conquest:3_way_flange[facing=north,type=top,waterlogged=true]
conquest:3_way_flange[facing=north,type=top,waterlogged=false]
conquest:3_way_flange[facing=north,type=bottom,waterlogged=true]
conquest:3_way_flange[facing=north,type=bottom,waterlogged=false]
conquest:3_way_flange[facing=south,type=top,waterlogged=true]
conquest:3_way_flange[facing=south,type=top,waterlogged=false]
conquest:3_way_flange[facing=south,type=bottom,waterlogged=true]
conquest:3_way_flange[facing=south,type=bottom,waterlogged=false]
conquest:3_way_flange[facing=west,type=top,waterlogged=true]
conquest:3_way_flange[facing=west,type=top,waterlogged=false]
conquest:3_way_flange[facing=west,type=bottom,waterlogged=true]
conquest:3_way_flange[facing=west,type=bottom,waterlogged=false]
conquest:3_way_flange[facing=east,type=top,waterlogged=true]
conquest:3_way_flange[facing=east,type=top,waterlogged=false]
conquest:3_way_flange[facing=east,type=bottom,waterlogged=true]
conquest:3_way_flange[facing=east,type=bottom,waterlogged=false]
conquest:4_way_flange[facing=north,toggle=1,waterlogged=true]
conquest:4_way_flange[facing=north,toggle=1,waterlogged=false]
conquest:4_way_flange[facing=north,toggle=2,waterlogged=true]
conquest:4_way_flange[facing=north,toggle=2,waterlogged=false]
conquest:4_way_flange[facing=north,toggle=3,waterlogged=true]
conquest:4_way_flange[facing=north,toggle=3,waterlogged=false]
conquest:4_way_flange[facing=south,toggle=1,waterlogged=true]
conquest:4_way_flange[facing=south,toggle=1,waterlogged=false]
conquest:4_way_flange[facing=south,toggle=2,waterlogged=true]
conquest:4_way_flange[facing=south,toggle=2,waterlogged=false]
conquest:4_way_flange[facing=south,toggle=3,waterlogged=true]
conquest:4_way_flange[facing=south,toggle=3,waterlogged=false]
conquest:4_way_flange[facing=west,toggle=1,waterlogged=true]
conquest:4_way_flange[facing=west,toggle=1,waterlogged=false]
conquest:4_way_flange[facing=west,toggle=2,waterlogged=true]
conquest:4_way_flange[facing=west,toggle=2,waterlogged=false]
conquest:4_way_flange[facing=west,toggle=3,waterlogged=true]
conquest:4_way_flange[facing=west,toggle=3,waterlogged=false]
conquest:4_way_flange[facing=east,toggle=1,waterlogged=true]
conquest:4_way_flange[facing=east,toggle=1,waterlogged=false]
conquest:4_way_flange[facing=east,toggle=2,waterlogged=true]
conquest:4_way_flange[facing=east,toggle=2,waterlogged=false]
conquest:4_way_flange[facing=east,toggle=3,waterlogged=true]
conquest:4_way_flange[facing=east,toggle=3,waterlogged=false]
conquest:5_way_flange[facing=north]
conquest:5_way_flange[facing=east]
conquest:5_way_flange[facing=south]
conquest:5_way_flange[facing=west]
conquest:5_way_flange[facing=up]
conquest:5_way_flange[facing=down]
conquest:6_way_flange
conquest:abacus[facing=north,offset_toggle=true]
conquest:abacus[facing=north,offset_toggle=false]
conquest:abacus[facing=south,offset_toggle=true]
conquest:abacus[facing=south,offset_toggle=false]
conquest:abacus[facing=west,offset_toggle=true]
conquest:abacus[facing=west,offset_toggle=false]
conquest:abacus[facing=east,offset_toggle=true]
conquest:abacus[facing=east,offset_toggle=false]
conquest:acacia_branch_flat[facing=north,toggle=1,type=top]
conquest:acacia_branch_flat[facing=north,toggle=1,type=bottom]
conquest:acacia_branch_flat[facing=north,toggle=2,type=top]
conquest:acacia_branch_flat[facing=north,toggle=2,type=bottom]
conquest:acacia_branch_flat[facing=south,toggle=1,type=top]
conquest:acacia_branch_flat[facing=south,toggle=1,type=bottom]
conquest:acacia_branch_flat[facing=south,toggle=2,type=top]
conquest:acacia_branch_flat[facing=south,toggle=2,type=bottom]
conquest:acacia_branch_flat[facing=west,toggle=1,type=top]
conquest:acacia_branch_flat[facing=west,toggle=1,type=bottom]
conquest:acacia_branch_flat[facing=west,toggle=2,type=top]
conquest:acacia_branch_flat[facing=west,toggle=2,type=bottom]
conquest:acacia_branch_flat[facing=east,toggle=1,type=top]
conquest:acacia_branch_flat[facing=east,toggle=1,type=bottom]
conquest:acacia_branch_flat[facing=east,toggle=2,type=top]
conquest:acacia_branch_flat[facing=east,toggle=2,type=bottom]
conquest:acacia_branch_tip[down=true,facing=north,toggle=1]
conquest:acacia_branch_tip[down=true,facing=north,toggle=2]
conquest:acacia_branch_tip[down=true,facing=south,toggle=1]
conquest:acacia_branch_tip[down=true,facing=south,toggle=2]
conquest:acacia_branch_tip[down=true,facing=west,toggle=1]
conquest:acacia_branch_tip[down=true,facing=west,toggle=2]
conquest:acacia_branch_tip[down=true,facing=east,toggle=1]
conquest:acacia_branch_tip[down=true,facing=east,toggle=2]
conquest:acacia_branch_tip[down=false,facing=north,toggle=1]
conquest:acacia_branch_tip[down=false,facing=north,toggle=2]
conquest:acacia_branch_tip[down=false,facing=south,toggle=1]
conquest:acacia_branch_tip[down=false,facing=south,toggle=2]
conquest:acacia_branch_tip[down=false,facing=west,toggle=1]
conquest:acacia_branch_tip[down=false,facing=west,toggle=2]
conquest:acacia_branch_tip[down=false,facing=east,toggle=1]
conquest:acacia_branch_tip[down=false,facing=east,toggle=2]
conquest:acacia_branch_tip_2[down=true,facing=north,toggle=1]
conquest:acacia_branch_tip_2[down=true,facing=north,toggle=2]
conquest:acacia_branch_tip_2[down=true,facing=south,toggle=1]
conquest:acacia_branch_tip_2[down=true,facing=south,toggle=2]
conquest:acacia_branch_tip_2[down=true,facing=west,toggle=1]
conquest:acacia_branch_tip_2[down=true,facing=west,toggle=2]
conquest:acacia_branch_tip_2[down=true,facing=east,toggle=1]
conquest:acacia_branch_tip_2[down=true,facing=east,toggle=2]
conquest:acacia_branch_tip_2[down=false,facing=north,toggle=1]
conquest:acacia_branch_tip_2[down=false,facing=north,toggle=2]
conquest:acacia_branch_tip_2[down=false,facing=south,toggle=1]
conquest:acacia_branch_tip_2[down=false,facing=south,toggle=2]
conquest:acacia_branch_tip_2[down=false,facing=west,toggle=1]
conquest:acacia_branch_tip_2[down=false,facing=west,toggle=2]
conquest:acacia_branch_tip_2[down=false,facing=east,toggle=1]
conquest:acacia_branch_tip_2[down=false,facing=east,toggle=2]
conquest:acacia_branch_tip_2_45[down=true,facing=north,toggle=1]
conquest:acacia_branch_tip_2_45[down=true,facing=north,toggle=2]
conquest:acacia_branch_tip_2_45[down=true,facing=south,toggle=1]
conquest:acacia_branch_tip_2_45[down=true,facing=south,toggle=2]
conquest:acacia_branch_tip_2_45[down=true,facing=west,toggle=1]
conquest:acacia_branch_tip_2_45[down=true,facing=west,toggle=2]
conquest:acacia_branch_tip_2_45[down=true,facing=east,toggle=1]
conquest:acacia_branch_tip_2_45[down=true,facing=east,toggle=2]
conquest:acacia_branch_tip_2_45[down=false,facing=north,toggle=1]
conquest:acacia_branch_tip_2_45[down=false,facing=north,toggle=2]
conquest:acacia_branch_tip_2_45[down=false,facing=south,toggle=1]
conquest:acacia_branch_tip_2_45[down=false,facing=south,toggle=2]
conquest:acacia_branch_tip_2_45[down=false,facing=west,toggle=1]
conquest:acacia_branch_tip_2_45[down=false,facing=west,toggle=2]
conquest:acacia_branch_tip_2_45[down=false,facing=east,toggle=1]
conquest:acacia_branch_tip_2_45[down=false,facing=east,toggle=2]
conquest:acacia_branch_tip_45[down=true,facing=north,toggle=1]
conquest:acacia_branch_tip_45[down=true,facing=north,toggle=2]
conquest:acacia_branch_tip_45[down=true,facing=south,toggle=1]
conquest:acacia_branch_tip_45[down=true,facing=south,toggle=2]
conquest:acacia_branch_tip_45[down=true,facing=west,toggle=1]
conquest:acacia_branch_tip_45[down=true,facing=west,toggle=2]
conquest:acacia_branch_tip_45[down=true,facing=east,toggle=1]
conquest:acacia_branch_tip_45[down=true,facing=east,toggle=2]
conquest:acacia_branch_tip_45[down=false,facing=north,toggle=1]
conquest:acacia_branch_tip_45[down=false,facing=north,toggle=2]
conquest:acacia_branch_tip_45[down=false,facing=south,toggle=1]
conquest:acacia_branch_tip_45[down=false,facing=south,toggle=2]
conquest:acacia_branch_tip_45[down=false,facing=west,toggle=1]
conquest:acacia_branch_tip_45[down=false,facing=west,toggle=2]
conquest:acacia_branch_tip_45[down=false,facing=east,toggle=1]
conquest:acacia_branch_tip_45[down=false,facing=east,toggle=2]
conquest:acacia_log_branch[east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:acacia_log_branch[east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:acacia_log_branch[east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:acacia_log_branch[east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:acacia_log_branch[east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:acacia_log_branch[east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:acacia_log_branch[east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:acacia_log_branch[east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:acacia_log_branch[east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:acacia_log_branch[east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:acacia_log_branch[east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:acacia_log_branch[east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:acacia_log_branch[east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:acacia_log_branch[east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:acacia_log_branch[east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:acacia_log_branch[east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:acacia_log_branch[east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:acacia_log_branch[east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:acacia_log_branch[east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:acacia_log_branch[east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:acacia_log_branch[east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:acacia_log_branch[east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:acacia_log_branch[east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:acacia_log_branch[east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:acacia_log_branch[east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:acacia_log_branch[east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:acacia_log_branch[east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:acacia_log_branch[east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:acacia_log_branch[east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:acacia_log_branch[east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:acacia_log_branch[east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:acacia_log_branch[east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:acacia_log_branch[east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:acacia_log_branch[east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:acacia_log_branch[east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:acacia_log_branch[east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:acacia_log_branch[east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:acacia_log_branch[east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:acacia_log_branch[east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:acacia_log_branch[east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:acacia_log_branch[east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:acacia_log_branch[east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:acacia_log_branch[east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:acacia_log_branch[east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:acacia_log_branch[east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:acacia_log_branch[east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:acacia_log_branch[east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:acacia_log_branch[east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:acacia_log_branch[east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:acacia_log_branch[east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:acacia_log_branch[east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:acacia_log_branch[east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:acacia_log_branch[east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:acacia_log_branch[east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:acacia_log_branch[east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:acacia_log_branch[east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:acacia_log_branch[east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:acacia_log_branch[east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:acacia_log_branch[east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:acacia_log_branch[east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:acacia_log_branch[east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:acacia_log_branch[east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:acacia_log_branch[east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:acacia_log_branch[east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:acacia_log_corner_slab[facing=north,type=top,waterlogged=true]
conquest:acacia_log_corner_slab[facing=north,type=top,waterlogged=false]
conquest:acacia_log_corner_slab[facing=north,type=bottom,waterlogged=true]
conquest:acacia_log_corner_slab[facing=north,type=bottom,waterlogged=false]
conquest:acacia_log_corner_slab[facing=south,type=top,waterlogged=true]
conquest:acacia_log_corner_slab[facing=south,type=top,waterlogged=false]
conquest:acacia_log_corner_slab[facing=south,type=bottom,waterlogged=true]
conquest:acacia_log_corner_slab[facing=south,type=bottom,waterlogged=false]
conquest:acacia_log_corner_slab[facing=west,type=top,waterlogged=true]
conquest:acacia_log_corner_slab[facing=west,type=top,waterlogged=false]
conquest:acacia_log_corner_slab[facing=west,type=bottom,waterlogged=true]
conquest:acacia_log_corner_slab[facing=west,type=bottom,waterlogged=false]
conquest:acacia_log_corner_slab[facing=east,type=top,waterlogged=true]
conquest:acacia_log_corner_slab[facing=east,type=top,waterlogged=false]
conquest:acacia_log_corner_slab[facing=east,type=bottom,waterlogged=true]
conquest:acacia_log_corner_slab[facing=east,type=bottom,waterlogged=false]
conquest:acacia_log_eighth_slab[facing=north,type=top,waterlogged=true]
conquest:acacia_log_eighth_slab[facing=north,type=top,waterlogged=false]
conquest:acacia_log_eighth_slab[facing=north,type=bottom,waterlogged=true]
conquest:acacia_log_eighth_slab[facing=north,type=bottom,waterlogged=false]
conquest:acacia_log_eighth_slab[facing=south,type=top,waterlogged=true]
conquest:acacia_log_eighth_slab[facing=south,type=top,waterlogged=false]
conquest:acacia_log_eighth_slab[facing=south,type=bottom,waterlogged=true]
conquest:acacia_log_eighth_slab[facing=south,type=bottom,waterlogged=false]
conquest:acacia_log_eighth_slab[facing=west,type=top,waterlogged=true]
conquest:acacia_log_eighth_slab[facing=west,type=top,waterlogged=false]
conquest:acacia_log_eighth_slab[facing=west,type=bottom,waterlogged=true]
conquest:acacia_log_eighth_slab[facing=west,type=bottom,waterlogged=false]
conquest:acacia_log_eighth_slab[facing=east,type=top,waterlogged=true]
conquest:acacia_log_eighth_slab[facing=east,type=top,waterlogged=false]
conquest:acacia_log_eighth_slab[facing=east,type=bottom,waterlogged=true]
conquest:acacia_log_eighth_slab[facing=east,type=bottom,waterlogged=false]
conquest:acacia_log_large_branch[east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:acacia_log_large_branch[east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:acacia_log_large_branch[east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:acacia_log_large_branch[east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:acacia_log_large_branch[east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:acacia_log_large_branch[east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:acacia_log_large_branch[east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:acacia_log_large_branch[east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:acacia_log_large_branch[east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:acacia_log_large_branch[east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:acacia_log_large_branch[east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:acacia_log_large_branch[east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:acacia_log_large_branch[east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:acacia_log_large_branch[east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:acacia_log_large_branch[east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:acacia_log_large_branch[east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:acacia_log_large_branch[east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:acacia_log_large_branch[east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:acacia_log_large_branch[east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:acacia_log_large_branch[east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:acacia_log_large_branch[east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:acacia_log_large_branch[east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:acacia_log_large_branch[east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:acacia_log_large_branch[east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:acacia_log_large_branch[east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:acacia_log_large_branch[east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:acacia_log_large_branch[east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:acacia_log_large_branch[east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:acacia_log_large_branch[east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:acacia_log_large_branch[east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:acacia_log_large_branch[east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:acacia_log_large_branch[east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:acacia_log_large_branch[east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:acacia_log_large_branch[east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:acacia_log_large_branch[east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:acacia_log_large_branch[east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:acacia_log_large_branch[east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:acacia_log_large_branch[east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:acacia_log_large_branch[east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:acacia_log_large_branch[east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:acacia_log_large_branch[east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:acacia_log_large_branch[east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:acacia_log_large_branch[east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:acacia_log_large_branch[east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:acacia_log_large_branch[east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:acacia_log_large_branch[east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:acacia_log_large_branch[east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:acacia_log_large_branch[east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:acacia_log_large_branch[east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:acacia_log_large_branch[east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:acacia_log_large_branch[east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:acacia_log_large_branch[east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:acacia_log_large_branch[east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:acacia_log_large_branch[east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:acacia_log_large_branch[east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:acacia_log_large_branch[east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:acacia_log_large_branch[east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:acacia_log_large_branch[east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:acacia_log_large_branch[east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:acacia_log_large_branch[east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:acacia_log_large_branch[east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:acacia_log_large_branch[east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:acacia_log_large_branch[east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:acacia_log_large_branch[east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:acacia_log_pillar[layer=1,waterlogged=true]
conquest:acacia_log_pillar[layer=1,waterlogged=false]
conquest:acacia_log_pillar[layer=2,waterlogged=true]
conquest:acacia_log_pillar[layer=2,waterlogged=false]
conquest:acacia_log_pillar[layer=3,waterlogged=true]
conquest:acacia_log_pillar[layer=3,waterlogged=false]
conquest:acacia_log_pillar[layer=4,waterlogged=true]
conquest:acacia_log_pillar[layer=4,waterlogged=false]
conquest:acacia_log_pillar[layer=5,waterlogged=true]
conquest:acacia_log_pillar[layer=5,waterlogged=false]
conquest:acacia_log_quarter_slab[facing=north,layer=1,type=top,waterlogged=true]
conquest:acacia_log_quarter_slab[facing=north,layer=1,type=top,waterlogged=false]
conquest:acacia_log_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=true]
conquest:acacia_log_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=false]
conquest:acacia_log_quarter_slab[facing=north,layer=2,type=top,waterlogged=true]
conquest:acacia_log_quarter_slab[facing=north,layer=2,type=top,waterlogged=false]
conquest:acacia_log_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=true]
conquest:acacia_log_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=false]
conquest:acacia_log_quarter_slab[facing=north,layer=3,type=top,waterlogged=true]
conquest:acacia_log_quarter_slab[facing=north,layer=3,type=top,waterlogged=false]
conquest:acacia_log_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=true]
conquest:acacia_log_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=false]
conquest:acacia_log_quarter_slab[facing=south,layer=1,type=top,waterlogged=true]
conquest:acacia_log_quarter_slab[facing=south,layer=1,type=top,waterlogged=false]
conquest:acacia_log_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=true]
conquest:acacia_log_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=false]
conquest:acacia_log_quarter_slab[facing=south,layer=2,type=top,waterlogged=true]
conquest:acacia_log_quarter_slab[facing=south,layer=2,type=top,waterlogged=false]
conquest:acacia_log_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=true]
conquest:acacia_log_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=false]
conquest:acacia_log_quarter_slab[facing=south,layer=3,type=top,waterlogged=true]
conquest:acacia_log_quarter_slab[facing=south,layer=3,type=top,waterlogged=false]
conquest:acacia_log_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=true]
conquest:acacia_log_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=false]
conquest:acacia_log_quarter_slab[facing=west,layer=1,type=top,waterlogged=true]
conquest:acacia_log_quarter_slab[facing=west,layer=1,type=top,waterlogged=false]
conquest:acacia_log_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=true]
conquest:acacia_log_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=false]
conquest:acacia_log_quarter_slab[facing=west,layer=2,type=top,waterlogged=true]
conquest:acacia_log_quarter_slab[facing=west,layer=2,type=top,waterlogged=false]
conquest:acacia_log_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=true]
conquest:acacia_log_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=false]
conquest:acacia_log_quarter_slab[facing=west,layer=3,type=top,waterlogged=true]
conquest:acacia_log_quarter_slab[facing=west,layer=3,type=top,waterlogged=false]
conquest:acacia_log_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=true]
conquest:acacia_log_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=false]
conquest:acacia_log_quarter_slab[facing=east,layer=1,type=top,waterlogged=true]
conquest:acacia_log_quarter_slab[facing=east,layer=1,type=top,waterlogged=false]
conquest:acacia_log_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=true]
conquest:acacia_log_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=false]
conquest:acacia_log_quarter_slab[facing=east,layer=2,type=top,waterlogged=true]
conquest:acacia_log_quarter_slab[facing=east,layer=2,type=top,waterlogged=false]
conquest:acacia_log_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=true]
conquest:acacia_log_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=false]
conquest:acacia_log_quarter_slab[facing=east,layer=3,type=top,waterlogged=true]
conquest:acacia_log_quarter_slab[facing=east,layer=3,type=top,waterlogged=false]
conquest:acacia_log_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=true]
conquest:acacia_log_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=false]
conquest:acacia_log_slab[layer=1,type=top,waterlogged=true]
conquest:acacia_log_slab[layer=1,type=top,waterlogged=false]
conquest:acacia_log_slab[layer=1,type=bottom,waterlogged=true]
conquest:acacia_log_slab[layer=1,type=bottom,waterlogged=false]
conquest:acacia_log_slab[layer=2,type=top,waterlogged=true]
conquest:acacia_log_slab[layer=2,type=top,waterlogged=false]
conquest:acacia_log_slab[layer=2,type=bottom,waterlogged=true]
conquest:acacia_log_slab[layer=2,type=bottom,waterlogged=false]
conquest:acacia_log_slab[layer=3,type=top,waterlogged=true]
conquest:acacia_log_slab[layer=3,type=top,waterlogged=false]
conquest:acacia_log_slab[layer=3,type=bottom,waterlogged=true]
conquest:acacia_log_slab[layer=3,type=bottom,waterlogged=false]
conquest:acacia_log_slab[layer=4,type=top,waterlogged=true]
conquest:acacia_log_slab[layer=4,type=top,waterlogged=false]
conquest:acacia_log_slab[layer=4,type=bottom,waterlogged=true]
conquest:acacia_log_slab[layer=4,type=bottom,waterlogged=false]
conquest:acacia_log_small_branch[east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:acacia_log_small_branch[east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:acacia_log_small_branch[east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:acacia_log_small_branch[east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:acacia_log_small_branch[east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:acacia_log_small_branch[east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:acacia_log_small_branch[east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:acacia_log_small_branch[east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:acacia_log_small_branch[east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:acacia_log_small_branch[east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:acacia_log_small_branch[east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:acacia_log_small_branch[east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:acacia_log_small_branch[east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:acacia_log_small_branch[east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:acacia_log_small_branch[east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:acacia_log_small_branch[east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:acacia_log_small_branch[east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:acacia_log_small_branch[east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:acacia_log_small_branch[east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:acacia_log_small_branch[east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:acacia_log_small_branch[east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:acacia_log_small_branch[east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:acacia_log_small_branch[east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:acacia_log_small_branch[east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:acacia_log_small_branch[east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:acacia_log_small_branch[east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:acacia_log_small_branch[east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:acacia_log_small_branch[east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:acacia_log_small_branch[east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:acacia_log_small_branch[east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:acacia_log_small_branch[east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:acacia_log_small_branch[east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:acacia_log_small_branch[east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:acacia_log_small_branch[east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:acacia_log_small_branch[east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:acacia_log_small_branch[east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:acacia_log_small_branch[east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:acacia_log_small_branch[east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:acacia_log_small_branch[east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:acacia_log_small_branch[east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:acacia_log_small_branch[east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:acacia_log_small_branch[east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:acacia_log_small_branch[east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:acacia_log_small_branch[east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:acacia_log_small_branch[east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:acacia_log_small_branch[east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:acacia_log_small_branch[east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:acacia_log_small_branch[east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:acacia_log_small_branch[east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:acacia_log_small_branch[east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:acacia_log_small_branch[east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:acacia_log_small_branch[east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:acacia_log_small_branch[east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:acacia_log_small_branch[east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:acacia_log_small_branch[east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:acacia_log_small_branch[east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:acacia_log_small_branch[east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:acacia_log_small_branch[east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:acacia_log_small_branch[east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:acacia_log_small_branch[east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:acacia_log_small_branch[east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:acacia_log_small_branch[east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:acacia_log_small_branch[east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:acacia_log_small_branch[east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:acacia_log_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:acacia_log_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:acacia_log_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:acacia_log_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:acacia_log_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:acacia_log_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:acacia_log_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:acacia_log_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:acacia_log_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:acacia_log_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:acacia_log_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:acacia_log_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:acacia_log_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:acacia_log_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:acacia_log_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:acacia_log_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:acacia_log_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:acacia_log_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:acacia_log_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:acacia_log_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:acacia_log_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:acacia_log_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:acacia_log_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:acacia_log_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:acacia_log_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:acacia_log_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:acacia_log_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:acacia_log_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:acacia_log_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:acacia_log_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:acacia_log_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:acacia_log_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:acacia_log_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:acacia_log_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:acacia_log_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:acacia_log_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:acacia_log_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:acacia_log_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:acacia_log_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:acacia_log_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:acacia_log_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:acacia_log_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:acacia_log_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:acacia_log_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:acacia_log_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:acacia_log_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:acacia_log_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:acacia_log_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:acacia_log_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:acacia_log_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:acacia_log_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:acacia_log_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:acacia_log_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:acacia_log_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:acacia_log_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:acacia_log_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:acacia_log_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:acacia_log_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:acacia_log_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:acacia_log_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:acacia_log_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:acacia_log_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:acacia_log_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:acacia_log_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:acacia_log_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:acacia_log_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:acacia_log_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:acacia_log_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:acacia_log_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:acacia_log_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:acacia_log_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:acacia_log_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:acacia_log_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:acacia_log_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:acacia_log_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:acacia_log_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:acacia_log_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:acacia_log_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:acacia_log_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:acacia_log_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:acacia_log_stump[down=true,layer=1,waterlogged=true]
conquest:acacia_log_stump[down=true,layer=1,waterlogged=false]
conquest:acacia_log_stump[down=true,layer=2,waterlogged=true]
conquest:acacia_log_stump[down=true,layer=2,waterlogged=false]
conquest:acacia_log_stump[down=true,layer=3,waterlogged=true]
conquest:acacia_log_stump[down=true,layer=3,waterlogged=false]
conquest:acacia_log_stump[down=true,layer=4,waterlogged=true]
conquest:acacia_log_stump[down=true,layer=4,waterlogged=false]
conquest:acacia_log_stump[down=true,layer=5,waterlogged=true]
conquest:acacia_log_stump[down=true,layer=5,waterlogged=false]
conquest:acacia_log_stump[down=false,layer=1,waterlogged=true]
conquest:acacia_log_stump[down=false,layer=1,waterlogged=false]
conquest:acacia_log_stump[down=false,layer=2,waterlogged=true]
conquest:acacia_log_stump[down=false,layer=2,waterlogged=false]
conquest:acacia_log_stump[down=false,layer=3,waterlogged=true]
conquest:acacia_log_stump[down=false,layer=3,waterlogged=false]
conquest:acacia_log_stump[down=false,layer=4,waterlogged=true]
conquest:acacia_log_stump[down=false,layer=4,waterlogged=false]
conquest:acacia_log_stump[down=false,layer=5,waterlogged=true]
conquest:acacia_log_stump[down=false,layer=5,waterlogged=false]
conquest:acacia_log_vertical_corner[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:acacia_log_vertical_corner[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:acacia_log_vertical_corner[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:acacia_log_vertical_corner[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:acacia_log_vertical_corner[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:acacia_log_vertical_corner[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:acacia_log_vertical_corner[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:acacia_log_vertical_corner[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:acacia_log_vertical_corner[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:acacia_log_vertical_corner[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:acacia_log_vertical_corner[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:acacia_log_vertical_corner[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:acacia_log_vertical_corner[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:acacia_log_vertical_corner[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:acacia_log_vertical_corner[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:acacia_log_vertical_corner[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:acacia_log_vertical_corner[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:acacia_log_vertical_corner[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:acacia_log_vertical_corner[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:acacia_log_vertical_corner[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:acacia_log_vertical_corner[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:acacia_log_vertical_corner[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:acacia_log_vertical_corner[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:acacia_log_vertical_corner[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:acacia_log_vertical_corner[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:acacia_log_vertical_corner[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:acacia_log_vertical_corner[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:acacia_log_vertical_corner[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:acacia_log_vertical_corner[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:acacia_log_vertical_corner[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:acacia_log_vertical_corner[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:acacia_log_vertical_corner[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:acacia_log_vertical_corner[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:acacia_log_vertical_corner[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:acacia_log_vertical_corner[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:acacia_log_vertical_corner[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:acacia_log_vertical_corner[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:acacia_log_vertical_corner[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:acacia_log_vertical_corner[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:acacia_log_vertical_corner[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:acacia_log_vertical_corner[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:acacia_log_vertical_corner[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:acacia_log_vertical_corner[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:acacia_log_vertical_corner[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:acacia_log_vertical_corner[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:acacia_log_vertical_corner[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:acacia_log_vertical_corner[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:acacia_log_vertical_corner[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:acacia_log_vertical_corner[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:acacia_log_vertical_corner[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:acacia_log_vertical_corner[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:acacia_log_vertical_corner[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:acacia_log_vertical_corner[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:acacia_log_vertical_corner[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:acacia_log_vertical_corner[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:acacia_log_vertical_corner[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:acacia_log_vertical_corner[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:acacia_log_vertical_corner[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:acacia_log_vertical_corner[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:acacia_log_vertical_corner[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:acacia_log_vertical_corner[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:acacia_log_vertical_corner[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:acacia_log_vertical_corner[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:acacia_log_vertical_corner[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:acacia_log_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:acacia_log_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:acacia_log_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:acacia_log_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:acacia_log_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:acacia_log_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:acacia_log_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:acacia_log_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:acacia_log_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:acacia_log_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:acacia_log_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:acacia_log_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:acacia_log_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:acacia_log_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:acacia_log_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:acacia_log_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:acacia_log_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:acacia_log_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:acacia_log_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:acacia_log_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:acacia_log_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:acacia_log_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:acacia_log_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:acacia_log_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:acacia_log_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:acacia_log_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:acacia_log_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:acacia_log_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:acacia_log_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:acacia_log_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:acacia_log_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:acacia_log_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:acacia_log_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:acacia_log_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:acacia_log_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:acacia_log_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:acacia_log_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:acacia_log_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:acacia_log_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:acacia_log_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:acacia_log_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:acacia_log_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:acacia_log_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:acacia_log_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:acacia_log_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:acacia_log_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:acacia_log_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:acacia_log_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:acacia_log_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:acacia_log_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:acacia_log_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:acacia_log_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:acacia_log_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:acacia_log_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:acacia_log_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:acacia_log_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:acacia_log_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:acacia_log_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:acacia_log_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:acacia_log_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:acacia_log_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:acacia_log_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:acacia_log_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:acacia_log_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:acacia_log_vertical_quarter[down=true,extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:acacia_log_vertical_quarter[down=true,extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:acacia_log_vertical_quarter[down=true,extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:acacia_log_vertical_quarter[down=true,extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:acacia_log_vertical_quarter[down=true,extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:acacia_log_vertical_quarter[down=true,extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:acacia_log_vertical_quarter[down=true,extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:acacia_log_vertical_quarter[down=true,extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:acacia_log_vertical_quarter[down=true,extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:acacia_log_vertical_quarter[down=true,extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:acacia_log_vertical_quarter[down=true,extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:acacia_log_vertical_quarter[down=true,extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:acacia_log_vertical_quarter[down=true,extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:acacia_log_vertical_quarter[down=true,extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:acacia_log_vertical_quarter[down=true,extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:acacia_log_vertical_quarter[down=true,extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:acacia_log_vertical_quarter[down=true,extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:acacia_log_vertical_quarter[down=true,extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:acacia_log_vertical_quarter[down=true,extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:acacia_log_vertical_quarter[down=true,extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:acacia_log_vertical_quarter[down=true,extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:acacia_log_vertical_quarter[down=true,extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:acacia_log_vertical_quarter[down=true,extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:acacia_log_vertical_quarter[down=true,extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:acacia_log_vertical_quarter[down=true,extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:acacia_log_vertical_quarter[down=true,extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:acacia_log_vertical_quarter[down=true,extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:acacia_log_vertical_quarter[down=true,extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:acacia_log_vertical_quarter[down=true,extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:acacia_log_vertical_quarter[down=true,extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:acacia_log_vertical_quarter[down=true,extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:acacia_log_vertical_quarter[down=true,extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:acacia_log_vertical_quarter[down=true,extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:acacia_log_vertical_quarter[down=true,extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:acacia_log_vertical_quarter[down=true,extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:acacia_log_vertical_quarter[down=true,extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:acacia_log_vertical_quarter[down=true,extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:acacia_log_vertical_quarter[down=true,extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:acacia_log_vertical_quarter[down=true,extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:acacia_log_vertical_quarter[down=true,extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:acacia_log_vertical_quarter[down=true,extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:acacia_log_vertical_quarter[down=true,extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:acacia_log_vertical_quarter[down=true,extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:acacia_log_vertical_quarter[down=true,extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:acacia_log_vertical_quarter[down=true,extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:acacia_log_vertical_quarter[down=true,extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:acacia_log_vertical_quarter[down=true,extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:acacia_log_vertical_quarter[down=true,extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:acacia_log_vertical_quarter[down=true,extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:acacia_log_vertical_quarter[down=true,extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:acacia_log_vertical_quarter[down=true,extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:acacia_log_vertical_quarter[down=true,extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:acacia_log_vertical_quarter[down=true,extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:acacia_log_vertical_quarter[down=true,extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:acacia_log_vertical_quarter[down=true,extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:acacia_log_vertical_quarter[down=true,extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:acacia_log_vertical_quarter[down=true,extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:acacia_log_vertical_quarter[down=true,extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:acacia_log_vertical_quarter[down=true,extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:acacia_log_vertical_quarter[down=true,extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:acacia_log_vertical_quarter[down=true,extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:acacia_log_vertical_quarter[down=true,extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:acacia_log_vertical_quarter[down=true,extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:acacia_log_vertical_quarter[down=true,extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:acacia_log_vertical_quarter[down=false,extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:acacia_log_vertical_quarter[down=false,extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:acacia_log_vertical_quarter[down=false,extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:acacia_log_vertical_quarter[down=false,extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:acacia_log_vertical_quarter[down=false,extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:acacia_log_vertical_quarter[down=false,extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:acacia_log_vertical_quarter[down=false,extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:acacia_log_vertical_quarter[down=false,extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:acacia_log_vertical_quarter[down=false,extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:acacia_log_vertical_quarter[down=false,extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:acacia_log_vertical_quarter[down=false,extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:acacia_log_vertical_quarter[down=false,extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:acacia_log_vertical_quarter[down=false,extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:acacia_log_vertical_quarter[down=false,extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:acacia_log_vertical_quarter[down=false,extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:acacia_log_vertical_quarter[down=false,extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:acacia_log_vertical_quarter[down=false,extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:acacia_log_vertical_quarter[down=false,extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:acacia_log_vertical_quarter[down=false,extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:acacia_log_vertical_quarter[down=false,extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:acacia_log_vertical_quarter[down=false,extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:acacia_log_vertical_quarter[down=false,extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:acacia_log_vertical_quarter[down=false,extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:acacia_log_vertical_quarter[down=false,extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:acacia_log_vertical_quarter[down=false,extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:acacia_log_vertical_quarter[down=false,extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:acacia_log_vertical_quarter[down=false,extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:acacia_log_vertical_quarter[down=false,extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:acacia_log_vertical_quarter[down=false,extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:acacia_log_vertical_quarter[down=false,extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:acacia_log_vertical_quarter[down=false,extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:acacia_log_vertical_quarter[down=false,extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:acacia_log_vertical_quarter[down=false,extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:acacia_log_vertical_quarter[down=false,extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:acacia_log_vertical_quarter[down=false,extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:acacia_log_vertical_quarter[down=false,extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:acacia_log_vertical_quarter[down=false,extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:acacia_log_vertical_quarter[down=false,extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:acacia_log_vertical_quarter[down=false,extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:acacia_log_vertical_quarter[down=false,extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:acacia_log_vertical_quarter[down=false,extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:acacia_log_vertical_quarter[down=false,extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:acacia_log_vertical_quarter[down=false,extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:acacia_log_vertical_quarter[down=false,extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:acacia_log_vertical_quarter[down=false,extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:acacia_log_vertical_quarter[down=false,extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:acacia_log_vertical_quarter[down=false,extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:acacia_log_vertical_quarter[down=false,extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:acacia_log_vertical_quarter[down=false,extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:acacia_log_vertical_quarter[down=false,extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:acacia_log_vertical_quarter[down=false,extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:acacia_log_vertical_quarter[down=false,extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:acacia_log_vertical_quarter[down=false,extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:acacia_log_vertical_quarter[down=false,extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:acacia_log_vertical_quarter[down=false,extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:acacia_log_vertical_quarter[down=false,extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:acacia_log_vertical_quarter[down=false,extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:acacia_log_vertical_quarter[down=false,extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:acacia_log_vertical_quarter[down=false,extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:acacia_log_vertical_quarter[down=false,extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:acacia_log_vertical_quarter[down=false,extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:acacia_log_vertical_quarter[down=false,extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:acacia_log_vertical_quarter[down=false,extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:acacia_log_vertical_quarter[down=false,extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:acacia_log_vertical_slab[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:acacia_log_vertical_slab[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:acacia_log_vertical_slab[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:acacia_log_vertical_slab[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:acacia_log_vertical_slab[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:acacia_log_vertical_slab[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:acacia_log_vertical_slab[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:acacia_log_vertical_slab[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:acacia_log_vertical_slab[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:acacia_log_vertical_slab[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:acacia_log_vertical_slab[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:acacia_log_vertical_slab[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:acacia_log_vertical_slab[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:acacia_log_vertical_slab[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:acacia_log_vertical_slab[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:acacia_log_vertical_slab[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:acacia_log_vertical_slab[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:acacia_log_vertical_slab[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:acacia_log_vertical_slab[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:acacia_log_vertical_slab[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:acacia_log_vertical_slab[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:acacia_log_vertical_slab[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:acacia_log_vertical_slab[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:acacia_log_vertical_slab[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:acacia_log_vertical_slab[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:acacia_log_vertical_slab[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:acacia_log_vertical_slab[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:acacia_log_vertical_slab[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:acacia_log_vertical_slab[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:acacia_log_vertical_slab[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:acacia_log_vertical_slab[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:acacia_log_vertical_slab[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:acacia_log_vertical_slab[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:acacia_log_vertical_slab[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:acacia_log_vertical_slab[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:acacia_log_vertical_slab[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:acacia_log_vertical_slab[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:acacia_log_vertical_slab[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:acacia_log_vertical_slab[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:acacia_log_vertical_slab[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:acacia_log_vertical_slab[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:acacia_log_vertical_slab[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:acacia_log_vertical_slab[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:acacia_log_vertical_slab[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:acacia_log_vertical_slab[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:acacia_log_vertical_slab[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:acacia_log_vertical_slab[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:acacia_log_vertical_slab[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:acacia_log_vertical_slab[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:acacia_log_vertical_slab[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:acacia_log_vertical_slab[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:acacia_log_vertical_slab[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:acacia_log_vertical_slab[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:acacia_log_vertical_slab[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:acacia_log_vertical_slab[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:acacia_log_vertical_slab[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:acacia_log_vertical_slab[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:acacia_log_vertical_slab[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:acacia_log_vertical_slab[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:acacia_log_vertical_slab[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:acacia_log_vertical_slab[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:acacia_log_vertical_slab[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:acacia_log_vertical_slab[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:acacia_log_vertical_slab[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:acacia_sapling[stage=0]
conquest:acacia_sapling[stage=1]
conquest:acacia_wood_beam_beam_board[facing=north,layers=1,toggle=1]
conquest:acacia_wood_beam_beam_board[facing=north,layers=1,toggle=2]
conquest:acacia_wood_beam_beam_board[facing=north,layers=1,toggle=3]
conquest:acacia_wood_beam_beam_board[facing=north,layers=1,toggle=4]
conquest:acacia_wood_beam_beam_board[facing=north,layers=2,toggle=1]
conquest:acacia_wood_beam_beam_board[facing=north,layers=2,toggle=2]
conquest:acacia_wood_beam_beam_board[facing=north,layers=2,toggle=3]
conquest:acacia_wood_beam_beam_board[facing=north,layers=2,toggle=4]
conquest:acacia_wood_beam_beam_board[facing=north,layers=3,toggle=1]
conquest:acacia_wood_beam_beam_board[facing=north,layers=3,toggle=2]
conquest:acacia_wood_beam_beam_board[facing=north,layers=3,toggle=3]
conquest:acacia_wood_beam_beam_board[facing=north,layers=3,toggle=4]
conquest:acacia_wood_beam_beam_board[facing=east,layers=1,toggle=1]
conquest:acacia_wood_beam_beam_board[facing=east,layers=1,toggle=2]
conquest:acacia_wood_beam_beam_board[facing=east,layers=1,toggle=3]
conquest:acacia_wood_beam_beam_board[facing=east,layers=1,toggle=4]
conquest:acacia_wood_beam_beam_board[facing=east,layers=2,toggle=1]
conquest:acacia_wood_beam_beam_board[facing=east,layers=2,toggle=2]
conquest:acacia_wood_beam_beam_board[facing=east,layers=2,toggle=3]
conquest:acacia_wood_beam_beam_board[facing=east,layers=2,toggle=4]
conquest:acacia_wood_beam_beam_board[facing=east,layers=3,toggle=1]
conquest:acacia_wood_beam_beam_board[facing=east,layers=3,toggle=2]
conquest:acacia_wood_beam_beam_board[facing=east,layers=3,toggle=3]
conquest:acacia_wood_beam_beam_board[facing=east,layers=3,toggle=4]
conquest:acacia_wood_beam_beam_board[facing=south,layers=1,toggle=1]
conquest:acacia_wood_beam_beam_board[facing=south,layers=1,toggle=2]
conquest:acacia_wood_beam_beam_board[facing=south,layers=1,toggle=3]
conquest:acacia_wood_beam_beam_board[facing=south,layers=1,toggle=4]
conquest:acacia_wood_beam_beam_board[facing=south,layers=2,toggle=1]
conquest:acacia_wood_beam_beam_board[facing=south,layers=2,toggle=2]
conquest:acacia_wood_beam_beam_board[facing=south,layers=2,toggle=3]
conquest:acacia_wood_beam_beam_board[facing=south,layers=2,toggle=4]
conquest:acacia_wood_beam_beam_board[facing=south,layers=3,toggle=1]
conquest:acacia_wood_beam_beam_board[facing=south,layers=3,toggle=2]
conquest:acacia_wood_beam_beam_board[facing=south,layers=3,toggle=3]
conquest:acacia_wood_beam_beam_board[facing=south,layers=3,toggle=4]
conquest:acacia_wood_beam_beam_board[facing=west,layers=1,toggle=1]
conquest:acacia_wood_beam_beam_board[facing=west,layers=1,toggle=2]
conquest:acacia_wood_beam_beam_board[facing=west,layers=1,toggle=3]
conquest:acacia_wood_beam_beam_board[facing=west,layers=1,toggle=4]
conquest:acacia_wood_beam_beam_board[facing=west,layers=2,toggle=1]
conquest:acacia_wood_beam_beam_board[facing=west,layers=2,toggle=2]
conquest:acacia_wood_beam_beam_board[facing=west,layers=2,toggle=3]
conquest:acacia_wood_beam_beam_board[facing=west,layers=2,toggle=4]
conquest:acacia_wood_beam_beam_board[facing=west,layers=3,toggle=1]
conquest:acacia_wood_beam_beam_board[facing=west,layers=3,toggle=2]
conquest:acacia_wood_beam_beam_board[facing=west,layers=3,toggle=3]
conquest:acacia_wood_beam_beam_board[facing=west,layers=3,toggle=4]
conquest:acacia_wood_beam_beam_board[facing=up,layers=1,toggle=1]
conquest:acacia_wood_beam_beam_board[facing=up,layers=1,toggle=2]
conquest:acacia_wood_beam_beam_board[facing=up,layers=1,toggle=3]
conquest:acacia_wood_beam_beam_board[facing=up,layers=1,toggle=4]
conquest:acacia_wood_beam_beam_board[facing=up,layers=2,toggle=1]
conquest:acacia_wood_beam_beam_board[facing=up,layers=2,toggle=2]
conquest:acacia_wood_beam_beam_board[facing=up,layers=2,toggle=3]
conquest:acacia_wood_beam_beam_board[facing=up,layers=2,toggle=4]
conquest:acacia_wood_beam_beam_board[facing=up,layers=3,toggle=1]
conquest:acacia_wood_beam_beam_board[facing=up,layers=3,toggle=2]
conquest:acacia_wood_beam_beam_board[facing=up,layers=3,toggle=3]
conquest:acacia_wood_beam_beam_board[facing=up,layers=3,toggle=4]
conquest:acacia_wood_beam_beam_board[facing=down,layers=1,toggle=1]
conquest:acacia_wood_beam_beam_board[facing=down,layers=1,toggle=2]
conquest:acacia_wood_beam_beam_board[facing=down,layers=1,toggle=3]
conquest:acacia_wood_beam_beam_board[facing=down,layers=1,toggle=4]
conquest:acacia_wood_beam_beam_board[facing=down,layers=2,toggle=1]
conquest:acacia_wood_beam_beam_board[facing=down,layers=2,toggle=2]
conquest:acacia_wood_beam_beam_board[facing=down,layers=2,toggle=3]
conquest:acacia_wood_beam_beam_board[facing=down,layers=2,toggle=4]
conquest:acacia_wood_beam_beam_board[facing=down,layers=3,toggle=1]
conquest:acacia_wood_beam_beam_board[facing=down,layers=3,toggle=2]
conquest:acacia_wood_beam_beam_board[facing=down,layers=3,toggle=3]
conquest:acacia_wood_beam_beam_board[facing=down,layers=3,toggle=4]
conquest:acacia_wood_beam_corner_slab[facing=north,type=top,waterlogged=true]
conquest:acacia_wood_beam_corner_slab[facing=north,type=top,waterlogged=false]
conquest:acacia_wood_beam_corner_slab[facing=north,type=bottom,waterlogged=true]
conquest:acacia_wood_beam_corner_slab[facing=north,type=bottom,waterlogged=false]
conquest:acacia_wood_beam_corner_slab[facing=south,type=top,waterlogged=true]
conquest:acacia_wood_beam_corner_slab[facing=south,type=top,waterlogged=false]
conquest:acacia_wood_beam_corner_slab[facing=south,type=bottom,waterlogged=true]
conquest:acacia_wood_beam_corner_slab[facing=south,type=bottom,waterlogged=false]
conquest:acacia_wood_beam_corner_slab[facing=west,type=top,waterlogged=true]
conquest:acacia_wood_beam_corner_slab[facing=west,type=top,waterlogged=false]
conquest:acacia_wood_beam_corner_slab[facing=west,type=bottom,waterlogged=true]
conquest:acacia_wood_beam_corner_slab[facing=west,type=bottom,waterlogged=false]
conquest:acacia_wood_beam_corner_slab[facing=east,type=top,waterlogged=true]
conquest:acacia_wood_beam_corner_slab[facing=east,type=top,waterlogged=false]
conquest:acacia_wood_beam_corner_slab[facing=east,type=bottom,waterlogged=true]
conquest:acacia_wood_beam_corner_slab[facing=east,type=bottom,waterlogged=false]
conquest:acacia_wood_beam_door_frame_lintel[facing=north,toggle=1,type=top]
conquest:acacia_wood_beam_door_frame_lintel[facing=north,toggle=1,type=bottom]
conquest:acacia_wood_beam_door_frame_lintel[facing=north,toggle=2,type=top]
conquest:acacia_wood_beam_door_frame_lintel[facing=north,toggle=2,type=bottom]
conquest:acacia_wood_beam_door_frame_lintel[facing=north,toggle=3,type=top]
conquest:acacia_wood_beam_door_frame_lintel[facing=north,toggle=3,type=bottom]
conquest:acacia_wood_beam_door_frame_lintel[facing=north,toggle=4,type=top]
conquest:acacia_wood_beam_door_frame_lintel[facing=north,toggle=4,type=bottom]
conquest:acacia_wood_beam_door_frame_lintel[facing=south,toggle=1,type=top]
conquest:acacia_wood_beam_door_frame_lintel[facing=south,toggle=1,type=bottom]
conquest:acacia_wood_beam_door_frame_lintel[facing=south,toggle=2,type=top]
conquest:acacia_wood_beam_door_frame_lintel[facing=south,toggle=2,type=bottom]
conquest:acacia_wood_beam_door_frame_lintel[facing=south,toggle=3,type=top]
conquest:acacia_wood_beam_door_frame_lintel[facing=south,toggle=3,type=bottom]
conquest:acacia_wood_beam_door_frame_lintel[facing=south,toggle=4,type=top]
conquest:acacia_wood_beam_door_frame_lintel[facing=south,toggle=4,type=bottom]
conquest:acacia_wood_beam_door_frame_lintel[facing=west,toggle=1,type=top]
conquest:acacia_wood_beam_door_frame_lintel[facing=west,toggle=1,type=bottom]
conquest:acacia_wood_beam_door_frame_lintel[facing=west,toggle=2,type=top]
conquest:acacia_wood_beam_door_frame_lintel[facing=west,toggle=2,type=bottom]
conquest:acacia_wood_beam_door_frame_lintel[facing=west,toggle=3,type=top]
conquest:acacia_wood_beam_door_frame_lintel[facing=west,toggle=3,type=bottom]
conquest:acacia_wood_beam_door_frame_lintel[facing=west,toggle=4,type=top]
conquest:acacia_wood_beam_door_frame_lintel[facing=west,toggle=4,type=bottom]
conquest:acacia_wood_beam_door_frame_lintel[facing=east,toggle=1,type=top]
conquest:acacia_wood_beam_door_frame_lintel[facing=east,toggle=1,type=bottom]
conquest:acacia_wood_beam_door_frame_lintel[facing=east,toggle=2,type=top]
conquest:acacia_wood_beam_door_frame_lintel[facing=east,toggle=2,type=bottom]
conquest:acacia_wood_beam_door_frame_lintel[facing=east,toggle=3,type=top]
conquest:acacia_wood_beam_door_frame_lintel[facing=east,toggle=3,type=bottom]
conquest:acacia_wood_beam_door_frame_lintel[facing=east,toggle=4,type=top]
conquest:acacia_wood_beam_door_frame_lintel[facing=east,toggle=4,type=bottom]
conquest:acacia_wood_beam_door_frame_posts[facing=north,toggle=1]
conquest:acacia_wood_beam_door_frame_posts[facing=north,toggle=2]
conquest:acacia_wood_beam_door_frame_posts[facing=north,toggle=3]
conquest:acacia_wood_beam_door_frame_posts[facing=south,toggle=1]
conquest:acacia_wood_beam_door_frame_posts[facing=south,toggle=2]
conquest:acacia_wood_beam_door_frame_posts[facing=south,toggle=3]
conquest:acacia_wood_beam_door_frame_posts[facing=west,toggle=1]
conquest:acacia_wood_beam_door_frame_posts[facing=west,toggle=2]
conquest:acacia_wood_beam_door_frame_posts[facing=west,toggle=3]
conquest:acacia_wood_beam_door_frame_posts[facing=east,toggle=1]
conquest:acacia_wood_beam_door_frame_posts[facing=east,toggle=2]
conquest:acacia_wood_beam_door_frame_posts[facing=east,toggle=3]
conquest:acacia_wood_beam_eighth_slab[facing=north,type=top,waterlogged=true]
conquest:acacia_wood_beam_eighth_slab[facing=north,type=top,waterlogged=false]
conquest:acacia_wood_beam_eighth_slab[facing=north,type=bottom,waterlogged=true]
conquest:acacia_wood_beam_eighth_slab[facing=north,type=bottom,waterlogged=false]
conquest:acacia_wood_beam_eighth_slab[facing=south,type=top,waterlogged=true]
conquest:acacia_wood_beam_eighth_slab[facing=south,type=top,waterlogged=false]
conquest:acacia_wood_beam_eighth_slab[facing=south,type=bottom,waterlogged=true]
conquest:acacia_wood_beam_eighth_slab[facing=south,type=bottom,waterlogged=false]
conquest:acacia_wood_beam_eighth_slab[facing=west,type=top,waterlogged=true]
conquest:acacia_wood_beam_eighth_slab[facing=west,type=top,waterlogged=false]
conquest:acacia_wood_beam_eighth_slab[facing=west,type=bottom,waterlogged=true]
conquest:acacia_wood_beam_eighth_slab[facing=west,type=bottom,waterlogged=false]
conquest:acacia_wood_beam_eighth_slab[facing=east,type=top,waterlogged=true]
conquest:acacia_wood_beam_eighth_slab[facing=east,type=top,waterlogged=false]
conquest:acacia_wood_beam_eighth_slab[facing=east,type=bottom,waterlogged=true]
conquest:acacia_wood_beam_eighth_slab[facing=east,type=bottom,waterlogged=false]
conquest:acacia_wood_beam_horizontal[activated=1,facing=north,type=top]
conquest:acacia_wood_beam_horizontal[activated=1,facing=north,type=bottom]
conquest:acacia_wood_beam_horizontal[activated=1,facing=south,type=top]
conquest:acacia_wood_beam_horizontal[activated=1,facing=south,type=bottom]
conquest:acacia_wood_beam_horizontal[activated=1,facing=west,type=top]
conquest:acacia_wood_beam_horizontal[activated=1,facing=west,type=bottom]
conquest:acacia_wood_beam_horizontal[activated=1,facing=east,type=top]
conquest:acacia_wood_beam_horizontal[activated=1,facing=east,type=bottom]
conquest:acacia_wood_beam_horizontal[activated=2,facing=north,type=top]
conquest:acacia_wood_beam_horizontal[activated=2,facing=north,type=bottom]
conquest:acacia_wood_beam_horizontal[activated=2,facing=south,type=top]
conquest:acacia_wood_beam_horizontal[activated=2,facing=south,type=bottom]
conquest:acacia_wood_beam_horizontal[activated=2,facing=west,type=top]
conquest:acacia_wood_beam_horizontal[activated=2,facing=west,type=bottom]
conquest:acacia_wood_beam_horizontal[activated=2,facing=east,type=top]
conquest:acacia_wood_beam_horizontal[activated=2,facing=east,type=bottom]
conquest:acacia_wood_beam_horizontal[activated=3,facing=north,type=top]
conquest:acacia_wood_beam_horizontal[activated=3,facing=north,type=bottom]
conquest:acacia_wood_beam_horizontal[activated=3,facing=south,type=top]
conquest:acacia_wood_beam_horizontal[activated=3,facing=south,type=bottom]
conquest:acacia_wood_beam_horizontal[activated=3,facing=west,type=top]
conquest:acacia_wood_beam_horizontal[activated=3,facing=west,type=bottom]
conquest:acacia_wood_beam_horizontal[activated=3,facing=east,type=top]
conquest:acacia_wood_beam_horizontal[activated=3,facing=east,type=bottom]
conquest:acacia_wood_beam_horizontal[activated=4,facing=north,type=top]
conquest:acacia_wood_beam_horizontal[activated=4,facing=north,type=bottom]
conquest:acacia_wood_beam_horizontal[activated=4,facing=south,type=top]
conquest:acacia_wood_beam_horizontal[activated=4,facing=south,type=bottom]
conquest:acacia_wood_beam_horizontal[activated=4,facing=west,type=top]
conquest:acacia_wood_beam_horizontal[activated=4,facing=west,type=bottom]
conquest:acacia_wood_beam_horizontal[activated=4,facing=east,type=top]
conquest:acacia_wood_beam_horizontal[activated=4,facing=east,type=bottom]
conquest:acacia_wood_beam_lintel[facing=north,toggle=1,type=top]
conquest:acacia_wood_beam_lintel[facing=north,toggle=1,type=bottom]
conquest:acacia_wood_beam_lintel[facing=north,toggle=2,type=top]
conquest:acacia_wood_beam_lintel[facing=north,toggle=2,type=bottom]
conquest:acacia_wood_beam_lintel[facing=north,toggle=3,type=top]
conquest:acacia_wood_beam_lintel[facing=north,toggle=3,type=bottom]
conquest:acacia_wood_beam_lintel[facing=north,toggle=4,type=top]
conquest:acacia_wood_beam_lintel[facing=north,toggle=4,type=bottom]
conquest:acacia_wood_beam_lintel[facing=south,toggle=1,type=top]
conquest:acacia_wood_beam_lintel[facing=south,toggle=1,type=bottom]
conquest:acacia_wood_beam_lintel[facing=south,toggle=2,type=top]
conquest:acacia_wood_beam_lintel[facing=south,toggle=2,type=bottom]
conquest:acacia_wood_beam_lintel[facing=south,toggle=3,type=top]
conquest:acacia_wood_beam_lintel[facing=south,toggle=3,type=bottom]
conquest:acacia_wood_beam_lintel[facing=south,toggle=4,type=top]
conquest:acacia_wood_beam_lintel[facing=south,toggle=4,type=bottom]
conquest:acacia_wood_beam_lintel[facing=west,toggle=1,type=top]
conquest:acacia_wood_beam_lintel[facing=west,toggle=1,type=bottom]
conquest:acacia_wood_beam_lintel[facing=west,toggle=2,type=top]
conquest:acacia_wood_beam_lintel[facing=west,toggle=2,type=bottom]
conquest:acacia_wood_beam_lintel[facing=west,toggle=3,type=top]
conquest:acacia_wood_beam_lintel[facing=west,toggle=3,type=bottom]
conquest:acacia_wood_beam_lintel[facing=west,toggle=4,type=top]
conquest:acacia_wood_beam_lintel[facing=west,toggle=4,type=bottom]
conquest:acacia_wood_beam_lintel[facing=east,toggle=1,type=top]
conquest:acacia_wood_beam_lintel[facing=east,toggle=1,type=bottom]
conquest:acacia_wood_beam_lintel[facing=east,toggle=2,type=top]
conquest:acacia_wood_beam_lintel[facing=east,toggle=2,type=bottom]
conquest:acacia_wood_beam_lintel[facing=east,toggle=3,type=top]
conquest:acacia_wood_beam_lintel[facing=east,toggle=3,type=bottom]
conquest:acacia_wood_beam_lintel[facing=east,toggle=4,type=top]
conquest:acacia_wood_beam_lintel[facing=east,toggle=4,type=bottom]
conquest:acacia_wood_beam_pillar[layer=1,waterlogged=true]
conquest:acacia_wood_beam_pillar[layer=1,waterlogged=false]
conquest:acacia_wood_beam_pillar[layer=2,waterlogged=true]
conquest:acacia_wood_beam_pillar[layer=2,waterlogged=false]
conquest:acacia_wood_beam_pillar[layer=3,waterlogged=true]
conquest:acacia_wood_beam_pillar[layer=3,waterlogged=false]
conquest:acacia_wood_beam_posts[facing=north,toggle=1]
conquest:acacia_wood_beam_posts[facing=north,toggle=2]
conquest:acacia_wood_beam_posts[facing=north,toggle=3]
conquest:acacia_wood_beam_posts[facing=south,toggle=1]
conquest:acacia_wood_beam_posts[facing=south,toggle=2]
conquest:acacia_wood_beam_posts[facing=south,toggle=3]
conquest:acacia_wood_beam_posts[facing=west,toggle=1]
conquest:acacia_wood_beam_posts[facing=west,toggle=2]
conquest:acacia_wood_beam_posts[facing=west,toggle=3]
conquest:acacia_wood_beam_posts[facing=east,toggle=1]
conquest:acacia_wood_beam_posts[facing=east,toggle=2]
conquest:acacia_wood_beam_posts[facing=east,toggle=3]
conquest:acacia_wood_beam_quarter_slab[facing=north,layer=1,type=top,waterlogged=true]
conquest:acacia_wood_beam_quarter_slab[facing=north,layer=1,type=top,waterlogged=false]
conquest:acacia_wood_beam_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=true]
conquest:acacia_wood_beam_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=false]
conquest:acacia_wood_beam_quarter_slab[facing=north,layer=2,type=top,waterlogged=true]
conquest:acacia_wood_beam_quarter_slab[facing=north,layer=2,type=top,waterlogged=false]
conquest:acacia_wood_beam_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=true]
conquest:acacia_wood_beam_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=false]
conquest:acacia_wood_beam_quarter_slab[facing=north,layer=3,type=top,waterlogged=true]
conquest:acacia_wood_beam_quarter_slab[facing=north,layer=3,type=top,waterlogged=false]
conquest:acacia_wood_beam_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=true]
conquest:acacia_wood_beam_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=false]
conquest:acacia_wood_beam_quarter_slab[facing=south,layer=1,type=top,waterlogged=true]
conquest:acacia_wood_beam_quarter_slab[facing=south,layer=1,type=top,waterlogged=false]
conquest:acacia_wood_beam_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=true]
conquest:acacia_wood_beam_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=false]
conquest:acacia_wood_beam_quarter_slab[facing=south,layer=2,type=top,waterlogged=true]
conquest:acacia_wood_beam_quarter_slab[facing=south,layer=2,type=top,waterlogged=false]
conquest:acacia_wood_beam_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=true]
conquest:acacia_wood_beam_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=false]
conquest:acacia_wood_beam_quarter_slab[facing=south,layer=3,type=top,waterlogged=true]
conquest:acacia_wood_beam_quarter_slab[facing=south,layer=3,type=top,waterlogged=false]
conquest:acacia_wood_beam_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=true]
conquest:acacia_wood_beam_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=false]
conquest:acacia_wood_beam_quarter_slab[facing=west,layer=1,type=top,waterlogged=true]
conquest:acacia_wood_beam_quarter_slab[facing=west,layer=1,type=top,waterlogged=false]
conquest:acacia_wood_beam_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=true]
conquest:acacia_wood_beam_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=false]
conquest:acacia_wood_beam_quarter_slab[facing=west,layer=2,type=top,waterlogged=true]
conquest:acacia_wood_beam_quarter_slab[facing=west,layer=2,type=top,waterlogged=false]
conquest:acacia_wood_beam_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=true]
conquest:acacia_wood_beam_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=false]
conquest:acacia_wood_beam_quarter_slab[facing=west,layer=3,type=top,waterlogged=true]
conquest:acacia_wood_beam_quarter_slab[facing=west,layer=3,type=top,waterlogged=false]
conquest:acacia_wood_beam_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=true]
conquest:acacia_wood_beam_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=false]
conquest:acacia_wood_beam_quarter_slab[facing=east,layer=1,type=top,waterlogged=true]
conquest:acacia_wood_beam_quarter_slab[facing=east,layer=1,type=top,waterlogged=false]
conquest:acacia_wood_beam_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=true]
conquest:acacia_wood_beam_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=false]
conquest:acacia_wood_beam_quarter_slab[facing=east,layer=2,type=top,waterlogged=true]
conquest:acacia_wood_beam_quarter_slab[facing=east,layer=2,type=top,waterlogged=false]
conquest:acacia_wood_beam_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=true]
conquest:acacia_wood_beam_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=false]
conquest:acacia_wood_beam_quarter_slab[facing=east,layer=3,type=top,waterlogged=true]
conquest:acacia_wood_beam_quarter_slab[facing=east,layer=3,type=top,waterlogged=false]
conquest:acacia_wood_beam_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=true]
conquest:acacia_wood_beam_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=false]
conquest:acacia_wood_beam_slab[layer=1,type=top,waterlogged=true]
conquest:acacia_wood_beam_slab[layer=1,type=top,waterlogged=false]
conquest:acacia_wood_beam_slab[layer=1,type=bottom,waterlogged=true]
conquest:acacia_wood_beam_slab[layer=1,type=bottom,waterlogged=false]
conquest:acacia_wood_beam_slab[layer=2,type=top,waterlogged=true]
conquest:acacia_wood_beam_slab[layer=2,type=top,waterlogged=false]
conquest:acacia_wood_beam_slab[layer=2,type=bottom,waterlogged=true]
conquest:acacia_wood_beam_slab[layer=2,type=bottom,waterlogged=false]
conquest:acacia_wood_beam_slab[layer=3,type=top,waterlogged=true]
conquest:acacia_wood_beam_slab[layer=3,type=top,waterlogged=false]
conquest:acacia_wood_beam_slab[layer=3,type=bottom,waterlogged=true]
conquest:acacia_wood_beam_slab[layer=3,type=bottom,waterlogged=false]
conquest:acacia_wood_beam_slab[layer=4,type=top,waterlogged=true]
conquest:acacia_wood_beam_slab[layer=4,type=top,waterlogged=false]
conquest:acacia_wood_beam_slab[layer=4,type=bottom,waterlogged=true]
conquest:acacia_wood_beam_slab[layer=4,type=bottom,waterlogged=false]
conquest:acacia_wood_beam_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:acacia_wood_beam_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:acacia_wood_beam_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:acacia_wood_beam_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:acacia_wood_beam_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:acacia_wood_beam_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:acacia_wood_beam_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:acacia_wood_beam_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:acacia_wood_beam_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:acacia_wood_beam_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:acacia_wood_beam_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:acacia_wood_beam_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:acacia_wood_beam_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:acacia_wood_beam_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:acacia_wood_beam_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:acacia_wood_beam_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:acacia_wood_beam_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:acacia_wood_beam_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:acacia_wood_beam_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:acacia_wood_beam_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:acacia_wood_beam_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:acacia_wood_beam_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:acacia_wood_beam_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:acacia_wood_beam_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:acacia_wood_beam_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:acacia_wood_beam_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:acacia_wood_beam_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:acacia_wood_beam_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:acacia_wood_beam_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:acacia_wood_beam_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:acacia_wood_beam_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:acacia_wood_beam_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:acacia_wood_beam_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:acacia_wood_beam_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:acacia_wood_beam_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:acacia_wood_beam_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:acacia_wood_beam_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:acacia_wood_beam_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:acacia_wood_beam_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:acacia_wood_beam_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:acacia_wood_beam_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:acacia_wood_beam_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:acacia_wood_beam_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:acacia_wood_beam_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:acacia_wood_beam_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:acacia_wood_beam_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:acacia_wood_beam_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:acacia_wood_beam_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:acacia_wood_beam_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:acacia_wood_beam_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:acacia_wood_beam_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:acacia_wood_beam_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:acacia_wood_beam_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:acacia_wood_beam_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:acacia_wood_beam_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:acacia_wood_beam_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:acacia_wood_beam_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:acacia_wood_beam_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:acacia_wood_beam_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:acacia_wood_beam_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:acacia_wood_beam_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:acacia_wood_beam_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:acacia_wood_beam_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:acacia_wood_beam_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:acacia_wood_beam_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:acacia_wood_beam_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:acacia_wood_beam_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:acacia_wood_beam_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:acacia_wood_beam_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:acacia_wood_beam_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:acacia_wood_beam_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:acacia_wood_beam_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:acacia_wood_beam_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:acacia_wood_beam_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:acacia_wood_beam_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:acacia_wood_beam_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:acacia_wood_beam_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:acacia_wood_beam_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:acacia_wood_beam_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:acacia_wood_beam_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:acacia_wood_beam_vertical[facing=north,toggle=1]
conquest:acacia_wood_beam_vertical[facing=north,toggle=2]
conquest:acacia_wood_beam_vertical[facing=north,toggle=3]
conquest:acacia_wood_beam_vertical[facing=north,toggle=4]
conquest:acacia_wood_beam_vertical[facing=north,toggle=5]
conquest:acacia_wood_beam_vertical[facing=north,toggle=6]
conquest:acacia_wood_beam_vertical[facing=south,toggle=1]
conquest:acacia_wood_beam_vertical[facing=south,toggle=2]
conquest:acacia_wood_beam_vertical[facing=south,toggle=3]
conquest:acacia_wood_beam_vertical[facing=south,toggle=4]
conquest:acacia_wood_beam_vertical[facing=south,toggle=5]
conquest:acacia_wood_beam_vertical[facing=south,toggle=6]
conquest:acacia_wood_beam_vertical[facing=west,toggle=1]
conquest:acacia_wood_beam_vertical[facing=west,toggle=2]
conquest:acacia_wood_beam_vertical[facing=west,toggle=3]
conquest:acacia_wood_beam_vertical[facing=west,toggle=4]
conquest:acacia_wood_beam_vertical[facing=west,toggle=5]
conquest:acacia_wood_beam_vertical[facing=west,toggle=6]
conquest:acacia_wood_beam_vertical[facing=east,toggle=1]
conquest:acacia_wood_beam_vertical[facing=east,toggle=2]
conquest:acacia_wood_beam_vertical[facing=east,toggle=3]
conquest:acacia_wood_beam_vertical[facing=east,toggle=4]
conquest:acacia_wood_beam_vertical[facing=east,toggle=5]
conquest:acacia_wood_beam_vertical[facing=east,toggle=6]
conquest:acacia_wood_beam_vertical_corner[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:acacia_wood_beam_vertical_corner[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:acacia_wood_beam_vertical_corner[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:acacia_wood_beam_vertical_corner[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:acacia_wood_beam_vertical_corner[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:acacia_wood_beam_vertical_corner[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:acacia_wood_beam_vertical_corner[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:acacia_wood_beam_vertical_corner[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:acacia_wood_beam_vertical_corner[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:acacia_wood_beam_vertical_corner[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:acacia_wood_beam_vertical_corner[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:acacia_wood_beam_vertical_corner[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:acacia_wood_beam_vertical_corner[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:acacia_wood_beam_vertical_corner[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:acacia_wood_beam_vertical_corner[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:acacia_wood_beam_vertical_corner[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:acacia_wood_beam_vertical_corner[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:acacia_wood_beam_vertical_corner[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:acacia_wood_beam_vertical_corner[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:acacia_wood_beam_vertical_corner[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:acacia_wood_beam_vertical_corner[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:acacia_wood_beam_vertical_corner[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:acacia_wood_beam_vertical_corner[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:acacia_wood_beam_vertical_corner[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:acacia_wood_beam_vertical_corner[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:acacia_wood_beam_vertical_corner[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:acacia_wood_beam_vertical_corner[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:acacia_wood_beam_vertical_corner[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:acacia_wood_beam_vertical_corner[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:acacia_wood_beam_vertical_corner[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:acacia_wood_beam_vertical_corner[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:acacia_wood_beam_vertical_corner[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:acacia_wood_beam_vertical_corner[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:acacia_wood_beam_vertical_corner[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:acacia_wood_beam_vertical_corner[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:acacia_wood_beam_vertical_corner[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:acacia_wood_beam_vertical_corner[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:acacia_wood_beam_vertical_corner[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:acacia_wood_beam_vertical_corner[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:acacia_wood_beam_vertical_corner[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:acacia_wood_beam_vertical_corner[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:acacia_wood_beam_vertical_corner[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:acacia_wood_beam_vertical_corner[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:acacia_wood_beam_vertical_corner[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:acacia_wood_beam_vertical_corner[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:acacia_wood_beam_vertical_corner[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:acacia_wood_beam_vertical_corner[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:acacia_wood_beam_vertical_corner[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:acacia_wood_beam_vertical_corner[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:acacia_wood_beam_vertical_corner[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:acacia_wood_beam_vertical_corner[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:acacia_wood_beam_vertical_corner[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:acacia_wood_beam_vertical_corner[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:acacia_wood_beam_vertical_corner[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:acacia_wood_beam_vertical_corner[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:acacia_wood_beam_vertical_corner[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:acacia_wood_beam_vertical_corner[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:acacia_wood_beam_vertical_corner[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:acacia_wood_beam_vertical_corner[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:acacia_wood_beam_vertical_corner[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:acacia_wood_beam_vertical_corner[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:acacia_wood_beam_vertical_corner[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:acacia_wood_beam_vertical_corner[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:acacia_wood_beam_vertical_corner[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:acacia_wood_beam_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:acacia_wood_beam_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:acacia_wood_beam_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:acacia_wood_beam_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:acacia_wood_beam_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:acacia_wood_beam_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:acacia_wood_beam_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:acacia_wood_beam_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:acacia_wood_beam_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:acacia_wood_beam_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:acacia_wood_beam_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:acacia_wood_beam_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:acacia_wood_beam_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:acacia_wood_beam_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:acacia_wood_beam_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:acacia_wood_beam_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:acacia_wood_beam_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:acacia_wood_beam_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:acacia_wood_beam_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:acacia_wood_beam_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:acacia_wood_beam_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:acacia_wood_beam_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:acacia_wood_beam_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:acacia_wood_beam_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:acacia_wood_beam_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:acacia_wood_beam_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:acacia_wood_beam_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:acacia_wood_beam_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:acacia_wood_beam_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:acacia_wood_beam_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:acacia_wood_beam_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:acacia_wood_beam_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:acacia_wood_beam_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:acacia_wood_beam_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:acacia_wood_beam_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:acacia_wood_beam_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:acacia_wood_beam_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:acacia_wood_beam_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:acacia_wood_beam_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:acacia_wood_beam_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:acacia_wood_beam_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:acacia_wood_beam_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:acacia_wood_beam_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:acacia_wood_beam_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:acacia_wood_beam_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:acacia_wood_beam_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:acacia_wood_beam_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:acacia_wood_beam_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:acacia_wood_beam_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:acacia_wood_beam_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:acacia_wood_beam_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:acacia_wood_beam_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:acacia_wood_beam_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:acacia_wood_beam_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:acacia_wood_beam_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:acacia_wood_beam_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:acacia_wood_beam_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:acacia_wood_beam_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:acacia_wood_beam_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:acacia_wood_beam_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:acacia_wood_beam_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:acacia_wood_beam_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:acacia_wood_beam_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:acacia_wood_beam_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:acacia_wood_beam_vertical_quarter[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:acacia_wood_beam_vertical_quarter[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:acacia_wood_beam_vertical_quarter[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:acacia_wood_beam_vertical_quarter[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:acacia_wood_beam_vertical_quarter[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:acacia_wood_beam_vertical_quarter[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:acacia_wood_beam_vertical_quarter[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:acacia_wood_beam_vertical_quarter[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:acacia_wood_beam_vertical_quarter[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:acacia_wood_beam_vertical_quarter[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:acacia_wood_beam_vertical_quarter[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:acacia_wood_beam_vertical_quarter[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:acacia_wood_beam_vertical_quarter[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:acacia_wood_beam_vertical_quarter[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:acacia_wood_beam_vertical_quarter[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:acacia_wood_beam_vertical_quarter[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:acacia_wood_beam_vertical_quarter[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:acacia_wood_beam_vertical_quarter[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:acacia_wood_beam_vertical_quarter[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:acacia_wood_beam_vertical_quarter[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:acacia_wood_beam_vertical_quarter[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:acacia_wood_beam_vertical_quarter[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:acacia_wood_beam_vertical_quarter[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:acacia_wood_beam_vertical_quarter[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:acacia_wood_beam_vertical_quarter[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:acacia_wood_beam_vertical_quarter[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:acacia_wood_beam_vertical_quarter[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:acacia_wood_beam_vertical_quarter[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:acacia_wood_beam_vertical_quarter[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:acacia_wood_beam_vertical_quarter[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:acacia_wood_beam_vertical_quarter[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:acacia_wood_beam_vertical_quarter[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:acacia_wood_beam_vertical_quarter[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:acacia_wood_beam_vertical_quarter[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:acacia_wood_beam_vertical_quarter[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:acacia_wood_beam_vertical_quarter[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:acacia_wood_beam_vertical_quarter[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:acacia_wood_beam_vertical_quarter[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:acacia_wood_beam_vertical_quarter[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:acacia_wood_beam_vertical_quarter[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:acacia_wood_beam_vertical_quarter[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:acacia_wood_beam_vertical_quarter[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:acacia_wood_beam_vertical_quarter[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:acacia_wood_beam_vertical_quarter[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:acacia_wood_beam_vertical_quarter[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:acacia_wood_beam_vertical_quarter[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:acacia_wood_beam_vertical_quarter[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:acacia_wood_beam_vertical_quarter[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:acacia_wood_beam_vertical_quarter[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:acacia_wood_beam_vertical_quarter[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:acacia_wood_beam_vertical_quarter[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:acacia_wood_beam_vertical_quarter[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:acacia_wood_beam_vertical_quarter[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:acacia_wood_beam_vertical_quarter[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:acacia_wood_beam_vertical_quarter[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:acacia_wood_beam_vertical_quarter[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:acacia_wood_beam_vertical_quarter[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:acacia_wood_beam_vertical_quarter[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:acacia_wood_beam_vertical_quarter[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:acacia_wood_beam_vertical_quarter[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:acacia_wood_beam_vertical_quarter[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:acacia_wood_beam_vertical_quarter[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:acacia_wood_beam_vertical_quarter[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:acacia_wood_beam_vertical_quarter[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:acacia_wood_beam_vertical_slab[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:acacia_wood_beam_vertical_slab[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:acacia_wood_beam_vertical_slab[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:acacia_wood_beam_vertical_slab[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:acacia_wood_beam_vertical_slab[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:acacia_wood_beam_vertical_slab[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:acacia_wood_beam_vertical_slab[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:acacia_wood_beam_vertical_slab[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:acacia_wood_beam_vertical_slab[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:acacia_wood_beam_vertical_slab[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:acacia_wood_beam_vertical_slab[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:acacia_wood_beam_vertical_slab[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:acacia_wood_beam_vertical_slab[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:acacia_wood_beam_vertical_slab[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:acacia_wood_beam_vertical_slab[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:acacia_wood_beam_vertical_slab[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:acacia_wood_beam_vertical_slab[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:acacia_wood_beam_vertical_slab[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:acacia_wood_beam_vertical_slab[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:acacia_wood_beam_vertical_slab[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:acacia_wood_beam_vertical_slab[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:acacia_wood_beam_vertical_slab[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:acacia_wood_beam_vertical_slab[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:acacia_wood_beam_vertical_slab[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:acacia_wood_beam_vertical_slab[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:acacia_wood_beam_vertical_slab[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:acacia_wood_beam_vertical_slab[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:acacia_wood_beam_vertical_slab[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:acacia_wood_beam_vertical_slab[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:acacia_wood_beam_vertical_slab[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:acacia_wood_beam_vertical_slab[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:acacia_wood_beam_vertical_slab[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:acacia_wood_beam_vertical_slab[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:acacia_wood_beam_vertical_slab[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:acacia_wood_beam_vertical_slab[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:acacia_wood_beam_vertical_slab[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:acacia_wood_beam_vertical_slab[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:acacia_wood_beam_vertical_slab[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:acacia_wood_beam_vertical_slab[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:acacia_wood_beam_vertical_slab[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:acacia_wood_beam_vertical_slab[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:acacia_wood_beam_vertical_slab[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:acacia_wood_beam_vertical_slab[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:acacia_wood_beam_vertical_slab[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:acacia_wood_beam_vertical_slab[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:acacia_wood_beam_vertical_slab[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:acacia_wood_beam_vertical_slab[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:acacia_wood_beam_vertical_slab[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:acacia_wood_beam_vertical_slab[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:acacia_wood_beam_vertical_slab[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:acacia_wood_beam_vertical_slab[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:acacia_wood_beam_vertical_slab[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:acacia_wood_beam_vertical_slab[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:acacia_wood_beam_vertical_slab[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:acacia_wood_beam_vertical_slab[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:acacia_wood_beam_vertical_slab[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:acacia_wood_beam_vertical_slab[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:acacia_wood_beam_vertical_slab[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:acacia_wood_beam_vertical_slab[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:acacia_wood_beam_vertical_slab[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:acacia_wood_beam_vertical_slab[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:acacia_wood_beam_vertical_slab[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:acacia_wood_beam_vertical_slab[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:acacia_wood_beam_vertical_slab[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:acacia_wood_beam_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:acacia_wood_beam_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:acacia_wood_beam_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:acacia_wood_beam_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:acacia_wood_beam_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:acacia_wood_beam_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:acacia_wood_beam_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:acacia_wood_beam_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:acacia_wood_beam_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:acacia_wood_beam_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:acacia_wood_beam_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:acacia_wood_beam_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:acacia_wood_beam_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:acacia_wood_beam_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:acacia_wood_beam_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:acacia_wood_beam_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:acacia_wood_beam_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:acacia_wood_beam_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:acacia_wood_beam_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:acacia_wood_beam_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:acacia_wood_beam_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:acacia_wood_beam_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:acacia_wood_beam_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:acacia_wood_beam_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:acacia_wood_beam_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:acacia_wood_beam_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:acacia_wood_beam_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:acacia_wood_beam_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:acacia_wood_beam_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:acacia_wood_beam_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:acacia_wood_beam_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:acacia_wood_beam_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:acacia_wood_beam_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:acacia_wood_beam_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:acacia_wood_beam_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:acacia_wood_beam_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:acacia_wood_beam_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:acacia_wood_beam_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:acacia_wood_beam_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:acacia_wood_beam_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:acacia_wood_beam_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:acacia_wood_beam_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:acacia_wood_beam_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:acacia_wood_beam_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:acacia_wood_beam_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:acacia_wood_beam_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:acacia_wood_beam_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:acacia_wood_beam_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:acacia_wood_beam_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:acacia_wood_beam_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:acacia_wood_beam_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:acacia_wood_beam_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:acacia_wood_beam_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:acacia_wood_beam_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:acacia_wood_beam_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:acacia_wood_beam_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:acacia_wood_beam_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:acacia_wood_beam_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:acacia_wood_beam_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:acacia_wood_beam_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:acacia_wood_beam_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:acacia_wood_beam_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:acacia_wood_beam_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:acacia_wood_beam_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:acacia_wood_beam_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:acacia_wood_beam_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:acacia_wood_beam_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:acacia_wood_beam_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:acacia_wood_beam_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:acacia_wood_beam_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:acacia_wood_beam_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:acacia_wood_beam_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:acacia_wood_beam_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:acacia_wood_beam_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:acacia_wood_beam_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:acacia_wood_beam_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:acacia_wood_beam_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:acacia_wood_beam_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:acacia_wood_beam_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:acacia_wood_beam_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:acacia_wood_beam_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:acacia_wood_beam_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:acacia_wood_beam_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:acacia_wood_beam_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:acacia_wood_beam_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:acacia_wood_beam_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:acacia_wood_beam_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:acacia_wood_beam_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:acacia_wood_beam_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:acacia_wood_beam_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:acacia_wood_beam_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:acacia_wood_beam_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:acacia_wood_beam_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:acacia_wood_beam_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:acacia_wood_beam_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:acacia_wood_beam_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:acacia_wood_beam_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:acacia_wood_beam_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:acacia_wood_beam_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:acacia_wood_beam_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:acacia_wood_beam_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:acacia_wood_beam_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:acacia_wood_beam_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:acacia_wood_beam_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:acacia_wood_beam_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:acacia_wood_beam_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:acacia_wood_beam_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:acacia_wood_beam_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:acacia_wood_beam_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:acacia_wood_beam_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:acacia_wood_beam_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:acacia_wood_beam_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:acacia_wood_beam_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:acacia_wood_beam_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:acacia_wood_beam_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:acacia_wood_beam_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:acacia_wood_beam_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:acacia_wood_beam_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:acacia_wood_beam_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:acacia_wood_beam_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:acacia_wood_beam_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:acacia_wood_beam_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:acacia_wood_beam_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:acacia_wood_beam_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:acacia_wood_beam_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:acacia_wood_beam_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:acacia_wood_beam_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:acacia_wood_beam_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:acacia_wood_beam_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:acacia_wood_beam_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:acacia_wood_beam_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:acacia_wood_beam_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:acacia_wood_beam_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:acacia_wood_beam_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:acacia_wood_beam_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:acacia_wood_beam_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:acacia_wood_beam_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:acacia_wood_beam_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:acacia_wood_beam_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:acacia_wood_beam_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:acacia_wood_beam_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:acacia_wood_beam_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:acacia_wood_beam_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:acacia_wood_beam_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:acacia_wood_beam_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:acacia_wood_beam_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:acacia_wood_beam_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:acacia_wood_beam_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:acacia_wood_beam_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:acacia_wood_beam_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:acacia_wood_beam_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:acacia_wood_beam_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:acacia_wood_beam_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:acacia_wood_beam_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:acacia_wood_beam_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:acacia_wood_beam_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:acacia_wood_beam_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:acacia_wood_beam_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:acacia_wood_beam_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:acacia_wood_beam_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:acacia_wood_beam_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:acacia_wood_beam_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:acacia_wood_beam_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:acacia_wood_beam_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:acacia_wood_beam_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:acacia_wood_beam_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:acacia_wood_beam_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:acacia_wood_beam_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:acacia_wood_beam_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:acacia_wood_beam_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:acacia_wood_beam_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:acacia_wood_beam_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:acacia_wood_beam_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:acacia_wood_beam_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:acacia_wood_beam_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:acacia_wood_beam_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:acacia_wood_beam_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:acacia_wood_beam_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:acacia_wood_beam_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:acacia_wood_beam_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:acacia_wood_beam_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:acacia_wood_beam_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:acacia_wood_beam_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:acacia_wood_beam_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:acacia_wood_beam_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:acacia_wood_beam_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:acacia_wood_beam_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:acacia_wood_beam_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:acacia_wood_beam_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:acacia_wood_beam_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:acacia_wood_beam_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:acacia_wood_beam_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:acacia_wood_beam_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:acacia_wood_beam_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:acacia_wood_beam_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:acacia_wood_beam_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:acacia_wood_beam_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:acacia_wood_beam_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:acacia_wood_beam_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:acacia_wood_beam_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:acacia_wood_beam_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:acacia_wood_beam_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:acacia_wood_beam_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:acacia_wood_beam_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:acacia_wood_beam_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:acacia_wood_beam_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:acacia_wood_beam_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:acacia_wood_beam_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:acacia_wood_beam_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:acacia_wood_beam_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:acacia_wood_beam_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:acacia_wood_beam_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:acacia_wood_beam_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:acacia_wood_beam_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:acacia_wood_beam_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:acacia_wood_beam_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:acacia_wood_beam_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:acacia_wood_beam_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:acacia_wood_beam_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:acacia_wood_beam_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:acacia_wood_beam_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:acacia_wood_beam_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:acacia_wood_beam_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:acacia_wood_beam_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:acacia_wood_beam_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:acacia_wood_beam_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:acacia_wood_beam_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:acacia_wood_beam_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:acacia_wood_beam_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:acacia_wood_beam_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:acacia_wood_beam_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:acacia_wood_beam_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:acacia_wood_beam_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:acacia_wood_beam_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:acacia_wood_beam_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:acacia_wood_beam_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:acacia_wood_beam_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:acacia_wood_beam_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:acacia_wood_beam_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:acacia_wood_beam_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:acacia_wood_beam_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:acacia_wood_beam_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:acacia_wood_beam_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:acacia_wood_beam_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:acacia_wood_beam_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:acacia_wood_beam_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:acacia_wood_beam_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:acacia_wood_beam_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:acacia_wood_beam_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:acacia_wood_beam_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:acacia_wood_beam_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:acacia_wood_beam_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:acacia_wood_beam_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:acacia_wood_beam_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:acacia_wood_beam_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:acacia_wood_beam_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:acacia_wood_beam_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:acacia_wood_beam_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:acacia_wood_beam_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:acacia_wood_beam_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:acacia_wood_beam_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:acacia_wood_beam_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:acacia_wood_beam_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:acacia_wood_beam_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:acacia_wood_beam_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:acacia_wood_beam_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:acacia_wood_beam_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:acacia_wood_beam_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:acacia_wood_beam_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:acacia_wood_beam_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:acacia_wood_beam_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:acacia_wood_beam_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:acacia_wood_beam_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:acacia_wood_beam_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:acacia_wood_beam_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:acacia_wood_beam_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:acacia_wood_beam_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:acacia_wood_beam_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:acacia_wood_beam_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:acacia_wood_beam_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:acacia_wood_beam_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:acacia_wood_beam_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:acacia_wood_beam_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:acacia_wood_beam_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:acacia_wood_beam_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:acacia_wood_beam_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:acacia_wood_beam_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:acacia_wood_beam_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:acacia_wood_beam_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:acacia_wood_beam_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:acacia_wood_beam_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:acacia_wood_beam_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:acacia_wood_beam_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:acacia_wood_beam_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:acacia_wood_beam_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:acacia_wood_beam_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:acacia_wood_beam_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:acacia_wood_beam_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:acacia_wood_beam_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:acacia_wood_beam_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:acacia_wood_beam_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:acacia_wood_beam_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:acacia_wood_beam_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:acacia_wood_beam_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:acacia_wood_beam_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:acacia_wood_beam_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:acacia_wood_beam_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:acacia_wood_beam_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:acacia_wood_beam_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:acacia_wood_beam_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:acacia_wood_beam_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:acacia_wood_beam_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:acacia_wood_beam_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:acacia_wood_beam_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:acacia_wood_beam_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:acacia_wood_beam_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:acacia_wood_beam_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:acacia_wood_beam_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:acacia_wood_beam_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:acacia_wood_beam_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:acacia_wood_beam_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:acacia_wood_beam_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:acacia_wood_beam_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:acacia_wood_beam_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:acacia_wood_plank_balustrade[axis=x,waterlogged=true]
conquest:acacia_wood_plank_balustrade[axis=x,waterlogged=false]
conquest:acacia_wood_plank_balustrade[axis=y,waterlogged=true]
conquest:acacia_wood_plank_balustrade[axis=y,waterlogged=false]
conquest:acacia_wood_plank_balustrade[axis=z,waterlogged=true]
conquest:acacia_wood_plank_balustrade[axis=z,waterlogged=false]
conquest:acacia_wood_plank_boards[facing=north,type=top,waterlogged=true]
conquest:acacia_wood_plank_boards[facing=north,type=top,waterlogged=false]
conquest:acacia_wood_plank_boards[facing=north,type=bottom,waterlogged=true]
conquest:acacia_wood_plank_boards[facing=north,type=bottom,waterlogged=false]
conquest:acacia_wood_plank_boards[facing=south,type=top,waterlogged=true]
conquest:acacia_wood_plank_boards[facing=south,type=top,waterlogged=false]
conquest:acacia_wood_plank_boards[facing=south,type=bottom,waterlogged=true]
conquest:acacia_wood_plank_boards[facing=south,type=bottom,waterlogged=false]
conquest:acacia_wood_plank_boards[facing=west,type=top,waterlogged=true]
conquest:acacia_wood_plank_boards[facing=west,type=top,waterlogged=false]
conquest:acacia_wood_plank_boards[facing=west,type=bottom,waterlogged=true]
conquest:acacia_wood_plank_boards[facing=west,type=bottom,waterlogged=false]
conquest:acacia_wood_plank_boards[facing=east,type=top,waterlogged=true]
conquest:acacia_wood_plank_boards[facing=east,type=top,waterlogged=false]
conquest:acacia_wood_plank_boards[facing=east,type=bottom,waterlogged=true]
conquest:acacia_wood_plank_boards[facing=east,type=bottom,waterlogged=false]
conquest:acacia_wood_plank_capital[facing=flat,type=top,waterlogged=true]
conquest:acacia_wood_plank_capital[facing=flat,type=top,waterlogged=false]
conquest:acacia_wood_plank_capital[facing=flat,type=bottom,waterlogged=true]
conquest:acacia_wood_plank_capital[facing=flat,type=bottom,waterlogged=false]
conquest:acacia_wood_plank_capital[facing=north,type=top,waterlogged=true]
conquest:acacia_wood_plank_capital[facing=north,type=top,waterlogged=false]
conquest:acacia_wood_plank_capital[facing=north,type=bottom,waterlogged=true]
conquest:acacia_wood_plank_capital[facing=north,type=bottom,waterlogged=false]
conquest:acacia_wood_plank_capital[facing=south,type=top,waterlogged=true]
conquest:acacia_wood_plank_capital[facing=south,type=top,waterlogged=false]
conquest:acacia_wood_plank_capital[facing=south,type=bottom,waterlogged=true]
conquest:acacia_wood_plank_capital[facing=south,type=bottom,waterlogged=false]
conquest:acacia_wood_plank_capital[facing=east,type=top,waterlogged=true]
conquest:acacia_wood_plank_capital[facing=east,type=top,waterlogged=false]
conquest:acacia_wood_plank_capital[facing=east,type=bottom,waterlogged=true]
conquest:acacia_wood_plank_capital[facing=east,type=bottom,waterlogged=false]
conquest:acacia_wood_plank_capital[facing=west,type=top,waterlogged=true]
conquest:acacia_wood_plank_capital[facing=west,type=top,waterlogged=false]
conquest:acacia_wood_plank_capital[facing=west,type=bottom,waterlogged=true]
conquest:acacia_wood_plank_capital[facing=west,type=bottom,waterlogged=false]
conquest:acacia_wood_plank_corner_slab[facing=north,type=top,waterlogged=true]
conquest:acacia_wood_plank_corner_slab[facing=north,type=top,waterlogged=false]
conquest:acacia_wood_plank_corner_slab[facing=north,type=bottom,waterlogged=true]
conquest:acacia_wood_plank_corner_slab[facing=north,type=bottom,waterlogged=false]
conquest:acacia_wood_plank_corner_slab[facing=south,type=top,waterlogged=true]
conquest:acacia_wood_plank_corner_slab[facing=south,type=top,waterlogged=false]
conquest:acacia_wood_plank_corner_slab[facing=south,type=bottom,waterlogged=true]
conquest:acacia_wood_plank_corner_slab[facing=south,type=bottom,waterlogged=false]
conquest:acacia_wood_plank_corner_slab[facing=west,type=top,waterlogged=true]
conquest:acacia_wood_plank_corner_slab[facing=west,type=top,waterlogged=false]
conquest:acacia_wood_plank_corner_slab[facing=west,type=bottom,waterlogged=true]
conquest:acacia_wood_plank_corner_slab[facing=west,type=bottom,waterlogged=false]
conquest:acacia_wood_plank_corner_slab[facing=east,type=top,waterlogged=true]
conquest:acacia_wood_plank_corner_slab[facing=east,type=top,waterlogged=false]
conquest:acacia_wood_plank_corner_slab[facing=east,type=bottom,waterlogged=true]
conquest:acacia_wood_plank_corner_slab[facing=east,type=bottom,waterlogged=false]
conquest:acacia_wood_plank_eighth_slab[facing=north,type=top,waterlogged=true]
conquest:acacia_wood_plank_eighth_slab[facing=north,type=top,waterlogged=false]
conquest:acacia_wood_plank_eighth_slab[facing=north,type=bottom,waterlogged=true]
conquest:acacia_wood_plank_eighth_slab[facing=north,type=bottom,waterlogged=false]
conquest:acacia_wood_plank_eighth_slab[facing=south,type=top,waterlogged=true]
conquest:acacia_wood_plank_eighth_slab[facing=south,type=top,waterlogged=false]
conquest:acacia_wood_plank_eighth_slab[facing=south,type=bottom,waterlogged=true]
conquest:acacia_wood_plank_eighth_slab[facing=south,type=bottom,waterlogged=false]
conquest:acacia_wood_plank_eighth_slab[facing=west,type=top,waterlogged=true]
conquest:acacia_wood_plank_eighth_slab[facing=west,type=top,waterlogged=false]
conquest:acacia_wood_plank_eighth_slab[facing=west,type=bottom,waterlogged=true]
conquest:acacia_wood_plank_eighth_slab[facing=west,type=bottom,waterlogged=false]
conquest:acacia_wood_plank_eighth_slab[facing=east,type=top,waterlogged=true]
conquest:acacia_wood_plank_eighth_slab[facing=east,type=top,waterlogged=false]
conquest:acacia_wood_plank_eighth_slab[facing=east,type=bottom,waterlogged=true]
conquest:acacia_wood_plank_eighth_slab[facing=east,type=bottom,waterlogged=false]
conquest:acacia_wood_plank_fence[east=true,north=true,south=true,waterlogged=true,west=true]
conquest:acacia_wood_plank_fence[east=true,north=true,south=true,waterlogged=true,west=false]
conquest:acacia_wood_plank_fence[east=true,north=true,south=true,waterlogged=false,west=true]
conquest:acacia_wood_plank_fence[east=true,north=true,south=true,waterlogged=false,west=false]
conquest:acacia_wood_plank_fence[east=true,north=true,south=false,waterlogged=true,west=true]
conquest:acacia_wood_plank_fence[east=true,north=true,south=false,waterlogged=true,west=false]
conquest:acacia_wood_plank_fence[east=true,north=true,south=false,waterlogged=false,west=true]
conquest:acacia_wood_plank_fence[east=true,north=true,south=false,waterlogged=false,west=false]
conquest:acacia_wood_plank_fence[east=true,north=false,south=true,waterlogged=true,west=true]
conquest:acacia_wood_plank_fence[east=true,north=false,south=true,waterlogged=true,west=false]
conquest:acacia_wood_plank_fence[east=true,north=false,south=true,waterlogged=false,west=true]
conquest:acacia_wood_plank_fence[east=true,north=false,south=true,waterlogged=false,west=false]
conquest:acacia_wood_plank_fence[east=true,north=false,south=false,waterlogged=true,west=true]
conquest:acacia_wood_plank_fence[east=true,north=false,south=false,waterlogged=true,west=false]
conquest:acacia_wood_plank_fence[east=true,north=false,south=false,waterlogged=false,west=true]
conquest:acacia_wood_plank_fence[east=true,north=false,south=false,waterlogged=false,west=false]
conquest:acacia_wood_plank_fence[east=false,north=true,south=true,waterlogged=true,west=true]
conquest:acacia_wood_plank_fence[east=false,north=true,south=true,waterlogged=true,west=false]
conquest:acacia_wood_plank_fence[east=false,north=true,south=true,waterlogged=false,west=true]
conquest:acacia_wood_plank_fence[east=false,north=true,south=true,waterlogged=false,west=false]
conquest:acacia_wood_plank_fence[east=false,north=true,south=false,waterlogged=true,west=true]
conquest:acacia_wood_plank_fence[east=false,north=true,south=false,waterlogged=true,west=false]
conquest:acacia_wood_plank_fence[east=false,north=true,south=false,waterlogged=false,west=true]
conquest:acacia_wood_plank_fence[east=false,north=true,south=false,waterlogged=false,west=false]
conquest:acacia_wood_plank_fence[east=false,north=false,south=true,waterlogged=true,west=true]
conquest:acacia_wood_plank_fence[east=false,north=false,south=true,waterlogged=true,west=false]
conquest:acacia_wood_plank_fence[east=false,north=false,south=true,waterlogged=false,west=true]
conquest:acacia_wood_plank_fence[east=false,north=false,south=true,waterlogged=false,west=false]
conquest:acacia_wood_plank_fence[east=false,north=false,south=false,waterlogged=true,west=true]
conquest:acacia_wood_plank_fence[east=false,north=false,south=false,waterlogged=true,west=false]
conquest:acacia_wood_plank_fence[east=false,north=false,south=false,waterlogged=false,west=true]
conquest:acacia_wood_plank_fence[east=false,north=false,south=false,waterlogged=false,west=false]
conquest:acacia_wood_plank_pillar[layer=1,waterlogged=true]
conquest:acacia_wood_plank_pillar[layer=1,waterlogged=false]
conquest:acacia_wood_plank_pillar[layer=2,waterlogged=true]
conquest:acacia_wood_plank_pillar[layer=2,waterlogged=false]
conquest:acacia_wood_plank_pillar[layer=3,waterlogged=true]
conquest:acacia_wood_plank_pillar[layer=3,waterlogged=false]
conquest:acacia_wood_plank_quarter_slab[facing=north,layer=1,type=top,waterlogged=true]
conquest:acacia_wood_plank_quarter_slab[facing=north,layer=1,type=top,waterlogged=false]
conquest:acacia_wood_plank_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=true]
conquest:acacia_wood_plank_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=false]
conquest:acacia_wood_plank_quarter_slab[facing=north,layer=2,type=top,waterlogged=true]
conquest:acacia_wood_plank_quarter_slab[facing=north,layer=2,type=top,waterlogged=false]
conquest:acacia_wood_plank_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=true]
conquest:acacia_wood_plank_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=false]
conquest:acacia_wood_plank_quarter_slab[facing=north,layer=3,type=top,waterlogged=true]
conquest:acacia_wood_plank_quarter_slab[facing=north,layer=3,type=top,waterlogged=false]
conquest:acacia_wood_plank_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=true]
conquest:acacia_wood_plank_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=false]
conquest:acacia_wood_plank_quarter_slab[facing=south,layer=1,type=top,waterlogged=true]
conquest:acacia_wood_plank_quarter_slab[facing=south,layer=1,type=top,waterlogged=false]
conquest:acacia_wood_plank_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=true]
conquest:acacia_wood_plank_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=false]
conquest:acacia_wood_plank_quarter_slab[facing=south,layer=2,type=top,waterlogged=true]
conquest:acacia_wood_plank_quarter_slab[facing=south,layer=2,type=top,waterlogged=false]
conquest:acacia_wood_plank_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=true]
conquest:acacia_wood_plank_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=false]
conquest:acacia_wood_plank_quarter_slab[facing=south,layer=3,type=top,waterlogged=true]
conquest:acacia_wood_plank_quarter_slab[facing=south,layer=3,type=top,waterlogged=false]
conquest:acacia_wood_plank_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=true]
conquest:acacia_wood_plank_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=false]
conquest:acacia_wood_plank_quarter_slab[facing=west,layer=1,type=top,waterlogged=true]
conquest:acacia_wood_plank_quarter_slab[facing=west,layer=1,type=top,waterlogged=false]
conquest:acacia_wood_plank_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=true]
conquest:acacia_wood_plank_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=false]
conquest:acacia_wood_plank_quarter_slab[facing=west,layer=2,type=top,waterlogged=true]
conquest:acacia_wood_plank_quarter_slab[facing=west,layer=2,type=top,waterlogged=false]
conquest:acacia_wood_plank_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=true]
conquest:acacia_wood_plank_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=false]
conquest:acacia_wood_plank_quarter_slab[facing=west,layer=3,type=top,waterlogged=true]
conquest:acacia_wood_plank_quarter_slab[facing=west,layer=3,type=top,waterlogged=false]
conquest:acacia_wood_plank_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=true]
conquest:acacia_wood_plank_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=false]
conquest:acacia_wood_plank_quarter_slab[facing=east,layer=1,type=top,waterlogged=true]
conquest:acacia_wood_plank_quarter_slab[facing=east,layer=1,type=top,waterlogged=false]
conquest:acacia_wood_plank_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=true]
conquest:acacia_wood_plank_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=false]
conquest:acacia_wood_plank_quarter_slab[facing=east,layer=2,type=top,waterlogged=true]
conquest:acacia_wood_plank_quarter_slab[facing=east,layer=2,type=top,waterlogged=false]
conquest:acacia_wood_plank_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=true]
conquest:acacia_wood_plank_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=false]
conquest:acacia_wood_plank_quarter_slab[facing=east,layer=3,type=top,waterlogged=true]
conquest:acacia_wood_plank_quarter_slab[facing=east,layer=3,type=top,waterlogged=false]
conquest:acacia_wood_plank_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=true]
conquest:acacia_wood_plank_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=false]
conquest:acacia_wood_plank_slab[layer=1,type=top,waterlogged=true]
conquest:acacia_wood_plank_slab[layer=1,type=top,waterlogged=false]
conquest:acacia_wood_plank_slab[layer=1,type=bottom,waterlogged=true]
conquest:acacia_wood_plank_slab[layer=1,type=bottom,waterlogged=false]
conquest:acacia_wood_plank_slab[layer=2,type=top,waterlogged=true]
conquest:acacia_wood_plank_slab[layer=2,type=top,waterlogged=false]
conquest:acacia_wood_plank_slab[layer=2,type=bottom,waterlogged=true]
conquest:acacia_wood_plank_slab[layer=2,type=bottom,waterlogged=false]
conquest:acacia_wood_plank_slab[layer=3,type=top,waterlogged=true]
conquest:acacia_wood_plank_slab[layer=3,type=top,waterlogged=false]
conquest:acacia_wood_plank_slab[layer=3,type=bottom,waterlogged=true]
conquest:acacia_wood_plank_slab[layer=3,type=bottom,waterlogged=false]
conquest:acacia_wood_plank_slab[layer=4,type=top,waterlogged=true]
conquest:acacia_wood_plank_slab[layer=4,type=top,waterlogged=false]
conquest:acacia_wood_plank_slab[layer=4,type=bottom,waterlogged=true]
conquest:acacia_wood_plank_slab[layer=4,type=bottom,waterlogged=false]
conquest:acacia_wood_plank_small_window[down=true,up=true,waterlogged=true]
conquest:acacia_wood_plank_small_window[down=true,up=true,waterlogged=false]
conquest:acacia_wood_plank_small_window[down=true,up=false,waterlogged=true]
conquest:acacia_wood_plank_small_window[down=true,up=false,waterlogged=false]
conquest:acacia_wood_plank_small_window[down=false,up=true,waterlogged=true]
conquest:acacia_wood_plank_small_window[down=false,up=true,waterlogged=false]
conquest:acacia_wood_plank_small_window[down=false,up=false,waterlogged=true]
conquest:acacia_wood_plank_small_window[down=false,up=false,waterlogged=false]
conquest:acacia_wood_plank_small_window_half[down=true,facing=north,up=true,waterlogged=true]
conquest:acacia_wood_plank_small_window_half[down=true,facing=north,up=true,waterlogged=false]
conquest:acacia_wood_plank_small_window_half[down=true,facing=north,up=false,waterlogged=true]
conquest:acacia_wood_plank_small_window_half[down=true,facing=north,up=false,waterlogged=false]
conquest:acacia_wood_plank_small_window_half[down=true,facing=south,up=true,waterlogged=true]
conquest:acacia_wood_plank_small_window_half[down=true,facing=south,up=true,waterlogged=false]
conquest:acacia_wood_plank_small_window_half[down=true,facing=south,up=false,waterlogged=true]
conquest:acacia_wood_plank_small_window_half[down=true,facing=south,up=false,waterlogged=false]
conquest:acacia_wood_plank_small_window_half[down=true,facing=west,up=true,waterlogged=true]
conquest:acacia_wood_plank_small_window_half[down=true,facing=west,up=true,waterlogged=false]
conquest:acacia_wood_plank_small_window_half[down=true,facing=west,up=false,waterlogged=true]
conquest:acacia_wood_plank_small_window_half[down=true,facing=west,up=false,waterlogged=false]
conquest:acacia_wood_plank_small_window_half[down=true,facing=east,up=true,waterlogged=true]
conquest:acacia_wood_plank_small_window_half[down=true,facing=east,up=true,waterlogged=false]
conquest:acacia_wood_plank_small_window_half[down=true,facing=east,up=false,waterlogged=true]
conquest:acacia_wood_plank_small_window_half[down=true,facing=east,up=false,waterlogged=false]
conquest:acacia_wood_plank_small_window_half[down=false,facing=north,up=true,waterlogged=true]
conquest:acacia_wood_plank_small_window_half[down=false,facing=north,up=true,waterlogged=false]
conquest:acacia_wood_plank_small_window_half[down=false,facing=north,up=false,waterlogged=true]
conquest:acacia_wood_plank_small_window_half[down=false,facing=north,up=false,waterlogged=false]
conquest:acacia_wood_plank_small_window_half[down=false,facing=south,up=true,waterlogged=true]
conquest:acacia_wood_plank_small_window_half[down=false,facing=south,up=true,waterlogged=false]
conquest:acacia_wood_plank_small_window_half[down=false,facing=south,up=false,waterlogged=true]
conquest:acacia_wood_plank_small_window_half[down=false,facing=south,up=false,waterlogged=false]
conquest:acacia_wood_plank_small_window_half[down=false,facing=west,up=true,waterlogged=true]
conquest:acacia_wood_plank_small_window_half[down=false,facing=west,up=true,waterlogged=false]
conquest:acacia_wood_plank_small_window_half[down=false,facing=west,up=false,waterlogged=true]
conquest:acacia_wood_plank_small_window_half[down=false,facing=west,up=false,waterlogged=false]
conquest:acacia_wood_plank_small_window_half[down=false,facing=east,up=true,waterlogged=true]
conquest:acacia_wood_plank_small_window_half[down=false,facing=east,up=true,waterlogged=false]
conquest:acacia_wood_plank_small_window_half[down=false,facing=east,up=false,waterlogged=true]
conquest:acacia_wood_plank_small_window_half[down=false,facing=east,up=false,waterlogged=false]
conquest:acacia_wood_plank_sphere[type=egg,waterlogged=true]
conquest:acacia_wood_plank_sphere[type=egg,waterlogged=false]
conquest:acacia_wood_plank_sphere[type=small,waterlogged=true]
conquest:acacia_wood_plank_sphere[type=small,waterlogged=false]
conquest:acacia_wood_plank_sphere[type=large,waterlogged=true]
conquest:acacia_wood_plank_sphere[type=large,waterlogged=false]
conquest:acacia_wood_plank_vertical_corner[facing=north,layer=1,waterlogged=true]
conquest:acacia_wood_plank_vertical_corner[facing=north,layer=1,waterlogged=false]
conquest:acacia_wood_plank_vertical_corner[facing=north,layer=2,waterlogged=true]
conquest:acacia_wood_plank_vertical_corner[facing=north,layer=2,waterlogged=false]
conquest:acacia_wood_plank_vertical_corner[facing=north,layer=3,waterlogged=true]
conquest:acacia_wood_plank_vertical_corner[facing=north,layer=3,waterlogged=false]
conquest:acacia_wood_plank_vertical_corner[facing=north,layer=4,waterlogged=true]
conquest:acacia_wood_plank_vertical_corner[facing=north,layer=4,waterlogged=false]
conquest:acacia_wood_plank_vertical_corner[facing=south,layer=1,waterlogged=true]
conquest:acacia_wood_plank_vertical_corner[facing=south,layer=1,waterlogged=false]
conquest:acacia_wood_plank_vertical_corner[facing=south,layer=2,waterlogged=true]
conquest:acacia_wood_plank_vertical_corner[facing=south,layer=2,waterlogged=false]
conquest:acacia_wood_plank_vertical_corner[facing=south,layer=3,waterlogged=true]
conquest:acacia_wood_plank_vertical_corner[facing=south,layer=3,waterlogged=false]
conquest:acacia_wood_plank_vertical_corner[facing=south,layer=4,waterlogged=true]
conquest:acacia_wood_plank_vertical_corner[facing=south,layer=4,waterlogged=false]
conquest:acacia_wood_plank_vertical_corner[facing=west,layer=1,waterlogged=true]
conquest:acacia_wood_plank_vertical_corner[facing=west,layer=1,waterlogged=false]
conquest:acacia_wood_plank_vertical_corner[facing=west,layer=2,waterlogged=true]
conquest:acacia_wood_plank_vertical_corner[facing=west,layer=2,waterlogged=false]
conquest:acacia_wood_plank_vertical_corner[facing=west,layer=3,waterlogged=true]
conquest:acacia_wood_plank_vertical_corner[facing=west,layer=3,waterlogged=false]
conquest:acacia_wood_plank_vertical_corner[facing=west,layer=4,waterlogged=true]
conquest:acacia_wood_plank_vertical_corner[facing=west,layer=4,waterlogged=false]
conquest:acacia_wood_plank_vertical_corner[facing=east,layer=1,waterlogged=true]
conquest:acacia_wood_plank_vertical_corner[facing=east,layer=1,waterlogged=false]
conquest:acacia_wood_plank_vertical_corner[facing=east,layer=2,waterlogged=true]
conquest:acacia_wood_plank_vertical_corner[facing=east,layer=2,waterlogged=false]
conquest:acacia_wood_plank_vertical_corner[facing=east,layer=3,waterlogged=true]
conquest:acacia_wood_plank_vertical_corner[facing=east,layer=3,waterlogged=false]
conquest:acacia_wood_plank_vertical_corner[facing=east,layer=4,waterlogged=true]
conquest:acacia_wood_plank_vertical_corner[facing=east,layer=4,waterlogged=false]
conquest:acacia_wood_plank_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:acacia_wood_plank_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:acacia_wood_plank_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:acacia_wood_plank_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:acacia_wood_plank_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:acacia_wood_plank_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:acacia_wood_plank_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:acacia_wood_plank_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:acacia_wood_plank_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:acacia_wood_plank_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:acacia_wood_plank_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:acacia_wood_plank_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:acacia_wood_plank_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:acacia_wood_plank_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:acacia_wood_plank_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:acacia_wood_plank_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:acacia_wood_plank_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:acacia_wood_plank_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:acacia_wood_plank_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:acacia_wood_plank_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:acacia_wood_plank_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:acacia_wood_plank_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:acacia_wood_plank_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:acacia_wood_plank_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:acacia_wood_plank_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:acacia_wood_plank_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:acacia_wood_plank_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:acacia_wood_plank_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:acacia_wood_plank_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:acacia_wood_plank_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:acacia_wood_plank_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:acacia_wood_plank_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:acacia_wood_plank_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:acacia_wood_plank_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:acacia_wood_plank_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:acacia_wood_plank_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:acacia_wood_plank_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:acacia_wood_plank_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:acacia_wood_plank_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:acacia_wood_plank_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:acacia_wood_plank_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:acacia_wood_plank_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:acacia_wood_plank_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:acacia_wood_plank_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:acacia_wood_plank_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:acacia_wood_plank_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:acacia_wood_plank_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:acacia_wood_plank_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:acacia_wood_plank_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:acacia_wood_plank_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:acacia_wood_plank_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:acacia_wood_plank_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:acacia_wood_plank_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:acacia_wood_plank_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:acacia_wood_plank_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:acacia_wood_plank_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:acacia_wood_plank_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:acacia_wood_plank_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:acacia_wood_plank_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:acacia_wood_plank_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:acacia_wood_plank_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:acacia_wood_plank_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:acacia_wood_plank_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:acacia_wood_plank_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:acacia_wood_plank_vertical_quarter[facing=north,layer=1,waterlogged=true]
conquest:acacia_wood_plank_vertical_quarter[facing=north,layer=1,waterlogged=false]
conquest:acacia_wood_plank_vertical_quarter[facing=north,layer=2,waterlogged=true]
conquest:acacia_wood_plank_vertical_quarter[facing=north,layer=2,waterlogged=false]
conquest:acacia_wood_plank_vertical_quarter[facing=north,layer=3,waterlogged=true]
conquest:acacia_wood_plank_vertical_quarter[facing=north,layer=3,waterlogged=false]
conquest:acacia_wood_plank_vertical_quarter[facing=north,layer=4,waterlogged=true]
conquest:acacia_wood_plank_vertical_quarter[facing=north,layer=4,waterlogged=false]
conquest:acacia_wood_plank_vertical_quarter[facing=south,layer=1,waterlogged=true]
conquest:acacia_wood_plank_vertical_quarter[facing=south,layer=1,waterlogged=false]
conquest:acacia_wood_plank_vertical_quarter[facing=south,layer=2,waterlogged=true]
conquest:acacia_wood_plank_vertical_quarter[facing=south,layer=2,waterlogged=false]
conquest:acacia_wood_plank_vertical_quarter[facing=south,layer=3,waterlogged=true]
conquest:acacia_wood_plank_vertical_quarter[facing=south,layer=3,waterlogged=false]
conquest:acacia_wood_plank_vertical_quarter[facing=south,layer=4,waterlogged=true]
conquest:acacia_wood_plank_vertical_quarter[facing=south,layer=4,waterlogged=false]
conquest:acacia_wood_plank_vertical_quarter[facing=west,layer=1,waterlogged=true]
conquest:acacia_wood_plank_vertical_quarter[facing=west,layer=1,waterlogged=false]
conquest:acacia_wood_plank_vertical_quarter[facing=west,layer=2,waterlogged=true]
conquest:acacia_wood_plank_vertical_quarter[facing=west,layer=2,waterlogged=false]
conquest:acacia_wood_plank_vertical_quarter[facing=west,layer=3,waterlogged=true]
conquest:acacia_wood_plank_vertical_quarter[facing=west,layer=3,waterlogged=false]
conquest:acacia_wood_plank_vertical_quarter[facing=west,layer=4,waterlogged=true]
conquest:acacia_wood_plank_vertical_quarter[facing=west,layer=4,waterlogged=false]
conquest:acacia_wood_plank_vertical_quarter[facing=east,layer=1,waterlogged=true]
conquest:acacia_wood_plank_vertical_quarter[facing=east,layer=1,waterlogged=false]
conquest:acacia_wood_plank_vertical_quarter[facing=east,layer=2,waterlogged=true]
conquest:acacia_wood_plank_vertical_quarter[facing=east,layer=2,waterlogged=false]
conquest:acacia_wood_plank_vertical_quarter[facing=east,layer=3,waterlogged=true]
conquest:acacia_wood_plank_vertical_quarter[facing=east,layer=3,waterlogged=false]
conquest:acacia_wood_plank_vertical_quarter[facing=east,layer=4,waterlogged=true]
conquest:acacia_wood_plank_vertical_quarter[facing=east,layer=4,waterlogged=false]
conquest:acacia_wood_plank_vertical_slab[facing=north,layer=1,waterlogged=true]
conquest:acacia_wood_plank_vertical_slab[facing=north,layer=1,waterlogged=false]
conquest:acacia_wood_plank_vertical_slab[facing=north,layer=2,waterlogged=true]
conquest:acacia_wood_plank_vertical_slab[facing=north,layer=2,waterlogged=false]
conquest:acacia_wood_plank_vertical_slab[facing=north,layer=3,waterlogged=true]
conquest:acacia_wood_plank_vertical_slab[facing=north,layer=3,waterlogged=false]
conquest:acacia_wood_plank_vertical_slab[facing=north,layer=4,waterlogged=true]
conquest:acacia_wood_plank_vertical_slab[facing=north,layer=4,waterlogged=false]
conquest:acacia_wood_plank_vertical_slab[facing=south,layer=1,waterlogged=true]
conquest:acacia_wood_plank_vertical_slab[facing=south,layer=1,waterlogged=false]
conquest:acacia_wood_plank_vertical_slab[facing=south,layer=2,waterlogged=true]
conquest:acacia_wood_plank_vertical_slab[facing=south,layer=2,waterlogged=false]
conquest:acacia_wood_plank_vertical_slab[facing=south,layer=3,waterlogged=true]
conquest:acacia_wood_plank_vertical_slab[facing=south,layer=3,waterlogged=false]
conquest:acacia_wood_plank_vertical_slab[facing=south,layer=4,waterlogged=true]
conquest:acacia_wood_plank_vertical_slab[facing=south,layer=4,waterlogged=false]
conquest:acacia_wood_plank_vertical_slab[facing=west,layer=1,waterlogged=true]
conquest:acacia_wood_plank_vertical_slab[facing=west,layer=1,waterlogged=false]
conquest:acacia_wood_plank_vertical_slab[facing=west,layer=2,waterlogged=true]
conquest:acacia_wood_plank_vertical_slab[facing=west,layer=2,waterlogged=false]
conquest:acacia_wood_plank_vertical_slab[facing=west,layer=3,waterlogged=true]
conquest:acacia_wood_plank_vertical_slab[facing=west,layer=3,waterlogged=false]
conquest:acacia_wood_plank_vertical_slab[facing=west,layer=4,waterlogged=true]
conquest:acacia_wood_plank_vertical_slab[facing=west,layer=4,waterlogged=false]
conquest:acacia_wood_plank_vertical_slab[facing=east,layer=1,waterlogged=true]
conquest:acacia_wood_plank_vertical_slab[facing=east,layer=1,waterlogged=false]
conquest:acacia_wood_plank_vertical_slab[facing=east,layer=2,waterlogged=true]
conquest:acacia_wood_plank_vertical_slab[facing=east,layer=2,waterlogged=false]
conquest:acacia_wood_plank_vertical_slab[facing=east,layer=3,waterlogged=true]
conquest:acacia_wood_plank_vertical_slab[facing=east,layer=3,waterlogged=false]
conquest:acacia_wood_plank_vertical_slab[facing=east,layer=4,waterlogged=true]
conquest:acacia_wood_plank_vertical_slab[facing=east,layer=4,waterlogged=false]
conquest:acacia_wood_plank_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:acacia_wood_plank_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:acacia_wood_plank_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:acacia_wood_plank_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:acacia_wood_plank_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:acacia_wood_plank_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:acacia_wood_plank_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:acacia_wood_plank_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:acacia_wood_plank_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:acacia_wood_plank_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:acacia_wood_plank_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:acacia_wood_plank_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:acacia_wood_plank_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:acacia_wood_plank_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:acacia_wood_plank_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:acacia_wood_plank_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:acacia_wood_plank_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:acacia_wood_plank_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:acacia_wood_plank_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:acacia_wood_plank_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:acacia_wood_plank_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:acacia_wood_plank_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:acacia_wood_plank_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:acacia_wood_plank_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:acacia_wood_plank_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:acacia_wood_plank_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:acacia_wood_plank_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:acacia_wood_plank_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:acacia_wood_plank_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:acacia_wood_plank_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:acacia_wood_plank_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:acacia_wood_plank_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:acacia_wood_plank_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:acacia_wood_plank_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:acacia_wood_plank_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:acacia_wood_plank_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:acacia_wood_plank_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:acacia_wood_plank_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:acacia_wood_plank_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:acacia_wood_plank_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:acacia_wood_plank_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:acacia_wood_plank_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:acacia_wood_plank_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:acacia_wood_plank_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:acacia_wood_plank_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:acacia_wood_plank_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:acacia_wood_plank_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:acacia_wood_plank_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:acacia_wood_plank_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:acacia_wood_plank_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:acacia_wood_plank_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:acacia_wood_plank_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:acacia_wood_plank_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:acacia_wood_plank_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:acacia_wood_plank_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:acacia_wood_plank_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:acacia_wood_plank_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:acacia_wood_plank_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:acacia_wood_plank_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:acacia_wood_plank_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:acacia_wood_plank_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:acacia_wood_plank_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:acacia_wood_plank_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:acacia_wood_plank_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:acacia_wood_plank_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:acacia_wood_plank_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:acacia_wood_plank_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:acacia_wood_plank_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:acacia_wood_plank_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:acacia_wood_plank_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:acacia_wood_plank_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:acacia_wood_plank_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:acacia_wood_plank_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:acacia_wood_plank_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:acacia_wood_plank_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:acacia_wood_plank_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:acacia_wood_plank_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:acacia_wood_plank_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:acacia_wood_plank_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:acacia_wood_plank_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:acacia_wood_plank_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:acacia_wood_plank_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:acacia_wood_plank_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:acacia_wood_plank_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:acacia_wood_plank_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:acacia_wood_plank_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:acacia_wood_plank_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:acacia_wood_plank_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:acacia_wood_plank_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:acacia_wood_plank_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:acacia_wood_plank_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:acacia_wood_plank_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:acacia_wood_plank_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:acacia_wood_plank_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:acacia_wood_plank_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:acacia_wood_plank_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:acacia_wood_plank_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:acacia_wood_plank_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:acacia_wood_plank_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:acacia_wood_plank_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:acacia_wood_plank_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:acacia_wood_plank_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:acacia_wood_plank_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:acacia_wood_plank_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:acacia_wood_plank_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:acacia_wood_plank_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:acacia_wood_plank_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:acacia_wood_plank_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:acacia_wood_plank_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:acacia_wood_plank_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:acacia_wood_plank_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:acacia_wood_plank_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:acacia_wood_plank_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:acacia_wood_plank_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:acacia_wood_plank_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:acacia_wood_plank_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:acacia_wood_plank_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:acacia_wood_plank_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:acacia_wood_plank_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:acacia_wood_plank_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:acacia_wood_plank_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:acacia_wood_plank_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:acacia_wood_plank_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:acacia_wood_plank_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:acacia_wood_plank_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:acacia_wood_plank_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:acacia_wood_plank_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:acacia_wood_plank_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:acacia_wood_plank_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:acacia_wood_plank_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:acacia_wood_plank_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:acacia_wood_plank_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:acacia_wood_plank_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:acacia_wood_plank_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:acacia_wood_plank_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:acacia_wood_plank_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:acacia_wood_plank_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:acacia_wood_plank_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:acacia_wood_plank_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:acacia_wood_plank_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:acacia_wood_plank_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:acacia_wood_plank_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:acacia_wood_plank_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:acacia_wood_plank_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:acacia_wood_plank_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:acacia_wood_plank_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:acacia_wood_plank_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:acacia_wood_plank_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:acacia_wood_plank_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:acacia_wood_plank_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:acacia_wood_plank_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:acacia_wood_plank_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:acacia_wood_plank_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:acacia_wood_plank_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:acacia_wood_plank_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:acacia_wood_plank_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:acacia_wood_plank_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:acacia_wood_plank_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:acacia_wood_plank_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:acacia_wood_plank_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:acacia_wood_plank_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:acacia_wood_plank_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:acacia_wood_plank_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:acacia_wood_plank_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:acacia_wood_plank_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:acacia_wood_plank_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:acacia_wood_plank_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:acacia_wood_plank_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:acacia_wood_plank_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:acacia_wood_plank_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:acacia_wood_plank_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:acacia_wood_plank_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:acacia_wood_plank_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:acacia_wood_plank_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:acacia_wood_plank_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:acacia_wood_plank_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:acacia_wood_plank_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:acacia_wood_plank_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:acacia_wood_plank_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:acacia_wood_plank_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:acacia_wood_plank_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:acacia_wood_plank_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:acacia_wood_plank_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:acacia_wood_plank_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:acacia_wood_plank_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:acacia_wood_plank_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:acacia_wood_plank_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:acacia_wood_plank_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:acacia_wood_plank_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:acacia_wood_plank_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:acacia_wood_plank_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:acacia_wood_plank_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:acacia_wood_plank_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:acacia_wood_plank_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:acacia_wood_plank_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:acacia_wood_plank_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:acacia_wood_plank_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:acacia_wood_plank_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:acacia_wood_plank_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:acacia_wood_plank_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:acacia_wood_plank_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:acacia_wood_plank_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:acacia_wood_plank_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:acacia_wood_plank_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:acacia_wood_plank_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:acacia_wood_plank_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:acacia_wood_plank_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:acacia_wood_plank_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:acacia_wood_plank_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:acacia_wood_plank_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:acacia_wood_plank_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:acacia_wood_plank_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:acacia_wood_plank_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:acacia_wood_plank_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:acacia_wood_plank_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:acacia_wood_plank_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:acacia_wood_plank_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:acacia_wood_plank_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:acacia_wood_plank_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:acacia_wood_plank_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:acacia_wood_plank_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:acacia_wood_plank_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:acacia_wood_plank_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:acacia_wood_plank_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:acacia_wood_plank_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:acacia_wood_plank_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:acacia_wood_plank_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:acacia_wood_plank_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:acacia_wood_plank_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:acacia_wood_plank_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:acacia_wood_plank_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:acacia_wood_plank_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:acacia_wood_plank_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:acacia_wood_plank_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:acacia_wood_plank_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:acacia_wood_plank_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:acacia_wood_plank_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:acacia_wood_plank_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:acacia_wood_plank_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:acacia_wood_plank_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:acacia_wood_plank_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:acacia_wood_plank_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:acacia_wood_plank_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:acacia_wood_plank_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:acacia_wood_plank_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:acacia_wood_plank_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:acacia_wood_plank_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:acacia_wood_plank_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:acacia_wood_plank_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:acacia_wood_plank_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:acacia_wood_plank_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:acacia_wood_plank_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:acacia_wood_plank_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:acacia_wood_plank_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:acacia_wood_plank_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:acacia_wood_plank_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:acacia_wood_plank_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:acacia_wood_plank_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:acacia_wood_plank_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:acacia_wood_plank_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:acacia_wood_plank_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:acacia_wood_plank_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:acacia_wood_plank_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:acacia_wood_plank_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:acacia_wood_plank_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:acacia_wood_plank_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:acacia_wood_plank_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:acacia_wood_plank_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:acacia_wood_plank_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:acacia_wood_plank_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:acacia_wood_plank_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:acacia_wood_plank_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:acacia_wood_plank_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:acacia_wood_plank_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:acacia_wood_plank_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:acacia_wood_plank_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:acacia_wood_plank_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:acacia_wood_plank_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:acacia_wood_plank_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:acacia_wood_plank_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:acacia_wood_plank_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:acacia_wood_plank_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:acacia_wood_plank_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:acacia_wood_plank_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:acacia_wood_plank_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:acacia_wood_plank_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:acacia_wood_plank_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:acacia_wood_plank_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:acacia_wood_plank_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:acacia_wood_plank_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:acacia_wood_plank_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:acacia_wood_plank_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:acacia_wood_plank_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:acacia_wood_plank_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:acacia_wood_plank_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:acacia_wood_plank_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:acacia_wood_plank_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:acacia_wood_plank_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:acacia_wood_plank_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:acacia_wood_plank_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:acacia_wood_plank_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:acacia_wood_plank_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:acacia_wood_plank_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:acacia_wood_plank_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:acacia_wood_plank_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:acacia_wood_plank_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:acacia_wood_plank_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:acacia_wood_plank_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:acacia_wood_plank_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:acacia_wood_plank_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:acacia_wood_plank_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:acacia_wood_plank_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:acacia_wood_plank_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:acacia_wood_plank_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:acacia_wood_plank_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:acacia_wood_plank_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:acacia_wood_plank_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:acacia_wood_plank_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:acacia_wood_plank_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:acacia_wood_plank_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:acacia_wood_plank_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:acacia_wood_plank_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:acacia_wood_plank_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:acacia_wood_plank_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:acacia_wood_shutters[facing=north,hinge=left,toggle=1,waterlogged=true]
conquest:acacia_wood_shutters[facing=north,hinge=left,toggle=1,waterlogged=false]
conquest:acacia_wood_shutters[facing=north,hinge=left,toggle=2,waterlogged=true]
conquest:acacia_wood_shutters[facing=north,hinge=left,toggle=2,waterlogged=false]
conquest:acacia_wood_shutters[facing=north,hinge=left,toggle=3,waterlogged=true]
conquest:acacia_wood_shutters[facing=north,hinge=left,toggle=3,waterlogged=false]
conquest:acacia_wood_shutters[facing=north,hinge=right,toggle=1,waterlogged=true]
conquest:acacia_wood_shutters[facing=north,hinge=right,toggle=1,waterlogged=false]
conquest:acacia_wood_shutters[facing=north,hinge=right,toggle=2,waterlogged=true]
conquest:acacia_wood_shutters[facing=north,hinge=right,toggle=2,waterlogged=false]
conquest:acacia_wood_shutters[facing=north,hinge=right,toggle=3,waterlogged=true]
conquest:acacia_wood_shutters[facing=north,hinge=right,toggle=3,waterlogged=false]
conquest:acacia_wood_shutters[facing=south,hinge=left,toggle=1,waterlogged=true]
conquest:acacia_wood_shutters[facing=south,hinge=left,toggle=1,waterlogged=false]
conquest:acacia_wood_shutters[facing=south,hinge=left,toggle=2,waterlogged=true]
conquest:acacia_wood_shutters[facing=south,hinge=left,toggle=2,waterlogged=false]
conquest:acacia_wood_shutters[facing=south,hinge=left,toggle=3,waterlogged=true]
conquest:acacia_wood_shutters[facing=south,hinge=left,toggle=3,waterlogged=false]
conquest:acacia_wood_shutters[facing=south,hinge=right,toggle=1,waterlogged=true]
conquest:acacia_wood_shutters[facing=south,hinge=right,toggle=1,waterlogged=false]
conquest:acacia_wood_shutters[facing=south,hinge=right,toggle=2,waterlogged=true]
conquest:acacia_wood_shutters[facing=south,hinge=right,toggle=2,waterlogged=false]
conquest:acacia_wood_shutters[facing=south,hinge=right,toggle=3,waterlogged=true]
conquest:acacia_wood_shutters[facing=south,hinge=right,toggle=3,waterlogged=false]
conquest:acacia_wood_shutters[facing=west,hinge=left,toggle=1,waterlogged=true]
conquest:acacia_wood_shutters[facing=west,hinge=left,toggle=1,waterlogged=false]
conquest:acacia_wood_shutters[facing=west,hinge=left,toggle=2,waterlogged=true]
conquest:acacia_wood_shutters[facing=west,hinge=left,toggle=2,waterlogged=false]
conquest:acacia_wood_shutters[facing=west,hinge=left,toggle=3,waterlogged=true]
conquest:acacia_wood_shutters[facing=west,hinge=left,toggle=3,waterlogged=false]
conquest:acacia_wood_shutters[facing=west,hinge=right,toggle=1,waterlogged=true]
conquest:acacia_wood_shutters[facing=west,hinge=right,toggle=1,waterlogged=false]
conquest:acacia_wood_shutters[facing=west,hinge=right,toggle=2,waterlogged=true]
conquest:acacia_wood_shutters[facing=west,hinge=right,toggle=2,waterlogged=false]
conquest:acacia_wood_shutters[facing=west,hinge=right,toggle=3,waterlogged=true]
conquest:acacia_wood_shutters[facing=west,hinge=right,toggle=3,waterlogged=false]
conquest:acacia_wood_shutters[facing=east,hinge=left,toggle=1,waterlogged=true]
conquest:acacia_wood_shutters[facing=east,hinge=left,toggle=1,waterlogged=false]
conquest:acacia_wood_shutters[facing=east,hinge=left,toggle=2,waterlogged=true]
conquest:acacia_wood_shutters[facing=east,hinge=left,toggle=2,waterlogged=false]
conquest:acacia_wood_shutters[facing=east,hinge=left,toggle=3,waterlogged=true]
conquest:acacia_wood_shutters[facing=east,hinge=left,toggle=3,waterlogged=false]
conquest:acacia_wood_shutters[facing=east,hinge=right,toggle=1,waterlogged=true]
conquest:acacia_wood_shutters[facing=east,hinge=right,toggle=1,waterlogged=false]
conquest:acacia_wood_shutters[facing=east,hinge=right,toggle=2,waterlogged=true]
conquest:acacia_wood_shutters[facing=east,hinge=right,toggle=2,waterlogged=false]
conquest:acacia_wood_shutters[facing=east,hinge=right,toggle=3,waterlogged=true]
conquest:acacia_wood_shutters[facing=east,hinge=right,toggle=3,waterlogged=false]
conquest:alder_log[axis=x]
conquest:alder_log[axis=y]
conquest:alder_log[axis=z]
conquest:alder_log_bark[axis=x]
conquest:alder_log_bark[axis=y]
conquest:alder_log_bark[axis=z]
conquest:alder_log_branch[east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:alder_log_branch[east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:alder_log_branch[east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:alder_log_branch[east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:alder_log_branch[east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:alder_log_branch[east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:alder_log_branch[east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:alder_log_branch[east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:alder_log_branch[east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:alder_log_branch[east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:alder_log_branch[east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:alder_log_branch[east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:alder_log_branch[east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:alder_log_branch[east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:alder_log_branch[east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:alder_log_branch[east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:alder_log_branch[east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:alder_log_branch[east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:alder_log_branch[east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:alder_log_branch[east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:alder_log_branch[east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:alder_log_branch[east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:alder_log_branch[east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:alder_log_branch[east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:alder_log_branch[east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:alder_log_branch[east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:alder_log_branch[east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:alder_log_branch[east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:alder_log_branch[east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:alder_log_branch[east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:alder_log_branch[east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:alder_log_branch[east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:alder_log_branch[east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:alder_log_branch[east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:alder_log_branch[east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:alder_log_branch[east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:alder_log_branch[east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:alder_log_branch[east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:alder_log_branch[east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:alder_log_branch[east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:alder_log_branch[east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:alder_log_branch[east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:alder_log_branch[east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:alder_log_branch[east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:alder_log_branch[east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:alder_log_branch[east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:alder_log_branch[east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:alder_log_branch[east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:alder_log_branch[east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:alder_log_branch[east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:alder_log_branch[east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:alder_log_branch[east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:alder_log_branch[east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:alder_log_branch[east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:alder_log_branch[east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:alder_log_branch[east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:alder_log_branch[east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:alder_log_branch[east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:alder_log_branch[east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:alder_log_branch[east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:alder_log_branch[east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:alder_log_branch[east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:alder_log_branch[east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:alder_log_branch[east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:alder_log_corner_slab[facing=north,type=top,waterlogged=true]
conquest:alder_log_corner_slab[facing=north,type=top,waterlogged=false]
conquest:alder_log_corner_slab[facing=north,type=bottom,waterlogged=true]
conquest:alder_log_corner_slab[facing=north,type=bottom,waterlogged=false]
conquest:alder_log_corner_slab[facing=south,type=top,waterlogged=true]
conquest:alder_log_corner_slab[facing=south,type=top,waterlogged=false]
conquest:alder_log_corner_slab[facing=south,type=bottom,waterlogged=true]
conquest:alder_log_corner_slab[facing=south,type=bottom,waterlogged=false]
conquest:alder_log_corner_slab[facing=west,type=top,waterlogged=true]
conquest:alder_log_corner_slab[facing=west,type=top,waterlogged=false]
conquest:alder_log_corner_slab[facing=west,type=bottom,waterlogged=true]
conquest:alder_log_corner_slab[facing=west,type=bottom,waterlogged=false]
conquest:alder_log_corner_slab[facing=east,type=top,waterlogged=true]
conquest:alder_log_corner_slab[facing=east,type=top,waterlogged=false]
conquest:alder_log_corner_slab[facing=east,type=bottom,waterlogged=true]
conquest:alder_log_corner_slab[facing=east,type=bottom,waterlogged=false]
conquest:alder_log_eighth_slab[facing=north,type=top,waterlogged=true]
conquest:alder_log_eighth_slab[facing=north,type=top,waterlogged=false]
conquest:alder_log_eighth_slab[facing=north,type=bottom,waterlogged=true]
conquest:alder_log_eighth_slab[facing=north,type=bottom,waterlogged=false]
conquest:alder_log_eighth_slab[facing=south,type=top,waterlogged=true]
conquest:alder_log_eighth_slab[facing=south,type=top,waterlogged=false]
conquest:alder_log_eighth_slab[facing=south,type=bottom,waterlogged=true]
conquest:alder_log_eighth_slab[facing=south,type=bottom,waterlogged=false]
conquest:alder_log_eighth_slab[facing=west,type=top,waterlogged=true]
conquest:alder_log_eighth_slab[facing=west,type=top,waterlogged=false]
conquest:alder_log_eighth_slab[facing=west,type=bottom,waterlogged=true]
conquest:alder_log_eighth_slab[facing=west,type=bottom,waterlogged=false]
conquest:alder_log_eighth_slab[facing=east,type=top,waterlogged=true]
conquest:alder_log_eighth_slab[facing=east,type=top,waterlogged=false]
conquest:alder_log_eighth_slab[facing=east,type=bottom,waterlogged=true]
conquest:alder_log_eighth_slab[facing=east,type=bottom,waterlogged=false]
conquest:alder_log_large_branch[east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:alder_log_large_branch[east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:alder_log_large_branch[east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:alder_log_large_branch[east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:alder_log_large_branch[east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:alder_log_large_branch[east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:alder_log_large_branch[east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:alder_log_large_branch[east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:alder_log_large_branch[east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:alder_log_large_branch[east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:alder_log_large_branch[east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:alder_log_large_branch[east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:alder_log_large_branch[east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:alder_log_large_branch[east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:alder_log_large_branch[east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:alder_log_large_branch[east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:alder_log_large_branch[east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:alder_log_large_branch[east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:alder_log_large_branch[east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:alder_log_large_branch[east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:alder_log_large_branch[east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:alder_log_large_branch[east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:alder_log_large_branch[east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:alder_log_large_branch[east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:alder_log_large_branch[east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:alder_log_large_branch[east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:alder_log_large_branch[east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:alder_log_large_branch[east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:alder_log_large_branch[east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:alder_log_large_branch[east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:alder_log_large_branch[east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:alder_log_large_branch[east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:alder_log_large_branch[east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:alder_log_large_branch[east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:alder_log_large_branch[east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:alder_log_large_branch[east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:alder_log_large_branch[east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:alder_log_large_branch[east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:alder_log_large_branch[east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:alder_log_large_branch[east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:alder_log_large_branch[east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:alder_log_large_branch[east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:alder_log_large_branch[east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:alder_log_large_branch[east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:alder_log_large_branch[east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:alder_log_large_branch[east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:alder_log_large_branch[east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:alder_log_large_branch[east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:alder_log_large_branch[east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:alder_log_large_branch[east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:alder_log_large_branch[east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:alder_log_large_branch[east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:alder_log_large_branch[east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:alder_log_large_branch[east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:alder_log_large_branch[east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:alder_log_large_branch[east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:alder_log_large_branch[east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:alder_log_large_branch[east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:alder_log_large_branch[east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:alder_log_large_branch[east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:alder_log_large_branch[east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:alder_log_large_branch[east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:alder_log_large_branch[east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:alder_log_large_branch[east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:alder_log_pillar[layer=1,waterlogged=true]
conquest:alder_log_pillar[layer=1,waterlogged=false]
conquest:alder_log_pillar[layer=2,waterlogged=true]
conquest:alder_log_pillar[layer=2,waterlogged=false]
conquest:alder_log_pillar[layer=3,waterlogged=true]
conquest:alder_log_pillar[layer=3,waterlogged=false]
conquest:alder_log_pillar[layer=4,waterlogged=true]
conquest:alder_log_pillar[layer=4,waterlogged=false]
conquest:alder_log_pillar[layer=5,waterlogged=true]
conquest:alder_log_pillar[layer=5,waterlogged=false]
conquest:alder_log_quarter_slab[facing=north,layer=1,type=top,waterlogged=true]
conquest:alder_log_quarter_slab[facing=north,layer=1,type=top,waterlogged=false]
conquest:alder_log_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=true]
conquest:alder_log_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=false]
conquest:alder_log_quarter_slab[facing=north,layer=2,type=top,waterlogged=true]
conquest:alder_log_quarter_slab[facing=north,layer=2,type=top,waterlogged=false]
conquest:alder_log_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=true]
conquest:alder_log_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=false]
conquest:alder_log_quarter_slab[facing=north,layer=3,type=top,waterlogged=true]
conquest:alder_log_quarter_slab[facing=north,layer=3,type=top,waterlogged=false]
conquest:alder_log_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=true]
conquest:alder_log_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=false]
conquest:alder_log_quarter_slab[facing=south,layer=1,type=top,waterlogged=true]
conquest:alder_log_quarter_slab[facing=south,layer=1,type=top,waterlogged=false]
conquest:alder_log_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=true]
conquest:alder_log_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=false]
conquest:alder_log_quarter_slab[facing=south,layer=2,type=top,waterlogged=true]
conquest:alder_log_quarter_slab[facing=south,layer=2,type=top,waterlogged=false]
conquest:alder_log_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=true]
conquest:alder_log_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=false]
conquest:alder_log_quarter_slab[facing=south,layer=3,type=top,waterlogged=true]
conquest:alder_log_quarter_slab[facing=south,layer=3,type=top,waterlogged=false]
conquest:alder_log_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=true]
conquest:alder_log_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=false]
conquest:alder_log_quarter_slab[facing=west,layer=1,type=top,waterlogged=true]
conquest:alder_log_quarter_slab[facing=west,layer=1,type=top,waterlogged=false]
conquest:alder_log_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=true]
conquest:alder_log_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=false]
conquest:alder_log_quarter_slab[facing=west,layer=2,type=top,waterlogged=true]
conquest:alder_log_quarter_slab[facing=west,layer=2,type=top,waterlogged=false]
conquest:alder_log_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=true]
conquest:alder_log_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=false]
conquest:alder_log_quarter_slab[facing=west,layer=3,type=top,waterlogged=true]
conquest:alder_log_quarter_slab[facing=west,layer=3,type=top,waterlogged=false]
conquest:alder_log_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=true]
conquest:alder_log_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=false]
conquest:alder_log_quarter_slab[facing=east,layer=1,type=top,waterlogged=true]
conquest:alder_log_quarter_slab[facing=east,layer=1,type=top,waterlogged=false]
conquest:alder_log_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=true]
conquest:alder_log_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=false]
conquest:alder_log_quarter_slab[facing=east,layer=2,type=top,waterlogged=true]
conquest:alder_log_quarter_slab[facing=east,layer=2,type=top,waterlogged=false]
conquest:alder_log_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=true]
conquest:alder_log_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=false]
conquest:alder_log_quarter_slab[facing=east,layer=3,type=top,waterlogged=true]
conquest:alder_log_quarter_slab[facing=east,layer=3,type=top,waterlogged=false]
conquest:alder_log_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=true]
conquest:alder_log_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=false]
conquest:alder_log_slab[layer=1,type=top,waterlogged=true]
conquest:alder_log_slab[layer=1,type=top,waterlogged=false]
conquest:alder_log_slab[layer=1,type=bottom,waterlogged=true]
conquest:alder_log_slab[layer=1,type=bottom,waterlogged=false]
conquest:alder_log_slab[layer=2,type=top,waterlogged=true]
conquest:alder_log_slab[layer=2,type=top,waterlogged=false]
conquest:alder_log_slab[layer=2,type=bottom,waterlogged=true]
conquest:alder_log_slab[layer=2,type=bottom,waterlogged=false]
conquest:alder_log_slab[layer=3,type=top,waterlogged=true]
conquest:alder_log_slab[layer=3,type=top,waterlogged=false]
conquest:alder_log_slab[layer=3,type=bottom,waterlogged=true]
conquest:alder_log_slab[layer=3,type=bottom,waterlogged=false]
conquest:alder_log_slab[layer=4,type=top,waterlogged=true]
conquest:alder_log_slab[layer=4,type=top,waterlogged=false]
conquest:alder_log_slab[layer=4,type=bottom,waterlogged=true]
conquest:alder_log_slab[layer=4,type=bottom,waterlogged=false]
conquest:alder_log_small_branch[east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:alder_log_small_branch[east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:alder_log_small_branch[east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:alder_log_small_branch[east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:alder_log_small_branch[east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:alder_log_small_branch[east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:alder_log_small_branch[east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:alder_log_small_branch[east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:alder_log_small_branch[east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:alder_log_small_branch[east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:alder_log_small_branch[east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:alder_log_small_branch[east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:alder_log_small_branch[east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:alder_log_small_branch[east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:alder_log_small_branch[east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:alder_log_small_branch[east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:alder_log_small_branch[east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:alder_log_small_branch[east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:alder_log_small_branch[east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:alder_log_small_branch[east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:alder_log_small_branch[east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:alder_log_small_branch[east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:alder_log_small_branch[east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:alder_log_small_branch[east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:alder_log_small_branch[east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:alder_log_small_branch[east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:alder_log_small_branch[east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:alder_log_small_branch[east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:alder_log_small_branch[east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:alder_log_small_branch[east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:alder_log_small_branch[east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:alder_log_small_branch[east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:alder_log_small_branch[east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:alder_log_small_branch[east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:alder_log_small_branch[east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:alder_log_small_branch[east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:alder_log_small_branch[east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:alder_log_small_branch[east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:alder_log_small_branch[east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:alder_log_small_branch[east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:alder_log_small_branch[east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:alder_log_small_branch[east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:alder_log_small_branch[east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:alder_log_small_branch[east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:alder_log_small_branch[east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:alder_log_small_branch[east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:alder_log_small_branch[east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:alder_log_small_branch[east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:alder_log_small_branch[east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:alder_log_small_branch[east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:alder_log_small_branch[east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:alder_log_small_branch[east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:alder_log_small_branch[east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:alder_log_small_branch[east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:alder_log_small_branch[east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:alder_log_small_branch[east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:alder_log_small_branch[east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:alder_log_small_branch[east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:alder_log_small_branch[east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:alder_log_small_branch[east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:alder_log_small_branch[east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:alder_log_small_branch[east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:alder_log_small_branch[east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:alder_log_small_branch[east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:alder_log_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:alder_log_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:alder_log_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:alder_log_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:alder_log_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:alder_log_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:alder_log_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:alder_log_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:alder_log_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:alder_log_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:alder_log_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:alder_log_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:alder_log_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:alder_log_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:alder_log_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:alder_log_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:alder_log_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:alder_log_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:alder_log_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:alder_log_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:alder_log_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:alder_log_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:alder_log_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:alder_log_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:alder_log_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:alder_log_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:alder_log_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:alder_log_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:alder_log_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:alder_log_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:alder_log_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:alder_log_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:alder_log_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:alder_log_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:alder_log_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:alder_log_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:alder_log_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:alder_log_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:alder_log_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:alder_log_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:alder_log_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:alder_log_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:alder_log_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:alder_log_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:alder_log_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:alder_log_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:alder_log_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:alder_log_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:alder_log_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:alder_log_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:alder_log_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:alder_log_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:alder_log_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:alder_log_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:alder_log_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:alder_log_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:alder_log_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:alder_log_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:alder_log_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:alder_log_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:alder_log_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:alder_log_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:alder_log_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:alder_log_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:alder_log_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:alder_log_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:alder_log_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:alder_log_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:alder_log_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:alder_log_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:alder_log_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:alder_log_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:alder_log_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:alder_log_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:alder_log_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:alder_log_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:alder_log_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:alder_log_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:alder_log_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:alder_log_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:alder_log_stump[down=true,layer=1,waterlogged=true]
conquest:alder_log_stump[down=true,layer=1,waterlogged=false]
conquest:alder_log_stump[down=true,layer=2,waterlogged=true]
conquest:alder_log_stump[down=true,layer=2,waterlogged=false]
conquest:alder_log_stump[down=true,layer=3,waterlogged=true]
conquest:alder_log_stump[down=true,layer=3,waterlogged=false]
conquest:alder_log_stump[down=true,layer=4,waterlogged=true]
conquest:alder_log_stump[down=true,layer=4,waterlogged=false]
conquest:alder_log_stump[down=true,layer=5,waterlogged=true]
conquest:alder_log_stump[down=true,layer=5,waterlogged=false]
conquest:alder_log_stump[down=false,layer=1,waterlogged=true]
conquest:alder_log_stump[down=false,layer=1,waterlogged=false]
conquest:alder_log_stump[down=false,layer=2,waterlogged=true]
conquest:alder_log_stump[down=false,layer=2,waterlogged=false]
conquest:alder_log_stump[down=false,layer=3,waterlogged=true]
conquest:alder_log_stump[down=false,layer=3,waterlogged=false]
conquest:alder_log_stump[down=false,layer=4,waterlogged=true]
conquest:alder_log_stump[down=false,layer=4,waterlogged=false]
conquest:alder_log_stump[down=false,layer=5,waterlogged=true]
conquest:alder_log_stump[down=false,layer=5,waterlogged=false]
conquest:alder_log_vertical_corner[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:alder_log_vertical_corner[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:alder_log_vertical_corner[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:alder_log_vertical_corner[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:alder_log_vertical_corner[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:alder_log_vertical_corner[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:alder_log_vertical_corner[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:alder_log_vertical_corner[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:alder_log_vertical_corner[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:alder_log_vertical_corner[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:alder_log_vertical_corner[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:alder_log_vertical_corner[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:alder_log_vertical_corner[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:alder_log_vertical_corner[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:alder_log_vertical_corner[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:alder_log_vertical_corner[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:alder_log_vertical_corner[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:alder_log_vertical_corner[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:alder_log_vertical_corner[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:alder_log_vertical_corner[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:alder_log_vertical_corner[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:alder_log_vertical_corner[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:alder_log_vertical_corner[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:alder_log_vertical_corner[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:alder_log_vertical_corner[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:alder_log_vertical_corner[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:alder_log_vertical_corner[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:alder_log_vertical_corner[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:alder_log_vertical_corner[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:alder_log_vertical_corner[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:alder_log_vertical_corner[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:alder_log_vertical_corner[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:alder_log_vertical_corner[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:alder_log_vertical_corner[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:alder_log_vertical_corner[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:alder_log_vertical_corner[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:alder_log_vertical_corner[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:alder_log_vertical_corner[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:alder_log_vertical_corner[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:alder_log_vertical_corner[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:alder_log_vertical_corner[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:alder_log_vertical_corner[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:alder_log_vertical_corner[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:alder_log_vertical_corner[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:alder_log_vertical_corner[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:alder_log_vertical_corner[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:alder_log_vertical_corner[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:alder_log_vertical_corner[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:alder_log_vertical_corner[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:alder_log_vertical_corner[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:alder_log_vertical_corner[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:alder_log_vertical_corner[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:alder_log_vertical_corner[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:alder_log_vertical_corner[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:alder_log_vertical_corner[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:alder_log_vertical_corner[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:alder_log_vertical_corner[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:alder_log_vertical_corner[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:alder_log_vertical_corner[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:alder_log_vertical_corner[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:alder_log_vertical_corner[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:alder_log_vertical_corner[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:alder_log_vertical_corner[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:alder_log_vertical_corner[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:alder_log_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:alder_log_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:alder_log_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:alder_log_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:alder_log_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:alder_log_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:alder_log_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:alder_log_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:alder_log_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:alder_log_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:alder_log_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:alder_log_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:alder_log_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:alder_log_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:alder_log_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:alder_log_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:alder_log_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:alder_log_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:alder_log_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:alder_log_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:alder_log_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:alder_log_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:alder_log_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:alder_log_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:alder_log_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:alder_log_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:alder_log_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:alder_log_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:alder_log_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:alder_log_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:alder_log_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:alder_log_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:alder_log_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:alder_log_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:alder_log_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:alder_log_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:alder_log_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:alder_log_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:alder_log_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:alder_log_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:alder_log_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:alder_log_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:alder_log_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:alder_log_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:alder_log_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:alder_log_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:alder_log_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:alder_log_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:alder_log_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:alder_log_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:alder_log_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:alder_log_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:alder_log_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:alder_log_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:alder_log_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:alder_log_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:alder_log_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:alder_log_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:alder_log_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:alder_log_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:alder_log_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:alder_log_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:alder_log_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:alder_log_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:alder_log_vertical_quarter[down=true,extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:alder_log_vertical_quarter[down=true,extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:alder_log_vertical_quarter[down=true,extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:alder_log_vertical_quarter[down=true,extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:alder_log_vertical_quarter[down=true,extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:alder_log_vertical_quarter[down=true,extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:alder_log_vertical_quarter[down=true,extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:alder_log_vertical_quarter[down=true,extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:alder_log_vertical_quarter[down=true,extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:alder_log_vertical_quarter[down=true,extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:alder_log_vertical_quarter[down=true,extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:alder_log_vertical_quarter[down=true,extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:alder_log_vertical_quarter[down=true,extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:alder_log_vertical_quarter[down=true,extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:alder_log_vertical_quarter[down=true,extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:alder_log_vertical_quarter[down=true,extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:alder_log_vertical_quarter[down=true,extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:alder_log_vertical_quarter[down=true,extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:alder_log_vertical_quarter[down=true,extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:alder_log_vertical_quarter[down=true,extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:alder_log_vertical_quarter[down=true,extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:alder_log_vertical_quarter[down=true,extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:alder_log_vertical_quarter[down=true,extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:alder_log_vertical_quarter[down=true,extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:alder_log_vertical_quarter[down=true,extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:alder_log_vertical_quarter[down=true,extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:alder_log_vertical_quarter[down=true,extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:alder_log_vertical_quarter[down=true,extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:alder_log_vertical_quarter[down=true,extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:alder_log_vertical_quarter[down=true,extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:alder_log_vertical_quarter[down=true,extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:alder_log_vertical_quarter[down=true,extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:alder_log_vertical_quarter[down=true,extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:alder_log_vertical_quarter[down=true,extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:alder_log_vertical_quarter[down=true,extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:alder_log_vertical_quarter[down=true,extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:alder_log_vertical_quarter[down=true,extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:alder_log_vertical_quarter[down=true,extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:alder_log_vertical_quarter[down=true,extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:alder_log_vertical_quarter[down=true,extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:alder_log_vertical_quarter[down=true,extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:alder_log_vertical_quarter[down=true,extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:alder_log_vertical_quarter[down=true,extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:alder_log_vertical_quarter[down=true,extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:alder_log_vertical_quarter[down=true,extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:alder_log_vertical_quarter[down=true,extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:alder_log_vertical_quarter[down=true,extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:alder_log_vertical_quarter[down=true,extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:alder_log_vertical_quarter[down=true,extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:alder_log_vertical_quarter[down=true,extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:alder_log_vertical_quarter[down=true,extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:alder_log_vertical_quarter[down=true,extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:alder_log_vertical_quarter[down=true,extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:alder_log_vertical_quarter[down=true,extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:alder_log_vertical_quarter[down=true,extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:alder_log_vertical_quarter[down=true,extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:alder_log_vertical_quarter[down=true,extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:alder_log_vertical_quarter[down=true,extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:alder_log_vertical_quarter[down=true,extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:alder_log_vertical_quarter[down=true,extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:alder_log_vertical_quarter[down=true,extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:alder_log_vertical_quarter[down=true,extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:alder_log_vertical_quarter[down=true,extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:alder_log_vertical_quarter[down=true,extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:alder_log_vertical_quarter[down=false,extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:alder_log_vertical_quarter[down=false,extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:alder_log_vertical_quarter[down=false,extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:alder_log_vertical_quarter[down=false,extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:alder_log_vertical_quarter[down=false,extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:alder_log_vertical_quarter[down=false,extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:alder_log_vertical_quarter[down=false,extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:alder_log_vertical_quarter[down=false,extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:alder_log_vertical_quarter[down=false,extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:alder_log_vertical_quarter[down=false,extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:alder_log_vertical_quarter[down=false,extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:alder_log_vertical_quarter[down=false,extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:alder_log_vertical_quarter[down=false,extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:alder_log_vertical_quarter[down=false,extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:alder_log_vertical_quarter[down=false,extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:alder_log_vertical_quarter[down=false,extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:alder_log_vertical_quarter[down=false,extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:alder_log_vertical_quarter[down=false,extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:alder_log_vertical_quarter[down=false,extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:alder_log_vertical_quarter[down=false,extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:alder_log_vertical_quarter[down=false,extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:alder_log_vertical_quarter[down=false,extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:alder_log_vertical_quarter[down=false,extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:alder_log_vertical_quarter[down=false,extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:alder_log_vertical_quarter[down=false,extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:alder_log_vertical_quarter[down=false,extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:alder_log_vertical_quarter[down=false,extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:alder_log_vertical_quarter[down=false,extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:alder_log_vertical_quarter[down=false,extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:alder_log_vertical_quarter[down=false,extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:alder_log_vertical_quarter[down=false,extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:alder_log_vertical_quarter[down=false,extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:alder_log_vertical_quarter[down=false,extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:alder_log_vertical_quarter[down=false,extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:alder_log_vertical_quarter[down=false,extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:alder_log_vertical_quarter[down=false,extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:alder_log_vertical_quarter[down=false,extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:alder_log_vertical_quarter[down=false,extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:alder_log_vertical_quarter[down=false,extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:alder_log_vertical_quarter[down=false,extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:alder_log_vertical_quarter[down=false,extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:alder_log_vertical_quarter[down=false,extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:alder_log_vertical_quarter[down=false,extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:alder_log_vertical_quarter[down=false,extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:alder_log_vertical_quarter[down=false,extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:alder_log_vertical_quarter[down=false,extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:alder_log_vertical_quarter[down=false,extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:alder_log_vertical_quarter[down=false,extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:alder_log_vertical_quarter[down=false,extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:alder_log_vertical_quarter[down=false,extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:alder_log_vertical_quarter[down=false,extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:alder_log_vertical_quarter[down=false,extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:alder_log_vertical_quarter[down=false,extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:alder_log_vertical_quarter[down=false,extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:alder_log_vertical_quarter[down=false,extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:alder_log_vertical_quarter[down=false,extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:alder_log_vertical_quarter[down=false,extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:alder_log_vertical_quarter[down=false,extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:alder_log_vertical_quarter[down=false,extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:alder_log_vertical_quarter[down=false,extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:alder_log_vertical_quarter[down=false,extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:alder_log_vertical_quarter[down=false,extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:alder_log_vertical_quarter[down=false,extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:alder_log_vertical_quarter[down=false,extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:alder_log_vertical_slab[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:alder_log_vertical_slab[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:alder_log_vertical_slab[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:alder_log_vertical_slab[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:alder_log_vertical_slab[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:alder_log_vertical_slab[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:alder_log_vertical_slab[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:alder_log_vertical_slab[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:alder_log_vertical_slab[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:alder_log_vertical_slab[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:alder_log_vertical_slab[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:alder_log_vertical_slab[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:alder_log_vertical_slab[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:alder_log_vertical_slab[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:alder_log_vertical_slab[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:alder_log_vertical_slab[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:alder_log_vertical_slab[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:alder_log_vertical_slab[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:alder_log_vertical_slab[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:alder_log_vertical_slab[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:alder_log_vertical_slab[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:alder_log_vertical_slab[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:alder_log_vertical_slab[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:alder_log_vertical_slab[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:alder_log_vertical_slab[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:alder_log_vertical_slab[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:alder_log_vertical_slab[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:alder_log_vertical_slab[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:alder_log_vertical_slab[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:alder_log_vertical_slab[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:alder_log_vertical_slab[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:alder_log_vertical_slab[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:alder_log_vertical_slab[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:alder_log_vertical_slab[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:alder_log_vertical_slab[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:alder_log_vertical_slab[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:alder_log_vertical_slab[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:alder_log_vertical_slab[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:alder_log_vertical_slab[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:alder_log_vertical_slab[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:alder_log_vertical_slab[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:alder_log_vertical_slab[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:alder_log_vertical_slab[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:alder_log_vertical_slab[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:alder_log_vertical_slab[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:alder_log_vertical_slab[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:alder_log_vertical_slab[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:alder_log_vertical_slab[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:alder_log_vertical_slab[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:alder_log_vertical_slab[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:alder_log_vertical_slab[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:alder_log_vertical_slab[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:alder_log_vertical_slab[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:alder_log_vertical_slab[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:alder_log_vertical_slab[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:alder_log_vertical_slab[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:alder_log_vertical_slab[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:alder_log_vertical_slab[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:alder_log_vertical_slab[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:alder_log_vertical_slab[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:alder_log_vertical_slab[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:alder_log_vertical_slab[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:alder_log_vertical_slab[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:alder_log_vertical_slab[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:alder_tree_sapling[stage=0]
conquest:alder_tree_sapling[stage=1]
conquest:alder_wood_beam[axis=x]
conquest:alder_wood_beam[axis=y]
conquest:alder_wood_beam[axis=z]
conquest:alder_wood_beam_bark[axis=x]
conquest:alder_wood_beam_bark[axis=y]
conquest:alder_wood_beam_bark[axis=z]
conquest:alder_wood_beam_beam_board[facing=north,layers=1,toggle=1]
conquest:alder_wood_beam_beam_board[facing=north,layers=1,toggle=2]
conquest:alder_wood_beam_beam_board[facing=north,layers=1,toggle=3]
conquest:alder_wood_beam_beam_board[facing=north,layers=1,toggle=4]
conquest:alder_wood_beam_beam_board[facing=north,layers=2,toggle=1]
conquest:alder_wood_beam_beam_board[facing=north,layers=2,toggle=2]
conquest:alder_wood_beam_beam_board[facing=north,layers=2,toggle=3]
conquest:alder_wood_beam_beam_board[facing=north,layers=2,toggle=4]
conquest:alder_wood_beam_beam_board[facing=north,layers=3,toggle=1]
conquest:alder_wood_beam_beam_board[facing=north,layers=3,toggle=2]
conquest:alder_wood_beam_beam_board[facing=north,layers=3,toggle=3]
conquest:alder_wood_beam_beam_board[facing=north,layers=3,toggle=4]
conquest:alder_wood_beam_beam_board[facing=east,layers=1,toggle=1]
conquest:alder_wood_beam_beam_board[facing=east,layers=1,toggle=2]
conquest:alder_wood_beam_beam_board[facing=east,layers=1,toggle=3]
conquest:alder_wood_beam_beam_board[facing=east,layers=1,toggle=4]
conquest:alder_wood_beam_beam_board[facing=east,layers=2,toggle=1]
conquest:alder_wood_beam_beam_board[facing=east,layers=2,toggle=2]
conquest:alder_wood_beam_beam_board[facing=east,layers=2,toggle=3]
conquest:alder_wood_beam_beam_board[facing=east,layers=2,toggle=4]
conquest:alder_wood_beam_beam_board[facing=east,layers=3,toggle=1]
conquest:alder_wood_beam_beam_board[facing=east,layers=3,toggle=2]
conquest:alder_wood_beam_beam_board[facing=east,layers=3,toggle=3]
conquest:alder_wood_beam_beam_board[facing=east,layers=3,toggle=4]
conquest:alder_wood_beam_beam_board[facing=south,layers=1,toggle=1]
conquest:alder_wood_beam_beam_board[facing=south,layers=1,toggle=2]
conquest:alder_wood_beam_beam_board[facing=south,layers=1,toggle=3]
conquest:alder_wood_beam_beam_board[facing=south,layers=1,toggle=4]
conquest:alder_wood_beam_beam_board[facing=south,layers=2,toggle=1]
conquest:alder_wood_beam_beam_board[facing=south,layers=2,toggle=2]
conquest:alder_wood_beam_beam_board[facing=south,layers=2,toggle=3]
conquest:alder_wood_beam_beam_board[facing=south,layers=2,toggle=4]
conquest:alder_wood_beam_beam_board[facing=south,layers=3,toggle=1]
conquest:alder_wood_beam_beam_board[facing=south,layers=3,toggle=2]
conquest:alder_wood_beam_beam_board[facing=south,layers=3,toggle=3]
conquest:alder_wood_beam_beam_board[facing=south,layers=3,toggle=4]
conquest:alder_wood_beam_beam_board[facing=west,layers=1,toggle=1]
conquest:alder_wood_beam_beam_board[facing=west,layers=1,toggle=2]
conquest:alder_wood_beam_beam_board[facing=west,layers=1,toggle=3]
conquest:alder_wood_beam_beam_board[facing=west,layers=1,toggle=4]
conquest:alder_wood_beam_beam_board[facing=west,layers=2,toggle=1]
conquest:alder_wood_beam_beam_board[facing=west,layers=2,toggle=2]
conquest:alder_wood_beam_beam_board[facing=west,layers=2,toggle=3]
conquest:alder_wood_beam_beam_board[facing=west,layers=2,toggle=4]
conquest:alder_wood_beam_beam_board[facing=west,layers=3,toggle=1]
conquest:alder_wood_beam_beam_board[facing=west,layers=3,toggle=2]
conquest:alder_wood_beam_beam_board[facing=west,layers=3,toggle=3]
conquest:alder_wood_beam_beam_board[facing=west,layers=3,toggle=4]
conquest:alder_wood_beam_beam_board[facing=up,layers=1,toggle=1]
conquest:alder_wood_beam_beam_board[facing=up,layers=1,toggle=2]
conquest:alder_wood_beam_beam_board[facing=up,layers=1,toggle=3]
conquest:alder_wood_beam_beam_board[facing=up,layers=1,toggle=4]
conquest:alder_wood_beam_beam_board[facing=up,layers=2,toggle=1]
conquest:alder_wood_beam_beam_board[facing=up,layers=2,toggle=2]
conquest:alder_wood_beam_beam_board[facing=up,layers=2,toggle=3]
conquest:alder_wood_beam_beam_board[facing=up,layers=2,toggle=4]
conquest:alder_wood_beam_beam_board[facing=up,layers=3,toggle=1]
conquest:alder_wood_beam_beam_board[facing=up,layers=3,toggle=2]
conquest:alder_wood_beam_beam_board[facing=up,layers=3,toggle=3]
conquest:alder_wood_beam_beam_board[facing=up,layers=3,toggle=4]
conquest:alder_wood_beam_beam_board[facing=down,layers=1,toggle=1]
conquest:alder_wood_beam_beam_board[facing=down,layers=1,toggle=2]
conquest:alder_wood_beam_beam_board[facing=down,layers=1,toggle=3]
conquest:alder_wood_beam_beam_board[facing=down,layers=1,toggle=4]
conquest:alder_wood_beam_beam_board[facing=down,layers=2,toggle=1]
conquest:alder_wood_beam_beam_board[facing=down,layers=2,toggle=2]
conquest:alder_wood_beam_beam_board[facing=down,layers=2,toggle=3]
conquest:alder_wood_beam_beam_board[facing=down,layers=2,toggle=4]
conquest:alder_wood_beam_beam_board[facing=down,layers=3,toggle=1]
conquest:alder_wood_beam_beam_board[facing=down,layers=3,toggle=2]
conquest:alder_wood_beam_beam_board[facing=down,layers=3,toggle=3]
conquest:alder_wood_beam_beam_board[facing=down,layers=3,toggle=4]
conquest:alder_wood_beam_corner_slab[facing=north,type=top,waterlogged=true]
conquest:alder_wood_beam_corner_slab[facing=north,type=top,waterlogged=false]
conquest:alder_wood_beam_corner_slab[facing=north,type=bottom,waterlogged=true]
conquest:alder_wood_beam_corner_slab[facing=north,type=bottom,waterlogged=false]
conquest:alder_wood_beam_corner_slab[facing=south,type=top,waterlogged=true]
conquest:alder_wood_beam_corner_slab[facing=south,type=top,waterlogged=false]
conquest:alder_wood_beam_corner_slab[facing=south,type=bottom,waterlogged=true]
conquest:alder_wood_beam_corner_slab[facing=south,type=bottom,waterlogged=false]
conquest:alder_wood_beam_corner_slab[facing=west,type=top,waterlogged=true]
conquest:alder_wood_beam_corner_slab[facing=west,type=top,waterlogged=false]
conquest:alder_wood_beam_corner_slab[facing=west,type=bottom,waterlogged=true]
conquest:alder_wood_beam_corner_slab[facing=west,type=bottom,waterlogged=false]
conquest:alder_wood_beam_corner_slab[facing=east,type=top,waterlogged=true]
conquest:alder_wood_beam_corner_slab[facing=east,type=top,waterlogged=false]
conquest:alder_wood_beam_corner_slab[facing=east,type=bottom,waterlogged=true]
conquest:alder_wood_beam_corner_slab[facing=east,type=bottom,waterlogged=false]
conquest:alder_wood_beam_door_frame_lintel[facing=north,toggle=1,type=top]
conquest:alder_wood_beam_door_frame_lintel[facing=north,toggle=1,type=bottom]
conquest:alder_wood_beam_door_frame_lintel[facing=north,toggle=2,type=top]
conquest:alder_wood_beam_door_frame_lintel[facing=north,toggle=2,type=bottom]
conquest:alder_wood_beam_door_frame_lintel[facing=north,toggle=3,type=top]
conquest:alder_wood_beam_door_frame_lintel[facing=north,toggle=3,type=bottom]
conquest:alder_wood_beam_door_frame_lintel[facing=north,toggle=4,type=top]
conquest:alder_wood_beam_door_frame_lintel[facing=north,toggle=4,type=bottom]
conquest:alder_wood_beam_door_frame_lintel[facing=south,toggle=1,type=top]
conquest:alder_wood_beam_door_frame_lintel[facing=south,toggle=1,type=bottom]
conquest:alder_wood_beam_door_frame_lintel[facing=south,toggle=2,type=top]
conquest:alder_wood_beam_door_frame_lintel[facing=south,toggle=2,type=bottom]
conquest:alder_wood_beam_door_frame_lintel[facing=south,toggle=3,type=top]
conquest:alder_wood_beam_door_frame_lintel[facing=south,toggle=3,type=bottom]
conquest:alder_wood_beam_door_frame_lintel[facing=south,toggle=4,type=top]
conquest:alder_wood_beam_door_frame_lintel[facing=south,toggle=4,type=bottom]
conquest:alder_wood_beam_door_frame_lintel[facing=west,toggle=1,type=top]
conquest:alder_wood_beam_door_frame_lintel[facing=west,toggle=1,type=bottom]
conquest:alder_wood_beam_door_frame_lintel[facing=west,toggle=2,type=top]
conquest:alder_wood_beam_door_frame_lintel[facing=west,toggle=2,type=bottom]
conquest:alder_wood_beam_door_frame_lintel[facing=west,toggle=3,type=top]
conquest:alder_wood_beam_door_frame_lintel[facing=west,toggle=3,type=bottom]
conquest:alder_wood_beam_door_frame_lintel[facing=west,toggle=4,type=top]
conquest:alder_wood_beam_door_frame_lintel[facing=west,toggle=4,type=bottom]
conquest:alder_wood_beam_door_frame_lintel[facing=east,toggle=1,type=top]
conquest:alder_wood_beam_door_frame_lintel[facing=east,toggle=1,type=bottom]
conquest:alder_wood_beam_door_frame_lintel[facing=east,toggle=2,type=top]
conquest:alder_wood_beam_door_frame_lintel[facing=east,toggle=2,type=bottom]
conquest:alder_wood_beam_door_frame_lintel[facing=east,toggle=3,type=top]
conquest:alder_wood_beam_door_frame_lintel[facing=east,toggle=3,type=bottom]
conquest:alder_wood_beam_door_frame_lintel[facing=east,toggle=4,type=top]
conquest:alder_wood_beam_door_frame_lintel[facing=east,toggle=4,type=bottom]
conquest:alder_wood_beam_door_frame_posts[facing=north,toggle=1]
conquest:alder_wood_beam_door_frame_posts[facing=north,toggle=2]
conquest:alder_wood_beam_door_frame_posts[facing=north,toggle=3]
conquest:alder_wood_beam_door_frame_posts[facing=south,toggle=1]
conquest:alder_wood_beam_door_frame_posts[facing=south,toggle=2]
conquest:alder_wood_beam_door_frame_posts[facing=south,toggle=3]
conquest:alder_wood_beam_door_frame_posts[facing=west,toggle=1]
conquest:alder_wood_beam_door_frame_posts[facing=west,toggle=2]
conquest:alder_wood_beam_door_frame_posts[facing=west,toggle=3]
conquest:alder_wood_beam_door_frame_posts[facing=east,toggle=1]
conquest:alder_wood_beam_door_frame_posts[facing=east,toggle=2]
conquest:alder_wood_beam_door_frame_posts[facing=east,toggle=3]
conquest:alder_wood_beam_eighth_slab[facing=north,type=top,waterlogged=true]
conquest:alder_wood_beam_eighth_slab[facing=north,type=top,waterlogged=false]
conquest:alder_wood_beam_eighth_slab[facing=north,type=bottom,waterlogged=true]
conquest:alder_wood_beam_eighth_slab[facing=north,type=bottom,waterlogged=false]
conquest:alder_wood_beam_eighth_slab[facing=south,type=top,waterlogged=true]
conquest:alder_wood_beam_eighth_slab[facing=south,type=top,waterlogged=false]
conquest:alder_wood_beam_eighth_slab[facing=south,type=bottom,waterlogged=true]
conquest:alder_wood_beam_eighth_slab[facing=south,type=bottom,waterlogged=false]
conquest:alder_wood_beam_eighth_slab[facing=west,type=top,waterlogged=true]
conquest:alder_wood_beam_eighth_slab[facing=west,type=top,waterlogged=false]
conquest:alder_wood_beam_eighth_slab[facing=west,type=bottom,waterlogged=true]
conquest:alder_wood_beam_eighth_slab[facing=west,type=bottom,waterlogged=false]
conquest:alder_wood_beam_eighth_slab[facing=east,type=top,waterlogged=true]
conquest:alder_wood_beam_eighth_slab[facing=east,type=top,waterlogged=false]
conquest:alder_wood_beam_eighth_slab[facing=east,type=bottom,waterlogged=true]
conquest:alder_wood_beam_eighth_slab[facing=east,type=bottom,waterlogged=false]
conquest:alder_wood_beam_horizontal[activated=1,facing=north,type=top]
conquest:alder_wood_beam_horizontal[activated=1,facing=north,type=bottom]
conquest:alder_wood_beam_horizontal[activated=1,facing=south,type=top]
conquest:alder_wood_beam_horizontal[activated=1,facing=south,type=bottom]
conquest:alder_wood_beam_horizontal[activated=1,facing=west,type=top]
conquest:alder_wood_beam_horizontal[activated=1,facing=west,type=bottom]
conquest:alder_wood_beam_horizontal[activated=1,facing=east,type=top]
conquest:alder_wood_beam_horizontal[activated=1,facing=east,type=bottom]
conquest:alder_wood_beam_horizontal[activated=2,facing=north,type=top]
conquest:alder_wood_beam_horizontal[activated=2,facing=north,type=bottom]
conquest:alder_wood_beam_horizontal[activated=2,facing=south,type=top]
conquest:alder_wood_beam_horizontal[activated=2,facing=south,type=bottom]
conquest:alder_wood_beam_horizontal[activated=2,facing=west,type=top]
conquest:alder_wood_beam_horizontal[activated=2,facing=west,type=bottom]
conquest:alder_wood_beam_horizontal[activated=2,facing=east,type=top]
conquest:alder_wood_beam_horizontal[activated=2,facing=east,type=bottom]
conquest:alder_wood_beam_horizontal[activated=3,facing=north,type=top]
conquest:alder_wood_beam_horizontal[activated=3,facing=north,type=bottom]
conquest:alder_wood_beam_horizontal[activated=3,facing=south,type=top]
conquest:alder_wood_beam_horizontal[activated=3,facing=south,type=bottom]
conquest:alder_wood_beam_horizontal[activated=3,facing=west,type=top]
conquest:alder_wood_beam_horizontal[activated=3,facing=west,type=bottom]
conquest:alder_wood_beam_horizontal[activated=3,facing=east,type=top]
conquest:alder_wood_beam_horizontal[activated=3,facing=east,type=bottom]
conquest:alder_wood_beam_horizontal[activated=4,facing=north,type=top]
conquest:alder_wood_beam_horizontal[activated=4,facing=north,type=bottom]
conquest:alder_wood_beam_horizontal[activated=4,facing=south,type=top]
conquest:alder_wood_beam_horizontal[activated=4,facing=south,type=bottom]
conquest:alder_wood_beam_horizontal[activated=4,facing=west,type=top]
conquest:alder_wood_beam_horizontal[activated=4,facing=west,type=bottom]
conquest:alder_wood_beam_horizontal[activated=4,facing=east,type=top]
conquest:alder_wood_beam_horizontal[activated=4,facing=east,type=bottom]
conquest:alder_wood_beam_lintel[facing=north,toggle=1,type=top]
conquest:alder_wood_beam_lintel[facing=north,toggle=1,type=bottom]
conquest:alder_wood_beam_lintel[facing=north,toggle=2,type=top]
conquest:alder_wood_beam_lintel[facing=north,toggle=2,type=bottom]
conquest:alder_wood_beam_lintel[facing=north,toggle=3,type=top]
conquest:alder_wood_beam_lintel[facing=north,toggle=3,type=bottom]
conquest:alder_wood_beam_lintel[facing=north,toggle=4,type=top]
conquest:alder_wood_beam_lintel[facing=north,toggle=4,type=bottom]
conquest:alder_wood_beam_lintel[facing=south,toggle=1,type=top]
conquest:alder_wood_beam_lintel[facing=south,toggle=1,type=bottom]
conquest:alder_wood_beam_lintel[facing=south,toggle=2,type=top]
conquest:alder_wood_beam_lintel[facing=south,toggle=2,type=bottom]
conquest:alder_wood_beam_lintel[facing=south,toggle=3,type=top]
conquest:alder_wood_beam_lintel[facing=south,toggle=3,type=bottom]
conquest:alder_wood_beam_lintel[facing=south,toggle=4,type=top]
conquest:alder_wood_beam_lintel[facing=south,toggle=4,type=bottom]
conquest:alder_wood_beam_lintel[facing=west,toggle=1,type=top]
conquest:alder_wood_beam_lintel[facing=west,toggle=1,type=bottom]
conquest:alder_wood_beam_lintel[facing=west,toggle=2,type=top]
conquest:alder_wood_beam_lintel[facing=west,toggle=2,type=bottom]
conquest:alder_wood_beam_lintel[facing=west,toggle=3,type=top]
conquest:alder_wood_beam_lintel[facing=west,toggle=3,type=bottom]
conquest:alder_wood_beam_lintel[facing=west,toggle=4,type=top]
conquest:alder_wood_beam_lintel[facing=west,toggle=4,type=bottom]
conquest:alder_wood_beam_lintel[facing=east,toggle=1,type=top]
conquest:alder_wood_beam_lintel[facing=east,toggle=1,type=bottom]
conquest:alder_wood_beam_lintel[facing=east,toggle=2,type=top]
conquest:alder_wood_beam_lintel[facing=east,toggle=2,type=bottom]
conquest:alder_wood_beam_lintel[facing=east,toggle=3,type=top]
conquest:alder_wood_beam_lintel[facing=east,toggle=3,type=bottom]
conquest:alder_wood_beam_lintel[facing=east,toggle=4,type=top]
conquest:alder_wood_beam_lintel[facing=east,toggle=4,type=bottom]
conquest:alder_wood_beam_pillar[layer=1,waterlogged=true]
conquest:alder_wood_beam_pillar[layer=1,waterlogged=false]
conquest:alder_wood_beam_pillar[layer=2,waterlogged=true]
conquest:alder_wood_beam_pillar[layer=2,waterlogged=false]
conquest:alder_wood_beam_pillar[layer=3,waterlogged=true]
conquest:alder_wood_beam_pillar[layer=3,waterlogged=false]
conquest:alder_wood_beam_posts[facing=north,toggle=1]
conquest:alder_wood_beam_posts[facing=north,toggle=2]
conquest:alder_wood_beam_posts[facing=north,toggle=3]
conquest:alder_wood_beam_posts[facing=south,toggle=1]
conquest:alder_wood_beam_posts[facing=south,toggle=2]
conquest:alder_wood_beam_posts[facing=south,toggle=3]
conquest:alder_wood_beam_posts[facing=west,toggle=1]
conquest:alder_wood_beam_posts[facing=west,toggle=2]
conquest:alder_wood_beam_posts[facing=west,toggle=3]
conquest:alder_wood_beam_posts[facing=east,toggle=1]
conquest:alder_wood_beam_posts[facing=east,toggle=2]
conquest:alder_wood_beam_posts[facing=east,toggle=3]
conquest:alder_wood_beam_quarter_slab[facing=north,layer=1,type=top,waterlogged=true]
conquest:alder_wood_beam_quarter_slab[facing=north,layer=1,type=top,waterlogged=false]
conquest:alder_wood_beam_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=true]
conquest:alder_wood_beam_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=false]
conquest:alder_wood_beam_quarter_slab[facing=north,layer=2,type=top,waterlogged=true]
conquest:alder_wood_beam_quarter_slab[facing=north,layer=2,type=top,waterlogged=false]
conquest:alder_wood_beam_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=true]
conquest:alder_wood_beam_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=false]
conquest:alder_wood_beam_quarter_slab[facing=north,layer=3,type=top,waterlogged=true]
conquest:alder_wood_beam_quarter_slab[facing=north,layer=3,type=top,waterlogged=false]
conquest:alder_wood_beam_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=true]
conquest:alder_wood_beam_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=false]
conquest:alder_wood_beam_quarter_slab[facing=south,layer=1,type=top,waterlogged=true]
conquest:alder_wood_beam_quarter_slab[facing=south,layer=1,type=top,waterlogged=false]
conquest:alder_wood_beam_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=true]
conquest:alder_wood_beam_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=false]
conquest:alder_wood_beam_quarter_slab[facing=south,layer=2,type=top,waterlogged=true]
conquest:alder_wood_beam_quarter_slab[facing=south,layer=2,type=top,waterlogged=false]
conquest:alder_wood_beam_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=true]
conquest:alder_wood_beam_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=false]
conquest:alder_wood_beam_quarter_slab[facing=south,layer=3,type=top,waterlogged=true]
conquest:alder_wood_beam_quarter_slab[facing=south,layer=3,type=top,waterlogged=false]
conquest:alder_wood_beam_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=true]
conquest:alder_wood_beam_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=false]
conquest:alder_wood_beam_quarter_slab[facing=west,layer=1,type=top,waterlogged=true]
conquest:alder_wood_beam_quarter_slab[facing=west,layer=1,type=top,waterlogged=false]
conquest:alder_wood_beam_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=true]
conquest:alder_wood_beam_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=false]
conquest:alder_wood_beam_quarter_slab[facing=west,layer=2,type=top,waterlogged=true]
conquest:alder_wood_beam_quarter_slab[facing=west,layer=2,type=top,waterlogged=false]
conquest:alder_wood_beam_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=true]
conquest:alder_wood_beam_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=false]
conquest:alder_wood_beam_quarter_slab[facing=west,layer=3,type=top,waterlogged=true]
conquest:alder_wood_beam_quarter_slab[facing=west,layer=3,type=top,waterlogged=false]
conquest:alder_wood_beam_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=true]
conquest:alder_wood_beam_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=false]
conquest:alder_wood_beam_quarter_slab[facing=east,layer=1,type=top,waterlogged=true]
conquest:alder_wood_beam_quarter_slab[facing=east,layer=1,type=top,waterlogged=false]
conquest:alder_wood_beam_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=true]
conquest:alder_wood_beam_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=false]
conquest:alder_wood_beam_quarter_slab[facing=east,layer=2,type=top,waterlogged=true]
conquest:alder_wood_beam_quarter_slab[facing=east,layer=2,type=top,waterlogged=false]
conquest:alder_wood_beam_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=true]
conquest:alder_wood_beam_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=false]
conquest:alder_wood_beam_quarter_slab[facing=east,layer=3,type=top,waterlogged=true]
conquest:alder_wood_beam_quarter_slab[facing=east,layer=3,type=top,waterlogged=false]
conquest:alder_wood_beam_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=true]
conquest:alder_wood_beam_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=false]
conquest:alder_wood_beam_slab[layer=1,type=top,waterlogged=true]
conquest:alder_wood_beam_slab[layer=1,type=top,waterlogged=false]
conquest:alder_wood_beam_slab[layer=1,type=bottom,waterlogged=true]
conquest:alder_wood_beam_slab[layer=1,type=bottom,waterlogged=false]
conquest:alder_wood_beam_slab[layer=2,type=top,waterlogged=true]
conquest:alder_wood_beam_slab[layer=2,type=top,waterlogged=false]
conquest:alder_wood_beam_slab[layer=2,type=bottom,waterlogged=true]
conquest:alder_wood_beam_slab[layer=2,type=bottom,waterlogged=false]
conquest:alder_wood_beam_slab[layer=3,type=top,waterlogged=true]
conquest:alder_wood_beam_slab[layer=3,type=top,waterlogged=false]
conquest:alder_wood_beam_slab[layer=3,type=bottom,waterlogged=true]
conquest:alder_wood_beam_slab[layer=3,type=bottom,waterlogged=false]
conquest:alder_wood_beam_slab[layer=4,type=top,waterlogged=true]
conquest:alder_wood_beam_slab[layer=4,type=top,waterlogged=false]
conquest:alder_wood_beam_slab[layer=4,type=bottom,waterlogged=true]
conquest:alder_wood_beam_slab[layer=4,type=bottom,waterlogged=false]
conquest:alder_wood_beam_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:alder_wood_beam_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:alder_wood_beam_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:alder_wood_beam_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:alder_wood_beam_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:alder_wood_beam_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:alder_wood_beam_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:alder_wood_beam_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:alder_wood_beam_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:alder_wood_beam_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:alder_wood_beam_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:alder_wood_beam_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:alder_wood_beam_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:alder_wood_beam_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:alder_wood_beam_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:alder_wood_beam_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:alder_wood_beam_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:alder_wood_beam_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:alder_wood_beam_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:alder_wood_beam_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:alder_wood_beam_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:alder_wood_beam_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:alder_wood_beam_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:alder_wood_beam_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:alder_wood_beam_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:alder_wood_beam_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:alder_wood_beam_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:alder_wood_beam_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:alder_wood_beam_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:alder_wood_beam_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:alder_wood_beam_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:alder_wood_beam_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:alder_wood_beam_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:alder_wood_beam_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:alder_wood_beam_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:alder_wood_beam_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:alder_wood_beam_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:alder_wood_beam_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:alder_wood_beam_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:alder_wood_beam_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:alder_wood_beam_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:alder_wood_beam_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:alder_wood_beam_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:alder_wood_beam_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:alder_wood_beam_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:alder_wood_beam_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:alder_wood_beam_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:alder_wood_beam_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:alder_wood_beam_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:alder_wood_beam_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:alder_wood_beam_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:alder_wood_beam_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:alder_wood_beam_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:alder_wood_beam_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:alder_wood_beam_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:alder_wood_beam_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:alder_wood_beam_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:alder_wood_beam_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:alder_wood_beam_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:alder_wood_beam_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:alder_wood_beam_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:alder_wood_beam_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:alder_wood_beam_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:alder_wood_beam_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:alder_wood_beam_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:alder_wood_beam_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:alder_wood_beam_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:alder_wood_beam_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:alder_wood_beam_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:alder_wood_beam_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:alder_wood_beam_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:alder_wood_beam_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:alder_wood_beam_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:alder_wood_beam_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:alder_wood_beam_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:alder_wood_beam_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:alder_wood_beam_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:alder_wood_beam_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:alder_wood_beam_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:alder_wood_beam_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:alder_wood_beam_vertical[facing=north,toggle=1]
conquest:alder_wood_beam_vertical[facing=north,toggle=2]
conquest:alder_wood_beam_vertical[facing=north,toggle=3]
conquest:alder_wood_beam_vertical[facing=north,toggle=4]
conquest:alder_wood_beam_vertical[facing=north,toggle=5]
conquest:alder_wood_beam_vertical[facing=north,toggle=6]
conquest:alder_wood_beam_vertical[facing=south,toggle=1]
conquest:alder_wood_beam_vertical[facing=south,toggle=2]
conquest:alder_wood_beam_vertical[facing=south,toggle=3]
conquest:alder_wood_beam_vertical[facing=south,toggle=4]
conquest:alder_wood_beam_vertical[facing=south,toggle=5]
conquest:alder_wood_beam_vertical[facing=south,toggle=6]
conquest:alder_wood_beam_vertical[facing=west,toggle=1]
conquest:alder_wood_beam_vertical[facing=west,toggle=2]
conquest:alder_wood_beam_vertical[facing=west,toggle=3]
conquest:alder_wood_beam_vertical[facing=west,toggle=4]
conquest:alder_wood_beam_vertical[facing=west,toggle=5]
conquest:alder_wood_beam_vertical[facing=west,toggle=6]
conquest:alder_wood_beam_vertical[facing=east,toggle=1]
conquest:alder_wood_beam_vertical[facing=east,toggle=2]
conquest:alder_wood_beam_vertical[facing=east,toggle=3]
conquest:alder_wood_beam_vertical[facing=east,toggle=4]
conquest:alder_wood_beam_vertical[facing=east,toggle=5]
conquest:alder_wood_beam_vertical[facing=east,toggle=6]
conquest:alder_wood_beam_vertical_corner[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:alder_wood_beam_vertical_corner[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:alder_wood_beam_vertical_corner[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:alder_wood_beam_vertical_corner[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:alder_wood_beam_vertical_corner[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:alder_wood_beam_vertical_corner[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:alder_wood_beam_vertical_corner[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:alder_wood_beam_vertical_corner[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:alder_wood_beam_vertical_corner[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:alder_wood_beam_vertical_corner[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:alder_wood_beam_vertical_corner[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:alder_wood_beam_vertical_corner[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:alder_wood_beam_vertical_corner[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:alder_wood_beam_vertical_corner[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:alder_wood_beam_vertical_corner[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:alder_wood_beam_vertical_corner[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:alder_wood_beam_vertical_corner[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:alder_wood_beam_vertical_corner[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:alder_wood_beam_vertical_corner[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:alder_wood_beam_vertical_corner[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:alder_wood_beam_vertical_corner[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:alder_wood_beam_vertical_corner[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:alder_wood_beam_vertical_corner[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:alder_wood_beam_vertical_corner[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:alder_wood_beam_vertical_corner[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:alder_wood_beam_vertical_corner[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:alder_wood_beam_vertical_corner[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:alder_wood_beam_vertical_corner[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:alder_wood_beam_vertical_corner[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:alder_wood_beam_vertical_corner[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:alder_wood_beam_vertical_corner[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:alder_wood_beam_vertical_corner[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:alder_wood_beam_vertical_corner[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:alder_wood_beam_vertical_corner[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:alder_wood_beam_vertical_corner[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:alder_wood_beam_vertical_corner[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:alder_wood_beam_vertical_corner[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:alder_wood_beam_vertical_corner[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:alder_wood_beam_vertical_corner[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:alder_wood_beam_vertical_corner[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:alder_wood_beam_vertical_corner[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:alder_wood_beam_vertical_corner[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:alder_wood_beam_vertical_corner[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:alder_wood_beam_vertical_corner[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:alder_wood_beam_vertical_corner[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:alder_wood_beam_vertical_corner[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:alder_wood_beam_vertical_corner[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:alder_wood_beam_vertical_corner[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:alder_wood_beam_vertical_corner[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:alder_wood_beam_vertical_corner[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:alder_wood_beam_vertical_corner[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:alder_wood_beam_vertical_corner[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:alder_wood_beam_vertical_corner[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:alder_wood_beam_vertical_corner[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:alder_wood_beam_vertical_corner[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:alder_wood_beam_vertical_corner[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:alder_wood_beam_vertical_corner[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:alder_wood_beam_vertical_corner[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:alder_wood_beam_vertical_corner[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:alder_wood_beam_vertical_corner[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:alder_wood_beam_vertical_corner[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:alder_wood_beam_vertical_corner[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:alder_wood_beam_vertical_corner[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:alder_wood_beam_vertical_corner[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:alder_wood_beam_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:alder_wood_beam_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:alder_wood_beam_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:alder_wood_beam_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:alder_wood_beam_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:alder_wood_beam_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:alder_wood_beam_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:alder_wood_beam_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:alder_wood_beam_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:alder_wood_beam_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:alder_wood_beam_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:alder_wood_beam_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:alder_wood_beam_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:alder_wood_beam_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:alder_wood_beam_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:alder_wood_beam_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:alder_wood_beam_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:alder_wood_beam_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:alder_wood_beam_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:alder_wood_beam_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:alder_wood_beam_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:alder_wood_beam_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:alder_wood_beam_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:alder_wood_beam_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:alder_wood_beam_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:alder_wood_beam_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:alder_wood_beam_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:alder_wood_beam_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:alder_wood_beam_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:alder_wood_beam_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:alder_wood_beam_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:alder_wood_beam_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:alder_wood_beam_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:alder_wood_beam_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:alder_wood_beam_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:alder_wood_beam_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:alder_wood_beam_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:alder_wood_beam_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:alder_wood_beam_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:alder_wood_beam_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:alder_wood_beam_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:alder_wood_beam_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:alder_wood_beam_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:alder_wood_beam_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:alder_wood_beam_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:alder_wood_beam_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:alder_wood_beam_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:alder_wood_beam_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:alder_wood_beam_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:alder_wood_beam_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:alder_wood_beam_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:alder_wood_beam_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:alder_wood_beam_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:alder_wood_beam_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:alder_wood_beam_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:alder_wood_beam_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:alder_wood_beam_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:alder_wood_beam_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:alder_wood_beam_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:alder_wood_beam_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:alder_wood_beam_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:alder_wood_beam_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:alder_wood_beam_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:alder_wood_beam_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:alder_wood_beam_vertical_quarter[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:alder_wood_beam_vertical_quarter[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:alder_wood_beam_vertical_quarter[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:alder_wood_beam_vertical_quarter[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:alder_wood_beam_vertical_quarter[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:alder_wood_beam_vertical_quarter[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:alder_wood_beam_vertical_quarter[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:alder_wood_beam_vertical_quarter[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:alder_wood_beam_vertical_quarter[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:alder_wood_beam_vertical_quarter[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:alder_wood_beam_vertical_quarter[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:alder_wood_beam_vertical_quarter[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:alder_wood_beam_vertical_quarter[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:alder_wood_beam_vertical_quarter[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:alder_wood_beam_vertical_quarter[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:alder_wood_beam_vertical_quarter[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:alder_wood_beam_vertical_quarter[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:alder_wood_beam_vertical_quarter[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:alder_wood_beam_vertical_quarter[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:alder_wood_beam_vertical_quarter[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:alder_wood_beam_vertical_quarter[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:alder_wood_beam_vertical_quarter[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:alder_wood_beam_vertical_quarter[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:alder_wood_beam_vertical_quarter[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:alder_wood_beam_vertical_quarter[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:alder_wood_beam_vertical_quarter[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:alder_wood_beam_vertical_quarter[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:alder_wood_beam_vertical_quarter[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:alder_wood_beam_vertical_quarter[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:alder_wood_beam_vertical_quarter[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:alder_wood_beam_vertical_quarter[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:alder_wood_beam_vertical_quarter[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:alder_wood_beam_vertical_quarter[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:alder_wood_beam_vertical_quarter[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:alder_wood_beam_vertical_quarter[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:alder_wood_beam_vertical_quarter[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:alder_wood_beam_vertical_quarter[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:alder_wood_beam_vertical_quarter[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:alder_wood_beam_vertical_quarter[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:alder_wood_beam_vertical_quarter[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:alder_wood_beam_vertical_quarter[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:alder_wood_beam_vertical_quarter[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:alder_wood_beam_vertical_quarter[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:alder_wood_beam_vertical_quarter[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:alder_wood_beam_vertical_quarter[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:alder_wood_beam_vertical_quarter[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:alder_wood_beam_vertical_quarter[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:alder_wood_beam_vertical_quarter[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:alder_wood_beam_vertical_quarter[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:alder_wood_beam_vertical_quarter[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:alder_wood_beam_vertical_quarter[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:alder_wood_beam_vertical_quarter[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:alder_wood_beam_vertical_quarter[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:alder_wood_beam_vertical_quarter[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:alder_wood_beam_vertical_quarter[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:alder_wood_beam_vertical_quarter[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:alder_wood_beam_vertical_quarter[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:alder_wood_beam_vertical_quarter[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:alder_wood_beam_vertical_quarter[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:alder_wood_beam_vertical_quarter[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:alder_wood_beam_vertical_quarter[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:alder_wood_beam_vertical_quarter[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:alder_wood_beam_vertical_quarter[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:alder_wood_beam_vertical_quarter[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:alder_wood_beam_vertical_slab[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:alder_wood_beam_vertical_slab[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:alder_wood_beam_vertical_slab[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:alder_wood_beam_vertical_slab[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:alder_wood_beam_vertical_slab[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:alder_wood_beam_vertical_slab[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:alder_wood_beam_vertical_slab[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:alder_wood_beam_vertical_slab[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:alder_wood_beam_vertical_slab[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:alder_wood_beam_vertical_slab[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:alder_wood_beam_vertical_slab[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:alder_wood_beam_vertical_slab[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:alder_wood_beam_vertical_slab[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:alder_wood_beam_vertical_slab[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:alder_wood_beam_vertical_slab[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:alder_wood_beam_vertical_slab[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:alder_wood_beam_vertical_slab[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:alder_wood_beam_vertical_slab[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:alder_wood_beam_vertical_slab[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:alder_wood_beam_vertical_slab[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:alder_wood_beam_vertical_slab[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:alder_wood_beam_vertical_slab[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:alder_wood_beam_vertical_slab[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:alder_wood_beam_vertical_slab[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:alder_wood_beam_vertical_slab[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:alder_wood_beam_vertical_slab[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:alder_wood_beam_vertical_slab[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:alder_wood_beam_vertical_slab[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:alder_wood_beam_vertical_slab[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:alder_wood_beam_vertical_slab[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:alder_wood_beam_vertical_slab[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:alder_wood_beam_vertical_slab[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:alder_wood_beam_vertical_slab[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:alder_wood_beam_vertical_slab[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:alder_wood_beam_vertical_slab[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:alder_wood_beam_vertical_slab[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:alder_wood_beam_vertical_slab[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:alder_wood_beam_vertical_slab[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:alder_wood_beam_vertical_slab[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:alder_wood_beam_vertical_slab[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:alder_wood_beam_vertical_slab[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:alder_wood_beam_vertical_slab[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:alder_wood_beam_vertical_slab[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:alder_wood_beam_vertical_slab[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:alder_wood_beam_vertical_slab[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:alder_wood_beam_vertical_slab[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:alder_wood_beam_vertical_slab[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:alder_wood_beam_vertical_slab[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:alder_wood_beam_vertical_slab[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:alder_wood_beam_vertical_slab[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:alder_wood_beam_vertical_slab[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:alder_wood_beam_vertical_slab[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:alder_wood_beam_vertical_slab[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:alder_wood_beam_vertical_slab[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:alder_wood_beam_vertical_slab[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:alder_wood_beam_vertical_slab[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:alder_wood_beam_vertical_slab[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:alder_wood_beam_vertical_slab[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:alder_wood_beam_vertical_slab[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:alder_wood_beam_vertical_slab[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:alder_wood_beam_vertical_slab[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:alder_wood_beam_vertical_slab[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:alder_wood_beam_vertical_slab[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:alder_wood_beam_vertical_slab[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:alder_wood_beam_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:alder_wood_beam_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:alder_wood_beam_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:alder_wood_beam_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:alder_wood_beam_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:alder_wood_beam_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:alder_wood_beam_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:alder_wood_beam_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:alder_wood_beam_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:alder_wood_beam_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:alder_wood_beam_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:alder_wood_beam_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:alder_wood_beam_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:alder_wood_beam_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:alder_wood_beam_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:alder_wood_beam_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:alder_wood_beam_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:alder_wood_beam_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:alder_wood_beam_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:alder_wood_beam_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:alder_wood_beam_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:alder_wood_beam_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:alder_wood_beam_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:alder_wood_beam_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:alder_wood_beam_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:alder_wood_beam_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:alder_wood_beam_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:alder_wood_beam_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:alder_wood_beam_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:alder_wood_beam_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:alder_wood_beam_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:alder_wood_beam_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:alder_wood_beam_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:alder_wood_beam_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:alder_wood_beam_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:alder_wood_beam_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:alder_wood_beam_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:alder_wood_beam_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:alder_wood_beam_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:alder_wood_beam_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:alder_wood_beam_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:alder_wood_beam_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:alder_wood_beam_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:alder_wood_beam_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:alder_wood_beam_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:alder_wood_beam_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:alder_wood_beam_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:alder_wood_beam_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:alder_wood_beam_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:alder_wood_beam_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:alder_wood_beam_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:alder_wood_beam_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:alder_wood_beam_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:alder_wood_beam_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:alder_wood_beam_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:alder_wood_beam_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:alder_wood_beam_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:alder_wood_beam_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:alder_wood_beam_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:alder_wood_beam_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:alder_wood_beam_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:alder_wood_beam_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:alder_wood_beam_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:alder_wood_beam_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:alder_wood_beam_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:alder_wood_beam_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:alder_wood_beam_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:alder_wood_beam_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:alder_wood_beam_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:alder_wood_beam_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:alder_wood_beam_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:alder_wood_beam_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:alder_wood_beam_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:alder_wood_beam_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:alder_wood_beam_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:alder_wood_beam_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:alder_wood_beam_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:alder_wood_beam_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:alder_wood_beam_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:alder_wood_beam_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:alder_wood_beam_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:alder_wood_beam_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:alder_wood_beam_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:alder_wood_beam_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:alder_wood_beam_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:alder_wood_beam_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:alder_wood_beam_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:alder_wood_beam_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:alder_wood_beam_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:alder_wood_beam_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:alder_wood_beam_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:alder_wood_beam_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:alder_wood_beam_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:alder_wood_beam_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:alder_wood_beam_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:alder_wood_beam_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:alder_wood_beam_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:alder_wood_beam_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:alder_wood_beam_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:alder_wood_beam_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:alder_wood_beam_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:alder_wood_beam_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:alder_wood_beam_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:alder_wood_beam_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:alder_wood_beam_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:alder_wood_beam_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:alder_wood_beam_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:alder_wood_beam_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:alder_wood_beam_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:alder_wood_beam_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:alder_wood_beam_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:alder_wood_beam_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:alder_wood_beam_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:alder_wood_beam_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:alder_wood_beam_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:alder_wood_beam_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:alder_wood_beam_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:alder_wood_beam_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:alder_wood_beam_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:alder_wood_beam_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:alder_wood_beam_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:alder_wood_beam_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:alder_wood_beam_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:alder_wood_beam_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:alder_wood_beam_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:alder_wood_beam_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:alder_wood_beam_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:alder_wood_beam_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:alder_wood_beam_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:alder_wood_beam_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:alder_wood_beam_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:alder_wood_beam_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:alder_wood_beam_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:alder_wood_beam_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:alder_wood_beam_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:alder_wood_beam_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:alder_wood_beam_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:alder_wood_beam_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:alder_wood_beam_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:alder_wood_beam_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:alder_wood_beam_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:alder_wood_beam_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:alder_wood_beam_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:alder_wood_beam_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:alder_wood_beam_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:alder_wood_beam_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:alder_wood_beam_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:alder_wood_beam_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:alder_wood_beam_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:alder_wood_beam_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:alder_wood_beam_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:alder_wood_beam_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:alder_wood_beam_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:alder_wood_beam_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:alder_wood_beam_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:alder_wood_beam_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:alder_wood_beam_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:alder_wood_beam_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:alder_wood_beam_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:alder_wood_beam_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:alder_wood_beam_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:alder_wood_beam_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:alder_wood_beam_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:alder_wood_beam_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:alder_wood_beam_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:alder_wood_beam_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:alder_wood_beam_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:alder_wood_beam_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:alder_wood_beam_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:alder_wood_beam_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:alder_wood_beam_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:alder_wood_beam_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:alder_wood_beam_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:alder_wood_beam_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:alder_wood_beam_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:alder_wood_beam_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:alder_wood_beam_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:alder_wood_beam_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:alder_wood_beam_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:alder_wood_beam_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:alder_wood_beam_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:alder_wood_beam_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:alder_wood_beam_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:alder_wood_beam_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:alder_wood_beam_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:alder_wood_beam_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:alder_wood_beam_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:alder_wood_beam_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:alder_wood_beam_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:alder_wood_beam_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:alder_wood_beam_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:alder_wood_beam_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:alder_wood_beam_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:alder_wood_beam_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:alder_wood_beam_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:alder_wood_beam_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:alder_wood_beam_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:alder_wood_beam_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:alder_wood_beam_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:alder_wood_beam_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:alder_wood_beam_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:alder_wood_beam_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:alder_wood_beam_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:alder_wood_beam_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:alder_wood_beam_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:alder_wood_beam_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:alder_wood_beam_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:alder_wood_beam_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:alder_wood_beam_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:alder_wood_beam_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:alder_wood_beam_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:alder_wood_beam_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:alder_wood_beam_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:alder_wood_beam_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:alder_wood_beam_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:alder_wood_beam_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:alder_wood_beam_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:alder_wood_beam_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:alder_wood_beam_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:alder_wood_beam_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:alder_wood_beam_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:alder_wood_beam_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:alder_wood_beam_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:alder_wood_beam_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:alder_wood_beam_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:alder_wood_beam_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:alder_wood_beam_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:alder_wood_beam_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:alder_wood_beam_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:alder_wood_beam_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:alder_wood_beam_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:alder_wood_beam_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:alder_wood_beam_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:alder_wood_beam_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:alder_wood_beam_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:alder_wood_beam_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:alder_wood_beam_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:alder_wood_beam_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:alder_wood_beam_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:alder_wood_beam_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:alder_wood_beam_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:alder_wood_beam_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:alder_wood_beam_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:alder_wood_beam_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:alder_wood_beam_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:alder_wood_beam_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:alder_wood_beam_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:alder_wood_beam_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:alder_wood_beam_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:alder_wood_beam_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:alder_wood_beam_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:alder_wood_beam_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:alder_wood_beam_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:alder_wood_beam_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:alder_wood_beam_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:alder_wood_beam_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:alder_wood_beam_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:alder_wood_beam_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:alder_wood_beam_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:alder_wood_beam_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:alder_wood_beam_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:alder_wood_beam_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:alder_wood_beam_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:alder_wood_beam_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:alder_wood_beam_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:alder_wood_beam_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:alder_wood_beam_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:alder_wood_beam_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:alder_wood_beam_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:alder_wood_beam_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:alder_wood_beam_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:alder_wood_beam_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:alder_wood_beam_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:alder_wood_beam_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:alder_wood_beam_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:alder_wood_beam_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:alder_wood_beam_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:alder_wood_beam_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:alder_wood_beam_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:alder_wood_beam_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:alder_wood_beam_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:alder_wood_beam_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:alder_wood_beam_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:alder_wood_beam_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:alder_wood_beam_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:alder_wood_beam_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:alder_wood_beam_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:alder_wood_beam_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:alder_wood_beam_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:alder_wood_beam_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:alder_wood_beam_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:alder_wood_beam_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:alder_wood_beam_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:alder_wood_beam_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:alder_wood_beam_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:alder_wood_beam_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:alder_wood_beam_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:alder_wood_beam_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:alder_wood_beam_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:alder_wood_beam_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:alder_wood_beam_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:alder_wood_beam_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:alder_wood_beam_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:alder_wood_beam_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:alder_wood_beam_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:alder_wood_beam_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:alder_wood_beam_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:alder_wood_beam_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:alder_wood_beam_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:alder_wood_beam_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:alder_wood_beam_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:alder_wood_beam_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:alder_wood_beam_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:alder_wood_beam_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:alder_wood_beam_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:alder_wood_beam_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:alder_wood_beam_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:alder_wood_beam_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:alder_wood_beam_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:alder_wood_beam_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:alder_wood_beam_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:alder_wood_beam_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:alder_wood_beam_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:alder_wood_beam_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:alder_wood_plank_balustrade[axis=x,waterlogged=true]
conquest:alder_wood_plank_balustrade[axis=x,waterlogged=false]
conquest:alder_wood_plank_balustrade[axis=y,waterlogged=true]
conquest:alder_wood_plank_balustrade[axis=y,waterlogged=false]
conquest:alder_wood_plank_balustrade[axis=z,waterlogged=true]
conquest:alder_wood_plank_balustrade[axis=z,waterlogged=false]
conquest:alder_wood_plank_boards[facing=north,type=top,waterlogged=true]
conquest:alder_wood_plank_boards[facing=north,type=top,waterlogged=false]
conquest:alder_wood_plank_boards[facing=north,type=bottom,waterlogged=true]
conquest:alder_wood_plank_boards[facing=north,type=bottom,waterlogged=false]
conquest:alder_wood_plank_boards[facing=south,type=top,waterlogged=true]
conquest:alder_wood_plank_boards[facing=south,type=top,waterlogged=false]
conquest:alder_wood_plank_boards[facing=south,type=bottom,waterlogged=true]
conquest:alder_wood_plank_boards[facing=south,type=bottom,waterlogged=false]
conquest:alder_wood_plank_boards[facing=west,type=top,waterlogged=true]
conquest:alder_wood_plank_boards[facing=west,type=top,waterlogged=false]
conquest:alder_wood_plank_boards[facing=west,type=bottom,waterlogged=true]
conquest:alder_wood_plank_boards[facing=west,type=bottom,waterlogged=false]
conquest:alder_wood_plank_boards[facing=east,type=top,waterlogged=true]
conquest:alder_wood_plank_boards[facing=east,type=top,waterlogged=false]
conquest:alder_wood_plank_boards[facing=east,type=bottom,waterlogged=true]
conquest:alder_wood_plank_boards[facing=east,type=bottom,waterlogged=false]
conquest:alder_wood_plank_capital[facing=flat,type=top,waterlogged=true]
conquest:alder_wood_plank_capital[facing=flat,type=top,waterlogged=false]
conquest:alder_wood_plank_capital[facing=flat,type=bottom,waterlogged=true]
conquest:alder_wood_plank_capital[facing=flat,type=bottom,waterlogged=false]
conquest:alder_wood_plank_capital[facing=north,type=top,waterlogged=true]
conquest:alder_wood_plank_capital[facing=north,type=top,waterlogged=false]
conquest:alder_wood_plank_capital[facing=north,type=bottom,waterlogged=true]
conquest:alder_wood_plank_capital[facing=north,type=bottom,waterlogged=false]
conquest:alder_wood_plank_capital[facing=south,type=top,waterlogged=true]
conquest:alder_wood_plank_capital[facing=south,type=top,waterlogged=false]
conquest:alder_wood_plank_capital[facing=south,type=bottom,waterlogged=true]
conquest:alder_wood_plank_capital[facing=south,type=bottom,waterlogged=false]
conquest:alder_wood_plank_capital[facing=east,type=top,waterlogged=true]
conquest:alder_wood_plank_capital[facing=east,type=top,waterlogged=false]
conquest:alder_wood_plank_capital[facing=east,type=bottom,waterlogged=true]
conquest:alder_wood_plank_capital[facing=east,type=bottom,waterlogged=false]
conquest:alder_wood_plank_capital[facing=west,type=top,waterlogged=true]
conquest:alder_wood_plank_capital[facing=west,type=top,waterlogged=false]
conquest:alder_wood_plank_capital[facing=west,type=bottom,waterlogged=true]
conquest:alder_wood_plank_capital[facing=west,type=bottom,waterlogged=false]
conquest:alder_wood_plank_corner_slab[facing=north,type=top,waterlogged=true]
conquest:alder_wood_plank_corner_slab[facing=north,type=top,waterlogged=false]
conquest:alder_wood_plank_corner_slab[facing=north,type=bottom,waterlogged=true]
conquest:alder_wood_plank_corner_slab[facing=north,type=bottom,waterlogged=false]
conquest:alder_wood_plank_corner_slab[facing=south,type=top,waterlogged=true]
conquest:alder_wood_plank_corner_slab[facing=south,type=top,waterlogged=false]
conquest:alder_wood_plank_corner_slab[facing=south,type=bottom,waterlogged=true]
conquest:alder_wood_plank_corner_slab[facing=south,type=bottom,waterlogged=false]
conquest:alder_wood_plank_corner_slab[facing=west,type=top,waterlogged=true]
conquest:alder_wood_plank_corner_slab[facing=west,type=top,waterlogged=false]
conquest:alder_wood_plank_corner_slab[facing=west,type=bottom,waterlogged=true]
conquest:alder_wood_plank_corner_slab[facing=west,type=bottom,waterlogged=false]
conquest:alder_wood_plank_corner_slab[facing=east,type=top,waterlogged=true]
conquest:alder_wood_plank_corner_slab[facing=east,type=top,waterlogged=false]
conquest:alder_wood_plank_corner_slab[facing=east,type=bottom,waterlogged=true]
conquest:alder_wood_plank_corner_slab[facing=east,type=bottom,waterlogged=false]
conquest:alder_wood_plank_eighth_slab[facing=north,type=top,waterlogged=true]
conquest:alder_wood_plank_eighth_slab[facing=north,type=top,waterlogged=false]
conquest:alder_wood_plank_eighth_slab[facing=north,type=bottom,waterlogged=true]
conquest:alder_wood_plank_eighth_slab[facing=north,type=bottom,waterlogged=false]
conquest:alder_wood_plank_eighth_slab[facing=south,type=top,waterlogged=true]
conquest:alder_wood_plank_eighth_slab[facing=south,type=top,waterlogged=false]
conquest:alder_wood_plank_eighth_slab[facing=south,type=bottom,waterlogged=true]
conquest:alder_wood_plank_eighth_slab[facing=south,type=bottom,waterlogged=false]
conquest:alder_wood_plank_eighth_slab[facing=west,type=top,waterlogged=true]
conquest:alder_wood_plank_eighth_slab[facing=west,type=top,waterlogged=false]
conquest:alder_wood_plank_eighth_slab[facing=west,type=bottom,waterlogged=true]
conquest:alder_wood_plank_eighth_slab[facing=west,type=bottom,waterlogged=false]
conquest:alder_wood_plank_eighth_slab[facing=east,type=top,waterlogged=true]
conquest:alder_wood_plank_eighth_slab[facing=east,type=top,waterlogged=false]
conquest:alder_wood_plank_eighth_slab[facing=east,type=bottom,waterlogged=true]
conquest:alder_wood_plank_eighth_slab[facing=east,type=bottom,waterlogged=false]
conquest:alder_wood_plank_pillar[layer=1,waterlogged=true]
conquest:alder_wood_plank_pillar[layer=1,waterlogged=false]
conquest:alder_wood_plank_pillar[layer=2,waterlogged=true]
conquest:alder_wood_plank_pillar[layer=2,waterlogged=false]
conquest:alder_wood_plank_pillar[layer=3,waterlogged=true]
conquest:alder_wood_plank_pillar[layer=3,waterlogged=false]
conquest:alder_wood_plank_quarter_slab[facing=north,layer=1,type=top,waterlogged=true]
conquest:alder_wood_plank_quarter_slab[facing=north,layer=1,type=top,waterlogged=false]
conquest:alder_wood_plank_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=true]
conquest:alder_wood_plank_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=false]
conquest:alder_wood_plank_quarter_slab[facing=north,layer=2,type=top,waterlogged=true]
conquest:alder_wood_plank_quarter_slab[facing=north,layer=2,type=top,waterlogged=false]
conquest:alder_wood_plank_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=true]
conquest:alder_wood_plank_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=false]
conquest:alder_wood_plank_quarter_slab[facing=north,layer=3,type=top,waterlogged=true]
conquest:alder_wood_plank_quarter_slab[facing=north,layer=3,type=top,waterlogged=false]
conquest:alder_wood_plank_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=true]
conquest:alder_wood_plank_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=false]
conquest:alder_wood_plank_quarter_slab[facing=south,layer=1,type=top,waterlogged=true]
conquest:alder_wood_plank_quarter_slab[facing=south,layer=1,type=top,waterlogged=false]
conquest:alder_wood_plank_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=true]
conquest:alder_wood_plank_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=false]
conquest:alder_wood_plank_quarter_slab[facing=south,layer=2,type=top,waterlogged=true]
conquest:alder_wood_plank_quarter_slab[facing=south,layer=2,type=top,waterlogged=false]
conquest:alder_wood_plank_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=true]
conquest:alder_wood_plank_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=false]
conquest:alder_wood_plank_quarter_slab[facing=south,layer=3,type=top,waterlogged=true]
conquest:alder_wood_plank_quarter_slab[facing=south,layer=3,type=top,waterlogged=false]
conquest:alder_wood_plank_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=true]
conquest:alder_wood_plank_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=false]
conquest:alder_wood_plank_quarter_slab[facing=west,layer=1,type=top,waterlogged=true]
conquest:alder_wood_plank_quarter_slab[facing=west,layer=1,type=top,waterlogged=false]
conquest:alder_wood_plank_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=true]
conquest:alder_wood_plank_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=false]
conquest:alder_wood_plank_quarter_slab[facing=west,layer=2,type=top,waterlogged=true]
conquest:alder_wood_plank_quarter_slab[facing=west,layer=2,type=top,waterlogged=false]
conquest:alder_wood_plank_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=true]
conquest:alder_wood_plank_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=false]
conquest:alder_wood_plank_quarter_slab[facing=west,layer=3,type=top,waterlogged=true]
conquest:alder_wood_plank_quarter_slab[facing=west,layer=3,type=top,waterlogged=false]
conquest:alder_wood_plank_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=true]
conquest:alder_wood_plank_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=false]
conquest:alder_wood_plank_quarter_slab[facing=east,layer=1,type=top,waterlogged=true]
conquest:alder_wood_plank_quarter_slab[facing=east,layer=1,type=top,waterlogged=false]
conquest:alder_wood_plank_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=true]
conquest:alder_wood_plank_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=false]
conquest:alder_wood_plank_quarter_slab[facing=east,layer=2,type=top,waterlogged=true]
conquest:alder_wood_plank_quarter_slab[facing=east,layer=2,type=top,waterlogged=false]
conquest:alder_wood_plank_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=true]
conquest:alder_wood_plank_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=false]
conquest:alder_wood_plank_quarter_slab[facing=east,layer=3,type=top,waterlogged=true]
conquest:alder_wood_plank_quarter_slab[facing=east,layer=3,type=top,waterlogged=false]
conquest:alder_wood_plank_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=true]
conquest:alder_wood_plank_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=false]
conquest:alder_wood_plank_slab[layer=1,type=top,waterlogged=true]
conquest:alder_wood_plank_slab[layer=1,type=top,waterlogged=false]
conquest:alder_wood_plank_slab[layer=1,type=bottom,waterlogged=true]
conquest:alder_wood_plank_slab[layer=1,type=bottom,waterlogged=false]
conquest:alder_wood_plank_slab[layer=2,type=top,waterlogged=true]
conquest:alder_wood_plank_slab[layer=2,type=top,waterlogged=false]
conquest:alder_wood_plank_slab[layer=2,type=bottom,waterlogged=true]
conquest:alder_wood_plank_slab[layer=2,type=bottom,waterlogged=false]
conquest:alder_wood_plank_slab[layer=3,type=top,waterlogged=true]
conquest:alder_wood_plank_slab[layer=3,type=top,waterlogged=false]
conquest:alder_wood_plank_slab[layer=3,type=bottom,waterlogged=true]
conquest:alder_wood_plank_slab[layer=3,type=bottom,waterlogged=false]
conquest:alder_wood_plank_slab[layer=4,type=top,waterlogged=true]
conquest:alder_wood_plank_slab[layer=4,type=top,waterlogged=false]
conquest:alder_wood_plank_slab[layer=4,type=bottom,waterlogged=true]
conquest:alder_wood_plank_slab[layer=4,type=bottom,waterlogged=false]
conquest:alder_wood_plank_small_window[down=true,up=true,waterlogged=true]
conquest:alder_wood_plank_small_window[down=true,up=true,waterlogged=false]
conquest:alder_wood_plank_small_window[down=true,up=false,waterlogged=true]
conquest:alder_wood_plank_small_window[down=true,up=false,waterlogged=false]
conquest:alder_wood_plank_small_window[down=false,up=true,waterlogged=true]
conquest:alder_wood_plank_small_window[down=false,up=true,waterlogged=false]
conquest:alder_wood_plank_small_window[down=false,up=false,waterlogged=true]
conquest:alder_wood_plank_small_window[down=false,up=false,waterlogged=false]
conquest:alder_wood_plank_small_window_half[down=true,facing=north,up=true,waterlogged=true]
conquest:alder_wood_plank_small_window_half[down=true,facing=north,up=true,waterlogged=false]
conquest:alder_wood_plank_small_window_half[down=true,facing=north,up=false,waterlogged=true]
conquest:alder_wood_plank_small_window_half[down=true,facing=north,up=false,waterlogged=false]
conquest:alder_wood_plank_small_window_half[down=true,facing=south,up=true,waterlogged=true]
conquest:alder_wood_plank_small_window_half[down=true,facing=south,up=true,waterlogged=false]
conquest:alder_wood_plank_small_window_half[down=true,facing=south,up=false,waterlogged=true]
conquest:alder_wood_plank_small_window_half[down=true,facing=south,up=false,waterlogged=false]
conquest:alder_wood_plank_small_window_half[down=true,facing=west,up=true,waterlogged=true]
conquest:alder_wood_plank_small_window_half[down=true,facing=west,up=true,waterlogged=false]
conquest:alder_wood_plank_small_window_half[down=true,facing=west,up=false,waterlogged=true]
conquest:alder_wood_plank_small_window_half[down=true,facing=west,up=false,waterlogged=false]
conquest:alder_wood_plank_small_window_half[down=true,facing=east,up=true,waterlogged=true]
conquest:alder_wood_plank_small_window_half[down=true,facing=east,up=true,waterlogged=false]
conquest:alder_wood_plank_small_window_half[down=true,facing=east,up=false,waterlogged=true]
conquest:alder_wood_plank_small_window_half[down=true,facing=east,up=false,waterlogged=false]
conquest:alder_wood_plank_small_window_half[down=false,facing=north,up=true,waterlogged=true]
conquest:alder_wood_plank_small_window_half[down=false,facing=north,up=true,waterlogged=false]
conquest:alder_wood_plank_small_window_half[down=false,facing=north,up=false,waterlogged=true]
conquest:alder_wood_plank_small_window_half[down=false,facing=north,up=false,waterlogged=false]
conquest:alder_wood_plank_small_window_half[down=false,facing=south,up=true,waterlogged=true]
conquest:alder_wood_plank_small_window_half[down=false,facing=south,up=true,waterlogged=false]
conquest:alder_wood_plank_small_window_half[down=false,facing=south,up=false,waterlogged=true]
conquest:alder_wood_plank_small_window_half[down=false,facing=south,up=false,waterlogged=false]
conquest:alder_wood_plank_small_window_half[down=false,facing=west,up=true,waterlogged=true]
conquest:alder_wood_plank_small_window_half[down=false,facing=west,up=true,waterlogged=false]
conquest:alder_wood_plank_small_window_half[down=false,facing=west,up=false,waterlogged=true]
conquest:alder_wood_plank_small_window_half[down=false,facing=west,up=false,waterlogged=false]
conquest:alder_wood_plank_small_window_half[down=false,facing=east,up=true,waterlogged=true]
conquest:alder_wood_plank_small_window_half[down=false,facing=east,up=true,waterlogged=false]
conquest:alder_wood_plank_small_window_half[down=false,facing=east,up=false,waterlogged=true]
conquest:alder_wood_plank_small_window_half[down=false,facing=east,up=false,waterlogged=false]
conquest:alder_wood_plank_sphere[type=egg,waterlogged=true]
conquest:alder_wood_plank_sphere[type=egg,waterlogged=false]
conquest:alder_wood_plank_sphere[type=small,waterlogged=true]
conquest:alder_wood_plank_sphere[type=small,waterlogged=false]
conquest:alder_wood_plank_sphere[type=large,waterlogged=true]
conquest:alder_wood_plank_sphere[type=large,waterlogged=false]
conquest:alder_wood_plank_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:alder_wood_plank_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:alder_wood_plank_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:alder_wood_plank_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:alder_wood_plank_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:alder_wood_plank_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:alder_wood_plank_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:alder_wood_plank_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:alder_wood_plank_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:alder_wood_plank_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:alder_wood_plank_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:alder_wood_plank_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:alder_wood_plank_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:alder_wood_plank_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:alder_wood_plank_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:alder_wood_plank_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:alder_wood_plank_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:alder_wood_plank_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:alder_wood_plank_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:alder_wood_plank_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:alder_wood_plank_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:alder_wood_plank_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:alder_wood_plank_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:alder_wood_plank_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:alder_wood_plank_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:alder_wood_plank_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:alder_wood_plank_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:alder_wood_plank_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:alder_wood_plank_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:alder_wood_plank_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:alder_wood_plank_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:alder_wood_plank_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:alder_wood_plank_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:alder_wood_plank_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:alder_wood_plank_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:alder_wood_plank_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:alder_wood_plank_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:alder_wood_plank_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:alder_wood_plank_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:alder_wood_plank_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:alder_wood_plank_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:alder_wood_plank_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:alder_wood_plank_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:alder_wood_plank_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:alder_wood_plank_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:alder_wood_plank_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:alder_wood_plank_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:alder_wood_plank_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:alder_wood_plank_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:alder_wood_plank_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:alder_wood_plank_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:alder_wood_plank_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:alder_wood_plank_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:alder_wood_plank_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:alder_wood_plank_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:alder_wood_plank_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:alder_wood_plank_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:alder_wood_plank_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:alder_wood_plank_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:alder_wood_plank_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:alder_wood_plank_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:alder_wood_plank_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:alder_wood_plank_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:alder_wood_plank_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:alder_wood_plank_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:alder_wood_plank_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:alder_wood_plank_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:alder_wood_plank_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:alder_wood_plank_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:alder_wood_plank_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:alder_wood_plank_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:alder_wood_plank_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:alder_wood_plank_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:alder_wood_plank_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:alder_wood_plank_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:alder_wood_plank_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:alder_wood_plank_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:alder_wood_plank_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:alder_wood_plank_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:alder_wood_plank_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:alder_wood_plank_vertical_corner[facing=north,layer=1,waterlogged=true]
conquest:alder_wood_plank_vertical_corner[facing=north,layer=1,waterlogged=false]
conquest:alder_wood_plank_vertical_corner[facing=north,layer=2,waterlogged=true]
conquest:alder_wood_plank_vertical_corner[facing=north,layer=2,waterlogged=false]
conquest:alder_wood_plank_vertical_corner[facing=north,layer=3,waterlogged=true]
conquest:alder_wood_plank_vertical_corner[facing=north,layer=3,waterlogged=false]
conquest:alder_wood_plank_vertical_corner[facing=north,layer=4,waterlogged=true]
conquest:alder_wood_plank_vertical_corner[facing=north,layer=4,waterlogged=false]
conquest:alder_wood_plank_vertical_corner[facing=south,layer=1,waterlogged=true]
conquest:alder_wood_plank_vertical_corner[facing=south,layer=1,waterlogged=false]
conquest:alder_wood_plank_vertical_corner[facing=south,layer=2,waterlogged=true]
conquest:alder_wood_plank_vertical_corner[facing=south,layer=2,waterlogged=false]
conquest:alder_wood_plank_vertical_corner[facing=south,layer=3,waterlogged=true]
conquest:alder_wood_plank_vertical_corner[facing=south,layer=3,waterlogged=false]
conquest:alder_wood_plank_vertical_corner[facing=south,layer=4,waterlogged=true]
conquest:alder_wood_plank_vertical_corner[facing=south,layer=4,waterlogged=false]
conquest:alder_wood_plank_vertical_corner[facing=west,layer=1,waterlogged=true]
conquest:alder_wood_plank_vertical_corner[facing=west,layer=1,waterlogged=false]
conquest:alder_wood_plank_vertical_corner[facing=west,layer=2,waterlogged=true]
conquest:alder_wood_plank_vertical_corner[facing=west,layer=2,waterlogged=false]
conquest:alder_wood_plank_vertical_corner[facing=west,layer=3,waterlogged=true]
conquest:alder_wood_plank_vertical_corner[facing=west,layer=3,waterlogged=false]
conquest:alder_wood_plank_vertical_corner[facing=west,layer=4,waterlogged=true]
conquest:alder_wood_plank_vertical_corner[facing=west,layer=4,waterlogged=false]
conquest:alder_wood_plank_vertical_corner[facing=east,layer=1,waterlogged=true]
conquest:alder_wood_plank_vertical_corner[facing=east,layer=1,waterlogged=false]
conquest:alder_wood_plank_vertical_corner[facing=east,layer=2,waterlogged=true]
conquest:alder_wood_plank_vertical_corner[facing=east,layer=2,waterlogged=false]
conquest:alder_wood_plank_vertical_corner[facing=east,layer=3,waterlogged=true]
conquest:alder_wood_plank_vertical_corner[facing=east,layer=3,waterlogged=false]
conquest:alder_wood_plank_vertical_corner[facing=east,layer=4,waterlogged=true]
conquest:alder_wood_plank_vertical_corner[facing=east,layer=4,waterlogged=false]
conquest:alder_wood_plank_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:alder_wood_plank_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:alder_wood_plank_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:alder_wood_plank_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:alder_wood_plank_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:alder_wood_plank_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:alder_wood_plank_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:alder_wood_plank_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:alder_wood_plank_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:alder_wood_plank_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:alder_wood_plank_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:alder_wood_plank_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:alder_wood_plank_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:alder_wood_plank_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:alder_wood_plank_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:alder_wood_plank_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:alder_wood_plank_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:alder_wood_plank_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:alder_wood_plank_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:alder_wood_plank_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:alder_wood_plank_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:alder_wood_plank_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:alder_wood_plank_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:alder_wood_plank_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:alder_wood_plank_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:alder_wood_plank_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:alder_wood_plank_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:alder_wood_plank_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:alder_wood_plank_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:alder_wood_plank_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:alder_wood_plank_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:alder_wood_plank_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:alder_wood_plank_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:alder_wood_plank_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:alder_wood_plank_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:alder_wood_plank_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:alder_wood_plank_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:alder_wood_plank_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:alder_wood_plank_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:alder_wood_plank_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:alder_wood_plank_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:alder_wood_plank_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:alder_wood_plank_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:alder_wood_plank_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:alder_wood_plank_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:alder_wood_plank_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:alder_wood_plank_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:alder_wood_plank_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:alder_wood_plank_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:alder_wood_plank_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:alder_wood_plank_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:alder_wood_plank_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:alder_wood_plank_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:alder_wood_plank_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:alder_wood_plank_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:alder_wood_plank_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:alder_wood_plank_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:alder_wood_plank_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:alder_wood_plank_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:alder_wood_plank_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:alder_wood_plank_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:alder_wood_plank_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:alder_wood_plank_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:alder_wood_plank_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:alder_wood_plank_vertical_quarter[facing=north,layer=1,waterlogged=true]
conquest:alder_wood_plank_vertical_quarter[facing=north,layer=1,waterlogged=false]
conquest:alder_wood_plank_vertical_quarter[facing=north,layer=2,waterlogged=true]
conquest:alder_wood_plank_vertical_quarter[facing=north,layer=2,waterlogged=false]
conquest:alder_wood_plank_vertical_quarter[facing=north,layer=3,waterlogged=true]
conquest:alder_wood_plank_vertical_quarter[facing=north,layer=3,waterlogged=false]
conquest:alder_wood_plank_vertical_quarter[facing=north,layer=4,waterlogged=true]
conquest:alder_wood_plank_vertical_quarter[facing=north,layer=4,waterlogged=false]
conquest:alder_wood_plank_vertical_quarter[facing=south,layer=1,waterlogged=true]
conquest:alder_wood_plank_vertical_quarter[facing=south,layer=1,waterlogged=false]
conquest:alder_wood_plank_vertical_quarter[facing=south,layer=2,waterlogged=true]
conquest:alder_wood_plank_vertical_quarter[facing=south,layer=2,waterlogged=false]
conquest:alder_wood_plank_vertical_quarter[facing=south,layer=3,waterlogged=true]
conquest:alder_wood_plank_vertical_quarter[facing=south,layer=3,waterlogged=false]
conquest:alder_wood_plank_vertical_quarter[facing=south,layer=4,waterlogged=true]
conquest:alder_wood_plank_vertical_quarter[facing=south,layer=4,waterlogged=false]
conquest:alder_wood_plank_vertical_quarter[facing=west,layer=1,waterlogged=true]
conquest:alder_wood_plank_vertical_quarter[facing=west,layer=1,waterlogged=false]
conquest:alder_wood_plank_vertical_quarter[facing=west,layer=2,waterlogged=true]
conquest:alder_wood_plank_vertical_quarter[facing=west,layer=2,waterlogged=false]
conquest:alder_wood_plank_vertical_quarter[facing=west,layer=3,waterlogged=true]
conquest:alder_wood_plank_vertical_quarter[facing=west,layer=3,waterlogged=false]
conquest:alder_wood_plank_vertical_quarter[facing=west,layer=4,waterlogged=true]
conquest:alder_wood_plank_vertical_quarter[facing=west,layer=4,waterlogged=false]
conquest:alder_wood_plank_vertical_quarter[facing=east,layer=1,waterlogged=true]
conquest:alder_wood_plank_vertical_quarter[facing=east,layer=1,waterlogged=false]
conquest:alder_wood_plank_vertical_quarter[facing=east,layer=2,waterlogged=true]
conquest:alder_wood_plank_vertical_quarter[facing=east,layer=2,waterlogged=false]
conquest:alder_wood_plank_vertical_quarter[facing=east,layer=3,waterlogged=true]
conquest:alder_wood_plank_vertical_quarter[facing=east,layer=3,waterlogged=false]
conquest:alder_wood_plank_vertical_quarter[facing=east,layer=4,waterlogged=true]
conquest:alder_wood_plank_vertical_quarter[facing=east,layer=4,waterlogged=false]
conquest:alder_wood_plank_vertical_slab[facing=north,layer=1,waterlogged=true]
conquest:alder_wood_plank_vertical_slab[facing=north,layer=1,waterlogged=false]
conquest:alder_wood_plank_vertical_slab[facing=north,layer=2,waterlogged=true]
conquest:alder_wood_plank_vertical_slab[facing=north,layer=2,waterlogged=false]
conquest:alder_wood_plank_vertical_slab[facing=north,layer=3,waterlogged=true]
conquest:alder_wood_plank_vertical_slab[facing=north,layer=3,waterlogged=false]
conquest:alder_wood_plank_vertical_slab[facing=north,layer=4,waterlogged=true]
conquest:alder_wood_plank_vertical_slab[facing=north,layer=4,waterlogged=false]
conquest:alder_wood_plank_vertical_slab[facing=south,layer=1,waterlogged=true]
conquest:alder_wood_plank_vertical_slab[facing=south,layer=1,waterlogged=false]
conquest:alder_wood_plank_vertical_slab[facing=south,layer=2,waterlogged=true]
conquest:alder_wood_plank_vertical_slab[facing=south,layer=2,waterlogged=false]
conquest:alder_wood_plank_vertical_slab[facing=south,layer=3,waterlogged=true]
conquest:alder_wood_plank_vertical_slab[facing=south,layer=3,waterlogged=false]
conquest:alder_wood_plank_vertical_slab[facing=south,layer=4,waterlogged=true]
conquest:alder_wood_plank_vertical_slab[facing=south,layer=4,waterlogged=false]
conquest:alder_wood_plank_vertical_slab[facing=west,layer=1,waterlogged=true]
conquest:alder_wood_plank_vertical_slab[facing=west,layer=1,waterlogged=false]
conquest:alder_wood_plank_vertical_slab[facing=west,layer=2,waterlogged=true]
conquest:alder_wood_plank_vertical_slab[facing=west,layer=2,waterlogged=false]
conquest:alder_wood_plank_vertical_slab[facing=west,layer=3,waterlogged=true]
conquest:alder_wood_plank_vertical_slab[facing=west,layer=3,waterlogged=false]
conquest:alder_wood_plank_vertical_slab[facing=west,layer=4,waterlogged=true]
conquest:alder_wood_plank_vertical_slab[facing=west,layer=4,waterlogged=false]
conquest:alder_wood_plank_vertical_slab[facing=east,layer=1,waterlogged=true]
conquest:alder_wood_plank_vertical_slab[facing=east,layer=1,waterlogged=false]
conquest:alder_wood_plank_vertical_slab[facing=east,layer=2,waterlogged=true]
conquest:alder_wood_plank_vertical_slab[facing=east,layer=2,waterlogged=false]
conquest:alder_wood_plank_vertical_slab[facing=east,layer=3,waterlogged=true]
conquest:alder_wood_plank_vertical_slab[facing=east,layer=3,waterlogged=false]
conquest:alder_wood_plank_vertical_slab[facing=east,layer=4,waterlogged=true]
conquest:alder_wood_plank_vertical_slab[facing=east,layer=4,waterlogged=false]
conquest:alder_wood_plank_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:alder_wood_plank_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:alder_wood_plank_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:alder_wood_plank_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:alder_wood_plank_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:alder_wood_plank_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:alder_wood_plank_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:alder_wood_plank_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:alder_wood_plank_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:alder_wood_plank_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:alder_wood_plank_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:alder_wood_plank_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:alder_wood_plank_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:alder_wood_plank_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:alder_wood_plank_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:alder_wood_plank_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:alder_wood_plank_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:alder_wood_plank_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:alder_wood_plank_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:alder_wood_plank_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:alder_wood_plank_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:alder_wood_plank_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:alder_wood_plank_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:alder_wood_plank_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:alder_wood_plank_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:alder_wood_plank_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:alder_wood_plank_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:alder_wood_plank_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:alder_wood_plank_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:alder_wood_plank_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:alder_wood_plank_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:alder_wood_plank_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:alder_wood_plank_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:alder_wood_plank_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:alder_wood_plank_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:alder_wood_plank_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:alder_wood_plank_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:alder_wood_plank_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:alder_wood_plank_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:alder_wood_plank_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:alder_wood_plank_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:alder_wood_plank_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:alder_wood_plank_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:alder_wood_plank_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:alder_wood_plank_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:alder_wood_plank_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:alder_wood_plank_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:alder_wood_plank_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:alder_wood_plank_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:alder_wood_plank_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:alder_wood_plank_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:alder_wood_plank_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:alder_wood_plank_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:alder_wood_plank_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:alder_wood_plank_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:alder_wood_plank_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:alder_wood_plank_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:alder_wood_plank_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:alder_wood_plank_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:alder_wood_plank_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:alder_wood_plank_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:alder_wood_plank_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:alder_wood_plank_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:alder_wood_plank_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:alder_wood_plank_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:alder_wood_plank_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:alder_wood_plank_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:alder_wood_plank_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:alder_wood_plank_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:alder_wood_plank_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:alder_wood_plank_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:alder_wood_plank_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:alder_wood_plank_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:alder_wood_plank_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:alder_wood_plank_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:alder_wood_plank_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:alder_wood_plank_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:alder_wood_plank_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:alder_wood_plank_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:alder_wood_plank_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:alder_wood_plank_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:alder_wood_plank_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:alder_wood_plank_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:alder_wood_plank_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:alder_wood_plank_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:alder_wood_plank_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:alder_wood_plank_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:alder_wood_plank_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:alder_wood_plank_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:alder_wood_plank_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:alder_wood_plank_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:alder_wood_plank_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:alder_wood_plank_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:alder_wood_plank_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:alder_wood_plank_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:alder_wood_plank_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:alder_wood_plank_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:alder_wood_plank_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:alder_wood_plank_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:alder_wood_plank_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:alder_wood_plank_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:alder_wood_plank_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:alder_wood_plank_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:alder_wood_plank_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:alder_wood_plank_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:alder_wood_plank_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:alder_wood_plank_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:alder_wood_plank_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:alder_wood_plank_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:alder_wood_plank_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:alder_wood_plank_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:alder_wood_plank_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:alder_wood_plank_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:alder_wood_plank_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:alder_wood_plank_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:alder_wood_plank_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:alder_wood_plank_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:alder_wood_plank_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:alder_wood_plank_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:alder_wood_plank_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:alder_wood_plank_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:alder_wood_plank_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:alder_wood_plank_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:alder_wood_plank_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:alder_wood_plank_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:alder_wood_plank_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:alder_wood_plank_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:alder_wood_plank_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:alder_wood_plank_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:alder_wood_plank_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:alder_wood_plank_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:alder_wood_plank_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:alder_wood_plank_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:alder_wood_plank_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:alder_wood_plank_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:alder_wood_plank_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:alder_wood_plank_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:alder_wood_plank_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:alder_wood_plank_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:alder_wood_plank_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:alder_wood_plank_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:alder_wood_plank_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:alder_wood_plank_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:alder_wood_plank_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:alder_wood_plank_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:alder_wood_plank_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:alder_wood_plank_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:alder_wood_plank_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:alder_wood_plank_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:alder_wood_plank_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:alder_wood_plank_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:alder_wood_plank_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:alder_wood_plank_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:alder_wood_plank_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:alder_wood_plank_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:alder_wood_plank_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:alder_wood_plank_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:alder_wood_plank_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:alder_wood_plank_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:alder_wood_plank_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:alder_wood_plank_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:alder_wood_plank_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:alder_wood_plank_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:alder_wood_plank_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:alder_wood_plank_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:alder_wood_plank_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:alder_wood_plank_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:alder_wood_plank_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:alder_wood_plank_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:alder_wood_plank_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:alder_wood_plank_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:alder_wood_plank_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:alder_wood_plank_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:alder_wood_plank_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:alder_wood_plank_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:alder_wood_plank_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:alder_wood_plank_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:alder_wood_plank_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:alder_wood_plank_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:alder_wood_plank_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:alder_wood_plank_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:alder_wood_plank_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:alder_wood_plank_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:alder_wood_plank_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:alder_wood_plank_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:alder_wood_plank_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:alder_wood_plank_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:alder_wood_plank_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:alder_wood_plank_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:alder_wood_plank_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:alder_wood_plank_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:alder_wood_plank_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:alder_wood_plank_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:alder_wood_plank_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:alder_wood_plank_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:alder_wood_plank_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:alder_wood_plank_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:alder_wood_plank_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:alder_wood_plank_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:alder_wood_plank_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:alder_wood_plank_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:alder_wood_plank_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:alder_wood_plank_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:alder_wood_plank_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:alder_wood_plank_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:alder_wood_plank_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:alder_wood_plank_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:alder_wood_plank_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:alder_wood_plank_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:alder_wood_plank_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:alder_wood_plank_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:alder_wood_plank_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:alder_wood_plank_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:alder_wood_plank_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:alder_wood_plank_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:alder_wood_plank_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:alder_wood_plank_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:alder_wood_plank_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:alder_wood_plank_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:alder_wood_plank_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:alder_wood_plank_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:alder_wood_plank_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:alder_wood_plank_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:alder_wood_plank_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:alder_wood_plank_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:alder_wood_plank_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:alder_wood_plank_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:alder_wood_plank_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:alder_wood_plank_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:alder_wood_plank_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:alder_wood_plank_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:alder_wood_plank_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:alder_wood_plank_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:alder_wood_plank_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:alder_wood_plank_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:alder_wood_plank_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:alder_wood_plank_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:alder_wood_plank_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:alder_wood_plank_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:alder_wood_plank_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:alder_wood_plank_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:alder_wood_plank_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:alder_wood_plank_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:alder_wood_plank_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:alder_wood_plank_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:alder_wood_plank_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:alder_wood_plank_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:alder_wood_plank_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:alder_wood_plank_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:alder_wood_plank_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:alder_wood_plank_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:alder_wood_plank_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:alder_wood_plank_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:alder_wood_plank_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:alder_wood_plank_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:alder_wood_plank_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:alder_wood_plank_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:alder_wood_plank_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:alder_wood_plank_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:alder_wood_plank_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:alder_wood_plank_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:alder_wood_plank_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:alder_wood_plank_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:alder_wood_plank_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:alder_wood_plank_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:alder_wood_plank_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:alder_wood_plank_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:alder_wood_plank_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:alder_wood_plank_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:alder_wood_plank_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:alder_wood_plank_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:alder_wood_plank_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:alder_wood_plank_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:alder_wood_plank_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:alder_wood_plank_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:alder_wood_plank_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:alder_wood_plank_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:alder_wood_plank_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:alder_wood_plank_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:alder_wood_plank_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:alder_wood_plank_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:alder_wood_plank_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:alder_wood_plank_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:alder_wood_plank_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:alder_wood_plank_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:alder_wood_plank_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:alder_wood_plank_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:alder_wood_plank_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:alder_wood_plank_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:alder_wood_plank_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:alder_wood_plank_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:alder_wood_plank_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:alder_wood_plank_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:alder_wood_plank_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:alder_wood_plank_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:alder_wood_plank_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:alder_wood_plank_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:alder_wood_plank_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:alder_wood_plank_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:alder_wood_plank_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:alder_wood_plank_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:alder_wood_plank_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:alder_wood_plank_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:alder_wood_plank_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:alder_wood_plank_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:alder_wood_plank_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:alder_wood_plank_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:alder_wood_plank_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:alder_wood_plank_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:alder_wood_plank_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:alder_wood_plank_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:alder_wood_plank_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:alder_wood_plank_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:alder_wood_plank_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:alder_wood_plank_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:alder_wood_plank_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:alder_wood_plank_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:alder_wood_plank_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:alder_wood_plank_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:alder_wood_plank_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:alder_wood_plank_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:alder_wood_plank_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:alder_wood_plank_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:alder_wood_plank_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:alder_wood_planks
conquest:allium[layers=1,waterlogged=true]
conquest:allium[layers=1,waterlogged=false]
conquest:allium[layers=2,waterlogged=true]
conquest:allium[layers=2,waterlogged=false]
conquest:allium[layers=3,waterlogged=true]
conquest:allium[layers=3,waterlogged=false]
conquest:allium[layers=4,waterlogged=true]
conquest:allium[layers=4,waterlogged=false]
conquest:allium[layers=5,waterlogged=true]
conquest:allium[layers=5,waterlogged=false]
conquest:allium[layers=6,waterlogged=true]
conquest:allium[layers=6,waterlogged=false]
conquest:allium[layers=7,waterlogged=true]
conquest:allium[layers=7,waterlogged=false]
conquest:allium[layers=8,waterlogged=true]
conquest:allium[layers=8,waterlogged=false]
conquest:alpine_bearberry[down=true,east=true,north=true,offset_toggle=true,south=true,waterlogged=true,west=true]
conquest:alpine_bearberry[down=true,east=true,north=true,offset_toggle=true,south=true,waterlogged=true,west=false]
conquest:alpine_bearberry[down=true,east=true,north=true,offset_toggle=true,south=true,waterlogged=false,west=true]
conquest:alpine_bearberry[down=true,east=true,north=true,offset_toggle=true,south=true,waterlogged=false,west=false]
conquest:alpine_bearberry[down=true,east=true,north=true,offset_toggle=true,south=false,waterlogged=true,west=true]
conquest:alpine_bearberry[down=true,east=true,north=true,offset_toggle=true,south=false,waterlogged=true,west=false]
conquest:alpine_bearberry[down=true,east=true,north=true,offset_toggle=true,south=false,waterlogged=false,west=true]
conquest:alpine_bearberry[down=true,east=true,north=true,offset_toggle=true,south=false,waterlogged=false,west=false]
conquest:alpine_bearberry[down=true,east=true,north=true,offset_toggle=false,south=true,waterlogged=true,west=true]
conquest:alpine_bearberry[down=true,east=true,north=true,offset_toggle=false,south=true,waterlogged=true,west=false]
conquest:alpine_bearberry[down=true,east=true,north=true,offset_toggle=false,south=true,waterlogged=false,west=true]
conquest:alpine_bearberry[down=true,east=true,north=true,offset_toggle=false,south=true,waterlogged=false,west=false]
conquest:alpine_bearberry[down=true,east=true,north=true,offset_toggle=false,south=false,waterlogged=true,west=true]
conquest:alpine_bearberry[down=true,east=true,north=true,offset_toggle=false,south=false,waterlogged=true,west=false]
conquest:alpine_bearberry[down=true,east=true,north=true,offset_toggle=false,south=false,waterlogged=false,west=true]
conquest:alpine_bearberry[down=true,east=true,north=true,offset_toggle=false,south=false,waterlogged=false,west=false]
conquest:alpine_bearberry[down=true,east=true,north=false,offset_toggle=true,south=true,waterlogged=true,west=true]
conquest:alpine_bearberry[down=true,east=true,north=false,offset_toggle=true,south=true,waterlogged=true,west=false]
conquest:alpine_bearberry[down=true,east=true,north=false,offset_toggle=true,south=true,waterlogged=false,west=true]
conquest:alpine_bearberry[down=true,east=true,north=false,offset_toggle=true,south=true,waterlogged=false,west=false]
conquest:alpine_bearberry[down=true,east=true,north=false,offset_toggle=true,south=false,waterlogged=true,west=true]
conquest:alpine_bearberry[down=true,east=true,north=false,offset_toggle=true,south=false,waterlogged=true,west=false]
conquest:alpine_bearberry[down=true,east=true,north=false,offset_toggle=true,south=false,waterlogged=false,west=true]
conquest:alpine_bearberry[down=true,east=true,north=false,offset_toggle=true,south=false,waterlogged=false,west=false]
conquest:alpine_bearberry[down=true,east=true,north=false,offset_toggle=false,south=true,waterlogged=true,west=true]
conquest:alpine_bearberry[down=true,east=true,north=false,offset_toggle=false,south=true,waterlogged=true,west=false]
conquest:alpine_bearberry[down=true,east=true,north=false,offset_toggle=false,south=true,waterlogged=false,west=true]
conquest:alpine_bearberry[down=true,east=true,north=false,offset_toggle=false,south=true,waterlogged=false,west=false]
conquest:alpine_bearberry[down=true,east=true,north=false,offset_toggle=false,south=false,waterlogged=true,west=true]
conquest:alpine_bearberry[down=true,east=true,north=false,offset_toggle=false,south=false,waterlogged=true,west=false]
conquest:alpine_bearberry[down=true,east=true,north=false,offset_toggle=false,south=false,waterlogged=false,west=true]
conquest:alpine_bearberry[down=true,east=true,north=false,offset_toggle=false,south=false,waterlogged=false,west=false]
conquest:alpine_bearberry[down=true,east=false,north=true,offset_toggle=true,south=true,waterlogged=true,west=true]
conquest:alpine_bearberry[down=true,east=false,north=true,offset_toggle=true,south=true,waterlogged=true,west=false]
conquest:alpine_bearberry[down=true,east=false,north=true,offset_toggle=true,south=true,waterlogged=false,west=true]
conquest:alpine_bearberry[down=true,east=false,north=true,offset_toggle=true,south=true,waterlogged=false,west=false]
conquest:alpine_bearberry[down=true,east=false,north=true,offset_toggle=true,south=false,waterlogged=true,west=true]
conquest:alpine_bearberry[down=true,east=false,north=true,offset_toggle=true,south=false,waterlogged=true,west=false]
conquest:alpine_bearberry[down=true,east=false,north=true,offset_toggle=true,south=false,waterlogged=false,west=true]
conquest:alpine_bearberry[down=true,east=false,north=true,offset_toggle=true,south=false,waterlogged=false,west=false]
conquest:alpine_bearberry[down=true,east=false,north=true,offset_toggle=false,south=true,waterlogged=true,west=true]
conquest:alpine_bearberry[down=true,east=false,north=true,offset_toggle=false,south=true,waterlogged=true,west=false]
conquest:alpine_bearberry[down=true,east=false,north=true,offset_toggle=false,south=true,waterlogged=false,west=true]
conquest:alpine_bearberry[down=true,east=false,north=true,offset_toggle=false,south=true,waterlogged=false,west=false]
conquest:alpine_bearberry[down=true,east=false,north=true,offset_toggle=false,south=false,waterlogged=true,west=true]
conquest:alpine_bearberry[down=true,east=false,north=true,offset_toggle=false,south=false,waterlogged=true,west=false]
conquest:alpine_bearberry[down=true,east=false,north=true,offset_toggle=false,south=false,waterlogged=false,west=true]
conquest:alpine_bearberry[down=true,east=false,north=true,offset_toggle=false,south=false,waterlogged=false,west=false]
conquest:alpine_bearberry[down=true,east=false,north=false,offset_toggle=true,south=true,waterlogged=true,west=true]
conquest:alpine_bearberry[down=true,east=false,north=false,offset_toggle=true,south=true,waterlogged=true,west=false]
conquest:alpine_bearberry[down=true,east=false,north=false,offset_toggle=true,south=true,waterlogged=false,west=true]
conquest:alpine_bearberry[down=true,east=false,north=false,offset_toggle=true,south=true,waterlogged=false,west=false]
conquest:alpine_bearberry[down=true,east=false,north=false,offset_toggle=true,south=false,waterlogged=true,west=true]
conquest:alpine_bearberry[down=true,east=false,north=false,offset_toggle=true,south=false,waterlogged=true,west=false]
conquest:alpine_bearberry[down=true,east=false,north=false,offset_toggle=true,south=false,waterlogged=false,west=true]
conquest:alpine_bearberry[down=true,east=false,north=false,offset_toggle=true,south=false,waterlogged=false,west=false]
conquest:alpine_bearberry[down=true,east=false,north=false,offset_toggle=false,south=true,waterlogged=true,west=true]
conquest:alpine_bearberry[down=true,east=false,north=false,offset_toggle=false,south=true,waterlogged=true,west=false]
conquest:alpine_bearberry[down=true,east=false,north=false,offset_toggle=false,south=true,waterlogged=false,west=true]
conquest:alpine_bearberry[down=true,east=false,north=false,offset_toggle=false,south=true,waterlogged=false,west=false]
conquest:alpine_bearberry[down=true,east=false,north=false,offset_toggle=false,south=false,waterlogged=true,west=true]
conquest:alpine_bearberry[down=true,east=false,north=false,offset_toggle=false,south=false,waterlogged=true,west=false]
conquest:alpine_bearberry[down=true,east=false,north=false,offset_toggle=false,south=false,waterlogged=false,west=true]
conquest:alpine_bearberry[down=true,east=false,north=false,offset_toggle=false,south=false,waterlogged=false,west=false]
conquest:alpine_bearberry[down=false,east=true,north=true,offset_toggle=true,south=true,waterlogged=true,west=true]
conquest:alpine_bearberry[down=false,east=true,north=true,offset_toggle=true,south=true,waterlogged=true,west=false]
conquest:alpine_bearberry[down=false,east=true,north=true,offset_toggle=true,south=true,waterlogged=false,west=true]
conquest:alpine_bearberry[down=false,east=true,north=true,offset_toggle=true,south=true,waterlogged=false,west=false]
conquest:alpine_bearberry[down=false,east=true,north=true,offset_toggle=true,south=false,waterlogged=true,west=true]
conquest:alpine_bearberry[down=false,east=true,north=true,offset_toggle=true,south=false,waterlogged=true,west=false]
conquest:alpine_bearberry[down=false,east=true,north=true,offset_toggle=true,south=false,waterlogged=false,west=true]
conquest:alpine_bearberry[down=false,east=true,north=true,offset_toggle=true,south=false,waterlogged=false,west=false]
conquest:alpine_bearberry[down=false,east=true,north=true,offset_toggle=false,south=true,waterlogged=true,west=true]
conquest:alpine_bearberry[down=false,east=true,north=true,offset_toggle=false,south=true,waterlogged=true,west=false]
conquest:alpine_bearberry[down=false,east=true,north=true,offset_toggle=false,south=true,waterlogged=false,west=true]
conquest:alpine_bearberry[down=false,east=true,north=true,offset_toggle=false,south=true,waterlogged=false,west=false]
conquest:alpine_bearberry[down=false,east=true,north=true,offset_toggle=false,south=false,waterlogged=true,west=true]
conquest:alpine_bearberry[down=false,east=true,north=true,offset_toggle=false,south=false,waterlogged=true,west=false]
conquest:alpine_bearberry[down=false,east=true,north=true,offset_toggle=false,south=false,waterlogged=false,west=true]
conquest:alpine_bearberry[down=false,east=true,north=true,offset_toggle=false,south=false,waterlogged=false,west=false]
conquest:alpine_bearberry[down=false,east=true,north=false,offset_toggle=true,south=true,waterlogged=true,west=true]
conquest:alpine_bearberry[down=false,east=true,north=false,offset_toggle=true,south=true,waterlogged=true,west=false]
conquest:alpine_bearberry[down=false,east=true,north=false,offset_toggle=true,south=true,waterlogged=false,west=true]
conquest:alpine_bearberry[down=false,east=true,north=false,offset_toggle=true,south=true,waterlogged=false,west=false]
conquest:alpine_bearberry[down=false,east=true,north=false,offset_toggle=true,south=false,waterlogged=true,west=true]
conquest:alpine_bearberry[down=false,east=true,north=false,offset_toggle=true,south=false,waterlogged=true,west=false]
conquest:alpine_bearberry[down=false,east=true,north=false,offset_toggle=true,south=false,waterlogged=false,west=true]
conquest:alpine_bearberry[down=false,east=true,north=false,offset_toggle=true,south=false,waterlogged=false,west=false]
conquest:alpine_bearberry[down=false,east=true,north=false,offset_toggle=false,south=true,waterlogged=true,west=true]
conquest:alpine_bearberry[down=false,east=true,north=false,offset_toggle=false,south=true,waterlogged=true,west=false]
conquest:alpine_bearberry[down=false,east=true,north=false,offset_toggle=false,south=true,waterlogged=false,west=true]
conquest:alpine_bearberry[down=false,east=true,north=false,offset_toggle=false,south=true,waterlogged=false,west=false]
conquest:alpine_bearberry[down=false,east=true,north=false,offset_toggle=false,south=false,waterlogged=true,west=true]
conquest:alpine_bearberry[down=false,east=true,north=false,offset_toggle=false,south=false,waterlogged=true,west=false]
conquest:alpine_bearberry[down=false,east=true,north=false,offset_toggle=false,south=false,waterlogged=false,west=true]
conquest:alpine_bearberry[down=false,east=true,north=false,offset_toggle=false,south=false,waterlogged=false,west=false]
conquest:alpine_bearberry[down=false,east=false,north=true,offset_toggle=true,south=true,waterlogged=true,west=true]
conquest:alpine_bearberry[down=false,east=false,north=true,offset_toggle=true,south=true,waterlogged=true,west=false]
conquest:alpine_bearberry[down=false,east=false,north=true,offset_toggle=true,south=true,waterlogged=false,west=true]
conquest:alpine_bearberry[down=false,east=false,north=true,offset_toggle=true,south=true,waterlogged=false,west=false]
conquest:alpine_bearberry[down=false,east=false,north=true,offset_toggle=true,south=false,waterlogged=true,west=true]
conquest:alpine_bearberry[down=false,east=false,north=true,offset_toggle=true,south=false,waterlogged=true,west=false]
conquest:alpine_bearberry[down=false,east=false,north=true,offset_toggle=true,south=false,waterlogged=false,west=true]
conquest:alpine_bearberry[down=false,east=false,north=true,offset_toggle=true,south=false,waterlogged=false,west=false]
conquest:alpine_bearberry[down=false,east=false,north=true,offset_toggle=false,south=true,waterlogged=true,west=true]
conquest:alpine_bearberry[down=false,east=false,north=true,offset_toggle=false,south=true,waterlogged=true,west=false]
conquest:alpine_bearberry[down=false,east=false,north=true,offset_toggle=false,south=true,waterlogged=false,west=true]
conquest:alpine_bearberry[down=false,east=false,north=true,offset_toggle=false,south=true,waterlogged=false,west=false]
conquest:alpine_bearberry[down=false,east=false,north=true,offset_toggle=false,south=false,waterlogged=true,west=true]
conquest:alpine_bearberry[down=false,east=false,north=true,offset_toggle=false,south=false,waterlogged=true,west=false]
conquest:alpine_bearberry[down=false,east=false,north=true,offset_toggle=false,south=false,waterlogged=false,west=true]
conquest:alpine_bearberry[down=false,east=false,north=true,offset_toggle=false,south=false,waterlogged=false,west=false]
conquest:alpine_bearberry[down=false,east=false,north=false,offset_toggle=true,south=true,waterlogged=true,west=true]
conquest:alpine_bearberry[down=false,east=false,north=false,offset_toggle=true,south=true,waterlogged=true,west=false]
conquest:alpine_bearberry[down=false,east=false,north=false,offset_toggle=true,south=true,waterlogged=false,west=true]
conquest:alpine_bearberry[down=false,east=false,north=false,offset_toggle=true,south=true,waterlogged=false,west=false]
conquest:alpine_bearberry[down=false,east=false,north=false,offset_toggle=true,south=false,waterlogged=true,west=true]
conquest:alpine_bearberry[down=false,east=false,north=false,offset_toggle=true,south=false,waterlogged=true,west=false]
conquest:alpine_bearberry[down=false,east=false,north=false,offset_toggle=true,south=false,waterlogged=false,west=true]
conquest:alpine_bearberry[down=false,east=false,north=false,offset_toggle=true,south=false,waterlogged=false,west=false]
conquest:alpine_bearberry[down=false,east=false,north=false,offset_toggle=false,south=true,waterlogged=true,west=true]
conquest:alpine_bearberry[down=false,east=false,north=false,offset_toggle=false,south=true,waterlogged=true,west=false]
conquest:alpine_bearberry[down=false,east=false,north=false,offset_toggle=false,south=true,waterlogged=false,west=true]
conquest:alpine_bearberry[down=false,east=false,north=false,offset_toggle=false,south=true,waterlogged=false,west=false]
conquest:alpine_bearberry[down=false,east=false,north=false,offset_toggle=false,south=false,waterlogged=true,west=true]
conquest:alpine_bearberry[down=false,east=false,north=false,offset_toggle=false,south=false,waterlogged=true,west=false]
conquest:alpine_bearberry[down=false,east=false,north=false,offset_toggle=false,south=false,waterlogged=false,west=true]
conquest:alpine_bearberry[down=false,east=false,north=false,offset_toggle=false,south=false,waterlogged=false,west=false]
conquest:alpine_sow_thistle[height=1,layers=1,random=0,waterlogged=true]
conquest:alpine_sow_thistle[height=1,layers=1,random=0,waterlogged=false]
conquest:alpine_sow_thistle[height=1,layers=1,random=1,waterlogged=true]
conquest:alpine_sow_thistle[height=1,layers=1,random=1,waterlogged=false]
conquest:alpine_sow_thistle[height=1,layers=1,random=2,waterlogged=true]
conquest:alpine_sow_thistle[height=1,layers=1,random=2,waterlogged=false]
conquest:alpine_sow_thistle[height=1,layers=1,random=3,waterlogged=true]
conquest:alpine_sow_thistle[height=1,layers=1,random=3,waterlogged=false]
conquest:alpine_sow_thistle[height=1,layers=2,random=0,waterlogged=true]
conquest:alpine_sow_thistle[height=1,layers=2,random=0,waterlogged=false]
conquest:alpine_sow_thistle[height=1,layers=2,random=1,waterlogged=true]
conquest:alpine_sow_thistle[height=1,layers=2,random=1,waterlogged=false]
conquest:alpine_sow_thistle[height=1,layers=2,random=2,waterlogged=true]
conquest:alpine_sow_thistle[height=1,layers=2,random=2,waterlogged=false]
conquest:alpine_sow_thistle[height=1,layers=2,random=3,waterlogged=true]
conquest:alpine_sow_thistle[height=1,layers=2,random=3,waterlogged=false]
conquest:alpine_sow_thistle[height=1,layers=3,random=0,waterlogged=true]
conquest:alpine_sow_thistle[height=1,layers=3,random=0,waterlogged=false]
conquest:alpine_sow_thistle[height=1,layers=3,random=1,waterlogged=true]
conquest:alpine_sow_thistle[height=1,layers=3,random=1,waterlogged=false]
conquest:alpine_sow_thistle[height=1,layers=3,random=2,waterlogged=true]
conquest:alpine_sow_thistle[height=1,layers=3,random=2,waterlogged=false]
conquest:alpine_sow_thistle[height=1,layers=3,random=3,waterlogged=true]
conquest:alpine_sow_thistle[height=1,layers=3,random=3,waterlogged=false]
conquest:alpine_sow_thistle[height=1,layers=4,random=0,waterlogged=true]
conquest:alpine_sow_thistle[height=1,layers=4,random=0,waterlogged=false]
conquest:alpine_sow_thistle[height=1,layers=4,random=1,waterlogged=true]
conquest:alpine_sow_thistle[height=1,layers=4,random=1,waterlogged=false]
conquest:alpine_sow_thistle[height=1,layers=4,random=2,waterlogged=true]
conquest:alpine_sow_thistle[height=1,layers=4,random=2,waterlogged=false]
conquest:alpine_sow_thistle[height=1,layers=4,random=3,waterlogged=true]
conquest:alpine_sow_thistle[height=1,layers=4,random=3,waterlogged=false]
conquest:alpine_sow_thistle[height=1,layers=5,random=0,waterlogged=true]
conquest:alpine_sow_thistle[height=1,layers=5,random=0,waterlogged=false]
conquest:alpine_sow_thistle[height=1,layers=5,random=1,waterlogged=true]
conquest:alpine_sow_thistle[height=1,layers=5,random=1,waterlogged=false]
conquest:alpine_sow_thistle[height=1,layers=5,random=2,waterlogged=true]
conquest:alpine_sow_thistle[height=1,layers=5,random=2,waterlogged=false]
conquest:alpine_sow_thistle[height=1,layers=5,random=3,waterlogged=true]
conquest:alpine_sow_thistle[height=1,layers=5,random=3,waterlogged=false]
conquest:alpine_sow_thistle[height=1,layers=6,random=0,waterlogged=true]
conquest:alpine_sow_thistle[height=1,layers=6,random=0,waterlogged=false]
conquest:alpine_sow_thistle[height=1,layers=6,random=1,waterlogged=true]
conquest:alpine_sow_thistle[height=1,layers=6,random=1,waterlogged=false]
conquest:alpine_sow_thistle[height=1,layers=6,random=2,waterlogged=true]
conquest:alpine_sow_thistle[height=1,layers=6,random=2,waterlogged=false]
conquest:alpine_sow_thistle[height=1,layers=6,random=3,waterlogged=true]
conquest:alpine_sow_thistle[height=1,layers=6,random=3,waterlogged=false]
conquest:alpine_sow_thistle[height=1,layers=7,random=0,waterlogged=true]
conquest:alpine_sow_thistle[height=1,layers=7,random=0,waterlogged=false]
conquest:alpine_sow_thistle[height=1,layers=7,random=1,waterlogged=true]
conquest:alpine_sow_thistle[height=1,layers=7,random=1,waterlogged=false]
conquest:alpine_sow_thistle[height=1,layers=7,random=2,waterlogged=true]
conquest:alpine_sow_thistle[height=1,layers=7,random=2,waterlogged=false]
conquest:alpine_sow_thistle[height=1,layers=7,random=3,waterlogged=true]
conquest:alpine_sow_thistle[height=1,layers=7,random=3,waterlogged=false]
conquest:alpine_sow_thistle[height=1,layers=8,random=0,waterlogged=true]
conquest:alpine_sow_thistle[height=1,layers=8,random=0,waterlogged=false]
conquest:alpine_sow_thistle[height=1,layers=8,random=1,waterlogged=true]
conquest:alpine_sow_thistle[height=1,layers=8,random=1,waterlogged=false]
conquest:alpine_sow_thistle[height=1,layers=8,random=2,waterlogged=true]
conquest:alpine_sow_thistle[height=1,layers=8,random=2,waterlogged=false]
conquest:alpine_sow_thistle[height=1,layers=8,random=3,waterlogged=true]
conquest:alpine_sow_thistle[height=1,layers=8,random=3,waterlogged=false]
conquest:alpine_sow_thistle[height=2,layers=1,random=0,waterlogged=true]
conquest:alpine_sow_thistle[height=2,layers=1,random=0,waterlogged=false]
conquest:alpine_sow_thistle[height=2,layers=1,random=1,waterlogged=true]
conquest:alpine_sow_thistle[height=2,layers=1,random=1,waterlogged=false]
conquest:alpine_sow_thistle[height=2,layers=1,random=2,waterlogged=true]
conquest:alpine_sow_thistle[height=2,layers=1,random=2,waterlogged=false]
conquest:alpine_sow_thistle[height=2,layers=1,random=3,waterlogged=true]
conquest:alpine_sow_thistle[height=2,layers=1,random=3,waterlogged=false]
conquest:alpine_sow_thistle[height=2,layers=2,random=0,waterlogged=true]
conquest:alpine_sow_thistle[height=2,layers=2,random=0,waterlogged=false]
conquest:alpine_sow_thistle[height=2,layers=2,random=1,waterlogged=true]
conquest:alpine_sow_thistle[height=2,layers=2,random=1,waterlogged=false]
conquest:alpine_sow_thistle[height=2,layers=2,random=2,waterlogged=true]
conquest:alpine_sow_thistle[height=2,layers=2,random=2,waterlogged=false]
conquest:alpine_sow_thistle[height=2,layers=2,random=3,waterlogged=true]
conquest:alpine_sow_thistle[height=2,layers=2,random=3,waterlogged=false]
conquest:alpine_sow_thistle[height=2,layers=3,random=0,waterlogged=true]
conquest:alpine_sow_thistle[height=2,layers=3,random=0,waterlogged=false]
conquest:alpine_sow_thistle[height=2,layers=3,random=1,waterlogged=true]
conquest:alpine_sow_thistle[height=2,layers=3,random=1,waterlogged=false]
conquest:alpine_sow_thistle[height=2,layers=3,random=2,waterlogged=true]
conquest:alpine_sow_thistle[height=2,layers=3,random=2,waterlogged=false]
conquest:alpine_sow_thistle[height=2,layers=3,random=3,waterlogged=true]
conquest:alpine_sow_thistle[height=2,layers=3,random=3,waterlogged=false]
conquest:alpine_sow_thistle[height=2,layers=4,random=0,waterlogged=true]
conquest:alpine_sow_thistle[height=2,layers=4,random=0,waterlogged=false]
conquest:alpine_sow_thistle[height=2,layers=4,random=1,waterlogged=true]
conquest:alpine_sow_thistle[height=2,layers=4,random=1,waterlogged=false]
conquest:alpine_sow_thistle[height=2,layers=4,random=2,waterlogged=true]
conquest:alpine_sow_thistle[height=2,layers=4,random=2,waterlogged=false]
conquest:alpine_sow_thistle[height=2,layers=4,random=3,waterlogged=true]
conquest:alpine_sow_thistle[height=2,layers=4,random=3,waterlogged=false]
conquest:alpine_sow_thistle[height=2,layers=5,random=0,waterlogged=true]
conquest:alpine_sow_thistle[height=2,layers=5,random=0,waterlogged=false]
conquest:alpine_sow_thistle[height=2,layers=5,random=1,waterlogged=true]
conquest:alpine_sow_thistle[height=2,layers=5,random=1,waterlogged=false]
conquest:alpine_sow_thistle[height=2,layers=5,random=2,waterlogged=true]
conquest:alpine_sow_thistle[height=2,layers=5,random=2,waterlogged=false]
conquest:alpine_sow_thistle[height=2,layers=5,random=3,waterlogged=true]
conquest:alpine_sow_thistle[height=2,layers=5,random=3,waterlogged=false]
conquest:alpine_sow_thistle[height=2,layers=6,random=0,waterlogged=true]
conquest:alpine_sow_thistle[height=2,layers=6,random=0,waterlogged=false]
conquest:alpine_sow_thistle[height=2,layers=6,random=1,waterlogged=true]
conquest:alpine_sow_thistle[height=2,layers=6,random=1,waterlogged=false]
conquest:alpine_sow_thistle[height=2,layers=6,random=2,waterlogged=true]
conquest:alpine_sow_thistle[height=2,layers=6,random=2,waterlogged=false]
conquest:alpine_sow_thistle[height=2,layers=6,random=3,waterlogged=true]
conquest:alpine_sow_thistle[height=2,layers=6,random=3,waterlogged=false]
conquest:alpine_sow_thistle[height=2,layers=7,random=0,waterlogged=true]
conquest:alpine_sow_thistle[height=2,layers=7,random=0,waterlogged=false]
conquest:alpine_sow_thistle[height=2,layers=7,random=1,waterlogged=true]
conquest:alpine_sow_thistle[height=2,layers=7,random=1,waterlogged=false]
conquest:alpine_sow_thistle[height=2,layers=7,random=2,waterlogged=true]
conquest:alpine_sow_thistle[height=2,layers=7,random=2,waterlogged=false]
conquest:alpine_sow_thistle[height=2,layers=7,random=3,waterlogged=true]
conquest:alpine_sow_thistle[height=2,layers=7,random=3,waterlogged=false]
conquest:alpine_sow_thistle[height=2,layers=8,random=0,waterlogged=true]
conquest:alpine_sow_thistle[height=2,layers=8,random=0,waterlogged=false]
conquest:alpine_sow_thistle[height=2,layers=8,random=1,waterlogged=true]
conquest:alpine_sow_thistle[height=2,layers=8,random=1,waterlogged=false]
conquest:alpine_sow_thistle[height=2,layers=8,random=2,waterlogged=true]
conquest:alpine_sow_thistle[height=2,layers=8,random=2,waterlogged=false]
conquest:alpine_sow_thistle[height=2,layers=8,random=3,waterlogged=true]
conquest:alpine_sow_thistle[height=2,layers=8,random=3,waterlogged=false]
conquest:amphora[offset_toggle=true]
conquest:amphora[offset_toggle=false]
conquest:ancient_debris_layer[layers=1,waterlogged=true]
conquest:ancient_debris_layer[layers=1,waterlogged=false]
conquest:ancient_debris_layer[layers=2,waterlogged=true]
conquest:ancient_debris_layer[layers=2,waterlogged=false]
conquest:ancient_debris_layer[layers=3,waterlogged=true]
conquest:ancient_debris_layer[layers=3,waterlogged=false]
conquest:ancient_debris_layer[layers=4,waterlogged=true]
conquest:ancient_debris_layer[layers=4,waterlogged=false]
conquest:ancient_debris_layer[layers=5,waterlogged=true]
conquest:ancient_debris_layer[layers=5,waterlogged=false]
conquest:ancient_debris_layer[layers=6,waterlogged=true]
conquest:ancient_debris_layer[layers=6,waterlogged=false]
conquest:ancient_debris_layer[layers=7,waterlogged=true]
conquest:ancient_debris_layer[layers=7,waterlogged=false]
conquest:ancient_debris_layer[layers=8,waterlogged=true]
conquest:ancient_debris_layer[layers=8,waterlogged=false]
conquest:ancient_debris_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:ancient_debris_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:ancient_debris_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:ancient_debris_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:ancient_debris_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:ancient_debris_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:ancient_debris_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:ancient_debris_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:ancient_debris_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:ancient_debris_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:ancient_debris_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:ancient_debris_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:ancient_debris_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:ancient_debris_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:ancient_debris_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:ancient_debris_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:ancient_debris_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:ancient_debris_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:ancient_debris_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:ancient_debris_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:ancient_debris_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:ancient_debris_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:ancient_debris_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:ancient_debris_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:ancient_debris_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:ancient_debris_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:ancient_debris_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:ancient_debris_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:ancient_debris_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:ancient_debris_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:ancient_debris_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:ancient_debris_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:ancient_debris_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:ancient_debris_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:ancient_debris_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:ancient_debris_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:ancient_debris_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:ancient_debris_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:ancient_debris_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:ancient_debris_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:ancient_debris_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:ancient_debris_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:ancient_debris_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:ancient_debris_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:ancient_debris_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:ancient_debris_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:ancient_debris_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:ancient_debris_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:ancient_debris_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:ancient_debris_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:ancient_debris_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:ancient_debris_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:ancient_debris_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:ancient_debris_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:ancient_debris_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:ancient_debris_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:ancient_debris_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:ancient_debris_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:ancient_debris_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:ancient_debris_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:ancient_debris_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:ancient_debris_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:ancient_debris_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:ancient_debris_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:ancient_debris_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:ancient_debris_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:ancient_debris_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:ancient_debris_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:ancient_debris_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:ancient_debris_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:ancient_debris_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:ancient_debris_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:ancient_debris_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:ancient_debris_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:ancient_debris_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:ancient_debris_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:ancient_debris_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:ancient_debris_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:ancient_debris_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:ancient_debris_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:andalusian_mosaic
conquest:andalusian_mosaic_corner_slab[facing=north,type=top,waterlogged=true]
conquest:andalusian_mosaic_corner_slab[facing=north,type=top,waterlogged=false]
conquest:andalusian_mosaic_corner_slab[facing=north,type=bottom,waterlogged=true]
conquest:andalusian_mosaic_corner_slab[facing=north,type=bottom,waterlogged=false]
conquest:andalusian_mosaic_corner_slab[facing=south,type=top,waterlogged=true]
conquest:andalusian_mosaic_corner_slab[facing=south,type=top,waterlogged=false]
conquest:andalusian_mosaic_corner_slab[facing=south,type=bottom,waterlogged=true]
conquest:andalusian_mosaic_corner_slab[facing=south,type=bottom,waterlogged=false]
conquest:andalusian_mosaic_corner_slab[facing=west,type=top,waterlogged=true]
conquest:andalusian_mosaic_corner_slab[facing=west,type=top,waterlogged=false]
conquest:andalusian_mosaic_corner_slab[facing=west,type=bottom,waterlogged=true]
conquest:andalusian_mosaic_corner_slab[facing=west,type=bottom,waterlogged=false]
conquest:andalusian_mosaic_corner_slab[facing=east,type=top,waterlogged=true]
conquest:andalusian_mosaic_corner_slab[facing=east,type=top,waterlogged=false]
conquest:andalusian_mosaic_corner_slab[facing=east,type=bottom,waterlogged=true]
conquest:andalusian_mosaic_corner_slab[facing=east,type=bottom,waterlogged=false]
conquest:andalusian_mosaic_eighth_slab[facing=north,type=top,waterlogged=true]
conquest:andalusian_mosaic_eighth_slab[facing=north,type=top,waterlogged=false]
conquest:andalusian_mosaic_eighth_slab[facing=north,type=bottom,waterlogged=true]
conquest:andalusian_mosaic_eighth_slab[facing=north,type=bottom,waterlogged=false]
conquest:andalusian_mosaic_eighth_slab[facing=south,type=top,waterlogged=true]
conquest:andalusian_mosaic_eighth_slab[facing=south,type=top,waterlogged=false]
conquest:andalusian_mosaic_eighth_slab[facing=south,type=bottom,waterlogged=true]
conquest:andalusian_mosaic_eighth_slab[facing=south,type=bottom,waterlogged=false]
conquest:andalusian_mosaic_eighth_slab[facing=west,type=top,waterlogged=true]
conquest:andalusian_mosaic_eighth_slab[facing=west,type=top,waterlogged=false]
conquest:andalusian_mosaic_eighth_slab[facing=west,type=bottom,waterlogged=true]
conquest:andalusian_mosaic_eighth_slab[facing=west,type=bottom,waterlogged=false]
conquest:andalusian_mosaic_eighth_slab[facing=east,type=top,waterlogged=true]
conquest:andalusian_mosaic_eighth_slab[facing=east,type=top,waterlogged=false]
conquest:andalusian_mosaic_eighth_slab[facing=east,type=bottom,waterlogged=true]
conquest:andalusian_mosaic_eighth_slab[facing=east,type=bottom,waterlogged=false]
conquest:andalusian_mosaic_quarter_slab[facing=north,layer=1,type=top,waterlogged=true]
conquest:andalusian_mosaic_quarter_slab[facing=north,layer=1,type=top,waterlogged=false]
conquest:andalusian_mosaic_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=true]
conquest:andalusian_mosaic_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=false]
conquest:andalusian_mosaic_quarter_slab[facing=north,layer=2,type=top,waterlogged=true]
conquest:andalusian_mosaic_quarter_slab[facing=north,layer=2,type=top,waterlogged=false]
conquest:andalusian_mosaic_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=true]
conquest:andalusian_mosaic_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=false]
conquest:andalusian_mosaic_quarter_slab[facing=north,layer=3,type=top,waterlogged=true]
conquest:andalusian_mosaic_quarter_slab[facing=north,layer=3,type=top,waterlogged=false]
conquest:andalusian_mosaic_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=true]
conquest:andalusian_mosaic_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=false]
conquest:andalusian_mosaic_quarter_slab[facing=south,layer=1,type=top,waterlogged=true]
conquest:andalusian_mosaic_quarter_slab[facing=south,layer=1,type=top,waterlogged=false]
conquest:andalusian_mosaic_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=true]
conquest:andalusian_mosaic_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=false]
conquest:andalusian_mosaic_quarter_slab[facing=south,layer=2,type=top,waterlogged=true]
conquest:andalusian_mosaic_quarter_slab[facing=south,layer=2,type=top,waterlogged=false]
conquest:andalusian_mosaic_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=true]
conquest:andalusian_mosaic_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=false]
conquest:andalusian_mosaic_quarter_slab[facing=south,layer=3,type=top,waterlogged=true]
conquest:andalusian_mosaic_quarter_slab[facing=south,layer=3,type=top,waterlogged=false]
conquest:andalusian_mosaic_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=true]
conquest:andalusian_mosaic_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=false]
conquest:andalusian_mosaic_quarter_slab[facing=west,layer=1,type=top,waterlogged=true]
conquest:andalusian_mosaic_quarter_slab[facing=west,layer=1,type=top,waterlogged=false]
conquest:andalusian_mosaic_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=true]
conquest:andalusian_mosaic_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=false]
conquest:andalusian_mosaic_quarter_slab[facing=west,layer=2,type=top,waterlogged=true]
conquest:andalusian_mosaic_quarter_slab[facing=west,layer=2,type=top,waterlogged=false]
conquest:andalusian_mosaic_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=true]
conquest:andalusian_mosaic_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=false]
conquest:andalusian_mosaic_quarter_slab[facing=west,layer=3,type=top,waterlogged=true]
conquest:andalusian_mosaic_quarter_slab[facing=west,layer=3,type=top,waterlogged=false]
conquest:andalusian_mosaic_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=true]
conquest:andalusian_mosaic_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=false]
conquest:andalusian_mosaic_quarter_slab[facing=east,layer=1,type=top,waterlogged=true]
conquest:andalusian_mosaic_quarter_slab[facing=east,layer=1,type=top,waterlogged=false]
conquest:andalusian_mosaic_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=true]
conquest:andalusian_mosaic_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=false]
conquest:andalusian_mosaic_quarter_slab[facing=east,layer=2,type=top,waterlogged=true]
conquest:andalusian_mosaic_quarter_slab[facing=east,layer=2,type=top,waterlogged=false]
conquest:andalusian_mosaic_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=true]
conquest:andalusian_mosaic_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=false]
conquest:andalusian_mosaic_quarter_slab[facing=east,layer=3,type=top,waterlogged=true]
conquest:andalusian_mosaic_quarter_slab[facing=east,layer=3,type=top,waterlogged=false]
conquest:andalusian_mosaic_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=true]
conquest:andalusian_mosaic_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=false]
conquest:andalusian_mosaic_slab[layers=1,type=top,waterlogged=true]
conquest:andalusian_mosaic_slab[layers=1,type=top,waterlogged=false]
conquest:andalusian_mosaic_slab[layers=1,type=bottom,waterlogged=true]
conquest:andalusian_mosaic_slab[layers=1,type=bottom,waterlogged=false]
conquest:andalusian_mosaic_slab[layers=2,type=top,waterlogged=true]
conquest:andalusian_mosaic_slab[layers=2,type=top,waterlogged=false]
conquest:andalusian_mosaic_slab[layers=2,type=bottom,waterlogged=true]
conquest:andalusian_mosaic_slab[layers=2,type=bottom,waterlogged=false]
conquest:andalusian_mosaic_slab[layers=3,type=top,waterlogged=true]
conquest:andalusian_mosaic_slab[layers=3,type=top,waterlogged=false]
conquest:andalusian_mosaic_slab[layers=3,type=bottom,waterlogged=true]
conquest:andalusian_mosaic_slab[layers=3,type=bottom,waterlogged=false]
conquest:andalusian_mosaic_slab[layers=4,type=top,waterlogged=true]
conquest:andalusian_mosaic_slab[layers=4,type=top,waterlogged=false]
conquest:andalusian_mosaic_slab[layers=4,type=bottom,waterlogged=true]
conquest:andalusian_mosaic_slab[layers=4,type=bottom,waterlogged=false]
conquest:andalusian_mosaic_slab[layers=5,type=top,waterlogged=true]
conquest:andalusian_mosaic_slab[layers=5,type=top,waterlogged=false]
conquest:andalusian_mosaic_slab[layers=5,type=bottom,waterlogged=true]
conquest:andalusian_mosaic_slab[layers=5,type=bottom,waterlogged=false]
conquest:andalusian_mosaic_slab[layers=6,type=top,waterlogged=true]
conquest:andalusian_mosaic_slab[layers=6,type=top,waterlogged=false]
conquest:andalusian_mosaic_slab[layers=6,type=bottom,waterlogged=true]
conquest:andalusian_mosaic_slab[layers=6,type=bottom,waterlogged=false]
conquest:andalusian_mosaic_slab[layers=7,type=top,waterlogged=true]
conquest:andalusian_mosaic_slab[layers=7,type=top,waterlogged=false]
conquest:andalusian_mosaic_slab[layers=7,type=bottom,waterlogged=true]
conquest:andalusian_mosaic_slab[layers=7,type=bottom,waterlogged=false]
conquest:andalusian_mosaic_slab[layers=8,type=top,waterlogged=true]
conquest:andalusian_mosaic_slab[layers=8,type=top,waterlogged=false]
conquest:andalusian_mosaic_slab[layers=8,type=bottom,waterlogged=true]
conquest:andalusian_mosaic_slab[layers=8,type=bottom,waterlogged=false]
conquest:andalusian_mosaic_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:andalusian_mosaic_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:andalusian_mosaic_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:andalusian_mosaic_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:andalusian_mosaic_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:andalusian_mosaic_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:andalusian_mosaic_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:andalusian_mosaic_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:andalusian_mosaic_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:andalusian_mosaic_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:andalusian_mosaic_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:andalusian_mosaic_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:andalusian_mosaic_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:andalusian_mosaic_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:andalusian_mosaic_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:andalusian_mosaic_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:andalusian_mosaic_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:andalusian_mosaic_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:andalusian_mosaic_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:andalusian_mosaic_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:andalusian_mosaic_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:andalusian_mosaic_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:andalusian_mosaic_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:andalusian_mosaic_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:andalusian_mosaic_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:andalusian_mosaic_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:andalusian_mosaic_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:andalusian_mosaic_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:andalusian_mosaic_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:andalusian_mosaic_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:andalusian_mosaic_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:andalusian_mosaic_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:andalusian_mosaic_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:andalusian_mosaic_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:andalusian_mosaic_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:andalusian_mosaic_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:andalusian_mosaic_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:andalusian_mosaic_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:andalusian_mosaic_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:andalusian_mosaic_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:andalusian_mosaic_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:andalusian_mosaic_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:andalusian_mosaic_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:andalusian_mosaic_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:andalusian_mosaic_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:andalusian_mosaic_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:andalusian_mosaic_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:andalusian_mosaic_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:andalusian_mosaic_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:andalusian_mosaic_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:andalusian_mosaic_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:andalusian_mosaic_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:andalusian_mosaic_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:andalusian_mosaic_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:andalusian_mosaic_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:andalusian_mosaic_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:andalusian_mosaic_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:andalusian_mosaic_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:andalusian_mosaic_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:andalusian_mosaic_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:andalusian_mosaic_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:andalusian_mosaic_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:andalusian_mosaic_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:andalusian_mosaic_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:andalusian_mosaic_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:andalusian_mosaic_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:andalusian_mosaic_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:andalusian_mosaic_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:andalusian_mosaic_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:andalusian_mosaic_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:andalusian_mosaic_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:andalusian_mosaic_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:andalusian_mosaic_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:andalusian_mosaic_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:andalusian_mosaic_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:andalusian_mosaic_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:andalusian_mosaic_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:andalusian_mosaic_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:andalusian_mosaic_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:andalusian_mosaic_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:andalusian_mosaic_vertical_corner[facing=north,layer=1,waterlogged=true]
conquest:andalusian_mosaic_vertical_corner[facing=north,layer=1,waterlogged=false]
conquest:andalusian_mosaic_vertical_corner[facing=north,layer=2,waterlogged=true]
conquest:andalusian_mosaic_vertical_corner[facing=north,layer=2,waterlogged=false]
conquest:andalusian_mosaic_vertical_corner[facing=north,layer=3,waterlogged=true]
conquest:andalusian_mosaic_vertical_corner[facing=north,layer=3,waterlogged=false]
conquest:andalusian_mosaic_vertical_corner[facing=north,layer=4,waterlogged=true]
conquest:andalusian_mosaic_vertical_corner[facing=north,layer=4,waterlogged=false]
conquest:andalusian_mosaic_vertical_corner[facing=south,layer=1,waterlogged=true]
conquest:andalusian_mosaic_vertical_corner[facing=south,layer=1,waterlogged=false]
conquest:andalusian_mosaic_vertical_corner[facing=south,layer=2,waterlogged=true]
conquest:andalusian_mosaic_vertical_corner[facing=south,layer=2,waterlogged=false]
conquest:andalusian_mosaic_vertical_corner[facing=south,layer=3,waterlogged=true]
conquest:andalusian_mosaic_vertical_corner[facing=south,layer=3,waterlogged=false]
conquest:andalusian_mosaic_vertical_corner[facing=south,layer=4,waterlogged=true]
conquest:andalusian_mosaic_vertical_corner[facing=south,layer=4,waterlogged=false]
conquest:andalusian_mosaic_vertical_corner[facing=west,layer=1,waterlogged=true]
conquest:andalusian_mosaic_vertical_corner[facing=west,layer=1,waterlogged=false]
conquest:andalusian_mosaic_vertical_corner[facing=west,layer=2,waterlogged=true]
conquest:andalusian_mosaic_vertical_corner[facing=west,layer=2,waterlogged=false]
conquest:andalusian_mosaic_vertical_corner[facing=west,layer=3,waterlogged=true]
conquest:andalusian_mosaic_vertical_corner[facing=west,layer=3,waterlogged=false]
conquest:andalusian_mosaic_vertical_corner[facing=west,layer=4,waterlogged=true]
conquest:andalusian_mosaic_vertical_corner[facing=west,layer=4,waterlogged=false]
conquest:andalusian_mosaic_vertical_corner[facing=east,layer=1,waterlogged=true]
conquest:andalusian_mosaic_vertical_corner[facing=east,layer=1,waterlogged=false]
conquest:andalusian_mosaic_vertical_corner[facing=east,layer=2,waterlogged=true]
conquest:andalusian_mosaic_vertical_corner[facing=east,layer=2,waterlogged=false]
conquest:andalusian_mosaic_vertical_corner[facing=east,layer=3,waterlogged=true]
conquest:andalusian_mosaic_vertical_corner[facing=east,layer=3,waterlogged=false]
conquest:andalusian_mosaic_vertical_corner[facing=east,layer=4,waterlogged=true]
conquest:andalusian_mosaic_vertical_corner[facing=east,layer=4,waterlogged=false]
conquest:andalusian_mosaic_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:andalusian_mosaic_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:andalusian_mosaic_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:andalusian_mosaic_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:andalusian_mosaic_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:andalusian_mosaic_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:andalusian_mosaic_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:andalusian_mosaic_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:andalusian_mosaic_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:andalusian_mosaic_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:andalusian_mosaic_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:andalusian_mosaic_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:andalusian_mosaic_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:andalusian_mosaic_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:andalusian_mosaic_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:andalusian_mosaic_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:andalusian_mosaic_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:andalusian_mosaic_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:andalusian_mosaic_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:andalusian_mosaic_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:andalusian_mosaic_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:andalusian_mosaic_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:andalusian_mosaic_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:andalusian_mosaic_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:andalusian_mosaic_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:andalusian_mosaic_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:andalusian_mosaic_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:andalusian_mosaic_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:andalusian_mosaic_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:andalusian_mosaic_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:andalusian_mosaic_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:andalusian_mosaic_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:andalusian_mosaic_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:andalusian_mosaic_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:andalusian_mosaic_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:andalusian_mosaic_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:andalusian_mosaic_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:andalusian_mosaic_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:andalusian_mosaic_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:andalusian_mosaic_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:andalusian_mosaic_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:andalusian_mosaic_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:andalusian_mosaic_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:andalusian_mosaic_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:andalusian_mosaic_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:andalusian_mosaic_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:andalusian_mosaic_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:andalusian_mosaic_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:andalusian_mosaic_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:andalusian_mosaic_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:andalusian_mosaic_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:andalusian_mosaic_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:andalusian_mosaic_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:andalusian_mosaic_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:andalusian_mosaic_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:andalusian_mosaic_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:andalusian_mosaic_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:andalusian_mosaic_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:andalusian_mosaic_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:andalusian_mosaic_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:andalusian_mosaic_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:andalusian_mosaic_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:andalusian_mosaic_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:andalusian_mosaic_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:andalusian_mosaic_vertical_quarter[facing=north,layer=1,waterlogged=true]
conquest:andalusian_mosaic_vertical_quarter[facing=north,layer=1,waterlogged=false]
conquest:andalusian_mosaic_vertical_quarter[facing=north,layer=2,waterlogged=true]
conquest:andalusian_mosaic_vertical_quarter[facing=north,layer=2,waterlogged=false]
conquest:andalusian_mosaic_vertical_quarter[facing=north,layer=3,waterlogged=true]
conquest:andalusian_mosaic_vertical_quarter[facing=north,layer=3,waterlogged=false]
conquest:andalusian_mosaic_vertical_quarter[facing=north,layer=4,waterlogged=true]
conquest:andalusian_mosaic_vertical_quarter[facing=north,layer=4,waterlogged=false]
conquest:andalusian_mosaic_vertical_quarter[facing=south,layer=1,waterlogged=true]
conquest:andalusian_mosaic_vertical_quarter[facing=south,layer=1,waterlogged=false]
conquest:andalusian_mosaic_vertical_quarter[facing=south,layer=2,waterlogged=true]
conquest:andalusian_mosaic_vertical_quarter[facing=south,layer=2,waterlogged=false]
conquest:andalusian_mosaic_vertical_quarter[facing=south,layer=3,waterlogged=true]
conquest:andalusian_mosaic_vertical_quarter[facing=south,layer=3,waterlogged=false]
conquest:andalusian_mosaic_vertical_quarter[facing=south,layer=4,waterlogged=true]
conquest:andalusian_mosaic_vertical_quarter[facing=south,layer=4,waterlogged=false]
conquest:andalusian_mosaic_vertical_quarter[facing=west,layer=1,waterlogged=true]
conquest:andalusian_mosaic_vertical_quarter[facing=west,layer=1,waterlogged=false]
conquest:andalusian_mosaic_vertical_quarter[facing=west,layer=2,waterlogged=true]
conquest:andalusian_mosaic_vertical_quarter[facing=west,layer=2,waterlogged=false]
conquest:andalusian_mosaic_vertical_quarter[facing=west,layer=3,waterlogged=true]
conquest:andalusian_mosaic_vertical_quarter[facing=west,layer=3,waterlogged=false]
conquest:andalusian_mosaic_vertical_quarter[facing=west,layer=4,waterlogged=true]
conquest:andalusian_mosaic_vertical_quarter[facing=west,layer=4,waterlogged=false]
conquest:andalusian_mosaic_vertical_quarter[facing=east,layer=1,waterlogged=true]
conquest:andalusian_mosaic_vertical_quarter[facing=east,layer=1,waterlogged=false]
conquest:andalusian_mosaic_vertical_quarter[facing=east,layer=2,waterlogged=true]
conquest:andalusian_mosaic_vertical_quarter[facing=east,layer=2,waterlogged=false]
conquest:andalusian_mosaic_vertical_quarter[facing=east,layer=3,waterlogged=true]
conquest:andalusian_mosaic_vertical_quarter[facing=east,layer=3,waterlogged=false]
conquest:andalusian_mosaic_vertical_quarter[facing=east,layer=4,waterlogged=true]
conquest:andalusian_mosaic_vertical_quarter[facing=east,layer=4,waterlogged=false]
conquest:andalusian_mosaic_vertical_slab[facing=north,layer=1,waterlogged=true]
conquest:andalusian_mosaic_vertical_slab[facing=north,layer=1,waterlogged=false]
conquest:andalusian_mosaic_vertical_slab[facing=north,layer=2,waterlogged=true]
conquest:andalusian_mosaic_vertical_slab[facing=north,layer=2,waterlogged=false]
conquest:andalusian_mosaic_vertical_slab[facing=north,layer=3,waterlogged=true]
conquest:andalusian_mosaic_vertical_slab[facing=north,layer=3,waterlogged=false]
conquest:andalusian_mosaic_vertical_slab[facing=north,layer=4,waterlogged=true]
conquest:andalusian_mosaic_vertical_slab[facing=north,layer=4,waterlogged=false]
conquest:andalusian_mosaic_vertical_slab[facing=south,layer=1,waterlogged=true]
conquest:andalusian_mosaic_vertical_slab[facing=south,layer=1,waterlogged=false]
conquest:andalusian_mosaic_vertical_slab[facing=south,layer=2,waterlogged=true]
conquest:andalusian_mosaic_vertical_slab[facing=south,layer=2,waterlogged=false]
conquest:andalusian_mosaic_vertical_slab[facing=south,layer=3,waterlogged=true]
conquest:andalusian_mosaic_vertical_slab[facing=south,layer=3,waterlogged=false]
conquest:andalusian_mosaic_vertical_slab[facing=south,layer=4,waterlogged=true]
conquest:andalusian_mosaic_vertical_slab[facing=south,layer=4,waterlogged=false]
conquest:andalusian_mosaic_vertical_slab[facing=west,layer=1,waterlogged=true]
conquest:andalusian_mosaic_vertical_slab[facing=west,layer=1,waterlogged=false]
conquest:andalusian_mosaic_vertical_slab[facing=west,layer=2,waterlogged=true]
conquest:andalusian_mosaic_vertical_slab[facing=west,layer=2,waterlogged=false]
conquest:andalusian_mosaic_vertical_slab[facing=west,layer=3,waterlogged=true]
conquest:andalusian_mosaic_vertical_slab[facing=west,layer=3,waterlogged=false]
conquest:andalusian_mosaic_vertical_slab[facing=west,layer=4,waterlogged=true]
conquest:andalusian_mosaic_vertical_slab[facing=west,layer=4,waterlogged=false]
conquest:andalusian_mosaic_vertical_slab[facing=east,layer=1,waterlogged=true]
conquest:andalusian_mosaic_vertical_slab[facing=east,layer=1,waterlogged=false]
conquest:andalusian_mosaic_vertical_slab[facing=east,layer=2,waterlogged=true]
conquest:andalusian_mosaic_vertical_slab[facing=east,layer=2,waterlogged=false]
conquest:andalusian_mosaic_vertical_slab[facing=east,layer=3,waterlogged=true]
conquest:andalusian_mosaic_vertical_slab[facing=east,layer=3,waterlogged=false]
conquest:andalusian_mosaic_vertical_slab[facing=east,layer=4,waterlogged=true]
conquest:andalusian_mosaic_vertical_slab[facing=east,layer=4,waterlogged=false]
conquest:andesite_arrowslit[facing=north,waterlogged=true]
conquest:andesite_arrowslit[facing=north,waterlogged=false]
conquest:andesite_arrowslit[facing=south,waterlogged=true]
conquest:andesite_arrowslit[facing=south,waterlogged=false]
conquest:andesite_arrowslit[facing=west,waterlogged=true]
conquest:andesite_arrowslit[facing=west,waterlogged=false]
conquest:andesite_arrowslit[facing=east,waterlogged=true]
conquest:andesite_arrowslit[facing=east,waterlogged=false]
conquest:andesite_balustrade[axis=x,waterlogged=true]
conquest:andesite_balustrade[axis=x,waterlogged=false]
conquest:andesite_balustrade[axis=y,waterlogged=true]
conquest:andesite_balustrade[axis=y,waterlogged=false]
conquest:andesite_balustrade[axis=z,waterlogged=true]
conquest:andesite_balustrade[axis=z,waterlogged=false]
conquest:andesite_capital[facing=flat,type=top,waterlogged=true]
conquest:andesite_capital[facing=flat,type=top,waterlogged=false]
conquest:andesite_capital[facing=flat,type=bottom,waterlogged=true]
conquest:andesite_capital[facing=flat,type=bottom,waterlogged=false]
conquest:andesite_capital[facing=north,type=top,waterlogged=true]
conquest:andesite_capital[facing=north,type=top,waterlogged=false]
conquest:andesite_capital[facing=north,type=bottom,waterlogged=true]
conquest:andesite_capital[facing=north,type=bottom,waterlogged=false]
conquest:andesite_capital[facing=south,type=top,waterlogged=true]
conquest:andesite_capital[facing=south,type=top,waterlogged=false]
conquest:andesite_capital[facing=south,type=bottom,waterlogged=true]
conquest:andesite_capital[facing=south,type=bottom,waterlogged=false]
conquest:andesite_capital[facing=east,type=top,waterlogged=true]
conquest:andesite_capital[facing=east,type=top,waterlogged=false]
conquest:andesite_capital[facing=east,type=bottom,waterlogged=true]
conquest:andesite_capital[facing=east,type=bottom,waterlogged=false]
conquest:andesite_capital[facing=west,type=top,waterlogged=true]
conquest:andesite_capital[facing=west,type=top,waterlogged=false]
conquest:andesite_capital[facing=west,type=bottom,waterlogged=true]
conquest:andesite_capital[facing=west,type=bottom,waterlogged=false]
conquest:andesite_corner_slab[facing=north,type=top,waterlogged=true]
conquest:andesite_corner_slab[facing=north,type=top,waterlogged=false]
conquest:andesite_corner_slab[facing=north,type=bottom,waterlogged=true]
conquest:andesite_corner_slab[facing=north,type=bottom,waterlogged=false]
conquest:andesite_corner_slab[facing=south,type=top,waterlogged=true]
conquest:andesite_corner_slab[facing=south,type=top,waterlogged=false]
conquest:andesite_corner_slab[facing=south,type=bottom,waterlogged=true]
conquest:andesite_corner_slab[facing=south,type=bottom,waterlogged=false]
conquest:andesite_corner_slab[facing=west,type=top,waterlogged=true]
conquest:andesite_corner_slab[facing=west,type=top,waterlogged=false]
conquest:andesite_corner_slab[facing=west,type=bottom,waterlogged=true]
conquest:andesite_corner_slab[facing=west,type=bottom,waterlogged=false]
conquest:andesite_corner_slab[facing=east,type=top,waterlogged=true]
conquest:andesite_corner_slab[facing=east,type=top,waterlogged=false]
conquest:andesite_corner_slab[facing=east,type=bottom,waterlogged=true]
conquest:andesite_corner_slab[facing=east,type=bottom,waterlogged=false]
conquest:andesite_eighth_slab[facing=north,type=top,waterlogged=true]
conquest:andesite_eighth_slab[facing=north,type=top,waterlogged=false]
conquest:andesite_eighth_slab[facing=north,type=bottom,waterlogged=true]
conquest:andesite_eighth_slab[facing=north,type=bottom,waterlogged=false]
conquest:andesite_eighth_slab[facing=south,type=top,waterlogged=true]
conquest:andesite_eighth_slab[facing=south,type=top,waterlogged=false]
conquest:andesite_eighth_slab[facing=south,type=bottom,waterlogged=true]
conquest:andesite_eighth_slab[facing=south,type=bottom,waterlogged=false]
conquest:andesite_eighth_slab[facing=west,type=top,waterlogged=true]
conquest:andesite_eighth_slab[facing=west,type=top,waterlogged=false]
conquest:andesite_eighth_slab[facing=west,type=bottom,waterlogged=true]
conquest:andesite_eighth_slab[facing=west,type=bottom,waterlogged=false]
conquest:andesite_eighth_slab[facing=east,type=top,waterlogged=true]
conquest:andesite_eighth_slab[facing=east,type=top,waterlogged=false]
conquest:andesite_eighth_slab[facing=east,type=bottom,waterlogged=true]
conquest:andesite_eighth_slab[facing=east,type=bottom,waterlogged=false]
conquest:andesite_facade_gothic_arch[facing=north,shape=one,type=top]
conquest:andesite_facade_gothic_arch[facing=north,shape=one,type=bottom]
conquest:andesite_facade_gothic_arch[facing=north,shape=two_l,type=top]
conquest:andesite_facade_gothic_arch[facing=north,shape=two_l,type=bottom]
conquest:andesite_facade_gothic_arch[facing=north,shape=two_r,type=top]
conquest:andesite_facade_gothic_arch[facing=north,shape=two_r,type=bottom]
conquest:andesite_facade_gothic_arch[facing=north,shape=three_l,type=top]
conquest:andesite_facade_gothic_arch[facing=north,shape=three_l,type=bottom]
conquest:andesite_facade_gothic_arch[facing=north,shape=three_r,type=top]
conquest:andesite_facade_gothic_arch[facing=north,shape=three_r,type=bottom]
conquest:andesite_facade_gothic_arch[facing=north,shape=three_middle,type=top]
conquest:andesite_facade_gothic_arch[facing=north,shape=three_middle,type=bottom]
conquest:andesite_facade_gothic_arch[facing=south,shape=one,type=top]
conquest:andesite_facade_gothic_arch[facing=south,shape=one,type=bottom]
conquest:andesite_facade_gothic_arch[facing=south,shape=two_l,type=top]
conquest:andesite_facade_gothic_arch[facing=south,shape=two_l,type=bottom]
conquest:andesite_facade_gothic_arch[facing=south,shape=two_r,type=top]
conquest:andesite_facade_gothic_arch[facing=south,shape=two_r,type=bottom]
conquest:andesite_facade_gothic_arch[facing=south,shape=three_l,type=top]
conquest:andesite_facade_gothic_arch[facing=south,shape=three_l,type=bottom]
conquest:andesite_facade_gothic_arch[facing=south,shape=three_r,type=top]
conquest:andesite_facade_gothic_arch[facing=south,shape=three_r,type=bottom]
conquest:andesite_facade_gothic_arch[facing=south,shape=three_middle,type=top]
conquest:andesite_facade_gothic_arch[facing=south,shape=three_middle,type=bottom]
conquest:andesite_facade_gothic_arch[facing=west,shape=one,type=top]
conquest:andesite_facade_gothic_arch[facing=west,shape=one,type=bottom]
conquest:andesite_facade_gothic_arch[facing=west,shape=two_l,type=top]
conquest:andesite_facade_gothic_arch[facing=west,shape=two_l,type=bottom]
conquest:andesite_facade_gothic_arch[facing=west,shape=two_r,type=top]
conquest:andesite_facade_gothic_arch[facing=west,shape=two_r,type=bottom]
conquest:andesite_facade_gothic_arch[facing=west,shape=three_l,type=top]
conquest:andesite_facade_gothic_arch[facing=west,shape=three_l,type=bottom]
conquest:andesite_facade_gothic_arch[facing=west,shape=three_r,type=top]
conquest:andesite_facade_gothic_arch[facing=west,shape=three_r,type=bottom]
conquest:andesite_facade_gothic_arch[facing=west,shape=three_middle,type=top]
conquest:andesite_facade_gothic_arch[facing=west,shape=three_middle,type=bottom]
conquest:andesite_facade_gothic_arch[facing=east,shape=one,type=top]
conquest:andesite_facade_gothic_arch[facing=east,shape=one,type=bottom]
conquest:andesite_facade_gothic_arch[facing=east,shape=two_l,type=top]
conquest:andesite_facade_gothic_arch[facing=east,shape=two_l,type=bottom]
conquest:andesite_facade_gothic_arch[facing=east,shape=two_r,type=top]
conquest:andesite_facade_gothic_arch[facing=east,shape=two_r,type=bottom]
conquest:andesite_facade_gothic_arch[facing=east,shape=three_l,type=top]
conquest:andesite_facade_gothic_arch[facing=east,shape=three_l,type=bottom]
conquest:andesite_facade_gothic_arch[facing=east,shape=three_r,type=top]
conquest:andesite_facade_gothic_arch[facing=east,shape=three_r,type=bottom]
conquest:andesite_facade_gothic_arch[facing=east,shape=three_middle,type=top]
conquest:andesite_facade_gothic_arch[facing=east,shape=three_middle,type=bottom]
conquest:andesite_facade_round_arch[facing=north,shape=one,type=top]
conquest:andesite_facade_round_arch[facing=north,shape=one,type=bottom]
conquest:andesite_facade_round_arch[facing=north,shape=two_l,type=top]
conquest:andesite_facade_round_arch[facing=north,shape=two_l,type=bottom]
conquest:andesite_facade_round_arch[facing=north,shape=two_r,type=top]
conquest:andesite_facade_round_arch[facing=north,shape=two_r,type=bottom]
conquest:andesite_facade_round_arch[facing=north,shape=three_l,type=top]
conquest:andesite_facade_round_arch[facing=north,shape=three_l,type=bottom]
conquest:andesite_facade_round_arch[facing=north,shape=three_r,type=top]
conquest:andesite_facade_round_arch[facing=north,shape=three_r,type=bottom]
conquest:andesite_facade_round_arch[facing=north,shape=three_middle,type=top]
conquest:andesite_facade_round_arch[facing=north,shape=three_middle,type=bottom]
conquest:andesite_facade_round_arch[facing=south,shape=one,type=top]
conquest:andesite_facade_round_arch[facing=south,shape=one,type=bottom]
conquest:andesite_facade_round_arch[facing=south,shape=two_l,type=top]
conquest:andesite_facade_round_arch[facing=south,shape=two_l,type=bottom]
conquest:andesite_facade_round_arch[facing=south,shape=two_r,type=top]
conquest:andesite_facade_round_arch[facing=south,shape=two_r,type=bottom]
conquest:andesite_facade_round_arch[facing=south,shape=three_l,type=top]
conquest:andesite_facade_round_arch[facing=south,shape=three_l,type=bottom]
conquest:andesite_facade_round_arch[facing=south,shape=three_r,type=top]
conquest:andesite_facade_round_arch[facing=south,shape=three_r,type=bottom]
conquest:andesite_facade_round_arch[facing=south,shape=three_middle,type=top]
conquest:andesite_facade_round_arch[facing=south,shape=three_middle,type=bottom]
conquest:andesite_facade_round_arch[facing=west,shape=one,type=top]
conquest:andesite_facade_round_arch[facing=west,shape=one,type=bottom]
conquest:andesite_facade_round_arch[facing=west,shape=two_l,type=top]
conquest:andesite_facade_round_arch[facing=west,shape=two_l,type=bottom]
conquest:andesite_facade_round_arch[facing=west,shape=two_r,type=top]
conquest:andesite_facade_round_arch[facing=west,shape=two_r,type=bottom]
conquest:andesite_facade_round_arch[facing=west,shape=three_l,type=top]
conquest:andesite_facade_round_arch[facing=west,shape=three_l,type=bottom]
conquest:andesite_facade_round_arch[facing=west,shape=three_r,type=top]
conquest:andesite_facade_round_arch[facing=west,shape=three_r,type=bottom]
conquest:andesite_facade_round_arch[facing=west,shape=three_middle,type=top]
conquest:andesite_facade_round_arch[facing=west,shape=three_middle,type=bottom]
conquest:andesite_facade_round_arch[facing=east,shape=one,type=top]
conquest:andesite_facade_round_arch[facing=east,shape=one,type=bottom]
conquest:andesite_facade_round_arch[facing=east,shape=two_l,type=top]
conquest:andesite_facade_round_arch[facing=east,shape=two_l,type=bottom]
conquest:andesite_facade_round_arch[facing=east,shape=two_r,type=top]
conquest:andesite_facade_round_arch[facing=east,shape=two_r,type=bottom]
conquest:andesite_facade_round_arch[facing=east,shape=three_l,type=top]
conquest:andesite_facade_round_arch[facing=east,shape=three_l,type=bottom]
conquest:andesite_facade_round_arch[facing=east,shape=three_r,type=top]
conquest:andesite_facade_round_arch[facing=east,shape=three_r,type=bottom]
conquest:andesite_facade_round_arch[facing=east,shape=three_middle,type=top]
conquest:andesite_facade_round_arch[facing=east,shape=three_middle,type=bottom]
conquest:andesite_facade_segmental_arch[facing=north,shape=one,type=top]
conquest:andesite_facade_segmental_arch[facing=north,shape=one,type=bottom]
conquest:andesite_facade_segmental_arch[facing=north,shape=two_l,type=top]
conquest:andesite_facade_segmental_arch[facing=north,shape=two_l,type=bottom]
conquest:andesite_facade_segmental_arch[facing=north,shape=two_r,type=top]
conquest:andesite_facade_segmental_arch[facing=north,shape=two_r,type=bottom]
conquest:andesite_facade_segmental_arch[facing=north,shape=three_l,type=top]
conquest:andesite_facade_segmental_arch[facing=north,shape=three_l,type=bottom]
conquest:andesite_facade_segmental_arch[facing=north,shape=three_r,type=top]
conquest:andesite_facade_segmental_arch[facing=north,shape=three_r,type=bottom]
conquest:andesite_facade_segmental_arch[facing=north,shape=three_middle,type=top]
conquest:andesite_facade_segmental_arch[facing=north,shape=three_middle,type=bottom]
conquest:andesite_facade_segmental_arch[facing=south,shape=one,type=top]
conquest:andesite_facade_segmental_arch[facing=south,shape=one,type=bottom]
conquest:andesite_facade_segmental_arch[facing=south,shape=two_l,type=top]
conquest:andesite_facade_segmental_arch[facing=south,shape=two_l,type=bottom]
conquest:andesite_facade_segmental_arch[facing=south,shape=two_r,type=top]
conquest:andesite_facade_segmental_arch[facing=south,shape=two_r,type=bottom]
conquest:andesite_facade_segmental_arch[facing=south,shape=three_l,type=top]
conquest:andesite_facade_segmental_arch[facing=south,shape=three_l,type=bottom]
conquest:andesite_facade_segmental_arch[facing=south,shape=three_r,type=top]
conquest:andesite_facade_segmental_arch[facing=south,shape=three_r,type=bottom]
conquest:andesite_facade_segmental_arch[facing=south,shape=three_middle,type=top]
conquest:andesite_facade_segmental_arch[facing=south,shape=three_middle,type=bottom]
conquest:andesite_facade_segmental_arch[facing=west,shape=one,type=top]
conquest:andesite_facade_segmental_arch[facing=west,shape=one,type=bottom]
conquest:andesite_facade_segmental_arch[facing=west,shape=two_l,type=top]
conquest:andesite_facade_segmental_arch[facing=west,shape=two_l,type=bottom]
conquest:andesite_facade_segmental_arch[facing=west,shape=two_r,type=top]
conquest:andesite_facade_segmental_arch[facing=west,shape=two_r,type=bottom]
conquest:andesite_facade_segmental_arch[facing=west,shape=three_l,type=top]
conquest:andesite_facade_segmental_arch[facing=west,shape=three_l,type=bottom]
conquest:andesite_facade_segmental_arch[facing=west,shape=three_r,type=top]
conquest:andesite_facade_segmental_arch[facing=west,shape=three_r,type=bottom]
conquest:andesite_facade_segmental_arch[facing=west,shape=three_middle,type=top]
conquest:andesite_facade_segmental_arch[facing=west,shape=three_middle,type=bottom]
conquest:andesite_facade_segmental_arch[facing=east,shape=one,type=top]
conquest:andesite_facade_segmental_arch[facing=east,shape=one,type=bottom]
conquest:andesite_facade_segmental_arch[facing=east,shape=two_l,type=top]
conquest:andesite_facade_segmental_arch[facing=east,shape=two_l,type=bottom]
conquest:andesite_facade_segmental_arch[facing=east,shape=two_r,type=top]
conquest:andesite_facade_segmental_arch[facing=east,shape=two_r,type=bottom]
conquest:andesite_facade_segmental_arch[facing=east,shape=three_l,type=top]
conquest:andesite_facade_segmental_arch[facing=east,shape=three_l,type=bottom]
conquest:andesite_facade_segmental_arch[facing=east,shape=three_r,type=top]
conquest:andesite_facade_segmental_arch[facing=east,shape=three_r,type=bottom]
conquest:andesite_facade_segmental_arch[facing=east,shape=three_middle,type=top]
conquest:andesite_facade_segmental_arch[facing=east,shape=three_middle,type=bottom]
conquest:andesite_gothic_arch[facing=north,shape=one]
conquest:andesite_gothic_arch[facing=north,shape=two]
conquest:andesite_gothic_arch[facing=north,shape=three]
conquest:andesite_gothic_arch[facing=north,shape=three_middle]
conquest:andesite_gothic_arch[facing=south,shape=one]
conquest:andesite_gothic_arch[facing=south,shape=two]
conquest:andesite_gothic_arch[facing=south,shape=three]
conquest:andesite_gothic_arch[facing=south,shape=three_middle]
conquest:andesite_gothic_arch[facing=west,shape=one]
conquest:andesite_gothic_arch[facing=west,shape=two]
conquest:andesite_gothic_arch[facing=west,shape=three]
conquest:andesite_gothic_arch[facing=west,shape=three_middle]
conquest:andesite_gothic_arch[facing=east,shape=one]
conquest:andesite_gothic_arch[facing=east,shape=two]
conquest:andesite_gothic_arch[facing=east,shape=three]
conquest:andesite_gothic_arch[facing=east,shape=three_middle]
conquest:andesite_pillar[layer=1,waterlogged=true]
conquest:andesite_pillar[layer=1,waterlogged=false]
conquest:andesite_pillar[layer=2,waterlogged=true]
conquest:andesite_pillar[layer=2,waterlogged=false]
conquest:andesite_pillar[layer=3,waterlogged=true]
conquest:andesite_pillar[layer=3,waterlogged=false]
conquest:andesite_quarter_slab[facing=north,layer=1,type=top,waterlogged=true]
conquest:andesite_quarter_slab[facing=north,layer=1,type=top,waterlogged=false]
conquest:andesite_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=true]
conquest:andesite_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=false]
conquest:andesite_quarter_slab[facing=north,layer=2,type=top,waterlogged=true]
conquest:andesite_quarter_slab[facing=north,layer=2,type=top,waterlogged=false]
conquest:andesite_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=true]
conquest:andesite_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=false]
conquest:andesite_quarter_slab[facing=north,layer=3,type=top,waterlogged=true]
conquest:andesite_quarter_slab[facing=north,layer=3,type=top,waterlogged=false]
conquest:andesite_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=true]
conquest:andesite_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=false]
conquest:andesite_quarter_slab[facing=south,layer=1,type=top,waterlogged=true]
conquest:andesite_quarter_slab[facing=south,layer=1,type=top,waterlogged=false]
conquest:andesite_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=true]
conquest:andesite_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=false]
conquest:andesite_quarter_slab[facing=south,layer=2,type=top,waterlogged=true]
conquest:andesite_quarter_slab[facing=south,layer=2,type=top,waterlogged=false]
conquest:andesite_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=true]
conquest:andesite_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=false]
conquest:andesite_quarter_slab[facing=south,layer=3,type=top,waterlogged=true]
conquest:andesite_quarter_slab[facing=south,layer=3,type=top,waterlogged=false]
conquest:andesite_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=true]
conquest:andesite_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=false]
conquest:andesite_quarter_slab[facing=west,layer=1,type=top,waterlogged=true]
conquest:andesite_quarter_slab[facing=west,layer=1,type=top,waterlogged=false]
conquest:andesite_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=true]
conquest:andesite_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=false]
conquest:andesite_quarter_slab[facing=west,layer=2,type=top,waterlogged=true]
conquest:andesite_quarter_slab[facing=west,layer=2,type=top,waterlogged=false]
conquest:andesite_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=true]
conquest:andesite_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=false]
conquest:andesite_quarter_slab[facing=west,layer=3,type=top,waterlogged=true]
conquest:andesite_quarter_slab[facing=west,layer=3,type=top,waterlogged=false]
conquest:andesite_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=true]
conquest:andesite_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=false]
conquest:andesite_quarter_slab[facing=east,layer=1,type=top,waterlogged=true]
conquest:andesite_quarter_slab[facing=east,layer=1,type=top,waterlogged=false]
conquest:andesite_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=true]
conquest:andesite_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=false]
conquest:andesite_quarter_slab[facing=east,layer=2,type=top,waterlogged=true]
conquest:andesite_quarter_slab[facing=east,layer=2,type=top,waterlogged=false]
conquest:andesite_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=true]
conquest:andesite_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=false]
conquest:andesite_quarter_slab[facing=east,layer=3,type=top,waterlogged=true]
conquest:andesite_quarter_slab[facing=east,layer=3,type=top,waterlogged=false]
conquest:andesite_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=true]
conquest:andesite_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=false]
conquest:andesite_rocks[east=true,layers=1,north=true,south=true,waterlogged=true,west=true]
conquest:andesite_rocks[east=true,layers=1,north=true,south=true,waterlogged=true,west=false]
conquest:andesite_rocks[east=true,layers=1,north=true,south=true,waterlogged=false,west=true]
conquest:andesite_rocks[east=true,layers=1,north=true,south=true,waterlogged=false,west=false]
conquest:andesite_rocks[east=true,layers=1,north=true,south=false,waterlogged=true,west=true]
conquest:andesite_rocks[east=true,layers=1,north=true,south=false,waterlogged=true,west=false]
conquest:andesite_rocks[east=true,layers=1,north=true,south=false,waterlogged=false,west=true]
conquest:andesite_rocks[east=true,layers=1,north=true,south=false,waterlogged=false,west=false]
conquest:andesite_rocks[east=true,layers=1,north=false,south=true,waterlogged=true,west=true]
conquest:andesite_rocks[east=true,layers=1,north=false,south=true,waterlogged=true,west=false]
conquest:andesite_rocks[east=true,layers=1,north=false,south=true,waterlogged=false,west=true]
conquest:andesite_rocks[east=true,layers=1,north=false,south=true,waterlogged=false,west=false]
conquest:andesite_rocks[east=true,layers=1,north=false,south=false,waterlogged=true,west=true]
conquest:andesite_rocks[east=true,layers=1,north=false,south=false,waterlogged=true,west=false]
conquest:andesite_rocks[east=true,layers=1,north=false,south=false,waterlogged=false,west=true]
conquest:andesite_rocks[east=true,layers=1,north=false,south=false,waterlogged=false,west=false]
conquest:andesite_rocks[east=true,layers=2,north=true,south=true,waterlogged=true,west=true]
conquest:andesite_rocks[east=true,layers=2,north=true,south=true,waterlogged=true,west=false]
conquest:andesite_rocks[east=true,layers=2,north=true,south=true,waterlogged=false,west=true]
conquest:andesite_rocks[east=true,layers=2,north=true,south=true,waterlogged=false,west=false]
conquest:andesite_rocks[east=true,layers=2,north=true,south=false,waterlogged=true,west=true]
conquest:andesite_rocks[east=true,layers=2,north=true,south=false,waterlogged=true,west=false]
conquest:andesite_rocks[east=true,layers=2,north=true,south=false,waterlogged=false,west=true]
conquest:andesite_rocks[east=true,layers=2,north=true,south=false,waterlogged=false,west=false]
conquest:andesite_rocks[east=true,layers=2,north=false,south=true,waterlogged=true,west=true]
conquest:andesite_rocks[east=true,layers=2,north=false,south=true,waterlogged=true,west=false]
conquest:andesite_rocks[east=true,layers=2,north=false,south=true,waterlogged=false,west=true]
conquest:andesite_rocks[east=true,layers=2,north=false,south=true,waterlogged=false,west=false]
conquest:andesite_rocks[east=true,layers=2,north=false,south=false,waterlogged=true,west=true]
conquest:andesite_rocks[east=true,layers=2,north=false,south=false,waterlogged=true,west=false]
conquest:andesite_rocks[east=true,layers=2,north=false,south=false,waterlogged=false,west=true]
conquest:andesite_rocks[east=true,layers=2,north=false,south=false,waterlogged=false,west=false]
conquest:andesite_rocks[east=true,layers=3,north=true,south=true,waterlogged=true,west=true]
conquest:andesite_rocks[east=true,layers=3,north=true,south=true,waterlogged=true,west=false]
conquest:andesite_rocks[east=true,layers=3,north=true,south=true,waterlogged=false,west=true]
conquest:andesite_rocks[east=true,layers=3,north=true,south=true,waterlogged=false,west=false]
conquest:andesite_rocks[east=true,layers=3,north=true,south=false,waterlogged=true,west=true]
conquest:andesite_rocks[east=true,layers=3,north=true,south=false,waterlogged=true,west=false]
conquest:andesite_rocks[east=true,layers=3,north=true,south=false,waterlogged=false,west=true]
conquest:andesite_rocks[east=true,layers=3,north=true,south=false,waterlogged=false,west=false]
conquest:andesite_rocks[east=true,layers=3,north=false,south=true,waterlogged=true,west=true]
conquest:andesite_rocks[east=true,layers=3,north=false,south=true,waterlogged=true,west=false]
conquest:andesite_rocks[east=true,layers=3,north=false,south=true,waterlogged=false,west=true]
conquest:andesite_rocks[east=true,layers=3,north=false,south=true,waterlogged=false,west=false]
conquest:andesite_rocks[east=true,layers=3,north=false,south=false,waterlogged=true,west=true]
conquest:andesite_rocks[east=true,layers=3,north=false,south=false,waterlogged=true,west=false]
conquest:andesite_rocks[east=true,layers=3,north=false,south=false,waterlogged=false,west=true]
conquest:andesite_rocks[east=true,layers=3,north=false,south=false,waterlogged=false,west=false]
conquest:andesite_rocks[east=true,layers=4,north=true,south=true,waterlogged=true,west=true]
conquest:andesite_rocks[east=true,layers=4,north=true,south=true,waterlogged=true,west=false]
conquest:andesite_rocks[east=true,layers=4,north=true,south=true,waterlogged=false,west=true]
conquest:andesite_rocks[east=true,layers=4,north=true,south=true,waterlogged=false,west=false]
conquest:andesite_rocks[east=true,layers=4,north=true,south=false,waterlogged=true,west=true]
conquest:andesite_rocks[east=true,layers=4,north=true,south=false,waterlogged=true,west=false]
conquest:andesite_rocks[east=true,layers=4,north=true,south=false,waterlogged=false,west=true]
conquest:andesite_rocks[east=true,layers=4,north=true,south=false,waterlogged=false,west=false]
conquest:andesite_rocks[east=true,layers=4,north=false,south=true,waterlogged=true,west=true]
conquest:andesite_rocks[east=true,layers=4,north=false,south=true,waterlogged=true,west=false]
conquest:andesite_rocks[east=true,layers=4,north=false,south=true,waterlogged=false,west=true]
conquest:andesite_rocks[east=true,layers=4,north=false,south=true,waterlogged=false,west=false]
conquest:andesite_rocks[east=true,layers=4,north=false,south=false,waterlogged=true,west=true]
conquest:andesite_rocks[east=true,layers=4,north=false,south=false,waterlogged=true,west=false]
conquest:andesite_rocks[east=true,layers=4,north=false,south=false,waterlogged=false,west=true]
conquest:andesite_rocks[east=true,layers=4,north=false,south=false,waterlogged=false,west=false]
conquest:andesite_rocks[east=true,layers=5,north=true,south=true,waterlogged=true,west=true]
conquest:andesite_rocks[east=true,layers=5,north=true,south=true,waterlogged=true,west=false]
conquest:andesite_rocks[east=true,layers=5,north=true,south=true,waterlogged=false,west=true]
conquest:andesite_rocks[east=true,layers=5,north=true,south=true,waterlogged=false,west=false]
conquest:andesite_rocks[east=true,layers=5,north=true,south=false,waterlogged=true,west=true]
conquest:andesite_rocks[east=true,layers=5,north=true,south=false,waterlogged=true,west=false]
conquest:andesite_rocks[east=true,layers=5,north=true,south=false,waterlogged=false,west=true]
conquest:andesite_rocks[east=true,layers=5,north=true,south=false,waterlogged=false,west=false]
conquest:andesite_rocks[east=true,layers=5,north=false,south=true,waterlogged=true,west=true]
conquest:andesite_rocks[east=true,layers=5,north=false,south=true,waterlogged=true,west=false]
conquest:andesite_rocks[east=true,layers=5,north=false,south=true,waterlogged=false,west=true]
conquest:andesite_rocks[east=true,layers=5,north=false,south=true,waterlogged=false,west=false]
conquest:andesite_rocks[east=true,layers=5,north=false,south=false,waterlogged=true,west=true]
conquest:andesite_rocks[east=true,layers=5,north=false,south=false,waterlogged=true,west=false]
conquest:andesite_rocks[east=true,layers=5,north=false,south=false,waterlogged=false,west=true]
conquest:andesite_rocks[east=true,layers=5,north=false,south=false,waterlogged=false,west=false]
conquest:andesite_rocks[east=true,layers=6,north=true,south=true,waterlogged=true,west=true]
conquest:andesite_rocks[east=true,layers=6,north=true,south=true,waterlogged=true,west=false]
conquest:andesite_rocks[east=true,layers=6,north=true,south=true,waterlogged=false,west=true]
conquest:andesite_rocks[east=true,layers=6,north=true,south=true,waterlogged=false,west=false]
conquest:andesite_rocks[east=true,layers=6,north=true,south=false,waterlogged=true,west=true]
conquest:andesite_rocks[east=true,layers=6,north=true,south=false,waterlogged=true,west=false]
conquest:andesite_rocks[east=true,layers=6,north=true,south=false,waterlogged=false,west=true]
conquest:andesite_rocks[east=true,layers=6,north=true,south=false,waterlogged=false,west=false]
conquest:andesite_rocks[east=true,layers=6,north=false,south=true,waterlogged=true,west=true]
conquest:andesite_rocks[east=true,layers=6,north=false,south=true,waterlogged=true,west=false]
conquest:andesite_rocks[east=true,layers=6,north=false,south=true,waterlogged=false,west=true]
conquest:andesite_rocks[east=true,layers=6,north=false,south=true,waterlogged=false,west=false]
conquest:andesite_rocks[east=true,layers=6,north=false,south=false,waterlogged=true,west=true]
conquest:andesite_rocks[east=true,layers=6,north=false,south=false,waterlogged=true,west=false]
conquest:andesite_rocks[east=true,layers=6,north=false,south=false,waterlogged=false,west=true]
conquest:andesite_rocks[east=true,layers=6,north=false,south=false,waterlogged=false,west=false]
conquest:andesite_rocks[east=true,layers=7,north=true,south=true,waterlogged=true,west=true]
conquest:andesite_rocks[east=true,layers=7,north=true,south=true,waterlogged=true,west=false]
conquest:andesite_rocks[east=true,layers=7,north=true,south=true,waterlogged=false,west=true]
conquest:andesite_rocks[east=true,layers=7,north=true,south=true,waterlogged=false,west=false]
conquest:andesite_rocks[east=true,layers=7,north=true,south=false,waterlogged=true,west=true]
conquest:andesite_rocks[east=true,layers=7,north=true,south=false,waterlogged=true,west=false]
conquest:andesite_rocks[east=true,layers=7,north=true,south=false,waterlogged=false,west=true]
conquest:andesite_rocks[east=true,layers=7,north=true,south=false,waterlogged=false,west=false]
conquest:andesite_rocks[east=true,layers=7,north=false,south=true,waterlogged=true,west=true]
conquest:andesite_rocks[east=true,layers=7,north=false,south=true,waterlogged=true,west=false]
conquest:andesite_rocks[east=true,layers=7,north=false,south=true,waterlogged=false,west=true]
conquest:andesite_rocks[east=true,layers=7,north=false,south=true,waterlogged=false,west=false]
conquest:andesite_rocks[east=true,layers=7,north=false,south=false,waterlogged=true,west=true]
conquest:andesite_rocks[east=true,layers=7,north=false,south=false,waterlogged=true,west=false]
conquest:andesite_rocks[east=true,layers=7,north=false,south=false,waterlogged=false,west=true]
conquest:andesite_rocks[east=true,layers=7,north=false,south=false,waterlogged=false,west=false]
conquest:andesite_rocks[east=true,layers=8,north=true,south=true,waterlogged=true,west=true]
conquest:andesite_rocks[east=true,layers=8,north=true,south=true,waterlogged=true,west=false]
conquest:andesite_rocks[east=true,layers=8,north=true,south=true,waterlogged=false,west=true]
conquest:andesite_rocks[east=true,layers=8,north=true,south=true,waterlogged=false,west=false]
conquest:andesite_rocks[east=true,layers=8,north=true,south=false,waterlogged=true,west=true]
conquest:andesite_rocks[east=true,layers=8,north=true,south=false,waterlogged=true,west=false]
conquest:andesite_rocks[east=true,layers=8,north=true,south=false,waterlogged=false,west=true]
conquest:andesite_rocks[east=true,layers=8,north=true,south=false,waterlogged=false,west=false]
conquest:andesite_rocks[east=true,layers=8,north=false,south=true,waterlogged=true,west=true]
conquest:andesite_rocks[east=true,layers=8,north=false,south=true,waterlogged=true,west=false]
conquest:andesite_rocks[east=true,layers=8,north=false,south=true,waterlogged=false,west=true]
conquest:andesite_rocks[east=true,layers=8,north=false,south=true,waterlogged=false,west=false]
conquest:andesite_rocks[east=true,layers=8,north=false,south=false,waterlogged=true,west=true]
conquest:andesite_rocks[east=true,layers=8,north=false,south=false,waterlogged=true,west=false]
conquest:andesite_rocks[east=true,layers=8,north=false,south=false,waterlogged=false,west=true]
conquest:andesite_rocks[east=true,layers=8,north=false,south=false,waterlogged=false,west=false]
conquest:andesite_rocks[east=false,layers=1,north=true,south=true,waterlogged=true,west=true]
conquest:andesite_rocks[east=false,layers=1,north=true,south=true,waterlogged=true,west=false]
conquest:andesite_rocks[east=false,layers=1,north=true,south=true,waterlogged=false,west=true]
conquest:andesite_rocks[east=false,layers=1,north=true,south=true,waterlogged=false,west=false]
conquest:andesite_rocks[east=false,layers=1,north=true,south=false,waterlogged=true,west=true]
conquest:andesite_rocks[east=false,layers=1,north=true,south=false,waterlogged=true,west=false]
conquest:andesite_rocks[east=false,layers=1,north=true,south=false,waterlogged=false,west=true]
conquest:andesite_rocks[east=false,layers=1,north=true,south=false,waterlogged=false,west=false]
conquest:andesite_rocks[east=false,layers=1,north=false,south=true,waterlogged=true,west=true]
conquest:andesite_rocks[east=false,layers=1,north=false,south=true,waterlogged=true,west=false]
conquest:andesite_rocks[east=false,layers=1,north=false,south=true,waterlogged=false,west=true]
conquest:andesite_rocks[east=false,layers=1,north=false,south=true,waterlogged=false,west=false]
conquest:andesite_rocks[east=false,layers=1,north=false,south=false,waterlogged=true,west=true]
conquest:andesite_rocks[east=false,layers=1,north=false,south=false,waterlogged=true,west=false]
conquest:andesite_rocks[east=false,layers=1,north=false,south=false,waterlogged=false,west=true]
conquest:andesite_rocks[east=false,layers=1,north=false,south=false,waterlogged=false,west=false]
conquest:andesite_rocks[east=false,layers=2,north=true,south=true,waterlogged=true,west=true]
conquest:andesite_rocks[east=false,layers=2,north=true,south=true,waterlogged=true,west=false]
conquest:andesite_rocks[east=false,layers=2,north=true,south=true,waterlogged=false,west=true]
conquest:andesite_rocks[east=false,layers=2,north=true,south=true,waterlogged=false,west=false]
conquest:andesite_rocks[east=false,layers=2,north=true,south=false,waterlogged=true,west=true]
conquest:andesite_rocks[east=false,layers=2,north=true,south=false,waterlogged=true,west=false]
conquest:andesite_rocks[east=false,layers=2,north=true,south=false,waterlogged=false,west=true]
conquest:andesite_rocks[east=false,layers=2,north=true,south=false,waterlogged=false,west=false]
conquest:andesite_rocks[east=false,layers=2,north=false,south=true,waterlogged=true,west=true]
conquest:andesite_rocks[east=false,layers=2,north=false,south=true,waterlogged=true,west=false]
conquest:andesite_rocks[east=false,layers=2,north=false,south=true,waterlogged=false,west=true]
conquest:andesite_rocks[east=false,layers=2,north=false,south=true,waterlogged=false,west=false]
conquest:andesite_rocks[east=false,layers=2,north=false,south=false,waterlogged=true,west=true]
conquest:andesite_rocks[east=false,layers=2,north=false,south=false,waterlogged=true,west=false]
conquest:andesite_rocks[east=false,layers=2,north=false,south=false,waterlogged=false,west=true]
conquest:andesite_rocks[east=false,layers=2,north=false,south=false,waterlogged=false,west=false]
conquest:andesite_rocks[east=false,layers=3,north=true,south=true,waterlogged=true,west=true]
conquest:andesite_rocks[east=false,layers=3,north=true,south=true,waterlogged=true,west=false]
conquest:andesite_rocks[east=false,layers=3,north=true,south=true,waterlogged=false,west=true]
conquest:andesite_rocks[east=false,layers=3,north=true,south=true,waterlogged=false,west=false]
conquest:andesite_rocks[east=false,layers=3,north=true,south=false,waterlogged=true,west=true]
conquest:andesite_rocks[east=false,layers=3,north=true,south=false,waterlogged=true,west=false]
conquest:andesite_rocks[east=false,layers=3,north=true,south=false,waterlogged=false,west=true]
conquest:andesite_rocks[east=false,layers=3,north=true,south=false,waterlogged=false,west=false]
conquest:andesite_rocks[east=false,layers=3,north=false,south=true,waterlogged=true,west=true]
conquest:andesite_rocks[east=false,layers=3,north=false,south=true,waterlogged=true,west=false]
conquest:andesite_rocks[east=false,layers=3,north=false,south=true,waterlogged=false,west=true]
conquest:andesite_rocks[east=false,layers=3,north=false,south=true,waterlogged=false,west=false]
conquest:andesite_rocks[east=false,layers=3,north=false,south=false,waterlogged=true,west=true]
conquest:andesite_rocks[east=false,layers=3,north=false,south=false,waterlogged=true,west=false]
conquest:andesite_rocks[east=false,layers=3,north=false,south=false,waterlogged=false,west=true]
conquest:andesite_rocks[east=false,layers=3,north=false,south=false,waterlogged=false,west=false]
conquest:andesite_rocks[east=false,layers=4,north=true,south=true,waterlogged=true,west=true]
conquest:andesite_rocks[east=false,layers=4,north=true,south=true,waterlogged=true,west=false]
conquest:andesite_rocks[east=false,layers=4,north=true,south=true,waterlogged=false,west=true]
conquest:andesite_rocks[east=false,layers=4,north=true,south=true,waterlogged=false,west=false]
conquest:andesite_rocks[east=false,layers=4,north=true,south=false,waterlogged=true,west=true]
conquest:andesite_rocks[east=false,layers=4,north=true,south=false,waterlogged=true,west=false]
conquest:andesite_rocks[east=false,layers=4,north=true,south=false,waterlogged=false,west=true]
conquest:andesite_rocks[east=false,layers=4,north=true,south=false,waterlogged=false,west=false]
conquest:andesite_rocks[east=false,layers=4,north=false,south=true,waterlogged=true,west=true]
conquest:andesite_rocks[east=false,layers=4,north=false,south=true,waterlogged=true,west=false]
conquest:andesite_rocks[east=false,layers=4,north=false,south=true,waterlogged=false,west=true]
conquest:andesite_rocks[east=false,layers=4,north=false,south=true,waterlogged=false,west=false]
conquest:andesite_rocks[east=false,layers=4,north=false,south=false,waterlogged=true,west=true]
conquest:andesite_rocks[east=false,layers=4,north=false,south=false,waterlogged=true,west=false]
conquest:andesite_rocks[east=false,layers=4,north=false,south=false,waterlogged=false,west=true]
conquest:andesite_rocks[east=false,layers=4,north=false,south=false,waterlogged=false,west=false]
conquest:andesite_rocks[east=false,layers=5,north=true,south=true,waterlogged=true,west=true]
conquest:andesite_rocks[east=false,layers=5,north=true,south=true,waterlogged=true,west=false]
conquest:andesite_rocks[east=false,layers=5,north=true,south=true,waterlogged=false,west=true]
conquest:andesite_rocks[east=false,layers=5,north=true,south=true,waterlogged=false,west=false]
conquest:andesite_rocks[east=false,layers=5,north=true,south=false,waterlogged=true,west=true]
conquest:andesite_rocks[east=false,layers=5,north=true,south=false,waterlogged=true,west=false]
conquest:andesite_rocks[east=false,layers=5,north=true,south=false,waterlogged=false,west=true]
conquest:andesite_rocks[east=false,layers=5,north=true,south=false,waterlogged=false,west=false]
conquest:andesite_rocks[east=false,layers=5,north=false,south=true,waterlogged=true,west=true]
conquest:andesite_rocks[east=false,layers=5,north=false,south=true,waterlogged=true,west=false]
conquest:andesite_rocks[east=false,layers=5,north=false,south=true,waterlogged=false,west=true]
conquest:andesite_rocks[east=false,layers=5,north=false,south=true,waterlogged=false,west=false]
conquest:andesite_rocks[east=false,layers=5,north=false,south=false,waterlogged=true,west=true]
conquest:andesite_rocks[east=false,layers=5,north=false,south=false,waterlogged=true,west=false]
conquest:andesite_rocks[east=false,layers=5,north=false,south=false,waterlogged=false,west=true]
conquest:andesite_rocks[east=false,layers=5,north=false,south=false,waterlogged=false,west=false]
conquest:andesite_rocks[east=false,layers=6,north=true,south=true,waterlogged=true,west=true]
conquest:andesite_rocks[east=false,layers=6,north=true,south=true,waterlogged=true,west=false]
conquest:andesite_rocks[east=false,layers=6,north=true,south=true,waterlogged=false,west=true]
conquest:andesite_rocks[east=false,layers=6,north=true,south=true,waterlogged=false,west=false]
conquest:andesite_rocks[east=false,layers=6,north=true,south=false,waterlogged=true,west=true]
conquest:andesite_rocks[east=false,layers=6,north=true,south=false,waterlogged=true,west=false]
conquest:andesite_rocks[east=false,layers=6,north=true,south=false,waterlogged=false,west=true]
conquest:andesite_rocks[east=false,layers=6,north=true,south=false,waterlogged=false,west=false]
conquest:andesite_rocks[east=false,layers=6,north=false,south=true,waterlogged=true,west=true]
conquest:andesite_rocks[east=false,layers=6,north=false,south=true,waterlogged=true,west=false]
conquest:andesite_rocks[east=false,layers=6,north=false,south=true,waterlogged=false,west=true]
conquest:andesite_rocks[east=false,layers=6,north=false,south=true,waterlogged=false,west=false]
conquest:andesite_rocks[east=false,layers=6,north=false,south=false,waterlogged=true,west=true]
conquest:andesite_rocks[east=false,layers=6,north=false,south=false,waterlogged=true,west=false]
conquest:andesite_rocks[east=false,layers=6,north=false,south=false,waterlogged=false,west=true]
conquest:andesite_rocks[east=false,layers=6,north=false,south=false,waterlogged=false,west=false]
conquest:andesite_rocks[east=false,layers=7,north=true,south=true,waterlogged=true,west=true]
conquest:andesite_rocks[east=false,layers=7,north=true,south=true,waterlogged=true,west=false]
conquest:andesite_rocks[east=false,layers=7,north=true,south=true,waterlogged=false,west=true]
conquest:andesite_rocks[east=false,layers=7,north=true,south=true,waterlogged=false,west=false]
conquest:andesite_rocks[east=false,layers=7,north=true,south=false,waterlogged=true,west=true]
conquest:andesite_rocks[east=false,layers=7,north=true,south=false,waterlogged=true,west=false]
conquest:andesite_rocks[east=false,layers=7,north=true,south=false,waterlogged=false,west=true]
conquest:andesite_rocks[east=false,layers=7,north=true,south=false,waterlogged=false,west=false]
conquest:andesite_rocks[east=false,layers=7,north=false,south=true,waterlogged=true,west=true]
conquest:andesite_rocks[east=false,layers=7,north=false,south=true,waterlogged=true,west=false]
conquest:andesite_rocks[east=false,layers=7,north=false,south=true,waterlogged=false,west=true]
conquest:andesite_rocks[east=false,layers=7,north=false,south=true,waterlogged=false,west=false]
conquest:andesite_rocks[east=false,layers=7,north=false,south=false,waterlogged=true,west=true]
conquest:andesite_rocks[east=false,layers=7,north=false,south=false,waterlogged=true,west=false]
conquest:andesite_rocks[east=false,layers=7,north=false,south=false,waterlogged=false,west=true]
conquest:andesite_rocks[east=false,layers=7,north=false,south=false,waterlogged=false,west=false]
conquest:andesite_rocks[east=false,layers=8,north=true,south=true,waterlogged=true,west=true]
conquest:andesite_rocks[east=false,layers=8,north=true,south=true,waterlogged=true,west=false]
conquest:andesite_rocks[east=false,layers=8,north=true,south=true,waterlogged=false,west=true]
conquest:andesite_rocks[east=false,layers=8,north=true,south=true,waterlogged=false,west=false]
conquest:andesite_rocks[east=false,layers=8,north=true,south=false,waterlogged=true,west=true]
conquest:andesite_rocks[east=false,layers=8,north=true,south=false,waterlogged=true,west=false]
conquest:andesite_rocks[east=false,layers=8,north=true,south=false,waterlogged=false,west=true]
conquest:andesite_rocks[east=false,layers=8,north=true,south=false,waterlogged=false,west=false]
conquest:andesite_rocks[east=false,layers=8,north=false,south=true,waterlogged=true,west=true]
conquest:andesite_rocks[east=false,layers=8,north=false,south=true,waterlogged=true,west=false]
conquest:andesite_rocks[east=false,layers=8,north=false,south=true,waterlogged=false,west=true]
conquest:andesite_rocks[east=false,layers=8,north=false,south=true,waterlogged=false,west=false]
conquest:andesite_rocks[east=false,layers=8,north=false,south=false,waterlogged=true,west=true]
conquest:andesite_rocks[east=false,layers=8,north=false,south=false,waterlogged=true,west=false]
conquest:andesite_rocks[east=false,layers=8,north=false,south=false,waterlogged=false,west=true]
conquest:andesite_rocks[east=false,layers=8,north=false,south=false,waterlogged=false,west=false]
conquest:andesite_round_arch[facing=north,shape=one]
conquest:andesite_round_arch[facing=north,shape=two]
conquest:andesite_round_arch[facing=north,shape=three]
conquest:andesite_round_arch[facing=north,shape=three_middle]
conquest:andesite_round_arch[facing=south,shape=one]
conquest:andesite_round_arch[facing=south,shape=two]
conquest:andesite_round_arch[facing=south,shape=three]
conquest:andesite_round_arch[facing=south,shape=three_middle]
conquest:andesite_round_arch[facing=west,shape=one]
conquest:andesite_round_arch[facing=west,shape=two]
conquest:andesite_round_arch[facing=west,shape=three]
conquest:andesite_round_arch[facing=west,shape=three_middle]
conquest:andesite_round_arch[facing=east,shape=one]
conquest:andesite_round_arch[facing=east,shape=two]
conquest:andesite_round_arch[facing=east,shape=three]
conquest:andesite_round_arch[facing=east,shape=three_middle]
conquest:andesite_segmental_arch[facing=north,shape=one]
conquest:andesite_segmental_arch[facing=north,shape=two]
conquest:andesite_segmental_arch[facing=north,shape=three]
conquest:andesite_segmental_arch[facing=north,shape=three_middle]
conquest:andesite_segmental_arch[facing=south,shape=one]
conquest:andesite_segmental_arch[facing=south,shape=two]
conquest:andesite_segmental_arch[facing=south,shape=three]
conquest:andesite_segmental_arch[facing=south,shape=three_middle]
conquest:andesite_segmental_arch[facing=west,shape=one]
conquest:andesite_segmental_arch[facing=west,shape=two]
conquest:andesite_segmental_arch[facing=west,shape=three]
conquest:andesite_segmental_arch[facing=west,shape=three_middle]
conquest:andesite_segmental_arch[facing=east,shape=one]
conquest:andesite_segmental_arch[facing=east,shape=two]
conquest:andesite_segmental_arch[facing=east,shape=three]
conquest:andesite_segmental_arch[facing=east,shape=three_middle]
conquest:andesite_slab[layers=1,type=top,waterlogged=true]
conquest:andesite_slab[layers=1,type=top,waterlogged=false]
conquest:andesite_slab[layers=1,type=bottom,waterlogged=true]
conquest:andesite_slab[layers=1,type=bottom,waterlogged=false]
conquest:andesite_slab[layers=2,type=top,waterlogged=true]
conquest:andesite_slab[layers=2,type=top,waterlogged=false]
conquest:andesite_slab[layers=2,type=bottom,waterlogged=true]
conquest:andesite_slab[layers=2,type=bottom,waterlogged=false]
conquest:andesite_slab[layers=3,type=top,waterlogged=true]
conquest:andesite_slab[layers=3,type=top,waterlogged=false]
conquest:andesite_slab[layers=3,type=bottom,waterlogged=true]
conquest:andesite_slab[layers=3,type=bottom,waterlogged=false]
conquest:andesite_slab[layers=4,type=top,waterlogged=true]
conquest:andesite_slab[layers=4,type=top,waterlogged=false]
conquest:andesite_slab[layers=4,type=bottom,waterlogged=true]
conquest:andesite_slab[layers=4,type=bottom,waterlogged=false]
conquest:andesite_slab[layers=5,type=top,waterlogged=true]
conquest:andesite_slab[layers=5,type=top,waterlogged=false]
conquest:andesite_slab[layers=5,type=bottom,waterlogged=true]
conquest:andesite_slab[layers=5,type=bottom,waterlogged=false]
conquest:andesite_slab[layers=6,type=top,waterlogged=true]
conquest:andesite_slab[layers=6,type=top,waterlogged=false]
conquest:andesite_slab[layers=6,type=bottom,waterlogged=true]
conquest:andesite_slab[layers=6,type=bottom,waterlogged=false]
conquest:andesite_slab[layers=7,type=top,waterlogged=true]
conquest:andesite_slab[layers=7,type=top,waterlogged=false]
conquest:andesite_slab[layers=7,type=bottom,waterlogged=true]
conquest:andesite_slab[layers=7,type=bottom,waterlogged=false]
conquest:andesite_slab[layers=8,type=top,waterlogged=true]
conquest:andesite_slab[layers=8,type=top,waterlogged=false]
conquest:andesite_slab[layers=8,type=bottom,waterlogged=true]
conquest:andesite_slab[layers=8,type=bottom,waterlogged=false]
conquest:andesite_small_window[down=true,up=true,waterlogged=true]
conquest:andesite_small_window[down=true,up=true,waterlogged=false]
conquest:andesite_small_window[down=true,up=false,waterlogged=true]
conquest:andesite_small_window[down=true,up=false,waterlogged=false]
conquest:andesite_small_window[down=false,up=true,waterlogged=true]
conquest:andesite_small_window[down=false,up=true,waterlogged=false]
conquest:andesite_small_window[down=false,up=false,waterlogged=true]
conquest:andesite_small_window[down=false,up=false,waterlogged=false]
conquest:andesite_small_window_half[down=true,facing=north,up=true,waterlogged=true]
conquest:andesite_small_window_half[down=true,facing=north,up=true,waterlogged=false]
conquest:andesite_small_window_half[down=true,facing=north,up=false,waterlogged=true]
conquest:andesite_small_window_half[down=true,facing=north,up=false,waterlogged=false]
conquest:andesite_small_window_half[down=true,facing=south,up=true,waterlogged=true]
conquest:andesite_small_window_half[down=true,facing=south,up=true,waterlogged=false]
conquest:andesite_small_window_half[down=true,facing=south,up=false,waterlogged=true]
conquest:andesite_small_window_half[down=true,facing=south,up=false,waterlogged=false]
conquest:andesite_small_window_half[down=true,facing=west,up=true,waterlogged=true]
conquest:andesite_small_window_half[down=true,facing=west,up=true,waterlogged=false]
conquest:andesite_small_window_half[down=true,facing=west,up=false,waterlogged=true]
conquest:andesite_small_window_half[down=true,facing=west,up=false,waterlogged=false]
conquest:andesite_small_window_half[down=true,facing=east,up=true,waterlogged=true]
conquest:andesite_small_window_half[down=true,facing=east,up=true,waterlogged=false]
conquest:andesite_small_window_half[down=true,facing=east,up=false,waterlogged=true]
conquest:andesite_small_window_half[down=true,facing=east,up=false,waterlogged=false]
conquest:andesite_small_window_half[down=false,facing=north,up=true,waterlogged=true]
conquest:andesite_small_window_half[down=false,facing=north,up=true,waterlogged=false]
conquest:andesite_small_window_half[down=false,facing=north,up=false,waterlogged=true]
conquest:andesite_small_window_half[down=false,facing=north,up=false,waterlogged=false]
conquest:andesite_small_window_half[down=false,facing=south,up=true,waterlogged=true]
conquest:andesite_small_window_half[down=false,facing=south,up=true,waterlogged=false]
conquest:andesite_small_window_half[down=false,facing=south,up=false,waterlogged=true]
conquest:andesite_small_window_half[down=false,facing=south,up=false,waterlogged=false]
conquest:andesite_small_window_half[down=false,facing=west,up=true,waterlogged=true]
conquest:andesite_small_window_half[down=false,facing=west,up=true,waterlogged=false]
conquest:andesite_small_window_half[down=false,facing=west,up=false,waterlogged=true]
conquest:andesite_small_window_half[down=false,facing=west,up=false,waterlogged=false]
conquest:andesite_small_window_half[down=false,facing=east,up=true,waterlogged=true]
conquest:andesite_small_window_half[down=false,facing=east,up=true,waterlogged=false]
conquest:andesite_small_window_half[down=false,facing=east,up=false,waterlogged=true]
conquest:andesite_small_window_half[down=false,facing=east,up=false,waterlogged=false]
conquest:andesite_sphere[type=egg,waterlogged=true]
conquest:andesite_sphere[type=egg,waterlogged=false]
conquest:andesite_sphere[type=small,waterlogged=true]
conquest:andesite_sphere[type=small,waterlogged=false]
conquest:andesite_sphere[type=large,waterlogged=true]
conquest:andesite_sphere[type=large,waterlogged=false]
conquest:andesite_vertical_corner[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:andesite_vertical_corner[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:andesite_vertical_corner[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:andesite_vertical_corner[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:andesite_vertical_corner[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:andesite_vertical_corner[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:andesite_vertical_corner[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:andesite_vertical_corner[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:andesite_vertical_corner[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:andesite_vertical_corner[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:andesite_vertical_corner[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:andesite_vertical_corner[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:andesite_vertical_corner[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:andesite_vertical_corner[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:andesite_vertical_corner[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:andesite_vertical_corner[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:andesite_vertical_corner[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:andesite_vertical_corner[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:andesite_vertical_corner[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:andesite_vertical_corner[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:andesite_vertical_corner[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:andesite_vertical_corner[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:andesite_vertical_corner[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:andesite_vertical_corner[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:andesite_vertical_corner[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:andesite_vertical_corner[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:andesite_vertical_corner[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:andesite_vertical_corner[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:andesite_vertical_corner[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:andesite_vertical_corner[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:andesite_vertical_corner[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:andesite_vertical_corner[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:andesite_vertical_corner[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:andesite_vertical_corner[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:andesite_vertical_corner[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:andesite_vertical_corner[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:andesite_vertical_corner[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:andesite_vertical_corner[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:andesite_vertical_corner[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:andesite_vertical_corner[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:andesite_vertical_corner[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:andesite_vertical_corner[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:andesite_vertical_corner[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:andesite_vertical_corner[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:andesite_vertical_corner[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:andesite_vertical_corner[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:andesite_vertical_corner[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:andesite_vertical_corner[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:andesite_vertical_corner[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:andesite_vertical_corner[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:andesite_vertical_corner[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:andesite_vertical_corner[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:andesite_vertical_corner[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:andesite_vertical_corner[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:andesite_vertical_corner[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:andesite_vertical_corner[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:andesite_vertical_corner[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:andesite_vertical_corner[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:andesite_vertical_corner[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:andesite_vertical_corner[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:andesite_vertical_corner[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:andesite_vertical_corner[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:andesite_vertical_corner[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:andesite_vertical_corner[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:andesite_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:andesite_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:andesite_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:andesite_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:andesite_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:andesite_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:andesite_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:andesite_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:andesite_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:andesite_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:andesite_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:andesite_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:andesite_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:andesite_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:andesite_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:andesite_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:andesite_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:andesite_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:andesite_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:andesite_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:andesite_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:andesite_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:andesite_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:andesite_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:andesite_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:andesite_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:andesite_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:andesite_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:andesite_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:andesite_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:andesite_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:andesite_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:andesite_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:andesite_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:andesite_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:andesite_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:andesite_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:andesite_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:andesite_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:andesite_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:andesite_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:andesite_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:andesite_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:andesite_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:andesite_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:andesite_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:andesite_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:andesite_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:andesite_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:andesite_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:andesite_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:andesite_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:andesite_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:andesite_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:andesite_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:andesite_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:andesite_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:andesite_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:andesite_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:andesite_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:andesite_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:andesite_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:andesite_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:andesite_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:andesite_vertical_quarter[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:andesite_vertical_quarter[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:andesite_vertical_quarter[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:andesite_vertical_quarter[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:andesite_vertical_quarter[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:andesite_vertical_quarter[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:andesite_vertical_quarter[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:andesite_vertical_quarter[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:andesite_vertical_quarter[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:andesite_vertical_quarter[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:andesite_vertical_quarter[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:andesite_vertical_quarter[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:andesite_vertical_quarter[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:andesite_vertical_quarter[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:andesite_vertical_quarter[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:andesite_vertical_quarter[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:andesite_vertical_quarter[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:andesite_vertical_quarter[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:andesite_vertical_quarter[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:andesite_vertical_quarter[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:andesite_vertical_quarter[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:andesite_vertical_quarter[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:andesite_vertical_quarter[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:andesite_vertical_quarter[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:andesite_vertical_quarter[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:andesite_vertical_quarter[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:andesite_vertical_quarter[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:andesite_vertical_quarter[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:andesite_vertical_quarter[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:andesite_vertical_quarter[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:andesite_vertical_quarter[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:andesite_vertical_quarter[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:andesite_vertical_quarter[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:andesite_vertical_quarter[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:andesite_vertical_quarter[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:andesite_vertical_quarter[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:andesite_vertical_quarter[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:andesite_vertical_quarter[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:andesite_vertical_quarter[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:andesite_vertical_quarter[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:andesite_vertical_quarter[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:andesite_vertical_quarter[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:andesite_vertical_quarter[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:andesite_vertical_quarter[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:andesite_vertical_quarter[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:andesite_vertical_quarter[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:andesite_vertical_quarter[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:andesite_vertical_quarter[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:andesite_vertical_quarter[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:andesite_vertical_quarter[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:andesite_vertical_quarter[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:andesite_vertical_quarter[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:andesite_vertical_quarter[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:andesite_vertical_quarter[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:andesite_vertical_quarter[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:andesite_vertical_quarter[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:andesite_vertical_quarter[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:andesite_vertical_quarter[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:andesite_vertical_quarter[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:andesite_vertical_quarter[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:andesite_vertical_quarter[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:andesite_vertical_quarter[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:andesite_vertical_quarter[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:andesite_vertical_quarter[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:andesite_vertical_slab[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:andesite_vertical_slab[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:andesite_vertical_slab[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:andesite_vertical_slab[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:andesite_vertical_slab[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:andesite_vertical_slab[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:andesite_vertical_slab[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:andesite_vertical_slab[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:andesite_vertical_slab[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:andesite_vertical_slab[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:andesite_vertical_slab[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:andesite_vertical_slab[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:andesite_vertical_slab[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:andesite_vertical_slab[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:andesite_vertical_slab[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:andesite_vertical_slab[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:andesite_vertical_slab[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:andesite_vertical_slab[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:andesite_vertical_slab[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:andesite_vertical_slab[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:andesite_vertical_slab[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:andesite_vertical_slab[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:andesite_vertical_slab[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:andesite_vertical_slab[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:andesite_vertical_slab[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:andesite_vertical_slab[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:andesite_vertical_slab[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:andesite_vertical_slab[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:andesite_vertical_slab[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:andesite_vertical_slab[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:andesite_vertical_slab[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:andesite_vertical_slab[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:andesite_vertical_slab[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:andesite_vertical_slab[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:andesite_vertical_slab[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:andesite_vertical_slab[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:andesite_vertical_slab[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:andesite_vertical_slab[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:andesite_vertical_slab[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:andesite_vertical_slab[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:andesite_vertical_slab[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:andesite_vertical_slab[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:andesite_vertical_slab[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:andesite_vertical_slab[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:andesite_vertical_slab[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:andesite_vertical_slab[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:andesite_vertical_slab[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:andesite_vertical_slab[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:andesite_vertical_slab[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:andesite_vertical_slab[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:andesite_vertical_slab[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:andesite_vertical_slab[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:andesite_vertical_slab[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:andesite_vertical_slab[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:andesite_vertical_slab[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:andesite_vertical_slab[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:andesite_vertical_slab[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:andesite_vertical_slab[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:andesite_vertical_slab[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:andesite_vertical_slab[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:andesite_vertical_slab[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:andesite_vertical_slab[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:andesite_vertical_slab[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:andesite_vertical_slab[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:angelica[height=1,layers=1,random=0,waterlogged=true]
conquest:angelica[height=1,layers=1,random=0,waterlogged=false]
conquest:angelica[height=1,layers=1,random=1,waterlogged=true]
conquest:angelica[height=1,layers=1,random=1,waterlogged=false]
conquest:angelica[height=1,layers=1,random=2,waterlogged=true]
conquest:angelica[height=1,layers=1,random=2,waterlogged=false]
conquest:angelica[height=1,layers=1,random=3,waterlogged=true]
conquest:angelica[height=1,layers=1,random=3,waterlogged=false]
conquest:angelica[height=1,layers=2,random=0,waterlogged=true]
conquest:angelica[height=1,layers=2,random=0,waterlogged=false]
conquest:angelica[height=1,layers=2,random=1,waterlogged=true]
conquest:angelica[height=1,layers=2,random=1,waterlogged=false]
conquest:angelica[height=1,layers=2,random=2,waterlogged=true]
conquest:angelica[height=1,layers=2,random=2,waterlogged=false]
conquest:angelica[height=1,layers=2,random=3,waterlogged=true]
conquest:angelica[height=1,layers=2,random=3,waterlogged=false]
conquest:angelica[height=1,layers=3,random=0,waterlogged=true]
conquest:angelica[height=1,layers=3,random=0,waterlogged=false]
conquest:angelica[height=1,layers=3,random=1,waterlogged=true]
conquest:angelica[height=1,layers=3,random=1,waterlogged=false]
conquest:angelica[height=1,layers=3,random=2,waterlogged=true]
conquest:angelica[height=1,layers=3,random=2,waterlogged=false]
conquest:angelica[height=1,layers=3,random=3,waterlogged=true]
conquest:angelica[height=1,layers=3,random=3,waterlogged=false]
conquest:angelica[height=1,layers=4,random=0,waterlogged=true]
conquest:angelica[height=1,layers=4,random=0,waterlogged=false]
conquest:angelica[height=1,layers=4,random=1,waterlogged=true]
conquest:angelica[height=1,layers=4,random=1,waterlogged=false]
conquest:angelica[height=1,layers=4,random=2,waterlogged=true]
conquest:angelica[height=1,layers=4,random=2,waterlogged=false]
conquest:angelica[height=1,layers=4,random=3,waterlogged=true]
conquest:angelica[height=1,layers=4,random=3,waterlogged=false]
conquest:angelica[height=1,layers=5,random=0,waterlogged=true]
conquest:angelica[height=1,layers=5,random=0,waterlogged=false]
conquest:angelica[height=1,layers=5,random=1,waterlogged=true]
conquest:angelica[height=1,layers=5,random=1,waterlogged=false]
conquest:angelica[height=1,layers=5,random=2,waterlogged=true]
conquest:angelica[height=1,layers=5,random=2,waterlogged=false]
conquest:angelica[height=1,layers=5,random=3,waterlogged=true]
conquest:angelica[height=1,layers=5,random=3,waterlogged=false]
conquest:angelica[height=1,layers=6,random=0,waterlogged=true]
conquest:angelica[height=1,layers=6,random=0,waterlogged=false]
conquest:angelica[height=1,layers=6,random=1,waterlogged=true]
conquest:angelica[height=1,layers=6,random=1,waterlogged=false]
conquest:angelica[height=1,layers=6,random=2,waterlogged=true]
conquest:angelica[height=1,layers=6,random=2,waterlogged=false]
conquest:angelica[height=1,layers=6,random=3,waterlogged=true]
conquest:angelica[height=1,layers=6,random=3,waterlogged=false]
conquest:angelica[height=1,layers=7,random=0,waterlogged=true]
conquest:angelica[height=1,layers=7,random=0,waterlogged=false]
conquest:angelica[height=1,layers=7,random=1,waterlogged=true]
conquest:angelica[height=1,layers=7,random=1,waterlogged=false]
conquest:angelica[height=1,layers=7,random=2,waterlogged=true]
conquest:angelica[height=1,layers=7,random=2,waterlogged=false]
conquest:angelica[height=1,layers=7,random=3,waterlogged=true]
conquest:angelica[height=1,layers=7,random=3,waterlogged=false]
conquest:angelica[height=1,layers=8,random=0,waterlogged=true]
conquest:angelica[height=1,layers=8,random=0,waterlogged=false]
conquest:angelica[height=1,layers=8,random=1,waterlogged=true]
conquest:angelica[height=1,layers=8,random=1,waterlogged=false]
conquest:angelica[height=1,layers=8,random=2,waterlogged=true]
conquest:angelica[height=1,layers=8,random=2,waterlogged=false]
conquest:angelica[height=1,layers=8,random=3,waterlogged=true]
conquest:angelica[height=1,layers=8,random=3,waterlogged=false]
conquest:angelica[height=2,layers=1,random=0,waterlogged=true]
conquest:angelica[height=2,layers=1,random=0,waterlogged=false]
conquest:angelica[height=2,layers=1,random=1,waterlogged=true]
conquest:angelica[height=2,layers=1,random=1,waterlogged=false]
conquest:angelica[height=2,layers=1,random=2,waterlogged=true]
conquest:angelica[height=2,layers=1,random=2,waterlogged=false]
conquest:angelica[height=2,layers=1,random=3,waterlogged=true]
conquest:angelica[height=2,layers=1,random=3,waterlogged=false]
conquest:angelica[height=2,layers=2,random=0,waterlogged=true]
conquest:angelica[height=2,layers=2,random=0,waterlogged=false]
conquest:angelica[height=2,layers=2,random=1,waterlogged=true]
conquest:angelica[height=2,layers=2,random=1,waterlogged=false]
conquest:angelica[height=2,layers=2,random=2,waterlogged=true]
conquest:angelica[height=2,layers=2,random=2,waterlogged=false]
conquest:angelica[height=2,layers=2,random=3,waterlogged=true]
conquest:angelica[height=2,layers=2,random=3,waterlogged=false]
conquest:angelica[height=2,layers=3,random=0,waterlogged=true]
conquest:angelica[height=2,layers=3,random=0,waterlogged=false]
conquest:angelica[height=2,layers=3,random=1,waterlogged=true]
conquest:angelica[height=2,layers=3,random=1,waterlogged=false]
conquest:angelica[height=2,layers=3,random=2,waterlogged=true]
conquest:angelica[height=2,layers=3,random=2,waterlogged=false]
conquest:angelica[height=2,layers=3,random=3,waterlogged=true]
conquest:angelica[height=2,layers=3,random=3,waterlogged=false]
conquest:angelica[height=2,layers=4,random=0,waterlogged=true]
conquest:angelica[height=2,layers=4,random=0,waterlogged=false]
conquest:angelica[height=2,layers=4,random=1,waterlogged=true]
conquest:angelica[height=2,layers=4,random=1,waterlogged=false]
conquest:angelica[height=2,layers=4,random=2,waterlogged=true]
conquest:angelica[height=2,layers=4,random=2,waterlogged=false]
conquest:angelica[height=2,layers=4,random=3,waterlogged=true]
conquest:angelica[height=2,layers=4,random=3,waterlogged=false]
conquest:angelica[height=2,layers=5,random=0,waterlogged=true]
conquest:angelica[height=2,layers=5,random=0,waterlogged=false]
conquest:angelica[height=2,layers=5,random=1,waterlogged=true]
conquest:angelica[height=2,layers=5,random=1,waterlogged=false]
conquest:angelica[height=2,layers=5,random=2,waterlogged=true]
conquest:angelica[height=2,layers=5,random=2,waterlogged=false]
conquest:angelica[height=2,layers=5,random=3,waterlogged=true]
conquest:angelica[height=2,layers=5,random=3,waterlogged=false]
conquest:angelica[height=2,layers=6,random=0,waterlogged=true]
conquest:angelica[height=2,layers=6,random=0,waterlogged=false]
conquest:angelica[height=2,layers=6,random=1,waterlogged=true]
conquest:angelica[height=2,layers=6,random=1,waterlogged=false]
conquest:angelica[height=2,layers=6,random=2,waterlogged=true]
conquest:angelica[height=2,layers=6,random=2,waterlogged=false]
conquest:angelica[height=2,layers=6,random=3,waterlogged=true]
conquest:angelica[height=2,layers=6,random=3,waterlogged=false]
conquest:angelica[height=2,layers=7,random=0,waterlogged=true]
conquest:angelica[height=2,layers=7,random=0,waterlogged=false]
conquest:angelica[height=2,layers=7,random=1,waterlogged=true]
conquest:angelica[height=2,layers=7,random=1,waterlogged=false]
conquest:angelica[height=2,layers=7,random=2,waterlogged=true]
conquest:angelica[height=2,layers=7,random=2,waterlogged=false]
conquest:angelica[height=2,layers=7,random=3,waterlogged=true]
conquest:angelica[height=2,layers=7,random=3,waterlogged=false]
conquest:angelica[height=2,layers=8,random=0,waterlogged=true]
conquest:angelica[height=2,layers=8,random=0,waterlogged=false]
conquest:angelica[height=2,layers=8,random=1,waterlogged=true]
conquest:angelica[height=2,layers=8,random=1,waterlogged=false]
conquest:angelica[height=2,layers=8,random=2,waterlogged=true]
conquest:angelica[height=2,layers=8,random=2,waterlogged=false]
conquest:angelica[height=2,layers=8,random=3,waterlogged=true]
conquest:angelica[height=2,layers=8,random=3,waterlogged=false]
conquest:ants_on_soil
conquest:ants_on_soil_corner_slab[facing=north,type=top,waterlogged=true]
conquest:ants_on_soil_corner_slab[facing=north,type=top,waterlogged=false]
conquest:ants_on_soil_corner_slab[facing=north,type=bottom,waterlogged=true]
conquest:ants_on_soil_corner_slab[facing=north,type=bottom,waterlogged=false]
conquest:ants_on_soil_corner_slab[facing=south,type=top,waterlogged=true]
conquest:ants_on_soil_corner_slab[facing=south,type=top,waterlogged=false]
conquest:ants_on_soil_corner_slab[facing=south,type=bottom,waterlogged=true]
conquest:ants_on_soil_corner_slab[facing=south,type=bottom,waterlogged=false]
conquest:ants_on_soil_corner_slab[facing=west,type=top,waterlogged=true]
conquest:ants_on_soil_corner_slab[facing=west,type=top,waterlogged=false]
conquest:ants_on_soil_corner_slab[facing=west,type=bottom,waterlogged=true]
conquest:ants_on_soil_corner_slab[facing=west,type=bottom,waterlogged=false]
conquest:ants_on_soil_corner_slab[facing=east,type=top,waterlogged=true]
conquest:ants_on_soil_corner_slab[facing=east,type=top,waterlogged=false]
conquest:ants_on_soil_corner_slab[facing=east,type=bottom,waterlogged=true]
conquest:ants_on_soil_corner_slab[facing=east,type=bottom,waterlogged=false]
conquest:ants_on_soil_eighth_slab[facing=north,type=top,waterlogged=true]
conquest:ants_on_soil_eighth_slab[facing=north,type=top,waterlogged=false]
conquest:ants_on_soil_eighth_slab[facing=north,type=bottom,waterlogged=true]
conquest:ants_on_soil_eighth_slab[facing=north,type=bottom,waterlogged=false]
conquest:ants_on_soil_eighth_slab[facing=south,type=top,waterlogged=true]
conquest:ants_on_soil_eighth_slab[facing=south,type=top,waterlogged=false]
conquest:ants_on_soil_eighth_slab[facing=south,type=bottom,waterlogged=true]
conquest:ants_on_soil_eighth_slab[facing=south,type=bottom,waterlogged=false]
conquest:ants_on_soil_eighth_slab[facing=west,type=top,waterlogged=true]
conquest:ants_on_soil_eighth_slab[facing=west,type=top,waterlogged=false]
conquest:ants_on_soil_eighth_slab[facing=west,type=bottom,waterlogged=true]
conquest:ants_on_soil_eighth_slab[facing=west,type=bottom,waterlogged=false]
conquest:ants_on_soil_eighth_slab[facing=east,type=top,waterlogged=true]
conquest:ants_on_soil_eighth_slab[facing=east,type=top,waterlogged=false]
conquest:ants_on_soil_eighth_slab[facing=east,type=bottom,waterlogged=true]
conquest:ants_on_soil_eighth_slab[facing=east,type=bottom,waterlogged=false]
conquest:ants_on_soil_quarter_slab[facing=north,layer=1,type=top,waterlogged=true]
conquest:ants_on_soil_quarter_slab[facing=north,layer=1,type=top,waterlogged=false]
conquest:ants_on_soil_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=true]
conquest:ants_on_soil_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=false]
conquest:ants_on_soil_quarter_slab[facing=north,layer=2,type=top,waterlogged=true]
conquest:ants_on_soil_quarter_slab[facing=north,layer=2,type=top,waterlogged=false]
conquest:ants_on_soil_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=true]
conquest:ants_on_soil_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=false]
conquest:ants_on_soil_quarter_slab[facing=north,layer=3,type=top,waterlogged=true]
conquest:ants_on_soil_quarter_slab[facing=north,layer=3,type=top,waterlogged=false]
conquest:ants_on_soil_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=true]
conquest:ants_on_soil_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=false]
conquest:ants_on_soil_quarter_slab[facing=south,layer=1,type=top,waterlogged=true]
conquest:ants_on_soil_quarter_slab[facing=south,layer=1,type=top,waterlogged=false]
conquest:ants_on_soil_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=true]
conquest:ants_on_soil_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=false]
conquest:ants_on_soil_quarter_slab[facing=south,layer=2,type=top,waterlogged=true]
conquest:ants_on_soil_quarter_slab[facing=south,layer=2,type=top,waterlogged=false]
conquest:ants_on_soil_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=true]
conquest:ants_on_soil_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=false]
conquest:ants_on_soil_quarter_slab[facing=south,layer=3,type=top,waterlogged=true]
conquest:ants_on_soil_quarter_slab[facing=south,layer=3,type=top,waterlogged=false]
conquest:ants_on_soil_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=true]
conquest:ants_on_soil_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=false]
conquest:ants_on_soil_quarter_slab[facing=west,layer=1,type=top,waterlogged=true]
conquest:ants_on_soil_quarter_slab[facing=west,layer=1,type=top,waterlogged=false]
conquest:ants_on_soil_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=true]
conquest:ants_on_soil_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=false]
conquest:ants_on_soil_quarter_slab[facing=west,layer=2,type=top,waterlogged=true]
conquest:ants_on_soil_quarter_slab[facing=west,layer=2,type=top,waterlogged=false]
conquest:ants_on_soil_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=true]
conquest:ants_on_soil_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=false]
conquest:ants_on_soil_quarter_slab[facing=west,layer=3,type=top,waterlogged=true]
conquest:ants_on_soil_quarter_slab[facing=west,layer=3,type=top,waterlogged=false]
conquest:ants_on_soil_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=true]
conquest:ants_on_soil_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=false]
conquest:ants_on_soil_quarter_slab[facing=east,layer=1,type=top,waterlogged=true]
conquest:ants_on_soil_quarter_slab[facing=east,layer=1,type=top,waterlogged=false]
conquest:ants_on_soil_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=true]
conquest:ants_on_soil_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=false]
conquest:ants_on_soil_quarter_slab[facing=east,layer=2,type=top,waterlogged=true]
conquest:ants_on_soil_quarter_slab[facing=east,layer=2,type=top,waterlogged=false]
conquest:ants_on_soil_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=true]
conquest:ants_on_soil_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=false]
conquest:ants_on_soil_quarter_slab[facing=east,layer=3,type=top,waterlogged=true]
conquest:ants_on_soil_quarter_slab[facing=east,layer=3,type=top,waterlogged=false]
conquest:ants_on_soil_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=true]
conquest:ants_on_soil_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=false]
conquest:ants_on_soil_slab[layers=1,type=top,waterlogged=true]
conquest:ants_on_soil_slab[layers=1,type=top,waterlogged=false]
conquest:ants_on_soil_slab[layers=1,type=bottom,waterlogged=true]
conquest:ants_on_soil_slab[layers=1,type=bottom,waterlogged=false]
conquest:ants_on_soil_slab[layers=2,type=top,waterlogged=true]
conquest:ants_on_soil_slab[layers=2,type=top,waterlogged=false]
conquest:ants_on_soil_slab[layers=2,type=bottom,waterlogged=true]
conquest:ants_on_soil_slab[layers=2,type=bottom,waterlogged=false]
conquest:ants_on_soil_slab[layers=3,type=top,waterlogged=true]
conquest:ants_on_soil_slab[layers=3,type=top,waterlogged=false]
conquest:ants_on_soil_slab[layers=3,type=bottom,waterlogged=true]
conquest:ants_on_soil_slab[layers=3,type=bottom,waterlogged=false]
conquest:ants_on_soil_slab[layers=4,type=top,waterlogged=true]
conquest:ants_on_soil_slab[layers=4,type=top,waterlogged=false]
conquest:ants_on_soil_slab[layers=4,type=bottom,waterlogged=true]
conquest:ants_on_soil_slab[layers=4,type=bottom,waterlogged=false]
conquest:ants_on_soil_slab[layers=5,type=top,waterlogged=true]
conquest:ants_on_soil_slab[layers=5,type=top,waterlogged=false]
conquest:ants_on_soil_slab[layers=5,type=bottom,waterlogged=true]
conquest:ants_on_soil_slab[layers=5,type=bottom,waterlogged=false]
conquest:ants_on_soil_slab[layers=6,type=top,waterlogged=true]
conquest:ants_on_soil_slab[layers=6,type=top,waterlogged=false]
conquest:ants_on_soil_slab[layers=6,type=bottom,waterlogged=true]
conquest:ants_on_soil_slab[layers=6,type=bottom,waterlogged=false]
conquest:ants_on_soil_slab[layers=7,type=top,waterlogged=true]
conquest:ants_on_soil_slab[layers=7,type=top,waterlogged=false]
conquest:ants_on_soil_slab[layers=7,type=bottom,waterlogged=true]
conquest:ants_on_soil_slab[layers=7,type=bottom,waterlogged=false]
conquest:ants_on_soil_slab[layers=8,type=top,waterlogged=true]
conquest:ants_on_soil_slab[layers=8,type=top,waterlogged=false]
conquest:ants_on_soil_slab[layers=8,type=bottom,waterlogged=true]
conquest:ants_on_soil_slab[layers=8,type=bottom,waterlogged=false]
conquest:ants_on_soil_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:ants_on_soil_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:ants_on_soil_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:ants_on_soil_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:ants_on_soil_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:ants_on_soil_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:ants_on_soil_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:ants_on_soil_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:ants_on_soil_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:ants_on_soil_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:ants_on_soil_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:ants_on_soil_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:ants_on_soil_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:ants_on_soil_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:ants_on_soil_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:ants_on_soil_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:ants_on_soil_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:ants_on_soil_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:ants_on_soil_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:ants_on_soil_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:ants_on_soil_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:ants_on_soil_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:ants_on_soil_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:ants_on_soil_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:ants_on_soil_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:ants_on_soil_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:ants_on_soil_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:ants_on_soil_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:ants_on_soil_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:ants_on_soil_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:ants_on_soil_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:ants_on_soil_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:ants_on_soil_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:ants_on_soil_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:ants_on_soil_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:ants_on_soil_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:ants_on_soil_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:ants_on_soil_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:ants_on_soil_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:ants_on_soil_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:ants_on_soil_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:ants_on_soil_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:ants_on_soil_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:ants_on_soil_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:ants_on_soil_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:ants_on_soil_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:ants_on_soil_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:ants_on_soil_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:ants_on_soil_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:ants_on_soil_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:ants_on_soil_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:ants_on_soil_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:ants_on_soil_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:ants_on_soil_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:ants_on_soil_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:ants_on_soil_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:ants_on_soil_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:ants_on_soil_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:ants_on_soil_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:ants_on_soil_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:ants_on_soil_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:ants_on_soil_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:ants_on_soil_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:ants_on_soil_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:ants_on_soil_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:ants_on_soil_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:ants_on_soil_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:ants_on_soil_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:ants_on_soil_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:ants_on_soil_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:ants_on_soil_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:ants_on_soil_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:ants_on_soil_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:ants_on_soil_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:ants_on_soil_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:ants_on_soil_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:ants_on_soil_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:ants_on_soil_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:ants_on_soil_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:ants_on_soil_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:ants_on_soil_vertical_corner[facing=north,layer=1,waterlogged=true]
conquest:ants_on_soil_vertical_corner[facing=north,layer=1,waterlogged=false]
conquest:ants_on_soil_vertical_corner[facing=north,layer=2,waterlogged=true]
conquest:ants_on_soil_vertical_corner[facing=north,layer=2,waterlogged=false]
conquest:ants_on_soil_vertical_corner[facing=north,layer=3,waterlogged=true]
conquest:ants_on_soil_vertical_corner[facing=north,layer=3,waterlogged=false]
conquest:ants_on_soil_vertical_corner[facing=north,layer=4,waterlogged=true]
conquest:ants_on_soil_vertical_corner[facing=north,layer=4,waterlogged=false]
conquest:ants_on_soil_vertical_corner[facing=south,layer=1,waterlogged=true]
conquest:ants_on_soil_vertical_corner[facing=south,layer=1,waterlogged=false]
conquest:ants_on_soil_vertical_corner[facing=south,layer=2,waterlogged=true]
conquest:ants_on_soil_vertical_corner[facing=south,layer=2,waterlogged=false]
conquest:ants_on_soil_vertical_corner[facing=south,layer=3,waterlogged=true]
conquest:ants_on_soil_vertical_corner[facing=south,layer=3,waterlogged=false]
conquest:ants_on_soil_vertical_corner[facing=south,layer=4,waterlogged=true]
conquest:ants_on_soil_vertical_corner[facing=south,layer=4,waterlogged=false]
conquest:ants_on_soil_vertical_corner[facing=west,layer=1,waterlogged=true]
conquest:ants_on_soil_vertical_corner[facing=west,layer=1,waterlogged=false]
conquest:ants_on_soil_vertical_corner[facing=west,layer=2,waterlogged=true]
conquest:ants_on_soil_vertical_corner[facing=west,layer=2,waterlogged=false]
conquest:ants_on_soil_vertical_corner[facing=west,layer=3,waterlogged=true]
conquest:ants_on_soil_vertical_corner[facing=west,layer=3,waterlogged=false]
conquest:ants_on_soil_vertical_corner[facing=west,layer=4,waterlogged=true]
conquest:ants_on_soil_vertical_corner[facing=west,layer=4,waterlogged=false]
conquest:ants_on_soil_vertical_corner[facing=east,layer=1,waterlogged=true]
conquest:ants_on_soil_vertical_corner[facing=east,layer=1,waterlogged=false]
conquest:ants_on_soil_vertical_corner[facing=east,layer=2,waterlogged=true]
conquest:ants_on_soil_vertical_corner[facing=east,layer=2,waterlogged=false]
conquest:ants_on_soil_vertical_corner[facing=east,layer=3,waterlogged=true]
conquest:ants_on_soil_vertical_corner[facing=east,layer=3,waterlogged=false]
conquest:ants_on_soil_vertical_corner[facing=east,layer=4,waterlogged=true]
conquest:ants_on_soil_vertical_corner[facing=east,layer=4,waterlogged=false]
conquest:ants_on_soil_vertical_quarter[facing=north,layer=1,waterlogged=true]
conquest:ants_on_soil_vertical_quarter[facing=north,layer=1,waterlogged=false]
conquest:ants_on_soil_vertical_quarter[facing=north,layer=2,waterlogged=true]
conquest:ants_on_soil_vertical_quarter[facing=north,layer=2,waterlogged=false]
conquest:ants_on_soil_vertical_quarter[facing=north,layer=3,waterlogged=true]
conquest:ants_on_soil_vertical_quarter[facing=north,layer=3,waterlogged=false]
conquest:ants_on_soil_vertical_quarter[facing=north,layer=4,waterlogged=true]
conquest:ants_on_soil_vertical_quarter[facing=north,layer=4,waterlogged=false]
conquest:ants_on_soil_vertical_quarter[facing=south,layer=1,waterlogged=true]
conquest:ants_on_soil_vertical_quarter[facing=south,layer=1,waterlogged=false]
conquest:ants_on_soil_vertical_quarter[facing=south,layer=2,waterlogged=true]
conquest:ants_on_soil_vertical_quarter[facing=south,layer=2,waterlogged=false]
conquest:ants_on_soil_vertical_quarter[facing=south,layer=3,waterlogged=true]
conquest:ants_on_soil_vertical_quarter[facing=south,layer=3,waterlogged=false]
conquest:ants_on_soil_vertical_quarter[facing=south,layer=4,waterlogged=true]
conquest:ants_on_soil_vertical_quarter[facing=south,layer=4,waterlogged=false]
conquest:ants_on_soil_vertical_quarter[facing=west,layer=1,waterlogged=true]
conquest:ants_on_soil_vertical_quarter[facing=west,layer=1,waterlogged=false]
conquest:ants_on_soil_vertical_quarter[facing=west,layer=2,waterlogged=true]
conquest:ants_on_soil_vertical_quarter[facing=west,layer=2,waterlogged=false]
conquest:ants_on_soil_vertical_quarter[facing=west,layer=3,waterlogged=true]
conquest:ants_on_soil_vertical_quarter[facing=west,layer=3,waterlogged=false]
conquest:ants_on_soil_vertical_quarter[facing=west,layer=4,waterlogged=true]
conquest:ants_on_soil_vertical_quarter[facing=west,layer=4,waterlogged=false]
conquest:ants_on_soil_vertical_quarter[facing=east,layer=1,waterlogged=true]
conquest:ants_on_soil_vertical_quarter[facing=east,layer=1,waterlogged=false]
conquest:ants_on_soil_vertical_quarter[facing=east,layer=2,waterlogged=true]
conquest:ants_on_soil_vertical_quarter[facing=east,layer=2,waterlogged=false]
conquest:ants_on_soil_vertical_quarter[facing=east,layer=3,waterlogged=true]
conquest:ants_on_soil_vertical_quarter[facing=east,layer=3,waterlogged=false]
conquest:ants_on_soil_vertical_quarter[facing=east,layer=4,waterlogged=true]
conquest:ants_on_soil_vertical_quarter[facing=east,layer=4,waterlogged=false]
conquest:ants_on_soil_vertical_slab[facing=north,layer=1,waterlogged=true]
conquest:ants_on_soil_vertical_slab[facing=north,layer=1,waterlogged=false]
conquest:ants_on_soil_vertical_slab[facing=north,layer=2,waterlogged=true]
conquest:ants_on_soil_vertical_slab[facing=north,layer=2,waterlogged=false]
conquest:ants_on_soil_vertical_slab[facing=north,layer=3,waterlogged=true]
conquest:ants_on_soil_vertical_slab[facing=north,layer=3,waterlogged=false]
conquest:ants_on_soil_vertical_slab[facing=north,layer=4,waterlogged=true]
conquest:ants_on_soil_vertical_slab[facing=north,layer=4,waterlogged=false]
conquest:ants_on_soil_vertical_slab[facing=south,layer=1,waterlogged=true]
conquest:ants_on_soil_vertical_slab[facing=south,layer=1,waterlogged=false]
conquest:ants_on_soil_vertical_slab[facing=south,layer=2,waterlogged=true]
conquest:ants_on_soil_vertical_slab[facing=south,layer=2,waterlogged=false]
conquest:ants_on_soil_vertical_slab[facing=south,layer=3,waterlogged=true]
conquest:ants_on_soil_vertical_slab[facing=south,layer=3,waterlogged=false]
conquest:ants_on_soil_vertical_slab[facing=south,layer=4,waterlogged=true]
conquest:ants_on_soil_vertical_slab[facing=south,layer=4,waterlogged=false]
conquest:ants_on_soil_vertical_slab[facing=west,layer=1,waterlogged=true]
conquest:ants_on_soil_vertical_slab[facing=west,layer=1,waterlogged=false]
conquest:ants_on_soil_vertical_slab[facing=west,layer=2,waterlogged=true]
conquest:ants_on_soil_vertical_slab[facing=west,layer=2,waterlogged=false]
conquest:ants_on_soil_vertical_slab[facing=west,layer=3,waterlogged=true]
conquest:ants_on_soil_vertical_slab[facing=west,layer=3,waterlogged=false]
conquest:ants_on_soil_vertical_slab[facing=west,layer=4,waterlogged=true]
conquest:ants_on_soil_vertical_slab[facing=west,layer=4,waterlogged=false]
conquest:ants_on_soil_vertical_slab[facing=east,layer=1,waterlogged=true]
conquest:ants_on_soil_vertical_slab[facing=east,layer=1,waterlogged=false]
conquest:ants_on_soil_vertical_slab[facing=east,layer=2,waterlogged=true]
conquest:ants_on_soil_vertical_slab[facing=east,layer=2,waterlogged=false]
conquest:ants_on_soil_vertical_slab[facing=east,layer=3,waterlogged=true]
conquest:ants_on_soil_vertical_slab[facing=east,layer=3,waterlogged=false]
conquest:ants_on_soil_vertical_slab[facing=east,layer=4,waterlogged=true]
conquest:ants_on_soil_vertical_slab[facing=east,layer=4,waterlogged=false]
conquest:anvil_on_log[damage=1,facing=north,offset_toggle=true]
conquest:anvil_on_log[damage=1,facing=north,offset_toggle=false]
conquest:anvil_on_log[damage=1,facing=south,offset_toggle=true]
conquest:anvil_on_log[damage=1,facing=south,offset_toggle=false]
conquest:anvil_on_log[damage=1,facing=west,offset_toggle=true]
conquest:anvil_on_log[damage=1,facing=west,offset_toggle=false]
conquest:anvil_on_log[damage=1,facing=east,offset_toggle=true]
conquest:anvil_on_log[damage=1,facing=east,offset_toggle=false]
conquest:anvil_on_log[damage=2,facing=north,offset_toggle=true]
conquest:anvil_on_log[damage=2,facing=north,offset_toggle=false]
conquest:anvil_on_log[damage=2,facing=south,offset_toggle=true]
conquest:anvil_on_log[damage=2,facing=south,offset_toggle=false]
conquest:anvil_on_log[damage=2,facing=west,offset_toggle=true]
conquest:anvil_on_log[damage=2,facing=west,offset_toggle=false]
conquest:anvil_on_log[damage=2,facing=east,offset_toggle=true]
conquest:anvil_on_log[damage=2,facing=east,offset_toggle=false]
conquest:anvil_on_log[damage=3,facing=north,offset_toggle=true]
conquest:anvil_on_log[damage=3,facing=north,offset_toggle=false]
conquest:anvil_on_log[damage=3,facing=south,offset_toggle=true]
conquest:anvil_on_log[damage=3,facing=south,offset_toggle=false]
conquest:anvil_on_log[damage=3,facing=west,offset_toggle=true]
conquest:anvil_on_log[damage=3,facing=west,offset_toggle=false]
conquest:anvil_on_log[damage=3,facing=east,offset_toggle=true]
conquest:anvil_on_log[damage=3,facing=east,offset_toggle=false]
conquest:apple_log[axis=x]
conquest:apple_log[axis=y]
conquest:apple_log[axis=z]
conquest:apple_log_bark[axis=x]
conquest:apple_log_bark[axis=y]
conquest:apple_log_bark[axis=z]
conquest:apple_log_branch[east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:apple_log_branch[east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:apple_log_branch[east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:apple_log_branch[east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:apple_log_branch[east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:apple_log_branch[east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:apple_log_branch[east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:apple_log_branch[east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:apple_log_branch[east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:apple_log_branch[east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:apple_log_branch[east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:apple_log_branch[east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:apple_log_branch[east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:apple_log_branch[east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:apple_log_branch[east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:apple_log_branch[east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:apple_log_branch[east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:apple_log_branch[east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:apple_log_branch[east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:apple_log_branch[east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:apple_log_branch[east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:apple_log_branch[east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:apple_log_branch[east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:apple_log_branch[east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:apple_log_branch[east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:apple_log_branch[east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:apple_log_branch[east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:apple_log_branch[east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:apple_log_branch[east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:apple_log_branch[east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:apple_log_branch[east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:apple_log_branch[east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:apple_log_branch[east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:apple_log_branch[east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:apple_log_branch[east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:apple_log_branch[east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:apple_log_branch[east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:apple_log_branch[east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:apple_log_branch[east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:apple_log_branch[east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:apple_log_branch[east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:apple_log_branch[east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:apple_log_branch[east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:apple_log_branch[east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:apple_log_branch[east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:apple_log_branch[east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:apple_log_branch[east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:apple_log_branch[east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:apple_log_branch[east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:apple_log_branch[east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:apple_log_branch[east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:apple_log_branch[east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:apple_log_branch[east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:apple_log_branch[east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:apple_log_branch[east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:apple_log_branch[east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:apple_log_branch[east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:apple_log_branch[east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:apple_log_branch[east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:apple_log_branch[east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:apple_log_branch[east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:apple_log_branch[east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:apple_log_branch[east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:apple_log_branch[east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:apple_log_corner_slab[facing=north,type=top,waterlogged=true]
conquest:apple_log_corner_slab[facing=north,type=top,waterlogged=false]
conquest:apple_log_corner_slab[facing=north,type=bottom,waterlogged=true]
conquest:apple_log_corner_slab[facing=north,type=bottom,waterlogged=false]
conquest:apple_log_corner_slab[facing=south,type=top,waterlogged=true]
conquest:apple_log_corner_slab[facing=south,type=top,waterlogged=false]
conquest:apple_log_corner_slab[facing=south,type=bottom,waterlogged=true]
conquest:apple_log_corner_slab[facing=south,type=bottom,waterlogged=false]
conquest:apple_log_corner_slab[facing=west,type=top,waterlogged=true]
conquest:apple_log_corner_slab[facing=west,type=top,waterlogged=false]
conquest:apple_log_corner_slab[facing=west,type=bottom,waterlogged=true]
conquest:apple_log_corner_slab[facing=west,type=bottom,waterlogged=false]
conquest:apple_log_corner_slab[facing=east,type=top,waterlogged=true]
conquest:apple_log_corner_slab[facing=east,type=top,waterlogged=false]
conquest:apple_log_corner_slab[facing=east,type=bottom,waterlogged=true]
conquest:apple_log_corner_slab[facing=east,type=bottom,waterlogged=false]
conquest:apple_log_eighth_slab[facing=north,type=top,waterlogged=true]
conquest:apple_log_eighth_slab[facing=north,type=top,waterlogged=false]
conquest:apple_log_eighth_slab[facing=north,type=bottom,waterlogged=true]
conquest:apple_log_eighth_slab[facing=north,type=bottom,waterlogged=false]
conquest:apple_log_eighth_slab[facing=south,type=top,waterlogged=true]
conquest:apple_log_eighth_slab[facing=south,type=top,waterlogged=false]
conquest:apple_log_eighth_slab[facing=south,type=bottom,waterlogged=true]
conquest:apple_log_eighth_slab[facing=south,type=bottom,waterlogged=false]
conquest:apple_log_eighth_slab[facing=west,type=top,waterlogged=true]
conquest:apple_log_eighth_slab[facing=west,type=top,waterlogged=false]
conquest:apple_log_eighth_slab[facing=west,type=bottom,waterlogged=true]
conquest:apple_log_eighth_slab[facing=west,type=bottom,waterlogged=false]
conquest:apple_log_eighth_slab[facing=east,type=top,waterlogged=true]
conquest:apple_log_eighth_slab[facing=east,type=top,waterlogged=false]
conquest:apple_log_eighth_slab[facing=east,type=bottom,waterlogged=true]
conquest:apple_log_eighth_slab[facing=east,type=bottom,waterlogged=false]
conquest:apple_log_large_branch[east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:apple_log_large_branch[east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:apple_log_large_branch[east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:apple_log_large_branch[east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:apple_log_large_branch[east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:apple_log_large_branch[east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:apple_log_large_branch[east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:apple_log_large_branch[east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:apple_log_large_branch[east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:apple_log_large_branch[east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:apple_log_large_branch[east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:apple_log_large_branch[east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:apple_log_large_branch[east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:apple_log_large_branch[east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:apple_log_large_branch[east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:apple_log_large_branch[east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:apple_log_large_branch[east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:apple_log_large_branch[east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:apple_log_large_branch[east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:apple_log_large_branch[east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:apple_log_large_branch[east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:apple_log_large_branch[east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:apple_log_large_branch[east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:apple_log_large_branch[east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:apple_log_large_branch[east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:apple_log_large_branch[east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:apple_log_large_branch[east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:apple_log_large_branch[east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:apple_log_large_branch[east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:apple_log_large_branch[east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:apple_log_large_branch[east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:apple_log_large_branch[east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:apple_log_large_branch[east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:apple_log_large_branch[east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:apple_log_large_branch[east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:apple_log_large_branch[east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:apple_log_large_branch[east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:apple_log_large_branch[east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:apple_log_large_branch[east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:apple_log_large_branch[east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:apple_log_large_branch[east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:apple_log_large_branch[east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:apple_log_large_branch[east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:apple_log_large_branch[east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:apple_log_large_branch[east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:apple_log_large_branch[east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:apple_log_large_branch[east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:apple_log_large_branch[east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:apple_log_large_branch[east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:apple_log_large_branch[east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:apple_log_large_branch[east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:apple_log_large_branch[east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:apple_log_large_branch[east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:apple_log_large_branch[east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:apple_log_large_branch[east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:apple_log_large_branch[east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:apple_log_large_branch[east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:apple_log_large_branch[east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:apple_log_large_branch[east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:apple_log_large_branch[east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:apple_log_large_branch[east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:apple_log_large_branch[east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:apple_log_large_branch[east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:apple_log_large_branch[east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:apple_log_pillar[layer=1,waterlogged=true]
conquest:apple_log_pillar[layer=1,waterlogged=false]
conquest:apple_log_pillar[layer=2,waterlogged=true]
conquest:apple_log_pillar[layer=2,waterlogged=false]
conquest:apple_log_pillar[layer=3,waterlogged=true]
conquest:apple_log_pillar[layer=3,waterlogged=false]
conquest:apple_log_pillar[layer=4,waterlogged=true]
conquest:apple_log_pillar[layer=4,waterlogged=false]
conquest:apple_log_pillar[layer=5,waterlogged=true]
conquest:apple_log_pillar[layer=5,waterlogged=false]
conquest:apple_log_quarter_slab[facing=north,layer=1,type=top,waterlogged=true]
conquest:apple_log_quarter_slab[facing=north,layer=1,type=top,waterlogged=false]
conquest:apple_log_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=true]
conquest:apple_log_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=false]
conquest:apple_log_quarter_slab[facing=north,layer=2,type=top,waterlogged=true]
conquest:apple_log_quarter_slab[facing=north,layer=2,type=top,waterlogged=false]
conquest:apple_log_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=true]
conquest:apple_log_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=false]
conquest:apple_log_quarter_slab[facing=north,layer=3,type=top,waterlogged=true]
conquest:apple_log_quarter_slab[facing=north,layer=3,type=top,waterlogged=false]
conquest:apple_log_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=true]
conquest:apple_log_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=false]
conquest:apple_log_quarter_slab[facing=south,layer=1,type=top,waterlogged=true]
conquest:apple_log_quarter_slab[facing=south,layer=1,type=top,waterlogged=false]
conquest:apple_log_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=true]
conquest:apple_log_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=false]
conquest:apple_log_quarter_slab[facing=south,layer=2,type=top,waterlogged=true]
conquest:apple_log_quarter_slab[facing=south,layer=2,type=top,waterlogged=false]
conquest:apple_log_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=true]
conquest:apple_log_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=false]
conquest:apple_log_quarter_slab[facing=south,layer=3,type=top,waterlogged=true]
conquest:apple_log_quarter_slab[facing=south,layer=3,type=top,waterlogged=false]
conquest:apple_log_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=true]
conquest:apple_log_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=false]
conquest:apple_log_quarter_slab[facing=west,layer=1,type=top,waterlogged=true]
conquest:apple_log_quarter_slab[facing=west,layer=1,type=top,waterlogged=false]
conquest:apple_log_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=true]
conquest:apple_log_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=false]
conquest:apple_log_quarter_slab[facing=west,layer=2,type=top,waterlogged=true]
conquest:apple_log_quarter_slab[facing=west,layer=2,type=top,waterlogged=false]
conquest:apple_log_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=true]
conquest:apple_log_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=false]
conquest:apple_log_quarter_slab[facing=west,layer=3,type=top,waterlogged=true]
conquest:apple_log_quarter_slab[facing=west,layer=3,type=top,waterlogged=false]
conquest:apple_log_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=true]
conquest:apple_log_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=false]
conquest:apple_log_quarter_slab[facing=east,layer=1,type=top,waterlogged=true]
conquest:apple_log_quarter_slab[facing=east,layer=1,type=top,waterlogged=false]
conquest:apple_log_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=true]
conquest:apple_log_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=false]
conquest:apple_log_quarter_slab[facing=east,layer=2,type=top,waterlogged=true]
conquest:apple_log_quarter_slab[facing=east,layer=2,type=top,waterlogged=false]
conquest:apple_log_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=true]
conquest:apple_log_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=false]
conquest:apple_log_quarter_slab[facing=east,layer=3,type=top,waterlogged=true]
conquest:apple_log_quarter_slab[facing=east,layer=3,type=top,waterlogged=false]
conquest:apple_log_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=true]
conquest:apple_log_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=false]
conquest:apple_log_slab[layer=1,type=top,waterlogged=true]
conquest:apple_log_slab[layer=1,type=top,waterlogged=false]
conquest:apple_log_slab[layer=1,type=bottom,waterlogged=true]
conquest:apple_log_slab[layer=1,type=bottom,waterlogged=false]
conquest:apple_log_slab[layer=2,type=top,waterlogged=true]
conquest:apple_log_slab[layer=2,type=top,waterlogged=false]
conquest:apple_log_slab[layer=2,type=bottom,waterlogged=true]
conquest:apple_log_slab[layer=2,type=bottom,waterlogged=false]
conquest:apple_log_slab[layer=3,type=top,waterlogged=true]
conquest:apple_log_slab[layer=3,type=top,waterlogged=false]
conquest:apple_log_slab[layer=3,type=bottom,waterlogged=true]
conquest:apple_log_slab[layer=3,type=bottom,waterlogged=false]
conquest:apple_log_slab[layer=4,type=top,waterlogged=true]
conquest:apple_log_slab[layer=4,type=top,waterlogged=false]
conquest:apple_log_slab[layer=4,type=bottom,waterlogged=true]
conquest:apple_log_slab[layer=4,type=bottom,waterlogged=false]
conquest:apple_log_small_branch[east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:apple_log_small_branch[east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:apple_log_small_branch[east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:apple_log_small_branch[east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:apple_log_small_branch[east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:apple_log_small_branch[east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:apple_log_small_branch[east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:apple_log_small_branch[east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:apple_log_small_branch[east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:apple_log_small_branch[east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:apple_log_small_branch[east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:apple_log_small_branch[east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:apple_log_small_branch[east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:apple_log_small_branch[east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:apple_log_small_branch[east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:apple_log_small_branch[east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:apple_log_small_branch[east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:apple_log_small_branch[east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:apple_log_small_branch[east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:apple_log_small_branch[east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:apple_log_small_branch[east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:apple_log_small_branch[east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:apple_log_small_branch[east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:apple_log_small_branch[east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:apple_log_small_branch[east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:apple_log_small_branch[east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:apple_log_small_branch[east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:apple_log_small_branch[east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:apple_log_small_branch[east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:apple_log_small_branch[east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:apple_log_small_branch[east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:apple_log_small_branch[east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:apple_log_small_branch[east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:apple_log_small_branch[east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:apple_log_small_branch[east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:apple_log_small_branch[east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:apple_log_small_branch[east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:apple_log_small_branch[east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:apple_log_small_branch[east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:apple_log_small_branch[east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:apple_log_small_branch[east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:apple_log_small_branch[east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:apple_log_small_branch[east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:apple_log_small_branch[east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:apple_log_small_branch[east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:apple_log_small_branch[east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:apple_log_small_branch[east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:apple_log_small_branch[east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:apple_log_small_branch[east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:apple_log_small_branch[east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:apple_log_small_branch[east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:apple_log_small_branch[east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:apple_log_small_branch[east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:apple_log_small_branch[east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:apple_log_small_branch[east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:apple_log_small_branch[east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:apple_log_small_branch[east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:apple_log_small_branch[east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:apple_log_small_branch[east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:apple_log_small_branch[east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:apple_log_small_branch[east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:apple_log_small_branch[east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:apple_log_small_branch[east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:apple_log_small_branch[east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:apple_log_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:apple_log_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:apple_log_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:apple_log_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:apple_log_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:apple_log_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:apple_log_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:apple_log_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:apple_log_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:apple_log_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:apple_log_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:apple_log_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:apple_log_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:apple_log_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:apple_log_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:apple_log_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:apple_log_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:apple_log_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:apple_log_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:apple_log_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:apple_log_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:apple_log_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:apple_log_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:apple_log_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:apple_log_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:apple_log_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:apple_log_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:apple_log_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:apple_log_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:apple_log_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:apple_log_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:apple_log_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:apple_log_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:apple_log_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:apple_log_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:apple_log_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:apple_log_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:apple_log_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:apple_log_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:apple_log_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:apple_log_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:apple_log_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:apple_log_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:apple_log_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:apple_log_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:apple_log_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:apple_log_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:apple_log_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:apple_log_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:apple_log_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:apple_log_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:apple_log_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:apple_log_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:apple_log_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:apple_log_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:apple_log_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:apple_log_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:apple_log_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:apple_log_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:apple_log_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:apple_log_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:apple_log_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:apple_log_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:apple_log_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:apple_log_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:apple_log_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:apple_log_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:apple_log_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:apple_log_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:apple_log_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:apple_log_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:apple_log_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:apple_log_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:apple_log_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:apple_log_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:apple_log_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:apple_log_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:apple_log_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:apple_log_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:apple_log_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:apple_log_stump[down=true,layer=1,waterlogged=true]
conquest:apple_log_stump[down=true,layer=1,waterlogged=false]
conquest:apple_log_stump[down=true,layer=2,waterlogged=true]
conquest:apple_log_stump[down=true,layer=2,waterlogged=false]
conquest:apple_log_stump[down=true,layer=3,waterlogged=true]
conquest:apple_log_stump[down=true,layer=3,waterlogged=false]
conquest:apple_log_stump[down=true,layer=4,waterlogged=true]
conquest:apple_log_stump[down=true,layer=4,waterlogged=false]
conquest:apple_log_stump[down=true,layer=5,waterlogged=true]
conquest:apple_log_stump[down=true,layer=5,waterlogged=false]
conquest:apple_log_stump[down=false,layer=1,waterlogged=true]
conquest:apple_log_stump[down=false,layer=1,waterlogged=false]
conquest:apple_log_stump[down=false,layer=2,waterlogged=true]
conquest:apple_log_stump[down=false,layer=2,waterlogged=false]
conquest:apple_log_stump[down=false,layer=3,waterlogged=true]
conquest:apple_log_stump[down=false,layer=3,waterlogged=false]
conquest:apple_log_stump[down=false,layer=4,waterlogged=true]
conquest:apple_log_stump[down=false,layer=4,waterlogged=false]
conquest:apple_log_stump[down=false,layer=5,waterlogged=true]
conquest:apple_log_stump[down=false,layer=5,waterlogged=false]
conquest:apple_log_vertical_corner[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:apple_log_vertical_corner[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:apple_log_vertical_corner[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:apple_log_vertical_corner[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:apple_log_vertical_corner[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:apple_log_vertical_corner[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:apple_log_vertical_corner[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:apple_log_vertical_corner[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:apple_log_vertical_corner[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:apple_log_vertical_corner[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:apple_log_vertical_corner[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:apple_log_vertical_corner[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:apple_log_vertical_corner[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:apple_log_vertical_corner[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:apple_log_vertical_corner[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:apple_log_vertical_corner[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:apple_log_vertical_corner[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:apple_log_vertical_corner[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:apple_log_vertical_corner[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:apple_log_vertical_corner[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:apple_log_vertical_corner[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:apple_log_vertical_corner[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:apple_log_vertical_corner[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:apple_log_vertical_corner[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:apple_log_vertical_corner[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:apple_log_vertical_corner[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:apple_log_vertical_corner[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:apple_log_vertical_corner[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:apple_log_vertical_corner[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:apple_log_vertical_corner[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:apple_log_vertical_corner[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:apple_log_vertical_corner[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:apple_log_vertical_corner[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:apple_log_vertical_corner[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:apple_log_vertical_corner[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:apple_log_vertical_corner[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:apple_log_vertical_corner[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:apple_log_vertical_corner[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:apple_log_vertical_corner[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:apple_log_vertical_corner[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:apple_log_vertical_corner[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:apple_log_vertical_corner[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:apple_log_vertical_corner[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:apple_log_vertical_corner[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:apple_log_vertical_corner[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:apple_log_vertical_corner[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:apple_log_vertical_corner[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:apple_log_vertical_corner[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:apple_log_vertical_corner[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:apple_log_vertical_corner[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:apple_log_vertical_corner[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:apple_log_vertical_corner[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:apple_log_vertical_corner[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:apple_log_vertical_corner[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:apple_log_vertical_corner[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:apple_log_vertical_corner[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:apple_log_vertical_corner[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:apple_log_vertical_corner[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:apple_log_vertical_corner[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:apple_log_vertical_corner[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:apple_log_vertical_corner[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:apple_log_vertical_corner[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:apple_log_vertical_corner[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:apple_log_vertical_corner[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:apple_log_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:apple_log_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:apple_log_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:apple_log_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:apple_log_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:apple_log_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:apple_log_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:apple_log_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:apple_log_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:apple_log_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:apple_log_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:apple_log_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:apple_log_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:apple_log_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:apple_log_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:apple_log_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:apple_log_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:apple_log_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:apple_log_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:apple_log_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:apple_log_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:apple_log_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:apple_log_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:apple_log_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:apple_log_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:apple_log_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:apple_log_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:apple_log_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:apple_log_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:apple_log_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:apple_log_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:apple_log_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:apple_log_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:apple_log_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:apple_log_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:apple_log_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:apple_log_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:apple_log_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:apple_log_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:apple_log_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:apple_log_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:apple_log_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:apple_log_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:apple_log_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:apple_log_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:apple_log_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:apple_log_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:apple_log_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:apple_log_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:apple_log_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:apple_log_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:apple_log_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:apple_log_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:apple_log_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:apple_log_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:apple_log_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:apple_log_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:apple_log_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:apple_log_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:apple_log_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:apple_log_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:apple_log_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:apple_log_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:apple_log_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:apple_log_vertical_quarter[down=true,extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:apple_log_vertical_quarter[down=true,extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:apple_log_vertical_quarter[down=true,extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:apple_log_vertical_quarter[down=true,extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:apple_log_vertical_quarter[down=true,extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:apple_log_vertical_quarter[down=true,extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:apple_log_vertical_quarter[down=true,extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:apple_log_vertical_quarter[down=true,extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:apple_log_vertical_quarter[down=true,extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:apple_log_vertical_quarter[down=true,extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:apple_log_vertical_quarter[down=true,extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:apple_log_vertical_quarter[down=true,extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:apple_log_vertical_quarter[down=true,extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:apple_log_vertical_quarter[down=true,extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:apple_log_vertical_quarter[down=true,extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:apple_log_vertical_quarter[down=true,extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:apple_log_vertical_quarter[down=true,extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:apple_log_vertical_quarter[down=true,extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:apple_log_vertical_quarter[down=true,extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:apple_log_vertical_quarter[down=true,extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:apple_log_vertical_quarter[down=true,extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:apple_log_vertical_quarter[down=true,extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:apple_log_vertical_quarter[down=true,extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:apple_log_vertical_quarter[down=true,extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:apple_log_vertical_quarter[down=true,extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:apple_log_vertical_quarter[down=true,extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:apple_log_vertical_quarter[down=true,extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:apple_log_vertical_quarter[down=true,extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:apple_log_vertical_quarter[down=true,extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:apple_log_vertical_quarter[down=true,extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:apple_log_vertical_quarter[down=true,extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:apple_log_vertical_quarter[down=true,extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:apple_log_vertical_quarter[down=true,extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:apple_log_vertical_quarter[down=true,extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:apple_log_vertical_quarter[down=true,extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:apple_log_vertical_quarter[down=true,extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:apple_log_vertical_quarter[down=true,extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:apple_log_vertical_quarter[down=true,extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:apple_log_vertical_quarter[down=true,extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:apple_log_vertical_quarter[down=true,extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:apple_log_vertical_quarter[down=true,extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:apple_log_vertical_quarter[down=true,extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:apple_log_vertical_quarter[down=true,extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:apple_log_vertical_quarter[down=true,extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:apple_log_vertical_quarter[down=true,extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:apple_log_vertical_quarter[down=true,extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:apple_log_vertical_quarter[down=true,extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:apple_log_vertical_quarter[down=true,extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:apple_log_vertical_quarter[down=true,extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:apple_log_vertical_quarter[down=true,extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:apple_log_vertical_quarter[down=true,extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:apple_log_vertical_quarter[down=true,extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:apple_log_vertical_quarter[down=true,extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:apple_log_vertical_quarter[down=true,extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:apple_log_vertical_quarter[down=true,extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:apple_log_vertical_quarter[down=true,extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:apple_log_vertical_quarter[down=true,extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:apple_log_vertical_quarter[down=true,extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:apple_log_vertical_quarter[down=true,extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:apple_log_vertical_quarter[down=true,extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:apple_log_vertical_quarter[down=true,extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:apple_log_vertical_quarter[down=true,extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:apple_log_vertical_quarter[down=true,extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:apple_log_vertical_quarter[down=true,extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:apple_log_vertical_quarter[down=false,extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:apple_log_vertical_quarter[down=false,extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:apple_log_vertical_quarter[down=false,extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:apple_log_vertical_quarter[down=false,extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:apple_log_vertical_quarter[down=false,extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:apple_log_vertical_quarter[down=false,extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:apple_log_vertical_quarter[down=false,extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:apple_log_vertical_quarter[down=false,extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:apple_log_vertical_quarter[down=false,extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:apple_log_vertical_quarter[down=false,extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:apple_log_vertical_quarter[down=false,extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:apple_log_vertical_quarter[down=false,extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:apple_log_vertical_quarter[down=false,extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:apple_log_vertical_quarter[down=false,extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:apple_log_vertical_quarter[down=false,extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:apple_log_vertical_quarter[down=false,extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:apple_log_vertical_quarter[down=false,extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:apple_log_vertical_quarter[down=false,extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:apple_log_vertical_quarter[down=false,extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:apple_log_vertical_quarter[down=false,extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:apple_log_vertical_quarter[down=false,extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:apple_log_vertical_quarter[down=false,extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:apple_log_vertical_quarter[down=false,extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:apple_log_vertical_quarter[down=false,extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:apple_log_vertical_quarter[down=false,extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:apple_log_vertical_quarter[down=false,extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:apple_log_vertical_quarter[down=false,extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:apple_log_vertical_quarter[down=false,extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:apple_log_vertical_quarter[down=false,extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:apple_log_vertical_quarter[down=false,extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:apple_log_vertical_quarter[down=false,extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:apple_log_vertical_quarter[down=false,extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:apple_log_vertical_quarter[down=false,extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:apple_log_vertical_quarter[down=false,extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:apple_log_vertical_quarter[down=false,extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:apple_log_vertical_quarter[down=false,extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:apple_log_vertical_quarter[down=false,extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:apple_log_vertical_quarter[down=false,extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:apple_log_vertical_quarter[down=false,extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:apple_log_vertical_quarter[down=false,extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:apple_log_vertical_quarter[down=false,extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:apple_log_vertical_quarter[down=false,extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:apple_log_vertical_quarter[down=false,extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:apple_log_vertical_quarter[down=false,extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:apple_log_vertical_quarter[down=false,extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:apple_log_vertical_quarter[down=false,extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:apple_log_vertical_quarter[down=false,extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:apple_log_vertical_quarter[down=false,extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:apple_log_vertical_quarter[down=false,extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:apple_log_vertical_quarter[down=false,extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:apple_log_vertical_quarter[down=false,extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:apple_log_vertical_quarter[down=false,extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:apple_log_vertical_quarter[down=false,extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:apple_log_vertical_quarter[down=false,extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:apple_log_vertical_quarter[down=false,extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:apple_log_vertical_quarter[down=false,extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:apple_log_vertical_quarter[down=false,extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:apple_log_vertical_quarter[down=false,extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:apple_log_vertical_quarter[down=false,extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:apple_log_vertical_quarter[down=false,extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:apple_log_vertical_quarter[down=false,extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:apple_log_vertical_quarter[down=false,extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:apple_log_vertical_quarter[down=false,extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:apple_log_vertical_quarter[down=false,extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:apple_log_vertical_slab[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:apple_log_vertical_slab[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:apple_log_vertical_slab[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:apple_log_vertical_slab[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:apple_log_vertical_slab[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:apple_log_vertical_slab[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:apple_log_vertical_slab[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:apple_log_vertical_slab[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:apple_log_vertical_slab[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:apple_log_vertical_slab[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:apple_log_vertical_slab[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:apple_log_vertical_slab[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:apple_log_vertical_slab[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:apple_log_vertical_slab[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:apple_log_vertical_slab[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:apple_log_vertical_slab[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:apple_log_vertical_slab[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:apple_log_vertical_slab[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:apple_log_vertical_slab[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:apple_log_vertical_slab[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:apple_log_vertical_slab[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:apple_log_vertical_slab[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:apple_log_vertical_slab[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:apple_log_vertical_slab[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:apple_log_vertical_slab[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:apple_log_vertical_slab[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:apple_log_vertical_slab[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:apple_log_vertical_slab[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:apple_log_vertical_slab[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:apple_log_vertical_slab[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:apple_log_vertical_slab[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:apple_log_vertical_slab[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:apple_log_vertical_slab[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:apple_log_vertical_slab[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:apple_log_vertical_slab[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:apple_log_vertical_slab[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:apple_log_vertical_slab[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:apple_log_vertical_slab[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:apple_log_vertical_slab[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:apple_log_vertical_slab[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:apple_log_vertical_slab[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:apple_log_vertical_slab[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:apple_log_vertical_slab[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:apple_log_vertical_slab[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:apple_log_vertical_slab[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:apple_log_vertical_slab[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:apple_log_vertical_slab[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:apple_log_vertical_slab[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:apple_log_vertical_slab[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:apple_log_vertical_slab[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:apple_log_vertical_slab[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:apple_log_vertical_slab[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:apple_log_vertical_slab[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:apple_log_vertical_slab[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:apple_log_vertical_slab[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:apple_log_vertical_slab[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:apple_log_vertical_slab[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:apple_log_vertical_slab[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:apple_log_vertical_slab[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:apple_log_vertical_slab[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:apple_log_vertical_slab[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:apple_log_vertical_slab[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:apple_log_vertical_slab[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:apple_log_vertical_slab[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:apple_pie[bites=0,offset_toggle=true]
conquest:apple_pie[bites=0,offset_toggle=false]
conquest:apple_pie[bites=1,offset_toggle=true]
conquest:apple_pie[bites=1,offset_toggle=false]
conquest:apple_pie[bites=2,offset_toggle=true]
conquest:apple_pie[bites=2,offset_toggle=false]
conquest:apple_pie[bites=3,offset_toggle=true]
conquest:apple_pie[bites=3,offset_toggle=false]
conquest:apple_pie[bites=4,offset_toggle=true]
conquest:apple_pie[bites=4,offset_toggle=false]
conquest:apple_pie[bites=5,offset_toggle=true]
conquest:apple_pie[bites=5,offset_toggle=false]
conquest:apple_pie[bites=6,offset_toggle=true]
conquest:apple_pie[bites=6,offset_toggle=false]
conquest:apple_tree_leaves[age=0,distance=1,persistent=true]
conquest:apple_tree_leaves[age=0,distance=1,persistent=false]
conquest:apple_tree_leaves[age=0,distance=2,persistent=true]
conquest:apple_tree_leaves[age=0,distance=2,persistent=false]
conquest:apple_tree_leaves[age=0,distance=3,persistent=true]
conquest:apple_tree_leaves[age=0,distance=3,persistent=false]
conquest:apple_tree_leaves[age=0,distance=4,persistent=true]
conquest:apple_tree_leaves[age=0,distance=4,persistent=false]
conquest:apple_tree_leaves[age=0,distance=5,persistent=true]
conquest:apple_tree_leaves[age=0,distance=5,persistent=false]
conquest:apple_tree_leaves[age=0,distance=6,persistent=true]
conquest:apple_tree_leaves[age=0,distance=6,persistent=false]
conquest:apple_tree_leaves[age=0,distance=7,persistent=true]
conquest:apple_tree_leaves[age=0,distance=7,persistent=false]
conquest:apple_tree_leaves[age=1,distance=1,persistent=true]
conquest:apple_tree_leaves[age=1,distance=1,persistent=false]
conquest:apple_tree_leaves[age=1,distance=2,persistent=true]
conquest:apple_tree_leaves[age=1,distance=2,persistent=false]
conquest:apple_tree_leaves[age=1,distance=3,persistent=true]
conquest:apple_tree_leaves[age=1,distance=3,persistent=false]
conquest:apple_tree_leaves[age=1,distance=4,persistent=true]
conquest:apple_tree_leaves[age=1,distance=4,persistent=false]
conquest:apple_tree_leaves[age=1,distance=5,persistent=true]
conquest:apple_tree_leaves[age=1,distance=5,persistent=false]
conquest:apple_tree_leaves[age=1,distance=6,persistent=true]
conquest:apple_tree_leaves[age=1,distance=6,persistent=false]
conquest:apple_tree_leaves[age=1,distance=7,persistent=true]
conquest:apple_tree_leaves[age=1,distance=7,persistent=false]
conquest:apple_tree_leaves[age=2,distance=1,persistent=true]
conquest:apple_tree_leaves[age=2,distance=1,persistent=false]
conquest:apple_tree_leaves[age=2,distance=2,persistent=true]
conquest:apple_tree_leaves[age=2,distance=2,persistent=false]
conquest:apple_tree_leaves[age=2,distance=3,persistent=true]
conquest:apple_tree_leaves[age=2,distance=3,persistent=false]
conquest:apple_tree_leaves[age=2,distance=4,persistent=true]
conquest:apple_tree_leaves[age=2,distance=4,persistent=false]
conquest:apple_tree_leaves[age=2,distance=5,persistent=true]
conquest:apple_tree_leaves[age=2,distance=5,persistent=false]
conquest:apple_tree_leaves[age=2,distance=6,persistent=true]
conquest:apple_tree_leaves[age=2,distance=6,persistent=false]
conquest:apple_tree_leaves[age=2,distance=7,persistent=true]
conquest:apple_tree_leaves[age=2,distance=7,persistent=false]
conquest:apple_tree_leaves[age=3,distance=1,persistent=true]
conquest:apple_tree_leaves[age=3,distance=1,persistent=false]
conquest:apple_tree_leaves[age=3,distance=2,persistent=true]
conquest:apple_tree_leaves[age=3,distance=2,persistent=false]
conquest:apple_tree_leaves[age=3,distance=3,persistent=true]
conquest:apple_tree_leaves[age=3,distance=3,persistent=false]
conquest:apple_tree_leaves[age=3,distance=4,persistent=true]
conquest:apple_tree_leaves[age=3,distance=4,persistent=false]
conquest:apple_tree_leaves[age=3,distance=5,persistent=true]
conquest:apple_tree_leaves[age=3,distance=5,persistent=false]
conquest:apple_tree_leaves[age=3,distance=6,persistent=true]
conquest:apple_tree_leaves[age=3,distance=6,persistent=false]
conquest:apple_tree_leaves[age=3,distance=7,persistent=true]
conquest:apple_tree_leaves[age=3,distance=7,persistent=false]
conquest:apple_tree_leaves[age=4,distance=1,persistent=true]
conquest:apple_tree_leaves[age=4,distance=1,persistent=false]
conquest:apple_tree_leaves[age=4,distance=2,persistent=true]
conquest:apple_tree_leaves[age=4,distance=2,persistent=false]
conquest:apple_tree_leaves[age=4,distance=3,persistent=true]
conquest:apple_tree_leaves[age=4,distance=3,persistent=false]
conquest:apple_tree_leaves[age=4,distance=4,persistent=true]
conquest:apple_tree_leaves[age=4,distance=4,persistent=false]
conquest:apple_tree_leaves[age=4,distance=5,persistent=true]
conquest:apple_tree_leaves[age=4,distance=5,persistent=false]
conquest:apple_tree_leaves[age=4,distance=6,persistent=true]
conquest:apple_tree_leaves[age=4,distance=6,persistent=false]
conquest:apple_tree_leaves[age=4,distance=7,persistent=true]
conquest:apple_tree_leaves[age=4,distance=7,persistent=false]
conquest:apple_tree_leaves[age=5,distance=1,persistent=true]
conquest:apple_tree_leaves[age=5,distance=1,persistent=false]
conquest:apple_tree_leaves[age=5,distance=2,persistent=true]
conquest:apple_tree_leaves[age=5,distance=2,persistent=false]
conquest:apple_tree_leaves[age=5,distance=3,persistent=true]
conquest:apple_tree_leaves[age=5,distance=3,persistent=false]
conquest:apple_tree_leaves[age=5,distance=4,persistent=true]
conquest:apple_tree_leaves[age=5,distance=4,persistent=false]
conquest:apple_tree_leaves[age=5,distance=5,persistent=true]
conquest:apple_tree_leaves[age=5,distance=5,persistent=false]
conquest:apple_tree_leaves[age=5,distance=6,persistent=true]
conquest:apple_tree_leaves[age=5,distance=6,persistent=false]
conquest:apple_tree_leaves[age=5,distance=7,persistent=true]
conquest:apple_tree_leaves[age=5,distance=7,persistent=false]
conquest:apple_tree_leaves[age=6,distance=1,persistent=true]
conquest:apple_tree_leaves[age=6,distance=1,persistent=false]
conquest:apple_tree_leaves[age=6,distance=2,persistent=true]
conquest:apple_tree_leaves[age=6,distance=2,persistent=false]
conquest:apple_tree_leaves[age=6,distance=3,persistent=true]
conquest:apple_tree_leaves[age=6,distance=3,persistent=false]
conquest:apple_tree_leaves[age=6,distance=4,persistent=true]
conquest:apple_tree_leaves[age=6,distance=4,persistent=false]
conquest:apple_tree_leaves[age=6,distance=5,persistent=true]
conquest:apple_tree_leaves[age=6,distance=5,persistent=false]
conquest:apple_tree_leaves[age=6,distance=6,persistent=true]
conquest:apple_tree_leaves[age=6,distance=6,persistent=false]
conquest:apple_tree_leaves[age=6,distance=7,persistent=true]
conquest:apple_tree_leaves[age=6,distance=7,persistent=false]
conquest:apple_tree_leaves[age=7,distance=1,persistent=true]
conquest:apple_tree_leaves[age=7,distance=1,persistent=false]
conquest:apple_tree_leaves[age=7,distance=2,persistent=true]
conquest:apple_tree_leaves[age=7,distance=2,persistent=false]
conquest:apple_tree_leaves[age=7,distance=3,persistent=true]
conquest:apple_tree_leaves[age=7,distance=3,persistent=false]
conquest:apple_tree_leaves[age=7,distance=4,persistent=true]
conquest:apple_tree_leaves[age=7,distance=4,persistent=false]
conquest:apple_tree_leaves[age=7,distance=5,persistent=true]
conquest:apple_tree_leaves[age=7,distance=5,persistent=false]
conquest:apple_tree_leaves[age=7,distance=6,persistent=true]
conquest:apple_tree_leaves[age=7,distance=6,persistent=false]
conquest:apple_tree_leaves[age=7,distance=7,persistent=true]
conquest:apple_tree_leaves[age=7,distance=7,persistent=false]
conquest:apple_tree_sapling[stage=0]
conquest:apple_tree_sapling[stage=1]
conquest:apple_wood_beam[axis=x]
conquest:apple_wood_beam[axis=y]
conquest:apple_wood_beam[axis=z]
conquest:apple_wood_beam_bark[axis=x]
conquest:apple_wood_beam_bark[axis=y]
conquest:apple_wood_beam_bark[axis=z]
conquest:apple_wood_beam_beam_board[facing=north,layers=1,toggle=1]
conquest:apple_wood_beam_beam_board[facing=north,layers=1,toggle=2]
conquest:apple_wood_beam_beam_board[facing=north,layers=1,toggle=3]
conquest:apple_wood_beam_beam_board[facing=north,layers=1,toggle=4]
conquest:apple_wood_beam_beam_board[facing=north,layers=2,toggle=1]
conquest:apple_wood_beam_beam_board[facing=north,layers=2,toggle=2]
conquest:apple_wood_beam_beam_board[facing=north,layers=2,toggle=3]
conquest:apple_wood_beam_beam_board[facing=north,layers=2,toggle=4]
conquest:apple_wood_beam_beam_board[facing=north,layers=3,toggle=1]
conquest:apple_wood_beam_beam_board[facing=north,layers=3,toggle=2]
conquest:apple_wood_beam_beam_board[facing=north,layers=3,toggle=3]
conquest:apple_wood_beam_beam_board[facing=north,layers=3,toggle=4]
conquest:apple_wood_beam_beam_board[facing=east,layers=1,toggle=1]
conquest:apple_wood_beam_beam_board[facing=east,layers=1,toggle=2]
conquest:apple_wood_beam_beam_board[facing=east,layers=1,toggle=3]
conquest:apple_wood_beam_beam_board[facing=east,layers=1,toggle=4]
conquest:apple_wood_beam_beam_board[facing=east,layers=2,toggle=1]
conquest:apple_wood_beam_beam_board[facing=east,layers=2,toggle=2]
conquest:apple_wood_beam_beam_board[facing=east,layers=2,toggle=3]
conquest:apple_wood_beam_beam_board[facing=east,layers=2,toggle=4]
conquest:apple_wood_beam_beam_board[facing=east,layers=3,toggle=1]
conquest:apple_wood_beam_beam_board[facing=east,layers=3,toggle=2]
conquest:apple_wood_beam_beam_board[facing=east,layers=3,toggle=3]
conquest:apple_wood_beam_beam_board[facing=east,layers=3,toggle=4]
conquest:apple_wood_beam_beam_board[facing=south,layers=1,toggle=1]
conquest:apple_wood_beam_beam_board[facing=south,layers=1,toggle=2]
conquest:apple_wood_beam_beam_board[facing=south,layers=1,toggle=3]
conquest:apple_wood_beam_beam_board[facing=south,layers=1,toggle=4]
conquest:apple_wood_beam_beam_board[facing=south,layers=2,toggle=1]
conquest:apple_wood_beam_beam_board[facing=south,layers=2,toggle=2]
conquest:apple_wood_beam_beam_board[facing=south,layers=2,toggle=3]
conquest:apple_wood_beam_beam_board[facing=south,layers=2,toggle=4]
conquest:apple_wood_beam_beam_board[facing=south,layers=3,toggle=1]
conquest:apple_wood_beam_beam_board[facing=south,layers=3,toggle=2]
conquest:apple_wood_beam_beam_board[facing=south,layers=3,toggle=3]
conquest:apple_wood_beam_beam_board[facing=south,layers=3,toggle=4]
conquest:apple_wood_beam_beam_board[facing=west,layers=1,toggle=1]
conquest:apple_wood_beam_beam_board[facing=west,layers=1,toggle=2]
conquest:apple_wood_beam_beam_board[facing=west,layers=1,toggle=3]
conquest:apple_wood_beam_beam_board[facing=west,layers=1,toggle=4]
conquest:apple_wood_beam_beam_board[facing=west,layers=2,toggle=1]
conquest:apple_wood_beam_beam_board[facing=west,layers=2,toggle=2]
conquest:apple_wood_beam_beam_board[facing=west,layers=2,toggle=3]
conquest:apple_wood_beam_beam_board[facing=west,layers=2,toggle=4]
conquest:apple_wood_beam_beam_board[facing=west,layers=3,toggle=1]
conquest:apple_wood_beam_beam_board[facing=west,layers=3,toggle=2]
conquest:apple_wood_beam_beam_board[facing=west,layers=3,toggle=3]
conquest:apple_wood_beam_beam_board[facing=west,layers=3,toggle=4]
conquest:apple_wood_beam_beam_board[facing=up,layers=1,toggle=1]
conquest:apple_wood_beam_beam_board[facing=up,layers=1,toggle=2]
conquest:apple_wood_beam_beam_board[facing=up,layers=1,toggle=3]
conquest:apple_wood_beam_beam_board[facing=up,layers=1,toggle=4]
conquest:apple_wood_beam_beam_board[facing=up,layers=2,toggle=1]
conquest:apple_wood_beam_beam_board[facing=up,layers=2,toggle=2]
conquest:apple_wood_beam_beam_board[facing=up,layers=2,toggle=3]
conquest:apple_wood_beam_beam_board[facing=up,layers=2,toggle=4]
conquest:apple_wood_beam_beam_board[facing=up,layers=3,toggle=1]
conquest:apple_wood_beam_beam_board[facing=up,layers=3,toggle=2]
conquest:apple_wood_beam_beam_board[facing=up,layers=3,toggle=3]
conquest:apple_wood_beam_beam_board[facing=up,layers=3,toggle=4]
conquest:apple_wood_beam_beam_board[facing=down,layers=1,toggle=1]
conquest:apple_wood_beam_beam_board[facing=down,layers=1,toggle=2]
conquest:apple_wood_beam_beam_board[facing=down,layers=1,toggle=3]
conquest:apple_wood_beam_beam_board[facing=down,layers=1,toggle=4]
conquest:apple_wood_beam_beam_board[facing=down,layers=2,toggle=1]
conquest:apple_wood_beam_beam_board[facing=down,layers=2,toggle=2]
conquest:apple_wood_beam_beam_board[facing=down,layers=2,toggle=3]
conquest:apple_wood_beam_beam_board[facing=down,layers=2,toggle=4]
conquest:apple_wood_beam_beam_board[facing=down,layers=3,toggle=1]
conquest:apple_wood_beam_beam_board[facing=down,layers=3,toggle=2]
conquest:apple_wood_beam_beam_board[facing=down,layers=3,toggle=3]
conquest:apple_wood_beam_beam_board[facing=down,layers=3,toggle=4]
conquest:apple_wood_beam_corner_slab[facing=north,type=top,waterlogged=true]
conquest:apple_wood_beam_corner_slab[facing=north,type=top,waterlogged=false]
conquest:apple_wood_beam_corner_slab[facing=north,type=bottom,waterlogged=true]
conquest:apple_wood_beam_corner_slab[facing=north,type=bottom,waterlogged=false]
conquest:apple_wood_beam_corner_slab[facing=south,type=top,waterlogged=true]
conquest:apple_wood_beam_corner_slab[facing=south,type=top,waterlogged=false]
conquest:apple_wood_beam_corner_slab[facing=south,type=bottom,waterlogged=true]
conquest:apple_wood_beam_corner_slab[facing=south,type=bottom,waterlogged=false]
conquest:apple_wood_beam_corner_slab[facing=west,type=top,waterlogged=true]
conquest:apple_wood_beam_corner_slab[facing=west,type=top,waterlogged=false]
conquest:apple_wood_beam_corner_slab[facing=west,type=bottom,waterlogged=true]
conquest:apple_wood_beam_corner_slab[facing=west,type=bottom,waterlogged=false]
conquest:apple_wood_beam_corner_slab[facing=east,type=top,waterlogged=true]
conquest:apple_wood_beam_corner_slab[facing=east,type=top,waterlogged=false]
conquest:apple_wood_beam_corner_slab[facing=east,type=bottom,waterlogged=true]
conquest:apple_wood_beam_corner_slab[facing=east,type=bottom,waterlogged=false]
conquest:apple_wood_beam_door_frame_lintel[facing=north,toggle=1,type=top]
conquest:apple_wood_beam_door_frame_lintel[facing=north,toggle=1,type=bottom]
conquest:apple_wood_beam_door_frame_lintel[facing=north,toggle=2,type=top]
conquest:apple_wood_beam_door_frame_lintel[facing=north,toggle=2,type=bottom]
conquest:apple_wood_beam_door_frame_lintel[facing=north,toggle=3,type=top]
conquest:apple_wood_beam_door_frame_lintel[facing=north,toggle=3,type=bottom]
conquest:apple_wood_beam_door_frame_lintel[facing=north,toggle=4,type=top]
conquest:apple_wood_beam_door_frame_lintel[facing=north,toggle=4,type=bottom]
conquest:apple_wood_beam_door_frame_lintel[facing=south,toggle=1,type=top]
conquest:apple_wood_beam_door_frame_lintel[facing=south,toggle=1,type=bottom]
conquest:apple_wood_beam_door_frame_lintel[facing=south,toggle=2,type=top]
conquest:apple_wood_beam_door_frame_lintel[facing=south,toggle=2,type=bottom]
conquest:apple_wood_beam_door_frame_lintel[facing=south,toggle=3,type=top]
conquest:apple_wood_beam_door_frame_lintel[facing=south,toggle=3,type=bottom]
conquest:apple_wood_beam_door_frame_lintel[facing=south,toggle=4,type=top]
conquest:apple_wood_beam_door_frame_lintel[facing=south,toggle=4,type=bottom]
conquest:apple_wood_beam_door_frame_lintel[facing=west,toggle=1,type=top]
conquest:apple_wood_beam_door_frame_lintel[facing=west,toggle=1,type=bottom]
conquest:apple_wood_beam_door_frame_lintel[facing=west,toggle=2,type=top]
conquest:apple_wood_beam_door_frame_lintel[facing=west,toggle=2,type=bottom]
conquest:apple_wood_beam_door_frame_lintel[facing=west,toggle=3,type=top]
conquest:apple_wood_beam_door_frame_lintel[facing=west,toggle=3,type=bottom]
conquest:apple_wood_beam_door_frame_lintel[facing=west,toggle=4,type=top]
conquest:apple_wood_beam_door_frame_lintel[facing=west,toggle=4,type=bottom]
conquest:apple_wood_beam_door_frame_lintel[facing=east,toggle=1,type=top]
conquest:apple_wood_beam_door_frame_lintel[facing=east,toggle=1,type=bottom]
conquest:apple_wood_beam_door_frame_lintel[facing=east,toggle=2,type=top]
conquest:apple_wood_beam_door_frame_lintel[facing=east,toggle=2,type=bottom]
conquest:apple_wood_beam_door_frame_lintel[facing=east,toggle=3,type=top]
conquest:apple_wood_beam_door_frame_lintel[facing=east,toggle=3,type=bottom]
conquest:apple_wood_beam_door_frame_lintel[facing=east,toggle=4,type=top]
conquest:apple_wood_beam_door_frame_lintel[facing=east,toggle=4,type=bottom]
conquest:apple_wood_beam_door_frame_posts[facing=north,toggle=1]
conquest:apple_wood_beam_door_frame_posts[facing=north,toggle=2]
conquest:apple_wood_beam_door_frame_posts[facing=north,toggle=3]
conquest:apple_wood_beam_door_frame_posts[facing=south,toggle=1]
conquest:apple_wood_beam_door_frame_posts[facing=south,toggle=2]
conquest:apple_wood_beam_door_frame_posts[facing=south,toggle=3]
conquest:apple_wood_beam_door_frame_posts[facing=west,toggle=1]
conquest:apple_wood_beam_door_frame_posts[facing=west,toggle=2]
conquest:apple_wood_beam_door_frame_posts[facing=west,toggle=3]
conquest:apple_wood_beam_door_frame_posts[facing=east,toggle=1]
conquest:apple_wood_beam_door_frame_posts[facing=east,toggle=2]
conquest:apple_wood_beam_door_frame_posts[facing=east,toggle=3]
conquest:apple_wood_beam_eighth_slab[facing=north,type=top,waterlogged=true]
conquest:apple_wood_beam_eighth_slab[facing=north,type=top,waterlogged=false]
conquest:apple_wood_beam_eighth_slab[facing=north,type=bottom,waterlogged=true]
conquest:apple_wood_beam_eighth_slab[facing=north,type=bottom,waterlogged=false]
conquest:apple_wood_beam_eighth_slab[facing=south,type=top,waterlogged=true]
conquest:apple_wood_beam_eighth_slab[facing=south,type=top,waterlogged=false]
conquest:apple_wood_beam_eighth_slab[facing=south,type=bottom,waterlogged=true]
conquest:apple_wood_beam_eighth_slab[facing=south,type=bottom,waterlogged=false]
conquest:apple_wood_beam_eighth_slab[facing=west,type=top,waterlogged=true]
conquest:apple_wood_beam_eighth_slab[facing=west,type=top,waterlogged=false]
conquest:apple_wood_beam_eighth_slab[facing=west,type=bottom,waterlogged=true]
conquest:apple_wood_beam_eighth_slab[facing=west,type=bottom,waterlogged=false]
conquest:apple_wood_beam_eighth_slab[facing=east,type=top,waterlogged=true]
conquest:apple_wood_beam_eighth_slab[facing=east,type=top,waterlogged=false]
conquest:apple_wood_beam_eighth_slab[facing=east,type=bottom,waterlogged=true]
conquest:apple_wood_beam_eighth_slab[facing=east,type=bottom,waterlogged=false]
conquest:apple_wood_beam_horizontal[activated=1,facing=north,type=top]
conquest:apple_wood_beam_horizontal[activated=1,facing=north,type=bottom]
conquest:apple_wood_beam_horizontal[activated=1,facing=south,type=top]
conquest:apple_wood_beam_horizontal[activated=1,facing=south,type=bottom]
conquest:apple_wood_beam_horizontal[activated=1,facing=west,type=top]
conquest:apple_wood_beam_horizontal[activated=1,facing=west,type=bottom]
conquest:apple_wood_beam_horizontal[activated=1,facing=east,type=top]
conquest:apple_wood_beam_horizontal[activated=1,facing=east,type=bottom]
conquest:apple_wood_beam_horizontal[activated=2,facing=north,type=top]
conquest:apple_wood_beam_horizontal[activated=2,facing=north,type=bottom]
conquest:apple_wood_beam_horizontal[activated=2,facing=south,type=top]
conquest:apple_wood_beam_horizontal[activated=2,facing=south,type=bottom]
conquest:apple_wood_beam_horizontal[activated=2,facing=west,type=top]
conquest:apple_wood_beam_horizontal[activated=2,facing=west,type=bottom]
conquest:apple_wood_beam_horizontal[activated=2,facing=east,type=top]
conquest:apple_wood_beam_horizontal[activated=2,facing=east,type=bottom]
conquest:apple_wood_beam_horizontal[activated=3,facing=north,type=top]
conquest:apple_wood_beam_horizontal[activated=3,facing=north,type=bottom]
conquest:apple_wood_beam_horizontal[activated=3,facing=south,type=top]
conquest:apple_wood_beam_horizontal[activated=3,facing=south,type=bottom]
conquest:apple_wood_beam_horizontal[activated=3,facing=west,type=top]
conquest:apple_wood_beam_horizontal[activated=3,facing=west,type=bottom]
conquest:apple_wood_beam_horizontal[activated=3,facing=east,type=top]
conquest:apple_wood_beam_horizontal[activated=3,facing=east,type=bottom]
conquest:apple_wood_beam_horizontal[activated=4,facing=north,type=top]
conquest:apple_wood_beam_horizontal[activated=4,facing=north,type=bottom]
conquest:apple_wood_beam_horizontal[activated=4,facing=south,type=top]
conquest:apple_wood_beam_horizontal[activated=4,facing=south,type=bottom]
conquest:apple_wood_beam_horizontal[activated=4,facing=west,type=top]
conquest:apple_wood_beam_horizontal[activated=4,facing=west,type=bottom]
conquest:apple_wood_beam_horizontal[activated=4,facing=east,type=top]
conquest:apple_wood_beam_horizontal[activated=4,facing=east,type=bottom]
conquest:apple_wood_beam_lintel[facing=north,toggle=1,type=top]
conquest:apple_wood_beam_lintel[facing=north,toggle=1,type=bottom]
conquest:apple_wood_beam_lintel[facing=north,toggle=2,type=top]
conquest:apple_wood_beam_lintel[facing=north,toggle=2,type=bottom]
conquest:apple_wood_beam_lintel[facing=north,toggle=3,type=top]
conquest:apple_wood_beam_lintel[facing=north,toggle=3,type=bottom]
conquest:apple_wood_beam_lintel[facing=north,toggle=4,type=top]
conquest:apple_wood_beam_lintel[facing=north,toggle=4,type=bottom]
conquest:apple_wood_beam_lintel[facing=south,toggle=1,type=top]
conquest:apple_wood_beam_lintel[facing=south,toggle=1,type=bottom]
conquest:apple_wood_beam_lintel[facing=south,toggle=2,type=top]
conquest:apple_wood_beam_lintel[facing=south,toggle=2,type=bottom]
conquest:apple_wood_beam_lintel[facing=south,toggle=3,type=top]
conquest:apple_wood_beam_lintel[facing=south,toggle=3,type=bottom]
conquest:apple_wood_beam_lintel[facing=south,toggle=4,type=top]
conquest:apple_wood_beam_lintel[facing=south,toggle=4,type=bottom]
conquest:apple_wood_beam_lintel[facing=west,toggle=1,type=top]
conquest:apple_wood_beam_lintel[facing=west,toggle=1,type=bottom]
conquest:apple_wood_beam_lintel[facing=west,toggle=2,type=top]
conquest:apple_wood_beam_lintel[facing=west,toggle=2,type=bottom]
conquest:apple_wood_beam_lintel[facing=west,toggle=3,type=top]
conquest:apple_wood_beam_lintel[facing=west,toggle=3,type=bottom]
conquest:apple_wood_beam_lintel[facing=west,toggle=4,type=top]
conquest:apple_wood_beam_lintel[facing=west,toggle=4,type=bottom]
conquest:apple_wood_beam_lintel[facing=east,toggle=1,type=top]
conquest:apple_wood_beam_lintel[facing=east,toggle=1,type=bottom]
conquest:apple_wood_beam_lintel[facing=east,toggle=2,type=top]
conquest:apple_wood_beam_lintel[facing=east,toggle=2,type=bottom]
conquest:apple_wood_beam_lintel[facing=east,toggle=3,type=top]
conquest:apple_wood_beam_lintel[facing=east,toggle=3,type=bottom]
conquest:apple_wood_beam_lintel[facing=east,toggle=4,type=top]
conquest:apple_wood_beam_lintel[facing=east,toggle=4,type=bottom]
conquest:apple_wood_beam_pillar[layer=1,waterlogged=true]
conquest:apple_wood_beam_pillar[layer=1,waterlogged=false]
conquest:apple_wood_beam_pillar[layer=2,waterlogged=true]
conquest:apple_wood_beam_pillar[layer=2,waterlogged=false]
conquest:apple_wood_beam_pillar[layer=3,waterlogged=true]
conquest:apple_wood_beam_pillar[layer=3,waterlogged=false]
conquest:apple_wood_beam_posts[facing=north,toggle=1]
conquest:apple_wood_beam_posts[facing=north,toggle=2]
conquest:apple_wood_beam_posts[facing=north,toggle=3]
conquest:apple_wood_beam_posts[facing=south,toggle=1]
conquest:apple_wood_beam_posts[facing=south,toggle=2]
conquest:apple_wood_beam_posts[facing=south,toggle=3]
conquest:apple_wood_beam_posts[facing=west,toggle=1]
conquest:apple_wood_beam_posts[facing=west,toggle=2]
conquest:apple_wood_beam_posts[facing=west,toggle=3]
conquest:apple_wood_beam_posts[facing=east,toggle=1]
conquest:apple_wood_beam_posts[facing=east,toggle=2]
conquest:apple_wood_beam_posts[facing=east,toggle=3]
conquest:apple_wood_beam_quarter_slab[facing=north,layer=1,type=top,waterlogged=true]
conquest:apple_wood_beam_quarter_slab[facing=north,layer=1,type=top,waterlogged=false]
conquest:apple_wood_beam_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=true]
conquest:apple_wood_beam_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=false]
conquest:apple_wood_beam_quarter_slab[facing=north,layer=2,type=top,waterlogged=true]
conquest:apple_wood_beam_quarter_slab[facing=north,layer=2,type=top,waterlogged=false]
conquest:apple_wood_beam_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=true]
conquest:apple_wood_beam_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=false]
conquest:apple_wood_beam_quarter_slab[facing=north,layer=3,type=top,waterlogged=true]
conquest:apple_wood_beam_quarter_slab[facing=north,layer=3,type=top,waterlogged=false]
conquest:apple_wood_beam_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=true]
conquest:apple_wood_beam_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=false]
conquest:apple_wood_beam_quarter_slab[facing=south,layer=1,type=top,waterlogged=true]
conquest:apple_wood_beam_quarter_slab[facing=south,layer=1,type=top,waterlogged=false]
conquest:apple_wood_beam_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=true]
conquest:apple_wood_beam_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=false]
conquest:apple_wood_beam_quarter_slab[facing=south,layer=2,type=top,waterlogged=true]
conquest:apple_wood_beam_quarter_slab[facing=south,layer=2,type=top,waterlogged=false]
conquest:apple_wood_beam_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=true]
conquest:apple_wood_beam_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=false]
conquest:apple_wood_beam_quarter_slab[facing=south,layer=3,type=top,waterlogged=true]
conquest:apple_wood_beam_quarter_slab[facing=south,layer=3,type=top,waterlogged=false]
conquest:apple_wood_beam_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=true]
conquest:apple_wood_beam_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=false]
conquest:apple_wood_beam_quarter_slab[facing=west,layer=1,type=top,waterlogged=true]
conquest:apple_wood_beam_quarter_slab[facing=west,layer=1,type=top,waterlogged=false]
conquest:apple_wood_beam_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=true]
conquest:apple_wood_beam_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=false]
conquest:apple_wood_beam_quarter_slab[facing=west,layer=2,type=top,waterlogged=true]
conquest:apple_wood_beam_quarter_slab[facing=west,layer=2,type=top,waterlogged=false]
conquest:apple_wood_beam_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=true]
conquest:apple_wood_beam_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=false]
conquest:apple_wood_beam_quarter_slab[facing=west,layer=3,type=top,waterlogged=true]
conquest:apple_wood_beam_quarter_slab[facing=west,layer=3,type=top,waterlogged=false]
conquest:apple_wood_beam_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=true]
conquest:apple_wood_beam_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=false]
conquest:apple_wood_beam_quarter_slab[facing=east,layer=1,type=top,waterlogged=true]
conquest:apple_wood_beam_quarter_slab[facing=east,layer=1,type=top,waterlogged=false]
conquest:apple_wood_beam_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=true]
conquest:apple_wood_beam_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=false]
conquest:apple_wood_beam_quarter_slab[facing=east,layer=2,type=top,waterlogged=true]
conquest:apple_wood_beam_quarter_slab[facing=east,layer=2,type=top,waterlogged=false]
conquest:apple_wood_beam_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=true]
conquest:apple_wood_beam_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=false]
conquest:apple_wood_beam_quarter_slab[facing=east,layer=3,type=top,waterlogged=true]
conquest:apple_wood_beam_quarter_slab[facing=east,layer=3,type=top,waterlogged=false]
conquest:apple_wood_beam_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=true]
conquest:apple_wood_beam_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=false]
conquest:apple_wood_beam_slab[layer=1,type=top,waterlogged=true]
conquest:apple_wood_beam_slab[layer=1,type=top,waterlogged=false]
conquest:apple_wood_beam_slab[layer=1,type=bottom,waterlogged=true]
conquest:apple_wood_beam_slab[layer=1,type=bottom,waterlogged=false]
conquest:apple_wood_beam_slab[layer=2,type=top,waterlogged=true]
conquest:apple_wood_beam_slab[layer=2,type=top,waterlogged=false]
conquest:apple_wood_beam_slab[layer=2,type=bottom,waterlogged=true]
conquest:apple_wood_beam_slab[layer=2,type=bottom,waterlogged=false]
conquest:apple_wood_beam_slab[layer=3,type=top,waterlogged=true]
conquest:apple_wood_beam_slab[layer=3,type=top,waterlogged=false]
conquest:apple_wood_beam_slab[layer=3,type=bottom,waterlogged=true]
conquest:apple_wood_beam_slab[layer=3,type=bottom,waterlogged=false]
conquest:apple_wood_beam_slab[layer=4,type=top,waterlogged=true]
conquest:apple_wood_beam_slab[layer=4,type=top,waterlogged=false]
conquest:apple_wood_beam_slab[layer=4,type=bottom,waterlogged=true]
conquest:apple_wood_beam_slab[layer=4,type=bottom,waterlogged=false]
conquest:apple_wood_beam_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:apple_wood_beam_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:apple_wood_beam_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:apple_wood_beam_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:apple_wood_beam_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:apple_wood_beam_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:apple_wood_beam_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:apple_wood_beam_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:apple_wood_beam_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:apple_wood_beam_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:apple_wood_beam_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:apple_wood_beam_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:apple_wood_beam_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:apple_wood_beam_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:apple_wood_beam_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:apple_wood_beam_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:apple_wood_beam_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:apple_wood_beam_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:apple_wood_beam_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:apple_wood_beam_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:apple_wood_beam_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:apple_wood_beam_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:apple_wood_beam_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:apple_wood_beam_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:apple_wood_beam_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:apple_wood_beam_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:apple_wood_beam_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:apple_wood_beam_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:apple_wood_beam_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:apple_wood_beam_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:apple_wood_beam_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:apple_wood_beam_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:apple_wood_beam_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:apple_wood_beam_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:apple_wood_beam_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:apple_wood_beam_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:apple_wood_beam_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:apple_wood_beam_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:apple_wood_beam_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:apple_wood_beam_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:apple_wood_beam_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:apple_wood_beam_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:apple_wood_beam_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:apple_wood_beam_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:apple_wood_beam_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:apple_wood_beam_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:apple_wood_beam_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:apple_wood_beam_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:apple_wood_beam_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:apple_wood_beam_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:apple_wood_beam_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:apple_wood_beam_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:apple_wood_beam_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:apple_wood_beam_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:apple_wood_beam_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:apple_wood_beam_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:apple_wood_beam_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:apple_wood_beam_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:apple_wood_beam_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:apple_wood_beam_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:apple_wood_beam_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:apple_wood_beam_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:apple_wood_beam_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:apple_wood_beam_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:apple_wood_beam_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:apple_wood_beam_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:apple_wood_beam_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:apple_wood_beam_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:apple_wood_beam_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:apple_wood_beam_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:apple_wood_beam_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:apple_wood_beam_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:apple_wood_beam_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:apple_wood_beam_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:apple_wood_beam_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:apple_wood_beam_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:apple_wood_beam_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:apple_wood_beam_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:apple_wood_beam_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:apple_wood_beam_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:apple_wood_beam_vertical[facing=north,toggle=1]
conquest:apple_wood_beam_vertical[facing=north,toggle=2]
conquest:apple_wood_beam_vertical[facing=north,toggle=3]
conquest:apple_wood_beam_vertical[facing=north,toggle=4]
conquest:apple_wood_beam_vertical[facing=north,toggle=5]
conquest:apple_wood_beam_vertical[facing=north,toggle=6]
conquest:apple_wood_beam_vertical[facing=south,toggle=1]
conquest:apple_wood_beam_vertical[facing=south,toggle=2]
conquest:apple_wood_beam_vertical[facing=south,toggle=3]
conquest:apple_wood_beam_vertical[facing=south,toggle=4]
conquest:apple_wood_beam_vertical[facing=south,toggle=5]
conquest:apple_wood_beam_vertical[facing=south,toggle=6]
conquest:apple_wood_beam_vertical[facing=west,toggle=1]
conquest:apple_wood_beam_vertical[facing=west,toggle=2]
conquest:apple_wood_beam_vertical[facing=west,toggle=3]
conquest:apple_wood_beam_vertical[facing=west,toggle=4]
conquest:apple_wood_beam_vertical[facing=west,toggle=5]
conquest:apple_wood_beam_vertical[facing=west,toggle=6]
conquest:apple_wood_beam_vertical[facing=east,toggle=1]
conquest:apple_wood_beam_vertical[facing=east,toggle=2]
conquest:apple_wood_beam_vertical[facing=east,toggle=3]
conquest:apple_wood_beam_vertical[facing=east,toggle=4]
conquest:apple_wood_beam_vertical[facing=east,toggle=5]
conquest:apple_wood_beam_vertical[facing=east,toggle=6]
conquest:apple_wood_beam_vertical_corner[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:apple_wood_beam_vertical_corner[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:apple_wood_beam_vertical_corner[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:apple_wood_beam_vertical_corner[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:apple_wood_beam_vertical_corner[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:apple_wood_beam_vertical_corner[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:apple_wood_beam_vertical_corner[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:apple_wood_beam_vertical_corner[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:apple_wood_beam_vertical_corner[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:apple_wood_beam_vertical_corner[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:apple_wood_beam_vertical_corner[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:apple_wood_beam_vertical_corner[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:apple_wood_beam_vertical_corner[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:apple_wood_beam_vertical_corner[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:apple_wood_beam_vertical_corner[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:apple_wood_beam_vertical_corner[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:apple_wood_beam_vertical_corner[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:apple_wood_beam_vertical_corner[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:apple_wood_beam_vertical_corner[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:apple_wood_beam_vertical_corner[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:apple_wood_beam_vertical_corner[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:apple_wood_beam_vertical_corner[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:apple_wood_beam_vertical_corner[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:apple_wood_beam_vertical_corner[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:apple_wood_beam_vertical_corner[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:apple_wood_beam_vertical_corner[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:apple_wood_beam_vertical_corner[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:apple_wood_beam_vertical_corner[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:apple_wood_beam_vertical_corner[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:apple_wood_beam_vertical_corner[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:apple_wood_beam_vertical_corner[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:apple_wood_beam_vertical_corner[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:apple_wood_beam_vertical_corner[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:apple_wood_beam_vertical_corner[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:apple_wood_beam_vertical_corner[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:apple_wood_beam_vertical_corner[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:apple_wood_beam_vertical_corner[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:apple_wood_beam_vertical_corner[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:apple_wood_beam_vertical_corner[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:apple_wood_beam_vertical_corner[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:apple_wood_beam_vertical_corner[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:apple_wood_beam_vertical_corner[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:apple_wood_beam_vertical_corner[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:apple_wood_beam_vertical_corner[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:apple_wood_beam_vertical_corner[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:apple_wood_beam_vertical_corner[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:apple_wood_beam_vertical_corner[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:apple_wood_beam_vertical_corner[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:apple_wood_beam_vertical_corner[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:apple_wood_beam_vertical_corner[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:apple_wood_beam_vertical_corner[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:apple_wood_beam_vertical_corner[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:apple_wood_beam_vertical_corner[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:apple_wood_beam_vertical_corner[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:apple_wood_beam_vertical_corner[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:apple_wood_beam_vertical_corner[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:apple_wood_beam_vertical_corner[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:apple_wood_beam_vertical_corner[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:apple_wood_beam_vertical_corner[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:apple_wood_beam_vertical_corner[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:apple_wood_beam_vertical_corner[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:apple_wood_beam_vertical_corner[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:apple_wood_beam_vertical_corner[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:apple_wood_beam_vertical_corner[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:apple_wood_beam_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:apple_wood_beam_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:apple_wood_beam_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:apple_wood_beam_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:apple_wood_beam_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:apple_wood_beam_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:apple_wood_beam_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:apple_wood_beam_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:apple_wood_beam_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:apple_wood_beam_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:apple_wood_beam_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:apple_wood_beam_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:apple_wood_beam_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:apple_wood_beam_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:apple_wood_beam_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:apple_wood_beam_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:apple_wood_beam_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:apple_wood_beam_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:apple_wood_beam_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:apple_wood_beam_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:apple_wood_beam_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:apple_wood_beam_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:apple_wood_beam_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:apple_wood_beam_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:apple_wood_beam_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:apple_wood_beam_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:apple_wood_beam_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:apple_wood_beam_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:apple_wood_beam_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:apple_wood_beam_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:apple_wood_beam_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:apple_wood_beam_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:apple_wood_beam_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:apple_wood_beam_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:apple_wood_beam_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:apple_wood_beam_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:apple_wood_beam_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:apple_wood_beam_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:apple_wood_beam_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:apple_wood_beam_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:apple_wood_beam_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:apple_wood_beam_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:apple_wood_beam_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:apple_wood_beam_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:apple_wood_beam_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:apple_wood_beam_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:apple_wood_beam_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:apple_wood_beam_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:apple_wood_beam_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:apple_wood_beam_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:apple_wood_beam_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:apple_wood_beam_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:apple_wood_beam_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:apple_wood_beam_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:apple_wood_beam_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:apple_wood_beam_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:apple_wood_beam_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:apple_wood_beam_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:apple_wood_beam_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:apple_wood_beam_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:apple_wood_beam_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:apple_wood_beam_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:apple_wood_beam_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:apple_wood_beam_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:apple_wood_beam_vertical_quarter[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:apple_wood_beam_vertical_quarter[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:apple_wood_beam_vertical_quarter[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:apple_wood_beam_vertical_quarter[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:apple_wood_beam_vertical_quarter[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:apple_wood_beam_vertical_quarter[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:apple_wood_beam_vertical_quarter[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:apple_wood_beam_vertical_quarter[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:apple_wood_beam_vertical_quarter[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:apple_wood_beam_vertical_quarter[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:apple_wood_beam_vertical_quarter[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:apple_wood_beam_vertical_quarter[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:apple_wood_beam_vertical_quarter[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:apple_wood_beam_vertical_quarter[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:apple_wood_beam_vertical_quarter[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:apple_wood_beam_vertical_quarter[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:apple_wood_beam_vertical_quarter[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:apple_wood_beam_vertical_quarter[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:apple_wood_beam_vertical_quarter[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:apple_wood_beam_vertical_quarter[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:apple_wood_beam_vertical_quarter[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:apple_wood_beam_vertical_quarter[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:apple_wood_beam_vertical_quarter[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:apple_wood_beam_vertical_quarter[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:apple_wood_beam_vertical_quarter[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:apple_wood_beam_vertical_quarter[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:apple_wood_beam_vertical_quarter[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:apple_wood_beam_vertical_quarter[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:apple_wood_beam_vertical_quarter[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:apple_wood_beam_vertical_quarter[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:apple_wood_beam_vertical_quarter[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:apple_wood_beam_vertical_quarter[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:apple_wood_beam_vertical_quarter[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:apple_wood_beam_vertical_quarter[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:apple_wood_beam_vertical_quarter[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:apple_wood_beam_vertical_quarter[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:apple_wood_beam_vertical_quarter[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:apple_wood_beam_vertical_quarter[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:apple_wood_beam_vertical_quarter[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:apple_wood_beam_vertical_quarter[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:apple_wood_beam_vertical_quarter[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:apple_wood_beam_vertical_quarter[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:apple_wood_beam_vertical_quarter[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:apple_wood_beam_vertical_quarter[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:apple_wood_beam_vertical_quarter[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:apple_wood_beam_vertical_quarter[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:apple_wood_beam_vertical_quarter[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:apple_wood_beam_vertical_quarter[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:apple_wood_beam_vertical_quarter[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:apple_wood_beam_vertical_quarter[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:apple_wood_beam_vertical_quarter[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:apple_wood_beam_vertical_quarter[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:apple_wood_beam_vertical_quarter[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:apple_wood_beam_vertical_quarter[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:apple_wood_beam_vertical_quarter[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:apple_wood_beam_vertical_quarter[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:apple_wood_beam_vertical_quarter[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:apple_wood_beam_vertical_quarter[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:apple_wood_beam_vertical_quarter[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:apple_wood_beam_vertical_quarter[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:apple_wood_beam_vertical_quarter[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:apple_wood_beam_vertical_quarter[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:apple_wood_beam_vertical_quarter[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:apple_wood_beam_vertical_quarter[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:apple_wood_beam_vertical_slab[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:apple_wood_beam_vertical_slab[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:apple_wood_beam_vertical_slab[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:apple_wood_beam_vertical_slab[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:apple_wood_beam_vertical_slab[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:apple_wood_beam_vertical_slab[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:apple_wood_beam_vertical_slab[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:apple_wood_beam_vertical_slab[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:apple_wood_beam_vertical_slab[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:apple_wood_beam_vertical_slab[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:apple_wood_beam_vertical_slab[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:apple_wood_beam_vertical_slab[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:apple_wood_beam_vertical_slab[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:apple_wood_beam_vertical_slab[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:apple_wood_beam_vertical_slab[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:apple_wood_beam_vertical_slab[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:apple_wood_beam_vertical_slab[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:apple_wood_beam_vertical_slab[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:apple_wood_beam_vertical_slab[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:apple_wood_beam_vertical_slab[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:apple_wood_beam_vertical_slab[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:apple_wood_beam_vertical_slab[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:apple_wood_beam_vertical_slab[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:apple_wood_beam_vertical_slab[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:apple_wood_beam_vertical_slab[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:apple_wood_beam_vertical_slab[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:apple_wood_beam_vertical_slab[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:apple_wood_beam_vertical_slab[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:apple_wood_beam_vertical_slab[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:apple_wood_beam_vertical_slab[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:apple_wood_beam_vertical_slab[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:apple_wood_beam_vertical_slab[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:apple_wood_beam_vertical_slab[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:apple_wood_beam_vertical_slab[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:apple_wood_beam_vertical_slab[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:apple_wood_beam_vertical_slab[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:apple_wood_beam_vertical_slab[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:apple_wood_beam_vertical_slab[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:apple_wood_beam_vertical_slab[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:apple_wood_beam_vertical_slab[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:apple_wood_beam_vertical_slab[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:apple_wood_beam_vertical_slab[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:apple_wood_beam_vertical_slab[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:apple_wood_beam_vertical_slab[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:apple_wood_beam_vertical_slab[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:apple_wood_beam_vertical_slab[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:apple_wood_beam_vertical_slab[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:apple_wood_beam_vertical_slab[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:apple_wood_beam_vertical_slab[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:apple_wood_beam_vertical_slab[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:apple_wood_beam_vertical_slab[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:apple_wood_beam_vertical_slab[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:apple_wood_beam_vertical_slab[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:apple_wood_beam_vertical_slab[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:apple_wood_beam_vertical_slab[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:apple_wood_beam_vertical_slab[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:apple_wood_beam_vertical_slab[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:apple_wood_beam_vertical_slab[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:apple_wood_beam_vertical_slab[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:apple_wood_beam_vertical_slab[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:apple_wood_beam_vertical_slab[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:apple_wood_beam_vertical_slab[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:apple_wood_beam_vertical_slab[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:apple_wood_beam_vertical_slab[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:apple_wood_beam_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:apple_wood_beam_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:apple_wood_beam_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:apple_wood_beam_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:apple_wood_beam_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:apple_wood_beam_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:apple_wood_beam_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:apple_wood_beam_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:apple_wood_beam_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:apple_wood_beam_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:apple_wood_beam_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:apple_wood_beam_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:apple_wood_beam_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:apple_wood_beam_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:apple_wood_beam_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:apple_wood_beam_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:apple_wood_beam_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:apple_wood_beam_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:apple_wood_beam_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:apple_wood_beam_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:apple_wood_beam_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:apple_wood_beam_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:apple_wood_beam_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:apple_wood_beam_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:apple_wood_beam_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:apple_wood_beam_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:apple_wood_beam_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:apple_wood_beam_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:apple_wood_beam_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:apple_wood_beam_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:apple_wood_beam_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:apple_wood_beam_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:apple_wood_beam_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:apple_wood_beam_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:apple_wood_beam_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:apple_wood_beam_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:apple_wood_beam_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:apple_wood_beam_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:apple_wood_beam_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:apple_wood_beam_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:apple_wood_beam_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:apple_wood_beam_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:apple_wood_beam_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:apple_wood_beam_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:apple_wood_beam_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:apple_wood_beam_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:apple_wood_beam_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:apple_wood_beam_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:apple_wood_beam_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:apple_wood_beam_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:apple_wood_beam_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:apple_wood_beam_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:apple_wood_beam_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:apple_wood_beam_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:apple_wood_beam_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:apple_wood_beam_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:apple_wood_beam_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:apple_wood_beam_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:apple_wood_beam_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:apple_wood_beam_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:apple_wood_beam_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:apple_wood_beam_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:apple_wood_beam_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:apple_wood_beam_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:apple_wood_beam_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:apple_wood_beam_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:apple_wood_beam_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:apple_wood_beam_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:apple_wood_beam_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:apple_wood_beam_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:apple_wood_beam_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:apple_wood_beam_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:apple_wood_beam_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:apple_wood_beam_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:apple_wood_beam_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:apple_wood_beam_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:apple_wood_beam_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:apple_wood_beam_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:apple_wood_beam_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:apple_wood_beam_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:apple_wood_beam_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:apple_wood_beam_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:apple_wood_beam_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:apple_wood_beam_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:apple_wood_beam_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:apple_wood_beam_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:apple_wood_beam_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:apple_wood_beam_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:apple_wood_beam_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:apple_wood_beam_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:apple_wood_beam_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:apple_wood_beam_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:apple_wood_beam_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:apple_wood_beam_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:apple_wood_beam_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:apple_wood_beam_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:apple_wood_beam_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:apple_wood_beam_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:apple_wood_beam_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:apple_wood_beam_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:apple_wood_beam_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:apple_wood_beam_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:apple_wood_beam_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:apple_wood_beam_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:apple_wood_beam_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:apple_wood_beam_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:apple_wood_beam_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:apple_wood_beam_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:apple_wood_beam_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:apple_wood_beam_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:apple_wood_beam_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:apple_wood_beam_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:apple_wood_beam_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:apple_wood_beam_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:apple_wood_beam_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:apple_wood_beam_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:apple_wood_beam_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:apple_wood_beam_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:apple_wood_beam_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:apple_wood_beam_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:apple_wood_beam_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:apple_wood_beam_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:apple_wood_beam_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:apple_wood_beam_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:apple_wood_beam_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:apple_wood_beam_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:apple_wood_beam_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:apple_wood_beam_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:apple_wood_beam_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:apple_wood_beam_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:apple_wood_beam_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:apple_wood_beam_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:apple_wood_beam_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:apple_wood_beam_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:apple_wood_beam_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:apple_wood_beam_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:apple_wood_beam_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:apple_wood_beam_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:apple_wood_beam_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:apple_wood_beam_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:apple_wood_beam_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:apple_wood_beam_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:apple_wood_beam_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:apple_wood_beam_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:apple_wood_beam_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:apple_wood_beam_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:apple_wood_beam_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:apple_wood_beam_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:apple_wood_beam_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:apple_wood_beam_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:apple_wood_beam_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:apple_wood_beam_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:apple_wood_beam_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:apple_wood_beam_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:apple_wood_beam_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:apple_wood_beam_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:apple_wood_beam_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:apple_wood_beam_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:apple_wood_beam_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:apple_wood_beam_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:apple_wood_beam_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:apple_wood_beam_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:apple_wood_beam_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:apple_wood_beam_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:apple_wood_beam_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:apple_wood_beam_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:apple_wood_beam_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:apple_wood_beam_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:apple_wood_beam_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:apple_wood_beam_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:apple_wood_beam_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:apple_wood_beam_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:apple_wood_beam_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:apple_wood_beam_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:apple_wood_beam_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:apple_wood_beam_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:apple_wood_beam_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:apple_wood_beam_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:apple_wood_beam_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:apple_wood_beam_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:apple_wood_beam_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:apple_wood_beam_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:apple_wood_beam_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:apple_wood_beam_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:apple_wood_beam_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:apple_wood_beam_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:apple_wood_beam_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:apple_wood_beam_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:apple_wood_beam_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:apple_wood_beam_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:apple_wood_beam_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:apple_wood_beam_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:apple_wood_beam_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:apple_wood_beam_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:apple_wood_beam_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:apple_wood_beam_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:apple_wood_beam_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:apple_wood_beam_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:apple_wood_beam_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:apple_wood_beam_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:apple_wood_beam_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:apple_wood_beam_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:apple_wood_beam_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:apple_wood_beam_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:apple_wood_beam_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:apple_wood_beam_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:apple_wood_beam_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:apple_wood_beam_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:apple_wood_beam_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:apple_wood_beam_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:apple_wood_beam_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:apple_wood_beam_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:apple_wood_beam_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:apple_wood_beam_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:apple_wood_beam_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:apple_wood_beam_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:apple_wood_beam_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:apple_wood_beam_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:apple_wood_beam_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:apple_wood_beam_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:apple_wood_beam_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:apple_wood_beam_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:apple_wood_beam_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:apple_wood_beam_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:apple_wood_beam_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:apple_wood_beam_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:apple_wood_beam_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:apple_wood_beam_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:apple_wood_beam_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:apple_wood_beam_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:apple_wood_beam_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:apple_wood_beam_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:apple_wood_beam_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:apple_wood_beam_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:apple_wood_beam_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:apple_wood_beam_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:apple_wood_beam_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:apple_wood_beam_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:apple_wood_beam_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:apple_wood_beam_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:apple_wood_beam_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:apple_wood_beam_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:apple_wood_beam_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:apple_wood_beam_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:apple_wood_beam_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:apple_wood_beam_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:apple_wood_beam_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:apple_wood_beam_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:apple_wood_beam_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:apple_wood_beam_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:apple_wood_beam_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:apple_wood_beam_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:apple_wood_beam_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:apple_wood_beam_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:apple_wood_beam_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:apple_wood_beam_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:apple_wood_beam_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:apple_wood_beam_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:apple_wood_beam_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:apple_wood_beam_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:apple_wood_beam_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:apple_wood_beam_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:apple_wood_beam_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:apple_wood_beam_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:apple_wood_beam_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:apple_wood_beam_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:apple_wood_beam_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:apple_wood_beam_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:apple_wood_beam_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:apple_wood_beam_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:apple_wood_beam_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:apple_wood_beam_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:apple_wood_beam_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:apple_wood_beam_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:apple_wood_beam_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:apple_wood_beam_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:apple_wood_beam_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:apple_wood_beam_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:apple_wood_beam_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:apple_wood_beam_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:apple_wood_beam_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:apple_wood_beam_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:apple_wood_beam_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:apple_wood_beam_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:apple_wood_beam_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:apple_wood_beam_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:apple_wood_beam_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:apple_wood_beam_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:apple_wood_beam_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:apple_wood_beam_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:apple_wood_beam_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:apple_wood_beam_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:apple_wood_beam_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:apple_wood_beam_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:apple_wood_beam_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:apple_wood_beam_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:apple_wood_beam_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:apple_wood_beam_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:apple_wood_beam_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:apple_wood_beam_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:apple_wood_beam_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:apple_wood_beam_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:apple_wood_beam_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:apple_wood_beam_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:apple_wood_beam_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:apple_wood_beam_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:apple_wood_beam_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:apple_wood_beam_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:apple_wood_beam_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:apple_wood_beam_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:apple_wood_beam_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:apple_wood_beam_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:apple_wood_beam_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:apple_wood_beam_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:apple_wood_beam_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:apple_wood_beam_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:apple_wood_beam_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:apple_wood_beam_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:apple_wood_beam_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:apple_wood_beam_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:apple_wood_beam_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:apple_wood_beam_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:apple_wood_beam_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:apple_wood_beam_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:apple_wood_plank_balustrade[axis=x,waterlogged=true]
conquest:apple_wood_plank_balustrade[axis=x,waterlogged=false]
conquest:apple_wood_plank_balustrade[axis=y,waterlogged=true]
conquest:apple_wood_plank_balustrade[axis=y,waterlogged=false]
conquest:apple_wood_plank_balustrade[axis=z,waterlogged=true]
conquest:apple_wood_plank_balustrade[axis=z,waterlogged=false]
conquest:apple_wood_plank_boards[facing=north,type=top,waterlogged=true]
conquest:apple_wood_plank_boards[facing=north,type=top,waterlogged=false]
conquest:apple_wood_plank_boards[facing=north,type=bottom,waterlogged=true]
conquest:apple_wood_plank_boards[facing=north,type=bottom,waterlogged=false]
conquest:apple_wood_plank_boards[facing=south,type=top,waterlogged=true]
conquest:apple_wood_plank_boards[facing=south,type=top,waterlogged=false]
conquest:apple_wood_plank_boards[facing=south,type=bottom,waterlogged=true]
conquest:apple_wood_plank_boards[facing=south,type=bottom,waterlogged=false]
conquest:apple_wood_plank_boards[facing=west,type=top,waterlogged=true]
conquest:apple_wood_plank_boards[facing=west,type=top,waterlogged=false]
conquest:apple_wood_plank_boards[facing=west,type=bottom,waterlogged=true]
conquest:apple_wood_plank_boards[facing=west,type=bottom,waterlogged=false]
conquest:apple_wood_plank_boards[facing=east,type=top,waterlogged=true]
conquest:apple_wood_plank_boards[facing=east,type=top,waterlogged=false]
conquest:apple_wood_plank_boards[facing=east,type=bottom,waterlogged=true]
conquest:apple_wood_plank_boards[facing=east,type=bottom,waterlogged=false]
conquest:apple_wood_plank_capital[facing=flat,type=top,waterlogged=true]
conquest:apple_wood_plank_capital[facing=flat,type=top,waterlogged=false]
conquest:apple_wood_plank_capital[facing=flat,type=bottom,waterlogged=true]
conquest:apple_wood_plank_capital[facing=flat,type=bottom,waterlogged=false]
conquest:apple_wood_plank_capital[facing=north,type=top,waterlogged=true]
conquest:apple_wood_plank_capital[facing=north,type=top,waterlogged=false]
conquest:apple_wood_plank_capital[facing=north,type=bottom,waterlogged=true]
conquest:apple_wood_plank_capital[facing=north,type=bottom,waterlogged=false]
conquest:apple_wood_plank_capital[facing=south,type=top,waterlogged=true]
conquest:apple_wood_plank_capital[facing=south,type=top,waterlogged=false]
conquest:apple_wood_plank_capital[facing=south,type=bottom,waterlogged=true]
conquest:apple_wood_plank_capital[facing=south,type=bottom,waterlogged=false]
conquest:apple_wood_plank_capital[facing=east,type=top,waterlogged=true]
conquest:apple_wood_plank_capital[facing=east,type=top,waterlogged=false]
conquest:apple_wood_plank_capital[facing=east,type=bottom,waterlogged=true]
conquest:apple_wood_plank_capital[facing=east,type=bottom,waterlogged=false]
conquest:apple_wood_plank_capital[facing=west,type=top,waterlogged=true]
conquest:apple_wood_plank_capital[facing=west,type=top,waterlogged=false]
conquest:apple_wood_plank_capital[facing=west,type=bottom,waterlogged=true]
conquest:apple_wood_plank_capital[facing=west,type=bottom,waterlogged=false]
conquest:apple_wood_plank_corner_slab[facing=north,type=top,waterlogged=true]
conquest:apple_wood_plank_corner_slab[facing=north,type=top,waterlogged=false]
conquest:apple_wood_plank_corner_slab[facing=north,type=bottom,waterlogged=true]
conquest:apple_wood_plank_corner_slab[facing=north,type=bottom,waterlogged=false]
conquest:apple_wood_plank_corner_slab[facing=south,type=top,waterlogged=true]
conquest:apple_wood_plank_corner_slab[facing=south,type=top,waterlogged=false]
conquest:apple_wood_plank_corner_slab[facing=south,type=bottom,waterlogged=true]
conquest:apple_wood_plank_corner_slab[facing=south,type=bottom,waterlogged=false]
conquest:apple_wood_plank_corner_slab[facing=west,type=top,waterlogged=true]
conquest:apple_wood_plank_corner_slab[facing=west,type=top,waterlogged=false]
conquest:apple_wood_plank_corner_slab[facing=west,type=bottom,waterlogged=true]
conquest:apple_wood_plank_corner_slab[facing=west,type=bottom,waterlogged=false]
conquest:apple_wood_plank_corner_slab[facing=east,type=top,waterlogged=true]
conquest:apple_wood_plank_corner_slab[facing=east,type=top,waterlogged=false]
conquest:apple_wood_plank_corner_slab[facing=east,type=bottom,waterlogged=true]
conquest:apple_wood_plank_corner_slab[facing=east,type=bottom,waterlogged=false]
conquest:apple_wood_plank_eighth_slab[facing=north,type=top,waterlogged=true]
conquest:apple_wood_plank_eighth_slab[facing=north,type=top,waterlogged=false]
conquest:apple_wood_plank_eighth_slab[facing=north,type=bottom,waterlogged=true]
conquest:apple_wood_plank_eighth_slab[facing=north,type=bottom,waterlogged=false]
conquest:apple_wood_plank_eighth_slab[facing=south,type=top,waterlogged=true]
conquest:apple_wood_plank_eighth_slab[facing=south,type=top,waterlogged=false]
conquest:apple_wood_plank_eighth_slab[facing=south,type=bottom,waterlogged=true]
conquest:apple_wood_plank_eighth_slab[facing=south,type=bottom,waterlogged=false]
conquest:apple_wood_plank_eighth_slab[facing=west,type=top,waterlogged=true]
conquest:apple_wood_plank_eighth_slab[facing=west,type=top,waterlogged=false]
conquest:apple_wood_plank_eighth_slab[facing=west,type=bottom,waterlogged=true]
conquest:apple_wood_plank_eighth_slab[facing=west,type=bottom,waterlogged=false]
conquest:apple_wood_plank_eighth_slab[facing=east,type=top,waterlogged=true]
conquest:apple_wood_plank_eighth_slab[facing=east,type=top,waterlogged=false]
conquest:apple_wood_plank_eighth_slab[facing=east,type=bottom,waterlogged=true]
conquest:apple_wood_plank_eighth_slab[facing=east,type=bottom,waterlogged=false]
conquest:apple_wood_plank_pillar[layer=1,waterlogged=true]
conquest:apple_wood_plank_pillar[layer=1,waterlogged=false]
conquest:apple_wood_plank_pillar[layer=2,waterlogged=true]
conquest:apple_wood_plank_pillar[layer=2,waterlogged=false]
conquest:apple_wood_plank_pillar[layer=3,waterlogged=true]
conquest:apple_wood_plank_pillar[layer=3,waterlogged=false]
conquest:apple_wood_plank_quarter_slab[facing=north,layer=1,type=top,waterlogged=true]
conquest:apple_wood_plank_quarter_slab[facing=north,layer=1,type=top,waterlogged=false]
conquest:apple_wood_plank_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=true]
conquest:apple_wood_plank_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=false]
conquest:apple_wood_plank_quarter_slab[facing=north,layer=2,type=top,waterlogged=true]
conquest:apple_wood_plank_quarter_slab[facing=north,layer=2,type=top,waterlogged=false]
conquest:apple_wood_plank_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=true]
conquest:apple_wood_plank_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=false]
conquest:apple_wood_plank_quarter_slab[facing=north,layer=3,type=top,waterlogged=true]
conquest:apple_wood_plank_quarter_slab[facing=north,layer=3,type=top,waterlogged=false]
conquest:apple_wood_plank_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=true]
conquest:apple_wood_plank_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=false]
conquest:apple_wood_plank_quarter_slab[facing=south,layer=1,type=top,waterlogged=true]
conquest:apple_wood_plank_quarter_slab[facing=south,layer=1,type=top,waterlogged=false]
conquest:apple_wood_plank_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=true]
conquest:apple_wood_plank_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=false]
conquest:apple_wood_plank_quarter_slab[facing=south,layer=2,type=top,waterlogged=true]
conquest:apple_wood_plank_quarter_slab[facing=south,layer=2,type=top,waterlogged=false]
conquest:apple_wood_plank_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=true]
conquest:apple_wood_plank_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=false]
conquest:apple_wood_plank_quarter_slab[facing=south,layer=3,type=top,waterlogged=true]
conquest:apple_wood_plank_quarter_slab[facing=south,layer=3,type=top,waterlogged=false]
conquest:apple_wood_plank_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=true]
conquest:apple_wood_plank_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=false]
conquest:apple_wood_plank_quarter_slab[facing=west,layer=1,type=top,waterlogged=true]
conquest:apple_wood_plank_quarter_slab[facing=west,layer=1,type=top,waterlogged=false]
conquest:apple_wood_plank_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=true]
conquest:apple_wood_plank_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=false]
conquest:apple_wood_plank_quarter_slab[facing=west,layer=2,type=top,waterlogged=true]
conquest:apple_wood_plank_quarter_slab[facing=west,layer=2,type=top,waterlogged=false]
conquest:apple_wood_plank_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=true]
conquest:apple_wood_plank_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=false]
conquest:apple_wood_plank_quarter_slab[facing=west,layer=3,type=top,waterlogged=true]
conquest:apple_wood_plank_quarter_slab[facing=west,layer=3,type=top,waterlogged=false]
conquest:apple_wood_plank_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=true]
conquest:apple_wood_plank_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=false]
conquest:apple_wood_plank_quarter_slab[facing=east,layer=1,type=top,waterlogged=true]
conquest:apple_wood_plank_quarter_slab[facing=east,layer=1,type=top,waterlogged=false]
conquest:apple_wood_plank_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=true]
conquest:apple_wood_plank_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=false]
conquest:apple_wood_plank_quarter_slab[facing=east,layer=2,type=top,waterlogged=true]
conquest:apple_wood_plank_quarter_slab[facing=east,layer=2,type=top,waterlogged=false]
conquest:apple_wood_plank_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=true]
conquest:apple_wood_plank_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=false]
conquest:apple_wood_plank_quarter_slab[facing=east,layer=3,type=top,waterlogged=true]
conquest:apple_wood_plank_quarter_slab[facing=east,layer=3,type=top,waterlogged=false]
conquest:apple_wood_plank_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=true]
conquest:apple_wood_plank_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=false]
conquest:apple_wood_plank_slab[layer=1,type=top,waterlogged=true]
conquest:apple_wood_plank_slab[layer=1,type=top,waterlogged=false]
conquest:apple_wood_plank_slab[layer=1,type=bottom,waterlogged=true]
conquest:apple_wood_plank_slab[layer=1,type=bottom,waterlogged=false]
conquest:apple_wood_plank_slab[layer=2,type=top,waterlogged=true]
conquest:apple_wood_plank_slab[layer=2,type=top,waterlogged=false]
conquest:apple_wood_plank_slab[layer=2,type=bottom,waterlogged=true]
conquest:apple_wood_plank_slab[layer=2,type=bottom,waterlogged=false]
conquest:apple_wood_plank_slab[layer=3,type=top,waterlogged=true]
conquest:apple_wood_plank_slab[layer=3,type=top,waterlogged=false]
conquest:apple_wood_plank_slab[layer=3,type=bottom,waterlogged=true]
conquest:apple_wood_plank_slab[layer=3,type=bottom,waterlogged=false]
conquest:apple_wood_plank_slab[layer=4,type=top,waterlogged=true]
conquest:apple_wood_plank_slab[layer=4,type=top,waterlogged=false]
conquest:apple_wood_plank_slab[layer=4,type=bottom,waterlogged=true]
conquest:apple_wood_plank_slab[layer=4,type=bottom,waterlogged=false]
conquest:apple_wood_plank_small_window[down=true,up=true,waterlogged=true]
conquest:apple_wood_plank_small_window[down=true,up=true,waterlogged=false]
conquest:apple_wood_plank_small_window[down=true,up=false,waterlogged=true]
conquest:apple_wood_plank_small_window[down=true,up=false,waterlogged=false]
conquest:apple_wood_plank_small_window[down=false,up=true,waterlogged=true]
conquest:apple_wood_plank_small_window[down=false,up=true,waterlogged=false]
conquest:apple_wood_plank_small_window[down=false,up=false,waterlogged=true]
conquest:apple_wood_plank_small_window[down=false,up=false,waterlogged=false]
conquest:apple_wood_plank_small_window_half[down=true,facing=north,up=true,waterlogged=true]
conquest:apple_wood_plank_small_window_half[down=true,facing=north,up=true,waterlogged=false]
conquest:apple_wood_plank_small_window_half[down=true,facing=north,up=false,waterlogged=true]
conquest:apple_wood_plank_small_window_half[down=true,facing=north,up=false,waterlogged=false]
conquest:apple_wood_plank_small_window_half[down=true,facing=south,up=true,waterlogged=true]
conquest:apple_wood_plank_small_window_half[down=true,facing=south,up=true,waterlogged=false]
conquest:apple_wood_plank_small_window_half[down=true,facing=south,up=false,waterlogged=true]
conquest:apple_wood_plank_small_window_half[down=true,facing=south,up=false,waterlogged=false]
conquest:apple_wood_plank_small_window_half[down=true,facing=west,up=true,waterlogged=true]
conquest:apple_wood_plank_small_window_half[down=true,facing=west,up=true,waterlogged=false]
conquest:apple_wood_plank_small_window_half[down=true,facing=west,up=false,waterlogged=true]
conquest:apple_wood_plank_small_window_half[down=true,facing=west,up=false,waterlogged=false]
conquest:apple_wood_plank_small_window_half[down=true,facing=east,up=true,waterlogged=true]
conquest:apple_wood_plank_small_window_half[down=true,facing=east,up=true,waterlogged=false]
conquest:apple_wood_plank_small_window_half[down=true,facing=east,up=false,waterlogged=true]
conquest:apple_wood_plank_small_window_half[down=true,facing=east,up=false,waterlogged=false]
conquest:apple_wood_plank_small_window_half[down=false,facing=north,up=true,waterlogged=true]
conquest:apple_wood_plank_small_window_half[down=false,facing=north,up=true,waterlogged=false]
conquest:apple_wood_plank_small_window_half[down=false,facing=north,up=false,waterlogged=true]
conquest:apple_wood_plank_small_window_half[down=false,facing=north,up=false,waterlogged=false]
conquest:apple_wood_plank_small_window_half[down=false,facing=south,up=true,waterlogged=true]
conquest:apple_wood_plank_small_window_half[down=false,facing=south,up=true,waterlogged=false]
conquest:apple_wood_plank_small_window_half[down=false,facing=south,up=false,waterlogged=true]
conquest:apple_wood_plank_small_window_half[down=false,facing=south,up=false,waterlogged=false]
conquest:apple_wood_plank_small_window_half[down=false,facing=west,up=true,waterlogged=true]
conquest:apple_wood_plank_small_window_half[down=false,facing=west,up=true,waterlogged=false]
conquest:apple_wood_plank_small_window_half[down=false,facing=west,up=false,waterlogged=true]
conquest:apple_wood_plank_small_window_half[down=false,facing=west,up=false,waterlogged=false]
conquest:apple_wood_plank_small_window_half[down=false,facing=east,up=true,waterlogged=true]
conquest:apple_wood_plank_small_window_half[down=false,facing=east,up=true,waterlogged=false]
conquest:apple_wood_plank_small_window_half[down=false,facing=east,up=false,waterlogged=true]
conquest:apple_wood_plank_small_window_half[down=false,facing=east,up=false,waterlogged=false]
conquest:apple_wood_plank_sphere[type=egg,waterlogged=true]
conquest:apple_wood_plank_sphere[type=egg,waterlogged=false]
conquest:apple_wood_plank_sphere[type=small,waterlogged=true]
conquest:apple_wood_plank_sphere[type=small,waterlogged=false]
conquest:apple_wood_plank_sphere[type=large,waterlogged=true]
conquest:apple_wood_plank_sphere[type=large,waterlogged=false]
conquest:apple_wood_plank_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:apple_wood_plank_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:apple_wood_plank_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:apple_wood_plank_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:apple_wood_plank_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:apple_wood_plank_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:apple_wood_plank_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:apple_wood_plank_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:apple_wood_plank_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:apple_wood_plank_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:apple_wood_plank_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:apple_wood_plank_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:apple_wood_plank_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:apple_wood_plank_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:apple_wood_plank_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:apple_wood_plank_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:apple_wood_plank_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:apple_wood_plank_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:apple_wood_plank_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:apple_wood_plank_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:apple_wood_plank_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:apple_wood_plank_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:apple_wood_plank_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:apple_wood_plank_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:apple_wood_plank_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:apple_wood_plank_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:apple_wood_plank_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:apple_wood_plank_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:apple_wood_plank_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:apple_wood_plank_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:apple_wood_plank_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:apple_wood_plank_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:apple_wood_plank_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:apple_wood_plank_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:apple_wood_plank_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:apple_wood_plank_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:apple_wood_plank_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:apple_wood_plank_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:apple_wood_plank_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:apple_wood_plank_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:apple_wood_plank_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:apple_wood_plank_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:apple_wood_plank_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:apple_wood_plank_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:apple_wood_plank_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:apple_wood_plank_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:apple_wood_plank_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:apple_wood_plank_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:apple_wood_plank_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:apple_wood_plank_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:apple_wood_plank_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:apple_wood_plank_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:apple_wood_plank_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:apple_wood_plank_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:apple_wood_plank_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:apple_wood_plank_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:apple_wood_plank_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:apple_wood_plank_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:apple_wood_plank_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:apple_wood_plank_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:apple_wood_plank_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:apple_wood_plank_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:apple_wood_plank_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:apple_wood_plank_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:apple_wood_plank_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:apple_wood_plank_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:apple_wood_plank_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:apple_wood_plank_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:apple_wood_plank_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:apple_wood_plank_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:apple_wood_plank_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:apple_wood_plank_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:apple_wood_plank_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:apple_wood_plank_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:apple_wood_plank_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:apple_wood_plank_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:apple_wood_plank_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:apple_wood_plank_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:apple_wood_plank_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:apple_wood_plank_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:apple_wood_plank_vertical_corner[facing=north,layer=1,waterlogged=true]
conquest:apple_wood_plank_vertical_corner[facing=north,layer=1,waterlogged=false]
conquest:apple_wood_plank_vertical_corner[facing=north,layer=2,waterlogged=true]
conquest:apple_wood_plank_vertical_corner[facing=north,layer=2,waterlogged=false]
conquest:apple_wood_plank_vertical_corner[facing=north,layer=3,waterlogged=true]
conquest:apple_wood_plank_vertical_corner[facing=north,layer=3,waterlogged=false]
conquest:apple_wood_plank_vertical_corner[facing=north,layer=4,waterlogged=true]
conquest:apple_wood_plank_vertical_corner[facing=north,layer=4,waterlogged=false]
conquest:apple_wood_plank_vertical_corner[facing=south,layer=1,waterlogged=true]
conquest:apple_wood_plank_vertical_corner[facing=south,layer=1,waterlogged=false]
conquest:apple_wood_plank_vertical_corner[facing=south,layer=2,waterlogged=true]
conquest:apple_wood_plank_vertical_corner[facing=south,layer=2,waterlogged=false]
conquest:apple_wood_plank_vertical_corner[facing=south,layer=3,waterlogged=true]
conquest:apple_wood_plank_vertical_corner[facing=south,layer=3,waterlogged=false]
conquest:apple_wood_plank_vertical_corner[facing=south,layer=4,waterlogged=true]
conquest:apple_wood_plank_vertical_corner[facing=south,layer=4,waterlogged=false]
conquest:apple_wood_plank_vertical_corner[facing=west,layer=1,waterlogged=true]
conquest:apple_wood_plank_vertical_corner[facing=west,layer=1,waterlogged=false]
conquest:apple_wood_plank_vertical_corner[facing=west,layer=2,waterlogged=true]
conquest:apple_wood_plank_vertical_corner[facing=west,layer=2,waterlogged=false]
conquest:apple_wood_plank_vertical_corner[facing=west,layer=3,waterlogged=true]
conquest:apple_wood_plank_vertical_corner[facing=west,layer=3,waterlogged=false]
conquest:apple_wood_plank_vertical_corner[facing=west,layer=4,waterlogged=true]
conquest:apple_wood_plank_vertical_corner[facing=west,layer=4,waterlogged=false]
conquest:apple_wood_plank_vertical_corner[facing=east,layer=1,waterlogged=true]
conquest:apple_wood_plank_vertical_corner[facing=east,layer=1,waterlogged=false]
conquest:apple_wood_plank_vertical_corner[facing=east,layer=2,waterlogged=true]
conquest:apple_wood_plank_vertical_corner[facing=east,layer=2,waterlogged=false]
conquest:apple_wood_plank_vertical_corner[facing=east,layer=3,waterlogged=true]
conquest:apple_wood_plank_vertical_corner[facing=east,layer=3,waterlogged=false]
conquest:apple_wood_plank_vertical_corner[facing=east,layer=4,waterlogged=true]
conquest:apple_wood_plank_vertical_corner[facing=east,layer=4,waterlogged=false]
conquest:apple_wood_plank_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:apple_wood_plank_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:apple_wood_plank_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:apple_wood_plank_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:apple_wood_plank_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:apple_wood_plank_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:apple_wood_plank_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:apple_wood_plank_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:apple_wood_plank_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:apple_wood_plank_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:apple_wood_plank_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:apple_wood_plank_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:apple_wood_plank_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:apple_wood_plank_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:apple_wood_plank_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:apple_wood_plank_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:apple_wood_plank_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:apple_wood_plank_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:apple_wood_plank_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:apple_wood_plank_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:apple_wood_plank_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:apple_wood_plank_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:apple_wood_plank_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:apple_wood_plank_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:apple_wood_plank_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:apple_wood_plank_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:apple_wood_plank_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:apple_wood_plank_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:apple_wood_plank_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:apple_wood_plank_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:apple_wood_plank_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:apple_wood_plank_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:apple_wood_plank_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:apple_wood_plank_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:apple_wood_plank_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:apple_wood_plank_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:apple_wood_plank_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:apple_wood_plank_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:apple_wood_plank_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:apple_wood_plank_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:apple_wood_plank_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:apple_wood_plank_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:apple_wood_plank_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:apple_wood_plank_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:apple_wood_plank_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:apple_wood_plank_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:apple_wood_plank_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:apple_wood_plank_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:apple_wood_plank_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:apple_wood_plank_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:apple_wood_plank_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:apple_wood_plank_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:apple_wood_plank_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:apple_wood_plank_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:apple_wood_plank_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:apple_wood_plank_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:apple_wood_plank_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:apple_wood_plank_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:apple_wood_plank_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:apple_wood_plank_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:apple_wood_plank_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:apple_wood_plank_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:apple_wood_plank_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:apple_wood_plank_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:apple_wood_plank_vertical_quarter[facing=north,layer=1,waterlogged=true]
conquest:apple_wood_plank_vertical_quarter[facing=north,layer=1,waterlogged=false]
conquest:apple_wood_plank_vertical_quarter[facing=north,layer=2,waterlogged=true]
conquest:apple_wood_plank_vertical_quarter[facing=north,layer=2,waterlogged=false]
conquest:apple_wood_plank_vertical_quarter[facing=north,layer=3,waterlogged=true]
conquest:apple_wood_plank_vertical_quarter[facing=north,layer=3,waterlogged=false]
conquest:apple_wood_plank_vertical_quarter[facing=north,layer=4,waterlogged=true]
conquest:apple_wood_plank_vertical_quarter[facing=north,layer=4,waterlogged=false]
conquest:apple_wood_plank_vertical_quarter[facing=south,layer=1,waterlogged=true]
conquest:apple_wood_plank_vertical_quarter[facing=south,layer=1,waterlogged=false]
conquest:apple_wood_plank_vertical_quarter[facing=south,layer=2,waterlogged=true]
conquest:apple_wood_plank_vertical_quarter[facing=south,layer=2,waterlogged=false]
conquest:apple_wood_plank_vertical_quarter[facing=south,layer=3,waterlogged=true]
conquest:apple_wood_plank_vertical_quarter[facing=south,layer=3,waterlogged=false]
conquest:apple_wood_plank_vertical_quarter[facing=south,layer=4,waterlogged=true]
conquest:apple_wood_plank_vertical_quarter[facing=south,layer=4,waterlogged=false]
conquest:apple_wood_plank_vertical_quarter[facing=west,layer=1,waterlogged=true]
conquest:apple_wood_plank_vertical_quarter[facing=west,layer=1,waterlogged=false]
conquest:apple_wood_plank_vertical_quarter[facing=west,layer=2,waterlogged=true]
conquest:apple_wood_plank_vertical_quarter[facing=west,layer=2,waterlogged=false]
conquest:apple_wood_plank_vertical_quarter[facing=west,layer=3,waterlogged=true]
conquest:apple_wood_plank_vertical_quarter[facing=west,layer=3,waterlogged=false]
conquest:apple_wood_plank_vertical_quarter[facing=west,layer=4,waterlogged=true]
conquest:apple_wood_plank_vertical_quarter[facing=west,layer=4,waterlogged=false]
conquest:apple_wood_plank_vertical_quarter[facing=east,layer=1,waterlogged=true]
conquest:apple_wood_plank_vertical_quarter[facing=east,layer=1,waterlogged=false]
conquest:apple_wood_plank_vertical_quarter[facing=east,layer=2,waterlogged=true]
conquest:apple_wood_plank_vertical_quarter[facing=east,layer=2,waterlogged=false]
conquest:apple_wood_plank_vertical_quarter[facing=east,layer=3,waterlogged=true]
conquest:apple_wood_plank_vertical_quarter[facing=east,layer=3,waterlogged=false]
conquest:apple_wood_plank_vertical_quarter[facing=east,layer=4,waterlogged=true]
conquest:apple_wood_plank_vertical_quarter[facing=east,layer=4,waterlogged=false]
conquest:apple_wood_plank_vertical_slab[facing=north,layer=1,waterlogged=true]
conquest:apple_wood_plank_vertical_slab[facing=north,layer=1,waterlogged=false]
conquest:apple_wood_plank_vertical_slab[facing=north,layer=2,waterlogged=true]
conquest:apple_wood_plank_vertical_slab[facing=north,layer=2,waterlogged=false]
conquest:apple_wood_plank_vertical_slab[facing=north,layer=3,waterlogged=true]
conquest:apple_wood_plank_vertical_slab[facing=north,layer=3,waterlogged=false]
conquest:apple_wood_plank_vertical_slab[facing=north,layer=4,waterlogged=true]
conquest:apple_wood_plank_vertical_slab[facing=north,layer=4,waterlogged=false]
conquest:apple_wood_plank_vertical_slab[facing=south,layer=1,waterlogged=true]
conquest:apple_wood_plank_vertical_slab[facing=south,layer=1,waterlogged=false]
conquest:apple_wood_plank_vertical_slab[facing=south,layer=2,waterlogged=true]
conquest:apple_wood_plank_vertical_slab[facing=south,layer=2,waterlogged=false]
conquest:apple_wood_plank_vertical_slab[facing=south,layer=3,waterlogged=true]
conquest:apple_wood_plank_vertical_slab[facing=south,layer=3,waterlogged=false]
conquest:apple_wood_plank_vertical_slab[facing=south,layer=4,waterlogged=true]
conquest:apple_wood_plank_vertical_slab[facing=south,layer=4,waterlogged=false]
conquest:apple_wood_plank_vertical_slab[facing=west,layer=1,waterlogged=true]
conquest:apple_wood_plank_vertical_slab[facing=west,layer=1,waterlogged=false]
conquest:apple_wood_plank_vertical_slab[facing=west,layer=2,waterlogged=true]
conquest:apple_wood_plank_vertical_slab[facing=west,layer=2,waterlogged=false]
conquest:apple_wood_plank_vertical_slab[facing=west,layer=3,waterlogged=true]
conquest:apple_wood_plank_vertical_slab[facing=west,layer=3,waterlogged=false]
conquest:apple_wood_plank_vertical_slab[facing=west,layer=4,waterlogged=true]
conquest:apple_wood_plank_vertical_slab[facing=west,layer=4,waterlogged=false]
conquest:apple_wood_plank_vertical_slab[facing=east,layer=1,waterlogged=true]
conquest:apple_wood_plank_vertical_slab[facing=east,layer=1,waterlogged=false]
conquest:apple_wood_plank_vertical_slab[facing=east,layer=2,waterlogged=true]
conquest:apple_wood_plank_vertical_slab[facing=east,layer=2,waterlogged=false]
conquest:apple_wood_plank_vertical_slab[facing=east,layer=3,waterlogged=true]
conquest:apple_wood_plank_vertical_slab[facing=east,layer=3,waterlogged=false]
conquest:apple_wood_plank_vertical_slab[facing=east,layer=4,waterlogged=true]
conquest:apple_wood_plank_vertical_slab[facing=east,layer=4,waterlogged=false]
conquest:apple_wood_plank_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:apple_wood_plank_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:apple_wood_plank_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:apple_wood_plank_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:apple_wood_plank_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:apple_wood_plank_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:apple_wood_plank_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:apple_wood_plank_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:apple_wood_plank_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:apple_wood_plank_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:apple_wood_plank_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:apple_wood_plank_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:apple_wood_plank_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:apple_wood_plank_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:apple_wood_plank_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:apple_wood_plank_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:apple_wood_plank_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:apple_wood_plank_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:apple_wood_plank_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:apple_wood_plank_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:apple_wood_plank_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:apple_wood_plank_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:apple_wood_plank_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:apple_wood_plank_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:apple_wood_plank_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:apple_wood_plank_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:apple_wood_plank_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:apple_wood_plank_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:apple_wood_plank_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:apple_wood_plank_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:apple_wood_plank_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:apple_wood_plank_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:apple_wood_plank_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:apple_wood_plank_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:apple_wood_plank_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:apple_wood_plank_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:apple_wood_plank_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:apple_wood_plank_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:apple_wood_plank_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:apple_wood_plank_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:apple_wood_plank_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:apple_wood_plank_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:apple_wood_plank_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:apple_wood_plank_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:apple_wood_plank_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:apple_wood_plank_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:apple_wood_plank_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:apple_wood_plank_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:apple_wood_plank_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:apple_wood_plank_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:apple_wood_plank_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:apple_wood_plank_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:apple_wood_plank_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:apple_wood_plank_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:apple_wood_plank_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:apple_wood_plank_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:apple_wood_plank_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:apple_wood_plank_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:apple_wood_plank_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:apple_wood_plank_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:apple_wood_plank_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:apple_wood_plank_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:apple_wood_plank_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:apple_wood_plank_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:apple_wood_plank_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:apple_wood_plank_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:apple_wood_plank_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:apple_wood_plank_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:apple_wood_plank_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:apple_wood_plank_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:apple_wood_plank_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:apple_wood_plank_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:apple_wood_plank_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:apple_wood_plank_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:apple_wood_plank_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:apple_wood_plank_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:apple_wood_plank_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:apple_wood_plank_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:apple_wood_plank_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:apple_wood_plank_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:apple_wood_plank_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:apple_wood_plank_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:apple_wood_plank_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:apple_wood_plank_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:apple_wood_plank_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:apple_wood_plank_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:apple_wood_plank_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:apple_wood_plank_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:apple_wood_plank_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:apple_wood_plank_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:apple_wood_plank_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:apple_wood_plank_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:apple_wood_plank_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:apple_wood_plank_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:apple_wood_plank_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:apple_wood_plank_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:apple_wood_plank_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:apple_wood_plank_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:apple_wood_plank_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:apple_wood_plank_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:apple_wood_plank_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:apple_wood_plank_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:apple_wood_plank_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:apple_wood_plank_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:apple_wood_plank_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:apple_wood_plank_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:apple_wood_plank_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:apple_wood_plank_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:apple_wood_plank_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:apple_wood_plank_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:apple_wood_plank_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:apple_wood_plank_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:apple_wood_plank_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:apple_wood_plank_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:apple_wood_plank_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:apple_wood_plank_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:apple_wood_plank_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:apple_wood_plank_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:apple_wood_plank_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:apple_wood_plank_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:apple_wood_plank_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:apple_wood_plank_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:apple_wood_plank_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:apple_wood_plank_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:apple_wood_plank_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:apple_wood_plank_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:apple_wood_plank_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:apple_wood_plank_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:apple_wood_plank_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:apple_wood_plank_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:apple_wood_plank_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:apple_wood_plank_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:apple_wood_plank_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:apple_wood_plank_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:apple_wood_plank_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:apple_wood_plank_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:apple_wood_plank_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:apple_wood_plank_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:apple_wood_plank_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:apple_wood_plank_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:apple_wood_plank_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:apple_wood_plank_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:apple_wood_plank_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:apple_wood_plank_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:apple_wood_plank_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:apple_wood_plank_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:apple_wood_plank_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:apple_wood_plank_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:apple_wood_plank_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:apple_wood_plank_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:apple_wood_plank_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:apple_wood_plank_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:apple_wood_plank_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:apple_wood_plank_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:apple_wood_plank_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:apple_wood_plank_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:apple_wood_plank_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:apple_wood_plank_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:apple_wood_plank_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:apple_wood_plank_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:apple_wood_plank_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:apple_wood_plank_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:apple_wood_plank_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:apple_wood_plank_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:apple_wood_plank_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:apple_wood_plank_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:apple_wood_plank_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:apple_wood_plank_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:apple_wood_plank_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:apple_wood_plank_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:apple_wood_plank_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:apple_wood_plank_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:apple_wood_plank_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:apple_wood_plank_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:apple_wood_plank_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:apple_wood_plank_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:apple_wood_plank_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:apple_wood_plank_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:apple_wood_plank_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:apple_wood_plank_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:apple_wood_plank_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:apple_wood_plank_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:apple_wood_plank_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:apple_wood_plank_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:apple_wood_plank_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:apple_wood_plank_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:apple_wood_plank_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:apple_wood_plank_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:apple_wood_plank_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:apple_wood_plank_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:apple_wood_plank_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:apple_wood_plank_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:apple_wood_plank_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:apple_wood_plank_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:apple_wood_plank_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:apple_wood_plank_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:apple_wood_plank_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:apple_wood_plank_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:apple_wood_plank_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:apple_wood_plank_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:apple_wood_plank_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:apple_wood_plank_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:apple_wood_plank_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:apple_wood_plank_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:apple_wood_plank_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:apple_wood_plank_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:apple_wood_plank_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:apple_wood_plank_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:apple_wood_plank_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:apple_wood_plank_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:apple_wood_plank_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:apple_wood_plank_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:apple_wood_plank_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:apple_wood_plank_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:apple_wood_plank_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:apple_wood_plank_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:apple_wood_plank_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:apple_wood_plank_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:apple_wood_plank_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:apple_wood_plank_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:apple_wood_plank_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:apple_wood_plank_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:apple_wood_plank_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:apple_wood_plank_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:apple_wood_plank_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:apple_wood_plank_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:apple_wood_plank_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:apple_wood_plank_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:apple_wood_plank_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:apple_wood_plank_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:apple_wood_plank_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:apple_wood_plank_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:apple_wood_plank_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:apple_wood_plank_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:apple_wood_plank_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:apple_wood_plank_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:apple_wood_plank_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:apple_wood_plank_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:apple_wood_plank_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:apple_wood_plank_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:apple_wood_plank_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:apple_wood_plank_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:apple_wood_plank_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:apple_wood_plank_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:apple_wood_plank_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:apple_wood_plank_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:apple_wood_plank_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:apple_wood_plank_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:apple_wood_plank_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:apple_wood_plank_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:apple_wood_plank_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:apple_wood_plank_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:apple_wood_plank_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:apple_wood_plank_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:apple_wood_plank_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:apple_wood_plank_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:apple_wood_plank_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:apple_wood_plank_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:apple_wood_plank_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:apple_wood_plank_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:apple_wood_plank_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:apple_wood_plank_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:apple_wood_plank_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:apple_wood_plank_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:apple_wood_plank_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:apple_wood_plank_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:apple_wood_plank_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:apple_wood_plank_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:apple_wood_plank_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:apple_wood_plank_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:apple_wood_plank_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:apple_wood_plank_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:apple_wood_plank_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:apple_wood_plank_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:apple_wood_plank_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:apple_wood_plank_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:apple_wood_plank_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:apple_wood_plank_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:apple_wood_plank_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:apple_wood_plank_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:apple_wood_plank_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:apple_wood_plank_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:apple_wood_plank_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:apple_wood_plank_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:apple_wood_plank_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:apple_wood_plank_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:apple_wood_plank_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:apple_wood_plank_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:apple_wood_plank_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:apple_wood_plank_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:apple_wood_plank_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:apple_wood_plank_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:apple_wood_plank_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:apple_wood_plank_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:apple_wood_plank_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:apple_wood_plank_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:apple_wood_plank_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:apple_wood_plank_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:apple_wood_plank_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:apple_wood_plank_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:apple_wood_plank_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:apple_wood_plank_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:apple_wood_plank_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:apple_wood_plank_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:apple_wood_plank_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:apple_wood_plank_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:apple_wood_plank_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:apple_wood_plank_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:apple_wood_plank_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:apple_wood_plank_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:apple_wood_plank_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:apple_wood_plank_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:apple_wood_plank_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:apple_wood_plank_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:apple_wood_plank_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:apple_wood_plank_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:apple_wood_plank_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:apple_wood_plank_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:apple_wood_plank_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:apple_wood_plank_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:apple_wood_plank_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:apple_wood_plank_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:apple_wood_plank_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:apple_wood_plank_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:apple_wood_planks
conquest:apples[offset_toggle=true]
conquest:apples[offset_toggle=false]
conquest:approved_planning_sign
conquest:arabian_arched_window
conquest:arabian_arched_window_pane[down=true,east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:arabian_arched_window_pane[down=true,east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:arabian_arched_window_pane[down=true,east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:arabian_arched_window_pane[down=true,east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:arabian_arched_window_pane[down=true,east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:arabian_arched_window_pane[down=true,east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:arabian_arched_window_pane[down=true,east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:arabian_arched_window_pane[down=true,east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:arabian_arched_window_pane[down=true,east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:arabian_arched_window_pane[down=true,east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:arabian_arched_window_pane[down=true,east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:arabian_arched_window_pane[down=true,east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:arabian_arched_window_pane[down=true,east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:arabian_arched_window_pane[down=true,east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:arabian_arched_window_pane[down=true,east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:arabian_arched_window_pane[down=true,east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:arabian_arched_window_pane[down=true,east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:arabian_arched_window_pane[down=true,east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:arabian_arched_window_pane[down=true,east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:arabian_arched_window_pane[down=true,east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:arabian_arched_window_pane[down=true,east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:arabian_arched_window_pane[down=true,east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:arabian_arched_window_pane[down=true,east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:arabian_arched_window_pane[down=true,east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:arabian_arched_window_pane[down=true,east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:arabian_arched_window_pane[down=true,east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:arabian_arched_window_pane[down=true,east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:arabian_arched_window_pane[down=true,east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:arabian_arched_window_pane[down=true,east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:arabian_arched_window_pane[down=true,east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:arabian_arched_window_pane[down=true,east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:arabian_arched_window_pane[down=true,east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:arabian_arched_window_pane[down=true,east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:arabian_arched_window_pane[down=true,east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:arabian_arched_window_pane[down=true,east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:arabian_arched_window_pane[down=true,east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:arabian_arched_window_pane[down=true,east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:arabian_arched_window_pane[down=true,east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:arabian_arched_window_pane[down=true,east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:arabian_arched_window_pane[down=true,east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:arabian_arched_window_pane[down=true,east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:arabian_arched_window_pane[down=true,east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:arabian_arched_window_pane[down=true,east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:arabian_arched_window_pane[down=true,east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:arabian_arched_window_pane[down=true,east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:arabian_arched_window_pane[down=true,east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:arabian_arched_window_pane[down=true,east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:arabian_arched_window_pane[down=true,east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:arabian_arched_window_pane[down=true,east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:arabian_arched_window_pane[down=true,east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:arabian_arched_window_pane[down=true,east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:arabian_arched_window_pane[down=true,east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:arabian_arched_window_pane[down=true,east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:arabian_arched_window_pane[down=true,east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:arabian_arched_window_pane[down=true,east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:arabian_arched_window_pane[down=true,east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:arabian_arched_window_pane[down=true,east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:arabian_arched_window_pane[down=true,east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:arabian_arched_window_pane[down=true,east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:arabian_arched_window_pane[down=true,east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:arabian_arched_window_pane[down=true,east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:arabian_arched_window_pane[down=true,east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:arabian_arched_window_pane[down=true,east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:arabian_arched_window_pane[down=true,east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:arabian_arched_window_pane[down=false,east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:arabian_arched_window_pane[down=false,east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:arabian_arched_window_pane[down=false,east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:arabian_arched_window_pane[down=false,east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:arabian_arched_window_pane[down=false,east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:arabian_arched_window_pane[down=false,east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:arabian_arched_window_pane[down=false,east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:arabian_arched_window_pane[down=false,east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:arabian_arched_window_pane[down=false,east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:arabian_arched_window_pane[down=false,east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:arabian_arched_window_pane[down=false,east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:arabian_arched_window_pane[down=false,east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:arabian_arched_window_pane[down=false,east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:arabian_arched_window_pane[down=false,east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:arabian_arched_window_pane[down=false,east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:arabian_arched_window_pane[down=false,east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:arabian_arched_window_pane[down=false,east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:arabian_arched_window_pane[down=false,east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:arabian_arched_window_pane[down=false,east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:arabian_arched_window_pane[down=false,east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:arabian_arched_window_pane[down=false,east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:arabian_arched_window_pane[down=false,east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:arabian_arched_window_pane[down=false,east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:arabian_arched_window_pane[down=false,east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:arabian_arched_window_pane[down=false,east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:arabian_arched_window_pane[down=false,east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:arabian_arched_window_pane[down=false,east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:arabian_arched_window_pane[down=false,east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:arabian_arched_window_pane[down=false,east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:arabian_arched_window_pane[down=false,east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:arabian_arched_window_pane[down=false,east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:arabian_arched_window_pane[down=false,east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:arabian_arched_window_pane[down=false,east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:arabian_arched_window_pane[down=false,east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:arabian_arched_window_pane[down=false,east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:arabian_arched_window_pane[down=false,east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:arabian_arched_window_pane[down=false,east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:arabian_arched_window_pane[down=false,east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:arabian_arched_window_pane[down=false,east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:arabian_arched_window_pane[down=false,east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:arabian_arched_window_pane[down=false,east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:arabian_arched_window_pane[down=false,east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:arabian_arched_window_pane[down=false,east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:arabian_arched_window_pane[down=false,east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:arabian_arched_window_pane[down=false,east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:arabian_arched_window_pane[down=false,east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:arabian_arched_window_pane[down=false,east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:arabian_arched_window_pane[down=false,east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:arabian_arched_window_pane[down=false,east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:arabian_arched_window_pane[down=false,east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:arabian_arched_window_pane[down=false,east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:arabian_arched_window_pane[down=false,east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:arabian_arched_window_pane[down=false,east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:arabian_arched_window_pane[down=false,east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:arabian_arched_window_pane[down=false,east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:arabian_arched_window_pane[down=false,east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:arabian_arched_window_pane[down=false,east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:arabian_arched_window_pane[down=false,east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:arabian_arched_window_pane[down=false,east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:arabian_arched_window_pane[down=false,east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:arabian_arched_window_pane[down=false,east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:arabian_arched_window_pane[down=false,east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:arabian_arched_window_pane[down=false,east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:arabian_arched_window_pane[down=false,east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:arabian_arched_window_vertical_corner[facing=north,layer=1,waterlogged=true]
conquest:arabian_arched_window_vertical_corner[facing=north,layer=1,waterlogged=false]
conquest:arabian_arched_window_vertical_corner[facing=north,layer=2,waterlogged=true]
conquest:arabian_arched_window_vertical_corner[facing=north,layer=2,waterlogged=false]
conquest:arabian_arched_window_vertical_corner[facing=north,layer=3,waterlogged=true]
conquest:arabian_arched_window_vertical_corner[facing=north,layer=3,waterlogged=false]
conquest:arabian_arched_window_vertical_corner[facing=north,layer=4,waterlogged=true]
conquest:arabian_arched_window_vertical_corner[facing=north,layer=4,waterlogged=false]
conquest:arabian_arched_window_vertical_corner[facing=south,layer=1,waterlogged=true]
conquest:arabian_arched_window_vertical_corner[facing=south,layer=1,waterlogged=false]
conquest:arabian_arched_window_vertical_corner[facing=south,layer=2,waterlogged=true]
conquest:arabian_arched_window_vertical_corner[facing=south,layer=2,waterlogged=false]
conquest:arabian_arched_window_vertical_corner[facing=south,layer=3,waterlogged=true]
conquest:arabian_arched_window_vertical_corner[facing=south,layer=3,waterlogged=false]
conquest:arabian_arched_window_vertical_corner[facing=south,layer=4,waterlogged=true]
conquest:arabian_arched_window_vertical_corner[facing=south,layer=4,waterlogged=false]
conquest:arabian_arched_window_vertical_corner[facing=west,layer=1,waterlogged=true]
conquest:arabian_arched_window_vertical_corner[facing=west,layer=1,waterlogged=false]
conquest:arabian_arched_window_vertical_corner[facing=west,layer=2,waterlogged=true]
conquest:arabian_arched_window_vertical_corner[facing=west,layer=2,waterlogged=false]
conquest:arabian_arched_window_vertical_corner[facing=west,layer=3,waterlogged=true]
conquest:arabian_arched_window_vertical_corner[facing=west,layer=3,waterlogged=false]
conquest:arabian_arched_window_vertical_corner[facing=west,layer=4,waterlogged=true]
conquest:arabian_arched_window_vertical_corner[facing=west,layer=4,waterlogged=false]
conquest:arabian_arched_window_vertical_corner[facing=east,layer=1,waterlogged=true]
conquest:arabian_arched_window_vertical_corner[facing=east,layer=1,waterlogged=false]
conquest:arabian_arched_window_vertical_corner[facing=east,layer=2,waterlogged=true]
conquest:arabian_arched_window_vertical_corner[facing=east,layer=2,waterlogged=false]
conquest:arabian_arched_window_vertical_corner[facing=east,layer=3,waterlogged=true]
conquest:arabian_arched_window_vertical_corner[facing=east,layer=3,waterlogged=false]
conquest:arabian_arched_window_vertical_corner[facing=east,layer=4,waterlogged=true]
conquest:arabian_arched_window_vertical_corner[facing=east,layer=4,waterlogged=false]
conquest:arabian_arched_window_vertical_quarter[facing=north,layer=1,waterlogged=true]
conquest:arabian_arched_window_vertical_quarter[facing=north,layer=1,waterlogged=false]
conquest:arabian_arched_window_vertical_quarter[facing=north,layer=2,waterlogged=true]
conquest:arabian_arched_window_vertical_quarter[facing=north,layer=2,waterlogged=false]
conquest:arabian_arched_window_vertical_quarter[facing=north,layer=3,waterlogged=true]
conquest:arabian_arched_window_vertical_quarter[facing=north,layer=3,waterlogged=false]
conquest:arabian_arched_window_vertical_quarter[facing=north,layer=4,waterlogged=true]
conquest:arabian_arched_window_vertical_quarter[facing=north,layer=4,waterlogged=false]
conquest:arabian_arched_window_vertical_quarter[facing=south,layer=1,waterlogged=true]
conquest:arabian_arched_window_vertical_quarter[facing=south,layer=1,waterlogged=false]
conquest:arabian_arched_window_vertical_quarter[facing=south,layer=2,waterlogged=true]
conquest:arabian_arched_window_vertical_quarter[facing=south,layer=2,waterlogged=false]
conquest:arabian_arched_window_vertical_quarter[facing=south,layer=3,waterlogged=true]
conquest:arabian_arched_window_vertical_quarter[facing=south,layer=3,waterlogged=false]
conquest:arabian_arched_window_vertical_quarter[facing=south,layer=4,waterlogged=true]
conquest:arabian_arched_window_vertical_quarter[facing=south,layer=4,waterlogged=false]
conquest:arabian_arched_window_vertical_quarter[facing=west,layer=1,waterlogged=true]
conquest:arabian_arched_window_vertical_quarter[facing=west,layer=1,waterlogged=false]
conquest:arabian_arched_window_vertical_quarter[facing=west,layer=2,waterlogged=true]
conquest:arabian_arched_window_vertical_quarter[facing=west,layer=2,waterlogged=false]
conquest:arabian_arched_window_vertical_quarter[facing=west,layer=3,waterlogged=true]
conquest:arabian_arched_window_vertical_quarter[facing=west,layer=3,waterlogged=false]
conquest:arabian_arched_window_vertical_quarter[facing=west,layer=4,waterlogged=true]
conquest:arabian_arched_window_vertical_quarter[facing=west,layer=4,waterlogged=false]
conquest:arabian_arched_window_vertical_quarter[facing=east,layer=1,waterlogged=true]
conquest:arabian_arched_window_vertical_quarter[facing=east,layer=1,waterlogged=false]
conquest:arabian_arched_window_vertical_quarter[facing=east,layer=2,waterlogged=true]
conquest:arabian_arched_window_vertical_quarter[facing=east,layer=2,waterlogged=false]
conquest:arabian_arched_window_vertical_quarter[facing=east,layer=3,waterlogged=true]
conquest:arabian_arched_window_vertical_quarter[facing=east,layer=3,waterlogged=false]
conquest:arabian_arched_window_vertical_quarter[facing=east,layer=4,waterlogged=true]
conquest:arabian_arched_window_vertical_quarter[facing=east,layer=4,waterlogged=false]
conquest:arabian_arched_window_vertical_slab[facing=north,layer=1,waterlogged=true]
conquest:arabian_arched_window_vertical_slab[facing=north,layer=1,waterlogged=false]
conquest:arabian_arched_window_vertical_slab[facing=north,layer=2,waterlogged=true]
conquest:arabian_arched_window_vertical_slab[facing=north,layer=2,waterlogged=false]
conquest:arabian_arched_window_vertical_slab[facing=north,layer=3,waterlogged=true]
conquest:arabian_arched_window_vertical_slab[facing=north,layer=3,waterlogged=false]
conquest:arabian_arched_window_vertical_slab[facing=north,layer=4,waterlogged=true]
conquest:arabian_arched_window_vertical_slab[facing=north,layer=4,waterlogged=false]
conquest:arabian_arched_window_vertical_slab[facing=south,layer=1,waterlogged=true]
conquest:arabian_arched_window_vertical_slab[facing=south,layer=1,waterlogged=false]
conquest:arabian_arched_window_vertical_slab[facing=south,layer=2,waterlogged=true]
conquest:arabian_arched_window_vertical_slab[facing=south,layer=2,waterlogged=false]
conquest:arabian_arched_window_vertical_slab[facing=south,layer=3,waterlogged=true]
conquest:arabian_arched_window_vertical_slab[facing=south,layer=3,waterlogged=false]
conquest:arabian_arched_window_vertical_slab[facing=south,layer=4,waterlogged=true]
conquest:arabian_arched_window_vertical_slab[facing=south,layer=4,waterlogged=false]
conquest:arabian_arched_window_vertical_slab[facing=west,layer=1,waterlogged=true]
conquest:arabian_arched_window_vertical_slab[facing=west,layer=1,waterlogged=false]
conquest:arabian_arched_window_vertical_slab[facing=west,layer=2,waterlogged=true]
conquest:arabian_arched_window_vertical_slab[facing=west,layer=2,waterlogged=false]
conquest:arabian_arched_window_vertical_slab[facing=west,layer=3,waterlogged=true]
conquest:arabian_arched_window_vertical_slab[facing=west,layer=3,waterlogged=false]
conquest:arabian_arched_window_vertical_slab[facing=west,layer=4,waterlogged=true]
conquest:arabian_arched_window_vertical_slab[facing=west,layer=4,waterlogged=false]
conquest:arabian_arched_window_vertical_slab[facing=east,layer=1,waterlogged=true]
conquest:arabian_arched_window_vertical_slab[facing=east,layer=1,waterlogged=false]
conquest:arabian_arched_window_vertical_slab[facing=east,layer=2,waterlogged=true]
conquest:arabian_arched_window_vertical_slab[facing=east,layer=2,waterlogged=false]
conquest:arabian_arched_window_vertical_slab[facing=east,layer=3,waterlogged=true]
conquest:arabian_arched_window_vertical_slab[facing=east,layer=3,waterlogged=false]
conquest:arabian_arched_window_vertical_slab[facing=east,layer=4,waterlogged=true]
conquest:arabian_arched_window_vertical_slab[facing=east,layer=4,waterlogged=false]
conquest:arched_brown_wooden_frame_window
conquest:arched_brown_wooden_frame_window_pane[down=true,east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:arched_brown_wooden_frame_window_pane[down=true,east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:arched_brown_wooden_frame_window_pane[down=true,east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:arched_brown_wooden_frame_window_pane[down=true,east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:arched_brown_wooden_frame_window_pane[down=true,east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:arched_brown_wooden_frame_window_pane[down=true,east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:arched_brown_wooden_frame_window_pane[down=true,east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:arched_brown_wooden_frame_window_pane[down=true,east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:arched_brown_wooden_frame_window_pane[down=true,east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:arched_brown_wooden_frame_window_pane[down=true,east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:arched_brown_wooden_frame_window_pane[down=true,east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:arched_brown_wooden_frame_window_pane[down=true,east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:arched_brown_wooden_frame_window_pane[down=true,east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:arched_brown_wooden_frame_window_pane[down=true,east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:arched_brown_wooden_frame_window_pane[down=true,east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:arched_brown_wooden_frame_window_pane[down=true,east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:arched_brown_wooden_frame_window_pane[down=true,east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:arched_brown_wooden_frame_window_pane[down=true,east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:arched_brown_wooden_frame_window_pane[down=true,east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:arched_brown_wooden_frame_window_pane[down=true,east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:arched_brown_wooden_frame_window_pane[down=true,east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:arched_brown_wooden_frame_window_pane[down=true,east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:arched_brown_wooden_frame_window_pane[down=true,east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:arched_brown_wooden_frame_window_pane[down=true,east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:arched_brown_wooden_frame_window_pane[down=true,east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:arched_brown_wooden_frame_window_pane[down=true,east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:arched_brown_wooden_frame_window_pane[down=true,east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:arched_brown_wooden_frame_window_pane[down=true,east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:arched_brown_wooden_frame_window_pane[down=true,east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:arched_brown_wooden_frame_window_pane[down=true,east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:arched_brown_wooden_frame_window_pane[down=true,east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:arched_brown_wooden_frame_window_pane[down=true,east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:arched_brown_wooden_frame_window_pane[down=true,east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:arched_brown_wooden_frame_window_pane[down=true,east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:arched_brown_wooden_frame_window_pane[down=true,east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:arched_brown_wooden_frame_window_pane[down=true,east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:arched_brown_wooden_frame_window_pane[down=true,east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:arched_brown_wooden_frame_window_pane[down=true,east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:arched_brown_wooden_frame_window_pane[down=true,east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:arched_brown_wooden_frame_window_pane[down=true,east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:arched_brown_wooden_frame_window_pane[down=true,east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:arched_brown_wooden_frame_window_pane[down=true,east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:arched_brown_wooden_frame_window_pane[down=true,east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:arched_brown_wooden_frame_window_pane[down=true,east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:arched_brown_wooden_frame_window_pane[down=true,east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:arched_brown_wooden_frame_window_pane[down=true,east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:arched_brown_wooden_frame_window_pane[down=true,east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:arched_brown_wooden_frame_window_pane[down=true,east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:arched_brown_wooden_frame_window_pane[down=true,east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:arched_brown_wooden_frame_window_pane[down=true,east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:arched_brown_wooden_frame_window_pane[down=true,east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:arched_brown_wooden_frame_window_pane[down=true,east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:arched_brown_wooden_frame_window_pane[down=true,east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:arched_brown_wooden_frame_window_pane[down=true,east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:arched_brown_wooden_frame_window_pane[down=true,east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:arched_brown_wooden_frame_window_pane[down=true,east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:arched_brown_wooden_frame_window_pane[down=true,east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:arched_brown_wooden_frame_window_pane[down=true,east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:arched_brown_wooden_frame_window_pane[down=true,east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:arched_brown_wooden_frame_window_pane[down=true,east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:arched_brown_wooden_frame_window_pane[down=true,east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:arched_brown_wooden_frame_window_pane[down=true,east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:arched_brown_wooden_frame_window_pane[down=true,east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:arched_brown_wooden_frame_window_pane[down=true,east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:arched_brown_wooden_frame_window_pane[down=false,east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:arched_brown_wooden_frame_window_pane[down=false,east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:arched_brown_wooden_frame_window_pane[down=false,east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:arched_brown_wooden_frame_window_pane[down=false,east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:arched_brown_wooden_frame_window_pane[down=false,east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:arched_brown_wooden_frame_window_pane[down=false,east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:arched_brown_wooden_frame_window_pane[down=false,east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:arched_brown_wooden_frame_window_pane[down=false,east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:arched_brown_wooden_frame_window_pane[down=false,east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:arched_brown_wooden_frame_window_pane[down=false,east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:arched_brown_wooden_frame_window_pane[down=false,east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:arched_brown_wooden_frame_window_pane[down=false,east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:arched_brown_wooden_frame_window_pane[down=false,east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:arched_brown_wooden_frame_window_pane[down=false,east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:arched_brown_wooden_frame_window_pane[down=false,east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:arched_brown_wooden_frame_window_pane[down=false,east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:arched_brown_wooden_frame_window_pane[down=false,east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:arched_brown_wooden_frame_window_pane[down=false,east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:arched_brown_wooden_frame_window_pane[down=false,east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:arched_brown_wooden_frame_window_pane[down=false,east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:arched_brown_wooden_frame_window_pane[down=false,east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:arched_brown_wooden_frame_window_pane[down=false,east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:arched_brown_wooden_frame_window_pane[down=false,east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:arched_brown_wooden_frame_window_pane[down=false,east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:arched_brown_wooden_frame_window_pane[down=false,east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:arched_brown_wooden_frame_window_pane[down=false,east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:arched_brown_wooden_frame_window_pane[down=false,east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:arched_brown_wooden_frame_window_pane[down=false,east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:arched_brown_wooden_frame_window_pane[down=false,east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:arched_brown_wooden_frame_window_pane[down=false,east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:arched_brown_wooden_frame_window_pane[down=false,east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:arched_brown_wooden_frame_window_pane[down=false,east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:arched_brown_wooden_frame_window_pane[down=false,east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:arched_brown_wooden_frame_window_pane[down=false,east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:arched_brown_wooden_frame_window_pane[down=false,east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:arched_brown_wooden_frame_window_pane[down=false,east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:arched_brown_wooden_frame_window_pane[down=false,east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:arched_brown_wooden_frame_window_pane[down=false,east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:arched_brown_wooden_frame_window_pane[down=false,east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:arched_brown_wooden_frame_window_pane[down=false,east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:arched_brown_wooden_frame_window_pane[down=false,east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:arched_brown_wooden_frame_window_pane[down=false,east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:arched_brown_wooden_frame_window_pane[down=false,east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:arched_brown_wooden_frame_window_pane[down=false,east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:arched_brown_wooden_frame_window_pane[down=false,east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:arched_brown_wooden_frame_window_pane[down=false,east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:arched_brown_wooden_frame_window_pane[down=false,east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:arched_brown_wooden_frame_window_pane[down=false,east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:arched_brown_wooden_frame_window_pane[down=false,east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:arched_brown_wooden_frame_window_pane[down=false,east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:arched_brown_wooden_frame_window_pane[down=false,east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:arched_brown_wooden_frame_window_pane[down=false,east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:arched_brown_wooden_frame_window_pane[down=false,east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:arched_brown_wooden_frame_window_pane[down=false,east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:arched_brown_wooden_frame_window_pane[down=false,east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:arched_brown_wooden_frame_window_pane[down=false,east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:arched_brown_wooden_frame_window_pane[down=false,east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:arched_brown_wooden_frame_window_pane[down=false,east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:arched_brown_wooden_frame_window_pane[down=false,east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:arched_brown_wooden_frame_window_pane[down=false,east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:arched_brown_wooden_frame_window_pane[down=false,east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:arched_brown_wooden_frame_window_pane[down=false,east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:arched_brown_wooden_frame_window_pane[down=false,east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:arched_brown_wooden_frame_window_pane[down=false,east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:arched_brown_wooden_frame_window_vertical_corner[facing=north,layer=1,waterlogged=true]
conquest:arched_brown_wooden_frame_window_vertical_corner[facing=north,layer=1,waterlogged=false]
conquest:arched_brown_wooden_frame_window_vertical_corner[facing=north,layer=2,waterlogged=true]
conquest:arched_brown_wooden_frame_window_vertical_corner[facing=north,layer=2,waterlogged=false]
conquest:arched_brown_wooden_frame_window_vertical_corner[facing=north,layer=3,waterlogged=true]
conquest:arched_brown_wooden_frame_window_vertical_corner[facing=north,layer=3,waterlogged=false]
conquest:arched_brown_wooden_frame_window_vertical_corner[facing=north,layer=4,waterlogged=true]
conquest:arched_brown_wooden_frame_window_vertical_corner[facing=north,layer=4,waterlogged=false]
conquest:arched_brown_wooden_frame_window_vertical_corner[facing=south,layer=1,waterlogged=true]
conquest:arched_brown_wooden_frame_window_vertical_corner[facing=south,layer=1,waterlogged=false]
conquest:arched_brown_wooden_frame_window_vertical_corner[facing=south,layer=2,waterlogged=true]
conquest:arched_brown_wooden_frame_window_vertical_corner[facing=south,layer=2,waterlogged=false]
conquest:arched_brown_wooden_frame_window_vertical_corner[facing=south,layer=3,waterlogged=true]
conquest:arched_brown_wooden_frame_window_vertical_corner[facing=south,layer=3,waterlogged=false]
conquest:arched_brown_wooden_frame_window_vertical_corner[facing=south,layer=4,waterlogged=true]
conquest:arched_brown_wooden_frame_window_vertical_corner[facing=south,layer=4,waterlogged=false]
conquest:arched_brown_wooden_frame_window_vertical_corner[facing=west,layer=1,waterlogged=true]
conquest:arched_brown_wooden_frame_window_vertical_corner[facing=west,layer=1,waterlogged=false]
conquest:arched_brown_wooden_frame_window_vertical_corner[facing=west,layer=2,waterlogged=true]
conquest:arched_brown_wooden_frame_window_vertical_corner[facing=west,layer=2,waterlogged=false]
conquest:arched_brown_wooden_frame_window_vertical_corner[facing=west,layer=3,waterlogged=true]
conquest:arched_brown_wooden_frame_window_vertical_corner[facing=west,layer=3,waterlogged=false]
conquest:arched_brown_wooden_frame_window_vertical_corner[facing=west,layer=4,waterlogged=true]
conquest:arched_brown_wooden_frame_window_vertical_corner[facing=west,layer=4,waterlogged=false]
conquest:arched_brown_wooden_frame_window_vertical_corner[facing=east,layer=1,waterlogged=true]
conquest:arched_brown_wooden_frame_window_vertical_corner[facing=east,layer=1,waterlogged=false]
conquest:arched_brown_wooden_frame_window_vertical_corner[facing=east,layer=2,waterlogged=true]
conquest:arched_brown_wooden_frame_window_vertical_corner[facing=east,layer=2,waterlogged=false]
conquest:arched_brown_wooden_frame_window_vertical_corner[facing=east,layer=3,waterlogged=true]
conquest:arched_brown_wooden_frame_window_vertical_corner[facing=east,layer=3,waterlogged=false]
conquest:arched_brown_wooden_frame_window_vertical_corner[facing=east,layer=4,waterlogged=true]
conquest:arched_brown_wooden_frame_window_vertical_corner[facing=east,layer=4,waterlogged=false]
conquest:arched_brown_wooden_frame_window_vertical_quarter[facing=north,layer=1,waterlogged=true]
conquest:arched_brown_wooden_frame_window_vertical_quarter[facing=north,layer=1,waterlogged=false]
conquest:arched_brown_wooden_frame_window_vertical_quarter[facing=north,layer=2,waterlogged=true]
conquest:arched_brown_wooden_frame_window_vertical_quarter[facing=north,layer=2,waterlogged=false]
conquest:arched_brown_wooden_frame_window_vertical_quarter[facing=north,layer=3,waterlogged=true]
conquest:arched_brown_wooden_frame_window_vertical_quarter[facing=north,layer=3,waterlogged=false]
conquest:arched_brown_wooden_frame_window_vertical_quarter[facing=north,layer=4,waterlogged=true]
conquest:arched_brown_wooden_frame_window_vertical_quarter[facing=north,layer=4,waterlogged=false]
conquest:arched_brown_wooden_frame_window_vertical_quarter[facing=south,layer=1,waterlogged=true]
conquest:arched_brown_wooden_frame_window_vertical_quarter[facing=south,layer=1,waterlogged=false]
conquest:arched_brown_wooden_frame_window_vertical_quarter[facing=south,layer=2,waterlogged=true]
conquest:arched_brown_wooden_frame_window_vertical_quarter[facing=south,layer=2,waterlogged=false]
conquest:arched_brown_wooden_frame_window_vertical_quarter[facing=south,layer=3,waterlogged=true]
conquest:arched_brown_wooden_frame_window_vertical_quarter[facing=south,layer=3,waterlogged=false]
conquest:arched_brown_wooden_frame_window_vertical_quarter[facing=south,layer=4,waterlogged=true]
conquest:arched_brown_wooden_frame_window_vertical_quarter[facing=south,layer=4,waterlogged=false]
conquest:arched_brown_wooden_frame_window_vertical_quarter[facing=west,layer=1,waterlogged=true]
conquest:arched_brown_wooden_frame_window_vertical_quarter[facing=west,layer=1,waterlogged=false]
conquest:arched_brown_wooden_frame_window_vertical_quarter[facing=west,layer=2,waterlogged=true]
conquest:arched_brown_wooden_frame_window_vertical_quarter[facing=west,layer=2,waterlogged=false]
conquest:arched_brown_wooden_frame_window_vertical_quarter[facing=west,layer=3,waterlogged=true]
conquest:arched_brown_wooden_frame_window_vertical_quarter[facing=west,layer=3,waterlogged=false]
conquest:arched_brown_wooden_frame_window_vertical_quarter[facing=west,layer=4,waterlogged=true]
conquest:arched_brown_wooden_frame_window_vertical_quarter[facing=west,layer=4,waterlogged=false]
conquest:arched_brown_wooden_frame_window_vertical_quarter[facing=east,layer=1,waterlogged=true]
conquest:arched_brown_wooden_frame_window_vertical_quarter[facing=east,layer=1,waterlogged=false]
conquest:arched_brown_wooden_frame_window_vertical_quarter[facing=east,layer=2,waterlogged=true]
conquest:arched_brown_wooden_frame_window_vertical_quarter[facing=east,layer=2,waterlogged=false]
conquest:arched_brown_wooden_frame_window_vertical_quarter[facing=east,layer=3,waterlogged=true]
conquest:arched_brown_wooden_frame_window_vertical_quarter[facing=east,layer=3,waterlogged=false]
conquest:arched_brown_wooden_frame_window_vertical_quarter[facing=east,layer=4,waterlogged=true]
conquest:arched_brown_wooden_frame_window_vertical_quarter[facing=east,layer=4,waterlogged=false]
conquest:arched_brown_wooden_frame_window_vertical_slab[facing=north,layer=1,waterlogged=true]
conquest:arched_brown_wooden_frame_window_vertical_slab[facing=north,layer=1,waterlogged=false]
conquest:arched_brown_wooden_frame_window_vertical_slab[facing=north,layer=2,waterlogged=true]
conquest:arched_brown_wooden_frame_window_vertical_slab[facing=north,layer=2,waterlogged=false]
conquest:arched_brown_wooden_frame_window_vertical_slab[facing=north,layer=3,waterlogged=true]
conquest:arched_brown_wooden_frame_window_vertical_slab[facing=north,layer=3,waterlogged=false]
conquest:arched_brown_wooden_frame_window_vertical_slab[facing=north,layer=4,waterlogged=true]
conquest:arched_brown_wooden_frame_window_vertical_slab[facing=north,layer=4,waterlogged=false]
conquest:arched_brown_wooden_frame_window_vertical_slab[facing=south,layer=1,waterlogged=true]
conquest:arched_brown_wooden_frame_window_vertical_slab[facing=south,layer=1,waterlogged=false]
conquest:arched_brown_wooden_frame_window_vertical_slab[facing=south,layer=2,waterlogged=true]
conquest:arched_brown_wooden_frame_window_vertical_slab[facing=south,layer=2,waterlogged=false]
conquest:arched_brown_wooden_frame_window_vertical_slab[facing=south,layer=3,waterlogged=true]
conquest:arched_brown_wooden_frame_window_vertical_slab[facing=south,layer=3,waterlogged=false]
conquest:arched_brown_wooden_frame_window_vertical_slab[facing=south,layer=4,waterlogged=true]
conquest:arched_brown_wooden_frame_window_vertical_slab[facing=south,layer=4,waterlogged=false]
conquest:arched_brown_wooden_frame_window_vertical_slab[facing=west,layer=1,waterlogged=true]
conquest:arched_brown_wooden_frame_window_vertical_slab[facing=west,layer=1,waterlogged=false]
conquest:arched_brown_wooden_frame_window_vertical_slab[facing=west,layer=2,waterlogged=true]
conquest:arched_brown_wooden_frame_window_vertical_slab[facing=west,layer=2,waterlogged=false]
conquest:arched_brown_wooden_frame_window_vertical_slab[facing=west,layer=3,waterlogged=true]
conquest:arched_brown_wooden_frame_window_vertical_slab[facing=west,layer=3,waterlogged=false]
conquest:arched_brown_wooden_frame_window_vertical_slab[facing=west,layer=4,waterlogged=true]
conquest:arched_brown_wooden_frame_window_vertical_slab[facing=west,layer=4,waterlogged=false]
conquest:arched_brown_wooden_frame_window_vertical_slab[facing=east,layer=1,waterlogged=true]
conquest:arched_brown_wooden_frame_window_vertical_slab[facing=east,layer=1,waterlogged=false]
conquest:arched_brown_wooden_frame_window_vertical_slab[facing=east,layer=2,waterlogged=true]
conquest:arched_brown_wooden_frame_window_vertical_slab[facing=east,layer=2,waterlogged=false]
conquest:arched_brown_wooden_frame_window_vertical_slab[facing=east,layer=3,waterlogged=true]
conquest:arched_brown_wooden_frame_window_vertical_slab[facing=east,layer=3,waterlogged=false]
conquest:arched_brown_wooden_frame_window_vertical_slab[facing=east,layer=4,waterlogged=true]
conquest:arched_brown_wooden_frame_window_vertical_slab[facing=east,layer=4,waterlogged=false]
conquest:arched_green_wooden_frame_window
conquest:arched_green_wooden_frame_window_pane[down=true,east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:arched_green_wooden_frame_window_pane[down=true,east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:arched_green_wooden_frame_window_pane[down=true,east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:arched_green_wooden_frame_window_pane[down=true,east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:arched_green_wooden_frame_window_pane[down=true,east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:arched_green_wooden_frame_window_pane[down=true,east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:arched_green_wooden_frame_window_pane[down=true,east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:arched_green_wooden_frame_window_pane[down=true,east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:arched_green_wooden_frame_window_pane[down=true,east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:arched_green_wooden_frame_window_pane[down=true,east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:arched_green_wooden_frame_window_pane[down=true,east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:arched_green_wooden_frame_window_pane[down=true,east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:arched_green_wooden_frame_window_pane[down=true,east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:arched_green_wooden_frame_window_pane[down=true,east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:arched_green_wooden_frame_window_pane[down=true,east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:arched_green_wooden_frame_window_pane[down=true,east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:arched_green_wooden_frame_window_pane[down=true,east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:arched_green_wooden_frame_window_pane[down=true,east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:arched_green_wooden_frame_window_pane[down=true,east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:arched_green_wooden_frame_window_pane[down=true,east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:arched_green_wooden_frame_window_pane[down=true,east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:arched_green_wooden_frame_window_pane[down=true,east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:arched_green_wooden_frame_window_pane[down=true,east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:arched_green_wooden_frame_window_pane[down=true,east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:arched_green_wooden_frame_window_pane[down=true,east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:arched_green_wooden_frame_window_pane[down=true,east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:arched_green_wooden_frame_window_pane[down=true,east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:arched_green_wooden_frame_window_pane[down=true,east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:arched_green_wooden_frame_window_pane[down=true,east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:arched_green_wooden_frame_window_pane[down=true,east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:arched_green_wooden_frame_window_pane[down=true,east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:arched_green_wooden_frame_window_pane[down=true,east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:arched_green_wooden_frame_window_pane[down=true,east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:arched_green_wooden_frame_window_pane[down=true,east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:arched_green_wooden_frame_window_pane[down=true,east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:arched_green_wooden_frame_window_pane[down=true,east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:arched_green_wooden_frame_window_pane[down=true,east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:arched_green_wooden_frame_window_pane[down=true,east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:arched_green_wooden_frame_window_pane[down=true,east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:arched_green_wooden_frame_window_pane[down=true,east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:arched_green_wooden_frame_window_pane[down=true,east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:arched_green_wooden_frame_window_pane[down=true,east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:arched_green_wooden_frame_window_pane[down=true,east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:arched_green_wooden_frame_window_pane[down=true,east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:arched_green_wooden_frame_window_pane[down=true,east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:arched_green_wooden_frame_window_pane[down=true,east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:arched_green_wooden_frame_window_pane[down=true,east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:arched_green_wooden_frame_window_pane[down=true,east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:arched_green_wooden_frame_window_pane[down=true,east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:arched_green_wooden_frame_window_pane[down=true,east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:arched_green_wooden_frame_window_pane[down=true,east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:arched_green_wooden_frame_window_pane[down=true,east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:arched_green_wooden_frame_window_pane[down=true,east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:arched_green_wooden_frame_window_pane[down=true,east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:arched_green_wooden_frame_window_pane[down=true,east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:arched_green_wooden_frame_window_pane[down=true,east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:arched_green_wooden_frame_window_pane[down=true,east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:arched_green_wooden_frame_window_pane[down=true,east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:arched_green_wooden_frame_window_pane[down=true,east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:arched_green_wooden_frame_window_pane[down=true,east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:arched_green_wooden_frame_window_pane[down=true,east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:arched_green_wooden_frame_window_pane[down=true,east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:arched_green_wooden_frame_window_pane[down=true,east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:arched_green_wooden_frame_window_pane[down=true,east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:arched_green_wooden_frame_window_pane[down=false,east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:arched_green_wooden_frame_window_pane[down=false,east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:arched_green_wooden_frame_window_pane[down=false,east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:arched_green_wooden_frame_window_pane[down=false,east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:arched_green_wooden_frame_window_pane[down=false,east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:arched_green_wooden_frame_window_pane[down=false,east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:arched_green_wooden_frame_window_pane[down=false,east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:arched_green_wooden_frame_window_pane[down=false,east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:arched_green_wooden_frame_window_pane[down=false,east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:arched_green_wooden_frame_window_pane[down=false,east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:arched_green_wooden_frame_window_pane[down=false,east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:arched_green_wooden_frame_window_pane[down=false,east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:arched_green_wooden_frame_window_pane[down=false,east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:arched_green_wooden_frame_window_pane[down=false,east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:arched_green_wooden_frame_window_pane[down=false,east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:arched_green_wooden_frame_window_pane[down=false,east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:arched_green_wooden_frame_window_pane[down=false,east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:arched_green_wooden_frame_window_pane[down=false,east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:arched_green_wooden_frame_window_pane[down=false,east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:arched_green_wooden_frame_window_pane[down=false,east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:arched_green_wooden_frame_window_pane[down=false,east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:arched_green_wooden_frame_window_pane[down=false,east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:arched_green_wooden_frame_window_pane[down=false,east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:arched_green_wooden_frame_window_pane[down=false,east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:arched_green_wooden_frame_window_pane[down=false,east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:arched_green_wooden_frame_window_pane[down=false,east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:arched_green_wooden_frame_window_pane[down=false,east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:arched_green_wooden_frame_window_pane[down=false,east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:arched_green_wooden_frame_window_pane[down=false,east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:arched_green_wooden_frame_window_pane[down=false,east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:arched_green_wooden_frame_window_pane[down=false,east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:arched_green_wooden_frame_window_pane[down=false,east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:arched_green_wooden_frame_window_pane[down=false,east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:arched_green_wooden_frame_window_pane[down=false,east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:arched_green_wooden_frame_window_pane[down=false,east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:arched_green_wooden_frame_window_pane[down=false,east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:arched_green_wooden_frame_window_pane[down=false,east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:arched_green_wooden_frame_window_pane[down=false,east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:arched_green_wooden_frame_window_pane[down=false,east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:arched_green_wooden_frame_window_pane[down=false,east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:arched_green_wooden_frame_window_pane[down=false,east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:arched_green_wooden_frame_window_pane[down=false,east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:arched_green_wooden_frame_window_pane[down=false,east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:arched_green_wooden_frame_window_pane[down=false,east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:arched_green_wooden_frame_window_pane[down=false,east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:arched_green_wooden_frame_window_pane[down=false,east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:arched_green_wooden_frame_window_pane[down=false,east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:arched_green_wooden_frame_window_pane[down=false,east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:arched_green_wooden_frame_window_pane[down=false,east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:arched_green_wooden_frame_window_pane[down=false,east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:arched_green_wooden_frame_window_pane[down=false,east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:arched_green_wooden_frame_window_pane[down=false,east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:arched_green_wooden_frame_window_pane[down=false,east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:arched_green_wooden_frame_window_pane[down=false,east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:arched_green_wooden_frame_window_pane[down=false,east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:arched_green_wooden_frame_window_pane[down=false,east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:arched_green_wooden_frame_window_pane[down=false,east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:arched_green_wooden_frame_window_pane[down=false,east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:arched_green_wooden_frame_window_pane[down=false,east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:arched_green_wooden_frame_window_pane[down=false,east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:arched_green_wooden_frame_window_pane[down=false,east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:arched_green_wooden_frame_window_pane[down=false,east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:arched_green_wooden_frame_window_pane[down=false,east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:arched_green_wooden_frame_window_pane[down=false,east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:arched_green_wooden_frame_window_vertical_corner[facing=north,layer=1,waterlogged=true]
conquest:arched_green_wooden_frame_window_vertical_corner[facing=north,layer=1,waterlogged=false]
conquest:arched_green_wooden_frame_window_vertical_corner[facing=north,layer=2,waterlogged=true]
conquest:arched_green_wooden_frame_window_vertical_corner[facing=north,layer=2,waterlogged=false]
conquest:arched_green_wooden_frame_window_vertical_corner[facing=north,layer=3,waterlogged=true]
conquest:arched_green_wooden_frame_window_vertical_corner[facing=north,layer=3,waterlogged=false]
conquest:arched_green_wooden_frame_window_vertical_corner[facing=north,layer=4,waterlogged=true]
conquest:arched_green_wooden_frame_window_vertical_corner[facing=north,layer=4,waterlogged=false]
conquest:arched_green_wooden_frame_window_vertical_corner[facing=south,layer=1,waterlogged=true]
conquest:arched_green_wooden_frame_window_vertical_corner[facing=south,layer=1,waterlogged=false]
conquest:arched_green_wooden_frame_window_vertical_corner[facing=south,layer=2,waterlogged=true]
conquest:arched_green_wooden_frame_window_vertical_corner[facing=south,layer=2,waterlogged=false]
conquest:arched_green_wooden_frame_window_vertical_corner[facing=south,layer=3,waterlogged=true]
conquest:arched_green_wooden_frame_window_vertical_corner[facing=south,layer=3,waterlogged=false]
conquest:arched_green_wooden_frame_window_vertical_corner[facing=south,layer=4,waterlogged=true]
conquest:arched_green_wooden_frame_window_vertical_corner[facing=south,layer=4,waterlogged=false]
conquest:arched_green_wooden_frame_window_vertical_corner[facing=west,layer=1,waterlogged=true]
conquest:arched_green_wooden_frame_window_vertical_corner[facing=west,layer=1,waterlogged=false]
conquest:arched_green_wooden_frame_window_vertical_corner[facing=west,layer=2,waterlogged=true]
conquest:arched_green_wooden_frame_window_vertical_corner[facing=west,layer=2,waterlogged=false]
conquest:arched_green_wooden_frame_window_vertical_corner[facing=west,layer=3,waterlogged=true]
conquest:arched_green_wooden_frame_window_vertical_corner[facing=west,layer=3,waterlogged=false]
conquest:arched_green_wooden_frame_window_vertical_corner[facing=west,layer=4,waterlogged=true]
conquest:arched_green_wooden_frame_window_vertical_corner[facing=west,layer=4,waterlogged=false]
conquest:arched_green_wooden_frame_window_vertical_corner[facing=east,layer=1,waterlogged=true]
conquest:arched_green_wooden_frame_window_vertical_corner[facing=east,layer=1,waterlogged=false]
conquest:arched_green_wooden_frame_window_vertical_corner[facing=east,layer=2,waterlogged=true]
conquest:arched_green_wooden_frame_window_vertical_corner[facing=east,layer=2,waterlogged=false]
conquest:arched_green_wooden_frame_window_vertical_corner[facing=east,layer=3,waterlogged=true]
conquest:arched_green_wooden_frame_window_vertical_corner[facing=east,layer=3,waterlogged=false]
conquest:arched_green_wooden_frame_window_vertical_corner[facing=east,layer=4,waterlogged=true]
conquest:arched_green_wooden_frame_window_vertical_corner[facing=east,layer=4,waterlogged=false]
conquest:arched_green_wooden_frame_window_vertical_quarter[facing=north,layer=1,waterlogged=true]
conquest:arched_green_wooden_frame_window_vertical_quarter[facing=north,layer=1,waterlogged=false]
conquest:arched_green_wooden_frame_window_vertical_quarter[facing=north,layer=2,waterlogged=true]
conquest:arched_green_wooden_frame_window_vertical_quarter[facing=north,layer=2,waterlogged=false]
conquest:arched_green_wooden_frame_window_vertical_quarter[facing=north,layer=3,waterlogged=true]
conquest:arched_green_wooden_frame_window_vertical_quarter[facing=north,layer=3,waterlogged=false]
conquest:arched_green_wooden_frame_window_vertical_quarter[facing=north,layer=4,waterlogged=true]
conquest:arched_green_wooden_frame_window_vertical_quarter[facing=north,layer=4,waterlogged=false]
conquest:arched_green_wooden_frame_window_vertical_quarter[facing=south,layer=1,waterlogged=true]
conquest:arched_green_wooden_frame_window_vertical_quarter[facing=south,layer=1,waterlogged=false]
conquest:arched_green_wooden_frame_window_vertical_quarter[facing=south,layer=2,waterlogged=true]
conquest:arched_green_wooden_frame_window_vertical_quarter[facing=south,layer=2,waterlogged=false]
conquest:arched_green_wooden_frame_window_vertical_quarter[facing=south,layer=3,waterlogged=true]
conquest:arched_green_wooden_frame_window_vertical_quarter[facing=south,layer=3,waterlogged=false]
conquest:arched_green_wooden_frame_window_vertical_quarter[facing=south,layer=4,waterlogged=true]
conquest:arched_green_wooden_frame_window_vertical_quarter[facing=south,layer=4,waterlogged=false]
conquest:arched_green_wooden_frame_window_vertical_quarter[facing=west,layer=1,waterlogged=true]
conquest:arched_green_wooden_frame_window_vertical_quarter[facing=west,layer=1,waterlogged=false]
conquest:arched_green_wooden_frame_window_vertical_quarter[facing=west,layer=2,waterlogged=true]
conquest:arched_green_wooden_frame_window_vertical_quarter[facing=west,layer=2,waterlogged=false]
conquest:arched_green_wooden_frame_window_vertical_quarter[facing=west,layer=3,waterlogged=true]
conquest:arched_green_wooden_frame_window_vertical_quarter[facing=west,layer=3,waterlogged=false]
conquest:arched_green_wooden_frame_window_vertical_quarter[facing=west,layer=4,waterlogged=true]
conquest:arched_green_wooden_frame_window_vertical_quarter[facing=west,layer=4,waterlogged=false]
conquest:arched_green_wooden_frame_window_vertical_quarter[facing=east,layer=1,waterlogged=true]
conquest:arched_green_wooden_frame_window_vertical_quarter[facing=east,layer=1,waterlogged=false]
conquest:arched_green_wooden_frame_window_vertical_quarter[facing=east,layer=2,waterlogged=true]
conquest:arched_green_wooden_frame_window_vertical_quarter[facing=east,layer=2,waterlogged=false]
conquest:arched_green_wooden_frame_window_vertical_quarter[facing=east,layer=3,waterlogged=true]
conquest:arched_green_wooden_frame_window_vertical_quarter[facing=east,layer=3,waterlogged=false]
conquest:arched_green_wooden_frame_window_vertical_quarter[facing=east,layer=4,waterlogged=true]
conquest:arched_green_wooden_frame_window_vertical_quarter[facing=east,layer=4,waterlogged=false]
conquest:arched_green_wooden_frame_window_vertical_slab[facing=north,layer=1,waterlogged=true]
conquest:arched_green_wooden_frame_window_vertical_slab[facing=north,layer=1,waterlogged=false]
conquest:arched_green_wooden_frame_window_vertical_slab[facing=north,layer=2,waterlogged=true]
conquest:arched_green_wooden_frame_window_vertical_slab[facing=north,layer=2,waterlogged=false]
conquest:arched_green_wooden_frame_window_vertical_slab[facing=north,layer=3,waterlogged=true]
conquest:arched_green_wooden_frame_window_vertical_slab[facing=north,layer=3,waterlogged=false]
conquest:arched_green_wooden_frame_window_vertical_slab[facing=north,layer=4,waterlogged=true]
conquest:arched_green_wooden_frame_window_vertical_slab[facing=north,layer=4,waterlogged=false]
conquest:arched_green_wooden_frame_window_vertical_slab[facing=south,layer=1,waterlogged=true]
conquest:arched_green_wooden_frame_window_vertical_slab[facing=south,layer=1,waterlogged=false]
conquest:arched_green_wooden_frame_window_vertical_slab[facing=south,layer=2,waterlogged=true]
conquest:arched_green_wooden_frame_window_vertical_slab[facing=south,layer=2,waterlogged=false]
conquest:arched_green_wooden_frame_window_vertical_slab[facing=south,layer=3,waterlogged=true]
conquest:arched_green_wooden_frame_window_vertical_slab[facing=south,layer=3,waterlogged=false]
conquest:arched_green_wooden_frame_window_vertical_slab[facing=south,layer=4,waterlogged=true]
conquest:arched_green_wooden_frame_window_vertical_slab[facing=south,layer=4,waterlogged=false]
conquest:arched_green_wooden_frame_window_vertical_slab[facing=west,layer=1,waterlogged=true]
conquest:arched_green_wooden_frame_window_vertical_slab[facing=west,layer=1,waterlogged=false]
conquest:arched_green_wooden_frame_window_vertical_slab[facing=west,layer=2,waterlogged=true]
conquest:arched_green_wooden_frame_window_vertical_slab[facing=west,layer=2,waterlogged=false]
conquest:arched_green_wooden_frame_window_vertical_slab[facing=west,layer=3,waterlogged=true]
conquest:arched_green_wooden_frame_window_vertical_slab[facing=west,layer=3,waterlogged=false]
conquest:arched_green_wooden_frame_window_vertical_slab[facing=west,layer=4,waterlogged=true]
conquest:arched_green_wooden_frame_window_vertical_slab[facing=west,layer=4,waterlogged=false]
conquest:arched_green_wooden_frame_window_vertical_slab[facing=east,layer=1,waterlogged=true]
conquest:arched_green_wooden_frame_window_vertical_slab[facing=east,layer=1,waterlogged=false]
conquest:arched_green_wooden_frame_window_vertical_slab[facing=east,layer=2,waterlogged=true]
conquest:arched_green_wooden_frame_window_vertical_slab[facing=east,layer=2,waterlogged=false]
conquest:arched_green_wooden_frame_window_vertical_slab[facing=east,layer=3,waterlogged=true]
conquest:arched_green_wooden_frame_window_vertical_slab[facing=east,layer=3,waterlogged=false]
conquest:arched_green_wooden_frame_window_vertical_slab[facing=east,layer=4,waterlogged=true]
conquest:arched_green_wooden_frame_window_vertical_slab[facing=east,layer=4,waterlogged=false]
conquest:arched_white_wooden_frame_window
conquest:arched_white_wooden_frame_window_pane[down=true,east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:arched_white_wooden_frame_window_pane[down=true,east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:arched_white_wooden_frame_window_pane[down=true,east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:arched_white_wooden_frame_window_pane[down=true,east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:arched_white_wooden_frame_window_pane[down=true,east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:arched_white_wooden_frame_window_pane[down=true,east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:arched_white_wooden_frame_window_pane[down=true,east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:arched_white_wooden_frame_window_pane[down=true,east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:arched_white_wooden_frame_window_pane[down=true,east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:arched_white_wooden_frame_window_pane[down=true,east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:arched_white_wooden_frame_window_pane[down=true,east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:arched_white_wooden_frame_window_pane[down=true,east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:arched_white_wooden_frame_window_pane[down=true,east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:arched_white_wooden_frame_window_pane[down=true,east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:arched_white_wooden_frame_window_pane[down=true,east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:arched_white_wooden_frame_window_pane[down=true,east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:arched_white_wooden_frame_window_pane[down=true,east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:arched_white_wooden_frame_window_pane[down=true,east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:arched_white_wooden_frame_window_pane[down=true,east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:arched_white_wooden_frame_window_pane[down=true,east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:arched_white_wooden_frame_window_pane[down=true,east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:arched_white_wooden_frame_window_pane[down=true,east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:arched_white_wooden_frame_window_pane[down=true,east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:arched_white_wooden_frame_window_pane[down=true,east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:arched_white_wooden_frame_window_pane[down=true,east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:arched_white_wooden_frame_window_pane[down=true,east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:arched_white_wooden_frame_window_pane[down=true,east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:arched_white_wooden_frame_window_pane[down=true,east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:arched_white_wooden_frame_window_pane[down=true,east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:arched_white_wooden_frame_window_pane[down=true,east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:arched_white_wooden_frame_window_pane[down=true,east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:arched_white_wooden_frame_window_pane[down=true,east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:arched_white_wooden_frame_window_pane[down=true,east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:arched_white_wooden_frame_window_pane[down=true,east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:arched_white_wooden_frame_window_pane[down=true,east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:arched_white_wooden_frame_window_pane[down=true,east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:arched_white_wooden_frame_window_pane[down=true,east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:arched_white_wooden_frame_window_pane[down=true,east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:arched_white_wooden_frame_window_pane[down=true,east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:arched_white_wooden_frame_window_pane[down=true,east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:arched_white_wooden_frame_window_pane[down=true,east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:arched_white_wooden_frame_window_pane[down=true,east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:arched_white_wooden_frame_window_pane[down=true,east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:arched_white_wooden_frame_window_pane[down=true,east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:arched_white_wooden_frame_window_pane[down=true,east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:arched_white_wooden_frame_window_pane[down=true,east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:arched_white_wooden_frame_window_pane[down=true,east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:arched_white_wooden_frame_window_pane[down=true,east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:arched_white_wooden_frame_window_pane[down=true,east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:arched_white_wooden_frame_window_pane[down=true,east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:arched_white_wooden_frame_window_pane[down=true,east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:arched_white_wooden_frame_window_pane[down=true,east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:arched_white_wooden_frame_window_pane[down=true,east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:arched_white_wooden_frame_window_pane[down=true,east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:arched_white_wooden_frame_window_pane[down=true,east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:arched_white_wooden_frame_window_pane[down=true,east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:arched_white_wooden_frame_window_pane[down=true,east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:arched_white_wooden_frame_window_pane[down=true,east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:arched_white_wooden_frame_window_pane[down=true,east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:arched_white_wooden_frame_window_pane[down=true,east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:arched_white_wooden_frame_window_pane[down=true,east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:arched_white_wooden_frame_window_pane[down=true,east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:arched_white_wooden_frame_window_pane[down=true,east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:arched_white_wooden_frame_window_pane[down=true,east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:arched_white_wooden_frame_window_pane[down=false,east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:arched_white_wooden_frame_window_pane[down=false,east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:arched_white_wooden_frame_window_pane[down=false,east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:arched_white_wooden_frame_window_pane[down=false,east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:arched_white_wooden_frame_window_pane[down=false,east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:arched_white_wooden_frame_window_pane[down=false,east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:arched_white_wooden_frame_window_pane[down=false,east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:arched_white_wooden_frame_window_pane[down=false,east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:arched_white_wooden_frame_window_pane[down=false,east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:arched_white_wooden_frame_window_pane[down=false,east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:arched_white_wooden_frame_window_pane[down=false,east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:arched_white_wooden_frame_window_pane[down=false,east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:arched_white_wooden_frame_window_pane[down=false,east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:arched_white_wooden_frame_window_pane[down=false,east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:arched_white_wooden_frame_window_pane[down=false,east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:arched_white_wooden_frame_window_pane[down=false,east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:arched_white_wooden_frame_window_pane[down=false,east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:arched_white_wooden_frame_window_pane[down=false,east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:arched_white_wooden_frame_window_pane[down=false,east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:arched_white_wooden_frame_window_pane[down=false,east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:arched_white_wooden_frame_window_pane[down=false,east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:arched_white_wooden_frame_window_pane[down=false,east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:arched_white_wooden_frame_window_pane[down=false,east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:arched_white_wooden_frame_window_pane[down=false,east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:arched_white_wooden_frame_window_pane[down=false,east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:arched_white_wooden_frame_window_pane[down=false,east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:arched_white_wooden_frame_window_pane[down=false,east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:arched_white_wooden_frame_window_pane[down=false,east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:arched_white_wooden_frame_window_pane[down=false,east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:arched_white_wooden_frame_window_pane[down=false,east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:arched_white_wooden_frame_window_pane[down=false,east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:arched_white_wooden_frame_window_pane[down=false,east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:arched_white_wooden_frame_window_pane[down=false,east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:arched_white_wooden_frame_window_pane[down=false,east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:arched_white_wooden_frame_window_pane[down=false,east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:arched_white_wooden_frame_window_pane[down=false,east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:arched_white_wooden_frame_window_pane[down=false,east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:arched_white_wooden_frame_window_pane[down=false,east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:arched_white_wooden_frame_window_pane[down=false,east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:arched_white_wooden_frame_window_pane[down=false,east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:arched_white_wooden_frame_window_pane[down=false,east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:arched_white_wooden_frame_window_pane[down=false,east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:arched_white_wooden_frame_window_pane[down=false,east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:arched_white_wooden_frame_window_pane[down=false,east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:arched_white_wooden_frame_window_pane[down=false,east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:arched_white_wooden_frame_window_pane[down=false,east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:arched_white_wooden_frame_window_pane[down=false,east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:arched_white_wooden_frame_window_pane[down=false,east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:arched_white_wooden_frame_window_pane[down=false,east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:arched_white_wooden_frame_window_pane[down=false,east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:arched_white_wooden_frame_window_pane[down=false,east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:arched_white_wooden_frame_window_pane[down=false,east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:arched_white_wooden_frame_window_pane[down=false,east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:arched_white_wooden_frame_window_pane[down=false,east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:arched_white_wooden_frame_window_pane[down=false,east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:arched_white_wooden_frame_window_pane[down=false,east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:arched_white_wooden_frame_window_pane[down=false,east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:arched_white_wooden_frame_window_pane[down=false,east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:arched_white_wooden_frame_window_pane[down=false,east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:arched_white_wooden_frame_window_pane[down=false,east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:arched_white_wooden_frame_window_pane[down=false,east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:arched_white_wooden_frame_window_pane[down=false,east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:arched_white_wooden_frame_window_pane[down=false,east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:arched_white_wooden_frame_window_pane[down=false,east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:arched_white_wooden_frame_window_vertical_corner[facing=north,layer=1,waterlogged=true]
conquest:arched_white_wooden_frame_window_vertical_corner[facing=north,layer=1,waterlogged=false]
conquest:arched_white_wooden_frame_window_vertical_corner[facing=north,layer=2,waterlogged=true]
conquest:arched_white_wooden_frame_window_vertical_corner[facing=north,layer=2,waterlogged=false]
conquest:arched_white_wooden_frame_window_vertical_corner[facing=north,layer=3,waterlogged=true]
conquest:arched_white_wooden_frame_window_vertical_corner[facing=north,layer=3,waterlogged=false]
conquest:arched_white_wooden_frame_window_vertical_corner[facing=north,layer=4,waterlogged=true]
conquest:arched_white_wooden_frame_window_vertical_corner[facing=north,layer=4,waterlogged=false]
conquest:arched_white_wooden_frame_window_vertical_corner[facing=south,layer=1,waterlogged=true]
conquest:arched_white_wooden_frame_window_vertical_corner[facing=south,layer=1,waterlogged=false]
conquest:arched_white_wooden_frame_window_vertical_corner[facing=south,layer=2,waterlogged=true]
conquest:arched_white_wooden_frame_window_vertical_corner[facing=south,layer=2,waterlogged=false]
conquest:arched_white_wooden_frame_window_vertical_corner[facing=south,layer=3,waterlogged=true]
conquest:arched_white_wooden_frame_window_vertical_corner[facing=south,layer=3,waterlogged=false]
conquest:arched_white_wooden_frame_window_vertical_corner[facing=south,layer=4,waterlogged=true]
conquest:arched_white_wooden_frame_window_vertical_corner[facing=south,layer=4,waterlogged=false]
conquest:arched_white_wooden_frame_window_vertical_corner[facing=west,layer=1,waterlogged=true]
conquest:arched_white_wooden_frame_window_vertical_corner[facing=west,layer=1,waterlogged=false]
conquest:arched_white_wooden_frame_window_vertical_corner[facing=west,layer=2,waterlogged=true]
conquest:arched_white_wooden_frame_window_vertical_corner[facing=west,layer=2,waterlogged=false]
conquest:arched_white_wooden_frame_window_vertical_corner[facing=west,layer=3,waterlogged=true]
conquest:arched_white_wooden_frame_window_vertical_corner[facing=west,layer=3,waterlogged=false]
conquest:arched_white_wooden_frame_window_vertical_corner[facing=west,layer=4,waterlogged=true]
conquest:arched_white_wooden_frame_window_vertical_corner[facing=west,layer=4,waterlogged=false]
conquest:arched_white_wooden_frame_window_vertical_corner[facing=east,layer=1,waterlogged=true]
conquest:arched_white_wooden_frame_window_vertical_corner[facing=east,layer=1,waterlogged=false]
conquest:arched_white_wooden_frame_window_vertical_corner[facing=east,layer=2,waterlogged=true]
conquest:arched_white_wooden_frame_window_vertical_corner[facing=east,layer=2,waterlogged=false]
conquest:arched_white_wooden_frame_window_vertical_corner[facing=east,layer=3,waterlogged=true]
conquest:arched_white_wooden_frame_window_vertical_corner[facing=east,layer=3,waterlogged=false]
conquest:arched_white_wooden_frame_window_vertical_corner[facing=east,layer=4,waterlogged=true]
conquest:arched_white_wooden_frame_window_vertical_corner[facing=east,layer=4,waterlogged=false]
conquest:arched_white_wooden_frame_window_vertical_quarter[facing=north,layer=1,waterlogged=true]
conquest:arched_white_wooden_frame_window_vertical_quarter[facing=north,layer=1,waterlogged=false]
conquest:arched_white_wooden_frame_window_vertical_quarter[facing=north,layer=2,waterlogged=true]
conquest:arched_white_wooden_frame_window_vertical_quarter[facing=north,layer=2,waterlogged=false]
conquest:arched_white_wooden_frame_window_vertical_quarter[facing=north,layer=3,waterlogged=true]
conquest:arched_white_wooden_frame_window_vertical_quarter[facing=north,layer=3,waterlogged=false]
conquest:arched_white_wooden_frame_window_vertical_quarter[facing=north,layer=4,waterlogged=true]
conquest:arched_white_wooden_frame_window_vertical_quarter[facing=north,layer=4,waterlogged=false]
conquest:arched_white_wooden_frame_window_vertical_quarter[facing=south,layer=1,waterlogged=true]
conquest:arched_white_wooden_frame_window_vertical_quarter[facing=south,layer=1,waterlogged=false]
conquest:arched_white_wooden_frame_window_vertical_quarter[facing=south,layer=2,waterlogged=true]
conquest:arched_white_wooden_frame_window_vertical_quarter[facing=south,layer=2,waterlogged=false]
conquest:arched_white_wooden_frame_window_vertical_quarter[facing=south,layer=3,waterlogged=true]
conquest:arched_white_wooden_frame_window_vertical_quarter[facing=south,layer=3,waterlogged=false]
conquest:arched_white_wooden_frame_window_vertical_quarter[facing=south,layer=4,waterlogged=true]
conquest:arched_white_wooden_frame_window_vertical_quarter[facing=south,layer=4,waterlogged=false]
conquest:arched_white_wooden_frame_window_vertical_quarter[facing=west,layer=1,waterlogged=true]
conquest:arched_white_wooden_frame_window_vertical_quarter[facing=west,layer=1,waterlogged=false]
conquest:arched_white_wooden_frame_window_vertical_quarter[facing=west,layer=2,waterlogged=true]
conquest:arched_white_wooden_frame_window_vertical_quarter[facing=west,layer=2,waterlogged=false]
conquest:arched_white_wooden_frame_window_vertical_quarter[facing=west,layer=3,waterlogged=true]
conquest:arched_white_wooden_frame_window_vertical_quarter[facing=west,layer=3,waterlogged=false]
conquest:arched_white_wooden_frame_window_vertical_quarter[facing=west,layer=4,waterlogged=true]
conquest:arched_white_wooden_frame_window_vertical_quarter[facing=west,layer=4,waterlogged=false]
conquest:arched_white_wooden_frame_window_vertical_quarter[facing=east,layer=1,waterlogged=true]
conquest:arched_white_wooden_frame_window_vertical_quarter[facing=east,layer=1,waterlogged=false]
conquest:arched_white_wooden_frame_window_vertical_quarter[facing=east,layer=2,waterlogged=true]
conquest:arched_white_wooden_frame_window_vertical_quarter[facing=east,layer=2,waterlogged=false]
conquest:arched_white_wooden_frame_window_vertical_quarter[facing=east,layer=3,waterlogged=true]
conquest:arched_white_wooden_frame_window_vertical_quarter[facing=east,layer=3,waterlogged=false]
conquest:arched_white_wooden_frame_window_vertical_quarter[facing=east,layer=4,waterlogged=true]
conquest:arched_white_wooden_frame_window_vertical_quarter[facing=east,layer=4,waterlogged=false]
conquest:arched_white_wooden_frame_window_vertical_slab[facing=north,layer=1,waterlogged=true]
conquest:arched_white_wooden_frame_window_vertical_slab[facing=north,layer=1,waterlogged=false]
conquest:arched_white_wooden_frame_window_vertical_slab[facing=north,layer=2,waterlogged=true]
conquest:arched_white_wooden_frame_window_vertical_slab[facing=north,layer=2,waterlogged=false]
conquest:arched_white_wooden_frame_window_vertical_slab[facing=north,layer=3,waterlogged=true]
conquest:arched_white_wooden_frame_window_vertical_slab[facing=north,layer=3,waterlogged=false]
conquest:arched_white_wooden_frame_window_vertical_slab[facing=north,layer=4,waterlogged=true]
conquest:arched_white_wooden_frame_window_vertical_slab[facing=north,layer=4,waterlogged=false]
conquest:arched_white_wooden_frame_window_vertical_slab[facing=south,layer=1,waterlogged=true]
conquest:arched_white_wooden_frame_window_vertical_slab[facing=south,layer=1,waterlogged=false]
conquest:arched_white_wooden_frame_window_vertical_slab[facing=south,layer=2,waterlogged=true]
conquest:arched_white_wooden_frame_window_vertical_slab[facing=south,layer=2,waterlogged=false]
conquest:arched_white_wooden_frame_window_vertical_slab[facing=south,layer=3,waterlogged=true]
conquest:arched_white_wooden_frame_window_vertical_slab[facing=south,layer=3,waterlogged=false]
conquest:arched_white_wooden_frame_window_vertical_slab[facing=south,layer=4,waterlogged=true]
conquest:arched_white_wooden_frame_window_vertical_slab[facing=south,layer=4,waterlogged=false]
conquest:arched_white_wooden_frame_window_vertical_slab[facing=west,layer=1,waterlogged=true]
conquest:arched_white_wooden_frame_window_vertical_slab[facing=west,layer=1,waterlogged=false]
conquest:arched_white_wooden_frame_window_vertical_slab[facing=west,layer=2,waterlogged=true]
conquest:arched_white_wooden_frame_window_vertical_slab[facing=west,layer=2,waterlogged=false]
conquest:arched_white_wooden_frame_window_vertical_slab[facing=west,layer=3,waterlogged=true]
conquest:arched_white_wooden_frame_window_vertical_slab[facing=west,layer=3,waterlogged=false]
conquest:arched_white_wooden_frame_window_vertical_slab[facing=west,layer=4,waterlogged=true]
conquest:arched_white_wooden_frame_window_vertical_slab[facing=west,layer=4,waterlogged=false]
conquest:arched_white_wooden_frame_window_vertical_slab[facing=east,layer=1,waterlogged=true]
conquest:arched_white_wooden_frame_window_vertical_slab[facing=east,layer=1,waterlogged=false]
conquest:arched_white_wooden_frame_window_vertical_slab[facing=east,layer=2,waterlogged=true]
conquest:arched_white_wooden_frame_window_vertical_slab[facing=east,layer=2,waterlogged=false]
conquest:arched_white_wooden_frame_window_vertical_slab[facing=east,layer=3,waterlogged=true]
conquest:arched_white_wooden_frame_window_vertical_slab[facing=east,layer=3,waterlogged=false]
conquest:arched_white_wooden_frame_window_vertical_slab[facing=east,layer=4,waterlogged=true]
conquest:arched_white_wooden_frame_window_vertical_slab[facing=east,layer=4,waterlogged=false]
conquest:arched_yellow_wooden_frame_window
conquest:arched_yellow_wooden_frame_window_pane[down=true,east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:arched_yellow_wooden_frame_window_pane[down=true,east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:arched_yellow_wooden_frame_window_pane[down=true,east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:arched_yellow_wooden_frame_window_pane[down=true,east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:arched_yellow_wooden_frame_window_pane[down=true,east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:arched_yellow_wooden_frame_window_pane[down=true,east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:arched_yellow_wooden_frame_window_pane[down=true,east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:arched_yellow_wooden_frame_window_pane[down=true,east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:arched_yellow_wooden_frame_window_pane[down=true,east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:arched_yellow_wooden_frame_window_pane[down=true,east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:arched_yellow_wooden_frame_window_pane[down=true,east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:arched_yellow_wooden_frame_window_pane[down=true,east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:arched_yellow_wooden_frame_window_pane[down=true,east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:arched_yellow_wooden_frame_window_pane[down=true,east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:arched_yellow_wooden_frame_window_pane[down=true,east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:arched_yellow_wooden_frame_window_pane[down=true,east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:arched_yellow_wooden_frame_window_pane[down=true,east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:arched_yellow_wooden_frame_window_pane[down=true,east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:arched_yellow_wooden_frame_window_pane[down=true,east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:arched_yellow_wooden_frame_window_pane[down=true,east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:arched_yellow_wooden_frame_window_pane[down=true,east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:arched_yellow_wooden_frame_window_pane[down=true,east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:arched_yellow_wooden_frame_window_pane[down=true,east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:arched_yellow_wooden_frame_window_pane[down=true,east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:arched_yellow_wooden_frame_window_pane[down=true,east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:arched_yellow_wooden_frame_window_pane[down=true,east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:arched_yellow_wooden_frame_window_pane[down=true,east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:arched_yellow_wooden_frame_window_pane[down=true,east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:arched_yellow_wooden_frame_window_pane[down=true,east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:arched_yellow_wooden_frame_window_pane[down=true,east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:arched_yellow_wooden_frame_window_pane[down=true,east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:arched_yellow_wooden_frame_window_pane[down=true,east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:arched_yellow_wooden_frame_window_pane[down=true,east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:arched_yellow_wooden_frame_window_pane[down=true,east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:arched_yellow_wooden_frame_window_pane[down=true,east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:arched_yellow_wooden_frame_window_pane[down=true,east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:arched_yellow_wooden_frame_window_pane[down=true,east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:arched_yellow_wooden_frame_window_pane[down=true,east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:arched_yellow_wooden_frame_window_pane[down=true,east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:arched_yellow_wooden_frame_window_pane[down=true,east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:arched_yellow_wooden_frame_window_pane[down=true,east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:arched_yellow_wooden_frame_window_pane[down=true,east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:arched_yellow_wooden_frame_window_pane[down=true,east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:arched_yellow_wooden_frame_window_pane[down=true,east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:arched_yellow_wooden_frame_window_pane[down=true,east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:arched_yellow_wooden_frame_window_pane[down=true,east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:arched_yellow_wooden_frame_window_pane[down=true,east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:arched_yellow_wooden_frame_window_pane[down=true,east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:arched_yellow_wooden_frame_window_pane[down=true,east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:arched_yellow_wooden_frame_window_pane[down=true,east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:arched_yellow_wooden_frame_window_pane[down=true,east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:arched_yellow_wooden_frame_window_pane[down=true,east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:arched_yellow_wooden_frame_window_pane[down=true,east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:arched_yellow_wooden_frame_window_pane[down=true,east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:arched_yellow_wooden_frame_window_pane[down=true,east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:arched_yellow_wooden_frame_window_pane[down=true,east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:arched_yellow_wooden_frame_window_pane[down=true,east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:arched_yellow_wooden_frame_window_pane[down=true,east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:arched_yellow_wooden_frame_window_pane[down=true,east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:arched_yellow_wooden_frame_window_pane[down=true,east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:arched_yellow_wooden_frame_window_pane[down=true,east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:arched_yellow_wooden_frame_window_pane[down=true,east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:arched_yellow_wooden_frame_window_pane[down=true,east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:arched_yellow_wooden_frame_window_pane[down=true,east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:arched_yellow_wooden_frame_window_pane[down=false,east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:arched_yellow_wooden_frame_window_pane[down=false,east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:arched_yellow_wooden_frame_window_pane[down=false,east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:arched_yellow_wooden_frame_window_pane[down=false,east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:arched_yellow_wooden_frame_window_pane[down=false,east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:arched_yellow_wooden_frame_window_pane[down=false,east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:arched_yellow_wooden_frame_window_pane[down=false,east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:arched_yellow_wooden_frame_window_pane[down=false,east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:arched_yellow_wooden_frame_window_pane[down=false,east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:arched_yellow_wooden_frame_window_pane[down=false,east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:arched_yellow_wooden_frame_window_pane[down=false,east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:arched_yellow_wooden_frame_window_pane[down=false,east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:arched_yellow_wooden_frame_window_pane[down=false,east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:arched_yellow_wooden_frame_window_pane[down=false,east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:arched_yellow_wooden_frame_window_pane[down=false,east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:arched_yellow_wooden_frame_window_pane[down=false,east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:arched_yellow_wooden_frame_window_pane[down=false,east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:arched_yellow_wooden_frame_window_pane[down=false,east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:arched_yellow_wooden_frame_window_pane[down=false,east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:arched_yellow_wooden_frame_window_pane[down=false,east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:arched_yellow_wooden_frame_window_pane[down=false,east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:arched_yellow_wooden_frame_window_pane[down=false,east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:arched_yellow_wooden_frame_window_pane[down=false,east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:arched_yellow_wooden_frame_window_pane[down=false,east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:arched_yellow_wooden_frame_window_pane[down=false,east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:arched_yellow_wooden_frame_window_pane[down=false,east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:arched_yellow_wooden_frame_window_pane[down=false,east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:arched_yellow_wooden_frame_window_pane[down=false,east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:arched_yellow_wooden_frame_window_pane[down=false,east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:arched_yellow_wooden_frame_window_pane[down=false,east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:arched_yellow_wooden_frame_window_pane[down=false,east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:arched_yellow_wooden_frame_window_pane[down=false,east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:arched_yellow_wooden_frame_window_pane[down=false,east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:arched_yellow_wooden_frame_window_pane[down=false,east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:arched_yellow_wooden_frame_window_pane[down=false,east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:arched_yellow_wooden_frame_window_pane[down=false,east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:arched_yellow_wooden_frame_window_pane[down=false,east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:arched_yellow_wooden_frame_window_pane[down=false,east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:arched_yellow_wooden_frame_window_pane[down=false,east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:arched_yellow_wooden_frame_window_pane[down=false,east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:arched_yellow_wooden_frame_window_pane[down=false,east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:arched_yellow_wooden_frame_window_pane[down=false,east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:arched_yellow_wooden_frame_window_pane[down=false,east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:arched_yellow_wooden_frame_window_pane[down=false,east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:arched_yellow_wooden_frame_window_pane[down=false,east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:arched_yellow_wooden_frame_window_pane[down=false,east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:arched_yellow_wooden_frame_window_pane[down=false,east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:arched_yellow_wooden_frame_window_pane[down=false,east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:arched_yellow_wooden_frame_window_pane[down=false,east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:arched_yellow_wooden_frame_window_pane[down=false,east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:arched_yellow_wooden_frame_window_pane[down=false,east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:arched_yellow_wooden_frame_window_pane[down=false,east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:arched_yellow_wooden_frame_window_pane[down=false,east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:arched_yellow_wooden_frame_window_pane[down=false,east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:arched_yellow_wooden_frame_window_pane[down=false,east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:arched_yellow_wooden_frame_window_pane[down=false,east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:arched_yellow_wooden_frame_window_pane[down=false,east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:arched_yellow_wooden_frame_window_pane[down=false,east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:arched_yellow_wooden_frame_window_pane[down=false,east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:arched_yellow_wooden_frame_window_pane[down=false,east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:arched_yellow_wooden_frame_window_pane[down=false,east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:arched_yellow_wooden_frame_window_pane[down=false,east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:arched_yellow_wooden_frame_window_pane[down=false,east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:arched_yellow_wooden_frame_window_pane[down=false,east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:arched_yellow_wooden_frame_window_vertical_corner[facing=north,layer=1,waterlogged=true]
conquest:arched_yellow_wooden_frame_window_vertical_corner[facing=north,layer=1,waterlogged=false]
conquest:arched_yellow_wooden_frame_window_vertical_corner[facing=north,layer=2,waterlogged=true]
conquest:arched_yellow_wooden_frame_window_vertical_corner[facing=north,layer=2,waterlogged=false]
conquest:arched_yellow_wooden_frame_window_vertical_corner[facing=north,layer=3,waterlogged=true]
conquest:arched_yellow_wooden_frame_window_vertical_corner[facing=north,layer=3,waterlogged=false]
conquest:arched_yellow_wooden_frame_window_vertical_corner[facing=north,layer=4,waterlogged=true]
conquest:arched_yellow_wooden_frame_window_vertical_corner[facing=north,layer=4,waterlogged=false]
conquest:arched_yellow_wooden_frame_window_vertical_corner[facing=south,layer=1,waterlogged=true]
conquest:arched_yellow_wooden_frame_window_vertical_corner[facing=south,layer=1,waterlogged=false]
conquest:arched_yellow_wooden_frame_window_vertical_corner[facing=south,layer=2,waterlogged=true]
conquest:arched_yellow_wooden_frame_window_vertical_corner[facing=south,layer=2,waterlogged=false]
conquest:arched_yellow_wooden_frame_window_vertical_corner[facing=south,layer=3,waterlogged=true]
conquest:arched_yellow_wooden_frame_window_vertical_corner[facing=south,layer=3,waterlogged=false]
conquest:arched_yellow_wooden_frame_window_vertical_corner[facing=south,layer=4,waterlogged=true]
conquest:arched_yellow_wooden_frame_window_vertical_corner[facing=south,layer=4,waterlogged=false]
conquest:arched_yellow_wooden_frame_window_vertical_corner[facing=west,layer=1,waterlogged=true]
conquest:arched_yellow_wooden_frame_window_vertical_corner[facing=west,layer=1,waterlogged=false]
conquest:arched_yellow_wooden_frame_window_vertical_corner[facing=west,layer=2,waterlogged=true]
conquest:arched_yellow_wooden_frame_window_vertical_corner[facing=west,layer=2,waterlogged=false]
conquest:arched_yellow_wooden_frame_window_vertical_corner[facing=west,layer=3,waterlogged=true]
conquest:arched_yellow_wooden_frame_window_vertical_corner[facing=west,layer=3,waterlogged=false]
conquest:arched_yellow_wooden_frame_window_vertical_corner[facing=west,layer=4,waterlogged=true]
conquest:arched_yellow_wooden_frame_window_vertical_corner[facing=west,layer=4,waterlogged=false]
conquest:arched_yellow_wooden_frame_window_vertical_corner[facing=east,layer=1,waterlogged=true]
conquest:arched_yellow_wooden_frame_window_vertical_corner[facing=east,layer=1,waterlogged=false]
conquest:arched_yellow_wooden_frame_window_vertical_corner[facing=east,layer=2,waterlogged=true]
conquest:arched_yellow_wooden_frame_window_vertical_corner[facing=east,layer=2,waterlogged=false]
conquest:arched_yellow_wooden_frame_window_vertical_corner[facing=east,layer=3,waterlogged=true]
conquest:arched_yellow_wooden_frame_window_vertical_corner[facing=east,layer=3,waterlogged=false]
conquest:arched_yellow_wooden_frame_window_vertical_corner[facing=east,layer=4,waterlogged=true]
conquest:arched_yellow_wooden_frame_window_vertical_corner[facing=east,layer=4,waterlogged=false]
conquest:arched_yellow_wooden_frame_window_vertical_quarter[facing=north,layer=1,waterlogged=true]
conquest:arched_yellow_wooden_frame_window_vertical_quarter[facing=north,layer=1,waterlogged=false]
conquest:arched_yellow_wooden_frame_window_vertical_quarter[facing=north,layer=2,waterlogged=true]
conquest:arched_yellow_wooden_frame_window_vertical_quarter[facing=north,layer=2,waterlogged=false]
conquest:arched_yellow_wooden_frame_window_vertical_quarter[facing=north,layer=3,waterlogged=true]
conquest:arched_yellow_wooden_frame_window_vertical_quarter[facing=north,layer=3,waterlogged=false]
conquest:arched_yellow_wooden_frame_window_vertical_quarter[facing=north,layer=4,waterlogged=true]
conquest:arched_yellow_wooden_frame_window_vertical_quarter[facing=north,layer=4,waterlogged=false]
conquest:arched_yellow_wooden_frame_window_vertical_quarter[facing=south,layer=1,waterlogged=true]
conquest:arched_yellow_wooden_frame_window_vertical_quarter[facing=south,layer=1,waterlogged=false]
conquest:arched_yellow_wooden_frame_window_vertical_quarter[facing=south,layer=2,waterlogged=true]
conquest:arched_yellow_wooden_frame_window_vertical_quarter[facing=south,layer=2,waterlogged=false]
conquest:arched_yellow_wooden_frame_window_vertical_quarter[facing=south,layer=3,waterlogged=true]
conquest:arched_yellow_wooden_frame_window_vertical_quarter[facing=south,layer=3,waterlogged=false]
conquest:arched_yellow_wooden_frame_window_vertical_quarter[facing=south,layer=4,waterlogged=true]
conquest:arched_yellow_wooden_frame_window_vertical_quarter[facing=south,layer=4,waterlogged=false]
conquest:arched_yellow_wooden_frame_window_vertical_quarter[facing=west,layer=1,waterlogged=true]
conquest:arched_yellow_wooden_frame_window_vertical_quarter[facing=west,layer=1,waterlogged=false]
conquest:arched_yellow_wooden_frame_window_vertical_quarter[facing=west,layer=2,waterlogged=true]
conquest:arched_yellow_wooden_frame_window_vertical_quarter[facing=west,layer=2,waterlogged=false]
conquest:arched_yellow_wooden_frame_window_vertical_quarter[facing=west,layer=3,waterlogged=true]
conquest:arched_yellow_wooden_frame_window_vertical_quarter[facing=west,layer=3,waterlogged=false]
conquest:arched_yellow_wooden_frame_window_vertical_quarter[facing=west,layer=4,waterlogged=true]
conquest:arched_yellow_wooden_frame_window_vertical_quarter[facing=west,layer=4,waterlogged=false]
conquest:arched_yellow_wooden_frame_window_vertical_quarter[facing=east,layer=1,waterlogged=true]
conquest:arched_yellow_wooden_frame_window_vertical_quarter[facing=east,layer=1,waterlogged=false]
conquest:arched_yellow_wooden_frame_window_vertical_quarter[facing=east,layer=2,waterlogged=true]
conquest:arched_yellow_wooden_frame_window_vertical_quarter[facing=east,layer=2,waterlogged=false]
conquest:arched_yellow_wooden_frame_window_vertical_quarter[facing=east,layer=3,waterlogged=true]
conquest:arched_yellow_wooden_frame_window_vertical_quarter[facing=east,layer=3,waterlogged=false]
conquest:arched_yellow_wooden_frame_window_vertical_quarter[facing=east,layer=4,waterlogged=true]
conquest:arched_yellow_wooden_frame_window_vertical_quarter[facing=east,layer=4,waterlogged=false]
conquest:arched_yellow_wooden_frame_window_vertical_slab[facing=north,layer=1,waterlogged=true]
conquest:arched_yellow_wooden_frame_window_vertical_slab[facing=north,layer=1,waterlogged=false]
conquest:arched_yellow_wooden_frame_window_vertical_slab[facing=north,layer=2,waterlogged=true]
conquest:arched_yellow_wooden_frame_window_vertical_slab[facing=north,layer=2,waterlogged=false]
conquest:arched_yellow_wooden_frame_window_vertical_slab[facing=north,layer=3,waterlogged=true]
conquest:arched_yellow_wooden_frame_window_vertical_slab[facing=north,layer=3,waterlogged=false]
conquest:arched_yellow_wooden_frame_window_vertical_slab[facing=north,layer=4,waterlogged=true]
conquest:arched_yellow_wooden_frame_window_vertical_slab[facing=north,layer=4,waterlogged=false]
conquest:arched_yellow_wooden_frame_window_vertical_slab[facing=south,layer=1,waterlogged=true]
conquest:arched_yellow_wooden_frame_window_vertical_slab[facing=south,layer=1,waterlogged=false]
conquest:arched_yellow_wooden_frame_window_vertical_slab[facing=south,layer=2,waterlogged=true]
conquest:arched_yellow_wooden_frame_window_vertical_slab[facing=south,layer=2,waterlogged=false]
conquest:arched_yellow_wooden_frame_window_vertical_slab[facing=south,layer=3,waterlogged=true]
conquest:arched_yellow_wooden_frame_window_vertical_slab[facing=south,layer=3,waterlogged=false]
conquest:arched_yellow_wooden_frame_window_vertical_slab[facing=south,layer=4,waterlogged=true]
conquest:arched_yellow_wooden_frame_window_vertical_slab[facing=south,layer=4,waterlogged=false]
conquest:arched_yellow_wooden_frame_window_vertical_slab[facing=west,layer=1,waterlogged=true]
conquest:arched_yellow_wooden_frame_window_vertical_slab[facing=west,layer=1,waterlogged=false]
conquest:arched_yellow_wooden_frame_window_vertical_slab[facing=west,layer=2,waterlogged=true]
conquest:arched_yellow_wooden_frame_window_vertical_slab[facing=west,layer=2,waterlogged=false]
conquest:arched_yellow_wooden_frame_window_vertical_slab[facing=west,layer=3,waterlogged=true]
conquest:arched_yellow_wooden_frame_window_vertical_slab[facing=west,layer=3,waterlogged=false]
conquest:arched_yellow_wooden_frame_window_vertical_slab[facing=west,layer=4,waterlogged=true]
conquest:arched_yellow_wooden_frame_window_vertical_slab[facing=west,layer=4,waterlogged=false]
conquest:arched_yellow_wooden_frame_window_vertical_slab[facing=east,layer=1,waterlogged=true]
conquest:arched_yellow_wooden_frame_window_vertical_slab[facing=east,layer=1,waterlogged=false]
conquest:arched_yellow_wooden_frame_window_vertical_slab[facing=east,layer=2,waterlogged=true]
conquest:arched_yellow_wooden_frame_window_vertical_slab[facing=east,layer=2,waterlogged=false]
conquest:arched_yellow_wooden_frame_window_vertical_slab[facing=east,layer=3,waterlogged=true]
conquest:arched_yellow_wooden_frame_window_vertical_slab[facing=east,layer=3,waterlogged=false]
conquest:arched_yellow_wooden_frame_window_vertical_slab[facing=east,layer=4,waterlogged=true]
conquest:arched_yellow_wooden_frame_window_vertical_slab[facing=east,layer=4,waterlogged=false]
conquest:armillary_sphere[offset_toggle=true]
conquest:armillary_sphere[offset_toggle=false]
conquest:arrow_bundle[offset_toggle=true]
conquest:arrow_bundle[offset_toggle=false]
conquest:arrows_on_the_ground[facing=north,offset_toggle=true]
conquest:arrows_on_the_ground[facing=north,offset_toggle=false]
conquest:arrows_on_the_ground[facing=south,offset_toggle=true]
conquest:arrows_on_the_ground[facing=south,offset_toggle=false]
conquest:arrows_on_the_ground[facing=west,offset_toggle=true]
conquest:arrows_on_the_ground[facing=west,offset_toggle=false]
conquest:arrows_on_the_ground[facing=east,offset_toggle=true]
conquest:arrows_on_the_ground[facing=east,offset_toggle=false]
conquest:ash
conquest:ash_layer[layers=1,waterlogged=true]
conquest:ash_layer[layers=1,waterlogged=false]
conquest:ash_layer[layers=2,waterlogged=true]
conquest:ash_layer[layers=2,waterlogged=false]
conquest:ash_layer[layers=3,waterlogged=true]
conquest:ash_layer[layers=3,waterlogged=false]
conquest:ash_layer[layers=4,waterlogged=true]
conquest:ash_layer[layers=4,waterlogged=false]
conquest:ash_layer[layers=5,waterlogged=true]
conquest:ash_layer[layers=5,waterlogged=false]
conquest:ash_layer[layers=6,waterlogged=true]
conquest:ash_layer[layers=6,waterlogged=false]
conquest:ash_layer[layers=7,waterlogged=true]
conquest:ash_layer[layers=7,waterlogged=false]
conquest:ash_layer[layers=8,waterlogged=true]
conquest:ash_layer[layers=8,waterlogged=false]
conquest:ash_log[axis=x]
conquest:ash_log[axis=y]
conquest:ash_log[axis=z]
conquest:ash_log_bark[axis=x]
conquest:ash_log_bark[axis=y]
conquest:ash_log_bark[axis=z]
conquest:ash_log_branch[east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:ash_log_branch[east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:ash_log_branch[east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:ash_log_branch[east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:ash_log_branch[east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:ash_log_branch[east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:ash_log_branch[east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:ash_log_branch[east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:ash_log_branch[east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:ash_log_branch[east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:ash_log_branch[east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:ash_log_branch[east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:ash_log_branch[east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:ash_log_branch[east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:ash_log_branch[east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:ash_log_branch[east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:ash_log_branch[east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:ash_log_branch[east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:ash_log_branch[east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:ash_log_branch[east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:ash_log_branch[east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:ash_log_branch[east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:ash_log_branch[east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:ash_log_branch[east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:ash_log_branch[east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:ash_log_branch[east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:ash_log_branch[east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:ash_log_branch[east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:ash_log_branch[east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:ash_log_branch[east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:ash_log_branch[east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:ash_log_branch[east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:ash_log_branch[east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:ash_log_branch[east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:ash_log_branch[east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:ash_log_branch[east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:ash_log_branch[east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:ash_log_branch[east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:ash_log_branch[east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:ash_log_branch[east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:ash_log_branch[east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:ash_log_branch[east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:ash_log_branch[east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:ash_log_branch[east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:ash_log_branch[east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:ash_log_branch[east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:ash_log_branch[east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:ash_log_branch[east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:ash_log_branch[east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:ash_log_branch[east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:ash_log_branch[east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:ash_log_branch[east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:ash_log_branch[east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:ash_log_branch[east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:ash_log_branch[east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:ash_log_branch[east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:ash_log_branch[east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:ash_log_branch[east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:ash_log_branch[east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:ash_log_branch[east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:ash_log_branch[east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:ash_log_branch[east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:ash_log_branch[east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:ash_log_branch[east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:ash_log_corner_slab[facing=north,type=top,waterlogged=true]
conquest:ash_log_corner_slab[facing=north,type=top,waterlogged=false]
conquest:ash_log_corner_slab[facing=north,type=bottom,waterlogged=true]
conquest:ash_log_corner_slab[facing=north,type=bottom,waterlogged=false]
conquest:ash_log_corner_slab[facing=south,type=top,waterlogged=true]
conquest:ash_log_corner_slab[facing=south,type=top,waterlogged=false]
conquest:ash_log_corner_slab[facing=south,type=bottom,waterlogged=true]
conquest:ash_log_corner_slab[facing=south,type=bottom,waterlogged=false]
conquest:ash_log_corner_slab[facing=west,type=top,waterlogged=true]
conquest:ash_log_corner_slab[facing=west,type=top,waterlogged=false]
conquest:ash_log_corner_slab[facing=west,type=bottom,waterlogged=true]
conquest:ash_log_corner_slab[facing=west,type=bottom,waterlogged=false]
conquest:ash_log_corner_slab[facing=east,type=top,waterlogged=true]
conquest:ash_log_corner_slab[facing=east,type=top,waterlogged=false]
conquest:ash_log_corner_slab[facing=east,type=bottom,waterlogged=true]
conquest:ash_log_corner_slab[facing=east,type=bottom,waterlogged=false]
conquest:ash_log_eighth_slab[facing=north,type=top,waterlogged=true]
conquest:ash_log_eighth_slab[facing=north,type=top,waterlogged=false]
conquest:ash_log_eighth_slab[facing=north,type=bottom,waterlogged=true]
conquest:ash_log_eighth_slab[facing=north,type=bottom,waterlogged=false]
conquest:ash_log_eighth_slab[facing=south,type=top,waterlogged=true]
conquest:ash_log_eighth_slab[facing=south,type=top,waterlogged=false]
conquest:ash_log_eighth_slab[facing=south,type=bottom,waterlogged=true]
conquest:ash_log_eighth_slab[facing=south,type=bottom,waterlogged=false]
conquest:ash_log_eighth_slab[facing=west,type=top,waterlogged=true]
conquest:ash_log_eighth_slab[facing=west,type=top,waterlogged=false]
conquest:ash_log_eighth_slab[facing=west,type=bottom,waterlogged=true]
conquest:ash_log_eighth_slab[facing=west,type=bottom,waterlogged=false]
conquest:ash_log_eighth_slab[facing=east,type=top,waterlogged=true]
conquest:ash_log_eighth_slab[facing=east,type=top,waterlogged=false]
conquest:ash_log_eighth_slab[facing=east,type=bottom,waterlogged=true]
conquest:ash_log_eighth_slab[facing=east,type=bottom,waterlogged=false]
conquest:ash_log_large_branch[east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:ash_log_large_branch[east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:ash_log_large_branch[east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:ash_log_large_branch[east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:ash_log_large_branch[east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:ash_log_large_branch[east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:ash_log_large_branch[east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:ash_log_large_branch[east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:ash_log_large_branch[east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:ash_log_large_branch[east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:ash_log_large_branch[east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:ash_log_large_branch[east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:ash_log_large_branch[east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:ash_log_large_branch[east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:ash_log_large_branch[east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:ash_log_large_branch[east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:ash_log_large_branch[east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:ash_log_large_branch[east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:ash_log_large_branch[east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:ash_log_large_branch[east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:ash_log_large_branch[east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:ash_log_large_branch[east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:ash_log_large_branch[east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:ash_log_large_branch[east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:ash_log_large_branch[east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:ash_log_large_branch[east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:ash_log_large_branch[east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:ash_log_large_branch[east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:ash_log_large_branch[east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:ash_log_large_branch[east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:ash_log_large_branch[east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:ash_log_large_branch[east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:ash_log_large_branch[east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:ash_log_large_branch[east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:ash_log_large_branch[east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:ash_log_large_branch[east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:ash_log_large_branch[east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:ash_log_large_branch[east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:ash_log_large_branch[east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:ash_log_large_branch[east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:ash_log_large_branch[east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:ash_log_large_branch[east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:ash_log_large_branch[east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:ash_log_large_branch[east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:ash_log_large_branch[east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:ash_log_large_branch[east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:ash_log_large_branch[east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:ash_log_large_branch[east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:ash_log_large_branch[east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:ash_log_large_branch[east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:ash_log_large_branch[east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:ash_log_large_branch[east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:ash_log_large_branch[east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:ash_log_large_branch[east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:ash_log_large_branch[east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:ash_log_large_branch[east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:ash_log_large_branch[east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:ash_log_large_branch[east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:ash_log_large_branch[east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:ash_log_large_branch[east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:ash_log_large_branch[east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:ash_log_large_branch[east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:ash_log_large_branch[east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:ash_log_large_branch[east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:ash_log_pillar[layer=1,waterlogged=true]
conquest:ash_log_pillar[layer=1,waterlogged=false]
conquest:ash_log_pillar[layer=2,waterlogged=true]
conquest:ash_log_pillar[layer=2,waterlogged=false]
conquest:ash_log_pillar[layer=3,waterlogged=true]
conquest:ash_log_pillar[layer=3,waterlogged=false]
conquest:ash_log_pillar[layer=4,waterlogged=true]
conquest:ash_log_pillar[layer=4,waterlogged=false]
conquest:ash_log_pillar[layer=5,waterlogged=true]
conquest:ash_log_pillar[layer=5,waterlogged=false]
conquest:ash_log_quarter_slab[facing=north,layer=1,type=top,waterlogged=true]
conquest:ash_log_quarter_slab[facing=north,layer=1,type=top,waterlogged=false]
conquest:ash_log_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=true]
conquest:ash_log_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=false]
conquest:ash_log_quarter_slab[facing=north,layer=2,type=top,waterlogged=true]
conquest:ash_log_quarter_slab[facing=north,layer=2,type=top,waterlogged=false]
conquest:ash_log_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=true]
conquest:ash_log_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=false]
conquest:ash_log_quarter_slab[facing=north,layer=3,type=top,waterlogged=true]
conquest:ash_log_quarter_slab[facing=north,layer=3,type=top,waterlogged=false]
conquest:ash_log_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=true]
conquest:ash_log_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=false]
conquest:ash_log_quarter_slab[facing=south,layer=1,type=top,waterlogged=true]
conquest:ash_log_quarter_slab[facing=south,layer=1,type=top,waterlogged=false]
conquest:ash_log_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=true]
conquest:ash_log_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=false]
conquest:ash_log_quarter_slab[facing=south,layer=2,type=top,waterlogged=true]
conquest:ash_log_quarter_slab[facing=south,layer=2,type=top,waterlogged=false]
conquest:ash_log_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=true]
conquest:ash_log_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=false]
conquest:ash_log_quarter_slab[facing=south,layer=3,type=top,waterlogged=true]
conquest:ash_log_quarter_slab[facing=south,layer=3,type=top,waterlogged=false]
conquest:ash_log_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=true]
conquest:ash_log_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=false]
conquest:ash_log_quarter_slab[facing=west,layer=1,type=top,waterlogged=true]
conquest:ash_log_quarter_slab[facing=west,layer=1,type=top,waterlogged=false]
conquest:ash_log_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=true]
conquest:ash_log_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=false]
conquest:ash_log_quarter_slab[facing=west,layer=2,type=top,waterlogged=true]
conquest:ash_log_quarter_slab[facing=west,layer=2,type=top,waterlogged=false]
conquest:ash_log_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=true]
conquest:ash_log_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=false]
conquest:ash_log_quarter_slab[facing=west,layer=3,type=top,waterlogged=true]
conquest:ash_log_quarter_slab[facing=west,layer=3,type=top,waterlogged=false]
conquest:ash_log_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=true]
conquest:ash_log_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=false]
conquest:ash_log_quarter_slab[facing=east,layer=1,type=top,waterlogged=true]
conquest:ash_log_quarter_slab[facing=east,layer=1,type=top,waterlogged=false]
conquest:ash_log_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=true]
conquest:ash_log_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=false]
conquest:ash_log_quarter_slab[facing=east,layer=2,type=top,waterlogged=true]
conquest:ash_log_quarter_slab[facing=east,layer=2,type=top,waterlogged=false]
conquest:ash_log_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=true]
conquest:ash_log_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=false]
conquest:ash_log_quarter_slab[facing=east,layer=3,type=top,waterlogged=true]
conquest:ash_log_quarter_slab[facing=east,layer=3,type=top,waterlogged=false]
conquest:ash_log_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=true]
conquest:ash_log_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=false]
conquest:ash_log_slab[layer=1,type=top,waterlogged=true]
conquest:ash_log_slab[layer=1,type=top,waterlogged=false]
conquest:ash_log_slab[layer=1,type=bottom,waterlogged=true]
conquest:ash_log_slab[layer=1,type=bottom,waterlogged=false]
conquest:ash_log_slab[layer=2,type=top,waterlogged=true]
conquest:ash_log_slab[layer=2,type=top,waterlogged=false]
conquest:ash_log_slab[layer=2,type=bottom,waterlogged=true]
conquest:ash_log_slab[layer=2,type=bottom,waterlogged=false]
conquest:ash_log_slab[layer=3,type=top,waterlogged=true]
conquest:ash_log_slab[layer=3,type=top,waterlogged=false]
conquest:ash_log_slab[layer=3,type=bottom,waterlogged=true]
conquest:ash_log_slab[layer=3,type=bottom,waterlogged=false]
conquest:ash_log_slab[layer=4,type=top,waterlogged=true]
conquest:ash_log_slab[layer=4,type=top,waterlogged=false]
conquest:ash_log_slab[layer=4,type=bottom,waterlogged=true]
conquest:ash_log_slab[layer=4,type=bottom,waterlogged=false]
conquest:ash_log_small_branch[east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:ash_log_small_branch[east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:ash_log_small_branch[east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:ash_log_small_branch[east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:ash_log_small_branch[east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:ash_log_small_branch[east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:ash_log_small_branch[east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:ash_log_small_branch[east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:ash_log_small_branch[east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:ash_log_small_branch[east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:ash_log_small_branch[east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:ash_log_small_branch[east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:ash_log_small_branch[east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:ash_log_small_branch[east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:ash_log_small_branch[east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:ash_log_small_branch[east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:ash_log_small_branch[east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:ash_log_small_branch[east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:ash_log_small_branch[east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:ash_log_small_branch[east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:ash_log_small_branch[east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:ash_log_small_branch[east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:ash_log_small_branch[east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:ash_log_small_branch[east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:ash_log_small_branch[east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:ash_log_small_branch[east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:ash_log_small_branch[east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:ash_log_small_branch[east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:ash_log_small_branch[east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:ash_log_small_branch[east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:ash_log_small_branch[east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:ash_log_small_branch[east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:ash_log_small_branch[east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:ash_log_small_branch[east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:ash_log_small_branch[east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:ash_log_small_branch[east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:ash_log_small_branch[east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:ash_log_small_branch[east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:ash_log_small_branch[east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:ash_log_small_branch[east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:ash_log_small_branch[east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:ash_log_small_branch[east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:ash_log_small_branch[east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:ash_log_small_branch[east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:ash_log_small_branch[east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:ash_log_small_branch[east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:ash_log_small_branch[east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:ash_log_small_branch[east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:ash_log_small_branch[east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:ash_log_small_branch[east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:ash_log_small_branch[east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:ash_log_small_branch[east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:ash_log_small_branch[east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:ash_log_small_branch[east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:ash_log_small_branch[east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:ash_log_small_branch[east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:ash_log_small_branch[east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:ash_log_small_branch[east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:ash_log_small_branch[east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:ash_log_small_branch[east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:ash_log_small_branch[east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:ash_log_small_branch[east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:ash_log_small_branch[east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:ash_log_small_branch[east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:ash_log_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:ash_log_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:ash_log_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:ash_log_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:ash_log_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:ash_log_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:ash_log_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:ash_log_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:ash_log_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:ash_log_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:ash_log_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:ash_log_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:ash_log_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:ash_log_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:ash_log_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:ash_log_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:ash_log_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:ash_log_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:ash_log_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:ash_log_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:ash_log_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:ash_log_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:ash_log_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:ash_log_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:ash_log_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:ash_log_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:ash_log_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:ash_log_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:ash_log_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:ash_log_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:ash_log_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:ash_log_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:ash_log_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:ash_log_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:ash_log_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:ash_log_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:ash_log_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:ash_log_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:ash_log_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:ash_log_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:ash_log_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:ash_log_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:ash_log_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:ash_log_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:ash_log_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:ash_log_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:ash_log_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:ash_log_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:ash_log_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:ash_log_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:ash_log_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:ash_log_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:ash_log_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:ash_log_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:ash_log_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:ash_log_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:ash_log_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:ash_log_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:ash_log_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:ash_log_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:ash_log_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:ash_log_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:ash_log_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:ash_log_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:ash_log_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:ash_log_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:ash_log_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:ash_log_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:ash_log_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:ash_log_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:ash_log_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:ash_log_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:ash_log_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:ash_log_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:ash_log_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:ash_log_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:ash_log_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:ash_log_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:ash_log_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:ash_log_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:ash_log_stump[down=true,layer=1,waterlogged=true]
conquest:ash_log_stump[down=true,layer=1,waterlogged=false]
conquest:ash_log_stump[down=true,layer=2,waterlogged=true]
conquest:ash_log_stump[down=true,layer=2,waterlogged=false]
conquest:ash_log_stump[down=true,layer=3,waterlogged=true]
conquest:ash_log_stump[down=true,layer=3,waterlogged=false]
conquest:ash_log_stump[down=true,layer=4,waterlogged=true]
conquest:ash_log_stump[down=true,layer=4,waterlogged=false]
conquest:ash_log_stump[down=true,layer=5,waterlogged=true]
conquest:ash_log_stump[down=true,layer=5,waterlogged=false]
conquest:ash_log_stump[down=false,layer=1,waterlogged=true]
conquest:ash_log_stump[down=false,layer=1,waterlogged=false]
conquest:ash_log_stump[down=false,layer=2,waterlogged=true]
conquest:ash_log_stump[down=false,layer=2,waterlogged=false]
conquest:ash_log_stump[down=false,layer=3,waterlogged=true]
conquest:ash_log_stump[down=false,layer=3,waterlogged=false]
conquest:ash_log_stump[down=false,layer=4,waterlogged=true]
conquest:ash_log_stump[down=false,layer=4,waterlogged=false]
conquest:ash_log_stump[down=false,layer=5,waterlogged=true]
conquest:ash_log_stump[down=false,layer=5,waterlogged=false]
conquest:ash_log_vertical_corner[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:ash_log_vertical_corner[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:ash_log_vertical_corner[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:ash_log_vertical_corner[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:ash_log_vertical_corner[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:ash_log_vertical_corner[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:ash_log_vertical_corner[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:ash_log_vertical_corner[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:ash_log_vertical_corner[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:ash_log_vertical_corner[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:ash_log_vertical_corner[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:ash_log_vertical_corner[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:ash_log_vertical_corner[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:ash_log_vertical_corner[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:ash_log_vertical_corner[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:ash_log_vertical_corner[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:ash_log_vertical_corner[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:ash_log_vertical_corner[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:ash_log_vertical_corner[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:ash_log_vertical_corner[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:ash_log_vertical_corner[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:ash_log_vertical_corner[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:ash_log_vertical_corner[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:ash_log_vertical_corner[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:ash_log_vertical_corner[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:ash_log_vertical_corner[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:ash_log_vertical_corner[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:ash_log_vertical_corner[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:ash_log_vertical_corner[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:ash_log_vertical_corner[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:ash_log_vertical_corner[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:ash_log_vertical_corner[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:ash_log_vertical_corner[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:ash_log_vertical_corner[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:ash_log_vertical_corner[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:ash_log_vertical_corner[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:ash_log_vertical_corner[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:ash_log_vertical_corner[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:ash_log_vertical_corner[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:ash_log_vertical_corner[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:ash_log_vertical_corner[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:ash_log_vertical_corner[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:ash_log_vertical_corner[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:ash_log_vertical_corner[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:ash_log_vertical_corner[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:ash_log_vertical_corner[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:ash_log_vertical_corner[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:ash_log_vertical_corner[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:ash_log_vertical_corner[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:ash_log_vertical_corner[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:ash_log_vertical_corner[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:ash_log_vertical_corner[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:ash_log_vertical_corner[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:ash_log_vertical_corner[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:ash_log_vertical_corner[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:ash_log_vertical_corner[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:ash_log_vertical_corner[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:ash_log_vertical_corner[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:ash_log_vertical_corner[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:ash_log_vertical_corner[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:ash_log_vertical_corner[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:ash_log_vertical_corner[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:ash_log_vertical_corner[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:ash_log_vertical_corner[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:ash_log_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:ash_log_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:ash_log_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:ash_log_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:ash_log_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:ash_log_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:ash_log_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:ash_log_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:ash_log_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:ash_log_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:ash_log_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:ash_log_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:ash_log_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:ash_log_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:ash_log_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:ash_log_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:ash_log_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:ash_log_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:ash_log_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:ash_log_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:ash_log_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:ash_log_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:ash_log_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:ash_log_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:ash_log_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:ash_log_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:ash_log_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:ash_log_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:ash_log_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:ash_log_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:ash_log_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:ash_log_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:ash_log_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:ash_log_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:ash_log_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:ash_log_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:ash_log_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:ash_log_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:ash_log_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:ash_log_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:ash_log_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:ash_log_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:ash_log_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:ash_log_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:ash_log_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:ash_log_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:ash_log_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:ash_log_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:ash_log_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:ash_log_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:ash_log_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:ash_log_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:ash_log_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:ash_log_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:ash_log_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:ash_log_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:ash_log_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:ash_log_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:ash_log_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:ash_log_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:ash_log_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:ash_log_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:ash_log_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:ash_log_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:ash_log_vertical_quarter[down=true,extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:ash_log_vertical_quarter[down=true,extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:ash_log_vertical_quarter[down=true,extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:ash_log_vertical_quarter[down=true,extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:ash_log_vertical_quarter[down=true,extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:ash_log_vertical_quarter[down=true,extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:ash_log_vertical_quarter[down=true,extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:ash_log_vertical_quarter[down=true,extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:ash_log_vertical_quarter[down=true,extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:ash_log_vertical_quarter[down=true,extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:ash_log_vertical_quarter[down=true,extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:ash_log_vertical_quarter[down=true,extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:ash_log_vertical_quarter[down=true,extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:ash_log_vertical_quarter[down=true,extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:ash_log_vertical_quarter[down=true,extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:ash_log_vertical_quarter[down=true,extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:ash_log_vertical_quarter[down=true,extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:ash_log_vertical_quarter[down=true,extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:ash_log_vertical_quarter[down=true,extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:ash_log_vertical_quarter[down=true,extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:ash_log_vertical_quarter[down=true,extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:ash_log_vertical_quarter[down=true,extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:ash_log_vertical_quarter[down=true,extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:ash_log_vertical_quarter[down=true,extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:ash_log_vertical_quarter[down=true,extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:ash_log_vertical_quarter[down=true,extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:ash_log_vertical_quarter[down=true,extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:ash_log_vertical_quarter[down=true,extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:ash_log_vertical_quarter[down=true,extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:ash_log_vertical_quarter[down=true,extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:ash_log_vertical_quarter[down=true,extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:ash_log_vertical_quarter[down=true,extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:ash_log_vertical_quarter[down=true,extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:ash_log_vertical_quarter[down=true,extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:ash_log_vertical_quarter[down=true,extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:ash_log_vertical_quarter[down=true,extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:ash_log_vertical_quarter[down=true,extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:ash_log_vertical_quarter[down=true,extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:ash_log_vertical_quarter[down=true,extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:ash_log_vertical_quarter[down=true,extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:ash_log_vertical_quarter[down=true,extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:ash_log_vertical_quarter[down=true,extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:ash_log_vertical_quarter[down=true,extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:ash_log_vertical_quarter[down=true,extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:ash_log_vertical_quarter[down=true,extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:ash_log_vertical_quarter[down=true,extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:ash_log_vertical_quarter[down=true,extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:ash_log_vertical_quarter[down=true,extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:ash_log_vertical_quarter[down=true,extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:ash_log_vertical_quarter[down=true,extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:ash_log_vertical_quarter[down=true,extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:ash_log_vertical_quarter[down=true,extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:ash_log_vertical_quarter[down=true,extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:ash_log_vertical_quarter[down=true,extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:ash_log_vertical_quarter[down=true,extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:ash_log_vertical_quarter[down=true,extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:ash_log_vertical_quarter[down=true,extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:ash_log_vertical_quarter[down=true,extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:ash_log_vertical_quarter[down=true,extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:ash_log_vertical_quarter[down=true,extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:ash_log_vertical_quarter[down=true,extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:ash_log_vertical_quarter[down=true,extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:ash_log_vertical_quarter[down=true,extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:ash_log_vertical_quarter[down=true,extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:ash_log_vertical_quarter[down=false,extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:ash_log_vertical_quarter[down=false,extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:ash_log_vertical_quarter[down=false,extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:ash_log_vertical_quarter[down=false,extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:ash_log_vertical_quarter[down=false,extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:ash_log_vertical_quarter[down=false,extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:ash_log_vertical_quarter[down=false,extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:ash_log_vertical_quarter[down=false,extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:ash_log_vertical_quarter[down=false,extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:ash_log_vertical_quarter[down=false,extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:ash_log_vertical_quarter[down=false,extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:ash_log_vertical_quarter[down=false,extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:ash_log_vertical_quarter[down=false,extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:ash_log_vertical_quarter[down=false,extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:ash_log_vertical_quarter[down=false,extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:ash_log_vertical_quarter[down=false,extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:ash_log_vertical_quarter[down=false,extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:ash_log_vertical_quarter[down=false,extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:ash_log_vertical_quarter[down=false,extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:ash_log_vertical_quarter[down=false,extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:ash_log_vertical_quarter[down=false,extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:ash_log_vertical_quarter[down=false,extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:ash_log_vertical_quarter[down=false,extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:ash_log_vertical_quarter[down=false,extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:ash_log_vertical_quarter[down=false,extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:ash_log_vertical_quarter[down=false,extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:ash_log_vertical_quarter[down=false,extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:ash_log_vertical_quarter[down=false,extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:ash_log_vertical_quarter[down=false,extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:ash_log_vertical_quarter[down=false,extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:ash_log_vertical_quarter[down=false,extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:ash_log_vertical_quarter[down=false,extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:ash_log_vertical_quarter[down=false,extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:ash_log_vertical_quarter[down=false,extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:ash_log_vertical_quarter[down=false,extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:ash_log_vertical_quarter[down=false,extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:ash_log_vertical_quarter[down=false,extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:ash_log_vertical_quarter[down=false,extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:ash_log_vertical_quarter[down=false,extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:ash_log_vertical_quarter[down=false,extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:ash_log_vertical_quarter[down=false,extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:ash_log_vertical_quarter[down=false,extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:ash_log_vertical_quarter[down=false,extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:ash_log_vertical_quarter[down=false,extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:ash_log_vertical_quarter[down=false,extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:ash_log_vertical_quarter[down=false,extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:ash_log_vertical_quarter[down=false,extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:ash_log_vertical_quarter[down=false,extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:ash_log_vertical_quarter[down=false,extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:ash_log_vertical_quarter[down=false,extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:ash_log_vertical_quarter[down=false,extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:ash_log_vertical_quarter[down=false,extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:ash_log_vertical_quarter[down=false,extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:ash_log_vertical_quarter[down=false,extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:ash_log_vertical_quarter[down=false,extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:ash_log_vertical_quarter[down=false,extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:ash_log_vertical_quarter[down=false,extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:ash_log_vertical_quarter[down=false,extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:ash_log_vertical_quarter[down=false,extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:ash_log_vertical_quarter[down=false,extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:ash_log_vertical_quarter[down=false,extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:ash_log_vertical_quarter[down=false,extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:ash_log_vertical_quarter[down=false,extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:ash_log_vertical_quarter[down=false,extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:ash_log_vertical_slab[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:ash_log_vertical_slab[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:ash_log_vertical_slab[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:ash_log_vertical_slab[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:ash_log_vertical_slab[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:ash_log_vertical_slab[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:ash_log_vertical_slab[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:ash_log_vertical_slab[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:ash_log_vertical_slab[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:ash_log_vertical_slab[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:ash_log_vertical_slab[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:ash_log_vertical_slab[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:ash_log_vertical_slab[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:ash_log_vertical_slab[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:ash_log_vertical_slab[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:ash_log_vertical_slab[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:ash_log_vertical_slab[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:ash_log_vertical_slab[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:ash_log_vertical_slab[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:ash_log_vertical_slab[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:ash_log_vertical_slab[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:ash_log_vertical_slab[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:ash_log_vertical_slab[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:ash_log_vertical_slab[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:ash_log_vertical_slab[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:ash_log_vertical_slab[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:ash_log_vertical_slab[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:ash_log_vertical_slab[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:ash_log_vertical_slab[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:ash_log_vertical_slab[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:ash_log_vertical_slab[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:ash_log_vertical_slab[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:ash_log_vertical_slab[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:ash_log_vertical_slab[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:ash_log_vertical_slab[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:ash_log_vertical_slab[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:ash_log_vertical_slab[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:ash_log_vertical_slab[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:ash_log_vertical_slab[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:ash_log_vertical_slab[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:ash_log_vertical_slab[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:ash_log_vertical_slab[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:ash_log_vertical_slab[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:ash_log_vertical_slab[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:ash_log_vertical_slab[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:ash_log_vertical_slab[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:ash_log_vertical_slab[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:ash_log_vertical_slab[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:ash_log_vertical_slab[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:ash_log_vertical_slab[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:ash_log_vertical_slab[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:ash_log_vertical_slab[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:ash_log_vertical_slab[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:ash_log_vertical_slab[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:ash_log_vertical_slab[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:ash_log_vertical_slab[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:ash_log_vertical_slab[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:ash_log_vertical_slab[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:ash_log_vertical_slab[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:ash_log_vertical_slab[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:ash_log_vertical_slab[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:ash_log_vertical_slab[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:ash_log_vertical_slab[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:ash_log_vertical_slab[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:ash_plank_wooden_crate
conquest:ash_planks_with_tudor_box_frame_1
conquest:ash_planks_with_tudor_box_frame_1_vertical_corner[facing=north,layer=1,waterlogged=true]
conquest:ash_planks_with_tudor_box_frame_1_vertical_corner[facing=north,layer=1,waterlogged=false]
conquest:ash_planks_with_tudor_box_frame_1_vertical_corner[facing=north,layer=2,waterlogged=true]
conquest:ash_planks_with_tudor_box_frame_1_vertical_corner[facing=north,layer=2,waterlogged=false]
conquest:ash_planks_with_tudor_box_frame_1_vertical_corner[facing=north,layer=3,waterlogged=true]
conquest:ash_planks_with_tudor_box_frame_1_vertical_corner[facing=north,layer=3,waterlogged=false]
conquest:ash_planks_with_tudor_box_frame_1_vertical_corner[facing=north,layer=4,waterlogged=true]
conquest:ash_planks_with_tudor_box_frame_1_vertical_corner[facing=north,layer=4,waterlogged=false]
conquest:ash_planks_with_tudor_box_frame_1_vertical_corner[facing=south,layer=1,waterlogged=true]
conquest:ash_planks_with_tudor_box_frame_1_vertical_corner[facing=south,layer=1,waterlogged=false]
conquest:ash_planks_with_tudor_box_frame_1_vertical_corner[facing=south,layer=2,waterlogged=true]
conquest:ash_planks_with_tudor_box_frame_1_vertical_corner[facing=south,layer=2,waterlogged=false]
conquest:ash_planks_with_tudor_box_frame_1_vertical_corner[facing=south,layer=3,waterlogged=true]
conquest:ash_planks_with_tudor_box_frame_1_vertical_corner[facing=south,layer=3,waterlogged=false]
conquest:ash_planks_with_tudor_box_frame_1_vertical_corner[facing=south,layer=4,waterlogged=true]
conquest:ash_planks_with_tudor_box_frame_1_vertical_corner[facing=south,layer=4,waterlogged=false]
conquest:ash_planks_with_tudor_box_frame_1_vertical_corner[facing=west,layer=1,waterlogged=true]
conquest:ash_planks_with_tudor_box_frame_1_vertical_corner[facing=west,layer=1,waterlogged=false]
conquest:ash_planks_with_tudor_box_frame_1_vertical_corner[facing=west,layer=2,waterlogged=true]
conquest:ash_planks_with_tudor_box_frame_1_vertical_corner[facing=west,layer=2,waterlogged=false]
conquest:ash_planks_with_tudor_box_frame_1_vertical_corner[facing=west,layer=3,waterlogged=true]
conquest:ash_planks_with_tudor_box_frame_1_vertical_corner[facing=west,layer=3,waterlogged=false]
conquest:ash_planks_with_tudor_box_frame_1_vertical_corner[facing=west,layer=4,waterlogged=true]
conquest:ash_planks_with_tudor_box_frame_1_vertical_corner[facing=west,layer=4,waterlogged=false]
conquest:ash_planks_with_tudor_box_frame_1_vertical_corner[facing=east,layer=1,waterlogged=true]
conquest:ash_planks_with_tudor_box_frame_1_vertical_corner[facing=east,layer=1,waterlogged=false]
conquest:ash_planks_with_tudor_box_frame_1_vertical_corner[facing=east,layer=2,waterlogged=true]
conquest:ash_planks_with_tudor_box_frame_1_vertical_corner[facing=east,layer=2,waterlogged=false]
conquest:ash_planks_with_tudor_box_frame_1_vertical_corner[facing=east,layer=3,waterlogged=true]
conquest:ash_planks_with_tudor_box_frame_1_vertical_corner[facing=east,layer=3,waterlogged=false]
conquest:ash_planks_with_tudor_box_frame_1_vertical_corner[facing=east,layer=4,waterlogged=true]
conquest:ash_planks_with_tudor_box_frame_1_vertical_corner[facing=east,layer=4,waterlogged=false]
conquest:ash_planks_with_tudor_box_frame_1_vertical_quarter[facing=north,layer=1,waterlogged=true]
conquest:ash_planks_with_tudor_box_frame_1_vertical_quarter[facing=north,layer=1,waterlogged=false]
conquest:ash_planks_with_tudor_box_frame_1_vertical_quarter[facing=north,layer=2,waterlogged=true]
conquest:ash_planks_with_tudor_box_frame_1_vertical_quarter[facing=north,layer=2,waterlogged=false]
conquest:ash_planks_with_tudor_box_frame_1_vertical_quarter[facing=north,layer=3,waterlogged=true]
conquest:ash_planks_with_tudor_box_frame_1_vertical_quarter[facing=north,layer=3,waterlogged=false]
conquest:ash_planks_with_tudor_box_frame_1_vertical_quarter[facing=north,layer=4,waterlogged=true]
conquest:ash_planks_with_tudor_box_frame_1_vertical_quarter[facing=north,layer=4,waterlogged=false]
conquest:ash_planks_with_tudor_box_frame_1_vertical_quarter[facing=south,layer=1,waterlogged=true]
conquest:ash_planks_with_tudor_box_frame_1_vertical_quarter[facing=south,layer=1,waterlogged=false]
conquest:ash_planks_with_tudor_box_frame_1_vertical_quarter[facing=south,layer=2,waterlogged=true]
conquest:ash_planks_with_tudor_box_frame_1_vertical_quarter[facing=south,layer=2,waterlogged=false]
conquest:ash_planks_with_tudor_box_frame_1_vertical_quarter[facing=south,layer=3,waterlogged=true]
conquest:ash_planks_with_tudor_box_frame_1_vertical_quarter[facing=south,layer=3,waterlogged=false]
conquest:ash_planks_with_tudor_box_frame_1_vertical_quarter[facing=south,layer=4,waterlogged=true]
conquest:ash_planks_with_tudor_box_frame_1_vertical_quarter[facing=south,layer=4,waterlogged=false]
conquest:ash_planks_with_tudor_box_frame_1_vertical_quarter[facing=west,layer=1,waterlogged=true]
conquest:ash_planks_with_tudor_box_frame_1_vertical_quarter[facing=west,layer=1,waterlogged=false]
conquest:ash_planks_with_tudor_box_frame_1_vertical_quarter[facing=west,layer=2,waterlogged=true]
conquest:ash_planks_with_tudor_box_frame_1_vertical_quarter[facing=west,layer=2,waterlogged=false]
conquest:ash_planks_with_tudor_box_frame_1_vertical_quarter[facing=west,layer=3,waterlogged=true]
conquest:ash_planks_with_tudor_box_frame_1_vertical_quarter[facing=west,layer=3,waterlogged=false]
conquest:ash_planks_with_tudor_box_frame_1_vertical_quarter[facing=west,layer=4,waterlogged=true]
conquest:ash_planks_with_tudor_box_frame_1_vertical_quarter[facing=west,layer=4,waterlogged=false]
conquest:ash_planks_with_tudor_box_frame_1_vertical_quarter[facing=east,layer=1,waterlogged=true]
conquest:ash_planks_with_tudor_box_frame_1_vertical_quarter[facing=east,layer=1,waterlogged=false]
conquest:ash_planks_with_tudor_box_frame_1_vertical_quarter[facing=east,layer=2,waterlogged=true]
conquest:ash_planks_with_tudor_box_frame_1_vertical_quarter[facing=east,layer=2,waterlogged=false]
conquest:ash_planks_with_tudor_box_frame_1_vertical_quarter[facing=east,layer=3,waterlogged=true]
conquest:ash_planks_with_tudor_box_frame_1_vertical_quarter[facing=east,layer=3,waterlogged=false]
conquest:ash_planks_with_tudor_box_frame_1_vertical_quarter[facing=east,layer=4,waterlogged=true]
conquest:ash_planks_with_tudor_box_frame_1_vertical_quarter[facing=east,layer=4,waterlogged=false]
conquest:ash_planks_with_tudor_box_frame_1_vertical_slab[facing=north,layer=1,waterlogged=true]
conquest:ash_planks_with_tudor_box_frame_1_vertical_slab[facing=north,layer=1,waterlogged=false]
conquest:ash_planks_with_tudor_box_frame_1_vertical_slab[facing=north,layer=2,waterlogged=true]
conquest:ash_planks_with_tudor_box_frame_1_vertical_slab[facing=north,layer=2,waterlogged=false]
conquest:ash_planks_with_tudor_box_frame_1_vertical_slab[facing=north,layer=3,waterlogged=true]
conquest:ash_planks_with_tudor_box_frame_1_vertical_slab[facing=north,layer=3,waterlogged=false]
conquest:ash_planks_with_tudor_box_frame_1_vertical_slab[facing=north,layer=4,waterlogged=true]
conquest:ash_planks_with_tudor_box_frame_1_vertical_slab[facing=north,layer=4,waterlogged=false]
conquest:ash_planks_with_tudor_box_frame_1_vertical_slab[facing=south,layer=1,waterlogged=true]
conquest:ash_planks_with_tudor_box_frame_1_vertical_slab[facing=south,layer=1,waterlogged=false]
conquest:ash_planks_with_tudor_box_frame_1_vertical_slab[facing=south,layer=2,waterlogged=true]
conquest:ash_planks_with_tudor_box_frame_1_vertical_slab[facing=south,layer=2,waterlogged=false]
conquest:ash_planks_with_tudor_box_frame_1_vertical_slab[facing=south,layer=3,waterlogged=true]
conquest:ash_planks_with_tudor_box_frame_1_vertical_slab[facing=south,layer=3,waterlogged=false]
conquest:ash_planks_with_tudor_box_frame_1_vertical_slab[facing=south,layer=4,waterlogged=true]
conquest:ash_planks_with_tudor_box_frame_1_vertical_slab[facing=south,layer=4,waterlogged=false]
conquest:ash_planks_with_tudor_box_frame_1_vertical_slab[facing=west,layer=1,waterlogged=true]
conquest:ash_planks_with_tudor_box_frame_1_vertical_slab[facing=west,layer=1,waterlogged=false]
conquest:ash_planks_with_tudor_box_frame_1_vertical_slab[facing=west,layer=2,waterlogged=true]
conquest:ash_planks_with_tudor_box_frame_1_vertical_slab[facing=west,layer=2,waterlogged=false]
conquest:ash_planks_with_tudor_box_frame_1_vertical_slab[facing=west,layer=3,waterlogged=true]
conquest:ash_planks_with_tudor_box_frame_1_vertical_slab[facing=west,layer=3,waterlogged=false]
conquest:ash_planks_with_tudor_box_frame_1_vertical_slab[facing=west,layer=4,waterlogged=true]
conquest:ash_planks_with_tudor_box_frame_1_vertical_slab[facing=west,layer=4,waterlogged=false]
conquest:ash_planks_with_tudor_box_frame_1_vertical_slab[facing=east,layer=1,waterlogged=true]
conquest:ash_planks_with_tudor_box_frame_1_vertical_slab[facing=east,layer=1,waterlogged=false]
conquest:ash_planks_with_tudor_box_frame_1_vertical_slab[facing=east,layer=2,waterlogged=true]
conquest:ash_planks_with_tudor_box_frame_1_vertical_slab[facing=east,layer=2,waterlogged=false]
conquest:ash_planks_with_tudor_box_frame_1_vertical_slab[facing=east,layer=3,waterlogged=true]
conquest:ash_planks_with_tudor_box_frame_1_vertical_slab[facing=east,layer=3,waterlogged=false]
conquest:ash_planks_with_tudor_box_frame_1_vertical_slab[facing=east,layer=4,waterlogged=true]
conquest:ash_planks_with_tudor_box_frame_1_vertical_slab[facing=east,layer=4,waterlogged=false]
conquest:ash_planks_with_tudor_cross_frame
conquest:ash_planks_with_tudor_cross_frame_vertical_corner[facing=north,layer=1,waterlogged=true]
conquest:ash_planks_with_tudor_cross_frame_vertical_corner[facing=north,layer=1,waterlogged=false]
conquest:ash_planks_with_tudor_cross_frame_vertical_corner[facing=north,layer=2,waterlogged=true]
conquest:ash_planks_with_tudor_cross_frame_vertical_corner[facing=north,layer=2,waterlogged=false]
conquest:ash_planks_with_tudor_cross_frame_vertical_corner[facing=north,layer=3,waterlogged=true]
conquest:ash_planks_with_tudor_cross_frame_vertical_corner[facing=north,layer=3,waterlogged=false]
conquest:ash_planks_with_tudor_cross_frame_vertical_corner[facing=north,layer=4,waterlogged=true]
conquest:ash_planks_with_tudor_cross_frame_vertical_corner[facing=north,layer=4,waterlogged=false]
conquest:ash_planks_with_tudor_cross_frame_vertical_corner[facing=south,layer=1,waterlogged=true]
conquest:ash_planks_with_tudor_cross_frame_vertical_corner[facing=south,layer=1,waterlogged=false]
conquest:ash_planks_with_tudor_cross_frame_vertical_corner[facing=south,layer=2,waterlogged=true]
conquest:ash_planks_with_tudor_cross_frame_vertical_corner[facing=south,layer=2,waterlogged=false]
conquest:ash_planks_with_tudor_cross_frame_vertical_corner[facing=south,layer=3,waterlogged=true]
conquest:ash_planks_with_tudor_cross_frame_vertical_corner[facing=south,layer=3,waterlogged=false]
conquest:ash_planks_with_tudor_cross_frame_vertical_corner[facing=south,layer=4,waterlogged=true]
conquest:ash_planks_with_tudor_cross_frame_vertical_corner[facing=south,layer=4,waterlogged=false]
conquest:ash_planks_with_tudor_cross_frame_vertical_corner[facing=west,layer=1,waterlogged=true]
conquest:ash_planks_with_tudor_cross_frame_vertical_corner[facing=west,layer=1,waterlogged=false]
conquest:ash_planks_with_tudor_cross_frame_vertical_corner[facing=west,layer=2,waterlogged=true]
conquest:ash_planks_with_tudor_cross_frame_vertical_corner[facing=west,layer=2,waterlogged=false]
conquest:ash_planks_with_tudor_cross_frame_vertical_corner[facing=west,layer=3,waterlogged=true]
conquest:ash_planks_with_tudor_cross_frame_vertical_corner[facing=west,layer=3,waterlogged=false]
conquest:ash_planks_with_tudor_cross_frame_vertical_corner[facing=west,layer=4,waterlogged=true]
conquest:ash_planks_with_tudor_cross_frame_vertical_corner[facing=west,layer=4,waterlogged=false]
conquest:ash_planks_with_tudor_cross_frame_vertical_corner[facing=east,layer=1,waterlogged=true]
conquest:ash_planks_with_tudor_cross_frame_vertical_corner[facing=east,layer=1,waterlogged=false]
conquest:ash_planks_with_tudor_cross_frame_vertical_corner[facing=east,layer=2,waterlogged=true]
conquest:ash_planks_with_tudor_cross_frame_vertical_corner[facing=east,layer=2,waterlogged=false]
conquest:ash_planks_with_tudor_cross_frame_vertical_corner[facing=east,layer=3,waterlogged=true]
conquest:ash_planks_with_tudor_cross_frame_vertical_corner[facing=east,layer=3,waterlogged=false]
conquest:ash_planks_with_tudor_cross_frame_vertical_corner[facing=east,layer=4,waterlogged=true]
conquest:ash_planks_with_tudor_cross_frame_vertical_corner[facing=east,layer=4,waterlogged=false]
conquest:ash_planks_with_tudor_cross_frame_vertical_quarter[facing=north,layer=1,waterlogged=true]
conquest:ash_planks_with_tudor_cross_frame_vertical_quarter[facing=north,layer=1,waterlogged=false]
conquest:ash_planks_with_tudor_cross_frame_vertical_quarter[facing=north,layer=2,waterlogged=true]
conquest:ash_planks_with_tudor_cross_frame_vertical_quarter[facing=north,layer=2,waterlogged=false]
conquest:ash_planks_with_tudor_cross_frame_vertical_quarter[facing=north,layer=3,waterlogged=true]
conquest:ash_planks_with_tudor_cross_frame_vertical_quarter[facing=north,layer=3,waterlogged=false]
conquest:ash_planks_with_tudor_cross_frame_vertical_quarter[facing=north,layer=4,waterlogged=true]
conquest:ash_planks_with_tudor_cross_frame_vertical_quarter[facing=north,layer=4,waterlogged=false]
conquest:ash_planks_with_tudor_cross_frame_vertical_quarter[facing=south,layer=1,waterlogged=true]
conquest:ash_planks_with_tudor_cross_frame_vertical_quarter[facing=south,layer=1,waterlogged=false]
conquest:ash_planks_with_tudor_cross_frame_vertical_quarter[facing=south,layer=2,waterlogged=true]
conquest:ash_planks_with_tudor_cross_frame_vertical_quarter[facing=south,layer=2,waterlogged=false]
conquest:ash_planks_with_tudor_cross_frame_vertical_quarter[facing=south,layer=3,waterlogged=true]
conquest:ash_planks_with_tudor_cross_frame_vertical_quarter[facing=south,layer=3,waterlogged=false]
conquest:ash_planks_with_tudor_cross_frame_vertical_quarter[facing=south,layer=4,waterlogged=true]
conquest:ash_planks_with_tudor_cross_frame_vertical_quarter[facing=south,layer=4,waterlogged=false]
conquest:ash_planks_with_tudor_cross_frame_vertical_quarter[facing=west,layer=1,waterlogged=true]
conquest:ash_planks_with_tudor_cross_frame_vertical_quarter[facing=west,layer=1,waterlogged=false]
conquest:ash_planks_with_tudor_cross_frame_vertical_quarter[facing=west,layer=2,waterlogged=true]
conquest:ash_planks_with_tudor_cross_frame_vertical_quarter[facing=west,layer=2,waterlogged=false]
conquest:ash_planks_with_tudor_cross_frame_vertical_quarter[facing=west,layer=3,waterlogged=true]
conquest:ash_planks_with_tudor_cross_frame_vertical_quarter[facing=west,layer=3,waterlogged=false]
conquest:ash_planks_with_tudor_cross_frame_vertical_quarter[facing=west,layer=4,waterlogged=true]
conquest:ash_planks_with_tudor_cross_frame_vertical_quarter[facing=west,layer=4,waterlogged=false]
conquest:ash_planks_with_tudor_cross_frame_vertical_quarter[facing=east,layer=1,waterlogged=true]
conquest:ash_planks_with_tudor_cross_frame_vertical_quarter[facing=east,layer=1,waterlogged=false]
conquest:ash_planks_with_tudor_cross_frame_vertical_quarter[facing=east,layer=2,waterlogged=true]
conquest:ash_planks_with_tudor_cross_frame_vertical_quarter[facing=east,layer=2,waterlogged=false]
conquest:ash_planks_with_tudor_cross_frame_vertical_quarter[facing=east,layer=3,waterlogged=true]
conquest:ash_planks_with_tudor_cross_frame_vertical_quarter[facing=east,layer=3,waterlogged=false]
conquest:ash_planks_with_tudor_cross_frame_vertical_quarter[facing=east,layer=4,waterlogged=true]
conquest:ash_planks_with_tudor_cross_frame_vertical_quarter[facing=east,layer=4,waterlogged=false]
conquest:ash_planks_with_tudor_cross_frame_vertical_slab[facing=north,layer=1,waterlogged=true]
conquest:ash_planks_with_tudor_cross_frame_vertical_slab[facing=north,layer=1,waterlogged=false]
conquest:ash_planks_with_tudor_cross_frame_vertical_slab[facing=north,layer=2,waterlogged=true]
conquest:ash_planks_with_tudor_cross_frame_vertical_slab[facing=north,layer=2,waterlogged=false]
conquest:ash_planks_with_tudor_cross_frame_vertical_slab[facing=north,layer=3,waterlogged=true]
conquest:ash_planks_with_tudor_cross_frame_vertical_slab[facing=north,layer=3,waterlogged=false]
conquest:ash_planks_with_tudor_cross_frame_vertical_slab[facing=north,layer=4,waterlogged=true]
conquest:ash_planks_with_tudor_cross_frame_vertical_slab[facing=north,layer=4,waterlogged=false]
conquest:ash_planks_with_tudor_cross_frame_vertical_slab[facing=south,layer=1,waterlogged=true]
conquest:ash_planks_with_tudor_cross_frame_vertical_slab[facing=south,layer=1,waterlogged=false]
conquest:ash_planks_with_tudor_cross_frame_vertical_slab[facing=south,layer=2,waterlogged=true]
conquest:ash_planks_with_tudor_cross_frame_vertical_slab[facing=south,layer=2,waterlogged=false]
conquest:ash_planks_with_tudor_cross_frame_vertical_slab[facing=south,layer=3,waterlogged=true]
conquest:ash_planks_with_tudor_cross_frame_vertical_slab[facing=south,layer=3,waterlogged=false]
conquest:ash_planks_with_tudor_cross_frame_vertical_slab[facing=south,layer=4,waterlogged=true]
conquest:ash_planks_with_tudor_cross_frame_vertical_slab[facing=south,layer=4,waterlogged=false]
conquest:ash_planks_with_tudor_cross_frame_vertical_slab[facing=west,layer=1,waterlogged=true]
conquest:ash_planks_with_tudor_cross_frame_vertical_slab[facing=west,layer=1,waterlogged=false]
conquest:ash_planks_with_tudor_cross_frame_vertical_slab[facing=west,layer=2,waterlogged=true]
conquest:ash_planks_with_tudor_cross_frame_vertical_slab[facing=west,layer=2,waterlogged=false]
conquest:ash_planks_with_tudor_cross_frame_vertical_slab[facing=west,layer=3,waterlogged=true]
conquest:ash_planks_with_tudor_cross_frame_vertical_slab[facing=west,layer=3,waterlogged=false]
conquest:ash_planks_with_tudor_cross_frame_vertical_slab[facing=west,layer=4,waterlogged=true]
conquest:ash_planks_with_tudor_cross_frame_vertical_slab[facing=west,layer=4,waterlogged=false]
conquest:ash_planks_with_tudor_cross_frame_vertical_slab[facing=east,layer=1,waterlogged=true]
conquest:ash_planks_with_tudor_cross_frame_vertical_slab[facing=east,layer=1,waterlogged=false]
conquest:ash_planks_with_tudor_cross_frame_vertical_slab[facing=east,layer=2,waterlogged=true]
conquest:ash_planks_with_tudor_cross_frame_vertical_slab[facing=east,layer=2,waterlogged=false]
conquest:ash_planks_with_tudor_cross_frame_vertical_slab[facing=east,layer=3,waterlogged=true]
conquest:ash_planks_with_tudor_cross_frame_vertical_slab[facing=east,layer=3,waterlogged=false]
conquest:ash_planks_with_tudor_cross_frame_vertical_slab[facing=east,layer=4,waterlogged=true]
conquest:ash_planks_with_tudor_cross_frame_vertical_slab[facing=east,layer=4,waterlogged=false]
conquest:ash_planks_with_tudor_diagonal_frame_1
conquest:ash_planks_with_tudor_diagonal_frame_1_vertical_corner[facing=north,layer=1,waterlogged=true]
conquest:ash_planks_with_tudor_diagonal_frame_1_vertical_corner[facing=north,layer=1,waterlogged=false]
conquest:ash_planks_with_tudor_diagonal_frame_1_vertical_corner[facing=north,layer=2,waterlogged=true]
conquest:ash_planks_with_tudor_diagonal_frame_1_vertical_corner[facing=north,layer=2,waterlogged=false]
conquest:ash_planks_with_tudor_diagonal_frame_1_vertical_corner[facing=north,layer=3,waterlogged=true]
conquest:ash_planks_with_tudor_diagonal_frame_1_vertical_corner[facing=north,layer=3,waterlogged=false]
conquest:ash_planks_with_tudor_diagonal_frame_1_vertical_corner[facing=south,layer=1,waterlogged=true]
conquest:ash_planks_with_tudor_diagonal_frame_1_vertical_corner[facing=south,layer=1,waterlogged=false]
conquest:ash_planks_with_tudor_diagonal_frame_1_vertical_corner[facing=south,layer=2,waterlogged=true]
conquest:ash_planks_with_tudor_diagonal_frame_1_vertical_corner[facing=south,layer=2,waterlogged=false]
conquest:ash_planks_with_tudor_diagonal_frame_1_vertical_corner[facing=south,layer=3,waterlogged=true]
conquest:ash_planks_with_tudor_diagonal_frame_1_vertical_corner[facing=south,layer=3,waterlogged=false]
conquest:ash_planks_with_tudor_diagonal_frame_1_vertical_corner[facing=west,layer=1,waterlogged=true]
conquest:ash_planks_with_tudor_diagonal_frame_1_vertical_corner[facing=west,layer=1,waterlogged=false]
conquest:ash_planks_with_tudor_diagonal_frame_1_vertical_corner[facing=west,layer=2,waterlogged=true]
conquest:ash_planks_with_tudor_diagonal_frame_1_vertical_corner[facing=west,layer=2,waterlogged=false]
conquest:ash_planks_with_tudor_diagonal_frame_1_vertical_corner[facing=west,layer=3,waterlogged=true]
conquest:ash_planks_with_tudor_diagonal_frame_1_vertical_corner[facing=west,layer=3,waterlogged=false]
conquest:ash_planks_with_tudor_diagonal_frame_1_vertical_corner[facing=east,layer=1,waterlogged=true]
conquest:ash_planks_with_tudor_diagonal_frame_1_vertical_corner[facing=east,layer=1,waterlogged=false]
conquest:ash_planks_with_tudor_diagonal_frame_1_vertical_corner[facing=east,layer=2,waterlogged=true]
conquest:ash_planks_with_tudor_diagonal_frame_1_vertical_corner[facing=east,layer=2,waterlogged=false]
conquest:ash_planks_with_tudor_diagonal_frame_1_vertical_corner[facing=east,layer=3,waterlogged=true]
conquest:ash_planks_with_tudor_diagonal_frame_1_vertical_corner[facing=east,layer=3,waterlogged=false]
conquest:ash_planks_with_tudor_diagonal_frame_1_vertical_quarter[facing=north,layer=1,waterlogged=true]
conquest:ash_planks_with_tudor_diagonal_frame_1_vertical_quarter[facing=north,layer=1,waterlogged=false]
conquest:ash_planks_with_tudor_diagonal_frame_1_vertical_quarter[facing=north,layer=2,waterlogged=true]
conquest:ash_planks_with_tudor_diagonal_frame_1_vertical_quarter[facing=north,layer=2,waterlogged=false]
conquest:ash_planks_with_tudor_diagonal_frame_1_vertical_quarter[facing=north,layer=3,waterlogged=true]
conquest:ash_planks_with_tudor_diagonal_frame_1_vertical_quarter[facing=north,layer=3,waterlogged=false]
conquest:ash_planks_with_tudor_diagonal_frame_1_vertical_quarter[facing=south,layer=1,waterlogged=true]
conquest:ash_planks_with_tudor_diagonal_frame_1_vertical_quarter[facing=south,layer=1,waterlogged=false]
conquest:ash_planks_with_tudor_diagonal_frame_1_vertical_quarter[facing=south,layer=2,waterlogged=true]
conquest:ash_planks_with_tudor_diagonal_frame_1_vertical_quarter[facing=south,layer=2,waterlogged=false]
conquest:ash_planks_with_tudor_diagonal_frame_1_vertical_quarter[facing=south,layer=3,waterlogged=true]
conquest:ash_planks_with_tudor_diagonal_frame_1_vertical_quarter[facing=south,layer=3,waterlogged=false]
conquest:ash_planks_with_tudor_diagonal_frame_1_vertical_quarter[facing=west,layer=1,waterlogged=true]
conquest:ash_planks_with_tudor_diagonal_frame_1_vertical_quarter[facing=west,layer=1,waterlogged=false]
conquest:ash_planks_with_tudor_diagonal_frame_1_vertical_quarter[facing=west,layer=2,waterlogged=true]
conquest:ash_planks_with_tudor_diagonal_frame_1_vertical_quarter[facing=west,layer=2,waterlogged=false]
conquest:ash_planks_with_tudor_diagonal_frame_1_vertical_quarter[facing=west,layer=3,waterlogged=true]
conquest:ash_planks_with_tudor_diagonal_frame_1_vertical_quarter[facing=west,layer=3,waterlogged=false]
conquest:ash_planks_with_tudor_diagonal_frame_1_vertical_quarter[facing=east,layer=1,waterlogged=true]
conquest:ash_planks_with_tudor_diagonal_frame_1_vertical_quarter[facing=east,layer=1,waterlogged=false]
conquest:ash_planks_with_tudor_diagonal_frame_1_vertical_quarter[facing=east,layer=2,waterlogged=true]
conquest:ash_planks_with_tudor_diagonal_frame_1_vertical_quarter[facing=east,layer=2,waterlogged=false]
conquest:ash_planks_with_tudor_diagonal_frame_1_vertical_quarter[facing=east,layer=3,waterlogged=true]
conquest:ash_planks_with_tudor_diagonal_frame_1_vertical_quarter[facing=east,layer=3,waterlogged=false]
conquest:ash_planks_with_tudor_diagonal_frame_1_vertical_slab[facing=north,layer=1,waterlogged=true]
conquest:ash_planks_with_tudor_diagonal_frame_1_vertical_slab[facing=north,layer=1,waterlogged=false]
conquest:ash_planks_with_tudor_diagonal_frame_1_vertical_slab[facing=north,layer=2,waterlogged=true]
conquest:ash_planks_with_tudor_diagonal_frame_1_vertical_slab[facing=north,layer=2,waterlogged=false]
conquest:ash_planks_with_tudor_diagonal_frame_1_vertical_slab[facing=north,layer=3,waterlogged=true]
conquest:ash_planks_with_tudor_diagonal_frame_1_vertical_slab[facing=north,layer=3,waterlogged=false]
conquest:ash_planks_with_tudor_diagonal_frame_1_vertical_slab[facing=south,layer=1,waterlogged=true]
conquest:ash_planks_with_tudor_diagonal_frame_1_vertical_slab[facing=south,layer=1,waterlogged=false]
conquest:ash_planks_with_tudor_diagonal_frame_1_vertical_slab[facing=south,layer=2,waterlogged=true]
conquest:ash_planks_with_tudor_diagonal_frame_1_vertical_slab[facing=south,layer=2,waterlogged=false]
conquest:ash_planks_with_tudor_diagonal_frame_1_vertical_slab[facing=south,layer=3,waterlogged=true]
conquest:ash_planks_with_tudor_diagonal_frame_1_vertical_slab[facing=south,layer=3,waterlogged=false]
conquest:ash_planks_with_tudor_diagonal_frame_1_vertical_slab[facing=west,layer=1,waterlogged=true]
conquest:ash_planks_with_tudor_diagonal_frame_1_vertical_slab[facing=west,layer=1,waterlogged=false]
conquest:ash_planks_with_tudor_diagonal_frame_1_vertical_slab[facing=west,layer=2,waterlogged=true]
conquest:ash_planks_with_tudor_diagonal_frame_1_vertical_slab[facing=west,layer=2,waterlogged=false]
conquest:ash_planks_with_tudor_diagonal_frame_1_vertical_slab[facing=west,layer=3,waterlogged=true]
conquest:ash_planks_with_tudor_diagonal_frame_1_vertical_slab[facing=west,layer=3,waterlogged=false]
conquest:ash_planks_with_tudor_diagonal_frame_1_vertical_slab[facing=east,layer=1,waterlogged=true]
conquest:ash_planks_with_tudor_diagonal_frame_1_vertical_slab[facing=east,layer=1,waterlogged=false]
conquest:ash_planks_with_tudor_diagonal_frame_1_vertical_slab[facing=east,layer=2,waterlogged=true]
conquest:ash_planks_with_tudor_diagonal_frame_1_vertical_slab[facing=east,layer=2,waterlogged=false]
conquest:ash_planks_with_tudor_diagonal_frame_1_vertical_slab[facing=east,layer=3,waterlogged=true]
conquest:ash_planks_with_tudor_diagonal_frame_1_vertical_slab[facing=east,layer=3,waterlogged=false]
conquest:ash_planks_with_tudor_diagonal_frame_2
conquest:ash_planks_with_tudor_diagonal_frame_2_vertical_corner[facing=north,layer=1,waterlogged=true]
conquest:ash_planks_with_tudor_diagonal_frame_2_vertical_corner[facing=north,layer=1,waterlogged=false]
conquest:ash_planks_with_tudor_diagonal_frame_2_vertical_corner[facing=north,layer=2,waterlogged=true]
conquest:ash_planks_with_tudor_diagonal_frame_2_vertical_corner[facing=north,layer=2,waterlogged=false]
conquest:ash_planks_with_tudor_diagonal_frame_2_vertical_corner[facing=north,layer=3,waterlogged=true]
conquest:ash_planks_with_tudor_diagonal_frame_2_vertical_corner[facing=north,layer=3,waterlogged=false]
conquest:ash_planks_with_tudor_diagonal_frame_2_vertical_corner[facing=south,layer=1,waterlogged=true]
conquest:ash_planks_with_tudor_diagonal_frame_2_vertical_corner[facing=south,layer=1,waterlogged=false]
conquest:ash_planks_with_tudor_diagonal_frame_2_vertical_corner[facing=south,layer=2,waterlogged=true]
conquest:ash_planks_with_tudor_diagonal_frame_2_vertical_corner[facing=south,layer=2,waterlogged=false]
conquest:ash_planks_with_tudor_diagonal_frame_2_vertical_corner[facing=south,layer=3,waterlogged=true]
conquest:ash_planks_with_tudor_diagonal_frame_2_vertical_corner[facing=south,layer=3,waterlogged=false]
conquest:ash_planks_with_tudor_diagonal_frame_2_vertical_corner[facing=west,layer=1,waterlogged=true]
conquest:ash_planks_with_tudor_diagonal_frame_2_vertical_corner[facing=west,layer=1,waterlogged=false]
conquest:ash_planks_with_tudor_diagonal_frame_2_vertical_corner[facing=west,layer=2,waterlogged=true]
conquest:ash_planks_with_tudor_diagonal_frame_2_vertical_corner[facing=west,layer=2,waterlogged=false]
conquest:ash_planks_with_tudor_diagonal_frame_2_vertical_corner[facing=west,layer=3,waterlogged=true]
conquest:ash_planks_with_tudor_diagonal_frame_2_vertical_corner[facing=west,layer=3,waterlogged=false]
conquest:ash_planks_with_tudor_diagonal_frame_2_vertical_corner[facing=east,layer=1,waterlogged=true]
conquest:ash_planks_with_tudor_diagonal_frame_2_vertical_corner[facing=east,layer=1,waterlogged=false]
conquest:ash_planks_with_tudor_diagonal_frame_2_vertical_corner[facing=east,layer=2,waterlogged=true]
conquest:ash_planks_with_tudor_diagonal_frame_2_vertical_corner[facing=east,layer=2,waterlogged=false]
conquest:ash_planks_with_tudor_diagonal_frame_2_vertical_corner[facing=east,layer=3,waterlogged=true]
conquest:ash_planks_with_tudor_diagonal_frame_2_vertical_corner[facing=east,layer=3,waterlogged=false]
conquest:ash_planks_with_tudor_diagonal_frame_2_vertical_quarter[facing=north,layer=1,waterlogged=true]
conquest:ash_planks_with_tudor_diagonal_frame_2_vertical_quarter[facing=north,layer=1,waterlogged=false]
conquest:ash_planks_with_tudor_diagonal_frame_2_vertical_quarter[facing=north,layer=2,waterlogged=true]
conquest:ash_planks_with_tudor_diagonal_frame_2_vertical_quarter[facing=north,layer=2,waterlogged=false]
conquest:ash_planks_with_tudor_diagonal_frame_2_vertical_quarter[facing=north,layer=3,waterlogged=true]
conquest:ash_planks_with_tudor_diagonal_frame_2_vertical_quarter[facing=north,layer=3,waterlogged=false]
conquest:ash_planks_with_tudor_diagonal_frame_2_vertical_quarter[facing=south,layer=1,waterlogged=true]
conquest:ash_planks_with_tudor_diagonal_frame_2_vertical_quarter[facing=south,layer=1,waterlogged=false]
conquest:ash_planks_with_tudor_diagonal_frame_2_vertical_quarter[facing=south,layer=2,waterlogged=true]
conquest:ash_planks_with_tudor_diagonal_frame_2_vertical_quarter[facing=south,layer=2,waterlogged=false]
conquest:ash_planks_with_tudor_diagonal_frame_2_vertical_quarter[facing=south,layer=3,waterlogged=true]
conquest:ash_planks_with_tudor_diagonal_frame_2_vertical_quarter[facing=south,layer=3,waterlogged=false]
conquest:ash_planks_with_tudor_diagonal_frame_2_vertical_quarter[facing=west,layer=1,waterlogged=true]
conquest:ash_planks_with_tudor_diagonal_frame_2_vertical_quarter[facing=west,layer=1,waterlogged=false]
conquest:ash_planks_with_tudor_diagonal_frame_2_vertical_quarter[facing=west,layer=2,waterlogged=true]
conquest:ash_planks_with_tudor_diagonal_frame_2_vertical_quarter[facing=west,layer=2,waterlogged=false]
conquest:ash_planks_with_tudor_diagonal_frame_2_vertical_quarter[facing=west,layer=3,waterlogged=true]
conquest:ash_planks_with_tudor_diagonal_frame_2_vertical_quarter[facing=west,layer=3,waterlogged=false]
conquest:ash_planks_with_tudor_diagonal_frame_2_vertical_quarter[facing=east,layer=1,waterlogged=true]
conquest:ash_planks_with_tudor_diagonal_frame_2_vertical_quarter[facing=east,layer=1,waterlogged=false]
conquest:ash_planks_with_tudor_diagonal_frame_2_vertical_quarter[facing=east,layer=2,waterlogged=true]
conquest:ash_planks_with_tudor_diagonal_frame_2_vertical_quarter[facing=east,layer=2,waterlogged=false]
conquest:ash_planks_with_tudor_diagonal_frame_2_vertical_quarter[facing=east,layer=3,waterlogged=true]
conquest:ash_planks_with_tudor_diagonal_frame_2_vertical_quarter[facing=east,layer=3,waterlogged=false]
conquest:ash_planks_with_tudor_diagonal_frame_2_vertical_slab[facing=north,layer=1,waterlogged=true]
conquest:ash_planks_with_tudor_diagonal_frame_2_vertical_slab[facing=north,layer=1,waterlogged=false]
conquest:ash_planks_with_tudor_diagonal_frame_2_vertical_slab[facing=north,layer=2,waterlogged=true]
conquest:ash_planks_with_tudor_diagonal_frame_2_vertical_slab[facing=north,layer=2,waterlogged=false]
conquest:ash_planks_with_tudor_diagonal_frame_2_vertical_slab[facing=north,layer=3,waterlogged=true]
conquest:ash_planks_with_tudor_diagonal_frame_2_vertical_slab[facing=north,layer=3,waterlogged=false]
conquest:ash_planks_with_tudor_diagonal_frame_2_vertical_slab[facing=south,layer=1,waterlogged=true]
conquest:ash_planks_with_tudor_diagonal_frame_2_vertical_slab[facing=south,layer=1,waterlogged=false]
conquest:ash_planks_with_tudor_diagonal_frame_2_vertical_slab[facing=south,layer=2,waterlogged=true]
conquest:ash_planks_with_tudor_diagonal_frame_2_vertical_slab[facing=south,layer=2,waterlogged=false]
conquest:ash_planks_with_tudor_diagonal_frame_2_vertical_slab[facing=south,layer=3,waterlogged=true]
conquest:ash_planks_with_tudor_diagonal_frame_2_vertical_slab[facing=south,layer=3,waterlogged=false]
conquest:ash_planks_with_tudor_diagonal_frame_2_vertical_slab[facing=west,layer=1,waterlogged=true]
conquest:ash_planks_with_tudor_diagonal_frame_2_vertical_slab[facing=west,layer=1,waterlogged=false]
conquest:ash_planks_with_tudor_diagonal_frame_2_vertical_slab[facing=west,layer=2,waterlogged=true]
conquest:ash_planks_with_tudor_diagonal_frame_2_vertical_slab[facing=west,layer=2,waterlogged=false]
conquest:ash_planks_with_tudor_diagonal_frame_2_vertical_slab[facing=west,layer=3,waterlogged=true]
conquest:ash_planks_with_tudor_diagonal_frame_2_vertical_slab[facing=west,layer=3,waterlogged=false]
conquest:ash_planks_with_tudor_diagonal_frame_2_vertical_slab[facing=east,layer=1,waterlogged=true]
conquest:ash_planks_with_tudor_diagonal_frame_2_vertical_slab[facing=east,layer=1,waterlogged=false]
conquest:ash_planks_with_tudor_diagonal_frame_2_vertical_slab[facing=east,layer=2,waterlogged=true]
conquest:ash_planks_with_tudor_diagonal_frame_2_vertical_slab[facing=east,layer=2,waterlogged=false]
conquest:ash_planks_with_tudor_diagonal_frame_2_vertical_slab[facing=east,layer=3,waterlogged=true]
conquest:ash_planks_with_tudor_diagonal_frame_2_vertical_slab[facing=east,layer=3,waterlogged=false]
conquest:ash_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:ash_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:ash_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:ash_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:ash_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:ash_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:ash_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:ash_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:ash_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:ash_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:ash_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:ash_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:ash_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:ash_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:ash_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:ash_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:ash_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:ash_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:ash_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:ash_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:ash_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:ash_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:ash_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:ash_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:ash_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:ash_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:ash_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:ash_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:ash_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:ash_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:ash_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:ash_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:ash_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:ash_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:ash_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:ash_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:ash_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:ash_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:ash_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:ash_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:ash_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:ash_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:ash_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:ash_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:ash_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:ash_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:ash_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:ash_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:ash_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:ash_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:ash_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:ash_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:ash_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:ash_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:ash_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:ash_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:ash_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:ash_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:ash_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:ash_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:ash_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:ash_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:ash_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:ash_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:ash_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:ash_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:ash_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:ash_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:ash_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:ash_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:ash_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:ash_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:ash_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:ash_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:ash_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:ash_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:ash_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:ash_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:ash_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:ash_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:ash_tree_leaves[distance=1,persistent=true,waterlogged=true]
conquest:ash_tree_leaves[distance=1,persistent=true,waterlogged=false]
conquest:ash_tree_leaves[distance=1,persistent=false,waterlogged=true]
conquest:ash_tree_leaves[distance=1,persistent=false,waterlogged=false]
conquest:ash_tree_leaves[distance=2,persistent=true,waterlogged=true]
conquest:ash_tree_leaves[distance=2,persistent=true,waterlogged=false]
conquest:ash_tree_leaves[distance=2,persistent=false,waterlogged=true]
conquest:ash_tree_leaves[distance=2,persistent=false,waterlogged=false]
conquest:ash_tree_leaves[distance=3,persistent=true,waterlogged=true]
conquest:ash_tree_leaves[distance=3,persistent=true,waterlogged=false]
conquest:ash_tree_leaves[distance=3,persistent=false,waterlogged=true]
conquest:ash_tree_leaves[distance=3,persistent=false,waterlogged=false]
conquest:ash_tree_leaves[distance=4,persistent=true,waterlogged=true]
conquest:ash_tree_leaves[distance=4,persistent=true,waterlogged=false]
conquest:ash_tree_leaves[distance=4,persistent=false,waterlogged=true]
conquest:ash_tree_leaves[distance=4,persistent=false,waterlogged=false]
conquest:ash_tree_leaves[distance=5,persistent=true,waterlogged=true]
conquest:ash_tree_leaves[distance=5,persistent=true,waterlogged=false]
conquest:ash_tree_leaves[distance=5,persistent=false,waterlogged=true]
conquest:ash_tree_leaves[distance=5,persistent=false,waterlogged=false]
conquest:ash_tree_leaves[distance=6,persistent=true,waterlogged=true]
conquest:ash_tree_leaves[distance=6,persistent=true,waterlogged=false]
conquest:ash_tree_leaves[distance=6,persistent=false,waterlogged=true]
conquest:ash_tree_leaves[distance=6,persistent=false,waterlogged=false]
conquest:ash_tree_leaves[distance=7,persistent=true,waterlogged=true]
conquest:ash_tree_leaves[distance=7,persistent=true,waterlogged=false]
conquest:ash_tree_leaves[distance=7,persistent=false,waterlogged=true]
conquest:ash_tree_leaves[distance=7,persistent=false,waterlogged=false]
conquest:ash_wicker_fence[east=true,layers=1,north=true,south=true,waterlogged=true,west=true]
conquest:ash_wicker_fence[east=true,layers=1,north=true,south=true,waterlogged=true,west=false]
conquest:ash_wicker_fence[east=true,layers=1,north=true,south=true,waterlogged=false,west=true]
conquest:ash_wicker_fence[east=true,layers=1,north=true,south=true,waterlogged=false,west=false]
conquest:ash_wicker_fence[east=true,layers=1,north=true,south=false,waterlogged=true,west=true]
conquest:ash_wicker_fence[east=true,layers=1,north=true,south=false,waterlogged=true,west=false]
conquest:ash_wicker_fence[east=true,layers=1,north=true,south=false,waterlogged=false,west=true]
conquest:ash_wicker_fence[east=true,layers=1,north=true,south=false,waterlogged=false,west=false]
conquest:ash_wicker_fence[east=true,layers=1,north=false,south=true,waterlogged=true,west=true]
conquest:ash_wicker_fence[east=true,layers=1,north=false,south=true,waterlogged=true,west=false]
conquest:ash_wicker_fence[east=true,layers=1,north=false,south=true,waterlogged=false,west=true]
conquest:ash_wicker_fence[east=true,layers=1,north=false,south=true,waterlogged=false,west=false]
conquest:ash_wicker_fence[east=true,layers=1,north=false,south=false,waterlogged=true,west=true]
conquest:ash_wicker_fence[east=true,layers=1,north=false,south=false,waterlogged=true,west=false]
conquest:ash_wicker_fence[east=true,layers=1,north=false,south=false,waterlogged=false,west=true]
conquest:ash_wicker_fence[east=true,layers=1,north=false,south=false,waterlogged=false,west=false]
conquest:ash_wicker_fence[east=true,layers=2,north=true,south=true,waterlogged=true,west=true]
conquest:ash_wicker_fence[east=true,layers=2,north=true,south=true,waterlogged=true,west=false]
conquest:ash_wicker_fence[east=true,layers=2,north=true,south=true,waterlogged=false,west=true]
conquest:ash_wicker_fence[east=true,layers=2,north=true,south=true,waterlogged=false,west=false]
conquest:ash_wicker_fence[east=true,layers=2,north=true,south=false,waterlogged=true,west=true]
conquest:ash_wicker_fence[east=true,layers=2,north=true,south=false,waterlogged=true,west=false]
conquest:ash_wicker_fence[east=true,layers=2,north=true,south=false,waterlogged=false,west=true]
conquest:ash_wicker_fence[east=true,layers=2,north=true,south=false,waterlogged=false,west=false]
conquest:ash_wicker_fence[east=true,layers=2,north=false,south=true,waterlogged=true,west=true]
conquest:ash_wicker_fence[east=true,layers=2,north=false,south=true,waterlogged=true,west=false]
conquest:ash_wicker_fence[east=true,layers=2,north=false,south=true,waterlogged=false,west=true]
conquest:ash_wicker_fence[east=true,layers=2,north=false,south=true,waterlogged=false,west=false]
conquest:ash_wicker_fence[east=true,layers=2,north=false,south=false,waterlogged=true,west=true]
conquest:ash_wicker_fence[east=true,layers=2,north=false,south=false,waterlogged=true,west=false]
conquest:ash_wicker_fence[east=true,layers=2,north=false,south=false,waterlogged=false,west=true]
conquest:ash_wicker_fence[east=true,layers=2,north=false,south=false,waterlogged=false,west=false]
conquest:ash_wicker_fence[east=true,layers=3,north=true,south=true,waterlogged=true,west=true]
conquest:ash_wicker_fence[east=true,layers=3,north=true,south=true,waterlogged=true,west=false]
conquest:ash_wicker_fence[east=true,layers=3,north=true,south=true,waterlogged=false,west=true]
conquest:ash_wicker_fence[east=true,layers=3,north=true,south=true,waterlogged=false,west=false]
conquest:ash_wicker_fence[east=true,layers=3,north=true,south=false,waterlogged=true,west=true]
conquest:ash_wicker_fence[east=true,layers=3,north=true,south=false,waterlogged=true,west=false]
conquest:ash_wicker_fence[east=true,layers=3,north=true,south=false,waterlogged=false,west=true]
conquest:ash_wicker_fence[east=true,layers=3,north=true,south=false,waterlogged=false,west=false]
conquest:ash_wicker_fence[east=true,layers=3,north=false,south=true,waterlogged=true,west=true]
conquest:ash_wicker_fence[east=true,layers=3,north=false,south=true,waterlogged=true,west=false]
conquest:ash_wicker_fence[east=true,layers=3,north=false,south=true,waterlogged=false,west=true]
conquest:ash_wicker_fence[east=true,layers=3,north=false,south=true,waterlogged=false,west=false]
conquest:ash_wicker_fence[east=true,layers=3,north=false,south=false,waterlogged=true,west=true]
conquest:ash_wicker_fence[east=true,layers=3,north=false,south=false,waterlogged=true,west=false]
conquest:ash_wicker_fence[east=true,layers=3,north=false,south=false,waterlogged=false,west=true]
conquest:ash_wicker_fence[east=true,layers=3,north=false,south=false,waterlogged=false,west=false]
conquest:ash_wicker_fence[east=true,layers=4,north=true,south=true,waterlogged=true,west=true]
conquest:ash_wicker_fence[east=true,layers=4,north=true,south=true,waterlogged=true,west=false]
conquest:ash_wicker_fence[east=true,layers=4,north=true,south=true,waterlogged=false,west=true]
conquest:ash_wicker_fence[east=true,layers=4,north=true,south=true,waterlogged=false,west=false]
conquest:ash_wicker_fence[east=true,layers=4,north=true,south=false,waterlogged=true,west=true]
conquest:ash_wicker_fence[east=true,layers=4,north=true,south=false,waterlogged=true,west=false]
conquest:ash_wicker_fence[east=true,layers=4,north=true,south=false,waterlogged=false,west=true]
conquest:ash_wicker_fence[east=true,layers=4,north=true,south=false,waterlogged=false,west=false]
conquest:ash_wicker_fence[east=true,layers=4,north=false,south=true,waterlogged=true,west=true]
conquest:ash_wicker_fence[east=true,layers=4,north=false,south=true,waterlogged=true,west=false]
conquest:ash_wicker_fence[east=true,layers=4,north=false,south=true,waterlogged=false,west=true]
conquest:ash_wicker_fence[east=true,layers=4,north=false,south=true,waterlogged=false,west=false]
conquest:ash_wicker_fence[east=true,layers=4,north=false,south=false,waterlogged=true,west=true]
conquest:ash_wicker_fence[east=true,layers=4,north=false,south=false,waterlogged=true,west=false]
conquest:ash_wicker_fence[east=true,layers=4,north=false,south=false,waterlogged=false,west=true]
conquest:ash_wicker_fence[east=true,layers=4,north=false,south=false,waterlogged=false,west=false]
conquest:ash_wicker_fence[east=true,layers=5,north=true,south=true,waterlogged=true,west=true]
conquest:ash_wicker_fence[east=true,layers=5,north=true,south=true,waterlogged=true,west=false]
conquest:ash_wicker_fence[east=true,layers=5,north=true,south=true,waterlogged=false,west=true]
conquest:ash_wicker_fence[east=true,layers=5,north=true,south=true,waterlogged=false,west=false]
conquest:ash_wicker_fence[east=true,layers=5,north=true,south=false,waterlogged=true,west=true]
conquest:ash_wicker_fence[east=true,layers=5,north=true,south=false,waterlogged=true,west=false]
conquest:ash_wicker_fence[east=true,layers=5,north=true,south=false,waterlogged=false,west=true]
conquest:ash_wicker_fence[east=true,layers=5,north=true,south=false,waterlogged=false,west=false]
conquest:ash_wicker_fence[east=true,layers=5,north=false,south=true,waterlogged=true,west=true]
conquest:ash_wicker_fence[east=true,layers=5,north=false,south=true,waterlogged=true,west=false]
conquest:ash_wicker_fence[east=true,layers=5,north=false,south=true,waterlogged=false,west=true]
conquest:ash_wicker_fence[east=true,layers=5,north=false,south=true,waterlogged=false,west=false]
conquest:ash_wicker_fence[east=true,layers=5,north=false,south=false,waterlogged=true,west=true]
conquest:ash_wicker_fence[east=true,layers=5,north=false,south=false,waterlogged=true,west=false]
conquest:ash_wicker_fence[east=true,layers=5,north=false,south=false,waterlogged=false,west=true]
conquest:ash_wicker_fence[east=true,layers=5,north=false,south=false,waterlogged=false,west=false]
conquest:ash_wicker_fence[east=true,layers=6,north=true,south=true,waterlogged=true,west=true]
conquest:ash_wicker_fence[east=true,layers=6,north=true,south=true,waterlogged=true,west=false]
conquest:ash_wicker_fence[east=true,layers=6,north=true,south=true,waterlogged=false,west=true]
conquest:ash_wicker_fence[east=true,layers=6,north=true,south=true,waterlogged=false,west=false]
conquest:ash_wicker_fence[east=true,layers=6,north=true,south=false,waterlogged=true,west=true]
conquest:ash_wicker_fence[east=true,layers=6,north=true,south=false,waterlogged=true,west=false]
conquest:ash_wicker_fence[east=true,layers=6,north=true,south=false,waterlogged=false,west=true]
conquest:ash_wicker_fence[east=true,layers=6,north=true,south=false,waterlogged=false,west=false]
conquest:ash_wicker_fence[east=true,layers=6,north=false,south=true,waterlogged=true,west=true]
conquest:ash_wicker_fence[east=true,layers=6,north=false,south=true,waterlogged=true,west=false]
conquest:ash_wicker_fence[east=true,layers=6,north=false,south=true,waterlogged=false,west=true]
conquest:ash_wicker_fence[east=true,layers=6,north=false,south=true,waterlogged=false,west=false]
conquest:ash_wicker_fence[east=true,layers=6,north=false,south=false,waterlogged=true,west=true]
conquest:ash_wicker_fence[east=true,layers=6,north=false,south=false,waterlogged=true,west=false]
conquest:ash_wicker_fence[east=true,layers=6,north=false,south=false,waterlogged=false,west=true]
conquest:ash_wicker_fence[east=true,layers=6,north=false,south=false,waterlogged=false,west=false]
conquest:ash_wicker_fence[east=true,layers=7,north=true,south=true,waterlogged=true,west=true]
conquest:ash_wicker_fence[east=true,layers=7,north=true,south=true,waterlogged=true,west=false]
conquest:ash_wicker_fence[east=true,layers=7,north=true,south=true,waterlogged=false,west=true]
conquest:ash_wicker_fence[east=true,layers=7,north=true,south=true,waterlogged=false,west=false]
conquest:ash_wicker_fence[east=true,layers=7,north=true,south=false,waterlogged=true,west=true]
conquest:ash_wicker_fence[east=true,layers=7,north=true,south=false,waterlogged=true,west=false]
conquest:ash_wicker_fence[east=true,layers=7,north=true,south=false,waterlogged=false,west=true]
conquest:ash_wicker_fence[east=true,layers=7,north=true,south=false,waterlogged=false,west=false]
conquest:ash_wicker_fence[east=true,layers=7,north=false,south=true,waterlogged=true,west=true]
conquest:ash_wicker_fence[east=true,layers=7,north=false,south=true,waterlogged=true,west=false]
conquest:ash_wicker_fence[east=true,layers=7,north=false,south=true,waterlogged=false,west=true]
conquest:ash_wicker_fence[east=true,layers=7,north=false,south=true,waterlogged=false,west=false]
conquest:ash_wicker_fence[east=true,layers=7,north=false,south=false,waterlogged=true,west=true]
conquest:ash_wicker_fence[east=true,layers=7,north=false,south=false,waterlogged=true,west=false]
conquest:ash_wicker_fence[east=true,layers=7,north=false,south=false,waterlogged=false,west=true]
conquest:ash_wicker_fence[east=true,layers=7,north=false,south=false,waterlogged=false,west=false]
conquest:ash_wicker_fence[east=true,layers=8,north=true,south=true,waterlogged=true,west=true]
conquest:ash_wicker_fence[east=true,layers=8,north=true,south=true,waterlogged=true,west=false]
conquest:ash_wicker_fence[east=true,layers=8,north=true,south=true,waterlogged=false,west=true]
conquest:ash_wicker_fence[east=true,layers=8,north=true,south=true,waterlogged=false,west=false]
conquest:ash_wicker_fence[east=true,layers=8,north=true,south=false,waterlogged=true,west=true]
conquest:ash_wicker_fence[east=true,layers=8,north=true,south=false,waterlogged=true,west=false]
conquest:ash_wicker_fence[east=true,layers=8,north=true,south=false,waterlogged=false,west=true]
conquest:ash_wicker_fence[east=true,layers=8,north=true,south=false,waterlogged=false,west=false]
conquest:ash_wicker_fence[east=true,layers=8,north=false,south=true,waterlogged=true,west=true]
conquest:ash_wicker_fence[east=true,layers=8,north=false,south=true,waterlogged=true,west=false]
conquest:ash_wicker_fence[east=true,layers=8,north=false,south=true,waterlogged=false,west=true]
conquest:ash_wicker_fence[east=true,layers=8,north=false,south=true,waterlogged=false,west=false]
conquest:ash_wicker_fence[east=true,layers=8,north=false,south=false,waterlogged=true,west=true]
conquest:ash_wicker_fence[east=true,layers=8,north=false,south=false,waterlogged=true,west=false]
conquest:ash_wicker_fence[east=true,layers=8,north=false,south=false,waterlogged=false,west=true]
conquest:ash_wicker_fence[east=true,layers=8,north=false,south=false,waterlogged=false,west=false]
conquest:ash_wicker_fence[east=false,layers=1,north=true,south=true,waterlogged=true,west=true]
conquest:ash_wicker_fence[east=false,layers=1,north=true,south=true,waterlogged=true,west=false]
conquest:ash_wicker_fence[east=false,layers=1,north=true,south=true,waterlogged=false,west=true]
conquest:ash_wicker_fence[east=false,layers=1,north=true,south=true,waterlogged=false,west=false]
conquest:ash_wicker_fence[east=false,layers=1,north=true,south=false,waterlogged=true,west=true]
conquest:ash_wicker_fence[east=false,layers=1,north=true,south=false,waterlogged=true,west=false]
conquest:ash_wicker_fence[east=false,layers=1,north=true,south=false,waterlogged=false,west=true]
conquest:ash_wicker_fence[east=false,layers=1,north=true,south=false,waterlogged=false,west=false]
conquest:ash_wicker_fence[east=false,layers=1,north=false,south=true,waterlogged=true,west=true]
conquest:ash_wicker_fence[east=false,layers=1,north=false,south=true,waterlogged=true,west=false]
conquest:ash_wicker_fence[east=false,layers=1,north=false,south=true,waterlogged=false,west=true]
conquest:ash_wicker_fence[east=false,layers=1,north=false,south=true,waterlogged=false,west=false]
conquest:ash_wicker_fence[east=false,layers=1,north=false,south=false,waterlogged=true,west=true]
conquest:ash_wicker_fence[east=false,layers=1,north=false,south=false,waterlogged=true,west=false]
conquest:ash_wicker_fence[east=false,layers=1,north=false,south=false,waterlogged=false,west=true]
conquest:ash_wicker_fence[east=false,layers=1,north=false,south=false,waterlogged=false,west=false]
conquest:ash_wicker_fence[east=false,layers=2,north=true,south=true,waterlogged=true,west=true]
conquest:ash_wicker_fence[east=false,layers=2,north=true,south=true,waterlogged=true,west=false]
conquest:ash_wicker_fence[east=false,layers=2,north=true,south=true,waterlogged=false,west=true]
conquest:ash_wicker_fence[east=false,layers=2,north=true,south=true,waterlogged=false,west=false]
conquest:ash_wicker_fence[east=false,layers=2,north=true,south=false,waterlogged=true,west=true]
conquest:ash_wicker_fence[east=false,layers=2,north=true,south=false,waterlogged=true,west=false]
conquest:ash_wicker_fence[east=false,layers=2,north=true,south=false,waterlogged=false,west=true]
conquest:ash_wicker_fence[east=false,layers=2,north=true,south=false,waterlogged=false,west=false]
conquest:ash_wicker_fence[east=false,layers=2,north=false,south=true,waterlogged=true,west=true]
conquest:ash_wicker_fence[east=false,layers=2,north=false,south=true,waterlogged=true,west=false]
conquest:ash_wicker_fence[east=false,layers=2,north=false,south=true,waterlogged=false,west=true]
conquest:ash_wicker_fence[east=false,layers=2,north=false,south=true,waterlogged=false,west=false]
conquest:ash_wicker_fence[east=false,layers=2,north=false,south=false,waterlogged=true,west=true]
conquest:ash_wicker_fence[east=false,layers=2,north=false,south=false,waterlogged=true,west=false]
conquest:ash_wicker_fence[east=false,layers=2,north=false,south=false,waterlogged=false,west=true]
conquest:ash_wicker_fence[east=false,layers=2,north=false,south=false,waterlogged=false,west=false]
conquest:ash_wicker_fence[east=false,layers=3,north=true,south=true,waterlogged=true,west=true]
conquest:ash_wicker_fence[east=false,layers=3,north=true,south=true,waterlogged=true,west=false]
conquest:ash_wicker_fence[east=false,layers=3,north=true,south=true,waterlogged=false,west=true]
conquest:ash_wicker_fence[east=false,layers=3,north=true,south=true,waterlogged=false,west=false]
conquest:ash_wicker_fence[east=false,layers=3,north=true,south=false,waterlogged=true,west=true]
conquest:ash_wicker_fence[east=false,layers=3,north=true,south=false,waterlogged=true,west=false]
conquest:ash_wicker_fence[east=false,layers=3,north=true,south=false,waterlogged=false,west=true]
conquest:ash_wicker_fence[east=false,layers=3,north=true,south=false,waterlogged=false,west=false]
conquest:ash_wicker_fence[east=false,layers=3,north=false,south=true,waterlogged=true,west=true]
conquest:ash_wicker_fence[east=false,layers=3,north=false,south=true,waterlogged=true,west=false]
conquest:ash_wicker_fence[east=false,layers=3,north=false,south=true,waterlogged=false,west=true]
conquest:ash_wicker_fence[east=false,layers=3,north=false,south=true,waterlogged=false,west=false]
conquest:ash_wicker_fence[east=false,layers=3,north=false,south=false,waterlogged=true,west=true]
conquest:ash_wicker_fence[east=false,layers=3,north=false,south=false,waterlogged=true,west=false]
conquest:ash_wicker_fence[east=false,layers=3,north=false,south=false,waterlogged=false,west=true]
conquest:ash_wicker_fence[east=false,layers=3,north=false,south=false,waterlogged=false,west=false]
conquest:ash_wicker_fence[east=false,layers=4,north=true,south=true,waterlogged=true,west=true]
conquest:ash_wicker_fence[east=false,layers=4,north=true,south=true,waterlogged=true,west=false]
conquest:ash_wicker_fence[east=false,layers=4,north=true,south=true,waterlogged=false,west=true]
conquest:ash_wicker_fence[east=false,layers=4,north=true,south=true,waterlogged=false,west=false]
conquest:ash_wicker_fence[east=false,layers=4,north=true,south=false,waterlogged=true,west=true]
conquest:ash_wicker_fence[east=false,layers=4,north=true,south=false,waterlogged=true,west=false]
conquest:ash_wicker_fence[east=false,layers=4,north=true,south=false,waterlogged=false,west=true]
conquest:ash_wicker_fence[east=false,layers=4,north=true,south=false,waterlogged=false,west=false]
conquest:ash_wicker_fence[east=false,layers=4,north=false,south=true,waterlogged=true,west=true]
conquest:ash_wicker_fence[east=false,layers=4,north=false,south=true,waterlogged=true,west=false]
conquest:ash_wicker_fence[east=false,layers=4,north=false,south=true,waterlogged=false,west=true]
conquest:ash_wicker_fence[east=false,layers=4,north=false,south=true,waterlogged=false,west=false]
conquest:ash_wicker_fence[east=false,layers=4,north=false,south=false,waterlogged=true,west=true]
conquest:ash_wicker_fence[east=false,layers=4,north=false,south=false,waterlogged=true,west=false]
conquest:ash_wicker_fence[east=false,layers=4,north=false,south=false,waterlogged=false,west=true]
conquest:ash_wicker_fence[east=false,layers=4,north=false,south=false,waterlogged=false,west=false]
conquest:ash_wicker_fence[east=false,layers=5,north=true,south=true,waterlogged=true,west=true]
conquest:ash_wicker_fence[east=false,layers=5,north=true,south=true,waterlogged=true,west=false]
conquest:ash_wicker_fence[east=false,layers=5,north=true,south=true,waterlogged=false,west=true]
conquest:ash_wicker_fence[east=false,layers=5,north=true,south=true,waterlogged=false,west=false]
conquest:ash_wicker_fence[east=false,layers=5,north=true,south=false,waterlogged=true,west=true]
conquest:ash_wicker_fence[east=false,layers=5,north=true,south=false,waterlogged=true,west=false]
conquest:ash_wicker_fence[east=false,layers=5,north=true,south=false,waterlogged=false,west=true]
conquest:ash_wicker_fence[east=false,layers=5,north=true,south=false,waterlogged=false,west=false]
conquest:ash_wicker_fence[east=false,layers=5,north=false,south=true,waterlogged=true,west=true]
conquest:ash_wicker_fence[east=false,layers=5,north=false,south=true,waterlogged=true,west=false]
conquest:ash_wicker_fence[east=false,layers=5,north=false,south=true,waterlogged=false,west=true]
conquest:ash_wicker_fence[east=false,layers=5,north=false,south=true,waterlogged=false,west=false]
conquest:ash_wicker_fence[east=false,layers=5,north=false,south=false,waterlogged=true,west=true]
conquest:ash_wicker_fence[east=false,layers=5,north=false,south=false,waterlogged=true,west=false]
conquest:ash_wicker_fence[east=false,layers=5,north=false,south=false,waterlogged=false,west=true]
conquest:ash_wicker_fence[east=false,layers=5,north=false,south=false,waterlogged=false,west=false]
conquest:ash_wicker_fence[east=false,layers=6,north=true,south=true,waterlogged=true,west=true]
conquest:ash_wicker_fence[east=false,layers=6,north=true,south=true,waterlogged=true,west=false]
conquest:ash_wicker_fence[east=false,layers=6,north=true,south=true,waterlogged=false,west=true]
conquest:ash_wicker_fence[east=false,layers=6,north=true,south=true,waterlogged=false,west=false]
conquest:ash_wicker_fence[east=false,layers=6,north=true,south=false,waterlogged=true,west=true]
conquest:ash_wicker_fence[east=false,layers=6,north=true,south=false,waterlogged=true,west=false]
conquest:ash_wicker_fence[east=false,layers=6,north=true,south=false,waterlogged=false,west=true]
conquest:ash_wicker_fence[east=false,layers=6,north=true,south=false,waterlogged=false,west=false]
conquest:ash_wicker_fence[east=false,layers=6,north=false,south=true,waterlogged=true,west=true]
conquest:ash_wicker_fence[east=false,layers=6,north=false,south=true,waterlogged=true,west=false]
conquest:ash_wicker_fence[east=false,layers=6,north=false,south=true,waterlogged=false,west=true]
conquest:ash_wicker_fence[east=false,layers=6,north=false,south=true,waterlogged=false,west=false]
conquest:ash_wicker_fence[east=false,layers=6,north=false,south=false,waterlogged=true,west=true]
conquest:ash_wicker_fence[east=false,layers=6,north=false,south=false,waterlogged=true,west=false]
conquest:ash_wicker_fence[east=false,layers=6,north=false,south=false,waterlogged=false,west=true]
conquest:ash_wicker_fence[east=false,layers=6,north=false,south=false,waterlogged=false,west=false]
conquest:ash_wicker_fence[east=false,layers=7,north=true,south=true,waterlogged=true,west=true]
conquest:ash_wicker_fence[east=false,layers=7,north=true,south=true,waterlogged=true,west=false]
conquest:ash_wicker_fence[east=false,layers=7,north=true,south=true,waterlogged=false,west=true]
conquest:ash_wicker_fence[east=false,layers=7,north=true,south=true,waterlogged=false,west=false]
conquest:ash_wicker_fence[east=false,layers=7,north=true,south=false,waterlogged=true,west=true]
conquest:ash_wicker_fence[east=false,layers=7,north=true,south=false,waterlogged=true,west=false]
conquest:ash_wicker_fence[east=false,layers=7,north=true,south=false,waterlogged=false,west=true]
conquest:ash_wicker_fence[east=false,layers=7,north=true,south=false,waterlogged=false,west=false]
conquest:ash_wicker_fence[east=false,layers=7,north=false,south=true,waterlogged=true,west=true]
conquest:ash_wicker_fence[east=false,layers=7,north=false,south=true,waterlogged=true,west=false]
conquest:ash_wicker_fence[east=false,layers=7,north=false,south=true,waterlogged=false,west=true]
conquest:ash_wicker_fence[east=false,layers=7,north=false,south=true,waterlogged=false,west=false]
conquest:ash_wicker_fence[east=false,layers=7,north=false,south=false,waterlogged=true,west=true]
conquest:ash_wicker_fence[east=false,layers=7,north=false,south=false,waterlogged=true,west=false]
conquest:ash_wicker_fence[east=false,layers=7,north=false,south=false,waterlogged=false,west=true]
conquest:ash_wicker_fence[east=false,layers=7,north=false,south=false,waterlogged=false,west=false]
conquest:ash_wicker_fence[east=false,layers=8,north=true,south=true,waterlogged=true,west=true]
conquest:ash_wicker_fence[east=false,layers=8,north=true,south=true,waterlogged=true,west=false]
conquest:ash_wicker_fence[east=false,layers=8,north=true,south=true,waterlogged=false,west=true]
conquest:ash_wicker_fence[east=false,layers=8,north=true,south=true,waterlogged=false,west=false]
conquest:ash_wicker_fence[east=false,layers=8,north=true,south=false,waterlogged=true,west=true]
conquest:ash_wicker_fence[east=false,layers=8,north=true,south=false,waterlogged=true,west=false]
conquest:ash_wicker_fence[east=false,layers=8,north=true,south=false,waterlogged=false,west=true]
conquest:ash_wicker_fence[east=false,layers=8,north=true,south=false,waterlogged=false,west=false]
conquest:ash_wicker_fence[east=false,layers=8,north=false,south=true,waterlogged=true,west=true]
conquest:ash_wicker_fence[east=false,layers=8,north=false,south=true,waterlogged=true,west=false]
conquest:ash_wicker_fence[east=false,layers=8,north=false,south=true,waterlogged=false,west=true]
conquest:ash_wicker_fence[east=false,layers=8,north=false,south=true,waterlogged=false,west=false]
conquest:ash_wicker_fence[east=false,layers=8,north=false,south=false,waterlogged=true,west=true]
conquest:ash_wicker_fence[east=false,layers=8,north=false,south=false,waterlogged=true,west=false]
conquest:ash_wicker_fence[east=false,layers=8,north=false,south=false,waterlogged=false,west=true]
conquest:ash_wicker_fence[east=false,layers=8,north=false,south=false,waterlogged=false,west=false]
conquest:ash_wicker_fence_half[east=true,layers=1,north=true,south=true,waterlogged=true,west=true]
conquest:ash_wicker_fence_half[east=true,layers=1,north=true,south=true,waterlogged=true,west=false]
conquest:ash_wicker_fence_half[east=true,layers=1,north=true,south=true,waterlogged=false,west=true]
conquest:ash_wicker_fence_half[east=true,layers=1,north=true,south=true,waterlogged=false,west=false]
conquest:ash_wicker_fence_half[east=true,layers=1,north=true,south=false,waterlogged=true,west=true]
conquest:ash_wicker_fence_half[east=true,layers=1,north=true,south=false,waterlogged=true,west=false]
conquest:ash_wicker_fence_half[east=true,layers=1,north=true,south=false,waterlogged=false,west=true]
conquest:ash_wicker_fence_half[east=true,layers=1,north=true,south=false,waterlogged=false,west=false]
conquest:ash_wicker_fence_half[east=true,layers=1,north=false,south=true,waterlogged=true,west=true]
conquest:ash_wicker_fence_half[east=true,layers=1,north=false,south=true,waterlogged=true,west=false]
conquest:ash_wicker_fence_half[east=true,layers=1,north=false,south=true,waterlogged=false,west=true]
conquest:ash_wicker_fence_half[east=true,layers=1,north=false,south=true,waterlogged=false,west=false]
conquest:ash_wicker_fence_half[east=true,layers=1,north=false,south=false,waterlogged=true,west=true]
conquest:ash_wicker_fence_half[east=true,layers=1,north=false,south=false,waterlogged=true,west=false]
conquest:ash_wicker_fence_half[east=true,layers=1,north=false,south=false,waterlogged=false,west=true]
conquest:ash_wicker_fence_half[east=true,layers=1,north=false,south=false,waterlogged=false,west=false]
conquest:ash_wicker_fence_half[east=true,layers=2,north=true,south=true,waterlogged=true,west=true]
conquest:ash_wicker_fence_half[east=true,layers=2,north=true,south=true,waterlogged=true,west=false]
conquest:ash_wicker_fence_half[east=true,layers=2,north=true,south=true,waterlogged=false,west=true]
conquest:ash_wicker_fence_half[east=true,layers=2,north=true,south=true,waterlogged=false,west=false]
conquest:ash_wicker_fence_half[east=true,layers=2,north=true,south=false,waterlogged=true,west=true]
conquest:ash_wicker_fence_half[east=true,layers=2,north=true,south=false,waterlogged=true,west=false]
conquest:ash_wicker_fence_half[east=true,layers=2,north=true,south=false,waterlogged=false,west=true]
conquest:ash_wicker_fence_half[east=true,layers=2,north=true,south=false,waterlogged=false,west=false]
conquest:ash_wicker_fence_half[east=true,layers=2,north=false,south=true,waterlogged=true,west=true]
conquest:ash_wicker_fence_half[east=true,layers=2,north=false,south=true,waterlogged=true,west=false]
conquest:ash_wicker_fence_half[east=true,layers=2,north=false,south=true,waterlogged=false,west=true]
conquest:ash_wicker_fence_half[east=true,layers=2,north=false,south=true,waterlogged=false,west=false]
conquest:ash_wicker_fence_half[east=true,layers=2,north=false,south=false,waterlogged=true,west=true]
conquest:ash_wicker_fence_half[east=true,layers=2,north=false,south=false,waterlogged=true,west=false]
conquest:ash_wicker_fence_half[east=true,layers=2,north=false,south=false,waterlogged=false,west=true]
conquest:ash_wicker_fence_half[east=true,layers=2,north=false,south=false,waterlogged=false,west=false]
conquest:ash_wicker_fence_half[east=true,layers=3,north=true,south=true,waterlogged=true,west=true]
conquest:ash_wicker_fence_half[east=true,layers=3,north=true,south=true,waterlogged=true,west=false]
conquest:ash_wicker_fence_half[east=true,layers=3,north=true,south=true,waterlogged=false,west=true]
conquest:ash_wicker_fence_half[east=true,layers=3,north=true,south=true,waterlogged=false,west=false]
conquest:ash_wicker_fence_half[east=true,layers=3,north=true,south=false,waterlogged=true,west=true]
conquest:ash_wicker_fence_half[east=true,layers=3,north=true,south=false,waterlogged=true,west=false]
conquest:ash_wicker_fence_half[east=true,layers=3,north=true,south=false,waterlogged=false,west=true]
conquest:ash_wicker_fence_half[east=true,layers=3,north=true,south=false,waterlogged=false,west=false]
conquest:ash_wicker_fence_half[east=true,layers=3,north=false,south=true,waterlogged=true,west=true]
conquest:ash_wicker_fence_half[east=true,layers=3,north=false,south=true,waterlogged=true,west=false]
conquest:ash_wicker_fence_half[east=true,layers=3,north=false,south=true,waterlogged=false,west=true]
conquest:ash_wicker_fence_half[east=true,layers=3,north=false,south=true,waterlogged=false,west=false]
conquest:ash_wicker_fence_half[east=true,layers=3,north=false,south=false,waterlogged=true,west=true]
conquest:ash_wicker_fence_half[east=true,layers=3,north=false,south=false,waterlogged=true,west=false]
conquest:ash_wicker_fence_half[east=true,layers=3,north=false,south=false,waterlogged=false,west=true]
conquest:ash_wicker_fence_half[east=true,layers=3,north=false,south=false,waterlogged=false,west=false]
conquest:ash_wicker_fence_half[east=true,layers=4,north=true,south=true,waterlogged=true,west=true]
conquest:ash_wicker_fence_half[east=true,layers=4,north=true,south=true,waterlogged=true,west=false]
conquest:ash_wicker_fence_half[east=true,layers=4,north=true,south=true,waterlogged=false,west=true]
conquest:ash_wicker_fence_half[east=true,layers=4,north=true,south=true,waterlogged=false,west=false]
conquest:ash_wicker_fence_half[east=true,layers=4,north=true,south=false,waterlogged=true,west=true]
conquest:ash_wicker_fence_half[east=true,layers=4,north=true,south=false,waterlogged=true,west=false]
conquest:ash_wicker_fence_half[east=true,layers=4,north=true,south=false,waterlogged=false,west=true]
conquest:ash_wicker_fence_half[east=true,layers=4,north=true,south=false,waterlogged=false,west=false]
conquest:ash_wicker_fence_half[east=true,layers=4,north=false,south=true,waterlogged=true,west=true]
conquest:ash_wicker_fence_half[east=true,layers=4,north=false,south=true,waterlogged=true,west=false]
conquest:ash_wicker_fence_half[east=true,layers=4,north=false,south=true,waterlogged=false,west=true]
conquest:ash_wicker_fence_half[east=true,layers=4,north=false,south=true,waterlogged=false,west=false]
conquest:ash_wicker_fence_half[east=true,layers=4,north=false,south=false,waterlogged=true,west=true]
conquest:ash_wicker_fence_half[east=true,layers=4,north=false,south=false,waterlogged=true,west=false]
conquest:ash_wicker_fence_half[east=true,layers=4,north=false,south=false,waterlogged=false,west=true]
conquest:ash_wicker_fence_half[east=true,layers=4,north=false,south=false,waterlogged=false,west=false]
conquest:ash_wicker_fence_half[east=true,layers=5,north=true,south=true,waterlogged=true,west=true]
conquest:ash_wicker_fence_half[east=true,layers=5,north=true,south=true,waterlogged=true,west=false]
conquest:ash_wicker_fence_half[east=true,layers=5,north=true,south=true,waterlogged=false,west=true]
conquest:ash_wicker_fence_half[east=true,layers=5,north=true,south=true,waterlogged=false,west=false]
conquest:ash_wicker_fence_half[east=true,layers=5,north=true,south=false,waterlogged=true,west=true]
conquest:ash_wicker_fence_half[east=true,layers=5,north=true,south=false,waterlogged=true,west=false]
conquest:ash_wicker_fence_half[east=true,layers=5,north=true,south=false,waterlogged=false,west=true]
conquest:ash_wicker_fence_half[east=true,layers=5,north=true,south=false,waterlogged=false,west=false]
conquest:ash_wicker_fence_half[east=true,layers=5,north=false,south=true,waterlogged=true,west=true]
conquest:ash_wicker_fence_half[east=true,layers=5,north=false,south=true,waterlogged=true,west=false]
conquest:ash_wicker_fence_half[east=true,layers=5,north=false,south=true,waterlogged=false,west=true]
conquest:ash_wicker_fence_half[east=true,layers=5,north=false,south=true,waterlogged=false,west=false]
conquest:ash_wicker_fence_half[east=true,layers=5,north=false,south=false,waterlogged=true,west=true]
conquest:ash_wicker_fence_half[east=true,layers=5,north=false,south=false,waterlogged=true,west=false]
conquest:ash_wicker_fence_half[east=true,layers=5,north=false,south=false,waterlogged=false,west=true]
conquest:ash_wicker_fence_half[east=true,layers=5,north=false,south=false,waterlogged=false,west=false]
conquest:ash_wicker_fence_half[east=true,layers=6,north=true,south=true,waterlogged=true,west=true]
conquest:ash_wicker_fence_half[east=true,layers=6,north=true,south=true,waterlogged=true,west=false]
conquest:ash_wicker_fence_half[east=true,layers=6,north=true,south=true,waterlogged=false,west=true]
conquest:ash_wicker_fence_half[east=true,layers=6,north=true,south=true,waterlogged=false,west=false]
conquest:ash_wicker_fence_half[east=true,layers=6,north=true,south=false,waterlogged=true,west=true]
conquest:ash_wicker_fence_half[east=true,layers=6,north=true,south=false,waterlogged=true,west=false]
conquest:ash_wicker_fence_half[east=true,layers=6,north=true,south=false,waterlogged=false,west=true]
conquest:ash_wicker_fence_half[east=true,layers=6,north=true,south=false,waterlogged=false,west=false]
conquest:ash_wicker_fence_half[east=true,layers=6,north=false,south=true,waterlogged=true,west=true]
conquest:ash_wicker_fence_half[east=true,layers=6,north=false,south=true,waterlogged=true,west=false]
conquest:ash_wicker_fence_half[east=true,layers=6,north=false,south=true,waterlogged=false,west=true]
conquest:ash_wicker_fence_half[east=true,layers=6,north=false,south=true,waterlogged=false,west=false]
conquest:ash_wicker_fence_half[east=true,layers=6,north=false,south=false,waterlogged=true,west=true]
conquest:ash_wicker_fence_half[east=true,layers=6,north=false,south=false,waterlogged=true,west=false]
conquest:ash_wicker_fence_half[east=true,layers=6,north=false,south=false,waterlogged=false,west=true]
conquest:ash_wicker_fence_half[east=true,layers=6,north=false,south=false,waterlogged=false,west=false]
conquest:ash_wicker_fence_half[east=true,layers=7,north=true,south=true,waterlogged=true,west=true]
conquest:ash_wicker_fence_half[east=true,layers=7,north=true,south=true,waterlogged=true,west=false]
conquest:ash_wicker_fence_half[east=true,layers=7,north=true,south=true,waterlogged=false,west=true]
conquest:ash_wicker_fence_half[east=true,layers=7,north=true,south=true,waterlogged=false,west=false]
conquest:ash_wicker_fence_half[east=true,layers=7,north=true,south=false,waterlogged=true,west=true]
conquest:ash_wicker_fence_half[east=true,layers=7,north=true,south=false,waterlogged=true,west=false]
conquest:ash_wicker_fence_half[east=true,layers=7,north=true,south=false,waterlogged=false,west=true]
conquest:ash_wicker_fence_half[east=true,layers=7,north=true,south=false,waterlogged=false,west=false]
conquest:ash_wicker_fence_half[east=true,layers=7,north=false,south=true,waterlogged=true,west=true]
conquest:ash_wicker_fence_half[east=true,layers=7,north=false,south=true,waterlogged=true,west=false]
conquest:ash_wicker_fence_half[east=true,layers=7,north=false,south=true,waterlogged=false,west=true]
conquest:ash_wicker_fence_half[east=true,layers=7,north=false,south=true,waterlogged=false,west=false]
conquest:ash_wicker_fence_half[east=true,layers=7,north=false,south=false,waterlogged=true,west=true]
conquest:ash_wicker_fence_half[east=true,layers=7,north=false,south=false,waterlogged=true,west=false]
conquest:ash_wicker_fence_half[east=true,layers=7,north=false,south=false,waterlogged=false,west=true]
conquest:ash_wicker_fence_half[east=true,layers=7,north=false,south=false,waterlogged=false,west=false]
conquest:ash_wicker_fence_half[east=true,layers=8,north=true,south=true,waterlogged=true,west=true]
conquest:ash_wicker_fence_half[east=true,layers=8,north=true,south=true,waterlogged=true,west=false]
conquest:ash_wicker_fence_half[east=true,layers=8,north=true,south=true,waterlogged=false,west=true]
conquest:ash_wicker_fence_half[east=true,layers=8,north=true,south=true,waterlogged=false,west=false]
conquest:ash_wicker_fence_half[east=true,layers=8,north=true,south=false,waterlogged=true,west=true]
conquest:ash_wicker_fence_half[east=true,layers=8,north=true,south=false,waterlogged=true,west=false]
conquest:ash_wicker_fence_half[east=true,layers=8,north=true,south=false,waterlogged=false,west=true]
conquest:ash_wicker_fence_half[east=true,layers=8,north=true,south=false,waterlogged=false,west=false]
conquest:ash_wicker_fence_half[east=true,layers=8,north=false,south=true,waterlogged=true,west=true]
conquest:ash_wicker_fence_half[east=true,layers=8,north=false,south=true,waterlogged=true,west=false]
conquest:ash_wicker_fence_half[east=true,layers=8,north=false,south=true,waterlogged=false,west=true]
conquest:ash_wicker_fence_half[east=true,layers=8,north=false,south=true,waterlogged=false,west=false]
conquest:ash_wicker_fence_half[east=true,layers=8,north=false,south=false,waterlogged=true,west=true]
conquest:ash_wicker_fence_half[east=true,layers=8,north=false,south=false,waterlogged=true,west=false]
conquest:ash_wicker_fence_half[east=true,layers=8,north=false,south=false,waterlogged=false,west=true]
conquest:ash_wicker_fence_half[east=true,layers=8,north=false,south=false,waterlogged=false,west=false]
conquest:ash_wicker_fence_half[east=false,layers=1,north=true,south=true,waterlogged=true,west=true]
conquest:ash_wicker_fence_half[east=false,layers=1,north=true,south=true,waterlogged=true,west=false]
conquest:ash_wicker_fence_half[east=false,layers=1,north=true,south=true,waterlogged=false,west=true]
conquest:ash_wicker_fence_half[east=false,layers=1,north=true,south=true,waterlogged=false,west=false]
conquest:ash_wicker_fence_half[east=false,layers=1,north=true,south=false,waterlogged=true,west=true]
conquest:ash_wicker_fence_half[east=false,layers=1,north=true,south=false,waterlogged=true,west=false]
conquest:ash_wicker_fence_half[east=false,layers=1,north=true,south=false,waterlogged=false,west=true]
conquest:ash_wicker_fence_half[east=false,layers=1,north=true,south=false,waterlogged=false,west=false]
conquest:ash_wicker_fence_half[east=false,layers=1,north=false,south=true,waterlogged=true,west=true]
conquest:ash_wicker_fence_half[east=false,layers=1,north=false,south=true,waterlogged=true,west=false]
conquest:ash_wicker_fence_half[east=false,layers=1,north=false,south=true,waterlogged=false,west=true]
conquest:ash_wicker_fence_half[east=false,layers=1,north=false,south=true,waterlogged=false,west=false]
conquest:ash_wicker_fence_half[east=false,layers=1,north=false,south=false,waterlogged=true,west=true]
conquest:ash_wicker_fence_half[east=false,layers=1,north=false,south=false,waterlogged=true,west=false]
conquest:ash_wicker_fence_half[east=false,layers=1,north=false,south=false,waterlogged=false,west=true]
conquest:ash_wicker_fence_half[east=false,layers=1,north=false,south=false,waterlogged=false,west=false]
conquest:ash_wicker_fence_half[east=false,layers=2,north=true,south=true,waterlogged=true,west=true]
conquest:ash_wicker_fence_half[east=false,layers=2,north=true,south=true,waterlogged=true,west=false]
conquest:ash_wicker_fence_half[east=false,layers=2,north=true,south=true,waterlogged=false,west=true]
conquest:ash_wicker_fence_half[east=false,layers=2,north=true,south=true,waterlogged=false,west=false]
conquest:ash_wicker_fence_half[east=false,layers=2,north=true,south=false,waterlogged=true,west=true]
conquest:ash_wicker_fence_half[east=false,layers=2,north=true,south=false,waterlogged=true,west=false]
conquest:ash_wicker_fence_half[east=false,layers=2,north=true,south=false,waterlogged=false,west=true]
conquest:ash_wicker_fence_half[east=false,layers=2,north=true,south=false,waterlogged=false,west=false]
conquest:ash_wicker_fence_half[east=false,layers=2,north=false,south=true,waterlogged=true,west=true]
conquest:ash_wicker_fence_half[east=false,layers=2,north=false,south=true,waterlogged=true,west=false]
conquest:ash_wicker_fence_half[east=false,layers=2,north=false,south=true,waterlogged=false,west=true]
conquest:ash_wicker_fence_half[east=false,layers=2,north=false,south=true,waterlogged=false,west=false]
conquest:ash_wicker_fence_half[east=false,layers=2,north=false,south=false,waterlogged=true,west=true]
conquest:ash_wicker_fence_half[east=false,layers=2,north=false,south=false,waterlogged=true,west=false]
conquest:ash_wicker_fence_half[east=false,layers=2,north=false,south=false,waterlogged=false,west=true]
conquest:ash_wicker_fence_half[east=false,layers=2,north=false,south=false,waterlogged=false,west=false]
conquest:ash_wicker_fence_half[east=false,layers=3,north=true,south=true,waterlogged=true,west=true]
conquest:ash_wicker_fence_half[east=false,layers=3,north=true,south=true,waterlogged=true,west=false]
conquest:ash_wicker_fence_half[east=false,layers=3,north=true,south=true,waterlogged=false,west=true]
conquest:ash_wicker_fence_half[east=false,layers=3,north=true,south=true,waterlogged=false,west=false]
conquest:ash_wicker_fence_half[east=false,layers=3,north=true,south=false,waterlogged=true,west=true]
conquest:ash_wicker_fence_half[east=false,layers=3,north=true,south=false,waterlogged=true,west=false]
conquest:ash_wicker_fence_half[east=false,layers=3,north=true,south=false,waterlogged=false,west=true]
conquest:ash_wicker_fence_half[east=false,layers=3,north=true,south=false,waterlogged=false,west=false]
conquest:ash_wicker_fence_half[east=false,layers=3,north=false,south=true,waterlogged=true,west=true]
conquest:ash_wicker_fence_half[east=false,layers=3,north=false,south=true,waterlogged=true,west=false]
conquest:ash_wicker_fence_half[east=false,layers=3,north=false,south=true,waterlogged=false,west=true]
conquest:ash_wicker_fence_half[east=false,layers=3,north=false,south=true,waterlogged=false,west=false]
conquest:ash_wicker_fence_half[east=false,layers=3,north=false,south=false,waterlogged=true,west=true]
conquest:ash_wicker_fence_half[east=false,layers=3,north=false,south=false,waterlogged=true,west=false]
conquest:ash_wicker_fence_half[east=false,layers=3,north=false,south=false,waterlogged=false,west=true]
conquest:ash_wicker_fence_half[east=false,layers=3,north=false,south=false,waterlogged=false,west=false]
conquest:ash_wicker_fence_half[east=false,layers=4,north=true,south=true,waterlogged=true,west=true]
conquest:ash_wicker_fence_half[east=false,layers=4,north=true,south=true,waterlogged=true,west=false]
conquest:ash_wicker_fence_half[east=false,layers=4,north=true,south=true,waterlogged=false,west=true]
conquest:ash_wicker_fence_half[east=false,layers=4,north=true,south=true,waterlogged=false,west=false]
conquest:ash_wicker_fence_half[east=false,layers=4,north=true,south=false,waterlogged=true,west=true]
conquest:ash_wicker_fence_half[east=false,layers=4,north=true,south=false,waterlogged=true,west=false]
conquest:ash_wicker_fence_half[east=false,layers=4,north=true,south=false,waterlogged=false,west=true]
conquest:ash_wicker_fence_half[east=false,layers=4,north=true,south=false,waterlogged=false,west=false]
conquest:ash_wicker_fence_half[east=false,layers=4,north=false,south=true,waterlogged=true,west=true]
conquest:ash_wicker_fence_half[east=false,layers=4,north=false,south=true,waterlogged=true,west=false]
conquest:ash_wicker_fence_half[east=false,layers=4,north=false,south=true,waterlogged=false,west=true]
conquest:ash_wicker_fence_half[east=false,layers=4,north=false,south=true,waterlogged=false,west=false]
conquest:ash_wicker_fence_half[east=false,layers=4,north=false,south=false,waterlogged=true,west=true]
conquest:ash_wicker_fence_half[east=false,layers=4,north=false,south=false,waterlogged=true,west=false]
conquest:ash_wicker_fence_half[east=false,layers=4,north=false,south=false,waterlogged=false,west=true]
conquest:ash_wicker_fence_half[east=false,layers=4,north=false,south=false,waterlogged=false,west=false]
conquest:ash_wicker_fence_half[east=false,layers=5,north=true,south=true,waterlogged=true,west=true]
conquest:ash_wicker_fence_half[east=false,layers=5,north=true,south=true,waterlogged=true,west=false]
conquest:ash_wicker_fence_half[east=false,layers=5,north=true,south=true,waterlogged=false,west=true]
conquest:ash_wicker_fence_half[east=false,layers=5,north=true,south=true,waterlogged=false,west=false]
conquest:ash_wicker_fence_half[east=false,layers=5,north=true,south=false,waterlogged=true,west=true]
conquest:ash_wicker_fence_half[east=false,layers=5,north=true,south=false,waterlogged=true,west=false]
conquest:ash_wicker_fence_half[east=false,layers=5,north=true,south=false,waterlogged=false,west=true]
conquest:ash_wicker_fence_half[east=false,layers=5,north=true,south=false,waterlogged=false,west=false]
conquest:ash_wicker_fence_half[east=false,layers=5,north=false,south=true,waterlogged=true,west=true]
conquest:ash_wicker_fence_half[east=false,layers=5,north=false,south=true,waterlogged=true,west=false]
conquest:ash_wicker_fence_half[east=false,layers=5,north=false,south=true,waterlogged=false,west=true]
conquest:ash_wicker_fence_half[east=false,layers=5,north=false,south=true,waterlogged=false,west=false]
conquest:ash_wicker_fence_half[east=false,layers=5,north=false,south=false,waterlogged=true,west=true]
conquest:ash_wicker_fence_half[east=false,layers=5,north=false,south=false,waterlogged=true,west=false]
conquest:ash_wicker_fence_half[east=false,layers=5,north=false,south=false,waterlogged=false,west=true]
conquest:ash_wicker_fence_half[east=false,layers=5,north=false,south=false,waterlogged=false,west=false]
conquest:ash_wicker_fence_half[east=false,layers=6,north=true,south=true,waterlogged=true,west=true]
conquest:ash_wicker_fence_half[east=false,layers=6,north=true,south=true,waterlogged=true,west=false]
conquest:ash_wicker_fence_half[east=false,layers=6,north=true,south=true,waterlogged=false,west=true]
conquest:ash_wicker_fence_half[east=false,layers=6,north=true,south=true,waterlogged=false,west=false]
conquest:ash_wicker_fence_half[east=false,layers=6,north=true,south=false,waterlogged=true,west=true]
conquest:ash_wicker_fence_half[east=false,layers=6,north=true,south=false,waterlogged=true,west=false]
conquest:ash_wicker_fence_half[east=false,layers=6,north=true,south=false,waterlogged=false,west=true]
conquest:ash_wicker_fence_half[east=false,layers=6,north=true,south=false,waterlogged=false,west=false]
conquest:ash_wicker_fence_half[east=false,layers=6,north=false,south=true,waterlogged=true,west=true]
conquest:ash_wicker_fence_half[east=false,layers=6,north=false,south=true,waterlogged=true,west=false]
conquest:ash_wicker_fence_half[east=false,layers=6,north=false,south=true,waterlogged=false,west=true]
conquest:ash_wicker_fence_half[east=false,layers=6,north=false,south=true,waterlogged=false,west=false]
conquest:ash_wicker_fence_half[east=false,layers=6,north=false,south=false,waterlogged=true,west=true]
conquest:ash_wicker_fence_half[east=false,layers=6,north=false,south=false,waterlogged=true,west=false]
conquest:ash_wicker_fence_half[east=false,layers=6,north=false,south=false,waterlogged=false,west=true]
conquest:ash_wicker_fence_half[east=false,layers=6,north=false,south=false,waterlogged=false,west=false]
conquest:ash_wicker_fence_half[east=false,layers=7,north=true,south=true,waterlogged=true,west=true]
conquest:ash_wicker_fence_half[east=false,layers=7,north=true,south=true,waterlogged=true,west=false]
conquest:ash_wicker_fence_half[east=false,layers=7,north=true,south=true,waterlogged=false,west=true]
conquest:ash_wicker_fence_half[east=false,layers=7,north=true,south=true,waterlogged=false,west=false]
conquest:ash_wicker_fence_half[east=false,layers=7,north=true,south=false,waterlogged=true,west=true]
conquest:ash_wicker_fence_half[east=false,layers=7,north=true,south=false,waterlogged=true,west=false]
conquest:ash_wicker_fence_half[east=false,layers=7,north=true,south=false,waterlogged=false,west=true]
conquest:ash_wicker_fence_half[east=false,layers=7,north=true,south=false,waterlogged=false,west=false]
conquest:ash_wicker_fence_half[east=false,layers=7,north=false,south=true,waterlogged=true,west=true]
conquest:ash_wicker_fence_half[east=false,layers=7,north=false,south=true,waterlogged=true,west=false]
conquest:ash_wicker_fence_half[east=false,layers=7,north=false,south=true,waterlogged=false,west=true]
conquest:ash_wicker_fence_half[east=false,layers=7,north=false,south=true,waterlogged=false,west=false]
conquest:ash_wicker_fence_half[east=false,layers=7,north=false,south=false,waterlogged=true,west=true]
conquest:ash_wicker_fence_half[east=false,layers=7,north=false,south=false,waterlogged=true,west=false]
conquest:ash_wicker_fence_half[east=false,layers=7,north=false,south=false,waterlogged=false,west=true]
conquest:ash_wicker_fence_half[east=false,layers=7,north=false,south=false,waterlogged=false,west=false]
conquest:ash_wicker_fence_half[east=false,layers=8,north=true,south=true,waterlogged=true,west=true]
conquest:ash_wicker_fence_half[east=false,layers=8,north=true,south=true,waterlogged=true,west=false]
conquest:ash_wicker_fence_half[east=false,layers=8,north=true,south=true,waterlogged=false,west=true]
conquest:ash_wicker_fence_half[east=false,layers=8,north=true,south=true,waterlogged=false,west=false]
conquest:ash_wicker_fence_half[east=false,layers=8,north=true,south=false,waterlogged=true,west=true]
conquest:ash_wicker_fence_half[east=false,layers=8,north=true,south=false,waterlogged=true,west=false]
conquest:ash_wicker_fence_half[east=false,layers=8,north=true,south=false,waterlogged=false,west=true]
conquest:ash_wicker_fence_half[east=false,layers=8,north=true,south=false,waterlogged=false,west=false]
conquest:ash_wicker_fence_half[east=false,layers=8,north=false,south=true,waterlogged=true,west=true]
conquest:ash_wicker_fence_half[east=false,layers=8,north=false,south=true,waterlogged=true,west=false]
conquest:ash_wicker_fence_half[east=false,layers=8,north=false,south=true,waterlogged=false,west=true]
conquest:ash_wicker_fence_half[east=false,layers=8,north=false,south=true,waterlogged=false,west=false]
conquest:ash_wicker_fence_half[east=false,layers=8,north=false,south=false,waterlogged=true,west=true]
conquest:ash_wicker_fence_half[east=false,layers=8,north=false,south=false,waterlogged=true,west=false]
conquest:ash_wicker_fence_half[east=false,layers=8,north=false,south=false,waterlogged=false,west=true]
conquest:ash_wicker_fence_half[east=false,layers=8,north=false,south=false,waterlogged=false,west=false]
conquest:ash_wicker_fence_half_thin_vertical_corner[facing=north,waterlogged=true]
conquest:ash_wicker_fence_half_thin_vertical_corner[facing=north,waterlogged=false]
conquest:ash_wicker_fence_half_thin_vertical_corner[facing=south,waterlogged=true]
conquest:ash_wicker_fence_half_thin_vertical_corner[facing=south,waterlogged=false]
conquest:ash_wicker_fence_half_thin_vertical_corner[facing=west,waterlogged=true]
conquest:ash_wicker_fence_half_thin_vertical_corner[facing=west,waterlogged=false]
conquest:ash_wicker_fence_half_thin_vertical_corner[facing=east,waterlogged=true]
conquest:ash_wicker_fence_half_thin_vertical_corner[facing=east,waterlogged=false]
conquest:ash_wicker_fence_half_thin_vertical_quarter[facing=north,waterlogged=true]
conquest:ash_wicker_fence_half_thin_vertical_quarter[facing=north,waterlogged=false]
conquest:ash_wicker_fence_half_thin_vertical_quarter[facing=south,waterlogged=true]
conquest:ash_wicker_fence_half_thin_vertical_quarter[facing=south,waterlogged=false]
conquest:ash_wicker_fence_half_thin_vertical_quarter[facing=west,waterlogged=true]
conquest:ash_wicker_fence_half_thin_vertical_quarter[facing=west,waterlogged=false]
conquest:ash_wicker_fence_half_thin_vertical_quarter[facing=east,waterlogged=true]
conquest:ash_wicker_fence_half_thin_vertical_quarter[facing=east,waterlogged=false]
conquest:ash_wicker_fence_half_thin_vertical_slab[facing=north,waterlogged=true]
conquest:ash_wicker_fence_half_thin_vertical_slab[facing=north,waterlogged=false]
conquest:ash_wicker_fence_half_thin_vertical_slab[facing=south,waterlogged=true]
conquest:ash_wicker_fence_half_thin_vertical_slab[facing=south,waterlogged=false]
conquest:ash_wicker_fence_half_thin_vertical_slab[facing=west,waterlogged=true]
conquest:ash_wicker_fence_half_thin_vertical_slab[facing=west,waterlogged=false]
conquest:ash_wicker_fence_half_thin_vertical_slab[facing=east,waterlogged=true]
conquest:ash_wicker_fence_half_thin_vertical_slab[facing=east,waterlogged=false]
conquest:ash_wicker_fence_thin_vertical_corner[facing=north,waterlogged=true]
conquest:ash_wicker_fence_thin_vertical_corner[facing=north,waterlogged=false]
conquest:ash_wicker_fence_thin_vertical_corner[facing=south,waterlogged=true]
conquest:ash_wicker_fence_thin_vertical_corner[facing=south,waterlogged=false]
conquest:ash_wicker_fence_thin_vertical_corner[facing=west,waterlogged=true]
conquest:ash_wicker_fence_thin_vertical_corner[facing=west,waterlogged=false]
conquest:ash_wicker_fence_thin_vertical_corner[facing=east,waterlogged=true]
conquest:ash_wicker_fence_thin_vertical_corner[facing=east,waterlogged=false]
conquest:ash_wicker_fence_thin_vertical_quarter[facing=north,waterlogged=true]
conquest:ash_wicker_fence_thin_vertical_quarter[facing=north,waterlogged=false]
conquest:ash_wicker_fence_thin_vertical_quarter[facing=south,waterlogged=true]
conquest:ash_wicker_fence_thin_vertical_quarter[facing=south,waterlogged=false]
conquest:ash_wicker_fence_thin_vertical_quarter[facing=west,waterlogged=true]
conquest:ash_wicker_fence_thin_vertical_quarter[facing=west,waterlogged=false]
conquest:ash_wicker_fence_thin_vertical_quarter[facing=east,waterlogged=true]
conquest:ash_wicker_fence_thin_vertical_quarter[facing=east,waterlogged=false]
conquest:ash_wicker_fence_thin_vertical_slab[facing=north,waterlogged=true]
conquest:ash_wicker_fence_thin_vertical_slab[facing=north,waterlogged=false]
conquest:ash_wicker_fence_thin_vertical_slab[facing=south,waterlogged=true]
conquest:ash_wicker_fence_thin_vertical_slab[facing=south,waterlogged=false]
conquest:ash_wicker_fence_thin_vertical_slab[facing=west,waterlogged=true]
conquest:ash_wicker_fence_thin_vertical_slab[facing=west,waterlogged=false]
conquest:ash_wicker_fence_thin_vertical_slab[facing=east,waterlogged=true]
conquest:ash_wicker_fence_thin_vertical_slab[facing=east,waterlogged=false]
conquest:ash_wood_beam[axis=x]
conquest:ash_wood_beam[axis=y]
conquest:ash_wood_beam[axis=z]
conquest:ash_wood_beam_bark[axis=x]
conquest:ash_wood_beam_bark[axis=y]
conquest:ash_wood_beam_bark[axis=z]
conquest:ash_wood_beam_beam_board[facing=north,layers=1,toggle=1]
conquest:ash_wood_beam_beam_board[facing=north,layers=1,toggle=2]
conquest:ash_wood_beam_beam_board[facing=north,layers=1,toggle=3]
conquest:ash_wood_beam_beam_board[facing=north,layers=1,toggle=4]
conquest:ash_wood_beam_beam_board[facing=north,layers=2,toggle=1]
conquest:ash_wood_beam_beam_board[facing=north,layers=2,toggle=2]
conquest:ash_wood_beam_beam_board[facing=north,layers=2,toggle=3]
conquest:ash_wood_beam_beam_board[facing=north,layers=2,toggle=4]
conquest:ash_wood_beam_beam_board[facing=north,layers=3,toggle=1]
conquest:ash_wood_beam_beam_board[facing=north,layers=3,toggle=2]
conquest:ash_wood_beam_beam_board[facing=north,layers=3,toggle=3]
conquest:ash_wood_beam_beam_board[facing=north,layers=3,toggle=4]
conquest:ash_wood_beam_beam_board[facing=east,layers=1,toggle=1]
conquest:ash_wood_beam_beam_board[facing=east,layers=1,toggle=2]
conquest:ash_wood_beam_beam_board[facing=east,layers=1,toggle=3]
conquest:ash_wood_beam_beam_board[facing=east,layers=1,toggle=4]
conquest:ash_wood_beam_beam_board[facing=east,layers=2,toggle=1]
conquest:ash_wood_beam_beam_board[facing=east,layers=2,toggle=2]
conquest:ash_wood_beam_beam_board[facing=east,layers=2,toggle=3]
conquest:ash_wood_beam_beam_board[facing=east,layers=2,toggle=4]
conquest:ash_wood_beam_beam_board[facing=east,layers=3,toggle=1]
conquest:ash_wood_beam_beam_board[facing=east,layers=3,toggle=2]
conquest:ash_wood_beam_beam_board[facing=east,layers=3,toggle=3]
conquest:ash_wood_beam_beam_board[facing=east,layers=3,toggle=4]
conquest:ash_wood_beam_beam_board[facing=south,layers=1,toggle=1]
conquest:ash_wood_beam_beam_board[facing=south,layers=1,toggle=2]
conquest:ash_wood_beam_beam_board[facing=south,layers=1,toggle=3]
conquest:ash_wood_beam_beam_board[facing=south,layers=1,toggle=4]
conquest:ash_wood_beam_beam_board[facing=south,layers=2,toggle=1]
conquest:ash_wood_beam_beam_board[facing=south,layers=2,toggle=2]
conquest:ash_wood_beam_beam_board[facing=south,layers=2,toggle=3]
conquest:ash_wood_beam_beam_board[facing=south,layers=2,toggle=4]
conquest:ash_wood_beam_beam_board[facing=south,layers=3,toggle=1]
conquest:ash_wood_beam_beam_board[facing=south,layers=3,toggle=2]
conquest:ash_wood_beam_beam_board[facing=south,layers=3,toggle=3]
conquest:ash_wood_beam_beam_board[facing=south,layers=3,toggle=4]
conquest:ash_wood_beam_beam_board[facing=west,layers=1,toggle=1]
conquest:ash_wood_beam_beam_board[facing=west,layers=1,toggle=2]
conquest:ash_wood_beam_beam_board[facing=west,layers=1,toggle=3]
conquest:ash_wood_beam_beam_board[facing=west,layers=1,toggle=4]
conquest:ash_wood_beam_beam_board[facing=west,layers=2,toggle=1]
conquest:ash_wood_beam_beam_board[facing=west,layers=2,toggle=2]
conquest:ash_wood_beam_beam_board[facing=west,layers=2,toggle=3]
conquest:ash_wood_beam_beam_board[facing=west,layers=2,toggle=4]
conquest:ash_wood_beam_beam_board[facing=west,layers=3,toggle=1]
conquest:ash_wood_beam_beam_board[facing=west,layers=3,toggle=2]
conquest:ash_wood_beam_beam_board[facing=west,layers=3,toggle=3]
conquest:ash_wood_beam_beam_board[facing=west,layers=3,toggle=4]
conquest:ash_wood_beam_beam_board[facing=up,layers=1,toggle=1]
conquest:ash_wood_beam_beam_board[facing=up,layers=1,toggle=2]
conquest:ash_wood_beam_beam_board[facing=up,layers=1,toggle=3]
conquest:ash_wood_beam_beam_board[facing=up,layers=1,toggle=4]
conquest:ash_wood_beam_beam_board[facing=up,layers=2,toggle=1]
conquest:ash_wood_beam_beam_board[facing=up,layers=2,toggle=2]
conquest:ash_wood_beam_beam_board[facing=up,layers=2,toggle=3]
conquest:ash_wood_beam_beam_board[facing=up,layers=2,toggle=4]
conquest:ash_wood_beam_beam_board[facing=up,layers=3,toggle=1]
conquest:ash_wood_beam_beam_board[facing=up,layers=3,toggle=2]
conquest:ash_wood_beam_beam_board[facing=up,layers=3,toggle=3]
conquest:ash_wood_beam_beam_board[facing=up,layers=3,toggle=4]
conquest:ash_wood_beam_beam_board[facing=down,layers=1,toggle=1]
conquest:ash_wood_beam_beam_board[facing=down,layers=1,toggle=2]
conquest:ash_wood_beam_beam_board[facing=down,layers=1,toggle=3]
conquest:ash_wood_beam_beam_board[facing=down,layers=1,toggle=4]
conquest:ash_wood_beam_beam_board[facing=down,layers=2,toggle=1]
conquest:ash_wood_beam_beam_board[facing=down,layers=2,toggle=2]
conquest:ash_wood_beam_beam_board[facing=down,layers=2,toggle=3]
conquest:ash_wood_beam_beam_board[facing=down,layers=2,toggle=4]
conquest:ash_wood_beam_beam_board[facing=down,layers=3,toggle=1]
conquest:ash_wood_beam_beam_board[facing=down,layers=3,toggle=2]
conquest:ash_wood_beam_beam_board[facing=down,layers=3,toggle=3]
conquest:ash_wood_beam_beam_board[facing=down,layers=3,toggle=4]
conquest:ash_wood_beam_corner_slab[facing=north,type=top,waterlogged=true]
conquest:ash_wood_beam_corner_slab[facing=north,type=top,waterlogged=false]
conquest:ash_wood_beam_corner_slab[facing=north,type=bottom,waterlogged=true]
conquest:ash_wood_beam_corner_slab[facing=north,type=bottom,waterlogged=false]
conquest:ash_wood_beam_corner_slab[facing=south,type=top,waterlogged=true]
conquest:ash_wood_beam_corner_slab[facing=south,type=top,waterlogged=false]
conquest:ash_wood_beam_corner_slab[facing=south,type=bottom,waterlogged=true]
conquest:ash_wood_beam_corner_slab[facing=south,type=bottom,waterlogged=false]
conquest:ash_wood_beam_corner_slab[facing=west,type=top,waterlogged=true]
conquest:ash_wood_beam_corner_slab[facing=west,type=top,waterlogged=false]
conquest:ash_wood_beam_corner_slab[facing=west,type=bottom,waterlogged=true]
conquest:ash_wood_beam_corner_slab[facing=west,type=bottom,waterlogged=false]
conquest:ash_wood_beam_corner_slab[facing=east,type=top,waterlogged=true]
conquest:ash_wood_beam_corner_slab[facing=east,type=top,waterlogged=false]
conquest:ash_wood_beam_corner_slab[facing=east,type=bottom,waterlogged=true]
conquest:ash_wood_beam_corner_slab[facing=east,type=bottom,waterlogged=false]
conquest:ash_wood_beam_door_frame_lintel[facing=north,toggle=1,type=top]
conquest:ash_wood_beam_door_frame_lintel[facing=north,toggle=1,type=bottom]
conquest:ash_wood_beam_door_frame_lintel[facing=north,toggle=2,type=top]
conquest:ash_wood_beam_door_frame_lintel[facing=north,toggle=2,type=bottom]
conquest:ash_wood_beam_door_frame_lintel[facing=north,toggle=3,type=top]
conquest:ash_wood_beam_door_frame_lintel[facing=north,toggle=3,type=bottom]
conquest:ash_wood_beam_door_frame_lintel[facing=north,toggle=4,type=top]
conquest:ash_wood_beam_door_frame_lintel[facing=north,toggle=4,type=bottom]
conquest:ash_wood_beam_door_frame_lintel[facing=south,toggle=1,type=top]
conquest:ash_wood_beam_door_frame_lintel[facing=south,toggle=1,type=bottom]
conquest:ash_wood_beam_door_frame_lintel[facing=south,toggle=2,type=top]
conquest:ash_wood_beam_door_frame_lintel[facing=south,toggle=2,type=bottom]
conquest:ash_wood_beam_door_frame_lintel[facing=south,toggle=3,type=top]
conquest:ash_wood_beam_door_frame_lintel[facing=south,toggle=3,type=bottom]
conquest:ash_wood_beam_door_frame_lintel[facing=south,toggle=4,type=top]
conquest:ash_wood_beam_door_frame_lintel[facing=south,toggle=4,type=bottom]
conquest:ash_wood_beam_door_frame_lintel[facing=west,toggle=1,type=top]
conquest:ash_wood_beam_door_frame_lintel[facing=west,toggle=1,type=bottom]
conquest:ash_wood_beam_door_frame_lintel[facing=west,toggle=2,type=top]
conquest:ash_wood_beam_door_frame_lintel[facing=west,toggle=2,type=bottom]
conquest:ash_wood_beam_door_frame_lintel[facing=west,toggle=3,type=top]
conquest:ash_wood_beam_door_frame_lintel[facing=west,toggle=3,type=bottom]
conquest:ash_wood_beam_door_frame_lintel[facing=west,toggle=4,type=top]
conquest:ash_wood_beam_door_frame_lintel[facing=west,toggle=4,type=bottom]
conquest:ash_wood_beam_door_frame_lintel[facing=east,toggle=1,type=top]
conquest:ash_wood_beam_door_frame_lintel[facing=east,toggle=1,type=bottom]
conquest:ash_wood_beam_door_frame_lintel[facing=east,toggle=2,type=top]
conquest:ash_wood_beam_door_frame_lintel[facing=east,toggle=2,type=bottom]
conquest:ash_wood_beam_door_frame_lintel[facing=east,toggle=3,type=top]
conquest:ash_wood_beam_door_frame_lintel[facing=east,toggle=3,type=bottom]
conquest:ash_wood_beam_door_frame_lintel[facing=east,toggle=4,type=top]
conquest:ash_wood_beam_door_frame_lintel[facing=east,toggle=4,type=bottom]
conquest:ash_wood_beam_door_frame_posts[facing=north,toggle=1]
conquest:ash_wood_beam_door_frame_posts[facing=north,toggle=2]
conquest:ash_wood_beam_door_frame_posts[facing=north,toggle=3]
conquest:ash_wood_beam_door_frame_posts[facing=south,toggle=1]
conquest:ash_wood_beam_door_frame_posts[facing=south,toggle=2]
conquest:ash_wood_beam_door_frame_posts[facing=south,toggle=3]
conquest:ash_wood_beam_door_frame_posts[facing=west,toggle=1]
conquest:ash_wood_beam_door_frame_posts[facing=west,toggle=2]
conquest:ash_wood_beam_door_frame_posts[facing=west,toggle=3]
conquest:ash_wood_beam_door_frame_posts[facing=east,toggle=1]
conquest:ash_wood_beam_door_frame_posts[facing=east,toggle=2]
conquest:ash_wood_beam_door_frame_posts[facing=east,toggle=3]
conquest:ash_wood_beam_eighth_slab[facing=north,type=top,waterlogged=true]
conquest:ash_wood_beam_eighth_slab[facing=north,type=top,waterlogged=false]
conquest:ash_wood_beam_eighth_slab[facing=north,type=bottom,waterlogged=true]
conquest:ash_wood_beam_eighth_slab[facing=north,type=bottom,waterlogged=false]
conquest:ash_wood_beam_eighth_slab[facing=south,type=top,waterlogged=true]
conquest:ash_wood_beam_eighth_slab[facing=south,type=top,waterlogged=false]
conquest:ash_wood_beam_eighth_slab[facing=south,type=bottom,waterlogged=true]
conquest:ash_wood_beam_eighth_slab[facing=south,type=bottom,waterlogged=false]
conquest:ash_wood_beam_eighth_slab[facing=west,type=top,waterlogged=true]
conquest:ash_wood_beam_eighth_slab[facing=west,type=top,waterlogged=false]
conquest:ash_wood_beam_eighth_slab[facing=west,type=bottom,waterlogged=true]
conquest:ash_wood_beam_eighth_slab[facing=west,type=bottom,waterlogged=false]
conquest:ash_wood_beam_eighth_slab[facing=east,type=top,waterlogged=true]
conquest:ash_wood_beam_eighth_slab[facing=east,type=top,waterlogged=false]
conquest:ash_wood_beam_eighth_slab[facing=east,type=bottom,waterlogged=true]
conquest:ash_wood_beam_eighth_slab[facing=east,type=bottom,waterlogged=false]
conquest:ash_wood_beam_horizontal[activated=1,facing=north,type=top]
conquest:ash_wood_beam_horizontal[activated=1,facing=north,type=bottom]
conquest:ash_wood_beam_horizontal[activated=1,facing=south,type=top]
conquest:ash_wood_beam_horizontal[activated=1,facing=south,type=bottom]
conquest:ash_wood_beam_horizontal[activated=1,facing=west,type=top]
conquest:ash_wood_beam_horizontal[activated=1,facing=west,type=bottom]
conquest:ash_wood_beam_horizontal[activated=1,facing=east,type=top]
conquest:ash_wood_beam_horizontal[activated=1,facing=east,type=bottom]
conquest:ash_wood_beam_horizontal[activated=2,facing=north,type=top]
conquest:ash_wood_beam_horizontal[activated=2,facing=north,type=bottom]
conquest:ash_wood_beam_horizontal[activated=2,facing=south,type=top]
conquest:ash_wood_beam_horizontal[activated=2,facing=south,type=bottom]
conquest:ash_wood_beam_horizontal[activated=2,facing=west,type=top]
conquest:ash_wood_beam_horizontal[activated=2,facing=west,type=bottom]
conquest:ash_wood_beam_horizontal[activated=2,facing=east,type=top]
conquest:ash_wood_beam_horizontal[activated=2,facing=east,type=bottom]
conquest:ash_wood_beam_horizontal[activated=3,facing=north,type=top]
conquest:ash_wood_beam_horizontal[activated=3,facing=north,type=bottom]
conquest:ash_wood_beam_horizontal[activated=3,facing=south,type=top]
conquest:ash_wood_beam_horizontal[activated=3,facing=south,type=bottom]
conquest:ash_wood_beam_horizontal[activated=3,facing=west,type=top]
conquest:ash_wood_beam_horizontal[activated=3,facing=west,type=bottom]
conquest:ash_wood_beam_horizontal[activated=3,facing=east,type=top]
conquest:ash_wood_beam_horizontal[activated=3,facing=east,type=bottom]
conquest:ash_wood_beam_horizontal[activated=4,facing=north,type=top]
conquest:ash_wood_beam_horizontal[activated=4,facing=north,type=bottom]
conquest:ash_wood_beam_horizontal[activated=4,facing=south,type=top]
conquest:ash_wood_beam_horizontal[activated=4,facing=south,type=bottom]
conquest:ash_wood_beam_horizontal[activated=4,facing=west,type=top]
conquest:ash_wood_beam_horizontal[activated=4,facing=west,type=bottom]
conquest:ash_wood_beam_horizontal[activated=4,facing=east,type=top]
conquest:ash_wood_beam_horizontal[activated=4,facing=east,type=bottom]
conquest:ash_wood_beam_lintel[facing=north,toggle=1,type=top]
conquest:ash_wood_beam_lintel[facing=north,toggle=1,type=bottom]
conquest:ash_wood_beam_lintel[facing=north,toggle=2,type=top]
conquest:ash_wood_beam_lintel[facing=north,toggle=2,type=bottom]
conquest:ash_wood_beam_lintel[facing=north,toggle=3,type=top]
conquest:ash_wood_beam_lintel[facing=north,toggle=3,type=bottom]
conquest:ash_wood_beam_lintel[facing=north,toggle=4,type=top]
conquest:ash_wood_beam_lintel[facing=north,toggle=4,type=bottom]
conquest:ash_wood_beam_lintel[facing=south,toggle=1,type=top]
conquest:ash_wood_beam_lintel[facing=south,toggle=1,type=bottom]
conquest:ash_wood_beam_lintel[facing=south,toggle=2,type=top]
conquest:ash_wood_beam_lintel[facing=south,toggle=2,type=bottom]
conquest:ash_wood_beam_lintel[facing=south,toggle=3,type=top]
conquest:ash_wood_beam_lintel[facing=south,toggle=3,type=bottom]
conquest:ash_wood_beam_lintel[facing=south,toggle=4,type=top]
conquest:ash_wood_beam_lintel[facing=south,toggle=4,type=bottom]
conquest:ash_wood_beam_lintel[facing=west,toggle=1,type=top]
conquest:ash_wood_beam_lintel[facing=west,toggle=1,type=bottom]
conquest:ash_wood_beam_lintel[facing=west,toggle=2,type=top]
conquest:ash_wood_beam_lintel[facing=west,toggle=2,type=bottom]
conquest:ash_wood_beam_lintel[facing=west,toggle=3,type=top]
conquest:ash_wood_beam_lintel[facing=west,toggle=3,type=bottom]
conquest:ash_wood_beam_lintel[facing=west,toggle=4,type=top]
conquest:ash_wood_beam_lintel[facing=west,toggle=4,type=bottom]
conquest:ash_wood_beam_lintel[facing=east,toggle=1,type=top]
conquest:ash_wood_beam_lintel[facing=east,toggle=1,type=bottom]
conquest:ash_wood_beam_lintel[facing=east,toggle=2,type=top]
conquest:ash_wood_beam_lintel[facing=east,toggle=2,type=bottom]
conquest:ash_wood_beam_lintel[facing=east,toggle=3,type=top]
conquest:ash_wood_beam_lintel[facing=east,toggle=3,type=bottom]
conquest:ash_wood_beam_lintel[facing=east,toggle=4,type=top]
conquest:ash_wood_beam_lintel[facing=east,toggle=4,type=bottom]
conquest:ash_wood_beam_pillar[layer=1,waterlogged=true]
conquest:ash_wood_beam_pillar[layer=1,waterlogged=false]
conquest:ash_wood_beam_pillar[layer=2,waterlogged=true]
conquest:ash_wood_beam_pillar[layer=2,waterlogged=false]
conquest:ash_wood_beam_pillar[layer=3,waterlogged=true]
conquest:ash_wood_beam_pillar[layer=3,waterlogged=false]
conquest:ash_wood_beam_posts[facing=north,toggle=1]
conquest:ash_wood_beam_posts[facing=north,toggle=2]
conquest:ash_wood_beam_posts[facing=north,toggle=3]
conquest:ash_wood_beam_posts[facing=south,toggle=1]
conquest:ash_wood_beam_posts[facing=south,toggle=2]
conquest:ash_wood_beam_posts[facing=south,toggle=3]
conquest:ash_wood_beam_posts[facing=west,toggle=1]
conquest:ash_wood_beam_posts[facing=west,toggle=2]
conquest:ash_wood_beam_posts[facing=west,toggle=3]
conquest:ash_wood_beam_posts[facing=east,toggle=1]
conquest:ash_wood_beam_posts[facing=east,toggle=2]
conquest:ash_wood_beam_posts[facing=east,toggle=3]
conquest:ash_wood_beam_quarter_slab[facing=north,layer=1,type=top,waterlogged=true]
conquest:ash_wood_beam_quarter_slab[facing=north,layer=1,type=top,waterlogged=false]
conquest:ash_wood_beam_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=true]
conquest:ash_wood_beam_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=false]
conquest:ash_wood_beam_quarter_slab[facing=north,layer=2,type=top,waterlogged=true]
conquest:ash_wood_beam_quarter_slab[facing=north,layer=2,type=top,waterlogged=false]
conquest:ash_wood_beam_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=true]
conquest:ash_wood_beam_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=false]
conquest:ash_wood_beam_quarter_slab[facing=north,layer=3,type=top,waterlogged=true]
conquest:ash_wood_beam_quarter_slab[facing=north,layer=3,type=top,waterlogged=false]
conquest:ash_wood_beam_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=true]
conquest:ash_wood_beam_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=false]
conquest:ash_wood_beam_quarter_slab[facing=south,layer=1,type=top,waterlogged=true]
conquest:ash_wood_beam_quarter_slab[facing=south,layer=1,type=top,waterlogged=false]
conquest:ash_wood_beam_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=true]
conquest:ash_wood_beam_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=false]
conquest:ash_wood_beam_quarter_slab[facing=south,layer=2,type=top,waterlogged=true]
conquest:ash_wood_beam_quarter_slab[facing=south,layer=2,type=top,waterlogged=false]
conquest:ash_wood_beam_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=true]
conquest:ash_wood_beam_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=false]
conquest:ash_wood_beam_quarter_slab[facing=south,layer=3,type=top,waterlogged=true]
conquest:ash_wood_beam_quarter_slab[facing=south,layer=3,type=top,waterlogged=false]
conquest:ash_wood_beam_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=true]
conquest:ash_wood_beam_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=false]
conquest:ash_wood_beam_quarter_slab[facing=west,layer=1,type=top,waterlogged=true]
conquest:ash_wood_beam_quarter_slab[facing=west,layer=1,type=top,waterlogged=false]
conquest:ash_wood_beam_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=true]
conquest:ash_wood_beam_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=false]
conquest:ash_wood_beam_quarter_slab[facing=west,layer=2,type=top,waterlogged=true]
conquest:ash_wood_beam_quarter_slab[facing=west,layer=2,type=top,waterlogged=false]
conquest:ash_wood_beam_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=true]
conquest:ash_wood_beam_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=false]
conquest:ash_wood_beam_quarter_slab[facing=west,layer=3,type=top,waterlogged=true]
conquest:ash_wood_beam_quarter_slab[facing=west,layer=3,type=top,waterlogged=false]
conquest:ash_wood_beam_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=true]
conquest:ash_wood_beam_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=false]
conquest:ash_wood_beam_quarter_slab[facing=east,layer=1,type=top,waterlogged=true]
conquest:ash_wood_beam_quarter_slab[facing=east,layer=1,type=top,waterlogged=false]
conquest:ash_wood_beam_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=true]
conquest:ash_wood_beam_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=false]
conquest:ash_wood_beam_quarter_slab[facing=east,layer=2,type=top,waterlogged=true]
conquest:ash_wood_beam_quarter_slab[facing=east,layer=2,type=top,waterlogged=false]
conquest:ash_wood_beam_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=true]
conquest:ash_wood_beam_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=false]
conquest:ash_wood_beam_quarter_slab[facing=east,layer=3,type=top,waterlogged=true]
conquest:ash_wood_beam_quarter_slab[facing=east,layer=3,type=top,waterlogged=false]
conquest:ash_wood_beam_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=true]
conquest:ash_wood_beam_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=false]
conquest:ash_wood_beam_slab[layer=1,type=top,waterlogged=true]
conquest:ash_wood_beam_slab[layer=1,type=top,waterlogged=false]
conquest:ash_wood_beam_slab[layer=1,type=bottom,waterlogged=true]
conquest:ash_wood_beam_slab[layer=1,type=bottom,waterlogged=false]
conquest:ash_wood_beam_slab[layer=2,type=top,waterlogged=true]
conquest:ash_wood_beam_slab[layer=2,type=top,waterlogged=false]
conquest:ash_wood_beam_slab[layer=2,type=bottom,waterlogged=true]
conquest:ash_wood_beam_slab[layer=2,type=bottom,waterlogged=false]
conquest:ash_wood_beam_slab[layer=3,type=top,waterlogged=true]
conquest:ash_wood_beam_slab[layer=3,type=top,waterlogged=false]
conquest:ash_wood_beam_slab[layer=3,type=bottom,waterlogged=true]
conquest:ash_wood_beam_slab[layer=3,type=bottom,waterlogged=false]
conquest:ash_wood_beam_slab[layer=4,type=top,waterlogged=true]
conquest:ash_wood_beam_slab[layer=4,type=top,waterlogged=false]
conquest:ash_wood_beam_slab[layer=4,type=bottom,waterlogged=true]
conquest:ash_wood_beam_slab[layer=4,type=bottom,waterlogged=false]
conquest:ash_wood_beam_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:ash_wood_beam_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:ash_wood_beam_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:ash_wood_beam_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:ash_wood_beam_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:ash_wood_beam_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:ash_wood_beam_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:ash_wood_beam_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:ash_wood_beam_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:ash_wood_beam_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:ash_wood_beam_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:ash_wood_beam_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:ash_wood_beam_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:ash_wood_beam_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:ash_wood_beam_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:ash_wood_beam_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:ash_wood_beam_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:ash_wood_beam_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:ash_wood_beam_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:ash_wood_beam_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:ash_wood_beam_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:ash_wood_beam_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:ash_wood_beam_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:ash_wood_beam_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:ash_wood_beam_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:ash_wood_beam_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:ash_wood_beam_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:ash_wood_beam_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:ash_wood_beam_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:ash_wood_beam_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:ash_wood_beam_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:ash_wood_beam_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:ash_wood_beam_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:ash_wood_beam_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:ash_wood_beam_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:ash_wood_beam_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:ash_wood_beam_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:ash_wood_beam_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:ash_wood_beam_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:ash_wood_beam_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:ash_wood_beam_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:ash_wood_beam_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:ash_wood_beam_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:ash_wood_beam_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:ash_wood_beam_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:ash_wood_beam_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:ash_wood_beam_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:ash_wood_beam_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:ash_wood_beam_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:ash_wood_beam_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:ash_wood_beam_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:ash_wood_beam_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:ash_wood_beam_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:ash_wood_beam_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:ash_wood_beam_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:ash_wood_beam_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:ash_wood_beam_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:ash_wood_beam_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:ash_wood_beam_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:ash_wood_beam_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:ash_wood_beam_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:ash_wood_beam_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:ash_wood_beam_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:ash_wood_beam_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:ash_wood_beam_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:ash_wood_beam_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:ash_wood_beam_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:ash_wood_beam_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:ash_wood_beam_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:ash_wood_beam_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:ash_wood_beam_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:ash_wood_beam_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:ash_wood_beam_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:ash_wood_beam_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:ash_wood_beam_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:ash_wood_beam_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:ash_wood_beam_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:ash_wood_beam_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:ash_wood_beam_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:ash_wood_beam_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:ash_wood_beam_vertical[facing=north,toggle=1]
conquest:ash_wood_beam_vertical[facing=north,toggle=2]
conquest:ash_wood_beam_vertical[facing=north,toggle=3]
conquest:ash_wood_beam_vertical[facing=north,toggle=4]
conquest:ash_wood_beam_vertical[facing=north,toggle=5]
conquest:ash_wood_beam_vertical[facing=north,toggle=6]
conquest:ash_wood_beam_vertical[facing=south,toggle=1]
conquest:ash_wood_beam_vertical[facing=south,toggle=2]
conquest:ash_wood_beam_vertical[facing=south,toggle=3]
conquest:ash_wood_beam_vertical[facing=south,toggle=4]
conquest:ash_wood_beam_vertical[facing=south,toggle=5]
conquest:ash_wood_beam_vertical[facing=south,toggle=6]
conquest:ash_wood_beam_vertical[facing=west,toggle=1]
conquest:ash_wood_beam_vertical[facing=west,toggle=2]
conquest:ash_wood_beam_vertical[facing=west,toggle=3]
conquest:ash_wood_beam_vertical[facing=west,toggle=4]
conquest:ash_wood_beam_vertical[facing=west,toggle=5]
conquest:ash_wood_beam_vertical[facing=west,toggle=6]
conquest:ash_wood_beam_vertical[facing=east,toggle=1]
conquest:ash_wood_beam_vertical[facing=east,toggle=2]
conquest:ash_wood_beam_vertical[facing=east,toggle=3]
conquest:ash_wood_beam_vertical[facing=east,toggle=4]
conquest:ash_wood_beam_vertical[facing=east,toggle=5]
conquest:ash_wood_beam_vertical[facing=east,toggle=6]
conquest:ash_wood_beam_vertical_corner[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:ash_wood_beam_vertical_corner[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:ash_wood_beam_vertical_corner[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:ash_wood_beam_vertical_corner[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:ash_wood_beam_vertical_corner[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:ash_wood_beam_vertical_corner[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:ash_wood_beam_vertical_corner[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:ash_wood_beam_vertical_corner[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:ash_wood_beam_vertical_corner[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:ash_wood_beam_vertical_corner[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:ash_wood_beam_vertical_corner[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:ash_wood_beam_vertical_corner[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:ash_wood_beam_vertical_corner[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:ash_wood_beam_vertical_corner[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:ash_wood_beam_vertical_corner[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:ash_wood_beam_vertical_corner[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:ash_wood_beam_vertical_corner[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:ash_wood_beam_vertical_corner[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:ash_wood_beam_vertical_corner[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:ash_wood_beam_vertical_corner[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:ash_wood_beam_vertical_corner[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:ash_wood_beam_vertical_corner[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:ash_wood_beam_vertical_corner[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:ash_wood_beam_vertical_corner[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:ash_wood_beam_vertical_corner[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:ash_wood_beam_vertical_corner[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:ash_wood_beam_vertical_corner[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:ash_wood_beam_vertical_corner[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:ash_wood_beam_vertical_corner[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:ash_wood_beam_vertical_corner[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:ash_wood_beam_vertical_corner[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:ash_wood_beam_vertical_corner[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:ash_wood_beam_vertical_corner[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:ash_wood_beam_vertical_corner[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:ash_wood_beam_vertical_corner[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:ash_wood_beam_vertical_corner[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:ash_wood_beam_vertical_corner[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:ash_wood_beam_vertical_corner[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:ash_wood_beam_vertical_corner[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:ash_wood_beam_vertical_corner[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:ash_wood_beam_vertical_corner[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:ash_wood_beam_vertical_corner[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:ash_wood_beam_vertical_corner[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:ash_wood_beam_vertical_corner[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:ash_wood_beam_vertical_corner[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:ash_wood_beam_vertical_corner[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:ash_wood_beam_vertical_corner[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:ash_wood_beam_vertical_corner[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:ash_wood_beam_vertical_corner[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:ash_wood_beam_vertical_corner[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:ash_wood_beam_vertical_corner[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:ash_wood_beam_vertical_corner[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:ash_wood_beam_vertical_corner[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:ash_wood_beam_vertical_corner[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:ash_wood_beam_vertical_corner[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:ash_wood_beam_vertical_corner[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:ash_wood_beam_vertical_corner[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:ash_wood_beam_vertical_corner[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:ash_wood_beam_vertical_corner[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:ash_wood_beam_vertical_corner[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:ash_wood_beam_vertical_corner[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:ash_wood_beam_vertical_corner[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:ash_wood_beam_vertical_corner[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:ash_wood_beam_vertical_corner[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:ash_wood_beam_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:ash_wood_beam_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:ash_wood_beam_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:ash_wood_beam_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:ash_wood_beam_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:ash_wood_beam_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:ash_wood_beam_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:ash_wood_beam_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:ash_wood_beam_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:ash_wood_beam_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:ash_wood_beam_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:ash_wood_beam_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:ash_wood_beam_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:ash_wood_beam_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:ash_wood_beam_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:ash_wood_beam_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:ash_wood_beam_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:ash_wood_beam_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:ash_wood_beam_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:ash_wood_beam_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:ash_wood_beam_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:ash_wood_beam_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:ash_wood_beam_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:ash_wood_beam_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:ash_wood_beam_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:ash_wood_beam_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:ash_wood_beam_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:ash_wood_beam_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:ash_wood_beam_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:ash_wood_beam_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:ash_wood_beam_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:ash_wood_beam_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:ash_wood_beam_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:ash_wood_beam_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:ash_wood_beam_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:ash_wood_beam_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:ash_wood_beam_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:ash_wood_beam_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:ash_wood_beam_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:ash_wood_beam_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:ash_wood_beam_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:ash_wood_beam_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:ash_wood_beam_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:ash_wood_beam_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:ash_wood_beam_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:ash_wood_beam_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:ash_wood_beam_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:ash_wood_beam_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:ash_wood_beam_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:ash_wood_beam_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:ash_wood_beam_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:ash_wood_beam_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:ash_wood_beam_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:ash_wood_beam_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:ash_wood_beam_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:ash_wood_beam_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:ash_wood_beam_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:ash_wood_beam_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:ash_wood_beam_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:ash_wood_beam_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:ash_wood_beam_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:ash_wood_beam_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:ash_wood_beam_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:ash_wood_beam_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:ash_wood_beam_vertical_quarter[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:ash_wood_beam_vertical_quarter[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:ash_wood_beam_vertical_quarter[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:ash_wood_beam_vertical_quarter[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:ash_wood_beam_vertical_quarter[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:ash_wood_beam_vertical_quarter[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:ash_wood_beam_vertical_quarter[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:ash_wood_beam_vertical_quarter[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:ash_wood_beam_vertical_quarter[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:ash_wood_beam_vertical_quarter[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:ash_wood_beam_vertical_quarter[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:ash_wood_beam_vertical_quarter[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:ash_wood_beam_vertical_quarter[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:ash_wood_beam_vertical_quarter[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:ash_wood_beam_vertical_quarter[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:ash_wood_beam_vertical_quarter[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:ash_wood_beam_vertical_quarter[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:ash_wood_beam_vertical_quarter[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:ash_wood_beam_vertical_quarter[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:ash_wood_beam_vertical_quarter[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:ash_wood_beam_vertical_quarter[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:ash_wood_beam_vertical_quarter[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:ash_wood_beam_vertical_quarter[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:ash_wood_beam_vertical_quarter[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:ash_wood_beam_vertical_quarter[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:ash_wood_beam_vertical_quarter[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:ash_wood_beam_vertical_quarter[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:ash_wood_beam_vertical_quarter[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:ash_wood_beam_vertical_quarter[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:ash_wood_beam_vertical_quarter[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:ash_wood_beam_vertical_quarter[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:ash_wood_beam_vertical_quarter[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:ash_wood_beam_vertical_quarter[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:ash_wood_beam_vertical_quarter[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:ash_wood_beam_vertical_quarter[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:ash_wood_beam_vertical_quarter[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:ash_wood_beam_vertical_quarter[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:ash_wood_beam_vertical_quarter[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:ash_wood_beam_vertical_quarter[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:ash_wood_beam_vertical_quarter[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:ash_wood_beam_vertical_quarter[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:ash_wood_beam_vertical_quarter[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:ash_wood_beam_vertical_quarter[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:ash_wood_beam_vertical_quarter[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:ash_wood_beam_vertical_quarter[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:ash_wood_beam_vertical_quarter[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:ash_wood_beam_vertical_quarter[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:ash_wood_beam_vertical_quarter[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:ash_wood_beam_vertical_quarter[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:ash_wood_beam_vertical_quarter[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:ash_wood_beam_vertical_quarter[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:ash_wood_beam_vertical_quarter[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:ash_wood_beam_vertical_quarter[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:ash_wood_beam_vertical_quarter[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:ash_wood_beam_vertical_quarter[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:ash_wood_beam_vertical_quarter[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:ash_wood_beam_vertical_quarter[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:ash_wood_beam_vertical_quarter[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:ash_wood_beam_vertical_quarter[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:ash_wood_beam_vertical_quarter[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:ash_wood_beam_vertical_quarter[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:ash_wood_beam_vertical_quarter[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:ash_wood_beam_vertical_quarter[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:ash_wood_beam_vertical_quarter[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:ash_wood_beam_vertical_slab[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:ash_wood_beam_vertical_slab[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:ash_wood_beam_vertical_slab[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:ash_wood_beam_vertical_slab[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:ash_wood_beam_vertical_slab[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:ash_wood_beam_vertical_slab[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:ash_wood_beam_vertical_slab[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:ash_wood_beam_vertical_slab[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:ash_wood_beam_vertical_slab[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:ash_wood_beam_vertical_slab[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:ash_wood_beam_vertical_slab[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:ash_wood_beam_vertical_slab[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:ash_wood_beam_vertical_slab[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:ash_wood_beam_vertical_slab[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:ash_wood_beam_vertical_slab[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:ash_wood_beam_vertical_slab[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:ash_wood_beam_vertical_slab[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:ash_wood_beam_vertical_slab[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:ash_wood_beam_vertical_slab[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:ash_wood_beam_vertical_slab[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:ash_wood_beam_vertical_slab[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:ash_wood_beam_vertical_slab[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:ash_wood_beam_vertical_slab[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:ash_wood_beam_vertical_slab[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:ash_wood_beam_vertical_slab[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:ash_wood_beam_vertical_slab[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:ash_wood_beam_vertical_slab[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:ash_wood_beam_vertical_slab[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:ash_wood_beam_vertical_slab[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:ash_wood_beam_vertical_slab[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:ash_wood_beam_vertical_slab[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:ash_wood_beam_vertical_slab[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:ash_wood_beam_vertical_slab[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:ash_wood_beam_vertical_slab[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:ash_wood_beam_vertical_slab[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:ash_wood_beam_vertical_slab[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:ash_wood_beam_vertical_slab[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:ash_wood_beam_vertical_slab[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:ash_wood_beam_vertical_slab[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:ash_wood_beam_vertical_slab[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:ash_wood_beam_vertical_slab[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:ash_wood_beam_vertical_slab[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:ash_wood_beam_vertical_slab[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:ash_wood_beam_vertical_slab[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:ash_wood_beam_vertical_slab[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:ash_wood_beam_vertical_slab[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:ash_wood_beam_vertical_slab[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:ash_wood_beam_vertical_slab[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:ash_wood_beam_vertical_slab[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:ash_wood_beam_vertical_slab[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:ash_wood_beam_vertical_slab[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:ash_wood_beam_vertical_slab[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:ash_wood_beam_vertical_slab[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:ash_wood_beam_vertical_slab[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:ash_wood_beam_vertical_slab[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:ash_wood_beam_vertical_slab[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:ash_wood_beam_vertical_slab[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:ash_wood_beam_vertical_slab[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:ash_wood_beam_vertical_slab[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:ash_wood_beam_vertical_slab[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:ash_wood_beam_vertical_slab[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:ash_wood_beam_vertical_slab[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:ash_wood_beam_vertical_slab[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:ash_wood_beam_vertical_slab[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:ash_wood_beam_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:ash_wood_beam_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:ash_wood_beam_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:ash_wood_beam_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:ash_wood_beam_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:ash_wood_beam_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:ash_wood_beam_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:ash_wood_beam_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:ash_wood_beam_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:ash_wood_beam_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:ash_wood_beam_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:ash_wood_beam_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:ash_wood_beam_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:ash_wood_beam_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:ash_wood_beam_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:ash_wood_beam_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:ash_wood_beam_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:ash_wood_beam_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:ash_wood_beam_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:ash_wood_beam_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:ash_wood_beam_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:ash_wood_beam_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:ash_wood_beam_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:ash_wood_beam_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:ash_wood_beam_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:ash_wood_beam_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:ash_wood_beam_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:ash_wood_beam_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:ash_wood_beam_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:ash_wood_beam_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:ash_wood_beam_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:ash_wood_beam_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:ash_wood_beam_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:ash_wood_beam_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:ash_wood_beam_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:ash_wood_beam_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:ash_wood_beam_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:ash_wood_beam_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:ash_wood_beam_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:ash_wood_beam_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:ash_wood_beam_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:ash_wood_beam_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:ash_wood_beam_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:ash_wood_beam_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:ash_wood_beam_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:ash_wood_beam_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:ash_wood_beam_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:ash_wood_beam_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:ash_wood_beam_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:ash_wood_beam_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:ash_wood_beam_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:ash_wood_beam_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:ash_wood_beam_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:ash_wood_beam_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:ash_wood_beam_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:ash_wood_beam_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:ash_wood_beam_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:ash_wood_beam_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:ash_wood_beam_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:ash_wood_beam_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:ash_wood_beam_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:ash_wood_beam_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:ash_wood_beam_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:ash_wood_beam_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:ash_wood_beam_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:ash_wood_beam_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:ash_wood_beam_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:ash_wood_beam_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:ash_wood_beam_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:ash_wood_beam_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:ash_wood_beam_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:ash_wood_beam_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:ash_wood_beam_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:ash_wood_beam_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:ash_wood_beam_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:ash_wood_beam_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:ash_wood_beam_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:ash_wood_beam_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:ash_wood_beam_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:ash_wood_beam_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:ash_wood_beam_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:ash_wood_beam_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:ash_wood_beam_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:ash_wood_beam_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:ash_wood_beam_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:ash_wood_beam_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:ash_wood_beam_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:ash_wood_beam_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:ash_wood_beam_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:ash_wood_beam_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:ash_wood_beam_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:ash_wood_beam_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:ash_wood_beam_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:ash_wood_beam_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:ash_wood_beam_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:ash_wood_beam_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:ash_wood_beam_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:ash_wood_beam_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:ash_wood_beam_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:ash_wood_beam_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:ash_wood_beam_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:ash_wood_beam_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:ash_wood_beam_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:ash_wood_beam_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:ash_wood_beam_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:ash_wood_beam_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:ash_wood_beam_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:ash_wood_beam_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:ash_wood_beam_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:ash_wood_beam_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:ash_wood_beam_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:ash_wood_beam_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:ash_wood_beam_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:ash_wood_beam_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:ash_wood_beam_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:ash_wood_beam_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:ash_wood_beam_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:ash_wood_beam_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:ash_wood_beam_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:ash_wood_beam_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:ash_wood_beam_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:ash_wood_beam_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:ash_wood_beam_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:ash_wood_beam_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:ash_wood_beam_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:ash_wood_beam_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:ash_wood_beam_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:ash_wood_beam_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:ash_wood_beam_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:ash_wood_beam_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:ash_wood_beam_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:ash_wood_beam_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:ash_wood_beam_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:ash_wood_beam_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:ash_wood_beam_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:ash_wood_beam_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:ash_wood_beam_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:ash_wood_beam_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:ash_wood_beam_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:ash_wood_beam_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:ash_wood_beam_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:ash_wood_beam_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:ash_wood_beam_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:ash_wood_beam_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:ash_wood_beam_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:ash_wood_beam_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:ash_wood_beam_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:ash_wood_beam_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:ash_wood_beam_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:ash_wood_beam_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:ash_wood_beam_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:ash_wood_beam_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:ash_wood_beam_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:ash_wood_beam_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:ash_wood_beam_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:ash_wood_beam_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:ash_wood_beam_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:ash_wood_beam_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:ash_wood_beam_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:ash_wood_beam_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:ash_wood_beam_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:ash_wood_beam_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:ash_wood_beam_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:ash_wood_beam_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:ash_wood_beam_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:ash_wood_beam_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:ash_wood_beam_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:ash_wood_beam_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:ash_wood_beam_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:ash_wood_beam_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:ash_wood_beam_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:ash_wood_beam_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:ash_wood_beam_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:ash_wood_beam_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:ash_wood_beam_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:ash_wood_beam_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:ash_wood_beam_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:ash_wood_beam_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:ash_wood_beam_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:ash_wood_beam_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:ash_wood_beam_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:ash_wood_beam_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:ash_wood_beam_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:ash_wood_beam_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:ash_wood_beam_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:ash_wood_beam_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:ash_wood_beam_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:ash_wood_beam_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:ash_wood_beam_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:ash_wood_beam_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:ash_wood_beam_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:ash_wood_beam_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:ash_wood_beam_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:ash_wood_beam_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:ash_wood_beam_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:ash_wood_beam_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:ash_wood_beam_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:ash_wood_beam_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:ash_wood_beam_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:ash_wood_beam_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:ash_wood_beam_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:ash_wood_beam_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:ash_wood_beam_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:ash_wood_beam_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:ash_wood_beam_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:ash_wood_beam_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:ash_wood_beam_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:ash_wood_beam_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:ash_wood_beam_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:ash_wood_beam_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:ash_wood_beam_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:ash_wood_beam_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:ash_wood_beam_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:ash_wood_beam_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:ash_wood_beam_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:ash_wood_beam_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:ash_wood_beam_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:ash_wood_beam_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:ash_wood_beam_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:ash_wood_beam_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:ash_wood_beam_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:ash_wood_beam_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:ash_wood_beam_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:ash_wood_beam_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:ash_wood_beam_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:ash_wood_beam_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:ash_wood_beam_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:ash_wood_beam_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:ash_wood_beam_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:ash_wood_beam_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:ash_wood_beam_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:ash_wood_beam_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:ash_wood_beam_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:ash_wood_beam_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:ash_wood_beam_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:ash_wood_beam_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:ash_wood_beam_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:ash_wood_beam_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:ash_wood_beam_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:ash_wood_beam_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:ash_wood_beam_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:ash_wood_beam_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:ash_wood_beam_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:ash_wood_beam_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:ash_wood_beam_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:ash_wood_beam_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:ash_wood_beam_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:ash_wood_beam_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:ash_wood_beam_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:ash_wood_beam_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:ash_wood_beam_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:ash_wood_beam_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:ash_wood_beam_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:ash_wood_beam_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:ash_wood_beam_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:ash_wood_beam_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:ash_wood_beam_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:ash_wood_beam_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:ash_wood_beam_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:ash_wood_beam_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:ash_wood_beam_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:ash_wood_beam_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:ash_wood_beam_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:ash_wood_beam_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:ash_wood_beam_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:ash_wood_beam_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:ash_wood_beam_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:ash_wood_beam_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:ash_wood_beam_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:ash_wood_beam_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:ash_wood_beam_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:ash_wood_beam_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:ash_wood_beam_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:ash_wood_beam_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:ash_wood_beam_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:ash_wood_beam_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:ash_wood_beam_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:ash_wood_beam_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:ash_wood_beam_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:ash_wood_beam_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:ash_wood_beam_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:ash_wood_beam_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:ash_wood_beam_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:ash_wood_beam_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:ash_wood_beam_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:ash_wood_beam_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:ash_wood_beam_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:ash_wood_beam_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:ash_wood_beam_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:ash_wood_beam_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:ash_wood_beam_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:ash_wood_beam_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:ash_wood_beam_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:ash_wood_beam_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:ash_wood_beam_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:ash_wood_beam_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:ash_wood_beam_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:ash_wood_beam_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:ash_wood_beam_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:ash_wood_beam_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:ash_wood_beam_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:ash_wood_beam_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:ash_wood_beam_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:ash_wood_beam_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:ash_wood_beam_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:ash_wood_beam_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:ash_wood_beam_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:ash_wood_beam_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:ash_wood_beam_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:ash_wood_beam_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:ash_wood_beam_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:ash_wood_beam_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:ash_wood_beam_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:ash_wood_beam_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:ash_wood_beam_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:ash_wood_beam_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:ash_wood_beam_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:ash_wood_beam_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:ash_wood_beam_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:ash_wood_beam_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:ash_wood_beam_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:ash_wood_beam_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:ash_wood_beam_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:ash_wood_beam_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:ash_wood_plank_balustrade[axis=x,waterlogged=true]
conquest:ash_wood_plank_balustrade[axis=x,waterlogged=false]
conquest:ash_wood_plank_balustrade[axis=y,waterlogged=true]
conquest:ash_wood_plank_balustrade[axis=y,waterlogged=false]
conquest:ash_wood_plank_balustrade[axis=z,waterlogged=true]
conquest:ash_wood_plank_balustrade[axis=z,waterlogged=false]
conquest:ash_wood_plank_boards[facing=north,type=top,waterlogged=true]
conquest:ash_wood_plank_boards[facing=north,type=top,waterlogged=false]
conquest:ash_wood_plank_boards[facing=north,type=bottom,waterlogged=true]
conquest:ash_wood_plank_boards[facing=north,type=bottom,waterlogged=false]
conquest:ash_wood_plank_boards[facing=south,type=top,waterlogged=true]
conquest:ash_wood_plank_boards[facing=south,type=top,waterlogged=false]
conquest:ash_wood_plank_boards[facing=south,type=bottom,waterlogged=true]
conquest:ash_wood_plank_boards[facing=south,type=bottom,waterlogged=false]
conquest:ash_wood_plank_boards[facing=west,type=top,waterlogged=true]
conquest:ash_wood_plank_boards[facing=west,type=top,waterlogged=false]
conquest:ash_wood_plank_boards[facing=west,type=bottom,waterlogged=true]
conquest:ash_wood_plank_boards[facing=west,type=bottom,waterlogged=false]
conquest:ash_wood_plank_boards[facing=east,type=top,waterlogged=true]
conquest:ash_wood_plank_boards[facing=east,type=top,waterlogged=false]
conquest:ash_wood_plank_boards[facing=east,type=bottom,waterlogged=true]
conquest:ash_wood_plank_boards[facing=east,type=bottom,waterlogged=false]
conquest:ash_wood_plank_capital[facing=flat,type=top,waterlogged=true]
conquest:ash_wood_plank_capital[facing=flat,type=top,waterlogged=false]
conquest:ash_wood_plank_capital[facing=flat,type=bottom,waterlogged=true]
conquest:ash_wood_plank_capital[facing=flat,type=bottom,waterlogged=false]
conquest:ash_wood_plank_capital[facing=north,type=top,waterlogged=true]
conquest:ash_wood_plank_capital[facing=north,type=top,waterlogged=false]
conquest:ash_wood_plank_capital[facing=north,type=bottom,waterlogged=true]
conquest:ash_wood_plank_capital[facing=north,type=bottom,waterlogged=false]
conquest:ash_wood_plank_capital[facing=south,type=top,waterlogged=true]
conquest:ash_wood_plank_capital[facing=south,type=top,waterlogged=false]
conquest:ash_wood_plank_capital[facing=south,type=bottom,waterlogged=true]
conquest:ash_wood_plank_capital[facing=south,type=bottom,waterlogged=false]
conquest:ash_wood_plank_capital[facing=east,type=top,waterlogged=true]
conquest:ash_wood_plank_capital[facing=east,type=top,waterlogged=false]
conquest:ash_wood_plank_capital[facing=east,type=bottom,waterlogged=true]
conquest:ash_wood_plank_capital[facing=east,type=bottom,waterlogged=false]
conquest:ash_wood_plank_capital[facing=west,type=top,waterlogged=true]
conquest:ash_wood_plank_capital[facing=west,type=top,waterlogged=false]
conquest:ash_wood_plank_capital[facing=west,type=bottom,waterlogged=true]
conquest:ash_wood_plank_capital[facing=west,type=bottom,waterlogged=false]
conquest:ash_wood_plank_corner_slab[facing=north,type=top,waterlogged=true]
conquest:ash_wood_plank_corner_slab[facing=north,type=top,waterlogged=false]
conquest:ash_wood_plank_corner_slab[facing=north,type=bottom,waterlogged=true]
conquest:ash_wood_plank_corner_slab[facing=north,type=bottom,waterlogged=false]
conquest:ash_wood_plank_corner_slab[facing=south,type=top,waterlogged=true]
conquest:ash_wood_plank_corner_slab[facing=south,type=top,waterlogged=false]
conquest:ash_wood_plank_corner_slab[facing=south,type=bottom,waterlogged=true]
conquest:ash_wood_plank_corner_slab[facing=south,type=bottom,waterlogged=false]
conquest:ash_wood_plank_corner_slab[facing=west,type=top,waterlogged=true]
conquest:ash_wood_plank_corner_slab[facing=west,type=top,waterlogged=false]
conquest:ash_wood_plank_corner_slab[facing=west,type=bottom,waterlogged=true]
conquest:ash_wood_plank_corner_slab[facing=west,type=bottom,waterlogged=false]
conquest:ash_wood_plank_corner_slab[facing=east,type=top,waterlogged=true]
conquest:ash_wood_plank_corner_slab[facing=east,type=top,waterlogged=false]
conquest:ash_wood_plank_corner_slab[facing=east,type=bottom,waterlogged=true]
conquest:ash_wood_plank_corner_slab[facing=east,type=bottom,waterlogged=false]
conquest:ash_wood_plank_eighth_slab[facing=north,type=top,waterlogged=true]
conquest:ash_wood_plank_eighth_slab[facing=north,type=top,waterlogged=false]
conquest:ash_wood_plank_eighth_slab[facing=north,type=bottom,waterlogged=true]
conquest:ash_wood_plank_eighth_slab[facing=north,type=bottom,waterlogged=false]
conquest:ash_wood_plank_eighth_slab[facing=south,type=top,waterlogged=true]
conquest:ash_wood_plank_eighth_slab[facing=south,type=top,waterlogged=false]
conquest:ash_wood_plank_eighth_slab[facing=south,type=bottom,waterlogged=true]
conquest:ash_wood_plank_eighth_slab[facing=south,type=bottom,waterlogged=false]
conquest:ash_wood_plank_eighth_slab[facing=west,type=top,waterlogged=true]
conquest:ash_wood_plank_eighth_slab[facing=west,type=top,waterlogged=false]
conquest:ash_wood_plank_eighth_slab[facing=west,type=bottom,waterlogged=true]
conquest:ash_wood_plank_eighth_slab[facing=west,type=bottom,waterlogged=false]
conquest:ash_wood_plank_eighth_slab[facing=east,type=top,waterlogged=true]
conquest:ash_wood_plank_eighth_slab[facing=east,type=top,waterlogged=false]
conquest:ash_wood_plank_eighth_slab[facing=east,type=bottom,waterlogged=true]
conquest:ash_wood_plank_eighth_slab[facing=east,type=bottom,waterlogged=false]
conquest:ash_wood_plank_pillar[layer=1,waterlogged=true]
conquest:ash_wood_plank_pillar[layer=1,waterlogged=false]
conquest:ash_wood_plank_pillar[layer=2,waterlogged=true]
conquest:ash_wood_plank_pillar[layer=2,waterlogged=false]
conquest:ash_wood_plank_pillar[layer=3,waterlogged=true]
conquest:ash_wood_plank_pillar[layer=3,waterlogged=false]
conquest:ash_wood_plank_quarter_slab[facing=north,layer=1,type=top,waterlogged=true]
conquest:ash_wood_plank_quarter_slab[facing=north,layer=1,type=top,waterlogged=false]
conquest:ash_wood_plank_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=true]
conquest:ash_wood_plank_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=false]
conquest:ash_wood_plank_quarter_slab[facing=north,layer=2,type=top,waterlogged=true]
conquest:ash_wood_plank_quarter_slab[facing=north,layer=2,type=top,waterlogged=false]
conquest:ash_wood_plank_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=true]
conquest:ash_wood_plank_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=false]
conquest:ash_wood_plank_quarter_slab[facing=north,layer=3,type=top,waterlogged=true]
conquest:ash_wood_plank_quarter_slab[facing=north,layer=3,type=top,waterlogged=false]
conquest:ash_wood_plank_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=true]
conquest:ash_wood_plank_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=false]
conquest:ash_wood_plank_quarter_slab[facing=south,layer=1,type=top,waterlogged=true]
conquest:ash_wood_plank_quarter_slab[facing=south,layer=1,type=top,waterlogged=false]
conquest:ash_wood_plank_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=true]
conquest:ash_wood_plank_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=false]
conquest:ash_wood_plank_quarter_slab[facing=south,layer=2,type=top,waterlogged=true]
conquest:ash_wood_plank_quarter_slab[facing=south,layer=2,type=top,waterlogged=false]
conquest:ash_wood_plank_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=true]
conquest:ash_wood_plank_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=false]
conquest:ash_wood_plank_quarter_slab[facing=south,layer=3,type=top,waterlogged=true]
conquest:ash_wood_plank_quarter_slab[facing=south,layer=3,type=top,waterlogged=false]
conquest:ash_wood_plank_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=true]
conquest:ash_wood_plank_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=false]
conquest:ash_wood_plank_quarter_slab[facing=west,layer=1,type=top,waterlogged=true]
conquest:ash_wood_plank_quarter_slab[facing=west,layer=1,type=top,waterlogged=false]
conquest:ash_wood_plank_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=true]
conquest:ash_wood_plank_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=false]
conquest:ash_wood_plank_quarter_slab[facing=west,layer=2,type=top,waterlogged=true]
conquest:ash_wood_plank_quarter_slab[facing=west,layer=2,type=top,waterlogged=false]
conquest:ash_wood_plank_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=true]
conquest:ash_wood_plank_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=false]
conquest:ash_wood_plank_quarter_slab[facing=west,layer=3,type=top,waterlogged=true]
conquest:ash_wood_plank_quarter_slab[facing=west,layer=3,type=top,waterlogged=false]
conquest:ash_wood_plank_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=true]
conquest:ash_wood_plank_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=false]
conquest:ash_wood_plank_quarter_slab[facing=east,layer=1,type=top,waterlogged=true]
conquest:ash_wood_plank_quarter_slab[facing=east,layer=1,type=top,waterlogged=false]
conquest:ash_wood_plank_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=true]
conquest:ash_wood_plank_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=false]
conquest:ash_wood_plank_quarter_slab[facing=east,layer=2,type=top,waterlogged=true]
conquest:ash_wood_plank_quarter_slab[facing=east,layer=2,type=top,waterlogged=false]
conquest:ash_wood_plank_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=true]
conquest:ash_wood_plank_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=false]
conquest:ash_wood_plank_quarter_slab[facing=east,layer=3,type=top,waterlogged=true]
conquest:ash_wood_plank_quarter_slab[facing=east,layer=3,type=top,waterlogged=false]
conquest:ash_wood_plank_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=true]
conquest:ash_wood_plank_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=false]
conquest:ash_wood_plank_rail[shape=north_south,waterlogged=true]
conquest:ash_wood_plank_rail[shape=north_south,waterlogged=false]
conquest:ash_wood_plank_rail[shape=east_west,waterlogged=true]
conquest:ash_wood_plank_rail[shape=east_west,waterlogged=false]
conquest:ash_wood_plank_rail[shape=ascending_east,waterlogged=true]
conquest:ash_wood_plank_rail[shape=ascending_east,waterlogged=false]
conquest:ash_wood_plank_rail[shape=ascending_west,waterlogged=true]
conquest:ash_wood_plank_rail[shape=ascending_west,waterlogged=false]
conquest:ash_wood_plank_rail[shape=ascending_north,waterlogged=true]
conquest:ash_wood_plank_rail[shape=ascending_north,waterlogged=false]
conquest:ash_wood_plank_rail[shape=ascending_south,waterlogged=true]
conquest:ash_wood_plank_rail[shape=ascending_south,waterlogged=false]
conquest:ash_wood_plank_rail[shape=south_east,waterlogged=true]
conquest:ash_wood_plank_rail[shape=south_east,waterlogged=false]
conquest:ash_wood_plank_rail[shape=south_west,waterlogged=true]
conquest:ash_wood_plank_rail[shape=south_west,waterlogged=false]
conquest:ash_wood_plank_rail[shape=north_west,waterlogged=true]
conquest:ash_wood_plank_rail[shape=north_west,waterlogged=false]
conquest:ash_wood_plank_rail[shape=north_east,waterlogged=true]
conquest:ash_wood_plank_rail[shape=north_east,waterlogged=false]
conquest:ash_wood_plank_slab[layer=1,type=top,waterlogged=true]
conquest:ash_wood_plank_slab[layer=1,type=top,waterlogged=false]
conquest:ash_wood_plank_slab[layer=1,type=bottom,waterlogged=true]
conquest:ash_wood_plank_slab[layer=1,type=bottom,waterlogged=false]
conquest:ash_wood_plank_slab[layer=2,type=top,waterlogged=true]
conquest:ash_wood_plank_slab[layer=2,type=top,waterlogged=false]
conquest:ash_wood_plank_slab[layer=2,type=bottom,waterlogged=true]
conquest:ash_wood_plank_slab[layer=2,type=bottom,waterlogged=false]
conquest:ash_wood_plank_slab[layer=3,type=top,waterlogged=true]
conquest:ash_wood_plank_slab[layer=3,type=top,waterlogged=false]
conquest:ash_wood_plank_slab[layer=3,type=bottom,waterlogged=true]
conquest:ash_wood_plank_slab[layer=3,type=bottom,waterlogged=false]
conquest:ash_wood_plank_slab[layer=4,type=top,waterlogged=true]
conquest:ash_wood_plank_slab[layer=4,type=top,waterlogged=false]
conquest:ash_wood_plank_slab[layer=4,type=bottom,waterlogged=true]
conquest:ash_wood_plank_slab[layer=4,type=bottom,waterlogged=false]
conquest:ash_wood_plank_small_window[down=true,up=true,waterlogged=true]
conquest:ash_wood_plank_small_window[down=true,up=true,waterlogged=false]
conquest:ash_wood_plank_small_window[down=true,up=false,waterlogged=true]
conquest:ash_wood_plank_small_window[down=true,up=false,waterlogged=false]
conquest:ash_wood_plank_small_window[down=false,up=true,waterlogged=true]
conquest:ash_wood_plank_small_window[down=false,up=true,waterlogged=false]
conquest:ash_wood_plank_small_window[down=false,up=false,waterlogged=true]
conquest:ash_wood_plank_small_window[down=false,up=false,waterlogged=false]
conquest:ash_wood_plank_small_window_half[down=true,facing=north,up=true,waterlogged=true]
conquest:ash_wood_plank_small_window_half[down=true,facing=north,up=true,waterlogged=false]
conquest:ash_wood_plank_small_window_half[down=true,facing=north,up=false,waterlogged=true]
conquest:ash_wood_plank_small_window_half[down=true,facing=north,up=false,waterlogged=false]
conquest:ash_wood_plank_small_window_half[down=true,facing=south,up=true,waterlogged=true]
conquest:ash_wood_plank_small_window_half[down=true,facing=south,up=true,waterlogged=false]
conquest:ash_wood_plank_small_window_half[down=true,facing=south,up=false,waterlogged=true]
conquest:ash_wood_plank_small_window_half[down=true,facing=south,up=false,waterlogged=false]
conquest:ash_wood_plank_small_window_half[down=true,facing=west,up=true,waterlogged=true]
conquest:ash_wood_plank_small_window_half[down=true,facing=west,up=true,waterlogged=false]
conquest:ash_wood_plank_small_window_half[down=true,facing=west,up=false,waterlogged=true]
conquest:ash_wood_plank_small_window_half[down=true,facing=west,up=false,waterlogged=false]
conquest:ash_wood_plank_small_window_half[down=true,facing=east,up=true,waterlogged=true]
conquest:ash_wood_plank_small_window_half[down=true,facing=east,up=true,waterlogged=false]
conquest:ash_wood_plank_small_window_half[down=true,facing=east,up=false,waterlogged=true]
conquest:ash_wood_plank_small_window_half[down=true,facing=east,up=false,waterlogged=false]
conquest:ash_wood_plank_small_window_half[down=false,facing=north,up=true,waterlogged=true]
conquest:ash_wood_plank_small_window_half[down=false,facing=north,up=true,waterlogged=false]
conquest:ash_wood_plank_small_window_half[down=false,facing=north,up=false,waterlogged=true]
conquest:ash_wood_plank_small_window_half[down=false,facing=north,up=false,waterlogged=false]
conquest:ash_wood_plank_small_window_half[down=false,facing=south,up=true,waterlogged=true]
conquest:ash_wood_plank_small_window_half[down=false,facing=south,up=true,waterlogged=false]
conquest:ash_wood_plank_small_window_half[down=false,facing=south,up=false,waterlogged=true]
conquest:ash_wood_plank_small_window_half[down=false,facing=south,up=false,waterlogged=false]
conquest:ash_wood_plank_small_window_half[down=false,facing=west,up=true,waterlogged=true]
conquest:ash_wood_plank_small_window_half[down=false,facing=west,up=true,waterlogged=false]
conquest:ash_wood_plank_small_window_half[down=false,facing=west,up=false,waterlogged=true]
conquest:ash_wood_plank_small_window_half[down=false,facing=west,up=false,waterlogged=false]
conquest:ash_wood_plank_small_window_half[down=false,facing=east,up=true,waterlogged=true]
conquest:ash_wood_plank_small_window_half[down=false,facing=east,up=true,waterlogged=false]
conquest:ash_wood_plank_small_window_half[down=false,facing=east,up=false,waterlogged=true]
conquest:ash_wood_plank_small_window_half[down=false,facing=east,up=false,waterlogged=false]
conquest:ash_wood_plank_sphere[type=egg,waterlogged=true]
conquest:ash_wood_plank_sphere[type=egg,waterlogged=false]
conquest:ash_wood_plank_sphere[type=small,waterlogged=true]
conquest:ash_wood_plank_sphere[type=small,waterlogged=false]
conquest:ash_wood_plank_sphere[type=large,waterlogged=true]
conquest:ash_wood_plank_sphere[type=large,waterlogged=false]
conquest:ash_wood_plank_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:ash_wood_plank_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:ash_wood_plank_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:ash_wood_plank_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:ash_wood_plank_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:ash_wood_plank_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:ash_wood_plank_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:ash_wood_plank_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:ash_wood_plank_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:ash_wood_plank_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:ash_wood_plank_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:ash_wood_plank_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:ash_wood_plank_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:ash_wood_plank_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:ash_wood_plank_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:ash_wood_plank_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:ash_wood_plank_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:ash_wood_plank_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:ash_wood_plank_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:ash_wood_plank_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:ash_wood_plank_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:ash_wood_plank_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:ash_wood_plank_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:ash_wood_plank_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:ash_wood_plank_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:ash_wood_plank_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:ash_wood_plank_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:ash_wood_plank_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:ash_wood_plank_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:ash_wood_plank_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:ash_wood_plank_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:ash_wood_plank_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:ash_wood_plank_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:ash_wood_plank_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:ash_wood_plank_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:ash_wood_plank_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:ash_wood_plank_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:ash_wood_plank_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:ash_wood_plank_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:ash_wood_plank_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:ash_wood_plank_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:ash_wood_plank_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:ash_wood_plank_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:ash_wood_plank_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:ash_wood_plank_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:ash_wood_plank_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:ash_wood_plank_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:ash_wood_plank_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:ash_wood_plank_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:ash_wood_plank_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:ash_wood_plank_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:ash_wood_plank_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:ash_wood_plank_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:ash_wood_plank_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:ash_wood_plank_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:ash_wood_plank_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:ash_wood_plank_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:ash_wood_plank_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:ash_wood_plank_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:ash_wood_plank_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:ash_wood_plank_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:ash_wood_plank_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:ash_wood_plank_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:ash_wood_plank_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:ash_wood_plank_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:ash_wood_plank_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:ash_wood_plank_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:ash_wood_plank_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:ash_wood_plank_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:ash_wood_plank_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:ash_wood_plank_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:ash_wood_plank_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:ash_wood_plank_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:ash_wood_plank_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:ash_wood_plank_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:ash_wood_plank_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:ash_wood_plank_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:ash_wood_plank_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:ash_wood_plank_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:ash_wood_plank_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:ash_wood_plank_vertical_corner[facing=north,layer=1,waterlogged=true]
conquest:ash_wood_plank_vertical_corner[facing=north,layer=1,waterlogged=false]
conquest:ash_wood_plank_vertical_corner[facing=north,layer=2,waterlogged=true]
conquest:ash_wood_plank_vertical_corner[facing=north,layer=2,waterlogged=false]
conquest:ash_wood_plank_vertical_corner[facing=north,layer=3,waterlogged=true]
conquest:ash_wood_plank_vertical_corner[facing=north,layer=3,waterlogged=false]
conquest:ash_wood_plank_vertical_corner[facing=north,layer=4,waterlogged=true]
conquest:ash_wood_plank_vertical_corner[facing=north,layer=4,waterlogged=false]
conquest:ash_wood_plank_vertical_corner[facing=south,layer=1,waterlogged=true]
conquest:ash_wood_plank_vertical_corner[facing=south,layer=1,waterlogged=false]
conquest:ash_wood_plank_vertical_corner[facing=south,layer=2,waterlogged=true]
conquest:ash_wood_plank_vertical_corner[facing=south,layer=2,waterlogged=false]
conquest:ash_wood_plank_vertical_corner[facing=south,layer=3,waterlogged=true]
conquest:ash_wood_plank_vertical_corner[facing=south,layer=3,waterlogged=false]
conquest:ash_wood_plank_vertical_corner[facing=south,layer=4,waterlogged=true]
conquest:ash_wood_plank_vertical_corner[facing=south,layer=4,waterlogged=false]
conquest:ash_wood_plank_vertical_corner[facing=west,layer=1,waterlogged=true]
conquest:ash_wood_plank_vertical_corner[facing=west,layer=1,waterlogged=false]
conquest:ash_wood_plank_vertical_corner[facing=west,layer=2,waterlogged=true]
conquest:ash_wood_plank_vertical_corner[facing=west,layer=2,waterlogged=false]
conquest:ash_wood_plank_vertical_corner[facing=west,layer=3,waterlogged=true]
conquest:ash_wood_plank_vertical_corner[facing=west,layer=3,waterlogged=false]
conquest:ash_wood_plank_vertical_corner[facing=west,layer=4,waterlogged=true]
conquest:ash_wood_plank_vertical_corner[facing=west,layer=4,waterlogged=false]
conquest:ash_wood_plank_vertical_corner[facing=east,layer=1,waterlogged=true]
conquest:ash_wood_plank_vertical_corner[facing=east,layer=1,waterlogged=false]
conquest:ash_wood_plank_vertical_corner[facing=east,layer=2,waterlogged=true]
conquest:ash_wood_plank_vertical_corner[facing=east,layer=2,waterlogged=false]
conquest:ash_wood_plank_vertical_corner[facing=east,layer=3,waterlogged=true]
conquest:ash_wood_plank_vertical_corner[facing=east,layer=3,waterlogged=false]
conquest:ash_wood_plank_vertical_corner[facing=east,layer=4,waterlogged=true]
conquest:ash_wood_plank_vertical_corner[facing=east,layer=4,waterlogged=false]
conquest:ash_wood_plank_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:ash_wood_plank_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:ash_wood_plank_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:ash_wood_plank_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:ash_wood_plank_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:ash_wood_plank_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:ash_wood_plank_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:ash_wood_plank_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:ash_wood_plank_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:ash_wood_plank_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:ash_wood_plank_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:ash_wood_plank_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:ash_wood_plank_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:ash_wood_plank_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:ash_wood_plank_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:ash_wood_plank_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:ash_wood_plank_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:ash_wood_plank_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:ash_wood_plank_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:ash_wood_plank_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:ash_wood_plank_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:ash_wood_plank_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:ash_wood_plank_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:ash_wood_plank_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:ash_wood_plank_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:ash_wood_plank_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:ash_wood_plank_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:ash_wood_plank_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:ash_wood_plank_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:ash_wood_plank_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:ash_wood_plank_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:ash_wood_plank_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:ash_wood_plank_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:ash_wood_plank_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:ash_wood_plank_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:ash_wood_plank_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:ash_wood_plank_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:ash_wood_plank_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:ash_wood_plank_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:ash_wood_plank_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:ash_wood_plank_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:ash_wood_plank_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:ash_wood_plank_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:ash_wood_plank_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:ash_wood_plank_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:ash_wood_plank_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:ash_wood_plank_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:ash_wood_plank_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:ash_wood_plank_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:ash_wood_plank_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:ash_wood_plank_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:ash_wood_plank_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:ash_wood_plank_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:ash_wood_plank_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:ash_wood_plank_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:ash_wood_plank_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:ash_wood_plank_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:ash_wood_plank_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:ash_wood_plank_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:ash_wood_plank_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:ash_wood_plank_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:ash_wood_plank_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:ash_wood_plank_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:ash_wood_plank_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:ash_wood_plank_vertical_quarter[facing=north,layer=1,waterlogged=true]
conquest:ash_wood_plank_vertical_quarter[facing=north,layer=1,waterlogged=false]
conquest:ash_wood_plank_vertical_quarter[facing=north,layer=2,waterlogged=true]
conquest:ash_wood_plank_vertical_quarter[facing=north,layer=2,waterlogged=false]
conquest:ash_wood_plank_vertical_quarter[facing=north,layer=3,waterlogged=true]
conquest:ash_wood_plank_vertical_quarter[facing=north,layer=3,waterlogged=false]
conquest:ash_wood_plank_vertical_quarter[facing=north,layer=4,waterlogged=true]
conquest:ash_wood_plank_vertical_quarter[facing=north,layer=4,waterlogged=false]
conquest:ash_wood_plank_vertical_quarter[facing=south,layer=1,waterlogged=true]
conquest:ash_wood_plank_vertical_quarter[facing=south,layer=1,waterlogged=false]
conquest:ash_wood_plank_vertical_quarter[facing=south,layer=2,waterlogged=true]
conquest:ash_wood_plank_vertical_quarter[facing=south,layer=2,waterlogged=false]
conquest:ash_wood_plank_vertical_quarter[facing=south,layer=3,waterlogged=true]
conquest:ash_wood_plank_vertical_quarter[facing=south,layer=3,waterlogged=false]
conquest:ash_wood_plank_vertical_quarter[facing=south,layer=4,waterlogged=true]
conquest:ash_wood_plank_vertical_quarter[facing=south,layer=4,waterlogged=false]
conquest:ash_wood_plank_vertical_quarter[facing=west,layer=1,waterlogged=true]
conquest:ash_wood_plank_vertical_quarter[facing=west,layer=1,waterlogged=false]
conquest:ash_wood_plank_vertical_quarter[facing=west,layer=2,waterlogged=true]
conquest:ash_wood_plank_vertical_quarter[facing=west,layer=2,waterlogged=false]
conquest:ash_wood_plank_vertical_quarter[facing=west,layer=3,waterlogged=true]
conquest:ash_wood_plank_vertical_quarter[facing=west,layer=3,waterlogged=false]
conquest:ash_wood_plank_vertical_quarter[facing=west,layer=4,waterlogged=true]
conquest:ash_wood_plank_vertical_quarter[facing=west,layer=4,waterlogged=false]
conquest:ash_wood_plank_vertical_quarter[facing=east,layer=1,waterlogged=true]
conquest:ash_wood_plank_vertical_quarter[facing=east,layer=1,waterlogged=false]
conquest:ash_wood_plank_vertical_quarter[facing=east,layer=2,waterlogged=true]
conquest:ash_wood_plank_vertical_quarter[facing=east,layer=2,waterlogged=false]
conquest:ash_wood_plank_vertical_quarter[facing=east,layer=3,waterlogged=true]
conquest:ash_wood_plank_vertical_quarter[facing=east,layer=3,waterlogged=false]
conquest:ash_wood_plank_vertical_quarter[facing=east,layer=4,waterlogged=true]
conquest:ash_wood_plank_vertical_quarter[facing=east,layer=4,waterlogged=false]
conquest:ash_wood_plank_vertical_slab[facing=north,layer=1,waterlogged=true]
conquest:ash_wood_plank_vertical_slab[facing=north,layer=1,waterlogged=false]
conquest:ash_wood_plank_vertical_slab[facing=north,layer=2,waterlogged=true]
conquest:ash_wood_plank_vertical_slab[facing=north,layer=2,waterlogged=false]
conquest:ash_wood_plank_vertical_slab[facing=north,layer=3,waterlogged=true]
conquest:ash_wood_plank_vertical_slab[facing=north,layer=3,waterlogged=false]
conquest:ash_wood_plank_vertical_slab[facing=north,layer=4,waterlogged=true]
conquest:ash_wood_plank_vertical_slab[facing=north,layer=4,waterlogged=false]
conquest:ash_wood_plank_vertical_slab[facing=south,layer=1,waterlogged=true]
conquest:ash_wood_plank_vertical_slab[facing=south,layer=1,waterlogged=false]
conquest:ash_wood_plank_vertical_slab[facing=south,layer=2,waterlogged=true]
conquest:ash_wood_plank_vertical_slab[facing=south,layer=2,waterlogged=false]
conquest:ash_wood_plank_vertical_slab[facing=south,layer=3,waterlogged=true]
conquest:ash_wood_plank_vertical_slab[facing=south,layer=3,waterlogged=false]
conquest:ash_wood_plank_vertical_slab[facing=south,layer=4,waterlogged=true]
conquest:ash_wood_plank_vertical_slab[facing=south,layer=4,waterlogged=false]
conquest:ash_wood_plank_vertical_slab[facing=west,layer=1,waterlogged=true]
conquest:ash_wood_plank_vertical_slab[facing=west,layer=1,waterlogged=false]
conquest:ash_wood_plank_vertical_slab[facing=west,layer=2,waterlogged=true]
conquest:ash_wood_plank_vertical_slab[facing=west,layer=2,waterlogged=false]
conquest:ash_wood_plank_vertical_slab[facing=west,layer=3,waterlogged=true]
conquest:ash_wood_plank_vertical_slab[facing=west,layer=3,waterlogged=false]
conquest:ash_wood_plank_vertical_slab[facing=west,layer=4,waterlogged=true]
conquest:ash_wood_plank_vertical_slab[facing=west,layer=4,waterlogged=false]
conquest:ash_wood_plank_vertical_slab[facing=east,layer=1,waterlogged=true]
conquest:ash_wood_plank_vertical_slab[facing=east,layer=1,waterlogged=false]
conquest:ash_wood_plank_vertical_slab[facing=east,layer=2,waterlogged=true]
conquest:ash_wood_plank_vertical_slab[facing=east,layer=2,waterlogged=false]
conquest:ash_wood_plank_vertical_slab[facing=east,layer=3,waterlogged=true]
conquest:ash_wood_plank_vertical_slab[facing=east,layer=3,waterlogged=false]
conquest:ash_wood_plank_vertical_slab[facing=east,layer=4,waterlogged=true]
conquest:ash_wood_plank_vertical_slab[facing=east,layer=4,waterlogged=false]
conquest:ash_wood_plank_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:ash_wood_plank_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:ash_wood_plank_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:ash_wood_plank_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:ash_wood_plank_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:ash_wood_plank_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:ash_wood_plank_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:ash_wood_plank_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:ash_wood_plank_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:ash_wood_plank_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:ash_wood_plank_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:ash_wood_plank_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:ash_wood_plank_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:ash_wood_plank_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:ash_wood_plank_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:ash_wood_plank_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:ash_wood_plank_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:ash_wood_plank_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:ash_wood_plank_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:ash_wood_plank_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:ash_wood_plank_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:ash_wood_plank_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:ash_wood_plank_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:ash_wood_plank_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:ash_wood_plank_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:ash_wood_plank_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:ash_wood_plank_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:ash_wood_plank_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:ash_wood_plank_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:ash_wood_plank_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:ash_wood_plank_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:ash_wood_plank_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:ash_wood_plank_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:ash_wood_plank_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:ash_wood_plank_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:ash_wood_plank_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:ash_wood_plank_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:ash_wood_plank_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:ash_wood_plank_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:ash_wood_plank_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:ash_wood_plank_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:ash_wood_plank_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:ash_wood_plank_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:ash_wood_plank_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:ash_wood_plank_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:ash_wood_plank_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:ash_wood_plank_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:ash_wood_plank_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:ash_wood_plank_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:ash_wood_plank_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:ash_wood_plank_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:ash_wood_plank_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:ash_wood_plank_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:ash_wood_plank_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:ash_wood_plank_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:ash_wood_plank_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:ash_wood_plank_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:ash_wood_plank_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:ash_wood_plank_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:ash_wood_plank_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:ash_wood_plank_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:ash_wood_plank_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:ash_wood_plank_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:ash_wood_plank_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:ash_wood_plank_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:ash_wood_plank_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:ash_wood_plank_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:ash_wood_plank_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:ash_wood_plank_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:ash_wood_plank_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:ash_wood_plank_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:ash_wood_plank_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:ash_wood_plank_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:ash_wood_plank_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:ash_wood_plank_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:ash_wood_plank_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:ash_wood_plank_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:ash_wood_plank_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:ash_wood_plank_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:ash_wood_plank_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:ash_wood_plank_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:ash_wood_plank_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:ash_wood_plank_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:ash_wood_plank_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:ash_wood_plank_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:ash_wood_plank_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:ash_wood_plank_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:ash_wood_plank_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:ash_wood_plank_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:ash_wood_plank_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:ash_wood_plank_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:ash_wood_plank_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:ash_wood_plank_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:ash_wood_plank_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:ash_wood_plank_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:ash_wood_plank_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:ash_wood_plank_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:ash_wood_plank_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:ash_wood_plank_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:ash_wood_plank_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:ash_wood_plank_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:ash_wood_plank_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:ash_wood_plank_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:ash_wood_plank_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:ash_wood_plank_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:ash_wood_plank_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:ash_wood_plank_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:ash_wood_plank_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:ash_wood_plank_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:ash_wood_plank_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:ash_wood_plank_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:ash_wood_plank_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:ash_wood_plank_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:ash_wood_plank_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:ash_wood_plank_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:ash_wood_plank_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:ash_wood_plank_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:ash_wood_plank_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:ash_wood_plank_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:ash_wood_plank_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:ash_wood_plank_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:ash_wood_plank_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:ash_wood_plank_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:ash_wood_plank_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:ash_wood_plank_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:ash_wood_plank_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:ash_wood_plank_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:ash_wood_plank_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:ash_wood_plank_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:ash_wood_plank_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:ash_wood_plank_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:ash_wood_plank_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:ash_wood_plank_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:ash_wood_plank_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:ash_wood_plank_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:ash_wood_plank_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:ash_wood_plank_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:ash_wood_plank_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:ash_wood_plank_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:ash_wood_plank_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:ash_wood_plank_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:ash_wood_plank_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:ash_wood_plank_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:ash_wood_plank_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:ash_wood_plank_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:ash_wood_plank_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:ash_wood_plank_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:ash_wood_plank_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:ash_wood_plank_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:ash_wood_plank_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:ash_wood_plank_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:ash_wood_plank_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:ash_wood_plank_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:ash_wood_plank_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:ash_wood_plank_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:ash_wood_plank_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:ash_wood_plank_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:ash_wood_plank_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:ash_wood_plank_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:ash_wood_plank_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:ash_wood_plank_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:ash_wood_plank_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:ash_wood_plank_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:ash_wood_plank_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:ash_wood_plank_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:ash_wood_plank_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:ash_wood_plank_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:ash_wood_plank_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:ash_wood_plank_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:ash_wood_plank_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:ash_wood_plank_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:ash_wood_plank_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:ash_wood_plank_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:ash_wood_plank_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:ash_wood_plank_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:ash_wood_plank_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:ash_wood_plank_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:ash_wood_plank_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:ash_wood_plank_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:ash_wood_plank_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:ash_wood_plank_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:ash_wood_plank_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:ash_wood_plank_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:ash_wood_plank_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:ash_wood_plank_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:ash_wood_plank_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:ash_wood_plank_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:ash_wood_plank_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:ash_wood_plank_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:ash_wood_plank_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:ash_wood_plank_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:ash_wood_plank_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:ash_wood_plank_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:ash_wood_plank_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:ash_wood_plank_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:ash_wood_plank_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:ash_wood_plank_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:ash_wood_plank_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:ash_wood_plank_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:ash_wood_plank_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:ash_wood_plank_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:ash_wood_plank_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:ash_wood_plank_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:ash_wood_plank_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:ash_wood_plank_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:ash_wood_plank_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:ash_wood_plank_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:ash_wood_plank_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:ash_wood_plank_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:ash_wood_plank_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:ash_wood_plank_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:ash_wood_plank_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:ash_wood_plank_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:ash_wood_plank_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:ash_wood_plank_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:ash_wood_plank_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:ash_wood_plank_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:ash_wood_plank_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:ash_wood_plank_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:ash_wood_plank_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:ash_wood_plank_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:ash_wood_plank_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:ash_wood_plank_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:ash_wood_plank_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:ash_wood_plank_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:ash_wood_plank_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:ash_wood_plank_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:ash_wood_plank_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:ash_wood_plank_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:ash_wood_plank_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:ash_wood_plank_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:ash_wood_plank_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:ash_wood_plank_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:ash_wood_plank_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:ash_wood_plank_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:ash_wood_plank_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:ash_wood_plank_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:ash_wood_plank_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:ash_wood_plank_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:ash_wood_plank_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:ash_wood_plank_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:ash_wood_plank_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:ash_wood_plank_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:ash_wood_plank_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:ash_wood_plank_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:ash_wood_plank_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:ash_wood_plank_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:ash_wood_plank_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:ash_wood_plank_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:ash_wood_plank_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:ash_wood_plank_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:ash_wood_plank_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:ash_wood_plank_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:ash_wood_plank_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:ash_wood_plank_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:ash_wood_plank_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:ash_wood_plank_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:ash_wood_plank_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:ash_wood_plank_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:ash_wood_plank_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:ash_wood_plank_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:ash_wood_plank_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:ash_wood_plank_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:ash_wood_plank_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:ash_wood_plank_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:ash_wood_plank_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:ash_wood_plank_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:ash_wood_plank_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:ash_wood_plank_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:ash_wood_plank_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:ash_wood_plank_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:ash_wood_plank_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:ash_wood_plank_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:ash_wood_plank_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:ash_wood_plank_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:ash_wood_plank_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:ash_wood_plank_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:ash_wood_plank_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:ash_wood_plank_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:ash_wood_plank_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:ash_wood_plank_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:ash_wood_plank_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:ash_wood_plank_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:ash_wood_plank_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:ash_wood_plank_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:ash_wood_plank_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:ash_wood_plank_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:ash_wood_plank_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:ash_wood_plank_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:ash_wood_plank_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:ash_wood_plank_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:ash_wood_plank_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:ash_wood_plank_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:ash_wood_plank_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:ash_wood_plank_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:ash_wood_plank_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:ash_wood_plank_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:ash_wood_plank_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:ash_wood_plank_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:ash_wood_plank_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:ash_wood_plank_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:ash_wood_plank_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:ash_wood_plank_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:ash_wood_plank_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:ash_wood_plank_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:ash_wood_plank_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:ash_wood_plank_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:ash_wood_plank_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:ash_wood_plank_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:ash_wood_plank_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:ash_wood_plank_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:ash_wood_plank_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:ash_wood_plank_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:ash_wood_plank_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:ash_wood_plank_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:ash_wood_plank_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:ash_wood_plank_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:ash_wood_plank_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:ash_wood_plank_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:ash_wood_plank_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:ash_wood_plank_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:ash_wood_plank_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:ash_wood_plank_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:ash_wood_plank_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:ash_wood_planks
conquest:asian_acacia_wood_fence[east=true,north=true,south=true,waterlogged=true,west=true]
conquest:asian_acacia_wood_fence[east=true,north=true,south=true,waterlogged=true,west=false]
conquest:asian_acacia_wood_fence[east=true,north=true,south=true,waterlogged=false,west=true]
conquest:asian_acacia_wood_fence[east=true,north=true,south=true,waterlogged=false,west=false]
conquest:asian_acacia_wood_fence[east=true,north=true,south=false,waterlogged=true,west=true]
conquest:asian_acacia_wood_fence[east=true,north=true,south=false,waterlogged=true,west=false]
conquest:asian_acacia_wood_fence[east=true,north=true,south=false,waterlogged=false,west=true]
conquest:asian_acacia_wood_fence[east=true,north=true,south=false,waterlogged=false,west=false]
conquest:asian_acacia_wood_fence[east=true,north=false,south=true,waterlogged=true,west=true]
conquest:asian_acacia_wood_fence[east=true,north=false,south=true,waterlogged=true,west=false]
conquest:asian_acacia_wood_fence[east=true,north=false,south=true,waterlogged=false,west=true]
conquest:asian_acacia_wood_fence[east=true,north=false,south=true,waterlogged=false,west=false]
conquest:asian_acacia_wood_fence[east=true,north=false,south=false,waterlogged=true,west=true]
conquest:asian_acacia_wood_fence[east=true,north=false,south=false,waterlogged=true,west=false]
conquest:asian_acacia_wood_fence[east=true,north=false,south=false,waterlogged=false,west=true]
conquest:asian_acacia_wood_fence[east=true,north=false,south=false,waterlogged=false,west=false]
conquest:asian_acacia_wood_fence[east=false,north=true,south=true,waterlogged=true,west=true]
conquest:asian_acacia_wood_fence[east=false,north=true,south=true,waterlogged=true,west=false]
conquest:asian_acacia_wood_fence[east=false,north=true,south=true,waterlogged=false,west=true]
conquest:asian_acacia_wood_fence[east=false,north=true,south=true,waterlogged=false,west=false]
conquest:asian_acacia_wood_fence[east=false,north=true,south=false,waterlogged=true,west=true]
conquest:asian_acacia_wood_fence[east=false,north=true,south=false,waterlogged=true,west=false]
conquest:asian_acacia_wood_fence[east=false,north=true,south=false,waterlogged=false,west=true]
conquest:asian_acacia_wood_fence[east=false,north=true,south=false,waterlogged=false,west=false]
conquest:asian_acacia_wood_fence[east=false,north=false,south=true,waterlogged=true,west=true]
conquest:asian_acacia_wood_fence[east=false,north=false,south=true,waterlogged=true,west=false]
conquest:asian_acacia_wood_fence[east=false,north=false,south=true,waterlogged=false,west=true]
conquest:asian_acacia_wood_fence[east=false,north=false,south=true,waterlogged=false,west=false]
conquest:asian_acacia_wood_fence[east=false,north=false,south=false,waterlogged=true,west=true]
conquest:asian_acacia_wood_fence[east=false,north=false,south=false,waterlogged=true,west=false]
conquest:asian_acacia_wood_fence[east=false,north=false,south=false,waterlogged=false,west=true]
conquest:asian_acacia_wood_fence[east=false,north=false,south=false,waterlogged=false,west=false]
conquest:asian_acacia_wood_fence_gate[facing=north,in_wall=true,open=true,powered=true,waterlogged=true]
conquest:asian_acacia_wood_fence_gate[facing=north,in_wall=true,open=true,powered=true,waterlogged=false]
conquest:asian_acacia_wood_fence_gate[facing=north,in_wall=true,open=true,powered=false,waterlogged=true]
conquest:asian_acacia_wood_fence_gate[facing=north,in_wall=true,open=true,powered=false,waterlogged=false]
conquest:asian_acacia_wood_fence_gate[facing=north,in_wall=true,open=false,powered=true,waterlogged=true]
conquest:asian_acacia_wood_fence_gate[facing=north,in_wall=true,open=false,powered=true,waterlogged=false]
conquest:asian_acacia_wood_fence_gate[facing=north,in_wall=true,open=false,powered=false,waterlogged=true]
conquest:asian_acacia_wood_fence_gate[facing=north,in_wall=true,open=false,powered=false,waterlogged=false]
conquest:asian_acacia_wood_fence_gate[facing=north,in_wall=false,open=true,powered=true,waterlogged=true]
conquest:asian_acacia_wood_fence_gate[facing=north,in_wall=false,open=true,powered=true,waterlogged=false]
conquest:asian_acacia_wood_fence_gate[facing=north,in_wall=false,open=true,powered=false,waterlogged=true]
conquest:asian_acacia_wood_fence_gate[facing=north,in_wall=false,open=true,powered=false,waterlogged=false]
conquest:asian_acacia_wood_fence_gate[facing=north,in_wall=false,open=false,powered=true,waterlogged=true]
conquest:asian_acacia_wood_fence_gate[facing=north,in_wall=false,open=false,powered=true,waterlogged=false]
conquest:asian_acacia_wood_fence_gate[facing=north,in_wall=false,open=false,powered=false,waterlogged=true]
conquest:asian_acacia_wood_fence_gate[facing=north,in_wall=false,open=false,powered=false,waterlogged=false]
conquest:asian_acacia_wood_fence_gate[facing=south,in_wall=true,open=true,powered=true,waterlogged=true]
conquest:asian_acacia_wood_fence_gate[facing=south,in_wall=true,open=true,powered=true,waterlogged=false]
conquest:asian_acacia_wood_fence_gate[facing=south,in_wall=true,open=true,powered=false,waterlogged=true]
conquest:asian_acacia_wood_fence_gate[facing=south,in_wall=true,open=true,powered=false,waterlogged=false]
conquest:asian_acacia_wood_fence_gate[facing=south,in_wall=true,open=false,powered=true,waterlogged=true]
conquest:asian_acacia_wood_fence_gate[facing=south,in_wall=true,open=false,powered=true,waterlogged=false]
conquest:asian_acacia_wood_fence_gate[facing=south,in_wall=true,open=false,powered=false,waterlogged=true]
conquest:asian_acacia_wood_fence_gate[facing=south,in_wall=true,open=false,powered=false,waterlogged=false]
conquest:asian_acacia_wood_fence_gate[facing=south,in_wall=false,open=true,powered=true,waterlogged=true]
conquest:asian_acacia_wood_fence_gate[facing=south,in_wall=false,open=true,powered=true,waterlogged=false]
conquest:asian_acacia_wood_fence_gate[facing=south,in_wall=false,open=true,powered=false,waterlogged=true]
conquest:asian_acacia_wood_fence_gate[facing=south,in_wall=false,open=true,powered=false,waterlogged=false]
conquest:asian_acacia_wood_fence_gate[facing=south,in_wall=false,open=false,powered=true,waterlogged=true]
conquest:asian_acacia_wood_fence_gate[facing=south,in_wall=false,open=false,powered=true,waterlogged=false]
conquest:asian_acacia_wood_fence_gate[facing=south,in_wall=false,open=false,powered=false,waterlogged=true]
conquest:asian_acacia_wood_fence_gate[facing=south,in_wall=false,open=false,powered=false,waterlogged=false]
conquest:asian_acacia_wood_fence_gate[facing=west,in_wall=true,open=true,powered=true,waterlogged=true]
conquest:asian_acacia_wood_fence_gate[facing=west,in_wall=true,open=true,powered=true,waterlogged=false]
conquest:asian_acacia_wood_fence_gate[facing=west,in_wall=true,open=true,powered=false,waterlogged=true]
conquest:asian_acacia_wood_fence_gate[facing=west,in_wall=true,open=true,powered=false,waterlogged=false]
conquest:asian_acacia_wood_fence_gate[facing=west,in_wall=true,open=false,powered=true,waterlogged=true]
conquest:asian_acacia_wood_fence_gate[facing=west,in_wall=true,open=false,powered=true,waterlogged=false]
conquest:asian_acacia_wood_fence_gate[facing=west,in_wall=true,open=false,powered=false,waterlogged=true]
conquest:asian_acacia_wood_fence_gate[facing=west,in_wall=true,open=false,powered=false,waterlogged=false]
conquest:asian_acacia_wood_fence_gate[facing=west,in_wall=false,open=true,powered=true,waterlogged=true]
conquest:asian_acacia_wood_fence_gate[facing=west,in_wall=false,open=true,powered=true,waterlogged=false]
conquest:asian_acacia_wood_fence_gate[facing=west,in_wall=false,open=true,powered=false,waterlogged=true]
conquest:asian_acacia_wood_fence_gate[facing=west,in_wall=false,open=true,powered=false,waterlogged=false]
conquest:asian_acacia_wood_fence_gate[facing=west,in_wall=false,open=false,powered=true,waterlogged=true]
conquest:asian_acacia_wood_fence_gate[facing=west,in_wall=false,open=false,powered=true,waterlogged=false]
conquest:asian_acacia_wood_fence_gate[facing=west,in_wall=false,open=false,powered=false,waterlogged=true]
conquest:asian_acacia_wood_fence_gate[facing=west,in_wall=false,open=false,powered=false,waterlogged=false]
conquest:asian_acacia_wood_fence_gate[facing=east,in_wall=true,open=true,powered=true,waterlogged=true]
conquest:asian_acacia_wood_fence_gate[facing=east,in_wall=true,open=true,powered=true,waterlogged=false]
conquest:asian_acacia_wood_fence_gate[facing=east,in_wall=true,open=true,powered=false,waterlogged=true]
conquest:asian_acacia_wood_fence_gate[facing=east,in_wall=true,open=true,powered=false,waterlogged=false]
conquest:asian_acacia_wood_fence_gate[facing=east,in_wall=true,open=false,powered=true,waterlogged=true]
conquest:asian_acacia_wood_fence_gate[facing=east,in_wall=true,open=false,powered=true,waterlogged=false]
conquest:asian_acacia_wood_fence_gate[facing=east,in_wall=true,open=false,powered=false,waterlogged=true]
conquest:asian_acacia_wood_fence_gate[facing=east,in_wall=true,open=false,powered=false,waterlogged=false]
conquest:asian_acacia_wood_fence_gate[facing=east,in_wall=false,open=true,powered=true,waterlogged=true]
conquest:asian_acacia_wood_fence_gate[facing=east,in_wall=false,open=true,powered=true,waterlogged=false]
conquest:asian_acacia_wood_fence_gate[facing=east,in_wall=false,open=true,powered=false,waterlogged=true]
conquest:asian_acacia_wood_fence_gate[facing=east,in_wall=false,open=true,powered=false,waterlogged=false]
conquest:asian_acacia_wood_fence_gate[facing=east,in_wall=false,open=false,powered=true,waterlogged=true]
conquest:asian_acacia_wood_fence_gate[facing=east,in_wall=false,open=false,powered=true,waterlogged=false]
conquest:asian_acacia_wood_fence_gate[facing=east,in_wall=false,open=false,powered=false,waterlogged=true]
conquest:asian_acacia_wood_fence_gate[facing=east,in_wall=false,open=false,powered=false,waterlogged=false]
conquest:asian_acacia_wood_pillar[layer=1,waterlogged=true]
conquest:asian_acacia_wood_pillar[layer=1,waterlogged=false]
conquest:asian_acacia_wood_pillar[layer=2,waterlogged=true]
conquest:asian_acacia_wood_pillar[layer=2,waterlogged=false]
conquest:asian_acacia_wood_pillar[layer=3,waterlogged=true]
conquest:asian_acacia_wood_pillar[layer=3,waterlogged=false]
conquest:asian_acacia_wood_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:asian_acacia_wood_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:asian_acacia_wood_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:asian_acacia_wood_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:asian_acacia_wood_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:asian_acacia_wood_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:asian_acacia_wood_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:asian_acacia_wood_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:asian_acacia_wood_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:asian_acacia_wood_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:asian_acacia_wood_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:asian_acacia_wood_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:asian_acacia_wood_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:asian_acacia_wood_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:asian_acacia_wood_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:asian_acacia_wood_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:asian_acacia_wood_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:asian_acacia_wood_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:asian_acacia_wood_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:asian_acacia_wood_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:asian_acacia_wood_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:asian_acacia_wood_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:asian_acacia_wood_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:asian_acacia_wood_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:asian_acacia_wood_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:asian_acacia_wood_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:asian_acacia_wood_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:asian_acacia_wood_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:asian_acacia_wood_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:asian_acacia_wood_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:asian_acacia_wood_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:asian_acacia_wood_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:asian_acacia_wood_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:asian_acacia_wood_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:asian_acacia_wood_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:asian_acacia_wood_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:asian_acacia_wood_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:asian_acacia_wood_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:asian_acacia_wood_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:asian_acacia_wood_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:asian_acacia_wood_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:asian_acacia_wood_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:asian_acacia_wood_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:asian_acacia_wood_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:asian_acacia_wood_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:asian_acacia_wood_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:asian_acacia_wood_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:asian_acacia_wood_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:asian_acacia_wood_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:asian_acacia_wood_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:asian_acacia_wood_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:asian_acacia_wood_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:asian_acacia_wood_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:asian_acacia_wood_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:asian_acacia_wood_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:asian_acacia_wood_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:asian_acacia_wood_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:asian_acacia_wood_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:asian_acacia_wood_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:asian_acacia_wood_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:asian_acacia_wood_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:asian_acacia_wood_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:asian_acacia_wood_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:asian_acacia_wood_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:asian_acacia_wood_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:asian_acacia_wood_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:asian_acacia_wood_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:asian_acacia_wood_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:asian_acacia_wood_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:asian_acacia_wood_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:asian_acacia_wood_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:asian_acacia_wood_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:asian_acacia_wood_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:asian_acacia_wood_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:asian_acacia_wood_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:asian_acacia_wood_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:asian_acacia_wood_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:asian_acacia_wood_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:asian_acacia_wood_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:asian_acacia_wood_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:asian_acacia_wood_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:asian_acacia_wood_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:asian_acacia_wood_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:asian_acacia_wood_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:asian_acacia_wood_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:asian_acacia_wood_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:asian_acacia_wood_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:asian_acacia_wood_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:asian_acacia_wood_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:asian_acacia_wood_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:asian_acacia_wood_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:asian_acacia_wood_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:asian_acacia_wood_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:asian_acacia_wood_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:asian_acacia_wood_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:asian_acacia_wood_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:asian_acacia_wood_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:asian_acacia_wood_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:asian_acacia_wood_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:asian_acacia_wood_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:asian_acacia_wood_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:asian_acacia_wood_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:asian_acacia_wood_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:asian_acacia_wood_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:asian_acacia_wood_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:asian_acacia_wood_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:asian_acacia_wood_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:asian_acacia_wood_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:asian_acacia_wood_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:asian_acacia_wood_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:asian_acacia_wood_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:asian_acacia_wood_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:asian_acacia_wood_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:asian_acacia_wood_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:asian_acacia_wood_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:asian_acacia_wood_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:asian_acacia_wood_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:asian_acacia_wood_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:asian_acacia_wood_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:asian_acacia_wood_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:asian_acacia_wood_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:asian_acacia_wood_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:asian_acacia_wood_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:asian_acacia_wood_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:asian_acacia_wood_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:asian_acacia_wood_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:asian_acacia_wood_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:asian_acacia_wood_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:asian_acacia_wood_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:asian_acacia_wood_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:asian_acacia_wood_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:asian_acacia_wood_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:asian_acacia_wood_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:asian_acacia_wood_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:asian_acacia_wood_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:asian_acacia_wood_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:asian_acacia_wood_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:asian_acacia_wood_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:asian_acacia_wood_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:asian_acacia_wood_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:asian_acacia_wood_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:asian_acacia_wood_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:asian_acacia_wood_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:asian_acacia_wood_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:asian_acacia_wood_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:asian_acacia_wood_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:asian_acacia_wood_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:asian_acacia_wood_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:asian_acacia_wood_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:asian_acacia_wood_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:asian_acacia_wood_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:asian_acacia_wood_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:asian_acacia_wood_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:asian_acacia_wood_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:asian_acacia_wood_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:asian_acacia_wood_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:asian_acacia_wood_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:asian_acacia_wood_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:asian_acacia_wood_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:asian_acacia_wood_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:asian_acacia_wood_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:asian_acacia_wood_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:asian_acacia_wood_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:asian_acacia_wood_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:asian_acacia_wood_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:asian_acacia_wood_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:asian_acacia_wood_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:asian_acacia_wood_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:asian_acacia_wood_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:asian_acacia_wood_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:asian_acacia_wood_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:asian_acacia_wood_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:asian_acacia_wood_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:asian_acacia_wood_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:asian_acacia_wood_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:asian_acacia_wood_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:asian_acacia_wood_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:asian_acacia_wood_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:asian_acacia_wood_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:asian_acacia_wood_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:asian_acacia_wood_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:asian_acacia_wood_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:asian_acacia_wood_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:asian_acacia_wood_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:asian_acacia_wood_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:asian_acacia_wood_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:asian_acacia_wood_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:asian_acacia_wood_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:asian_acacia_wood_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:asian_acacia_wood_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:asian_acacia_wood_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:asian_acacia_wood_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:asian_acacia_wood_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:asian_acacia_wood_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:asian_acacia_wood_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:asian_acacia_wood_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:asian_acacia_wood_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:asian_acacia_wood_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:asian_acacia_wood_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:asian_acacia_wood_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:asian_acacia_wood_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:asian_acacia_wood_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:asian_acacia_wood_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:asian_acacia_wood_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:asian_acacia_wood_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:asian_acacia_wood_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:asian_acacia_wood_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:asian_acacia_wood_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:asian_acacia_wood_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:asian_acacia_wood_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:asian_acacia_wood_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:asian_acacia_wood_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:asian_acacia_wood_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:asian_acacia_wood_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:asian_acacia_wood_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:asian_acacia_wood_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:asian_acacia_wood_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:asian_acacia_wood_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:asian_acacia_wood_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:asian_acacia_wood_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:asian_acacia_wood_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:asian_acacia_wood_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:asian_acacia_wood_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:asian_acacia_wood_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:asian_acacia_wood_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:asian_acacia_wood_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:asian_acacia_wood_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:asian_acacia_wood_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:asian_acacia_wood_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:asian_acacia_wood_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:asian_acacia_wood_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:asian_acacia_wood_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:asian_acacia_wood_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:asian_acacia_wood_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:asian_acacia_wood_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:asian_acacia_wood_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:asian_acacia_wood_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:asian_acacia_wood_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:asian_acacia_wood_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:asian_acacia_wood_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:asian_acacia_wood_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:asian_acacia_wood_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:asian_acacia_wood_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:asian_acacia_wood_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:asian_acacia_wood_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:asian_acacia_wood_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:asian_acacia_wood_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:asian_acacia_wood_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:asian_acacia_wood_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:asian_acacia_wood_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:asian_acacia_wood_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:asian_acacia_wood_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:asian_acacia_wood_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:asian_acacia_wood_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:asian_acacia_wood_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:asian_acacia_wood_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:asian_acacia_wood_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:asian_acacia_wood_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:asian_acacia_wood_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:asian_acacia_wood_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:asian_acacia_wood_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:asian_acacia_wood_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:asian_acacia_wood_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:asian_acacia_wood_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:asian_acacia_wood_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:asian_acacia_wood_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:asian_acacia_wood_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:asian_acacia_wood_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:asian_acacia_wood_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:asian_acacia_wood_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:asian_acacia_wood_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:asian_acacia_wood_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:asian_acacia_wood_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:asian_acacia_wood_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:asian_acacia_wood_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:asian_acacia_wood_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:asian_acacia_wood_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:asian_acacia_wood_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:asian_acacia_wood_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:asian_acacia_wood_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:asian_acacia_wood_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:asian_acacia_wood_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:asian_acacia_wood_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:asian_acacia_wood_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:asian_acacia_wood_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:asian_acacia_wood_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:asian_acacia_wood_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:asian_acacia_wood_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:asian_acacia_wood_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:asian_acacia_wood_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:asian_acacia_wood_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:asian_acacia_wood_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:asian_acacia_wood_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:asian_acacia_wood_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:asian_acacia_wood_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:asian_acacia_wood_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:asian_acacia_wood_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:asian_acacia_wood_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:asian_acacia_wood_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:asian_acacia_wood_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:asian_acacia_wood_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:asian_acacia_wood_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:asian_acacia_wood_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:asian_acacia_wood_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:asian_acacia_wood_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:asian_acacia_wood_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:asian_acacia_wood_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:asian_acacia_wood_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:asian_acacia_wood_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:asian_acacia_wood_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:asian_acacia_wood_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:asian_acacia_wood_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:asian_acacia_wood_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:asian_acacia_wood_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:asian_acacia_wood_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:asian_acacia_wood_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:asian_acacia_wood_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:asian_acacia_wood_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:asian_acacia_wood_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:asian_acacia_wood_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:asian_acacia_wood_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:asian_acacia_wood_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:asian_acacia_wood_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:asian_acacia_wood_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:asian_bed[facing=north,occupied=true,offset_toggle=true,part=head]
conquest:asian_bed[facing=north,occupied=true,offset_toggle=true,part=foot]
conquest:asian_bed[facing=north,occupied=true,offset_toggle=false,part=head]
conquest:asian_bed[facing=north,occupied=true,offset_toggle=false,part=foot]
conquest:asian_bed[facing=north,occupied=false,offset_toggle=true,part=head]
conquest:asian_bed[facing=north,occupied=false,offset_toggle=true,part=foot]
conquest:asian_bed[facing=north,occupied=false,offset_toggle=false,part=head]
conquest:asian_bed[facing=north,occupied=false,offset_toggle=false,part=foot]
conquest:asian_bed[facing=south,occupied=true,offset_toggle=true,part=head]
conquest:asian_bed[facing=south,occupied=true,offset_toggle=true,part=foot]
conquest:asian_bed[facing=south,occupied=true,offset_toggle=false,part=head]
conquest:asian_bed[facing=south,occupied=true,offset_toggle=false,part=foot]
conquest:asian_bed[facing=south,occupied=false,offset_toggle=true,part=head]
conquest:asian_bed[facing=south,occupied=false,offset_toggle=true,part=foot]
conquest:asian_bed[facing=south,occupied=false,offset_toggle=false,part=head]
conquest:asian_bed[facing=south,occupied=false,offset_toggle=false,part=foot]
conquest:asian_bed[facing=west,occupied=true,offset_toggle=true,part=head]
conquest:asian_bed[facing=west,occupied=true,offset_toggle=true,part=foot]
conquest:asian_bed[facing=west,occupied=true,offset_toggle=false,part=head]
conquest:asian_bed[facing=west,occupied=true,offset_toggle=false,part=foot]
conquest:asian_bed[facing=west,occupied=false,offset_toggle=true,part=head]
conquest:asian_bed[facing=west,occupied=false,offset_toggle=true,part=foot]
conquest:asian_bed[facing=west,occupied=false,offset_toggle=false,part=head]
conquest:asian_bed[facing=west,occupied=false,offset_toggle=false,part=foot]
conquest:asian_bed[facing=east,occupied=true,offset_toggle=true,part=head]
conquest:asian_bed[facing=east,occupied=true,offset_toggle=true,part=foot]
conquest:asian_bed[facing=east,occupied=true,offset_toggle=false,part=head]
conquest:asian_bed[facing=east,occupied=true,offset_toggle=false,part=foot]
conquest:asian_bed[facing=east,occupied=false,offset_toggle=true,part=head]
conquest:asian_bed[facing=east,occupied=false,offset_toggle=true,part=foot]
conquest:asian_bed[facing=east,occupied=false,offset_toggle=false,part=head]
conquest:asian_bed[facing=east,occupied=false,offset_toggle=false,part=foot]
conquest:asian_window
conquest:asian_window_pane[down=true,east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:asian_window_pane[down=true,east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:asian_window_pane[down=true,east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:asian_window_pane[down=true,east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:asian_window_pane[down=true,east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:asian_window_pane[down=true,east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:asian_window_pane[down=true,east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:asian_window_pane[down=true,east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:asian_window_pane[down=true,east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:asian_window_pane[down=true,east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:asian_window_pane[down=true,east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:asian_window_pane[down=true,east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:asian_window_pane[down=true,east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:asian_window_pane[down=true,east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:asian_window_pane[down=true,east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:asian_window_pane[down=true,east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:asian_window_pane[down=true,east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:asian_window_pane[down=true,east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:asian_window_pane[down=true,east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:asian_window_pane[down=true,east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:asian_window_pane[down=true,east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:asian_window_pane[down=true,east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:asian_window_pane[down=true,east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:asian_window_pane[down=true,east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:asian_window_pane[down=true,east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:asian_window_pane[down=true,east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:asian_window_pane[down=true,east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:asian_window_pane[down=true,east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:asian_window_pane[down=true,east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:asian_window_pane[down=true,east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:asian_window_pane[down=true,east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:asian_window_pane[down=true,east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:asian_window_pane[down=true,east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:asian_window_pane[down=true,east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:asian_window_pane[down=true,east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:asian_window_pane[down=true,east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:asian_window_pane[down=true,east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:asian_window_pane[down=true,east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:asian_window_pane[down=true,east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:asian_window_pane[down=true,east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:asian_window_pane[down=true,east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:asian_window_pane[down=true,east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:asian_window_pane[down=true,east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:asian_window_pane[down=true,east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:asian_window_pane[down=true,east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:asian_window_pane[down=true,east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:asian_window_pane[down=true,east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:asian_window_pane[down=true,east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:asian_window_pane[down=true,east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:asian_window_pane[down=true,east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:asian_window_pane[down=true,east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:asian_window_pane[down=true,east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:asian_window_pane[down=true,east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:asian_window_pane[down=true,east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:asian_window_pane[down=true,east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:asian_window_pane[down=true,east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:asian_window_pane[down=true,east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:asian_window_pane[down=true,east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:asian_window_pane[down=true,east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:asian_window_pane[down=true,east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:asian_window_pane[down=true,east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:asian_window_pane[down=true,east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:asian_window_pane[down=true,east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:asian_window_pane[down=true,east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:asian_window_pane[down=false,east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:asian_window_pane[down=false,east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:asian_window_pane[down=false,east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:asian_window_pane[down=false,east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:asian_window_pane[down=false,east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:asian_window_pane[down=false,east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:asian_window_pane[down=false,east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:asian_window_pane[down=false,east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:asian_window_pane[down=false,east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:asian_window_pane[down=false,east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:asian_window_pane[down=false,east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:asian_window_pane[down=false,east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:asian_window_pane[down=false,east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:asian_window_pane[down=false,east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:asian_window_pane[down=false,east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:asian_window_pane[down=false,east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:asian_window_pane[down=false,east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:asian_window_pane[down=false,east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:asian_window_pane[down=false,east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:asian_window_pane[down=false,east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:asian_window_pane[down=false,east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:asian_window_pane[down=false,east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:asian_window_pane[down=false,east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:asian_window_pane[down=false,east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:asian_window_pane[down=false,east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:asian_window_pane[down=false,east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:asian_window_pane[down=false,east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:asian_window_pane[down=false,east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:asian_window_pane[down=false,east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:asian_window_pane[down=false,east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:asian_window_pane[down=false,east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:asian_window_pane[down=false,east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:asian_window_pane[down=false,east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:asian_window_pane[down=false,east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:asian_window_pane[down=false,east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:asian_window_pane[down=false,east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:asian_window_pane[down=false,east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:asian_window_pane[down=false,east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:asian_window_pane[down=false,east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:asian_window_pane[down=false,east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:asian_window_pane[down=false,east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:asian_window_pane[down=false,east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:asian_window_pane[down=false,east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:asian_window_pane[down=false,east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:asian_window_pane[down=false,east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:asian_window_pane[down=false,east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:asian_window_pane[down=false,east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:asian_window_pane[down=false,east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:asian_window_pane[down=false,east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:asian_window_pane[down=false,east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:asian_window_pane[down=false,east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:asian_window_pane[down=false,east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:asian_window_pane[down=false,east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:asian_window_pane[down=false,east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:asian_window_pane[down=false,east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:asian_window_pane[down=false,east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:asian_window_pane[down=false,east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:asian_window_pane[down=false,east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:asian_window_pane[down=false,east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:asian_window_pane[down=false,east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:asian_window_pane[down=false,east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:asian_window_pane[down=false,east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:asian_window_pane[down=false,east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:asian_window_pane[down=false,east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:asian_window_vertical_corner[facing=north,layer=1,waterlogged=true]
conquest:asian_window_vertical_corner[facing=north,layer=1,waterlogged=false]
conquest:asian_window_vertical_corner[facing=north,layer=2,waterlogged=true]
conquest:asian_window_vertical_corner[facing=north,layer=2,waterlogged=false]
conquest:asian_window_vertical_corner[facing=north,layer=3,waterlogged=true]
conquest:asian_window_vertical_corner[facing=north,layer=3,waterlogged=false]
conquest:asian_window_vertical_corner[facing=north,layer=4,waterlogged=true]
conquest:asian_window_vertical_corner[facing=north,layer=4,waterlogged=false]
conquest:asian_window_vertical_corner[facing=south,layer=1,waterlogged=true]
conquest:asian_window_vertical_corner[facing=south,layer=1,waterlogged=false]
conquest:asian_window_vertical_corner[facing=south,layer=2,waterlogged=true]
conquest:asian_window_vertical_corner[facing=south,layer=2,waterlogged=false]
conquest:asian_window_vertical_corner[facing=south,layer=3,waterlogged=true]
conquest:asian_window_vertical_corner[facing=south,layer=3,waterlogged=false]
conquest:asian_window_vertical_corner[facing=south,layer=4,waterlogged=true]
conquest:asian_window_vertical_corner[facing=south,layer=4,waterlogged=false]
conquest:asian_window_vertical_corner[facing=west,layer=1,waterlogged=true]
conquest:asian_window_vertical_corner[facing=west,layer=1,waterlogged=false]
conquest:asian_window_vertical_corner[facing=west,layer=2,waterlogged=true]
conquest:asian_window_vertical_corner[facing=west,layer=2,waterlogged=false]
conquest:asian_window_vertical_corner[facing=west,layer=3,waterlogged=true]
conquest:asian_window_vertical_corner[facing=west,layer=3,waterlogged=false]
conquest:asian_window_vertical_corner[facing=west,layer=4,waterlogged=true]
conquest:asian_window_vertical_corner[facing=west,layer=4,waterlogged=false]
conquest:asian_window_vertical_corner[facing=east,layer=1,waterlogged=true]
conquest:asian_window_vertical_corner[facing=east,layer=1,waterlogged=false]
conquest:asian_window_vertical_corner[facing=east,layer=2,waterlogged=true]
conquest:asian_window_vertical_corner[facing=east,layer=2,waterlogged=false]
conquest:asian_window_vertical_corner[facing=east,layer=3,waterlogged=true]
conquest:asian_window_vertical_corner[facing=east,layer=3,waterlogged=false]
conquest:asian_window_vertical_corner[facing=east,layer=4,waterlogged=true]
conquest:asian_window_vertical_corner[facing=east,layer=4,waterlogged=false]
conquest:asian_window_vertical_quarter[facing=north,layer=1,waterlogged=true]
conquest:asian_window_vertical_quarter[facing=north,layer=1,waterlogged=false]
conquest:asian_window_vertical_quarter[facing=north,layer=2,waterlogged=true]
conquest:asian_window_vertical_quarter[facing=north,layer=2,waterlogged=false]
conquest:asian_window_vertical_quarter[facing=north,layer=3,waterlogged=true]
conquest:asian_window_vertical_quarter[facing=north,layer=3,waterlogged=false]
conquest:asian_window_vertical_quarter[facing=north,layer=4,waterlogged=true]
conquest:asian_window_vertical_quarter[facing=north,layer=4,waterlogged=false]
conquest:asian_window_vertical_quarter[facing=south,layer=1,waterlogged=true]
conquest:asian_window_vertical_quarter[facing=south,layer=1,waterlogged=false]
conquest:asian_window_vertical_quarter[facing=south,layer=2,waterlogged=true]
conquest:asian_window_vertical_quarter[facing=south,layer=2,waterlogged=false]
conquest:asian_window_vertical_quarter[facing=south,layer=3,waterlogged=true]
conquest:asian_window_vertical_quarter[facing=south,layer=3,waterlogged=false]
conquest:asian_window_vertical_quarter[facing=south,layer=4,waterlogged=true]
conquest:asian_window_vertical_quarter[facing=south,layer=4,waterlogged=false]
conquest:asian_window_vertical_quarter[facing=west,layer=1,waterlogged=true]
conquest:asian_window_vertical_quarter[facing=west,layer=1,waterlogged=false]
conquest:asian_window_vertical_quarter[facing=west,layer=2,waterlogged=true]
conquest:asian_window_vertical_quarter[facing=west,layer=2,waterlogged=false]
conquest:asian_window_vertical_quarter[facing=west,layer=3,waterlogged=true]
conquest:asian_window_vertical_quarter[facing=west,layer=3,waterlogged=false]
conquest:asian_window_vertical_quarter[facing=west,layer=4,waterlogged=true]
conquest:asian_window_vertical_quarter[facing=west,layer=4,waterlogged=false]
conquest:asian_window_vertical_quarter[facing=east,layer=1,waterlogged=true]
conquest:asian_window_vertical_quarter[facing=east,layer=1,waterlogged=false]
conquest:asian_window_vertical_quarter[facing=east,layer=2,waterlogged=true]
conquest:asian_window_vertical_quarter[facing=east,layer=2,waterlogged=false]
conquest:asian_window_vertical_quarter[facing=east,layer=3,waterlogged=true]
conquest:asian_window_vertical_quarter[facing=east,layer=3,waterlogged=false]
conquest:asian_window_vertical_quarter[facing=east,layer=4,waterlogged=true]
conquest:asian_window_vertical_quarter[facing=east,layer=4,waterlogged=false]
conquest:asian_window_vertical_slab[facing=north,layer=1,waterlogged=true]
conquest:asian_window_vertical_slab[facing=north,layer=1,waterlogged=false]
conquest:asian_window_vertical_slab[facing=north,layer=2,waterlogged=true]
conquest:asian_window_vertical_slab[facing=north,layer=2,waterlogged=false]
conquest:asian_window_vertical_slab[facing=north,layer=3,waterlogged=true]
conquest:asian_window_vertical_slab[facing=north,layer=3,waterlogged=false]
conquest:asian_window_vertical_slab[facing=north,layer=4,waterlogged=true]
conquest:asian_window_vertical_slab[facing=north,layer=4,waterlogged=false]
conquest:asian_window_vertical_slab[facing=south,layer=1,waterlogged=true]
conquest:asian_window_vertical_slab[facing=south,layer=1,waterlogged=false]
conquest:asian_window_vertical_slab[facing=south,layer=2,waterlogged=true]
conquest:asian_window_vertical_slab[facing=south,layer=2,waterlogged=false]
conquest:asian_window_vertical_slab[facing=south,layer=3,waterlogged=true]
conquest:asian_window_vertical_slab[facing=south,layer=3,waterlogged=false]
conquest:asian_window_vertical_slab[facing=south,layer=4,waterlogged=true]
conquest:asian_window_vertical_slab[facing=south,layer=4,waterlogged=false]
conquest:asian_window_vertical_slab[facing=west,layer=1,waterlogged=true]
conquest:asian_window_vertical_slab[facing=west,layer=1,waterlogged=false]
conquest:asian_window_vertical_slab[facing=west,layer=2,waterlogged=true]
conquest:asian_window_vertical_slab[facing=west,layer=2,waterlogged=false]
conquest:asian_window_vertical_slab[facing=west,layer=3,waterlogged=true]
conquest:asian_window_vertical_slab[facing=west,layer=3,waterlogged=false]
conquest:asian_window_vertical_slab[facing=west,layer=4,waterlogged=true]
conquest:asian_window_vertical_slab[facing=west,layer=4,waterlogged=false]
conquest:asian_window_vertical_slab[facing=east,layer=1,waterlogged=true]
conquest:asian_window_vertical_slab[facing=east,layer=1,waterlogged=false]
conquest:asian_window_vertical_slab[facing=east,layer=2,waterlogged=true]
conquest:asian_window_vertical_slab[facing=east,layer=2,waterlogged=false]
conquest:asian_window_vertical_slab[facing=east,layer=3,waterlogged=true]
conquest:asian_window_vertical_slab[facing=east,layer=3,waterlogged=false]
conquest:asian_window_vertical_slab[facing=east,layer=4,waterlogged=true]
conquest:asian_window_vertical_slab[facing=east,layer=4,waterlogged=false]
conquest:aspen_leaves[distance=1,persistent=true,waterlogged=true]
conquest:aspen_leaves[distance=1,persistent=true,waterlogged=false]
conquest:aspen_leaves[distance=1,persistent=false,waterlogged=true]
conquest:aspen_leaves[distance=1,persistent=false,waterlogged=false]
conquest:aspen_leaves[distance=2,persistent=true,waterlogged=true]
conquest:aspen_leaves[distance=2,persistent=true,waterlogged=false]
conquest:aspen_leaves[distance=2,persistent=false,waterlogged=true]
conquest:aspen_leaves[distance=2,persistent=false,waterlogged=false]
conquest:aspen_leaves[distance=3,persistent=true,waterlogged=true]
conquest:aspen_leaves[distance=3,persistent=true,waterlogged=false]
conquest:aspen_leaves[distance=3,persistent=false,waterlogged=true]
conquest:aspen_leaves[distance=3,persistent=false,waterlogged=false]
conquest:aspen_leaves[distance=4,persistent=true,waterlogged=true]
conquest:aspen_leaves[distance=4,persistent=true,waterlogged=false]
conquest:aspen_leaves[distance=4,persistent=false,waterlogged=true]
conquest:aspen_leaves[distance=4,persistent=false,waterlogged=false]
conquest:aspen_leaves[distance=5,persistent=true,waterlogged=true]
conquest:aspen_leaves[distance=5,persistent=true,waterlogged=false]
conquest:aspen_leaves[distance=5,persistent=false,waterlogged=true]
conquest:aspen_leaves[distance=5,persistent=false,waterlogged=false]
conquest:aspen_leaves[distance=6,persistent=true,waterlogged=true]
conquest:aspen_leaves[distance=6,persistent=true,waterlogged=false]
conquest:aspen_leaves[distance=6,persistent=false,waterlogged=true]
conquest:aspen_leaves[distance=6,persistent=false,waterlogged=false]
conquest:aspen_leaves[distance=7,persistent=true,waterlogged=true]
conquest:aspen_leaves[distance=7,persistent=true,waterlogged=false]
conquest:aspen_leaves[distance=7,persistent=false,waterlogged=true]
conquest:aspen_leaves[distance=7,persistent=false,waterlogged=false]
conquest:aspen_log[axis=x]
conquest:aspen_log[axis=y]
conquest:aspen_log[axis=z]
conquest:aspen_log_bark[axis=x]
conquest:aspen_log_bark[axis=y]
conquest:aspen_log_bark[axis=z]
conquest:aspen_log_branch[east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:aspen_log_branch[east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:aspen_log_branch[east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:aspen_log_branch[east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:aspen_log_branch[east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:aspen_log_branch[east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:aspen_log_branch[east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:aspen_log_branch[east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:aspen_log_branch[east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:aspen_log_branch[east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:aspen_log_branch[east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:aspen_log_branch[east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:aspen_log_branch[east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:aspen_log_branch[east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:aspen_log_branch[east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:aspen_log_branch[east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:aspen_log_branch[east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:aspen_log_branch[east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:aspen_log_branch[east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:aspen_log_branch[east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:aspen_log_branch[east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:aspen_log_branch[east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:aspen_log_branch[east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:aspen_log_branch[east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:aspen_log_branch[east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:aspen_log_branch[east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:aspen_log_branch[east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:aspen_log_branch[east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:aspen_log_branch[east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:aspen_log_branch[east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:aspen_log_branch[east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:aspen_log_branch[east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:aspen_log_branch[east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:aspen_log_branch[east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:aspen_log_branch[east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:aspen_log_branch[east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:aspen_log_branch[east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:aspen_log_branch[east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:aspen_log_branch[east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:aspen_log_branch[east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:aspen_log_branch[east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:aspen_log_branch[east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:aspen_log_branch[east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:aspen_log_branch[east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:aspen_log_branch[east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:aspen_log_branch[east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:aspen_log_branch[east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:aspen_log_branch[east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:aspen_log_branch[east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:aspen_log_branch[east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:aspen_log_branch[east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:aspen_log_branch[east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:aspen_log_branch[east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:aspen_log_branch[east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:aspen_log_branch[east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:aspen_log_branch[east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:aspen_log_branch[east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:aspen_log_branch[east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:aspen_log_branch[east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:aspen_log_branch[east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:aspen_log_branch[east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:aspen_log_branch[east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:aspen_log_branch[east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:aspen_log_branch[east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:aspen_log_corner_slab[facing=north,type=top,waterlogged=true]
conquest:aspen_log_corner_slab[facing=north,type=top,waterlogged=false]
conquest:aspen_log_corner_slab[facing=north,type=bottom,waterlogged=true]
conquest:aspen_log_corner_slab[facing=north,type=bottom,waterlogged=false]
conquest:aspen_log_corner_slab[facing=south,type=top,waterlogged=true]
conquest:aspen_log_corner_slab[facing=south,type=top,waterlogged=false]
conquest:aspen_log_corner_slab[facing=south,type=bottom,waterlogged=true]
conquest:aspen_log_corner_slab[facing=south,type=bottom,waterlogged=false]
conquest:aspen_log_corner_slab[facing=west,type=top,waterlogged=true]
conquest:aspen_log_corner_slab[facing=west,type=top,waterlogged=false]
conquest:aspen_log_corner_slab[facing=west,type=bottom,waterlogged=true]
conquest:aspen_log_corner_slab[facing=west,type=bottom,waterlogged=false]
conquest:aspen_log_corner_slab[facing=east,type=top,waterlogged=true]
conquest:aspen_log_corner_slab[facing=east,type=top,waterlogged=false]
conquest:aspen_log_corner_slab[facing=east,type=bottom,waterlogged=true]
conquest:aspen_log_corner_slab[facing=east,type=bottom,waterlogged=false]
conquest:aspen_log_eighth_slab[facing=north,type=top,waterlogged=true]
conquest:aspen_log_eighth_slab[facing=north,type=top,waterlogged=false]
conquest:aspen_log_eighth_slab[facing=north,type=bottom,waterlogged=true]
conquest:aspen_log_eighth_slab[facing=north,type=bottom,waterlogged=false]
conquest:aspen_log_eighth_slab[facing=south,type=top,waterlogged=true]
conquest:aspen_log_eighth_slab[facing=south,type=top,waterlogged=false]
conquest:aspen_log_eighth_slab[facing=south,type=bottom,waterlogged=true]
conquest:aspen_log_eighth_slab[facing=south,type=bottom,waterlogged=false]
conquest:aspen_log_eighth_slab[facing=west,type=top,waterlogged=true]
conquest:aspen_log_eighth_slab[facing=west,type=top,waterlogged=false]
conquest:aspen_log_eighth_slab[facing=west,type=bottom,waterlogged=true]
conquest:aspen_log_eighth_slab[facing=west,type=bottom,waterlogged=false]
conquest:aspen_log_eighth_slab[facing=east,type=top,waterlogged=true]
conquest:aspen_log_eighth_slab[facing=east,type=top,waterlogged=false]
conquest:aspen_log_eighth_slab[facing=east,type=bottom,waterlogged=true]
conquest:aspen_log_eighth_slab[facing=east,type=bottom,waterlogged=false]
conquest:aspen_log_large_branch[east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:aspen_log_large_branch[east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:aspen_log_large_branch[east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:aspen_log_large_branch[east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:aspen_log_large_branch[east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:aspen_log_large_branch[east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:aspen_log_large_branch[east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:aspen_log_large_branch[east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:aspen_log_large_branch[east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:aspen_log_large_branch[east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:aspen_log_large_branch[east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:aspen_log_large_branch[east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:aspen_log_large_branch[east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:aspen_log_large_branch[east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:aspen_log_large_branch[east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:aspen_log_large_branch[east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:aspen_log_large_branch[east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:aspen_log_large_branch[east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:aspen_log_large_branch[east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:aspen_log_large_branch[east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:aspen_log_large_branch[east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:aspen_log_large_branch[east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:aspen_log_large_branch[east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:aspen_log_large_branch[east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:aspen_log_large_branch[east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:aspen_log_large_branch[east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:aspen_log_large_branch[east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:aspen_log_large_branch[east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:aspen_log_large_branch[east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:aspen_log_large_branch[east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:aspen_log_large_branch[east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:aspen_log_large_branch[east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:aspen_log_large_branch[east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:aspen_log_large_branch[east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:aspen_log_large_branch[east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:aspen_log_large_branch[east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:aspen_log_large_branch[east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:aspen_log_large_branch[east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:aspen_log_large_branch[east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:aspen_log_large_branch[east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:aspen_log_large_branch[east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:aspen_log_large_branch[east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:aspen_log_large_branch[east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:aspen_log_large_branch[east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:aspen_log_large_branch[east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:aspen_log_large_branch[east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:aspen_log_large_branch[east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:aspen_log_large_branch[east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:aspen_log_large_branch[east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:aspen_log_large_branch[east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:aspen_log_large_branch[east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:aspen_log_large_branch[east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:aspen_log_large_branch[east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:aspen_log_large_branch[east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:aspen_log_large_branch[east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:aspen_log_large_branch[east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:aspen_log_large_branch[east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:aspen_log_large_branch[east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:aspen_log_large_branch[east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:aspen_log_large_branch[east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:aspen_log_large_branch[east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:aspen_log_large_branch[east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:aspen_log_large_branch[east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:aspen_log_large_branch[east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:aspen_log_pillar[layer=1,waterlogged=true]
conquest:aspen_log_pillar[layer=1,waterlogged=false]
conquest:aspen_log_pillar[layer=2,waterlogged=true]
conquest:aspen_log_pillar[layer=2,waterlogged=false]
conquest:aspen_log_pillar[layer=3,waterlogged=true]
conquest:aspen_log_pillar[layer=3,waterlogged=false]
conquest:aspen_log_pillar[layer=4,waterlogged=true]
conquest:aspen_log_pillar[layer=4,waterlogged=false]
conquest:aspen_log_pillar[layer=5,waterlogged=true]
conquest:aspen_log_pillar[layer=5,waterlogged=false]
conquest:aspen_log_quarter_slab[facing=north,layer=1,type=top,waterlogged=true]
conquest:aspen_log_quarter_slab[facing=north,layer=1,type=top,waterlogged=false]
conquest:aspen_log_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=true]
conquest:aspen_log_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=false]
conquest:aspen_log_quarter_slab[facing=north,layer=2,type=top,waterlogged=true]
conquest:aspen_log_quarter_slab[facing=north,layer=2,type=top,waterlogged=false]
conquest:aspen_log_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=true]
conquest:aspen_log_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=false]
conquest:aspen_log_quarter_slab[facing=north,layer=3,type=top,waterlogged=true]
conquest:aspen_log_quarter_slab[facing=north,layer=3,type=top,waterlogged=false]
conquest:aspen_log_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=true]
conquest:aspen_log_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=false]
conquest:aspen_log_quarter_slab[facing=south,layer=1,type=top,waterlogged=true]
conquest:aspen_log_quarter_slab[facing=south,layer=1,type=top,waterlogged=false]
conquest:aspen_log_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=true]
conquest:aspen_log_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=false]
conquest:aspen_log_quarter_slab[facing=south,layer=2,type=top,waterlogged=true]
conquest:aspen_log_quarter_slab[facing=south,layer=2,type=top,waterlogged=false]
conquest:aspen_log_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=true]
conquest:aspen_log_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=false]
conquest:aspen_log_quarter_slab[facing=south,layer=3,type=top,waterlogged=true]
conquest:aspen_log_quarter_slab[facing=south,layer=3,type=top,waterlogged=false]
conquest:aspen_log_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=true]
conquest:aspen_log_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=false]
conquest:aspen_log_quarter_slab[facing=west,layer=1,type=top,waterlogged=true]
conquest:aspen_log_quarter_slab[facing=west,layer=1,type=top,waterlogged=false]
conquest:aspen_log_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=true]
conquest:aspen_log_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=false]
conquest:aspen_log_quarter_slab[facing=west,layer=2,type=top,waterlogged=true]
conquest:aspen_log_quarter_slab[facing=west,layer=2,type=top,waterlogged=false]
conquest:aspen_log_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=true]
conquest:aspen_log_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=false]
conquest:aspen_log_quarter_slab[facing=west,layer=3,type=top,waterlogged=true]
conquest:aspen_log_quarter_slab[facing=west,layer=3,type=top,waterlogged=false]
conquest:aspen_log_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=true]
conquest:aspen_log_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=false]
conquest:aspen_log_quarter_slab[facing=east,layer=1,type=top,waterlogged=true]
conquest:aspen_log_quarter_slab[facing=east,layer=1,type=top,waterlogged=false]
conquest:aspen_log_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=true]
conquest:aspen_log_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=false]
conquest:aspen_log_quarter_slab[facing=east,layer=2,type=top,waterlogged=true]
conquest:aspen_log_quarter_slab[facing=east,layer=2,type=top,waterlogged=false]
conquest:aspen_log_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=true]
conquest:aspen_log_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=false]
conquest:aspen_log_quarter_slab[facing=east,layer=3,type=top,waterlogged=true]
conquest:aspen_log_quarter_slab[facing=east,layer=3,type=top,waterlogged=false]
conquest:aspen_log_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=true]
conquest:aspen_log_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=false]
conquest:aspen_log_slab[layer=1,type=top,waterlogged=true]
conquest:aspen_log_slab[layer=1,type=top,waterlogged=false]
conquest:aspen_log_slab[layer=1,type=bottom,waterlogged=true]
conquest:aspen_log_slab[layer=1,type=bottom,waterlogged=false]
conquest:aspen_log_slab[layer=2,type=top,waterlogged=true]
conquest:aspen_log_slab[layer=2,type=top,waterlogged=false]
conquest:aspen_log_slab[layer=2,type=bottom,waterlogged=true]
conquest:aspen_log_slab[layer=2,type=bottom,waterlogged=false]
conquest:aspen_log_slab[layer=3,type=top,waterlogged=true]
conquest:aspen_log_slab[layer=3,type=top,waterlogged=false]
conquest:aspen_log_slab[layer=3,type=bottom,waterlogged=true]
conquest:aspen_log_slab[layer=3,type=bottom,waterlogged=false]
conquest:aspen_log_slab[layer=4,type=top,waterlogged=true]
conquest:aspen_log_slab[layer=4,type=top,waterlogged=false]
conquest:aspen_log_slab[layer=4,type=bottom,waterlogged=true]
conquest:aspen_log_slab[layer=4,type=bottom,waterlogged=false]
conquest:aspen_log_small_branch[east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:aspen_log_small_branch[east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:aspen_log_small_branch[east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:aspen_log_small_branch[east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:aspen_log_small_branch[east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:aspen_log_small_branch[east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:aspen_log_small_branch[east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:aspen_log_small_branch[east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:aspen_log_small_branch[east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:aspen_log_small_branch[east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:aspen_log_small_branch[east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:aspen_log_small_branch[east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:aspen_log_small_branch[east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:aspen_log_small_branch[east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:aspen_log_small_branch[east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:aspen_log_small_branch[east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:aspen_log_small_branch[east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:aspen_log_small_branch[east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:aspen_log_small_branch[east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:aspen_log_small_branch[east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:aspen_log_small_branch[east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:aspen_log_small_branch[east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:aspen_log_small_branch[east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:aspen_log_small_branch[east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:aspen_log_small_branch[east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:aspen_log_small_branch[east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:aspen_log_small_branch[east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:aspen_log_small_branch[east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:aspen_log_small_branch[east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:aspen_log_small_branch[east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:aspen_log_small_branch[east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:aspen_log_small_branch[east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:aspen_log_small_branch[east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:aspen_log_small_branch[east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:aspen_log_small_branch[east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:aspen_log_small_branch[east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:aspen_log_small_branch[east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:aspen_log_small_branch[east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:aspen_log_small_branch[east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:aspen_log_small_branch[east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:aspen_log_small_branch[east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:aspen_log_small_branch[east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:aspen_log_small_branch[east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:aspen_log_small_branch[east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:aspen_log_small_branch[east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:aspen_log_small_branch[east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:aspen_log_small_branch[east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:aspen_log_small_branch[east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:aspen_log_small_branch[east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:aspen_log_small_branch[east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:aspen_log_small_branch[east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:aspen_log_small_branch[east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:aspen_log_small_branch[east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:aspen_log_small_branch[east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:aspen_log_small_branch[east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:aspen_log_small_branch[east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:aspen_log_small_branch[east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:aspen_log_small_branch[east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:aspen_log_small_branch[east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:aspen_log_small_branch[east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:aspen_log_small_branch[east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:aspen_log_small_branch[east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:aspen_log_small_branch[east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:aspen_log_small_branch[east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:aspen_log_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:aspen_log_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:aspen_log_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:aspen_log_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:aspen_log_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:aspen_log_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:aspen_log_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:aspen_log_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:aspen_log_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:aspen_log_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:aspen_log_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:aspen_log_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:aspen_log_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:aspen_log_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:aspen_log_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:aspen_log_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:aspen_log_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:aspen_log_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:aspen_log_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:aspen_log_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:aspen_log_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:aspen_log_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:aspen_log_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:aspen_log_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:aspen_log_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:aspen_log_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:aspen_log_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:aspen_log_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:aspen_log_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:aspen_log_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:aspen_log_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:aspen_log_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:aspen_log_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:aspen_log_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:aspen_log_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:aspen_log_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:aspen_log_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:aspen_log_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:aspen_log_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:aspen_log_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:aspen_log_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:aspen_log_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:aspen_log_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:aspen_log_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:aspen_log_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:aspen_log_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:aspen_log_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:aspen_log_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:aspen_log_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:aspen_log_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:aspen_log_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:aspen_log_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:aspen_log_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:aspen_log_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:aspen_log_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:aspen_log_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:aspen_log_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:aspen_log_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:aspen_log_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:aspen_log_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:aspen_log_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:aspen_log_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:aspen_log_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:aspen_log_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:aspen_log_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:aspen_log_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:aspen_log_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:aspen_log_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:aspen_log_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:aspen_log_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:aspen_log_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:aspen_log_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:aspen_log_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:aspen_log_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:aspen_log_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:aspen_log_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:aspen_log_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:aspen_log_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:aspen_log_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:aspen_log_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:aspen_log_stump[down=true,layer=1,waterlogged=true]
conquest:aspen_log_stump[down=true,layer=1,waterlogged=false]
conquest:aspen_log_stump[down=true,layer=2,waterlogged=true]
conquest:aspen_log_stump[down=true,layer=2,waterlogged=false]
conquest:aspen_log_stump[down=true,layer=3,waterlogged=true]
conquest:aspen_log_stump[down=true,layer=3,waterlogged=false]
conquest:aspen_log_stump[down=true,layer=4,waterlogged=true]
conquest:aspen_log_stump[down=true,layer=4,waterlogged=false]
conquest:aspen_log_stump[down=true,layer=5,waterlogged=true]
conquest:aspen_log_stump[down=true,layer=5,waterlogged=false]
conquest:aspen_log_stump[down=false,layer=1,waterlogged=true]
conquest:aspen_log_stump[down=false,layer=1,waterlogged=false]
conquest:aspen_log_stump[down=false,layer=2,waterlogged=true]
conquest:aspen_log_stump[down=false,layer=2,waterlogged=false]
conquest:aspen_log_stump[down=false,layer=3,waterlogged=true]
conquest:aspen_log_stump[down=false,layer=3,waterlogged=false]
conquest:aspen_log_stump[down=false,layer=4,waterlogged=true]
conquest:aspen_log_stump[down=false,layer=4,waterlogged=false]
conquest:aspen_log_stump[down=false,layer=5,waterlogged=true]
conquest:aspen_log_stump[down=false,layer=5,waterlogged=false]
conquest:aspen_log_vertical_corner[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:aspen_log_vertical_corner[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:aspen_log_vertical_corner[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:aspen_log_vertical_corner[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:aspen_log_vertical_corner[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:aspen_log_vertical_corner[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:aspen_log_vertical_corner[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:aspen_log_vertical_corner[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:aspen_log_vertical_corner[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:aspen_log_vertical_corner[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:aspen_log_vertical_corner[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:aspen_log_vertical_corner[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:aspen_log_vertical_corner[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:aspen_log_vertical_corner[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:aspen_log_vertical_corner[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:aspen_log_vertical_corner[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:aspen_log_vertical_corner[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:aspen_log_vertical_corner[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:aspen_log_vertical_corner[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:aspen_log_vertical_corner[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:aspen_log_vertical_corner[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:aspen_log_vertical_corner[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:aspen_log_vertical_corner[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:aspen_log_vertical_corner[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:aspen_log_vertical_corner[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:aspen_log_vertical_corner[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:aspen_log_vertical_corner[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:aspen_log_vertical_corner[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:aspen_log_vertical_corner[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:aspen_log_vertical_corner[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:aspen_log_vertical_corner[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:aspen_log_vertical_corner[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:aspen_log_vertical_corner[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:aspen_log_vertical_corner[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:aspen_log_vertical_corner[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:aspen_log_vertical_corner[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:aspen_log_vertical_corner[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:aspen_log_vertical_corner[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:aspen_log_vertical_corner[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:aspen_log_vertical_corner[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:aspen_log_vertical_corner[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:aspen_log_vertical_corner[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:aspen_log_vertical_corner[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:aspen_log_vertical_corner[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:aspen_log_vertical_corner[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:aspen_log_vertical_corner[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:aspen_log_vertical_corner[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:aspen_log_vertical_corner[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:aspen_log_vertical_corner[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:aspen_log_vertical_corner[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:aspen_log_vertical_corner[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:aspen_log_vertical_corner[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:aspen_log_vertical_corner[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:aspen_log_vertical_corner[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:aspen_log_vertical_corner[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:aspen_log_vertical_corner[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:aspen_log_vertical_corner[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:aspen_log_vertical_corner[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:aspen_log_vertical_corner[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:aspen_log_vertical_corner[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:aspen_log_vertical_corner[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:aspen_log_vertical_corner[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:aspen_log_vertical_corner[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:aspen_log_vertical_corner[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:aspen_log_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:aspen_log_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:aspen_log_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:aspen_log_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:aspen_log_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:aspen_log_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:aspen_log_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:aspen_log_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:aspen_log_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:aspen_log_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:aspen_log_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:aspen_log_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:aspen_log_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:aspen_log_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:aspen_log_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:aspen_log_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:aspen_log_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:aspen_log_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:aspen_log_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:aspen_log_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:aspen_log_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:aspen_log_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:aspen_log_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:aspen_log_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:aspen_log_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:aspen_log_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:aspen_log_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:aspen_log_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:aspen_log_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:aspen_log_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:aspen_log_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:aspen_log_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:aspen_log_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:aspen_log_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:aspen_log_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:aspen_log_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:aspen_log_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:aspen_log_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:aspen_log_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:aspen_log_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:aspen_log_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:aspen_log_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:aspen_log_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:aspen_log_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:aspen_log_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:aspen_log_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:aspen_log_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:aspen_log_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:aspen_log_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:aspen_log_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:aspen_log_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:aspen_log_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:aspen_log_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:aspen_log_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:aspen_log_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:aspen_log_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:aspen_log_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:aspen_log_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:aspen_log_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:aspen_log_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:aspen_log_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:aspen_log_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:aspen_log_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:aspen_log_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:aspen_log_vertical_quarter[down=true,extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:aspen_log_vertical_quarter[down=true,extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:aspen_log_vertical_quarter[down=true,extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:aspen_log_vertical_quarter[down=true,extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:aspen_log_vertical_quarter[down=true,extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:aspen_log_vertical_quarter[down=true,extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:aspen_log_vertical_quarter[down=true,extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:aspen_log_vertical_quarter[down=true,extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:aspen_log_vertical_quarter[down=true,extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:aspen_log_vertical_quarter[down=true,extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:aspen_log_vertical_quarter[down=true,extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:aspen_log_vertical_quarter[down=true,extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:aspen_log_vertical_quarter[down=true,extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:aspen_log_vertical_quarter[down=true,extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:aspen_log_vertical_quarter[down=true,extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:aspen_log_vertical_quarter[down=true,extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:aspen_log_vertical_quarter[down=true,extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:aspen_log_vertical_quarter[down=true,extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:aspen_log_vertical_quarter[down=true,extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:aspen_log_vertical_quarter[down=true,extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:aspen_log_vertical_quarter[down=true,extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:aspen_log_vertical_quarter[down=true,extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:aspen_log_vertical_quarter[down=true,extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:aspen_log_vertical_quarter[down=true,extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:aspen_log_vertical_quarter[down=true,extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:aspen_log_vertical_quarter[down=true,extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:aspen_log_vertical_quarter[down=true,extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:aspen_log_vertical_quarter[down=true,extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:aspen_log_vertical_quarter[down=true,extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:aspen_log_vertical_quarter[down=true,extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:aspen_log_vertical_quarter[down=true,extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:aspen_log_vertical_quarter[down=true,extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:aspen_log_vertical_quarter[down=true,extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:aspen_log_vertical_quarter[down=true,extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:aspen_log_vertical_quarter[down=true,extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:aspen_log_vertical_quarter[down=true,extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:aspen_log_vertical_quarter[down=true,extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:aspen_log_vertical_quarter[down=true,extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:aspen_log_vertical_quarter[down=true,extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:aspen_log_vertical_quarter[down=true,extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:aspen_log_vertical_quarter[down=true,extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:aspen_log_vertical_quarter[down=true,extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:aspen_log_vertical_quarter[down=true,extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:aspen_log_vertical_quarter[down=true,extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:aspen_log_vertical_quarter[down=true,extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:aspen_log_vertical_quarter[down=true,extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:aspen_log_vertical_quarter[down=true,extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:aspen_log_vertical_quarter[down=true,extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:aspen_log_vertical_quarter[down=true,extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:aspen_log_vertical_quarter[down=true,extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:aspen_log_vertical_quarter[down=true,extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:aspen_log_vertical_quarter[down=true,extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:aspen_log_vertical_quarter[down=true,extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:aspen_log_vertical_quarter[down=true,extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:aspen_log_vertical_quarter[down=true,extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:aspen_log_vertical_quarter[down=true,extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:aspen_log_vertical_quarter[down=true,extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:aspen_log_vertical_quarter[down=true,extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:aspen_log_vertical_quarter[down=true,extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:aspen_log_vertical_quarter[down=true,extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:aspen_log_vertical_quarter[down=true,extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:aspen_log_vertical_quarter[down=true,extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:aspen_log_vertical_quarter[down=true,extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:aspen_log_vertical_quarter[down=true,extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:aspen_log_vertical_quarter[down=false,extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:aspen_log_vertical_quarter[down=false,extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:aspen_log_vertical_quarter[down=false,extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:aspen_log_vertical_quarter[down=false,extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:aspen_log_vertical_quarter[down=false,extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:aspen_log_vertical_quarter[down=false,extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:aspen_log_vertical_quarter[down=false,extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:aspen_log_vertical_quarter[down=false,extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:aspen_log_vertical_quarter[down=false,extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:aspen_log_vertical_quarter[down=false,extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:aspen_log_vertical_quarter[down=false,extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:aspen_log_vertical_quarter[down=false,extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:aspen_log_vertical_quarter[down=false,extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:aspen_log_vertical_quarter[down=false,extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:aspen_log_vertical_quarter[down=false,extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:aspen_log_vertical_quarter[down=false,extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:aspen_log_vertical_quarter[down=false,extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:aspen_log_vertical_quarter[down=false,extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:aspen_log_vertical_quarter[down=false,extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:aspen_log_vertical_quarter[down=false,extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:aspen_log_vertical_quarter[down=false,extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:aspen_log_vertical_quarter[down=false,extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:aspen_log_vertical_quarter[down=false,extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:aspen_log_vertical_quarter[down=false,extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:aspen_log_vertical_quarter[down=false,extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:aspen_log_vertical_quarter[down=false,extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:aspen_log_vertical_quarter[down=false,extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:aspen_log_vertical_quarter[down=false,extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:aspen_log_vertical_quarter[down=false,extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:aspen_log_vertical_quarter[down=false,extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:aspen_log_vertical_quarter[down=false,extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:aspen_log_vertical_quarter[down=false,extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:aspen_log_vertical_quarter[down=false,extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:aspen_log_vertical_quarter[down=false,extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:aspen_log_vertical_quarter[down=false,extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:aspen_log_vertical_quarter[down=false,extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:aspen_log_vertical_quarter[down=false,extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:aspen_log_vertical_quarter[down=false,extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:aspen_log_vertical_quarter[down=false,extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:aspen_log_vertical_quarter[down=false,extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:aspen_log_vertical_quarter[down=false,extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:aspen_log_vertical_quarter[down=false,extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:aspen_log_vertical_quarter[down=false,extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:aspen_log_vertical_quarter[down=false,extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:aspen_log_vertical_quarter[down=false,extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:aspen_log_vertical_quarter[down=false,extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:aspen_log_vertical_quarter[down=false,extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:aspen_log_vertical_quarter[down=false,extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:aspen_log_vertical_quarter[down=false,extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:aspen_log_vertical_quarter[down=false,extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:aspen_log_vertical_quarter[down=false,extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:aspen_log_vertical_quarter[down=false,extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:aspen_log_vertical_quarter[down=false,extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:aspen_log_vertical_quarter[down=false,extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:aspen_log_vertical_quarter[down=false,extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:aspen_log_vertical_quarter[down=false,extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:aspen_log_vertical_quarter[down=false,extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:aspen_log_vertical_quarter[down=false,extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:aspen_log_vertical_quarter[down=false,extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:aspen_log_vertical_quarter[down=false,extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:aspen_log_vertical_quarter[down=false,extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:aspen_log_vertical_quarter[down=false,extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:aspen_log_vertical_quarter[down=false,extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:aspen_log_vertical_quarter[down=false,extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:aspen_log_vertical_slab[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:aspen_log_vertical_slab[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:aspen_log_vertical_slab[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:aspen_log_vertical_slab[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:aspen_log_vertical_slab[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:aspen_log_vertical_slab[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:aspen_log_vertical_slab[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:aspen_log_vertical_slab[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:aspen_log_vertical_slab[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:aspen_log_vertical_slab[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:aspen_log_vertical_slab[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:aspen_log_vertical_slab[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:aspen_log_vertical_slab[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:aspen_log_vertical_slab[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:aspen_log_vertical_slab[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:aspen_log_vertical_slab[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:aspen_log_vertical_slab[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:aspen_log_vertical_slab[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:aspen_log_vertical_slab[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:aspen_log_vertical_slab[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:aspen_log_vertical_slab[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:aspen_log_vertical_slab[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:aspen_log_vertical_slab[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:aspen_log_vertical_slab[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:aspen_log_vertical_slab[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:aspen_log_vertical_slab[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:aspen_log_vertical_slab[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:aspen_log_vertical_slab[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:aspen_log_vertical_slab[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:aspen_log_vertical_slab[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:aspen_log_vertical_slab[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:aspen_log_vertical_slab[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:aspen_log_vertical_slab[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:aspen_log_vertical_slab[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:aspen_log_vertical_slab[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:aspen_log_vertical_slab[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:aspen_log_vertical_slab[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:aspen_log_vertical_slab[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:aspen_log_vertical_slab[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:aspen_log_vertical_slab[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:aspen_log_vertical_slab[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:aspen_log_vertical_slab[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:aspen_log_vertical_slab[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:aspen_log_vertical_slab[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:aspen_log_vertical_slab[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:aspen_log_vertical_slab[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:aspen_log_vertical_slab[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:aspen_log_vertical_slab[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:aspen_log_vertical_slab[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:aspen_log_vertical_slab[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:aspen_log_vertical_slab[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:aspen_log_vertical_slab[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:aspen_log_vertical_slab[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:aspen_log_vertical_slab[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:aspen_log_vertical_slab[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:aspen_log_vertical_slab[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:aspen_log_vertical_slab[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:aspen_log_vertical_slab[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:aspen_log_vertical_slab[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:aspen_log_vertical_slab[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:aspen_log_vertical_slab[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:aspen_log_vertical_slab[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:aspen_log_vertical_slab[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:aspen_log_vertical_slab[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:aspen_tree_sapling[stage=0]
conquest:aspen_tree_sapling[stage=1]
conquest:aspen_wood_beam[axis=x]
conquest:aspen_wood_beam[axis=y]
conquest:aspen_wood_beam[axis=z]
conquest:aspen_wood_beam_bark[axis=x]
conquest:aspen_wood_beam_bark[axis=y]
conquest:aspen_wood_beam_bark[axis=z]
conquest:aspen_wood_beam_beam_board[facing=north,layers=1,toggle=1]
conquest:aspen_wood_beam_beam_board[facing=north,layers=1,toggle=2]
conquest:aspen_wood_beam_beam_board[facing=north,layers=1,toggle=3]
conquest:aspen_wood_beam_beam_board[facing=north,layers=1,toggle=4]
conquest:aspen_wood_beam_beam_board[facing=north,layers=2,toggle=1]
conquest:aspen_wood_beam_beam_board[facing=north,layers=2,toggle=2]
conquest:aspen_wood_beam_beam_board[facing=north,layers=2,toggle=3]
conquest:aspen_wood_beam_beam_board[facing=north,layers=2,toggle=4]
conquest:aspen_wood_beam_beam_board[facing=north,layers=3,toggle=1]
conquest:aspen_wood_beam_beam_board[facing=north,layers=3,toggle=2]
conquest:aspen_wood_beam_beam_board[facing=north,layers=3,toggle=3]
conquest:aspen_wood_beam_beam_board[facing=north,layers=3,toggle=4]
conquest:aspen_wood_beam_beam_board[facing=east,layers=1,toggle=1]
conquest:aspen_wood_beam_beam_board[facing=east,layers=1,toggle=2]
conquest:aspen_wood_beam_beam_board[facing=east,layers=1,toggle=3]
conquest:aspen_wood_beam_beam_board[facing=east,layers=1,toggle=4]
conquest:aspen_wood_beam_beam_board[facing=east,layers=2,toggle=1]
conquest:aspen_wood_beam_beam_board[facing=east,layers=2,toggle=2]
conquest:aspen_wood_beam_beam_board[facing=east,layers=2,toggle=3]
conquest:aspen_wood_beam_beam_board[facing=east,layers=2,toggle=4]
conquest:aspen_wood_beam_beam_board[facing=east,layers=3,toggle=1]
conquest:aspen_wood_beam_beam_board[facing=east,layers=3,toggle=2]
conquest:aspen_wood_beam_beam_board[facing=east,layers=3,toggle=3]
conquest:aspen_wood_beam_beam_board[facing=east,layers=3,toggle=4]
conquest:aspen_wood_beam_beam_board[facing=south,layers=1,toggle=1]
conquest:aspen_wood_beam_beam_board[facing=south,layers=1,toggle=2]
conquest:aspen_wood_beam_beam_board[facing=south,layers=1,toggle=3]
conquest:aspen_wood_beam_beam_board[facing=south,layers=1,toggle=4]
conquest:aspen_wood_beam_beam_board[facing=south,layers=2,toggle=1]
conquest:aspen_wood_beam_beam_board[facing=south,layers=2,toggle=2]
conquest:aspen_wood_beam_beam_board[facing=south,layers=2,toggle=3]
conquest:aspen_wood_beam_beam_board[facing=south,layers=2,toggle=4]
conquest:aspen_wood_beam_beam_board[facing=south,layers=3,toggle=1]
conquest:aspen_wood_beam_beam_board[facing=south,layers=3,toggle=2]
conquest:aspen_wood_beam_beam_board[facing=south,layers=3,toggle=3]
conquest:aspen_wood_beam_beam_board[facing=south,layers=3,toggle=4]
conquest:aspen_wood_beam_beam_board[facing=west,layers=1,toggle=1]
conquest:aspen_wood_beam_beam_board[facing=west,layers=1,toggle=2]
conquest:aspen_wood_beam_beam_board[facing=west,layers=1,toggle=3]
conquest:aspen_wood_beam_beam_board[facing=west,layers=1,toggle=4]
conquest:aspen_wood_beam_beam_board[facing=west,layers=2,toggle=1]
conquest:aspen_wood_beam_beam_board[facing=west,layers=2,toggle=2]
conquest:aspen_wood_beam_beam_board[facing=west,layers=2,toggle=3]
conquest:aspen_wood_beam_beam_board[facing=west,layers=2,toggle=4]
conquest:aspen_wood_beam_beam_board[facing=west,layers=3,toggle=1]
conquest:aspen_wood_beam_beam_board[facing=west,layers=3,toggle=2]
conquest:aspen_wood_beam_beam_board[facing=west,layers=3,toggle=3]
conquest:aspen_wood_beam_beam_board[facing=west,layers=3,toggle=4]
conquest:aspen_wood_beam_beam_board[facing=up,layers=1,toggle=1]
conquest:aspen_wood_beam_beam_board[facing=up,layers=1,toggle=2]
conquest:aspen_wood_beam_beam_board[facing=up,layers=1,toggle=3]
conquest:aspen_wood_beam_beam_board[facing=up,layers=1,toggle=4]
conquest:aspen_wood_beam_beam_board[facing=up,layers=2,toggle=1]
conquest:aspen_wood_beam_beam_board[facing=up,layers=2,toggle=2]
conquest:aspen_wood_beam_beam_board[facing=up,layers=2,toggle=3]
conquest:aspen_wood_beam_beam_board[facing=up,layers=2,toggle=4]
conquest:aspen_wood_beam_beam_board[facing=up,layers=3,toggle=1]
conquest:aspen_wood_beam_beam_board[facing=up,layers=3,toggle=2]
conquest:aspen_wood_beam_beam_board[facing=up,layers=3,toggle=3]
conquest:aspen_wood_beam_beam_board[facing=up,layers=3,toggle=4]
conquest:aspen_wood_beam_beam_board[facing=down,layers=1,toggle=1]
conquest:aspen_wood_beam_beam_board[facing=down,layers=1,toggle=2]
conquest:aspen_wood_beam_beam_board[facing=down,layers=1,toggle=3]
conquest:aspen_wood_beam_beam_board[facing=down,layers=1,toggle=4]
conquest:aspen_wood_beam_beam_board[facing=down,layers=2,toggle=1]
conquest:aspen_wood_beam_beam_board[facing=down,layers=2,toggle=2]
conquest:aspen_wood_beam_beam_board[facing=down,layers=2,toggle=3]
conquest:aspen_wood_beam_beam_board[facing=down,layers=2,toggle=4]
conquest:aspen_wood_beam_beam_board[facing=down,layers=3,toggle=1]
conquest:aspen_wood_beam_beam_board[facing=down,layers=3,toggle=2]
conquest:aspen_wood_beam_beam_board[facing=down,layers=3,toggle=3]
conquest:aspen_wood_beam_beam_board[facing=down,layers=3,toggle=4]
conquest:aspen_wood_beam_corner_slab[facing=north,type=top,waterlogged=true]
conquest:aspen_wood_beam_corner_slab[facing=north,type=top,waterlogged=false]
conquest:aspen_wood_beam_corner_slab[facing=north,type=bottom,waterlogged=true]
conquest:aspen_wood_beam_corner_slab[facing=north,type=bottom,waterlogged=false]
conquest:aspen_wood_beam_corner_slab[facing=south,type=top,waterlogged=true]
conquest:aspen_wood_beam_corner_slab[facing=south,type=top,waterlogged=false]
conquest:aspen_wood_beam_corner_slab[facing=south,type=bottom,waterlogged=true]
conquest:aspen_wood_beam_corner_slab[facing=south,type=bottom,waterlogged=false]
conquest:aspen_wood_beam_corner_slab[facing=west,type=top,waterlogged=true]
conquest:aspen_wood_beam_corner_slab[facing=west,type=top,waterlogged=false]
conquest:aspen_wood_beam_corner_slab[facing=west,type=bottom,waterlogged=true]
conquest:aspen_wood_beam_corner_slab[facing=west,type=bottom,waterlogged=false]
conquest:aspen_wood_beam_corner_slab[facing=east,type=top,waterlogged=true]
conquest:aspen_wood_beam_corner_slab[facing=east,type=top,waterlogged=false]
conquest:aspen_wood_beam_corner_slab[facing=east,type=bottom,waterlogged=true]
conquest:aspen_wood_beam_corner_slab[facing=east,type=bottom,waterlogged=false]
conquest:aspen_wood_beam_door_frame_lintel[facing=north,toggle=1,type=top]
conquest:aspen_wood_beam_door_frame_lintel[facing=north,toggle=1,type=bottom]
conquest:aspen_wood_beam_door_frame_lintel[facing=north,toggle=2,type=top]
conquest:aspen_wood_beam_door_frame_lintel[facing=north,toggle=2,type=bottom]
conquest:aspen_wood_beam_door_frame_lintel[facing=north,toggle=3,type=top]
conquest:aspen_wood_beam_door_frame_lintel[facing=north,toggle=3,type=bottom]
conquest:aspen_wood_beam_door_frame_lintel[facing=north,toggle=4,type=top]
conquest:aspen_wood_beam_door_frame_lintel[facing=north,toggle=4,type=bottom]
conquest:aspen_wood_beam_door_frame_lintel[facing=south,toggle=1,type=top]
conquest:aspen_wood_beam_door_frame_lintel[facing=south,toggle=1,type=bottom]
conquest:aspen_wood_beam_door_frame_lintel[facing=south,toggle=2,type=top]
conquest:aspen_wood_beam_door_frame_lintel[facing=south,toggle=2,type=bottom]
conquest:aspen_wood_beam_door_frame_lintel[facing=south,toggle=3,type=top]
conquest:aspen_wood_beam_door_frame_lintel[facing=south,toggle=3,type=bottom]
conquest:aspen_wood_beam_door_frame_lintel[facing=south,toggle=4,type=top]
conquest:aspen_wood_beam_door_frame_lintel[facing=south,toggle=4,type=bottom]
conquest:aspen_wood_beam_door_frame_lintel[facing=west,toggle=1,type=top]
conquest:aspen_wood_beam_door_frame_lintel[facing=west,toggle=1,type=bottom]
conquest:aspen_wood_beam_door_frame_lintel[facing=west,toggle=2,type=top]
conquest:aspen_wood_beam_door_frame_lintel[facing=west,toggle=2,type=bottom]
conquest:aspen_wood_beam_door_frame_lintel[facing=west,toggle=3,type=top]
conquest:aspen_wood_beam_door_frame_lintel[facing=west,toggle=3,type=bottom]
conquest:aspen_wood_beam_door_frame_lintel[facing=west,toggle=4,type=top]
conquest:aspen_wood_beam_door_frame_lintel[facing=west,toggle=4,type=bottom]
conquest:aspen_wood_beam_door_frame_lintel[facing=east,toggle=1,type=top]
conquest:aspen_wood_beam_door_frame_lintel[facing=east,toggle=1,type=bottom]
conquest:aspen_wood_beam_door_frame_lintel[facing=east,toggle=2,type=top]
conquest:aspen_wood_beam_door_frame_lintel[facing=east,toggle=2,type=bottom]
conquest:aspen_wood_beam_door_frame_lintel[facing=east,toggle=3,type=top]
conquest:aspen_wood_beam_door_frame_lintel[facing=east,toggle=3,type=bottom]
conquest:aspen_wood_beam_door_frame_lintel[facing=east,toggle=4,type=top]
conquest:aspen_wood_beam_door_frame_lintel[facing=east,toggle=4,type=bottom]
conquest:aspen_wood_beam_door_frame_posts[facing=north,toggle=1]
conquest:aspen_wood_beam_door_frame_posts[facing=north,toggle=2]
conquest:aspen_wood_beam_door_frame_posts[facing=north,toggle=3]
conquest:aspen_wood_beam_door_frame_posts[facing=south,toggle=1]
conquest:aspen_wood_beam_door_frame_posts[facing=south,toggle=2]
conquest:aspen_wood_beam_door_frame_posts[facing=south,toggle=3]
conquest:aspen_wood_beam_door_frame_posts[facing=west,toggle=1]
conquest:aspen_wood_beam_door_frame_posts[facing=west,toggle=2]
conquest:aspen_wood_beam_door_frame_posts[facing=west,toggle=3]
conquest:aspen_wood_beam_door_frame_posts[facing=east,toggle=1]
conquest:aspen_wood_beam_door_frame_posts[facing=east,toggle=2]
conquest:aspen_wood_beam_door_frame_posts[facing=east,toggle=3]
conquest:aspen_wood_beam_eighth_slab[facing=north,type=top,waterlogged=true]
conquest:aspen_wood_beam_eighth_slab[facing=north,type=top,waterlogged=false]
conquest:aspen_wood_beam_eighth_slab[facing=north,type=bottom,waterlogged=true]
conquest:aspen_wood_beam_eighth_slab[facing=north,type=bottom,waterlogged=false]
conquest:aspen_wood_beam_eighth_slab[facing=south,type=top,waterlogged=true]
conquest:aspen_wood_beam_eighth_slab[facing=south,type=top,waterlogged=false]
conquest:aspen_wood_beam_eighth_slab[facing=south,type=bottom,waterlogged=true]
conquest:aspen_wood_beam_eighth_slab[facing=south,type=bottom,waterlogged=false]
conquest:aspen_wood_beam_eighth_slab[facing=west,type=top,waterlogged=true]
conquest:aspen_wood_beam_eighth_slab[facing=west,type=top,waterlogged=false]
conquest:aspen_wood_beam_eighth_slab[facing=west,type=bottom,waterlogged=true]
conquest:aspen_wood_beam_eighth_slab[facing=west,type=bottom,waterlogged=false]
conquest:aspen_wood_beam_eighth_slab[facing=east,type=top,waterlogged=true]
conquest:aspen_wood_beam_eighth_slab[facing=east,type=top,waterlogged=false]
conquest:aspen_wood_beam_eighth_slab[facing=east,type=bottom,waterlogged=true]
conquest:aspen_wood_beam_eighth_slab[facing=east,type=bottom,waterlogged=false]
conquest:aspen_wood_beam_horizontal[activated=1,facing=north,type=top]
conquest:aspen_wood_beam_horizontal[activated=1,facing=north,type=bottom]
conquest:aspen_wood_beam_horizontal[activated=1,facing=south,type=top]
conquest:aspen_wood_beam_horizontal[activated=1,facing=south,type=bottom]
conquest:aspen_wood_beam_horizontal[activated=1,facing=west,type=top]
conquest:aspen_wood_beam_horizontal[activated=1,facing=west,type=bottom]
conquest:aspen_wood_beam_horizontal[activated=1,facing=east,type=top]
conquest:aspen_wood_beam_horizontal[activated=1,facing=east,type=bottom]
conquest:aspen_wood_beam_horizontal[activated=2,facing=north,type=top]
conquest:aspen_wood_beam_horizontal[activated=2,facing=north,type=bottom]
conquest:aspen_wood_beam_horizontal[activated=2,facing=south,type=top]
conquest:aspen_wood_beam_horizontal[activated=2,facing=south,type=bottom]
conquest:aspen_wood_beam_horizontal[activated=2,facing=west,type=top]
conquest:aspen_wood_beam_horizontal[activated=2,facing=west,type=bottom]
conquest:aspen_wood_beam_horizontal[activated=2,facing=east,type=top]
conquest:aspen_wood_beam_horizontal[activated=2,facing=east,type=bottom]
conquest:aspen_wood_beam_horizontal[activated=3,facing=north,type=top]
conquest:aspen_wood_beam_horizontal[activated=3,facing=north,type=bottom]
conquest:aspen_wood_beam_horizontal[activated=3,facing=south,type=top]
conquest:aspen_wood_beam_horizontal[activated=3,facing=south,type=bottom]
conquest:aspen_wood_beam_horizontal[activated=3,facing=west,type=top]
conquest:aspen_wood_beam_horizontal[activated=3,facing=west,type=bottom]
conquest:aspen_wood_beam_horizontal[activated=3,facing=east,type=top]
conquest:aspen_wood_beam_horizontal[activated=3,facing=east,type=bottom]
conquest:aspen_wood_beam_horizontal[activated=4,facing=north,type=top]
conquest:aspen_wood_beam_horizontal[activated=4,facing=north,type=bottom]
conquest:aspen_wood_beam_horizontal[activated=4,facing=south,type=top]
conquest:aspen_wood_beam_horizontal[activated=4,facing=south,type=bottom]
conquest:aspen_wood_beam_horizontal[activated=4,facing=west,type=top]
conquest:aspen_wood_beam_horizontal[activated=4,facing=west,type=bottom]
conquest:aspen_wood_beam_horizontal[activated=4,facing=east,type=top]
conquest:aspen_wood_beam_horizontal[activated=4,facing=east,type=bottom]
conquest:aspen_wood_beam_lintel[facing=north,toggle=1,type=top]
conquest:aspen_wood_beam_lintel[facing=north,toggle=1,type=bottom]
conquest:aspen_wood_beam_lintel[facing=north,toggle=2,type=top]
conquest:aspen_wood_beam_lintel[facing=north,toggle=2,type=bottom]
conquest:aspen_wood_beam_lintel[facing=north,toggle=3,type=top]
conquest:aspen_wood_beam_lintel[facing=north,toggle=3,type=bottom]
conquest:aspen_wood_beam_lintel[facing=north,toggle=4,type=top]
conquest:aspen_wood_beam_lintel[facing=north,toggle=4,type=bottom]
conquest:aspen_wood_beam_lintel[facing=south,toggle=1,type=top]
conquest:aspen_wood_beam_lintel[facing=south,toggle=1,type=bottom]
conquest:aspen_wood_beam_lintel[facing=south,toggle=2,type=top]
conquest:aspen_wood_beam_lintel[facing=south,toggle=2,type=bottom]
conquest:aspen_wood_beam_lintel[facing=south,toggle=3,type=top]
conquest:aspen_wood_beam_lintel[facing=south,toggle=3,type=bottom]
conquest:aspen_wood_beam_lintel[facing=south,toggle=4,type=top]
conquest:aspen_wood_beam_lintel[facing=south,toggle=4,type=bottom]
conquest:aspen_wood_beam_lintel[facing=west,toggle=1,type=top]
conquest:aspen_wood_beam_lintel[facing=west,toggle=1,type=bottom]
conquest:aspen_wood_beam_lintel[facing=west,toggle=2,type=top]
conquest:aspen_wood_beam_lintel[facing=west,toggle=2,type=bottom]
conquest:aspen_wood_beam_lintel[facing=west,toggle=3,type=top]
conquest:aspen_wood_beam_lintel[facing=west,toggle=3,type=bottom]
conquest:aspen_wood_beam_lintel[facing=west,toggle=4,type=top]
conquest:aspen_wood_beam_lintel[facing=west,toggle=4,type=bottom]
conquest:aspen_wood_beam_lintel[facing=east,toggle=1,type=top]
conquest:aspen_wood_beam_lintel[facing=east,toggle=1,type=bottom]
conquest:aspen_wood_beam_lintel[facing=east,toggle=2,type=top]
conquest:aspen_wood_beam_lintel[facing=east,toggle=2,type=bottom]
conquest:aspen_wood_beam_lintel[facing=east,toggle=3,type=top]
conquest:aspen_wood_beam_lintel[facing=east,toggle=3,type=bottom]
conquest:aspen_wood_beam_lintel[facing=east,toggle=4,type=top]
conquest:aspen_wood_beam_lintel[facing=east,toggle=4,type=bottom]
conquest:aspen_wood_beam_pillar[layer=1,waterlogged=true]
conquest:aspen_wood_beam_pillar[layer=1,waterlogged=false]
conquest:aspen_wood_beam_pillar[layer=2,waterlogged=true]
conquest:aspen_wood_beam_pillar[layer=2,waterlogged=false]
conquest:aspen_wood_beam_pillar[layer=3,waterlogged=true]
conquest:aspen_wood_beam_pillar[layer=3,waterlogged=false]
conquest:aspen_wood_beam_posts[facing=north,toggle=1]
conquest:aspen_wood_beam_posts[facing=north,toggle=2]
conquest:aspen_wood_beam_posts[facing=north,toggle=3]
conquest:aspen_wood_beam_posts[facing=south,toggle=1]
conquest:aspen_wood_beam_posts[facing=south,toggle=2]
conquest:aspen_wood_beam_posts[facing=south,toggle=3]
conquest:aspen_wood_beam_posts[facing=west,toggle=1]
conquest:aspen_wood_beam_posts[facing=west,toggle=2]
conquest:aspen_wood_beam_posts[facing=west,toggle=3]
conquest:aspen_wood_beam_posts[facing=east,toggle=1]
conquest:aspen_wood_beam_posts[facing=east,toggle=2]
conquest:aspen_wood_beam_posts[facing=east,toggle=3]
conquest:aspen_wood_beam_quarter_slab[facing=north,layer=1,type=top,waterlogged=true]
conquest:aspen_wood_beam_quarter_slab[facing=north,layer=1,type=top,waterlogged=false]
conquest:aspen_wood_beam_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=true]
conquest:aspen_wood_beam_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=false]
conquest:aspen_wood_beam_quarter_slab[facing=north,layer=2,type=top,waterlogged=true]
conquest:aspen_wood_beam_quarter_slab[facing=north,layer=2,type=top,waterlogged=false]
conquest:aspen_wood_beam_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=true]
conquest:aspen_wood_beam_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=false]
conquest:aspen_wood_beam_quarter_slab[facing=north,layer=3,type=top,waterlogged=true]
conquest:aspen_wood_beam_quarter_slab[facing=north,layer=3,type=top,waterlogged=false]
conquest:aspen_wood_beam_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=true]
conquest:aspen_wood_beam_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=false]
conquest:aspen_wood_beam_quarter_slab[facing=south,layer=1,type=top,waterlogged=true]
conquest:aspen_wood_beam_quarter_slab[facing=south,layer=1,type=top,waterlogged=false]
conquest:aspen_wood_beam_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=true]
conquest:aspen_wood_beam_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=false]
conquest:aspen_wood_beam_quarter_slab[facing=south,layer=2,type=top,waterlogged=true]
conquest:aspen_wood_beam_quarter_slab[facing=south,layer=2,type=top,waterlogged=false]
conquest:aspen_wood_beam_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=true]
conquest:aspen_wood_beam_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=false]
conquest:aspen_wood_beam_quarter_slab[facing=south,layer=3,type=top,waterlogged=true]
conquest:aspen_wood_beam_quarter_slab[facing=south,layer=3,type=top,waterlogged=false]
conquest:aspen_wood_beam_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=true]
conquest:aspen_wood_beam_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=false]
conquest:aspen_wood_beam_quarter_slab[facing=west,layer=1,type=top,waterlogged=true]
conquest:aspen_wood_beam_quarter_slab[facing=west,layer=1,type=top,waterlogged=false]
conquest:aspen_wood_beam_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=true]
conquest:aspen_wood_beam_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=false]
conquest:aspen_wood_beam_quarter_slab[facing=west,layer=2,type=top,waterlogged=true]
conquest:aspen_wood_beam_quarter_slab[facing=west,layer=2,type=top,waterlogged=false]
conquest:aspen_wood_beam_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=true]
conquest:aspen_wood_beam_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=false]
conquest:aspen_wood_beam_quarter_slab[facing=west,layer=3,type=top,waterlogged=true]
conquest:aspen_wood_beam_quarter_slab[facing=west,layer=3,type=top,waterlogged=false]
conquest:aspen_wood_beam_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=true]
conquest:aspen_wood_beam_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=false]
conquest:aspen_wood_beam_quarter_slab[facing=east,layer=1,type=top,waterlogged=true]
conquest:aspen_wood_beam_quarter_slab[facing=east,layer=1,type=top,waterlogged=false]
conquest:aspen_wood_beam_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=true]
conquest:aspen_wood_beam_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=false]
conquest:aspen_wood_beam_quarter_slab[facing=east,layer=2,type=top,waterlogged=true]
conquest:aspen_wood_beam_quarter_slab[facing=east,layer=2,type=top,waterlogged=false]
conquest:aspen_wood_beam_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=true]
conquest:aspen_wood_beam_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=false]
conquest:aspen_wood_beam_quarter_slab[facing=east,layer=3,type=top,waterlogged=true]
conquest:aspen_wood_beam_quarter_slab[facing=east,layer=3,type=top,waterlogged=false]
conquest:aspen_wood_beam_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=true]
conquest:aspen_wood_beam_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=false]
conquest:aspen_wood_beam_slab[layer=1,type=top,waterlogged=true]
conquest:aspen_wood_beam_slab[layer=1,type=top,waterlogged=false]
conquest:aspen_wood_beam_slab[layer=1,type=bottom,waterlogged=true]
conquest:aspen_wood_beam_slab[layer=1,type=bottom,waterlogged=false]
conquest:aspen_wood_beam_slab[layer=2,type=top,waterlogged=true]
conquest:aspen_wood_beam_slab[layer=2,type=top,waterlogged=false]
conquest:aspen_wood_beam_slab[layer=2,type=bottom,waterlogged=true]
conquest:aspen_wood_beam_slab[layer=2,type=bottom,waterlogged=false]
conquest:aspen_wood_beam_slab[layer=3,type=top,waterlogged=true]
conquest:aspen_wood_beam_slab[layer=3,type=top,waterlogged=false]
conquest:aspen_wood_beam_slab[layer=3,type=bottom,waterlogged=true]
conquest:aspen_wood_beam_slab[layer=3,type=bottom,waterlogged=false]
conquest:aspen_wood_beam_slab[layer=4,type=top,waterlogged=true]
conquest:aspen_wood_beam_slab[layer=4,type=top,waterlogged=false]
conquest:aspen_wood_beam_slab[layer=4,type=bottom,waterlogged=true]
conquest:aspen_wood_beam_slab[layer=4,type=bottom,waterlogged=false]
conquest:aspen_wood_beam_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:aspen_wood_beam_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:aspen_wood_beam_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:aspen_wood_beam_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:aspen_wood_beam_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:aspen_wood_beam_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:aspen_wood_beam_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:aspen_wood_beam_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:aspen_wood_beam_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:aspen_wood_beam_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:aspen_wood_beam_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:aspen_wood_beam_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:aspen_wood_beam_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:aspen_wood_beam_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:aspen_wood_beam_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:aspen_wood_beam_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:aspen_wood_beam_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:aspen_wood_beam_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:aspen_wood_beam_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:aspen_wood_beam_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:aspen_wood_beam_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:aspen_wood_beam_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:aspen_wood_beam_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:aspen_wood_beam_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:aspen_wood_beam_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:aspen_wood_beam_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:aspen_wood_beam_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:aspen_wood_beam_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:aspen_wood_beam_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:aspen_wood_beam_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:aspen_wood_beam_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:aspen_wood_beam_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:aspen_wood_beam_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:aspen_wood_beam_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:aspen_wood_beam_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:aspen_wood_beam_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:aspen_wood_beam_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:aspen_wood_beam_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:aspen_wood_beam_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:aspen_wood_beam_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:aspen_wood_beam_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:aspen_wood_beam_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:aspen_wood_beam_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:aspen_wood_beam_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:aspen_wood_beam_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:aspen_wood_beam_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:aspen_wood_beam_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:aspen_wood_beam_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:aspen_wood_beam_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:aspen_wood_beam_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:aspen_wood_beam_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:aspen_wood_beam_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:aspen_wood_beam_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:aspen_wood_beam_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:aspen_wood_beam_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:aspen_wood_beam_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:aspen_wood_beam_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:aspen_wood_beam_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:aspen_wood_beam_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:aspen_wood_beam_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:aspen_wood_beam_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:aspen_wood_beam_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:aspen_wood_beam_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:aspen_wood_beam_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:aspen_wood_beam_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:aspen_wood_beam_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:aspen_wood_beam_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:aspen_wood_beam_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:aspen_wood_beam_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:aspen_wood_beam_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:aspen_wood_beam_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:aspen_wood_beam_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:aspen_wood_beam_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:aspen_wood_beam_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:aspen_wood_beam_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:aspen_wood_beam_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:aspen_wood_beam_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:aspen_wood_beam_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:aspen_wood_beam_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:aspen_wood_beam_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:aspen_wood_beam_vertical[facing=north,toggle=1]
conquest:aspen_wood_beam_vertical[facing=north,toggle=2]
conquest:aspen_wood_beam_vertical[facing=north,toggle=3]
conquest:aspen_wood_beam_vertical[facing=north,toggle=4]
conquest:aspen_wood_beam_vertical[facing=north,toggle=5]
conquest:aspen_wood_beam_vertical[facing=north,toggle=6]
conquest:aspen_wood_beam_vertical[facing=south,toggle=1]
conquest:aspen_wood_beam_vertical[facing=south,toggle=2]
conquest:aspen_wood_beam_vertical[facing=south,toggle=3]
conquest:aspen_wood_beam_vertical[facing=south,toggle=4]
conquest:aspen_wood_beam_vertical[facing=south,toggle=5]
conquest:aspen_wood_beam_vertical[facing=south,toggle=6]
conquest:aspen_wood_beam_vertical[facing=west,toggle=1]
conquest:aspen_wood_beam_vertical[facing=west,toggle=2]
conquest:aspen_wood_beam_vertical[facing=west,toggle=3]
conquest:aspen_wood_beam_vertical[facing=west,toggle=4]
conquest:aspen_wood_beam_vertical[facing=west,toggle=5]
conquest:aspen_wood_beam_vertical[facing=west,toggle=6]
conquest:aspen_wood_beam_vertical[facing=east,toggle=1]
conquest:aspen_wood_beam_vertical[facing=east,toggle=2]
conquest:aspen_wood_beam_vertical[facing=east,toggle=3]
conquest:aspen_wood_beam_vertical[facing=east,toggle=4]
conquest:aspen_wood_beam_vertical[facing=east,toggle=5]
conquest:aspen_wood_beam_vertical[facing=east,toggle=6]
conquest:aspen_wood_beam_vertical_corner[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:aspen_wood_beam_vertical_corner[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:aspen_wood_beam_vertical_corner[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:aspen_wood_beam_vertical_corner[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:aspen_wood_beam_vertical_corner[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:aspen_wood_beam_vertical_corner[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:aspen_wood_beam_vertical_corner[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:aspen_wood_beam_vertical_corner[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:aspen_wood_beam_vertical_corner[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:aspen_wood_beam_vertical_corner[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:aspen_wood_beam_vertical_corner[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:aspen_wood_beam_vertical_corner[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:aspen_wood_beam_vertical_corner[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:aspen_wood_beam_vertical_corner[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:aspen_wood_beam_vertical_corner[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:aspen_wood_beam_vertical_corner[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:aspen_wood_beam_vertical_corner[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:aspen_wood_beam_vertical_corner[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:aspen_wood_beam_vertical_corner[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:aspen_wood_beam_vertical_corner[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:aspen_wood_beam_vertical_corner[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:aspen_wood_beam_vertical_corner[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:aspen_wood_beam_vertical_corner[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:aspen_wood_beam_vertical_corner[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:aspen_wood_beam_vertical_corner[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:aspen_wood_beam_vertical_corner[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:aspen_wood_beam_vertical_corner[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:aspen_wood_beam_vertical_corner[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:aspen_wood_beam_vertical_corner[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:aspen_wood_beam_vertical_corner[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:aspen_wood_beam_vertical_corner[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:aspen_wood_beam_vertical_corner[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:aspen_wood_beam_vertical_corner[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:aspen_wood_beam_vertical_corner[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:aspen_wood_beam_vertical_corner[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:aspen_wood_beam_vertical_corner[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:aspen_wood_beam_vertical_corner[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:aspen_wood_beam_vertical_corner[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:aspen_wood_beam_vertical_corner[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:aspen_wood_beam_vertical_corner[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:aspen_wood_beam_vertical_corner[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:aspen_wood_beam_vertical_corner[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:aspen_wood_beam_vertical_corner[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:aspen_wood_beam_vertical_corner[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:aspen_wood_beam_vertical_corner[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:aspen_wood_beam_vertical_corner[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:aspen_wood_beam_vertical_corner[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:aspen_wood_beam_vertical_corner[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:aspen_wood_beam_vertical_corner[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:aspen_wood_beam_vertical_corner[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:aspen_wood_beam_vertical_corner[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:aspen_wood_beam_vertical_corner[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:aspen_wood_beam_vertical_corner[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:aspen_wood_beam_vertical_corner[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:aspen_wood_beam_vertical_corner[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:aspen_wood_beam_vertical_corner[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:aspen_wood_beam_vertical_corner[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:aspen_wood_beam_vertical_corner[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:aspen_wood_beam_vertical_corner[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:aspen_wood_beam_vertical_corner[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:aspen_wood_beam_vertical_corner[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:aspen_wood_beam_vertical_corner[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:aspen_wood_beam_vertical_corner[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:aspen_wood_beam_vertical_corner[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:aspen_wood_beam_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:aspen_wood_beam_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:aspen_wood_beam_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:aspen_wood_beam_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:aspen_wood_beam_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:aspen_wood_beam_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:aspen_wood_beam_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:aspen_wood_beam_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:aspen_wood_beam_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:aspen_wood_beam_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:aspen_wood_beam_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:aspen_wood_beam_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:aspen_wood_beam_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:aspen_wood_beam_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:aspen_wood_beam_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:aspen_wood_beam_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:aspen_wood_beam_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:aspen_wood_beam_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:aspen_wood_beam_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:aspen_wood_beam_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:aspen_wood_beam_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:aspen_wood_beam_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:aspen_wood_beam_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:aspen_wood_beam_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:aspen_wood_beam_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:aspen_wood_beam_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:aspen_wood_beam_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:aspen_wood_beam_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:aspen_wood_beam_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:aspen_wood_beam_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:aspen_wood_beam_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:aspen_wood_beam_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:aspen_wood_beam_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:aspen_wood_beam_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:aspen_wood_beam_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:aspen_wood_beam_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:aspen_wood_beam_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:aspen_wood_beam_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:aspen_wood_beam_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:aspen_wood_beam_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:aspen_wood_beam_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:aspen_wood_beam_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:aspen_wood_beam_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:aspen_wood_beam_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:aspen_wood_beam_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:aspen_wood_beam_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:aspen_wood_beam_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:aspen_wood_beam_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:aspen_wood_beam_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:aspen_wood_beam_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:aspen_wood_beam_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:aspen_wood_beam_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:aspen_wood_beam_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:aspen_wood_beam_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:aspen_wood_beam_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:aspen_wood_beam_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:aspen_wood_beam_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:aspen_wood_beam_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:aspen_wood_beam_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:aspen_wood_beam_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:aspen_wood_beam_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:aspen_wood_beam_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:aspen_wood_beam_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:aspen_wood_beam_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:aspen_wood_beam_vertical_quarter[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:aspen_wood_beam_vertical_quarter[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:aspen_wood_beam_vertical_quarter[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:aspen_wood_beam_vertical_quarter[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:aspen_wood_beam_vertical_quarter[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:aspen_wood_beam_vertical_quarter[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:aspen_wood_beam_vertical_quarter[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:aspen_wood_beam_vertical_quarter[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:aspen_wood_beam_vertical_quarter[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:aspen_wood_beam_vertical_quarter[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:aspen_wood_beam_vertical_quarter[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:aspen_wood_beam_vertical_quarter[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:aspen_wood_beam_vertical_quarter[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:aspen_wood_beam_vertical_quarter[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:aspen_wood_beam_vertical_quarter[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:aspen_wood_beam_vertical_quarter[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:aspen_wood_beam_vertical_quarter[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:aspen_wood_beam_vertical_quarter[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:aspen_wood_beam_vertical_quarter[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:aspen_wood_beam_vertical_quarter[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:aspen_wood_beam_vertical_quarter[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:aspen_wood_beam_vertical_quarter[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:aspen_wood_beam_vertical_quarter[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:aspen_wood_beam_vertical_quarter[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:aspen_wood_beam_vertical_quarter[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:aspen_wood_beam_vertical_quarter[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:aspen_wood_beam_vertical_quarter[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:aspen_wood_beam_vertical_quarter[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:aspen_wood_beam_vertical_quarter[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:aspen_wood_beam_vertical_quarter[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:aspen_wood_beam_vertical_quarter[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:aspen_wood_beam_vertical_quarter[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:aspen_wood_beam_vertical_quarter[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:aspen_wood_beam_vertical_quarter[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:aspen_wood_beam_vertical_quarter[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:aspen_wood_beam_vertical_quarter[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:aspen_wood_beam_vertical_quarter[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:aspen_wood_beam_vertical_quarter[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:aspen_wood_beam_vertical_quarter[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:aspen_wood_beam_vertical_quarter[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:aspen_wood_beam_vertical_quarter[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:aspen_wood_beam_vertical_quarter[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:aspen_wood_beam_vertical_quarter[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:aspen_wood_beam_vertical_quarter[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:aspen_wood_beam_vertical_quarter[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:aspen_wood_beam_vertical_quarter[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:aspen_wood_beam_vertical_quarter[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:aspen_wood_beam_vertical_quarter[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:aspen_wood_beam_vertical_quarter[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:aspen_wood_beam_vertical_quarter[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:aspen_wood_beam_vertical_quarter[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:aspen_wood_beam_vertical_quarter[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:aspen_wood_beam_vertical_quarter[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:aspen_wood_beam_vertical_quarter[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:aspen_wood_beam_vertical_quarter[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:aspen_wood_beam_vertical_quarter[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:aspen_wood_beam_vertical_quarter[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:aspen_wood_beam_vertical_quarter[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:aspen_wood_beam_vertical_quarter[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:aspen_wood_beam_vertical_quarter[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:aspen_wood_beam_vertical_quarter[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:aspen_wood_beam_vertical_quarter[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:aspen_wood_beam_vertical_quarter[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:aspen_wood_beam_vertical_quarter[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:aspen_wood_beam_vertical_slab[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:aspen_wood_beam_vertical_slab[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:aspen_wood_beam_vertical_slab[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:aspen_wood_beam_vertical_slab[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:aspen_wood_beam_vertical_slab[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:aspen_wood_beam_vertical_slab[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:aspen_wood_beam_vertical_slab[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:aspen_wood_beam_vertical_slab[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:aspen_wood_beam_vertical_slab[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:aspen_wood_beam_vertical_slab[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:aspen_wood_beam_vertical_slab[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:aspen_wood_beam_vertical_slab[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:aspen_wood_beam_vertical_slab[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:aspen_wood_beam_vertical_slab[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:aspen_wood_beam_vertical_slab[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:aspen_wood_beam_vertical_slab[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:aspen_wood_beam_vertical_slab[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:aspen_wood_beam_vertical_slab[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:aspen_wood_beam_vertical_slab[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:aspen_wood_beam_vertical_slab[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:aspen_wood_beam_vertical_slab[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:aspen_wood_beam_vertical_slab[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:aspen_wood_beam_vertical_slab[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:aspen_wood_beam_vertical_slab[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:aspen_wood_beam_vertical_slab[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:aspen_wood_beam_vertical_slab[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:aspen_wood_beam_vertical_slab[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:aspen_wood_beam_vertical_slab[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:aspen_wood_beam_vertical_slab[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:aspen_wood_beam_vertical_slab[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:aspen_wood_beam_vertical_slab[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:aspen_wood_beam_vertical_slab[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:aspen_wood_beam_vertical_slab[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:aspen_wood_beam_vertical_slab[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:aspen_wood_beam_vertical_slab[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:aspen_wood_beam_vertical_slab[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:aspen_wood_beam_vertical_slab[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:aspen_wood_beam_vertical_slab[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:aspen_wood_beam_vertical_slab[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:aspen_wood_beam_vertical_slab[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:aspen_wood_beam_vertical_slab[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:aspen_wood_beam_vertical_slab[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:aspen_wood_beam_vertical_slab[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:aspen_wood_beam_vertical_slab[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:aspen_wood_beam_vertical_slab[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:aspen_wood_beam_vertical_slab[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:aspen_wood_beam_vertical_slab[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:aspen_wood_beam_vertical_slab[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:aspen_wood_beam_vertical_slab[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:aspen_wood_beam_vertical_slab[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:aspen_wood_beam_vertical_slab[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:aspen_wood_beam_vertical_slab[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:aspen_wood_beam_vertical_slab[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:aspen_wood_beam_vertical_slab[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:aspen_wood_beam_vertical_slab[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:aspen_wood_beam_vertical_slab[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:aspen_wood_beam_vertical_slab[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:aspen_wood_beam_vertical_slab[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:aspen_wood_beam_vertical_slab[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:aspen_wood_beam_vertical_slab[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:aspen_wood_beam_vertical_slab[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:aspen_wood_beam_vertical_slab[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:aspen_wood_beam_vertical_slab[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:aspen_wood_beam_vertical_slab[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:aspen_wood_beam_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:aspen_wood_beam_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:aspen_wood_beam_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:aspen_wood_beam_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:aspen_wood_beam_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:aspen_wood_beam_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:aspen_wood_beam_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:aspen_wood_beam_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:aspen_wood_beam_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:aspen_wood_beam_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:aspen_wood_beam_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:aspen_wood_beam_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:aspen_wood_beam_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:aspen_wood_beam_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:aspen_wood_beam_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:aspen_wood_beam_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:aspen_wood_beam_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:aspen_wood_beam_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:aspen_wood_beam_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:aspen_wood_beam_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:aspen_wood_beam_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:aspen_wood_beam_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:aspen_wood_beam_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:aspen_wood_beam_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:aspen_wood_beam_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:aspen_wood_beam_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:aspen_wood_beam_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:aspen_wood_beam_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:aspen_wood_beam_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:aspen_wood_beam_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:aspen_wood_beam_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:aspen_wood_beam_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:aspen_wood_beam_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:aspen_wood_beam_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:aspen_wood_beam_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:aspen_wood_beam_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:aspen_wood_beam_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:aspen_wood_beam_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:aspen_wood_beam_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:aspen_wood_beam_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:aspen_wood_beam_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:aspen_wood_beam_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:aspen_wood_beam_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:aspen_wood_beam_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:aspen_wood_beam_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:aspen_wood_beam_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:aspen_wood_beam_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:aspen_wood_beam_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:aspen_wood_beam_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:aspen_wood_beam_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:aspen_wood_beam_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:aspen_wood_beam_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:aspen_wood_beam_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:aspen_wood_beam_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:aspen_wood_beam_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:aspen_wood_beam_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:aspen_wood_beam_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:aspen_wood_beam_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:aspen_wood_beam_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:aspen_wood_beam_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:aspen_wood_beam_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:aspen_wood_beam_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:aspen_wood_beam_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:aspen_wood_beam_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:aspen_wood_beam_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:aspen_wood_beam_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:aspen_wood_beam_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:aspen_wood_beam_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:aspen_wood_beam_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:aspen_wood_beam_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:aspen_wood_beam_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:aspen_wood_beam_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:aspen_wood_beam_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:aspen_wood_beam_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:aspen_wood_beam_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:aspen_wood_beam_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:aspen_wood_beam_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:aspen_wood_beam_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:aspen_wood_beam_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:aspen_wood_beam_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:aspen_wood_beam_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:aspen_wood_beam_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:aspen_wood_beam_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:aspen_wood_beam_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:aspen_wood_beam_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:aspen_wood_beam_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:aspen_wood_beam_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:aspen_wood_beam_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:aspen_wood_beam_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:aspen_wood_beam_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:aspen_wood_beam_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:aspen_wood_beam_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:aspen_wood_beam_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:aspen_wood_beam_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:aspen_wood_beam_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:aspen_wood_beam_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:aspen_wood_beam_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:aspen_wood_beam_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:aspen_wood_beam_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:aspen_wood_beam_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:aspen_wood_beam_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:aspen_wood_beam_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:aspen_wood_beam_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:aspen_wood_beam_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:aspen_wood_beam_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:aspen_wood_beam_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:aspen_wood_beam_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:aspen_wood_beam_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:aspen_wood_beam_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:aspen_wood_beam_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:aspen_wood_beam_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:aspen_wood_beam_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:aspen_wood_beam_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:aspen_wood_beam_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:aspen_wood_beam_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:aspen_wood_beam_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:aspen_wood_beam_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:aspen_wood_beam_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:aspen_wood_beam_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:aspen_wood_beam_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:aspen_wood_beam_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:aspen_wood_beam_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:aspen_wood_beam_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:aspen_wood_beam_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:aspen_wood_beam_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:aspen_wood_beam_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:aspen_wood_beam_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:aspen_wood_beam_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:aspen_wood_beam_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:aspen_wood_beam_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:aspen_wood_beam_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:aspen_wood_beam_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:aspen_wood_beam_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:aspen_wood_beam_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:aspen_wood_beam_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:aspen_wood_beam_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:aspen_wood_beam_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:aspen_wood_beam_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:aspen_wood_beam_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:aspen_wood_beam_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:aspen_wood_beam_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:aspen_wood_beam_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:aspen_wood_beam_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:aspen_wood_beam_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:aspen_wood_beam_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:aspen_wood_beam_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:aspen_wood_beam_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:aspen_wood_beam_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:aspen_wood_beam_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:aspen_wood_beam_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:aspen_wood_beam_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:aspen_wood_beam_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:aspen_wood_beam_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:aspen_wood_beam_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:aspen_wood_beam_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:aspen_wood_beam_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:aspen_wood_beam_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:aspen_wood_beam_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:aspen_wood_beam_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:aspen_wood_beam_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:aspen_wood_beam_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:aspen_wood_beam_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:aspen_wood_beam_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:aspen_wood_beam_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:aspen_wood_beam_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:aspen_wood_beam_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:aspen_wood_beam_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:aspen_wood_beam_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:aspen_wood_beam_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:aspen_wood_beam_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:aspen_wood_beam_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:aspen_wood_beam_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:aspen_wood_beam_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:aspen_wood_beam_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:aspen_wood_beam_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:aspen_wood_beam_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:aspen_wood_beam_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:aspen_wood_beam_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:aspen_wood_beam_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:aspen_wood_beam_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:aspen_wood_beam_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:aspen_wood_beam_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:aspen_wood_beam_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:aspen_wood_beam_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:aspen_wood_beam_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:aspen_wood_beam_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:aspen_wood_beam_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:aspen_wood_beam_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:aspen_wood_beam_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:aspen_wood_beam_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:aspen_wood_beam_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:aspen_wood_beam_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:aspen_wood_beam_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:aspen_wood_beam_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:aspen_wood_beam_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:aspen_wood_beam_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:aspen_wood_beam_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:aspen_wood_beam_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:aspen_wood_beam_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:aspen_wood_beam_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:aspen_wood_beam_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:aspen_wood_beam_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:aspen_wood_beam_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:aspen_wood_beam_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:aspen_wood_beam_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:aspen_wood_beam_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:aspen_wood_beam_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:aspen_wood_beam_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:aspen_wood_beam_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:aspen_wood_beam_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:aspen_wood_beam_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:aspen_wood_beam_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:aspen_wood_beam_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:aspen_wood_beam_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:aspen_wood_beam_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:aspen_wood_beam_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:aspen_wood_beam_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:aspen_wood_beam_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:aspen_wood_beam_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:aspen_wood_beam_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:aspen_wood_beam_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:aspen_wood_beam_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:aspen_wood_beam_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:aspen_wood_beam_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:aspen_wood_beam_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:aspen_wood_beam_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:aspen_wood_beam_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:aspen_wood_beam_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:aspen_wood_beam_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:aspen_wood_beam_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:aspen_wood_beam_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:aspen_wood_beam_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:aspen_wood_beam_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:aspen_wood_beam_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:aspen_wood_beam_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:aspen_wood_beam_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:aspen_wood_beam_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:aspen_wood_beam_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:aspen_wood_beam_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:aspen_wood_beam_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:aspen_wood_beam_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:aspen_wood_beam_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:aspen_wood_beam_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:aspen_wood_beam_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:aspen_wood_beam_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:aspen_wood_beam_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:aspen_wood_beam_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:aspen_wood_beam_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:aspen_wood_beam_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:aspen_wood_beam_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:aspen_wood_beam_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:aspen_wood_beam_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:aspen_wood_beam_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:aspen_wood_beam_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:aspen_wood_beam_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:aspen_wood_beam_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:aspen_wood_beam_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:aspen_wood_beam_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:aspen_wood_beam_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:aspen_wood_beam_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:aspen_wood_beam_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:aspen_wood_beam_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:aspen_wood_beam_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:aspen_wood_beam_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:aspen_wood_beam_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:aspen_wood_beam_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:aspen_wood_beam_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:aspen_wood_beam_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:aspen_wood_beam_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:aspen_wood_beam_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:aspen_wood_beam_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:aspen_wood_beam_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:aspen_wood_beam_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:aspen_wood_beam_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:aspen_wood_beam_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:aspen_wood_beam_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:aspen_wood_beam_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:aspen_wood_beam_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:aspen_wood_beam_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:aspen_wood_beam_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:aspen_wood_beam_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:aspen_wood_beam_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:aspen_wood_beam_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:aspen_wood_beam_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:aspen_wood_beam_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:aspen_wood_beam_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:aspen_wood_beam_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:aspen_wood_beam_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:aspen_wood_beam_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:aspen_wood_beam_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:aspen_wood_beam_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:aspen_wood_beam_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:aspen_wood_beam_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:aspen_wood_beam_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:aspen_wood_beam_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:aspen_wood_beam_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:aspen_wood_beam_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:aspen_wood_beam_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:aspen_wood_beam_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:aspen_wood_beam_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:aspen_wood_beam_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:aspen_wood_beam_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:aspen_wood_beam_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:aspen_wood_beam_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:aspen_wood_beam_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:aspen_wood_beam_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:aspen_wood_beam_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:aspen_wood_beam_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:aspen_wood_beam_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:aspen_wood_beam_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:aspen_wood_beam_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:aspen_wood_beam_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:aspen_wood_beam_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:aspen_wood_beam_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:aspen_wood_beam_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:aspen_wood_beam_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:aspen_wood_beam_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:aspen_wood_beam_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:aspen_wood_beam_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:aspen_wood_beam_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:aspen_wood_beam_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:aspen_wood_beam_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:aspen_wood_beam_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:aspen_wood_beam_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:aspen_wood_plank_balustrade[axis=x,waterlogged=true]
conquest:aspen_wood_plank_balustrade[axis=x,waterlogged=false]
conquest:aspen_wood_plank_balustrade[axis=y,waterlogged=true]
conquest:aspen_wood_plank_balustrade[axis=y,waterlogged=false]
conquest:aspen_wood_plank_balustrade[axis=z,waterlogged=true]
conquest:aspen_wood_plank_balustrade[axis=z,waterlogged=false]
conquest:aspen_wood_plank_boards[facing=north,type=top,waterlogged=true]
conquest:aspen_wood_plank_boards[facing=north,type=top,waterlogged=false]
conquest:aspen_wood_plank_boards[facing=north,type=bottom,waterlogged=true]
conquest:aspen_wood_plank_boards[facing=north,type=bottom,waterlogged=false]
conquest:aspen_wood_plank_boards[facing=south,type=top,waterlogged=true]
conquest:aspen_wood_plank_boards[facing=south,type=top,waterlogged=false]
conquest:aspen_wood_plank_boards[facing=south,type=bottom,waterlogged=true]
conquest:aspen_wood_plank_boards[facing=south,type=bottom,waterlogged=false]
conquest:aspen_wood_plank_boards[facing=west,type=top,waterlogged=true]
conquest:aspen_wood_plank_boards[facing=west,type=top,waterlogged=false]
conquest:aspen_wood_plank_boards[facing=west,type=bottom,waterlogged=true]
conquest:aspen_wood_plank_boards[facing=west,type=bottom,waterlogged=false]
conquest:aspen_wood_plank_boards[facing=east,type=top,waterlogged=true]
conquest:aspen_wood_plank_boards[facing=east,type=top,waterlogged=false]
conquest:aspen_wood_plank_boards[facing=east,type=bottom,waterlogged=true]
conquest:aspen_wood_plank_boards[facing=east,type=bottom,waterlogged=false]
conquest:aspen_wood_plank_capital[facing=flat,type=top,waterlogged=true]
conquest:aspen_wood_plank_capital[facing=flat,type=top,waterlogged=false]
conquest:aspen_wood_plank_capital[facing=flat,type=bottom,waterlogged=true]
conquest:aspen_wood_plank_capital[facing=flat,type=bottom,waterlogged=false]
conquest:aspen_wood_plank_capital[facing=north,type=top,waterlogged=true]
conquest:aspen_wood_plank_capital[facing=north,type=top,waterlogged=false]
conquest:aspen_wood_plank_capital[facing=north,type=bottom,waterlogged=true]
conquest:aspen_wood_plank_capital[facing=north,type=bottom,waterlogged=false]
conquest:aspen_wood_plank_capital[facing=south,type=top,waterlogged=true]
conquest:aspen_wood_plank_capital[facing=south,type=top,waterlogged=false]
conquest:aspen_wood_plank_capital[facing=south,type=bottom,waterlogged=true]
conquest:aspen_wood_plank_capital[facing=south,type=bottom,waterlogged=false]
conquest:aspen_wood_plank_capital[facing=east,type=top,waterlogged=true]
conquest:aspen_wood_plank_capital[facing=east,type=top,waterlogged=false]
conquest:aspen_wood_plank_capital[facing=east,type=bottom,waterlogged=true]
conquest:aspen_wood_plank_capital[facing=east,type=bottom,waterlogged=false]
conquest:aspen_wood_plank_capital[facing=west,type=top,waterlogged=true]
conquest:aspen_wood_plank_capital[facing=west,type=top,waterlogged=false]
conquest:aspen_wood_plank_capital[facing=west,type=bottom,waterlogged=true]
conquest:aspen_wood_plank_capital[facing=west,type=bottom,waterlogged=false]
conquest:aspen_wood_plank_corner_slab[facing=north,type=top,waterlogged=true]
conquest:aspen_wood_plank_corner_slab[facing=north,type=top,waterlogged=false]
conquest:aspen_wood_plank_corner_slab[facing=north,type=bottom,waterlogged=true]
conquest:aspen_wood_plank_corner_slab[facing=north,type=bottom,waterlogged=false]
conquest:aspen_wood_plank_corner_slab[facing=south,type=top,waterlogged=true]
conquest:aspen_wood_plank_corner_slab[facing=south,type=top,waterlogged=false]
conquest:aspen_wood_plank_corner_slab[facing=south,type=bottom,waterlogged=true]
conquest:aspen_wood_plank_corner_slab[facing=south,type=bottom,waterlogged=false]
conquest:aspen_wood_plank_corner_slab[facing=west,type=top,waterlogged=true]
conquest:aspen_wood_plank_corner_slab[facing=west,type=top,waterlogged=false]
conquest:aspen_wood_plank_corner_slab[facing=west,type=bottom,waterlogged=true]
conquest:aspen_wood_plank_corner_slab[facing=west,type=bottom,waterlogged=false]
conquest:aspen_wood_plank_corner_slab[facing=east,type=top,waterlogged=true]
conquest:aspen_wood_plank_corner_slab[facing=east,type=top,waterlogged=false]
conquest:aspen_wood_plank_corner_slab[facing=east,type=bottom,waterlogged=true]
conquest:aspen_wood_plank_corner_slab[facing=east,type=bottom,waterlogged=false]
conquest:aspen_wood_plank_eighth_slab[facing=north,type=top,waterlogged=true]
conquest:aspen_wood_plank_eighth_slab[facing=north,type=top,waterlogged=false]
conquest:aspen_wood_plank_eighth_slab[facing=north,type=bottom,waterlogged=true]
conquest:aspen_wood_plank_eighth_slab[facing=north,type=bottom,waterlogged=false]
conquest:aspen_wood_plank_eighth_slab[facing=south,type=top,waterlogged=true]
conquest:aspen_wood_plank_eighth_slab[facing=south,type=top,waterlogged=false]
conquest:aspen_wood_plank_eighth_slab[facing=south,type=bottom,waterlogged=true]
conquest:aspen_wood_plank_eighth_slab[facing=south,type=bottom,waterlogged=false]
conquest:aspen_wood_plank_eighth_slab[facing=west,type=top,waterlogged=true]
conquest:aspen_wood_plank_eighth_slab[facing=west,type=top,waterlogged=false]
conquest:aspen_wood_plank_eighth_slab[facing=west,type=bottom,waterlogged=true]
conquest:aspen_wood_plank_eighth_slab[facing=west,type=bottom,waterlogged=false]
conquest:aspen_wood_plank_eighth_slab[facing=east,type=top,waterlogged=true]
conquest:aspen_wood_plank_eighth_slab[facing=east,type=top,waterlogged=false]
conquest:aspen_wood_plank_eighth_slab[facing=east,type=bottom,waterlogged=true]
conquest:aspen_wood_plank_eighth_slab[facing=east,type=bottom,waterlogged=false]
conquest:aspen_wood_plank_pillar[layer=1,waterlogged=true]
conquest:aspen_wood_plank_pillar[layer=1,waterlogged=false]
conquest:aspen_wood_plank_pillar[layer=2,waterlogged=true]
conquest:aspen_wood_plank_pillar[layer=2,waterlogged=false]
conquest:aspen_wood_plank_pillar[layer=3,waterlogged=true]
conquest:aspen_wood_plank_pillar[layer=3,waterlogged=false]
conquest:aspen_wood_plank_quarter_slab[facing=north,layer=1,type=top,waterlogged=true]
conquest:aspen_wood_plank_quarter_slab[facing=north,layer=1,type=top,waterlogged=false]
conquest:aspen_wood_plank_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=true]
conquest:aspen_wood_plank_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=false]
conquest:aspen_wood_plank_quarter_slab[facing=north,layer=2,type=top,waterlogged=true]
conquest:aspen_wood_plank_quarter_slab[facing=north,layer=2,type=top,waterlogged=false]
conquest:aspen_wood_plank_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=true]
conquest:aspen_wood_plank_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=false]
conquest:aspen_wood_plank_quarter_slab[facing=north,layer=3,type=top,waterlogged=true]
conquest:aspen_wood_plank_quarter_slab[facing=north,layer=3,type=top,waterlogged=false]
conquest:aspen_wood_plank_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=true]
conquest:aspen_wood_plank_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=false]
conquest:aspen_wood_plank_quarter_slab[facing=south,layer=1,type=top,waterlogged=true]
conquest:aspen_wood_plank_quarter_slab[facing=south,layer=1,type=top,waterlogged=false]
conquest:aspen_wood_plank_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=true]
conquest:aspen_wood_plank_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=false]
conquest:aspen_wood_plank_quarter_slab[facing=south,layer=2,type=top,waterlogged=true]
conquest:aspen_wood_plank_quarter_slab[facing=south,layer=2,type=top,waterlogged=false]
conquest:aspen_wood_plank_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=true]
conquest:aspen_wood_plank_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=false]
conquest:aspen_wood_plank_quarter_slab[facing=south,layer=3,type=top,waterlogged=true]
conquest:aspen_wood_plank_quarter_slab[facing=south,layer=3,type=top,waterlogged=false]
conquest:aspen_wood_plank_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=true]
conquest:aspen_wood_plank_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=false]
conquest:aspen_wood_plank_quarter_slab[facing=west,layer=1,type=top,waterlogged=true]
conquest:aspen_wood_plank_quarter_slab[facing=west,layer=1,type=top,waterlogged=false]
conquest:aspen_wood_plank_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=true]
conquest:aspen_wood_plank_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=false]
conquest:aspen_wood_plank_quarter_slab[facing=west,layer=2,type=top,waterlogged=true]
conquest:aspen_wood_plank_quarter_slab[facing=west,layer=2,type=top,waterlogged=false]
conquest:aspen_wood_plank_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=true]
conquest:aspen_wood_plank_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=false]
conquest:aspen_wood_plank_quarter_slab[facing=west,layer=3,type=top,waterlogged=true]
conquest:aspen_wood_plank_quarter_slab[facing=west,layer=3,type=top,waterlogged=false]
conquest:aspen_wood_plank_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=true]
conquest:aspen_wood_plank_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=false]
conquest:aspen_wood_plank_quarter_slab[facing=east,layer=1,type=top,waterlogged=true]
conquest:aspen_wood_plank_quarter_slab[facing=east,layer=1,type=top,waterlogged=false]
conquest:aspen_wood_plank_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=true]
conquest:aspen_wood_plank_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=false]
conquest:aspen_wood_plank_quarter_slab[facing=east,layer=2,type=top,waterlogged=true]
conquest:aspen_wood_plank_quarter_slab[facing=east,layer=2,type=top,waterlogged=false]
conquest:aspen_wood_plank_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=true]
conquest:aspen_wood_plank_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=false]
conquest:aspen_wood_plank_quarter_slab[facing=east,layer=3,type=top,waterlogged=true]
conquest:aspen_wood_plank_quarter_slab[facing=east,layer=3,type=top,waterlogged=false]
conquest:aspen_wood_plank_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=true]
conquest:aspen_wood_plank_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=false]
conquest:aspen_wood_plank_slab[layer=1,type=top,waterlogged=true]
conquest:aspen_wood_plank_slab[layer=1,type=top,waterlogged=false]
conquest:aspen_wood_plank_slab[layer=1,type=bottom,waterlogged=true]
conquest:aspen_wood_plank_slab[layer=1,type=bottom,waterlogged=false]
conquest:aspen_wood_plank_slab[layer=2,type=top,waterlogged=true]
conquest:aspen_wood_plank_slab[layer=2,type=top,waterlogged=false]
conquest:aspen_wood_plank_slab[layer=2,type=bottom,waterlogged=true]
conquest:aspen_wood_plank_slab[layer=2,type=bottom,waterlogged=false]
conquest:aspen_wood_plank_slab[layer=3,type=top,waterlogged=true]
conquest:aspen_wood_plank_slab[layer=3,type=top,waterlogged=false]
conquest:aspen_wood_plank_slab[layer=3,type=bottom,waterlogged=true]
conquest:aspen_wood_plank_slab[layer=3,type=bottom,waterlogged=false]
conquest:aspen_wood_plank_slab[layer=4,type=top,waterlogged=true]
conquest:aspen_wood_plank_slab[layer=4,type=top,waterlogged=false]
conquest:aspen_wood_plank_slab[layer=4,type=bottom,waterlogged=true]
conquest:aspen_wood_plank_slab[layer=4,type=bottom,waterlogged=false]
conquest:aspen_wood_plank_small_window[down=true,up=true,waterlogged=true]
conquest:aspen_wood_plank_small_window[down=true,up=true,waterlogged=false]
conquest:aspen_wood_plank_small_window[down=true,up=false,waterlogged=true]
conquest:aspen_wood_plank_small_window[down=true,up=false,waterlogged=false]
conquest:aspen_wood_plank_small_window[down=false,up=true,waterlogged=true]
conquest:aspen_wood_plank_small_window[down=false,up=true,waterlogged=false]
conquest:aspen_wood_plank_small_window[down=false,up=false,waterlogged=true]
conquest:aspen_wood_plank_small_window[down=false,up=false,waterlogged=false]
conquest:aspen_wood_plank_small_window_half[down=true,facing=north,up=true,waterlogged=true]
conquest:aspen_wood_plank_small_window_half[down=true,facing=north,up=true,waterlogged=false]
conquest:aspen_wood_plank_small_window_half[down=true,facing=north,up=false,waterlogged=true]
conquest:aspen_wood_plank_small_window_half[down=true,facing=north,up=false,waterlogged=false]
conquest:aspen_wood_plank_small_window_half[down=true,facing=south,up=true,waterlogged=true]
conquest:aspen_wood_plank_small_window_half[down=true,facing=south,up=true,waterlogged=false]
conquest:aspen_wood_plank_small_window_half[down=true,facing=south,up=false,waterlogged=true]
conquest:aspen_wood_plank_small_window_half[down=true,facing=south,up=false,waterlogged=false]
conquest:aspen_wood_plank_small_window_half[down=true,facing=west,up=true,waterlogged=true]
conquest:aspen_wood_plank_small_window_half[down=true,facing=west,up=true,waterlogged=false]
conquest:aspen_wood_plank_small_window_half[down=true,facing=west,up=false,waterlogged=true]
conquest:aspen_wood_plank_small_window_half[down=true,facing=west,up=false,waterlogged=false]
conquest:aspen_wood_plank_small_window_half[down=true,facing=east,up=true,waterlogged=true]
conquest:aspen_wood_plank_small_window_half[down=true,facing=east,up=true,waterlogged=false]
conquest:aspen_wood_plank_small_window_half[down=true,facing=east,up=false,waterlogged=true]
conquest:aspen_wood_plank_small_window_half[down=true,facing=east,up=false,waterlogged=false]
conquest:aspen_wood_plank_small_window_half[down=false,facing=north,up=true,waterlogged=true]
conquest:aspen_wood_plank_small_window_half[down=false,facing=north,up=true,waterlogged=false]
conquest:aspen_wood_plank_small_window_half[down=false,facing=north,up=false,waterlogged=true]
conquest:aspen_wood_plank_small_window_half[down=false,facing=north,up=false,waterlogged=false]
conquest:aspen_wood_plank_small_window_half[down=false,facing=south,up=true,waterlogged=true]
conquest:aspen_wood_plank_small_window_half[down=false,facing=south,up=true,waterlogged=false]
conquest:aspen_wood_plank_small_window_half[down=false,facing=south,up=false,waterlogged=true]
conquest:aspen_wood_plank_small_window_half[down=false,facing=south,up=false,waterlogged=false]
conquest:aspen_wood_plank_small_window_half[down=false,facing=west,up=true,waterlogged=true]
conquest:aspen_wood_plank_small_window_half[down=false,facing=west,up=true,waterlogged=false]
conquest:aspen_wood_plank_small_window_half[down=false,facing=west,up=false,waterlogged=true]
conquest:aspen_wood_plank_small_window_half[down=false,facing=west,up=false,waterlogged=false]
conquest:aspen_wood_plank_small_window_half[down=false,facing=east,up=true,waterlogged=true]
conquest:aspen_wood_plank_small_window_half[down=false,facing=east,up=true,waterlogged=false]
conquest:aspen_wood_plank_small_window_half[down=false,facing=east,up=false,waterlogged=true]
conquest:aspen_wood_plank_small_window_half[down=false,facing=east,up=false,waterlogged=false]
conquest:aspen_wood_plank_sphere[type=egg,waterlogged=true]
conquest:aspen_wood_plank_sphere[type=egg,waterlogged=false]
conquest:aspen_wood_plank_sphere[type=small,waterlogged=true]
conquest:aspen_wood_plank_sphere[type=small,waterlogged=false]
conquest:aspen_wood_plank_sphere[type=large,waterlogged=true]
conquest:aspen_wood_plank_sphere[type=large,waterlogged=false]
conquest:aspen_wood_plank_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:aspen_wood_plank_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:aspen_wood_plank_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:aspen_wood_plank_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:aspen_wood_plank_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:aspen_wood_plank_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:aspen_wood_plank_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:aspen_wood_plank_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:aspen_wood_plank_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:aspen_wood_plank_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:aspen_wood_plank_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:aspen_wood_plank_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:aspen_wood_plank_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:aspen_wood_plank_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:aspen_wood_plank_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:aspen_wood_plank_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:aspen_wood_plank_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:aspen_wood_plank_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:aspen_wood_plank_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:aspen_wood_plank_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:aspen_wood_plank_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:aspen_wood_plank_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:aspen_wood_plank_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:aspen_wood_plank_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:aspen_wood_plank_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:aspen_wood_plank_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:aspen_wood_plank_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:aspen_wood_plank_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:aspen_wood_plank_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:aspen_wood_plank_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:aspen_wood_plank_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:aspen_wood_plank_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:aspen_wood_plank_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:aspen_wood_plank_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:aspen_wood_plank_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:aspen_wood_plank_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:aspen_wood_plank_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:aspen_wood_plank_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:aspen_wood_plank_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:aspen_wood_plank_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:aspen_wood_plank_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:aspen_wood_plank_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:aspen_wood_plank_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:aspen_wood_plank_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:aspen_wood_plank_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:aspen_wood_plank_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:aspen_wood_plank_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:aspen_wood_plank_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:aspen_wood_plank_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:aspen_wood_plank_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:aspen_wood_plank_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:aspen_wood_plank_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:aspen_wood_plank_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:aspen_wood_plank_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:aspen_wood_plank_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:aspen_wood_plank_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:aspen_wood_plank_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:aspen_wood_plank_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:aspen_wood_plank_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:aspen_wood_plank_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:aspen_wood_plank_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:aspen_wood_plank_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:aspen_wood_plank_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:aspen_wood_plank_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:aspen_wood_plank_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:aspen_wood_plank_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:aspen_wood_plank_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:aspen_wood_plank_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:aspen_wood_plank_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:aspen_wood_plank_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:aspen_wood_plank_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:aspen_wood_plank_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:aspen_wood_plank_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:aspen_wood_plank_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:aspen_wood_plank_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:aspen_wood_plank_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:aspen_wood_plank_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:aspen_wood_plank_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:aspen_wood_plank_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:aspen_wood_plank_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:aspen_wood_plank_vertical_corner[facing=north,layer=1,waterlogged=true]
conquest:aspen_wood_plank_vertical_corner[facing=north,layer=1,waterlogged=false]
conquest:aspen_wood_plank_vertical_corner[facing=north,layer=2,waterlogged=true]
conquest:aspen_wood_plank_vertical_corner[facing=north,layer=2,waterlogged=false]
conquest:aspen_wood_plank_vertical_corner[facing=north,layer=3,waterlogged=true]
conquest:aspen_wood_plank_vertical_corner[facing=north,layer=3,waterlogged=false]
conquest:aspen_wood_plank_vertical_corner[facing=north,layer=4,waterlogged=true]
conquest:aspen_wood_plank_vertical_corner[facing=north,layer=4,waterlogged=false]
conquest:aspen_wood_plank_vertical_corner[facing=south,layer=1,waterlogged=true]
conquest:aspen_wood_plank_vertical_corner[facing=south,layer=1,waterlogged=false]
conquest:aspen_wood_plank_vertical_corner[facing=south,layer=2,waterlogged=true]
conquest:aspen_wood_plank_vertical_corner[facing=south,layer=2,waterlogged=false]
conquest:aspen_wood_plank_vertical_corner[facing=south,layer=3,waterlogged=true]
conquest:aspen_wood_plank_vertical_corner[facing=south,layer=3,waterlogged=false]
conquest:aspen_wood_plank_vertical_corner[facing=south,layer=4,waterlogged=true]
conquest:aspen_wood_plank_vertical_corner[facing=south,layer=4,waterlogged=false]
conquest:aspen_wood_plank_vertical_corner[facing=west,layer=1,waterlogged=true]
conquest:aspen_wood_plank_vertical_corner[facing=west,layer=1,waterlogged=false]
conquest:aspen_wood_plank_vertical_corner[facing=west,layer=2,waterlogged=true]
conquest:aspen_wood_plank_vertical_corner[facing=west,layer=2,waterlogged=false]
conquest:aspen_wood_plank_vertical_corner[facing=west,layer=3,waterlogged=true]
conquest:aspen_wood_plank_vertical_corner[facing=west,layer=3,waterlogged=false]
conquest:aspen_wood_plank_vertical_corner[facing=west,layer=4,waterlogged=true]
conquest:aspen_wood_plank_vertical_corner[facing=west,layer=4,waterlogged=false]
conquest:aspen_wood_plank_vertical_corner[facing=east,layer=1,waterlogged=true]
conquest:aspen_wood_plank_vertical_corner[facing=east,layer=1,waterlogged=false]
conquest:aspen_wood_plank_vertical_corner[facing=east,layer=2,waterlogged=true]
conquest:aspen_wood_plank_vertical_corner[facing=east,layer=2,waterlogged=false]
conquest:aspen_wood_plank_vertical_corner[facing=east,layer=3,waterlogged=true]
conquest:aspen_wood_plank_vertical_corner[facing=east,layer=3,waterlogged=false]
conquest:aspen_wood_plank_vertical_corner[facing=east,layer=4,waterlogged=true]
conquest:aspen_wood_plank_vertical_corner[facing=east,layer=4,waterlogged=false]
conquest:aspen_wood_plank_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:aspen_wood_plank_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:aspen_wood_plank_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:aspen_wood_plank_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:aspen_wood_plank_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:aspen_wood_plank_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:aspen_wood_plank_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:aspen_wood_plank_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:aspen_wood_plank_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:aspen_wood_plank_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:aspen_wood_plank_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:aspen_wood_plank_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:aspen_wood_plank_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:aspen_wood_plank_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:aspen_wood_plank_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:aspen_wood_plank_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:aspen_wood_plank_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:aspen_wood_plank_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:aspen_wood_plank_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:aspen_wood_plank_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:aspen_wood_plank_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:aspen_wood_plank_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:aspen_wood_plank_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:aspen_wood_plank_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:aspen_wood_plank_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:aspen_wood_plank_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:aspen_wood_plank_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:aspen_wood_plank_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:aspen_wood_plank_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:aspen_wood_plank_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:aspen_wood_plank_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:aspen_wood_plank_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:aspen_wood_plank_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:aspen_wood_plank_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:aspen_wood_plank_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:aspen_wood_plank_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:aspen_wood_plank_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:aspen_wood_plank_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:aspen_wood_plank_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:aspen_wood_plank_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:aspen_wood_plank_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:aspen_wood_plank_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:aspen_wood_plank_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:aspen_wood_plank_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:aspen_wood_plank_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:aspen_wood_plank_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:aspen_wood_plank_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:aspen_wood_plank_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:aspen_wood_plank_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:aspen_wood_plank_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:aspen_wood_plank_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:aspen_wood_plank_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:aspen_wood_plank_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:aspen_wood_plank_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:aspen_wood_plank_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:aspen_wood_plank_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:aspen_wood_plank_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:aspen_wood_plank_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:aspen_wood_plank_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:aspen_wood_plank_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:aspen_wood_plank_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:aspen_wood_plank_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:aspen_wood_plank_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:aspen_wood_plank_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:aspen_wood_plank_vertical_quarter[facing=north,layer=1,waterlogged=true]
conquest:aspen_wood_plank_vertical_quarter[facing=north,layer=1,waterlogged=false]
conquest:aspen_wood_plank_vertical_quarter[facing=north,layer=2,waterlogged=true]
conquest:aspen_wood_plank_vertical_quarter[facing=north,layer=2,waterlogged=false]
conquest:aspen_wood_plank_vertical_quarter[facing=north,layer=3,waterlogged=true]
conquest:aspen_wood_plank_vertical_quarter[facing=north,layer=3,waterlogged=false]
conquest:aspen_wood_plank_vertical_quarter[facing=north,layer=4,waterlogged=true]
conquest:aspen_wood_plank_vertical_quarter[facing=north,layer=4,waterlogged=false]
conquest:aspen_wood_plank_vertical_quarter[facing=south,layer=1,waterlogged=true]
conquest:aspen_wood_plank_vertical_quarter[facing=south,layer=1,waterlogged=false]
conquest:aspen_wood_plank_vertical_quarter[facing=south,layer=2,waterlogged=true]
conquest:aspen_wood_plank_vertical_quarter[facing=south,layer=2,waterlogged=false]
conquest:aspen_wood_plank_vertical_quarter[facing=south,layer=3,waterlogged=true]
conquest:aspen_wood_plank_vertical_quarter[facing=south,layer=3,waterlogged=false]
conquest:aspen_wood_plank_vertical_quarter[facing=south,layer=4,waterlogged=true]
conquest:aspen_wood_plank_vertical_quarter[facing=south,layer=4,waterlogged=false]
conquest:aspen_wood_plank_vertical_quarter[facing=west,layer=1,waterlogged=true]
conquest:aspen_wood_plank_vertical_quarter[facing=west,layer=1,waterlogged=false]
conquest:aspen_wood_plank_vertical_quarter[facing=west,layer=2,waterlogged=true]
conquest:aspen_wood_plank_vertical_quarter[facing=west,layer=2,waterlogged=false]
conquest:aspen_wood_plank_vertical_quarter[facing=west,layer=3,waterlogged=true]
conquest:aspen_wood_plank_vertical_quarter[facing=west,layer=3,waterlogged=false]
conquest:aspen_wood_plank_vertical_quarter[facing=west,layer=4,waterlogged=true]
conquest:aspen_wood_plank_vertical_quarter[facing=west,layer=4,waterlogged=false]
conquest:aspen_wood_plank_vertical_quarter[facing=east,layer=1,waterlogged=true]
conquest:aspen_wood_plank_vertical_quarter[facing=east,layer=1,waterlogged=false]
conquest:aspen_wood_plank_vertical_quarter[facing=east,layer=2,waterlogged=true]
conquest:aspen_wood_plank_vertical_quarter[facing=east,layer=2,waterlogged=false]
conquest:aspen_wood_plank_vertical_quarter[facing=east,layer=3,waterlogged=true]
conquest:aspen_wood_plank_vertical_quarter[facing=east,layer=3,waterlogged=false]
conquest:aspen_wood_plank_vertical_quarter[facing=east,layer=4,waterlogged=true]
conquest:aspen_wood_plank_vertical_quarter[facing=east,layer=4,waterlogged=false]
conquest:aspen_wood_plank_vertical_slab[facing=north,layer=1,waterlogged=true]
conquest:aspen_wood_plank_vertical_slab[facing=north,layer=1,waterlogged=false]
conquest:aspen_wood_plank_vertical_slab[facing=north,layer=2,waterlogged=true]
conquest:aspen_wood_plank_vertical_slab[facing=north,layer=2,waterlogged=false]
conquest:aspen_wood_plank_vertical_slab[facing=north,layer=3,waterlogged=true]
conquest:aspen_wood_plank_vertical_slab[facing=north,layer=3,waterlogged=false]
conquest:aspen_wood_plank_vertical_slab[facing=north,layer=4,waterlogged=true]
conquest:aspen_wood_plank_vertical_slab[facing=north,layer=4,waterlogged=false]
conquest:aspen_wood_plank_vertical_slab[facing=south,layer=1,waterlogged=true]
conquest:aspen_wood_plank_vertical_slab[facing=south,layer=1,waterlogged=false]
conquest:aspen_wood_plank_vertical_slab[facing=south,layer=2,waterlogged=true]
conquest:aspen_wood_plank_vertical_slab[facing=south,layer=2,waterlogged=false]
conquest:aspen_wood_plank_vertical_slab[facing=south,layer=3,waterlogged=true]
conquest:aspen_wood_plank_vertical_slab[facing=south,layer=3,waterlogged=false]
conquest:aspen_wood_plank_vertical_slab[facing=south,layer=4,waterlogged=true]
conquest:aspen_wood_plank_vertical_slab[facing=south,layer=4,waterlogged=false]
conquest:aspen_wood_plank_vertical_slab[facing=west,layer=1,waterlogged=true]
conquest:aspen_wood_plank_vertical_slab[facing=west,layer=1,waterlogged=false]
conquest:aspen_wood_plank_vertical_slab[facing=west,layer=2,waterlogged=true]
conquest:aspen_wood_plank_vertical_slab[facing=west,layer=2,waterlogged=false]
conquest:aspen_wood_plank_vertical_slab[facing=west,layer=3,waterlogged=true]
conquest:aspen_wood_plank_vertical_slab[facing=west,layer=3,waterlogged=false]
conquest:aspen_wood_plank_vertical_slab[facing=west,layer=4,waterlogged=true]
conquest:aspen_wood_plank_vertical_slab[facing=west,layer=4,waterlogged=false]
conquest:aspen_wood_plank_vertical_slab[facing=east,layer=1,waterlogged=true]
conquest:aspen_wood_plank_vertical_slab[facing=east,layer=1,waterlogged=false]
conquest:aspen_wood_plank_vertical_slab[facing=east,layer=2,waterlogged=true]
conquest:aspen_wood_plank_vertical_slab[facing=east,layer=2,waterlogged=false]
conquest:aspen_wood_plank_vertical_slab[facing=east,layer=3,waterlogged=true]
conquest:aspen_wood_plank_vertical_slab[facing=east,layer=3,waterlogged=false]
conquest:aspen_wood_plank_vertical_slab[facing=east,layer=4,waterlogged=true]
conquest:aspen_wood_plank_vertical_slab[facing=east,layer=4,waterlogged=false]
conquest:aspen_wood_plank_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:aspen_wood_plank_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:aspen_wood_plank_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:aspen_wood_plank_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:aspen_wood_plank_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:aspen_wood_plank_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:aspen_wood_plank_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:aspen_wood_plank_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:aspen_wood_plank_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:aspen_wood_plank_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:aspen_wood_plank_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:aspen_wood_plank_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:aspen_wood_plank_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:aspen_wood_plank_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:aspen_wood_plank_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:aspen_wood_plank_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:aspen_wood_plank_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:aspen_wood_plank_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:aspen_wood_plank_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:aspen_wood_plank_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:aspen_wood_plank_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:aspen_wood_plank_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:aspen_wood_plank_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:aspen_wood_plank_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:aspen_wood_plank_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:aspen_wood_plank_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:aspen_wood_plank_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:aspen_wood_plank_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:aspen_wood_plank_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:aspen_wood_plank_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:aspen_wood_plank_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:aspen_wood_plank_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:aspen_wood_plank_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:aspen_wood_plank_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:aspen_wood_plank_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:aspen_wood_plank_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:aspen_wood_plank_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:aspen_wood_plank_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:aspen_wood_plank_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:aspen_wood_plank_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:aspen_wood_plank_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:aspen_wood_plank_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:aspen_wood_plank_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:aspen_wood_plank_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:aspen_wood_plank_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:aspen_wood_plank_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:aspen_wood_plank_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:aspen_wood_plank_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:aspen_wood_plank_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:aspen_wood_plank_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:aspen_wood_plank_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:aspen_wood_plank_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:aspen_wood_plank_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:aspen_wood_plank_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:aspen_wood_plank_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:aspen_wood_plank_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:aspen_wood_plank_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:aspen_wood_plank_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:aspen_wood_plank_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:aspen_wood_plank_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:aspen_wood_plank_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:aspen_wood_plank_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:aspen_wood_plank_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:aspen_wood_plank_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:aspen_wood_plank_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:aspen_wood_plank_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:aspen_wood_plank_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:aspen_wood_plank_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:aspen_wood_plank_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:aspen_wood_plank_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:aspen_wood_plank_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:aspen_wood_plank_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:aspen_wood_plank_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:aspen_wood_plank_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:aspen_wood_plank_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:aspen_wood_plank_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:aspen_wood_plank_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:aspen_wood_plank_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:aspen_wood_plank_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:aspen_wood_plank_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:aspen_wood_plank_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:aspen_wood_plank_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:aspen_wood_plank_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:aspen_wood_plank_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:aspen_wood_plank_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:aspen_wood_plank_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:aspen_wood_plank_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:aspen_wood_plank_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:aspen_wood_plank_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:aspen_wood_plank_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:aspen_wood_plank_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:aspen_wood_plank_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:aspen_wood_plank_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:aspen_wood_plank_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:aspen_wood_plank_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:aspen_wood_plank_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:aspen_wood_plank_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:aspen_wood_plank_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:aspen_wood_plank_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:aspen_wood_plank_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:aspen_wood_plank_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:aspen_wood_plank_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:aspen_wood_plank_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:aspen_wood_plank_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:aspen_wood_plank_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:aspen_wood_plank_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:aspen_wood_plank_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:aspen_wood_plank_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:aspen_wood_plank_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:aspen_wood_plank_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:aspen_wood_plank_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:aspen_wood_plank_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:aspen_wood_plank_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:aspen_wood_plank_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:aspen_wood_plank_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:aspen_wood_plank_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:aspen_wood_plank_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:aspen_wood_plank_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:aspen_wood_plank_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:aspen_wood_plank_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:aspen_wood_plank_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:aspen_wood_plank_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:aspen_wood_plank_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:aspen_wood_plank_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:aspen_wood_plank_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:aspen_wood_plank_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:aspen_wood_plank_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:aspen_wood_plank_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:aspen_wood_plank_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:aspen_wood_plank_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:aspen_wood_plank_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:aspen_wood_plank_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:aspen_wood_plank_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:aspen_wood_plank_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:aspen_wood_plank_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:aspen_wood_plank_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:aspen_wood_plank_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:aspen_wood_plank_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:aspen_wood_plank_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:aspen_wood_plank_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:aspen_wood_plank_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:aspen_wood_plank_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:aspen_wood_plank_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:aspen_wood_plank_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:aspen_wood_plank_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:aspen_wood_plank_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:aspen_wood_plank_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:aspen_wood_plank_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:aspen_wood_plank_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:aspen_wood_plank_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:aspen_wood_plank_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:aspen_wood_plank_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:aspen_wood_plank_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:aspen_wood_plank_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:aspen_wood_plank_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:aspen_wood_plank_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:aspen_wood_plank_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:aspen_wood_plank_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:aspen_wood_plank_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:aspen_wood_plank_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:aspen_wood_plank_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:aspen_wood_plank_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:aspen_wood_plank_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:aspen_wood_plank_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:aspen_wood_plank_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:aspen_wood_plank_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:aspen_wood_plank_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:aspen_wood_plank_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:aspen_wood_plank_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:aspen_wood_plank_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:aspen_wood_plank_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:aspen_wood_plank_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:aspen_wood_plank_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:aspen_wood_plank_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:aspen_wood_plank_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:aspen_wood_plank_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:aspen_wood_plank_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:aspen_wood_plank_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:aspen_wood_plank_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:aspen_wood_plank_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:aspen_wood_plank_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:aspen_wood_plank_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:aspen_wood_plank_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:aspen_wood_plank_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:aspen_wood_plank_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:aspen_wood_plank_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:aspen_wood_plank_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:aspen_wood_plank_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:aspen_wood_plank_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:aspen_wood_plank_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:aspen_wood_plank_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:aspen_wood_plank_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:aspen_wood_plank_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:aspen_wood_plank_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:aspen_wood_plank_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:aspen_wood_plank_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:aspen_wood_plank_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:aspen_wood_plank_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:aspen_wood_plank_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:aspen_wood_plank_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:aspen_wood_plank_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:aspen_wood_plank_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:aspen_wood_plank_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:aspen_wood_plank_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:aspen_wood_plank_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:aspen_wood_plank_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:aspen_wood_plank_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:aspen_wood_plank_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:aspen_wood_plank_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:aspen_wood_plank_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:aspen_wood_plank_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:aspen_wood_plank_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:aspen_wood_plank_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:aspen_wood_plank_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:aspen_wood_plank_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:aspen_wood_plank_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:aspen_wood_plank_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:aspen_wood_plank_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:aspen_wood_plank_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:aspen_wood_plank_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:aspen_wood_plank_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:aspen_wood_plank_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:aspen_wood_plank_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:aspen_wood_plank_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:aspen_wood_plank_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:aspen_wood_plank_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:aspen_wood_plank_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:aspen_wood_plank_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:aspen_wood_plank_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:aspen_wood_plank_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:aspen_wood_plank_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:aspen_wood_plank_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:aspen_wood_plank_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:aspen_wood_plank_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:aspen_wood_plank_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:aspen_wood_plank_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:aspen_wood_plank_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:aspen_wood_plank_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:aspen_wood_plank_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:aspen_wood_plank_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:aspen_wood_plank_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:aspen_wood_plank_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:aspen_wood_plank_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:aspen_wood_plank_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:aspen_wood_plank_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:aspen_wood_plank_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:aspen_wood_plank_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:aspen_wood_plank_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:aspen_wood_plank_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:aspen_wood_plank_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:aspen_wood_plank_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:aspen_wood_plank_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:aspen_wood_plank_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:aspen_wood_plank_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:aspen_wood_plank_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:aspen_wood_plank_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:aspen_wood_plank_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:aspen_wood_plank_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:aspen_wood_plank_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:aspen_wood_plank_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:aspen_wood_plank_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:aspen_wood_plank_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:aspen_wood_plank_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:aspen_wood_plank_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:aspen_wood_plank_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:aspen_wood_plank_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:aspen_wood_plank_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:aspen_wood_plank_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:aspen_wood_plank_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:aspen_wood_plank_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:aspen_wood_plank_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:aspen_wood_plank_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:aspen_wood_plank_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:aspen_wood_plank_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:aspen_wood_plank_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:aspen_wood_plank_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:aspen_wood_plank_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:aspen_wood_plank_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:aspen_wood_plank_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:aspen_wood_plank_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:aspen_wood_plank_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:aspen_wood_plank_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:aspen_wood_plank_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:aspen_wood_plank_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:aspen_wood_plank_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:aspen_wood_plank_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:aspen_wood_plank_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:aspen_wood_plank_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:aspen_wood_plank_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:aspen_wood_plank_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:aspen_wood_plank_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:aspen_wood_plank_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:aspen_wood_plank_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:aspen_wood_plank_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:aspen_wood_plank_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:aspen_wood_plank_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:aspen_wood_plank_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:aspen_wood_plank_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:aspen_wood_plank_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:aspen_wood_plank_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:aspen_wood_plank_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:aspen_wood_plank_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:aspen_wood_plank_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:aspen_wood_plank_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:aspen_wood_plank_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:aspen_wood_plank_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:aspen_wood_plank_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:aspen_wood_plank_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:aspen_wood_plank_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:aspen_wood_plank_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:aspen_wood_plank_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:aspen_wood_plank_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:aspen_wood_plank_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:aspen_wood_plank_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:aspen_wood_plank_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:aspen_wood_plank_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:aspen_wood_plank_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:aspen_wood_plank_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:aspen_wood_plank_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:aspen_wood_plank_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:aspen_wood_plank_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:aspen_wood_plank_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:aspen_wood_plank_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:aspen_wood_plank_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:aspen_wood_planks
conquest:assorted_scrolls[facing=north,offset_toggle=true,toggle=1]
conquest:assorted_scrolls[facing=north,offset_toggle=true,toggle=2]
conquest:assorted_scrolls[facing=north,offset_toggle=true,toggle=3]
conquest:assorted_scrolls[facing=north,offset_toggle=true,toggle=4]
conquest:assorted_scrolls[facing=north,offset_toggle=true,toggle=5]
conquest:assorted_scrolls[facing=north,offset_toggle=false,toggle=1]
conquest:assorted_scrolls[facing=north,offset_toggle=false,toggle=2]
conquest:assorted_scrolls[facing=north,offset_toggle=false,toggle=3]
conquest:assorted_scrolls[facing=north,offset_toggle=false,toggle=4]
conquest:assorted_scrolls[facing=north,offset_toggle=false,toggle=5]
conquest:assorted_scrolls[facing=south,offset_toggle=true,toggle=1]
conquest:assorted_scrolls[facing=south,offset_toggle=true,toggle=2]
conquest:assorted_scrolls[facing=south,offset_toggle=true,toggle=3]
conquest:assorted_scrolls[facing=south,offset_toggle=true,toggle=4]
conquest:assorted_scrolls[facing=south,offset_toggle=true,toggle=5]
conquest:assorted_scrolls[facing=south,offset_toggle=false,toggle=1]
conquest:assorted_scrolls[facing=south,offset_toggle=false,toggle=2]
conquest:assorted_scrolls[facing=south,offset_toggle=false,toggle=3]
conquest:assorted_scrolls[facing=south,offset_toggle=false,toggle=4]
conquest:assorted_scrolls[facing=south,offset_toggle=false,toggle=5]
conquest:assorted_scrolls[facing=west,offset_toggle=true,toggle=1]
conquest:assorted_scrolls[facing=west,offset_toggle=true,toggle=2]
conquest:assorted_scrolls[facing=west,offset_toggle=true,toggle=3]
conquest:assorted_scrolls[facing=west,offset_toggle=true,toggle=4]
conquest:assorted_scrolls[facing=west,offset_toggle=true,toggle=5]
conquest:assorted_scrolls[facing=west,offset_toggle=false,toggle=1]
conquest:assorted_scrolls[facing=west,offset_toggle=false,toggle=2]
conquest:assorted_scrolls[facing=west,offset_toggle=false,toggle=3]
conquest:assorted_scrolls[facing=west,offset_toggle=false,toggle=4]
conquest:assorted_scrolls[facing=west,offset_toggle=false,toggle=5]
conquest:assorted_scrolls[facing=east,offset_toggle=true,toggle=1]
conquest:assorted_scrolls[facing=east,offset_toggle=true,toggle=2]
conquest:assorted_scrolls[facing=east,offset_toggle=true,toggle=3]
conquest:assorted_scrolls[facing=east,offset_toggle=true,toggle=4]
conquest:assorted_scrolls[facing=east,offset_toggle=true,toggle=5]
conquest:assorted_scrolls[facing=east,offset_toggle=false,toggle=1]
conquest:assorted_scrolls[facing=east,offset_toggle=false,toggle=2]
conquest:assorted_scrolls[facing=east,offset_toggle=false,toggle=3]
conquest:assorted_scrolls[facing=east,offset_toggle=false,toggle=4]
conquest:assorted_scrolls[facing=east,offset_toggle=false,toggle=5]
conquest:athelas[layers=1,waterlogged=true]
conquest:athelas[layers=1,waterlogged=false]
conquest:athelas[layers=2,waterlogged=true]
conquest:athelas[layers=2,waterlogged=false]
conquest:athelas[layers=3,waterlogged=true]
conquest:athelas[layers=3,waterlogged=false]
conquest:athelas[layers=4,waterlogged=true]
conquest:athelas[layers=4,waterlogged=false]
conquest:athelas[layers=5,waterlogged=true]
conquest:athelas[layers=5,waterlogged=false]
conquest:athelas[layers=6,waterlogged=true]
conquest:athelas[layers=6,waterlogged=false]
conquest:athelas[layers=7,waterlogged=true]
conquest:athelas[layers=7,waterlogged=false]
conquest:athelas[layers=8,waterlogged=true]
conquest:athelas[layers=8,waterlogged=false]
conquest:autumnal_aspen_leaves[distance=1,persistent=true,waterlogged=true]
conquest:autumnal_aspen_leaves[distance=1,persistent=true,waterlogged=false]
conquest:autumnal_aspen_leaves[distance=1,persistent=false,waterlogged=true]
conquest:autumnal_aspen_leaves[distance=1,persistent=false,waterlogged=false]
conquest:autumnal_aspen_leaves[distance=2,persistent=true,waterlogged=true]
conquest:autumnal_aspen_leaves[distance=2,persistent=true,waterlogged=false]
conquest:autumnal_aspen_leaves[distance=2,persistent=false,waterlogged=true]
conquest:autumnal_aspen_leaves[distance=2,persistent=false,waterlogged=false]
conquest:autumnal_aspen_leaves[distance=3,persistent=true,waterlogged=true]
conquest:autumnal_aspen_leaves[distance=3,persistent=true,waterlogged=false]
conquest:autumnal_aspen_leaves[distance=3,persistent=false,waterlogged=true]
conquest:autumnal_aspen_leaves[distance=3,persistent=false,waterlogged=false]
conquest:autumnal_aspen_leaves[distance=4,persistent=true,waterlogged=true]
conquest:autumnal_aspen_leaves[distance=4,persistent=true,waterlogged=false]
conquest:autumnal_aspen_leaves[distance=4,persistent=false,waterlogged=true]
conquest:autumnal_aspen_leaves[distance=4,persistent=false,waterlogged=false]
conquest:autumnal_aspen_leaves[distance=5,persistent=true,waterlogged=true]
conquest:autumnal_aspen_leaves[distance=5,persistent=true,waterlogged=false]
conquest:autumnal_aspen_leaves[distance=5,persistent=false,waterlogged=true]
conquest:autumnal_aspen_leaves[distance=5,persistent=false,waterlogged=false]
conquest:autumnal_aspen_leaves[distance=6,persistent=true,waterlogged=true]
conquest:autumnal_aspen_leaves[distance=6,persistent=true,waterlogged=false]
conquest:autumnal_aspen_leaves[distance=6,persistent=false,waterlogged=true]
conquest:autumnal_aspen_leaves[distance=6,persistent=false,waterlogged=false]
conquest:autumnal_aspen_leaves[distance=7,persistent=true,waterlogged=true]
conquest:autumnal_aspen_leaves[distance=7,persistent=true,waterlogged=false]
conquest:autumnal_aspen_leaves[distance=7,persistent=false,waterlogged=true]
conquest:autumnal_aspen_leaves[distance=7,persistent=false,waterlogged=false]
conquest:autumnal_beech_tree_leaves[distance=1,light_pass_thru=true,persistent=true,waterlogged=true]
conquest:autumnal_beech_tree_leaves[distance=1,light_pass_thru=true,persistent=true,waterlogged=false]
conquest:autumnal_beech_tree_leaves[distance=1,light_pass_thru=true,persistent=false,waterlogged=true]
conquest:autumnal_beech_tree_leaves[distance=1,light_pass_thru=true,persistent=false,waterlogged=false]
conquest:autumnal_beech_tree_leaves[distance=1,light_pass_thru=false,persistent=true,waterlogged=true]
conquest:autumnal_beech_tree_leaves[distance=1,light_pass_thru=false,persistent=true,waterlogged=false]
conquest:autumnal_beech_tree_leaves[distance=1,light_pass_thru=false,persistent=false,waterlogged=true]
conquest:autumnal_beech_tree_leaves[distance=1,light_pass_thru=false,persistent=false,waterlogged=false]
conquest:autumnal_beech_tree_leaves[distance=2,light_pass_thru=true,persistent=true,waterlogged=true]
conquest:autumnal_beech_tree_leaves[distance=2,light_pass_thru=true,persistent=true,waterlogged=false]
conquest:autumnal_beech_tree_leaves[distance=2,light_pass_thru=true,persistent=false,waterlogged=true]
conquest:autumnal_beech_tree_leaves[distance=2,light_pass_thru=true,persistent=false,waterlogged=false]
conquest:autumnal_beech_tree_leaves[distance=2,light_pass_thru=false,persistent=true,waterlogged=true]
conquest:autumnal_beech_tree_leaves[distance=2,light_pass_thru=false,persistent=true,waterlogged=false]
conquest:autumnal_beech_tree_leaves[distance=2,light_pass_thru=false,persistent=false,waterlogged=true]
conquest:autumnal_beech_tree_leaves[distance=2,light_pass_thru=false,persistent=false,waterlogged=false]
conquest:autumnal_beech_tree_leaves[distance=3,light_pass_thru=true,persistent=true,waterlogged=true]
conquest:autumnal_beech_tree_leaves[distance=3,light_pass_thru=true,persistent=true,waterlogged=false]
conquest:autumnal_beech_tree_leaves[distance=3,light_pass_thru=true,persistent=false,waterlogged=true]
conquest:autumnal_beech_tree_leaves[distance=3,light_pass_thru=true,persistent=false,waterlogged=false]
conquest:autumnal_beech_tree_leaves[distance=3,light_pass_thru=false,persistent=true,waterlogged=true]
conquest:autumnal_beech_tree_leaves[distance=3,light_pass_thru=false,persistent=true,waterlogged=false]
conquest:autumnal_beech_tree_leaves[distance=3,light_pass_thru=false,persistent=false,waterlogged=true]
conquest:autumnal_beech_tree_leaves[distance=3,light_pass_thru=false,persistent=false,waterlogged=false]
conquest:autumnal_beech_tree_leaves[distance=4,light_pass_thru=true,persistent=true,waterlogged=true]
conquest:autumnal_beech_tree_leaves[distance=4,light_pass_thru=true,persistent=true,waterlogged=false]
conquest:autumnal_beech_tree_leaves[distance=4,light_pass_thru=true,persistent=false,waterlogged=true]
conquest:autumnal_beech_tree_leaves[distance=4,light_pass_thru=true,persistent=false,waterlogged=false]
conquest:autumnal_beech_tree_leaves[distance=4,light_pass_thru=false,persistent=true,waterlogged=true]
conquest:autumnal_beech_tree_leaves[distance=4,light_pass_thru=false,persistent=true,waterlogged=false]
conquest:autumnal_beech_tree_leaves[distance=4,light_pass_thru=false,persistent=false,waterlogged=true]
conquest:autumnal_beech_tree_leaves[distance=4,light_pass_thru=false,persistent=false,waterlogged=false]
conquest:autumnal_beech_tree_leaves[distance=5,light_pass_thru=true,persistent=true,waterlogged=true]
conquest:autumnal_beech_tree_leaves[distance=5,light_pass_thru=true,persistent=true,waterlogged=false]
conquest:autumnal_beech_tree_leaves[distance=5,light_pass_thru=true,persistent=false,waterlogged=true]
conquest:autumnal_beech_tree_leaves[distance=5,light_pass_thru=true,persistent=false,waterlogged=false]
conquest:autumnal_beech_tree_leaves[distance=5,light_pass_thru=false,persistent=true,waterlogged=true]
conquest:autumnal_beech_tree_leaves[distance=5,light_pass_thru=false,persistent=true,waterlogged=false]
conquest:autumnal_beech_tree_leaves[distance=5,light_pass_thru=false,persistent=false,waterlogged=true]
conquest:autumnal_beech_tree_leaves[distance=5,light_pass_thru=false,persistent=false,waterlogged=false]
conquest:autumnal_beech_tree_leaves[distance=6,light_pass_thru=true,persistent=true,waterlogged=true]
conquest:autumnal_beech_tree_leaves[distance=6,light_pass_thru=true,persistent=true,waterlogged=false]
conquest:autumnal_beech_tree_leaves[distance=6,light_pass_thru=true,persistent=false,waterlogged=true]
conquest:autumnal_beech_tree_leaves[distance=6,light_pass_thru=true,persistent=false,waterlogged=false]
conquest:autumnal_beech_tree_leaves[distance=6,light_pass_thru=false,persistent=true,waterlogged=true]
conquest:autumnal_beech_tree_leaves[distance=6,light_pass_thru=false,persistent=true,waterlogged=false]
conquest:autumnal_beech_tree_leaves[distance=6,light_pass_thru=false,persistent=false,waterlogged=true]
conquest:autumnal_beech_tree_leaves[distance=6,light_pass_thru=false,persistent=false,waterlogged=false]
conquest:autumnal_beech_tree_leaves[distance=7,light_pass_thru=true,persistent=true,waterlogged=true]
conquest:autumnal_beech_tree_leaves[distance=7,light_pass_thru=true,persistent=true,waterlogged=false]
conquest:autumnal_beech_tree_leaves[distance=7,light_pass_thru=true,persistent=false,waterlogged=true]
conquest:autumnal_beech_tree_leaves[distance=7,light_pass_thru=true,persistent=false,waterlogged=false]
conquest:autumnal_beech_tree_leaves[distance=7,light_pass_thru=false,persistent=true,waterlogged=true]
conquest:autumnal_beech_tree_leaves[distance=7,light_pass_thru=false,persistent=true,waterlogged=false]
conquest:autumnal_beech_tree_leaves[distance=7,light_pass_thru=false,persistent=false,waterlogged=true]
conquest:autumnal_beech_tree_leaves[distance=7,light_pass_thru=false,persistent=false,waterlogged=false]
conquest:autumnal_birch_leaves[distance=1,persistent=true,waterlogged=true]
conquest:autumnal_birch_leaves[distance=1,persistent=true,waterlogged=false]
conquest:autumnal_birch_leaves[distance=1,persistent=false,waterlogged=true]
conquest:autumnal_birch_leaves[distance=1,persistent=false,waterlogged=false]
conquest:autumnal_birch_leaves[distance=2,persistent=true,waterlogged=true]
conquest:autumnal_birch_leaves[distance=2,persistent=true,waterlogged=false]
conquest:autumnal_birch_leaves[distance=2,persistent=false,waterlogged=true]
conquest:autumnal_birch_leaves[distance=2,persistent=false,waterlogged=false]
conquest:autumnal_birch_leaves[distance=3,persistent=true,waterlogged=true]
conquest:autumnal_birch_leaves[distance=3,persistent=true,waterlogged=false]
conquest:autumnal_birch_leaves[distance=3,persistent=false,waterlogged=true]
conquest:autumnal_birch_leaves[distance=3,persistent=false,waterlogged=false]
conquest:autumnal_birch_leaves[distance=4,persistent=true,waterlogged=true]
conquest:autumnal_birch_leaves[distance=4,persistent=true,waterlogged=false]
conquest:autumnal_birch_leaves[distance=4,persistent=false,waterlogged=true]
conquest:autumnal_birch_leaves[distance=4,persistent=false,waterlogged=false]
conquest:autumnal_birch_leaves[distance=5,persistent=true,waterlogged=true]
conquest:autumnal_birch_leaves[distance=5,persistent=true,waterlogged=false]
conquest:autumnal_birch_leaves[distance=5,persistent=false,waterlogged=true]
conquest:autumnal_birch_leaves[distance=5,persistent=false,waterlogged=false]
conquest:autumnal_birch_leaves[distance=6,persistent=true,waterlogged=true]
conquest:autumnal_birch_leaves[distance=6,persistent=true,waterlogged=false]
conquest:autumnal_birch_leaves[distance=6,persistent=false,waterlogged=true]
conquest:autumnal_birch_leaves[distance=6,persistent=false,waterlogged=false]
conquest:autumnal_birch_leaves[distance=7,persistent=true,waterlogged=true]
conquest:autumnal_birch_leaves[distance=7,persistent=true,waterlogged=false]
conquest:autumnal_birch_leaves[distance=7,persistent=false,waterlogged=true]
conquest:autumnal_birch_leaves[distance=7,persistent=false,waterlogged=false]
conquest:autumnal_bracken[layers=1,waterlogged=true]
conquest:autumnal_bracken[layers=1,waterlogged=false]
conquest:autumnal_bracken[layers=2,waterlogged=true]
conquest:autumnal_bracken[layers=2,waterlogged=false]
conquest:autumnal_bracken[layers=3,waterlogged=true]
conquest:autumnal_bracken[layers=3,waterlogged=false]
conquest:autumnal_bracken[layers=4,waterlogged=true]
conquest:autumnal_bracken[layers=4,waterlogged=false]
conquest:autumnal_bracken[layers=5,waterlogged=true]
conquest:autumnal_bracken[layers=5,waterlogged=false]
conquest:autumnal_bracken[layers=6,waterlogged=true]
conquest:autumnal_bracken[layers=6,waterlogged=false]
conquest:autumnal_bracken[layers=7,waterlogged=true]
conquest:autumnal_bracken[layers=7,waterlogged=false]
conquest:autumnal_bracken[layers=8,waterlogged=true]
conquest:autumnal_bracken[layers=8,waterlogged=false]
conquest:autumnal_dwarf_birch[layers=1,waterlogged=true]
conquest:autumnal_dwarf_birch[layers=1,waterlogged=false]
conquest:autumnal_dwarf_birch[layers=2,waterlogged=true]
conquest:autumnal_dwarf_birch[layers=2,waterlogged=false]
conquest:autumnal_dwarf_birch[layers=3,waterlogged=true]
conquest:autumnal_dwarf_birch[layers=3,waterlogged=false]
conquest:autumnal_dwarf_birch[layers=4,waterlogged=true]
conquest:autumnal_dwarf_birch[layers=4,waterlogged=false]
conquest:autumnal_dwarf_birch[layers=5,waterlogged=true]
conquest:autumnal_dwarf_birch[layers=5,waterlogged=false]
conquest:autumnal_dwarf_birch[layers=6,waterlogged=true]
conquest:autumnal_dwarf_birch[layers=6,waterlogged=false]
conquest:autumnal_dwarf_birch[layers=7,waterlogged=true]
conquest:autumnal_dwarf_birch[layers=7,waterlogged=false]
conquest:autumnal_dwarf_birch[layers=8,waterlogged=true]
conquest:autumnal_dwarf_birch[layers=8,waterlogged=false]
conquest:autumnal_forest_floor
conquest:autumnal_forest_floor_layer[layers=1,waterlogged=true]
conquest:autumnal_forest_floor_layer[layers=1,waterlogged=false]
conquest:autumnal_forest_floor_layer[layers=2,waterlogged=true]
conquest:autumnal_forest_floor_layer[layers=2,waterlogged=false]
conquest:autumnal_forest_floor_layer[layers=3,waterlogged=true]
conquest:autumnal_forest_floor_layer[layers=3,waterlogged=false]
conquest:autumnal_forest_floor_layer[layers=4,waterlogged=true]
conquest:autumnal_forest_floor_layer[layers=4,waterlogged=false]
conquest:autumnal_forest_floor_layer[layers=5,waterlogged=true]
conquest:autumnal_forest_floor_layer[layers=5,waterlogged=false]
conquest:autumnal_forest_floor_layer[layers=6,waterlogged=true]
conquest:autumnal_forest_floor_layer[layers=6,waterlogged=false]
conquest:autumnal_forest_floor_layer[layers=7,waterlogged=true]
conquest:autumnal_forest_floor_layer[layers=7,waterlogged=false]
conquest:autumnal_forest_floor_layer[layers=8,waterlogged=true]
conquest:autumnal_forest_floor_layer[layers=8,waterlogged=false]
conquest:autumnal_forest_floor_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:autumnal_forest_floor_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:autumnal_forest_floor_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:autumnal_forest_floor_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:autumnal_forest_floor_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:autumnal_forest_floor_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:autumnal_forest_floor_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:autumnal_forest_floor_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:autumnal_forest_floor_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:autumnal_forest_floor_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:autumnal_forest_floor_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:autumnal_forest_floor_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:autumnal_forest_floor_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:autumnal_forest_floor_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:autumnal_forest_floor_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:autumnal_forest_floor_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:autumnal_forest_floor_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:autumnal_forest_floor_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:autumnal_forest_floor_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:autumnal_forest_floor_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:autumnal_forest_floor_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:autumnal_forest_floor_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:autumnal_forest_floor_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:autumnal_forest_floor_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:autumnal_forest_floor_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:autumnal_forest_floor_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:autumnal_forest_floor_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:autumnal_forest_floor_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:autumnal_forest_floor_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:autumnal_forest_floor_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:autumnal_forest_floor_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:autumnal_forest_floor_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:autumnal_forest_floor_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:autumnal_forest_floor_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:autumnal_forest_floor_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:autumnal_forest_floor_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:autumnal_forest_floor_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:autumnal_forest_floor_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:autumnal_forest_floor_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:autumnal_forest_floor_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:autumnal_forest_floor_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:autumnal_forest_floor_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:autumnal_forest_floor_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:autumnal_forest_floor_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:autumnal_forest_floor_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:autumnal_forest_floor_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:autumnal_forest_floor_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:autumnal_forest_floor_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:autumnal_forest_floor_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:autumnal_forest_floor_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:autumnal_forest_floor_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:autumnal_forest_floor_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:autumnal_forest_floor_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:autumnal_forest_floor_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:autumnal_forest_floor_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:autumnal_forest_floor_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:autumnal_forest_floor_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:autumnal_forest_floor_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:autumnal_forest_floor_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:autumnal_forest_floor_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:autumnal_forest_floor_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:autumnal_forest_floor_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:autumnal_forest_floor_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:autumnal_forest_floor_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:autumnal_forest_floor_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:autumnal_forest_floor_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:autumnal_forest_floor_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:autumnal_forest_floor_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:autumnal_forest_floor_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:autumnal_forest_floor_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:autumnal_forest_floor_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:autumnal_forest_floor_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:autumnal_forest_floor_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:autumnal_forest_floor_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:autumnal_forest_floor_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:autumnal_forest_floor_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:autumnal_forest_floor_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:autumnal_forest_floor_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:autumnal_forest_floor_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:autumnal_forest_floor_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:autumnal_forest_floor_vertical_corner[facing=north,layer=1,waterlogged=true]
conquest:autumnal_forest_floor_vertical_corner[facing=north,layer=1,waterlogged=false]
conquest:autumnal_forest_floor_vertical_corner[facing=north,layer=2,waterlogged=true]
conquest:autumnal_forest_floor_vertical_corner[facing=north,layer=2,waterlogged=false]
conquest:autumnal_forest_floor_vertical_corner[facing=north,layer=3,waterlogged=true]
conquest:autumnal_forest_floor_vertical_corner[facing=north,layer=3,waterlogged=false]
conquest:autumnal_forest_floor_vertical_corner[facing=north,layer=4,waterlogged=true]
conquest:autumnal_forest_floor_vertical_corner[facing=north,layer=4,waterlogged=false]
conquest:autumnal_forest_floor_vertical_corner[facing=south,layer=1,waterlogged=true]
conquest:autumnal_forest_floor_vertical_corner[facing=south,layer=1,waterlogged=false]
conquest:autumnal_forest_floor_vertical_corner[facing=south,layer=2,waterlogged=true]
conquest:autumnal_forest_floor_vertical_corner[facing=south,layer=2,waterlogged=false]
conquest:autumnal_forest_floor_vertical_corner[facing=south,layer=3,waterlogged=true]
conquest:autumnal_forest_floor_vertical_corner[facing=south,layer=3,waterlogged=false]
conquest:autumnal_forest_floor_vertical_corner[facing=south,layer=4,waterlogged=true]
conquest:autumnal_forest_floor_vertical_corner[facing=south,layer=4,waterlogged=false]
conquest:autumnal_forest_floor_vertical_corner[facing=west,layer=1,waterlogged=true]
conquest:autumnal_forest_floor_vertical_corner[facing=west,layer=1,waterlogged=false]
conquest:autumnal_forest_floor_vertical_corner[facing=west,layer=2,waterlogged=true]
conquest:autumnal_forest_floor_vertical_corner[facing=west,layer=2,waterlogged=false]
conquest:autumnal_forest_floor_vertical_corner[facing=west,layer=3,waterlogged=true]
conquest:autumnal_forest_floor_vertical_corner[facing=west,layer=3,waterlogged=false]
conquest:autumnal_forest_floor_vertical_corner[facing=west,layer=4,waterlogged=true]
conquest:autumnal_forest_floor_vertical_corner[facing=west,layer=4,waterlogged=false]
conquest:autumnal_forest_floor_vertical_corner[facing=east,layer=1,waterlogged=true]
conquest:autumnal_forest_floor_vertical_corner[facing=east,layer=1,waterlogged=false]
conquest:autumnal_forest_floor_vertical_corner[facing=east,layer=2,waterlogged=true]
conquest:autumnal_forest_floor_vertical_corner[facing=east,layer=2,waterlogged=false]
conquest:autumnal_forest_floor_vertical_corner[facing=east,layer=3,waterlogged=true]
conquest:autumnal_forest_floor_vertical_corner[facing=east,layer=3,waterlogged=false]
conquest:autumnal_forest_floor_vertical_corner[facing=east,layer=4,waterlogged=true]
conquest:autumnal_forest_floor_vertical_corner[facing=east,layer=4,waterlogged=false]
conquest:autumnal_forest_floor_vertical_quarter[facing=north,layer=1,waterlogged=true]
conquest:autumnal_forest_floor_vertical_quarter[facing=north,layer=1,waterlogged=false]
conquest:autumnal_forest_floor_vertical_quarter[facing=north,layer=2,waterlogged=true]
conquest:autumnal_forest_floor_vertical_quarter[facing=north,layer=2,waterlogged=false]
conquest:autumnal_forest_floor_vertical_quarter[facing=north,layer=3,waterlogged=true]
conquest:autumnal_forest_floor_vertical_quarter[facing=north,layer=3,waterlogged=false]
conquest:autumnal_forest_floor_vertical_quarter[facing=north,layer=4,waterlogged=true]
conquest:autumnal_forest_floor_vertical_quarter[facing=north,layer=4,waterlogged=false]
conquest:autumnal_forest_floor_vertical_quarter[facing=south,layer=1,waterlogged=true]
conquest:autumnal_forest_floor_vertical_quarter[facing=south,layer=1,waterlogged=false]
conquest:autumnal_forest_floor_vertical_quarter[facing=south,layer=2,waterlogged=true]
conquest:autumnal_forest_floor_vertical_quarter[facing=south,layer=2,waterlogged=false]
conquest:autumnal_forest_floor_vertical_quarter[facing=south,layer=3,waterlogged=true]
conquest:autumnal_forest_floor_vertical_quarter[facing=south,layer=3,waterlogged=false]
conquest:autumnal_forest_floor_vertical_quarter[facing=south,layer=4,waterlogged=true]
conquest:autumnal_forest_floor_vertical_quarter[facing=south,layer=4,waterlogged=false]
conquest:autumnal_forest_floor_vertical_quarter[facing=west,layer=1,waterlogged=true]
conquest:autumnal_forest_floor_vertical_quarter[facing=west,layer=1,waterlogged=false]
conquest:autumnal_forest_floor_vertical_quarter[facing=west,layer=2,waterlogged=true]
conquest:autumnal_forest_floor_vertical_quarter[facing=west,layer=2,waterlogged=false]
conquest:autumnal_forest_floor_vertical_quarter[facing=west,layer=3,waterlogged=true]
conquest:autumnal_forest_floor_vertical_quarter[facing=west,layer=3,waterlogged=false]
conquest:autumnal_forest_floor_vertical_quarter[facing=west,layer=4,waterlogged=true]
conquest:autumnal_forest_floor_vertical_quarter[facing=west,layer=4,waterlogged=false]
conquest:autumnal_forest_floor_vertical_quarter[facing=east,layer=1,waterlogged=true]
conquest:autumnal_forest_floor_vertical_quarter[facing=east,layer=1,waterlogged=false]
conquest:autumnal_forest_floor_vertical_quarter[facing=east,layer=2,waterlogged=true]
conquest:autumnal_forest_floor_vertical_quarter[facing=east,layer=2,waterlogged=false]
conquest:autumnal_forest_floor_vertical_quarter[facing=east,layer=3,waterlogged=true]
conquest:autumnal_forest_floor_vertical_quarter[facing=east,layer=3,waterlogged=false]
conquest:autumnal_forest_floor_vertical_quarter[facing=east,layer=4,waterlogged=true]
conquest:autumnal_forest_floor_vertical_quarter[facing=east,layer=4,waterlogged=false]
conquest:autumnal_forest_floor_vertical_slab[facing=north,layer=1,waterlogged=true]
conquest:autumnal_forest_floor_vertical_slab[facing=north,layer=1,waterlogged=false]
conquest:autumnal_forest_floor_vertical_slab[facing=north,layer=2,waterlogged=true]
conquest:autumnal_forest_floor_vertical_slab[facing=north,layer=2,waterlogged=false]
conquest:autumnal_forest_floor_vertical_slab[facing=north,layer=3,waterlogged=true]
conquest:autumnal_forest_floor_vertical_slab[facing=north,layer=3,waterlogged=false]
conquest:autumnal_forest_floor_vertical_slab[facing=north,layer=4,waterlogged=true]
conquest:autumnal_forest_floor_vertical_slab[facing=north,layer=4,waterlogged=false]
conquest:autumnal_forest_floor_vertical_slab[facing=south,layer=1,waterlogged=true]
conquest:autumnal_forest_floor_vertical_slab[facing=south,layer=1,waterlogged=false]
conquest:autumnal_forest_floor_vertical_slab[facing=south,layer=2,waterlogged=true]
conquest:autumnal_forest_floor_vertical_slab[facing=south,layer=2,waterlogged=false]
conquest:autumnal_forest_floor_vertical_slab[facing=south,layer=3,waterlogged=true]
conquest:autumnal_forest_floor_vertical_slab[facing=south,layer=3,waterlogged=false]
conquest:autumnal_forest_floor_vertical_slab[facing=south,layer=4,waterlogged=true]
conquest:autumnal_forest_floor_vertical_slab[facing=south,layer=4,waterlogged=false]
conquest:autumnal_forest_floor_vertical_slab[facing=west,layer=1,waterlogged=true]
conquest:autumnal_forest_floor_vertical_slab[facing=west,layer=1,waterlogged=false]
conquest:autumnal_forest_floor_vertical_slab[facing=west,layer=2,waterlogged=true]
conquest:autumnal_forest_floor_vertical_slab[facing=west,layer=2,waterlogged=false]
conquest:autumnal_forest_floor_vertical_slab[facing=west,layer=3,waterlogged=true]
conquest:autumnal_forest_floor_vertical_slab[facing=west,layer=3,waterlogged=false]
conquest:autumnal_forest_floor_vertical_slab[facing=west,layer=4,waterlogged=true]
conquest:autumnal_forest_floor_vertical_slab[facing=west,layer=4,waterlogged=false]
conquest:autumnal_forest_floor_vertical_slab[facing=east,layer=1,waterlogged=true]
conquest:autumnal_forest_floor_vertical_slab[facing=east,layer=1,waterlogged=false]
conquest:autumnal_forest_floor_vertical_slab[facing=east,layer=2,waterlogged=true]
conquest:autumnal_forest_floor_vertical_slab[facing=east,layer=2,waterlogged=false]
conquest:autumnal_forest_floor_vertical_slab[facing=east,layer=3,waterlogged=true]
conquest:autumnal_forest_floor_vertical_slab[facing=east,layer=3,waterlogged=false]
conquest:autumnal_forest_floor_vertical_slab[facing=east,layer=4,waterlogged=true]
conquest:autumnal_forest_floor_vertical_slab[facing=east,layer=4,waterlogged=false]
conquest:autumnal_forest_floor_with_roots
conquest:autumnal_forest_floor_with_roots_layer[layers=1,waterlogged=true]
conquest:autumnal_forest_floor_with_roots_layer[layers=1,waterlogged=false]
conquest:autumnal_forest_floor_with_roots_layer[layers=2,waterlogged=true]
conquest:autumnal_forest_floor_with_roots_layer[layers=2,waterlogged=false]
conquest:autumnal_forest_floor_with_roots_layer[layers=3,waterlogged=true]
conquest:autumnal_forest_floor_with_roots_layer[layers=3,waterlogged=false]
conquest:autumnal_forest_floor_with_roots_layer[layers=4,waterlogged=true]
conquest:autumnal_forest_floor_with_roots_layer[layers=4,waterlogged=false]
conquest:autumnal_forest_floor_with_roots_layer[layers=5,waterlogged=true]
conquest:autumnal_forest_floor_with_roots_layer[layers=5,waterlogged=false]
conquest:autumnal_forest_floor_with_roots_layer[layers=6,waterlogged=true]
conquest:autumnal_forest_floor_with_roots_layer[layers=6,waterlogged=false]
conquest:autumnal_forest_floor_with_roots_layer[layers=7,waterlogged=true]
conquest:autumnal_forest_floor_with_roots_layer[layers=7,waterlogged=false]
conquest:autumnal_forest_floor_with_roots_layer[layers=8,waterlogged=true]
conquest:autumnal_forest_floor_with_roots_layer[layers=8,waterlogged=false]
conquest:autumnal_forest_floor_with_roots_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:autumnal_forest_floor_with_roots_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:autumnal_forest_floor_with_roots_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:autumnal_forest_floor_with_roots_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:autumnal_forest_floor_with_roots_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:autumnal_forest_floor_with_roots_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:autumnal_forest_floor_with_roots_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:autumnal_forest_floor_with_roots_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:autumnal_forest_floor_with_roots_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:autumnal_forest_floor_with_roots_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:autumnal_forest_floor_with_roots_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:autumnal_forest_floor_with_roots_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:autumnal_forest_floor_with_roots_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:autumnal_forest_floor_with_roots_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:autumnal_forest_floor_with_roots_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:autumnal_forest_floor_with_roots_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:autumnal_forest_floor_with_roots_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:autumnal_forest_floor_with_roots_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:autumnal_forest_floor_with_roots_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:autumnal_forest_floor_with_roots_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:autumnal_forest_floor_with_roots_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:autumnal_forest_floor_with_roots_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:autumnal_forest_floor_with_roots_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:autumnal_forest_floor_with_roots_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:autumnal_forest_floor_with_roots_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:autumnal_forest_floor_with_roots_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:autumnal_forest_floor_with_roots_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:autumnal_forest_floor_with_roots_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:autumnal_forest_floor_with_roots_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:autumnal_forest_floor_with_roots_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:autumnal_forest_floor_with_roots_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:autumnal_forest_floor_with_roots_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:autumnal_forest_floor_with_roots_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:autumnal_forest_floor_with_roots_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:autumnal_forest_floor_with_roots_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:autumnal_forest_floor_with_roots_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:autumnal_forest_floor_with_roots_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:autumnal_forest_floor_with_roots_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:autumnal_forest_floor_with_roots_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:autumnal_forest_floor_with_roots_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:autumnal_forest_floor_with_roots_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:autumnal_forest_floor_with_roots_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:autumnal_forest_floor_with_roots_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:autumnal_forest_floor_with_roots_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:autumnal_forest_floor_with_roots_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:autumnal_forest_floor_with_roots_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:autumnal_forest_floor_with_roots_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:autumnal_forest_floor_with_roots_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:autumnal_forest_floor_with_roots_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:autumnal_forest_floor_with_roots_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:autumnal_forest_floor_with_roots_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:autumnal_forest_floor_with_roots_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:autumnal_forest_floor_with_roots_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:autumnal_forest_floor_with_roots_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:autumnal_forest_floor_with_roots_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:autumnal_forest_floor_with_roots_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:autumnal_forest_floor_with_roots_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:autumnal_forest_floor_with_roots_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:autumnal_forest_floor_with_roots_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:autumnal_forest_floor_with_roots_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:autumnal_forest_floor_with_roots_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:autumnal_forest_floor_with_roots_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:autumnal_forest_floor_with_roots_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:autumnal_forest_floor_with_roots_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:autumnal_forest_floor_with_roots_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:autumnal_forest_floor_with_roots_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:autumnal_forest_floor_with_roots_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:autumnal_forest_floor_with_roots_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:autumnal_forest_floor_with_roots_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:autumnal_forest_floor_with_roots_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:autumnal_forest_floor_with_roots_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:autumnal_forest_floor_with_roots_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:autumnal_forest_floor_with_roots_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:autumnal_forest_floor_with_roots_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:autumnal_forest_floor_with_roots_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:autumnal_forest_floor_with_roots_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:autumnal_forest_floor_with_roots_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:autumnal_forest_floor_with_roots_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:autumnal_forest_floor_with_roots_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:autumnal_forest_floor_with_roots_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:autumnal_forest_floor_with_roots_vertical_corner[facing=north,layer=1,waterlogged=true]
conquest:autumnal_forest_floor_with_roots_vertical_corner[facing=north,layer=1,waterlogged=false]
conquest:autumnal_forest_floor_with_roots_vertical_corner[facing=north,layer=2,waterlogged=true]
conquest:autumnal_forest_floor_with_roots_vertical_corner[facing=north,layer=2,waterlogged=false]
conquest:autumnal_forest_floor_with_roots_vertical_corner[facing=north,layer=3,waterlogged=true]
conquest:autumnal_forest_floor_with_roots_vertical_corner[facing=north,layer=3,waterlogged=false]
conquest:autumnal_forest_floor_with_roots_vertical_corner[facing=north,layer=4,waterlogged=true]
conquest:autumnal_forest_floor_with_roots_vertical_corner[facing=north,layer=4,waterlogged=false]
conquest:autumnal_forest_floor_with_roots_vertical_corner[facing=south,layer=1,waterlogged=true]
conquest:autumnal_forest_floor_with_roots_vertical_corner[facing=south,layer=1,waterlogged=false]
conquest:autumnal_forest_floor_with_roots_vertical_corner[facing=south,layer=2,waterlogged=true]
conquest:autumnal_forest_floor_with_roots_vertical_corner[facing=south,layer=2,waterlogged=false]
conquest:autumnal_forest_floor_with_roots_vertical_corner[facing=south,layer=3,waterlogged=true]
conquest:autumnal_forest_floor_with_roots_vertical_corner[facing=south,layer=3,waterlogged=false]
conquest:autumnal_forest_floor_with_roots_vertical_corner[facing=south,layer=4,waterlogged=true]
conquest:autumnal_forest_floor_with_roots_vertical_corner[facing=south,layer=4,waterlogged=false]
conquest:autumnal_forest_floor_with_roots_vertical_corner[facing=west,layer=1,waterlogged=true]
conquest:autumnal_forest_floor_with_roots_vertical_corner[facing=west,layer=1,waterlogged=false]
conquest:autumnal_forest_floor_with_roots_vertical_corner[facing=west,layer=2,waterlogged=true]
conquest:autumnal_forest_floor_with_roots_vertical_corner[facing=west,layer=2,waterlogged=false]
conquest:autumnal_forest_floor_with_roots_vertical_corner[facing=west,layer=3,waterlogged=true]
conquest:autumnal_forest_floor_with_roots_vertical_corner[facing=west,layer=3,waterlogged=false]
conquest:autumnal_forest_floor_with_roots_vertical_corner[facing=west,layer=4,waterlogged=true]
conquest:autumnal_forest_floor_with_roots_vertical_corner[facing=west,layer=4,waterlogged=false]
conquest:autumnal_forest_floor_with_roots_vertical_corner[facing=east,layer=1,waterlogged=true]
conquest:autumnal_forest_floor_with_roots_vertical_corner[facing=east,layer=1,waterlogged=false]
conquest:autumnal_forest_floor_with_roots_vertical_corner[facing=east,layer=2,waterlogged=true]
conquest:autumnal_forest_floor_with_roots_vertical_corner[facing=east,layer=2,waterlogged=false]
conquest:autumnal_forest_floor_with_roots_vertical_corner[facing=east,layer=3,waterlogged=true]
conquest:autumnal_forest_floor_with_roots_vertical_corner[facing=east,layer=3,waterlogged=false]
conquest:autumnal_forest_floor_with_roots_vertical_corner[facing=east,layer=4,waterlogged=true]
conquest:autumnal_forest_floor_with_roots_vertical_corner[facing=east,layer=4,waterlogged=false]
conquest:autumnal_forest_floor_with_roots_vertical_quarter[facing=north,layer=1,waterlogged=true]
conquest:autumnal_forest_floor_with_roots_vertical_quarter[facing=north,layer=1,waterlogged=false]
conquest:autumnal_forest_floor_with_roots_vertical_quarter[facing=north,layer=2,waterlogged=true]
conquest:autumnal_forest_floor_with_roots_vertical_quarter[facing=north,layer=2,waterlogged=false]
conquest:autumnal_forest_floor_with_roots_vertical_quarter[facing=north,layer=3,waterlogged=true]
conquest:autumnal_forest_floor_with_roots_vertical_quarter[facing=north,layer=3,waterlogged=false]
conquest:autumnal_forest_floor_with_roots_vertical_quarter[facing=north,layer=4,waterlogged=true]
conquest:autumnal_forest_floor_with_roots_vertical_quarter[facing=north,layer=4,waterlogged=false]
conquest:autumnal_forest_floor_with_roots_vertical_quarter[facing=south,layer=1,waterlogged=true]
conquest:autumnal_forest_floor_with_roots_vertical_quarter[facing=south,layer=1,waterlogged=false]
conquest:autumnal_forest_floor_with_roots_vertical_quarter[facing=south,layer=2,waterlogged=true]
conquest:autumnal_forest_floor_with_roots_vertical_quarter[facing=south,layer=2,waterlogged=false]
conquest:autumnal_forest_floor_with_roots_vertical_quarter[facing=south,layer=3,waterlogged=true]
conquest:autumnal_forest_floor_with_roots_vertical_quarter[facing=south,layer=3,waterlogged=false]
conquest:autumnal_forest_floor_with_roots_vertical_quarter[facing=south,layer=4,waterlogged=true]
conquest:autumnal_forest_floor_with_roots_vertical_quarter[facing=south,layer=4,waterlogged=false]
conquest:autumnal_forest_floor_with_roots_vertical_quarter[facing=west,layer=1,waterlogged=true]
conquest:autumnal_forest_floor_with_roots_vertical_quarter[facing=west,layer=1,waterlogged=false]
conquest:autumnal_forest_floor_with_roots_vertical_quarter[facing=west,layer=2,waterlogged=true]
conquest:autumnal_forest_floor_with_roots_vertical_quarter[facing=west,layer=2,waterlogged=false]
conquest:autumnal_forest_floor_with_roots_vertical_quarter[facing=west,layer=3,waterlogged=true]
conquest:autumnal_forest_floor_with_roots_vertical_quarter[facing=west,layer=3,waterlogged=false]
conquest:autumnal_forest_floor_with_roots_vertical_quarter[facing=west,layer=4,waterlogged=true]
conquest:autumnal_forest_floor_with_roots_vertical_quarter[facing=west,layer=4,waterlogged=false]
conquest:autumnal_forest_floor_with_roots_vertical_quarter[facing=east,layer=1,waterlogged=true]
conquest:autumnal_forest_floor_with_roots_vertical_quarter[facing=east,layer=1,waterlogged=false]
conquest:autumnal_forest_floor_with_roots_vertical_quarter[facing=east,layer=2,waterlogged=true]
conquest:autumnal_forest_floor_with_roots_vertical_quarter[facing=east,layer=2,waterlogged=false]
conquest:autumnal_forest_floor_with_roots_vertical_quarter[facing=east,layer=3,waterlogged=true]
conquest:autumnal_forest_floor_with_roots_vertical_quarter[facing=east,layer=3,waterlogged=false]
conquest:autumnal_forest_floor_with_roots_vertical_quarter[facing=east,layer=4,waterlogged=true]
conquest:autumnal_forest_floor_with_roots_vertical_quarter[facing=east,layer=4,waterlogged=false]
conquest:autumnal_forest_floor_with_roots_vertical_slab[facing=north,layer=1,waterlogged=true]
conquest:autumnal_forest_floor_with_roots_vertical_slab[facing=north,layer=1,waterlogged=false]
conquest:autumnal_forest_floor_with_roots_vertical_slab[facing=north,layer=2,waterlogged=true]
conquest:autumnal_forest_floor_with_roots_vertical_slab[facing=north,layer=2,waterlogged=false]
conquest:autumnal_forest_floor_with_roots_vertical_slab[facing=north,layer=3,waterlogged=true]
conquest:autumnal_forest_floor_with_roots_vertical_slab[facing=north,layer=3,waterlogged=false]
conquest:autumnal_forest_floor_with_roots_vertical_slab[facing=north,layer=4,waterlogged=true]
conquest:autumnal_forest_floor_with_roots_vertical_slab[facing=north,layer=4,waterlogged=false]
conquest:autumnal_forest_floor_with_roots_vertical_slab[facing=south,layer=1,waterlogged=true]
conquest:autumnal_forest_floor_with_roots_vertical_slab[facing=south,layer=1,waterlogged=false]
conquest:autumnal_forest_floor_with_roots_vertical_slab[facing=south,layer=2,waterlogged=true]
conquest:autumnal_forest_floor_with_roots_vertical_slab[facing=south,layer=2,waterlogged=false]
conquest:autumnal_forest_floor_with_roots_vertical_slab[facing=south,layer=3,waterlogged=true]
conquest:autumnal_forest_floor_with_roots_vertical_slab[facing=south,layer=3,waterlogged=false]
conquest:autumnal_forest_floor_with_roots_vertical_slab[facing=south,layer=4,waterlogged=true]
conquest:autumnal_forest_floor_with_roots_vertical_slab[facing=south,layer=4,waterlogged=false]
conquest:autumnal_forest_floor_with_roots_vertical_slab[facing=west,layer=1,waterlogged=true]
conquest:autumnal_forest_floor_with_roots_vertical_slab[facing=west,layer=1,waterlogged=false]
conquest:autumnal_forest_floor_with_roots_vertical_slab[facing=west,layer=2,waterlogged=true]
conquest:autumnal_forest_floor_with_roots_vertical_slab[facing=west,layer=2,waterlogged=false]
conquest:autumnal_forest_floor_with_roots_vertical_slab[facing=west,layer=3,waterlogged=true]
conquest:autumnal_forest_floor_with_roots_vertical_slab[facing=west,layer=3,waterlogged=false]
conquest:autumnal_forest_floor_with_roots_vertical_slab[facing=west,layer=4,waterlogged=true]
conquest:autumnal_forest_floor_with_roots_vertical_slab[facing=west,layer=4,waterlogged=false]
conquest:autumnal_forest_floor_with_roots_vertical_slab[facing=east,layer=1,waterlogged=true]
conquest:autumnal_forest_floor_with_roots_vertical_slab[facing=east,layer=1,waterlogged=false]
conquest:autumnal_forest_floor_with_roots_vertical_slab[facing=east,layer=2,waterlogged=true]
conquest:autumnal_forest_floor_with_roots_vertical_slab[facing=east,layer=2,waterlogged=false]
conquest:autumnal_forest_floor_with_roots_vertical_slab[facing=east,layer=3,waterlogged=true]
conquest:autumnal_forest_floor_with_roots_vertical_slab[facing=east,layer=3,waterlogged=false]
conquest:autumnal_forest_floor_with_roots_vertical_slab[facing=east,layer=4,waterlogged=true]
conquest:autumnal_forest_floor_with_roots_vertical_slab[facing=east,layer=4,waterlogged=false]
conquest:autumnal_horse_chestnut_leaves[distance=1,persistent=true,waterlogged=true]
conquest:autumnal_horse_chestnut_leaves[distance=1,persistent=true,waterlogged=false]
conquest:autumnal_horse_chestnut_leaves[distance=1,persistent=false,waterlogged=true]
conquest:autumnal_horse_chestnut_leaves[distance=1,persistent=false,waterlogged=false]
conquest:autumnal_horse_chestnut_leaves[distance=2,persistent=true,waterlogged=true]
conquest:autumnal_horse_chestnut_leaves[distance=2,persistent=true,waterlogged=false]
conquest:autumnal_horse_chestnut_leaves[distance=2,persistent=false,waterlogged=true]
conquest:autumnal_horse_chestnut_leaves[distance=2,persistent=false,waterlogged=false]
conquest:autumnal_horse_chestnut_leaves[distance=3,persistent=true,waterlogged=true]
conquest:autumnal_horse_chestnut_leaves[distance=3,persistent=true,waterlogged=false]
conquest:autumnal_horse_chestnut_leaves[distance=3,persistent=false,waterlogged=true]
conquest:autumnal_horse_chestnut_leaves[distance=3,persistent=false,waterlogged=false]
conquest:autumnal_horse_chestnut_leaves[distance=4,persistent=true,waterlogged=true]
conquest:autumnal_horse_chestnut_leaves[distance=4,persistent=true,waterlogged=false]
conquest:autumnal_horse_chestnut_leaves[distance=4,persistent=false,waterlogged=true]
conquest:autumnal_horse_chestnut_leaves[distance=4,persistent=false,waterlogged=false]
conquest:autumnal_horse_chestnut_leaves[distance=5,persistent=true,waterlogged=true]
conquest:autumnal_horse_chestnut_leaves[distance=5,persistent=true,waterlogged=false]
conquest:autumnal_horse_chestnut_leaves[distance=5,persistent=false,waterlogged=true]
conquest:autumnal_horse_chestnut_leaves[distance=5,persistent=false,waterlogged=false]
conquest:autumnal_horse_chestnut_leaves[distance=6,persistent=true,waterlogged=true]
conquest:autumnal_horse_chestnut_leaves[distance=6,persistent=true,waterlogged=false]
conquest:autumnal_horse_chestnut_leaves[distance=6,persistent=false,waterlogged=true]
conquest:autumnal_horse_chestnut_leaves[distance=6,persistent=false,waterlogged=false]
conquest:autumnal_horse_chestnut_leaves[distance=7,persistent=true,waterlogged=true]
conquest:autumnal_horse_chestnut_leaves[distance=7,persistent=true,waterlogged=false]
conquest:autumnal_horse_chestnut_leaves[distance=7,persistent=false,waterlogged=true]
conquest:autumnal_horse_chestnut_leaves[distance=7,persistent=false,waterlogged=false]
conquest:autumnal_maple_leaves[distance=1,persistent=true,waterlogged=true]
conquest:autumnal_maple_leaves[distance=1,persistent=true,waterlogged=false]
conquest:autumnal_maple_leaves[distance=1,persistent=false,waterlogged=true]
conquest:autumnal_maple_leaves[distance=1,persistent=false,waterlogged=false]
conquest:autumnal_maple_leaves[distance=2,persistent=true,waterlogged=true]
conquest:autumnal_maple_leaves[distance=2,persistent=true,waterlogged=false]
conquest:autumnal_maple_leaves[distance=2,persistent=false,waterlogged=true]
conquest:autumnal_maple_leaves[distance=2,persistent=false,waterlogged=false]
conquest:autumnal_maple_leaves[distance=3,persistent=true,waterlogged=true]
conquest:autumnal_maple_leaves[distance=3,persistent=true,waterlogged=false]
conquest:autumnal_maple_leaves[distance=3,persistent=false,waterlogged=true]
conquest:autumnal_maple_leaves[distance=3,persistent=false,waterlogged=false]
conquest:autumnal_maple_leaves[distance=4,persistent=true,waterlogged=true]
conquest:autumnal_maple_leaves[distance=4,persistent=true,waterlogged=false]
conquest:autumnal_maple_leaves[distance=4,persistent=false,waterlogged=true]
conquest:autumnal_maple_leaves[distance=4,persistent=false,waterlogged=false]
conquest:autumnal_maple_leaves[distance=5,persistent=true,waterlogged=true]
conquest:autumnal_maple_leaves[distance=5,persistent=true,waterlogged=false]
conquest:autumnal_maple_leaves[distance=5,persistent=false,waterlogged=true]
conquest:autumnal_maple_leaves[distance=5,persistent=false,waterlogged=false]
conquest:autumnal_maple_leaves[distance=6,persistent=true,waterlogged=true]
conquest:autumnal_maple_leaves[distance=6,persistent=true,waterlogged=false]
conquest:autumnal_maple_leaves[distance=6,persistent=false,waterlogged=true]
conquest:autumnal_maple_leaves[distance=6,persistent=false,waterlogged=false]
conquest:autumnal_maple_leaves[distance=7,persistent=true,waterlogged=true]
conquest:autumnal_maple_leaves[distance=7,persistent=true,waterlogged=false]
conquest:autumnal_maple_leaves[distance=7,persistent=false,waterlogged=true]
conquest:autumnal_maple_leaves[distance=7,persistent=false,waterlogged=false]
conquest:autumnal_oak_leaves[distance=1,persistent=true,waterlogged=true]
conquest:autumnal_oak_leaves[distance=1,persistent=true,waterlogged=false]
conquest:autumnal_oak_leaves[distance=1,persistent=false,waterlogged=true]
conquest:autumnal_oak_leaves[distance=1,persistent=false,waterlogged=false]
conquest:autumnal_oak_leaves[distance=2,persistent=true,waterlogged=true]
conquest:autumnal_oak_leaves[distance=2,persistent=true,waterlogged=false]
conquest:autumnal_oak_leaves[distance=2,persistent=false,waterlogged=true]
conquest:autumnal_oak_leaves[distance=2,persistent=false,waterlogged=false]
conquest:autumnal_oak_leaves[distance=3,persistent=true,waterlogged=true]
conquest:autumnal_oak_leaves[distance=3,persistent=true,waterlogged=false]
conquest:autumnal_oak_leaves[distance=3,persistent=false,waterlogged=true]
conquest:autumnal_oak_leaves[distance=3,persistent=false,waterlogged=false]
conquest:autumnal_oak_leaves[distance=4,persistent=true,waterlogged=true]
conquest:autumnal_oak_leaves[distance=4,persistent=true,waterlogged=false]
conquest:autumnal_oak_leaves[distance=4,persistent=false,waterlogged=true]
conquest:autumnal_oak_leaves[distance=4,persistent=false,waterlogged=false]
conquest:autumnal_oak_leaves[distance=5,persistent=true,waterlogged=true]
conquest:autumnal_oak_leaves[distance=5,persistent=true,waterlogged=false]
conquest:autumnal_oak_leaves[distance=5,persistent=false,waterlogged=true]
conquest:autumnal_oak_leaves[distance=5,persistent=false,waterlogged=false]
conquest:autumnal_oak_leaves[distance=6,persistent=true,waterlogged=true]
conquest:autumnal_oak_leaves[distance=6,persistent=true,waterlogged=false]
conquest:autumnal_oak_leaves[distance=6,persistent=false,waterlogged=true]
conquest:autumnal_oak_leaves[distance=6,persistent=false,waterlogged=false]
conquest:autumnal_oak_leaves[distance=7,persistent=true,waterlogged=true]
conquest:autumnal_oak_leaves[distance=7,persistent=true,waterlogged=false]
conquest:autumnal_oak_leaves[distance=7,persistent=false,waterlogged=true]
conquest:autumnal_oak_leaves[distance=7,persistent=false,waterlogged=false]
conquest:autumnal_weeping_willow_leaves[distance=1,persistent=true,toggle=1,waterlogged=true]
conquest:autumnal_weeping_willow_leaves[distance=1,persistent=true,toggle=1,waterlogged=false]
conquest:autumnal_weeping_willow_leaves[distance=1,persistent=true,toggle=2,waterlogged=true]
conquest:autumnal_weeping_willow_leaves[distance=1,persistent=true,toggle=2,waterlogged=false]
conquest:autumnal_weeping_willow_leaves[distance=1,persistent=false,toggle=1,waterlogged=true]
conquest:autumnal_weeping_willow_leaves[distance=1,persistent=false,toggle=1,waterlogged=false]
conquest:autumnal_weeping_willow_leaves[distance=1,persistent=false,toggle=2,waterlogged=true]
conquest:autumnal_weeping_willow_leaves[distance=1,persistent=false,toggle=2,waterlogged=false]
conquest:autumnal_weeping_willow_leaves[distance=2,persistent=true,toggle=1,waterlogged=true]
conquest:autumnal_weeping_willow_leaves[distance=2,persistent=true,toggle=1,waterlogged=false]
conquest:autumnal_weeping_willow_leaves[distance=2,persistent=true,toggle=2,waterlogged=true]
conquest:autumnal_weeping_willow_leaves[distance=2,persistent=true,toggle=2,waterlogged=false]
conquest:autumnal_weeping_willow_leaves[distance=2,persistent=false,toggle=1,waterlogged=true]
conquest:autumnal_weeping_willow_leaves[distance=2,persistent=false,toggle=1,waterlogged=false]
conquest:autumnal_weeping_willow_leaves[distance=2,persistent=false,toggle=2,waterlogged=true]
conquest:autumnal_weeping_willow_leaves[distance=2,persistent=false,toggle=2,waterlogged=false]
conquest:autumnal_weeping_willow_leaves[distance=3,persistent=true,toggle=1,waterlogged=true]
conquest:autumnal_weeping_willow_leaves[distance=3,persistent=true,toggle=1,waterlogged=false]
conquest:autumnal_weeping_willow_leaves[distance=3,persistent=true,toggle=2,waterlogged=true]
conquest:autumnal_weeping_willow_leaves[distance=3,persistent=true,toggle=2,waterlogged=false]
conquest:autumnal_weeping_willow_leaves[distance=3,persistent=false,toggle=1,waterlogged=true]
conquest:autumnal_weeping_willow_leaves[distance=3,persistent=false,toggle=1,waterlogged=false]
conquest:autumnal_weeping_willow_leaves[distance=3,persistent=false,toggle=2,waterlogged=true]
conquest:autumnal_weeping_willow_leaves[distance=3,persistent=false,toggle=2,waterlogged=false]
conquest:autumnal_weeping_willow_leaves[distance=4,persistent=true,toggle=1,waterlogged=true]
conquest:autumnal_weeping_willow_leaves[distance=4,persistent=true,toggle=1,waterlogged=false]
conquest:autumnal_weeping_willow_leaves[distance=4,persistent=true,toggle=2,waterlogged=true]
conquest:autumnal_weeping_willow_leaves[distance=4,persistent=true,toggle=2,waterlogged=false]
conquest:autumnal_weeping_willow_leaves[distance=4,persistent=false,toggle=1,waterlogged=true]
conquest:autumnal_weeping_willow_leaves[distance=4,persistent=false,toggle=1,waterlogged=false]
conquest:autumnal_weeping_willow_leaves[distance=4,persistent=false,toggle=2,waterlogged=true]
conquest:autumnal_weeping_willow_leaves[distance=4,persistent=false,toggle=2,waterlogged=false]
conquest:autumnal_weeping_willow_leaves[distance=5,persistent=true,toggle=1,waterlogged=true]
conquest:autumnal_weeping_willow_leaves[distance=5,persistent=true,toggle=1,waterlogged=false]
conquest:autumnal_weeping_willow_leaves[distance=5,persistent=true,toggle=2,waterlogged=true]
conquest:autumnal_weeping_willow_leaves[distance=5,persistent=true,toggle=2,waterlogged=false]
conquest:autumnal_weeping_willow_leaves[distance=5,persistent=false,toggle=1,waterlogged=true]
conquest:autumnal_weeping_willow_leaves[distance=5,persistent=false,toggle=1,waterlogged=false]
conquest:autumnal_weeping_willow_leaves[distance=5,persistent=false,toggle=2,waterlogged=true]
conquest:autumnal_weeping_willow_leaves[distance=5,persistent=false,toggle=2,waterlogged=false]
conquest:autumnal_weeping_willow_leaves[distance=6,persistent=true,toggle=1,waterlogged=true]
conquest:autumnal_weeping_willow_leaves[distance=6,persistent=true,toggle=1,waterlogged=false]
conquest:autumnal_weeping_willow_leaves[distance=6,persistent=true,toggle=2,waterlogged=true]
conquest:autumnal_weeping_willow_leaves[distance=6,persistent=true,toggle=2,waterlogged=false]
conquest:autumnal_weeping_willow_leaves[distance=6,persistent=false,toggle=1,waterlogged=true]
conquest:autumnal_weeping_willow_leaves[distance=6,persistent=false,toggle=1,waterlogged=false]
conquest:autumnal_weeping_willow_leaves[distance=6,persistent=false,toggle=2,waterlogged=true]
conquest:autumnal_weeping_willow_leaves[distance=6,persistent=false,toggle=2,waterlogged=false]
conquest:autumnal_weeping_willow_leaves[distance=7,persistent=true,toggle=1,waterlogged=true]
conquest:autumnal_weeping_willow_leaves[distance=7,persistent=true,toggle=1,waterlogged=false]
conquest:autumnal_weeping_willow_leaves[distance=7,persistent=true,toggle=2,waterlogged=true]
conquest:autumnal_weeping_willow_leaves[distance=7,persistent=true,toggle=2,waterlogged=false]
conquest:autumnal_weeping_willow_leaves[distance=7,persistent=false,toggle=1,waterlogged=true]
conquest:autumnal_weeping_willow_leaves[distance=7,persistent=false,toggle=1,waterlogged=false]
conquest:autumnal_weeping_willow_leaves[distance=7,persistent=false,toggle=2,waterlogged=true]
conquest:autumnal_weeping_willow_leaves[distance=7,persistent=false,toggle=2,waterlogged=false]
conquest:axe_on_the_ground[facing=north,offset_toggle=true]
conquest:axe_on_the_ground[facing=north,offset_toggle=false]
conquest:axe_on_the_ground[facing=south,offset_toggle=true]
conquest:axe_on_the_ground[facing=south,offset_toggle=false]
conquest:axe_on_the_ground[facing=west,offset_toggle=true]
conquest:axe_on_the_ground[facing=west,offset_toggle=false]
conquest:axe_on_the_ground[facing=east,offset_toggle=true]
conquest:axe_on_the_ground[facing=east,offset_toggle=false]
conquest:azure_bluet[layers=1,waterlogged=true]
conquest:azure_bluet[layers=1,waterlogged=false]
conquest:azure_bluet[layers=2,waterlogged=true]
conquest:azure_bluet[layers=2,waterlogged=false]
conquest:azure_bluet[layers=3,waterlogged=true]
conquest:azure_bluet[layers=3,waterlogged=false]
conquest:azure_bluet[layers=4,waterlogged=true]
conquest:azure_bluet[layers=4,waterlogged=false]
conquest:azure_bluet[layers=5,waterlogged=true]
conquest:azure_bluet[layers=5,waterlogged=false]
conquest:azure_bluet[layers=6,waterlogged=true]
conquest:azure_bluet[layers=6,waterlogged=false]
conquest:azure_bluet[layers=7,waterlogged=true]
conquest:azure_bluet[layers=7,waterlogged=false]
conquest:azure_bluet[layers=8,waterlogged=true]
conquest:azure_bluet[layers=8,waterlogged=false]
conquest:ball_valve[facing=north,toggle=1,valve=1,waterlogged=true]
conquest:ball_valve[facing=north,toggle=1,valve=1,waterlogged=false]
conquest:ball_valve[facing=north,toggle=1,valve=2,waterlogged=true]
conquest:ball_valve[facing=north,toggle=1,valve=2,waterlogged=false]
conquest:ball_valve[facing=north,toggle=2,valve=1,waterlogged=true]
conquest:ball_valve[facing=north,toggle=2,valve=1,waterlogged=false]
conquest:ball_valve[facing=north,toggle=2,valve=2,waterlogged=true]
conquest:ball_valve[facing=north,toggle=2,valve=2,waterlogged=false]
conquest:ball_valve[facing=north,toggle=3,valve=1,waterlogged=true]
conquest:ball_valve[facing=north,toggle=3,valve=1,waterlogged=false]
conquest:ball_valve[facing=north,toggle=3,valve=2,waterlogged=true]
conquest:ball_valve[facing=north,toggle=3,valve=2,waterlogged=false]
conquest:ball_valve[facing=north,toggle=4,valve=1,waterlogged=true]
conquest:ball_valve[facing=north,toggle=4,valve=1,waterlogged=false]
conquest:ball_valve[facing=north,toggle=4,valve=2,waterlogged=true]
conquest:ball_valve[facing=north,toggle=4,valve=2,waterlogged=false]
conquest:ball_valve[facing=south,toggle=1,valve=1,waterlogged=true]
conquest:ball_valve[facing=south,toggle=1,valve=1,waterlogged=false]
conquest:ball_valve[facing=south,toggle=1,valve=2,waterlogged=true]
conquest:ball_valve[facing=south,toggle=1,valve=2,waterlogged=false]
conquest:ball_valve[facing=south,toggle=2,valve=1,waterlogged=true]
conquest:ball_valve[facing=south,toggle=2,valve=1,waterlogged=false]
conquest:ball_valve[facing=south,toggle=2,valve=2,waterlogged=true]
conquest:ball_valve[facing=south,toggle=2,valve=2,waterlogged=false]
conquest:ball_valve[facing=south,toggle=3,valve=1,waterlogged=true]
conquest:ball_valve[facing=south,toggle=3,valve=1,waterlogged=false]
conquest:ball_valve[facing=south,toggle=3,valve=2,waterlogged=true]
conquest:ball_valve[facing=south,toggle=3,valve=2,waterlogged=false]
conquest:ball_valve[facing=south,toggle=4,valve=1,waterlogged=true]
conquest:ball_valve[facing=south,toggle=4,valve=1,waterlogged=false]
conquest:ball_valve[facing=south,toggle=4,valve=2,waterlogged=true]
conquest:ball_valve[facing=south,toggle=4,valve=2,waterlogged=false]
conquest:ball_valve[facing=west,toggle=1,valve=1,waterlogged=true]
conquest:ball_valve[facing=west,toggle=1,valve=1,waterlogged=false]
conquest:ball_valve[facing=west,toggle=1,valve=2,waterlogged=true]
conquest:ball_valve[facing=west,toggle=1,valve=2,waterlogged=false]
conquest:ball_valve[facing=west,toggle=2,valve=1,waterlogged=true]
conquest:ball_valve[facing=west,toggle=2,valve=1,waterlogged=false]
conquest:ball_valve[facing=west,toggle=2,valve=2,waterlogged=true]
conquest:ball_valve[facing=west,toggle=2,valve=2,waterlogged=false]
conquest:ball_valve[facing=west,toggle=3,valve=1,waterlogged=true]
conquest:ball_valve[facing=west,toggle=3,valve=1,waterlogged=false]
conquest:ball_valve[facing=west,toggle=3,valve=2,waterlogged=true]
conquest:ball_valve[facing=west,toggle=3,valve=2,waterlogged=false]
conquest:ball_valve[facing=west,toggle=4,valve=1,waterlogged=true]
conquest:ball_valve[facing=west,toggle=4,valve=1,waterlogged=false]
conquest:ball_valve[facing=west,toggle=4,valve=2,waterlogged=true]
conquest:ball_valve[facing=west,toggle=4,valve=2,waterlogged=false]
conquest:ball_valve[facing=east,toggle=1,valve=1,waterlogged=true]
conquest:ball_valve[facing=east,toggle=1,valve=1,waterlogged=false]
conquest:ball_valve[facing=east,toggle=1,valve=2,waterlogged=true]
conquest:ball_valve[facing=east,toggle=1,valve=2,waterlogged=false]
conquest:ball_valve[facing=east,toggle=2,valve=1,waterlogged=true]
conquest:ball_valve[facing=east,toggle=2,valve=1,waterlogged=false]
conquest:ball_valve[facing=east,toggle=2,valve=2,waterlogged=true]
conquest:ball_valve[facing=east,toggle=2,valve=2,waterlogged=false]
conquest:ball_valve[facing=east,toggle=3,valve=1,waterlogged=true]
conquest:ball_valve[facing=east,toggle=3,valve=1,waterlogged=false]
conquest:ball_valve[facing=east,toggle=3,valve=2,waterlogged=true]
conquest:ball_valve[facing=east,toggle=3,valve=2,waterlogged=false]
conquest:ball_valve[facing=east,toggle=4,valve=1,waterlogged=true]
conquest:ball_valve[facing=east,toggle=4,valve=1,waterlogged=false]
conquest:ball_valve[facing=east,toggle=4,valve=2,waterlogged=true]
conquest:ball_valve[facing=east,toggle=4,valve=2,waterlogged=false]
conquest:bamboo_fence[east=true,north=true,south=true,waterlogged=true,west=true]
conquest:bamboo_fence[east=true,north=true,south=true,waterlogged=true,west=false]
conquest:bamboo_fence[east=true,north=true,south=true,waterlogged=false,west=true]
conquest:bamboo_fence[east=true,north=true,south=true,waterlogged=false,west=false]
conquest:bamboo_fence[east=true,north=true,south=false,waterlogged=true,west=true]
conquest:bamboo_fence[east=true,north=true,south=false,waterlogged=true,west=false]
conquest:bamboo_fence[east=true,north=true,south=false,waterlogged=false,west=true]
conquest:bamboo_fence[east=true,north=true,south=false,waterlogged=false,west=false]
conquest:bamboo_fence[east=true,north=false,south=true,waterlogged=true,west=true]
conquest:bamboo_fence[east=true,north=false,south=true,waterlogged=true,west=false]
conquest:bamboo_fence[east=true,north=false,south=true,waterlogged=false,west=true]
conquest:bamboo_fence[east=true,north=false,south=true,waterlogged=false,west=false]
conquest:bamboo_fence[east=true,north=false,south=false,waterlogged=true,west=true]
conquest:bamboo_fence[east=true,north=false,south=false,waterlogged=true,west=false]
conquest:bamboo_fence[east=true,north=false,south=false,waterlogged=false,west=true]
conquest:bamboo_fence[east=true,north=false,south=false,waterlogged=false,west=false]
conquest:bamboo_fence[east=false,north=true,south=true,waterlogged=true,west=true]
conquest:bamboo_fence[east=false,north=true,south=true,waterlogged=true,west=false]
conquest:bamboo_fence[east=false,north=true,south=true,waterlogged=false,west=true]
conquest:bamboo_fence[east=false,north=true,south=true,waterlogged=false,west=false]
conquest:bamboo_fence[east=false,north=true,south=false,waterlogged=true,west=true]
conquest:bamboo_fence[east=false,north=true,south=false,waterlogged=true,west=false]
conquest:bamboo_fence[east=false,north=true,south=false,waterlogged=false,west=true]
conquest:bamboo_fence[east=false,north=true,south=false,waterlogged=false,west=false]
conquest:bamboo_fence[east=false,north=false,south=true,waterlogged=true,west=true]
conquest:bamboo_fence[east=false,north=false,south=true,waterlogged=true,west=false]
conquest:bamboo_fence[east=false,north=false,south=true,waterlogged=false,west=true]
conquest:bamboo_fence[east=false,north=false,south=true,waterlogged=false,west=false]
conquest:bamboo_fence[east=false,north=false,south=false,waterlogged=true,west=true]
conquest:bamboo_fence[east=false,north=false,south=false,waterlogged=true,west=false]
conquest:bamboo_fence[east=false,north=false,south=false,waterlogged=false,west=true]
conquest:bamboo_fence[east=false,north=false,south=false,waterlogged=false,west=false]
conquest:bamboo_mosaic_corner_slab[facing=north,type=top,waterlogged=true]
conquest:bamboo_mosaic_corner_slab[facing=north,type=top,waterlogged=false]
conquest:bamboo_mosaic_corner_slab[facing=north,type=bottom,waterlogged=true]
conquest:bamboo_mosaic_corner_slab[facing=north,type=bottom,waterlogged=false]
conquest:bamboo_mosaic_corner_slab[facing=south,type=top,waterlogged=true]
conquest:bamboo_mosaic_corner_slab[facing=south,type=top,waterlogged=false]
conquest:bamboo_mosaic_corner_slab[facing=south,type=bottom,waterlogged=true]
conquest:bamboo_mosaic_corner_slab[facing=south,type=bottom,waterlogged=false]
conquest:bamboo_mosaic_corner_slab[facing=west,type=top,waterlogged=true]
conquest:bamboo_mosaic_corner_slab[facing=west,type=top,waterlogged=false]
conquest:bamboo_mosaic_corner_slab[facing=west,type=bottom,waterlogged=true]
conquest:bamboo_mosaic_corner_slab[facing=west,type=bottom,waterlogged=false]
conquest:bamboo_mosaic_corner_slab[facing=east,type=top,waterlogged=true]
conquest:bamboo_mosaic_corner_slab[facing=east,type=top,waterlogged=false]
conquest:bamboo_mosaic_corner_slab[facing=east,type=bottom,waterlogged=true]
conquest:bamboo_mosaic_corner_slab[facing=east,type=bottom,waterlogged=false]
conquest:bamboo_mosaic_eighth_slab[facing=north,type=top,waterlogged=true]
conquest:bamboo_mosaic_eighth_slab[facing=north,type=top,waterlogged=false]
conquest:bamboo_mosaic_eighth_slab[facing=north,type=bottom,waterlogged=true]
conquest:bamboo_mosaic_eighth_slab[facing=north,type=bottom,waterlogged=false]
conquest:bamboo_mosaic_eighth_slab[facing=south,type=top,waterlogged=true]
conquest:bamboo_mosaic_eighth_slab[facing=south,type=top,waterlogged=false]
conquest:bamboo_mosaic_eighth_slab[facing=south,type=bottom,waterlogged=true]
conquest:bamboo_mosaic_eighth_slab[facing=south,type=bottom,waterlogged=false]
conquest:bamboo_mosaic_eighth_slab[facing=west,type=top,waterlogged=true]
conquest:bamboo_mosaic_eighth_slab[facing=west,type=top,waterlogged=false]
conquest:bamboo_mosaic_eighth_slab[facing=west,type=bottom,waterlogged=true]
conquest:bamboo_mosaic_eighth_slab[facing=west,type=bottom,waterlogged=false]
conquest:bamboo_mosaic_eighth_slab[facing=east,type=top,waterlogged=true]
conquest:bamboo_mosaic_eighth_slab[facing=east,type=top,waterlogged=false]
conquest:bamboo_mosaic_eighth_slab[facing=east,type=bottom,waterlogged=true]
conquest:bamboo_mosaic_eighth_slab[facing=east,type=bottom,waterlogged=false]
conquest:bamboo_mosaic_quarter_slab[facing=north,layer=1,type=top,waterlogged=true]
conquest:bamboo_mosaic_quarter_slab[facing=north,layer=1,type=top,waterlogged=false]
conquest:bamboo_mosaic_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=true]
conquest:bamboo_mosaic_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=false]
conquest:bamboo_mosaic_quarter_slab[facing=north,layer=2,type=top,waterlogged=true]
conquest:bamboo_mosaic_quarter_slab[facing=north,layer=2,type=top,waterlogged=false]
conquest:bamboo_mosaic_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=true]
conquest:bamboo_mosaic_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=false]
conquest:bamboo_mosaic_quarter_slab[facing=north,layer=3,type=top,waterlogged=true]
conquest:bamboo_mosaic_quarter_slab[facing=north,layer=3,type=top,waterlogged=false]
conquest:bamboo_mosaic_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=true]
conquest:bamboo_mosaic_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=false]
conquest:bamboo_mosaic_quarter_slab[facing=south,layer=1,type=top,waterlogged=true]
conquest:bamboo_mosaic_quarter_slab[facing=south,layer=1,type=top,waterlogged=false]
conquest:bamboo_mosaic_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=true]
conquest:bamboo_mosaic_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=false]
conquest:bamboo_mosaic_quarter_slab[facing=south,layer=2,type=top,waterlogged=true]
conquest:bamboo_mosaic_quarter_slab[facing=south,layer=2,type=top,waterlogged=false]
conquest:bamboo_mosaic_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=true]
conquest:bamboo_mosaic_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=false]
conquest:bamboo_mosaic_quarter_slab[facing=south,layer=3,type=top,waterlogged=true]
conquest:bamboo_mosaic_quarter_slab[facing=south,layer=3,type=top,waterlogged=false]
conquest:bamboo_mosaic_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=true]
conquest:bamboo_mosaic_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=false]
conquest:bamboo_mosaic_quarter_slab[facing=west,layer=1,type=top,waterlogged=true]
conquest:bamboo_mosaic_quarter_slab[facing=west,layer=1,type=top,waterlogged=false]
conquest:bamboo_mosaic_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=true]
conquest:bamboo_mosaic_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=false]
conquest:bamboo_mosaic_quarter_slab[facing=west,layer=2,type=top,waterlogged=true]
conquest:bamboo_mosaic_quarter_slab[facing=west,layer=2,type=top,waterlogged=false]
conquest:bamboo_mosaic_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=true]
conquest:bamboo_mosaic_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=false]
conquest:bamboo_mosaic_quarter_slab[facing=west,layer=3,type=top,waterlogged=true]
conquest:bamboo_mosaic_quarter_slab[facing=west,layer=3,type=top,waterlogged=false]
conquest:bamboo_mosaic_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=true]
conquest:bamboo_mosaic_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=false]
conquest:bamboo_mosaic_quarter_slab[facing=east,layer=1,type=top,waterlogged=true]
conquest:bamboo_mosaic_quarter_slab[facing=east,layer=1,type=top,waterlogged=false]
conquest:bamboo_mosaic_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=true]
conquest:bamboo_mosaic_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=false]
conquest:bamboo_mosaic_quarter_slab[facing=east,layer=2,type=top,waterlogged=true]
conquest:bamboo_mosaic_quarter_slab[facing=east,layer=2,type=top,waterlogged=false]
conquest:bamboo_mosaic_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=true]
conquest:bamboo_mosaic_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=false]
conquest:bamboo_mosaic_quarter_slab[facing=east,layer=3,type=top,waterlogged=true]
conquest:bamboo_mosaic_quarter_slab[facing=east,layer=3,type=top,waterlogged=false]
conquest:bamboo_mosaic_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=true]
conquest:bamboo_mosaic_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=false]
conquest:bamboo_mosaic_slab[layer=1,type=top,waterlogged=true]
conquest:bamboo_mosaic_slab[layer=1,type=top,waterlogged=false]
conquest:bamboo_mosaic_slab[layer=1,type=bottom,waterlogged=true]
conquest:bamboo_mosaic_slab[layer=1,type=bottom,waterlogged=false]
conquest:bamboo_mosaic_slab[layer=2,type=top,waterlogged=true]
conquest:bamboo_mosaic_slab[layer=2,type=top,waterlogged=false]
conquest:bamboo_mosaic_slab[layer=2,type=bottom,waterlogged=true]
conquest:bamboo_mosaic_slab[layer=2,type=bottom,waterlogged=false]
conquest:bamboo_mosaic_slab[layer=3,type=top,waterlogged=true]
conquest:bamboo_mosaic_slab[layer=3,type=top,waterlogged=false]
conquest:bamboo_mosaic_slab[layer=3,type=bottom,waterlogged=true]
conquest:bamboo_mosaic_slab[layer=3,type=bottom,waterlogged=false]
conquest:bamboo_mosaic_slab[layer=4,type=top,waterlogged=true]
conquest:bamboo_mosaic_slab[layer=4,type=top,waterlogged=false]
conquest:bamboo_mosaic_slab[layer=4,type=bottom,waterlogged=true]
conquest:bamboo_mosaic_slab[layer=4,type=bottom,waterlogged=false]
conquest:bamboo_mosaic_vertical_corner[facing=north,layer=1,waterlogged=true]
conquest:bamboo_mosaic_vertical_corner[facing=north,layer=1,waterlogged=false]
conquest:bamboo_mosaic_vertical_corner[facing=north,layer=2,waterlogged=true]
conquest:bamboo_mosaic_vertical_corner[facing=north,layer=2,waterlogged=false]
conquest:bamboo_mosaic_vertical_corner[facing=north,layer=3,waterlogged=true]
conquest:bamboo_mosaic_vertical_corner[facing=north,layer=3,waterlogged=false]
conquest:bamboo_mosaic_vertical_corner[facing=north,layer=4,waterlogged=true]
conquest:bamboo_mosaic_vertical_corner[facing=north,layer=4,waterlogged=false]
conquest:bamboo_mosaic_vertical_corner[facing=south,layer=1,waterlogged=true]
conquest:bamboo_mosaic_vertical_corner[facing=south,layer=1,waterlogged=false]
conquest:bamboo_mosaic_vertical_corner[facing=south,layer=2,waterlogged=true]
conquest:bamboo_mosaic_vertical_corner[facing=south,layer=2,waterlogged=false]
conquest:bamboo_mosaic_vertical_corner[facing=south,layer=3,waterlogged=true]
conquest:bamboo_mosaic_vertical_corner[facing=south,layer=3,waterlogged=false]
conquest:bamboo_mosaic_vertical_corner[facing=south,layer=4,waterlogged=true]
conquest:bamboo_mosaic_vertical_corner[facing=south,layer=4,waterlogged=false]
conquest:bamboo_mosaic_vertical_corner[facing=west,layer=1,waterlogged=true]
conquest:bamboo_mosaic_vertical_corner[facing=west,layer=1,waterlogged=false]
conquest:bamboo_mosaic_vertical_corner[facing=west,layer=2,waterlogged=true]
conquest:bamboo_mosaic_vertical_corner[facing=west,layer=2,waterlogged=false]
conquest:bamboo_mosaic_vertical_corner[facing=west,layer=3,waterlogged=true]
conquest:bamboo_mosaic_vertical_corner[facing=west,layer=3,waterlogged=false]
conquest:bamboo_mosaic_vertical_corner[facing=west,layer=4,waterlogged=true]
conquest:bamboo_mosaic_vertical_corner[facing=west,layer=4,waterlogged=false]
conquest:bamboo_mosaic_vertical_corner[facing=east,layer=1,waterlogged=true]
conquest:bamboo_mosaic_vertical_corner[facing=east,layer=1,waterlogged=false]
conquest:bamboo_mosaic_vertical_corner[facing=east,layer=2,waterlogged=true]
conquest:bamboo_mosaic_vertical_corner[facing=east,layer=2,waterlogged=false]
conquest:bamboo_mosaic_vertical_corner[facing=east,layer=3,waterlogged=true]
conquest:bamboo_mosaic_vertical_corner[facing=east,layer=3,waterlogged=false]
conquest:bamboo_mosaic_vertical_corner[facing=east,layer=4,waterlogged=true]
conquest:bamboo_mosaic_vertical_corner[facing=east,layer=4,waterlogged=false]
conquest:bamboo_mosaic_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:bamboo_mosaic_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:bamboo_mosaic_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:bamboo_mosaic_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:bamboo_mosaic_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:bamboo_mosaic_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:bamboo_mosaic_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:bamboo_mosaic_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:bamboo_mosaic_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:bamboo_mosaic_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:bamboo_mosaic_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:bamboo_mosaic_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:bamboo_mosaic_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:bamboo_mosaic_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:bamboo_mosaic_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:bamboo_mosaic_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:bamboo_mosaic_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:bamboo_mosaic_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:bamboo_mosaic_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:bamboo_mosaic_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:bamboo_mosaic_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:bamboo_mosaic_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:bamboo_mosaic_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:bamboo_mosaic_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:bamboo_mosaic_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:bamboo_mosaic_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:bamboo_mosaic_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:bamboo_mosaic_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:bamboo_mosaic_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:bamboo_mosaic_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:bamboo_mosaic_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:bamboo_mosaic_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:bamboo_mosaic_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:bamboo_mosaic_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:bamboo_mosaic_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:bamboo_mosaic_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:bamboo_mosaic_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:bamboo_mosaic_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:bamboo_mosaic_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:bamboo_mosaic_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:bamboo_mosaic_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:bamboo_mosaic_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:bamboo_mosaic_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:bamboo_mosaic_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:bamboo_mosaic_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:bamboo_mosaic_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:bamboo_mosaic_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:bamboo_mosaic_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:bamboo_mosaic_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:bamboo_mosaic_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:bamboo_mosaic_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:bamboo_mosaic_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:bamboo_mosaic_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:bamboo_mosaic_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:bamboo_mosaic_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:bamboo_mosaic_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:bamboo_mosaic_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:bamboo_mosaic_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:bamboo_mosaic_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:bamboo_mosaic_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:bamboo_mosaic_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:bamboo_mosaic_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:bamboo_mosaic_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:bamboo_mosaic_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:bamboo_mosaic_vertical_quarter[facing=north,layer=1,waterlogged=true]
conquest:bamboo_mosaic_vertical_quarter[facing=north,layer=1,waterlogged=false]
conquest:bamboo_mosaic_vertical_quarter[facing=north,layer=2,waterlogged=true]
conquest:bamboo_mosaic_vertical_quarter[facing=north,layer=2,waterlogged=false]
conquest:bamboo_mosaic_vertical_quarter[facing=north,layer=3,waterlogged=true]
conquest:bamboo_mosaic_vertical_quarter[facing=north,layer=3,waterlogged=false]
conquest:bamboo_mosaic_vertical_quarter[facing=north,layer=4,waterlogged=true]
conquest:bamboo_mosaic_vertical_quarter[facing=north,layer=4,waterlogged=false]
conquest:bamboo_mosaic_vertical_quarter[facing=south,layer=1,waterlogged=true]
conquest:bamboo_mosaic_vertical_quarter[facing=south,layer=1,waterlogged=false]
conquest:bamboo_mosaic_vertical_quarter[facing=south,layer=2,waterlogged=true]
conquest:bamboo_mosaic_vertical_quarter[facing=south,layer=2,waterlogged=false]
conquest:bamboo_mosaic_vertical_quarter[facing=south,layer=3,waterlogged=true]
conquest:bamboo_mosaic_vertical_quarter[facing=south,layer=3,waterlogged=false]
conquest:bamboo_mosaic_vertical_quarter[facing=south,layer=4,waterlogged=true]
conquest:bamboo_mosaic_vertical_quarter[facing=south,layer=4,waterlogged=false]
conquest:bamboo_mosaic_vertical_quarter[facing=west,layer=1,waterlogged=true]
conquest:bamboo_mosaic_vertical_quarter[facing=west,layer=1,waterlogged=false]
conquest:bamboo_mosaic_vertical_quarter[facing=west,layer=2,waterlogged=true]
conquest:bamboo_mosaic_vertical_quarter[facing=west,layer=2,waterlogged=false]
conquest:bamboo_mosaic_vertical_quarter[facing=west,layer=3,waterlogged=true]
conquest:bamboo_mosaic_vertical_quarter[facing=west,layer=3,waterlogged=false]
conquest:bamboo_mosaic_vertical_quarter[facing=west,layer=4,waterlogged=true]
conquest:bamboo_mosaic_vertical_quarter[facing=west,layer=4,waterlogged=false]
conquest:bamboo_mosaic_vertical_quarter[facing=east,layer=1,waterlogged=true]
conquest:bamboo_mosaic_vertical_quarter[facing=east,layer=1,waterlogged=false]
conquest:bamboo_mosaic_vertical_quarter[facing=east,layer=2,waterlogged=true]
conquest:bamboo_mosaic_vertical_quarter[facing=east,layer=2,waterlogged=false]
conquest:bamboo_mosaic_vertical_quarter[facing=east,layer=3,waterlogged=true]
conquest:bamboo_mosaic_vertical_quarter[facing=east,layer=3,waterlogged=false]
conquest:bamboo_mosaic_vertical_quarter[facing=east,layer=4,waterlogged=true]
conquest:bamboo_mosaic_vertical_quarter[facing=east,layer=4,waterlogged=false]
conquest:bamboo_mosaic_vertical_slab[facing=north,layer=1,waterlogged=true]
conquest:bamboo_mosaic_vertical_slab[facing=north,layer=1,waterlogged=false]
conquest:bamboo_mosaic_vertical_slab[facing=north,layer=2,waterlogged=true]
conquest:bamboo_mosaic_vertical_slab[facing=north,layer=2,waterlogged=false]
conquest:bamboo_mosaic_vertical_slab[facing=north,layer=3,waterlogged=true]
conquest:bamboo_mosaic_vertical_slab[facing=north,layer=3,waterlogged=false]
conquest:bamboo_mosaic_vertical_slab[facing=north,layer=4,waterlogged=true]
conquest:bamboo_mosaic_vertical_slab[facing=north,layer=4,waterlogged=false]
conquest:bamboo_mosaic_vertical_slab[facing=south,layer=1,waterlogged=true]
conquest:bamboo_mosaic_vertical_slab[facing=south,layer=1,waterlogged=false]
conquest:bamboo_mosaic_vertical_slab[facing=south,layer=2,waterlogged=true]
conquest:bamboo_mosaic_vertical_slab[facing=south,layer=2,waterlogged=false]
conquest:bamboo_mosaic_vertical_slab[facing=south,layer=3,waterlogged=true]
conquest:bamboo_mosaic_vertical_slab[facing=south,layer=3,waterlogged=false]
conquest:bamboo_mosaic_vertical_slab[facing=south,layer=4,waterlogged=true]
conquest:bamboo_mosaic_vertical_slab[facing=south,layer=4,waterlogged=false]
conquest:bamboo_mosaic_vertical_slab[facing=west,layer=1,waterlogged=true]
conquest:bamboo_mosaic_vertical_slab[facing=west,layer=1,waterlogged=false]
conquest:bamboo_mosaic_vertical_slab[facing=west,layer=2,waterlogged=true]
conquest:bamboo_mosaic_vertical_slab[facing=west,layer=2,waterlogged=false]
conquest:bamboo_mosaic_vertical_slab[facing=west,layer=3,waterlogged=true]
conquest:bamboo_mosaic_vertical_slab[facing=west,layer=3,waterlogged=false]
conquest:bamboo_mosaic_vertical_slab[facing=west,layer=4,waterlogged=true]
conquest:bamboo_mosaic_vertical_slab[facing=west,layer=4,waterlogged=false]
conquest:bamboo_mosaic_vertical_slab[facing=east,layer=1,waterlogged=true]
conquest:bamboo_mosaic_vertical_slab[facing=east,layer=1,waterlogged=false]
conquest:bamboo_mosaic_vertical_slab[facing=east,layer=2,waterlogged=true]
conquest:bamboo_mosaic_vertical_slab[facing=east,layer=2,waterlogged=false]
conquest:bamboo_mosaic_vertical_slab[facing=east,layer=3,waterlogged=true]
conquest:bamboo_mosaic_vertical_slab[facing=east,layer=3,waterlogged=false]
conquest:bamboo_mosaic_vertical_slab[facing=east,layer=4,waterlogged=true]
conquest:bamboo_mosaic_vertical_slab[facing=east,layer=4,waterlogged=false]
conquest:bamboo_small_pillar[waterlogged=true]
conquest:bamboo_small_pillar[waterlogged=false]
conquest:bamboo_wood_beam_beam_board[facing=north,layers=1,toggle=1]
conquest:bamboo_wood_beam_beam_board[facing=north,layers=1,toggle=2]
conquest:bamboo_wood_beam_beam_board[facing=north,layers=1,toggle=3]
conquest:bamboo_wood_beam_beam_board[facing=north,layers=1,toggle=4]
conquest:bamboo_wood_beam_beam_board[facing=north,layers=2,toggle=1]
conquest:bamboo_wood_beam_beam_board[facing=north,layers=2,toggle=2]
conquest:bamboo_wood_beam_beam_board[facing=north,layers=2,toggle=3]
conquest:bamboo_wood_beam_beam_board[facing=north,layers=2,toggle=4]
conquest:bamboo_wood_beam_beam_board[facing=north,layers=3,toggle=1]
conquest:bamboo_wood_beam_beam_board[facing=north,layers=3,toggle=2]
conquest:bamboo_wood_beam_beam_board[facing=north,layers=3,toggle=3]
conquest:bamboo_wood_beam_beam_board[facing=north,layers=3,toggle=4]
conquest:bamboo_wood_beam_beam_board[facing=east,layers=1,toggle=1]
conquest:bamboo_wood_beam_beam_board[facing=east,layers=1,toggle=2]
conquest:bamboo_wood_beam_beam_board[facing=east,layers=1,toggle=3]
conquest:bamboo_wood_beam_beam_board[facing=east,layers=1,toggle=4]
conquest:bamboo_wood_beam_beam_board[facing=east,layers=2,toggle=1]
conquest:bamboo_wood_beam_beam_board[facing=east,layers=2,toggle=2]
conquest:bamboo_wood_beam_beam_board[facing=east,layers=2,toggle=3]
conquest:bamboo_wood_beam_beam_board[facing=east,layers=2,toggle=4]
conquest:bamboo_wood_beam_beam_board[facing=east,layers=3,toggle=1]
conquest:bamboo_wood_beam_beam_board[facing=east,layers=3,toggle=2]
conquest:bamboo_wood_beam_beam_board[facing=east,layers=3,toggle=3]
conquest:bamboo_wood_beam_beam_board[facing=east,layers=3,toggle=4]
conquest:bamboo_wood_beam_beam_board[facing=south,layers=1,toggle=1]
conquest:bamboo_wood_beam_beam_board[facing=south,layers=1,toggle=2]
conquest:bamboo_wood_beam_beam_board[facing=south,layers=1,toggle=3]
conquest:bamboo_wood_beam_beam_board[facing=south,layers=1,toggle=4]
conquest:bamboo_wood_beam_beam_board[facing=south,layers=2,toggle=1]
conquest:bamboo_wood_beam_beam_board[facing=south,layers=2,toggle=2]
conquest:bamboo_wood_beam_beam_board[facing=south,layers=2,toggle=3]
conquest:bamboo_wood_beam_beam_board[facing=south,layers=2,toggle=4]
conquest:bamboo_wood_beam_beam_board[facing=south,layers=3,toggle=1]
conquest:bamboo_wood_beam_beam_board[facing=south,layers=3,toggle=2]
conquest:bamboo_wood_beam_beam_board[facing=south,layers=3,toggle=3]
conquest:bamboo_wood_beam_beam_board[facing=south,layers=3,toggle=4]
conquest:bamboo_wood_beam_beam_board[facing=west,layers=1,toggle=1]
conquest:bamboo_wood_beam_beam_board[facing=west,layers=1,toggle=2]
conquest:bamboo_wood_beam_beam_board[facing=west,layers=1,toggle=3]
conquest:bamboo_wood_beam_beam_board[facing=west,layers=1,toggle=4]
conquest:bamboo_wood_beam_beam_board[facing=west,layers=2,toggle=1]
conquest:bamboo_wood_beam_beam_board[facing=west,layers=2,toggle=2]
conquest:bamboo_wood_beam_beam_board[facing=west,layers=2,toggle=3]
conquest:bamboo_wood_beam_beam_board[facing=west,layers=2,toggle=4]
conquest:bamboo_wood_beam_beam_board[facing=west,layers=3,toggle=1]
conquest:bamboo_wood_beam_beam_board[facing=west,layers=3,toggle=2]
conquest:bamboo_wood_beam_beam_board[facing=west,layers=3,toggle=3]
conquest:bamboo_wood_beam_beam_board[facing=west,layers=3,toggle=4]
conquest:bamboo_wood_beam_beam_board[facing=up,layers=1,toggle=1]
conquest:bamboo_wood_beam_beam_board[facing=up,layers=1,toggle=2]
conquest:bamboo_wood_beam_beam_board[facing=up,layers=1,toggle=3]
conquest:bamboo_wood_beam_beam_board[facing=up,layers=1,toggle=4]
conquest:bamboo_wood_beam_beam_board[facing=up,layers=2,toggle=1]
conquest:bamboo_wood_beam_beam_board[facing=up,layers=2,toggle=2]
conquest:bamboo_wood_beam_beam_board[facing=up,layers=2,toggle=3]
conquest:bamboo_wood_beam_beam_board[facing=up,layers=2,toggle=4]
conquest:bamboo_wood_beam_beam_board[facing=up,layers=3,toggle=1]
conquest:bamboo_wood_beam_beam_board[facing=up,layers=3,toggle=2]
conquest:bamboo_wood_beam_beam_board[facing=up,layers=3,toggle=3]
conquest:bamboo_wood_beam_beam_board[facing=up,layers=3,toggle=4]
conquest:bamboo_wood_beam_beam_board[facing=down,layers=1,toggle=1]
conquest:bamboo_wood_beam_beam_board[facing=down,layers=1,toggle=2]
conquest:bamboo_wood_beam_beam_board[facing=down,layers=1,toggle=3]
conquest:bamboo_wood_beam_beam_board[facing=down,layers=1,toggle=4]
conquest:bamboo_wood_beam_beam_board[facing=down,layers=2,toggle=1]
conquest:bamboo_wood_beam_beam_board[facing=down,layers=2,toggle=2]
conquest:bamboo_wood_beam_beam_board[facing=down,layers=2,toggle=3]
conquest:bamboo_wood_beam_beam_board[facing=down,layers=2,toggle=4]
conquest:bamboo_wood_beam_beam_board[facing=down,layers=3,toggle=1]
conquest:bamboo_wood_beam_beam_board[facing=down,layers=3,toggle=2]
conquest:bamboo_wood_beam_beam_board[facing=down,layers=3,toggle=3]
conquest:bamboo_wood_beam_beam_board[facing=down,layers=3,toggle=4]
conquest:bamboo_wood_beam_corner_slab[facing=north,type=top,waterlogged=true]
conquest:bamboo_wood_beam_corner_slab[facing=north,type=top,waterlogged=false]
conquest:bamboo_wood_beam_corner_slab[facing=north,type=bottom,waterlogged=true]
conquest:bamboo_wood_beam_corner_slab[facing=north,type=bottom,waterlogged=false]
conquest:bamboo_wood_beam_corner_slab[facing=south,type=top,waterlogged=true]
conquest:bamboo_wood_beam_corner_slab[facing=south,type=top,waterlogged=false]
conquest:bamboo_wood_beam_corner_slab[facing=south,type=bottom,waterlogged=true]
conquest:bamboo_wood_beam_corner_slab[facing=south,type=bottom,waterlogged=false]
conquest:bamboo_wood_beam_corner_slab[facing=west,type=top,waterlogged=true]
conquest:bamboo_wood_beam_corner_slab[facing=west,type=top,waterlogged=false]
conquest:bamboo_wood_beam_corner_slab[facing=west,type=bottom,waterlogged=true]
conquest:bamboo_wood_beam_corner_slab[facing=west,type=bottom,waterlogged=false]
conquest:bamboo_wood_beam_corner_slab[facing=east,type=top,waterlogged=true]
conquest:bamboo_wood_beam_corner_slab[facing=east,type=top,waterlogged=false]
conquest:bamboo_wood_beam_corner_slab[facing=east,type=bottom,waterlogged=true]
conquest:bamboo_wood_beam_corner_slab[facing=east,type=bottom,waterlogged=false]
conquest:bamboo_wood_beam_door_frame_lintel[facing=north,toggle=1,type=top]
conquest:bamboo_wood_beam_door_frame_lintel[facing=north,toggle=1,type=bottom]
conquest:bamboo_wood_beam_door_frame_lintel[facing=north,toggle=2,type=top]
conquest:bamboo_wood_beam_door_frame_lintel[facing=north,toggle=2,type=bottom]
conquest:bamboo_wood_beam_door_frame_lintel[facing=north,toggle=3,type=top]
conquest:bamboo_wood_beam_door_frame_lintel[facing=north,toggle=3,type=bottom]
conquest:bamboo_wood_beam_door_frame_lintel[facing=north,toggle=4,type=top]
conquest:bamboo_wood_beam_door_frame_lintel[facing=north,toggle=4,type=bottom]
conquest:bamboo_wood_beam_door_frame_lintel[facing=south,toggle=1,type=top]
conquest:bamboo_wood_beam_door_frame_lintel[facing=south,toggle=1,type=bottom]
conquest:bamboo_wood_beam_door_frame_lintel[facing=south,toggle=2,type=top]
conquest:bamboo_wood_beam_door_frame_lintel[facing=south,toggle=2,type=bottom]
conquest:bamboo_wood_beam_door_frame_lintel[facing=south,toggle=3,type=top]
conquest:bamboo_wood_beam_door_frame_lintel[facing=south,toggle=3,type=bottom]
conquest:bamboo_wood_beam_door_frame_lintel[facing=south,toggle=4,type=top]
conquest:bamboo_wood_beam_door_frame_lintel[facing=south,toggle=4,type=bottom]
conquest:bamboo_wood_beam_door_frame_lintel[facing=west,toggle=1,type=top]
conquest:bamboo_wood_beam_door_frame_lintel[facing=west,toggle=1,type=bottom]
conquest:bamboo_wood_beam_door_frame_lintel[facing=west,toggle=2,type=top]
conquest:bamboo_wood_beam_door_frame_lintel[facing=west,toggle=2,type=bottom]
conquest:bamboo_wood_beam_door_frame_lintel[facing=west,toggle=3,type=top]
conquest:bamboo_wood_beam_door_frame_lintel[facing=west,toggle=3,type=bottom]
conquest:bamboo_wood_beam_door_frame_lintel[facing=west,toggle=4,type=top]
conquest:bamboo_wood_beam_door_frame_lintel[facing=west,toggle=4,type=bottom]
conquest:bamboo_wood_beam_door_frame_lintel[facing=east,toggle=1,type=top]
conquest:bamboo_wood_beam_door_frame_lintel[facing=east,toggle=1,type=bottom]
conquest:bamboo_wood_beam_door_frame_lintel[facing=east,toggle=2,type=top]
conquest:bamboo_wood_beam_door_frame_lintel[facing=east,toggle=2,type=bottom]
conquest:bamboo_wood_beam_door_frame_lintel[facing=east,toggle=3,type=top]
conquest:bamboo_wood_beam_door_frame_lintel[facing=east,toggle=3,type=bottom]
conquest:bamboo_wood_beam_door_frame_lintel[facing=east,toggle=4,type=top]
conquest:bamboo_wood_beam_door_frame_lintel[facing=east,toggle=4,type=bottom]
conquest:bamboo_wood_beam_door_frame_posts[facing=north,toggle=1]
conquest:bamboo_wood_beam_door_frame_posts[facing=north,toggle=2]
conquest:bamboo_wood_beam_door_frame_posts[facing=north,toggle=3]
conquest:bamboo_wood_beam_door_frame_posts[facing=south,toggle=1]
conquest:bamboo_wood_beam_door_frame_posts[facing=south,toggle=2]
conquest:bamboo_wood_beam_door_frame_posts[facing=south,toggle=3]
conquest:bamboo_wood_beam_door_frame_posts[facing=west,toggle=1]
conquest:bamboo_wood_beam_door_frame_posts[facing=west,toggle=2]
conquest:bamboo_wood_beam_door_frame_posts[facing=west,toggle=3]
conquest:bamboo_wood_beam_door_frame_posts[facing=east,toggle=1]
conquest:bamboo_wood_beam_door_frame_posts[facing=east,toggle=2]
conquest:bamboo_wood_beam_door_frame_posts[facing=east,toggle=3]
conquest:bamboo_wood_beam_eighth_slab[facing=north,type=top,waterlogged=true]
conquest:bamboo_wood_beam_eighth_slab[facing=north,type=top,waterlogged=false]
conquest:bamboo_wood_beam_eighth_slab[facing=north,type=bottom,waterlogged=true]
conquest:bamboo_wood_beam_eighth_slab[facing=north,type=bottom,waterlogged=false]
conquest:bamboo_wood_beam_eighth_slab[facing=south,type=top,waterlogged=true]
conquest:bamboo_wood_beam_eighth_slab[facing=south,type=top,waterlogged=false]
conquest:bamboo_wood_beam_eighth_slab[facing=south,type=bottom,waterlogged=true]
conquest:bamboo_wood_beam_eighth_slab[facing=south,type=bottom,waterlogged=false]
conquest:bamboo_wood_beam_eighth_slab[facing=west,type=top,waterlogged=true]
conquest:bamboo_wood_beam_eighth_slab[facing=west,type=top,waterlogged=false]
conquest:bamboo_wood_beam_eighth_slab[facing=west,type=bottom,waterlogged=true]
conquest:bamboo_wood_beam_eighth_slab[facing=west,type=bottom,waterlogged=false]
conquest:bamboo_wood_beam_eighth_slab[facing=east,type=top,waterlogged=true]
conquest:bamboo_wood_beam_eighth_slab[facing=east,type=top,waterlogged=false]
conquest:bamboo_wood_beam_eighth_slab[facing=east,type=bottom,waterlogged=true]
conquest:bamboo_wood_beam_eighth_slab[facing=east,type=bottom,waterlogged=false]
conquest:bamboo_wood_beam_horizontal[activated=1,facing=north,type=top]
conquest:bamboo_wood_beam_horizontal[activated=1,facing=north,type=bottom]
conquest:bamboo_wood_beam_horizontal[activated=1,facing=south,type=top]
conquest:bamboo_wood_beam_horizontal[activated=1,facing=south,type=bottom]
conquest:bamboo_wood_beam_horizontal[activated=1,facing=west,type=top]
conquest:bamboo_wood_beam_horizontal[activated=1,facing=west,type=bottom]
conquest:bamboo_wood_beam_horizontal[activated=1,facing=east,type=top]
conquest:bamboo_wood_beam_horizontal[activated=1,facing=east,type=bottom]
conquest:bamboo_wood_beam_horizontal[activated=2,facing=north,type=top]
conquest:bamboo_wood_beam_horizontal[activated=2,facing=north,type=bottom]
conquest:bamboo_wood_beam_horizontal[activated=2,facing=south,type=top]
conquest:bamboo_wood_beam_horizontal[activated=2,facing=south,type=bottom]
conquest:bamboo_wood_beam_horizontal[activated=2,facing=west,type=top]
conquest:bamboo_wood_beam_horizontal[activated=2,facing=west,type=bottom]
conquest:bamboo_wood_beam_horizontal[activated=2,facing=east,type=top]
conquest:bamboo_wood_beam_horizontal[activated=2,facing=east,type=bottom]
conquest:bamboo_wood_beam_horizontal[activated=3,facing=north,type=top]
conquest:bamboo_wood_beam_horizontal[activated=3,facing=north,type=bottom]
conquest:bamboo_wood_beam_horizontal[activated=3,facing=south,type=top]
conquest:bamboo_wood_beam_horizontal[activated=3,facing=south,type=bottom]
conquest:bamboo_wood_beam_horizontal[activated=3,facing=west,type=top]
conquest:bamboo_wood_beam_horizontal[activated=3,facing=west,type=bottom]
conquest:bamboo_wood_beam_horizontal[activated=3,facing=east,type=top]
conquest:bamboo_wood_beam_horizontal[activated=3,facing=east,type=bottom]
conquest:bamboo_wood_beam_horizontal[activated=4,facing=north,type=top]
conquest:bamboo_wood_beam_horizontal[activated=4,facing=north,type=bottom]
conquest:bamboo_wood_beam_horizontal[activated=4,facing=south,type=top]
conquest:bamboo_wood_beam_horizontal[activated=4,facing=south,type=bottom]
conquest:bamboo_wood_beam_horizontal[activated=4,facing=west,type=top]
conquest:bamboo_wood_beam_horizontal[activated=4,facing=west,type=bottom]
conquest:bamboo_wood_beam_horizontal[activated=4,facing=east,type=top]
conquest:bamboo_wood_beam_horizontal[activated=4,facing=east,type=bottom]
conquest:bamboo_wood_beam_lintel[facing=north,toggle=1,type=top]
conquest:bamboo_wood_beam_lintel[facing=north,toggle=1,type=bottom]
conquest:bamboo_wood_beam_lintel[facing=north,toggle=2,type=top]
conquest:bamboo_wood_beam_lintel[facing=north,toggle=2,type=bottom]
conquest:bamboo_wood_beam_lintel[facing=north,toggle=3,type=top]
conquest:bamboo_wood_beam_lintel[facing=north,toggle=3,type=bottom]
conquest:bamboo_wood_beam_lintel[facing=north,toggle=4,type=top]
conquest:bamboo_wood_beam_lintel[facing=north,toggle=4,type=bottom]
conquest:bamboo_wood_beam_lintel[facing=south,toggle=1,type=top]
conquest:bamboo_wood_beam_lintel[facing=south,toggle=1,type=bottom]
conquest:bamboo_wood_beam_lintel[facing=south,toggle=2,type=top]
conquest:bamboo_wood_beam_lintel[facing=south,toggle=2,type=bottom]
conquest:bamboo_wood_beam_lintel[facing=south,toggle=3,type=top]
conquest:bamboo_wood_beam_lintel[facing=south,toggle=3,type=bottom]
conquest:bamboo_wood_beam_lintel[facing=south,toggle=4,type=top]
conquest:bamboo_wood_beam_lintel[facing=south,toggle=4,type=bottom]
conquest:bamboo_wood_beam_lintel[facing=west,toggle=1,type=top]
conquest:bamboo_wood_beam_lintel[facing=west,toggle=1,type=bottom]
conquest:bamboo_wood_beam_lintel[facing=west,toggle=2,type=top]
conquest:bamboo_wood_beam_lintel[facing=west,toggle=2,type=bottom]
conquest:bamboo_wood_beam_lintel[facing=west,toggle=3,type=top]
conquest:bamboo_wood_beam_lintel[facing=west,toggle=3,type=bottom]
conquest:bamboo_wood_beam_lintel[facing=west,toggle=4,type=top]
conquest:bamboo_wood_beam_lintel[facing=west,toggle=4,type=bottom]
conquest:bamboo_wood_beam_lintel[facing=east,toggle=1,type=top]
conquest:bamboo_wood_beam_lintel[facing=east,toggle=1,type=bottom]
conquest:bamboo_wood_beam_lintel[facing=east,toggle=2,type=top]
conquest:bamboo_wood_beam_lintel[facing=east,toggle=2,type=bottom]
conquest:bamboo_wood_beam_lintel[facing=east,toggle=3,type=top]
conquest:bamboo_wood_beam_lintel[facing=east,toggle=3,type=bottom]
conquest:bamboo_wood_beam_lintel[facing=east,toggle=4,type=top]
conquest:bamboo_wood_beam_lintel[facing=east,toggle=4,type=bottom]
conquest:bamboo_wood_beam_pillar[layer=1,waterlogged=true]
conquest:bamboo_wood_beam_pillar[layer=1,waterlogged=false]
conquest:bamboo_wood_beam_pillar[layer=2,waterlogged=true]
conquest:bamboo_wood_beam_pillar[layer=2,waterlogged=false]
conquest:bamboo_wood_beam_pillar[layer=3,waterlogged=true]
conquest:bamboo_wood_beam_pillar[layer=3,waterlogged=false]
conquest:bamboo_wood_beam_posts[facing=north,toggle=1]
conquest:bamboo_wood_beam_posts[facing=north,toggle=2]
conquest:bamboo_wood_beam_posts[facing=north,toggle=3]
conquest:bamboo_wood_beam_posts[facing=south,toggle=1]
conquest:bamboo_wood_beam_posts[facing=south,toggle=2]
conquest:bamboo_wood_beam_posts[facing=south,toggle=3]
conquest:bamboo_wood_beam_posts[facing=west,toggle=1]
conquest:bamboo_wood_beam_posts[facing=west,toggle=2]
conquest:bamboo_wood_beam_posts[facing=west,toggle=3]
conquest:bamboo_wood_beam_posts[facing=east,toggle=1]
conquest:bamboo_wood_beam_posts[facing=east,toggle=2]
conquest:bamboo_wood_beam_posts[facing=east,toggle=3]
conquest:bamboo_wood_beam_quarter_slab[facing=north,layer=1,type=top,waterlogged=true]
conquest:bamboo_wood_beam_quarter_slab[facing=north,layer=1,type=top,waterlogged=false]
conquest:bamboo_wood_beam_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=true]
conquest:bamboo_wood_beam_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=false]
conquest:bamboo_wood_beam_quarter_slab[facing=north,layer=2,type=top,waterlogged=true]
conquest:bamboo_wood_beam_quarter_slab[facing=north,layer=2,type=top,waterlogged=false]
conquest:bamboo_wood_beam_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=true]
conquest:bamboo_wood_beam_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=false]
conquest:bamboo_wood_beam_quarter_slab[facing=north,layer=3,type=top,waterlogged=true]
conquest:bamboo_wood_beam_quarter_slab[facing=north,layer=3,type=top,waterlogged=false]
conquest:bamboo_wood_beam_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=true]
conquest:bamboo_wood_beam_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=false]
conquest:bamboo_wood_beam_quarter_slab[facing=south,layer=1,type=top,waterlogged=true]
conquest:bamboo_wood_beam_quarter_slab[facing=south,layer=1,type=top,waterlogged=false]
conquest:bamboo_wood_beam_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=true]
conquest:bamboo_wood_beam_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=false]
conquest:bamboo_wood_beam_quarter_slab[facing=south,layer=2,type=top,waterlogged=true]
conquest:bamboo_wood_beam_quarter_slab[facing=south,layer=2,type=top,waterlogged=false]
conquest:bamboo_wood_beam_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=true]
conquest:bamboo_wood_beam_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=false]
conquest:bamboo_wood_beam_quarter_slab[facing=south,layer=3,type=top,waterlogged=true]
conquest:bamboo_wood_beam_quarter_slab[facing=south,layer=3,type=top,waterlogged=false]
conquest:bamboo_wood_beam_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=true]
conquest:bamboo_wood_beam_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=false]
conquest:bamboo_wood_beam_quarter_slab[facing=west,layer=1,type=top,waterlogged=true]
conquest:bamboo_wood_beam_quarter_slab[facing=west,layer=1,type=top,waterlogged=false]
conquest:bamboo_wood_beam_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=true]
conquest:bamboo_wood_beam_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=false]
conquest:bamboo_wood_beam_quarter_slab[facing=west,layer=2,type=top,waterlogged=true]
conquest:bamboo_wood_beam_quarter_slab[facing=west,layer=2,type=top,waterlogged=false]
conquest:bamboo_wood_beam_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=true]
conquest:bamboo_wood_beam_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=false]
conquest:bamboo_wood_beam_quarter_slab[facing=west,layer=3,type=top,waterlogged=true]
conquest:bamboo_wood_beam_quarter_slab[facing=west,layer=3,type=top,waterlogged=false]
conquest:bamboo_wood_beam_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=true]
conquest:bamboo_wood_beam_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=false]
conquest:bamboo_wood_beam_quarter_slab[facing=east,layer=1,type=top,waterlogged=true]
conquest:bamboo_wood_beam_quarter_slab[facing=east,layer=1,type=top,waterlogged=false]
conquest:bamboo_wood_beam_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=true]
conquest:bamboo_wood_beam_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=false]
conquest:bamboo_wood_beam_quarter_slab[facing=east,layer=2,type=top,waterlogged=true]
conquest:bamboo_wood_beam_quarter_slab[facing=east,layer=2,type=top,waterlogged=false]
conquest:bamboo_wood_beam_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=true]
conquest:bamboo_wood_beam_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=false]
conquest:bamboo_wood_beam_quarter_slab[facing=east,layer=3,type=top,waterlogged=true]
conquest:bamboo_wood_beam_quarter_slab[facing=east,layer=3,type=top,waterlogged=false]
conquest:bamboo_wood_beam_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=true]
conquest:bamboo_wood_beam_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=false]
conquest:bamboo_wood_beam_slab[layer=1,type=top,waterlogged=true]
conquest:bamboo_wood_beam_slab[layer=1,type=top,waterlogged=false]
conquest:bamboo_wood_beam_slab[layer=1,type=bottom,waterlogged=true]
conquest:bamboo_wood_beam_slab[layer=1,type=bottom,waterlogged=false]
conquest:bamboo_wood_beam_slab[layer=2,type=top,waterlogged=true]
conquest:bamboo_wood_beam_slab[layer=2,type=top,waterlogged=false]
conquest:bamboo_wood_beam_slab[layer=2,type=bottom,waterlogged=true]
conquest:bamboo_wood_beam_slab[layer=2,type=bottom,waterlogged=false]
conquest:bamboo_wood_beam_slab[layer=3,type=top,waterlogged=true]
conquest:bamboo_wood_beam_slab[layer=3,type=top,waterlogged=false]
conquest:bamboo_wood_beam_slab[layer=3,type=bottom,waterlogged=true]
conquest:bamboo_wood_beam_slab[layer=3,type=bottom,waterlogged=false]
conquest:bamboo_wood_beam_slab[layer=4,type=top,waterlogged=true]
conquest:bamboo_wood_beam_slab[layer=4,type=top,waterlogged=false]
conquest:bamboo_wood_beam_slab[layer=4,type=bottom,waterlogged=true]
conquest:bamboo_wood_beam_slab[layer=4,type=bottom,waterlogged=false]
conquest:bamboo_wood_beam_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:bamboo_wood_beam_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:bamboo_wood_beam_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:bamboo_wood_beam_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:bamboo_wood_beam_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:bamboo_wood_beam_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:bamboo_wood_beam_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:bamboo_wood_beam_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:bamboo_wood_beam_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:bamboo_wood_beam_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:bamboo_wood_beam_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:bamboo_wood_beam_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:bamboo_wood_beam_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:bamboo_wood_beam_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:bamboo_wood_beam_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:bamboo_wood_beam_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:bamboo_wood_beam_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:bamboo_wood_beam_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:bamboo_wood_beam_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:bamboo_wood_beam_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:bamboo_wood_beam_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:bamboo_wood_beam_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:bamboo_wood_beam_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:bamboo_wood_beam_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:bamboo_wood_beam_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:bamboo_wood_beam_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:bamboo_wood_beam_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:bamboo_wood_beam_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:bamboo_wood_beam_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:bamboo_wood_beam_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:bamboo_wood_beam_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:bamboo_wood_beam_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:bamboo_wood_beam_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:bamboo_wood_beam_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:bamboo_wood_beam_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:bamboo_wood_beam_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:bamboo_wood_beam_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:bamboo_wood_beam_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:bamboo_wood_beam_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:bamboo_wood_beam_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:bamboo_wood_beam_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:bamboo_wood_beam_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:bamboo_wood_beam_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:bamboo_wood_beam_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:bamboo_wood_beam_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:bamboo_wood_beam_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:bamboo_wood_beam_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:bamboo_wood_beam_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:bamboo_wood_beam_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:bamboo_wood_beam_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:bamboo_wood_beam_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:bamboo_wood_beam_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:bamboo_wood_beam_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:bamboo_wood_beam_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:bamboo_wood_beam_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:bamboo_wood_beam_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:bamboo_wood_beam_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:bamboo_wood_beam_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:bamboo_wood_beam_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:bamboo_wood_beam_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:bamboo_wood_beam_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:bamboo_wood_beam_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:bamboo_wood_beam_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:bamboo_wood_beam_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:bamboo_wood_beam_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:bamboo_wood_beam_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:bamboo_wood_beam_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:bamboo_wood_beam_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:bamboo_wood_beam_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:bamboo_wood_beam_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:bamboo_wood_beam_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:bamboo_wood_beam_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:bamboo_wood_beam_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:bamboo_wood_beam_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:bamboo_wood_beam_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:bamboo_wood_beam_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:bamboo_wood_beam_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:bamboo_wood_beam_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:bamboo_wood_beam_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:bamboo_wood_beam_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:bamboo_wood_beam_vertical[facing=north,toggle=1]
conquest:bamboo_wood_beam_vertical[facing=north,toggle=2]
conquest:bamboo_wood_beam_vertical[facing=north,toggle=3]
conquest:bamboo_wood_beam_vertical[facing=north,toggle=4]
conquest:bamboo_wood_beam_vertical[facing=north,toggle=5]
conquest:bamboo_wood_beam_vertical[facing=north,toggle=6]
conquest:bamboo_wood_beam_vertical[facing=south,toggle=1]
conquest:bamboo_wood_beam_vertical[facing=south,toggle=2]
conquest:bamboo_wood_beam_vertical[facing=south,toggle=3]
conquest:bamboo_wood_beam_vertical[facing=south,toggle=4]
conquest:bamboo_wood_beam_vertical[facing=south,toggle=5]
conquest:bamboo_wood_beam_vertical[facing=south,toggle=6]
conquest:bamboo_wood_beam_vertical[facing=west,toggle=1]
conquest:bamboo_wood_beam_vertical[facing=west,toggle=2]
conquest:bamboo_wood_beam_vertical[facing=west,toggle=3]
conquest:bamboo_wood_beam_vertical[facing=west,toggle=4]
conquest:bamboo_wood_beam_vertical[facing=west,toggle=5]
conquest:bamboo_wood_beam_vertical[facing=west,toggle=6]
conquest:bamboo_wood_beam_vertical[facing=east,toggle=1]
conquest:bamboo_wood_beam_vertical[facing=east,toggle=2]
conquest:bamboo_wood_beam_vertical[facing=east,toggle=3]
conquest:bamboo_wood_beam_vertical[facing=east,toggle=4]
conquest:bamboo_wood_beam_vertical[facing=east,toggle=5]
conquest:bamboo_wood_beam_vertical[facing=east,toggle=6]
conquest:bamboo_wood_beam_vertical_corner[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:bamboo_wood_beam_vertical_corner[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:bamboo_wood_beam_vertical_corner[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:bamboo_wood_beam_vertical_corner[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:bamboo_wood_beam_vertical_corner[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:bamboo_wood_beam_vertical_corner[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:bamboo_wood_beam_vertical_corner[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:bamboo_wood_beam_vertical_corner[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:bamboo_wood_beam_vertical_corner[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:bamboo_wood_beam_vertical_corner[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:bamboo_wood_beam_vertical_corner[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:bamboo_wood_beam_vertical_corner[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:bamboo_wood_beam_vertical_corner[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:bamboo_wood_beam_vertical_corner[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:bamboo_wood_beam_vertical_corner[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:bamboo_wood_beam_vertical_corner[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:bamboo_wood_beam_vertical_corner[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:bamboo_wood_beam_vertical_corner[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:bamboo_wood_beam_vertical_corner[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:bamboo_wood_beam_vertical_corner[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:bamboo_wood_beam_vertical_corner[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:bamboo_wood_beam_vertical_corner[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:bamboo_wood_beam_vertical_corner[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:bamboo_wood_beam_vertical_corner[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:bamboo_wood_beam_vertical_corner[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:bamboo_wood_beam_vertical_corner[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:bamboo_wood_beam_vertical_corner[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:bamboo_wood_beam_vertical_corner[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:bamboo_wood_beam_vertical_corner[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:bamboo_wood_beam_vertical_corner[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:bamboo_wood_beam_vertical_corner[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:bamboo_wood_beam_vertical_corner[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:bamboo_wood_beam_vertical_corner[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:bamboo_wood_beam_vertical_corner[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:bamboo_wood_beam_vertical_corner[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:bamboo_wood_beam_vertical_corner[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:bamboo_wood_beam_vertical_corner[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:bamboo_wood_beam_vertical_corner[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:bamboo_wood_beam_vertical_corner[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:bamboo_wood_beam_vertical_corner[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:bamboo_wood_beam_vertical_corner[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:bamboo_wood_beam_vertical_corner[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:bamboo_wood_beam_vertical_corner[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:bamboo_wood_beam_vertical_corner[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:bamboo_wood_beam_vertical_corner[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:bamboo_wood_beam_vertical_corner[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:bamboo_wood_beam_vertical_corner[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:bamboo_wood_beam_vertical_corner[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:bamboo_wood_beam_vertical_corner[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:bamboo_wood_beam_vertical_corner[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:bamboo_wood_beam_vertical_corner[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:bamboo_wood_beam_vertical_corner[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:bamboo_wood_beam_vertical_corner[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:bamboo_wood_beam_vertical_corner[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:bamboo_wood_beam_vertical_corner[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:bamboo_wood_beam_vertical_corner[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:bamboo_wood_beam_vertical_corner[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:bamboo_wood_beam_vertical_corner[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:bamboo_wood_beam_vertical_corner[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:bamboo_wood_beam_vertical_corner[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:bamboo_wood_beam_vertical_corner[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:bamboo_wood_beam_vertical_corner[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:bamboo_wood_beam_vertical_corner[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:bamboo_wood_beam_vertical_corner[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:bamboo_wood_beam_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:bamboo_wood_beam_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:bamboo_wood_beam_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:bamboo_wood_beam_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:bamboo_wood_beam_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:bamboo_wood_beam_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:bamboo_wood_beam_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:bamboo_wood_beam_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:bamboo_wood_beam_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:bamboo_wood_beam_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:bamboo_wood_beam_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:bamboo_wood_beam_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:bamboo_wood_beam_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:bamboo_wood_beam_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:bamboo_wood_beam_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:bamboo_wood_beam_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:bamboo_wood_beam_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:bamboo_wood_beam_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:bamboo_wood_beam_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:bamboo_wood_beam_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:bamboo_wood_beam_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:bamboo_wood_beam_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:bamboo_wood_beam_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:bamboo_wood_beam_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:bamboo_wood_beam_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:bamboo_wood_beam_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:bamboo_wood_beam_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:bamboo_wood_beam_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:bamboo_wood_beam_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:bamboo_wood_beam_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:bamboo_wood_beam_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:bamboo_wood_beam_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:bamboo_wood_beam_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:bamboo_wood_beam_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:bamboo_wood_beam_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:bamboo_wood_beam_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:bamboo_wood_beam_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:bamboo_wood_beam_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:bamboo_wood_beam_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:bamboo_wood_beam_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:bamboo_wood_beam_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:bamboo_wood_beam_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:bamboo_wood_beam_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:bamboo_wood_beam_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:bamboo_wood_beam_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:bamboo_wood_beam_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:bamboo_wood_beam_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:bamboo_wood_beam_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:bamboo_wood_beam_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:bamboo_wood_beam_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:bamboo_wood_beam_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:bamboo_wood_beam_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:bamboo_wood_beam_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:bamboo_wood_beam_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:bamboo_wood_beam_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:bamboo_wood_beam_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:bamboo_wood_beam_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:bamboo_wood_beam_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:bamboo_wood_beam_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:bamboo_wood_beam_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:bamboo_wood_beam_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:bamboo_wood_beam_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:bamboo_wood_beam_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:bamboo_wood_beam_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:bamboo_wood_beam_vertical_quarter[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:bamboo_wood_beam_vertical_quarter[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:bamboo_wood_beam_vertical_quarter[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:bamboo_wood_beam_vertical_quarter[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:bamboo_wood_beam_vertical_quarter[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:bamboo_wood_beam_vertical_quarter[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:bamboo_wood_beam_vertical_quarter[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:bamboo_wood_beam_vertical_quarter[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:bamboo_wood_beam_vertical_quarter[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:bamboo_wood_beam_vertical_quarter[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:bamboo_wood_beam_vertical_quarter[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:bamboo_wood_beam_vertical_quarter[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:bamboo_wood_beam_vertical_quarter[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:bamboo_wood_beam_vertical_quarter[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:bamboo_wood_beam_vertical_quarter[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:bamboo_wood_beam_vertical_quarter[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:bamboo_wood_beam_vertical_quarter[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:bamboo_wood_beam_vertical_quarter[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:bamboo_wood_beam_vertical_quarter[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:bamboo_wood_beam_vertical_quarter[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:bamboo_wood_beam_vertical_quarter[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:bamboo_wood_beam_vertical_quarter[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:bamboo_wood_beam_vertical_quarter[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:bamboo_wood_beam_vertical_quarter[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:bamboo_wood_beam_vertical_quarter[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:bamboo_wood_beam_vertical_quarter[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:bamboo_wood_beam_vertical_quarter[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:bamboo_wood_beam_vertical_quarter[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:bamboo_wood_beam_vertical_quarter[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:bamboo_wood_beam_vertical_quarter[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:bamboo_wood_beam_vertical_quarter[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:bamboo_wood_beam_vertical_quarter[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:bamboo_wood_beam_vertical_quarter[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:bamboo_wood_beam_vertical_quarter[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:bamboo_wood_beam_vertical_quarter[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:bamboo_wood_beam_vertical_quarter[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:bamboo_wood_beam_vertical_quarter[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:bamboo_wood_beam_vertical_quarter[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:bamboo_wood_beam_vertical_quarter[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:bamboo_wood_beam_vertical_quarter[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:bamboo_wood_beam_vertical_quarter[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:bamboo_wood_beam_vertical_quarter[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:bamboo_wood_beam_vertical_quarter[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:bamboo_wood_beam_vertical_quarter[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:bamboo_wood_beam_vertical_quarter[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:bamboo_wood_beam_vertical_quarter[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:bamboo_wood_beam_vertical_quarter[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:bamboo_wood_beam_vertical_quarter[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:bamboo_wood_beam_vertical_quarter[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:bamboo_wood_beam_vertical_quarter[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:bamboo_wood_beam_vertical_quarter[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:bamboo_wood_beam_vertical_quarter[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:bamboo_wood_beam_vertical_quarter[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:bamboo_wood_beam_vertical_quarter[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:bamboo_wood_beam_vertical_quarter[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:bamboo_wood_beam_vertical_quarter[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:bamboo_wood_beam_vertical_quarter[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:bamboo_wood_beam_vertical_quarter[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:bamboo_wood_beam_vertical_quarter[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:bamboo_wood_beam_vertical_quarter[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:bamboo_wood_beam_vertical_quarter[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:bamboo_wood_beam_vertical_quarter[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:bamboo_wood_beam_vertical_quarter[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:bamboo_wood_beam_vertical_quarter[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:bamboo_wood_beam_vertical_slab[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:bamboo_wood_beam_vertical_slab[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:bamboo_wood_beam_vertical_slab[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:bamboo_wood_beam_vertical_slab[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:bamboo_wood_beam_vertical_slab[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:bamboo_wood_beam_vertical_slab[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:bamboo_wood_beam_vertical_slab[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:bamboo_wood_beam_vertical_slab[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:bamboo_wood_beam_vertical_slab[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:bamboo_wood_beam_vertical_slab[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:bamboo_wood_beam_vertical_slab[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:bamboo_wood_beam_vertical_slab[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:bamboo_wood_beam_vertical_slab[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:bamboo_wood_beam_vertical_slab[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:bamboo_wood_beam_vertical_slab[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:bamboo_wood_beam_vertical_slab[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:bamboo_wood_beam_vertical_slab[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:bamboo_wood_beam_vertical_slab[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:bamboo_wood_beam_vertical_slab[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:bamboo_wood_beam_vertical_slab[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:bamboo_wood_beam_vertical_slab[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:bamboo_wood_beam_vertical_slab[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:bamboo_wood_beam_vertical_slab[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:bamboo_wood_beam_vertical_slab[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:bamboo_wood_beam_vertical_slab[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:bamboo_wood_beam_vertical_slab[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:bamboo_wood_beam_vertical_slab[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:bamboo_wood_beam_vertical_slab[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:bamboo_wood_beam_vertical_slab[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:bamboo_wood_beam_vertical_slab[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:bamboo_wood_beam_vertical_slab[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:bamboo_wood_beam_vertical_slab[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:bamboo_wood_beam_vertical_slab[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:bamboo_wood_beam_vertical_slab[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:bamboo_wood_beam_vertical_slab[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:bamboo_wood_beam_vertical_slab[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:bamboo_wood_beam_vertical_slab[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:bamboo_wood_beam_vertical_slab[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:bamboo_wood_beam_vertical_slab[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:bamboo_wood_beam_vertical_slab[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:bamboo_wood_beam_vertical_slab[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:bamboo_wood_beam_vertical_slab[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:bamboo_wood_beam_vertical_slab[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:bamboo_wood_beam_vertical_slab[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:bamboo_wood_beam_vertical_slab[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:bamboo_wood_beam_vertical_slab[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:bamboo_wood_beam_vertical_slab[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:bamboo_wood_beam_vertical_slab[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:bamboo_wood_beam_vertical_slab[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:bamboo_wood_beam_vertical_slab[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:bamboo_wood_beam_vertical_slab[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:bamboo_wood_beam_vertical_slab[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:bamboo_wood_beam_vertical_slab[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:bamboo_wood_beam_vertical_slab[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:bamboo_wood_beam_vertical_slab[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:bamboo_wood_beam_vertical_slab[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:bamboo_wood_beam_vertical_slab[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:bamboo_wood_beam_vertical_slab[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:bamboo_wood_beam_vertical_slab[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:bamboo_wood_beam_vertical_slab[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:bamboo_wood_beam_vertical_slab[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:bamboo_wood_beam_vertical_slab[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:bamboo_wood_beam_vertical_slab[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:bamboo_wood_beam_vertical_slab[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:bamboo_wood_beam_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:bamboo_wood_beam_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:bamboo_wood_beam_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:bamboo_wood_beam_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:bamboo_wood_beam_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:bamboo_wood_beam_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:bamboo_wood_beam_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:bamboo_wood_beam_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:bamboo_wood_beam_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:bamboo_wood_beam_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:bamboo_wood_beam_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:bamboo_wood_beam_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:bamboo_wood_beam_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:bamboo_wood_beam_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:bamboo_wood_beam_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:bamboo_wood_beam_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:bamboo_wood_beam_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:bamboo_wood_beam_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:bamboo_wood_beam_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:bamboo_wood_beam_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:bamboo_wood_beam_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:bamboo_wood_beam_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:bamboo_wood_beam_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:bamboo_wood_beam_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:bamboo_wood_beam_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:bamboo_wood_beam_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:bamboo_wood_beam_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:bamboo_wood_beam_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:bamboo_wood_beam_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:bamboo_wood_beam_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:bamboo_wood_beam_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:bamboo_wood_beam_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:bamboo_wood_beam_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:bamboo_wood_beam_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:bamboo_wood_beam_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:bamboo_wood_beam_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:bamboo_wood_beam_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:bamboo_wood_beam_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:bamboo_wood_beam_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:bamboo_wood_beam_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:bamboo_wood_beam_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:bamboo_wood_beam_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:bamboo_wood_beam_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:bamboo_wood_beam_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:bamboo_wood_beam_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:bamboo_wood_beam_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:bamboo_wood_beam_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:bamboo_wood_beam_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:bamboo_wood_beam_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:bamboo_wood_beam_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:bamboo_wood_beam_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:bamboo_wood_beam_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:bamboo_wood_beam_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:bamboo_wood_beam_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:bamboo_wood_beam_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:bamboo_wood_beam_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:bamboo_wood_beam_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:bamboo_wood_beam_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:bamboo_wood_beam_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:bamboo_wood_beam_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:bamboo_wood_beam_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:bamboo_wood_beam_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:bamboo_wood_beam_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:bamboo_wood_beam_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:bamboo_wood_beam_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:bamboo_wood_beam_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:bamboo_wood_beam_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:bamboo_wood_beam_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:bamboo_wood_beam_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:bamboo_wood_beam_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:bamboo_wood_beam_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:bamboo_wood_beam_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:bamboo_wood_beam_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:bamboo_wood_beam_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:bamboo_wood_beam_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:bamboo_wood_beam_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:bamboo_wood_beam_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:bamboo_wood_beam_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:bamboo_wood_beam_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:bamboo_wood_beam_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:bamboo_wood_beam_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:bamboo_wood_beam_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:bamboo_wood_beam_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:bamboo_wood_beam_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:bamboo_wood_beam_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:bamboo_wood_beam_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:bamboo_wood_beam_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:bamboo_wood_beam_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:bamboo_wood_beam_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:bamboo_wood_beam_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:bamboo_wood_beam_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:bamboo_wood_beam_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:bamboo_wood_beam_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:bamboo_wood_beam_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:bamboo_wood_beam_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:bamboo_wood_beam_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:bamboo_wood_beam_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:bamboo_wood_beam_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:bamboo_wood_beam_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:bamboo_wood_beam_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:bamboo_wood_beam_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:bamboo_wood_beam_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:bamboo_wood_beam_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:bamboo_wood_beam_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:bamboo_wood_beam_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:bamboo_wood_beam_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:bamboo_wood_beam_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:bamboo_wood_beam_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:bamboo_wood_beam_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:bamboo_wood_beam_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:bamboo_wood_beam_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:bamboo_wood_beam_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:bamboo_wood_beam_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:bamboo_wood_beam_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:bamboo_wood_beam_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:bamboo_wood_beam_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:bamboo_wood_beam_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:bamboo_wood_beam_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:bamboo_wood_beam_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:bamboo_wood_beam_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:bamboo_wood_beam_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:bamboo_wood_beam_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:bamboo_wood_beam_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:bamboo_wood_beam_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:bamboo_wood_beam_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:bamboo_wood_beam_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:bamboo_wood_beam_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:bamboo_wood_beam_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:bamboo_wood_beam_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:bamboo_wood_beam_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:bamboo_wood_beam_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:bamboo_wood_beam_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:bamboo_wood_beam_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:bamboo_wood_beam_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:bamboo_wood_beam_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:bamboo_wood_beam_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:bamboo_wood_beam_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:bamboo_wood_beam_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:bamboo_wood_beam_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:bamboo_wood_beam_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:bamboo_wood_beam_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:bamboo_wood_beam_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:bamboo_wood_beam_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:bamboo_wood_beam_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:bamboo_wood_beam_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:bamboo_wood_beam_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:bamboo_wood_beam_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:bamboo_wood_beam_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:bamboo_wood_beam_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:bamboo_wood_beam_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:bamboo_wood_beam_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:bamboo_wood_beam_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:bamboo_wood_beam_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:bamboo_wood_beam_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:bamboo_wood_beam_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:bamboo_wood_beam_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:bamboo_wood_beam_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:bamboo_wood_beam_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:bamboo_wood_beam_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:bamboo_wood_beam_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:bamboo_wood_beam_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:bamboo_wood_beam_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:bamboo_wood_beam_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:bamboo_wood_beam_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:bamboo_wood_beam_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:bamboo_wood_beam_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:bamboo_wood_beam_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:bamboo_wood_beam_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:bamboo_wood_beam_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:bamboo_wood_beam_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:bamboo_wood_beam_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:bamboo_wood_beam_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:bamboo_wood_beam_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:bamboo_wood_beam_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:bamboo_wood_beam_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:bamboo_wood_beam_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:bamboo_wood_beam_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:bamboo_wood_beam_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:bamboo_wood_beam_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:bamboo_wood_beam_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:bamboo_wood_beam_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:bamboo_wood_beam_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:bamboo_wood_beam_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:bamboo_wood_beam_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:bamboo_wood_beam_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:bamboo_wood_beam_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:bamboo_wood_beam_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:bamboo_wood_beam_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:bamboo_wood_beam_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:bamboo_wood_beam_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:bamboo_wood_beam_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:bamboo_wood_beam_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:bamboo_wood_beam_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:bamboo_wood_beam_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:bamboo_wood_beam_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:bamboo_wood_beam_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:bamboo_wood_beam_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:bamboo_wood_beam_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:bamboo_wood_beam_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:bamboo_wood_beam_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:bamboo_wood_beam_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:bamboo_wood_beam_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:bamboo_wood_beam_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:bamboo_wood_beam_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:bamboo_wood_beam_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:bamboo_wood_beam_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:bamboo_wood_beam_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:bamboo_wood_beam_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:bamboo_wood_beam_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:bamboo_wood_beam_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:bamboo_wood_beam_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:bamboo_wood_beam_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:bamboo_wood_beam_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:bamboo_wood_beam_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:bamboo_wood_beam_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:bamboo_wood_beam_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:bamboo_wood_beam_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:bamboo_wood_beam_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:bamboo_wood_beam_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:bamboo_wood_beam_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:bamboo_wood_beam_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:bamboo_wood_beam_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:bamboo_wood_beam_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:bamboo_wood_beam_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:bamboo_wood_beam_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:bamboo_wood_beam_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:bamboo_wood_beam_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:bamboo_wood_beam_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:bamboo_wood_beam_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:bamboo_wood_beam_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:bamboo_wood_beam_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:bamboo_wood_beam_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:bamboo_wood_beam_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:bamboo_wood_beam_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:bamboo_wood_beam_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:bamboo_wood_beam_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:bamboo_wood_beam_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:bamboo_wood_beam_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:bamboo_wood_beam_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:bamboo_wood_beam_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:bamboo_wood_beam_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:bamboo_wood_beam_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:bamboo_wood_beam_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:bamboo_wood_beam_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:bamboo_wood_beam_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:bamboo_wood_beam_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:bamboo_wood_beam_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:bamboo_wood_beam_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:bamboo_wood_beam_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:bamboo_wood_beam_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:bamboo_wood_beam_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:bamboo_wood_beam_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:bamboo_wood_beam_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:bamboo_wood_beam_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:bamboo_wood_beam_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:bamboo_wood_beam_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:bamboo_wood_beam_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:bamboo_wood_beam_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:bamboo_wood_beam_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:bamboo_wood_beam_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:bamboo_wood_beam_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:bamboo_wood_beam_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:bamboo_wood_beam_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:bamboo_wood_beam_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:bamboo_wood_beam_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:bamboo_wood_beam_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:bamboo_wood_beam_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:bamboo_wood_beam_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:bamboo_wood_beam_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:bamboo_wood_beam_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:bamboo_wood_beam_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:bamboo_wood_beam_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:bamboo_wood_beam_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:bamboo_wood_beam_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:bamboo_wood_beam_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:bamboo_wood_beam_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:bamboo_wood_beam_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:bamboo_wood_beam_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:bamboo_wood_beam_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:bamboo_wood_beam_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:bamboo_wood_beam_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:bamboo_wood_beam_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:bamboo_wood_beam_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:bamboo_wood_beam_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:bamboo_wood_beam_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:bamboo_wood_beam_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:bamboo_wood_beam_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:bamboo_wood_beam_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:bamboo_wood_beam_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:bamboo_wood_beam_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:bamboo_wood_beam_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:bamboo_wood_beam_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:bamboo_wood_beam_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:bamboo_wood_beam_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:bamboo_wood_beam_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:bamboo_wood_beam_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:bamboo_wood_beam_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:bamboo_wood_beam_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:bamboo_wood_beam_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:bamboo_wood_beam_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:bamboo_wood_beam_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:bamboo_wood_beam_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:bamboo_wood_beam_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:bamboo_wood_beam_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:bamboo_wood_beam_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:bamboo_wood_beam_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:bamboo_wood_beam_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:bamboo_wood_beam_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:bamboo_wood_beam_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:bamboo_wood_beam_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:bamboo_wood_beam_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:bamboo_wood_beam_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:bamboo_wood_beam_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:bamboo_wood_beam_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:bamboo_wood_beam_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:bamboo_wood_beam_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:bamboo_wood_beam_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:bamboo_wood_beam_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:bamboo_wood_beam_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:bamboo_wood_beam_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:bamboo_wood_beam_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:bamboo_wood_beam_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:bamboo_wood_beam_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:bamboo_wood_beam_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:bamboo_wood_plank_balustrade[axis=x,waterlogged=true]
conquest:bamboo_wood_plank_balustrade[axis=x,waterlogged=false]
conquest:bamboo_wood_plank_balustrade[axis=y,waterlogged=true]
conquest:bamboo_wood_plank_balustrade[axis=y,waterlogged=false]
conquest:bamboo_wood_plank_balustrade[axis=z,waterlogged=true]
conquest:bamboo_wood_plank_balustrade[axis=z,waterlogged=false]
conquest:bamboo_wood_plank_boards[facing=north,type=top,waterlogged=true]
conquest:bamboo_wood_plank_boards[facing=north,type=top,waterlogged=false]
conquest:bamboo_wood_plank_boards[facing=north,type=bottom,waterlogged=true]
conquest:bamboo_wood_plank_boards[facing=north,type=bottom,waterlogged=false]
conquest:bamboo_wood_plank_boards[facing=south,type=top,waterlogged=true]
conquest:bamboo_wood_plank_boards[facing=south,type=top,waterlogged=false]
conquest:bamboo_wood_plank_boards[facing=south,type=bottom,waterlogged=true]
conquest:bamboo_wood_plank_boards[facing=south,type=bottom,waterlogged=false]
conquest:bamboo_wood_plank_boards[facing=west,type=top,waterlogged=true]
conquest:bamboo_wood_plank_boards[facing=west,type=top,waterlogged=false]
conquest:bamboo_wood_plank_boards[facing=west,type=bottom,waterlogged=true]
conquest:bamboo_wood_plank_boards[facing=west,type=bottom,waterlogged=false]
conquest:bamboo_wood_plank_boards[facing=east,type=top,waterlogged=true]
conquest:bamboo_wood_plank_boards[facing=east,type=top,waterlogged=false]
conquest:bamboo_wood_plank_boards[facing=east,type=bottom,waterlogged=true]
conquest:bamboo_wood_plank_boards[facing=east,type=bottom,waterlogged=false]
conquest:bamboo_wood_plank_capital[facing=flat,type=top,waterlogged=true]
conquest:bamboo_wood_plank_capital[facing=flat,type=top,waterlogged=false]
conquest:bamboo_wood_plank_capital[facing=flat,type=bottom,waterlogged=true]
conquest:bamboo_wood_plank_capital[facing=flat,type=bottom,waterlogged=false]
conquest:bamboo_wood_plank_capital[facing=north,type=top,waterlogged=true]
conquest:bamboo_wood_plank_capital[facing=north,type=top,waterlogged=false]
conquest:bamboo_wood_plank_capital[facing=north,type=bottom,waterlogged=true]
conquest:bamboo_wood_plank_capital[facing=north,type=bottom,waterlogged=false]
conquest:bamboo_wood_plank_capital[facing=south,type=top,waterlogged=true]
conquest:bamboo_wood_plank_capital[facing=south,type=top,waterlogged=false]
conquest:bamboo_wood_plank_capital[facing=south,type=bottom,waterlogged=true]
conquest:bamboo_wood_plank_capital[facing=south,type=bottom,waterlogged=false]
conquest:bamboo_wood_plank_capital[facing=east,type=top,waterlogged=true]
conquest:bamboo_wood_plank_capital[facing=east,type=top,waterlogged=false]
conquest:bamboo_wood_plank_capital[facing=east,type=bottom,waterlogged=true]
conquest:bamboo_wood_plank_capital[facing=east,type=bottom,waterlogged=false]
conquest:bamboo_wood_plank_capital[facing=west,type=top,waterlogged=true]
conquest:bamboo_wood_plank_capital[facing=west,type=top,waterlogged=false]
conquest:bamboo_wood_plank_capital[facing=west,type=bottom,waterlogged=true]
conquest:bamboo_wood_plank_capital[facing=west,type=bottom,waterlogged=false]
conquest:bamboo_wood_plank_corner_slab[facing=north,type=top,waterlogged=true]
conquest:bamboo_wood_plank_corner_slab[facing=north,type=top,waterlogged=false]
conquest:bamboo_wood_plank_corner_slab[facing=north,type=bottom,waterlogged=true]
conquest:bamboo_wood_plank_corner_slab[facing=north,type=bottom,waterlogged=false]
conquest:bamboo_wood_plank_corner_slab[facing=south,type=top,waterlogged=true]
conquest:bamboo_wood_plank_corner_slab[facing=south,type=top,waterlogged=false]
conquest:bamboo_wood_plank_corner_slab[facing=south,type=bottom,waterlogged=true]
conquest:bamboo_wood_plank_corner_slab[facing=south,type=bottom,waterlogged=false]
conquest:bamboo_wood_plank_corner_slab[facing=west,type=top,waterlogged=true]
conquest:bamboo_wood_plank_corner_slab[facing=west,type=top,waterlogged=false]
conquest:bamboo_wood_plank_corner_slab[facing=west,type=bottom,waterlogged=true]
conquest:bamboo_wood_plank_corner_slab[facing=west,type=bottom,waterlogged=false]
conquest:bamboo_wood_plank_corner_slab[facing=east,type=top,waterlogged=true]
conquest:bamboo_wood_plank_corner_slab[facing=east,type=top,waterlogged=false]
conquest:bamboo_wood_plank_corner_slab[facing=east,type=bottom,waterlogged=true]
conquest:bamboo_wood_plank_corner_slab[facing=east,type=bottom,waterlogged=false]
conquest:bamboo_wood_plank_eighth_slab[facing=north,type=top,waterlogged=true]
conquest:bamboo_wood_plank_eighth_slab[facing=north,type=top,waterlogged=false]
conquest:bamboo_wood_plank_eighth_slab[facing=north,type=bottom,waterlogged=true]
conquest:bamboo_wood_plank_eighth_slab[facing=north,type=bottom,waterlogged=false]
conquest:bamboo_wood_plank_eighth_slab[facing=south,type=top,waterlogged=true]
conquest:bamboo_wood_plank_eighth_slab[facing=south,type=top,waterlogged=false]
conquest:bamboo_wood_plank_eighth_slab[facing=south,type=bottom,waterlogged=true]
conquest:bamboo_wood_plank_eighth_slab[facing=south,type=bottom,waterlogged=false]
conquest:bamboo_wood_plank_eighth_slab[facing=west,type=top,waterlogged=true]
conquest:bamboo_wood_plank_eighth_slab[facing=west,type=top,waterlogged=false]
conquest:bamboo_wood_plank_eighth_slab[facing=west,type=bottom,waterlogged=true]
conquest:bamboo_wood_plank_eighth_slab[facing=west,type=bottom,waterlogged=false]
conquest:bamboo_wood_plank_eighth_slab[facing=east,type=top,waterlogged=true]
conquest:bamboo_wood_plank_eighth_slab[facing=east,type=top,waterlogged=false]
conquest:bamboo_wood_plank_eighth_slab[facing=east,type=bottom,waterlogged=true]
conquest:bamboo_wood_plank_eighth_slab[facing=east,type=bottom,waterlogged=false]
conquest:bamboo_wood_plank_pillar[layer=1,waterlogged=true]
conquest:bamboo_wood_plank_pillar[layer=1,waterlogged=false]
conquest:bamboo_wood_plank_pillar[layer=2,waterlogged=true]
conquest:bamboo_wood_plank_pillar[layer=2,waterlogged=false]
conquest:bamboo_wood_plank_pillar[layer=3,waterlogged=true]
conquest:bamboo_wood_plank_pillar[layer=3,waterlogged=false]
conquest:bamboo_wood_plank_quarter_slab[facing=north,layer=1,type=top,waterlogged=true]
conquest:bamboo_wood_plank_quarter_slab[facing=north,layer=1,type=top,waterlogged=false]
conquest:bamboo_wood_plank_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=true]
conquest:bamboo_wood_plank_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=false]
conquest:bamboo_wood_plank_quarter_slab[facing=north,layer=2,type=top,waterlogged=true]
conquest:bamboo_wood_plank_quarter_slab[facing=north,layer=2,type=top,waterlogged=false]
conquest:bamboo_wood_plank_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=true]
conquest:bamboo_wood_plank_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=false]
conquest:bamboo_wood_plank_quarter_slab[facing=north,layer=3,type=top,waterlogged=true]
conquest:bamboo_wood_plank_quarter_slab[facing=north,layer=3,type=top,waterlogged=false]
conquest:bamboo_wood_plank_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=true]
conquest:bamboo_wood_plank_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=false]
conquest:bamboo_wood_plank_quarter_slab[facing=south,layer=1,type=top,waterlogged=true]
conquest:bamboo_wood_plank_quarter_slab[facing=south,layer=1,type=top,waterlogged=false]
conquest:bamboo_wood_plank_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=true]
conquest:bamboo_wood_plank_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=false]
conquest:bamboo_wood_plank_quarter_slab[facing=south,layer=2,type=top,waterlogged=true]
conquest:bamboo_wood_plank_quarter_slab[facing=south,layer=2,type=top,waterlogged=false]
conquest:bamboo_wood_plank_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=true]
conquest:bamboo_wood_plank_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=false]
conquest:bamboo_wood_plank_quarter_slab[facing=south,layer=3,type=top,waterlogged=true]
conquest:bamboo_wood_plank_quarter_slab[facing=south,layer=3,type=top,waterlogged=false]
conquest:bamboo_wood_plank_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=true]
conquest:bamboo_wood_plank_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=false]
conquest:bamboo_wood_plank_quarter_slab[facing=west,layer=1,type=top,waterlogged=true]
conquest:bamboo_wood_plank_quarter_slab[facing=west,layer=1,type=top,waterlogged=false]
conquest:bamboo_wood_plank_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=true]
conquest:bamboo_wood_plank_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=false]
conquest:bamboo_wood_plank_quarter_slab[facing=west,layer=2,type=top,waterlogged=true]
conquest:bamboo_wood_plank_quarter_slab[facing=west,layer=2,type=top,waterlogged=false]
conquest:bamboo_wood_plank_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=true]
conquest:bamboo_wood_plank_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=false]
conquest:bamboo_wood_plank_quarter_slab[facing=west,layer=3,type=top,waterlogged=true]
conquest:bamboo_wood_plank_quarter_slab[facing=west,layer=3,type=top,waterlogged=false]
conquest:bamboo_wood_plank_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=true]
conquest:bamboo_wood_plank_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=false]
conquest:bamboo_wood_plank_quarter_slab[facing=east,layer=1,type=top,waterlogged=true]
conquest:bamboo_wood_plank_quarter_slab[facing=east,layer=1,type=top,waterlogged=false]
conquest:bamboo_wood_plank_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=true]
conquest:bamboo_wood_plank_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=false]
conquest:bamboo_wood_plank_quarter_slab[facing=east,layer=2,type=top,waterlogged=true]
conquest:bamboo_wood_plank_quarter_slab[facing=east,layer=2,type=top,waterlogged=false]
conquest:bamboo_wood_plank_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=true]
conquest:bamboo_wood_plank_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=false]
conquest:bamboo_wood_plank_quarter_slab[facing=east,layer=3,type=top,waterlogged=true]
conquest:bamboo_wood_plank_quarter_slab[facing=east,layer=3,type=top,waterlogged=false]
conquest:bamboo_wood_plank_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=true]
conquest:bamboo_wood_plank_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=false]
conquest:bamboo_wood_plank_slab[layer=1,type=top,waterlogged=true]
conquest:bamboo_wood_plank_slab[layer=1,type=top,waterlogged=false]
conquest:bamboo_wood_plank_slab[layer=1,type=bottom,waterlogged=true]
conquest:bamboo_wood_plank_slab[layer=1,type=bottom,waterlogged=false]
conquest:bamboo_wood_plank_slab[layer=2,type=top,waterlogged=true]
conquest:bamboo_wood_plank_slab[layer=2,type=top,waterlogged=false]
conquest:bamboo_wood_plank_slab[layer=2,type=bottom,waterlogged=true]
conquest:bamboo_wood_plank_slab[layer=2,type=bottom,waterlogged=false]
conquest:bamboo_wood_plank_slab[layer=3,type=top,waterlogged=true]
conquest:bamboo_wood_plank_slab[layer=3,type=top,waterlogged=false]
conquest:bamboo_wood_plank_slab[layer=3,type=bottom,waterlogged=true]
conquest:bamboo_wood_plank_slab[layer=3,type=bottom,waterlogged=false]
conquest:bamboo_wood_plank_slab[layer=4,type=top,waterlogged=true]
conquest:bamboo_wood_plank_slab[layer=4,type=top,waterlogged=false]
conquest:bamboo_wood_plank_slab[layer=4,type=bottom,waterlogged=true]
conquest:bamboo_wood_plank_slab[layer=4,type=bottom,waterlogged=false]
conquest:bamboo_wood_plank_small_window[down=true,up=true,waterlogged=true]
conquest:bamboo_wood_plank_small_window[down=true,up=true,waterlogged=false]
conquest:bamboo_wood_plank_small_window[down=true,up=false,waterlogged=true]
conquest:bamboo_wood_plank_small_window[down=true,up=false,waterlogged=false]
conquest:bamboo_wood_plank_small_window[down=false,up=true,waterlogged=true]
conquest:bamboo_wood_plank_small_window[down=false,up=true,waterlogged=false]
conquest:bamboo_wood_plank_small_window[down=false,up=false,waterlogged=true]
conquest:bamboo_wood_plank_small_window[down=false,up=false,waterlogged=false]
conquest:bamboo_wood_plank_small_window_half[down=true,facing=north,up=true,waterlogged=true]
conquest:bamboo_wood_plank_small_window_half[down=true,facing=north,up=true,waterlogged=false]
conquest:bamboo_wood_plank_small_window_half[down=true,facing=north,up=false,waterlogged=true]
conquest:bamboo_wood_plank_small_window_half[down=true,facing=north,up=false,waterlogged=false]
conquest:bamboo_wood_plank_small_window_half[down=true,facing=south,up=true,waterlogged=true]
conquest:bamboo_wood_plank_small_window_half[down=true,facing=south,up=true,waterlogged=false]
conquest:bamboo_wood_plank_small_window_half[down=true,facing=south,up=false,waterlogged=true]
conquest:bamboo_wood_plank_small_window_half[down=true,facing=south,up=false,waterlogged=false]
conquest:bamboo_wood_plank_small_window_half[down=true,facing=west,up=true,waterlogged=true]
conquest:bamboo_wood_plank_small_window_half[down=true,facing=west,up=true,waterlogged=false]
conquest:bamboo_wood_plank_small_window_half[down=true,facing=west,up=false,waterlogged=true]
conquest:bamboo_wood_plank_small_window_half[down=true,facing=west,up=false,waterlogged=false]
conquest:bamboo_wood_plank_small_window_half[down=true,facing=east,up=true,waterlogged=true]
conquest:bamboo_wood_plank_small_window_half[down=true,facing=east,up=true,waterlogged=false]
conquest:bamboo_wood_plank_small_window_half[down=true,facing=east,up=false,waterlogged=true]
conquest:bamboo_wood_plank_small_window_half[down=true,facing=east,up=false,waterlogged=false]
conquest:bamboo_wood_plank_small_window_half[down=false,facing=north,up=true,waterlogged=true]
conquest:bamboo_wood_plank_small_window_half[down=false,facing=north,up=true,waterlogged=false]
conquest:bamboo_wood_plank_small_window_half[down=false,facing=north,up=false,waterlogged=true]
conquest:bamboo_wood_plank_small_window_half[down=false,facing=north,up=false,waterlogged=false]
conquest:bamboo_wood_plank_small_window_half[down=false,facing=south,up=true,waterlogged=true]
conquest:bamboo_wood_plank_small_window_half[down=false,facing=south,up=true,waterlogged=false]
conquest:bamboo_wood_plank_small_window_half[down=false,facing=south,up=false,waterlogged=true]
conquest:bamboo_wood_plank_small_window_half[down=false,facing=south,up=false,waterlogged=false]
conquest:bamboo_wood_plank_small_window_half[down=false,facing=west,up=true,waterlogged=true]
conquest:bamboo_wood_plank_small_window_half[down=false,facing=west,up=true,waterlogged=false]
conquest:bamboo_wood_plank_small_window_half[down=false,facing=west,up=false,waterlogged=true]
conquest:bamboo_wood_plank_small_window_half[down=false,facing=west,up=false,waterlogged=false]
conquest:bamboo_wood_plank_small_window_half[down=false,facing=east,up=true,waterlogged=true]
conquest:bamboo_wood_plank_small_window_half[down=false,facing=east,up=true,waterlogged=false]
conquest:bamboo_wood_plank_small_window_half[down=false,facing=east,up=false,waterlogged=true]
conquest:bamboo_wood_plank_small_window_half[down=false,facing=east,up=false,waterlogged=false]
conquest:bamboo_wood_plank_sphere[type=egg,waterlogged=true]
conquest:bamboo_wood_plank_sphere[type=egg,waterlogged=false]
conquest:bamboo_wood_plank_sphere[type=small,waterlogged=true]
conquest:bamboo_wood_plank_sphere[type=small,waterlogged=false]
conquest:bamboo_wood_plank_sphere[type=large,waterlogged=true]
conquest:bamboo_wood_plank_sphere[type=large,waterlogged=false]
conquest:bamboo_wood_plank_vertical_corner[facing=north,layer=1,waterlogged=true]
conquest:bamboo_wood_plank_vertical_corner[facing=north,layer=1,waterlogged=false]
conquest:bamboo_wood_plank_vertical_corner[facing=north,layer=2,waterlogged=true]
conquest:bamboo_wood_plank_vertical_corner[facing=north,layer=2,waterlogged=false]
conquest:bamboo_wood_plank_vertical_corner[facing=north,layer=3,waterlogged=true]
conquest:bamboo_wood_plank_vertical_corner[facing=north,layer=3,waterlogged=false]
conquest:bamboo_wood_plank_vertical_corner[facing=north,layer=4,waterlogged=true]
conquest:bamboo_wood_plank_vertical_corner[facing=north,layer=4,waterlogged=false]
conquest:bamboo_wood_plank_vertical_corner[facing=south,layer=1,waterlogged=true]
conquest:bamboo_wood_plank_vertical_corner[facing=south,layer=1,waterlogged=false]
conquest:bamboo_wood_plank_vertical_corner[facing=south,layer=2,waterlogged=true]
conquest:bamboo_wood_plank_vertical_corner[facing=south,layer=2,waterlogged=false]
conquest:bamboo_wood_plank_vertical_corner[facing=south,layer=3,waterlogged=true]
conquest:bamboo_wood_plank_vertical_corner[facing=south,layer=3,waterlogged=false]
conquest:bamboo_wood_plank_vertical_corner[facing=south,layer=4,waterlogged=true]
conquest:bamboo_wood_plank_vertical_corner[facing=south,layer=4,waterlogged=false]
conquest:bamboo_wood_plank_vertical_corner[facing=west,layer=1,waterlogged=true]
conquest:bamboo_wood_plank_vertical_corner[facing=west,layer=1,waterlogged=false]
conquest:bamboo_wood_plank_vertical_corner[facing=west,layer=2,waterlogged=true]
conquest:bamboo_wood_plank_vertical_corner[facing=west,layer=2,waterlogged=false]
conquest:bamboo_wood_plank_vertical_corner[facing=west,layer=3,waterlogged=true]
conquest:bamboo_wood_plank_vertical_corner[facing=west,layer=3,waterlogged=false]
conquest:bamboo_wood_plank_vertical_corner[facing=west,layer=4,waterlogged=true]
conquest:bamboo_wood_plank_vertical_corner[facing=west,layer=4,waterlogged=false]
conquest:bamboo_wood_plank_vertical_corner[facing=east,layer=1,waterlogged=true]
conquest:bamboo_wood_plank_vertical_corner[facing=east,layer=1,waterlogged=false]
conquest:bamboo_wood_plank_vertical_corner[facing=east,layer=2,waterlogged=true]
conquest:bamboo_wood_plank_vertical_corner[facing=east,layer=2,waterlogged=false]
conquest:bamboo_wood_plank_vertical_corner[facing=east,layer=3,waterlogged=true]
conquest:bamboo_wood_plank_vertical_corner[facing=east,layer=3,waterlogged=false]
conquest:bamboo_wood_plank_vertical_corner[facing=east,layer=4,waterlogged=true]
conquest:bamboo_wood_plank_vertical_corner[facing=east,layer=4,waterlogged=false]
conquest:bamboo_wood_plank_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:bamboo_wood_plank_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:bamboo_wood_plank_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:bamboo_wood_plank_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:bamboo_wood_plank_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:bamboo_wood_plank_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:bamboo_wood_plank_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:bamboo_wood_plank_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:bamboo_wood_plank_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:bamboo_wood_plank_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:bamboo_wood_plank_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:bamboo_wood_plank_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:bamboo_wood_plank_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:bamboo_wood_plank_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:bamboo_wood_plank_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:bamboo_wood_plank_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:bamboo_wood_plank_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:bamboo_wood_plank_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:bamboo_wood_plank_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:bamboo_wood_plank_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:bamboo_wood_plank_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:bamboo_wood_plank_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:bamboo_wood_plank_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:bamboo_wood_plank_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:bamboo_wood_plank_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:bamboo_wood_plank_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:bamboo_wood_plank_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:bamboo_wood_plank_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:bamboo_wood_plank_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:bamboo_wood_plank_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:bamboo_wood_plank_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:bamboo_wood_plank_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:bamboo_wood_plank_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:bamboo_wood_plank_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:bamboo_wood_plank_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:bamboo_wood_plank_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:bamboo_wood_plank_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:bamboo_wood_plank_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:bamboo_wood_plank_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:bamboo_wood_plank_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:bamboo_wood_plank_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:bamboo_wood_plank_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:bamboo_wood_plank_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:bamboo_wood_plank_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:bamboo_wood_plank_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:bamboo_wood_plank_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:bamboo_wood_plank_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:bamboo_wood_plank_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:bamboo_wood_plank_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:bamboo_wood_plank_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:bamboo_wood_plank_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:bamboo_wood_plank_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:bamboo_wood_plank_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:bamboo_wood_plank_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:bamboo_wood_plank_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:bamboo_wood_plank_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:bamboo_wood_plank_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:bamboo_wood_plank_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:bamboo_wood_plank_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:bamboo_wood_plank_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:bamboo_wood_plank_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:bamboo_wood_plank_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:bamboo_wood_plank_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:bamboo_wood_plank_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:bamboo_wood_plank_vertical_quarter[facing=north,layer=1,waterlogged=true]
conquest:bamboo_wood_plank_vertical_quarter[facing=north,layer=1,waterlogged=false]
conquest:bamboo_wood_plank_vertical_quarter[facing=north,layer=2,waterlogged=true]
conquest:bamboo_wood_plank_vertical_quarter[facing=north,layer=2,waterlogged=false]
conquest:bamboo_wood_plank_vertical_quarter[facing=north,layer=3,waterlogged=true]
conquest:bamboo_wood_plank_vertical_quarter[facing=north,layer=3,waterlogged=false]
conquest:bamboo_wood_plank_vertical_quarter[facing=north,layer=4,waterlogged=true]
conquest:bamboo_wood_plank_vertical_quarter[facing=north,layer=4,waterlogged=false]
conquest:bamboo_wood_plank_vertical_quarter[facing=south,layer=1,waterlogged=true]
conquest:bamboo_wood_plank_vertical_quarter[facing=south,layer=1,waterlogged=false]
conquest:bamboo_wood_plank_vertical_quarter[facing=south,layer=2,waterlogged=true]
conquest:bamboo_wood_plank_vertical_quarter[facing=south,layer=2,waterlogged=false]
conquest:bamboo_wood_plank_vertical_quarter[facing=south,layer=3,waterlogged=true]
conquest:bamboo_wood_plank_vertical_quarter[facing=south,layer=3,waterlogged=false]
conquest:bamboo_wood_plank_vertical_quarter[facing=south,layer=4,waterlogged=true]
conquest:bamboo_wood_plank_vertical_quarter[facing=south,layer=4,waterlogged=false]
conquest:bamboo_wood_plank_vertical_quarter[facing=west,layer=1,waterlogged=true]
conquest:bamboo_wood_plank_vertical_quarter[facing=west,layer=1,waterlogged=false]
conquest:bamboo_wood_plank_vertical_quarter[facing=west,layer=2,waterlogged=true]
conquest:bamboo_wood_plank_vertical_quarter[facing=west,layer=2,waterlogged=false]
conquest:bamboo_wood_plank_vertical_quarter[facing=west,layer=3,waterlogged=true]
conquest:bamboo_wood_plank_vertical_quarter[facing=west,layer=3,waterlogged=false]
conquest:bamboo_wood_plank_vertical_quarter[facing=west,layer=4,waterlogged=true]
conquest:bamboo_wood_plank_vertical_quarter[facing=west,layer=4,waterlogged=false]
conquest:bamboo_wood_plank_vertical_quarter[facing=east,layer=1,waterlogged=true]
conquest:bamboo_wood_plank_vertical_quarter[facing=east,layer=1,waterlogged=false]
conquest:bamboo_wood_plank_vertical_quarter[facing=east,layer=2,waterlogged=true]
conquest:bamboo_wood_plank_vertical_quarter[facing=east,layer=2,waterlogged=false]
conquest:bamboo_wood_plank_vertical_quarter[facing=east,layer=3,waterlogged=true]
conquest:bamboo_wood_plank_vertical_quarter[facing=east,layer=3,waterlogged=false]
conquest:bamboo_wood_plank_vertical_quarter[facing=east,layer=4,waterlogged=true]
conquest:bamboo_wood_plank_vertical_quarter[facing=east,layer=4,waterlogged=false]
conquest:bamboo_wood_plank_vertical_slab[facing=north,layer=1,waterlogged=true]
conquest:bamboo_wood_plank_vertical_slab[facing=north,layer=1,waterlogged=false]
conquest:bamboo_wood_plank_vertical_slab[facing=north,layer=2,waterlogged=true]
conquest:bamboo_wood_plank_vertical_slab[facing=north,layer=2,waterlogged=false]
conquest:bamboo_wood_plank_vertical_slab[facing=north,layer=3,waterlogged=true]
conquest:bamboo_wood_plank_vertical_slab[facing=north,layer=3,waterlogged=false]
conquest:bamboo_wood_plank_vertical_slab[facing=north,layer=4,waterlogged=true]
conquest:bamboo_wood_plank_vertical_slab[facing=north,layer=4,waterlogged=false]
conquest:bamboo_wood_plank_vertical_slab[facing=south,layer=1,waterlogged=true]
conquest:bamboo_wood_plank_vertical_slab[facing=south,layer=1,waterlogged=false]
conquest:bamboo_wood_plank_vertical_slab[facing=south,layer=2,waterlogged=true]
conquest:bamboo_wood_plank_vertical_slab[facing=south,layer=2,waterlogged=false]
conquest:bamboo_wood_plank_vertical_slab[facing=south,layer=3,waterlogged=true]
conquest:bamboo_wood_plank_vertical_slab[facing=south,layer=3,waterlogged=false]
conquest:bamboo_wood_plank_vertical_slab[facing=south,layer=4,waterlogged=true]
conquest:bamboo_wood_plank_vertical_slab[facing=south,layer=4,waterlogged=false]
conquest:bamboo_wood_plank_vertical_slab[facing=west,layer=1,waterlogged=true]
conquest:bamboo_wood_plank_vertical_slab[facing=west,layer=1,waterlogged=false]
conquest:bamboo_wood_plank_vertical_slab[facing=west,layer=2,waterlogged=true]
conquest:bamboo_wood_plank_vertical_slab[facing=west,layer=2,waterlogged=false]
conquest:bamboo_wood_plank_vertical_slab[facing=west,layer=3,waterlogged=true]
conquest:bamboo_wood_plank_vertical_slab[facing=west,layer=3,waterlogged=false]
conquest:bamboo_wood_plank_vertical_slab[facing=west,layer=4,waterlogged=true]
conquest:bamboo_wood_plank_vertical_slab[facing=west,layer=4,waterlogged=false]
conquest:bamboo_wood_plank_vertical_slab[facing=east,layer=1,waterlogged=true]
conquest:bamboo_wood_plank_vertical_slab[facing=east,layer=1,waterlogged=false]
conquest:bamboo_wood_plank_vertical_slab[facing=east,layer=2,waterlogged=true]
conquest:bamboo_wood_plank_vertical_slab[facing=east,layer=2,waterlogged=false]
conquest:bamboo_wood_plank_vertical_slab[facing=east,layer=3,waterlogged=true]
conquest:bamboo_wood_plank_vertical_slab[facing=east,layer=3,waterlogged=false]
conquest:bamboo_wood_plank_vertical_slab[facing=east,layer=4,waterlogged=true]
conquest:bamboo_wood_plank_vertical_slab[facing=east,layer=4,waterlogged=false]
conquest:bamboo_wood_plank_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:bamboo_wood_plank_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:bamboo_wood_plank_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:bamboo_wood_plank_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:bamboo_wood_plank_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:bamboo_wood_plank_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:bamboo_wood_plank_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:bamboo_wood_plank_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:bamboo_wood_plank_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:bamboo_wood_plank_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:bamboo_wood_plank_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:bamboo_wood_plank_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:bamboo_wood_plank_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:bamboo_wood_plank_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:bamboo_wood_plank_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:bamboo_wood_plank_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:bamboo_wood_plank_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:bamboo_wood_plank_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:bamboo_wood_plank_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:bamboo_wood_plank_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:bamboo_wood_plank_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:bamboo_wood_plank_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:bamboo_wood_plank_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:bamboo_wood_plank_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:bamboo_wood_plank_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:bamboo_wood_plank_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:bamboo_wood_plank_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:bamboo_wood_plank_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:bamboo_wood_plank_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:bamboo_wood_plank_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:bamboo_wood_plank_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:bamboo_wood_plank_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:bamboo_wood_plank_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:bamboo_wood_plank_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:bamboo_wood_plank_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:bamboo_wood_plank_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:bamboo_wood_plank_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:bamboo_wood_plank_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:bamboo_wood_plank_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:bamboo_wood_plank_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:bamboo_wood_plank_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:bamboo_wood_plank_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:bamboo_wood_plank_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:bamboo_wood_plank_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:bamboo_wood_plank_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:bamboo_wood_plank_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:bamboo_wood_plank_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:bamboo_wood_plank_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:bamboo_wood_plank_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:bamboo_wood_plank_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:bamboo_wood_plank_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:bamboo_wood_plank_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:bamboo_wood_plank_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:bamboo_wood_plank_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:bamboo_wood_plank_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:bamboo_wood_plank_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:bamboo_wood_plank_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:bamboo_wood_plank_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:bamboo_wood_plank_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:bamboo_wood_plank_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:bamboo_wood_plank_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:bamboo_wood_plank_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:bamboo_wood_plank_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:bamboo_wood_plank_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:bamboo_wood_plank_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:bamboo_wood_plank_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:bamboo_wood_plank_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:bamboo_wood_plank_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:bamboo_wood_plank_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:bamboo_wood_plank_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:bamboo_wood_plank_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:bamboo_wood_plank_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:bamboo_wood_plank_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:bamboo_wood_plank_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:bamboo_wood_plank_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:bamboo_wood_plank_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:bamboo_wood_plank_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:bamboo_wood_plank_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:bamboo_wood_plank_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:bamboo_wood_plank_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:bamboo_wood_plank_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:bamboo_wood_plank_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:bamboo_wood_plank_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:bamboo_wood_plank_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:bamboo_wood_plank_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:bamboo_wood_plank_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:bamboo_wood_plank_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:bamboo_wood_plank_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:bamboo_wood_plank_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:bamboo_wood_plank_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:bamboo_wood_plank_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:bamboo_wood_plank_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:bamboo_wood_plank_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:bamboo_wood_plank_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:bamboo_wood_plank_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:bamboo_wood_plank_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:bamboo_wood_plank_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:bamboo_wood_plank_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:bamboo_wood_plank_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:bamboo_wood_plank_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:bamboo_wood_plank_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:bamboo_wood_plank_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:bamboo_wood_plank_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:bamboo_wood_plank_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:bamboo_wood_plank_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:bamboo_wood_plank_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:bamboo_wood_plank_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:bamboo_wood_plank_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:bamboo_wood_plank_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:bamboo_wood_plank_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:bamboo_wood_plank_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:bamboo_wood_plank_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:bamboo_wood_plank_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:bamboo_wood_plank_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:bamboo_wood_plank_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:bamboo_wood_plank_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:bamboo_wood_plank_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:bamboo_wood_plank_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:bamboo_wood_plank_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:bamboo_wood_plank_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:bamboo_wood_plank_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:bamboo_wood_plank_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:bamboo_wood_plank_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:bamboo_wood_plank_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:bamboo_wood_plank_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:bamboo_wood_plank_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:bamboo_wood_plank_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:bamboo_wood_plank_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:bamboo_wood_plank_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:bamboo_wood_plank_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:bamboo_wood_plank_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:bamboo_wood_plank_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:bamboo_wood_plank_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:bamboo_wood_plank_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:bamboo_wood_plank_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:bamboo_wood_plank_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:bamboo_wood_plank_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:bamboo_wood_plank_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:bamboo_wood_plank_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:bamboo_wood_plank_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:bamboo_wood_plank_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:bamboo_wood_plank_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:bamboo_wood_plank_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:bamboo_wood_plank_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:bamboo_wood_plank_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:bamboo_wood_plank_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:bamboo_wood_plank_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:bamboo_wood_plank_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:bamboo_wood_plank_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:bamboo_wood_plank_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:bamboo_wood_plank_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:bamboo_wood_plank_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:bamboo_wood_plank_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:bamboo_wood_plank_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:bamboo_wood_plank_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:bamboo_wood_plank_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:bamboo_wood_plank_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:bamboo_wood_plank_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:bamboo_wood_plank_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:bamboo_wood_plank_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:bamboo_wood_plank_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:bamboo_wood_plank_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:bamboo_wood_plank_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:bamboo_wood_plank_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:bamboo_wood_plank_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:bamboo_wood_plank_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:bamboo_wood_plank_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:bamboo_wood_plank_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:bamboo_wood_plank_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:bamboo_wood_plank_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:bamboo_wood_plank_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:bamboo_wood_plank_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:bamboo_wood_plank_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:bamboo_wood_plank_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:bamboo_wood_plank_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:bamboo_wood_plank_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:bamboo_wood_plank_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:bamboo_wood_plank_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:bamboo_wood_plank_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:bamboo_wood_plank_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:bamboo_wood_plank_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:bamboo_wood_plank_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:bamboo_wood_plank_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:bamboo_wood_plank_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:bamboo_wood_plank_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:bamboo_wood_plank_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:bamboo_wood_plank_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:bamboo_wood_plank_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:bamboo_wood_plank_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:bamboo_wood_plank_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:bamboo_wood_plank_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:bamboo_wood_plank_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:bamboo_wood_plank_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:bamboo_wood_plank_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:bamboo_wood_plank_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:bamboo_wood_plank_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:bamboo_wood_plank_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:bamboo_wood_plank_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:bamboo_wood_plank_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:bamboo_wood_plank_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:bamboo_wood_plank_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:bamboo_wood_plank_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:bamboo_wood_plank_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:bamboo_wood_plank_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:bamboo_wood_plank_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:bamboo_wood_plank_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:bamboo_wood_plank_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:bamboo_wood_plank_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:bamboo_wood_plank_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:bamboo_wood_plank_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:bamboo_wood_plank_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:bamboo_wood_plank_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:bamboo_wood_plank_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:bamboo_wood_plank_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:bamboo_wood_plank_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:bamboo_wood_plank_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:bamboo_wood_plank_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:bamboo_wood_plank_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:bamboo_wood_plank_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:bamboo_wood_plank_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:bamboo_wood_plank_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:bamboo_wood_plank_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:bamboo_wood_plank_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:bamboo_wood_plank_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:bamboo_wood_plank_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:bamboo_wood_plank_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:bamboo_wood_plank_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:bamboo_wood_plank_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:bamboo_wood_plank_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:bamboo_wood_plank_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:bamboo_wood_plank_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:bamboo_wood_plank_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:bamboo_wood_plank_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:bamboo_wood_plank_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:bamboo_wood_plank_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:bamboo_wood_plank_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:bamboo_wood_plank_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:bamboo_wood_plank_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:bamboo_wood_plank_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:bamboo_wood_plank_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:bamboo_wood_plank_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:bamboo_wood_plank_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:bamboo_wood_plank_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:bamboo_wood_plank_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:bamboo_wood_plank_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:bamboo_wood_plank_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:bamboo_wood_plank_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:bamboo_wood_plank_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:bamboo_wood_plank_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:bamboo_wood_plank_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:bamboo_wood_plank_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:bamboo_wood_plank_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:bamboo_wood_plank_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:bamboo_wood_plank_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:bamboo_wood_plank_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:bamboo_wood_plank_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:bamboo_wood_plank_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:bamboo_wood_plank_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:bamboo_wood_plank_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:bamboo_wood_plank_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:bamboo_wood_plank_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:bamboo_wood_plank_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:bamboo_wood_plank_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:bamboo_wood_plank_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:bamboo_wood_plank_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:bamboo_wood_plank_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:bamboo_wood_plank_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:bamboo_wood_plank_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:bamboo_wood_plank_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:bamboo_wood_plank_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:bamboo_wood_plank_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:bamboo_wood_plank_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:bamboo_wood_plank_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:bamboo_wood_plank_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:bamboo_wood_plank_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:bamboo_wood_plank_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:bamboo_wood_plank_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:bamboo_wood_plank_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:bamboo_wood_plank_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:bamboo_wood_plank_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:bamboo_wood_plank_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:bamboo_wood_plank_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:bamboo_wood_plank_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:bamboo_wood_plank_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:bamboo_wood_plank_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:bamboo_wood_plank_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:bamboo_wood_plank_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:bamboo_wood_plank_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:bamboo_wood_plank_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:bamboo_wood_plank_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:bamboo_wood_plank_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:bamboo_wood_plank_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:bamboo_wood_plank_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:bamboo_wood_plank_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:bamboo_wood_plank_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:bamboo_wood_plank_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:bamboo_wood_plank_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:bamboo_wood_plank_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:bamboo_wood_plank_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:bamboo_wood_plank_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:bamboo_wood_plank_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:bamboo_wood_plank_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:bamboo_wood_plank_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:bamboo_wood_plank_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:bamboo_wood_plank_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:bamboo_wood_plank_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:bamboo_wood_plank_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:bamboo_wood_plank_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:bamboo_wood_plank_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:bamboo_wood_plank_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:bamboo_wood_plank_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:bamboo_wood_plank_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:bamboo_wood_plank_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:bamboo_wood_plank_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:bamboo_wood_plank_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:bamboo_wood_plank_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:bamboo_wood_plank_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:bamboo_wood_plank_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:bamboo_wood_plank_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:bamboo_wood_plank_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:bamboo_wood_plank_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:bamboo_wood_plank_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:bamboo_wood_plank_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:bamboo_wood_plank_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:banana_bundle
conquest:banana_tree_leaves[age=0,distance=1,persistent=true]
conquest:banana_tree_leaves[age=0,distance=1,persistent=false]
conquest:banana_tree_leaves[age=0,distance=2,persistent=true]
conquest:banana_tree_leaves[age=0,distance=2,persistent=false]
conquest:banana_tree_leaves[age=0,distance=3,persistent=true]
conquest:banana_tree_leaves[age=0,distance=3,persistent=false]
conquest:banana_tree_leaves[age=0,distance=4,persistent=true]
conquest:banana_tree_leaves[age=0,distance=4,persistent=false]
conquest:banana_tree_leaves[age=0,distance=5,persistent=true]
conquest:banana_tree_leaves[age=0,distance=5,persistent=false]
conquest:banana_tree_leaves[age=0,distance=6,persistent=true]
conquest:banana_tree_leaves[age=0,distance=6,persistent=false]
conquest:banana_tree_leaves[age=0,distance=7,persistent=true]
conquest:banana_tree_leaves[age=0,distance=7,persistent=false]
conquest:banana_tree_leaves[age=1,distance=1,persistent=true]
conquest:banana_tree_leaves[age=1,distance=1,persistent=false]
conquest:banana_tree_leaves[age=1,distance=2,persistent=true]
conquest:banana_tree_leaves[age=1,distance=2,persistent=false]
conquest:banana_tree_leaves[age=1,distance=3,persistent=true]
conquest:banana_tree_leaves[age=1,distance=3,persistent=false]
conquest:banana_tree_leaves[age=1,distance=4,persistent=true]
conquest:banana_tree_leaves[age=1,distance=4,persistent=false]
conquest:banana_tree_leaves[age=1,distance=5,persistent=true]
conquest:banana_tree_leaves[age=1,distance=5,persistent=false]
conquest:banana_tree_leaves[age=1,distance=6,persistent=true]
conquest:banana_tree_leaves[age=1,distance=6,persistent=false]
conquest:banana_tree_leaves[age=1,distance=7,persistent=true]
conquest:banana_tree_leaves[age=1,distance=7,persistent=false]
conquest:banana_tree_leaves[age=2,distance=1,persistent=true]
conquest:banana_tree_leaves[age=2,distance=1,persistent=false]
conquest:banana_tree_leaves[age=2,distance=2,persistent=true]
conquest:banana_tree_leaves[age=2,distance=2,persistent=false]
conquest:banana_tree_leaves[age=2,distance=3,persistent=true]
conquest:banana_tree_leaves[age=2,distance=3,persistent=false]
conquest:banana_tree_leaves[age=2,distance=4,persistent=true]
conquest:banana_tree_leaves[age=2,distance=4,persistent=false]
conquest:banana_tree_leaves[age=2,distance=5,persistent=true]
conquest:banana_tree_leaves[age=2,distance=5,persistent=false]
conquest:banana_tree_leaves[age=2,distance=6,persistent=true]
conquest:banana_tree_leaves[age=2,distance=6,persistent=false]
conquest:banana_tree_leaves[age=2,distance=7,persistent=true]
conquest:banana_tree_leaves[age=2,distance=7,persistent=false]
conquest:banana_tree_leaves[age=3,distance=1,persistent=true]
conquest:banana_tree_leaves[age=3,distance=1,persistent=false]
conquest:banana_tree_leaves[age=3,distance=2,persistent=true]
conquest:banana_tree_leaves[age=3,distance=2,persistent=false]
conquest:banana_tree_leaves[age=3,distance=3,persistent=true]
conquest:banana_tree_leaves[age=3,distance=3,persistent=false]
conquest:banana_tree_leaves[age=3,distance=4,persistent=true]
conquest:banana_tree_leaves[age=3,distance=4,persistent=false]
conquest:banana_tree_leaves[age=3,distance=5,persistent=true]
conquest:banana_tree_leaves[age=3,distance=5,persistent=false]
conquest:banana_tree_leaves[age=3,distance=6,persistent=true]
conquest:banana_tree_leaves[age=3,distance=6,persistent=false]
conquest:banana_tree_leaves[age=3,distance=7,persistent=true]
conquest:banana_tree_leaves[age=3,distance=7,persistent=false]
conquest:banana_tree_leaves[age=4,distance=1,persistent=true]
conquest:banana_tree_leaves[age=4,distance=1,persistent=false]
conquest:banana_tree_leaves[age=4,distance=2,persistent=true]
conquest:banana_tree_leaves[age=4,distance=2,persistent=false]
conquest:banana_tree_leaves[age=4,distance=3,persistent=true]
conquest:banana_tree_leaves[age=4,distance=3,persistent=false]
conquest:banana_tree_leaves[age=4,distance=4,persistent=true]
conquest:banana_tree_leaves[age=4,distance=4,persistent=false]
conquest:banana_tree_leaves[age=4,distance=5,persistent=true]
conquest:banana_tree_leaves[age=4,distance=5,persistent=false]
conquest:banana_tree_leaves[age=4,distance=6,persistent=true]
conquest:banana_tree_leaves[age=4,distance=6,persistent=false]
conquest:banana_tree_leaves[age=4,distance=7,persistent=true]
conquest:banana_tree_leaves[age=4,distance=7,persistent=false]
conquest:banana_tree_leaves[age=5,distance=1,persistent=true]
conquest:banana_tree_leaves[age=5,distance=1,persistent=false]
conquest:banana_tree_leaves[age=5,distance=2,persistent=true]
conquest:banana_tree_leaves[age=5,distance=2,persistent=false]
conquest:banana_tree_leaves[age=5,distance=3,persistent=true]
conquest:banana_tree_leaves[age=5,distance=3,persistent=false]
conquest:banana_tree_leaves[age=5,distance=4,persistent=true]
conquest:banana_tree_leaves[age=5,distance=4,persistent=false]
conquest:banana_tree_leaves[age=5,distance=5,persistent=true]
conquest:banana_tree_leaves[age=5,distance=5,persistent=false]
conquest:banana_tree_leaves[age=5,distance=6,persistent=true]
conquest:banana_tree_leaves[age=5,distance=6,persistent=false]
conquest:banana_tree_leaves[age=5,distance=7,persistent=true]
conquest:banana_tree_leaves[age=5,distance=7,persistent=false]
conquest:banana_tree_leaves[age=6,distance=1,persistent=true]
conquest:banana_tree_leaves[age=6,distance=1,persistent=false]
conquest:banana_tree_leaves[age=6,distance=2,persistent=true]
conquest:banana_tree_leaves[age=6,distance=2,persistent=false]
conquest:banana_tree_leaves[age=6,distance=3,persistent=true]
conquest:banana_tree_leaves[age=6,distance=3,persistent=false]
conquest:banana_tree_leaves[age=6,distance=4,persistent=true]
conquest:banana_tree_leaves[age=6,distance=4,persistent=false]
conquest:banana_tree_leaves[age=6,distance=5,persistent=true]
conquest:banana_tree_leaves[age=6,distance=5,persistent=false]
conquest:banana_tree_leaves[age=6,distance=6,persistent=true]
conquest:banana_tree_leaves[age=6,distance=6,persistent=false]
conquest:banana_tree_leaves[age=6,distance=7,persistent=true]
conquest:banana_tree_leaves[age=6,distance=7,persistent=false]
conquest:banana_tree_leaves[age=7,distance=1,persistent=true]
conquest:banana_tree_leaves[age=7,distance=1,persistent=false]
conquest:banana_tree_leaves[age=7,distance=2,persistent=true]
conquest:banana_tree_leaves[age=7,distance=2,persistent=false]
conquest:banana_tree_leaves[age=7,distance=3,persistent=true]
conquest:banana_tree_leaves[age=7,distance=3,persistent=false]
conquest:banana_tree_leaves[age=7,distance=4,persistent=true]
conquest:banana_tree_leaves[age=7,distance=4,persistent=false]
conquest:banana_tree_leaves[age=7,distance=5,persistent=true]
conquest:banana_tree_leaves[age=7,distance=5,persistent=false]
conquest:banana_tree_leaves[age=7,distance=6,persistent=true]
conquest:banana_tree_leaves[age=7,distance=6,persistent=false]
conquest:banana_tree_leaves[age=7,distance=7,persistent=true]
conquest:banana_tree_leaves[age=7,distance=7,persistent=false]
conquest:baotuo_rug
conquest:baotuo_rug_corner_slab[facing=north,type=top,waterlogged=true]
conquest:baotuo_rug_corner_slab[facing=north,type=top,waterlogged=false]
conquest:baotuo_rug_corner_slab[facing=north,type=bottom,waterlogged=true]
conquest:baotuo_rug_corner_slab[facing=north,type=bottom,waterlogged=false]
conquest:baotuo_rug_corner_slab[facing=south,type=top,waterlogged=true]
conquest:baotuo_rug_corner_slab[facing=south,type=top,waterlogged=false]
conquest:baotuo_rug_corner_slab[facing=south,type=bottom,waterlogged=true]
conquest:baotuo_rug_corner_slab[facing=south,type=bottom,waterlogged=false]
conquest:baotuo_rug_corner_slab[facing=west,type=top,waterlogged=true]
conquest:baotuo_rug_corner_slab[facing=west,type=top,waterlogged=false]
conquest:baotuo_rug_corner_slab[facing=west,type=bottom,waterlogged=true]
conquest:baotuo_rug_corner_slab[facing=west,type=bottom,waterlogged=false]
conquest:baotuo_rug_corner_slab[facing=east,type=top,waterlogged=true]
conquest:baotuo_rug_corner_slab[facing=east,type=top,waterlogged=false]
conquest:baotuo_rug_corner_slab[facing=east,type=bottom,waterlogged=true]
conquest:baotuo_rug_corner_slab[facing=east,type=bottom,waterlogged=false]
conquest:baotuo_rug_cover
conquest:baotuo_rug_eighth_slab[facing=north,type=top,waterlogged=true]
conquest:baotuo_rug_eighth_slab[facing=north,type=top,waterlogged=false]
conquest:baotuo_rug_eighth_slab[facing=north,type=bottom,waterlogged=true]
conquest:baotuo_rug_eighth_slab[facing=north,type=bottom,waterlogged=false]
conquest:baotuo_rug_eighth_slab[facing=south,type=top,waterlogged=true]
conquest:baotuo_rug_eighth_slab[facing=south,type=top,waterlogged=false]
conquest:baotuo_rug_eighth_slab[facing=south,type=bottom,waterlogged=true]
conquest:baotuo_rug_eighth_slab[facing=south,type=bottom,waterlogged=false]
conquest:baotuo_rug_eighth_slab[facing=west,type=top,waterlogged=true]
conquest:baotuo_rug_eighth_slab[facing=west,type=top,waterlogged=false]
conquest:baotuo_rug_eighth_slab[facing=west,type=bottom,waterlogged=true]
conquest:baotuo_rug_eighth_slab[facing=west,type=bottom,waterlogged=false]
conquest:baotuo_rug_eighth_slab[facing=east,type=top,waterlogged=true]
conquest:baotuo_rug_eighth_slab[facing=east,type=top,waterlogged=false]
conquest:baotuo_rug_eighth_slab[facing=east,type=bottom,waterlogged=true]
conquest:baotuo_rug_eighth_slab[facing=east,type=bottom,waterlogged=false]
conquest:baotuo_rug_quarter_slab[facing=north,layer=1,type=top,waterlogged=true]
conquest:baotuo_rug_quarter_slab[facing=north,layer=1,type=top,waterlogged=false]
conquest:baotuo_rug_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=true]
conquest:baotuo_rug_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=false]
conquest:baotuo_rug_quarter_slab[facing=north,layer=2,type=top,waterlogged=true]
conquest:baotuo_rug_quarter_slab[facing=north,layer=2,type=top,waterlogged=false]
conquest:baotuo_rug_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=true]
conquest:baotuo_rug_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=false]
conquest:baotuo_rug_quarter_slab[facing=north,layer=3,type=top,waterlogged=true]
conquest:baotuo_rug_quarter_slab[facing=north,layer=3,type=top,waterlogged=false]
conquest:baotuo_rug_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=true]
conquest:baotuo_rug_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=false]
conquest:baotuo_rug_quarter_slab[facing=south,layer=1,type=top,waterlogged=true]
conquest:baotuo_rug_quarter_slab[facing=south,layer=1,type=top,waterlogged=false]
conquest:baotuo_rug_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=true]
conquest:baotuo_rug_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=false]
conquest:baotuo_rug_quarter_slab[facing=south,layer=2,type=top,waterlogged=true]
conquest:baotuo_rug_quarter_slab[facing=south,layer=2,type=top,waterlogged=false]
conquest:baotuo_rug_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=true]
conquest:baotuo_rug_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=false]
conquest:baotuo_rug_quarter_slab[facing=south,layer=3,type=top,waterlogged=true]
conquest:baotuo_rug_quarter_slab[facing=south,layer=3,type=top,waterlogged=false]
conquest:baotuo_rug_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=true]
conquest:baotuo_rug_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=false]
conquest:baotuo_rug_quarter_slab[facing=west,layer=1,type=top,waterlogged=true]
conquest:baotuo_rug_quarter_slab[facing=west,layer=1,type=top,waterlogged=false]
conquest:baotuo_rug_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=true]
conquest:baotuo_rug_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=false]
conquest:baotuo_rug_quarter_slab[facing=west,layer=2,type=top,waterlogged=true]
conquest:baotuo_rug_quarter_slab[facing=west,layer=2,type=top,waterlogged=false]
conquest:baotuo_rug_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=true]
conquest:baotuo_rug_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=false]
conquest:baotuo_rug_quarter_slab[facing=west,layer=3,type=top,waterlogged=true]
conquest:baotuo_rug_quarter_slab[facing=west,layer=3,type=top,waterlogged=false]
conquest:baotuo_rug_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=true]
conquest:baotuo_rug_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=false]
conquest:baotuo_rug_quarter_slab[facing=east,layer=1,type=top,waterlogged=true]
conquest:baotuo_rug_quarter_slab[facing=east,layer=1,type=top,waterlogged=false]
conquest:baotuo_rug_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=true]
conquest:baotuo_rug_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=false]
conquest:baotuo_rug_quarter_slab[facing=east,layer=2,type=top,waterlogged=true]
conquest:baotuo_rug_quarter_slab[facing=east,layer=2,type=top,waterlogged=false]
conquest:baotuo_rug_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=true]
conquest:baotuo_rug_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=false]
conquest:baotuo_rug_quarter_slab[facing=east,layer=3,type=top,waterlogged=true]
conquest:baotuo_rug_quarter_slab[facing=east,layer=3,type=top,waterlogged=false]
conquest:baotuo_rug_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=true]
conquest:baotuo_rug_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=false]
conquest:baotuo_rug_slab[layers=1,type=top,waterlogged=true]
conquest:baotuo_rug_slab[layers=1,type=top,waterlogged=false]
conquest:baotuo_rug_slab[layers=1,type=bottom,waterlogged=true]
conquest:baotuo_rug_slab[layers=1,type=bottom,waterlogged=false]
conquest:baotuo_rug_slab[layers=2,type=top,waterlogged=true]
conquest:baotuo_rug_slab[layers=2,type=top,waterlogged=false]
conquest:baotuo_rug_slab[layers=2,type=bottom,waterlogged=true]
conquest:baotuo_rug_slab[layers=2,type=bottom,waterlogged=false]
conquest:baotuo_rug_slab[layers=3,type=top,waterlogged=true]
conquest:baotuo_rug_slab[layers=3,type=top,waterlogged=false]
conquest:baotuo_rug_slab[layers=3,type=bottom,waterlogged=true]
conquest:baotuo_rug_slab[layers=3,type=bottom,waterlogged=false]
conquest:baotuo_rug_slab[layers=4,type=top,waterlogged=true]
conquest:baotuo_rug_slab[layers=4,type=top,waterlogged=false]
conquest:baotuo_rug_slab[layers=4,type=bottom,waterlogged=true]
conquest:baotuo_rug_slab[layers=4,type=bottom,waterlogged=false]
conquest:baotuo_rug_slab[layers=5,type=top,waterlogged=true]
conquest:baotuo_rug_slab[layers=5,type=top,waterlogged=false]
conquest:baotuo_rug_slab[layers=5,type=bottom,waterlogged=true]
conquest:baotuo_rug_slab[layers=5,type=bottom,waterlogged=false]
conquest:baotuo_rug_slab[layers=6,type=top,waterlogged=true]
conquest:baotuo_rug_slab[layers=6,type=top,waterlogged=false]
conquest:baotuo_rug_slab[layers=6,type=bottom,waterlogged=true]
conquest:baotuo_rug_slab[layers=6,type=bottom,waterlogged=false]
conquest:baotuo_rug_slab[layers=7,type=top,waterlogged=true]
conquest:baotuo_rug_slab[layers=7,type=top,waterlogged=false]
conquest:baotuo_rug_slab[layers=7,type=bottom,waterlogged=true]
conquest:baotuo_rug_slab[layers=7,type=bottom,waterlogged=false]
conquest:baotuo_rug_slab[layers=8,type=top,waterlogged=true]
conquest:baotuo_rug_slab[layers=8,type=top,waterlogged=false]
conquest:baotuo_rug_slab[layers=8,type=bottom,waterlogged=true]
conquest:baotuo_rug_slab[layers=8,type=bottom,waterlogged=false]
conquest:baotuo_rug_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:baotuo_rug_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:baotuo_rug_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:baotuo_rug_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:baotuo_rug_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:baotuo_rug_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:baotuo_rug_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:baotuo_rug_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:baotuo_rug_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:baotuo_rug_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:baotuo_rug_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:baotuo_rug_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:baotuo_rug_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:baotuo_rug_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:baotuo_rug_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:baotuo_rug_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:baotuo_rug_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:baotuo_rug_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:baotuo_rug_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:baotuo_rug_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:baotuo_rug_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:baotuo_rug_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:baotuo_rug_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:baotuo_rug_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:baotuo_rug_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:baotuo_rug_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:baotuo_rug_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:baotuo_rug_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:baotuo_rug_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:baotuo_rug_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:baotuo_rug_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:baotuo_rug_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:baotuo_rug_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:baotuo_rug_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:baotuo_rug_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:baotuo_rug_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:baotuo_rug_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:baotuo_rug_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:baotuo_rug_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:baotuo_rug_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:baotuo_rug_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:baotuo_rug_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:baotuo_rug_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:baotuo_rug_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:baotuo_rug_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:baotuo_rug_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:baotuo_rug_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:baotuo_rug_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:baotuo_rug_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:baotuo_rug_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:baotuo_rug_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:baotuo_rug_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:baotuo_rug_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:baotuo_rug_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:baotuo_rug_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:baotuo_rug_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:baotuo_rug_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:baotuo_rug_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:baotuo_rug_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:baotuo_rug_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:baotuo_rug_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:baotuo_rug_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:baotuo_rug_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:baotuo_rug_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:baotuo_rug_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:baotuo_rug_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:baotuo_rug_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:baotuo_rug_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:baotuo_rug_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:baotuo_rug_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:baotuo_rug_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:baotuo_rug_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:baotuo_rug_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:baotuo_rug_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:baotuo_rug_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:baotuo_rug_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:baotuo_rug_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:baotuo_rug_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:baotuo_rug_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:baotuo_rug_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:baotuo_rug_vertical_corner[facing=north,layer=1,waterlogged=true]
conquest:baotuo_rug_vertical_corner[facing=north,layer=1,waterlogged=false]
conquest:baotuo_rug_vertical_corner[facing=north,layer=2,waterlogged=true]
conquest:baotuo_rug_vertical_corner[facing=north,layer=2,waterlogged=false]
conquest:baotuo_rug_vertical_corner[facing=north,layer=3,waterlogged=true]
conquest:baotuo_rug_vertical_corner[facing=north,layer=3,waterlogged=false]
conquest:baotuo_rug_vertical_corner[facing=north,layer=4,waterlogged=true]
conquest:baotuo_rug_vertical_corner[facing=north,layer=4,waterlogged=false]
conquest:baotuo_rug_vertical_corner[facing=south,layer=1,waterlogged=true]
conquest:baotuo_rug_vertical_corner[facing=south,layer=1,waterlogged=false]
conquest:baotuo_rug_vertical_corner[facing=south,layer=2,waterlogged=true]
conquest:baotuo_rug_vertical_corner[facing=south,layer=2,waterlogged=false]
conquest:baotuo_rug_vertical_corner[facing=south,layer=3,waterlogged=true]
conquest:baotuo_rug_vertical_corner[facing=south,layer=3,waterlogged=false]
conquest:baotuo_rug_vertical_corner[facing=south,layer=4,waterlogged=true]
conquest:baotuo_rug_vertical_corner[facing=south,layer=4,waterlogged=false]
conquest:baotuo_rug_vertical_corner[facing=west,layer=1,waterlogged=true]
conquest:baotuo_rug_vertical_corner[facing=west,layer=1,waterlogged=false]
conquest:baotuo_rug_vertical_corner[facing=west,layer=2,waterlogged=true]
conquest:baotuo_rug_vertical_corner[facing=west,layer=2,waterlogged=false]
conquest:baotuo_rug_vertical_corner[facing=west,layer=3,waterlogged=true]
conquest:baotuo_rug_vertical_corner[facing=west,layer=3,waterlogged=false]
conquest:baotuo_rug_vertical_corner[facing=west,layer=4,waterlogged=true]
conquest:baotuo_rug_vertical_corner[facing=west,layer=4,waterlogged=false]
conquest:baotuo_rug_vertical_corner[facing=east,layer=1,waterlogged=true]
conquest:baotuo_rug_vertical_corner[facing=east,layer=1,waterlogged=false]
conquest:baotuo_rug_vertical_corner[facing=east,layer=2,waterlogged=true]
conquest:baotuo_rug_vertical_corner[facing=east,layer=2,waterlogged=false]
conquest:baotuo_rug_vertical_corner[facing=east,layer=3,waterlogged=true]
conquest:baotuo_rug_vertical_corner[facing=east,layer=3,waterlogged=false]
conquest:baotuo_rug_vertical_corner[facing=east,layer=4,waterlogged=true]
conquest:baotuo_rug_vertical_corner[facing=east,layer=4,waterlogged=false]
conquest:baotuo_rug_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:baotuo_rug_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:baotuo_rug_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:baotuo_rug_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:baotuo_rug_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:baotuo_rug_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:baotuo_rug_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:baotuo_rug_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:baotuo_rug_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:baotuo_rug_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:baotuo_rug_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:baotuo_rug_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:baotuo_rug_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:baotuo_rug_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:baotuo_rug_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:baotuo_rug_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:baotuo_rug_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:baotuo_rug_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:baotuo_rug_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:baotuo_rug_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:baotuo_rug_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:baotuo_rug_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:baotuo_rug_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:baotuo_rug_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:baotuo_rug_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:baotuo_rug_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:baotuo_rug_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:baotuo_rug_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:baotuo_rug_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:baotuo_rug_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:baotuo_rug_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:baotuo_rug_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:baotuo_rug_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:baotuo_rug_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:baotuo_rug_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:baotuo_rug_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:baotuo_rug_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:baotuo_rug_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:baotuo_rug_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:baotuo_rug_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:baotuo_rug_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:baotuo_rug_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:baotuo_rug_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:baotuo_rug_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:baotuo_rug_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:baotuo_rug_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:baotuo_rug_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:baotuo_rug_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:baotuo_rug_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:baotuo_rug_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:baotuo_rug_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:baotuo_rug_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:baotuo_rug_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:baotuo_rug_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:baotuo_rug_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:baotuo_rug_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:baotuo_rug_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:baotuo_rug_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:baotuo_rug_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:baotuo_rug_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:baotuo_rug_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:baotuo_rug_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:baotuo_rug_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:baotuo_rug_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:baotuo_rug_vertical_quarter[facing=north,layer=1,waterlogged=true]
conquest:baotuo_rug_vertical_quarter[facing=north,layer=1,waterlogged=false]
conquest:baotuo_rug_vertical_quarter[facing=north,layer=2,waterlogged=true]
conquest:baotuo_rug_vertical_quarter[facing=north,layer=2,waterlogged=false]
conquest:baotuo_rug_vertical_quarter[facing=north,layer=3,waterlogged=true]
conquest:baotuo_rug_vertical_quarter[facing=north,layer=3,waterlogged=false]
conquest:baotuo_rug_vertical_quarter[facing=north,layer=4,waterlogged=true]
conquest:baotuo_rug_vertical_quarter[facing=north,layer=4,waterlogged=false]
conquest:baotuo_rug_vertical_quarter[facing=south,layer=1,waterlogged=true]
conquest:baotuo_rug_vertical_quarter[facing=south,layer=1,waterlogged=false]
conquest:baotuo_rug_vertical_quarter[facing=south,layer=2,waterlogged=true]
conquest:baotuo_rug_vertical_quarter[facing=south,layer=2,waterlogged=false]
conquest:baotuo_rug_vertical_quarter[facing=south,layer=3,waterlogged=true]
conquest:baotuo_rug_vertical_quarter[facing=south,layer=3,waterlogged=false]
conquest:baotuo_rug_vertical_quarter[facing=south,layer=4,waterlogged=true]
conquest:baotuo_rug_vertical_quarter[facing=south,layer=4,waterlogged=false]
conquest:baotuo_rug_vertical_quarter[facing=west,layer=1,waterlogged=true]
conquest:baotuo_rug_vertical_quarter[facing=west,layer=1,waterlogged=false]
conquest:baotuo_rug_vertical_quarter[facing=west,layer=2,waterlogged=true]
conquest:baotuo_rug_vertical_quarter[facing=west,layer=2,waterlogged=false]
conquest:baotuo_rug_vertical_quarter[facing=west,layer=3,waterlogged=true]
conquest:baotuo_rug_vertical_quarter[facing=west,layer=3,waterlogged=false]
conquest:baotuo_rug_vertical_quarter[facing=west,layer=4,waterlogged=true]
conquest:baotuo_rug_vertical_quarter[facing=west,layer=4,waterlogged=false]
conquest:baotuo_rug_vertical_quarter[facing=east,layer=1,waterlogged=true]
conquest:baotuo_rug_vertical_quarter[facing=east,layer=1,waterlogged=false]
conquest:baotuo_rug_vertical_quarter[facing=east,layer=2,waterlogged=true]
conquest:baotuo_rug_vertical_quarter[facing=east,layer=2,waterlogged=false]
conquest:baotuo_rug_vertical_quarter[facing=east,layer=3,waterlogged=true]
conquest:baotuo_rug_vertical_quarter[facing=east,layer=3,waterlogged=false]
conquest:baotuo_rug_vertical_quarter[facing=east,layer=4,waterlogged=true]
conquest:baotuo_rug_vertical_quarter[facing=east,layer=4,waterlogged=false]
conquest:baotuo_rug_vertical_slab[facing=north,layer=1,waterlogged=true]
conquest:baotuo_rug_vertical_slab[facing=north,layer=1,waterlogged=false]
conquest:baotuo_rug_vertical_slab[facing=north,layer=2,waterlogged=true]
conquest:baotuo_rug_vertical_slab[facing=north,layer=2,waterlogged=false]
conquest:baotuo_rug_vertical_slab[facing=north,layer=3,waterlogged=true]
conquest:baotuo_rug_vertical_slab[facing=north,layer=3,waterlogged=false]
conquest:baotuo_rug_vertical_slab[facing=north,layer=4,waterlogged=true]
conquest:baotuo_rug_vertical_slab[facing=north,layer=4,waterlogged=false]
conquest:baotuo_rug_vertical_slab[facing=south,layer=1,waterlogged=true]
conquest:baotuo_rug_vertical_slab[facing=south,layer=1,waterlogged=false]
conquest:baotuo_rug_vertical_slab[facing=south,layer=2,waterlogged=true]
conquest:baotuo_rug_vertical_slab[facing=south,layer=2,waterlogged=false]
conquest:baotuo_rug_vertical_slab[facing=south,layer=3,waterlogged=true]
conquest:baotuo_rug_vertical_slab[facing=south,layer=3,waterlogged=false]
conquest:baotuo_rug_vertical_slab[facing=south,layer=4,waterlogged=true]
conquest:baotuo_rug_vertical_slab[facing=south,layer=4,waterlogged=false]
conquest:baotuo_rug_vertical_slab[facing=west,layer=1,waterlogged=true]
conquest:baotuo_rug_vertical_slab[facing=west,layer=1,waterlogged=false]
conquest:baotuo_rug_vertical_slab[facing=west,layer=2,waterlogged=true]
conquest:baotuo_rug_vertical_slab[facing=west,layer=2,waterlogged=false]
conquest:baotuo_rug_vertical_slab[facing=west,layer=3,waterlogged=true]
conquest:baotuo_rug_vertical_slab[facing=west,layer=3,waterlogged=false]
conquest:baotuo_rug_vertical_slab[facing=west,layer=4,waterlogged=true]
conquest:baotuo_rug_vertical_slab[facing=west,layer=4,waterlogged=false]
conquest:baotuo_rug_vertical_slab[facing=east,layer=1,waterlogged=true]
conquest:baotuo_rug_vertical_slab[facing=east,layer=1,waterlogged=false]
conquest:baotuo_rug_vertical_slab[facing=east,layer=2,waterlogged=true]
conquest:baotuo_rug_vertical_slab[facing=east,layer=2,waterlogged=false]
conquest:baotuo_rug_vertical_slab[facing=east,layer=3,waterlogged=true]
conquest:baotuo_rug_vertical_slab[facing=east,layer=3,waterlogged=false]
conquest:baotuo_rug_vertical_slab[facing=east,layer=4,waterlogged=true]
conquest:baotuo_rug_vertical_slab[facing=east,layer=4,waterlogged=false]
conquest:barbed_wire[axis=x]
conquest:barbed_wire[axis=y]
conquest:barbed_wire[axis=z]
conquest:barley[age=0,layers=1]
conquest:barley[age=0,layers=2]
conquest:barley[age=0,layers=3]
conquest:barley[age=0,layers=4]
conquest:barley[age=0,layers=5]
conquest:barley[age=0,layers=6]
conquest:barley[age=0,layers=7]
conquest:barley[age=0,layers=8]
conquest:barley[age=1,layers=1]
conquest:barley[age=1,layers=2]
conquest:barley[age=1,layers=3]
conquest:barley[age=1,layers=4]
conquest:barley[age=1,layers=5]
conquest:barley[age=1,layers=6]
conquest:barley[age=1,layers=7]
conquest:barley[age=1,layers=8]
conquest:barley[age=2,layers=1]
conquest:barley[age=2,layers=2]
conquest:barley[age=2,layers=3]
conquest:barley[age=2,layers=4]
conquest:barley[age=2,layers=5]
conquest:barley[age=2,layers=6]
conquest:barley[age=2,layers=7]
conquest:barley[age=2,layers=8]
conquest:barley[age=3,layers=1]
conquest:barley[age=3,layers=2]
conquest:barley[age=3,layers=3]
conquest:barley[age=3,layers=4]
conquest:barley[age=3,layers=5]
conquest:barley[age=3,layers=6]
conquest:barley[age=3,layers=7]
conquest:barley[age=3,layers=8]
conquest:barley[age=4,layers=1]
conquest:barley[age=4,layers=2]
conquest:barley[age=4,layers=3]
conquest:barley[age=4,layers=4]
conquest:barley[age=4,layers=5]
conquest:barley[age=4,layers=6]
conquest:barley[age=4,layers=7]
conquest:barley[age=4,layers=8]
conquest:barley[age=5,layers=1]
conquest:barley[age=5,layers=2]
conquest:barley[age=5,layers=3]
conquest:barley[age=5,layers=4]
conquest:barley[age=5,layers=5]
conquest:barley[age=5,layers=6]
conquest:barley[age=5,layers=7]
conquest:barley[age=5,layers=8]
conquest:barley[age=6,layers=1]
conquest:barley[age=6,layers=2]
conquest:barley[age=6,layers=3]
conquest:barley[age=6,layers=4]
conquest:barley[age=6,layers=5]
conquest:barley[age=6,layers=6]
conquest:barley[age=6,layers=7]
conquest:barley[age=6,layers=8]
conquest:barley[age=7,layers=1]
conquest:barley[age=7,layers=2]
conquest:barley[age=7,layers=3]
conquest:barley[age=7,layers=4]
conquest:barley[age=7,layers=5]
conquest:barley[age=7,layers=6]
conquest:barley[age=7,layers=7]
conquest:barley[age=7,layers=8]
conquest:barnacle_covered_palm_wood_plank_balustrade[axis=x,waterlogged=true]
conquest:barnacle_covered_palm_wood_plank_balustrade[axis=x,waterlogged=false]
conquest:barnacle_covered_palm_wood_plank_balustrade[axis=y,waterlogged=true]
conquest:barnacle_covered_palm_wood_plank_balustrade[axis=y,waterlogged=false]
conquest:barnacle_covered_palm_wood_plank_balustrade[axis=z,waterlogged=true]
conquest:barnacle_covered_palm_wood_plank_balustrade[axis=z,waterlogged=false]
conquest:barnacle_covered_palm_wood_plank_boards[facing=north,type=top,waterlogged=true]
conquest:barnacle_covered_palm_wood_plank_boards[facing=north,type=top,waterlogged=false]
conquest:barnacle_covered_palm_wood_plank_boards[facing=north,type=bottom,waterlogged=true]
conquest:barnacle_covered_palm_wood_plank_boards[facing=north,type=bottom,waterlogged=false]
conquest:barnacle_covered_palm_wood_plank_boards[facing=south,type=top,waterlogged=true]
conquest:barnacle_covered_palm_wood_plank_boards[facing=south,type=top,waterlogged=false]
conquest:barnacle_covered_palm_wood_plank_boards[facing=south,type=bottom,waterlogged=true]
conquest:barnacle_covered_palm_wood_plank_boards[facing=south,type=bottom,waterlogged=false]
conquest:barnacle_covered_palm_wood_plank_boards[facing=west,type=top,waterlogged=true]
conquest:barnacle_covered_palm_wood_plank_boards[facing=west,type=top,waterlogged=false]
conquest:barnacle_covered_palm_wood_plank_boards[facing=west,type=bottom,waterlogged=true]
conquest:barnacle_covered_palm_wood_plank_boards[facing=west,type=bottom,waterlogged=false]
conquest:barnacle_covered_palm_wood_plank_boards[facing=east,type=top,waterlogged=true]
conquest:barnacle_covered_palm_wood_plank_boards[facing=east,type=top,waterlogged=false]
conquest:barnacle_covered_palm_wood_plank_boards[facing=east,type=bottom,waterlogged=true]
conquest:barnacle_covered_palm_wood_plank_boards[facing=east,type=bottom,waterlogged=false]
conquest:barnacle_covered_palm_wood_plank_capital[facing=flat,type=top,waterlogged=true]
conquest:barnacle_covered_palm_wood_plank_capital[facing=flat,type=top,waterlogged=false]
conquest:barnacle_covered_palm_wood_plank_capital[facing=flat,type=bottom,waterlogged=true]
conquest:barnacle_covered_palm_wood_plank_capital[facing=flat,type=bottom,waterlogged=false]
conquest:barnacle_covered_palm_wood_plank_capital[facing=north,type=top,waterlogged=true]
conquest:barnacle_covered_palm_wood_plank_capital[facing=north,type=top,waterlogged=false]
conquest:barnacle_covered_palm_wood_plank_capital[facing=north,type=bottom,waterlogged=true]
conquest:barnacle_covered_palm_wood_plank_capital[facing=north,type=bottom,waterlogged=false]
conquest:barnacle_covered_palm_wood_plank_capital[facing=south,type=top,waterlogged=true]
conquest:barnacle_covered_palm_wood_plank_capital[facing=south,type=top,waterlogged=false]
conquest:barnacle_covered_palm_wood_plank_capital[facing=south,type=bottom,waterlogged=true]
conquest:barnacle_covered_palm_wood_plank_capital[facing=south,type=bottom,waterlogged=false]
conquest:barnacle_covered_palm_wood_plank_capital[facing=east,type=top,waterlogged=true]
conquest:barnacle_covered_palm_wood_plank_capital[facing=east,type=top,waterlogged=false]
conquest:barnacle_covered_palm_wood_plank_capital[facing=east,type=bottom,waterlogged=true]
conquest:barnacle_covered_palm_wood_plank_capital[facing=east,type=bottom,waterlogged=false]
conquest:barnacle_covered_palm_wood_plank_capital[facing=west,type=top,waterlogged=true]
conquest:barnacle_covered_palm_wood_plank_capital[facing=west,type=top,waterlogged=false]
conquest:barnacle_covered_palm_wood_plank_capital[facing=west,type=bottom,waterlogged=true]
conquest:barnacle_covered_palm_wood_plank_capital[facing=west,type=bottom,waterlogged=false]
conquest:barnacle_covered_palm_wood_plank_corner_slab[facing=north,type=top,waterlogged=true]
conquest:barnacle_covered_palm_wood_plank_corner_slab[facing=north,type=top,waterlogged=false]
conquest:barnacle_covered_palm_wood_plank_corner_slab[facing=north,type=bottom,waterlogged=true]
conquest:barnacle_covered_palm_wood_plank_corner_slab[facing=north,type=bottom,waterlogged=false]
conquest:barnacle_covered_palm_wood_plank_corner_slab[facing=south,type=top,waterlogged=true]
conquest:barnacle_covered_palm_wood_plank_corner_slab[facing=south,type=top,waterlogged=false]
conquest:barnacle_covered_palm_wood_plank_corner_slab[facing=south,type=bottom,waterlogged=true]
conquest:barnacle_covered_palm_wood_plank_corner_slab[facing=south,type=bottom,waterlogged=false]
conquest:barnacle_covered_palm_wood_plank_corner_slab[facing=west,type=top,waterlogged=true]
conquest:barnacle_covered_palm_wood_plank_corner_slab[facing=west,type=top,waterlogged=false]
conquest:barnacle_covered_palm_wood_plank_corner_slab[facing=west,type=bottom,waterlogged=true]
conquest:barnacle_covered_palm_wood_plank_corner_slab[facing=west,type=bottom,waterlogged=false]
conquest:barnacle_covered_palm_wood_plank_corner_slab[facing=east,type=top,waterlogged=true]
conquest:barnacle_covered_palm_wood_plank_corner_slab[facing=east,type=top,waterlogged=false]
conquest:barnacle_covered_palm_wood_plank_corner_slab[facing=east,type=bottom,waterlogged=true]
conquest:barnacle_covered_palm_wood_plank_corner_slab[facing=east,type=bottom,waterlogged=false]
conquest:barnacle_covered_palm_wood_plank_eighth_slab[facing=north,type=top,waterlogged=true]
conquest:barnacle_covered_palm_wood_plank_eighth_slab[facing=north,type=top,waterlogged=false]
conquest:barnacle_covered_palm_wood_plank_eighth_slab[facing=north,type=bottom,waterlogged=true]
conquest:barnacle_covered_palm_wood_plank_eighth_slab[facing=north,type=bottom,waterlogged=false]
conquest:barnacle_covered_palm_wood_plank_eighth_slab[facing=south,type=top,waterlogged=true]
conquest:barnacle_covered_palm_wood_plank_eighth_slab[facing=south,type=top,waterlogged=false]
conquest:barnacle_covered_palm_wood_plank_eighth_slab[facing=south,type=bottom,waterlogged=true]
conquest:barnacle_covered_palm_wood_plank_eighth_slab[facing=south,type=bottom,waterlogged=false]
conquest:barnacle_covered_palm_wood_plank_eighth_slab[facing=west,type=top,waterlogged=true]
conquest:barnacle_covered_palm_wood_plank_eighth_slab[facing=west,type=top,waterlogged=false]
conquest:barnacle_covered_palm_wood_plank_eighth_slab[facing=west,type=bottom,waterlogged=true]
conquest:barnacle_covered_palm_wood_plank_eighth_slab[facing=west,type=bottom,waterlogged=false]
conquest:barnacle_covered_palm_wood_plank_eighth_slab[facing=east,type=top,waterlogged=true]
conquest:barnacle_covered_palm_wood_plank_eighth_slab[facing=east,type=top,waterlogged=false]
conquest:barnacle_covered_palm_wood_plank_eighth_slab[facing=east,type=bottom,waterlogged=true]
conquest:barnacle_covered_palm_wood_plank_eighth_slab[facing=east,type=bottom,waterlogged=false]
conquest:barnacle_covered_palm_wood_plank_pillar[layer=1,waterlogged=true]
conquest:barnacle_covered_palm_wood_plank_pillar[layer=1,waterlogged=false]
conquest:barnacle_covered_palm_wood_plank_pillar[layer=2,waterlogged=true]
conquest:barnacle_covered_palm_wood_plank_pillar[layer=2,waterlogged=false]
conquest:barnacle_covered_palm_wood_plank_pillar[layer=3,waterlogged=true]
conquest:barnacle_covered_palm_wood_plank_pillar[layer=3,waterlogged=false]
conquest:barnacle_covered_palm_wood_plank_quarter_slab[facing=north,layer=1,type=top,waterlogged=true]
conquest:barnacle_covered_palm_wood_plank_quarter_slab[facing=north,layer=1,type=top,waterlogged=false]
conquest:barnacle_covered_palm_wood_plank_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=true]
conquest:barnacle_covered_palm_wood_plank_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=false]
conquest:barnacle_covered_palm_wood_plank_quarter_slab[facing=north,layer=2,type=top,waterlogged=true]
conquest:barnacle_covered_palm_wood_plank_quarter_slab[facing=north,layer=2,type=top,waterlogged=false]
conquest:barnacle_covered_palm_wood_plank_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=true]
conquest:barnacle_covered_palm_wood_plank_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=false]
conquest:barnacle_covered_palm_wood_plank_quarter_slab[facing=north,layer=3,type=top,waterlogged=true]
conquest:barnacle_covered_palm_wood_plank_quarter_slab[facing=north,layer=3,type=top,waterlogged=false]
conquest:barnacle_covered_palm_wood_plank_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=true]
conquest:barnacle_covered_palm_wood_plank_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=false]
conquest:barnacle_covered_palm_wood_plank_quarter_slab[facing=south,layer=1,type=top,waterlogged=true]
conquest:barnacle_covered_palm_wood_plank_quarter_slab[facing=south,layer=1,type=top,waterlogged=false]
conquest:barnacle_covered_palm_wood_plank_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=true]
conquest:barnacle_covered_palm_wood_plank_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=false]
conquest:barnacle_covered_palm_wood_plank_quarter_slab[facing=south,layer=2,type=top,waterlogged=true]
conquest:barnacle_covered_palm_wood_plank_quarter_slab[facing=south,layer=2,type=top,waterlogged=false]
conquest:barnacle_covered_palm_wood_plank_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=true]
conquest:barnacle_covered_palm_wood_plank_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=false]
conquest:barnacle_covered_palm_wood_plank_quarter_slab[facing=south,layer=3,type=top,waterlogged=true]
conquest:barnacle_covered_palm_wood_plank_quarter_slab[facing=south,layer=3,type=top,waterlogged=false]
conquest:barnacle_covered_palm_wood_plank_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=true]
conquest:barnacle_covered_palm_wood_plank_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=false]
conquest:barnacle_covered_palm_wood_plank_quarter_slab[facing=west,layer=1,type=top,waterlogged=true]
conquest:barnacle_covered_palm_wood_plank_quarter_slab[facing=west,layer=1,type=top,waterlogged=false]
conquest:barnacle_covered_palm_wood_plank_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=true]
conquest:barnacle_covered_palm_wood_plank_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=false]
conquest:barnacle_covered_palm_wood_plank_quarter_slab[facing=west,layer=2,type=top,waterlogged=true]
conquest:barnacle_covered_palm_wood_plank_quarter_slab[facing=west,layer=2,type=top,waterlogged=false]
conquest:barnacle_covered_palm_wood_plank_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=true]
conquest:barnacle_covered_palm_wood_plank_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=false]
conquest:barnacle_covered_palm_wood_plank_quarter_slab[facing=west,layer=3,type=top,waterlogged=true]
conquest:barnacle_covered_palm_wood_plank_quarter_slab[facing=west,layer=3,type=top,waterlogged=false]
conquest:barnacle_covered_palm_wood_plank_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=true]
conquest:barnacle_covered_palm_wood_plank_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=false]
conquest:barnacle_covered_palm_wood_plank_quarter_slab[facing=east,layer=1,type=top,waterlogged=true]
conquest:barnacle_covered_palm_wood_plank_quarter_slab[facing=east,layer=1,type=top,waterlogged=false]
conquest:barnacle_covered_palm_wood_plank_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=true]
conquest:barnacle_covered_palm_wood_plank_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=false]
conquest:barnacle_covered_palm_wood_plank_quarter_slab[facing=east,layer=2,type=top,waterlogged=true]
conquest:barnacle_covered_palm_wood_plank_quarter_slab[facing=east,layer=2,type=top,waterlogged=false]
conquest:barnacle_covered_palm_wood_plank_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=true]
conquest:barnacle_covered_palm_wood_plank_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=false]
conquest:barnacle_covered_palm_wood_plank_quarter_slab[facing=east,layer=3,type=top,waterlogged=true]
conquest:barnacle_covered_palm_wood_plank_quarter_slab[facing=east,layer=3,type=top,waterlogged=false]
conquest:barnacle_covered_palm_wood_plank_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=true]
conquest:barnacle_covered_palm_wood_plank_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=false]
conquest:barnacle_covered_palm_wood_plank_slab[layer=1,type=top,waterlogged=true]
conquest:barnacle_covered_palm_wood_plank_slab[layer=1,type=top,waterlogged=false]
conquest:barnacle_covered_palm_wood_plank_slab[layer=1,type=bottom,waterlogged=true]
conquest:barnacle_covered_palm_wood_plank_slab[layer=1,type=bottom,waterlogged=false]
conquest:barnacle_covered_palm_wood_plank_slab[layer=2,type=top,waterlogged=true]
conquest:barnacle_covered_palm_wood_plank_slab[layer=2,type=top,waterlogged=false]
conquest:barnacle_covered_palm_wood_plank_slab[layer=2,type=bottom,waterlogged=true]
conquest:barnacle_covered_palm_wood_plank_slab[layer=2,type=bottom,waterlogged=false]
conquest:barnacle_covered_palm_wood_plank_slab[layer=3,type=top,waterlogged=true]
conquest:barnacle_covered_palm_wood_plank_slab[layer=3,type=top,waterlogged=false]
conquest:barnacle_covered_palm_wood_plank_slab[layer=3,type=bottom,waterlogged=true]
conquest:barnacle_covered_palm_wood_plank_slab[layer=3,type=bottom,waterlogged=false]
conquest:barnacle_covered_palm_wood_plank_slab[layer=4,type=top,waterlogged=true]
conquest:barnacle_covered_palm_wood_plank_slab[layer=4,type=top,waterlogged=false]
conquest:barnacle_covered_palm_wood_plank_slab[layer=4,type=bottom,waterlogged=true]
conquest:barnacle_covered_palm_wood_plank_slab[layer=4,type=bottom,waterlogged=false]
conquest:barnacle_covered_palm_wood_plank_small_window[down=true,up=true,waterlogged=true]
conquest:barnacle_covered_palm_wood_plank_small_window[down=true,up=true,waterlogged=false]
conquest:barnacle_covered_palm_wood_plank_small_window[down=true,up=false,waterlogged=true]
conquest:barnacle_covered_palm_wood_plank_small_window[down=true,up=false,waterlogged=false]
conquest:barnacle_covered_palm_wood_plank_small_window[down=false,up=true,waterlogged=true]
conquest:barnacle_covered_palm_wood_plank_small_window[down=false,up=true,waterlogged=false]
conquest:barnacle_covered_palm_wood_plank_small_window[down=false,up=false,waterlogged=true]
conquest:barnacle_covered_palm_wood_plank_small_window[down=false,up=false,waterlogged=false]
conquest:barnacle_covered_palm_wood_plank_small_window_half[down=true,facing=north,up=true,waterlogged=true]
conquest:barnacle_covered_palm_wood_plank_small_window_half[down=true,facing=north,up=true,waterlogged=false]
conquest:barnacle_covered_palm_wood_plank_small_window_half[down=true,facing=north,up=false,waterlogged=true]
conquest:barnacle_covered_palm_wood_plank_small_window_half[down=true,facing=north,up=false,waterlogged=false]
conquest:barnacle_covered_palm_wood_plank_small_window_half[down=true,facing=south,up=true,waterlogged=true]
conquest:barnacle_covered_palm_wood_plank_small_window_half[down=true,facing=south,up=true,waterlogged=false]
conquest:barnacle_covered_palm_wood_plank_small_window_half[down=true,facing=south,up=false,waterlogged=true]
conquest:barnacle_covered_palm_wood_plank_small_window_half[down=true,facing=south,up=false,waterlogged=false]
conquest:barnacle_covered_palm_wood_plank_small_window_half[down=true,facing=west,up=true,waterlogged=true]
conquest:barnacle_covered_palm_wood_plank_small_window_half[down=true,facing=west,up=true,waterlogged=false]
conquest:barnacle_covered_palm_wood_plank_small_window_half[down=true,facing=west,up=false,waterlogged=true]
conquest:barnacle_covered_palm_wood_plank_small_window_half[down=true,facing=west,up=false,waterlogged=false]
conquest:barnacle_covered_palm_wood_plank_small_window_half[down=true,facing=east,up=true,waterlogged=true]
conquest:barnacle_covered_palm_wood_plank_small_window_half[down=true,facing=east,up=true,waterlogged=false]
conquest:barnacle_covered_palm_wood_plank_small_window_half[down=true,facing=east,up=false,waterlogged=true]
conquest:barnacle_covered_palm_wood_plank_small_window_half[down=true,facing=east,up=false,waterlogged=false]
conquest:barnacle_covered_palm_wood_plank_small_window_half[down=false,facing=north,up=true,waterlogged=true]
conquest:barnacle_covered_palm_wood_plank_small_window_half[down=false,facing=north,up=true,waterlogged=false]
conquest:barnacle_covered_palm_wood_plank_small_window_half[down=false,facing=north,up=false,waterlogged=true]
conquest:barnacle_covered_palm_wood_plank_small_window_half[down=false,facing=north,up=false,waterlogged=false]
conquest:barnacle_covered_palm_wood_plank_small_window_half[down=false,facing=south,up=true,waterlogged=true]
conquest:barnacle_covered_palm_wood_plank_small_window_half[down=false,facing=south,up=true,waterlogged=false]
conquest:barnacle_covered_palm_wood_plank_small_window_half[down=false,facing=south,up=false,waterlogged=true]
conquest:barnacle_covered_palm_wood_plank_small_window_half[down=false,facing=south,up=false,waterlogged=false]
conquest:barnacle_covered_palm_wood_plank_small_window_half[down=false,facing=west,up=true,waterlogged=true]
conquest:barnacle_covered_palm_wood_plank_small_window_half[down=false,facing=west,up=true,waterlogged=false]
conquest:barnacle_covered_palm_wood_plank_small_window_half[down=false,facing=west,up=false,waterlogged=true]
conquest:barnacle_covered_palm_wood_plank_small_window_half[down=false,facing=west,up=false,waterlogged=false]
conquest:barnacle_covered_palm_wood_plank_small_window_half[down=false,facing=east,up=true,waterlogged=true]
conquest:barnacle_covered_palm_wood_plank_small_window_half[down=false,facing=east,up=true,waterlogged=false]
conquest:barnacle_covered_palm_wood_plank_small_window_half[down=false,facing=east,up=false,waterlogged=true]
conquest:barnacle_covered_palm_wood_plank_small_window_half[down=false,facing=east,up=false,waterlogged=false]
conquest:barnacle_covered_palm_wood_plank_sphere[type=egg,waterlogged=true]
conquest:barnacle_covered_palm_wood_plank_sphere[type=egg,waterlogged=false]
conquest:barnacle_covered_palm_wood_plank_sphere[type=small,waterlogged=true]
conquest:barnacle_covered_palm_wood_plank_sphere[type=small,waterlogged=false]
conquest:barnacle_covered_palm_wood_plank_sphere[type=large,waterlogged=true]
conquest:barnacle_covered_palm_wood_plank_sphere[type=large,waterlogged=false]
conquest:barnacle_covered_palm_wood_plank_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:barnacle_covered_palm_wood_plank_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:barnacle_covered_palm_wood_plank_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:barnacle_covered_palm_wood_plank_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:barnacle_covered_palm_wood_plank_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:barnacle_covered_palm_wood_plank_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:barnacle_covered_palm_wood_plank_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:barnacle_covered_palm_wood_plank_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:barnacle_covered_palm_wood_plank_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:barnacle_covered_palm_wood_plank_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:barnacle_covered_palm_wood_plank_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:barnacle_covered_palm_wood_plank_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:barnacle_covered_palm_wood_plank_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:barnacle_covered_palm_wood_plank_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:barnacle_covered_palm_wood_plank_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:barnacle_covered_palm_wood_plank_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:barnacle_covered_palm_wood_plank_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:barnacle_covered_palm_wood_plank_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:barnacle_covered_palm_wood_plank_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:barnacle_covered_palm_wood_plank_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:barnacle_covered_palm_wood_plank_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:barnacle_covered_palm_wood_plank_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:barnacle_covered_palm_wood_plank_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:barnacle_covered_palm_wood_plank_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:barnacle_covered_palm_wood_plank_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:barnacle_covered_palm_wood_plank_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:barnacle_covered_palm_wood_plank_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:barnacle_covered_palm_wood_plank_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:barnacle_covered_palm_wood_plank_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:barnacle_covered_palm_wood_plank_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:barnacle_covered_palm_wood_plank_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:barnacle_covered_palm_wood_plank_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:barnacle_covered_palm_wood_plank_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:barnacle_covered_palm_wood_plank_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:barnacle_covered_palm_wood_plank_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:barnacle_covered_palm_wood_plank_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:barnacle_covered_palm_wood_plank_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:barnacle_covered_palm_wood_plank_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:barnacle_covered_palm_wood_plank_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:barnacle_covered_palm_wood_plank_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:barnacle_covered_palm_wood_plank_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:barnacle_covered_palm_wood_plank_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:barnacle_covered_palm_wood_plank_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:barnacle_covered_palm_wood_plank_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:barnacle_covered_palm_wood_plank_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:barnacle_covered_palm_wood_plank_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:barnacle_covered_palm_wood_plank_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:barnacle_covered_palm_wood_plank_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:barnacle_covered_palm_wood_plank_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:barnacle_covered_palm_wood_plank_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:barnacle_covered_palm_wood_plank_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:barnacle_covered_palm_wood_plank_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:barnacle_covered_palm_wood_plank_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:barnacle_covered_palm_wood_plank_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:barnacle_covered_palm_wood_plank_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:barnacle_covered_palm_wood_plank_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:barnacle_covered_palm_wood_plank_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:barnacle_covered_palm_wood_plank_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:barnacle_covered_palm_wood_plank_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:barnacle_covered_palm_wood_plank_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:barnacle_covered_palm_wood_plank_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:barnacle_covered_palm_wood_plank_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:barnacle_covered_palm_wood_plank_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:barnacle_covered_palm_wood_plank_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:barnacle_covered_palm_wood_plank_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:barnacle_covered_palm_wood_plank_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:barnacle_covered_palm_wood_plank_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:barnacle_covered_palm_wood_plank_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:barnacle_covered_palm_wood_plank_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:barnacle_covered_palm_wood_plank_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:barnacle_covered_palm_wood_plank_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:barnacle_covered_palm_wood_plank_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:barnacle_covered_palm_wood_plank_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:barnacle_covered_palm_wood_plank_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:barnacle_covered_palm_wood_plank_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:barnacle_covered_palm_wood_plank_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:barnacle_covered_palm_wood_plank_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:barnacle_covered_palm_wood_plank_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:barnacle_covered_palm_wood_plank_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:barnacle_covered_palm_wood_plank_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:barnacle_covered_palm_wood_plank_vertical_corner[facing=north,layer=1,waterlogged=true]
conquest:barnacle_covered_palm_wood_plank_vertical_corner[facing=north,layer=1,waterlogged=false]
conquest:barnacle_covered_palm_wood_plank_vertical_corner[facing=north,layer=2,waterlogged=true]
conquest:barnacle_covered_palm_wood_plank_vertical_corner[facing=north,layer=2,waterlogged=false]
conquest:barnacle_covered_palm_wood_plank_vertical_corner[facing=north,layer=3,waterlogged=true]
conquest:barnacle_covered_palm_wood_plank_vertical_corner[facing=north,layer=3,waterlogged=false]
conquest:barnacle_covered_palm_wood_plank_vertical_corner[facing=north,layer=4,waterlogged=true]
conquest:barnacle_covered_palm_wood_plank_vertical_corner[facing=north,layer=4,waterlogged=false]
conquest:barnacle_covered_palm_wood_plank_vertical_corner[facing=south,layer=1,waterlogged=true]
conquest:barnacle_covered_palm_wood_plank_vertical_corner[facing=south,layer=1,waterlogged=false]
conquest:barnacle_covered_palm_wood_plank_vertical_corner[facing=south,layer=2,waterlogged=true]
conquest:barnacle_covered_palm_wood_plank_vertical_corner[facing=south,layer=2,waterlogged=false]
conquest:barnacle_covered_palm_wood_plank_vertical_corner[facing=south,layer=3,waterlogged=true]
conquest:barnacle_covered_palm_wood_plank_vertical_corner[facing=south,layer=3,waterlogged=false]
conquest:barnacle_covered_palm_wood_plank_vertical_corner[facing=south,layer=4,waterlogged=true]
conquest:barnacle_covered_palm_wood_plank_vertical_corner[facing=south,layer=4,waterlogged=false]
conquest:barnacle_covered_palm_wood_plank_vertical_corner[facing=west,layer=1,waterlogged=true]
conquest:barnacle_covered_palm_wood_plank_vertical_corner[facing=west,layer=1,waterlogged=false]
conquest:barnacle_covered_palm_wood_plank_vertical_corner[facing=west,layer=2,waterlogged=true]
conquest:barnacle_covered_palm_wood_plank_vertical_corner[facing=west,layer=2,waterlogged=false]
conquest:barnacle_covered_palm_wood_plank_vertical_corner[facing=west,layer=3,waterlogged=true]
conquest:barnacle_covered_palm_wood_plank_vertical_corner[facing=west,layer=3,waterlogged=false]
conquest:barnacle_covered_palm_wood_plank_vertical_corner[facing=west,layer=4,waterlogged=true]
conquest:barnacle_covered_palm_wood_plank_vertical_corner[facing=west,layer=4,waterlogged=false]
conquest:barnacle_covered_palm_wood_plank_vertical_corner[facing=east,layer=1,waterlogged=true]
conquest:barnacle_covered_palm_wood_plank_vertical_corner[facing=east,layer=1,waterlogged=false]
conquest:barnacle_covered_palm_wood_plank_vertical_corner[facing=east,layer=2,waterlogged=true]
conquest:barnacle_covered_palm_wood_plank_vertical_corner[facing=east,layer=2,waterlogged=false]
conquest:barnacle_covered_palm_wood_plank_vertical_corner[facing=east,layer=3,waterlogged=true]
conquest:barnacle_covered_palm_wood_plank_vertical_corner[facing=east,layer=3,waterlogged=false]
conquest:barnacle_covered_palm_wood_plank_vertical_corner[facing=east,layer=4,waterlogged=true]
conquest:barnacle_covered_palm_wood_plank_vertical_corner[facing=east,layer=4,waterlogged=false]
conquest:barnacle_covered_palm_wood_plank_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:barnacle_covered_palm_wood_plank_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:barnacle_covered_palm_wood_plank_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:barnacle_covered_palm_wood_plank_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:barnacle_covered_palm_wood_plank_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:barnacle_covered_palm_wood_plank_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:barnacle_covered_palm_wood_plank_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:barnacle_covered_palm_wood_plank_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:barnacle_covered_palm_wood_plank_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:barnacle_covered_palm_wood_plank_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:barnacle_covered_palm_wood_plank_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:barnacle_covered_palm_wood_plank_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:barnacle_covered_palm_wood_plank_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:barnacle_covered_palm_wood_plank_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:barnacle_covered_palm_wood_plank_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:barnacle_covered_palm_wood_plank_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:barnacle_covered_palm_wood_plank_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:barnacle_covered_palm_wood_plank_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:barnacle_covered_palm_wood_plank_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:barnacle_covered_palm_wood_plank_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:barnacle_covered_palm_wood_plank_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:barnacle_covered_palm_wood_plank_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:barnacle_covered_palm_wood_plank_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:barnacle_covered_palm_wood_plank_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:barnacle_covered_palm_wood_plank_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:barnacle_covered_palm_wood_plank_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:barnacle_covered_palm_wood_plank_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:barnacle_covered_palm_wood_plank_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:barnacle_covered_palm_wood_plank_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:barnacle_covered_palm_wood_plank_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:barnacle_covered_palm_wood_plank_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:barnacle_covered_palm_wood_plank_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:barnacle_covered_palm_wood_plank_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:barnacle_covered_palm_wood_plank_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:barnacle_covered_palm_wood_plank_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:barnacle_covered_palm_wood_plank_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:barnacle_covered_palm_wood_plank_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:barnacle_covered_palm_wood_plank_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:barnacle_covered_palm_wood_plank_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:barnacle_covered_palm_wood_plank_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:barnacle_covered_palm_wood_plank_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:barnacle_covered_palm_wood_plank_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:barnacle_covered_palm_wood_plank_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:barnacle_covered_palm_wood_plank_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:barnacle_covered_palm_wood_plank_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:barnacle_covered_palm_wood_plank_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:barnacle_covered_palm_wood_plank_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:barnacle_covered_palm_wood_plank_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:barnacle_covered_palm_wood_plank_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:barnacle_covered_palm_wood_plank_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:barnacle_covered_palm_wood_plank_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:barnacle_covered_palm_wood_plank_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:barnacle_covered_palm_wood_plank_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:barnacle_covered_palm_wood_plank_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:barnacle_covered_palm_wood_plank_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:barnacle_covered_palm_wood_plank_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:barnacle_covered_palm_wood_plank_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:barnacle_covered_palm_wood_plank_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:barnacle_covered_palm_wood_plank_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:barnacle_covered_palm_wood_plank_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:barnacle_covered_palm_wood_plank_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:barnacle_covered_palm_wood_plank_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:barnacle_covered_palm_wood_plank_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:barnacle_covered_palm_wood_plank_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:barnacle_covered_palm_wood_plank_vertical_quarter[facing=north,layer=1,waterlogged=true]
conquest:barnacle_covered_palm_wood_plank_vertical_quarter[facing=north,layer=1,waterlogged=false]
conquest:barnacle_covered_palm_wood_plank_vertical_quarter[facing=north,layer=2,waterlogged=true]
conquest:barnacle_covered_palm_wood_plank_vertical_quarter[facing=north,layer=2,waterlogged=false]
conquest:barnacle_covered_palm_wood_plank_vertical_quarter[facing=north,layer=3,waterlogged=true]
conquest:barnacle_covered_palm_wood_plank_vertical_quarter[facing=north,layer=3,waterlogged=false]
conquest:barnacle_covered_palm_wood_plank_vertical_quarter[facing=north,layer=4,waterlogged=true]
conquest:barnacle_covered_palm_wood_plank_vertical_quarter[facing=north,layer=4,waterlogged=false]
conquest:barnacle_covered_palm_wood_plank_vertical_quarter[facing=south,layer=1,waterlogged=true]
conquest:barnacle_covered_palm_wood_plank_vertical_quarter[facing=south,layer=1,waterlogged=false]
conquest:barnacle_covered_palm_wood_plank_vertical_quarter[facing=south,layer=2,waterlogged=true]
conquest:barnacle_covered_palm_wood_plank_vertical_quarter[facing=south,layer=2,waterlogged=false]
conquest:barnacle_covered_palm_wood_plank_vertical_quarter[facing=south,layer=3,waterlogged=true]
conquest:barnacle_covered_palm_wood_plank_vertical_quarter[facing=south,layer=3,waterlogged=false]
conquest:barnacle_covered_palm_wood_plank_vertical_quarter[facing=south,layer=4,waterlogged=true]
conquest:barnacle_covered_palm_wood_plank_vertical_quarter[facing=south,layer=4,waterlogged=false]
conquest:barnacle_covered_palm_wood_plank_vertical_quarter[facing=west,layer=1,waterlogged=true]
conquest:barnacle_covered_palm_wood_plank_vertical_quarter[facing=west,layer=1,waterlogged=false]
conquest:barnacle_covered_palm_wood_plank_vertical_quarter[facing=west,layer=2,waterlogged=true]
conquest:barnacle_covered_palm_wood_plank_vertical_quarter[facing=west,layer=2,waterlogged=false]
conquest:barnacle_covered_palm_wood_plank_vertical_quarter[facing=west,layer=3,waterlogged=true]
conquest:barnacle_covered_palm_wood_plank_vertical_quarter[facing=west,layer=3,waterlogged=false]
conquest:barnacle_covered_palm_wood_plank_vertical_quarter[facing=west,layer=4,waterlogged=true]
conquest:barnacle_covered_palm_wood_plank_vertical_quarter[facing=west,layer=4,waterlogged=false]
conquest:barnacle_covered_palm_wood_plank_vertical_quarter[facing=east,layer=1,waterlogged=true]
conquest:barnacle_covered_palm_wood_plank_vertical_quarter[facing=east,layer=1,waterlogged=false]
conquest:barnacle_covered_palm_wood_plank_vertical_quarter[facing=east,layer=2,waterlogged=true]
conquest:barnacle_covered_palm_wood_plank_vertical_quarter[facing=east,layer=2,waterlogged=false]
conquest:barnacle_covered_palm_wood_plank_vertical_quarter[facing=east,layer=3,waterlogged=true]
conquest:barnacle_covered_palm_wood_plank_vertical_quarter[facing=east,layer=3,waterlogged=false]
conquest:barnacle_covered_palm_wood_plank_vertical_quarter[facing=east,layer=4,waterlogged=true]
conquest:barnacle_covered_palm_wood_plank_vertical_quarter[facing=east,layer=4,waterlogged=false]
conquest:barnacle_covered_palm_wood_plank_vertical_slab[facing=north,layer=1,waterlogged=true]
conquest:barnacle_covered_palm_wood_plank_vertical_slab[facing=north,layer=1,waterlogged=false]
conquest:barnacle_covered_palm_wood_plank_vertical_slab[facing=north,layer=2,waterlogged=true]
conquest:barnacle_covered_palm_wood_plank_vertical_slab[facing=north,layer=2,waterlogged=false]
conquest:barnacle_covered_palm_wood_plank_vertical_slab[facing=north,layer=3,waterlogged=true]
conquest:barnacle_covered_palm_wood_plank_vertical_slab[facing=north,layer=3,waterlogged=false]
conquest:barnacle_covered_palm_wood_plank_vertical_slab[facing=north,layer=4,waterlogged=true]
conquest:barnacle_covered_palm_wood_plank_vertical_slab[facing=north,layer=4,waterlogged=false]
conquest:barnacle_covered_palm_wood_plank_vertical_slab[facing=south,layer=1,waterlogged=true]
conquest:barnacle_covered_palm_wood_plank_vertical_slab[facing=south,layer=1,waterlogged=false]
conquest:barnacle_covered_palm_wood_plank_vertical_slab[facing=south,layer=2,waterlogged=true]
conquest:barnacle_covered_palm_wood_plank_vertical_slab[facing=south,layer=2,waterlogged=false]
conquest:barnacle_covered_palm_wood_plank_vertical_slab[facing=south,layer=3,waterlogged=true]
conquest:barnacle_covered_palm_wood_plank_vertical_slab[facing=south,layer=3,waterlogged=false]
conquest:barnacle_covered_palm_wood_plank_vertical_slab[facing=south,layer=4,waterlogged=true]
conquest:barnacle_covered_palm_wood_plank_vertical_slab[facing=south,layer=4,waterlogged=false]
conquest:barnacle_covered_palm_wood_plank_vertical_slab[facing=west,layer=1,waterlogged=true]
conquest:barnacle_covered_palm_wood_plank_vertical_slab[facing=west,layer=1,waterlogged=false]
conquest:barnacle_covered_palm_wood_plank_vertical_slab[facing=west,layer=2,waterlogged=true]
conquest:barnacle_covered_palm_wood_plank_vertical_slab[facing=west,layer=2,waterlogged=false]
conquest:barnacle_covered_palm_wood_plank_vertical_slab[facing=west,layer=3,waterlogged=true]
conquest:barnacle_covered_palm_wood_plank_vertical_slab[facing=west,layer=3,waterlogged=false]
conquest:barnacle_covered_palm_wood_plank_vertical_slab[facing=west,layer=4,waterlogged=true]
conquest:barnacle_covered_palm_wood_plank_vertical_slab[facing=west,layer=4,waterlogged=false]
conquest:barnacle_covered_palm_wood_plank_vertical_slab[facing=east,layer=1,waterlogged=true]
conquest:barnacle_covered_palm_wood_plank_vertical_slab[facing=east,layer=1,waterlogged=false]
conquest:barnacle_covered_palm_wood_plank_vertical_slab[facing=east,layer=2,waterlogged=true]
conquest:barnacle_covered_palm_wood_plank_vertical_slab[facing=east,layer=2,waterlogged=false]
conquest:barnacle_covered_palm_wood_plank_vertical_slab[facing=east,layer=3,waterlogged=true]
conquest:barnacle_covered_palm_wood_plank_vertical_slab[facing=east,layer=3,waterlogged=false]
conquest:barnacle_covered_palm_wood_plank_vertical_slab[facing=east,layer=4,waterlogged=true]
conquest:barnacle_covered_palm_wood_plank_vertical_slab[facing=east,layer=4,waterlogged=false]
conquest:barnacle_covered_palm_wood_plank_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:barnacle_covered_palm_wood_plank_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:barnacle_covered_palm_wood_plank_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:barnacle_covered_palm_wood_plank_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:barnacle_covered_palm_wood_plank_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:barnacle_covered_palm_wood_plank_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:barnacle_covered_palm_wood_plank_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:barnacle_covered_palm_wood_plank_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:barnacle_covered_palm_wood_plank_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:barnacle_covered_palm_wood_plank_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:barnacle_covered_palm_wood_plank_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:barnacle_covered_palm_wood_plank_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:barnacle_covered_palm_wood_plank_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:barnacle_covered_palm_wood_plank_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:barnacle_covered_palm_wood_plank_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:barnacle_covered_palm_wood_plank_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:barnacle_covered_palm_wood_plank_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:barnacle_covered_palm_wood_plank_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:barnacle_covered_palm_wood_plank_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:barnacle_covered_palm_wood_plank_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:barnacle_covered_palm_wood_plank_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:barnacle_covered_palm_wood_plank_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:barnacle_covered_palm_wood_plank_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:barnacle_covered_palm_wood_plank_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:barnacle_covered_palm_wood_plank_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:barnacle_covered_palm_wood_plank_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:barnacle_covered_palm_wood_plank_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:barnacle_covered_palm_wood_plank_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:barnacle_covered_palm_wood_plank_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:barnacle_covered_palm_wood_plank_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:barnacle_covered_palm_wood_plank_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:barnacle_covered_palm_wood_plank_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:barnacle_covered_palm_wood_plank_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:barnacle_covered_palm_wood_plank_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:barnacle_covered_palm_wood_plank_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:barnacle_covered_palm_wood_plank_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:barnacle_covered_palm_wood_plank_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:barnacle_covered_palm_wood_plank_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:barnacle_covered_palm_wood_plank_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:barnacle_covered_palm_wood_plank_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:barnacle_covered_palm_wood_plank_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:barnacle_covered_palm_wood_plank_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:barnacle_covered_palm_wood_plank_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:barnacle_covered_palm_wood_plank_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:barnacle_covered_palm_wood_plank_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:barnacle_covered_palm_wood_plank_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:barnacle_covered_palm_wood_plank_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:barnacle_covered_palm_wood_plank_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:barnacle_covered_palm_wood_plank_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:barnacle_covered_palm_wood_plank_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:barnacle_covered_palm_wood_plank_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:barnacle_covered_palm_wood_plank_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:barnacle_covered_palm_wood_plank_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:barnacle_covered_palm_wood_plank_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:barnacle_covered_palm_wood_plank_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:barnacle_covered_palm_wood_plank_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:barnacle_covered_palm_wood_plank_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:barnacle_covered_palm_wood_plank_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:barnacle_covered_palm_wood_plank_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:barnacle_covered_palm_wood_plank_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:barnacle_covered_palm_wood_plank_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:barnacle_covered_palm_wood_plank_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:barnacle_covered_palm_wood_plank_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:barnacle_covered_palm_wood_plank_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:barnacle_covered_palm_wood_plank_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:barnacle_covered_palm_wood_plank_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:barnacle_covered_palm_wood_plank_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:barnacle_covered_palm_wood_plank_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:barnacle_covered_palm_wood_plank_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:barnacle_covered_palm_wood_plank_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:barnacle_covered_palm_wood_plank_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:barnacle_covered_palm_wood_plank_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:barnacle_covered_palm_wood_plank_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:barnacle_covered_palm_wood_plank_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:barnacle_covered_palm_wood_plank_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:barnacle_covered_palm_wood_plank_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:barnacle_covered_palm_wood_plank_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:barnacle_covered_palm_wood_plank_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:barnacle_covered_palm_wood_plank_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:barnacle_covered_palm_wood_plank_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:barnacle_covered_palm_wood_plank_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:barnacle_covered_palm_wood_plank_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:barnacle_covered_palm_wood_plank_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:barnacle_covered_palm_wood_plank_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:barnacle_covered_palm_wood_plank_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:barnacle_covered_palm_wood_plank_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:barnacle_covered_palm_wood_plank_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:barnacle_covered_palm_wood_plank_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:barnacle_covered_palm_wood_plank_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:barnacle_covered_palm_wood_plank_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:barnacle_covered_palm_wood_plank_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:barnacle_covered_palm_wood_plank_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:barnacle_covered_palm_wood_plank_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:barnacle_covered_palm_wood_plank_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:barnacle_covered_palm_wood_plank_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:barnacle_covered_palm_wood_plank_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:barnacle_covered_palm_wood_plank_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:barnacle_covered_palm_wood_plank_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:barnacle_covered_palm_wood_plank_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:barnacle_covered_palm_wood_plank_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:barnacle_covered_palm_wood_plank_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:barnacle_covered_palm_wood_plank_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:barnacle_covered_palm_wood_plank_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:barnacle_covered_palm_wood_plank_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:barnacle_covered_palm_wood_plank_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:barnacle_covered_palm_wood_plank_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:barnacle_covered_palm_wood_plank_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:barnacle_covered_palm_wood_plank_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:barnacle_covered_palm_wood_plank_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:barnacle_covered_palm_wood_plank_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:barnacle_covered_palm_wood_plank_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:barnacle_covered_palm_wood_plank_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:barnacle_covered_palm_wood_plank_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:barnacle_covered_palm_wood_plank_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:barnacle_covered_palm_wood_plank_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:barnacle_covered_palm_wood_plank_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:barnacle_covered_palm_wood_plank_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:barnacle_covered_palm_wood_plank_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:barnacle_covered_palm_wood_plank_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:barnacle_covered_palm_wood_plank_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:barnacle_covered_palm_wood_plank_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:barnacle_covered_palm_wood_plank_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:barnacle_covered_palm_wood_plank_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:barnacle_covered_palm_wood_plank_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:barnacle_covered_palm_wood_plank_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:barnacle_covered_palm_wood_plank_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:barnacle_covered_palm_wood_plank_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:barnacle_covered_palm_wood_plank_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:barnacle_covered_palm_wood_plank_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:barnacle_covered_palm_wood_plank_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:barnacle_covered_palm_wood_plank_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:barnacle_covered_palm_wood_plank_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:barnacle_covered_palm_wood_plank_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:barnacle_covered_palm_wood_plank_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:barnacle_covered_palm_wood_plank_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:barnacle_covered_palm_wood_plank_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:barnacle_covered_palm_wood_plank_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:barnacle_covered_palm_wood_plank_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:barnacle_covered_palm_wood_plank_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:barnacle_covered_palm_wood_plank_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:barnacle_covered_palm_wood_plank_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:barnacle_covered_palm_wood_plank_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:barnacle_covered_palm_wood_plank_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:barnacle_covered_palm_wood_plank_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:barnacle_covered_palm_wood_plank_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:barnacle_covered_palm_wood_plank_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:barnacle_covered_palm_wood_plank_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:barnacle_covered_palm_wood_plank_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:barnacle_covered_palm_wood_plank_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:barnacle_covered_palm_wood_plank_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:barnacle_covered_palm_wood_plank_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:barnacle_covered_palm_wood_plank_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:barnacle_covered_palm_wood_plank_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:barnacle_covered_palm_wood_plank_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:barnacle_covered_palm_wood_plank_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:barnacle_covered_palm_wood_plank_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:barnacle_covered_palm_wood_plank_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:barnacle_covered_palm_wood_plank_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:barnacle_covered_palm_wood_plank_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:barnacle_covered_palm_wood_plank_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:barnacle_covered_palm_wood_plank_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:barnacle_covered_palm_wood_plank_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:barnacle_covered_palm_wood_plank_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:barnacle_covered_palm_wood_plank_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:barnacle_covered_palm_wood_plank_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:barnacle_covered_palm_wood_plank_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:barnacle_covered_palm_wood_plank_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:barnacle_covered_palm_wood_plank_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:barnacle_covered_palm_wood_plank_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:barnacle_covered_palm_wood_plank_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:barnacle_covered_palm_wood_plank_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:barnacle_covered_palm_wood_plank_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:barnacle_covered_palm_wood_plank_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:barnacle_covered_palm_wood_plank_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:barnacle_covered_palm_wood_plank_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:barnacle_covered_palm_wood_plank_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:barnacle_covered_palm_wood_plank_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:barnacle_covered_palm_wood_plank_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:barnacle_covered_palm_wood_plank_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:barnacle_covered_palm_wood_plank_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:barnacle_covered_palm_wood_plank_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:barnacle_covered_palm_wood_plank_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:barnacle_covered_palm_wood_plank_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:barnacle_covered_palm_wood_plank_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:barnacle_covered_palm_wood_plank_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:barnacle_covered_palm_wood_plank_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:barnacle_covered_palm_wood_plank_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:barnacle_covered_palm_wood_plank_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:barnacle_covered_palm_wood_plank_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:barnacle_covered_palm_wood_plank_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:barnacle_covered_palm_wood_plank_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:barnacle_covered_palm_wood_plank_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:barnacle_covered_palm_wood_plank_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:barnacle_covered_palm_wood_plank_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:barnacle_covered_palm_wood_plank_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:barnacle_covered_palm_wood_plank_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:barnacle_covered_palm_wood_plank_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:barnacle_covered_palm_wood_plank_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:barnacle_covered_palm_wood_plank_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:barnacle_covered_palm_wood_plank_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:barnacle_covered_palm_wood_plank_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:barnacle_covered_palm_wood_plank_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:barnacle_covered_palm_wood_plank_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:barnacle_covered_palm_wood_plank_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:barnacle_covered_palm_wood_plank_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:barnacle_covered_palm_wood_plank_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:barnacle_covered_palm_wood_plank_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:barnacle_covered_palm_wood_plank_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:barnacle_covered_palm_wood_plank_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:barnacle_covered_palm_wood_plank_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:barnacle_covered_palm_wood_plank_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:barnacle_covered_palm_wood_plank_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:barnacle_covered_palm_wood_plank_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:barnacle_covered_palm_wood_plank_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:barnacle_covered_palm_wood_plank_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:barnacle_covered_palm_wood_plank_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:barnacle_covered_palm_wood_plank_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:barnacle_covered_palm_wood_plank_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:barnacle_covered_palm_wood_plank_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:barnacle_covered_palm_wood_plank_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:barnacle_covered_palm_wood_plank_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:barnacle_covered_palm_wood_plank_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:barnacle_covered_palm_wood_plank_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:barnacle_covered_palm_wood_plank_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:barnacle_covered_palm_wood_plank_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:barnacle_covered_palm_wood_plank_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:barnacle_covered_palm_wood_plank_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:barnacle_covered_palm_wood_plank_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:barnacle_covered_palm_wood_plank_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:barnacle_covered_palm_wood_plank_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:barnacle_covered_palm_wood_plank_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:barnacle_covered_palm_wood_plank_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:barnacle_covered_palm_wood_plank_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:barnacle_covered_palm_wood_plank_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:barnacle_covered_palm_wood_plank_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:barnacle_covered_palm_wood_plank_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:barnacle_covered_palm_wood_plank_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:barnacle_covered_palm_wood_plank_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:barnacle_covered_palm_wood_plank_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:barnacle_covered_palm_wood_plank_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:barnacle_covered_palm_wood_plank_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:barnacle_covered_palm_wood_plank_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:barnacle_covered_palm_wood_plank_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:barnacle_covered_palm_wood_plank_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:barnacle_covered_palm_wood_plank_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:barnacle_covered_palm_wood_plank_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:barnacle_covered_palm_wood_plank_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:barnacle_covered_palm_wood_plank_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:barnacle_covered_palm_wood_plank_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:barnacle_covered_palm_wood_plank_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:barnacle_covered_palm_wood_plank_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:barnacle_covered_palm_wood_plank_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:barnacle_covered_palm_wood_plank_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:barnacle_covered_palm_wood_plank_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:barnacle_covered_palm_wood_plank_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:barnacle_covered_palm_wood_plank_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:barnacle_covered_palm_wood_plank_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:barnacle_covered_palm_wood_plank_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:barnacle_covered_palm_wood_plank_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:barnacle_covered_palm_wood_plank_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:barnacle_covered_palm_wood_plank_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:barnacle_covered_palm_wood_plank_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:barnacle_covered_palm_wood_plank_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:barnacle_covered_palm_wood_plank_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:barnacle_covered_palm_wood_plank_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:barnacle_covered_palm_wood_plank_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:barnacle_covered_palm_wood_plank_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:barnacle_covered_palm_wood_plank_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:barnacle_covered_palm_wood_plank_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:barnacle_covered_palm_wood_plank_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:barnacle_covered_palm_wood_plank_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:barnacle_covered_palm_wood_plank_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:barnacle_covered_palm_wood_plank_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:barnacle_covered_palm_wood_plank_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:barnacle_covered_palm_wood_plank_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:barnacle_covered_palm_wood_plank_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:barnacle_covered_palm_wood_plank_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:barnacle_covered_palm_wood_plank_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:barnacle_covered_palm_wood_plank_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:barnacle_covered_palm_wood_plank_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:barnacle_covered_palm_wood_plank_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:barnacle_covered_palm_wood_plank_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:barnacle_covered_palm_wood_plank_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:barnacle_covered_palm_wood_plank_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:barnacle_covered_palm_wood_plank_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:barnacle_covered_palm_wood_plank_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:barnacle_covered_palm_wood_plank_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:barnacle_covered_palm_wood_plank_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:barnacle_covered_palm_wood_plank_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:barnacle_covered_palm_wood_plank_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:barnacle_covered_palm_wood_plank_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:barnacle_covered_palm_wood_plank_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:barnacle_covered_palm_wood_plank_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:barnacle_covered_palm_wood_plank_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:barnacle_covered_palm_wood_plank_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:barnacle_covered_palm_wood_plank_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:barnacle_covered_palm_wood_plank_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:barnacle_covered_palm_wood_plank_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:barnacle_covered_palm_wood_plank_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:barnacle_covered_palm_wood_plank_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:barnacle_covered_palm_wood_plank_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:barnacle_covered_palm_wood_plank_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:barnacle_covered_palm_wood_plank_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:barnacle_covered_palm_wood_plank_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:barnacle_covered_palm_wood_plank_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:barnacle_covered_palm_wood_plank_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:barnacle_covered_palm_wood_plank_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:barnacle_covered_palm_wood_plank_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:barnacle_covered_palm_wood_plank_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:barnacle_covered_palm_wood_plank_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:barnacle_covered_palm_wood_plank_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:barnacle_covered_palm_wood_plank_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:barnacle_covered_palm_wood_plank_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:barnacle_covered_palm_wood_plank_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:barnacle_covered_palm_wood_plank_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:barnacle_covered_palm_wood_plank_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:barnacle_covered_palm_wood_plank_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:barnacle_covered_palm_wood_plank_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:barnacle_covered_palm_wood_plank_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:barnacle_covered_palm_wood_plank_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:barnacle_covered_palm_wood_plank_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:barnacle_covered_palm_wood_plank_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:barnacle_covered_palm_wood_plank_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:barnacle_covered_palm_wood_plank_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:barnacle_covered_palm_wood_planks
conquest:baroque_oak_door[facing=north,half=upper,hinge=left,open=true,powered=true]
conquest:baroque_oak_door[facing=north,half=upper,hinge=left,open=true,powered=false]
conquest:baroque_oak_door[facing=north,half=upper,hinge=left,open=false,powered=true]
conquest:baroque_oak_door[facing=north,half=upper,hinge=left,open=false,powered=false]
conquest:baroque_oak_door[facing=north,half=upper,hinge=right,open=true,powered=true]
conquest:baroque_oak_door[facing=north,half=upper,hinge=right,open=true,powered=false]
conquest:baroque_oak_door[facing=north,half=upper,hinge=right,open=false,powered=true]
conquest:baroque_oak_door[facing=north,half=upper,hinge=right,open=false,powered=false]
conquest:baroque_oak_door[facing=north,half=lower,hinge=left,open=true,powered=true]
conquest:baroque_oak_door[facing=north,half=lower,hinge=left,open=true,powered=false]
conquest:baroque_oak_door[facing=north,half=lower,hinge=left,open=false,powered=true]
conquest:baroque_oak_door[facing=north,half=lower,hinge=left,open=false,powered=false]
conquest:baroque_oak_door[facing=north,half=lower,hinge=right,open=true,powered=true]
conquest:baroque_oak_door[facing=north,half=lower,hinge=right,open=true,powered=false]
conquest:baroque_oak_door[facing=north,half=lower,hinge=right,open=false,powered=true]
conquest:baroque_oak_door[facing=north,half=lower,hinge=right,open=false,powered=false]
conquest:baroque_oak_door[facing=south,half=upper,hinge=left,open=true,powered=true]
conquest:baroque_oak_door[facing=south,half=upper,hinge=left,open=true,powered=false]
conquest:baroque_oak_door[facing=south,half=upper,hinge=left,open=false,powered=true]
conquest:baroque_oak_door[facing=south,half=upper,hinge=left,open=false,powered=false]
conquest:baroque_oak_door[facing=south,half=upper,hinge=right,open=true,powered=true]
conquest:baroque_oak_door[facing=south,half=upper,hinge=right,open=true,powered=false]
conquest:baroque_oak_door[facing=south,half=upper,hinge=right,open=false,powered=true]
conquest:baroque_oak_door[facing=south,half=upper,hinge=right,open=false,powered=false]
conquest:baroque_oak_door[facing=south,half=lower,hinge=left,open=true,powered=true]
conquest:baroque_oak_door[facing=south,half=lower,hinge=left,open=true,powered=false]
conquest:baroque_oak_door[facing=south,half=lower,hinge=left,open=false,powered=true]
conquest:baroque_oak_door[facing=south,half=lower,hinge=left,open=false,powered=false]
conquest:baroque_oak_door[facing=south,half=lower,hinge=right,open=true,powered=true]
conquest:baroque_oak_door[facing=south,half=lower,hinge=right,open=true,powered=false]
conquest:baroque_oak_door[facing=south,half=lower,hinge=right,open=false,powered=true]
conquest:baroque_oak_door[facing=south,half=lower,hinge=right,open=false,powered=false]
conquest:baroque_oak_door[facing=west,half=upper,hinge=left,open=true,powered=true]
conquest:baroque_oak_door[facing=west,half=upper,hinge=left,open=true,powered=false]
conquest:baroque_oak_door[facing=west,half=upper,hinge=left,open=false,powered=true]
conquest:baroque_oak_door[facing=west,half=upper,hinge=left,open=false,powered=false]
conquest:baroque_oak_door[facing=west,half=upper,hinge=right,open=true,powered=true]
conquest:baroque_oak_door[facing=west,half=upper,hinge=right,open=true,powered=false]
conquest:baroque_oak_door[facing=west,half=upper,hinge=right,open=false,powered=true]
conquest:baroque_oak_door[facing=west,half=upper,hinge=right,open=false,powered=false]
conquest:baroque_oak_door[facing=west,half=lower,hinge=left,open=true,powered=true]
conquest:baroque_oak_door[facing=west,half=lower,hinge=left,open=true,powered=false]
conquest:baroque_oak_door[facing=west,half=lower,hinge=left,open=false,powered=true]
conquest:baroque_oak_door[facing=west,half=lower,hinge=left,open=false,powered=false]
conquest:baroque_oak_door[facing=west,half=lower,hinge=right,open=true,powered=true]
conquest:baroque_oak_door[facing=west,half=lower,hinge=right,open=true,powered=false]
conquest:baroque_oak_door[facing=west,half=lower,hinge=right,open=false,powered=true]
conquest:baroque_oak_door[facing=west,half=lower,hinge=right,open=false,powered=false]
conquest:baroque_oak_door[facing=east,half=upper,hinge=left,open=true,powered=true]
conquest:baroque_oak_door[facing=east,half=upper,hinge=left,open=true,powered=false]
conquest:baroque_oak_door[facing=east,half=upper,hinge=left,open=false,powered=true]
conquest:baroque_oak_door[facing=east,half=upper,hinge=left,open=false,powered=false]
conquest:baroque_oak_door[facing=east,half=upper,hinge=right,open=true,powered=true]
conquest:baroque_oak_door[facing=east,half=upper,hinge=right,open=true,powered=false]
conquest:baroque_oak_door[facing=east,half=upper,hinge=right,open=false,powered=true]
conquest:baroque_oak_door[facing=east,half=upper,hinge=right,open=false,powered=false]
conquest:baroque_oak_door[facing=east,half=lower,hinge=left,open=true,powered=true]
conquest:baroque_oak_door[facing=east,half=lower,hinge=left,open=true,powered=false]
conquest:baroque_oak_door[facing=east,half=lower,hinge=left,open=false,powered=true]
conquest:baroque_oak_door[facing=east,half=lower,hinge=left,open=false,powered=false]
conquest:baroque_oak_door[facing=east,half=lower,hinge=right,open=true,powered=true]
conquest:baroque_oak_door[facing=east,half=lower,hinge=right,open=true,powered=false]
conquest:baroque_oak_door[facing=east,half=lower,hinge=right,open=false,powered=true]
conquest:baroque_oak_door[facing=east,half=lower,hinge=right,open=false,powered=false]
conquest:barrel_of_clay
conquest:barrel_of_dirt
conquest:barrel_of_wine[facing=north]
conquest:barrel_of_wine[facing=east]
conquest:barrel_of_wine[facing=south]
conquest:barrel_of_wine[facing=west]
conquest:barrel_of_wine[facing=up]
conquest:barrel_of_wine[facing=down]
conquest:basalt_arrowslit[facing=north,waterlogged=true]
conquest:basalt_arrowslit[facing=north,waterlogged=false]
conquest:basalt_arrowslit[facing=south,waterlogged=true]
conquest:basalt_arrowslit[facing=south,waterlogged=false]
conquest:basalt_arrowslit[facing=west,waterlogged=true]
conquest:basalt_arrowslit[facing=west,waterlogged=false]
conquest:basalt_arrowslit[facing=east,waterlogged=true]
conquest:basalt_arrowslit[facing=east,waterlogged=false]
conquest:basalt_balustrade[axis=x,waterlogged=true]
conquest:basalt_balustrade[axis=x,waterlogged=false]
conquest:basalt_balustrade[axis=y,waterlogged=true]
conquest:basalt_balustrade[axis=y,waterlogged=false]
conquest:basalt_balustrade[axis=z,waterlogged=true]
conquest:basalt_balustrade[axis=z,waterlogged=false]
conquest:basalt_capital[facing=flat,type=top,waterlogged=true]
conquest:basalt_capital[facing=flat,type=top,waterlogged=false]
conquest:basalt_capital[facing=flat,type=bottom,waterlogged=true]
conquest:basalt_capital[facing=flat,type=bottom,waterlogged=false]
conquest:basalt_capital[facing=north,type=top,waterlogged=true]
conquest:basalt_capital[facing=north,type=top,waterlogged=false]
conquest:basalt_capital[facing=north,type=bottom,waterlogged=true]
conquest:basalt_capital[facing=north,type=bottom,waterlogged=false]
conquest:basalt_capital[facing=south,type=top,waterlogged=true]
conquest:basalt_capital[facing=south,type=top,waterlogged=false]
conquest:basalt_capital[facing=south,type=bottom,waterlogged=true]
conquest:basalt_capital[facing=south,type=bottom,waterlogged=false]
conquest:basalt_capital[facing=east,type=top,waterlogged=true]
conquest:basalt_capital[facing=east,type=top,waterlogged=false]
conquest:basalt_capital[facing=east,type=bottom,waterlogged=true]
conquest:basalt_capital[facing=east,type=bottom,waterlogged=false]
conquest:basalt_capital[facing=west,type=top,waterlogged=true]
conquest:basalt_capital[facing=west,type=top,waterlogged=false]
conquest:basalt_capital[facing=west,type=bottom,waterlogged=true]
conquest:basalt_capital[facing=west,type=bottom,waterlogged=false]
conquest:basalt_corner_slab[facing=north,type=top,waterlogged=true]
conquest:basalt_corner_slab[facing=north,type=top,waterlogged=false]
conquest:basalt_corner_slab[facing=north,type=bottom,waterlogged=true]
conquest:basalt_corner_slab[facing=north,type=bottom,waterlogged=false]
conquest:basalt_corner_slab[facing=south,type=top,waterlogged=true]
conquest:basalt_corner_slab[facing=south,type=top,waterlogged=false]
conquest:basalt_corner_slab[facing=south,type=bottom,waterlogged=true]
conquest:basalt_corner_slab[facing=south,type=bottom,waterlogged=false]
conquest:basalt_corner_slab[facing=west,type=top,waterlogged=true]
conquest:basalt_corner_slab[facing=west,type=top,waterlogged=false]
conquest:basalt_corner_slab[facing=west,type=bottom,waterlogged=true]
conquest:basalt_corner_slab[facing=west,type=bottom,waterlogged=false]
conquest:basalt_corner_slab[facing=east,type=top,waterlogged=true]
conquest:basalt_corner_slab[facing=east,type=top,waterlogged=false]
conquest:basalt_corner_slab[facing=east,type=bottom,waterlogged=true]
conquest:basalt_corner_slab[facing=east,type=bottom,waterlogged=false]
conquest:basalt_eighth_slab[facing=north,type=top,waterlogged=true]
conquest:basalt_eighth_slab[facing=north,type=top,waterlogged=false]
conquest:basalt_eighth_slab[facing=north,type=bottom,waterlogged=true]
conquest:basalt_eighth_slab[facing=north,type=bottom,waterlogged=false]
conquest:basalt_eighth_slab[facing=south,type=top,waterlogged=true]
conquest:basalt_eighth_slab[facing=south,type=top,waterlogged=false]
conquest:basalt_eighth_slab[facing=south,type=bottom,waterlogged=true]
conquest:basalt_eighth_slab[facing=south,type=bottom,waterlogged=false]
conquest:basalt_eighth_slab[facing=west,type=top,waterlogged=true]
conquest:basalt_eighth_slab[facing=west,type=top,waterlogged=false]
conquest:basalt_eighth_slab[facing=west,type=bottom,waterlogged=true]
conquest:basalt_eighth_slab[facing=west,type=bottom,waterlogged=false]
conquest:basalt_eighth_slab[facing=east,type=top,waterlogged=true]
conquest:basalt_eighth_slab[facing=east,type=top,waterlogged=false]
conquest:basalt_eighth_slab[facing=east,type=bottom,waterlogged=true]
conquest:basalt_eighth_slab[facing=east,type=bottom,waterlogged=false]
conquest:basalt_pillar[layer=1,waterlogged=true]
conquest:basalt_pillar[layer=1,waterlogged=false]
conquest:basalt_pillar[layer=2,waterlogged=true]
conquest:basalt_pillar[layer=2,waterlogged=false]
conquest:basalt_pillar[layer=3,waterlogged=true]
conquest:basalt_pillar[layer=3,waterlogged=false]
conquest:basalt_quarter_slab[facing=north,layer=1,type=top,waterlogged=true]
conquest:basalt_quarter_slab[facing=north,layer=1,type=top,waterlogged=false]
conquest:basalt_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=true]
conquest:basalt_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=false]
conquest:basalt_quarter_slab[facing=north,layer=2,type=top,waterlogged=true]
conquest:basalt_quarter_slab[facing=north,layer=2,type=top,waterlogged=false]
conquest:basalt_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=true]
conquest:basalt_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=false]
conquest:basalt_quarter_slab[facing=north,layer=3,type=top,waterlogged=true]
conquest:basalt_quarter_slab[facing=north,layer=3,type=top,waterlogged=false]
conquest:basalt_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=true]
conquest:basalt_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=false]
conquest:basalt_quarter_slab[facing=south,layer=1,type=top,waterlogged=true]
conquest:basalt_quarter_slab[facing=south,layer=1,type=top,waterlogged=false]
conquest:basalt_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=true]
conquest:basalt_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=false]
conquest:basalt_quarter_slab[facing=south,layer=2,type=top,waterlogged=true]
conquest:basalt_quarter_slab[facing=south,layer=2,type=top,waterlogged=false]
conquest:basalt_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=true]
conquest:basalt_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=false]
conquest:basalt_quarter_slab[facing=south,layer=3,type=top,waterlogged=true]
conquest:basalt_quarter_slab[facing=south,layer=3,type=top,waterlogged=false]
conquest:basalt_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=true]
conquest:basalt_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=false]
conquest:basalt_quarter_slab[facing=west,layer=1,type=top,waterlogged=true]
conquest:basalt_quarter_slab[facing=west,layer=1,type=top,waterlogged=false]
conquest:basalt_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=true]
conquest:basalt_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=false]
conquest:basalt_quarter_slab[facing=west,layer=2,type=top,waterlogged=true]
conquest:basalt_quarter_slab[facing=west,layer=2,type=top,waterlogged=false]
conquest:basalt_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=true]
conquest:basalt_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=false]
conquest:basalt_quarter_slab[facing=west,layer=3,type=top,waterlogged=true]
conquest:basalt_quarter_slab[facing=west,layer=3,type=top,waterlogged=false]
conquest:basalt_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=true]
conquest:basalt_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=false]
conquest:basalt_quarter_slab[facing=east,layer=1,type=top,waterlogged=true]
conquest:basalt_quarter_slab[facing=east,layer=1,type=top,waterlogged=false]
conquest:basalt_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=true]
conquest:basalt_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=false]
conquest:basalt_quarter_slab[facing=east,layer=2,type=top,waterlogged=true]
conquest:basalt_quarter_slab[facing=east,layer=2,type=top,waterlogged=false]
conquest:basalt_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=true]
conquest:basalt_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=false]
conquest:basalt_quarter_slab[facing=east,layer=3,type=top,waterlogged=true]
conquest:basalt_quarter_slab[facing=east,layer=3,type=top,waterlogged=false]
conquest:basalt_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=true]
conquest:basalt_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=false]
conquest:basalt_slab[layers=1,type=top,waterlogged=true]
conquest:basalt_slab[layers=1,type=top,waterlogged=false]
conquest:basalt_slab[layers=1,type=bottom,waterlogged=true]
conquest:basalt_slab[layers=1,type=bottom,waterlogged=false]
conquest:basalt_slab[layers=2,type=top,waterlogged=true]
conquest:basalt_slab[layers=2,type=top,waterlogged=false]
conquest:basalt_slab[layers=2,type=bottom,waterlogged=true]
conquest:basalt_slab[layers=2,type=bottom,waterlogged=false]
conquest:basalt_slab[layers=3,type=top,waterlogged=true]
conquest:basalt_slab[layers=3,type=top,waterlogged=false]
conquest:basalt_slab[layers=3,type=bottom,waterlogged=true]
conquest:basalt_slab[layers=3,type=bottom,waterlogged=false]
conquest:basalt_slab[layers=4,type=top,waterlogged=true]
conquest:basalt_slab[layers=4,type=top,waterlogged=false]
conquest:basalt_slab[layers=4,type=bottom,waterlogged=true]
conquest:basalt_slab[layers=4,type=bottom,waterlogged=false]
conquest:basalt_slab[layers=5,type=top,waterlogged=true]
conquest:basalt_slab[layers=5,type=top,waterlogged=false]
conquest:basalt_slab[layers=5,type=bottom,waterlogged=true]
conquest:basalt_slab[layers=5,type=bottom,waterlogged=false]
conquest:basalt_slab[layers=6,type=top,waterlogged=true]
conquest:basalt_slab[layers=6,type=top,waterlogged=false]
conquest:basalt_slab[layers=6,type=bottom,waterlogged=true]
conquest:basalt_slab[layers=6,type=bottom,waterlogged=false]
conquest:basalt_slab[layers=7,type=top,waterlogged=true]
conquest:basalt_slab[layers=7,type=top,waterlogged=false]
conquest:basalt_slab[layers=7,type=bottom,waterlogged=true]
conquest:basalt_slab[layers=7,type=bottom,waterlogged=false]
conquest:basalt_slab[layers=8,type=top,waterlogged=true]
conquest:basalt_slab[layers=8,type=top,waterlogged=false]
conquest:basalt_slab[layers=8,type=bottom,waterlogged=true]
conquest:basalt_slab[layers=8,type=bottom,waterlogged=false]
conquest:basalt_small_window[down=true,up=true,waterlogged=true]
conquest:basalt_small_window[down=true,up=true,waterlogged=false]
conquest:basalt_small_window[down=true,up=false,waterlogged=true]
conquest:basalt_small_window[down=true,up=false,waterlogged=false]
conquest:basalt_small_window[down=false,up=true,waterlogged=true]
conquest:basalt_small_window[down=false,up=true,waterlogged=false]
conquest:basalt_small_window[down=false,up=false,waterlogged=true]
conquest:basalt_small_window[down=false,up=false,waterlogged=false]
conquest:basalt_small_window_half[down=true,facing=north,up=true,waterlogged=true]
conquest:basalt_small_window_half[down=true,facing=north,up=true,waterlogged=false]
conquest:basalt_small_window_half[down=true,facing=north,up=false,waterlogged=true]
conquest:basalt_small_window_half[down=true,facing=north,up=false,waterlogged=false]
conquest:basalt_small_window_half[down=true,facing=south,up=true,waterlogged=true]
conquest:basalt_small_window_half[down=true,facing=south,up=true,waterlogged=false]
conquest:basalt_small_window_half[down=true,facing=south,up=false,waterlogged=true]
conquest:basalt_small_window_half[down=true,facing=south,up=false,waterlogged=false]
conquest:basalt_small_window_half[down=true,facing=west,up=true,waterlogged=true]
conquest:basalt_small_window_half[down=true,facing=west,up=true,waterlogged=false]
conquest:basalt_small_window_half[down=true,facing=west,up=false,waterlogged=true]
conquest:basalt_small_window_half[down=true,facing=west,up=false,waterlogged=false]
conquest:basalt_small_window_half[down=true,facing=east,up=true,waterlogged=true]
conquest:basalt_small_window_half[down=true,facing=east,up=true,waterlogged=false]
conquest:basalt_small_window_half[down=true,facing=east,up=false,waterlogged=true]
conquest:basalt_small_window_half[down=true,facing=east,up=false,waterlogged=false]
conquest:basalt_small_window_half[down=false,facing=north,up=true,waterlogged=true]
conquest:basalt_small_window_half[down=false,facing=north,up=true,waterlogged=false]
conquest:basalt_small_window_half[down=false,facing=north,up=false,waterlogged=true]
conquest:basalt_small_window_half[down=false,facing=north,up=false,waterlogged=false]
conquest:basalt_small_window_half[down=false,facing=south,up=true,waterlogged=true]
conquest:basalt_small_window_half[down=false,facing=south,up=true,waterlogged=false]
conquest:basalt_small_window_half[down=false,facing=south,up=false,waterlogged=true]
conquest:basalt_small_window_half[down=false,facing=south,up=false,waterlogged=false]
conquest:basalt_small_window_half[down=false,facing=west,up=true,waterlogged=true]
conquest:basalt_small_window_half[down=false,facing=west,up=true,waterlogged=false]
conquest:basalt_small_window_half[down=false,facing=west,up=false,waterlogged=true]
conquest:basalt_small_window_half[down=false,facing=west,up=false,waterlogged=false]
conquest:basalt_small_window_half[down=false,facing=east,up=true,waterlogged=true]
conquest:basalt_small_window_half[down=false,facing=east,up=true,waterlogged=false]
conquest:basalt_small_window_half[down=false,facing=east,up=false,waterlogged=true]
conquest:basalt_small_window_half[down=false,facing=east,up=false,waterlogged=false]
conquest:basalt_sphere[type=egg,waterlogged=true]
conquest:basalt_sphere[type=egg,waterlogged=false]
conquest:basalt_sphere[type=small,waterlogged=true]
conquest:basalt_sphere[type=small,waterlogged=false]
conquest:basalt_sphere[type=large,waterlogged=true]
conquest:basalt_sphere[type=large,waterlogged=false]
conquest:basalt_vertical_corner[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:basalt_vertical_corner[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:basalt_vertical_corner[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:basalt_vertical_corner[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:basalt_vertical_corner[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:basalt_vertical_corner[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:basalt_vertical_corner[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:basalt_vertical_corner[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:basalt_vertical_corner[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:basalt_vertical_corner[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:basalt_vertical_corner[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:basalt_vertical_corner[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:basalt_vertical_corner[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:basalt_vertical_corner[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:basalt_vertical_corner[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:basalt_vertical_corner[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:basalt_vertical_corner[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:basalt_vertical_corner[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:basalt_vertical_corner[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:basalt_vertical_corner[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:basalt_vertical_corner[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:basalt_vertical_corner[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:basalt_vertical_corner[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:basalt_vertical_corner[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:basalt_vertical_corner[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:basalt_vertical_corner[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:basalt_vertical_corner[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:basalt_vertical_corner[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:basalt_vertical_corner[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:basalt_vertical_corner[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:basalt_vertical_corner[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:basalt_vertical_corner[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:basalt_vertical_corner[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:basalt_vertical_corner[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:basalt_vertical_corner[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:basalt_vertical_corner[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:basalt_vertical_corner[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:basalt_vertical_corner[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:basalt_vertical_corner[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:basalt_vertical_corner[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:basalt_vertical_corner[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:basalt_vertical_corner[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:basalt_vertical_corner[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:basalt_vertical_corner[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:basalt_vertical_corner[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:basalt_vertical_corner[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:basalt_vertical_corner[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:basalt_vertical_corner[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:basalt_vertical_corner[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:basalt_vertical_corner[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:basalt_vertical_corner[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:basalt_vertical_corner[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:basalt_vertical_corner[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:basalt_vertical_corner[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:basalt_vertical_corner[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:basalt_vertical_corner[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:basalt_vertical_corner[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:basalt_vertical_corner[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:basalt_vertical_corner[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:basalt_vertical_corner[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:basalt_vertical_corner[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:basalt_vertical_corner[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:basalt_vertical_corner[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:basalt_vertical_corner[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:basalt_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:basalt_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:basalt_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:basalt_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:basalt_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:basalt_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:basalt_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:basalt_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:basalt_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:basalt_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:basalt_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:basalt_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:basalt_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:basalt_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:basalt_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:basalt_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:basalt_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:basalt_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:basalt_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:basalt_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:basalt_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:basalt_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:basalt_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:basalt_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:basalt_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:basalt_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:basalt_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:basalt_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:basalt_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:basalt_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:basalt_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:basalt_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:basalt_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:basalt_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:basalt_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:basalt_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:basalt_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:basalt_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:basalt_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:basalt_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:basalt_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:basalt_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:basalt_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:basalt_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:basalt_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:basalt_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:basalt_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:basalt_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:basalt_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:basalt_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:basalt_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:basalt_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:basalt_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:basalt_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:basalt_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:basalt_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:basalt_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:basalt_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:basalt_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:basalt_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:basalt_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:basalt_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:basalt_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:basalt_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:basalt_vertical_quarter[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:basalt_vertical_quarter[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:basalt_vertical_quarter[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:basalt_vertical_quarter[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:basalt_vertical_quarter[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:basalt_vertical_quarter[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:basalt_vertical_quarter[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:basalt_vertical_quarter[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:basalt_vertical_quarter[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:basalt_vertical_quarter[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:basalt_vertical_quarter[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:basalt_vertical_quarter[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:basalt_vertical_quarter[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:basalt_vertical_quarter[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:basalt_vertical_quarter[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:basalt_vertical_quarter[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:basalt_vertical_quarter[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:basalt_vertical_quarter[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:basalt_vertical_quarter[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:basalt_vertical_quarter[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:basalt_vertical_quarter[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:basalt_vertical_quarter[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:basalt_vertical_quarter[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:basalt_vertical_quarter[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:basalt_vertical_quarter[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:basalt_vertical_quarter[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:basalt_vertical_quarter[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:basalt_vertical_quarter[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:basalt_vertical_quarter[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:basalt_vertical_quarter[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:basalt_vertical_quarter[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:basalt_vertical_quarter[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:basalt_vertical_quarter[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:basalt_vertical_quarter[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:basalt_vertical_quarter[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:basalt_vertical_quarter[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:basalt_vertical_quarter[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:basalt_vertical_quarter[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:basalt_vertical_quarter[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:basalt_vertical_quarter[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:basalt_vertical_quarter[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:basalt_vertical_quarter[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:basalt_vertical_quarter[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:basalt_vertical_quarter[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:basalt_vertical_quarter[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:basalt_vertical_quarter[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:basalt_vertical_quarter[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:basalt_vertical_quarter[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:basalt_vertical_quarter[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:basalt_vertical_quarter[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:basalt_vertical_quarter[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:basalt_vertical_quarter[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:basalt_vertical_quarter[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:basalt_vertical_quarter[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:basalt_vertical_quarter[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:basalt_vertical_quarter[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:basalt_vertical_quarter[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:basalt_vertical_quarter[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:basalt_vertical_quarter[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:basalt_vertical_quarter[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:basalt_vertical_quarter[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:basalt_vertical_quarter[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:basalt_vertical_quarter[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:basalt_vertical_quarter[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:basalt_vertical_slab[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:basalt_vertical_slab[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:basalt_vertical_slab[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:basalt_vertical_slab[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:basalt_vertical_slab[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:basalt_vertical_slab[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:basalt_vertical_slab[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:basalt_vertical_slab[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:basalt_vertical_slab[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:basalt_vertical_slab[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:basalt_vertical_slab[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:basalt_vertical_slab[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:basalt_vertical_slab[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:basalt_vertical_slab[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:basalt_vertical_slab[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:basalt_vertical_slab[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:basalt_vertical_slab[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:basalt_vertical_slab[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:basalt_vertical_slab[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:basalt_vertical_slab[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:basalt_vertical_slab[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:basalt_vertical_slab[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:basalt_vertical_slab[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:basalt_vertical_slab[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:basalt_vertical_slab[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:basalt_vertical_slab[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:basalt_vertical_slab[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:basalt_vertical_slab[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:basalt_vertical_slab[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:basalt_vertical_slab[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:basalt_vertical_slab[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:basalt_vertical_slab[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:basalt_vertical_slab[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:basalt_vertical_slab[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:basalt_vertical_slab[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:basalt_vertical_slab[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:basalt_vertical_slab[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:basalt_vertical_slab[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:basalt_vertical_slab[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:basalt_vertical_slab[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:basalt_vertical_slab[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:basalt_vertical_slab[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:basalt_vertical_slab[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:basalt_vertical_slab[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:basalt_vertical_slab[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:basalt_vertical_slab[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:basalt_vertical_slab[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:basalt_vertical_slab[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:basalt_vertical_slab[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:basalt_vertical_slab[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:basalt_vertical_slab[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:basalt_vertical_slab[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:basalt_vertical_slab[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:basalt_vertical_slab[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:basalt_vertical_slab[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:basalt_vertical_slab[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:basalt_vertical_slab[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:basalt_vertical_slab[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:basalt_vertical_slab[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:basalt_vertical_slab[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:basalt_vertical_slab[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:basalt_vertical_slab[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:basalt_vertical_slab[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:basalt_vertical_slab[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:basalt_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:basalt_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:basalt_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:basalt_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:basalt_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:basalt_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:basalt_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:basalt_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:basalt_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:basalt_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:basalt_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:basalt_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:basalt_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:basalt_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:basalt_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:basalt_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:basalt_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:basalt_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:basalt_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:basalt_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:basalt_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:basalt_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:basalt_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:basalt_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:basalt_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:basalt_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:basalt_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:basalt_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:basalt_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:basalt_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:basalt_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:basalt_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:basalt_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:basalt_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:basalt_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:basalt_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:basalt_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:basalt_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:basalt_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:basalt_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:basalt_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:basalt_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:basalt_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:basalt_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:basalt_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:basalt_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:basalt_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:basalt_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:basalt_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:basalt_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:basalt_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:basalt_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:basalt_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:basalt_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:basalt_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:basalt_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:basalt_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:basalt_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:basalt_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:basalt_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:basalt_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:basalt_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:basalt_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:basalt_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:basalt_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:basalt_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:basalt_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:basalt_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:basalt_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:basalt_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:basalt_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:basalt_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:basalt_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:basalt_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:basalt_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:basalt_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:basalt_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:basalt_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:basalt_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:basalt_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:basalt_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:basalt_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:basalt_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:basalt_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:basalt_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:basalt_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:basalt_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:basalt_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:basalt_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:basalt_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:basalt_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:basalt_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:basalt_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:basalt_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:basalt_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:basalt_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:basalt_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:basalt_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:basalt_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:basalt_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:basalt_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:basalt_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:basalt_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:basalt_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:basalt_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:basalt_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:basalt_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:basalt_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:basalt_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:basalt_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:basalt_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:basalt_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:basalt_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:basalt_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:basalt_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:basalt_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:basalt_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:basalt_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:basalt_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:basalt_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:basalt_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:basalt_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:basalt_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:basalt_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:basalt_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:basalt_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:basalt_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:basalt_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:basalt_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:basalt_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:basalt_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:basalt_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:basalt_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:basalt_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:basalt_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:basalt_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:basalt_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:basalt_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:basalt_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:basalt_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:basalt_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:basalt_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:basalt_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:basalt_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:basalt_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:basalt_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:basalt_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:basalt_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:basalt_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:basalt_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:basalt_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:basalt_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:basalt_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:basalt_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:basalt_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:basalt_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:basalt_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:basalt_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:basalt_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:basalt_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:basalt_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:basalt_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:basalt_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:basalt_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:basalt_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:basalt_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:basalt_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:basalt_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:basalt_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:basalt_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:basalt_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:basalt_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:basalt_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:basalt_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:basalt_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:basalt_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:basalt_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:basalt_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:basalt_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:basalt_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:basalt_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:basalt_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:basalt_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:basalt_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:basalt_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:basalt_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:basalt_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:basalt_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:basalt_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:basalt_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:basalt_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:basalt_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:basalt_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:basalt_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:basalt_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:basalt_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:basalt_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:basalt_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:basalt_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:basalt_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:basalt_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:basalt_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:basalt_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:basalt_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:basalt_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:basalt_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:basalt_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:basalt_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:basalt_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:basalt_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:basalt_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:basalt_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:basalt_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:basalt_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:basalt_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:basalt_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:basalt_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:basalt_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:basalt_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:basalt_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:basalt_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:basalt_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:basalt_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:basalt_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:basalt_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:basalt_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:basalt_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:basalt_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:basalt_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:basalt_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:basalt_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:basalt_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:basalt_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:basalt_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:basalt_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:basalt_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:basalt_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:basalt_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:basalt_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:basalt_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:basalt_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:basalt_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:basalt_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:basalt_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:basalt_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:basalt_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:basalt_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:basalt_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:basalt_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:basalt_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:basalt_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:basalt_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:basalt_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:basalt_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:basalt_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:basalt_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:basalt_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:basalt_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:basalt_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:basalt_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:basalt_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:basalt_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:basalt_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:basalt_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:basalt_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:basalt_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:basalt_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:basalt_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:basalt_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:basalt_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:basalt_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:basalt_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:basalt_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:basalt_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:basalt_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:basalt_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:basalt_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:basalt_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:basalt_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:basalt_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:basalt_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:basalt_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:basalt_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:basalt_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:basalt_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:basalt_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:basalt_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:basalt_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:basalt_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:basalt_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:basalt_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:basalt_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:basalt_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:basalt_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:basalt_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:basalt_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:basalt_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:basalt_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:basalt_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:basalt_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:basalt_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:basalt_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:basalt_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:basalt_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:basalt_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:basalt_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:basalt_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:basalt_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:basalt_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:basalt_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:basalt_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:basalt_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:basalt_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:basalt_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:basalt_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:basalt_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:basalt_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:basalt_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:basalt_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:basalt_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:basalt_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:basalt_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:basalt_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:basalt_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:basic_bed_frame[facing=north,occupied=true,offset_toggle=true,part=head]
conquest:basic_bed_frame[facing=north,occupied=true,offset_toggle=true,part=foot]
conquest:basic_bed_frame[facing=north,occupied=true,offset_toggle=false,part=head]
conquest:basic_bed_frame[facing=north,occupied=true,offset_toggle=false,part=foot]
conquest:basic_bed_frame[facing=north,occupied=false,offset_toggle=true,part=head]
conquest:basic_bed_frame[facing=north,occupied=false,offset_toggle=true,part=foot]
conquest:basic_bed_frame[facing=north,occupied=false,offset_toggle=false,part=head]
conquest:basic_bed_frame[facing=north,occupied=false,offset_toggle=false,part=foot]
conquest:basic_bed_frame[facing=south,occupied=true,offset_toggle=true,part=head]
conquest:basic_bed_frame[facing=south,occupied=true,offset_toggle=true,part=foot]
conquest:basic_bed_frame[facing=south,occupied=true,offset_toggle=false,part=head]
conquest:basic_bed_frame[facing=south,occupied=true,offset_toggle=false,part=foot]
conquest:basic_bed_frame[facing=south,occupied=false,offset_toggle=true,part=head]
conquest:basic_bed_frame[facing=south,occupied=false,offset_toggle=true,part=foot]
conquest:basic_bed_frame[facing=south,occupied=false,offset_toggle=false,part=head]
conquest:basic_bed_frame[facing=south,occupied=false,offset_toggle=false,part=foot]
conquest:basic_bed_frame[facing=west,occupied=true,offset_toggle=true,part=head]
conquest:basic_bed_frame[facing=west,occupied=true,offset_toggle=true,part=foot]
conquest:basic_bed_frame[facing=west,occupied=true,offset_toggle=false,part=head]
conquest:basic_bed_frame[facing=west,occupied=true,offset_toggle=false,part=foot]
conquest:basic_bed_frame[facing=west,occupied=false,offset_toggle=true,part=head]
conquest:basic_bed_frame[facing=west,occupied=false,offset_toggle=true,part=foot]
conquest:basic_bed_frame[facing=west,occupied=false,offset_toggle=false,part=head]
conquest:basic_bed_frame[facing=west,occupied=false,offset_toggle=false,part=foot]
conquest:basic_bed_frame[facing=east,occupied=true,offset_toggle=true,part=head]
conquest:basic_bed_frame[facing=east,occupied=true,offset_toggle=true,part=foot]
conquest:basic_bed_frame[facing=east,occupied=true,offset_toggle=false,part=head]
conquest:basic_bed_frame[facing=east,occupied=true,offset_toggle=false,part=foot]
conquest:basic_bed_frame[facing=east,occupied=false,offset_toggle=true,part=head]
conquest:basic_bed_frame[facing=east,occupied=false,offset_toggle=true,part=foot]
conquest:basic_bed_frame[facing=east,occupied=false,offset_toggle=false,part=head]
conquest:basic_bed_frame[facing=east,occupied=false,offset_toggle=false,part=foot]
conquest:basic_green_bed[facing=north,occupied=true,offset_toggle=true,part=head]
conquest:basic_green_bed[facing=north,occupied=true,offset_toggle=true,part=foot]
conquest:basic_green_bed[facing=north,occupied=true,offset_toggle=false,part=head]
conquest:basic_green_bed[facing=north,occupied=true,offset_toggle=false,part=foot]
conquest:basic_green_bed[facing=north,occupied=false,offset_toggle=true,part=head]
conquest:basic_green_bed[facing=north,occupied=false,offset_toggle=true,part=foot]
conquest:basic_green_bed[facing=north,occupied=false,offset_toggle=false,part=head]
conquest:basic_green_bed[facing=north,occupied=false,offset_toggle=false,part=foot]
conquest:basic_green_bed[facing=south,occupied=true,offset_toggle=true,part=head]
conquest:basic_green_bed[facing=south,occupied=true,offset_toggle=true,part=foot]
conquest:basic_green_bed[facing=south,occupied=true,offset_toggle=false,part=head]
conquest:basic_green_bed[facing=south,occupied=true,offset_toggle=false,part=foot]
conquest:basic_green_bed[facing=south,occupied=false,offset_toggle=true,part=head]
conquest:basic_green_bed[facing=south,occupied=false,offset_toggle=true,part=foot]
conquest:basic_green_bed[facing=south,occupied=false,offset_toggle=false,part=head]
conquest:basic_green_bed[facing=south,occupied=false,offset_toggle=false,part=foot]
conquest:basic_green_bed[facing=west,occupied=true,offset_toggle=true,part=head]
conquest:basic_green_bed[facing=west,occupied=true,offset_toggle=true,part=foot]
conquest:basic_green_bed[facing=west,occupied=true,offset_toggle=false,part=head]
conquest:basic_green_bed[facing=west,occupied=true,offset_toggle=false,part=foot]
conquest:basic_green_bed[facing=west,occupied=false,offset_toggle=true,part=head]
conquest:basic_green_bed[facing=west,occupied=false,offset_toggle=true,part=foot]
conquest:basic_green_bed[facing=west,occupied=false,offset_toggle=false,part=head]
conquest:basic_green_bed[facing=west,occupied=false,offset_toggle=false,part=foot]
conquest:basic_green_bed[facing=east,occupied=true,offset_toggle=true,part=head]
conquest:basic_green_bed[facing=east,occupied=true,offset_toggle=true,part=foot]
conquest:basic_green_bed[facing=east,occupied=true,offset_toggle=false,part=head]
conquest:basic_green_bed[facing=east,occupied=true,offset_toggle=false,part=foot]
conquest:basic_green_bed[facing=east,occupied=false,offset_toggle=true,part=head]
conquest:basic_green_bed[facing=east,occupied=false,offset_toggle=true,part=foot]
conquest:basic_green_bed[facing=east,occupied=false,offset_toggle=false,part=head]
conquest:basic_green_bed[facing=east,occupied=false,offset_toggle=false,part=foot]
conquest:bat[flying=true,toggle=1]
conquest:bat[flying=true,toggle=2]
conquest:bat[flying=true,toggle=3]
conquest:bat[flying=true,toggle=4]
conquest:bat[flying=false,toggle=1]
conquest:bat[flying=false,toggle=2]
conquest:bat[flying=false,toggle=3]
conquest:bat[flying=false,toggle=4]
conquest:bean_pole[age=0]
conquest:bean_pole[age=1]
conquest:bean_pole[age=2]
conquest:bean_pole[age=3]
conquest:bean_pole[age=4]
conquest:bean_pole[age=5]
conquest:bean_pole[age=6]
conquest:bean_pole[age=7]
conquest:bear_hide[facing=north,offset_toggle=true]
conquest:bear_hide[facing=north,offset_toggle=false]
conquest:bear_hide[facing=south,offset_toggle=true]
conquest:bear_hide[facing=south,offset_toggle=false]
conquest:bear_hide[facing=west,offset_toggle=true]
conquest:bear_hide[facing=west,offset_toggle=false]
conquest:bear_hide[facing=east,offset_toggle=true]
conquest:bear_hide[facing=east,offset_toggle=false]
conquest:bear_skin_rug[offset_toggle=true]
conquest:bear_skin_rug[offset_toggle=false]
conquest:beautyberry_bush[age=0,layers=1]
conquest:beautyberry_bush[age=0,layers=2]
conquest:beautyberry_bush[age=0,layers=3]
conquest:beautyberry_bush[age=0,layers=4]
conquest:beautyberry_bush[age=0,layers=5]
conquest:beautyberry_bush[age=0,layers=6]
conquest:beautyberry_bush[age=0,layers=7]
conquest:beautyberry_bush[age=0,layers=8]
conquest:beautyberry_bush[age=1,layers=1]
conquest:beautyberry_bush[age=1,layers=2]
conquest:beautyberry_bush[age=1,layers=3]
conquest:beautyberry_bush[age=1,layers=4]
conquest:beautyberry_bush[age=1,layers=5]
conquest:beautyberry_bush[age=1,layers=6]
conquest:beautyberry_bush[age=1,layers=7]
conquest:beautyberry_bush[age=1,layers=8]
conquest:beautyberry_bush[age=2,layers=1]
conquest:beautyberry_bush[age=2,layers=2]
conquest:beautyberry_bush[age=2,layers=3]
conquest:beautyberry_bush[age=2,layers=4]
conquest:beautyberry_bush[age=2,layers=5]
conquest:beautyberry_bush[age=2,layers=6]
conquest:beautyberry_bush[age=2,layers=7]
conquest:beautyberry_bush[age=2,layers=8]
conquest:beautyberry_bush[age=3,layers=1]
conquest:beautyberry_bush[age=3,layers=2]
conquest:beautyberry_bush[age=3,layers=3]
conquest:beautyberry_bush[age=3,layers=4]
conquest:beautyberry_bush[age=3,layers=5]
conquest:beautyberry_bush[age=3,layers=6]
conquest:beautyberry_bush[age=3,layers=7]
conquest:beautyberry_bush[age=3,layers=8]
conquest:beautyberry_bush[age=4,layers=1]
conquest:beautyberry_bush[age=4,layers=2]
conquest:beautyberry_bush[age=4,layers=3]
conquest:beautyberry_bush[age=4,layers=4]
conquest:beautyberry_bush[age=4,layers=5]
conquest:beautyberry_bush[age=4,layers=6]
conquest:beautyberry_bush[age=4,layers=7]
conquest:beautyberry_bush[age=4,layers=8]
conquest:beautyberry_bush[age=5,layers=1]
conquest:beautyberry_bush[age=5,layers=2]
conquest:beautyberry_bush[age=5,layers=3]
conquest:beautyberry_bush[age=5,layers=4]
conquest:beautyberry_bush[age=5,layers=5]
conquest:beautyberry_bush[age=5,layers=6]
conquest:beautyberry_bush[age=5,layers=7]
conquest:beautyberry_bush[age=5,layers=8]
conquest:beautyberry_bush[age=6,layers=1]
conquest:beautyberry_bush[age=6,layers=2]
conquest:beautyberry_bush[age=6,layers=3]
conquest:beautyberry_bush[age=6,layers=4]
conquest:beautyberry_bush[age=6,layers=5]
conquest:beautyberry_bush[age=6,layers=6]
conquest:beautyberry_bush[age=6,layers=7]
conquest:beautyberry_bush[age=6,layers=8]
conquest:beautyberry_bush[age=7,layers=1]
conquest:beautyberry_bush[age=7,layers=2]
conquest:beautyberry_bush[age=7,layers=3]
conquest:beautyberry_bush[age=7,layers=4]
conquest:beautyberry_bush[age=7,layers=5]
conquest:beautyberry_bush[age=7,layers=6]
conquest:beautyberry_bush[age=7,layers=7]
conquest:beautyberry_bush[age=7,layers=8]
conquest:bed_with_wolf_pelt[facing=north,occupied=true,offset_toggle=true,part=head]
conquest:bed_with_wolf_pelt[facing=north,occupied=true,offset_toggle=true,part=foot]
conquest:bed_with_wolf_pelt[facing=north,occupied=true,offset_toggle=false,part=head]
conquest:bed_with_wolf_pelt[facing=north,occupied=true,offset_toggle=false,part=foot]
conquest:bed_with_wolf_pelt[facing=north,occupied=false,offset_toggle=true,part=head]
conquest:bed_with_wolf_pelt[facing=north,occupied=false,offset_toggle=true,part=foot]
conquest:bed_with_wolf_pelt[facing=north,occupied=false,offset_toggle=false,part=head]
conquest:bed_with_wolf_pelt[facing=north,occupied=false,offset_toggle=false,part=foot]
conquest:bed_with_wolf_pelt[facing=south,occupied=true,offset_toggle=true,part=head]
conquest:bed_with_wolf_pelt[facing=south,occupied=true,offset_toggle=true,part=foot]
conquest:bed_with_wolf_pelt[facing=south,occupied=true,offset_toggle=false,part=head]
conquest:bed_with_wolf_pelt[facing=south,occupied=true,offset_toggle=false,part=foot]
conquest:bed_with_wolf_pelt[facing=south,occupied=false,offset_toggle=true,part=head]
conquest:bed_with_wolf_pelt[facing=south,occupied=false,offset_toggle=true,part=foot]
conquest:bed_with_wolf_pelt[facing=south,occupied=false,offset_toggle=false,part=head]
conquest:bed_with_wolf_pelt[facing=south,occupied=false,offset_toggle=false,part=foot]
conquest:bed_with_wolf_pelt[facing=west,occupied=true,offset_toggle=true,part=head]
conquest:bed_with_wolf_pelt[facing=west,occupied=true,offset_toggle=true,part=foot]
conquest:bed_with_wolf_pelt[facing=west,occupied=true,offset_toggle=false,part=head]
conquest:bed_with_wolf_pelt[facing=west,occupied=true,offset_toggle=false,part=foot]
conquest:bed_with_wolf_pelt[facing=west,occupied=false,offset_toggle=true,part=head]
conquest:bed_with_wolf_pelt[facing=west,occupied=false,offset_toggle=true,part=foot]
conquest:bed_with_wolf_pelt[facing=west,occupied=false,offset_toggle=false,part=head]
conquest:bed_with_wolf_pelt[facing=west,occupied=false,offset_toggle=false,part=foot]
conquest:bed_with_wolf_pelt[facing=east,occupied=true,offset_toggle=true,part=head]
conquest:bed_with_wolf_pelt[facing=east,occupied=true,offset_toggle=true,part=foot]
conquest:bed_with_wolf_pelt[facing=east,occupied=true,offset_toggle=false,part=head]
conquest:bed_with_wolf_pelt[facing=east,occupied=true,offset_toggle=false,part=foot]
conquest:bed_with_wolf_pelt[facing=east,occupied=false,offset_toggle=true,part=head]
conquest:bed_with_wolf_pelt[facing=east,occupied=false,offset_toggle=true,part=foot]
conquest:bed_with_wolf_pelt[facing=east,occupied=false,offset_toggle=false,part=head]
conquest:bed_with_wolf_pelt[facing=east,occupied=false,offset_toggle=false,part=foot]
conquest:beech_branch_flat[facing=north,toggle=1,type=top]
conquest:beech_branch_flat[facing=north,toggle=1,type=bottom]
conquest:beech_branch_flat[facing=north,toggle=2,type=top]
conquest:beech_branch_flat[facing=north,toggle=2,type=bottom]
conquest:beech_branch_flat[facing=south,toggle=1,type=top]
conquest:beech_branch_flat[facing=south,toggle=1,type=bottom]
conquest:beech_branch_flat[facing=south,toggle=2,type=top]
conquest:beech_branch_flat[facing=south,toggle=2,type=bottom]
conquest:beech_branch_flat[facing=west,toggle=1,type=top]
conquest:beech_branch_flat[facing=west,toggle=1,type=bottom]
conquest:beech_branch_flat[facing=west,toggle=2,type=top]
conquest:beech_branch_flat[facing=west,toggle=2,type=bottom]
conquest:beech_branch_flat[facing=east,toggle=1,type=top]
conquest:beech_branch_flat[facing=east,toggle=1,type=bottom]
conquest:beech_branch_flat[facing=east,toggle=2,type=top]
conquest:beech_branch_flat[facing=east,toggle=2,type=bottom]
conquest:beech_branch_tip[down=true,facing=north,toggle=1]
conquest:beech_branch_tip[down=true,facing=north,toggle=2]
conquest:beech_branch_tip[down=true,facing=south,toggle=1]
conquest:beech_branch_tip[down=true,facing=south,toggle=2]
conquest:beech_branch_tip[down=true,facing=west,toggle=1]
conquest:beech_branch_tip[down=true,facing=west,toggle=2]
conquest:beech_branch_tip[down=true,facing=east,toggle=1]
conquest:beech_branch_tip[down=true,facing=east,toggle=2]
conquest:beech_branch_tip[down=false,facing=north,toggle=1]
conquest:beech_branch_tip[down=false,facing=north,toggle=2]
conquest:beech_branch_tip[down=false,facing=south,toggle=1]
conquest:beech_branch_tip[down=false,facing=south,toggle=2]
conquest:beech_branch_tip[down=false,facing=west,toggle=1]
conquest:beech_branch_tip[down=false,facing=west,toggle=2]
conquest:beech_branch_tip[down=false,facing=east,toggle=1]
conquest:beech_branch_tip[down=false,facing=east,toggle=2]
conquest:beech_branch_tip_2[facing=north,toggle=1]
conquest:beech_branch_tip_2[facing=north,toggle=2]
conquest:beech_branch_tip_2[facing=south,toggle=1]
conquest:beech_branch_tip_2[facing=south,toggle=2]
conquest:beech_branch_tip_2[facing=west,toggle=1]
conquest:beech_branch_tip_2[facing=west,toggle=2]
conquest:beech_branch_tip_2[facing=east,toggle=1]
conquest:beech_branch_tip_2[facing=east,toggle=2]
conquest:beech_branch_tip_2_45[facing=north,toggle=1]
conquest:beech_branch_tip_2_45[facing=north,toggle=2]
conquest:beech_branch_tip_2_45[facing=south,toggle=1]
conquest:beech_branch_tip_2_45[facing=south,toggle=2]
conquest:beech_branch_tip_2_45[facing=west,toggle=1]
conquest:beech_branch_tip_2_45[facing=west,toggle=2]
conquest:beech_branch_tip_2_45[facing=east,toggle=1]
conquest:beech_branch_tip_2_45[facing=east,toggle=2]
conquest:beech_branch_tip_45[down=true,facing=north,toggle=1]
conquest:beech_branch_tip_45[down=true,facing=north,toggle=2]
conquest:beech_branch_tip_45[down=true,facing=south,toggle=1]
conquest:beech_branch_tip_45[down=true,facing=south,toggle=2]
conquest:beech_branch_tip_45[down=true,facing=west,toggle=1]
conquest:beech_branch_tip_45[down=true,facing=west,toggle=2]
conquest:beech_branch_tip_45[down=true,facing=east,toggle=1]
conquest:beech_branch_tip_45[down=true,facing=east,toggle=2]
conquest:beech_branch_tip_45[down=false,facing=north,toggle=1]
conquest:beech_branch_tip_45[down=false,facing=north,toggle=2]
conquest:beech_branch_tip_45[down=false,facing=south,toggle=1]
conquest:beech_branch_tip_45[down=false,facing=south,toggle=2]
conquest:beech_branch_tip_45[down=false,facing=west,toggle=1]
conquest:beech_branch_tip_45[down=false,facing=west,toggle=2]
conquest:beech_branch_tip_45[down=false,facing=east,toggle=1]
conquest:beech_branch_tip_45[down=false,facing=east,toggle=2]
conquest:beech_log[axis=x]
conquest:beech_log[axis=y]
conquest:beech_log[axis=z]
conquest:beech_log_bark[axis=x]
conquest:beech_log_bark[axis=y]
conquest:beech_log_bark[axis=z]
conquest:beech_log_branch[east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:beech_log_branch[east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:beech_log_branch[east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:beech_log_branch[east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:beech_log_branch[east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:beech_log_branch[east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:beech_log_branch[east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:beech_log_branch[east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:beech_log_branch[east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:beech_log_branch[east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:beech_log_branch[east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:beech_log_branch[east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:beech_log_branch[east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:beech_log_branch[east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:beech_log_branch[east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:beech_log_branch[east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:beech_log_branch[east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:beech_log_branch[east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:beech_log_branch[east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:beech_log_branch[east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:beech_log_branch[east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:beech_log_branch[east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:beech_log_branch[east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:beech_log_branch[east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:beech_log_branch[east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:beech_log_branch[east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:beech_log_branch[east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:beech_log_branch[east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:beech_log_branch[east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:beech_log_branch[east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:beech_log_branch[east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:beech_log_branch[east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:beech_log_branch[east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:beech_log_branch[east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:beech_log_branch[east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:beech_log_branch[east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:beech_log_branch[east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:beech_log_branch[east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:beech_log_branch[east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:beech_log_branch[east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:beech_log_branch[east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:beech_log_branch[east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:beech_log_branch[east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:beech_log_branch[east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:beech_log_branch[east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:beech_log_branch[east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:beech_log_branch[east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:beech_log_branch[east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:beech_log_branch[east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:beech_log_branch[east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:beech_log_branch[east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:beech_log_branch[east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:beech_log_branch[east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:beech_log_branch[east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:beech_log_branch[east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:beech_log_branch[east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:beech_log_branch[east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:beech_log_branch[east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:beech_log_branch[east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:beech_log_branch[east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:beech_log_branch[east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:beech_log_branch[east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:beech_log_branch[east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:beech_log_branch[east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:beech_log_corner_slab[facing=north,type=top,waterlogged=true]
conquest:beech_log_corner_slab[facing=north,type=top,waterlogged=false]
conquest:beech_log_corner_slab[facing=north,type=bottom,waterlogged=true]
conquest:beech_log_corner_slab[facing=north,type=bottom,waterlogged=false]
conquest:beech_log_corner_slab[facing=south,type=top,waterlogged=true]
conquest:beech_log_corner_slab[facing=south,type=top,waterlogged=false]
conquest:beech_log_corner_slab[facing=south,type=bottom,waterlogged=true]
conquest:beech_log_corner_slab[facing=south,type=bottom,waterlogged=false]
conquest:beech_log_corner_slab[facing=west,type=top,waterlogged=true]
conquest:beech_log_corner_slab[facing=west,type=top,waterlogged=false]
conquest:beech_log_corner_slab[facing=west,type=bottom,waterlogged=true]
conquest:beech_log_corner_slab[facing=west,type=bottom,waterlogged=false]
conquest:beech_log_corner_slab[facing=east,type=top,waterlogged=true]
conquest:beech_log_corner_slab[facing=east,type=top,waterlogged=false]
conquest:beech_log_corner_slab[facing=east,type=bottom,waterlogged=true]
conquest:beech_log_corner_slab[facing=east,type=bottom,waterlogged=false]
conquest:beech_log_eighth_slab[facing=north,type=top,waterlogged=true]
conquest:beech_log_eighth_slab[facing=north,type=top,waterlogged=false]
conquest:beech_log_eighth_slab[facing=north,type=bottom,waterlogged=true]
conquest:beech_log_eighth_slab[facing=north,type=bottom,waterlogged=false]
conquest:beech_log_eighth_slab[facing=south,type=top,waterlogged=true]
conquest:beech_log_eighth_slab[facing=south,type=top,waterlogged=false]
conquest:beech_log_eighth_slab[facing=south,type=bottom,waterlogged=true]
conquest:beech_log_eighth_slab[facing=south,type=bottom,waterlogged=false]
conquest:beech_log_eighth_slab[facing=west,type=top,waterlogged=true]
conquest:beech_log_eighth_slab[facing=west,type=top,waterlogged=false]
conquest:beech_log_eighth_slab[facing=west,type=bottom,waterlogged=true]
conquest:beech_log_eighth_slab[facing=west,type=bottom,waterlogged=false]
conquest:beech_log_eighth_slab[facing=east,type=top,waterlogged=true]
conquest:beech_log_eighth_slab[facing=east,type=top,waterlogged=false]
conquest:beech_log_eighth_slab[facing=east,type=bottom,waterlogged=true]
conquest:beech_log_eighth_slab[facing=east,type=bottom,waterlogged=false]
conquest:beech_log_large_branch[east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:beech_log_large_branch[east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:beech_log_large_branch[east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:beech_log_large_branch[east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:beech_log_large_branch[east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:beech_log_large_branch[east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:beech_log_large_branch[east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:beech_log_large_branch[east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:beech_log_large_branch[east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:beech_log_large_branch[east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:beech_log_large_branch[east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:beech_log_large_branch[east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:beech_log_large_branch[east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:beech_log_large_branch[east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:beech_log_large_branch[east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:beech_log_large_branch[east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:beech_log_large_branch[east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:beech_log_large_branch[east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:beech_log_large_branch[east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:beech_log_large_branch[east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:beech_log_large_branch[east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:beech_log_large_branch[east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:beech_log_large_branch[east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:beech_log_large_branch[east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:beech_log_large_branch[east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:beech_log_large_branch[east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:beech_log_large_branch[east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:beech_log_large_branch[east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:beech_log_large_branch[east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:beech_log_large_branch[east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:beech_log_large_branch[east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:beech_log_large_branch[east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:beech_log_large_branch[east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:beech_log_large_branch[east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:beech_log_large_branch[east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:beech_log_large_branch[east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:beech_log_large_branch[east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:beech_log_large_branch[east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:beech_log_large_branch[east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:beech_log_large_branch[east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:beech_log_large_branch[east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:beech_log_large_branch[east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:beech_log_large_branch[east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:beech_log_large_branch[east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:beech_log_large_branch[east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:beech_log_large_branch[east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:beech_log_large_branch[east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:beech_log_large_branch[east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:beech_log_large_branch[east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:beech_log_large_branch[east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:beech_log_large_branch[east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:beech_log_large_branch[east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:beech_log_large_branch[east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:beech_log_large_branch[east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:beech_log_large_branch[east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:beech_log_large_branch[east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:beech_log_large_branch[east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:beech_log_large_branch[east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:beech_log_large_branch[east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:beech_log_large_branch[east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:beech_log_large_branch[east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:beech_log_large_branch[east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:beech_log_large_branch[east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:beech_log_large_branch[east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:beech_log_pillar[layer=1,waterlogged=true]
conquest:beech_log_pillar[layer=1,waterlogged=false]
conquest:beech_log_pillar[layer=2,waterlogged=true]
conquest:beech_log_pillar[layer=2,waterlogged=false]
conquest:beech_log_pillar[layer=3,waterlogged=true]
conquest:beech_log_pillar[layer=3,waterlogged=false]
conquest:beech_log_pillar[layer=4,waterlogged=true]
conquest:beech_log_pillar[layer=4,waterlogged=false]
conquest:beech_log_pillar[layer=5,waterlogged=true]
conquest:beech_log_pillar[layer=5,waterlogged=false]
conquest:beech_log_quarter_slab[facing=north,layer=1,type=top,waterlogged=true]
conquest:beech_log_quarter_slab[facing=north,layer=1,type=top,waterlogged=false]
conquest:beech_log_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=true]
conquest:beech_log_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=false]
conquest:beech_log_quarter_slab[facing=north,layer=2,type=top,waterlogged=true]
conquest:beech_log_quarter_slab[facing=north,layer=2,type=top,waterlogged=false]
conquest:beech_log_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=true]
conquest:beech_log_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=false]
conquest:beech_log_quarter_slab[facing=north,layer=3,type=top,waterlogged=true]
conquest:beech_log_quarter_slab[facing=north,layer=3,type=top,waterlogged=false]
conquest:beech_log_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=true]
conquest:beech_log_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=false]
conquest:beech_log_quarter_slab[facing=south,layer=1,type=top,waterlogged=true]
conquest:beech_log_quarter_slab[facing=south,layer=1,type=top,waterlogged=false]
conquest:beech_log_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=true]
conquest:beech_log_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=false]
conquest:beech_log_quarter_slab[facing=south,layer=2,type=top,waterlogged=true]
conquest:beech_log_quarter_slab[facing=south,layer=2,type=top,waterlogged=false]
conquest:beech_log_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=true]
conquest:beech_log_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=false]
conquest:beech_log_quarter_slab[facing=south,layer=3,type=top,waterlogged=true]
conquest:beech_log_quarter_slab[facing=south,layer=3,type=top,waterlogged=false]
conquest:beech_log_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=true]
conquest:beech_log_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=false]
conquest:beech_log_quarter_slab[facing=west,layer=1,type=top,waterlogged=true]
conquest:beech_log_quarter_slab[facing=west,layer=1,type=top,waterlogged=false]
conquest:beech_log_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=true]
conquest:beech_log_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=false]
conquest:beech_log_quarter_slab[facing=west,layer=2,type=top,waterlogged=true]
conquest:beech_log_quarter_slab[facing=west,layer=2,type=top,waterlogged=false]
conquest:beech_log_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=true]
conquest:beech_log_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=false]
conquest:beech_log_quarter_slab[facing=west,layer=3,type=top,waterlogged=true]
conquest:beech_log_quarter_slab[facing=west,layer=3,type=top,waterlogged=false]
conquest:beech_log_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=true]
conquest:beech_log_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=false]
conquest:beech_log_quarter_slab[facing=east,layer=1,type=top,waterlogged=true]
conquest:beech_log_quarter_slab[facing=east,layer=1,type=top,waterlogged=false]
conquest:beech_log_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=true]
conquest:beech_log_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=false]
conquest:beech_log_quarter_slab[facing=east,layer=2,type=top,waterlogged=true]
conquest:beech_log_quarter_slab[facing=east,layer=2,type=top,waterlogged=false]
conquest:beech_log_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=true]
conquest:beech_log_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=false]
conquest:beech_log_quarter_slab[facing=east,layer=3,type=top,waterlogged=true]
conquest:beech_log_quarter_slab[facing=east,layer=3,type=top,waterlogged=false]
conquest:beech_log_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=true]
conquest:beech_log_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=false]
conquest:beech_log_slab[layer=1,type=top,waterlogged=true]
conquest:beech_log_slab[layer=1,type=top,waterlogged=false]
conquest:beech_log_slab[layer=1,type=bottom,waterlogged=true]
conquest:beech_log_slab[layer=1,type=bottom,waterlogged=false]
conquest:beech_log_slab[layer=2,type=top,waterlogged=true]
conquest:beech_log_slab[layer=2,type=top,waterlogged=false]
conquest:beech_log_slab[layer=2,type=bottom,waterlogged=true]
conquest:beech_log_slab[layer=2,type=bottom,waterlogged=false]
conquest:beech_log_slab[layer=3,type=top,waterlogged=true]
conquest:beech_log_slab[layer=3,type=top,waterlogged=false]
conquest:beech_log_slab[layer=3,type=bottom,waterlogged=true]
conquest:beech_log_slab[layer=3,type=bottom,waterlogged=false]
conquest:beech_log_slab[layer=4,type=top,waterlogged=true]
conquest:beech_log_slab[layer=4,type=top,waterlogged=false]
conquest:beech_log_slab[layer=4,type=bottom,waterlogged=true]
conquest:beech_log_slab[layer=4,type=bottom,waterlogged=false]
conquest:beech_log_small_branch[east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:beech_log_small_branch[east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:beech_log_small_branch[east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:beech_log_small_branch[east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:beech_log_small_branch[east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:beech_log_small_branch[east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:beech_log_small_branch[east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:beech_log_small_branch[east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:beech_log_small_branch[east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:beech_log_small_branch[east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:beech_log_small_branch[east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:beech_log_small_branch[east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:beech_log_small_branch[east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:beech_log_small_branch[east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:beech_log_small_branch[east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:beech_log_small_branch[east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:beech_log_small_branch[east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:beech_log_small_branch[east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:beech_log_small_branch[east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:beech_log_small_branch[east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:beech_log_small_branch[east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:beech_log_small_branch[east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:beech_log_small_branch[east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:beech_log_small_branch[east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:beech_log_small_branch[east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:beech_log_small_branch[east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:beech_log_small_branch[east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:beech_log_small_branch[east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:beech_log_small_branch[east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:beech_log_small_branch[east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:beech_log_small_branch[east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:beech_log_small_branch[east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:beech_log_small_branch[east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:beech_log_small_branch[east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:beech_log_small_branch[east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:beech_log_small_branch[east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:beech_log_small_branch[east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:beech_log_small_branch[east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:beech_log_small_branch[east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:beech_log_small_branch[east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:beech_log_small_branch[east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:beech_log_small_branch[east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:beech_log_small_branch[east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:beech_log_small_branch[east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:beech_log_small_branch[east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:beech_log_small_branch[east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:beech_log_small_branch[east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:beech_log_small_branch[east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:beech_log_small_branch[east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:beech_log_small_branch[east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:beech_log_small_branch[east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:beech_log_small_branch[east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:beech_log_small_branch[east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:beech_log_small_branch[east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:beech_log_small_branch[east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:beech_log_small_branch[east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:beech_log_small_branch[east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:beech_log_small_branch[east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:beech_log_small_branch[east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:beech_log_small_branch[east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:beech_log_small_branch[east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:beech_log_small_branch[east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:beech_log_small_branch[east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:beech_log_small_branch[east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:beech_log_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:beech_log_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:beech_log_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:beech_log_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:beech_log_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:beech_log_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:beech_log_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:beech_log_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:beech_log_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:beech_log_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:beech_log_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:beech_log_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:beech_log_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:beech_log_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:beech_log_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:beech_log_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:beech_log_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:beech_log_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:beech_log_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:beech_log_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:beech_log_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:beech_log_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:beech_log_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:beech_log_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:beech_log_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:beech_log_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:beech_log_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:beech_log_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:beech_log_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:beech_log_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:beech_log_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:beech_log_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:beech_log_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:beech_log_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:beech_log_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:beech_log_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:beech_log_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:beech_log_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:beech_log_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:beech_log_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:beech_log_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:beech_log_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:beech_log_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:beech_log_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:beech_log_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:beech_log_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:beech_log_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:beech_log_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:beech_log_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:beech_log_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:beech_log_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:beech_log_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:beech_log_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:beech_log_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:beech_log_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:beech_log_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:beech_log_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:beech_log_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:beech_log_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:beech_log_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:beech_log_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:beech_log_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:beech_log_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:beech_log_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:beech_log_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:beech_log_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:beech_log_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:beech_log_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:beech_log_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:beech_log_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:beech_log_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:beech_log_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:beech_log_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:beech_log_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:beech_log_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:beech_log_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:beech_log_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:beech_log_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:beech_log_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:beech_log_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:beech_log_stump[down=true,layer=1,waterlogged=true]
conquest:beech_log_stump[down=true,layer=1,waterlogged=false]
conquest:beech_log_stump[down=true,layer=2,waterlogged=true]
conquest:beech_log_stump[down=true,layer=2,waterlogged=false]
conquest:beech_log_stump[down=true,layer=3,waterlogged=true]
conquest:beech_log_stump[down=true,layer=3,waterlogged=false]
conquest:beech_log_stump[down=true,layer=4,waterlogged=true]
conquest:beech_log_stump[down=true,layer=4,waterlogged=false]
conquest:beech_log_stump[down=true,layer=5,waterlogged=true]
conquest:beech_log_stump[down=true,layer=5,waterlogged=false]
conquest:beech_log_stump[down=false,layer=1,waterlogged=true]
conquest:beech_log_stump[down=false,layer=1,waterlogged=false]
conquest:beech_log_stump[down=false,layer=2,waterlogged=true]
conquest:beech_log_stump[down=false,layer=2,waterlogged=false]
conquest:beech_log_stump[down=false,layer=3,waterlogged=true]
conquest:beech_log_stump[down=false,layer=3,waterlogged=false]
conquest:beech_log_stump[down=false,layer=4,waterlogged=true]
conquest:beech_log_stump[down=false,layer=4,waterlogged=false]
conquest:beech_log_stump[down=false,layer=5,waterlogged=true]
conquest:beech_log_stump[down=false,layer=5,waterlogged=false]
conquest:beech_log_vertical_corner[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:beech_log_vertical_corner[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:beech_log_vertical_corner[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:beech_log_vertical_corner[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:beech_log_vertical_corner[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:beech_log_vertical_corner[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:beech_log_vertical_corner[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:beech_log_vertical_corner[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:beech_log_vertical_corner[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:beech_log_vertical_corner[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:beech_log_vertical_corner[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:beech_log_vertical_corner[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:beech_log_vertical_corner[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:beech_log_vertical_corner[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:beech_log_vertical_corner[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:beech_log_vertical_corner[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:beech_log_vertical_corner[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:beech_log_vertical_corner[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:beech_log_vertical_corner[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:beech_log_vertical_corner[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:beech_log_vertical_corner[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:beech_log_vertical_corner[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:beech_log_vertical_corner[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:beech_log_vertical_corner[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:beech_log_vertical_corner[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:beech_log_vertical_corner[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:beech_log_vertical_corner[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:beech_log_vertical_corner[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:beech_log_vertical_corner[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:beech_log_vertical_corner[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:beech_log_vertical_corner[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:beech_log_vertical_corner[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:beech_log_vertical_corner[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:beech_log_vertical_corner[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:beech_log_vertical_corner[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:beech_log_vertical_corner[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:beech_log_vertical_corner[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:beech_log_vertical_corner[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:beech_log_vertical_corner[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:beech_log_vertical_corner[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:beech_log_vertical_corner[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:beech_log_vertical_corner[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:beech_log_vertical_corner[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:beech_log_vertical_corner[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:beech_log_vertical_corner[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:beech_log_vertical_corner[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:beech_log_vertical_corner[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:beech_log_vertical_corner[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:beech_log_vertical_corner[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:beech_log_vertical_corner[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:beech_log_vertical_corner[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:beech_log_vertical_corner[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:beech_log_vertical_corner[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:beech_log_vertical_corner[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:beech_log_vertical_corner[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:beech_log_vertical_corner[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:beech_log_vertical_corner[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:beech_log_vertical_corner[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:beech_log_vertical_corner[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:beech_log_vertical_corner[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:beech_log_vertical_corner[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:beech_log_vertical_corner[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:beech_log_vertical_corner[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:beech_log_vertical_corner[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:beech_log_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:beech_log_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:beech_log_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:beech_log_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:beech_log_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:beech_log_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:beech_log_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:beech_log_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:beech_log_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:beech_log_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:beech_log_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:beech_log_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:beech_log_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:beech_log_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:beech_log_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:beech_log_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:beech_log_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:beech_log_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:beech_log_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:beech_log_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:beech_log_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:beech_log_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:beech_log_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:beech_log_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:beech_log_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:beech_log_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:beech_log_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:beech_log_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:beech_log_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:beech_log_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:beech_log_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:beech_log_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:beech_log_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:beech_log_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:beech_log_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:beech_log_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:beech_log_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:beech_log_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:beech_log_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:beech_log_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:beech_log_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:beech_log_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:beech_log_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:beech_log_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:beech_log_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:beech_log_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:beech_log_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:beech_log_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:beech_log_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:beech_log_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:beech_log_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:beech_log_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:beech_log_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:beech_log_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:beech_log_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:beech_log_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:beech_log_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:beech_log_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:beech_log_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:beech_log_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:beech_log_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:beech_log_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:beech_log_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:beech_log_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:beech_log_vertical_quarter[down=true,extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:beech_log_vertical_quarter[down=true,extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:beech_log_vertical_quarter[down=true,extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:beech_log_vertical_quarter[down=true,extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:beech_log_vertical_quarter[down=true,extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:beech_log_vertical_quarter[down=true,extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:beech_log_vertical_quarter[down=true,extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:beech_log_vertical_quarter[down=true,extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:beech_log_vertical_quarter[down=true,extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:beech_log_vertical_quarter[down=true,extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:beech_log_vertical_quarter[down=true,extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:beech_log_vertical_quarter[down=true,extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:beech_log_vertical_quarter[down=true,extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:beech_log_vertical_quarter[down=true,extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:beech_log_vertical_quarter[down=true,extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:beech_log_vertical_quarter[down=true,extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:beech_log_vertical_quarter[down=true,extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:beech_log_vertical_quarter[down=true,extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:beech_log_vertical_quarter[down=true,extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:beech_log_vertical_quarter[down=true,extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:beech_log_vertical_quarter[down=true,extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:beech_log_vertical_quarter[down=true,extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:beech_log_vertical_quarter[down=true,extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:beech_log_vertical_quarter[down=true,extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:beech_log_vertical_quarter[down=true,extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:beech_log_vertical_quarter[down=true,extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:beech_log_vertical_quarter[down=true,extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:beech_log_vertical_quarter[down=true,extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:beech_log_vertical_quarter[down=true,extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:beech_log_vertical_quarter[down=true,extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:beech_log_vertical_quarter[down=true,extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:beech_log_vertical_quarter[down=true,extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:beech_log_vertical_quarter[down=true,extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:beech_log_vertical_quarter[down=true,extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:beech_log_vertical_quarter[down=true,extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:beech_log_vertical_quarter[down=true,extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:beech_log_vertical_quarter[down=true,extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:beech_log_vertical_quarter[down=true,extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:beech_log_vertical_quarter[down=true,extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:beech_log_vertical_quarter[down=true,extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:beech_log_vertical_quarter[down=true,extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:beech_log_vertical_quarter[down=true,extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:beech_log_vertical_quarter[down=true,extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:beech_log_vertical_quarter[down=true,extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:beech_log_vertical_quarter[down=true,extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:beech_log_vertical_quarter[down=true,extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:beech_log_vertical_quarter[down=true,extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:beech_log_vertical_quarter[down=true,extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:beech_log_vertical_quarter[down=true,extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:beech_log_vertical_quarter[down=true,extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:beech_log_vertical_quarter[down=true,extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:beech_log_vertical_quarter[down=true,extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:beech_log_vertical_quarter[down=true,extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:beech_log_vertical_quarter[down=true,extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:beech_log_vertical_quarter[down=true,extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:beech_log_vertical_quarter[down=true,extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:beech_log_vertical_quarter[down=true,extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:beech_log_vertical_quarter[down=true,extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:beech_log_vertical_quarter[down=true,extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:beech_log_vertical_quarter[down=true,extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:beech_log_vertical_quarter[down=true,extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:beech_log_vertical_quarter[down=true,extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:beech_log_vertical_quarter[down=true,extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:beech_log_vertical_quarter[down=true,extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:beech_log_vertical_quarter[down=false,extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:beech_log_vertical_quarter[down=false,extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:beech_log_vertical_quarter[down=false,extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:beech_log_vertical_quarter[down=false,extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:beech_log_vertical_quarter[down=false,extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:beech_log_vertical_quarter[down=false,extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:beech_log_vertical_quarter[down=false,extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:beech_log_vertical_quarter[down=false,extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:beech_log_vertical_quarter[down=false,extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:beech_log_vertical_quarter[down=false,extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:beech_log_vertical_quarter[down=false,extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:beech_log_vertical_quarter[down=false,extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:beech_log_vertical_quarter[down=false,extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:beech_log_vertical_quarter[down=false,extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:beech_log_vertical_quarter[down=false,extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:beech_log_vertical_quarter[down=false,extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:beech_log_vertical_quarter[down=false,extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:beech_log_vertical_quarter[down=false,extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:beech_log_vertical_quarter[down=false,extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:beech_log_vertical_quarter[down=false,extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:beech_log_vertical_quarter[down=false,extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:beech_log_vertical_quarter[down=false,extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:beech_log_vertical_quarter[down=false,extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:beech_log_vertical_quarter[down=false,extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:beech_log_vertical_quarter[down=false,extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:beech_log_vertical_quarter[down=false,extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:beech_log_vertical_quarter[down=false,extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:beech_log_vertical_quarter[down=false,extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:beech_log_vertical_quarter[down=false,extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:beech_log_vertical_quarter[down=false,extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:beech_log_vertical_quarter[down=false,extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:beech_log_vertical_quarter[down=false,extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:beech_log_vertical_quarter[down=false,extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:beech_log_vertical_quarter[down=false,extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:beech_log_vertical_quarter[down=false,extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:beech_log_vertical_quarter[down=false,extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:beech_log_vertical_quarter[down=false,extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:beech_log_vertical_quarter[down=false,extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:beech_log_vertical_quarter[down=false,extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:beech_log_vertical_quarter[down=false,extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:beech_log_vertical_quarter[down=false,extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:beech_log_vertical_quarter[down=false,extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:beech_log_vertical_quarter[down=false,extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:beech_log_vertical_quarter[down=false,extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:beech_log_vertical_quarter[down=false,extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:beech_log_vertical_quarter[down=false,extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:beech_log_vertical_quarter[down=false,extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:beech_log_vertical_quarter[down=false,extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:beech_log_vertical_quarter[down=false,extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:beech_log_vertical_quarter[down=false,extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:beech_log_vertical_quarter[down=false,extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:beech_log_vertical_quarter[down=false,extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:beech_log_vertical_quarter[down=false,extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:beech_log_vertical_quarter[down=false,extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:beech_log_vertical_quarter[down=false,extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:beech_log_vertical_quarter[down=false,extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:beech_log_vertical_quarter[down=false,extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:beech_log_vertical_quarter[down=false,extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:beech_log_vertical_quarter[down=false,extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:beech_log_vertical_quarter[down=false,extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:beech_log_vertical_quarter[down=false,extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:beech_log_vertical_quarter[down=false,extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:beech_log_vertical_quarter[down=false,extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:beech_log_vertical_quarter[down=false,extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:beech_log_vertical_slab[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:beech_log_vertical_slab[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:beech_log_vertical_slab[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:beech_log_vertical_slab[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:beech_log_vertical_slab[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:beech_log_vertical_slab[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:beech_log_vertical_slab[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:beech_log_vertical_slab[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:beech_log_vertical_slab[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:beech_log_vertical_slab[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:beech_log_vertical_slab[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:beech_log_vertical_slab[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:beech_log_vertical_slab[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:beech_log_vertical_slab[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:beech_log_vertical_slab[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:beech_log_vertical_slab[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:beech_log_vertical_slab[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:beech_log_vertical_slab[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:beech_log_vertical_slab[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:beech_log_vertical_slab[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:beech_log_vertical_slab[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:beech_log_vertical_slab[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:beech_log_vertical_slab[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:beech_log_vertical_slab[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:beech_log_vertical_slab[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:beech_log_vertical_slab[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:beech_log_vertical_slab[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:beech_log_vertical_slab[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:beech_log_vertical_slab[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:beech_log_vertical_slab[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:beech_log_vertical_slab[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:beech_log_vertical_slab[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:beech_log_vertical_slab[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:beech_log_vertical_slab[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:beech_log_vertical_slab[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:beech_log_vertical_slab[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:beech_log_vertical_slab[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:beech_log_vertical_slab[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:beech_log_vertical_slab[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:beech_log_vertical_slab[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:beech_log_vertical_slab[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:beech_log_vertical_slab[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:beech_log_vertical_slab[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:beech_log_vertical_slab[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:beech_log_vertical_slab[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:beech_log_vertical_slab[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:beech_log_vertical_slab[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:beech_log_vertical_slab[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:beech_log_vertical_slab[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:beech_log_vertical_slab[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:beech_log_vertical_slab[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:beech_log_vertical_slab[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:beech_log_vertical_slab[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:beech_log_vertical_slab[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:beech_log_vertical_slab[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:beech_log_vertical_slab[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:beech_log_vertical_slab[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:beech_log_vertical_slab[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:beech_log_vertical_slab[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:beech_log_vertical_slab[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:beech_log_vertical_slab[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:beech_log_vertical_slab[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:beech_log_vertical_slab[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:beech_log_vertical_slab[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:beech_tree_leaves[distance=1,light_pass_thru=true,persistent=true,waterlogged=true]
conquest:beech_tree_leaves[distance=1,light_pass_thru=true,persistent=true,waterlogged=false]
conquest:beech_tree_leaves[distance=1,light_pass_thru=true,persistent=false,waterlogged=true]
conquest:beech_tree_leaves[distance=1,light_pass_thru=true,persistent=false,waterlogged=false]
conquest:beech_tree_leaves[distance=1,light_pass_thru=false,persistent=true,waterlogged=true]
conquest:beech_tree_leaves[distance=1,light_pass_thru=false,persistent=true,waterlogged=false]
conquest:beech_tree_leaves[distance=1,light_pass_thru=false,persistent=false,waterlogged=true]
conquest:beech_tree_leaves[distance=1,light_pass_thru=false,persistent=false,waterlogged=false]
conquest:beech_tree_leaves[distance=2,light_pass_thru=true,persistent=true,waterlogged=true]
conquest:beech_tree_leaves[distance=2,light_pass_thru=true,persistent=true,waterlogged=false]
conquest:beech_tree_leaves[distance=2,light_pass_thru=true,persistent=false,waterlogged=true]
conquest:beech_tree_leaves[distance=2,light_pass_thru=true,persistent=false,waterlogged=false]
conquest:beech_tree_leaves[distance=2,light_pass_thru=false,persistent=true,waterlogged=true]
conquest:beech_tree_leaves[distance=2,light_pass_thru=false,persistent=true,waterlogged=false]
conquest:beech_tree_leaves[distance=2,light_pass_thru=false,persistent=false,waterlogged=true]
conquest:beech_tree_leaves[distance=2,light_pass_thru=false,persistent=false,waterlogged=false]
conquest:beech_tree_leaves[distance=3,light_pass_thru=true,persistent=true,waterlogged=true]
conquest:beech_tree_leaves[distance=3,light_pass_thru=true,persistent=true,waterlogged=false]
conquest:beech_tree_leaves[distance=3,light_pass_thru=true,persistent=false,waterlogged=true]
conquest:beech_tree_leaves[distance=3,light_pass_thru=true,persistent=false,waterlogged=false]
conquest:beech_tree_leaves[distance=3,light_pass_thru=false,persistent=true,waterlogged=true]
conquest:beech_tree_leaves[distance=3,light_pass_thru=false,persistent=true,waterlogged=false]
conquest:beech_tree_leaves[distance=3,light_pass_thru=false,persistent=false,waterlogged=true]
conquest:beech_tree_leaves[distance=3,light_pass_thru=false,persistent=false,waterlogged=false]
conquest:beech_tree_leaves[distance=4,light_pass_thru=true,persistent=true,waterlogged=true]
conquest:beech_tree_leaves[distance=4,light_pass_thru=true,persistent=true,waterlogged=false]
conquest:beech_tree_leaves[distance=4,light_pass_thru=true,persistent=false,waterlogged=true]
conquest:beech_tree_leaves[distance=4,light_pass_thru=true,persistent=false,waterlogged=false]
conquest:beech_tree_leaves[distance=4,light_pass_thru=false,persistent=true,waterlogged=true]
conquest:beech_tree_leaves[distance=4,light_pass_thru=false,persistent=true,waterlogged=false]
conquest:beech_tree_leaves[distance=4,light_pass_thru=false,persistent=false,waterlogged=true]
conquest:beech_tree_leaves[distance=4,light_pass_thru=false,persistent=false,waterlogged=false]
conquest:beech_tree_leaves[distance=5,light_pass_thru=true,persistent=true,waterlogged=true]
conquest:beech_tree_leaves[distance=5,light_pass_thru=true,persistent=true,waterlogged=false]
conquest:beech_tree_leaves[distance=5,light_pass_thru=true,persistent=false,waterlogged=true]
conquest:beech_tree_leaves[distance=5,light_pass_thru=true,persistent=false,waterlogged=false]
conquest:beech_tree_leaves[distance=5,light_pass_thru=false,persistent=true,waterlogged=true]
conquest:beech_tree_leaves[distance=5,light_pass_thru=false,persistent=true,waterlogged=false]
conquest:beech_tree_leaves[distance=5,light_pass_thru=false,persistent=false,waterlogged=true]
conquest:beech_tree_leaves[distance=5,light_pass_thru=false,persistent=false,waterlogged=false]
conquest:beech_tree_leaves[distance=6,light_pass_thru=true,persistent=true,waterlogged=true]
conquest:beech_tree_leaves[distance=6,light_pass_thru=true,persistent=true,waterlogged=false]
conquest:beech_tree_leaves[distance=6,light_pass_thru=true,persistent=false,waterlogged=true]
conquest:beech_tree_leaves[distance=6,light_pass_thru=true,persistent=false,waterlogged=false]
conquest:beech_tree_leaves[distance=6,light_pass_thru=false,persistent=true,waterlogged=true]
conquest:beech_tree_leaves[distance=6,light_pass_thru=false,persistent=true,waterlogged=false]
conquest:beech_tree_leaves[distance=6,light_pass_thru=false,persistent=false,waterlogged=true]
conquest:beech_tree_leaves[distance=6,light_pass_thru=false,persistent=false,waterlogged=false]
conquest:beech_tree_leaves[distance=7,light_pass_thru=true,persistent=true,waterlogged=true]
conquest:beech_tree_leaves[distance=7,light_pass_thru=true,persistent=true,waterlogged=false]
conquest:beech_tree_leaves[distance=7,light_pass_thru=true,persistent=false,waterlogged=true]
conquest:beech_tree_leaves[distance=7,light_pass_thru=true,persistent=false,waterlogged=false]
conquest:beech_tree_leaves[distance=7,light_pass_thru=false,persistent=true,waterlogged=true]
conquest:beech_tree_leaves[distance=7,light_pass_thru=false,persistent=true,waterlogged=false]
conquest:beech_tree_leaves[distance=7,light_pass_thru=false,persistent=false,waterlogged=true]
conquest:beech_tree_leaves[distance=7,light_pass_thru=false,persistent=false,waterlogged=false]
conquest:beech_wood_beam[axis=x]
conquest:beech_wood_beam[axis=y]
conquest:beech_wood_beam[axis=z]
conquest:beech_wood_beam_bark[axis=x]
conquest:beech_wood_beam_bark[axis=y]
conquest:beech_wood_beam_bark[axis=z]
conquest:beech_wood_beam_beam_board[facing=north,layers=1,toggle=1]
conquest:beech_wood_beam_beam_board[facing=north,layers=1,toggle=2]
conquest:beech_wood_beam_beam_board[facing=north,layers=1,toggle=3]
conquest:beech_wood_beam_beam_board[facing=north,layers=1,toggle=4]
conquest:beech_wood_beam_beam_board[facing=north,layers=2,toggle=1]
conquest:beech_wood_beam_beam_board[facing=north,layers=2,toggle=2]
conquest:beech_wood_beam_beam_board[facing=north,layers=2,toggle=3]
conquest:beech_wood_beam_beam_board[facing=north,layers=2,toggle=4]
conquest:beech_wood_beam_beam_board[facing=north,layers=3,toggle=1]
conquest:beech_wood_beam_beam_board[facing=north,layers=3,toggle=2]
conquest:beech_wood_beam_beam_board[facing=north,layers=3,toggle=3]
conquest:beech_wood_beam_beam_board[facing=north,layers=3,toggle=4]
conquest:beech_wood_beam_beam_board[facing=east,layers=1,toggle=1]
conquest:beech_wood_beam_beam_board[facing=east,layers=1,toggle=2]
conquest:beech_wood_beam_beam_board[facing=east,layers=1,toggle=3]
conquest:beech_wood_beam_beam_board[facing=east,layers=1,toggle=4]
conquest:beech_wood_beam_beam_board[facing=east,layers=2,toggle=1]
conquest:beech_wood_beam_beam_board[facing=east,layers=2,toggle=2]
conquest:beech_wood_beam_beam_board[facing=east,layers=2,toggle=3]
conquest:beech_wood_beam_beam_board[facing=east,layers=2,toggle=4]
conquest:beech_wood_beam_beam_board[facing=east,layers=3,toggle=1]
conquest:beech_wood_beam_beam_board[facing=east,layers=3,toggle=2]
conquest:beech_wood_beam_beam_board[facing=east,layers=3,toggle=3]
conquest:beech_wood_beam_beam_board[facing=east,layers=3,toggle=4]
conquest:beech_wood_beam_beam_board[facing=south,layers=1,toggle=1]
conquest:beech_wood_beam_beam_board[facing=south,layers=1,toggle=2]
conquest:beech_wood_beam_beam_board[facing=south,layers=1,toggle=3]
conquest:beech_wood_beam_beam_board[facing=south,layers=1,toggle=4]
conquest:beech_wood_beam_beam_board[facing=south,layers=2,toggle=1]
conquest:beech_wood_beam_beam_board[facing=south,layers=2,toggle=2]
conquest:beech_wood_beam_beam_board[facing=south,layers=2,toggle=3]
conquest:beech_wood_beam_beam_board[facing=south,layers=2,toggle=4]
conquest:beech_wood_beam_beam_board[facing=south,layers=3,toggle=1]
conquest:beech_wood_beam_beam_board[facing=south,layers=3,toggle=2]
conquest:beech_wood_beam_beam_board[facing=south,layers=3,toggle=3]
conquest:beech_wood_beam_beam_board[facing=south,layers=3,toggle=4]
conquest:beech_wood_beam_beam_board[facing=west,layers=1,toggle=1]
conquest:beech_wood_beam_beam_board[facing=west,layers=1,toggle=2]
conquest:beech_wood_beam_beam_board[facing=west,layers=1,toggle=3]
conquest:beech_wood_beam_beam_board[facing=west,layers=1,toggle=4]
conquest:beech_wood_beam_beam_board[facing=west,layers=2,toggle=1]
conquest:beech_wood_beam_beam_board[facing=west,layers=2,toggle=2]
conquest:beech_wood_beam_beam_board[facing=west,layers=2,toggle=3]
conquest:beech_wood_beam_beam_board[facing=west,layers=2,toggle=4]
conquest:beech_wood_beam_beam_board[facing=west,layers=3,toggle=1]
conquest:beech_wood_beam_beam_board[facing=west,layers=3,toggle=2]
conquest:beech_wood_beam_beam_board[facing=west,layers=3,toggle=3]
conquest:beech_wood_beam_beam_board[facing=west,layers=3,toggle=4]
conquest:beech_wood_beam_beam_board[facing=up,layers=1,toggle=1]
conquest:beech_wood_beam_beam_board[facing=up,layers=1,toggle=2]
conquest:beech_wood_beam_beam_board[facing=up,layers=1,toggle=3]
conquest:beech_wood_beam_beam_board[facing=up,layers=1,toggle=4]
conquest:beech_wood_beam_beam_board[facing=up,layers=2,toggle=1]
conquest:beech_wood_beam_beam_board[facing=up,layers=2,toggle=2]
conquest:beech_wood_beam_beam_board[facing=up,layers=2,toggle=3]
conquest:beech_wood_beam_beam_board[facing=up,layers=2,toggle=4]
conquest:beech_wood_beam_beam_board[facing=up,layers=3,toggle=1]
conquest:beech_wood_beam_beam_board[facing=up,layers=3,toggle=2]
conquest:beech_wood_beam_beam_board[facing=up,layers=3,toggle=3]
conquest:beech_wood_beam_beam_board[facing=up,layers=3,toggle=4]
conquest:beech_wood_beam_beam_board[facing=down,layers=1,toggle=1]
conquest:beech_wood_beam_beam_board[facing=down,layers=1,toggle=2]
conquest:beech_wood_beam_beam_board[facing=down,layers=1,toggle=3]
conquest:beech_wood_beam_beam_board[facing=down,layers=1,toggle=4]
conquest:beech_wood_beam_beam_board[facing=down,layers=2,toggle=1]
conquest:beech_wood_beam_beam_board[facing=down,layers=2,toggle=2]
conquest:beech_wood_beam_beam_board[facing=down,layers=2,toggle=3]
conquest:beech_wood_beam_beam_board[facing=down,layers=2,toggle=4]
conquest:beech_wood_beam_beam_board[facing=down,layers=3,toggle=1]
conquest:beech_wood_beam_beam_board[facing=down,layers=3,toggle=2]
conquest:beech_wood_beam_beam_board[facing=down,layers=3,toggle=3]
conquest:beech_wood_beam_beam_board[facing=down,layers=3,toggle=4]
conquest:beech_wood_beam_corner_slab[facing=north,type=top,waterlogged=true]
conquest:beech_wood_beam_corner_slab[facing=north,type=top,waterlogged=false]
conquest:beech_wood_beam_corner_slab[facing=north,type=bottom,waterlogged=true]
conquest:beech_wood_beam_corner_slab[facing=north,type=bottom,waterlogged=false]
conquest:beech_wood_beam_corner_slab[facing=south,type=top,waterlogged=true]
conquest:beech_wood_beam_corner_slab[facing=south,type=top,waterlogged=false]
conquest:beech_wood_beam_corner_slab[facing=south,type=bottom,waterlogged=true]
conquest:beech_wood_beam_corner_slab[facing=south,type=bottom,waterlogged=false]
conquest:beech_wood_beam_corner_slab[facing=west,type=top,waterlogged=true]
conquest:beech_wood_beam_corner_slab[facing=west,type=top,waterlogged=false]
conquest:beech_wood_beam_corner_slab[facing=west,type=bottom,waterlogged=true]
conquest:beech_wood_beam_corner_slab[facing=west,type=bottom,waterlogged=false]
conquest:beech_wood_beam_corner_slab[facing=east,type=top,waterlogged=true]
conquest:beech_wood_beam_corner_slab[facing=east,type=top,waterlogged=false]
conquest:beech_wood_beam_corner_slab[facing=east,type=bottom,waterlogged=true]
conquest:beech_wood_beam_corner_slab[facing=east,type=bottom,waterlogged=false]
conquest:beech_wood_beam_door_frame_lintel[facing=north,toggle=1,type=top]
conquest:beech_wood_beam_door_frame_lintel[facing=north,toggle=1,type=bottom]
conquest:beech_wood_beam_door_frame_lintel[facing=north,toggle=2,type=top]
conquest:beech_wood_beam_door_frame_lintel[facing=north,toggle=2,type=bottom]
conquest:beech_wood_beam_door_frame_lintel[facing=north,toggle=3,type=top]
conquest:beech_wood_beam_door_frame_lintel[facing=north,toggle=3,type=bottom]
conquest:beech_wood_beam_door_frame_lintel[facing=north,toggle=4,type=top]
conquest:beech_wood_beam_door_frame_lintel[facing=north,toggle=4,type=bottom]
conquest:beech_wood_beam_door_frame_lintel[facing=south,toggle=1,type=top]
conquest:beech_wood_beam_door_frame_lintel[facing=south,toggle=1,type=bottom]
conquest:beech_wood_beam_door_frame_lintel[facing=south,toggle=2,type=top]
conquest:beech_wood_beam_door_frame_lintel[facing=south,toggle=2,type=bottom]
conquest:beech_wood_beam_door_frame_lintel[facing=south,toggle=3,type=top]
conquest:beech_wood_beam_door_frame_lintel[facing=south,toggle=3,type=bottom]
conquest:beech_wood_beam_door_frame_lintel[facing=south,toggle=4,type=top]
conquest:beech_wood_beam_door_frame_lintel[facing=south,toggle=4,type=bottom]
conquest:beech_wood_beam_door_frame_lintel[facing=west,toggle=1,type=top]
conquest:beech_wood_beam_door_frame_lintel[facing=west,toggle=1,type=bottom]
conquest:beech_wood_beam_door_frame_lintel[facing=west,toggle=2,type=top]
conquest:beech_wood_beam_door_frame_lintel[facing=west,toggle=2,type=bottom]
conquest:beech_wood_beam_door_frame_lintel[facing=west,toggle=3,type=top]
conquest:beech_wood_beam_door_frame_lintel[facing=west,toggle=3,type=bottom]
conquest:beech_wood_beam_door_frame_lintel[facing=west,toggle=4,type=top]
conquest:beech_wood_beam_door_frame_lintel[facing=west,toggle=4,type=bottom]
conquest:beech_wood_beam_door_frame_lintel[facing=east,toggle=1,type=top]
conquest:beech_wood_beam_door_frame_lintel[facing=east,toggle=1,type=bottom]
conquest:beech_wood_beam_door_frame_lintel[facing=east,toggle=2,type=top]
conquest:beech_wood_beam_door_frame_lintel[facing=east,toggle=2,type=bottom]
conquest:beech_wood_beam_door_frame_lintel[facing=east,toggle=3,type=top]
conquest:beech_wood_beam_door_frame_lintel[facing=east,toggle=3,type=bottom]
conquest:beech_wood_beam_door_frame_lintel[facing=east,toggle=4,type=top]
conquest:beech_wood_beam_door_frame_lintel[facing=east,toggle=4,type=bottom]
conquest:beech_wood_beam_door_frame_posts[facing=north,toggle=1]
conquest:beech_wood_beam_door_frame_posts[facing=north,toggle=2]
conquest:beech_wood_beam_door_frame_posts[facing=north,toggle=3]
conquest:beech_wood_beam_door_frame_posts[facing=south,toggle=1]
conquest:beech_wood_beam_door_frame_posts[facing=south,toggle=2]
conquest:beech_wood_beam_door_frame_posts[facing=south,toggle=3]
conquest:beech_wood_beam_door_frame_posts[facing=west,toggle=1]
conquest:beech_wood_beam_door_frame_posts[facing=west,toggle=2]
conquest:beech_wood_beam_door_frame_posts[facing=west,toggle=3]
conquest:beech_wood_beam_door_frame_posts[facing=east,toggle=1]
conquest:beech_wood_beam_door_frame_posts[facing=east,toggle=2]
conquest:beech_wood_beam_door_frame_posts[facing=east,toggle=3]
conquest:beech_wood_beam_eighth_slab[facing=north,type=top,waterlogged=true]
conquest:beech_wood_beam_eighth_slab[facing=north,type=top,waterlogged=false]
conquest:beech_wood_beam_eighth_slab[facing=north,type=bottom,waterlogged=true]
conquest:beech_wood_beam_eighth_slab[facing=north,type=bottom,waterlogged=false]
conquest:beech_wood_beam_eighth_slab[facing=south,type=top,waterlogged=true]
conquest:beech_wood_beam_eighth_slab[facing=south,type=top,waterlogged=false]
conquest:beech_wood_beam_eighth_slab[facing=south,type=bottom,waterlogged=true]
conquest:beech_wood_beam_eighth_slab[facing=south,type=bottom,waterlogged=false]
conquest:beech_wood_beam_eighth_slab[facing=west,type=top,waterlogged=true]
conquest:beech_wood_beam_eighth_slab[facing=west,type=top,waterlogged=false]
conquest:beech_wood_beam_eighth_slab[facing=west,type=bottom,waterlogged=true]
conquest:beech_wood_beam_eighth_slab[facing=west,type=bottom,waterlogged=false]
conquest:beech_wood_beam_eighth_slab[facing=east,type=top,waterlogged=true]
conquest:beech_wood_beam_eighth_slab[facing=east,type=top,waterlogged=false]
conquest:beech_wood_beam_eighth_slab[facing=east,type=bottom,waterlogged=true]
conquest:beech_wood_beam_eighth_slab[facing=east,type=bottom,waterlogged=false]
conquest:beech_wood_beam_horizontal[activated=1,facing=north,type=top]
conquest:beech_wood_beam_horizontal[activated=1,facing=north,type=bottom]
conquest:beech_wood_beam_horizontal[activated=1,facing=south,type=top]
conquest:beech_wood_beam_horizontal[activated=1,facing=south,type=bottom]
conquest:beech_wood_beam_horizontal[activated=1,facing=west,type=top]
conquest:beech_wood_beam_horizontal[activated=1,facing=west,type=bottom]
conquest:beech_wood_beam_horizontal[activated=1,facing=east,type=top]
conquest:beech_wood_beam_horizontal[activated=1,facing=east,type=bottom]
conquest:beech_wood_beam_horizontal[activated=2,facing=north,type=top]
conquest:beech_wood_beam_horizontal[activated=2,facing=north,type=bottom]
conquest:beech_wood_beam_horizontal[activated=2,facing=south,type=top]
conquest:beech_wood_beam_horizontal[activated=2,facing=south,type=bottom]
conquest:beech_wood_beam_horizontal[activated=2,facing=west,type=top]
conquest:beech_wood_beam_horizontal[activated=2,facing=west,type=bottom]
conquest:beech_wood_beam_horizontal[activated=2,facing=east,type=top]
conquest:beech_wood_beam_horizontal[activated=2,facing=east,type=bottom]
conquest:beech_wood_beam_horizontal[activated=3,facing=north,type=top]
conquest:beech_wood_beam_horizontal[activated=3,facing=north,type=bottom]
conquest:beech_wood_beam_horizontal[activated=3,facing=south,type=top]
conquest:beech_wood_beam_horizontal[activated=3,facing=south,type=bottom]
conquest:beech_wood_beam_horizontal[activated=3,facing=west,type=top]
conquest:beech_wood_beam_horizontal[activated=3,facing=west,type=bottom]
conquest:beech_wood_beam_horizontal[activated=3,facing=east,type=top]
conquest:beech_wood_beam_horizontal[activated=3,facing=east,type=bottom]
conquest:beech_wood_beam_horizontal[activated=4,facing=north,type=top]
conquest:beech_wood_beam_horizontal[activated=4,facing=north,type=bottom]
conquest:beech_wood_beam_horizontal[activated=4,facing=south,type=top]
conquest:beech_wood_beam_horizontal[activated=4,facing=south,type=bottom]
conquest:beech_wood_beam_horizontal[activated=4,facing=west,type=top]
conquest:beech_wood_beam_horizontal[activated=4,facing=west,type=bottom]
conquest:beech_wood_beam_horizontal[activated=4,facing=east,type=top]
conquest:beech_wood_beam_horizontal[activated=4,facing=east,type=bottom]
conquest:beech_wood_beam_lintel[facing=north,toggle=1,type=top]
conquest:beech_wood_beam_lintel[facing=north,toggle=1,type=bottom]
conquest:beech_wood_beam_lintel[facing=north,toggle=2,type=top]
conquest:beech_wood_beam_lintel[facing=north,toggle=2,type=bottom]
conquest:beech_wood_beam_lintel[facing=north,toggle=3,type=top]
conquest:beech_wood_beam_lintel[facing=north,toggle=3,type=bottom]
conquest:beech_wood_beam_lintel[facing=north,toggle=4,type=top]
conquest:beech_wood_beam_lintel[facing=north,toggle=4,type=bottom]
conquest:beech_wood_beam_lintel[facing=south,toggle=1,type=top]
conquest:beech_wood_beam_lintel[facing=south,toggle=1,type=bottom]
conquest:beech_wood_beam_lintel[facing=south,toggle=2,type=top]
conquest:beech_wood_beam_lintel[facing=south,toggle=2,type=bottom]
conquest:beech_wood_beam_lintel[facing=south,toggle=3,type=top]
conquest:beech_wood_beam_lintel[facing=south,toggle=3,type=bottom]
conquest:beech_wood_beam_lintel[facing=south,toggle=4,type=top]
conquest:beech_wood_beam_lintel[facing=south,toggle=4,type=bottom]
conquest:beech_wood_beam_lintel[facing=west,toggle=1,type=top]
conquest:beech_wood_beam_lintel[facing=west,toggle=1,type=bottom]
conquest:beech_wood_beam_lintel[facing=west,toggle=2,type=top]
conquest:beech_wood_beam_lintel[facing=west,toggle=2,type=bottom]
conquest:beech_wood_beam_lintel[facing=west,toggle=3,type=top]
conquest:beech_wood_beam_lintel[facing=west,toggle=3,type=bottom]
conquest:beech_wood_beam_lintel[facing=west,toggle=4,type=top]
conquest:beech_wood_beam_lintel[facing=west,toggle=4,type=bottom]
conquest:beech_wood_beam_lintel[facing=east,toggle=1,type=top]
conquest:beech_wood_beam_lintel[facing=east,toggle=1,type=bottom]
conquest:beech_wood_beam_lintel[facing=east,toggle=2,type=top]
conquest:beech_wood_beam_lintel[facing=east,toggle=2,type=bottom]
conquest:beech_wood_beam_lintel[facing=east,toggle=3,type=top]
conquest:beech_wood_beam_lintel[facing=east,toggle=3,type=bottom]
conquest:beech_wood_beam_lintel[facing=east,toggle=4,type=top]
conquest:beech_wood_beam_lintel[facing=east,toggle=4,type=bottom]
conquest:beech_wood_beam_pillar[layer=1,waterlogged=true]
conquest:beech_wood_beam_pillar[layer=1,waterlogged=false]
conquest:beech_wood_beam_pillar[layer=2,waterlogged=true]
conquest:beech_wood_beam_pillar[layer=2,waterlogged=false]
conquest:beech_wood_beam_pillar[layer=3,waterlogged=true]
conquest:beech_wood_beam_pillar[layer=3,waterlogged=false]
conquest:beech_wood_beam_posts[facing=north,toggle=1]
conquest:beech_wood_beam_posts[facing=north,toggle=2]
conquest:beech_wood_beam_posts[facing=north,toggle=3]
conquest:beech_wood_beam_posts[facing=south,toggle=1]
conquest:beech_wood_beam_posts[facing=south,toggle=2]
conquest:beech_wood_beam_posts[facing=south,toggle=3]
conquest:beech_wood_beam_posts[facing=west,toggle=1]
conquest:beech_wood_beam_posts[facing=west,toggle=2]
conquest:beech_wood_beam_posts[facing=west,toggle=3]
conquest:beech_wood_beam_posts[facing=east,toggle=1]
conquest:beech_wood_beam_posts[facing=east,toggle=2]
conquest:beech_wood_beam_posts[facing=east,toggle=3]
conquest:beech_wood_beam_quarter_slab[facing=north,layer=1,type=top,waterlogged=true]
conquest:beech_wood_beam_quarter_slab[facing=north,layer=1,type=top,waterlogged=false]
conquest:beech_wood_beam_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=true]
conquest:beech_wood_beam_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=false]
conquest:beech_wood_beam_quarter_slab[facing=north,layer=2,type=top,waterlogged=true]
conquest:beech_wood_beam_quarter_slab[facing=north,layer=2,type=top,waterlogged=false]
conquest:beech_wood_beam_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=true]
conquest:beech_wood_beam_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=false]
conquest:beech_wood_beam_quarter_slab[facing=north,layer=3,type=top,waterlogged=true]
conquest:beech_wood_beam_quarter_slab[facing=north,layer=3,type=top,waterlogged=false]
conquest:beech_wood_beam_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=true]
conquest:beech_wood_beam_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=false]
conquest:beech_wood_beam_quarter_slab[facing=south,layer=1,type=top,waterlogged=true]
conquest:beech_wood_beam_quarter_slab[facing=south,layer=1,type=top,waterlogged=false]
conquest:beech_wood_beam_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=true]
conquest:beech_wood_beam_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=false]
conquest:beech_wood_beam_quarter_slab[facing=south,layer=2,type=top,waterlogged=true]
conquest:beech_wood_beam_quarter_slab[facing=south,layer=2,type=top,waterlogged=false]
conquest:beech_wood_beam_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=true]
conquest:beech_wood_beam_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=false]
conquest:beech_wood_beam_quarter_slab[facing=south,layer=3,type=top,waterlogged=true]
conquest:beech_wood_beam_quarter_slab[facing=south,layer=3,type=top,waterlogged=false]
conquest:beech_wood_beam_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=true]
conquest:beech_wood_beam_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=false]
conquest:beech_wood_beam_quarter_slab[facing=west,layer=1,type=top,waterlogged=true]
conquest:beech_wood_beam_quarter_slab[facing=west,layer=1,type=top,waterlogged=false]
conquest:beech_wood_beam_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=true]
conquest:beech_wood_beam_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=false]
conquest:beech_wood_beam_quarter_slab[facing=west,layer=2,type=top,waterlogged=true]
conquest:beech_wood_beam_quarter_slab[facing=west,layer=2,type=top,waterlogged=false]
conquest:beech_wood_beam_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=true]
conquest:beech_wood_beam_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=false]
conquest:beech_wood_beam_quarter_slab[facing=west,layer=3,type=top,waterlogged=true]
conquest:beech_wood_beam_quarter_slab[facing=west,layer=3,type=top,waterlogged=false]
conquest:beech_wood_beam_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=true]
conquest:beech_wood_beam_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=false]
conquest:beech_wood_beam_quarter_slab[facing=east,layer=1,type=top,waterlogged=true]
conquest:beech_wood_beam_quarter_slab[facing=east,layer=1,type=top,waterlogged=false]
conquest:beech_wood_beam_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=true]
conquest:beech_wood_beam_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=false]
conquest:beech_wood_beam_quarter_slab[facing=east,layer=2,type=top,waterlogged=true]
conquest:beech_wood_beam_quarter_slab[facing=east,layer=2,type=top,waterlogged=false]
conquest:beech_wood_beam_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=true]
conquest:beech_wood_beam_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=false]
conquest:beech_wood_beam_quarter_slab[facing=east,layer=3,type=top,waterlogged=true]
conquest:beech_wood_beam_quarter_slab[facing=east,layer=3,type=top,waterlogged=false]
conquest:beech_wood_beam_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=true]
conquest:beech_wood_beam_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=false]
conquest:beech_wood_beam_slab[layer=1,type=top,waterlogged=true]
conquest:beech_wood_beam_slab[layer=1,type=top,waterlogged=false]
conquest:beech_wood_beam_slab[layer=1,type=bottom,waterlogged=true]
conquest:beech_wood_beam_slab[layer=1,type=bottom,waterlogged=false]
conquest:beech_wood_beam_slab[layer=2,type=top,waterlogged=true]
conquest:beech_wood_beam_slab[layer=2,type=top,waterlogged=false]
conquest:beech_wood_beam_slab[layer=2,type=bottom,waterlogged=true]
conquest:beech_wood_beam_slab[layer=2,type=bottom,waterlogged=false]
conquest:beech_wood_beam_slab[layer=3,type=top,waterlogged=true]
conquest:beech_wood_beam_slab[layer=3,type=top,waterlogged=false]
conquest:beech_wood_beam_slab[layer=3,type=bottom,waterlogged=true]
conquest:beech_wood_beam_slab[layer=3,type=bottom,waterlogged=false]
conquest:beech_wood_beam_slab[layer=4,type=top,waterlogged=true]
conquest:beech_wood_beam_slab[layer=4,type=top,waterlogged=false]
conquest:beech_wood_beam_slab[layer=4,type=bottom,waterlogged=true]
conquest:beech_wood_beam_slab[layer=4,type=bottom,waterlogged=false]
conquest:beech_wood_beam_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:beech_wood_beam_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:beech_wood_beam_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:beech_wood_beam_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:beech_wood_beam_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:beech_wood_beam_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:beech_wood_beam_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:beech_wood_beam_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:beech_wood_beam_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:beech_wood_beam_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:beech_wood_beam_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:beech_wood_beam_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:beech_wood_beam_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:beech_wood_beam_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:beech_wood_beam_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:beech_wood_beam_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:beech_wood_beam_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:beech_wood_beam_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:beech_wood_beam_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:beech_wood_beam_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:beech_wood_beam_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:beech_wood_beam_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:beech_wood_beam_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:beech_wood_beam_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:beech_wood_beam_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:beech_wood_beam_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:beech_wood_beam_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:beech_wood_beam_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:beech_wood_beam_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:beech_wood_beam_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:beech_wood_beam_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:beech_wood_beam_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:beech_wood_beam_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:beech_wood_beam_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:beech_wood_beam_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:beech_wood_beam_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:beech_wood_beam_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:beech_wood_beam_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:beech_wood_beam_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:beech_wood_beam_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:beech_wood_beam_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:beech_wood_beam_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:beech_wood_beam_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:beech_wood_beam_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:beech_wood_beam_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:beech_wood_beam_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:beech_wood_beam_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:beech_wood_beam_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:beech_wood_beam_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:beech_wood_beam_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:beech_wood_beam_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:beech_wood_beam_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:beech_wood_beam_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:beech_wood_beam_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:beech_wood_beam_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:beech_wood_beam_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:beech_wood_beam_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:beech_wood_beam_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:beech_wood_beam_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:beech_wood_beam_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:beech_wood_beam_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:beech_wood_beam_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:beech_wood_beam_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:beech_wood_beam_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:beech_wood_beam_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:beech_wood_beam_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:beech_wood_beam_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:beech_wood_beam_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:beech_wood_beam_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:beech_wood_beam_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:beech_wood_beam_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:beech_wood_beam_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:beech_wood_beam_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:beech_wood_beam_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:beech_wood_beam_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:beech_wood_beam_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:beech_wood_beam_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:beech_wood_beam_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:beech_wood_beam_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:beech_wood_beam_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:beech_wood_beam_vertical[facing=north,toggle=1]
conquest:beech_wood_beam_vertical[facing=north,toggle=2]
conquest:beech_wood_beam_vertical[facing=north,toggle=3]
conquest:beech_wood_beam_vertical[facing=north,toggle=4]
conquest:beech_wood_beam_vertical[facing=north,toggle=5]
conquest:beech_wood_beam_vertical[facing=north,toggle=6]
conquest:beech_wood_beam_vertical[facing=south,toggle=1]
conquest:beech_wood_beam_vertical[facing=south,toggle=2]
conquest:beech_wood_beam_vertical[facing=south,toggle=3]
conquest:beech_wood_beam_vertical[facing=south,toggle=4]
conquest:beech_wood_beam_vertical[facing=south,toggle=5]
conquest:beech_wood_beam_vertical[facing=south,toggle=6]
conquest:beech_wood_beam_vertical[facing=west,toggle=1]
conquest:beech_wood_beam_vertical[facing=west,toggle=2]
conquest:beech_wood_beam_vertical[facing=west,toggle=3]
conquest:beech_wood_beam_vertical[facing=west,toggle=4]
conquest:beech_wood_beam_vertical[facing=west,toggle=5]
conquest:beech_wood_beam_vertical[facing=west,toggle=6]
conquest:beech_wood_beam_vertical[facing=east,toggle=1]
conquest:beech_wood_beam_vertical[facing=east,toggle=2]
conquest:beech_wood_beam_vertical[facing=east,toggle=3]
conquest:beech_wood_beam_vertical[facing=east,toggle=4]
conquest:beech_wood_beam_vertical[facing=east,toggle=5]
conquest:beech_wood_beam_vertical[facing=east,toggle=6]
conquest:beech_wood_beam_vertical_corner[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:beech_wood_beam_vertical_corner[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:beech_wood_beam_vertical_corner[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:beech_wood_beam_vertical_corner[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:beech_wood_beam_vertical_corner[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:beech_wood_beam_vertical_corner[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:beech_wood_beam_vertical_corner[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:beech_wood_beam_vertical_corner[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:beech_wood_beam_vertical_corner[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:beech_wood_beam_vertical_corner[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:beech_wood_beam_vertical_corner[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:beech_wood_beam_vertical_corner[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:beech_wood_beam_vertical_corner[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:beech_wood_beam_vertical_corner[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:beech_wood_beam_vertical_corner[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:beech_wood_beam_vertical_corner[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:beech_wood_beam_vertical_corner[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:beech_wood_beam_vertical_corner[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:beech_wood_beam_vertical_corner[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:beech_wood_beam_vertical_corner[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:beech_wood_beam_vertical_corner[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:beech_wood_beam_vertical_corner[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:beech_wood_beam_vertical_corner[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:beech_wood_beam_vertical_corner[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:beech_wood_beam_vertical_corner[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:beech_wood_beam_vertical_corner[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:beech_wood_beam_vertical_corner[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:beech_wood_beam_vertical_corner[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:beech_wood_beam_vertical_corner[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:beech_wood_beam_vertical_corner[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:beech_wood_beam_vertical_corner[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:beech_wood_beam_vertical_corner[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:beech_wood_beam_vertical_corner[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:beech_wood_beam_vertical_corner[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:beech_wood_beam_vertical_corner[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:beech_wood_beam_vertical_corner[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:beech_wood_beam_vertical_corner[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:beech_wood_beam_vertical_corner[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:beech_wood_beam_vertical_corner[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:beech_wood_beam_vertical_corner[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:beech_wood_beam_vertical_corner[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:beech_wood_beam_vertical_corner[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:beech_wood_beam_vertical_corner[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:beech_wood_beam_vertical_corner[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:beech_wood_beam_vertical_corner[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:beech_wood_beam_vertical_corner[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:beech_wood_beam_vertical_corner[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:beech_wood_beam_vertical_corner[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:beech_wood_beam_vertical_corner[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:beech_wood_beam_vertical_corner[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:beech_wood_beam_vertical_corner[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:beech_wood_beam_vertical_corner[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:beech_wood_beam_vertical_corner[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:beech_wood_beam_vertical_corner[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:beech_wood_beam_vertical_corner[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:beech_wood_beam_vertical_corner[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:beech_wood_beam_vertical_corner[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:beech_wood_beam_vertical_corner[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:beech_wood_beam_vertical_corner[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:beech_wood_beam_vertical_corner[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:beech_wood_beam_vertical_corner[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:beech_wood_beam_vertical_corner[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:beech_wood_beam_vertical_corner[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:beech_wood_beam_vertical_corner[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:beech_wood_beam_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:beech_wood_beam_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:beech_wood_beam_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:beech_wood_beam_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:beech_wood_beam_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:beech_wood_beam_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:beech_wood_beam_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:beech_wood_beam_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:beech_wood_beam_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:beech_wood_beam_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:beech_wood_beam_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:beech_wood_beam_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:beech_wood_beam_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:beech_wood_beam_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:beech_wood_beam_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:beech_wood_beam_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:beech_wood_beam_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:beech_wood_beam_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:beech_wood_beam_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:beech_wood_beam_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:beech_wood_beam_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:beech_wood_beam_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:beech_wood_beam_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:beech_wood_beam_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:beech_wood_beam_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:beech_wood_beam_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:beech_wood_beam_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:beech_wood_beam_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:beech_wood_beam_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:beech_wood_beam_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:beech_wood_beam_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:beech_wood_beam_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:beech_wood_beam_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:beech_wood_beam_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:beech_wood_beam_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:beech_wood_beam_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:beech_wood_beam_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:beech_wood_beam_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:beech_wood_beam_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:beech_wood_beam_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:beech_wood_beam_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:beech_wood_beam_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:beech_wood_beam_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:beech_wood_beam_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:beech_wood_beam_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:beech_wood_beam_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:beech_wood_beam_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:beech_wood_beam_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:beech_wood_beam_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:beech_wood_beam_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:beech_wood_beam_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:beech_wood_beam_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:beech_wood_beam_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:beech_wood_beam_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:beech_wood_beam_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:beech_wood_beam_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:beech_wood_beam_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:beech_wood_beam_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:beech_wood_beam_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:beech_wood_beam_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:beech_wood_beam_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:beech_wood_beam_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:beech_wood_beam_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:beech_wood_beam_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:beech_wood_beam_vertical_quarter[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:beech_wood_beam_vertical_quarter[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:beech_wood_beam_vertical_quarter[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:beech_wood_beam_vertical_quarter[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:beech_wood_beam_vertical_quarter[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:beech_wood_beam_vertical_quarter[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:beech_wood_beam_vertical_quarter[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:beech_wood_beam_vertical_quarter[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:beech_wood_beam_vertical_quarter[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:beech_wood_beam_vertical_quarter[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:beech_wood_beam_vertical_quarter[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:beech_wood_beam_vertical_quarter[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:beech_wood_beam_vertical_quarter[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:beech_wood_beam_vertical_quarter[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:beech_wood_beam_vertical_quarter[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:beech_wood_beam_vertical_quarter[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:beech_wood_beam_vertical_quarter[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:beech_wood_beam_vertical_quarter[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:beech_wood_beam_vertical_quarter[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:beech_wood_beam_vertical_quarter[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:beech_wood_beam_vertical_quarter[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:beech_wood_beam_vertical_quarter[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:beech_wood_beam_vertical_quarter[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:beech_wood_beam_vertical_quarter[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:beech_wood_beam_vertical_quarter[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:beech_wood_beam_vertical_quarter[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:beech_wood_beam_vertical_quarter[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:beech_wood_beam_vertical_quarter[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:beech_wood_beam_vertical_quarter[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:beech_wood_beam_vertical_quarter[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:beech_wood_beam_vertical_quarter[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:beech_wood_beam_vertical_quarter[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:beech_wood_beam_vertical_quarter[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:beech_wood_beam_vertical_quarter[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:beech_wood_beam_vertical_quarter[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:beech_wood_beam_vertical_quarter[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:beech_wood_beam_vertical_quarter[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:beech_wood_beam_vertical_quarter[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:beech_wood_beam_vertical_quarter[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:beech_wood_beam_vertical_quarter[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:beech_wood_beam_vertical_quarter[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:beech_wood_beam_vertical_quarter[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:beech_wood_beam_vertical_quarter[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:beech_wood_beam_vertical_quarter[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:beech_wood_beam_vertical_quarter[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:beech_wood_beam_vertical_quarter[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:beech_wood_beam_vertical_quarter[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:beech_wood_beam_vertical_quarter[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:beech_wood_beam_vertical_quarter[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:beech_wood_beam_vertical_quarter[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:beech_wood_beam_vertical_quarter[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:beech_wood_beam_vertical_quarter[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:beech_wood_beam_vertical_quarter[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:beech_wood_beam_vertical_quarter[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:beech_wood_beam_vertical_quarter[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:beech_wood_beam_vertical_quarter[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:beech_wood_beam_vertical_quarter[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:beech_wood_beam_vertical_quarter[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:beech_wood_beam_vertical_quarter[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:beech_wood_beam_vertical_quarter[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:beech_wood_beam_vertical_quarter[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:beech_wood_beam_vertical_quarter[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:beech_wood_beam_vertical_quarter[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:beech_wood_beam_vertical_quarter[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:beech_wood_beam_vertical_slab[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:beech_wood_beam_vertical_slab[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:beech_wood_beam_vertical_slab[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:beech_wood_beam_vertical_slab[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:beech_wood_beam_vertical_slab[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:beech_wood_beam_vertical_slab[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:beech_wood_beam_vertical_slab[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:beech_wood_beam_vertical_slab[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:beech_wood_beam_vertical_slab[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:beech_wood_beam_vertical_slab[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:beech_wood_beam_vertical_slab[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:beech_wood_beam_vertical_slab[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:beech_wood_beam_vertical_slab[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:beech_wood_beam_vertical_slab[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:beech_wood_beam_vertical_slab[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:beech_wood_beam_vertical_slab[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:beech_wood_beam_vertical_slab[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:beech_wood_beam_vertical_slab[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:beech_wood_beam_vertical_slab[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:beech_wood_beam_vertical_slab[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:beech_wood_beam_vertical_slab[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:beech_wood_beam_vertical_slab[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:beech_wood_beam_vertical_slab[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:beech_wood_beam_vertical_slab[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:beech_wood_beam_vertical_slab[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:beech_wood_beam_vertical_slab[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:beech_wood_beam_vertical_slab[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:beech_wood_beam_vertical_slab[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:beech_wood_beam_vertical_slab[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:beech_wood_beam_vertical_slab[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:beech_wood_beam_vertical_slab[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:beech_wood_beam_vertical_slab[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:beech_wood_beam_vertical_slab[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:beech_wood_beam_vertical_slab[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:beech_wood_beam_vertical_slab[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:beech_wood_beam_vertical_slab[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:beech_wood_beam_vertical_slab[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:beech_wood_beam_vertical_slab[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:beech_wood_beam_vertical_slab[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:beech_wood_beam_vertical_slab[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:beech_wood_beam_vertical_slab[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:beech_wood_beam_vertical_slab[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:beech_wood_beam_vertical_slab[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:beech_wood_beam_vertical_slab[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:beech_wood_beam_vertical_slab[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:beech_wood_beam_vertical_slab[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:beech_wood_beam_vertical_slab[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:beech_wood_beam_vertical_slab[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:beech_wood_beam_vertical_slab[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:beech_wood_beam_vertical_slab[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:beech_wood_beam_vertical_slab[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:beech_wood_beam_vertical_slab[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:beech_wood_beam_vertical_slab[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:beech_wood_beam_vertical_slab[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:beech_wood_beam_vertical_slab[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:beech_wood_beam_vertical_slab[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:beech_wood_beam_vertical_slab[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:beech_wood_beam_vertical_slab[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:beech_wood_beam_vertical_slab[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:beech_wood_beam_vertical_slab[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:beech_wood_beam_vertical_slab[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:beech_wood_beam_vertical_slab[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:beech_wood_beam_vertical_slab[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:beech_wood_beam_vertical_slab[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:beech_wood_beam_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:beech_wood_beam_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:beech_wood_beam_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:beech_wood_beam_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:beech_wood_beam_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:beech_wood_beam_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:beech_wood_beam_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:beech_wood_beam_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:beech_wood_beam_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:beech_wood_beam_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:beech_wood_beam_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:beech_wood_beam_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:beech_wood_beam_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:beech_wood_beam_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:beech_wood_beam_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:beech_wood_beam_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:beech_wood_beam_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:beech_wood_beam_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:beech_wood_beam_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:beech_wood_beam_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:beech_wood_beam_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:beech_wood_beam_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:beech_wood_beam_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:beech_wood_beam_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:beech_wood_beam_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:beech_wood_beam_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:beech_wood_beam_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:beech_wood_beam_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:beech_wood_beam_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:beech_wood_beam_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:beech_wood_beam_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:beech_wood_beam_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:beech_wood_beam_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:beech_wood_beam_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:beech_wood_beam_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:beech_wood_beam_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:beech_wood_beam_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:beech_wood_beam_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:beech_wood_beam_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:beech_wood_beam_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:beech_wood_beam_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:beech_wood_beam_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:beech_wood_beam_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:beech_wood_beam_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:beech_wood_beam_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:beech_wood_beam_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:beech_wood_beam_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:beech_wood_beam_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:beech_wood_beam_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:beech_wood_beam_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:beech_wood_beam_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:beech_wood_beam_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:beech_wood_beam_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:beech_wood_beam_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:beech_wood_beam_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:beech_wood_beam_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:beech_wood_beam_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:beech_wood_beam_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:beech_wood_beam_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:beech_wood_beam_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:beech_wood_beam_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:beech_wood_beam_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:beech_wood_beam_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:beech_wood_beam_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:beech_wood_beam_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:beech_wood_beam_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:beech_wood_beam_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:beech_wood_beam_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:beech_wood_beam_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:beech_wood_beam_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:beech_wood_beam_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:beech_wood_beam_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:beech_wood_beam_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:beech_wood_beam_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:beech_wood_beam_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:beech_wood_beam_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:beech_wood_beam_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:beech_wood_beam_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:beech_wood_beam_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:beech_wood_beam_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:beech_wood_beam_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:beech_wood_beam_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:beech_wood_beam_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:beech_wood_beam_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:beech_wood_beam_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:beech_wood_beam_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:beech_wood_beam_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:beech_wood_beam_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:beech_wood_beam_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:beech_wood_beam_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:beech_wood_beam_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:beech_wood_beam_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:beech_wood_beam_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:beech_wood_beam_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:beech_wood_beam_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:beech_wood_beam_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:beech_wood_beam_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:beech_wood_beam_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:beech_wood_beam_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:beech_wood_beam_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:beech_wood_beam_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:beech_wood_beam_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:beech_wood_beam_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:beech_wood_beam_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:beech_wood_beam_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:beech_wood_beam_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:beech_wood_beam_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:beech_wood_beam_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:beech_wood_beam_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:beech_wood_beam_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:beech_wood_beam_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:beech_wood_beam_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:beech_wood_beam_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:beech_wood_beam_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:beech_wood_beam_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:beech_wood_beam_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:beech_wood_beam_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:beech_wood_beam_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:beech_wood_beam_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:beech_wood_beam_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:beech_wood_beam_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:beech_wood_beam_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:beech_wood_beam_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:beech_wood_beam_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:beech_wood_beam_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:beech_wood_beam_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:beech_wood_beam_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:beech_wood_beam_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:beech_wood_beam_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:beech_wood_beam_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:beech_wood_beam_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:beech_wood_beam_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:beech_wood_beam_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:beech_wood_beam_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:beech_wood_beam_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:beech_wood_beam_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:beech_wood_beam_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:beech_wood_beam_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:beech_wood_beam_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:beech_wood_beam_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:beech_wood_beam_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:beech_wood_beam_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:beech_wood_beam_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:beech_wood_beam_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:beech_wood_beam_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:beech_wood_beam_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:beech_wood_beam_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:beech_wood_beam_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:beech_wood_beam_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:beech_wood_beam_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:beech_wood_beam_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:beech_wood_beam_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:beech_wood_beam_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:beech_wood_beam_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:beech_wood_beam_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:beech_wood_beam_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:beech_wood_beam_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:beech_wood_beam_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:beech_wood_beam_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:beech_wood_beam_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:beech_wood_beam_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:beech_wood_beam_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:beech_wood_beam_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:beech_wood_beam_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:beech_wood_beam_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:beech_wood_beam_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:beech_wood_beam_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:beech_wood_beam_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:beech_wood_beam_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:beech_wood_beam_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:beech_wood_beam_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:beech_wood_beam_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:beech_wood_beam_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:beech_wood_beam_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:beech_wood_beam_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:beech_wood_beam_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:beech_wood_beam_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:beech_wood_beam_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:beech_wood_beam_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:beech_wood_beam_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:beech_wood_beam_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:beech_wood_beam_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:beech_wood_beam_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:beech_wood_beam_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:beech_wood_beam_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:beech_wood_beam_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:beech_wood_beam_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:beech_wood_beam_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:beech_wood_beam_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:beech_wood_beam_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:beech_wood_beam_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:beech_wood_beam_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:beech_wood_beam_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:beech_wood_beam_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:beech_wood_beam_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:beech_wood_beam_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:beech_wood_beam_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:beech_wood_beam_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:beech_wood_beam_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:beech_wood_beam_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:beech_wood_beam_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:beech_wood_beam_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:beech_wood_beam_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:beech_wood_beam_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:beech_wood_beam_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:beech_wood_beam_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:beech_wood_beam_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:beech_wood_beam_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:beech_wood_beam_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:beech_wood_beam_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:beech_wood_beam_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:beech_wood_beam_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:beech_wood_beam_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:beech_wood_beam_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:beech_wood_beam_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:beech_wood_beam_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:beech_wood_beam_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:beech_wood_beam_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:beech_wood_beam_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:beech_wood_beam_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:beech_wood_beam_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:beech_wood_beam_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:beech_wood_beam_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:beech_wood_beam_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:beech_wood_beam_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:beech_wood_beam_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:beech_wood_beam_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:beech_wood_beam_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:beech_wood_beam_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:beech_wood_beam_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:beech_wood_beam_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:beech_wood_beam_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:beech_wood_beam_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:beech_wood_beam_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:beech_wood_beam_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:beech_wood_beam_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:beech_wood_beam_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:beech_wood_beam_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:beech_wood_beam_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:beech_wood_beam_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:beech_wood_beam_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:beech_wood_beam_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:beech_wood_beam_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:beech_wood_beam_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:beech_wood_beam_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:beech_wood_beam_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:beech_wood_beam_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:beech_wood_beam_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:beech_wood_beam_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:beech_wood_beam_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:beech_wood_beam_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:beech_wood_beam_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:beech_wood_beam_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:beech_wood_beam_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:beech_wood_beam_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:beech_wood_beam_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:beech_wood_beam_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:beech_wood_beam_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:beech_wood_beam_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:beech_wood_beam_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:beech_wood_beam_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:beech_wood_beam_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:beech_wood_beam_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:beech_wood_beam_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:beech_wood_beam_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:beech_wood_beam_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:beech_wood_beam_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:beech_wood_beam_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:beech_wood_beam_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:beech_wood_beam_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:beech_wood_beam_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:beech_wood_beam_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:beech_wood_beam_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:beech_wood_beam_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:beech_wood_beam_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:beech_wood_beam_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:beech_wood_beam_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:beech_wood_beam_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:beech_wood_beam_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:beech_wood_beam_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:beech_wood_beam_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:beech_wood_beam_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:beech_wood_beam_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:beech_wood_beam_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:beech_wood_beam_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:beech_wood_beam_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:beech_wood_beam_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:beech_wood_beam_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:beech_wood_beam_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:beech_wood_beam_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:beech_wood_beam_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:beech_wood_beam_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:beech_wood_beam_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:beech_wood_beam_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:beech_wood_beam_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:beech_wood_beam_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:beech_wood_beam_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:beech_wood_beam_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:beech_wood_beam_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:beech_wood_beam_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:beech_wood_beam_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:beech_wood_beam_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:beech_wood_beam_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:beech_wood_beam_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:beech_wood_beam_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:beech_wood_beam_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:beech_wood_beam_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:beech_wood_beam_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:beech_wood_beam_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:beech_wood_beam_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:beech_wood_beam_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:beech_wood_beam_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:beech_wood_beam_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:beech_wood_beam_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:beech_wood_beam_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:beech_wood_beam_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:beech_wood_beam_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:beech_wood_beam_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:beech_wood_beam_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:beech_wood_beam_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:beech_wood_beam_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:beech_wood_beam_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:beech_wood_beam_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:beech_wood_beam_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:beech_wood_plank_balustrade[axis=x,waterlogged=true]
conquest:beech_wood_plank_balustrade[axis=x,waterlogged=false]
conquest:beech_wood_plank_balustrade[axis=y,waterlogged=true]
conquest:beech_wood_plank_balustrade[axis=y,waterlogged=false]
conquest:beech_wood_plank_balustrade[axis=z,waterlogged=true]
conquest:beech_wood_plank_balustrade[axis=z,waterlogged=false]
conquest:beech_wood_plank_boards[facing=north,type=top,waterlogged=true]
conquest:beech_wood_plank_boards[facing=north,type=top,waterlogged=false]
conquest:beech_wood_plank_boards[facing=north,type=bottom,waterlogged=true]
conquest:beech_wood_plank_boards[facing=north,type=bottom,waterlogged=false]
conquest:beech_wood_plank_boards[facing=south,type=top,waterlogged=true]
conquest:beech_wood_plank_boards[facing=south,type=top,waterlogged=false]
conquest:beech_wood_plank_boards[facing=south,type=bottom,waterlogged=true]
conquest:beech_wood_plank_boards[facing=south,type=bottom,waterlogged=false]
conquest:beech_wood_plank_boards[facing=west,type=top,waterlogged=true]
conquest:beech_wood_plank_boards[facing=west,type=top,waterlogged=false]
conquest:beech_wood_plank_boards[facing=west,type=bottom,waterlogged=true]
conquest:beech_wood_plank_boards[facing=west,type=bottom,waterlogged=false]
conquest:beech_wood_plank_boards[facing=east,type=top,waterlogged=true]
conquest:beech_wood_plank_boards[facing=east,type=top,waterlogged=false]
conquest:beech_wood_plank_boards[facing=east,type=bottom,waterlogged=true]
conquest:beech_wood_plank_boards[facing=east,type=bottom,waterlogged=false]
conquest:beech_wood_plank_capital[facing=flat,type=top,waterlogged=true]
conquest:beech_wood_plank_capital[facing=flat,type=top,waterlogged=false]
conquest:beech_wood_plank_capital[facing=flat,type=bottom,waterlogged=true]
conquest:beech_wood_plank_capital[facing=flat,type=bottom,waterlogged=false]
conquest:beech_wood_plank_capital[facing=north,type=top,waterlogged=true]
conquest:beech_wood_plank_capital[facing=north,type=top,waterlogged=false]
conquest:beech_wood_plank_capital[facing=north,type=bottom,waterlogged=true]
conquest:beech_wood_plank_capital[facing=north,type=bottom,waterlogged=false]
conquest:beech_wood_plank_capital[facing=south,type=top,waterlogged=true]
conquest:beech_wood_plank_capital[facing=south,type=top,waterlogged=false]
conquest:beech_wood_plank_capital[facing=south,type=bottom,waterlogged=true]
conquest:beech_wood_plank_capital[facing=south,type=bottom,waterlogged=false]
conquest:beech_wood_plank_capital[facing=east,type=top,waterlogged=true]
conquest:beech_wood_plank_capital[facing=east,type=top,waterlogged=false]
conquest:beech_wood_plank_capital[facing=east,type=bottom,waterlogged=true]
conquest:beech_wood_plank_capital[facing=east,type=bottom,waterlogged=false]
conquest:beech_wood_plank_capital[facing=west,type=top,waterlogged=true]
conquest:beech_wood_plank_capital[facing=west,type=top,waterlogged=false]
conquest:beech_wood_plank_capital[facing=west,type=bottom,waterlogged=true]
conquest:beech_wood_plank_capital[facing=west,type=bottom,waterlogged=false]
conquest:beech_wood_plank_corner_slab[facing=north,type=top,waterlogged=true]
conquest:beech_wood_plank_corner_slab[facing=north,type=top,waterlogged=false]
conquest:beech_wood_plank_corner_slab[facing=north,type=bottom,waterlogged=true]
conquest:beech_wood_plank_corner_slab[facing=north,type=bottom,waterlogged=false]
conquest:beech_wood_plank_corner_slab[facing=south,type=top,waterlogged=true]
conquest:beech_wood_plank_corner_slab[facing=south,type=top,waterlogged=false]
conquest:beech_wood_plank_corner_slab[facing=south,type=bottom,waterlogged=true]
conquest:beech_wood_plank_corner_slab[facing=south,type=bottom,waterlogged=false]
conquest:beech_wood_plank_corner_slab[facing=west,type=top,waterlogged=true]
conquest:beech_wood_plank_corner_slab[facing=west,type=top,waterlogged=false]
conquest:beech_wood_plank_corner_slab[facing=west,type=bottom,waterlogged=true]
conquest:beech_wood_plank_corner_slab[facing=west,type=bottom,waterlogged=false]
conquest:beech_wood_plank_corner_slab[facing=east,type=top,waterlogged=true]
conquest:beech_wood_plank_corner_slab[facing=east,type=top,waterlogged=false]
conquest:beech_wood_plank_corner_slab[facing=east,type=bottom,waterlogged=true]
conquest:beech_wood_plank_corner_slab[facing=east,type=bottom,waterlogged=false]
conquest:beech_wood_plank_eighth_slab[facing=north,type=top,waterlogged=true]
conquest:beech_wood_plank_eighth_slab[facing=north,type=top,waterlogged=false]
conquest:beech_wood_plank_eighth_slab[facing=north,type=bottom,waterlogged=true]
conquest:beech_wood_plank_eighth_slab[facing=north,type=bottom,waterlogged=false]
conquest:beech_wood_plank_eighth_slab[facing=south,type=top,waterlogged=true]
conquest:beech_wood_plank_eighth_slab[facing=south,type=top,waterlogged=false]
conquest:beech_wood_plank_eighth_slab[facing=south,type=bottom,waterlogged=true]
conquest:beech_wood_plank_eighth_slab[facing=south,type=bottom,waterlogged=false]
conquest:beech_wood_plank_eighth_slab[facing=west,type=top,waterlogged=true]
conquest:beech_wood_plank_eighth_slab[facing=west,type=top,waterlogged=false]
conquest:beech_wood_plank_eighth_slab[facing=west,type=bottom,waterlogged=true]
conquest:beech_wood_plank_eighth_slab[facing=west,type=bottom,waterlogged=false]
conquest:beech_wood_plank_eighth_slab[facing=east,type=top,waterlogged=true]
conquest:beech_wood_plank_eighth_slab[facing=east,type=top,waterlogged=false]
conquest:beech_wood_plank_eighth_slab[facing=east,type=bottom,waterlogged=true]
conquest:beech_wood_plank_eighth_slab[facing=east,type=bottom,waterlogged=false]
conquest:beech_wood_plank_pillar[layer=1,waterlogged=true]
conquest:beech_wood_plank_pillar[layer=1,waterlogged=false]
conquest:beech_wood_plank_pillar[layer=2,waterlogged=true]
conquest:beech_wood_plank_pillar[layer=2,waterlogged=false]
conquest:beech_wood_plank_pillar[layer=3,waterlogged=true]
conquest:beech_wood_plank_pillar[layer=3,waterlogged=false]
conquest:beech_wood_plank_quarter_slab[facing=north,layer=1,type=top,waterlogged=true]
conquest:beech_wood_plank_quarter_slab[facing=north,layer=1,type=top,waterlogged=false]
conquest:beech_wood_plank_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=true]
conquest:beech_wood_plank_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=false]
conquest:beech_wood_plank_quarter_slab[facing=north,layer=2,type=top,waterlogged=true]
conquest:beech_wood_plank_quarter_slab[facing=north,layer=2,type=top,waterlogged=false]
conquest:beech_wood_plank_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=true]
conquest:beech_wood_plank_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=false]
conquest:beech_wood_plank_quarter_slab[facing=north,layer=3,type=top,waterlogged=true]
conquest:beech_wood_plank_quarter_slab[facing=north,layer=3,type=top,waterlogged=false]
conquest:beech_wood_plank_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=true]
conquest:beech_wood_plank_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=false]
conquest:beech_wood_plank_quarter_slab[facing=south,layer=1,type=top,waterlogged=true]
conquest:beech_wood_plank_quarter_slab[facing=south,layer=1,type=top,waterlogged=false]
conquest:beech_wood_plank_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=true]
conquest:beech_wood_plank_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=false]
conquest:beech_wood_plank_quarter_slab[facing=south,layer=2,type=top,waterlogged=true]
conquest:beech_wood_plank_quarter_slab[facing=south,layer=2,type=top,waterlogged=false]
conquest:beech_wood_plank_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=true]
conquest:beech_wood_plank_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=false]
conquest:beech_wood_plank_quarter_slab[facing=south,layer=3,type=top,waterlogged=true]
conquest:beech_wood_plank_quarter_slab[facing=south,layer=3,type=top,waterlogged=false]
conquest:beech_wood_plank_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=true]
conquest:beech_wood_plank_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=false]
conquest:beech_wood_plank_quarter_slab[facing=west,layer=1,type=top,waterlogged=true]
conquest:beech_wood_plank_quarter_slab[facing=west,layer=1,type=top,waterlogged=false]
conquest:beech_wood_plank_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=true]
conquest:beech_wood_plank_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=false]
conquest:beech_wood_plank_quarter_slab[facing=west,layer=2,type=top,waterlogged=true]
conquest:beech_wood_plank_quarter_slab[facing=west,layer=2,type=top,waterlogged=false]
conquest:beech_wood_plank_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=true]
conquest:beech_wood_plank_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=false]
conquest:beech_wood_plank_quarter_slab[facing=west,layer=3,type=top,waterlogged=true]
conquest:beech_wood_plank_quarter_slab[facing=west,layer=3,type=top,waterlogged=false]
conquest:beech_wood_plank_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=true]
conquest:beech_wood_plank_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=false]
conquest:beech_wood_plank_quarter_slab[facing=east,layer=1,type=top,waterlogged=true]
conquest:beech_wood_plank_quarter_slab[facing=east,layer=1,type=top,waterlogged=false]
conquest:beech_wood_plank_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=true]
conquest:beech_wood_plank_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=false]
conquest:beech_wood_plank_quarter_slab[facing=east,layer=2,type=top,waterlogged=true]
conquest:beech_wood_plank_quarter_slab[facing=east,layer=2,type=top,waterlogged=false]
conquest:beech_wood_plank_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=true]
conquest:beech_wood_plank_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=false]
conquest:beech_wood_plank_quarter_slab[facing=east,layer=3,type=top,waterlogged=true]
conquest:beech_wood_plank_quarter_slab[facing=east,layer=3,type=top,waterlogged=false]
conquest:beech_wood_plank_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=true]
conquest:beech_wood_plank_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=false]
conquest:beech_wood_plank_slab[layer=1,type=top,waterlogged=true]
conquest:beech_wood_plank_slab[layer=1,type=top,waterlogged=false]
conquest:beech_wood_plank_slab[layer=1,type=bottom,waterlogged=true]
conquest:beech_wood_plank_slab[layer=1,type=bottom,waterlogged=false]
conquest:beech_wood_plank_slab[layer=2,type=top,waterlogged=true]
conquest:beech_wood_plank_slab[layer=2,type=top,waterlogged=false]
conquest:beech_wood_plank_slab[layer=2,type=bottom,waterlogged=true]
conquest:beech_wood_plank_slab[layer=2,type=bottom,waterlogged=false]
conquest:beech_wood_plank_slab[layer=3,type=top,waterlogged=true]
conquest:beech_wood_plank_slab[layer=3,type=top,waterlogged=false]
conquest:beech_wood_plank_slab[layer=3,type=bottom,waterlogged=true]
conquest:beech_wood_plank_slab[layer=3,type=bottom,waterlogged=false]
conquest:beech_wood_plank_slab[layer=4,type=top,waterlogged=true]
conquest:beech_wood_plank_slab[layer=4,type=top,waterlogged=false]
conquest:beech_wood_plank_slab[layer=4,type=bottom,waterlogged=true]
conquest:beech_wood_plank_slab[layer=4,type=bottom,waterlogged=false]
conquest:beech_wood_plank_small_window[down=true,up=true,waterlogged=true]
conquest:beech_wood_plank_small_window[down=true,up=true,waterlogged=false]
conquest:beech_wood_plank_small_window[down=true,up=false,waterlogged=true]
conquest:beech_wood_plank_small_window[down=true,up=false,waterlogged=false]
conquest:beech_wood_plank_small_window[down=false,up=true,waterlogged=true]
conquest:beech_wood_plank_small_window[down=false,up=true,waterlogged=false]
conquest:beech_wood_plank_small_window[down=false,up=false,waterlogged=true]
conquest:beech_wood_plank_small_window[down=false,up=false,waterlogged=false]
conquest:beech_wood_plank_small_window_half[down=true,facing=north,up=true,waterlogged=true]
conquest:beech_wood_plank_small_window_half[down=true,facing=north,up=true,waterlogged=false]
conquest:beech_wood_plank_small_window_half[down=true,facing=north,up=false,waterlogged=true]
conquest:beech_wood_plank_small_window_half[down=true,facing=north,up=false,waterlogged=false]
conquest:beech_wood_plank_small_window_half[down=true,facing=south,up=true,waterlogged=true]
conquest:beech_wood_plank_small_window_half[down=true,facing=south,up=true,waterlogged=false]
conquest:beech_wood_plank_small_window_half[down=true,facing=south,up=false,waterlogged=true]
conquest:beech_wood_plank_small_window_half[down=true,facing=south,up=false,waterlogged=false]
conquest:beech_wood_plank_small_window_half[down=true,facing=west,up=true,waterlogged=true]
conquest:beech_wood_plank_small_window_half[down=true,facing=west,up=true,waterlogged=false]
conquest:beech_wood_plank_small_window_half[down=true,facing=west,up=false,waterlogged=true]
conquest:beech_wood_plank_small_window_half[down=true,facing=west,up=false,waterlogged=false]
conquest:beech_wood_plank_small_window_half[down=true,facing=east,up=true,waterlogged=true]
conquest:beech_wood_plank_small_window_half[down=true,facing=east,up=true,waterlogged=false]
conquest:beech_wood_plank_small_window_half[down=true,facing=east,up=false,waterlogged=true]
conquest:beech_wood_plank_small_window_half[down=true,facing=east,up=false,waterlogged=false]
conquest:beech_wood_plank_small_window_half[down=false,facing=north,up=true,waterlogged=true]
conquest:beech_wood_plank_small_window_half[down=false,facing=north,up=true,waterlogged=false]
conquest:beech_wood_plank_small_window_half[down=false,facing=north,up=false,waterlogged=true]
conquest:beech_wood_plank_small_window_half[down=false,facing=north,up=false,waterlogged=false]
conquest:beech_wood_plank_small_window_half[down=false,facing=south,up=true,waterlogged=true]
conquest:beech_wood_plank_small_window_half[down=false,facing=south,up=true,waterlogged=false]
conquest:beech_wood_plank_small_window_half[down=false,facing=south,up=false,waterlogged=true]
conquest:beech_wood_plank_small_window_half[down=false,facing=south,up=false,waterlogged=false]
conquest:beech_wood_plank_small_window_half[down=false,facing=west,up=true,waterlogged=true]
conquest:beech_wood_plank_small_window_half[down=false,facing=west,up=true,waterlogged=false]
conquest:beech_wood_plank_small_window_half[down=false,facing=west,up=false,waterlogged=true]
conquest:beech_wood_plank_small_window_half[down=false,facing=west,up=false,waterlogged=false]
conquest:beech_wood_plank_small_window_half[down=false,facing=east,up=true,waterlogged=true]
conquest:beech_wood_plank_small_window_half[down=false,facing=east,up=true,waterlogged=false]
conquest:beech_wood_plank_small_window_half[down=false,facing=east,up=false,waterlogged=true]
conquest:beech_wood_plank_small_window_half[down=false,facing=east,up=false,waterlogged=false]
conquest:beech_wood_plank_sphere[type=egg,waterlogged=true]
conquest:beech_wood_plank_sphere[type=egg,waterlogged=false]
conquest:beech_wood_plank_sphere[type=small,waterlogged=true]
conquest:beech_wood_plank_sphere[type=small,waterlogged=false]
conquest:beech_wood_plank_sphere[type=large,waterlogged=true]
conquest:beech_wood_plank_sphere[type=large,waterlogged=false]
conquest:beech_wood_plank_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:beech_wood_plank_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:beech_wood_plank_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:beech_wood_plank_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:beech_wood_plank_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:beech_wood_plank_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:beech_wood_plank_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:beech_wood_plank_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:beech_wood_plank_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:beech_wood_plank_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:beech_wood_plank_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:beech_wood_plank_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:beech_wood_plank_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:beech_wood_plank_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:beech_wood_plank_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:beech_wood_plank_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:beech_wood_plank_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:beech_wood_plank_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:beech_wood_plank_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:beech_wood_plank_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:beech_wood_plank_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:beech_wood_plank_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:beech_wood_plank_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:beech_wood_plank_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:beech_wood_plank_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:beech_wood_plank_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:beech_wood_plank_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:beech_wood_plank_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:beech_wood_plank_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:beech_wood_plank_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:beech_wood_plank_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:beech_wood_plank_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:beech_wood_plank_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:beech_wood_plank_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:beech_wood_plank_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:beech_wood_plank_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:beech_wood_plank_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:beech_wood_plank_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:beech_wood_plank_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:beech_wood_plank_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:beech_wood_plank_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:beech_wood_plank_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:beech_wood_plank_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:beech_wood_plank_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:beech_wood_plank_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:beech_wood_plank_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:beech_wood_plank_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:beech_wood_plank_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:beech_wood_plank_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:beech_wood_plank_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:beech_wood_plank_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:beech_wood_plank_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:beech_wood_plank_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:beech_wood_plank_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:beech_wood_plank_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:beech_wood_plank_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:beech_wood_plank_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:beech_wood_plank_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:beech_wood_plank_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:beech_wood_plank_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:beech_wood_plank_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:beech_wood_plank_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:beech_wood_plank_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:beech_wood_plank_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:beech_wood_plank_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:beech_wood_plank_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:beech_wood_plank_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:beech_wood_plank_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:beech_wood_plank_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:beech_wood_plank_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:beech_wood_plank_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:beech_wood_plank_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:beech_wood_plank_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:beech_wood_plank_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:beech_wood_plank_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:beech_wood_plank_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:beech_wood_plank_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:beech_wood_plank_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:beech_wood_plank_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:beech_wood_plank_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:beech_wood_plank_vertical_corner[facing=north,layer=1,waterlogged=true]
conquest:beech_wood_plank_vertical_corner[facing=north,layer=1,waterlogged=false]
conquest:beech_wood_plank_vertical_corner[facing=north,layer=2,waterlogged=true]
conquest:beech_wood_plank_vertical_corner[facing=north,layer=2,waterlogged=false]
conquest:beech_wood_plank_vertical_corner[facing=north,layer=3,waterlogged=true]
conquest:beech_wood_plank_vertical_corner[facing=north,layer=3,waterlogged=false]
conquest:beech_wood_plank_vertical_corner[facing=north,layer=4,waterlogged=true]
conquest:beech_wood_plank_vertical_corner[facing=north,layer=4,waterlogged=false]
conquest:beech_wood_plank_vertical_corner[facing=south,layer=1,waterlogged=true]
conquest:beech_wood_plank_vertical_corner[facing=south,layer=1,waterlogged=false]
conquest:beech_wood_plank_vertical_corner[facing=south,layer=2,waterlogged=true]
conquest:beech_wood_plank_vertical_corner[facing=south,layer=2,waterlogged=false]
conquest:beech_wood_plank_vertical_corner[facing=south,layer=3,waterlogged=true]
conquest:beech_wood_plank_vertical_corner[facing=south,layer=3,waterlogged=false]
conquest:beech_wood_plank_vertical_corner[facing=south,layer=4,waterlogged=true]
conquest:beech_wood_plank_vertical_corner[facing=south,layer=4,waterlogged=false]
conquest:beech_wood_plank_vertical_corner[facing=west,layer=1,waterlogged=true]
conquest:beech_wood_plank_vertical_corner[facing=west,layer=1,waterlogged=false]
conquest:beech_wood_plank_vertical_corner[facing=west,layer=2,waterlogged=true]
conquest:beech_wood_plank_vertical_corner[facing=west,layer=2,waterlogged=false]
conquest:beech_wood_plank_vertical_corner[facing=west,layer=3,waterlogged=true]
conquest:beech_wood_plank_vertical_corner[facing=west,layer=3,waterlogged=false]
conquest:beech_wood_plank_vertical_corner[facing=west,layer=4,waterlogged=true]
conquest:beech_wood_plank_vertical_corner[facing=west,layer=4,waterlogged=false]
conquest:beech_wood_plank_vertical_corner[facing=east,layer=1,waterlogged=true]
conquest:beech_wood_plank_vertical_corner[facing=east,layer=1,waterlogged=false]
conquest:beech_wood_plank_vertical_corner[facing=east,layer=2,waterlogged=true]
conquest:beech_wood_plank_vertical_corner[facing=east,layer=2,waterlogged=false]
conquest:beech_wood_plank_vertical_corner[facing=east,layer=3,waterlogged=true]
conquest:beech_wood_plank_vertical_corner[facing=east,layer=3,waterlogged=false]
conquest:beech_wood_plank_vertical_corner[facing=east,layer=4,waterlogged=true]
conquest:beech_wood_plank_vertical_corner[facing=east,layer=4,waterlogged=false]
conquest:beech_wood_plank_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:beech_wood_plank_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:beech_wood_plank_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:beech_wood_plank_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:beech_wood_plank_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:beech_wood_plank_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:beech_wood_plank_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:beech_wood_plank_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:beech_wood_plank_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:beech_wood_plank_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:beech_wood_plank_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:beech_wood_plank_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:beech_wood_plank_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:beech_wood_plank_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:beech_wood_plank_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:beech_wood_plank_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:beech_wood_plank_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:beech_wood_plank_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:beech_wood_plank_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:beech_wood_plank_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:beech_wood_plank_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:beech_wood_plank_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:beech_wood_plank_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:beech_wood_plank_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:beech_wood_plank_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:beech_wood_plank_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:beech_wood_plank_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:beech_wood_plank_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:beech_wood_plank_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:beech_wood_plank_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:beech_wood_plank_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:beech_wood_plank_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:beech_wood_plank_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:beech_wood_plank_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:beech_wood_plank_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:beech_wood_plank_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:beech_wood_plank_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:beech_wood_plank_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:beech_wood_plank_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:beech_wood_plank_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:beech_wood_plank_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:beech_wood_plank_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:beech_wood_plank_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:beech_wood_plank_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:beech_wood_plank_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:beech_wood_plank_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:beech_wood_plank_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:beech_wood_plank_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:beech_wood_plank_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:beech_wood_plank_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:beech_wood_plank_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:beech_wood_plank_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:beech_wood_plank_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:beech_wood_plank_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:beech_wood_plank_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:beech_wood_plank_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:beech_wood_plank_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:beech_wood_plank_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:beech_wood_plank_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:beech_wood_plank_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:beech_wood_plank_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:beech_wood_plank_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:beech_wood_plank_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:beech_wood_plank_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:beech_wood_plank_vertical_quarter[facing=north,layer=1,waterlogged=true]
conquest:beech_wood_plank_vertical_quarter[facing=north,layer=1,waterlogged=false]
conquest:beech_wood_plank_vertical_quarter[facing=north,layer=2,waterlogged=true]
conquest:beech_wood_plank_vertical_quarter[facing=north,layer=2,waterlogged=false]
conquest:beech_wood_plank_vertical_quarter[facing=north,layer=3,waterlogged=true]
conquest:beech_wood_plank_vertical_quarter[facing=north,layer=3,waterlogged=false]
conquest:beech_wood_plank_vertical_quarter[facing=north,layer=4,waterlogged=true]
conquest:beech_wood_plank_vertical_quarter[facing=north,layer=4,waterlogged=false]
conquest:beech_wood_plank_vertical_quarter[facing=south,layer=1,waterlogged=true]
conquest:beech_wood_plank_vertical_quarter[facing=south,layer=1,waterlogged=false]
conquest:beech_wood_plank_vertical_quarter[facing=south,layer=2,waterlogged=true]
conquest:beech_wood_plank_vertical_quarter[facing=south,layer=2,waterlogged=false]
conquest:beech_wood_plank_vertical_quarter[facing=south,layer=3,waterlogged=true]
conquest:beech_wood_plank_vertical_quarter[facing=south,layer=3,waterlogged=false]
conquest:beech_wood_plank_vertical_quarter[facing=south,layer=4,waterlogged=true]
conquest:beech_wood_plank_vertical_quarter[facing=south,layer=4,waterlogged=false]
conquest:beech_wood_plank_vertical_quarter[facing=west,layer=1,waterlogged=true]
conquest:beech_wood_plank_vertical_quarter[facing=west,layer=1,waterlogged=false]
conquest:beech_wood_plank_vertical_quarter[facing=west,layer=2,waterlogged=true]
conquest:beech_wood_plank_vertical_quarter[facing=west,layer=2,waterlogged=false]
conquest:beech_wood_plank_vertical_quarter[facing=west,layer=3,waterlogged=true]
conquest:beech_wood_plank_vertical_quarter[facing=west,layer=3,waterlogged=false]
conquest:beech_wood_plank_vertical_quarter[facing=west,layer=4,waterlogged=true]
conquest:beech_wood_plank_vertical_quarter[facing=west,layer=4,waterlogged=false]
conquest:beech_wood_plank_vertical_quarter[facing=east,layer=1,waterlogged=true]
conquest:beech_wood_plank_vertical_quarter[facing=east,layer=1,waterlogged=false]
conquest:beech_wood_plank_vertical_quarter[facing=east,layer=2,waterlogged=true]
conquest:beech_wood_plank_vertical_quarter[facing=east,layer=2,waterlogged=false]
conquest:beech_wood_plank_vertical_quarter[facing=east,layer=3,waterlogged=true]
conquest:beech_wood_plank_vertical_quarter[facing=east,layer=3,waterlogged=false]
conquest:beech_wood_plank_vertical_quarter[facing=east,layer=4,waterlogged=true]
conquest:beech_wood_plank_vertical_quarter[facing=east,layer=4,waterlogged=false]
conquest:beech_wood_plank_vertical_slab[facing=north,layer=1,waterlogged=true]
conquest:beech_wood_plank_vertical_slab[facing=north,layer=1,waterlogged=false]
conquest:beech_wood_plank_vertical_slab[facing=north,layer=2,waterlogged=true]
conquest:beech_wood_plank_vertical_slab[facing=north,layer=2,waterlogged=false]
conquest:beech_wood_plank_vertical_slab[facing=north,layer=3,waterlogged=true]
conquest:beech_wood_plank_vertical_slab[facing=north,layer=3,waterlogged=false]
conquest:beech_wood_plank_vertical_slab[facing=north,layer=4,waterlogged=true]
conquest:beech_wood_plank_vertical_slab[facing=north,layer=4,waterlogged=false]
conquest:beech_wood_plank_vertical_slab[facing=south,layer=1,waterlogged=true]
conquest:beech_wood_plank_vertical_slab[facing=south,layer=1,waterlogged=false]
conquest:beech_wood_plank_vertical_slab[facing=south,layer=2,waterlogged=true]
conquest:beech_wood_plank_vertical_slab[facing=south,layer=2,waterlogged=false]
conquest:beech_wood_plank_vertical_slab[facing=south,layer=3,waterlogged=true]
conquest:beech_wood_plank_vertical_slab[facing=south,layer=3,waterlogged=false]
conquest:beech_wood_plank_vertical_slab[facing=south,layer=4,waterlogged=true]
conquest:beech_wood_plank_vertical_slab[facing=south,layer=4,waterlogged=false]
conquest:beech_wood_plank_vertical_slab[facing=west,layer=1,waterlogged=true]
conquest:beech_wood_plank_vertical_slab[facing=west,layer=1,waterlogged=false]
conquest:beech_wood_plank_vertical_slab[facing=west,layer=2,waterlogged=true]
conquest:beech_wood_plank_vertical_slab[facing=west,layer=2,waterlogged=false]
conquest:beech_wood_plank_vertical_slab[facing=west,layer=3,waterlogged=true]
conquest:beech_wood_plank_vertical_slab[facing=west,layer=3,waterlogged=false]
conquest:beech_wood_plank_vertical_slab[facing=west,layer=4,waterlogged=true]
conquest:beech_wood_plank_vertical_slab[facing=west,layer=4,waterlogged=false]
conquest:beech_wood_plank_vertical_slab[facing=east,layer=1,waterlogged=true]
conquest:beech_wood_plank_vertical_slab[facing=east,layer=1,waterlogged=false]
conquest:beech_wood_plank_vertical_slab[facing=east,layer=2,waterlogged=true]
conquest:beech_wood_plank_vertical_slab[facing=east,layer=2,waterlogged=false]
conquest:beech_wood_plank_vertical_slab[facing=east,layer=3,waterlogged=true]
conquest:beech_wood_plank_vertical_slab[facing=east,layer=3,waterlogged=false]
conquest:beech_wood_plank_vertical_slab[facing=east,layer=4,waterlogged=true]
conquest:beech_wood_plank_vertical_slab[facing=east,layer=4,waterlogged=false]
conquest:beech_wood_plank_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:beech_wood_plank_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:beech_wood_plank_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:beech_wood_plank_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:beech_wood_plank_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:beech_wood_plank_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:beech_wood_plank_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:beech_wood_plank_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:beech_wood_plank_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:beech_wood_plank_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:beech_wood_plank_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:beech_wood_plank_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:beech_wood_plank_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:beech_wood_plank_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:beech_wood_plank_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:beech_wood_plank_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:beech_wood_plank_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:beech_wood_plank_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:beech_wood_plank_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:beech_wood_plank_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:beech_wood_plank_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:beech_wood_plank_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:beech_wood_plank_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:beech_wood_plank_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:beech_wood_plank_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:beech_wood_plank_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:beech_wood_plank_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:beech_wood_plank_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:beech_wood_plank_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:beech_wood_plank_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:beech_wood_plank_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:beech_wood_plank_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:beech_wood_plank_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:beech_wood_plank_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:beech_wood_plank_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:beech_wood_plank_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:beech_wood_plank_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:beech_wood_plank_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:beech_wood_plank_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:beech_wood_plank_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:beech_wood_plank_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:beech_wood_plank_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:beech_wood_plank_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:beech_wood_plank_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:beech_wood_plank_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:beech_wood_plank_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:beech_wood_plank_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:beech_wood_plank_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:beech_wood_plank_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:beech_wood_plank_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:beech_wood_plank_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:beech_wood_plank_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:beech_wood_plank_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:beech_wood_plank_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:beech_wood_plank_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:beech_wood_plank_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:beech_wood_plank_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:beech_wood_plank_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:beech_wood_plank_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:beech_wood_plank_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:beech_wood_plank_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:beech_wood_plank_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:beech_wood_plank_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:beech_wood_plank_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:beech_wood_plank_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:beech_wood_plank_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:beech_wood_plank_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:beech_wood_plank_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:beech_wood_plank_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:beech_wood_plank_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:beech_wood_plank_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:beech_wood_plank_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:beech_wood_plank_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:beech_wood_plank_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:beech_wood_plank_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:beech_wood_plank_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:beech_wood_plank_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:beech_wood_plank_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:beech_wood_plank_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:beech_wood_plank_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:beech_wood_plank_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:beech_wood_plank_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:beech_wood_plank_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:beech_wood_plank_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:beech_wood_plank_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:beech_wood_plank_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:beech_wood_plank_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:beech_wood_plank_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:beech_wood_plank_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:beech_wood_plank_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:beech_wood_plank_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:beech_wood_plank_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:beech_wood_plank_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:beech_wood_plank_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:beech_wood_plank_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:beech_wood_plank_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:beech_wood_plank_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:beech_wood_plank_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:beech_wood_plank_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:beech_wood_plank_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:beech_wood_plank_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:beech_wood_plank_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:beech_wood_plank_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:beech_wood_plank_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:beech_wood_plank_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:beech_wood_plank_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:beech_wood_plank_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:beech_wood_plank_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:beech_wood_plank_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:beech_wood_plank_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:beech_wood_plank_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:beech_wood_plank_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:beech_wood_plank_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:beech_wood_plank_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:beech_wood_plank_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:beech_wood_plank_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:beech_wood_plank_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:beech_wood_plank_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:beech_wood_plank_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:beech_wood_plank_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:beech_wood_plank_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:beech_wood_plank_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:beech_wood_plank_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:beech_wood_plank_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:beech_wood_plank_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:beech_wood_plank_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:beech_wood_plank_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:beech_wood_plank_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:beech_wood_plank_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:beech_wood_plank_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:beech_wood_plank_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:beech_wood_plank_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:beech_wood_plank_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:beech_wood_plank_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:beech_wood_plank_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:beech_wood_plank_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:beech_wood_plank_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:beech_wood_plank_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:beech_wood_plank_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:beech_wood_plank_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:beech_wood_plank_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:beech_wood_plank_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:beech_wood_plank_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:beech_wood_plank_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:beech_wood_plank_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:beech_wood_plank_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:beech_wood_plank_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:beech_wood_plank_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:beech_wood_plank_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:beech_wood_plank_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:beech_wood_plank_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:beech_wood_plank_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:beech_wood_plank_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:beech_wood_plank_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:beech_wood_plank_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:beech_wood_plank_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:beech_wood_plank_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:beech_wood_plank_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:beech_wood_plank_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:beech_wood_plank_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:beech_wood_plank_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:beech_wood_plank_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:beech_wood_plank_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:beech_wood_plank_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:beech_wood_plank_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:beech_wood_plank_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:beech_wood_plank_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:beech_wood_plank_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:beech_wood_plank_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:beech_wood_plank_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:beech_wood_plank_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:beech_wood_plank_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:beech_wood_plank_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:beech_wood_plank_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:beech_wood_plank_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:beech_wood_plank_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:beech_wood_plank_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:beech_wood_plank_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:beech_wood_plank_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:beech_wood_plank_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:beech_wood_plank_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:beech_wood_plank_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:beech_wood_plank_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:beech_wood_plank_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:beech_wood_plank_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:beech_wood_plank_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:beech_wood_plank_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:beech_wood_plank_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:beech_wood_plank_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:beech_wood_plank_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:beech_wood_plank_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:beech_wood_plank_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:beech_wood_plank_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:beech_wood_plank_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:beech_wood_plank_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:beech_wood_plank_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:beech_wood_plank_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:beech_wood_plank_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:beech_wood_plank_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:beech_wood_plank_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:beech_wood_plank_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:beech_wood_plank_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:beech_wood_plank_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:beech_wood_plank_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:beech_wood_plank_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:beech_wood_plank_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:beech_wood_plank_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:beech_wood_plank_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:beech_wood_plank_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:beech_wood_plank_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:beech_wood_plank_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:beech_wood_plank_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:beech_wood_plank_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:beech_wood_plank_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:beech_wood_plank_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:beech_wood_plank_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:beech_wood_plank_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:beech_wood_plank_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:beech_wood_plank_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:beech_wood_plank_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:beech_wood_plank_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:beech_wood_plank_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:beech_wood_plank_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:beech_wood_plank_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:beech_wood_plank_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:beech_wood_plank_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:beech_wood_plank_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:beech_wood_plank_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:beech_wood_plank_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:beech_wood_plank_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:beech_wood_plank_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:beech_wood_plank_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:beech_wood_plank_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:beech_wood_plank_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:beech_wood_plank_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:beech_wood_plank_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:beech_wood_plank_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:beech_wood_plank_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:beech_wood_plank_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:beech_wood_plank_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:beech_wood_plank_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:beech_wood_plank_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:beech_wood_plank_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:beech_wood_plank_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:beech_wood_plank_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:beech_wood_plank_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:beech_wood_plank_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:beech_wood_plank_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:beech_wood_plank_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:beech_wood_plank_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:beech_wood_plank_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:beech_wood_plank_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:beech_wood_plank_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:beech_wood_plank_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:beech_wood_plank_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:beech_wood_plank_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:beech_wood_plank_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:beech_wood_plank_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:beech_wood_plank_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:beech_wood_plank_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:beech_wood_plank_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:beech_wood_plank_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:beech_wood_plank_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:beech_wood_plank_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:beech_wood_plank_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:beech_wood_plank_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:beech_wood_plank_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:beech_wood_plank_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:beech_wood_plank_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:beech_wood_plank_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:beech_wood_plank_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:beech_wood_plank_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:beech_wood_plank_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:beech_wood_plank_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:beech_wood_plank_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:beech_wood_plank_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:beech_wood_plank_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:beech_wood_plank_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:beech_wood_plank_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:beech_wood_plank_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:beech_wood_plank_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:beech_wood_plank_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:beech_wood_plank_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:beech_wood_plank_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:beech_wood_plank_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:beech_wood_plank_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:beech_wood_plank_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:beech_wood_plank_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:beech_wood_plank_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:beech_wood_plank_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:beech_wood_plank_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:beech_wood_plank_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:beech_wood_plank_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:beech_wood_plank_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:beech_wood_plank_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:beech_wood_plank_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:beech_wood_plank_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:beech_wood_plank_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:beech_wood_plank_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:beech_wood_plank_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:beech_wood_plank_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:beech_wood_plank_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:beech_wood_plank_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:beech_wood_plank_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:beech_wood_plank_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:beech_wood_plank_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:beech_wood_plank_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:beech_wood_plank_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:beech_wood_plank_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:beech_wood_plank_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:beech_wood_plank_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:beech_wood_plank_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:beech_wood_plank_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:beech_wood_plank_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:beech_wood_plank_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:beech_wood_plank_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:beech_wood_plank_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:beech_wood_plank_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:beech_wood_plank_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:beech_wood_plank_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:beech_wood_plank_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:beech_wood_plank_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:beech_wood_plank_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:beech_wood_plank_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:beech_wood_planks
conquest:beetroots[age=0,layers=1]
conquest:beetroots[age=0,layers=2]
conquest:beetroots[age=0,layers=3]
conquest:beetroots[age=0,layers=4]
conquest:beetroots[age=0,layers=5]
conquest:beetroots[age=0,layers=6]
conquest:beetroots[age=0,layers=7]
conquest:beetroots[age=0,layers=8]
conquest:beetroots[age=1,layers=1]
conquest:beetroots[age=1,layers=2]
conquest:beetroots[age=1,layers=3]
conquest:beetroots[age=1,layers=4]
conquest:beetroots[age=1,layers=5]
conquest:beetroots[age=1,layers=6]
conquest:beetroots[age=1,layers=7]
conquest:beetroots[age=1,layers=8]
conquest:beetroots[age=2,layers=1]
conquest:beetroots[age=2,layers=2]
conquest:beetroots[age=2,layers=3]
conquest:beetroots[age=2,layers=4]
conquest:beetroots[age=2,layers=5]
conquest:beetroots[age=2,layers=6]
conquest:beetroots[age=2,layers=7]
conquest:beetroots[age=2,layers=8]
conquest:beetroots[age=3,layers=1]
conquest:beetroots[age=3,layers=2]
conquest:beetroots[age=3,layers=3]
conquest:beetroots[age=3,layers=4]
conquest:beetroots[age=3,layers=5]
conquest:beetroots[age=3,layers=6]
conquest:beetroots[age=3,layers=7]
conquest:beetroots[age=3,layers=8]
conquest:berber_pillow[offset_toggle=true]
conquest:berber_pillow[offset_toggle=false]
conquest:berber_rug
conquest:berber_rug_corner_slab[facing=north,type=top,waterlogged=true]
conquest:berber_rug_corner_slab[facing=north,type=top,waterlogged=false]
conquest:berber_rug_corner_slab[facing=north,type=bottom,waterlogged=true]
conquest:berber_rug_corner_slab[facing=north,type=bottom,waterlogged=false]
conquest:berber_rug_corner_slab[facing=south,type=top,waterlogged=true]
conquest:berber_rug_corner_slab[facing=south,type=top,waterlogged=false]
conquest:berber_rug_corner_slab[facing=south,type=bottom,waterlogged=true]
conquest:berber_rug_corner_slab[facing=south,type=bottom,waterlogged=false]
conquest:berber_rug_corner_slab[facing=west,type=top,waterlogged=true]
conquest:berber_rug_corner_slab[facing=west,type=top,waterlogged=false]
conquest:berber_rug_corner_slab[facing=west,type=bottom,waterlogged=true]
conquest:berber_rug_corner_slab[facing=west,type=bottom,waterlogged=false]
conquest:berber_rug_corner_slab[facing=east,type=top,waterlogged=true]
conquest:berber_rug_corner_slab[facing=east,type=top,waterlogged=false]
conquest:berber_rug_corner_slab[facing=east,type=bottom,waterlogged=true]
conquest:berber_rug_corner_slab[facing=east,type=bottom,waterlogged=false]
conquest:berber_rug_cover
conquest:berber_rug_eighth_slab[facing=north,type=top,waterlogged=true]
conquest:berber_rug_eighth_slab[facing=north,type=top,waterlogged=false]
conquest:berber_rug_eighth_slab[facing=north,type=bottom,waterlogged=true]
conquest:berber_rug_eighth_slab[facing=north,type=bottom,waterlogged=false]
conquest:berber_rug_eighth_slab[facing=south,type=top,waterlogged=true]
conquest:berber_rug_eighth_slab[facing=south,type=top,waterlogged=false]
conquest:berber_rug_eighth_slab[facing=south,type=bottom,waterlogged=true]
conquest:berber_rug_eighth_slab[facing=south,type=bottom,waterlogged=false]
conquest:berber_rug_eighth_slab[facing=west,type=top,waterlogged=true]
conquest:berber_rug_eighth_slab[facing=west,type=top,waterlogged=false]
conquest:berber_rug_eighth_slab[facing=west,type=bottom,waterlogged=true]
conquest:berber_rug_eighth_slab[facing=west,type=bottom,waterlogged=false]
conquest:berber_rug_eighth_slab[facing=east,type=top,waterlogged=true]
conquest:berber_rug_eighth_slab[facing=east,type=top,waterlogged=false]
conquest:berber_rug_eighth_slab[facing=east,type=bottom,waterlogged=true]
conquest:berber_rug_eighth_slab[facing=east,type=bottom,waterlogged=false]
conquest:berber_rug_quarter_slab[facing=north,layer=1,type=top,waterlogged=true]
conquest:berber_rug_quarter_slab[facing=north,layer=1,type=top,waterlogged=false]
conquest:berber_rug_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=true]
conquest:berber_rug_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=false]
conquest:berber_rug_quarter_slab[facing=north,layer=2,type=top,waterlogged=true]
conquest:berber_rug_quarter_slab[facing=north,layer=2,type=top,waterlogged=false]
conquest:berber_rug_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=true]
conquest:berber_rug_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=false]
conquest:berber_rug_quarter_slab[facing=north,layer=3,type=top,waterlogged=true]
conquest:berber_rug_quarter_slab[facing=north,layer=3,type=top,waterlogged=false]
conquest:berber_rug_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=true]
conquest:berber_rug_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=false]
conquest:berber_rug_quarter_slab[facing=south,layer=1,type=top,waterlogged=true]
conquest:berber_rug_quarter_slab[facing=south,layer=1,type=top,waterlogged=false]
conquest:berber_rug_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=true]
conquest:berber_rug_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=false]
conquest:berber_rug_quarter_slab[facing=south,layer=2,type=top,waterlogged=true]
conquest:berber_rug_quarter_slab[facing=south,layer=2,type=top,waterlogged=false]
conquest:berber_rug_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=true]
conquest:berber_rug_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=false]
conquest:berber_rug_quarter_slab[facing=south,layer=3,type=top,waterlogged=true]
conquest:berber_rug_quarter_slab[facing=south,layer=3,type=top,waterlogged=false]
conquest:berber_rug_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=true]
conquest:berber_rug_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=false]
conquest:berber_rug_quarter_slab[facing=west,layer=1,type=top,waterlogged=true]
conquest:berber_rug_quarter_slab[facing=west,layer=1,type=top,waterlogged=false]
conquest:berber_rug_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=true]
conquest:berber_rug_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=false]
conquest:berber_rug_quarter_slab[facing=west,layer=2,type=top,waterlogged=true]
conquest:berber_rug_quarter_slab[facing=west,layer=2,type=top,waterlogged=false]
conquest:berber_rug_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=true]
conquest:berber_rug_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=false]
conquest:berber_rug_quarter_slab[facing=west,layer=3,type=top,waterlogged=true]
conquest:berber_rug_quarter_slab[facing=west,layer=3,type=top,waterlogged=false]
conquest:berber_rug_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=true]
conquest:berber_rug_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=false]
conquest:berber_rug_quarter_slab[facing=east,layer=1,type=top,waterlogged=true]
conquest:berber_rug_quarter_slab[facing=east,layer=1,type=top,waterlogged=false]
conquest:berber_rug_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=true]
conquest:berber_rug_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=false]
conquest:berber_rug_quarter_slab[facing=east,layer=2,type=top,waterlogged=true]
conquest:berber_rug_quarter_slab[facing=east,layer=2,type=top,waterlogged=false]
conquest:berber_rug_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=true]
conquest:berber_rug_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=false]
conquest:berber_rug_quarter_slab[facing=east,layer=3,type=top,waterlogged=true]
conquest:berber_rug_quarter_slab[facing=east,layer=3,type=top,waterlogged=false]
conquest:berber_rug_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=true]
conquest:berber_rug_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=false]
conquest:berber_rug_slab[layers=1,type=top,waterlogged=true]
conquest:berber_rug_slab[layers=1,type=top,waterlogged=false]
conquest:berber_rug_slab[layers=1,type=bottom,waterlogged=true]
conquest:berber_rug_slab[layers=1,type=bottom,waterlogged=false]
conquest:berber_rug_slab[layers=2,type=top,waterlogged=true]
conquest:berber_rug_slab[layers=2,type=top,waterlogged=false]
conquest:berber_rug_slab[layers=2,type=bottom,waterlogged=true]
conquest:berber_rug_slab[layers=2,type=bottom,waterlogged=false]
conquest:berber_rug_slab[layers=3,type=top,waterlogged=true]
conquest:berber_rug_slab[layers=3,type=top,waterlogged=false]
conquest:berber_rug_slab[layers=3,type=bottom,waterlogged=true]
conquest:berber_rug_slab[layers=3,type=bottom,waterlogged=false]
conquest:berber_rug_slab[layers=4,type=top,waterlogged=true]
conquest:berber_rug_slab[layers=4,type=top,waterlogged=false]
conquest:berber_rug_slab[layers=4,type=bottom,waterlogged=true]
conquest:berber_rug_slab[layers=4,type=bottom,waterlogged=false]
conquest:berber_rug_slab[layers=5,type=top,waterlogged=true]
conquest:berber_rug_slab[layers=5,type=top,waterlogged=false]
conquest:berber_rug_slab[layers=5,type=bottom,waterlogged=true]
conquest:berber_rug_slab[layers=5,type=bottom,waterlogged=false]
conquest:berber_rug_slab[layers=6,type=top,waterlogged=true]
conquest:berber_rug_slab[layers=6,type=top,waterlogged=false]
conquest:berber_rug_slab[layers=6,type=bottom,waterlogged=true]
conquest:berber_rug_slab[layers=6,type=bottom,waterlogged=false]
conquest:berber_rug_slab[layers=7,type=top,waterlogged=true]
conquest:berber_rug_slab[layers=7,type=top,waterlogged=false]
conquest:berber_rug_slab[layers=7,type=bottom,waterlogged=true]
conquest:berber_rug_slab[layers=7,type=bottom,waterlogged=false]
conquest:berber_rug_slab[layers=8,type=top,waterlogged=true]
conquest:berber_rug_slab[layers=8,type=top,waterlogged=false]
conquest:berber_rug_slab[layers=8,type=bottom,waterlogged=true]
conquest:berber_rug_slab[layers=8,type=bottom,waterlogged=false]
conquest:berber_rug_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:berber_rug_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:berber_rug_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:berber_rug_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:berber_rug_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:berber_rug_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:berber_rug_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:berber_rug_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:berber_rug_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:berber_rug_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:berber_rug_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:berber_rug_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:berber_rug_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:berber_rug_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:berber_rug_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:berber_rug_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:berber_rug_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:berber_rug_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:berber_rug_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:berber_rug_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:berber_rug_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:berber_rug_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:berber_rug_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:berber_rug_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:berber_rug_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:berber_rug_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:berber_rug_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:berber_rug_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:berber_rug_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:berber_rug_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:berber_rug_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:berber_rug_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:berber_rug_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:berber_rug_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:berber_rug_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:berber_rug_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:berber_rug_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:berber_rug_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:berber_rug_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:berber_rug_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:berber_rug_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:berber_rug_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:berber_rug_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:berber_rug_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:berber_rug_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:berber_rug_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:berber_rug_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:berber_rug_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:berber_rug_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:berber_rug_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:berber_rug_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:berber_rug_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:berber_rug_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:berber_rug_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:berber_rug_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:berber_rug_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:berber_rug_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:berber_rug_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:berber_rug_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:berber_rug_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:berber_rug_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:berber_rug_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:berber_rug_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:berber_rug_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:berber_rug_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:berber_rug_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:berber_rug_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:berber_rug_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:berber_rug_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:berber_rug_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:berber_rug_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:berber_rug_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:berber_rug_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:berber_rug_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:berber_rug_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:berber_rug_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:berber_rug_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:berber_rug_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:berber_rug_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:berber_rug_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:berber_rug_vertical_corner[facing=north,layer=1,waterlogged=true]
conquest:berber_rug_vertical_corner[facing=north,layer=1,waterlogged=false]
conquest:berber_rug_vertical_corner[facing=north,layer=2,waterlogged=true]
conquest:berber_rug_vertical_corner[facing=north,layer=2,waterlogged=false]
conquest:berber_rug_vertical_corner[facing=north,layer=3,waterlogged=true]
conquest:berber_rug_vertical_corner[facing=north,layer=3,waterlogged=false]
conquest:berber_rug_vertical_corner[facing=north,layer=4,waterlogged=true]
conquest:berber_rug_vertical_corner[facing=north,layer=4,waterlogged=false]
conquest:berber_rug_vertical_corner[facing=south,layer=1,waterlogged=true]
conquest:berber_rug_vertical_corner[facing=south,layer=1,waterlogged=false]
conquest:berber_rug_vertical_corner[facing=south,layer=2,waterlogged=true]
conquest:berber_rug_vertical_corner[facing=south,layer=2,waterlogged=false]
conquest:berber_rug_vertical_corner[facing=south,layer=3,waterlogged=true]
conquest:berber_rug_vertical_corner[facing=south,layer=3,waterlogged=false]
conquest:berber_rug_vertical_corner[facing=south,layer=4,waterlogged=true]
conquest:berber_rug_vertical_corner[facing=south,layer=4,waterlogged=false]
conquest:berber_rug_vertical_corner[facing=west,layer=1,waterlogged=true]
conquest:berber_rug_vertical_corner[facing=west,layer=1,waterlogged=false]
conquest:berber_rug_vertical_corner[facing=west,layer=2,waterlogged=true]
conquest:berber_rug_vertical_corner[facing=west,layer=2,waterlogged=false]
conquest:berber_rug_vertical_corner[facing=west,layer=3,waterlogged=true]
conquest:berber_rug_vertical_corner[facing=west,layer=3,waterlogged=false]
conquest:berber_rug_vertical_corner[facing=west,layer=4,waterlogged=true]
conquest:berber_rug_vertical_corner[facing=west,layer=4,waterlogged=false]
conquest:berber_rug_vertical_corner[facing=east,layer=1,waterlogged=true]
conquest:berber_rug_vertical_corner[facing=east,layer=1,waterlogged=false]
conquest:berber_rug_vertical_corner[facing=east,layer=2,waterlogged=true]
conquest:berber_rug_vertical_corner[facing=east,layer=2,waterlogged=false]
conquest:berber_rug_vertical_corner[facing=east,layer=3,waterlogged=true]
conquest:berber_rug_vertical_corner[facing=east,layer=3,waterlogged=false]
conquest:berber_rug_vertical_corner[facing=east,layer=4,waterlogged=true]
conquest:berber_rug_vertical_corner[facing=east,layer=4,waterlogged=false]
conquest:berber_rug_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:berber_rug_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:berber_rug_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:berber_rug_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:berber_rug_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:berber_rug_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:berber_rug_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:berber_rug_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:berber_rug_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:berber_rug_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:berber_rug_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:berber_rug_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:berber_rug_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:berber_rug_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:berber_rug_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:berber_rug_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:berber_rug_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:berber_rug_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:berber_rug_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:berber_rug_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:berber_rug_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:berber_rug_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:berber_rug_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:berber_rug_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:berber_rug_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:berber_rug_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:berber_rug_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:berber_rug_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:berber_rug_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:berber_rug_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:berber_rug_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:berber_rug_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:berber_rug_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:berber_rug_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:berber_rug_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:berber_rug_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:berber_rug_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:berber_rug_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:berber_rug_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:berber_rug_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:berber_rug_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:berber_rug_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:berber_rug_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:berber_rug_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:berber_rug_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:berber_rug_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:berber_rug_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:berber_rug_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:berber_rug_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:berber_rug_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:berber_rug_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:berber_rug_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:berber_rug_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:berber_rug_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:berber_rug_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:berber_rug_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:berber_rug_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:berber_rug_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:berber_rug_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:berber_rug_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:berber_rug_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:berber_rug_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:berber_rug_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:berber_rug_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:berber_rug_vertical_quarter[facing=north,layer=1,waterlogged=true]
conquest:berber_rug_vertical_quarter[facing=north,layer=1,waterlogged=false]
conquest:berber_rug_vertical_quarter[facing=north,layer=2,waterlogged=true]
conquest:berber_rug_vertical_quarter[facing=north,layer=2,waterlogged=false]
conquest:berber_rug_vertical_quarter[facing=north,layer=3,waterlogged=true]
conquest:berber_rug_vertical_quarter[facing=north,layer=3,waterlogged=false]
conquest:berber_rug_vertical_quarter[facing=north,layer=4,waterlogged=true]
conquest:berber_rug_vertical_quarter[facing=north,layer=4,waterlogged=false]
conquest:berber_rug_vertical_quarter[facing=south,layer=1,waterlogged=true]
conquest:berber_rug_vertical_quarter[facing=south,layer=1,waterlogged=false]
conquest:berber_rug_vertical_quarter[facing=south,layer=2,waterlogged=true]
conquest:berber_rug_vertical_quarter[facing=south,layer=2,waterlogged=false]
conquest:berber_rug_vertical_quarter[facing=south,layer=3,waterlogged=true]
conquest:berber_rug_vertical_quarter[facing=south,layer=3,waterlogged=false]
conquest:berber_rug_vertical_quarter[facing=south,layer=4,waterlogged=true]
conquest:berber_rug_vertical_quarter[facing=south,layer=4,waterlogged=false]
conquest:berber_rug_vertical_quarter[facing=west,layer=1,waterlogged=true]
conquest:berber_rug_vertical_quarter[facing=west,layer=1,waterlogged=false]
conquest:berber_rug_vertical_quarter[facing=west,layer=2,waterlogged=true]
conquest:berber_rug_vertical_quarter[facing=west,layer=2,waterlogged=false]
conquest:berber_rug_vertical_quarter[facing=west,layer=3,waterlogged=true]
conquest:berber_rug_vertical_quarter[facing=west,layer=3,waterlogged=false]
conquest:berber_rug_vertical_quarter[facing=west,layer=4,waterlogged=true]
conquest:berber_rug_vertical_quarter[facing=west,layer=4,waterlogged=false]
conquest:berber_rug_vertical_quarter[facing=east,layer=1,waterlogged=true]
conquest:berber_rug_vertical_quarter[facing=east,layer=1,waterlogged=false]
conquest:berber_rug_vertical_quarter[facing=east,layer=2,waterlogged=true]
conquest:berber_rug_vertical_quarter[facing=east,layer=2,waterlogged=false]
conquest:berber_rug_vertical_quarter[facing=east,layer=3,waterlogged=true]
conquest:berber_rug_vertical_quarter[facing=east,layer=3,waterlogged=false]
conquest:berber_rug_vertical_quarter[facing=east,layer=4,waterlogged=true]
conquest:berber_rug_vertical_quarter[facing=east,layer=4,waterlogged=false]
conquest:berber_rug_vertical_slab[facing=north,layer=1,waterlogged=true]
conquest:berber_rug_vertical_slab[facing=north,layer=1,waterlogged=false]
conquest:berber_rug_vertical_slab[facing=north,layer=2,waterlogged=true]
conquest:berber_rug_vertical_slab[facing=north,layer=2,waterlogged=false]
conquest:berber_rug_vertical_slab[facing=north,layer=3,waterlogged=true]
conquest:berber_rug_vertical_slab[facing=north,layer=3,waterlogged=false]
conquest:berber_rug_vertical_slab[facing=north,layer=4,waterlogged=true]
conquest:berber_rug_vertical_slab[facing=north,layer=4,waterlogged=false]
conquest:berber_rug_vertical_slab[facing=south,layer=1,waterlogged=true]
conquest:berber_rug_vertical_slab[facing=south,layer=1,waterlogged=false]
conquest:berber_rug_vertical_slab[facing=south,layer=2,waterlogged=true]
conquest:berber_rug_vertical_slab[facing=south,layer=2,waterlogged=false]
conquest:berber_rug_vertical_slab[facing=south,layer=3,waterlogged=true]
conquest:berber_rug_vertical_slab[facing=south,layer=3,waterlogged=false]
conquest:berber_rug_vertical_slab[facing=south,layer=4,waterlogged=true]
conquest:berber_rug_vertical_slab[facing=south,layer=4,waterlogged=false]
conquest:berber_rug_vertical_slab[facing=west,layer=1,waterlogged=true]
conquest:berber_rug_vertical_slab[facing=west,layer=1,waterlogged=false]
conquest:berber_rug_vertical_slab[facing=west,layer=2,waterlogged=true]
conquest:berber_rug_vertical_slab[facing=west,layer=2,waterlogged=false]
conquest:berber_rug_vertical_slab[facing=west,layer=3,waterlogged=true]
conquest:berber_rug_vertical_slab[facing=west,layer=3,waterlogged=false]
conquest:berber_rug_vertical_slab[facing=west,layer=4,waterlogged=true]
conquest:berber_rug_vertical_slab[facing=west,layer=4,waterlogged=false]
conquest:berber_rug_vertical_slab[facing=east,layer=1,waterlogged=true]
conquest:berber_rug_vertical_slab[facing=east,layer=1,waterlogged=false]
conquest:berber_rug_vertical_slab[facing=east,layer=2,waterlogged=true]
conquest:berber_rug_vertical_slab[facing=east,layer=2,waterlogged=false]
conquest:berber_rug_vertical_slab[facing=east,layer=3,waterlogged=true]
conquest:berber_rug_vertical_slab[facing=east,layer=3,waterlogged=false]
conquest:berber_rug_vertical_slab[facing=east,layer=4,waterlogged=true]
conquest:berber_rug_vertical_slab[facing=east,layer=4,waterlogged=false]
conquest:big_bread[bites=0,offset_toggle=true]
conquest:big_bread[bites=0,offset_toggle=false]
conquest:big_bread[bites=1,offset_toggle=true]
conquest:big_bread[bites=1,offset_toggle=false]
conquest:big_bread[bites=2,offset_toggle=true]
conquest:big_bread[bites=2,offset_toggle=false]
conquest:big_bread[bites=3,offset_toggle=true]
conquest:big_bread[bites=3,offset_toggle=false]
conquest:big_bread[bites=4,offset_toggle=true]
conquest:big_bread[bites=4,offset_toggle=false]
conquest:big_bread[bites=5,offset_toggle=true]
conquest:big_bread[bites=5,offset_toggle=false]
conquest:big_bread[bites=6,offset_toggle=true]
conquest:big_bread[bites=6,offset_toggle=false]
conquest:big_chocolate_cake[bites=0,offset_toggle=true]
conquest:big_chocolate_cake[bites=0,offset_toggle=false]
conquest:big_chocolate_cake[bites=1,offset_toggle=true]
conquest:big_chocolate_cake[bites=1,offset_toggle=false]
conquest:big_chocolate_cake[bites=2,offset_toggle=true]
conquest:big_chocolate_cake[bites=2,offset_toggle=false]
conquest:big_chocolate_cake[bites=3,offset_toggle=true]
conquest:big_chocolate_cake[bites=3,offset_toggle=false]
conquest:big_chocolate_cake[bites=4,offset_toggle=true]
conquest:big_chocolate_cake[bites=4,offset_toggle=false]
conquest:big_chocolate_cake[bites=5,offset_toggle=true]
conquest:big_chocolate_cake[bites=5,offset_toggle=false]
conquest:big_chocolate_cake[bites=6,offset_toggle=true]
conquest:big_chocolate_cake[bites=6,offset_toggle=false]
conquest:big_fruit_cake_with_icing[bites=0,offset_toggle=true]
conquest:big_fruit_cake_with_icing[bites=0,offset_toggle=false]
conquest:big_fruit_cake_with_icing[bites=1,offset_toggle=true]
conquest:big_fruit_cake_with_icing[bites=1,offset_toggle=false]
conquest:big_fruit_cake_with_icing[bites=2,offset_toggle=true]
conquest:big_fruit_cake_with_icing[bites=2,offset_toggle=false]
conquest:big_fruit_cake_with_icing[bites=3,offset_toggle=true]
conquest:big_fruit_cake_with_icing[bites=3,offset_toggle=false]
conquest:big_fruit_cake_with_icing[bites=4,offset_toggle=true]
conquest:big_fruit_cake_with_icing[bites=4,offset_toggle=false]
conquest:big_fruit_cake_with_icing[bites=5,offset_toggle=true]
conquest:big_fruit_cake_with_icing[bites=5,offset_toggle=false]
conquest:big_fruit_cake_with_icing[bites=6,offset_toggle=true]
conquest:big_fruit_cake_with_icing[bites=6,offset_toggle=false]
conquest:big_ladder[facing=north,half=top,open=true,powered=true,waterlogged=true]
conquest:big_ladder[facing=north,half=top,open=true,powered=true,waterlogged=false]
conquest:big_ladder[facing=north,half=top,open=true,powered=false,waterlogged=true]
conquest:big_ladder[facing=north,half=top,open=true,powered=false,waterlogged=false]
conquest:big_ladder[facing=north,half=top,open=false,powered=true,waterlogged=true]
conquest:big_ladder[facing=north,half=top,open=false,powered=true,waterlogged=false]
conquest:big_ladder[facing=north,half=top,open=false,powered=false,waterlogged=true]
conquest:big_ladder[facing=north,half=top,open=false,powered=false,waterlogged=false]
conquest:big_ladder[facing=north,half=bottom,open=true,powered=true,waterlogged=true]
conquest:big_ladder[facing=north,half=bottom,open=true,powered=true,waterlogged=false]
conquest:big_ladder[facing=north,half=bottom,open=true,powered=false,waterlogged=true]
conquest:big_ladder[facing=north,half=bottom,open=true,powered=false,waterlogged=false]
conquest:big_ladder[facing=north,half=bottom,open=false,powered=true,waterlogged=true]
conquest:big_ladder[facing=north,half=bottom,open=false,powered=true,waterlogged=false]
conquest:big_ladder[facing=north,half=bottom,open=false,powered=false,waterlogged=true]
conquest:big_ladder[facing=north,half=bottom,open=false,powered=false,waterlogged=false]
conquest:big_ladder[facing=south,half=top,open=true,powered=true,waterlogged=true]
conquest:big_ladder[facing=south,half=top,open=true,powered=true,waterlogged=false]
conquest:big_ladder[facing=south,half=top,open=true,powered=false,waterlogged=true]
conquest:big_ladder[facing=south,half=top,open=true,powered=false,waterlogged=false]
conquest:big_ladder[facing=south,half=top,open=false,powered=true,waterlogged=true]
conquest:big_ladder[facing=south,half=top,open=false,powered=true,waterlogged=false]
conquest:big_ladder[facing=south,half=top,open=false,powered=false,waterlogged=true]
conquest:big_ladder[facing=south,half=top,open=false,powered=false,waterlogged=false]
conquest:big_ladder[facing=south,half=bottom,open=true,powered=true,waterlogged=true]
conquest:big_ladder[facing=south,half=bottom,open=true,powered=true,waterlogged=false]
conquest:big_ladder[facing=south,half=bottom,open=true,powered=false,waterlogged=true]
conquest:big_ladder[facing=south,half=bottom,open=true,powered=false,waterlogged=false]
conquest:big_ladder[facing=south,half=bottom,open=false,powered=true,waterlogged=true]
conquest:big_ladder[facing=south,half=bottom,open=false,powered=true,waterlogged=false]
conquest:big_ladder[facing=south,half=bottom,open=false,powered=false,waterlogged=true]
conquest:big_ladder[facing=south,half=bottom,open=false,powered=false,waterlogged=false]
conquest:big_ladder[facing=west,half=top,open=true,powered=true,waterlogged=true]
conquest:big_ladder[facing=west,half=top,open=true,powered=true,waterlogged=false]
conquest:big_ladder[facing=west,half=top,open=true,powered=false,waterlogged=true]
conquest:big_ladder[facing=west,half=top,open=true,powered=false,waterlogged=false]
conquest:big_ladder[facing=west,half=top,open=false,powered=true,waterlogged=true]
conquest:big_ladder[facing=west,half=top,open=false,powered=true,waterlogged=false]
conquest:big_ladder[facing=west,half=top,open=false,powered=false,waterlogged=true]
conquest:big_ladder[facing=west,half=top,open=false,powered=false,waterlogged=false]
conquest:big_ladder[facing=west,half=bottom,open=true,powered=true,waterlogged=true]
conquest:big_ladder[facing=west,half=bottom,open=true,powered=true,waterlogged=false]
conquest:big_ladder[facing=west,half=bottom,open=true,powered=false,waterlogged=true]
conquest:big_ladder[facing=west,half=bottom,open=true,powered=false,waterlogged=false]
conquest:big_ladder[facing=west,half=bottom,open=false,powered=true,waterlogged=true]
conquest:big_ladder[facing=west,half=bottom,open=false,powered=true,waterlogged=false]
conquest:big_ladder[facing=west,half=bottom,open=false,powered=false,waterlogged=true]
conquest:big_ladder[facing=west,half=bottom,open=false,powered=false,waterlogged=false]
conquest:big_ladder[facing=east,half=top,open=true,powered=true,waterlogged=true]
conquest:big_ladder[facing=east,half=top,open=true,powered=true,waterlogged=false]
conquest:big_ladder[facing=east,half=top,open=true,powered=false,waterlogged=true]
conquest:big_ladder[facing=east,half=top,open=true,powered=false,waterlogged=false]
conquest:big_ladder[facing=east,half=top,open=false,powered=true,waterlogged=true]
conquest:big_ladder[facing=east,half=top,open=false,powered=true,waterlogged=false]
conquest:big_ladder[facing=east,half=top,open=false,powered=false,waterlogged=true]
conquest:big_ladder[facing=east,half=top,open=false,powered=false,waterlogged=false]
conquest:big_ladder[facing=east,half=bottom,open=true,powered=true,waterlogged=true]
conquest:big_ladder[facing=east,half=bottom,open=true,powered=true,waterlogged=false]
conquest:big_ladder[facing=east,half=bottom,open=true,powered=false,waterlogged=true]
conquest:big_ladder[facing=east,half=bottom,open=true,powered=false,waterlogged=false]
conquest:big_ladder[facing=east,half=bottom,open=false,powered=true,waterlogged=true]
conquest:big_ladder[facing=east,half=bottom,open=false,powered=true,waterlogged=false]
conquest:big_ladder[facing=east,half=bottom,open=false,powered=false,waterlogged=true]
conquest:big_ladder[facing=east,half=bottom,open=false,powered=false,waterlogged=false]
conquest:big_lantern[light=0,offset_toggle=true,waterlogged=true]
conquest:big_lantern[light=0,offset_toggle=true,waterlogged=false]
conquest:big_lantern[light=0,offset_toggle=false,waterlogged=true]
conquest:big_lantern[light=0,offset_toggle=false,waterlogged=false]
conquest:big_lantern[light=1,offset_toggle=true,waterlogged=true]
conquest:big_lantern[light=1,offset_toggle=true,waterlogged=false]
conquest:big_lantern[light=1,offset_toggle=false,waterlogged=true]
conquest:big_lantern[light=1,offset_toggle=false,waterlogged=false]
conquest:big_lantern[light=2,offset_toggle=true,waterlogged=true]
conquest:big_lantern[light=2,offset_toggle=true,waterlogged=false]
conquest:big_lantern[light=2,offset_toggle=false,waterlogged=true]
conquest:big_lantern[light=2,offset_toggle=false,waterlogged=false]
conquest:big_lantern[light=3,offset_toggle=true,waterlogged=true]
conquest:big_lantern[light=3,offset_toggle=true,waterlogged=false]
conquest:big_lantern[light=3,offset_toggle=false,waterlogged=true]
conquest:big_lantern[light=3,offset_toggle=false,waterlogged=false]
conquest:big_water_lilies
conquest:bilberry_bush[age=0,layers=1]
conquest:bilberry_bush[age=0,layers=2]
conquest:bilberry_bush[age=0,layers=3]
conquest:bilberry_bush[age=0,layers=4]
conquest:bilberry_bush[age=0,layers=5]
conquest:bilberry_bush[age=0,layers=6]
conquest:bilberry_bush[age=0,layers=7]
conquest:bilberry_bush[age=0,layers=8]
conquest:bilberry_bush[age=1,layers=1]
conquest:bilberry_bush[age=1,layers=2]
conquest:bilberry_bush[age=1,layers=3]
conquest:bilberry_bush[age=1,layers=4]
conquest:bilberry_bush[age=1,layers=5]
conquest:bilberry_bush[age=1,layers=6]
conquest:bilberry_bush[age=1,layers=7]
conquest:bilberry_bush[age=1,layers=8]
conquest:bilberry_bush[age=2,layers=1]
conquest:bilberry_bush[age=2,layers=2]
conquest:bilberry_bush[age=2,layers=3]
conquest:bilberry_bush[age=2,layers=4]
conquest:bilberry_bush[age=2,layers=5]
conquest:bilberry_bush[age=2,layers=6]
conquest:bilberry_bush[age=2,layers=7]
conquest:bilberry_bush[age=2,layers=8]
conquest:bilberry_bush[age=3,layers=1]
conquest:bilberry_bush[age=3,layers=2]
conquest:bilberry_bush[age=3,layers=3]
conquest:bilberry_bush[age=3,layers=4]
conquest:bilberry_bush[age=3,layers=5]
conquest:bilberry_bush[age=3,layers=6]
conquest:bilberry_bush[age=3,layers=7]
conquest:bilberry_bush[age=3,layers=8]
conquest:bilberry_bush[age=4,layers=1]
conquest:bilberry_bush[age=4,layers=2]
conquest:bilberry_bush[age=4,layers=3]
conquest:bilberry_bush[age=4,layers=4]
conquest:bilberry_bush[age=4,layers=5]
conquest:bilberry_bush[age=4,layers=6]
conquest:bilberry_bush[age=4,layers=7]
conquest:bilberry_bush[age=4,layers=8]
conquest:bilberry_bush[age=5,layers=1]
conquest:bilberry_bush[age=5,layers=2]
conquest:bilberry_bush[age=5,layers=3]
conquest:bilberry_bush[age=5,layers=4]
conquest:bilberry_bush[age=5,layers=5]
conquest:bilberry_bush[age=5,layers=6]
conquest:bilberry_bush[age=5,layers=7]
conquest:bilberry_bush[age=5,layers=8]
conquest:bilberry_bush[age=6,layers=1]
conquest:bilberry_bush[age=6,layers=2]
conquest:bilberry_bush[age=6,layers=3]
conquest:bilberry_bush[age=6,layers=4]
conquest:bilberry_bush[age=6,layers=5]
conquest:bilberry_bush[age=6,layers=6]
conquest:bilberry_bush[age=6,layers=7]
conquest:bilberry_bush[age=6,layers=8]
conquest:bilberry_bush[age=7,layers=1]
conquest:bilberry_bush[age=7,layers=2]
conquest:bilberry_bush[age=7,layers=3]
conquest:bilberry_bush[age=7,layers=4]
conquest:bilberry_bush[age=7,layers=5]
conquest:bilberry_bush[age=7,layers=6]
conquest:bilberry_bush[age=7,layers=7]
conquest:bilberry_bush[age=7,layers=8]
conquest:birch_branch_flat[facing=north,toggle=1,type=top]
conquest:birch_branch_flat[facing=north,toggle=1,type=bottom]
conquest:birch_branch_flat[facing=north,toggle=2,type=top]
conquest:birch_branch_flat[facing=north,toggle=2,type=bottom]
conquest:birch_branch_flat[facing=south,toggle=1,type=top]
conquest:birch_branch_flat[facing=south,toggle=1,type=bottom]
conquest:birch_branch_flat[facing=south,toggle=2,type=top]
conquest:birch_branch_flat[facing=south,toggle=2,type=bottom]
conquest:birch_branch_flat[facing=west,toggle=1,type=top]
conquest:birch_branch_flat[facing=west,toggle=1,type=bottom]
conquest:birch_branch_flat[facing=west,toggle=2,type=top]
conquest:birch_branch_flat[facing=west,toggle=2,type=bottom]
conquest:birch_branch_flat[facing=east,toggle=1,type=top]
conquest:birch_branch_flat[facing=east,toggle=1,type=bottom]
conquest:birch_branch_flat[facing=east,toggle=2,type=top]
conquest:birch_branch_flat[facing=east,toggle=2,type=bottom]
conquest:birch_branch_tip[down=true,facing=north,toggle=1]
conquest:birch_branch_tip[down=true,facing=north,toggle=2]
conquest:birch_branch_tip[down=true,facing=south,toggle=1]
conquest:birch_branch_tip[down=true,facing=south,toggle=2]
conquest:birch_branch_tip[down=true,facing=west,toggle=1]
conquest:birch_branch_tip[down=true,facing=west,toggle=2]
conquest:birch_branch_tip[down=true,facing=east,toggle=1]
conquest:birch_branch_tip[down=true,facing=east,toggle=2]
conquest:birch_branch_tip[down=false,facing=north,toggle=1]
conquest:birch_branch_tip[down=false,facing=north,toggle=2]
conquest:birch_branch_tip[down=false,facing=south,toggle=1]
conquest:birch_branch_tip[down=false,facing=south,toggle=2]
conquest:birch_branch_tip[down=false,facing=west,toggle=1]
conquest:birch_branch_tip[down=false,facing=west,toggle=2]
conquest:birch_branch_tip[down=false,facing=east,toggle=1]
conquest:birch_branch_tip[down=false,facing=east,toggle=2]
conquest:birch_branch_tip_2[facing=north,toggle=1]
conquest:birch_branch_tip_2[facing=north,toggle=2]
conquest:birch_branch_tip_2[facing=south,toggle=1]
conquest:birch_branch_tip_2[facing=south,toggle=2]
conquest:birch_branch_tip_2[facing=west,toggle=1]
conquest:birch_branch_tip_2[facing=west,toggle=2]
conquest:birch_branch_tip_2[facing=east,toggle=1]
conquest:birch_branch_tip_2[facing=east,toggle=2]
conquest:birch_branch_tip_2_45[facing=north,toggle=1]
conquest:birch_branch_tip_2_45[facing=north,toggle=2]
conquest:birch_branch_tip_2_45[facing=south,toggle=1]
conquest:birch_branch_tip_2_45[facing=south,toggle=2]
conquest:birch_branch_tip_2_45[facing=west,toggle=1]
conquest:birch_branch_tip_2_45[facing=west,toggle=2]
conquest:birch_branch_tip_2_45[facing=east,toggle=1]
conquest:birch_branch_tip_2_45[facing=east,toggle=2]
conquest:birch_branch_tip_45[down=true,facing=north,toggle=1]
conquest:birch_branch_tip_45[down=true,facing=north,toggle=2]
conquest:birch_branch_tip_45[down=true,facing=south,toggle=1]
conquest:birch_branch_tip_45[down=true,facing=south,toggle=2]
conquest:birch_branch_tip_45[down=true,facing=west,toggle=1]
conquest:birch_branch_tip_45[down=true,facing=west,toggle=2]
conquest:birch_branch_tip_45[down=true,facing=east,toggle=1]
conquest:birch_branch_tip_45[down=true,facing=east,toggle=2]
conquest:birch_branch_tip_45[down=false,facing=north,toggle=1]
conquest:birch_branch_tip_45[down=false,facing=north,toggle=2]
conquest:birch_branch_tip_45[down=false,facing=south,toggle=1]
conquest:birch_branch_tip_45[down=false,facing=south,toggle=2]
conquest:birch_branch_tip_45[down=false,facing=west,toggle=1]
conquest:birch_branch_tip_45[down=false,facing=west,toggle=2]
conquest:birch_branch_tip_45[down=false,facing=east,toggle=1]
conquest:birch_branch_tip_45[down=false,facing=east,toggle=2]
conquest:birch_log_branch[east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:birch_log_branch[east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:birch_log_branch[east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:birch_log_branch[east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:birch_log_branch[east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:birch_log_branch[east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:birch_log_branch[east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:birch_log_branch[east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:birch_log_branch[east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:birch_log_branch[east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:birch_log_branch[east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:birch_log_branch[east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:birch_log_branch[east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:birch_log_branch[east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:birch_log_branch[east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:birch_log_branch[east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:birch_log_branch[east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:birch_log_branch[east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:birch_log_branch[east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:birch_log_branch[east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:birch_log_branch[east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:birch_log_branch[east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:birch_log_branch[east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:birch_log_branch[east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:birch_log_branch[east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:birch_log_branch[east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:birch_log_branch[east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:birch_log_branch[east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:birch_log_branch[east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:birch_log_branch[east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:birch_log_branch[east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:birch_log_branch[east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:birch_log_branch[east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:birch_log_branch[east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:birch_log_branch[east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:birch_log_branch[east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:birch_log_branch[east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:birch_log_branch[east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:birch_log_branch[east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:birch_log_branch[east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:birch_log_branch[east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:birch_log_branch[east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:birch_log_branch[east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:birch_log_branch[east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:birch_log_branch[east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:birch_log_branch[east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:birch_log_branch[east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:birch_log_branch[east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:birch_log_branch[east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:birch_log_branch[east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:birch_log_branch[east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:birch_log_branch[east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:birch_log_branch[east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:birch_log_branch[east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:birch_log_branch[east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:birch_log_branch[east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:birch_log_branch[east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:birch_log_branch[east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:birch_log_branch[east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:birch_log_branch[east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:birch_log_branch[east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:birch_log_branch[east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:birch_log_branch[east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:birch_log_branch[east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:birch_log_corner_slab[facing=north,type=top,waterlogged=true]
conquest:birch_log_corner_slab[facing=north,type=top,waterlogged=false]
conquest:birch_log_corner_slab[facing=north,type=bottom,waterlogged=true]
conquest:birch_log_corner_slab[facing=north,type=bottom,waterlogged=false]
conquest:birch_log_corner_slab[facing=south,type=top,waterlogged=true]
conquest:birch_log_corner_slab[facing=south,type=top,waterlogged=false]
conquest:birch_log_corner_slab[facing=south,type=bottom,waterlogged=true]
conquest:birch_log_corner_slab[facing=south,type=bottom,waterlogged=false]
conquest:birch_log_corner_slab[facing=west,type=top,waterlogged=true]
conquest:birch_log_corner_slab[facing=west,type=top,waterlogged=false]
conquest:birch_log_corner_slab[facing=west,type=bottom,waterlogged=true]
conquest:birch_log_corner_slab[facing=west,type=bottom,waterlogged=false]
conquest:birch_log_corner_slab[facing=east,type=top,waterlogged=true]
conquest:birch_log_corner_slab[facing=east,type=top,waterlogged=false]
conquest:birch_log_corner_slab[facing=east,type=bottom,waterlogged=true]
conquest:birch_log_corner_slab[facing=east,type=bottom,waterlogged=false]
conquest:birch_log_eighth_slab[facing=north,type=top,waterlogged=true]
conquest:birch_log_eighth_slab[facing=north,type=top,waterlogged=false]
conquest:birch_log_eighth_slab[facing=north,type=bottom,waterlogged=true]
conquest:birch_log_eighth_slab[facing=north,type=bottom,waterlogged=false]
conquest:birch_log_eighth_slab[facing=south,type=top,waterlogged=true]
conquest:birch_log_eighth_slab[facing=south,type=top,waterlogged=false]
conquest:birch_log_eighth_slab[facing=south,type=bottom,waterlogged=true]
conquest:birch_log_eighth_slab[facing=south,type=bottom,waterlogged=false]
conquest:birch_log_eighth_slab[facing=west,type=top,waterlogged=true]
conquest:birch_log_eighth_slab[facing=west,type=top,waterlogged=false]
conquest:birch_log_eighth_slab[facing=west,type=bottom,waterlogged=true]
conquest:birch_log_eighth_slab[facing=west,type=bottom,waterlogged=false]
conquest:birch_log_eighth_slab[facing=east,type=top,waterlogged=true]
conquest:birch_log_eighth_slab[facing=east,type=top,waterlogged=false]
conquest:birch_log_eighth_slab[facing=east,type=bottom,waterlogged=true]
conquest:birch_log_eighth_slab[facing=east,type=bottom,waterlogged=false]
conquest:birch_log_large_branch[east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:birch_log_large_branch[east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:birch_log_large_branch[east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:birch_log_large_branch[east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:birch_log_large_branch[east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:birch_log_large_branch[east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:birch_log_large_branch[east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:birch_log_large_branch[east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:birch_log_large_branch[east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:birch_log_large_branch[east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:birch_log_large_branch[east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:birch_log_large_branch[east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:birch_log_large_branch[east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:birch_log_large_branch[east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:birch_log_large_branch[east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:birch_log_large_branch[east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:birch_log_large_branch[east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:birch_log_large_branch[east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:birch_log_large_branch[east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:birch_log_large_branch[east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:birch_log_large_branch[east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:birch_log_large_branch[east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:birch_log_large_branch[east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:birch_log_large_branch[east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:birch_log_large_branch[east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:birch_log_large_branch[east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:birch_log_large_branch[east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:birch_log_large_branch[east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:birch_log_large_branch[east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:birch_log_large_branch[east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:birch_log_large_branch[east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:birch_log_large_branch[east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:birch_log_large_branch[east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:birch_log_large_branch[east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:birch_log_large_branch[east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:birch_log_large_branch[east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:birch_log_large_branch[east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:birch_log_large_branch[east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:birch_log_large_branch[east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:birch_log_large_branch[east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:birch_log_large_branch[east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:birch_log_large_branch[east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:birch_log_large_branch[east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:birch_log_large_branch[east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:birch_log_large_branch[east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:birch_log_large_branch[east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:birch_log_large_branch[east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:birch_log_large_branch[east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:birch_log_large_branch[east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:birch_log_large_branch[east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:birch_log_large_branch[east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:birch_log_large_branch[east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:birch_log_large_branch[east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:birch_log_large_branch[east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:birch_log_large_branch[east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:birch_log_large_branch[east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:birch_log_large_branch[east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:birch_log_large_branch[east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:birch_log_large_branch[east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:birch_log_large_branch[east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:birch_log_large_branch[east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:birch_log_large_branch[east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:birch_log_large_branch[east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:birch_log_large_branch[east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:birch_log_pillar[layer=1,waterlogged=true]
conquest:birch_log_pillar[layer=1,waterlogged=false]
conquest:birch_log_pillar[layer=2,waterlogged=true]
conquest:birch_log_pillar[layer=2,waterlogged=false]
conquest:birch_log_pillar[layer=3,waterlogged=true]
conquest:birch_log_pillar[layer=3,waterlogged=false]
conquest:birch_log_pillar[layer=4,waterlogged=true]
conquest:birch_log_pillar[layer=4,waterlogged=false]
conquest:birch_log_pillar[layer=5,waterlogged=true]
conquest:birch_log_pillar[layer=5,waterlogged=false]
conquest:birch_log_quarter_slab[facing=north,layer=1,type=top,waterlogged=true]
conquest:birch_log_quarter_slab[facing=north,layer=1,type=top,waterlogged=false]
conquest:birch_log_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=true]
conquest:birch_log_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=false]
conquest:birch_log_quarter_slab[facing=north,layer=2,type=top,waterlogged=true]
conquest:birch_log_quarter_slab[facing=north,layer=2,type=top,waterlogged=false]
conquest:birch_log_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=true]
conquest:birch_log_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=false]
conquest:birch_log_quarter_slab[facing=north,layer=3,type=top,waterlogged=true]
conquest:birch_log_quarter_slab[facing=north,layer=3,type=top,waterlogged=false]
conquest:birch_log_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=true]
conquest:birch_log_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=false]
conquest:birch_log_quarter_slab[facing=south,layer=1,type=top,waterlogged=true]
conquest:birch_log_quarter_slab[facing=south,layer=1,type=top,waterlogged=false]
conquest:birch_log_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=true]
conquest:birch_log_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=false]
conquest:birch_log_quarter_slab[facing=south,layer=2,type=top,waterlogged=true]
conquest:birch_log_quarter_slab[facing=south,layer=2,type=top,waterlogged=false]
conquest:birch_log_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=true]
conquest:birch_log_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=false]
conquest:birch_log_quarter_slab[facing=south,layer=3,type=top,waterlogged=true]
conquest:birch_log_quarter_slab[facing=south,layer=3,type=top,waterlogged=false]
conquest:birch_log_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=true]
conquest:birch_log_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=false]
conquest:birch_log_quarter_slab[facing=west,layer=1,type=top,waterlogged=true]
conquest:birch_log_quarter_slab[facing=west,layer=1,type=top,waterlogged=false]
conquest:birch_log_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=true]
conquest:birch_log_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=false]
conquest:birch_log_quarter_slab[facing=west,layer=2,type=top,waterlogged=true]
conquest:birch_log_quarter_slab[facing=west,layer=2,type=top,waterlogged=false]
conquest:birch_log_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=true]
conquest:birch_log_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=false]
conquest:birch_log_quarter_slab[facing=west,layer=3,type=top,waterlogged=true]
conquest:birch_log_quarter_slab[facing=west,layer=3,type=top,waterlogged=false]
conquest:birch_log_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=true]
conquest:birch_log_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=false]
conquest:birch_log_quarter_slab[facing=east,layer=1,type=top,waterlogged=true]
conquest:birch_log_quarter_slab[facing=east,layer=1,type=top,waterlogged=false]
conquest:birch_log_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=true]
conquest:birch_log_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=false]
conquest:birch_log_quarter_slab[facing=east,layer=2,type=top,waterlogged=true]
conquest:birch_log_quarter_slab[facing=east,layer=2,type=top,waterlogged=false]
conquest:birch_log_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=true]
conquest:birch_log_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=false]
conquest:birch_log_quarter_slab[facing=east,layer=3,type=top,waterlogged=true]
conquest:birch_log_quarter_slab[facing=east,layer=3,type=top,waterlogged=false]
conquest:birch_log_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=true]
conquest:birch_log_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=false]
conquest:birch_log_slab[layer=1,type=top,waterlogged=true]
conquest:birch_log_slab[layer=1,type=top,waterlogged=false]
conquest:birch_log_slab[layer=1,type=bottom,waterlogged=true]
conquest:birch_log_slab[layer=1,type=bottom,waterlogged=false]
conquest:birch_log_slab[layer=2,type=top,waterlogged=true]
conquest:birch_log_slab[layer=2,type=top,waterlogged=false]
conquest:birch_log_slab[layer=2,type=bottom,waterlogged=true]
conquest:birch_log_slab[layer=2,type=bottom,waterlogged=false]
conquest:birch_log_slab[layer=3,type=top,waterlogged=true]
conquest:birch_log_slab[layer=3,type=top,waterlogged=false]
conquest:birch_log_slab[layer=3,type=bottom,waterlogged=true]
conquest:birch_log_slab[layer=3,type=bottom,waterlogged=false]
conquest:birch_log_slab[layer=4,type=top,waterlogged=true]
conquest:birch_log_slab[layer=4,type=top,waterlogged=false]
conquest:birch_log_slab[layer=4,type=bottom,waterlogged=true]
conquest:birch_log_slab[layer=4,type=bottom,waterlogged=false]
conquest:birch_log_small_branch[east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:birch_log_small_branch[east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:birch_log_small_branch[east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:birch_log_small_branch[east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:birch_log_small_branch[east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:birch_log_small_branch[east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:birch_log_small_branch[east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:birch_log_small_branch[east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:birch_log_small_branch[east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:birch_log_small_branch[east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:birch_log_small_branch[east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:birch_log_small_branch[east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:birch_log_small_branch[east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:birch_log_small_branch[east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:birch_log_small_branch[east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:birch_log_small_branch[east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:birch_log_small_branch[east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:birch_log_small_branch[east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:birch_log_small_branch[east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:birch_log_small_branch[east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:birch_log_small_branch[east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:birch_log_small_branch[east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:birch_log_small_branch[east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:birch_log_small_branch[east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:birch_log_small_branch[east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:birch_log_small_branch[east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:birch_log_small_branch[east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:birch_log_small_branch[east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:birch_log_small_branch[east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:birch_log_small_branch[east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:birch_log_small_branch[east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:birch_log_small_branch[east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:birch_log_small_branch[east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:birch_log_small_branch[east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:birch_log_small_branch[east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:birch_log_small_branch[east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:birch_log_small_branch[east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:birch_log_small_branch[east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:birch_log_small_branch[east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:birch_log_small_branch[east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:birch_log_small_branch[east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:birch_log_small_branch[east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:birch_log_small_branch[east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:birch_log_small_branch[east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:birch_log_small_branch[east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:birch_log_small_branch[east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:birch_log_small_branch[east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:birch_log_small_branch[east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:birch_log_small_branch[east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:birch_log_small_branch[east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:birch_log_small_branch[east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:birch_log_small_branch[east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:birch_log_small_branch[east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:birch_log_small_branch[east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:birch_log_small_branch[east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:birch_log_small_branch[east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:birch_log_small_branch[east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:birch_log_small_branch[east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:birch_log_small_branch[east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:birch_log_small_branch[east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:birch_log_small_branch[east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:birch_log_small_branch[east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:birch_log_small_branch[east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:birch_log_small_branch[east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:birch_log_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:birch_log_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:birch_log_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:birch_log_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:birch_log_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:birch_log_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:birch_log_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:birch_log_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:birch_log_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:birch_log_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:birch_log_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:birch_log_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:birch_log_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:birch_log_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:birch_log_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:birch_log_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:birch_log_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:birch_log_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:birch_log_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:birch_log_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:birch_log_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:birch_log_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:birch_log_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:birch_log_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:birch_log_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:birch_log_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:birch_log_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:birch_log_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:birch_log_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:birch_log_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:birch_log_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:birch_log_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:birch_log_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:birch_log_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:birch_log_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:birch_log_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:birch_log_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:birch_log_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:birch_log_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:birch_log_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:birch_log_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:birch_log_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:birch_log_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:birch_log_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:birch_log_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:birch_log_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:birch_log_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:birch_log_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:birch_log_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:birch_log_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:birch_log_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:birch_log_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:birch_log_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:birch_log_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:birch_log_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:birch_log_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:birch_log_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:birch_log_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:birch_log_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:birch_log_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:birch_log_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:birch_log_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:birch_log_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:birch_log_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:birch_log_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:birch_log_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:birch_log_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:birch_log_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:birch_log_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:birch_log_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:birch_log_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:birch_log_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:birch_log_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:birch_log_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:birch_log_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:birch_log_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:birch_log_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:birch_log_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:birch_log_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:birch_log_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:birch_log_step_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:birch_log_step_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:birch_log_step_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:birch_log_step_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:birch_log_step_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:birch_log_step_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:birch_log_step_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:birch_log_step_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:birch_log_step_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:birch_log_step_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:birch_log_step_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:birch_log_step_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:birch_log_step_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:birch_log_step_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:birch_log_step_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:birch_log_step_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:birch_log_step_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:birch_log_step_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:birch_log_step_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:birch_log_step_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:birch_log_step_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:birch_log_step_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:birch_log_step_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:birch_log_step_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:birch_log_step_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:birch_log_step_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:birch_log_step_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:birch_log_step_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:birch_log_step_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:birch_log_step_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:birch_log_step_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:birch_log_step_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:birch_log_step_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:birch_log_step_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:birch_log_step_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:birch_log_step_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:birch_log_step_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:birch_log_step_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:birch_log_step_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:birch_log_step_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:birch_log_step_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:birch_log_step_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:birch_log_step_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:birch_log_step_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:birch_log_step_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:birch_log_step_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:birch_log_step_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:birch_log_step_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:birch_log_step_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:birch_log_step_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:birch_log_step_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:birch_log_step_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:birch_log_step_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:birch_log_step_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:birch_log_step_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:birch_log_step_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:birch_log_step_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:birch_log_step_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:birch_log_step_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:birch_log_step_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:birch_log_step_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:birch_log_step_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:birch_log_step_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:birch_log_step_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:birch_log_step_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:birch_log_step_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:birch_log_step_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:birch_log_step_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:birch_log_step_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:birch_log_step_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:birch_log_step_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:birch_log_step_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:birch_log_step_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:birch_log_step_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:birch_log_step_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:birch_log_step_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:birch_log_step_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:birch_log_step_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:birch_log_step_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:birch_log_step_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:birch_log_stump[down=true,layer=1,waterlogged=true]
conquest:birch_log_stump[down=true,layer=1,waterlogged=false]
conquest:birch_log_stump[down=true,layer=2,waterlogged=true]
conquest:birch_log_stump[down=true,layer=2,waterlogged=false]
conquest:birch_log_stump[down=true,layer=3,waterlogged=true]
conquest:birch_log_stump[down=true,layer=3,waterlogged=false]
conquest:birch_log_stump[down=true,layer=4,waterlogged=true]
conquest:birch_log_stump[down=true,layer=4,waterlogged=false]
conquest:birch_log_stump[down=true,layer=5,waterlogged=true]
conquest:birch_log_stump[down=true,layer=5,waterlogged=false]
conquest:birch_log_stump[down=false,layer=1,waterlogged=true]
conquest:birch_log_stump[down=false,layer=1,waterlogged=false]
conquest:birch_log_stump[down=false,layer=2,waterlogged=true]
conquest:birch_log_stump[down=false,layer=2,waterlogged=false]
conquest:birch_log_stump[down=false,layer=3,waterlogged=true]
conquest:birch_log_stump[down=false,layer=3,waterlogged=false]
conquest:birch_log_stump[down=false,layer=4,waterlogged=true]
conquest:birch_log_stump[down=false,layer=4,waterlogged=false]
conquest:birch_log_stump[down=false,layer=5,waterlogged=true]
conquest:birch_log_stump[down=false,layer=5,waterlogged=false]
conquest:birch_log_vertical_corner[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:birch_log_vertical_corner[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:birch_log_vertical_corner[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:birch_log_vertical_corner[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:birch_log_vertical_corner[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:birch_log_vertical_corner[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:birch_log_vertical_corner[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:birch_log_vertical_corner[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:birch_log_vertical_corner[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:birch_log_vertical_corner[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:birch_log_vertical_corner[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:birch_log_vertical_corner[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:birch_log_vertical_corner[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:birch_log_vertical_corner[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:birch_log_vertical_corner[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:birch_log_vertical_corner[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:birch_log_vertical_corner[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:birch_log_vertical_corner[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:birch_log_vertical_corner[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:birch_log_vertical_corner[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:birch_log_vertical_corner[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:birch_log_vertical_corner[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:birch_log_vertical_corner[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:birch_log_vertical_corner[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:birch_log_vertical_corner[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:birch_log_vertical_corner[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:birch_log_vertical_corner[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:birch_log_vertical_corner[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:birch_log_vertical_corner[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:birch_log_vertical_corner[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:birch_log_vertical_corner[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:birch_log_vertical_corner[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:birch_log_vertical_corner[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:birch_log_vertical_corner[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:birch_log_vertical_corner[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:birch_log_vertical_corner[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:birch_log_vertical_corner[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:birch_log_vertical_corner[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:birch_log_vertical_corner[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:birch_log_vertical_corner[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:birch_log_vertical_corner[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:birch_log_vertical_corner[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:birch_log_vertical_corner[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:birch_log_vertical_corner[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:birch_log_vertical_corner[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:birch_log_vertical_corner[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:birch_log_vertical_corner[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:birch_log_vertical_corner[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:birch_log_vertical_corner[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:birch_log_vertical_corner[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:birch_log_vertical_corner[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:birch_log_vertical_corner[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:birch_log_vertical_corner[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:birch_log_vertical_corner[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:birch_log_vertical_corner[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:birch_log_vertical_corner[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:birch_log_vertical_corner[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:birch_log_vertical_corner[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:birch_log_vertical_corner[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:birch_log_vertical_corner[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:birch_log_vertical_corner[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:birch_log_vertical_corner[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:birch_log_vertical_corner[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:birch_log_vertical_corner[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:birch_log_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:birch_log_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:birch_log_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:birch_log_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:birch_log_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:birch_log_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:birch_log_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:birch_log_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:birch_log_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:birch_log_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:birch_log_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:birch_log_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:birch_log_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:birch_log_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:birch_log_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:birch_log_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:birch_log_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:birch_log_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:birch_log_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:birch_log_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:birch_log_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:birch_log_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:birch_log_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:birch_log_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:birch_log_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:birch_log_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:birch_log_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:birch_log_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:birch_log_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:birch_log_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:birch_log_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:birch_log_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:birch_log_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:birch_log_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:birch_log_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:birch_log_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:birch_log_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:birch_log_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:birch_log_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:birch_log_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:birch_log_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:birch_log_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:birch_log_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:birch_log_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:birch_log_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:birch_log_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:birch_log_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:birch_log_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:birch_log_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:birch_log_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:birch_log_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:birch_log_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:birch_log_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:birch_log_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:birch_log_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:birch_log_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:birch_log_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:birch_log_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:birch_log_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:birch_log_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:birch_log_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:birch_log_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:birch_log_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:birch_log_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:birch_log_vertical_quarter[down=true,extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:birch_log_vertical_quarter[down=true,extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:birch_log_vertical_quarter[down=true,extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:birch_log_vertical_quarter[down=true,extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:birch_log_vertical_quarter[down=true,extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:birch_log_vertical_quarter[down=true,extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:birch_log_vertical_quarter[down=true,extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:birch_log_vertical_quarter[down=true,extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:birch_log_vertical_quarter[down=true,extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:birch_log_vertical_quarter[down=true,extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:birch_log_vertical_quarter[down=true,extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:birch_log_vertical_quarter[down=true,extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:birch_log_vertical_quarter[down=true,extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:birch_log_vertical_quarter[down=true,extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:birch_log_vertical_quarter[down=true,extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:birch_log_vertical_quarter[down=true,extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:birch_log_vertical_quarter[down=true,extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:birch_log_vertical_quarter[down=true,extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:birch_log_vertical_quarter[down=true,extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:birch_log_vertical_quarter[down=true,extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:birch_log_vertical_quarter[down=true,extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:birch_log_vertical_quarter[down=true,extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:birch_log_vertical_quarter[down=true,extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:birch_log_vertical_quarter[down=true,extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:birch_log_vertical_quarter[down=true,extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:birch_log_vertical_quarter[down=true,extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:birch_log_vertical_quarter[down=true,extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:birch_log_vertical_quarter[down=true,extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:birch_log_vertical_quarter[down=true,extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:birch_log_vertical_quarter[down=true,extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:birch_log_vertical_quarter[down=true,extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:birch_log_vertical_quarter[down=true,extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:birch_log_vertical_quarter[down=true,extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:birch_log_vertical_quarter[down=true,extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:birch_log_vertical_quarter[down=true,extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:birch_log_vertical_quarter[down=true,extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:birch_log_vertical_quarter[down=true,extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:birch_log_vertical_quarter[down=true,extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:birch_log_vertical_quarter[down=true,extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:birch_log_vertical_quarter[down=true,extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:birch_log_vertical_quarter[down=true,extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:birch_log_vertical_quarter[down=true,extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:birch_log_vertical_quarter[down=true,extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:birch_log_vertical_quarter[down=true,extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:birch_log_vertical_quarter[down=true,extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:birch_log_vertical_quarter[down=true,extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:birch_log_vertical_quarter[down=true,extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:birch_log_vertical_quarter[down=true,extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:birch_log_vertical_quarter[down=true,extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:birch_log_vertical_quarter[down=true,extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:birch_log_vertical_quarter[down=true,extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:birch_log_vertical_quarter[down=true,extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:birch_log_vertical_quarter[down=true,extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:birch_log_vertical_quarter[down=true,extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:birch_log_vertical_quarter[down=true,extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:birch_log_vertical_quarter[down=true,extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:birch_log_vertical_quarter[down=true,extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:birch_log_vertical_quarter[down=true,extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:birch_log_vertical_quarter[down=true,extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:birch_log_vertical_quarter[down=true,extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:birch_log_vertical_quarter[down=true,extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:birch_log_vertical_quarter[down=true,extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:birch_log_vertical_quarter[down=true,extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:birch_log_vertical_quarter[down=true,extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:birch_log_vertical_quarter[down=false,extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:birch_log_vertical_quarter[down=false,extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:birch_log_vertical_quarter[down=false,extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:birch_log_vertical_quarter[down=false,extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:birch_log_vertical_quarter[down=false,extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:birch_log_vertical_quarter[down=false,extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:birch_log_vertical_quarter[down=false,extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:birch_log_vertical_quarter[down=false,extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:birch_log_vertical_quarter[down=false,extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:birch_log_vertical_quarter[down=false,extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:birch_log_vertical_quarter[down=false,extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:birch_log_vertical_quarter[down=false,extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:birch_log_vertical_quarter[down=false,extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:birch_log_vertical_quarter[down=false,extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:birch_log_vertical_quarter[down=false,extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:birch_log_vertical_quarter[down=false,extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:birch_log_vertical_quarter[down=false,extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:birch_log_vertical_quarter[down=false,extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:birch_log_vertical_quarter[down=false,extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:birch_log_vertical_quarter[down=false,extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:birch_log_vertical_quarter[down=false,extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:birch_log_vertical_quarter[down=false,extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:birch_log_vertical_quarter[down=false,extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:birch_log_vertical_quarter[down=false,extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:birch_log_vertical_quarter[down=false,extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:birch_log_vertical_quarter[down=false,extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:birch_log_vertical_quarter[down=false,extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:birch_log_vertical_quarter[down=false,extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:birch_log_vertical_quarter[down=false,extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:birch_log_vertical_quarter[down=false,extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:birch_log_vertical_quarter[down=false,extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:birch_log_vertical_quarter[down=false,extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:birch_log_vertical_quarter[down=false,extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:birch_log_vertical_quarter[down=false,extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:birch_log_vertical_quarter[down=false,extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:birch_log_vertical_quarter[down=false,extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:birch_log_vertical_quarter[down=false,extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:birch_log_vertical_quarter[down=false,extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:birch_log_vertical_quarter[down=false,extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:birch_log_vertical_quarter[down=false,extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:birch_log_vertical_quarter[down=false,extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:birch_log_vertical_quarter[down=false,extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:birch_log_vertical_quarter[down=false,extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:birch_log_vertical_quarter[down=false,extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:birch_log_vertical_quarter[down=false,extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:birch_log_vertical_quarter[down=false,extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:birch_log_vertical_quarter[down=false,extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:birch_log_vertical_quarter[down=false,extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:birch_log_vertical_quarter[down=false,extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:birch_log_vertical_quarter[down=false,extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:birch_log_vertical_quarter[down=false,extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:birch_log_vertical_quarter[down=false,extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:birch_log_vertical_quarter[down=false,extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:birch_log_vertical_quarter[down=false,extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:birch_log_vertical_quarter[down=false,extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:birch_log_vertical_quarter[down=false,extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:birch_log_vertical_quarter[down=false,extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:birch_log_vertical_quarter[down=false,extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:birch_log_vertical_quarter[down=false,extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:birch_log_vertical_quarter[down=false,extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:birch_log_vertical_quarter[down=false,extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:birch_log_vertical_quarter[down=false,extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:birch_log_vertical_quarter[down=false,extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:birch_log_vertical_quarter[down=false,extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:birch_log_vertical_slab[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:birch_log_vertical_slab[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:birch_log_vertical_slab[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:birch_log_vertical_slab[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:birch_log_vertical_slab[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:birch_log_vertical_slab[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:birch_log_vertical_slab[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:birch_log_vertical_slab[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:birch_log_vertical_slab[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:birch_log_vertical_slab[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:birch_log_vertical_slab[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:birch_log_vertical_slab[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:birch_log_vertical_slab[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:birch_log_vertical_slab[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:birch_log_vertical_slab[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:birch_log_vertical_slab[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:birch_log_vertical_slab[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:birch_log_vertical_slab[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:birch_log_vertical_slab[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:birch_log_vertical_slab[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:birch_log_vertical_slab[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:birch_log_vertical_slab[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:birch_log_vertical_slab[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:birch_log_vertical_slab[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:birch_log_vertical_slab[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:birch_log_vertical_slab[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:birch_log_vertical_slab[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:birch_log_vertical_slab[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:birch_log_vertical_slab[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:birch_log_vertical_slab[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:birch_log_vertical_slab[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:birch_log_vertical_slab[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:birch_log_vertical_slab[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:birch_log_vertical_slab[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:birch_log_vertical_slab[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:birch_log_vertical_slab[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:birch_log_vertical_slab[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:birch_log_vertical_slab[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:birch_log_vertical_slab[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:birch_log_vertical_slab[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:birch_log_vertical_slab[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:birch_log_vertical_slab[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:birch_log_vertical_slab[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:birch_log_vertical_slab[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:birch_log_vertical_slab[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:birch_log_vertical_slab[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:birch_log_vertical_slab[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:birch_log_vertical_slab[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:birch_log_vertical_slab[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:birch_log_vertical_slab[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:birch_log_vertical_slab[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:birch_log_vertical_slab[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:birch_log_vertical_slab[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:birch_log_vertical_slab[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:birch_log_vertical_slab[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:birch_log_vertical_slab[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:birch_log_vertical_slab[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:birch_log_vertical_slab[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:birch_log_vertical_slab[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:birch_log_vertical_slab[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:birch_log_vertical_slab[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:birch_log_vertical_slab[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:birch_log_vertical_slab[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:birch_log_vertical_slab[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:birch_sapling[stage=0]
conquest:birch_sapling[stage=1]
conquest:birch_wicker_fence[east=true,layers=1,north=true,south=true,waterlogged=true,west=true]
conquest:birch_wicker_fence[east=true,layers=1,north=true,south=true,waterlogged=true,west=false]
conquest:birch_wicker_fence[east=true,layers=1,north=true,south=true,waterlogged=false,west=true]
conquest:birch_wicker_fence[east=true,layers=1,north=true,south=true,waterlogged=false,west=false]
conquest:birch_wicker_fence[east=true,layers=1,north=true,south=false,waterlogged=true,west=true]
conquest:birch_wicker_fence[east=true,layers=1,north=true,south=false,waterlogged=true,west=false]
conquest:birch_wicker_fence[east=true,layers=1,north=true,south=false,waterlogged=false,west=true]
conquest:birch_wicker_fence[east=true,layers=1,north=true,south=false,waterlogged=false,west=false]
conquest:birch_wicker_fence[east=true,layers=1,north=false,south=true,waterlogged=true,west=true]
conquest:birch_wicker_fence[east=true,layers=1,north=false,south=true,waterlogged=true,west=false]
conquest:birch_wicker_fence[east=true,layers=1,north=false,south=true,waterlogged=false,west=true]
conquest:birch_wicker_fence[east=true,layers=1,north=false,south=true,waterlogged=false,west=false]
conquest:birch_wicker_fence[east=true,layers=1,north=false,south=false,waterlogged=true,west=true]
conquest:birch_wicker_fence[east=true,layers=1,north=false,south=false,waterlogged=true,west=false]
conquest:birch_wicker_fence[east=true,layers=1,north=false,south=false,waterlogged=false,west=true]
conquest:birch_wicker_fence[east=true,layers=1,north=false,south=false,waterlogged=false,west=false]
conquest:birch_wicker_fence[east=true,layers=2,north=true,south=true,waterlogged=true,west=true]
conquest:birch_wicker_fence[east=true,layers=2,north=true,south=true,waterlogged=true,west=false]
conquest:birch_wicker_fence[east=true,layers=2,north=true,south=true,waterlogged=false,west=true]
conquest:birch_wicker_fence[east=true,layers=2,north=true,south=true,waterlogged=false,west=false]
conquest:birch_wicker_fence[east=true,layers=2,north=true,south=false,waterlogged=true,west=true]
conquest:birch_wicker_fence[east=true,layers=2,north=true,south=false,waterlogged=true,west=false]
conquest:birch_wicker_fence[east=true,layers=2,north=true,south=false,waterlogged=false,west=true]
conquest:birch_wicker_fence[east=true,layers=2,north=true,south=false,waterlogged=false,west=false]
conquest:birch_wicker_fence[east=true,layers=2,north=false,south=true,waterlogged=true,west=true]
conquest:birch_wicker_fence[east=true,layers=2,north=false,south=true,waterlogged=true,west=false]
conquest:birch_wicker_fence[east=true,layers=2,north=false,south=true,waterlogged=false,west=true]
conquest:birch_wicker_fence[east=true,layers=2,north=false,south=true,waterlogged=false,west=false]
conquest:birch_wicker_fence[east=true,layers=2,north=false,south=false,waterlogged=true,west=true]
conquest:birch_wicker_fence[east=true,layers=2,north=false,south=false,waterlogged=true,west=false]
conquest:birch_wicker_fence[east=true,layers=2,north=false,south=false,waterlogged=false,west=true]
conquest:birch_wicker_fence[east=true,layers=2,north=false,south=false,waterlogged=false,west=false]
conquest:birch_wicker_fence[east=true,layers=3,north=true,south=true,waterlogged=true,west=true]
conquest:birch_wicker_fence[east=true,layers=3,north=true,south=true,waterlogged=true,west=false]
conquest:birch_wicker_fence[east=true,layers=3,north=true,south=true,waterlogged=false,west=true]
conquest:birch_wicker_fence[east=true,layers=3,north=true,south=true,waterlogged=false,west=false]
conquest:birch_wicker_fence[east=true,layers=3,north=true,south=false,waterlogged=true,west=true]
conquest:birch_wicker_fence[east=true,layers=3,north=true,south=false,waterlogged=true,west=false]
conquest:birch_wicker_fence[east=true,layers=3,north=true,south=false,waterlogged=false,west=true]
conquest:birch_wicker_fence[east=true,layers=3,north=true,south=false,waterlogged=false,west=false]
conquest:birch_wicker_fence[east=true,layers=3,north=false,south=true,waterlogged=true,west=true]
conquest:birch_wicker_fence[east=true,layers=3,north=false,south=true,waterlogged=true,west=false]
conquest:birch_wicker_fence[east=true,layers=3,north=false,south=true,waterlogged=false,west=true]
conquest:birch_wicker_fence[east=true,layers=3,north=false,south=true,waterlogged=false,west=false]
conquest:birch_wicker_fence[east=true,layers=3,north=false,south=false,waterlogged=true,west=true]
conquest:birch_wicker_fence[east=true,layers=3,north=false,south=false,waterlogged=true,west=false]
conquest:birch_wicker_fence[east=true,layers=3,north=false,south=false,waterlogged=false,west=true]
conquest:birch_wicker_fence[east=true,layers=3,north=false,south=false,waterlogged=false,west=false]
conquest:birch_wicker_fence[east=true,layers=4,north=true,south=true,waterlogged=true,west=true]
conquest:birch_wicker_fence[east=true,layers=4,north=true,south=true,waterlogged=true,west=false]
conquest:birch_wicker_fence[east=true,layers=4,north=true,south=true,waterlogged=false,west=true]
conquest:birch_wicker_fence[east=true,layers=4,north=true,south=true,waterlogged=false,west=false]
conquest:birch_wicker_fence[east=true,layers=4,north=true,south=false,waterlogged=true,west=true]
conquest:birch_wicker_fence[east=true,layers=4,north=true,south=false,waterlogged=true,west=false]
conquest:birch_wicker_fence[east=true,layers=4,north=true,south=false,waterlogged=false,west=true]
conquest:birch_wicker_fence[east=true,layers=4,north=true,south=false,waterlogged=false,west=false]
conquest:birch_wicker_fence[east=true,layers=4,north=false,south=true,waterlogged=true,west=true]
conquest:birch_wicker_fence[east=true,layers=4,north=false,south=true,waterlogged=true,west=false]
conquest:birch_wicker_fence[east=true,layers=4,north=false,south=true,waterlogged=false,west=true]
conquest:birch_wicker_fence[east=true,layers=4,north=false,south=true,waterlogged=false,west=false]
conquest:birch_wicker_fence[east=true,layers=4,north=false,south=false,waterlogged=true,west=true]
conquest:birch_wicker_fence[east=true,layers=4,north=false,south=false,waterlogged=true,west=false]
conquest:birch_wicker_fence[east=true,layers=4,north=false,south=false,waterlogged=false,west=true]
conquest:birch_wicker_fence[east=true,layers=4,north=false,south=false,waterlogged=false,west=false]
conquest:birch_wicker_fence[east=true,layers=5,north=true,south=true,waterlogged=true,west=true]
conquest:birch_wicker_fence[east=true,layers=5,north=true,south=true,waterlogged=true,west=false]
conquest:birch_wicker_fence[east=true,layers=5,north=true,south=true,waterlogged=false,west=true]
conquest:birch_wicker_fence[east=true,layers=5,north=true,south=true,waterlogged=false,west=false]
conquest:birch_wicker_fence[east=true,layers=5,north=true,south=false,waterlogged=true,west=true]
conquest:birch_wicker_fence[east=true,layers=5,north=true,south=false,waterlogged=true,west=false]
conquest:birch_wicker_fence[east=true,layers=5,north=true,south=false,waterlogged=false,west=true]
conquest:birch_wicker_fence[east=true,layers=5,north=true,south=false,waterlogged=false,west=false]
conquest:birch_wicker_fence[east=true,layers=5,north=false,south=true,waterlogged=true,west=true]
conquest:birch_wicker_fence[east=true,layers=5,north=false,south=true,waterlogged=true,west=false]
conquest:birch_wicker_fence[east=true,layers=5,north=false,south=true,waterlogged=false,west=true]
conquest:birch_wicker_fence[east=true,layers=5,north=false,south=true,waterlogged=false,west=false]
conquest:birch_wicker_fence[east=true,layers=5,north=false,south=false,waterlogged=true,west=true]
conquest:birch_wicker_fence[east=true,layers=5,north=false,south=false,waterlogged=true,west=false]
conquest:birch_wicker_fence[east=true,layers=5,north=false,south=false,waterlogged=false,west=true]
conquest:birch_wicker_fence[east=true,layers=5,north=false,south=false,waterlogged=false,west=false]
conquest:birch_wicker_fence[east=true,layers=6,north=true,south=true,waterlogged=true,west=true]
conquest:birch_wicker_fence[east=true,layers=6,north=true,south=true,waterlogged=true,west=false]
conquest:birch_wicker_fence[east=true,layers=6,north=true,south=true,waterlogged=false,west=true]
conquest:birch_wicker_fence[east=true,layers=6,north=true,south=true,waterlogged=false,west=false]
conquest:birch_wicker_fence[east=true,layers=6,north=true,south=false,waterlogged=true,west=true]
conquest:birch_wicker_fence[east=true,layers=6,north=true,south=false,waterlogged=true,west=false]
conquest:birch_wicker_fence[east=true,layers=6,north=true,south=false,waterlogged=false,west=true]
conquest:birch_wicker_fence[east=true,layers=6,north=true,south=false,waterlogged=false,west=false]
conquest:birch_wicker_fence[east=true,layers=6,north=false,south=true,waterlogged=true,west=true]
conquest:birch_wicker_fence[east=true,layers=6,north=false,south=true,waterlogged=true,west=false]
conquest:birch_wicker_fence[east=true,layers=6,north=false,south=true,waterlogged=false,west=true]
conquest:birch_wicker_fence[east=true,layers=6,north=false,south=true,waterlogged=false,west=false]
conquest:birch_wicker_fence[east=true,layers=6,north=false,south=false,waterlogged=true,west=true]
conquest:birch_wicker_fence[east=true,layers=6,north=false,south=false,waterlogged=true,west=false]
conquest:birch_wicker_fence[east=true,layers=6,north=false,south=false,waterlogged=false,west=true]
conquest:birch_wicker_fence[east=true,layers=6,north=false,south=false,waterlogged=false,west=false]
conquest:birch_wicker_fence[east=true,layers=7,north=true,south=true,waterlogged=true,west=true]
conquest:birch_wicker_fence[east=true,layers=7,north=true,south=true,waterlogged=true,west=false]
conquest:birch_wicker_fence[east=true,layers=7,north=true,south=true,waterlogged=false,west=true]
conquest:birch_wicker_fence[east=true,layers=7,north=true,south=true,waterlogged=false,west=false]
conquest:birch_wicker_fence[east=true,layers=7,north=true,south=false,waterlogged=true,west=true]
conquest:birch_wicker_fence[east=true,layers=7,north=true,south=false,waterlogged=true,west=false]
conquest:birch_wicker_fence[east=true,layers=7,north=true,south=false,waterlogged=false,west=true]
conquest:birch_wicker_fence[east=true,layers=7,north=true,south=false,waterlogged=false,west=false]
conquest:birch_wicker_fence[east=true,layers=7,north=false,south=true,waterlogged=true,west=true]
conquest:birch_wicker_fence[east=true,layers=7,north=false,south=true,waterlogged=true,west=false]
conquest:birch_wicker_fence[east=true,layers=7,north=false,south=true,waterlogged=false,west=true]
conquest:birch_wicker_fence[east=true,layers=7,north=false,south=true,waterlogged=false,west=false]
conquest:birch_wicker_fence[east=true,layers=7,north=false,south=false,waterlogged=true,west=true]
conquest:birch_wicker_fence[east=true,layers=7,north=false,south=false,waterlogged=true,west=false]
conquest:birch_wicker_fence[east=true,layers=7,north=false,south=false,waterlogged=false,west=true]
conquest:birch_wicker_fence[east=true,layers=7,north=false,south=false,waterlogged=false,west=false]
conquest:birch_wicker_fence[east=true,layers=8,north=true,south=true,waterlogged=true,west=true]
conquest:birch_wicker_fence[east=true,layers=8,north=true,south=true,waterlogged=true,west=false]
conquest:birch_wicker_fence[east=true,layers=8,north=true,south=true,waterlogged=false,west=true]
conquest:birch_wicker_fence[east=true,layers=8,north=true,south=true,waterlogged=false,west=false]
conquest:birch_wicker_fence[east=true,layers=8,north=true,south=false,waterlogged=true,west=true]
conquest:birch_wicker_fence[east=true,layers=8,north=true,south=false,waterlogged=true,west=false]
conquest:birch_wicker_fence[east=true,layers=8,north=true,south=false,waterlogged=false,west=true]
conquest:birch_wicker_fence[east=true,layers=8,north=true,south=false,waterlogged=false,west=false]
conquest:birch_wicker_fence[east=true,layers=8,north=false,south=true,waterlogged=true,west=true]
conquest:birch_wicker_fence[east=true,layers=8,north=false,south=true,waterlogged=true,west=false]
conquest:birch_wicker_fence[east=true,layers=8,north=false,south=true,waterlogged=false,west=true]
conquest:birch_wicker_fence[east=true,layers=8,north=false,south=true,waterlogged=false,west=false]
conquest:birch_wicker_fence[east=true,layers=8,north=false,south=false,waterlogged=true,west=true]
conquest:birch_wicker_fence[east=true,layers=8,north=false,south=false,waterlogged=true,west=false]
conquest:birch_wicker_fence[east=true,layers=8,north=false,south=false,waterlogged=false,west=true]
conquest:birch_wicker_fence[east=true,layers=8,north=false,south=false,waterlogged=false,west=false]
conquest:birch_wicker_fence[east=false,layers=1,north=true,south=true,waterlogged=true,west=true]
conquest:birch_wicker_fence[east=false,layers=1,north=true,south=true,waterlogged=true,west=false]
conquest:birch_wicker_fence[east=false,layers=1,north=true,south=true,waterlogged=false,west=true]
conquest:birch_wicker_fence[east=false,layers=1,north=true,south=true,waterlogged=false,west=false]
conquest:birch_wicker_fence[east=false,layers=1,north=true,south=false,waterlogged=true,west=true]
conquest:birch_wicker_fence[east=false,layers=1,north=true,south=false,waterlogged=true,west=false]
conquest:birch_wicker_fence[east=false,layers=1,north=true,south=false,waterlogged=false,west=true]
conquest:birch_wicker_fence[east=false,layers=1,north=true,south=false,waterlogged=false,west=false]
conquest:birch_wicker_fence[east=false,layers=1,north=false,south=true,waterlogged=true,west=true]
conquest:birch_wicker_fence[east=false,layers=1,north=false,south=true,waterlogged=true,west=false]
conquest:birch_wicker_fence[east=false,layers=1,north=false,south=true,waterlogged=false,west=true]
conquest:birch_wicker_fence[east=false,layers=1,north=false,south=true,waterlogged=false,west=false]
conquest:birch_wicker_fence[east=false,layers=1,north=false,south=false,waterlogged=true,west=true]
conquest:birch_wicker_fence[east=false,layers=1,north=false,south=false,waterlogged=true,west=false]
conquest:birch_wicker_fence[east=false,layers=1,north=false,south=false,waterlogged=false,west=true]
conquest:birch_wicker_fence[east=false,layers=1,north=false,south=false,waterlogged=false,west=false]
conquest:birch_wicker_fence[east=false,layers=2,north=true,south=true,waterlogged=true,west=true]
conquest:birch_wicker_fence[east=false,layers=2,north=true,south=true,waterlogged=true,west=false]
conquest:birch_wicker_fence[east=false,layers=2,north=true,south=true,waterlogged=false,west=true]
conquest:birch_wicker_fence[east=false,layers=2,north=true,south=true,waterlogged=false,west=false]
conquest:birch_wicker_fence[east=false,layers=2,north=true,south=false,waterlogged=true,west=true]
conquest:birch_wicker_fence[east=false,layers=2,north=true,south=false,waterlogged=true,west=false]
conquest:birch_wicker_fence[east=false,layers=2,north=true,south=false,waterlogged=false,west=true]
conquest:birch_wicker_fence[east=false,layers=2,north=true,south=false,waterlogged=false,west=false]
conquest:birch_wicker_fence[east=false,layers=2,north=false,south=true,waterlogged=true,west=true]
conquest:birch_wicker_fence[east=false,layers=2,north=false,south=true,waterlogged=true,west=false]
conquest:birch_wicker_fence[east=false,layers=2,north=false,south=true,waterlogged=false,west=true]
conquest:birch_wicker_fence[east=false,layers=2,north=false,south=true,waterlogged=false,west=false]
conquest:birch_wicker_fence[east=false,layers=2,north=false,south=false,waterlogged=true,west=true]
conquest:birch_wicker_fence[east=false,layers=2,north=false,south=false,waterlogged=true,west=false]
conquest:birch_wicker_fence[east=false,layers=2,north=false,south=false,waterlogged=false,west=true]
conquest:birch_wicker_fence[east=false,layers=2,north=false,south=false,waterlogged=false,west=false]
conquest:birch_wicker_fence[east=false,layers=3,north=true,south=true,waterlogged=true,west=true]
conquest:birch_wicker_fence[east=false,layers=3,north=true,south=true,waterlogged=true,west=false]
conquest:birch_wicker_fence[east=false,layers=3,north=true,south=true,waterlogged=false,west=true]
conquest:birch_wicker_fence[east=false,layers=3,north=true,south=true,waterlogged=false,west=false]
conquest:birch_wicker_fence[east=false,layers=3,north=true,south=false,waterlogged=true,west=true]
conquest:birch_wicker_fence[east=false,layers=3,north=true,south=false,waterlogged=true,west=false]
conquest:birch_wicker_fence[east=false,layers=3,north=true,south=false,waterlogged=false,west=true]
conquest:birch_wicker_fence[east=false,layers=3,north=true,south=false,waterlogged=false,west=false]
conquest:birch_wicker_fence[east=false,layers=3,north=false,south=true,waterlogged=true,west=true]
conquest:birch_wicker_fence[east=false,layers=3,north=false,south=true,waterlogged=true,west=false]
conquest:birch_wicker_fence[east=false,layers=3,north=false,south=true,waterlogged=false,west=true]
conquest:birch_wicker_fence[east=false,layers=3,north=false,south=true,waterlogged=false,west=false]
conquest:birch_wicker_fence[east=false,layers=3,north=false,south=false,waterlogged=true,west=true]
conquest:birch_wicker_fence[east=false,layers=3,north=false,south=false,waterlogged=true,west=false]
conquest:birch_wicker_fence[east=false,layers=3,north=false,south=false,waterlogged=false,west=true]
conquest:birch_wicker_fence[east=false,layers=3,north=false,south=false,waterlogged=false,west=false]
conquest:birch_wicker_fence[east=false,layers=4,north=true,south=true,waterlogged=true,west=true]
conquest:birch_wicker_fence[east=false,layers=4,north=true,south=true,waterlogged=true,west=false]
conquest:birch_wicker_fence[east=false,layers=4,north=true,south=true,waterlogged=false,west=true]
conquest:birch_wicker_fence[east=false,layers=4,north=true,south=true,waterlogged=false,west=false]
conquest:birch_wicker_fence[east=false,layers=4,north=true,south=false,waterlogged=true,west=true]
conquest:birch_wicker_fence[east=false,layers=4,north=true,south=false,waterlogged=true,west=false]
conquest:birch_wicker_fence[east=false,layers=4,north=true,south=false,waterlogged=false,west=true]
conquest:birch_wicker_fence[east=false,layers=4,north=true,south=false,waterlogged=false,west=false]
conquest:birch_wicker_fence[east=false,layers=4,north=false,south=true,waterlogged=true,west=true]
conquest:birch_wicker_fence[east=false,layers=4,north=false,south=true,waterlogged=true,west=false]
conquest:birch_wicker_fence[east=false,layers=4,north=false,south=true,waterlogged=false,west=true]
conquest:birch_wicker_fence[east=false,layers=4,north=false,south=true,waterlogged=false,west=false]
conquest:birch_wicker_fence[east=false,layers=4,north=false,south=false,waterlogged=true,west=true]
conquest:birch_wicker_fence[east=false,layers=4,north=false,south=false,waterlogged=true,west=false]
conquest:birch_wicker_fence[east=false,layers=4,north=false,south=false,waterlogged=false,west=true]
conquest:birch_wicker_fence[east=false,layers=4,north=false,south=false,waterlogged=false,west=false]
conquest:birch_wicker_fence[east=false,layers=5,north=true,south=true,waterlogged=true,west=true]
conquest:birch_wicker_fence[east=false,layers=5,north=true,south=true,waterlogged=true,west=false]
conquest:birch_wicker_fence[east=false,layers=5,north=true,south=true,waterlogged=false,west=true]
conquest:birch_wicker_fence[east=false,layers=5,north=true,south=true,waterlogged=false,west=false]
conquest:birch_wicker_fence[east=false,layers=5,north=true,south=false,waterlogged=true,west=true]
conquest:birch_wicker_fence[east=false,layers=5,north=true,south=false,waterlogged=true,west=false]
conquest:birch_wicker_fence[east=false,layers=5,north=true,south=false,waterlogged=false,west=true]
conquest:birch_wicker_fence[east=false,layers=5,north=true,south=false,waterlogged=false,west=false]
conquest:birch_wicker_fence[east=false,layers=5,north=false,south=true,waterlogged=true,west=true]
conquest:birch_wicker_fence[east=false,layers=5,north=false,south=true,waterlogged=true,west=false]
conquest:birch_wicker_fence[east=false,layers=5,north=false,south=true,waterlogged=false,west=true]
conquest:birch_wicker_fence[east=false,layers=5,north=false,south=true,waterlogged=false,west=false]
conquest:birch_wicker_fence[east=false,layers=5,north=false,south=false,waterlogged=true,west=true]
conquest:birch_wicker_fence[east=false,layers=5,north=false,south=false,waterlogged=true,west=false]
conquest:birch_wicker_fence[east=false,layers=5,north=false,south=false,waterlogged=false,west=true]
conquest:birch_wicker_fence[east=false,layers=5,north=false,south=false,waterlogged=false,west=false]
conquest:birch_wicker_fence[east=false,layers=6,north=true,south=true,waterlogged=true,west=true]
conquest:birch_wicker_fence[east=false,layers=6,north=true,south=true,waterlogged=true,west=false]
conquest:birch_wicker_fence[east=false,layers=6,north=true,south=true,waterlogged=false,west=true]
conquest:birch_wicker_fence[east=false,layers=6,north=true,south=true,waterlogged=false,west=false]
conquest:birch_wicker_fence[east=false,layers=6,north=true,south=false,waterlogged=true,west=true]
conquest:birch_wicker_fence[east=false,layers=6,north=true,south=false,waterlogged=true,west=false]
conquest:birch_wicker_fence[east=false,layers=6,north=true,south=false,waterlogged=false,west=true]
conquest:birch_wicker_fence[east=false,layers=6,north=true,south=false,waterlogged=false,west=false]
conquest:birch_wicker_fence[east=false,layers=6,north=false,south=true,waterlogged=true,west=true]
conquest:birch_wicker_fence[east=false,layers=6,north=false,south=true,waterlogged=true,west=false]
conquest:birch_wicker_fence[east=false,layers=6,north=false,south=true,waterlogged=false,west=true]
conquest:birch_wicker_fence[east=false,layers=6,north=false,south=true,waterlogged=false,west=false]
conquest:birch_wicker_fence[east=false,layers=6,north=false,south=false,waterlogged=true,west=true]
conquest:birch_wicker_fence[east=false,layers=6,north=false,south=false,waterlogged=true,west=false]
conquest:birch_wicker_fence[east=false,layers=6,north=false,south=false,waterlogged=false,west=true]
conquest:birch_wicker_fence[east=false,layers=6,north=false,south=false,waterlogged=false,west=false]
conquest:birch_wicker_fence[east=false,layers=7,north=true,south=true,waterlogged=true,west=true]
conquest:birch_wicker_fence[east=false,layers=7,north=true,south=true,waterlogged=true,west=false]
conquest:birch_wicker_fence[east=false,layers=7,north=true,south=true,waterlogged=false,west=true]
conquest:birch_wicker_fence[east=false,layers=7,north=true,south=true,waterlogged=false,west=false]
conquest:birch_wicker_fence[east=false,layers=7,north=true,south=false,waterlogged=true,west=true]
conquest:birch_wicker_fence[east=false,layers=7,north=true,south=false,waterlogged=true,west=false]
conquest:birch_wicker_fence[east=false,layers=7,north=true,south=false,waterlogged=false,west=true]
conquest:birch_wicker_fence[east=false,layers=7,north=true,south=false,waterlogged=false,west=false]
conquest:birch_wicker_fence[east=false,layers=7,north=false,south=true,waterlogged=true,west=true]
conquest:birch_wicker_fence[east=false,layers=7,north=false,south=true,waterlogged=true,west=false]
conquest:birch_wicker_fence[east=false,layers=7,north=false,south=true,waterlogged=false,west=true]
conquest:birch_wicker_fence[east=false,layers=7,north=false,south=true,waterlogged=false,west=false]
conquest:birch_wicker_fence[east=false,layers=7,north=false,south=false,waterlogged=true,west=true]
conquest:birch_wicker_fence[east=false,layers=7,north=false,south=false,waterlogged=true,west=false]
conquest:birch_wicker_fence[east=false,layers=7,north=false,south=false,waterlogged=false,west=true]
conquest:birch_wicker_fence[east=false,layers=7,north=false,south=false,waterlogged=false,west=false]
conquest:birch_wicker_fence[east=false,layers=8,north=true,south=true,waterlogged=true,west=true]
conquest:birch_wicker_fence[east=false,layers=8,north=true,south=true,waterlogged=true,west=false]
conquest:birch_wicker_fence[east=false,layers=8,north=true,south=true,waterlogged=false,west=true]
conquest:birch_wicker_fence[east=false,layers=8,north=true,south=true,waterlogged=false,west=false]
conquest:birch_wicker_fence[east=false,layers=8,north=true,south=false,waterlogged=true,west=true]
conquest:birch_wicker_fence[east=false,layers=8,north=true,south=false,waterlogged=true,west=false]
conquest:birch_wicker_fence[east=false,layers=8,north=true,south=false,waterlogged=false,west=true]
conquest:birch_wicker_fence[east=false,layers=8,north=true,south=false,waterlogged=false,west=false]
conquest:birch_wicker_fence[east=false,layers=8,north=false,south=true,waterlogged=true,west=true]
conquest:birch_wicker_fence[east=false,layers=8,north=false,south=true,waterlogged=true,west=false]
conquest:birch_wicker_fence[east=false,layers=8,north=false,south=true,waterlogged=false,west=true]
conquest:birch_wicker_fence[east=false,layers=8,north=false,south=true,waterlogged=false,west=false]
conquest:birch_wicker_fence[east=false,layers=8,north=false,south=false,waterlogged=true,west=true]
conquest:birch_wicker_fence[east=false,layers=8,north=false,south=false,waterlogged=true,west=false]
conquest:birch_wicker_fence[east=false,layers=8,north=false,south=false,waterlogged=false,west=true]
conquest:birch_wicker_fence[east=false,layers=8,north=false,south=false,waterlogged=false,west=false]
conquest:birch_wicker_fence_half[east=true,layers=1,north=true,south=true,waterlogged=true,west=true]
conquest:birch_wicker_fence_half[east=true,layers=1,north=true,south=true,waterlogged=true,west=false]
conquest:birch_wicker_fence_half[east=true,layers=1,north=true,south=true,waterlogged=false,west=true]
conquest:birch_wicker_fence_half[east=true,layers=1,north=true,south=true,waterlogged=false,west=false]
conquest:birch_wicker_fence_half[east=true,layers=1,north=true,south=false,waterlogged=true,west=true]
conquest:birch_wicker_fence_half[east=true,layers=1,north=true,south=false,waterlogged=true,west=false]
conquest:birch_wicker_fence_half[east=true,layers=1,north=true,south=false,waterlogged=false,west=true]
conquest:birch_wicker_fence_half[east=true,layers=1,north=true,south=false,waterlogged=false,west=false]
conquest:birch_wicker_fence_half[east=true,layers=1,north=false,south=true,waterlogged=true,west=true]
conquest:birch_wicker_fence_half[east=true,layers=1,north=false,south=true,waterlogged=true,west=false]
conquest:birch_wicker_fence_half[east=true,layers=1,north=false,south=true,waterlogged=false,west=true]
conquest:birch_wicker_fence_half[east=true,layers=1,north=false,south=true,waterlogged=false,west=false]
conquest:birch_wicker_fence_half[east=true,layers=1,north=false,south=false,waterlogged=true,west=true]
conquest:birch_wicker_fence_half[east=true,layers=1,north=false,south=false,waterlogged=true,west=false]
conquest:birch_wicker_fence_half[east=true,layers=1,north=false,south=false,waterlogged=false,west=true]
conquest:birch_wicker_fence_half[east=true,layers=1,north=false,south=false,waterlogged=false,west=false]
conquest:birch_wicker_fence_half[east=true,layers=2,north=true,south=true,waterlogged=true,west=true]
conquest:birch_wicker_fence_half[east=true,layers=2,north=true,south=true,waterlogged=true,west=false]
conquest:birch_wicker_fence_half[east=true,layers=2,north=true,south=true,waterlogged=false,west=true]
conquest:birch_wicker_fence_half[east=true,layers=2,north=true,south=true,waterlogged=false,west=false]
conquest:birch_wicker_fence_half[east=true,layers=2,north=true,south=false,waterlogged=true,west=true]
conquest:birch_wicker_fence_half[east=true,layers=2,north=true,south=false,waterlogged=true,west=false]
conquest:birch_wicker_fence_half[east=true,layers=2,north=true,south=false,waterlogged=false,west=true]
conquest:birch_wicker_fence_half[east=true,layers=2,north=true,south=false,waterlogged=false,west=false]
conquest:birch_wicker_fence_half[east=true,layers=2,north=false,south=true,waterlogged=true,west=true]
conquest:birch_wicker_fence_half[east=true,layers=2,north=false,south=true,waterlogged=true,west=false]
conquest:birch_wicker_fence_half[east=true,layers=2,north=false,south=true,waterlogged=false,west=true]
conquest:birch_wicker_fence_half[east=true,layers=2,north=false,south=true,waterlogged=false,west=false]
conquest:birch_wicker_fence_half[east=true,layers=2,north=false,south=false,waterlogged=true,west=true]
conquest:birch_wicker_fence_half[east=true,layers=2,north=false,south=false,waterlogged=true,west=false]
conquest:birch_wicker_fence_half[east=true,layers=2,north=false,south=false,waterlogged=false,west=true]
conquest:birch_wicker_fence_half[east=true,layers=2,north=false,south=false,waterlogged=false,west=false]
conquest:birch_wicker_fence_half[east=true,layers=3,north=true,south=true,waterlogged=true,west=true]
conquest:birch_wicker_fence_half[east=true,layers=3,north=true,south=true,waterlogged=true,west=false]
conquest:birch_wicker_fence_half[east=true,layers=3,north=true,south=true,waterlogged=false,west=true]
conquest:birch_wicker_fence_half[east=true,layers=3,north=true,south=true,waterlogged=false,west=false]
conquest:birch_wicker_fence_half[east=true,layers=3,north=true,south=false,waterlogged=true,west=true]
conquest:birch_wicker_fence_half[east=true,layers=3,north=true,south=false,waterlogged=true,west=false]
conquest:birch_wicker_fence_half[east=true,layers=3,north=true,south=false,waterlogged=false,west=true]
conquest:birch_wicker_fence_half[east=true,layers=3,north=true,south=false,waterlogged=false,west=false]
conquest:birch_wicker_fence_half[east=true,layers=3,north=false,south=true,waterlogged=true,west=true]
conquest:birch_wicker_fence_half[east=true,layers=3,north=false,south=true,waterlogged=true,west=false]
conquest:birch_wicker_fence_half[east=true,layers=3,north=false,south=true,waterlogged=false,west=true]
conquest:birch_wicker_fence_half[east=true,layers=3,north=false,south=true,waterlogged=false,west=false]
conquest:birch_wicker_fence_half[east=true,layers=3,north=false,south=false,waterlogged=true,west=true]
conquest:birch_wicker_fence_half[east=true,layers=3,north=false,south=false,waterlogged=true,west=false]
conquest:birch_wicker_fence_half[east=true,layers=3,north=false,south=false,waterlogged=false,west=true]
conquest:birch_wicker_fence_half[east=true,layers=3,north=false,south=false,waterlogged=false,west=false]
conquest:birch_wicker_fence_half[east=true,layers=4,north=true,south=true,waterlogged=true,west=true]
conquest:birch_wicker_fence_half[east=true,layers=4,north=true,south=true,waterlogged=true,west=false]
conquest:birch_wicker_fence_half[east=true,layers=4,north=true,south=true,waterlogged=false,west=true]
conquest:birch_wicker_fence_half[east=true,layers=4,north=true,south=true,waterlogged=false,west=false]
conquest:birch_wicker_fence_half[east=true,layers=4,north=true,south=false,waterlogged=true,west=true]
conquest:birch_wicker_fence_half[east=true,layers=4,north=true,south=false,waterlogged=true,west=false]
conquest:birch_wicker_fence_half[east=true,layers=4,north=true,south=false,waterlogged=false,west=true]
conquest:birch_wicker_fence_half[east=true,layers=4,north=true,south=false,waterlogged=false,west=false]
conquest:birch_wicker_fence_half[east=true,layers=4,north=false,south=true,waterlogged=true,west=true]
conquest:birch_wicker_fence_half[east=true,layers=4,north=false,south=true,waterlogged=true,west=false]
conquest:birch_wicker_fence_half[east=true,layers=4,north=false,south=true,waterlogged=false,west=true]
conquest:birch_wicker_fence_half[east=true,layers=4,north=false,south=true,waterlogged=false,west=false]
conquest:birch_wicker_fence_half[east=true,layers=4,north=false,south=false,waterlogged=true,west=true]
conquest:birch_wicker_fence_half[east=true,layers=4,north=false,south=false,waterlogged=true,west=false]
conquest:birch_wicker_fence_half[east=true,layers=4,north=false,south=false,waterlogged=false,west=true]
conquest:birch_wicker_fence_half[east=true,layers=4,north=false,south=false,waterlogged=false,west=false]
conquest:birch_wicker_fence_half[east=true,layers=5,north=true,south=true,waterlogged=true,west=true]
conquest:birch_wicker_fence_half[east=true,layers=5,north=true,south=true,waterlogged=true,west=false]
conquest:birch_wicker_fence_half[east=true,layers=5,north=true,south=true,waterlogged=false,west=true]
conquest:birch_wicker_fence_half[east=true,layers=5,north=true,south=true,waterlogged=false,west=false]
conquest:birch_wicker_fence_half[east=true,layers=5,north=true,south=false,waterlogged=true,west=true]
conquest:birch_wicker_fence_half[east=true,layers=5,north=true,south=false,waterlogged=true,west=false]
conquest:birch_wicker_fence_half[east=true,layers=5,north=true,south=false,waterlogged=false,west=true]
conquest:birch_wicker_fence_half[east=true,layers=5,north=true,south=false,waterlogged=false,west=false]
conquest:birch_wicker_fence_half[east=true,layers=5,north=false,south=true,waterlogged=true,west=true]
conquest:birch_wicker_fence_half[east=true,layers=5,north=false,south=true,waterlogged=true,west=false]
conquest:birch_wicker_fence_half[east=true,layers=5,north=false,south=true,waterlogged=false,west=true]
conquest:birch_wicker_fence_half[east=true,layers=5,north=false,south=true,waterlogged=false,west=false]
conquest:birch_wicker_fence_half[east=true,layers=5,north=false,south=false,waterlogged=true,west=true]
conquest:birch_wicker_fence_half[east=true,layers=5,north=false,south=false,waterlogged=true,west=false]
conquest:birch_wicker_fence_half[east=true,layers=5,north=false,south=false,waterlogged=false,west=true]
conquest:birch_wicker_fence_half[east=true,layers=5,north=false,south=false,waterlogged=false,west=false]
conquest:birch_wicker_fence_half[east=true,layers=6,north=true,south=true,waterlogged=true,west=true]
conquest:birch_wicker_fence_half[east=true,layers=6,north=true,south=true,waterlogged=true,west=false]
conquest:birch_wicker_fence_half[east=true,layers=6,north=true,south=true,waterlogged=false,west=true]
conquest:birch_wicker_fence_half[east=true,layers=6,north=true,south=true,waterlogged=false,west=false]
conquest:birch_wicker_fence_half[east=true,layers=6,north=true,south=false,waterlogged=true,west=true]
conquest:birch_wicker_fence_half[east=true,layers=6,north=true,south=false,waterlogged=true,west=false]
conquest:birch_wicker_fence_half[east=true,layers=6,north=true,south=false,waterlogged=false,west=true]
conquest:birch_wicker_fence_half[east=true,layers=6,north=true,south=false,waterlogged=false,west=false]
conquest:birch_wicker_fence_half[east=true,layers=6,north=false,south=true,waterlogged=true,west=true]
conquest:birch_wicker_fence_half[east=true,layers=6,north=false,south=true,waterlogged=true,west=false]
conquest:birch_wicker_fence_half[east=true,layers=6,north=false,south=true,waterlogged=false,west=true]
conquest:birch_wicker_fence_half[east=true,layers=6,north=false,south=true,waterlogged=false,west=false]
conquest:birch_wicker_fence_half[east=true,layers=6,north=false,south=false,waterlogged=true,west=true]
conquest:birch_wicker_fence_half[east=true,layers=6,north=false,south=false,waterlogged=true,west=false]
conquest:birch_wicker_fence_half[east=true,layers=6,north=false,south=false,waterlogged=false,west=true]
conquest:birch_wicker_fence_half[east=true,layers=6,north=false,south=false,waterlogged=false,west=false]
conquest:birch_wicker_fence_half[east=true,layers=7,north=true,south=true,waterlogged=true,west=true]
conquest:birch_wicker_fence_half[east=true,layers=7,north=true,south=true,waterlogged=true,west=false]
conquest:birch_wicker_fence_half[east=true,layers=7,north=true,south=true,waterlogged=false,west=true]
conquest:birch_wicker_fence_half[east=true,layers=7,north=true,south=true,waterlogged=false,west=false]
conquest:birch_wicker_fence_half[east=true,layers=7,north=true,south=false,waterlogged=true,west=true]
conquest:birch_wicker_fence_half[east=true,layers=7,north=true,south=false,waterlogged=true,west=false]
conquest:birch_wicker_fence_half[east=true,layers=7,north=true,south=false,waterlogged=false,west=true]
conquest:birch_wicker_fence_half[east=true,layers=7,north=true,south=false,waterlogged=false,west=false]
conquest:birch_wicker_fence_half[east=true,layers=7,north=false,south=true,waterlogged=true,west=true]
conquest:birch_wicker_fence_half[east=true,layers=7,north=false,south=true,waterlogged=true,west=false]
conquest:birch_wicker_fence_half[east=true,layers=7,north=false,south=true,waterlogged=false,west=true]
conquest:birch_wicker_fence_half[east=true,layers=7,north=false,south=true,waterlogged=false,west=false]
conquest:birch_wicker_fence_half[east=true,layers=7,north=false,south=false,waterlogged=true,west=true]
conquest:birch_wicker_fence_half[east=true,layers=7,north=false,south=false,waterlogged=true,west=false]
conquest:birch_wicker_fence_half[east=true,layers=7,north=false,south=false,waterlogged=false,west=true]
conquest:birch_wicker_fence_half[east=true,layers=7,north=false,south=false,waterlogged=false,west=false]
conquest:birch_wicker_fence_half[east=true,layers=8,north=true,south=true,waterlogged=true,west=true]
conquest:birch_wicker_fence_half[east=true,layers=8,north=true,south=true,waterlogged=true,west=false]
conquest:birch_wicker_fence_half[east=true,layers=8,north=true,south=true,waterlogged=false,west=true]
conquest:birch_wicker_fence_half[east=true,layers=8,north=true,south=true,waterlogged=false,west=false]
conquest:birch_wicker_fence_half[east=true,layers=8,north=true,south=false,waterlogged=true,west=true]
conquest:birch_wicker_fence_half[east=true,layers=8,north=true,south=false,waterlogged=true,west=false]
conquest:birch_wicker_fence_half[east=true,layers=8,north=true,south=false,waterlogged=false,west=true]
conquest:birch_wicker_fence_half[east=true,layers=8,north=true,south=false,waterlogged=false,west=false]
conquest:birch_wicker_fence_half[east=true,layers=8,north=false,south=true,waterlogged=true,west=true]
conquest:birch_wicker_fence_half[east=true,layers=8,north=false,south=true,waterlogged=true,west=false]
conquest:birch_wicker_fence_half[east=true,layers=8,north=false,south=true,waterlogged=false,west=true]
conquest:birch_wicker_fence_half[east=true,layers=8,north=false,south=true,waterlogged=false,west=false]
conquest:birch_wicker_fence_half[east=true,layers=8,north=false,south=false,waterlogged=true,west=true]
conquest:birch_wicker_fence_half[east=true,layers=8,north=false,south=false,waterlogged=true,west=false]
conquest:birch_wicker_fence_half[east=true,layers=8,north=false,south=false,waterlogged=false,west=true]
conquest:birch_wicker_fence_half[east=true,layers=8,north=false,south=false,waterlogged=false,west=false]
conquest:birch_wicker_fence_half[east=false,layers=1,north=true,south=true,waterlogged=true,west=true]
conquest:birch_wicker_fence_half[east=false,layers=1,north=true,south=true,waterlogged=true,west=false]
conquest:birch_wicker_fence_half[east=false,layers=1,north=true,south=true,waterlogged=false,west=true]
conquest:birch_wicker_fence_half[east=false,layers=1,north=true,south=true,waterlogged=false,west=false]
conquest:birch_wicker_fence_half[east=false,layers=1,north=true,south=false,waterlogged=true,west=true]
conquest:birch_wicker_fence_half[east=false,layers=1,north=true,south=false,waterlogged=true,west=false]
conquest:birch_wicker_fence_half[east=false,layers=1,north=true,south=false,waterlogged=false,west=true]
conquest:birch_wicker_fence_half[east=false,layers=1,north=true,south=false,waterlogged=false,west=false]
conquest:birch_wicker_fence_half[east=false,layers=1,north=false,south=true,waterlogged=true,west=true]
conquest:birch_wicker_fence_half[east=false,layers=1,north=false,south=true,waterlogged=true,west=false]
conquest:birch_wicker_fence_half[east=false,layers=1,north=false,south=true,waterlogged=false,west=true]
conquest:birch_wicker_fence_half[east=false,layers=1,north=false,south=true,waterlogged=false,west=false]
conquest:birch_wicker_fence_half[east=false,layers=1,north=false,south=false,waterlogged=true,west=true]
conquest:birch_wicker_fence_half[east=false,layers=1,north=false,south=false,waterlogged=true,west=false]
conquest:birch_wicker_fence_half[east=false,layers=1,north=false,south=false,waterlogged=false,west=true]
conquest:birch_wicker_fence_half[east=false,layers=1,north=false,south=false,waterlogged=false,west=false]
conquest:birch_wicker_fence_half[east=false,layers=2,north=true,south=true,waterlogged=true,west=true]
conquest:birch_wicker_fence_half[east=false,layers=2,north=true,south=true,waterlogged=true,west=false]
conquest:birch_wicker_fence_half[east=false,layers=2,north=true,south=true,waterlogged=false,west=true]
conquest:birch_wicker_fence_half[east=false,layers=2,north=true,south=true,waterlogged=false,west=false]
conquest:birch_wicker_fence_half[east=false,layers=2,north=true,south=false,waterlogged=true,west=true]
conquest:birch_wicker_fence_half[east=false,layers=2,north=true,south=false,waterlogged=true,west=false]
conquest:birch_wicker_fence_half[east=false,layers=2,north=true,south=false,waterlogged=false,west=true]
conquest:birch_wicker_fence_half[east=false,layers=2,north=true,south=false,waterlogged=false,west=false]
conquest:birch_wicker_fence_half[east=false,layers=2,north=false,south=true,waterlogged=true,west=true]
conquest:birch_wicker_fence_half[east=false,layers=2,north=false,south=true,waterlogged=true,west=false]
conquest:birch_wicker_fence_half[east=false,layers=2,north=false,south=true,waterlogged=false,west=true]
conquest:birch_wicker_fence_half[east=false,layers=2,north=false,south=true,waterlogged=false,west=false]
conquest:birch_wicker_fence_half[east=false,layers=2,north=false,south=false,waterlogged=true,west=true]
conquest:birch_wicker_fence_half[east=false,layers=2,north=false,south=false,waterlogged=true,west=false]
conquest:birch_wicker_fence_half[east=false,layers=2,north=false,south=false,waterlogged=false,west=true]
conquest:birch_wicker_fence_half[east=false,layers=2,north=false,south=false,waterlogged=false,west=false]
conquest:birch_wicker_fence_half[east=false,layers=3,north=true,south=true,waterlogged=true,west=true]
conquest:birch_wicker_fence_half[east=false,layers=3,north=true,south=true,waterlogged=true,west=false]
conquest:birch_wicker_fence_half[east=false,layers=3,north=true,south=true,waterlogged=false,west=true]
conquest:birch_wicker_fence_half[east=false,layers=3,north=true,south=true,waterlogged=false,west=false]
conquest:birch_wicker_fence_half[east=false,layers=3,north=true,south=false,waterlogged=true,west=true]
conquest:birch_wicker_fence_half[east=false,layers=3,north=true,south=false,waterlogged=true,west=false]
conquest:birch_wicker_fence_half[east=false,layers=3,north=true,south=false,waterlogged=false,west=true]
conquest:birch_wicker_fence_half[east=false,layers=3,north=true,south=false,waterlogged=false,west=false]
conquest:birch_wicker_fence_half[east=false,layers=3,north=false,south=true,waterlogged=true,west=true]
conquest:birch_wicker_fence_half[east=false,layers=3,north=false,south=true,waterlogged=true,west=false]
conquest:birch_wicker_fence_half[east=false,layers=3,north=false,south=true,waterlogged=false,west=true]
conquest:birch_wicker_fence_half[east=false,layers=3,north=false,south=true,waterlogged=false,west=false]
conquest:birch_wicker_fence_half[east=false,layers=3,north=false,south=false,waterlogged=true,west=true]
conquest:birch_wicker_fence_half[east=false,layers=3,north=false,south=false,waterlogged=true,west=false]
conquest:birch_wicker_fence_half[east=false,layers=3,north=false,south=false,waterlogged=false,west=true]
conquest:birch_wicker_fence_half[east=false,layers=3,north=false,south=false,waterlogged=false,west=false]
conquest:birch_wicker_fence_half[east=false,layers=4,north=true,south=true,waterlogged=true,west=true]
conquest:birch_wicker_fence_half[east=false,layers=4,north=true,south=true,waterlogged=true,west=false]
conquest:birch_wicker_fence_half[east=false,layers=4,north=true,south=true,waterlogged=false,west=true]
conquest:birch_wicker_fence_half[east=false,layers=4,north=true,south=true,waterlogged=false,west=false]
conquest:birch_wicker_fence_half[east=false,layers=4,north=true,south=false,waterlogged=true,west=true]
conquest:birch_wicker_fence_half[east=false,layers=4,north=true,south=false,waterlogged=true,west=false]
conquest:birch_wicker_fence_half[east=false,layers=4,north=true,south=false,waterlogged=false,west=true]
conquest:birch_wicker_fence_half[east=false,layers=4,north=true,south=false,waterlogged=false,west=false]
conquest:birch_wicker_fence_half[east=false,layers=4,north=false,south=true,waterlogged=true,west=true]
conquest:birch_wicker_fence_half[east=false,layers=4,north=false,south=true,waterlogged=true,west=false]
conquest:birch_wicker_fence_half[east=false,layers=4,north=false,south=true,waterlogged=false,west=true]
conquest:birch_wicker_fence_half[east=false,layers=4,north=false,south=true,waterlogged=false,west=false]
conquest:birch_wicker_fence_half[east=false,layers=4,north=false,south=false,waterlogged=true,west=true]
conquest:birch_wicker_fence_half[east=false,layers=4,north=false,south=false,waterlogged=true,west=false]
conquest:birch_wicker_fence_half[east=false,layers=4,north=false,south=false,waterlogged=false,west=true]
conquest:birch_wicker_fence_half[east=false,layers=4,north=false,south=false,waterlogged=false,west=false]
conquest:birch_wicker_fence_half[east=false,layers=5,north=true,south=true,waterlogged=true,west=true]
conquest:birch_wicker_fence_half[east=false,layers=5,north=true,south=true,waterlogged=true,west=false]
conquest:birch_wicker_fence_half[east=false,layers=5,north=true,south=true,waterlogged=false,west=true]
conquest:birch_wicker_fence_half[east=false,layers=5,north=true,south=true,waterlogged=false,west=false]
conquest:birch_wicker_fence_half[east=false,layers=5,north=true,south=false,waterlogged=true,west=true]
conquest:birch_wicker_fence_half[east=false,layers=5,north=true,south=false,waterlogged=true,west=false]
conquest:birch_wicker_fence_half[east=false,layers=5,north=true,south=false,waterlogged=false,west=true]
conquest:birch_wicker_fence_half[east=false,layers=5,north=true,south=false,waterlogged=false,west=false]
conquest:birch_wicker_fence_half[east=false,layers=5,north=false,south=true,waterlogged=true,west=true]
conquest:birch_wicker_fence_half[east=false,layers=5,north=false,south=true,waterlogged=true,west=false]
conquest:birch_wicker_fence_half[east=false,layers=5,north=false,south=true,waterlogged=false,west=true]
conquest:birch_wicker_fence_half[east=false,layers=5,north=false,south=true,waterlogged=false,west=false]
conquest:birch_wicker_fence_half[east=false,layers=5,north=false,south=false,waterlogged=true,west=true]
conquest:birch_wicker_fence_half[east=false,layers=5,north=false,south=false,waterlogged=true,west=false]
conquest:birch_wicker_fence_half[east=false,layers=5,north=false,south=false,waterlogged=false,west=true]
conquest:birch_wicker_fence_half[east=false,layers=5,north=false,south=false,waterlogged=false,west=false]
conquest:birch_wicker_fence_half[east=false,layers=6,north=true,south=true,waterlogged=true,west=true]
conquest:birch_wicker_fence_half[east=false,layers=6,north=true,south=true,waterlogged=true,west=false]
conquest:birch_wicker_fence_half[east=false,layers=6,north=true,south=true,waterlogged=false,west=true]
conquest:birch_wicker_fence_half[east=false,layers=6,north=true,south=true,waterlogged=false,west=false]
conquest:birch_wicker_fence_half[east=false,layers=6,north=true,south=false,waterlogged=true,west=true]
conquest:birch_wicker_fence_half[east=false,layers=6,north=true,south=false,waterlogged=true,west=false]
conquest:birch_wicker_fence_half[east=false,layers=6,north=true,south=false,waterlogged=false,west=true]
conquest:birch_wicker_fence_half[east=false,layers=6,north=true,south=false,waterlogged=false,west=false]
conquest:birch_wicker_fence_half[east=false,layers=6,north=false,south=true,waterlogged=true,west=true]
conquest:birch_wicker_fence_half[east=false,layers=6,north=false,south=true,waterlogged=true,west=false]
conquest:birch_wicker_fence_half[east=false,layers=6,north=false,south=true,waterlogged=false,west=true]
conquest:birch_wicker_fence_half[east=false,layers=6,north=false,south=true,waterlogged=false,west=false]
conquest:birch_wicker_fence_half[east=false,layers=6,north=false,south=false,waterlogged=true,west=true]
conquest:birch_wicker_fence_half[east=false,layers=6,north=false,south=false,waterlogged=true,west=false]
conquest:birch_wicker_fence_half[east=false,layers=6,north=false,south=false,waterlogged=false,west=true]
conquest:birch_wicker_fence_half[east=false,layers=6,north=false,south=false,waterlogged=false,west=false]
conquest:birch_wicker_fence_half[east=false,layers=7,north=true,south=true,waterlogged=true,west=true]
conquest:birch_wicker_fence_half[east=false,layers=7,north=true,south=true,waterlogged=true,west=false]
conquest:birch_wicker_fence_half[east=false,layers=7,north=true,south=true,waterlogged=false,west=true]
conquest:birch_wicker_fence_half[east=false,layers=7,north=true,south=true,waterlogged=false,west=false]
conquest:birch_wicker_fence_half[east=false,layers=7,north=true,south=false,waterlogged=true,west=true]
conquest:birch_wicker_fence_half[east=false,layers=7,north=true,south=false,waterlogged=true,west=false]
conquest:birch_wicker_fence_half[east=false,layers=7,north=true,south=false,waterlogged=false,west=true]
conquest:birch_wicker_fence_half[east=false,layers=7,north=true,south=false,waterlogged=false,west=false]
conquest:birch_wicker_fence_half[east=false,layers=7,north=false,south=true,waterlogged=true,west=true]
conquest:birch_wicker_fence_half[east=false,layers=7,north=false,south=true,waterlogged=true,west=false]
conquest:birch_wicker_fence_half[east=false,layers=7,north=false,south=true,waterlogged=false,west=true]
conquest:birch_wicker_fence_half[east=false,layers=7,north=false,south=true,waterlogged=false,west=false]
conquest:birch_wicker_fence_half[east=false,layers=7,north=false,south=false,waterlogged=true,west=true]
conquest:birch_wicker_fence_half[east=false,layers=7,north=false,south=false,waterlogged=true,west=false]
conquest:birch_wicker_fence_half[east=false,layers=7,north=false,south=false,waterlogged=false,west=true]
conquest:birch_wicker_fence_half[east=false,layers=7,north=false,south=false,waterlogged=false,west=false]
conquest:birch_wicker_fence_half[east=false,layers=8,north=true,south=true,waterlogged=true,west=true]
conquest:birch_wicker_fence_half[east=false,layers=8,north=true,south=true,waterlogged=true,west=false]
conquest:birch_wicker_fence_half[east=false,layers=8,north=true,south=true,waterlogged=false,west=true]
conquest:birch_wicker_fence_half[east=false,layers=8,north=true,south=true,waterlogged=false,west=false]
conquest:birch_wicker_fence_half[east=false,layers=8,north=true,south=false,waterlogged=true,west=true]
conquest:birch_wicker_fence_half[east=false,layers=8,north=true,south=false,waterlogged=true,west=false]
conquest:birch_wicker_fence_half[east=false,layers=8,north=true,south=false,waterlogged=false,west=true]
conquest:birch_wicker_fence_half[east=false,layers=8,north=true,south=false,waterlogged=false,west=false]
conquest:birch_wicker_fence_half[east=false,layers=8,north=false,south=true,waterlogged=true,west=true]
conquest:birch_wicker_fence_half[east=false,layers=8,north=false,south=true,waterlogged=true,west=false]
conquest:birch_wicker_fence_half[east=false,layers=8,north=false,south=true,waterlogged=false,west=true]
conquest:birch_wicker_fence_half[east=false,layers=8,north=false,south=true,waterlogged=false,west=false]
conquest:birch_wicker_fence_half[east=false,layers=8,north=false,south=false,waterlogged=true,west=true]
conquest:birch_wicker_fence_half[east=false,layers=8,north=false,south=false,waterlogged=true,west=false]
conquest:birch_wicker_fence_half[east=false,layers=8,north=false,south=false,waterlogged=false,west=true]
conquest:birch_wicker_fence_half[east=false,layers=8,north=false,south=false,waterlogged=false,west=false]
conquest:birch_wicker_fence_half_thin_vertical_corner[facing=north,waterlogged=true]
conquest:birch_wicker_fence_half_thin_vertical_corner[facing=north,waterlogged=false]
conquest:birch_wicker_fence_half_thin_vertical_corner[facing=south,waterlogged=true]
conquest:birch_wicker_fence_half_thin_vertical_corner[facing=south,waterlogged=false]
conquest:birch_wicker_fence_half_thin_vertical_corner[facing=west,waterlogged=true]
conquest:birch_wicker_fence_half_thin_vertical_corner[facing=west,waterlogged=false]
conquest:birch_wicker_fence_half_thin_vertical_corner[facing=east,waterlogged=true]
conquest:birch_wicker_fence_half_thin_vertical_corner[facing=east,waterlogged=false]
conquest:birch_wicker_fence_half_thin_vertical_quarter[facing=north,waterlogged=true]
conquest:birch_wicker_fence_half_thin_vertical_quarter[facing=north,waterlogged=false]
conquest:birch_wicker_fence_half_thin_vertical_quarter[facing=south,waterlogged=true]
conquest:birch_wicker_fence_half_thin_vertical_quarter[facing=south,waterlogged=false]
conquest:birch_wicker_fence_half_thin_vertical_quarter[facing=west,waterlogged=true]
conquest:birch_wicker_fence_half_thin_vertical_quarter[facing=west,waterlogged=false]
conquest:birch_wicker_fence_half_thin_vertical_quarter[facing=east,waterlogged=true]
conquest:birch_wicker_fence_half_thin_vertical_quarter[facing=east,waterlogged=false]
conquest:birch_wicker_fence_half_thin_vertical_slab[facing=north,waterlogged=true]
conquest:birch_wicker_fence_half_thin_vertical_slab[facing=north,waterlogged=false]
conquest:birch_wicker_fence_half_thin_vertical_slab[facing=south,waterlogged=true]
conquest:birch_wicker_fence_half_thin_vertical_slab[facing=south,waterlogged=false]
conquest:birch_wicker_fence_half_thin_vertical_slab[facing=west,waterlogged=true]
conquest:birch_wicker_fence_half_thin_vertical_slab[facing=west,waterlogged=false]
conquest:birch_wicker_fence_half_thin_vertical_slab[facing=east,waterlogged=true]
conquest:birch_wicker_fence_half_thin_vertical_slab[facing=east,waterlogged=false]
conquest:birch_wicker_fence_thin_vertical_corner[facing=north,waterlogged=true]
conquest:birch_wicker_fence_thin_vertical_corner[facing=north,waterlogged=false]
conquest:birch_wicker_fence_thin_vertical_corner[facing=south,waterlogged=true]
conquest:birch_wicker_fence_thin_vertical_corner[facing=south,waterlogged=false]
conquest:birch_wicker_fence_thin_vertical_corner[facing=west,waterlogged=true]
conquest:birch_wicker_fence_thin_vertical_corner[facing=west,waterlogged=false]
conquest:birch_wicker_fence_thin_vertical_corner[facing=east,waterlogged=true]
conquest:birch_wicker_fence_thin_vertical_corner[facing=east,waterlogged=false]
conquest:birch_wicker_fence_thin_vertical_quarter[facing=north,waterlogged=true]
conquest:birch_wicker_fence_thin_vertical_quarter[facing=north,waterlogged=false]
conquest:birch_wicker_fence_thin_vertical_quarter[facing=south,waterlogged=true]
conquest:birch_wicker_fence_thin_vertical_quarter[facing=south,waterlogged=false]
conquest:birch_wicker_fence_thin_vertical_quarter[facing=west,waterlogged=true]
conquest:birch_wicker_fence_thin_vertical_quarter[facing=west,waterlogged=false]
conquest:birch_wicker_fence_thin_vertical_quarter[facing=east,waterlogged=true]
conquest:birch_wicker_fence_thin_vertical_quarter[facing=east,waterlogged=false]
conquest:birch_wicker_fence_thin_vertical_slab[facing=north,waterlogged=true]
conquest:birch_wicker_fence_thin_vertical_slab[facing=north,waterlogged=false]
conquest:birch_wicker_fence_thin_vertical_slab[facing=south,waterlogged=true]
conquest:birch_wicker_fence_thin_vertical_slab[facing=south,waterlogged=false]
conquest:birch_wicker_fence_thin_vertical_slab[facing=west,waterlogged=true]
conquest:birch_wicker_fence_thin_vertical_slab[facing=west,waterlogged=false]
conquest:birch_wicker_fence_thin_vertical_slab[facing=east,waterlogged=true]
conquest:birch_wicker_fence_thin_vertical_slab[facing=east,waterlogged=false]
conquest:birch_wood_beam_beam_board[facing=north,layers=1,toggle=1]
conquest:birch_wood_beam_beam_board[facing=north,layers=1,toggle=2]
conquest:birch_wood_beam_beam_board[facing=north,layers=1,toggle=3]
conquest:birch_wood_beam_beam_board[facing=north,layers=1,toggle=4]
conquest:birch_wood_beam_beam_board[facing=north,layers=2,toggle=1]
conquest:birch_wood_beam_beam_board[facing=north,layers=2,toggle=2]
conquest:birch_wood_beam_beam_board[facing=north,layers=2,toggle=3]
conquest:birch_wood_beam_beam_board[facing=north,layers=2,toggle=4]
conquest:birch_wood_beam_beam_board[facing=north,layers=3,toggle=1]
conquest:birch_wood_beam_beam_board[facing=north,layers=3,toggle=2]
conquest:birch_wood_beam_beam_board[facing=north,layers=3,toggle=3]
conquest:birch_wood_beam_beam_board[facing=north,layers=3,toggle=4]
conquest:birch_wood_beam_beam_board[facing=east,layers=1,toggle=1]
conquest:birch_wood_beam_beam_board[facing=east,layers=1,toggle=2]
conquest:birch_wood_beam_beam_board[facing=east,layers=1,toggle=3]
conquest:birch_wood_beam_beam_board[facing=east,layers=1,toggle=4]
conquest:birch_wood_beam_beam_board[facing=east,layers=2,toggle=1]
conquest:birch_wood_beam_beam_board[facing=east,layers=2,toggle=2]
conquest:birch_wood_beam_beam_board[facing=east,layers=2,toggle=3]
conquest:birch_wood_beam_beam_board[facing=east,layers=2,toggle=4]
conquest:birch_wood_beam_beam_board[facing=east,layers=3,toggle=1]
conquest:birch_wood_beam_beam_board[facing=east,layers=3,toggle=2]
conquest:birch_wood_beam_beam_board[facing=east,layers=3,toggle=3]
conquest:birch_wood_beam_beam_board[facing=east,layers=3,toggle=4]
conquest:birch_wood_beam_beam_board[facing=south,layers=1,toggle=1]
conquest:birch_wood_beam_beam_board[facing=south,layers=1,toggle=2]
conquest:birch_wood_beam_beam_board[facing=south,layers=1,toggle=3]
conquest:birch_wood_beam_beam_board[facing=south,layers=1,toggle=4]
conquest:birch_wood_beam_beam_board[facing=south,layers=2,toggle=1]
conquest:birch_wood_beam_beam_board[facing=south,layers=2,toggle=2]
conquest:birch_wood_beam_beam_board[facing=south,layers=2,toggle=3]
conquest:birch_wood_beam_beam_board[facing=south,layers=2,toggle=4]
conquest:birch_wood_beam_beam_board[facing=south,layers=3,toggle=1]
conquest:birch_wood_beam_beam_board[facing=south,layers=3,toggle=2]
conquest:birch_wood_beam_beam_board[facing=south,layers=3,toggle=3]
conquest:birch_wood_beam_beam_board[facing=south,layers=3,toggle=4]
conquest:birch_wood_beam_beam_board[facing=west,layers=1,toggle=1]
conquest:birch_wood_beam_beam_board[facing=west,layers=1,toggle=2]
conquest:birch_wood_beam_beam_board[facing=west,layers=1,toggle=3]
conquest:birch_wood_beam_beam_board[facing=west,layers=1,toggle=4]
conquest:birch_wood_beam_beam_board[facing=west,layers=2,toggle=1]
conquest:birch_wood_beam_beam_board[facing=west,layers=2,toggle=2]
conquest:birch_wood_beam_beam_board[facing=west,layers=2,toggle=3]
conquest:birch_wood_beam_beam_board[facing=west,layers=2,toggle=4]
conquest:birch_wood_beam_beam_board[facing=west,layers=3,toggle=1]
conquest:birch_wood_beam_beam_board[facing=west,layers=3,toggle=2]
conquest:birch_wood_beam_beam_board[facing=west,layers=3,toggle=3]
conquest:birch_wood_beam_beam_board[facing=west,layers=3,toggle=4]
conquest:birch_wood_beam_beam_board[facing=up,layers=1,toggle=1]
conquest:birch_wood_beam_beam_board[facing=up,layers=1,toggle=2]
conquest:birch_wood_beam_beam_board[facing=up,layers=1,toggle=3]
conquest:birch_wood_beam_beam_board[facing=up,layers=1,toggle=4]
conquest:birch_wood_beam_beam_board[facing=up,layers=2,toggle=1]
conquest:birch_wood_beam_beam_board[facing=up,layers=2,toggle=2]
conquest:birch_wood_beam_beam_board[facing=up,layers=2,toggle=3]
conquest:birch_wood_beam_beam_board[facing=up,layers=2,toggle=4]
conquest:birch_wood_beam_beam_board[facing=up,layers=3,toggle=1]
conquest:birch_wood_beam_beam_board[facing=up,layers=3,toggle=2]
conquest:birch_wood_beam_beam_board[facing=up,layers=3,toggle=3]
conquest:birch_wood_beam_beam_board[facing=up,layers=3,toggle=4]
conquest:birch_wood_beam_beam_board[facing=down,layers=1,toggle=1]
conquest:birch_wood_beam_beam_board[facing=down,layers=1,toggle=2]
conquest:birch_wood_beam_beam_board[facing=down,layers=1,toggle=3]
conquest:birch_wood_beam_beam_board[facing=down,layers=1,toggle=4]
conquest:birch_wood_beam_beam_board[facing=down,layers=2,toggle=1]
conquest:birch_wood_beam_beam_board[facing=down,layers=2,toggle=2]
conquest:birch_wood_beam_beam_board[facing=down,layers=2,toggle=3]
conquest:birch_wood_beam_beam_board[facing=down,layers=2,toggle=4]
conquest:birch_wood_beam_beam_board[facing=down,layers=3,toggle=1]
conquest:birch_wood_beam_beam_board[facing=down,layers=3,toggle=2]
conquest:birch_wood_beam_beam_board[facing=down,layers=3,toggle=3]
conquest:birch_wood_beam_beam_board[facing=down,layers=3,toggle=4]
conquest:birch_wood_beam_corner_slab[facing=north,type=top,waterlogged=true]
conquest:birch_wood_beam_corner_slab[facing=north,type=top,waterlogged=false]
conquest:birch_wood_beam_corner_slab[facing=north,type=bottom,waterlogged=true]
conquest:birch_wood_beam_corner_slab[facing=north,type=bottom,waterlogged=false]
conquest:birch_wood_beam_corner_slab[facing=south,type=top,waterlogged=true]
conquest:birch_wood_beam_corner_slab[facing=south,type=top,waterlogged=false]
conquest:birch_wood_beam_corner_slab[facing=south,type=bottom,waterlogged=true]
conquest:birch_wood_beam_corner_slab[facing=south,type=bottom,waterlogged=false]
conquest:birch_wood_beam_corner_slab[facing=west,type=top,waterlogged=true]
conquest:birch_wood_beam_corner_slab[facing=west,type=top,waterlogged=false]
conquest:birch_wood_beam_corner_slab[facing=west,type=bottom,waterlogged=true]
conquest:birch_wood_beam_corner_slab[facing=west,type=bottom,waterlogged=false]
conquest:birch_wood_beam_corner_slab[facing=east,type=top,waterlogged=true]
conquest:birch_wood_beam_corner_slab[facing=east,type=top,waterlogged=false]
conquest:birch_wood_beam_corner_slab[facing=east,type=bottom,waterlogged=true]
conquest:birch_wood_beam_corner_slab[facing=east,type=bottom,waterlogged=false]
conquest:birch_wood_beam_door_frame_lintel[facing=north,toggle=1,type=top]
conquest:birch_wood_beam_door_frame_lintel[facing=north,toggle=1,type=bottom]
conquest:birch_wood_beam_door_frame_lintel[facing=north,toggle=2,type=top]
conquest:birch_wood_beam_door_frame_lintel[facing=north,toggle=2,type=bottom]
conquest:birch_wood_beam_door_frame_lintel[facing=north,toggle=3,type=top]
conquest:birch_wood_beam_door_frame_lintel[facing=north,toggle=3,type=bottom]
conquest:birch_wood_beam_door_frame_lintel[facing=north,toggle=4,type=top]
conquest:birch_wood_beam_door_frame_lintel[facing=north,toggle=4,type=bottom]
conquest:birch_wood_beam_door_frame_lintel[facing=south,toggle=1,type=top]
conquest:birch_wood_beam_door_frame_lintel[facing=south,toggle=1,type=bottom]
conquest:birch_wood_beam_door_frame_lintel[facing=south,toggle=2,type=top]
conquest:birch_wood_beam_door_frame_lintel[facing=south,toggle=2,type=bottom]
conquest:birch_wood_beam_door_frame_lintel[facing=south,toggle=3,type=top]
conquest:birch_wood_beam_door_frame_lintel[facing=south,toggle=3,type=bottom]
conquest:birch_wood_beam_door_frame_lintel[facing=south,toggle=4,type=top]
conquest:birch_wood_beam_door_frame_lintel[facing=south,toggle=4,type=bottom]
conquest:birch_wood_beam_door_frame_lintel[facing=west,toggle=1,type=top]
conquest:birch_wood_beam_door_frame_lintel[facing=west,toggle=1,type=bottom]
conquest:birch_wood_beam_door_frame_lintel[facing=west,toggle=2,type=top]
conquest:birch_wood_beam_door_frame_lintel[facing=west,toggle=2,type=bottom]
conquest:birch_wood_beam_door_frame_lintel[facing=west,toggle=3,type=top]
conquest:birch_wood_beam_door_frame_lintel[facing=west,toggle=3,type=bottom]
conquest:birch_wood_beam_door_frame_lintel[facing=west,toggle=4,type=top]
conquest:birch_wood_beam_door_frame_lintel[facing=west,toggle=4,type=bottom]
conquest:birch_wood_beam_door_frame_lintel[facing=east,toggle=1,type=top]
conquest:birch_wood_beam_door_frame_lintel[facing=east,toggle=1,type=bottom]
conquest:birch_wood_beam_door_frame_lintel[facing=east,toggle=2,type=top]
conquest:birch_wood_beam_door_frame_lintel[facing=east,toggle=2,type=bottom]
conquest:birch_wood_beam_door_frame_lintel[facing=east,toggle=3,type=top]
conquest:birch_wood_beam_door_frame_lintel[facing=east,toggle=3,type=bottom]
conquest:birch_wood_beam_door_frame_lintel[facing=east,toggle=4,type=top]
conquest:birch_wood_beam_door_frame_lintel[facing=east,toggle=4,type=bottom]
conquest:birch_wood_beam_door_frame_posts[facing=north,toggle=1]
conquest:birch_wood_beam_door_frame_posts[facing=north,toggle=2]
conquest:birch_wood_beam_door_frame_posts[facing=north,toggle=3]
conquest:birch_wood_beam_door_frame_posts[facing=south,toggle=1]
conquest:birch_wood_beam_door_frame_posts[facing=south,toggle=2]
conquest:birch_wood_beam_door_frame_posts[facing=south,toggle=3]
conquest:birch_wood_beam_door_frame_posts[facing=west,toggle=1]
conquest:birch_wood_beam_door_frame_posts[facing=west,toggle=2]
conquest:birch_wood_beam_door_frame_posts[facing=west,toggle=3]
conquest:birch_wood_beam_door_frame_posts[facing=east,toggle=1]
conquest:birch_wood_beam_door_frame_posts[facing=east,toggle=2]
conquest:birch_wood_beam_door_frame_posts[facing=east,toggle=3]
conquest:birch_wood_beam_eighth_slab[facing=north,type=top,waterlogged=true]
conquest:birch_wood_beam_eighth_slab[facing=north,type=top,waterlogged=false]
conquest:birch_wood_beam_eighth_slab[facing=north,type=bottom,waterlogged=true]
conquest:birch_wood_beam_eighth_slab[facing=north,type=bottom,waterlogged=false]
conquest:birch_wood_beam_eighth_slab[facing=south,type=top,waterlogged=true]
conquest:birch_wood_beam_eighth_slab[facing=south,type=top,waterlogged=false]
conquest:birch_wood_beam_eighth_slab[facing=south,type=bottom,waterlogged=true]
conquest:birch_wood_beam_eighth_slab[facing=south,type=bottom,waterlogged=false]
conquest:birch_wood_beam_eighth_slab[facing=west,type=top,waterlogged=true]
conquest:birch_wood_beam_eighth_slab[facing=west,type=top,waterlogged=false]
conquest:birch_wood_beam_eighth_slab[facing=west,type=bottom,waterlogged=true]
conquest:birch_wood_beam_eighth_slab[facing=west,type=bottom,waterlogged=false]
conquest:birch_wood_beam_eighth_slab[facing=east,type=top,waterlogged=true]
conquest:birch_wood_beam_eighth_slab[facing=east,type=top,waterlogged=false]
conquest:birch_wood_beam_eighth_slab[facing=east,type=bottom,waterlogged=true]
conquest:birch_wood_beam_eighth_slab[facing=east,type=bottom,waterlogged=false]
conquest:birch_wood_beam_horizontal[activated=1,facing=north,type=top]
conquest:birch_wood_beam_horizontal[activated=1,facing=north,type=bottom]
conquest:birch_wood_beam_horizontal[activated=1,facing=south,type=top]
conquest:birch_wood_beam_horizontal[activated=1,facing=south,type=bottom]
conquest:birch_wood_beam_horizontal[activated=1,facing=west,type=top]
conquest:birch_wood_beam_horizontal[activated=1,facing=west,type=bottom]
conquest:birch_wood_beam_horizontal[activated=1,facing=east,type=top]
conquest:birch_wood_beam_horizontal[activated=1,facing=east,type=bottom]
conquest:birch_wood_beam_horizontal[activated=2,facing=north,type=top]
conquest:birch_wood_beam_horizontal[activated=2,facing=north,type=bottom]
conquest:birch_wood_beam_horizontal[activated=2,facing=south,type=top]
conquest:birch_wood_beam_horizontal[activated=2,facing=south,type=bottom]
conquest:birch_wood_beam_horizontal[activated=2,facing=west,type=top]
conquest:birch_wood_beam_horizontal[activated=2,facing=west,type=bottom]
conquest:birch_wood_beam_horizontal[activated=2,facing=east,type=top]
conquest:birch_wood_beam_horizontal[activated=2,facing=east,type=bottom]
conquest:birch_wood_beam_horizontal[activated=3,facing=north,type=top]
conquest:birch_wood_beam_horizontal[activated=3,facing=north,type=bottom]
conquest:birch_wood_beam_horizontal[activated=3,facing=south,type=top]
conquest:birch_wood_beam_horizontal[activated=3,facing=south,type=bottom]
conquest:birch_wood_beam_horizontal[activated=3,facing=west,type=top]
conquest:birch_wood_beam_horizontal[activated=3,facing=west,type=bottom]
conquest:birch_wood_beam_horizontal[activated=3,facing=east,type=top]
conquest:birch_wood_beam_horizontal[activated=3,facing=east,type=bottom]
conquest:birch_wood_beam_horizontal[activated=4,facing=north,type=top]
conquest:birch_wood_beam_horizontal[activated=4,facing=north,type=bottom]
conquest:birch_wood_beam_horizontal[activated=4,facing=south,type=top]
conquest:birch_wood_beam_horizontal[activated=4,facing=south,type=bottom]
conquest:birch_wood_beam_horizontal[activated=4,facing=west,type=top]
conquest:birch_wood_beam_horizontal[activated=4,facing=west,type=bottom]
conquest:birch_wood_beam_horizontal[activated=4,facing=east,type=top]
conquest:birch_wood_beam_horizontal[activated=4,facing=east,type=bottom]
conquest:birch_wood_beam_lintel[facing=north,toggle=1,type=top]
conquest:birch_wood_beam_lintel[facing=north,toggle=1,type=bottom]
conquest:birch_wood_beam_lintel[facing=north,toggle=2,type=top]
conquest:birch_wood_beam_lintel[facing=north,toggle=2,type=bottom]
conquest:birch_wood_beam_lintel[facing=north,toggle=3,type=top]
conquest:birch_wood_beam_lintel[facing=north,toggle=3,type=bottom]
conquest:birch_wood_beam_lintel[facing=north,toggle=4,type=top]
conquest:birch_wood_beam_lintel[facing=north,toggle=4,type=bottom]
conquest:birch_wood_beam_lintel[facing=south,toggle=1,type=top]
conquest:birch_wood_beam_lintel[facing=south,toggle=1,type=bottom]
conquest:birch_wood_beam_lintel[facing=south,toggle=2,type=top]
conquest:birch_wood_beam_lintel[facing=south,toggle=2,type=bottom]
conquest:birch_wood_beam_lintel[facing=south,toggle=3,type=top]
conquest:birch_wood_beam_lintel[facing=south,toggle=3,type=bottom]
conquest:birch_wood_beam_lintel[facing=south,toggle=4,type=top]
conquest:birch_wood_beam_lintel[facing=south,toggle=4,type=bottom]
conquest:birch_wood_beam_lintel[facing=west,toggle=1,type=top]
conquest:birch_wood_beam_lintel[facing=west,toggle=1,type=bottom]
conquest:birch_wood_beam_lintel[facing=west,toggle=2,type=top]
conquest:birch_wood_beam_lintel[facing=west,toggle=2,type=bottom]
conquest:birch_wood_beam_lintel[facing=west,toggle=3,type=top]
conquest:birch_wood_beam_lintel[facing=west,toggle=3,type=bottom]
conquest:birch_wood_beam_lintel[facing=west,toggle=4,type=top]
conquest:birch_wood_beam_lintel[facing=west,toggle=4,type=bottom]
conquest:birch_wood_beam_lintel[facing=east,toggle=1,type=top]
conquest:birch_wood_beam_lintel[facing=east,toggle=1,type=bottom]
conquest:birch_wood_beam_lintel[facing=east,toggle=2,type=top]
conquest:birch_wood_beam_lintel[facing=east,toggle=2,type=bottom]
conquest:birch_wood_beam_lintel[facing=east,toggle=3,type=top]
conquest:birch_wood_beam_lintel[facing=east,toggle=3,type=bottom]
conquest:birch_wood_beam_lintel[facing=east,toggle=4,type=top]
conquest:birch_wood_beam_lintel[facing=east,toggle=4,type=bottom]
conquest:birch_wood_beam_pillar[layer=1,waterlogged=true]
conquest:birch_wood_beam_pillar[layer=1,waterlogged=false]
conquest:birch_wood_beam_pillar[layer=2,waterlogged=true]
conquest:birch_wood_beam_pillar[layer=2,waterlogged=false]
conquest:birch_wood_beam_pillar[layer=3,waterlogged=true]
conquest:birch_wood_beam_pillar[layer=3,waterlogged=false]
conquest:birch_wood_beam_posts[facing=north,toggle=1]
conquest:birch_wood_beam_posts[facing=north,toggle=2]
conquest:birch_wood_beam_posts[facing=north,toggle=3]
conquest:birch_wood_beam_posts[facing=south,toggle=1]
conquest:birch_wood_beam_posts[facing=south,toggle=2]
conquest:birch_wood_beam_posts[facing=south,toggle=3]
conquest:birch_wood_beam_posts[facing=west,toggle=1]
conquest:birch_wood_beam_posts[facing=west,toggle=2]
conquest:birch_wood_beam_posts[facing=west,toggle=3]
conquest:birch_wood_beam_posts[facing=east,toggle=1]
conquest:birch_wood_beam_posts[facing=east,toggle=2]
conquest:birch_wood_beam_posts[facing=east,toggle=3]
conquest:birch_wood_beam_quarter_slab[facing=north,layer=1,type=top,waterlogged=true]
conquest:birch_wood_beam_quarter_slab[facing=north,layer=1,type=top,waterlogged=false]
conquest:birch_wood_beam_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=true]
conquest:birch_wood_beam_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=false]
conquest:birch_wood_beam_quarter_slab[facing=north,layer=2,type=top,waterlogged=true]
conquest:birch_wood_beam_quarter_slab[facing=north,layer=2,type=top,waterlogged=false]
conquest:birch_wood_beam_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=true]
conquest:birch_wood_beam_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=false]
conquest:birch_wood_beam_quarter_slab[facing=north,layer=3,type=top,waterlogged=true]
conquest:birch_wood_beam_quarter_slab[facing=north,layer=3,type=top,waterlogged=false]
conquest:birch_wood_beam_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=true]
conquest:birch_wood_beam_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=false]
conquest:birch_wood_beam_quarter_slab[facing=south,layer=1,type=top,waterlogged=true]
conquest:birch_wood_beam_quarter_slab[facing=south,layer=1,type=top,waterlogged=false]
conquest:birch_wood_beam_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=true]
conquest:birch_wood_beam_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=false]
conquest:birch_wood_beam_quarter_slab[facing=south,layer=2,type=top,waterlogged=true]
conquest:birch_wood_beam_quarter_slab[facing=south,layer=2,type=top,waterlogged=false]
conquest:birch_wood_beam_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=true]
conquest:birch_wood_beam_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=false]
conquest:birch_wood_beam_quarter_slab[facing=south,layer=3,type=top,waterlogged=true]
conquest:birch_wood_beam_quarter_slab[facing=south,layer=3,type=top,waterlogged=false]
conquest:birch_wood_beam_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=true]
conquest:birch_wood_beam_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=false]
conquest:birch_wood_beam_quarter_slab[facing=west,layer=1,type=top,waterlogged=true]
conquest:birch_wood_beam_quarter_slab[facing=west,layer=1,type=top,waterlogged=false]
conquest:birch_wood_beam_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=true]
conquest:birch_wood_beam_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=false]
conquest:birch_wood_beam_quarter_slab[facing=west,layer=2,type=top,waterlogged=true]
conquest:birch_wood_beam_quarter_slab[facing=west,layer=2,type=top,waterlogged=false]
conquest:birch_wood_beam_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=true]
conquest:birch_wood_beam_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=false]
conquest:birch_wood_beam_quarter_slab[facing=west,layer=3,type=top,waterlogged=true]
conquest:birch_wood_beam_quarter_slab[facing=west,layer=3,type=top,waterlogged=false]
conquest:birch_wood_beam_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=true]
conquest:birch_wood_beam_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=false]
conquest:birch_wood_beam_quarter_slab[facing=east,layer=1,type=top,waterlogged=true]
conquest:birch_wood_beam_quarter_slab[facing=east,layer=1,type=top,waterlogged=false]
conquest:birch_wood_beam_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=true]
conquest:birch_wood_beam_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=false]
conquest:birch_wood_beam_quarter_slab[facing=east,layer=2,type=top,waterlogged=true]
conquest:birch_wood_beam_quarter_slab[facing=east,layer=2,type=top,waterlogged=false]
conquest:birch_wood_beam_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=true]
conquest:birch_wood_beam_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=false]
conquest:birch_wood_beam_quarter_slab[facing=east,layer=3,type=top,waterlogged=true]
conquest:birch_wood_beam_quarter_slab[facing=east,layer=3,type=top,waterlogged=false]
conquest:birch_wood_beam_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=true]
conquest:birch_wood_beam_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=false]
conquest:birch_wood_beam_slab[layer=1,type=top,waterlogged=true]
conquest:birch_wood_beam_slab[layer=1,type=top,waterlogged=false]
conquest:birch_wood_beam_slab[layer=1,type=bottom,waterlogged=true]
conquest:birch_wood_beam_slab[layer=1,type=bottom,waterlogged=false]
conquest:birch_wood_beam_slab[layer=2,type=top,waterlogged=true]
conquest:birch_wood_beam_slab[layer=2,type=top,waterlogged=false]
conquest:birch_wood_beam_slab[layer=2,type=bottom,waterlogged=true]
conquest:birch_wood_beam_slab[layer=2,type=bottom,waterlogged=false]
conquest:birch_wood_beam_slab[layer=3,type=top,waterlogged=true]
conquest:birch_wood_beam_slab[layer=3,type=top,waterlogged=false]
conquest:birch_wood_beam_slab[layer=3,type=bottom,waterlogged=true]
conquest:birch_wood_beam_slab[layer=3,type=bottom,waterlogged=false]
conquest:birch_wood_beam_slab[layer=4,type=top,waterlogged=true]
conquest:birch_wood_beam_slab[layer=4,type=top,waterlogged=false]
conquest:birch_wood_beam_slab[layer=4,type=bottom,waterlogged=true]
conquest:birch_wood_beam_slab[layer=4,type=bottom,waterlogged=false]
conquest:birch_wood_beam_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:birch_wood_beam_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:birch_wood_beam_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:birch_wood_beam_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:birch_wood_beam_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:birch_wood_beam_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:birch_wood_beam_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:birch_wood_beam_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:birch_wood_beam_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:birch_wood_beam_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:birch_wood_beam_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:birch_wood_beam_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:birch_wood_beam_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:birch_wood_beam_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:birch_wood_beam_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:birch_wood_beam_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:birch_wood_beam_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:birch_wood_beam_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:birch_wood_beam_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:birch_wood_beam_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:birch_wood_beam_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:birch_wood_beam_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:birch_wood_beam_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:birch_wood_beam_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:birch_wood_beam_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:birch_wood_beam_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:birch_wood_beam_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:birch_wood_beam_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:birch_wood_beam_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:birch_wood_beam_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:birch_wood_beam_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:birch_wood_beam_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:birch_wood_beam_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:birch_wood_beam_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:birch_wood_beam_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:birch_wood_beam_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:birch_wood_beam_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:birch_wood_beam_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:birch_wood_beam_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:birch_wood_beam_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:birch_wood_beam_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:birch_wood_beam_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:birch_wood_beam_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:birch_wood_beam_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:birch_wood_beam_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:birch_wood_beam_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:birch_wood_beam_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:birch_wood_beam_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:birch_wood_beam_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:birch_wood_beam_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:birch_wood_beam_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:birch_wood_beam_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:birch_wood_beam_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:birch_wood_beam_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:birch_wood_beam_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:birch_wood_beam_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:birch_wood_beam_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:birch_wood_beam_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:birch_wood_beam_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:birch_wood_beam_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:birch_wood_beam_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:birch_wood_beam_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:birch_wood_beam_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:birch_wood_beam_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:birch_wood_beam_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:birch_wood_beam_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:birch_wood_beam_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:birch_wood_beam_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:birch_wood_beam_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:birch_wood_beam_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:birch_wood_beam_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:birch_wood_beam_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:birch_wood_beam_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:birch_wood_beam_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:birch_wood_beam_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:birch_wood_beam_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:birch_wood_beam_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:birch_wood_beam_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:birch_wood_beam_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:birch_wood_beam_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:birch_wood_beam_vertical[facing=north,toggle=1]
conquest:birch_wood_beam_vertical[facing=north,toggle=2]
conquest:birch_wood_beam_vertical[facing=north,toggle=3]
conquest:birch_wood_beam_vertical[facing=north,toggle=4]
conquest:birch_wood_beam_vertical[facing=north,toggle=5]
conquest:birch_wood_beam_vertical[facing=north,toggle=6]
conquest:birch_wood_beam_vertical[facing=south,toggle=1]
conquest:birch_wood_beam_vertical[facing=south,toggle=2]
conquest:birch_wood_beam_vertical[facing=south,toggle=3]
conquest:birch_wood_beam_vertical[facing=south,toggle=4]
conquest:birch_wood_beam_vertical[facing=south,toggle=5]
conquest:birch_wood_beam_vertical[facing=south,toggle=6]
conquest:birch_wood_beam_vertical[facing=west,toggle=1]
conquest:birch_wood_beam_vertical[facing=west,toggle=2]
conquest:birch_wood_beam_vertical[facing=west,toggle=3]
conquest:birch_wood_beam_vertical[facing=west,toggle=4]
conquest:birch_wood_beam_vertical[facing=west,toggle=5]
conquest:birch_wood_beam_vertical[facing=west,toggle=6]
conquest:birch_wood_beam_vertical[facing=east,toggle=1]
conquest:birch_wood_beam_vertical[facing=east,toggle=2]
conquest:birch_wood_beam_vertical[facing=east,toggle=3]
conquest:birch_wood_beam_vertical[facing=east,toggle=4]
conquest:birch_wood_beam_vertical[facing=east,toggle=5]
conquest:birch_wood_beam_vertical[facing=east,toggle=6]
conquest:birch_wood_beam_vertical_corner[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:birch_wood_beam_vertical_corner[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:birch_wood_beam_vertical_corner[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:birch_wood_beam_vertical_corner[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:birch_wood_beam_vertical_corner[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:birch_wood_beam_vertical_corner[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:birch_wood_beam_vertical_corner[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:birch_wood_beam_vertical_corner[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:birch_wood_beam_vertical_corner[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:birch_wood_beam_vertical_corner[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:birch_wood_beam_vertical_corner[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:birch_wood_beam_vertical_corner[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:birch_wood_beam_vertical_corner[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:birch_wood_beam_vertical_corner[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:birch_wood_beam_vertical_corner[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:birch_wood_beam_vertical_corner[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:birch_wood_beam_vertical_corner[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:birch_wood_beam_vertical_corner[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:birch_wood_beam_vertical_corner[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:birch_wood_beam_vertical_corner[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:birch_wood_beam_vertical_corner[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:birch_wood_beam_vertical_corner[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:birch_wood_beam_vertical_corner[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:birch_wood_beam_vertical_corner[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:birch_wood_beam_vertical_corner[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:birch_wood_beam_vertical_corner[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:birch_wood_beam_vertical_corner[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:birch_wood_beam_vertical_corner[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:birch_wood_beam_vertical_corner[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:birch_wood_beam_vertical_corner[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:birch_wood_beam_vertical_corner[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:birch_wood_beam_vertical_corner[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:birch_wood_beam_vertical_corner[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:birch_wood_beam_vertical_corner[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:birch_wood_beam_vertical_corner[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:birch_wood_beam_vertical_corner[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:birch_wood_beam_vertical_corner[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:birch_wood_beam_vertical_corner[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:birch_wood_beam_vertical_corner[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:birch_wood_beam_vertical_corner[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:birch_wood_beam_vertical_corner[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:birch_wood_beam_vertical_corner[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:birch_wood_beam_vertical_corner[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:birch_wood_beam_vertical_corner[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:birch_wood_beam_vertical_corner[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:birch_wood_beam_vertical_corner[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:birch_wood_beam_vertical_corner[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:birch_wood_beam_vertical_corner[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:birch_wood_beam_vertical_corner[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:birch_wood_beam_vertical_corner[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:birch_wood_beam_vertical_corner[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:birch_wood_beam_vertical_corner[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:birch_wood_beam_vertical_corner[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:birch_wood_beam_vertical_corner[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:birch_wood_beam_vertical_corner[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:birch_wood_beam_vertical_corner[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:birch_wood_beam_vertical_corner[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:birch_wood_beam_vertical_corner[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:birch_wood_beam_vertical_corner[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:birch_wood_beam_vertical_corner[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:birch_wood_beam_vertical_corner[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:birch_wood_beam_vertical_corner[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:birch_wood_beam_vertical_corner[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:birch_wood_beam_vertical_corner[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:birch_wood_beam_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:birch_wood_beam_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:birch_wood_beam_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:birch_wood_beam_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:birch_wood_beam_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:birch_wood_beam_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:birch_wood_beam_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:birch_wood_beam_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:birch_wood_beam_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:birch_wood_beam_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:birch_wood_beam_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:birch_wood_beam_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:birch_wood_beam_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:birch_wood_beam_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:birch_wood_beam_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:birch_wood_beam_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:birch_wood_beam_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:birch_wood_beam_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:birch_wood_beam_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:birch_wood_beam_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:birch_wood_beam_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:birch_wood_beam_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:birch_wood_beam_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:birch_wood_beam_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:birch_wood_beam_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:birch_wood_beam_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:birch_wood_beam_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:birch_wood_beam_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:birch_wood_beam_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:birch_wood_beam_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:birch_wood_beam_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:birch_wood_beam_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:birch_wood_beam_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:birch_wood_beam_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:birch_wood_beam_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:birch_wood_beam_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:birch_wood_beam_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:birch_wood_beam_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:birch_wood_beam_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:birch_wood_beam_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:birch_wood_beam_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:birch_wood_beam_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:birch_wood_beam_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:birch_wood_beam_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:birch_wood_beam_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:birch_wood_beam_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:birch_wood_beam_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:birch_wood_beam_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:birch_wood_beam_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:birch_wood_beam_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:birch_wood_beam_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:birch_wood_beam_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:birch_wood_beam_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:birch_wood_beam_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:birch_wood_beam_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:birch_wood_beam_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:birch_wood_beam_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:birch_wood_beam_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:birch_wood_beam_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:birch_wood_beam_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:birch_wood_beam_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:birch_wood_beam_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:birch_wood_beam_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:birch_wood_beam_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:birch_wood_beam_vertical_quarter[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:birch_wood_beam_vertical_quarter[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:birch_wood_beam_vertical_quarter[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:birch_wood_beam_vertical_quarter[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:birch_wood_beam_vertical_quarter[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:birch_wood_beam_vertical_quarter[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:birch_wood_beam_vertical_quarter[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:birch_wood_beam_vertical_quarter[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:birch_wood_beam_vertical_quarter[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:birch_wood_beam_vertical_quarter[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:birch_wood_beam_vertical_quarter[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:birch_wood_beam_vertical_quarter[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:birch_wood_beam_vertical_quarter[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:birch_wood_beam_vertical_quarter[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:birch_wood_beam_vertical_quarter[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:birch_wood_beam_vertical_quarter[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:birch_wood_beam_vertical_quarter[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:birch_wood_beam_vertical_quarter[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:birch_wood_beam_vertical_quarter[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:birch_wood_beam_vertical_quarter[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:birch_wood_beam_vertical_quarter[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:birch_wood_beam_vertical_quarter[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:birch_wood_beam_vertical_quarter[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:birch_wood_beam_vertical_quarter[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:birch_wood_beam_vertical_quarter[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:birch_wood_beam_vertical_quarter[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:birch_wood_beam_vertical_quarter[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:birch_wood_beam_vertical_quarter[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:birch_wood_beam_vertical_quarter[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:birch_wood_beam_vertical_quarter[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:birch_wood_beam_vertical_quarter[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:birch_wood_beam_vertical_quarter[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:birch_wood_beam_vertical_quarter[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:birch_wood_beam_vertical_quarter[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:birch_wood_beam_vertical_quarter[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:birch_wood_beam_vertical_quarter[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:birch_wood_beam_vertical_quarter[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:birch_wood_beam_vertical_quarter[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:birch_wood_beam_vertical_quarter[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:birch_wood_beam_vertical_quarter[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:birch_wood_beam_vertical_quarter[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:birch_wood_beam_vertical_quarter[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:birch_wood_beam_vertical_quarter[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:birch_wood_beam_vertical_quarter[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:birch_wood_beam_vertical_quarter[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:birch_wood_beam_vertical_quarter[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:birch_wood_beam_vertical_quarter[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:birch_wood_beam_vertical_quarter[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:birch_wood_beam_vertical_quarter[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:birch_wood_beam_vertical_quarter[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:birch_wood_beam_vertical_quarter[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:birch_wood_beam_vertical_quarter[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:birch_wood_beam_vertical_quarter[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:birch_wood_beam_vertical_quarter[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:birch_wood_beam_vertical_quarter[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:birch_wood_beam_vertical_quarter[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:birch_wood_beam_vertical_quarter[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:birch_wood_beam_vertical_quarter[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:birch_wood_beam_vertical_quarter[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:birch_wood_beam_vertical_quarter[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:birch_wood_beam_vertical_quarter[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:birch_wood_beam_vertical_quarter[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:birch_wood_beam_vertical_quarter[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:birch_wood_beam_vertical_quarter[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:birch_wood_beam_vertical_slab[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:birch_wood_beam_vertical_slab[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:birch_wood_beam_vertical_slab[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:birch_wood_beam_vertical_slab[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:birch_wood_beam_vertical_slab[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:birch_wood_beam_vertical_slab[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:birch_wood_beam_vertical_slab[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:birch_wood_beam_vertical_slab[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:birch_wood_beam_vertical_slab[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:birch_wood_beam_vertical_slab[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:birch_wood_beam_vertical_slab[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:birch_wood_beam_vertical_slab[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:birch_wood_beam_vertical_slab[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:birch_wood_beam_vertical_slab[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:birch_wood_beam_vertical_slab[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:birch_wood_beam_vertical_slab[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:birch_wood_beam_vertical_slab[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:birch_wood_beam_vertical_slab[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:birch_wood_beam_vertical_slab[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:birch_wood_beam_vertical_slab[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:birch_wood_beam_vertical_slab[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:birch_wood_beam_vertical_slab[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:birch_wood_beam_vertical_slab[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:birch_wood_beam_vertical_slab[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:birch_wood_beam_vertical_slab[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:birch_wood_beam_vertical_slab[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:birch_wood_beam_vertical_slab[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:birch_wood_beam_vertical_slab[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:birch_wood_beam_vertical_slab[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:birch_wood_beam_vertical_slab[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:birch_wood_beam_vertical_slab[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:birch_wood_beam_vertical_slab[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:birch_wood_beam_vertical_slab[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:birch_wood_beam_vertical_slab[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:birch_wood_beam_vertical_slab[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:birch_wood_beam_vertical_slab[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:birch_wood_beam_vertical_slab[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:birch_wood_beam_vertical_slab[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:birch_wood_beam_vertical_slab[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:birch_wood_beam_vertical_slab[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:birch_wood_beam_vertical_slab[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:birch_wood_beam_vertical_slab[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:birch_wood_beam_vertical_slab[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:birch_wood_beam_vertical_slab[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:birch_wood_beam_vertical_slab[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:birch_wood_beam_vertical_slab[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:birch_wood_beam_vertical_slab[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:birch_wood_beam_vertical_slab[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:birch_wood_beam_vertical_slab[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:birch_wood_beam_vertical_slab[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:birch_wood_beam_vertical_slab[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:birch_wood_beam_vertical_slab[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:birch_wood_beam_vertical_slab[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:birch_wood_beam_vertical_slab[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:birch_wood_beam_vertical_slab[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:birch_wood_beam_vertical_slab[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:birch_wood_beam_vertical_slab[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:birch_wood_beam_vertical_slab[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:birch_wood_beam_vertical_slab[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:birch_wood_beam_vertical_slab[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:birch_wood_beam_vertical_slab[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:birch_wood_beam_vertical_slab[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:birch_wood_beam_vertical_slab[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:birch_wood_beam_vertical_slab[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:birch_wood_beam_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:birch_wood_beam_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:birch_wood_beam_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:birch_wood_beam_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:birch_wood_beam_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:birch_wood_beam_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:birch_wood_beam_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:birch_wood_beam_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:birch_wood_beam_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:birch_wood_beam_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:birch_wood_beam_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:birch_wood_beam_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:birch_wood_beam_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:birch_wood_beam_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:birch_wood_beam_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:birch_wood_beam_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:birch_wood_beam_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:birch_wood_beam_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:birch_wood_beam_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:birch_wood_beam_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:birch_wood_beam_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:birch_wood_beam_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:birch_wood_beam_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:birch_wood_beam_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:birch_wood_beam_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:birch_wood_beam_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:birch_wood_beam_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:birch_wood_beam_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:birch_wood_beam_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:birch_wood_beam_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:birch_wood_beam_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:birch_wood_beam_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:birch_wood_beam_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:birch_wood_beam_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:birch_wood_beam_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:birch_wood_beam_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:birch_wood_beam_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:birch_wood_beam_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:birch_wood_beam_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:birch_wood_beam_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:birch_wood_beam_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:birch_wood_beam_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:birch_wood_beam_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:birch_wood_beam_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:birch_wood_beam_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:birch_wood_beam_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:birch_wood_beam_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:birch_wood_beam_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:birch_wood_beam_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:birch_wood_beam_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:birch_wood_beam_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:birch_wood_beam_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:birch_wood_beam_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:birch_wood_beam_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:birch_wood_beam_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:birch_wood_beam_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:birch_wood_beam_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:birch_wood_beam_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:birch_wood_beam_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:birch_wood_beam_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:birch_wood_beam_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:birch_wood_beam_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:birch_wood_beam_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:birch_wood_beam_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:birch_wood_beam_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:birch_wood_beam_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:birch_wood_beam_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:birch_wood_beam_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:birch_wood_beam_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:birch_wood_beam_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:birch_wood_beam_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:birch_wood_beam_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:birch_wood_beam_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:birch_wood_beam_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:birch_wood_beam_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:birch_wood_beam_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:birch_wood_beam_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:birch_wood_beam_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:birch_wood_beam_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:birch_wood_beam_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:birch_wood_beam_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:birch_wood_beam_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:birch_wood_beam_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:birch_wood_beam_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:birch_wood_beam_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:birch_wood_beam_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:birch_wood_beam_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:birch_wood_beam_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:birch_wood_beam_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:birch_wood_beam_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:birch_wood_beam_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:birch_wood_beam_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:birch_wood_beam_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:birch_wood_beam_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:birch_wood_beam_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:birch_wood_beam_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:birch_wood_beam_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:birch_wood_beam_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:birch_wood_beam_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:birch_wood_beam_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:birch_wood_beam_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:birch_wood_beam_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:birch_wood_beam_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:birch_wood_beam_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:birch_wood_beam_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:birch_wood_beam_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:birch_wood_beam_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:birch_wood_beam_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:birch_wood_beam_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:birch_wood_beam_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:birch_wood_beam_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:birch_wood_beam_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:birch_wood_beam_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:birch_wood_beam_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:birch_wood_beam_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:birch_wood_beam_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:birch_wood_beam_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:birch_wood_beam_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:birch_wood_beam_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:birch_wood_beam_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:birch_wood_beam_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:birch_wood_beam_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:birch_wood_beam_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:birch_wood_beam_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:birch_wood_beam_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:birch_wood_beam_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:birch_wood_beam_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:birch_wood_beam_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:birch_wood_beam_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:birch_wood_beam_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:birch_wood_beam_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:birch_wood_beam_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:birch_wood_beam_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:birch_wood_beam_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:birch_wood_beam_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:birch_wood_beam_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:birch_wood_beam_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:birch_wood_beam_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:birch_wood_beam_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:birch_wood_beam_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:birch_wood_beam_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:birch_wood_beam_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:birch_wood_beam_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:birch_wood_beam_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:birch_wood_beam_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:birch_wood_beam_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:birch_wood_beam_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:birch_wood_beam_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:birch_wood_beam_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:birch_wood_beam_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:birch_wood_beam_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:birch_wood_beam_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:birch_wood_beam_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:birch_wood_beam_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:birch_wood_beam_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:birch_wood_beam_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:birch_wood_beam_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:birch_wood_beam_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:birch_wood_beam_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:birch_wood_beam_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:birch_wood_beam_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:birch_wood_beam_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:birch_wood_beam_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:birch_wood_beam_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:birch_wood_beam_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:birch_wood_beam_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:birch_wood_beam_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:birch_wood_beam_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:birch_wood_beam_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:birch_wood_beam_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:birch_wood_beam_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:birch_wood_beam_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:birch_wood_beam_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:birch_wood_beam_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:birch_wood_beam_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:birch_wood_beam_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:birch_wood_beam_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:birch_wood_beam_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:birch_wood_beam_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:birch_wood_beam_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:birch_wood_beam_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:birch_wood_beam_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:birch_wood_beam_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:birch_wood_beam_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:birch_wood_beam_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:birch_wood_beam_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:birch_wood_beam_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:birch_wood_beam_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:birch_wood_beam_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:birch_wood_beam_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:birch_wood_beam_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:birch_wood_beam_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:birch_wood_beam_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:birch_wood_beam_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:birch_wood_beam_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:birch_wood_beam_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:birch_wood_beam_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:birch_wood_beam_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:birch_wood_beam_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:birch_wood_beam_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:birch_wood_beam_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:birch_wood_beam_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:birch_wood_beam_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:birch_wood_beam_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:birch_wood_beam_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:birch_wood_beam_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:birch_wood_beam_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:birch_wood_beam_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:birch_wood_beam_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:birch_wood_beam_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:birch_wood_beam_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:birch_wood_beam_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:birch_wood_beam_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:birch_wood_beam_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:birch_wood_beam_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:birch_wood_beam_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:birch_wood_beam_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:birch_wood_beam_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:birch_wood_beam_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:birch_wood_beam_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:birch_wood_beam_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:birch_wood_beam_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:birch_wood_beam_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:birch_wood_beam_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:birch_wood_beam_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:birch_wood_beam_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:birch_wood_beam_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:birch_wood_beam_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:birch_wood_beam_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:birch_wood_beam_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:birch_wood_beam_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:birch_wood_beam_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:birch_wood_beam_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:birch_wood_beam_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:birch_wood_beam_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:birch_wood_beam_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:birch_wood_beam_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:birch_wood_beam_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:birch_wood_beam_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:birch_wood_beam_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:birch_wood_beam_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:birch_wood_beam_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:birch_wood_beam_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:birch_wood_beam_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:birch_wood_beam_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:birch_wood_beam_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:birch_wood_beam_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:birch_wood_beam_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:birch_wood_beam_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:birch_wood_beam_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:birch_wood_beam_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:birch_wood_beam_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:birch_wood_beam_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:birch_wood_beam_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:birch_wood_beam_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:birch_wood_beam_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:birch_wood_beam_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:birch_wood_beam_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:birch_wood_beam_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:birch_wood_beam_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:birch_wood_beam_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:birch_wood_beam_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:birch_wood_beam_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:birch_wood_beam_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:birch_wood_beam_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:birch_wood_beam_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:birch_wood_beam_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:birch_wood_beam_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:birch_wood_beam_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:birch_wood_beam_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:birch_wood_beam_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:birch_wood_beam_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:birch_wood_beam_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:birch_wood_beam_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:birch_wood_beam_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:birch_wood_beam_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:birch_wood_beam_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:birch_wood_beam_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:birch_wood_beam_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:birch_wood_beam_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:birch_wood_beam_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:birch_wood_beam_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:birch_wood_beam_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:birch_wood_beam_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:birch_wood_beam_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:birch_wood_beam_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:birch_wood_beam_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:birch_wood_beam_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:birch_wood_beam_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:birch_wood_beam_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:birch_wood_beam_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:birch_wood_beam_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:birch_wood_beam_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:birch_wood_beam_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:birch_wood_beam_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:birch_wood_beam_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:birch_wood_beam_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:birch_wood_beam_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:birch_wood_beam_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:birch_wood_beam_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:birch_wood_beam_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:birch_wood_beam_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:birch_wood_beam_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:birch_wood_beam_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:birch_wood_beam_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:birch_wood_beam_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:birch_wood_beam_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:birch_wood_beam_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:birch_wood_beam_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:birch_wood_beam_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:birch_wood_beam_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:birch_wood_beam_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:birch_wood_beam_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:birch_wood_beam_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:birch_wood_beam_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:birch_wood_beam_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:birch_wood_beam_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:birch_wood_beam_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:birch_wood_beam_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:birch_wood_beam_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:birch_wood_beam_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:birch_wood_beam_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:birch_wood_beam_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:birch_wood_beam_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:birch_wood_panel_shutters[facing=north,hinge=left,toggle=1,waterlogged=true]
conquest:birch_wood_panel_shutters[facing=north,hinge=left,toggle=1,waterlogged=false]
conquest:birch_wood_panel_shutters[facing=north,hinge=left,toggle=2,waterlogged=true]
conquest:birch_wood_panel_shutters[facing=north,hinge=left,toggle=2,waterlogged=false]
conquest:birch_wood_panel_shutters[facing=north,hinge=left,toggle=3,waterlogged=true]
conquest:birch_wood_panel_shutters[facing=north,hinge=left,toggle=3,waterlogged=false]
conquest:birch_wood_panel_shutters[facing=north,hinge=right,toggle=1,waterlogged=true]
conquest:birch_wood_panel_shutters[facing=north,hinge=right,toggle=1,waterlogged=false]
conquest:birch_wood_panel_shutters[facing=north,hinge=right,toggle=2,waterlogged=true]
conquest:birch_wood_panel_shutters[facing=north,hinge=right,toggle=2,waterlogged=false]
conquest:birch_wood_panel_shutters[facing=north,hinge=right,toggle=3,waterlogged=true]
conquest:birch_wood_panel_shutters[facing=north,hinge=right,toggle=3,waterlogged=false]
conquest:birch_wood_panel_shutters[facing=south,hinge=left,toggle=1,waterlogged=true]
conquest:birch_wood_panel_shutters[facing=south,hinge=left,toggle=1,waterlogged=false]
conquest:birch_wood_panel_shutters[facing=south,hinge=left,toggle=2,waterlogged=true]
conquest:birch_wood_panel_shutters[facing=south,hinge=left,toggle=2,waterlogged=false]
conquest:birch_wood_panel_shutters[facing=south,hinge=left,toggle=3,waterlogged=true]
conquest:birch_wood_panel_shutters[facing=south,hinge=left,toggle=3,waterlogged=false]
conquest:birch_wood_panel_shutters[facing=south,hinge=right,toggle=1,waterlogged=true]
conquest:birch_wood_panel_shutters[facing=south,hinge=right,toggle=1,waterlogged=false]
conquest:birch_wood_panel_shutters[facing=south,hinge=right,toggle=2,waterlogged=true]
conquest:birch_wood_panel_shutters[facing=south,hinge=right,toggle=2,waterlogged=false]
conquest:birch_wood_panel_shutters[facing=south,hinge=right,toggle=3,waterlogged=true]
conquest:birch_wood_panel_shutters[facing=south,hinge=right,toggle=3,waterlogged=false]
conquest:birch_wood_panel_shutters[facing=west,hinge=left,toggle=1,waterlogged=true]
conquest:birch_wood_panel_shutters[facing=west,hinge=left,toggle=1,waterlogged=false]
conquest:birch_wood_panel_shutters[facing=west,hinge=left,toggle=2,waterlogged=true]
conquest:birch_wood_panel_shutters[facing=west,hinge=left,toggle=2,waterlogged=false]
conquest:birch_wood_panel_shutters[facing=west,hinge=left,toggle=3,waterlogged=true]
conquest:birch_wood_panel_shutters[facing=west,hinge=left,toggle=3,waterlogged=false]
conquest:birch_wood_panel_shutters[facing=west,hinge=right,toggle=1,waterlogged=true]
conquest:birch_wood_panel_shutters[facing=west,hinge=right,toggle=1,waterlogged=false]
conquest:birch_wood_panel_shutters[facing=west,hinge=right,toggle=2,waterlogged=true]
conquest:birch_wood_panel_shutters[facing=west,hinge=right,toggle=2,waterlogged=false]
conquest:birch_wood_panel_shutters[facing=west,hinge=right,toggle=3,waterlogged=true]
conquest:birch_wood_panel_shutters[facing=west,hinge=right,toggle=3,waterlogged=false]
conquest:birch_wood_panel_shutters[facing=east,hinge=left,toggle=1,waterlogged=true]
conquest:birch_wood_panel_shutters[facing=east,hinge=left,toggle=1,waterlogged=false]
conquest:birch_wood_panel_shutters[facing=east,hinge=left,toggle=2,waterlogged=true]
conquest:birch_wood_panel_shutters[facing=east,hinge=left,toggle=2,waterlogged=false]
conquest:birch_wood_panel_shutters[facing=east,hinge=left,toggle=3,waterlogged=true]
conquest:birch_wood_panel_shutters[facing=east,hinge=left,toggle=3,waterlogged=false]
conquest:birch_wood_panel_shutters[facing=east,hinge=right,toggle=1,waterlogged=true]
conquest:birch_wood_panel_shutters[facing=east,hinge=right,toggle=1,waterlogged=false]
conquest:birch_wood_panel_shutters[facing=east,hinge=right,toggle=2,waterlogged=true]
conquest:birch_wood_panel_shutters[facing=east,hinge=right,toggle=2,waterlogged=false]
conquest:birch_wood_panel_shutters[facing=east,hinge=right,toggle=3,waterlogged=true]
conquest:birch_wood_panel_shutters[facing=east,hinge=right,toggle=3,waterlogged=false]
conquest:birch_wood_plank_balustrade[axis=x,waterlogged=true]
conquest:birch_wood_plank_balustrade[axis=x,waterlogged=false]
conquest:birch_wood_plank_balustrade[axis=y,waterlogged=true]
conquest:birch_wood_plank_balustrade[axis=y,waterlogged=false]
conquest:birch_wood_plank_balustrade[axis=z,waterlogged=true]
conquest:birch_wood_plank_balustrade[axis=z,waterlogged=false]
conquest:birch_wood_plank_boards[facing=north,type=top,waterlogged=true]
conquest:birch_wood_plank_boards[facing=north,type=top,waterlogged=false]
conquest:birch_wood_plank_boards[facing=north,type=bottom,waterlogged=true]
conquest:birch_wood_plank_boards[facing=north,type=bottom,waterlogged=false]
conquest:birch_wood_plank_boards[facing=south,type=top,waterlogged=true]
conquest:birch_wood_plank_boards[facing=south,type=top,waterlogged=false]
conquest:birch_wood_plank_boards[facing=south,type=bottom,waterlogged=true]
conquest:birch_wood_plank_boards[facing=south,type=bottom,waterlogged=false]
conquest:birch_wood_plank_boards[facing=west,type=top,waterlogged=true]
conquest:birch_wood_plank_boards[facing=west,type=top,waterlogged=false]
conquest:birch_wood_plank_boards[facing=west,type=bottom,waterlogged=true]
conquest:birch_wood_plank_boards[facing=west,type=bottom,waterlogged=false]
conquest:birch_wood_plank_boards[facing=east,type=top,waterlogged=true]
conquest:birch_wood_plank_boards[facing=east,type=top,waterlogged=false]
conquest:birch_wood_plank_boards[facing=east,type=bottom,waterlogged=true]
conquest:birch_wood_plank_boards[facing=east,type=bottom,waterlogged=false]
conquest:birch_wood_plank_capital[facing=flat,type=top,waterlogged=true]
conquest:birch_wood_plank_capital[facing=flat,type=top,waterlogged=false]
conquest:birch_wood_plank_capital[facing=flat,type=bottom,waterlogged=true]
conquest:birch_wood_plank_capital[facing=flat,type=bottom,waterlogged=false]
conquest:birch_wood_plank_capital[facing=north,type=top,waterlogged=true]
conquest:birch_wood_plank_capital[facing=north,type=top,waterlogged=false]
conquest:birch_wood_plank_capital[facing=north,type=bottom,waterlogged=true]
conquest:birch_wood_plank_capital[facing=north,type=bottom,waterlogged=false]
conquest:birch_wood_plank_capital[facing=south,type=top,waterlogged=true]
conquest:birch_wood_plank_capital[facing=south,type=top,waterlogged=false]
conquest:birch_wood_plank_capital[facing=south,type=bottom,waterlogged=true]
conquest:birch_wood_plank_capital[facing=south,type=bottom,waterlogged=false]
conquest:birch_wood_plank_capital[facing=east,type=top,waterlogged=true]
conquest:birch_wood_plank_capital[facing=east,type=top,waterlogged=false]
conquest:birch_wood_plank_capital[facing=east,type=bottom,waterlogged=true]
conquest:birch_wood_plank_capital[facing=east,type=bottom,waterlogged=false]
conquest:birch_wood_plank_capital[facing=west,type=top,waterlogged=true]
conquest:birch_wood_plank_capital[facing=west,type=top,waterlogged=false]
conquest:birch_wood_plank_capital[facing=west,type=bottom,waterlogged=true]
conquest:birch_wood_plank_capital[facing=west,type=bottom,waterlogged=false]
conquest:birch_wood_plank_corner_slab[facing=north,type=top,waterlogged=true]
conquest:birch_wood_plank_corner_slab[facing=north,type=top,waterlogged=false]
conquest:birch_wood_plank_corner_slab[facing=north,type=bottom,waterlogged=true]
conquest:birch_wood_plank_corner_slab[facing=north,type=bottom,waterlogged=false]
conquest:birch_wood_plank_corner_slab[facing=south,type=top,waterlogged=true]
conquest:birch_wood_plank_corner_slab[facing=south,type=top,waterlogged=false]
conquest:birch_wood_plank_corner_slab[facing=south,type=bottom,waterlogged=true]
conquest:birch_wood_plank_corner_slab[facing=south,type=bottom,waterlogged=false]
conquest:birch_wood_plank_corner_slab[facing=west,type=top,waterlogged=true]
conquest:birch_wood_plank_corner_slab[facing=west,type=top,waterlogged=false]
conquest:birch_wood_plank_corner_slab[facing=west,type=bottom,waterlogged=true]
conquest:birch_wood_plank_corner_slab[facing=west,type=bottom,waterlogged=false]
conquest:birch_wood_plank_corner_slab[facing=east,type=top,waterlogged=true]
conquest:birch_wood_plank_corner_slab[facing=east,type=top,waterlogged=false]
conquest:birch_wood_plank_corner_slab[facing=east,type=bottom,waterlogged=true]
conquest:birch_wood_plank_corner_slab[facing=east,type=bottom,waterlogged=false]
conquest:birch_wood_plank_eighth_slab[facing=north,type=top,waterlogged=true]
conquest:birch_wood_plank_eighth_slab[facing=north,type=top,waterlogged=false]
conquest:birch_wood_plank_eighth_slab[facing=north,type=bottom,waterlogged=true]
conquest:birch_wood_plank_eighth_slab[facing=north,type=bottom,waterlogged=false]
conquest:birch_wood_plank_eighth_slab[facing=south,type=top,waterlogged=true]
conquest:birch_wood_plank_eighth_slab[facing=south,type=top,waterlogged=false]
conquest:birch_wood_plank_eighth_slab[facing=south,type=bottom,waterlogged=true]
conquest:birch_wood_plank_eighth_slab[facing=south,type=bottom,waterlogged=false]
conquest:birch_wood_plank_eighth_slab[facing=west,type=top,waterlogged=true]
conquest:birch_wood_plank_eighth_slab[facing=west,type=top,waterlogged=false]
conquest:birch_wood_plank_eighth_slab[facing=west,type=bottom,waterlogged=true]
conquest:birch_wood_plank_eighth_slab[facing=west,type=bottom,waterlogged=false]
conquest:birch_wood_plank_eighth_slab[facing=east,type=top,waterlogged=true]
conquest:birch_wood_plank_eighth_slab[facing=east,type=top,waterlogged=false]
conquest:birch_wood_plank_eighth_slab[facing=east,type=bottom,waterlogged=true]
conquest:birch_wood_plank_eighth_slab[facing=east,type=bottom,waterlogged=false]
conquest:birch_wood_plank_pillar[layer=1,waterlogged=true]
conquest:birch_wood_plank_pillar[layer=1,waterlogged=false]
conquest:birch_wood_plank_pillar[layer=2,waterlogged=true]
conquest:birch_wood_plank_pillar[layer=2,waterlogged=false]
conquest:birch_wood_plank_pillar[layer=3,waterlogged=true]
conquest:birch_wood_plank_pillar[layer=3,waterlogged=false]
conquest:birch_wood_plank_quarter_slab[facing=north,layer=1,type=top,waterlogged=true]
conquest:birch_wood_plank_quarter_slab[facing=north,layer=1,type=top,waterlogged=false]
conquest:birch_wood_plank_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=true]
conquest:birch_wood_plank_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=false]
conquest:birch_wood_plank_quarter_slab[facing=north,layer=2,type=top,waterlogged=true]
conquest:birch_wood_plank_quarter_slab[facing=north,layer=2,type=top,waterlogged=false]
conquest:birch_wood_plank_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=true]
conquest:birch_wood_plank_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=false]
conquest:birch_wood_plank_quarter_slab[facing=north,layer=3,type=top,waterlogged=true]
conquest:birch_wood_plank_quarter_slab[facing=north,layer=3,type=top,waterlogged=false]
conquest:birch_wood_plank_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=true]
conquest:birch_wood_plank_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=false]
conquest:birch_wood_plank_quarter_slab[facing=south,layer=1,type=top,waterlogged=true]
conquest:birch_wood_plank_quarter_slab[facing=south,layer=1,type=top,waterlogged=false]
conquest:birch_wood_plank_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=true]
conquest:birch_wood_plank_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=false]
conquest:birch_wood_plank_quarter_slab[facing=south,layer=2,type=top,waterlogged=true]
conquest:birch_wood_plank_quarter_slab[facing=south,layer=2,type=top,waterlogged=false]
conquest:birch_wood_plank_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=true]
conquest:birch_wood_plank_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=false]
conquest:birch_wood_plank_quarter_slab[facing=south,layer=3,type=top,waterlogged=true]
conquest:birch_wood_plank_quarter_slab[facing=south,layer=3,type=top,waterlogged=false]
conquest:birch_wood_plank_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=true]
conquest:birch_wood_plank_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=false]
conquest:birch_wood_plank_quarter_slab[facing=west,layer=1,type=top,waterlogged=true]
conquest:birch_wood_plank_quarter_slab[facing=west,layer=1,type=top,waterlogged=false]
conquest:birch_wood_plank_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=true]
conquest:birch_wood_plank_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=false]
conquest:birch_wood_plank_quarter_slab[facing=west,layer=2,type=top,waterlogged=true]
conquest:birch_wood_plank_quarter_slab[facing=west,layer=2,type=top,waterlogged=false]
conquest:birch_wood_plank_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=true]
conquest:birch_wood_plank_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=false]
conquest:birch_wood_plank_quarter_slab[facing=west,layer=3,type=top,waterlogged=true]
conquest:birch_wood_plank_quarter_slab[facing=west,layer=3,type=top,waterlogged=false]
conquest:birch_wood_plank_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=true]
conquest:birch_wood_plank_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=false]
conquest:birch_wood_plank_quarter_slab[facing=east,layer=1,type=top,waterlogged=true]
conquest:birch_wood_plank_quarter_slab[facing=east,layer=1,type=top,waterlogged=false]
conquest:birch_wood_plank_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=true]
conquest:birch_wood_plank_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=false]
conquest:birch_wood_plank_quarter_slab[facing=east,layer=2,type=top,waterlogged=true]
conquest:birch_wood_plank_quarter_slab[facing=east,layer=2,type=top,waterlogged=false]
conquest:birch_wood_plank_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=true]
conquest:birch_wood_plank_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=false]
conquest:birch_wood_plank_quarter_slab[facing=east,layer=3,type=top,waterlogged=true]
conquest:birch_wood_plank_quarter_slab[facing=east,layer=3,type=top,waterlogged=false]
conquest:birch_wood_plank_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=true]
conquest:birch_wood_plank_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=false]
conquest:birch_wood_plank_slab[layer=1,type=top,waterlogged=true]
conquest:birch_wood_plank_slab[layer=1,type=top,waterlogged=false]
conquest:birch_wood_plank_slab[layer=1,type=bottom,waterlogged=true]
conquest:birch_wood_plank_slab[layer=1,type=bottom,waterlogged=false]
conquest:birch_wood_plank_slab[layer=2,type=top,waterlogged=true]
conquest:birch_wood_plank_slab[layer=2,type=top,waterlogged=false]
conquest:birch_wood_plank_slab[layer=2,type=bottom,waterlogged=true]
conquest:birch_wood_plank_slab[layer=2,type=bottom,waterlogged=false]
conquest:birch_wood_plank_slab[layer=3,type=top,waterlogged=true]
conquest:birch_wood_plank_slab[layer=3,type=top,waterlogged=false]
conquest:birch_wood_plank_slab[layer=3,type=bottom,waterlogged=true]
conquest:birch_wood_plank_slab[layer=3,type=bottom,waterlogged=false]
conquest:birch_wood_plank_slab[layer=4,type=top,waterlogged=true]
conquest:birch_wood_plank_slab[layer=4,type=top,waterlogged=false]
conquest:birch_wood_plank_slab[layer=4,type=bottom,waterlogged=true]
conquest:birch_wood_plank_slab[layer=4,type=bottom,waterlogged=false]
conquest:birch_wood_plank_small_window[down=true,up=true,waterlogged=true]
conquest:birch_wood_plank_small_window[down=true,up=true,waterlogged=false]
conquest:birch_wood_plank_small_window[down=true,up=false,waterlogged=true]
conquest:birch_wood_plank_small_window[down=true,up=false,waterlogged=false]
conquest:birch_wood_plank_small_window[down=false,up=true,waterlogged=true]
conquest:birch_wood_plank_small_window[down=false,up=true,waterlogged=false]
conquest:birch_wood_plank_small_window[down=false,up=false,waterlogged=true]
conquest:birch_wood_plank_small_window[down=false,up=false,waterlogged=false]
conquest:birch_wood_plank_small_window_half[down=true,facing=north,up=true,waterlogged=true]
conquest:birch_wood_plank_small_window_half[down=true,facing=north,up=true,waterlogged=false]
conquest:birch_wood_plank_small_window_half[down=true,facing=north,up=false,waterlogged=true]
conquest:birch_wood_plank_small_window_half[down=true,facing=north,up=false,waterlogged=false]
conquest:birch_wood_plank_small_window_half[down=true,facing=south,up=true,waterlogged=true]
conquest:birch_wood_plank_small_window_half[down=true,facing=south,up=true,waterlogged=false]
conquest:birch_wood_plank_small_window_half[down=true,facing=south,up=false,waterlogged=true]
conquest:birch_wood_plank_small_window_half[down=true,facing=south,up=false,waterlogged=false]
conquest:birch_wood_plank_small_window_half[down=true,facing=west,up=true,waterlogged=true]
conquest:birch_wood_plank_small_window_half[down=true,facing=west,up=true,waterlogged=false]
conquest:birch_wood_plank_small_window_half[down=true,facing=west,up=false,waterlogged=true]
conquest:birch_wood_plank_small_window_half[down=true,facing=west,up=false,waterlogged=false]
conquest:birch_wood_plank_small_window_half[down=true,facing=east,up=true,waterlogged=true]
conquest:birch_wood_plank_small_window_half[down=true,facing=east,up=true,waterlogged=false]
conquest:birch_wood_plank_small_window_half[down=true,facing=east,up=false,waterlogged=true]
conquest:birch_wood_plank_small_window_half[down=true,facing=east,up=false,waterlogged=false]
conquest:birch_wood_plank_small_window_half[down=false,facing=north,up=true,waterlogged=true]
conquest:birch_wood_plank_small_window_half[down=false,facing=north,up=true,waterlogged=false]
conquest:birch_wood_plank_small_window_half[down=false,facing=north,up=false,waterlogged=true]
conquest:birch_wood_plank_small_window_half[down=false,facing=north,up=false,waterlogged=false]
conquest:birch_wood_plank_small_window_half[down=false,facing=south,up=true,waterlogged=true]
conquest:birch_wood_plank_small_window_half[down=false,facing=south,up=true,waterlogged=false]
conquest:birch_wood_plank_small_window_half[down=false,facing=south,up=false,waterlogged=true]
conquest:birch_wood_plank_small_window_half[down=false,facing=south,up=false,waterlogged=false]
conquest:birch_wood_plank_small_window_half[down=false,facing=west,up=true,waterlogged=true]
conquest:birch_wood_plank_small_window_half[down=false,facing=west,up=true,waterlogged=false]
conquest:birch_wood_plank_small_window_half[down=false,facing=west,up=false,waterlogged=true]
conquest:birch_wood_plank_small_window_half[down=false,facing=west,up=false,waterlogged=false]
conquest:birch_wood_plank_small_window_half[down=false,facing=east,up=true,waterlogged=true]
conquest:birch_wood_plank_small_window_half[down=false,facing=east,up=true,waterlogged=false]
conquest:birch_wood_plank_small_window_half[down=false,facing=east,up=false,waterlogged=true]
conquest:birch_wood_plank_small_window_half[down=false,facing=east,up=false,waterlogged=false]
conquest:birch_wood_plank_sphere[type=egg,waterlogged=true]
conquest:birch_wood_plank_sphere[type=egg,waterlogged=false]
conquest:birch_wood_plank_sphere[type=small,waterlogged=true]
conquest:birch_wood_plank_sphere[type=small,waterlogged=false]
conquest:birch_wood_plank_sphere[type=large,waterlogged=true]
conquest:birch_wood_plank_sphere[type=large,waterlogged=false]
conquest:birch_wood_plank_vertical_corner[facing=north,layer=1,waterlogged=true]
conquest:birch_wood_plank_vertical_corner[facing=north,layer=1,waterlogged=false]
conquest:birch_wood_plank_vertical_corner[facing=north,layer=2,waterlogged=true]
conquest:birch_wood_plank_vertical_corner[facing=north,layer=2,waterlogged=false]
conquest:birch_wood_plank_vertical_corner[facing=north,layer=3,waterlogged=true]
conquest:birch_wood_plank_vertical_corner[facing=north,layer=3,waterlogged=false]
conquest:birch_wood_plank_vertical_corner[facing=north,layer=4,waterlogged=true]
conquest:birch_wood_plank_vertical_corner[facing=north,layer=4,waterlogged=false]
conquest:birch_wood_plank_vertical_corner[facing=south,layer=1,waterlogged=true]
conquest:birch_wood_plank_vertical_corner[facing=south,layer=1,waterlogged=false]
conquest:birch_wood_plank_vertical_corner[facing=south,layer=2,waterlogged=true]
conquest:birch_wood_plank_vertical_corner[facing=south,layer=2,waterlogged=false]
conquest:birch_wood_plank_vertical_corner[facing=south,layer=3,waterlogged=true]
conquest:birch_wood_plank_vertical_corner[facing=south,layer=3,waterlogged=false]
conquest:birch_wood_plank_vertical_corner[facing=south,layer=4,waterlogged=true]
conquest:birch_wood_plank_vertical_corner[facing=south,layer=4,waterlogged=false]
conquest:birch_wood_plank_vertical_corner[facing=west,layer=1,waterlogged=true]
conquest:birch_wood_plank_vertical_corner[facing=west,layer=1,waterlogged=false]
conquest:birch_wood_plank_vertical_corner[facing=west,layer=2,waterlogged=true]
conquest:birch_wood_plank_vertical_corner[facing=west,layer=2,waterlogged=false]
conquest:birch_wood_plank_vertical_corner[facing=west,layer=3,waterlogged=true]
conquest:birch_wood_plank_vertical_corner[facing=west,layer=3,waterlogged=false]
conquest:birch_wood_plank_vertical_corner[facing=west,layer=4,waterlogged=true]
conquest:birch_wood_plank_vertical_corner[facing=west,layer=4,waterlogged=false]
conquest:birch_wood_plank_vertical_corner[facing=east,layer=1,waterlogged=true]
conquest:birch_wood_plank_vertical_corner[facing=east,layer=1,waterlogged=false]
conquest:birch_wood_plank_vertical_corner[facing=east,layer=2,waterlogged=true]
conquest:birch_wood_plank_vertical_corner[facing=east,layer=2,waterlogged=false]
conquest:birch_wood_plank_vertical_corner[facing=east,layer=3,waterlogged=true]
conquest:birch_wood_plank_vertical_corner[facing=east,layer=3,waterlogged=false]
conquest:birch_wood_plank_vertical_corner[facing=east,layer=4,waterlogged=true]
conquest:birch_wood_plank_vertical_corner[facing=east,layer=4,waterlogged=false]
conquest:birch_wood_plank_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:birch_wood_plank_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:birch_wood_plank_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:birch_wood_plank_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:birch_wood_plank_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:birch_wood_plank_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:birch_wood_plank_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:birch_wood_plank_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:birch_wood_plank_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:birch_wood_plank_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:birch_wood_plank_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:birch_wood_plank_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:birch_wood_plank_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:birch_wood_plank_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:birch_wood_plank_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:birch_wood_plank_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:birch_wood_plank_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:birch_wood_plank_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:birch_wood_plank_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:birch_wood_plank_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:birch_wood_plank_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:birch_wood_plank_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:birch_wood_plank_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:birch_wood_plank_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:birch_wood_plank_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:birch_wood_plank_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:birch_wood_plank_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:birch_wood_plank_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:birch_wood_plank_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:birch_wood_plank_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:birch_wood_plank_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:birch_wood_plank_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:birch_wood_plank_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:birch_wood_plank_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:birch_wood_plank_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:birch_wood_plank_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:birch_wood_plank_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:birch_wood_plank_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:birch_wood_plank_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:birch_wood_plank_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:birch_wood_plank_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:birch_wood_plank_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:birch_wood_plank_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:birch_wood_plank_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:birch_wood_plank_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:birch_wood_plank_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:birch_wood_plank_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:birch_wood_plank_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:birch_wood_plank_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:birch_wood_plank_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:birch_wood_plank_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:birch_wood_plank_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:birch_wood_plank_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:birch_wood_plank_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:birch_wood_plank_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:birch_wood_plank_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:birch_wood_plank_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:birch_wood_plank_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:birch_wood_plank_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:birch_wood_plank_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:birch_wood_plank_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:birch_wood_plank_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:birch_wood_plank_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:birch_wood_plank_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:birch_wood_plank_vertical_quarter[facing=north,layer=1,waterlogged=true]
conquest:birch_wood_plank_vertical_quarter[facing=north,layer=1,waterlogged=false]
conquest:birch_wood_plank_vertical_quarter[facing=north,layer=2,waterlogged=true]
conquest:birch_wood_plank_vertical_quarter[facing=north,layer=2,waterlogged=false]
conquest:birch_wood_plank_vertical_quarter[facing=north,layer=3,waterlogged=true]
conquest:birch_wood_plank_vertical_quarter[facing=north,layer=3,waterlogged=false]
conquest:birch_wood_plank_vertical_quarter[facing=north,layer=4,waterlogged=true]
conquest:birch_wood_plank_vertical_quarter[facing=north,layer=4,waterlogged=false]
conquest:birch_wood_plank_vertical_quarter[facing=south,layer=1,waterlogged=true]
conquest:birch_wood_plank_vertical_quarter[facing=south,layer=1,waterlogged=false]
conquest:birch_wood_plank_vertical_quarter[facing=south,layer=2,waterlogged=true]
conquest:birch_wood_plank_vertical_quarter[facing=south,layer=2,waterlogged=false]
conquest:birch_wood_plank_vertical_quarter[facing=south,layer=3,waterlogged=true]
conquest:birch_wood_plank_vertical_quarter[facing=south,layer=3,waterlogged=false]
conquest:birch_wood_plank_vertical_quarter[facing=south,layer=4,waterlogged=true]
conquest:birch_wood_plank_vertical_quarter[facing=south,layer=4,waterlogged=false]
conquest:birch_wood_plank_vertical_quarter[facing=west,layer=1,waterlogged=true]
conquest:birch_wood_plank_vertical_quarter[facing=west,layer=1,waterlogged=false]
conquest:birch_wood_plank_vertical_quarter[facing=west,layer=2,waterlogged=true]
conquest:birch_wood_plank_vertical_quarter[facing=west,layer=2,waterlogged=false]
conquest:birch_wood_plank_vertical_quarter[facing=west,layer=3,waterlogged=true]
conquest:birch_wood_plank_vertical_quarter[facing=west,layer=3,waterlogged=false]
conquest:birch_wood_plank_vertical_quarter[facing=west,layer=4,waterlogged=true]
conquest:birch_wood_plank_vertical_quarter[facing=west,layer=4,waterlogged=false]
conquest:birch_wood_plank_vertical_quarter[facing=east,layer=1,waterlogged=true]
conquest:birch_wood_plank_vertical_quarter[facing=east,layer=1,waterlogged=false]
conquest:birch_wood_plank_vertical_quarter[facing=east,layer=2,waterlogged=true]
conquest:birch_wood_plank_vertical_quarter[facing=east,layer=2,waterlogged=false]
conquest:birch_wood_plank_vertical_quarter[facing=east,layer=3,waterlogged=true]
conquest:birch_wood_plank_vertical_quarter[facing=east,layer=3,waterlogged=false]
conquest:birch_wood_plank_vertical_quarter[facing=east,layer=4,waterlogged=true]
conquest:birch_wood_plank_vertical_quarter[facing=east,layer=4,waterlogged=false]
conquest:birch_wood_plank_vertical_slab[facing=north,layer=1,waterlogged=true]
conquest:birch_wood_plank_vertical_slab[facing=north,layer=1,waterlogged=false]
conquest:birch_wood_plank_vertical_slab[facing=north,layer=2,waterlogged=true]
conquest:birch_wood_plank_vertical_slab[facing=north,layer=2,waterlogged=false]
conquest:birch_wood_plank_vertical_slab[facing=north,layer=3,waterlogged=true]
conquest:birch_wood_plank_vertical_slab[facing=north,layer=3,waterlogged=false]
conquest:birch_wood_plank_vertical_slab[facing=north,layer=4,waterlogged=true]
conquest:birch_wood_plank_vertical_slab[facing=north,layer=4,waterlogged=false]
conquest:birch_wood_plank_vertical_slab[facing=south,layer=1,waterlogged=true]
conquest:birch_wood_plank_vertical_slab[facing=south,layer=1,waterlogged=false]
conquest:birch_wood_plank_vertical_slab[facing=south,layer=2,waterlogged=true]
conquest:birch_wood_plank_vertical_slab[facing=south,layer=2,waterlogged=false]
conquest:birch_wood_plank_vertical_slab[facing=south,layer=3,waterlogged=true]
conquest:birch_wood_plank_vertical_slab[facing=south,layer=3,waterlogged=false]
conquest:birch_wood_plank_vertical_slab[facing=south,layer=4,waterlogged=true]
conquest:birch_wood_plank_vertical_slab[facing=south,layer=4,waterlogged=false]
conquest:birch_wood_plank_vertical_slab[facing=west,layer=1,waterlogged=true]
conquest:birch_wood_plank_vertical_slab[facing=west,layer=1,waterlogged=false]
conquest:birch_wood_plank_vertical_slab[facing=west,layer=2,waterlogged=true]
conquest:birch_wood_plank_vertical_slab[facing=west,layer=2,waterlogged=false]
conquest:birch_wood_plank_vertical_slab[facing=west,layer=3,waterlogged=true]
conquest:birch_wood_plank_vertical_slab[facing=west,layer=3,waterlogged=false]
conquest:birch_wood_plank_vertical_slab[facing=west,layer=4,waterlogged=true]
conquest:birch_wood_plank_vertical_slab[facing=west,layer=4,waterlogged=false]
conquest:birch_wood_plank_vertical_slab[facing=east,layer=1,waterlogged=true]
conquest:birch_wood_plank_vertical_slab[facing=east,layer=1,waterlogged=false]
conquest:birch_wood_plank_vertical_slab[facing=east,layer=2,waterlogged=true]
conquest:birch_wood_plank_vertical_slab[facing=east,layer=2,waterlogged=false]
conquest:birch_wood_plank_vertical_slab[facing=east,layer=3,waterlogged=true]
conquest:birch_wood_plank_vertical_slab[facing=east,layer=3,waterlogged=false]
conquest:birch_wood_plank_vertical_slab[facing=east,layer=4,waterlogged=true]
conquest:birch_wood_plank_vertical_slab[facing=east,layer=4,waterlogged=false]
conquest:birch_wood_plank_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:birch_wood_plank_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:birch_wood_plank_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:birch_wood_plank_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:birch_wood_plank_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:birch_wood_plank_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:birch_wood_plank_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:birch_wood_plank_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:birch_wood_plank_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:birch_wood_plank_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:birch_wood_plank_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:birch_wood_plank_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:birch_wood_plank_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:birch_wood_plank_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:birch_wood_plank_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:birch_wood_plank_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:birch_wood_plank_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:birch_wood_plank_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:birch_wood_plank_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:birch_wood_plank_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:birch_wood_plank_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:birch_wood_plank_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:birch_wood_plank_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:birch_wood_plank_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:birch_wood_plank_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:birch_wood_plank_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:birch_wood_plank_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:birch_wood_plank_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:birch_wood_plank_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:birch_wood_plank_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:birch_wood_plank_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:birch_wood_plank_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:birch_wood_plank_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:birch_wood_plank_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:birch_wood_plank_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:birch_wood_plank_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:birch_wood_plank_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:birch_wood_plank_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:birch_wood_plank_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:birch_wood_plank_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:birch_wood_plank_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:birch_wood_plank_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:birch_wood_plank_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:birch_wood_plank_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:birch_wood_plank_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:birch_wood_plank_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:birch_wood_plank_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:birch_wood_plank_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:birch_wood_plank_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:birch_wood_plank_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:birch_wood_plank_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:birch_wood_plank_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:birch_wood_plank_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:birch_wood_plank_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:birch_wood_plank_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:birch_wood_plank_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:birch_wood_plank_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:birch_wood_plank_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:birch_wood_plank_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:birch_wood_plank_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:birch_wood_plank_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:birch_wood_plank_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:birch_wood_plank_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:birch_wood_plank_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:birch_wood_plank_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:birch_wood_plank_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:birch_wood_plank_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:birch_wood_plank_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:birch_wood_plank_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:birch_wood_plank_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:birch_wood_plank_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:birch_wood_plank_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:birch_wood_plank_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:birch_wood_plank_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:birch_wood_plank_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:birch_wood_plank_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:birch_wood_plank_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:birch_wood_plank_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:birch_wood_plank_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:birch_wood_plank_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:birch_wood_plank_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:birch_wood_plank_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:birch_wood_plank_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:birch_wood_plank_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:birch_wood_plank_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:birch_wood_plank_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:birch_wood_plank_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:birch_wood_plank_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:birch_wood_plank_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:birch_wood_plank_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:birch_wood_plank_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:birch_wood_plank_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:birch_wood_plank_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:birch_wood_plank_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:birch_wood_plank_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:birch_wood_plank_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:birch_wood_plank_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:birch_wood_plank_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:birch_wood_plank_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:birch_wood_plank_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:birch_wood_plank_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:birch_wood_plank_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:birch_wood_plank_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:birch_wood_plank_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:birch_wood_plank_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:birch_wood_plank_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:birch_wood_plank_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:birch_wood_plank_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:birch_wood_plank_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:birch_wood_plank_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:birch_wood_plank_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:birch_wood_plank_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:birch_wood_plank_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:birch_wood_plank_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:birch_wood_plank_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:birch_wood_plank_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:birch_wood_plank_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:birch_wood_plank_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:birch_wood_plank_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:birch_wood_plank_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:birch_wood_plank_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:birch_wood_plank_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:birch_wood_plank_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:birch_wood_plank_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:birch_wood_plank_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:birch_wood_plank_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:birch_wood_plank_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:birch_wood_plank_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:birch_wood_plank_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:birch_wood_plank_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:birch_wood_plank_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:birch_wood_plank_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:birch_wood_plank_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:birch_wood_plank_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:birch_wood_plank_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:birch_wood_plank_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:birch_wood_plank_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:birch_wood_plank_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:birch_wood_plank_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:birch_wood_plank_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:birch_wood_plank_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:birch_wood_plank_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:birch_wood_plank_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:birch_wood_plank_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:birch_wood_plank_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:birch_wood_plank_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:birch_wood_plank_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:birch_wood_plank_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:birch_wood_plank_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:birch_wood_plank_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:birch_wood_plank_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:birch_wood_plank_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:birch_wood_plank_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:birch_wood_plank_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:birch_wood_plank_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:birch_wood_plank_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:birch_wood_plank_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:birch_wood_plank_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:birch_wood_plank_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:birch_wood_plank_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:birch_wood_plank_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:birch_wood_plank_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:birch_wood_plank_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:birch_wood_plank_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:birch_wood_plank_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:birch_wood_plank_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:birch_wood_plank_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:birch_wood_plank_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:birch_wood_plank_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:birch_wood_plank_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:birch_wood_plank_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:birch_wood_plank_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:birch_wood_plank_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:birch_wood_plank_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:birch_wood_plank_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:birch_wood_plank_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:birch_wood_plank_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:birch_wood_plank_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:birch_wood_plank_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:birch_wood_plank_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:birch_wood_plank_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:birch_wood_plank_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:birch_wood_plank_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:birch_wood_plank_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:birch_wood_plank_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:birch_wood_plank_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:birch_wood_plank_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:birch_wood_plank_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:birch_wood_plank_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:birch_wood_plank_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:birch_wood_plank_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:birch_wood_plank_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:birch_wood_plank_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:birch_wood_plank_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:birch_wood_plank_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:birch_wood_plank_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:birch_wood_plank_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:birch_wood_plank_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:birch_wood_plank_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:birch_wood_plank_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:birch_wood_plank_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:birch_wood_plank_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:birch_wood_plank_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:birch_wood_plank_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:birch_wood_plank_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:birch_wood_plank_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:birch_wood_plank_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:birch_wood_plank_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:birch_wood_plank_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:birch_wood_plank_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:birch_wood_plank_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:birch_wood_plank_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:birch_wood_plank_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:birch_wood_plank_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:birch_wood_plank_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:birch_wood_plank_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:birch_wood_plank_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:birch_wood_plank_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:birch_wood_plank_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:birch_wood_plank_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:birch_wood_plank_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:birch_wood_plank_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:birch_wood_plank_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:birch_wood_plank_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:birch_wood_plank_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:birch_wood_plank_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:birch_wood_plank_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:birch_wood_plank_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:birch_wood_plank_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:birch_wood_plank_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:birch_wood_plank_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:birch_wood_plank_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:birch_wood_plank_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:birch_wood_plank_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:birch_wood_plank_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:birch_wood_plank_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:birch_wood_plank_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:birch_wood_plank_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:birch_wood_plank_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:birch_wood_plank_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:birch_wood_plank_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:birch_wood_plank_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:birch_wood_plank_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:birch_wood_plank_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:birch_wood_plank_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:birch_wood_plank_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:birch_wood_plank_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:birch_wood_plank_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:birch_wood_plank_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:birch_wood_plank_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:birch_wood_plank_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:birch_wood_plank_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:birch_wood_plank_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:birch_wood_plank_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:birch_wood_plank_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:birch_wood_plank_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:birch_wood_plank_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:birch_wood_plank_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:birch_wood_plank_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:birch_wood_plank_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:birch_wood_plank_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:birch_wood_plank_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:birch_wood_plank_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:birch_wood_plank_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:birch_wood_plank_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:birch_wood_plank_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:birch_wood_plank_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:birch_wood_plank_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:birch_wood_plank_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:birch_wood_plank_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:birch_wood_plank_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:birch_wood_plank_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:birch_wood_plank_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:birch_wood_plank_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:birch_wood_plank_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:birch_wood_plank_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:birch_wood_plank_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:birch_wood_plank_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:birch_wood_plank_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:birch_wood_plank_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:birch_wood_plank_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:birch_wood_plank_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:birch_wood_plank_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:birch_wood_plank_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:birch_wood_plank_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:birch_wood_plank_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:birch_wood_plank_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:birch_wood_plank_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:birch_wood_plank_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:birch_wood_plank_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:birch_wood_plank_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:birch_wood_plank_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:birch_wood_plank_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:birch_wood_plank_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:birch_wood_plank_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:birch_wood_plank_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:birch_wood_plank_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:birch_wood_plank_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:birch_wood_plank_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:birch_wood_plank_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:birch_wood_plank_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:birch_wood_plank_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:birch_wood_plank_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:birch_wood_plank_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:birch_wood_plank_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:birch_wood_plank_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:birch_wood_plank_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:birch_wood_plank_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:birch_wood_plank_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:birch_wood_plank_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:birch_wood_plank_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:birch_wood_plank_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:birch_wood_plank_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:birch_wood_plank_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:birch_wood_plank_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:birch_wood_plank_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:birch_wood_plank_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:birch_wood_plank_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:birch_wood_plank_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:birch_wood_plank_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:birch_wood_plank_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:birch_wood_plank_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:birch_wood_plank_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:birch_wood_plank_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:birch_wood_railing_fence[east=true,north=true,south=true,waterlogged=true,west=true]
conquest:birch_wood_railing_fence[east=true,north=true,south=true,waterlogged=true,west=false]
conquest:birch_wood_railing_fence[east=true,north=true,south=true,waterlogged=false,west=true]
conquest:birch_wood_railing_fence[east=true,north=true,south=true,waterlogged=false,west=false]
conquest:birch_wood_railing_fence[east=true,north=true,south=false,waterlogged=true,west=true]
conquest:birch_wood_railing_fence[east=true,north=true,south=false,waterlogged=true,west=false]
conquest:birch_wood_railing_fence[east=true,north=true,south=false,waterlogged=false,west=true]
conquest:birch_wood_railing_fence[east=true,north=true,south=false,waterlogged=false,west=false]
conquest:birch_wood_railing_fence[east=true,north=false,south=true,waterlogged=true,west=true]
conquest:birch_wood_railing_fence[east=true,north=false,south=true,waterlogged=true,west=false]
conquest:birch_wood_railing_fence[east=true,north=false,south=true,waterlogged=false,west=true]
conquest:birch_wood_railing_fence[east=true,north=false,south=true,waterlogged=false,west=false]
conquest:birch_wood_railing_fence[east=true,north=false,south=false,waterlogged=true,west=true]
conquest:birch_wood_railing_fence[east=true,north=false,south=false,waterlogged=true,west=false]
conquest:birch_wood_railing_fence[east=true,north=false,south=false,waterlogged=false,west=true]
conquest:birch_wood_railing_fence[east=true,north=false,south=false,waterlogged=false,west=false]
conquest:birch_wood_railing_fence[east=false,north=true,south=true,waterlogged=true,west=true]
conquest:birch_wood_railing_fence[east=false,north=true,south=true,waterlogged=true,west=false]
conquest:birch_wood_railing_fence[east=false,north=true,south=true,waterlogged=false,west=true]
conquest:birch_wood_railing_fence[east=false,north=true,south=true,waterlogged=false,west=false]
conquest:birch_wood_railing_fence[east=false,north=true,south=false,waterlogged=true,west=true]
conquest:birch_wood_railing_fence[east=false,north=true,south=false,waterlogged=true,west=false]
conquest:birch_wood_railing_fence[east=false,north=true,south=false,waterlogged=false,west=true]
conquest:birch_wood_railing_fence[east=false,north=true,south=false,waterlogged=false,west=false]
conquest:birch_wood_railing_fence[east=false,north=false,south=true,waterlogged=true,west=true]
conquest:birch_wood_railing_fence[east=false,north=false,south=true,waterlogged=true,west=false]
conquest:birch_wood_railing_fence[east=false,north=false,south=true,waterlogged=false,west=true]
conquest:birch_wood_railing_fence[east=false,north=false,south=true,waterlogged=false,west=false]
conquest:birch_wood_railing_fence[east=false,north=false,south=false,waterlogged=true,west=true]
conquest:birch_wood_railing_fence[east=false,north=false,south=false,waterlogged=true,west=false]
conquest:birch_wood_railing_fence[east=false,north=false,south=false,waterlogged=false,west=true]
conquest:birch_wood_railing_fence[east=false,north=false,south=false,waterlogged=false,west=false]
conquest:birch_wood_railing_fence_gate[facing=north,in_wall=true,open=true,powered=true,waterlogged=true]
conquest:birch_wood_railing_fence_gate[facing=north,in_wall=true,open=true,powered=true,waterlogged=false]
conquest:birch_wood_railing_fence_gate[facing=north,in_wall=true,open=true,powered=false,waterlogged=true]
conquest:birch_wood_railing_fence_gate[facing=north,in_wall=true,open=true,powered=false,waterlogged=false]
conquest:birch_wood_railing_fence_gate[facing=north,in_wall=true,open=false,powered=true,waterlogged=true]
conquest:birch_wood_railing_fence_gate[facing=north,in_wall=true,open=false,powered=true,waterlogged=false]
conquest:birch_wood_railing_fence_gate[facing=north,in_wall=true,open=false,powered=false,waterlogged=true]
conquest:birch_wood_railing_fence_gate[facing=north,in_wall=true,open=false,powered=false,waterlogged=false]
conquest:birch_wood_railing_fence_gate[facing=north,in_wall=false,open=true,powered=true,waterlogged=true]
conquest:birch_wood_railing_fence_gate[facing=north,in_wall=false,open=true,powered=true,waterlogged=false]
conquest:birch_wood_railing_fence_gate[facing=north,in_wall=false,open=true,powered=false,waterlogged=true]
conquest:birch_wood_railing_fence_gate[facing=north,in_wall=false,open=true,powered=false,waterlogged=false]
conquest:birch_wood_railing_fence_gate[facing=north,in_wall=false,open=false,powered=true,waterlogged=true]
conquest:birch_wood_railing_fence_gate[facing=north,in_wall=false,open=false,powered=true,waterlogged=false]
conquest:birch_wood_railing_fence_gate[facing=north,in_wall=false,open=false,powered=false,waterlogged=true]
conquest:birch_wood_railing_fence_gate[facing=north,in_wall=false,open=false,powered=false,waterlogged=false]
conquest:birch_wood_railing_fence_gate[facing=south,in_wall=true,open=true,powered=true,waterlogged=true]
conquest:birch_wood_railing_fence_gate[facing=south,in_wall=true,open=true,powered=true,waterlogged=false]
conquest:birch_wood_railing_fence_gate[facing=south,in_wall=true,open=true,powered=false,waterlogged=true]
conquest:birch_wood_railing_fence_gate[facing=south,in_wall=true,open=true,powered=false,waterlogged=false]
conquest:birch_wood_railing_fence_gate[facing=south,in_wall=true,open=false,powered=true,waterlogged=true]
conquest:birch_wood_railing_fence_gate[facing=south,in_wall=true,open=false,powered=true,waterlogged=false]
conquest:birch_wood_railing_fence_gate[facing=south,in_wall=true,open=false,powered=false,waterlogged=true]
conquest:birch_wood_railing_fence_gate[facing=south,in_wall=true,open=false,powered=false,waterlogged=false]
conquest:birch_wood_railing_fence_gate[facing=south,in_wall=false,open=true,powered=true,waterlogged=true]
conquest:birch_wood_railing_fence_gate[facing=south,in_wall=false,open=true,powered=true,waterlogged=false]
conquest:birch_wood_railing_fence_gate[facing=south,in_wall=false,open=true,powered=false,waterlogged=true]
conquest:birch_wood_railing_fence_gate[facing=south,in_wall=false,open=true,powered=false,waterlogged=false]
conquest:birch_wood_railing_fence_gate[facing=south,in_wall=false,open=false,powered=true,waterlogged=true]
conquest:birch_wood_railing_fence_gate[facing=south,in_wall=false,open=false,powered=true,waterlogged=false]
conquest:birch_wood_railing_fence_gate[facing=south,in_wall=false,open=false,powered=false,waterlogged=true]
conquest:birch_wood_railing_fence_gate[facing=south,in_wall=false,open=false,powered=false,waterlogged=false]
conquest:birch_wood_railing_fence_gate[facing=west,in_wall=true,open=true,powered=true,waterlogged=true]
conquest:birch_wood_railing_fence_gate[facing=west,in_wall=true,open=true,powered=true,waterlogged=false]
conquest:birch_wood_railing_fence_gate[facing=west,in_wall=true,open=true,powered=false,waterlogged=true]
conquest:birch_wood_railing_fence_gate[facing=west,in_wall=true,open=true,powered=false,waterlogged=false]
conquest:birch_wood_railing_fence_gate[facing=west,in_wall=true,open=false,powered=true,waterlogged=true]
conquest:birch_wood_railing_fence_gate[facing=west,in_wall=true,open=false,powered=true,waterlogged=false]
conquest:birch_wood_railing_fence_gate[facing=west,in_wall=true,open=false,powered=false,waterlogged=true]
conquest:birch_wood_railing_fence_gate[facing=west,in_wall=true,open=false,powered=false,waterlogged=false]
conquest:birch_wood_railing_fence_gate[facing=west,in_wall=false,open=true,powered=true,waterlogged=true]
conquest:birch_wood_railing_fence_gate[facing=west,in_wall=false,open=true,powered=true,waterlogged=false]
conquest:birch_wood_railing_fence_gate[facing=west,in_wall=false,open=true,powered=false,waterlogged=true]
conquest:birch_wood_railing_fence_gate[facing=west,in_wall=false,open=true,powered=false,waterlogged=false]
conquest:birch_wood_railing_fence_gate[facing=west,in_wall=false,open=false,powered=true,waterlogged=true]
conquest:birch_wood_railing_fence_gate[facing=west,in_wall=false,open=false,powered=true,waterlogged=false]
conquest:birch_wood_railing_fence_gate[facing=west,in_wall=false,open=false,powered=false,waterlogged=true]
conquest:birch_wood_railing_fence_gate[facing=west,in_wall=false,open=false,powered=false,waterlogged=false]
conquest:birch_wood_railing_fence_gate[facing=east,in_wall=true,open=true,powered=true,waterlogged=true]
conquest:birch_wood_railing_fence_gate[facing=east,in_wall=true,open=true,powered=true,waterlogged=false]
conquest:birch_wood_railing_fence_gate[facing=east,in_wall=true,open=true,powered=false,waterlogged=true]
conquest:birch_wood_railing_fence_gate[facing=east,in_wall=true,open=true,powered=false,waterlogged=false]
conquest:birch_wood_railing_fence_gate[facing=east,in_wall=true,open=false,powered=true,waterlogged=true]
conquest:birch_wood_railing_fence_gate[facing=east,in_wall=true,open=false,powered=true,waterlogged=false]
conquest:birch_wood_railing_fence_gate[facing=east,in_wall=true,open=false,powered=false,waterlogged=true]
conquest:birch_wood_railing_fence_gate[facing=east,in_wall=true,open=false,powered=false,waterlogged=false]
conquest:birch_wood_railing_fence_gate[facing=east,in_wall=false,open=true,powered=true,waterlogged=true]
conquest:birch_wood_railing_fence_gate[facing=east,in_wall=false,open=true,powered=true,waterlogged=false]
conquest:birch_wood_railing_fence_gate[facing=east,in_wall=false,open=true,powered=false,waterlogged=true]
conquest:birch_wood_railing_fence_gate[facing=east,in_wall=false,open=true,powered=false,waterlogged=false]
conquest:birch_wood_railing_fence_gate[facing=east,in_wall=false,open=false,powered=true,waterlogged=true]
conquest:birch_wood_railing_fence_gate[facing=east,in_wall=false,open=false,powered=true,waterlogged=false]
conquest:birch_wood_railing_fence_gate[facing=east,in_wall=false,open=false,powered=false,waterlogged=true]
conquest:birch_wood_railing_fence_gate[facing=east,in_wall=false,open=false,powered=false,waterlogged=false]
conquest:birch_wood_railing_small_pillar[waterlogged=true]
conquest:birch_wood_railing_small_pillar[waterlogged=false]
conquest:birch_wood_shutters[facing=north,hinge=left,toggle=1,waterlogged=true]
conquest:birch_wood_shutters[facing=north,hinge=left,toggle=1,waterlogged=false]
conquest:birch_wood_shutters[facing=north,hinge=left,toggle=2,waterlogged=true]
conquest:birch_wood_shutters[facing=north,hinge=left,toggle=2,waterlogged=false]
conquest:birch_wood_shutters[facing=north,hinge=left,toggle=3,waterlogged=true]
conquest:birch_wood_shutters[facing=north,hinge=left,toggle=3,waterlogged=false]
conquest:birch_wood_shutters[facing=north,hinge=right,toggle=1,waterlogged=true]
conquest:birch_wood_shutters[facing=north,hinge=right,toggle=1,waterlogged=false]
conquest:birch_wood_shutters[facing=north,hinge=right,toggle=2,waterlogged=true]
conquest:birch_wood_shutters[facing=north,hinge=right,toggle=2,waterlogged=false]
conquest:birch_wood_shutters[facing=north,hinge=right,toggle=3,waterlogged=true]
conquest:birch_wood_shutters[facing=north,hinge=right,toggle=3,waterlogged=false]
conquest:birch_wood_shutters[facing=south,hinge=left,toggle=1,waterlogged=true]
conquest:birch_wood_shutters[facing=south,hinge=left,toggle=1,waterlogged=false]
conquest:birch_wood_shutters[facing=south,hinge=left,toggle=2,waterlogged=true]
conquest:birch_wood_shutters[facing=south,hinge=left,toggle=2,waterlogged=false]
conquest:birch_wood_shutters[facing=south,hinge=left,toggle=3,waterlogged=true]
conquest:birch_wood_shutters[facing=south,hinge=left,toggle=3,waterlogged=false]
conquest:birch_wood_shutters[facing=south,hinge=right,toggle=1,waterlogged=true]
conquest:birch_wood_shutters[facing=south,hinge=right,toggle=1,waterlogged=false]
conquest:birch_wood_shutters[facing=south,hinge=right,toggle=2,waterlogged=true]
conquest:birch_wood_shutters[facing=south,hinge=right,toggle=2,waterlogged=false]
conquest:birch_wood_shutters[facing=south,hinge=right,toggle=3,waterlogged=true]
conquest:birch_wood_shutters[facing=south,hinge=right,toggle=3,waterlogged=false]
conquest:birch_wood_shutters[facing=west,hinge=left,toggle=1,waterlogged=true]
conquest:birch_wood_shutters[facing=west,hinge=left,toggle=1,waterlogged=false]
conquest:birch_wood_shutters[facing=west,hinge=left,toggle=2,waterlogged=true]
conquest:birch_wood_shutters[facing=west,hinge=left,toggle=2,waterlogged=false]
conquest:birch_wood_shutters[facing=west,hinge=left,toggle=3,waterlogged=true]
conquest:birch_wood_shutters[facing=west,hinge=left,toggle=3,waterlogged=false]
conquest:birch_wood_shutters[facing=west,hinge=right,toggle=1,waterlogged=true]
conquest:birch_wood_shutters[facing=west,hinge=right,toggle=1,waterlogged=false]
conquest:birch_wood_shutters[facing=west,hinge=right,toggle=2,waterlogged=true]
conquest:birch_wood_shutters[facing=west,hinge=right,toggle=2,waterlogged=false]
conquest:birch_wood_shutters[facing=west,hinge=right,toggle=3,waterlogged=true]
conquest:birch_wood_shutters[facing=west,hinge=right,toggle=3,waterlogged=false]
conquest:birch_wood_shutters[facing=east,hinge=left,toggle=1,waterlogged=true]
conquest:birch_wood_shutters[facing=east,hinge=left,toggle=1,waterlogged=false]
conquest:birch_wood_shutters[facing=east,hinge=left,toggle=2,waterlogged=true]
conquest:birch_wood_shutters[facing=east,hinge=left,toggle=2,waterlogged=false]
conquest:birch_wood_shutters[facing=east,hinge=left,toggle=3,waterlogged=true]
conquest:birch_wood_shutters[facing=east,hinge=left,toggle=3,waterlogged=false]
conquest:birch_wood_shutters[facing=east,hinge=right,toggle=1,waterlogged=true]
conquest:birch_wood_shutters[facing=east,hinge=right,toggle=1,waterlogged=false]
conquest:birch_wood_shutters[facing=east,hinge=right,toggle=2,waterlogged=true]
conquest:birch_wood_shutters[facing=east,hinge=right,toggle=2,waterlogged=false]
conquest:birch_wood_shutters[facing=east,hinge=right,toggle=3,waterlogged=true]
conquest:birch_wood_shutters[facing=east,hinge=right,toggle=3,waterlogged=false]
conquest:birch_wood_slotted_shutters[facing=north]
conquest:birch_wood_slotted_shutters[facing=east]
conquest:birch_wood_slotted_shutters[facing=south]
conquest:birch_wood_slotted_shutters[facing=west]
conquest:birch_wood_slotted_shutters[facing=up]
conquest:birch_wood_slotted_shutters[facing=down]
conquest:birch_wood_tracery
conquest:birch_wood_tracery_pillar[layer=1,waterlogged=true]
conquest:birch_wood_tracery_pillar[layer=1,waterlogged=false]
conquest:birch_wood_tracery_pillar[layer=2,waterlogged=true]
conquest:birch_wood_tracery_pillar[layer=2,waterlogged=false]
conquest:birch_wood_tracery_pillar[layer=3,waterlogged=true]
conquest:birch_wood_tracery_pillar[layer=3,waterlogged=false]
conquest:birch_wood_tracery_vertical_corner[facing=north,layer=1,waterlogged=true]
conquest:birch_wood_tracery_vertical_corner[facing=north,layer=1,waterlogged=false]
conquest:birch_wood_tracery_vertical_corner[facing=north,layer=2,waterlogged=true]
conquest:birch_wood_tracery_vertical_corner[facing=north,layer=2,waterlogged=false]
conquest:birch_wood_tracery_vertical_corner[facing=north,layer=3,waterlogged=true]
conquest:birch_wood_tracery_vertical_corner[facing=north,layer=3,waterlogged=false]
conquest:birch_wood_tracery_vertical_corner[facing=north,layer=4,waterlogged=true]
conquest:birch_wood_tracery_vertical_corner[facing=north,layer=4,waterlogged=false]
conquest:birch_wood_tracery_vertical_corner[facing=south,layer=1,waterlogged=true]
conquest:birch_wood_tracery_vertical_corner[facing=south,layer=1,waterlogged=false]
conquest:birch_wood_tracery_vertical_corner[facing=south,layer=2,waterlogged=true]
conquest:birch_wood_tracery_vertical_corner[facing=south,layer=2,waterlogged=false]
conquest:birch_wood_tracery_vertical_corner[facing=south,layer=3,waterlogged=true]
conquest:birch_wood_tracery_vertical_corner[facing=south,layer=3,waterlogged=false]
conquest:birch_wood_tracery_vertical_corner[facing=south,layer=4,waterlogged=true]
conquest:birch_wood_tracery_vertical_corner[facing=south,layer=4,waterlogged=false]
conquest:birch_wood_tracery_vertical_corner[facing=west,layer=1,waterlogged=true]
conquest:birch_wood_tracery_vertical_corner[facing=west,layer=1,waterlogged=false]
conquest:birch_wood_tracery_vertical_corner[facing=west,layer=2,waterlogged=true]
conquest:birch_wood_tracery_vertical_corner[facing=west,layer=2,waterlogged=false]
conquest:birch_wood_tracery_vertical_corner[facing=west,layer=3,waterlogged=true]
conquest:birch_wood_tracery_vertical_corner[facing=west,layer=3,waterlogged=false]
conquest:birch_wood_tracery_vertical_corner[facing=west,layer=4,waterlogged=true]
conquest:birch_wood_tracery_vertical_corner[facing=west,layer=4,waterlogged=false]
conquest:birch_wood_tracery_vertical_corner[facing=east,layer=1,waterlogged=true]
conquest:birch_wood_tracery_vertical_corner[facing=east,layer=1,waterlogged=false]
conquest:birch_wood_tracery_vertical_corner[facing=east,layer=2,waterlogged=true]
conquest:birch_wood_tracery_vertical_corner[facing=east,layer=2,waterlogged=false]
conquest:birch_wood_tracery_vertical_corner[facing=east,layer=3,waterlogged=true]
conquest:birch_wood_tracery_vertical_corner[facing=east,layer=3,waterlogged=false]
conquest:birch_wood_tracery_vertical_corner[facing=east,layer=4,waterlogged=true]
conquest:birch_wood_tracery_vertical_corner[facing=east,layer=4,waterlogged=false]
conquest:birch_wood_tracery_vertical_quarter[facing=north,layer=1,waterlogged=true]
conquest:birch_wood_tracery_vertical_quarter[facing=north,layer=1,waterlogged=false]
conquest:birch_wood_tracery_vertical_quarter[facing=north,layer=2,waterlogged=true]
conquest:birch_wood_tracery_vertical_quarter[facing=north,layer=2,waterlogged=false]
conquest:birch_wood_tracery_vertical_quarter[facing=north,layer=3,waterlogged=true]
conquest:birch_wood_tracery_vertical_quarter[facing=north,layer=3,waterlogged=false]
conquest:birch_wood_tracery_vertical_quarter[facing=north,layer=4,waterlogged=true]
conquest:birch_wood_tracery_vertical_quarter[facing=north,layer=4,waterlogged=false]
conquest:birch_wood_tracery_vertical_quarter[facing=south,layer=1,waterlogged=true]
conquest:birch_wood_tracery_vertical_quarter[facing=south,layer=1,waterlogged=false]
conquest:birch_wood_tracery_vertical_quarter[facing=south,layer=2,waterlogged=true]
conquest:birch_wood_tracery_vertical_quarter[facing=south,layer=2,waterlogged=false]
conquest:birch_wood_tracery_vertical_quarter[facing=south,layer=3,waterlogged=true]
conquest:birch_wood_tracery_vertical_quarter[facing=south,layer=3,waterlogged=false]
conquest:birch_wood_tracery_vertical_quarter[facing=south,layer=4,waterlogged=true]
conquest:birch_wood_tracery_vertical_quarter[facing=south,layer=4,waterlogged=false]
conquest:birch_wood_tracery_vertical_quarter[facing=west,layer=1,waterlogged=true]
conquest:birch_wood_tracery_vertical_quarter[facing=west,layer=1,waterlogged=false]
conquest:birch_wood_tracery_vertical_quarter[facing=west,layer=2,waterlogged=true]
conquest:birch_wood_tracery_vertical_quarter[facing=west,layer=2,waterlogged=false]
conquest:birch_wood_tracery_vertical_quarter[facing=west,layer=3,waterlogged=true]
conquest:birch_wood_tracery_vertical_quarter[facing=west,layer=3,waterlogged=false]
conquest:birch_wood_tracery_vertical_quarter[facing=west,layer=4,waterlogged=true]
conquest:birch_wood_tracery_vertical_quarter[facing=west,layer=4,waterlogged=false]
conquest:birch_wood_tracery_vertical_quarter[facing=east,layer=1,waterlogged=true]
conquest:birch_wood_tracery_vertical_quarter[facing=east,layer=1,waterlogged=false]
conquest:birch_wood_tracery_vertical_quarter[facing=east,layer=2,waterlogged=true]
conquest:birch_wood_tracery_vertical_quarter[facing=east,layer=2,waterlogged=false]
conquest:birch_wood_tracery_vertical_quarter[facing=east,layer=3,waterlogged=true]
conquest:birch_wood_tracery_vertical_quarter[facing=east,layer=3,waterlogged=false]
conquest:birch_wood_tracery_vertical_quarter[facing=east,layer=4,waterlogged=true]
conquest:birch_wood_tracery_vertical_quarter[facing=east,layer=4,waterlogged=false]
conquest:birch_wood_tracery_vertical_slab[facing=north,layer=1,waterlogged=true]
conquest:birch_wood_tracery_vertical_slab[facing=north,layer=1,waterlogged=false]
conquest:birch_wood_tracery_vertical_slab[facing=north,layer=2,waterlogged=true]
conquest:birch_wood_tracery_vertical_slab[facing=north,layer=2,waterlogged=false]
conquest:birch_wood_tracery_vertical_slab[facing=north,layer=3,waterlogged=true]
conquest:birch_wood_tracery_vertical_slab[facing=north,layer=3,waterlogged=false]
conquest:birch_wood_tracery_vertical_slab[facing=north,layer=4,waterlogged=true]
conquest:birch_wood_tracery_vertical_slab[facing=north,layer=4,waterlogged=false]
conquest:birch_wood_tracery_vertical_slab[facing=south,layer=1,waterlogged=true]
conquest:birch_wood_tracery_vertical_slab[facing=south,layer=1,waterlogged=false]
conquest:birch_wood_tracery_vertical_slab[facing=south,layer=2,waterlogged=true]
conquest:birch_wood_tracery_vertical_slab[facing=south,layer=2,waterlogged=false]
conquest:birch_wood_tracery_vertical_slab[facing=south,layer=3,waterlogged=true]
conquest:birch_wood_tracery_vertical_slab[facing=south,layer=3,waterlogged=false]
conquest:birch_wood_tracery_vertical_slab[facing=south,layer=4,waterlogged=true]
conquest:birch_wood_tracery_vertical_slab[facing=south,layer=4,waterlogged=false]
conquest:birch_wood_tracery_vertical_slab[facing=west,layer=1,waterlogged=true]
conquest:birch_wood_tracery_vertical_slab[facing=west,layer=1,waterlogged=false]
conquest:birch_wood_tracery_vertical_slab[facing=west,layer=2,waterlogged=true]
conquest:birch_wood_tracery_vertical_slab[facing=west,layer=2,waterlogged=false]
conquest:birch_wood_tracery_vertical_slab[facing=west,layer=3,waterlogged=true]
conquest:birch_wood_tracery_vertical_slab[facing=west,layer=3,waterlogged=false]
conquest:birch_wood_tracery_vertical_slab[facing=west,layer=4,waterlogged=true]
conquest:birch_wood_tracery_vertical_slab[facing=west,layer=4,waterlogged=false]
conquest:birch_wood_tracery_vertical_slab[facing=east,layer=1,waterlogged=true]
conquest:birch_wood_tracery_vertical_slab[facing=east,layer=1,waterlogged=false]
conquest:birch_wood_tracery_vertical_slab[facing=east,layer=2,waterlogged=true]
conquest:birch_wood_tracery_vertical_slab[facing=east,layer=2,waterlogged=false]
conquest:birch_wood_tracery_vertical_slab[facing=east,layer=3,waterlogged=true]
conquest:birch_wood_tracery_vertical_slab[facing=east,layer=3,waterlogged=false]
conquest:birch_wood_tracery_vertical_slab[facing=east,layer=4,waterlogged=true]
conquest:birch_wood_tracery_vertical_slab[facing=east,layer=4,waterlogged=false]
conquest:birch_wood_tracery_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:birch_wood_tracery_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:birch_wood_tracery_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:birch_wood_tracery_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:birch_wood_tracery_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:birch_wood_tracery_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:birch_wood_tracery_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:birch_wood_tracery_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:birch_wood_tracery_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:birch_wood_tracery_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:birch_wood_tracery_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:birch_wood_tracery_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:birch_wood_tracery_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:birch_wood_tracery_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:birch_wood_tracery_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:birch_wood_tracery_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:birch_wood_tracery_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:birch_wood_tracery_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:birch_wood_tracery_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:birch_wood_tracery_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:birch_wood_tracery_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:birch_wood_tracery_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:birch_wood_tracery_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:birch_wood_tracery_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:birch_wood_tracery_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:birch_wood_tracery_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:birch_wood_tracery_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:birch_wood_tracery_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:birch_wood_tracery_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:birch_wood_tracery_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:birch_wood_tracery_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:birch_wood_tracery_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:birch_wood_tracery_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:birch_wood_tracery_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:birch_wood_tracery_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:birch_wood_tracery_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:birch_wood_tracery_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:birch_wood_tracery_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:birch_wood_tracery_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:birch_wood_tracery_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:birch_wood_tracery_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:birch_wood_tracery_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:birch_wood_tracery_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:birch_wood_tracery_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:birch_wood_tracery_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:birch_wood_tracery_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:birch_wood_tracery_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:birch_wood_tracery_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:birch_wood_tracery_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:birch_wood_tracery_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:birch_wood_tracery_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:birch_wood_tracery_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:birch_wood_tracery_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:birch_wood_tracery_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:birch_wood_tracery_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:birch_wood_tracery_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:birch_wood_tracery_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:birch_wood_tracery_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:birch_wood_tracery_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:birch_wood_tracery_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:birch_wood_tracery_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:birch_wood_tracery_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:birch_wood_tracery_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:birch_wood_tracery_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:birch_wood_tracery_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:birch_wood_tracery_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:birch_wood_tracery_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:birch_wood_tracery_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:birch_wood_tracery_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:birch_wood_tracery_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:birch_wood_tracery_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:birch_wood_tracery_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:birch_wood_tracery_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:birch_wood_tracery_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:birch_wood_tracery_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:birch_wood_tracery_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:birch_wood_tracery_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:birch_wood_tracery_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:birch_wood_tracery_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:birch_wood_tracery_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:birch_wood_tracery_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:birch_wood_tracery_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:birch_wood_tracery_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:birch_wood_tracery_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:birch_wood_tracery_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:birch_wood_tracery_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:birch_wood_tracery_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:birch_wood_tracery_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:birch_wood_tracery_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:birch_wood_tracery_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:birch_wood_tracery_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:birch_wood_tracery_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:birch_wood_tracery_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:birch_wood_tracery_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:birch_wood_tracery_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:birch_wood_tracery_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:birch_wood_tracery_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:birch_wood_tracery_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:birch_wood_tracery_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:birch_wood_tracery_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:birch_wood_tracery_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:birch_wood_tracery_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:birch_wood_tracery_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:birch_wood_tracery_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:birch_wood_tracery_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:birch_wood_tracery_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:birch_wood_tracery_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:birch_wood_tracery_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:birch_wood_tracery_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:birch_wood_tracery_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:birch_wood_tracery_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:birch_wood_tracery_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:birch_wood_tracery_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:birch_wood_tracery_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:birch_wood_tracery_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:birch_wood_tracery_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:birch_wood_tracery_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:birch_wood_tracery_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:birch_wood_tracery_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:birch_wood_tracery_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:birch_wood_tracery_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:birch_wood_tracery_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:birch_wood_tracery_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:birch_wood_tracery_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:birch_wood_tracery_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:birch_wood_tracery_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:birch_wood_tracery_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:birch_wood_tracery_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:birch_wood_tracery_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:birch_wood_tracery_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:birch_wood_tracery_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:birch_wood_tracery_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:birch_wood_tracery_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:birch_wood_tracery_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:birch_wood_tracery_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:birch_wood_tracery_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:birch_wood_tracery_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:birch_wood_tracery_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:birch_wood_tracery_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:birch_wood_tracery_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:birch_wood_tracery_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:birch_wood_tracery_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:birch_wood_tracery_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:birch_wood_tracery_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:birch_wood_tracery_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:birch_wood_tracery_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:birch_wood_tracery_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:birch_wood_tracery_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:birch_wood_tracery_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:birch_wood_tracery_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:birch_wood_tracery_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:birch_wood_tracery_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:birch_wood_tracery_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:birch_wood_tracery_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:birch_wood_tracery_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:birch_wood_tracery_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:birch_wood_tracery_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:birch_wood_tracery_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:birch_wood_tracery_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:birch_wood_tracery_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:birch_wood_tracery_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:birch_wood_tracery_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:birch_wood_tracery_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:birch_wood_tracery_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:birch_wood_tracery_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:birch_wood_tracery_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:birch_wood_tracery_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:birch_wood_tracery_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:birch_wood_tracery_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:birch_wood_tracery_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:birch_wood_tracery_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:birch_wood_tracery_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:birch_wood_tracery_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:birch_wood_tracery_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:birch_wood_tracery_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:birch_wood_tracery_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:birch_wood_tracery_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:birch_wood_tracery_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:birch_wood_tracery_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:birch_wood_tracery_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:birch_wood_tracery_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:birch_wood_tracery_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:birch_wood_tracery_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:birch_wood_tracery_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:birch_wood_tracery_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:birch_wood_tracery_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:birch_wood_tracery_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:birch_wood_tracery_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:birch_wood_tracery_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:birch_wood_tracery_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:birch_wood_tracery_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:birch_wood_tracery_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:birch_wood_tracery_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:birch_wood_tracery_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:birch_wood_tracery_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:birch_wood_tracery_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:birch_wood_tracery_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:birch_wood_tracery_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:birch_wood_tracery_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:birch_wood_tracery_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:birch_wood_tracery_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:birch_wood_tracery_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:birch_wood_tracery_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:birch_wood_tracery_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:birch_wood_tracery_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:birch_wood_tracery_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:birch_wood_tracery_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:birch_wood_tracery_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:birch_wood_tracery_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:birch_wood_tracery_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:birch_wood_tracery_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:birch_wood_tracery_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:birch_wood_tracery_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:birch_wood_tracery_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:birch_wood_tracery_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:birch_wood_tracery_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:birch_wood_tracery_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:birch_wood_tracery_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:birch_wood_tracery_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:birch_wood_tracery_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:birch_wood_tracery_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:birch_wood_tracery_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:birch_wood_tracery_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:birch_wood_tracery_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:birch_wood_tracery_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:birch_wood_tracery_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:birch_wood_tracery_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:birch_wood_tracery_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:birch_wood_tracery_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:birch_wood_tracery_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:birch_wood_tracery_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:birch_wood_tracery_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:birch_wood_tracery_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:birch_wood_tracery_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:birch_wood_tracery_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:birch_wood_tracery_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:birch_wood_tracery_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:birch_wood_tracery_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:birch_wood_tracery_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:birch_wood_tracery_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:birch_wood_tracery_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:birch_wood_tracery_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:birch_wood_tracery_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:birch_wood_tracery_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:birch_wood_tracery_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:birch_wood_tracery_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:birch_wood_tracery_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:birch_wood_tracery_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:birch_wood_tracery_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:birch_wood_tracery_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:birch_wood_tracery_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:birch_wood_tracery_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:birch_wood_tracery_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:birch_wood_tracery_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:birch_wood_tracery_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:birch_wood_tracery_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:birch_wood_tracery_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:birch_wood_tracery_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:birch_wood_tracery_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:birch_wood_tracery_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:birch_wood_tracery_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:birch_wood_tracery_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:birch_wood_tracery_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:birch_wood_tracery_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:birch_wood_tracery_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:birch_wood_tracery_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:birch_wood_tracery_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:birch_wood_tracery_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:birch_wood_tracery_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:birch_wood_tracery_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:birch_wood_tracery_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:birch_wood_tracery_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:birch_wood_tracery_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:birch_wood_tracery_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:birch_wood_tracery_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:birch_wood_tracery_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:birch_wood_tracery_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:birch_wood_tracery_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:birch_wood_tracery_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:birch_wood_tracery_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:birch_wood_tracery_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:birch_wood_tracery_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:birch_wood_tracery_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:birch_wood_tracery_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:birch_wood_tracery_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:birch_wood_tracery_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:birch_wood_tracery_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:birch_wood_tracery_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:birch_wood_tracery_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:birch_wood_tracery_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:birch_wood_tracery_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:birch_wood_tracery_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:birch_wood_tracery_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:birch_wood_tracery_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:birch_wood_tracery_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:birch_wood_tracery_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:birch_wood_tracery_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:birch_wood_tracery_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:birch_wood_tracery_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:birch_wood_tracery_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:birch_wood_tracery_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:birch_wood_tracery_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:birch_wood_tracery_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:birch_wood_tracery_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:birch_wood_tracery_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:birch_wood_tracery_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:birch_wood_tracery_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:birch_wood_tracery_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:birch_wood_tracery_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:birch_wood_tracery_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:birch_wood_tracery_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:birch_wood_tracery_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:birch_wood_tracery_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:birch_wood_tracery_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:birch_wood_tracery_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:birch_wood_tracery_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:birch_wood_tracery_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:birch_wood_tracery_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:birch_wood_tracery_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:birch_wood_tracery_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:birch_wood_tracery_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:birch_wood_tracery_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:birch_wood_tracery_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:birch_wood_tracery_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:birds_nest
conquest:birdsfoot_trefoil[layers=1,waterlogged=true]
conquest:birdsfoot_trefoil[layers=1,waterlogged=false]
conquest:birdsfoot_trefoil[layers=2,waterlogged=true]
conquest:birdsfoot_trefoil[layers=2,waterlogged=false]
conquest:birdsfoot_trefoil[layers=3,waterlogged=true]
conquest:birdsfoot_trefoil[layers=3,waterlogged=false]
conquest:birdsfoot_trefoil[layers=4,waterlogged=true]
conquest:birdsfoot_trefoil[layers=4,waterlogged=false]
conquest:birdsfoot_trefoil[layers=5,waterlogged=true]
conquest:birdsfoot_trefoil[layers=5,waterlogged=false]
conquest:birdsfoot_trefoil[layers=6,waterlogged=true]
conquest:birdsfoot_trefoil[layers=6,waterlogged=false]
conquest:birdsfoot_trefoil[layers=7,waterlogged=true]
conquest:birdsfoot_trefoil[layers=7,waterlogged=false]
conquest:birdsfoot_trefoil[layers=8,waterlogged=true]
conquest:birdsfoot_trefoil[layers=8,waterlogged=false]
conquest:black_3_way_flange[facing=north,type=top,waterlogged=true]
conquest:black_3_way_flange[facing=north,type=top,waterlogged=false]
conquest:black_3_way_flange[facing=north,type=bottom,waterlogged=true]
conquest:black_3_way_flange[facing=north,type=bottom,waterlogged=false]
conquest:black_3_way_flange[facing=south,type=top,waterlogged=true]
conquest:black_3_way_flange[facing=south,type=top,waterlogged=false]
conquest:black_3_way_flange[facing=south,type=bottom,waterlogged=true]
conquest:black_3_way_flange[facing=south,type=bottom,waterlogged=false]
conquest:black_3_way_flange[facing=west,type=top,waterlogged=true]
conquest:black_3_way_flange[facing=west,type=top,waterlogged=false]
conquest:black_3_way_flange[facing=west,type=bottom,waterlogged=true]
conquest:black_3_way_flange[facing=west,type=bottom,waterlogged=false]
conquest:black_3_way_flange[facing=east,type=top,waterlogged=true]
conquest:black_3_way_flange[facing=east,type=top,waterlogged=false]
conquest:black_3_way_flange[facing=east,type=bottom,waterlogged=true]
conquest:black_3_way_flange[facing=east,type=bottom,waterlogged=false]
conquest:black_4_way_flange[facing=north,toggle=1,waterlogged=true]
conquest:black_4_way_flange[facing=north,toggle=1,waterlogged=false]
conquest:black_4_way_flange[facing=north,toggle=2,waterlogged=true]
conquest:black_4_way_flange[facing=north,toggle=2,waterlogged=false]
conquest:black_4_way_flange[facing=north,toggle=3,waterlogged=true]
conquest:black_4_way_flange[facing=north,toggle=3,waterlogged=false]
conquest:black_4_way_flange[facing=south,toggle=1,waterlogged=true]
conquest:black_4_way_flange[facing=south,toggle=1,waterlogged=false]
conquest:black_4_way_flange[facing=south,toggle=2,waterlogged=true]
conquest:black_4_way_flange[facing=south,toggle=2,waterlogged=false]
conquest:black_4_way_flange[facing=south,toggle=3,waterlogged=true]
conquest:black_4_way_flange[facing=south,toggle=3,waterlogged=false]
conquest:black_4_way_flange[facing=west,toggle=1,waterlogged=true]
conquest:black_4_way_flange[facing=west,toggle=1,waterlogged=false]
conquest:black_4_way_flange[facing=west,toggle=2,waterlogged=true]
conquest:black_4_way_flange[facing=west,toggle=2,waterlogged=false]
conquest:black_4_way_flange[facing=west,toggle=3,waterlogged=true]
conquest:black_4_way_flange[facing=west,toggle=3,waterlogged=false]
conquest:black_4_way_flange[facing=east,toggle=1,waterlogged=true]
conquest:black_4_way_flange[facing=east,toggle=1,waterlogged=false]
conquest:black_4_way_flange[facing=east,toggle=2,waterlogged=true]
conquest:black_4_way_flange[facing=east,toggle=2,waterlogged=false]
conquest:black_4_way_flange[facing=east,toggle=3,waterlogged=true]
conquest:black_4_way_flange[facing=east,toggle=3,waterlogged=false]
conquest:black_5_way_flange[facing=north]
conquest:black_5_way_flange[facing=east]
conquest:black_5_way_flange[facing=south]
conquest:black_5_way_flange[facing=west]
conquest:black_5_way_flange[facing=up]
conquest:black_5_way_flange[facing=down]
conquest:black_6_way_flange
conquest:black_and_white_tesserae
conquest:black_and_white_tesserae_corner_slab[facing=north,type=top,waterlogged=true]
conquest:black_and_white_tesserae_corner_slab[facing=north,type=top,waterlogged=false]
conquest:black_and_white_tesserae_corner_slab[facing=north,type=bottom,waterlogged=true]
conquest:black_and_white_tesserae_corner_slab[facing=north,type=bottom,waterlogged=false]
conquest:black_and_white_tesserae_corner_slab[facing=south,type=top,waterlogged=true]
conquest:black_and_white_tesserae_corner_slab[facing=south,type=top,waterlogged=false]
conquest:black_and_white_tesserae_corner_slab[facing=south,type=bottom,waterlogged=true]
conquest:black_and_white_tesserae_corner_slab[facing=south,type=bottom,waterlogged=false]
conquest:black_and_white_tesserae_corner_slab[facing=west,type=top,waterlogged=true]
conquest:black_and_white_tesserae_corner_slab[facing=west,type=top,waterlogged=false]
conquest:black_and_white_tesserae_corner_slab[facing=west,type=bottom,waterlogged=true]
conquest:black_and_white_tesserae_corner_slab[facing=west,type=bottom,waterlogged=false]
conquest:black_and_white_tesserae_corner_slab[facing=east,type=top,waterlogged=true]
conquest:black_and_white_tesserae_corner_slab[facing=east,type=top,waterlogged=false]
conquest:black_and_white_tesserae_corner_slab[facing=east,type=bottom,waterlogged=true]
conquest:black_and_white_tesserae_corner_slab[facing=east,type=bottom,waterlogged=false]
conquest:black_and_white_tesserae_eighth_slab[facing=north,type=top,waterlogged=true]
conquest:black_and_white_tesserae_eighth_slab[facing=north,type=top,waterlogged=false]
conquest:black_and_white_tesserae_eighth_slab[facing=north,type=bottom,waterlogged=true]
conquest:black_and_white_tesserae_eighth_slab[facing=north,type=bottom,waterlogged=false]
conquest:black_and_white_tesserae_eighth_slab[facing=south,type=top,waterlogged=true]
conquest:black_and_white_tesserae_eighth_slab[facing=south,type=top,waterlogged=false]
conquest:black_and_white_tesserae_eighth_slab[facing=south,type=bottom,waterlogged=true]
conquest:black_and_white_tesserae_eighth_slab[facing=south,type=bottom,waterlogged=false]
conquest:black_and_white_tesserae_eighth_slab[facing=west,type=top,waterlogged=true]
conquest:black_and_white_tesserae_eighth_slab[facing=west,type=top,waterlogged=false]
conquest:black_and_white_tesserae_eighth_slab[facing=west,type=bottom,waterlogged=true]
conquest:black_and_white_tesserae_eighth_slab[facing=west,type=bottom,waterlogged=false]
conquest:black_and_white_tesserae_eighth_slab[facing=east,type=top,waterlogged=true]
conquest:black_and_white_tesserae_eighth_slab[facing=east,type=top,waterlogged=false]
conquest:black_and_white_tesserae_eighth_slab[facing=east,type=bottom,waterlogged=true]
conquest:black_and_white_tesserae_eighth_slab[facing=east,type=bottom,waterlogged=false]
conquest:black_and_white_tesserae_quarter_slab[facing=north,layer=1,type=top,waterlogged=true]
conquest:black_and_white_tesserae_quarter_slab[facing=north,layer=1,type=top,waterlogged=false]
conquest:black_and_white_tesserae_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=true]
conquest:black_and_white_tesserae_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=false]
conquest:black_and_white_tesserae_quarter_slab[facing=north,layer=2,type=top,waterlogged=true]
conquest:black_and_white_tesserae_quarter_slab[facing=north,layer=2,type=top,waterlogged=false]
conquest:black_and_white_tesserae_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=true]
conquest:black_and_white_tesserae_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=false]
conquest:black_and_white_tesserae_quarter_slab[facing=north,layer=3,type=top,waterlogged=true]
conquest:black_and_white_tesserae_quarter_slab[facing=north,layer=3,type=top,waterlogged=false]
conquest:black_and_white_tesserae_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=true]
conquest:black_and_white_tesserae_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=false]
conquest:black_and_white_tesserae_quarter_slab[facing=south,layer=1,type=top,waterlogged=true]
conquest:black_and_white_tesserae_quarter_slab[facing=south,layer=1,type=top,waterlogged=false]
conquest:black_and_white_tesserae_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=true]
conquest:black_and_white_tesserae_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=false]
conquest:black_and_white_tesserae_quarter_slab[facing=south,layer=2,type=top,waterlogged=true]
conquest:black_and_white_tesserae_quarter_slab[facing=south,layer=2,type=top,waterlogged=false]
conquest:black_and_white_tesserae_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=true]
conquest:black_and_white_tesserae_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=false]
conquest:black_and_white_tesserae_quarter_slab[facing=south,layer=3,type=top,waterlogged=true]
conquest:black_and_white_tesserae_quarter_slab[facing=south,layer=3,type=top,waterlogged=false]
conquest:black_and_white_tesserae_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=true]
conquest:black_and_white_tesserae_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=false]
conquest:black_and_white_tesserae_quarter_slab[facing=west,layer=1,type=top,waterlogged=true]
conquest:black_and_white_tesserae_quarter_slab[facing=west,layer=1,type=top,waterlogged=false]
conquest:black_and_white_tesserae_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=true]
conquest:black_and_white_tesserae_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=false]
conquest:black_and_white_tesserae_quarter_slab[facing=west,layer=2,type=top,waterlogged=true]
conquest:black_and_white_tesserae_quarter_slab[facing=west,layer=2,type=top,waterlogged=false]
conquest:black_and_white_tesserae_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=true]
conquest:black_and_white_tesserae_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=false]
conquest:black_and_white_tesserae_quarter_slab[facing=west,layer=3,type=top,waterlogged=true]
conquest:black_and_white_tesserae_quarter_slab[facing=west,layer=3,type=top,waterlogged=false]
conquest:black_and_white_tesserae_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=true]
conquest:black_and_white_tesserae_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=false]
conquest:black_and_white_tesserae_quarter_slab[facing=east,layer=1,type=top,waterlogged=true]
conquest:black_and_white_tesserae_quarter_slab[facing=east,layer=1,type=top,waterlogged=false]
conquest:black_and_white_tesserae_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=true]
conquest:black_and_white_tesserae_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=false]
conquest:black_and_white_tesserae_quarter_slab[facing=east,layer=2,type=top,waterlogged=true]
conquest:black_and_white_tesserae_quarter_slab[facing=east,layer=2,type=top,waterlogged=false]
conquest:black_and_white_tesserae_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=true]
conquest:black_and_white_tesserae_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=false]
conquest:black_and_white_tesserae_quarter_slab[facing=east,layer=3,type=top,waterlogged=true]
conquest:black_and_white_tesserae_quarter_slab[facing=east,layer=3,type=top,waterlogged=false]
conquest:black_and_white_tesserae_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=true]
conquest:black_and_white_tesserae_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=false]
conquest:black_and_white_tesserae_slab[layers=1,type=top,waterlogged=true]
conquest:black_and_white_tesserae_slab[layers=1,type=top,waterlogged=false]
conquest:black_and_white_tesserae_slab[layers=1,type=bottom,waterlogged=true]
conquest:black_and_white_tesserae_slab[layers=1,type=bottom,waterlogged=false]
conquest:black_and_white_tesserae_slab[layers=2,type=top,waterlogged=true]
conquest:black_and_white_tesserae_slab[layers=2,type=top,waterlogged=false]
conquest:black_and_white_tesserae_slab[layers=2,type=bottom,waterlogged=true]
conquest:black_and_white_tesserae_slab[layers=2,type=bottom,waterlogged=false]
conquest:black_and_white_tesserae_slab[layers=3,type=top,waterlogged=true]
conquest:black_and_white_tesserae_slab[layers=3,type=top,waterlogged=false]
conquest:black_and_white_tesserae_slab[layers=3,type=bottom,waterlogged=true]
conquest:black_and_white_tesserae_slab[layers=3,type=bottom,waterlogged=false]
conquest:black_and_white_tesserae_slab[layers=4,type=top,waterlogged=true]
conquest:black_and_white_tesserae_slab[layers=4,type=top,waterlogged=false]
conquest:black_and_white_tesserae_slab[layers=4,type=bottom,waterlogged=true]
conquest:black_and_white_tesserae_slab[layers=4,type=bottom,waterlogged=false]
conquest:black_and_white_tesserae_slab[layers=5,type=top,waterlogged=true]
conquest:black_and_white_tesserae_slab[layers=5,type=top,waterlogged=false]
conquest:black_and_white_tesserae_slab[layers=5,type=bottom,waterlogged=true]
conquest:black_and_white_tesserae_slab[layers=5,type=bottom,waterlogged=false]
conquest:black_and_white_tesserae_slab[layers=6,type=top,waterlogged=true]
conquest:black_and_white_tesserae_slab[layers=6,type=top,waterlogged=false]
conquest:black_and_white_tesserae_slab[layers=6,type=bottom,waterlogged=true]
conquest:black_and_white_tesserae_slab[layers=6,type=bottom,waterlogged=false]
conquest:black_and_white_tesserae_slab[layers=7,type=top,waterlogged=true]
conquest:black_and_white_tesserae_slab[layers=7,type=top,waterlogged=false]
conquest:black_and_white_tesserae_slab[layers=7,type=bottom,waterlogged=true]
conquest:black_and_white_tesserae_slab[layers=7,type=bottom,waterlogged=false]
conquest:black_and_white_tesserae_slab[layers=8,type=top,waterlogged=true]
conquest:black_and_white_tesserae_slab[layers=8,type=top,waterlogged=false]
conquest:black_and_white_tesserae_slab[layers=8,type=bottom,waterlogged=true]
conquest:black_and_white_tesserae_slab[layers=8,type=bottom,waterlogged=false]
conquest:black_and_white_tesserae_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:black_and_white_tesserae_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:black_and_white_tesserae_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:black_and_white_tesserae_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:black_and_white_tesserae_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:black_and_white_tesserae_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:black_and_white_tesserae_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:black_and_white_tesserae_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:black_and_white_tesserae_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:black_and_white_tesserae_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:black_and_white_tesserae_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:black_and_white_tesserae_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:black_and_white_tesserae_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:black_and_white_tesserae_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:black_and_white_tesserae_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:black_and_white_tesserae_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:black_and_white_tesserae_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:black_and_white_tesserae_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:black_and_white_tesserae_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:black_and_white_tesserae_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:black_and_white_tesserae_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:black_and_white_tesserae_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:black_and_white_tesserae_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:black_and_white_tesserae_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:black_and_white_tesserae_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:black_and_white_tesserae_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:black_and_white_tesserae_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:black_and_white_tesserae_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:black_and_white_tesserae_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:black_and_white_tesserae_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:black_and_white_tesserae_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:black_and_white_tesserae_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:black_and_white_tesserae_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:black_and_white_tesserae_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:black_and_white_tesserae_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:black_and_white_tesserae_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:black_and_white_tesserae_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:black_and_white_tesserae_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:black_and_white_tesserae_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:black_and_white_tesserae_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:black_and_white_tesserae_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:black_and_white_tesserae_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:black_and_white_tesserae_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:black_and_white_tesserae_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:black_and_white_tesserae_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:black_and_white_tesserae_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:black_and_white_tesserae_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:black_and_white_tesserae_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:black_and_white_tesserae_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:black_and_white_tesserae_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:black_and_white_tesserae_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:black_and_white_tesserae_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:black_and_white_tesserae_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:black_and_white_tesserae_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:black_and_white_tesserae_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:black_and_white_tesserae_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:black_and_white_tesserae_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:black_and_white_tesserae_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:black_and_white_tesserae_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:black_and_white_tesserae_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:black_and_white_tesserae_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:black_and_white_tesserae_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:black_and_white_tesserae_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:black_and_white_tesserae_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:black_and_white_tesserae_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:black_and_white_tesserae_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:black_and_white_tesserae_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:black_and_white_tesserae_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:black_and_white_tesserae_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:black_and_white_tesserae_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:black_and_white_tesserae_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:black_and_white_tesserae_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:black_and_white_tesserae_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:black_and_white_tesserae_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:black_and_white_tesserae_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:black_and_white_tesserae_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:black_and_white_tesserae_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:black_and_white_tesserae_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:black_and_white_tesserae_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:black_and_white_tesserae_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:black_and_white_tesserae_vertical_corner[facing=north,layer=1,waterlogged=true]
conquest:black_and_white_tesserae_vertical_corner[facing=north,layer=1,waterlogged=false]
conquest:black_and_white_tesserae_vertical_corner[facing=north,layer=2,waterlogged=true]
conquest:black_and_white_tesserae_vertical_corner[facing=north,layer=2,waterlogged=false]
conquest:black_and_white_tesserae_vertical_corner[facing=north,layer=3,waterlogged=true]
conquest:black_and_white_tesserae_vertical_corner[facing=north,layer=3,waterlogged=false]
conquest:black_and_white_tesserae_vertical_corner[facing=north,layer=4,waterlogged=true]
conquest:black_and_white_tesserae_vertical_corner[facing=north,layer=4,waterlogged=false]
conquest:black_and_white_tesserae_vertical_corner[facing=south,layer=1,waterlogged=true]
conquest:black_and_white_tesserae_vertical_corner[facing=south,layer=1,waterlogged=false]
conquest:black_and_white_tesserae_vertical_corner[facing=south,layer=2,waterlogged=true]
conquest:black_and_white_tesserae_vertical_corner[facing=south,layer=2,waterlogged=false]
conquest:black_and_white_tesserae_vertical_corner[facing=south,layer=3,waterlogged=true]
conquest:black_and_white_tesserae_vertical_corner[facing=south,layer=3,waterlogged=false]
conquest:black_and_white_tesserae_vertical_corner[facing=south,layer=4,waterlogged=true]
conquest:black_and_white_tesserae_vertical_corner[facing=south,layer=4,waterlogged=false]
conquest:black_and_white_tesserae_vertical_corner[facing=west,layer=1,waterlogged=true]
conquest:black_and_white_tesserae_vertical_corner[facing=west,layer=1,waterlogged=false]
conquest:black_and_white_tesserae_vertical_corner[facing=west,layer=2,waterlogged=true]
conquest:black_and_white_tesserae_vertical_corner[facing=west,layer=2,waterlogged=false]
conquest:black_and_white_tesserae_vertical_corner[facing=west,layer=3,waterlogged=true]
conquest:black_and_white_tesserae_vertical_corner[facing=west,layer=3,waterlogged=false]
conquest:black_and_white_tesserae_vertical_corner[facing=west,layer=4,waterlogged=true]
conquest:black_and_white_tesserae_vertical_corner[facing=west,layer=4,waterlogged=false]
conquest:black_and_white_tesserae_vertical_corner[facing=east,layer=1,waterlogged=true]
conquest:black_and_white_tesserae_vertical_corner[facing=east,layer=1,waterlogged=false]
conquest:black_and_white_tesserae_vertical_corner[facing=east,layer=2,waterlogged=true]
conquest:black_and_white_tesserae_vertical_corner[facing=east,layer=2,waterlogged=false]
conquest:black_and_white_tesserae_vertical_corner[facing=east,layer=3,waterlogged=true]
conquest:black_and_white_tesserae_vertical_corner[facing=east,layer=3,waterlogged=false]
conquest:black_and_white_tesserae_vertical_corner[facing=east,layer=4,waterlogged=true]
conquest:black_and_white_tesserae_vertical_corner[facing=east,layer=4,waterlogged=false]
conquest:black_and_white_tesserae_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:black_and_white_tesserae_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:black_and_white_tesserae_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:black_and_white_tesserae_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:black_and_white_tesserae_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:black_and_white_tesserae_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:black_and_white_tesserae_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:black_and_white_tesserae_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:black_and_white_tesserae_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:black_and_white_tesserae_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:black_and_white_tesserae_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:black_and_white_tesserae_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:black_and_white_tesserae_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:black_and_white_tesserae_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:black_and_white_tesserae_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:black_and_white_tesserae_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:black_and_white_tesserae_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:black_and_white_tesserae_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:black_and_white_tesserae_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:black_and_white_tesserae_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:black_and_white_tesserae_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:black_and_white_tesserae_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:black_and_white_tesserae_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:black_and_white_tesserae_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:black_and_white_tesserae_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:black_and_white_tesserae_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:black_and_white_tesserae_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:black_and_white_tesserae_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:black_and_white_tesserae_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:black_and_white_tesserae_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:black_and_white_tesserae_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:black_and_white_tesserae_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:black_and_white_tesserae_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:black_and_white_tesserae_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:black_and_white_tesserae_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:black_and_white_tesserae_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:black_and_white_tesserae_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:black_and_white_tesserae_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:black_and_white_tesserae_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:black_and_white_tesserae_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:black_and_white_tesserae_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:black_and_white_tesserae_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:black_and_white_tesserae_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:black_and_white_tesserae_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:black_and_white_tesserae_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:black_and_white_tesserae_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:black_and_white_tesserae_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:black_and_white_tesserae_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:black_and_white_tesserae_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:black_and_white_tesserae_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:black_and_white_tesserae_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:black_and_white_tesserae_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:black_and_white_tesserae_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:black_and_white_tesserae_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:black_and_white_tesserae_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:black_and_white_tesserae_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:black_and_white_tesserae_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:black_and_white_tesserae_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:black_and_white_tesserae_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:black_and_white_tesserae_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:black_and_white_tesserae_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:black_and_white_tesserae_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:black_and_white_tesserae_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:black_and_white_tesserae_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:black_and_white_tesserae_vertical_quarter[facing=north,layer=1,waterlogged=true]
conquest:black_and_white_tesserae_vertical_quarter[facing=north,layer=1,waterlogged=false]
conquest:black_and_white_tesserae_vertical_quarter[facing=north,layer=2,waterlogged=true]
conquest:black_and_white_tesserae_vertical_quarter[facing=north,layer=2,waterlogged=false]
conquest:black_and_white_tesserae_vertical_quarter[facing=north,layer=3,waterlogged=true]
conquest:black_and_white_tesserae_vertical_quarter[facing=north,layer=3,waterlogged=false]
conquest:black_and_white_tesserae_vertical_quarter[facing=north,layer=4,waterlogged=true]
conquest:black_and_white_tesserae_vertical_quarter[facing=north,layer=4,waterlogged=false]
conquest:black_and_white_tesserae_vertical_quarter[facing=south,layer=1,waterlogged=true]
conquest:black_and_white_tesserae_vertical_quarter[facing=south,layer=1,waterlogged=false]
conquest:black_and_white_tesserae_vertical_quarter[facing=south,layer=2,waterlogged=true]
conquest:black_and_white_tesserae_vertical_quarter[facing=south,layer=2,waterlogged=false]
conquest:black_and_white_tesserae_vertical_quarter[facing=south,layer=3,waterlogged=true]
conquest:black_and_white_tesserae_vertical_quarter[facing=south,layer=3,waterlogged=false]
conquest:black_and_white_tesserae_vertical_quarter[facing=south,layer=4,waterlogged=true]
conquest:black_and_white_tesserae_vertical_quarter[facing=south,layer=4,waterlogged=false]
conquest:black_and_white_tesserae_vertical_quarter[facing=west,layer=1,waterlogged=true]
conquest:black_and_white_tesserae_vertical_quarter[facing=west,layer=1,waterlogged=false]
conquest:black_and_white_tesserae_vertical_quarter[facing=west,layer=2,waterlogged=true]
conquest:black_and_white_tesserae_vertical_quarter[facing=west,layer=2,waterlogged=false]
conquest:black_and_white_tesserae_vertical_quarter[facing=west,layer=3,waterlogged=true]
conquest:black_and_white_tesserae_vertical_quarter[facing=west,layer=3,waterlogged=false]
conquest:black_and_white_tesserae_vertical_quarter[facing=west,layer=4,waterlogged=true]
conquest:black_and_white_tesserae_vertical_quarter[facing=west,layer=4,waterlogged=false]
conquest:black_and_white_tesserae_vertical_quarter[facing=east,layer=1,waterlogged=true]
conquest:black_and_white_tesserae_vertical_quarter[facing=east,layer=1,waterlogged=false]
conquest:black_and_white_tesserae_vertical_quarter[facing=east,layer=2,waterlogged=true]
conquest:black_and_white_tesserae_vertical_quarter[facing=east,layer=2,waterlogged=false]
conquest:black_and_white_tesserae_vertical_quarter[facing=east,layer=3,waterlogged=true]
conquest:black_and_white_tesserae_vertical_quarter[facing=east,layer=3,waterlogged=false]
conquest:black_and_white_tesserae_vertical_quarter[facing=east,layer=4,waterlogged=true]
conquest:black_and_white_tesserae_vertical_quarter[facing=east,layer=4,waterlogged=false]
conquest:black_and_white_tesserae_vertical_slab[facing=north,layer=1,waterlogged=true]
conquest:black_and_white_tesserae_vertical_slab[facing=north,layer=1,waterlogged=false]
conquest:black_and_white_tesserae_vertical_slab[facing=north,layer=2,waterlogged=true]
conquest:black_and_white_tesserae_vertical_slab[facing=north,layer=2,waterlogged=false]
conquest:black_and_white_tesserae_vertical_slab[facing=north,layer=3,waterlogged=true]
conquest:black_and_white_tesserae_vertical_slab[facing=north,layer=3,waterlogged=false]
conquest:black_and_white_tesserae_vertical_slab[facing=north,layer=4,waterlogged=true]
conquest:black_and_white_tesserae_vertical_slab[facing=north,layer=4,waterlogged=false]
conquest:black_and_white_tesserae_vertical_slab[facing=south,layer=1,waterlogged=true]
conquest:black_and_white_tesserae_vertical_slab[facing=south,layer=1,waterlogged=false]
conquest:black_and_white_tesserae_vertical_slab[facing=south,layer=2,waterlogged=true]
conquest:black_and_white_tesserae_vertical_slab[facing=south,layer=2,waterlogged=false]
conquest:black_and_white_tesserae_vertical_slab[facing=south,layer=3,waterlogged=true]
conquest:black_and_white_tesserae_vertical_slab[facing=south,layer=3,waterlogged=false]
conquest:black_and_white_tesserae_vertical_slab[facing=south,layer=4,waterlogged=true]
conquest:black_and_white_tesserae_vertical_slab[facing=south,layer=4,waterlogged=false]
conquest:black_and_white_tesserae_vertical_slab[facing=west,layer=1,waterlogged=true]
conquest:black_and_white_tesserae_vertical_slab[facing=west,layer=1,waterlogged=false]
conquest:black_and_white_tesserae_vertical_slab[facing=west,layer=2,waterlogged=true]
conquest:black_and_white_tesserae_vertical_slab[facing=west,layer=2,waterlogged=false]
conquest:black_and_white_tesserae_vertical_slab[facing=west,layer=3,waterlogged=true]
conquest:black_and_white_tesserae_vertical_slab[facing=west,layer=3,waterlogged=false]
conquest:black_and_white_tesserae_vertical_slab[facing=west,layer=4,waterlogged=true]
conquest:black_and_white_tesserae_vertical_slab[facing=west,layer=4,waterlogged=false]
conquest:black_and_white_tesserae_vertical_slab[facing=east,layer=1,waterlogged=true]
conquest:black_and_white_tesserae_vertical_slab[facing=east,layer=1,waterlogged=false]
conquest:black_and_white_tesserae_vertical_slab[facing=east,layer=2,waterlogged=true]
conquest:black_and_white_tesserae_vertical_slab[facing=east,layer=2,waterlogged=false]
conquest:black_and_white_tesserae_vertical_slab[facing=east,layer=3,waterlogged=true]
conquest:black_and_white_tesserae_vertical_slab[facing=east,layer=3,waterlogged=false]
conquest:black_and_white_tesserae_vertical_slab[facing=east,layer=4,waterlogged=true]
conquest:black_and_white_tesserae_vertical_slab[facing=east,layer=4,waterlogged=false]
conquest:black_ball_valve[facing=north,toggle=1,valve=1,waterlogged=true]
conquest:black_ball_valve[facing=north,toggle=1,valve=1,waterlogged=false]
conquest:black_ball_valve[facing=north,toggle=1,valve=2,waterlogged=true]
conquest:black_ball_valve[facing=north,toggle=1,valve=2,waterlogged=false]
conquest:black_ball_valve[facing=north,toggle=2,valve=1,waterlogged=true]
conquest:black_ball_valve[facing=north,toggle=2,valve=1,waterlogged=false]
conquest:black_ball_valve[facing=north,toggle=2,valve=2,waterlogged=true]
conquest:black_ball_valve[facing=north,toggle=2,valve=2,waterlogged=false]
conquest:black_ball_valve[facing=north,toggle=3,valve=1,waterlogged=true]
conquest:black_ball_valve[facing=north,toggle=3,valve=1,waterlogged=false]
conquest:black_ball_valve[facing=north,toggle=3,valve=2,waterlogged=true]
conquest:black_ball_valve[facing=north,toggle=3,valve=2,waterlogged=false]
conquest:black_ball_valve[facing=north,toggle=4,valve=1,waterlogged=true]
conquest:black_ball_valve[facing=north,toggle=4,valve=1,waterlogged=false]
conquest:black_ball_valve[facing=north,toggle=4,valve=2,waterlogged=true]
conquest:black_ball_valve[facing=north,toggle=4,valve=2,waterlogged=false]
conquest:black_ball_valve[facing=south,toggle=1,valve=1,waterlogged=true]
conquest:black_ball_valve[facing=south,toggle=1,valve=1,waterlogged=false]
conquest:black_ball_valve[facing=south,toggle=1,valve=2,waterlogged=true]
conquest:black_ball_valve[facing=south,toggle=1,valve=2,waterlogged=false]
conquest:black_ball_valve[facing=south,toggle=2,valve=1,waterlogged=true]
conquest:black_ball_valve[facing=south,toggle=2,valve=1,waterlogged=false]
conquest:black_ball_valve[facing=south,toggle=2,valve=2,waterlogged=true]
conquest:black_ball_valve[facing=south,toggle=2,valve=2,waterlogged=false]
conquest:black_ball_valve[facing=south,toggle=3,valve=1,waterlogged=true]
conquest:black_ball_valve[facing=south,toggle=3,valve=1,waterlogged=false]
conquest:black_ball_valve[facing=south,toggle=3,valve=2,waterlogged=true]
conquest:black_ball_valve[facing=south,toggle=3,valve=2,waterlogged=false]
conquest:black_ball_valve[facing=south,toggle=4,valve=1,waterlogged=true]
conquest:black_ball_valve[facing=south,toggle=4,valve=1,waterlogged=false]
conquest:black_ball_valve[facing=south,toggle=4,valve=2,waterlogged=true]
conquest:black_ball_valve[facing=south,toggle=4,valve=2,waterlogged=false]
conquest:black_ball_valve[facing=west,toggle=1,valve=1,waterlogged=true]
conquest:black_ball_valve[facing=west,toggle=1,valve=1,waterlogged=false]
conquest:black_ball_valve[facing=west,toggle=1,valve=2,waterlogged=true]
conquest:black_ball_valve[facing=west,toggle=1,valve=2,waterlogged=false]
conquest:black_ball_valve[facing=west,toggle=2,valve=1,waterlogged=true]
conquest:black_ball_valve[facing=west,toggle=2,valve=1,waterlogged=false]
conquest:black_ball_valve[facing=west,toggle=2,valve=2,waterlogged=true]
conquest:black_ball_valve[facing=west,toggle=2,valve=2,waterlogged=false]
conquest:black_ball_valve[facing=west,toggle=3,valve=1,waterlogged=true]
conquest:black_ball_valve[facing=west,toggle=3,valve=1,waterlogged=false]
conquest:black_ball_valve[facing=west,toggle=3,valve=2,waterlogged=true]
conquest:black_ball_valve[facing=west,toggle=3,valve=2,waterlogged=false]
conquest:black_ball_valve[facing=west,toggle=4,valve=1,waterlogged=true]
conquest:black_ball_valve[facing=west,toggle=4,valve=1,waterlogged=false]
conquest:black_ball_valve[facing=west,toggle=4,valve=2,waterlogged=true]
conquest:black_ball_valve[facing=west,toggle=4,valve=2,waterlogged=false]
conquest:black_ball_valve[facing=east,toggle=1,valve=1,waterlogged=true]
conquest:black_ball_valve[facing=east,toggle=1,valve=1,waterlogged=false]
conquest:black_ball_valve[facing=east,toggle=1,valve=2,waterlogged=true]
conquest:black_ball_valve[facing=east,toggle=1,valve=2,waterlogged=false]
conquest:black_ball_valve[facing=east,toggle=2,valve=1,waterlogged=true]
conquest:black_ball_valve[facing=east,toggle=2,valve=1,waterlogged=false]
conquest:black_ball_valve[facing=east,toggle=2,valve=2,waterlogged=true]
conquest:black_ball_valve[facing=east,toggle=2,valve=2,waterlogged=false]
conquest:black_ball_valve[facing=east,toggle=3,valve=1,waterlogged=true]
conquest:black_ball_valve[facing=east,toggle=3,valve=1,waterlogged=false]
conquest:black_ball_valve[facing=east,toggle=3,valve=2,waterlogged=true]
conquest:black_ball_valve[facing=east,toggle=3,valve=2,waterlogged=false]
conquest:black_ball_valve[facing=east,toggle=4,valve=1,waterlogged=true]
conquest:black_ball_valve[facing=east,toggle=4,valve=1,waterlogged=false]
conquest:black_ball_valve[facing=east,toggle=4,valve=2,waterlogged=true]
conquest:black_ball_valve[facing=east,toggle=4,valve=2,waterlogged=false]
conquest:black_baroque_wall
conquest:black_baroque_wall_vertical_corner[facing=north,layer=1,waterlogged=true]
conquest:black_baroque_wall_vertical_corner[facing=north,layer=1,waterlogged=false]
conquest:black_baroque_wall_vertical_corner[facing=north,layer=2,waterlogged=true]
conquest:black_baroque_wall_vertical_corner[facing=north,layer=2,waterlogged=false]
conquest:black_baroque_wall_vertical_corner[facing=north,layer=3,waterlogged=true]
conquest:black_baroque_wall_vertical_corner[facing=north,layer=3,waterlogged=false]
conquest:black_baroque_wall_vertical_corner[facing=north,layer=4,waterlogged=true]
conquest:black_baroque_wall_vertical_corner[facing=north,layer=4,waterlogged=false]
conquest:black_baroque_wall_vertical_corner[facing=south,layer=1,waterlogged=true]
conquest:black_baroque_wall_vertical_corner[facing=south,layer=1,waterlogged=false]
conquest:black_baroque_wall_vertical_corner[facing=south,layer=2,waterlogged=true]
conquest:black_baroque_wall_vertical_corner[facing=south,layer=2,waterlogged=false]
conquest:black_baroque_wall_vertical_corner[facing=south,layer=3,waterlogged=true]
conquest:black_baroque_wall_vertical_corner[facing=south,layer=3,waterlogged=false]
conquest:black_baroque_wall_vertical_corner[facing=south,layer=4,waterlogged=true]
conquest:black_baroque_wall_vertical_corner[facing=south,layer=4,waterlogged=false]
conquest:black_baroque_wall_vertical_corner[facing=west,layer=1,waterlogged=true]
conquest:black_baroque_wall_vertical_corner[facing=west,layer=1,waterlogged=false]
conquest:black_baroque_wall_vertical_corner[facing=west,layer=2,waterlogged=true]
conquest:black_baroque_wall_vertical_corner[facing=west,layer=2,waterlogged=false]
conquest:black_baroque_wall_vertical_corner[facing=west,layer=3,waterlogged=true]
conquest:black_baroque_wall_vertical_corner[facing=west,layer=3,waterlogged=false]
conquest:black_baroque_wall_vertical_corner[facing=west,layer=4,waterlogged=true]
conquest:black_baroque_wall_vertical_corner[facing=west,layer=4,waterlogged=false]
conquest:black_baroque_wall_vertical_corner[facing=east,layer=1,waterlogged=true]
conquest:black_baroque_wall_vertical_corner[facing=east,layer=1,waterlogged=false]
conquest:black_baroque_wall_vertical_corner[facing=east,layer=2,waterlogged=true]
conquest:black_baroque_wall_vertical_corner[facing=east,layer=2,waterlogged=false]
conquest:black_baroque_wall_vertical_corner[facing=east,layer=3,waterlogged=true]
conquest:black_baroque_wall_vertical_corner[facing=east,layer=3,waterlogged=false]
conquest:black_baroque_wall_vertical_corner[facing=east,layer=4,waterlogged=true]
conquest:black_baroque_wall_vertical_corner[facing=east,layer=4,waterlogged=false]
conquest:black_baroque_wall_vertical_quarter[facing=north,layer=1,waterlogged=true]
conquest:black_baroque_wall_vertical_quarter[facing=north,layer=1,waterlogged=false]
conquest:black_baroque_wall_vertical_quarter[facing=north,layer=2,waterlogged=true]
conquest:black_baroque_wall_vertical_quarter[facing=north,layer=2,waterlogged=false]
conquest:black_baroque_wall_vertical_quarter[facing=north,layer=3,waterlogged=true]
conquest:black_baroque_wall_vertical_quarter[facing=north,layer=3,waterlogged=false]
conquest:black_baroque_wall_vertical_quarter[facing=north,layer=4,waterlogged=true]
conquest:black_baroque_wall_vertical_quarter[facing=north,layer=4,waterlogged=false]
conquest:black_baroque_wall_vertical_quarter[facing=south,layer=1,waterlogged=true]
conquest:black_baroque_wall_vertical_quarter[facing=south,layer=1,waterlogged=false]
conquest:black_baroque_wall_vertical_quarter[facing=south,layer=2,waterlogged=true]
conquest:black_baroque_wall_vertical_quarter[facing=south,layer=2,waterlogged=false]
conquest:black_baroque_wall_vertical_quarter[facing=south,layer=3,waterlogged=true]
conquest:black_baroque_wall_vertical_quarter[facing=south,layer=3,waterlogged=false]
conquest:black_baroque_wall_vertical_quarter[facing=south,layer=4,waterlogged=true]
conquest:black_baroque_wall_vertical_quarter[facing=south,layer=4,waterlogged=false]
conquest:black_baroque_wall_vertical_quarter[facing=west,layer=1,waterlogged=true]
conquest:black_baroque_wall_vertical_quarter[facing=west,layer=1,waterlogged=false]
conquest:black_baroque_wall_vertical_quarter[facing=west,layer=2,waterlogged=true]
conquest:black_baroque_wall_vertical_quarter[facing=west,layer=2,waterlogged=false]
conquest:black_baroque_wall_vertical_quarter[facing=west,layer=3,waterlogged=true]
conquest:black_baroque_wall_vertical_quarter[facing=west,layer=3,waterlogged=false]
conquest:black_baroque_wall_vertical_quarter[facing=west,layer=4,waterlogged=true]
conquest:black_baroque_wall_vertical_quarter[facing=west,layer=4,waterlogged=false]
conquest:black_baroque_wall_vertical_quarter[facing=east,layer=1,waterlogged=true]
conquest:black_baroque_wall_vertical_quarter[facing=east,layer=1,waterlogged=false]
conquest:black_baroque_wall_vertical_quarter[facing=east,layer=2,waterlogged=true]
conquest:black_baroque_wall_vertical_quarter[facing=east,layer=2,waterlogged=false]
conquest:black_baroque_wall_vertical_quarter[facing=east,layer=3,waterlogged=true]
conquest:black_baroque_wall_vertical_quarter[facing=east,layer=3,waterlogged=false]
conquest:black_baroque_wall_vertical_quarter[facing=east,layer=4,waterlogged=true]
conquest:black_baroque_wall_vertical_quarter[facing=east,layer=4,waterlogged=false]
conquest:black_baroque_wall_vertical_slab[facing=north,layer=1,waterlogged=true]
conquest:black_baroque_wall_vertical_slab[facing=north,layer=1,waterlogged=false]
conquest:black_baroque_wall_vertical_slab[facing=north,layer=2,waterlogged=true]
conquest:black_baroque_wall_vertical_slab[facing=north,layer=2,waterlogged=false]
conquest:black_baroque_wall_vertical_slab[facing=north,layer=3,waterlogged=true]
conquest:black_baroque_wall_vertical_slab[facing=north,layer=3,waterlogged=false]
conquest:black_baroque_wall_vertical_slab[facing=north,layer=4,waterlogged=true]
conquest:black_baroque_wall_vertical_slab[facing=north,layer=4,waterlogged=false]
conquest:black_baroque_wall_vertical_slab[facing=south,layer=1,waterlogged=true]
conquest:black_baroque_wall_vertical_slab[facing=south,layer=1,waterlogged=false]
conquest:black_baroque_wall_vertical_slab[facing=south,layer=2,waterlogged=true]
conquest:black_baroque_wall_vertical_slab[facing=south,layer=2,waterlogged=false]
conquest:black_baroque_wall_vertical_slab[facing=south,layer=3,waterlogged=true]
conquest:black_baroque_wall_vertical_slab[facing=south,layer=3,waterlogged=false]
conquest:black_baroque_wall_vertical_slab[facing=south,layer=4,waterlogged=true]
conquest:black_baroque_wall_vertical_slab[facing=south,layer=4,waterlogged=false]
conquest:black_baroque_wall_vertical_slab[facing=west,layer=1,waterlogged=true]
conquest:black_baroque_wall_vertical_slab[facing=west,layer=1,waterlogged=false]
conquest:black_baroque_wall_vertical_slab[facing=west,layer=2,waterlogged=true]
conquest:black_baroque_wall_vertical_slab[facing=west,layer=2,waterlogged=false]
conquest:black_baroque_wall_vertical_slab[facing=west,layer=3,waterlogged=true]
conquest:black_baroque_wall_vertical_slab[facing=west,layer=3,waterlogged=false]
conquest:black_baroque_wall_vertical_slab[facing=west,layer=4,waterlogged=true]
conquest:black_baroque_wall_vertical_slab[facing=west,layer=4,waterlogged=false]
conquest:black_baroque_wall_vertical_slab[facing=east,layer=1,waterlogged=true]
conquest:black_baroque_wall_vertical_slab[facing=east,layer=1,waterlogged=false]
conquest:black_baroque_wall_vertical_slab[facing=east,layer=2,waterlogged=true]
conquest:black_baroque_wall_vertical_slab[facing=east,layer=2,waterlogged=false]
conquest:black_baroque_wall_vertical_slab[facing=east,layer=3,waterlogged=true]
conquest:black_baroque_wall_vertical_slab[facing=east,layer=3,waterlogged=false]
conquest:black_baroque_wall_vertical_slab[facing=east,layer=4,waterlogged=true]
conquest:black_baroque_wall_vertical_slab[facing=east,layer=4,waterlogged=false]
conquest:black_canvas
conquest:black_canvas_corner_slab[facing=north,type=top,waterlogged=true]
conquest:black_canvas_corner_slab[facing=north,type=top,waterlogged=false]
conquest:black_canvas_corner_slab[facing=north,type=bottom,waterlogged=true]
conquest:black_canvas_corner_slab[facing=north,type=bottom,waterlogged=false]
conquest:black_canvas_corner_slab[facing=south,type=top,waterlogged=true]
conquest:black_canvas_corner_slab[facing=south,type=top,waterlogged=false]
conquest:black_canvas_corner_slab[facing=south,type=bottom,waterlogged=true]
conquest:black_canvas_corner_slab[facing=south,type=bottom,waterlogged=false]
conquest:black_canvas_corner_slab[facing=west,type=top,waterlogged=true]
conquest:black_canvas_corner_slab[facing=west,type=top,waterlogged=false]
conquest:black_canvas_corner_slab[facing=west,type=bottom,waterlogged=true]
conquest:black_canvas_corner_slab[facing=west,type=bottom,waterlogged=false]
conquest:black_canvas_corner_slab[facing=east,type=top,waterlogged=true]
conquest:black_canvas_corner_slab[facing=east,type=top,waterlogged=false]
conquest:black_canvas_corner_slab[facing=east,type=bottom,waterlogged=true]
conquest:black_canvas_corner_slab[facing=east,type=bottom,waterlogged=false]
conquest:black_canvas_cover
conquest:black_canvas_eighth_slab[facing=north,type=top,waterlogged=true]
conquest:black_canvas_eighth_slab[facing=north,type=top,waterlogged=false]
conquest:black_canvas_eighth_slab[facing=north,type=bottom,waterlogged=true]
conquest:black_canvas_eighth_slab[facing=north,type=bottom,waterlogged=false]
conquest:black_canvas_eighth_slab[facing=south,type=top,waterlogged=true]
conquest:black_canvas_eighth_slab[facing=south,type=top,waterlogged=false]
conquest:black_canvas_eighth_slab[facing=south,type=bottom,waterlogged=true]
conquest:black_canvas_eighth_slab[facing=south,type=bottom,waterlogged=false]
conquest:black_canvas_eighth_slab[facing=west,type=top,waterlogged=true]
conquest:black_canvas_eighth_slab[facing=west,type=top,waterlogged=false]
conquest:black_canvas_eighth_slab[facing=west,type=bottom,waterlogged=true]
conquest:black_canvas_eighth_slab[facing=west,type=bottom,waterlogged=false]
conquest:black_canvas_eighth_slab[facing=east,type=top,waterlogged=true]
conquest:black_canvas_eighth_slab[facing=east,type=top,waterlogged=false]
conquest:black_canvas_eighth_slab[facing=east,type=bottom,waterlogged=true]
conquest:black_canvas_eighth_slab[facing=east,type=bottom,waterlogged=false]
conquest:black_canvas_quarter_slab[facing=north,layer=1,type=top,waterlogged=true]
conquest:black_canvas_quarter_slab[facing=north,layer=1,type=top,waterlogged=false]
conquest:black_canvas_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=true]
conquest:black_canvas_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=false]
conquest:black_canvas_quarter_slab[facing=north,layer=2,type=top,waterlogged=true]
conquest:black_canvas_quarter_slab[facing=north,layer=2,type=top,waterlogged=false]
conquest:black_canvas_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=true]
conquest:black_canvas_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=false]
conquest:black_canvas_quarter_slab[facing=north,layer=3,type=top,waterlogged=true]
conquest:black_canvas_quarter_slab[facing=north,layer=3,type=top,waterlogged=false]
conquest:black_canvas_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=true]
conquest:black_canvas_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=false]
conquest:black_canvas_quarter_slab[facing=south,layer=1,type=top,waterlogged=true]
conquest:black_canvas_quarter_slab[facing=south,layer=1,type=top,waterlogged=false]
conquest:black_canvas_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=true]
conquest:black_canvas_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=false]
conquest:black_canvas_quarter_slab[facing=south,layer=2,type=top,waterlogged=true]
conquest:black_canvas_quarter_slab[facing=south,layer=2,type=top,waterlogged=false]
conquest:black_canvas_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=true]
conquest:black_canvas_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=false]
conquest:black_canvas_quarter_slab[facing=south,layer=3,type=top,waterlogged=true]
conquest:black_canvas_quarter_slab[facing=south,layer=3,type=top,waterlogged=false]
conquest:black_canvas_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=true]
conquest:black_canvas_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=false]
conquest:black_canvas_quarter_slab[facing=west,layer=1,type=top,waterlogged=true]
conquest:black_canvas_quarter_slab[facing=west,layer=1,type=top,waterlogged=false]
conquest:black_canvas_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=true]
conquest:black_canvas_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=false]
conquest:black_canvas_quarter_slab[facing=west,layer=2,type=top,waterlogged=true]
conquest:black_canvas_quarter_slab[facing=west,layer=2,type=top,waterlogged=false]
conquest:black_canvas_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=true]
conquest:black_canvas_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=false]
conquest:black_canvas_quarter_slab[facing=west,layer=3,type=top,waterlogged=true]
conquest:black_canvas_quarter_slab[facing=west,layer=3,type=top,waterlogged=false]
conquest:black_canvas_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=true]
conquest:black_canvas_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=false]
conquest:black_canvas_quarter_slab[facing=east,layer=1,type=top,waterlogged=true]
conquest:black_canvas_quarter_slab[facing=east,layer=1,type=top,waterlogged=false]
conquest:black_canvas_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=true]
conquest:black_canvas_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=false]
conquest:black_canvas_quarter_slab[facing=east,layer=2,type=top,waterlogged=true]
conquest:black_canvas_quarter_slab[facing=east,layer=2,type=top,waterlogged=false]
conquest:black_canvas_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=true]
conquest:black_canvas_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=false]
conquest:black_canvas_quarter_slab[facing=east,layer=3,type=top,waterlogged=true]
conquest:black_canvas_quarter_slab[facing=east,layer=3,type=top,waterlogged=false]
conquest:black_canvas_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=true]
conquest:black_canvas_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=false]
conquest:black_canvas_slab[layers=1,type=top,waterlogged=true]
conquest:black_canvas_slab[layers=1,type=top,waterlogged=false]
conquest:black_canvas_slab[layers=1,type=bottom,waterlogged=true]
conquest:black_canvas_slab[layers=1,type=bottom,waterlogged=false]
conquest:black_canvas_slab[layers=2,type=top,waterlogged=true]
conquest:black_canvas_slab[layers=2,type=top,waterlogged=false]
conquest:black_canvas_slab[layers=2,type=bottom,waterlogged=true]
conquest:black_canvas_slab[layers=2,type=bottom,waterlogged=false]
conquest:black_canvas_slab[layers=3,type=top,waterlogged=true]
conquest:black_canvas_slab[layers=3,type=top,waterlogged=false]
conquest:black_canvas_slab[layers=3,type=bottom,waterlogged=true]
conquest:black_canvas_slab[layers=3,type=bottom,waterlogged=false]
conquest:black_canvas_slab[layers=4,type=top,waterlogged=true]
conquest:black_canvas_slab[layers=4,type=top,waterlogged=false]
conquest:black_canvas_slab[layers=4,type=bottom,waterlogged=true]
conquest:black_canvas_slab[layers=4,type=bottom,waterlogged=false]
conquest:black_canvas_slab[layers=5,type=top,waterlogged=true]
conquest:black_canvas_slab[layers=5,type=top,waterlogged=false]
conquest:black_canvas_slab[layers=5,type=bottom,waterlogged=true]
conquest:black_canvas_slab[layers=5,type=bottom,waterlogged=false]
conquest:black_canvas_slab[layers=6,type=top,waterlogged=true]
conquest:black_canvas_slab[layers=6,type=top,waterlogged=false]
conquest:black_canvas_slab[layers=6,type=bottom,waterlogged=true]
conquest:black_canvas_slab[layers=6,type=bottom,waterlogged=false]
conquest:black_canvas_slab[layers=7,type=top,waterlogged=true]
conquest:black_canvas_slab[layers=7,type=top,waterlogged=false]
conquest:black_canvas_slab[layers=7,type=bottom,waterlogged=true]
conquest:black_canvas_slab[layers=7,type=bottom,waterlogged=false]
conquest:black_canvas_slab[layers=8,type=top,waterlogged=true]
conquest:black_canvas_slab[layers=8,type=top,waterlogged=false]
conquest:black_canvas_slab[layers=8,type=bottom,waterlogged=true]
conquest:black_canvas_slab[layers=8,type=bottom,waterlogged=false]
conquest:black_canvas_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:black_canvas_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:black_canvas_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:black_canvas_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:black_canvas_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:black_canvas_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:black_canvas_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:black_canvas_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:black_canvas_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:black_canvas_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:black_canvas_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:black_canvas_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:black_canvas_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:black_canvas_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:black_canvas_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:black_canvas_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:black_canvas_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:black_canvas_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:black_canvas_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:black_canvas_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:black_canvas_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:black_canvas_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:black_canvas_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:black_canvas_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:black_canvas_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:black_canvas_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:black_canvas_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:black_canvas_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:black_canvas_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:black_canvas_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:black_canvas_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:black_canvas_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:black_canvas_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:black_canvas_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:black_canvas_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:black_canvas_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:black_canvas_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:black_canvas_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:black_canvas_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:black_canvas_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:black_canvas_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:black_canvas_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:black_canvas_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:black_canvas_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:black_canvas_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:black_canvas_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:black_canvas_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:black_canvas_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:black_canvas_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:black_canvas_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:black_canvas_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:black_canvas_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:black_canvas_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:black_canvas_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:black_canvas_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:black_canvas_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:black_canvas_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:black_canvas_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:black_canvas_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:black_canvas_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:black_canvas_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:black_canvas_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:black_canvas_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:black_canvas_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:black_canvas_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:black_canvas_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:black_canvas_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:black_canvas_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:black_canvas_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:black_canvas_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:black_canvas_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:black_canvas_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:black_canvas_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:black_canvas_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:black_canvas_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:black_canvas_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:black_canvas_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:black_canvas_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:black_canvas_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:black_canvas_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:black_canvas_vertical_corner[facing=north,layer=1,waterlogged=true]
conquest:black_canvas_vertical_corner[facing=north,layer=1,waterlogged=false]
conquest:black_canvas_vertical_corner[facing=north,layer=2,waterlogged=true]
conquest:black_canvas_vertical_corner[facing=north,layer=2,waterlogged=false]
conquest:black_canvas_vertical_corner[facing=north,layer=3,waterlogged=true]
conquest:black_canvas_vertical_corner[facing=north,layer=3,waterlogged=false]
conquest:black_canvas_vertical_corner[facing=north,layer=4,waterlogged=true]
conquest:black_canvas_vertical_corner[facing=north,layer=4,waterlogged=false]
conquest:black_canvas_vertical_corner[facing=south,layer=1,waterlogged=true]
conquest:black_canvas_vertical_corner[facing=south,layer=1,waterlogged=false]
conquest:black_canvas_vertical_corner[facing=south,layer=2,waterlogged=true]
conquest:black_canvas_vertical_corner[facing=south,layer=2,waterlogged=false]
conquest:black_canvas_vertical_corner[facing=south,layer=3,waterlogged=true]
conquest:black_canvas_vertical_corner[facing=south,layer=3,waterlogged=false]
conquest:black_canvas_vertical_corner[facing=south,layer=4,waterlogged=true]
conquest:black_canvas_vertical_corner[facing=south,layer=4,waterlogged=false]
conquest:black_canvas_vertical_corner[facing=west,layer=1,waterlogged=true]
conquest:black_canvas_vertical_corner[facing=west,layer=1,waterlogged=false]
conquest:black_canvas_vertical_corner[facing=west,layer=2,waterlogged=true]
conquest:black_canvas_vertical_corner[facing=west,layer=2,waterlogged=false]
conquest:black_canvas_vertical_corner[facing=west,layer=3,waterlogged=true]
conquest:black_canvas_vertical_corner[facing=west,layer=3,waterlogged=false]
conquest:black_canvas_vertical_corner[facing=west,layer=4,waterlogged=true]
conquest:black_canvas_vertical_corner[facing=west,layer=4,waterlogged=false]
conquest:black_canvas_vertical_corner[facing=east,layer=1,waterlogged=true]
conquest:black_canvas_vertical_corner[facing=east,layer=1,waterlogged=false]
conquest:black_canvas_vertical_corner[facing=east,layer=2,waterlogged=true]
conquest:black_canvas_vertical_corner[facing=east,layer=2,waterlogged=false]
conquest:black_canvas_vertical_corner[facing=east,layer=3,waterlogged=true]
conquest:black_canvas_vertical_corner[facing=east,layer=3,waterlogged=false]
conquest:black_canvas_vertical_corner[facing=east,layer=4,waterlogged=true]
conquest:black_canvas_vertical_corner[facing=east,layer=4,waterlogged=false]
conquest:black_canvas_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:black_canvas_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:black_canvas_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:black_canvas_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:black_canvas_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:black_canvas_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:black_canvas_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:black_canvas_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:black_canvas_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:black_canvas_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:black_canvas_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:black_canvas_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:black_canvas_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:black_canvas_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:black_canvas_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:black_canvas_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:black_canvas_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:black_canvas_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:black_canvas_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:black_canvas_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:black_canvas_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:black_canvas_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:black_canvas_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:black_canvas_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:black_canvas_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:black_canvas_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:black_canvas_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:black_canvas_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:black_canvas_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:black_canvas_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:black_canvas_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:black_canvas_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:black_canvas_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:black_canvas_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:black_canvas_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:black_canvas_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:black_canvas_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:black_canvas_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:black_canvas_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:black_canvas_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:black_canvas_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:black_canvas_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:black_canvas_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:black_canvas_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:black_canvas_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:black_canvas_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:black_canvas_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:black_canvas_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:black_canvas_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:black_canvas_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:black_canvas_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:black_canvas_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:black_canvas_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:black_canvas_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:black_canvas_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:black_canvas_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:black_canvas_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:black_canvas_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:black_canvas_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:black_canvas_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:black_canvas_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:black_canvas_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:black_canvas_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:black_canvas_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:black_canvas_vertical_quarter[facing=north,layer=1,waterlogged=true]
conquest:black_canvas_vertical_quarter[facing=north,layer=1,waterlogged=false]
conquest:black_canvas_vertical_quarter[facing=north,layer=2,waterlogged=true]
conquest:black_canvas_vertical_quarter[facing=north,layer=2,waterlogged=false]
conquest:black_canvas_vertical_quarter[facing=north,layer=3,waterlogged=true]
conquest:black_canvas_vertical_quarter[facing=north,layer=3,waterlogged=false]
conquest:black_canvas_vertical_quarter[facing=north,layer=4,waterlogged=true]
conquest:black_canvas_vertical_quarter[facing=north,layer=4,waterlogged=false]
conquest:black_canvas_vertical_quarter[facing=south,layer=1,waterlogged=true]
conquest:black_canvas_vertical_quarter[facing=south,layer=1,waterlogged=false]
conquest:black_canvas_vertical_quarter[facing=south,layer=2,waterlogged=true]
conquest:black_canvas_vertical_quarter[facing=south,layer=2,waterlogged=false]
conquest:black_canvas_vertical_quarter[facing=south,layer=3,waterlogged=true]
conquest:black_canvas_vertical_quarter[facing=south,layer=3,waterlogged=false]
conquest:black_canvas_vertical_quarter[facing=south,layer=4,waterlogged=true]
conquest:black_canvas_vertical_quarter[facing=south,layer=4,waterlogged=false]
conquest:black_canvas_vertical_quarter[facing=west,layer=1,waterlogged=true]
conquest:black_canvas_vertical_quarter[facing=west,layer=1,waterlogged=false]
conquest:black_canvas_vertical_quarter[facing=west,layer=2,waterlogged=true]
conquest:black_canvas_vertical_quarter[facing=west,layer=2,waterlogged=false]
conquest:black_canvas_vertical_quarter[facing=west,layer=3,waterlogged=true]
conquest:black_canvas_vertical_quarter[facing=west,layer=3,waterlogged=false]
conquest:black_canvas_vertical_quarter[facing=west,layer=4,waterlogged=true]
conquest:black_canvas_vertical_quarter[facing=west,layer=4,waterlogged=false]
conquest:black_canvas_vertical_quarter[facing=east,layer=1,waterlogged=true]
conquest:black_canvas_vertical_quarter[facing=east,layer=1,waterlogged=false]
conquest:black_canvas_vertical_quarter[facing=east,layer=2,waterlogged=true]
conquest:black_canvas_vertical_quarter[facing=east,layer=2,waterlogged=false]
conquest:black_canvas_vertical_quarter[facing=east,layer=3,waterlogged=true]
conquest:black_canvas_vertical_quarter[facing=east,layer=3,waterlogged=false]
conquest:black_canvas_vertical_quarter[facing=east,layer=4,waterlogged=true]
conquest:black_canvas_vertical_quarter[facing=east,layer=4,waterlogged=false]
conquest:black_canvas_vertical_slab[facing=north,layer=1,waterlogged=true]
conquest:black_canvas_vertical_slab[facing=north,layer=1,waterlogged=false]
conquest:black_canvas_vertical_slab[facing=north,layer=2,waterlogged=true]
conquest:black_canvas_vertical_slab[facing=north,layer=2,waterlogged=false]
conquest:black_canvas_vertical_slab[facing=north,layer=3,waterlogged=true]
conquest:black_canvas_vertical_slab[facing=north,layer=3,waterlogged=false]
conquest:black_canvas_vertical_slab[facing=north,layer=4,waterlogged=true]
conquest:black_canvas_vertical_slab[facing=north,layer=4,waterlogged=false]
conquest:black_canvas_vertical_slab[facing=south,layer=1,waterlogged=true]
conquest:black_canvas_vertical_slab[facing=south,layer=1,waterlogged=false]
conquest:black_canvas_vertical_slab[facing=south,layer=2,waterlogged=true]
conquest:black_canvas_vertical_slab[facing=south,layer=2,waterlogged=false]
conquest:black_canvas_vertical_slab[facing=south,layer=3,waterlogged=true]
conquest:black_canvas_vertical_slab[facing=south,layer=3,waterlogged=false]
conquest:black_canvas_vertical_slab[facing=south,layer=4,waterlogged=true]
conquest:black_canvas_vertical_slab[facing=south,layer=4,waterlogged=false]
conquest:black_canvas_vertical_slab[facing=west,layer=1,waterlogged=true]
conquest:black_canvas_vertical_slab[facing=west,layer=1,waterlogged=false]
conquest:black_canvas_vertical_slab[facing=west,layer=2,waterlogged=true]
conquest:black_canvas_vertical_slab[facing=west,layer=2,waterlogged=false]
conquest:black_canvas_vertical_slab[facing=west,layer=3,waterlogged=true]
conquest:black_canvas_vertical_slab[facing=west,layer=3,waterlogged=false]
conquest:black_canvas_vertical_slab[facing=west,layer=4,waterlogged=true]
conquest:black_canvas_vertical_slab[facing=west,layer=4,waterlogged=false]
conquest:black_canvas_vertical_slab[facing=east,layer=1,waterlogged=true]
conquest:black_canvas_vertical_slab[facing=east,layer=1,waterlogged=false]
conquest:black_canvas_vertical_slab[facing=east,layer=2,waterlogged=true]
conquest:black_canvas_vertical_slab[facing=east,layer=2,waterlogged=false]
conquest:black_canvas_vertical_slab[facing=east,layer=3,waterlogged=true]
conquest:black_canvas_vertical_slab[facing=east,layer=3,waterlogged=false]
conquest:black_canvas_vertical_slab[facing=east,layer=4,waterlogged=true]
conquest:black_canvas_vertical_slab[facing=east,layer=4,waterlogged=false]
conquest:black_carpet
conquest:black_carpet_corner_slab[facing=north,type=top,waterlogged=true]
conquest:black_carpet_corner_slab[facing=north,type=top,waterlogged=false]
conquest:black_carpet_corner_slab[facing=north,type=bottom,waterlogged=true]
conquest:black_carpet_corner_slab[facing=north,type=bottom,waterlogged=false]
conquest:black_carpet_corner_slab[facing=south,type=top,waterlogged=true]
conquest:black_carpet_corner_slab[facing=south,type=top,waterlogged=false]
conquest:black_carpet_corner_slab[facing=south,type=bottom,waterlogged=true]
conquest:black_carpet_corner_slab[facing=south,type=bottom,waterlogged=false]
conquest:black_carpet_corner_slab[facing=west,type=top,waterlogged=true]
conquest:black_carpet_corner_slab[facing=west,type=top,waterlogged=false]
conquest:black_carpet_corner_slab[facing=west,type=bottom,waterlogged=true]
conquest:black_carpet_corner_slab[facing=west,type=bottom,waterlogged=false]
conquest:black_carpet_corner_slab[facing=east,type=top,waterlogged=true]
conquest:black_carpet_corner_slab[facing=east,type=top,waterlogged=false]
conquest:black_carpet_corner_slab[facing=east,type=bottom,waterlogged=true]
conquest:black_carpet_corner_slab[facing=east,type=bottom,waterlogged=false]
conquest:black_carpet_eighth_slab[facing=north,type=top,waterlogged=true]
conquest:black_carpet_eighth_slab[facing=north,type=top,waterlogged=false]
conquest:black_carpet_eighth_slab[facing=north,type=bottom,waterlogged=true]
conquest:black_carpet_eighth_slab[facing=north,type=bottom,waterlogged=false]
conquest:black_carpet_eighth_slab[facing=south,type=top,waterlogged=true]
conquest:black_carpet_eighth_slab[facing=south,type=top,waterlogged=false]
conquest:black_carpet_eighth_slab[facing=south,type=bottom,waterlogged=true]
conquest:black_carpet_eighth_slab[facing=south,type=bottom,waterlogged=false]
conquest:black_carpet_eighth_slab[facing=west,type=top,waterlogged=true]
conquest:black_carpet_eighth_slab[facing=west,type=top,waterlogged=false]
conquest:black_carpet_eighth_slab[facing=west,type=bottom,waterlogged=true]
conquest:black_carpet_eighth_slab[facing=west,type=bottom,waterlogged=false]
conquest:black_carpet_eighth_slab[facing=east,type=top,waterlogged=true]
conquest:black_carpet_eighth_slab[facing=east,type=top,waterlogged=false]
conquest:black_carpet_eighth_slab[facing=east,type=bottom,waterlogged=true]
conquest:black_carpet_eighth_slab[facing=east,type=bottom,waterlogged=false]
conquest:black_carpet_quarter_slab[facing=north,layer=1,type=top,waterlogged=true]
conquest:black_carpet_quarter_slab[facing=north,layer=1,type=top,waterlogged=false]
conquest:black_carpet_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=true]
conquest:black_carpet_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=false]
conquest:black_carpet_quarter_slab[facing=north,layer=2,type=top,waterlogged=true]
conquest:black_carpet_quarter_slab[facing=north,layer=2,type=top,waterlogged=false]
conquest:black_carpet_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=true]
conquest:black_carpet_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=false]
conquest:black_carpet_quarter_slab[facing=north,layer=3,type=top,waterlogged=true]
conquest:black_carpet_quarter_slab[facing=north,layer=3,type=top,waterlogged=false]
conquest:black_carpet_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=true]
conquest:black_carpet_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=false]
conquest:black_carpet_quarter_slab[facing=south,layer=1,type=top,waterlogged=true]
conquest:black_carpet_quarter_slab[facing=south,layer=1,type=top,waterlogged=false]
conquest:black_carpet_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=true]
conquest:black_carpet_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=false]
conquest:black_carpet_quarter_slab[facing=south,layer=2,type=top,waterlogged=true]
conquest:black_carpet_quarter_slab[facing=south,layer=2,type=top,waterlogged=false]
conquest:black_carpet_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=true]
conquest:black_carpet_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=false]
conquest:black_carpet_quarter_slab[facing=south,layer=3,type=top,waterlogged=true]
conquest:black_carpet_quarter_slab[facing=south,layer=3,type=top,waterlogged=false]
conquest:black_carpet_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=true]
conquest:black_carpet_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=false]
conquest:black_carpet_quarter_slab[facing=west,layer=1,type=top,waterlogged=true]
conquest:black_carpet_quarter_slab[facing=west,layer=1,type=top,waterlogged=false]
conquest:black_carpet_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=true]
conquest:black_carpet_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=false]
conquest:black_carpet_quarter_slab[facing=west,layer=2,type=top,waterlogged=true]
conquest:black_carpet_quarter_slab[facing=west,layer=2,type=top,waterlogged=false]
conquest:black_carpet_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=true]
conquest:black_carpet_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=false]
conquest:black_carpet_quarter_slab[facing=west,layer=3,type=top,waterlogged=true]
conquest:black_carpet_quarter_slab[facing=west,layer=3,type=top,waterlogged=false]
conquest:black_carpet_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=true]
conquest:black_carpet_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=false]
conquest:black_carpet_quarter_slab[facing=east,layer=1,type=top,waterlogged=true]
conquest:black_carpet_quarter_slab[facing=east,layer=1,type=top,waterlogged=false]
conquest:black_carpet_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=true]
conquest:black_carpet_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=false]
conquest:black_carpet_quarter_slab[facing=east,layer=2,type=top,waterlogged=true]
conquest:black_carpet_quarter_slab[facing=east,layer=2,type=top,waterlogged=false]
conquest:black_carpet_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=true]
conquest:black_carpet_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=false]
conquest:black_carpet_quarter_slab[facing=east,layer=3,type=top,waterlogged=true]
conquest:black_carpet_quarter_slab[facing=east,layer=3,type=top,waterlogged=false]
conquest:black_carpet_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=true]
conquest:black_carpet_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=false]
conquest:black_carpet_slab[layers=1,type=top,waterlogged=true]
conquest:black_carpet_slab[layers=1,type=top,waterlogged=false]
conquest:black_carpet_slab[layers=1,type=bottom,waterlogged=true]
conquest:black_carpet_slab[layers=1,type=bottom,waterlogged=false]
conquest:black_carpet_slab[layers=2,type=top,waterlogged=true]
conquest:black_carpet_slab[layers=2,type=top,waterlogged=false]
conquest:black_carpet_slab[layers=2,type=bottom,waterlogged=true]
conquest:black_carpet_slab[layers=2,type=bottom,waterlogged=false]
conquest:black_carpet_slab[layers=3,type=top,waterlogged=true]
conquest:black_carpet_slab[layers=3,type=top,waterlogged=false]
conquest:black_carpet_slab[layers=3,type=bottom,waterlogged=true]
conquest:black_carpet_slab[layers=3,type=bottom,waterlogged=false]
conquest:black_carpet_slab[layers=4,type=top,waterlogged=true]
conquest:black_carpet_slab[layers=4,type=top,waterlogged=false]
conquest:black_carpet_slab[layers=4,type=bottom,waterlogged=true]
conquest:black_carpet_slab[layers=4,type=bottom,waterlogged=false]
conquest:black_carpet_slab[layers=5,type=top,waterlogged=true]
conquest:black_carpet_slab[layers=5,type=top,waterlogged=false]
conquest:black_carpet_slab[layers=5,type=bottom,waterlogged=true]
conquest:black_carpet_slab[layers=5,type=bottom,waterlogged=false]
conquest:black_carpet_slab[layers=6,type=top,waterlogged=true]
conquest:black_carpet_slab[layers=6,type=top,waterlogged=false]
conquest:black_carpet_slab[layers=6,type=bottom,waterlogged=true]
conquest:black_carpet_slab[layers=6,type=bottom,waterlogged=false]
conquest:black_carpet_slab[layers=7,type=top,waterlogged=true]
conquest:black_carpet_slab[layers=7,type=top,waterlogged=false]
conquest:black_carpet_slab[layers=7,type=bottom,waterlogged=true]
conquest:black_carpet_slab[layers=7,type=bottom,waterlogged=false]
conquest:black_carpet_slab[layers=8,type=top,waterlogged=true]
conquest:black_carpet_slab[layers=8,type=top,waterlogged=false]
conquest:black_carpet_slab[layers=8,type=bottom,waterlogged=true]
conquest:black_carpet_slab[layers=8,type=bottom,waterlogged=false]
conquest:black_carpet_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:black_carpet_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:black_carpet_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:black_carpet_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:black_carpet_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:black_carpet_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:black_carpet_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:black_carpet_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:black_carpet_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:black_carpet_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:black_carpet_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:black_carpet_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:black_carpet_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:black_carpet_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:black_carpet_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:black_carpet_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:black_carpet_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:black_carpet_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:black_carpet_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:black_carpet_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:black_carpet_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:black_carpet_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:black_carpet_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:black_carpet_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:black_carpet_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:black_carpet_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:black_carpet_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:black_carpet_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:black_carpet_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:black_carpet_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:black_carpet_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:black_carpet_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:black_carpet_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:black_carpet_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:black_carpet_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:black_carpet_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:black_carpet_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:black_carpet_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:black_carpet_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:black_carpet_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:black_carpet_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:black_carpet_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:black_carpet_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:black_carpet_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:black_carpet_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:black_carpet_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:black_carpet_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:black_carpet_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:black_carpet_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:black_carpet_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:black_carpet_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:black_carpet_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:black_carpet_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:black_carpet_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:black_carpet_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:black_carpet_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:black_carpet_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:black_carpet_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:black_carpet_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:black_carpet_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:black_carpet_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:black_carpet_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:black_carpet_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:black_carpet_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:black_carpet_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:black_carpet_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:black_carpet_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:black_carpet_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:black_carpet_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:black_carpet_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:black_carpet_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:black_carpet_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:black_carpet_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:black_carpet_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:black_carpet_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:black_carpet_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:black_carpet_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:black_carpet_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:black_carpet_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:black_carpet_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:black_carpet_vertical_corner[facing=north,layer=1,waterlogged=true]
conquest:black_carpet_vertical_corner[facing=north,layer=1,waterlogged=false]
conquest:black_carpet_vertical_corner[facing=north,layer=2,waterlogged=true]
conquest:black_carpet_vertical_corner[facing=north,layer=2,waterlogged=false]
conquest:black_carpet_vertical_corner[facing=north,layer=3,waterlogged=true]
conquest:black_carpet_vertical_corner[facing=north,layer=3,waterlogged=false]
conquest:black_carpet_vertical_corner[facing=north,layer=4,waterlogged=true]
conquest:black_carpet_vertical_corner[facing=north,layer=4,waterlogged=false]
conquest:black_carpet_vertical_corner[facing=south,layer=1,waterlogged=true]
conquest:black_carpet_vertical_corner[facing=south,layer=1,waterlogged=false]
conquest:black_carpet_vertical_corner[facing=south,layer=2,waterlogged=true]
conquest:black_carpet_vertical_corner[facing=south,layer=2,waterlogged=false]
conquest:black_carpet_vertical_corner[facing=south,layer=3,waterlogged=true]
conquest:black_carpet_vertical_corner[facing=south,layer=3,waterlogged=false]
conquest:black_carpet_vertical_corner[facing=south,layer=4,waterlogged=true]
conquest:black_carpet_vertical_corner[facing=south,layer=4,waterlogged=false]
conquest:black_carpet_vertical_corner[facing=west,layer=1,waterlogged=true]
conquest:black_carpet_vertical_corner[facing=west,layer=1,waterlogged=false]
conquest:black_carpet_vertical_corner[facing=west,layer=2,waterlogged=true]
conquest:black_carpet_vertical_corner[facing=west,layer=2,waterlogged=false]
conquest:black_carpet_vertical_corner[facing=west,layer=3,waterlogged=true]
conquest:black_carpet_vertical_corner[facing=west,layer=3,waterlogged=false]
conquest:black_carpet_vertical_corner[facing=west,layer=4,waterlogged=true]
conquest:black_carpet_vertical_corner[facing=west,layer=4,waterlogged=false]
conquest:black_carpet_vertical_corner[facing=east,layer=1,waterlogged=true]
conquest:black_carpet_vertical_corner[facing=east,layer=1,waterlogged=false]
conquest:black_carpet_vertical_corner[facing=east,layer=2,waterlogged=true]
conquest:black_carpet_vertical_corner[facing=east,layer=2,waterlogged=false]
conquest:black_carpet_vertical_corner[facing=east,layer=3,waterlogged=true]
conquest:black_carpet_vertical_corner[facing=east,layer=3,waterlogged=false]
conquest:black_carpet_vertical_corner[facing=east,layer=4,waterlogged=true]
conquest:black_carpet_vertical_corner[facing=east,layer=4,waterlogged=false]
conquest:black_carpet_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:black_carpet_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:black_carpet_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:black_carpet_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:black_carpet_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:black_carpet_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:black_carpet_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:black_carpet_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:black_carpet_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:black_carpet_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:black_carpet_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:black_carpet_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:black_carpet_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:black_carpet_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:black_carpet_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:black_carpet_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:black_carpet_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:black_carpet_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:black_carpet_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:black_carpet_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:black_carpet_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:black_carpet_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:black_carpet_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:black_carpet_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:black_carpet_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:black_carpet_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:black_carpet_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:black_carpet_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:black_carpet_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:black_carpet_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:black_carpet_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:black_carpet_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:black_carpet_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:black_carpet_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:black_carpet_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:black_carpet_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:black_carpet_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:black_carpet_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:black_carpet_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:black_carpet_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:black_carpet_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:black_carpet_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:black_carpet_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:black_carpet_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:black_carpet_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:black_carpet_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:black_carpet_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:black_carpet_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:black_carpet_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:black_carpet_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:black_carpet_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:black_carpet_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:black_carpet_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:black_carpet_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:black_carpet_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:black_carpet_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:black_carpet_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:black_carpet_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:black_carpet_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:black_carpet_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:black_carpet_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:black_carpet_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:black_carpet_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:black_carpet_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:black_carpet_vertical_quarter[facing=north,layer=1,waterlogged=true]
conquest:black_carpet_vertical_quarter[facing=north,layer=1,waterlogged=false]
conquest:black_carpet_vertical_quarter[facing=north,layer=2,waterlogged=true]
conquest:black_carpet_vertical_quarter[facing=north,layer=2,waterlogged=false]
conquest:black_carpet_vertical_quarter[facing=north,layer=3,waterlogged=true]
conquest:black_carpet_vertical_quarter[facing=north,layer=3,waterlogged=false]
conquest:black_carpet_vertical_quarter[facing=north,layer=4,waterlogged=true]
conquest:black_carpet_vertical_quarter[facing=north,layer=4,waterlogged=false]
conquest:black_carpet_vertical_quarter[facing=south,layer=1,waterlogged=true]
conquest:black_carpet_vertical_quarter[facing=south,layer=1,waterlogged=false]
conquest:black_carpet_vertical_quarter[facing=south,layer=2,waterlogged=true]
conquest:black_carpet_vertical_quarter[facing=south,layer=2,waterlogged=false]
conquest:black_carpet_vertical_quarter[facing=south,layer=3,waterlogged=true]
conquest:black_carpet_vertical_quarter[facing=south,layer=3,waterlogged=false]
conquest:black_carpet_vertical_quarter[facing=south,layer=4,waterlogged=true]
conquest:black_carpet_vertical_quarter[facing=south,layer=4,waterlogged=false]
conquest:black_carpet_vertical_quarter[facing=west,layer=1,waterlogged=true]
conquest:black_carpet_vertical_quarter[facing=west,layer=1,waterlogged=false]
conquest:black_carpet_vertical_quarter[facing=west,layer=2,waterlogged=true]
conquest:black_carpet_vertical_quarter[facing=west,layer=2,waterlogged=false]
conquest:black_carpet_vertical_quarter[facing=west,layer=3,waterlogged=true]
conquest:black_carpet_vertical_quarter[facing=west,layer=3,waterlogged=false]
conquest:black_carpet_vertical_quarter[facing=west,layer=4,waterlogged=true]
conquest:black_carpet_vertical_quarter[facing=west,layer=4,waterlogged=false]
conquest:black_carpet_vertical_quarter[facing=east,layer=1,waterlogged=true]
conquest:black_carpet_vertical_quarter[facing=east,layer=1,waterlogged=false]
conquest:black_carpet_vertical_quarter[facing=east,layer=2,waterlogged=true]
conquest:black_carpet_vertical_quarter[facing=east,layer=2,waterlogged=false]
conquest:black_carpet_vertical_quarter[facing=east,layer=3,waterlogged=true]
conquest:black_carpet_vertical_quarter[facing=east,layer=3,waterlogged=false]
conquest:black_carpet_vertical_quarter[facing=east,layer=4,waterlogged=true]
conquest:black_carpet_vertical_quarter[facing=east,layer=4,waterlogged=false]
conquest:black_carpet_vertical_slab[facing=north,layer=1,waterlogged=true]
conquest:black_carpet_vertical_slab[facing=north,layer=1,waterlogged=false]
conquest:black_carpet_vertical_slab[facing=north,layer=2,waterlogged=true]
conquest:black_carpet_vertical_slab[facing=north,layer=2,waterlogged=false]
conquest:black_carpet_vertical_slab[facing=north,layer=3,waterlogged=true]
conquest:black_carpet_vertical_slab[facing=north,layer=3,waterlogged=false]
conquest:black_carpet_vertical_slab[facing=north,layer=4,waterlogged=true]
conquest:black_carpet_vertical_slab[facing=north,layer=4,waterlogged=false]
conquest:black_carpet_vertical_slab[facing=south,layer=1,waterlogged=true]
conquest:black_carpet_vertical_slab[facing=south,layer=1,waterlogged=false]
conquest:black_carpet_vertical_slab[facing=south,layer=2,waterlogged=true]
conquest:black_carpet_vertical_slab[facing=south,layer=2,waterlogged=false]
conquest:black_carpet_vertical_slab[facing=south,layer=3,waterlogged=true]
conquest:black_carpet_vertical_slab[facing=south,layer=3,waterlogged=false]
conquest:black_carpet_vertical_slab[facing=south,layer=4,waterlogged=true]
conquest:black_carpet_vertical_slab[facing=south,layer=4,waterlogged=false]
conquest:black_carpet_vertical_slab[facing=west,layer=1,waterlogged=true]
conquest:black_carpet_vertical_slab[facing=west,layer=1,waterlogged=false]
conquest:black_carpet_vertical_slab[facing=west,layer=2,waterlogged=true]
conquest:black_carpet_vertical_slab[facing=west,layer=2,waterlogged=false]
conquest:black_carpet_vertical_slab[facing=west,layer=3,waterlogged=true]
conquest:black_carpet_vertical_slab[facing=west,layer=3,waterlogged=false]
conquest:black_carpet_vertical_slab[facing=west,layer=4,waterlogged=true]
conquest:black_carpet_vertical_slab[facing=west,layer=4,waterlogged=false]
conquest:black_carpet_vertical_slab[facing=east,layer=1,waterlogged=true]
conquest:black_carpet_vertical_slab[facing=east,layer=1,waterlogged=false]
conquest:black_carpet_vertical_slab[facing=east,layer=2,waterlogged=true]
conquest:black_carpet_vertical_slab[facing=east,layer=2,waterlogged=false]
conquest:black_carpet_vertical_slab[facing=east,layer=3,waterlogged=true]
conquest:black_carpet_vertical_slab[facing=east,layer=3,waterlogged=false]
conquest:black_carpet_vertical_slab[facing=east,layer=4,waterlogged=true]
conquest:black_carpet_vertical_slab[facing=east,layer=4,waterlogged=false]
conquest:black_concrete_arrowslit[facing=north,waterlogged=true]
conquest:black_concrete_arrowslit[facing=north,waterlogged=false]
conquest:black_concrete_arrowslit[facing=south,waterlogged=true]
conquest:black_concrete_arrowslit[facing=south,waterlogged=false]
conquest:black_concrete_arrowslit[facing=west,waterlogged=true]
conquest:black_concrete_arrowslit[facing=west,waterlogged=false]
conquest:black_concrete_arrowslit[facing=east,waterlogged=true]
conquest:black_concrete_arrowslit[facing=east,waterlogged=false]
conquest:black_concrete_balustrade[axis=x,waterlogged=true]
conquest:black_concrete_balustrade[axis=x,waterlogged=false]
conquest:black_concrete_balustrade[axis=y,waterlogged=true]
conquest:black_concrete_balustrade[axis=y,waterlogged=false]
conquest:black_concrete_balustrade[axis=z,waterlogged=true]
conquest:black_concrete_balustrade[axis=z,waterlogged=false]
conquest:black_concrete_capital[facing=flat,type=top,waterlogged=true]
conquest:black_concrete_capital[facing=flat,type=top,waterlogged=false]
conquest:black_concrete_capital[facing=flat,type=bottom,waterlogged=true]
conquest:black_concrete_capital[facing=flat,type=bottom,waterlogged=false]
conquest:black_concrete_capital[facing=north,type=top,waterlogged=true]
conquest:black_concrete_capital[facing=north,type=top,waterlogged=false]
conquest:black_concrete_capital[facing=north,type=bottom,waterlogged=true]
conquest:black_concrete_capital[facing=north,type=bottom,waterlogged=false]
conquest:black_concrete_capital[facing=south,type=top,waterlogged=true]
conquest:black_concrete_capital[facing=south,type=top,waterlogged=false]
conquest:black_concrete_capital[facing=south,type=bottom,waterlogged=true]
conquest:black_concrete_capital[facing=south,type=bottom,waterlogged=false]
conquest:black_concrete_capital[facing=east,type=top,waterlogged=true]
conquest:black_concrete_capital[facing=east,type=top,waterlogged=false]
conquest:black_concrete_capital[facing=east,type=bottom,waterlogged=true]
conquest:black_concrete_capital[facing=east,type=bottom,waterlogged=false]
conquest:black_concrete_capital[facing=west,type=top,waterlogged=true]
conquest:black_concrete_capital[facing=west,type=top,waterlogged=false]
conquest:black_concrete_capital[facing=west,type=bottom,waterlogged=true]
conquest:black_concrete_capital[facing=west,type=bottom,waterlogged=false]
conquest:black_concrete_corner_slab[facing=north,type=top,waterlogged=true]
conquest:black_concrete_corner_slab[facing=north,type=top,waterlogged=false]
conquest:black_concrete_corner_slab[facing=north,type=bottom,waterlogged=true]
conquest:black_concrete_corner_slab[facing=north,type=bottom,waterlogged=false]
conquest:black_concrete_corner_slab[facing=south,type=top,waterlogged=true]
conquest:black_concrete_corner_slab[facing=south,type=top,waterlogged=false]
conquest:black_concrete_corner_slab[facing=south,type=bottom,waterlogged=true]
conquest:black_concrete_corner_slab[facing=south,type=bottom,waterlogged=false]
conquest:black_concrete_corner_slab[facing=west,type=top,waterlogged=true]
conquest:black_concrete_corner_slab[facing=west,type=top,waterlogged=false]
conquest:black_concrete_corner_slab[facing=west,type=bottom,waterlogged=true]
conquest:black_concrete_corner_slab[facing=west,type=bottom,waterlogged=false]
conquest:black_concrete_corner_slab[facing=east,type=top,waterlogged=true]
conquest:black_concrete_corner_slab[facing=east,type=top,waterlogged=false]
conquest:black_concrete_corner_slab[facing=east,type=bottom,waterlogged=true]
conquest:black_concrete_corner_slab[facing=east,type=bottom,waterlogged=false]
conquest:black_concrete_eighth_slab[facing=north,type=top,waterlogged=true]
conquest:black_concrete_eighth_slab[facing=north,type=top,waterlogged=false]
conquest:black_concrete_eighth_slab[facing=north,type=bottom,waterlogged=true]
conquest:black_concrete_eighth_slab[facing=north,type=bottom,waterlogged=false]
conquest:black_concrete_eighth_slab[facing=south,type=top,waterlogged=true]
conquest:black_concrete_eighth_slab[facing=south,type=top,waterlogged=false]
conquest:black_concrete_eighth_slab[facing=south,type=bottom,waterlogged=true]
conquest:black_concrete_eighth_slab[facing=south,type=bottom,waterlogged=false]
conquest:black_concrete_eighth_slab[facing=west,type=top,waterlogged=true]
conquest:black_concrete_eighth_slab[facing=west,type=top,waterlogged=false]
conquest:black_concrete_eighth_slab[facing=west,type=bottom,waterlogged=true]
conquest:black_concrete_eighth_slab[facing=west,type=bottom,waterlogged=false]
conquest:black_concrete_eighth_slab[facing=east,type=top,waterlogged=true]
conquest:black_concrete_eighth_slab[facing=east,type=top,waterlogged=false]
conquest:black_concrete_eighth_slab[facing=east,type=bottom,waterlogged=true]
conquest:black_concrete_eighth_slab[facing=east,type=bottom,waterlogged=false]
conquest:black_concrete_pillar[layer=1,waterlogged=true]
conquest:black_concrete_pillar[layer=1,waterlogged=false]
conquest:black_concrete_pillar[layer=2,waterlogged=true]
conquest:black_concrete_pillar[layer=2,waterlogged=false]
conquest:black_concrete_pillar[layer=3,waterlogged=true]
conquest:black_concrete_pillar[layer=3,waterlogged=false]
conquest:black_concrete_powder_layer[layers=1,waterlogged=true]
conquest:black_concrete_powder_layer[layers=1,waterlogged=false]
conquest:black_concrete_powder_layer[layers=2,waterlogged=true]
conquest:black_concrete_powder_layer[layers=2,waterlogged=false]
conquest:black_concrete_powder_layer[layers=3,waterlogged=true]
conquest:black_concrete_powder_layer[layers=3,waterlogged=false]
conquest:black_concrete_powder_layer[layers=4,waterlogged=true]
conquest:black_concrete_powder_layer[layers=4,waterlogged=false]
conquest:black_concrete_powder_layer[layers=5,waterlogged=true]
conquest:black_concrete_powder_layer[layers=5,waterlogged=false]
conquest:black_concrete_powder_layer[layers=6,waterlogged=true]
conquest:black_concrete_powder_layer[layers=6,waterlogged=false]
conquest:black_concrete_powder_layer[layers=7,waterlogged=true]
conquest:black_concrete_powder_layer[layers=7,waterlogged=false]
conquest:black_concrete_powder_layer[layers=8,waterlogged=true]
conquest:black_concrete_powder_layer[layers=8,waterlogged=false]
conquest:black_concrete_powder_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:black_concrete_powder_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:black_concrete_powder_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:black_concrete_powder_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:black_concrete_powder_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:black_concrete_powder_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:black_concrete_powder_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:black_concrete_powder_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:black_concrete_powder_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:black_concrete_powder_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:black_concrete_powder_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:black_concrete_powder_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:black_concrete_powder_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:black_concrete_powder_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:black_concrete_powder_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:black_concrete_powder_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:black_concrete_powder_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:black_concrete_powder_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:black_concrete_powder_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:black_concrete_powder_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:black_concrete_powder_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:black_concrete_powder_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:black_concrete_powder_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:black_concrete_powder_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:black_concrete_powder_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:black_concrete_powder_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:black_concrete_powder_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:black_concrete_powder_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:black_concrete_powder_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:black_concrete_powder_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:black_concrete_powder_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:black_concrete_powder_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:black_concrete_powder_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:black_concrete_powder_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:black_concrete_powder_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:black_concrete_powder_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:black_concrete_powder_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:black_concrete_powder_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:black_concrete_powder_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:black_concrete_powder_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:black_concrete_powder_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:black_concrete_powder_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:black_concrete_powder_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:black_concrete_powder_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:black_concrete_powder_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:black_concrete_powder_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:black_concrete_powder_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:black_concrete_powder_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:black_concrete_powder_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:black_concrete_powder_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:black_concrete_powder_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:black_concrete_powder_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:black_concrete_powder_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:black_concrete_powder_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:black_concrete_powder_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:black_concrete_powder_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:black_concrete_powder_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:black_concrete_powder_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:black_concrete_powder_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:black_concrete_powder_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:black_concrete_powder_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:black_concrete_powder_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:black_concrete_powder_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:black_concrete_powder_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:black_concrete_powder_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:black_concrete_powder_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:black_concrete_powder_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:black_concrete_powder_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:black_concrete_powder_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:black_concrete_powder_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:black_concrete_powder_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:black_concrete_powder_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:black_concrete_powder_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:black_concrete_powder_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:black_concrete_powder_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:black_concrete_powder_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:black_concrete_powder_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:black_concrete_powder_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:black_concrete_powder_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:black_concrete_powder_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:black_concrete_quarter_slab[facing=north,layer=1,type=top,waterlogged=true]
conquest:black_concrete_quarter_slab[facing=north,layer=1,type=top,waterlogged=false]
conquest:black_concrete_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=true]
conquest:black_concrete_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=false]
conquest:black_concrete_quarter_slab[facing=north,layer=2,type=top,waterlogged=true]
conquest:black_concrete_quarter_slab[facing=north,layer=2,type=top,waterlogged=false]
conquest:black_concrete_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=true]
conquest:black_concrete_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=false]
conquest:black_concrete_quarter_slab[facing=north,layer=3,type=top,waterlogged=true]
conquest:black_concrete_quarter_slab[facing=north,layer=3,type=top,waterlogged=false]
conquest:black_concrete_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=true]
conquest:black_concrete_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=false]
conquest:black_concrete_quarter_slab[facing=south,layer=1,type=top,waterlogged=true]
conquest:black_concrete_quarter_slab[facing=south,layer=1,type=top,waterlogged=false]
conquest:black_concrete_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=true]
conquest:black_concrete_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=false]
conquest:black_concrete_quarter_slab[facing=south,layer=2,type=top,waterlogged=true]
conquest:black_concrete_quarter_slab[facing=south,layer=2,type=top,waterlogged=false]
conquest:black_concrete_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=true]
conquest:black_concrete_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=false]
conquest:black_concrete_quarter_slab[facing=south,layer=3,type=top,waterlogged=true]
conquest:black_concrete_quarter_slab[facing=south,layer=3,type=top,waterlogged=false]
conquest:black_concrete_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=true]
conquest:black_concrete_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=false]
conquest:black_concrete_quarter_slab[facing=west,layer=1,type=top,waterlogged=true]
conquest:black_concrete_quarter_slab[facing=west,layer=1,type=top,waterlogged=false]
conquest:black_concrete_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=true]
conquest:black_concrete_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=false]
conquest:black_concrete_quarter_slab[facing=west,layer=2,type=top,waterlogged=true]
conquest:black_concrete_quarter_slab[facing=west,layer=2,type=top,waterlogged=false]
conquest:black_concrete_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=true]
conquest:black_concrete_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=false]
conquest:black_concrete_quarter_slab[facing=west,layer=3,type=top,waterlogged=true]
conquest:black_concrete_quarter_slab[facing=west,layer=3,type=top,waterlogged=false]
conquest:black_concrete_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=true]
conquest:black_concrete_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=false]
conquest:black_concrete_quarter_slab[facing=east,layer=1,type=top,waterlogged=true]
conquest:black_concrete_quarter_slab[facing=east,layer=1,type=top,waterlogged=false]
conquest:black_concrete_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=true]
conquest:black_concrete_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=false]
conquest:black_concrete_quarter_slab[facing=east,layer=2,type=top,waterlogged=true]
conquest:black_concrete_quarter_slab[facing=east,layer=2,type=top,waterlogged=false]
conquest:black_concrete_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=true]
conquest:black_concrete_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=false]
conquest:black_concrete_quarter_slab[facing=east,layer=3,type=top,waterlogged=true]
conquest:black_concrete_quarter_slab[facing=east,layer=3,type=top,waterlogged=false]
conquest:black_concrete_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=true]
conquest:black_concrete_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=false]
conquest:black_concrete_slab[layers=1,type=top,waterlogged=true]
conquest:black_concrete_slab[layers=1,type=top,waterlogged=false]
conquest:black_concrete_slab[layers=1,type=bottom,waterlogged=true]
conquest:black_concrete_slab[layers=1,type=bottom,waterlogged=false]
conquest:black_concrete_slab[layers=2,type=top,waterlogged=true]
conquest:black_concrete_slab[layers=2,type=top,waterlogged=false]
conquest:black_concrete_slab[layers=2,type=bottom,waterlogged=true]
conquest:black_concrete_slab[layers=2,type=bottom,waterlogged=false]
conquest:black_concrete_slab[layers=3,type=top,waterlogged=true]
conquest:black_concrete_slab[layers=3,type=top,waterlogged=false]
conquest:black_concrete_slab[layers=3,type=bottom,waterlogged=true]
conquest:black_concrete_slab[layers=3,type=bottom,waterlogged=false]
conquest:black_concrete_slab[layers=4,type=top,waterlogged=true]
conquest:black_concrete_slab[layers=4,type=top,waterlogged=false]
conquest:black_concrete_slab[layers=4,type=bottom,waterlogged=true]
conquest:black_concrete_slab[layers=4,type=bottom,waterlogged=false]
conquest:black_concrete_slab[layers=5,type=top,waterlogged=true]
conquest:black_concrete_slab[layers=5,type=top,waterlogged=false]
conquest:black_concrete_slab[layers=5,type=bottom,waterlogged=true]
conquest:black_concrete_slab[layers=5,type=bottom,waterlogged=false]
conquest:black_concrete_slab[layers=6,type=top,waterlogged=true]
conquest:black_concrete_slab[layers=6,type=top,waterlogged=false]
conquest:black_concrete_slab[layers=6,type=bottom,waterlogged=true]
conquest:black_concrete_slab[layers=6,type=bottom,waterlogged=false]
conquest:black_concrete_slab[layers=7,type=top,waterlogged=true]
conquest:black_concrete_slab[layers=7,type=top,waterlogged=false]
conquest:black_concrete_slab[layers=7,type=bottom,waterlogged=true]
conquest:black_concrete_slab[layers=7,type=bottom,waterlogged=false]
conquest:black_concrete_slab[layers=8,type=top,waterlogged=true]
conquest:black_concrete_slab[layers=8,type=top,waterlogged=false]
conquest:black_concrete_slab[layers=8,type=bottom,waterlogged=true]
conquest:black_concrete_slab[layers=8,type=bottom,waterlogged=false]
conquest:black_concrete_small_arch[direction=northsouth,waterlogged=true]
conquest:black_concrete_small_arch[direction=northsouth,waterlogged=false]
conquest:black_concrete_small_arch[direction=eastwest,waterlogged=true]
conquest:black_concrete_small_arch[direction=eastwest,waterlogged=false]
conquest:black_concrete_small_arch_half[facing=north,waterlogged=true]
conquest:black_concrete_small_arch_half[facing=north,waterlogged=false]
conquest:black_concrete_small_arch_half[facing=south,waterlogged=true]
conquest:black_concrete_small_arch_half[facing=south,waterlogged=false]
conquest:black_concrete_small_arch_half[facing=west,waterlogged=true]
conquest:black_concrete_small_arch_half[facing=west,waterlogged=false]
conquest:black_concrete_small_arch_half[facing=east,waterlogged=true]
conquest:black_concrete_small_arch_half[facing=east,waterlogged=false]
conquest:black_concrete_small_window[down=true,up=true,waterlogged=true]
conquest:black_concrete_small_window[down=true,up=true,waterlogged=false]
conquest:black_concrete_small_window[down=true,up=false,waterlogged=true]
conquest:black_concrete_small_window[down=true,up=false,waterlogged=false]
conquest:black_concrete_small_window[down=false,up=true,waterlogged=true]
conquest:black_concrete_small_window[down=false,up=true,waterlogged=false]
conquest:black_concrete_small_window[down=false,up=false,waterlogged=true]
conquest:black_concrete_small_window[down=false,up=false,waterlogged=false]
conquest:black_concrete_small_window_half[down=true,facing=north,up=true,waterlogged=true]
conquest:black_concrete_small_window_half[down=true,facing=north,up=true,waterlogged=false]
conquest:black_concrete_small_window_half[down=true,facing=north,up=false,waterlogged=true]
conquest:black_concrete_small_window_half[down=true,facing=north,up=false,waterlogged=false]
conquest:black_concrete_small_window_half[down=true,facing=south,up=true,waterlogged=true]
conquest:black_concrete_small_window_half[down=true,facing=south,up=true,waterlogged=false]
conquest:black_concrete_small_window_half[down=true,facing=south,up=false,waterlogged=true]
conquest:black_concrete_small_window_half[down=true,facing=south,up=false,waterlogged=false]
conquest:black_concrete_small_window_half[down=true,facing=west,up=true,waterlogged=true]
conquest:black_concrete_small_window_half[down=true,facing=west,up=true,waterlogged=false]
conquest:black_concrete_small_window_half[down=true,facing=west,up=false,waterlogged=true]
conquest:black_concrete_small_window_half[down=true,facing=west,up=false,waterlogged=false]
conquest:black_concrete_small_window_half[down=true,facing=east,up=true,waterlogged=true]
conquest:black_concrete_small_window_half[down=true,facing=east,up=true,waterlogged=false]
conquest:black_concrete_small_window_half[down=true,facing=east,up=false,waterlogged=true]
conquest:black_concrete_small_window_half[down=true,facing=east,up=false,waterlogged=false]
conquest:black_concrete_small_window_half[down=false,facing=north,up=true,waterlogged=true]
conquest:black_concrete_small_window_half[down=false,facing=north,up=true,waterlogged=false]
conquest:black_concrete_small_window_half[down=false,facing=north,up=false,waterlogged=true]
conquest:black_concrete_small_window_half[down=false,facing=north,up=false,waterlogged=false]
conquest:black_concrete_small_window_half[down=false,facing=south,up=true,waterlogged=true]
conquest:black_concrete_small_window_half[down=false,facing=south,up=true,waterlogged=false]
conquest:black_concrete_small_window_half[down=false,facing=south,up=false,waterlogged=true]
conquest:black_concrete_small_window_half[down=false,facing=south,up=false,waterlogged=false]
conquest:black_concrete_small_window_half[down=false,facing=west,up=true,waterlogged=true]
conquest:black_concrete_small_window_half[down=false,facing=west,up=true,waterlogged=false]
conquest:black_concrete_small_window_half[down=false,facing=west,up=false,waterlogged=true]
conquest:black_concrete_small_window_half[down=false,facing=west,up=false,waterlogged=false]
conquest:black_concrete_small_window_half[down=false,facing=east,up=true,waterlogged=true]
conquest:black_concrete_small_window_half[down=false,facing=east,up=true,waterlogged=false]
conquest:black_concrete_small_window_half[down=false,facing=east,up=false,waterlogged=true]
conquest:black_concrete_small_window_half[down=false,facing=east,up=false,waterlogged=false]
conquest:black_concrete_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:black_concrete_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:black_concrete_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:black_concrete_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:black_concrete_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:black_concrete_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:black_concrete_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:black_concrete_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:black_concrete_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:black_concrete_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:black_concrete_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:black_concrete_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:black_concrete_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:black_concrete_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:black_concrete_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:black_concrete_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:black_concrete_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:black_concrete_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:black_concrete_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:black_concrete_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:black_concrete_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:black_concrete_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:black_concrete_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:black_concrete_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:black_concrete_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:black_concrete_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:black_concrete_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:black_concrete_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:black_concrete_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:black_concrete_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:black_concrete_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:black_concrete_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:black_concrete_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:black_concrete_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:black_concrete_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:black_concrete_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:black_concrete_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:black_concrete_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:black_concrete_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:black_concrete_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:black_concrete_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:black_concrete_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:black_concrete_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:black_concrete_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:black_concrete_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:black_concrete_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:black_concrete_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:black_concrete_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:black_concrete_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:black_concrete_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:black_concrete_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:black_concrete_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:black_concrete_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:black_concrete_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:black_concrete_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:black_concrete_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:black_concrete_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:black_concrete_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:black_concrete_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:black_concrete_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:black_concrete_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:black_concrete_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:black_concrete_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:black_concrete_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:black_concrete_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:black_concrete_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:black_concrete_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:black_concrete_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:black_concrete_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:black_concrete_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:black_concrete_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:black_concrete_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:black_concrete_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:black_concrete_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:black_concrete_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:black_concrete_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:black_concrete_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:black_concrete_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:black_concrete_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:black_concrete_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:black_concrete_two_meter_arch[facing=north,type=top]
conquest:black_concrete_two_meter_arch[facing=north,type=bottom]
conquest:black_concrete_two_meter_arch[facing=south,type=top]
conquest:black_concrete_two_meter_arch[facing=south,type=bottom]
conquest:black_concrete_two_meter_arch[facing=west,type=top]
conquest:black_concrete_two_meter_arch[facing=west,type=bottom]
conquest:black_concrete_two_meter_arch[facing=east,type=top]
conquest:black_concrete_two_meter_arch[facing=east,type=bottom]
conquest:black_concrete_two_meter_arch_half[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:black_concrete_two_meter_arch_half[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:black_concrete_two_meter_arch_half[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:black_concrete_two_meter_arch_half[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:black_concrete_two_meter_arch_half[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:black_concrete_two_meter_arch_half[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:black_concrete_two_meter_arch_half[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:black_concrete_two_meter_arch_half[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:black_concrete_two_meter_arch_half[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:black_concrete_two_meter_arch_half[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:black_concrete_two_meter_arch_half[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:black_concrete_two_meter_arch_half[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:black_concrete_two_meter_arch_half[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:black_concrete_two_meter_arch_half[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:black_concrete_two_meter_arch_half[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:black_concrete_two_meter_arch_half[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:black_concrete_two_meter_arch_half[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:black_concrete_two_meter_arch_half[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:black_concrete_two_meter_arch_half[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:black_concrete_two_meter_arch_half[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:black_concrete_two_meter_arch_half[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:black_concrete_two_meter_arch_half[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:black_concrete_two_meter_arch_half[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:black_concrete_two_meter_arch_half[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:black_concrete_two_meter_arch_half[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:black_concrete_two_meter_arch_half[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:black_concrete_two_meter_arch_half[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:black_concrete_two_meter_arch_half[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:black_concrete_two_meter_arch_half[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:black_concrete_two_meter_arch_half[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:black_concrete_two_meter_arch_half[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:black_concrete_two_meter_arch_half[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:black_concrete_two_meter_arch_half[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:black_concrete_two_meter_arch_half[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:black_concrete_two_meter_arch_half[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:black_concrete_two_meter_arch_half[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:black_concrete_two_meter_arch_half[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:black_concrete_two_meter_arch_half[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:black_concrete_two_meter_arch_half[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:black_concrete_two_meter_arch_half[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:black_concrete_two_meter_arch_half[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:black_concrete_two_meter_arch_half[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:black_concrete_two_meter_arch_half[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:black_concrete_two_meter_arch_half[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:black_concrete_two_meter_arch_half[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:black_concrete_two_meter_arch_half[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:black_concrete_two_meter_arch_half[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:black_concrete_two_meter_arch_half[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:black_concrete_two_meter_arch_half[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:black_concrete_two_meter_arch_half[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:black_concrete_two_meter_arch_half[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:black_concrete_two_meter_arch_half[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:black_concrete_two_meter_arch_half[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:black_concrete_two_meter_arch_half[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:black_concrete_two_meter_arch_half[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:black_concrete_two_meter_arch_half[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:black_concrete_two_meter_arch_half[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:black_concrete_two_meter_arch_half[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:black_concrete_two_meter_arch_half[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:black_concrete_two_meter_arch_half[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:black_concrete_two_meter_arch_half[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:black_concrete_two_meter_arch_half[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:black_concrete_two_meter_arch_half[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:black_concrete_two_meter_arch_half[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:black_concrete_vertical_corner[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:black_concrete_vertical_corner[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:black_concrete_vertical_corner[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:black_concrete_vertical_corner[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:black_concrete_vertical_corner[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:black_concrete_vertical_corner[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:black_concrete_vertical_corner[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:black_concrete_vertical_corner[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:black_concrete_vertical_corner[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:black_concrete_vertical_corner[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:black_concrete_vertical_corner[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:black_concrete_vertical_corner[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:black_concrete_vertical_corner[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:black_concrete_vertical_corner[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:black_concrete_vertical_corner[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:black_concrete_vertical_corner[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:black_concrete_vertical_corner[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:black_concrete_vertical_corner[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:black_concrete_vertical_corner[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:black_concrete_vertical_corner[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:black_concrete_vertical_corner[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:black_concrete_vertical_corner[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:black_concrete_vertical_corner[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:black_concrete_vertical_corner[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:black_concrete_vertical_corner[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:black_concrete_vertical_corner[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:black_concrete_vertical_corner[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:black_concrete_vertical_corner[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:black_concrete_vertical_corner[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:black_concrete_vertical_corner[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:black_concrete_vertical_corner[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:black_concrete_vertical_corner[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:black_concrete_vertical_corner[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:black_concrete_vertical_corner[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:black_concrete_vertical_corner[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:black_concrete_vertical_corner[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:black_concrete_vertical_corner[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:black_concrete_vertical_corner[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:black_concrete_vertical_corner[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:black_concrete_vertical_corner[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:black_concrete_vertical_corner[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:black_concrete_vertical_corner[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:black_concrete_vertical_corner[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:black_concrete_vertical_corner[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:black_concrete_vertical_corner[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:black_concrete_vertical_corner[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:black_concrete_vertical_corner[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:black_concrete_vertical_corner[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:black_concrete_vertical_corner[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:black_concrete_vertical_corner[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:black_concrete_vertical_corner[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:black_concrete_vertical_corner[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:black_concrete_vertical_corner[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:black_concrete_vertical_corner[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:black_concrete_vertical_corner[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:black_concrete_vertical_corner[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:black_concrete_vertical_corner[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:black_concrete_vertical_corner[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:black_concrete_vertical_corner[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:black_concrete_vertical_corner[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:black_concrete_vertical_corner[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:black_concrete_vertical_corner[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:black_concrete_vertical_corner[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:black_concrete_vertical_corner[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:black_concrete_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:black_concrete_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:black_concrete_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:black_concrete_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:black_concrete_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:black_concrete_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:black_concrete_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:black_concrete_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:black_concrete_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:black_concrete_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:black_concrete_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:black_concrete_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:black_concrete_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:black_concrete_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:black_concrete_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:black_concrete_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:black_concrete_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:black_concrete_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:black_concrete_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:black_concrete_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:black_concrete_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:black_concrete_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:black_concrete_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:black_concrete_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:black_concrete_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:black_concrete_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:black_concrete_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:black_concrete_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:black_concrete_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:black_concrete_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:black_concrete_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:black_concrete_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:black_concrete_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:black_concrete_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:black_concrete_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:black_concrete_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:black_concrete_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:black_concrete_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:black_concrete_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:black_concrete_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:black_concrete_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:black_concrete_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:black_concrete_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:black_concrete_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:black_concrete_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:black_concrete_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:black_concrete_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:black_concrete_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:black_concrete_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:black_concrete_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:black_concrete_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:black_concrete_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:black_concrete_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:black_concrete_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:black_concrete_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:black_concrete_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:black_concrete_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:black_concrete_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:black_concrete_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:black_concrete_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:black_concrete_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:black_concrete_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:black_concrete_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:black_concrete_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:black_concrete_vertical_quarter[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:black_concrete_vertical_quarter[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:black_concrete_vertical_quarter[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:black_concrete_vertical_quarter[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:black_concrete_vertical_quarter[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:black_concrete_vertical_quarter[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:black_concrete_vertical_quarter[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:black_concrete_vertical_quarter[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:black_concrete_vertical_quarter[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:black_concrete_vertical_quarter[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:black_concrete_vertical_quarter[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:black_concrete_vertical_quarter[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:black_concrete_vertical_quarter[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:black_concrete_vertical_quarter[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:black_concrete_vertical_quarter[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:black_concrete_vertical_quarter[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:black_concrete_vertical_quarter[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:black_concrete_vertical_quarter[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:black_concrete_vertical_quarter[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:black_concrete_vertical_quarter[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:black_concrete_vertical_quarter[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:black_concrete_vertical_quarter[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:black_concrete_vertical_quarter[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:black_concrete_vertical_quarter[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:black_concrete_vertical_quarter[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:black_concrete_vertical_quarter[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:black_concrete_vertical_quarter[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:black_concrete_vertical_quarter[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:black_concrete_vertical_quarter[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:black_concrete_vertical_quarter[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:black_concrete_vertical_quarter[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:black_concrete_vertical_quarter[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:black_concrete_vertical_quarter[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:black_concrete_vertical_quarter[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:black_concrete_vertical_quarter[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:black_concrete_vertical_quarter[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:black_concrete_vertical_quarter[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:black_concrete_vertical_quarter[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:black_concrete_vertical_quarter[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:black_concrete_vertical_quarter[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:black_concrete_vertical_quarter[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:black_concrete_vertical_quarter[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:black_concrete_vertical_quarter[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:black_concrete_vertical_quarter[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:black_concrete_vertical_quarter[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:black_concrete_vertical_quarter[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:black_concrete_vertical_quarter[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:black_concrete_vertical_quarter[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:black_concrete_vertical_quarter[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:black_concrete_vertical_quarter[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:black_concrete_vertical_quarter[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:black_concrete_vertical_quarter[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:black_concrete_vertical_quarter[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:black_concrete_vertical_quarter[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:black_concrete_vertical_quarter[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:black_concrete_vertical_quarter[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:black_concrete_vertical_quarter[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:black_concrete_vertical_quarter[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:black_concrete_vertical_quarter[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:black_concrete_vertical_quarter[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:black_concrete_vertical_quarter[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:black_concrete_vertical_quarter[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:black_concrete_vertical_quarter[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:black_concrete_vertical_quarter[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:black_concrete_vertical_slab[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:black_concrete_vertical_slab[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:black_concrete_vertical_slab[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:black_concrete_vertical_slab[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:black_concrete_vertical_slab[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:black_concrete_vertical_slab[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:black_concrete_vertical_slab[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:black_concrete_vertical_slab[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:black_concrete_vertical_slab[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:black_concrete_vertical_slab[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:black_concrete_vertical_slab[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:black_concrete_vertical_slab[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:black_concrete_vertical_slab[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:black_concrete_vertical_slab[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:black_concrete_vertical_slab[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:black_concrete_vertical_slab[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:black_concrete_vertical_slab[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:black_concrete_vertical_slab[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:black_concrete_vertical_slab[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:black_concrete_vertical_slab[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:black_concrete_vertical_slab[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:black_concrete_vertical_slab[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:black_concrete_vertical_slab[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:black_concrete_vertical_slab[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:black_concrete_vertical_slab[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:black_concrete_vertical_slab[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:black_concrete_vertical_slab[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:black_concrete_vertical_slab[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:black_concrete_vertical_slab[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:black_concrete_vertical_slab[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:black_concrete_vertical_slab[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:black_concrete_vertical_slab[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:black_concrete_vertical_slab[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:black_concrete_vertical_slab[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:black_concrete_vertical_slab[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:black_concrete_vertical_slab[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:black_concrete_vertical_slab[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:black_concrete_vertical_slab[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:black_concrete_vertical_slab[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:black_concrete_vertical_slab[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:black_concrete_vertical_slab[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:black_concrete_vertical_slab[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:black_concrete_vertical_slab[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:black_concrete_vertical_slab[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:black_concrete_vertical_slab[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:black_concrete_vertical_slab[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:black_concrete_vertical_slab[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:black_concrete_vertical_slab[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:black_concrete_vertical_slab[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:black_concrete_vertical_slab[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:black_concrete_vertical_slab[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:black_concrete_vertical_slab[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:black_concrete_vertical_slab[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:black_concrete_vertical_slab[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:black_concrete_vertical_slab[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:black_concrete_vertical_slab[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:black_concrete_vertical_slab[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:black_concrete_vertical_slab[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:black_concrete_vertical_slab[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:black_concrete_vertical_slab[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:black_concrete_vertical_slab[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:black_concrete_vertical_slab[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:black_concrete_vertical_slab[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:black_concrete_vertical_slab[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:black_concrete_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:black_concrete_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:black_concrete_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:black_concrete_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:black_concrete_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:black_concrete_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:black_concrete_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:black_concrete_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:black_concrete_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:black_concrete_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:black_concrete_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:black_concrete_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:black_concrete_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:black_concrete_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:black_concrete_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:black_concrete_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:black_concrete_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:black_concrete_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:black_concrete_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:black_concrete_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:black_concrete_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:black_concrete_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:black_concrete_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:black_concrete_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:black_concrete_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:black_concrete_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:black_concrete_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:black_concrete_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:black_concrete_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:black_concrete_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:black_concrete_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:black_concrete_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:black_concrete_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:black_concrete_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:black_concrete_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:black_concrete_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:black_concrete_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:black_concrete_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:black_concrete_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:black_concrete_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:black_concrete_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:black_concrete_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:black_concrete_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:black_concrete_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:black_concrete_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:black_concrete_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:black_concrete_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:black_concrete_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:black_concrete_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:black_concrete_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:black_concrete_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:black_concrete_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:black_concrete_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:black_concrete_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:black_concrete_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:black_concrete_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:black_concrete_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:black_concrete_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:black_concrete_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:black_concrete_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:black_concrete_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:black_concrete_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:black_concrete_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:black_concrete_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:black_concrete_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:black_concrete_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:black_concrete_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:black_concrete_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:black_concrete_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:black_concrete_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:black_concrete_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:black_concrete_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:black_concrete_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:black_concrete_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:black_concrete_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:black_concrete_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:black_concrete_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:black_concrete_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:black_concrete_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:black_concrete_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:black_concrete_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:black_concrete_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:black_concrete_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:black_concrete_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:black_concrete_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:black_concrete_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:black_concrete_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:black_concrete_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:black_concrete_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:black_concrete_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:black_concrete_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:black_concrete_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:black_concrete_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:black_concrete_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:black_concrete_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:black_concrete_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:black_concrete_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:black_concrete_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:black_concrete_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:black_concrete_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:black_concrete_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:black_concrete_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:black_concrete_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:black_concrete_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:black_concrete_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:black_concrete_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:black_concrete_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:black_concrete_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:black_concrete_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:black_concrete_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:black_concrete_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:black_concrete_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:black_concrete_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:black_concrete_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:black_concrete_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:black_concrete_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:black_concrete_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:black_concrete_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:black_concrete_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:black_concrete_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:black_concrete_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:black_concrete_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:black_concrete_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:black_concrete_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:black_concrete_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:black_concrete_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:black_concrete_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:black_concrete_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:black_concrete_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:black_concrete_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:black_concrete_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:black_concrete_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:black_concrete_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:black_concrete_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:black_concrete_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:black_concrete_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:black_concrete_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:black_concrete_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:black_concrete_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:black_concrete_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:black_concrete_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:black_concrete_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:black_concrete_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:black_concrete_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:black_concrete_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:black_concrete_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:black_concrete_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:black_concrete_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:black_concrete_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:black_concrete_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:black_concrete_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:black_concrete_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:black_concrete_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:black_concrete_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:black_concrete_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:black_concrete_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:black_concrete_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:black_concrete_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:black_concrete_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:black_concrete_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:black_concrete_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:black_concrete_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:black_concrete_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:black_concrete_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:black_concrete_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:black_concrete_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:black_concrete_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:black_concrete_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:black_concrete_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:black_concrete_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:black_concrete_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:black_concrete_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:black_concrete_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:black_concrete_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:black_concrete_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:black_concrete_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:black_concrete_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:black_concrete_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:black_concrete_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:black_concrete_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:black_concrete_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:black_concrete_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:black_concrete_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:black_concrete_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:black_concrete_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:black_concrete_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:black_concrete_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:black_concrete_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:black_concrete_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:black_concrete_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:black_concrete_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:black_concrete_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:black_concrete_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:black_concrete_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:black_concrete_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:black_concrete_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:black_concrete_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:black_concrete_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:black_concrete_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:black_concrete_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:black_concrete_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:black_concrete_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:black_concrete_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:black_concrete_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:black_concrete_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:black_concrete_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:black_concrete_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:black_concrete_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:black_concrete_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:black_concrete_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:black_concrete_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:black_concrete_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:black_concrete_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:black_concrete_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:black_concrete_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:black_concrete_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:black_concrete_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:black_concrete_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:black_concrete_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:black_concrete_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:black_concrete_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:black_concrete_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:black_concrete_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:black_concrete_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:black_concrete_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:black_concrete_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:black_concrete_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:black_concrete_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:black_concrete_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:black_concrete_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:black_concrete_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:black_concrete_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:black_concrete_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:black_concrete_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:black_concrete_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:black_concrete_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:black_concrete_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:black_concrete_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:black_concrete_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:black_concrete_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:black_concrete_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:black_concrete_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:black_concrete_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:black_concrete_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:black_concrete_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:black_concrete_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:black_concrete_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:black_concrete_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:black_concrete_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:black_concrete_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:black_concrete_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:black_concrete_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:black_concrete_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:black_concrete_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:black_concrete_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:black_concrete_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:black_concrete_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:black_concrete_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:black_concrete_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:black_concrete_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:black_concrete_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:black_concrete_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:black_concrete_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:black_concrete_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:black_concrete_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:black_concrete_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:black_concrete_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:black_concrete_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:black_concrete_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:black_concrete_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:black_concrete_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:black_concrete_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:black_concrete_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:black_concrete_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:black_concrete_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:black_concrete_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:black_concrete_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:black_concrete_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:black_concrete_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:black_concrete_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:black_concrete_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:black_concrete_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:black_concrete_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:black_concrete_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:black_concrete_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:black_concrete_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:black_concrete_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:black_concrete_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:black_concrete_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:black_concrete_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:black_concrete_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:black_concrete_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:black_concrete_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:black_concrete_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:black_concrete_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:black_concrete_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:black_concrete_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:black_concrete_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:black_concrete_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:black_concrete_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:black_concrete_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:black_concrete_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:black_concrete_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:black_concrete_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:black_concrete_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:black_concrete_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:black_concrete_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:black_concrete_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:black_concrete_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:black_concrete_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:black_concrete_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:black_concrete_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:black_concrete_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:black_concrete_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:black_concrete_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:black_concrete_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:black_concrete_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:black_concrete_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:black_concrete_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:black_concrete_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:black_concrete_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:black_concrete_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:black_concrete_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:black_concrete_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:black_cross_flange[facing=north,toggle=1,waterlogged=true]
conquest:black_cross_flange[facing=north,toggle=1,waterlogged=false]
conquest:black_cross_flange[facing=north,toggle=2,waterlogged=true]
conquest:black_cross_flange[facing=north,toggle=2,waterlogged=false]
conquest:black_cross_flange[facing=south,toggle=1,waterlogged=true]
conquest:black_cross_flange[facing=south,toggle=1,waterlogged=false]
conquest:black_cross_flange[facing=south,toggle=2,waterlogged=true]
conquest:black_cross_flange[facing=south,toggle=2,waterlogged=false]
conquest:black_cross_flange[facing=west,toggle=1,waterlogged=true]
conquest:black_cross_flange[facing=west,toggle=1,waterlogged=false]
conquest:black_cross_flange[facing=west,toggle=2,waterlogged=true]
conquest:black_cross_flange[facing=west,toggle=2,waterlogged=false]
conquest:black_cross_flange[facing=east,toggle=1,waterlogged=true]
conquest:black_cross_flange[facing=east,toggle=1,waterlogged=false]
conquest:black_cross_flange[facing=east,toggle=2,waterlogged=true]
conquest:black_cross_flange[facing=east,toggle=2,waterlogged=false]
conquest:black_curtain[east=true,north=true,south=true,waterlogged=true,west=true]
conquest:black_curtain[east=true,north=true,south=true,waterlogged=true,west=false]
conquest:black_curtain[east=true,north=true,south=true,waterlogged=false,west=true]
conquest:black_curtain[east=true,north=true,south=true,waterlogged=false,west=false]
conquest:black_curtain[east=true,north=true,south=false,waterlogged=true,west=true]
conquest:black_curtain[east=true,north=true,south=false,waterlogged=true,west=false]
conquest:black_curtain[east=true,north=true,south=false,waterlogged=false,west=true]
conquest:black_curtain[east=true,north=true,south=false,waterlogged=false,west=false]
conquest:black_curtain[east=true,north=false,south=true,waterlogged=true,west=true]
conquest:black_curtain[east=true,north=false,south=true,waterlogged=true,west=false]
conquest:black_curtain[east=true,north=false,south=true,waterlogged=false,west=true]
conquest:black_curtain[east=true,north=false,south=true,waterlogged=false,west=false]
conquest:black_curtain[east=true,north=false,south=false,waterlogged=true,west=true]
conquest:black_curtain[east=true,north=false,south=false,waterlogged=true,west=false]
conquest:black_curtain[east=true,north=false,south=false,waterlogged=false,west=true]
conquest:black_curtain[east=true,north=false,south=false,waterlogged=false,west=false]
conquest:black_curtain[east=false,north=true,south=true,waterlogged=true,west=true]
conquest:black_curtain[east=false,north=true,south=true,waterlogged=true,west=false]
conquest:black_curtain[east=false,north=true,south=true,waterlogged=false,west=true]
conquest:black_curtain[east=false,north=true,south=true,waterlogged=false,west=false]
conquest:black_curtain[east=false,north=true,south=false,waterlogged=true,west=true]
conquest:black_curtain[east=false,north=true,south=false,waterlogged=true,west=false]
conquest:black_curtain[east=false,north=true,south=false,waterlogged=false,west=true]
conquest:black_curtain[east=false,north=true,south=false,waterlogged=false,west=false]
conquest:black_curtain[east=false,north=false,south=true,waterlogged=true,west=true]
conquest:black_curtain[east=false,north=false,south=true,waterlogged=true,west=false]
conquest:black_curtain[east=false,north=false,south=true,waterlogged=false,west=true]
conquest:black_curtain[east=false,north=false,south=true,waterlogged=false,west=false]
conquest:black_curtain[east=false,north=false,south=false,waterlogged=true,west=true]
conquest:black_curtain[east=false,north=false,south=false,waterlogged=true,west=false]
conquest:black_curtain[east=false,north=false,south=false,waterlogged=false,west=true]
conquest:black_curtain[east=false,north=false,south=false,waterlogged=false,west=false]
conquest:black_curtain_vine[east=true,north=true,south=true,up=true,west=true]
conquest:black_curtain_vine[east=true,north=true,south=true,up=true,west=false]
conquest:black_curtain_vine[east=true,north=true,south=true,up=false,west=true]
conquest:black_curtain_vine[east=true,north=true,south=true,up=false,west=false]
conquest:black_curtain_vine[east=true,north=true,south=false,up=true,west=true]
conquest:black_curtain_vine[east=true,north=true,south=false,up=true,west=false]
conquest:black_curtain_vine[east=true,north=true,south=false,up=false,west=true]
conquest:black_curtain_vine[east=true,north=true,south=false,up=false,west=false]
conquest:black_curtain_vine[east=true,north=false,south=true,up=true,west=true]
conquest:black_curtain_vine[east=true,north=false,south=true,up=true,west=false]
conquest:black_curtain_vine[east=true,north=false,south=true,up=false,west=true]
conquest:black_curtain_vine[east=true,north=false,south=true,up=false,west=false]
conquest:black_curtain_vine[east=true,north=false,south=false,up=true,west=true]
conquest:black_curtain_vine[east=true,north=false,south=false,up=true,west=false]
conquest:black_curtain_vine[east=true,north=false,south=false,up=false,west=true]
conquest:black_curtain_vine[east=true,north=false,south=false,up=false,west=false]
conquest:black_curtain_vine[east=false,north=true,south=true,up=true,west=true]
conquest:black_curtain_vine[east=false,north=true,south=true,up=true,west=false]
conquest:black_curtain_vine[east=false,north=true,south=true,up=false,west=true]
conquest:black_curtain_vine[east=false,north=true,south=true,up=false,west=false]
conquest:black_curtain_vine[east=false,north=true,south=false,up=true,west=true]
conquest:black_curtain_vine[east=false,north=true,south=false,up=true,west=false]
conquest:black_curtain_vine[east=false,north=true,south=false,up=false,west=true]
conquest:black_curtain_vine[east=false,north=true,south=false,up=false,west=false]
conquest:black_curtain_vine[east=false,north=false,south=true,up=true,west=true]
conquest:black_curtain_vine[east=false,north=false,south=true,up=true,west=false]
conquest:black_curtain_vine[east=false,north=false,south=true,up=false,west=true]
conquest:black_curtain_vine[east=false,north=false,south=true,up=false,west=false]
conquest:black_curtain_vine[east=false,north=false,south=false,up=true,west=true]
conquest:black_curtain_vine[east=false,north=false,south=false,up=true,west=false]
conquest:black_curtain_vine[east=false,north=false,south=false,up=false,west=true]
conquest:black_curtain_vine[east=false,north=false,south=false,up=false,west=false]
conquest:black_diamond_marble_pattern
conquest:black_diamond_marble_pattern_corner_slab[facing=north,type=top,waterlogged=true]
conquest:black_diamond_marble_pattern_corner_slab[facing=north,type=top,waterlogged=false]
conquest:black_diamond_marble_pattern_corner_slab[facing=north,type=bottom,waterlogged=true]
conquest:black_diamond_marble_pattern_corner_slab[facing=north,type=bottom,waterlogged=false]
conquest:black_diamond_marble_pattern_corner_slab[facing=south,type=top,waterlogged=true]
conquest:black_diamond_marble_pattern_corner_slab[facing=south,type=top,waterlogged=false]
conquest:black_diamond_marble_pattern_corner_slab[facing=south,type=bottom,waterlogged=true]
conquest:black_diamond_marble_pattern_corner_slab[facing=south,type=bottom,waterlogged=false]
conquest:black_diamond_marble_pattern_corner_slab[facing=west,type=top,waterlogged=true]
conquest:black_diamond_marble_pattern_corner_slab[facing=west,type=top,waterlogged=false]
conquest:black_diamond_marble_pattern_corner_slab[facing=west,type=bottom,waterlogged=true]
conquest:black_diamond_marble_pattern_corner_slab[facing=west,type=bottom,waterlogged=false]
conquest:black_diamond_marble_pattern_corner_slab[facing=east,type=top,waterlogged=true]
conquest:black_diamond_marble_pattern_corner_slab[facing=east,type=top,waterlogged=false]
conquest:black_diamond_marble_pattern_corner_slab[facing=east,type=bottom,waterlogged=true]
conquest:black_diamond_marble_pattern_corner_slab[facing=east,type=bottom,waterlogged=false]
conquest:black_diamond_marble_pattern_eighth_slab[facing=north,type=top,waterlogged=true]
conquest:black_diamond_marble_pattern_eighth_slab[facing=north,type=top,waterlogged=false]
conquest:black_diamond_marble_pattern_eighth_slab[facing=north,type=bottom,waterlogged=true]
conquest:black_diamond_marble_pattern_eighth_slab[facing=north,type=bottom,waterlogged=false]
conquest:black_diamond_marble_pattern_eighth_slab[facing=south,type=top,waterlogged=true]
conquest:black_diamond_marble_pattern_eighth_slab[facing=south,type=top,waterlogged=false]
conquest:black_diamond_marble_pattern_eighth_slab[facing=south,type=bottom,waterlogged=true]
conquest:black_diamond_marble_pattern_eighth_slab[facing=south,type=bottom,waterlogged=false]
conquest:black_diamond_marble_pattern_eighth_slab[facing=west,type=top,waterlogged=true]
conquest:black_diamond_marble_pattern_eighth_slab[facing=west,type=top,waterlogged=false]
conquest:black_diamond_marble_pattern_eighth_slab[facing=west,type=bottom,waterlogged=true]
conquest:black_diamond_marble_pattern_eighth_slab[facing=west,type=bottom,waterlogged=false]
conquest:black_diamond_marble_pattern_eighth_slab[facing=east,type=top,waterlogged=true]
conquest:black_diamond_marble_pattern_eighth_slab[facing=east,type=top,waterlogged=false]
conquest:black_diamond_marble_pattern_eighth_slab[facing=east,type=bottom,waterlogged=true]
conquest:black_diamond_marble_pattern_eighth_slab[facing=east,type=bottom,waterlogged=false]
conquest:black_diamond_marble_pattern_quarter_slab[facing=north,layer=1,type=top,waterlogged=true]
conquest:black_diamond_marble_pattern_quarter_slab[facing=north,layer=1,type=top,waterlogged=false]
conquest:black_diamond_marble_pattern_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=true]
conquest:black_diamond_marble_pattern_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=false]
conquest:black_diamond_marble_pattern_quarter_slab[facing=north,layer=2,type=top,waterlogged=true]
conquest:black_diamond_marble_pattern_quarter_slab[facing=north,layer=2,type=top,waterlogged=false]
conquest:black_diamond_marble_pattern_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=true]
conquest:black_diamond_marble_pattern_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=false]
conquest:black_diamond_marble_pattern_quarter_slab[facing=north,layer=3,type=top,waterlogged=true]
conquest:black_diamond_marble_pattern_quarter_slab[facing=north,layer=3,type=top,waterlogged=false]
conquest:black_diamond_marble_pattern_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=true]
conquest:black_diamond_marble_pattern_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=false]
conquest:black_diamond_marble_pattern_quarter_slab[facing=south,layer=1,type=top,waterlogged=true]
conquest:black_diamond_marble_pattern_quarter_slab[facing=south,layer=1,type=top,waterlogged=false]
conquest:black_diamond_marble_pattern_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=true]
conquest:black_diamond_marble_pattern_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=false]
conquest:black_diamond_marble_pattern_quarter_slab[facing=south,layer=2,type=top,waterlogged=true]
conquest:black_diamond_marble_pattern_quarter_slab[facing=south,layer=2,type=top,waterlogged=false]
conquest:black_diamond_marble_pattern_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=true]
conquest:black_diamond_marble_pattern_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=false]
conquest:black_diamond_marble_pattern_quarter_slab[facing=south,layer=3,type=top,waterlogged=true]
conquest:black_diamond_marble_pattern_quarter_slab[facing=south,layer=3,type=top,waterlogged=false]
conquest:black_diamond_marble_pattern_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=true]
conquest:black_diamond_marble_pattern_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=false]
conquest:black_diamond_marble_pattern_quarter_slab[facing=west,layer=1,type=top,waterlogged=true]
conquest:black_diamond_marble_pattern_quarter_slab[facing=west,layer=1,type=top,waterlogged=false]
conquest:black_diamond_marble_pattern_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=true]
conquest:black_diamond_marble_pattern_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=false]
conquest:black_diamond_marble_pattern_quarter_slab[facing=west,layer=2,type=top,waterlogged=true]
conquest:black_diamond_marble_pattern_quarter_slab[facing=west,layer=2,type=top,waterlogged=false]
conquest:black_diamond_marble_pattern_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=true]
conquest:black_diamond_marble_pattern_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=false]
conquest:black_diamond_marble_pattern_quarter_slab[facing=west,layer=3,type=top,waterlogged=true]
conquest:black_diamond_marble_pattern_quarter_slab[facing=west,layer=3,type=top,waterlogged=false]
conquest:black_diamond_marble_pattern_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=true]
conquest:black_diamond_marble_pattern_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=false]
conquest:black_diamond_marble_pattern_quarter_slab[facing=east,layer=1,type=top,waterlogged=true]
conquest:black_diamond_marble_pattern_quarter_slab[facing=east,layer=1,type=top,waterlogged=false]
conquest:black_diamond_marble_pattern_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=true]
conquest:black_diamond_marble_pattern_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=false]
conquest:black_diamond_marble_pattern_quarter_slab[facing=east,layer=2,type=top,waterlogged=true]
conquest:black_diamond_marble_pattern_quarter_slab[facing=east,layer=2,type=top,waterlogged=false]
conquest:black_diamond_marble_pattern_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=true]
conquest:black_diamond_marble_pattern_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=false]
conquest:black_diamond_marble_pattern_quarter_slab[facing=east,layer=3,type=top,waterlogged=true]
conquest:black_diamond_marble_pattern_quarter_slab[facing=east,layer=3,type=top,waterlogged=false]
conquest:black_diamond_marble_pattern_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=true]
conquest:black_diamond_marble_pattern_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=false]
conquest:black_diamond_marble_pattern_slab[layers=1,type=top,waterlogged=true]
conquest:black_diamond_marble_pattern_slab[layers=1,type=top,waterlogged=false]
conquest:black_diamond_marble_pattern_slab[layers=1,type=bottom,waterlogged=true]
conquest:black_diamond_marble_pattern_slab[layers=1,type=bottom,waterlogged=false]
conquest:black_diamond_marble_pattern_slab[layers=2,type=top,waterlogged=true]
conquest:black_diamond_marble_pattern_slab[layers=2,type=top,waterlogged=false]
conquest:black_diamond_marble_pattern_slab[layers=2,type=bottom,waterlogged=true]
conquest:black_diamond_marble_pattern_slab[layers=2,type=bottom,waterlogged=false]
conquest:black_diamond_marble_pattern_slab[layers=3,type=top,waterlogged=true]
conquest:black_diamond_marble_pattern_slab[layers=3,type=top,waterlogged=false]
conquest:black_diamond_marble_pattern_slab[layers=3,type=bottom,waterlogged=true]
conquest:black_diamond_marble_pattern_slab[layers=3,type=bottom,waterlogged=false]
conquest:black_diamond_marble_pattern_slab[layers=4,type=top,waterlogged=true]
conquest:black_diamond_marble_pattern_slab[layers=4,type=top,waterlogged=false]
conquest:black_diamond_marble_pattern_slab[layers=4,type=bottom,waterlogged=true]
conquest:black_diamond_marble_pattern_slab[layers=4,type=bottom,waterlogged=false]
conquest:black_diamond_marble_pattern_slab[layers=5,type=top,waterlogged=true]
conquest:black_diamond_marble_pattern_slab[layers=5,type=top,waterlogged=false]
conquest:black_diamond_marble_pattern_slab[layers=5,type=bottom,waterlogged=true]
conquest:black_diamond_marble_pattern_slab[layers=5,type=bottom,waterlogged=false]
conquest:black_diamond_marble_pattern_slab[layers=6,type=top,waterlogged=true]
conquest:black_diamond_marble_pattern_slab[layers=6,type=top,waterlogged=false]
conquest:black_diamond_marble_pattern_slab[layers=6,type=bottom,waterlogged=true]
conquest:black_diamond_marble_pattern_slab[layers=6,type=bottom,waterlogged=false]
conquest:black_diamond_marble_pattern_slab[layers=7,type=top,waterlogged=true]
conquest:black_diamond_marble_pattern_slab[layers=7,type=top,waterlogged=false]
conquest:black_diamond_marble_pattern_slab[layers=7,type=bottom,waterlogged=true]
conquest:black_diamond_marble_pattern_slab[layers=7,type=bottom,waterlogged=false]
conquest:black_diamond_marble_pattern_slab[layers=8,type=top,waterlogged=true]
conquest:black_diamond_marble_pattern_slab[layers=8,type=top,waterlogged=false]
conquest:black_diamond_marble_pattern_slab[layers=8,type=bottom,waterlogged=true]
conquest:black_diamond_marble_pattern_slab[layers=8,type=bottom,waterlogged=false]
conquest:black_diamond_marble_pattern_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:black_diamond_marble_pattern_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:black_diamond_marble_pattern_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:black_diamond_marble_pattern_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:black_diamond_marble_pattern_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:black_diamond_marble_pattern_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:black_diamond_marble_pattern_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:black_diamond_marble_pattern_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:black_diamond_marble_pattern_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:black_diamond_marble_pattern_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:black_diamond_marble_pattern_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:black_diamond_marble_pattern_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:black_diamond_marble_pattern_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:black_diamond_marble_pattern_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:black_diamond_marble_pattern_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:black_diamond_marble_pattern_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:black_diamond_marble_pattern_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:black_diamond_marble_pattern_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:black_diamond_marble_pattern_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:black_diamond_marble_pattern_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:black_diamond_marble_pattern_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:black_diamond_marble_pattern_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:black_diamond_marble_pattern_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:black_diamond_marble_pattern_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:black_diamond_marble_pattern_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:black_diamond_marble_pattern_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:black_diamond_marble_pattern_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:black_diamond_marble_pattern_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:black_diamond_marble_pattern_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:black_diamond_marble_pattern_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:black_diamond_marble_pattern_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:black_diamond_marble_pattern_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:black_diamond_marble_pattern_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:black_diamond_marble_pattern_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:black_diamond_marble_pattern_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:black_diamond_marble_pattern_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:black_diamond_marble_pattern_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:black_diamond_marble_pattern_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:black_diamond_marble_pattern_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:black_diamond_marble_pattern_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:black_diamond_marble_pattern_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:black_diamond_marble_pattern_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:black_diamond_marble_pattern_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:black_diamond_marble_pattern_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:black_diamond_marble_pattern_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:black_diamond_marble_pattern_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:black_diamond_marble_pattern_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:black_diamond_marble_pattern_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:black_diamond_marble_pattern_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:black_diamond_marble_pattern_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:black_diamond_marble_pattern_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:black_diamond_marble_pattern_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:black_diamond_marble_pattern_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:black_diamond_marble_pattern_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:black_diamond_marble_pattern_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:black_diamond_marble_pattern_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:black_diamond_marble_pattern_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:black_diamond_marble_pattern_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:black_diamond_marble_pattern_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:black_diamond_marble_pattern_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:black_diamond_marble_pattern_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:black_diamond_marble_pattern_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:black_diamond_marble_pattern_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:black_diamond_marble_pattern_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:black_diamond_marble_pattern_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:black_diamond_marble_pattern_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:black_diamond_marble_pattern_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:black_diamond_marble_pattern_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:black_diamond_marble_pattern_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:black_diamond_marble_pattern_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:black_diamond_marble_pattern_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:black_diamond_marble_pattern_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:black_diamond_marble_pattern_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:black_diamond_marble_pattern_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:black_diamond_marble_pattern_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:black_diamond_marble_pattern_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:black_diamond_marble_pattern_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:black_diamond_marble_pattern_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:black_diamond_marble_pattern_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:black_diamond_marble_pattern_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:black_diamond_marble_pattern_vertical_corner[facing=north,layer=1,waterlogged=true]
conquest:black_diamond_marble_pattern_vertical_corner[facing=north,layer=1,waterlogged=false]
conquest:black_diamond_marble_pattern_vertical_corner[facing=north,layer=2,waterlogged=true]
conquest:black_diamond_marble_pattern_vertical_corner[facing=north,layer=2,waterlogged=false]
conquest:black_diamond_marble_pattern_vertical_corner[facing=north,layer=3,waterlogged=true]
conquest:black_diamond_marble_pattern_vertical_corner[facing=north,layer=3,waterlogged=false]
conquest:black_diamond_marble_pattern_vertical_corner[facing=north,layer=4,waterlogged=true]
conquest:black_diamond_marble_pattern_vertical_corner[facing=north,layer=4,waterlogged=false]
conquest:black_diamond_marble_pattern_vertical_corner[facing=south,layer=1,waterlogged=true]
conquest:black_diamond_marble_pattern_vertical_corner[facing=south,layer=1,waterlogged=false]
conquest:black_diamond_marble_pattern_vertical_corner[facing=south,layer=2,waterlogged=true]
conquest:black_diamond_marble_pattern_vertical_corner[facing=south,layer=2,waterlogged=false]
conquest:black_diamond_marble_pattern_vertical_corner[facing=south,layer=3,waterlogged=true]
conquest:black_diamond_marble_pattern_vertical_corner[facing=south,layer=3,waterlogged=false]
conquest:black_diamond_marble_pattern_vertical_corner[facing=south,layer=4,waterlogged=true]
conquest:black_diamond_marble_pattern_vertical_corner[facing=south,layer=4,waterlogged=false]
conquest:black_diamond_marble_pattern_vertical_corner[facing=west,layer=1,waterlogged=true]
conquest:black_diamond_marble_pattern_vertical_corner[facing=west,layer=1,waterlogged=false]
conquest:black_diamond_marble_pattern_vertical_corner[facing=west,layer=2,waterlogged=true]
conquest:black_diamond_marble_pattern_vertical_corner[facing=west,layer=2,waterlogged=false]
conquest:black_diamond_marble_pattern_vertical_corner[facing=west,layer=3,waterlogged=true]
conquest:black_diamond_marble_pattern_vertical_corner[facing=west,layer=3,waterlogged=false]
conquest:black_diamond_marble_pattern_vertical_corner[facing=west,layer=4,waterlogged=true]
conquest:black_diamond_marble_pattern_vertical_corner[facing=west,layer=4,waterlogged=false]
conquest:black_diamond_marble_pattern_vertical_corner[facing=east,layer=1,waterlogged=true]
conquest:black_diamond_marble_pattern_vertical_corner[facing=east,layer=1,waterlogged=false]
conquest:black_diamond_marble_pattern_vertical_corner[facing=east,layer=2,waterlogged=true]
conquest:black_diamond_marble_pattern_vertical_corner[facing=east,layer=2,waterlogged=false]
conquest:black_diamond_marble_pattern_vertical_corner[facing=east,layer=3,waterlogged=true]
conquest:black_diamond_marble_pattern_vertical_corner[facing=east,layer=3,waterlogged=false]
conquest:black_diamond_marble_pattern_vertical_corner[facing=east,layer=4,waterlogged=true]
conquest:black_diamond_marble_pattern_vertical_corner[facing=east,layer=4,waterlogged=false]
conquest:black_diamond_marble_pattern_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:black_diamond_marble_pattern_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:black_diamond_marble_pattern_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:black_diamond_marble_pattern_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:black_diamond_marble_pattern_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:black_diamond_marble_pattern_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:black_diamond_marble_pattern_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:black_diamond_marble_pattern_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:black_diamond_marble_pattern_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:black_diamond_marble_pattern_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:black_diamond_marble_pattern_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:black_diamond_marble_pattern_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:black_diamond_marble_pattern_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:black_diamond_marble_pattern_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:black_diamond_marble_pattern_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:black_diamond_marble_pattern_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:black_diamond_marble_pattern_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:black_diamond_marble_pattern_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:black_diamond_marble_pattern_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:black_diamond_marble_pattern_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:black_diamond_marble_pattern_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:black_diamond_marble_pattern_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:black_diamond_marble_pattern_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:black_diamond_marble_pattern_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:black_diamond_marble_pattern_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:black_diamond_marble_pattern_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:black_diamond_marble_pattern_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:black_diamond_marble_pattern_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:black_diamond_marble_pattern_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:black_diamond_marble_pattern_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:black_diamond_marble_pattern_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:black_diamond_marble_pattern_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:black_diamond_marble_pattern_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:black_diamond_marble_pattern_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:black_diamond_marble_pattern_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:black_diamond_marble_pattern_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:black_diamond_marble_pattern_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:black_diamond_marble_pattern_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:black_diamond_marble_pattern_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:black_diamond_marble_pattern_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:black_diamond_marble_pattern_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:black_diamond_marble_pattern_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:black_diamond_marble_pattern_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:black_diamond_marble_pattern_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:black_diamond_marble_pattern_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:black_diamond_marble_pattern_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:black_diamond_marble_pattern_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:black_diamond_marble_pattern_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:black_diamond_marble_pattern_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:black_diamond_marble_pattern_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:black_diamond_marble_pattern_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:black_diamond_marble_pattern_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:black_diamond_marble_pattern_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:black_diamond_marble_pattern_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:black_diamond_marble_pattern_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:black_diamond_marble_pattern_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:black_diamond_marble_pattern_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:black_diamond_marble_pattern_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:black_diamond_marble_pattern_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:black_diamond_marble_pattern_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:black_diamond_marble_pattern_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:black_diamond_marble_pattern_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:black_diamond_marble_pattern_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:black_diamond_marble_pattern_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:black_diamond_marble_pattern_vertical_quarter[facing=north,layer=1,waterlogged=true]
conquest:black_diamond_marble_pattern_vertical_quarter[facing=north,layer=1,waterlogged=false]
conquest:black_diamond_marble_pattern_vertical_quarter[facing=north,layer=2,waterlogged=true]
conquest:black_diamond_marble_pattern_vertical_quarter[facing=north,layer=2,waterlogged=false]
conquest:black_diamond_marble_pattern_vertical_quarter[facing=north,layer=3,waterlogged=true]
conquest:black_diamond_marble_pattern_vertical_quarter[facing=north,layer=3,waterlogged=false]
conquest:black_diamond_marble_pattern_vertical_quarter[facing=north,layer=4,waterlogged=true]
conquest:black_diamond_marble_pattern_vertical_quarter[facing=north,layer=4,waterlogged=false]
conquest:black_diamond_marble_pattern_vertical_quarter[facing=south,layer=1,waterlogged=true]
conquest:black_diamond_marble_pattern_vertical_quarter[facing=south,layer=1,waterlogged=false]
conquest:black_diamond_marble_pattern_vertical_quarter[facing=south,layer=2,waterlogged=true]
conquest:black_diamond_marble_pattern_vertical_quarter[facing=south,layer=2,waterlogged=false]
conquest:black_diamond_marble_pattern_vertical_quarter[facing=south,layer=3,waterlogged=true]
conquest:black_diamond_marble_pattern_vertical_quarter[facing=south,layer=3,waterlogged=false]
conquest:black_diamond_marble_pattern_vertical_quarter[facing=south,layer=4,waterlogged=true]
conquest:black_diamond_marble_pattern_vertical_quarter[facing=south,layer=4,waterlogged=false]
conquest:black_diamond_marble_pattern_vertical_quarter[facing=west,layer=1,waterlogged=true]
conquest:black_diamond_marble_pattern_vertical_quarter[facing=west,layer=1,waterlogged=false]
conquest:black_diamond_marble_pattern_vertical_quarter[facing=west,layer=2,waterlogged=true]
conquest:black_diamond_marble_pattern_vertical_quarter[facing=west,layer=2,waterlogged=false]
conquest:black_diamond_marble_pattern_vertical_quarter[facing=west,layer=3,waterlogged=true]
conquest:black_diamond_marble_pattern_vertical_quarter[facing=west,layer=3,waterlogged=false]
conquest:black_diamond_marble_pattern_vertical_quarter[facing=west,layer=4,waterlogged=true]
conquest:black_diamond_marble_pattern_vertical_quarter[facing=west,layer=4,waterlogged=false]
conquest:black_diamond_marble_pattern_vertical_quarter[facing=east,layer=1,waterlogged=true]
conquest:black_diamond_marble_pattern_vertical_quarter[facing=east,layer=1,waterlogged=false]
conquest:black_diamond_marble_pattern_vertical_quarter[facing=east,layer=2,waterlogged=true]
conquest:black_diamond_marble_pattern_vertical_quarter[facing=east,layer=2,waterlogged=false]
conquest:black_diamond_marble_pattern_vertical_quarter[facing=east,layer=3,waterlogged=true]
conquest:black_diamond_marble_pattern_vertical_quarter[facing=east,layer=3,waterlogged=false]
conquest:black_diamond_marble_pattern_vertical_quarter[facing=east,layer=4,waterlogged=true]
conquest:black_diamond_marble_pattern_vertical_quarter[facing=east,layer=4,waterlogged=false]
conquest:black_diamond_marble_pattern_vertical_slab[facing=north,layer=1,waterlogged=true]
conquest:black_diamond_marble_pattern_vertical_slab[facing=north,layer=1,waterlogged=false]
conquest:black_diamond_marble_pattern_vertical_slab[facing=north,layer=2,waterlogged=true]
conquest:black_diamond_marble_pattern_vertical_slab[facing=north,layer=2,waterlogged=false]
conquest:black_diamond_marble_pattern_vertical_slab[facing=north,layer=3,waterlogged=true]
conquest:black_diamond_marble_pattern_vertical_slab[facing=north,layer=3,waterlogged=false]
conquest:black_diamond_marble_pattern_vertical_slab[facing=north,layer=4,waterlogged=true]
conquest:black_diamond_marble_pattern_vertical_slab[facing=north,layer=4,waterlogged=false]
conquest:black_diamond_marble_pattern_vertical_slab[facing=south,layer=1,waterlogged=true]
conquest:black_diamond_marble_pattern_vertical_slab[facing=south,layer=1,waterlogged=false]
conquest:black_diamond_marble_pattern_vertical_slab[facing=south,layer=2,waterlogged=true]
conquest:black_diamond_marble_pattern_vertical_slab[facing=south,layer=2,waterlogged=false]
conquest:black_diamond_marble_pattern_vertical_slab[facing=south,layer=3,waterlogged=true]
conquest:black_diamond_marble_pattern_vertical_slab[facing=south,layer=3,waterlogged=false]
conquest:black_diamond_marble_pattern_vertical_slab[facing=south,layer=4,waterlogged=true]
conquest:black_diamond_marble_pattern_vertical_slab[facing=south,layer=4,waterlogged=false]
conquest:black_diamond_marble_pattern_vertical_slab[facing=west,layer=1,waterlogged=true]
conquest:black_diamond_marble_pattern_vertical_slab[facing=west,layer=1,waterlogged=false]
conquest:black_diamond_marble_pattern_vertical_slab[facing=west,layer=2,waterlogged=true]
conquest:black_diamond_marble_pattern_vertical_slab[facing=west,layer=2,waterlogged=false]
conquest:black_diamond_marble_pattern_vertical_slab[facing=west,layer=3,waterlogged=true]
conquest:black_diamond_marble_pattern_vertical_slab[facing=west,layer=3,waterlogged=false]
conquest:black_diamond_marble_pattern_vertical_slab[facing=west,layer=4,waterlogged=true]
conquest:black_diamond_marble_pattern_vertical_slab[facing=west,layer=4,waterlogged=false]
conquest:black_diamond_marble_pattern_vertical_slab[facing=east,layer=1,waterlogged=true]
conquest:black_diamond_marble_pattern_vertical_slab[facing=east,layer=1,waterlogged=false]
conquest:black_diamond_marble_pattern_vertical_slab[facing=east,layer=2,waterlogged=true]
conquest:black_diamond_marble_pattern_vertical_slab[facing=east,layer=2,waterlogged=false]
conquest:black_diamond_marble_pattern_vertical_slab[facing=east,layer=3,waterlogged=true]
conquest:black_diamond_marble_pattern_vertical_slab[facing=east,layer=3,waterlogged=false]
conquest:black_diamond_marble_pattern_vertical_slab[facing=east,layer=4,waterlogged=true]
conquest:black_diamond_marble_pattern_vertical_slab[facing=east,layer=4,waterlogged=false]
conquest:black_elbow_flange[facing=north,toggle=1,waterlogged=true]
conquest:black_elbow_flange[facing=north,toggle=1,waterlogged=false]
conquest:black_elbow_flange[facing=north,toggle=2,waterlogged=true]
conquest:black_elbow_flange[facing=north,toggle=2,waterlogged=false]
conquest:black_elbow_flange[facing=north,toggle=3,waterlogged=true]
conquest:black_elbow_flange[facing=north,toggle=3,waterlogged=false]
conquest:black_elbow_flange[facing=south,toggle=1,waterlogged=true]
conquest:black_elbow_flange[facing=south,toggle=1,waterlogged=false]
conquest:black_elbow_flange[facing=south,toggle=2,waterlogged=true]
conquest:black_elbow_flange[facing=south,toggle=2,waterlogged=false]
conquest:black_elbow_flange[facing=south,toggle=3,waterlogged=true]
conquest:black_elbow_flange[facing=south,toggle=3,waterlogged=false]
conquest:black_elbow_flange[facing=west,toggle=1,waterlogged=true]
conquest:black_elbow_flange[facing=west,toggle=1,waterlogged=false]
conquest:black_elbow_flange[facing=west,toggle=2,waterlogged=true]
conquest:black_elbow_flange[facing=west,toggle=2,waterlogged=false]
conquest:black_elbow_flange[facing=west,toggle=3,waterlogged=true]
conquest:black_elbow_flange[facing=west,toggle=3,waterlogged=false]
conquest:black_elbow_flange[facing=east,toggle=1,waterlogged=true]
conquest:black_elbow_flange[facing=east,toggle=1,waterlogged=false]
conquest:black_elbow_flange[facing=east,toggle=2,waterlogged=true]
conquest:black_elbow_flange[facing=east,toggle=2,waterlogged=false]
conquest:black_elbow_flange[facing=east,toggle=3,waterlogged=true]
conquest:black_elbow_flange[facing=east,toggle=3,waterlogged=false]
conquest:black_floral_patterned_silk
conquest:black_floral_patterned_silk_corner_slab[facing=north,type=top,waterlogged=true]
conquest:black_floral_patterned_silk_corner_slab[facing=north,type=top,waterlogged=false]
conquest:black_floral_patterned_silk_corner_slab[facing=north,type=bottom,waterlogged=true]
conquest:black_floral_patterned_silk_corner_slab[facing=north,type=bottom,waterlogged=false]
conquest:black_floral_patterned_silk_corner_slab[facing=south,type=top,waterlogged=true]
conquest:black_floral_patterned_silk_corner_slab[facing=south,type=top,waterlogged=false]
conquest:black_floral_patterned_silk_corner_slab[facing=south,type=bottom,waterlogged=true]
conquest:black_floral_patterned_silk_corner_slab[facing=south,type=bottom,waterlogged=false]
conquest:black_floral_patterned_silk_corner_slab[facing=west,type=top,waterlogged=true]
conquest:black_floral_patterned_silk_corner_slab[facing=west,type=top,waterlogged=false]
conquest:black_floral_patterned_silk_corner_slab[facing=west,type=bottom,waterlogged=true]
conquest:black_floral_patterned_silk_corner_slab[facing=west,type=bottom,waterlogged=false]
conquest:black_floral_patterned_silk_corner_slab[facing=east,type=top,waterlogged=true]
conquest:black_floral_patterned_silk_corner_slab[facing=east,type=top,waterlogged=false]
conquest:black_floral_patterned_silk_corner_slab[facing=east,type=bottom,waterlogged=true]
conquest:black_floral_patterned_silk_corner_slab[facing=east,type=bottom,waterlogged=false]
conquest:black_floral_patterned_silk_cover
conquest:black_floral_patterned_silk_eighth_slab[facing=north,type=top,waterlogged=true]
conquest:black_floral_patterned_silk_eighth_slab[facing=north,type=top,waterlogged=false]
conquest:black_floral_patterned_silk_eighth_slab[facing=north,type=bottom,waterlogged=true]
conquest:black_floral_patterned_silk_eighth_slab[facing=north,type=bottom,waterlogged=false]
conquest:black_floral_patterned_silk_eighth_slab[facing=south,type=top,waterlogged=true]
conquest:black_floral_patterned_silk_eighth_slab[facing=south,type=top,waterlogged=false]
conquest:black_floral_patterned_silk_eighth_slab[facing=south,type=bottom,waterlogged=true]
conquest:black_floral_patterned_silk_eighth_slab[facing=south,type=bottom,waterlogged=false]
conquest:black_floral_patterned_silk_eighth_slab[facing=west,type=top,waterlogged=true]
conquest:black_floral_patterned_silk_eighth_slab[facing=west,type=top,waterlogged=false]
conquest:black_floral_patterned_silk_eighth_slab[facing=west,type=bottom,waterlogged=true]
conquest:black_floral_patterned_silk_eighth_slab[facing=west,type=bottom,waterlogged=false]
conquest:black_floral_patterned_silk_eighth_slab[facing=east,type=top,waterlogged=true]
conquest:black_floral_patterned_silk_eighth_slab[facing=east,type=top,waterlogged=false]
conquest:black_floral_patterned_silk_eighth_slab[facing=east,type=bottom,waterlogged=true]
conquest:black_floral_patterned_silk_eighth_slab[facing=east,type=bottom,waterlogged=false]
conquest:black_floral_patterned_silk_quarter_slab[facing=north,layer=1,type=top,waterlogged=true]
conquest:black_floral_patterned_silk_quarter_slab[facing=north,layer=1,type=top,waterlogged=false]
conquest:black_floral_patterned_silk_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=true]
conquest:black_floral_patterned_silk_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=false]
conquest:black_floral_patterned_silk_quarter_slab[facing=north,layer=2,type=top,waterlogged=true]
conquest:black_floral_patterned_silk_quarter_slab[facing=north,layer=2,type=top,waterlogged=false]
conquest:black_floral_patterned_silk_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=true]
conquest:black_floral_patterned_silk_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=false]
conquest:black_floral_patterned_silk_quarter_slab[facing=north,layer=3,type=top,waterlogged=true]
conquest:black_floral_patterned_silk_quarter_slab[facing=north,layer=3,type=top,waterlogged=false]
conquest:black_floral_patterned_silk_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=true]
conquest:black_floral_patterned_silk_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=false]
conquest:black_floral_patterned_silk_quarter_slab[facing=south,layer=1,type=top,waterlogged=true]
conquest:black_floral_patterned_silk_quarter_slab[facing=south,layer=1,type=top,waterlogged=false]
conquest:black_floral_patterned_silk_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=true]
conquest:black_floral_patterned_silk_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=false]
conquest:black_floral_patterned_silk_quarter_slab[facing=south,layer=2,type=top,waterlogged=true]
conquest:black_floral_patterned_silk_quarter_slab[facing=south,layer=2,type=top,waterlogged=false]
conquest:black_floral_patterned_silk_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=true]
conquest:black_floral_patterned_silk_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=false]
conquest:black_floral_patterned_silk_quarter_slab[facing=south,layer=3,type=top,waterlogged=true]
conquest:black_floral_patterned_silk_quarter_slab[facing=south,layer=3,type=top,waterlogged=false]
conquest:black_floral_patterned_silk_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=true]
conquest:black_floral_patterned_silk_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=false]
conquest:black_floral_patterned_silk_quarter_slab[facing=west,layer=1,type=top,waterlogged=true]
conquest:black_floral_patterned_silk_quarter_slab[facing=west,layer=1,type=top,waterlogged=false]
conquest:black_floral_patterned_silk_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=true]
conquest:black_floral_patterned_silk_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=false]
conquest:black_floral_patterned_silk_quarter_slab[facing=west,layer=2,type=top,waterlogged=true]
conquest:black_floral_patterned_silk_quarter_slab[facing=west,layer=2,type=top,waterlogged=false]
conquest:black_floral_patterned_silk_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=true]
conquest:black_floral_patterned_silk_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=false]
conquest:black_floral_patterned_silk_quarter_slab[facing=west,layer=3,type=top,waterlogged=true]
conquest:black_floral_patterned_silk_quarter_slab[facing=west,layer=3,type=top,waterlogged=false]
conquest:black_floral_patterned_silk_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=true]
conquest:black_floral_patterned_silk_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=false]
conquest:black_floral_patterned_silk_quarter_slab[facing=east,layer=1,type=top,waterlogged=true]
conquest:black_floral_patterned_silk_quarter_slab[facing=east,layer=1,type=top,waterlogged=false]
conquest:black_floral_patterned_silk_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=true]
conquest:black_floral_patterned_silk_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=false]
conquest:black_floral_patterned_silk_quarter_slab[facing=east,layer=2,type=top,waterlogged=true]
conquest:black_floral_patterned_silk_quarter_slab[facing=east,layer=2,type=top,waterlogged=false]
conquest:black_floral_patterned_silk_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=true]
conquest:black_floral_patterned_silk_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=false]
conquest:black_floral_patterned_silk_quarter_slab[facing=east,layer=3,type=top,waterlogged=true]
conquest:black_floral_patterned_silk_quarter_slab[facing=east,layer=3,type=top,waterlogged=false]
conquest:black_floral_patterned_silk_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=true]
conquest:black_floral_patterned_silk_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=false]
conquest:black_floral_patterned_silk_slab[layers=1,type=top,waterlogged=true]
conquest:black_floral_patterned_silk_slab[layers=1,type=top,waterlogged=false]
conquest:black_floral_patterned_silk_slab[layers=1,type=bottom,waterlogged=true]
conquest:black_floral_patterned_silk_slab[layers=1,type=bottom,waterlogged=false]
conquest:black_floral_patterned_silk_slab[layers=2,type=top,waterlogged=true]
conquest:black_floral_patterned_silk_slab[layers=2,type=top,waterlogged=false]
conquest:black_floral_patterned_silk_slab[layers=2,type=bottom,waterlogged=true]
conquest:black_floral_patterned_silk_slab[layers=2,type=bottom,waterlogged=false]
conquest:black_floral_patterned_silk_slab[layers=3,type=top,waterlogged=true]
conquest:black_floral_patterned_silk_slab[layers=3,type=top,waterlogged=false]
conquest:black_floral_patterned_silk_slab[layers=3,type=bottom,waterlogged=true]
conquest:black_floral_patterned_silk_slab[layers=3,type=bottom,waterlogged=false]
conquest:black_floral_patterned_silk_slab[layers=4,type=top,waterlogged=true]
conquest:black_floral_patterned_silk_slab[layers=4,type=top,waterlogged=false]
conquest:black_floral_patterned_silk_slab[layers=4,type=bottom,waterlogged=true]
conquest:black_floral_patterned_silk_slab[layers=4,type=bottom,waterlogged=false]
conquest:black_floral_patterned_silk_slab[layers=5,type=top,waterlogged=true]
conquest:black_floral_patterned_silk_slab[layers=5,type=top,waterlogged=false]
conquest:black_floral_patterned_silk_slab[layers=5,type=bottom,waterlogged=true]
conquest:black_floral_patterned_silk_slab[layers=5,type=bottom,waterlogged=false]
conquest:black_floral_patterned_silk_slab[layers=6,type=top,waterlogged=true]
conquest:black_floral_patterned_silk_slab[layers=6,type=top,waterlogged=false]
conquest:black_floral_patterned_silk_slab[layers=6,type=bottom,waterlogged=true]
conquest:black_floral_patterned_silk_slab[layers=6,type=bottom,waterlogged=false]
conquest:black_floral_patterned_silk_slab[layers=7,type=top,waterlogged=true]
conquest:black_floral_patterned_silk_slab[layers=7,type=top,waterlogged=false]
conquest:black_floral_patterned_silk_slab[layers=7,type=bottom,waterlogged=true]
conquest:black_floral_patterned_silk_slab[layers=7,type=bottom,waterlogged=false]
conquest:black_floral_patterned_silk_slab[layers=8,type=top,waterlogged=true]
conquest:black_floral_patterned_silk_slab[layers=8,type=top,waterlogged=false]
conquest:black_floral_patterned_silk_slab[layers=8,type=bottom,waterlogged=true]
conquest:black_floral_patterned_silk_slab[layers=8,type=bottom,waterlogged=false]
conquest:black_floral_patterned_silk_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:black_floral_patterned_silk_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:black_floral_patterned_silk_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:black_floral_patterned_silk_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:black_floral_patterned_silk_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:black_floral_patterned_silk_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:black_floral_patterned_silk_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:black_floral_patterned_silk_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:black_floral_patterned_silk_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:black_floral_patterned_silk_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:black_floral_patterned_silk_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:black_floral_patterned_silk_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:black_floral_patterned_silk_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:black_floral_patterned_silk_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:black_floral_patterned_silk_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:black_floral_patterned_silk_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:black_floral_patterned_silk_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:black_floral_patterned_silk_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:black_floral_patterned_silk_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:black_floral_patterned_silk_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:black_floral_patterned_silk_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:black_floral_patterned_silk_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:black_floral_patterned_silk_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:black_floral_patterned_silk_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:black_floral_patterned_silk_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:black_floral_patterned_silk_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:black_floral_patterned_silk_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:black_floral_patterned_silk_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:black_floral_patterned_silk_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:black_floral_patterned_silk_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:black_floral_patterned_silk_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:black_floral_patterned_silk_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:black_floral_patterned_silk_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:black_floral_patterned_silk_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:black_floral_patterned_silk_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:black_floral_patterned_silk_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:black_floral_patterned_silk_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:black_floral_patterned_silk_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:black_floral_patterned_silk_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:black_floral_patterned_silk_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:black_floral_patterned_silk_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:black_floral_patterned_silk_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:black_floral_patterned_silk_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:black_floral_patterned_silk_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:black_floral_patterned_silk_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:black_floral_patterned_silk_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:black_floral_patterned_silk_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:black_floral_patterned_silk_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:black_floral_patterned_silk_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:black_floral_patterned_silk_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:black_floral_patterned_silk_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:black_floral_patterned_silk_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:black_floral_patterned_silk_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:black_floral_patterned_silk_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:black_floral_patterned_silk_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:black_floral_patterned_silk_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:black_floral_patterned_silk_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:black_floral_patterned_silk_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:black_floral_patterned_silk_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:black_floral_patterned_silk_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:black_floral_patterned_silk_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:black_floral_patterned_silk_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:black_floral_patterned_silk_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:black_floral_patterned_silk_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:black_floral_patterned_silk_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:black_floral_patterned_silk_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:black_floral_patterned_silk_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:black_floral_patterned_silk_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:black_floral_patterned_silk_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:black_floral_patterned_silk_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:black_floral_patterned_silk_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:black_floral_patterned_silk_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:black_floral_patterned_silk_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:black_floral_patterned_silk_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:black_floral_patterned_silk_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:black_floral_patterned_silk_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:black_floral_patterned_silk_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:black_floral_patterned_silk_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:black_floral_patterned_silk_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:black_floral_patterned_silk_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:black_floral_patterned_silk_vertical_corner[facing=north,layer=1,waterlogged=true]
conquest:black_floral_patterned_silk_vertical_corner[facing=north,layer=1,waterlogged=false]
conquest:black_floral_patterned_silk_vertical_corner[facing=north,layer=2,waterlogged=true]
conquest:black_floral_patterned_silk_vertical_corner[facing=north,layer=2,waterlogged=false]
conquest:black_floral_patterned_silk_vertical_corner[facing=north,layer=3,waterlogged=true]
conquest:black_floral_patterned_silk_vertical_corner[facing=north,layer=3,waterlogged=false]
conquest:black_floral_patterned_silk_vertical_corner[facing=north,layer=4,waterlogged=true]
conquest:black_floral_patterned_silk_vertical_corner[facing=north,layer=4,waterlogged=false]
conquest:black_floral_patterned_silk_vertical_corner[facing=south,layer=1,waterlogged=true]
conquest:black_floral_patterned_silk_vertical_corner[facing=south,layer=1,waterlogged=false]
conquest:black_floral_patterned_silk_vertical_corner[facing=south,layer=2,waterlogged=true]
conquest:black_floral_patterned_silk_vertical_corner[facing=south,layer=2,waterlogged=false]
conquest:black_floral_patterned_silk_vertical_corner[facing=south,layer=3,waterlogged=true]
conquest:black_floral_patterned_silk_vertical_corner[facing=south,layer=3,waterlogged=false]
conquest:black_floral_patterned_silk_vertical_corner[facing=south,layer=4,waterlogged=true]
conquest:black_floral_patterned_silk_vertical_corner[facing=south,layer=4,waterlogged=false]
conquest:black_floral_patterned_silk_vertical_corner[facing=west,layer=1,waterlogged=true]
conquest:black_floral_patterned_silk_vertical_corner[facing=west,layer=1,waterlogged=false]
conquest:black_floral_patterned_silk_vertical_corner[facing=west,layer=2,waterlogged=true]
conquest:black_floral_patterned_silk_vertical_corner[facing=west,layer=2,waterlogged=false]
conquest:black_floral_patterned_silk_vertical_corner[facing=west,layer=3,waterlogged=true]
conquest:black_floral_patterned_silk_vertical_corner[facing=west,layer=3,waterlogged=false]
conquest:black_floral_patterned_silk_vertical_corner[facing=west,layer=4,waterlogged=true]
conquest:black_floral_patterned_silk_vertical_corner[facing=west,layer=4,waterlogged=false]
conquest:black_floral_patterned_silk_vertical_corner[facing=east,layer=1,waterlogged=true]
conquest:black_floral_patterned_silk_vertical_corner[facing=east,layer=1,waterlogged=false]
conquest:black_floral_patterned_silk_vertical_corner[facing=east,layer=2,waterlogged=true]
conquest:black_floral_patterned_silk_vertical_corner[facing=east,layer=2,waterlogged=false]
conquest:black_floral_patterned_silk_vertical_corner[facing=east,layer=3,waterlogged=true]
conquest:black_floral_patterned_silk_vertical_corner[facing=east,layer=3,waterlogged=false]
conquest:black_floral_patterned_silk_vertical_corner[facing=east,layer=4,waterlogged=true]
conquest:black_floral_patterned_silk_vertical_corner[facing=east,layer=4,waterlogged=false]
conquest:black_floral_patterned_silk_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:black_floral_patterned_silk_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:black_floral_patterned_silk_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:black_floral_patterned_silk_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:black_floral_patterned_silk_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:black_floral_patterned_silk_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:black_floral_patterned_silk_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:black_floral_patterned_silk_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:black_floral_patterned_silk_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:black_floral_patterned_silk_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:black_floral_patterned_silk_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:black_floral_patterned_silk_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:black_floral_patterned_silk_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:black_floral_patterned_silk_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:black_floral_patterned_silk_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:black_floral_patterned_silk_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:black_floral_patterned_silk_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:black_floral_patterned_silk_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:black_floral_patterned_silk_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:black_floral_patterned_silk_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:black_floral_patterned_silk_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:black_floral_patterned_silk_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:black_floral_patterned_silk_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:black_floral_patterned_silk_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:black_floral_patterned_silk_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:black_floral_patterned_silk_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:black_floral_patterned_silk_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:black_floral_patterned_silk_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:black_floral_patterned_silk_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:black_floral_patterned_silk_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:black_floral_patterned_silk_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:black_floral_patterned_silk_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:black_floral_patterned_silk_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:black_floral_patterned_silk_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:black_floral_patterned_silk_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:black_floral_patterned_silk_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:black_floral_patterned_silk_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:black_floral_patterned_silk_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:black_floral_patterned_silk_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:black_floral_patterned_silk_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:black_floral_patterned_silk_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:black_floral_patterned_silk_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:black_floral_patterned_silk_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:black_floral_patterned_silk_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:black_floral_patterned_silk_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:black_floral_patterned_silk_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:black_floral_patterned_silk_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:black_floral_patterned_silk_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:black_floral_patterned_silk_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:black_floral_patterned_silk_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:black_floral_patterned_silk_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:black_floral_patterned_silk_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:black_floral_patterned_silk_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:black_floral_patterned_silk_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:black_floral_patterned_silk_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:black_floral_patterned_silk_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:black_floral_patterned_silk_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:black_floral_patterned_silk_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:black_floral_patterned_silk_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:black_floral_patterned_silk_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:black_floral_patterned_silk_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:black_floral_patterned_silk_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:black_floral_patterned_silk_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:black_floral_patterned_silk_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:black_floral_patterned_silk_vertical_quarter[facing=north,layer=1,waterlogged=true]
conquest:black_floral_patterned_silk_vertical_quarter[facing=north,layer=1,waterlogged=false]
conquest:black_floral_patterned_silk_vertical_quarter[facing=north,layer=2,waterlogged=true]
conquest:black_floral_patterned_silk_vertical_quarter[facing=north,layer=2,waterlogged=false]
conquest:black_floral_patterned_silk_vertical_quarter[facing=north,layer=3,waterlogged=true]
conquest:black_floral_patterned_silk_vertical_quarter[facing=north,layer=3,waterlogged=false]
conquest:black_floral_patterned_silk_vertical_quarter[facing=north,layer=4,waterlogged=true]
conquest:black_floral_patterned_silk_vertical_quarter[facing=north,layer=4,waterlogged=false]
conquest:black_floral_patterned_silk_vertical_quarter[facing=south,layer=1,waterlogged=true]
conquest:black_floral_patterned_silk_vertical_quarter[facing=south,layer=1,waterlogged=false]
conquest:black_floral_patterned_silk_vertical_quarter[facing=south,layer=2,waterlogged=true]
conquest:black_floral_patterned_silk_vertical_quarter[facing=south,layer=2,waterlogged=false]
conquest:black_floral_patterned_silk_vertical_quarter[facing=south,layer=3,waterlogged=true]
conquest:black_floral_patterned_silk_vertical_quarter[facing=south,layer=3,waterlogged=false]
conquest:black_floral_patterned_silk_vertical_quarter[facing=south,layer=4,waterlogged=true]
conquest:black_floral_patterned_silk_vertical_quarter[facing=south,layer=4,waterlogged=false]
conquest:black_floral_patterned_silk_vertical_quarter[facing=west,layer=1,waterlogged=true]
conquest:black_floral_patterned_silk_vertical_quarter[facing=west,layer=1,waterlogged=false]
conquest:black_floral_patterned_silk_vertical_quarter[facing=west,layer=2,waterlogged=true]
conquest:black_floral_patterned_silk_vertical_quarter[facing=west,layer=2,waterlogged=false]
conquest:black_floral_patterned_silk_vertical_quarter[facing=west,layer=3,waterlogged=true]
conquest:black_floral_patterned_silk_vertical_quarter[facing=west,layer=3,waterlogged=false]
conquest:black_floral_patterned_silk_vertical_quarter[facing=west,layer=4,waterlogged=true]
conquest:black_floral_patterned_silk_vertical_quarter[facing=west,layer=4,waterlogged=false]
conquest:black_floral_patterned_silk_vertical_quarter[facing=east,layer=1,waterlogged=true]
conquest:black_floral_patterned_silk_vertical_quarter[facing=east,layer=1,waterlogged=false]
conquest:black_floral_patterned_silk_vertical_quarter[facing=east,layer=2,waterlogged=true]
conquest:black_floral_patterned_silk_vertical_quarter[facing=east,layer=2,waterlogged=false]
conquest:black_floral_patterned_silk_vertical_quarter[facing=east,layer=3,waterlogged=true]
conquest:black_floral_patterned_silk_vertical_quarter[facing=east,layer=3,waterlogged=false]
conquest:black_floral_patterned_silk_vertical_quarter[facing=east,layer=4,waterlogged=true]
conquest:black_floral_patterned_silk_vertical_quarter[facing=east,layer=4,waterlogged=false]
conquest:black_floral_patterned_silk_vertical_slab[facing=north,layer=1,waterlogged=true]
conquest:black_floral_patterned_silk_vertical_slab[facing=north,layer=1,waterlogged=false]
conquest:black_floral_patterned_silk_vertical_slab[facing=north,layer=2,waterlogged=true]
conquest:black_floral_patterned_silk_vertical_slab[facing=north,layer=2,waterlogged=false]
conquest:black_floral_patterned_silk_vertical_slab[facing=north,layer=3,waterlogged=true]
conquest:black_floral_patterned_silk_vertical_slab[facing=north,layer=3,waterlogged=false]
conquest:black_floral_patterned_silk_vertical_slab[facing=north,layer=4,waterlogged=true]
conquest:black_floral_patterned_silk_vertical_slab[facing=north,layer=4,waterlogged=false]
conquest:black_floral_patterned_silk_vertical_slab[facing=south,layer=1,waterlogged=true]
conquest:black_floral_patterned_silk_vertical_slab[facing=south,layer=1,waterlogged=false]
conquest:black_floral_patterned_silk_vertical_slab[facing=south,layer=2,waterlogged=true]
conquest:black_floral_patterned_silk_vertical_slab[facing=south,layer=2,waterlogged=false]
conquest:black_floral_patterned_silk_vertical_slab[facing=south,layer=3,waterlogged=true]
conquest:black_floral_patterned_silk_vertical_slab[facing=south,layer=3,waterlogged=false]
conquest:black_floral_patterned_silk_vertical_slab[facing=south,layer=4,waterlogged=true]
conquest:black_floral_patterned_silk_vertical_slab[facing=south,layer=4,waterlogged=false]
conquest:black_floral_patterned_silk_vertical_slab[facing=west,layer=1,waterlogged=true]
conquest:black_floral_patterned_silk_vertical_slab[facing=west,layer=1,waterlogged=false]
conquest:black_floral_patterned_silk_vertical_slab[facing=west,layer=2,waterlogged=true]
conquest:black_floral_patterned_silk_vertical_slab[facing=west,layer=2,waterlogged=false]
conquest:black_floral_patterned_silk_vertical_slab[facing=west,layer=3,waterlogged=true]
conquest:black_floral_patterned_silk_vertical_slab[facing=west,layer=3,waterlogged=false]
conquest:black_floral_patterned_silk_vertical_slab[facing=west,layer=4,waterlogged=true]
conquest:black_floral_patterned_silk_vertical_slab[facing=west,layer=4,waterlogged=false]
conquest:black_floral_patterned_silk_vertical_slab[facing=east,layer=1,waterlogged=true]
conquest:black_floral_patterned_silk_vertical_slab[facing=east,layer=1,waterlogged=false]
conquest:black_floral_patterned_silk_vertical_slab[facing=east,layer=2,waterlogged=true]
conquest:black_floral_patterned_silk_vertical_slab[facing=east,layer=2,waterlogged=false]
conquest:black_floral_patterned_silk_vertical_slab[facing=east,layer=3,waterlogged=true]
conquest:black_floral_patterned_silk_vertical_slab[facing=east,layer=3,waterlogged=false]
conquest:black_floral_patterned_silk_vertical_slab[facing=east,layer=4,waterlogged=true]
conquest:black_floral_patterned_silk_vertical_slab[facing=east,layer=4,waterlogged=false]
conquest:black_gate_valve[facing=north,toggle=1,waterlogged=true]
conquest:black_gate_valve[facing=north,toggle=1,waterlogged=false]
conquest:black_gate_valve[facing=north,toggle=2,waterlogged=true]
conquest:black_gate_valve[facing=north,toggle=2,waterlogged=false]
conquest:black_gate_valve[facing=north,toggle=3,waterlogged=true]
conquest:black_gate_valve[facing=north,toggle=3,waterlogged=false]
conquest:black_gate_valve[facing=north,toggle=4,waterlogged=true]
conquest:black_gate_valve[facing=north,toggle=4,waterlogged=false]
conquest:black_gate_valve[facing=south,toggle=1,waterlogged=true]
conquest:black_gate_valve[facing=south,toggle=1,waterlogged=false]
conquest:black_gate_valve[facing=south,toggle=2,waterlogged=true]
conquest:black_gate_valve[facing=south,toggle=2,waterlogged=false]
conquest:black_gate_valve[facing=south,toggle=3,waterlogged=true]
conquest:black_gate_valve[facing=south,toggle=3,waterlogged=false]
conquest:black_gate_valve[facing=south,toggle=4,waterlogged=true]
conquest:black_gate_valve[facing=south,toggle=4,waterlogged=false]
conquest:black_gate_valve[facing=west,toggle=1,waterlogged=true]
conquest:black_gate_valve[facing=west,toggle=1,waterlogged=false]
conquest:black_gate_valve[facing=west,toggle=2,waterlogged=true]
conquest:black_gate_valve[facing=west,toggle=2,waterlogged=false]
conquest:black_gate_valve[facing=west,toggle=3,waterlogged=true]
conquest:black_gate_valve[facing=west,toggle=3,waterlogged=false]
conquest:black_gate_valve[facing=west,toggle=4,waterlogged=true]
conquest:black_gate_valve[facing=west,toggle=4,waterlogged=false]
conquest:black_gate_valve[facing=east,toggle=1,waterlogged=true]
conquest:black_gate_valve[facing=east,toggle=1,waterlogged=false]
conquest:black_gate_valve[facing=east,toggle=2,waterlogged=true]
conquest:black_gate_valve[facing=east,toggle=2,waterlogged=false]
conquest:black_gate_valve[facing=east,toggle=3,waterlogged=true]
conquest:black_gate_valve[facing=east,toggle=3,waterlogged=false]
conquest:black_gate_valve[facing=east,toggle=4,waterlogged=true]
conquest:black_gate_valve[facing=east,toggle=4,waterlogged=false]
conquest:black_hardened_clay_corner_slab[facing=north,type=top,waterlogged=true]
conquest:black_hardened_clay_corner_slab[facing=north,type=top,waterlogged=false]
conquest:black_hardened_clay_corner_slab[facing=north,type=bottom,waterlogged=true]
conquest:black_hardened_clay_corner_slab[facing=north,type=bottom,waterlogged=false]
conquest:black_hardened_clay_corner_slab[facing=south,type=top,waterlogged=true]
conquest:black_hardened_clay_corner_slab[facing=south,type=top,waterlogged=false]
conquest:black_hardened_clay_corner_slab[facing=south,type=bottom,waterlogged=true]
conquest:black_hardened_clay_corner_slab[facing=south,type=bottom,waterlogged=false]
conquest:black_hardened_clay_corner_slab[facing=west,type=top,waterlogged=true]
conquest:black_hardened_clay_corner_slab[facing=west,type=top,waterlogged=false]
conquest:black_hardened_clay_corner_slab[facing=west,type=bottom,waterlogged=true]
conquest:black_hardened_clay_corner_slab[facing=west,type=bottom,waterlogged=false]
conquest:black_hardened_clay_corner_slab[facing=east,type=top,waterlogged=true]
conquest:black_hardened_clay_corner_slab[facing=east,type=top,waterlogged=false]
conquest:black_hardened_clay_corner_slab[facing=east,type=bottom,waterlogged=true]
conquest:black_hardened_clay_corner_slab[facing=east,type=bottom,waterlogged=false]
conquest:black_hardened_clay_eighth_slab[facing=north,type=top,waterlogged=true]
conquest:black_hardened_clay_eighth_slab[facing=north,type=top,waterlogged=false]
conquest:black_hardened_clay_eighth_slab[facing=north,type=bottom,waterlogged=true]
conquest:black_hardened_clay_eighth_slab[facing=north,type=bottom,waterlogged=false]
conquest:black_hardened_clay_eighth_slab[facing=south,type=top,waterlogged=true]
conquest:black_hardened_clay_eighth_slab[facing=south,type=top,waterlogged=false]
conquest:black_hardened_clay_eighth_slab[facing=south,type=bottom,waterlogged=true]
conquest:black_hardened_clay_eighth_slab[facing=south,type=bottom,waterlogged=false]
conquest:black_hardened_clay_eighth_slab[facing=west,type=top,waterlogged=true]
conquest:black_hardened_clay_eighth_slab[facing=west,type=top,waterlogged=false]
conquest:black_hardened_clay_eighth_slab[facing=west,type=bottom,waterlogged=true]
conquest:black_hardened_clay_eighth_slab[facing=west,type=bottom,waterlogged=false]
conquest:black_hardened_clay_eighth_slab[facing=east,type=top,waterlogged=true]
conquest:black_hardened_clay_eighth_slab[facing=east,type=top,waterlogged=false]
conquest:black_hardened_clay_eighth_slab[facing=east,type=bottom,waterlogged=true]
conquest:black_hardened_clay_eighth_slab[facing=east,type=bottom,waterlogged=false]
conquest:black_hardened_clay_quarter_slab[facing=north,layer=1,type=top,waterlogged=true]
conquest:black_hardened_clay_quarter_slab[facing=north,layer=1,type=top,waterlogged=false]
conquest:black_hardened_clay_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=true]
conquest:black_hardened_clay_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=false]
conquest:black_hardened_clay_quarter_slab[facing=north,layer=2,type=top,waterlogged=true]
conquest:black_hardened_clay_quarter_slab[facing=north,layer=2,type=top,waterlogged=false]
conquest:black_hardened_clay_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=true]
conquest:black_hardened_clay_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=false]
conquest:black_hardened_clay_quarter_slab[facing=north,layer=3,type=top,waterlogged=true]
conquest:black_hardened_clay_quarter_slab[facing=north,layer=3,type=top,waterlogged=false]
conquest:black_hardened_clay_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=true]
conquest:black_hardened_clay_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=false]
conquest:black_hardened_clay_quarter_slab[facing=south,layer=1,type=top,waterlogged=true]
conquest:black_hardened_clay_quarter_slab[facing=south,layer=1,type=top,waterlogged=false]
conquest:black_hardened_clay_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=true]
conquest:black_hardened_clay_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=false]
conquest:black_hardened_clay_quarter_slab[facing=south,layer=2,type=top,waterlogged=true]
conquest:black_hardened_clay_quarter_slab[facing=south,layer=2,type=top,waterlogged=false]
conquest:black_hardened_clay_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=true]
conquest:black_hardened_clay_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=false]
conquest:black_hardened_clay_quarter_slab[facing=south,layer=3,type=top,waterlogged=true]
conquest:black_hardened_clay_quarter_slab[facing=south,layer=3,type=top,waterlogged=false]
conquest:black_hardened_clay_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=true]
conquest:black_hardened_clay_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=false]
conquest:black_hardened_clay_quarter_slab[facing=west,layer=1,type=top,waterlogged=true]
conquest:black_hardened_clay_quarter_slab[facing=west,layer=1,type=top,waterlogged=false]
conquest:black_hardened_clay_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=true]
conquest:black_hardened_clay_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=false]
conquest:black_hardened_clay_quarter_slab[facing=west,layer=2,type=top,waterlogged=true]
conquest:black_hardened_clay_quarter_slab[facing=west,layer=2,type=top,waterlogged=false]
conquest:black_hardened_clay_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=true]
conquest:black_hardened_clay_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=false]
conquest:black_hardened_clay_quarter_slab[facing=west,layer=3,type=top,waterlogged=true]
conquest:black_hardened_clay_quarter_slab[facing=west,layer=3,type=top,waterlogged=false]
conquest:black_hardened_clay_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=true]
conquest:black_hardened_clay_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=false]
conquest:black_hardened_clay_quarter_slab[facing=east,layer=1,type=top,waterlogged=true]
conquest:black_hardened_clay_quarter_slab[facing=east,layer=1,type=top,waterlogged=false]
conquest:black_hardened_clay_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=true]
conquest:black_hardened_clay_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=false]
conquest:black_hardened_clay_quarter_slab[facing=east,layer=2,type=top,waterlogged=true]
conquest:black_hardened_clay_quarter_slab[facing=east,layer=2,type=top,waterlogged=false]
conquest:black_hardened_clay_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=true]
conquest:black_hardened_clay_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=false]
conquest:black_hardened_clay_quarter_slab[facing=east,layer=3,type=top,waterlogged=true]
conquest:black_hardened_clay_quarter_slab[facing=east,layer=3,type=top,waterlogged=false]
conquest:black_hardened_clay_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=true]
conquest:black_hardened_clay_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=false]
conquest:black_hardened_clay_slab[layers=1,type=top,waterlogged=true]
conquest:black_hardened_clay_slab[layers=1,type=top,waterlogged=false]
conquest:black_hardened_clay_slab[layers=1,type=bottom,waterlogged=true]
conquest:black_hardened_clay_slab[layers=1,type=bottom,waterlogged=false]
conquest:black_hardened_clay_slab[layers=2,type=top,waterlogged=true]
conquest:black_hardened_clay_slab[layers=2,type=top,waterlogged=false]
conquest:black_hardened_clay_slab[layers=2,type=bottom,waterlogged=true]
conquest:black_hardened_clay_slab[layers=2,type=bottom,waterlogged=false]
conquest:black_hardened_clay_slab[layers=3,type=top,waterlogged=true]
conquest:black_hardened_clay_slab[layers=3,type=top,waterlogged=false]
conquest:black_hardened_clay_slab[layers=3,type=bottom,waterlogged=true]
conquest:black_hardened_clay_slab[layers=3,type=bottom,waterlogged=false]
conquest:black_hardened_clay_slab[layers=4,type=top,waterlogged=true]
conquest:black_hardened_clay_slab[layers=4,type=top,waterlogged=false]
conquest:black_hardened_clay_slab[layers=4,type=bottom,waterlogged=true]
conquest:black_hardened_clay_slab[layers=4,type=bottom,waterlogged=false]
conquest:black_hardened_clay_slab[layers=5,type=top,waterlogged=true]
conquest:black_hardened_clay_slab[layers=5,type=top,waterlogged=false]
conquest:black_hardened_clay_slab[layers=5,type=bottom,waterlogged=true]
conquest:black_hardened_clay_slab[layers=5,type=bottom,waterlogged=false]
conquest:black_hardened_clay_slab[layers=6,type=top,waterlogged=true]
conquest:black_hardened_clay_slab[layers=6,type=top,waterlogged=false]
conquest:black_hardened_clay_slab[layers=6,type=bottom,waterlogged=true]
conquest:black_hardened_clay_slab[layers=6,type=bottom,waterlogged=false]
conquest:black_hardened_clay_slab[layers=7,type=top,waterlogged=true]
conquest:black_hardened_clay_slab[layers=7,type=top,waterlogged=false]
conquest:black_hardened_clay_slab[layers=7,type=bottom,waterlogged=true]
conquest:black_hardened_clay_slab[layers=7,type=bottom,waterlogged=false]
conquest:black_hardened_clay_slab[layers=8,type=top,waterlogged=true]
conquest:black_hardened_clay_slab[layers=8,type=top,waterlogged=false]
conquest:black_hardened_clay_slab[layers=8,type=bottom,waterlogged=true]
conquest:black_hardened_clay_slab[layers=8,type=bottom,waterlogged=false]
conquest:black_hardened_clay_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:black_hardened_clay_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:black_hardened_clay_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:black_hardened_clay_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:black_hardened_clay_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:black_hardened_clay_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:black_hardened_clay_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:black_hardened_clay_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:black_hardened_clay_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:black_hardened_clay_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:black_hardened_clay_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:black_hardened_clay_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:black_hardened_clay_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:black_hardened_clay_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:black_hardened_clay_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:black_hardened_clay_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:black_hardened_clay_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:black_hardened_clay_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:black_hardened_clay_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:black_hardened_clay_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:black_hardened_clay_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:black_hardened_clay_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:black_hardened_clay_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:black_hardened_clay_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:black_hardened_clay_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:black_hardened_clay_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:black_hardened_clay_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:black_hardened_clay_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:black_hardened_clay_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:black_hardened_clay_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:black_hardened_clay_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:black_hardened_clay_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:black_hardened_clay_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:black_hardened_clay_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:black_hardened_clay_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:black_hardened_clay_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:black_hardened_clay_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:black_hardened_clay_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:black_hardened_clay_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:black_hardened_clay_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:black_hardened_clay_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:black_hardened_clay_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:black_hardened_clay_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:black_hardened_clay_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:black_hardened_clay_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:black_hardened_clay_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:black_hardened_clay_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:black_hardened_clay_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:black_hardened_clay_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:black_hardened_clay_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:black_hardened_clay_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:black_hardened_clay_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:black_hardened_clay_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:black_hardened_clay_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:black_hardened_clay_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:black_hardened_clay_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:black_hardened_clay_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:black_hardened_clay_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:black_hardened_clay_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:black_hardened_clay_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:black_hardened_clay_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:black_hardened_clay_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:black_hardened_clay_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:black_hardened_clay_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:black_hardened_clay_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:black_hardened_clay_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:black_hardened_clay_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:black_hardened_clay_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:black_hardened_clay_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:black_hardened_clay_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:black_hardened_clay_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:black_hardened_clay_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:black_hardened_clay_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:black_hardened_clay_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:black_hardened_clay_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:black_hardened_clay_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:black_hardened_clay_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:black_hardened_clay_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:black_hardened_clay_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:black_hardened_clay_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:black_hardened_clay_vertical_corner[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:black_hardened_clay_vertical_corner[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:black_hardened_clay_vertical_corner[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:black_hardened_clay_vertical_corner[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:black_hardened_clay_vertical_corner[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:black_hardened_clay_vertical_corner[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:black_hardened_clay_vertical_corner[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:black_hardened_clay_vertical_corner[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:black_hardened_clay_vertical_corner[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:black_hardened_clay_vertical_corner[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:black_hardened_clay_vertical_corner[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:black_hardened_clay_vertical_corner[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:black_hardened_clay_vertical_corner[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:black_hardened_clay_vertical_corner[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:black_hardened_clay_vertical_corner[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:black_hardened_clay_vertical_corner[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:black_hardened_clay_vertical_corner[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:black_hardened_clay_vertical_corner[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:black_hardened_clay_vertical_corner[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:black_hardened_clay_vertical_corner[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:black_hardened_clay_vertical_corner[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:black_hardened_clay_vertical_corner[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:black_hardened_clay_vertical_corner[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:black_hardened_clay_vertical_corner[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:black_hardened_clay_vertical_corner[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:black_hardened_clay_vertical_corner[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:black_hardened_clay_vertical_corner[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:black_hardened_clay_vertical_corner[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:black_hardened_clay_vertical_corner[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:black_hardened_clay_vertical_corner[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:black_hardened_clay_vertical_corner[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:black_hardened_clay_vertical_corner[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:black_hardened_clay_vertical_corner[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:black_hardened_clay_vertical_corner[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:black_hardened_clay_vertical_corner[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:black_hardened_clay_vertical_corner[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:black_hardened_clay_vertical_corner[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:black_hardened_clay_vertical_corner[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:black_hardened_clay_vertical_corner[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:black_hardened_clay_vertical_corner[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:black_hardened_clay_vertical_corner[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:black_hardened_clay_vertical_corner[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:black_hardened_clay_vertical_corner[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:black_hardened_clay_vertical_corner[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:black_hardened_clay_vertical_corner[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:black_hardened_clay_vertical_corner[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:black_hardened_clay_vertical_corner[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:black_hardened_clay_vertical_corner[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:black_hardened_clay_vertical_corner[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:black_hardened_clay_vertical_corner[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:black_hardened_clay_vertical_corner[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:black_hardened_clay_vertical_corner[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:black_hardened_clay_vertical_corner[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:black_hardened_clay_vertical_corner[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:black_hardened_clay_vertical_corner[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:black_hardened_clay_vertical_corner[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:black_hardened_clay_vertical_corner[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:black_hardened_clay_vertical_corner[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:black_hardened_clay_vertical_corner[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:black_hardened_clay_vertical_corner[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:black_hardened_clay_vertical_corner[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:black_hardened_clay_vertical_corner[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:black_hardened_clay_vertical_corner[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:black_hardened_clay_vertical_corner[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:black_hardened_clay_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:black_hardened_clay_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:black_hardened_clay_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:black_hardened_clay_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:black_hardened_clay_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:black_hardened_clay_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:black_hardened_clay_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:black_hardened_clay_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:black_hardened_clay_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:black_hardened_clay_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:black_hardened_clay_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:black_hardened_clay_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:black_hardened_clay_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:black_hardened_clay_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:black_hardened_clay_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:black_hardened_clay_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:black_hardened_clay_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:black_hardened_clay_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:black_hardened_clay_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:black_hardened_clay_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:black_hardened_clay_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:black_hardened_clay_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:black_hardened_clay_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:black_hardened_clay_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:black_hardened_clay_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:black_hardened_clay_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:black_hardened_clay_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:black_hardened_clay_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:black_hardened_clay_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:black_hardened_clay_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:black_hardened_clay_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:black_hardened_clay_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:black_hardened_clay_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:black_hardened_clay_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:black_hardened_clay_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:black_hardened_clay_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:black_hardened_clay_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:black_hardened_clay_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:black_hardened_clay_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:black_hardened_clay_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:black_hardened_clay_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:black_hardened_clay_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:black_hardened_clay_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:black_hardened_clay_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:black_hardened_clay_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:black_hardened_clay_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:black_hardened_clay_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:black_hardened_clay_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:black_hardened_clay_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:black_hardened_clay_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:black_hardened_clay_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:black_hardened_clay_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:black_hardened_clay_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:black_hardened_clay_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:black_hardened_clay_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:black_hardened_clay_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:black_hardened_clay_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:black_hardened_clay_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:black_hardened_clay_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:black_hardened_clay_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:black_hardened_clay_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:black_hardened_clay_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:black_hardened_clay_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:black_hardened_clay_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:black_hardened_clay_vertical_quarter[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:black_hardened_clay_vertical_quarter[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:black_hardened_clay_vertical_quarter[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:black_hardened_clay_vertical_quarter[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:black_hardened_clay_vertical_quarter[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:black_hardened_clay_vertical_quarter[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:black_hardened_clay_vertical_quarter[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:black_hardened_clay_vertical_quarter[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:black_hardened_clay_vertical_quarter[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:black_hardened_clay_vertical_quarter[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:black_hardened_clay_vertical_quarter[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:black_hardened_clay_vertical_quarter[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:black_hardened_clay_vertical_quarter[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:black_hardened_clay_vertical_quarter[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:black_hardened_clay_vertical_quarter[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:black_hardened_clay_vertical_quarter[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:black_hardened_clay_vertical_quarter[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:black_hardened_clay_vertical_quarter[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:black_hardened_clay_vertical_quarter[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:black_hardened_clay_vertical_quarter[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:black_hardened_clay_vertical_quarter[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:black_hardened_clay_vertical_quarter[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:black_hardened_clay_vertical_quarter[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:black_hardened_clay_vertical_quarter[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:black_hardened_clay_vertical_quarter[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:black_hardened_clay_vertical_quarter[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:black_hardened_clay_vertical_quarter[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:black_hardened_clay_vertical_quarter[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:black_hardened_clay_vertical_quarter[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:black_hardened_clay_vertical_quarter[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:black_hardened_clay_vertical_quarter[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:black_hardened_clay_vertical_quarter[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:black_hardened_clay_vertical_quarter[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:black_hardened_clay_vertical_quarter[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:black_hardened_clay_vertical_quarter[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:black_hardened_clay_vertical_quarter[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:black_hardened_clay_vertical_quarter[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:black_hardened_clay_vertical_quarter[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:black_hardened_clay_vertical_quarter[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:black_hardened_clay_vertical_quarter[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:black_hardened_clay_vertical_quarter[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:black_hardened_clay_vertical_quarter[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:black_hardened_clay_vertical_quarter[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:black_hardened_clay_vertical_quarter[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:black_hardened_clay_vertical_quarter[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:black_hardened_clay_vertical_quarter[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:black_hardened_clay_vertical_quarter[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:black_hardened_clay_vertical_quarter[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:black_hardened_clay_vertical_quarter[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:black_hardened_clay_vertical_quarter[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:black_hardened_clay_vertical_quarter[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:black_hardened_clay_vertical_quarter[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:black_hardened_clay_vertical_quarter[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:black_hardened_clay_vertical_quarter[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:black_hardened_clay_vertical_quarter[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:black_hardened_clay_vertical_quarter[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:black_hardened_clay_vertical_quarter[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:black_hardened_clay_vertical_quarter[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:black_hardened_clay_vertical_quarter[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:black_hardened_clay_vertical_quarter[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:black_hardened_clay_vertical_quarter[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:black_hardened_clay_vertical_quarter[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:black_hardened_clay_vertical_quarter[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:black_hardened_clay_vertical_quarter[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:black_hardened_clay_vertical_slab[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:black_hardened_clay_vertical_slab[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:black_hardened_clay_vertical_slab[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:black_hardened_clay_vertical_slab[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:black_hardened_clay_vertical_slab[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:black_hardened_clay_vertical_slab[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:black_hardened_clay_vertical_slab[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:black_hardened_clay_vertical_slab[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:black_hardened_clay_vertical_slab[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:black_hardened_clay_vertical_slab[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:black_hardened_clay_vertical_slab[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:black_hardened_clay_vertical_slab[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:black_hardened_clay_vertical_slab[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:black_hardened_clay_vertical_slab[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:black_hardened_clay_vertical_slab[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:black_hardened_clay_vertical_slab[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:black_hardened_clay_vertical_slab[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:black_hardened_clay_vertical_slab[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:black_hardened_clay_vertical_slab[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:black_hardened_clay_vertical_slab[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:black_hardened_clay_vertical_slab[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:black_hardened_clay_vertical_slab[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:black_hardened_clay_vertical_slab[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:black_hardened_clay_vertical_slab[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:black_hardened_clay_vertical_slab[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:black_hardened_clay_vertical_slab[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:black_hardened_clay_vertical_slab[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:black_hardened_clay_vertical_slab[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:black_hardened_clay_vertical_slab[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:black_hardened_clay_vertical_slab[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:black_hardened_clay_vertical_slab[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:black_hardened_clay_vertical_slab[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:black_hardened_clay_vertical_slab[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:black_hardened_clay_vertical_slab[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:black_hardened_clay_vertical_slab[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:black_hardened_clay_vertical_slab[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:black_hardened_clay_vertical_slab[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:black_hardened_clay_vertical_slab[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:black_hardened_clay_vertical_slab[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:black_hardened_clay_vertical_slab[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:black_hardened_clay_vertical_slab[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:black_hardened_clay_vertical_slab[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:black_hardened_clay_vertical_slab[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:black_hardened_clay_vertical_slab[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:black_hardened_clay_vertical_slab[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:black_hardened_clay_vertical_slab[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:black_hardened_clay_vertical_slab[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:black_hardened_clay_vertical_slab[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:black_hardened_clay_vertical_slab[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:black_hardened_clay_vertical_slab[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:black_hardened_clay_vertical_slab[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:black_hardened_clay_vertical_slab[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:black_hardened_clay_vertical_slab[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:black_hardened_clay_vertical_slab[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:black_hardened_clay_vertical_slab[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:black_hardened_clay_vertical_slab[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:black_hardened_clay_vertical_slab[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:black_hardened_clay_vertical_slab[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:black_hardened_clay_vertical_slab[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:black_hardened_clay_vertical_slab[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:black_hardened_clay_vertical_slab[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:black_hardened_clay_vertical_slab[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:black_hardened_clay_vertical_slab[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:black_hardened_clay_vertical_slab[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:black_knapweed[layers=1,waterlogged=true]
conquest:black_knapweed[layers=1,waterlogged=false]
conquest:black_knapweed[layers=2,waterlogged=true]
conquest:black_knapweed[layers=2,waterlogged=false]
conquest:black_knapweed[layers=3,waterlogged=true]
conquest:black_knapweed[layers=3,waterlogged=false]
conquest:black_knapweed[layers=4,waterlogged=true]
conquest:black_knapweed[layers=4,waterlogged=false]
conquest:black_knapweed[layers=5,waterlogged=true]
conquest:black_knapweed[layers=5,waterlogged=false]
conquest:black_knapweed[layers=6,waterlogged=true]
conquest:black_knapweed[layers=6,waterlogged=false]
conquest:black_knapweed[layers=7,waterlogged=true]
conquest:black_knapweed[layers=7,waterlogged=false]
conquest:black_knapweed[layers=8,waterlogged=true]
conquest:black_knapweed[layers=8,waterlogged=false]
conquest:black_marble_diagonal_checker_pattern
conquest:black_marble_diagonal_checker_pattern_corner_slab[facing=north,type=top,waterlogged=true]
conquest:black_marble_diagonal_checker_pattern_corner_slab[facing=north,type=top,waterlogged=false]
conquest:black_marble_diagonal_checker_pattern_corner_slab[facing=north,type=bottom,waterlogged=true]
conquest:black_marble_diagonal_checker_pattern_corner_slab[facing=north,type=bottom,waterlogged=false]
conquest:black_marble_diagonal_checker_pattern_corner_slab[facing=south,type=top,waterlogged=true]
conquest:black_marble_diagonal_checker_pattern_corner_slab[facing=south,type=top,waterlogged=false]
conquest:black_marble_diagonal_checker_pattern_corner_slab[facing=south,type=bottom,waterlogged=true]
conquest:black_marble_diagonal_checker_pattern_corner_slab[facing=south,type=bottom,waterlogged=false]
conquest:black_marble_diagonal_checker_pattern_corner_slab[facing=west,type=top,waterlogged=true]
conquest:black_marble_diagonal_checker_pattern_corner_slab[facing=west,type=top,waterlogged=false]
conquest:black_marble_diagonal_checker_pattern_corner_slab[facing=west,type=bottom,waterlogged=true]
conquest:black_marble_diagonal_checker_pattern_corner_slab[facing=west,type=bottom,waterlogged=false]
conquest:black_marble_diagonal_checker_pattern_corner_slab[facing=east,type=top,waterlogged=true]
conquest:black_marble_diagonal_checker_pattern_corner_slab[facing=east,type=top,waterlogged=false]
conquest:black_marble_diagonal_checker_pattern_corner_slab[facing=east,type=bottom,waterlogged=true]
conquest:black_marble_diagonal_checker_pattern_corner_slab[facing=east,type=bottom,waterlogged=false]
conquest:black_marble_diagonal_checker_pattern_eighth_slab[facing=north,type=top,waterlogged=true]
conquest:black_marble_diagonal_checker_pattern_eighth_slab[facing=north,type=top,waterlogged=false]
conquest:black_marble_diagonal_checker_pattern_eighth_slab[facing=north,type=bottom,waterlogged=true]
conquest:black_marble_diagonal_checker_pattern_eighth_slab[facing=north,type=bottom,waterlogged=false]
conquest:black_marble_diagonal_checker_pattern_eighth_slab[facing=south,type=top,waterlogged=true]
conquest:black_marble_diagonal_checker_pattern_eighth_slab[facing=south,type=top,waterlogged=false]
conquest:black_marble_diagonal_checker_pattern_eighth_slab[facing=south,type=bottom,waterlogged=true]
conquest:black_marble_diagonal_checker_pattern_eighth_slab[facing=south,type=bottom,waterlogged=false]
conquest:black_marble_diagonal_checker_pattern_eighth_slab[facing=west,type=top,waterlogged=true]
conquest:black_marble_diagonal_checker_pattern_eighth_slab[facing=west,type=top,waterlogged=false]
conquest:black_marble_diagonal_checker_pattern_eighth_slab[facing=west,type=bottom,waterlogged=true]
conquest:black_marble_diagonal_checker_pattern_eighth_slab[facing=west,type=bottom,waterlogged=false]
conquest:black_marble_diagonal_checker_pattern_eighth_slab[facing=east,type=top,waterlogged=true]
conquest:black_marble_diagonal_checker_pattern_eighth_slab[facing=east,type=top,waterlogged=false]
conquest:black_marble_diagonal_checker_pattern_eighth_slab[facing=east,type=bottom,waterlogged=true]
conquest:black_marble_diagonal_checker_pattern_eighth_slab[facing=east,type=bottom,waterlogged=false]
conquest:black_marble_diagonal_checker_pattern_quarter_slab[facing=north,layer=1,type=top,waterlogged=true]
conquest:black_marble_diagonal_checker_pattern_quarter_slab[facing=north,layer=1,type=top,waterlogged=false]
conquest:black_marble_diagonal_checker_pattern_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=true]
conquest:black_marble_diagonal_checker_pattern_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=false]
conquest:black_marble_diagonal_checker_pattern_quarter_slab[facing=north,layer=2,type=top,waterlogged=true]
conquest:black_marble_diagonal_checker_pattern_quarter_slab[facing=north,layer=2,type=top,waterlogged=false]
conquest:black_marble_diagonal_checker_pattern_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=true]
conquest:black_marble_diagonal_checker_pattern_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=false]
conquest:black_marble_diagonal_checker_pattern_quarter_slab[facing=north,layer=3,type=top,waterlogged=true]
conquest:black_marble_diagonal_checker_pattern_quarter_slab[facing=north,layer=3,type=top,waterlogged=false]
conquest:black_marble_diagonal_checker_pattern_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=true]
conquest:black_marble_diagonal_checker_pattern_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=false]
conquest:black_marble_diagonal_checker_pattern_quarter_slab[facing=south,layer=1,type=top,waterlogged=true]
conquest:black_marble_diagonal_checker_pattern_quarter_slab[facing=south,layer=1,type=top,waterlogged=false]
conquest:black_marble_diagonal_checker_pattern_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=true]
conquest:black_marble_diagonal_checker_pattern_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=false]
conquest:black_marble_diagonal_checker_pattern_quarter_slab[facing=south,layer=2,type=top,waterlogged=true]
conquest:black_marble_diagonal_checker_pattern_quarter_slab[facing=south,layer=2,type=top,waterlogged=false]
conquest:black_marble_diagonal_checker_pattern_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=true]
conquest:black_marble_diagonal_checker_pattern_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=false]
conquest:black_marble_diagonal_checker_pattern_quarter_slab[facing=south,layer=3,type=top,waterlogged=true]
conquest:black_marble_diagonal_checker_pattern_quarter_slab[facing=south,layer=3,type=top,waterlogged=false]
conquest:black_marble_diagonal_checker_pattern_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=true]
conquest:black_marble_diagonal_checker_pattern_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=false]
conquest:black_marble_diagonal_checker_pattern_quarter_slab[facing=west,layer=1,type=top,waterlogged=true]
conquest:black_marble_diagonal_checker_pattern_quarter_slab[facing=west,layer=1,type=top,waterlogged=false]
conquest:black_marble_diagonal_checker_pattern_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=true]
conquest:black_marble_diagonal_checker_pattern_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=false]
conquest:black_marble_diagonal_checker_pattern_quarter_slab[facing=west,layer=2,type=top,waterlogged=true]
conquest:black_marble_diagonal_checker_pattern_quarter_slab[facing=west,layer=2,type=top,waterlogged=false]
conquest:black_marble_diagonal_checker_pattern_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=true]
conquest:black_marble_diagonal_checker_pattern_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=false]
conquest:black_marble_diagonal_checker_pattern_quarter_slab[facing=west,layer=3,type=top,waterlogged=true]
conquest:black_marble_diagonal_checker_pattern_quarter_slab[facing=west,layer=3,type=top,waterlogged=false]
conquest:black_marble_diagonal_checker_pattern_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=true]
conquest:black_marble_diagonal_checker_pattern_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=false]
conquest:black_marble_diagonal_checker_pattern_quarter_slab[facing=east,layer=1,type=top,waterlogged=true]
conquest:black_marble_diagonal_checker_pattern_quarter_slab[facing=east,layer=1,type=top,waterlogged=false]
conquest:black_marble_diagonal_checker_pattern_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=true]
conquest:black_marble_diagonal_checker_pattern_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=false]
conquest:black_marble_diagonal_checker_pattern_quarter_slab[facing=east,layer=2,type=top,waterlogged=true]
conquest:black_marble_diagonal_checker_pattern_quarter_slab[facing=east,layer=2,type=top,waterlogged=false]
conquest:black_marble_diagonal_checker_pattern_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=true]
conquest:black_marble_diagonal_checker_pattern_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=false]
conquest:black_marble_diagonal_checker_pattern_quarter_slab[facing=east,layer=3,type=top,waterlogged=true]
conquest:black_marble_diagonal_checker_pattern_quarter_slab[facing=east,layer=3,type=top,waterlogged=false]
conquest:black_marble_diagonal_checker_pattern_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=true]
conquest:black_marble_diagonal_checker_pattern_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=false]
conquest:black_marble_diagonal_checker_pattern_slab[layers=1,type=top,waterlogged=true]
conquest:black_marble_diagonal_checker_pattern_slab[layers=1,type=top,waterlogged=false]
conquest:black_marble_diagonal_checker_pattern_slab[layers=1,type=bottom,waterlogged=true]
conquest:black_marble_diagonal_checker_pattern_slab[layers=1,type=bottom,waterlogged=false]
conquest:black_marble_diagonal_checker_pattern_slab[layers=2,type=top,waterlogged=true]
conquest:black_marble_diagonal_checker_pattern_slab[layers=2,type=top,waterlogged=false]
conquest:black_marble_diagonal_checker_pattern_slab[layers=2,type=bottom,waterlogged=true]
conquest:black_marble_diagonal_checker_pattern_slab[layers=2,type=bottom,waterlogged=false]
conquest:black_marble_diagonal_checker_pattern_slab[layers=3,type=top,waterlogged=true]
conquest:black_marble_diagonal_checker_pattern_slab[layers=3,type=top,waterlogged=false]
conquest:black_marble_diagonal_checker_pattern_slab[layers=3,type=bottom,waterlogged=true]
conquest:black_marble_diagonal_checker_pattern_slab[layers=3,type=bottom,waterlogged=false]
conquest:black_marble_diagonal_checker_pattern_slab[layers=4,type=top,waterlogged=true]
conquest:black_marble_diagonal_checker_pattern_slab[layers=4,type=top,waterlogged=false]
conquest:black_marble_diagonal_checker_pattern_slab[layers=4,type=bottom,waterlogged=true]
conquest:black_marble_diagonal_checker_pattern_slab[layers=4,type=bottom,waterlogged=false]
conquest:black_marble_diagonal_checker_pattern_slab[layers=5,type=top,waterlogged=true]
conquest:black_marble_diagonal_checker_pattern_slab[layers=5,type=top,waterlogged=false]
conquest:black_marble_diagonal_checker_pattern_slab[layers=5,type=bottom,waterlogged=true]
conquest:black_marble_diagonal_checker_pattern_slab[layers=5,type=bottom,waterlogged=false]
conquest:black_marble_diagonal_checker_pattern_slab[layers=6,type=top,waterlogged=true]
conquest:black_marble_diagonal_checker_pattern_slab[layers=6,type=top,waterlogged=false]
conquest:black_marble_diagonal_checker_pattern_slab[layers=6,type=bottom,waterlogged=true]
conquest:black_marble_diagonal_checker_pattern_slab[layers=6,type=bottom,waterlogged=false]
conquest:black_marble_diagonal_checker_pattern_slab[layers=7,type=top,waterlogged=true]
conquest:black_marble_diagonal_checker_pattern_slab[layers=7,type=top,waterlogged=false]
conquest:black_marble_diagonal_checker_pattern_slab[layers=7,type=bottom,waterlogged=true]
conquest:black_marble_diagonal_checker_pattern_slab[layers=7,type=bottom,waterlogged=false]
conquest:black_marble_diagonal_checker_pattern_slab[layers=8,type=top,waterlogged=true]
conquest:black_marble_diagonal_checker_pattern_slab[layers=8,type=top,waterlogged=false]
conquest:black_marble_diagonal_checker_pattern_slab[layers=8,type=bottom,waterlogged=true]
conquest:black_marble_diagonal_checker_pattern_slab[layers=8,type=bottom,waterlogged=false]
conquest:black_marble_diagonal_checker_pattern_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:black_marble_diagonal_checker_pattern_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:black_marble_diagonal_checker_pattern_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:black_marble_diagonal_checker_pattern_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:black_marble_diagonal_checker_pattern_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:black_marble_diagonal_checker_pattern_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:black_marble_diagonal_checker_pattern_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:black_marble_diagonal_checker_pattern_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:black_marble_diagonal_checker_pattern_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:black_marble_diagonal_checker_pattern_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:black_marble_diagonal_checker_pattern_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:black_marble_diagonal_checker_pattern_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:black_marble_diagonal_checker_pattern_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:black_marble_diagonal_checker_pattern_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:black_marble_diagonal_checker_pattern_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:black_marble_diagonal_checker_pattern_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:black_marble_diagonal_checker_pattern_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:black_marble_diagonal_checker_pattern_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:black_marble_diagonal_checker_pattern_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:black_marble_diagonal_checker_pattern_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:black_marble_diagonal_checker_pattern_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:black_marble_diagonal_checker_pattern_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:black_marble_diagonal_checker_pattern_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:black_marble_diagonal_checker_pattern_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:black_marble_diagonal_checker_pattern_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:black_marble_diagonal_checker_pattern_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:black_marble_diagonal_checker_pattern_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:black_marble_diagonal_checker_pattern_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:black_marble_diagonal_checker_pattern_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:black_marble_diagonal_checker_pattern_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:black_marble_diagonal_checker_pattern_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:black_marble_diagonal_checker_pattern_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:black_marble_diagonal_checker_pattern_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:black_marble_diagonal_checker_pattern_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:black_marble_diagonal_checker_pattern_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:black_marble_diagonal_checker_pattern_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:black_marble_diagonal_checker_pattern_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:black_marble_diagonal_checker_pattern_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:black_marble_diagonal_checker_pattern_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:black_marble_diagonal_checker_pattern_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:black_marble_diagonal_checker_pattern_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:black_marble_diagonal_checker_pattern_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:black_marble_diagonal_checker_pattern_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:black_marble_diagonal_checker_pattern_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:black_marble_diagonal_checker_pattern_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:black_marble_diagonal_checker_pattern_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:black_marble_diagonal_checker_pattern_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:black_marble_diagonal_checker_pattern_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:black_marble_diagonal_checker_pattern_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:black_marble_diagonal_checker_pattern_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:black_marble_diagonal_checker_pattern_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:black_marble_diagonal_checker_pattern_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:black_marble_diagonal_checker_pattern_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:black_marble_diagonal_checker_pattern_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:black_marble_diagonal_checker_pattern_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:black_marble_diagonal_checker_pattern_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:black_marble_diagonal_checker_pattern_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:black_marble_diagonal_checker_pattern_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:black_marble_diagonal_checker_pattern_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:black_marble_diagonal_checker_pattern_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:black_marble_diagonal_checker_pattern_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:black_marble_diagonal_checker_pattern_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:black_marble_diagonal_checker_pattern_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:black_marble_diagonal_checker_pattern_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:black_marble_diagonal_checker_pattern_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:black_marble_diagonal_checker_pattern_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:black_marble_diagonal_checker_pattern_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:black_marble_diagonal_checker_pattern_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:black_marble_diagonal_checker_pattern_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:black_marble_diagonal_checker_pattern_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:black_marble_diagonal_checker_pattern_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:black_marble_diagonal_checker_pattern_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:black_marble_diagonal_checker_pattern_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:black_marble_diagonal_checker_pattern_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:black_marble_diagonal_checker_pattern_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:black_marble_diagonal_checker_pattern_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:black_marble_diagonal_checker_pattern_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:black_marble_diagonal_checker_pattern_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:black_marble_diagonal_checker_pattern_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:black_marble_diagonal_checker_pattern_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:black_marble_diagonal_checker_pattern_vertical_corner[facing=north,layer=1,waterlogged=true]
conquest:black_marble_diagonal_checker_pattern_vertical_corner[facing=north,layer=1,waterlogged=false]
conquest:black_marble_diagonal_checker_pattern_vertical_corner[facing=north,layer=2,waterlogged=true]
conquest:black_marble_diagonal_checker_pattern_vertical_corner[facing=north,layer=2,waterlogged=false]
conquest:black_marble_diagonal_checker_pattern_vertical_corner[facing=north,layer=3,waterlogged=true]
conquest:black_marble_diagonal_checker_pattern_vertical_corner[facing=north,layer=3,waterlogged=false]
conquest:black_marble_diagonal_checker_pattern_vertical_corner[facing=north,layer=4,waterlogged=true]
conquest:black_marble_diagonal_checker_pattern_vertical_corner[facing=north,layer=4,waterlogged=false]
conquest:black_marble_diagonal_checker_pattern_vertical_corner[facing=south,layer=1,waterlogged=true]
conquest:black_marble_diagonal_checker_pattern_vertical_corner[facing=south,layer=1,waterlogged=false]
conquest:black_marble_diagonal_checker_pattern_vertical_corner[facing=south,layer=2,waterlogged=true]
conquest:black_marble_diagonal_checker_pattern_vertical_corner[facing=south,layer=2,waterlogged=false]
conquest:black_marble_diagonal_checker_pattern_vertical_corner[facing=south,layer=3,waterlogged=true]
conquest:black_marble_diagonal_checker_pattern_vertical_corner[facing=south,layer=3,waterlogged=false]
conquest:black_marble_diagonal_checker_pattern_vertical_corner[facing=south,layer=4,waterlogged=true]
conquest:black_marble_diagonal_checker_pattern_vertical_corner[facing=south,layer=4,waterlogged=false]
conquest:black_marble_diagonal_checker_pattern_vertical_corner[facing=west,layer=1,waterlogged=true]
conquest:black_marble_diagonal_checker_pattern_vertical_corner[facing=west,layer=1,waterlogged=false]
conquest:black_marble_diagonal_checker_pattern_vertical_corner[facing=west,layer=2,waterlogged=true]
conquest:black_marble_diagonal_checker_pattern_vertical_corner[facing=west,layer=2,waterlogged=false]
conquest:black_marble_diagonal_checker_pattern_vertical_corner[facing=west,layer=3,waterlogged=true]
conquest:black_marble_diagonal_checker_pattern_vertical_corner[facing=west,layer=3,waterlogged=false]
conquest:black_marble_diagonal_checker_pattern_vertical_corner[facing=west,layer=4,waterlogged=true]
conquest:black_marble_diagonal_checker_pattern_vertical_corner[facing=west,layer=4,waterlogged=false]
conquest:black_marble_diagonal_checker_pattern_vertical_corner[facing=east,layer=1,waterlogged=true]
conquest:black_marble_diagonal_checker_pattern_vertical_corner[facing=east,layer=1,waterlogged=false]
conquest:black_marble_diagonal_checker_pattern_vertical_corner[facing=east,layer=2,waterlogged=true]
conquest:black_marble_diagonal_checker_pattern_vertical_corner[facing=east,layer=2,waterlogged=false]
conquest:black_marble_diagonal_checker_pattern_vertical_corner[facing=east,layer=3,waterlogged=true]
conquest:black_marble_diagonal_checker_pattern_vertical_corner[facing=east,layer=3,waterlogged=false]
conquest:black_marble_diagonal_checker_pattern_vertical_corner[facing=east,layer=4,waterlogged=true]
conquest:black_marble_diagonal_checker_pattern_vertical_corner[facing=east,layer=4,waterlogged=false]
conquest:black_marble_diagonal_checker_pattern_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:black_marble_diagonal_checker_pattern_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:black_marble_diagonal_checker_pattern_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:black_marble_diagonal_checker_pattern_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:black_marble_diagonal_checker_pattern_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:black_marble_diagonal_checker_pattern_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:black_marble_diagonal_checker_pattern_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:black_marble_diagonal_checker_pattern_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:black_marble_diagonal_checker_pattern_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:black_marble_diagonal_checker_pattern_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:black_marble_diagonal_checker_pattern_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:black_marble_diagonal_checker_pattern_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:black_marble_diagonal_checker_pattern_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:black_marble_diagonal_checker_pattern_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:black_marble_diagonal_checker_pattern_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:black_marble_diagonal_checker_pattern_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:black_marble_diagonal_checker_pattern_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:black_marble_diagonal_checker_pattern_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:black_marble_diagonal_checker_pattern_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:black_marble_diagonal_checker_pattern_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:black_marble_diagonal_checker_pattern_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:black_marble_diagonal_checker_pattern_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:black_marble_diagonal_checker_pattern_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:black_marble_diagonal_checker_pattern_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:black_marble_diagonal_checker_pattern_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:black_marble_diagonal_checker_pattern_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:black_marble_diagonal_checker_pattern_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:black_marble_diagonal_checker_pattern_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:black_marble_diagonal_checker_pattern_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:black_marble_diagonal_checker_pattern_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:black_marble_diagonal_checker_pattern_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:black_marble_diagonal_checker_pattern_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:black_marble_diagonal_checker_pattern_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:black_marble_diagonal_checker_pattern_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:black_marble_diagonal_checker_pattern_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:black_marble_diagonal_checker_pattern_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:black_marble_diagonal_checker_pattern_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:black_marble_diagonal_checker_pattern_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:black_marble_diagonal_checker_pattern_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:black_marble_diagonal_checker_pattern_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:black_marble_diagonal_checker_pattern_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:black_marble_diagonal_checker_pattern_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:black_marble_diagonal_checker_pattern_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:black_marble_diagonal_checker_pattern_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:black_marble_diagonal_checker_pattern_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:black_marble_diagonal_checker_pattern_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:black_marble_diagonal_checker_pattern_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:black_marble_diagonal_checker_pattern_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:black_marble_diagonal_checker_pattern_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:black_marble_diagonal_checker_pattern_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:black_marble_diagonal_checker_pattern_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:black_marble_diagonal_checker_pattern_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:black_marble_diagonal_checker_pattern_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:black_marble_diagonal_checker_pattern_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:black_marble_diagonal_checker_pattern_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:black_marble_diagonal_checker_pattern_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:black_marble_diagonal_checker_pattern_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:black_marble_diagonal_checker_pattern_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:black_marble_diagonal_checker_pattern_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:black_marble_diagonal_checker_pattern_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:black_marble_diagonal_checker_pattern_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:black_marble_diagonal_checker_pattern_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:black_marble_diagonal_checker_pattern_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:black_marble_diagonal_checker_pattern_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:black_marble_diagonal_checker_pattern_vertical_quarter[facing=north,layer=1,waterlogged=true]
conquest:black_marble_diagonal_checker_pattern_vertical_quarter[facing=north,layer=1,waterlogged=false]
conquest:black_marble_diagonal_checker_pattern_vertical_quarter[facing=north,layer=2,waterlogged=true]
conquest:black_marble_diagonal_checker_pattern_vertical_quarter[facing=north,layer=2,waterlogged=false]
conquest:black_marble_diagonal_checker_pattern_vertical_quarter[facing=north,layer=3,waterlogged=true]
conquest:black_marble_diagonal_checker_pattern_vertical_quarter[facing=north,layer=3,waterlogged=false]
conquest:black_marble_diagonal_checker_pattern_vertical_quarter[facing=north,layer=4,waterlogged=true]
conquest:black_marble_diagonal_checker_pattern_vertical_quarter[facing=north,layer=4,waterlogged=false]
conquest:black_marble_diagonal_checker_pattern_vertical_quarter[facing=south,layer=1,waterlogged=true]
conquest:black_marble_diagonal_checker_pattern_vertical_quarter[facing=south,layer=1,waterlogged=false]
conquest:black_marble_diagonal_checker_pattern_vertical_quarter[facing=south,layer=2,waterlogged=true]
conquest:black_marble_diagonal_checker_pattern_vertical_quarter[facing=south,layer=2,waterlogged=false]
conquest:black_marble_diagonal_checker_pattern_vertical_quarter[facing=south,layer=3,waterlogged=true]
conquest:black_marble_diagonal_checker_pattern_vertical_quarter[facing=south,layer=3,waterlogged=false]
conquest:black_marble_diagonal_checker_pattern_vertical_quarter[facing=south,layer=4,waterlogged=true]
conquest:black_marble_diagonal_checker_pattern_vertical_quarter[facing=south,layer=4,waterlogged=false]
conquest:black_marble_diagonal_checker_pattern_vertical_quarter[facing=west,layer=1,waterlogged=true]
conquest:black_marble_diagonal_checker_pattern_vertical_quarter[facing=west,layer=1,waterlogged=false]
conquest:black_marble_diagonal_checker_pattern_vertical_quarter[facing=west,layer=2,waterlogged=true]
conquest:black_marble_diagonal_checker_pattern_vertical_quarter[facing=west,layer=2,waterlogged=false]
conquest:black_marble_diagonal_checker_pattern_vertical_quarter[facing=west,layer=3,waterlogged=true]
conquest:black_marble_diagonal_checker_pattern_vertical_quarter[facing=west,layer=3,waterlogged=false]
conquest:black_marble_diagonal_checker_pattern_vertical_quarter[facing=west,layer=4,waterlogged=true]
conquest:black_marble_diagonal_checker_pattern_vertical_quarter[facing=west,layer=4,waterlogged=false]
conquest:black_marble_diagonal_checker_pattern_vertical_quarter[facing=east,layer=1,waterlogged=true]
conquest:black_marble_diagonal_checker_pattern_vertical_quarter[facing=east,layer=1,waterlogged=false]
conquest:black_marble_diagonal_checker_pattern_vertical_quarter[facing=east,layer=2,waterlogged=true]
conquest:black_marble_diagonal_checker_pattern_vertical_quarter[facing=east,layer=2,waterlogged=false]
conquest:black_marble_diagonal_checker_pattern_vertical_quarter[facing=east,layer=3,waterlogged=true]
conquest:black_marble_diagonal_checker_pattern_vertical_quarter[facing=east,layer=3,waterlogged=false]
conquest:black_marble_diagonal_checker_pattern_vertical_quarter[facing=east,layer=4,waterlogged=true]
conquest:black_marble_diagonal_checker_pattern_vertical_quarter[facing=east,layer=4,waterlogged=false]
conquest:black_marble_diagonal_checker_pattern_vertical_slab[facing=north,layer=1,waterlogged=true]
conquest:black_marble_diagonal_checker_pattern_vertical_slab[facing=north,layer=1,waterlogged=false]
conquest:black_marble_diagonal_checker_pattern_vertical_slab[facing=north,layer=2,waterlogged=true]
conquest:black_marble_diagonal_checker_pattern_vertical_slab[facing=north,layer=2,waterlogged=false]
conquest:black_marble_diagonal_checker_pattern_vertical_slab[facing=north,layer=3,waterlogged=true]
conquest:black_marble_diagonal_checker_pattern_vertical_slab[facing=north,layer=3,waterlogged=false]
conquest:black_marble_diagonal_checker_pattern_vertical_slab[facing=north,layer=4,waterlogged=true]
conquest:black_marble_diagonal_checker_pattern_vertical_slab[facing=north,layer=4,waterlogged=false]
conquest:black_marble_diagonal_checker_pattern_vertical_slab[facing=south,layer=1,waterlogged=true]
conquest:black_marble_diagonal_checker_pattern_vertical_slab[facing=south,layer=1,waterlogged=false]
conquest:black_marble_diagonal_checker_pattern_vertical_slab[facing=south,layer=2,waterlogged=true]
conquest:black_marble_diagonal_checker_pattern_vertical_slab[facing=south,layer=2,waterlogged=false]
conquest:black_marble_diagonal_checker_pattern_vertical_slab[facing=south,layer=3,waterlogged=true]
conquest:black_marble_diagonal_checker_pattern_vertical_slab[facing=south,layer=3,waterlogged=false]
conquest:black_marble_diagonal_checker_pattern_vertical_slab[facing=south,layer=4,waterlogged=true]
conquest:black_marble_diagonal_checker_pattern_vertical_slab[facing=south,layer=4,waterlogged=false]
conquest:black_marble_diagonal_checker_pattern_vertical_slab[facing=west,layer=1,waterlogged=true]
conquest:black_marble_diagonal_checker_pattern_vertical_slab[facing=west,layer=1,waterlogged=false]
conquest:black_marble_diagonal_checker_pattern_vertical_slab[facing=west,layer=2,waterlogged=true]
conquest:black_marble_diagonal_checker_pattern_vertical_slab[facing=west,layer=2,waterlogged=false]
conquest:black_marble_diagonal_checker_pattern_vertical_slab[facing=west,layer=3,waterlogged=true]
conquest:black_marble_diagonal_checker_pattern_vertical_slab[facing=west,layer=3,waterlogged=false]
conquest:black_marble_diagonal_checker_pattern_vertical_slab[facing=west,layer=4,waterlogged=true]
conquest:black_marble_diagonal_checker_pattern_vertical_slab[facing=west,layer=4,waterlogged=false]
conquest:black_marble_diagonal_checker_pattern_vertical_slab[facing=east,layer=1,waterlogged=true]
conquest:black_marble_diagonal_checker_pattern_vertical_slab[facing=east,layer=1,waterlogged=false]
conquest:black_marble_diagonal_checker_pattern_vertical_slab[facing=east,layer=2,waterlogged=true]
conquest:black_marble_diagonal_checker_pattern_vertical_slab[facing=east,layer=2,waterlogged=false]
conquest:black_marble_diagonal_checker_pattern_vertical_slab[facing=east,layer=3,waterlogged=true]
conquest:black_marble_diagonal_checker_pattern_vertical_slab[facing=east,layer=3,waterlogged=false]
conquest:black_marble_diagonal_checker_pattern_vertical_slab[facing=east,layer=4,waterlogged=true]
conquest:black_marble_diagonal_checker_pattern_vertical_slab[facing=east,layer=4,waterlogged=false]
conquest:black_mounted_pipe[facing=north,toggle=1,waterlogged=true]
conquest:black_mounted_pipe[facing=north,toggle=1,waterlogged=false]
conquest:black_mounted_pipe[facing=north,toggle=2,waterlogged=true]
conquest:black_mounted_pipe[facing=north,toggle=2,waterlogged=false]
conquest:black_mounted_pipe[facing=north,toggle=3,waterlogged=true]
conquest:black_mounted_pipe[facing=north,toggle=3,waterlogged=false]
conquest:black_mounted_pipe[facing=north,toggle=4,waterlogged=true]
conquest:black_mounted_pipe[facing=north,toggle=4,waterlogged=false]
conquest:black_mounted_pipe[facing=south,toggle=1,waterlogged=true]
conquest:black_mounted_pipe[facing=south,toggle=1,waterlogged=false]
conquest:black_mounted_pipe[facing=south,toggle=2,waterlogged=true]
conquest:black_mounted_pipe[facing=south,toggle=2,waterlogged=false]
conquest:black_mounted_pipe[facing=south,toggle=3,waterlogged=true]
conquest:black_mounted_pipe[facing=south,toggle=3,waterlogged=false]
conquest:black_mounted_pipe[facing=south,toggle=4,waterlogged=true]
conquest:black_mounted_pipe[facing=south,toggle=4,waterlogged=false]
conquest:black_mounted_pipe[facing=west,toggle=1,waterlogged=true]
conquest:black_mounted_pipe[facing=west,toggle=1,waterlogged=false]
conquest:black_mounted_pipe[facing=west,toggle=2,waterlogged=true]
conquest:black_mounted_pipe[facing=west,toggle=2,waterlogged=false]
conquest:black_mounted_pipe[facing=west,toggle=3,waterlogged=true]
conquest:black_mounted_pipe[facing=west,toggle=3,waterlogged=false]
conquest:black_mounted_pipe[facing=west,toggle=4,waterlogged=true]
conquest:black_mounted_pipe[facing=west,toggle=4,waterlogged=false]
conquest:black_mounted_pipe[facing=east,toggle=1,waterlogged=true]
conquest:black_mounted_pipe[facing=east,toggle=1,waterlogged=false]
conquest:black_mounted_pipe[facing=east,toggle=2,waterlogged=true]
conquest:black_mounted_pipe[facing=east,toggle=2,waterlogged=false]
conquest:black_mounted_pipe[facing=east,toggle=3,waterlogged=true]
conquest:black_mounted_pipe[facing=east,toggle=3,waterlogged=false]
conquest:black_mounted_pipe[facing=east,toggle=4,waterlogged=true]
conquest:black_mounted_pipe[facing=east,toggle=4,waterlogged=false]
conquest:black_painted_facade_gothic_arch[facing=north,shape=one,type=top]
conquest:black_painted_facade_gothic_arch[facing=north,shape=one,type=bottom]
conquest:black_painted_facade_gothic_arch[facing=north,shape=two_l,type=top]
conquest:black_painted_facade_gothic_arch[facing=north,shape=two_l,type=bottom]
conquest:black_painted_facade_gothic_arch[facing=north,shape=two_r,type=top]
conquest:black_painted_facade_gothic_arch[facing=north,shape=two_r,type=bottom]
conquest:black_painted_facade_gothic_arch[facing=north,shape=three_l,type=top]
conquest:black_painted_facade_gothic_arch[facing=north,shape=three_l,type=bottom]
conquest:black_painted_facade_gothic_arch[facing=north,shape=three_r,type=top]
conquest:black_painted_facade_gothic_arch[facing=north,shape=three_r,type=bottom]
conquest:black_painted_facade_gothic_arch[facing=north,shape=three_middle,type=top]
conquest:black_painted_facade_gothic_arch[facing=north,shape=three_middle,type=bottom]
conquest:black_painted_facade_gothic_arch[facing=south,shape=one,type=top]
conquest:black_painted_facade_gothic_arch[facing=south,shape=one,type=bottom]
conquest:black_painted_facade_gothic_arch[facing=south,shape=two_l,type=top]
conquest:black_painted_facade_gothic_arch[facing=south,shape=two_l,type=bottom]
conquest:black_painted_facade_gothic_arch[facing=south,shape=two_r,type=top]
conquest:black_painted_facade_gothic_arch[facing=south,shape=two_r,type=bottom]
conquest:black_painted_facade_gothic_arch[facing=south,shape=three_l,type=top]
conquest:black_painted_facade_gothic_arch[facing=south,shape=three_l,type=bottom]
conquest:black_painted_facade_gothic_arch[facing=south,shape=three_r,type=top]
conquest:black_painted_facade_gothic_arch[facing=south,shape=three_r,type=bottom]
conquest:black_painted_facade_gothic_arch[facing=south,shape=three_middle,type=top]
conquest:black_painted_facade_gothic_arch[facing=south,shape=three_middle,type=bottom]
conquest:black_painted_facade_gothic_arch[facing=west,shape=one,type=top]
conquest:black_painted_facade_gothic_arch[facing=west,shape=one,type=bottom]
conquest:black_painted_facade_gothic_arch[facing=west,shape=two_l,type=top]
conquest:black_painted_facade_gothic_arch[facing=west,shape=two_l,type=bottom]
conquest:black_painted_facade_gothic_arch[facing=west,shape=two_r,type=top]
conquest:black_painted_facade_gothic_arch[facing=west,shape=two_r,type=bottom]
conquest:black_painted_facade_gothic_arch[facing=west,shape=three_l,type=top]
conquest:black_painted_facade_gothic_arch[facing=west,shape=three_l,type=bottom]
conquest:black_painted_facade_gothic_arch[facing=west,shape=three_r,type=top]
conquest:black_painted_facade_gothic_arch[facing=west,shape=three_r,type=bottom]
conquest:black_painted_facade_gothic_arch[facing=west,shape=three_middle,type=top]
conquest:black_painted_facade_gothic_arch[facing=west,shape=three_middle,type=bottom]
conquest:black_painted_facade_gothic_arch[facing=east,shape=one,type=top]
conquest:black_painted_facade_gothic_arch[facing=east,shape=one,type=bottom]
conquest:black_painted_facade_gothic_arch[facing=east,shape=two_l,type=top]
conquest:black_painted_facade_gothic_arch[facing=east,shape=two_l,type=bottom]
conquest:black_painted_facade_gothic_arch[facing=east,shape=two_r,type=top]
conquest:black_painted_facade_gothic_arch[facing=east,shape=two_r,type=bottom]
conquest:black_painted_facade_gothic_arch[facing=east,shape=three_l,type=top]
conquest:black_painted_facade_gothic_arch[facing=east,shape=three_l,type=bottom]
conquest:black_painted_facade_gothic_arch[facing=east,shape=three_r,type=top]
conquest:black_painted_facade_gothic_arch[facing=east,shape=three_r,type=bottom]
conquest:black_painted_facade_gothic_arch[facing=east,shape=three_middle,type=top]
conquest:black_painted_facade_gothic_arch[facing=east,shape=three_middle,type=bottom]
conquest:black_painted_facade_round_arch[facing=north,shape=one,type=top]
conquest:black_painted_facade_round_arch[facing=north,shape=one,type=bottom]
conquest:black_painted_facade_round_arch[facing=north,shape=two_l,type=top]
conquest:black_painted_facade_round_arch[facing=north,shape=two_l,type=bottom]
conquest:black_painted_facade_round_arch[facing=north,shape=two_r,type=top]
conquest:black_painted_facade_round_arch[facing=north,shape=two_r,type=bottom]
conquest:black_painted_facade_round_arch[facing=north,shape=three_l,type=top]
conquest:black_painted_facade_round_arch[facing=north,shape=three_l,type=bottom]
conquest:black_painted_facade_round_arch[facing=north,shape=three_r,type=top]
conquest:black_painted_facade_round_arch[facing=north,shape=three_r,type=bottom]
conquest:black_painted_facade_round_arch[facing=north,shape=three_middle,type=top]
conquest:black_painted_facade_round_arch[facing=north,shape=three_middle,type=bottom]
conquest:black_painted_facade_round_arch[facing=south,shape=one,type=top]
conquest:black_painted_facade_round_arch[facing=south,shape=one,type=bottom]
conquest:black_painted_facade_round_arch[facing=south,shape=two_l,type=top]
conquest:black_painted_facade_round_arch[facing=south,shape=two_l,type=bottom]
conquest:black_painted_facade_round_arch[facing=south,shape=two_r,type=top]
conquest:black_painted_facade_round_arch[facing=south,shape=two_r,type=bottom]
conquest:black_painted_facade_round_arch[facing=south,shape=three_l,type=top]
conquest:black_painted_facade_round_arch[facing=south,shape=three_l,type=bottom]
conquest:black_painted_facade_round_arch[facing=south,shape=three_r,type=top]
conquest:black_painted_facade_round_arch[facing=south,shape=three_r,type=bottom]
conquest:black_painted_facade_round_arch[facing=south,shape=three_middle,type=top]
conquest:black_painted_facade_round_arch[facing=south,shape=three_middle,type=bottom]
conquest:black_painted_facade_round_arch[facing=west,shape=one,type=top]
conquest:black_painted_facade_round_arch[facing=west,shape=one,type=bottom]
conquest:black_painted_facade_round_arch[facing=west,shape=two_l,type=top]
conquest:black_painted_facade_round_arch[facing=west,shape=two_l,type=bottom]
conquest:black_painted_facade_round_arch[facing=west,shape=two_r,type=top]
conquest:black_painted_facade_round_arch[facing=west,shape=two_r,type=bottom]
conquest:black_painted_facade_round_arch[facing=west,shape=three_l,type=top]
conquest:black_painted_facade_round_arch[facing=west,shape=three_l,type=bottom]
conquest:black_painted_facade_round_arch[facing=west,shape=three_r,type=top]
conquest:black_painted_facade_round_arch[facing=west,shape=three_r,type=bottom]
conquest:black_painted_facade_round_arch[facing=west,shape=three_middle,type=top]
conquest:black_painted_facade_round_arch[facing=west,shape=three_middle,type=bottom]
conquest:black_painted_facade_round_arch[facing=east,shape=one,type=top]
conquest:black_painted_facade_round_arch[facing=east,shape=one,type=bottom]
conquest:black_painted_facade_round_arch[facing=east,shape=two_l,type=top]
conquest:black_painted_facade_round_arch[facing=east,shape=two_l,type=bottom]
conquest:black_painted_facade_round_arch[facing=east,shape=two_r,type=top]
conquest:black_painted_facade_round_arch[facing=east,shape=two_r,type=bottom]
conquest:black_painted_facade_round_arch[facing=east,shape=three_l,type=top]
conquest:black_painted_facade_round_arch[facing=east,shape=three_l,type=bottom]
conquest:black_painted_facade_round_arch[facing=east,shape=three_r,type=top]
conquest:black_painted_facade_round_arch[facing=east,shape=three_r,type=bottom]
conquest:black_painted_facade_round_arch[facing=east,shape=three_middle,type=top]
conquest:black_painted_facade_round_arch[facing=east,shape=three_middle,type=bottom]
conquest:black_painted_facade_segmental_arch[facing=north,shape=one,type=top]
conquest:black_painted_facade_segmental_arch[facing=north,shape=one,type=bottom]
conquest:black_painted_facade_segmental_arch[facing=north,shape=two_l,type=top]
conquest:black_painted_facade_segmental_arch[facing=north,shape=two_l,type=bottom]
conquest:black_painted_facade_segmental_arch[facing=north,shape=two_r,type=top]
conquest:black_painted_facade_segmental_arch[facing=north,shape=two_r,type=bottom]
conquest:black_painted_facade_segmental_arch[facing=north,shape=three_l,type=top]
conquest:black_painted_facade_segmental_arch[facing=north,shape=three_l,type=bottom]
conquest:black_painted_facade_segmental_arch[facing=north,shape=three_r,type=top]
conquest:black_painted_facade_segmental_arch[facing=north,shape=three_r,type=bottom]
conquest:black_painted_facade_segmental_arch[facing=north,shape=three_middle,type=top]
conquest:black_painted_facade_segmental_arch[facing=north,shape=three_middle,type=bottom]
conquest:black_painted_facade_segmental_arch[facing=south,shape=one,type=top]
conquest:black_painted_facade_segmental_arch[facing=south,shape=one,type=bottom]
conquest:black_painted_facade_segmental_arch[facing=south,shape=two_l,type=top]
conquest:black_painted_facade_segmental_arch[facing=south,shape=two_l,type=bottom]
conquest:black_painted_facade_segmental_arch[facing=south,shape=two_r,type=top]
conquest:black_painted_facade_segmental_arch[facing=south,shape=two_r,type=bottom]
conquest:black_painted_facade_segmental_arch[facing=south,shape=three_l,type=top]
conquest:black_painted_facade_segmental_arch[facing=south,shape=three_l,type=bottom]
conquest:black_painted_facade_segmental_arch[facing=south,shape=three_r,type=top]
conquest:black_painted_facade_segmental_arch[facing=south,shape=three_r,type=bottom]
conquest:black_painted_facade_segmental_arch[facing=south,shape=three_middle,type=top]
conquest:black_painted_facade_segmental_arch[facing=south,shape=three_middle,type=bottom]
conquest:black_painted_facade_segmental_arch[facing=west,shape=one,type=top]
conquest:black_painted_facade_segmental_arch[facing=west,shape=one,type=bottom]
conquest:black_painted_facade_segmental_arch[facing=west,shape=two_l,type=top]
conquest:black_painted_facade_segmental_arch[facing=west,shape=two_l,type=bottom]
conquest:black_painted_facade_segmental_arch[facing=west,shape=two_r,type=top]
conquest:black_painted_facade_segmental_arch[facing=west,shape=two_r,type=bottom]
conquest:black_painted_facade_segmental_arch[facing=west,shape=three_l,type=top]
conquest:black_painted_facade_segmental_arch[facing=west,shape=three_l,type=bottom]
conquest:black_painted_facade_segmental_arch[facing=west,shape=three_r,type=top]
conquest:black_painted_facade_segmental_arch[facing=west,shape=three_r,type=bottom]
conquest:black_painted_facade_segmental_arch[facing=west,shape=three_middle,type=top]
conquest:black_painted_facade_segmental_arch[facing=west,shape=three_middle,type=bottom]
conquest:black_painted_facade_segmental_arch[facing=east,shape=one,type=top]
conquest:black_painted_facade_segmental_arch[facing=east,shape=one,type=bottom]
conquest:black_painted_facade_segmental_arch[facing=east,shape=two_l,type=top]
conquest:black_painted_facade_segmental_arch[facing=east,shape=two_l,type=bottom]
conquest:black_painted_facade_segmental_arch[facing=east,shape=two_r,type=top]
conquest:black_painted_facade_segmental_arch[facing=east,shape=two_r,type=bottom]
conquest:black_painted_facade_segmental_arch[facing=east,shape=three_l,type=top]
conquest:black_painted_facade_segmental_arch[facing=east,shape=three_l,type=bottom]
conquest:black_painted_facade_segmental_arch[facing=east,shape=three_r,type=top]
conquest:black_painted_facade_segmental_arch[facing=east,shape=three_r,type=bottom]
conquest:black_painted_facade_segmental_arch[facing=east,shape=three_middle,type=top]
conquest:black_painted_facade_segmental_arch[facing=east,shape=three_middle,type=bottom]
conquest:black_painted_frieze
conquest:black_painted_frieze_vertical_corner[facing=north,layer=1,waterlogged=true]
conquest:black_painted_frieze_vertical_corner[facing=north,layer=1,waterlogged=false]
conquest:black_painted_frieze_vertical_corner[facing=north,layer=2,waterlogged=true]
conquest:black_painted_frieze_vertical_corner[facing=north,layer=2,waterlogged=false]
conquest:black_painted_frieze_vertical_corner[facing=north,layer=3,waterlogged=true]
conquest:black_painted_frieze_vertical_corner[facing=north,layer=3,waterlogged=false]
conquest:black_painted_frieze_vertical_corner[facing=north,layer=4,waterlogged=true]
conquest:black_painted_frieze_vertical_corner[facing=north,layer=4,waterlogged=false]
conquest:black_painted_frieze_vertical_corner[facing=south,layer=1,waterlogged=true]
conquest:black_painted_frieze_vertical_corner[facing=south,layer=1,waterlogged=false]
conquest:black_painted_frieze_vertical_corner[facing=south,layer=2,waterlogged=true]
conquest:black_painted_frieze_vertical_corner[facing=south,layer=2,waterlogged=false]
conquest:black_painted_frieze_vertical_corner[facing=south,layer=3,waterlogged=true]
conquest:black_painted_frieze_vertical_corner[facing=south,layer=3,waterlogged=false]
conquest:black_painted_frieze_vertical_corner[facing=south,layer=4,waterlogged=true]
conquest:black_painted_frieze_vertical_corner[facing=south,layer=4,waterlogged=false]
conquest:black_painted_frieze_vertical_corner[facing=west,layer=1,waterlogged=true]
conquest:black_painted_frieze_vertical_corner[facing=west,layer=1,waterlogged=false]
conquest:black_painted_frieze_vertical_corner[facing=west,layer=2,waterlogged=true]
conquest:black_painted_frieze_vertical_corner[facing=west,layer=2,waterlogged=false]
conquest:black_painted_frieze_vertical_corner[facing=west,layer=3,waterlogged=true]
conquest:black_painted_frieze_vertical_corner[facing=west,layer=3,waterlogged=false]
conquest:black_painted_frieze_vertical_corner[facing=west,layer=4,waterlogged=true]
conquest:black_painted_frieze_vertical_corner[facing=west,layer=4,waterlogged=false]
conquest:black_painted_frieze_vertical_corner[facing=east,layer=1,waterlogged=true]
conquest:black_painted_frieze_vertical_corner[facing=east,layer=1,waterlogged=false]
conquest:black_painted_frieze_vertical_corner[facing=east,layer=2,waterlogged=true]
conquest:black_painted_frieze_vertical_corner[facing=east,layer=2,waterlogged=false]
conquest:black_painted_frieze_vertical_corner[facing=east,layer=3,waterlogged=true]
conquest:black_painted_frieze_vertical_corner[facing=east,layer=3,waterlogged=false]
conquest:black_painted_frieze_vertical_corner[facing=east,layer=4,waterlogged=true]
conquest:black_painted_frieze_vertical_corner[facing=east,layer=4,waterlogged=false]
conquest:black_painted_frieze_vertical_quarter[facing=north,layer=1,waterlogged=true]
conquest:black_painted_frieze_vertical_quarter[facing=north,layer=1,waterlogged=false]
conquest:black_painted_frieze_vertical_quarter[facing=north,layer=2,waterlogged=true]
conquest:black_painted_frieze_vertical_quarter[facing=north,layer=2,waterlogged=false]
conquest:black_painted_frieze_vertical_quarter[facing=north,layer=3,waterlogged=true]
conquest:black_painted_frieze_vertical_quarter[facing=north,layer=3,waterlogged=false]
conquest:black_painted_frieze_vertical_quarter[facing=north,layer=4,waterlogged=true]
conquest:black_painted_frieze_vertical_quarter[facing=north,layer=4,waterlogged=false]
conquest:black_painted_frieze_vertical_quarter[facing=south,layer=1,waterlogged=true]
conquest:black_painted_frieze_vertical_quarter[facing=south,layer=1,waterlogged=false]
conquest:black_painted_frieze_vertical_quarter[facing=south,layer=2,waterlogged=true]
conquest:black_painted_frieze_vertical_quarter[facing=south,layer=2,waterlogged=false]
conquest:black_painted_frieze_vertical_quarter[facing=south,layer=3,waterlogged=true]
conquest:black_painted_frieze_vertical_quarter[facing=south,layer=3,waterlogged=false]
conquest:black_painted_frieze_vertical_quarter[facing=south,layer=4,waterlogged=true]
conquest:black_painted_frieze_vertical_quarter[facing=south,layer=4,waterlogged=false]
conquest:black_painted_frieze_vertical_quarter[facing=west,layer=1,waterlogged=true]
conquest:black_painted_frieze_vertical_quarter[facing=west,layer=1,waterlogged=false]
conquest:black_painted_frieze_vertical_quarter[facing=west,layer=2,waterlogged=true]
conquest:black_painted_frieze_vertical_quarter[facing=west,layer=2,waterlogged=false]
conquest:black_painted_frieze_vertical_quarter[facing=west,layer=3,waterlogged=true]
conquest:black_painted_frieze_vertical_quarter[facing=west,layer=3,waterlogged=false]
conquest:black_painted_frieze_vertical_quarter[facing=west,layer=4,waterlogged=true]
conquest:black_painted_frieze_vertical_quarter[facing=west,layer=4,waterlogged=false]
conquest:black_painted_frieze_vertical_quarter[facing=east,layer=1,waterlogged=true]
conquest:black_painted_frieze_vertical_quarter[facing=east,layer=1,waterlogged=false]
conquest:black_painted_frieze_vertical_quarter[facing=east,layer=2,waterlogged=true]
conquest:black_painted_frieze_vertical_quarter[facing=east,layer=2,waterlogged=false]
conquest:black_painted_frieze_vertical_quarter[facing=east,layer=3,waterlogged=true]
conquest:black_painted_frieze_vertical_quarter[facing=east,layer=3,waterlogged=false]
conquest:black_painted_frieze_vertical_quarter[facing=east,layer=4,waterlogged=true]
conquest:black_painted_frieze_vertical_quarter[facing=east,layer=4,waterlogged=false]
conquest:black_painted_frieze_vertical_slab[facing=north,layer=1,waterlogged=true]
conquest:black_painted_frieze_vertical_slab[facing=north,layer=1,waterlogged=false]
conquest:black_painted_frieze_vertical_slab[facing=north,layer=2,waterlogged=true]
conquest:black_painted_frieze_vertical_slab[facing=north,layer=2,waterlogged=false]
conquest:black_painted_frieze_vertical_slab[facing=north,layer=3,waterlogged=true]
conquest:black_painted_frieze_vertical_slab[facing=north,layer=3,waterlogged=false]
conquest:black_painted_frieze_vertical_slab[facing=north,layer=4,waterlogged=true]
conquest:black_painted_frieze_vertical_slab[facing=north,layer=4,waterlogged=false]
conquest:black_painted_frieze_vertical_slab[facing=south,layer=1,waterlogged=true]
conquest:black_painted_frieze_vertical_slab[facing=south,layer=1,waterlogged=false]
conquest:black_painted_frieze_vertical_slab[facing=south,layer=2,waterlogged=true]
conquest:black_painted_frieze_vertical_slab[facing=south,layer=2,waterlogged=false]
conquest:black_painted_frieze_vertical_slab[facing=south,layer=3,waterlogged=true]
conquest:black_painted_frieze_vertical_slab[facing=south,layer=3,waterlogged=false]
conquest:black_painted_frieze_vertical_slab[facing=south,layer=4,waterlogged=true]
conquest:black_painted_frieze_vertical_slab[facing=south,layer=4,waterlogged=false]
conquest:black_painted_frieze_vertical_slab[facing=west,layer=1,waterlogged=true]
conquest:black_painted_frieze_vertical_slab[facing=west,layer=1,waterlogged=false]
conquest:black_painted_frieze_vertical_slab[facing=west,layer=2,waterlogged=true]
conquest:black_painted_frieze_vertical_slab[facing=west,layer=2,waterlogged=false]
conquest:black_painted_frieze_vertical_slab[facing=west,layer=3,waterlogged=true]
conquest:black_painted_frieze_vertical_slab[facing=west,layer=3,waterlogged=false]
conquest:black_painted_frieze_vertical_slab[facing=west,layer=4,waterlogged=true]
conquest:black_painted_frieze_vertical_slab[facing=west,layer=4,waterlogged=false]
conquest:black_painted_frieze_vertical_slab[facing=east,layer=1,waterlogged=true]
conquest:black_painted_frieze_vertical_slab[facing=east,layer=1,waterlogged=false]
conquest:black_painted_frieze_vertical_slab[facing=east,layer=2,waterlogged=true]
conquest:black_painted_frieze_vertical_slab[facing=east,layer=2,waterlogged=false]
conquest:black_painted_frieze_vertical_slab[facing=east,layer=3,waterlogged=true]
conquest:black_painted_frieze_vertical_slab[facing=east,layer=3,waterlogged=false]
conquest:black_painted_frieze_vertical_slab[facing=east,layer=4,waterlogged=true]
conquest:black_painted_frieze_vertical_slab[facing=east,layer=4,waterlogged=false]
conquest:black_painted_gothic_arch[facing=north,shape=one]
conquest:black_painted_gothic_arch[facing=north,shape=two]
conquest:black_painted_gothic_arch[facing=north,shape=three]
conquest:black_painted_gothic_arch[facing=north,shape=three_middle]
conquest:black_painted_gothic_arch[facing=south,shape=one]
conquest:black_painted_gothic_arch[facing=south,shape=two]
conquest:black_painted_gothic_arch[facing=south,shape=three]
conquest:black_painted_gothic_arch[facing=south,shape=three_middle]
conquest:black_painted_gothic_arch[facing=west,shape=one]
conquest:black_painted_gothic_arch[facing=west,shape=two]
conquest:black_painted_gothic_arch[facing=west,shape=three]
conquest:black_painted_gothic_arch[facing=west,shape=three_middle]
conquest:black_painted_gothic_arch[facing=east,shape=one]
conquest:black_painted_gothic_arch[facing=east,shape=two]
conquest:black_painted_gothic_arch[facing=east,shape=three]
conquest:black_painted_gothic_arch[facing=east,shape=three_middle]
conquest:black_painted_metal_plating
conquest:black_painted_metal_plating_arrowslit[facing=north,waterlogged=true]
conquest:black_painted_metal_plating_arrowslit[facing=north,waterlogged=false]
conquest:black_painted_metal_plating_arrowslit[facing=south,waterlogged=true]
conquest:black_painted_metal_plating_arrowslit[facing=south,waterlogged=false]
conquest:black_painted_metal_plating_arrowslit[facing=west,waterlogged=true]
conquest:black_painted_metal_plating_arrowslit[facing=west,waterlogged=false]
conquest:black_painted_metal_plating_arrowslit[facing=east,waterlogged=true]
conquest:black_painted_metal_plating_arrowslit[facing=east,waterlogged=false]
conquest:black_painted_metal_plating_balustrade[axis=x,waterlogged=true]
conquest:black_painted_metal_plating_balustrade[axis=x,waterlogged=false]
conquest:black_painted_metal_plating_balustrade[axis=y,waterlogged=true]
conquest:black_painted_metal_plating_balustrade[axis=y,waterlogged=false]
conquest:black_painted_metal_plating_balustrade[axis=z,waterlogged=true]
conquest:black_painted_metal_plating_balustrade[axis=z,waterlogged=false]
conquest:black_painted_metal_plating_capital[facing=flat,type=top,waterlogged=true]
conquest:black_painted_metal_plating_capital[facing=flat,type=top,waterlogged=false]
conquest:black_painted_metal_plating_capital[facing=flat,type=bottom,waterlogged=true]
conquest:black_painted_metal_plating_capital[facing=flat,type=bottom,waterlogged=false]
conquest:black_painted_metal_plating_capital[facing=north,type=top,waterlogged=true]
conquest:black_painted_metal_plating_capital[facing=north,type=top,waterlogged=false]
conquest:black_painted_metal_plating_capital[facing=north,type=bottom,waterlogged=true]
conquest:black_painted_metal_plating_capital[facing=north,type=bottom,waterlogged=false]
conquest:black_painted_metal_plating_capital[facing=south,type=top,waterlogged=true]
conquest:black_painted_metal_plating_capital[facing=south,type=top,waterlogged=false]
conquest:black_painted_metal_plating_capital[facing=south,type=bottom,waterlogged=true]
conquest:black_painted_metal_plating_capital[facing=south,type=bottom,waterlogged=false]
conquest:black_painted_metal_plating_capital[facing=east,type=top,waterlogged=true]
conquest:black_painted_metal_plating_capital[facing=east,type=top,waterlogged=false]
conquest:black_painted_metal_plating_capital[facing=east,type=bottom,waterlogged=true]
conquest:black_painted_metal_plating_capital[facing=east,type=bottom,waterlogged=false]
conquest:black_painted_metal_plating_capital[facing=west,type=top,waterlogged=true]
conquest:black_painted_metal_plating_capital[facing=west,type=top,waterlogged=false]
conquest:black_painted_metal_plating_capital[facing=west,type=bottom,waterlogged=true]
conquest:black_painted_metal_plating_capital[facing=west,type=bottom,waterlogged=false]
conquest:black_painted_metal_plating_corner_slab[facing=north,type=top,waterlogged=true]
conquest:black_painted_metal_plating_corner_slab[facing=north,type=top,waterlogged=false]
conquest:black_painted_metal_plating_corner_slab[facing=north,type=bottom,waterlogged=true]
conquest:black_painted_metal_plating_corner_slab[facing=north,type=bottom,waterlogged=false]
conquest:black_painted_metal_plating_corner_slab[facing=south,type=top,waterlogged=true]
conquest:black_painted_metal_plating_corner_slab[facing=south,type=top,waterlogged=false]
conquest:black_painted_metal_plating_corner_slab[facing=south,type=bottom,waterlogged=true]
conquest:black_painted_metal_plating_corner_slab[facing=south,type=bottom,waterlogged=false]
conquest:black_painted_metal_plating_corner_slab[facing=west,type=top,waterlogged=true]
conquest:black_painted_metal_plating_corner_slab[facing=west,type=top,waterlogged=false]
conquest:black_painted_metal_plating_corner_slab[facing=west,type=bottom,waterlogged=true]
conquest:black_painted_metal_plating_corner_slab[facing=west,type=bottom,waterlogged=false]
conquest:black_painted_metal_plating_corner_slab[facing=east,type=top,waterlogged=true]
conquest:black_painted_metal_plating_corner_slab[facing=east,type=top,waterlogged=false]
conquest:black_painted_metal_plating_corner_slab[facing=east,type=bottom,waterlogged=true]
conquest:black_painted_metal_plating_corner_slab[facing=east,type=bottom,waterlogged=false]
conquest:black_painted_metal_plating_eighth_slab[facing=north,type=top,waterlogged=true]
conquest:black_painted_metal_plating_eighth_slab[facing=north,type=top,waterlogged=false]
conquest:black_painted_metal_plating_eighth_slab[facing=north,type=bottom,waterlogged=true]
conquest:black_painted_metal_plating_eighth_slab[facing=north,type=bottom,waterlogged=false]
conquest:black_painted_metal_plating_eighth_slab[facing=south,type=top,waterlogged=true]
conquest:black_painted_metal_plating_eighth_slab[facing=south,type=top,waterlogged=false]
conquest:black_painted_metal_plating_eighth_slab[facing=south,type=bottom,waterlogged=true]
conquest:black_painted_metal_plating_eighth_slab[facing=south,type=bottom,waterlogged=false]
conquest:black_painted_metal_plating_eighth_slab[facing=west,type=top,waterlogged=true]
conquest:black_painted_metal_plating_eighth_slab[facing=west,type=top,waterlogged=false]
conquest:black_painted_metal_plating_eighth_slab[facing=west,type=bottom,waterlogged=true]
conquest:black_painted_metal_plating_eighth_slab[facing=west,type=bottom,waterlogged=false]
conquest:black_painted_metal_plating_eighth_slab[facing=east,type=top,waterlogged=true]
conquest:black_painted_metal_plating_eighth_slab[facing=east,type=top,waterlogged=false]
conquest:black_painted_metal_plating_eighth_slab[facing=east,type=bottom,waterlogged=true]
conquest:black_painted_metal_plating_eighth_slab[facing=east,type=bottom,waterlogged=false]
conquest:black_painted_metal_plating_pillar[layer=1,waterlogged=true]
conquest:black_painted_metal_plating_pillar[layer=1,waterlogged=false]
conquest:black_painted_metal_plating_pillar[layer=2,waterlogged=true]
conquest:black_painted_metal_plating_pillar[layer=2,waterlogged=false]
conquest:black_painted_metal_plating_pillar[layer=3,waterlogged=true]
conquest:black_painted_metal_plating_pillar[layer=3,waterlogged=false]
conquest:black_painted_metal_plating_quarter_slab[facing=north,layer=1,type=top,waterlogged=true]
conquest:black_painted_metal_plating_quarter_slab[facing=north,layer=1,type=top,waterlogged=false]
conquest:black_painted_metal_plating_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=true]
conquest:black_painted_metal_plating_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=false]
conquest:black_painted_metal_plating_quarter_slab[facing=north,layer=2,type=top,waterlogged=true]
conquest:black_painted_metal_plating_quarter_slab[facing=north,layer=2,type=top,waterlogged=false]
conquest:black_painted_metal_plating_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=true]
conquest:black_painted_metal_plating_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=false]
conquest:black_painted_metal_plating_quarter_slab[facing=north,layer=3,type=top,waterlogged=true]
conquest:black_painted_metal_plating_quarter_slab[facing=north,layer=3,type=top,waterlogged=false]
conquest:black_painted_metal_plating_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=true]
conquest:black_painted_metal_plating_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=false]
conquest:black_painted_metal_plating_quarter_slab[facing=south,layer=1,type=top,waterlogged=true]
conquest:black_painted_metal_plating_quarter_slab[facing=south,layer=1,type=top,waterlogged=false]
conquest:black_painted_metal_plating_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=true]
conquest:black_painted_metal_plating_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=false]
conquest:black_painted_metal_plating_quarter_slab[facing=south,layer=2,type=top,waterlogged=true]
conquest:black_painted_metal_plating_quarter_slab[facing=south,layer=2,type=top,waterlogged=false]
conquest:black_painted_metal_plating_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=true]
conquest:black_painted_metal_plating_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=false]
conquest:black_painted_metal_plating_quarter_slab[facing=south,layer=3,type=top,waterlogged=true]
conquest:black_painted_metal_plating_quarter_slab[facing=south,layer=3,type=top,waterlogged=false]
conquest:black_painted_metal_plating_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=true]
conquest:black_painted_metal_plating_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=false]
conquest:black_painted_metal_plating_quarter_slab[facing=west,layer=1,type=top,waterlogged=true]
conquest:black_painted_metal_plating_quarter_slab[facing=west,layer=1,type=top,waterlogged=false]
conquest:black_painted_metal_plating_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=true]
conquest:black_painted_metal_plating_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=false]
conquest:black_painted_metal_plating_quarter_slab[facing=west,layer=2,type=top,waterlogged=true]
conquest:black_painted_metal_plating_quarter_slab[facing=west,layer=2,type=top,waterlogged=false]
conquest:black_painted_metal_plating_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=true]
conquest:black_painted_metal_plating_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=false]
conquest:black_painted_metal_plating_quarter_slab[facing=west,layer=3,type=top,waterlogged=true]
conquest:black_painted_metal_plating_quarter_slab[facing=west,layer=3,type=top,waterlogged=false]
conquest:black_painted_metal_plating_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=true]
conquest:black_painted_metal_plating_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=false]
conquest:black_painted_metal_plating_quarter_slab[facing=east,layer=1,type=top,waterlogged=true]
conquest:black_painted_metal_plating_quarter_slab[facing=east,layer=1,type=top,waterlogged=false]
conquest:black_painted_metal_plating_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=true]
conquest:black_painted_metal_plating_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=false]
conquest:black_painted_metal_plating_quarter_slab[facing=east,layer=2,type=top,waterlogged=true]
conquest:black_painted_metal_plating_quarter_slab[facing=east,layer=2,type=top,waterlogged=false]
conquest:black_painted_metal_plating_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=true]
conquest:black_painted_metal_plating_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=false]
conquest:black_painted_metal_plating_quarter_slab[facing=east,layer=3,type=top,waterlogged=true]
conquest:black_painted_metal_plating_quarter_slab[facing=east,layer=3,type=top,waterlogged=false]
conquest:black_painted_metal_plating_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=true]
conquest:black_painted_metal_plating_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=false]
conquest:black_painted_metal_plating_slab[layers=1,type=top,waterlogged=true]
conquest:black_painted_metal_plating_slab[layers=1,type=top,waterlogged=false]
conquest:black_painted_metal_plating_slab[layers=1,type=bottom,waterlogged=true]
conquest:black_painted_metal_plating_slab[layers=1,type=bottom,waterlogged=false]
conquest:black_painted_metal_plating_slab[layers=2,type=top,waterlogged=true]
conquest:black_painted_metal_plating_slab[layers=2,type=top,waterlogged=false]
conquest:black_painted_metal_plating_slab[layers=2,type=bottom,waterlogged=true]
conquest:black_painted_metal_plating_slab[layers=2,type=bottom,waterlogged=false]
conquest:black_painted_metal_plating_slab[layers=3,type=top,waterlogged=true]
conquest:black_painted_metal_plating_slab[layers=3,type=top,waterlogged=false]
conquest:black_painted_metal_plating_slab[layers=3,type=bottom,waterlogged=true]
conquest:black_painted_metal_plating_slab[layers=3,type=bottom,waterlogged=false]
conquest:black_painted_metal_plating_slab[layers=4,type=top,waterlogged=true]
conquest:black_painted_metal_plating_slab[layers=4,type=top,waterlogged=false]
conquest:black_painted_metal_plating_slab[layers=4,type=bottom,waterlogged=true]
conquest:black_painted_metal_plating_slab[layers=4,type=bottom,waterlogged=false]
conquest:black_painted_metal_plating_slab[layers=5,type=top,waterlogged=true]
conquest:black_painted_metal_plating_slab[layers=5,type=top,waterlogged=false]
conquest:black_painted_metal_plating_slab[layers=5,type=bottom,waterlogged=true]
conquest:black_painted_metal_plating_slab[layers=5,type=bottom,waterlogged=false]
conquest:black_painted_metal_plating_slab[layers=6,type=top,waterlogged=true]
conquest:black_painted_metal_plating_slab[layers=6,type=top,waterlogged=false]
conquest:black_painted_metal_plating_slab[layers=6,type=bottom,waterlogged=true]
conquest:black_painted_metal_plating_slab[layers=6,type=bottom,waterlogged=false]
conquest:black_painted_metal_plating_slab[layers=7,type=top,waterlogged=true]
conquest:black_painted_metal_plating_slab[layers=7,type=top,waterlogged=false]
conquest:black_painted_metal_plating_slab[layers=7,type=bottom,waterlogged=true]
conquest:black_painted_metal_plating_slab[layers=7,type=bottom,waterlogged=false]
conquest:black_painted_metal_plating_slab[layers=8,type=top,waterlogged=true]
conquest:black_painted_metal_plating_slab[layers=8,type=top,waterlogged=false]
conquest:black_painted_metal_plating_slab[layers=8,type=bottom,waterlogged=true]
conquest:black_painted_metal_plating_slab[layers=8,type=bottom,waterlogged=false]
conquest:black_painted_metal_plating_small_window[down=true,up=true,waterlogged=true]
conquest:black_painted_metal_plating_small_window[down=true,up=true,waterlogged=false]
conquest:black_painted_metal_plating_small_window[down=true,up=false,waterlogged=true]
conquest:black_painted_metal_plating_small_window[down=true,up=false,waterlogged=false]
conquest:black_painted_metal_plating_small_window[down=false,up=true,waterlogged=true]
conquest:black_painted_metal_plating_small_window[down=false,up=true,waterlogged=false]
conquest:black_painted_metal_plating_small_window[down=false,up=false,waterlogged=true]
conquest:black_painted_metal_plating_small_window[down=false,up=false,waterlogged=false]
conquest:black_painted_metal_plating_small_window_half[down=true,facing=north,up=true,waterlogged=true]
conquest:black_painted_metal_plating_small_window_half[down=true,facing=north,up=true,waterlogged=false]
conquest:black_painted_metal_plating_small_window_half[down=true,facing=north,up=false,waterlogged=true]
conquest:black_painted_metal_plating_small_window_half[down=true,facing=north,up=false,waterlogged=false]
conquest:black_painted_metal_plating_small_window_half[down=true,facing=south,up=true,waterlogged=true]
conquest:black_painted_metal_plating_small_window_half[down=true,facing=south,up=true,waterlogged=false]
conquest:black_painted_metal_plating_small_window_half[down=true,facing=south,up=false,waterlogged=true]
conquest:black_painted_metal_plating_small_window_half[down=true,facing=south,up=false,waterlogged=false]
conquest:black_painted_metal_plating_small_window_half[down=true,facing=west,up=true,waterlogged=true]
conquest:black_painted_metal_plating_small_window_half[down=true,facing=west,up=true,waterlogged=false]
conquest:black_painted_metal_plating_small_window_half[down=true,facing=west,up=false,waterlogged=true]
conquest:black_painted_metal_plating_small_window_half[down=true,facing=west,up=false,waterlogged=false]
conquest:black_painted_metal_plating_small_window_half[down=true,facing=east,up=true,waterlogged=true]
conquest:black_painted_metal_plating_small_window_half[down=true,facing=east,up=true,waterlogged=false]
conquest:black_painted_metal_plating_small_window_half[down=true,facing=east,up=false,waterlogged=true]
conquest:black_painted_metal_plating_small_window_half[down=true,facing=east,up=false,waterlogged=false]
conquest:black_painted_metal_plating_small_window_half[down=false,facing=north,up=true,waterlogged=true]
conquest:black_painted_metal_plating_small_window_half[down=false,facing=north,up=true,waterlogged=false]
conquest:black_painted_metal_plating_small_window_half[down=false,facing=north,up=false,waterlogged=true]
conquest:black_painted_metal_plating_small_window_half[down=false,facing=north,up=false,waterlogged=false]
conquest:black_painted_metal_plating_small_window_half[down=false,facing=south,up=true,waterlogged=true]
conquest:black_painted_metal_plating_small_window_half[down=false,facing=south,up=true,waterlogged=false]
conquest:black_painted_metal_plating_small_window_half[down=false,facing=south,up=false,waterlogged=true]
conquest:black_painted_metal_plating_small_window_half[down=false,facing=south,up=false,waterlogged=false]
conquest:black_painted_metal_plating_small_window_half[down=false,facing=west,up=true,waterlogged=true]
conquest:black_painted_metal_plating_small_window_half[down=false,facing=west,up=true,waterlogged=false]
conquest:black_painted_metal_plating_small_window_half[down=false,facing=west,up=false,waterlogged=true]
conquest:black_painted_metal_plating_small_window_half[down=false,facing=west,up=false,waterlogged=false]
conquest:black_painted_metal_plating_small_window_half[down=false,facing=east,up=true,waterlogged=true]
conquest:black_painted_metal_plating_small_window_half[down=false,facing=east,up=true,waterlogged=false]
conquest:black_painted_metal_plating_small_window_half[down=false,facing=east,up=false,waterlogged=true]
conquest:black_painted_metal_plating_small_window_half[down=false,facing=east,up=false,waterlogged=false]
conquest:black_painted_metal_plating_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:black_painted_metal_plating_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:black_painted_metal_plating_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:black_painted_metal_plating_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:black_painted_metal_plating_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:black_painted_metal_plating_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:black_painted_metal_plating_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:black_painted_metal_plating_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:black_painted_metal_plating_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:black_painted_metal_plating_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:black_painted_metal_plating_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:black_painted_metal_plating_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:black_painted_metal_plating_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:black_painted_metal_plating_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:black_painted_metal_plating_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:black_painted_metal_plating_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:black_painted_metal_plating_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:black_painted_metal_plating_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:black_painted_metal_plating_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:black_painted_metal_plating_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:black_painted_metal_plating_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:black_painted_metal_plating_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:black_painted_metal_plating_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:black_painted_metal_plating_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:black_painted_metal_plating_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:black_painted_metal_plating_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:black_painted_metal_plating_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:black_painted_metal_plating_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:black_painted_metal_plating_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:black_painted_metal_plating_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:black_painted_metal_plating_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:black_painted_metal_plating_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:black_painted_metal_plating_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:black_painted_metal_plating_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:black_painted_metal_plating_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:black_painted_metal_plating_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:black_painted_metal_plating_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:black_painted_metal_plating_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:black_painted_metal_plating_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:black_painted_metal_plating_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:black_painted_metal_plating_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:black_painted_metal_plating_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:black_painted_metal_plating_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:black_painted_metal_plating_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:black_painted_metal_plating_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:black_painted_metal_plating_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:black_painted_metal_plating_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:black_painted_metal_plating_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:black_painted_metal_plating_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:black_painted_metal_plating_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:black_painted_metal_plating_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:black_painted_metal_plating_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:black_painted_metal_plating_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:black_painted_metal_plating_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:black_painted_metal_plating_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:black_painted_metal_plating_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:black_painted_metal_plating_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:black_painted_metal_plating_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:black_painted_metal_plating_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:black_painted_metal_plating_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:black_painted_metal_plating_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:black_painted_metal_plating_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:black_painted_metal_plating_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:black_painted_metal_plating_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:black_painted_metal_plating_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:black_painted_metal_plating_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:black_painted_metal_plating_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:black_painted_metal_plating_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:black_painted_metal_plating_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:black_painted_metal_plating_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:black_painted_metal_plating_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:black_painted_metal_plating_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:black_painted_metal_plating_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:black_painted_metal_plating_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:black_painted_metal_plating_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:black_painted_metal_plating_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:black_painted_metal_plating_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:black_painted_metal_plating_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:black_painted_metal_plating_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:black_painted_metal_plating_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:black_painted_metal_plating_vertical_corner[facing=north,layer=1,waterlogged=true]
conquest:black_painted_metal_plating_vertical_corner[facing=north,layer=1,waterlogged=false]
conquest:black_painted_metal_plating_vertical_corner[facing=north,layer=2,waterlogged=true]
conquest:black_painted_metal_plating_vertical_corner[facing=north,layer=2,waterlogged=false]
conquest:black_painted_metal_plating_vertical_corner[facing=north,layer=3,waterlogged=true]
conquest:black_painted_metal_plating_vertical_corner[facing=north,layer=3,waterlogged=false]
conquest:black_painted_metal_plating_vertical_corner[facing=north,layer=4,waterlogged=true]
conquest:black_painted_metal_plating_vertical_corner[facing=north,layer=4,waterlogged=false]
conquest:black_painted_metal_plating_vertical_corner[facing=south,layer=1,waterlogged=true]
conquest:black_painted_metal_plating_vertical_corner[facing=south,layer=1,waterlogged=false]
conquest:black_painted_metal_plating_vertical_corner[facing=south,layer=2,waterlogged=true]
conquest:black_painted_metal_plating_vertical_corner[facing=south,layer=2,waterlogged=false]
conquest:black_painted_metal_plating_vertical_corner[facing=south,layer=3,waterlogged=true]
conquest:black_painted_metal_plating_vertical_corner[facing=south,layer=3,waterlogged=false]
conquest:black_painted_metal_plating_vertical_corner[facing=south,layer=4,waterlogged=true]
conquest:black_painted_metal_plating_vertical_corner[facing=south,layer=4,waterlogged=false]
conquest:black_painted_metal_plating_vertical_corner[facing=west,layer=1,waterlogged=true]
conquest:black_painted_metal_plating_vertical_corner[facing=west,layer=1,waterlogged=false]
conquest:black_painted_metal_plating_vertical_corner[facing=west,layer=2,waterlogged=true]
conquest:black_painted_metal_plating_vertical_corner[facing=west,layer=2,waterlogged=false]
conquest:black_painted_metal_plating_vertical_corner[facing=west,layer=3,waterlogged=true]
conquest:black_painted_metal_plating_vertical_corner[facing=west,layer=3,waterlogged=false]
conquest:black_painted_metal_plating_vertical_corner[facing=west,layer=4,waterlogged=true]
conquest:black_painted_metal_plating_vertical_corner[facing=west,layer=4,waterlogged=false]
conquest:black_painted_metal_plating_vertical_corner[facing=east,layer=1,waterlogged=true]
conquest:black_painted_metal_plating_vertical_corner[facing=east,layer=1,waterlogged=false]
conquest:black_painted_metal_plating_vertical_corner[facing=east,layer=2,waterlogged=true]
conquest:black_painted_metal_plating_vertical_corner[facing=east,layer=2,waterlogged=false]
conquest:black_painted_metal_plating_vertical_corner[facing=east,layer=3,waterlogged=true]
conquest:black_painted_metal_plating_vertical_corner[facing=east,layer=3,waterlogged=false]
conquest:black_painted_metal_plating_vertical_corner[facing=east,layer=4,waterlogged=true]
conquest:black_painted_metal_plating_vertical_corner[facing=east,layer=4,waterlogged=false]
conquest:black_painted_metal_plating_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:black_painted_metal_plating_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:black_painted_metal_plating_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:black_painted_metal_plating_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:black_painted_metal_plating_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:black_painted_metal_plating_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:black_painted_metal_plating_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:black_painted_metal_plating_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:black_painted_metal_plating_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:black_painted_metal_plating_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:black_painted_metal_plating_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:black_painted_metal_plating_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:black_painted_metal_plating_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:black_painted_metal_plating_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:black_painted_metal_plating_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:black_painted_metal_plating_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:black_painted_metal_plating_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:black_painted_metal_plating_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:black_painted_metal_plating_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:black_painted_metal_plating_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:black_painted_metal_plating_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:black_painted_metal_plating_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:black_painted_metal_plating_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:black_painted_metal_plating_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:black_painted_metal_plating_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:black_painted_metal_plating_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:black_painted_metal_plating_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:black_painted_metal_plating_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:black_painted_metal_plating_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:black_painted_metal_plating_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:black_painted_metal_plating_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:black_painted_metal_plating_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:black_painted_metal_plating_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:black_painted_metal_plating_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:black_painted_metal_plating_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:black_painted_metal_plating_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:black_painted_metal_plating_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:black_painted_metal_plating_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:black_painted_metal_plating_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:black_painted_metal_plating_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:black_painted_metal_plating_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:black_painted_metal_plating_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:black_painted_metal_plating_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:black_painted_metal_plating_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:black_painted_metal_plating_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:black_painted_metal_plating_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:black_painted_metal_plating_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:black_painted_metal_plating_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:black_painted_metal_plating_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:black_painted_metal_plating_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:black_painted_metal_plating_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:black_painted_metal_plating_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:black_painted_metal_plating_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:black_painted_metal_plating_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:black_painted_metal_plating_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:black_painted_metal_plating_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:black_painted_metal_plating_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:black_painted_metal_plating_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:black_painted_metal_plating_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:black_painted_metal_plating_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:black_painted_metal_plating_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:black_painted_metal_plating_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:black_painted_metal_plating_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:black_painted_metal_plating_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:black_painted_metal_plating_vertical_quarter[facing=north,layer=1,waterlogged=true]
conquest:black_painted_metal_plating_vertical_quarter[facing=north,layer=1,waterlogged=false]
conquest:black_painted_metal_plating_vertical_quarter[facing=north,layer=2,waterlogged=true]
conquest:black_painted_metal_plating_vertical_quarter[facing=north,layer=2,waterlogged=false]
conquest:black_painted_metal_plating_vertical_quarter[facing=north,layer=3,waterlogged=true]
conquest:black_painted_metal_plating_vertical_quarter[facing=north,layer=3,waterlogged=false]
conquest:black_painted_metal_plating_vertical_quarter[facing=north,layer=4,waterlogged=true]
conquest:black_painted_metal_plating_vertical_quarter[facing=north,layer=4,waterlogged=false]
conquest:black_painted_metal_plating_vertical_quarter[facing=south,layer=1,waterlogged=true]
conquest:black_painted_metal_plating_vertical_quarter[facing=south,layer=1,waterlogged=false]
conquest:black_painted_metal_plating_vertical_quarter[facing=south,layer=2,waterlogged=true]
conquest:black_painted_metal_plating_vertical_quarter[facing=south,layer=2,waterlogged=false]
conquest:black_painted_metal_plating_vertical_quarter[facing=south,layer=3,waterlogged=true]
conquest:black_painted_metal_plating_vertical_quarter[facing=south,layer=3,waterlogged=false]
conquest:black_painted_metal_plating_vertical_quarter[facing=south,layer=4,waterlogged=true]
conquest:black_painted_metal_plating_vertical_quarter[facing=south,layer=4,waterlogged=false]
conquest:black_painted_metal_plating_vertical_quarter[facing=west,layer=1,waterlogged=true]
conquest:black_painted_metal_plating_vertical_quarter[facing=west,layer=1,waterlogged=false]
conquest:black_painted_metal_plating_vertical_quarter[facing=west,layer=2,waterlogged=true]
conquest:black_painted_metal_plating_vertical_quarter[facing=west,layer=2,waterlogged=false]
conquest:black_painted_metal_plating_vertical_quarter[facing=west,layer=3,waterlogged=true]
conquest:black_painted_metal_plating_vertical_quarter[facing=west,layer=3,waterlogged=false]
conquest:black_painted_metal_plating_vertical_quarter[facing=west,layer=4,waterlogged=true]
conquest:black_painted_metal_plating_vertical_quarter[facing=west,layer=4,waterlogged=false]
conquest:black_painted_metal_plating_vertical_quarter[facing=east,layer=1,waterlogged=true]
conquest:black_painted_metal_plating_vertical_quarter[facing=east,layer=1,waterlogged=false]
conquest:black_painted_metal_plating_vertical_quarter[facing=east,layer=2,waterlogged=true]
conquest:black_painted_metal_plating_vertical_quarter[facing=east,layer=2,waterlogged=false]
conquest:black_painted_metal_plating_vertical_quarter[facing=east,layer=3,waterlogged=true]
conquest:black_painted_metal_plating_vertical_quarter[facing=east,layer=3,waterlogged=false]
conquest:black_painted_metal_plating_vertical_quarter[facing=east,layer=4,waterlogged=true]
conquest:black_painted_metal_plating_vertical_quarter[facing=east,layer=4,waterlogged=false]
conquest:black_painted_metal_plating_vertical_slab[facing=north,layer=1,waterlogged=true]
conquest:black_painted_metal_plating_vertical_slab[facing=north,layer=1,waterlogged=false]
conquest:black_painted_metal_plating_vertical_slab[facing=north,layer=2,waterlogged=true]
conquest:black_painted_metal_plating_vertical_slab[facing=north,layer=2,waterlogged=false]
conquest:black_painted_metal_plating_vertical_slab[facing=north,layer=3,waterlogged=true]
conquest:black_painted_metal_plating_vertical_slab[facing=north,layer=3,waterlogged=false]
conquest:black_painted_metal_plating_vertical_slab[facing=north,layer=4,waterlogged=true]
conquest:black_painted_metal_plating_vertical_slab[facing=north,layer=4,waterlogged=false]
conquest:black_painted_metal_plating_vertical_slab[facing=south,layer=1,waterlogged=true]
conquest:black_painted_metal_plating_vertical_slab[facing=south,layer=1,waterlogged=false]
conquest:black_painted_metal_plating_vertical_slab[facing=south,layer=2,waterlogged=true]
conquest:black_painted_metal_plating_vertical_slab[facing=south,layer=2,waterlogged=false]
conquest:black_painted_metal_plating_vertical_slab[facing=south,layer=3,waterlogged=true]
conquest:black_painted_metal_plating_vertical_slab[facing=south,layer=3,waterlogged=false]
conquest:black_painted_metal_plating_vertical_slab[facing=south,layer=4,waterlogged=true]
conquest:black_painted_metal_plating_vertical_slab[facing=south,layer=4,waterlogged=false]
conquest:black_painted_metal_plating_vertical_slab[facing=west,layer=1,waterlogged=true]
conquest:black_painted_metal_plating_vertical_slab[facing=west,layer=1,waterlogged=false]
conquest:black_painted_metal_plating_vertical_slab[facing=west,layer=2,waterlogged=true]
conquest:black_painted_metal_plating_vertical_slab[facing=west,layer=2,waterlogged=false]
conquest:black_painted_metal_plating_vertical_slab[facing=west,layer=3,waterlogged=true]
conquest:black_painted_metal_plating_vertical_slab[facing=west,layer=3,waterlogged=false]
conquest:black_painted_metal_plating_vertical_slab[facing=west,layer=4,waterlogged=true]
conquest:black_painted_metal_plating_vertical_slab[facing=west,layer=4,waterlogged=false]
conquest:black_painted_metal_plating_vertical_slab[facing=east,layer=1,waterlogged=true]
conquest:black_painted_metal_plating_vertical_slab[facing=east,layer=1,waterlogged=false]
conquest:black_painted_metal_plating_vertical_slab[facing=east,layer=2,waterlogged=true]
conquest:black_painted_metal_plating_vertical_slab[facing=east,layer=2,waterlogged=false]
conquest:black_painted_metal_plating_vertical_slab[facing=east,layer=3,waterlogged=true]
conquest:black_painted_metal_plating_vertical_slab[facing=east,layer=3,waterlogged=false]
conquest:black_painted_metal_plating_vertical_slab[facing=east,layer=4,waterlogged=true]
conquest:black_painted_metal_plating_vertical_slab[facing=east,layer=4,waterlogged=false]
conquest:black_painted_metal_plating_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:black_painted_metal_plating_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:black_painted_metal_plating_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:black_painted_metal_plating_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:black_painted_metal_plating_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:black_painted_metal_plating_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:black_painted_metal_plating_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:black_painted_metal_plating_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:black_painted_metal_plating_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:black_painted_metal_plating_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:black_painted_metal_plating_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:black_painted_metal_plating_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:black_painted_metal_plating_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:black_painted_metal_plating_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:black_painted_metal_plating_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:black_painted_metal_plating_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:black_painted_metal_plating_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:black_painted_metal_plating_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:black_painted_metal_plating_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:black_painted_metal_plating_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:black_painted_metal_plating_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:black_painted_metal_plating_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:black_painted_metal_plating_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:black_painted_metal_plating_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:black_painted_metal_plating_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:black_painted_metal_plating_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:black_painted_metal_plating_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:black_painted_metal_plating_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:black_painted_metal_plating_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:black_painted_metal_plating_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:black_painted_metal_plating_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:black_painted_metal_plating_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:black_painted_metal_plating_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:black_painted_metal_plating_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:black_painted_metal_plating_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:black_painted_metal_plating_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:black_painted_metal_plating_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:black_painted_metal_plating_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:black_painted_metal_plating_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:black_painted_metal_plating_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:black_painted_metal_plating_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:black_painted_metal_plating_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:black_painted_metal_plating_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:black_painted_metal_plating_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:black_painted_metal_plating_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:black_painted_metal_plating_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:black_painted_metal_plating_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:black_painted_metal_plating_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:black_painted_metal_plating_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:black_painted_metal_plating_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:black_painted_metal_plating_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:black_painted_metal_plating_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:black_painted_metal_plating_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:black_painted_metal_plating_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:black_painted_metal_plating_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:black_painted_metal_plating_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:black_painted_metal_plating_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:black_painted_metal_plating_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:black_painted_metal_plating_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:black_painted_metal_plating_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:black_painted_metal_plating_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:black_painted_metal_plating_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:black_painted_metal_plating_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:black_painted_metal_plating_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:black_painted_metal_plating_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:black_painted_metal_plating_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:black_painted_metal_plating_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:black_painted_metal_plating_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:black_painted_metal_plating_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:black_painted_metal_plating_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:black_painted_metal_plating_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:black_painted_metal_plating_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:black_painted_metal_plating_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:black_painted_metal_plating_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:black_painted_metal_plating_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:black_painted_metal_plating_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:black_painted_metal_plating_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:black_painted_metal_plating_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:black_painted_metal_plating_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:black_painted_metal_plating_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:black_painted_metal_plating_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:black_painted_metal_plating_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:black_painted_metal_plating_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:black_painted_metal_plating_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:black_painted_metal_plating_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:black_painted_metal_plating_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:black_painted_metal_plating_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:black_painted_metal_plating_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:black_painted_metal_plating_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:black_painted_metal_plating_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:black_painted_metal_plating_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:black_painted_metal_plating_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:black_painted_metal_plating_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:black_painted_metal_plating_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:black_painted_metal_plating_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:black_painted_metal_plating_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:black_painted_metal_plating_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:black_painted_metal_plating_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:black_painted_metal_plating_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:black_painted_metal_plating_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:black_painted_metal_plating_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:black_painted_metal_plating_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:black_painted_metal_plating_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:black_painted_metal_plating_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:black_painted_metal_plating_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:black_painted_metal_plating_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:black_painted_metal_plating_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:black_painted_metal_plating_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:black_painted_metal_plating_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:black_painted_metal_plating_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:black_painted_metal_plating_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:black_painted_metal_plating_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:black_painted_metal_plating_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:black_painted_metal_plating_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:black_painted_metal_plating_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:black_painted_metal_plating_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:black_painted_metal_plating_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:black_painted_metal_plating_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:black_painted_metal_plating_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:black_painted_metal_plating_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:black_painted_metal_plating_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:black_painted_metal_plating_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:black_painted_metal_plating_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:black_painted_metal_plating_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:black_painted_metal_plating_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:black_painted_metal_plating_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:black_painted_metal_plating_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:black_painted_metal_plating_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:black_painted_metal_plating_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:black_painted_metal_plating_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:black_painted_metal_plating_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:black_painted_metal_plating_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:black_painted_metal_plating_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:black_painted_metal_plating_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:black_painted_metal_plating_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:black_painted_metal_plating_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:black_painted_metal_plating_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:black_painted_metal_plating_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:black_painted_metal_plating_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:black_painted_metal_plating_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:black_painted_metal_plating_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:black_painted_metal_plating_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:black_painted_metal_plating_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:black_painted_metal_plating_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:black_painted_metal_plating_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:black_painted_metal_plating_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:black_painted_metal_plating_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:black_painted_metal_plating_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:black_painted_metal_plating_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:black_painted_metal_plating_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:black_painted_metal_plating_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:black_painted_metal_plating_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:black_painted_metal_plating_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:black_painted_metal_plating_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:black_painted_metal_plating_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:black_painted_metal_plating_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:black_painted_metal_plating_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:black_painted_metal_plating_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:black_painted_metal_plating_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:black_painted_metal_plating_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:black_painted_metal_plating_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:black_painted_metal_plating_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:black_painted_metal_plating_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:black_painted_metal_plating_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:black_painted_metal_plating_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:black_painted_metal_plating_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:black_painted_metal_plating_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:black_painted_metal_plating_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:black_painted_metal_plating_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:black_painted_metal_plating_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:black_painted_metal_plating_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:black_painted_metal_plating_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:black_painted_metal_plating_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:black_painted_metal_plating_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:black_painted_metal_plating_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:black_painted_metal_plating_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:black_painted_metal_plating_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:black_painted_metal_plating_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:black_painted_metal_plating_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:black_painted_metal_plating_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:black_painted_metal_plating_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:black_painted_metal_plating_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:black_painted_metal_plating_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:black_painted_metal_plating_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:black_painted_metal_plating_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:black_painted_metal_plating_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:black_painted_metal_plating_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:black_painted_metal_plating_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:black_painted_metal_plating_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:black_painted_metal_plating_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:black_painted_metal_plating_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:black_painted_metal_plating_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:black_painted_metal_plating_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:black_painted_metal_plating_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:black_painted_metal_plating_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:black_painted_metal_plating_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:black_painted_metal_plating_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:black_painted_metal_plating_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:black_painted_metal_plating_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:black_painted_metal_plating_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:black_painted_metal_plating_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:black_painted_metal_plating_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:black_painted_metal_plating_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:black_painted_metal_plating_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:black_painted_metal_plating_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:black_painted_metal_plating_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:black_painted_metal_plating_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:black_painted_metal_plating_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:black_painted_metal_plating_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:black_painted_metal_plating_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:black_painted_metal_plating_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:black_painted_metal_plating_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:black_painted_metal_plating_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:black_painted_metal_plating_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:black_painted_metal_plating_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:black_painted_metal_plating_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:black_painted_metal_plating_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:black_painted_metal_plating_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:black_painted_metal_plating_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:black_painted_metal_plating_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:black_painted_metal_plating_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:black_painted_metal_plating_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:black_painted_metal_plating_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:black_painted_metal_plating_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:black_painted_metal_plating_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:black_painted_metal_plating_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:black_painted_metal_plating_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:black_painted_metal_plating_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:black_painted_metal_plating_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:black_painted_metal_plating_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:black_painted_metal_plating_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:black_painted_metal_plating_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:black_painted_metal_plating_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:black_painted_metal_plating_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:black_painted_metal_plating_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:black_painted_metal_plating_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:black_painted_metal_plating_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:black_painted_metal_plating_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:black_painted_metal_plating_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:black_painted_metal_plating_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:black_painted_metal_plating_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:black_painted_metal_plating_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:black_painted_metal_plating_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:black_painted_metal_plating_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:black_painted_metal_plating_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:black_painted_metal_plating_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:black_painted_metal_plating_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:black_painted_metal_plating_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:black_painted_metal_plating_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:black_painted_metal_plating_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:black_painted_metal_plating_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:black_painted_metal_plating_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:black_painted_metal_plating_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:black_painted_metal_plating_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:black_painted_metal_plating_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:black_painted_metal_plating_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:black_painted_metal_plating_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:black_painted_metal_plating_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:black_painted_metal_plating_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:black_painted_metal_plating_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:black_painted_metal_plating_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:black_painted_metal_plating_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:black_painted_metal_plating_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:black_painted_metal_plating_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:black_painted_metal_plating_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:black_painted_metal_plating_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:black_painted_metal_plating_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:black_painted_metal_plating_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:black_painted_metal_plating_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:black_painted_metal_plating_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:black_painted_metal_plating_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:black_painted_metal_plating_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:black_painted_metal_plating_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:black_painted_metal_plating_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:black_painted_metal_plating_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:black_painted_metal_plating_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:black_painted_metal_plating_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:black_painted_metal_plating_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:black_painted_metal_plating_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:black_painted_metal_plating_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:black_painted_metal_plating_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:black_painted_metal_plating_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:black_painted_metal_plating_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:black_painted_metal_plating_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:black_painted_metal_plating_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:black_painted_metal_plating_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:black_painted_metal_plating_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:black_painted_metal_plating_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:black_painted_metal_plating_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:black_painted_metal_plating_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:black_painted_metal_plating_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:black_painted_metal_plating_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:black_painted_metal_plating_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:black_painted_metal_plating_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:black_painted_metal_plating_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:black_painted_metal_plating_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:black_painted_metal_plating_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:black_painted_metal_plating_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:black_painted_metal_plating_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:black_painted_metal_plating_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:black_painted_metal_plating_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:black_painted_metal_plating_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:black_painted_metal_plating_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:black_painted_metal_plating_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:black_painted_metal_plating_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:black_painted_metal_plating_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:black_painted_metal_plating_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:black_painted_metal_plating_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:black_painted_metal_plating_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:black_painted_metal_plating_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:black_painted_metal_plating_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:black_painted_metal_plating_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:black_painted_metal_plating_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:black_painted_metal_plating_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:black_painted_metal_plating_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:black_painted_metal_plating_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:black_painted_metal_plating_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:black_painted_metal_plating_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:black_painted_metal_plating_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:black_painted_metal_plating_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:black_painted_metal_plating_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:black_painted_metal_plating_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:black_painted_metal_plating_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:black_painted_metal_plating_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:black_painted_round_arch[facing=north,shape=one]
conquest:black_painted_round_arch[facing=north,shape=two]
conquest:black_painted_round_arch[facing=north,shape=three]
conquest:black_painted_round_arch[facing=north,shape=three_middle]
conquest:black_painted_round_arch[facing=south,shape=one]
conquest:black_painted_round_arch[facing=south,shape=two]
conquest:black_painted_round_arch[facing=south,shape=three]
conquest:black_painted_round_arch[facing=south,shape=three_middle]
conquest:black_painted_round_arch[facing=west,shape=one]
conquest:black_painted_round_arch[facing=west,shape=two]
conquest:black_painted_round_arch[facing=west,shape=three]
conquest:black_painted_round_arch[facing=west,shape=three_middle]
conquest:black_painted_round_arch[facing=east,shape=one]
conquest:black_painted_round_arch[facing=east,shape=two]
conquest:black_painted_round_arch[facing=east,shape=three]
conquest:black_painted_round_arch[facing=east,shape=three_middle]
conquest:black_painted_segmental_arch[facing=north,shape=one]
conquest:black_painted_segmental_arch[facing=north,shape=two]
conquest:black_painted_segmental_arch[facing=north,shape=three]
conquest:black_painted_segmental_arch[facing=north,shape=three_middle]
conquest:black_painted_segmental_arch[facing=south,shape=one]
conquest:black_painted_segmental_arch[facing=south,shape=two]
conquest:black_painted_segmental_arch[facing=south,shape=three]
conquest:black_painted_segmental_arch[facing=south,shape=three_middle]
conquest:black_painted_segmental_arch[facing=west,shape=one]
conquest:black_painted_segmental_arch[facing=west,shape=two]
conquest:black_painted_segmental_arch[facing=west,shape=three]
conquest:black_painted_segmental_arch[facing=west,shape=three_middle]
conquest:black_painted_segmental_arch[facing=east,shape=one]
conquest:black_painted_segmental_arch[facing=east,shape=two]
conquest:black_painted_segmental_arch[facing=east,shape=three]
conquest:black_painted_segmental_arch[facing=east,shape=three_middle]
conquest:black_painted_travertine_tracery
conquest:black_painted_travertine_tracery_1
conquest:black_painted_travertine_tracery_1_pillar[layer=1,waterlogged=true]
conquest:black_painted_travertine_tracery_1_pillar[layer=1,waterlogged=false]
conquest:black_painted_travertine_tracery_1_pillar[layer=2,waterlogged=true]
conquest:black_painted_travertine_tracery_1_pillar[layer=2,waterlogged=false]
conquest:black_painted_travertine_tracery_1_pillar[layer=3,waterlogged=true]
conquest:black_painted_travertine_tracery_1_pillar[layer=3,waterlogged=false]
conquest:black_painted_travertine_tracery_1_vertical_corner[facing=north,layer=1,waterlogged=true]
conquest:black_painted_travertine_tracery_1_vertical_corner[facing=north,layer=1,waterlogged=false]
conquest:black_painted_travertine_tracery_1_vertical_corner[facing=north,layer=2,waterlogged=true]
conquest:black_painted_travertine_tracery_1_vertical_corner[facing=north,layer=2,waterlogged=false]
conquest:black_painted_travertine_tracery_1_vertical_corner[facing=north,layer=3,waterlogged=true]
conquest:black_painted_travertine_tracery_1_vertical_corner[facing=north,layer=3,waterlogged=false]
conquest:black_painted_travertine_tracery_1_vertical_corner[facing=north,layer=4,waterlogged=true]
conquest:black_painted_travertine_tracery_1_vertical_corner[facing=north,layer=4,waterlogged=false]
conquest:black_painted_travertine_tracery_1_vertical_corner[facing=south,layer=1,waterlogged=true]
conquest:black_painted_travertine_tracery_1_vertical_corner[facing=south,layer=1,waterlogged=false]
conquest:black_painted_travertine_tracery_1_vertical_corner[facing=south,layer=2,waterlogged=true]
conquest:black_painted_travertine_tracery_1_vertical_corner[facing=south,layer=2,waterlogged=false]
conquest:black_painted_travertine_tracery_1_vertical_corner[facing=south,layer=3,waterlogged=true]
conquest:black_painted_travertine_tracery_1_vertical_corner[facing=south,layer=3,waterlogged=false]
conquest:black_painted_travertine_tracery_1_vertical_corner[facing=south,layer=4,waterlogged=true]
conquest:black_painted_travertine_tracery_1_vertical_corner[facing=south,layer=4,waterlogged=false]
conquest:black_painted_travertine_tracery_1_vertical_corner[facing=west,layer=1,waterlogged=true]
conquest:black_painted_travertine_tracery_1_vertical_corner[facing=west,layer=1,waterlogged=false]
conquest:black_painted_travertine_tracery_1_vertical_corner[facing=west,layer=2,waterlogged=true]
conquest:black_painted_travertine_tracery_1_vertical_corner[facing=west,layer=2,waterlogged=false]
conquest:black_painted_travertine_tracery_1_vertical_corner[facing=west,layer=3,waterlogged=true]
conquest:black_painted_travertine_tracery_1_vertical_corner[facing=west,layer=3,waterlogged=false]
conquest:black_painted_travertine_tracery_1_vertical_corner[facing=west,layer=4,waterlogged=true]
conquest:black_painted_travertine_tracery_1_vertical_corner[facing=west,layer=4,waterlogged=false]
conquest:black_painted_travertine_tracery_1_vertical_corner[facing=east,layer=1,waterlogged=true]
conquest:black_painted_travertine_tracery_1_vertical_corner[facing=east,layer=1,waterlogged=false]
conquest:black_painted_travertine_tracery_1_vertical_corner[facing=east,layer=2,waterlogged=true]
conquest:black_painted_travertine_tracery_1_vertical_corner[facing=east,layer=2,waterlogged=false]
conquest:black_painted_travertine_tracery_1_vertical_corner[facing=east,layer=3,waterlogged=true]
conquest:black_painted_travertine_tracery_1_vertical_corner[facing=east,layer=3,waterlogged=false]
conquest:black_painted_travertine_tracery_1_vertical_corner[facing=east,layer=4,waterlogged=true]
conquest:black_painted_travertine_tracery_1_vertical_corner[facing=east,layer=4,waterlogged=false]
conquest:black_painted_travertine_tracery_1_vertical_quarter[facing=north,layer=1,waterlogged=true]
conquest:black_painted_travertine_tracery_1_vertical_quarter[facing=north,layer=1,waterlogged=false]
conquest:black_painted_travertine_tracery_1_vertical_quarter[facing=north,layer=2,waterlogged=true]
conquest:black_painted_travertine_tracery_1_vertical_quarter[facing=north,layer=2,waterlogged=false]
conquest:black_painted_travertine_tracery_1_vertical_quarter[facing=north,layer=3,waterlogged=true]
conquest:black_painted_travertine_tracery_1_vertical_quarter[facing=north,layer=3,waterlogged=false]
conquest:black_painted_travertine_tracery_1_vertical_quarter[facing=north,layer=4,waterlogged=true]
conquest:black_painted_travertine_tracery_1_vertical_quarter[facing=north,layer=4,waterlogged=false]
conquest:black_painted_travertine_tracery_1_vertical_quarter[facing=south,layer=1,waterlogged=true]
conquest:black_painted_travertine_tracery_1_vertical_quarter[facing=south,layer=1,waterlogged=false]
conquest:black_painted_travertine_tracery_1_vertical_quarter[facing=south,layer=2,waterlogged=true]
conquest:black_painted_travertine_tracery_1_vertical_quarter[facing=south,layer=2,waterlogged=false]
conquest:black_painted_travertine_tracery_1_vertical_quarter[facing=south,layer=3,waterlogged=true]
conquest:black_painted_travertine_tracery_1_vertical_quarter[facing=south,layer=3,waterlogged=false]
conquest:black_painted_travertine_tracery_1_vertical_quarter[facing=south,layer=4,waterlogged=true]
conquest:black_painted_travertine_tracery_1_vertical_quarter[facing=south,layer=4,waterlogged=false]
conquest:black_painted_travertine_tracery_1_vertical_quarter[facing=west,layer=1,waterlogged=true]
conquest:black_painted_travertine_tracery_1_vertical_quarter[facing=west,layer=1,waterlogged=false]
conquest:black_painted_travertine_tracery_1_vertical_quarter[facing=west,layer=2,waterlogged=true]
conquest:black_painted_travertine_tracery_1_vertical_quarter[facing=west,layer=2,waterlogged=false]
conquest:black_painted_travertine_tracery_1_vertical_quarter[facing=west,layer=3,waterlogged=true]
conquest:black_painted_travertine_tracery_1_vertical_quarter[facing=west,layer=3,waterlogged=false]
conquest:black_painted_travertine_tracery_1_vertical_quarter[facing=west,layer=4,waterlogged=true]
conquest:black_painted_travertine_tracery_1_vertical_quarter[facing=west,layer=4,waterlogged=false]
conquest:black_painted_travertine_tracery_1_vertical_quarter[facing=east,layer=1,waterlogged=true]
conquest:black_painted_travertine_tracery_1_vertical_quarter[facing=east,layer=1,waterlogged=false]
conquest:black_painted_travertine_tracery_1_vertical_quarter[facing=east,layer=2,waterlogged=true]
conquest:black_painted_travertine_tracery_1_vertical_quarter[facing=east,layer=2,waterlogged=false]
conquest:black_painted_travertine_tracery_1_vertical_quarter[facing=east,layer=3,waterlogged=true]
conquest:black_painted_travertine_tracery_1_vertical_quarter[facing=east,layer=3,waterlogged=false]
conquest:black_painted_travertine_tracery_1_vertical_quarter[facing=east,layer=4,waterlogged=true]
conquest:black_painted_travertine_tracery_1_vertical_quarter[facing=east,layer=4,waterlogged=false]
conquest:black_painted_travertine_tracery_1_vertical_slab[facing=north,layer=1,waterlogged=true]
conquest:black_painted_travertine_tracery_1_vertical_slab[facing=north,layer=1,waterlogged=false]
conquest:black_painted_travertine_tracery_1_vertical_slab[facing=north,layer=2,waterlogged=true]
conquest:black_painted_travertine_tracery_1_vertical_slab[facing=north,layer=2,waterlogged=false]
conquest:black_painted_travertine_tracery_1_vertical_slab[facing=north,layer=3,waterlogged=true]
conquest:black_painted_travertine_tracery_1_vertical_slab[facing=north,layer=3,waterlogged=false]
conquest:black_painted_travertine_tracery_1_vertical_slab[facing=north,layer=4,waterlogged=true]
conquest:black_painted_travertine_tracery_1_vertical_slab[facing=north,layer=4,waterlogged=false]
conquest:black_painted_travertine_tracery_1_vertical_slab[facing=south,layer=1,waterlogged=true]
conquest:black_painted_travertine_tracery_1_vertical_slab[facing=south,layer=1,waterlogged=false]
conquest:black_painted_travertine_tracery_1_vertical_slab[facing=south,layer=2,waterlogged=true]
conquest:black_painted_travertine_tracery_1_vertical_slab[facing=south,layer=2,waterlogged=false]
conquest:black_painted_travertine_tracery_1_vertical_slab[facing=south,layer=3,waterlogged=true]
conquest:black_painted_travertine_tracery_1_vertical_slab[facing=south,layer=3,waterlogged=false]
conquest:black_painted_travertine_tracery_1_vertical_slab[facing=south,layer=4,waterlogged=true]
conquest:black_painted_travertine_tracery_1_vertical_slab[facing=south,layer=4,waterlogged=false]
conquest:black_painted_travertine_tracery_1_vertical_slab[facing=west,layer=1,waterlogged=true]
conquest:black_painted_travertine_tracery_1_vertical_slab[facing=west,layer=1,waterlogged=false]
conquest:black_painted_travertine_tracery_1_vertical_slab[facing=west,layer=2,waterlogged=true]
conquest:black_painted_travertine_tracery_1_vertical_slab[facing=west,layer=2,waterlogged=false]
conquest:black_painted_travertine_tracery_1_vertical_slab[facing=west,layer=3,waterlogged=true]
conquest:black_painted_travertine_tracery_1_vertical_slab[facing=west,layer=3,waterlogged=false]
conquest:black_painted_travertine_tracery_1_vertical_slab[facing=west,layer=4,waterlogged=true]
conquest:black_painted_travertine_tracery_1_vertical_slab[facing=west,layer=4,waterlogged=false]
conquest:black_painted_travertine_tracery_1_vertical_slab[facing=east,layer=1,waterlogged=true]
conquest:black_painted_travertine_tracery_1_vertical_slab[facing=east,layer=1,waterlogged=false]
conquest:black_painted_travertine_tracery_1_vertical_slab[facing=east,layer=2,waterlogged=true]
conquest:black_painted_travertine_tracery_1_vertical_slab[facing=east,layer=2,waterlogged=false]
conquest:black_painted_travertine_tracery_1_vertical_slab[facing=east,layer=3,waterlogged=true]
conquest:black_painted_travertine_tracery_1_vertical_slab[facing=east,layer=3,waterlogged=false]
conquest:black_painted_travertine_tracery_1_vertical_slab[facing=east,layer=4,waterlogged=true]
conquest:black_painted_travertine_tracery_1_vertical_slab[facing=east,layer=4,waterlogged=false]
conquest:black_painted_travertine_tracery_1_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:black_painted_travertine_tracery_1_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:black_painted_travertine_tracery_1_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:black_painted_travertine_tracery_1_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:black_painted_travertine_tracery_1_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:black_painted_travertine_tracery_1_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:black_painted_travertine_tracery_1_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:black_painted_travertine_tracery_1_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:black_painted_travertine_tracery_1_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:black_painted_travertine_tracery_1_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:black_painted_travertine_tracery_1_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:black_painted_travertine_tracery_1_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:black_painted_travertine_tracery_1_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:black_painted_travertine_tracery_1_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:black_painted_travertine_tracery_1_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:black_painted_travertine_tracery_1_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:black_painted_travertine_tracery_1_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:black_painted_travertine_tracery_1_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:black_painted_travertine_tracery_1_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:black_painted_travertine_tracery_1_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:black_painted_travertine_tracery_1_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:black_painted_travertine_tracery_1_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:black_painted_travertine_tracery_1_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:black_painted_travertine_tracery_1_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:black_painted_travertine_tracery_1_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:black_painted_travertine_tracery_1_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:black_painted_travertine_tracery_1_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:black_painted_travertine_tracery_1_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:black_painted_travertine_tracery_1_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:black_painted_travertine_tracery_1_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:black_painted_travertine_tracery_1_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:black_painted_travertine_tracery_1_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:black_painted_travertine_tracery_1_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:black_painted_travertine_tracery_1_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:black_painted_travertine_tracery_1_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:black_painted_travertine_tracery_1_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:black_painted_travertine_tracery_1_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:black_painted_travertine_tracery_1_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:black_painted_travertine_tracery_1_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:black_painted_travertine_tracery_1_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:black_painted_travertine_tracery_1_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:black_painted_travertine_tracery_1_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:black_painted_travertine_tracery_1_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:black_painted_travertine_tracery_1_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:black_painted_travertine_tracery_1_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:black_painted_travertine_tracery_1_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:black_painted_travertine_tracery_1_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:black_painted_travertine_tracery_1_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:black_painted_travertine_tracery_1_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:black_painted_travertine_tracery_1_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:black_painted_travertine_tracery_1_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:black_painted_travertine_tracery_1_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:black_painted_travertine_tracery_1_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:black_painted_travertine_tracery_1_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:black_painted_travertine_tracery_1_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:black_painted_travertine_tracery_1_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:black_painted_travertine_tracery_1_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:black_painted_travertine_tracery_1_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:black_painted_travertine_tracery_1_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:black_painted_travertine_tracery_1_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:black_painted_travertine_tracery_1_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:black_painted_travertine_tracery_1_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:black_painted_travertine_tracery_1_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:black_painted_travertine_tracery_1_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:black_painted_travertine_tracery_1_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:black_painted_travertine_tracery_1_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:black_painted_travertine_tracery_1_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:black_painted_travertine_tracery_1_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:black_painted_travertine_tracery_1_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:black_painted_travertine_tracery_1_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:black_painted_travertine_tracery_1_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:black_painted_travertine_tracery_1_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:black_painted_travertine_tracery_1_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:black_painted_travertine_tracery_1_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:black_painted_travertine_tracery_1_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:black_painted_travertine_tracery_1_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:black_painted_travertine_tracery_1_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:black_painted_travertine_tracery_1_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:black_painted_travertine_tracery_1_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:black_painted_travertine_tracery_1_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:black_painted_travertine_tracery_1_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:black_painted_travertine_tracery_1_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:black_painted_travertine_tracery_1_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:black_painted_travertine_tracery_1_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:black_painted_travertine_tracery_1_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:black_painted_travertine_tracery_1_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:black_painted_travertine_tracery_1_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:black_painted_travertine_tracery_1_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:black_painted_travertine_tracery_1_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:black_painted_travertine_tracery_1_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:black_painted_travertine_tracery_1_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:black_painted_travertine_tracery_1_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:black_painted_travertine_tracery_1_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:black_painted_travertine_tracery_1_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:black_painted_travertine_tracery_1_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:black_painted_travertine_tracery_1_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:black_painted_travertine_tracery_1_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:black_painted_travertine_tracery_1_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:black_painted_travertine_tracery_1_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:black_painted_travertine_tracery_1_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:black_painted_travertine_tracery_1_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:black_painted_travertine_tracery_1_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:black_painted_travertine_tracery_1_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:black_painted_travertine_tracery_1_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:black_painted_travertine_tracery_1_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:black_painted_travertine_tracery_1_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:black_painted_travertine_tracery_1_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:black_painted_travertine_tracery_1_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:black_painted_travertine_tracery_1_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:black_painted_travertine_tracery_1_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:black_painted_travertine_tracery_1_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:black_painted_travertine_tracery_1_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:black_painted_travertine_tracery_1_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:black_painted_travertine_tracery_1_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:black_painted_travertine_tracery_1_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:black_painted_travertine_tracery_1_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:black_painted_travertine_tracery_1_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:black_painted_travertine_tracery_1_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:black_painted_travertine_tracery_1_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:black_painted_travertine_tracery_1_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:black_painted_travertine_tracery_1_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:black_painted_travertine_tracery_1_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:black_painted_travertine_tracery_1_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:black_painted_travertine_tracery_1_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:black_painted_travertine_tracery_1_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:black_painted_travertine_tracery_1_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:black_painted_travertine_tracery_1_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:black_painted_travertine_tracery_1_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:black_painted_travertine_tracery_1_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:black_painted_travertine_tracery_1_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:black_painted_travertine_tracery_1_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:black_painted_travertine_tracery_1_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:black_painted_travertine_tracery_1_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:black_painted_travertine_tracery_1_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:black_painted_travertine_tracery_1_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:black_painted_travertine_tracery_1_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:black_painted_travertine_tracery_1_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:black_painted_travertine_tracery_1_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:black_painted_travertine_tracery_1_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:black_painted_travertine_tracery_1_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:black_painted_travertine_tracery_1_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:black_painted_travertine_tracery_1_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:black_painted_travertine_tracery_1_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:black_painted_travertine_tracery_1_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:black_painted_travertine_tracery_1_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:black_painted_travertine_tracery_1_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:black_painted_travertine_tracery_1_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:black_painted_travertine_tracery_1_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:black_painted_travertine_tracery_1_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:black_painted_travertine_tracery_1_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:black_painted_travertine_tracery_1_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:black_painted_travertine_tracery_1_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:black_painted_travertine_tracery_1_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:black_painted_travertine_tracery_1_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:black_painted_travertine_tracery_1_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:black_painted_travertine_tracery_1_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:black_painted_travertine_tracery_1_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:black_painted_travertine_tracery_1_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:black_painted_travertine_tracery_1_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:black_painted_travertine_tracery_1_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:black_painted_travertine_tracery_1_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:black_painted_travertine_tracery_1_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:black_painted_travertine_tracery_1_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:black_painted_travertine_tracery_1_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:black_painted_travertine_tracery_1_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:black_painted_travertine_tracery_1_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:black_painted_travertine_tracery_1_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:black_painted_travertine_tracery_1_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:black_painted_travertine_tracery_1_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:black_painted_travertine_tracery_1_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:black_painted_travertine_tracery_1_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:black_painted_travertine_tracery_1_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:black_painted_travertine_tracery_1_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:black_painted_travertine_tracery_1_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:black_painted_travertine_tracery_1_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:black_painted_travertine_tracery_1_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:black_painted_travertine_tracery_1_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:black_painted_travertine_tracery_1_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:black_painted_travertine_tracery_1_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:black_painted_travertine_tracery_1_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:black_painted_travertine_tracery_1_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:black_painted_travertine_tracery_1_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:black_painted_travertine_tracery_1_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:black_painted_travertine_tracery_1_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:black_painted_travertine_tracery_1_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:black_painted_travertine_tracery_1_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:black_painted_travertine_tracery_1_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:black_painted_travertine_tracery_1_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:black_painted_travertine_tracery_1_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:black_painted_travertine_tracery_1_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:black_painted_travertine_tracery_1_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:black_painted_travertine_tracery_1_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:black_painted_travertine_tracery_1_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:black_painted_travertine_tracery_1_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:black_painted_travertine_tracery_1_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:black_painted_travertine_tracery_1_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:black_painted_travertine_tracery_1_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:black_painted_travertine_tracery_1_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:black_painted_travertine_tracery_1_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:black_painted_travertine_tracery_1_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:black_painted_travertine_tracery_1_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:black_painted_travertine_tracery_1_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:black_painted_travertine_tracery_1_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:black_painted_travertine_tracery_1_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:black_painted_travertine_tracery_1_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:black_painted_travertine_tracery_1_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:black_painted_travertine_tracery_1_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:black_painted_travertine_tracery_1_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:black_painted_travertine_tracery_1_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:black_painted_travertine_tracery_1_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:black_painted_travertine_tracery_1_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:black_painted_travertine_tracery_1_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:black_painted_travertine_tracery_1_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:black_painted_travertine_tracery_1_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:black_painted_travertine_tracery_1_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:black_painted_travertine_tracery_1_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:black_painted_travertine_tracery_1_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:black_painted_travertine_tracery_1_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:black_painted_travertine_tracery_1_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:black_painted_travertine_tracery_1_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:black_painted_travertine_tracery_1_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:black_painted_travertine_tracery_1_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:black_painted_travertine_tracery_1_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:black_painted_travertine_tracery_1_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:black_painted_travertine_tracery_1_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:black_painted_travertine_tracery_1_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:black_painted_travertine_tracery_1_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:black_painted_travertine_tracery_1_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:black_painted_travertine_tracery_1_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:black_painted_travertine_tracery_1_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:black_painted_travertine_tracery_1_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:black_painted_travertine_tracery_1_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:black_painted_travertine_tracery_1_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:black_painted_travertine_tracery_1_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:black_painted_travertine_tracery_1_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:black_painted_travertine_tracery_1_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:black_painted_travertine_tracery_1_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:black_painted_travertine_tracery_1_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:black_painted_travertine_tracery_1_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:black_painted_travertine_tracery_1_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:black_painted_travertine_tracery_1_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:black_painted_travertine_tracery_1_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:black_painted_travertine_tracery_1_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:black_painted_travertine_tracery_1_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:black_painted_travertine_tracery_1_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:black_painted_travertine_tracery_1_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:black_painted_travertine_tracery_1_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:black_painted_travertine_tracery_1_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:black_painted_travertine_tracery_1_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:black_painted_travertine_tracery_1_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:black_painted_travertine_tracery_1_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:black_painted_travertine_tracery_1_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:black_painted_travertine_tracery_1_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:black_painted_travertine_tracery_1_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:black_painted_travertine_tracery_1_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:black_painted_travertine_tracery_1_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:black_painted_travertine_tracery_1_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:black_painted_travertine_tracery_1_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:black_painted_travertine_tracery_1_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:black_painted_travertine_tracery_1_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:black_painted_travertine_tracery_1_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:black_painted_travertine_tracery_1_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:black_painted_travertine_tracery_1_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:black_painted_travertine_tracery_1_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:black_painted_travertine_tracery_1_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:black_painted_travertine_tracery_1_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:black_painted_travertine_tracery_1_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:black_painted_travertine_tracery_1_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:black_painted_travertine_tracery_1_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:black_painted_travertine_tracery_1_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:black_painted_travertine_tracery_1_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:black_painted_travertine_tracery_1_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:black_painted_travertine_tracery_1_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:black_painted_travertine_tracery_1_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:black_painted_travertine_tracery_1_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:black_painted_travertine_tracery_1_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:black_painted_travertine_tracery_1_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:black_painted_travertine_tracery_1_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:black_painted_travertine_tracery_1_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:black_painted_travertine_tracery_1_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:black_painted_travertine_tracery_1_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:black_painted_travertine_tracery_1_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:black_painted_travertine_tracery_1_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:black_painted_travertine_tracery_1_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:black_painted_travertine_tracery_1_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:black_painted_travertine_tracery_1_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:black_painted_travertine_tracery_1_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:black_painted_travertine_tracery_1_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:black_painted_travertine_tracery_1_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:black_painted_travertine_tracery_1_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:black_painted_travertine_tracery_1_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:black_painted_travertine_tracery_1_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:black_painted_travertine_tracery_1_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:black_painted_travertine_tracery_1_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:black_painted_travertine_tracery_1_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:black_painted_travertine_tracery_1_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:black_painted_travertine_tracery_1_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:black_painted_travertine_tracery_1_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:black_painted_travertine_tracery_1_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:black_painted_travertine_tracery_1_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:black_painted_travertine_tracery_1_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:black_painted_travertine_tracery_1_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:black_painted_travertine_tracery_1_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:black_painted_travertine_tracery_1_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:black_painted_travertine_tracery_1_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:black_painted_travertine_tracery_1_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:black_painted_travertine_tracery_1_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:black_painted_travertine_tracery_1_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:black_painted_travertine_tracery_1_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:black_painted_travertine_tracery_1_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:black_painted_travertine_tracery_1_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:black_painted_travertine_tracery_1_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:black_painted_travertine_tracery_1_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:black_painted_travertine_tracery_1_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:black_painted_travertine_tracery_1_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:black_painted_travertine_tracery_1_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:black_painted_travertine_tracery_1_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:black_painted_travertine_tracery_1_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:black_painted_travertine_tracery_1_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:black_painted_travertine_tracery_1_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:black_painted_travertine_tracery_1_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:black_painted_travertine_tracery_1_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:black_painted_travertine_tracery_1_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:black_painted_travertine_tracery_1_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:black_painted_travertine_tracery_pillar[layer=1,waterlogged=true]
conquest:black_painted_travertine_tracery_pillar[layer=1,waterlogged=false]
conquest:black_painted_travertine_tracery_pillar[layer=2,waterlogged=true]
conquest:black_painted_travertine_tracery_pillar[layer=2,waterlogged=false]
conquest:black_painted_travertine_tracery_pillar[layer=3,waterlogged=true]
conquest:black_painted_travertine_tracery_pillar[layer=3,waterlogged=false]
conquest:black_painted_travertine_tracery_vertical_corner[facing=north,layer=1,waterlogged=true]
conquest:black_painted_travertine_tracery_vertical_corner[facing=north,layer=1,waterlogged=false]
conquest:black_painted_travertine_tracery_vertical_corner[facing=north,layer=2,waterlogged=true]
conquest:black_painted_travertine_tracery_vertical_corner[facing=north,layer=2,waterlogged=false]
conquest:black_painted_travertine_tracery_vertical_corner[facing=north,layer=3,waterlogged=true]
conquest:black_painted_travertine_tracery_vertical_corner[facing=north,layer=3,waterlogged=false]
conquest:black_painted_travertine_tracery_vertical_corner[facing=north,layer=4,waterlogged=true]
conquest:black_painted_travertine_tracery_vertical_corner[facing=north,layer=4,waterlogged=false]
conquest:black_painted_travertine_tracery_vertical_corner[facing=south,layer=1,waterlogged=true]
conquest:black_painted_travertine_tracery_vertical_corner[facing=south,layer=1,waterlogged=false]
conquest:black_painted_travertine_tracery_vertical_corner[facing=south,layer=2,waterlogged=true]
conquest:black_painted_travertine_tracery_vertical_corner[facing=south,layer=2,waterlogged=false]
conquest:black_painted_travertine_tracery_vertical_corner[facing=south,layer=3,waterlogged=true]
conquest:black_painted_travertine_tracery_vertical_corner[facing=south,layer=3,waterlogged=false]
conquest:black_painted_travertine_tracery_vertical_corner[facing=south,layer=4,waterlogged=true]
conquest:black_painted_travertine_tracery_vertical_corner[facing=south,layer=4,waterlogged=false]
conquest:black_painted_travertine_tracery_vertical_corner[facing=west,layer=1,waterlogged=true]
conquest:black_painted_travertine_tracery_vertical_corner[facing=west,layer=1,waterlogged=false]
conquest:black_painted_travertine_tracery_vertical_corner[facing=west,layer=2,waterlogged=true]
conquest:black_painted_travertine_tracery_vertical_corner[facing=west,layer=2,waterlogged=false]
conquest:black_painted_travertine_tracery_vertical_corner[facing=west,layer=3,waterlogged=true]
conquest:black_painted_travertine_tracery_vertical_corner[facing=west,layer=3,waterlogged=false]
conquest:black_painted_travertine_tracery_vertical_corner[facing=west,layer=4,waterlogged=true]
conquest:black_painted_travertine_tracery_vertical_corner[facing=west,layer=4,waterlogged=false]
conquest:black_painted_travertine_tracery_vertical_corner[facing=east,layer=1,waterlogged=true]
conquest:black_painted_travertine_tracery_vertical_corner[facing=east,layer=1,waterlogged=false]
conquest:black_painted_travertine_tracery_vertical_corner[facing=east,layer=2,waterlogged=true]
conquest:black_painted_travertine_tracery_vertical_corner[facing=east,layer=2,waterlogged=false]
conquest:black_painted_travertine_tracery_vertical_corner[facing=east,layer=3,waterlogged=true]
conquest:black_painted_travertine_tracery_vertical_corner[facing=east,layer=3,waterlogged=false]
conquest:black_painted_travertine_tracery_vertical_corner[facing=east,layer=4,waterlogged=true]
conquest:black_painted_travertine_tracery_vertical_corner[facing=east,layer=4,waterlogged=false]
conquest:black_painted_travertine_tracery_vertical_quarter[facing=north,layer=1,waterlogged=true]
conquest:black_painted_travertine_tracery_vertical_quarter[facing=north,layer=1,waterlogged=false]
conquest:black_painted_travertine_tracery_vertical_quarter[facing=north,layer=2,waterlogged=true]
conquest:black_painted_travertine_tracery_vertical_quarter[facing=north,layer=2,waterlogged=false]
conquest:black_painted_travertine_tracery_vertical_quarter[facing=north,layer=3,waterlogged=true]
conquest:black_painted_travertine_tracery_vertical_quarter[facing=north,layer=3,waterlogged=false]
conquest:black_painted_travertine_tracery_vertical_quarter[facing=north,layer=4,waterlogged=true]
conquest:black_painted_travertine_tracery_vertical_quarter[facing=north,layer=4,waterlogged=false]
conquest:black_painted_travertine_tracery_vertical_quarter[facing=south,layer=1,waterlogged=true]
conquest:black_painted_travertine_tracery_vertical_quarter[facing=south,layer=1,waterlogged=false]
conquest:black_painted_travertine_tracery_vertical_quarter[facing=south,layer=2,waterlogged=true]
conquest:black_painted_travertine_tracery_vertical_quarter[facing=south,layer=2,waterlogged=false]
conquest:black_painted_travertine_tracery_vertical_quarter[facing=south,layer=3,waterlogged=true]
conquest:black_painted_travertine_tracery_vertical_quarter[facing=south,layer=3,waterlogged=false]
conquest:black_painted_travertine_tracery_vertical_quarter[facing=south,layer=4,waterlogged=true]
conquest:black_painted_travertine_tracery_vertical_quarter[facing=south,layer=4,waterlogged=false]
conquest:black_painted_travertine_tracery_vertical_quarter[facing=west,layer=1,waterlogged=true]
conquest:black_painted_travertine_tracery_vertical_quarter[facing=west,layer=1,waterlogged=false]
conquest:black_painted_travertine_tracery_vertical_quarter[facing=west,layer=2,waterlogged=true]
conquest:black_painted_travertine_tracery_vertical_quarter[facing=west,layer=2,waterlogged=false]
conquest:black_painted_travertine_tracery_vertical_quarter[facing=west,layer=3,waterlogged=true]
conquest:black_painted_travertine_tracery_vertical_quarter[facing=west,layer=3,waterlogged=false]
conquest:black_painted_travertine_tracery_vertical_quarter[facing=west,layer=4,waterlogged=true]
conquest:black_painted_travertine_tracery_vertical_quarter[facing=west,layer=4,waterlogged=false]
conquest:black_painted_travertine_tracery_vertical_quarter[facing=east,layer=1,waterlogged=true]
conquest:black_painted_travertine_tracery_vertical_quarter[facing=east,layer=1,waterlogged=false]
conquest:black_painted_travertine_tracery_vertical_quarter[facing=east,layer=2,waterlogged=true]
conquest:black_painted_travertine_tracery_vertical_quarter[facing=east,layer=2,waterlogged=false]
conquest:black_painted_travertine_tracery_vertical_quarter[facing=east,layer=3,waterlogged=true]
conquest:black_painted_travertine_tracery_vertical_quarter[facing=east,layer=3,waterlogged=false]
conquest:black_painted_travertine_tracery_vertical_quarter[facing=east,layer=4,waterlogged=true]
conquest:black_painted_travertine_tracery_vertical_quarter[facing=east,layer=4,waterlogged=false]
conquest:black_painted_travertine_tracery_vertical_slab[facing=north,layer=1,waterlogged=true]
conquest:black_painted_travertine_tracery_vertical_slab[facing=north,layer=1,waterlogged=false]
conquest:black_painted_travertine_tracery_vertical_slab[facing=north,layer=2,waterlogged=true]
conquest:black_painted_travertine_tracery_vertical_slab[facing=north,layer=2,waterlogged=false]
conquest:black_painted_travertine_tracery_vertical_slab[facing=north,layer=3,waterlogged=true]
conquest:black_painted_travertine_tracery_vertical_slab[facing=north,layer=3,waterlogged=false]
conquest:black_painted_travertine_tracery_vertical_slab[facing=north,layer=4,waterlogged=true]
conquest:black_painted_travertine_tracery_vertical_slab[facing=north,layer=4,waterlogged=false]
conquest:black_painted_travertine_tracery_vertical_slab[facing=south,layer=1,waterlogged=true]
conquest:black_painted_travertine_tracery_vertical_slab[facing=south,layer=1,waterlogged=false]
conquest:black_painted_travertine_tracery_vertical_slab[facing=south,layer=2,waterlogged=true]
conquest:black_painted_travertine_tracery_vertical_slab[facing=south,layer=2,waterlogged=false]
conquest:black_painted_travertine_tracery_vertical_slab[facing=south,layer=3,waterlogged=true]
conquest:black_painted_travertine_tracery_vertical_slab[facing=south,layer=3,waterlogged=false]
conquest:black_painted_travertine_tracery_vertical_slab[facing=south,layer=4,waterlogged=true]
conquest:black_painted_travertine_tracery_vertical_slab[facing=south,layer=4,waterlogged=false]
conquest:black_painted_travertine_tracery_vertical_slab[facing=west,layer=1,waterlogged=true]
conquest:black_painted_travertine_tracery_vertical_slab[facing=west,layer=1,waterlogged=false]
conquest:black_painted_travertine_tracery_vertical_slab[facing=west,layer=2,waterlogged=true]
conquest:black_painted_travertine_tracery_vertical_slab[facing=west,layer=2,waterlogged=false]
conquest:black_painted_travertine_tracery_vertical_slab[facing=west,layer=3,waterlogged=true]
conquest:black_painted_travertine_tracery_vertical_slab[facing=west,layer=3,waterlogged=false]
conquest:black_painted_travertine_tracery_vertical_slab[facing=west,layer=4,waterlogged=true]
conquest:black_painted_travertine_tracery_vertical_slab[facing=west,layer=4,waterlogged=false]
conquest:black_painted_travertine_tracery_vertical_slab[facing=east,layer=1,waterlogged=true]
conquest:black_painted_travertine_tracery_vertical_slab[facing=east,layer=1,waterlogged=false]
conquest:black_painted_travertine_tracery_vertical_slab[facing=east,layer=2,waterlogged=true]
conquest:black_painted_travertine_tracery_vertical_slab[facing=east,layer=2,waterlogged=false]
conquest:black_painted_travertine_tracery_vertical_slab[facing=east,layer=3,waterlogged=true]
conquest:black_painted_travertine_tracery_vertical_slab[facing=east,layer=3,waterlogged=false]
conquest:black_painted_travertine_tracery_vertical_slab[facing=east,layer=4,waterlogged=true]
conquest:black_painted_travertine_tracery_vertical_slab[facing=east,layer=4,waterlogged=false]
conquest:black_painted_travertine_tracery_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:black_painted_travertine_tracery_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:black_painted_travertine_tracery_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:black_painted_travertine_tracery_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:black_painted_travertine_tracery_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:black_painted_travertine_tracery_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:black_painted_travertine_tracery_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:black_painted_travertine_tracery_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:black_painted_travertine_tracery_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:black_painted_travertine_tracery_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:black_painted_travertine_tracery_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:black_painted_travertine_tracery_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:black_painted_travertine_tracery_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:black_painted_travertine_tracery_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:black_painted_travertine_tracery_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:black_painted_travertine_tracery_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:black_painted_travertine_tracery_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:black_painted_travertine_tracery_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:black_painted_travertine_tracery_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:black_painted_travertine_tracery_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:black_painted_travertine_tracery_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:black_painted_travertine_tracery_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:black_painted_travertine_tracery_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:black_painted_travertine_tracery_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:black_painted_travertine_tracery_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:black_painted_travertine_tracery_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:black_painted_travertine_tracery_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:black_painted_travertine_tracery_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:black_painted_travertine_tracery_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:black_painted_travertine_tracery_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:black_painted_travertine_tracery_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:black_painted_travertine_tracery_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:black_painted_travertine_tracery_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:black_painted_travertine_tracery_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:black_painted_travertine_tracery_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:black_painted_travertine_tracery_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:black_painted_travertine_tracery_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:black_painted_travertine_tracery_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:black_painted_travertine_tracery_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:black_painted_travertine_tracery_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:black_painted_travertine_tracery_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:black_painted_travertine_tracery_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:black_painted_travertine_tracery_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:black_painted_travertine_tracery_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:black_painted_travertine_tracery_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:black_painted_travertine_tracery_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:black_painted_travertine_tracery_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:black_painted_travertine_tracery_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:black_painted_travertine_tracery_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:black_painted_travertine_tracery_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:black_painted_travertine_tracery_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:black_painted_travertine_tracery_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:black_painted_travertine_tracery_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:black_painted_travertine_tracery_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:black_painted_travertine_tracery_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:black_painted_travertine_tracery_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:black_painted_travertine_tracery_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:black_painted_travertine_tracery_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:black_painted_travertine_tracery_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:black_painted_travertine_tracery_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:black_painted_travertine_tracery_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:black_painted_travertine_tracery_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:black_painted_travertine_tracery_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:black_painted_travertine_tracery_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:black_painted_travertine_tracery_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:black_painted_travertine_tracery_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:black_painted_travertine_tracery_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:black_painted_travertine_tracery_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:black_painted_travertine_tracery_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:black_painted_travertine_tracery_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:black_painted_travertine_tracery_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:black_painted_travertine_tracery_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:black_painted_travertine_tracery_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:black_painted_travertine_tracery_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:black_painted_travertine_tracery_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:black_painted_travertine_tracery_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:black_painted_travertine_tracery_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:black_painted_travertine_tracery_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:black_painted_travertine_tracery_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:black_painted_travertine_tracery_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:black_painted_travertine_tracery_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:black_painted_travertine_tracery_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:black_painted_travertine_tracery_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:black_painted_travertine_tracery_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:black_painted_travertine_tracery_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:black_painted_travertine_tracery_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:black_painted_travertine_tracery_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:black_painted_travertine_tracery_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:black_painted_travertine_tracery_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:black_painted_travertine_tracery_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:black_painted_travertine_tracery_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:black_painted_travertine_tracery_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:black_painted_travertine_tracery_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:black_painted_travertine_tracery_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:black_painted_travertine_tracery_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:black_painted_travertine_tracery_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:black_painted_travertine_tracery_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:black_painted_travertine_tracery_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:black_painted_travertine_tracery_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:black_painted_travertine_tracery_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:black_painted_travertine_tracery_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:black_painted_travertine_tracery_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:black_painted_travertine_tracery_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:black_painted_travertine_tracery_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:black_painted_travertine_tracery_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:black_painted_travertine_tracery_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:black_painted_travertine_tracery_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:black_painted_travertine_tracery_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:black_painted_travertine_tracery_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:black_painted_travertine_tracery_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:black_painted_travertine_tracery_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:black_painted_travertine_tracery_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:black_painted_travertine_tracery_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:black_painted_travertine_tracery_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:black_painted_travertine_tracery_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:black_painted_travertine_tracery_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:black_painted_travertine_tracery_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:black_painted_travertine_tracery_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:black_painted_travertine_tracery_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:black_painted_travertine_tracery_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:black_painted_travertine_tracery_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:black_painted_travertine_tracery_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:black_painted_travertine_tracery_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:black_painted_travertine_tracery_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:black_painted_travertine_tracery_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:black_painted_travertine_tracery_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:black_painted_travertine_tracery_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:black_painted_travertine_tracery_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:black_painted_travertine_tracery_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:black_painted_travertine_tracery_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:black_painted_travertine_tracery_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:black_painted_travertine_tracery_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:black_painted_travertine_tracery_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:black_painted_travertine_tracery_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:black_painted_travertine_tracery_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:black_painted_travertine_tracery_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:black_painted_travertine_tracery_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:black_painted_travertine_tracery_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:black_painted_travertine_tracery_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:black_painted_travertine_tracery_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:black_painted_travertine_tracery_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:black_painted_travertine_tracery_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:black_painted_travertine_tracery_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:black_painted_travertine_tracery_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:black_painted_travertine_tracery_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:black_painted_travertine_tracery_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:black_painted_travertine_tracery_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:black_painted_travertine_tracery_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:black_painted_travertine_tracery_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:black_painted_travertine_tracery_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:black_painted_travertine_tracery_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:black_painted_travertine_tracery_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:black_painted_travertine_tracery_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:black_painted_travertine_tracery_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:black_painted_travertine_tracery_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:black_painted_travertine_tracery_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:black_painted_travertine_tracery_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:black_painted_travertine_tracery_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:black_painted_travertine_tracery_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:black_painted_travertine_tracery_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:black_painted_travertine_tracery_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:black_painted_travertine_tracery_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:black_painted_travertine_tracery_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:black_painted_travertine_tracery_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:black_painted_travertine_tracery_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:black_painted_travertine_tracery_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:black_painted_travertine_tracery_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:black_painted_travertine_tracery_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:black_painted_travertine_tracery_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:black_painted_travertine_tracery_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:black_painted_travertine_tracery_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:black_painted_travertine_tracery_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:black_painted_travertine_tracery_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:black_painted_travertine_tracery_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:black_painted_travertine_tracery_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:black_painted_travertine_tracery_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:black_painted_travertine_tracery_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:black_painted_travertine_tracery_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:black_painted_travertine_tracery_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:black_painted_travertine_tracery_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:black_painted_travertine_tracery_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:black_painted_travertine_tracery_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:black_painted_travertine_tracery_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:black_painted_travertine_tracery_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:black_painted_travertine_tracery_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:black_painted_travertine_tracery_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:black_painted_travertine_tracery_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:black_painted_travertine_tracery_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:black_painted_travertine_tracery_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:black_painted_travertine_tracery_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:black_painted_travertine_tracery_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:black_painted_travertine_tracery_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:black_painted_travertine_tracery_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:black_painted_travertine_tracery_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:black_painted_travertine_tracery_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:black_painted_travertine_tracery_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:black_painted_travertine_tracery_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:black_painted_travertine_tracery_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:black_painted_travertine_tracery_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:black_painted_travertine_tracery_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:black_painted_travertine_tracery_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:black_painted_travertine_tracery_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:black_painted_travertine_tracery_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:black_painted_travertine_tracery_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:black_painted_travertine_tracery_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:black_painted_travertine_tracery_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:black_painted_travertine_tracery_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:black_painted_travertine_tracery_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:black_painted_travertine_tracery_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:black_painted_travertine_tracery_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:black_painted_travertine_tracery_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:black_painted_travertine_tracery_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:black_painted_travertine_tracery_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:black_painted_travertine_tracery_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:black_painted_travertine_tracery_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:black_painted_travertine_tracery_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:black_painted_travertine_tracery_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:black_painted_travertine_tracery_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:black_painted_travertine_tracery_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:black_painted_travertine_tracery_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:black_painted_travertine_tracery_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:black_painted_travertine_tracery_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:black_painted_travertine_tracery_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:black_painted_travertine_tracery_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:black_painted_travertine_tracery_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:black_painted_travertine_tracery_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:black_painted_travertine_tracery_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:black_painted_travertine_tracery_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:black_painted_travertine_tracery_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:black_painted_travertine_tracery_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:black_painted_travertine_tracery_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:black_painted_travertine_tracery_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:black_painted_travertine_tracery_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:black_painted_travertine_tracery_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:black_painted_travertine_tracery_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:black_painted_travertine_tracery_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:black_painted_travertine_tracery_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:black_painted_travertine_tracery_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:black_painted_travertine_tracery_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:black_painted_travertine_tracery_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:black_painted_travertine_tracery_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:black_painted_travertine_tracery_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:black_painted_travertine_tracery_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:black_painted_travertine_tracery_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:black_painted_travertine_tracery_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:black_painted_travertine_tracery_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:black_painted_travertine_tracery_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:black_painted_travertine_tracery_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:black_painted_travertine_tracery_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:black_painted_travertine_tracery_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:black_painted_travertine_tracery_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:black_painted_travertine_tracery_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:black_painted_travertine_tracery_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:black_painted_travertine_tracery_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:black_painted_travertine_tracery_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:black_painted_travertine_tracery_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:black_painted_travertine_tracery_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:black_painted_travertine_tracery_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:black_painted_travertine_tracery_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:black_painted_travertine_tracery_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:black_painted_travertine_tracery_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:black_painted_travertine_tracery_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:black_painted_travertine_tracery_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:black_painted_travertine_tracery_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:black_painted_travertine_tracery_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:black_painted_travertine_tracery_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:black_painted_travertine_tracery_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:black_painted_travertine_tracery_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:black_painted_travertine_tracery_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:black_painted_travertine_tracery_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:black_painted_travertine_tracery_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:black_painted_travertine_tracery_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:black_painted_travertine_tracery_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:black_painted_travertine_tracery_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:black_painted_travertine_tracery_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:black_painted_travertine_tracery_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:black_painted_travertine_tracery_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:black_painted_travertine_tracery_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:black_painted_travertine_tracery_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:black_painted_travertine_tracery_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:black_painted_travertine_tracery_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:black_painted_travertine_tracery_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:black_painted_travertine_tracery_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:black_painted_travertine_tracery_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:black_painted_travertine_tracery_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:black_painted_travertine_tracery_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:black_painted_travertine_tracery_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:black_painted_travertine_tracery_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:black_painted_travertine_tracery_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:black_painted_travertine_tracery_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:black_painted_travertine_tracery_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:black_painted_travertine_tracery_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:black_painted_travertine_tracery_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:black_painted_travertine_tracery_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:black_painted_travertine_tracery_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:black_painted_travertine_tracery_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:black_painted_travertine_tracery_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:black_painted_travertine_tracery_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:black_painted_travertine_tracery_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:black_painted_travertine_tracery_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:black_painted_travertine_tracery_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:black_painted_travertine_tracery_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:black_painted_travertine_tracery_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:black_painted_travertine_tracery_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:black_painted_travertine_tracery_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:black_painted_travertine_tracery_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:black_painted_travertine_tracery_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:black_painted_travertine_tracery_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:black_painted_travertine_tracery_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:black_painted_travertine_tracery_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:black_painted_travertine_tracery_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:black_painted_travertine_tracery_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:black_painted_travertine_tracery_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:black_painted_travertine_tracery_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:black_painted_travertine_tracery_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:black_painted_travertine_tracery_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:black_painted_travertine_tracery_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:black_painted_travertine_tracery_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:black_painted_travertine_tracery_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:black_painted_travertine_tracery_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:black_painted_travertine_tracery_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:black_painted_travertine_tracery_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:black_painted_travertine_tracery_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:black_painted_travertine_tracery_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:black_persian_rug
conquest:black_persian_rug_corner_slab[facing=north,type=top,waterlogged=true]
conquest:black_persian_rug_corner_slab[facing=north,type=top,waterlogged=false]
conquest:black_persian_rug_corner_slab[facing=north,type=bottom,waterlogged=true]
conquest:black_persian_rug_corner_slab[facing=north,type=bottom,waterlogged=false]
conquest:black_persian_rug_corner_slab[facing=south,type=top,waterlogged=true]
conquest:black_persian_rug_corner_slab[facing=south,type=top,waterlogged=false]
conquest:black_persian_rug_corner_slab[facing=south,type=bottom,waterlogged=true]
conquest:black_persian_rug_corner_slab[facing=south,type=bottom,waterlogged=false]
conquest:black_persian_rug_corner_slab[facing=west,type=top,waterlogged=true]
conquest:black_persian_rug_corner_slab[facing=west,type=top,waterlogged=false]
conquest:black_persian_rug_corner_slab[facing=west,type=bottom,waterlogged=true]
conquest:black_persian_rug_corner_slab[facing=west,type=bottom,waterlogged=false]
conquest:black_persian_rug_corner_slab[facing=east,type=top,waterlogged=true]
conquest:black_persian_rug_corner_slab[facing=east,type=top,waterlogged=false]
conquest:black_persian_rug_corner_slab[facing=east,type=bottom,waterlogged=true]
conquest:black_persian_rug_corner_slab[facing=east,type=bottom,waterlogged=false]
conquest:black_persian_rug_cover
conquest:black_persian_rug_eighth_slab[facing=north,type=top,waterlogged=true]
conquest:black_persian_rug_eighth_slab[facing=north,type=top,waterlogged=false]
conquest:black_persian_rug_eighth_slab[facing=north,type=bottom,waterlogged=true]
conquest:black_persian_rug_eighth_slab[facing=north,type=bottom,waterlogged=false]
conquest:black_persian_rug_eighth_slab[facing=south,type=top,waterlogged=true]
conquest:black_persian_rug_eighth_slab[facing=south,type=top,waterlogged=false]
conquest:black_persian_rug_eighth_slab[facing=south,type=bottom,waterlogged=true]
conquest:black_persian_rug_eighth_slab[facing=south,type=bottom,waterlogged=false]
conquest:black_persian_rug_eighth_slab[facing=west,type=top,waterlogged=true]
conquest:black_persian_rug_eighth_slab[facing=west,type=top,waterlogged=false]
conquest:black_persian_rug_eighth_slab[facing=west,type=bottom,waterlogged=true]
conquest:black_persian_rug_eighth_slab[facing=west,type=bottom,waterlogged=false]
conquest:black_persian_rug_eighth_slab[facing=east,type=top,waterlogged=true]
conquest:black_persian_rug_eighth_slab[facing=east,type=top,waterlogged=false]
conquest:black_persian_rug_eighth_slab[facing=east,type=bottom,waterlogged=true]
conquest:black_persian_rug_eighth_slab[facing=east,type=bottom,waterlogged=false]
conquest:black_persian_rug_quarter_slab[facing=north,layer=1,type=top,waterlogged=true]
conquest:black_persian_rug_quarter_slab[facing=north,layer=1,type=top,waterlogged=false]
conquest:black_persian_rug_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=true]
conquest:black_persian_rug_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=false]
conquest:black_persian_rug_quarter_slab[facing=north,layer=2,type=top,waterlogged=true]
conquest:black_persian_rug_quarter_slab[facing=north,layer=2,type=top,waterlogged=false]
conquest:black_persian_rug_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=true]
conquest:black_persian_rug_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=false]
conquest:black_persian_rug_quarter_slab[facing=north,layer=3,type=top,waterlogged=true]
conquest:black_persian_rug_quarter_slab[facing=north,layer=3,type=top,waterlogged=false]
conquest:black_persian_rug_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=true]
conquest:black_persian_rug_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=false]
conquest:black_persian_rug_quarter_slab[facing=south,layer=1,type=top,waterlogged=true]
conquest:black_persian_rug_quarter_slab[facing=south,layer=1,type=top,waterlogged=false]
conquest:black_persian_rug_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=true]
conquest:black_persian_rug_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=false]
conquest:black_persian_rug_quarter_slab[facing=south,layer=2,type=top,waterlogged=true]
conquest:black_persian_rug_quarter_slab[facing=south,layer=2,type=top,waterlogged=false]
conquest:black_persian_rug_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=true]
conquest:black_persian_rug_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=false]
conquest:black_persian_rug_quarter_slab[facing=south,layer=3,type=top,waterlogged=true]
conquest:black_persian_rug_quarter_slab[facing=south,layer=3,type=top,waterlogged=false]
conquest:black_persian_rug_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=true]
conquest:black_persian_rug_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=false]
conquest:black_persian_rug_quarter_slab[facing=west,layer=1,type=top,waterlogged=true]
conquest:black_persian_rug_quarter_slab[facing=west,layer=1,type=top,waterlogged=false]
conquest:black_persian_rug_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=true]
conquest:black_persian_rug_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=false]
conquest:black_persian_rug_quarter_slab[facing=west,layer=2,type=top,waterlogged=true]
conquest:black_persian_rug_quarter_slab[facing=west,layer=2,type=top,waterlogged=false]
conquest:black_persian_rug_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=true]
conquest:black_persian_rug_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=false]
conquest:black_persian_rug_quarter_slab[facing=west,layer=3,type=top,waterlogged=true]
conquest:black_persian_rug_quarter_slab[facing=west,layer=3,type=top,waterlogged=false]
conquest:black_persian_rug_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=true]
conquest:black_persian_rug_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=false]
conquest:black_persian_rug_quarter_slab[facing=east,layer=1,type=top,waterlogged=true]
conquest:black_persian_rug_quarter_slab[facing=east,layer=1,type=top,waterlogged=false]
conquest:black_persian_rug_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=true]
conquest:black_persian_rug_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=false]
conquest:black_persian_rug_quarter_slab[facing=east,layer=2,type=top,waterlogged=true]
conquest:black_persian_rug_quarter_slab[facing=east,layer=2,type=top,waterlogged=false]
conquest:black_persian_rug_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=true]
conquest:black_persian_rug_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=false]
conquest:black_persian_rug_quarter_slab[facing=east,layer=3,type=top,waterlogged=true]
conquest:black_persian_rug_quarter_slab[facing=east,layer=3,type=top,waterlogged=false]
conquest:black_persian_rug_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=true]
conquest:black_persian_rug_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=false]
conquest:black_persian_rug_slab[layers=1,type=top,waterlogged=true]
conquest:black_persian_rug_slab[layers=1,type=top,waterlogged=false]
conquest:black_persian_rug_slab[layers=1,type=bottom,waterlogged=true]
conquest:black_persian_rug_slab[layers=1,type=bottom,waterlogged=false]
conquest:black_persian_rug_slab[layers=2,type=top,waterlogged=true]
conquest:black_persian_rug_slab[layers=2,type=top,waterlogged=false]
conquest:black_persian_rug_slab[layers=2,type=bottom,waterlogged=true]
conquest:black_persian_rug_slab[layers=2,type=bottom,waterlogged=false]
conquest:black_persian_rug_slab[layers=3,type=top,waterlogged=true]
conquest:black_persian_rug_slab[layers=3,type=top,waterlogged=false]
conquest:black_persian_rug_slab[layers=3,type=bottom,waterlogged=true]
conquest:black_persian_rug_slab[layers=3,type=bottom,waterlogged=false]
conquest:black_persian_rug_slab[layers=4,type=top,waterlogged=true]
conquest:black_persian_rug_slab[layers=4,type=top,waterlogged=false]
conquest:black_persian_rug_slab[layers=4,type=bottom,waterlogged=true]
conquest:black_persian_rug_slab[layers=4,type=bottom,waterlogged=false]
conquest:black_persian_rug_slab[layers=5,type=top,waterlogged=true]
conquest:black_persian_rug_slab[layers=5,type=top,waterlogged=false]
conquest:black_persian_rug_slab[layers=5,type=bottom,waterlogged=true]
conquest:black_persian_rug_slab[layers=5,type=bottom,waterlogged=false]
conquest:black_persian_rug_slab[layers=6,type=top,waterlogged=true]
conquest:black_persian_rug_slab[layers=6,type=top,waterlogged=false]
conquest:black_persian_rug_slab[layers=6,type=bottom,waterlogged=true]
conquest:black_persian_rug_slab[layers=6,type=bottom,waterlogged=false]
conquest:black_persian_rug_slab[layers=7,type=top,waterlogged=true]
conquest:black_persian_rug_slab[layers=7,type=top,waterlogged=false]
conquest:black_persian_rug_slab[layers=7,type=bottom,waterlogged=true]
conquest:black_persian_rug_slab[layers=7,type=bottom,waterlogged=false]
conquest:black_persian_rug_slab[layers=8,type=top,waterlogged=true]
conquest:black_persian_rug_slab[layers=8,type=top,waterlogged=false]
conquest:black_persian_rug_slab[layers=8,type=bottom,waterlogged=true]
conquest:black_persian_rug_slab[layers=8,type=bottom,waterlogged=false]
conquest:black_persian_rug_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:black_persian_rug_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:black_persian_rug_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:black_persian_rug_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:black_persian_rug_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:black_persian_rug_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:black_persian_rug_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:black_persian_rug_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:black_persian_rug_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:black_persian_rug_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:black_persian_rug_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:black_persian_rug_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:black_persian_rug_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:black_persian_rug_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:black_persian_rug_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:black_persian_rug_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:black_persian_rug_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:black_persian_rug_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:black_persian_rug_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:black_persian_rug_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:black_persian_rug_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:black_persian_rug_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:black_persian_rug_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:black_persian_rug_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:black_persian_rug_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:black_persian_rug_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:black_persian_rug_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:black_persian_rug_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:black_persian_rug_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:black_persian_rug_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:black_persian_rug_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:black_persian_rug_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:black_persian_rug_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:black_persian_rug_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:black_persian_rug_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:black_persian_rug_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:black_persian_rug_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:black_persian_rug_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:black_persian_rug_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:black_persian_rug_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:black_persian_rug_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:black_persian_rug_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:black_persian_rug_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:black_persian_rug_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:black_persian_rug_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:black_persian_rug_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:black_persian_rug_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:black_persian_rug_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:black_persian_rug_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:black_persian_rug_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:black_persian_rug_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:black_persian_rug_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:black_persian_rug_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:black_persian_rug_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:black_persian_rug_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:black_persian_rug_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:black_persian_rug_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:black_persian_rug_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:black_persian_rug_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:black_persian_rug_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:black_persian_rug_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:black_persian_rug_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:black_persian_rug_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:black_persian_rug_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:black_persian_rug_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:black_persian_rug_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:black_persian_rug_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:black_persian_rug_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:black_persian_rug_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:black_persian_rug_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:black_persian_rug_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:black_persian_rug_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:black_persian_rug_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:black_persian_rug_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:black_persian_rug_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:black_persian_rug_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:black_persian_rug_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:black_persian_rug_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:black_persian_rug_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:black_persian_rug_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:black_persian_rug_vertical_corner[facing=north,layer=1,waterlogged=true]
conquest:black_persian_rug_vertical_corner[facing=north,layer=1,waterlogged=false]
conquest:black_persian_rug_vertical_corner[facing=north,layer=2,waterlogged=true]
conquest:black_persian_rug_vertical_corner[facing=north,layer=2,waterlogged=false]
conquest:black_persian_rug_vertical_corner[facing=north,layer=3,waterlogged=true]
conquest:black_persian_rug_vertical_corner[facing=north,layer=3,waterlogged=false]
conquest:black_persian_rug_vertical_corner[facing=north,layer=4,waterlogged=true]
conquest:black_persian_rug_vertical_corner[facing=north,layer=4,waterlogged=false]
conquest:black_persian_rug_vertical_corner[facing=south,layer=1,waterlogged=true]
conquest:black_persian_rug_vertical_corner[facing=south,layer=1,waterlogged=false]
conquest:black_persian_rug_vertical_corner[facing=south,layer=2,waterlogged=true]
conquest:black_persian_rug_vertical_corner[facing=south,layer=2,waterlogged=false]
conquest:black_persian_rug_vertical_corner[facing=south,layer=3,waterlogged=true]
conquest:black_persian_rug_vertical_corner[facing=south,layer=3,waterlogged=false]
conquest:black_persian_rug_vertical_corner[facing=south,layer=4,waterlogged=true]
conquest:black_persian_rug_vertical_corner[facing=south,layer=4,waterlogged=false]
conquest:black_persian_rug_vertical_corner[facing=west,layer=1,waterlogged=true]
conquest:black_persian_rug_vertical_corner[facing=west,layer=1,waterlogged=false]
conquest:black_persian_rug_vertical_corner[facing=west,layer=2,waterlogged=true]
conquest:black_persian_rug_vertical_corner[facing=west,layer=2,waterlogged=false]
conquest:black_persian_rug_vertical_corner[facing=west,layer=3,waterlogged=true]
conquest:black_persian_rug_vertical_corner[facing=west,layer=3,waterlogged=false]
conquest:black_persian_rug_vertical_corner[facing=west,layer=4,waterlogged=true]
conquest:black_persian_rug_vertical_corner[facing=west,layer=4,waterlogged=false]
conquest:black_persian_rug_vertical_corner[facing=east,layer=1,waterlogged=true]
conquest:black_persian_rug_vertical_corner[facing=east,layer=1,waterlogged=false]
conquest:black_persian_rug_vertical_corner[facing=east,layer=2,waterlogged=true]
conquest:black_persian_rug_vertical_corner[facing=east,layer=2,waterlogged=false]
conquest:black_persian_rug_vertical_corner[facing=east,layer=3,waterlogged=true]
conquest:black_persian_rug_vertical_corner[facing=east,layer=3,waterlogged=false]
conquest:black_persian_rug_vertical_corner[facing=east,layer=4,waterlogged=true]
conquest:black_persian_rug_vertical_corner[facing=east,layer=4,waterlogged=false]
conquest:black_persian_rug_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:black_persian_rug_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:black_persian_rug_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:black_persian_rug_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:black_persian_rug_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:black_persian_rug_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:black_persian_rug_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:black_persian_rug_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:black_persian_rug_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:black_persian_rug_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:black_persian_rug_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:black_persian_rug_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:black_persian_rug_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:black_persian_rug_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:black_persian_rug_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:black_persian_rug_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:black_persian_rug_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:black_persian_rug_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:black_persian_rug_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:black_persian_rug_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:black_persian_rug_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:black_persian_rug_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:black_persian_rug_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:black_persian_rug_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:black_persian_rug_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:black_persian_rug_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:black_persian_rug_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:black_persian_rug_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:black_persian_rug_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:black_persian_rug_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:black_persian_rug_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:black_persian_rug_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:black_persian_rug_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:black_persian_rug_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:black_persian_rug_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:black_persian_rug_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:black_persian_rug_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:black_persian_rug_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:black_persian_rug_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:black_persian_rug_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:black_persian_rug_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:black_persian_rug_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:black_persian_rug_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:black_persian_rug_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:black_persian_rug_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:black_persian_rug_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:black_persian_rug_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:black_persian_rug_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:black_persian_rug_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:black_persian_rug_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:black_persian_rug_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:black_persian_rug_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:black_persian_rug_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:black_persian_rug_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:black_persian_rug_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:black_persian_rug_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:black_persian_rug_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:black_persian_rug_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:black_persian_rug_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:black_persian_rug_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:black_persian_rug_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:black_persian_rug_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:black_persian_rug_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:black_persian_rug_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:black_persian_rug_vertical_quarter[facing=north,layer=1,waterlogged=true]
conquest:black_persian_rug_vertical_quarter[facing=north,layer=1,waterlogged=false]
conquest:black_persian_rug_vertical_quarter[facing=north,layer=2,waterlogged=true]
conquest:black_persian_rug_vertical_quarter[facing=north,layer=2,waterlogged=false]
conquest:black_persian_rug_vertical_quarter[facing=north,layer=3,waterlogged=true]
conquest:black_persian_rug_vertical_quarter[facing=north,layer=3,waterlogged=false]
conquest:black_persian_rug_vertical_quarter[facing=north,layer=4,waterlogged=true]
conquest:black_persian_rug_vertical_quarter[facing=north,layer=4,waterlogged=false]
conquest:black_persian_rug_vertical_quarter[facing=south,layer=1,waterlogged=true]
conquest:black_persian_rug_vertical_quarter[facing=south,layer=1,waterlogged=false]
conquest:black_persian_rug_vertical_quarter[facing=south,layer=2,waterlogged=true]
conquest:black_persian_rug_vertical_quarter[facing=south,layer=2,waterlogged=false]
conquest:black_persian_rug_vertical_quarter[facing=south,layer=3,waterlogged=true]
conquest:black_persian_rug_vertical_quarter[facing=south,layer=3,waterlogged=false]
conquest:black_persian_rug_vertical_quarter[facing=south,layer=4,waterlogged=true]
conquest:black_persian_rug_vertical_quarter[facing=south,layer=4,waterlogged=false]
conquest:black_persian_rug_vertical_quarter[facing=west,layer=1,waterlogged=true]
conquest:black_persian_rug_vertical_quarter[facing=west,layer=1,waterlogged=false]
conquest:black_persian_rug_vertical_quarter[facing=west,layer=2,waterlogged=true]
conquest:black_persian_rug_vertical_quarter[facing=west,layer=2,waterlogged=false]
conquest:black_persian_rug_vertical_quarter[facing=west,layer=3,waterlogged=true]
conquest:black_persian_rug_vertical_quarter[facing=west,layer=3,waterlogged=false]
conquest:black_persian_rug_vertical_quarter[facing=west,layer=4,waterlogged=true]
conquest:black_persian_rug_vertical_quarter[facing=west,layer=4,waterlogged=false]
conquest:black_persian_rug_vertical_quarter[facing=east,layer=1,waterlogged=true]
conquest:black_persian_rug_vertical_quarter[facing=east,layer=1,waterlogged=false]
conquest:black_persian_rug_vertical_quarter[facing=east,layer=2,waterlogged=true]
conquest:black_persian_rug_vertical_quarter[facing=east,layer=2,waterlogged=false]
conquest:black_persian_rug_vertical_quarter[facing=east,layer=3,waterlogged=true]
conquest:black_persian_rug_vertical_quarter[facing=east,layer=3,waterlogged=false]
conquest:black_persian_rug_vertical_quarter[facing=east,layer=4,waterlogged=true]
conquest:black_persian_rug_vertical_quarter[facing=east,layer=4,waterlogged=false]
conquest:black_persian_rug_vertical_slab[facing=north,layer=1,waterlogged=true]
conquest:black_persian_rug_vertical_slab[facing=north,layer=1,waterlogged=false]
conquest:black_persian_rug_vertical_slab[facing=north,layer=2,waterlogged=true]
conquest:black_persian_rug_vertical_slab[facing=north,layer=2,waterlogged=false]
conquest:black_persian_rug_vertical_slab[facing=north,layer=3,waterlogged=true]
conquest:black_persian_rug_vertical_slab[facing=north,layer=3,waterlogged=false]
conquest:black_persian_rug_vertical_slab[facing=north,layer=4,waterlogged=true]
conquest:black_persian_rug_vertical_slab[facing=north,layer=4,waterlogged=false]
conquest:black_persian_rug_vertical_slab[facing=south,layer=1,waterlogged=true]
conquest:black_persian_rug_vertical_slab[facing=south,layer=1,waterlogged=false]
conquest:black_persian_rug_vertical_slab[facing=south,layer=2,waterlogged=true]
conquest:black_persian_rug_vertical_slab[facing=south,layer=2,waterlogged=false]
conquest:black_persian_rug_vertical_slab[facing=south,layer=3,waterlogged=true]
conquest:black_persian_rug_vertical_slab[facing=south,layer=3,waterlogged=false]
conquest:black_persian_rug_vertical_slab[facing=south,layer=4,waterlogged=true]
conquest:black_persian_rug_vertical_slab[facing=south,layer=4,waterlogged=false]
conquest:black_persian_rug_vertical_slab[facing=west,layer=1,waterlogged=true]
conquest:black_persian_rug_vertical_slab[facing=west,layer=1,waterlogged=false]
conquest:black_persian_rug_vertical_slab[facing=west,layer=2,waterlogged=true]
conquest:black_persian_rug_vertical_slab[facing=west,layer=2,waterlogged=false]
conquest:black_persian_rug_vertical_slab[facing=west,layer=3,waterlogged=true]
conquest:black_persian_rug_vertical_slab[facing=west,layer=3,waterlogged=false]
conquest:black_persian_rug_vertical_slab[facing=west,layer=4,waterlogged=true]
conquest:black_persian_rug_vertical_slab[facing=west,layer=4,waterlogged=false]
conquest:black_persian_rug_vertical_slab[facing=east,layer=1,waterlogged=true]
conquest:black_persian_rug_vertical_slab[facing=east,layer=1,waterlogged=false]
conquest:black_persian_rug_vertical_slab[facing=east,layer=2,waterlogged=true]
conquest:black_persian_rug_vertical_slab[facing=east,layer=2,waterlogged=false]
conquest:black_persian_rug_vertical_slab[facing=east,layer=3,waterlogged=true]
conquest:black_persian_rug_vertical_slab[facing=east,layer=3,waterlogged=false]
conquest:black_persian_rug_vertical_slab[facing=east,layer=4,waterlogged=true]
conquest:black_persian_rug_vertical_slab[facing=east,layer=4,waterlogged=false]
conquest:black_pipe[facing=north,toggle=1,waterlogged=true]
conquest:black_pipe[facing=north,toggle=1,waterlogged=false]
conquest:black_pipe[facing=north,toggle=2,waterlogged=true]
conquest:black_pipe[facing=north,toggle=2,waterlogged=false]
conquest:black_pipe[facing=south,toggle=1,waterlogged=true]
conquest:black_pipe[facing=south,toggle=1,waterlogged=false]
conquest:black_pipe[facing=south,toggle=2,waterlogged=true]
conquest:black_pipe[facing=south,toggle=2,waterlogged=false]
conquest:black_pipe[facing=west,toggle=1,waterlogged=true]
conquest:black_pipe[facing=west,toggle=1,waterlogged=false]
conquest:black_pipe[facing=west,toggle=2,waterlogged=true]
conquest:black_pipe[facing=west,toggle=2,waterlogged=false]
conquest:black_pipe[facing=east,toggle=1,waterlogged=true]
conquest:black_pipe[facing=east,toggle=1,waterlogged=false]
conquest:black_pipe[facing=east,toggle=2,waterlogged=true]
conquest:black_pipe[facing=east,toggle=2,waterlogged=false]
conquest:black_shipping_container
conquest:black_shipping_container_arrowslit[facing=north,waterlogged=true]
conquest:black_shipping_container_arrowslit[facing=north,waterlogged=false]
conquest:black_shipping_container_arrowslit[facing=south,waterlogged=true]
conquest:black_shipping_container_arrowslit[facing=south,waterlogged=false]
conquest:black_shipping_container_arrowslit[facing=west,waterlogged=true]
conquest:black_shipping_container_arrowslit[facing=west,waterlogged=false]
conquest:black_shipping_container_arrowslit[facing=east,waterlogged=true]
conquest:black_shipping_container_arrowslit[facing=east,waterlogged=false]
conquest:black_shipping_container_balustrade[axis=x,waterlogged=true]
conquest:black_shipping_container_balustrade[axis=x,waterlogged=false]
conquest:black_shipping_container_balustrade[axis=y,waterlogged=true]
conquest:black_shipping_container_balustrade[axis=y,waterlogged=false]
conquest:black_shipping_container_balustrade[axis=z,waterlogged=true]
conquest:black_shipping_container_balustrade[axis=z,waterlogged=false]
conquest:black_shipping_container_capital[facing=flat,type=top,waterlogged=true]
conquest:black_shipping_container_capital[facing=flat,type=top,waterlogged=false]
conquest:black_shipping_container_capital[facing=flat,type=bottom,waterlogged=true]
conquest:black_shipping_container_capital[facing=flat,type=bottom,waterlogged=false]
conquest:black_shipping_container_capital[facing=north,type=top,waterlogged=true]
conquest:black_shipping_container_capital[facing=north,type=top,waterlogged=false]
conquest:black_shipping_container_capital[facing=north,type=bottom,waterlogged=true]
conquest:black_shipping_container_capital[facing=north,type=bottom,waterlogged=false]
conquest:black_shipping_container_capital[facing=south,type=top,waterlogged=true]
conquest:black_shipping_container_capital[facing=south,type=top,waterlogged=false]
conquest:black_shipping_container_capital[facing=south,type=bottom,waterlogged=true]
conquest:black_shipping_container_capital[facing=south,type=bottom,waterlogged=false]
conquest:black_shipping_container_capital[facing=east,type=top,waterlogged=true]
conquest:black_shipping_container_capital[facing=east,type=top,waterlogged=false]
conquest:black_shipping_container_capital[facing=east,type=bottom,waterlogged=true]
conquest:black_shipping_container_capital[facing=east,type=bottom,waterlogged=false]
conquest:black_shipping_container_capital[facing=west,type=top,waterlogged=true]
conquest:black_shipping_container_capital[facing=west,type=top,waterlogged=false]
conquest:black_shipping_container_capital[facing=west,type=bottom,waterlogged=true]
conquest:black_shipping_container_capital[facing=west,type=bottom,waterlogged=false]
conquest:black_shipping_container_corner_slab[facing=north,type=top,waterlogged=true]
conquest:black_shipping_container_corner_slab[facing=north,type=top,waterlogged=false]
conquest:black_shipping_container_corner_slab[facing=north,type=bottom,waterlogged=true]
conquest:black_shipping_container_corner_slab[facing=north,type=bottom,waterlogged=false]
conquest:black_shipping_container_corner_slab[facing=south,type=top,waterlogged=true]
conquest:black_shipping_container_corner_slab[facing=south,type=top,waterlogged=false]
conquest:black_shipping_container_corner_slab[facing=south,type=bottom,waterlogged=true]
conquest:black_shipping_container_corner_slab[facing=south,type=bottom,waterlogged=false]
conquest:black_shipping_container_corner_slab[facing=west,type=top,waterlogged=true]
conquest:black_shipping_container_corner_slab[facing=west,type=top,waterlogged=false]
conquest:black_shipping_container_corner_slab[facing=west,type=bottom,waterlogged=true]
conquest:black_shipping_container_corner_slab[facing=west,type=bottom,waterlogged=false]
conquest:black_shipping_container_corner_slab[facing=east,type=top,waterlogged=true]
conquest:black_shipping_container_corner_slab[facing=east,type=top,waterlogged=false]
conquest:black_shipping_container_corner_slab[facing=east,type=bottom,waterlogged=true]
conquest:black_shipping_container_corner_slab[facing=east,type=bottom,waterlogged=false]
conquest:black_shipping_container_eighth_slab[facing=north,type=top,waterlogged=true]
conquest:black_shipping_container_eighth_slab[facing=north,type=top,waterlogged=false]
conquest:black_shipping_container_eighth_slab[facing=north,type=bottom,waterlogged=true]
conquest:black_shipping_container_eighth_slab[facing=north,type=bottom,waterlogged=false]
conquest:black_shipping_container_eighth_slab[facing=south,type=top,waterlogged=true]
conquest:black_shipping_container_eighth_slab[facing=south,type=top,waterlogged=false]
conquest:black_shipping_container_eighth_slab[facing=south,type=bottom,waterlogged=true]
conquest:black_shipping_container_eighth_slab[facing=south,type=bottom,waterlogged=false]
conquest:black_shipping_container_eighth_slab[facing=west,type=top,waterlogged=true]
conquest:black_shipping_container_eighth_slab[facing=west,type=top,waterlogged=false]
conquest:black_shipping_container_eighth_slab[facing=west,type=bottom,waterlogged=true]
conquest:black_shipping_container_eighth_slab[facing=west,type=bottom,waterlogged=false]
conquest:black_shipping_container_eighth_slab[facing=east,type=top,waterlogged=true]
conquest:black_shipping_container_eighth_slab[facing=east,type=top,waterlogged=false]
conquest:black_shipping_container_eighth_slab[facing=east,type=bottom,waterlogged=true]
conquest:black_shipping_container_eighth_slab[facing=east,type=bottom,waterlogged=false]
conquest:black_shipping_container_pillar[layer=1,waterlogged=true]
conquest:black_shipping_container_pillar[layer=1,waterlogged=false]
conquest:black_shipping_container_pillar[layer=2,waterlogged=true]
conquest:black_shipping_container_pillar[layer=2,waterlogged=false]
conquest:black_shipping_container_pillar[layer=3,waterlogged=true]
conquest:black_shipping_container_pillar[layer=3,waterlogged=false]
conquest:black_shipping_container_quarter_slab[facing=north,layer=1,type=top,waterlogged=true]
conquest:black_shipping_container_quarter_slab[facing=north,layer=1,type=top,waterlogged=false]
conquest:black_shipping_container_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=true]
conquest:black_shipping_container_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=false]
conquest:black_shipping_container_quarter_slab[facing=north,layer=2,type=top,waterlogged=true]
conquest:black_shipping_container_quarter_slab[facing=north,layer=2,type=top,waterlogged=false]
conquest:black_shipping_container_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=true]
conquest:black_shipping_container_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=false]
conquest:black_shipping_container_quarter_slab[facing=north,layer=3,type=top,waterlogged=true]
conquest:black_shipping_container_quarter_slab[facing=north,layer=3,type=top,waterlogged=false]
conquest:black_shipping_container_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=true]
conquest:black_shipping_container_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=false]
conquest:black_shipping_container_quarter_slab[facing=south,layer=1,type=top,waterlogged=true]
conquest:black_shipping_container_quarter_slab[facing=south,layer=1,type=top,waterlogged=false]
conquest:black_shipping_container_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=true]
conquest:black_shipping_container_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=false]
conquest:black_shipping_container_quarter_slab[facing=south,layer=2,type=top,waterlogged=true]
conquest:black_shipping_container_quarter_slab[facing=south,layer=2,type=top,waterlogged=false]
conquest:black_shipping_container_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=true]
conquest:black_shipping_container_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=false]
conquest:black_shipping_container_quarter_slab[facing=south,layer=3,type=top,waterlogged=true]
conquest:black_shipping_container_quarter_slab[facing=south,layer=3,type=top,waterlogged=false]
conquest:black_shipping_container_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=true]
conquest:black_shipping_container_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=false]
conquest:black_shipping_container_quarter_slab[facing=west,layer=1,type=top,waterlogged=true]
conquest:black_shipping_container_quarter_slab[facing=west,layer=1,type=top,waterlogged=false]
conquest:black_shipping_container_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=true]
conquest:black_shipping_container_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=false]
conquest:black_shipping_container_quarter_slab[facing=west,layer=2,type=top,waterlogged=true]
conquest:black_shipping_container_quarter_slab[facing=west,layer=2,type=top,waterlogged=false]
conquest:black_shipping_container_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=true]
conquest:black_shipping_container_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=false]
conquest:black_shipping_container_quarter_slab[facing=west,layer=3,type=top,waterlogged=true]
conquest:black_shipping_container_quarter_slab[facing=west,layer=3,type=top,waterlogged=false]
conquest:black_shipping_container_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=true]
conquest:black_shipping_container_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=false]
conquest:black_shipping_container_quarter_slab[facing=east,layer=1,type=top,waterlogged=true]
conquest:black_shipping_container_quarter_slab[facing=east,layer=1,type=top,waterlogged=false]
conquest:black_shipping_container_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=true]
conquest:black_shipping_container_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=false]
conquest:black_shipping_container_quarter_slab[facing=east,layer=2,type=top,waterlogged=true]
conquest:black_shipping_container_quarter_slab[facing=east,layer=2,type=top,waterlogged=false]
conquest:black_shipping_container_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=true]
conquest:black_shipping_container_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=false]
conquest:black_shipping_container_quarter_slab[facing=east,layer=3,type=top,waterlogged=true]
conquest:black_shipping_container_quarter_slab[facing=east,layer=3,type=top,waterlogged=false]
conquest:black_shipping_container_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=true]
conquest:black_shipping_container_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=false]
conquest:black_shipping_container_slab[layer=1,type=top,waterlogged=true]
conquest:black_shipping_container_slab[layer=1,type=top,waterlogged=false]
conquest:black_shipping_container_slab[layer=1,type=bottom,waterlogged=true]
conquest:black_shipping_container_slab[layer=1,type=bottom,waterlogged=false]
conquest:black_shipping_container_slab[layer=2,type=top,waterlogged=true]
conquest:black_shipping_container_slab[layer=2,type=top,waterlogged=false]
conquest:black_shipping_container_slab[layer=2,type=bottom,waterlogged=true]
conquest:black_shipping_container_slab[layer=2,type=bottom,waterlogged=false]
conquest:black_shipping_container_slab[layer=3,type=top,waterlogged=true]
conquest:black_shipping_container_slab[layer=3,type=top,waterlogged=false]
conquest:black_shipping_container_slab[layer=3,type=bottom,waterlogged=true]
conquest:black_shipping_container_slab[layer=3,type=bottom,waterlogged=false]
conquest:black_shipping_container_slab[layer=4,type=top,waterlogged=true]
conquest:black_shipping_container_slab[layer=4,type=top,waterlogged=false]
conquest:black_shipping_container_slab[layer=4,type=bottom,waterlogged=true]
conquest:black_shipping_container_slab[layer=4,type=bottom,waterlogged=false]
conquest:black_shipping_container_small_window[down=true,up=true,waterlogged=true]
conquest:black_shipping_container_small_window[down=true,up=true,waterlogged=false]
conquest:black_shipping_container_small_window[down=true,up=false,waterlogged=true]
conquest:black_shipping_container_small_window[down=true,up=false,waterlogged=false]
conquest:black_shipping_container_small_window[down=false,up=true,waterlogged=true]
conquest:black_shipping_container_small_window[down=false,up=true,waterlogged=false]
conquest:black_shipping_container_small_window[down=false,up=false,waterlogged=true]
conquest:black_shipping_container_small_window[down=false,up=false,waterlogged=false]
conquest:black_shipping_container_small_window_half[down=true,facing=north,up=true,waterlogged=true]
conquest:black_shipping_container_small_window_half[down=true,facing=north,up=true,waterlogged=false]
conquest:black_shipping_container_small_window_half[down=true,facing=north,up=false,waterlogged=true]
conquest:black_shipping_container_small_window_half[down=true,facing=north,up=false,waterlogged=false]
conquest:black_shipping_container_small_window_half[down=true,facing=south,up=true,waterlogged=true]
conquest:black_shipping_container_small_window_half[down=true,facing=south,up=true,waterlogged=false]
conquest:black_shipping_container_small_window_half[down=true,facing=south,up=false,waterlogged=true]
conquest:black_shipping_container_small_window_half[down=true,facing=south,up=false,waterlogged=false]
conquest:black_shipping_container_small_window_half[down=true,facing=west,up=true,waterlogged=true]
conquest:black_shipping_container_small_window_half[down=true,facing=west,up=true,waterlogged=false]
conquest:black_shipping_container_small_window_half[down=true,facing=west,up=false,waterlogged=true]
conquest:black_shipping_container_small_window_half[down=true,facing=west,up=false,waterlogged=false]
conquest:black_shipping_container_small_window_half[down=true,facing=east,up=true,waterlogged=true]
conquest:black_shipping_container_small_window_half[down=true,facing=east,up=true,waterlogged=false]
conquest:black_shipping_container_small_window_half[down=true,facing=east,up=false,waterlogged=true]
conquest:black_shipping_container_small_window_half[down=true,facing=east,up=false,waterlogged=false]
conquest:black_shipping_container_small_window_half[down=false,facing=north,up=true,waterlogged=true]
conquest:black_shipping_container_small_window_half[down=false,facing=north,up=true,waterlogged=false]
conquest:black_shipping_container_small_window_half[down=false,facing=north,up=false,waterlogged=true]
conquest:black_shipping_container_small_window_half[down=false,facing=north,up=false,waterlogged=false]
conquest:black_shipping_container_small_window_half[down=false,facing=south,up=true,waterlogged=true]
conquest:black_shipping_container_small_window_half[down=false,facing=south,up=true,waterlogged=false]
conquest:black_shipping_container_small_window_half[down=false,facing=south,up=false,waterlogged=true]
conquest:black_shipping_container_small_window_half[down=false,facing=south,up=false,waterlogged=false]
conquest:black_shipping_container_small_window_half[down=false,facing=west,up=true,waterlogged=true]
conquest:black_shipping_container_small_window_half[down=false,facing=west,up=true,waterlogged=false]
conquest:black_shipping_container_small_window_half[down=false,facing=west,up=false,waterlogged=true]
conquest:black_shipping_container_small_window_half[down=false,facing=west,up=false,waterlogged=false]
conquest:black_shipping_container_small_window_half[down=false,facing=east,up=true,waterlogged=true]
conquest:black_shipping_container_small_window_half[down=false,facing=east,up=true,waterlogged=false]
conquest:black_shipping_container_small_window_half[down=false,facing=east,up=false,waterlogged=true]
conquest:black_shipping_container_small_window_half[down=false,facing=east,up=false,waterlogged=false]
conquest:black_shipping_container_sphere[type=egg,waterlogged=true]
conquest:black_shipping_container_sphere[type=egg,waterlogged=false]
conquest:black_shipping_container_sphere[type=small,waterlogged=true]
conquest:black_shipping_container_sphere[type=small,waterlogged=false]
conquest:black_shipping_container_sphere[type=large,waterlogged=true]
conquest:black_shipping_container_sphere[type=large,waterlogged=false]
conquest:black_shipping_container_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:black_shipping_container_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:black_shipping_container_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:black_shipping_container_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:black_shipping_container_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:black_shipping_container_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:black_shipping_container_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:black_shipping_container_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:black_shipping_container_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:black_shipping_container_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:black_shipping_container_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:black_shipping_container_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:black_shipping_container_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:black_shipping_container_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:black_shipping_container_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:black_shipping_container_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:black_shipping_container_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:black_shipping_container_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:black_shipping_container_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:black_shipping_container_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:black_shipping_container_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:black_shipping_container_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:black_shipping_container_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:black_shipping_container_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:black_shipping_container_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:black_shipping_container_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:black_shipping_container_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:black_shipping_container_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:black_shipping_container_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:black_shipping_container_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:black_shipping_container_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:black_shipping_container_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:black_shipping_container_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:black_shipping_container_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:black_shipping_container_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:black_shipping_container_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:black_shipping_container_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:black_shipping_container_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:black_shipping_container_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:black_shipping_container_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:black_shipping_container_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:black_shipping_container_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:black_shipping_container_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:black_shipping_container_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:black_shipping_container_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:black_shipping_container_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:black_shipping_container_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:black_shipping_container_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:black_shipping_container_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:black_shipping_container_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:black_shipping_container_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:black_shipping_container_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:black_shipping_container_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:black_shipping_container_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:black_shipping_container_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:black_shipping_container_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:black_shipping_container_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:black_shipping_container_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:black_shipping_container_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:black_shipping_container_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:black_shipping_container_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:black_shipping_container_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:black_shipping_container_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:black_shipping_container_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:black_shipping_container_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:black_shipping_container_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:black_shipping_container_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:black_shipping_container_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:black_shipping_container_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:black_shipping_container_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:black_shipping_container_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:black_shipping_container_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:black_shipping_container_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:black_shipping_container_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:black_shipping_container_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:black_shipping_container_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:black_shipping_container_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:black_shipping_container_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:black_shipping_container_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:black_shipping_container_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:black_shipping_container_vertical_corner[facing=north,layer=1,waterlogged=true]
conquest:black_shipping_container_vertical_corner[facing=north,layer=1,waterlogged=false]
conquest:black_shipping_container_vertical_corner[facing=north,layer=2,waterlogged=true]
conquest:black_shipping_container_vertical_corner[facing=north,layer=2,waterlogged=false]
conquest:black_shipping_container_vertical_corner[facing=north,layer=3,waterlogged=true]
conquest:black_shipping_container_vertical_corner[facing=north,layer=3,waterlogged=false]
conquest:black_shipping_container_vertical_corner[facing=north,layer=4,waterlogged=true]
conquest:black_shipping_container_vertical_corner[facing=north,layer=4,waterlogged=false]
conquest:black_shipping_container_vertical_corner[facing=south,layer=1,waterlogged=true]
conquest:black_shipping_container_vertical_corner[facing=south,layer=1,waterlogged=false]
conquest:black_shipping_container_vertical_corner[facing=south,layer=2,waterlogged=true]
conquest:black_shipping_container_vertical_corner[facing=south,layer=2,waterlogged=false]
conquest:black_shipping_container_vertical_corner[facing=south,layer=3,waterlogged=true]
conquest:black_shipping_container_vertical_corner[facing=south,layer=3,waterlogged=false]
conquest:black_shipping_container_vertical_corner[facing=south,layer=4,waterlogged=true]
conquest:black_shipping_container_vertical_corner[facing=south,layer=4,waterlogged=false]
conquest:black_shipping_container_vertical_corner[facing=west,layer=1,waterlogged=true]
conquest:black_shipping_container_vertical_corner[facing=west,layer=1,waterlogged=false]
conquest:black_shipping_container_vertical_corner[facing=west,layer=2,waterlogged=true]
conquest:black_shipping_container_vertical_corner[facing=west,layer=2,waterlogged=false]
conquest:black_shipping_container_vertical_corner[facing=west,layer=3,waterlogged=true]
conquest:black_shipping_container_vertical_corner[facing=west,layer=3,waterlogged=false]
conquest:black_shipping_container_vertical_corner[facing=west,layer=4,waterlogged=true]
conquest:black_shipping_container_vertical_corner[facing=west,layer=4,waterlogged=false]
conquest:black_shipping_container_vertical_corner[facing=east,layer=1,waterlogged=true]
conquest:black_shipping_container_vertical_corner[facing=east,layer=1,waterlogged=false]
conquest:black_shipping_container_vertical_corner[facing=east,layer=2,waterlogged=true]
conquest:black_shipping_container_vertical_corner[facing=east,layer=2,waterlogged=false]
conquest:black_shipping_container_vertical_corner[facing=east,layer=3,waterlogged=true]
conquest:black_shipping_container_vertical_corner[facing=east,layer=3,waterlogged=false]
conquest:black_shipping_container_vertical_corner[facing=east,layer=4,waterlogged=true]
conquest:black_shipping_container_vertical_corner[facing=east,layer=4,waterlogged=false]
conquest:black_shipping_container_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:black_shipping_container_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:black_shipping_container_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:black_shipping_container_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:black_shipping_container_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:black_shipping_container_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:black_shipping_container_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:black_shipping_container_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:black_shipping_container_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:black_shipping_container_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:black_shipping_container_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:black_shipping_container_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:black_shipping_container_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:black_shipping_container_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:black_shipping_container_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:black_shipping_container_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:black_shipping_container_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:black_shipping_container_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:black_shipping_container_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:black_shipping_container_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:black_shipping_container_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:black_shipping_container_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:black_shipping_container_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:black_shipping_container_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:black_shipping_container_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:black_shipping_container_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:black_shipping_container_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:black_shipping_container_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:black_shipping_container_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:black_shipping_container_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:black_shipping_container_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:black_shipping_container_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:black_shipping_container_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:black_shipping_container_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:black_shipping_container_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:black_shipping_container_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:black_shipping_container_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:black_shipping_container_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:black_shipping_container_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:black_shipping_container_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:black_shipping_container_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:black_shipping_container_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:black_shipping_container_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:black_shipping_container_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:black_shipping_container_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:black_shipping_container_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:black_shipping_container_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:black_shipping_container_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:black_shipping_container_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:black_shipping_container_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:black_shipping_container_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:black_shipping_container_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:black_shipping_container_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:black_shipping_container_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:black_shipping_container_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:black_shipping_container_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:black_shipping_container_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:black_shipping_container_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:black_shipping_container_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:black_shipping_container_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:black_shipping_container_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:black_shipping_container_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:black_shipping_container_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:black_shipping_container_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:black_shipping_container_vertical_quarter[facing=north,layer=1,waterlogged=true]
conquest:black_shipping_container_vertical_quarter[facing=north,layer=1,waterlogged=false]
conquest:black_shipping_container_vertical_quarter[facing=north,layer=2,waterlogged=true]
conquest:black_shipping_container_vertical_quarter[facing=north,layer=2,waterlogged=false]
conquest:black_shipping_container_vertical_quarter[facing=north,layer=3,waterlogged=true]
conquest:black_shipping_container_vertical_quarter[facing=north,layer=3,waterlogged=false]
conquest:black_shipping_container_vertical_quarter[facing=north,layer=4,waterlogged=true]
conquest:black_shipping_container_vertical_quarter[facing=north,layer=4,waterlogged=false]
conquest:black_shipping_container_vertical_quarter[facing=south,layer=1,waterlogged=true]
conquest:black_shipping_container_vertical_quarter[facing=south,layer=1,waterlogged=false]
conquest:black_shipping_container_vertical_quarter[facing=south,layer=2,waterlogged=true]
conquest:black_shipping_container_vertical_quarter[facing=south,layer=2,waterlogged=false]
conquest:black_shipping_container_vertical_quarter[facing=south,layer=3,waterlogged=true]
conquest:black_shipping_container_vertical_quarter[facing=south,layer=3,waterlogged=false]
conquest:black_shipping_container_vertical_quarter[facing=south,layer=4,waterlogged=true]
conquest:black_shipping_container_vertical_quarter[facing=south,layer=4,waterlogged=false]
conquest:black_shipping_container_vertical_quarter[facing=west,layer=1,waterlogged=true]
conquest:black_shipping_container_vertical_quarter[facing=west,layer=1,waterlogged=false]
conquest:black_shipping_container_vertical_quarter[facing=west,layer=2,waterlogged=true]
conquest:black_shipping_container_vertical_quarter[facing=west,layer=2,waterlogged=false]
conquest:black_shipping_container_vertical_quarter[facing=west,layer=3,waterlogged=true]
conquest:black_shipping_container_vertical_quarter[facing=west,layer=3,waterlogged=false]
conquest:black_shipping_container_vertical_quarter[facing=west,layer=4,waterlogged=true]
conquest:black_shipping_container_vertical_quarter[facing=west,layer=4,waterlogged=false]
conquest:black_shipping_container_vertical_quarter[facing=east,layer=1,waterlogged=true]
conquest:black_shipping_container_vertical_quarter[facing=east,layer=1,waterlogged=false]
conquest:black_shipping_container_vertical_quarter[facing=east,layer=2,waterlogged=true]
conquest:black_shipping_container_vertical_quarter[facing=east,layer=2,waterlogged=false]
conquest:black_shipping_container_vertical_quarter[facing=east,layer=3,waterlogged=true]
conquest:black_shipping_container_vertical_quarter[facing=east,layer=3,waterlogged=false]
conquest:black_shipping_container_vertical_quarter[facing=east,layer=4,waterlogged=true]
conquest:black_shipping_container_vertical_quarter[facing=east,layer=4,waterlogged=false]
conquest:black_shipping_container_vertical_slab[facing=north,layer=1,waterlogged=true]
conquest:black_shipping_container_vertical_slab[facing=north,layer=1,waterlogged=false]
conquest:black_shipping_container_vertical_slab[facing=north,layer=2,waterlogged=true]
conquest:black_shipping_container_vertical_slab[facing=north,layer=2,waterlogged=false]
conquest:black_shipping_container_vertical_slab[facing=north,layer=3,waterlogged=true]
conquest:black_shipping_container_vertical_slab[facing=north,layer=3,waterlogged=false]
conquest:black_shipping_container_vertical_slab[facing=north,layer=4,waterlogged=true]
conquest:black_shipping_container_vertical_slab[facing=north,layer=4,waterlogged=false]
conquest:black_shipping_container_vertical_slab[facing=south,layer=1,waterlogged=true]
conquest:black_shipping_container_vertical_slab[facing=south,layer=1,waterlogged=false]
conquest:black_shipping_container_vertical_slab[facing=south,layer=2,waterlogged=true]
conquest:black_shipping_container_vertical_slab[facing=south,layer=2,waterlogged=false]
conquest:black_shipping_container_vertical_slab[facing=south,layer=3,waterlogged=true]
conquest:black_shipping_container_vertical_slab[facing=south,layer=3,waterlogged=false]
conquest:black_shipping_container_vertical_slab[facing=south,layer=4,waterlogged=true]
conquest:black_shipping_container_vertical_slab[facing=south,layer=4,waterlogged=false]
conquest:black_shipping_container_vertical_slab[facing=west,layer=1,waterlogged=true]
conquest:black_shipping_container_vertical_slab[facing=west,layer=1,waterlogged=false]
conquest:black_shipping_container_vertical_slab[facing=west,layer=2,waterlogged=true]
conquest:black_shipping_container_vertical_slab[facing=west,layer=2,waterlogged=false]
conquest:black_shipping_container_vertical_slab[facing=west,layer=3,waterlogged=true]
conquest:black_shipping_container_vertical_slab[facing=west,layer=3,waterlogged=false]
conquest:black_shipping_container_vertical_slab[facing=west,layer=4,waterlogged=true]
conquest:black_shipping_container_vertical_slab[facing=west,layer=4,waterlogged=false]
conquest:black_shipping_container_vertical_slab[facing=east,layer=1,waterlogged=true]
conquest:black_shipping_container_vertical_slab[facing=east,layer=1,waterlogged=false]
conquest:black_shipping_container_vertical_slab[facing=east,layer=2,waterlogged=true]
conquest:black_shipping_container_vertical_slab[facing=east,layer=2,waterlogged=false]
conquest:black_shipping_container_vertical_slab[facing=east,layer=3,waterlogged=true]
conquest:black_shipping_container_vertical_slab[facing=east,layer=3,waterlogged=false]
conquest:black_shipping_container_vertical_slab[facing=east,layer=4,waterlogged=true]
conquest:black_shipping_container_vertical_slab[facing=east,layer=4,waterlogged=false]
conquest:black_shipping_container_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:black_shipping_container_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:black_shipping_container_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:black_shipping_container_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:black_shipping_container_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:black_shipping_container_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:black_shipping_container_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:black_shipping_container_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:black_shipping_container_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:black_shipping_container_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:black_shipping_container_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:black_shipping_container_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:black_shipping_container_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:black_shipping_container_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:black_shipping_container_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:black_shipping_container_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:black_shipping_container_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:black_shipping_container_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:black_shipping_container_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:black_shipping_container_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:black_shipping_container_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:black_shipping_container_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:black_shipping_container_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:black_shipping_container_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:black_shipping_container_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:black_shipping_container_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:black_shipping_container_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:black_shipping_container_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:black_shipping_container_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:black_shipping_container_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:black_shipping_container_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:black_shipping_container_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:black_shipping_container_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:black_shipping_container_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:black_shipping_container_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:black_shipping_container_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:black_shipping_container_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:black_shipping_container_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:black_shipping_container_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:black_shipping_container_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:black_shipping_container_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:black_shipping_container_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:black_shipping_container_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:black_shipping_container_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:black_shipping_container_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:black_shipping_container_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:black_shipping_container_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:black_shipping_container_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:black_shipping_container_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:black_shipping_container_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:black_shipping_container_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:black_shipping_container_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:black_shipping_container_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:black_shipping_container_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:black_shipping_container_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:black_shipping_container_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:black_shipping_container_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:black_shipping_container_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:black_shipping_container_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:black_shipping_container_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:black_shipping_container_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:black_shipping_container_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:black_shipping_container_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:black_shipping_container_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:black_shipping_container_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:black_shipping_container_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:black_shipping_container_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:black_shipping_container_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:black_shipping_container_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:black_shipping_container_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:black_shipping_container_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:black_shipping_container_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:black_shipping_container_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:black_shipping_container_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:black_shipping_container_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:black_shipping_container_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:black_shipping_container_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:black_shipping_container_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:black_shipping_container_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:black_shipping_container_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:black_shipping_container_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:black_shipping_container_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:black_shipping_container_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:black_shipping_container_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:black_shipping_container_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:black_shipping_container_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:black_shipping_container_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:black_shipping_container_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:black_shipping_container_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:black_shipping_container_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:black_shipping_container_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:black_shipping_container_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:black_shipping_container_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:black_shipping_container_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:black_shipping_container_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:black_shipping_container_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:black_shipping_container_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:black_shipping_container_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:black_shipping_container_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:black_shipping_container_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:black_shipping_container_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:black_shipping_container_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:black_shipping_container_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:black_shipping_container_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:black_shipping_container_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:black_shipping_container_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:black_shipping_container_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:black_shipping_container_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:black_shipping_container_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:black_shipping_container_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:black_shipping_container_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:black_shipping_container_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:black_shipping_container_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:black_shipping_container_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:black_shipping_container_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:black_shipping_container_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:black_shipping_container_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:black_shipping_container_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:black_shipping_container_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:black_shipping_container_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:black_shipping_container_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:black_shipping_container_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:black_shipping_container_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:black_shipping_container_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:black_shipping_container_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:black_shipping_container_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:black_shipping_container_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:black_shipping_container_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:black_shipping_container_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:black_shipping_container_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:black_shipping_container_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:black_shipping_container_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:black_shipping_container_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:black_shipping_container_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:black_shipping_container_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:black_shipping_container_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:black_shipping_container_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:black_shipping_container_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:black_shipping_container_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:black_shipping_container_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:black_shipping_container_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:black_shipping_container_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:black_shipping_container_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:black_shipping_container_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:black_shipping_container_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:black_shipping_container_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:black_shipping_container_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:black_shipping_container_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:black_shipping_container_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:black_shipping_container_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:black_shipping_container_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:black_shipping_container_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:black_shipping_container_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:black_shipping_container_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:black_shipping_container_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:black_shipping_container_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:black_shipping_container_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:black_shipping_container_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:black_shipping_container_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:black_shipping_container_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:black_shipping_container_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:black_shipping_container_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:black_shipping_container_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:black_shipping_container_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:black_shipping_container_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:black_shipping_container_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:black_shipping_container_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:black_shipping_container_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:black_shipping_container_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:black_shipping_container_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:black_shipping_container_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:black_shipping_container_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:black_shipping_container_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:black_shipping_container_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:black_shipping_container_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:black_shipping_container_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:black_shipping_container_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:black_shipping_container_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:black_shipping_container_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:black_shipping_container_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:black_shipping_container_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:black_shipping_container_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:black_shipping_container_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:black_shipping_container_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:black_shipping_container_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:black_shipping_container_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:black_shipping_container_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:black_shipping_container_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:black_shipping_container_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:black_shipping_container_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:black_shipping_container_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:black_shipping_container_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:black_shipping_container_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:black_shipping_container_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:black_shipping_container_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:black_shipping_container_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:black_shipping_container_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:black_shipping_container_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:black_shipping_container_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:black_shipping_container_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:black_shipping_container_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:black_shipping_container_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:black_shipping_container_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:black_shipping_container_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:black_shipping_container_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:black_shipping_container_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:black_shipping_container_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:black_shipping_container_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:black_shipping_container_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:black_shipping_container_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:black_shipping_container_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:black_shipping_container_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:black_shipping_container_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:black_shipping_container_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:black_shipping_container_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:black_shipping_container_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:black_shipping_container_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:black_shipping_container_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:black_shipping_container_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:black_shipping_container_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:black_shipping_container_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:black_shipping_container_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:black_shipping_container_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:black_shipping_container_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:black_shipping_container_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:black_shipping_container_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:black_shipping_container_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:black_shipping_container_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:black_shipping_container_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:black_shipping_container_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:black_shipping_container_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:black_shipping_container_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:black_shipping_container_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:black_shipping_container_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:black_shipping_container_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:black_shipping_container_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:black_shipping_container_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:black_shipping_container_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:black_shipping_container_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:black_shipping_container_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:black_shipping_container_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:black_shipping_container_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:black_shipping_container_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:black_shipping_container_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:black_shipping_container_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:black_shipping_container_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:black_shipping_container_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:black_shipping_container_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:black_shipping_container_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:black_shipping_container_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:black_shipping_container_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:black_shipping_container_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:black_shipping_container_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:black_shipping_container_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:black_shipping_container_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:black_shipping_container_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:black_shipping_container_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:black_shipping_container_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:black_shipping_container_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:black_shipping_container_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:black_shipping_container_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:black_shipping_container_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:black_shipping_container_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:black_shipping_container_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:black_shipping_container_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:black_shipping_container_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:black_shipping_container_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:black_shipping_container_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:black_shipping_container_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:black_shipping_container_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:black_shipping_container_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:black_shipping_container_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:black_shipping_container_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:black_shipping_container_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:black_shipping_container_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:black_shipping_container_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:black_shipping_container_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:black_shipping_container_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:black_shipping_container_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:black_shipping_container_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:black_shipping_container_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:black_shipping_container_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:black_shipping_container_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:black_shipping_container_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:black_shipping_container_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:black_shipping_container_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:black_shipping_container_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:black_shipping_container_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:black_shipping_container_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:black_shipping_container_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:black_shipping_container_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:black_shipping_container_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:black_shipping_container_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:black_shipping_container_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:black_shipping_container_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:black_shipping_container_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:black_shipping_container_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:black_shipping_container_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:black_shipping_container_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:black_shipping_container_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:black_shipping_container_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:black_shipping_container_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:black_shipping_container_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:black_shipping_container_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:black_shipping_container_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:black_shipping_container_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:black_shipping_container_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:black_shipping_container_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:black_shipping_container_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:black_shipping_container_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:black_shipping_container_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:black_shipping_container_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:black_shipping_container_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:black_shipping_container_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:black_shipping_container_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:black_shipping_container_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:black_shipping_container_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:black_shipping_container_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:black_shipping_container_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:black_shipping_container_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:black_shipping_container_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:black_shipping_container_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:black_shipping_container_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:black_shipping_container_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:black_square_marble_pattern
conquest:black_square_marble_pattern_corner_slab[facing=north,type=top,waterlogged=true]
conquest:black_square_marble_pattern_corner_slab[facing=north,type=top,waterlogged=false]
conquest:black_square_marble_pattern_corner_slab[facing=north,type=bottom,waterlogged=true]
conquest:black_square_marble_pattern_corner_slab[facing=north,type=bottom,waterlogged=false]
conquest:black_square_marble_pattern_corner_slab[facing=south,type=top,waterlogged=true]
conquest:black_square_marble_pattern_corner_slab[facing=south,type=top,waterlogged=false]
conquest:black_square_marble_pattern_corner_slab[facing=south,type=bottom,waterlogged=true]
conquest:black_square_marble_pattern_corner_slab[facing=south,type=bottom,waterlogged=false]
conquest:black_square_marble_pattern_corner_slab[facing=west,type=top,waterlogged=true]
conquest:black_square_marble_pattern_corner_slab[facing=west,type=top,waterlogged=false]
conquest:black_square_marble_pattern_corner_slab[facing=west,type=bottom,waterlogged=true]
conquest:black_square_marble_pattern_corner_slab[facing=west,type=bottom,waterlogged=false]
conquest:black_square_marble_pattern_corner_slab[facing=east,type=top,waterlogged=true]
conquest:black_square_marble_pattern_corner_slab[facing=east,type=top,waterlogged=false]
conquest:black_square_marble_pattern_corner_slab[facing=east,type=bottom,waterlogged=true]
conquest:black_square_marble_pattern_corner_slab[facing=east,type=bottom,waterlogged=false]
conquest:black_square_marble_pattern_eighth_slab[facing=north,type=top,waterlogged=true]
conquest:black_square_marble_pattern_eighth_slab[facing=north,type=top,waterlogged=false]
conquest:black_square_marble_pattern_eighth_slab[facing=north,type=bottom,waterlogged=true]
conquest:black_square_marble_pattern_eighth_slab[facing=north,type=bottom,waterlogged=false]
conquest:black_square_marble_pattern_eighth_slab[facing=south,type=top,waterlogged=true]
conquest:black_square_marble_pattern_eighth_slab[facing=south,type=top,waterlogged=false]
conquest:black_square_marble_pattern_eighth_slab[facing=south,type=bottom,waterlogged=true]
conquest:black_square_marble_pattern_eighth_slab[facing=south,type=bottom,waterlogged=false]
conquest:black_square_marble_pattern_eighth_slab[facing=west,type=top,waterlogged=true]
conquest:black_square_marble_pattern_eighth_slab[facing=west,type=top,waterlogged=false]
conquest:black_square_marble_pattern_eighth_slab[facing=west,type=bottom,waterlogged=true]
conquest:black_square_marble_pattern_eighth_slab[facing=west,type=bottom,waterlogged=false]
conquest:black_square_marble_pattern_eighth_slab[facing=east,type=top,waterlogged=true]
conquest:black_square_marble_pattern_eighth_slab[facing=east,type=top,waterlogged=false]
conquest:black_square_marble_pattern_eighth_slab[facing=east,type=bottom,waterlogged=true]
conquest:black_square_marble_pattern_eighth_slab[facing=east,type=bottom,waterlogged=false]
conquest:black_square_marble_pattern_quarter_slab[facing=north,layer=1,type=top,waterlogged=true]
conquest:black_square_marble_pattern_quarter_slab[facing=north,layer=1,type=top,waterlogged=false]
conquest:black_square_marble_pattern_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=true]
conquest:black_square_marble_pattern_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=false]
conquest:black_square_marble_pattern_quarter_slab[facing=north,layer=2,type=top,waterlogged=true]
conquest:black_square_marble_pattern_quarter_slab[facing=north,layer=2,type=top,waterlogged=false]
conquest:black_square_marble_pattern_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=true]
conquest:black_square_marble_pattern_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=false]
conquest:black_square_marble_pattern_quarter_slab[facing=north,layer=3,type=top,waterlogged=true]
conquest:black_square_marble_pattern_quarter_slab[facing=north,layer=3,type=top,waterlogged=false]
conquest:black_square_marble_pattern_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=true]
conquest:black_square_marble_pattern_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=false]
conquest:black_square_marble_pattern_quarter_slab[facing=south,layer=1,type=top,waterlogged=true]
conquest:black_square_marble_pattern_quarter_slab[facing=south,layer=1,type=top,waterlogged=false]
conquest:black_square_marble_pattern_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=true]
conquest:black_square_marble_pattern_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=false]
conquest:black_square_marble_pattern_quarter_slab[facing=south,layer=2,type=top,waterlogged=true]
conquest:black_square_marble_pattern_quarter_slab[facing=south,layer=2,type=top,waterlogged=false]
conquest:black_square_marble_pattern_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=true]
conquest:black_square_marble_pattern_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=false]
conquest:black_square_marble_pattern_quarter_slab[facing=south,layer=3,type=top,waterlogged=true]
conquest:black_square_marble_pattern_quarter_slab[facing=south,layer=3,type=top,waterlogged=false]
conquest:black_square_marble_pattern_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=true]
conquest:black_square_marble_pattern_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=false]
conquest:black_square_marble_pattern_quarter_slab[facing=west,layer=1,type=top,waterlogged=true]
conquest:black_square_marble_pattern_quarter_slab[facing=west,layer=1,type=top,waterlogged=false]
conquest:black_square_marble_pattern_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=true]
conquest:black_square_marble_pattern_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=false]
conquest:black_square_marble_pattern_quarter_slab[facing=west,layer=2,type=top,waterlogged=true]
conquest:black_square_marble_pattern_quarter_slab[facing=west,layer=2,type=top,waterlogged=false]
conquest:black_square_marble_pattern_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=true]
conquest:black_square_marble_pattern_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=false]
conquest:black_square_marble_pattern_quarter_slab[facing=west,layer=3,type=top,waterlogged=true]
conquest:black_square_marble_pattern_quarter_slab[facing=west,layer=3,type=top,waterlogged=false]
conquest:black_square_marble_pattern_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=true]
conquest:black_square_marble_pattern_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=false]
conquest:black_square_marble_pattern_quarter_slab[facing=east,layer=1,type=top,waterlogged=true]
conquest:black_square_marble_pattern_quarter_slab[facing=east,layer=1,type=top,waterlogged=false]
conquest:black_square_marble_pattern_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=true]
conquest:black_square_marble_pattern_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=false]
conquest:black_square_marble_pattern_quarter_slab[facing=east,layer=2,type=top,waterlogged=true]
conquest:black_square_marble_pattern_quarter_slab[facing=east,layer=2,type=top,waterlogged=false]
conquest:black_square_marble_pattern_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=true]
conquest:black_square_marble_pattern_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=false]
conquest:black_square_marble_pattern_quarter_slab[facing=east,layer=3,type=top,waterlogged=true]
conquest:black_square_marble_pattern_quarter_slab[facing=east,layer=3,type=top,waterlogged=false]
conquest:black_square_marble_pattern_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=true]
conquest:black_square_marble_pattern_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=false]
conquest:black_square_marble_pattern_slab[layers=1,type=top,waterlogged=true]
conquest:black_square_marble_pattern_slab[layers=1,type=top,waterlogged=false]
conquest:black_square_marble_pattern_slab[layers=1,type=bottom,waterlogged=true]
conquest:black_square_marble_pattern_slab[layers=1,type=bottom,waterlogged=false]
conquest:black_square_marble_pattern_slab[layers=2,type=top,waterlogged=true]
conquest:black_square_marble_pattern_slab[layers=2,type=top,waterlogged=false]
conquest:black_square_marble_pattern_slab[layers=2,type=bottom,waterlogged=true]
conquest:black_square_marble_pattern_slab[layers=2,type=bottom,waterlogged=false]
conquest:black_square_marble_pattern_slab[layers=3,type=top,waterlogged=true]
conquest:black_square_marble_pattern_slab[layers=3,type=top,waterlogged=false]
conquest:black_square_marble_pattern_slab[layers=3,type=bottom,waterlogged=true]
conquest:black_square_marble_pattern_slab[layers=3,type=bottom,waterlogged=false]
conquest:black_square_marble_pattern_slab[layers=4,type=top,waterlogged=true]
conquest:black_square_marble_pattern_slab[layers=4,type=top,waterlogged=false]
conquest:black_square_marble_pattern_slab[layers=4,type=bottom,waterlogged=true]
conquest:black_square_marble_pattern_slab[layers=4,type=bottom,waterlogged=false]
conquest:black_square_marble_pattern_slab[layers=5,type=top,waterlogged=true]
conquest:black_square_marble_pattern_slab[layers=5,type=top,waterlogged=false]
conquest:black_square_marble_pattern_slab[layers=5,type=bottom,waterlogged=true]
conquest:black_square_marble_pattern_slab[layers=5,type=bottom,waterlogged=false]
conquest:black_square_marble_pattern_slab[layers=6,type=top,waterlogged=true]
conquest:black_square_marble_pattern_slab[layers=6,type=top,waterlogged=false]
conquest:black_square_marble_pattern_slab[layers=6,type=bottom,waterlogged=true]
conquest:black_square_marble_pattern_slab[layers=6,type=bottom,waterlogged=false]
conquest:black_square_marble_pattern_slab[layers=7,type=top,waterlogged=true]
conquest:black_square_marble_pattern_slab[layers=7,type=top,waterlogged=false]
conquest:black_square_marble_pattern_slab[layers=7,type=bottom,waterlogged=true]
conquest:black_square_marble_pattern_slab[layers=7,type=bottom,waterlogged=false]
conquest:black_square_marble_pattern_slab[layers=8,type=top,waterlogged=true]
conquest:black_square_marble_pattern_slab[layers=8,type=top,waterlogged=false]
conquest:black_square_marble_pattern_slab[layers=8,type=bottom,waterlogged=true]
conquest:black_square_marble_pattern_slab[layers=8,type=bottom,waterlogged=false]
conquest:black_square_marble_pattern_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:black_square_marble_pattern_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:black_square_marble_pattern_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:black_square_marble_pattern_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:black_square_marble_pattern_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:black_square_marble_pattern_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:black_square_marble_pattern_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:black_square_marble_pattern_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:black_square_marble_pattern_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:black_square_marble_pattern_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:black_square_marble_pattern_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:black_square_marble_pattern_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:black_square_marble_pattern_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:black_square_marble_pattern_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:black_square_marble_pattern_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:black_square_marble_pattern_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:black_square_marble_pattern_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:black_square_marble_pattern_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:black_square_marble_pattern_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:black_square_marble_pattern_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:black_square_marble_pattern_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:black_square_marble_pattern_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:black_square_marble_pattern_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:black_square_marble_pattern_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:black_square_marble_pattern_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:black_square_marble_pattern_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:black_square_marble_pattern_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:black_square_marble_pattern_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:black_square_marble_pattern_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:black_square_marble_pattern_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:black_square_marble_pattern_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:black_square_marble_pattern_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:black_square_marble_pattern_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:black_square_marble_pattern_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:black_square_marble_pattern_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:black_square_marble_pattern_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:black_square_marble_pattern_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:black_square_marble_pattern_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:black_square_marble_pattern_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:black_square_marble_pattern_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:black_square_marble_pattern_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:black_square_marble_pattern_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:black_square_marble_pattern_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:black_square_marble_pattern_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:black_square_marble_pattern_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:black_square_marble_pattern_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:black_square_marble_pattern_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:black_square_marble_pattern_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:black_square_marble_pattern_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:black_square_marble_pattern_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:black_square_marble_pattern_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:black_square_marble_pattern_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:black_square_marble_pattern_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:black_square_marble_pattern_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:black_square_marble_pattern_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:black_square_marble_pattern_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:black_square_marble_pattern_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:black_square_marble_pattern_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:black_square_marble_pattern_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:black_square_marble_pattern_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:black_square_marble_pattern_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:black_square_marble_pattern_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:black_square_marble_pattern_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:black_square_marble_pattern_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:black_square_marble_pattern_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:black_square_marble_pattern_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:black_square_marble_pattern_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:black_square_marble_pattern_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:black_square_marble_pattern_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:black_square_marble_pattern_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:black_square_marble_pattern_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:black_square_marble_pattern_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:black_square_marble_pattern_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:black_square_marble_pattern_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:black_square_marble_pattern_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:black_square_marble_pattern_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:black_square_marble_pattern_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:black_square_marble_pattern_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:black_square_marble_pattern_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:black_square_marble_pattern_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:black_square_marble_pattern_vertical_corner[facing=north,layer=1,waterlogged=true]
conquest:black_square_marble_pattern_vertical_corner[facing=north,layer=1,waterlogged=false]
conquest:black_square_marble_pattern_vertical_corner[facing=north,layer=2,waterlogged=true]
conquest:black_square_marble_pattern_vertical_corner[facing=north,layer=2,waterlogged=false]
conquest:black_square_marble_pattern_vertical_corner[facing=north,layer=3,waterlogged=true]
conquest:black_square_marble_pattern_vertical_corner[facing=north,layer=3,waterlogged=false]
conquest:black_square_marble_pattern_vertical_corner[facing=north,layer=4,waterlogged=true]
conquest:black_square_marble_pattern_vertical_corner[facing=north,layer=4,waterlogged=false]
conquest:black_square_marble_pattern_vertical_corner[facing=south,layer=1,waterlogged=true]
conquest:black_square_marble_pattern_vertical_corner[facing=south,layer=1,waterlogged=false]
conquest:black_square_marble_pattern_vertical_corner[facing=south,layer=2,waterlogged=true]
conquest:black_square_marble_pattern_vertical_corner[facing=south,layer=2,waterlogged=false]
conquest:black_square_marble_pattern_vertical_corner[facing=south,layer=3,waterlogged=true]
conquest:black_square_marble_pattern_vertical_corner[facing=south,layer=3,waterlogged=false]
conquest:black_square_marble_pattern_vertical_corner[facing=south,layer=4,waterlogged=true]
conquest:black_square_marble_pattern_vertical_corner[facing=south,layer=4,waterlogged=false]
conquest:black_square_marble_pattern_vertical_corner[facing=west,layer=1,waterlogged=true]
conquest:black_square_marble_pattern_vertical_corner[facing=west,layer=1,waterlogged=false]
conquest:black_square_marble_pattern_vertical_corner[facing=west,layer=2,waterlogged=true]
conquest:black_square_marble_pattern_vertical_corner[facing=west,layer=2,waterlogged=false]
conquest:black_square_marble_pattern_vertical_corner[facing=west,layer=3,waterlogged=true]
conquest:black_square_marble_pattern_vertical_corner[facing=west,layer=3,waterlogged=false]
conquest:black_square_marble_pattern_vertical_corner[facing=west,layer=4,waterlogged=true]
conquest:black_square_marble_pattern_vertical_corner[facing=west,layer=4,waterlogged=false]
conquest:black_square_marble_pattern_vertical_corner[facing=east,layer=1,waterlogged=true]
conquest:black_square_marble_pattern_vertical_corner[facing=east,layer=1,waterlogged=false]
conquest:black_square_marble_pattern_vertical_corner[facing=east,layer=2,waterlogged=true]
conquest:black_square_marble_pattern_vertical_corner[facing=east,layer=2,waterlogged=false]
conquest:black_square_marble_pattern_vertical_corner[facing=east,layer=3,waterlogged=true]
conquest:black_square_marble_pattern_vertical_corner[facing=east,layer=3,waterlogged=false]
conquest:black_square_marble_pattern_vertical_corner[facing=east,layer=4,waterlogged=true]
conquest:black_square_marble_pattern_vertical_corner[facing=east,layer=4,waterlogged=false]
conquest:black_square_marble_pattern_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:black_square_marble_pattern_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:black_square_marble_pattern_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:black_square_marble_pattern_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:black_square_marble_pattern_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:black_square_marble_pattern_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:black_square_marble_pattern_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:black_square_marble_pattern_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:black_square_marble_pattern_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:black_square_marble_pattern_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:black_square_marble_pattern_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:black_square_marble_pattern_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:black_square_marble_pattern_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:black_square_marble_pattern_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:black_square_marble_pattern_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:black_square_marble_pattern_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:black_square_marble_pattern_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:black_square_marble_pattern_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:black_square_marble_pattern_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:black_square_marble_pattern_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:black_square_marble_pattern_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:black_square_marble_pattern_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:black_square_marble_pattern_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:black_square_marble_pattern_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:black_square_marble_pattern_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:black_square_marble_pattern_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:black_square_marble_pattern_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:black_square_marble_pattern_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:black_square_marble_pattern_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:black_square_marble_pattern_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:black_square_marble_pattern_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:black_square_marble_pattern_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:black_square_marble_pattern_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:black_square_marble_pattern_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:black_square_marble_pattern_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:black_square_marble_pattern_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:black_square_marble_pattern_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:black_square_marble_pattern_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:black_square_marble_pattern_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:black_square_marble_pattern_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:black_square_marble_pattern_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:black_square_marble_pattern_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:black_square_marble_pattern_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:black_square_marble_pattern_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:black_square_marble_pattern_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:black_square_marble_pattern_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:black_square_marble_pattern_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:black_square_marble_pattern_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:black_square_marble_pattern_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:black_square_marble_pattern_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:black_square_marble_pattern_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:black_square_marble_pattern_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:black_square_marble_pattern_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:black_square_marble_pattern_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:black_square_marble_pattern_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:black_square_marble_pattern_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:black_square_marble_pattern_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:black_square_marble_pattern_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:black_square_marble_pattern_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:black_square_marble_pattern_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:black_square_marble_pattern_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:black_square_marble_pattern_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:black_square_marble_pattern_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:black_square_marble_pattern_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:black_square_marble_pattern_vertical_quarter[facing=north,layer=1,waterlogged=true]
conquest:black_square_marble_pattern_vertical_quarter[facing=north,layer=1,waterlogged=false]
conquest:black_square_marble_pattern_vertical_quarter[facing=north,layer=2,waterlogged=true]
conquest:black_square_marble_pattern_vertical_quarter[facing=north,layer=2,waterlogged=false]
conquest:black_square_marble_pattern_vertical_quarter[facing=north,layer=3,waterlogged=true]
conquest:black_square_marble_pattern_vertical_quarter[facing=north,layer=3,waterlogged=false]
conquest:black_square_marble_pattern_vertical_quarter[facing=north,layer=4,waterlogged=true]
conquest:black_square_marble_pattern_vertical_quarter[facing=north,layer=4,waterlogged=false]
conquest:black_square_marble_pattern_vertical_quarter[facing=south,layer=1,waterlogged=true]
conquest:black_square_marble_pattern_vertical_quarter[facing=south,layer=1,waterlogged=false]
conquest:black_square_marble_pattern_vertical_quarter[facing=south,layer=2,waterlogged=true]
conquest:black_square_marble_pattern_vertical_quarter[facing=south,layer=2,waterlogged=false]
conquest:black_square_marble_pattern_vertical_quarter[facing=south,layer=3,waterlogged=true]
conquest:black_square_marble_pattern_vertical_quarter[facing=south,layer=3,waterlogged=false]
conquest:black_square_marble_pattern_vertical_quarter[facing=south,layer=4,waterlogged=true]
conquest:black_square_marble_pattern_vertical_quarter[facing=south,layer=4,waterlogged=false]
conquest:black_square_marble_pattern_vertical_quarter[facing=west,layer=1,waterlogged=true]
conquest:black_square_marble_pattern_vertical_quarter[facing=west,layer=1,waterlogged=false]
conquest:black_square_marble_pattern_vertical_quarter[facing=west,layer=2,waterlogged=true]
conquest:black_square_marble_pattern_vertical_quarter[facing=west,layer=2,waterlogged=false]
conquest:black_square_marble_pattern_vertical_quarter[facing=west,layer=3,waterlogged=true]
conquest:black_square_marble_pattern_vertical_quarter[facing=west,layer=3,waterlogged=false]
conquest:black_square_marble_pattern_vertical_quarter[facing=west,layer=4,waterlogged=true]
conquest:black_square_marble_pattern_vertical_quarter[facing=west,layer=4,waterlogged=false]
conquest:black_square_marble_pattern_vertical_quarter[facing=east,layer=1,waterlogged=true]
conquest:black_square_marble_pattern_vertical_quarter[facing=east,layer=1,waterlogged=false]
conquest:black_square_marble_pattern_vertical_quarter[facing=east,layer=2,waterlogged=true]
conquest:black_square_marble_pattern_vertical_quarter[facing=east,layer=2,waterlogged=false]
conquest:black_square_marble_pattern_vertical_quarter[facing=east,layer=3,waterlogged=true]
conquest:black_square_marble_pattern_vertical_quarter[facing=east,layer=3,waterlogged=false]
conquest:black_square_marble_pattern_vertical_quarter[facing=east,layer=4,waterlogged=true]
conquest:black_square_marble_pattern_vertical_quarter[facing=east,layer=4,waterlogged=false]
conquest:black_square_marble_pattern_vertical_slab[facing=north,layer=1,waterlogged=true]
conquest:black_square_marble_pattern_vertical_slab[facing=north,layer=1,waterlogged=false]
conquest:black_square_marble_pattern_vertical_slab[facing=north,layer=2,waterlogged=true]
conquest:black_square_marble_pattern_vertical_slab[facing=north,layer=2,waterlogged=false]
conquest:black_square_marble_pattern_vertical_slab[facing=north,layer=3,waterlogged=true]
conquest:black_square_marble_pattern_vertical_slab[facing=north,layer=3,waterlogged=false]
conquest:black_square_marble_pattern_vertical_slab[facing=north,layer=4,waterlogged=true]
conquest:black_square_marble_pattern_vertical_slab[facing=north,layer=4,waterlogged=false]
conquest:black_square_marble_pattern_vertical_slab[facing=south,layer=1,waterlogged=true]
conquest:black_square_marble_pattern_vertical_slab[facing=south,layer=1,waterlogged=false]
conquest:black_square_marble_pattern_vertical_slab[facing=south,layer=2,waterlogged=true]
conquest:black_square_marble_pattern_vertical_slab[facing=south,layer=2,waterlogged=false]
conquest:black_square_marble_pattern_vertical_slab[facing=south,layer=3,waterlogged=true]
conquest:black_square_marble_pattern_vertical_slab[facing=south,layer=3,waterlogged=false]
conquest:black_square_marble_pattern_vertical_slab[facing=south,layer=4,waterlogged=true]
conquest:black_square_marble_pattern_vertical_slab[facing=south,layer=4,waterlogged=false]
conquest:black_square_marble_pattern_vertical_slab[facing=west,layer=1,waterlogged=true]
conquest:black_square_marble_pattern_vertical_slab[facing=west,layer=1,waterlogged=false]
conquest:black_square_marble_pattern_vertical_slab[facing=west,layer=2,waterlogged=true]
conquest:black_square_marble_pattern_vertical_slab[facing=west,layer=2,waterlogged=false]
conquest:black_square_marble_pattern_vertical_slab[facing=west,layer=3,waterlogged=true]
conquest:black_square_marble_pattern_vertical_slab[facing=west,layer=3,waterlogged=false]
conquest:black_square_marble_pattern_vertical_slab[facing=west,layer=4,waterlogged=true]
conquest:black_square_marble_pattern_vertical_slab[facing=west,layer=4,waterlogged=false]
conquest:black_square_marble_pattern_vertical_slab[facing=east,layer=1,waterlogged=true]
conquest:black_square_marble_pattern_vertical_slab[facing=east,layer=1,waterlogged=false]
conquest:black_square_marble_pattern_vertical_slab[facing=east,layer=2,waterlogged=true]
conquest:black_square_marble_pattern_vertical_slab[facing=east,layer=2,waterlogged=false]
conquest:black_square_marble_pattern_vertical_slab[facing=east,layer=3,waterlogged=true]
conquest:black_square_marble_pattern_vertical_slab[facing=east,layer=3,waterlogged=false]
conquest:black_square_marble_pattern_vertical_slab[facing=east,layer=4,waterlogged=true]
conquest:black_square_marble_pattern_vertical_slab[facing=east,layer=4,waterlogged=false]
conquest:black_stained_glass_pane[down=true,east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:black_stained_glass_pane[down=true,east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:black_stained_glass_pane[down=true,east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:black_stained_glass_pane[down=true,east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:black_stained_glass_pane[down=true,east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:black_stained_glass_pane[down=true,east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:black_stained_glass_pane[down=true,east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:black_stained_glass_pane[down=true,east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:black_stained_glass_pane[down=true,east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:black_stained_glass_pane[down=true,east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:black_stained_glass_pane[down=true,east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:black_stained_glass_pane[down=true,east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:black_stained_glass_pane[down=true,east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:black_stained_glass_pane[down=true,east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:black_stained_glass_pane[down=true,east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:black_stained_glass_pane[down=true,east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:black_stained_glass_pane[down=true,east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:black_stained_glass_pane[down=true,east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:black_stained_glass_pane[down=true,east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:black_stained_glass_pane[down=true,east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:black_stained_glass_pane[down=true,east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:black_stained_glass_pane[down=true,east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:black_stained_glass_pane[down=true,east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:black_stained_glass_pane[down=true,east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:black_stained_glass_pane[down=true,east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:black_stained_glass_pane[down=true,east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:black_stained_glass_pane[down=true,east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:black_stained_glass_pane[down=true,east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:black_stained_glass_pane[down=true,east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:black_stained_glass_pane[down=true,east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:black_stained_glass_pane[down=true,east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:black_stained_glass_pane[down=true,east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:black_stained_glass_pane[down=true,east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:black_stained_glass_pane[down=true,east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:black_stained_glass_pane[down=true,east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:black_stained_glass_pane[down=true,east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:black_stained_glass_pane[down=true,east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:black_stained_glass_pane[down=true,east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:black_stained_glass_pane[down=true,east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:black_stained_glass_pane[down=true,east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:black_stained_glass_pane[down=true,east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:black_stained_glass_pane[down=true,east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:black_stained_glass_pane[down=true,east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:black_stained_glass_pane[down=true,east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:black_stained_glass_pane[down=true,east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:black_stained_glass_pane[down=true,east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:black_stained_glass_pane[down=true,east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:black_stained_glass_pane[down=true,east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:black_stained_glass_pane[down=true,east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:black_stained_glass_pane[down=true,east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:black_stained_glass_pane[down=true,east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:black_stained_glass_pane[down=true,east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:black_stained_glass_pane[down=true,east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:black_stained_glass_pane[down=true,east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:black_stained_glass_pane[down=true,east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:black_stained_glass_pane[down=true,east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:black_stained_glass_pane[down=true,east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:black_stained_glass_pane[down=true,east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:black_stained_glass_pane[down=true,east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:black_stained_glass_pane[down=true,east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:black_stained_glass_pane[down=true,east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:black_stained_glass_pane[down=true,east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:black_stained_glass_pane[down=true,east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:black_stained_glass_pane[down=true,east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:black_stained_glass_pane[down=false,east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:black_stained_glass_pane[down=false,east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:black_stained_glass_pane[down=false,east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:black_stained_glass_pane[down=false,east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:black_stained_glass_pane[down=false,east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:black_stained_glass_pane[down=false,east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:black_stained_glass_pane[down=false,east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:black_stained_glass_pane[down=false,east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:black_stained_glass_pane[down=false,east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:black_stained_glass_pane[down=false,east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:black_stained_glass_pane[down=false,east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:black_stained_glass_pane[down=false,east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:black_stained_glass_pane[down=false,east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:black_stained_glass_pane[down=false,east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:black_stained_glass_pane[down=false,east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:black_stained_glass_pane[down=false,east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:black_stained_glass_pane[down=false,east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:black_stained_glass_pane[down=false,east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:black_stained_glass_pane[down=false,east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:black_stained_glass_pane[down=false,east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:black_stained_glass_pane[down=false,east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:black_stained_glass_pane[down=false,east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:black_stained_glass_pane[down=false,east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:black_stained_glass_pane[down=false,east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:black_stained_glass_pane[down=false,east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:black_stained_glass_pane[down=false,east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:black_stained_glass_pane[down=false,east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:black_stained_glass_pane[down=false,east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:black_stained_glass_pane[down=false,east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:black_stained_glass_pane[down=false,east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:black_stained_glass_pane[down=false,east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:black_stained_glass_pane[down=false,east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:black_stained_glass_pane[down=false,east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:black_stained_glass_pane[down=false,east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:black_stained_glass_pane[down=false,east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:black_stained_glass_pane[down=false,east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:black_stained_glass_pane[down=false,east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:black_stained_glass_pane[down=false,east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:black_stained_glass_pane[down=false,east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:black_stained_glass_pane[down=false,east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:black_stained_glass_pane[down=false,east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:black_stained_glass_pane[down=false,east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:black_stained_glass_pane[down=false,east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:black_stained_glass_pane[down=false,east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:black_stained_glass_pane[down=false,east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:black_stained_glass_pane[down=false,east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:black_stained_glass_pane[down=false,east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:black_stained_glass_pane[down=false,east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:black_stained_glass_pane[down=false,east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:black_stained_glass_pane[down=false,east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:black_stained_glass_pane[down=false,east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:black_stained_glass_pane[down=false,east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:black_stained_glass_pane[down=false,east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:black_stained_glass_pane[down=false,east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:black_stained_glass_pane[down=false,east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:black_stained_glass_pane[down=false,east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:black_stained_glass_pane[down=false,east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:black_stained_glass_pane[down=false,east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:black_stained_glass_pane[down=false,east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:black_stained_glass_pane[down=false,east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:black_stained_glass_pane[down=false,east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:black_stained_glass_pane[down=false,east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:black_stained_glass_pane[down=false,east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:black_stained_glass_pane[down=false,east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:black_stained_glass_slab[layer=1,type=top,waterlogged=true]
conquest:black_stained_glass_slab[layer=1,type=top,waterlogged=false]
conquest:black_stained_glass_slab[layer=1,type=bottom,waterlogged=true]
conquest:black_stained_glass_slab[layer=1,type=bottom,waterlogged=false]
conquest:black_stained_glass_slab[layer=2,type=top,waterlogged=true]
conquest:black_stained_glass_slab[layer=2,type=top,waterlogged=false]
conquest:black_stained_glass_slab[layer=2,type=bottom,waterlogged=true]
conquest:black_stained_glass_slab[layer=2,type=bottom,waterlogged=false]
conquest:black_stained_glass_slab[layer=3,type=top,waterlogged=true]
conquest:black_stained_glass_slab[layer=3,type=top,waterlogged=false]
conquest:black_stained_glass_slab[layer=3,type=bottom,waterlogged=true]
conquest:black_stained_glass_slab[layer=3,type=bottom,waterlogged=false]
conquest:black_stained_glass_slab[layer=4,type=top,waterlogged=true]
conquest:black_stained_glass_slab[layer=4,type=top,waterlogged=false]
conquest:black_stained_glass_slab[layer=4,type=bottom,waterlogged=true]
conquest:black_stained_glass_slab[layer=4,type=bottom,waterlogged=false]
conquest:black_stained_glass_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:black_stained_glass_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:black_stained_glass_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:black_stained_glass_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:black_stained_glass_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:black_stained_glass_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:black_stained_glass_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:black_stained_glass_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:black_stained_glass_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:black_stained_glass_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:black_stained_glass_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:black_stained_glass_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:black_stained_glass_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:black_stained_glass_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:black_stained_glass_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:black_stained_glass_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:black_stained_glass_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:black_stained_glass_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:black_stained_glass_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:black_stained_glass_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:black_stained_glass_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:black_stained_glass_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:black_stained_glass_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:black_stained_glass_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:black_stained_glass_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:black_stained_glass_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:black_stained_glass_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:black_stained_glass_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:black_stained_glass_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:black_stained_glass_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:black_stained_glass_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:black_stained_glass_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:black_stained_glass_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:black_stained_glass_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:black_stained_glass_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:black_stained_glass_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:black_stained_glass_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:black_stained_glass_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:black_stained_glass_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:black_stained_glass_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:black_stained_glass_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:black_stained_glass_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:black_stained_glass_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:black_stained_glass_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:black_stained_glass_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:black_stained_glass_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:black_stained_glass_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:black_stained_glass_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:black_stained_glass_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:black_stained_glass_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:black_stained_glass_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:black_stained_glass_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:black_stained_glass_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:black_stained_glass_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:black_stained_glass_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:black_stained_glass_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:black_stained_glass_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:black_stained_glass_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:black_stained_glass_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:black_stained_glass_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:black_stained_glass_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:black_stained_glass_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:black_stained_glass_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:black_stained_glass_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:black_stained_glass_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:black_stained_glass_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:black_stained_glass_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:black_stained_glass_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:black_stained_glass_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:black_stained_glass_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:black_stained_glass_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:black_stained_glass_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:black_stained_glass_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:black_stained_glass_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:black_stained_glass_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:black_stained_glass_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:black_stained_glass_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:black_stained_glass_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:black_stained_glass_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:black_stained_glass_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:black_stained_glass_vertical_corner[facing=north,layer=1,waterlogged=true]
conquest:black_stained_glass_vertical_corner[facing=north,layer=1,waterlogged=false]
conquest:black_stained_glass_vertical_corner[facing=north,layer=2,waterlogged=true]
conquest:black_stained_glass_vertical_corner[facing=north,layer=2,waterlogged=false]
conquest:black_stained_glass_vertical_corner[facing=north,layer=3,waterlogged=true]
conquest:black_stained_glass_vertical_corner[facing=north,layer=3,waterlogged=false]
conquest:black_stained_glass_vertical_corner[facing=north,layer=4,waterlogged=true]
conquest:black_stained_glass_vertical_corner[facing=north,layer=4,waterlogged=false]
conquest:black_stained_glass_vertical_corner[facing=south,layer=1,waterlogged=true]
conquest:black_stained_glass_vertical_corner[facing=south,layer=1,waterlogged=false]
conquest:black_stained_glass_vertical_corner[facing=south,layer=2,waterlogged=true]
conquest:black_stained_glass_vertical_corner[facing=south,layer=2,waterlogged=false]
conquest:black_stained_glass_vertical_corner[facing=south,layer=3,waterlogged=true]
conquest:black_stained_glass_vertical_corner[facing=south,layer=3,waterlogged=false]
conquest:black_stained_glass_vertical_corner[facing=south,layer=4,waterlogged=true]
conquest:black_stained_glass_vertical_corner[facing=south,layer=4,waterlogged=false]
conquest:black_stained_glass_vertical_corner[facing=west,layer=1,waterlogged=true]
conquest:black_stained_glass_vertical_corner[facing=west,layer=1,waterlogged=false]
conquest:black_stained_glass_vertical_corner[facing=west,layer=2,waterlogged=true]
conquest:black_stained_glass_vertical_corner[facing=west,layer=2,waterlogged=false]
conquest:black_stained_glass_vertical_corner[facing=west,layer=3,waterlogged=true]
conquest:black_stained_glass_vertical_corner[facing=west,layer=3,waterlogged=false]
conquest:black_stained_glass_vertical_corner[facing=west,layer=4,waterlogged=true]
conquest:black_stained_glass_vertical_corner[facing=west,layer=4,waterlogged=false]
conquest:black_stained_glass_vertical_corner[facing=east,layer=1,waterlogged=true]
conquest:black_stained_glass_vertical_corner[facing=east,layer=1,waterlogged=false]
conquest:black_stained_glass_vertical_corner[facing=east,layer=2,waterlogged=true]
conquest:black_stained_glass_vertical_corner[facing=east,layer=2,waterlogged=false]
conquest:black_stained_glass_vertical_corner[facing=east,layer=3,waterlogged=true]
conquest:black_stained_glass_vertical_corner[facing=east,layer=3,waterlogged=false]
conquest:black_stained_glass_vertical_corner[facing=east,layer=4,waterlogged=true]
conquest:black_stained_glass_vertical_corner[facing=east,layer=4,waterlogged=false]
conquest:black_stained_glass_vertical_quarter[facing=north,layer=1,waterlogged=true]
conquest:black_stained_glass_vertical_quarter[facing=north,layer=1,waterlogged=false]
conquest:black_stained_glass_vertical_quarter[facing=north,layer=2,waterlogged=true]
conquest:black_stained_glass_vertical_quarter[facing=north,layer=2,waterlogged=false]
conquest:black_stained_glass_vertical_quarter[facing=north,layer=3,waterlogged=true]
conquest:black_stained_glass_vertical_quarter[facing=north,layer=3,waterlogged=false]
conquest:black_stained_glass_vertical_quarter[facing=north,layer=4,waterlogged=true]
conquest:black_stained_glass_vertical_quarter[facing=north,layer=4,waterlogged=false]
conquest:black_stained_glass_vertical_quarter[facing=south,layer=1,waterlogged=true]
conquest:black_stained_glass_vertical_quarter[facing=south,layer=1,waterlogged=false]
conquest:black_stained_glass_vertical_quarter[facing=south,layer=2,waterlogged=true]
conquest:black_stained_glass_vertical_quarter[facing=south,layer=2,waterlogged=false]
conquest:black_stained_glass_vertical_quarter[facing=south,layer=3,waterlogged=true]
conquest:black_stained_glass_vertical_quarter[facing=south,layer=3,waterlogged=false]
conquest:black_stained_glass_vertical_quarter[facing=south,layer=4,waterlogged=true]
conquest:black_stained_glass_vertical_quarter[facing=south,layer=4,waterlogged=false]
conquest:black_stained_glass_vertical_quarter[facing=west,layer=1,waterlogged=true]
conquest:black_stained_glass_vertical_quarter[facing=west,layer=1,waterlogged=false]
conquest:black_stained_glass_vertical_quarter[facing=west,layer=2,waterlogged=true]
conquest:black_stained_glass_vertical_quarter[facing=west,layer=2,waterlogged=false]
conquest:black_stained_glass_vertical_quarter[facing=west,layer=3,waterlogged=true]
conquest:black_stained_glass_vertical_quarter[facing=west,layer=3,waterlogged=false]
conquest:black_stained_glass_vertical_quarter[facing=west,layer=4,waterlogged=true]
conquest:black_stained_glass_vertical_quarter[facing=west,layer=4,waterlogged=false]
conquest:black_stained_glass_vertical_quarter[facing=east,layer=1,waterlogged=true]
conquest:black_stained_glass_vertical_quarter[facing=east,layer=1,waterlogged=false]
conquest:black_stained_glass_vertical_quarter[facing=east,layer=2,waterlogged=true]
conquest:black_stained_glass_vertical_quarter[facing=east,layer=2,waterlogged=false]
conquest:black_stained_glass_vertical_quarter[facing=east,layer=3,waterlogged=true]
conquest:black_stained_glass_vertical_quarter[facing=east,layer=3,waterlogged=false]
conquest:black_stained_glass_vertical_quarter[facing=east,layer=4,waterlogged=true]
conquest:black_stained_glass_vertical_quarter[facing=east,layer=4,waterlogged=false]
conquest:black_stained_glass_vertical_slab[facing=north,layer=1,waterlogged=true]
conquest:black_stained_glass_vertical_slab[facing=north,layer=1,waterlogged=false]
conquest:black_stained_glass_vertical_slab[facing=north,layer=2,waterlogged=true]
conquest:black_stained_glass_vertical_slab[facing=north,layer=2,waterlogged=false]
conquest:black_stained_glass_vertical_slab[facing=north,layer=3,waterlogged=true]
conquest:black_stained_glass_vertical_slab[facing=north,layer=3,waterlogged=false]
conquest:black_stained_glass_vertical_slab[facing=north,layer=4,waterlogged=true]
conquest:black_stained_glass_vertical_slab[facing=north,layer=4,waterlogged=false]
conquest:black_stained_glass_vertical_slab[facing=south,layer=1,waterlogged=true]
conquest:black_stained_glass_vertical_slab[facing=south,layer=1,waterlogged=false]
conquest:black_stained_glass_vertical_slab[facing=south,layer=2,waterlogged=true]
conquest:black_stained_glass_vertical_slab[facing=south,layer=2,waterlogged=false]
conquest:black_stained_glass_vertical_slab[facing=south,layer=3,waterlogged=true]
conquest:black_stained_glass_vertical_slab[facing=south,layer=3,waterlogged=false]
conquest:black_stained_glass_vertical_slab[facing=south,layer=4,waterlogged=true]
conquest:black_stained_glass_vertical_slab[facing=south,layer=4,waterlogged=false]
conquest:black_stained_glass_vertical_slab[facing=west,layer=1,waterlogged=true]
conquest:black_stained_glass_vertical_slab[facing=west,layer=1,waterlogged=false]
conquest:black_stained_glass_vertical_slab[facing=west,layer=2,waterlogged=true]
conquest:black_stained_glass_vertical_slab[facing=west,layer=2,waterlogged=false]
conquest:black_stained_glass_vertical_slab[facing=west,layer=3,waterlogged=true]
conquest:black_stained_glass_vertical_slab[facing=west,layer=3,waterlogged=false]
conquest:black_stained_glass_vertical_slab[facing=west,layer=4,waterlogged=true]
conquest:black_stained_glass_vertical_slab[facing=west,layer=4,waterlogged=false]
conquest:black_stained_glass_vertical_slab[facing=east,layer=1,waterlogged=true]
conquest:black_stained_glass_vertical_slab[facing=east,layer=1,waterlogged=false]
conquest:black_stained_glass_vertical_slab[facing=east,layer=2,waterlogged=true]
conquest:black_stained_glass_vertical_slab[facing=east,layer=2,waterlogged=false]
conquest:black_stained_glass_vertical_slab[facing=east,layer=3,waterlogged=true]
conquest:black_stained_glass_vertical_slab[facing=east,layer=3,waterlogged=false]
conquest:black_stained_glass_vertical_slab[facing=east,layer=4,waterlogged=true]
conquest:black_stained_glass_vertical_slab[facing=east,layer=4,waterlogged=false]
conquest:black_starry_patterned_silk
conquest:black_starry_patterned_silk_corner_slab[facing=north,type=top,waterlogged=true]
conquest:black_starry_patterned_silk_corner_slab[facing=north,type=top,waterlogged=false]
conquest:black_starry_patterned_silk_corner_slab[facing=north,type=bottom,waterlogged=true]
conquest:black_starry_patterned_silk_corner_slab[facing=north,type=bottom,waterlogged=false]
conquest:black_starry_patterned_silk_corner_slab[facing=south,type=top,waterlogged=true]
conquest:black_starry_patterned_silk_corner_slab[facing=south,type=top,waterlogged=false]
conquest:black_starry_patterned_silk_corner_slab[facing=south,type=bottom,waterlogged=true]
conquest:black_starry_patterned_silk_corner_slab[facing=south,type=bottom,waterlogged=false]
conquest:black_starry_patterned_silk_corner_slab[facing=west,type=top,waterlogged=true]
conquest:black_starry_patterned_silk_corner_slab[facing=west,type=top,waterlogged=false]
conquest:black_starry_patterned_silk_corner_slab[facing=west,type=bottom,waterlogged=true]
conquest:black_starry_patterned_silk_corner_slab[facing=west,type=bottom,waterlogged=false]
conquest:black_starry_patterned_silk_corner_slab[facing=east,type=top,waterlogged=true]
conquest:black_starry_patterned_silk_corner_slab[facing=east,type=top,waterlogged=false]
conquest:black_starry_patterned_silk_corner_slab[facing=east,type=bottom,waterlogged=true]
conquest:black_starry_patterned_silk_corner_slab[facing=east,type=bottom,waterlogged=false]
conquest:black_starry_patterned_silk_cover
conquest:black_starry_patterned_silk_eighth_slab[facing=north,type=top,waterlogged=true]
conquest:black_starry_patterned_silk_eighth_slab[facing=north,type=top,waterlogged=false]
conquest:black_starry_patterned_silk_eighth_slab[facing=north,type=bottom,waterlogged=true]
conquest:black_starry_patterned_silk_eighth_slab[facing=north,type=bottom,waterlogged=false]
conquest:black_starry_patterned_silk_eighth_slab[facing=south,type=top,waterlogged=true]
conquest:black_starry_patterned_silk_eighth_slab[facing=south,type=top,waterlogged=false]
conquest:black_starry_patterned_silk_eighth_slab[facing=south,type=bottom,waterlogged=true]
conquest:black_starry_patterned_silk_eighth_slab[facing=south,type=bottom,waterlogged=false]
conquest:black_starry_patterned_silk_eighth_slab[facing=west,type=top,waterlogged=true]
conquest:black_starry_patterned_silk_eighth_slab[facing=west,type=top,waterlogged=false]
conquest:black_starry_patterned_silk_eighth_slab[facing=west,type=bottom,waterlogged=true]
conquest:black_starry_patterned_silk_eighth_slab[facing=west,type=bottom,waterlogged=false]
conquest:black_starry_patterned_silk_eighth_slab[facing=east,type=top,waterlogged=true]
conquest:black_starry_patterned_silk_eighth_slab[facing=east,type=top,waterlogged=false]
conquest:black_starry_patterned_silk_eighth_slab[facing=east,type=bottom,waterlogged=true]
conquest:black_starry_patterned_silk_eighth_slab[facing=east,type=bottom,waterlogged=false]
conquest:black_starry_patterned_silk_quarter_slab[facing=north,layer=1,type=top,waterlogged=true]
conquest:black_starry_patterned_silk_quarter_slab[facing=north,layer=1,type=top,waterlogged=false]
conquest:black_starry_patterned_silk_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=true]
conquest:black_starry_patterned_silk_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=false]
conquest:black_starry_patterned_silk_quarter_slab[facing=north,layer=2,type=top,waterlogged=true]
conquest:black_starry_patterned_silk_quarter_slab[facing=north,layer=2,type=top,waterlogged=false]
conquest:black_starry_patterned_silk_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=true]
conquest:black_starry_patterned_silk_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=false]
conquest:black_starry_patterned_silk_quarter_slab[facing=north,layer=3,type=top,waterlogged=true]
conquest:black_starry_patterned_silk_quarter_slab[facing=north,layer=3,type=top,waterlogged=false]
conquest:black_starry_patterned_silk_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=true]
conquest:black_starry_patterned_silk_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=false]
conquest:black_starry_patterned_silk_quarter_slab[facing=south,layer=1,type=top,waterlogged=true]
conquest:black_starry_patterned_silk_quarter_slab[facing=south,layer=1,type=top,waterlogged=false]
conquest:black_starry_patterned_silk_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=true]
conquest:black_starry_patterned_silk_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=false]
conquest:black_starry_patterned_silk_quarter_slab[facing=south,layer=2,type=top,waterlogged=true]
conquest:black_starry_patterned_silk_quarter_slab[facing=south,layer=2,type=top,waterlogged=false]
conquest:black_starry_patterned_silk_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=true]
conquest:black_starry_patterned_silk_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=false]
conquest:black_starry_patterned_silk_quarter_slab[facing=south,layer=3,type=top,waterlogged=true]
conquest:black_starry_patterned_silk_quarter_slab[facing=south,layer=3,type=top,waterlogged=false]
conquest:black_starry_patterned_silk_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=true]
conquest:black_starry_patterned_silk_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=false]
conquest:black_starry_patterned_silk_quarter_slab[facing=west,layer=1,type=top,waterlogged=true]
conquest:black_starry_patterned_silk_quarter_slab[facing=west,layer=1,type=top,waterlogged=false]
conquest:black_starry_patterned_silk_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=true]
conquest:black_starry_patterned_silk_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=false]
conquest:black_starry_patterned_silk_quarter_slab[facing=west,layer=2,type=top,waterlogged=true]
conquest:black_starry_patterned_silk_quarter_slab[facing=west,layer=2,type=top,waterlogged=false]
conquest:black_starry_patterned_silk_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=true]
conquest:black_starry_patterned_silk_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=false]
conquest:black_starry_patterned_silk_quarter_slab[facing=west,layer=3,type=top,waterlogged=true]
conquest:black_starry_patterned_silk_quarter_slab[facing=west,layer=3,type=top,waterlogged=false]
conquest:black_starry_patterned_silk_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=true]
conquest:black_starry_patterned_silk_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=false]
conquest:black_starry_patterned_silk_quarter_slab[facing=east,layer=1,type=top,waterlogged=true]
conquest:black_starry_patterned_silk_quarter_slab[facing=east,layer=1,type=top,waterlogged=false]
conquest:black_starry_patterned_silk_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=true]
conquest:black_starry_patterned_silk_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=false]
conquest:black_starry_patterned_silk_quarter_slab[facing=east,layer=2,type=top,waterlogged=true]
conquest:black_starry_patterned_silk_quarter_slab[facing=east,layer=2,type=top,waterlogged=false]
conquest:black_starry_patterned_silk_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=true]
conquest:black_starry_patterned_silk_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=false]
conquest:black_starry_patterned_silk_quarter_slab[facing=east,layer=3,type=top,waterlogged=true]
conquest:black_starry_patterned_silk_quarter_slab[facing=east,layer=3,type=top,waterlogged=false]
conquest:black_starry_patterned_silk_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=true]
conquest:black_starry_patterned_silk_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=false]
conquest:black_starry_patterned_silk_slab[layers=1,type=top,waterlogged=true]
conquest:black_starry_patterned_silk_slab[layers=1,type=top,waterlogged=false]
conquest:black_starry_patterned_silk_slab[layers=1,type=bottom,waterlogged=true]
conquest:black_starry_patterned_silk_slab[layers=1,type=bottom,waterlogged=false]
conquest:black_starry_patterned_silk_slab[layers=2,type=top,waterlogged=true]
conquest:black_starry_patterned_silk_slab[layers=2,type=top,waterlogged=false]
conquest:black_starry_patterned_silk_slab[layers=2,type=bottom,waterlogged=true]
conquest:black_starry_patterned_silk_slab[layers=2,type=bottom,waterlogged=false]
conquest:black_starry_patterned_silk_slab[layers=3,type=top,waterlogged=true]
conquest:black_starry_patterned_silk_slab[layers=3,type=top,waterlogged=false]
conquest:black_starry_patterned_silk_slab[layers=3,type=bottom,waterlogged=true]
conquest:black_starry_patterned_silk_slab[layers=3,type=bottom,waterlogged=false]
conquest:black_starry_patterned_silk_slab[layers=4,type=top,waterlogged=true]
conquest:black_starry_patterned_silk_slab[layers=4,type=top,waterlogged=false]
conquest:black_starry_patterned_silk_slab[layers=4,type=bottom,waterlogged=true]
conquest:black_starry_patterned_silk_slab[layers=4,type=bottom,waterlogged=false]
conquest:black_starry_patterned_silk_slab[layers=5,type=top,waterlogged=true]
conquest:black_starry_patterned_silk_slab[layers=5,type=top,waterlogged=false]
conquest:black_starry_patterned_silk_slab[layers=5,type=bottom,waterlogged=true]
conquest:black_starry_patterned_silk_slab[layers=5,type=bottom,waterlogged=false]
conquest:black_starry_patterned_silk_slab[layers=6,type=top,waterlogged=true]
conquest:black_starry_patterned_silk_slab[layers=6,type=top,waterlogged=false]
conquest:black_starry_patterned_silk_slab[layers=6,type=bottom,waterlogged=true]
conquest:black_starry_patterned_silk_slab[layers=6,type=bottom,waterlogged=false]
conquest:black_starry_patterned_silk_slab[layers=7,type=top,waterlogged=true]
conquest:black_starry_patterned_silk_slab[layers=7,type=top,waterlogged=false]
conquest:black_starry_patterned_silk_slab[layers=7,type=bottom,waterlogged=true]
conquest:black_starry_patterned_silk_slab[layers=7,type=bottom,waterlogged=false]
conquest:black_starry_patterned_silk_slab[layers=8,type=top,waterlogged=true]
conquest:black_starry_patterned_silk_slab[layers=8,type=top,waterlogged=false]
conquest:black_starry_patterned_silk_slab[layers=8,type=bottom,waterlogged=true]
conquest:black_starry_patterned_silk_slab[layers=8,type=bottom,waterlogged=false]
conquest:black_starry_patterned_silk_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:black_starry_patterned_silk_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:black_starry_patterned_silk_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:black_starry_patterned_silk_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:black_starry_patterned_silk_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:black_starry_patterned_silk_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:black_starry_patterned_silk_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:black_starry_patterned_silk_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:black_starry_patterned_silk_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:black_starry_patterned_silk_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:black_starry_patterned_silk_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:black_starry_patterned_silk_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:black_starry_patterned_silk_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:black_starry_patterned_silk_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:black_starry_patterned_silk_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:black_starry_patterned_silk_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:black_starry_patterned_silk_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:black_starry_patterned_silk_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:black_starry_patterned_silk_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:black_starry_patterned_silk_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:black_starry_patterned_silk_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:black_starry_patterned_silk_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:black_starry_patterned_silk_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:black_starry_patterned_silk_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:black_starry_patterned_silk_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:black_starry_patterned_silk_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:black_starry_patterned_silk_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:black_starry_patterned_silk_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:black_starry_patterned_silk_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:black_starry_patterned_silk_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:black_starry_patterned_silk_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:black_starry_patterned_silk_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:black_starry_patterned_silk_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:black_starry_patterned_silk_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:black_starry_patterned_silk_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:black_starry_patterned_silk_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:black_starry_patterned_silk_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:black_starry_patterned_silk_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:black_starry_patterned_silk_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:black_starry_patterned_silk_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:black_starry_patterned_silk_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:black_starry_patterned_silk_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:black_starry_patterned_silk_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:black_starry_patterned_silk_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:black_starry_patterned_silk_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:black_starry_patterned_silk_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:black_starry_patterned_silk_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:black_starry_patterned_silk_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:black_starry_patterned_silk_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:black_starry_patterned_silk_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:black_starry_patterned_silk_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:black_starry_patterned_silk_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:black_starry_patterned_silk_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:black_starry_patterned_silk_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:black_starry_patterned_silk_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:black_starry_patterned_silk_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:black_starry_patterned_silk_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:black_starry_patterned_silk_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:black_starry_patterned_silk_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:black_starry_patterned_silk_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:black_starry_patterned_silk_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:black_starry_patterned_silk_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:black_starry_patterned_silk_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:black_starry_patterned_silk_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:black_starry_patterned_silk_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:black_starry_patterned_silk_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:black_starry_patterned_silk_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:black_starry_patterned_silk_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:black_starry_patterned_silk_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:black_starry_patterned_silk_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:black_starry_patterned_silk_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:black_starry_patterned_silk_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:black_starry_patterned_silk_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:black_starry_patterned_silk_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:black_starry_patterned_silk_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:black_starry_patterned_silk_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:black_starry_patterned_silk_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:black_starry_patterned_silk_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:black_starry_patterned_silk_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:black_starry_patterned_silk_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:black_starry_patterned_silk_vertical_corner[facing=north,layer=1,waterlogged=true]
conquest:black_starry_patterned_silk_vertical_corner[facing=north,layer=1,waterlogged=false]
conquest:black_starry_patterned_silk_vertical_corner[facing=north,layer=2,waterlogged=true]
conquest:black_starry_patterned_silk_vertical_corner[facing=north,layer=2,waterlogged=false]
conquest:black_starry_patterned_silk_vertical_corner[facing=north,layer=3,waterlogged=true]
conquest:black_starry_patterned_silk_vertical_corner[facing=north,layer=3,waterlogged=false]
conquest:black_starry_patterned_silk_vertical_corner[facing=north,layer=4,waterlogged=true]
conquest:black_starry_patterned_silk_vertical_corner[facing=north,layer=4,waterlogged=false]
conquest:black_starry_patterned_silk_vertical_corner[facing=south,layer=1,waterlogged=true]
conquest:black_starry_patterned_silk_vertical_corner[facing=south,layer=1,waterlogged=false]
conquest:black_starry_patterned_silk_vertical_corner[facing=south,layer=2,waterlogged=true]
conquest:black_starry_patterned_silk_vertical_corner[facing=south,layer=2,waterlogged=false]
conquest:black_starry_patterned_silk_vertical_corner[facing=south,layer=3,waterlogged=true]
conquest:black_starry_patterned_silk_vertical_corner[facing=south,layer=3,waterlogged=false]
conquest:black_starry_patterned_silk_vertical_corner[facing=south,layer=4,waterlogged=true]
conquest:black_starry_patterned_silk_vertical_corner[facing=south,layer=4,waterlogged=false]
conquest:black_starry_patterned_silk_vertical_corner[facing=west,layer=1,waterlogged=true]
conquest:black_starry_patterned_silk_vertical_corner[facing=west,layer=1,waterlogged=false]
conquest:black_starry_patterned_silk_vertical_corner[facing=west,layer=2,waterlogged=true]
conquest:black_starry_patterned_silk_vertical_corner[facing=west,layer=2,waterlogged=false]
conquest:black_starry_patterned_silk_vertical_corner[facing=west,layer=3,waterlogged=true]
conquest:black_starry_patterned_silk_vertical_corner[facing=west,layer=3,waterlogged=false]
conquest:black_starry_patterned_silk_vertical_corner[facing=west,layer=4,waterlogged=true]
conquest:black_starry_patterned_silk_vertical_corner[facing=west,layer=4,waterlogged=false]
conquest:black_starry_patterned_silk_vertical_corner[facing=east,layer=1,waterlogged=true]
conquest:black_starry_patterned_silk_vertical_corner[facing=east,layer=1,waterlogged=false]
conquest:black_starry_patterned_silk_vertical_corner[facing=east,layer=2,waterlogged=true]
conquest:black_starry_patterned_silk_vertical_corner[facing=east,layer=2,waterlogged=false]
conquest:black_starry_patterned_silk_vertical_corner[facing=east,layer=3,waterlogged=true]
conquest:black_starry_patterned_silk_vertical_corner[facing=east,layer=3,waterlogged=false]
conquest:black_starry_patterned_silk_vertical_corner[facing=east,layer=4,waterlogged=true]
conquest:black_starry_patterned_silk_vertical_corner[facing=east,layer=4,waterlogged=false]
conquest:black_starry_patterned_silk_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:black_starry_patterned_silk_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:black_starry_patterned_silk_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:black_starry_patterned_silk_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:black_starry_patterned_silk_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:black_starry_patterned_silk_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:black_starry_patterned_silk_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:black_starry_patterned_silk_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:black_starry_patterned_silk_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:black_starry_patterned_silk_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:black_starry_patterned_silk_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:black_starry_patterned_silk_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:black_starry_patterned_silk_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:black_starry_patterned_silk_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:black_starry_patterned_silk_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:black_starry_patterned_silk_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:black_starry_patterned_silk_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:black_starry_patterned_silk_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:black_starry_patterned_silk_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:black_starry_patterned_silk_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:black_starry_patterned_silk_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:black_starry_patterned_silk_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:black_starry_patterned_silk_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:black_starry_patterned_silk_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:black_starry_patterned_silk_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:black_starry_patterned_silk_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:black_starry_patterned_silk_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:black_starry_patterned_silk_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:black_starry_patterned_silk_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:black_starry_patterned_silk_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:black_starry_patterned_silk_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:black_starry_patterned_silk_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:black_starry_patterned_silk_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:black_starry_patterned_silk_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:black_starry_patterned_silk_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:black_starry_patterned_silk_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:black_starry_patterned_silk_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:black_starry_patterned_silk_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:black_starry_patterned_silk_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:black_starry_patterned_silk_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:black_starry_patterned_silk_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:black_starry_patterned_silk_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:black_starry_patterned_silk_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:black_starry_patterned_silk_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:black_starry_patterned_silk_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:black_starry_patterned_silk_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:black_starry_patterned_silk_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:black_starry_patterned_silk_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:black_starry_patterned_silk_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:black_starry_patterned_silk_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:black_starry_patterned_silk_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:black_starry_patterned_silk_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:black_starry_patterned_silk_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:black_starry_patterned_silk_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:black_starry_patterned_silk_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:black_starry_patterned_silk_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:black_starry_patterned_silk_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:black_starry_patterned_silk_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:black_starry_patterned_silk_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:black_starry_patterned_silk_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:black_starry_patterned_silk_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:black_starry_patterned_silk_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:black_starry_patterned_silk_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:black_starry_patterned_silk_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:black_starry_patterned_silk_vertical_quarter[facing=north,layer=1,waterlogged=true]
conquest:black_starry_patterned_silk_vertical_quarter[facing=north,layer=1,waterlogged=false]
conquest:black_starry_patterned_silk_vertical_quarter[facing=north,layer=2,waterlogged=true]
conquest:black_starry_patterned_silk_vertical_quarter[facing=north,layer=2,waterlogged=false]
conquest:black_starry_patterned_silk_vertical_quarter[facing=north,layer=3,waterlogged=true]
conquest:black_starry_patterned_silk_vertical_quarter[facing=north,layer=3,waterlogged=false]
conquest:black_starry_patterned_silk_vertical_quarter[facing=north,layer=4,waterlogged=true]
conquest:black_starry_patterned_silk_vertical_quarter[facing=north,layer=4,waterlogged=false]
conquest:black_starry_patterned_silk_vertical_quarter[facing=south,layer=1,waterlogged=true]
conquest:black_starry_patterned_silk_vertical_quarter[facing=south,layer=1,waterlogged=false]
conquest:black_starry_patterned_silk_vertical_quarter[facing=south,layer=2,waterlogged=true]
conquest:black_starry_patterned_silk_vertical_quarter[facing=south,layer=2,waterlogged=false]
conquest:black_starry_patterned_silk_vertical_quarter[facing=south,layer=3,waterlogged=true]
conquest:black_starry_patterned_silk_vertical_quarter[facing=south,layer=3,waterlogged=false]
conquest:black_starry_patterned_silk_vertical_quarter[facing=south,layer=4,waterlogged=true]
conquest:black_starry_patterned_silk_vertical_quarter[facing=south,layer=4,waterlogged=false]
conquest:black_starry_patterned_silk_vertical_quarter[facing=west,layer=1,waterlogged=true]
conquest:black_starry_patterned_silk_vertical_quarter[facing=west,layer=1,waterlogged=false]
conquest:black_starry_patterned_silk_vertical_quarter[facing=west,layer=2,waterlogged=true]
conquest:black_starry_patterned_silk_vertical_quarter[facing=west,layer=2,waterlogged=false]
conquest:black_starry_patterned_silk_vertical_quarter[facing=west,layer=3,waterlogged=true]
conquest:black_starry_patterned_silk_vertical_quarter[facing=west,layer=3,waterlogged=false]
conquest:black_starry_patterned_silk_vertical_quarter[facing=west,layer=4,waterlogged=true]
conquest:black_starry_patterned_silk_vertical_quarter[facing=west,layer=4,waterlogged=false]
conquest:black_starry_patterned_silk_vertical_quarter[facing=east,layer=1,waterlogged=true]
conquest:black_starry_patterned_silk_vertical_quarter[facing=east,layer=1,waterlogged=false]
conquest:black_starry_patterned_silk_vertical_quarter[facing=east,layer=2,waterlogged=true]
conquest:black_starry_patterned_silk_vertical_quarter[facing=east,layer=2,waterlogged=false]
conquest:black_starry_patterned_silk_vertical_quarter[facing=east,layer=3,waterlogged=true]
conquest:black_starry_patterned_silk_vertical_quarter[facing=east,layer=3,waterlogged=false]
conquest:black_starry_patterned_silk_vertical_quarter[facing=east,layer=4,waterlogged=true]
conquest:black_starry_patterned_silk_vertical_quarter[facing=east,layer=4,waterlogged=false]
conquest:black_starry_patterned_silk_vertical_slab[facing=north,layer=1,waterlogged=true]
conquest:black_starry_patterned_silk_vertical_slab[facing=north,layer=1,waterlogged=false]
conquest:black_starry_patterned_silk_vertical_slab[facing=north,layer=2,waterlogged=true]
conquest:black_starry_patterned_silk_vertical_slab[facing=north,layer=2,waterlogged=false]
conquest:black_starry_patterned_silk_vertical_slab[facing=north,layer=3,waterlogged=true]
conquest:black_starry_patterned_silk_vertical_slab[facing=north,layer=3,waterlogged=false]
conquest:black_starry_patterned_silk_vertical_slab[facing=north,layer=4,waterlogged=true]
conquest:black_starry_patterned_silk_vertical_slab[facing=north,layer=4,waterlogged=false]
conquest:black_starry_patterned_silk_vertical_slab[facing=south,layer=1,waterlogged=true]
conquest:black_starry_patterned_silk_vertical_slab[facing=south,layer=1,waterlogged=false]
conquest:black_starry_patterned_silk_vertical_slab[facing=south,layer=2,waterlogged=true]
conquest:black_starry_patterned_silk_vertical_slab[facing=south,layer=2,waterlogged=false]
conquest:black_starry_patterned_silk_vertical_slab[facing=south,layer=3,waterlogged=true]
conquest:black_starry_patterned_silk_vertical_slab[facing=south,layer=3,waterlogged=false]
conquest:black_starry_patterned_silk_vertical_slab[facing=south,layer=4,waterlogged=true]
conquest:black_starry_patterned_silk_vertical_slab[facing=south,layer=4,waterlogged=false]
conquest:black_starry_patterned_silk_vertical_slab[facing=west,layer=1,waterlogged=true]
conquest:black_starry_patterned_silk_vertical_slab[facing=west,layer=1,waterlogged=false]
conquest:black_starry_patterned_silk_vertical_slab[facing=west,layer=2,waterlogged=true]
conquest:black_starry_patterned_silk_vertical_slab[facing=west,layer=2,waterlogged=false]
conquest:black_starry_patterned_silk_vertical_slab[facing=west,layer=3,waterlogged=true]
conquest:black_starry_patterned_silk_vertical_slab[facing=west,layer=3,waterlogged=false]
conquest:black_starry_patterned_silk_vertical_slab[facing=west,layer=4,waterlogged=true]
conquest:black_starry_patterned_silk_vertical_slab[facing=west,layer=4,waterlogged=false]
conquest:black_starry_patterned_silk_vertical_slab[facing=east,layer=1,waterlogged=true]
conquest:black_starry_patterned_silk_vertical_slab[facing=east,layer=1,waterlogged=false]
conquest:black_starry_patterned_silk_vertical_slab[facing=east,layer=2,waterlogged=true]
conquest:black_starry_patterned_silk_vertical_slab[facing=east,layer=2,waterlogged=false]
conquest:black_starry_patterned_silk_vertical_slab[facing=east,layer=3,waterlogged=true]
conquest:black_starry_patterned_silk_vertical_slab[facing=east,layer=3,waterlogged=false]
conquest:black_starry_patterned_silk_vertical_slab[facing=east,layer=4,waterlogged=true]
conquest:black_starry_patterned_silk_vertical_slab[facing=east,layer=4,waterlogged=false]
conquest:black_stucco
conquest:black_stucco_arrowslit[facing=north,waterlogged=true]
conquest:black_stucco_arrowslit[facing=north,waterlogged=false]
conquest:black_stucco_arrowslit[facing=south,waterlogged=true]
conquest:black_stucco_arrowslit[facing=south,waterlogged=false]
conquest:black_stucco_arrowslit[facing=west,waterlogged=true]
conquest:black_stucco_arrowslit[facing=west,waterlogged=false]
conquest:black_stucco_arrowslit[facing=east,waterlogged=true]
conquest:black_stucco_arrowslit[facing=east,waterlogged=false]
conquest:black_stucco_balustrade[axis=x,waterlogged=true]
conquest:black_stucco_balustrade[axis=x,waterlogged=false]
conquest:black_stucco_balustrade[axis=y,waterlogged=true]
conquest:black_stucco_balustrade[axis=y,waterlogged=false]
conquest:black_stucco_balustrade[axis=z,waterlogged=true]
conquest:black_stucco_balustrade[axis=z,waterlogged=false]
conquest:black_stucco_capital[facing=flat,type=top,waterlogged=true]
conquest:black_stucco_capital[facing=flat,type=top,waterlogged=false]
conquest:black_stucco_capital[facing=flat,type=bottom,waterlogged=true]
conquest:black_stucco_capital[facing=flat,type=bottom,waterlogged=false]
conquest:black_stucco_capital[facing=north,type=top,waterlogged=true]
conquest:black_stucco_capital[facing=north,type=top,waterlogged=false]
conquest:black_stucco_capital[facing=north,type=bottom,waterlogged=true]
conquest:black_stucco_capital[facing=north,type=bottom,waterlogged=false]
conquest:black_stucco_capital[facing=south,type=top,waterlogged=true]
conquest:black_stucco_capital[facing=south,type=top,waterlogged=false]
conquest:black_stucco_capital[facing=south,type=bottom,waterlogged=true]
conquest:black_stucco_capital[facing=south,type=bottom,waterlogged=false]
conquest:black_stucco_capital[facing=east,type=top,waterlogged=true]
conquest:black_stucco_capital[facing=east,type=top,waterlogged=false]
conquest:black_stucco_capital[facing=east,type=bottom,waterlogged=true]
conquest:black_stucco_capital[facing=east,type=bottom,waterlogged=false]
conquest:black_stucco_capital[facing=west,type=top,waterlogged=true]
conquest:black_stucco_capital[facing=west,type=top,waterlogged=false]
conquest:black_stucco_capital[facing=west,type=bottom,waterlogged=true]
conquest:black_stucco_capital[facing=west,type=bottom,waterlogged=false]
conquest:black_stucco_corner_slab[facing=north,type=top,waterlogged=true]
conquest:black_stucco_corner_slab[facing=north,type=top,waterlogged=false]
conquest:black_stucco_corner_slab[facing=north,type=bottom,waterlogged=true]
conquest:black_stucco_corner_slab[facing=north,type=bottom,waterlogged=false]
conquest:black_stucco_corner_slab[facing=south,type=top,waterlogged=true]
conquest:black_stucco_corner_slab[facing=south,type=top,waterlogged=false]
conquest:black_stucco_corner_slab[facing=south,type=bottom,waterlogged=true]
conquest:black_stucco_corner_slab[facing=south,type=bottom,waterlogged=false]
conquest:black_stucco_corner_slab[facing=west,type=top,waterlogged=true]
conquest:black_stucco_corner_slab[facing=west,type=top,waterlogged=false]
conquest:black_stucco_corner_slab[facing=west,type=bottom,waterlogged=true]
conquest:black_stucco_corner_slab[facing=west,type=bottom,waterlogged=false]
conquest:black_stucco_corner_slab[facing=east,type=top,waterlogged=true]
conquest:black_stucco_corner_slab[facing=east,type=top,waterlogged=false]
conquest:black_stucco_corner_slab[facing=east,type=bottom,waterlogged=true]
conquest:black_stucco_corner_slab[facing=east,type=bottom,waterlogged=false]
conquest:black_stucco_eighth_slab[facing=north,type=top,waterlogged=true]
conquest:black_stucco_eighth_slab[facing=north,type=top,waterlogged=false]
conquest:black_stucco_eighth_slab[facing=north,type=bottom,waterlogged=true]
conquest:black_stucco_eighth_slab[facing=north,type=bottom,waterlogged=false]
conquest:black_stucco_eighth_slab[facing=south,type=top,waterlogged=true]
conquest:black_stucco_eighth_slab[facing=south,type=top,waterlogged=false]
conquest:black_stucco_eighth_slab[facing=south,type=bottom,waterlogged=true]
conquest:black_stucco_eighth_slab[facing=south,type=bottom,waterlogged=false]
conquest:black_stucco_eighth_slab[facing=west,type=top,waterlogged=true]
conquest:black_stucco_eighth_slab[facing=west,type=top,waterlogged=false]
conquest:black_stucco_eighth_slab[facing=west,type=bottom,waterlogged=true]
conquest:black_stucco_eighth_slab[facing=west,type=bottom,waterlogged=false]
conquest:black_stucco_eighth_slab[facing=east,type=top,waterlogged=true]
conquest:black_stucco_eighth_slab[facing=east,type=top,waterlogged=false]
conquest:black_stucco_eighth_slab[facing=east,type=bottom,waterlogged=true]
conquest:black_stucco_eighth_slab[facing=east,type=bottom,waterlogged=false]
conquest:black_stucco_pillar[layer=1,waterlogged=true]
conquest:black_stucco_pillar[layer=1,waterlogged=false]
conquest:black_stucco_pillar[layer=2,waterlogged=true]
conquest:black_stucco_pillar[layer=2,waterlogged=false]
conquest:black_stucco_pillar[layer=3,waterlogged=true]
conquest:black_stucco_pillar[layer=3,waterlogged=false]
conquest:black_stucco_quarter_slab[facing=north,layer=1,type=top,waterlogged=true]
conquest:black_stucco_quarter_slab[facing=north,layer=1,type=top,waterlogged=false]
conquest:black_stucco_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=true]
conquest:black_stucco_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=false]
conquest:black_stucco_quarter_slab[facing=north,layer=2,type=top,waterlogged=true]
conquest:black_stucco_quarter_slab[facing=north,layer=2,type=top,waterlogged=false]
conquest:black_stucco_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=true]
conquest:black_stucco_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=false]
conquest:black_stucco_quarter_slab[facing=north,layer=3,type=top,waterlogged=true]
conquest:black_stucco_quarter_slab[facing=north,layer=3,type=top,waterlogged=false]
conquest:black_stucco_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=true]
conquest:black_stucco_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=false]
conquest:black_stucco_quarter_slab[facing=south,layer=1,type=top,waterlogged=true]
conquest:black_stucco_quarter_slab[facing=south,layer=1,type=top,waterlogged=false]
conquest:black_stucco_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=true]
conquest:black_stucco_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=false]
conquest:black_stucco_quarter_slab[facing=south,layer=2,type=top,waterlogged=true]
conquest:black_stucco_quarter_slab[facing=south,layer=2,type=top,waterlogged=false]
conquest:black_stucco_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=true]
conquest:black_stucco_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=false]
conquest:black_stucco_quarter_slab[facing=south,layer=3,type=top,waterlogged=true]
conquest:black_stucco_quarter_slab[facing=south,layer=3,type=top,waterlogged=false]
conquest:black_stucco_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=true]
conquest:black_stucco_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=false]
conquest:black_stucco_quarter_slab[facing=west,layer=1,type=top,waterlogged=true]
conquest:black_stucco_quarter_slab[facing=west,layer=1,type=top,waterlogged=false]
conquest:black_stucco_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=true]
conquest:black_stucco_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=false]
conquest:black_stucco_quarter_slab[facing=west,layer=2,type=top,waterlogged=true]
conquest:black_stucco_quarter_slab[facing=west,layer=2,type=top,waterlogged=false]
conquest:black_stucco_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=true]
conquest:black_stucco_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=false]
conquest:black_stucco_quarter_slab[facing=west,layer=3,type=top,waterlogged=true]
conquest:black_stucco_quarter_slab[facing=west,layer=3,type=top,waterlogged=false]
conquest:black_stucco_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=true]
conquest:black_stucco_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=false]
conquest:black_stucco_quarter_slab[facing=east,layer=1,type=top,waterlogged=true]
conquest:black_stucco_quarter_slab[facing=east,layer=1,type=top,waterlogged=false]
conquest:black_stucco_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=true]
conquest:black_stucco_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=false]
conquest:black_stucco_quarter_slab[facing=east,layer=2,type=top,waterlogged=true]
conquest:black_stucco_quarter_slab[facing=east,layer=2,type=top,waterlogged=false]
conquest:black_stucco_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=true]
conquest:black_stucco_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=false]
conquest:black_stucco_quarter_slab[facing=east,layer=3,type=top,waterlogged=true]
conquest:black_stucco_quarter_slab[facing=east,layer=3,type=top,waterlogged=false]
conquest:black_stucco_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=true]
conquest:black_stucco_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=false]
conquest:black_stucco_slab[layer=1,type=top,waterlogged=true]
conquest:black_stucco_slab[layer=1,type=top,waterlogged=false]
conquest:black_stucco_slab[layer=1,type=bottom,waterlogged=true]
conquest:black_stucco_slab[layer=1,type=bottom,waterlogged=false]
conquest:black_stucco_slab[layer=2,type=top,waterlogged=true]
conquest:black_stucco_slab[layer=2,type=top,waterlogged=false]
conquest:black_stucco_slab[layer=2,type=bottom,waterlogged=true]
conquest:black_stucco_slab[layer=2,type=bottom,waterlogged=false]
conquest:black_stucco_slab[layer=3,type=top,waterlogged=true]
conquest:black_stucco_slab[layer=3,type=top,waterlogged=false]
conquest:black_stucco_slab[layer=3,type=bottom,waterlogged=true]
conquest:black_stucco_slab[layer=3,type=bottom,waterlogged=false]
conquest:black_stucco_slab[layer=4,type=top,waterlogged=true]
conquest:black_stucco_slab[layer=4,type=top,waterlogged=false]
conquest:black_stucco_slab[layer=4,type=bottom,waterlogged=true]
conquest:black_stucco_slab[layer=4,type=bottom,waterlogged=false]
conquest:black_stucco_small_arch[direction=northsouth,waterlogged=true]
conquest:black_stucco_small_arch[direction=northsouth,waterlogged=false]
conquest:black_stucco_small_arch[direction=eastwest,waterlogged=true]
conquest:black_stucco_small_arch[direction=eastwest,waterlogged=false]
conquest:black_stucco_small_arch_half[facing=north,waterlogged=true]
conquest:black_stucco_small_arch_half[facing=north,waterlogged=false]
conquest:black_stucco_small_arch_half[facing=south,waterlogged=true]
conquest:black_stucco_small_arch_half[facing=south,waterlogged=false]
conquest:black_stucco_small_arch_half[facing=west,waterlogged=true]
conquest:black_stucco_small_arch_half[facing=west,waterlogged=false]
conquest:black_stucco_small_arch_half[facing=east,waterlogged=true]
conquest:black_stucco_small_arch_half[facing=east,waterlogged=false]
conquest:black_stucco_small_window[down=true,up=true,waterlogged=true]
conquest:black_stucco_small_window[down=true,up=true,waterlogged=false]
conquest:black_stucco_small_window[down=true,up=false,waterlogged=true]
conquest:black_stucco_small_window[down=true,up=false,waterlogged=false]
conquest:black_stucco_small_window[down=false,up=true,waterlogged=true]
conquest:black_stucco_small_window[down=false,up=true,waterlogged=false]
conquest:black_stucco_small_window[down=false,up=false,waterlogged=true]
conquest:black_stucco_small_window[down=false,up=false,waterlogged=false]
conquest:black_stucco_small_window_half[down=true,facing=north,up=true,waterlogged=true]
conquest:black_stucco_small_window_half[down=true,facing=north,up=true,waterlogged=false]
conquest:black_stucco_small_window_half[down=true,facing=north,up=false,waterlogged=true]
conquest:black_stucco_small_window_half[down=true,facing=north,up=false,waterlogged=false]
conquest:black_stucco_small_window_half[down=true,facing=south,up=true,waterlogged=true]
conquest:black_stucco_small_window_half[down=true,facing=south,up=true,waterlogged=false]
conquest:black_stucco_small_window_half[down=true,facing=south,up=false,waterlogged=true]
conquest:black_stucco_small_window_half[down=true,facing=south,up=false,waterlogged=false]
conquest:black_stucco_small_window_half[down=true,facing=west,up=true,waterlogged=true]
conquest:black_stucco_small_window_half[down=true,facing=west,up=true,waterlogged=false]
conquest:black_stucco_small_window_half[down=true,facing=west,up=false,waterlogged=true]
conquest:black_stucco_small_window_half[down=true,facing=west,up=false,waterlogged=false]
conquest:black_stucco_small_window_half[down=true,facing=east,up=true,waterlogged=true]
conquest:black_stucco_small_window_half[down=true,facing=east,up=true,waterlogged=false]
conquest:black_stucco_small_window_half[down=true,facing=east,up=false,waterlogged=true]
conquest:black_stucco_small_window_half[down=true,facing=east,up=false,waterlogged=false]
conquest:black_stucco_small_window_half[down=false,facing=north,up=true,waterlogged=true]
conquest:black_stucco_small_window_half[down=false,facing=north,up=true,waterlogged=false]
conquest:black_stucco_small_window_half[down=false,facing=north,up=false,waterlogged=true]
conquest:black_stucco_small_window_half[down=false,facing=north,up=false,waterlogged=false]
conquest:black_stucco_small_window_half[down=false,facing=south,up=true,waterlogged=true]
conquest:black_stucco_small_window_half[down=false,facing=south,up=true,waterlogged=false]
conquest:black_stucco_small_window_half[down=false,facing=south,up=false,waterlogged=true]
conquest:black_stucco_small_window_half[down=false,facing=south,up=false,waterlogged=false]
conquest:black_stucco_small_window_half[down=false,facing=west,up=true,waterlogged=true]
conquest:black_stucco_small_window_half[down=false,facing=west,up=true,waterlogged=false]
conquest:black_stucco_small_window_half[down=false,facing=west,up=false,waterlogged=true]
conquest:black_stucco_small_window_half[down=false,facing=west,up=false,waterlogged=false]
conquest:black_stucco_small_window_half[down=false,facing=east,up=true,waterlogged=true]
conquest:black_stucco_small_window_half[down=false,facing=east,up=true,waterlogged=false]
conquest:black_stucco_small_window_half[down=false,facing=east,up=false,waterlogged=true]
conquest:black_stucco_small_window_half[down=false,facing=east,up=false,waterlogged=false]
conquest:black_stucco_sphere[type=egg,waterlogged=true]
conquest:black_stucco_sphere[type=egg,waterlogged=false]
conquest:black_stucco_sphere[type=small,waterlogged=true]
conquest:black_stucco_sphere[type=small,waterlogged=false]
conquest:black_stucco_sphere[type=large,waterlogged=true]
conquest:black_stucco_sphere[type=large,waterlogged=false]
conquest:black_stucco_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:black_stucco_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:black_stucco_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:black_stucco_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:black_stucco_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:black_stucco_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:black_stucco_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:black_stucco_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:black_stucco_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:black_stucco_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:black_stucco_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:black_stucco_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:black_stucco_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:black_stucco_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:black_stucco_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:black_stucco_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:black_stucco_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:black_stucco_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:black_stucco_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:black_stucco_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:black_stucco_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:black_stucco_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:black_stucco_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:black_stucco_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:black_stucco_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:black_stucco_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:black_stucco_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:black_stucco_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:black_stucco_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:black_stucco_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:black_stucco_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:black_stucco_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:black_stucco_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:black_stucco_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:black_stucco_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:black_stucco_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:black_stucco_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:black_stucco_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:black_stucco_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:black_stucco_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:black_stucco_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:black_stucco_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:black_stucco_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:black_stucco_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:black_stucco_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:black_stucco_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:black_stucco_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:black_stucco_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:black_stucco_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:black_stucco_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:black_stucco_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:black_stucco_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:black_stucco_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:black_stucco_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:black_stucco_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:black_stucco_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:black_stucco_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:black_stucco_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:black_stucco_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:black_stucco_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:black_stucco_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:black_stucco_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:black_stucco_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:black_stucco_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:black_stucco_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:black_stucco_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:black_stucco_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:black_stucco_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:black_stucco_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:black_stucco_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:black_stucco_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:black_stucco_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:black_stucco_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:black_stucco_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:black_stucco_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:black_stucco_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:black_stucco_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:black_stucco_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:black_stucco_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:black_stucco_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:black_stucco_two_meter_arch[facing=north,type=top]
conquest:black_stucco_two_meter_arch[facing=north,type=bottom]
conquest:black_stucco_two_meter_arch[facing=south,type=top]
conquest:black_stucco_two_meter_arch[facing=south,type=bottom]
conquest:black_stucco_two_meter_arch[facing=west,type=top]
conquest:black_stucco_two_meter_arch[facing=west,type=bottom]
conquest:black_stucco_two_meter_arch[facing=east,type=top]
conquest:black_stucco_two_meter_arch[facing=east,type=bottom]
conquest:black_stucco_two_meter_arch_half[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:black_stucco_two_meter_arch_half[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:black_stucco_two_meter_arch_half[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:black_stucco_two_meter_arch_half[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:black_stucco_two_meter_arch_half[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:black_stucco_two_meter_arch_half[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:black_stucco_two_meter_arch_half[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:black_stucco_two_meter_arch_half[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:black_stucco_two_meter_arch_half[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:black_stucco_two_meter_arch_half[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:black_stucco_two_meter_arch_half[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:black_stucco_two_meter_arch_half[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:black_stucco_two_meter_arch_half[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:black_stucco_two_meter_arch_half[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:black_stucco_two_meter_arch_half[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:black_stucco_two_meter_arch_half[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:black_stucco_two_meter_arch_half[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:black_stucco_two_meter_arch_half[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:black_stucco_two_meter_arch_half[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:black_stucco_two_meter_arch_half[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:black_stucco_two_meter_arch_half[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:black_stucco_two_meter_arch_half[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:black_stucco_two_meter_arch_half[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:black_stucco_two_meter_arch_half[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:black_stucco_two_meter_arch_half[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:black_stucco_two_meter_arch_half[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:black_stucco_two_meter_arch_half[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:black_stucco_two_meter_arch_half[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:black_stucco_two_meter_arch_half[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:black_stucco_two_meter_arch_half[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:black_stucco_two_meter_arch_half[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:black_stucco_two_meter_arch_half[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:black_stucco_two_meter_arch_half[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:black_stucco_two_meter_arch_half[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:black_stucco_two_meter_arch_half[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:black_stucco_two_meter_arch_half[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:black_stucco_two_meter_arch_half[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:black_stucco_two_meter_arch_half[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:black_stucco_two_meter_arch_half[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:black_stucco_two_meter_arch_half[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:black_stucco_two_meter_arch_half[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:black_stucco_two_meter_arch_half[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:black_stucco_two_meter_arch_half[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:black_stucco_two_meter_arch_half[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:black_stucco_two_meter_arch_half[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:black_stucco_two_meter_arch_half[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:black_stucco_two_meter_arch_half[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:black_stucco_two_meter_arch_half[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:black_stucco_two_meter_arch_half[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:black_stucco_two_meter_arch_half[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:black_stucco_two_meter_arch_half[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:black_stucco_two_meter_arch_half[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:black_stucco_two_meter_arch_half[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:black_stucco_two_meter_arch_half[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:black_stucco_two_meter_arch_half[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:black_stucco_two_meter_arch_half[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:black_stucco_two_meter_arch_half[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:black_stucco_two_meter_arch_half[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:black_stucco_two_meter_arch_half[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:black_stucco_two_meter_arch_half[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:black_stucco_two_meter_arch_half[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:black_stucco_two_meter_arch_half[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:black_stucco_two_meter_arch_half[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:black_stucco_two_meter_arch_half[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:black_stucco_vertical_corner[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:black_stucco_vertical_corner[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:black_stucco_vertical_corner[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:black_stucco_vertical_corner[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:black_stucco_vertical_corner[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:black_stucco_vertical_corner[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:black_stucco_vertical_corner[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:black_stucco_vertical_corner[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:black_stucco_vertical_corner[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:black_stucco_vertical_corner[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:black_stucco_vertical_corner[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:black_stucco_vertical_corner[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:black_stucco_vertical_corner[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:black_stucco_vertical_corner[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:black_stucco_vertical_corner[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:black_stucco_vertical_corner[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:black_stucco_vertical_corner[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:black_stucco_vertical_corner[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:black_stucco_vertical_corner[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:black_stucco_vertical_corner[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:black_stucco_vertical_corner[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:black_stucco_vertical_corner[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:black_stucco_vertical_corner[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:black_stucco_vertical_corner[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:black_stucco_vertical_corner[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:black_stucco_vertical_corner[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:black_stucco_vertical_corner[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:black_stucco_vertical_corner[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:black_stucco_vertical_corner[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:black_stucco_vertical_corner[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:black_stucco_vertical_corner[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:black_stucco_vertical_corner[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:black_stucco_vertical_corner[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:black_stucco_vertical_corner[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:black_stucco_vertical_corner[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:black_stucco_vertical_corner[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:black_stucco_vertical_corner[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:black_stucco_vertical_corner[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:black_stucco_vertical_corner[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:black_stucco_vertical_corner[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:black_stucco_vertical_corner[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:black_stucco_vertical_corner[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:black_stucco_vertical_corner[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:black_stucco_vertical_corner[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:black_stucco_vertical_corner[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:black_stucco_vertical_corner[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:black_stucco_vertical_corner[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:black_stucco_vertical_corner[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:black_stucco_vertical_corner[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:black_stucco_vertical_corner[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:black_stucco_vertical_corner[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:black_stucco_vertical_corner[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:black_stucco_vertical_corner[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:black_stucco_vertical_corner[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:black_stucco_vertical_corner[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:black_stucco_vertical_corner[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:black_stucco_vertical_corner[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:black_stucco_vertical_corner[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:black_stucco_vertical_corner[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:black_stucco_vertical_corner[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:black_stucco_vertical_corner[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:black_stucco_vertical_corner[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:black_stucco_vertical_corner[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:black_stucco_vertical_corner[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:black_stucco_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:black_stucco_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:black_stucco_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:black_stucco_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:black_stucco_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:black_stucco_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:black_stucco_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:black_stucco_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:black_stucco_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:black_stucco_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:black_stucco_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:black_stucco_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:black_stucco_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:black_stucco_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:black_stucco_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:black_stucco_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:black_stucco_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:black_stucco_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:black_stucco_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:black_stucco_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:black_stucco_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:black_stucco_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:black_stucco_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:black_stucco_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:black_stucco_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:black_stucco_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:black_stucco_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:black_stucco_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:black_stucco_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:black_stucco_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:black_stucco_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:black_stucco_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:black_stucco_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:black_stucco_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:black_stucco_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:black_stucco_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:black_stucco_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:black_stucco_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:black_stucco_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:black_stucco_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:black_stucco_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:black_stucco_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:black_stucco_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:black_stucco_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:black_stucco_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:black_stucco_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:black_stucco_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:black_stucco_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:black_stucco_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:black_stucco_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:black_stucco_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:black_stucco_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:black_stucco_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:black_stucco_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:black_stucco_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:black_stucco_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:black_stucco_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:black_stucco_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:black_stucco_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:black_stucco_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:black_stucco_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:black_stucco_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:black_stucco_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:black_stucco_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:black_stucco_vertical_quarter[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:black_stucco_vertical_quarter[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:black_stucco_vertical_quarter[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:black_stucco_vertical_quarter[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:black_stucco_vertical_quarter[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:black_stucco_vertical_quarter[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:black_stucco_vertical_quarter[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:black_stucco_vertical_quarter[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:black_stucco_vertical_quarter[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:black_stucco_vertical_quarter[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:black_stucco_vertical_quarter[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:black_stucco_vertical_quarter[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:black_stucco_vertical_quarter[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:black_stucco_vertical_quarter[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:black_stucco_vertical_quarter[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:black_stucco_vertical_quarter[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:black_stucco_vertical_quarter[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:black_stucco_vertical_quarter[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:black_stucco_vertical_quarter[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:black_stucco_vertical_quarter[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:black_stucco_vertical_quarter[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:black_stucco_vertical_quarter[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:black_stucco_vertical_quarter[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:black_stucco_vertical_quarter[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:black_stucco_vertical_quarter[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:black_stucco_vertical_quarter[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:black_stucco_vertical_quarter[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:black_stucco_vertical_quarter[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:black_stucco_vertical_quarter[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:black_stucco_vertical_quarter[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:black_stucco_vertical_quarter[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:black_stucco_vertical_quarter[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:black_stucco_vertical_quarter[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:black_stucco_vertical_quarter[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:black_stucco_vertical_quarter[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:black_stucco_vertical_quarter[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:black_stucco_vertical_quarter[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:black_stucco_vertical_quarter[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:black_stucco_vertical_quarter[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:black_stucco_vertical_quarter[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:black_stucco_vertical_quarter[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:black_stucco_vertical_quarter[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:black_stucco_vertical_quarter[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:black_stucco_vertical_quarter[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:black_stucco_vertical_quarter[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:black_stucco_vertical_quarter[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:black_stucco_vertical_quarter[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:black_stucco_vertical_quarter[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:black_stucco_vertical_quarter[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:black_stucco_vertical_quarter[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:black_stucco_vertical_quarter[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:black_stucco_vertical_quarter[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:black_stucco_vertical_quarter[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:black_stucco_vertical_quarter[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:black_stucco_vertical_quarter[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:black_stucco_vertical_quarter[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:black_stucco_vertical_quarter[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:black_stucco_vertical_quarter[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:black_stucco_vertical_quarter[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:black_stucco_vertical_quarter[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:black_stucco_vertical_quarter[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:black_stucco_vertical_quarter[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:black_stucco_vertical_quarter[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:black_stucco_vertical_quarter[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:black_stucco_vertical_slab[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:black_stucco_vertical_slab[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:black_stucco_vertical_slab[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:black_stucco_vertical_slab[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:black_stucco_vertical_slab[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:black_stucco_vertical_slab[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:black_stucco_vertical_slab[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:black_stucco_vertical_slab[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:black_stucco_vertical_slab[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:black_stucco_vertical_slab[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:black_stucco_vertical_slab[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:black_stucco_vertical_slab[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:black_stucco_vertical_slab[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:black_stucco_vertical_slab[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:black_stucco_vertical_slab[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:black_stucco_vertical_slab[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:black_stucco_vertical_slab[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:black_stucco_vertical_slab[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:black_stucco_vertical_slab[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:black_stucco_vertical_slab[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:black_stucco_vertical_slab[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:black_stucco_vertical_slab[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:black_stucco_vertical_slab[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:black_stucco_vertical_slab[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:black_stucco_vertical_slab[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:black_stucco_vertical_slab[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:black_stucco_vertical_slab[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:black_stucco_vertical_slab[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:black_stucco_vertical_slab[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:black_stucco_vertical_slab[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:black_stucco_vertical_slab[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:black_stucco_vertical_slab[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:black_stucco_vertical_slab[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:black_stucco_vertical_slab[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:black_stucco_vertical_slab[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:black_stucco_vertical_slab[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:black_stucco_vertical_slab[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:black_stucco_vertical_slab[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:black_stucco_vertical_slab[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:black_stucco_vertical_slab[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:black_stucco_vertical_slab[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:black_stucco_vertical_slab[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:black_stucco_vertical_slab[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:black_stucco_vertical_slab[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:black_stucco_vertical_slab[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:black_stucco_vertical_slab[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:black_stucco_vertical_slab[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:black_stucco_vertical_slab[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:black_stucco_vertical_slab[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:black_stucco_vertical_slab[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:black_stucco_vertical_slab[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:black_stucco_vertical_slab[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:black_stucco_vertical_slab[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:black_stucco_vertical_slab[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:black_stucco_vertical_slab[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:black_stucco_vertical_slab[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:black_stucco_vertical_slab[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:black_stucco_vertical_slab[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:black_stucco_vertical_slab[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:black_stucco_vertical_slab[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:black_stucco_vertical_slab[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:black_stucco_vertical_slab[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:black_stucco_vertical_slab[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:black_stucco_vertical_slab[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:black_stucco_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:black_stucco_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:black_stucco_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:black_stucco_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:black_stucco_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:black_stucco_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:black_stucco_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:black_stucco_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:black_stucco_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:black_stucco_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:black_stucco_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:black_stucco_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:black_stucco_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:black_stucco_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:black_stucco_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:black_stucco_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:black_stucco_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:black_stucco_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:black_stucco_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:black_stucco_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:black_stucco_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:black_stucco_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:black_stucco_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:black_stucco_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:black_stucco_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:black_stucco_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:black_stucco_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:black_stucco_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:black_stucco_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:black_stucco_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:black_stucco_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:black_stucco_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:black_stucco_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:black_stucco_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:black_stucco_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:black_stucco_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:black_stucco_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:black_stucco_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:black_stucco_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:black_stucco_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:black_stucco_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:black_stucco_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:black_stucco_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:black_stucco_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:black_stucco_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:black_stucco_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:black_stucco_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:black_stucco_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:black_stucco_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:black_stucco_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:black_stucco_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:black_stucco_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:black_stucco_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:black_stucco_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:black_stucco_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:black_stucco_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:black_stucco_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:black_stucco_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:black_stucco_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:black_stucco_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:black_stucco_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:black_stucco_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:black_stucco_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:black_stucco_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:black_stucco_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:black_stucco_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:black_stucco_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:black_stucco_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:black_stucco_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:black_stucco_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:black_stucco_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:black_stucco_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:black_stucco_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:black_stucco_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:black_stucco_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:black_stucco_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:black_stucco_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:black_stucco_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:black_stucco_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:black_stucco_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:black_stucco_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:black_stucco_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:black_stucco_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:black_stucco_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:black_stucco_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:black_stucco_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:black_stucco_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:black_stucco_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:black_stucco_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:black_stucco_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:black_stucco_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:black_stucco_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:black_stucco_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:black_stucco_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:black_stucco_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:black_stucco_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:black_stucco_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:black_stucco_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:black_stucco_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:black_stucco_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:black_stucco_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:black_stucco_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:black_stucco_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:black_stucco_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:black_stucco_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:black_stucco_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:black_stucco_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:black_stucco_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:black_stucco_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:black_stucco_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:black_stucco_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:black_stucco_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:black_stucco_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:black_stucco_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:black_stucco_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:black_stucco_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:black_stucco_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:black_stucco_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:black_stucco_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:black_stucco_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:black_stucco_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:black_stucco_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:black_stucco_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:black_stucco_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:black_stucco_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:black_stucco_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:black_stucco_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:black_stucco_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:black_stucco_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:black_stucco_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:black_stucco_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:black_stucco_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:black_stucco_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:black_stucco_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:black_stucco_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:black_stucco_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:black_stucco_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:black_stucco_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:black_stucco_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:black_stucco_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:black_stucco_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:black_stucco_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:black_stucco_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:black_stucco_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:black_stucco_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:black_stucco_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:black_stucco_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:black_stucco_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:black_stucco_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:black_stucco_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:black_stucco_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:black_stucco_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:black_stucco_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:black_stucco_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:black_stucco_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:black_stucco_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:black_stucco_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:black_stucco_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:black_stucco_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:black_stucco_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:black_stucco_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:black_stucco_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:black_stucco_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:black_stucco_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:black_stucco_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:black_stucco_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:black_stucco_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:black_stucco_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:black_stucco_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:black_stucco_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:black_stucco_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:black_stucco_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:black_stucco_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:black_stucco_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:black_stucco_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:black_stucco_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:black_stucco_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:black_stucco_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:black_stucco_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:black_stucco_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:black_stucco_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:black_stucco_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:black_stucco_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:black_stucco_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:black_stucco_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:black_stucco_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:black_stucco_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:black_stucco_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:black_stucco_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:black_stucco_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:black_stucco_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:black_stucco_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:black_stucco_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:black_stucco_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:black_stucco_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:black_stucco_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:black_stucco_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:black_stucco_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:black_stucco_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:black_stucco_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:black_stucco_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:black_stucco_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:black_stucco_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:black_stucco_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:black_stucco_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:black_stucco_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:black_stucco_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:black_stucco_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:black_stucco_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:black_stucco_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:black_stucco_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:black_stucco_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:black_stucco_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:black_stucco_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:black_stucco_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:black_stucco_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:black_stucco_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:black_stucco_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:black_stucco_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:black_stucco_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:black_stucco_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:black_stucco_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:black_stucco_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:black_stucco_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:black_stucco_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:black_stucco_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:black_stucco_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:black_stucco_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:black_stucco_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:black_stucco_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:black_stucco_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:black_stucco_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:black_stucco_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:black_stucco_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:black_stucco_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:black_stucco_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:black_stucco_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:black_stucco_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:black_stucco_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:black_stucco_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:black_stucco_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:black_stucco_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:black_stucco_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:black_stucco_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:black_stucco_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:black_stucco_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:black_stucco_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:black_stucco_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:black_stucco_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:black_stucco_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:black_stucco_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:black_stucco_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:black_stucco_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:black_stucco_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:black_stucco_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:black_stucco_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:black_stucco_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:black_stucco_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:black_stucco_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:black_stucco_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:black_stucco_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:black_stucco_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:black_stucco_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:black_stucco_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:black_stucco_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:black_stucco_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:black_stucco_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:black_stucco_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:black_stucco_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:black_stucco_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:black_stucco_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:black_stucco_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:black_stucco_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:black_stucco_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:black_stucco_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:black_stucco_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:black_stucco_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:black_stucco_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:black_stucco_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:black_stucco_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:black_stucco_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:black_stucco_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:black_stucco_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:black_stucco_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:black_stucco_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:black_stucco_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:black_stucco_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:black_stucco_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:black_stucco_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:black_stucco_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:black_stucco_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:black_stucco_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:black_stucco_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:black_stucco_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:black_stucco_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:black_stucco_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:black_stucco_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:black_stucco_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:black_stucco_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:black_stucco_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:black_stucco_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:black_stucco_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:black_stucco_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:black_stucco_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:black_stucco_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:black_stucco_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:black_stucco_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:black_stucco_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:black_stucco_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:black_stucco_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:black_stucco_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:black_stucco_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:black_stucco_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:black_stucco_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:black_stucco_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:black_stucco_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:black_stucco_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:black_stucco_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:black_stucco_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:black_stucco_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:black_stucco_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:black_stucco_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:black_stucco_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:black_stucco_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:black_studded_door[facing=north,half=upper,hinge=left,open=true,powered=true]
conquest:black_studded_door[facing=north,half=upper,hinge=left,open=true,powered=false]
conquest:black_studded_door[facing=north,half=upper,hinge=left,open=false,powered=true]
conquest:black_studded_door[facing=north,half=upper,hinge=left,open=false,powered=false]
conquest:black_studded_door[facing=north,half=upper,hinge=right,open=true,powered=true]
conquest:black_studded_door[facing=north,half=upper,hinge=right,open=true,powered=false]
conquest:black_studded_door[facing=north,half=upper,hinge=right,open=false,powered=true]
conquest:black_studded_door[facing=north,half=upper,hinge=right,open=false,powered=false]
conquest:black_studded_door[facing=north,half=lower,hinge=left,open=true,powered=true]
conquest:black_studded_door[facing=north,half=lower,hinge=left,open=true,powered=false]
conquest:black_studded_door[facing=north,half=lower,hinge=left,open=false,powered=true]
conquest:black_studded_door[facing=north,half=lower,hinge=left,open=false,powered=false]
conquest:black_studded_door[facing=north,half=lower,hinge=right,open=true,powered=true]
conquest:black_studded_door[facing=north,half=lower,hinge=right,open=true,powered=false]
conquest:black_studded_door[facing=north,half=lower,hinge=right,open=false,powered=true]
conquest:black_studded_door[facing=north,half=lower,hinge=right,open=false,powered=false]
conquest:black_studded_door[facing=south,half=upper,hinge=left,open=true,powered=true]
conquest:black_studded_door[facing=south,half=upper,hinge=left,open=true,powered=false]
conquest:black_studded_door[facing=south,half=upper,hinge=left,open=false,powered=true]
conquest:black_studded_door[facing=south,half=upper,hinge=left,open=false,powered=false]
conquest:black_studded_door[facing=south,half=upper,hinge=right,open=true,powered=true]
conquest:black_studded_door[facing=south,half=upper,hinge=right,open=true,powered=false]
conquest:black_studded_door[facing=south,half=upper,hinge=right,open=false,powered=true]
conquest:black_studded_door[facing=south,half=upper,hinge=right,open=false,powered=false]
conquest:black_studded_door[facing=south,half=lower,hinge=left,open=true,powered=true]
conquest:black_studded_door[facing=south,half=lower,hinge=left,open=true,powered=false]
conquest:black_studded_door[facing=south,half=lower,hinge=left,open=false,powered=true]
conquest:black_studded_door[facing=south,half=lower,hinge=left,open=false,powered=false]
conquest:black_studded_door[facing=south,half=lower,hinge=right,open=true,powered=true]
conquest:black_studded_door[facing=south,half=lower,hinge=right,open=true,powered=false]
conquest:black_studded_door[facing=south,half=lower,hinge=right,open=false,powered=true]
conquest:black_studded_door[facing=south,half=lower,hinge=right,open=false,powered=false]
conquest:black_studded_door[facing=west,half=upper,hinge=left,open=true,powered=true]
conquest:black_studded_door[facing=west,half=upper,hinge=left,open=true,powered=false]
conquest:black_studded_door[facing=west,half=upper,hinge=left,open=false,powered=true]
conquest:black_studded_door[facing=west,half=upper,hinge=left,open=false,powered=false]
conquest:black_studded_door[facing=west,half=upper,hinge=right,open=true,powered=true]
conquest:black_studded_door[facing=west,half=upper,hinge=right,open=true,powered=false]
conquest:black_studded_door[facing=west,half=upper,hinge=right,open=false,powered=true]
conquest:black_studded_door[facing=west,half=upper,hinge=right,open=false,powered=false]
conquest:black_studded_door[facing=west,half=lower,hinge=left,open=true,powered=true]
conquest:black_studded_door[facing=west,half=lower,hinge=left,open=true,powered=false]
conquest:black_studded_door[facing=west,half=lower,hinge=left,open=false,powered=true]
conquest:black_studded_door[facing=west,half=lower,hinge=left,open=false,powered=false]
conquest:black_studded_door[facing=west,half=lower,hinge=right,open=true,powered=true]
conquest:black_studded_door[facing=west,half=lower,hinge=right,open=true,powered=false]
conquest:black_studded_door[facing=west,half=lower,hinge=right,open=false,powered=true]
conquest:black_studded_door[facing=west,half=lower,hinge=right,open=false,powered=false]
conquest:black_studded_door[facing=east,half=upper,hinge=left,open=true,powered=true]
conquest:black_studded_door[facing=east,half=upper,hinge=left,open=true,powered=false]
conquest:black_studded_door[facing=east,half=upper,hinge=left,open=false,powered=true]
conquest:black_studded_door[facing=east,half=upper,hinge=left,open=false,powered=false]
conquest:black_studded_door[facing=east,half=upper,hinge=right,open=true,powered=true]
conquest:black_studded_door[facing=east,half=upper,hinge=right,open=true,powered=false]
conquest:black_studded_door[facing=east,half=upper,hinge=right,open=false,powered=true]
conquest:black_studded_door[facing=east,half=upper,hinge=right,open=false,powered=false]
conquest:black_studded_door[facing=east,half=lower,hinge=left,open=true,powered=true]
conquest:black_studded_door[facing=east,half=lower,hinge=left,open=true,powered=false]
conquest:black_studded_door[facing=east,half=lower,hinge=left,open=false,powered=true]
conquest:black_studded_door[facing=east,half=lower,hinge=left,open=false,powered=false]
conquest:black_studded_door[facing=east,half=lower,hinge=right,open=true,powered=true]
conquest:black_studded_door[facing=east,half=lower,hinge=right,open=true,powered=false]
conquest:black_studded_door[facing=east,half=lower,hinge=right,open=false,powered=true]
conquest:black_studded_door[facing=east,half=lower,hinge=right,open=false,powered=false]
conquest:black_t_flange[facing=north,toggle=1,waterlogged=true]
conquest:black_t_flange[facing=north,toggle=1,waterlogged=false]
conquest:black_t_flange[facing=north,toggle=2,waterlogged=true]
conquest:black_t_flange[facing=north,toggle=2,waterlogged=false]
conquest:black_t_flange[facing=north,toggle=3,waterlogged=true]
conquest:black_t_flange[facing=north,toggle=3,waterlogged=false]
conquest:black_t_flange[facing=north,toggle=4,waterlogged=true]
conquest:black_t_flange[facing=north,toggle=4,waterlogged=false]
conquest:black_t_flange[facing=south,toggle=1,waterlogged=true]
conquest:black_t_flange[facing=south,toggle=1,waterlogged=false]
conquest:black_t_flange[facing=south,toggle=2,waterlogged=true]
conquest:black_t_flange[facing=south,toggle=2,waterlogged=false]
conquest:black_t_flange[facing=south,toggle=3,waterlogged=true]
conquest:black_t_flange[facing=south,toggle=3,waterlogged=false]
conquest:black_t_flange[facing=south,toggle=4,waterlogged=true]
conquest:black_t_flange[facing=south,toggle=4,waterlogged=false]
conquest:black_t_flange[facing=west,toggle=1,waterlogged=true]
conquest:black_t_flange[facing=west,toggle=1,waterlogged=false]
conquest:black_t_flange[facing=west,toggle=2,waterlogged=true]
conquest:black_t_flange[facing=west,toggle=2,waterlogged=false]
conquest:black_t_flange[facing=west,toggle=3,waterlogged=true]
conquest:black_t_flange[facing=west,toggle=3,waterlogged=false]
conquest:black_t_flange[facing=west,toggle=4,waterlogged=true]
conquest:black_t_flange[facing=west,toggle=4,waterlogged=false]
conquest:black_t_flange[facing=east,toggle=1,waterlogged=true]
conquest:black_t_flange[facing=east,toggle=1,waterlogged=false]
conquest:black_t_flange[facing=east,toggle=2,waterlogged=true]
conquest:black_t_flange[facing=east,toggle=2,waterlogged=false]
conquest:black_t_flange[facing=east,toggle=3,waterlogged=true]
conquest:black_t_flange[facing=east,toggle=3,waterlogged=false]
conquest:black_t_flange[facing=east,toggle=4,waterlogged=true]
conquest:black_t_flange[facing=east,toggle=4,waterlogged=false]
conquest:black_wall_and_magenta_cornice
conquest:black_wall_and_magenta_cornice_vertical_corner[facing=north,layer=1,waterlogged=true]
conquest:black_wall_and_magenta_cornice_vertical_corner[facing=north,layer=1,waterlogged=false]
conquest:black_wall_and_magenta_cornice_vertical_corner[facing=north,layer=2,waterlogged=true]
conquest:black_wall_and_magenta_cornice_vertical_corner[facing=north,layer=2,waterlogged=false]
conquest:black_wall_and_magenta_cornice_vertical_corner[facing=north,layer=3,waterlogged=true]
conquest:black_wall_and_magenta_cornice_vertical_corner[facing=north,layer=3,waterlogged=false]
conquest:black_wall_and_magenta_cornice_vertical_corner[facing=north,layer=4,waterlogged=true]
conquest:black_wall_and_magenta_cornice_vertical_corner[facing=north,layer=4,waterlogged=false]
conquest:black_wall_and_magenta_cornice_vertical_corner[facing=south,layer=1,waterlogged=true]
conquest:black_wall_and_magenta_cornice_vertical_corner[facing=south,layer=1,waterlogged=false]
conquest:black_wall_and_magenta_cornice_vertical_corner[facing=south,layer=2,waterlogged=true]
conquest:black_wall_and_magenta_cornice_vertical_corner[facing=south,layer=2,waterlogged=false]
conquest:black_wall_and_magenta_cornice_vertical_corner[facing=south,layer=3,waterlogged=true]
conquest:black_wall_and_magenta_cornice_vertical_corner[facing=south,layer=3,waterlogged=false]
conquest:black_wall_and_magenta_cornice_vertical_corner[facing=south,layer=4,waterlogged=true]
conquest:black_wall_and_magenta_cornice_vertical_corner[facing=south,layer=4,waterlogged=false]
conquest:black_wall_and_magenta_cornice_vertical_corner[facing=west,layer=1,waterlogged=true]
conquest:black_wall_and_magenta_cornice_vertical_corner[facing=west,layer=1,waterlogged=false]
conquest:black_wall_and_magenta_cornice_vertical_corner[facing=west,layer=2,waterlogged=true]
conquest:black_wall_and_magenta_cornice_vertical_corner[facing=west,layer=2,waterlogged=false]
conquest:black_wall_and_magenta_cornice_vertical_corner[facing=west,layer=3,waterlogged=true]
conquest:black_wall_and_magenta_cornice_vertical_corner[facing=west,layer=3,waterlogged=false]
conquest:black_wall_and_magenta_cornice_vertical_corner[facing=west,layer=4,waterlogged=true]
conquest:black_wall_and_magenta_cornice_vertical_corner[facing=west,layer=4,waterlogged=false]
conquest:black_wall_and_magenta_cornice_vertical_corner[facing=east,layer=1,waterlogged=true]
conquest:black_wall_and_magenta_cornice_vertical_corner[facing=east,layer=1,waterlogged=false]
conquest:black_wall_and_magenta_cornice_vertical_corner[facing=east,layer=2,waterlogged=true]
conquest:black_wall_and_magenta_cornice_vertical_corner[facing=east,layer=2,waterlogged=false]
conquest:black_wall_and_magenta_cornice_vertical_corner[facing=east,layer=3,waterlogged=true]
conquest:black_wall_and_magenta_cornice_vertical_corner[facing=east,layer=3,waterlogged=false]
conquest:black_wall_and_magenta_cornice_vertical_corner[facing=east,layer=4,waterlogged=true]
conquest:black_wall_and_magenta_cornice_vertical_corner[facing=east,layer=4,waterlogged=false]
conquest:black_wall_and_magenta_cornice_vertical_quarter[facing=north,layer=1,waterlogged=true]
conquest:black_wall_and_magenta_cornice_vertical_quarter[facing=north,layer=1,waterlogged=false]
conquest:black_wall_and_magenta_cornice_vertical_quarter[facing=north,layer=2,waterlogged=true]
conquest:black_wall_and_magenta_cornice_vertical_quarter[facing=north,layer=2,waterlogged=false]
conquest:black_wall_and_magenta_cornice_vertical_quarter[facing=north,layer=3,waterlogged=true]
conquest:black_wall_and_magenta_cornice_vertical_quarter[facing=north,layer=3,waterlogged=false]
conquest:black_wall_and_magenta_cornice_vertical_quarter[facing=north,layer=4,waterlogged=true]
conquest:black_wall_and_magenta_cornice_vertical_quarter[facing=north,layer=4,waterlogged=false]
conquest:black_wall_and_magenta_cornice_vertical_quarter[facing=south,layer=1,waterlogged=true]
conquest:black_wall_and_magenta_cornice_vertical_quarter[facing=south,layer=1,waterlogged=false]
conquest:black_wall_and_magenta_cornice_vertical_quarter[facing=south,layer=2,waterlogged=true]
conquest:black_wall_and_magenta_cornice_vertical_quarter[facing=south,layer=2,waterlogged=false]
conquest:black_wall_and_magenta_cornice_vertical_quarter[facing=south,layer=3,waterlogged=true]
conquest:black_wall_and_magenta_cornice_vertical_quarter[facing=south,layer=3,waterlogged=false]
conquest:black_wall_and_magenta_cornice_vertical_quarter[facing=south,layer=4,waterlogged=true]
conquest:black_wall_and_magenta_cornice_vertical_quarter[facing=south,layer=4,waterlogged=false]
conquest:black_wall_and_magenta_cornice_vertical_quarter[facing=west,layer=1,waterlogged=true]
conquest:black_wall_and_magenta_cornice_vertical_quarter[facing=west,layer=1,waterlogged=false]
conquest:black_wall_and_magenta_cornice_vertical_quarter[facing=west,layer=2,waterlogged=true]
conquest:black_wall_and_magenta_cornice_vertical_quarter[facing=west,layer=2,waterlogged=false]
conquest:black_wall_and_magenta_cornice_vertical_quarter[facing=west,layer=3,waterlogged=true]
conquest:black_wall_and_magenta_cornice_vertical_quarter[facing=west,layer=3,waterlogged=false]
conquest:black_wall_and_magenta_cornice_vertical_quarter[facing=west,layer=4,waterlogged=true]
conquest:black_wall_and_magenta_cornice_vertical_quarter[facing=west,layer=4,waterlogged=false]
conquest:black_wall_and_magenta_cornice_vertical_quarter[facing=east,layer=1,waterlogged=true]
conquest:black_wall_and_magenta_cornice_vertical_quarter[facing=east,layer=1,waterlogged=false]
conquest:black_wall_and_magenta_cornice_vertical_quarter[facing=east,layer=2,waterlogged=true]
conquest:black_wall_and_magenta_cornice_vertical_quarter[facing=east,layer=2,waterlogged=false]
conquest:black_wall_and_magenta_cornice_vertical_quarter[facing=east,layer=3,waterlogged=true]
conquest:black_wall_and_magenta_cornice_vertical_quarter[facing=east,layer=3,waterlogged=false]
conquest:black_wall_and_magenta_cornice_vertical_quarter[facing=east,layer=4,waterlogged=true]
conquest:black_wall_and_magenta_cornice_vertical_quarter[facing=east,layer=4,waterlogged=false]
conquest:black_wall_and_magenta_cornice_vertical_slab[facing=north,layer=1,waterlogged=true]
conquest:black_wall_and_magenta_cornice_vertical_slab[facing=north,layer=1,waterlogged=false]
conquest:black_wall_and_magenta_cornice_vertical_slab[facing=north,layer=2,waterlogged=true]
conquest:black_wall_and_magenta_cornice_vertical_slab[facing=north,layer=2,waterlogged=false]
conquest:black_wall_and_magenta_cornice_vertical_slab[facing=north,layer=3,waterlogged=true]
conquest:black_wall_and_magenta_cornice_vertical_slab[facing=north,layer=3,waterlogged=false]
conquest:black_wall_and_magenta_cornice_vertical_slab[facing=north,layer=4,waterlogged=true]
conquest:black_wall_and_magenta_cornice_vertical_slab[facing=north,layer=4,waterlogged=false]
conquest:black_wall_and_magenta_cornice_vertical_slab[facing=south,layer=1,waterlogged=true]
conquest:black_wall_and_magenta_cornice_vertical_slab[facing=south,layer=1,waterlogged=false]
conquest:black_wall_and_magenta_cornice_vertical_slab[facing=south,layer=2,waterlogged=true]
conquest:black_wall_and_magenta_cornice_vertical_slab[facing=south,layer=2,waterlogged=false]
conquest:black_wall_and_magenta_cornice_vertical_slab[facing=south,layer=3,waterlogged=true]
conquest:black_wall_and_magenta_cornice_vertical_slab[facing=south,layer=3,waterlogged=false]
conquest:black_wall_and_magenta_cornice_vertical_slab[facing=south,layer=4,waterlogged=true]
conquest:black_wall_and_magenta_cornice_vertical_slab[facing=south,layer=4,waterlogged=false]
conquest:black_wall_and_magenta_cornice_vertical_slab[facing=west,layer=1,waterlogged=true]
conquest:black_wall_and_magenta_cornice_vertical_slab[facing=west,layer=1,waterlogged=false]
conquest:black_wall_and_magenta_cornice_vertical_slab[facing=west,layer=2,waterlogged=true]
conquest:black_wall_and_magenta_cornice_vertical_slab[facing=west,layer=2,waterlogged=false]
conquest:black_wall_and_magenta_cornice_vertical_slab[facing=west,layer=3,waterlogged=true]
conquest:black_wall_and_magenta_cornice_vertical_slab[facing=west,layer=3,waterlogged=false]
conquest:black_wall_and_magenta_cornice_vertical_slab[facing=west,layer=4,waterlogged=true]
conquest:black_wall_and_magenta_cornice_vertical_slab[facing=west,layer=4,waterlogged=false]
conquest:black_wall_and_magenta_cornice_vertical_slab[facing=east,layer=1,waterlogged=true]
conquest:black_wall_and_magenta_cornice_vertical_slab[facing=east,layer=1,waterlogged=false]
conquest:black_wall_and_magenta_cornice_vertical_slab[facing=east,layer=2,waterlogged=true]
conquest:black_wall_and_magenta_cornice_vertical_slab[facing=east,layer=2,waterlogged=false]
conquest:black_wall_and_magenta_cornice_vertical_slab[facing=east,layer=3,waterlogged=true]
conquest:black_wall_and_magenta_cornice_vertical_slab[facing=east,layer=3,waterlogged=false]
conquest:black_wall_and_magenta_cornice_vertical_slab[facing=east,layer=4,waterlogged=true]
conquest:black_wall_and_magenta_cornice_vertical_slab[facing=east,layer=4,waterlogged=false]
conquest:black_wool_corner_slab[facing=north,type=top,waterlogged=true]
conquest:black_wool_corner_slab[facing=north,type=top,waterlogged=false]
conquest:black_wool_corner_slab[facing=north,type=bottom,waterlogged=true]
conquest:black_wool_corner_slab[facing=north,type=bottom,waterlogged=false]
conquest:black_wool_corner_slab[facing=south,type=top,waterlogged=true]
conquest:black_wool_corner_slab[facing=south,type=top,waterlogged=false]
conquest:black_wool_corner_slab[facing=south,type=bottom,waterlogged=true]
conquest:black_wool_corner_slab[facing=south,type=bottom,waterlogged=false]
conquest:black_wool_corner_slab[facing=west,type=top,waterlogged=true]
conquest:black_wool_corner_slab[facing=west,type=top,waterlogged=false]
conquest:black_wool_corner_slab[facing=west,type=bottom,waterlogged=true]
conquest:black_wool_corner_slab[facing=west,type=bottom,waterlogged=false]
conquest:black_wool_corner_slab[facing=east,type=top,waterlogged=true]
conquest:black_wool_corner_slab[facing=east,type=top,waterlogged=false]
conquest:black_wool_corner_slab[facing=east,type=bottom,waterlogged=true]
conquest:black_wool_corner_slab[facing=east,type=bottom,waterlogged=false]
conquest:black_wool_eighth_slab[facing=north,type=top,waterlogged=true]
conquest:black_wool_eighth_slab[facing=north,type=top,waterlogged=false]
conquest:black_wool_eighth_slab[facing=north,type=bottom,waterlogged=true]
conquest:black_wool_eighth_slab[facing=north,type=bottom,waterlogged=false]
conquest:black_wool_eighth_slab[facing=south,type=top,waterlogged=true]
conquest:black_wool_eighth_slab[facing=south,type=top,waterlogged=false]
conquest:black_wool_eighth_slab[facing=south,type=bottom,waterlogged=true]
conquest:black_wool_eighth_slab[facing=south,type=bottom,waterlogged=false]
conquest:black_wool_eighth_slab[facing=west,type=top,waterlogged=true]
conquest:black_wool_eighth_slab[facing=west,type=top,waterlogged=false]
conquest:black_wool_eighth_slab[facing=west,type=bottom,waterlogged=true]
conquest:black_wool_eighth_slab[facing=west,type=bottom,waterlogged=false]
conquest:black_wool_eighth_slab[facing=east,type=top,waterlogged=true]
conquest:black_wool_eighth_slab[facing=east,type=top,waterlogged=false]
conquest:black_wool_eighth_slab[facing=east,type=bottom,waterlogged=true]
conquest:black_wool_eighth_slab[facing=east,type=bottom,waterlogged=false]
conquest:black_wool_quarter_slab[facing=north,layer=1,type=top,waterlogged=true]
conquest:black_wool_quarter_slab[facing=north,layer=1,type=top,waterlogged=false]
conquest:black_wool_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=true]
conquest:black_wool_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=false]
conquest:black_wool_quarter_slab[facing=north,layer=2,type=top,waterlogged=true]
conquest:black_wool_quarter_slab[facing=north,layer=2,type=top,waterlogged=false]
conquest:black_wool_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=true]
conquest:black_wool_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=false]
conquest:black_wool_quarter_slab[facing=north,layer=3,type=top,waterlogged=true]
conquest:black_wool_quarter_slab[facing=north,layer=3,type=top,waterlogged=false]
conquest:black_wool_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=true]
conquest:black_wool_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=false]
conquest:black_wool_quarter_slab[facing=south,layer=1,type=top,waterlogged=true]
conquest:black_wool_quarter_slab[facing=south,layer=1,type=top,waterlogged=false]
conquest:black_wool_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=true]
conquest:black_wool_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=false]
conquest:black_wool_quarter_slab[facing=south,layer=2,type=top,waterlogged=true]
conquest:black_wool_quarter_slab[facing=south,layer=2,type=top,waterlogged=false]
conquest:black_wool_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=true]
conquest:black_wool_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=false]
conquest:black_wool_quarter_slab[facing=south,layer=3,type=top,waterlogged=true]
conquest:black_wool_quarter_slab[facing=south,layer=3,type=top,waterlogged=false]
conquest:black_wool_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=true]
conquest:black_wool_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=false]
conquest:black_wool_quarter_slab[facing=west,layer=1,type=top,waterlogged=true]
conquest:black_wool_quarter_slab[facing=west,layer=1,type=top,waterlogged=false]
conquest:black_wool_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=true]
conquest:black_wool_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=false]
conquest:black_wool_quarter_slab[facing=west,layer=2,type=top,waterlogged=true]
conquest:black_wool_quarter_slab[facing=west,layer=2,type=top,waterlogged=false]
conquest:black_wool_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=true]
conquest:black_wool_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=false]
conquest:black_wool_quarter_slab[facing=west,layer=3,type=top,waterlogged=true]
conquest:black_wool_quarter_slab[facing=west,layer=3,type=top,waterlogged=false]
conquest:black_wool_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=true]
conquest:black_wool_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=false]
conquest:black_wool_quarter_slab[facing=east,layer=1,type=top,waterlogged=true]
conquest:black_wool_quarter_slab[facing=east,layer=1,type=top,waterlogged=false]
conquest:black_wool_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=true]
conquest:black_wool_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=false]
conquest:black_wool_quarter_slab[facing=east,layer=2,type=top,waterlogged=true]
conquest:black_wool_quarter_slab[facing=east,layer=2,type=top,waterlogged=false]
conquest:black_wool_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=true]
conquest:black_wool_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=false]
conquest:black_wool_quarter_slab[facing=east,layer=3,type=top,waterlogged=true]
conquest:black_wool_quarter_slab[facing=east,layer=3,type=top,waterlogged=false]
conquest:black_wool_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=true]
conquest:black_wool_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=false]
conquest:black_wool_slab[layers=1,type=top,waterlogged=true]
conquest:black_wool_slab[layers=1,type=top,waterlogged=false]
conquest:black_wool_slab[layers=1,type=bottom,waterlogged=true]
conquest:black_wool_slab[layers=1,type=bottom,waterlogged=false]
conquest:black_wool_slab[layers=2,type=top,waterlogged=true]
conquest:black_wool_slab[layers=2,type=top,waterlogged=false]
conquest:black_wool_slab[layers=2,type=bottom,waterlogged=true]
conquest:black_wool_slab[layers=2,type=bottom,waterlogged=false]
conquest:black_wool_slab[layers=3,type=top,waterlogged=true]
conquest:black_wool_slab[layers=3,type=top,waterlogged=false]
conquest:black_wool_slab[layers=3,type=bottom,waterlogged=true]
conquest:black_wool_slab[layers=3,type=bottom,waterlogged=false]
conquest:black_wool_slab[layers=4,type=top,waterlogged=true]
conquest:black_wool_slab[layers=4,type=top,waterlogged=false]
conquest:black_wool_slab[layers=4,type=bottom,waterlogged=true]
conquest:black_wool_slab[layers=4,type=bottom,waterlogged=false]
conquest:black_wool_slab[layers=5,type=top,waterlogged=true]
conquest:black_wool_slab[layers=5,type=top,waterlogged=false]
conquest:black_wool_slab[layers=5,type=bottom,waterlogged=true]
conquest:black_wool_slab[layers=5,type=bottom,waterlogged=false]
conquest:black_wool_slab[layers=6,type=top,waterlogged=true]
conquest:black_wool_slab[layers=6,type=top,waterlogged=false]
conquest:black_wool_slab[layers=6,type=bottom,waterlogged=true]
conquest:black_wool_slab[layers=6,type=bottom,waterlogged=false]
conquest:black_wool_slab[layers=7,type=top,waterlogged=true]
conquest:black_wool_slab[layers=7,type=top,waterlogged=false]
conquest:black_wool_slab[layers=7,type=bottom,waterlogged=true]
conquest:black_wool_slab[layers=7,type=bottom,waterlogged=false]
conquest:black_wool_slab[layers=8,type=top,waterlogged=true]
conquest:black_wool_slab[layers=8,type=top,waterlogged=false]
conquest:black_wool_slab[layers=8,type=bottom,waterlogged=true]
conquest:black_wool_slab[layers=8,type=bottom,waterlogged=false]
conquest:black_wool_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:black_wool_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:black_wool_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:black_wool_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:black_wool_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:black_wool_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:black_wool_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:black_wool_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:black_wool_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:black_wool_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:black_wool_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:black_wool_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:black_wool_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:black_wool_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:black_wool_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:black_wool_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:black_wool_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:black_wool_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:black_wool_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:black_wool_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:black_wool_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:black_wool_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:black_wool_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:black_wool_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:black_wool_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:black_wool_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:black_wool_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:black_wool_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:black_wool_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:black_wool_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:black_wool_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:black_wool_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:black_wool_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:black_wool_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:black_wool_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:black_wool_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:black_wool_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:black_wool_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:black_wool_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:black_wool_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:black_wool_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:black_wool_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:black_wool_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:black_wool_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:black_wool_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:black_wool_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:black_wool_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:black_wool_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:black_wool_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:black_wool_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:black_wool_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:black_wool_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:black_wool_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:black_wool_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:black_wool_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:black_wool_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:black_wool_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:black_wool_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:black_wool_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:black_wool_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:black_wool_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:black_wool_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:black_wool_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:black_wool_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:black_wool_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:black_wool_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:black_wool_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:black_wool_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:black_wool_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:black_wool_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:black_wool_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:black_wool_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:black_wool_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:black_wool_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:black_wool_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:black_wool_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:black_wool_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:black_wool_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:black_wool_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:black_wool_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:black_wool_vertical_corner[facing=north,layer=1,waterlogged=true]
conquest:black_wool_vertical_corner[facing=north,layer=1,waterlogged=false]
conquest:black_wool_vertical_corner[facing=north,layer=2,waterlogged=true]
conquest:black_wool_vertical_corner[facing=north,layer=2,waterlogged=false]
conquest:black_wool_vertical_corner[facing=north,layer=3,waterlogged=true]
conquest:black_wool_vertical_corner[facing=north,layer=3,waterlogged=false]
conquest:black_wool_vertical_corner[facing=north,layer=4,waterlogged=true]
conquest:black_wool_vertical_corner[facing=north,layer=4,waterlogged=false]
conquest:black_wool_vertical_corner[facing=south,layer=1,waterlogged=true]
conquest:black_wool_vertical_corner[facing=south,layer=1,waterlogged=false]
conquest:black_wool_vertical_corner[facing=south,layer=2,waterlogged=true]
conquest:black_wool_vertical_corner[facing=south,layer=2,waterlogged=false]
conquest:black_wool_vertical_corner[facing=south,layer=3,waterlogged=true]
conquest:black_wool_vertical_corner[facing=south,layer=3,waterlogged=false]
conquest:black_wool_vertical_corner[facing=south,layer=4,waterlogged=true]
conquest:black_wool_vertical_corner[facing=south,layer=4,waterlogged=false]
conquest:black_wool_vertical_corner[facing=west,layer=1,waterlogged=true]
conquest:black_wool_vertical_corner[facing=west,layer=1,waterlogged=false]
conquest:black_wool_vertical_corner[facing=west,layer=2,waterlogged=true]
conquest:black_wool_vertical_corner[facing=west,layer=2,waterlogged=false]
conquest:black_wool_vertical_corner[facing=west,layer=3,waterlogged=true]
conquest:black_wool_vertical_corner[facing=west,layer=3,waterlogged=false]
conquest:black_wool_vertical_corner[facing=west,layer=4,waterlogged=true]
conquest:black_wool_vertical_corner[facing=west,layer=4,waterlogged=false]
conquest:black_wool_vertical_corner[facing=east,layer=1,waterlogged=true]
conquest:black_wool_vertical_corner[facing=east,layer=1,waterlogged=false]
conquest:black_wool_vertical_corner[facing=east,layer=2,waterlogged=true]
conquest:black_wool_vertical_corner[facing=east,layer=2,waterlogged=false]
conquest:black_wool_vertical_corner[facing=east,layer=3,waterlogged=true]
conquest:black_wool_vertical_corner[facing=east,layer=3,waterlogged=false]
conquest:black_wool_vertical_corner[facing=east,layer=4,waterlogged=true]
conquest:black_wool_vertical_corner[facing=east,layer=4,waterlogged=false]
conquest:black_wool_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:black_wool_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:black_wool_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:black_wool_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:black_wool_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:black_wool_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:black_wool_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:black_wool_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:black_wool_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:black_wool_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:black_wool_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:black_wool_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:black_wool_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:black_wool_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:black_wool_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:black_wool_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:black_wool_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:black_wool_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:black_wool_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:black_wool_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:black_wool_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:black_wool_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:black_wool_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:black_wool_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:black_wool_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:black_wool_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:black_wool_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:black_wool_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:black_wool_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:black_wool_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:black_wool_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:black_wool_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:black_wool_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:black_wool_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:black_wool_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:black_wool_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:black_wool_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:black_wool_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:black_wool_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:black_wool_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:black_wool_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:black_wool_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:black_wool_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:black_wool_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:black_wool_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:black_wool_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:black_wool_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:black_wool_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:black_wool_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:black_wool_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:black_wool_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:black_wool_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:black_wool_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:black_wool_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:black_wool_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:black_wool_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:black_wool_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:black_wool_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:black_wool_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:black_wool_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:black_wool_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:black_wool_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:black_wool_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:black_wool_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:black_wool_vertical_quarter[facing=north,layer=1,waterlogged=true]
conquest:black_wool_vertical_quarter[facing=north,layer=1,waterlogged=false]
conquest:black_wool_vertical_quarter[facing=north,layer=2,waterlogged=true]
conquest:black_wool_vertical_quarter[facing=north,layer=2,waterlogged=false]
conquest:black_wool_vertical_quarter[facing=north,layer=3,waterlogged=true]
conquest:black_wool_vertical_quarter[facing=north,layer=3,waterlogged=false]
conquest:black_wool_vertical_quarter[facing=north,layer=4,waterlogged=true]
conquest:black_wool_vertical_quarter[facing=north,layer=4,waterlogged=false]
conquest:black_wool_vertical_quarter[facing=south,layer=1,waterlogged=true]
conquest:black_wool_vertical_quarter[facing=south,layer=1,waterlogged=false]
conquest:black_wool_vertical_quarter[facing=south,layer=2,waterlogged=true]
conquest:black_wool_vertical_quarter[facing=south,layer=2,waterlogged=false]
conquest:black_wool_vertical_quarter[facing=south,layer=3,waterlogged=true]
conquest:black_wool_vertical_quarter[facing=south,layer=3,waterlogged=false]
conquest:black_wool_vertical_quarter[facing=south,layer=4,waterlogged=true]
conquest:black_wool_vertical_quarter[facing=south,layer=4,waterlogged=false]
conquest:black_wool_vertical_quarter[facing=west,layer=1,waterlogged=true]
conquest:black_wool_vertical_quarter[facing=west,layer=1,waterlogged=false]
conquest:black_wool_vertical_quarter[facing=west,layer=2,waterlogged=true]
conquest:black_wool_vertical_quarter[facing=west,layer=2,waterlogged=false]
conquest:black_wool_vertical_quarter[facing=west,layer=3,waterlogged=true]
conquest:black_wool_vertical_quarter[facing=west,layer=3,waterlogged=false]
conquest:black_wool_vertical_quarter[facing=west,layer=4,waterlogged=true]
conquest:black_wool_vertical_quarter[facing=west,layer=4,waterlogged=false]
conquest:black_wool_vertical_quarter[facing=east,layer=1,waterlogged=true]
conquest:black_wool_vertical_quarter[facing=east,layer=1,waterlogged=false]
conquest:black_wool_vertical_quarter[facing=east,layer=2,waterlogged=true]
conquest:black_wool_vertical_quarter[facing=east,layer=2,waterlogged=false]
conquest:black_wool_vertical_quarter[facing=east,layer=3,waterlogged=true]
conquest:black_wool_vertical_quarter[facing=east,layer=3,waterlogged=false]
conquest:black_wool_vertical_quarter[facing=east,layer=4,waterlogged=true]
conquest:black_wool_vertical_quarter[facing=east,layer=4,waterlogged=false]
conquest:black_wool_vertical_slab[facing=north,layer=1,waterlogged=true]
conquest:black_wool_vertical_slab[facing=north,layer=1,waterlogged=false]
conquest:black_wool_vertical_slab[facing=north,layer=2,waterlogged=true]
conquest:black_wool_vertical_slab[facing=north,layer=2,waterlogged=false]
conquest:black_wool_vertical_slab[facing=north,layer=3,waterlogged=true]
conquest:black_wool_vertical_slab[facing=north,layer=3,waterlogged=false]
conquest:black_wool_vertical_slab[facing=north,layer=4,waterlogged=true]
conquest:black_wool_vertical_slab[facing=north,layer=4,waterlogged=false]
conquest:black_wool_vertical_slab[facing=south,layer=1,waterlogged=true]
conquest:black_wool_vertical_slab[facing=south,layer=1,waterlogged=false]
conquest:black_wool_vertical_slab[facing=south,layer=2,waterlogged=true]
conquest:black_wool_vertical_slab[facing=south,layer=2,waterlogged=false]
conquest:black_wool_vertical_slab[facing=south,layer=3,waterlogged=true]
conquest:black_wool_vertical_slab[facing=south,layer=3,waterlogged=false]
conquest:black_wool_vertical_slab[facing=south,layer=4,waterlogged=true]
conquest:black_wool_vertical_slab[facing=south,layer=4,waterlogged=false]
conquest:black_wool_vertical_slab[facing=west,layer=1,waterlogged=true]
conquest:black_wool_vertical_slab[facing=west,layer=1,waterlogged=false]
conquest:black_wool_vertical_slab[facing=west,layer=2,waterlogged=true]
conquest:black_wool_vertical_slab[facing=west,layer=2,waterlogged=false]
conquest:black_wool_vertical_slab[facing=west,layer=3,waterlogged=true]
conquest:black_wool_vertical_slab[facing=west,layer=3,waterlogged=false]
conquest:black_wool_vertical_slab[facing=west,layer=4,waterlogged=true]
conquest:black_wool_vertical_slab[facing=west,layer=4,waterlogged=false]
conquest:black_wool_vertical_slab[facing=east,layer=1,waterlogged=true]
conquest:black_wool_vertical_slab[facing=east,layer=1,waterlogged=false]
conquest:black_wool_vertical_slab[facing=east,layer=2,waterlogged=true]
conquest:black_wool_vertical_slab[facing=east,layer=2,waterlogged=false]
conquest:black_wool_vertical_slab[facing=east,layer=3,waterlogged=true]
conquest:black_wool_vertical_slab[facing=east,layer=3,waterlogged=false]
conquest:black_wool_vertical_slab[facing=east,layer=4,waterlogged=true]
conquest:black_wool_vertical_slab[facing=east,layer=4,waterlogged=false]
conquest:blackberry_bush[age=0,layers=1]
conquest:blackberry_bush[age=0,layers=2]
conquest:blackberry_bush[age=0,layers=3]
conquest:blackberry_bush[age=0,layers=4]
conquest:blackberry_bush[age=0,layers=5]
conquest:blackberry_bush[age=0,layers=6]
conquest:blackberry_bush[age=0,layers=7]
conquest:blackberry_bush[age=0,layers=8]
conquest:blackberry_bush[age=1,layers=1]
conquest:blackberry_bush[age=1,layers=2]
conquest:blackberry_bush[age=1,layers=3]
conquest:blackberry_bush[age=1,layers=4]
conquest:blackberry_bush[age=1,layers=5]
conquest:blackberry_bush[age=1,layers=6]
conquest:blackberry_bush[age=1,layers=7]
conquest:blackberry_bush[age=1,layers=8]
conquest:blackberry_bush[age=2,layers=1]
conquest:blackberry_bush[age=2,layers=2]
conquest:blackberry_bush[age=2,layers=3]
conquest:blackberry_bush[age=2,layers=4]
conquest:blackberry_bush[age=2,layers=5]
conquest:blackberry_bush[age=2,layers=6]
conquest:blackberry_bush[age=2,layers=7]
conquest:blackberry_bush[age=2,layers=8]
conquest:blackberry_bush[age=3,layers=1]
conquest:blackberry_bush[age=3,layers=2]
conquest:blackberry_bush[age=3,layers=3]
conquest:blackberry_bush[age=3,layers=4]
conquest:blackberry_bush[age=3,layers=5]
conquest:blackberry_bush[age=3,layers=6]
conquest:blackberry_bush[age=3,layers=7]
conquest:blackberry_bush[age=3,layers=8]
conquest:blackberry_bush[age=4,layers=1]
conquest:blackberry_bush[age=4,layers=2]
conquest:blackberry_bush[age=4,layers=3]
conquest:blackberry_bush[age=4,layers=4]
conquest:blackberry_bush[age=4,layers=5]
conquest:blackberry_bush[age=4,layers=6]
conquest:blackberry_bush[age=4,layers=7]
conquest:blackberry_bush[age=4,layers=8]
conquest:blackberry_bush[age=5,layers=1]
conquest:blackberry_bush[age=5,layers=2]
conquest:blackberry_bush[age=5,layers=3]
conquest:blackberry_bush[age=5,layers=4]
conquest:blackberry_bush[age=5,layers=5]
conquest:blackberry_bush[age=5,layers=6]
conquest:blackberry_bush[age=5,layers=7]
conquest:blackberry_bush[age=5,layers=8]
conquest:blackberry_bush[age=6,layers=1]
conquest:blackberry_bush[age=6,layers=2]
conquest:blackberry_bush[age=6,layers=3]
conquest:blackberry_bush[age=6,layers=4]
conquest:blackberry_bush[age=6,layers=5]
conquest:blackberry_bush[age=6,layers=6]
conquest:blackberry_bush[age=6,layers=7]
conquest:blackberry_bush[age=6,layers=8]
conquest:blackberry_bush[age=7,layers=1]
conquest:blackberry_bush[age=7,layers=2]
conquest:blackberry_bush[age=7,layers=3]
conquest:blackberry_bush[age=7,layers=4]
conquest:blackberry_bush[age=7,layers=5]
conquest:blackberry_bush[age=7,layers=6]
conquest:blackberry_bush[age=7,layers=7]
conquest:blackberry_bush[age=7,layers=8]
conquest:blackstone_corner_slab[facing=north,type=top,waterlogged=true]
conquest:blackstone_corner_slab[facing=north,type=top,waterlogged=false]
conquest:blackstone_corner_slab[facing=north,type=bottom,waterlogged=true]
conquest:blackstone_corner_slab[facing=north,type=bottom,waterlogged=false]
conquest:blackstone_corner_slab[facing=south,type=top,waterlogged=true]
conquest:blackstone_corner_slab[facing=south,type=top,waterlogged=false]
conquest:blackstone_corner_slab[facing=south,type=bottom,waterlogged=true]
conquest:blackstone_corner_slab[facing=south,type=bottom,waterlogged=false]
conquest:blackstone_corner_slab[facing=west,type=top,waterlogged=true]
conquest:blackstone_corner_slab[facing=west,type=top,waterlogged=false]
conquest:blackstone_corner_slab[facing=west,type=bottom,waterlogged=true]
conquest:blackstone_corner_slab[facing=west,type=bottom,waterlogged=false]
conquest:blackstone_corner_slab[facing=east,type=top,waterlogged=true]
conquest:blackstone_corner_slab[facing=east,type=top,waterlogged=false]
conquest:blackstone_corner_slab[facing=east,type=bottom,waterlogged=true]
conquest:blackstone_corner_slab[facing=east,type=bottom,waterlogged=false]
conquest:blackstone_eighth_slab[facing=north,type=top,waterlogged=true]
conquest:blackstone_eighth_slab[facing=north,type=top,waterlogged=false]
conquest:blackstone_eighth_slab[facing=north,type=bottom,waterlogged=true]
conquest:blackstone_eighth_slab[facing=north,type=bottom,waterlogged=false]
conquest:blackstone_eighth_slab[facing=south,type=top,waterlogged=true]
conquest:blackstone_eighth_slab[facing=south,type=top,waterlogged=false]
conquest:blackstone_eighth_slab[facing=south,type=bottom,waterlogged=true]
conquest:blackstone_eighth_slab[facing=south,type=bottom,waterlogged=false]
conquest:blackstone_eighth_slab[facing=west,type=top,waterlogged=true]
conquest:blackstone_eighth_slab[facing=west,type=top,waterlogged=false]
conquest:blackstone_eighth_slab[facing=west,type=bottom,waterlogged=true]
conquest:blackstone_eighth_slab[facing=west,type=bottom,waterlogged=false]
conquest:blackstone_eighth_slab[facing=east,type=top,waterlogged=true]
conquest:blackstone_eighth_slab[facing=east,type=top,waterlogged=false]
conquest:blackstone_eighth_slab[facing=east,type=bottom,waterlogged=true]
conquest:blackstone_eighth_slab[facing=east,type=bottom,waterlogged=false]
conquest:blackstone_quarter_slab[facing=north,layer=1,type=top,waterlogged=true]
conquest:blackstone_quarter_slab[facing=north,layer=1,type=top,waterlogged=false]
conquest:blackstone_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=true]
conquest:blackstone_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=false]
conquest:blackstone_quarter_slab[facing=north,layer=2,type=top,waterlogged=true]
conquest:blackstone_quarter_slab[facing=north,layer=2,type=top,waterlogged=false]
conquest:blackstone_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=true]
conquest:blackstone_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=false]
conquest:blackstone_quarter_slab[facing=north,layer=3,type=top,waterlogged=true]
conquest:blackstone_quarter_slab[facing=north,layer=3,type=top,waterlogged=false]
conquest:blackstone_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=true]
conquest:blackstone_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=false]
conquest:blackstone_quarter_slab[facing=south,layer=1,type=top,waterlogged=true]
conquest:blackstone_quarter_slab[facing=south,layer=1,type=top,waterlogged=false]
conquest:blackstone_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=true]
conquest:blackstone_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=false]
conquest:blackstone_quarter_slab[facing=south,layer=2,type=top,waterlogged=true]
conquest:blackstone_quarter_slab[facing=south,layer=2,type=top,waterlogged=false]
conquest:blackstone_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=true]
conquest:blackstone_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=false]
conquest:blackstone_quarter_slab[facing=south,layer=3,type=top,waterlogged=true]
conquest:blackstone_quarter_slab[facing=south,layer=3,type=top,waterlogged=false]
conquest:blackstone_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=true]
conquest:blackstone_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=false]
conquest:blackstone_quarter_slab[facing=west,layer=1,type=top,waterlogged=true]
conquest:blackstone_quarter_slab[facing=west,layer=1,type=top,waterlogged=false]
conquest:blackstone_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=true]
conquest:blackstone_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=false]
conquest:blackstone_quarter_slab[facing=west,layer=2,type=top,waterlogged=true]
conquest:blackstone_quarter_slab[facing=west,layer=2,type=top,waterlogged=false]
conquest:blackstone_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=true]
conquest:blackstone_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=false]
conquest:blackstone_quarter_slab[facing=west,layer=3,type=top,waterlogged=true]
conquest:blackstone_quarter_slab[facing=west,layer=3,type=top,waterlogged=false]
conquest:blackstone_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=true]
conquest:blackstone_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=false]
conquest:blackstone_quarter_slab[facing=east,layer=1,type=top,waterlogged=true]
conquest:blackstone_quarter_slab[facing=east,layer=1,type=top,waterlogged=false]
conquest:blackstone_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=true]
conquest:blackstone_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=false]
conquest:blackstone_quarter_slab[facing=east,layer=2,type=top,waterlogged=true]
conquest:blackstone_quarter_slab[facing=east,layer=2,type=top,waterlogged=false]
conquest:blackstone_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=true]
conquest:blackstone_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=false]
conquest:blackstone_quarter_slab[facing=east,layer=3,type=top,waterlogged=true]
conquest:blackstone_quarter_slab[facing=east,layer=3,type=top,waterlogged=false]
conquest:blackstone_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=true]
conquest:blackstone_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=false]
conquest:blackstone_slab[layers=1,type=top,waterlogged=true]
conquest:blackstone_slab[layers=1,type=top,waterlogged=false]
conquest:blackstone_slab[layers=1,type=bottom,waterlogged=true]
conquest:blackstone_slab[layers=1,type=bottom,waterlogged=false]
conquest:blackstone_slab[layers=2,type=top,waterlogged=true]
conquest:blackstone_slab[layers=2,type=top,waterlogged=false]
conquest:blackstone_slab[layers=2,type=bottom,waterlogged=true]
conquest:blackstone_slab[layers=2,type=bottom,waterlogged=false]
conquest:blackstone_slab[layers=3,type=top,waterlogged=true]
conquest:blackstone_slab[layers=3,type=top,waterlogged=false]
conquest:blackstone_slab[layers=3,type=bottom,waterlogged=true]
conquest:blackstone_slab[layers=3,type=bottom,waterlogged=false]
conquest:blackstone_slab[layers=4,type=top,waterlogged=true]
conquest:blackstone_slab[layers=4,type=top,waterlogged=false]
conquest:blackstone_slab[layers=4,type=bottom,waterlogged=true]
conquest:blackstone_slab[layers=4,type=bottom,waterlogged=false]
conquest:blackstone_slab[layers=5,type=top,waterlogged=true]
conquest:blackstone_slab[layers=5,type=top,waterlogged=false]
conquest:blackstone_slab[layers=5,type=bottom,waterlogged=true]
conquest:blackstone_slab[layers=5,type=bottom,waterlogged=false]
conquest:blackstone_slab[layers=6,type=top,waterlogged=true]
conquest:blackstone_slab[layers=6,type=top,waterlogged=false]
conquest:blackstone_slab[layers=6,type=bottom,waterlogged=true]
conquest:blackstone_slab[layers=6,type=bottom,waterlogged=false]
conquest:blackstone_slab[layers=7,type=top,waterlogged=true]
conquest:blackstone_slab[layers=7,type=top,waterlogged=false]
conquest:blackstone_slab[layers=7,type=bottom,waterlogged=true]
conquest:blackstone_slab[layers=7,type=bottom,waterlogged=false]
conquest:blackstone_slab[layers=8,type=top,waterlogged=true]
conquest:blackstone_slab[layers=8,type=top,waterlogged=false]
conquest:blackstone_slab[layers=8,type=bottom,waterlogged=true]
conquest:blackstone_slab[layers=8,type=bottom,waterlogged=false]
conquest:blackstone_vertical_corner[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:blackstone_vertical_corner[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:blackstone_vertical_corner[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:blackstone_vertical_corner[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:blackstone_vertical_corner[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:blackstone_vertical_corner[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:blackstone_vertical_corner[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:blackstone_vertical_corner[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:blackstone_vertical_corner[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:blackstone_vertical_corner[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:blackstone_vertical_corner[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:blackstone_vertical_corner[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:blackstone_vertical_corner[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:blackstone_vertical_corner[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:blackstone_vertical_corner[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:blackstone_vertical_corner[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:blackstone_vertical_corner[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:blackstone_vertical_corner[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:blackstone_vertical_corner[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:blackstone_vertical_corner[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:blackstone_vertical_corner[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:blackstone_vertical_corner[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:blackstone_vertical_corner[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:blackstone_vertical_corner[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:blackstone_vertical_corner[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:blackstone_vertical_corner[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:blackstone_vertical_corner[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:blackstone_vertical_corner[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:blackstone_vertical_corner[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:blackstone_vertical_corner[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:blackstone_vertical_corner[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:blackstone_vertical_corner[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:blackstone_vertical_corner[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:blackstone_vertical_corner[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:blackstone_vertical_corner[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:blackstone_vertical_corner[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:blackstone_vertical_corner[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:blackstone_vertical_corner[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:blackstone_vertical_corner[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:blackstone_vertical_corner[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:blackstone_vertical_corner[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:blackstone_vertical_corner[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:blackstone_vertical_corner[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:blackstone_vertical_corner[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:blackstone_vertical_corner[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:blackstone_vertical_corner[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:blackstone_vertical_corner[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:blackstone_vertical_corner[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:blackstone_vertical_corner[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:blackstone_vertical_corner[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:blackstone_vertical_corner[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:blackstone_vertical_corner[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:blackstone_vertical_corner[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:blackstone_vertical_corner[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:blackstone_vertical_corner[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:blackstone_vertical_corner[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:blackstone_vertical_corner[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:blackstone_vertical_corner[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:blackstone_vertical_corner[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:blackstone_vertical_corner[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:blackstone_vertical_corner[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:blackstone_vertical_corner[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:blackstone_vertical_corner[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:blackstone_vertical_corner[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:blackstone_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:blackstone_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:blackstone_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:blackstone_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:blackstone_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:blackstone_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:blackstone_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:blackstone_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:blackstone_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:blackstone_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:blackstone_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:blackstone_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:blackstone_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:blackstone_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:blackstone_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:blackstone_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:blackstone_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:blackstone_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:blackstone_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:blackstone_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:blackstone_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:blackstone_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:blackstone_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:blackstone_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:blackstone_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:blackstone_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:blackstone_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:blackstone_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:blackstone_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:blackstone_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:blackstone_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:blackstone_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:blackstone_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:blackstone_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:blackstone_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:blackstone_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:blackstone_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:blackstone_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:blackstone_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:blackstone_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:blackstone_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:blackstone_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:blackstone_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:blackstone_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:blackstone_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:blackstone_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:blackstone_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:blackstone_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:blackstone_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:blackstone_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:blackstone_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:blackstone_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:blackstone_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:blackstone_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:blackstone_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:blackstone_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:blackstone_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:blackstone_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:blackstone_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:blackstone_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:blackstone_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:blackstone_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:blackstone_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:blackstone_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:blackstone_vertical_quarter[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:blackstone_vertical_quarter[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:blackstone_vertical_quarter[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:blackstone_vertical_quarter[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:blackstone_vertical_quarter[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:blackstone_vertical_quarter[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:blackstone_vertical_quarter[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:blackstone_vertical_quarter[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:blackstone_vertical_quarter[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:blackstone_vertical_quarter[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:blackstone_vertical_quarter[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:blackstone_vertical_quarter[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:blackstone_vertical_quarter[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:blackstone_vertical_quarter[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:blackstone_vertical_quarter[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:blackstone_vertical_quarter[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:blackstone_vertical_quarter[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:blackstone_vertical_quarter[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:blackstone_vertical_quarter[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:blackstone_vertical_quarter[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:blackstone_vertical_quarter[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:blackstone_vertical_quarter[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:blackstone_vertical_quarter[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:blackstone_vertical_quarter[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:blackstone_vertical_quarter[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:blackstone_vertical_quarter[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:blackstone_vertical_quarter[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:blackstone_vertical_quarter[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:blackstone_vertical_quarter[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:blackstone_vertical_quarter[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:blackstone_vertical_quarter[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:blackstone_vertical_quarter[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:blackstone_vertical_quarter[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:blackstone_vertical_quarter[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:blackstone_vertical_quarter[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:blackstone_vertical_quarter[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:blackstone_vertical_quarter[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:blackstone_vertical_quarter[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:blackstone_vertical_quarter[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:blackstone_vertical_quarter[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:blackstone_vertical_quarter[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:blackstone_vertical_quarter[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:blackstone_vertical_quarter[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:blackstone_vertical_quarter[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:blackstone_vertical_quarter[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:blackstone_vertical_quarter[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:blackstone_vertical_quarter[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:blackstone_vertical_quarter[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:blackstone_vertical_quarter[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:blackstone_vertical_quarter[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:blackstone_vertical_quarter[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:blackstone_vertical_quarter[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:blackstone_vertical_quarter[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:blackstone_vertical_quarter[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:blackstone_vertical_quarter[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:blackstone_vertical_quarter[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:blackstone_vertical_quarter[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:blackstone_vertical_quarter[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:blackstone_vertical_quarter[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:blackstone_vertical_quarter[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:blackstone_vertical_quarter[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:blackstone_vertical_quarter[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:blackstone_vertical_quarter[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:blackstone_vertical_quarter[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:blackstone_vertical_slab[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:blackstone_vertical_slab[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:blackstone_vertical_slab[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:blackstone_vertical_slab[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:blackstone_vertical_slab[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:blackstone_vertical_slab[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:blackstone_vertical_slab[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:blackstone_vertical_slab[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:blackstone_vertical_slab[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:blackstone_vertical_slab[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:blackstone_vertical_slab[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:blackstone_vertical_slab[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:blackstone_vertical_slab[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:blackstone_vertical_slab[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:blackstone_vertical_slab[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:blackstone_vertical_slab[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:blackstone_vertical_slab[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:blackstone_vertical_slab[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:blackstone_vertical_slab[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:blackstone_vertical_slab[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:blackstone_vertical_slab[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:blackstone_vertical_slab[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:blackstone_vertical_slab[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:blackstone_vertical_slab[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:blackstone_vertical_slab[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:blackstone_vertical_slab[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:blackstone_vertical_slab[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:blackstone_vertical_slab[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:blackstone_vertical_slab[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:blackstone_vertical_slab[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:blackstone_vertical_slab[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:blackstone_vertical_slab[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:blackstone_vertical_slab[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:blackstone_vertical_slab[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:blackstone_vertical_slab[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:blackstone_vertical_slab[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:blackstone_vertical_slab[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:blackstone_vertical_slab[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:blackstone_vertical_slab[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:blackstone_vertical_slab[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:blackstone_vertical_slab[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:blackstone_vertical_slab[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:blackstone_vertical_slab[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:blackstone_vertical_slab[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:blackstone_vertical_slab[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:blackstone_vertical_slab[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:blackstone_vertical_slab[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:blackstone_vertical_slab[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:blackstone_vertical_slab[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:blackstone_vertical_slab[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:blackstone_vertical_slab[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:blackstone_vertical_slab[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:blackstone_vertical_slab[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:blackstone_vertical_slab[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:blackstone_vertical_slab[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:blackstone_vertical_slab[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:blackstone_vertical_slab[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:blackstone_vertical_slab[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:blackstone_vertical_slab[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:blackstone_vertical_slab[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:blackstone_vertical_slab[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:blackstone_vertical_slab[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:blackstone_vertical_slab[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:blackstone_vertical_slab[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:blue_3_way_flange[facing=north,type=top,waterlogged=true]
conquest:blue_3_way_flange[facing=north,type=top,waterlogged=false]
conquest:blue_3_way_flange[facing=north,type=bottom,waterlogged=true]
conquest:blue_3_way_flange[facing=north,type=bottom,waterlogged=false]
conquest:blue_3_way_flange[facing=south,type=top,waterlogged=true]
conquest:blue_3_way_flange[facing=south,type=top,waterlogged=false]
conquest:blue_3_way_flange[facing=south,type=bottom,waterlogged=true]
conquest:blue_3_way_flange[facing=south,type=bottom,waterlogged=false]
conquest:blue_3_way_flange[facing=west,type=top,waterlogged=true]
conquest:blue_3_way_flange[facing=west,type=top,waterlogged=false]
conquest:blue_3_way_flange[facing=west,type=bottom,waterlogged=true]
conquest:blue_3_way_flange[facing=west,type=bottom,waterlogged=false]
conquest:blue_3_way_flange[facing=east,type=top,waterlogged=true]
conquest:blue_3_way_flange[facing=east,type=top,waterlogged=false]
conquest:blue_3_way_flange[facing=east,type=bottom,waterlogged=true]
conquest:blue_3_way_flange[facing=east,type=bottom,waterlogged=false]
conquest:blue_4_way_flange[facing=north,toggle=1,waterlogged=true]
conquest:blue_4_way_flange[facing=north,toggle=1,waterlogged=false]
conquest:blue_4_way_flange[facing=north,toggle=2,waterlogged=true]
conquest:blue_4_way_flange[facing=north,toggle=2,waterlogged=false]
conquest:blue_4_way_flange[facing=north,toggle=3,waterlogged=true]
conquest:blue_4_way_flange[facing=north,toggle=3,waterlogged=false]
conquest:blue_4_way_flange[facing=south,toggle=1,waterlogged=true]
conquest:blue_4_way_flange[facing=south,toggle=1,waterlogged=false]
conquest:blue_4_way_flange[facing=south,toggle=2,waterlogged=true]
conquest:blue_4_way_flange[facing=south,toggle=2,waterlogged=false]
conquest:blue_4_way_flange[facing=south,toggle=3,waterlogged=true]
conquest:blue_4_way_flange[facing=south,toggle=3,waterlogged=false]
conquest:blue_4_way_flange[facing=west,toggle=1,waterlogged=true]
conquest:blue_4_way_flange[facing=west,toggle=1,waterlogged=false]
conquest:blue_4_way_flange[facing=west,toggle=2,waterlogged=true]
conquest:blue_4_way_flange[facing=west,toggle=2,waterlogged=false]
conquest:blue_4_way_flange[facing=west,toggle=3,waterlogged=true]
conquest:blue_4_way_flange[facing=west,toggle=3,waterlogged=false]
conquest:blue_4_way_flange[facing=east,toggle=1,waterlogged=true]
conquest:blue_4_way_flange[facing=east,toggle=1,waterlogged=false]
conquest:blue_4_way_flange[facing=east,toggle=2,waterlogged=true]
conquest:blue_4_way_flange[facing=east,toggle=2,waterlogged=false]
conquest:blue_4_way_flange[facing=east,toggle=3,waterlogged=true]
conquest:blue_4_way_flange[facing=east,toggle=3,waterlogged=false]
conquest:blue_5_way_flange[facing=north]
conquest:blue_5_way_flange[facing=east]
conquest:blue_5_way_flange[facing=south]
conquest:blue_5_way_flange[facing=west]
conquest:blue_5_way_flange[facing=up]
conquest:blue_5_way_flange[facing=down]
conquest:blue_6_way_flange
conquest:blue_and_green_buntings[east=true,north=true,south=true,waterlogged=true,west=true]
conquest:blue_and_green_buntings[east=true,north=true,south=true,waterlogged=true,west=false]
conquest:blue_and_green_buntings[east=true,north=true,south=true,waterlogged=false,west=true]
conquest:blue_and_green_buntings[east=true,north=true,south=true,waterlogged=false,west=false]
conquest:blue_and_green_buntings[east=true,north=true,south=false,waterlogged=true,west=true]
conquest:blue_and_green_buntings[east=true,north=true,south=false,waterlogged=true,west=false]
conquest:blue_and_green_buntings[east=true,north=true,south=false,waterlogged=false,west=true]
conquest:blue_and_green_buntings[east=true,north=true,south=false,waterlogged=false,west=false]
conquest:blue_and_green_buntings[east=true,north=false,south=true,waterlogged=true,west=true]
conquest:blue_and_green_buntings[east=true,north=false,south=true,waterlogged=true,west=false]
conquest:blue_and_green_buntings[east=true,north=false,south=true,waterlogged=false,west=true]
conquest:blue_and_green_buntings[east=true,north=false,south=true,waterlogged=false,west=false]
conquest:blue_and_green_buntings[east=true,north=false,south=false,waterlogged=true,west=true]
conquest:blue_and_green_buntings[east=true,north=false,south=false,waterlogged=true,west=false]
conquest:blue_and_green_buntings[east=true,north=false,south=false,waterlogged=false,west=true]
conquest:blue_and_green_buntings[east=true,north=false,south=false,waterlogged=false,west=false]
conquest:blue_and_green_buntings[east=false,north=true,south=true,waterlogged=true,west=true]
conquest:blue_and_green_buntings[east=false,north=true,south=true,waterlogged=true,west=false]
conquest:blue_and_green_buntings[east=false,north=true,south=true,waterlogged=false,west=true]
conquest:blue_and_green_buntings[east=false,north=true,south=true,waterlogged=false,west=false]
conquest:blue_and_green_buntings[east=false,north=true,south=false,waterlogged=true,west=true]
conquest:blue_and_green_buntings[east=false,north=true,south=false,waterlogged=true,west=false]
conquest:blue_and_green_buntings[east=false,north=true,south=false,waterlogged=false,west=true]
conquest:blue_and_green_buntings[east=false,north=true,south=false,waterlogged=false,west=false]
conquest:blue_and_green_buntings[east=false,north=false,south=true,waterlogged=true,west=true]
conquest:blue_and_green_buntings[east=false,north=false,south=true,waterlogged=true,west=false]
conquest:blue_and_green_buntings[east=false,north=false,south=true,waterlogged=false,west=true]
conquest:blue_and_green_buntings[east=false,north=false,south=true,waterlogged=false,west=false]
conquest:blue_and_green_buntings[east=false,north=false,south=false,waterlogged=true,west=true]
conquest:blue_and_green_buntings[east=false,north=false,south=false,waterlogged=true,west=false]
conquest:blue_and_green_buntings[east=false,north=false,south=false,waterlogged=false,west=true]
conquest:blue_and_green_buntings[east=false,north=false,south=false,waterlogged=false,west=false]
conquest:blue_ball_valve[facing=north,toggle=1,valve=1,waterlogged=true]
conquest:blue_ball_valve[facing=north,toggle=1,valve=1,waterlogged=false]
conquest:blue_ball_valve[facing=north,toggle=1,valve=2,waterlogged=true]
conquest:blue_ball_valve[facing=north,toggle=1,valve=2,waterlogged=false]
conquest:blue_ball_valve[facing=north,toggle=2,valve=1,waterlogged=true]
conquest:blue_ball_valve[facing=north,toggle=2,valve=1,waterlogged=false]
conquest:blue_ball_valve[facing=north,toggle=2,valve=2,waterlogged=true]
conquest:blue_ball_valve[facing=north,toggle=2,valve=2,waterlogged=false]
conquest:blue_ball_valve[facing=north,toggle=3,valve=1,waterlogged=true]
conquest:blue_ball_valve[facing=north,toggle=3,valve=1,waterlogged=false]
conquest:blue_ball_valve[facing=north,toggle=3,valve=2,waterlogged=true]
conquest:blue_ball_valve[facing=north,toggle=3,valve=2,waterlogged=false]
conquest:blue_ball_valve[facing=north,toggle=4,valve=1,waterlogged=true]
conquest:blue_ball_valve[facing=north,toggle=4,valve=1,waterlogged=false]
conquest:blue_ball_valve[facing=north,toggle=4,valve=2,waterlogged=true]
conquest:blue_ball_valve[facing=north,toggle=4,valve=2,waterlogged=false]
conquest:blue_ball_valve[facing=south,toggle=1,valve=1,waterlogged=true]
conquest:blue_ball_valve[facing=south,toggle=1,valve=1,waterlogged=false]
conquest:blue_ball_valve[facing=south,toggle=1,valve=2,waterlogged=true]
conquest:blue_ball_valve[facing=south,toggle=1,valve=2,waterlogged=false]
conquest:blue_ball_valve[facing=south,toggle=2,valve=1,waterlogged=true]
conquest:blue_ball_valve[facing=south,toggle=2,valve=1,waterlogged=false]
conquest:blue_ball_valve[facing=south,toggle=2,valve=2,waterlogged=true]
conquest:blue_ball_valve[facing=south,toggle=2,valve=2,waterlogged=false]
conquest:blue_ball_valve[facing=south,toggle=3,valve=1,waterlogged=true]
conquest:blue_ball_valve[facing=south,toggle=3,valve=1,waterlogged=false]
conquest:blue_ball_valve[facing=south,toggle=3,valve=2,waterlogged=true]
conquest:blue_ball_valve[facing=south,toggle=3,valve=2,waterlogged=false]
conquest:blue_ball_valve[facing=south,toggle=4,valve=1,waterlogged=true]
conquest:blue_ball_valve[facing=south,toggle=4,valve=1,waterlogged=false]
conquest:blue_ball_valve[facing=south,toggle=4,valve=2,waterlogged=true]
conquest:blue_ball_valve[facing=south,toggle=4,valve=2,waterlogged=false]
conquest:blue_ball_valve[facing=west,toggle=1,valve=1,waterlogged=true]
conquest:blue_ball_valve[facing=west,toggle=1,valve=1,waterlogged=false]
conquest:blue_ball_valve[facing=west,toggle=1,valve=2,waterlogged=true]
conquest:blue_ball_valve[facing=west,toggle=1,valve=2,waterlogged=false]
conquest:blue_ball_valve[facing=west,toggle=2,valve=1,waterlogged=true]
conquest:blue_ball_valve[facing=west,toggle=2,valve=1,waterlogged=false]
conquest:blue_ball_valve[facing=west,toggle=2,valve=2,waterlogged=true]
conquest:blue_ball_valve[facing=west,toggle=2,valve=2,waterlogged=false]
conquest:blue_ball_valve[facing=west,toggle=3,valve=1,waterlogged=true]
conquest:blue_ball_valve[facing=west,toggle=3,valve=1,waterlogged=false]
conquest:blue_ball_valve[facing=west,toggle=3,valve=2,waterlogged=true]
conquest:blue_ball_valve[facing=west,toggle=3,valve=2,waterlogged=false]
conquest:blue_ball_valve[facing=west,toggle=4,valve=1,waterlogged=true]
conquest:blue_ball_valve[facing=west,toggle=4,valve=1,waterlogged=false]
conquest:blue_ball_valve[facing=west,toggle=4,valve=2,waterlogged=true]
conquest:blue_ball_valve[facing=west,toggle=4,valve=2,waterlogged=false]
conquest:blue_ball_valve[facing=east,toggle=1,valve=1,waterlogged=true]
conquest:blue_ball_valve[facing=east,toggle=1,valve=1,waterlogged=false]
conquest:blue_ball_valve[facing=east,toggle=1,valve=2,waterlogged=true]
conquest:blue_ball_valve[facing=east,toggle=1,valve=2,waterlogged=false]
conquest:blue_ball_valve[facing=east,toggle=2,valve=1,waterlogged=true]
conquest:blue_ball_valve[facing=east,toggle=2,valve=1,waterlogged=false]
conquest:blue_ball_valve[facing=east,toggle=2,valve=2,waterlogged=true]
conquest:blue_ball_valve[facing=east,toggle=2,valve=2,waterlogged=false]
conquest:blue_ball_valve[facing=east,toggle=3,valve=1,waterlogged=true]
conquest:blue_ball_valve[facing=east,toggle=3,valve=1,waterlogged=false]
conquest:blue_ball_valve[facing=east,toggle=3,valve=2,waterlogged=true]
conquest:blue_ball_valve[facing=east,toggle=3,valve=2,waterlogged=false]
conquest:blue_ball_valve[facing=east,toggle=4,valve=1,waterlogged=true]
conquest:blue_ball_valve[facing=east,toggle=4,valve=1,waterlogged=false]
conquest:blue_ball_valve[facing=east,toggle=4,valve=2,waterlogged=true]
conquest:blue_ball_valve[facing=east,toggle=4,valve=2,waterlogged=false]
conquest:blue_baroque_wallpaper
conquest:blue_baroque_wallpaper_vertical_corner[facing=north,layer=1,waterlogged=true]
conquest:blue_baroque_wallpaper_vertical_corner[facing=north,layer=1,waterlogged=false]
conquest:blue_baroque_wallpaper_vertical_corner[facing=north,layer=2,waterlogged=true]
conquest:blue_baroque_wallpaper_vertical_corner[facing=north,layer=2,waterlogged=false]
conquest:blue_baroque_wallpaper_vertical_corner[facing=north,layer=3,waterlogged=true]
conquest:blue_baroque_wallpaper_vertical_corner[facing=north,layer=3,waterlogged=false]
conquest:blue_baroque_wallpaper_vertical_corner[facing=north,layer=4,waterlogged=true]
conquest:blue_baroque_wallpaper_vertical_corner[facing=north,layer=4,waterlogged=false]
conquest:blue_baroque_wallpaper_vertical_corner[facing=south,layer=1,waterlogged=true]
conquest:blue_baroque_wallpaper_vertical_corner[facing=south,layer=1,waterlogged=false]
conquest:blue_baroque_wallpaper_vertical_corner[facing=south,layer=2,waterlogged=true]
conquest:blue_baroque_wallpaper_vertical_corner[facing=south,layer=2,waterlogged=false]
conquest:blue_baroque_wallpaper_vertical_corner[facing=south,layer=3,waterlogged=true]
conquest:blue_baroque_wallpaper_vertical_corner[facing=south,layer=3,waterlogged=false]
conquest:blue_baroque_wallpaper_vertical_corner[facing=south,layer=4,waterlogged=true]
conquest:blue_baroque_wallpaper_vertical_corner[facing=south,layer=4,waterlogged=false]
conquest:blue_baroque_wallpaper_vertical_corner[facing=west,layer=1,waterlogged=true]
conquest:blue_baroque_wallpaper_vertical_corner[facing=west,layer=1,waterlogged=false]
conquest:blue_baroque_wallpaper_vertical_corner[facing=west,layer=2,waterlogged=true]
conquest:blue_baroque_wallpaper_vertical_corner[facing=west,layer=2,waterlogged=false]
conquest:blue_baroque_wallpaper_vertical_corner[facing=west,layer=3,waterlogged=true]
conquest:blue_baroque_wallpaper_vertical_corner[facing=west,layer=3,waterlogged=false]
conquest:blue_baroque_wallpaper_vertical_corner[facing=west,layer=4,waterlogged=true]
conquest:blue_baroque_wallpaper_vertical_corner[facing=west,layer=4,waterlogged=false]
conquest:blue_baroque_wallpaper_vertical_corner[facing=east,layer=1,waterlogged=true]
conquest:blue_baroque_wallpaper_vertical_corner[facing=east,layer=1,waterlogged=false]
conquest:blue_baroque_wallpaper_vertical_corner[facing=east,layer=2,waterlogged=true]
conquest:blue_baroque_wallpaper_vertical_corner[facing=east,layer=2,waterlogged=false]
conquest:blue_baroque_wallpaper_vertical_corner[facing=east,layer=3,waterlogged=true]
conquest:blue_baroque_wallpaper_vertical_corner[facing=east,layer=3,waterlogged=false]
conquest:blue_baroque_wallpaper_vertical_corner[facing=east,layer=4,waterlogged=true]
conquest:blue_baroque_wallpaper_vertical_corner[facing=east,layer=4,waterlogged=false]
conquest:blue_baroque_wallpaper_vertical_quarter[facing=north,layer=1,waterlogged=true]
conquest:blue_baroque_wallpaper_vertical_quarter[facing=north,layer=1,waterlogged=false]
conquest:blue_baroque_wallpaper_vertical_quarter[facing=north,layer=2,waterlogged=true]
conquest:blue_baroque_wallpaper_vertical_quarter[facing=north,layer=2,waterlogged=false]
conquest:blue_baroque_wallpaper_vertical_quarter[facing=north,layer=3,waterlogged=true]
conquest:blue_baroque_wallpaper_vertical_quarter[facing=north,layer=3,waterlogged=false]
conquest:blue_baroque_wallpaper_vertical_quarter[facing=north,layer=4,waterlogged=true]
conquest:blue_baroque_wallpaper_vertical_quarter[facing=north,layer=4,waterlogged=false]
conquest:blue_baroque_wallpaper_vertical_quarter[facing=south,layer=1,waterlogged=true]
conquest:blue_baroque_wallpaper_vertical_quarter[facing=south,layer=1,waterlogged=false]
conquest:blue_baroque_wallpaper_vertical_quarter[facing=south,layer=2,waterlogged=true]
conquest:blue_baroque_wallpaper_vertical_quarter[facing=south,layer=2,waterlogged=false]
conquest:blue_baroque_wallpaper_vertical_quarter[facing=south,layer=3,waterlogged=true]
conquest:blue_baroque_wallpaper_vertical_quarter[facing=south,layer=3,waterlogged=false]
conquest:blue_baroque_wallpaper_vertical_quarter[facing=south,layer=4,waterlogged=true]
conquest:blue_baroque_wallpaper_vertical_quarter[facing=south,layer=4,waterlogged=false]
conquest:blue_baroque_wallpaper_vertical_quarter[facing=west,layer=1,waterlogged=true]
conquest:blue_baroque_wallpaper_vertical_quarter[facing=west,layer=1,waterlogged=false]
conquest:blue_baroque_wallpaper_vertical_quarter[facing=west,layer=2,waterlogged=true]
conquest:blue_baroque_wallpaper_vertical_quarter[facing=west,layer=2,waterlogged=false]
conquest:blue_baroque_wallpaper_vertical_quarter[facing=west,layer=3,waterlogged=true]
conquest:blue_baroque_wallpaper_vertical_quarter[facing=west,layer=3,waterlogged=false]
conquest:blue_baroque_wallpaper_vertical_quarter[facing=west,layer=4,waterlogged=true]
conquest:blue_baroque_wallpaper_vertical_quarter[facing=west,layer=4,waterlogged=false]
conquest:blue_baroque_wallpaper_vertical_quarter[facing=east,layer=1,waterlogged=true]
conquest:blue_baroque_wallpaper_vertical_quarter[facing=east,layer=1,waterlogged=false]
conquest:blue_baroque_wallpaper_vertical_quarter[facing=east,layer=2,waterlogged=true]
conquest:blue_baroque_wallpaper_vertical_quarter[facing=east,layer=2,waterlogged=false]
conquest:blue_baroque_wallpaper_vertical_quarter[facing=east,layer=3,waterlogged=true]
conquest:blue_baroque_wallpaper_vertical_quarter[facing=east,layer=3,waterlogged=false]
conquest:blue_baroque_wallpaper_vertical_quarter[facing=east,layer=4,waterlogged=true]
conquest:blue_baroque_wallpaper_vertical_quarter[facing=east,layer=4,waterlogged=false]
conquest:blue_baroque_wallpaper_vertical_slab[facing=north,layer=1,waterlogged=true]
conquest:blue_baroque_wallpaper_vertical_slab[facing=north,layer=1,waterlogged=false]
conquest:blue_baroque_wallpaper_vertical_slab[facing=north,layer=2,waterlogged=true]
conquest:blue_baroque_wallpaper_vertical_slab[facing=north,layer=2,waterlogged=false]
conquest:blue_baroque_wallpaper_vertical_slab[facing=north,layer=3,waterlogged=true]
conquest:blue_baroque_wallpaper_vertical_slab[facing=north,layer=3,waterlogged=false]
conquest:blue_baroque_wallpaper_vertical_slab[facing=north,layer=4,waterlogged=true]
conquest:blue_baroque_wallpaper_vertical_slab[facing=north,layer=4,waterlogged=false]
conquest:blue_baroque_wallpaper_vertical_slab[facing=south,layer=1,waterlogged=true]
conquest:blue_baroque_wallpaper_vertical_slab[facing=south,layer=1,waterlogged=false]
conquest:blue_baroque_wallpaper_vertical_slab[facing=south,layer=2,waterlogged=true]
conquest:blue_baroque_wallpaper_vertical_slab[facing=south,layer=2,waterlogged=false]
conquest:blue_baroque_wallpaper_vertical_slab[facing=south,layer=3,waterlogged=true]
conquest:blue_baroque_wallpaper_vertical_slab[facing=south,layer=3,waterlogged=false]
conquest:blue_baroque_wallpaper_vertical_slab[facing=south,layer=4,waterlogged=true]
conquest:blue_baroque_wallpaper_vertical_slab[facing=south,layer=4,waterlogged=false]
conquest:blue_baroque_wallpaper_vertical_slab[facing=west,layer=1,waterlogged=true]
conquest:blue_baroque_wallpaper_vertical_slab[facing=west,layer=1,waterlogged=false]
conquest:blue_baroque_wallpaper_vertical_slab[facing=west,layer=2,waterlogged=true]
conquest:blue_baroque_wallpaper_vertical_slab[facing=west,layer=2,waterlogged=false]
conquest:blue_baroque_wallpaper_vertical_slab[facing=west,layer=3,waterlogged=true]
conquest:blue_baroque_wallpaper_vertical_slab[facing=west,layer=3,waterlogged=false]
conquest:blue_baroque_wallpaper_vertical_slab[facing=west,layer=4,waterlogged=true]
conquest:blue_baroque_wallpaper_vertical_slab[facing=west,layer=4,waterlogged=false]
conquest:blue_baroque_wallpaper_vertical_slab[facing=east,layer=1,waterlogged=true]
conquest:blue_baroque_wallpaper_vertical_slab[facing=east,layer=1,waterlogged=false]
conquest:blue_baroque_wallpaper_vertical_slab[facing=east,layer=2,waterlogged=true]
conquest:blue_baroque_wallpaper_vertical_slab[facing=east,layer=2,waterlogged=false]
conquest:blue_baroque_wallpaper_vertical_slab[facing=east,layer=3,waterlogged=true]
conquest:blue_baroque_wallpaper_vertical_slab[facing=east,layer=3,waterlogged=false]
conquest:blue_baroque_wallpaper_vertical_slab[facing=east,layer=4,waterlogged=true]
conquest:blue_baroque_wallpaper_vertical_slab[facing=east,layer=4,waterlogged=false]
conquest:blue_bottle[offset_toggle=true]
conquest:blue_bottle[offset_toggle=false]
conquest:blue_butterfly
conquest:blue_canvas
conquest:blue_canvas_corner_slab[facing=north,type=top,waterlogged=true]
conquest:blue_canvas_corner_slab[facing=north,type=top,waterlogged=false]
conquest:blue_canvas_corner_slab[facing=north,type=bottom,waterlogged=true]
conquest:blue_canvas_corner_slab[facing=north,type=bottom,waterlogged=false]
conquest:blue_canvas_corner_slab[facing=south,type=top,waterlogged=true]
conquest:blue_canvas_corner_slab[facing=south,type=top,waterlogged=false]
conquest:blue_canvas_corner_slab[facing=south,type=bottom,waterlogged=true]
conquest:blue_canvas_corner_slab[facing=south,type=bottom,waterlogged=false]
conquest:blue_canvas_corner_slab[facing=west,type=top,waterlogged=true]
conquest:blue_canvas_corner_slab[facing=west,type=top,waterlogged=false]
conquest:blue_canvas_corner_slab[facing=west,type=bottom,waterlogged=true]
conquest:blue_canvas_corner_slab[facing=west,type=bottom,waterlogged=false]
conquest:blue_canvas_corner_slab[facing=east,type=top,waterlogged=true]
conquest:blue_canvas_corner_slab[facing=east,type=top,waterlogged=false]
conquest:blue_canvas_corner_slab[facing=east,type=bottom,waterlogged=true]
conquest:blue_canvas_corner_slab[facing=east,type=bottom,waterlogged=false]
conquest:blue_canvas_cover
conquest:blue_canvas_eighth_slab[facing=north,type=top,waterlogged=true]
conquest:blue_canvas_eighth_slab[facing=north,type=top,waterlogged=false]
conquest:blue_canvas_eighth_slab[facing=north,type=bottom,waterlogged=true]
conquest:blue_canvas_eighth_slab[facing=north,type=bottom,waterlogged=false]
conquest:blue_canvas_eighth_slab[facing=south,type=top,waterlogged=true]
conquest:blue_canvas_eighth_slab[facing=south,type=top,waterlogged=false]
conquest:blue_canvas_eighth_slab[facing=south,type=bottom,waterlogged=true]
conquest:blue_canvas_eighth_slab[facing=south,type=bottom,waterlogged=false]
conquest:blue_canvas_eighth_slab[facing=west,type=top,waterlogged=true]
conquest:blue_canvas_eighth_slab[facing=west,type=top,waterlogged=false]
conquest:blue_canvas_eighth_slab[facing=west,type=bottom,waterlogged=true]
conquest:blue_canvas_eighth_slab[facing=west,type=bottom,waterlogged=false]
conquest:blue_canvas_eighth_slab[facing=east,type=top,waterlogged=true]
conquest:blue_canvas_eighth_slab[facing=east,type=top,waterlogged=false]
conquest:blue_canvas_eighth_slab[facing=east,type=bottom,waterlogged=true]
conquest:blue_canvas_eighth_slab[facing=east,type=bottom,waterlogged=false]
conquest:blue_canvas_quarter_slab[facing=north,layer=1,type=top,waterlogged=true]
conquest:blue_canvas_quarter_slab[facing=north,layer=1,type=top,waterlogged=false]
conquest:blue_canvas_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=true]
conquest:blue_canvas_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=false]
conquest:blue_canvas_quarter_slab[facing=north,layer=2,type=top,waterlogged=true]
conquest:blue_canvas_quarter_slab[facing=north,layer=2,type=top,waterlogged=false]
conquest:blue_canvas_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=true]
conquest:blue_canvas_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=false]
conquest:blue_canvas_quarter_slab[facing=north,layer=3,type=top,waterlogged=true]
conquest:blue_canvas_quarter_slab[facing=north,layer=3,type=top,waterlogged=false]
conquest:blue_canvas_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=true]
conquest:blue_canvas_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=false]
conquest:blue_canvas_quarter_slab[facing=south,layer=1,type=top,waterlogged=true]
conquest:blue_canvas_quarter_slab[facing=south,layer=1,type=top,waterlogged=false]
conquest:blue_canvas_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=true]
conquest:blue_canvas_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=false]
conquest:blue_canvas_quarter_slab[facing=south,layer=2,type=top,waterlogged=true]
conquest:blue_canvas_quarter_slab[facing=south,layer=2,type=top,waterlogged=false]
conquest:blue_canvas_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=true]
conquest:blue_canvas_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=false]
conquest:blue_canvas_quarter_slab[facing=south,layer=3,type=top,waterlogged=true]
conquest:blue_canvas_quarter_slab[facing=south,layer=3,type=top,waterlogged=false]
conquest:blue_canvas_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=true]
conquest:blue_canvas_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=false]
conquest:blue_canvas_quarter_slab[facing=west,layer=1,type=top,waterlogged=true]
conquest:blue_canvas_quarter_slab[facing=west,layer=1,type=top,waterlogged=false]
conquest:blue_canvas_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=true]
conquest:blue_canvas_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=false]
conquest:blue_canvas_quarter_slab[facing=west,layer=2,type=top,waterlogged=true]
conquest:blue_canvas_quarter_slab[facing=west,layer=2,type=top,waterlogged=false]
conquest:blue_canvas_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=true]
conquest:blue_canvas_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=false]
conquest:blue_canvas_quarter_slab[facing=west,layer=3,type=top,waterlogged=true]
conquest:blue_canvas_quarter_slab[facing=west,layer=3,type=top,waterlogged=false]
conquest:blue_canvas_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=true]
conquest:blue_canvas_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=false]
conquest:blue_canvas_quarter_slab[facing=east,layer=1,type=top,waterlogged=true]
conquest:blue_canvas_quarter_slab[facing=east,layer=1,type=top,waterlogged=false]
conquest:blue_canvas_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=true]
conquest:blue_canvas_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=false]
conquest:blue_canvas_quarter_slab[facing=east,layer=2,type=top,waterlogged=true]
conquest:blue_canvas_quarter_slab[facing=east,layer=2,type=top,waterlogged=false]
conquest:blue_canvas_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=true]
conquest:blue_canvas_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=false]
conquest:blue_canvas_quarter_slab[facing=east,layer=3,type=top,waterlogged=true]
conquest:blue_canvas_quarter_slab[facing=east,layer=3,type=top,waterlogged=false]
conquest:blue_canvas_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=true]
conquest:blue_canvas_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=false]
conquest:blue_canvas_slab[layers=1,type=top,waterlogged=true]
conquest:blue_canvas_slab[layers=1,type=top,waterlogged=false]
conquest:blue_canvas_slab[layers=1,type=bottom,waterlogged=true]
conquest:blue_canvas_slab[layers=1,type=bottom,waterlogged=false]
conquest:blue_canvas_slab[layers=2,type=top,waterlogged=true]
conquest:blue_canvas_slab[layers=2,type=top,waterlogged=false]
conquest:blue_canvas_slab[layers=2,type=bottom,waterlogged=true]
conquest:blue_canvas_slab[layers=2,type=bottom,waterlogged=false]
conquest:blue_canvas_slab[layers=3,type=top,waterlogged=true]
conquest:blue_canvas_slab[layers=3,type=top,waterlogged=false]
conquest:blue_canvas_slab[layers=3,type=bottom,waterlogged=true]
conquest:blue_canvas_slab[layers=3,type=bottom,waterlogged=false]
conquest:blue_canvas_slab[layers=4,type=top,waterlogged=true]
conquest:blue_canvas_slab[layers=4,type=top,waterlogged=false]
conquest:blue_canvas_slab[layers=4,type=bottom,waterlogged=true]
conquest:blue_canvas_slab[layers=4,type=bottom,waterlogged=false]
conquest:blue_canvas_slab[layers=5,type=top,waterlogged=true]
conquest:blue_canvas_slab[layers=5,type=top,waterlogged=false]
conquest:blue_canvas_slab[layers=5,type=bottom,waterlogged=true]
conquest:blue_canvas_slab[layers=5,type=bottom,waterlogged=false]
conquest:blue_canvas_slab[layers=6,type=top,waterlogged=true]
conquest:blue_canvas_slab[layers=6,type=top,waterlogged=false]
conquest:blue_canvas_slab[layers=6,type=bottom,waterlogged=true]
conquest:blue_canvas_slab[layers=6,type=bottom,waterlogged=false]
conquest:blue_canvas_slab[layers=7,type=top,waterlogged=true]
conquest:blue_canvas_slab[layers=7,type=top,waterlogged=false]
conquest:blue_canvas_slab[layers=7,type=bottom,waterlogged=true]
conquest:blue_canvas_slab[layers=7,type=bottom,waterlogged=false]
conquest:blue_canvas_slab[layers=8,type=top,waterlogged=true]
conquest:blue_canvas_slab[layers=8,type=top,waterlogged=false]
conquest:blue_canvas_slab[layers=8,type=bottom,waterlogged=true]
conquest:blue_canvas_slab[layers=8,type=bottom,waterlogged=false]
conquest:blue_canvas_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:blue_canvas_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:blue_canvas_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:blue_canvas_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:blue_canvas_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:blue_canvas_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:blue_canvas_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:blue_canvas_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:blue_canvas_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:blue_canvas_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:blue_canvas_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:blue_canvas_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:blue_canvas_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:blue_canvas_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:blue_canvas_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:blue_canvas_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:blue_canvas_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:blue_canvas_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:blue_canvas_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:blue_canvas_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:blue_canvas_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:blue_canvas_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:blue_canvas_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:blue_canvas_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:blue_canvas_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:blue_canvas_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:blue_canvas_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:blue_canvas_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:blue_canvas_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:blue_canvas_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:blue_canvas_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:blue_canvas_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:blue_canvas_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:blue_canvas_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:blue_canvas_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:blue_canvas_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:blue_canvas_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:blue_canvas_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:blue_canvas_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:blue_canvas_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:blue_canvas_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:blue_canvas_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:blue_canvas_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:blue_canvas_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:blue_canvas_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:blue_canvas_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:blue_canvas_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:blue_canvas_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:blue_canvas_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:blue_canvas_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:blue_canvas_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:blue_canvas_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:blue_canvas_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:blue_canvas_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:blue_canvas_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:blue_canvas_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:blue_canvas_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:blue_canvas_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:blue_canvas_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:blue_canvas_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:blue_canvas_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:blue_canvas_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:blue_canvas_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:blue_canvas_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:blue_canvas_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:blue_canvas_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:blue_canvas_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:blue_canvas_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:blue_canvas_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:blue_canvas_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:blue_canvas_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:blue_canvas_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:blue_canvas_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:blue_canvas_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:blue_canvas_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:blue_canvas_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:blue_canvas_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:blue_canvas_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:blue_canvas_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:blue_canvas_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:blue_canvas_vertical_corner[facing=north,layer=1,waterlogged=true]
conquest:blue_canvas_vertical_corner[facing=north,layer=1,waterlogged=false]
conquest:blue_canvas_vertical_corner[facing=north,layer=2,waterlogged=true]
conquest:blue_canvas_vertical_corner[facing=north,layer=2,waterlogged=false]
conquest:blue_canvas_vertical_corner[facing=north,layer=3,waterlogged=true]
conquest:blue_canvas_vertical_corner[facing=north,layer=3,waterlogged=false]
conquest:blue_canvas_vertical_corner[facing=north,layer=4,waterlogged=true]
conquest:blue_canvas_vertical_corner[facing=north,layer=4,waterlogged=false]
conquest:blue_canvas_vertical_corner[facing=south,layer=1,waterlogged=true]
conquest:blue_canvas_vertical_corner[facing=south,layer=1,waterlogged=false]
conquest:blue_canvas_vertical_corner[facing=south,layer=2,waterlogged=true]
conquest:blue_canvas_vertical_corner[facing=south,layer=2,waterlogged=false]
conquest:blue_canvas_vertical_corner[facing=south,layer=3,waterlogged=true]
conquest:blue_canvas_vertical_corner[facing=south,layer=3,waterlogged=false]
conquest:blue_canvas_vertical_corner[facing=south,layer=4,waterlogged=true]
conquest:blue_canvas_vertical_corner[facing=south,layer=4,waterlogged=false]
conquest:blue_canvas_vertical_corner[facing=west,layer=1,waterlogged=true]
conquest:blue_canvas_vertical_corner[facing=west,layer=1,waterlogged=false]
conquest:blue_canvas_vertical_corner[facing=west,layer=2,waterlogged=true]
conquest:blue_canvas_vertical_corner[facing=west,layer=2,waterlogged=false]
conquest:blue_canvas_vertical_corner[facing=west,layer=3,waterlogged=true]
conquest:blue_canvas_vertical_corner[facing=west,layer=3,waterlogged=false]
conquest:blue_canvas_vertical_corner[facing=west,layer=4,waterlogged=true]
conquest:blue_canvas_vertical_corner[facing=west,layer=4,waterlogged=false]
conquest:blue_canvas_vertical_corner[facing=east,layer=1,waterlogged=true]
conquest:blue_canvas_vertical_corner[facing=east,layer=1,waterlogged=false]
conquest:blue_canvas_vertical_corner[facing=east,layer=2,waterlogged=true]
conquest:blue_canvas_vertical_corner[facing=east,layer=2,waterlogged=false]
conquest:blue_canvas_vertical_corner[facing=east,layer=3,waterlogged=true]
conquest:blue_canvas_vertical_corner[facing=east,layer=3,waterlogged=false]
conquest:blue_canvas_vertical_corner[facing=east,layer=4,waterlogged=true]
conquest:blue_canvas_vertical_corner[facing=east,layer=4,waterlogged=false]
conquest:blue_canvas_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:blue_canvas_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:blue_canvas_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:blue_canvas_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:blue_canvas_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:blue_canvas_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:blue_canvas_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:blue_canvas_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:blue_canvas_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:blue_canvas_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:blue_canvas_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:blue_canvas_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:blue_canvas_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:blue_canvas_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:blue_canvas_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:blue_canvas_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:blue_canvas_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:blue_canvas_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:blue_canvas_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:blue_canvas_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:blue_canvas_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:blue_canvas_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:blue_canvas_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:blue_canvas_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:blue_canvas_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:blue_canvas_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:blue_canvas_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:blue_canvas_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:blue_canvas_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:blue_canvas_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:blue_canvas_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:blue_canvas_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:blue_canvas_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:blue_canvas_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:blue_canvas_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:blue_canvas_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:blue_canvas_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:blue_canvas_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:blue_canvas_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:blue_canvas_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:blue_canvas_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:blue_canvas_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:blue_canvas_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:blue_canvas_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:blue_canvas_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:blue_canvas_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:blue_canvas_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:blue_canvas_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:blue_canvas_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:blue_canvas_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:blue_canvas_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:blue_canvas_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:blue_canvas_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:blue_canvas_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:blue_canvas_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:blue_canvas_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:blue_canvas_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:blue_canvas_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:blue_canvas_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:blue_canvas_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:blue_canvas_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:blue_canvas_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:blue_canvas_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:blue_canvas_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:blue_canvas_vertical_quarter[facing=north,layer=1,waterlogged=true]
conquest:blue_canvas_vertical_quarter[facing=north,layer=1,waterlogged=false]
conquest:blue_canvas_vertical_quarter[facing=north,layer=2,waterlogged=true]
conquest:blue_canvas_vertical_quarter[facing=north,layer=2,waterlogged=false]
conquest:blue_canvas_vertical_quarter[facing=north,layer=3,waterlogged=true]
conquest:blue_canvas_vertical_quarter[facing=north,layer=3,waterlogged=false]
conquest:blue_canvas_vertical_quarter[facing=north,layer=4,waterlogged=true]
conquest:blue_canvas_vertical_quarter[facing=north,layer=4,waterlogged=false]
conquest:blue_canvas_vertical_quarter[facing=south,layer=1,waterlogged=true]
conquest:blue_canvas_vertical_quarter[facing=south,layer=1,waterlogged=false]
conquest:blue_canvas_vertical_quarter[facing=south,layer=2,waterlogged=true]
conquest:blue_canvas_vertical_quarter[facing=south,layer=2,waterlogged=false]
conquest:blue_canvas_vertical_quarter[facing=south,layer=3,waterlogged=true]
conquest:blue_canvas_vertical_quarter[facing=south,layer=3,waterlogged=false]
conquest:blue_canvas_vertical_quarter[facing=south,layer=4,waterlogged=true]
conquest:blue_canvas_vertical_quarter[facing=south,layer=4,waterlogged=false]
conquest:blue_canvas_vertical_quarter[facing=west,layer=1,waterlogged=true]
conquest:blue_canvas_vertical_quarter[facing=west,layer=1,waterlogged=false]
conquest:blue_canvas_vertical_quarter[facing=west,layer=2,waterlogged=true]
conquest:blue_canvas_vertical_quarter[facing=west,layer=2,waterlogged=false]
conquest:blue_canvas_vertical_quarter[facing=west,layer=3,waterlogged=true]
conquest:blue_canvas_vertical_quarter[facing=west,layer=3,waterlogged=false]
conquest:blue_canvas_vertical_quarter[facing=west,layer=4,waterlogged=true]
conquest:blue_canvas_vertical_quarter[facing=west,layer=4,waterlogged=false]
conquest:blue_canvas_vertical_quarter[facing=east,layer=1,waterlogged=true]
conquest:blue_canvas_vertical_quarter[facing=east,layer=1,waterlogged=false]
conquest:blue_canvas_vertical_quarter[facing=east,layer=2,waterlogged=true]
conquest:blue_canvas_vertical_quarter[facing=east,layer=2,waterlogged=false]
conquest:blue_canvas_vertical_quarter[facing=east,layer=3,waterlogged=true]
conquest:blue_canvas_vertical_quarter[facing=east,layer=3,waterlogged=false]
conquest:blue_canvas_vertical_quarter[facing=east,layer=4,waterlogged=true]
conquest:blue_canvas_vertical_quarter[facing=east,layer=4,waterlogged=false]
conquest:blue_canvas_vertical_slab[facing=north,layer=1,waterlogged=true]
conquest:blue_canvas_vertical_slab[facing=north,layer=1,waterlogged=false]
conquest:blue_canvas_vertical_slab[facing=north,layer=2,waterlogged=true]
conquest:blue_canvas_vertical_slab[facing=north,layer=2,waterlogged=false]
conquest:blue_canvas_vertical_slab[facing=north,layer=3,waterlogged=true]
conquest:blue_canvas_vertical_slab[facing=north,layer=3,waterlogged=false]
conquest:blue_canvas_vertical_slab[facing=north,layer=4,waterlogged=true]
conquest:blue_canvas_vertical_slab[facing=north,layer=4,waterlogged=false]
conquest:blue_canvas_vertical_slab[facing=south,layer=1,waterlogged=true]
conquest:blue_canvas_vertical_slab[facing=south,layer=1,waterlogged=false]
conquest:blue_canvas_vertical_slab[facing=south,layer=2,waterlogged=true]
conquest:blue_canvas_vertical_slab[facing=south,layer=2,waterlogged=false]
conquest:blue_canvas_vertical_slab[facing=south,layer=3,waterlogged=true]
conquest:blue_canvas_vertical_slab[facing=south,layer=3,waterlogged=false]
conquest:blue_canvas_vertical_slab[facing=south,layer=4,waterlogged=true]
conquest:blue_canvas_vertical_slab[facing=south,layer=4,waterlogged=false]
conquest:blue_canvas_vertical_slab[facing=west,layer=1,waterlogged=true]
conquest:blue_canvas_vertical_slab[facing=west,layer=1,waterlogged=false]
conquest:blue_canvas_vertical_slab[facing=west,layer=2,waterlogged=true]
conquest:blue_canvas_vertical_slab[facing=west,layer=2,waterlogged=false]
conquest:blue_canvas_vertical_slab[facing=west,layer=3,waterlogged=true]
conquest:blue_canvas_vertical_slab[facing=west,layer=3,waterlogged=false]
conquest:blue_canvas_vertical_slab[facing=west,layer=4,waterlogged=true]
conquest:blue_canvas_vertical_slab[facing=west,layer=4,waterlogged=false]
conquest:blue_canvas_vertical_slab[facing=east,layer=1,waterlogged=true]
conquest:blue_canvas_vertical_slab[facing=east,layer=1,waterlogged=false]
conquest:blue_canvas_vertical_slab[facing=east,layer=2,waterlogged=true]
conquest:blue_canvas_vertical_slab[facing=east,layer=2,waterlogged=false]
conquest:blue_canvas_vertical_slab[facing=east,layer=3,waterlogged=true]
conquest:blue_canvas_vertical_slab[facing=east,layer=3,waterlogged=false]
conquest:blue_canvas_vertical_slab[facing=east,layer=4,waterlogged=true]
conquest:blue_canvas_vertical_slab[facing=east,layer=4,waterlogged=false]
conquest:blue_carpet
conquest:blue_carpet_corner_slab[facing=north,type=top,waterlogged=true]
conquest:blue_carpet_corner_slab[facing=north,type=top,waterlogged=false]
conquest:blue_carpet_corner_slab[facing=north,type=bottom,waterlogged=true]
conquest:blue_carpet_corner_slab[facing=north,type=bottom,waterlogged=false]
conquest:blue_carpet_corner_slab[facing=south,type=top,waterlogged=true]
conquest:blue_carpet_corner_slab[facing=south,type=top,waterlogged=false]
conquest:blue_carpet_corner_slab[facing=south,type=bottom,waterlogged=true]
conquest:blue_carpet_corner_slab[facing=south,type=bottom,waterlogged=false]
conquest:blue_carpet_corner_slab[facing=west,type=top,waterlogged=true]
conquest:blue_carpet_corner_slab[facing=west,type=top,waterlogged=false]
conquest:blue_carpet_corner_slab[facing=west,type=bottom,waterlogged=true]
conquest:blue_carpet_corner_slab[facing=west,type=bottom,waterlogged=false]
conquest:blue_carpet_corner_slab[facing=east,type=top,waterlogged=true]
conquest:blue_carpet_corner_slab[facing=east,type=top,waterlogged=false]
conquest:blue_carpet_corner_slab[facing=east,type=bottom,waterlogged=true]
conquest:blue_carpet_corner_slab[facing=east,type=bottom,waterlogged=false]
conquest:blue_carpet_eighth_slab[facing=north,type=top,waterlogged=true]
conquest:blue_carpet_eighth_slab[facing=north,type=top,waterlogged=false]
conquest:blue_carpet_eighth_slab[facing=north,type=bottom,waterlogged=true]
conquest:blue_carpet_eighth_slab[facing=north,type=bottom,waterlogged=false]
conquest:blue_carpet_eighth_slab[facing=south,type=top,waterlogged=true]
conquest:blue_carpet_eighth_slab[facing=south,type=top,waterlogged=false]
conquest:blue_carpet_eighth_slab[facing=south,type=bottom,waterlogged=true]
conquest:blue_carpet_eighth_slab[facing=south,type=bottom,waterlogged=false]
conquest:blue_carpet_eighth_slab[facing=west,type=top,waterlogged=true]
conquest:blue_carpet_eighth_slab[facing=west,type=top,waterlogged=false]
conquest:blue_carpet_eighth_slab[facing=west,type=bottom,waterlogged=true]
conquest:blue_carpet_eighth_slab[facing=west,type=bottom,waterlogged=false]
conquest:blue_carpet_eighth_slab[facing=east,type=top,waterlogged=true]
conquest:blue_carpet_eighth_slab[facing=east,type=top,waterlogged=false]
conquest:blue_carpet_eighth_slab[facing=east,type=bottom,waterlogged=true]
conquest:blue_carpet_eighth_slab[facing=east,type=bottom,waterlogged=false]
conquest:blue_carpet_quarter_slab[facing=north,layer=1,type=top,waterlogged=true]
conquest:blue_carpet_quarter_slab[facing=north,layer=1,type=top,waterlogged=false]
conquest:blue_carpet_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=true]
conquest:blue_carpet_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=false]
conquest:blue_carpet_quarter_slab[facing=north,layer=2,type=top,waterlogged=true]
conquest:blue_carpet_quarter_slab[facing=north,layer=2,type=top,waterlogged=false]
conquest:blue_carpet_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=true]
conquest:blue_carpet_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=false]
conquest:blue_carpet_quarter_slab[facing=north,layer=3,type=top,waterlogged=true]
conquest:blue_carpet_quarter_slab[facing=north,layer=3,type=top,waterlogged=false]
conquest:blue_carpet_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=true]
conquest:blue_carpet_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=false]
conquest:blue_carpet_quarter_slab[facing=south,layer=1,type=top,waterlogged=true]
conquest:blue_carpet_quarter_slab[facing=south,layer=1,type=top,waterlogged=false]
conquest:blue_carpet_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=true]
conquest:blue_carpet_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=false]
conquest:blue_carpet_quarter_slab[facing=south,layer=2,type=top,waterlogged=true]
conquest:blue_carpet_quarter_slab[facing=south,layer=2,type=top,waterlogged=false]
conquest:blue_carpet_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=true]
conquest:blue_carpet_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=false]
conquest:blue_carpet_quarter_slab[facing=south,layer=3,type=top,waterlogged=true]
conquest:blue_carpet_quarter_slab[facing=south,layer=3,type=top,waterlogged=false]
conquest:blue_carpet_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=true]
conquest:blue_carpet_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=false]
conquest:blue_carpet_quarter_slab[facing=west,layer=1,type=top,waterlogged=true]
conquest:blue_carpet_quarter_slab[facing=west,layer=1,type=top,waterlogged=false]
conquest:blue_carpet_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=true]
conquest:blue_carpet_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=false]
conquest:blue_carpet_quarter_slab[facing=west,layer=2,type=top,waterlogged=true]
conquest:blue_carpet_quarter_slab[facing=west,layer=2,type=top,waterlogged=false]
conquest:blue_carpet_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=true]
conquest:blue_carpet_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=false]
conquest:blue_carpet_quarter_slab[facing=west,layer=3,type=top,waterlogged=true]
conquest:blue_carpet_quarter_slab[facing=west,layer=3,type=top,waterlogged=false]
conquest:blue_carpet_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=true]
conquest:blue_carpet_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=false]
conquest:blue_carpet_quarter_slab[facing=east,layer=1,type=top,waterlogged=true]
conquest:blue_carpet_quarter_slab[facing=east,layer=1,type=top,waterlogged=false]
conquest:blue_carpet_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=true]
conquest:blue_carpet_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=false]
conquest:blue_carpet_quarter_slab[facing=east,layer=2,type=top,waterlogged=true]
conquest:blue_carpet_quarter_slab[facing=east,layer=2,type=top,waterlogged=false]
conquest:blue_carpet_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=true]
conquest:blue_carpet_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=false]
conquest:blue_carpet_quarter_slab[facing=east,layer=3,type=top,waterlogged=true]
conquest:blue_carpet_quarter_slab[facing=east,layer=3,type=top,waterlogged=false]
conquest:blue_carpet_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=true]
conquest:blue_carpet_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=false]
conquest:blue_carpet_slab[layers=1,type=top,waterlogged=true]
conquest:blue_carpet_slab[layers=1,type=top,waterlogged=false]
conquest:blue_carpet_slab[layers=1,type=bottom,waterlogged=true]
conquest:blue_carpet_slab[layers=1,type=bottom,waterlogged=false]
conquest:blue_carpet_slab[layers=2,type=top,waterlogged=true]
conquest:blue_carpet_slab[layers=2,type=top,waterlogged=false]
conquest:blue_carpet_slab[layers=2,type=bottom,waterlogged=true]
conquest:blue_carpet_slab[layers=2,type=bottom,waterlogged=false]
conquest:blue_carpet_slab[layers=3,type=top,waterlogged=true]
conquest:blue_carpet_slab[layers=3,type=top,waterlogged=false]
conquest:blue_carpet_slab[layers=3,type=bottom,waterlogged=true]
conquest:blue_carpet_slab[layers=3,type=bottom,waterlogged=false]
conquest:blue_carpet_slab[layers=4,type=top,waterlogged=true]
conquest:blue_carpet_slab[layers=4,type=top,waterlogged=false]
conquest:blue_carpet_slab[layers=4,type=bottom,waterlogged=true]
conquest:blue_carpet_slab[layers=4,type=bottom,waterlogged=false]
conquest:blue_carpet_slab[layers=5,type=top,waterlogged=true]
conquest:blue_carpet_slab[layers=5,type=top,waterlogged=false]
conquest:blue_carpet_slab[layers=5,type=bottom,waterlogged=true]
conquest:blue_carpet_slab[layers=5,type=bottom,waterlogged=false]
conquest:blue_carpet_slab[layers=6,type=top,waterlogged=true]
conquest:blue_carpet_slab[layers=6,type=top,waterlogged=false]
conquest:blue_carpet_slab[layers=6,type=bottom,waterlogged=true]
conquest:blue_carpet_slab[layers=6,type=bottom,waterlogged=false]
conquest:blue_carpet_slab[layers=7,type=top,waterlogged=true]
conquest:blue_carpet_slab[layers=7,type=top,waterlogged=false]
conquest:blue_carpet_slab[layers=7,type=bottom,waterlogged=true]
conquest:blue_carpet_slab[layers=7,type=bottom,waterlogged=false]
conquest:blue_carpet_slab[layers=8,type=top,waterlogged=true]
conquest:blue_carpet_slab[layers=8,type=top,waterlogged=false]
conquest:blue_carpet_slab[layers=8,type=bottom,waterlogged=true]
conquest:blue_carpet_slab[layers=8,type=bottom,waterlogged=false]
conquest:blue_carpet_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:blue_carpet_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:blue_carpet_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:blue_carpet_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:blue_carpet_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:blue_carpet_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:blue_carpet_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:blue_carpet_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:blue_carpet_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:blue_carpet_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:blue_carpet_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:blue_carpet_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:blue_carpet_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:blue_carpet_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:blue_carpet_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:blue_carpet_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:blue_carpet_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:blue_carpet_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:blue_carpet_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:blue_carpet_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:blue_carpet_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:blue_carpet_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:blue_carpet_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:blue_carpet_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:blue_carpet_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:blue_carpet_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:blue_carpet_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:blue_carpet_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:blue_carpet_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:blue_carpet_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:blue_carpet_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:blue_carpet_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:blue_carpet_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:blue_carpet_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:blue_carpet_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:blue_carpet_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:blue_carpet_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:blue_carpet_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:blue_carpet_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:blue_carpet_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:blue_carpet_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:blue_carpet_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:blue_carpet_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:blue_carpet_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:blue_carpet_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:blue_carpet_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:blue_carpet_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:blue_carpet_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:blue_carpet_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:blue_carpet_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:blue_carpet_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:blue_carpet_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:blue_carpet_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:blue_carpet_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:blue_carpet_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:blue_carpet_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:blue_carpet_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:blue_carpet_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:blue_carpet_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:blue_carpet_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:blue_carpet_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:blue_carpet_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:blue_carpet_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:blue_carpet_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:blue_carpet_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:blue_carpet_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:blue_carpet_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:blue_carpet_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:blue_carpet_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:blue_carpet_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:blue_carpet_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:blue_carpet_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:blue_carpet_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:blue_carpet_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:blue_carpet_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:blue_carpet_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:blue_carpet_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:blue_carpet_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:blue_carpet_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:blue_carpet_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:blue_carpet_vertical_corner[facing=north,layer=1,waterlogged=true]
conquest:blue_carpet_vertical_corner[facing=north,layer=1,waterlogged=false]
conquest:blue_carpet_vertical_corner[facing=north,layer=2,waterlogged=true]
conquest:blue_carpet_vertical_corner[facing=north,layer=2,waterlogged=false]
conquest:blue_carpet_vertical_corner[facing=north,layer=3,waterlogged=true]
conquest:blue_carpet_vertical_corner[facing=north,layer=3,waterlogged=false]
conquest:blue_carpet_vertical_corner[facing=north,layer=4,waterlogged=true]
conquest:blue_carpet_vertical_corner[facing=north,layer=4,waterlogged=false]
conquest:blue_carpet_vertical_corner[facing=south,layer=1,waterlogged=true]
conquest:blue_carpet_vertical_corner[facing=south,layer=1,waterlogged=false]
conquest:blue_carpet_vertical_corner[facing=south,layer=2,waterlogged=true]
conquest:blue_carpet_vertical_corner[facing=south,layer=2,waterlogged=false]
conquest:blue_carpet_vertical_corner[facing=south,layer=3,waterlogged=true]
conquest:blue_carpet_vertical_corner[facing=south,layer=3,waterlogged=false]
conquest:blue_carpet_vertical_corner[facing=south,layer=4,waterlogged=true]
conquest:blue_carpet_vertical_corner[facing=south,layer=4,waterlogged=false]
conquest:blue_carpet_vertical_corner[facing=west,layer=1,waterlogged=true]
conquest:blue_carpet_vertical_corner[facing=west,layer=1,waterlogged=false]
conquest:blue_carpet_vertical_corner[facing=west,layer=2,waterlogged=true]
conquest:blue_carpet_vertical_corner[facing=west,layer=2,waterlogged=false]
conquest:blue_carpet_vertical_corner[facing=west,layer=3,waterlogged=true]
conquest:blue_carpet_vertical_corner[facing=west,layer=3,waterlogged=false]
conquest:blue_carpet_vertical_corner[facing=west,layer=4,waterlogged=true]
conquest:blue_carpet_vertical_corner[facing=west,layer=4,waterlogged=false]
conquest:blue_carpet_vertical_corner[facing=east,layer=1,waterlogged=true]
conquest:blue_carpet_vertical_corner[facing=east,layer=1,waterlogged=false]
conquest:blue_carpet_vertical_corner[facing=east,layer=2,waterlogged=true]
conquest:blue_carpet_vertical_corner[facing=east,layer=2,waterlogged=false]
conquest:blue_carpet_vertical_corner[facing=east,layer=3,waterlogged=true]
conquest:blue_carpet_vertical_corner[facing=east,layer=3,waterlogged=false]
conquest:blue_carpet_vertical_corner[facing=east,layer=4,waterlogged=true]
conquest:blue_carpet_vertical_corner[facing=east,layer=4,waterlogged=false]
conquest:blue_carpet_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:blue_carpet_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:blue_carpet_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:blue_carpet_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:blue_carpet_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:blue_carpet_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:blue_carpet_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:blue_carpet_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:blue_carpet_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:blue_carpet_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:blue_carpet_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:blue_carpet_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:blue_carpet_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:blue_carpet_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:blue_carpet_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:blue_carpet_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:blue_carpet_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:blue_carpet_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:blue_carpet_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:blue_carpet_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:blue_carpet_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:blue_carpet_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:blue_carpet_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:blue_carpet_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:blue_carpet_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:blue_carpet_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:blue_carpet_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:blue_carpet_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:blue_carpet_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:blue_carpet_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:blue_carpet_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:blue_carpet_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:blue_carpet_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:blue_carpet_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:blue_carpet_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:blue_carpet_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:blue_carpet_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:blue_carpet_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:blue_carpet_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:blue_carpet_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:blue_carpet_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:blue_carpet_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:blue_carpet_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:blue_carpet_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:blue_carpet_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:blue_carpet_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:blue_carpet_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:blue_carpet_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:blue_carpet_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:blue_carpet_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:blue_carpet_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:blue_carpet_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:blue_carpet_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:blue_carpet_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:blue_carpet_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:blue_carpet_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:blue_carpet_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:blue_carpet_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:blue_carpet_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:blue_carpet_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:blue_carpet_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:blue_carpet_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:blue_carpet_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:blue_carpet_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:blue_carpet_vertical_quarter[facing=north,layer=1,waterlogged=true]
conquest:blue_carpet_vertical_quarter[facing=north,layer=1,waterlogged=false]
conquest:blue_carpet_vertical_quarter[facing=north,layer=2,waterlogged=true]
conquest:blue_carpet_vertical_quarter[facing=north,layer=2,waterlogged=false]
conquest:blue_carpet_vertical_quarter[facing=north,layer=3,waterlogged=true]
conquest:blue_carpet_vertical_quarter[facing=north,layer=3,waterlogged=false]
conquest:blue_carpet_vertical_quarter[facing=north,layer=4,waterlogged=true]
conquest:blue_carpet_vertical_quarter[facing=north,layer=4,waterlogged=false]
conquest:blue_carpet_vertical_quarter[facing=south,layer=1,waterlogged=true]
conquest:blue_carpet_vertical_quarter[facing=south,layer=1,waterlogged=false]
conquest:blue_carpet_vertical_quarter[facing=south,layer=2,waterlogged=true]
conquest:blue_carpet_vertical_quarter[facing=south,layer=2,waterlogged=false]
conquest:blue_carpet_vertical_quarter[facing=south,layer=3,waterlogged=true]
conquest:blue_carpet_vertical_quarter[facing=south,layer=3,waterlogged=false]
conquest:blue_carpet_vertical_quarter[facing=south,layer=4,waterlogged=true]
conquest:blue_carpet_vertical_quarter[facing=south,layer=4,waterlogged=false]
conquest:blue_carpet_vertical_quarter[facing=west,layer=1,waterlogged=true]
conquest:blue_carpet_vertical_quarter[facing=west,layer=1,waterlogged=false]
conquest:blue_carpet_vertical_quarter[facing=west,layer=2,waterlogged=true]
conquest:blue_carpet_vertical_quarter[facing=west,layer=2,waterlogged=false]
conquest:blue_carpet_vertical_quarter[facing=west,layer=3,waterlogged=true]
conquest:blue_carpet_vertical_quarter[facing=west,layer=3,waterlogged=false]
conquest:blue_carpet_vertical_quarter[facing=west,layer=4,waterlogged=true]
conquest:blue_carpet_vertical_quarter[facing=west,layer=4,waterlogged=false]
conquest:blue_carpet_vertical_quarter[facing=east,layer=1,waterlogged=true]
conquest:blue_carpet_vertical_quarter[facing=east,layer=1,waterlogged=false]
conquest:blue_carpet_vertical_quarter[facing=east,layer=2,waterlogged=true]
conquest:blue_carpet_vertical_quarter[facing=east,layer=2,waterlogged=false]
conquest:blue_carpet_vertical_quarter[facing=east,layer=3,waterlogged=true]
conquest:blue_carpet_vertical_quarter[facing=east,layer=3,waterlogged=false]
conquest:blue_carpet_vertical_quarter[facing=east,layer=4,waterlogged=true]
conquest:blue_carpet_vertical_quarter[facing=east,layer=4,waterlogged=false]
conquest:blue_carpet_vertical_slab[facing=north,layer=1,waterlogged=true]
conquest:blue_carpet_vertical_slab[facing=north,layer=1,waterlogged=false]
conquest:blue_carpet_vertical_slab[facing=north,layer=2,waterlogged=true]
conquest:blue_carpet_vertical_slab[facing=north,layer=2,waterlogged=false]
conquest:blue_carpet_vertical_slab[facing=north,layer=3,waterlogged=true]
conquest:blue_carpet_vertical_slab[facing=north,layer=3,waterlogged=false]
conquest:blue_carpet_vertical_slab[facing=north,layer=4,waterlogged=true]
conquest:blue_carpet_vertical_slab[facing=north,layer=4,waterlogged=false]
conquest:blue_carpet_vertical_slab[facing=south,layer=1,waterlogged=true]
conquest:blue_carpet_vertical_slab[facing=south,layer=1,waterlogged=false]
conquest:blue_carpet_vertical_slab[facing=south,layer=2,waterlogged=true]
conquest:blue_carpet_vertical_slab[facing=south,layer=2,waterlogged=false]
conquest:blue_carpet_vertical_slab[facing=south,layer=3,waterlogged=true]
conquest:blue_carpet_vertical_slab[facing=south,layer=3,waterlogged=false]
conquest:blue_carpet_vertical_slab[facing=south,layer=4,waterlogged=true]
conquest:blue_carpet_vertical_slab[facing=south,layer=4,waterlogged=false]
conquest:blue_carpet_vertical_slab[facing=west,layer=1,waterlogged=true]
conquest:blue_carpet_vertical_slab[facing=west,layer=1,waterlogged=false]
conquest:blue_carpet_vertical_slab[facing=west,layer=2,waterlogged=true]
conquest:blue_carpet_vertical_slab[facing=west,layer=2,waterlogged=false]
conquest:blue_carpet_vertical_slab[facing=west,layer=3,waterlogged=true]
conquest:blue_carpet_vertical_slab[facing=west,layer=3,waterlogged=false]
conquest:blue_carpet_vertical_slab[facing=west,layer=4,waterlogged=true]
conquest:blue_carpet_vertical_slab[facing=west,layer=4,waterlogged=false]
conquest:blue_carpet_vertical_slab[facing=east,layer=1,waterlogged=true]
conquest:blue_carpet_vertical_slab[facing=east,layer=1,waterlogged=false]
conquest:blue_carpet_vertical_slab[facing=east,layer=2,waterlogged=true]
conquest:blue_carpet_vertical_slab[facing=east,layer=2,waterlogged=false]
conquest:blue_carpet_vertical_slab[facing=east,layer=3,waterlogged=true]
conquest:blue_carpet_vertical_slab[facing=east,layer=3,waterlogged=false]
conquest:blue_carpet_vertical_slab[facing=east,layer=4,waterlogged=true]
conquest:blue_carpet_vertical_slab[facing=east,layer=4,waterlogged=false]
conquest:blue_clay_beaver_tail_tile_capital[facing=flat,type=top,waterlogged=true]
conquest:blue_clay_beaver_tail_tile_capital[facing=flat,type=top,waterlogged=false]
conquest:blue_clay_beaver_tail_tile_capital[facing=flat,type=bottom,waterlogged=true]
conquest:blue_clay_beaver_tail_tile_capital[facing=flat,type=bottom,waterlogged=false]
conquest:blue_clay_beaver_tail_tile_capital[facing=north,type=top,waterlogged=true]
conquest:blue_clay_beaver_tail_tile_capital[facing=north,type=top,waterlogged=false]
conquest:blue_clay_beaver_tail_tile_capital[facing=north,type=bottom,waterlogged=true]
conquest:blue_clay_beaver_tail_tile_capital[facing=north,type=bottom,waterlogged=false]
conquest:blue_clay_beaver_tail_tile_capital[facing=south,type=top,waterlogged=true]
conquest:blue_clay_beaver_tail_tile_capital[facing=south,type=top,waterlogged=false]
conquest:blue_clay_beaver_tail_tile_capital[facing=south,type=bottom,waterlogged=true]
conquest:blue_clay_beaver_tail_tile_capital[facing=south,type=bottom,waterlogged=false]
conquest:blue_clay_beaver_tail_tile_capital[facing=east,type=top,waterlogged=true]
conquest:blue_clay_beaver_tail_tile_capital[facing=east,type=top,waterlogged=false]
conquest:blue_clay_beaver_tail_tile_capital[facing=east,type=bottom,waterlogged=true]
conquest:blue_clay_beaver_tail_tile_capital[facing=east,type=bottom,waterlogged=false]
conquest:blue_clay_beaver_tail_tile_capital[facing=west,type=top,waterlogged=true]
conquest:blue_clay_beaver_tail_tile_capital[facing=west,type=top,waterlogged=false]
conquest:blue_clay_beaver_tail_tile_capital[facing=west,type=bottom,waterlogged=true]
conquest:blue_clay_beaver_tail_tile_capital[facing=west,type=bottom,waterlogged=false]
conquest:blue_clay_beaver_tail_tile_corner_slab[facing=north,type=top,waterlogged=true]
conquest:blue_clay_beaver_tail_tile_corner_slab[facing=north,type=top,waterlogged=false]
conquest:blue_clay_beaver_tail_tile_corner_slab[facing=north,type=bottom,waterlogged=true]
conquest:blue_clay_beaver_tail_tile_corner_slab[facing=north,type=bottom,waterlogged=false]
conquest:blue_clay_beaver_tail_tile_corner_slab[facing=south,type=top,waterlogged=true]
conquest:blue_clay_beaver_tail_tile_corner_slab[facing=south,type=top,waterlogged=false]
conquest:blue_clay_beaver_tail_tile_corner_slab[facing=south,type=bottom,waterlogged=true]
conquest:blue_clay_beaver_tail_tile_corner_slab[facing=south,type=bottom,waterlogged=false]
conquest:blue_clay_beaver_tail_tile_corner_slab[facing=west,type=top,waterlogged=true]
conquest:blue_clay_beaver_tail_tile_corner_slab[facing=west,type=top,waterlogged=false]
conquest:blue_clay_beaver_tail_tile_corner_slab[facing=west,type=bottom,waterlogged=true]
conquest:blue_clay_beaver_tail_tile_corner_slab[facing=west,type=bottom,waterlogged=false]
conquest:blue_clay_beaver_tail_tile_corner_slab[facing=east,type=top,waterlogged=true]
conquest:blue_clay_beaver_tail_tile_corner_slab[facing=east,type=top,waterlogged=false]
conquest:blue_clay_beaver_tail_tile_corner_slab[facing=east,type=bottom,waterlogged=true]
conquest:blue_clay_beaver_tail_tile_corner_slab[facing=east,type=bottom,waterlogged=false]
conquest:blue_clay_beaver_tail_tile_eighth_slab[facing=north,type=top,waterlogged=true]
conquest:blue_clay_beaver_tail_tile_eighth_slab[facing=north,type=top,waterlogged=false]
conquest:blue_clay_beaver_tail_tile_eighth_slab[facing=north,type=bottom,waterlogged=true]
conquest:blue_clay_beaver_tail_tile_eighth_slab[facing=north,type=bottom,waterlogged=false]
conquest:blue_clay_beaver_tail_tile_eighth_slab[facing=south,type=top,waterlogged=true]
conquest:blue_clay_beaver_tail_tile_eighth_slab[facing=south,type=top,waterlogged=false]
conquest:blue_clay_beaver_tail_tile_eighth_slab[facing=south,type=bottom,waterlogged=true]
conquest:blue_clay_beaver_tail_tile_eighth_slab[facing=south,type=bottom,waterlogged=false]
conquest:blue_clay_beaver_tail_tile_eighth_slab[facing=west,type=top,waterlogged=true]
conquest:blue_clay_beaver_tail_tile_eighth_slab[facing=west,type=top,waterlogged=false]
conquest:blue_clay_beaver_tail_tile_eighth_slab[facing=west,type=bottom,waterlogged=true]
conquest:blue_clay_beaver_tail_tile_eighth_slab[facing=west,type=bottom,waterlogged=false]
conquest:blue_clay_beaver_tail_tile_eighth_slab[facing=east,type=top,waterlogged=true]
conquest:blue_clay_beaver_tail_tile_eighth_slab[facing=east,type=top,waterlogged=false]
conquest:blue_clay_beaver_tail_tile_eighth_slab[facing=east,type=bottom,waterlogged=true]
conquest:blue_clay_beaver_tail_tile_eighth_slab[facing=east,type=bottom,waterlogged=false]
conquest:blue_clay_beaver_tail_tile_pillar[layer=1,waterlogged=true]
conquest:blue_clay_beaver_tail_tile_pillar[layer=1,waterlogged=false]
conquest:blue_clay_beaver_tail_tile_pillar[layer=2,waterlogged=true]
conquest:blue_clay_beaver_tail_tile_pillar[layer=2,waterlogged=false]
conquest:blue_clay_beaver_tail_tile_pillar[layer=3,waterlogged=true]
conquest:blue_clay_beaver_tail_tile_pillar[layer=3,waterlogged=false]
conquest:blue_clay_beaver_tail_tile_quarter_slab[facing=north,layer=1,type=top,waterlogged=true]
conquest:blue_clay_beaver_tail_tile_quarter_slab[facing=north,layer=1,type=top,waterlogged=false]
conquest:blue_clay_beaver_tail_tile_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=true]
conquest:blue_clay_beaver_tail_tile_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=false]
conquest:blue_clay_beaver_tail_tile_quarter_slab[facing=north,layer=2,type=top,waterlogged=true]
conquest:blue_clay_beaver_tail_tile_quarter_slab[facing=north,layer=2,type=top,waterlogged=false]
conquest:blue_clay_beaver_tail_tile_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=true]
conquest:blue_clay_beaver_tail_tile_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=false]
conquest:blue_clay_beaver_tail_tile_quarter_slab[facing=north,layer=3,type=top,waterlogged=true]
conquest:blue_clay_beaver_tail_tile_quarter_slab[facing=north,layer=3,type=top,waterlogged=false]
conquest:blue_clay_beaver_tail_tile_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=true]
conquest:blue_clay_beaver_tail_tile_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=false]
conquest:blue_clay_beaver_tail_tile_quarter_slab[facing=south,layer=1,type=top,waterlogged=true]
conquest:blue_clay_beaver_tail_tile_quarter_slab[facing=south,layer=1,type=top,waterlogged=false]
conquest:blue_clay_beaver_tail_tile_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=true]
conquest:blue_clay_beaver_tail_tile_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=false]
conquest:blue_clay_beaver_tail_tile_quarter_slab[facing=south,layer=2,type=top,waterlogged=true]
conquest:blue_clay_beaver_tail_tile_quarter_slab[facing=south,layer=2,type=top,waterlogged=false]
conquest:blue_clay_beaver_tail_tile_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=true]
conquest:blue_clay_beaver_tail_tile_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=false]
conquest:blue_clay_beaver_tail_tile_quarter_slab[facing=south,layer=3,type=top,waterlogged=true]
conquest:blue_clay_beaver_tail_tile_quarter_slab[facing=south,layer=3,type=top,waterlogged=false]
conquest:blue_clay_beaver_tail_tile_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=true]
conquest:blue_clay_beaver_tail_tile_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=false]
conquest:blue_clay_beaver_tail_tile_quarter_slab[facing=west,layer=1,type=top,waterlogged=true]
conquest:blue_clay_beaver_tail_tile_quarter_slab[facing=west,layer=1,type=top,waterlogged=false]
conquest:blue_clay_beaver_tail_tile_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=true]
conquest:blue_clay_beaver_tail_tile_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=false]
conquest:blue_clay_beaver_tail_tile_quarter_slab[facing=west,layer=2,type=top,waterlogged=true]
conquest:blue_clay_beaver_tail_tile_quarter_slab[facing=west,layer=2,type=top,waterlogged=false]
conquest:blue_clay_beaver_tail_tile_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=true]
conquest:blue_clay_beaver_tail_tile_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=false]
conquest:blue_clay_beaver_tail_tile_quarter_slab[facing=west,layer=3,type=top,waterlogged=true]
conquest:blue_clay_beaver_tail_tile_quarter_slab[facing=west,layer=3,type=top,waterlogged=false]
conquest:blue_clay_beaver_tail_tile_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=true]
conquest:blue_clay_beaver_tail_tile_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=false]
conquest:blue_clay_beaver_tail_tile_quarter_slab[facing=east,layer=1,type=top,waterlogged=true]
conquest:blue_clay_beaver_tail_tile_quarter_slab[facing=east,layer=1,type=top,waterlogged=false]
conquest:blue_clay_beaver_tail_tile_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=true]
conquest:blue_clay_beaver_tail_tile_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=false]
conquest:blue_clay_beaver_tail_tile_quarter_slab[facing=east,layer=2,type=top,waterlogged=true]
conquest:blue_clay_beaver_tail_tile_quarter_slab[facing=east,layer=2,type=top,waterlogged=false]
conquest:blue_clay_beaver_tail_tile_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=true]
conquest:blue_clay_beaver_tail_tile_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=false]
conquest:blue_clay_beaver_tail_tile_quarter_slab[facing=east,layer=3,type=top,waterlogged=true]
conquest:blue_clay_beaver_tail_tile_quarter_slab[facing=east,layer=3,type=top,waterlogged=false]
conquest:blue_clay_beaver_tail_tile_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=true]
conquest:blue_clay_beaver_tail_tile_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=false]
conquest:blue_clay_beaver_tail_tile_slab[layer=1,type=top,waterlogged=true]
conquest:blue_clay_beaver_tail_tile_slab[layer=1,type=top,waterlogged=false]
conquest:blue_clay_beaver_tail_tile_slab[layer=1,type=bottom,waterlogged=true]
conquest:blue_clay_beaver_tail_tile_slab[layer=1,type=bottom,waterlogged=false]
conquest:blue_clay_beaver_tail_tile_slab[layer=2,type=top,waterlogged=true]
conquest:blue_clay_beaver_tail_tile_slab[layer=2,type=top,waterlogged=false]
conquest:blue_clay_beaver_tail_tile_slab[layer=2,type=bottom,waterlogged=true]
conquest:blue_clay_beaver_tail_tile_slab[layer=2,type=bottom,waterlogged=false]
conquest:blue_clay_beaver_tail_tile_slab[layer=3,type=top,waterlogged=true]
conquest:blue_clay_beaver_tail_tile_slab[layer=3,type=top,waterlogged=false]
conquest:blue_clay_beaver_tail_tile_slab[layer=3,type=bottom,waterlogged=true]
conquest:blue_clay_beaver_tail_tile_slab[layer=3,type=bottom,waterlogged=false]
conquest:blue_clay_beaver_tail_tile_slab[layer=4,type=top,waterlogged=true]
conquest:blue_clay_beaver_tail_tile_slab[layer=4,type=top,waterlogged=false]
conquest:blue_clay_beaver_tail_tile_slab[layer=4,type=bottom,waterlogged=true]
conquest:blue_clay_beaver_tail_tile_slab[layer=4,type=bottom,waterlogged=false]
conquest:blue_clay_beaver_tail_tile_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:blue_clay_beaver_tail_tile_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:blue_clay_beaver_tail_tile_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:blue_clay_beaver_tail_tile_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:blue_clay_beaver_tail_tile_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:blue_clay_beaver_tail_tile_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:blue_clay_beaver_tail_tile_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:blue_clay_beaver_tail_tile_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:blue_clay_beaver_tail_tile_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:blue_clay_beaver_tail_tile_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:blue_clay_beaver_tail_tile_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:blue_clay_beaver_tail_tile_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:blue_clay_beaver_tail_tile_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:blue_clay_beaver_tail_tile_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:blue_clay_beaver_tail_tile_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:blue_clay_beaver_tail_tile_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:blue_clay_beaver_tail_tile_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:blue_clay_beaver_tail_tile_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:blue_clay_beaver_tail_tile_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:blue_clay_beaver_tail_tile_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:blue_clay_beaver_tail_tile_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:blue_clay_beaver_tail_tile_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:blue_clay_beaver_tail_tile_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:blue_clay_beaver_tail_tile_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:blue_clay_beaver_tail_tile_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:blue_clay_beaver_tail_tile_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:blue_clay_beaver_tail_tile_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:blue_clay_beaver_tail_tile_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:blue_clay_beaver_tail_tile_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:blue_clay_beaver_tail_tile_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:blue_clay_beaver_tail_tile_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:blue_clay_beaver_tail_tile_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:blue_clay_beaver_tail_tile_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:blue_clay_beaver_tail_tile_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:blue_clay_beaver_tail_tile_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:blue_clay_beaver_tail_tile_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:blue_clay_beaver_tail_tile_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:blue_clay_beaver_tail_tile_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:blue_clay_beaver_tail_tile_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:blue_clay_beaver_tail_tile_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:blue_clay_beaver_tail_tile_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:blue_clay_beaver_tail_tile_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:blue_clay_beaver_tail_tile_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:blue_clay_beaver_tail_tile_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:blue_clay_beaver_tail_tile_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:blue_clay_beaver_tail_tile_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:blue_clay_beaver_tail_tile_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:blue_clay_beaver_tail_tile_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:blue_clay_beaver_tail_tile_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:blue_clay_beaver_tail_tile_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:blue_clay_beaver_tail_tile_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:blue_clay_beaver_tail_tile_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:blue_clay_beaver_tail_tile_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:blue_clay_beaver_tail_tile_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:blue_clay_beaver_tail_tile_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:blue_clay_beaver_tail_tile_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:blue_clay_beaver_tail_tile_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:blue_clay_beaver_tail_tile_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:blue_clay_beaver_tail_tile_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:blue_clay_beaver_tail_tile_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:blue_clay_beaver_tail_tile_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:blue_clay_beaver_tail_tile_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:blue_clay_beaver_tail_tile_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:blue_clay_beaver_tail_tile_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:blue_clay_beaver_tail_tile_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:blue_clay_beaver_tail_tile_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:blue_clay_beaver_tail_tile_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:blue_clay_beaver_tail_tile_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:blue_clay_beaver_tail_tile_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:blue_clay_beaver_tail_tile_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:blue_clay_beaver_tail_tile_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:blue_clay_beaver_tail_tile_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:blue_clay_beaver_tail_tile_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:blue_clay_beaver_tail_tile_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:blue_clay_beaver_tail_tile_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:blue_clay_beaver_tail_tile_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:blue_clay_beaver_tail_tile_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:blue_clay_beaver_tail_tile_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:blue_clay_beaver_tail_tile_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:blue_clay_beaver_tail_tile_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:blue_clay_beaver_tail_tile_vertical_corner[facing=north,layer=1,waterlogged=true]
conquest:blue_clay_beaver_tail_tile_vertical_corner[facing=north,layer=1,waterlogged=false]
conquest:blue_clay_beaver_tail_tile_vertical_corner[facing=north,layer=2,waterlogged=true]
conquest:blue_clay_beaver_tail_tile_vertical_corner[facing=north,layer=2,waterlogged=false]
conquest:blue_clay_beaver_tail_tile_vertical_corner[facing=north,layer=3,waterlogged=true]
conquest:blue_clay_beaver_tail_tile_vertical_corner[facing=north,layer=3,waterlogged=false]
conquest:blue_clay_beaver_tail_tile_vertical_corner[facing=north,layer=4,waterlogged=true]
conquest:blue_clay_beaver_tail_tile_vertical_corner[facing=north,layer=4,waterlogged=false]
conquest:blue_clay_beaver_tail_tile_vertical_corner[facing=south,layer=1,waterlogged=true]
conquest:blue_clay_beaver_tail_tile_vertical_corner[facing=south,layer=1,waterlogged=false]
conquest:blue_clay_beaver_tail_tile_vertical_corner[facing=south,layer=2,waterlogged=true]
conquest:blue_clay_beaver_tail_tile_vertical_corner[facing=south,layer=2,waterlogged=false]
conquest:blue_clay_beaver_tail_tile_vertical_corner[facing=south,layer=3,waterlogged=true]
conquest:blue_clay_beaver_tail_tile_vertical_corner[facing=south,layer=3,waterlogged=false]
conquest:blue_clay_beaver_tail_tile_vertical_corner[facing=south,layer=4,waterlogged=true]
conquest:blue_clay_beaver_tail_tile_vertical_corner[facing=south,layer=4,waterlogged=false]
conquest:blue_clay_beaver_tail_tile_vertical_corner[facing=west,layer=1,waterlogged=true]
conquest:blue_clay_beaver_tail_tile_vertical_corner[facing=west,layer=1,waterlogged=false]
conquest:blue_clay_beaver_tail_tile_vertical_corner[facing=west,layer=2,waterlogged=true]
conquest:blue_clay_beaver_tail_tile_vertical_corner[facing=west,layer=2,waterlogged=false]
conquest:blue_clay_beaver_tail_tile_vertical_corner[facing=west,layer=3,waterlogged=true]
conquest:blue_clay_beaver_tail_tile_vertical_corner[facing=west,layer=3,waterlogged=false]
conquest:blue_clay_beaver_tail_tile_vertical_corner[facing=west,layer=4,waterlogged=true]
conquest:blue_clay_beaver_tail_tile_vertical_corner[facing=west,layer=4,waterlogged=false]
conquest:blue_clay_beaver_tail_tile_vertical_corner[facing=east,layer=1,waterlogged=true]
conquest:blue_clay_beaver_tail_tile_vertical_corner[facing=east,layer=1,waterlogged=false]
conquest:blue_clay_beaver_tail_tile_vertical_corner[facing=east,layer=2,waterlogged=true]
conquest:blue_clay_beaver_tail_tile_vertical_corner[facing=east,layer=2,waterlogged=false]
conquest:blue_clay_beaver_tail_tile_vertical_corner[facing=east,layer=3,waterlogged=true]
conquest:blue_clay_beaver_tail_tile_vertical_corner[facing=east,layer=3,waterlogged=false]
conquest:blue_clay_beaver_tail_tile_vertical_corner[facing=east,layer=4,waterlogged=true]
conquest:blue_clay_beaver_tail_tile_vertical_corner[facing=east,layer=4,waterlogged=false]
conquest:blue_clay_beaver_tail_tile_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:blue_clay_beaver_tail_tile_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:blue_clay_beaver_tail_tile_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:blue_clay_beaver_tail_tile_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:blue_clay_beaver_tail_tile_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:blue_clay_beaver_tail_tile_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:blue_clay_beaver_tail_tile_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:blue_clay_beaver_tail_tile_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:blue_clay_beaver_tail_tile_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:blue_clay_beaver_tail_tile_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:blue_clay_beaver_tail_tile_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:blue_clay_beaver_tail_tile_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:blue_clay_beaver_tail_tile_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:blue_clay_beaver_tail_tile_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:blue_clay_beaver_tail_tile_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:blue_clay_beaver_tail_tile_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:blue_clay_beaver_tail_tile_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:blue_clay_beaver_tail_tile_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:blue_clay_beaver_tail_tile_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:blue_clay_beaver_tail_tile_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:blue_clay_beaver_tail_tile_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:blue_clay_beaver_tail_tile_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:blue_clay_beaver_tail_tile_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:blue_clay_beaver_tail_tile_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:blue_clay_beaver_tail_tile_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:blue_clay_beaver_tail_tile_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:blue_clay_beaver_tail_tile_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:blue_clay_beaver_tail_tile_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:blue_clay_beaver_tail_tile_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:blue_clay_beaver_tail_tile_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:blue_clay_beaver_tail_tile_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:blue_clay_beaver_tail_tile_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:blue_clay_beaver_tail_tile_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:blue_clay_beaver_tail_tile_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:blue_clay_beaver_tail_tile_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:blue_clay_beaver_tail_tile_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:blue_clay_beaver_tail_tile_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:blue_clay_beaver_tail_tile_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:blue_clay_beaver_tail_tile_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:blue_clay_beaver_tail_tile_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:blue_clay_beaver_tail_tile_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:blue_clay_beaver_tail_tile_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:blue_clay_beaver_tail_tile_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:blue_clay_beaver_tail_tile_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:blue_clay_beaver_tail_tile_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:blue_clay_beaver_tail_tile_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:blue_clay_beaver_tail_tile_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:blue_clay_beaver_tail_tile_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:blue_clay_beaver_tail_tile_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:blue_clay_beaver_tail_tile_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:blue_clay_beaver_tail_tile_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:blue_clay_beaver_tail_tile_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:blue_clay_beaver_tail_tile_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:blue_clay_beaver_tail_tile_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:blue_clay_beaver_tail_tile_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:blue_clay_beaver_tail_tile_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:blue_clay_beaver_tail_tile_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:blue_clay_beaver_tail_tile_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:blue_clay_beaver_tail_tile_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:blue_clay_beaver_tail_tile_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:blue_clay_beaver_tail_tile_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:blue_clay_beaver_tail_tile_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:blue_clay_beaver_tail_tile_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:blue_clay_beaver_tail_tile_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:blue_clay_beaver_tail_tile_vertical_quarter[facing=north,layer=1,waterlogged=true]
conquest:blue_clay_beaver_tail_tile_vertical_quarter[facing=north,layer=1,waterlogged=false]
conquest:blue_clay_beaver_tail_tile_vertical_quarter[facing=north,layer=2,waterlogged=true]
conquest:blue_clay_beaver_tail_tile_vertical_quarter[facing=north,layer=2,waterlogged=false]
conquest:blue_clay_beaver_tail_tile_vertical_quarter[facing=north,layer=3,waterlogged=true]
conquest:blue_clay_beaver_tail_tile_vertical_quarter[facing=north,layer=3,waterlogged=false]
conquest:blue_clay_beaver_tail_tile_vertical_quarter[facing=north,layer=4,waterlogged=true]
conquest:blue_clay_beaver_tail_tile_vertical_quarter[facing=north,layer=4,waterlogged=false]
conquest:blue_clay_beaver_tail_tile_vertical_quarter[facing=south,layer=1,waterlogged=true]
conquest:blue_clay_beaver_tail_tile_vertical_quarter[facing=south,layer=1,waterlogged=false]
conquest:blue_clay_beaver_tail_tile_vertical_quarter[facing=south,layer=2,waterlogged=true]
conquest:blue_clay_beaver_tail_tile_vertical_quarter[facing=south,layer=2,waterlogged=false]
conquest:blue_clay_beaver_tail_tile_vertical_quarter[facing=south,layer=3,waterlogged=true]
conquest:blue_clay_beaver_tail_tile_vertical_quarter[facing=south,layer=3,waterlogged=false]
conquest:blue_clay_beaver_tail_tile_vertical_quarter[facing=south,layer=4,waterlogged=true]
conquest:blue_clay_beaver_tail_tile_vertical_quarter[facing=south,layer=4,waterlogged=false]
conquest:blue_clay_beaver_tail_tile_vertical_quarter[facing=west,layer=1,waterlogged=true]
conquest:blue_clay_beaver_tail_tile_vertical_quarter[facing=west,layer=1,waterlogged=false]
conquest:blue_clay_beaver_tail_tile_vertical_quarter[facing=west,layer=2,waterlogged=true]
conquest:blue_clay_beaver_tail_tile_vertical_quarter[facing=west,layer=2,waterlogged=false]
conquest:blue_clay_beaver_tail_tile_vertical_quarter[facing=west,layer=3,waterlogged=true]
conquest:blue_clay_beaver_tail_tile_vertical_quarter[facing=west,layer=3,waterlogged=false]
conquest:blue_clay_beaver_tail_tile_vertical_quarter[facing=west,layer=4,waterlogged=true]
conquest:blue_clay_beaver_tail_tile_vertical_quarter[facing=west,layer=4,waterlogged=false]
conquest:blue_clay_beaver_tail_tile_vertical_quarter[facing=east,layer=1,waterlogged=true]
conquest:blue_clay_beaver_tail_tile_vertical_quarter[facing=east,layer=1,waterlogged=false]
conquest:blue_clay_beaver_tail_tile_vertical_quarter[facing=east,layer=2,waterlogged=true]
conquest:blue_clay_beaver_tail_tile_vertical_quarter[facing=east,layer=2,waterlogged=false]
conquest:blue_clay_beaver_tail_tile_vertical_quarter[facing=east,layer=3,waterlogged=true]
conquest:blue_clay_beaver_tail_tile_vertical_quarter[facing=east,layer=3,waterlogged=false]
conquest:blue_clay_beaver_tail_tile_vertical_quarter[facing=east,layer=4,waterlogged=true]
conquest:blue_clay_beaver_tail_tile_vertical_quarter[facing=east,layer=4,waterlogged=false]
conquest:blue_clay_beaver_tail_tile_vertical_slab[facing=north,layer=1,waterlogged=true]
conquest:blue_clay_beaver_tail_tile_vertical_slab[facing=north,layer=1,waterlogged=false]
conquest:blue_clay_beaver_tail_tile_vertical_slab[facing=north,layer=2,waterlogged=true]
conquest:blue_clay_beaver_tail_tile_vertical_slab[facing=north,layer=2,waterlogged=false]
conquest:blue_clay_beaver_tail_tile_vertical_slab[facing=north,layer=3,waterlogged=true]
conquest:blue_clay_beaver_tail_tile_vertical_slab[facing=north,layer=3,waterlogged=false]
conquest:blue_clay_beaver_tail_tile_vertical_slab[facing=north,layer=4,waterlogged=true]
conquest:blue_clay_beaver_tail_tile_vertical_slab[facing=north,layer=4,waterlogged=false]
conquest:blue_clay_beaver_tail_tile_vertical_slab[facing=south,layer=1,waterlogged=true]
conquest:blue_clay_beaver_tail_tile_vertical_slab[facing=south,layer=1,waterlogged=false]
conquest:blue_clay_beaver_tail_tile_vertical_slab[facing=south,layer=2,waterlogged=true]
conquest:blue_clay_beaver_tail_tile_vertical_slab[facing=south,layer=2,waterlogged=false]
conquest:blue_clay_beaver_tail_tile_vertical_slab[facing=south,layer=3,waterlogged=true]
conquest:blue_clay_beaver_tail_tile_vertical_slab[facing=south,layer=3,waterlogged=false]
conquest:blue_clay_beaver_tail_tile_vertical_slab[facing=south,layer=4,waterlogged=true]
conquest:blue_clay_beaver_tail_tile_vertical_slab[facing=south,layer=4,waterlogged=false]
conquest:blue_clay_beaver_tail_tile_vertical_slab[facing=west,layer=1,waterlogged=true]
conquest:blue_clay_beaver_tail_tile_vertical_slab[facing=west,layer=1,waterlogged=false]
conquest:blue_clay_beaver_tail_tile_vertical_slab[facing=west,layer=2,waterlogged=true]
conquest:blue_clay_beaver_tail_tile_vertical_slab[facing=west,layer=2,waterlogged=false]
conquest:blue_clay_beaver_tail_tile_vertical_slab[facing=west,layer=3,waterlogged=true]
conquest:blue_clay_beaver_tail_tile_vertical_slab[facing=west,layer=3,waterlogged=false]
conquest:blue_clay_beaver_tail_tile_vertical_slab[facing=west,layer=4,waterlogged=true]
conquest:blue_clay_beaver_tail_tile_vertical_slab[facing=west,layer=4,waterlogged=false]
conquest:blue_clay_beaver_tail_tile_vertical_slab[facing=east,layer=1,waterlogged=true]
conquest:blue_clay_beaver_tail_tile_vertical_slab[facing=east,layer=1,waterlogged=false]
conquest:blue_clay_beaver_tail_tile_vertical_slab[facing=east,layer=2,waterlogged=true]
conquest:blue_clay_beaver_tail_tile_vertical_slab[facing=east,layer=2,waterlogged=false]
conquest:blue_clay_beaver_tail_tile_vertical_slab[facing=east,layer=3,waterlogged=true]
conquest:blue_clay_beaver_tail_tile_vertical_slab[facing=east,layer=3,waterlogged=false]
conquest:blue_clay_beaver_tail_tile_vertical_slab[facing=east,layer=4,waterlogged=true]
conquest:blue_clay_beaver_tail_tile_vertical_slab[facing=east,layer=4,waterlogged=false]
conquest:blue_clay_beaver_tail_tile_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:blue_clay_beaver_tail_tile_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:blue_clay_beaver_tail_tile_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:blue_clay_beaver_tail_tile_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:blue_clay_beaver_tail_tile_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:blue_clay_beaver_tail_tile_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:blue_clay_beaver_tail_tile_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:blue_clay_beaver_tail_tile_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:blue_clay_beaver_tail_tile_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:blue_clay_beaver_tail_tile_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:blue_clay_beaver_tail_tile_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:blue_clay_beaver_tail_tile_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:blue_clay_beaver_tail_tile_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:blue_clay_beaver_tail_tile_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:blue_clay_beaver_tail_tile_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:blue_clay_beaver_tail_tile_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:blue_clay_beaver_tail_tile_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:blue_clay_beaver_tail_tile_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:blue_clay_beaver_tail_tile_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:blue_clay_beaver_tail_tile_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:blue_clay_beaver_tail_tile_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:blue_clay_beaver_tail_tile_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:blue_clay_beaver_tail_tile_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:blue_clay_beaver_tail_tile_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:blue_clay_beaver_tail_tile_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:blue_clay_beaver_tail_tile_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:blue_clay_beaver_tail_tile_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:blue_clay_beaver_tail_tile_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:blue_clay_beaver_tail_tile_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:blue_clay_beaver_tail_tile_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:blue_clay_beaver_tail_tile_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:blue_clay_beaver_tail_tile_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:blue_clay_beaver_tail_tile_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:blue_clay_beaver_tail_tile_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:blue_clay_beaver_tail_tile_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:blue_clay_beaver_tail_tile_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:blue_clay_beaver_tail_tile_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:blue_clay_beaver_tail_tile_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:blue_clay_beaver_tail_tile_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:blue_clay_beaver_tail_tile_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:blue_clay_beaver_tail_tile_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:blue_clay_beaver_tail_tile_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:blue_clay_beaver_tail_tile_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:blue_clay_beaver_tail_tile_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:blue_clay_beaver_tail_tile_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:blue_clay_beaver_tail_tile_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:blue_clay_beaver_tail_tile_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:blue_clay_beaver_tail_tile_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:blue_clay_beaver_tail_tile_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:blue_clay_beaver_tail_tile_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:blue_clay_beaver_tail_tile_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:blue_clay_beaver_tail_tile_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:blue_clay_beaver_tail_tile_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:blue_clay_beaver_tail_tile_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:blue_clay_beaver_tail_tile_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:blue_clay_beaver_tail_tile_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:blue_clay_beaver_tail_tile_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:blue_clay_beaver_tail_tile_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:blue_clay_beaver_tail_tile_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:blue_clay_beaver_tail_tile_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:blue_clay_beaver_tail_tile_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:blue_clay_beaver_tail_tile_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:blue_clay_beaver_tail_tile_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:blue_clay_beaver_tail_tile_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:blue_clay_beaver_tail_tile_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:blue_clay_beaver_tail_tile_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:blue_clay_beaver_tail_tile_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:blue_clay_beaver_tail_tile_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:blue_clay_beaver_tail_tile_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:blue_clay_beaver_tail_tile_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:blue_clay_beaver_tail_tile_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:blue_clay_beaver_tail_tile_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:blue_clay_beaver_tail_tile_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:blue_clay_beaver_tail_tile_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:blue_clay_beaver_tail_tile_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:blue_clay_beaver_tail_tile_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:blue_clay_beaver_tail_tile_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:blue_clay_beaver_tail_tile_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:blue_clay_beaver_tail_tile_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:blue_clay_beaver_tail_tile_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:blue_clay_beaver_tail_tile_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:blue_clay_beaver_tail_tile_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:blue_clay_beaver_tail_tile_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:blue_clay_beaver_tail_tile_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:blue_clay_beaver_tail_tile_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:blue_clay_beaver_tail_tile_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:blue_clay_beaver_tail_tile_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:blue_clay_beaver_tail_tile_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:blue_clay_beaver_tail_tile_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:blue_clay_beaver_tail_tile_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:blue_clay_beaver_tail_tile_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:blue_clay_beaver_tail_tile_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:blue_clay_beaver_tail_tile_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:blue_clay_beaver_tail_tile_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:blue_clay_beaver_tail_tile_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:blue_clay_beaver_tail_tile_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:blue_clay_beaver_tail_tile_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:blue_clay_beaver_tail_tile_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:blue_clay_beaver_tail_tile_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:blue_clay_beaver_tail_tile_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:blue_clay_beaver_tail_tile_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:blue_clay_beaver_tail_tile_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:blue_clay_beaver_tail_tile_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:blue_clay_beaver_tail_tile_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:blue_clay_beaver_tail_tile_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:blue_clay_beaver_tail_tile_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:blue_clay_beaver_tail_tile_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:blue_clay_beaver_tail_tile_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:blue_clay_beaver_tail_tile_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:blue_clay_beaver_tail_tile_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:blue_clay_beaver_tail_tile_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:blue_clay_beaver_tail_tile_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:blue_clay_beaver_tail_tile_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:blue_clay_beaver_tail_tile_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:blue_clay_beaver_tail_tile_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:blue_clay_beaver_tail_tile_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:blue_clay_beaver_tail_tile_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:blue_clay_beaver_tail_tile_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:blue_clay_beaver_tail_tile_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:blue_clay_beaver_tail_tile_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:blue_clay_beaver_tail_tile_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:blue_clay_beaver_tail_tile_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:blue_clay_beaver_tail_tile_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:blue_clay_beaver_tail_tile_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:blue_clay_beaver_tail_tile_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:blue_clay_beaver_tail_tile_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:blue_clay_beaver_tail_tile_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:blue_clay_beaver_tail_tile_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:blue_clay_beaver_tail_tile_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:blue_clay_beaver_tail_tile_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:blue_clay_beaver_tail_tile_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:blue_clay_beaver_tail_tile_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:blue_clay_beaver_tail_tile_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:blue_clay_beaver_tail_tile_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:blue_clay_beaver_tail_tile_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:blue_clay_beaver_tail_tile_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:blue_clay_beaver_tail_tile_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:blue_clay_beaver_tail_tile_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:blue_clay_beaver_tail_tile_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:blue_clay_beaver_tail_tile_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:blue_clay_beaver_tail_tile_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:blue_clay_beaver_tail_tile_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:blue_clay_beaver_tail_tile_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:blue_clay_beaver_tail_tile_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:blue_clay_beaver_tail_tile_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:blue_clay_beaver_tail_tile_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:blue_clay_beaver_tail_tile_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:blue_clay_beaver_tail_tile_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:blue_clay_beaver_tail_tile_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:blue_clay_beaver_tail_tile_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:blue_clay_beaver_tail_tile_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:blue_clay_beaver_tail_tile_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:blue_clay_beaver_tail_tile_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:blue_clay_beaver_tail_tile_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:blue_clay_beaver_tail_tile_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:blue_clay_beaver_tail_tile_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:blue_clay_beaver_tail_tile_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:blue_clay_beaver_tail_tile_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:blue_clay_beaver_tail_tile_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:blue_clay_beaver_tail_tile_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:blue_clay_beaver_tail_tile_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:blue_clay_beaver_tail_tile_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:blue_clay_beaver_tail_tile_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:blue_clay_beaver_tail_tile_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:blue_clay_beaver_tail_tile_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:blue_clay_beaver_tail_tile_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:blue_clay_beaver_tail_tile_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:blue_clay_beaver_tail_tile_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:blue_clay_beaver_tail_tile_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:blue_clay_beaver_tail_tile_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:blue_clay_beaver_tail_tile_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:blue_clay_beaver_tail_tile_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:blue_clay_beaver_tail_tile_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:blue_clay_beaver_tail_tile_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:blue_clay_beaver_tail_tile_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:blue_clay_beaver_tail_tile_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:blue_clay_beaver_tail_tile_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:blue_clay_beaver_tail_tile_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:blue_clay_beaver_tail_tile_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:blue_clay_beaver_tail_tile_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:blue_clay_beaver_tail_tile_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:blue_clay_beaver_tail_tile_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:blue_clay_beaver_tail_tile_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:blue_clay_beaver_tail_tile_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:blue_clay_beaver_tail_tile_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:blue_clay_beaver_tail_tile_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:blue_clay_beaver_tail_tile_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:blue_clay_beaver_tail_tile_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:blue_clay_beaver_tail_tile_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:blue_clay_beaver_tail_tile_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:blue_clay_beaver_tail_tile_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:blue_clay_beaver_tail_tile_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:blue_clay_beaver_tail_tile_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:blue_clay_beaver_tail_tile_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:blue_clay_beaver_tail_tile_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:blue_clay_beaver_tail_tile_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:blue_clay_beaver_tail_tile_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:blue_clay_beaver_tail_tile_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:blue_clay_beaver_tail_tile_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:blue_clay_beaver_tail_tile_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:blue_clay_beaver_tail_tile_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:blue_clay_beaver_tail_tile_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:blue_clay_beaver_tail_tile_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:blue_clay_beaver_tail_tile_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:blue_clay_beaver_tail_tile_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:blue_clay_beaver_tail_tile_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:blue_clay_beaver_tail_tile_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:blue_clay_beaver_tail_tile_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:blue_clay_beaver_tail_tile_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:blue_clay_beaver_tail_tile_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:blue_clay_beaver_tail_tile_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:blue_clay_beaver_tail_tile_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:blue_clay_beaver_tail_tile_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:blue_clay_beaver_tail_tile_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:blue_clay_beaver_tail_tile_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:blue_clay_beaver_tail_tile_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:blue_clay_beaver_tail_tile_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:blue_clay_beaver_tail_tile_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:blue_clay_beaver_tail_tile_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:blue_clay_beaver_tail_tile_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:blue_clay_beaver_tail_tile_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:blue_clay_beaver_tail_tile_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:blue_clay_beaver_tail_tile_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:blue_clay_beaver_tail_tile_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:blue_clay_beaver_tail_tile_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:blue_clay_beaver_tail_tile_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:blue_clay_beaver_tail_tile_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:blue_clay_beaver_tail_tile_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:blue_clay_beaver_tail_tile_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:blue_clay_beaver_tail_tile_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:blue_clay_beaver_tail_tile_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:blue_clay_beaver_tail_tile_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:blue_clay_beaver_tail_tile_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:blue_clay_beaver_tail_tile_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:blue_clay_beaver_tail_tile_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:blue_clay_beaver_tail_tile_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:blue_clay_beaver_tail_tile_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:blue_clay_beaver_tail_tile_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:blue_clay_beaver_tail_tile_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:blue_clay_beaver_tail_tile_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:blue_clay_beaver_tail_tile_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:blue_clay_beaver_tail_tile_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:blue_clay_beaver_tail_tile_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:blue_clay_beaver_tail_tile_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:blue_clay_beaver_tail_tile_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:blue_clay_beaver_tail_tile_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:blue_clay_beaver_tail_tile_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:blue_clay_beaver_tail_tile_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:blue_clay_beaver_tail_tile_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:blue_clay_beaver_tail_tile_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:blue_clay_beaver_tail_tile_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:blue_clay_beaver_tail_tile_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:blue_clay_beaver_tail_tile_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:blue_clay_beaver_tail_tile_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:blue_clay_beaver_tail_tile_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:blue_clay_beaver_tail_tile_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:blue_clay_beaver_tail_tile_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:blue_clay_beaver_tail_tile_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:blue_clay_beaver_tail_tile_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:blue_clay_beaver_tail_tile_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:blue_clay_beaver_tail_tile_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:blue_clay_beaver_tail_tile_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:blue_clay_beaver_tail_tile_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:blue_clay_beaver_tail_tile_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:blue_clay_beaver_tail_tile_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:blue_clay_beaver_tail_tile_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:blue_clay_beaver_tail_tile_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:blue_clay_beaver_tail_tile_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:blue_clay_beaver_tail_tile_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:blue_clay_beaver_tail_tile_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:blue_clay_beaver_tail_tile_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:blue_clay_beaver_tail_tile_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:blue_clay_beaver_tail_tile_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:blue_clay_beaver_tail_tile_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:blue_clay_beaver_tail_tile_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:blue_clay_beaver_tail_tile_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:blue_clay_beaver_tail_tile_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:blue_clay_beaver_tail_tile_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:blue_clay_beaver_tail_tile_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:blue_clay_beaver_tail_tile_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:blue_clay_beaver_tail_tile_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:blue_clay_beaver_tail_tile_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:blue_clay_beaver_tail_tile_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:blue_clay_beaver_tail_tile_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:blue_clay_beaver_tail_tile_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:blue_clay_beaver_tail_tile_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:blue_clay_beaver_tail_tile_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:blue_clay_beaver_tail_tile_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:blue_clay_beaver_tail_tile_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:blue_clay_beaver_tail_tile_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:blue_clay_beaver_tail_tile_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:blue_clay_beaver_tail_tile_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:blue_clay_beaver_tail_tile_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:blue_clay_beaver_tail_tile_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:blue_clay_beaver_tail_tile_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:blue_clay_beaver_tail_tile_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:blue_clay_beaver_tail_tile_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:blue_clay_beaver_tail_tile_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:blue_clay_beaver_tail_tile_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:blue_clay_beaver_tail_tile_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:blue_clay_beaver_tail_tile_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:blue_clay_beaver_tail_tile_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:blue_clay_beaver_tail_tile_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:blue_clay_beaver_tail_tile_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:blue_clay_beaver_tail_tile_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:blue_clay_beaver_tail_tile_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:blue_clay_beaver_tail_tile_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:blue_clay_beaver_tail_tile_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:blue_clay_beaver_tail_tile_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:blue_clay_beaver_tail_tile_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:blue_clay_beaver_tail_tile_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:blue_clay_beaver_tail_tile_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:blue_clay_beaver_tail_tile_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:blue_clay_beaver_tail_tile_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:blue_clay_beaver_tail_tile_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:blue_clay_beaver_tail_tile_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:blue_clay_beaver_tail_tile_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:blue_clay_beaver_tail_tile_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:blue_clay_beaver_tail_tile_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:blue_clay_beaver_tail_tile_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:blue_clay_beaver_tail_tile_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:blue_clay_beaver_tail_tile_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:blue_clay_beaver_tail_tile_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:blue_clay_beaver_tail_tile_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:blue_column[axis=x]
conquest:blue_column[axis=y]
conquest:blue_column[axis=z]
conquest:blue_column_pillar[layer=1,waterlogged=true]
conquest:blue_column_pillar[layer=1,waterlogged=false]
conquest:blue_column_pillar[layer=2,waterlogged=true]
conquest:blue_column_pillar[layer=2,waterlogged=false]
conquest:blue_column_pillar[layer=3,waterlogged=true]
conquest:blue_column_pillar[layer=3,waterlogged=false]
conquest:blue_column_vertical_corner[facing=north,layer=1,waterlogged=true]
conquest:blue_column_vertical_corner[facing=north,layer=1,waterlogged=false]
conquest:blue_column_vertical_corner[facing=north,layer=2,waterlogged=true]
conquest:blue_column_vertical_corner[facing=north,layer=2,waterlogged=false]
conquest:blue_column_vertical_corner[facing=north,layer=3,waterlogged=true]
conquest:blue_column_vertical_corner[facing=north,layer=3,waterlogged=false]
conquest:blue_column_vertical_corner[facing=north,layer=4,waterlogged=true]
conquest:blue_column_vertical_corner[facing=north,layer=4,waterlogged=false]
conquest:blue_column_vertical_corner[facing=south,layer=1,waterlogged=true]
conquest:blue_column_vertical_corner[facing=south,layer=1,waterlogged=false]
conquest:blue_column_vertical_corner[facing=south,layer=2,waterlogged=true]
conquest:blue_column_vertical_corner[facing=south,layer=2,waterlogged=false]
conquest:blue_column_vertical_corner[facing=south,layer=3,waterlogged=true]
conquest:blue_column_vertical_corner[facing=south,layer=3,waterlogged=false]
conquest:blue_column_vertical_corner[facing=south,layer=4,waterlogged=true]
conquest:blue_column_vertical_corner[facing=south,layer=4,waterlogged=false]
conquest:blue_column_vertical_corner[facing=west,layer=1,waterlogged=true]
conquest:blue_column_vertical_corner[facing=west,layer=1,waterlogged=false]
conquest:blue_column_vertical_corner[facing=west,layer=2,waterlogged=true]
conquest:blue_column_vertical_corner[facing=west,layer=2,waterlogged=false]
conquest:blue_column_vertical_corner[facing=west,layer=3,waterlogged=true]
conquest:blue_column_vertical_corner[facing=west,layer=3,waterlogged=false]
conquest:blue_column_vertical_corner[facing=west,layer=4,waterlogged=true]
conquest:blue_column_vertical_corner[facing=west,layer=4,waterlogged=false]
conquest:blue_column_vertical_corner[facing=east,layer=1,waterlogged=true]
conquest:blue_column_vertical_corner[facing=east,layer=1,waterlogged=false]
conquest:blue_column_vertical_corner[facing=east,layer=2,waterlogged=true]
conquest:blue_column_vertical_corner[facing=east,layer=2,waterlogged=false]
conquest:blue_column_vertical_corner[facing=east,layer=3,waterlogged=true]
conquest:blue_column_vertical_corner[facing=east,layer=3,waterlogged=false]
conquest:blue_column_vertical_corner[facing=east,layer=4,waterlogged=true]
conquest:blue_column_vertical_corner[facing=east,layer=4,waterlogged=false]
conquest:blue_column_vertical_quarter[facing=north,layer=1,waterlogged=true]
conquest:blue_column_vertical_quarter[facing=north,layer=1,waterlogged=false]
conquest:blue_column_vertical_quarter[facing=north,layer=2,waterlogged=true]
conquest:blue_column_vertical_quarter[facing=north,layer=2,waterlogged=false]
conquest:blue_column_vertical_quarter[facing=north,layer=3,waterlogged=true]
conquest:blue_column_vertical_quarter[facing=north,layer=3,waterlogged=false]
conquest:blue_column_vertical_quarter[facing=north,layer=4,waterlogged=true]
conquest:blue_column_vertical_quarter[facing=north,layer=4,waterlogged=false]
conquest:blue_column_vertical_quarter[facing=south,layer=1,waterlogged=true]
conquest:blue_column_vertical_quarter[facing=south,layer=1,waterlogged=false]
conquest:blue_column_vertical_quarter[facing=south,layer=2,waterlogged=true]
conquest:blue_column_vertical_quarter[facing=south,layer=2,waterlogged=false]
conquest:blue_column_vertical_quarter[facing=south,layer=3,waterlogged=true]
conquest:blue_column_vertical_quarter[facing=south,layer=3,waterlogged=false]
conquest:blue_column_vertical_quarter[facing=south,layer=4,waterlogged=true]
conquest:blue_column_vertical_quarter[facing=south,layer=4,waterlogged=false]
conquest:blue_column_vertical_quarter[facing=west,layer=1,waterlogged=true]
conquest:blue_column_vertical_quarter[facing=west,layer=1,waterlogged=false]
conquest:blue_column_vertical_quarter[facing=west,layer=2,waterlogged=true]
conquest:blue_column_vertical_quarter[facing=west,layer=2,waterlogged=false]
conquest:blue_column_vertical_quarter[facing=west,layer=3,waterlogged=true]
conquest:blue_column_vertical_quarter[facing=west,layer=3,waterlogged=false]
conquest:blue_column_vertical_quarter[facing=west,layer=4,waterlogged=true]
conquest:blue_column_vertical_quarter[facing=west,layer=4,waterlogged=false]
conquest:blue_column_vertical_quarter[facing=east,layer=1,waterlogged=true]
conquest:blue_column_vertical_quarter[facing=east,layer=1,waterlogged=false]
conquest:blue_column_vertical_quarter[facing=east,layer=2,waterlogged=true]
conquest:blue_column_vertical_quarter[facing=east,layer=2,waterlogged=false]
conquest:blue_column_vertical_quarter[facing=east,layer=3,waterlogged=true]
conquest:blue_column_vertical_quarter[facing=east,layer=3,waterlogged=false]
conquest:blue_column_vertical_quarter[facing=east,layer=4,waterlogged=true]
conquest:blue_column_vertical_quarter[facing=east,layer=4,waterlogged=false]
conquest:blue_column_vertical_slab[facing=north,layer=1,waterlogged=true]
conquest:blue_column_vertical_slab[facing=north,layer=1,waterlogged=false]
conquest:blue_column_vertical_slab[facing=north,layer=2,waterlogged=true]
conquest:blue_column_vertical_slab[facing=north,layer=2,waterlogged=false]
conquest:blue_column_vertical_slab[facing=north,layer=3,waterlogged=true]
conquest:blue_column_vertical_slab[facing=north,layer=3,waterlogged=false]
conquest:blue_column_vertical_slab[facing=north,layer=4,waterlogged=true]
conquest:blue_column_vertical_slab[facing=north,layer=4,waterlogged=false]
conquest:blue_column_vertical_slab[facing=south,layer=1,waterlogged=true]
conquest:blue_column_vertical_slab[facing=south,layer=1,waterlogged=false]
conquest:blue_column_vertical_slab[facing=south,layer=2,waterlogged=true]
conquest:blue_column_vertical_slab[facing=south,layer=2,waterlogged=false]
conquest:blue_column_vertical_slab[facing=south,layer=3,waterlogged=true]
conquest:blue_column_vertical_slab[facing=south,layer=3,waterlogged=false]
conquest:blue_column_vertical_slab[facing=south,layer=4,waterlogged=true]
conquest:blue_column_vertical_slab[facing=south,layer=4,waterlogged=false]
conquest:blue_column_vertical_slab[facing=west,layer=1,waterlogged=true]
conquest:blue_column_vertical_slab[facing=west,layer=1,waterlogged=false]
conquest:blue_column_vertical_slab[facing=west,layer=2,waterlogged=true]
conquest:blue_column_vertical_slab[facing=west,layer=2,waterlogged=false]
conquest:blue_column_vertical_slab[facing=west,layer=3,waterlogged=true]
conquest:blue_column_vertical_slab[facing=west,layer=3,waterlogged=false]
conquest:blue_column_vertical_slab[facing=west,layer=4,waterlogged=true]
conquest:blue_column_vertical_slab[facing=west,layer=4,waterlogged=false]
conquest:blue_column_vertical_slab[facing=east,layer=1,waterlogged=true]
conquest:blue_column_vertical_slab[facing=east,layer=1,waterlogged=false]
conquest:blue_column_vertical_slab[facing=east,layer=2,waterlogged=true]
conquest:blue_column_vertical_slab[facing=east,layer=2,waterlogged=false]
conquest:blue_column_vertical_slab[facing=east,layer=3,waterlogged=true]
conquest:blue_column_vertical_slab[facing=east,layer=3,waterlogged=false]
conquest:blue_column_vertical_slab[facing=east,layer=4,waterlogged=true]
conquest:blue_column_vertical_slab[facing=east,layer=4,waterlogged=false]
conquest:blue_column_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:blue_column_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:blue_column_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:blue_column_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:blue_column_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:blue_column_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:blue_column_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:blue_column_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:blue_column_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:blue_column_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:blue_column_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:blue_column_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:blue_column_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:blue_column_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:blue_column_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:blue_column_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:blue_column_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:blue_column_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:blue_column_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:blue_column_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:blue_column_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:blue_column_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:blue_column_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:blue_column_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:blue_column_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:blue_column_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:blue_column_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:blue_column_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:blue_column_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:blue_column_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:blue_column_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:blue_column_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:blue_column_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:blue_column_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:blue_column_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:blue_column_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:blue_column_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:blue_column_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:blue_column_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:blue_column_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:blue_column_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:blue_column_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:blue_column_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:blue_column_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:blue_column_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:blue_column_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:blue_column_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:blue_column_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:blue_column_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:blue_column_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:blue_column_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:blue_column_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:blue_column_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:blue_column_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:blue_column_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:blue_column_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:blue_column_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:blue_column_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:blue_column_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:blue_column_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:blue_column_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:blue_column_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:blue_column_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:blue_column_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:blue_column_with_marble_base[east=true,north=true,south=true,west=true]
conquest:blue_column_with_marble_base[east=true,north=true,south=true,west=false]
conquest:blue_column_with_marble_base[east=true,north=true,south=false,west=true]
conquest:blue_column_with_marble_base[east=true,north=true,south=false,west=false]
conquest:blue_column_with_marble_base[east=true,north=false,south=true,west=true]
conquest:blue_column_with_marble_base[east=true,north=false,south=true,west=false]
conquest:blue_column_with_marble_base[east=true,north=false,south=false,west=true]
conquest:blue_column_with_marble_base[east=true,north=false,south=false,west=false]
conquest:blue_column_with_marble_base[east=false,north=true,south=true,west=true]
conquest:blue_column_with_marble_base[east=false,north=true,south=true,west=false]
conquest:blue_column_with_marble_base[east=false,north=true,south=false,west=true]
conquest:blue_column_with_marble_base[east=false,north=true,south=false,west=false]
conquest:blue_column_with_marble_base[east=false,north=false,south=true,west=true]
conquest:blue_column_with_marble_base[east=false,north=false,south=true,west=false]
conquest:blue_column_with_marble_base[east=false,north=false,south=false,west=true]
conquest:blue_column_with_marble_base[east=false,north=false,south=false,west=false]
conquest:blue_column_with_marble_base_pillar[layer=1,waterlogged=true]
conquest:blue_column_with_marble_base_pillar[layer=1,waterlogged=false]
conquest:blue_column_with_marble_base_pillar[layer=2,waterlogged=true]
conquest:blue_column_with_marble_base_pillar[layer=2,waterlogged=false]
conquest:blue_column_with_marble_base_pillar[layer=3,waterlogged=true]
conquest:blue_column_with_marble_base_pillar[layer=3,waterlogged=false]
conquest:blue_column_with_marble_base_vertical_corner[facing=north,layer=1,waterlogged=true]
conquest:blue_column_with_marble_base_vertical_corner[facing=north,layer=1,waterlogged=false]
conquest:blue_column_with_marble_base_vertical_corner[facing=north,layer=2,waterlogged=true]
conquest:blue_column_with_marble_base_vertical_corner[facing=north,layer=2,waterlogged=false]
conquest:blue_column_with_marble_base_vertical_corner[facing=north,layer=3,waterlogged=true]
conquest:blue_column_with_marble_base_vertical_corner[facing=north,layer=3,waterlogged=false]
conquest:blue_column_with_marble_base_vertical_corner[facing=south,layer=1,waterlogged=true]
conquest:blue_column_with_marble_base_vertical_corner[facing=south,layer=1,waterlogged=false]
conquest:blue_column_with_marble_base_vertical_corner[facing=south,layer=2,waterlogged=true]
conquest:blue_column_with_marble_base_vertical_corner[facing=south,layer=2,waterlogged=false]
conquest:blue_column_with_marble_base_vertical_corner[facing=south,layer=3,waterlogged=true]
conquest:blue_column_with_marble_base_vertical_corner[facing=south,layer=3,waterlogged=false]
conquest:blue_column_with_marble_base_vertical_corner[facing=west,layer=1,waterlogged=true]
conquest:blue_column_with_marble_base_vertical_corner[facing=west,layer=1,waterlogged=false]
conquest:blue_column_with_marble_base_vertical_corner[facing=west,layer=2,waterlogged=true]
conquest:blue_column_with_marble_base_vertical_corner[facing=west,layer=2,waterlogged=false]
conquest:blue_column_with_marble_base_vertical_corner[facing=west,layer=3,waterlogged=true]
conquest:blue_column_with_marble_base_vertical_corner[facing=west,layer=3,waterlogged=false]
conquest:blue_column_with_marble_base_vertical_corner[facing=east,layer=1,waterlogged=true]
conquest:blue_column_with_marble_base_vertical_corner[facing=east,layer=1,waterlogged=false]
conquest:blue_column_with_marble_base_vertical_corner[facing=east,layer=2,waterlogged=true]
conquest:blue_column_with_marble_base_vertical_corner[facing=east,layer=2,waterlogged=false]
conquest:blue_column_with_marble_base_vertical_corner[facing=east,layer=3,waterlogged=true]
conquest:blue_column_with_marble_base_vertical_corner[facing=east,layer=3,waterlogged=false]
conquest:blue_column_with_marble_base_vertical_quarter[e=true,facing=north,layer=1,s=true,waterlogged=true]
conquest:blue_column_with_marble_base_vertical_quarter[e=true,facing=north,layer=1,s=true,waterlogged=false]
conquest:blue_column_with_marble_base_vertical_quarter[e=true,facing=north,layer=1,s=false,waterlogged=true]
conquest:blue_column_with_marble_base_vertical_quarter[e=true,facing=north,layer=1,s=false,waterlogged=false]
conquest:blue_column_with_marble_base_vertical_quarter[e=true,facing=north,layer=2,s=true,waterlogged=true]
conquest:blue_column_with_marble_base_vertical_quarter[e=true,facing=north,layer=2,s=true,waterlogged=false]
conquest:blue_column_with_marble_base_vertical_quarter[e=true,facing=north,layer=2,s=false,waterlogged=true]
conquest:blue_column_with_marble_base_vertical_quarter[e=true,facing=north,layer=2,s=false,waterlogged=false]
conquest:blue_column_with_marble_base_vertical_quarter[e=true,facing=north,layer=3,s=true,waterlogged=true]
conquest:blue_column_with_marble_base_vertical_quarter[e=true,facing=north,layer=3,s=true,waterlogged=false]
conquest:blue_column_with_marble_base_vertical_quarter[e=true,facing=north,layer=3,s=false,waterlogged=true]
conquest:blue_column_with_marble_base_vertical_quarter[e=true,facing=north,layer=3,s=false,waterlogged=false]
conquest:blue_column_with_marble_base_vertical_quarter[e=true,facing=south,layer=1,s=true,waterlogged=true]
conquest:blue_column_with_marble_base_vertical_quarter[e=true,facing=south,layer=1,s=true,waterlogged=false]
conquest:blue_column_with_marble_base_vertical_quarter[e=true,facing=south,layer=1,s=false,waterlogged=true]
conquest:blue_column_with_marble_base_vertical_quarter[e=true,facing=south,layer=1,s=false,waterlogged=false]
conquest:blue_column_with_marble_base_vertical_quarter[e=true,facing=south,layer=2,s=true,waterlogged=true]
conquest:blue_column_with_marble_base_vertical_quarter[e=true,facing=south,layer=2,s=true,waterlogged=false]
conquest:blue_column_with_marble_base_vertical_quarter[e=true,facing=south,layer=2,s=false,waterlogged=true]
conquest:blue_column_with_marble_base_vertical_quarter[e=true,facing=south,layer=2,s=false,waterlogged=false]
conquest:blue_column_with_marble_base_vertical_quarter[e=true,facing=south,layer=3,s=true,waterlogged=true]
conquest:blue_column_with_marble_base_vertical_quarter[e=true,facing=south,layer=3,s=true,waterlogged=false]
conquest:blue_column_with_marble_base_vertical_quarter[e=true,facing=south,layer=3,s=false,waterlogged=true]
conquest:blue_column_with_marble_base_vertical_quarter[e=true,facing=south,layer=3,s=false,waterlogged=false]
conquest:blue_column_with_marble_base_vertical_quarter[e=true,facing=west,layer=1,s=true,waterlogged=true]
conquest:blue_column_with_marble_base_vertical_quarter[e=true,facing=west,layer=1,s=true,waterlogged=false]
conquest:blue_column_with_marble_base_vertical_quarter[e=true,facing=west,layer=1,s=false,waterlogged=true]
conquest:blue_column_with_marble_base_vertical_quarter[e=true,facing=west,layer=1,s=false,waterlogged=false]
conquest:blue_column_with_marble_base_vertical_quarter[e=true,facing=west,layer=2,s=true,waterlogged=true]
conquest:blue_column_with_marble_base_vertical_quarter[e=true,facing=west,layer=2,s=true,waterlogged=false]
conquest:blue_column_with_marble_base_vertical_quarter[e=true,facing=west,layer=2,s=false,waterlogged=true]
conquest:blue_column_with_marble_base_vertical_quarter[e=true,facing=west,layer=2,s=false,waterlogged=false]
conquest:blue_column_with_marble_base_vertical_quarter[e=true,facing=west,layer=3,s=true,waterlogged=true]
conquest:blue_column_with_marble_base_vertical_quarter[e=true,facing=west,layer=3,s=true,waterlogged=false]
conquest:blue_column_with_marble_base_vertical_quarter[e=true,facing=west,layer=3,s=false,waterlogged=true]
conquest:blue_column_with_marble_base_vertical_quarter[e=true,facing=west,layer=3,s=false,waterlogged=false]
conquest:blue_column_with_marble_base_vertical_quarter[e=true,facing=east,layer=1,s=true,waterlogged=true]
conquest:blue_column_with_marble_base_vertical_quarter[e=true,facing=east,layer=1,s=true,waterlogged=false]
conquest:blue_column_with_marble_base_vertical_quarter[e=true,facing=east,layer=1,s=false,waterlogged=true]
conquest:blue_column_with_marble_base_vertical_quarter[e=true,facing=east,layer=1,s=false,waterlogged=false]
conquest:blue_column_with_marble_base_vertical_quarter[e=true,facing=east,layer=2,s=true,waterlogged=true]
conquest:blue_column_with_marble_base_vertical_quarter[e=true,facing=east,layer=2,s=true,waterlogged=false]
conquest:blue_column_with_marble_base_vertical_quarter[e=true,facing=east,layer=2,s=false,waterlogged=true]
conquest:blue_column_with_marble_base_vertical_quarter[e=true,facing=east,layer=2,s=false,waterlogged=false]
conquest:blue_column_with_marble_base_vertical_quarter[e=true,facing=east,layer=3,s=true,waterlogged=true]
conquest:blue_column_with_marble_base_vertical_quarter[e=true,facing=east,layer=3,s=true,waterlogged=false]
conquest:blue_column_with_marble_base_vertical_quarter[e=true,facing=east,layer=3,s=false,waterlogged=true]
conquest:blue_column_with_marble_base_vertical_quarter[e=true,facing=east,layer=3,s=false,waterlogged=false]
conquest:blue_column_with_marble_base_vertical_quarter[e=false,facing=north,layer=1,s=true,waterlogged=true]
conquest:blue_column_with_marble_base_vertical_quarter[e=false,facing=north,layer=1,s=true,waterlogged=false]
conquest:blue_column_with_marble_base_vertical_quarter[e=false,facing=north,layer=1,s=false,waterlogged=true]
conquest:blue_column_with_marble_base_vertical_quarter[e=false,facing=north,layer=1,s=false,waterlogged=false]
conquest:blue_column_with_marble_base_vertical_quarter[e=false,facing=north,layer=2,s=true,waterlogged=true]
conquest:blue_column_with_marble_base_vertical_quarter[e=false,facing=north,layer=2,s=true,waterlogged=false]
conquest:blue_column_with_marble_base_vertical_quarter[e=false,facing=north,layer=2,s=false,waterlogged=true]
conquest:blue_column_with_marble_base_vertical_quarter[e=false,facing=north,layer=2,s=false,waterlogged=false]
conquest:blue_column_with_marble_base_vertical_quarter[e=false,facing=north,layer=3,s=true,waterlogged=true]
conquest:blue_column_with_marble_base_vertical_quarter[e=false,facing=north,layer=3,s=true,waterlogged=false]
conquest:blue_column_with_marble_base_vertical_quarter[e=false,facing=north,layer=3,s=false,waterlogged=true]
conquest:blue_column_with_marble_base_vertical_quarter[e=false,facing=north,layer=3,s=false,waterlogged=false]
conquest:blue_column_with_marble_base_vertical_quarter[e=false,facing=south,layer=1,s=true,waterlogged=true]
conquest:blue_column_with_marble_base_vertical_quarter[e=false,facing=south,layer=1,s=true,waterlogged=false]
conquest:blue_column_with_marble_base_vertical_quarter[e=false,facing=south,layer=1,s=false,waterlogged=true]
conquest:blue_column_with_marble_base_vertical_quarter[e=false,facing=south,layer=1,s=false,waterlogged=false]
conquest:blue_column_with_marble_base_vertical_quarter[e=false,facing=south,layer=2,s=true,waterlogged=true]
conquest:blue_column_with_marble_base_vertical_quarter[e=false,facing=south,layer=2,s=true,waterlogged=false]
conquest:blue_column_with_marble_base_vertical_quarter[e=false,facing=south,layer=2,s=false,waterlogged=true]
conquest:blue_column_with_marble_base_vertical_quarter[e=false,facing=south,layer=2,s=false,waterlogged=false]
conquest:blue_column_with_marble_base_vertical_quarter[e=false,facing=south,layer=3,s=true,waterlogged=true]
conquest:blue_column_with_marble_base_vertical_quarter[e=false,facing=south,layer=3,s=true,waterlogged=false]
conquest:blue_column_with_marble_base_vertical_quarter[e=false,facing=south,layer=3,s=false,waterlogged=true]
conquest:blue_column_with_marble_base_vertical_quarter[e=false,facing=south,layer=3,s=false,waterlogged=false]
conquest:blue_column_with_marble_base_vertical_quarter[e=false,facing=west,layer=1,s=true,waterlogged=true]
conquest:blue_column_with_marble_base_vertical_quarter[e=false,facing=west,layer=1,s=true,waterlogged=false]
conquest:blue_column_with_marble_base_vertical_quarter[e=false,facing=west,layer=1,s=false,waterlogged=true]
conquest:blue_column_with_marble_base_vertical_quarter[e=false,facing=west,layer=1,s=false,waterlogged=false]
conquest:blue_column_with_marble_base_vertical_quarter[e=false,facing=west,layer=2,s=true,waterlogged=true]
conquest:blue_column_with_marble_base_vertical_quarter[e=false,facing=west,layer=2,s=true,waterlogged=false]
conquest:blue_column_with_marble_base_vertical_quarter[e=false,facing=west,layer=2,s=false,waterlogged=true]
conquest:blue_column_with_marble_base_vertical_quarter[e=false,facing=west,layer=2,s=false,waterlogged=false]
conquest:blue_column_with_marble_base_vertical_quarter[e=false,facing=west,layer=3,s=true,waterlogged=true]
conquest:blue_column_with_marble_base_vertical_quarter[e=false,facing=west,layer=3,s=true,waterlogged=false]
conquest:blue_column_with_marble_base_vertical_quarter[e=false,facing=west,layer=3,s=false,waterlogged=true]
conquest:blue_column_with_marble_base_vertical_quarter[e=false,facing=west,layer=3,s=false,waterlogged=false]
conquest:blue_column_with_marble_base_vertical_quarter[e=false,facing=east,layer=1,s=true,waterlogged=true]
conquest:blue_column_with_marble_base_vertical_quarter[e=false,facing=east,layer=1,s=true,waterlogged=false]
conquest:blue_column_with_marble_base_vertical_quarter[e=false,facing=east,layer=1,s=false,waterlogged=true]
conquest:blue_column_with_marble_base_vertical_quarter[e=false,facing=east,layer=1,s=false,waterlogged=false]
conquest:blue_column_with_marble_base_vertical_quarter[e=false,facing=east,layer=2,s=true,waterlogged=true]
conquest:blue_column_with_marble_base_vertical_quarter[e=false,facing=east,layer=2,s=true,waterlogged=false]
conquest:blue_column_with_marble_base_vertical_quarter[e=false,facing=east,layer=2,s=false,waterlogged=true]
conquest:blue_column_with_marble_base_vertical_quarter[e=false,facing=east,layer=2,s=false,waterlogged=false]
conquest:blue_column_with_marble_base_vertical_quarter[e=false,facing=east,layer=3,s=true,waterlogged=true]
conquest:blue_column_with_marble_base_vertical_quarter[e=false,facing=east,layer=3,s=true,waterlogged=false]
conquest:blue_column_with_marble_base_vertical_quarter[e=false,facing=east,layer=3,s=false,waterlogged=true]
conquest:blue_column_with_marble_base_vertical_quarter[e=false,facing=east,layer=3,s=false,waterlogged=false]
conquest:blue_column_with_marble_base_vertical_slab[e=true,facing=north,layer=1,s=true,w=true,waterlogged=true]
conquest:blue_column_with_marble_base_vertical_slab[e=true,facing=north,layer=1,s=true,w=true,waterlogged=false]
conquest:blue_column_with_marble_base_vertical_slab[e=true,facing=north,layer=1,s=true,w=false,waterlogged=true]
conquest:blue_column_with_marble_base_vertical_slab[e=true,facing=north,layer=1,s=true,w=false,waterlogged=false]
conquest:blue_column_with_marble_base_vertical_slab[e=true,facing=north,layer=1,s=false,w=true,waterlogged=true]
conquest:blue_column_with_marble_base_vertical_slab[e=true,facing=north,layer=1,s=false,w=true,waterlogged=false]
conquest:blue_column_with_marble_base_vertical_slab[e=true,facing=north,layer=1,s=false,w=false,waterlogged=true]
conquest:blue_column_with_marble_base_vertical_slab[e=true,facing=north,layer=1,s=false,w=false,waterlogged=false]
conquest:blue_column_with_marble_base_vertical_slab[e=true,facing=north,layer=2,s=true,w=true,waterlogged=true]
conquest:blue_column_with_marble_base_vertical_slab[e=true,facing=north,layer=2,s=true,w=true,waterlogged=false]
conquest:blue_column_with_marble_base_vertical_slab[e=true,facing=north,layer=2,s=true,w=false,waterlogged=true]
conquest:blue_column_with_marble_base_vertical_slab[e=true,facing=north,layer=2,s=true,w=false,waterlogged=false]
conquest:blue_column_with_marble_base_vertical_slab[e=true,facing=north,layer=2,s=false,w=true,waterlogged=true]
conquest:blue_column_with_marble_base_vertical_slab[e=true,facing=north,layer=2,s=false,w=true,waterlogged=false]
conquest:blue_column_with_marble_base_vertical_slab[e=true,facing=north,layer=2,s=false,w=false,waterlogged=true]
conquest:blue_column_with_marble_base_vertical_slab[e=true,facing=north,layer=2,s=false,w=false,waterlogged=false]
conquest:blue_column_with_marble_base_vertical_slab[e=true,facing=north,layer=3,s=true,w=true,waterlogged=true]
conquest:blue_column_with_marble_base_vertical_slab[e=true,facing=north,layer=3,s=true,w=true,waterlogged=false]
conquest:blue_column_with_marble_base_vertical_slab[e=true,facing=north,layer=3,s=true,w=false,waterlogged=true]
conquest:blue_column_with_marble_base_vertical_slab[e=true,facing=north,layer=3,s=true,w=false,waterlogged=false]
conquest:blue_column_with_marble_base_vertical_slab[e=true,facing=north,layer=3,s=false,w=true,waterlogged=true]
conquest:blue_column_with_marble_base_vertical_slab[e=true,facing=north,layer=3,s=false,w=true,waterlogged=false]
conquest:blue_column_with_marble_base_vertical_slab[e=true,facing=north,layer=3,s=false,w=false,waterlogged=true]
conquest:blue_column_with_marble_base_vertical_slab[e=true,facing=north,layer=3,s=false,w=false,waterlogged=false]
conquest:blue_column_with_marble_base_vertical_slab[e=true,facing=south,layer=1,s=true,w=true,waterlogged=true]
conquest:blue_column_with_marble_base_vertical_slab[e=true,facing=south,layer=1,s=true,w=true,waterlogged=false]
conquest:blue_column_with_marble_base_vertical_slab[e=true,facing=south,layer=1,s=true,w=false,waterlogged=true]
conquest:blue_column_with_marble_base_vertical_slab[e=true,facing=south,layer=1,s=true,w=false,waterlogged=false]
conquest:blue_column_with_marble_base_vertical_slab[e=true,facing=south,layer=1,s=false,w=true,waterlogged=true]
conquest:blue_column_with_marble_base_vertical_slab[e=true,facing=south,layer=1,s=false,w=true,waterlogged=false]
conquest:blue_column_with_marble_base_vertical_slab[e=true,facing=south,layer=1,s=false,w=false,waterlogged=true]
conquest:blue_column_with_marble_base_vertical_slab[e=true,facing=south,layer=1,s=false,w=false,waterlogged=false]
conquest:blue_column_with_marble_base_vertical_slab[e=true,facing=south,layer=2,s=true,w=true,waterlogged=true]
conquest:blue_column_with_marble_base_vertical_slab[e=true,facing=south,layer=2,s=true,w=true,waterlogged=false]
conquest:blue_column_with_marble_base_vertical_slab[e=true,facing=south,layer=2,s=true,w=false,waterlogged=true]
conquest:blue_column_with_marble_base_vertical_slab[e=true,facing=south,layer=2,s=true,w=false,waterlogged=false]
conquest:blue_column_with_marble_base_vertical_slab[e=true,facing=south,layer=2,s=false,w=true,waterlogged=true]
conquest:blue_column_with_marble_base_vertical_slab[e=true,facing=south,layer=2,s=false,w=true,waterlogged=false]
conquest:blue_column_with_marble_base_vertical_slab[e=true,facing=south,layer=2,s=false,w=false,waterlogged=true]
conquest:blue_column_with_marble_base_vertical_slab[e=true,facing=south,layer=2,s=false,w=false,waterlogged=false]
conquest:blue_column_with_marble_base_vertical_slab[e=true,facing=south,layer=3,s=true,w=true,waterlogged=true]
conquest:blue_column_with_marble_base_vertical_slab[e=true,facing=south,layer=3,s=true,w=true,waterlogged=false]
conquest:blue_column_with_marble_base_vertical_slab[e=true,facing=south,layer=3,s=true,w=false,waterlogged=true]
conquest:blue_column_with_marble_base_vertical_slab[e=true,facing=south,layer=3,s=true,w=false,waterlogged=false]
conquest:blue_column_with_marble_base_vertical_slab[e=true,facing=south,layer=3,s=false,w=true,waterlogged=true]
conquest:blue_column_with_marble_base_vertical_slab[e=true,facing=south,layer=3,s=false,w=true,waterlogged=false]
conquest:blue_column_with_marble_base_vertical_slab[e=true,facing=south,layer=3,s=false,w=false,waterlogged=true]
conquest:blue_column_with_marble_base_vertical_slab[e=true,facing=south,layer=3,s=false,w=false,waterlogged=false]
conquest:blue_column_with_marble_base_vertical_slab[e=true,facing=west,layer=1,s=true,w=true,waterlogged=true]
conquest:blue_column_with_marble_base_vertical_slab[e=true,facing=west,layer=1,s=true,w=true,waterlogged=false]
conquest:blue_column_with_marble_base_vertical_slab[e=true,facing=west,layer=1,s=true,w=false,waterlogged=true]
conquest:blue_column_with_marble_base_vertical_slab[e=true,facing=west,layer=1,s=true,w=false,waterlogged=false]
conquest:blue_column_with_marble_base_vertical_slab[e=true,facing=west,layer=1,s=false,w=true,waterlogged=true]
conquest:blue_column_with_marble_base_vertical_slab[e=true,facing=west,layer=1,s=false,w=true,waterlogged=false]
conquest:blue_column_with_marble_base_vertical_slab[e=true,facing=west,layer=1,s=false,w=false,waterlogged=true]
conquest:blue_column_with_marble_base_vertical_slab[e=true,facing=west,layer=1,s=false,w=false,waterlogged=false]
conquest:blue_column_with_marble_base_vertical_slab[e=true,facing=west,layer=2,s=true,w=true,waterlogged=true]
conquest:blue_column_with_marble_base_vertical_slab[e=true,facing=west,layer=2,s=true,w=true,waterlogged=false]
conquest:blue_column_with_marble_base_vertical_slab[e=true,facing=west,layer=2,s=true,w=false,waterlogged=true]
conquest:blue_column_with_marble_base_vertical_slab[e=true,facing=west,layer=2,s=true,w=false,waterlogged=false]
conquest:blue_column_with_marble_base_vertical_slab[e=true,facing=west,layer=2,s=false,w=true,waterlogged=true]
conquest:blue_column_with_marble_base_vertical_slab[e=true,facing=west,layer=2,s=false,w=true,waterlogged=false]
conquest:blue_column_with_marble_base_vertical_slab[e=true,facing=west,layer=2,s=false,w=false,waterlogged=true]
conquest:blue_column_with_marble_base_vertical_slab[e=true,facing=west,layer=2,s=false,w=false,waterlogged=false]
conquest:blue_column_with_marble_base_vertical_slab[e=true,facing=west,layer=3,s=true,w=true,waterlogged=true]
conquest:blue_column_with_marble_base_vertical_slab[e=true,facing=west,layer=3,s=true,w=true,waterlogged=false]
conquest:blue_column_with_marble_base_vertical_slab[e=true,facing=west,layer=3,s=true,w=false,waterlogged=true]
conquest:blue_column_with_marble_base_vertical_slab[e=true,facing=west,layer=3,s=true,w=false,waterlogged=false]
conquest:blue_column_with_marble_base_vertical_slab[e=true,facing=west,layer=3,s=false,w=true,waterlogged=true]
conquest:blue_column_with_marble_base_vertical_slab[e=true,facing=west,layer=3,s=false,w=true,waterlogged=false]
conquest:blue_column_with_marble_base_vertical_slab[e=true,facing=west,layer=3,s=false,w=false,waterlogged=true]
conquest:blue_column_with_marble_base_vertical_slab[e=true,facing=west,layer=3,s=false,w=false,waterlogged=false]
conquest:blue_column_with_marble_base_vertical_slab[e=true,facing=east,layer=1,s=true,w=true,waterlogged=true]
conquest:blue_column_with_marble_base_vertical_slab[e=true,facing=east,layer=1,s=true,w=true,waterlogged=false]
conquest:blue_column_with_marble_base_vertical_slab[e=true,facing=east,layer=1,s=true,w=false,waterlogged=true]
conquest:blue_column_with_marble_base_vertical_slab[e=true,facing=east,layer=1,s=true,w=false,waterlogged=false]
conquest:blue_column_with_marble_base_vertical_slab[e=true,facing=east,layer=1,s=false,w=true,waterlogged=true]
conquest:blue_column_with_marble_base_vertical_slab[e=true,facing=east,layer=1,s=false,w=true,waterlogged=false]
conquest:blue_column_with_marble_base_vertical_slab[e=true,facing=east,layer=1,s=false,w=false,waterlogged=true]
conquest:blue_column_with_marble_base_vertical_slab[e=true,facing=east,layer=1,s=false,w=false,waterlogged=false]
conquest:blue_column_with_marble_base_vertical_slab[e=true,facing=east,layer=2,s=true,w=true,waterlogged=true]
conquest:blue_column_with_marble_base_vertical_slab[e=true,facing=east,layer=2,s=true,w=true,waterlogged=false]
conquest:blue_column_with_marble_base_vertical_slab[e=true,facing=east,layer=2,s=true,w=false,waterlogged=true]
conquest:blue_column_with_marble_base_vertical_slab[e=true,facing=east,layer=2,s=true,w=false,waterlogged=false]
conquest:blue_column_with_marble_base_vertical_slab[e=true,facing=east,layer=2,s=false,w=true,waterlogged=true]
conquest:blue_column_with_marble_base_vertical_slab[e=true,facing=east,layer=2,s=false,w=true,waterlogged=false]
conquest:blue_column_with_marble_base_vertical_slab[e=true,facing=east,layer=2,s=false,w=false,waterlogged=true]
conquest:blue_column_with_marble_base_vertical_slab[e=true,facing=east,layer=2,s=false,w=false,waterlogged=false]
conquest:blue_column_with_marble_base_vertical_slab[e=true,facing=east,layer=3,s=true,w=true,waterlogged=true]
conquest:blue_column_with_marble_base_vertical_slab[e=true,facing=east,layer=3,s=true,w=true,waterlogged=false]
conquest:blue_column_with_marble_base_vertical_slab[e=true,facing=east,layer=3,s=true,w=false,waterlogged=true]
conquest:blue_column_with_marble_base_vertical_slab[e=true,facing=east,layer=3,s=true,w=false,waterlogged=false]
conquest:blue_column_with_marble_base_vertical_slab[e=true,facing=east,layer=3,s=false,w=true,waterlogged=true]
conquest:blue_column_with_marble_base_vertical_slab[e=true,facing=east,layer=3,s=false,w=true,waterlogged=false]
conquest:blue_column_with_marble_base_vertical_slab[e=true,facing=east,layer=3,s=false,w=false,waterlogged=true]
conquest:blue_column_with_marble_base_vertical_slab[e=true,facing=east,layer=3,s=false,w=false,waterlogged=false]
conquest:blue_column_with_marble_base_vertical_slab[e=false,facing=north,layer=1,s=true,w=true,waterlogged=true]
conquest:blue_column_with_marble_base_vertical_slab[e=false,facing=north,layer=1,s=true,w=true,waterlogged=false]
conquest:blue_column_with_marble_base_vertical_slab[e=false,facing=north,layer=1,s=true,w=false,waterlogged=true]
conquest:blue_column_with_marble_base_vertical_slab[e=false,facing=north,layer=1,s=true,w=false,waterlogged=false]
conquest:blue_column_with_marble_base_vertical_slab[e=false,facing=north,layer=1,s=false,w=true,waterlogged=true]
conquest:blue_column_with_marble_base_vertical_slab[e=false,facing=north,layer=1,s=false,w=true,waterlogged=false]
conquest:blue_column_with_marble_base_vertical_slab[e=false,facing=north,layer=1,s=false,w=false,waterlogged=true]
conquest:blue_column_with_marble_base_vertical_slab[e=false,facing=north,layer=1,s=false,w=false,waterlogged=false]
conquest:blue_column_with_marble_base_vertical_slab[e=false,facing=north,layer=2,s=true,w=true,waterlogged=true]
conquest:blue_column_with_marble_base_vertical_slab[e=false,facing=north,layer=2,s=true,w=true,waterlogged=false]
conquest:blue_column_with_marble_base_vertical_slab[e=false,facing=north,layer=2,s=true,w=false,waterlogged=true]
conquest:blue_column_with_marble_base_vertical_slab[e=false,facing=north,layer=2,s=true,w=false,waterlogged=false]
conquest:blue_column_with_marble_base_vertical_slab[e=false,facing=north,layer=2,s=false,w=true,waterlogged=true]
conquest:blue_column_with_marble_base_vertical_slab[e=false,facing=north,layer=2,s=false,w=true,waterlogged=false]
conquest:blue_column_with_marble_base_vertical_slab[e=false,facing=north,layer=2,s=false,w=false,waterlogged=true]
conquest:blue_column_with_marble_base_vertical_slab[e=false,facing=north,layer=2,s=false,w=false,waterlogged=false]
conquest:blue_column_with_marble_base_vertical_slab[e=false,facing=north,layer=3,s=true,w=true,waterlogged=true]
conquest:blue_column_with_marble_base_vertical_slab[e=false,facing=north,layer=3,s=true,w=true,waterlogged=false]
conquest:blue_column_with_marble_base_vertical_slab[e=false,facing=north,layer=3,s=true,w=false,waterlogged=true]
conquest:blue_column_with_marble_base_vertical_slab[e=false,facing=north,layer=3,s=true,w=false,waterlogged=false]
conquest:blue_column_with_marble_base_vertical_slab[e=false,facing=north,layer=3,s=false,w=true,waterlogged=true]
conquest:blue_column_with_marble_base_vertical_slab[e=false,facing=north,layer=3,s=false,w=true,waterlogged=false]
conquest:blue_column_with_marble_base_vertical_slab[e=false,facing=north,layer=3,s=false,w=false,waterlogged=true]
conquest:blue_column_with_marble_base_vertical_slab[e=false,facing=north,layer=3,s=false,w=false,waterlogged=false]
conquest:blue_column_with_marble_base_vertical_slab[e=false,facing=south,layer=1,s=true,w=true,waterlogged=true]
conquest:blue_column_with_marble_base_vertical_slab[e=false,facing=south,layer=1,s=true,w=true,waterlogged=false]
conquest:blue_column_with_marble_base_vertical_slab[e=false,facing=south,layer=1,s=true,w=false,waterlogged=true]
conquest:blue_column_with_marble_base_vertical_slab[e=false,facing=south,layer=1,s=true,w=false,waterlogged=false]
conquest:blue_column_with_marble_base_vertical_slab[e=false,facing=south,layer=1,s=false,w=true,waterlogged=true]
conquest:blue_column_with_marble_base_vertical_slab[e=false,facing=south,layer=1,s=false,w=true,waterlogged=false]
conquest:blue_column_with_marble_base_vertical_slab[e=false,facing=south,layer=1,s=false,w=false,waterlogged=true]
conquest:blue_column_with_marble_base_vertical_slab[e=false,facing=south,layer=1,s=false,w=false,waterlogged=false]
conquest:blue_column_with_marble_base_vertical_slab[e=false,facing=south,layer=2,s=true,w=true,waterlogged=true]
conquest:blue_column_with_marble_base_vertical_slab[e=false,facing=south,layer=2,s=true,w=true,waterlogged=false]
conquest:blue_column_with_marble_base_vertical_slab[e=false,facing=south,layer=2,s=true,w=false,waterlogged=true]
conquest:blue_column_with_marble_base_vertical_slab[e=false,facing=south,layer=2,s=true,w=false,waterlogged=false]
conquest:blue_column_with_marble_base_vertical_slab[e=false,facing=south,layer=2,s=false,w=true,waterlogged=true]
conquest:blue_column_with_marble_base_vertical_slab[e=false,facing=south,layer=2,s=false,w=true,waterlogged=false]
conquest:blue_column_with_marble_base_vertical_slab[e=false,facing=south,layer=2,s=false,w=false,waterlogged=true]
conquest:blue_column_with_marble_base_vertical_slab[e=false,facing=south,layer=2,s=false,w=false,waterlogged=false]
conquest:blue_column_with_marble_base_vertical_slab[e=false,facing=south,layer=3,s=true,w=true,waterlogged=true]
conquest:blue_column_with_marble_base_vertical_slab[e=false,facing=south,layer=3,s=true,w=true,waterlogged=false]
conquest:blue_column_with_marble_base_vertical_slab[e=false,facing=south,layer=3,s=true,w=false,waterlogged=true]
conquest:blue_column_with_marble_base_vertical_slab[e=false,facing=south,layer=3,s=true,w=false,waterlogged=false]
conquest:blue_column_with_marble_base_vertical_slab[e=false,facing=south,layer=3,s=false,w=true,waterlogged=true]
conquest:blue_column_with_marble_base_vertical_slab[e=false,facing=south,layer=3,s=false,w=true,waterlogged=false]
conquest:blue_column_with_marble_base_vertical_slab[e=false,facing=south,layer=3,s=false,w=false,waterlogged=true]
conquest:blue_column_with_marble_base_vertical_slab[e=false,facing=south,layer=3,s=false,w=false,waterlogged=false]
conquest:blue_column_with_marble_base_vertical_slab[e=false,facing=west,layer=1,s=true,w=true,waterlogged=true]
conquest:blue_column_with_marble_base_vertical_slab[e=false,facing=west,layer=1,s=true,w=true,waterlogged=false]
conquest:blue_column_with_marble_base_vertical_slab[e=false,facing=west,layer=1,s=true,w=false,waterlogged=true]
conquest:blue_column_with_marble_base_vertical_slab[e=false,facing=west,layer=1,s=true,w=false,waterlogged=false]
conquest:blue_column_with_marble_base_vertical_slab[e=false,facing=west,layer=1,s=false,w=true,waterlogged=true]
conquest:blue_column_with_marble_base_vertical_slab[e=false,facing=west,layer=1,s=false,w=true,waterlogged=false]
conquest:blue_column_with_marble_base_vertical_slab[e=false,facing=west,layer=1,s=false,w=false,waterlogged=true]
conquest:blue_column_with_marble_base_vertical_slab[e=false,facing=west,layer=1,s=false,w=false,waterlogged=false]
conquest:blue_column_with_marble_base_vertical_slab[e=false,facing=west,layer=2,s=true,w=true,waterlogged=true]
conquest:blue_column_with_marble_base_vertical_slab[e=false,facing=west,layer=2,s=true,w=true,waterlogged=false]
conquest:blue_column_with_marble_base_vertical_slab[e=false,facing=west,layer=2,s=true,w=false,waterlogged=true]
conquest:blue_column_with_marble_base_vertical_slab[e=false,facing=west,layer=2,s=true,w=false,waterlogged=false]
conquest:blue_column_with_marble_base_vertical_slab[e=false,facing=west,layer=2,s=false,w=true,waterlogged=true]
conquest:blue_column_with_marble_base_vertical_slab[e=false,facing=west,layer=2,s=false,w=true,waterlogged=false]
conquest:blue_column_with_marble_base_vertical_slab[e=false,facing=west,layer=2,s=false,w=false,waterlogged=true]
conquest:blue_column_with_marble_base_vertical_slab[e=false,facing=west,layer=2,s=false,w=false,waterlogged=false]
conquest:blue_column_with_marble_base_vertical_slab[e=false,facing=west,layer=3,s=true,w=true,waterlogged=true]
conquest:blue_column_with_marble_base_vertical_slab[e=false,facing=west,layer=3,s=true,w=true,waterlogged=false]
conquest:blue_column_with_marble_base_vertical_slab[e=false,facing=west,layer=3,s=true,w=false,waterlogged=true]
conquest:blue_column_with_marble_base_vertical_slab[e=false,facing=west,layer=3,s=true,w=false,waterlogged=false]
conquest:blue_column_with_marble_base_vertical_slab[e=false,facing=west,layer=3,s=false,w=true,waterlogged=true]
conquest:blue_column_with_marble_base_vertical_slab[e=false,facing=west,layer=3,s=false,w=true,waterlogged=false]
conquest:blue_column_with_marble_base_vertical_slab[e=false,facing=west,layer=3,s=false,w=false,waterlogged=true]
conquest:blue_column_with_marble_base_vertical_slab[e=false,facing=west,layer=3,s=false,w=false,waterlogged=false]
conquest:blue_column_with_marble_base_vertical_slab[e=false,facing=east,layer=1,s=true,w=true,waterlogged=true]
conquest:blue_column_with_marble_base_vertical_slab[e=false,facing=east,layer=1,s=true,w=true,waterlogged=false]
conquest:blue_column_with_marble_base_vertical_slab[e=false,facing=east,layer=1,s=true,w=false,waterlogged=true]
conquest:blue_column_with_marble_base_vertical_slab[e=false,facing=east,layer=1,s=true,w=false,waterlogged=false]
conquest:blue_column_with_marble_base_vertical_slab[e=false,facing=east,layer=1,s=false,w=true,waterlogged=true]
conquest:blue_column_with_marble_base_vertical_slab[e=false,facing=east,layer=1,s=false,w=true,waterlogged=false]
conquest:blue_column_with_marble_base_vertical_slab[e=false,facing=east,layer=1,s=false,w=false,waterlogged=true]
conquest:blue_column_with_marble_base_vertical_slab[e=false,facing=east,layer=1,s=false,w=false,waterlogged=false]
conquest:blue_column_with_marble_base_vertical_slab[e=false,facing=east,layer=2,s=true,w=true,waterlogged=true]
conquest:blue_column_with_marble_base_vertical_slab[e=false,facing=east,layer=2,s=true,w=true,waterlogged=false]
conquest:blue_column_with_marble_base_vertical_slab[e=false,facing=east,layer=2,s=true,w=false,waterlogged=true]
conquest:blue_column_with_marble_base_vertical_slab[e=false,facing=east,layer=2,s=true,w=false,waterlogged=false]
conquest:blue_column_with_marble_base_vertical_slab[e=false,facing=east,layer=2,s=false,w=true,waterlogged=true]
conquest:blue_column_with_marble_base_vertical_slab[e=false,facing=east,layer=2,s=false,w=true,waterlogged=false]
conquest:blue_column_with_marble_base_vertical_slab[e=false,facing=east,layer=2,s=false,w=false,waterlogged=true]
conquest:blue_column_with_marble_base_vertical_slab[e=false,facing=east,layer=2,s=false,w=false,waterlogged=false]
conquest:blue_column_with_marble_base_vertical_slab[e=false,facing=east,layer=3,s=true,w=true,waterlogged=true]
conquest:blue_column_with_marble_base_vertical_slab[e=false,facing=east,layer=3,s=true,w=true,waterlogged=false]
conquest:blue_column_with_marble_base_vertical_slab[e=false,facing=east,layer=3,s=true,w=false,waterlogged=true]
conquest:blue_column_with_marble_base_vertical_slab[e=false,facing=east,layer=3,s=true,w=false,waterlogged=false]
conquest:blue_column_with_marble_base_vertical_slab[e=false,facing=east,layer=3,s=false,w=true,waterlogged=true]
conquest:blue_column_with_marble_base_vertical_slab[e=false,facing=east,layer=3,s=false,w=true,waterlogged=false]
conquest:blue_column_with_marble_base_vertical_slab[e=false,facing=east,layer=3,s=false,w=false,waterlogged=true]
conquest:blue_column_with_marble_base_vertical_slab[e=false,facing=east,layer=3,s=false,w=false,waterlogged=false]
conquest:blue_column_with_marble_base_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:blue_column_with_marble_base_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:blue_column_with_marble_base_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:blue_column_with_marble_base_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:blue_column_with_marble_base_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:blue_column_with_marble_base_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:blue_column_with_marble_base_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:blue_column_with_marble_base_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:blue_column_with_marble_base_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:blue_column_with_marble_base_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:blue_column_with_marble_base_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:blue_column_with_marble_base_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:blue_column_with_marble_base_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:blue_column_with_marble_base_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:blue_column_with_marble_base_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:blue_column_with_marble_base_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:blue_column_with_marble_base_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:blue_column_with_marble_base_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:blue_column_with_marble_base_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:blue_column_with_marble_base_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:blue_column_with_marble_base_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:blue_column_with_marble_base_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:blue_column_with_marble_base_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:blue_column_with_marble_base_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:blue_column_with_marble_base_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:blue_column_with_marble_base_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:blue_column_with_marble_base_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:blue_column_with_marble_base_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:blue_column_with_marble_base_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:blue_column_with_marble_base_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:blue_column_with_marble_base_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:blue_column_with_marble_base_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:blue_column_with_marble_base_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:blue_column_with_marble_base_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:blue_column_with_marble_base_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:blue_column_with_marble_base_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:blue_column_with_marble_base_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:blue_column_with_marble_base_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:blue_column_with_marble_base_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:blue_column_with_marble_base_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:blue_column_with_marble_base_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:blue_column_with_marble_base_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:blue_column_with_marble_base_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:blue_column_with_marble_base_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:blue_column_with_marble_base_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:blue_column_with_marble_base_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:blue_column_with_marble_base_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:blue_column_with_marble_base_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:blue_column_with_marble_base_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:blue_column_with_marble_base_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:blue_column_with_marble_base_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:blue_column_with_marble_base_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:blue_column_with_marble_base_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:blue_column_with_marble_base_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:blue_column_with_marble_base_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:blue_column_with_marble_base_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:blue_column_with_marble_base_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:blue_column_with_marble_base_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:blue_column_with_marble_base_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:blue_column_with_marble_base_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:blue_column_with_marble_base_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:blue_column_with_marble_base_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:blue_column_with_marble_base_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:blue_column_with_marble_base_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:blue_column_with_marble_doric_capital[east=true,north=true,south=true,west=true]
conquest:blue_column_with_marble_doric_capital[east=true,north=true,south=true,west=false]
conquest:blue_column_with_marble_doric_capital[east=true,north=true,south=false,west=true]
conquest:blue_column_with_marble_doric_capital[east=true,north=true,south=false,west=false]
conquest:blue_column_with_marble_doric_capital[east=true,north=false,south=true,west=true]
conquest:blue_column_with_marble_doric_capital[east=true,north=false,south=true,west=false]
conquest:blue_column_with_marble_doric_capital[east=true,north=false,south=false,west=true]
conquest:blue_column_with_marble_doric_capital[east=true,north=false,south=false,west=false]
conquest:blue_column_with_marble_doric_capital[east=false,north=true,south=true,west=true]
conquest:blue_column_with_marble_doric_capital[east=false,north=true,south=true,west=false]
conquest:blue_column_with_marble_doric_capital[east=false,north=true,south=false,west=true]
conquest:blue_column_with_marble_doric_capital[east=false,north=true,south=false,west=false]
conquest:blue_column_with_marble_doric_capital[east=false,north=false,south=true,west=true]
conquest:blue_column_with_marble_doric_capital[east=false,north=false,south=true,west=false]
conquest:blue_column_with_marble_doric_capital[east=false,north=false,south=false,west=true]
conquest:blue_column_with_marble_doric_capital[east=false,north=false,south=false,west=false]
conquest:blue_column_with_marble_doric_capital_pillar[layer=1,waterlogged=true]
conquest:blue_column_with_marble_doric_capital_pillar[layer=1,waterlogged=false]
conquest:blue_column_with_marble_doric_capital_pillar[layer=2,waterlogged=true]
conquest:blue_column_with_marble_doric_capital_pillar[layer=2,waterlogged=false]
conquest:blue_column_with_marble_doric_capital_pillar[layer=3,waterlogged=true]
conquest:blue_column_with_marble_doric_capital_pillar[layer=3,waterlogged=false]
conquest:blue_column_with_marble_doric_capital_vertical_corner[facing=north,layer=1,waterlogged=true]
conquest:blue_column_with_marble_doric_capital_vertical_corner[facing=north,layer=1,waterlogged=false]
conquest:blue_column_with_marble_doric_capital_vertical_corner[facing=north,layer=2,waterlogged=true]
conquest:blue_column_with_marble_doric_capital_vertical_corner[facing=north,layer=2,waterlogged=false]
conquest:blue_column_with_marble_doric_capital_vertical_corner[facing=north,layer=3,waterlogged=true]
conquest:blue_column_with_marble_doric_capital_vertical_corner[facing=north,layer=3,waterlogged=false]
conquest:blue_column_with_marble_doric_capital_vertical_corner[facing=south,layer=1,waterlogged=true]
conquest:blue_column_with_marble_doric_capital_vertical_corner[facing=south,layer=1,waterlogged=false]
conquest:blue_column_with_marble_doric_capital_vertical_corner[facing=south,layer=2,waterlogged=true]
conquest:blue_column_with_marble_doric_capital_vertical_corner[facing=south,layer=2,waterlogged=false]
conquest:blue_column_with_marble_doric_capital_vertical_corner[facing=south,layer=3,waterlogged=true]
conquest:blue_column_with_marble_doric_capital_vertical_corner[facing=south,layer=3,waterlogged=false]
conquest:blue_column_with_marble_doric_capital_vertical_corner[facing=west,layer=1,waterlogged=true]
conquest:blue_column_with_marble_doric_capital_vertical_corner[facing=west,layer=1,waterlogged=false]
conquest:blue_column_with_marble_doric_capital_vertical_corner[facing=west,layer=2,waterlogged=true]
conquest:blue_column_with_marble_doric_capital_vertical_corner[facing=west,layer=2,waterlogged=false]
conquest:blue_column_with_marble_doric_capital_vertical_corner[facing=west,layer=3,waterlogged=true]
conquest:blue_column_with_marble_doric_capital_vertical_corner[facing=west,layer=3,waterlogged=false]
conquest:blue_column_with_marble_doric_capital_vertical_corner[facing=east,layer=1,waterlogged=true]
conquest:blue_column_with_marble_doric_capital_vertical_corner[facing=east,layer=1,waterlogged=false]
conquest:blue_column_with_marble_doric_capital_vertical_corner[facing=east,layer=2,waterlogged=true]
conquest:blue_column_with_marble_doric_capital_vertical_corner[facing=east,layer=2,waterlogged=false]
conquest:blue_column_with_marble_doric_capital_vertical_corner[facing=east,layer=3,waterlogged=true]
conquest:blue_column_with_marble_doric_capital_vertical_corner[facing=east,layer=3,waterlogged=false]
conquest:blue_column_with_marble_doric_capital_vertical_quarter[e=true,facing=north,layer=1,s=true,waterlogged=true]
conquest:blue_column_with_marble_doric_capital_vertical_quarter[e=true,facing=north,layer=1,s=true,waterlogged=false]
conquest:blue_column_with_marble_doric_capital_vertical_quarter[e=true,facing=north,layer=1,s=false,waterlogged=true]
conquest:blue_column_with_marble_doric_capital_vertical_quarter[e=true,facing=north,layer=1,s=false,waterlogged=false]
conquest:blue_column_with_marble_doric_capital_vertical_quarter[e=true,facing=north,layer=2,s=true,waterlogged=true]
conquest:blue_column_with_marble_doric_capital_vertical_quarter[e=true,facing=north,layer=2,s=true,waterlogged=false]
conquest:blue_column_with_marble_doric_capital_vertical_quarter[e=true,facing=north,layer=2,s=false,waterlogged=true]
conquest:blue_column_with_marble_doric_capital_vertical_quarter[e=true,facing=north,layer=2,s=false,waterlogged=false]
conquest:blue_column_with_marble_doric_capital_vertical_quarter[e=true,facing=north,layer=3,s=true,waterlogged=true]
conquest:blue_column_with_marble_doric_capital_vertical_quarter[e=true,facing=north,layer=3,s=true,waterlogged=false]
conquest:blue_column_with_marble_doric_capital_vertical_quarter[e=true,facing=north,layer=3,s=false,waterlogged=true]
conquest:blue_column_with_marble_doric_capital_vertical_quarter[e=true,facing=north,layer=3,s=false,waterlogged=false]
conquest:blue_column_with_marble_doric_capital_vertical_quarter[e=true,facing=south,layer=1,s=true,waterlogged=true]
conquest:blue_column_with_marble_doric_capital_vertical_quarter[e=true,facing=south,layer=1,s=true,waterlogged=false]
conquest:blue_column_with_marble_doric_capital_vertical_quarter[e=true,facing=south,layer=1,s=false,waterlogged=true]
conquest:blue_column_with_marble_doric_capital_vertical_quarter[e=true,facing=south,layer=1,s=false,waterlogged=false]
conquest:blue_column_with_marble_doric_capital_vertical_quarter[e=true,facing=south,layer=2,s=true,waterlogged=true]
conquest:blue_column_with_marble_doric_capital_vertical_quarter[e=true,facing=south,layer=2,s=true,waterlogged=false]
conquest:blue_column_with_marble_doric_capital_vertical_quarter[e=true,facing=south,layer=2,s=false,waterlogged=true]
conquest:blue_column_with_marble_doric_capital_vertical_quarter[e=true,facing=south,layer=2,s=false,waterlogged=false]
conquest:blue_column_with_marble_doric_capital_vertical_quarter[e=true,facing=south,layer=3,s=true,waterlogged=true]
conquest:blue_column_with_marble_doric_capital_vertical_quarter[e=true,facing=south,layer=3,s=true,waterlogged=false]
conquest:blue_column_with_marble_doric_capital_vertical_quarter[e=true,facing=south,layer=3,s=false,waterlogged=true]
conquest:blue_column_with_marble_doric_capital_vertical_quarter[e=true,facing=south,layer=3,s=false,waterlogged=false]
conquest:blue_column_with_marble_doric_capital_vertical_quarter[e=true,facing=west,layer=1,s=true,waterlogged=true]
conquest:blue_column_with_marble_doric_capital_vertical_quarter[e=true,facing=west,layer=1,s=true,waterlogged=false]
conquest:blue_column_with_marble_doric_capital_vertical_quarter[e=true,facing=west,layer=1,s=false,waterlogged=true]
conquest:blue_column_with_marble_doric_capital_vertical_quarter[e=true,facing=west,layer=1,s=false,waterlogged=false]
conquest:blue_column_with_marble_doric_capital_vertical_quarter[e=true,facing=west,layer=2,s=true,waterlogged=true]
conquest:blue_column_with_marble_doric_capital_vertical_quarter[e=true,facing=west,layer=2,s=true,waterlogged=false]
conquest:blue_column_with_marble_doric_capital_vertical_quarter[e=true,facing=west,layer=2,s=false,waterlogged=true]
conquest:blue_column_with_marble_doric_capital_vertical_quarter[e=true,facing=west,layer=2,s=false,waterlogged=false]
conquest:blue_column_with_marble_doric_capital_vertical_quarter[e=true,facing=west,layer=3,s=true,waterlogged=true]
conquest:blue_column_with_marble_doric_capital_vertical_quarter[e=true,facing=west,layer=3,s=true,waterlogged=false]
conquest:blue_column_with_marble_doric_capital_vertical_quarter[e=true,facing=west,layer=3,s=false,waterlogged=true]
conquest:blue_column_with_marble_doric_capital_vertical_quarter[e=true,facing=west,layer=3,s=false,waterlogged=false]
conquest:blue_column_with_marble_doric_capital_vertical_quarter[e=true,facing=east,layer=1,s=true,waterlogged=true]
conquest:blue_column_with_marble_doric_capital_vertical_quarter[e=true,facing=east,layer=1,s=true,waterlogged=false]
conquest:blue_column_with_marble_doric_capital_vertical_quarter[e=true,facing=east,layer=1,s=false,waterlogged=true]
conquest:blue_column_with_marble_doric_capital_vertical_quarter[e=true,facing=east,layer=1,s=false,waterlogged=false]
conquest:blue_column_with_marble_doric_capital_vertical_quarter[e=true,facing=east,layer=2,s=true,waterlogged=true]
conquest:blue_column_with_marble_doric_capital_vertical_quarter[e=true,facing=east,layer=2,s=true,waterlogged=false]
conquest:blue_column_with_marble_doric_capital_vertical_quarter[e=true,facing=east,layer=2,s=false,waterlogged=true]
conquest:blue_column_with_marble_doric_capital_vertical_quarter[e=true,facing=east,layer=2,s=false,waterlogged=false]
conquest:blue_column_with_marble_doric_capital_vertical_quarter[e=true,facing=east,layer=3,s=true,waterlogged=true]
conquest:blue_column_with_marble_doric_capital_vertical_quarter[e=true,facing=east,layer=3,s=true,waterlogged=false]
conquest:blue_column_with_marble_doric_capital_vertical_quarter[e=true,facing=east,layer=3,s=false,waterlogged=true]
conquest:blue_column_with_marble_doric_capital_vertical_quarter[e=true,facing=east,layer=3,s=false,waterlogged=false]
conquest:blue_column_with_marble_doric_capital_vertical_quarter[e=false,facing=north,layer=1,s=true,waterlogged=true]
conquest:blue_column_with_marble_doric_capital_vertical_quarter[e=false,facing=north,layer=1,s=true,waterlogged=false]
conquest:blue_column_with_marble_doric_capital_vertical_quarter[e=false,facing=north,layer=1,s=false,waterlogged=true]
conquest:blue_column_with_marble_doric_capital_vertical_quarter[e=false,facing=north,layer=1,s=false,waterlogged=false]
conquest:blue_column_with_marble_doric_capital_vertical_quarter[e=false,facing=north,layer=2,s=true,waterlogged=true]
conquest:blue_column_with_marble_doric_capital_vertical_quarter[e=false,facing=north,layer=2,s=true,waterlogged=false]
conquest:blue_column_with_marble_doric_capital_vertical_quarter[e=false,facing=north,layer=2,s=false,waterlogged=true]
conquest:blue_column_with_marble_doric_capital_vertical_quarter[e=false,facing=north,layer=2,s=false,waterlogged=false]
conquest:blue_column_with_marble_doric_capital_vertical_quarter[e=false,facing=north,layer=3,s=true,waterlogged=true]
conquest:blue_column_with_marble_doric_capital_vertical_quarter[e=false,facing=north,layer=3,s=true,waterlogged=false]
conquest:blue_column_with_marble_doric_capital_vertical_quarter[e=false,facing=north,layer=3,s=false,waterlogged=true]
conquest:blue_column_with_marble_doric_capital_vertical_quarter[e=false,facing=north,layer=3,s=false,waterlogged=false]
conquest:blue_column_with_marble_doric_capital_vertical_quarter[e=false,facing=south,layer=1,s=true,waterlogged=true]
conquest:blue_column_with_marble_doric_capital_vertical_quarter[e=false,facing=south,layer=1,s=true,waterlogged=false]
conquest:blue_column_with_marble_doric_capital_vertical_quarter[e=false,facing=south,layer=1,s=false,waterlogged=true]
conquest:blue_column_with_marble_doric_capital_vertical_quarter[e=false,facing=south,layer=1,s=false,waterlogged=false]
conquest:blue_column_with_marble_doric_capital_vertical_quarter[e=false,facing=south,layer=2,s=true,waterlogged=true]
conquest:blue_column_with_marble_doric_capital_vertical_quarter[e=false,facing=south,layer=2,s=true,waterlogged=false]
conquest:blue_column_with_marble_doric_capital_vertical_quarter[e=false,facing=south,layer=2,s=false,waterlogged=true]
conquest:blue_column_with_marble_doric_capital_vertical_quarter[e=false,facing=south,layer=2,s=false,waterlogged=false]
conquest:blue_column_with_marble_doric_capital_vertical_quarter[e=false,facing=south,layer=3,s=true,waterlogged=true]
conquest:blue_column_with_marble_doric_capital_vertical_quarter[e=false,facing=south,layer=3,s=true,waterlogged=false]
conquest:blue_column_with_marble_doric_capital_vertical_quarter[e=false,facing=south,layer=3,s=false,waterlogged=true]
conquest:blue_column_with_marble_doric_capital_vertical_quarter[e=false,facing=south,layer=3,s=false,waterlogged=false]
conquest:blue_column_with_marble_doric_capital_vertical_quarter[e=false,facing=west,layer=1,s=true,waterlogged=true]
conquest:blue_column_with_marble_doric_capital_vertical_quarter[e=false,facing=west,layer=1,s=true,waterlogged=false]
conquest:blue_column_with_marble_doric_capital_vertical_quarter[e=false,facing=west,layer=1,s=false,waterlogged=true]
conquest:blue_column_with_marble_doric_capital_vertical_quarter[e=false,facing=west,layer=1,s=false,waterlogged=false]
conquest:blue_column_with_marble_doric_capital_vertical_quarter[e=false,facing=west,layer=2,s=true,waterlogged=true]
conquest:blue_column_with_marble_doric_capital_vertical_quarter[e=false,facing=west,layer=2,s=true,waterlogged=false]
conquest:blue_column_with_marble_doric_capital_vertical_quarter[e=false,facing=west,layer=2,s=false,waterlogged=true]
conquest:blue_column_with_marble_doric_capital_vertical_quarter[e=false,facing=west,layer=2,s=false,waterlogged=false]
conquest:blue_column_with_marble_doric_capital_vertical_quarter[e=false,facing=west,layer=3,s=true,waterlogged=true]
conquest:blue_column_with_marble_doric_capital_vertical_quarter[e=false,facing=west,layer=3,s=true,waterlogged=false]
conquest:blue_column_with_marble_doric_capital_vertical_quarter[e=false,facing=west,layer=3,s=false,waterlogged=true]
conquest:blue_column_with_marble_doric_capital_vertical_quarter[e=false,facing=west,layer=3,s=false,waterlogged=false]
conquest:blue_column_with_marble_doric_capital_vertical_quarter[e=false,facing=east,layer=1,s=true,waterlogged=true]
conquest:blue_column_with_marble_doric_capital_vertical_quarter[e=false,facing=east,layer=1,s=true,waterlogged=false]
conquest:blue_column_with_marble_doric_capital_vertical_quarter[e=false,facing=east,layer=1,s=false,waterlogged=true]
conquest:blue_column_with_marble_doric_capital_vertical_quarter[e=false,facing=east,layer=1,s=false,waterlogged=false]
conquest:blue_column_with_marble_doric_capital_vertical_quarter[e=false,facing=east,layer=2,s=true,waterlogged=true]
conquest:blue_column_with_marble_doric_capital_vertical_quarter[e=false,facing=east,layer=2,s=true,waterlogged=false]
conquest:blue_column_with_marble_doric_capital_vertical_quarter[e=false,facing=east,layer=2,s=false,waterlogged=true]
conquest:blue_column_with_marble_doric_capital_vertical_quarter[e=false,facing=east,layer=2,s=false,waterlogged=false]
conquest:blue_column_with_marble_doric_capital_vertical_quarter[e=false,facing=east,layer=3,s=true,waterlogged=true]
conquest:blue_column_with_marble_doric_capital_vertical_quarter[e=false,facing=east,layer=3,s=true,waterlogged=false]
conquest:blue_column_with_marble_doric_capital_vertical_quarter[e=false,facing=east,layer=3,s=false,waterlogged=true]
conquest:blue_column_with_marble_doric_capital_vertical_quarter[e=false,facing=east,layer=3,s=false,waterlogged=false]
conquest:blue_column_with_marble_doric_capital_vertical_slab[e=true,facing=north,layer=1,s=true,w=true,waterlogged=true]
conquest:blue_column_with_marble_doric_capital_vertical_slab[e=true,facing=north,layer=1,s=true,w=true,waterlogged=false]
conquest:blue_column_with_marble_doric_capital_vertical_slab[e=true,facing=north,layer=1,s=true,w=false,waterlogged=true]
conquest:blue_column_with_marble_doric_capital_vertical_slab[e=true,facing=north,layer=1,s=true,w=false,waterlogged=false]
conquest:blue_column_with_marble_doric_capital_vertical_slab[e=true,facing=north,layer=1,s=false,w=true,waterlogged=true]
conquest:blue_column_with_marble_doric_capital_vertical_slab[e=true,facing=north,layer=1,s=false,w=true,waterlogged=false]
conquest:blue_column_with_marble_doric_capital_vertical_slab[e=true,facing=north,layer=1,s=false,w=false,waterlogged=true]
conquest:blue_column_with_marble_doric_capital_vertical_slab[e=true,facing=north,layer=1,s=false,w=false,waterlogged=false]
conquest:blue_column_with_marble_doric_capital_vertical_slab[e=true,facing=north,layer=2,s=true,w=true,waterlogged=true]
conquest:blue_column_with_marble_doric_capital_vertical_slab[e=true,facing=north,layer=2,s=true,w=true,waterlogged=false]
conquest:blue_column_with_marble_doric_capital_vertical_slab[e=true,facing=north,layer=2,s=true,w=false,waterlogged=true]
conquest:blue_column_with_marble_doric_capital_vertical_slab[e=true,facing=north,layer=2,s=true,w=false,waterlogged=false]
conquest:blue_column_with_marble_doric_capital_vertical_slab[e=true,facing=north,layer=2,s=false,w=true,waterlogged=true]
conquest:blue_column_with_marble_doric_capital_vertical_slab[e=true,facing=north,layer=2,s=false,w=true,waterlogged=false]
conquest:blue_column_with_marble_doric_capital_vertical_slab[e=true,facing=north,layer=2,s=false,w=false,waterlogged=true]
conquest:blue_column_with_marble_doric_capital_vertical_slab[e=true,facing=north,layer=2,s=false,w=false,waterlogged=false]
conquest:blue_column_with_marble_doric_capital_vertical_slab[e=true,facing=north,layer=3,s=true,w=true,waterlogged=true]
conquest:blue_column_with_marble_doric_capital_vertical_slab[e=true,facing=north,layer=3,s=true,w=true,waterlogged=false]
conquest:blue_column_with_marble_doric_capital_vertical_slab[e=true,facing=north,layer=3,s=true,w=false,waterlogged=true]
conquest:blue_column_with_marble_doric_capital_vertical_slab[e=true,facing=north,layer=3,s=true,w=false,waterlogged=false]
conquest:blue_column_with_marble_doric_capital_vertical_slab[e=true,facing=north,layer=3,s=false,w=true,waterlogged=true]
conquest:blue_column_with_marble_doric_capital_vertical_slab[e=true,facing=north,layer=3,s=false,w=true,waterlogged=false]
conquest:blue_column_with_marble_doric_capital_vertical_slab[e=true,facing=north,layer=3,s=false,w=false,waterlogged=true]
conquest:blue_column_with_marble_doric_capital_vertical_slab[e=true,facing=north,layer=3,s=false,w=false,waterlogged=false]
conquest:blue_column_with_marble_doric_capital_vertical_slab[e=true,facing=south,layer=1,s=true,w=true,waterlogged=true]
conquest:blue_column_with_marble_doric_capital_vertical_slab[e=true,facing=south,layer=1,s=true,w=true,waterlogged=false]
conquest:blue_column_with_marble_doric_capital_vertical_slab[e=true,facing=south,layer=1,s=true,w=false,waterlogged=true]
conquest:blue_column_with_marble_doric_capital_vertical_slab[e=true,facing=south,layer=1,s=true,w=false,waterlogged=false]
conquest:blue_column_with_marble_doric_capital_vertical_slab[e=true,facing=south,layer=1,s=false,w=true,waterlogged=true]
conquest:blue_column_with_marble_doric_capital_vertical_slab[e=true,facing=south,layer=1,s=false,w=true,waterlogged=false]
conquest:blue_column_with_marble_doric_capital_vertical_slab[e=true,facing=south,layer=1,s=false,w=false,waterlogged=true]
conquest:blue_column_with_marble_doric_capital_vertical_slab[e=true,facing=south,layer=1,s=false,w=false,waterlogged=false]
conquest:blue_column_with_marble_doric_capital_vertical_slab[e=true,facing=south,layer=2,s=true,w=true,waterlogged=true]
conquest:blue_column_with_marble_doric_capital_vertical_slab[e=true,facing=south,layer=2,s=true,w=true,waterlogged=false]
conquest:blue_column_with_marble_doric_capital_vertical_slab[e=true,facing=south,layer=2,s=true,w=false,waterlogged=true]
conquest:blue_column_with_marble_doric_capital_vertical_slab[e=true,facing=south,layer=2,s=true,w=false,waterlogged=false]
conquest:blue_column_with_marble_doric_capital_vertical_slab[e=true,facing=south,layer=2,s=false,w=true,waterlogged=true]
conquest:blue_column_with_marble_doric_capital_vertical_slab[e=true,facing=south,layer=2,s=false,w=true,waterlogged=false]
conquest:blue_column_with_marble_doric_capital_vertical_slab[e=true,facing=south,layer=2,s=false,w=false,waterlogged=true]
conquest:blue_column_with_marble_doric_capital_vertical_slab[e=true,facing=south,layer=2,s=false,w=false,waterlogged=false]
conquest:blue_column_with_marble_doric_capital_vertical_slab[e=true,facing=south,layer=3,s=true,w=true,waterlogged=true]
conquest:blue_column_with_marble_doric_capital_vertical_slab[e=true,facing=south,layer=3,s=true,w=true,waterlogged=false]
conquest:blue_column_with_marble_doric_capital_vertical_slab[e=true,facing=south,layer=3,s=true,w=false,waterlogged=true]
conquest:blue_column_with_marble_doric_capital_vertical_slab[e=true,facing=south,layer=3,s=true,w=false,waterlogged=false]
conquest:blue_column_with_marble_doric_capital_vertical_slab[e=true,facing=south,layer=3,s=false,w=true,waterlogged=true]
conquest:blue_column_with_marble_doric_capital_vertical_slab[e=true,facing=south,layer=3,s=false,w=true,waterlogged=false]
conquest:blue_column_with_marble_doric_capital_vertical_slab[e=true,facing=south,layer=3,s=false,w=false,waterlogged=true]
conquest:blue_column_with_marble_doric_capital_vertical_slab[e=true,facing=south,layer=3,s=false,w=false,waterlogged=false]
conquest:blue_column_with_marble_doric_capital_vertical_slab[e=true,facing=west,layer=1,s=true,w=true,waterlogged=true]
conquest:blue_column_with_marble_doric_capital_vertical_slab[e=true,facing=west,layer=1,s=true,w=true,waterlogged=false]
conquest:blue_column_with_marble_doric_capital_vertical_slab[e=true,facing=west,layer=1,s=true,w=false,waterlogged=true]
conquest:blue_column_with_marble_doric_capital_vertical_slab[e=true,facing=west,layer=1,s=true,w=false,waterlogged=false]
conquest:blue_column_with_marble_doric_capital_vertical_slab[e=true,facing=west,layer=1,s=false,w=true,waterlogged=true]
conquest:blue_column_with_marble_doric_capital_vertical_slab[e=true,facing=west,layer=1,s=false,w=true,waterlogged=false]
conquest:blue_column_with_marble_doric_capital_vertical_slab[e=true,facing=west,layer=1,s=false,w=false,waterlogged=true]
conquest:blue_column_with_marble_doric_capital_vertical_slab[e=true,facing=west,layer=1,s=false,w=false,waterlogged=false]
conquest:blue_column_with_marble_doric_capital_vertical_slab[e=true,facing=west,layer=2,s=true,w=true,waterlogged=true]
conquest:blue_column_with_marble_doric_capital_vertical_slab[e=true,facing=west,layer=2,s=true,w=true,waterlogged=false]
conquest:blue_column_with_marble_doric_capital_vertical_slab[e=true,facing=west,layer=2,s=true,w=false,waterlogged=true]
conquest:blue_column_with_marble_doric_capital_vertical_slab[e=true,facing=west,layer=2,s=true,w=false,waterlogged=false]
conquest:blue_column_with_marble_doric_capital_vertical_slab[e=true,facing=west,layer=2,s=false,w=true,waterlogged=true]
conquest:blue_column_with_marble_doric_capital_vertical_slab[e=true,facing=west,layer=2,s=false,w=true,waterlogged=false]
conquest:blue_column_with_marble_doric_capital_vertical_slab[e=true,facing=west,layer=2,s=false,w=false,waterlogged=true]
conquest:blue_column_with_marble_doric_capital_vertical_slab[e=true,facing=west,layer=2,s=false,w=false,waterlogged=false]
conquest:blue_column_with_marble_doric_capital_vertical_slab[e=true,facing=west,layer=3,s=true,w=true,waterlogged=true]
conquest:blue_column_with_marble_doric_capital_vertical_slab[e=true,facing=west,layer=3,s=true,w=true,waterlogged=false]
conquest:blue_column_with_marble_doric_capital_vertical_slab[e=true,facing=west,layer=3,s=true,w=false,waterlogged=true]
conquest:blue_column_with_marble_doric_capital_vertical_slab[e=true,facing=west,layer=3,s=true,w=false,waterlogged=false]
conquest:blue_column_with_marble_doric_capital_vertical_slab[e=true,facing=west,layer=3,s=false,w=true,waterlogged=true]
conquest:blue_column_with_marble_doric_capital_vertical_slab[e=true,facing=west,layer=3,s=false,w=true,waterlogged=false]
conquest:blue_column_with_marble_doric_capital_vertical_slab[e=true,facing=west,layer=3,s=false,w=false,waterlogged=true]
conquest:blue_column_with_marble_doric_capital_vertical_slab[e=true,facing=west,layer=3,s=false,w=false,waterlogged=false]
conquest:blue_column_with_marble_doric_capital_vertical_slab[e=true,facing=east,layer=1,s=true,w=true,waterlogged=true]
conquest:blue_column_with_marble_doric_capital_vertical_slab[e=true,facing=east,layer=1,s=true,w=true,waterlogged=false]
conquest:blue_column_with_marble_doric_capital_vertical_slab[e=true,facing=east,layer=1,s=true,w=false,waterlogged=true]
conquest:blue_column_with_marble_doric_capital_vertical_slab[e=true,facing=east,layer=1,s=true,w=false,waterlogged=false]
conquest:blue_column_with_marble_doric_capital_vertical_slab[e=true,facing=east,layer=1,s=false,w=true,waterlogged=true]
conquest:blue_column_with_marble_doric_capital_vertical_slab[e=true,facing=east,layer=1,s=false,w=true,waterlogged=false]
conquest:blue_column_with_marble_doric_capital_vertical_slab[e=true,facing=east,layer=1,s=false,w=false,waterlogged=true]
conquest:blue_column_with_marble_doric_capital_vertical_slab[e=true,facing=east,layer=1,s=false,w=false,waterlogged=false]
conquest:blue_column_with_marble_doric_capital_vertical_slab[e=true,facing=east,layer=2,s=true,w=true,waterlogged=true]
conquest:blue_column_with_marble_doric_capital_vertical_slab[e=true,facing=east,layer=2,s=true,w=true,waterlogged=false]
conquest:blue_column_with_marble_doric_capital_vertical_slab[e=true,facing=east,layer=2,s=true,w=false,waterlogged=true]
conquest:blue_column_with_marble_doric_capital_vertical_slab[e=true,facing=east,layer=2,s=true,w=false,waterlogged=false]
conquest:blue_column_with_marble_doric_capital_vertical_slab[e=true,facing=east,layer=2,s=false,w=true,waterlogged=true]
conquest:blue_column_with_marble_doric_capital_vertical_slab[e=true,facing=east,layer=2,s=false,w=true,waterlogged=false]
conquest:blue_column_with_marble_doric_capital_vertical_slab[e=true,facing=east,layer=2,s=false,w=false,waterlogged=true]
conquest:blue_column_with_marble_doric_capital_vertical_slab[e=true,facing=east,layer=2,s=false,w=false,waterlogged=false]
conquest:blue_column_with_marble_doric_capital_vertical_slab[e=true,facing=east,layer=3,s=true,w=true,waterlogged=true]
conquest:blue_column_with_marble_doric_capital_vertical_slab[e=true,facing=east,layer=3,s=true,w=true,waterlogged=false]
conquest:blue_column_with_marble_doric_capital_vertical_slab[e=true,facing=east,layer=3,s=true,w=false,waterlogged=true]
conquest:blue_column_with_marble_doric_capital_vertical_slab[e=true,facing=east,layer=3,s=true,w=false,waterlogged=false]
conquest:blue_column_with_marble_doric_capital_vertical_slab[e=true,facing=east,layer=3,s=false,w=true,waterlogged=true]
conquest:blue_column_with_marble_doric_capital_vertical_slab[e=true,facing=east,layer=3,s=false,w=true,waterlogged=false]
conquest:blue_column_with_marble_doric_capital_vertical_slab[e=true,facing=east,layer=3,s=false,w=false,waterlogged=true]
conquest:blue_column_with_marble_doric_capital_vertical_slab[e=true,facing=east,layer=3,s=false,w=false,waterlogged=false]
conquest:blue_column_with_marble_doric_capital_vertical_slab[e=false,facing=north,layer=1,s=true,w=true,waterlogged=true]
conquest:blue_column_with_marble_doric_capital_vertical_slab[e=false,facing=north,layer=1,s=true,w=true,waterlogged=false]
conquest:blue_column_with_marble_doric_capital_vertical_slab[e=false,facing=north,layer=1,s=true,w=false,waterlogged=true]
conquest:blue_column_with_marble_doric_capital_vertical_slab[e=false,facing=north,layer=1,s=true,w=false,waterlogged=false]
conquest:blue_column_with_marble_doric_capital_vertical_slab[e=false,facing=north,layer=1,s=false,w=true,waterlogged=true]
conquest:blue_column_with_marble_doric_capital_vertical_slab[e=false,facing=north,layer=1,s=false,w=true,waterlogged=false]
conquest:blue_column_with_marble_doric_capital_vertical_slab[e=false,facing=north,layer=1,s=false,w=false,waterlogged=true]
conquest:blue_column_with_marble_doric_capital_vertical_slab[e=false,facing=north,layer=1,s=false,w=false,waterlogged=false]
conquest:blue_column_with_marble_doric_capital_vertical_slab[e=false,facing=north,layer=2,s=true,w=true,waterlogged=true]
conquest:blue_column_with_marble_doric_capital_vertical_slab[e=false,facing=north,layer=2,s=true,w=true,waterlogged=false]
conquest:blue_column_with_marble_doric_capital_vertical_slab[e=false,facing=north,layer=2,s=true,w=false,waterlogged=true]
conquest:blue_column_with_marble_doric_capital_vertical_slab[e=false,facing=north,layer=2,s=true,w=false,waterlogged=false]
conquest:blue_column_with_marble_doric_capital_vertical_slab[e=false,facing=north,layer=2,s=false,w=true,waterlogged=true]
conquest:blue_column_with_marble_doric_capital_vertical_slab[e=false,facing=north,layer=2,s=false,w=true,waterlogged=false]
conquest:blue_column_with_marble_doric_capital_vertical_slab[e=false,facing=north,layer=2,s=false,w=false,waterlogged=true]
conquest:blue_column_with_marble_doric_capital_vertical_slab[e=false,facing=north,layer=2,s=false,w=false,waterlogged=false]
conquest:blue_column_with_marble_doric_capital_vertical_slab[e=false,facing=north,layer=3,s=true,w=true,waterlogged=true]
conquest:blue_column_with_marble_doric_capital_vertical_slab[e=false,facing=north,layer=3,s=true,w=true,waterlogged=false]
conquest:blue_column_with_marble_doric_capital_vertical_slab[e=false,facing=north,layer=3,s=true,w=false,waterlogged=true]
conquest:blue_column_with_marble_doric_capital_vertical_slab[e=false,facing=north,layer=3,s=true,w=false,waterlogged=false]
conquest:blue_column_with_marble_doric_capital_vertical_slab[e=false,facing=north,layer=3,s=false,w=true,waterlogged=true]
conquest:blue_column_with_marble_doric_capital_vertical_slab[e=false,facing=north,layer=3,s=false,w=true,waterlogged=false]
conquest:blue_column_with_marble_doric_capital_vertical_slab[e=false,facing=north,layer=3,s=false,w=false,waterlogged=true]
conquest:blue_column_with_marble_doric_capital_vertical_slab[e=false,facing=north,layer=3,s=false,w=false,waterlogged=false]
conquest:blue_column_with_marble_doric_capital_vertical_slab[e=false,facing=south,layer=1,s=true,w=true,waterlogged=true]
conquest:blue_column_with_marble_doric_capital_vertical_slab[e=false,facing=south,layer=1,s=true,w=true,waterlogged=false]
conquest:blue_column_with_marble_doric_capital_vertical_slab[e=false,facing=south,layer=1,s=true,w=false,waterlogged=true]
conquest:blue_column_with_marble_doric_capital_vertical_slab[e=false,facing=south,layer=1,s=true,w=false,waterlogged=false]
conquest:blue_column_with_marble_doric_capital_vertical_slab[e=false,facing=south,layer=1,s=false,w=true,waterlogged=true]
conquest:blue_column_with_marble_doric_capital_vertical_slab[e=false,facing=south,layer=1,s=false,w=true,waterlogged=false]
conquest:blue_column_with_marble_doric_capital_vertical_slab[e=false,facing=south,layer=1,s=false,w=false,waterlogged=true]
conquest:blue_column_with_marble_doric_capital_vertical_slab[e=false,facing=south,layer=1,s=false,w=false,waterlogged=false]
conquest:blue_column_with_marble_doric_capital_vertical_slab[e=false,facing=south,layer=2,s=true,w=true,waterlogged=true]
conquest:blue_column_with_marble_doric_capital_vertical_slab[e=false,facing=south,layer=2,s=true,w=true,waterlogged=false]
conquest:blue_column_with_marble_doric_capital_vertical_slab[e=false,facing=south,layer=2,s=true,w=false,waterlogged=true]
conquest:blue_column_with_marble_doric_capital_vertical_slab[e=false,facing=south,layer=2,s=true,w=false,waterlogged=false]
conquest:blue_column_with_marble_doric_capital_vertical_slab[e=false,facing=south,layer=2,s=false,w=true,waterlogged=true]
conquest:blue_column_with_marble_doric_capital_vertical_slab[e=false,facing=south,layer=2,s=false,w=true,waterlogged=false]
conquest:blue_column_with_marble_doric_capital_vertical_slab[e=false,facing=south,layer=2,s=false,w=false,waterlogged=true]
conquest:blue_column_with_marble_doric_capital_vertical_slab[e=false,facing=south,layer=2,s=false,w=false,waterlogged=false]
conquest:blue_column_with_marble_doric_capital_vertical_slab[e=false,facing=south,layer=3,s=true,w=true,waterlogged=true]
conquest:blue_column_with_marble_doric_capital_vertical_slab[e=false,facing=south,layer=3,s=true,w=true,waterlogged=false]
conquest:blue_column_with_marble_doric_capital_vertical_slab[e=false,facing=south,layer=3,s=true,w=false,waterlogged=true]
conquest:blue_column_with_marble_doric_capital_vertical_slab[e=false,facing=south,layer=3,s=true,w=false,waterlogged=false]
conquest:blue_column_with_marble_doric_capital_vertical_slab[e=false,facing=south,layer=3,s=false,w=true,waterlogged=true]
conquest:blue_column_with_marble_doric_capital_vertical_slab[e=false,facing=south,layer=3,s=false,w=true,waterlogged=false]
conquest:blue_column_with_marble_doric_capital_vertical_slab[e=false,facing=south,layer=3,s=false,w=false,waterlogged=true]
conquest:blue_column_with_marble_doric_capital_vertical_slab[e=false,facing=south,layer=3,s=false,w=false,waterlogged=false]
conquest:blue_column_with_marble_doric_capital_vertical_slab[e=false,facing=west,layer=1,s=true,w=true,waterlogged=true]
conquest:blue_column_with_marble_doric_capital_vertical_slab[e=false,facing=west,layer=1,s=true,w=true,waterlogged=false]
conquest:blue_column_with_marble_doric_capital_vertical_slab[e=false,facing=west,layer=1,s=true,w=false,waterlogged=true]
conquest:blue_column_with_marble_doric_capital_vertical_slab[e=false,facing=west,layer=1,s=true,w=false,waterlogged=false]
conquest:blue_column_with_marble_doric_capital_vertical_slab[e=false,facing=west,layer=1,s=false,w=true,waterlogged=true]
conquest:blue_column_with_marble_doric_capital_vertical_slab[e=false,facing=west,layer=1,s=false,w=true,waterlogged=false]
conquest:blue_column_with_marble_doric_capital_vertical_slab[e=false,facing=west,layer=1,s=false,w=false,waterlogged=true]
conquest:blue_column_with_marble_doric_capital_vertical_slab[e=false,facing=west,layer=1,s=false,w=false,waterlogged=false]
conquest:blue_column_with_marble_doric_capital_vertical_slab[e=false,facing=west,layer=2,s=true,w=true,waterlogged=true]
conquest:blue_column_with_marble_doric_capital_vertical_slab[e=false,facing=west,layer=2,s=true,w=true,waterlogged=false]
conquest:blue_column_with_marble_doric_capital_vertical_slab[e=false,facing=west,layer=2,s=true,w=false,waterlogged=true]
conquest:blue_column_with_marble_doric_capital_vertical_slab[e=false,facing=west,layer=2,s=true,w=false,waterlogged=false]
conquest:blue_column_with_marble_doric_capital_vertical_slab[e=false,facing=west,layer=2,s=false,w=true,waterlogged=true]
conquest:blue_column_with_marble_doric_capital_vertical_slab[e=false,facing=west,layer=2,s=false,w=true,waterlogged=false]
conquest:blue_column_with_marble_doric_capital_vertical_slab[e=false,facing=west,layer=2,s=false,w=false,waterlogged=true]
conquest:blue_column_with_marble_doric_capital_vertical_slab[e=false,facing=west,layer=2,s=false,w=false,waterlogged=false]
conquest:blue_column_with_marble_doric_capital_vertical_slab[e=false,facing=west,layer=3,s=true,w=true,waterlogged=true]
conquest:blue_column_with_marble_doric_capital_vertical_slab[e=false,facing=west,layer=3,s=true,w=true,waterlogged=false]
conquest:blue_column_with_marble_doric_capital_vertical_slab[e=false,facing=west,layer=3,s=true,w=false,waterlogged=true]
conquest:blue_column_with_marble_doric_capital_vertical_slab[e=false,facing=west,layer=3,s=true,w=false,waterlogged=false]
conquest:blue_column_with_marble_doric_capital_vertical_slab[e=false,facing=west,layer=3,s=false,w=true,waterlogged=true]
conquest:blue_column_with_marble_doric_capital_vertical_slab[e=false,facing=west,layer=3,s=false,w=true,waterlogged=false]
conquest:blue_column_with_marble_doric_capital_vertical_slab[e=false,facing=west,layer=3,s=false,w=false,waterlogged=true]
conquest:blue_column_with_marble_doric_capital_vertical_slab[e=false,facing=west,layer=3,s=false,w=false,waterlogged=false]
conquest:blue_column_with_marble_doric_capital_vertical_slab[e=false,facing=east,layer=1,s=true,w=true,waterlogged=true]
conquest:blue_column_with_marble_doric_capital_vertical_slab[e=false,facing=east,layer=1,s=true,w=true,waterlogged=false]
conquest:blue_column_with_marble_doric_capital_vertical_slab[e=false,facing=east,layer=1,s=true,w=false,waterlogged=true]
conquest:blue_column_with_marble_doric_capital_vertical_slab[e=false,facing=east,layer=1,s=true,w=false,waterlogged=false]
conquest:blue_column_with_marble_doric_capital_vertical_slab[e=false,facing=east,layer=1,s=false,w=true,waterlogged=true]
conquest:blue_column_with_marble_doric_capital_vertical_slab[e=false,facing=east,layer=1,s=false,w=true,waterlogged=false]
conquest:blue_column_with_marble_doric_capital_vertical_slab[e=false,facing=east,layer=1,s=false,w=false,waterlogged=true]
conquest:blue_column_with_marble_doric_capital_vertical_slab[e=false,facing=east,layer=1,s=false,w=false,waterlogged=false]
conquest:blue_column_with_marble_doric_capital_vertical_slab[e=false,facing=east,layer=2,s=true,w=true,waterlogged=true]
conquest:blue_column_with_marble_doric_capital_vertical_slab[e=false,facing=east,layer=2,s=true,w=true,waterlogged=false]
conquest:blue_column_with_marble_doric_capital_vertical_slab[e=false,facing=east,layer=2,s=true,w=false,waterlogged=true]
conquest:blue_column_with_marble_doric_capital_vertical_slab[e=false,facing=east,layer=2,s=true,w=false,waterlogged=false]
conquest:blue_column_with_marble_doric_capital_vertical_slab[e=false,facing=east,layer=2,s=false,w=true,waterlogged=true]
conquest:blue_column_with_marble_doric_capital_vertical_slab[e=false,facing=east,layer=2,s=false,w=true,waterlogged=false]
conquest:blue_column_with_marble_doric_capital_vertical_slab[e=false,facing=east,layer=2,s=false,w=false,waterlogged=true]
conquest:blue_column_with_marble_doric_capital_vertical_slab[e=false,facing=east,layer=2,s=false,w=false,waterlogged=false]
conquest:blue_column_with_marble_doric_capital_vertical_slab[e=false,facing=east,layer=3,s=true,w=true,waterlogged=true]
conquest:blue_column_with_marble_doric_capital_vertical_slab[e=false,facing=east,layer=3,s=true,w=true,waterlogged=false]
conquest:blue_column_with_marble_doric_capital_vertical_slab[e=false,facing=east,layer=3,s=true,w=false,waterlogged=true]
conquest:blue_column_with_marble_doric_capital_vertical_slab[e=false,facing=east,layer=3,s=true,w=false,waterlogged=false]
conquest:blue_column_with_marble_doric_capital_vertical_slab[e=false,facing=east,layer=3,s=false,w=true,waterlogged=true]
conquest:blue_column_with_marble_doric_capital_vertical_slab[e=false,facing=east,layer=3,s=false,w=true,waterlogged=false]
conquest:blue_column_with_marble_doric_capital_vertical_slab[e=false,facing=east,layer=3,s=false,w=false,waterlogged=true]
conquest:blue_column_with_marble_doric_capital_vertical_slab[e=false,facing=east,layer=3,s=false,w=false,waterlogged=false]
conquest:blue_column_with_marble_doric_capital_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:blue_column_with_marble_doric_capital_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:blue_column_with_marble_doric_capital_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:blue_column_with_marble_doric_capital_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:blue_column_with_marble_doric_capital_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:blue_column_with_marble_doric_capital_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:blue_column_with_marble_doric_capital_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:blue_column_with_marble_doric_capital_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:blue_column_with_marble_doric_capital_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:blue_column_with_marble_doric_capital_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:blue_column_with_marble_doric_capital_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:blue_column_with_marble_doric_capital_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:blue_column_with_marble_doric_capital_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:blue_column_with_marble_doric_capital_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:blue_column_with_marble_doric_capital_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:blue_column_with_marble_doric_capital_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:blue_column_with_marble_doric_capital_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:blue_column_with_marble_doric_capital_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:blue_column_with_marble_doric_capital_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:blue_column_with_marble_doric_capital_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:blue_column_with_marble_doric_capital_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:blue_column_with_marble_doric_capital_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:blue_column_with_marble_doric_capital_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:blue_column_with_marble_doric_capital_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:blue_column_with_marble_doric_capital_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:blue_column_with_marble_doric_capital_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:blue_column_with_marble_doric_capital_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:blue_column_with_marble_doric_capital_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:blue_column_with_marble_doric_capital_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:blue_column_with_marble_doric_capital_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:blue_column_with_marble_doric_capital_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:blue_column_with_marble_doric_capital_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:blue_column_with_marble_doric_capital_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:blue_column_with_marble_doric_capital_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:blue_column_with_marble_doric_capital_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:blue_column_with_marble_doric_capital_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:blue_column_with_marble_doric_capital_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:blue_column_with_marble_doric_capital_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:blue_column_with_marble_doric_capital_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:blue_column_with_marble_doric_capital_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:blue_column_with_marble_doric_capital_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:blue_column_with_marble_doric_capital_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:blue_column_with_marble_doric_capital_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:blue_column_with_marble_doric_capital_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:blue_column_with_marble_doric_capital_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:blue_column_with_marble_doric_capital_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:blue_column_with_marble_doric_capital_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:blue_column_with_marble_doric_capital_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:blue_column_with_marble_doric_capital_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:blue_column_with_marble_doric_capital_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:blue_column_with_marble_doric_capital_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:blue_column_with_marble_doric_capital_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:blue_column_with_marble_doric_capital_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:blue_column_with_marble_doric_capital_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:blue_column_with_marble_doric_capital_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:blue_column_with_marble_doric_capital_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:blue_column_with_marble_doric_capital_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:blue_column_with_marble_doric_capital_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:blue_column_with_marble_doric_capital_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:blue_column_with_marble_doric_capital_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:blue_column_with_marble_doric_capital_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:blue_column_with_marble_doric_capital_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:blue_column_with_marble_doric_capital_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:blue_column_with_marble_doric_capital_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:blue_column_with_sandstone_base[east=true,north=true,south=true,west=true]
conquest:blue_column_with_sandstone_base[east=true,north=true,south=true,west=false]
conquest:blue_column_with_sandstone_base[east=true,north=true,south=false,west=true]
conquest:blue_column_with_sandstone_base[east=true,north=true,south=false,west=false]
conquest:blue_column_with_sandstone_base[east=true,north=false,south=true,west=true]
conquest:blue_column_with_sandstone_base[east=true,north=false,south=true,west=false]
conquest:blue_column_with_sandstone_base[east=true,north=false,south=false,west=true]
conquest:blue_column_with_sandstone_base[east=true,north=false,south=false,west=false]
conquest:blue_column_with_sandstone_base[east=false,north=true,south=true,west=true]
conquest:blue_column_with_sandstone_base[east=false,north=true,south=true,west=false]
conquest:blue_column_with_sandstone_base[east=false,north=true,south=false,west=true]
conquest:blue_column_with_sandstone_base[east=false,north=true,south=false,west=false]
conquest:blue_column_with_sandstone_base[east=false,north=false,south=true,west=true]
conquest:blue_column_with_sandstone_base[east=false,north=false,south=true,west=false]
conquest:blue_column_with_sandstone_base[east=false,north=false,south=false,west=true]
conquest:blue_column_with_sandstone_base[east=false,north=false,south=false,west=false]
conquest:blue_column_with_sandstone_base_pillar[layer=1,waterlogged=true]
conquest:blue_column_with_sandstone_base_pillar[layer=1,waterlogged=false]
conquest:blue_column_with_sandstone_base_pillar[layer=2,waterlogged=true]
conquest:blue_column_with_sandstone_base_pillar[layer=2,waterlogged=false]
conquest:blue_column_with_sandstone_base_pillar[layer=3,waterlogged=true]
conquest:blue_column_with_sandstone_base_pillar[layer=3,waterlogged=false]
conquest:blue_column_with_sandstone_base_vertical_corner[facing=north,layer=1,waterlogged=true]
conquest:blue_column_with_sandstone_base_vertical_corner[facing=north,layer=1,waterlogged=false]
conquest:blue_column_with_sandstone_base_vertical_corner[facing=north,layer=2,waterlogged=true]
conquest:blue_column_with_sandstone_base_vertical_corner[facing=north,layer=2,waterlogged=false]
conquest:blue_column_with_sandstone_base_vertical_corner[facing=north,layer=3,waterlogged=true]
conquest:blue_column_with_sandstone_base_vertical_corner[facing=north,layer=3,waterlogged=false]
conquest:blue_column_with_sandstone_base_vertical_corner[facing=south,layer=1,waterlogged=true]
conquest:blue_column_with_sandstone_base_vertical_corner[facing=south,layer=1,waterlogged=false]
conquest:blue_column_with_sandstone_base_vertical_corner[facing=south,layer=2,waterlogged=true]
conquest:blue_column_with_sandstone_base_vertical_corner[facing=south,layer=2,waterlogged=false]
conquest:blue_column_with_sandstone_base_vertical_corner[facing=south,layer=3,waterlogged=true]
conquest:blue_column_with_sandstone_base_vertical_corner[facing=south,layer=3,waterlogged=false]
conquest:blue_column_with_sandstone_base_vertical_corner[facing=west,layer=1,waterlogged=true]
conquest:blue_column_with_sandstone_base_vertical_corner[facing=west,layer=1,waterlogged=false]
conquest:blue_column_with_sandstone_base_vertical_corner[facing=west,layer=2,waterlogged=true]
conquest:blue_column_with_sandstone_base_vertical_corner[facing=west,layer=2,waterlogged=false]
conquest:blue_column_with_sandstone_base_vertical_corner[facing=west,layer=3,waterlogged=true]
conquest:blue_column_with_sandstone_base_vertical_corner[facing=west,layer=3,waterlogged=false]
conquest:blue_column_with_sandstone_base_vertical_corner[facing=east,layer=1,waterlogged=true]
conquest:blue_column_with_sandstone_base_vertical_corner[facing=east,layer=1,waterlogged=false]
conquest:blue_column_with_sandstone_base_vertical_corner[facing=east,layer=2,waterlogged=true]
conquest:blue_column_with_sandstone_base_vertical_corner[facing=east,layer=2,waterlogged=false]
conquest:blue_column_with_sandstone_base_vertical_corner[facing=east,layer=3,waterlogged=true]
conquest:blue_column_with_sandstone_base_vertical_corner[facing=east,layer=3,waterlogged=false]
conquest:blue_column_with_sandstone_base_vertical_quarter[e=true,facing=north,layer=1,s=true,waterlogged=true]
conquest:blue_column_with_sandstone_base_vertical_quarter[e=true,facing=north,layer=1,s=true,waterlogged=false]
conquest:blue_column_with_sandstone_base_vertical_quarter[e=true,facing=north,layer=1,s=false,waterlogged=true]
conquest:blue_column_with_sandstone_base_vertical_quarter[e=true,facing=north,layer=1,s=false,waterlogged=false]
conquest:blue_column_with_sandstone_base_vertical_quarter[e=true,facing=north,layer=2,s=true,waterlogged=true]
conquest:blue_column_with_sandstone_base_vertical_quarter[e=true,facing=north,layer=2,s=true,waterlogged=false]
conquest:blue_column_with_sandstone_base_vertical_quarter[e=true,facing=north,layer=2,s=false,waterlogged=true]
conquest:blue_column_with_sandstone_base_vertical_quarter[e=true,facing=north,layer=2,s=false,waterlogged=false]
conquest:blue_column_with_sandstone_base_vertical_quarter[e=true,facing=north,layer=3,s=true,waterlogged=true]
conquest:blue_column_with_sandstone_base_vertical_quarter[e=true,facing=north,layer=3,s=true,waterlogged=false]
conquest:blue_column_with_sandstone_base_vertical_quarter[e=true,facing=north,layer=3,s=false,waterlogged=true]
conquest:blue_column_with_sandstone_base_vertical_quarter[e=true,facing=north,layer=3,s=false,waterlogged=false]
conquest:blue_column_with_sandstone_base_vertical_quarter[e=true,facing=south,layer=1,s=true,waterlogged=true]
conquest:blue_column_with_sandstone_base_vertical_quarter[e=true,facing=south,layer=1,s=true,waterlogged=false]
conquest:blue_column_with_sandstone_base_vertical_quarter[e=true,facing=south,layer=1,s=false,waterlogged=true]
conquest:blue_column_with_sandstone_base_vertical_quarter[e=true,facing=south,layer=1,s=false,waterlogged=false]
conquest:blue_column_with_sandstone_base_vertical_quarter[e=true,facing=south,layer=2,s=true,waterlogged=true]
conquest:blue_column_with_sandstone_base_vertical_quarter[e=true,facing=south,layer=2,s=true,waterlogged=false]
conquest:blue_column_with_sandstone_base_vertical_quarter[e=true,facing=south,layer=2,s=false,waterlogged=true]
conquest:blue_column_with_sandstone_base_vertical_quarter[e=true,facing=south,layer=2,s=false,waterlogged=false]
conquest:blue_column_with_sandstone_base_vertical_quarter[e=true,facing=south,layer=3,s=true,waterlogged=true]
conquest:blue_column_with_sandstone_base_vertical_quarter[e=true,facing=south,layer=3,s=true,waterlogged=false]
conquest:blue_column_with_sandstone_base_vertical_quarter[e=true,facing=south,layer=3,s=false,waterlogged=true]
conquest:blue_column_with_sandstone_base_vertical_quarter[e=true,facing=south,layer=3,s=false,waterlogged=false]
conquest:blue_column_with_sandstone_base_vertical_quarter[e=true,facing=west,layer=1,s=true,waterlogged=true]
conquest:blue_column_with_sandstone_base_vertical_quarter[e=true,facing=west,layer=1,s=true,waterlogged=false]
conquest:blue_column_with_sandstone_base_vertical_quarter[e=true,facing=west,layer=1,s=false,waterlogged=true]
conquest:blue_column_with_sandstone_base_vertical_quarter[e=true,facing=west,layer=1,s=false,waterlogged=false]
conquest:blue_column_with_sandstone_base_vertical_quarter[e=true,facing=west,layer=2,s=true,waterlogged=true]
conquest:blue_column_with_sandstone_base_vertical_quarter[e=true,facing=west,layer=2,s=true,waterlogged=false]
conquest:blue_column_with_sandstone_base_vertical_quarter[e=true,facing=west,layer=2,s=false,waterlogged=true]
conquest:blue_column_with_sandstone_base_vertical_quarter[e=true,facing=west,layer=2,s=false,waterlogged=false]
conquest:blue_column_with_sandstone_base_vertical_quarter[e=true,facing=west,layer=3,s=true,waterlogged=true]
conquest:blue_column_with_sandstone_base_vertical_quarter[e=true,facing=west,layer=3,s=true,waterlogged=false]
conquest:blue_column_with_sandstone_base_vertical_quarter[e=true,facing=west,layer=3,s=false,waterlogged=true]
conquest:blue_column_with_sandstone_base_vertical_quarter[e=true,facing=west,layer=3,s=false,waterlogged=false]
conquest:blue_column_with_sandstone_base_vertical_quarter[e=true,facing=east,layer=1,s=true,waterlogged=true]
conquest:blue_column_with_sandstone_base_vertical_quarter[e=true,facing=east,layer=1,s=true,waterlogged=false]
conquest:blue_column_with_sandstone_base_vertical_quarter[e=true,facing=east,layer=1,s=false,waterlogged=true]
conquest:blue_column_with_sandstone_base_vertical_quarter[e=true,facing=east,layer=1,s=false,waterlogged=false]
conquest:blue_column_with_sandstone_base_vertical_quarter[e=true,facing=east,layer=2,s=true,waterlogged=true]
conquest:blue_column_with_sandstone_base_vertical_quarter[e=true,facing=east,layer=2,s=true,waterlogged=false]
conquest:blue_column_with_sandstone_base_vertical_quarter[e=true,facing=east,layer=2,s=false,waterlogged=true]
conquest:blue_column_with_sandstone_base_vertical_quarter[e=true,facing=east,layer=2,s=false,waterlogged=false]
conquest:blue_column_with_sandstone_base_vertical_quarter[e=true,facing=east,layer=3,s=true,waterlogged=true]
conquest:blue_column_with_sandstone_base_vertical_quarter[e=true,facing=east,layer=3,s=true,waterlogged=false]
conquest:blue_column_with_sandstone_base_vertical_quarter[e=true,facing=east,layer=3,s=false,waterlogged=true]
conquest:blue_column_with_sandstone_base_vertical_quarter[e=true,facing=east,layer=3,s=false,waterlogged=false]
conquest:blue_column_with_sandstone_base_vertical_quarter[e=false,facing=north,layer=1,s=true,waterlogged=true]
conquest:blue_column_with_sandstone_base_vertical_quarter[e=false,facing=north,layer=1,s=true,waterlogged=false]
conquest:blue_column_with_sandstone_base_vertical_quarter[e=false,facing=north,layer=1,s=false,waterlogged=true]
conquest:blue_column_with_sandstone_base_vertical_quarter[e=false,facing=north,layer=1,s=false,waterlogged=false]
conquest:blue_column_with_sandstone_base_vertical_quarter[e=false,facing=north,layer=2,s=true,waterlogged=true]
conquest:blue_column_with_sandstone_base_vertical_quarter[e=false,facing=north,layer=2,s=true,waterlogged=false]
conquest:blue_column_with_sandstone_base_vertical_quarter[e=false,facing=north,layer=2,s=false,waterlogged=true]
conquest:blue_column_with_sandstone_base_vertical_quarter[e=false,facing=north,layer=2,s=false,waterlogged=false]
conquest:blue_column_with_sandstone_base_vertical_quarter[e=false,facing=north,layer=3,s=true,waterlogged=true]
conquest:blue_column_with_sandstone_base_vertical_quarter[e=false,facing=north,layer=3,s=true,waterlogged=false]
conquest:blue_column_with_sandstone_base_vertical_quarter[e=false,facing=north,layer=3,s=false,waterlogged=true]
conquest:blue_column_with_sandstone_base_vertical_quarter[e=false,facing=north,layer=3,s=false,waterlogged=false]
conquest:blue_column_with_sandstone_base_vertical_quarter[e=false,facing=south,layer=1,s=true,waterlogged=true]
conquest:blue_column_with_sandstone_base_vertical_quarter[e=false,facing=south,layer=1,s=true,waterlogged=false]
conquest:blue_column_with_sandstone_base_vertical_quarter[e=false,facing=south,layer=1,s=false,waterlogged=true]
conquest:blue_column_with_sandstone_base_vertical_quarter[e=false,facing=south,layer=1,s=false,waterlogged=false]
conquest:blue_column_with_sandstone_base_vertical_quarter[e=false,facing=south,layer=2,s=true,waterlogged=true]
conquest:blue_column_with_sandstone_base_vertical_quarter[e=false,facing=south,layer=2,s=true,waterlogged=false]
conquest:blue_column_with_sandstone_base_vertical_quarter[e=false,facing=south,layer=2,s=false,waterlogged=true]
conquest:blue_column_with_sandstone_base_vertical_quarter[e=false,facing=south,layer=2,s=false,waterlogged=false]
conquest:blue_column_with_sandstone_base_vertical_quarter[e=false,facing=south,layer=3,s=true,waterlogged=true]
conquest:blue_column_with_sandstone_base_vertical_quarter[e=false,facing=south,layer=3,s=true,waterlogged=false]
conquest:blue_column_with_sandstone_base_vertical_quarter[e=false,facing=south,layer=3,s=false,waterlogged=true]
conquest:blue_column_with_sandstone_base_vertical_quarter[e=false,facing=south,layer=3,s=false,waterlogged=false]
conquest:blue_column_with_sandstone_base_vertical_quarter[e=false,facing=west,layer=1,s=true,waterlogged=true]
conquest:blue_column_with_sandstone_base_vertical_quarter[e=false,facing=west,layer=1,s=true,waterlogged=false]
conquest:blue_column_with_sandstone_base_vertical_quarter[e=false,facing=west,layer=1,s=false,waterlogged=true]
conquest:blue_column_with_sandstone_base_vertical_quarter[e=false,facing=west,layer=1,s=false,waterlogged=false]
conquest:blue_column_with_sandstone_base_vertical_quarter[e=false,facing=west,layer=2,s=true,waterlogged=true]
conquest:blue_column_with_sandstone_base_vertical_quarter[e=false,facing=west,layer=2,s=true,waterlogged=false]
conquest:blue_column_with_sandstone_base_vertical_quarter[e=false,facing=west,layer=2,s=false,waterlogged=true]
conquest:blue_column_with_sandstone_base_vertical_quarter[e=false,facing=west,layer=2,s=false,waterlogged=false]
conquest:blue_column_with_sandstone_base_vertical_quarter[e=false,facing=west,layer=3,s=true,waterlogged=true]
conquest:blue_column_with_sandstone_base_vertical_quarter[e=false,facing=west,layer=3,s=true,waterlogged=false]
conquest:blue_column_with_sandstone_base_vertical_quarter[e=false,facing=west,layer=3,s=false,waterlogged=true]
conquest:blue_column_with_sandstone_base_vertical_quarter[e=false,facing=west,layer=3,s=false,waterlogged=false]
conquest:blue_column_with_sandstone_base_vertical_quarter[e=false,facing=east,layer=1,s=true,waterlogged=true]
conquest:blue_column_with_sandstone_base_vertical_quarter[e=false,facing=east,layer=1,s=true,waterlogged=false]
conquest:blue_column_with_sandstone_base_vertical_quarter[e=false,facing=east,layer=1,s=false,waterlogged=true]
conquest:blue_column_with_sandstone_base_vertical_quarter[e=false,facing=east,layer=1,s=false,waterlogged=false]
conquest:blue_column_with_sandstone_base_vertical_quarter[e=false,facing=east,layer=2,s=true,waterlogged=true]
conquest:blue_column_with_sandstone_base_vertical_quarter[e=false,facing=east,layer=2,s=true,waterlogged=false]
conquest:blue_column_with_sandstone_base_vertical_quarter[e=false,facing=east,layer=2,s=false,waterlogged=true]
conquest:blue_column_with_sandstone_base_vertical_quarter[e=false,facing=east,layer=2,s=false,waterlogged=false]
conquest:blue_column_with_sandstone_base_vertical_quarter[e=false,facing=east,layer=3,s=true,waterlogged=true]
conquest:blue_column_with_sandstone_base_vertical_quarter[e=false,facing=east,layer=3,s=true,waterlogged=false]
conquest:blue_column_with_sandstone_base_vertical_quarter[e=false,facing=east,layer=3,s=false,waterlogged=true]
conquest:blue_column_with_sandstone_base_vertical_quarter[e=false,facing=east,layer=3,s=false,waterlogged=false]
conquest:blue_column_with_sandstone_base_vertical_slab[e=true,facing=north,layer=1,s=true,w=true,waterlogged=true]
conquest:blue_column_with_sandstone_base_vertical_slab[e=true,facing=north,layer=1,s=true,w=true,waterlogged=false]
conquest:blue_column_with_sandstone_base_vertical_slab[e=true,facing=north,layer=1,s=true,w=false,waterlogged=true]
conquest:blue_column_with_sandstone_base_vertical_slab[e=true,facing=north,layer=1,s=true,w=false,waterlogged=false]
conquest:blue_column_with_sandstone_base_vertical_slab[e=true,facing=north,layer=1,s=false,w=true,waterlogged=true]
conquest:blue_column_with_sandstone_base_vertical_slab[e=true,facing=north,layer=1,s=false,w=true,waterlogged=false]
conquest:blue_column_with_sandstone_base_vertical_slab[e=true,facing=north,layer=1,s=false,w=false,waterlogged=true]
conquest:blue_column_with_sandstone_base_vertical_slab[e=true,facing=north,layer=1,s=false,w=false,waterlogged=false]
conquest:blue_column_with_sandstone_base_vertical_slab[e=true,facing=north,layer=2,s=true,w=true,waterlogged=true]
conquest:blue_column_with_sandstone_base_vertical_slab[e=true,facing=north,layer=2,s=true,w=true,waterlogged=false]
conquest:blue_column_with_sandstone_base_vertical_slab[e=true,facing=north,layer=2,s=true,w=false,waterlogged=true]
conquest:blue_column_with_sandstone_base_vertical_slab[e=true,facing=north,layer=2,s=true,w=false,waterlogged=false]
conquest:blue_column_with_sandstone_base_vertical_slab[e=true,facing=north,layer=2,s=false,w=true,waterlogged=true]
conquest:blue_column_with_sandstone_base_vertical_slab[e=true,facing=north,layer=2,s=false,w=true,waterlogged=false]
conquest:blue_column_with_sandstone_base_vertical_slab[e=true,facing=north,layer=2,s=false,w=false,waterlogged=true]
conquest:blue_column_with_sandstone_base_vertical_slab[e=true,facing=north,layer=2,s=false,w=false,waterlogged=false]
conquest:blue_column_with_sandstone_base_vertical_slab[e=true,facing=north,layer=3,s=true,w=true,waterlogged=true]
conquest:blue_column_with_sandstone_base_vertical_slab[e=true,facing=north,layer=3,s=true,w=true,waterlogged=false]
conquest:blue_column_with_sandstone_base_vertical_slab[e=true,facing=north,layer=3,s=true,w=false,waterlogged=true]
conquest:blue_column_with_sandstone_base_vertical_slab[e=true,facing=north,layer=3,s=true,w=false,waterlogged=false]
conquest:blue_column_with_sandstone_base_vertical_slab[e=true,facing=north,layer=3,s=false,w=true,waterlogged=true]
conquest:blue_column_with_sandstone_base_vertical_slab[e=true,facing=north,layer=3,s=false,w=true,waterlogged=false]
conquest:blue_column_with_sandstone_base_vertical_slab[e=true,facing=north,layer=3,s=false,w=false,waterlogged=true]
conquest:blue_column_with_sandstone_base_vertical_slab[e=true,facing=north,layer=3,s=false,w=false,waterlogged=false]
conquest:blue_column_with_sandstone_base_vertical_slab[e=true,facing=south,layer=1,s=true,w=true,waterlogged=true]
conquest:blue_column_with_sandstone_base_vertical_slab[e=true,facing=south,layer=1,s=true,w=true,waterlogged=false]
conquest:blue_column_with_sandstone_base_vertical_slab[e=true,facing=south,layer=1,s=true,w=false,waterlogged=true]
conquest:blue_column_with_sandstone_base_vertical_slab[e=true,facing=south,layer=1,s=true,w=false,waterlogged=false]
conquest:blue_column_with_sandstone_base_vertical_slab[e=true,facing=south,layer=1,s=false,w=true,waterlogged=true]
conquest:blue_column_with_sandstone_base_vertical_slab[e=true,facing=south,layer=1,s=false,w=true,waterlogged=false]
conquest:blue_column_with_sandstone_base_vertical_slab[e=true,facing=south,layer=1,s=false,w=false,waterlogged=true]
conquest:blue_column_with_sandstone_base_vertical_slab[e=true,facing=south,layer=1,s=false,w=false,waterlogged=false]
conquest:blue_column_with_sandstone_base_vertical_slab[e=true,facing=south,layer=2,s=true,w=true,waterlogged=true]
conquest:blue_column_with_sandstone_base_vertical_slab[e=true,facing=south,layer=2,s=true,w=true,waterlogged=false]
conquest:blue_column_with_sandstone_base_vertical_slab[e=true,facing=south,layer=2,s=true,w=false,waterlogged=true]
conquest:blue_column_with_sandstone_base_vertical_slab[e=true,facing=south,layer=2,s=true,w=false,waterlogged=false]
conquest:blue_column_with_sandstone_base_vertical_slab[e=true,facing=south,layer=2,s=false,w=true,waterlogged=true]
conquest:blue_column_with_sandstone_base_vertical_slab[e=true,facing=south,layer=2,s=false,w=true,waterlogged=false]
conquest:blue_column_with_sandstone_base_vertical_slab[e=true,facing=south,layer=2,s=false,w=false,waterlogged=true]
conquest:blue_column_with_sandstone_base_vertical_slab[e=true,facing=south,layer=2,s=false,w=false,waterlogged=false]
conquest:blue_column_with_sandstone_base_vertical_slab[e=true,facing=south,layer=3,s=true,w=true,waterlogged=true]
conquest:blue_column_with_sandstone_base_vertical_slab[e=true,facing=south,layer=3,s=true,w=true,waterlogged=false]
conquest:blue_column_with_sandstone_base_vertical_slab[e=true,facing=south,layer=3,s=true,w=false,waterlogged=true]
conquest:blue_column_with_sandstone_base_vertical_slab[e=true,facing=south,layer=3,s=true,w=false,waterlogged=false]
conquest:blue_column_with_sandstone_base_vertical_slab[e=true,facing=south,layer=3,s=false,w=true,waterlogged=true]
conquest:blue_column_with_sandstone_base_vertical_slab[e=true,facing=south,layer=3,s=false,w=true,waterlogged=false]
conquest:blue_column_with_sandstone_base_vertical_slab[e=true,facing=south,layer=3,s=false,w=false,waterlogged=true]
conquest:blue_column_with_sandstone_base_vertical_slab[e=true,facing=south,layer=3,s=false,w=false,waterlogged=false]
conquest:blue_column_with_sandstone_base_vertical_slab[e=true,facing=west,layer=1,s=true,w=true,waterlogged=true]
conquest:blue_column_with_sandstone_base_vertical_slab[e=true,facing=west,layer=1,s=true,w=true,waterlogged=false]
conquest:blue_column_with_sandstone_base_vertical_slab[e=true,facing=west,layer=1,s=true,w=false,waterlogged=true]
conquest:blue_column_with_sandstone_base_vertical_slab[e=true,facing=west,layer=1,s=true,w=false,waterlogged=false]
conquest:blue_column_with_sandstone_base_vertical_slab[e=true,facing=west,layer=1,s=false,w=true,waterlogged=true]
conquest:blue_column_with_sandstone_base_vertical_slab[e=true,facing=west,layer=1,s=false,w=true,waterlogged=false]
conquest:blue_column_with_sandstone_base_vertical_slab[e=true,facing=west,layer=1,s=false,w=false,waterlogged=true]
conquest:blue_column_with_sandstone_base_vertical_slab[e=true,facing=west,layer=1,s=false,w=false,waterlogged=false]
conquest:blue_column_with_sandstone_base_vertical_slab[e=true,facing=west,layer=2,s=true,w=true,waterlogged=true]
conquest:blue_column_with_sandstone_base_vertical_slab[e=true,facing=west,layer=2,s=true,w=true,waterlogged=false]
conquest:blue_column_with_sandstone_base_vertical_slab[e=true,facing=west,layer=2,s=true,w=false,waterlogged=true]
conquest:blue_column_with_sandstone_base_vertical_slab[e=true,facing=west,layer=2,s=true,w=false,waterlogged=false]
conquest:blue_column_with_sandstone_base_vertical_slab[e=true,facing=west,layer=2,s=false,w=true,waterlogged=true]
conquest:blue_column_with_sandstone_base_vertical_slab[e=true,facing=west,layer=2,s=false,w=true,waterlogged=false]
conquest:blue_column_with_sandstone_base_vertical_slab[e=true,facing=west,layer=2,s=false,w=false,waterlogged=true]
conquest:blue_column_with_sandstone_base_vertical_slab[e=true,facing=west,layer=2,s=false,w=false,waterlogged=false]
conquest:blue_column_with_sandstone_base_vertical_slab[e=true,facing=west,layer=3,s=true,w=true,waterlogged=true]
conquest:blue_column_with_sandstone_base_vertical_slab[e=true,facing=west,layer=3,s=true,w=true,waterlogged=false]
conquest:blue_column_with_sandstone_base_vertical_slab[e=true,facing=west,layer=3,s=true,w=false,waterlogged=true]
conquest:blue_column_with_sandstone_base_vertical_slab[e=true,facing=west,layer=3,s=true,w=false,waterlogged=false]
conquest:blue_column_with_sandstone_base_vertical_slab[e=true,facing=west,layer=3,s=false,w=true,waterlogged=true]
conquest:blue_column_with_sandstone_base_vertical_slab[e=true,facing=west,layer=3,s=false,w=true,waterlogged=false]
conquest:blue_column_with_sandstone_base_vertical_slab[e=true,facing=west,layer=3,s=false,w=false,waterlogged=true]
conquest:blue_column_with_sandstone_base_vertical_slab[e=true,facing=west,layer=3,s=false,w=false,waterlogged=false]
conquest:blue_column_with_sandstone_base_vertical_slab[e=true,facing=east,layer=1,s=true,w=true,waterlogged=true]
conquest:blue_column_with_sandstone_base_vertical_slab[e=true,facing=east,layer=1,s=true,w=true,waterlogged=false]
conquest:blue_column_with_sandstone_base_vertical_slab[e=true,facing=east,layer=1,s=true,w=false,waterlogged=true]
conquest:blue_column_with_sandstone_base_vertical_slab[e=true,facing=east,layer=1,s=true,w=false,waterlogged=false]
conquest:blue_column_with_sandstone_base_vertical_slab[e=true,facing=east,layer=1,s=false,w=true,waterlogged=true]
conquest:blue_column_with_sandstone_base_vertical_slab[e=true,facing=east,layer=1,s=false,w=true,waterlogged=false]
conquest:blue_column_with_sandstone_base_vertical_slab[e=true,facing=east,layer=1,s=false,w=false,waterlogged=true]
conquest:blue_column_with_sandstone_base_vertical_slab[e=true,facing=east,layer=1,s=false,w=false,waterlogged=false]
conquest:blue_column_with_sandstone_base_vertical_slab[e=true,facing=east,layer=2,s=true,w=true,waterlogged=true]
conquest:blue_column_with_sandstone_base_vertical_slab[e=true,facing=east,layer=2,s=true,w=true,waterlogged=false]
conquest:blue_column_with_sandstone_base_vertical_slab[e=true,facing=east,layer=2,s=true,w=false,waterlogged=true]
conquest:blue_column_with_sandstone_base_vertical_slab[e=true,facing=east,layer=2,s=true,w=false,waterlogged=false]
conquest:blue_column_with_sandstone_base_vertical_slab[e=true,facing=east,layer=2,s=false,w=true,waterlogged=true]
conquest:blue_column_with_sandstone_base_vertical_slab[e=true,facing=east,layer=2,s=false,w=true,waterlogged=false]
conquest:blue_column_with_sandstone_base_vertical_slab[e=true,facing=east,layer=2,s=false,w=false,waterlogged=true]
conquest:blue_column_with_sandstone_base_vertical_slab[e=true,facing=east,layer=2,s=false,w=false,waterlogged=false]
conquest:blue_column_with_sandstone_base_vertical_slab[e=true,facing=east,layer=3,s=true,w=true,waterlogged=true]
conquest:blue_column_with_sandstone_base_vertical_slab[e=true,facing=east,layer=3,s=true,w=true,waterlogged=false]
conquest:blue_column_with_sandstone_base_vertical_slab[e=true,facing=east,layer=3,s=true,w=false,waterlogged=true]
conquest:blue_column_with_sandstone_base_vertical_slab[e=true,facing=east,layer=3,s=true,w=false,waterlogged=false]
conquest:blue_column_with_sandstone_base_vertical_slab[e=true,facing=east,layer=3,s=false,w=true,waterlogged=true]
conquest:blue_column_with_sandstone_base_vertical_slab[e=true,facing=east,layer=3,s=false,w=true,waterlogged=false]
conquest:blue_column_with_sandstone_base_vertical_slab[e=true,facing=east,layer=3,s=false,w=false,waterlogged=true]
conquest:blue_column_with_sandstone_base_vertical_slab[e=true,facing=east,layer=3,s=false,w=false,waterlogged=false]
conquest:blue_column_with_sandstone_base_vertical_slab[e=false,facing=north,layer=1,s=true,w=true,waterlogged=true]
conquest:blue_column_with_sandstone_base_vertical_slab[e=false,facing=north,layer=1,s=true,w=true,waterlogged=false]
conquest:blue_column_with_sandstone_base_vertical_slab[e=false,facing=north,layer=1,s=true,w=false,waterlogged=true]
conquest:blue_column_with_sandstone_base_vertical_slab[e=false,facing=north,layer=1,s=true,w=false,waterlogged=false]
conquest:blue_column_with_sandstone_base_vertical_slab[e=false,facing=north,layer=1,s=false,w=true,waterlogged=true]
conquest:blue_column_with_sandstone_base_vertical_slab[e=false,facing=north,layer=1,s=false,w=true,waterlogged=false]
conquest:blue_column_with_sandstone_base_vertical_slab[e=false,facing=north,layer=1,s=false,w=false,waterlogged=true]
conquest:blue_column_with_sandstone_base_vertical_slab[e=false,facing=north,layer=1,s=false,w=false,waterlogged=false]
conquest:blue_column_with_sandstone_base_vertical_slab[e=false,facing=north,layer=2,s=true,w=true,waterlogged=true]
conquest:blue_column_with_sandstone_base_vertical_slab[e=false,facing=north,layer=2,s=true,w=true,waterlogged=false]
conquest:blue_column_with_sandstone_base_vertical_slab[e=false,facing=north,layer=2,s=true,w=false,waterlogged=true]
conquest:blue_column_with_sandstone_base_vertical_slab[e=false,facing=north,layer=2,s=true,w=false,waterlogged=false]
conquest:blue_column_with_sandstone_base_vertical_slab[e=false,facing=north,layer=2,s=false,w=true,waterlogged=true]
conquest:blue_column_with_sandstone_base_vertical_slab[e=false,facing=north,layer=2,s=false,w=true,waterlogged=false]
conquest:blue_column_with_sandstone_base_vertical_slab[e=false,facing=north,layer=2,s=false,w=false,waterlogged=true]
conquest:blue_column_with_sandstone_base_vertical_slab[e=false,facing=north,layer=2,s=false,w=false,waterlogged=false]
conquest:blue_column_with_sandstone_base_vertical_slab[e=false,facing=north,layer=3,s=true,w=true,waterlogged=true]
conquest:blue_column_with_sandstone_base_vertical_slab[e=false,facing=north,layer=3,s=true,w=true,waterlogged=false]
conquest:blue_column_with_sandstone_base_vertical_slab[e=false,facing=north,layer=3,s=true,w=false,waterlogged=true]
conquest:blue_column_with_sandstone_base_vertical_slab[e=false,facing=north,layer=3,s=true,w=false,waterlogged=false]
conquest:blue_column_with_sandstone_base_vertical_slab[e=false,facing=north,layer=3,s=false,w=true,waterlogged=true]
conquest:blue_column_with_sandstone_base_vertical_slab[e=false,facing=north,layer=3,s=false,w=true,waterlogged=false]
conquest:blue_column_with_sandstone_base_vertical_slab[e=false,facing=north,layer=3,s=false,w=false,waterlogged=true]
conquest:blue_column_with_sandstone_base_vertical_slab[e=false,facing=north,layer=3,s=false,w=false,waterlogged=false]
conquest:blue_column_with_sandstone_base_vertical_slab[e=false,facing=south,layer=1,s=true,w=true,waterlogged=true]
conquest:blue_column_with_sandstone_base_vertical_slab[e=false,facing=south,layer=1,s=true,w=true,waterlogged=false]
conquest:blue_column_with_sandstone_base_vertical_slab[e=false,facing=south,layer=1,s=true,w=false,waterlogged=true]
conquest:blue_column_with_sandstone_base_vertical_slab[e=false,facing=south,layer=1,s=true,w=false,waterlogged=false]
conquest:blue_column_with_sandstone_base_vertical_slab[e=false,facing=south,layer=1,s=false,w=true,waterlogged=true]
conquest:blue_column_with_sandstone_base_vertical_slab[e=false,facing=south,layer=1,s=false,w=true,waterlogged=false]
conquest:blue_column_with_sandstone_base_vertical_slab[e=false,facing=south,layer=1,s=false,w=false,waterlogged=true]
conquest:blue_column_with_sandstone_base_vertical_slab[e=false,facing=south,layer=1,s=false,w=false,waterlogged=false]
conquest:blue_column_with_sandstone_base_vertical_slab[e=false,facing=south,layer=2,s=true,w=true,waterlogged=true]
conquest:blue_column_with_sandstone_base_vertical_slab[e=false,facing=south,layer=2,s=true,w=true,waterlogged=false]
conquest:blue_column_with_sandstone_base_vertical_slab[e=false,facing=south,layer=2,s=true,w=false,waterlogged=true]
conquest:blue_column_with_sandstone_base_vertical_slab[e=false,facing=south,layer=2,s=true,w=false,waterlogged=false]
conquest:blue_column_with_sandstone_base_vertical_slab[e=false,facing=south,layer=2,s=false,w=true,waterlogged=true]
conquest:blue_column_with_sandstone_base_vertical_slab[e=false,facing=south,layer=2,s=false,w=true,waterlogged=false]
conquest:blue_column_with_sandstone_base_vertical_slab[e=false,facing=south,layer=2,s=false,w=false,waterlogged=true]
conquest:blue_column_with_sandstone_base_vertical_slab[e=false,facing=south,layer=2,s=false,w=false,waterlogged=false]
conquest:blue_column_with_sandstone_base_vertical_slab[e=false,facing=south,layer=3,s=true,w=true,waterlogged=true]
conquest:blue_column_with_sandstone_base_vertical_slab[e=false,facing=south,layer=3,s=true,w=true,waterlogged=false]
conquest:blue_column_with_sandstone_base_vertical_slab[e=false,facing=south,layer=3,s=true,w=false,waterlogged=true]
conquest:blue_column_with_sandstone_base_vertical_slab[e=false,facing=south,layer=3,s=true,w=false,waterlogged=false]
conquest:blue_column_with_sandstone_base_vertical_slab[e=false,facing=south,layer=3,s=false,w=true,waterlogged=true]
conquest:blue_column_with_sandstone_base_vertical_slab[e=false,facing=south,layer=3,s=false,w=true,waterlogged=false]
conquest:blue_column_with_sandstone_base_vertical_slab[e=false,facing=south,layer=3,s=false,w=false,waterlogged=true]
conquest:blue_column_with_sandstone_base_vertical_slab[e=false,facing=south,layer=3,s=false,w=false,waterlogged=false]
conquest:blue_column_with_sandstone_base_vertical_slab[e=false,facing=west,layer=1,s=true,w=true,waterlogged=true]
conquest:blue_column_with_sandstone_base_vertical_slab[e=false,facing=west,layer=1,s=true,w=true,waterlogged=false]
conquest:blue_column_with_sandstone_base_vertical_slab[e=false,facing=west,layer=1,s=true,w=false,waterlogged=true]
conquest:blue_column_with_sandstone_base_vertical_slab[e=false,facing=west,layer=1,s=true,w=false,waterlogged=false]
conquest:blue_column_with_sandstone_base_vertical_slab[e=false,facing=west,layer=1,s=false,w=true,waterlogged=true]
conquest:blue_column_with_sandstone_base_vertical_slab[e=false,facing=west,layer=1,s=false,w=true,waterlogged=false]
conquest:blue_column_with_sandstone_base_vertical_slab[e=false,facing=west,layer=1,s=false,w=false,waterlogged=true]
conquest:blue_column_with_sandstone_base_vertical_slab[e=false,facing=west,layer=1,s=false,w=false,waterlogged=false]
conquest:blue_column_with_sandstone_base_vertical_slab[e=false,facing=west,layer=2,s=true,w=true,waterlogged=true]
conquest:blue_column_with_sandstone_base_vertical_slab[e=false,facing=west,layer=2,s=true,w=true,waterlogged=false]
conquest:blue_column_with_sandstone_base_vertical_slab[e=false,facing=west,layer=2,s=true,w=false,waterlogged=true]
conquest:blue_column_with_sandstone_base_vertical_slab[e=false,facing=west,layer=2,s=true,w=false,waterlogged=false]
conquest:blue_column_with_sandstone_base_vertical_slab[e=false,facing=west,layer=2,s=false,w=true,waterlogged=true]
conquest:blue_column_with_sandstone_base_vertical_slab[e=false,facing=west,layer=2,s=false,w=true,waterlogged=false]
conquest:blue_column_with_sandstone_base_vertical_slab[e=false,facing=west,layer=2,s=false,w=false,waterlogged=true]
conquest:blue_column_with_sandstone_base_vertical_slab[e=false,facing=west,layer=2,s=false,w=false,waterlogged=false]
conquest:blue_column_with_sandstone_base_vertical_slab[e=false,facing=west,layer=3,s=true,w=true,waterlogged=true]
conquest:blue_column_with_sandstone_base_vertical_slab[e=false,facing=west,layer=3,s=true,w=true,waterlogged=false]
conquest:blue_column_with_sandstone_base_vertical_slab[e=false,facing=west,layer=3,s=true,w=false,waterlogged=true]
conquest:blue_column_with_sandstone_base_vertical_slab[e=false,facing=west,layer=3,s=true,w=false,waterlogged=false]
conquest:blue_column_with_sandstone_base_vertical_slab[e=false,facing=west,layer=3,s=false,w=true,waterlogged=true]
conquest:blue_column_with_sandstone_base_vertical_slab[e=false,facing=west,layer=3,s=false,w=true,waterlogged=false]
conquest:blue_column_with_sandstone_base_vertical_slab[e=false,facing=west,layer=3,s=false,w=false,waterlogged=true]
conquest:blue_column_with_sandstone_base_vertical_slab[e=false,facing=west,layer=3,s=false,w=false,waterlogged=false]
conquest:blue_column_with_sandstone_base_vertical_slab[e=false,facing=east,layer=1,s=true,w=true,waterlogged=true]
conquest:blue_column_with_sandstone_base_vertical_slab[e=false,facing=east,layer=1,s=true,w=true,waterlogged=false]
conquest:blue_column_with_sandstone_base_vertical_slab[e=false,facing=east,layer=1,s=true,w=false,waterlogged=true]
conquest:blue_column_with_sandstone_base_vertical_slab[e=false,facing=east,layer=1,s=true,w=false,waterlogged=false]
conquest:blue_column_with_sandstone_base_vertical_slab[e=false,facing=east,layer=1,s=false,w=true,waterlogged=true]
conquest:blue_column_with_sandstone_base_vertical_slab[e=false,facing=east,layer=1,s=false,w=true,waterlogged=false]
conquest:blue_column_with_sandstone_base_vertical_slab[e=false,facing=east,layer=1,s=false,w=false,waterlogged=true]
conquest:blue_column_with_sandstone_base_vertical_slab[e=false,facing=east,layer=1,s=false,w=false,waterlogged=false]
conquest:blue_column_with_sandstone_base_vertical_slab[e=false,facing=east,layer=2,s=true,w=true,waterlogged=true]
conquest:blue_column_with_sandstone_base_vertical_slab[e=false,facing=east,layer=2,s=true,w=true,waterlogged=false]
conquest:blue_column_with_sandstone_base_vertical_slab[e=false,facing=east,layer=2,s=true,w=false,waterlogged=true]
conquest:blue_column_with_sandstone_base_vertical_slab[e=false,facing=east,layer=2,s=true,w=false,waterlogged=false]
conquest:blue_column_with_sandstone_base_vertical_slab[e=false,facing=east,layer=2,s=false,w=true,waterlogged=true]
conquest:blue_column_with_sandstone_base_vertical_slab[e=false,facing=east,layer=2,s=false,w=true,waterlogged=false]
conquest:blue_column_with_sandstone_base_vertical_slab[e=false,facing=east,layer=2,s=false,w=false,waterlogged=true]
conquest:blue_column_with_sandstone_base_vertical_slab[e=false,facing=east,layer=2,s=false,w=false,waterlogged=false]
conquest:blue_column_with_sandstone_base_vertical_slab[e=false,facing=east,layer=3,s=true,w=true,waterlogged=true]
conquest:blue_column_with_sandstone_base_vertical_slab[e=false,facing=east,layer=3,s=true,w=true,waterlogged=false]
conquest:blue_column_with_sandstone_base_vertical_slab[e=false,facing=east,layer=3,s=true,w=false,waterlogged=true]
conquest:blue_column_with_sandstone_base_vertical_slab[e=false,facing=east,layer=3,s=true,w=false,waterlogged=false]
conquest:blue_column_with_sandstone_base_vertical_slab[e=false,facing=east,layer=3,s=false,w=true,waterlogged=true]
conquest:blue_column_with_sandstone_base_vertical_slab[e=false,facing=east,layer=3,s=false,w=true,waterlogged=false]
conquest:blue_column_with_sandstone_base_vertical_slab[e=false,facing=east,layer=3,s=false,w=false,waterlogged=true]
conquest:blue_column_with_sandstone_base_vertical_slab[e=false,facing=east,layer=3,s=false,w=false,waterlogged=false]
conquest:blue_column_with_sandstone_base_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:blue_column_with_sandstone_base_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:blue_column_with_sandstone_base_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:blue_column_with_sandstone_base_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:blue_column_with_sandstone_base_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:blue_column_with_sandstone_base_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:blue_column_with_sandstone_base_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:blue_column_with_sandstone_base_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:blue_column_with_sandstone_base_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:blue_column_with_sandstone_base_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:blue_column_with_sandstone_base_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:blue_column_with_sandstone_base_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:blue_column_with_sandstone_base_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:blue_column_with_sandstone_base_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:blue_column_with_sandstone_base_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:blue_column_with_sandstone_base_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:blue_column_with_sandstone_base_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:blue_column_with_sandstone_base_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:blue_column_with_sandstone_base_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:blue_column_with_sandstone_base_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:blue_column_with_sandstone_base_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:blue_column_with_sandstone_base_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:blue_column_with_sandstone_base_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:blue_column_with_sandstone_base_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:blue_column_with_sandstone_base_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:blue_column_with_sandstone_base_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:blue_column_with_sandstone_base_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:blue_column_with_sandstone_base_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:blue_column_with_sandstone_base_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:blue_column_with_sandstone_base_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:blue_column_with_sandstone_base_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:blue_column_with_sandstone_base_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:blue_column_with_sandstone_base_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:blue_column_with_sandstone_base_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:blue_column_with_sandstone_base_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:blue_column_with_sandstone_base_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:blue_column_with_sandstone_base_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:blue_column_with_sandstone_base_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:blue_column_with_sandstone_base_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:blue_column_with_sandstone_base_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:blue_column_with_sandstone_base_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:blue_column_with_sandstone_base_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:blue_column_with_sandstone_base_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:blue_column_with_sandstone_base_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:blue_column_with_sandstone_base_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:blue_column_with_sandstone_base_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:blue_column_with_sandstone_base_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:blue_column_with_sandstone_base_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:blue_column_with_sandstone_base_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:blue_column_with_sandstone_base_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:blue_column_with_sandstone_base_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:blue_column_with_sandstone_base_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:blue_column_with_sandstone_base_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:blue_column_with_sandstone_base_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:blue_column_with_sandstone_base_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:blue_column_with_sandstone_base_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:blue_column_with_sandstone_base_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:blue_column_with_sandstone_base_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:blue_column_with_sandstone_base_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:blue_column_with_sandstone_base_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:blue_column_with_sandstone_base_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:blue_column_with_sandstone_base_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:blue_column_with_sandstone_base_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:blue_column_with_sandstone_base_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:blue_column_with_sandstone_doric_capital[east=true,north=true,south=true,west=true]
conquest:blue_column_with_sandstone_doric_capital[east=true,north=true,south=true,west=false]
conquest:blue_column_with_sandstone_doric_capital[east=true,north=true,south=false,west=true]
conquest:blue_column_with_sandstone_doric_capital[east=true,north=true,south=false,west=false]
conquest:blue_column_with_sandstone_doric_capital[east=true,north=false,south=true,west=true]
conquest:blue_column_with_sandstone_doric_capital[east=true,north=false,south=true,west=false]
conquest:blue_column_with_sandstone_doric_capital[east=true,north=false,south=false,west=true]
conquest:blue_column_with_sandstone_doric_capital[east=true,north=false,south=false,west=false]
conquest:blue_column_with_sandstone_doric_capital[east=false,north=true,south=true,west=true]
conquest:blue_column_with_sandstone_doric_capital[east=false,north=true,south=true,west=false]
conquest:blue_column_with_sandstone_doric_capital[east=false,north=true,south=false,west=true]
conquest:blue_column_with_sandstone_doric_capital[east=false,north=true,south=false,west=false]
conquest:blue_column_with_sandstone_doric_capital[east=false,north=false,south=true,west=true]
conquest:blue_column_with_sandstone_doric_capital[east=false,north=false,south=true,west=false]
conquest:blue_column_with_sandstone_doric_capital[east=false,north=false,south=false,west=true]
conquest:blue_column_with_sandstone_doric_capital[east=false,north=false,south=false,west=false]
conquest:blue_column_with_sandstone_doric_capital_pillar[layer=1,waterlogged=true]
conquest:blue_column_with_sandstone_doric_capital_pillar[layer=1,waterlogged=false]
conquest:blue_column_with_sandstone_doric_capital_pillar[layer=2,waterlogged=true]
conquest:blue_column_with_sandstone_doric_capital_pillar[layer=2,waterlogged=false]
conquest:blue_column_with_sandstone_doric_capital_pillar[layer=3,waterlogged=true]
conquest:blue_column_with_sandstone_doric_capital_pillar[layer=3,waterlogged=false]
conquest:blue_column_with_sandstone_doric_capital_vertical_corner[facing=north,layer=1,waterlogged=true]
conquest:blue_column_with_sandstone_doric_capital_vertical_corner[facing=north,layer=1,waterlogged=false]
conquest:blue_column_with_sandstone_doric_capital_vertical_corner[facing=north,layer=2,waterlogged=true]
conquest:blue_column_with_sandstone_doric_capital_vertical_corner[facing=north,layer=2,waterlogged=false]
conquest:blue_column_with_sandstone_doric_capital_vertical_corner[facing=north,layer=3,waterlogged=true]
conquest:blue_column_with_sandstone_doric_capital_vertical_corner[facing=north,layer=3,waterlogged=false]
conquest:blue_column_with_sandstone_doric_capital_vertical_corner[facing=south,layer=1,waterlogged=true]
conquest:blue_column_with_sandstone_doric_capital_vertical_corner[facing=south,layer=1,waterlogged=false]
conquest:blue_column_with_sandstone_doric_capital_vertical_corner[facing=south,layer=2,waterlogged=true]
conquest:blue_column_with_sandstone_doric_capital_vertical_corner[facing=south,layer=2,waterlogged=false]
conquest:blue_column_with_sandstone_doric_capital_vertical_corner[facing=south,layer=3,waterlogged=true]
conquest:blue_column_with_sandstone_doric_capital_vertical_corner[facing=south,layer=3,waterlogged=false]
conquest:blue_column_with_sandstone_doric_capital_vertical_corner[facing=west,layer=1,waterlogged=true]
conquest:blue_column_with_sandstone_doric_capital_vertical_corner[facing=west,layer=1,waterlogged=false]
conquest:blue_column_with_sandstone_doric_capital_vertical_corner[facing=west,layer=2,waterlogged=true]
conquest:blue_column_with_sandstone_doric_capital_vertical_corner[facing=west,layer=2,waterlogged=false]
conquest:blue_column_with_sandstone_doric_capital_vertical_corner[facing=west,layer=3,waterlogged=true]
conquest:blue_column_with_sandstone_doric_capital_vertical_corner[facing=west,layer=3,waterlogged=false]
conquest:blue_column_with_sandstone_doric_capital_vertical_corner[facing=east,layer=1,waterlogged=true]
conquest:blue_column_with_sandstone_doric_capital_vertical_corner[facing=east,layer=1,waterlogged=false]
conquest:blue_column_with_sandstone_doric_capital_vertical_corner[facing=east,layer=2,waterlogged=true]
conquest:blue_column_with_sandstone_doric_capital_vertical_corner[facing=east,layer=2,waterlogged=false]
conquest:blue_column_with_sandstone_doric_capital_vertical_corner[facing=east,layer=3,waterlogged=true]
conquest:blue_column_with_sandstone_doric_capital_vertical_corner[facing=east,layer=3,waterlogged=false]
conquest:blue_column_with_sandstone_doric_capital_vertical_quarter[e=true,facing=north,layer=1,s=true,waterlogged=true]
conquest:blue_column_with_sandstone_doric_capital_vertical_quarter[e=true,facing=north,layer=1,s=true,waterlogged=false]
conquest:blue_column_with_sandstone_doric_capital_vertical_quarter[e=true,facing=north,layer=1,s=false,waterlogged=true]
conquest:blue_column_with_sandstone_doric_capital_vertical_quarter[e=true,facing=north,layer=1,s=false,waterlogged=false]
conquest:blue_column_with_sandstone_doric_capital_vertical_quarter[e=true,facing=north,layer=2,s=true,waterlogged=true]
conquest:blue_column_with_sandstone_doric_capital_vertical_quarter[e=true,facing=north,layer=2,s=true,waterlogged=false]
conquest:blue_column_with_sandstone_doric_capital_vertical_quarter[e=true,facing=north,layer=2,s=false,waterlogged=true]
conquest:blue_column_with_sandstone_doric_capital_vertical_quarter[e=true,facing=north,layer=2,s=false,waterlogged=false]
conquest:blue_column_with_sandstone_doric_capital_vertical_quarter[e=true,facing=north,layer=3,s=true,waterlogged=true]
conquest:blue_column_with_sandstone_doric_capital_vertical_quarter[e=true,facing=north,layer=3,s=true,waterlogged=false]
conquest:blue_column_with_sandstone_doric_capital_vertical_quarter[e=true,facing=north,layer=3,s=false,waterlogged=true]
conquest:blue_column_with_sandstone_doric_capital_vertical_quarter[e=true,facing=north,layer=3,s=false,waterlogged=false]
conquest:blue_column_with_sandstone_doric_capital_vertical_quarter[e=true,facing=south,layer=1,s=true,waterlogged=true]
conquest:blue_column_with_sandstone_doric_capital_vertical_quarter[e=true,facing=south,layer=1,s=true,waterlogged=false]
conquest:blue_column_with_sandstone_doric_capital_vertical_quarter[e=true,facing=south,layer=1,s=false,waterlogged=true]
conquest:blue_column_with_sandstone_doric_capital_vertical_quarter[e=true,facing=south,layer=1,s=false,waterlogged=false]
conquest:blue_column_with_sandstone_doric_capital_vertical_quarter[e=true,facing=south,layer=2,s=true,waterlogged=true]
conquest:blue_column_with_sandstone_doric_capital_vertical_quarter[e=true,facing=south,layer=2,s=true,waterlogged=false]
conquest:blue_column_with_sandstone_doric_capital_vertical_quarter[e=true,facing=south,layer=2,s=false,waterlogged=true]
conquest:blue_column_with_sandstone_doric_capital_vertical_quarter[e=true,facing=south,layer=2,s=false,waterlogged=false]
conquest:blue_column_with_sandstone_doric_capital_vertical_quarter[e=true,facing=south,layer=3,s=true,waterlogged=true]
conquest:blue_column_with_sandstone_doric_capital_vertical_quarter[e=true,facing=south,layer=3,s=true,waterlogged=false]
conquest:blue_column_with_sandstone_doric_capital_vertical_quarter[e=true,facing=south,layer=3,s=false,waterlogged=true]
conquest:blue_column_with_sandstone_doric_capital_vertical_quarter[e=true,facing=south,layer=3,s=false,waterlogged=false]
conquest:blue_column_with_sandstone_doric_capital_vertical_quarter[e=true,facing=west,layer=1,s=true,waterlogged=true]
conquest:blue_column_with_sandstone_doric_capital_vertical_quarter[e=true,facing=west,layer=1,s=true,waterlogged=false]
conquest:blue_column_with_sandstone_doric_capital_vertical_quarter[e=true,facing=west,layer=1,s=false,waterlogged=true]
conquest:blue_column_with_sandstone_doric_capital_vertical_quarter[e=true,facing=west,layer=1,s=false,waterlogged=false]
conquest:blue_column_with_sandstone_doric_capital_vertical_quarter[e=true,facing=west,layer=2,s=true,waterlogged=true]
conquest:blue_column_with_sandstone_doric_capital_vertical_quarter[e=true,facing=west,layer=2,s=true,waterlogged=false]
conquest:blue_column_with_sandstone_doric_capital_vertical_quarter[e=true,facing=west,layer=2,s=false,waterlogged=true]
conquest:blue_column_with_sandstone_doric_capital_vertical_quarter[e=true,facing=west,layer=2,s=false,waterlogged=false]
conquest:blue_column_with_sandstone_doric_capital_vertical_quarter[e=true,facing=west,layer=3,s=true,waterlogged=true]
conquest:blue_column_with_sandstone_doric_capital_vertical_quarter[e=true,facing=west,layer=3,s=true,waterlogged=false]
conquest:blue_column_with_sandstone_doric_capital_vertical_quarter[e=true,facing=west,layer=3,s=false,waterlogged=true]
conquest:blue_column_with_sandstone_doric_capital_vertical_quarter[e=true,facing=west,layer=3,s=false,waterlogged=false]
conquest:blue_column_with_sandstone_doric_capital_vertical_quarter[e=true,facing=east,layer=1,s=true,waterlogged=true]
conquest:blue_column_with_sandstone_doric_capital_vertical_quarter[e=true,facing=east,layer=1,s=true,waterlogged=false]
conquest:blue_column_with_sandstone_doric_capital_vertical_quarter[e=true,facing=east,layer=1,s=false,waterlogged=true]
conquest:blue_column_with_sandstone_doric_capital_vertical_quarter[e=true,facing=east,layer=1,s=false,waterlogged=false]
conquest:blue_column_with_sandstone_doric_capital_vertical_quarter[e=true,facing=east,layer=2,s=true,waterlogged=true]
conquest:blue_column_with_sandstone_doric_capital_vertical_quarter[e=true,facing=east,layer=2,s=true,waterlogged=false]
conquest:blue_column_with_sandstone_doric_capital_vertical_quarter[e=true,facing=east,layer=2,s=false,waterlogged=true]
conquest:blue_column_with_sandstone_doric_capital_vertical_quarter[e=true,facing=east,layer=2,s=false,waterlogged=false]
conquest:blue_column_with_sandstone_doric_capital_vertical_quarter[e=true,facing=east,layer=3,s=true,waterlogged=true]
conquest:blue_column_with_sandstone_doric_capital_vertical_quarter[e=true,facing=east,layer=3,s=true,waterlogged=false]
conquest:blue_column_with_sandstone_doric_capital_vertical_quarter[e=true,facing=east,layer=3,s=false,waterlogged=true]
conquest:blue_column_with_sandstone_doric_capital_vertical_quarter[e=true,facing=east,layer=3,s=false,waterlogged=false]
conquest:blue_column_with_sandstone_doric_capital_vertical_quarter[e=false,facing=north,layer=1,s=true,waterlogged=true]
conquest:blue_column_with_sandstone_doric_capital_vertical_quarter[e=false,facing=north,layer=1,s=true,waterlogged=false]
conquest:blue_column_with_sandstone_doric_capital_vertical_quarter[e=false,facing=north,layer=1,s=false,waterlogged=true]
conquest:blue_column_with_sandstone_doric_capital_vertical_quarter[e=false,facing=north,layer=1,s=false,waterlogged=false]
conquest:blue_column_with_sandstone_doric_capital_vertical_quarter[e=false,facing=north,layer=2,s=true,waterlogged=true]
conquest:blue_column_with_sandstone_doric_capital_vertical_quarter[e=false,facing=north,layer=2,s=true,waterlogged=false]
conquest:blue_column_with_sandstone_doric_capital_vertical_quarter[e=false,facing=north,layer=2,s=false,waterlogged=true]
conquest:blue_column_with_sandstone_doric_capital_vertical_quarter[e=false,facing=north,layer=2,s=false,waterlogged=false]
conquest:blue_column_with_sandstone_doric_capital_vertical_quarter[e=false,facing=north,layer=3,s=true,waterlogged=true]
conquest:blue_column_with_sandstone_doric_capital_vertical_quarter[e=false,facing=north,layer=3,s=true,waterlogged=false]
conquest:blue_column_with_sandstone_doric_capital_vertical_quarter[e=false,facing=north,layer=3,s=false,waterlogged=true]
conquest:blue_column_with_sandstone_doric_capital_vertical_quarter[e=false,facing=north,layer=3,s=false,waterlogged=false]
conquest:blue_column_with_sandstone_doric_capital_vertical_quarter[e=false,facing=south,layer=1,s=true,waterlogged=true]
conquest:blue_column_with_sandstone_doric_capital_vertical_quarter[e=false,facing=south,layer=1,s=true,waterlogged=false]
conquest:blue_column_with_sandstone_doric_capital_vertical_quarter[e=false,facing=south,layer=1,s=false,waterlogged=true]
conquest:blue_column_with_sandstone_doric_capital_vertical_quarter[e=false,facing=south,layer=1,s=false,waterlogged=false]
conquest:blue_column_with_sandstone_doric_capital_vertical_quarter[e=false,facing=south,layer=2,s=true,waterlogged=true]
conquest:blue_column_with_sandstone_doric_capital_vertical_quarter[e=false,facing=south,layer=2,s=true,waterlogged=false]
conquest:blue_column_with_sandstone_doric_capital_vertical_quarter[e=false,facing=south,layer=2,s=false,waterlogged=true]
conquest:blue_column_with_sandstone_doric_capital_vertical_quarter[e=false,facing=south,layer=2,s=false,waterlogged=false]
conquest:blue_column_with_sandstone_doric_capital_vertical_quarter[e=false,facing=south,layer=3,s=true,waterlogged=true]
conquest:blue_column_with_sandstone_doric_capital_vertical_quarter[e=false,facing=south,layer=3,s=true,waterlogged=false]
conquest:blue_column_with_sandstone_doric_capital_vertical_quarter[e=false,facing=south,layer=3,s=false,waterlogged=true]
conquest:blue_column_with_sandstone_doric_capital_vertical_quarter[e=false,facing=south,layer=3,s=false,waterlogged=false]
conquest:blue_column_with_sandstone_doric_capital_vertical_quarter[e=false,facing=west,layer=1,s=true,waterlogged=true]
conquest:blue_column_with_sandstone_doric_capital_vertical_quarter[e=false,facing=west,layer=1,s=true,waterlogged=false]
conquest:blue_column_with_sandstone_doric_capital_vertical_quarter[e=false,facing=west,layer=1,s=false,waterlogged=true]
conquest:blue_column_with_sandstone_doric_capital_vertical_quarter[e=false,facing=west,layer=1,s=false,waterlogged=false]
conquest:blue_column_with_sandstone_doric_capital_vertical_quarter[e=false,facing=west,layer=2,s=true,waterlogged=true]
conquest:blue_column_with_sandstone_doric_capital_vertical_quarter[e=false,facing=west,layer=2,s=true,waterlogged=false]
conquest:blue_column_with_sandstone_doric_capital_vertical_quarter[e=false,facing=west,layer=2,s=false,waterlogged=true]
conquest:blue_column_with_sandstone_doric_capital_vertical_quarter[e=false,facing=west,layer=2,s=false,waterlogged=false]
conquest:blue_column_with_sandstone_doric_capital_vertical_quarter[e=false,facing=west,layer=3,s=true,waterlogged=true]
conquest:blue_column_with_sandstone_doric_capital_vertical_quarter[e=false,facing=west,layer=3,s=true,waterlogged=false]
conquest:blue_column_with_sandstone_doric_capital_vertical_quarter[e=false,facing=west,layer=3,s=false,waterlogged=true]
conquest:blue_column_with_sandstone_doric_capital_vertical_quarter[e=false,facing=west,layer=3,s=false,waterlogged=false]
conquest:blue_column_with_sandstone_doric_capital_vertical_quarter[e=false,facing=east,layer=1,s=true,waterlogged=true]
conquest:blue_column_with_sandstone_doric_capital_vertical_quarter[e=false,facing=east,layer=1,s=true,waterlogged=false]
conquest:blue_column_with_sandstone_doric_capital_vertical_quarter[e=false,facing=east,layer=1,s=false,waterlogged=true]
conquest:blue_column_with_sandstone_doric_capital_vertical_quarter[e=false,facing=east,layer=1,s=false,waterlogged=false]
conquest:blue_column_with_sandstone_doric_capital_vertical_quarter[e=false,facing=east,layer=2,s=true,waterlogged=true]
conquest:blue_column_with_sandstone_doric_capital_vertical_quarter[e=false,facing=east,layer=2,s=true,waterlogged=false]
conquest:blue_column_with_sandstone_doric_capital_vertical_quarter[e=false,facing=east,layer=2,s=false,waterlogged=true]
conquest:blue_column_with_sandstone_doric_capital_vertical_quarter[e=false,facing=east,layer=2,s=false,waterlogged=false]
conquest:blue_column_with_sandstone_doric_capital_vertical_quarter[e=false,facing=east,layer=3,s=true,waterlogged=true]
conquest:blue_column_with_sandstone_doric_capital_vertical_quarter[e=false,facing=east,layer=3,s=true,waterlogged=false]
conquest:blue_column_with_sandstone_doric_capital_vertical_quarter[e=false,facing=east,layer=3,s=false,waterlogged=true]
conquest:blue_column_with_sandstone_doric_capital_vertical_quarter[e=false,facing=east,layer=3,s=false,waterlogged=false]
conquest:blue_column_with_sandstone_doric_capital_vertical_slab[e=true,facing=north,layer=1,s=true,w=true,waterlogged=true]
conquest:blue_column_with_sandstone_doric_capital_vertical_slab[e=true,facing=north,layer=1,s=true,w=true,waterlogged=false]
conquest:blue_column_with_sandstone_doric_capital_vertical_slab[e=true,facing=north,layer=1,s=true,w=false,waterlogged=true]
conquest:blue_column_with_sandstone_doric_capital_vertical_slab[e=true,facing=north,layer=1,s=true,w=false,waterlogged=false]
conquest:blue_column_with_sandstone_doric_capital_vertical_slab[e=true,facing=north,layer=1,s=false,w=true,waterlogged=true]
conquest:blue_column_with_sandstone_doric_capital_vertical_slab[e=true,facing=north,layer=1,s=false,w=true,waterlogged=false]
conquest:blue_column_with_sandstone_doric_capital_vertical_slab[e=true,facing=north,layer=1,s=false,w=false,waterlogged=true]
conquest:blue_column_with_sandstone_doric_capital_vertical_slab[e=true,facing=north,layer=1,s=false,w=false,waterlogged=false]
conquest:blue_column_with_sandstone_doric_capital_vertical_slab[e=true,facing=north,layer=2,s=true,w=true,waterlogged=true]
conquest:blue_column_with_sandstone_doric_capital_vertical_slab[e=true,facing=north,layer=2,s=true,w=true,waterlogged=false]
conquest:blue_column_with_sandstone_doric_capital_vertical_slab[e=true,facing=north,layer=2,s=true,w=false,waterlogged=true]
conquest:blue_column_with_sandstone_doric_capital_vertical_slab[e=true,facing=north,layer=2,s=true,w=false,waterlogged=false]
conquest:blue_column_with_sandstone_doric_capital_vertical_slab[e=true,facing=north,layer=2,s=false,w=true,waterlogged=true]
conquest:blue_column_with_sandstone_doric_capital_vertical_slab[e=true,facing=north,layer=2,s=false,w=true,waterlogged=false]
conquest:blue_column_with_sandstone_doric_capital_vertical_slab[e=true,facing=north,layer=2,s=false,w=false,waterlogged=true]
conquest:blue_column_with_sandstone_doric_capital_vertical_slab[e=true,facing=north,layer=2,s=false,w=false,waterlogged=false]
conquest:blue_column_with_sandstone_doric_capital_vertical_slab[e=true,facing=north,layer=3,s=true,w=true,waterlogged=true]
conquest:blue_column_with_sandstone_doric_capital_vertical_slab[e=true,facing=north,layer=3,s=true,w=true,waterlogged=false]
conquest:blue_column_with_sandstone_doric_capital_vertical_slab[e=true,facing=north,layer=3,s=true,w=false,waterlogged=true]
conquest:blue_column_with_sandstone_doric_capital_vertical_slab[e=true,facing=north,layer=3,s=true,w=false,waterlogged=false]
conquest:blue_column_with_sandstone_doric_capital_vertical_slab[e=true,facing=north,layer=3,s=false,w=true,waterlogged=true]
conquest:blue_column_with_sandstone_doric_capital_vertical_slab[e=true,facing=north,layer=3,s=false,w=true,waterlogged=false]
conquest:blue_column_with_sandstone_doric_capital_vertical_slab[e=true,facing=north,layer=3,s=false,w=false,waterlogged=true]
conquest:blue_column_with_sandstone_doric_capital_vertical_slab[e=true,facing=north,layer=3,s=false,w=false,waterlogged=false]
conquest:blue_column_with_sandstone_doric_capital_vertical_slab[e=true,facing=south,layer=1,s=true,w=true,waterlogged=true]
conquest:blue_column_with_sandstone_doric_capital_vertical_slab[e=true,facing=south,layer=1,s=true,w=true,waterlogged=false]
conquest:blue_column_with_sandstone_doric_capital_vertical_slab[e=true,facing=south,layer=1,s=true,w=false,waterlogged=true]
conquest:blue_column_with_sandstone_doric_capital_vertical_slab[e=true,facing=south,layer=1,s=true,w=false,waterlogged=false]
conquest:blue_column_with_sandstone_doric_capital_vertical_slab[e=true,facing=south,layer=1,s=false,w=true,waterlogged=true]
conquest:blue_column_with_sandstone_doric_capital_vertical_slab[e=true,facing=south,layer=1,s=false,w=true,waterlogged=false]
conquest:blue_column_with_sandstone_doric_capital_vertical_slab[e=true,facing=south,layer=1,s=false,w=false,waterlogged=true]
conquest:blue_column_with_sandstone_doric_capital_vertical_slab[e=true,facing=south,layer=1,s=false,w=false,waterlogged=false]
conquest:blue_column_with_sandstone_doric_capital_vertical_slab[e=true,facing=south,layer=2,s=true,w=true,waterlogged=true]
conquest:blue_column_with_sandstone_doric_capital_vertical_slab[e=true,facing=south,layer=2,s=true,w=true,waterlogged=false]
conquest:blue_column_with_sandstone_doric_capital_vertical_slab[e=true,facing=south,layer=2,s=true,w=false,waterlogged=true]
conquest:blue_column_with_sandstone_doric_capital_vertical_slab[e=true,facing=south,layer=2,s=true,w=false,waterlogged=false]
conquest:blue_column_with_sandstone_doric_capital_vertical_slab[e=true,facing=south,layer=2,s=false,w=true,waterlogged=true]
conquest:blue_column_with_sandstone_doric_capital_vertical_slab[e=true,facing=south,layer=2,s=false,w=true,waterlogged=false]
conquest:blue_column_with_sandstone_doric_capital_vertical_slab[e=true,facing=south,layer=2,s=false,w=false,waterlogged=true]
conquest:blue_column_with_sandstone_doric_capital_vertical_slab[e=true,facing=south,layer=2,s=false,w=false,waterlogged=false]
conquest:blue_column_with_sandstone_doric_capital_vertical_slab[e=true,facing=south,layer=3,s=true,w=true,waterlogged=true]
conquest:blue_column_with_sandstone_doric_capital_vertical_slab[e=true,facing=south,layer=3,s=true,w=true,waterlogged=false]
conquest:blue_column_with_sandstone_doric_capital_vertical_slab[e=true,facing=south,layer=3,s=true,w=false,waterlogged=true]
conquest:blue_column_with_sandstone_doric_capital_vertical_slab[e=true,facing=south,layer=3,s=true,w=false,waterlogged=false]
conquest:blue_column_with_sandstone_doric_capital_vertical_slab[e=true,facing=south,layer=3,s=false,w=true,waterlogged=true]
conquest:blue_column_with_sandstone_doric_capital_vertical_slab[e=true,facing=south,layer=3,s=false,w=true,waterlogged=false]
conquest:blue_column_with_sandstone_doric_capital_vertical_slab[e=true,facing=south,layer=3,s=false,w=false,waterlogged=true]
conquest:blue_column_with_sandstone_doric_capital_vertical_slab[e=true,facing=south,layer=3,s=false,w=false,waterlogged=false]
conquest:blue_column_with_sandstone_doric_capital_vertical_slab[e=true,facing=west,layer=1,s=true,w=true,waterlogged=true]
conquest:blue_column_with_sandstone_doric_capital_vertical_slab[e=true,facing=west,layer=1,s=true,w=true,waterlogged=false]
conquest:blue_column_with_sandstone_doric_capital_vertical_slab[e=true,facing=west,layer=1,s=true,w=false,waterlogged=true]
conquest:blue_column_with_sandstone_doric_capital_vertical_slab[e=true,facing=west,layer=1,s=true,w=false,waterlogged=false]
conquest:blue_column_with_sandstone_doric_capital_vertical_slab[e=true,facing=west,layer=1,s=false,w=true,waterlogged=true]
conquest:blue_column_with_sandstone_doric_capital_vertical_slab[e=true,facing=west,layer=1,s=false,w=true,waterlogged=false]
conquest:blue_column_with_sandstone_doric_capital_vertical_slab[e=true,facing=west,layer=1,s=false,w=false,waterlogged=true]
conquest:blue_column_with_sandstone_doric_capital_vertical_slab[e=true,facing=west,layer=1,s=false,w=false,waterlogged=false]
conquest:blue_column_with_sandstone_doric_capital_vertical_slab[e=true,facing=west,layer=2,s=true,w=true,waterlogged=true]
conquest:blue_column_with_sandstone_doric_capital_vertical_slab[e=true,facing=west,layer=2,s=true,w=true,waterlogged=false]
conquest:blue_column_with_sandstone_doric_capital_vertical_slab[e=true,facing=west,layer=2,s=true,w=false,waterlogged=true]
conquest:blue_column_with_sandstone_doric_capital_vertical_slab[e=true,facing=west,layer=2,s=true,w=false,waterlogged=false]
conquest:blue_column_with_sandstone_doric_capital_vertical_slab[e=true,facing=west,layer=2,s=false,w=true,waterlogged=true]
conquest:blue_column_with_sandstone_doric_capital_vertical_slab[e=true,facing=west,layer=2,s=false,w=true,waterlogged=false]
conquest:blue_column_with_sandstone_doric_capital_vertical_slab[e=true,facing=west,layer=2,s=false,w=false,waterlogged=true]
conquest:blue_column_with_sandstone_doric_capital_vertical_slab[e=true,facing=west,layer=2,s=false,w=false,waterlogged=false]
conquest:blue_column_with_sandstone_doric_capital_vertical_slab[e=true,facing=west,layer=3,s=true,w=true,waterlogged=true]
conquest:blue_column_with_sandstone_doric_capital_vertical_slab[e=true,facing=west,layer=3,s=true,w=true,waterlogged=false]
conquest:blue_column_with_sandstone_doric_capital_vertical_slab[e=true,facing=west,layer=3,s=true,w=false,waterlogged=true]
conquest:blue_column_with_sandstone_doric_capital_vertical_slab[e=true,facing=west,layer=3,s=true,w=false,waterlogged=false]
conquest:blue_column_with_sandstone_doric_capital_vertical_slab[e=true,facing=west,layer=3,s=false,w=true,waterlogged=true]
conquest:blue_column_with_sandstone_doric_capital_vertical_slab[e=true,facing=west,layer=3,s=false,w=true,waterlogged=false]
conquest:blue_column_with_sandstone_doric_capital_vertical_slab[e=true,facing=west,layer=3,s=false,w=false,waterlogged=true]
conquest:blue_column_with_sandstone_doric_capital_vertical_slab[e=true,facing=west,layer=3,s=false,w=false,waterlogged=false]
conquest:blue_column_with_sandstone_doric_capital_vertical_slab[e=true,facing=east,layer=1,s=true,w=true,waterlogged=true]
conquest:blue_column_with_sandstone_doric_capital_vertical_slab[e=true,facing=east,layer=1,s=true,w=true,waterlogged=false]
conquest:blue_column_with_sandstone_doric_capital_vertical_slab[e=true,facing=east,layer=1,s=true,w=false,waterlogged=true]
conquest:blue_column_with_sandstone_doric_capital_vertical_slab[e=true,facing=east,layer=1,s=true,w=false,waterlogged=false]
conquest:blue_column_with_sandstone_doric_capital_vertical_slab[e=true,facing=east,layer=1,s=false,w=true,waterlogged=true]
conquest:blue_column_with_sandstone_doric_capital_vertical_slab[e=true,facing=east,layer=1,s=false,w=true,waterlogged=false]
conquest:blue_column_with_sandstone_doric_capital_vertical_slab[e=true,facing=east,layer=1,s=false,w=false,waterlogged=true]
conquest:blue_column_with_sandstone_doric_capital_vertical_slab[e=true,facing=east,layer=1,s=false,w=false,waterlogged=false]
conquest:blue_column_with_sandstone_doric_capital_vertical_slab[e=true,facing=east,layer=2,s=true,w=true,waterlogged=true]
conquest:blue_column_with_sandstone_doric_capital_vertical_slab[e=true,facing=east,layer=2,s=true,w=true,waterlogged=false]
conquest:blue_column_with_sandstone_doric_capital_vertical_slab[e=true,facing=east,layer=2,s=true,w=false,waterlogged=true]
conquest:blue_column_with_sandstone_doric_capital_vertical_slab[e=true,facing=east,layer=2,s=true,w=false,waterlogged=false]
conquest:blue_column_with_sandstone_doric_capital_vertical_slab[e=true,facing=east,layer=2,s=false,w=true,waterlogged=true]
conquest:blue_column_with_sandstone_doric_capital_vertical_slab[e=true,facing=east,layer=2,s=false,w=true,waterlogged=false]
conquest:blue_column_with_sandstone_doric_capital_vertical_slab[e=true,facing=east,layer=2,s=false,w=false,waterlogged=true]
conquest:blue_column_with_sandstone_doric_capital_vertical_slab[e=true,facing=east,layer=2,s=false,w=false,waterlogged=false]
conquest:blue_column_with_sandstone_doric_capital_vertical_slab[e=true,facing=east,layer=3,s=true,w=true,waterlogged=true]
conquest:blue_column_with_sandstone_doric_capital_vertical_slab[e=true,facing=east,layer=3,s=true,w=true,waterlogged=false]
conquest:blue_column_with_sandstone_doric_capital_vertical_slab[e=true,facing=east,layer=3,s=true,w=false,waterlogged=true]
conquest:blue_column_with_sandstone_doric_capital_vertical_slab[e=true,facing=east,layer=3,s=true,w=false,waterlogged=false]
conquest:blue_column_with_sandstone_doric_capital_vertical_slab[e=true,facing=east,layer=3,s=false,w=true,waterlogged=true]
conquest:blue_column_with_sandstone_doric_capital_vertical_slab[e=true,facing=east,layer=3,s=false,w=true,waterlogged=false]
conquest:blue_column_with_sandstone_doric_capital_vertical_slab[e=true,facing=east,layer=3,s=false,w=false,waterlogged=true]
conquest:blue_column_with_sandstone_doric_capital_vertical_slab[e=true,facing=east,layer=3,s=false,w=false,waterlogged=false]
conquest:blue_column_with_sandstone_doric_capital_vertical_slab[e=false,facing=north,layer=1,s=true,w=true,waterlogged=true]
conquest:blue_column_with_sandstone_doric_capital_vertical_slab[e=false,facing=north,layer=1,s=true,w=true,waterlogged=false]
conquest:blue_column_with_sandstone_doric_capital_vertical_slab[e=false,facing=north,layer=1,s=true,w=false,waterlogged=true]
conquest:blue_column_with_sandstone_doric_capital_vertical_slab[e=false,facing=north,layer=1,s=true,w=false,waterlogged=false]
conquest:blue_column_with_sandstone_doric_capital_vertical_slab[e=false,facing=north,layer=1,s=false,w=true,waterlogged=true]
conquest:blue_column_with_sandstone_doric_capital_vertical_slab[e=false,facing=north,layer=1,s=false,w=true,waterlogged=false]
conquest:blue_column_with_sandstone_doric_capital_vertical_slab[e=false,facing=north,layer=1,s=false,w=false,waterlogged=true]
conquest:blue_column_with_sandstone_doric_capital_vertical_slab[e=false,facing=north,layer=1,s=false,w=false,waterlogged=false]
conquest:blue_column_with_sandstone_doric_capital_vertical_slab[e=false,facing=north,layer=2,s=true,w=true,waterlogged=true]
conquest:blue_column_with_sandstone_doric_capital_vertical_slab[e=false,facing=north,layer=2,s=true,w=true,waterlogged=false]
conquest:blue_column_with_sandstone_doric_capital_vertical_slab[e=false,facing=north,layer=2,s=true,w=false,waterlogged=true]
conquest:blue_column_with_sandstone_doric_capital_vertical_slab[e=false,facing=north,layer=2,s=true,w=false,waterlogged=false]
conquest:blue_column_with_sandstone_doric_capital_vertical_slab[e=false,facing=north,layer=2,s=false,w=true,waterlogged=true]
conquest:blue_column_with_sandstone_doric_capital_vertical_slab[e=false,facing=north,layer=2,s=false,w=true,waterlogged=false]
conquest:blue_column_with_sandstone_doric_capital_vertical_slab[e=false,facing=north,layer=2,s=false,w=false,waterlogged=true]
conquest:blue_column_with_sandstone_doric_capital_vertical_slab[e=false,facing=north,layer=2,s=false,w=false,waterlogged=false]
conquest:blue_column_with_sandstone_doric_capital_vertical_slab[e=false,facing=north,layer=3,s=true,w=true,waterlogged=true]
conquest:blue_column_with_sandstone_doric_capital_vertical_slab[e=false,facing=north,layer=3,s=true,w=true,waterlogged=false]
conquest:blue_column_with_sandstone_doric_capital_vertical_slab[e=false,facing=north,layer=3,s=true,w=false,waterlogged=true]
conquest:blue_column_with_sandstone_doric_capital_vertical_slab[e=false,facing=north,layer=3,s=true,w=false,waterlogged=false]
conquest:blue_column_with_sandstone_doric_capital_vertical_slab[e=false,facing=north,layer=3,s=false,w=true,waterlogged=true]
conquest:blue_column_with_sandstone_doric_capital_vertical_slab[e=false,facing=north,layer=3,s=false,w=true,waterlogged=false]
conquest:blue_column_with_sandstone_doric_capital_vertical_slab[e=false,facing=north,layer=3,s=false,w=false,waterlogged=true]
conquest:blue_column_with_sandstone_doric_capital_vertical_slab[e=false,facing=north,layer=3,s=false,w=false,waterlogged=false]
conquest:blue_column_with_sandstone_doric_capital_vertical_slab[e=false,facing=south,layer=1,s=true,w=true,waterlogged=true]
conquest:blue_column_with_sandstone_doric_capital_vertical_slab[e=false,facing=south,layer=1,s=true,w=true,waterlogged=false]
conquest:blue_column_with_sandstone_doric_capital_vertical_slab[e=false,facing=south,layer=1,s=true,w=false,waterlogged=true]
conquest:blue_column_with_sandstone_doric_capital_vertical_slab[e=false,facing=south,layer=1,s=true,w=false,waterlogged=false]
conquest:blue_column_with_sandstone_doric_capital_vertical_slab[e=false,facing=south,layer=1,s=false,w=true,waterlogged=true]
conquest:blue_column_with_sandstone_doric_capital_vertical_slab[e=false,facing=south,layer=1,s=false,w=true,waterlogged=false]
conquest:blue_column_with_sandstone_doric_capital_vertical_slab[e=false,facing=south,layer=1,s=false,w=false,waterlogged=true]
conquest:blue_column_with_sandstone_doric_capital_vertical_slab[e=false,facing=south,layer=1,s=false,w=false,waterlogged=false]
conquest:blue_column_with_sandstone_doric_capital_vertical_slab[e=false,facing=south,layer=2,s=true,w=true,waterlogged=true]
conquest:blue_column_with_sandstone_doric_capital_vertical_slab[e=false,facing=south,layer=2,s=true,w=true,waterlogged=false]
conquest:blue_column_with_sandstone_doric_capital_vertical_slab[e=false,facing=south,layer=2,s=true,w=false,waterlogged=true]
conquest:blue_column_with_sandstone_doric_capital_vertical_slab[e=false,facing=south,layer=2,s=true,w=false,waterlogged=false]
conquest:blue_column_with_sandstone_doric_capital_vertical_slab[e=false,facing=south,layer=2,s=false,w=true,waterlogged=true]
conquest:blue_column_with_sandstone_doric_capital_vertical_slab[e=false,facing=south,layer=2,s=false,w=true,waterlogged=false]
conquest:blue_column_with_sandstone_doric_capital_vertical_slab[e=false,facing=south,layer=2,s=false,w=false,waterlogged=true]
conquest:blue_column_with_sandstone_doric_capital_vertical_slab[e=false,facing=south,layer=2,s=false,w=false,waterlogged=false]
conquest:blue_column_with_sandstone_doric_capital_vertical_slab[e=false,facing=south,layer=3,s=true,w=true,waterlogged=true]
conquest:blue_column_with_sandstone_doric_capital_vertical_slab[e=false,facing=south,layer=3,s=true,w=true,waterlogged=false]
conquest:blue_column_with_sandstone_doric_capital_vertical_slab[e=false,facing=south,layer=3,s=true,w=false,waterlogged=true]
conquest:blue_column_with_sandstone_doric_capital_vertical_slab[e=false,facing=south,layer=3,s=true,w=false,waterlogged=false]
conquest:blue_column_with_sandstone_doric_capital_vertical_slab[e=false,facing=south,layer=3,s=false,w=true,waterlogged=true]
conquest:blue_column_with_sandstone_doric_capital_vertical_slab[e=false,facing=south,layer=3,s=false,w=true,waterlogged=false]
conquest:blue_column_with_sandstone_doric_capital_vertical_slab[e=false,facing=south,layer=3,s=false,w=false,waterlogged=true]
conquest:blue_column_with_sandstone_doric_capital_vertical_slab[e=false,facing=south,layer=3,s=false,w=false,waterlogged=false]
conquest:blue_column_with_sandstone_doric_capital_vertical_slab[e=false,facing=west,layer=1,s=true,w=true,waterlogged=true]
conquest:blue_column_with_sandstone_doric_capital_vertical_slab[e=false,facing=west,layer=1,s=true,w=true,waterlogged=false]
conquest:blue_column_with_sandstone_doric_capital_vertical_slab[e=false,facing=west,layer=1,s=true,w=false,waterlogged=true]
conquest:blue_column_with_sandstone_doric_capital_vertical_slab[e=false,facing=west,layer=1,s=true,w=false,waterlogged=false]
conquest:blue_column_with_sandstone_doric_capital_vertical_slab[e=false,facing=west,layer=1,s=false,w=true,waterlogged=true]
conquest:blue_column_with_sandstone_doric_capital_vertical_slab[e=false,facing=west,layer=1,s=false,w=true,waterlogged=false]
conquest:blue_column_with_sandstone_doric_capital_vertical_slab[e=false,facing=west,layer=1,s=false,w=false,waterlogged=true]
conquest:blue_column_with_sandstone_doric_capital_vertical_slab[e=false,facing=west,layer=1,s=false,w=false,waterlogged=false]
conquest:blue_column_with_sandstone_doric_capital_vertical_slab[e=false,facing=west,layer=2,s=true,w=true,waterlogged=true]
conquest:blue_column_with_sandstone_doric_capital_vertical_slab[e=false,facing=west,layer=2,s=true,w=true,waterlogged=false]
conquest:blue_column_with_sandstone_doric_capital_vertical_slab[e=false,facing=west,layer=2,s=true,w=false,waterlogged=true]
conquest:blue_column_with_sandstone_doric_capital_vertical_slab[e=false,facing=west,layer=2,s=true,w=false,waterlogged=false]
conquest:blue_column_with_sandstone_doric_capital_vertical_slab[e=false,facing=west,layer=2,s=false,w=true,waterlogged=true]
conquest:blue_column_with_sandstone_doric_capital_vertical_slab[e=false,facing=west,layer=2,s=false,w=true,waterlogged=false]
conquest:blue_column_with_sandstone_doric_capital_vertical_slab[e=false,facing=west,layer=2,s=false,w=false,waterlogged=true]
conquest:blue_column_with_sandstone_doric_capital_vertical_slab[e=false,facing=west,layer=2,s=false,w=false,waterlogged=false]
conquest:blue_column_with_sandstone_doric_capital_vertical_slab[e=false,facing=west,layer=3,s=true,w=true,waterlogged=true]
conquest:blue_column_with_sandstone_doric_capital_vertical_slab[e=false,facing=west,layer=3,s=true,w=true,waterlogged=false]
conquest:blue_column_with_sandstone_doric_capital_vertical_slab[e=false,facing=west,layer=3,s=true,w=false,waterlogged=true]
conquest:blue_column_with_sandstone_doric_capital_vertical_slab[e=false,facing=west,layer=3,s=true,w=false,waterlogged=false]
conquest:blue_column_with_sandstone_doric_capital_vertical_slab[e=false,facing=west,layer=3,s=false,w=true,waterlogged=true]
conquest:blue_column_with_sandstone_doric_capital_vertical_slab[e=false,facing=west,layer=3,s=false,w=true,waterlogged=false]
conquest:blue_column_with_sandstone_doric_capital_vertical_slab[e=false,facing=west,layer=3,s=false,w=false,waterlogged=true]
conquest:blue_column_with_sandstone_doric_capital_vertical_slab[e=false,facing=west,layer=3,s=false,w=false,waterlogged=false]
conquest:blue_column_with_sandstone_doric_capital_vertical_slab[e=false,facing=east,layer=1,s=true,w=true,waterlogged=true]
conquest:blue_column_with_sandstone_doric_capital_vertical_slab[e=false,facing=east,layer=1,s=true,w=true,waterlogged=false]
conquest:blue_column_with_sandstone_doric_capital_vertical_slab[e=false,facing=east,layer=1,s=true,w=false,waterlogged=true]
conquest:blue_column_with_sandstone_doric_capital_vertical_slab[e=false,facing=east,layer=1,s=true,w=false,waterlogged=false]
conquest:blue_column_with_sandstone_doric_capital_vertical_slab[e=false,facing=east,layer=1,s=false,w=true,waterlogged=true]
conquest:blue_column_with_sandstone_doric_capital_vertical_slab[e=false,facing=east,layer=1,s=false,w=true,waterlogged=false]
conquest:blue_column_with_sandstone_doric_capital_vertical_slab[e=false,facing=east,layer=1,s=false,w=false,waterlogged=true]
conquest:blue_column_with_sandstone_doric_capital_vertical_slab[e=false,facing=east,layer=1,s=false,w=false,waterlogged=false]
conquest:blue_column_with_sandstone_doric_capital_vertical_slab[e=false,facing=east,layer=2,s=true,w=true,waterlogged=true]
conquest:blue_column_with_sandstone_doric_capital_vertical_slab[e=false,facing=east,layer=2,s=true,w=true,waterlogged=false]
conquest:blue_column_with_sandstone_doric_capital_vertical_slab[e=false,facing=east,layer=2,s=true,w=false,waterlogged=true]
conquest:blue_column_with_sandstone_doric_capital_vertical_slab[e=false,facing=east,layer=2,s=true,w=false,waterlogged=false]
conquest:blue_column_with_sandstone_doric_capital_vertical_slab[e=false,facing=east,layer=2,s=false,w=true,waterlogged=true]
conquest:blue_column_with_sandstone_doric_capital_vertical_slab[e=false,facing=east,layer=2,s=false,w=true,waterlogged=false]
conquest:blue_column_with_sandstone_doric_capital_vertical_slab[e=false,facing=east,layer=2,s=false,w=false,waterlogged=true]
conquest:blue_column_with_sandstone_doric_capital_vertical_slab[e=false,facing=east,layer=2,s=false,w=false,waterlogged=false]
conquest:blue_column_with_sandstone_doric_capital_vertical_slab[e=false,facing=east,layer=3,s=true,w=true,waterlogged=true]
conquest:blue_column_with_sandstone_doric_capital_vertical_slab[e=false,facing=east,layer=3,s=true,w=true,waterlogged=false]
conquest:blue_column_with_sandstone_doric_capital_vertical_slab[e=false,facing=east,layer=3,s=true,w=false,waterlogged=true]
conquest:blue_column_with_sandstone_doric_capital_vertical_slab[e=false,facing=east,layer=3,s=true,w=false,waterlogged=false]
conquest:blue_column_with_sandstone_doric_capital_vertical_slab[e=false,facing=east,layer=3,s=false,w=true,waterlogged=true]
conquest:blue_column_with_sandstone_doric_capital_vertical_slab[e=false,facing=east,layer=3,s=false,w=true,waterlogged=false]
conquest:blue_column_with_sandstone_doric_capital_vertical_slab[e=false,facing=east,layer=3,s=false,w=false,waterlogged=true]
conquest:blue_column_with_sandstone_doric_capital_vertical_slab[e=false,facing=east,layer=3,s=false,w=false,waterlogged=false]
conquest:blue_column_with_sandstone_doric_capital_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:blue_column_with_sandstone_doric_capital_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:blue_column_with_sandstone_doric_capital_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:blue_column_with_sandstone_doric_capital_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:blue_column_with_sandstone_doric_capital_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:blue_column_with_sandstone_doric_capital_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:blue_column_with_sandstone_doric_capital_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:blue_column_with_sandstone_doric_capital_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:blue_column_with_sandstone_doric_capital_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:blue_column_with_sandstone_doric_capital_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:blue_column_with_sandstone_doric_capital_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:blue_column_with_sandstone_doric_capital_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:blue_column_with_sandstone_doric_capital_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:blue_column_with_sandstone_doric_capital_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:blue_column_with_sandstone_doric_capital_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:blue_column_with_sandstone_doric_capital_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:blue_column_with_sandstone_doric_capital_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:blue_column_with_sandstone_doric_capital_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:blue_column_with_sandstone_doric_capital_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:blue_column_with_sandstone_doric_capital_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:blue_column_with_sandstone_doric_capital_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:blue_column_with_sandstone_doric_capital_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:blue_column_with_sandstone_doric_capital_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:blue_column_with_sandstone_doric_capital_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:blue_column_with_sandstone_doric_capital_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:blue_column_with_sandstone_doric_capital_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:blue_column_with_sandstone_doric_capital_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:blue_column_with_sandstone_doric_capital_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:blue_column_with_sandstone_doric_capital_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:blue_column_with_sandstone_doric_capital_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:blue_column_with_sandstone_doric_capital_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:blue_column_with_sandstone_doric_capital_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:blue_column_with_sandstone_doric_capital_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:blue_column_with_sandstone_doric_capital_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:blue_column_with_sandstone_doric_capital_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:blue_column_with_sandstone_doric_capital_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:blue_column_with_sandstone_doric_capital_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:blue_column_with_sandstone_doric_capital_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:blue_column_with_sandstone_doric_capital_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:blue_column_with_sandstone_doric_capital_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:blue_column_with_sandstone_doric_capital_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:blue_column_with_sandstone_doric_capital_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:blue_column_with_sandstone_doric_capital_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:blue_column_with_sandstone_doric_capital_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:blue_column_with_sandstone_doric_capital_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:blue_column_with_sandstone_doric_capital_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:blue_column_with_sandstone_doric_capital_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:blue_column_with_sandstone_doric_capital_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:blue_column_with_sandstone_doric_capital_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:blue_column_with_sandstone_doric_capital_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:blue_column_with_sandstone_doric_capital_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:blue_column_with_sandstone_doric_capital_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:blue_column_with_sandstone_doric_capital_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:blue_column_with_sandstone_doric_capital_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:blue_column_with_sandstone_doric_capital_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:blue_column_with_sandstone_doric_capital_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:blue_column_with_sandstone_doric_capital_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:blue_column_with_sandstone_doric_capital_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:blue_column_with_sandstone_doric_capital_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:blue_column_with_sandstone_doric_capital_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:blue_column_with_sandstone_doric_capital_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:blue_column_with_sandstone_doric_capital_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:blue_column_with_sandstone_doric_capital_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:blue_column_with_sandstone_doric_capital_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:blue_concrete_powder_layer[layers=1,waterlogged=true]
conquest:blue_concrete_powder_layer[layers=1,waterlogged=false]
conquest:blue_concrete_powder_layer[layers=2,waterlogged=true]
conquest:blue_concrete_powder_layer[layers=2,waterlogged=false]
conquest:blue_concrete_powder_layer[layers=3,waterlogged=true]
conquest:blue_concrete_powder_layer[layers=3,waterlogged=false]
conquest:blue_concrete_powder_layer[layers=4,waterlogged=true]
conquest:blue_concrete_powder_layer[layers=4,waterlogged=false]
conquest:blue_concrete_powder_layer[layers=5,waterlogged=true]
conquest:blue_concrete_powder_layer[layers=5,waterlogged=false]
conquest:blue_concrete_powder_layer[layers=6,waterlogged=true]
conquest:blue_concrete_powder_layer[layers=6,waterlogged=false]
conquest:blue_concrete_powder_layer[layers=7,waterlogged=true]
conquest:blue_concrete_powder_layer[layers=7,waterlogged=false]
conquest:blue_concrete_powder_layer[layers=8,waterlogged=true]
conquest:blue_concrete_powder_layer[layers=8,waterlogged=false]
conquest:blue_concrete_powder_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:blue_concrete_powder_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:blue_concrete_powder_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:blue_concrete_powder_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:blue_concrete_powder_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:blue_concrete_powder_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:blue_concrete_powder_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:blue_concrete_powder_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:blue_concrete_powder_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:blue_concrete_powder_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:blue_concrete_powder_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:blue_concrete_powder_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:blue_concrete_powder_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:blue_concrete_powder_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:blue_concrete_powder_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:blue_concrete_powder_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:blue_concrete_powder_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:blue_concrete_powder_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:blue_concrete_powder_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:blue_concrete_powder_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:blue_concrete_powder_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:blue_concrete_powder_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:blue_concrete_powder_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:blue_concrete_powder_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:blue_concrete_powder_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:blue_concrete_powder_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:blue_concrete_powder_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:blue_concrete_powder_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:blue_concrete_powder_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:blue_concrete_powder_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:blue_concrete_powder_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:blue_concrete_powder_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:blue_concrete_powder_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:blue_concrete_powder_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:blue_concrete_powder_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:blue_concrete_powder_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:blue_concrete_powder_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:blue_concrete_powder_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:blue_concrete_powder_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:blue_concrete_powder_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:blue_concrete_powder_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:blue_concrete_powder_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:blue_concrete_powder_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:blue_concrete_powder_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:blue_concrete_powder_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:blue_concrete_powder_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:blue_concrete_powder_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:blue_concrete_powder_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:blue_concrete_powder_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:blue_concrete_powder_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:blue_concrete_powder_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:blue_concrete_powder_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:blue_concrete_powder_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:blue_concrete_powder_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:blue_concrete_powder_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:blue_concrete_powder_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:blue_concrete_powder_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:blue_concrete_powder_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:blue_concrete_powder_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:blue_concrete_powder_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:blue_concrete_powder_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:blue_concrete_powder_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:blue_concrete_powder_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:blue_concrete_powder_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:blue_concrete_powder_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:blue_concrete_powder_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:blue_concrete_powder_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:blue_concrete_powder_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:blue_concrete_powder_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:blue_concrete_powder_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:blue_concrete_powder_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:blue_concrete_powder_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:blue_concrete_powder_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:blue_concrete_powder_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:blue_concrete_powder_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:blue_concrete_powder_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:blue_concrete_powder_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:blue_concrete_powder_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:blue_concrete_powder_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:blue_concrete_powder_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:blue_cross_flange[facing=north,toggle=1,waterlogged=true]
conquest:blue_cross_flange[facing=north,toggle=1,waterlogged=false]
conquest:blue_cross_flange[facing=north,toggle=2,waterlogged=true]
conquest:blue_cross_flange[facing=north,toggle=2,waterlogged=false]
conquest:blue_cross_flange[facing=south,toggle=1,waterlogged=true]
conquest:blue_cross_flange[facing=south,toggle=1,waterlogged=false]
conquest:blue_cross_flange[facing=south,toggle=2,waterlogged=true]
conquest:blue_cross_flange[facing=south,toggle=2,waterlogged=false]
conquest:blue_cross_flange[facing=west,toggle=1,waterlogged=true]
conquest:blue_cross_flange[facing=west,toggle=1,waterlogged=false]
conquest:blue_cross_flange[facing=west,toggle=2,waterlogged=true]
conquest:blue_cross_flange[facing=west,toggle=2,waterlogged=false]
conquest:blue_cross_flange[facing=east,toggle=1,waterlogged=true]
conquest:blue_cross_flange[facing=east,toggle=1,waterlogged=false]
conquest:blue_cross_flange[facing=east,toggle=2,waterlogged=true]
conquest:blue_cross_flange[facing=east,toggle=2,waterlogged=false]
conquest:blue_curtain[east=true,north=true,south=true,waterlogged=true,west=true]
conquest:blue_curtain[east=true,north=true,south=true,waterlogged=true,west=false]
conquest:blue_curtain[east=true,north=true,south=true,waterlogged=false,west=true]
conquest:blue_curtain[east=true,north=true,south=true,waterlogged=false,west=false]
conquest:blue_curtain[east=true,north=true,south=false,waterlogged=true,west=true]
conquest:blue_curtain[east=true,north=true,south=false,waterlogged=true,west=false]
conquest:blue_curtain[east=true,north=true,south=false,waterlogged=false,west=true]
conquest:blue_curtain[east=true,north=true,south=false,waterlogged=false,west=false]
conquest:blue_curtain[east=true,north=false,south=true,waterlogged=true,west=true]
conquest:blue_curtain[east=true,north=false,south=true,waterlogged=true,west=false]
conquest:blue_curtain[east=true,north=false,south=true,waterlogged=false,west=true]
conquest:blue_curtain[east=true,north=false,south=true,waterlogged=false,west=false]
conquest:blue_curtain[east=true,north=false,south=false,waterlogged=true,west=true]
conquest:blue_curtain[east=true,north=false,south=false,waterlogged=true,west=false]
conquest:blue_curtain[east=true,north=false,south=false,waterlogged=false,west=true]
conquest:blue_curtain[east=true,north=false,south=false,waterlogged=false,west=false]
conquest:blue_curtain[east=false,north=true,south=true,waterlogged=true,west=true]
conquest:blue_curtain[east=false,north=true,south=true,waterlogged=true,west=false]
conquest:blue_curtain[east=false,north=true,south=true,waterlogged=false,west=true]
conquest:blue_curtain[east=false,north=true,south=true,waterlogged=false,west=false]
conquest:blue_curtain[east=false,north=true,south=false,waterlogged=true,west=true]
conquest:blue_curtain[east=false,north=true,south=false,waterlogged=true,west=false]
conquest:blue_curtain[east=false,north=true,south=false,waterlogged=false,west=true]
conquest:blue_curtain[east=false,north=true,south=false,waterlogged=false,west=false]
conquest:blue_curtain[east=false,north=false,south=true,waterlogged=true,west=true]
conquest:blue_curtain[east=false,north=false,south=true,waterlogged=true,west=false]
conquest:blue_curtain[east=false,north=false,south=true,waterlogged=false,west=true]
conquest:blue_curtain[east=false,north=false,south=true,waterlogged=false,west=false]
conquest:blue_curtain[east=false,north=false,south=false,waterlogged=true,west=true]
conquest:blue_curtain[east=false,north=false,south=false,waterlogged=true,west=false]
conquest:blue_curtain[east=false,north=false,south=false,waterlogged=false,west=true]
conquest:blue_curtain[east=false,north=false,south=false,waterlogged=false,west=false]
conquest:blue_curtain_vine[east=true,north=true,south=true,up=true,west=true]
conquest:blue_curtain_vine[east=true,north=true,south=true,up=true,west=false]
conquest:blue_curtain_vine[east=true,north=true,south=true,up=false,west=true]
conquest:blue_curtain_vine[east=true,north=true,south=true,up=false,west=false]
conquest:blue_curtain_vine[east=true,north=true,south=false,up=true,west=true]
conquest:blue_curtain_vine[east=true,north=true,south=false,up=true,west=false]
conquest:blue_curtain_vine[east=true,north=true,south=false,up=false,west=true]
conquest:blue_curtain_vine[east=true,north=true,south=false,up=false,west=false]
conquest:blue_curtain_vine[east=true,north=false,south=true,up=true,west=true]
conquest:blue_curtain_vine[east=true,north=false,south=true,up=true,west=false]
conquest:blue_curtain_vine[east=true,north=false,south=true,up=false,west=true]
conquest:blue_curtain_vine[east=true,north=false,south=true,up=false,west=false]
conquest:blue_curtain_vine[east=true,north=false,south=false,up=true,west=true]
conquest:blue_curtain_vine[east=true,north=false,south=false,up=true,west=false]
conquest:blue_curtain_vine[east=true,north=false,south=false,up=false,west=true]
conquest:blue_curtain_vine[east=true,north=false,south=false,up=false,west=false]
conquest:blue_curtain_vine[east=false,north=true,south=true,up=true,west=true]
conquest:blue_curtain_vine[east=false,north=true,south=true,up=true,west=false]
conquest:blue_curtain_vine[east=false,north=true,south=true,up=false,west=true]
conquest:blue_curtain_vine[east=false,north=true,south=true,up=false,west=false]
conquest:blue_curtain_vine[east=false,north=true,south=false,up=true,west=true]
conquest:blue_curtain_vine[east=false,north=true,south=false,up=true,west=false]
conquest:blue_curtain_vine[east=false,north=true,south=false,up=false,west=true]
conquest:blue_curtain_vine[east=false,north=true,south=false,up=false,west=false]
conquest:blue_curtain_vine[east=false,north=false,south=true,up=true,west=true]
conquest:blue_curtain_vine[east=false,north=false,south=true,up=true,west=false]
conquest:blue_curtain_vine[east=false,north=false,south=true,up=false,west=true]
conquest:blue_curtain_vine[east=false,north=false,south=true,up=false,west=false]
conquest:blue_curtain_vine[east=false,north=false,south=false,up=true,west=true]
conquest:blue_curtain_vine[east=false,north=false,south=false,up=true,west=false]
conquest:blue_curtain_vine[east=false,north=false,south=false,up=false,west=true]
conquest:blue_curtain_vine[east=false,north=false,south=false,up=false,west=false]
conquest:blue_cushion[offset_toggle=true]
conquest:blue_cushion[offset_toggle=false]
conquest:blue_cushion_stool[offset_toggle=true]
conquest:blue_cushion_stool[offset_toggle=false]
conquest:blue_diamond_clay_shingles
conquest:blue_diamond_clay_shingles_capital[facing=flat,type=top,waterlogged=true]
conquest:blue_diamond_clay_shingles_capital[facing=flat,type=top,waterlogged=false]
conquest:blue_diamond_clay_shingles_capital[facing=flat,type=bottom,waterlogged=true]
conquest:blue_diamond_clay_shingles_capital[facing=flat,type=bottom,waterlogged=false]
conquest:blue_diamond_clay_shingles_capital[facing=north,type=top,waterlogged=true]
conquest:blue_diamond_clay_shingles_capital[facing=north,type=top,waterlogged=false]
conquest:blue_diamond_clay_shingles_capital[facing=north,type=bottom,waterlogged=true]
conquest:blue_diamond_clay_shingles_capital[facing=north,type=bottom,waterlogged=false]
conquest:blue_diamond_clay_shingles_capital[facing=south,type=top,waterlogged=true]
conquest:blue_diamond_clay_shingles_capital[facing=south,type=top,waterlogged=false]
conquest:blue_diamond_clay_shingles_capital[facing=south,type=bottom,waterlogged=true]
conquest:blue_diamond_clay_shingles_capital[facing=south,type=bottom,waterlogged=false]
conquest:blue_diamond_clay_shingles_capital[facing=east,type=top,waterlogged=true]
conquest:blue_diamond_clay_shingles_capital[facing=east,type=top,waterlogged=false]
conquest:blue_diamond_clay_shingles_capital[facing=east,type=bottom,waterlogged=true]
conquest:blue_diamond_clay_shingles_capital[facing=east,type=bottom,waterlogged=false]
conquest:blue_diamond_clay_shingles_capital[facing=west,type=top,waterlogged=true]
conquest:blue_diamond_clay_shingles_capital[facing=west,type=top,waterlogged=false]
conquest:blue_diamond_clay_shingles_capital[facing=west,type=bottom,waterlogged=true]
conquest:blue_diamond_clay_shingles_capital[facing=west,type=bottom,waterlogged=false]
conquest:blue_diamond_clay_shingles_corner_slab[facing=north,type=top,waterlogged=true]
conquest:blue_diamond_clay_shingles_corner_slab[facing=north,type=top,waterlogged=false]
conquest:blue_diamond_clay_shingles_corner_slab[facing=north,type=bottom,waterlogged=true]
conquest:blue_diamond_clay_shingles_corner_slab[facing=north,type=bottom,waterlogged=false]
conquest:blue_diamond_clay_shingles_corner_slab[facing=south,type=top,waterlogged=true]
conquest:blue_diamond_clay_shingles_corner_slab[facing=south,type=top,waterlogged=false]
conquest:blue_diamond_clay_shingles_corner_slab[facing=south,type=bottom,waterlogged=true]
conquest:blue_diamond_clay_shingles_corner_slab[facing=south,type=bottom,waterlogged=false]
conquest:blue_diamond_clay_shingles_corner_slab[facing=west,type=top,waterlogged=true]
conquest:blue_diamond_clay_shingles_corner_slab[facing=west,type=top,waterlogged=false]
conquest:blue_diamond_clay_shingles_corner_slab[facing=west,type=bottom,waterlogged=true]
conquest:blue_diamond_clay_shingles_corner_slab[facing=west,type=bottom,waterlogged=false]
conquest:blue_diamond_clay_shingles_corner_slab[facing=east,type=top,waterlogged=true]
conquest:blue_diamond_clay_shingles_corner_slab[facing=east,type=top,waterlogged=false]
conquest:blue_diamond_clay_shingles_corner_slab[facing=east,type=bottom,waterlogged=true]
conquest:blue_diamond_clay_shingles_corner_slab[facing=east,type=bottom,waterlogged=false]
conquest:blue_diamond_clay_shingles_eighth_slab[facing=north,type=top,waterlogged=true]
conquest:blue_diamond_clay_shingles_eighth_slab[facing=north,type=top,waterlogged=false]
conquest:blue_diamond_clay_shingles_eighth_slab[facing=north,type=bottom,waterlogged=true]
conquest:blue_diamond_clay_shingles_eighth_slab[facing=north,type=bottom,waterlogged=false]
conquest:blue_diamond_clay_shingles_eighth_slab[facing=south,type=top,waterlogged=true]
conquest:blue_diamond_clay_shingles_eighth_slab[facing=south,type=top,waterlogged=false]
conquest:blue_diamond_clay_shingles_eighth_slab[facing=south,type=bottom,waterlogged=true]
conquest:blue_diamond_clay_shingles_eighth_slab[facing=south,type=bottom,waterlogged=false]
conquest:blue_diamond_clay_shingles_eighth_slab[facing=west,type=top,waterlogged=true]
conquest:blue_diamond_clay_shingles_eighth_slab[facing=west,type=top,waterlogged=false]
conquest:blue_diamond_clay_shingles_eighth_slab[facing=west,type=bottom,waterlogged=true]
conquest:blue_diamond_clay_shingles_eighth_slab[facing=west,type=bottom,waterlogged=false]
conquest:blue_diamond_clay_shingles_eighth_slab[facing=east,type=top,waterlogged=true]
conquest:blue_diamond_clay_shingles_eighth_slab[facing=east,type=top,waterlogged=false]
conquest:blue_diamond_clay_shingles_eighth_slab[facing=east,type=bottom,waterlogged=true]
conquest:blue_diamond_clay_shingles_eighth_slab[facing=east,type=bottom,waterlogged=false]
conquest:blue_diamond_clay_shingles_pillar[layer=1,waterlogged=true]
conquest:blue_diamond_clay_shingles_pillar[layer=1,waterlogged=false]
conquest:blue_diamond_clay_shingles_pillar[layer=2,waterlogged=true]
conquest:blue_diamond_clay_shingles_pillar[layer=2,waterlogged=false]
conquest:blue_diamond_clay_shingles_pillar[layer=3,waterlogged=true]
conquest:blue_diamond_clay_shingles_pillar[layer=3,waterlogged=false]
conquest:blue_diamond_clay_shingles_quarter_slab[facing=north,layer=1,type=top,waterlogged=true]
conquest:blue_diamond_clay_shingles_quarter_slab[facing=north,layer=1,type=top,waterlogged=false]
conquest:blue_diamond_clay_shingles_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=true]
conquest:blue_diamond_clay_shingles_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=false]
conquest:blue_diamond_clay_shingles_quarter_slab[facing=north,layer=2,type=top,waterlogged=true]
conquest:blue_diamond_clay_shingles_quarter_slab[facing=north,layer=2,type=top,waterlogged=false]
conquest:blue_diamond_clay_shingles_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=true]
conquest:blue_diamond_clay_shingles_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=false]
conquest:blue_diamond_clay_shingles_quarter_slab[facing=north,layer=3,type=top,waterlogged=true]
conquest:blue_diamond_clay_shingles_quarter_slab[facing=north,layer=3,type=top,waterlogged=false]
conquest:blue_diamond_clay_shingles_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=true]
conquest:blue_diamond_clay_shingles_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=false]
conquest:blue_diamond_clay_shingles_quarter_slab[facing=south,layer=1,type=top,waterlogged=true]
conquest:blue_diamond_clay_shingles_quarter_slab[facing=south,layer=1,type=top,waterlogged=false]
conquest:blue_diamond_clay_shingles_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=true]
conquest:blue_diamond_clay_shingles_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=false]
conquest:blue_diamond_clay_shingles_quarter_slab[facing=south,layer=2,type=top,waterlogged=true]
conquest:blue_diamond_clay_shingles_quarter_slab[facing=south,layer=2,type=top,waterlogged=false]
conquest:blue_diamond_clay_shingles_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=true]
conquest:blue_diamond_clay_shingles_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=false]
conquest:blue_diamond_clay_shingles_quarter_slab[facing=south,layer=3,type=top,waterlogged=true]
conquest:blue_diamond_clay_shingles_quarter_slab[facing=south,layer=3,type=top,waterlogged=false]
conquest:blue_diamond_clay_shingles_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=true]
conquest:blue_diamond_clay_shingles_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=false]
conquest:blue_diamond_clay_shingles_quarter_slab[facing=west,layer=1,type=top,waterlogged=true]
conquest:blue_diamond_clay_shingles_quarter_slab[facing=west,layer=1,type=top,waterlogged=false]
conquest:blue_diamond_clay_shingles_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=true]
conquest:blue_diamond_clay_shingles_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=false]
conquest:blue_diamond_clay_shingles_quarter_slab[facing=west,layer=2,type=top,waterlogged=true]
conquest:blue_diamond_clay_shingles_quarter_slab[facing=west,layer=2,type=top,waterlogged=false]
conquest:blue_diamond_clay_shingles_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=true]
conquest:blue_diamond_clay_shingles_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=false]
conquest:blue_diamond_clay_shingles_quarter_slab[facing=west,layer=3,type=top,waterlogged=true]
conquest:blue_diamond_clay_shingles_quarter_slab[facing=west,layer=3,type=top,waterlogged=false]
conquest:blue_diamond_clay_shingles_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=true]
conquest:blue_diamond_clay_shingles_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=false]
conquest:blue_diamond_clay_shingles_quarter_slab[facing=east,layer=1,type=top,waterlogged=true]
conquest:blue_diamond_clay_shingles_quarter_slab[facing=east,layer=1,type=top,waterlogged=false]
conquest:blue_diamond_clay_shingles_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=true]
conquest:blue_diamond_clay_shingles_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=false]
conquest:blue_diamond_clay_shingles_quarter_slab[facing=east,layer=2,type=top,waterlogged=true]
conquest:blue_diamond_clay_shingles_quarter_slab[facing=east,layer=2,type=top,waterlogged=false]
conquest:blue_diamond_clay_shingles_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=true]
conquest:blue_diamond_clay_shingles_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=false]
conquest:blue_diamond_clay_shingles_quarter_slab[facing=east,layer=3,type=top,waterlogged=true]
conquest:blue_diamond_clay_shingles_quarter_slab[facing=east,layer=3,type=top,waterlogged=false]
conquest:blue_diamond_clay_shingles_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=true]
conquest:blue_diamond_clay_shingles_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=false]
conquest:blue_diamond_clay_shingles_slab[layer=1,type=top,waterlogged=true]
conquest:blue_diamond_clay_shingles_slab[layer=1,type=top,waterlogged=false]
conquest:blue_diamond_clay_shingles_slab[layer=1,type=bottom,waterlogged=true]
conquest:blue_diamond_clay_shingles_slab[layer=1,type=bottom,waterlogged=false]
conquest:blue_diamond_clay_shingles_slab[layer=2,type=top,waterlogged=true]
conquest:blue_diamond_clay_shingles_slab[layer=2,type=top,waterlogged=false]
conquest:blue_diamond_clay_shingles_slab[layer=2,type=bottom,waterlogged=true]
conquest:blue_diamond_clay_shingles_slab[layer=2,type=bottom,waterlogged=false]
conquest:blue_diamond_clay_shingles_slab[layer=3,type=top,waterlogged=true]
conquest:blue_diamond_clay_shingles_slab[layer=3,type=top,waterlogged=false]
conquest:blue_diamond_clay_shingles_slab[layer=3,type=bottom,waterlogged=true]
conquest:blue_diamond_clay_shingles_slab[layer=3,type=bottom,waterlogged=false]
conquest:blue_diamond_clay_shingles_slab[layer=4,type=top,waterlogged=true]
conquest:blue_diamond_clay_shingles_slab[layer=4,type=top,waterlogged=false]
conquest:blue_diamond_clay_shingles_slab[layer=4,type=bottom,waterlogged=true]
conquest:blue_diamond_clay_shingles_slab[layer=4,type=bottom,waterlogged=false]
conquest:blue_diamond_clay_shingles_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:blue_diamond_clay_shingles_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:blue_diamond_clay_shingles_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:blue_diamond_clay_shingles_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:blue_diamond_clay_shingles_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:blue_diamond_clay_shingles_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:blue_diamond_clay_shingles_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:blue_diamond_clay_shingles_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:blue_diamond_clay_shingles_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:blue_diamond_clay_shingles_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:blue_diamond_clay_shingles_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:blue_diamond_clay_shingles_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:blue_diamond_clay_shingles_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:blue_diamond_clay_shingles_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:blue_diamond_clay_shingles_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:blue_diamond_clay_shingles_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:blue_diamond_clay_shingles_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:blue_diamond_clay_shingles_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:blue_diamond_clay_shingles_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:blue_diamond_clay_shingles_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:blue_diamond_clay_shingles_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:blue_diamond_clay_shingles_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:blue_diamond_clay_shingles_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:blue_diamond_clay_shingles_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:blue_diamond_clay_shingles_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:blue_diamond_clay_shingles_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:blue_diamond_clay_shingles_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:blue_diamond_clay_shingles_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:blue_diamond_clay_shingles_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:blue_diamond_clay_shingles_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:blue_diamond_clay_shingles_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:blue_diamond_clay_shingles_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:blue_diamond_clay_shingles_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:blue_diamond_clay_shingles_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:blue_diamond_clay_shingles_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:blue_diamond_clay_shingles_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:blue_diamond_clay_shingles_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:blue_diamond_clay_shingles_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:blue_diamond_clay_shingles_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:blue_diamond_clay_shingles_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:blue_diamond_clay_shingles_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:blue_diamond_clay_shingles_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:blue_diamond_clay_shingles_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:blue_diamond_clay_shingles_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:blue_diamond_clay_shingles_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:blue_diamond_clay_shingles_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:blue_diamond_clay_shingles_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:blue_diamond_clay_shingles_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:blue_diamond_clay_shingles_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:blue_diamond_clay_shingles_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:blue_diamond_clay_shingles_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:blue_diamond_clay_shingles_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:blue_diamond_clay_shingles_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:blue_diamond_clay_shingles_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:blue_diamond_clay_shingles_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:blue_diamond_clay_shingles_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:blue_diamond_clay_shingles_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:blue_diamond_clay_shingles_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:blue_diamond_clay_shingles_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:blue_diamond_clay_shingles_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:blue_diamond_clay_shingles_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:blue_diamond_clay_shingles_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:blue_diamond_clay_shingles_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:blue_diamond_clay_shingles_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:blue_diamond_clay_shingles_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:blue_diamond_clay_shingles_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:blue_diamond_clay_shingles_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:blue_diamond_clay_shingles_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:blue_diamond_clay_shingles_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:blue_diamond_clay_shingles_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:blue_diamond_clay_shingles_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:blue_diamond_clay_shingles_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:blue_diamond_clay_shingles_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:blue_diamond_clay_shingles_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:blue_diamond_clay_shingles_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:blue_diamond_clay_shingles_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:blue_diamond_clay_shingles_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:blue_diamond_clay_shingles_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:blue_diamond_clay_shingles_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:blue_diamond_clay_shingles_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:blue_diamond_clay_shingles_vertical_corner[facing=north,layer=1,waterlogged=true]
conquest:blue_diamond_clay_shingles_vertical_corner[facing=north,layer=1,waterlogged=false]
conquest:blue_diamond_clay_shingles_vertical_corner[facing=north,layer=2,waterlogged=true]
conquest:blue_diamond_clay_shingles_vertical_corner[facing=north,layer=2,waterlogged=false]
conquest:blue_diamond_clay_shingles_vertical_corner[facing=north,layer=3,waterlogged=true]
conquest:blue_diamond_clay_shingles_vertical_corner[facing=north,layer=3,waterlogged=false]
conquest:blue_diamond_clay_shingles_vertical_corner[facing=north,layer=4,waterlogged=true]
conquest:blue_diamond_clay_shingles_vertical_corner[facing=north,layer=4,waterlogged=false]
conquest:blue_diamond_clay_shingles_vertical_corner[facing=south,layer=1,waterlogged=true]
conquest:blue_diamond_clay_shingles_vertical_corner[facing=south,layer=1,waterlogged=false]
conquest:blue_diamond_clay_shingles_vertical_corner[facing=south,layer=2,waterlogged=true]
conquest:blue_diamond_clay_shingles_vertical_corner[facing=south,layer=2,waterlogged=false]
conquest:blue_diamond_clay_shingles_vertical_corner[facing=south,layer=3,waterlogged=true]
conquest:blue_diamond_clay_shingles_vertical_corner[facing=south,layer=3,waterlogged=false]
conquest:blue_diamond_clay_shingles_vertical_corner[facing=south,layer=4,waterlogged=true]
conquest:blue_diamond_clay_shingles_vertical_corner[facing=south,layer=4,waterlogged=false]
conquest:blue_diamond_clay_shingles_vertical_corner[facing=west,layer=1,waterlogged=true]
conquest:blue_diamond_clay_shingles_vertical_corner[facing=west,layer=1,waterlogged=false]
conquest:blue_diamond_clay_shingles_vertical_corner[facing=west,layer=2,waterlogged=true]
conquest:blue_diamond_clay_shingles_vertical_corner[facing=west,layer=2,waterlogged=false]
conquest:blue_diamond_clay_shingles_vertical_corner[facing=west,layer=3,waterlogged=true]
conquest:blue_diamond_clay_shingles_vertical_corner[facing=west,layer=3,waterlogged=false]
conquest:blue_diamond_clay_shingles_vertical_corner[facing=west,layer=4,waterlogged=true]
conquest:blue_diamond_clay_shingles_vertical_corner[facing=west,layer=4,waterlogged=false]
conquest:blue_diamond_clay_shingles_vertical_corner[facing=east,layer=1,waterlogged=true]
conquest:blue_diamond_clay_shingles_vertical_corner[facing=east,layer=1,waterlogged=false]
conquest:blue_diamond_clay_shingles_vertical_corner[facing=east,layer=2,waterlogged=true]
conquest:blue_diamond_clay_shingles_vertical_corner[facing=east,layer=2,waterlogged=false]
conquest:blue_diamond_clay_shingles_vertical_corner[facing=east,layer=3,waterlogged=true]
conquest:blue_diamond_clay_shingles_vertical_corner[facing=east,layer=3,waterlogged=false]
conquest:blue_diamond_clay_shingles_vertical_corner[facing=east,layer=4,waterlogged=true]
conquest:blue_diamond_clay_shingles_vertical_corner[facing=east,layer=4,waterlogged=false]
conquest:blue_diamond_clay_shingles_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:blue_diamond_clay_shingles_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:blue_diamond_clay_shingles_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:blue_diamond_clay_shingles_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:blue_diamond_clay_shingles_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:blue_diamond_clay_shingles_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:blue_diamond_clay_shingles_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:blue_diamond_clay_shingles_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:blue_diamond_clay_shingles_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:blue_diamond_clay_shingles_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:blue_diamond_clay_shingles_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:blue_diamond_clay_shingles_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:blue_diamond_clay_shingles_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:blue_diamond_clay_shingles_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:blue_diamond_clay_shingles_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:blue_diamond_clay_shingles_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:blue_diamond_clay_shingles_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:blue_diamond_clay_shingles_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:blue_diamond_clay_shingles_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:blue_diamond_clay_shingles_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:blue_diamond_clay_shingles_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:blue_diamond_clay_shingles_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:blue_diamond_clay_shingles_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:blue_diamond_clay_shingles_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:blue_diamond_clay_shingles_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:blue_diamond_clay_shingles_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:blue_diamond_clay_shingles_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:blue_diamond_clay_shingles_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:blue_diamond_clay_shingles_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:blue_diamond_clay_shingles_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:blue_diamond_clay_shingles_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:blue_diamond_clay_shingles_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:blue_diamond_clay_shingles_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:blue_diamond_clay_shingles_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:blue_diamond_clay_shingles_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:blue_diamond_clay_shingles_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:blue_diamond_clay_shingles_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:blue_diamond_clay_shingles_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:blue_diamond_clay_shingles_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:blue_diamond_clay_shingles_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:blue_diamond_clay_shingles_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:blue_diamond_clay_shingles_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:blue_diamond_clay_shingles_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:blue_diamond_clay_shingles_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:blue_diamond_clay_shingles_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:blue_diamond_clay_shingles_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:blue_diamond_clay_shingles_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:blue_diamond_clay_shingles_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:blue_diamond_clay_shingles_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:blue_diamond_clay_shingles_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:blue_diamond_clay_shingles_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:blue_diamond_clay_shingles_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:blue_diamond_clay_shingles_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:blue_diamond_clay_shingles_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:blue_diamond_clay_shingles_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:blue_diamond_clay_shingles_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:blue_diamond_clay_shingles_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:blue_diamond_clay_shingles_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:blue_diamond_clay_shingles_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:blue_diamond_clay_shingles_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:blue_diamond_clay_shingles_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:blue_diamond_clay_shingles_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:blue_diamond_clay_shingles_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:blue_diamond_clay_shingles_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:blue_diamond_clay_shingles_vertical_quarter[facing=north,layer=1,waterlogged=true]
conquest:blue_diamond_clay_shingles_vertical_quarter[facing=north,layer=1,waterlogged=false]
conquest:blue_diamond_clay_shingles_vertical_quarter[facing=north,layer=2,waterlogged=true]
conquest:blue_diamond_clay_shingles_vertical_quarter[facing=north,layer=2,waterlogged=false]
conquest:blue_diamond_clay_shingles_vertical_quarter[facing=north,layer=3,waterlogged=true]
conquest:blue_diamond_clay_shingles_vertical_quarter[facing=north,layer=3,waterlogged=false]
conquest:blue_diamond_clay_shingles_vertical_quarter[facing=north,layer=4,waterlogged=true]
conquest:blue_diamond_clay_shingles_vertical_quarter[facing=north,layer=4,waterlogged=false]
conquest:blue_diamond_clay_shingles_vertical_quarter[facing=south,layer=1,waterlogged=true]
conquest:blue_diamond_clay_shingles_vertical_quarter[facing=south,layer=1,waterlogged=false]
conquest:blue_diamond_clay_shingles_vertical_quarter[facing=south,layer=2,waterlogged=true]
conquest:blue_diamond_clay_shingles_vertical_quarter[facing=south,layer=2,waterlogged=false]
conquest:blue_diamond_clay_shingles_vertical_quarter[facing=south,layer=3,waterlogged=true]
conquest:blue_diamond_clay_shingles_vertical_quarter[facing=south,layer=3,waterlogged=false]
conquest:blue_diamond_clay_shingles_vertical_quarter[facing=south,layer=4,waterlogged=true]
conquest:blue_diamond_clay_shingles_vertical_quarter[facing=south,layer=4,waterlogged=false]
conquest:blue_diamond_clay_shingles_vertical_quarter[facing=west,layer=1,waterlogged=true]
conquest:blue_diamond_clay_shingles_vertical_quarter[facing=west,layer=1,waterlogged=false]
conquest:blue_diamond_clay_shingles_vertical_quarter[facing=west,layer=2,waterlogged=true]
conquest:blue_diamond_clay_shingles_vertical_quarter[facing=west,layer=2,waterlogged=false]
conquest:blue_diamond_clay_shingles_vertical_quarter[facing=west,layer=3,waterlogged=true]
conquest:blue_diamond_clay_shingles_vertical_quarter[facing=west,layer=3,waterlogged=false]
conquest:blue_diamond_clay_shingles_vertical_quarter[facing=west,layer=4,waterlogged=true]
conquest:blue_diamond_clay_shingles_vertical_quarter[facing=west,layer=4,waterlogged=false]
conquest:blue_diamond_clay_shingles_vertical_quarter[facing=east,layer=1,waterlogged=true]
conquest:blue_diamond_clay_shingles_vertical_quarter[facing=east,layer=1,waterlogged=false]
conquest:blue_diamond_clay_shingles_vertical_quarter[facing=east,layer=2,waterlogged=true]
conquest:blue_diamond_clay_shingles_vertical_quarter[facing=east,layer=2,waterlogged=false]
conquest:blue_diamond_clay_shingles_vertical_quarter[facing=east,layer=3,waterlogged=true]
conquest:blue_diamond_clay_shingles_vertical_quarter[facing=east,layer=3,waterlogged=false]
conquest:blue_diamond_clay_shingles_vertical_quarter[facing=east,layer=4,waterlogged=true]
conquest:blue_diamond_clay_shingles_vertical_quarter[facing=east,layer=4,waterlogged=false]
conquest:blue_diamond_clay_shingles_vertical_slab[facing=north,layer=1,waterlogged=true]
conquest:blue_diamond_clay_shingles_vertical_slab[facing=north,layer=1,waterlogged=false]
conquest:blue_diamond_clay_shingles_vertical_slab[facing=north,layer=2,waterlogged=true]
conquest:blue_diamond_clay_shingles_vertical_slab[facing=north,layer=2,waterlogged=false]
conquest:blue_diamond_clay_shingles_vertical_slab[facing=north,layer=3,waterlogged=true]
conquest:blue_diamond_clay_shingles_vertical_slab[facing=north,layer=3,waterlogged=false]
conquest:blue_diamond_clay_shingles_vertical_slab[facing=north,layer=4,waterlogged=true]
conquest:blue_diamond_clay_shingles_vertical_slab[facing=north,layer=4,waterlogged=false]
conquest:blue_diamond_clay_shingles_vertical_slab[facing=south,layer=1,waterlogged=true]
conquest:blue_diamond_clay_shingles_vertical_slab[facing=south,layer=1,waterlogged=false]
conquest:blue_diamond_clay_shingles_vertical_slab[facing=south,layer=2,waterlogged=true]
conquest:blue_diamond_clay_shingles_vertical_slab[facing=south,layer=2,waterlogged=false]
conquest:blue_diamond_clay_shingles_vertical_slab[facing=south,layer=3,waterlogged=true]
conquest:blue_diamond_clay_shingles_vertical_slab[facing=south,layer=3,waterlogged=false]
conquest:blue_diamond_clay_shingles_vertical_slab[facing=south,layer=4,waterlogged=true]
conquest:blue_diamond_clay_shingles_vertical_slab[facing=south,layer=4,waterlogged=false]
conquest:blue_diamond_clay_shingles_vertical_slab[facing=west,layer=1,waterlogged=true]
conquest:blue_diamond_clay_shingles_vertical_slab[facing=west,layer=1,waterlogged=false]
conquest:blue_diamond_clay_shingles_vertical_slab[facing=west,layer=2,waterlogged=true]
conquest:blue_diamond_clay_shingles_vertical_slab[facing=west,layer=2,waterlogged=false]
conquest:blue_diamond_clay_shingles_vertical_slab[facing=west,layer=3,waterlogged=true]
conquest:blue_diamond_clay_shingles_vertical_slab[facing=west,layer=3,waterlogged=false]
conquest:blue_diamond_clay_shingles_vertical_slab[facing=west,layer=4,waterlogged=true]
conquest:blue_diamond_clay_shingles_vertical_slab[facing=west,layer=4,waterlogged=false]
conquest:blue_diamond_clay_shingles_vertical_slab[facing=east,layer=1,waterlogged=true]
conquest:blue_diamond_clay_shingles_vertical_slab[facing=east,layer=1,waterlogged=false]
conquest:blue_diamond_clay_shingles_vertical_slab[facing=east,layer=2,waterlogged=true]
conquest:blue_diamond_clay_shingles_vertical_slab[facing=east,layer=2,waterlogged=false]
conquest:blue_diamond_clay_shingles_vertical_slab[facing=east,layer=3,waterlogged=true]
conquest:blue_diamond_clay_shingles_vertical_slab[facing=east,layer=3,waterlogged=false]
conquest:blue_diamond_clay_shingles_vertical_slab[facing=east,layer=4,waterlogged=true]
conquest:blue_diamond_clay_shingles_vertical_slab[facing=east,layer=4,waterlogged=false]
conquest:blue_diamond_clay_shingles_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:blue_diamond_clay_shingles_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:blue_diamond_clay_shingles_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:blue_diamond_clay_shingles_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:blue_diamond_clay_shingles_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:blue_diamond_clay_shingles_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:blue_diamond_clay_shingles_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:blue_diamond_clay_shingles_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:blue_diamond_clay_shingles_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:blue_diamond_clay_shingles_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:blue_diamond_clay_shingles_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:blue_diamond_clay_shingles_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:blue_diamond_clay_shingles_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:blue_diamond_clay_shingles_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:blue_diamond_clay_shingles_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:blue_diamond_clay_shingles_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:blue_diamond_clay_shingles_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:blue_diamond_clay_shingles_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:blue_diamond_clay_shingles_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:blue_diamond_clay_shingles_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:blue_diamond_clay_shingles_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:blue_diamond_clay_shingles_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:blue_diamond_clay_shingles_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:blue_diamond_clay_shingles_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:blue_diamond_clay_shingles_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:blue_diamond_clay_shingles_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:blue_diamond_clay_shingles_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:blue_diamond_clay_shingles_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:blue_diamond_clay_shingles_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:blue_diamond_clay_shingles_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:blue_diamond_clay_shingles_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:blue_diamond_clay_shingles_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:blue_diamond_clay_shingles_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:blue_diamond_clay_shingles_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:blue_diamond_clay_shingles_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:blue_diamond_clay_shingles_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:blue_diamond_clay_shingles_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:blue_diamond_clay_shingles_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:blue_diamond_clay_shingles_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:blue_diamond_clay_shingles_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:blue_diamond_clay_shingles_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:blue_diamond_clay_shingles_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:blue_diamond_clay_shingles_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:blue_diamond_clay_shingles_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:blue_diamond_clay_shingles_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:blue_diamond_clay_shingles_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:blue_diamond_clay_shingles_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:blue_diamond_clay_shingles_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:blue_diamond_clay_shingles_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:blue_diamond_clay_shingles_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:blue_diamond_clay_shingles_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:blue_diamond_clay_shingles_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:blue_diamond_clay_shingles_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:blue_diamond_clay_shingles_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:blue_diamond_clay_shingles_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:blue_diamond_clay_shingles_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:blue_diamond_clay_shingles_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:blue_diamond_clay_shingles_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:blue_diamond_clay_shingles_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:blue_diamond_clay_shingles_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:blue_diamond_clay_shingles_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:blue_diamond_clay_shingles_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:blue_diamond_clay_shingles_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:blue_diamond_clay_shingles_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:blue_diamond_clay_shingles_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:blue_diamond_clay_shingles_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:blue_diamond_clay_shingles_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:blue_diamond_clay_shingles_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:blue_diamond_clay_shingles_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:blue_diamond_clay_shingles_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:blue_diamond_clay_shingles_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:blue_diamond_clay_shingles_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:blue_diamond_clay_shingles_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:blue_diamond_clay_shingles_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:blue_diamond_clay_shingles_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:blue_diamond_clay_shingles_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:blue_diamond_clay_shingles_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:blue_diamond_clay_shingles_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:blue_diamond_clay_shingles_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:blue_diamond_clay_shingles_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:blue_diamond_clay_shingles_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:blue_diamond_clay_shingles_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:blue_diamond_clay_shingles_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:blue_diamond_clay_shingles_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:blue_diamond_clay_shingles_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:blue_diamond_clay_shingles_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:blue_diamond_clay_shingles_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:blue_diamond_clay_shingles_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:blue_diamond_clay_shingles_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:blue_diamond_clay_shingles_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:blue_diamond_clay_shingles_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:blue_diamond_clay_shingles_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:blue_diamond_clay_shingles_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:blue_diamond_clay_shingles_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:blue_diamond_clay_shingles_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:blue_diamond_clay_shingles_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:blue_diamond_clay_shingles_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:blue_diamond_clay_shingles_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:blue_diamond_clay_shingles_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:blue_diamond_clay_shingles_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:blue_diamond_clay_shingles_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:blue_diamond_clay_shingles_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:blue_diamond_clay_shingles_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:blue_diamond_clay_shingles_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:blue_diamond_clay_shingles_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:blue_diamond_clay_shingles_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:blue_diamond_clay_shingles_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:blue_diamond_clay_shingles_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:blue_diamond_clay_shingles_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:blue_diamond_clay_shingles_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:blue_diamond_clay_shingles_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:blue_diamond_clay_shingles_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:blue_diamond_clay_shingles_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:blue_diamond_clay_shingles_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:blue_diamond_clay_shingles_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:blue_diamond_clay_shingles_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:blue_diamond_clay_shingles_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:blue_diamond_clay_shingles_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:blue_diamond_clay_shingles_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:blue_diamond_clay_shingles_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:blue_diamond_clay_shingles_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:blue_diamond_clay_shingles_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:blue_diamond_clay_shingles_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:blue_diamond_clay_shingles_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:blue_diamond_clay_shingles_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:blue_diamond_clay_shingles_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:blue_diamond_clay_shingles_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:blue_diamond_clay_shingles_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:blue_diamond_clay_shingles_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:blue_diamond_clay_shingles_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:blue_diamond_clay_shingles_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:blue_diamond_clay_shingles_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:blue_diamond_clay_shingles_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:blue_diamond_clay_shingles_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:blue_diamond_clay_shingles_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:blue_diamond_clay_shingles_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:blue_diamond_clay_shingles_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:blue_diamond_clay_shingles_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:blue_diamond_clay_shingles_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:blue_diamond_clay_shingles_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:blue_diamond_clay_shingles_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:blue_diamond_clay_shingles_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:blue_diamond_clay_shingles_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:blue_diamond_clay_shingles_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:blue_diamond_clay_shingles_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:blue_diamond_clay_shingles_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:blue_diamond_clay_shingles_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:blue_diamond_clay_shingles_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:blue_diamond_clay_shingles_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:blue_diamond_clay_shingles_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:blue_diamond_clay_shingles_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:blue_diamond_clay_shingles_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:blue_diamond_clay_shingles_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:blue_diamond_clay_shingles_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:blue_diamond_clay_shingles_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:blue_diamond_clay_shingles_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:blue_diamond_clay_shingles_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:blue_diamond_clay_shingles_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:blue_diamond_clay_shingles_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:blue_diamond_clay_shingles_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:blue_diamond_clay_shingles_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:blue_diamond_clay_shingles_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:blue_diamond_clay_shingles_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:blue_diamond_clay_shingles_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:blue_diamond_clay_shingles_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:blue_diamond_clay_shingles_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:blue_diamond_clay_shingles_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:blue_diamond_clay_shingles_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:blue_diamond_clay_shingles_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:blue_diamond_clay_shingles_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:blue_diamond_clay_shingles_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:blue_diamond_clay_shingles_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:blue_diamond_clay_shingles_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:blue_diamond_clay_shingles_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:blue_diamond_clay_shingles_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:blue_diamond_clay_shingles_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:blue_diamond_clay_shingles_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:blue_diamond_clay_shingles_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:blue_diamond_clay_shingles_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:blue_diamond_clay_shingles_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:blue_diamond_clay_shingles_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:blue_diamond_clay_shingles_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:blue_diamond_clay_shingles_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:blue_diamond_clay_shingles_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:blue_diamond_clay_shingles_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:blue_diamond_clay_shingles_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:blue_diamond_clay_shingles_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:blue_diamond_clay_shingles_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:blue_diamond_clay_shingles_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:blue_diamond_clay_shingles_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:blue_diamond_clay_shingles_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:blue_diamond_clay_shingles_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:blue_diamond_clay_shingles_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:blue_diamond_clay_shingles_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:blue_diamond_clay_shingles_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:blue_diamond_clay_shingles_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:blue_diamond_clay_shingles_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:blue_diamond_clay_shingles_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:blue_diamond_clay_shingles_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:blue_diamond_clay_shingles_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:blue_diamond_clay_shingles_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:blue_diamond_clay_shingles_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:blue_diamond_clay_shingles_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:blue_diamond_clay_shingles_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:blue_diamond_clay_shingles_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:blue_diamond_clay_shingles_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:blue_diamond_clay_shingles_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:blue_diamond_clay_shingles_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:blue_diamond_clay_shingles_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:blue_diamond_clay_shingles_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:blue_diamond_clay_shingles_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:blue_diamond_clay_shingles_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:blue_diamond_clay_shingles_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:blue_diamond_clay_shingles_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:blue_diamond_clay_shingles_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:blue_diamond_clay_shingles_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:blue_diamond_clay_shingles_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:blue_diamond_clay_shingles_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:blue_diamond_clay_shingles_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:blue_diamond_clay_shingles_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:blue_diamond_clay_shingles_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:blue_diamond_clay_shingles_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:blue_diamond_clay_shingles_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:blue_diamond_clay_shingles_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:blue_diamond_clay_shingles_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:blue_diamond_clay_shingles_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:blue_diamond_clay_shingles_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:blue_diamond_clay_shingles_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:blue_diamond_clay_shingles_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:blue_diamond_clay_shingles_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:blue_diamond_clay_shingles_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:blue_diamond_clay_shingles_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:blue_diamond_clay_shingles_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:blue_diamond_clay_shingles_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:blue_diamond_clay_shingles_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:blue_diamond_clay_shingles_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:blue_diamond_clay_shingles_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:blue_diamond_clay_shingles_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:blue_diamond_clay_shingles_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:blue_diamond_clay_shingles_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:blue_diamond_clay_shingles_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:blue_diamond_clay_shingles_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:blue_diamond_clay_shingles_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:blue_diamond_clay_shingles_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:blue_diamond_clay_shingles_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:blue_diamond_clay_shingles_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:blue_diamond_clay_shingles_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:blue_diamond_clay_shingles_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:blue_diamond_clay_shingles_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:blue_diamond_clay_shingles_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:blue_diamond_clay_shingles_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:blue_diamond_clay_shingles_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:blue_diamond_clay_shingles_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:blue_diamond_clay_shingles_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:blue_diamond_clay_shingles_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:blue_diamond_clay_shingles_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:blue_diamond_clay_shingles_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:blue_diamond_clay_shingles_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:blue_diamond_clay_shingles_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:blue_diamond_clay_shingles_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:blue_diamond_clay_shingles_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:blue_diamond_clay_shingles_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:blue_diamond_clay_shingles_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:blue_diamond_clay_shingles_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:blue_diamond_clay_shingles_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:blue_diamond_clay_shingles_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:blue_diamond_clay_shingles_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:blue_diamond_clay_shingles_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:blue_diamond_clay_shingles_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:blue_diamond_clay_shingles_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:blue_diamond_clay_shingles_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:blue_diamond_clay_shingles_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:blue_diamond_clay_shingles_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:blue_diamond_clay_shingles_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:blue_diamond_clay_shingles_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:blue_diamond_clay_shingles_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:blue_diamond_clay_shingles_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:blue_diamond_clay_shingles_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:blue_diamond_clay_shingles_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:blue_diamond_clay_shingles_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:blue_diamond_clay_shingles_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:blue_diamond_clay_shingles_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:blue_diamond_clay_shingles_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:blue_diamond_clay_shingles_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:blue_diamond_clay_shingles_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:blue_diamond_clay_shingles_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:blue_diamond_clay_shingles_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:blue_diamond_clay_shingles_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:blue_diamond_clay_shingles_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:blue_diamond_clay_shingles_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:blue_diamond_clay_shingles_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:blue_diamond_clay_shingles_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:blue_diamond_clay_shingles_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:blue_diamond_clay_shingles_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:blue_diamond_clay_shingles_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:blue_diamond_clay_shingles_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:blue_diamond_clay_shingles_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:blue_diamond_clay_shingles_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:blue_diamond_clay_shingles_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:blue_diamond_clay_shingles_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:blue_diamond_clay_shingles_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:blue_diamond_clay_shingles_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:blue_diamond_clay_shingles_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:blue_diamond_clay_shingles_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:blue_diamond_clay_shingles_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:blue_diamond_clay_shingles_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:blue_diamond_clay_shingles_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:blue_diamond_clay_shingles_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:blue_diamond_clay_shingles_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:blue_diamond_clay_shingles_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:blue_diamond_clay_shingles_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:blue_diamond_clay_shingles_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:blue_diamond_clay_shingles_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:blue_diamond_clay_shingles_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:blue_diamond_clay_shingles_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:blue_diamond_clay_shingles_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:blue_diamond_clay_shingles_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:blue_diamond_clay_shingles_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:blue_diamond_clay_shingles_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:blue_diamond_clay_shingles_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:blue_diamond_clay_shingles_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:blue_diamond_clay_shingles_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:blue_diamond_clay_shingles_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:blue_diamond_clay_shingles_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:blue_elbow_flange[facing=north,toggle=1,waterlogged=true]
conquest:blue_elbow_flange[facing=north,toggle=1,waterlogged=false]
conquest:blue_elbow_flange[facing=north,toggle=2,waterlogged=true]
conquest:blue_elbow_flange[facing=north,toggle=2,waterlogged=false]
conquest:blue_elbow_flange[facing=north,toggle=3,waterlogged=true]
conquest:blue_elbow_flange[facing=north,toggle=3,waterlogged=false]
conquest:blue_elbow_flange[facing=south,toggle=1,waterlogged=true]
conquest:blue_elbow_flange[facing=south,toggle=1,waterlogged=false]
conquest:blue_elbow_flange[facing=south,toggle=2,waterlogged=true]
conquest:blue_elbow_flange[facing=south,toggle=2,waterlogged=false]
conquest:blue_elbow_flange[facing=south,toggle=3,waterlogged=true]
conquest:blue_elbow_flange[facing=south,toggle=3,waterlogged=false]
conquest:blue_elbow_flange[facing=west,toggle=1,waterlogged=true]
conquest:blue_elbow_flange[facing=west,toggle=1,waterlogged=false]
conquest:blue_elbow_flange[facing=west,toggle=2,waterlogged=true]
conquest:blue_elbow_flange[facing=west,toggle=2,waterlogged=false]
conquest:blue_elbow_flange[facing=west,toggle=3,waterlogged=true]
conquest:blue_elbow_flange[facing=west,toggle=3,waterlogged=false]
conquest:blue_elbow_flange[facing=east,toggle=1,waterlogged=true]
conquest:blue_elbow_flange[facing=east,toggle=1,waterlogged=false]
conquest:blue_elbow_flange[facing=east,toggle=2,waterlogged=true]
conquest:blue_elbow_flange[facing=east,toggle=2,waterlogged=false]
conquest:blue_elbow_flange[facing=east,toggle=3,waterlogged=true]
conquest:blue_elbow_flange[facing=east,toggle=3,waterlogged=false]
conquest:blue_floral_patterned_silk
conquest:blue_floral_patterned_silk_corner_slab[facing=north,type=top,waterlogged=true]
conquest:blue_floral_patterned_silk_corner_slab[facing=north,type=top,waterlogged=false]
conquest:blue_floral_patterned_silk_corner_slab[facing=north,type=bottom,waterlogged=true]
conquest:blue_floral_patterned_silk_corner_slab[facing=north,type=bottom,waterlogged=false]
conquest:blue_floral_patterned_silk_corner_slab[facing=south,type=top,waterlogged=true]
conquest:blue_floral_patterned_silk_corner_slab[facing=south,type=top,waterlogged=false]
conquest:blue_floral_patterned_silk_corner_slab[facing=south,type=bottom,waterlogged=true]
conquest:blue_floral_patterned_silk_corner_slab[facing=south,type=bottom,waterlogged=false]
conquest:blue_floral_patterned_silk_corner_slab[facing=west,type=top,waterlogged=true]
conquest:blue_floral_patterned_silk_corner_slab[facing=west,type=top,waterlogged=false]
conquest:blue_floral_patterned_silk_corner_slab[facing=west,type=bottom,waterlogged=true]
conquest:blue_floral_patterned_silk_corner_slab[facing=west,type=bottom,waterlogged=false]
conquest:blue_floral_patterned_silk_corner_slab[facing=east,type=top,waterlogged=true]
conquest:blue_floral_patterned_silk_corner_slab[facing=east,type=top,waterlogged=false]
conquest:blue_floral_patterned_silk_corner_slab[facing=east,type=bottom,waterlogged=true]
conquest:blue_floral_patterned_silk_corner_slab[facing=east,type=bottom,waterlogged=false]
conquest:blue_floral_patterned_silk_cover
conquest:blue_floral_patterned_silk_eighth_slab[facing=north,type=top,waterlogged=true]
conquest:blue_floral_patterned_silk_eighth_slab[facing=north,type=top,waterlogged=false]
conquest:blue_floral_patterned_silk_eighth_slab[facing=north,type=bottom,waterlogged=true]
conquest:blue_floral_patterned_silk_eighth_slab[facing=north,type=bottom,waterlogged=false]
conquest:blue_floral_patterned_silk_eighth_slab[facing=south,type=top,waterlogged=true]
conquest:blue_floral_patterned_silk_eighth_slab[facing=south,type=top,waterlogged=false]
conquest:blue_floral_patterned_silk_eighth_slab[facing=south,type=bottom,waterlogged=true]
conquest:blue_floral_patterned_silk_eighth_slab[facing=south,type=bottom,waterlogged=false]
conquest:blue_floral_patterned_silk_eighth_slab[facing=west,type=top,waterlogged=true]
conquest:blue_floral_patterned_silk_eighth_slab[facing=west,type=top,waterlogged=false]
conquest:blue_floral_patterned_silk_eighth_slab[facing=west,type=bottom,waterlogged=true]
conquest:blue_floral_patterned_silk_eighth_slab[facing=west,type=bottom,waterlogged=false]
conquest:blue_floral_patterned_silk_eighth_slab[facing=east,type=top,waterlogged=true]
conquest:blue_floral_patterned_silk_eighth_slab[facing=east,type=top,waterlogged=false]
conquest:blue_floral_patterned_silk_eighth_slab[facing=east,type=bottom,waterlogged=true]
conquest:blue_floral_patterned_silk_eighth_slab[facing=east,type=bottom,waterlogged=false]
conquest:blue_floral_patterned_silk_quarter_slab[facing=north,layer=1,type=top,waterlogged=true]
conquest:blue_floral_patterned_silk_quarter_slab[facing=north,layer=1,type=top,waterlogged=false]
conquest:blue_floral_patterned_silk_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=true]
conquest:blue_floral_patterned_silk_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=false]
conquest:blue_floral_patterned_silk_quarter_slab[facing=north,layer=2,type=top,waterlogged=true]
conquest:blue_floral_patterned_silk_quarter_slab[facing=north,layer=2,type=top,waterlogged=false]
conquest:blue_floral_patterned_silk_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=true]
conquest:blue_floral_patterned_silk_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=false]
conquest:blue_floral_patterned_silk_quarter_slab[facing=north,layer=3,type=top,waterlogged=true]
conquest:blue_floral_patterned_silk_quarter_slab[facing=north,layer=3,type=top,waterlogged=false]
conquest:blue_floral_patterned_silk_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=true]
conquest:blue_floral_patterned_silk_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=false]
conquest:blue_floral_patterned_silk_quarter_slab[facing=south,layer=1,type=top,waterlogged=true]
conquest:blue_floral_patterned_silk_quarter_slab[facing=south,layer=1,type=top,waterlogged=false]
conquest:blue_floral_patterned_silk_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=true]
conquest:blue_floral_patterned_silk_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=false]
conquest:blue_floral_patterned_silk_quarter_slab[facing=south,layer=2,type=top,waterlogged=true]
conquest:blue_floral_patterned_silk_quarter_slab[facing=south,layer=2,type=top,waterlogged=false]
conquest:blue_floral_patterned_silk_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=true]
conquest:blue_floral_patterned_silk_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=false]
conquest:blue_floral_patterned_silk_quarter_slab[facing=south,layer=3,type=top,waterlogged=true]
conquest:blue_floral_patterned_silk_quarter_slab[facing=south,layer=3,type=top,waterlogged=false]
conquest:blue_floral_patterned_silk_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=true]
conquest:blue_floral_patterned_silk_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=false]
conquest:blue_floral_patterned_silk_quarter_slab[facing=west,layer=1,type=top,waterlogged=true]
conquest:blue_floral_patterned_silk_quarter_slab[facing=west,layer=1,type=top,waterlogged=false]
conquest:blue_floral_patterned_silk_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=true]
conquest:blue_floral_patterned_silk_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=false]
conquest:blue_floral_patterned_silk_quarter_slab[facing=west,layer=2,type=top,waterlogged=true]
conquest:blue_floral_patterned_silk_quarter_slab[facing=west,layer=2,type=top,waterlogged=false]
conquest:blue_floral_patterned_silk_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=true]
conquest:blue_floral_patterned_silk_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=false]
conquest:blue_floral_patterned_silk_quarter_slab[facing=west,layer=3,type=top,waterlogged=true]
conquest:blue_floral_patterned_silk_quarter_slab[facing=west,layer=3,type=top,waterlogged=false]
conquest:blue_floral_patterned_silk_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=true]
conquest:blue_floral_patterned_silk_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=false]
conquest:blue_floral_patterned_silk_quarter_slab[facing=east,layer=1,type=top,waterlogged=true]
conquest:blue_floral_patterned_silk_quarter_slab[facing=east,layer=1,type=top,waterlogged=false]
conquest:blue_floral_patterned_silk_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=true]
conquest:blue_floral_patterned_silk_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=false]
conquest:blue_floral_patterned_silk_quarter_slab[facing=east,layer=2,type=top,waterlogged=true]
conquest:blue_floral_patterned_silk_quarter_slab[facing=east,layer=2,type=top,waterlogged=false]
conquest:blue_floral_patterned_silk_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=true]
conquest:blue_floral_patterned_silk_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=false]
conquest:blue_floral_patterned_silk_quarter_slab[facing=east,layer=3,type=top,waterlogged=true]
conquest:blue_floral_patterned_silk_quarter_slab[facing=east,layer=3,type=top,waterlogged=false]
conquest:blue_floral_patterned_silk_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=true]
conquest:blue_floral_patterned_silk_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=false]
conquest:blue_floral_patterned_silk_slab[layers=1,type=top,waterlogged=true]
conquest:blue_floral_patterned_silk_slab[layers=1,type=top,waterlogged=false]
conquest:blue_floral_patterned_silk_slab[layers=1,type=bottom,waterlogged=true]
conquest:blue_floral_patterned_silk_slab[layers=1,type=bottom,waterlogged=false]
conquest:blue_floral_patterned_silk_slab[layers=2,type=top,waterlogged=true]
conquest:blue_floral_patterned_silk_slab[layers=2,type=top,waterlogged=false]
conquest:blue_floral_patterned_silk_slab[layers=2,type=bottom,waterlogged=true]
conquest:blue_floral_patterned_silk_slab[layers=2,type=bottom,waterlogged=false]
conquest:blue_floral_patterned_silk_slab[layers=3,type=top,waterlogged=true]
conquest:blue_floral_patterned_silk_slab[layers=3,type=top,waterlogged=false]
conquest:blue_floral_patterned_silk_slab[layers=3,type=bottom,waterlogged=true]
conquest:blue_floral_patterned_silk_slab[layers=3,type=bottom,waterlogged=false]
conquest:blue_floral_patterned_silk_slab[layers=4,type=top,waterlogged=true]
conquest:blue_floral_patterned_silk_slab[layers=4,type=top,waterlogged=false]
conquest:blue_floral_patterned_silk_slab[layers=4,type=bottom,waterlogged=true]
conquest:blue_floral_patterned_silk_slab[layers=4,type=bottom,waterlogged=false]
conquest:blue_floral_patterned_silk_slab[layers=5,type=top,waterlogged=true]
conquest:blue_floral_patterned_silk_slab[layers=5,type=top,waterlogged=false]
conquest:blue_floral_patterned_silk_slab[layers=5,type=bottom,waterlogged=true]
conquest:blue_floral_patterned_silk_slab[layers=5,type=bottom,waterlogged=false]
conquest:blue_floral_patterned_silk_slab[layers=6,type=top,waterlogged=true]
conquest:blue_floral_patterned_silk_slab[layers=6,type=top,waterlogged=false]
conquest:blue_floral_patterned_silk_slab[layers=6,type=bottom,waterlogged=true]
conquest:blue_floral_patterned_silk_slab[layers=6,type=bottom,waterlogged=false]
conquest:blue_floral_patterned_silk_slab[layers=7,type=top,waterlogged=true]
conquest:blue_floral_patterned_silk_slab[layers=7,type=top,waterlogged=false]
conquest:blue_floral_patterned_silk_slab[layers=7,type=bottom,waterlogged=true]
conquest:blue_floral_patterned_silk_slab[layers=7,type=bottom,waterlogged=false]
conquest:blue_floral_patterned_silk_slab[layers=8,type=top,waterlogged=true]
conquest:blue_floral_patterned_silk_slab[layers=8,type=top,waterlogged=false]
conquest:blue_floral_patterned_silk_slab[layers=8,type=bottom,waterlogged=true]
conquest:blue_floral_patterned_silk_slab[layers=8,type=bottom,waterlogged=false]
conquest:blue_floral_patterned_silk_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:blue_floral_patterned_silk_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:blue_floral_patterned_silk_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:blue_floral_patterned_silk_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:blue_floral_patterned_silk_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:blue_floral_patterned_silk_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:blue_floral_patterned_silk_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:blue_floral_patterned_silk_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:blue_floral_patterned_silk_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:blue_floral_patterned_silk_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:blue_floral_patterned_silk_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:blue_floral_patterned_silk_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:blue_floral_patterned_silk_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:blue_floral_patterned_silk_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:blue_floral_patterned_silk_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:blue_floral_patterned_silk_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:blue_floral_patterned_silk_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:blue_floral_patterned_silk_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:blue_floral_patterned_silk_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:blue_floral_patterned_silk_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:blue_floral_patterned_silk_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:blue_floral_patterned_silk_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:blue_floral_patterned_silk_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:blue_floral_patterned_silk_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:blue_floral_patterned_silk_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:blue_floral_patterned_silk_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:blue_floral_patterned_silk_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:blue_floral_patterned_silk_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:blue_floral_patterned_silk_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:blue_floral_patterned_silk_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:blue_floral_patterned_silk_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:blue_floral_patterned_silk_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:blue_floral_patterned_silk_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:blue_floral_patterned_silk_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:blue_floral_patterned_silk_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:blue_floral_patterned_silk_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:blue_floral_patterned_silk_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:blue_floral_patterned_silk_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:blue_floral_patterned_silk_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:blue_floral_patterned_silk_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:blue_floral_patterned_silk_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:blue_floral_patterned_silk_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:blue_floral_patterned_silk_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:blue_floral_patterned_silk_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:blue_floral_patterned_silk_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:blue_floral_patterned_silk_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:blue_floral_patterned_silk_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:blue_floral_patterned_silk_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:blue_floral_patterned_silk_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:blue_floral_patterned_silk_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:blue_floral_patterned_silk_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:blue_floral_patterned_silk_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:blue_floral_patterned_silk_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:blue_floral_patterned_silk_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:blue_floral_patterned_silk_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:blue_floral_patterned_silk_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:blue_floral_patterned_silk_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:blue_floral_patterned_silk_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:blue_floral_patterned_silk_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:blue_floral_patterned_silk_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:blue_floral_patterned_silk_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:blue_floral_patterned_silk_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:blue_floral_patterned_silk_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:blue_floral_patterned_silk_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:blue_floral_patterned_silk_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:blue_floral_patterned_silk_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:blue_floral_patterned_silk_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:blue_floral_patterned_silk_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:blue_floral_patterned_silk_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:blue_floral_patterned_silk_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:blue_floral_patterned_silk_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:blue_floral_patterned_silk_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:blue_floral_patterned_silk_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:blue_floral_patterned_silk_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:blue_floral_patterned_silk_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:blue_floral_patterned_silk_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:blue_floral_patterned_silk_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:blue_floral_patterned_silk_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:blue_floral_patterned_silk_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:blue_floral_patterned_silk_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:blue_floral_patterned_silk_vertical_corner[facing=north,layer=1,waterlogged=true]
conquest:blue_floral_patterned_silk_vertical_corner[facing=north,layer=1,waterlogged=false]
conquest:blue_floral_patterned_silk_vertical_corner[facing=north,layer=2,waterlogged=true]
conquest:blue_floral_patterned_silk_vertical_corner[facing=north,layer=2,waterlogged=false]
conquest:blue_floral_patterned_silk_vertical_corner[facing=north,layer=3,waterlogged=true]
conquest:blue_floral_patterned_silk_vertical_corner[facing=north,layer=3,waterlogged=false]
conquest:blue_floral_patterned_silk_vertical_corner[facing=north,layer=4,waterlogged=true]
conquest:blue_floral_patterned_silk_vertical_corner[facing=north,layer=4,waterlogged=false]
conquest:blue_floral_patterned_silk_vertical_corner[facing=south,layer=1,waterlogged=true]
conquest:blue_floral_patterned_silk_vertical_corner[facing=south,layer=1,waterlogged=false]
conquest:blue_floral_patterned_silk_vertical_corner[facing=south,layer=2,waterlogged=true]
conquest:blue_floral_patterned_silk_vertical_corner[facing=south,layer=2,waterlogged=false]
conquest:blue_floral_patterned_silk_vertical_corner[facing=south,layer=3,waterlogged=true]
conquest:blue_floral_patterned_silk_vertical_corner[facing=south,layer=3,waterlogged=false]
conquest:blue_floral_patterned_silk_vertical_corner[facing=south,layer=4,waterlogged=true]
conquest:blue_floral_patterned_silk_vertical_corner[facing=south,layer=4,waterlogged=false]
conquest:blue_floral_patterned_silk_vertical_corner[facing=west,layer=1,waterlogged=true]
conquest:blue_floral_patterned_silk_vertical_corner[facing=west,layer=1,waterlogged=false]
conquest:blue_floral_patterned_silk_vertical_corner[facing=west,layer=2,waterlogged=true]
conquest:blue_floral_patterned_silk_vertical_corner[facing=west,layer=2,waterlogged=false]
conquest:blue_floral_patterned_silk_vertical_corner[facing=west,layer=3,waterlogged=true]
conquest:blue_floral_patterned_silk_vertical_corner[facing=west,layer=3,waterlogged=false]
conquest:blue_floral_patterned_silk_vertical_corner[facing=west,layer=4,waterlogged=true]
conquest:blue_floral_patterned_silk_vertical_corner[facing=west,layer=4,waterlogged=false]
conquest:blue_floral_patterned_silk_vertical_corner[facing=east,layer=1,waterlogged=true]
conquest:blue_floral_patterned_silk_vertical_corner[facing=east,layer=1,waterlogged=false]
conquest:blue_floral_patterned_silk_vertical_corner[facing=east,layer=2,waterlogged=true]
conquest:blue_floral_patterned_silk_vertical_corner[facing=east,layer=2,waterlogged=false]
conquest:blue_floral_patterned_silk_vertical_corner[facing=east,layer=3,waterlogged=true]
conquest:blue_floral_patterned_silk_vertical_corner[facing=east,layer=3,waterlogged=false]
conquest:blue_floral_patterned_silk_vertical_corner[facing=east,layer=4,waterlogged=true]
conquest:blue_floral_patterned_silk_vertical_corner[facing=east,layer=4,waterlogged=false]
conquest:blue_floral_patterned_silk_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:blue_floral_patterned_silk_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:blue_floral_patterned_silk_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:blue_floral_patterned_silk_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:blue_floral_patterned_silk_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:blue_floral_patterned_silk_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:blue_floral_patterned_silk_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:blue_floral_patterned_silk_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:blue_floral_patterned_silk_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:blue_floral_patterned_silk_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:blue_floral_patterned_silk_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:blue_floral_patterned_silk_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:blue_floral_patterned_silk_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:blue_floral_patterned_silk_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:blue_floral_patterned_silk_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:blue_floral_patterned_silk_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:blue_floral_patterned_silk_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:blue_floral_patterned_silk_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:blue_floral_patterned_silk_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:blue_floral_patterned_silk_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:blue_floral_patterned_silk_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:blue_floral_patterned_silk_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:blue_floral_patterned_silk_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:blue_floral_patterned_silk_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:blue_floral_patterned_silk_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:blue_floral_patterned_silk_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:blue_floral_patterned_silk_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:blue_floral_patterned_silk_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:blue_floral_patterned_silk_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:blue_floral_patterned_silk_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:blue_floral_patterned_silk_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:blue_floral_patterned_silk_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:blue_floral_patterned_silk_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:blue_floral_patterned_silk_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:blue_floral_patterned_silk_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:blue_floral_patterned_silk_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:blue_floral_patterned_silk_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:blue_floral_patterned_silk_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:blue_floral_patterned_silk_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:blue_floral_patterned_silk_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:blue_floral_patterned_silk_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:blue_floral_patterned_silk_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:blue_floral_patterned_silk_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:blue_floral_patterned_silk_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:blue_floral_patterned_silk_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:blue_floral_patterned_silk_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:blue_floral_patterned_silk_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:blue_floral_patterned_silk_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:blue_floral_patterned_silk_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:blue_floral_patterned_silk_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:blue_floral_patterned_silk_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:blue_floral_patterned_silk_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:blue_floral_patterned_silk_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:blue_floral_patterned_silk_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:blue_floral_patterned_silk_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:blue_floral_patterned_silk_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:blue_floral_patterned_silk_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:blue_floral_patterned_silk_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:blue_floral_patterned_silk_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:blue_floral_patterned_silk_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:blue_floral_patterned_silk_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:blue_floral_patterned_silk_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:blue_floral_patterned_silk_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:blue_floral_patterned_silk_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:blue_floral_patterned_silk_vertical_quarter[facing=north,layer=1,waterlogged=true]
conquest:blue_floral_patterned_silk_vertical_quarter[facing=north,layer=1,waterlogged=false]
conquest:blue_floral_patterned_silk_vertical_quarter[facing=north,layer=2,waterlogged=true]
conquest:blue_floral_patterned_silk_vertical_quarter[facing=north,layer=2,waterlogged=false]
conquest:blue_floral_patterned_silk_vertical_quarter[facing=north,layer=3,waterlogged=true]
conquest:blue_floral_patterned_silk_vertical_quarter[facing=north,layer=3,waterlogged=false]
conquest:blue_floral_patterned_silk_vertical_quarter[facing=north,layer=4,waterlogged=true]
conquest:blue_floral_patterned_silk_vertical_quarter[facing=north,layer=4,waterlogged=false]
conquest:blue_floral_patterned_silk_vertical_quarter[facing=south,layer=1,waterlogged=true]
conquest:blue_floral_patterned_silk_vertical_quarter[facing=south,layer=1,waterlogged=false]
conquest:blue_floral_patterned_silk_vertical_quarter[facing=south,layer=2,waterlogged=true]
conquest:blue_floral_patterned_silk_vertical_quarter[facing=south,layer=2,waterlogged=false]
conquest:blue_floral_patterned_silk_vertical_quarter[facing=south,layer=3,waterlogged=true]
conquest:blue_floral_patterned_silk_vertical_quarter[facing=south,layer=3,waterlogged=false]
conquest:blue_floral_patterned_silk_vertical_quarter[facing=south,layer=4,waterlogged=true]
conquest:blue_floral_patterned_silk_vertical_quarter[facing=south,layer=4,waterlogged=false]
conquest:blue_floral_patterned_silk_vertical_quarter[facing=west,layer=1,waterlogged=true]
conquest:blue_floral_patterned_silk_vertical_quarter[facing=west,layer=1,waterlogged=false]
conquest:blue_floral_patterned_silk_vertical_quarter[facing=west,layer=2,waterlogged=true]
conquest:blue_floral_patterned_silk_vertical_quarter[facing=west,layer=2,waterlogged=false]
conquest:blue_floral_patterned_silk_vertical_quarter[facing=west,layer=3,waterlogged=true]
conquest:blue_floral_patterned_silk_vertical_quarter[facing=west,layer=3,waterlogged=false]
conquest:blue_floral_patterned_silk_vertical_quarter[facing=west,layer=4,waterlogged=true]
conquest:blue_floral_patterned_silk_vertical_quarter[facing=west,layer=4,waterlogged=false]
conquest:blue_floral_patterned_silk_vertical_quarter[facing=east,layer=1,waterlogged=true]
conquest:blue_floral_patterned_silk_vertical_quarter[facing=east,layer=1,waterlogged=false]
conquest:blue_floral_patterned_silk_vertical_quarter[facing=east,layer=2,waterlogged=true]
conquest:blue_floral_patterned_silk_vertical_quarter[facing=east,layer=2,waterlogged=false]
conquest:blue_floral_patterned_silk_vertical_quarter[facing=east,layer=3,waterlogged=true]
conquest:blue_floral_patterned_silk_vertical_quarter[facing=east,layer=3,waterlogged=false]
conquest:blue_floral_patterned_silk_vertical_quarter[facing=east,layer=4,waterlogged=true]
conquest:blue_floral_patterned_silk_vertical_quarter[facing=east,layer=4,waterlogged=false]
conquest:blue_floral_patterned_silk_vertical_slab[facing=north,layer=1,waterlogged=true]
conquest:blue_floral_patterned_silk_vertical_slab[facing=north,layer=1,waterlogged=false]
conquest:blue_floral_patterned_silk_vertical_slab[facing=north,layer=2,waterlogged=true]
conquest:blue_floral_patterned_silk_vertical_slab[facing=north,layer=2,waterlogged=false]
conquest:blue_floral_patterned_silk_vertical_slab[facing=north,layer=3,waterlogged=true]
conquest:blue_floral_patterned_silk_vertical_slab[facing=north,layer=3,waterlogged=false]
conquest:blue_floral_patterned_silk_vertical_slab[facing=north,layer=4,waterlogged=true]
conquest:blue_floral_patterned_silk_vertical_slab[facing=north,layer=4,waterlogged=false]
conquest:blue_floral_patterned_silk_vertical_slab[facing=south,layer=1,waterlogged=true]
conquest:blue_floral_patterned_silk_vertical_slab[facing=south,layer=1,waterlogged=false]
conquest:blue_floral_patterned_silk_vertical_slab[facing=south,layer=2,waterlogged=true]
conquest:blue_floral_patterned_silk_vertical_slab[facing=south,layer=2,waterlogged=false]
conquest:blue_floral_patterned_silk_vertical_slab[facing=south,layer=3,waterlogged=true]
conquest:blue_floral_patterned_silk_vertical_slab[facing=south,layer=3,waterlogged=false]
conquest:blue_floral_patterned_silk_vertical_slab[facing=south,layer=4,waterlogged=true]
conquest:blue_floral_patterned_silk_vertical_slab[facing=south,layer=4,waterlogged=false]
conquest:blue_floral_patterned_silk_vertical_slab[facing=west,layer=1,waterlogged=true]
conquest:blue_floral_patterned_silk_vertical_slab[facing=west,layer=1,waterlogged=false]
conquest:blue_floral_patterned_silk_vertical_slab[facing=west,layer=2,waterlogged=true]
conquest:blue_floral_patterned_silk_vertical_slab[facing=west,layer=2,waterlogged=false]
conquest:blue_floral_patterned_silk_vertical_slab[facing=west,layer=3,waterlogged=true]
conquest:blue_floral_patterned_silk_vertical_slab[facing=west,layer=3,waterlogged=false]
conquest:blue_floral_patterned_silk_vertical_slab[facing=west,layer=4,waterlogged=true]
conquest:blue_floral_patterned_silk_vertical_slab[facing=west,layer=4,waterlogged=false]
conquest:blue_floral_patterned_silk_vertical_slab[facing=east,layer=1,waterlogged=true]
conquest:blue_floral_patterned_silk_vertical_slab[facing=east,layer=1,waterlogged=false]
conquest:blue_floral_patterned_silk_vertical_slab[facing=east,layer=2,waterlogged=true]
conquest:blue_floral_patterned_silk_vertical_slab[facing=east,layer=2,waterlogged=false]
conquest:blue_floral_patterned_silk_vertical_slab[facing=east,layer=3,waterlogged=true]
conquest:blue_floral_patterned_silk_vertical_slab[facing=east,layer=3,waterlogged=false]
conquest:blue_floral_patterned_silk_vertical_slab[facing=east,layer=4,waterlogged=true]
conquest:blue_floral_patterned_silk_vertical_slab[facing=east,layer=4,waterlogged=false]
conquest:blue_gate_valve[facing=north,toggle=1,waterlogged=true]
conquest:blue_gate_valve[facing=north,toggle=1,waterlogged=false]
conquest:blue_gate_valve[facing=north,toggle=2,waterlogged=true]
conquest:blue_gate_valve[facing=north,toggle=2,waterlogged=false]
conquest:blue_gate_valve[facing=north,toggle=3,waterlogged=true]
conquest:blue_gate_valve[facing=north,toggle=3,waterlogged=false]
conquest:blue_gate_valve[facing=north,toggle=4,waterlogged=true]
conquest:blue_gate_valve[facing=north,toggle=4,waterlogged=false]
conquest:blue_gate_valve[facing=south,toggle=1,waterlogged=true]
conquest:blue_gate_valve[facing=south,toggle=1,waterlogged=false]
conquest:blue_gate_valve[facing=south,toggle=2,waterlogged=true]
conquest:blue_gate_valve[facing=south,toggle=2,waterlogged=false]
conquest:blue_gate_valve[facing=south,toggle=3,waterlogged=true]
conquest:blue_gate_valve[facing=south,toggle=3,waterlogged=false]
conquest:blue_gate_valve[facing=south,toggle=4,waterlogged=true]
conquest:blue_gate_valve[facing=south,toggle=4,waterlogged=false]
conquest:blue_gate_valve[facing=west,toggle=1,waterlogged=true]
conquest:blue_gate_valve[facing=west,toggle=1,waterlogged=false]
conquest:blue_gate_valve[facing=west,toggle=2,waterlogged=true]
conquest:blue_gate_valve[facing=west,toggle=2,waterlogged=false]
conquest:blue_gate_valve[facing=west,toggle=3,waterlogged=true]
conquest:blue_gate_valve[facing=west,toggle=3,waterlogged=false]
conquest:blue_gate_valve[facing=west,toggle=4,waterlogged=true]
conquest:blue_gate_valve[facing=west,toggle=4,waterlogged=false]
conquest:blue_gate_valve[facing=east,toggle=1,waterlogged=true]
conquest:blue_gate_valve[facing=east,toggle=1,waterlogged=false]
conquest:blue_gate_valve[facing=east,toggle=2,waterlogged=true]
conquest:blue_gate_valve[facing=east,toggle=2,waterlogged=false]
conquest:blue_gate_valve[facing=east,toggle=3,waterlogged=true]
conquest:blue_gate_valve[facing=east,toggle=3,waterlogged=false]
conquest:blue_gate_valve[facing=east,toggle=4,waterlogged=true]
conquest:blue_gate_valve[facing=east,toggle=4,waterlogged=false]
conquest:blue_green_diamond_clay_shingles
conquest:blue_green_diamond_clay_shingles_capital[facing=flat,type=top,waterlogged=true]
conquest:blue_green_diamond_clay_shingles_capital[facing=flat,type=top,waterlogged=false]
conquest:blue_green_diamond_clay_shingles_capital[facing=flat,type=bottom,waterlogged=true]
conquest:blue_green_diamond_clay_shingles_capital[facing=flat,type=bottom,waterlogged=false]
conquest:blue_green_diamond_clay_shingles_capital[facing=north,type=top,waterlogged=true]
conquest:blue_green_diamond_clay_shingles_capital[facing=north,type=top,waterlogged=false]
conquest:blue_green_diamond_clay_shingles_capital[facing=north,type=bottom,waterlogged=true]
conquest:blue_green_diamond_clay_shingles_capital[facing=north,type=bottom,waterlogged=false]
conquest:blue_green_diamond_clay_shingles_capital[facing=south,type=top,waterlogged=true]
conquest:blue_green_diamond_clay_shingles_capital[facing=south,type=top,waterlogged=false]
conquest:blue_green_diamond_clay_shingles_capital[facing=south,type=bottom,waterlogged=true]
conquest:blue_green_diamond_clay_shingles_capital[facing=south,type=bottom,waterlogged=false]
conquest:blue_green_diamond_clay_shingles_capital[facing=east,type=top,waterlogged=true]
conquest:blue_green_diamond_clay_shingles_capital[facing=east,type=top,waterlogged=false]
conquest:blue_green_diamond_clay_shingles_capital[facing=east,type=bottom,waterlogged=true]
conquest:blue_green_diamond_clay_shingles_capital[facing=east,type=bottom,waterlogged=false]
conquest:blue_green_diamond_clay_shingles_capital[facing=west,type=top,waterlogged=true]
conquest:blue_green_diamond_clay_shingles_capital[facing=west,type=top,waterlogged=false]
conquest:blue_green_diamond_clay_shingles_capital[facing=west,type=bottom,waterlogged=true]
conquest:blue_green_diamond_clay_shingles_capital[facing=west,type=bottom,waterlogged=false]
conquest:blue_green_diamond_clay_shingles_corner_slab[facing=north,type=top,waterlogged=true]
conquest:blue_green_diamond_clay_shingles_corner_slab[facing=north,type=top,waterlogged=false]
conquest:blue_green_diamond_clay_shingles_corner_slab[facing=north,type=bottom,waterlogged=true]
conquest:blue_green_diamond_clay_shingles_corner_slab[facing=north,type=bottom,waterlogged=false]
conquest:blue_green_diamond_clay_shingles_corner_slab[facing=south,type=top,waterlogged=true]
conquest:blue_green_diamond_clay_shingles_corner_slab[facing=south,type=top,waterlogged=false]
conquest:blue_green_diamond_clay_shingles_corner_slab[facing=south,type=bottom,waterlogged=true]
conquest:blue_green_diamond_clay_shingles_corner_slab[facing=south,type=bottom,waterlogged=false]
conquest:blue_green_diamond_clay_shingles_corner_slab[facing=west,type=top,waterlogged=true]
conquest:blue_green_diamond_clay_shingles_corner_slab[facing=west,type=top,waterlogged=false]
conquest:blue_green_diamond_clay_shingles_corner_slab[facing=west,type=bottom,waterlogged=true]
conquest:blue_green_diamond_clay_shingles_corner_slab[facing=west,type=bottom,waterlogged=false]
conquest:blue_green_diamond_clay_shingles_corner_slab[facing=east,type=top,waterlogged=true]
conquest:blue_green_diamond_clay_shingles_corner_slab[facing=east,type=top,waterlogged=false]
conquest:blue_green_diamond_clay_shingles_corner_slab[facing=east,type=bottom,waterlogged=true]
conquest:blue_green_diamond_clay_shingles_corner_slab[facing=east,type=bottom,waterlogged=false]
conquest:blue_green_diamond_clay_shingles_eighth_slab[facing=north,type=top,waterlogged=true]
conquest:blue_green_diamond_clay_shingles_eighth_slab[facing=north,type=top,waterlogged=false]
conquest:blue_green_diamond_clay_shingles_eighth_slab[facing=north,type=bottom,waterlogged=true]
conquest:blue_green_diamond_clay_shingles_eighth_slab[facing=north,type=bottom,waterlogged=false]
conquest:blue_green_diamond_clay_shingles_eighth_slab[facing=south,type=top,waterlogged=true]
conquest:blue_green_diamond_clay_shingles_eighth_slab[facing=south,type=top,waterlogged=false]
conquest:blue_green_diamond_clay_shingles_eighth_slab[facing=south,type=bottom,waterlogged=true]
conquest:blue_green_diamond_clay_shingles_eighth_slab[facing=south,type=bottom,waterlogged=false]
conquest:blue_green_diamond_clay_shingles_eighth_slab[facing=west,type=top,waterlogged=true]
conquest:blue_green_diamond_clay_shingles_eighth_slab[facing=west,type=top,waterlogged=false]
conquest:blue_green_diamond_clay_shingles_eighth_slab[facing=west,type=bottom,waterlogged=true]
conquest:blue_green_diamond_clay_shingles_eighth_slab[facing=west,type=bottom,waterlogged=false]
conquest:blue_green_diamond_clay_shingles_eighth_slab[facing=east,type=top,waterlogged=true]
conquest:blue_green_diamond_clay_shingles_eighth_slab[facing=east,type=top,waterlogged=false]
conquest:blue_green_diamond_clay_shingles_eighth_slab[facing=east,type=bottom,waterlogged=true]
conquest:blue_green_diamond_clay_shingles_eighth_slab[facing=east,type=bottom,waterlogged=false]
conquest:blue_green_diamond_clay_shingles_pillar[layer=1,waterlogged=true]
conquest:blue_green_diamond_clay_shingles_pillar[layer=1,waterlogged=false]
conquest:blue_green_diamond_clay_shingles_pillar[layer=2,waterlogged=true]
conquest:blue_green_diamond_clay_shingles_pillar[layer=2,waterlogged=false]
conquest:blue_green_diamond_clay_shingles_pillar[layer=3,waterlogged=true]
conquest:blue_green_diamond_clay_shingles_pillar[layer=3,waterlogged=false]
conquest:blue_green_diamond_clay_shingles_quarter_slab[facing=north,layer=1,type=top,waterlogged=true]
conquest:blue_green_diamond_clay_shingles_quarter_slab[facing=north,layer=1,type=top,waterlogged=false]
conquest:blue_green_diamond_clay_shingles_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=true]
conquest:blue_green_diamond_clay_shingles_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=false]
conquest:blue_green_diamond_clay_shingles_quarter_slab[facing=north,layer=2,type=top,waterlogged=true]
conquest:blue_green_diamond_clay_shingles_quarter_slab[facing=north,layer=2,type=top,waterlogged=false]
conquest:blue_green_diamond_clay_shingles_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=true]
conquest:blue_green_diamond_clay_shingles_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=false]
conquest:blue_green_diamond_clay_shingles_quarter_slab[facing=north,layer=3,type=top,waterlogged=true]
conquest:blue_green_diamond_clay_shingles_quarter_slab[facing=north,layer=3,type=top,waterlogged=false]
conquest:blue_green_diamond_clay_shingles_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=true]
conquest:blue_green_diamond_clay_shingles_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=false]
conquest:blue_green_diamond_clay_shingles_quarter_slab[facing=south,layer=1,type=top,waterlogged=true]
conquest:blue_green_diamond_clay_shingles_quarter_slab[facing=south,layer=1,type=top,waterlogged=false]
conquest:blue_green_diamond_clay_shingles_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=true]
conquest:blue_green_diamond_clay_shingles_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=false]
conquest:blue_green_diamond_clay_shingles_quarter_slab[facing=south,layer=2,type=top,waterlogged=true]
conquest:blue_green_diamond_clay_shingles_quarter_slab[facing=south,layer=2,type=top,waterlogged=false]
conquest:blue_green_diamond_clay_shingles_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=true]
conquest:blue_green_diamond_clay_shingles_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=false]
conquest:blue_green_diamond_clay_shingles_quarter_slab[facing=south,layer=3,type=top,waterlogged=true]
conquest:blue_green_diamond_clay_shingles_quarter_slab[facing=south,layer=3,type=top,waterlogged=false]
conquest:blue_green_diamond_clay_shingles_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=true]
conquest:blue_green_diamond_clay_shingles_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=false]
conquest:blue_green_diamond_clay_shingles_quarter_slab[facing=west,layer=1,type=top,waterlogged=true]
conquest:blue_green_diamond_clay_shingles_quarter_slab[facing=west,layer=1,type=top,waterlogged=false]
conquest:blue_green_diamond_clay_shingles_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=true]
conquest:blue_green_diamond_clay_shingles_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=false]
conquest:blue_green_diamond_clay_shingles_quarter_slab[facing=west,layer=2,type=top,waterlogged=true]
conquest:blue_green_diamond_clay_shingles_quarter_slab[facing=west,layer=2,type=top,waterlogged=false]
conquest:blue_green_diamond_clay_shingles_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=true]
conquest:blue_green_diamond_clay_shingles_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=false]
conquest:blue_green_diamond_clay_shingles_quarter_slab[facing=west,layer=3,type=top,waterlogged=true]
conquest:blue_green_diamond_clay_shingles_quarter_slab[facing=west,layer=3,type=top,waterlogged=false]
conquest:blue_green_diamond_clay_shingles_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=true]
conquest:blue_green_diamond_clay_shingles_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=false]
conquest:blue_green_diamond_clay_shingles_quarter_slab[facing=east,layer=1,type=top,waterlogged=true]
conquest:blue_green_diamond_clay_shingles_quarter_slab[facing=east,layer=1,type=top,waterlogged=false]
conquest:blue_green_diamond_clay_shingles_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=true]
conquest:blue_green_diamond_clay_shingles_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=false]
conquest:blue_green_diamond_clay_shingles_quarter_slab[facing=east,layer=2,type=top,waterlogged=true]
conquest:blue_green_diamond_clay_shingles_quarter_slab[facing=east,layer=2,type=top,waterlogged=false]
conquest:blue_green_diamond_clay_shingles_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=true]
conquest:blue_green_diamond_clay_shingles_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=false]
conquest:blue_green_diamond_clay_shingles_quarter_slab[facing=east,layer=3,type=top,waterlogged=true]
conquest:blue_green_diamond_clay_shingles_quarter_slab[facing=east,layer=3,type=top,waterlogged=false]
conquest:blue_green_diamond_clay_shingles_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=true]
conquest:blue_green_diamond_clay_shingles_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=false]
conquest:blue_green_diamond_clay_shingles_slab[layer=1,type=top,waterlogged=true]
conquest:blue_green_diamond_clay_shingles_slab[layer=1,type=top,waterlogged=false]
conquest:blue_green_diamond_clay_shingles_slab[layer=1,type=bottom,waterlogged=true]
conquest:blue_green_diamond_clay_shingles_slab[layer=1,type=bottom,waterlogged=false]
conquest:blue_green_diamond_clay_shingles_slab[layer=2,type=top,waterlogged=true]
conquest:blue_green_diamond_clay_shingles_slab[layer=2,type=top,waterlogged=false]
conquest:blue_green_diamond_clay_shingles_slab[layer=2,type=bottom,waterlogged=true]
conquest:blue_green_diamond_clay_shingles_slab[layer=2,type=bottom,waterlogged=false]
conquest:blue_green_diamond_clay_shingles_slab[layer=3,type=top,waterlogged=true]
conquest:blue_green_diamond_clay_shingles_slab[layer=3,type=top,waterlogged=false]
conquest:blue_green_diamond_clay_shingles_slab[layer=3,type=bottom,waterlogged=true]
conquest:blue_green_diamond_clay_shingles_slab[layer=3,type=bottom,waterlogged=false]
conquest:blue_green_diamond_clay_shingles_slab[layer=4,type=top,waterlogged=true]
conquest:blue_green_diamond_clay_shingles_slab[layer=4,type=top,waterlogged=false]
conquest:blue_green_diamond_clay_shingles_slab[layer=4,type=bottom,waterlogged=true]
conquest:blue_green_diamond_clay_shingles_slab[layer=4,type=bottom,waterlogged=false]
conquest:blue_green_diamond_clay_shingles_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:blue_green_diamond_clay_shingles_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:blue_green_diamond_clay_shingles_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:blue_green_diamond_clay_shingles_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:blue_green_diamond_clay_shingles_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:blue_green_diamond_clay_shingles_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:blue_green_diamond_clay_shingles_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:blue_green_diamond_clay_shingles_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:blue_green_diamond_clay_shingles_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:blue_green_diamond_clay_shingles_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:blue_green_diamond_clay_shingles_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:blue_green_diamond_clay_shingles_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:blue_green_diamond_clay_shingles_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:blue_green_diamond_clay_shingles_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:blue_green_diamond_clay_shingles_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:blue_green_diamond_clay_shingles_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:blue_green_diamond_clay_shingles_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:blue_green_diamond_clay_shingles_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:blue_green_diamond_clay_shingles_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:blue_green_diamond_clay_shingles_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:blue_green_diamond_clay_shingles_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:blue_green_diamond_clay_shingles_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:blue_green_diamond_clay_shingles_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:blue_green_diamond_clay_shingles_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:blue_green_diamond_clay_shingles_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:blue_green_diamond_clay_shingles_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:blue_green_diamond_clay_shingles_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:blue_green_diamond_clay_shingles_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:blue_green_diamond_clay_shingles_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:blue_green_diamond_clay_shingles_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:blue_green_diamond_clay_shingles_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:blue_green_diamond_clay_shingles_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:blue_green_diamond_clay_shingles_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:blue_green_diamond_clay_shingles_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:blue_green_diamond_clay_shingles_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:blue_green_diamond_clay_shingles_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:blue_green_diamond_clay_shingles_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:blue_green_diamond_clay_shingles_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:blue_green_diamond_clay_shingles_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:blue_green_diamond_clay_shingles_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:blue_green_diamond_clay_shingles_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:blue_green_diamond_clay_shingles_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:blue_green_diamond_clay_shingles_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:blue_green_diamond_clay_shingles_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:blue_green_diamond_clay_shingles_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:blue_green_diamond_clay_shingles_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:blue_green_diamond_clay_shingles_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:blue_green_diamond_clay_shingles_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:blue_green_diamond_clay_shingles_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:blue_green_diamond_clay_shingles_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:blue_green_diamond_clay_shingles_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:blue_green_diamond_clay_shingles_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:blue_green_diamond_clay_shingles_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:blue_green_diamond_clay_shingles_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:blue_green_diamond_clay_shingles_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:blue_green_diamond_clay_shingles_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:blue_green_diamond_clay_shingles_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:blue_green_diamond_clay_shingles_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:blue_green_diamond_clay_shingles_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:blue_green_diamond_clay_shingles_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:blue_green_diamond_clay_shingles_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:blue_green_diamond_clay_shingles_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:blue_green_diamond_clay_shingles_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:blue_green_diamond_clay_shingles_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:blue_green_diamond_clay_shingles_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:blue_green_diamond_clay_shingles_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:blue_green_diamond_clay_shingles_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:blue_green_diamond_clay_shingles_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:blue_green_diamond_clay_shingles_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:blue_green_diamond_clay_shingles_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:blue_green_diamond_clay_shingles_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:blue_green_diamond_clay_shingles_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:blue_green_diamond_clay_shingles_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:blue_green_diamond_clay_shingles_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:blue_green_diamond_clay_shingles_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:blue_green_diamond_clay_shingles_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:blue_green_diamond_clay_shingles_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:blue_green_diamond_clay_shingles_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:blue_green_diamond_clay_shingles_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:blue_green_diamond_clay_shingles_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:blue_green_diamond_clay_shingles_vertical_corner[facing=north,layer=1,waterlogged=true]
conquest:blue_green_diamond_clay_shingles_vertical_corner[facing=north,layer=1,waterlogged=false]
conquest:blue_green_diamond_clay_shingles_vertical_corner[facing=north,layer=2,waterlogged=true]
conquest:blue_green_diamond_clay_shingles_vertical_corner[facing=north,layer=2,waterlogged=false]
conquest:blue_green_diamond_clay_shingles_vertical_corner[facing=north,layer=3,waterlogged=true]
conquest:blue_green_diamond_clay_shingles_vertical_corner[facing=north,layer=3,waterlogged=false]
conquest:blue_green_diamond_clay_shingles_vertical_corner[facing=north,layer=4,waterlogged=true]
conquest:blue_green_diamond_clay_shingles_vertical_corner[facing=north,layer=4,waterlogged=false]
conquest:blue_green_diamond_clay_shingles_vertical_corner[facing=south,layer=1,waterlogged=true]
conquest:blue_green_diamond_clay_shingles_vertical_corner[facing=south,layer=1,waterlogged=false]
conquest:blue_green_diamond_clay_shingles_vertical_corner[facing=south,layer=2,waterlogged=true]
conquest:blue_green_diamond_clay_shingles_vertical_corner[facing=south,layer=2,waterlogged=false]
conquest:blue_green_diamond_clay_shingles_vertical_corner[facing=south,layer=3,waterlogged=true]
conquest:blue_green_diamond_clay_shingles_vertical_corner[facing=south,layer=3,waterlogged=false]
conquest:blue_green_diamond_clay_shingles_vertical_corner[facing=south,layer=4,waterlogged=true]
conquest:blue_green_diamond_clay_shingles_vertical_corner[facing=south,layer=4,waterlogged=false]
conquest:blue_green_diamond_clay_shingles_vertical_corner[facing=west,layer=1,waterlogged=true]
conquest:blue_green_diamond_clay_shingles_vertical_corner[facing=west,layer=1,waterlogged=false]
conquest:blue_green_diamond_clay_shingles_vertical_corner[facing=west,layer=2,waterlogged=true]
conquest:blue_green_diamond_clay_shingles_vertical_corner[facing=west,layer=2,waterlogged=false]
conquest:blue_green_diamond_clay_shingles_vertical_corner[facing=west,layer=3,waterlogged=true]
conquest:blue_green_diamond_clay_shingles_vertical_corner[facing=west,layer=3,waterlogged=false]
conquest:blue_green_diamond_clay_shingles_vertical_corner[facing=west,layer=4,waterlogged=true]
conquest:blue_green_diamond_clay_shingles_vertical_corner[facing=west,layer=4,waterlogged=false]
conquest:blue_green_diamond_clay_shingles_vertical_corner[facing=east,layer=1,waterlogged=true]
conquest:blue_green_diamond_clay_shingles_vertical_corner[facing=east,layer=1,waterlogged=false]
conquest:blue_green_diamond_clay_shingles_vertical_corner[facing=east,layer=2,waterlogged=true]
conquest:blue_green_diamond_clay_shingles_vertical_corner[facing=east,layer=2,waterlogged=false]
conquest:blue_green_diamond_clay_shingles_vertical_corner[facing=east,layer=3,waterlogged=true]
conquest:blue_green_diamond_clay_shingles_vertical_corner[facing=east,layer=3,waterlogged=false]
conquest:blue_green_diamond_clay_shingles_vertical_corner[facing=east,layer=4,waterlogged=true]
conquest:blue_green_diamond_clay_shingles_vertical_corner[facing=east,layer=4,waterlogged=false]
conquest:blue_green_diamond_clay_shingles_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:blue_green_diamond_clay_shingles_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:blue_green_diamond_clay_shingles_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:blue_green_diamond_clay_shingles_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:blue_green_diamond_clay_shingles_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:blue_green_diamond_clay_shingles_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:blue_green_diamond_clay_shingles_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:blue_green_diamond_clay_shingles_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:blue_green_diamond_clay_shingles_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:blue_green_diamond_clay_shingles_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:blue_green_diamond_clay_shingles_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:blue_green_diamond_clay_shingles_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:blue_green_diamond_clay_shingles_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:blue_green_diamond_clay_shingles_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:blue_green_diamond_clay_shingles_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:blue_green_diamond_clay_shingles_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:blue_green_diamond_clay_shingles_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:blue_green_diamond_clay_shingles_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:blue_green_diamond_clay_shingles_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:blue_green_diamond_clay_shingles_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:blue_green_diamond_clay_shingles_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:blue_green_diamond_clay_shingles_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:blue_green_diamond_clay_shingles_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:blue_green_diamond_clay_shingles_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:blue_green_diamond_clay_shingles_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:blue_green_diamond_clay_shingles_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:blue_green_diamond_clay_shingles_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:blue_green_diamond_clay_shingles_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:blue_green_diamond_clay_shingles_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:blue_green_diamond_clay_shingles_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:blue_green_diamond_clay_shingles_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:blue_green_diamond_clay_shingles_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:blue_green_diamond_clay_shingles_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:blue_green_diamond_clay_shingles_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:blue_green_diamond_clay_shingles_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:blue_green_diamond_clay_shingles_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:blue_green_diamond_clay_shingles_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:blue_green_diamond_clay_shingles_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:blue_green_diamond_clay_shingles_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:blue_green_diamond_clay_shingles_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:blue_green_diamond_clay_shingles_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:blue_green_diamond_clay_shingles_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:blue_green_diamond_clay_shingles_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:blue_green_diamond_clay_shingles_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:blue_green_diamond_clay_shingles_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:blue_green_diamond_clay_shingles_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:blue_green_diamond_clay_shingles_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:blue_green_diamond_clay_shingles_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:blue_green_diamond_clay_shingles_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:blue_green_diamond_clay_shingles_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:blue_green_diamond_clay_shingles_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:blue_green_diamond_clay_shingles_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:blue_green_diamond_clay_shingles_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:blue_green_diamond_clay_shingles_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:blue_green_diamond_clay_shingles_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:blue_green_diamond_clay_shingles_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:blue_green_diamond_clay_shingles_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:blue_green_diamond_clay_shingles_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:blue_green_diamond_clay_shingles_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:blue_green_diamond_clay_shingles_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:blue_green_diamond_clay_shingles_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:blue_green_diamond_clay_shingles_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:blue_green_diamond_clay_shingles_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:blue_green_diamond_clay_shingles_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:blue_green_diamond_clay_shingles_vertical_quarter[facing=north,layer=1,waterlogged=true]
conquest:blue_green_diamond_clay_shingles_vertical_quarter[facing=north,layer=1,waterlogged=false]
conquest:blue_green_diamond_clay_shingles_vertical_quarter[facing=north,layer=2,waterlogged=true]
conquest:blue_green_diamond_clay_shingles_vertical_quarter[facing=north,layer=2,waterlogged=false]
conquest:blue_green_diamond_clay_shingles_vertical_quarter[facing=north,layer=3,waterlogged=true]
conquest:blue_green_diamond_clay_shingles_vertical_quarter[facing=north,layer=3,waterlogged=false]
conquest:blue_green_diamond_clay_shingles_vertical_quarter[facing=north,layer=4,waterlogged=true]
conquest:blue_green_diamond_clay_shingles_vertical_quarter[facing=north,layer=4,waterlogged=false]
conquest:blue_green_diamond_clay_shingles_vertical_quarter[facing=south,layer=1,waterlogged=true]
conquest:blue_green_diamond_clay_shingles_vertical_quarter[facing=south,layer=1,waterlogged=false]
conquest:blue_green_diamond_clay_shingles_vertical_quarter[facing=south,layer=2,waterlogged=true]
conquest:blue_green_diamond_clay_shingles_vertical_quarter[facing=south,layer=2,waterlogged=false]
conquest:blue_green_diamond_clay_shingles_vertical_quarter[facing=south,layer=3,waterlogged=true]
conquest:blue_green_diamond_clay_shingles_vertical_quarter[facing=south,layer=3,waterlogged=false]
conquest:blue_green_diamond_clay_shingles_vertical_quarter[facing=south,layer=4,waterlogged=true]
conquest:blue_green_diamond_clay_shingles_vertical_quarter[facing=south,layer=4,waterlogged=false]
conquest:blue_green_diamond_clay_shingles_vertical_quarter[facing=west,layer=1,waterlogged=true]
conquest:blue_green_diamond_clay_shingles_vertical_quarter[facing=west,layer=1,waterlogged=false]
conquest:blue_green_diamond_clay_shingles_vertical_quarter[facing=west,layer=2,waterlogged=true]
conquest:blue_green_diamond_clay_shingles_vertical_quarter[facing=west,layer=2,waterlogged=false]
conquest:blue_green_diamond_clay_shingles_vertical_quarter[facing=west,layer=3,waterlogged=true]
conquest:blue_green_diamond_clay_shingles_vertical_quarter[facing=west,layer=3,waterlogged=false]
conquest:blue_green_diamond_clay_shingles_vertical_quarter[facing=west,layer=4,waterlogged=true]
conquest:blue_green_diamond_clay_shingles_vertical_quarter[facing=west,layer=4,waterlogged=false]
conquest:blue_green_diamond_clay_shingles_vertical_quarter[facing=east,layer=1,waterlogged=true]
conquest:blue_green_diamond_clay_shingles_vertical_quarter[facing=east,layer=1,waterlogged=false]
conquest:blue_green_diamond_clay_shingles_vertical_quarter[facing=east,layer=2,waterlogged=true]
conquest:blue_green_diamond_clay_shingles_vertical_quarter[facing=east,layer=2,waterlogged=false]
conquest:blue_green_diamond_clay_shingles_vertical_quarter[facing=east,layer=3,waterlogged=true]
conquest:blue_green_diamond_clay_shingles_vertical_quarter[facing=east,layer=3,waterlogged=false]
conquest:blue_green_diamond_clay_shingles_vertical_quarter[facing=east,layer=4,waterlogged=true]
conquest:blue_green_diamond_clay_shingles_vertical_quarter[facing=east,layer=4,waterlogged=false]
conquest:blue_green_diamond_clay_shingles_vertical_slab[facing=north,layer=1,waterlogged=true]
conquest:blue_green_diamond_clay_shingles_vertical_slab[facing=north,layer=1,waterlogged=false]
conquest:blue_green_diamond_clay_shingles_vertical_slab[facing=north,layer=2,waterlogged=true]
conquest:blue_green_diamond_clay_shingles_vertical_slab[facing=north,layer=2,waterlogged=false]
conquest:blue_green_diamond_clay_shingles_vertical_slab[facing=north,layer=3,waterlogged=true]
conquest:blue_green_diamond_clay_shingles_vertical_slab[facing=north,layer=3,waterlogged=false]
conquest:blue_green_diamond_clay_shingles_vertical_slab[facing=north,layer=4,waterlogged=true]
conquest:blue_green_diamond_clay_shingles_vertical_slab[facing=north,layer=4,waterlogged=false]
conquest:blue_green_diamond_clay_shingles_vertical_slab[facing=south,layer=1,waterlogged=true]
conquest:blue_green_diamond_clay_shingles_vertical_slab[facing=south,layer=1,waterlogged=false]
conquest:blue_green_diamond_clay_shingles_vertical_slab[facing=south,layer=2,waterlogged=true]
conquest:blue_green_diamond_clay_shingles_vertical_slab[facing=south,layer=2,waterlogged=false]
conquest:blue_green_diamond_clay_shingles_vertical_slab[facing=south,layer=3,waterlogged=true]
conquest:blue_green_diamond_clay_shingles_vertical_slab[facing=south,layer=3,waterlogged=false]
conquest:blue_green_diamond_clay_shingles_vertical_slab[facing=south,layer=4,waterlogged=true]
conquest:blue_green_diamond_clay_shingles_vertical_slab[facing=south,layer=4,waterlogged=false]
conquest:blue_green_diamond_clay_shingles_vertical_slab[facing=west,layer=1,waterlogged=true]
conquest:blue_green_diamond_clay_shingles_vertical_slab[facing=west,layer=1,waterlogged=false]
conquest:blue_green_diamond_clay_shingles_vertical_slab[facing=west,layer=2,waterlogged=true]
conquest:blue_green_diamond_clay_shingles_vertical_slab[facing=west,layer=2,waterlogged=false]
conquest:blue_green_diamond_clay_shingles_vertical_slab[facing=west,layer=3,waterlogged=true]
conquest:blue_green_diamond_clay_shingles_vertical_slab[facing=west,layer=3,waterlogged=false]
conquest:blue_green_diamond_clay_shingles_vertical_slab[facing=west,layer=4,waterlogged=true]
conquest:blue_green_diamond_clay_shingles_vertical_slab[facing=west,layer=4,waterlogged=false]
conquest:blue_green_diamond_clay_shingles_vertical_slab[facing=east,layer=1,waterlogged=true]
conquest:blue_green_diamond_clay_shingles_vertical_slab[facing=east,layer=1,waterlogged=false]
conquest:blue_green_diamond_clay_shingles_vertical_slab[facing=east,layer=2,waterlogged=true]
conquest:blue_green_diamond_clay_shingles_vertical_slab[facing=east,layer=2,waterlogged=false]
conquest:blue_green_diamond_clay_shingles_vertical_slab[facing=east,layer=3,waterlogged=true]
conquest:blue_green_diamond_clay_shingles_vertical_slab[facing=east,layer=3,waterlogged=false]
conquest:blue_green_diamond_clay_shingles_vertical_slab[facing=east,layer=4,waterlogged=true]
conquest:blue_green_diamond_clay_shingles_vertical_slab[facing=east,layer=4,waterlogged=false]
conquest:blue_green_diamond_clay_shingles_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:blue_green_diamond_clay_shingles_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:blue_green_diamond_clay_shingles_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:blue_green_diamond_clay_shingles_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:blue_green_diamond_clay_shingles_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:blue_green_diamond_clay_shingles_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:blue_green_diamond_clay_shingles_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:blue_green_diamond_clay_shingles_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:blue_green_diamond_clay_shingles_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:blue_green_diamond_clay_shingles_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:blue_green_diamond_clay_shingles_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:blue_green_diamond_clay_shingles_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:blue_green_diamond_clay_shingles_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:blue_green_diamond_clay_shingles_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:blue_green_diamond_clay_shingles_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:blue_green_diamond_clay_shingles_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:blue_green_diamond_clay_shingles_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:blue_green_diamond_clay_shingles_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:blue_green_diamond_clay_shingles_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:blue_green_diamond_clay_shingles_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:blue_green_diamond_clay_shingles_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:blue_green_diamond_clay_shingles_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:blue_green_diamond_clay_shingles_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:blue_green_diamond_clay_shingles_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:blue_green_diamond_clay_shingles_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:blue_green_diamond_clay_shingles_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:blue_green_diamond_clay_shingles_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:blue_green_diamond_clay_shingles_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:blue_green_diamond_clay_shingles_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:blue_green_diamond_clay_shingles_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:blue_green_diamond_clay_shingles_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:blue_green_diamond_clay_shingles_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:blue_green_diamond_clay_shingles_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:blue_green_diamond_clay_shingles_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:blue_green_diamond_clay_shingles_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:blue_green_diamond_clay_shingles_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:blue_green_diamond_clay_shingles_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:blue_green_diamond_clay_shingles_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:blue_green_diamond_clay_shingles_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:blue_green_diamond_clay_shingles_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:blue_green_diamond_clay_shingles_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:blue_green_diamond_clay_shingles_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:blue_green_diamond_clay_shingles_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:blue_green_diamond_clay_shingles_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:blue_green_diamond_clay_shingles_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:blue_green_diamond_clay_shingles_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:blue_green_diamond_clay_shingles_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:blue_green_diamond_clay_shingles_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:blue_green_diamond_clay_shingles_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:blue_green_diamond_clay_shingles_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:blue_green_diamond_clay_shingles_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:blue_green_diamond_clay_shingles_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:blue_green_diamond_clay_shingles_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:blue_green_diamond_clay_shingles_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:blue_green_diamond_clay_shingles_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:blue_green_diamond_clay_shingles_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:blue_green_diamond_clay_shingles_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:blue_green_diamond_clay_shingles_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:blue_green_diamond_clay_shingles_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:blue_green_diamond_clay_shingles_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:blue_green_diamond_clay_shingles_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:blue_green_diamond_clay_shingles_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:blue_green_diamond_clay_shingles_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:blue_green_diamond_clay_shingles_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:blue_green_diamond_clay_shingles_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:blue_green_diamond_clay_shingles_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:blue_green_diamond_clay_shingles_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:blue_green_diamond_clay_shingles_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:blue_green_diamond_clay_shingles_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:blue_green_diamond_clay_shingles_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:blue_green_diamond_clay_shingles_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:blue_green_diamond_clay_shingles_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:blue_green_diamond_clay_shingles_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:blue_green_diamond_clay_shingles_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:blue_green_diamond_clay_shingles_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:blue_green_diamond_clay_shingles_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:blue_green_diamond_clay_shingles_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:blue_green_diamond_clay_shingles_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:blue_green_diamond_clay_shingles_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:blue_green_diamond_clay_shingles_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:blue_green_diamond_clay_shingles_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:blue_green_diamond_clay_shingles_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:blue_green_diamond_clay_shingles_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:blue_green_diamond_clay_shingles_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:blue_green_diamond_clay_shingles_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:blue_green_diamond_clay_shingles_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:blue_green_diamond_clay_shingles_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:blue_green_diamond_clay_shingles_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:blue_green_diamond_clay_shingles_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:blue_green_diamond_clay_shingles_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:blue_green_diamond_clay_shingles_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:blue_green_diamond_clay_shingles_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:blue_green_diamond_clay_shingles_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:blue_green_diamond_clay_shingles_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:blue_green_diamond_clay_shingles_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:blue_green_diamond_clay_shingles_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:blue_green_diamond_clay_shingles_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:blue_green_diamond_clay_shingles_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:blue_green_diamond_clay_shingles_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:blue_green_diamond_clay_shingles_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:blue_green_diamond_clay_shingles_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:blue_green_diamond_clay_shingles_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:blue_green_diamond_clay_shingles_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:blue_green_diamond_clay_shingles_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:blue_green_diamond_clay_shingles_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:blue_green_diamond_clay_shingles_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:blue_green_diamond_clay_shingles_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:blue_green_diamond_clay_shingles_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:blue_green_diamond_clay_shingles_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:blue_green_diamond_clay_shingles_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:blue_green_diamond_clay_shingles_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:blue_green_diamond_clay_shingles_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:blue_green_diamond_clay_shingles_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:blue_green_diamond_clay_shingles_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:blue_green_diamond_clay_shingles_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:blue_green_diamond_clay_shingles_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:blue_green_diamond_clay_shingles_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:blue_green_diamond_clay_shingles_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:blue_green_diamond_clay_shingles_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:blue_green_diamond_clay_shingles_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:blue_green_diamond_clay_shingles_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:blue_green_diamond_clay_shingles_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:blue_green_diamond_clay_shingles_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:blue_green_diamond_clay_shingles_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:blue_green_diamond_clay_shingles_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:blue_green_diamond_clay_shingles_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:blue_green_diamond_clay_shingles_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:blue_green_diamond_clay_shingles_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:blue_green_diamond_clay_shingles_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:blue_green_diamond_clay_shingles_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:blue_green_diamond_clay_shingles_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:blue_green_diamond_clay_shingles_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:blue_green_diamond_clay_shingles_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:blue_green_diamond_clay_shingles_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:blue_green_diamond_clay_shingles_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:blue_green_diamond_clay_shingles_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:blue_green_diamond_clay_shingles_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:blue_green_diamond_clay_shingles_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:blue_green_diamond_clay_shingles_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:blue_green_diamond_clay_shingles_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:blue_green_diamond_clay_shingles_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:blue_green_diamond_clay_shingles_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:blue_green_diamond_clay_shingles_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:blue_green_diamond_clay_shingles_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:blue_green_diamond_clay_shingles_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:blue_green_diamond_clay_shingles_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:blue_green_diamond_clay_shingles_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:blue_green_diamond_clay_shingles_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:blue_green_diamond_clay_shingles_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:blue_green_diamond_clay_shingles_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:blue_green_diamond_clay_shingles_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:blue_green_diamond_clay_shingles_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:blue_green_diamond_clay_shingles_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:blue_green_diamond_clay_shingles_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:blue_green_diamond_clay_shingles_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:blue_green_diamond_clay_shingles_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:blue_green_diamond_clay_shingles_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:blue_green_diamond_clay_shingles_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:blue_green_diamond_clay_shingles_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:blue_green_diamond_clay_shingles_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:blue_green_diamond_clay_shingles_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:blue_green_diamond_clay_shingles_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:blue_green_diamond_clay_shingles_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:blue_green_diamond_clay_shingles_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:blue_green_diamond_clay_shingles_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:blue_green_diamond_clay_shingles_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:blue_green_diamond_clay_shingles_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:blue_green_diamond_clay_shingles_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:blue_green_diamond_clay_shingles_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:blue_green_diamond_clay_shingles_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:blue_green_diamond_clay_shingles_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:blue_green_diamond_clay_shingles_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:blue_green_diamond_clay_shingles_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:blue_green_diamond_clay_shingles_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:blue_green_diamond_clay_shingles_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:blue_green_diamond_clay_shingles_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:blue_green_diamond_clay_shingles_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:blue_green_diamond_clay_shingles_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:blue_green_diamond_clay_shingles_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:blue_green_diamond_clay_shingles_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:blue_green_diamond_clay_shingles_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:blue_green_diamond_clay_shingles_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:blue_green_diamond_clay_shingles_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:blue_green_diamond_clay_shingles_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:blue_green_diamond_clay_shingles_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:blue_green_diamond_clay_shingles_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:blue_green_diamond_clay_shingles_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:blue_green_diamond_clay_shingles_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:blue_green_diamond_clay_shingles_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:blue_green_diamond_clay_shingles_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:blue_green_diamond_clay_shingles_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:blue_green_diamond_clay_shingles_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:blue_green_diamond_clay_shingles_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:blue_green_diamond_clay_shingles_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:blue_green_diamond_clay_shingles_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:blue_green_diamond_clay_shingles_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:blue_green_diamond_clay_shingles_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:blue_green_diamond_clay_shingles_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:blue_green_diamond_clay_shingles_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:blue_green_diamond_clay_shingles_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:blue_green_diamond_clay_shingles_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:blue_green_diamond_clay_shingles_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:blue_green_diamond_clay_shingles_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:blue_green_diamond_clay_shingles_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:blue_green_diamond_clay_shingles_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:blue_green_diamond_clay_shingles_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:blue_green_diamond_clay_shingles_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:blue_green_diamond_clay_shingles_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:blue_green_diamond_clay_shingles_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:blue_green_diamond_clay_shingles_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:blue_green_diamond_clay_shingles_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:blue_green_diamond_clay_shingles_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:blue_green_diamond_clay_shingles_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:blue_green_diamond_clay_shingles_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:blue_green_diamond_clay_shingles_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:blue_green_diamond_clay_shingles_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:blue_green_diamond_clay_shingles_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:blue_green_diamond_clay_shingles_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:blue_green_diamond_clay_shingles_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:blue_green_diamond_clay_shingles_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:blue_green_diamond_clay_shingles_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:blue_green_diamond_clay_shingles_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:blue_green_diamond_clay_shingles_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:blue_green_diamond_clay_shingles_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:blue_green_diamond_clay_shingles_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:blue_green_diamond_clay_shingles_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:blue_green_diamond_clay_shingles_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:blue_green_diamond_clay_shingles_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:blue_green_diamond_clay_shingles_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:blue_green_diamond_clay_shingles_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:blue_green_diamond_clay_shingles_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:blue_green_diamond_clay_shingles_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:blue_green_diamond_clay_shingles_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:blue_green_diamond_clay_shingles_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:blue_green_diamond_clay_shingles_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:blue_green_diamond_clay_shingles_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:blue_green_diamond_clay_shingles_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:blue_green_diamond_clay_shingles_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:blue_green_diamond_clay_shingles_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:blue_green_diamond_clay_shingles_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:blue_green_diamond_clay_shingles_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:blue_green_diamond_clay_shingles_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:blue_green_diamond_clay_shingles_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:blue_green_diamond_clay_shingles_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:blue_green_diamond_clay_shingles_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:blue_green_diamond_clay_shingles_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:blue_green_diamond_clay_shingles_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:blue_green_diamond_clay_shingles_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:blue_green_diamond_clay_shingles_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:blue_green_diamond_clay_shingles_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:blue_green_diamond_clay_shingles_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:blue_green_diamond_clay_shingles_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:blue_green_diamond_clay_shingles_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:blue_green_diamond_clay_shingles_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:blue_green_diamond_clay_shingles_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:blue_green_diamond_clay_shingles_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:blue_green_diamond_clay_shingles_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:blue_green_diamond_clay_shingles_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:blue_green_diamond_clay_shingles_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:blue_green_diamond_clay_shingles_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:blue_green_diamond_clay_shingles_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:blue_green_diamond_clay_shingles_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:blue_green_diamond_clay_shingles_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:blue_green_diamond_clay_shingles_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:blue_green_diamond_clay_shingles_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:blue_green_diamond_clay_shingles_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:blue_green_diamond_clay_shingles_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:blue_green_diamond_clay_shingles_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:blue_green_diamond_clay_shingles_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:blue_green_diamond_clay_shingles_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:blue_green_diamond_clay_shingles_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:blue_green_diamond_clay_shingles_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:blue_green_diamond_clay_shingles_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:blue_green_diamond_clay_shingles_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:blue_green_diamond_clay_shingles_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:blue_green_diamond_clay_shingles_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:blue_green_diamond_clay_shingles_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:blue_green_diamond_clay_shingles_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:blue_green_diamond_clay_shingles_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:blue_green_diamond_clay_shingles_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:blue_green_diamond_clay_shingles_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:blue_green_diamond_clay_shingles_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:blue_green_diamond_clay_shingles_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:blue_green_diamond_clay_shingles_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:blue_green_diamond_clay_shingles_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:blue_green_diamond_clay_shingles_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:blue_green_diamond_clay_shingles_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:blue_green_diamond_clay_shingles_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:blue_green_diamond_clay_shingles_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:blue_green_diamond_clay_shingles_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:blue_green_diamond_clay_shingles_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:blue_green_diamond_clay_shingles_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:blue_green_diamond_clay_shingles_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:blue_green_diamond_clay_shingles_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:blue_green_diamond_clay_shingles_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:blue_green_diamond_clay_shingles_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:blue_green_diamond_clay_shingles_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:blue_green_diamond_clay_shingles_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:blue_green_diamond_clay_shingles_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:blue_green_diamond_clay_shingles_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:blue_green_diamond_clay_shingles_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:blue_green_diamond_clay_shingles_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:blue_green_diamond_clay_shingles_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:blue_green_diamond_clay_shingles_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:blue_green_diamond_clay_shingles_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:blue_green_diamond_clay_shingles_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:blue_green_diamond_clay_shingles_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:blue_green_diamond_clay_shingles_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:blue_green_diamond_clay_shingles_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:blue_green_diamond_clay_shingles_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:blue_green_diamond_clay_shingles_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:blue_green_diamond_clay_shingles_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:blue_green_diamond_clay_shingles_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:blue_green_diamond_clay_shingles_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:blue_green_diamond_clay_shingles_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:blue_green_diamond_clay_shingles_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:blue_green_diamond_clay_shingles_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:blue_green_diamond_clay_shingles_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:blue_green_diamond_clay_shingles_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:blue_green_diamond_clay_shingles_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:blue_green_diamond_clay_shingles_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:blue_green_diamond_clay_shingles_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:blue_green_diamond_clay_shingles_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:blue_green_diamond_clay_shingles_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:blue_ice_corner_slab[facing=north,type=top,waterlogged=true]
conquest:blue_ice_corner_slab[facing=north,type=top,waterlogged=false]
conquest:blue_ice_corner_slab[facing=north,type=bottom,waterlogged=true]
conquest:blue_ice_corner_slab[facing=north,type=bottom,waterlogged=false]
conquest:blue_ice_corner_slab[facing=south,type=top,waterlogged=true]
conquest:blue_ice_corner_slab[facing=south,type=top,waterlogged=false]
conquest:blue_ice_corner_slab[facing=south,type=bottom,waterlogged=true]
conquest:blue_ice_corner_slab[facing=south,type=bottom,waterlogged=false]
conquest:blue_ice_corner_slab[facing=west,type=top,waterlogged=true]
conquest:blue_ice_corner_slab[facing=west,type=top,waterlogged=false]
conquest:blue_ice_corner_slab[facing=west,type=bottom,waterlogged=true]
conquest:blue_ice_corner_slab[facing=west,type=bottom,waterlogged=false]
conquest:blue_ice_corner_slab[facing=east,type=top,waterlogged=true]
conquest:blue_ice_corner_slab[facing=east,type=top,waterlogged=false]
conquest:blue_ice_corner_slab[facing=east,type=bottom,waterlogged=true]
conquest:blue_ice_corner_slab[facing=east,type=bottom,waterlogged=false]
conquest:blue_ice_eighth_slab[facing=north,type=top,waterlogged=true]
conquest:blue_ice_eighth_slab[facing=north,type=top,waterlogged=false]
conquest:blue_ice_eighth_slab[facing=north,type=bottom,waterlogged=true]
conquest:blue_ice_eighth_slab[facing=north,type=bottom,waterlogged=false]
conquest:blue_ice_eighth_slab[facing=south,type=top,waterlogged=true]
conquest:blue_ice_eighth_slab[facing=south,type=top,waterlogged=false]
conquest:blue_ice_eighth_slab[facing=south,type=bottom,waterlogged=true]
conquest:blue_ice_eighth_slab[facing=south,type=bottom,waterlogged=false]
conquest:blue_ice_eighth_slab[facing=west,type=top,waterlogged=true]
conquest:blue_ice_eighth_slab[facing=west,type=top,waterlogged=false]
conquest:blue_ice_eighth_slab[facing=west,type=bottom,waterlogged=true]
conquest:blue_ice_eighth_slab[facing=west,type=bottom,waterlogged=false]
conquest:blue_ice_eighth_slab[facing=east,type=top,waterlogged=true]
conquest:blue_ice_eighth_slab[facing=east,type=top,waterlogged=false]
conquest:blue_ice_eighth_slab[facing=east,type=bottom,waterlogged=true]
conquest:blue_ice_eighth_slab[facing=east,type=bottom,waterlogged=false]
conquest:blue_ice_pillar[layer=1,waterlogged=true]
conquest:blue_ice_pillar[layer=1,waterlogged=false]
conquest:blue_ice_pillar[layer=2,waterlogged=true]
conquest:blue_ice_pillar[layer=2,waterlogged=false]
conquest:blue_ice_pillar[layer=3,waterlogged=true]
conquest:blue_ice_pillar[layer=3,waterlogged=false]
conquest:blue_ice_quarter_slab[facing=north,layer=1,type=top,waterlogged=true]
conquest:blue_ice_quarter_slab[facing=north,layer=1,type=top,waterlogged=false]
conquest:blue_ice_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=true]
conquest:blue_ice_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=false]
conquest:blue_ice_quarter_slab[facing=north,layer=2,type=top,waterlogged=true]
conquest:blue_ice_quarter_slab[facing=north,layer=2,type=top,waterlogged=false]
conquest:blue_ice_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=true]
conquest:blue_ice_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=false]
conquest:blue_ice_quarter_slab[facing=north,layer=3,type=top,waterlogged=true]
conquest:blue_ice_quarter_slab[facing=north,layer=3,type=top,waterlogged=false]
conquest:blue_ice_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=true]
conquest:blue_ice_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=false]
conquest:blue_ice_quarter_slab[facing=south,layer=1,type=top,waterlogged=true]
conquest:blue_ice_quarter_slab[facing=south,layer=1,type=top,waterlogged=false]
conquest:blue_ice_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=true]
conquest:blue_ice_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=false]
conquest:blue_ice_quarter_slab[facing=south,layer=2,type=top,waterlogged=true]
conquest:blue_ice_quarter_slab[facing=south,layer=2,type=top,waterlogged=false]
conquest:blue_ice_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=true]
conquest:blue_ice_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=false]
conquest:blue_ice_quarter_slab[facing=south,layer=3,type=top,waterlogged=true]
conquest:blue_ice_quarter_slab[facing=south,layer=3,type=top,waterlogged=false]
conquest:blue_ice_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=true]
conquest:blue_ice_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=false]
conquest:blue_ice_quarter_slab[facing=west,layer=1,type=top,waterlogged=true]
conquest:blue_ice_quarter_slab[facing=west,layer=1,type=top,waterlogged=false]
conquest:blue_ice_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=true]
conquest:blue_ice_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=false]
conquest:blue_ice_quarter_slab[facing=west,layer=2,type=top,waterlogged=true]
conquest:blue_ice_quarter_slab[facing=west,layer=2,type=top,waterlogged=false]
conquest:blue_ice_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=true]
conquest:blue_ice_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=false]
conquest:blue_ice_quarter_slab[facing=west,layer=3,type=top,waterlogged=true]
conquest:blue_ice_quarter_slab[facing=west,layer=3,type=top,waterlogged=false]
conquest:blue_ice_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=true]
conquest:blue_ice_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=false]
conquest:blue_ice_quarter_slab[facing=east,layer=1,type=top,waterlogged=true]
conquest:blue_ice_quarter_slab[facing=east,layer=1,type=top,waterlogged=false]
conquest:blue_ice_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=true]
conquest:blue_ice_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=false]
conquest:blue_ice_quarter_slab[facing=east,layer=2,type=top,waterlogged=true]
conquest:blue_ice_quarter_slab[facing=east,layer=2,type=top,waterlogged=false]
conquest:blue_ice_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=true]
conquest:blue_ice_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=false]
conquest:blue_ice_quarter_slab[facing=east,layer=3,type=top,waterlogged=true]
conquest:blue_ice_quarter_slab[facing=east,layer=3,type=top,waterlogged=false]
conquest:blue_ice_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=true]
conquest:blue_ice_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=false]
conquest:blue_ice_slab[layers=1,type=top,waterlogged=true]
conquest:blue_ice_slab[layers=1,type=top,waterlogged=false]
conquest:blue_ice_slab[layers=1,type=bottom,waterlogged=true]
conquest:blue_ice_slab[layers=1,type=bottom,waterlogged=false]
conquest:blue_ice_slab[layers=2,type=top,waterlogged=true]
conquest:blue_ice_slab[layers=2,type=top,waterlogged=false]
conquest:blue_ice_slab[layers=2,type=bottom,waterlogged=true]
conquest:blue_ice_slab[layers=2,type=bottom,waterlogged=false]
conquest:blue_ice_slab[layers=3,type=top,waterlogged=true]
conquest:blue_ice_slab[layers=3,type=top,waterlogged=false]
conquest:blue_ice_slab[layers=3,type=bottom,waterlogged=true]
conquest:blue_ice_slab[layers=3,type=bottom,waterlogged=false]
conquest:blue_ice_slab[layers=4,type=top,waterlogged=true]
conquest:blue_ice_slab[layers=4,type=top,waterlogged=false]
conquest:blue_ice_slab[layers=4,type=bottom,waterlogged=true]
conquest:blue_ice_slab[layers=4,type=bottom,waterlogged=false]
conquest:blue_ice_slab[layers=5,type=top,waterlogged=true]
conquest:blue_ice_slab[layers=5,type=top,waterlogged=false]
conquest:blue_ice_slab[layers=5,type=bottom,waterlogged=true]
conquest:blue_ice_slab[layers=5,type=bottom,waterlogged=false]
conquest:blue_ice_slab[layers=6,type=top,waterlogged=true]
conquest:blue_ice_slab[layers=6,type=top,waterlogged=false]
conquest:blue_ice_slab[layers=6,type=bottom,waterlogged=true]
conquest:blue_ice_slab[layers=6,type=bottom,waterlogged=false]
conquest:blue_ice_slab[layers=7,type=top,waterlogged=true]
conquest:blue_ice_slab[layers=7,type=top,waterlogged=false]
conquest:blue_ice_slab[layers=7,type=bottom,waterlogged=true]
conquest:blue_ice_slab[layers=7,type=bottom,waterlogged=false]
conquest:blue_ice_slab[layers=8,type=top,waterlogged=true]
conquest:blue_ice_slab[layers=8,type=top,waterlogged=false]
conquest:blue_ice_slab[layers=8,type=bottom,waterlogged=true]
conquest:blue_ice_slab[layers=8,type=bottom,waterlogged=false]
conquest:blue_ice_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:blue_ice_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:blue_ice_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:blue_ice_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:blue_ice_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:blue_ice_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:blue_ice_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:blue_ice_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:blue_ice_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:blue_ice_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:blue_ice_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:blue_ice_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:blue_ice_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:blue_ice_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:blue_ice_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:blue_ice_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:blue_ice_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:blue_ice_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:blue_ice_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:blue_ice_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:blue_ice_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:blue_ice_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:blue_ice_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:blue_ice_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:blue_ice_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:blue_ice_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:blue_ice_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:blue_ice_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:blue_ice_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:blue_ice_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:blue_ice_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:blue_ice_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:blue_ice_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:blue_ice_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:blue_ice_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:blue_ice_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:blue_ice_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:blue_ice_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:blue_ice_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:blue_ice_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:blue_ice_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:blue_ice_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:blue_ice_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:blue_ice_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:blue_ice_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:blue_ice_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:blue_ice_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:blue_ice_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:blue_ice_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:blue_ice_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:blue_ice_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:blue_ice_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:blue_ice_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:blue_ice_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:blue_ice_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:blue_ice_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:blue_ice_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:blue_ice_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:blue_ice_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:blue_ice_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:blue_ice_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:blue_ice_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:blue_ice_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:blue_ice_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:blue_ice_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:blue_ice_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:blue_ice_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:blue_ice_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:blue_ice_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:blue_ice_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:blue_ice_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:blue_ice_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:blue_ice_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:blue_ice_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:blue_ice_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:blue_ice_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:blue_ice_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:blue_ice_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:blue_ice_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:blue_ice_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:blue_ice_vertical_corner[facing=north,layer=1,waterlogged=true]
conquest:blue_ice_vertical_corner[facing=north,layer=1,waterlogged=false]
conquest:blue_ice_vertical_corner[facing=north,layer=2,waterlogged=true]
conquest:blue_ice_vertical_corner[facing=north,layer=2,waterlogged=false]
conquest:blue_ice_vertical_corner[facing=north,layer=3,waterlogged=true]
conquest:blue_ice_vertical_corner[facing=north,layer=3,waterlogged=false]
conquest:blue_ice_vertical_corner[facing=north,layer=4,waterlogged=true]
conquest:blue_ice_vertical_corner[facing=north,layer=4,waterlogged=false]
conquest:blue_ice_vertical_corner[facing=south,layer=1,waterlogged=true]
conquest:blue_ice_vertical_corner[facing=south,layer=1,waterlogged=false]
conquest:blue_ice_vertical_corner[facing=south,layer=2,waterlogged=true]
conquest:blue_ice_vertical_corner[facing=south,layer=2,waterlogged=false]
conquest:blue_ice_vertical_corner[facing=south,layer=3,waterlogged=true]
conquest:blue_ice_vertical_corner[facing=south,layer=3,waterlogged=false]
conquest:blue_ice_vertical_corner[facing=south,layer=4,waterlogged=true]
conquest:blue_ice_vertical_corner[facing=south,layer=4,waterlogged=false]
conquest:blue_ice_vertical_corner[facing=west,layer=1,waterlogged=true]
conquest:blue_ice_vertical_corner[facing=west,layer=1,waterlogged=false]
conquest:blue_ice_vertical_corner[facing=west,layer=2,waterlogged=true]
conquest:blue_ice_vertical_corner[facing=west,layer=2,waterlogged=false]
conquest:blue_ice_vertical_corner[facing=west,layer=3,waterlogged=true]
conquest:blue_ice_vertical_corner[facing=west,layer=3,waterlogged=false]
conquest:blue_ice_vertical_corner[facing=west,layer=4,waterlogged=true]
conquest:blue_ice_vertical_corner[facing=west,layer=4,waterlogged=false]
conquest:blue_ice_vertical_corner[facing=east,layer=1,waterlogged=true]
conquest:blue_ice_vertical_corner[facing=east,layer=1,waterlogged=false]
conquest:blue_ice_vertical_corner[facing=east,layer=2,waterlogged=true]
conquest:blue_ice_vertical_corner[facing=east,layer=2,waterlogged=false]
conquest:blue_ice_vertical_corner[facing=east,layer=3,waterlogged=true]
conquest:blue_ice_vertical_corner[facing=east,layer=3,waterlogged=false]
conquest:blue_ice_vertical_corner[facing=east,layer=4,waterlogged=true]
conquest:blue_ice_vertical_corner[facing=east,layer=4,waterlogged=false]
conquest:blue_ice_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:blue_ice_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:blue_ice_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:blue_ice_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:blue_ice_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:blue_ice_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:blue_ice_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:blue_ice_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:blue_ice_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:blue_ice_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:blue_ice_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:blue_ice_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:blue_ice_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:blue_ice_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:blue_ice_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:blue_ice_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:blue_ice_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:blue_ice_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:blue_ice_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:blue_ice_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:blue_ice_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:blue_ice_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:blue_ice_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:blue_ice_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:blue_ice_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:blue_ice_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:blue_ice_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:blue_ice_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:blue_ice_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:blue_ice_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:blue_ice_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:blue_ice_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:blue_ice_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:blue_ice_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:blue_ice_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:blue_ice_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:blue_ice_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:blue_ice_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:blue_ice_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:blue_ice_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:blue_ice_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:blue_ice_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:blue_ice_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:blue_ice_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:blue_ice_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:blue_ice_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:blue_ice_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:blue_ice_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:blue_ice_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:blue_ice_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:blue_ice_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:blue_ice_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:blue_ice_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:blue_ice_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:blue_ice_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:blue_ice_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:blue_ice_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:blue_ice_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:blue_ice_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:blue_ice_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:blue_ice_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:blue_ice_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:blue_ice_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:blue_ice_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:blue_ice_vertical_quarter[facing=north,layer=1,waterlogged=true]
conquest:blue_ice_vertical_quarter[facing=north,layer=1,waterlogged=false]
conquest:blue_ice_vertical_quarter[facing=north,layer=2,waterlogged=true]
conquest:blue_ice_vertical_quarter[facing=north,layer=2,waterlogged=false]
conquest:blue_ice_vertical_quarter[facing=north,layer=3,waterlogged=true]
conquest:blue_ice_vertical_quarter[facing=north,layer=3,waterlogged=false]
conquest:blue_ice_vertical_quarter[facing=north,layer=4,waterlogged=true]
conquest:blue_ice_vertical_quarter[facing=north,layer=4,waterlogged=false]
conquest:blue_ice_vertical_quarter[facing=south,layer=1,waterlogged=true]
conquest:blue_ice_vertical_quarter[facing=south,layer=1,waterlogged=false]
conquest:blue_ice_vertical_quarter[facing=south,layer=2,waterlogged=true]
conquest:blue_ice_vertical_quarter[facing=south,layer=2,waterlogged=false]
conquest:blue_ice_vertical_quarter[facing=south,layer=3,waterlogged=true]
conquest:blue_ice_vertical_quarter[facing=south,layer=3,waterlogged=false]
conquest:blue_ice_vertical_quarter[facing=south,layer=4,waterlogged=true]
conquest:blue_ice_vertical_quarter[facing=south,layer=4,waterlogged=false]
conquest:blue_ice_vertical_quarter[facing=west,layer=1,waterlogged=true]
conquest:blue_ice_vertical_quarter[facing=west,layer=1,waterlogged=false]
conquest:blue_ice_vertical_quarter[facing=west,layer=2,waterlogged=true]
conquest:blue_ice_vertical_quarter[facing=west,layer=2,waterlogged=false]
conquest:blue_ice_vertical_quarter[facing=west,layer=3,waterlogged=true]
conquest:blue_ice_vertical_quarter[facing=west,layer=3,waterlogged=false]
conquest:blue_ice_vertical_quarter[facing=west,layer=4,waterlogged=true]
conquest:blue_ice_vertical_quarter[facing=west,layer=4,waterlogged=false]
conquest:blue_ice_vertical_quarter[facing=east,layer=1,waterlogged=true]
conquest:blue_ice_vertical_quarter[facing=east,layer=1,waterlogged=false]
conquest:blue_ice_vertical_quarter[facing=east,layer=2,waterlogged=true]
conquest:blue_ice_vertical_quarter[facing=east,layer=2,waterlogged=false]
conquest:blue_ice_vertical_quarter[facing=east,layer=3,waterlogged=true]
conquest:blue_ice_vertical_quarter[facing=east,layer=3,waterlogged=false]
conquest:blue_ice_vertical_quarter[facing=east,layer=4,waterlogged=true]
conquest:blue_ice_vertical_quarter[facing=east,layer=4,waterlogged=false]
conquest:blue_ice_vertical_slab[facing=north,layer=1,waterlogged=true]
conquest:blue_ice_vertical_slab[facing=north,layer=1,waterlogged=false]
conquest:blue_ice_vertical_slab[facing=north,layer=2,waterlogged=true]
conquest:blue_ice_vertical_slab[facing=north,layer=2,waterlogged=false]
conquest:blue_ice_vertical_slab[facing=north,layer=3,waterlogged=true]
conquest:blue_ice_vertical_slab[facing=north,layer=3,waterlogged=false]
conquest:blue_ice_vertical_slab[facing=north,layer=4,waterlogged=true]
conquest:blue_ice_vertical_slab[facing=north,layer=4,waterlogged=false]
conquest:blue_ice_vertical_slab[facing=south,layer=1,waterlogged=true]
conquest:blue_ice_vertical_slab[facing=south,layer=1,waterlogged=false]
conquest:blue_ice_vertical_slab[facing=south,layer=2,waterlogged=true]
conquest:blue_ice_vertical_slab[facing=south,layer=2,waterlogged=false]
conquest:blue_ice_vertical_slab[facing=south,layer=3,waterlogged=true]
conquest:blue_ice_vertical_slab[facing=south,layer=3,waterlogged=false]
conquest:blue_ice_vertical_slab[facing=south,layer=4,waterlogged=true]
conquest:blue_ice_vertical_slab[facing=south,layer=4,waterlogged=false]
conquest:blue_ice_vertical_slab[facing=west,layer=1,waterlogged=true]
conquest:blue_ice_vertical_slab[facing=west,layer=1,waterlogged=false]
conquest:blue_ice_vertical_slab[facing=west,layer=2,waterlogged=true]
conquest:blue_ice_vertical_slab[facing=west,layer=2,waterlogged=false]
conquest:blue_ice_vertical_slab[facing=west,layer=3,waterlogged=true]
conquest:blue_ice_vertical_slab[facing=west,layer=3,waterlogged=false]
conquest:blue_ice_vertical_slab[facing=west,layer=4,waterlogged=true]
conquest:blue_ice_vertical_slab[facing=west,layer=4,waterlogged=false]
conquest:blue_ice_vertical_slab[facing=east,layer=1,waterlogged=true]
conquest:blue_ice_vertical_slab[facing=east,layer=1,waterlogged=false]
conquest:blue_ice_vertical_slab[facing=east,layer=2,waterlogged=true]
conquest:blue_ice_vertical_slab[facing=east,layer=2,waterlogged=false]
conquest:blue_ice_vertical_slab[facing=east,layer=3,waterlogged=true]
conquest:blue_ice_vertical_slab[facing=east,layer=3,waterlogged=false]
conquest:blue_ice_vertical_slab[facing=east,layer=4,waterlogged=true]
conquest:blue_ice_vertical_slab[facing=east,layer=4,waterlogged=false]
conquest:blue_ice_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:blue_ice_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:blue_ice_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:blue_ice_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:blue_ice_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:blue_ice_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:blue_ice_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:blue_ice_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:blue_ice_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:blue_ice_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:blue_ice_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:blue_ice_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:blue_ice_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:blue_ice_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:blue_ice_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:blue_ice_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:blue_ice_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:blue_ice_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:blue_ice_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:blue_ice_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:blue_ice_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:blue_ice_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:blue_ice_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:blue_ice_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:blue_ice_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:blue_ice_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:blue_ice_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:blue_ice_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:blue_ice_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:blue_ice_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:blue_ice_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:blue_ice_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:blue_ice_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:blue_ice_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:blue_ice_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:blue_ice_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:blue_ice_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:blue_ice_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:blue_ice_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:blue_ice_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:blue_ice_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:blue_ice_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:blue_ice_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:blue_ice_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:blue_ice_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:blue_ice_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:blue_ice_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:blue_ice_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:blue_ice_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:blue_ice_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:blue_ice_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:blue_ice_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:blue_ice_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:blue_ice_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:blue_ice_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:blue_ice_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:blue_ice_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:blue_ice_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:blue_ice_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:blue_ice_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:blue_ice_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:blue_ice_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:blue_ice_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:blue_ice_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:blue_ice_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:blue_ice_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:blue_ice_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:blue_ice_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:blue_ice_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:blue_ice_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:blue_ice_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:blue_ice_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:blue_ice_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:blue_ice_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:blue_ice_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:blue_ice_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:blue_ice_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:blue_ice_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:blue_ice_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:blue_ice_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:blue_ice_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:blue_ice_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:blue_ice_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:blue_ice_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:blue_ice_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:blue_ice_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:blue_ice_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:blue_ice_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:blue_ice_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:blue_ice_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:blue_ice_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:blue_ice_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:blue_ice_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:blue_ice_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:blue_ice_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:blue_ice_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:blue_ice_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:blue_ice_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:blue_ice_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:blue_ice_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:blue_ice_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:blue_ice_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:blue_ice_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:blue_ice_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:blue_ice_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:blue_ice_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:blue_ice_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:blue_ice_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:blue_ice_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:blue_ice_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:blue_ice_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:blue_ice_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:blue_ice_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:blue_ice_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:blue_ice_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:blue_ice_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:blue_ice_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:blue_ice_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:blue_ice_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:blue_ice_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:blue_ice_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:blue_ice_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:blue_ice_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:blue_ice_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:blue_ice_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:blue_ice_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:blue_ice_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:blue_ice_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:blue_ice_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:blue_ice_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:blue_ice_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:blue_ice_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:blue_ice_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:blue_ice_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:blue_ice_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:blue_ice_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:blue_ice_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:blue_ice_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:blue_ice_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:blue_ice_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:blue_ice_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:blue_ice_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:blue_ice_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:blue_ice_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:blue_ice_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:blue_ice_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:blue_ice_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:blue_ice_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:blue_ice_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:blue_ice_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:blue_ice_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:blue_ice_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:blue_ice_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:blue_ice_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:blue_ice_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:blue_ice_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:blue_ice_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:blue_ice_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:blue_ice_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:blue_ice_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:blue_ice_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:blue_ice_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:blue_ice_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:blue_ice_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:blue_ice_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:blue_ice_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:blue_ice_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:blue_ice_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:blue_ice_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:blue_ice_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:blue_ice_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:blue_ice_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:blue_ice_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:blue_ice_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:blue_ice_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:blue_ice_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:blue_ice_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:blue_ice_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:blue_ice_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:blue_ice_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:blue_ice_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:blue_ice_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:blue_ice_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:blue_ice_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:blue_ice_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:blue_ice_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:blue_ice_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:blue_ice_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:blue_ice_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:blue_ice_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:blue_ice_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:blue_ice_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:blue_ice_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:blue_ice_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:blue_ice_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:blue_ice_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:blue_ice_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:blue_ice_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:blue_ice_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:blue_ice_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:blue_ice_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:blue_ice_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:blue_ice_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:blue_ice_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:blue_ice_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:blue_ice_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:blue_ice_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:blue_ice_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:blue_ice_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:blue_ice_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:blue_ice_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:blue_ice_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:blue_ice_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:blue_ice_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:blue_ice_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:blue_ice_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:blue_ice_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:blue_ice_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:blue_ice_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:blue_ice_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:blue_ice_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:blue_ice_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:blue_ice_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:blue_ice_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:blue_ice_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:blue_ice_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:blue_ice_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:blue_ice_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:blue_ice_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:blue_ice_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:blue_ice_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:blue_ice_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:blue_ice_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:blue_ice_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:blue_ice_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:blue_ice_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:blue_ice_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:blue_ice_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:blue_ice_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:blue_ice_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:blue_ice_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:blue_ice_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:blue_ice_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:blue_ice_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:blue_ice_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:blue_ice_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:blue_ice_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:blue_ice_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:blue_ice_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:blue_ice_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:blue_ice_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:blue_ice_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:blue_ice_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:blue_ice_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:blue_ice_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:blue_ice_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:blue_ice_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:blue_ice_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:blue_ice_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:blue_ice_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:blue_ice_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:blue_ice_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:blue_ice_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:blue_ice_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:blue_ice_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:blue_ice_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:blue_ice_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:blue_ice_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:blue_ice_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:blue_ice_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:blue_ice_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:blue_ice_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:blue_ice_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:blue_ice_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:blue_ice_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:blue_ice_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:blue_ice_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:blue_ice_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:blue_ice_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:blue_ice_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:blue_ice_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:blue_ice_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:blue_ice_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:blue_ice_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:blue_ice_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:blue_ice_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:blue_ice_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:blue_ice_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:blue_ice_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:blue_ice_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:blue_ice_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:blue_ice_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:blue_ice_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:blue_ice_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:blue_ice_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:blue_ice_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:blue_ice_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:blue_ice_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:blue_ice_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:blue_ice_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:blue_ice_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:blue_ice_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:blue_ice_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:blue_ice_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:blue_ice_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:blue_ice_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:blue_ice_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:blue_ice_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:blue_ice_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:blue_ice_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:blue_ice_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:blue_ice_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:blue_ice_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:blue_ice_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:blue_ice_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:blue_ice_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:blue_ice_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:blue_ice_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:blue_ice_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:blue_ice_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:blue_ice_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:blue_ice_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:blue_ice_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:blue_ice_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:blue_marble_column
conquest:blue_marble_column_pillar[layer=1,waterlogged=true]
conquest:blue_marble_column_pillar[layer=1,waterlogged=false]
conquest:blue_marble_column_pillar[layer=2,waterlogged=true]
conquest:blue_marble_column_pillar[layer=2,waterlogged=false]
conquest:blue_marble_column_pillar[layer=3,waterlogged=true]
conquest:blue_marble_column_pillar[layer=3,waterlogged=false]
conquest:blue_marble_column_vertical_corner[facing=north,layer=1,waterlogged=true]
conquest:blue_marble_column_vertical_corner[facing=north,layer=1,waterlogged=false]
conquest:blue_marble_column_vertical_corner[facing=north,layer=2,waterlogged=true]
conquest:blue_marble_column_vertical_corner[facing=north,layer=2,waterlogged=false]
conquest:blue_marble_column_vertical_corner[facing=north,layer=3,waterlogged=true]
conquest:blue_marble_column_vertical_corner[facing=north,layer=3,waterlogged=false]
conquest:blue_marble_column_vertical_corner[facing=north,layer=4,waterlogged=true]
conquest:blue_marble_column_vertical_corner[facing=north,layer=4,waterlogged=false]
conquest:blue_marble_column_vertical_corner[facing=south,layer=1,waterlogged=true]
conquest:blue_marble_column_vertical_corner[facing=south,layer=1,waterlogged=false]
conquest:blue_marble_column_vertical_corner[facing=south,layer=2,waterlogged=true]
conquest:blue_marble_column_vertical_corner[facing=south,layer=2,waterlogged=false]
conquest:blue_marble_column_vertical_corner[facing=south,layer=3,waterlogged=true]
conquest:blue_marble_column_vertical_corner[facing=south,layer=3,waterlogged=false]
conquest:blue_marble_column_vertical_corner[facing=south,layer=4,waterlogged=true]
conquest:blue_marble_column_vertical_corner[facing=south,layer=4,waterlogged=false]
conquest:blue_marble_column_vertical_corner[facing=west,layer=1,waterlogged=true]
conquest:blue_marble_column_vertical_corner[facing=west,layer=1,waterlogged=false]
conquest:blue_marble_column_vertical_corner[facing=west,layer=2,waterlogged=true]
conquest:blue_marble_column_vertical_corner[facing=west,layer=2,waterlogged=false]
conquest:blue_marble_column_vertical_corner[facing=west,layer=3,waterlogged=true]
conquest:blue_marble_column_vertical_corner[facing=west,layer=3,waterlogged=false]
conquest:blue_marble_column_vertical_corner[facing=west,layer=4,waterlogged=true]
conquest:blue_marble_column_vertical_corner[facing=west,layer=4,waterlogged=false]
conquest:blue_marble_column_vertical_corner[facing=east,layer=1,waterlogged=true]
conquest:blue_marble_column_vertical_corner[facing=east,layer=1,waterlogged=false]
conquest:blue_marble_column_vertical_corner[facing=east,layer=2,waterlogged=true]
conquest:blue_marble_column_vertical_corner[facing=east,layer=2,waterlogged=false]
conquest:blue_marble_column_vertical_corner[facing=east,layer=3,waterlogged=true]
conquest:blue_marble_column_vertical_corner[facing=east,layer=3,waterlogged=false]
conquest:blue_marble_column_vertical_corner[facing=east,layer=4,waterlogged=true]
conquest:blue_marble_column_vertical_corner[facing=east,layer=4,waterlogged=false]
conquest:blue_marble_column_vertical_quarter[facing=north,layer=1,waterlogged=true]
conquest:blue_marble_column_vertical_quarter[facing=north,layer=1,waterlogged=false]
conquest:blue_marble_column_vertical_quarter[facing=north,layer=2,waterlogged=true]
conquest:blue_marble_column_vertical_quarter[facing=north,layer=2,waterlogged=false]
conquest:blue_marble_column_vertical_quarter[facing=north,layer=3,waterlogged=true]
conquest:blue_marble_column_vertical_quarter[facing=north,layer=3,waterlogged=false]
conquest:blue_marble_column_vertical_quarter[facing=north,layer=4,waterlogged=true]
conquest:blue_marble_column_vertical_quarter[facing=north,layer=4,waterlogged=false]
conquest:blue_marble_column_vertical_quarter[facing=south,layer=1,waterlogged=true]
conquest:blue_marble_column_vertical_quarter[facing=south,layer=1,waterlogged=false]
conquest:blue_marble_column_vertical_quarter[facing=south,layer=2,waterlogged=true]
conquest:blue_marble_column_vertical_quarter[facing=south,layer=2,waterlogged=false]
conquest:blue_marble_column_vertical_quarter[facing=south,layer=3,waterlogged=true]
conquest:blue_marble_column_vertical_quarter[facing=south,layer=3,waterlogged=false]
conquest:blue_marble_column_vertical_quarter[facing=south,layer=4,waterlogged=true]
conquest:blue_marble_column_vertical_quarter[facing=south,layer=4,waterlogged=false]
conquest:blue_marble_column_vertical_quarter[facing=west,layer=1,waterlogged=true]
conquest:blue_marble_column_vertical_quarter[facing=west,layer=1,waterlogged=false]
conquest:blue_marble_column_vertical_quarter[facing=west,layer=2,waterlogged=true]
conquest:blue_marble_column_vertical_quarter[facing=west,layer=2,waterlogged=false]
conquest:blue_marble_column_vertical_quarter[facing=west,layer=3,waterlogged=true]
conquest:blue_marble_column_vertical_quarter[facing=west,layer=3,waterlogged=false]
conquest:blue_marble_column_vertical_quarter[facing=west,layer=4,waterlogged=true]
conquest:blue_marble_column_vertical_quarter[facing=west,layer=4,waterlogged=false]
conquest:blue_marble_column_vertical_quarter[facing=east,layer=1,waterlogged=true]
conquest:blue_marble_column_vertical_quarter[facing=east,layer=1,waterlogged=false]
conquest:blue_marble_column_vertical_quarter[facing=east,layer=2,waterlogged=true]
conquest:blue_marble_column_vertical_quarter[facing=east,layer=2,waterlogged=false]
conquest:blue_marble_column_vertical_quarter[facing=east,layer=3,waterlogged=true]
conquest:blue_marble_column_vertical_quarter[facing=east,layer=3,waterlogged=false]
conquest:blue_marble_column_vertical_quarter[facing=east,layer=4,waterlogged=true]
conquest:blue_marble_column_vertical_quarter[facing=east,layer=4,waterlogged=false]
conquest:blue_marble_column_vertical_slab[facing=north,layer=1,waterlogged=true]
conquest:blue_marble_column_vertical_slab[facing=north,layer=1,waterlogged=false]
conquest:blue_marble_column_vertical_slab[facing=north,layer=2,waterlogged=true]
conquest:blue_marble_column_vertical_slab[facing=north,layer=2,waterlogged=false]
conquest:blue_marble_column_vertical_slab[facing=north,layer=3,waterlogged=true]
conquest:blue_marble_column_vertical_slab[facing=north,layer=3,waterlogged=false]
conquest:blue_marble_column_vertical_slab[facing=north,layer=4,waterlogged=true]
conquest:blue_marble_column_vertical_slab[facing=north,layer=4,waterlogged=false]
conquest:blue_marble_column_vertical_slab[facing=south,layer=1,waterlogged=true]
conquest:blue_marble_column_vertical_slab[facing=south,layer=1,waterlogged=false]
conquest:blue_marble_column_vertical_slab[facing=south,layer=2,waterlogged=true]
conquest:blue_marble_column_vertical_slab[facing=south,layer=2,waterlogged=false]
conquest:blue_marble_column_vertical_slab[facing=south,layer=3,waterlogged=true]
conquest:blue_marble_column_vertical_slab[facing=south,layer=3,waterlogged=false]
conquest:blue_marble_column_vertical_slab[facing=south,layer=4,waterlogged=true]
conquest:blue_marble_column_vertical_slab[facing=south,layer=4,waterlogged=false]
conquest:blue_marble_column_vertical_slab[facing=west,layer=1,waterlogged=true]
conquest:blue_marble_column_vertical_slab[facing=west,layer=1,waterlogged=false]
conquest:blue_marble_column_vertical_slab[facing=west,layer=2,waterlogged=true]
conquest:blue_marble_column_vertical_slab[facing=west,layer=2,waterlogged=false]
conquest:blue_marble_column_vertical_slab[facing=west,layer=3,waterlogged=true]
conquest:blue_marble_column_vertical_slab[facing=west,layer=3,waterlogged=false]
conquest:blue_marble_column_vertical_slab[facing=west,layer=4,waterlogged=true]
conquest:blue_marble_column_vertical_slab[facing=west,layer=4,waterlogged=false]
conquest:blue_marble_column_vertical_slab[facing=east,layer=1,waterlogged=true]
conquest:blue_marble_column_vertical_slab[facing=east,layer=1,waterlogged=false]
conquest:blue_marble_column_vertical_slab[facing=east,layer=2,waterlogged=true]
conquest:blue_marble_column_vertical_slab[facing=east,layer=2,waterlogged=false]
conquest:blue_marble_column_vertical_slab[facing=east,layer=3,waterlogged=true]
conquest:blue_marble_column_vertical_slab[facing=east,layer=3,waterlogged=false]
conquest:blue_marble_column_vertical_slab[facing=east,layer=4,waterlogged=true]
conquest:blue_marble_column_vertical_slab[facing=east,layer=4,waterlogged=false]
conquest:blue_marble_column_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:blue_marble_column_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:blue_marble_column_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:blue_marble_column_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:blue_marble_column_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:blue_marble_column_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:blue_marble_column_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:blue_marble_column_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:blue_marble_column_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:blue_marble_column_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:blue_marble_column_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:blue_marble_column_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:blue_marble_column_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:blue_marble_column_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:blue_marble_column_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:blue_marble_column_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:blue_marble_column_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:blue_marble_column_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:blue_marble_column_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:blue_marble_column_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:blue_marble_column_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:blue_marble_column_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:blue_marble_column_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:blue_marble_column_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:blue_marble_column_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:blue_marble_column_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:blue_marble_column_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:blue_marble_column_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:blue_marble_column_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:blue_marble_column_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:blue_marble_column_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:blue_marble_column_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:blue_marble_column_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:blue_marble_column_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:blue_marble_column_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:blue_marble_column_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:blue_marble_column_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:blue_marble_column_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:blue_marble_column_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:blue_marble_column_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:blue_marble_column_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:blue_marble_column_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:blue_marble_column_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:blue_marble_column_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:blue_marble_column_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:blue_marble_column_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:blue_marble_column_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:blue_marble_column_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:blue_marble_column_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:blue_marble_column_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:blue_marble_column_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:blue_marble_column_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:blue_marble_column_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:blue_marble_column_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:blue_marble_column_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:blue_marble_column_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:blue_marble_column_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:blue_marble_column_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:blue_marble_column_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:blue_marble_column_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:blue_marble_column_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:blue_marble_column_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:blue_marble_column_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:blue_marble_column_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:blue_marble_column_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:blue_marble_column_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:blue_marble_column_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:blue_marble_column_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:blue_marble_column_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:blue_marble_column_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:blue_marble_column_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:blue_marble_column_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:blue_marble_column_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:blue_marble_column_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:blue_marble_column_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:blue_marble_column_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:blue_marble_column_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:blue_marble_column_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:blue_marble_column_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:blue_marble_column_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:blue_marble_column_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:blue_marble_column_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:blue_marble_column_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:blue_marble_column_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:blue_marble_column_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:blue_marble_column_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:blue_marble_column_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:blue_marble_column_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:blue_marble_column_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:blue_marble_column_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:blue_marble_column_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:blue_marble_column_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:blue_marble_column_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:blue_marble_column_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:blue_marble_column_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:blue_marble_column_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:blue_marble_column_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:blue_marble_column_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:blue_marble_column_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:blue_marble_column_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:blue_marble_column_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:blue_marble_column_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:blue_marble_column_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:blue_marble_column_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:blue_marble_column_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:blue_marble_column_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:blue_marble_column_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:blue_marble_column_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:blue_marble_column_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:blue_marble_column_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:blue_marble_column_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:blue_marble_column_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:blue_marble_column_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:blue_marble_column_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:blue_marble_column_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:blue_marble_column_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:blue_marble_column_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:blue_marble_column_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:blue_marble_column_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:blue_marble_column_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:blue_marble_column_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:blue_marble_column_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:blue_marble_column_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:blue_marble_column_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:blue_marble_column_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:blue_marble_column_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:blue_marble_column_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:blue_marble_column_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:blue_marble_column_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:blue_marble_column_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:blue_marble_column_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:blue_marble_column_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:blue_marble_column_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:blue_marble_column_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:blue_marble_column_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:blue_marble_column_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:blue_marble_column_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:blue_marble_column_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:blue_marble_column_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:blue_marble_column_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:blue_marble_column_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:blue_marble_column_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:blue_marble_column_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:blue_marble_column_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:blue_marble_column_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:blue_marble_column_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:blue_marble_column_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:blue_marble_column_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:blue_marble_column_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:blue_marble_column_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:blue_marble_column_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:blue_marble_column_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:blue_marble_column_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:blue_marble_column_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:blue_marble_column_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:blue_marble_column_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:blue_marble_column_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:blue_marble_column_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:blue_marble_column_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:blue_marble_column_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:blue_marble_column_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:blue_marble_column_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:blue_marble_column_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:blue_marble_column_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:blue_marble_column_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:blue_marble_column_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:blue_marble_column_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:blue_marble_column_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:blue_marble_column_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:blue_marble_column_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:blue_marble_column_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:blue_marble_column_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:blue_marble_column_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:blue_marble_column_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:blue_marble_column_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:blue_marble_column_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:blue_marble_column_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:blue_marble_column_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:blue_marble_column_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:blue_marble_column_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:blue_marble_column_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:blue_marble_column_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:blue_marble_column_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:blue_marble_column_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:blue_marble_column_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:blue_marble_column_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:blue_marble_column_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:blue_marble_column_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:blue_marble_column_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:blue_marble_column_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:blue_marble_column_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:blue_marble_column_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:blue_marble_column_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:blue_marble_column_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:blue_marble_column_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:blue_marble_column_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:blue_marble_column_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:blue_marble_column_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:blue_marble_column_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:blue_marble_column_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:blue_marble_column_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:blue_marble_column_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:blue_marble_column_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:blue_marble_column_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:blue_marble_column_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:blue_marble_column_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:blue_marble_column_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:blue_marble_column_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:blue_marble_column_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:blue_marble_column_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:blue_marble_column_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:blue_marble_column_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:blue_marble_column_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:blue_marble_column_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:blue_marble_column_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:blue_marble_column_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:blue_marble_column_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:blue_marble_column_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:blue_marble_column_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:blue_marble_column_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:blue_marble_column_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:blue_marble_column_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:blue_marble_column_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:blue_marble_column_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:blue_marble_column_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:blue_marble_column_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:blue_marble_column_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:blue_marble_column_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:blue_marble_column_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:blue_marble_column_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:blue_marble_column_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:blue_marble_column_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:blue_marble_column_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:blue_marble_column_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:blue_marble_column_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:blue_marble_column_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:blue_marble_column_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:blue_marble_column_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:blue_marble_column_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:blue_marble_column_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:blue_marble_column_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:blue_marble_column_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:blue_marble_column_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:blue_marble_column_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:blue_marble_column_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:blue_marble_column_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:blue_marble_column_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:blue_marble_column_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:blue_marble_column_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:blue_marble_column_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:blue_marble_column_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:blue_marble_column_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:blue_marble_column_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:blue_marble_column_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:blue_marble_column_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:blue_marble_column_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:blue_marble_column_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:blue_marble_column_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:blue_marble_column_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:blue_marble_column_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:blue_marble_column_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:blue_marble_column_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:blue_marble_column_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:blue_marble_column_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:blue_marble_column_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:blue_marble_column_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:blue_marble_column_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:blue_marble_column_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:blue_marble_column_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:blue_marble_column_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:blue_marble_column_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:blue_marble_column_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:blue_marble_column_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:blue_marble_column_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:blue_marble_column_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:blue_marble_column_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:blue_marble_column_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:blue_marble_column_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:blue_marble_column_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:blue_marble_column_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:blue_marble_column_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:blue_marble_column_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:blue_marble_column_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:blue_marble_column_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:blue_marble_column_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:blue_marble_column_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:blue_marble_column_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:blue_marble_column_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:blue_marble_column_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:blue_marble_column_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:blue_marble_column_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:blue_marble_column_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:blue_marble_column_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:blue_marble_column_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:blue_marble_column_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:blue_marble_column_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:blue_marble_column_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:blue_marble_column_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:blue_marble_column_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:blue_marble_column_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:blue_marble_column_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:blue_marble_column_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:blue_marble_column_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:blue_marble_column_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:blue_marble_column_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:blue_marble_column_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:blue_marble_column_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:blue_marble_column_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:blue_marble_column_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:blue_marble_column_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:blue_marble_column_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:blue_marble_column_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:blue_marble_column_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:blue_marble_column_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:blue_marble_column_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:blue_marble_column_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:blue_marble_column_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:blue_marble_column_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:blue_marble_column_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:blue_marble_column_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:blue_marble_column_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:blue_marble_column_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:blue_marble_column_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:blue_marble_column_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:blue_marble_frieze
conquest:blue_marble_frieze_pillar[layer=1,waterlogged=true]
conquest:blue_marble_frieze_pillar[layer=1,waterlogged=false]
conquest:blue_marble_frieze_pillar[layer=2,waterlogged=true]
conquest:blue_marble_frieze_pillar[layer=2,waterlogged=false]
conquest:blue_marble_frieze_pillar[layer=3,waterlogged=true]
conquest:blue_marble_frieze_pillar[layer=3,waterlogged=false]
conquest:blue_marble_frieze_slab[type=top,waterlogged=true]
conquest:blue_marble_frieze_slab[type=top,waterlogged=false]
conquest:blue_marble_frieze_slab[type=bottom,waterlogged=true]
conquest:blue_marble_frieze_slab[type=bottom,waterlogged=false]
conquest:blue_marble_frieze_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:blue_marble_frieze_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:blue_marble_frieze_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:blue_marble_frieze_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:blue_marble_frieze_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:blue_marble_frieze_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:blue_marble_frieze_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:blue_marble_frieze_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:blue_marble_frieze_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:blue_marble_frieze_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:blue_marble_frieze_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:blue_marble_frieze_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:blue_marble_frieze_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:blue_marble_frieze_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:blue_marble_frieze_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:blue_marble_frieze_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:blue_marble_frieze_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:blue_marble_frieze_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:blue_marble_frieze_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:blue_marble_frieze_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:blue_marble_frieze_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:blue_marble_frieze_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:blue_marble_frieze_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:blue_marble_frieze_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:blue_marble_frieze_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:blue_marble_frieze_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:blue_marble_frieze_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:blue_marble_frieze_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:blue_marble_frieze_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:blue_marble_frieze_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:blue_marble_frieze_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:blue_marble_frieze_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:blue_marble_frieze_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:blue_marble_frieze_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:blue_marble_frieze_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:blue_marble_frieze_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:blue_marble_frieze_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:blue_marble_frieze_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:blue_marble_frieze_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:blue_marble_frieze_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:blue_marble_frieze_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:blue_marble_frieze_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:blue_marble_frieze_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:blue_marble_frieze_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:blue_marble_frieze_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:blue_marble_frieze_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:blue_marble_frieze_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:blue_marble_frieze_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:blue_marble_frieze_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:blue_marble_frieze_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:blue_marble_frieze_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:blue_marble_frieze_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:blue_marble_frieze_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:blue_marble_frieze_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:blue_marble_frieze_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:blue_marble_frieze_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:blue_marble_frieze_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:blue_marble_frieze_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:blue_marble_frieze_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:blue_marble_frieze_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:blue_marble_frieze_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:blue_marble_frieze_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:blue_marble_frieze_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:blue_marble_frieze_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:blue_marble_frieze_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:blue_marble_frieze_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:blue_marble_frieze_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:blue_marble_frieze_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:blue_marble_frieze_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:blue_marble_frieze_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:blue_marble_frieze_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:blue_marble_frieze_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:blue_marble_frieze_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:blue_marble_frieze_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:blue_marble_frieze_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:blue_marble_frieze_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:blue_marble_frieze_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:blue_marble_frieze_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:blue_marble_frieze_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:blue_marble_frieze_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:blue_marble_frieze_vertical_corner[facing=north,layer=1,waterlogged=true]
conquest:blue_marble_frieze_vertical_corner[facing=north,layer=1,waterlogged=false]
conquest:blue_marble_frieze_vertical_corner[facing=north,layer=2,waterlogged=true]
conquest:blue_marble_frieze_vertical_corner[facing=north,layer=2,waterlogged=false]
conquest:blue_marble_frieze_vertical_corner[facing=north,layer=3,waterlogged=true]
conquest:blue_marble_frieze_vertical_corner[facing=north,layer=3,waterlogged=false]
conquest:blue_marble_frieze_vertical_corner[facing=north,layer=4,waterlogged=true]
conquest:blue_marble_frieze_vertical_corner[facing=north,layer=4,waterlogged=false]
conquest:blue_marble_frieze_vertical_corner[facing=south,layer=1,waterlogged=true]
conquest:blue_marble_frieze_vertical_corner[facing=south,layer=1,waterlogged=false]
conquest:blue_marble_frieze_vertical_corner[facing=south,layer=2,waterlogged=true]
conquest:blue_marble_frieze_vertical_corner[facing=south,layer=2,waterlogged=false]
conquest:blue_marble_frieze_vertical_corner[facing=south,layer=3,waterlogged=true]
conquest:blue_marble_frieze_vertical_corner[facing=south,layer=3,waterlogged=false]
conquest:blue_marble_frieze_vertical_corner[facing=south,layer=4,waterlogged=true]
conquest:blue_marble_frieze_vertical_corner[facing=south,layer=4,waterlogged=false]
conquest:blue_marble_frieze_vertical_corner[facing=west,layer=1,waterlogged=true]
conquest:blue_marble_frieze_vertical_corner[facing=west,layer=1,waterlogged=false]
conquest:blue_marble_frieze_vertical_corner[facing=west,layer=2,waterlogged=true]
conquest:blue_marble_frieze_vertical_corner[facing=west,layer=2,waterlogged=false]
conquest:blue_marble_frieze_vertical_corner[facing=west,layer=3,waterlogged=true]
conquest:blue_marble_frieze_vertical_corner[facing=west,layer=3,waterlogged=false]
conquest:blue_marble_frieze_vertical_corner[facing=west,layer=4,waterlogged=true]
conquest:blue_marble_frieze_vertical_corner[facing=west,layer=4,waterlogged=false]
conquest:blue_marble_frieze_vertical_corner[facing=east,layer=1,waterlogged=true]
conquest:blue_marble_frieze_vertical_corner[facing=east,layer=1,waterlogged=false]
conquest:blue_marble_frieze_vertical_corner[facing=east,layer=2,waterlogged=true]
conquest:blue_marble_frieze_vertical_corner[facing=east,layer=2,waterlogged=false]
conquest:blue_marble_frieze_vertical_corner[facing=east,layer=3,waterlogged=true]
conquest:blue_marble_frieze_vertical_corner[facing=east,layer=3,waterlogged=false]
conquest:blue_marble_frieze_vertical_corner[facing=east,layer=4,waterlogged=true]
conquest:blue_marble_frieze_vertical_corner[facing=east,layer=4,waterlogged=false]
conquest:blue_marble_frieze_vertical_quarter[facing=north,layer=1,waterlogged=true]
conquest:blue_marble_frieze_vertical_quarter[facing=north,layer=1,waterlogged=false]
conquest:blue_marble_frieze_vertical_quarter[facing=north,layer=2,waterlogged=true]
conquest:blue_marble_frieze_vertical_quarter[facing=north,layer=2,waterlogged=false]
conquest:blue_marble_frieze_vertical_quarter[facing=north,layer=3,waterlogged=true]
conquest:blue_marble_frieze_vertical_quarter[facing=north,layer=3,waterlogged=false]
conquest:blue_marble_frieze_vertical_quarter[facing=north,layer=4,waterlogged=true]
conquest:blue_marble_frieze_vertical_quarter[facing=north,layer=4,waterlogged=false]
conquest:blue_marble_frieze_vertical_quarter[facing=south,layer=1,waterlogged=true]
conquest:blue_marble_frieze_vertical_quarter[facing=south,layer=1,waterlogged=false]
conquest:blue_marble_frieze_vertical_quarter[facing=south,layer=2,waterlogged=true]
conquest:blue_marble_frieze_vertical_quarter[facing=south,layer=2,waterlogged=false]
conquest:blue_marble_frieze_vertical_quarter[facing=south,layer=3,waterlogged=true]
conquest:blue_marble_frieze_vertical_quarter[facing=south,layer=3,waterlogged=false]
conquest:blue_marble_frieze_vertical_quarter[facing=south,layer=4,waterlogged=true]
conquest:blue_marble_frieze_vertical_quarter[facing=south,layer=4,waterlogged=false]
conquest:blue_marble_frieze_vertical_quarter[facing=west,layer=1,waterlogged=true]
conquest:blue_marble_frieze_vertical_quarter[facing=west,layer=1,waterlogged=false]
conquest:blue_marble_frieze_vertical_quarter[facing=west,layer=2,waterlogged=true]
conquest:blue_marble_frieze_vertical_quarter[facing=west,layer=2,waterlogged=false]
conquest:blue_marble_frieze_vertical_quarter[facing=west,layer=3,waterlogged=true]
conquest:blue_marble_frieze_vertical_quarter[facing=west,layer=3,waterlogged=false]
conquest:blue_marble_frieze_vertical_quarter[facing=west,layer=4,waterlogged=true]
conquest:blue_marble_frieze_vertical_quarter[facing=west,layer=4,waterlogged=false]
conquest:blue_marble_frieze_vertical_quarter[facing=east,layer=1,waterlogged=true]
conquest:blue_marble_frieze_vertical_quarter[facing=east,layer=1,waterlogged=false]
conquest:blue_marble_frieze_vertical_quarter[facing=east,layer=2,waterlogged=true]
conquest:blue_marble_frieze_vertical_quarter[facing=east,layer=2,waterlogged=false]
conquest:blue_marble_frieze_vertical_quarter[facing=east,layer=3,waterlogged=true]
conquest:blue_marble_frieze_vertical_quarter[facing=east,layer=3,waterlogged=false]
conquest:blue_marble_frieze_vertical_quarter[facing=east,layer=4,waterlogged=true]
conquest:blue_marble_frieze_vertical_quarter[facing=east,layer=4,waterlogged=false]
conquest:blue_marble_frieze_vertical_slab[facing=north,layer=1,waterlogged=true]
conquest:blue_marble_frieze_vertical_slab[facing=north,layer=1,waterlogged=false]
conquest:blue_marble_frieze_vertical_slab[facing=north,layer=2,waterlogged=true]
conquest:blue_marble_frieze_vertical_slab[facing=north,layer=2,waterlogged=false]
conquest:blue_marble_frieze_vertical_slab[facing=north,layer=3,waterlogged=true]
conquest:blue_marble_frieze_vertical_slab[facing=north,layer=3,waterlogged=false]
conquest:blue_marble_frieze_vertical_slab[facing=north,layer=4,waterlogged=true]
conquest:blue_marble_frieze_vertical_slab[facing=north,layer=4,waterlogged=false]
conquest:blue_marble_frieze_vertical_slab[facing=south,layer=1,waterlogged=true]
conquest:blue_marble_frieze_vertical_slab[facing=south,layer=1,waterlogged=false]
conquest:blue_marble_frieze_vertical_slab[facing=south,layer=2,waterlogged=true]
conquest:blue_marble_frieze_vertical_slab[facing=south,layer=2,waterlogged=false]
conquest:blue_marble_frieze_vertical_slab[facing=south,layer=3,waterlogged=true]
conquest:blue_marble_frieze_vertical_slab[facing=south,layer=3,waterlogged=false]
conquest:blue_marble_frieze_vertical_slab[facing=south,layer=4,waterlogged=true]
conquest:blue_marble_frieze_vertical_slab[facing=south,layer=4,waterlogged=false]
conquest:blue_marble_frieze_vertical_slab[facing=west,layer=1,waterlogged=true]
conquest:blue_marble_frieze_vertical_slab[facing=west,layer=1,waterlogged=false]
conquest:blue_marble_frieze_vertical_slab[facing=west,layer=2,waterlogged=true]
conquest:blue_marble_frieze_vertical_slab[facing=west,layer=2,waterlogged=false]
conquest:blue_marble_frieze_vertical_slab[facing=west,layer=3,waterlogged=true]
conquest:blue_marble_frieze_vertical_slab[facing=west,layer=3,waterlogged=false]
conquest:blue_marble_frieze_vertical_slab[facing=west,layer=4,waterlogged=true]
conquest:blue_marble_frieze_vertical_slab[facing=west,layer=4,waterlogged=false]
conquest:blue_marble_frieze_vertical_slab[facing=east,layer=1,waterlogged=true]
conquest:blue_marble_frieze_vertical_slab[facing=east,layer=1,waterlogged=false]
conquest:blue_marble_frieze_vertical_slab[facing=east,layer=2,waterlogged=true]
conquest:blue_marble_frieze_vertical_slab[facing=east,layer=2,waterlogged=false]
conquest:blue_marble_frieze_vertical_slab[facing=east,layer=3,waterlogged=true]
conquest:blue_marble_frieze_vertical_slab[facing=east,layer=3,waterlogged=false]
conquest:blue_marble_frieze_vertical_slab[facing=east,layer=4,waterlogged=true]
conquest:blue_marble_frieze_vertical_slab[facing=east,layer=4,waterlogged=false]
conquest:blue_marble_frieze_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:blue_marble_frieze_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:blue_marble_frieze_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:blue_marble_frieze_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:blue_marble_frieze_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:blue_marble_frieze_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:blue_marble_frieze_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:blue_marble_frieze_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:blue_marble_frieze_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:blue_marble_frieze_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:blue_marble_frieze_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:blue_marble_frieze_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:blue_marble_frieze_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:blue_marble_frieze_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:blue_marble_frieze_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:blue_marble_frieze_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:blue_marble_frieze_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:blue_marble_frieze_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:blue_marble_frieze_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:blue_marble_frieze_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:blue_marble_frieze_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:blue_marble_frieze_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:blue_marble_frieze_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:blue_marble_frieze_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:blue_marble_frieze_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:blue_marble_frieze_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:blue_marble_frieze_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:blue_marble_frieze_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:blue_marble_frieze_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:blue_marble_frieze_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:blue_marble_frieze_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:blue_marble_frieze_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:blue_marble_frieze_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:blue_marble_frieze_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:blue_marble_frieze_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:blue_marble_frieze_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:blue_marble_frieze_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:blue_marble_frieze_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:blue_marble_frieze_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:blue_marble_frieze_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:blue_marble_frieze_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:blue_marble_frieze_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:blue_marble_frieze_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:blue_marble_frieze_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:blue_marble_frieze_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:blue_marble_frieze_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:blue_marble_frieze_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:blue_marble_frieze_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:blue_marble_frieze_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:blue_marble_frieze_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:blue_marble_frieze_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:blue_marble_frieze_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:blue_marble_frieze_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:blue_marble_frieze_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:blue_marble_frieze_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:blue_marble_frieze_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:blue_marble_frieze_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:blue_marble_frieze_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:blue_marble_frieze_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:blue_marble_frieze_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:blue_marble_frieze_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:blue_marble_frieze_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:blue_marble_frieze_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:blue_marble_frieze_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:blue_marble_frieze_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:blue_marble_frieze_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:blue_marble_frieze_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:blue_marble_frieze_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:blue_marble_frieze_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:blue_marble_frieze_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:blue_marble_frieze_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:blue_marble_frieze_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:blue_marble_frieze_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:blue_marble_frieze_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:blue_marble_frieze_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:blue_marble_frieze_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:blue_marble_frieze_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:blue_marble_frieze_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:blue_marble_frieze_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:blue_marble_frieze_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:blue_marble_frieze_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:blue_marble_frieze_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:blue_marble_frieze_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:blue_marble_frieze_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:blue_marble_frieze_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:blue_marble_frieze_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:blue_marble_frieze_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:blue_marble_frieze_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:blue_marble_frieze_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:blue_marble_frieze_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:blue_marble_frieze_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:blue_marble_frieze_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:blue_marble_frieze_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:blue_marble_frieze_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:blue_marble_frieze_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:blue_marble_frieze_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:blue_marble_frieze_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:blue_marble_frieze_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:blue_marble_frieze_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:blue_marble_frieze_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:blue_marble_frieze_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:blue_marble_frieze_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:blue_marble_frieze_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:blue_marble_frieze_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:blue_marble_frieze_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:blue_marble_frieze_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:blue_marble_frieze_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:blue_marble_frieze_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:blue_marble_frieze_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:blue_marble_frieze_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:blue_marble_frieze_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:blue_marble_frieze_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:blue_marble_frieze_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:blue_marble_frieze_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:blue_marble_frieze_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:blue_marble_frieze_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:blue_marble_frieze_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:blue_marble_frieze_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:blue_marble_frieze_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:blue_marble_frieze_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:blue_marble_frieze_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:blue_marble_frieze_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:blue_marble_frieze_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:blue_marble_frieze_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:blue_marble_frieze_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:blue_marble_frieze_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:blue_marble_frieze_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:blue_marble_frieze_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:blue_marble_frieze_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:blue_marble_frieze_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:blue_marble_frieze_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:blue_marble_frieze_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:blue_marble_frieze_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:blue_marble_frieze_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:blue_marble_frieze_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:blue_marble_frieze_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:blue_marble_frieze_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:blue_marble_frieze_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:blue_marble_frieze_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:blue_marble_frieze_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:blue_marble_frieze_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:blue_marble_frieze_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:blue_marble_frieze_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:blue_marble_frieze_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:blue_marble_frieze_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:blue_marble_frieze_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:blue_marble_frieze_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:blue_marble_frieze_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:blue_marble_frieze_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:blue_marble_frieze_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:blue_marble_frieze_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:blue_marble_frieze_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:blue_marble_frieze_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:blue_marble_frieze_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:blue_marble_frieze_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:blue_marble_frieze_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:blue_marble_frieze_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:blue_marble_frieze_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:blue_marble_frieze_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:blue_marble_frieze_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:blue_marble_frieze_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:blue_marble_frieze_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:blue_marble_frieze_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:blue_marble_frieze_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:blue_marble_frieze_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:blue_marble_frieze_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:blue_marble_frieze_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:blue_marble_frieze_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:blue_marble_frieze_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:blue_marble_frieze_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:blue_marble_frieze_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:blue_marble_frieze_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:blue_marble_frieze_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:blue_marble_frieze_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:blue_marble_frieze_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:blue_marble_frieze_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:blue_marble_frieze_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:blue_marble_frieze_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:blue_marble_frieze_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:blue_marble_frieze_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:blue_marble_frieze_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:blue_marble_frieze_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:blue_marble_frieze_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:blue_marble_frieze_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:blue_marble_frieze_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:blue_marble_frieze_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:blue_marble_frieze_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:blue_marble_frieze_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:blue_marble_frieze_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:blue_marble_frieze_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:blue_marble_frieze_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:blue_marble_frieze_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:blue_marble_frieze_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:blue_marble_frieze_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:blue_marble_frieze_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:blue_marble_frieze_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:blue_marble_frieze_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:blue_marble_frieze_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:blue_marble_frieze_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:blue_marble_frieze_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:blue_marble_frieze_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:blue_marble_frieze_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:blue_marble_frieze_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:blue_marble_frieze_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:blue_marble_frieze_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:blue_marble_frieze_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:blue_marble_frieze_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:blue_marble_frieze_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:blue_marble_frieze_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:blue_marble_frieze_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:blue_marble_frieze_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:blue_marble_frieze_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:blue_marble_frieze_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:blue_marble_frieze_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:blue_marble_frieze_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:blue_marble_frieze_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:blue_marble_frieze_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:blue_marble_frieze_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:blue_marble_frieze_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:blue_marble_frieze_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:blue_marble_frieze_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:blue_marble_frieze_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:blue_marble_frieze_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:blue_marble_frieze_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:blue_marble_frieze_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:blue_marble_frieze_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:blue_marble_frieze_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:blue_marble_frieze_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:blue_marble_frieze_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:blue_marble_frieze_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:blue_marble_frieze_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:blue_marble_frieze_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:blue_marble_frieze_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:blue_marble_frieze_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:blue_marble_frieze_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:blue_marble_frieze_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:blue_marble_frieze_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:blue_marble_frieze_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:blue_marble_frieze_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:blue_marble_frieze_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:blue_marble_frieze_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:blue_marble_frieze_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:blue_marble_frieze_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:blue_marble_frieze_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:blue_marble_frieze_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:blue_marble_frieze_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:blue_marble_frieze_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:blue_marble_frieze_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:blue_marble_frieze_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:blue_marble_frieze_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:blue_marble_frieze_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:blue_marble_frieze_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:blue_marble_frieze_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:blue_marble_frieze_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:blue_marble_frieze_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:blue_marble_frieze_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:blue_marble_frieze_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:blue_marble_frieze_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:blue_marble_frieze_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:blue_marble_frieze_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:blue_marble_frieze_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:blue_marble_frieze_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:blue_marble_frieze_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:blue_marble_frieze_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:blue_marble_frieze_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:blue_marble_frieze_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:blue_marble_frieze_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:blue_marble_frieze_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:blue_marble_frieze_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:blue_marble_frieze_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:blue_marble_frieze_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:blue_marble_frieze_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:blue_marble_frieze_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:blue_marble_frieze_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:blue_marble_frieze_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:blue_marble_frieze_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:blue_marble_frieze_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:blue_marble_frieze_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:blue_marble_frieze_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:blue_marble_frieze_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:blue_marble_frieze_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:blue_marble_frieze_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:blue_marble_frieze_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:blue_marble_frieze_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:blue_marble_frieze_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:blue_marble_frieze_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:blue_marble_frieze_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:blue_marble_frieze_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:blue_marble_frieze_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:blue_marble_frieze_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:blue_marble_frieze_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:blue_marble_frieze_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:blue_marble_frieze_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:blue_marble_frieze_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:blue_marble_frieze_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:blue_marble_frieze_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:blue_marble_frieze_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:blue_marble_frieze_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:blue_marble_frieze_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:blue_marble_frieze_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:blue_marble_frieze_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:blue_marble_frieze_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:blue_marble_frieze_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:blue_marble_frieze_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:blue_marble_frieze_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:blue_marble_frieze_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:blue_marble_frieze_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:blue_marble_frieze_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:blue_marble_frieze_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:blue_marble_frieze_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:blue_marble_frieze_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:blue_marble_frieze_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:blue_marble_frieze_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:blue_marble_frieze_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:blue_marble_frieze_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:blue_marble_frieze_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:blue_marble_frieze_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:blue_marble_frieze_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:blue_marble_frieze_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:blue_marble_frieze_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:blue_marble_frieze_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:blue_marble_frieze_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:blue_marble_frieze_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:blue_marble_frieze_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:blue_marble_slabs
conquest:blue_marble_slabs_pillar[layer=1,waterlogged=true]
conquest:blue_marble_slabs_pillar[layer=1,waterlogged=false]
conquest:blue_marble_slabs_pillar[layer=2,waterlogged=true]
conquest:blue_marble_slabs_pillar[layer=2,waterlogged=false]
conquest:blue_marble_slabs_pillar[layer=3,waterlogged=true]
conquest:blue_marble_slabs_pillar[layer=3,waterlogged=false]
conquest:blue_marble_slabs_vertical_corner[facing=north,layer=1,waterlogged=true]
conquest:blue_marble_slabs_vertical_corner[facing=north,layer=1,waterlogged=false]
conquest:blue_marble_slabs_vertical_corner[facing=north,layer=2,waterlogged=true]
conquest:blue_marble_slabs_vertical_corner[facing=north,layer=2,waterlogged=false]
conquest:blue_marble_slabs_vertical_corner[facing=north,layer=3,waterlogged=true]
conquest:blue_marble_slabs_vertical_corner[facing=north,layer=3,waterlogged=false]
conquest:blue_marble_slabs_vertical_corner[facing=north,layer=4,waterlogged=true]
conquest:blue_marble_slabs_vertical_corner[facing=north,layer=4,waterlogged=false]
conquest:blue_marble_slabs_vertical_corner[facing=south,layer=1,waterlogged=true]
conquest:blue_marble_slabs_vertical_corner[facing=south,layer=1,waterlogged=false]
conquest:blue_marble_slabs_vertical_corner[facing=south,layer=2,waterlogged=true]
conquest:blue_marble_slabs_vertical_corner[facing=south,layer=2,waterlogged=false]
conquest:blue_marble_slabs_vertical_corner[facing=south,layer=3,waterlogged=true]
conquest:blue_marble_slabs_vertical_corner[facing=south,layer=3,waterlogged=false]
conquest:blue_marble_slabs_vertical_corner[facing=south,layer=4,waterlogged=true]
conquest:blue_marble_slabs_vertical_corner[facing=south,layer=4,waterlogged=false]
conquest:blue_marble_slabs_vertical_corner[facing=west,layer=1,waterlogged=true]
conquest:blue_marble_slabs_vertical_corner[facing=west,layer=1,waterlogged=false]
conquest:blue_marble_slabs_vertical_corner[facing=west,layer=2,waterlogged=true]
conquest:blue_marble_slabs_vertical_corner[facing=west,layer=2,waterlogged=false]
conquest:blue_marble_slabs_vertical_corner[facing=west,layer=3,waterlogged=true]
conquest:blue_marble_slabs_vertical_corner[facing=west,layer=3,waterlogged=false]
conquest:blue_marble_slabs_vertical_corner[facing=west,layer=4,waterlogged=true]
conquest:blue_marble_slabs_vertical_corner[facing=west,layer=4,waterlogged=false]
conquest:blue_marble_slabs_vertical_corner[facing=east,layer=1,waterlogged=true]
conquest:blue_marble_slabs_vertical_corner[facing=east,layer=1,waterlogged=false]
conquest:blue_marble_slabs_vertical_corner[facing=east,layer=2,waterlogged=true]
conquest:blue_marble_slabs_vertical_corner[facing=east,layer=2,waterlogged=false]
conquest:blue_marble_slabs_vertical_corner[facing=east,layer=3,waterlogged=true]
conquest:blue_marble_slabs_vertical_corner[facing=east,layer=3,waterlogged=false]
conquest:blue_marble_slabs_vertical_corner[facing=east,layer=4,waterlogged=true]
conquest:blue_marble_slabs_vertical_corner[facing=east,layer=4,waterlogged=false]
conquest:blue_marble_slabs_vertical_quarter[facing=north,layer=1,waterlogged=true]
conquest:blue_marble_slabs_vertical_quarter[facing=north,layer=1,waterlogged=false]
conquest:blue_marble_slabs_vertical_quarter[facing=north,layer=2,waterlogged=true]
conquest:blue_marble_slabs_vertical_quarter[facing=north,layer=2,waterlogged=false]
conquest:blue_marble_slabs_vertical_quarter[facing=north,layer=3,waterlogged=true]
conquest:blue_marble_slabs_vertical_quarter[facing=north,layer=3,waterlogged=false]
conquest:blue_marble_slabs_vertical_quarter[facing=north,layer=4,waterlogged=true]
conquest:blue_marble_slabs_vertical_quarter[facing=north,layer=4,waterlogged=false]
conquest:blue_marble_slabs_vertical_quarter[facing=south,layer=1,waterlogged=true]
conquest:blue_marble_slabs_vertical_quarter[facing=south,layer=1,waterlogged=false]
conquest:blue_marble_slabs_vertical_quarter[facing=south,layer=2,waterlogged=true]
conquest:blue_marble_slabs_vertical_quarter[facing=south,layer=2,waterlogged=false]
conquest:blue_marble_slabs_vertical_quarter[facing=south,layer=3,waterlogged=true]
conquest:blue_marble_slabs_vertical_quarter[facing=south,layer=3,waterlogged=false]
conquest:blue_marble_slabs_vertical_quarter[facing=south,layer=4,waterlogged=true]
conquest:blue_marble_slabs_vertical_quarter[facing=south,layer=4,waterlogged=false]
conquest:blue_marble_slabs_vertical_quarter[facing=west,layer=1,waterlogged=true]
conquest:blue_marble_slabs_vertical_quarter[facing=west,layer=1,waterlogged=false]
conquest:blue_marble_slabs_vertical_quarter[facing=west,layer=2,waterlogged=true]
conquest:blue_marble_slabs_vertical_quarter[facing=west,layer=2,waterlogged=false]
conquest:blue_marble_slabs_vertical_quarter[facing=west,layer=3,waterlogged=true]
conquest:blue_marble_slabs_vertical_quarter[facing=west,layer=3,waterlogged=false]
conquest:blue_marble_slabs_vertical_quarter[facing=west,layer=4,waterlogged=true]
conquest:blue_marble_slabs_vertical_quarter[facing=west,layer=4,waterlogged=false]
conquest:blue_marble_slabs_vertical_quarter[facing=east,layer=1,waterlogged=true]
conquest:blue_marble_slabs_vertical_quarter[facing=east,layer=1,waterlogged=false]
conquest:blue_marble_slabs_vertical_quarter[facing=east,layer=2,waterlogged=true]
conquest:blue_marble_slabs_vertical_quarter[facing=east,layer=2,waterlogged=false]
conquest:blue_marble_slabs_vertical_quarter[facing=east,layer=3,waterlogged=true]
conquest:blue_marble_slabs_vertical_quarter[facing=east,layer=3,waterlogged=false]
conquest:blue_marble_slabs_vertical_quarter[facing=east,layer=4,waterlogged=true]
conquest:blue_marble_slabs_vertical_quarter[facing=east,layer=4,waterlogged=false]
conquest:blue_marble_slabs_vertical_slab[facing=north,layer=1,waterlogged=true]
conquest:blue_marble_slabs_vertical_slab[facing=north,layer=1,waterlogged=false]
conquest:blue_marble_slabs_vertical_slab[facing=north,layer=2,waterlogged=true]
conquest:blue_marble_slabs_vertical_slab[facing=north,layer=2,waterlogged=false]
conquest:blue_marble_slabs_vertical_slab[facing=north,layer=3,waterlogged=true]
conquest:blue_marble_slabs_vertical_slab[facing=north,layer=3,waterlogged=false]
conquest:blue_marble_slabs_vertical_slab[facing=north,layer=4,waterlogged=true]
conquest:blue_marble_slabs_vertical_slab[facing=north,layer=4,waterlogged=false]
conquest:blue_marble_slabs_vertical_slab[facing=south,layer=1,waterlogged=true]
conquest:blue_marble_slabs_vertical_slab[facing=south,layer=1,waterlogged=false]
conquest:blue_marble_slabs_vertical_slab[facing=south,layer=2,waterlogged=true]
conquest:blue_marble_slabs_vertical_slab[facing=south,layer=2,waterlogged=false]
conquest:blue_marble_slabs_vertical_slab[facing=south,layer=3,waterlogged=true]
conquest:blue_marble_slabs_vertical_slab[facing=south,layer=3,waterlogged=false]
conquest:blue_marble_slabs_vertical_slab[facing=south,layer=4,waterlogged=true]
conquest:blue_marble_slabs_vertical_slab[facing=south,layer=4,waterlogged=false]
conquest:blue_marble_slabs_vertical_slab[facing=west,layer=1,waterlogged=true]
conquest:blue_marble_slabs_vertical_slab[facing=west,layer=1,waterlogged=false]
conquest:blue_marble_slabs_vertical_slab[facing=west,layer=2,waterlogged=true]
conquest:blue_marble_slabs_vertical_slab[facing=west,layer=2,waterlogged=false]
conquest:blue_marble_slabs_vertical_slab[facing=west,layer=3,waterlogged=true]
conquest:blue_marble_slabs_vertical_slab[facing=west,layer=3,waterlogged=false]
conquest:blue_marble_slabs_vertical_slab[facing=west,layer=4,waterlogged=true]
conquest:blue_marble_slabs_vertical_slab[facing=west,layer=4,waterlogged=false]
conquest:blue_marble_slabs_vertical_slab[facing=east,layer=1,waterlogged=true]
conquest:blue_marble_slabs_vertical_slab[facing=east,layer=1,waterlogged=false]
conquest:blue_marble_slabs_vertical_slab[facing=east,layer=2,waterlogged=true]
conquest:blue_marble_slabs_vertical_slab[facing=east,layer=2,waterlogged=false]
conquest:blue_marble_slabs_vertical_slab[facing=east,layer=3,waterlogged=true]
conquest:blue_marble_slabs_vertical_slab[facing=east,layer=3,waterlogged=false]
conquest:blue_marble_slabs_vertical_slab[facing=east,layer=4,waterlogged=true]
conquest:blue_marble_slabs_vertical_slab[facing=east,layer=4,waterlogged=false]
conquest:blue_marble_slabs_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:blue_marble_slabs_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:blue_marble_slabs_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:blue_marble_slabs_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:blue_marble_slabs_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:blue_marble_slabs_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:blue_marble_slabs_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:blue_marble_slabs_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:blue_marble_slabs_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:blue_marble_slabs_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:blue_marble_slabs_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:blue_marble_slabs_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:blue_marble_slabs_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:blue_marble_slabs_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:blue_marble_slabs_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:blue_marble_slabs_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:blue_marble_slabs_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:blue_marble_slabs_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:blue_marble_slabs_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:blue_marble_slabs_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:blue_marble_slabs_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:blue_marble_slabs_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:blue_marble_slabs_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:blue_marble_slabs_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:blue_marble_slabs_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:blue_marble_slabs_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:blue_marble_slabs_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:blue_marble_slabs_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:blue_marble_slabs_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:blue_marble_slabs_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:blue_marble_slabs_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:blue_marble_slabs_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:blue_marble_slabs_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:blue_marble_slabs_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:blue_marble_slabs_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:blue_marble_slabs_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:blue_marble_slabs_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:blue_marble_slabs_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:blue_marble_slabs_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:blue_marble_slabs_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:blue_marble_slabs_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:blue_marble_slabs_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:blue_marble_slabs_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:blue_marble_slabs_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:blue_marble_slabs_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:blue_marble_slabs_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:blue_marble_slabs_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:blue_marble_slabs_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:blue_marble_slabs_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:blue_marble_slabs_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:blue_marble_slabs_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:blue_marble_slabs_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:blue_marble_slabs_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:blue_marble_slabs_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:blue_marble_slabs_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:blue_marble_slabs_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:blue_marble_slabs_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:blue_marble_slabs_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:blue_marble_slabs_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:blue_marble_slabs_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:blue_marble_slabs_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:blue_marble_slabs_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:blue_marble_slabs_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:blue_marble_slabs_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:blue_marble_slabs_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:blue_marble_slabs_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:blue_marble_slabs_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:blue_marble_slabs_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:blue_marble_slabs_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:blue_marble_slabs_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:blue_marble_slabs_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:blue_marble_slabs_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:blue_marble_slabs_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:blue_marble_slabs_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:blue_marble_slabs_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:blue_marble_slabs_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:blue_marble_slabs_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:blue_marble_slabs_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:blue_marble_slabs_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:blue_marble_slabs_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:blue_marble_slabs_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:blue_marble_slabs_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:blue_marble_slabs_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:blue_marble_slabs_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:blue_marble_slabs_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:blue_marble_slabs_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:blue_marble_slabs_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:blue_marble_slabs_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:blue_marble_slabs_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:blue_marble_slabs_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:blue_marble_slabs_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:blue_marble_slabs_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:blue_marble_slabs_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:blue_marble_slabs_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:blue_marble_slabs_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:blue_marble_slabs_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:blue_marble_slabs_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:blue_marble_slabs_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:blue_marble_slabs_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:blue_marble_slabs_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:blue_marble_slabs_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:blue_marble_slabs_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:blue_marble_slabs_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:blue_marble_slabs_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:blue_marble_slabs_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:blue_marble_slabs_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:blue_marble_slabs_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:blue_marble_slabs_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:blue_marble_slabs_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:blue_marble_slabs_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:blue_marble_slabs_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:blue_marble_slabs_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:blue_marble_slabs_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:blue_marble_slabs_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:blue_marble_slabs_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:blue_marble_slabs_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:blue_marble_slabs_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:blue_marble_slabs_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:blue_marble_slabs_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:blue_marble_slabs_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:blue_marble_slabs_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:blue_marble_slabs_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:blue_marble_slabs_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:blue_marble_slabs_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:blue_marble_slabs_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:blue_marble_slabs_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:blue_marble_slabs_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:blue_marble_slabs_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:blue_marble_slabs_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:blue_marble_slabs_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:blue_marble_slabs_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:blue_marble_slabs_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:blue_marble_slabs_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:blue_marble_slabs_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:blue_marble_slabs_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:blue_marble_slabs_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:blue_marble_slabs_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:blue_marble_slabs_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:blue_marble_slabs_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:blue_marble_slabs_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:blue_marble_slabs_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:blue_marble_slabs_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:blue_marble_slabs_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:blue_marble_slabs_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:blue_marble_slabs_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:blue_marble_slabs_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:blue_marble_slabs_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:blue_marble_slabs_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:blue_marble_slabs_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:blue_marble_slabs_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:blue_marble_slabs_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:blue_marble_slabs_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:blue_marble_slabs_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:blue_marble_slabs_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:blue_marble_slabs_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:blue_marble_slabs_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:blue_marble_slabs_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:blue_marble_slabs_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:blue_marble_slabs_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:blue_marble_slabs_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:blue_marble_slabs_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:blue_marble_slabs_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:blue_marble_slabs_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:blue_marble_slabs_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:blue_marble_slabs_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:blue_marble_slabs_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:blue_marble_slabs_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:blue_marble_slabs_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:blue_marble_slabs_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:blue_marble_slabs_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:blue_marble_slabs_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:blue_marble_slabs_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:blue_marble_slabs_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:blue_marble_slabs_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:blue_marble_slabs_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:blue_marble_slabs_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:blue_marble_slabs_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:blue_marble_slabs_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:blue_marble_slabs_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:blue_marble_slabs_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:blue_marble_slabs_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:blue_marble_slabs_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:blue_marble_slabs_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:blue_marble_slabs_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:blue_marble_slabs_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:blue_marble_slabs_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:blue_marble_slabs_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:blue_marble_slabs_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:blue_marble_slabs_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:blue_marble_slabs_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:blue_marble_slabs_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:blue_marble_slabs_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:blue_marble_slabs_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:blue_marble_slabs_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:blue_marble_slabs_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:blue_marble_slabs_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:blue_marble_slabs_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:blue_marble_slabs_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:blue_marble_slabs_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:blue_marble_slabs_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:blue_marble_slabs_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:blue_marble_slabs_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:blue_marble_slabs_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:blue_marble_slabs_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:blue_marble_slabs_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:blue_marble_slabs_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:blue_marble_slabs_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:blue_marble_slabs_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:blue_marble_slabs_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:blue_marble_slabs_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:blue_marble_slabs_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:blue_marble_slabs_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:blue_marble_slabs_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:blue_marble_slabs_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:blue_marble_slabs_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:blue_marble_slabs_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:blue_marble_slabs_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:blue_marble_slabs_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:blue_marble_slabs_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:blue_marble_slabs_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:blue_marble_slabs_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:blue_marble_slabs_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:blue_marble_slabs_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:blue_marble_slabs_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:blue_marble_slabs_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:blue_marble_slabs_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:blue_marble_slabs_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:blue_marble_slabs_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:blue_marble_slabs_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:blue_marble_slabs_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:blue_marble_slabs_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:blue_marble_slabs_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:blue_marble_slabs_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:blue_marble_slabs_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:blue_marble_slabs_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:blue_marble_slabs_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:blue_marble_slabs_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:blue_marble_slabs_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:blue_marble_slabs_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:blue_marble_slabs_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:blue_marble_slabs_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:blue_marble_slabs_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:blue_marble_slabs_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:blue_marble_slabs_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:blue_marble_slabs_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:blue_marble_slabs_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:blue_marble_slabs_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:blue_marble_slabs_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:blue_marble_slabs_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:blue_marble_slabs_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:blue_marble_slabs_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:blue_marble_slabs_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:blue_marble_slabs_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:blue_marble_slabs_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:blue_marble_slabs_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:blue_marble_slabs_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:blue_marble_slabs_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:blue_marble_slabs_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:blue_marble_slabs_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:blue_marble_slabs_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:blue_marble_slabs_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:blue_marble_slabs_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:blue_marble_slabs_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:blue_marble_slabs_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:blue_marble_slabs_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:blue_marble_slabs_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:blue_marble_slabs_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:blue_marble_slabs_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:blue_marble_slabs_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:blue_marble_slabs_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:blue_marble_slabs_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:blue_marble_slabs_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:blue_marble_slabs_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:blue_marble_slabs_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:blue_marble_slabs_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:blue_marble_slabs_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:blue_marble_slabs_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:blue_marble_slabs_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:blue_marble_slabs_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:blue_marble_slabs_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:blue_marble_slabs_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:blue_marble_slabs_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:blue_marble_slabs_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:blue_marble_slabs_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:blue_marble_slabs_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:blue_marble_slabs_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:blue_marble_slabs_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:blue_marble_slabs_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:blue_marble_slabs_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:blue_marble_slabs_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:blue_marble_slabs_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:blue_marble_slabs_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:blue_marble_slabs_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:blue_marble_slabs_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:blue_marble_slabs_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:blue_marble_slabs_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:blue_marble_slabs_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:blue_marble_slabs_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:blue_marble_slabs_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:blue_marble_slabs_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:blue_marble_slabs_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:blue_marble_slabs_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:blue_marble_slabs_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:blue_marble_slabs_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:blue_marble_slabs_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:blue_marble_slabs_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:blue_marble_slabs_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:blue_marble_slabs_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:blue_marble_slabs_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:blue_marble_slabs_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:blue_marble_slabs_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:blue_marble_slabs_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:blue_marble_slabs_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:blue_marble_slabs_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:blue_marble_slabs_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:blue_marble_slabs_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:blue_marble_slabs_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:blue_marble_slabs_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:blue_marble_slabs_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:blue_marble_slabs_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:blue_marble_slabs_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:blue_marble_slabs_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:blue_marble_slabs_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:blue_marble_slabs_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:blue_mounted_pipe[facing=north,toggle=1,waterlogged=true]
conquest:blue_mounted_pipe[facing=north,toggle=1,waterlogged=false]
conquest:blue_mounted_pipe[facing=north,toggle=2,waterlogged=true]
conquest:blue_mounted_pipe[facing=north,toggle=2,waterlogged=false]
conquest:blue_mounted_pipe[facing=north,toggle=3,waterlogged=true]
conquest:blue_mounted_pipe[facing=north,toggle=3,waterlogged=false]
conquest:blue_mounted_pipe[facing=north,toggle=4,waterlogged=true]
conquest:blue_mounted_pipe[facing=north,toggle=4,waterlogged=false]
conquest:blue_mounted_pipe[facing=south,toggle=1,waterlogged=true]
conquest:blue_mounted_pipe[facing=south,toggle=1,waterlogged=false]
conquest:blue_mounted_pipe[facing=south,toggle=2,waterlogged=true]
conquest:blue_mounted_pipe[facing=south,toggle=2,waterlogged=false]
conquest:blue_mounted_pipe[facing=south,toggle=3,waterlogged=true]
conquest:blue_mounted_pipe[facing=south,toggle=3,waterlogged=false]
conquest:blue_mounted_pipe[facing=south,toggle=4,waterlogged=true]
conquest:blue_mounted_pipe[facing=south,toggle=4,waterlogged=false]
conquest:blue_mounted_pipe[facing=west,toggle=1,waterlogged=true]
conquest:blue_mounted_pipe[facing=west,toggle=1,waterlogged=false]
conquest:blue_mounted_pipe[facing=west,toggle=2,waterlogged=true]
conquest:blue_mounted_pipe[facing=west,toggle=2,waterlogged=false]
conquest:blue_mounted_pipe[facing=west,toggle=3,waterlogged=true]
conquest:blue_mounted_pipe[facing=west,toggle=3,waterlogged=false]
conquest:blue_mounted_pipe[facing=west,toggle=4,waterlogged=true]
conquest:blue_mounted_pipe[facing=west,toggle=4,waterlogged=false]
conquest:blue_mounted_pipe[facing=east,toggle=1,waterlogged=true]
conquest:blue_mounted_pipe[facing=east,toggle=1,waterlogged=false]
conquest:blue_mounted_pipe[facing=east,toggle=2,waterlogged=true]
conquest:blue_mounted_pipe[facing=east,toggle=2,waterlogged=false]
conquest:blue_mounted_pipe[facing=east,toggle=3,waterlogged=true]
conquest:blue_mounted_pipe[facing=east,toggle=3,waterlogged=false]
conquest:blue_mounted_pipe[facing=east,toggle=4,waterlogged=true]
conquest:blue_mounted_pipe[facing=east,toggle=4,waterlogged=false]
conquest:blue_nain_rug
conquest:blue_nain_rug_corner_slab[facing=north,type=top,waterlogged=true]
conquest:blue_nain_rug_corner_slab[facing=north,type=top,waterlogged=false]
conquest:blue_nain_rug_corner_slab[facing=north,type=bottom,waterlogged=true]
conquest:blue_nain_rug_corner_slab[facing=north,type=bottom,waterlogged=false]
conquest:blue_nain_rug_corner_slab[facing=south,type=top,waterlogged=true]
conquest:blue_nain_rug_corner_slab[facing=south,type=top,waterlogged=false]
conquest:blue_nain_rug_corner_slab[facing=south,type=bottom,waterlogged=true]
conquest:blue_nain_rug_corner_slab[facing=south,type=bottom,waterlogged=false]
conquest:blue_nain_rug_corner_slab[facing=west,type=top,waterlogged=true]
conquest:blue_nain_rug_corner_slab[facing=west,type=top,waterlogged=false]
conquest:blue_nain_rug_corner_slab[facing=west,type=bottom,waterlogged=true]
conquest:blue_nain_rug_corner_slab[facing=west,type=bottom,waterlogged=false]
conquest:blue_nain_rug_corner_slab[facing=east,type=top,waterlogged=true]
conquest:blue_nain_rug_corner_slab[facing=east,type=top,waterlogged=false]
conquest:blue_nain_rug_corner_slab[facing=east,type=bottom,waterlogged=true]
conquest:blue_nain_rug_corner_slab[facing=east,type=bottom,waterlogged=false]
conquest:blue_nain_rug_cover
conquest:blue_nain_rug_eighth_slab[facing=north,type=top,waterlogged=true]
conquest:blue_nain_rug_eighth_slab[facing=north,type=top,waterlogged=false]
conquest:blue_nain_rug_eighth_slab[facing=north,type=bottom,waterlogged=true]
conquest:blue_nain_rug_eighth_slab[facing=north,type=bottom,waterlogged=false]
conquest:blue_nain_rug_eighth_slab[facing=south,type=top,waterlogged=true]
conquest:blue_nain_rug_eighth_slab[facing=south,type=top,waterlogged=false]
conquest:blue_nain_rug_eighth_slab[facing=south,type=bottom,waterlogged=true]
conquest:blue_nain_rug_eighth_slab[facing=south,type=bottom,waterlogged=false]
conquest:blue_nain_rug_eighth_slab[facing=west,type=top,waterlogged=true]
conquest:blue_nain_rug_eighth_slab[facing=west,type=top,waterlogged=false]
conquest:blue_nain_rug_eighth_slab[facing=west,type=bottom,waterlogged=true]
conquest:blue_nain_rug_eighth_slab[facing=west,type=bottom,waterlogged=false]
conquest:blue_nain_rug_eighth_slab[facing=east,type=top,waterlogged=true]
conquest:blue_nain_rug_eighth_slab[facing=east,type=top,waterlogged=false]
conquest:blue_nain_rug_eighth_slab[facing=east,type=bottom,waterlogged=true]
conquest:blue_nain_rug_eighth_slab[facing=east,type=bottom,waterlogged=false]
conquest:blue_nain_rug_quarter_slab[facing=north,layer=1,type=top,waterlogged=true]
conquest:blue_nain_rug_quarter_slab[facing=north,layer=1,type=top,waterlogged=false]
conquest:blue_nain_rug_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=true]
conquest:blue_nain_rug_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=false]
conquest:blue_nain_rug_quarter_slab[facing=north,layer=2,type=top,waterlogged=true]
conquest:blue_nain_rug_quarter_slab[facing=north,layer=2,type=top,waterlogged=false]
conquest:blue_nain_rug_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=true]
conquest:blue_nain_rug_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=false]
conquest:blue_nain_rug_quarter_slab[facing=north,layer=3,type=top,waterlogged=true]
conquest:blue_nain_rug_quarter_slab[facing=north,layer=3,type=top,waterlogged=false]
conquest:blue_nain_rug_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=true]
conquest:blue_nain_rug_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=false]
conquest:blue_nain_rug_quarter_slab[facing=south,layer=1,type=top,waterlogged=true]
conquest:blue_nain_rug_quarter_slab[facing=south,layer=1,type=top,waterlogged=false]
conquest:blue_nain_rug_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=true]
conquest:blue_nain_rug_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=false]
conquest:blue_nain_rug_quarter_slab[facing=south,layer=2,type=top,waterlogged=true]
conquest:blue_nain_rug_quarter_slab[facing=south,layer=2,type=top,waterlogged=false]
conquest:blue_nain_rug_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=true]
conquest:blue_nain_rug_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=false]
conquest:blue_nain_rug_quarter_slab[facing=south,layer=3,type=top,waterlogged=true]
conquest:blue_nain_rug_quarter_slab[facing=south,layer=3,type=top,waterlogged=false]
conquest:blue_nain_rug_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=true]
conquest:blue_nain_rug_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=false]
conquest:blue_nain_rug_quarter_slab[facing=west,layer=1,type=top,waterlogged=true]
conquest:blue_nain_rug_quarter_slab[facing=west,layer=1,type=top,waterlogged=false]
conquest:blue_nain_rug_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=true]
conquest:blue_nain_rug_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=false]
conquest:blue_nain_rug_quarter_slab[facing=west,layer=2,type=top,waterlogged=true]
conquest:blue_nain_rug_quarter_slab[facing=west,layer=2,type=top,waterlogged=false]
conquest:blue_nain_rug_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=true]
conquest:blue_nain_rug_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=false]
conquest:blue_nain_rug_quarter_slab[facing=west,layer=3,type=top,waterlogged=true]
conquest:blue_nain_rug_quarter_slab[facing=west,layer=3,type=top,waterlogged=false]
conquest:blue_nain_rug_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=true]
conquest:blue_nain_rug_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=false]
conquest:blue_nain_rug_quarter_slab[facing=east,layer=1,type=top,waterlogged=true]
conquest:blue_nain_rug_quarter_slab[facing=east,layer=1,type=top,waterlogged=false]
conquest:blue_nain_rug_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=true]
conquest:blue_nain_rug_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=false]
conquest:blue_nain_rug_quarter_slab[facing=east,layer=2,type=top,waterlogged=true]
conquest:blue_nain_rug_quarter_slab[facing=east,layer=2,type=top,waterlogged=false]
conquest:blue_nain_rug_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=true]
conquest:blue_nain_rug_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=false]
conquest:blue_nain_rug_quarter_slab[facing=east,layer=3,type=top,waterlogged=true]
conquest:blue_nain_rug_quarter_slab[facing=east,layer=3,type=top,waterlogged=false]
conquest:blue_nain_rug_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=true]
conquest:blue_nain_rug_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=false]
conquest:blue_nain_rug_slab[layers=1,type=top,waterlogged=true]
conquest:blue_nain_rug_slab[layers=1,type=top,waterlogged=false]
conquest:blue_nain_rug_slab[layers=1,type=bottom,waterlogged=true]
conquest:blue_nain_rug_slab[layers=1,type=bottom,waterlogged=false]
conquest:blue_nain_rug_slab[layers=2,type=top,waterlogged=true]
conquest:blue_nain_rug_slab[layers=2,type=top,waterlogged=false]
conquest:blue_nain_rug_slab[layers=2,type=bottom,waterlogged=true]
conquest:blue_nain_rug_slab[layers=2,type=bottom,waterlogged=false]
conquest:blue_nain_rug_slab[layers=3,type=top,waterlogged=true]
conquest:blue_nain_rug_slab[layers=3,type=top,waterlogged=false]
conquest:blue_nain_rug_slab[layers=3,type=bottom,waterlogged=true]
conquest:blue_nain_rug_slab[layers=3,type=bottom,waterlogged=false]
conquest:blue_nain_rug_slab[layers=4,type=top,waterlogged=true]
conquest:blue_nain_rug_slab[layers=4,type=top,waterlogged=false]
conquest:blue_nain_rug_slab[layers=4,type=bottom,waterlogged=true]
conquest:blue_nain_rug_slab[layers=4,type=bottom,waterlogged=false]
conquest:blue_nain_rug_slab[layers=5,type=top,waterlogged=true]
conquest:blue_nain_rug_slab[layers=5,type=top,waterlogged=false]
conquest:blue_nain_rug_slab[layers=5,type=bottom,waterlogged=true]
conquest:blue_nain_rug_slab[layers=5,type=bottom,waterlogged=false]
conquest:blue_nain_rug_slab[layers=6,type=top,waterlogged=true]
conquest:blue_nain_rug_slab[layers=6,type=top,waterlogged=false]
conquest:blue_nain_rug_slab[layers=6,type=bottom,waterlogged=true]
conquest:blue_nain_rug_slab[layers=6,type=bottom,waterlogged=false]
conquest:blue_nain_rug_slab[layers=7,type=top,waterlogged=true]
conquest:blue_nain_rug_slab[layers=7,type=top,waterlogged=false]
conquest:blue_nain_rug_slab[layers=7,type=bottom,waterlogged=true]
conquest:blue_nain_rug_slab[layers=7,type=bottom,waterlogged=false]
conquest:blue_nain_rug_slab[layers=8,type=top,waterlogged=true]
conquest:blue_nain_rug_slab[layers=8,type=top,waterlogged=false]
conquest:blue_nain_rug_slab[layers=8,type=bottom,waterlogged=true]
conquest:blue_nain_rug_slab[layers=8,type=bottom,waterlogged=false]
conquest:blue_nain_rug_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:blue_nain_rug_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:blue_nain_rug_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:blue_nain_rug_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:blue_nain_rug_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:blue_nain_rug_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:blue_nain_rug_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:blue_nain_rug_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:blue_nain_rug_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:blue_nain_rug_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:blue_nain_rug_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:blue_nain_rug_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:blue_nain_rug_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:blue_nain_rug_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:blue_nain_rug_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:blue_nain_rug_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:blue_nain_rug_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:blue_nain_rug_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:blue_nain_rug_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:blue_nain_rug_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:blue_nain_rug_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:blue_nain_rug_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:blue_nain_rug_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:blue_nain_rug_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:blue_nain_rug_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:blue_nain_rug_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:blue_nain_rug_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:blue_nain_rug_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:blue_nain_rug_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:blue_nain_rug_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:blue_nain_rug_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:blue_nain_rug_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:blue_nain_rug_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:blue_nain_rug_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:blue_nain_rug_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:blue_nain_rug_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:blue_nain_rug_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:blue_nain_rug_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:blue_nain_rug_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:blue_nain_rug_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:blue_nain_rug_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:blue_nain_rug_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:blue_nain_rug_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:blue_nain_rug_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:blue_nain_rug_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:blue_nain_rug_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:blue_nain_rug_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:blue_nain_rug_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:blue_nain_rug_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:blue_nain_rug_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:blue_nain_rug_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:blue_nain_rug_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:blue_nain_rug_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:blue_nain_rug_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:blue_nain_rug_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:blue_nain_rug_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:blue_nain_rug_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:blue_nain_rug_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:blue_nain_rug_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:blue_nain_rug_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:blue_nain_rug_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:blue_nain_rug_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:blue_nain_rug_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:blue_nain_rug_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:blue_nain_rug_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:blue_nain_rug_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:blue_nain_rug_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:blue_nain_rug_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:blue_nain_rug_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:blue_nain_rug_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:blue_nain_rug_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:blue_nain_rug_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:blue_nain_rug_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:blue_nain_rug_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:blue_nain_rug_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:blue_nain_rug_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:blue_nain_rug_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:blue_nain_rug_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:blue_nain_rug_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:blue_nain_rug_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:blue_nain_rug_vertical_corner[facing=north,layer=1,waterlogged=true]
conquest:blue_nain_rug_vertical_corner[facing=north,layer=1,waterlogged=false]
conquest:blue_nain_rug_vertical_corner[facing=north,layer=2,waterlogged=true]
conquest:blue_nain_rug_vertical_corner[facing=north,layer=2,waterlogged=false]
conquest:blue_nain_rug_vertical_corner[facing=north,layer=3,waterlogged=true]
conquest:blue_nain_rug_vertical_corner[facing=north,layer=3,waterlogged=false]
conquest:blue_nain_rug_vertical_corner[facing=north,layer=4,waterlogged=true]
conquest:blue_nain_rug_vertical_corner[facing=north,layer=4,waterlogged=false]
conquest:blue_nain_rug_vertical_corner[facing=south,layer=1,waterlogged=true]
conquest:blue_nain_rug_vertical_corner[facing=south,layer=1,waterlogged=false]
conquest:blue_nain_rug_vertical_corner[facing=south,layer=2,waterlogged=true]
conquest:blue_nain_rug_vertical_corner[facing=south,layer=2,waterlogged=false]
conquest:blue_nain_rug_vertical_corner[facing=south,layer=3,waterlogged=true]
conquest:blue_nain_rug_vertical_corner[facing=south,layer=3,waterlogged=false]
conquest:blue_nain_rug_vertical_corner[facing=south,layer=4,waterlogged=true]
conquest:blue_nain_rug_vertical_corner[facing=south,layer=4,waterlogged=false]
conquest:blue_nain_rug_vertical_corner[facing=west,layer=1,waterlogged=true]
conquest:blue_nain_rug_vertical_corner[facing=west,layer=1,waterlogged=false]
conquest:blue_nain_rug_vertical_corner[facing=west,layer=2,waterlogged=true]
conquest:blue_nain_rug_vertical_corner[facing=west,layer=2,waterlogged=false]
conquest:blue_nain_rug_vertical_corner[facing=west,layer=3,waterlogged=true]
conquest:blue_nain_rug_vertical_corner[facing=west,layer=3,waterlogged=false]
conquest:blue_nain_rug_vertical_corner[facing=west,layer=4,waterlogged=true]
conquest:blue_nain_rug_vertical_corner[facing=west,layer=4,waterlogged=false]
conquest:blue_nain_rug_vertical_corner[facing=east,layer=1,waterlogged=true]
conquest:blue_nain_rug_vertical_corner[facing=east,layer=1,waterlogged=false]
conquest:blue_nain_rug_vertical_corner[facing=east,layer=2,waterlogged=true]
conquest:blue_nain_rug_vertical_corner[facing=east,layer=2,waterlogged=false]
conquest:blue_nain_rug_vertical_corner[facing=east,layer=3,waterlogged=true]
conquest:blue_nain_rug_vertical_corner[facing=east,layer=3,waterlogged=false]
conquest:blue_nain_rug_vertical_corner[facing=east,layer=4,waterlogged=true]
conquest:blue_nain_rug_vertical_corner[facing=east,layer=4,waterlogged=false]
conquest:blue_nain_rug_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:blue_nain_rug_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:blue_nain_rug_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:blue_nain_rug_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:blue_nain_rug_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:blue_nain_rug_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:blue_nain_rug_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:blue_nain_rug_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:blue_nain_rug_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:blue_nain_rug_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:blue_nain_rug_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:blue_nain_rug_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:blue_nain_rug_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:blue_nain_rug_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:blue_nain_rug_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:blue_nain_rug_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:blue_nain_rug_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:blue_nain_rug_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:blue_nain_rug_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:blue_nain_rug_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:blue_nain_rug_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:blue_nain_rug_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:blue_nain_rug_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:blue_nain_rug_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:blue_nain_rug_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:blue_nain_rug_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:blue_nain_rug_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:blue_nain_rug_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:blue_nain_rug_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:blue_nain_rug_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:blue_nain_rug_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:blue_nain_rug_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:blue_nain_rug_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:blue_nain_rug_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:blue_nain_rug_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:blue_nain_rug_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:blue_nain_rug_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:blue_nain_rug_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:blue_nain_rug_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:blue_nain_rug_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:blue_nain_rug_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:blue_nain_rug_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:blue_nain_rug_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:blue_nain_rug_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:blue_nain_rug_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:blue_nain_rug_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:blue_nain_rug_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:blue_nain_rug_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:blue_nain_rug_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:blue_nain_rug_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:blue_nain_rug_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:blue_nain_rug_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:blue_nain_rug_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:blue_nain_rug_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:blue_nain_rug_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:blue_nain_rug_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:blue_nain_rug_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:blue_nain_rug_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:blue_nain_rug_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:blue_nain_rug_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:blue_nain_rug_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:blue_nain_rug_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:blue_nain_rug_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:blue_nain_rug_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:blue_nain_rug_vertical_quarter[facing=north,layer=1,waterlogged=true]
conquest:blue_nain_rug_vertical_quarter[facing=north,layer=1,waterlogged=false]
conquest:blue_nain_rug_vertical_quarter[facing=north,layer=2,waterlogged=true]
conquest:blue_nain_rug_vertical_quarter[facing=north,layer=2,waterlogged=false]
conquest:blue_nain_rug_vertical_quarter[facing=north,layer=3,waterlogged=true]
conquest:blue_nain_rug_vertical_quarter[facing=north,layer=3,waterlogged=false]
conquest:blue_nain_rug_vertical_quarter[facing=north,layer=4,waterlogged=true]
conquest:blue_nain_rug_vertical_quarter[facing=north,layer=4,waterlogged=false]
conquest:blue_nain_rug_vertical_quarter[facing=south,layer=1,waterlogged=true]
conquest:blue_nain_rug_vertical_quarter[facing=south,layer=1,waterlogged=false]
conquest:blue_nain_rug_vertical_quarter[facing=south,layer=2,waterlogged=true]
conquest:blue_nain_rug_vertical_quarter[facing=south,layer=2,waterlogged=false]
conquest:blue_nain_rug_vertical_quarter[facing=south,layer=3,waterlogged=true]
conquest:blue_nain_rug_vertical_quarter[facing=south,layer=3,waterlogged=false]
conquest:blue_nain_rug_vertical_quarter[facing=south,layer=4,waterlogged=true]
conquest:blue_nain_rug_vertical_quarter[facing=south,layer=4,waterlogged=false]
conquest:blue_nain_rug_vertical_quarter[facing=west,layer=1,waterlogged=true]
conquest:blue_nain_rug_vertical_quarter[facing=west,layer=1,waterlogged=false]
conquest:blue_nain_rug_vertical_quarter[facing=west,layer=2,waterlogged=true]
conquest:blue_nain_rug_vertical_quarter[facing=west,layer=2,waterlogged=false]
conquest:blue_nain_rug_vertical_quarter[facing=west,layer=3,waterlogged=true]
conquest:blue_nain_rug_vertical_quarter[facing=west,layer=3,waterlogged=false]
conquest:blue_nain_rug_vertical_quarter[facing=west,layer=4,waterlogged=true]
conquest:blue_nain_rug_vertical_quarter[facing=west,layer=4,waterlogged=false]
conquest:blue_nain_rug_vertical_quarter[facing=east,layer=1,waterlogged=true]
conquest:blue_nain_rug_vertical_quarter[facing=east,layer=1,waterlogged=false]
conquest:blue_nain_rug_vertical_quarter[facing=east,layer=2,waterlogged=true]
conquest:blue_nain_rug_vertical_quarter[facing=east,layer=2,waterlogged=false]
conquest:blue_nain_rug_vertical_quarter[facing=east,layer=3,waterlogged=true]
conquest:blue_nain_rug_vertical_quarter[facing=east,layer=3,waterlogged=false]
conquest:blue_nain_rug_vertical_quarter[facing=east,layer=4,waterlogged=true]
conquest:blue_nain_rug_vertical_quarter[facing=east,layer=4,waterlogged=false]
conquest:blue_nain_rug_vertical_slab[facing=north,layer=1,waterlogged=true]
conquest:blue_nain_rug_vertical_slab[facing=north,layer=1,waterlogged=false]
conquest:blue_nain_rug_vertical_slab[facing=north,layer=2,waterlogged=true]
conquest:blue_nain_rug_vertical_slab[facing=north,layer=2,waterlogged=false]
conquest:blue_nain_rug_vertical_slab[facing=north,layer=3,waterlogged=true]
conquest:blue_nain_rug_vertical_slab[facing=north,layer=3,waterlogged=false]
conquest:blue_nain_rug_vertical_slab[facing=north,layer=4,waterlogged=true]
conquest:blue_nain_rug_vertical_slab[facing=north,layer=4,waterlogged=false]
conquest:blue_nain_rug_vertical_slab[facing=south,layer=1,waterlogged=true]
conquest:blue_nain_rug_vertical_slab[facing=south,layer=1,waterlogged=false]
conquest:blue_nain_rug_vertical_slab[facing=south,layer=2,waterlogged=true]
conquest:blue_nain_rug_vertical_slab[facing=south,layer=2,waterlogged=false]
conquest:blue_nain_rug_vertical_slab[facing=south,layer=3,waterlogged=true]
conquest:blue_nain_rug_vertical_slab[facing=south,layer=3,waterlogged=false]
conquest:blue_nain_rug_vertical_slab[facing=south,layer=4,waterlogged=true]
conquest:blue_nain_rug_vertical_slab[facing=south,layer=4,waterlogged=false]
conquest:blue_nain_rug_vertical_slab[facing=west,layer=1,waterlogged=true]
conquest:blue_nain_rug_vertical_slab[facing=west,layer=1,waterlogged=false]
conquest:blue_nain_rug_vertical_slab[facing=west,layer=2,waterlogged=true]
conquest:blue_nain_rug_vertical_slab[facing=west,layer=2,waterlogged=false]
conquest:blue_nain_rug_vertical_slab[facing=west,layer=3,waterlogged=true]
conquest:blue_nain_rug_vertical_slab[facing=west,layer=3,waterlogged=false]
conquest:blue_nain_rug_vertical_slab[facing=west,layer=4,waterlogged=true]
conquest:blue_nain_rug_vertical_slab[facing=west,layer=4,waterlogged=false]
conquest:blue_nain_rug_vertical_slab[facing=east,layer=1,waterlogged=true]
conquest:blue_nain_rug_vertical_slab[facing=east,layer=1,waterlogged=false]
conquest:blue_nain_rug_vertical_slab[facing=east,layer=2,waterlogged=true]
conquest:blue_nain_rug_vertical_slab[facing=east,layer=2,waterlogged=false]
conquest:blue_nain_rug_vertical_slab[facing=east,layer=3,waterlogged=true]
conquest:blue_nain_rug_vertical_slab[facing=east,layer=3,waterlogged=false]
conquest:blue_nain_rug_vertical_slab[facing=east,layer=4,waterlogged=true]
conquest:blue_nain_rug_vertical_slab[facing=east,layer=4,waterlogged=false]
conquest:blue_office_door[facing=north,half=upper,hinge=left,open=true,powered=true]
conquest:blue_office_door[facing=north,half=upper,hinge=left,open=true,powered=false]
conquest:blue_office_door[facing=north,half=upper,hinge=left,open=false,powered=true]
conquest:blue_office_door[facing=north,half=upper,hinge=left,open=false,powered=false]
conquest:blue_office_door[facing=north,half=upper,hinge=right,open=true,powered=true]
conquest:blue_office_door[facing=north,half=upper,hinge=right,open=true,powered=false]
conquest:blue_office_door[facing=north,half=upper,hinge=right,open=false,powered=true]
conquest:blue_office_door[facing=north,half=upper,hinge=right,open=false,powered=false]
conquest:blue_office_door[facing=north,half=lower,hinge=left,open=true,powered=true]
conquest:blue_office_door[facing=north,half=lower,hinge=left,open=true,powered=false]
conquest:blue_office_door[facing=north,half=lower,hinge=left,open=false,powered=true]
conquest:blue_office_door[facing=north,half=lower,hinge=left,open=false,powered=false]
conquest:blue_office_door[facing=north,half=lower,hinge=right,open=true,powered=true]
conquest:blue_office_door[facing=north,half=lower,hinge=right,open=true,powered=false]
conquest:blue_office_door[facing=north,half=lower,hinge=right,open=false,powered=true]
conquest:blue_office_door[facing=north,half=lower,hinge=right,open=false,powered=false]
conquest:blue_office_door[facing=south,half=upper,hinge=left,open=true,powered=true]
conquest:blue_office_door[facing=south,half=upper,hinge=left,open=true,powered=false]
conquest:blue_office_door[facing=south,half=upper,hinge=left,open=false,powered=true]
conquest:blue_office_door[facing=south,half=upper,hinge=left,open=false,powered=false]
conquest:blue_office_door[facing=south,half=upper,hinge=right,open=true,powered=true]
conquest:blue_office_door[facing=south,half=upper,hinge=right,open=true,powered=false]
conquest:blue_office_door[facing=south,half=upper,hinge=right,open=false,powered=true]
conquest:blue_office_door[facing=south,half=upper,hinge=right,open=false,powered=false]
conquest:blue_office_door[facing=south,half=lower,hinge=left,open=true,powered=true]
conquest:blue_office_door[facing=south,half=lower,hinge=left,open=true,powered=false]
conquest:blue_office_door[facing=south,half=lower,hinge=left,open=false,powered=true]
conquest:blue_office_door[facing=south,half=lower,hinge=left,open=false,powered=false]
conquest:blue_office_door[facing=south,half=lower,hinge=right,open=true,powered=true]
conquest:blue_office_door[facing=south,half=lower,hinge=right,open=true,powered=false]
conquest:blue_office_door[facing=south,half=lower,hinge=right,open=false,powered=true]
conquest:blue_office_door[facing=south,half=lower,hinge=right,open=false,powered=false]
conquest:blue_office_door[facing=west,half=upper,hinge=left,open=true,powered=true]
conquest:blue_office_door[facing=west,half=upper,hinge=left,open=true,powered=false]
conquest:blue_office_door[facing=west,half=upper,hinge=left,open=false,powered=true]
conquest:blue_office_door[facing=west,half=upper,hinge=left,open=false,powered=false]
conquest:blue_office_door[facing=west,half=upper,hinge=right,open=true,powered=true]
conquest:blue_office_door[facing=west,half=upper,hinge=right,open=true,powered=false]
conquest:blue_office_door[facing=west,half=upper,hinge=right,open=false,powered=true]
conquest:blue_office_door[facing=west,half=upper,hinge=right,open=false,powered=false]
conquest:blue_office_door[facing=west,half=lower,hinge=left,open=true,powered=true]
conquest:blue_office_door[facing=west,half=lower,hinge=left,open=true,powered=false]
conquest:blue_office_door[facing=west,half=lower,hinge=left,open=false,powered=true]
conquest:blue_office_door[facing=west,half=lower,hinge=left,open=false,powered=false]
conquest:blue_office_door[facing=west,half=lower,hinge=right,open=true,powered=true]
conquest:blue_office_door[facing=west,half=lower,hinge=right,open=true,powered=false]
conquest:blue_office_door[facing=west,half=lower,hinge=right,open=false,powered=true]
conquest:blue_office_door[facing=west,half=lower,hinge=right,open=false,powered=false]
conquest:blue_office_door[facing=east,half=upper,hinge=left,open=true,powered=true]
conquest:blue_office_door[facing=east,half=upper,hinge=left,open=true,powered=false]
conquest:blue_office_door[facing=east,half=upper,hinge=left,open=false,powered=true]
conquest:blue_office_door[facing=east,half=upper,hinge=left,open=false,powered=false]
conquest:blue_office_door[facing=east,half=upper,hinge=right,open=true,powered=true]
conquest:blue_office_door[facing=east,half=upper,hinge=right,open=true,powered=false]
conquest:blue_office_door[facing=east,half=upper,hinge=right,open=false,powered=true]
conquest:blue_office_door[facing=east,half=upper,hinge=right,open=false,powered=false]
conquest:blue_office_door[facing=east,half=lower,hinge=left,open=true,powered=true]
conquest:blue_office_door[facing=east,half=lower,hinge=left,open=true,powered=false]
conquest:blue_office_door[facing=east,half=lower,hinge=left,open=false,powered=true]
conquest:blue_office_door[facing=east,half=lower,hinge=left,open=false,powered=false]
conquest:blue_office_door[facing=east,half=lower,hinge=right,open=true,powered=true]
conquest:blue_office_door[facing=east,half=lower,hinge=right,open=true,powered=false]
conquest:blue_office_door[facing=east,half=lower,hinge=right,open=false,powered=true]
conquest:blue_office_door[facing=east,half=lower,hinge=right,open=false,powered=false]
conquest:blue_orchid[layers=1,waterlogged=true]
conquest:blue_orchid[layers=1,waterlogged=false]
conquest:blue_orchid[layers=2,waterlogged=true]
conquest:blue_orchid[layers=2,waterlogged=false]
conquest:blue_orchid[layers=3,waterlogged=true]
conquest:blue_orchid[layers=3,waterlogged=false]
conquest:blue_orchid[layers=4,waterlogged=true]
conquest:blue_orchid[layers=4,waterlogged=false]
conquest:blue_orchid[layers=5,waterlogged=true]
conquest:blue_orchid[layers=5,waterlogged=false]
conquest:blue_orchid[layers=6,waterlogged=true]
conquest:blue_orchid[layers=6,waterlogged=false]
conquest:blue_orchid[layers=7,waterlogged=true]
conquest:blue_orchid[layers=7,waterlogged=false]
conquest:blue_orchid[layers=8,waterlogged=true]
conquest:blue_orchid[layers=8,waterlogged=false]
conquest:blue_overgrown_fungus
conquest:blue_painted_metal_plating
conquest:blue_painted_metal_plating_arrowslit[facing=north,waterlogged=true]
conquest:blue_painted_metal_plating_arrowslit[facing=north,waterlogged=false]
conquest:blue_painted_metal_plating_arrowslit[facing=south,waterlogged=true]
conquest:blue_painted_metal_plating_arrowslit[facing=south,waterlogged=false]
conquest:blue_painted_metal_plating_arrowslit[facing=west,waterlogged=true]
conquest:blue_painted_metal_plating_arrowslit[facing=west,waterlogged=false]
conquest:blue_painted_metal_plating_arrowslit[facing=east,waterlogged=true]
conquest:blue_painted_metal_plating_arrowslit[facing=east,waterlogged=false]
conquest:blue_painted_metal_plating_balustrade[axis=x,waterlogged=true]
conquest:blue_painted_metal_plating_balustrade[axis=x,waterlogged=false]
conquest:blue_painted_metal_plating_balustrade[axis=y,waterlogged=true]
conquest:blue_painted_metal_plating_balustrade[axis=y,waterlogged=false]
conquest:blue_painted_metal_plating_balustrade[axis=z,waterlogged=true]
conquest:blue_painted_metal_plating_balustrade[axis=z,waterlogged=false]
conquest:blue_painted_metal_plating_capital[facing=flat,type=top,waterlogged=true]
conquest:blue_painted_metal_plating_capital[facing=flat,type=top,waterlogged=false]
conquest:blue_painted_metal_plating_capital[facing=flat,type=bottom,waterlogged=true]
conquest:blue_painted_metal_plating_capital[facing=flat,type=bottom,waterlogged=false]
conquest:blue_painted_metal_plating_capital[facing=north,type=top,waterlogged=true]
conquest:blue_painted_metal_plating_capital[facing=north,type=top,waterlogged=false]
conquest:blue_painted_metal_plating_capital[facing=north,type=bottom,waterlogged=true]
conquest:blue_painted_metal_plating_capital[facing=north,type=bottom,waterlogged=false]
conquest:blue_painted_metal_plating_capital[facing=south,type=top,waterlogged=true]
conquest:blue_painted_metal_plating_capital[facing=south,type=top,waterlogged=false]
conquest:blue_painted_metal_plating_capital[facing=south,type=bottom,waterlogged=true]
conquest:blue_painted_metal_plating_capital[facing=south,type=bottom,waterlogged=false]
conquest:blue_painted_metal_plating_capital[facing=east,type=top,waterlogged=true]
conquest:blue_painted_metal_plating_capital[facing=east,type=top,waterlogged=false]
conquest:blue_painted_metal_plating_capital[facing=east,type=bottom,waterlogged=true]
conquest:blue_painted_metal_plating_capital[facing=east,type=bottom,waterlogged=false]
conquest:blue_painted_metal_plating_capital[facing=west,type=top,waterlogged=true]
conquest:blue_painted_metal_plating_capital[facing=west,type=top,waterlogged=false]
conquest:blue_painted_metal_plating_capital[facing=west,type=bottom,waterlogged=true]
conquest:blue_painted_metal_plating_capital[facing=west,type=bottom,waterlogged=false]
conquest:blue_painted_metal_plating_corner_slab[facing=north,type=top,waterlogged=true]
conquest:blue_painted_metal_plating_corner_slab[facing=north,type=top,waterlogged=false]
conquest:blue_painted_metal_plating_corner_slab[facing=north,type=bottom,waterlogged=true]
conquest:blue_painted_metal_plating_corner_slab[facing=north,type=bottom,waterlogged=false]
conquest:blue_painted_metal_plating_corner_slab[facing=south,type=top,waterlogged=true]
conquest:blue_painted_metal_plating_corner_slab[facing=south,type=top,waterlogged=false]
conquest:blue_painted_metal_plating_corner_slab[facing=south,type=bottom,waterlogged=true]
conquest:blue_painted_metal_plating_corner_slab[facing=south,type=bottom,waterlogged=false]
conquest:blue_painted_metal_plating_corner_slab[facing=west,type=top,waterlogged=true]
conquest:blue_painted_metal_plating_corner_slab[facing=west,type=top,waterlogged=false]
conquest:blue_painted_metal_plating_corner_slab[facing=west,type=bottom,waterlogged=true]
conquest:blue_painted_metal_plating_corner_slab[facing=west,type=bottom,waterlogged=false]
conquest:blue_painted_metal_plating_corner_slab[facing=east,type=top,waterlogged=true]
conquest:blue_painted_metal_plating_corner_slab[facing=east,type=top,waterlogged=false]
conquest:blue_painted_metal_plating_corner_slab[facing=east,type=bottom,waterlogged=true]
conquest:blue_painted_metal_plating_corner_slab[facing=east,type=bottom,waterlogged=false]
conquest:blue_painted_metal_plating_eighth_slab[facing=north,type=top,waterlogged=true]
conquest:blue_painted_metal_plating_eighth_slab[facing=north,type=top,waterlogged=false]
conquest:blue_painted_metal_plating_eighth_slab[facing=north,type=bottom,waterlogged=true]
conquest:blue_painted_metal_plating_eighth_slab[facing=north,type=bottom,waterlogged=false]
conquest:blue_painted_metal_plating_eighth_slab[facing=south,type=top,waterlogged=true]
conquest:blue_painted_metal_plating_eighth_slab[facing=south,type=top,waterlogged=false]
conquest:blue_painted_metal_plating_eighth_slab[facing=south,type=bottom,waterlogged=true]
conquest:blue_painted_metal_plating_eighth_slab[facing=south,type=bottom,waterlogged=false]
conquest:blue_painted_metal_plating_eighth_slab[facing=west,type=top,waterlogged=true]
conquest:blue_painted_metal_plating_eighth_slab[facing=west,type=top,waterlogged=false]
conquest:blue_painted_metal_plating_eighth_slab[facing=west,type=bottom,waterlogged=true]
conquest:blue_painted_metal_plating_eighth_slab[facing=west,type=bottom,waterlogged=false]
conquest:blue_painted_metal_plating_eighth_slab[facing=east,type=top,waterlogged=true]
conquest:blue_painted_metal_plating_eighth_slab[facing=east,type=top,waterlogged=false]
conquest:blue_painted_metal_plating_eighth_slab[facing=east,type=bottom,waterlogged=true]
conquest:blue_painted_metal_plating_eighth_slab[facing=east,type=bottom,waterlogged=false]
conquest:blue_painted_metal_plating_pillar[layer=1,waterlogged=true]
conquest:blue_painted_metal_plating_pillar[layer=1,waterlogged=false]
conquest:blue_painted_metal_plating_pillar[layer=2,waterlogged=true]
conquest:blue_painted_metal_plating_pillar[layer=2,waterlogged=false]
conquest:blue_painted_metal_plating_pillar[layer=3,waterlogged=true]
conquest:blue_painted_metal_plating_pillar[layer=3,waterlogged=false]
conquest:blue_painted_metal_plating_quarter_slab[facing=north,layer=1,type=top,waterlogged=true]
conquest:blue_painted_metal_plating_quarter_slab[facing=north,layer=1,type=top,waterlogged=false]
conquest:blue_painted_metal_plating_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=true]
conquest:blue_painted_metal_plating_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=false]
conquest:blue_painted_metal_plating_quarter_slab[facing=north,layer=2,type=top,waterlogged=true]
conquest:blue_painted_metal_plating_quarter_slab[facing=north,layer=2,type=top,waterlogged=false]
conquest:blue_painted_metal_plating_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=true]
conquest:blue_painted_metal_plating_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=false]
conquest:blue_painted_metal_plating_quarter_slab[facing=north,layer=3,type=top,waterlogged=true]
conquest:blue_painted_metal_plating_quarter_slab[facing=north,layer=3,type=top,waterlogged=false]
conquest:blue_painted_metal_plating_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=true]
conquest:blue_painted_metal_plating_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=false]
conquest:blue_painted_metal_plating_quarter_slab[facing=south,layer=1,type=top,waterlogged=true]
conquest:blue_painted_metal_plating_quarter_slab[facing=south,layer=1,type=top,waterlogged=false]
conquest:blue_painted_metal_plating_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=true]
conquest:blue_painted_metal_plating_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=false]
conquest:blue_painted_metal_plating_quarter_slab[facing=south,layer=2,type=top,waterlogged=true]
conquest:blue_painted_metal_plating_quarter_slab[facing=south,layer=2,type=top,waterlogged=false]
conquest:blue_painted_metal_plating_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=true]
conquest:blue_painted_metal_plating_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=false]
conquest:blue_painted_metal_plating_quarter_slab[facing=south,layer=3,type=top,waterlogged=true]
conquest:blue_painted_metal_plating_quarter_slab[facing=south,layer=3,type=top,waterlogged=false]
conquest:blue_painted_metal_plating_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=true]
conquest:blue_painted_metal_plating_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=false]
conquest:blue_painted_metal_plating_quarter_slab[facing=west,layer=1,type=top,waterlogged=true]
conquest:blue_painted_metal_plating_quarter_slab[facing=west,layer=1,type=top,waterlogged=false]
conquest:blue_painted_metal_plating_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=true]
conquest:blue_painted_metal_plating_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=false]
conquest:blue_painted_metal_plating_quarter_slab[facing=west,layer=2,type=top,waterlogged=true]
conquest:blue_painted_metal_plating_quarter_slab[facing=west,layer=2,type=top,waterlogged=false]
conquest:blue_painted_metal_plating_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=true]
conquest:blue_painted_metal_plating_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=false]
conquest:blue_painted_metal_plating_quarter_slab[facing=west,layer=3,type=top,waterlogged=true]
conquest:blue_painted_metal_plating_quarter_slab[facing=west,layer=3,type=top,waterlogged=false]
conquest:blue_painted_metal_plating_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=true]
conquest:blue_painted_metal_plating_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=false]
conquest:blue_painted_metal_plating_quarter_slab[facing=east,layer=1,type=top,waterlogged=true]
conquest:blue_painted_metal_plating_quarter_slab[facing=east,layer=1,type=top,waterlogged=false]
conquest:blue_painted_metal_plating_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=true]
conquest:blue_painted_metal_plating_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=false]
conquest:blue_painted_metal_plating_quarter_slab[facing=east,layer=2,type=top,waterlogged=true]
conquest:blue_painted_metal_plating_quarter_slab[facing=east,layer=2,type=top,waterlogged=false]
conquest:blue_painted_metal_plating_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=true]
conquest:blue_painted_metal_plating_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=false]
conquest:blue_painted_metal_plating_quarter_slab[facing=east,layer=3,type=top,waterlogged=true]
conquest:blue_painted_metal_plating_quarter_slab[facing=east,layer=3,type=top,waterlogged=false]
conquest:blue_painted_metal_plating_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=true]
conquest:blue_painted_metal_plating_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=false]
conquest:blue_painted_metal_plating_slab[layers=1,type=top,waterlogged=true]
conquest:blue_painted_metal_plating_slab[layers=1,type=top,waterlogged=false]
conquest:blue_painted_metal_plating_slab[layers=1,type=bottom,waterlogged=true]
conquest:blue_painted_metal_plating_slab[layers=1,type=bottom,waterlogged=false]
conquest:blue_painted_metal_plating_slab[layers=2,type=top,waterlogged=true]
conquest:blue_painted_metal_plating_slab[layers=2,type=top,waterlogged=false]
conquest:blue_painted_metal_plating_slab[layers=2,type=bottom,waterlogged=true]
conquest:blue_painted_metal_plating_slab[layers=2,type=bottom,waterlogged=false]
conquest:blue_painted_metal_plating_slab[layers=3,type=top,waterlogged=true]
conquest:blue_painted_metal_plating_slab[layers=3,type=top,waterlogged=false]
conquest:blue_painted_metal_plating_slab[layers=3,type=bottom,waterlogged=true]
conquest:blue_painted_metal_plating_slab[layers=3,type=bottom,waterlogged=false]
conquest:blue_painted_metal_plating_slab[layers=4,type=top,waterlogged=true]
conquest:blue_painted_metal_plating_slab[layers=4,type=top,waterlogged=false]
conquest:blue_painted_metal_plating_slab[layers=4,type=bottom,waterlogged=true]
conquest:blue_painted_metal_plating_slab[layers=4,type=bottom,waterlogged=false]
conquest:blue_painted_metal_plating_slab[layers=5,type=top,waterlogged=true]
conquest:blue_painted_metal_plating_slab[layers=5,type=top,waterlogged=false]
conquest:blue_painted_metal_plating_slab[layers=5,type=bottom,waterlogged=true]
conquest:blue_painted_metal_plating_slab[layers=5,type=bottom,waterlogged=false]
conquest:blue_painted_metal_plating_slab[layers=6,type=top,waterlogged=true]
conquest:blue_painted_metal_plating_slab[layers=6,type=top,waterlogged=false]
conquest:blue_painted_metal_plating_slab[layers=6,type=bottom,waterlogged=true]
conquest:blue_painted_metal_plating_slab[layers=6,type=bottom,waterlogged=false]
conquest:blue_painted_metal_plating_slab[layers=7,type=top,waterlogged=true]
conquest:blue_painted_metal_plating_slab[layers=7,type=top,waterlogged=false]
conquest:blue_painted_metal_plating_slab[layers=7,type=bottom,waterlogged=true]
conquest:blue_painted_metal_plating_slab[layers=7,type=bottom,waterlogged=false]
conquest:blue_painted_metal_plating_slab[layers=8,type=top,waterlogged=true]
conquest:blue_painted_metal_plating_slab[layers=8,type=top,waterlogged=false]
conquest:blue_painted_metal_plating_slab[layers=8,type=bottom,waterlogged=true]
conquest:blue_painted_metal_plating_slab[layers=8,type=bottom,waterlogged=false]
conquest:blue_painted_metal_plating_small_window[down=true,up=true,waterlogged=true]
conquest:blue_painted_metal_plating_small_window[down=true,up=true,waterlogged=false]
conquest:blue_painted_metal_plating_small_window[down=true,up=false,waterlogged=true]
conquest:blue_painted_metal_plating_small_window[down=true,up=false,waterlogged=false]
conquest:blue_painted_metal_plating_small_window[down=false,up=true,waterlogged=true]
conquest:blue_painted_metal_plating_small_window[down=false,up=true,waterlogged=false]
conquest:blue_painted_metal_plating_small_window[down=false,up=false,waterlogged=true]
conquest:blue_painted_metal_plating_small_window[down=false,up=false,waterlogged=false]
conquest:blue_painted_metal_plating_small_window_half[down=true,facing=north,up=true,waterlogged=true]
conquest:blue_painted_metal_plating_small_window_half[down=true,facing=north,up=true,waterlogged=false]
conquest:blue_painted_metal_plating_small_window_half[down=true,facing=north,up=false,waterlogged=true]
conquest:blue_painted_metal_plating_small_window_half[down=true,facing=north,up=false,waterlogged=false]
conquest:blue_painted_metal_plating_small_window_half[down=true,facing=south,up=true,waterlogged=true]
conquest:blue_painted_metal_plating_small_window_half[down=true,facing=south,up=true,waterlogged=false]
conquest:blue_painted_metal_plating_small_window_half[down=true,facing=south,up=false,waterlogged=true]
conquest:blue_painted_metal_plating_small_window_half[down=true,facing=south,up=false,waterlogged=false]
conquest:blue_painted_metal_plating_small_window_half[down=true,facing=west,up=true,waterlogged=true]
conquest:blue_painted_metal_plating_small_window_half[down=true,facing=west,up=true,waterlogged=false]
conquest:blue_painted_metal_plating_small_window_half[down=true,facing=west,up=false,waterlogged=true]
conquest:blue_painted_metal_plating_small_window_half[down=true,facing=west,up=false,waterlogged=false]
conquest:blue_painted_metal_plating_small_window_half[down=true,facing=east,up=true,waterlogged=true]
conquest:blue_painted_metal_plating_small_window_half[down=true,facing=east,up=true,waterlogged=false]
conquest:blue_painted_metal_plating_small_window_half[down=true,facing=east,up=false,waterlogged=true]
conquest:blue_painted_metal_plating_small_window_half[down=true,facing=east,up=false,waterlogged=false]
conquest:blue_painted_metal_plating_small_window_half[down=false,facing=north,up=true,waterlogged=true]
conquest:blue_painted_metal_plating_small_window_half[down=false,facing=north,up=true,waterlogged=false]
conquest:blue_painted_metal_plating_small_window_half[down=false,facing=north,up=false,waterlogged=true]
conquest:blue_painted_metal_plating_small_window_half[down=false,facing=north,up=false,waterlogged=false]
conquest:blue_painted_metal_plating_small_window_half[down=false,facing=south,up=true,waterlogged=true]
conquest:blue_painted_metal_plating_small_window_half[down=false,facing=south,up=true,waterlogged=false]
conquest:blue_painted_metal_plating_small_window_half[down=false,facing=south,up=false,waterlogged=true]
conquest:blue_painted_metal_plating_small_window_half[down=false,facing=south,up=false,waterlogged=false]
conquest:blue_painted_metal_plating_small_window_half[down=false,facing=west,up=true,waterlogged=true]
conquest:blue_painted_metal_plating_small_window_half[down=false,facing=west,up=true,waterlogged=false]
conquest:blue_painted_metal_plating_small_window_half[down=false,facing=west,up=false,waterlogged=true]
conquest:blue_painted_metal_plating_small_window_half[down=false,facing=west,up=false,waterlogged=false]
conquest:blue_painted_metal_plating_small_window_half[down=false,facing=east,up=true,waterlogged=true]
conquest:blue_painted_metal_plating_small_window_half[down=false,facing=east,up=true,waterlogged=false]
conquest:blue_painted_metal_plating_small_window_half[down=false,facing=east,up=false,waterlogged=true]
conquest:blue_painted_metal_plating_small_window_half[down=false,facing=east,up=false,waterlogged=false]
conquest:blue_painted_metal_plating_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:blue_painted_metal_plating_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:blue_painted_metal_plating_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:blue_painted_metal_plating_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:blue_painted_metal_plating_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:blue_painted_metal_plating_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:blue_painted_metal_plating_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:blue_painted_metal_plating_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:blue_painted_metal_plating_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:blue_painted_metal_plating_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:blue_painted_metal_plating_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:blue_painted_metal_plating_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:blue_painted_metal_plating_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:blue_painted_metal_plating_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:blue_painted_metal_plating_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:blue_painted_metal_plating_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:blue_painted_metal_plating_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:blue_painted_metal_plating_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:blue_painted_metal_plating_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:blue_painted_metal_plating_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:blue_painted_metal_plating_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:blue_painted_metal_plating_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:blue_painted_metal_plating_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:blue_painted_metal_plating_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:blue_painted_metal_plating_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:blue_painted_metal_plating_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:blue_painted_metal_plating_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:blue_painted_metal_plating_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:blue_painted_metal_plating_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:blue_painted_metal_plating_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:blue_painted_metal_plating_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:blue_painted_metal_plating_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:blue_painted_metal_plating_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:blue_painted_metal_plating_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:blue_painted_metal_plating_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:blue_painted_metal_plating_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:blue_painted_metal_plating_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:blue_painted_metal_plating_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:blue_painted_metal_plating_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:blue_painted_metal_plating_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:blue_painted_metal_plating_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:blue_painted_metal_plating_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:blue_painted_metal_plating_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:blue_painted_metal_plating_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:blue_painted_metal_plating_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:blue_painted_metal_plating_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:blue_painted_metal_plating_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:blue_painted_metal_plating_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:blue_painted_metal_plating_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:blue_painted_metal_plating_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:blue_painted_metal_plating_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:blue_painted_metal_plating_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:blue_painted_metal_plating_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:blue_painted_metal_plating_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:blue_painted_metal_plating_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:blue_painted_metal_plating_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:blue_painted_metal_plating_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:blue_painted_metal_plating_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:blue_painted_metal_plating_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:blue_painted_metal_plating_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:blue_painted_metal_plating_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:blue_painted_metal_plating_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:blue_painted_metal_plating_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:blue_painted_metal_plating_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:blue_painted_metal_plating_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:blue_painted_metal_plating_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:blue_painted_metal_plating_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:blue_painted_metal_plating_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:blue_painted_metal_plating_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:blue_painted_metal_plating_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:blue_painted_metal_plating_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:blue_painted_metal_plating_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:blue_painted_metal_plating_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:blue_painted_metal_plating_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:blue_painted_metal_plating_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:blue_painted_metal_plating_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:blue_painted_metal_plating_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:blue_painted_metal_plating_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:blue_painted_metal_plating_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:blue_painted_metal_plating_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:blue_painted_metal_plating_vertical_corner[facing=north,layer=1,waterlogged=true]
conquest:blue_painted_metal_plating_vertical_corner[facing=north,layer=1,waterlogged=false]
conquest:blue_painted_metal_plating_vertical_corner[facing=north,layer=2,waterlogged=true]
conquest:blue_painted_metal_plating_vertical_corner[facing=north,layer=2,waterlogged=false]
conquest:blue_painted_metal_plating_vertical_corner[facing=north,layer=3,waterlogged=true]
conquest:blue_painted_metal_plating_vertical_corner[facing=north,layer=3,waterlogged=false]
conquest:blue_painted_metal_plating_vertical_corner[facing=north,layer=4,waterlogged=true]
conquest:blue_painted_metal_plating_vertical_corner[facing=north,layer=4,waterlogged=false]
conquest:blue_painted_metal_plating_vertical_corner[facing=south,layer=1,waterlogged=true]
conquest:blue_painted_metal_plating_vertical_corner[facing=south,layer=1,waterlogged=false]
conquest:blue_painted_metal_plating_vertical_corner[facing=south,layer=2,waterlogged=true]
conquest:blue_painted_metal_plating_vertical_corner[facing=south,layer=2,waterlogged=false]
conquest:blue_painted_metal_plating_vertical_corner[facing=south,layer=3,waterlogged=true]
conquest:blue_painted_metal_plating_vertical_corner[facing=south,layer=3,waterlogged=false]
conquest:blue_painted_metal_plating_vertical_corner[facing=south,layer=4,waterlogged=true]
conquest:blue_painted_metal_plating_vertical_corner[facing=south,layer=4,waterlogged=false]
conquest:blue_painted_metal_plating_vertical_corner[facing=west,layer=1,waterlogged=true]
conquest:blue_painted_metal_plating_vertical_corner[facing=west,layer=1,waterlogged=false]
conquest:blue_painted_metal_plating_vertical_corner[facing=west,layer=2,waterlogged=true]
conquest:blue_painted_metal_plating_vertical_corner[facing=west,layer=2,waterlogged=false]
conquest:blue_painted_metal_plating_vertical_corner[facing=west,layer=3,waterlogged=true]
conquest:blue_painted_metal_plating_vertical_corner[facing=west,layer=3,waterlogged=false]
conquest:blue_painted_metal_plating_vertical_corner[facing=west,layer=4,waterlogged=true]
conquest:blue_painted_metal_plating_vertical_corner[facing=west,layer=4,waterlogged=false]
conquest:blue_painted_metal_plating_vertical_corner[facing=east,layer=1,waterlogged=true]
conquest:blue_painted_metal_plating_vertical_corner[facing=east,layer=1,waterlogged=false]
conquest:blue_painted_metal_plating_vertical_corner[facing=east,layer=2,waterlogged=true]
conquest:blue_painted_metal_plating_vertical_corner[facing=east,layer=2,waterlogged=false]
conquest:blue_painted_metal_plating_vertical_corner[facing=east,layer=3,waterlogged=true]
conquest:blue_painted_metal_plating_vertical_corner[facing=east,layer=3,waterlogged=false]
conquest:blue_painted_metal_plating_vertical_corner[facing=east,layer=4,waterlogged=true]
conquest:blue_painted_metal_plating_vertical_corner[facing=east,layer=4,waterlogged=false]
conquest:blue_painted_metal_plating_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:blue_painted_metal_plating_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:blue_painted_metal_plating_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:blue_painted_metal_plating_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:blue_painted_metal_plating_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:blue_painted_metal_plating_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:blue_painted_metal_plating_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:blue_painted_metal_plating_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:blue_painted_metal_plating_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:blue_painted_metal_plating_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:blue_painted_metal_plating_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:blue_painted_metal_plating_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:blue_painted_metal_plating_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:blue_painted_metal_plating_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:blue_painted_metal_plating_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:blue_painted_metal_plating_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:blue_painted_metal_plating_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:blue_painted_metal_plating_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:blue_painted_metal_plating_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:blue_painted_metal_plating_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:blue_painted_metal_plating_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:blue_painted_metal_plating_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:blue_painted_metal_plating_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:blue_painted_metal_plating_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:blue_painted_metal_plating_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:blue_painted_metal_plating_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:blue_painted_metal_plating_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:blue_painted_metal_plating_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:blue_painted_metal_plating_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:blue_painted_metal_plating_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:blue_painted_metal_plating_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:blue_painted_metal_plating_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:blue_painted_metal_plating_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:blue_painted_metal_plating_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:blue_painted_metal_plating_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:blue_painted_metal_plating_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:blue_painted_metal_plating_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:blue_painted_metal_plating_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:blue_painted_metal_plating_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:blue_painted_metal_plating_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:blue_painted_metal_plating_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:blue_painted_metal_plating_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:blue_painted_metal_plating_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:blue_painted_metal_plating_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:blue_painted_metal_plating_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:blue_painted_metal_plating_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:blue_painted_metal_plating_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:blue_painted_metal_plating_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:blue_painted_metal_plating_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:blue_painted_metal_plating_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:blue_painted_metal_plating_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:blue_painted_metal_plating_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:blue_painted_metal_plating_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:blue_painted_metal_plating_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:blue_painted_metal_plating_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:blue_painted_metal_plating_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:blue_painted_metal_plating_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:blue_painted_metal_plating_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:blue_painted_metal_plating_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:blue_painted_metal_plating_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:blue_painted_metal_plating_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:blue_painted_metal_plating_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:blue_painted_metal_plating_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:blue_painted_metal_plating_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:blue_painted_metal_plating_vertical_quarter[facing=north,layer=1,waterlogged=true]
conquest:blue_painted_metal_plating_vertical_quarter[facing=north,layer=1,waterlogged=false]
conquest:blue_painted_metal_plating_vertical_quarter[facing=north,layer=2,waterlogged=true]
conquest:blue_painted_metal_plating_vertical_quarter[facing=north,layer=2,waterlogged=false]
conquest:blue_painted_metal_plating_vertical_quarter[facing=north,layer=3,waterlogged=true]
conquest:blue_painted_metal_plating_vertical_quarter[facing=north,layer=3,waterlogged=false]
conquest:blue_painted_metal_plating_vertical_quarter[facing=north,layer=4,waterlogged=true]
conquest:blue_painted_metal_plating_vertical_quarter[facing=north,layer=4,waterlogged=false]
conquest:blue_painted_metal_plating_vertical_quarter[facing=south,layer=1,waterlogged=true]
conquest:blue_painted_metal_plating_vertical_quarter[facing=south,layer=1,waterlogged=false]
conquest:blue_painted_metal_plating_vertical_quarter[facing=south,layer=2,waterlogged=true]
conquest:blue_painted_metal_plating_vertical_quarter[facing=south,layer=2,waterlogged=false]
conquest:blue_painted_metal_plating_vertical_quarter[facing=south,layer=3,waterlogged=true]
conquest:blue_painted_metal_plating_vertical_quarter[facing=south,layer=3,waterlogged=false]
conquest:blue_painted_metal_plating_vertical_quarter[facing=south,layer=4,waterlogged=true]
conquest:blue_painted_metal_plating_vertical_quarter[facing=south,layer=4,waterlogged=false]
conquest:blue_painted_metal_plating_vertical_quarter[facing=west,layer=1,waterlogged=true]
conquest:blue_painted_metal_plating_vertical_quarter[facing=west,layer=1,waterlogged=false]
conquest:blue_painted_metal_plating_vertical_quarter[facing=west,layer=2,waterlogged=true]
conquest:blue_painted_metal_plating_vertical_quarter[facing=west,layer=2,waterlogged=false]
conquest:blue_painted_metal_plating_vertical_quarter[facing=west,layer=3,waterlogged=true]
conquest:blue_painted_metal_plating_vertical_quarter[facing=west,layer=3,waterlogged=false]
conquest:blue_painted_metal_plating_vertical_quarter[facing=west,layer=4,waterlogged=true]
conquest:blue_painted_metal_plating_vertical_quarter[facing=west,layer=4,waterlogged=false]
conquest:blue_painted_metal_plating_vertical_quarter[facing=east,layer=1,waterlogged=true]
conquest:blue_painted_metal_plating_vertical_quarter[facing=east,layer=1,waterlogged=false]
conquest:blue_painted_metal_plating_vertical_quarter[facing=east,layer=2,waterlogged=true]
conquest:blue_painted_metal_plating_vertical_quarter[facing=east,layer=2,waterlogged=false]
conquest:blue_painted_metal_plating_vertical_quarter[facing=east,layer=3,waterlogged=true]
conquest:blue_painted_metal_plating_vertical_quarter[facing=east,layer=3,waterlogged=false]
conquest:blue_painted_metal_plating_vertical_quarter[facing=east,layer=4,waterlogged=true]
conquest:blue_painted_metal_plating_vertical_quarter[facing=east,layer=4,waterlogged=false]
conquest:blue_painted_metal_plating_vertical_slab[facing=north,layer=1,waterlogged=true]
conquest:blue_painted_metal_plating_vertical_slab[facing=north,layer=1,waterlogged=false]
conquest:blue_painted_metal_plating_vertical_slab[facing=north,layer=2,waterlogged=true]
conquest:blue_painted_metal_plating_vertical_slab[facing=north,layer=2,waterlogged=false]
conquest:blue_painted_metal_plating_vertical_slab[facing=north,layer=3,waterlogged=true]
conquest:blue_painted_metal_plating_vertical_slab[facing=north,layer=3,waterlogged=false]
conquest:blue_painted_metal_plating_vertical_slab[facing=north,layer=4,waterlogged=true]
conquest:blue_painted_metal_plating_vertical_slab[facing=north,layer=4,waterlogged=false]
conquest:blue_painted_metal_plating_vertical_slab[facing=south,layer=1,waterlogged=true]
conquest:blue_painted_metal_plating_vertical_slab[facing=south,layer=1,waterlogged=false]
conquest:blue_painted_metal_plating_vertical_slab[facing=south,layer=2,waterlogged=true]
conquest:blue_painted_metal_plating_vertical_slab[facing=south,layer=2,waterlogged=false]
conquest:blue_painted_metal_plating_vertical_slab[facing=south,layer=3,waterlogged=true]
conquest:blue_painted_metal_plating_vertical_slab[facing=south,layer=3,waterlogged=false]
conquest:blue_painted_metal_plating_vertical_slab[facing=south,layer=4,waterlogged=true]
conquest:blue_painted_metal_plating_vertical_slab[facing=south,layer=4,waterlogged=false]
conquest:blue_painted_metal_plating_vertical_slab[facing=west,layer=1,waterlogged=true]
conquest:blue_painted_metal_plating_vertical_slab[facing=west,layer=1,waterlogged=false]
conquest:blue_painted_metal_plating_vertical_slab[facing=west,layer=2,waterlogged=true]
conquest:blue_painted_metal_plating_vertical_slab[facing=west,layer=2,waterlogged=false]
conquest:blue_painted_metal_plating_vertical_slab[facing=west,layer=3,waterlogged=true]
conquest:blue_painted_metal_plating_vertical_slab[facing=west,layer=3,waterlogged=false]
conquest:blue_painted_metal_plating_vertical_slab[facing=west,layer=4,waterlogged=true]
conquest:blue_painted_metal_plating_vertical_slab[facing=west,layer=4,waterlogged=false]
conquest:blue_painted_metal_plating_vertical_slab[facing=east,layer=1,waterlogged=true]
conquest:blue_painted_metal_plating_vertical_slab[facing=east,layer=1,waterlogged=false]
conquest:blue_painted_metal_plating_vertical_slab[facing=east,layer=2,waterlogged=true]
conquest:blue_painted_metal_plating_vertical_slab[facing=east,layer=2,waterlogged=false]
conquest:blue_painted_metal_plating_vertical_slab[facing=east,layer=3,waterlogged=true]
conquest:blue_painted_metal_plating_vertical_slab[facing=east,layer=3,waterlogged=false]
conquest:blue_painted_metal_plating_vertical_slab[facing=east,layer=4,waterlogged=true]
conquest:blue_painted_metal_plating_vertical_slab[facing=east,layer=4,waterlogged=false]
conquest:blue_painted_metal_plating_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:blue_painted_metal_plating_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:blue_painted_metal_plating_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:blue_painted_metal_plating_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:blue_painted_metal_plating_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:blue_painted_metal_plating_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:blue_painted_metal_plating_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:blue_painted_metal_plating_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:blue_painted_metal_plating_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:blue_painted_metal_plating_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:blue_painted_metal_plating_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:blue_painted_metal_plating_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:blue_painted_metal_plating_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:blue_painted_metal_plating_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:blue_painted_metal_plating_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:blue_painted_metal_plating_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:blue_painted_metal_plating_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:blue_painted_metal_plating_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:blue_painted_metal_plating_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:blue_painted_metal_plating_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:blue_painted_metal_plating_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:blue_painted_metal_plating_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:blue_painted_metal_plating_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:blue_painted_metal_plating_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:blue_painted_metal_plating_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:blue_painted_metal_plating_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:blue_painted_metal_plating_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:blue_painted_metal_plating_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:blue_painted_metal_plating_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:blue_painted_metal_plating_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:blue_painted_metal_plating_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:blue_painted_metal_plating_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:blue_painted_metal_plating_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:blue_painted_metal_plating_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:blue_painted_metal_plating_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:blue_painted_metal_plating_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:blue_painted_metal_plating_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:blue_painted_metal_plating_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:blue_painted_metal_plating_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:blue_painted_metal_plating_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:blue_painted_metal_plating_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:blue_painted_metal_plating_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:blue_painted_metal_plating_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:blue_painted_metal_plating_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:blue_painted_metal_plating_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:blue_painted_metal_plating_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:blue_painted_metal_plating_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:blue_painted_metal_plating_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:blue_painted_metal_plating_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:blue_painted_metal_plating_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:blue_painted_metal_plating_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:blue_painted_metal_plating_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:blue_painted_metal_plating_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:blue_painted_metal_plating_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:blue_painted_metal_plating_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:blue_painted_metal_plating_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:blue_painted_metal_plating_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:blue_painted_metal_plating_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:blue_painted_metal_plating_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:blue_painted_metal_plating_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:blue_painted_metal_plating_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:blue_painted_metal_plating_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:blue_painted_metal_plating_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:blue_painted_metal_plating_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:blue_painted_metal_plating_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:blue_painted_metal_plating_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:blue_painted_metal_plating_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:blue_painted_metal_plating_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:blue_painted_metal_plating_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:blue_painted_metal_plating_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:blue_painted_metal_plating_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:blue_painted_metal_plating_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:blue_painted_metal_plating_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:blue_painted_metal_plating_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:blue_painted_metal_plating_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:blue_painted_metal_plating_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:blue_painted_metal_plating_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:blue_painted_metal_plating_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:blue_painted_metal_plating_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:blue_painted_metal_plating_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:blue_painted_metal_plating_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:blue_painted_metal_plating_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:blue_painted_metal_plating_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:blue_painted_metal_plating_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:blue_painted_metal_plating_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:blue_painted_metal_plating_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:blue_painted_metal_plating_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:blue_painted_metal_plating_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:blue_painted_metal_plating_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:blue_painted_metal_plating_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:blue_painted_metal_plating_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:blue_painted_metal_plating_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:blue_painted_metal_plating_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:blue_painted_metal_plating_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:blue_painted_metal_plating_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:blue_painted_metal_plating_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:blue_painted_metal_plating_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:blue_painted_metal_plating_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:blue_painted_metal_plating_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:blue_painted_metal_plating_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:blue_painted_metal_plating_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:blue_painted_metal_plating_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:blue_painted_metal_plating_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:blue_painted_metal_plating_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:blue_painted_metal_plating_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:blue_painted_metal_plating_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:blue_painted_metal_plating_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:blue_painted_metal_plating_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:blue_painted_metal_plating_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:blue_painted_metal_plating_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:blue_painted_metal_plating_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:blue_painted_metal_plating_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:blue_painted_metal_plating_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:blue_painted_metal_plating_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:blue_painted_metal_plating_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:blue_painted_metal_plating_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:blue_painted_metal_plating_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:blue_painted_metal_plating_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:blue_painted_metal_plating_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:blue_painted_metal_plating_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:blue_painted_metal_plating_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:blue_painted_metal_plating_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:blue_painted_metal_plating_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:blue_painted_metal_plating_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:blue_painted_metal_plating_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:blue_painted_metal_plating_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:blue_painted_metal_plating_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:blue_painted_metal_plating_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:blue_painted_metal_plating_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:blue_painted_metal_plating_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:blue_painted_metal_plating_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:blue_painted_metal_plating_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:blue_painted_metal_plating_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:blue_painted_metal_plating_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:blue_painted_metal_plating_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:blue_painted_metal_plating_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:blue_painted_metal_plating_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:blue_painted_metal_plating_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:blue_painted_metal_plating_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:blue_painted_metal_plating_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:blue_painted_metal_plating_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:blue_painted_metal_plating_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:blue_painted_metal_plating_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:blue_painted_metal_plating_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:blue_painted_metal_plating_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:blue_painted_metal_plating_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:blue_painted_metal_plating_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:blue_painted_metal_plating_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:blue_painted_metal_plating_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:blue_painted_metal_plating_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:blue_painted_metal_plating_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:blue_painted_metal_plating_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:blue_painted_metal_plating_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:blue_painted_metal_plating_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:blue_painted_metal_plating_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:blue_painted_metal_plating_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:blue_painted_metal_plating_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:blue_painted_metal_plating_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:blue_painted_metal_plating_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:blue_painted_metal_plating_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:blue_painted_metal_plating_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:blue_painted_metal_plating_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:blue_painted_metal_plating_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:blue_painted_metal_plating_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:blue_painted_metal_plating_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:blue_painted_metal_plating_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:blue_painted_metal_plating_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:blue_painted_metal_plating_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:blue_painted_metal_plating_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:blue_painted_metal_plating_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:blue_painted_metal_plating_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:blue_painted_metal_plating_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:blue_painted_metal_plating_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:blue_painted_metal_plating_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:blue_painted_metal_plating_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:blue_painted_metal_plating_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:blue_painted_metal_plating_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:blue_painted_metal_plating_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:blue_painted_metal_plating_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:blue_painted_metal_plating_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:blue_painted_metal_plating_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:blue_painted_metal_plating_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:blue_painted_metal_plating_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:blue_painted_metal_plating_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:blue_painted_metal_plating_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:blue_painted_metal_plating_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:blue_painted_metal_plating_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:blue_painted_metal_plating_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:blue_painted_metal_plating_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:blue_painted_metal_plating_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:blue_painted_metal_plating_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:blue_painted_metal_plating_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:blue_painted_metal_plating_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:blue_painted_metal_plating_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:blue_painted_metal_plating_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:blue_painted_metal_plating_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:blue_painted_metal_plating_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:blue_painted_metal_plating_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:blue_painted_metal_plating_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:blue_painted_metal_plating_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:blue_painted_metal_plating_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:blue_painted_metal_plating_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:blue_painted_metal_plating_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:blue_painted_metal_plating_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:blue_painted_metal_plating_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:blue_painted_metal_plating_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:blue_painted_metal_plating_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:blue_painted_metal_plating_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:blue_painted_metal_plating_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:blue_painted_metal_plating_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:blue_painted_metal_plating_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:blue_painted_metal_plating_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:blue_painted_metal_plating_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:blue_painted_metal_plating_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:blue_painted_metal_plating_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:blue_painted_metal_plating_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:blue_painted_metal_plating_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:blue_painted_metal_plating_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:blue_painted_metal_plating_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:blue_painted_metal_plating_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:blue_painted_metal_plating_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:blue_painted_metal_plating_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:blue_painted_metal_plating_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:blue_painted_metal_plating_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:blue_painted_metal_plating_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:blue_painted_metal_plating_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:blue_painted_metal_plating_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:blue_painted_metal_plating_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:blue_painted_metal_plating_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:blue_painted_metal_plating_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:blue_painted_metal_plating_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:blue_painted_metal_plating_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:blue_painted_metal_plating_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:blue_painted_metal_plating_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:blue_painted_metal_plating_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:blue_painted_metal_plating_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:blue_painted_metal_plating_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:blue_painted_metal_plating_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:blue_painted_metal_plating_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:blue_painted_metal_plating_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:blue_painted_metal_plating_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:blue_painted_metal_plating_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:blue_painted_metal_plating_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:blue_painted_metal_plating_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:blue_painted_metal_plating_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:blue_painted_metal_plating_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:blue_painted_metal_plating_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:blue_painted_metal_plating_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:blue_painted_metal_plating_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:blue_painted_metal_plating_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:blue_painted_metal_plating_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:blue_painted_metal_plating_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:blue_painted_metal_plating_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:blue_painted_metal_plating_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:blue_painted_metal_plating_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:blue_painted_metal_plating_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:blue_painted_metal_plating_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:blue_painted_metal_plating_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:blue_painted_metal_plating_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:blue_painted_metal_plating_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:blue_painted_metal_plating_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:blue_painted_metal_plating_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:blue_painted_metal_plating_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:blue_painted_metal_plating_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:blue_painted_metal_plating_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:blue_painted_metal_plating_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:blue_painted_metal_plating_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:blue_painted_metal_plating_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:blue_painted_metal_plating_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:blue_painted_metal_plating_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:blue_painted_metal_plating_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:blue_painted_metal_plating_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:blue_painted_metal_plating_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:blue_painted_metal_plating_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:blue_painted_metal_plating_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:blue_painted_metal_plating_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:blue_painted_metal_plating_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:blue_painted_metal_plating_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:blue_painted_metal_plating_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:blue_painted_metal_plating_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:blue_painted_metal_plating_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:blue_painted_metal_plating_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:blue_painted_metal_plating_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:blue_painted_metal_plating_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:blue_painted_metal_plating_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:blue_painted_metal_plating_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:blue_painted_metal_plating_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:blue_painted_metal_plating_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:blue_painted_metal_plating_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:blue_painted_metal_plating_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:blue_painted_metal_plating_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:blue_painted_metal_plating_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:blue_painted_metal_plating_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:blue_painted_metal_plating_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:blue_painted_metal_plating_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:blue_painted_metal_plating_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:blue_painted_metal_plating_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:blue_painted_metal_plating_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:blue_painted_metal_plating_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:blue_painted_metal_plating_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:blue_painted_metal_plating_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:blue_painted_metal_plating_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:blue_painted_metal_plating_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:blue_painted_metal_plating_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:blue_painted_metal_plating_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:blue_painted_metal_plating_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:blue_painted_metal_plating_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:blue_painted_metal_plating_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:blue_painted_metal_plating_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:blue_painted_metal_plating_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:blue_painted_metal_plating_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:blue_painted_metal_plating_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:blue_painted_metal_plating_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:blue_painted_metal_plating_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:blue_painted_metal_plating_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:blue_painted_metal_plating_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:blue_painted_metal_plating_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:blue_painted_metal_plating_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:blue_painted_metal_plating_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:blue_painted_metal_plating_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:blue_painted_metal_plating_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:blue_painted_metal_plating_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:blue_painted_metal_plating_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:blue_painted_metal_plating_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:blue_painted_plank_balustrade[axis=x,waterlogged=true]
conquest:blue_painted_plank_balustrade[axis=x,waterlogged=false]
conquest:blue_painted_plank_balustrade[axis=y,waterlogged=true]
conquest:blue_painted_plank_balustrade[axis=y,waterlogged=false]
conquest:blue_painted_plank_balustrade[axis=z,waterlogged=true]
conquest:blue_painted_plank_balustrade[axis=z,waterlogged=false]
conquest:blue_painted_plank_boards[facing=north,type=top,waterlogged=true]
conquest:blue_painted_plank_boards[facing=north,type=top,waterlogged=false]
conquest:blue_painted_plank_boards[facing=north,type=bottom,waterlogged=true]
conquest:blue_painted_plank_boards[facing=north,type=bottom,waterlogged=false]
conquest:blue_painted_plank_boards[facing=south,type=top,waterlogged=true]
conquest:blue_painted_plank_boards[facing=south,type=top,waterlogged=false]
conquest:blue_painted_plank_boards[facing=south,type=bottom,waterlogged=true]
conquest:blue_painted_plank_boards[facing=south,type=bottom,waterlogged=false]
conquest:blue_painted_plank_boards[facing=west,type=top,waterlogged=true]
conquest:blue_painted_plank_boards[facing=west,type=top,waterlogged=false]
conquest:blue_painted_plank_boards[facing=west,type=bottom,waterlogged=true]
conquest:blue_painted_plank_boards[facing=west,type=bottom,waterlogged=false]
conquest:blue_painted_plank_boards[facing=east,type=top,waterlogged=true]
conquest:blue_painted_plank_boards[facing=east,type=top,waterlogged=false]
conquest:blue_painted_plank_boards[facing=east,type=bottom,waterlogged=true]
conquest:blue_painted_plank_boards[facing=east,type=bottom,waterlogged=false]
conquest:blue_painted_plank_capital[facing=flat,type=top,waterlogged=true]
conquest:blue_painted_plank_capital[facing=flat,type=top,waterlogged=false]
conquest:blue_painted_plank_capital[facing=flat,type=bottom,waterlogged=true]
conquest:blue_painted_plank_capital[facing=flat,type=bottom,waterlogged=false]
conquest:blue_painted_plank_capital[facing=north,type=top,waterlogged=true]
conquest:blue_painted_plank_capital[facing=north,type=top,waterlogged=false]
conquest:blue_painted_plank_capital[facing=north,type=bottom,waterlogged=true]
conquest:blue_painted_plank_capital[facing=north,type=bottom,waterlogged=false]
conquest:blue_painted_plank_capital[facing=south,type=top,waterlogged=true]
conquest:blue_painted_plank_capital[facing=south,type=top,waterlogged=false]
conquest:blue_painted_plank_capital[facing=south,type=bottom,waterlogged=true]
conquest:blue_painted_plank_capital[facing=south,type=bottom,waterlogged=false]
conquest:blue_painted_plank_capital[facing=east,type=top,waterlogged=true]
conquest:blue_painted_plank_capital[facing=east,type=top,waterlogged=false]
conquest:blue_painted_plank_capital[facing=east,type=bottom,waterlogged=true]
conquest:blue_painted_plank_capital[facing=east,type=bottom,waterlogged=false]
conquest:blue_painted_plank_capital[facing=west,type=top,waterlogged=true]
conquest:blue_painted_plank_capital[facing=west,type=top,waterlogged=false]
conquest:blue_painted_plank_capital[facing=west,type=bottom,waterlogged=true]
conquest:blue_painted_plank_capital[facing=west,type=bottom,waterlogged=false]
conquest:blue_painted_plank_corner_slab[facing=north,type=top,waterlogged=true]
conquest:blue_painted_plank_corner_slab[facing=north,type=top,waterlogged=false]
conquest:blue_painted_plank_corner_slab[facing=north,type=bottom,waterlogged=true]
conquest:blue_painted_plank_corner_slab[facing=north,type=bottom,waterlogged=false]
conquest:blue_painted_plank_corner_slab[facing=south,type=top,waterlogged=true]
conquest:blue_painted_plank_corner_slab[facing=south,type=top,waterlogged=false]
conquest:blue_painted_plank_corner_slab[facing=south,type=bottom,waterlogged=true]
conquest:blue_painted_plank_corner_slab[facing=south,type=bottom,waterlogged=false]
conquest:blue_painted_plank_corner_slab[facing=west,type=top,waterlogged=true]
conquest:blue_painted_plank_corner_slab[facing=west,type=top,waterlogged=false]
conquest:blue_painted_plank_corner_slab[facing=west,type=bottom,waterlogged=true]
conquest:blue_painted_plank_corner_slab[facing=west,type=bottom,waterlogged=false]
conquest:blue_painted_plank_corner_slab[facing=east,type=top,waterlogged=true]
conquest:blue_painted_plank_corner_slab[facing=east,type=top,waterlogged=false]
conquest:blue_painted_plank_corner_slab[facing=east,type=bottom,waterlogged=true]
conquest:blue_painted_plank_corner_slab[facing=east,type=bottom,waterlogged=false]
conquest:blue_painted_plank_door[facing=north,half=upper,hinge=left,open=true,powered=true]
conquest:blue_painted_plank_door[facing=north,half=upper,hinge=left,open=true,powered=false]
conquest:blue_painted_plank_door[facing=north,half=upper,hinge=left,open=false,powered=true]
conquest:blue_painted_plank_door[facing=north,half=upper,hinge=left,open=false,powered=false]
conquest:blue_painted_plank_door[facing=north,half=upper,hinge=right,open=true,powered=true]
conquest:blue_painted_plank_door[facing=north,half=upper,hinge=right,open=true,powered=false]
conquest:blue_painted_plank_door[facing=north,half=upper,hinge=right,open=false,powered=true]
conquest:blue_painted_plank_door[facing=north,half=upper,hinge=right,open=false,powered=false]
conquest:blue_painted_plank_door[facing=north,half=lower,hinge=left,open=true,powered=true]
conquest:blue_painted_plank_door[facing=north,half=lower,hinge=left,open=true,powered=false]
conquest:blue_painted_plank_door[facing=north,half=lower,hinge=left,open=false,powered=true]
conquest:blue_painted_plank_door[facing=north,half=lower,hinge=left,open=false,powered=false]
conquest:blue_painted_plank_door[facing=north,half=lower,hinge=right,open=true,powered=true]
conquest:blue_painted_plank_door[facing=north,half=lower,hinge=right,open=true,powered=false]
conquest:blue_painted_plank_door[facing=north,half=lower,hinge=right,open=false,powered=true]
conquest:blue_painted_plank_door[facing=north,half=lower,hinge=right,open=false,powered=false]
conquest:blue_painted_plank_door[facing=south,half=upper,hinge=left,open=true,powered=true]
conquest:blue_painted_plank_door[facing=south,half=upper,hinge=left,open=true,powered=false]
conquest:blue_painted_plank_door[facing=south,half=upper,hinge=left,open=false,powered=true]
conquest:blue_painted_plank_door[facing=south,half=upper,hinge=left,open=false,powered=false]
conquest:blue_painted_plank_door[facing=south,half=upper,hinge=right,open=true,powered=true]
conquest:blue_painted_plank_door[facing=south,half=upper,hinge=right,open=true,powered=false]
conquest:blue_painted_plank_door[facing=south,half=upper,hinge=right,open=false,powered=true]
conquest:blue_painted_plank_door[facing=south,half=upper,hinge=right,open=false,powered=false]
conquest:blue_painted_plank_door[facing=south,half=lower,hinge=left,open=true,powered=true]
conquest:blue_painted_plank_door[facing=south,half=lower,hinge=left,open=true,powered=false]
conquest:blue_painted_plank_door[facing=south,half=lower,hinge=left,open=false,powered=true]
conquest:blue_painted_plank_door[facing=south,half=lower,hinge=left,open=false,powered=false]
conquest:blue_painted_plank_door[facing=south,half=lower,hinge=right,open=true,powered=true]
conquest:blue_painted_plank_door[facing=south,half=lower,hinge=right,open=true,powered=false]
conquest:blue_painted_plank_door[facing=south,half=lower,hinge=right,open=false,powered=true]
conquest:blue_painted_plank_door[facing=south,half=lower,hinge=right,open=false,powered=false]
conquest:blue_painted_plank_door[facing=west,half=upper,hinge=left,open=true,powered=true]
conquest:blue_painted_plank_door[facing=west,half=upper,hinge=left,open=true,powered=false]
conquest:blue_painted_plank_door[facing=west,half=upper,hinge=left,open=false,powered=true]
conquest:blue_painted_plank_door[facing=west,half=upper,hinge=left,open=false,powered=false]
conquest:blue_painted_plank_door[facing=west,half=upper,hinge=right,open=true,powered=true]
conquest:blue_painted_plank_door[facing=west,half=upper,hinge=right,open=true,powered=false]
conquest:blue_painted_plank_door[facing=west,half=upper,hinge=right,open=false,powered=true]
conquest:blue_painted_plank_door[facing=west,half=upper,hinge=right,open=false,powered=false]
conquest:blue_painted_plank_door[facing=west,half=lower,hinge=left,open=true,powered=true]
conquest:blue_painted_plank_door[facing=west,half=lower,hinge=left,open=true,powered=false]
conquest:blue_painted_plank_door[facing=west,half=lower,hinge=left,open=false,powered=true]
conquest:blue_painted_plank_door[facing=west,half=lower,hinge=left,open=false,powered=false]
conquest:blue_painted_plank_door[facing=west,half=lower,hinge=right,open=true,powered=true]
conquest:blue_painted_plank_door[facing=west,half=lower,hinge=right,open=true,powered=false]
conquest:blue_painted_plank_door[facing=west,half=lower,hinge=right,open=false,powered=true]
conquest:blue_painted_plank_door[facing=west,half=lower,hinge=right,open=false,powered=false]
conquest:blue_painted_plank_door[facing=east,half=upper,hinge=left,open=true,powered=true]
conquest:blue_painted_plank_door[facing=east,half=upper,hinge=left,open=true,powered=false]
conquest:blue_painted_plank_door[facing=east,half=upper,hinge=left,open=false,powered=true]
conquest:blue_painted_plank_door[facing=east,half=upper,hinge=left,open=false,powered=false]
conquest:blue_painted_plank_door[facing=east,half=upper,hinge=right,open=true,powered=true]
conquest:blue_painted_plank_door[facing=east,half=upper,hinge=right,open=true,powered=false]
conquest:blue_painted_plank_door[facing=east,half=upper,hinge=right,open=false,powered=true]
conquest:blue_painted_plank_door[facing=east,half=upper,hinge=right,open=false,powered=false]
conquest:blue_painted_plank_door[facing=east,half=lower,hinge=left,open=true,powered=true]
conquest:blue_painted_plank_door[facing=east,half=lower,hinge=left,open=true,powered=false]
conquest:blue_painted_plank_door[facing=east,half=lower,hinge=left,open=false,powered=true]
conquest:blue_painted_plank_door[facing=east,half=lower,hinge=left,open=false,powered=false]
conquest:blue_painted_plank_door[facing=east,half=lower,hinge=right,open=true,powered=true]
conquest:blue_painted_plank_door[facing=east,half=lower,hinge=right,open=true,powered=false]
conquest:blue_painted_plank_door[facing=east,half=lower,hinge=right,open=false,powered=true]
conquest:blue_painted_plank_door[facing=east,half=lower,hinge=right,open=false,powered=false]
conquest:blue_painted_plank_eighth_slab[facing=north,type=top,waterlogged=true]
conquest:blue_painted_plank_eighth_slab[facing=north,type=top,waterlogged=false]
conquest:blue_painted_plank_eighth_slab[facing=north,type=bottom,waterlogged=true]
conquest:blue_painted_plank_eighth_slab[facing=north,type=bottom,waterlogged=false]
conquest:blue_painted_plank_eighth_slab[facing=south,type=top,waterlogged=true]
conquest:blue_painted_plank_eighth_slab[facing=south,type=top,waterlogged=false]
conquest:blue_painted_plank_eighth_slab[facing=south,type=bottom,waterlogged=true]
conquest:blue_painted_plank_eighth_slab[facing=south,type=bottom,waterlogged=false]
conquest:blue_painted_plank_eighth_slab[facing=west,type=top,waterlogged=true]
conquest:blue_painted_plank_eighth_slab[facing=west,type=top,waterlogged=false]
conquest:blue_painted_plank_eighth_slab[facing=west,type=bottom,waterlogged=true]
conquest:blue_painted_plank_eighth_slab[facing=west,type=bottom,waterlogged=false]
conquest:blue_painted_plank_eighth_slab[facing=east,type=top,waterlogged=true]
conquest:blue_painted_plank_eighth_slab[facing=east,type=top,waterlogged=false]
conquest:blue_painted_plank_eighth_slab[facing=east,type=bottom,waterlogged=true]
conquest:blue_painted_plank_eighth_slab[facing=east,type=bottom,waterlogged=false]
conquest:blue_painted_plank_fence[east=true,north=true,south=true,waterlogged=true,west=true]
conquest:blue_painted_plank_fence[east=true,north=true,south=true,waterlogged=true,west=false]
conquest:blue_painted_plank_fence[east=true,north=true,south=true,waterlogged=false,west=true]
conquest:blue_painted_plank_fence[east=true,north=true,south=true,waterlogged=false,west=false]
conquest:blue_painted_plank_fence[east=true,north=true,south=false,waterlogged=true,west=true]
conquest:blue_painted_plank_fence[east=true,north=true,south=false,waterlogged=true,west=false]
conquest:blue_painted_plank_fence[east=true,north=true,south=false,waterlogged=false,west=true]
conquest:blue_painted_plank_fence[east=true,north=true,south=false,waterlogged=false,west=false]
conquest:blue_painted_plank_fence[east=true,north=false,south=true,waterlogged=true,west=true]
conquest:blue_painted_plank_fence[east=true,north=false,south=true,waterlogged=true,west=false]
conquest:blue_painted_plank_fence[east=true,north=false,south=true,waterlogged=false,west=true]
conquest:blue_painted_plank_fence[east=true,north=false,south=true,waterlogged=false,west=false]
conquest:blue_painted_plank_fence[east=true,north=false,south=false,waterlogged=true,west=true]
conquest:blue_painted_plank_fence[east=true,north=false,south=false,waterlogged=true,west=false]
conquest:blue_painted_plank_fence[east=true,north=false,south=false,waterlogged=false,west=true]
conquest:blue_painted_plank_fence[east=true,north=false,south=false,waterlogged=false,west=false]
conquest:blue_painted_plank_fence[east=false,north=true,south=true,waterlogged=true,west=true]
conquest:blue_painted_plank_fence[east=false,north=true,south=true,waterlogged=true,west=false]
conquest:blue_painted_plank_fence[east=false,north=true,south=true,waterlogged=false,west=true]
conquest:blue_painted_plank_fence[east=false,north=true,south=true,waterlogged=false,west=false]
conquest:blue_painted_plank_fence[east=false,north=true,south=false,waterlogged=true,west=true]
conquest:blue_painted_plank_fence[east=false,north=true,south=false,waterlogged=true,west=false]
conquest:blue_painted_plank_fence[east=false,north=true,south=false,waterlogged=false,west=true]
conquest:blue_painted_plank_fence[east=false,north=true,south=false,waterlogged=false,west=false]
conquest:blue_painted_plank_fence[east=false,north=false,south=true,waterlogged=true,west=true]
conquest:blue_painted_plank_fence[east=false,north=false,south=true,waterlogged=true,west=false]
conquest:blue_painted_plank_fence[east=false,north=false,south=true,waterlogged=false,west=true]
conquest:blue_painted_plank_fence[east=false,north=false,south=true,waterlogged=false,west=false]
conquest:blue_painted_plank_fence[east=false,north=false,south=false,waterlogged=true,west=true]
conquest:blue_painted_plank_fence[east=false,north=false,south=false,waterlogged=true,west=false]
conquest:blue_painted_plank_fence[east=false,north=false,south=false,waterlogged=false,west=true]
conquest:blue_painted_plank_fence[east=false,north=false,south=false,waterlogged=false,west=false]
conquest:blue_painted_plank_pillar[layer=1,waterlogged=true]
conquest:blue_painted_plank_pillar[layer=1,waterlogged=false]
conquest:blue_painted_plank_pillar[layer=2,waterlogged=true]
conquest:blue_painted_plank_pillar[layer=2,waterlogged=false]
conquest:blue_painted_plank_pillar[layer=3,waterlogged=true]
conquest:blue_painted_plank_pillar[layer=3,waterlogged=false]
conquest:blue_painted_plank_quarter_slab[facing=north,layer=1,type=top,waterlogged=true]
conquest:blue_painted_plank_quarter_slab[facing=north,layer=1,type=top,waterlogged=false]
conquest:blue_painted_plank_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=true]
conquest:blue_painted_plank_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=false]
conquest:blue_painted_plank_quarter_slab[facing=north,layer=2,type=top,waterlogged=true]
conquest:blue_painted_plank_quarter_slab[facing=north,layer=2,type=top,waterlogged=false]
conquest:blue_painted_plank_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=true]
conquest:blue_painted_plank_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=false]
conquest:blue_painted_plank_quarter_slab[facing=north,layer=3,type=top,waterlogged=true]
conquest:blue_painted_plank_quarter_slab[facing=north,layer=3,type=top,waterlogged=false]
conquest:blue_painted_plank_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=true]
conquest:blue_painted_plank_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=false]
conquest:blue_painted_plank_quarter_slab[facing=south,layer=1,type=top,waterlogged=true]
conquest:blue_painted_plank_quarter_slab[facing=south,layer=1,type=top,waterlogged=false]
conquest:blue_painted_plank_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=true]
conquest:blue_painted_plank_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=false]
conquest:blue_painted_plank_quarter_slab[facing=south,layer=2,type=top,waterlogged=true]
conquest:blue_painted_plank_quarter_slab[facing=south,layer=2,type=top,waterlogged=false]
conquest:blue_painted_plank_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=true]
conquest:blue_painted_plank_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=false]
conquest:blue_painted_plank_quarter_slab[facing=south,layer=3,type=top,waterlogged=true]
conquest:blue_painted_plank_quarter_slab[facing=south,layer=3,type=top,waterlogged=false]
conquest:blue_painted_plank_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=true]
conquest:blue_painted_plank_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=false]
conquest:blue_painted_plank_quarter_slab[facing=west,layer=1,type=top,waterlogged=true]
conquest:blue_painted_plank_quarter_slab[facing=west,layer=1,type=top,waterlogged=false]
conquest:blue_painted_plank_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=true]
conquest:blue_painted_plank_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=false]
conquest:blue_painted_plank_quarter_slab[facing=west,layer=2,type=top,waterlogged=true]
conquest:blue_painted_plank_quarter_slab[facing=west,layer=2,type=top,waterlogged=false]
conquest:blue_painted_plank_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=true]
conquest:blue_painted_plank_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=false]
conquest:blue_painted_plank_quarter_slab[facing=west,layer=3,type=top,waterlogged=true]
conquest:blue_painted_plank_quarter_slab[facing=west,layer=3,type=top,waterlogged=false]
conquest:blue_painted_plank_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=true]
conquest:blue_painted_plank_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=false]
conquest:blue_painted_plank_quarter_slab[facing=east,layer=1,type=top,waterlogged=true]
conquest:blue_painted_plank_quarter_slab[facing=east,layer=1,type=top,waterlogged=false]
conquest:blue_painted_plank_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=true]
conquest:blue_painted_plank_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=false]
conquest:blue_painted_plank_quarter_slab[facing=east,layer=2,type=top,waterlogged=true]
conquest:blue_painted_plank_quarter_slab[facing=east,layer=2,type=top,waterlogged=false]
conquest:blue_painted_plank_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=true]
conquest:blue_painted_plank_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=false]
conquest:blue_painted_plank_quarter_slab[facing=east,layer=3,type=top,waterlogged=true]
conquest:blue_painted_plank_quarter_slab[facing=east,layer=3,type=top,waterlogged=false]
conquest:blue_painted_plank_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=true]
conquest:blue_painted_plank_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=false]
conquest:blue_painted_plank_slab[layer=1,type=top,waterlogged=true]
conquest:blue_painted_plank_slab[layer=1,type=top,waterlogged=false]
conquest:blue_painted_plank_slab[layer=1,type=bottom,waterlogged=true]
conquest:blue_painted_plank_slab[layer=1,type=bottom,waterlogged=false]
conquest:blue_painted_plank_slab[layer=2,type=top,waterlogged=true]
conquest:blue_painted_plank_slab[layer=2,type=top,waterlogged=false]
conquest:blue_painted_plank_slab[layer=2,type=bottom,waterlogged=true]
conquest:blue_painted_plank_slab[layer=2,type=bottom,waterlogged=false]
conquest:blue_painted_plank_slab[layer=3,type=top,waterlogged=true]
conquest:blue_painted_plank_slab[layer=3,type=top,waterlogged=false]
conquest:blue_painted_plank_slab[layer=3,type=bottom,waterlogged=true]
conquest:blue_painted_plank_slab[layer=3,type=bottom,waterlogged=false]
conquest:blue_painted_plank_slab[layer=4,type=top,waterlogged=true]
conquest:blue_painted_plank_slab[layer=4,type=top,waterlogged=false]
conquest:blue_painted_plank_slab[layer=4,type=bottom,waterlogged=true]
conquest:blue_painted_plank_slab[layer=4,type=bottom,waterlogged=false]
conquest:blue_painted_plank_small_window[down=true,up=true,waterlogged=true]
conquest:blue_painted_plank_small_window[down=true,up=true,waterlogged=false]
conquest:blue_painted_plank_small_window[down=true,up=false,waterlogged=true]
conquest:blue_painted_plank_small_window[down=true,up=false,waterlogged=false]
conquest:blue_painted_plank_small_window[down=false,up=true,waterlogged=true]
conquest:blue_painted_plank_small_window[down=false,up=true,waterlogged=false]
conquest:blue_painted_plank_small_window[down=false,up=false,waterlogged=true]
conquest:blue_painted_plank_small_window[down=false,up=false,waterlogged=false]
conquest:blue_painted_plank_small_window_half[down=true,facing=north,up=true,waterlogged=true]
conquest:blue_painted_plank_small_window_half[down=true,facing=north,up=true,waterlogged=false]
conquest:blue_painted_plank_small_window_half[down=true,facing=north,up=false,waterlogged=true]
conquest:blue_painted_plank_small_window_half[down=true,facing=north,up=false,waterlogged=false]
conquest:blue_painted_plank_small_window_half[down=true,facing=south,up=true,waterlogged=true]
conquest:blue_painted_plank_small_window_half[down=true,facing=south,up=true,waterlogged=false]
conquest:blue_painted_plank_small_window_half[down=true,facing=south,up=false,waterlogged=true]
conquest:blue_painted_plank_small_window_half[down=true,facing=south,up=false,waterlogged=false]
conquest:blue_painted_plank_small_window_half[down=true,facing=west,up=true,waterlogged=true]
conquest:blue_painted_plank_small_window_half[down=true,facing=west,up=true,waterlogged=false]
conquest:blue_painted_plank_small_window_half[down=true,facing=west,up=false,waterlogged=true]
conquest:blue_painted_plank_small_window_half[down=true,facing=west,up=false,waterlogged=false]
conquest:blue_painted_plank_small_window_half[down=true,facing=east,up=true,waterlogged=true]
conquest:blue_painted_plank_small_window_half[down=true,facing=east,up=true,waterlogged=false]
conquest:blue_painted_plank_small_window_half[down=true,facing=east,up=false,waterlogged=true]
conquest:blue_painted_plank_small_window_half[down=true,facing=east,up=false,waterlogged=false]
conquest:blue_painted_plank_small_window_half[down=false,facing=north,up=true,waterlogged=true]
conquest:blue_painted_plank_small_window_half[down=false,facing=north,up=true,waterlogged=false]
conquest:blue_painted_plank_small_window_half[down=false,facing=north,up=false,waterlogged=true]
conquest:blue_painted_plank_small_window_half[down=false,facing=north,up=false,waterlogged=false]
conquest:blue_painted_plank_small_window_half[down=false,facing=south,up=true,waterlogged=true]
conquest:blue_painted_plank_small_window_half[down=false,facing=south,up=true,waterlogged=false]
conquest:blue_painted_plank_small_window_half[down=false,facing=south,up=false,waterlogged=true]
conquest:blue_painted_plank_small_window_half[down=false,facing=south,up=false,waterlogged=false]
conquest:blue_painted_plank_small_window_half[down=false,facing=west,up=true,waterlogged=true]
conquest:blue_painted_plank_small_window_half[down=false,facing=west,up=true,waterlogged=false]
conquest:blue_painted_plank_small_window_half[down=false,facing=west,up=false,waterlogged=true]
conquest:blue_painted_plank_small_window_half[down=false,facing=west,up=false,waterlogged=false]
conquest:blue_painted_plank_small_window_half[down=false,facing=east,up=true,waterlogged=true]
conquest:blue_painted_plank_small_window_half[down=false,facing=east,up=true,waterlogged=false]
conquest:blue_painted_plank_small_window_half[down=false,facing=east,up=false,waterlogged=true]
conquest:blue_painted_plank_small_window_half[down=false,facing=east,up=false,waterlogged=false]
conquest:blue_painted_plank_sphere[type=egg,waterlogged=true]
conquest:blue_painted_plank_sphere[type=egg,waterlogged=false]
conquest:blue_painted_plank_sphere[type=small,waterlogged=true]
conquest:blue_painted_plank_sphere[type=small,waterlogged=false]
conquest:blue_painted_plank_sphere[type=large,waterlogged=true]
conquest:blue_painted_plank_sphere[type=large,waterlogged=false]
conquest:blue_painted_plank_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:blue_painted_plank_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:blue_painted_plank_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:blue_painted_plank_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:blue_painted_plank_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:blue_painted_plank_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:blue_painted_plank_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:blue_painted_plank_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:blue_painted_plank_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:blue_painted_plank_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:blue_painted_plank_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:blue_painted_plank_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:blue_painted_plank_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:blue_painted_plank_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:blue_painted_plank_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:blue_painted_plank_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:blue_painted_plank_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:blue_painted_plank_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:blue_painted_plank_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:blue_painted_plank_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:blue_painted_plank_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:blue_painted_plank_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:blue_painted_plank_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:blue_painted_plank_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:blue_painted_plank_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:blue_painted_plank_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:blue_painted_plank_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:blue_painted_plank_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:blue_painted_plank_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:blue_painted_plank_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:blue_painted_plank_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:blue_painted_plank_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:blue_painted_plank_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:blue_painted_plank_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:blue_painted_plank_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:blue_painted_plank_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:blue_painted_plank_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:blue_painted_plank_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:blue_painted_plank_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:blue_painted_plank_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:blue_painted_plank_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:blue_painted_plank_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:blue_painted_plank_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:blue_painted_plank_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:blue_painted_plank_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:blue_painted_plank_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:blue_painted_plank_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:blue_painted_plank_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:blue_painted_plank_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:blue_painted_plank_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:blue_painted_plank_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:blue_painted_plank_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:blue_painted_plank_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:blue_painted_plank_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:blue_painted_plank_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:blue_painted_plank_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:blue_painted_plank_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:blue_painted_plank_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:blue_painted_plank_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:blue_painted_plank_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:blue_painted_plank_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:blue_painted_plank_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:blue_painted_plank_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:blue_painted_plank_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:blue_painted_plank_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:blue_painted_plank_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:blue_painted_plank_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:blue_painted_plank_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:blue_painted_plank_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:blue_painted_plank_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:blue_painted_plank_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:blue_painted_plank_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:blue_painted_plank_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:blue_painted_plank_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:blue_painted_plank_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:blue_painted_plank_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:blue_painted_plank_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:blue_painted_plank_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:blue_painted_plank_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:blue_painted_plank_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:blue_painted_plank_vertical_corner[facing=north,layer=1,waterlogged=true]
conquest:blue_painted_plank_vertical_corner[facing=north,layer=1,waterlogged=false]
conquest:blue_painted_plank_vertical_corner[facing=north,layer=2,waterlogged=true]
conquest:blue_painted_plank_vertical_corner[facing=north,layer=2,waterlogged=false]
conquest:blue_painted_plank_vertical_corner[facing=north,layer=3,waterlogged=true]
conquest:blue_painted_plank_vertical_corner[facing=north,layer=3,waterlogged=false]
conquest:blue_painted_plank_vertical_corner[facing=north,layer=4,waterlogged=true]
conquest:blue_painted_plank_vertical_corner[facing=north,layer=4,waterlogged=false]
conquest:blue_painted_plank_vertical_corner[facing=south,layer=1,waterlogged=true]
conquest:blue_painted_plank_vertical_corner[facing=south,layer=1,waterlogged=false]
conquest:blue_painted_plank_vertical_corner[facing=south,layer=2,waterlogged=true]
conquest:blue_painted_plank_vertical_corner[facing=south,layer=2,waterlogged=false]
conquest:blue_painted_plank_vertical_corner[facing=south,layer=3,waterlogged=true]
conquest:blue_painted_plank_vertical_corner[facing=south,layer=3,waterlogged=false]
conquest:blue_painted_plank_vertical_corner[facing=south,layer=4,waterlogged=true]
conquest:blue_painted_plank_vertical_corner[facing=south,layer=4,waterlogged=false]
conquest:blue_painted_plank_vertical_corner[facing=west,layer=1,waterlogged=true]
conquest:blue_painted_plank_vertical_corner[facing=west,layer=1,waterlogged=false]
conquest:blue_painted_plank_vertical_corner[facing=west,layer=2,waterlogged=true]
conquest:blue_painted_plank_vertical_corner[facing=west,layer=2,waterlogged=false]
conquest:blue_painted_plank_vertical_corner[facing=west,layer=3,waterlogged=true]
conquest:blue_painted_plank_vertical_corner[facing=west,layer=3,waterlogged=false]
conquest:blue_painted_plank_vertical_corner[facing=west,layer=4,waterlogged=true]
conquest:blue_painted_plank_vertical_corner[facing=west,layer=4,waterlogged=false]
conquest:blue_painted_plank_vertical_corner[facing=east,layer=1,waterlogged=true]
conquest:blue_painted_plank_vertical_corner[facing=east,layer=1,waterlogged=false]
conquest:blue_painted_plank_vertical_corner[facing=east,layer=2,waterlogged=true]
conquest:blue_painted_plank_vertical_corner[facing=east,layer=2,waterlogged=false]
conquest:blue_painted_plank_vertical_corner[facing=east,layer=3,waterlogged=true]
conquest:blue_painted_plank_vertical_corner[facing=east,layer=3,waterlogged=false]
conquest:blue_painted_plank_vertical_corner[facing=east,layer=4,waterlogged=true]
conquest:blue_painted_plank_vertical_corner[facing=east,layer=4,waterlogged=false]
conquest:blue_painted_plank_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:blue_painted_plank_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:blue_painted_plank_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:blue_painted_plank_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:blue_painted_plank_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:blue_painted_plank_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:blue_painted_plank_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:blue_painted_plank_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:blue_painted_plank_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:blue_painted_plank_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:blue_painted_plank_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:blue_painted_plank_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:blue_painted_plank_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:blue_painted_plank_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:blue_painted_plank_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:blue_painted_plank_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:blue_painted_plank_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:blue_painted_plank_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:blue_painted_plank_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:blue_painted_plank_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:blue_painted_plank_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:blue_painted_plank_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:blue_painted_plank_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:blue_painted_plank_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:blue_painted_plank_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:blue_painted_plank_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:blue_painted_plank_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:blue_painted_plank_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:blue_painted_plank_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:blue_painted_plank_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:blue_painted_plank_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:blue_painted_plank_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:blue_painted_plank_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:blue_painted_plank_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:blue_painted_plank_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:blue_painted_plank_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:blue_painted_plank_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:blue_painted_plank_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:blue_painted_plank_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:blue_painted_plank_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:blue_painted_plank_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:blue_painted_plank_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:blue_painted_plank_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:blue_painted_plank_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:blue_painted_plank_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:blue_painted_plank_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:blue_painted_plank_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:blue_painted_plank_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:blue_painted_plank_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:blue_painted_plank_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:blue_painted_plank_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:blue_painted_plank_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:blue_painted_plank_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:blue_painted_plank_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:blue_painted_plank_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:blue_painted_plank_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:blue_painted_plank_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:blue_painted_plank_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:blue_painted_plank_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:blue_painted_plank_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:blue_painted_plank_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:blue_painted_plank_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:blue_painted_plank_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:blue_painted_plank_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:blue_painted_plank_vertical_quarter[facing=north,layer=1,waterlogged=true]
conquest:blue_painted_plank_vertical_quarter[facing=north,layer=1,waterlogged=false]
conquest:blue_painted_plank_vertical_quarter[facing=north,layer=2,waterlogged=true]
conquest:blue_painted_plank_vertical_quarter[facing=north,layer=2,waterlogged=false]
conquest:blue_painted_plank_vertical_quarter[facing=north,layer=3,waterlogged=true]
conquest:blue_painted_plank_vertical_quarter[facing=north,layer=3,waterlogged=false]
conquest:blue_painted_plank_vertical_quarter[facing=north,layer=4,waterlogged=true]
conquest:blue_painted_plank_vertical_quarter[facing=north,layer=4,waterlogged=false]
conquest:blue_painted_plank_vertical_quarter[facing=south,layer=1,waterlogged=true]
conquest:blue_painted_plank_vertical_quarter[facing=south,layer=1,waterlogged=false]
conquest:blue_painted_plank_vertical_quarter[facing=south,layer=2,waterlogged=true]
conquest:blue_painted_plank_vertical_quarter[facing=south,layer=2,waterlogged=false]
conquest:blue_painted_plank_vertical_quarter[facing=south,layer=3,waterlogged=true]
conquest:blue_painted_plank_vertical_quarter[facing=south,layer=3,waterlogged=false]
conquest:blue_painted_plank_vertical_quarter[facing=south,layer=4,waterlogged=true]
conquest:blue_painted_plank_vertical_quarter[facing=south,layer=4,waterlogged=false]
conquest:blue_painted_plank_vertical_quarter[facing=west,layer=1,waterlogged=true]
conquest:blue_painted_plank_vertical_quarter[facing=west,layer=1,waterlogged=false]
conquest:blue_painted_plank_vertical_quarter[facing=west,layer=2,waterlogged=true]
conquest:blue_painted_plank_vertical_quarter[facing=west,layer=2,waterlogged=false]
conquest:blue_painted_plank_vertical_quarter[facing=west,layer=3,waterlogged=true]
conquest:blue_painted_plank_vertical_quarter[facing=west,layer=3,waterlogged=false]
conquest:blue_painted_plank_vertical_quarter[facing=west,layer=4,waterlogged=true]
conquest:blue_painted_plank_vertical_quarter[facing=west,layer=4,waterlogged=false]
conquest:blue_painted_plank_vertical_quarter[facing=east,layer=1,waterlogged=true]
conquest:blue_painted_plank_vertical_quarter[facing=east,layer=1,waterlogged=false]
conquest:blue_painted_plank_vertical_quarter[facing=east,layer=2,waterlogged=true]
conquest:blue_painted_plank_vertical_quarter[facing=east,layer=2,waterlogged=false]
conquest:blue_painted_plank_vertical_quarter[facing=east,layer=3,waterlogged=true]
conquest:blue_painted_plank_vertical_quarter[facing=east,layer=3,waterlogged=false]
conquest:blue_painted_plank_vertical_quarter[facing=east,layer=4,waterlogged=true]
conquest:blue_painted_plank_vertical_quarter[facing=east,layer=4,waterlogged=false]
conquest:blue_painted_plank_vertical_slab[facing=north,layer=1,waterlogged=true]
conquest:blue_painted_plank_vertical_slab[facing=north,layer=1,waterlogged=false]
conquest:blue_painted_plank_vertical_slab[facing=north,layer=2,waterlogged=true]
conquest:blue_painted_plank_vertical_slab[facing=north,layer=2,waterlogged=false]
conquest:blue_painted_plank_vertical_slab[facing=north,layer=3,waterlogged=true]
conquest:blue_painted_plank_vertical_slab[facing=north,layer=3,waterlogged=false]
conquest:blue_painted_plank_vertical_slab[facing=north,layer=4,waterlogged=true]
conquest:blue_painted_plank_vertical_slab[facing=north,layer=4,waterlogged=false]
conquest:blue_painted_plank_vertical_slab[facing=south,layer=1,waterlogged=true]
conquest:blue_painted_plank_vertical_slab[facing=south,layer=1,waterlogged=false]
conquest:blue_painted_plank_vertical_slab[facing=south,layer=2,waterlogged=true]
conquest:blue_painted_plank_vertical_slab[facing=south,layer=2,waterlogged=false]
conquest:blue_painted_plank_vertical_slab[facing=south,layer=3,waterlogged=true]
conquest:blue_painted_plank_vertical_slab[facing=south,layer=3,waterlogged=false]
conquest:blue_painted_plank_vertical_slab[facing=south,layer=4,waterlogged=true]
conquest:blue_painted_plank_vertical_slab[facing=south,layer=4,waterlogged=false]
conquest:blue_painted_plank_vertical_slab[facing=west,layer=1,waterlogged=true]
conquest:blue_painted_plank_vertical_slab[facing=west,layer=1,waterlogged=false]
conquest:blue_painted_plank_vertical_slab[facing=west,layer=2,waterlogged=true]
conquest:blue_painted_plank_vertical_slab[facing=west,layer=2,waterlogged=false]
conquest:blue_painted_plank_vertical_slab[facing=west,layer=3,waterlogged=true]
conquest:blue_painted_plank_vertical_slab[facing=west,layer=3,waterlogged=false]
conquest:blue_painted_plank_vertical_slab[facing=west,layer=4,waterlogged=true]
conquest:blue_painted_plank_vertical_slab[facing=west,layer=4,waterlogged=false]
conquest:blue_painted_plank_vertical_slab[facing=east,layer=1,waterlogged=true]
conquest:blue_painted_plank_vertical_slab[facing=east,layer=1,waterlogged=false]
conquest:blue_painted_plank_vertical_slab[facing=east,layer=2,waterlogged=true]
conquest:blue_painted_plank_vertical_slab[facing=east,layer=2,waterlogged=false]
conquest:blue_painted_plank_vertical_slab[facing=east,layer=3,waterlogged=true]
conquest:blue_painted_plank_vertical_slab[facing=east,layer=3,waterlogged=false]
conquest:blue_painted_plank_vertical_slab[facing=east,layer=4,waterlogged=true]
conquest:blue_painted_plank_vertical_slab[facing=east,layer=4,waterlogged=false]
conquest:blue_painted_plank_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:blue_painted_plank_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:blue_painted_plank_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:blue_painted_plank_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:blue_painted_plank_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:blue_painted_plank_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:blue_painted_plank_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:blue_painted_plank_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:blue_painted_plank_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:blue_painted_plank_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:blue_painted_plank_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:blue_painted_plank_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:blue_painted_plank_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:blue_painted_plank_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:blue_painted_plank_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:blue_painted_plank_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:blue_painted_plank_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:blue_painted_plank_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:blue_painted_plank_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:blue_painted_plank_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:blue_painted_plank_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:blue_painted_plank_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:blue_painted_plank_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:blue_painted_plank_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:blue_painted_plank_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:blue_painted_plank_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:blue_painted_plank_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:blue_painted_plank_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:blue_painted_plank_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:blue_painted_plank_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:blue_painted_plank_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:blue_painted_plank_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:blue_painted_plank_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:blue_painted_plank_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:blue_painted_plank_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:blue_painted_plank_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:blue_painted_plank_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:blue_painted_plank_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:blue_painted_plank_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:blue_painted_plank_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:blue_painted_plank_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:blue_painted_plank_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:blue_painted_plank_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:blue_painted_plank_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:blue_painted_plank_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:blue_painted_plank_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:blue_painted_plank_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:blue_painted_plank_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:blue_painted_plank_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:blue_painted_plank_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:blue_painted_plank_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:blue_painted_plank_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:blue_painted_plank_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:blue_painted_plank_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:blue_painted_plank_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:blue_painted_plank_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:blue_painted_plank_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:blue_painted_plank_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:blue_painted_plank_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:blue_painted_plank_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:blue_painted_plank_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:blue_painted_plank_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:blue_painted_plank_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:blue_painted_plank_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:blue_painted_plank_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:blue_painted_plank_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:blue_painted_plank_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:blue_painted_plank_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:blue_painted_plank_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:blue_painted_plank_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:blue_painted_plank_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:blue_painted_plank_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:blue_painted_plank_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:blue_painted_plank_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:blue_painted_plank_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:blue_painted_plank_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:blue_painted_plank_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:blue_painted_plank_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:blue_painted_plank_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:blue_painted_plank_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:blue_painted_plank_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:blue_painted_plank_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:blue_painted_plank_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:blue_painted_plank_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:blue_painted_plank_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:blue_painted_plank_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:blue_painted_plank_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:blue_painted_plank_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:blue_painted_plank_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:blue_painted_plank_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:blue_painted_plank_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:blue_painted_plank_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:blue_painted_plank_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:blue_painted_plank_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:blue_painted_plank_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:blue_painted_plank_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:blue_painted_plank_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:blue_painted_plank_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:blue_painted_plank_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:blue_painted_plank_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:blue_painted_plank_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:blue_painted_plank_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:blue_painted_plank_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:blue_painted_plank_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:blue_painted_plank_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:blue_painted_plank_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:blue_painted_plank_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:blue_painted_plank_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:blue_painted_plank_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:blue_painted_plank_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:blue_painted_plank_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:blue_painted_plank_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:blue_painted_plank_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:blue_painted_plank_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:blue_painted_plank_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:blue_painted_plank_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:blue_painted_plank_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:blue_painted_plank_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:blue_painted_plank_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:blue_painted_plank_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:blue_painted_plank_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:blue_painted_plank_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:blue_painted_plank_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:blue_painted_plank_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:blue_painted_plank_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:blue_painted_plank_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:blue_painted_plank_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:blue_painted_plank_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:blue_painted_plank_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:blue_painted_plank_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:blue_painted_plank_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:blue_painted_plank_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:blue_painted_plank_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:blue_painted_plank_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:blue_painted_plank_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:blue_painted_plank_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:blue_painted_plank_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:blue_painted_plank_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:blue_painted_plank_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:blue_painted_plank_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:blue_painted_plank_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:blue_painted_plank_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:blue_painted_plank_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:blue_painted_plank_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:blue_painted_plank_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:blue_painted_plank_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:blue_painted_plank_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:blue_painted_plank_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:blue_painted_plank_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:blue_painted_plank_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:blue_painted_plank_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:blue_painted_plank_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:blue_painted_plank_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:blue_painted_plank_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:blue_painted_plank_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:blue_painted_plank_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:blue_painted_plank_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:blue_painted_plank_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:blue_painted_plank_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:blue_painted_plank_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:blue_painted_plank_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:blue_painted_plank_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:blue_painted_plank_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:blue_painted_plank_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:blue_painted_plank_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:blue_painted_plank_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:blue_painted_plank_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:blue_painted_plank_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:blue_painted_plank_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:blue_painted_plank_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:blue_painted_plank_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:blue_painted_plank_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:blue_painted_plank_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:blue_painted_plank_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:blue_painted_plank_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:blue_painted_plank_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:blue_painted_plank_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:blue_painted_plank_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:blue_painted_plank_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:blue_painted_plank_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:blue_painted_plank_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:blue_painted_plank_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:blue_painted_plank_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:blue_painted_plank_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:blue_painted_plank_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:blue_painted_plank_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:blue_painted_plank_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:blue_painted_plank_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:blue_painted_plank_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:blue_painted_plank_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:blue_painted_plank_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:blue_painted_plank_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:blue_painted_plank_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:blue_painted_plank_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:blue_painted_plank_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:blue_painted_plank_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:blue_painted_plank_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:blue_painted_plank_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:blue_painted_plank_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:blue_painted_plank_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:blue_painted_plank_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:blue_painted_plank_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:blue_painted_plank_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:blue_painted_plank_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:blue_painted_plank_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:blue_painted_plank_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:blue_painted_plank_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:blue_painted_plank_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:blue_painted_plank_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:blue_painted_plank_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:blue_painted_plank_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:blue_painted_plank_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:blue_painted_plank_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:blue_painted_plank_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:blue_painted_plank_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:blue_painted_plank_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:blue_painted_plank_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:blue_painted_plank_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:blue_painted_plank_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:blue_painted_plank_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:blue_painted_plank_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:blue_painted_plank_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:blue_painted_plank_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:blue_painted_plank_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:blue_painted_plank_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:blue_painted_plank_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:blue_painted_plank_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:blue_painted_plank_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:blue_painted_plank_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:blue_painted_plank_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:blue_painted_plank_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:blue_painted_plank_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:blue_painted_plank_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:blue_painted_plank_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:blue_painted_plank_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:blue_painted_plank_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:blue_painted_plank_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:blue_painted_plank_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:blue_painted_plank_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:blue_painted_plank_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:blue_painted_plank_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:blue_painted_plank_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:blue_painted_plank_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:blue_painted_plank_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:blue_painted_plank_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:blue_painted_plank_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:blue_painted_plank_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:blue_painted_plank_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:blue_painted_plank_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:blue_painted_plank_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:blue_painted_plank_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:blue_painted_plank_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:blue_painted_plank_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:blue_painted_plank_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:blue_painted_plank_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:blue_painted_plank_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:blue_painted_plank_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:blue_painted_plank_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:blue_painted_plank_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:blue_painted_plank_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:blue_painted_plank_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:blue_painted_plank_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:blue_painted_plank_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:blue_painted_plank_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:blue_painted_plank_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:blue_painted_plank_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:blue_painted_plank_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:blue_painted_plank_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:blue_painted_plank_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:blue_painted_plank_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:blue_painted_plank_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:blue_painted_plank_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:blue_painted_plank_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:blue_painted_plank_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:blue_painted_plank_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:blue_painted_plank_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:blue_painted_plank_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:blue_painted_plank_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:blue_painted_plank_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:blue_painted_plank_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:blue_painted_plank_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:blue_painted_plank_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:blue_painted_plank_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:blue_painted_plank_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:blue_painted_plank_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:blue_painted_plank_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:blue_painted_plank_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:blue_painted_plank_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:blue_painted_plank_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:blue_painted_plank_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:blue_painted_plank_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:blue_painted_plank_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:blue_painted_plank_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:blue_painted_plank_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:blue_painted_plank_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:blue_painted_plank_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:blue_painted_plank_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:blue_painted_plank_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:blue_painted_plank_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:blue_painted_plank_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:blue_painted_plank_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:blue_painted_plank_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:blue_painted_plank_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:blue_painted_plank_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:blue_painted_plank_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:blue_painted_plank_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:blue_painted_plank_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:blue_painted_plank_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:blue_painted_plank_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:blue_painted_plank_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:blue_painted_plank_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:blue_painted_plank_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:blue_painted_plank_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:blue_painted_plank_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:blue_painted_plank_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:blue_painted_plank_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:blue_painted_plank_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:blue_painted_plank_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:blue_painted_plank_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:blue_painted_plank_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:blue_painted_plank_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:blue_painted_plank_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:blue_painted_plank_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:blue_painted_plank_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:blue_painted_planks
conquest:blue_painted_shutters[facing=north,hinge=left,toggle=1,waterlogged=true]
conquest:blue_painted_shutters[facing=north,hinge=left,toggle=1,waterlogged=false]
conquest:blue_painted_shutters[facing=north,hinge=left,toggle=2,waterlogged=true]
conquest:blue_painted_shutters[facing=north,hinge=left,toggle=2,waterlogged=false]
conquest:blue_painted_shutters[facing=north,hinge=left,toggle=3,waterlogged=true]
conquest:blue_painted_shutters[facing=north,hinge=left,toggle=3,waterlogged=false]
conquest:blue_painted_shutters[facing=north,hinge=right,toggle=1,waterlogged=true]
conquest:blue_painted_shutters[facing=north,hinge=right,toggle=1,waterlogged=false]
conquest:blue_painted_shutters[facing=north,hinge=right,toggle=2,waterlogged=true]
conquest:blue_painted_shutters[facing=north,hinge=right,toggle=2,waterlogged=false]
conquest:blue_painted_shutters[facing=north,hinge=right,toggle=3,waterlogged=true]
conquest:blue_painted_shutters[facing=north,hinge=right,toggle=3,waterlogged=false]
conquest:blue_painted_shutters[facing=south,hinge=left,toggle=1,waterlogged=true]
conquest:blue_painted_shutters[facing=south,hinge=left,toggle=1,waterlogged=false]
conquest:blue_painted_shutters[facing=south,hinge=left,toggle=2,waterlogged=true]
conquest:blue_painted_shutters[facing=south,hinge=left,toggle=2,waterlogged=false]
conquest:blue_painted_shutters[facing=south,hinge=left,toggle=3,waterlogged=true]
conquest:blue_painted_shutters[facing=south,hinge=left,toggle=3,waterlogged=false]
conquest:blue_painted_shutters[facing=south,hinge=right,toggle=1,waterlogged=true]
conquest:blue_painted_shutters[facing=south,hinge=right,toggle=1,waterlogged=false]
conquest:blue_painted_shutters[facing=south,hinge=right,toggle=2,waterlogged=true]
conquest:blue_painted_shutters[facing=south,hinge=right,toggle=2,waterlogged=false]
conquest:blue_painted_shutters[facing=south,hinge=right,toggle=3,waterlogged=true]
conquest:blue_painted_shutters[facing=south,hinge=right,toggle=3,waterlogged=false]
conquest:blue_painted_shutters[facing=west,hinge=left,toggle=1,waterlogged=true]
conquest:blue_painted_shutters[facing=west,hinge=left,toggle=1,waterlogged=false]
conquest:blue_painted_shutters[facing=west,hinge=left,toggle=2,waterlogged=true]
conquest:blue_painted_shutters[facing=west,hinge=left,toggle=2,waterlogged=false]
conquest:blue_painted_shutters[facing=west,hinge=left,toggle=3,waterlogged=true]
conquest:blue_painted_shutters[facing=west,hinge=left,toggle=3,waterlogged=false]
conquest:blue_painted_shutters[facing=west,hinge=right,toggle=1,waterlogged=true]
conquest:blue_painted_shutters[facing=west,hinge=right,toggle=1,waterlogged=false]
conquest:blue_painted_shutters[facing=west,hinge=right,toggle=2,waterlogged=true]
conquest:blue_painted_shutters[facing=west,hinge=right,toggle=2,waterlogged=false]
conquest:blue_painted_shutters[facing=west,hinge=right,toggle=3,waterlogged=true]
conquest:blue_painted_shutters[facing=west,hinge=right,toggle=3,waterlogged=false]
conquest:blue_painted_shutters[facing=east,hinge=left,toggle=1,waterlogged=true]
conquest:blue_painted_shutters[facing=east,hinge=left,toggle=1,waterlogged=false]
conquest:blue_painted_shutters[facing=east,hinge=left,toggle=2,waterlogged=true]
conquest:blue_painted_shutters[facing=east,hinge=left,toggle=2,waterlogged=false]
conquest:blue_painted_shutters[facing=east,hinge=left,toggle=3,waterlogged=true]
conquest:blue_painted_shutters[facing=east,hinge=left,toggle=3,waterlogged=false]
conquest:blue_painted_shutters[facing=east,hinge=right,toggle=1,waterlogged=true]
conquest:blue_painted_shutters[facing=east,hinge=right,toggle=1,waterlogged=false]
conquest:blue_painted_shutters[facing=east,hinge=right,toggle=2,waterlogged=true]
conquest:blue_painted_shutters[facing=east,hinge=right,toggle=2,waterlogged=false]
conquest:blue_painted_shutters[facing=east,hinge=right,toggle=3,waterlogged=true]
conquest:blue_painted_shutters[facing=east,hinge=right,toggle=3,waterlogged=false]
conquest:blue_painted_wall_arrowslit[facing=north,waterlogged=true]
conquest:blue_painted_wall_arrowslit[facing=north,waterlogged=false]
conquest:blue_painted_wall_arrowslit[facing=south,waterlogged=true]
conquest:blue_painted_wall_arrowslit[facing=south,waterlogged=false]
conquest:blue_painted_wall_arrowslit[facing=west,waterlogged=true]
conquest:blue_painted_wall_arrowslit[facing=west,waterlogged=false]
conquest:blue_painted_wall_arrowslit[facing=east,waterlogged=true]
conquest:blue_painted_wall_arrowslit[facing=east,waterlogged=false]
conquest:blue_painted_wall_balustrade[axis=x,waterlogged=true]
conquest:blue_painted_wall_balustrade[axis=x,waterlogged=false]
conquest:blue_painted_wall_balustrade[axis=y,waterlogged=true]
conquest:blue_painted_wall_balustrade[axis=y,waterlogged=false]
conquest:blue_painted_wall_balustrade[axis=z,waterlogged=true]
conquest:blue_painted_wall_balustrade[axis=z,waterlogged=false]
conquest:blue_painted_wall_capital[facing=flat,type=top,waterlogged=true]
conquest:blue_painted_wall_capital[facing=flat,type=top,waterlogged=false]
conquest:blue_painted_wall_capital[facing=flat,type=bottom,waterlogged=true]
conquest:blue_painted_wall_capital[facing=flat,type=bottom,waterlogged=false]
conquest:blue_painted_wall_capital[facing=north,type=top,waterlogged=true]
conquest:blue_painted_wall_capital[facing=north,type=top,waterlogged=false]
conquest:blue_painted_wall_capital[facing=north,type=bottom,waterlogged=true]
conquest:blue_painted_wall_capital[facing=north,type=bottom,waterlogged=false]
conquest:blue_painted_wall_capital[facing=south,type=top,waterlogged=true]
conquest:blue_painted_wall_capital[facing=south,type=top,waterlogged=false]
conquest:blue_painted_wall_capital[facing=south,type=bottom,waterlogged=true]
conquest:blue_painted_wall_capital[facing=south,type=bottom,waterlogged=false]
conquest:blue_painted_wall_capital[facing=east,type=top,waterlogged=true]
conquest:blue_painted_wall_capital[facing=east,type=top,waterlogged=false]
conquest:blue_painted_wall_capital[facing=east,type=bottom,waterlogged=true]
conquest:blue_painted_wall_capital[facing=east,type=bottom,waterlogged=false]
conquest:blue_painted_wall_capital[facing=west,type=top,waterlogged=true]
conquest:blue_painted_wall_capital[facing=west,type=top,waterlogged=false]
conquest:blue_painted_wall_capital[facing=west,type=bottom,waterlogged=true]
conquest:blue_painted_wall_capital[facing=west,type=bottom,waterlogged=false]
conquest:blue_painted_wall_corner_slab[facing=north,type=top,waterlogged=true]
conquest:blue_painted_wall_corner_slab[facing=north,type=top,waterlogged=false]
conquest:blue_painted_wall_corner_slab[facing=north,type=bottom,waterlogged=true]
conquest:blue_painted_wall_corner_slab[facing=north,type=bottom,waterlogged=false]
conquest:blue_painted_wall_corner_slab[facing=south,type=top,waterlogged=true]
conquest:blue_painted_wall_corner_slab[facing=south,type=top,waterlogged=false]
conquest:blue_painted_wall_corner_slab[facing=south,type=bottom,waterlogged=true]
conquest:blue_painted_wall_corner_slab[facing=south,type=bottom,waterlogged=false]
conquest:blue_painted_wall_corner_slab[facing=west,type=top,waterlogged=true]
conquest:blue_painted_wall_corner_slab[facing=west,type=top,waterlogged=false]
conquest:blue_painted_wall_corner_slab[facing=west,type=bottom,waterlogged=true]
conquest:blue_painted_wall_corner_slab[facing=west,type=bottom,waterlogged=false]
conquest:blue_painted_wall_corner_slab[facing=east,type=top,waterlogged=true]
conquest:blue_painted_wall_corner_slab[facing=east,type=top,waterlogged=false]
conquest:blue_painted_wall_corner_slab[facing=east,type=bottom,waterlogged=true]
conquest:blue_painted_wall_corner_slab[facing=east,type=bottom,waterlogged=false]
conquest:blue_painted_wall_eighth_slab[facing=north,type=top,waterlogged=true]
conquest:blue_painted_wall_eighth_slab[facing=north,type=top,waterlogged=false]
conquest:blue_painted_wall_eighth_slab[facing=north,type=bottom,waterlogged=true]
conquest:blue_painted_wall_eighth_slab[facing=north,type=bottom,waterlogged=false]
conquest:blue_painted_wall_eighth_slab[facing=south,type=top,waterlogged=true]
conquest:blue_painted_wall_eighth_slab[facing=south,type=top,waterlogged=false]
conquest:blue_painted_wall_eighth_slab[facing=south,type=bottom,waterlogged=true]
conquest:blue_painted_wall_eighth_slab[facing=south,type=bottom,waterlogged=false]
conquest:blue_painted_wall_eighth_slab[facing=west,type=top,waterlogged=true]
conquest:blue_painted_wall_eighth_slab[facing=west,type=top,waterlogged=false]
conquest:blue_painted_wall_eighth_slab[facing=west,type=bottom,waterlogged=true]
conquest:blue_painted_wall_eighth_slab[facing=west,type=bottom,waterlogged=false]
conquest:blue_painted_wall_eighth_slab[facing=east,type=top,waterlogged=true]
conquest:blue_painted_wall_eighth_slab[facing=east,type=top,waterlogged=false]
conquest:blue_painted_wall_eighth_slab[facing=east,type=bottom,waterlogged=true]
conquest:blue_painted_wall_eighth_slab[facing=east,type=bottom,waterlogged=false]
conquest:blue_painted_wall_pillar[layer=1,waterlogged=true]
conquest:blue_painted_wall_pillar[layer=1,waterlogged=false]
conquest:blue_painted_wall_pillar[layer=2,waterlogged=true]
conquest:blue_painted_wall_pillar[layer=2,waterlogged=false]
conquest:blue_painted_wall_pillar[layer=3,waterlogged=true]
conquest:blue_painted_wall_pillar[layer=3,waterlogged=false]
conquest:blue_painted_wall_quarter_slab[facing=north,layer=1,type=top,waterlogged=true]
conquest:blue_painted_wall_quarter_slab[facing=north,layer=1,type=top,waterlogged=false]
conquest:blue_painted_wall_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=true]
conquest:blue_painted_wall_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=false]
conquest:blue_painted_wall_quarter_slab[facing=north,layer=2,type=top,waterlogged=true]
conquest:blue_painted_wall_quarter_slab[facing=north,layer=2,type=top,waterlogged=false]
conquest:blue_painted_wall_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=true]
conquest:blue_painted_wall_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=false]
conquest:blue_painted_wall_quarter_slab[facing=north,layer=3,type=top,waterlogged=true]
conquest:blue_painted_wall_quarter_slab[facing=north,layer=3,type=top,waterlogged=false]
conquest:blue_painted_wall_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=true]
conquest:blue_painted_wall_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=false]
conquest:blue_painted_wall_quarter_slab[facing=south,layer=1,type=top,waterlogged=true]
conquest:blue_painted_wall_quarter_slab[facing=south,layer=1,type=top,waterlogged=false]
conquest:blue_painted_wall_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=true]
conquest:blue_painted_wall_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=false]
conquest:blue_painted_wall_quarter_slab[facing=south,layer=2,type=top,waterlogged=true]
conquest:blue_painted_wall_quarter_slab[facing=south,layer=2,type=top,waterlogged=false]
conquest:blue_painted_wall_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=true]
conquest:blue_painted_wall_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=false]
conquest:blue_painted_wall_quarter_slab[facing=south,layer=3,type=top,waterlogged=true]
conquest:blue_painted_wall_quarter_slab[facing=south,layer=3,type=top,waterlogged=false]
conquest:blue_painted_wall_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=true]
conquest:blue_painted_wall_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=false]
conquest:blue_painted_wall_quarter_slab[facing=west,layer=1,type=top,waterlogged=true]
conquest:blue_painted_wall_quarter_slab[facing=west,layer=1,type=top,waterlogged=false]
conquest:blue_painted_wall_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=true]
conquest:blue_painted_wall_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=false]
conquest:blue_painted_wall_quarter_slab[facing=west,layer=2,type=top,waterlogged=true]
conquest:blue_painted_wall_quarter_slab[facing=west,layer=2,type=top,waterlogged=false]
conquest:blue_painted_wall_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=true]
conquest:blue_painted_wall_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=false]
conquest:blue_painted_wall_quarter_slab[facing=west,layer=3,type=top,waterlogged=true]
conquest:blue_painted_wall_quarter_slab[facing=west,layer=3,type=top,waterlogged=false]
conquest:blue_painted_wall_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=true]
conquest:blue_painted_wall_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=false]
conquest:blue_painted_wall_quarter_slab[facing=east,layer=1,type=top,waterlogged=true]
conquest:blue_painted_wall_quarter_slab[facing=east,layer=1,type=top,waterlogged=false]
conquest:blue_painted_wall_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=true]
conquest:blue_painted_wall_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=false]
conquest:blue_painted_wall_quarter_slab[facing=east,layer=2,type=top,waterlogged=true]
conquest:blue_painted_wall_quarter_slab[facing=east,layer=2,type=top,waterlogged=false]
conquest:blue_painted_wall_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=true]
conquest:blue_painted_wall_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=false]
conquest:blue_painted_wall_quarter_slab[facing=east,layer=3,type=top,waterlogged=true]
conquest:blue_painted_wall_quarter_slab[facing=east,layer=3,type=top,waterlogged=false]
conquest:blue_painted_wall_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=true]
conquest:blue_painted_wall_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=false]
conquest:blue_painted_wall_slab[layer=1,type=top,waterlogged=true]
conquest:blue_painted_wall_slab[layer=1,type=top,waterlogged=false]
conquest:blue_painted_wall_slab[layer=1,type=bottom,waterlogged=true]
conquest:blue_painted_wall_slab[layer=1,type=bottom,waterlogged=false]
conquest:blue_painted_wall_slab[layer=2,type=top,waterlogged=true]
conquest:blue_painted_wall_slab[layer=2,type=top,waterlogged=false]
conquest:blue_painted_wall_slab[layer=2,type=bottom,waterlogged=true]
conquest:blue_painted_wall_slab[layer=2,type=bottom,waterlogged=false]
conquest:blue_painted_wall_slab[layer=3,type=top,waterlogged=true]
conquest:blue_painted_wall_slab[layer=3,type=top,waterlogged=false]
conquest:blue_painted_wall_slab[layer=3,type=bottom,waterlogged=true]
conquest:blue_painted_wall_slab[layer=3,type=bottom,waterlogged=false]
conquest:blue_painted_wall_slab[layer=4,type=top,waterlogged=true]
conquest:blue_painted_wall_slab[layer=4,type=top,waterlogged=false]
conquest:blue_painted_wall_slab[layer=4,type=bottom,waterlogged=true]
conquest:blue_painted_wall_slab[layer=4,type=bottom,waterlogged=false]
conquest:blue_painted_wall_small_arch[direction=northsouth,waterlogged=true]
conquest:blue_painted_wall_small_arch[direction=northsouth,waterlogged=false]
conquest:blue_painted_wall_small_arch[direction=eastwest,waterlogged=true]
conquest:blue_painted_wall_small_arch[direction=eastwest,waterlogged=false]
conquest:blue_painted_wall_small_arch_half[facing=north,waterlogged=true]
conquest:blue_painted_wall_small_arch_half[facing=north,waterlogged=false]
conquest:blue_painted_wall_small_arch_half[facing=south,waterlogged=true]
conquest:blue_painted_wall_small_arch_half[facing=south,waterlogged=false]
conquest:blue_painted_wall_small_arch_half[facing=west,waterlogged=true]
conquest:blue_painted_wall_small_arch_half[facing=west,waterlogged=false]
conquest:blue_painted_wall_small_arch_half[facing=east,waterlogged=true]
conquest:blue_painted_wall_small_arch_half[facing=east,waterlogged=false]
conquest:blue_painted_wall_small_window[down=true,up=true,waterlogged=true]
conquest:blue_painted_wall_small_window[down=true,up=true,waterlogged=false]
conquest:blue_painted_wall_small_window[down=true,up=false,waterlogged=true]
conquest:blue_painted_wall_small_window[down=true,up=false,waterlogged=false]
conquest:blue_painted_wall_small_window[down=false,up=true,waterlogged=true]
conquest:blue_painted_wall_small_window[down=false,up=true,waterlogged=false]
conquest:blue_painted_wall_small_window[down=false,up=false,waterlogged=true]
conquest:blue_painted_wall_small_window[down=false,up=false,waterlogged=false]
conquest:blue_painted_wall_small_window_half[down=true,facing=north,up=true,waterlogged=true]
conquest:blue_painted_wall_small_window_half[down=true,facing=north,up=true,waterlogged=false]
conquest:blue_painted_wall_small_window_half[down=true,facing=north,up=false,waterlogged=true]
conquest:blue_painted_wall_small_window_half[down=true,facing=north,up=false,waterlogged=false]
conquest:blue_painted_wall_small_window_half[down=true,facing=south,up=true,waterlogged=true]
conquest:blue_painted_wall_small_window_half[down=true,facing=south,up=true,waterlogged=false]
conquest:blue_painted_wall_small_window_half[down=true,facing=south,up=false,waterlogged=true]
conquest:blue_painted_wall_small_window_half[down=true,facing=south,up=false,waterlogged=false]
conquest:blue_painted_wall_small_window_half[down=true,facing=west,up=true,waterlogged=true]
conquest:blue_painted_wall_small_window_half[down=true,facing=west,up=true,waterlogged=false]
conquest:blue_painted_wall_small_window_half[down=true,facing=west,up=false,waterlogged=true]
conquest:blue_painted_wall_small_window_half[down=true,facing=west,up=false,waterlogged=false]
conquest:blue_painted_wall_small_window_half[down=true,facing=east,up=true,waterlogged=true]
conquest:blue_painted_wall_small_window_half[down=true,facing=east,up=true,waterlogged=false]
conquest:blue_painted_wall_small_window_half[down=true,facing=east,up=false,waterlogged=true]
conquest:blue_painted_wall_small_window_half[down=true,facing=east,up=false,waterlogged=false]
conquest:blue_painted_wall_small_window_half[down=false,facing=north,up=true,waterlogged=true]
conquest:blue_painted_wall_small_window_half[down=false,facing=north,up=true,waterlogged=false]
conquest:blue_painted_wall_small_window_half[down=false,facing=north,up=false,waterlogged=true]
conquest:blue_painted_wall_small_window_half[down=false,facing=north,up=false,waterlogged=false]
conquest:blue_painted_wall_small_window_half[down=false,facing=south,up=true,waterlogged=true]
conquest:blue_painted_wall_small_window_half[down=false,facing=south,up=true,waterlogged=false]
conquest:blue_painted_wall_small_window_half[down=false,facing=south,up=false,waterlogged=true]
conquest:blue_painted_wall_small_window_half[down=false,facing=south,up=false,waterlogged=false]
conquest:blue_painted_wall_small_window_half[down=false,facing=west,up=true,waterlogged=true]
conquest:blue_painted_wall_small_window_half[down=false,facing=west,up=true,waterlogged=false]
conquest:blue_painted_wall_small_window_half[down=false,facing=west,up=false,waterlogged=true]
conquest:blue_painted_wall_small_window_half[down=false,facing=west,up=false,waterlogged=false]
conquest:blue_painted_wall_small_window_half[down=false,facing=east,up=true,waterlogged=true]
conquest:blue_painted_wall_small_window_half[down=false,facing=east,up=true,waterlogged=false]
conquest:blue_painted_wall_small_window_half[down=false,facing=east,up=false,waterlogged=true]
conquest:blue_painted_wall_small_window_half[down=false,facing=east,up=false,waterlogged=false]
conquest:blue_painted_wall_sphere[type=egg,waterlogged=true]
conquest:blue_painted_wall_sphere[type=egg,waterlogged=false]
conquest:blue_painted_wall_sphere[type=small,waterlogged=true]
conquest:blue_painted_wall_sphere[type=small,waterlogged=false]
conquest:blue_painted_wall_sphere[type=large,waterlogged=true]
conquest:blue_painted_wall_sphere[type=large,waterlogged=false]
conquest:blue_painted_wall_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:blue_painted_wall_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:blue_painted_wall_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:blue_painted_wall_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:blue_painted_wall_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:blue_painted_wall_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:blue_painted_wall_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:blue_painted_wall_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:blue_painted_wall_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:blue_painted_wall_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:blue_painted_wall_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:blue_painted_wall_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:blue_painted_wall_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:blue_painted_wall_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:blue_painted_wall_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:blue_painted_wall_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:blue_painted_wall_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:blue_painted_wall_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:blue_painted_wall_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:blue_painted_wall_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:blue_painted_wall_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:blue_painted_wall_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:blue_painted_wall_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:blue_painted_wall_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:blue_painted_wall_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:blue_painted_wall_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:blue_painted_wall_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:blue_painted_wall_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:blue_painted_wall_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:blue_painted_wall_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:blue_painted_wall_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:blue_painted_wall_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:blue_painted_wall_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:blue_painted_wall_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:blue_painted_wall_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:blue_painted_wall_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:blue_painted_wall_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:blue_painted_wall_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:blue_painted_wall_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:blue_painted_wall_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:blue_painted_wall_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:blue_painted_wall_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:blue_painted_wall_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:blue_painted_wall_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:blue_painted_wall_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:blue_painted_wall_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:blue_painted_wall_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:blue_painted_wall_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:blue_painted_wall_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:blue_painted_wall_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:blue_painted_wall_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:blue_painted_wall_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:blue_painted_wall_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:blue_painted_wall_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:blue_painted_wall_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:blue_painted_wall_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:blue_painted_wall_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:blue_painted_wall_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:blue_painted_wall_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:blue_painted_wall_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:blue_painted_wall_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:blue_painted_wall_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:blue_painted_wall_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:blue_painted_wall_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:blue_painted_wall_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:blue_painted_wall_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:blue_painted_wall_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:blue_painted_wall_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:blue_painted_wall_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:blue_painted_wall_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:blue_painted_wall_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:blue_painted_wall_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:blue_painted_wall_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:blue_painted_wall_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:blue_painted_wall_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:blue_painted_wall_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:blue_painted_wall_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:blue_painted_wall_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:blue_painted_wall_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:blue_painted_wall_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:blue_painted_wall_two_meter_arch[facing=north,type=top]
conquest:blue_painted_wall_two_meter_arch[facing=north,type=bottom]
conquest:blue_painted_wall_two_meter_arch[facing=south,type=top]
conquest:blue_painted_wall_two_meter_arch[facing=south,type=bottom]
conquest:blue_painted_wall_two_meter_arch[facing=west,type=top]
conquest:blue_painted_wall_two_meter_arch[facing=west,type=bottom]
conquest:blue_painted_wall_two_meter_arch[facing=east,type=top]
conquest:blue_painted_wall_two_meter_arch[facing=east,type=bottom]
conquest:blue_painted_wall_two_meter_arch_half[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:blue_painted_wall_two_meter_arch_half[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:blue_painted_wall_two_meter_arch_half[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:blue_painted_wall_two_meter_arch_half[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:blue_painted_wall_two_meter_arch_half[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:blue_painted_wall_two_meter_arch_half[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:blue_painted_wall_two_meter_arch_half[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:blue_painted_wall_two_meter_arch_half[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:blue_painted_wall_two_meter_arch_half[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:blue_painted_wall_two_meter_arch_half[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:blue_painted_wall_two_meter_arch_half[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:blue_painted_wall_two_meter_arch_half[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:blue_painted_wall_two_meter_arch_half[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:blue_painted_wall_two_meter_arch_half[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:blue_painted_wall_two_meter_arch_half[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:blue_painted_wall_two_meter_arch_half[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:blue_painted_wall_two_meter_arch_half[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:blue_painted_wall_two_meter_arch_half[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:blue_painted_wall_two_meter_arch_half[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:blue_painted_wall_two_meter_arch_half[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:blue_painted_wall_two_meter_arch_half[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:blue_painted_wall_two_meter_arch_half[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:blue_painted_wall_two_meter_arch_half[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:blue_painted_wall_two_meter_arch_half[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:blue_painted_wall_two_meter_arch_half[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:blue_painted_wall_two_meter_arch_half[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:blue_painted_wall_two_meter_arch_half[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:blue_painted_wall_two_meter_arch_half[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:blue_painted_wall_two_meter_arch_half[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:blue_painted_wall_two_meter_arch_half[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:blue_painted_wall_two_meter_arch_half[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:blue_painted_wall_two_meter_arch_half[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:blue_painted_wall_two_meter_arch_half[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:blue_painted_wall_two_meter_arch_half[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:blue_painted_wall_two_meter_arch_half[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:blue_painted_wall_two_meter_arch_half[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:blue_painted_wall_two_meter_arch_half[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:blue_painted_wall_two_meter_arch_half[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:blue_painted_wall_two_meter_arch_half[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:blue_painted_wall_two_meter_arch_half[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:blue_painted_wall_two_meter_arch_half[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:blue_painted_wall_two_meter_arch_half[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:blue_painted_wall_two_meter_arch_half[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:blue_painted_wall_two_meter_arch_half[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:blue_painted_wall_two_meter_arch_half[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:blue_painted_wall_two_meter_arch_half[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:blue_painted_wall_two_meter_arch_half[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:blue_painted_wall_two_meter_arch_half[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:blue_painted_wall_two_meter_arch_half[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:blue_painted_wall_two_meter_arch_half[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:blue_painted_wall_two_meter_arch_half[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:blue_painted_wall_two_meter_arch_half[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:blue_painted_wall_two_meter_arch_half[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:blue_painted_wall_two_meter_arch_half[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:blue_painted_wall_two_meter_arch_half[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:blue_painted_wall_two_meter_arch_half[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:blue_painted_wall_two_meter_arch_half[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:blue_painted_wall_two_meter_arch_half[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:blue_painted_wall_two_meter_arch_half[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:blue_painted_wall_two_meter_arch_half[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:blue_painted_wall_two_meter_arch_half[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:blue_painted_wall_two_meter_arch_half[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:blue_painted_wall_two_meter_arch_half[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:blue_painted_wall_two_meter_arch_half[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:blue_painted_wall_vertical_corner[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:blue_painted_wall_vertical_corner[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:blue_painted_wall_vertical_corner[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:blue_painted_wall_vertical_corner[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:blue_painted_wall_vertical_corner[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:blue_painted_wall_vertical_corner[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:blue_painted_wall_vertical_corner[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:blue_painted_wall_vertical_corner[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:blue_painted_wall_vertical_corner[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:blue_painted_wall_vertical_corner[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:blue_painted_wall_vertical_corner[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:blue_painted_wall_vertical_corner[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:blue_painted_wall_vertical_corner[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:blue_painted_wall_vertical_corner[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:blue_painted_wall_vertical_corner[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:blue_painted_wall_vertical_corner[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:blue_painted_wall_vertical_corner[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:blue_painted_wall_vertical_corner[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:blue_painted_wall_vertical_corner[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:blue_painted_wall_vertical_corner[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:blue_painted_wall_vertical_corner[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:blue_painted_wall_vertical_corner[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:blue_painted_wall_vertical_corner[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:blue_painted_wall_vertical_corner[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:blue_painted_wall_vertical_corner[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:blue_painted_wall_vertical_corner[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:blue_painted_wall_vertical_corner[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:blue_painted_wall_vertical_corner[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:blue_painted_wall_vertical_corner[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:blue_painted_wall_vertical_corner[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:blue_painted_wall_vertical_corner[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:blue_painted_wall_vertical_corner[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:blue_painted_wall_vertical_corner[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:blue_painted_wall_vertical_corner[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:blue_painted_wall_vertical_corner[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:blue_painted_wall_vertical_corner[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:blue_painted_wall_vertical_corner[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:blue_painted_wall_vertical_corner[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:blue_painted_wall_vertical_corner[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:blue_painted_wall_vertical_corner[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:blue_painted_wall_vertical_corner[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:blue_painted_wall_vertical_corner[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:blue_painted_wall_vertical_corner[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:blue_painted_wall_vertical_corner[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:blue_painted_wall_vertical_corner[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:blue_painted_wall_vertical_corner[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:blue_painted_wall_vertical_corner[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:blue_painted_wall_vertical_corner[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:blue_painted_wall_vertical_corner[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:blue_painted_wall_vertical_corner[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:blue_painted_wall_vertical_corner[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:blue_painted_wall_vertical_corner[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:blue_painted_wall_vertical_corner[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:blue_painted_wall_vertical_corner[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:blue_painted_wall_vertical_corner[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:blue_painted_wall_vertical_corner[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:blue_painted_wall_vertical_corner[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:blue_painted_wall_vertical_corner[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:blue_painted_wall_vertical_corner[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:blue_painted_wall_vertical_corner[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:blue_painted_wall_vertical_corner[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:blue_painted_wall_vertical_corner[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:blue_painted_wall_vertical_corner[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:blue_painted_wall_vertical_corner[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:blue_painted_wall_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:blue_painted_wall_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:blue_painted_wall_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:blue_painted_wall_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:blue_painted_wall_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:blue_painted_wall_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:blue_painted_wall_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:blue_painted_wall_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:blue_painted_wall_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:blue_painted_wall_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:blue_painted_wall_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:blue_painted_wall_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:blue_painted_wall_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:blue_painted_wall_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:blue_painted_wall_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:blue_painted_wall_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:blue_painted_wall_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:blue_painted_wall_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:blue_painted_wall_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:blue_painted_wall_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:blue_painted_wall_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:blue_painted_wall_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:blue_painted_wall_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:blue_painted_wall_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:blue_painted_wall_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:blue_painted_wall_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:blue_painted_wall_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:blue_painted_wall_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:blue_painted_wall_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:blue_painted_wall_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:blue_painted_wall_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:blue_painted_wall_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:blue_painted_wall_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:blue_painted_wall_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:blue_painted_wall_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:blue_painted_wall_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:blue_painted_wall_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:blue_painted_wall_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:blue_painted_wall_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:blue_painted_wall_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:blue_painted_wall_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:blue_painted_wall_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:blue_painted_wall_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:blue_painted_wall_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:blue_painted_wall_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:blue_painted_wall_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:blue_painted_wall_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:blue_painted_wall_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:blue_painted_wall_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:blue_painted_wall_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:blue_painted_wall_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:blue_painted_wall_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:blue_painted_wall_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:blue_painted_wall_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:blue_painted_wall_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:blue_painted_wall_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:blue_painted_wall_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:blue_painted_wall_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:blue_painted_wall_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:blue_painted_wall_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:blue_painted_wall_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:blue_painted_wall_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:blue_painted_wall_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:blue_painted_wall_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:blue_painted_wall_vertical_quarter[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:blue_painted_wall_vertical_quarter[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:blue_painted_wall_vertical_quarter[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:blue_painted_wall_vertical_quarter[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:blue_painted_wall_vertical_quarter[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:blue_painted_wall_vertical_quarter[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:blue_painted_wall_vertical_quarter[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:blue_painted_wall_vertical_quarter[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:blue_painted_wall_vertical_quarter[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:blue_painted_wall_vertical_quarter[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:blue_painted_wall_vertical_quarter[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:blue_painted_wall_vertical_quarter[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:blue_painted_wall_vertical_quarter[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:blue_painted_wall_vertical_quarter[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:blue_painted_wall_vertical_quarter[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:blue_painted_wall_vertical_quarter[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:blue_painted_wall_vertical_quarter[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:blue_painted_wall_vertical_quarter[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:blue_painted_wall_vertical_quarter[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:blue_painted_wall_vertical_quarter[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:blue_painted_wall_vertical_quarter[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:blue_painted_wall_vertical_quarter[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:blue_painted_wall_vertical_quarter[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:blue_painted_wall_vertical_quarter[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:blue_painted_wall_vertical_quarter[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:blue_painted_wall_vertical_quarter[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:blue_painted_wall_vertical_quarter[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:blue_painted_wall_vertical_quarter[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:blue_painted_wall_vertical_quarter[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:blue_painted_wall_vertical_quarter[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:blue_painted_wall_vertical_quarter[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:blue_painted_wall_vertical_quarter[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:blue_painted_wall_vertical_quarter[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:blue_painted_wall_vertical_quarter[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:blue_painted_wall_vertical_quarter[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:blue_painted_wall_vertical_quarter[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:blue_painted_wall_vertical_quarter[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:blue_painted_wall_vertical_quarter[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:blue_painted_wall_vertical_quarter[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:blue_painted_wall_vertical_quarter[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:blue_painted_wall_vertical_quarter[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:blue_painted_wall_vertical_quarter[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:blue_painted_wall_vertical_quarter[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:blue_painted_wall_vertical_quarter[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:blue_painted_wall_vertical_quarter[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:blue_painted_wall_vertical_quarter[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:blue_painted_wall_vertical_quarter[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:blue_painted_wall_vertical_quarter[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:blue_painted_wall_vertical_quarter[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:blue_painted_wall_vertical_quarter[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:blue_painted_wall_vertical_quarter[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:blue_painted_wall_vertical_quarter[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:blue_painted_wall_vertical_quarter[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:blue_painted_wall_vertical_quarter[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:blue_painted_wall_vertical_quarter[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:blue_painted_wall_vertical_quarter[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:blue_painted_wall_vertical_quarter[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:blue_painted_wall_vertical_quarter[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:blue_painted_wall_vertical_quarter[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:blue_painted_wall_vertical_quarter[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:blue_painted_wall_vertical_quarter[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:blue_painted_wall_vertical_quarter[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:blue_painted_wall_vertical_quarter[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:blue_painted_wall_vertical_quarter[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:blue_painted_wall_vertical_slab[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:blue_painted_wall_vertical_slab[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:blue_painted_wall_vertical_slab[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:blue_painted_wall_vertical_slab[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:blue_painted_wall_vertical_slab[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:blue_painted_wall_vertical_slab[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:blue_painted_wall_vertical_slab[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:blue_painted_wall_vertical_slab[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:blue_painted_wall_vertical_slab[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:blue_painted_wall_vertical_slab[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:blue_painted_wall_vertical_slab[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:blue_painted_wall_vertical_slab[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:blue_painted_wall_vertical_slab[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:blue_painted_wall_vertical_slab[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:blue_painted_wall_vertical_slab[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:blue_painted_wall_vertical_slab[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:blue_painted_wall_vertical_slab[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:blue_painted_wall_vertical_slab[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:blue_painted_wall_vertical_slab[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:blue_painted_wall_vertical_slab[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:blue_painted_wall_vertical_slab[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:blue_painted_wall_vertical_slab[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:blue_painted_wall_vertical_slab[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:blue_painted_wall_vertical_slab[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:blue_painted_wall_vertical_slab[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:blue_painted_wall_vertical_slab[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:blue_painted_wall_vertical_slab[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:blue_painted_wall_vertical_slab[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:blue_painted_wall_vertical_slab[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:blue_painted_wall_vertical_slab[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:blue_painted_wall_vertical_slab[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:blue_painted_wall_vertical_slab[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:blue_painted_wall_vertical_slab[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:blue_painted_wall_vertical_slab[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:blue_painted_wall_vertical_slab[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:blue_painted_wall_vertical_slab[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:blue_painted_wall_vertical_slab[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:blue_painted_wall_vertical_slab[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:blue_painted_wall_vertical_slab[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:blue_painted_wall_vertical_slab[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:blue_painted_wall_vertical_slab[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:blue_painted_wall_vertical_slab[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:blue_painted_wall_vertical_slab[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:blue_painted_wall_vertical_slab[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:blue_painted_wall_vertical_slab[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:blue_painted_wall_vertical_slab[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:blue_painted_wall_vertical_slab[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:blue_painted_wall_vertical_slab[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:blue_painted_wall_vertical_slab[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:blue_painted_wall_vertical_slab[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:blue_painted_wall_vertical_slab[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:blue_painted_wall_vertical_slab[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:blue_painted_wall_vertical_slab[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:blue_painted_wall_vertical_slab[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:blue_painted_wall_vertical_slab[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:blue_painted_wall_vertical_slab[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:blue_painted_wall_vertical_slab[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:blue_painted_wall_vertical_slab[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:blue_painted_wall_vertical_slab[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:blue_painted_wall_vertical_slab[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:blue_painted_wall_vertical_slab[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:blue_painted_wall_vertical_slab[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:blue_painted_wall_vertical_slab[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:blue_painted_wall_vertical_slab[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:blue_painted_wall_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:blue_painted_wall_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:blue_painted_wall_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:blue_painted_wall_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:blue_painted_wall_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:blue_painted_wall_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:blue_painted_wall_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:blue_painted_wall_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:blue_painted_wall_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:blue_painted_wall_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:blue_painted_wall_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:blue_painted_wall_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:blue_painted_wall_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:blue_painted_wall_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:blue_painted_wall_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:blue_painted_wall_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:blue_painted_wall_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:blue_painted_wall_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:blue_painted_wall_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:blue_painted_wall_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:blue_painted_wall_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:blue_painted_wall_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:blue_painted_wall_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:blue_painted_wall_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:blue_painted_wall_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:blue_painted_wall_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:blue_painted_wall_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:blue_painted_wall_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:blue_painted_wall_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:blue_painted_wall_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:blue_painted_wall_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:blue_painted_wall_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:blue_painted_wall_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:blue_painted_wall_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:blue_painted_wall_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:blue_painted_wall_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:blue_painted_wall_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:blue_painted_wall_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:blue_painted_wall_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:blue_painted_wall_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:blue_painted_wall_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:blue_painted_wall_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:blue_painted_wall_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:blue_painted_wall_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:blue_painted_wall_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:blue_painted_wall_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:blue_painted_wall_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:blue_painted_wall_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:blue_painted_wall_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:blue_painted_wall_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:blue_painted_wall_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:blue_painted_wall_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:blue_painted_wall_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:blue_painted_wall_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:blue_painted_wall_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:blue_painted_wall_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:blue_painted_wall_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:blue_painted_wall_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:blue_painted_wall_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:blue_painted_wall_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:blue_painted_wall_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:blue_painted_wall_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:blue_painted_wall_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:blue_painted_wall_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:blue_painted_wall_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:blue_painted_wall_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:blue_painted_wall_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:blue_painted_wall_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:blue_painted_wall_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:blue_painted_wall_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:blue_painted_wall_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:blue_painted_wall_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:blue_painted_wall_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:blue_painted_wall_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:blue_painted_wall_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:blue_painted_wall_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:blue_painted_wall_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:blue_painted_wall_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:blue_painted_wall_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:blue_painted_wall_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:blue_painted_wall_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:blue_painted_wall_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:blue_painted_wall_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:blue_painted_wall_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:blue_painted_wall_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:blue_painted_wall_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:blue_painted_wall_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:blue_painted_wall_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:blue_painted_wall_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:blue_painted_wall_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:blue_painted_wall_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:blue_painted_wall_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:blue_painted_wall_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:blue_painted_wall_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:blue_painted_wall_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:blue_painted_wall_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:blue_painted_wall_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:blue_painted_wall_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:blue_painted_wall_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:blue_painted_wall_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:blue_painted_wall_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:blue_painted_wall_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:blue_painted_wall_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:blue_painted_wall_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:blue_painted_wall_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:blue_painted_wall_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:blue_painted_wall_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:blue_painted_wall_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:blue_painted_wall_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:blue_painted_wall_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:blue_painted_wall_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:blue_painted_wall_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:blue_painted_wall_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:blue_painted_wall_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:blue_painted_wall_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:blue_painted_wall_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:blue_painted_wall_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:blue_painted_wall_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:blue_painted_wall_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:blue_painted_wall_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:blue_painted_wall_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:blue_painted_wall_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:blue_painted_wall_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:blue_painted_wall_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:blue_painted_wall_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:blue_painted_wall_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:blue_painted_wall_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:blue_painted_wall_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:blue_painted_wall_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:blue_painted_wall_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:blue_painted_wall_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:blue_painted_wall_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:blue_painted_wall_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:blue_painted_wall_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:blue_painted_wall_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:blue_painted_wall_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:blue_painted_wall_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:blue_painted_wall_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:blue_painted_wall_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:blue_painted_wall_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:blue_painted_wall_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:blue_painted_wall_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:blue_painted_wall_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:blue_painted_wall_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:blue_painted_wall_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:blue_painted_wall_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:blue_painted_wall_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:blue_painted_wall_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:blue_painted_wall_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:blue_painted_wall_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:blue_painted_wall_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:blue_painted_wall_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:blue_painted_wall_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:blue_painted_wall_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:blue_painted_wall_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:blue_painted_wall_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:blue_painted_wall_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:blue_painted_wall_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:blue_painted_wall_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:blue_painted_wall_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:blue_painted_wall_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:blue_painted_wall_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:blue_painted_wall_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:blue_painted_wall_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:blue_painted_wall_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:blue_painted_wall_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:blue_painted_wall_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:blue_painted_wall_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:blue_painted_wall_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:blue_painted_wall_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:blue_painted_wall_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:blue_painted_wall_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:blue_painted_wall_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:blue_painted_wall_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:blue_painted_wall_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:blue_painted_wall_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:blue_painted_wall_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:blue_painted_wall_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:blue_painted_wall_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:blue_painted_wall_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:blue_painted_wall_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:blue_painted_wall_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:blue_painted_wall_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:blue_painted_wall_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:blue_painted_wall_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:blue_painted_wall_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:blue_painted_wall_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:blue_painted_wall_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:blue_painted_wall_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:blue_painted_wall_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:blue_painted_wall_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:blue_painted_wall_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:blue_painted_wall_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:blue_painted_wall_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:blue_painted_wall_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:blue_painted_wall_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:blue_painted_wall_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:blue_painted_wall_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:blue_painted_wall_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:blue_painted_wall_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:blue_painted_wall_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:blue_painted_wall_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:blue_painted_wall_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:blue_painted_wall_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:blue_painted_wall_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:blue_painted_wall_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:blue_painted_wall_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:blue_painted_wall_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:blue_painted_wall_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:blue_painted_wall_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:blue_painted_wall_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:blue_painted_wall_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:blue_painted_wall_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:blue_painted_wall_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:blue_painted_wall_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:blue_painted_wall_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:blue_painted_wall_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:blue_painted_wall_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:blue_painted_wall_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:blue_painted_wall_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:blue_painted_wall_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:blue_painted_wall_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:blue_painted_wall_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:blue_painted_wall_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:blue_painted_wall_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:blue_painted_wall_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:blue_painted_wall_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:blue_painted_wall_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:blue_painted_wall_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:blue_painted_wall_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:blue_painted_wall_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:blue_painted_wall_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:blue_painted_wall_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:blue_painted_wall_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:blue_painted_wall_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:blue_painted_wall_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:blue_painted_wall_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:blue_painted_wall_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:blue_painted_wall_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:blue_painted_wall_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:blue_painted_wall_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:blue_painted_wall_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:blue_painted_wall_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:blue_painted_wall_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:blue_painted_wall_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:blue_painted_wall_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:blue_painted_wall_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:blue_painted_wall_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:blue_painted_wall_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:blue_painted_wall_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:blue_painted_wall_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:blue_painted_wall_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:blue_painted_wall_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:blue_painted_wall_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:blue_painted_wall_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:blue_painted_wall_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:blue_painted_wall_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:blue_painted_wall_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:blue_painted_wall_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:blue_painted_wall_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:blue_painted_wall_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:blue_painted_wall_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:blue_painted_wall_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:blue_painted_wall_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:blue_painted_wall_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:blue_painted_wall_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:blue_painted_wall_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:blue_painted_wall_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:blue_painted_wall_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:blue_painted_wall_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:blue_painted_wall_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:blue_painted_wall_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:blue_painted_wall_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:blue_painted_wall_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:blue_painted_wall_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:blue_painted_wall_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:blue_painted_wall_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:blue_painted_wall_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:blue_painted_wall_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:blue_painted_wall_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:blue_painted_wall_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:blue_painted_wall_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:blue_painted_wall_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:blue_painted_wall_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:blue_painted_wall_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:blue_painted_wall_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:blue_painted_wall_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:blue_painted_wall_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:blue_painted_wall_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:blue_painted_wall_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:blue_painted_wall_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:blue_painted_wall_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:blue_painted_wall_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:blue_painted_wall_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:blue_painted_wall_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:blue_painted_wall_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:blue_painted_wall_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:blue_painted_wall_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:blue_painted_wall_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:blue_painted_wall_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:blue_painted_wall_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:blue_painted_wall_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:blue_painted_wall_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:blue_painted_wall_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:blue_painted_wall_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:blue_painted_wall_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:blue_painted_wall_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:blue_painted_wall_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:blue_painted_wall_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:blue_painted_wall_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:blue_painted_wall_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:blue_painted_wall_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:blue_painted_wall_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:blue_painted_wall_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:blue_painted_wall_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:blue_painted_wall_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:blue_painted_wall_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:blue_painted_wall_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:blue_painted_wall_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:blue_painted_wall_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:blue_painted_wall_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:blue_painted_wall_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:blue_painted_wall_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:blue_painted_wall_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:blue_pipe[facing=north,toggle=1,waterlogged=true]
conquest:blue_pipe[facing=north,toggle=1,waterlogged=false]
conquest:blue_pipe[facing=north,toggle=2,waterlogged=true]
conquest:blue_pipe[facing=north,toggle=2,waterlogged=false]
conquest:blue_pipe[facing=south,toggle=1,waterlogged=true]
conquest:blue_pipe[facing=south,toggle=1,waterlogged=false]
conquest:blue_pipe[facing=south,toggle=2,waterlogged=true]
conquest:blue_pipe[facing=south,toggle=2,waterlogged=false]
conquest:blue_pipe[facing=west,toggle=1,waterlogged=true]
conquest:blue_pipe[facing=west,toggle=1,waterlogged=false]
conquest:blue_pipe[facing=west,toggle=2,waterlogged=true]
conquest:blue_pipe[facing=west,toggle=2,waterlogged=false]
conquest:blue_pipe[facing=east,toggle=1,waterlogged=true]
conquest:blue_pipe[facing=east,toggle=1,waterlogged=false]
conquest:blue_pipe[facing=east,toggle=2,waterlogged=true]
conquest:blue_pipe[facing=east,toggle=2,waterlogged=false]
conquest:blue_roman_mosaic
conquest:blue_roman_mosaic_corner_slab[facing=north,type=top,waterlogged=true]
conquest:blue_roman_mosaic_corner_slab[facing=north,type=top,waterlogged=false]
conquest:blue_roman_mosaic_corner_slab[facing=north,type=bottom,waterlogged=true]
conquest:blue_roman_mosaic_corner_slab[facing=north,type=bottom,waterlogged=false]
conquest:blue_roman_mosaic_corner_slab[facing=south,type=top,waterlogged=true]
conquest:blue_roman_mosaic_corner_slab[facing=south,type=top,waterlogged=false]
conquest:blue_roman_mosaic_corner_slab[facing=south,type=bottom,waterlogged=true]
conquest:blue_roman_mosaic_corner_slab[facing=south,type=bottom,waterlogged=false]
conquest:blue_roman_mosaic_corner_slab[facing=west,type=top,waterlogged=true]
conquest:blue_roman_mosaic_corner_slab[facing=west,type=top,waterlogged=false]
conquest:blue_roman_mosaic_corner_slab[facing=west,type=bottom,waterlogged=true]
conquest:blue_roman_mosaic_corner_slab[facing=west,type=bottom,waterlogged=false]
conquest:blue_roman_mosaic_corner_slab[facing=east,type=top,waterlogged=true]
conquest:blue_roman_mosaic_corner_slab[facing=east,type=top,waterlogged=false]
conquest:blue_roman_mosaic_corner_slab[facing=east,type=bottom,waterlogged=true]
conquest:blue_roman_mosaic_corner_slab[facing=east,type=bottom,waterlogged=false]
conquest:blue_roman_mosaic_eighth_slab[facing=north,type=top,waterlogged=true]
conquest:blue_roman_mosaic_eighth_slab[facing=north,type=top,waterlogged=false]
conquest:blue_roman_mosaic_eighth_slab[facing=north,type=bottom,waterlogged=true]
conquest:blue_roman_mosaic_eighth_slab[facing=north,type=bottom,waterlogged=false]
conquest:blue_roman_mosaic_eighth_slab[facing=south,type=top,waterlogged=true]
conquest:blue_roman_mosaic_eighth_slab[facing=south,type=top,waterlogged=false]
conquest:blue_roman_mosaic_eighth_slab[facing=south,type=bottom,waterlogged=true]
conquest:blue_roman_mosaic_eighth_slab[facing=south,type=bottom,waterlogged=false]
conquest:blue_roman_mosaic_eighth_slab[facing=west,type=top,waterlogged=true]
conquest:blue_roman_mosaic_eighth_slab[facing=west,type=top,waterlogged=false]
conquest:blue_roman_mosaic_eighth_slab[facing=west,type=bottom,waterlogged=true]
conquest:blue_roman_mosaic_eighth_slab[facing=west,type=bottom,waterlogged=false]
conquest:blue_roman_mosaic_eighth_slab[facing=east,type=top,waterlogged=true]
conquest:blue_roman_mosaic_eighth_slab[facing=east,type=top,waterlogged=false]
conquest:blue_roman_mosaic_eighth_slab[facing=east,type=bottom,waterlogged=true]
conquest:blue_roman_mosaic_eighth_slab[facing=east,type=bottom,waterlogged=false]
conquest:blue_roman_mosaic_quarter_slab[facing=north,layer=1,type=top,waterlogged=true]
conquest:blue_roman_mosaic_quarter_slab[facing=north,layer=1,type=top,waterlogged=false]
conquest:blue_roman_mosaic_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=true]
conquest:blue_roman_mosaic_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=false]
conquest:blue_roman_mosaic_quarter_slab[facing=north,layer=2,type=top,waterlogged=true]
conquest:blue_roman_mosaic_quarter_slab[facing=north,layer=2,type=top,waterlogged=false]
conquest:blue_roman_mosaic_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=true]
conquest:blue_roman_mosaic_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=false]
conquest:blue_roman_mosaic_quarter_slab[facing=north,layer=3,type=top,waterlogged=true]
conquest:blue_roman_mosaic_quarter_slab[facing=north,layer=3,type=top,waterlogged=false]
conquest:blue_roman_mosaic_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=true]
conquest:blue_roman_mosaic_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=false]
conquest:blue_roman_mosaic_quarter_slab[facing=south,layer=1,type=top,waterlogged=true]
conquest:blue_roman_mosaic_quarter_slab[facing=south,layer=1,type=top,waterlogged=false]
conquest:blue_roman_mosaic_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=true]
conquest:blue_roman_mosaic_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=false]
conquest:blue_roman_mosaic_quarter_slab[facing=south,layer=2,type=top,waterlogged=true]
conquest:blue_roman_mosaic_quarter_slab[facing=south,layer=2,type=top,waterlogged=false]
conquest:blue_roman_mosaic_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=true]
conquest:blue_roman_mosaic_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=false]
conquest:blue_roman_mosaic_quarter_slab[facing=south,layer=3,type=top,waterlogged=true]
conquest:blue_roman_mosaic_quarter_slab[facing=south,layer=3,type=top,waterlogged=false]
conquest:blue_roman_mosaic_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=true]
conquest:blue_roman_mosaic_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=false]
conquest:blue_roman_mosaic_quarter_slab[facing=west,layer=1,type=top,waterlogged=true]
conquest:blue_roman_mosaic_quarter_slab[facing=west,layer=1,type=top,waterlogged=false]
conquest:blue_roman_mosaic_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=true]
conquest:blue_roman_mosaic_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=false]
conquest:blue_roman_mosaic_quarter_slab[facing=west,layer=2,type=top,waterlogged=true]
conquest:blue_roman_mosaic_quarter_slab[facing=west,layer=2,type=top,waterlogged=false]
conquest:blue_roman_mosaic_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=true]
conquest:blue_roman_mosaic_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=false]
conquest:blue_roman_mosaic_quarter_slab[facing=west,layer=3,type=top,waterlogged=true]
conquest:blue_roman_mosaic_quarter_slab[facing=west,layer=3,type=top,waterlogged=false]
conquest:blue_roman_mosaic_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=true]
conquest:blue_roman_mosaic_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=false]
conquest:blue_roman_mosaic_quarter_slab[facing=east,layer=1,type=top,waterlogged=true]
conquest:blue_roman_mosaic_quarter_slab[facing=east,layer=1,type=top,waterlogged=false]
conquest:blue_roman_mosaic_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=true]
conquest:blue_roman_mosaic_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=false]
conquest:blue_roman_mosaic_quarter_slab[facing=east,layer=2,type=top,waterlogged=true]
conquest:blue_roman_mosaic_quarter_slab[facing=east,layer=2,type=top,waterlogged=false]
conquest:blue_roman_mosaic_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=true]
conquest:blue_roman_mosaic_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=false]
conquest:blue_roman_mosaic_quarter_slab[facing=east,layer=3,type=top,waterlogged=true]
conquest:blue_roman_mosaic_quarter_slab[facing=east,layer=3,type=top,waterlogged=false]
conquest:blue_roman_mosaic_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=true]
conquest:blue_roman_mosaic_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=false]
conquest:blue_roman_mosaic_slab[layers=1,type=top,waterlogged=true]
conquest:blue_roman_mosaic_slab[layers=1,type=top,waterlogged=false]
conquest:blue_roman_mosaic_slab[layers=1,type=bottom,waterlogged=true]
conquest:blue_roman_mosaic_slab[layers=1,type=bottom,waterlogged=false]
conquest:blue_roman_mosaic_slab[layers=2,type=top,waterlogged=true]
conquest:blue_roman_mosaic_slab[layers=2,type=top,waterlogged=false]
conquest:blue_roman_mosaic_slab[layers=2,type=bottom,waterlogged=true]
conquest:blue_roman_mosaic_slab[layers=2,type=bottom,waterlogged=false]
conquest:blue_roman_mosaic_slab[layers=3,type=top,waterlogged=true]
conquest:blue_roman_mosaic_slab[layers=3,type=top,waterlogged=false]
conquest:blue_roman_mosaic_slab[layers=3,type=bottom,waterlogged=true]
conquest:blue_roman_mosaic_slab[layers=3,type=bottom,waterlogged=false]
conquest:blue_roman_mosaic_slab[layers=4,type=top,waterlogged=true]
conquest:blue_roman_mosaic_slab[layers=4,type=top,waterlogged=false]
conquest:blue_roman_mosaic_slab[layers=4,type=bottom,waterlogged=true]
conquest:blue_roman_mosaic_slab[layers=4,type=bottom,waterlogged=false]
conquest:blue_roman_mosaic_slab[layers=5,type=top,waterlogged=true]
conquest:blue_roman_mosaic_slab[layers=5,type=top,waterlogged=false]
conquest:blue_roman_mosaic_slab[layers=5,type=bottom,waterlogged=true]
conquest:blue_roman_mosaic_slab[layers=5,type=bottom,waterlogged=false]
conquest:blue_roman_mosaic_slab[layers=6,type=top,waterlogged=true]
conquest:blue_roman_mosaic_slab[layers=6,type=top,waterlogged=false]
conquest:blue_roman_mosaic_slab[layers=6,type=bottom,waterlogged=true]
conquest:blue_roman_mosaic_slab[layers=6,type=bottom,waterlogged=false]
conquest:blue_roman_mosaic_slab[layers=7,type=top,waterlogged=true]
conquest:blue_roman_mosaic_slab[layers=7,type=top,waterlogged=false]
conquest:blue_roman_mosaic_slab[layers=7,type=bottom,waterlogged=true]
conquest:blue_roman_mosaic_slab[layers=7,type=bottom,waterlogged=false]
conquest:blue_roman_mosaic_slab[layers=8,type=top,waterlogged=true]
conquest:blue_roman_mosaic_slab[layers=8,type=top,waterlogged=false]
conquest:blue_roman_mosaic_slab[layers=8,type=bottom,waterlogged=true]
conquest:blue_roman_mosaic_slab[layers=8,type=bottom,waterlogged=false]
conquest:blue_roman_mosaic_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:blue_roman_mosaic_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:blue_roman_mosaic_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:blue_roman_mosaic_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:blue_roman_mosaic_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:blue_roman_mosaic_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:blue_roman_mosaic_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:blue_roman_mosaic_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:blue_roman_mosaic_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:blue_roman_mosaic_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:blue_roman_mosaic_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:blue_roman_mosaic_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:blue_roman_mosaic_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:blue_roman_mosaic_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:blue_roman_mosaic_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:blue_roman_mosaic_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:blue_roman_mosaic_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:blue_roman_mosaic_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:blue_roman_mosaic_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:blue_roman_mosaic_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:blue_roman_mosaic_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:blue_roman_mosaic_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:blue_roman_mosaic_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:blue_roman_mosaic_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:blue_roman_mosaic_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:blue_roman_mosaic_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:blue_roman_mosaic_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:blue_roman_mosaic_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:blue_roman_mosaic_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:blue_roman_mosaic_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:blue_roman_mosaic_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:blue_roman_mosaic_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:blue_roman_mosaic_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:blue_roman_mosaic_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:blue_roman_mosaic_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:blue_roman_mosaic_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:blue_roman_mosaic_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:blue_roman_mosaic_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:blue_roman_mosaic_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:blue_roman_mosaic_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:blue_roman_mosaic_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:blue_roman_mosaic_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:blue_roman_mosaic_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:blue_roman_mosaic_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:blue_roman_mosaic_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:blue_roman_mosaic_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:blue_roman_mosaic_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:blue_roman_mosaic_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:blue_roman_mosaic_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:blue_roman_mosaic_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:blue_roman_mosaic_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:blue_roman_mosaic_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:blue_roman_mosaic_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:blue_roman_mosaic_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:blue_roman_mosaic_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:blue_roman_mosaic_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:blue_roman_mosaic_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:blue_roman_mosaic_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:blue_roman_mosaic_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:blue_roman_mosaic_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:blue_roman_mosaic_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:blue_roman_mosaic_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:blue_roman_mosaic_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:blue_roman_mosaic_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:blue_roman_mosaic_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:blue_roman_mosaic_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:blue_roman_mosaic_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:blue_roman_mosaic_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:blue_roman_mosaic_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:blue_roman_mosaic_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:blue_roman_mosaic_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:blue_roman_mosaic_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:blue_roman_mosaic_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:blue_roman_mosaic_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:blue_roman_mosaic_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:blue_roman_mosaic_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:blue_roman_mosaic_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:blue_roman_mosaic_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:blue_roman_mosaic_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:blue_roman_mosaic_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:blue_roman_mosaic_vertical_corner[facing=north,layer=1,waterlogged=true]
conquest:blue_roman_mosaic_vertical_corner[facing=north,layer=1,waterlogged=false]
conquest:blue_roman_mosaic_vertical_corner[facing=north,layer=2,waterlogged=true]
conquest:blue_roman_mosaic_vertical_corner[facing=north,layer=2,waterlogged=false]
conquest:blue_roman_mosaic_vertical_corner[facing=north,layer=3,waterlogged=true]
conquest:blue_roman_mosaic_vertical_corner[facing=north,layer=3,waterlogged=false]
conquest:blue_roman_mosaic_vertical_corner[facing=north,layer=4,waterlogged=true]
conquest:blue_roman_mosaic_vertical_corner[facing=north,layer=4,waterlogged=false]
conquest:blue_roman_mosaic_vertical_corner[facing=south,layer=1,waterlogged=true]
conquest:blue_roman_mosaic_vertical_corner[facing=south,layer=1,waterlogged=false]
conquest:blue_roman_mosaic_vertical_corner[facing=south,layer=2,waterlogged=true]
conquest:blue_roman_mosaic_vertical_corner[facing=south,layer=2,waterlogged=false]
conquest:blue_roman_mosaic_vertical_corner[facing=south,layer=3,waterlogged=true]
conquest:blue_roman_mosaic_vertical_corner[facing=south,layer=3,waterlogged=false]
conquest:blue_roman_mosaic_vertical_corner[facing=south,layer=4,waterlogged=true]
conquest:blue_roman_mosaic_vertical_corner[facing=south,layer=4,waterlogged=false]
conquest:blue_roman_mosaic_vertical_corner[facing=west,layer=1,waterlogged=true]
conquest:blue_roman_mosaic_vertical_corner[facing=west,layer=1,waterlogged=false]
conquest:blue_roman_mosaic_vertical_corner[facing=west,layer=2,waterlogged=true]
conquest:blue_roman_mosaic_vertical_corner[facing=west,layer=2,waterlogged=false]
conquest:blue_roman_mosaic_vertical_corner[facing=west,layer=3,waterlogged=true]
conquest:blue_roman_mosaic_vertical_corner[facing=west,layer=3,waterlogged=false]
conquest:blue_roman_mosaic_vertical_corner[facing=west,layer=4,waterlogged=true]
conquest:blue_roman_mosaic_vertical_corner[facing=west,layer=4,waterlogged=false]
conquest:blue_roman_mosaic_vertical_corner[facing=east,layer=1,waterlogged=true]
conquest:blue_roman_mosaic_vertical_corner[facing=east,layer=1,waterlogged=false]
conquest:blue_roman_mosaic_vertical_corner[facing=east,layer=2,waterlogged=true]
conquest:blue_roman_mosaic_vertical_corner[facing=east,layer=2,waterlogged=false]
conquest:blue_roman_mosaic_vertical_corner[facing=east,layer=3,waterlogged=true]
conquest:blue_roman_mosaic_vertical_corner[facing=east,layer=3,waterlogged=false]
conquest:blue_roman_mosaic_vertical_corner[facing=east,layer=4,waterlogged=true]
conquest:blue_roman_mosaic_vertical_corner[facing=east,layer=4,waterlogged=false]
conquest:blue_roman_mosaic_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:blue_roman_mosaic_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:blue_roman_mosaic_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:blue_roman_mosaic_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:blue_roman_mosaic_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:blue_roman_mosaic_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:blue_roman_mosaic_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:blue_roman_mosaic_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:blue_roman_mosaic_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:blue_roman_mosaic_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:blue_roman_mosaic_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:blue_roman_mosaic_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:blue_roman_mosaic_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:blue_roman_mosaic_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:blue_roman_mosaic_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:blue_roman_mosaic_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:blue_roman_mosaic_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:blue_roman_mosaic_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:blue_roman_mosaic_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:blue_roman_mosaic_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:blue_roman_mosaic_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:blue_roman_mosaic_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:blue_roman_mosaic_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:blue_roman_mosaic_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:blue_roman_mosaic_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:blue_roman_mosaic_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:blue_roman_mosaic_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:blue_roman_mosaic_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:blue_roman_mosaic_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:blue_roman_mosaic_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:blue_roman_mosaic_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:blue_roman_mosaic_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:blue_roman_mosaic_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:blue_roman_mosaic_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:blue_roman_mosaic_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:blue_roman_mosaic_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:blue_roman_mosaic_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:blue_roman_mosaic_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:blue_roman_mosaic_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:blue_roman_mosaic_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:blue_roman_mosaic_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:blue_roman_mosaic_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:blue_roman_mosaic_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:blue_roman_mosaic_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:blue_roman_mosaic_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:blue_roman_mosaic_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:blue_roman_mosaic_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:blue_roman_mosaic_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:blue_roman_mosaic_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:blue_roman_mosaic_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:blue_roman_mosaic_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:blue_roman_mosaic_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:blue_roman_mosaic_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:blue_roman_mosaic_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:blue_roman_mosaic_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:blue_roman_mosaic_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:blue_roman_mosaic_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:blue_roman_mosaic_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:blue_roman_mosaic_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:blue_roman_mosaic_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:blue_roman_mosaic_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:blue_roman_mosaic_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:blue_roman_mosaic_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:blue_roman_mosaic_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:blue_roman_mosaic_vertical_quarter[facing=north,layer=1,waterlogged=true]
conquest:blue_roman_mosaic_vertical_quarter[facing=north,layer=1,waterlogged=false]
conquest:blue_roman_mosaic_vertical_quarter[facing=north,layer=2,waterlogged=true]
conquest:blue_roman_mosaic_vertical_quarter[facing=north,layer=2,waterlogged=false]
conquest:blue_roman_mosaic_vertical_quarter[facing=north,layer=3,waterlogged=true]
conquest:blue_roman_mosaic_vertical_quarter[facing=north,layer=3,waterlogged=false]
conquest:blue_roman_mosaic_vertical_quarter[facing=north,layer=4,waterlogged=true]
conquest:blue_roman_mosaic_vertical_quarter[facing=north,layer=4,waterlogged=false]
conquest:blue_roman_mosaic_vertical_quarter[facing=south,layer=1,waterlogged=true]
conquest:blue_roman_mosaic_vertical_quarter[facing=south,layer=1,waterlogged=false]
conquest:blue_roman_mosaic_vertical_quarter[facing=south,layer=2,waterlogged=true]
conquest:blue_roman_mosaic_vertical_quarter[facing=south,layer=2,waterlogged=false]
conquest:blue_roman_mosaic_vertical_quarter[facing=south,layer=3,waterlogged=true]
conquest:blue_roman_mosaic_vertical_quarter[facing=south,layer=3,waterlogged=false]
conquest:blue_roman_mosaic_vertical_quarter[facing=south,layer=4,waterlogged=true]
conquest:blue_roman_mosaic_vertical_quarter[facing=south,layer=4,waterlogged=false]
conquest:blue_roman_mosaic_vertical_quarter[facing=west,layer=1,waterlogged=true]
conquest:blue_roman_mosaic_vertical_quarter[facing=west,layer=1,waterlogged=false]
conquest:blue_roman_mosaic_vertical_quarter[facing=west,layer=2,waterlogged=true]
conquest:blue_roman_mosaic_vertical_quarter[facing=west,layer=2,waterlogged=false]
conquest:blue_roman_mosaic_vertical_quarter[facing=west,layer=3,waterlogged=true]
conquest:blue_roman_mosaic_vertical_quarter[facing=west,layer=3,waterlogged=false]
conquest:blue_roman_mosaic_vertical_quarter[facing=west,layer=4,waterlogged=true]
conquest:blue_roman_mosaic_vertical_quarter[facing=west,layer=4,waterlogged=false]
conquest:blue_roman_mosaic_vertical_quarter[facing=east,layer=1,waterlogged=true]
conquest:blue_roman_mosaic_vertical_quarter[facing=east,layer=1,waterlogged=false]
conquest:blue_roman_mosaic_vertical_quarter[facing=east,layer=2,waterlogged=true]
conquest:blue_roman_mosaic_vertical_quarter[facing=east,layer=2,waterlogged=false]
conquest:blue_roman_mosaic_vertical_quarter[facing=east,layer=3,waterlogged=true]
conquest:blue_roman_mosaic_vertical_quarter[facing=east,layer=3,waterlogged=false]
conquest:blue_roman_mosaic_vertical_quarter[facing=east,layer=4,waterlogged=true]
conquest:blue_roman_mosaic_vertical_quarter[facing=east,layer=4,waterlogged=false]
conquest:blue_roman_mosaic_vertical_slab[facing=north,layer=1,waterlogged=true]
conquest:blue_roman_mosaic_vertical_slab[facing=north,layer=1,waterlogged=false]
conquest:blue_roman_mosaic_vertical_slab[facing=north,layer=2,waterlogged=true]
conquest:blue_roman_mosaic_vertical_slab[facing=north,layer=2,waterlogged=false]
conquest:blue_roman_mosaic_vertical_slab[facing=north,layer=3,waterlogged=true]
conquest:blue_roman_mosaic_vertical_slab[facing=north,layer=3,waterlogged=false]
conquest:blue_roman_mosaic_vertical_slab[facing=north,layer=4,waterlogged=true]
conquest:blue_roman_mosaic_vertical_slab[facing=north,layer=4,waterlogged=false]
conquest:blue_roman_mosaic_vertical_slab[facing=south,layer=1,waterlogged=true]
conquest:blue_roman_mosaic_vertical_slab[facing=south,layer=1,waterlogged=false]
conquest:blue_roman_mosaic_vertical_slab[facing=south,layer=2,waterlogged=true]
conquest:blue_roman_mosaic_vertical_slab[facing=south,layer=2,waterlogged=false]
conquest:blue_roman_mosaic_vertical_slab[facing=south,layer=3,waterlogged=true]
conquest:blue_roman_mosaic_vertical_slab[facing=south,layer=3,waterlogged=false]
conquest:blue_roman_mosaic_vertical_slab[facing=south,layer=4,waterlogged=true]
conquest:blue_roman_mosaic_vertical_slab[facing=south,layer=4,waterlogged=false]
conquest:blue_roman_mosaic_vertical_slab[facing=west,layer=1,waterlogged=true]
conquest:blue_roman_mosaic_vertical_slab[facing=west,layer=1,waterlogged=false]
conquest:blue_roman_mosaic_vertical_slab[facing=west,layer=2,waterlogged=true]
conquest:blue_roman_mosaic_vertical_slab[facing=west,layer=2,waterlogged=false]
conquest:blue_roman_mosaic_vertical_slab[facing=west,layer=3,waterlogged=true]
conquest:blue_roman_mosaic_vertical_slab[facing=west,layer=3,waterlogged=false]
conquest:blue_roman_mosaic_vertical_slab[facing=west,layer=4,waterlogged=true]
conquest:blue_roman_mosaic_vertical_slab[facing=west,layer=4,waterlogged=false]
conquest:blue_roman_mosaic_vertical_slab[facing=east,layer=1,waterlogged=true]
conquest:blue_roman_mosaic_vertical_slab[facing=east,layer=1,waterlogged=false]
conquest:blue_roman_mosaic_vertical_slab[facing=east,layer=2,waterlogged=true]
conquest:blue_roman_mosaic_vertical_slab[facing=east,layer=2,waterlogged=false]
conquest:blue_roman_mosaic_vertical_slab[facing=east,layer=3,waterlogged=true]
conquest:blue_roman_mosaic_vertical_slab[facing=east,layer=3,waterlogged=false]
conquest:blue_roman_mosaic_vertical_slab[facing=east,layer=4,waterlogged=true]
conquest:blue_roman_mosaic_vertical_slab[facing=east,layer=4,waterlogged=false]
conquest:blue_salt
conquest:blue_salt_layer[layers=1,waterlogged=true]
conquest:blue_salt_layer[layers=1,waterlogged=false]
conquest:blue_salt_layer[layers=2,waterlogged=true]
conquest:blue_salt_layer[layers=2,waterlogged=false]
conquest:blue_salt_layer[layers=3,waterlogged=true]
conquest:blue_salt_layer[layers=3,waterlogged=false]
conquest:blue_salt_layer[layers=4,waterlogged=true]
conquest:blue_salt_layer[layers=4,waterlogged=false]
conquest:blue_salt_layer[layers=5,waterlogged=true]
conquest:blue_salt_layer[layers=5,waterlogged=false]
conquest:blue_salt_layer[layers=6,waterlogged=true]
conquest:blue_salt_layer[layers=6,waterlogged=false]
conquest:blue_salt_layer[layers=7,waterlogged=true]
conquest:blue_salt_layer[layers=7,waterlogged=false]
conquest:blue_salt_layer[layers=8,waterlogged=true]
conquest:blue_salt_layer[layers=8,waterlogged=false]
conquest:blue_salt_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:blue_salt_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:blue_salt_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:blue_salt_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:blue_salt_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:blue_salt_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:blue_salt_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:blue_salt_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:blue_salt_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:blue_salt_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:blue_salt_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:blue_salt_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:blue_salt_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:blue_salt_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:blue_salt_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:blue_salt_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:blue_salt_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:blue_salt_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:blue_salt_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:blue_salt_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:blue_salt_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:blue_salt_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:blue_salt_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:blue_salt_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:blue_salt_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:blue_salt_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:blue_salt_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:blue_salt_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:blue_salt_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:blue_salt_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:blue_salt_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:blue_salt_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:blue_salt_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:blue_salt_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:blue_salt_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:blue_salt_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:blue_salt_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:blue_salt_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:blue_salt_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:blue_salt_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:blue_salt_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:blue_salt_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:blue_salt_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:blue_salt_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:blue_salt_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:blue_salt_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:blue_salt_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:blue_salt_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:blue_salt_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:blue_salt_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:blue_salt_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:blue_salt_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:blue_salt_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:blue_salt_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:blue_salt_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:blue_salt_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:blue_salt_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:blue_salt_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:blue_salt_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:blue_salt_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:blue_salt_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:blue_salt_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:blue_salt_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:blue_salt_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:blue_salt_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:blue_salt_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:blue_salt_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:blue_salt_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:blue_salt_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:blue_salt_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:blue_salt_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:blue_salt_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:blue_salt_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:blue_salt_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:blue_salt_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:blue_salt_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:blue_salt_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:blue_salt_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:blue_salt_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:blue_salt_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:blue_schist
conquest:blue_schist_cobble
conquest:blue_schist_cobble_arrowslit[facing=north,waterlogged=true]
conquest:blue_schist_cobble_arrowslit[facing=north,waterlogged=false]
conquest:blue_schist_cobble_arrowslit[facing=south,waterlogged=true]
conquest:blue_schist_cobble_arrowslit[facing=south,waterlogged=false]
conquest:blue_schist_cobble_arrowslit[facing=west,waterlogged=true]
conquest:blue_schist_cobble_arrowslit[facing=west,waterlogged=false]
conquest:blue_schist_cobble_arrowslit[facing=east,waterlogged=true]
conquest:blue_schist_cobble_arrowslit[facing=east,waterlogged=false]
conquest:blue_schist_cobble_balustrade[axis=x,waterlogged=true]
conquest:blue_schist_cobble_balustrade[axis=x,waterlogged=false]
conquest:blue_schist_cobble_balustrade[axis=y,waterlogged=true]
conquest:blue_schist_cobble_balustrade[axis=y,waterlogged=false]
conquest:blue_schist_cobble_balustrade[axis=z,waterlogged=true]
conquest:blue_schist_cobble_balustrade[axis=z,waterlogged=false]
conquest:blue_schist_cobble_capital[facing=flat,type=top,waterlogged=true]
conquest:blue_schist_cobble_capital[facing=flat,type=top,waterlogged=false]
conquest:blue_schist_cobble_capital[facing=flat,type=bottom,waterlogged=true]
conquest:blue_schist_cobble_capital[facing=flat,type=bottom,waterlogged=false]
conquest:blue_schist_cobble_capital[facing=north,type=top,waterlogged=true]
conquest:blue_schist_cobble_capital[facing=north,type=top,waterlogged=false]
conquest:blue_schist_cobble_capital[facing=north,type=bottom,waterlogged=true]
conquest:blue_schist_cobble_capital[facing=north,type=bottom,waterlogged=false]
conquest:blue_schist_cobble_capital[facing=south,type=top,waterlogged=true]
conquest:blue_schist_cobble_capital[facing=south,type=top,waterlogged=false]
conquest:blue_schist_cobble_capital[facing=south,type=bottom,waterlogged=true]
conquest:blue_schist_cobble_capital[facing=south,type=bottom,waterlogged=false]
conquest:blue_schist_cobble_capital[facing=east,type=top,waterlogged=true]
conquest:blue_schist_cobble_capital[facing=east,type=top,waterlogged=false]
conquest:blue_schist_cobble_capital[facing=east,type=bottom,waterlogged=true]
conquest:blue_schist_cobble_capital[facing=east,type=bottom,waterlogged=false]
conquest:blue_schist_cobble_capital[facing=west,type=top,waterlogged=true]
conquest:blue_schist_cobble_capital[facing=west,type=top,waterlogged=false]
conquest:blue_schist_cobble_capital[facing=west,type=bottom,waterlogged=true]
conquest:blue_schist_cobble_capital[facing=west,type=bottom,waterlogged=false]
conquest:blue_schist_cobble_corner_slab[facing=north,type=top,waterlogged=true]
conquest:blue_schist_cobble_corner_slab[facing=north,type=top,waterlogged=false]
conquest:blue_schist_cobble_corner_slab[facing=north,type=bottom,waterlogged=true]
conquest:blue_schist_cobble_corner_slab[facing=north,type=bottom,waterlogged=false]
conquest:blue_schist_cobble_corner_slab[facing=south,type=top,waterlogged=true]
conquest:blue_schist_cobble_corner_slab[facing=south,type=top,waterlogged=false]
conquest:blue_schist_cobble_corner_slab[facing=south,type=bottom,waterlogged=true]
conquest:blue_schist_cobble_corner_slab[facing=south,type=bottom,waterlogged=false]
conquest:blue_schist_cobble_corner_slab[facing=west,type=top,waterlogged=true]
conquest:blue_schist_cobble_corner_slab[facing=west,type=top,waterlogged=false]
conquest:blue_schist_cobble_corner_slab[facing=west,type=bottom,waterlogged=true]
conquest:blue_schist_cobble_corner_slab[facing=west,type=bottom,waterlogged=false]
conquest:blue_schist_cobble_corner_slab[facing=east,type=top,waterlogged=true]
conquest:blue_schist_cobble_corner_slab[facing=east,type=top,waterlogged=false]
conquest:blue_schist_cobble_corner_slab[facing=east,type=bottom,waterlogged=true]
conquest:blue_schist_cobble_corner_slab[facing=east,type=bottom,waterlogged=false]
conquest:blue_schist_cobble_eighth_slab[facing=north,type=top,waterlogged=true]
conquest:blue_schist_cobble_eighth_slab[facing=north,type=top,waterlogged=false]
conquest:blue_schist_cobble_eighth_slab[facing=north,type=bottom,waterlogged=true]
conquest:blue_schist_cobble_eighth_slab[facing=north,type=bottom,waterlogged=false]
conquest:blue_schist_cobble_eighth_slab[facing=south,type=top,waterlogged=true]
conquest:blue_schist_cobble_eighth_slab[facing=south,type=top,waterlogged=false]
conquest:blue_schist_cobble_eighth_slab[facing=south,type=bottom,waterlogged=true]
conquest:blue_schist_cobble_eighth_slab[facing=south,type=bottom,waterlogged=false]
conquest:blue_schist_cobble_eighth_slab[facing=west,type=top,waterlogged=true]
conquest:blue_schist_cobble_eighth_slab[facing=west,type=top,waterlogged=false]
conquest:blue_schist_cobble_eighth_slab[facing=west,type=bottom,waterlogged=true]
conquest:blue_schist_cobble_eighth_slab[facing=west,type=bottom,waterlogged=false]
conquest:blue_schist_cobble_eighth_slab[facing=east,type=top,waterlogged=true]
conquest:blue_schist_cobble_eighth_slab[facing=east,type=top,waterlogged=false]
conquest:blue_schist_cobble_eighth_slab[facing=east,type=bottom,waterlogged=true]
conquest:blue_schist_cobble_eighth_slab[facing=east,type=bottom,waterlogged=false]
conquest:blue_schist_cobble_pillar[layer=1,waterlogged=true]
conquest:blue_schist_cobble_pillar[layer=1,waterlogged=false]
conquest:blue_schist_cobble_pillar[layer=2,waterlogged=true]
conquest:blue_schist_cobble_pillar[layer=2,waterlogged=false]
conquest:blue_schist_cobble_pillar[layer=3,waterlogged=true]
conquest:blue_schist_cobble_pillar[layer=3,waterlogged=false]
conquest:blue_schist_cobble_quarter_slab[facing=north,layer=1,type=top,waterlogged=true]
conquest:blue_schist_cobble_quarter_slab[facing=north,layer=1,type=top,waterlogged=false]
conquest:blue_schist_cobble_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=true]
conquest:blue_schist_cobble_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=false]
conquest:blue_schist_cobble_quarter_slab[facing=north,layer=2,type=top,waterlogged=true]
conquest:blue_schist_cobble_quarter_slab[facing=north,layer=2,type=top,waterlogged=false]
conquest:blue_schist_cobble_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=true]
conquest:blue_schist_cobble_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=false]
conquest:blue_schist_cobble_quarter_slab[facing=north,layer=3,type=top,waterlogged=true]
conquest:blue_schist_cobble_quarter_slab[facing=north,layer=3,type=top,waterlogged=false]
conquest:blue_schist_cobble_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=true]
conquest:blue_schist_cobble_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=false]
conquest:blue_schist_cobble_quarter_slab[facing=south,layer=1,type=top,waterlogged=true]
conquest:blue_schist_cobble_quarter_slab[facing=south,layer=1,type=top,waterlogged=false]
conquest:blue_schist_cobble_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=true]
conquest:blue_schist_cobble_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=false]
conquest:blue_schist_cobble_quarter_slab[facing=south,layer=2,type=top,waterlogged=true]
conquest:blue_schist_cobble_quarter_slab[facing=south,layer=2,type=top,waterlogged=false]
conquest:blue_schist_cobble_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=true]
conquest:blue_schist_cobble_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=false]
conquest:blue_schist_cobble_quarter_slab[facing=south,layer=3,type=top,waterlogged=true]
conquest:blue_schist_cobble_quarter_slab[facing=south,layer=3,type=top,waterlogged=false]
conquest:blue_schist_cobble_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=true]
conquest:blue_schist_cobble_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=false]
conquest:blue_schist_cobble_quarter_slab[facing=west,layer=1,type=top,waterlogged=true]
conquest:blue_schist_cobble_quarter_slab[facing=west,layer=1,type=top,waterlogged=false]
conquest:blue_schist_cobble_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=true]
conquest:blue_schist_cobble_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=false]
conquest:blue_schist_cobble_quarter_slab[facing=west,layer=2,type=top,waterlogged=true]
conquest:blue_schist_cobble_quarter_slab[facing=west,layer=2,type=top,waterlogged=false]
conquest:blue_schist_cobble_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=true]
conquest:blue_schist_cobble_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=false]
conquest:blue_schist_cobble_quarter_slab[facing=west,layer=3,type=top,waterlogged=true]
conquest:blue_schist_cobble_quarter_slab[facing=west,layer=3,type=top,waterlogged=false]
conquest:blue_schist_cobble_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=true]
conquest:blue_schist_cobble_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=false]
conquest:blue_schist_cobble_quarter_slab[facing=east,layer=1,type=top,waterlogged=true]
conquest:blue_schist_cobble_quarter_slab[facing=east,layer=1,type=top,waterlogged=false]
conquest:blue_schist_cobble_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=true]
conquest:blue_schist_cobble_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=false]
conquest:blue_schist_cobble_quarter_slab[facing=east,layer=2,type=top,waterlogged=true]
conquest:blue_schist_cobble_quarter_slab[facing=east,layer=2,type=top,waterlogged=false]
conquest:blue_schist_cobble_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=true]
conquest:blue_schist_cobble_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=false]
conquest:blue_schist_cobble_quarter_slab[facing=east,layer=3,type=top,waterlogged=true]
conquest:blue_schist_cobble_quarter_slab[facing=east,layer=3,type=top,waterlogged=false]
conquest:blue_schist_cobble_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=true]
conquest:blue_schist_cobble_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=false]
conquest:blue_schist_cobble_slab[layers=1,type=top,waterlogged=true]
conquest:blue_schist_cobble_slab[layers=1,type=top,waterlogged=false]
conquest:blue_schist_cobble_slab[layers=1,type=bottom,waterlogged=true]
conquest:blue_schist_cobble_slab[layers=1,type=bottom,waterlogged=false]
conquest:blue_schist_cobble_slab[layers=2,type=top,waterlogged=true]
conquest:blue_schist_cobble_slab[layers=2,type=top,waterlogged=false]
conquest:blue_schist_cobble_slab[layers=2,type=bottom,waterlogged=true]
conquest:blue_schist_cobble_slab[layers=2,type=bottom,waterlogged=false]
conquest:blue_schist_cobble_slab[layers=3,type=top,waterlogged=true]
conquest:blue_schist_cobble_slab[layers=3,type=top,waterlogged=false]
conquest:blue_schist_cobble_slab[layers=3,type=bottom,waterlogged=true]
conquest:blue_schist_cobble_slab[layers=3,type=bottom,waterlogged=false]
conquest:blue_schist_cobble_slab[layers=4,type=top,waterlogged=true]
conquest:blue_schist_cobble_slab[layers=4,type=top,waterlogged=false]
conquest:blue_schist_cobble_slab[layers=4,type=bottom,waterlogged=true]
conquest:blue_schist_cobble_slab[layers=4,type=bottom,waterlogged=false]
conquest:blue_schist_cobble_slab[layers=5,type=top,waterlogged=true]
conquest:blue_schist_cobble_slab[layers=5,type=top,waterlogged=false]
conquest:blue_schist_cobble_slab[layers=5,type=bottom,waterlogged=true]
conquest:blue_schist_cobble_slab[layers=5,type=bottom,waterlogged=false]
conquest:blue_schist_cobble_slab[layers=6,type=top,waterlogged=true]
conquest:blue_schist_cobble_slab[layers=6,type=top,waterlogged=false]
conquest:blue_schist_cobble_slab[layers=6,type=bottom,waterlogged=true]
conquest:blue_schist_cobble_slab[layers=6,type=bottom,waterlogged=false]
conquest:blue_schist_cobble_slab[layers=7,type=top,waterlogged=true]
conquest:blue_schist_cobble_slab[layers=7,type=top,waterlogged=false]
conquest:blue_schist_cobble_slab[layers=7,type=bottom,waterlogged=true]
conquest:blue_schist_cobble_slab[layers=7,type=bottom,waterlogged=false]
conquest:blue_schist_cobble_slab[layers=8,type=top,waterlogged=true]
conquest:blue_schist_cobble_slab[layers=8,type=top,waterlogged=false]
conquest:blue_schist_cobble_slab[layers=8,type=bottom,waterlogged=true]
conquest:blue_schist_cobble_slab[layers=8,type=bottom,waterlogged=false]
conquest:blue_schist_cobble_small_arch[direction=northsouth,waterlogged=true]
conquest:blue_schist_cobble_small_arch[direction=northsouth,waterlogged=false]
conquest:blue_schist_cobble_small_arch[direction=eastwest,waterlogged=true]
conquest:blue_schist_cobble_small_arch[direction=eastwest,waterlogged=false]
conquest:blue_schist_cobble_small_arch_half[facing=north,waterlogged=true]
conquest:blue_schist_cobble_small_arch_half[facing=north,waterlogged=false]
conquest:blue_schist_cobble_small_arch_half[facing=south,waterlogged=true]
conquest:blue_schist_cobble_small_arch_half[facing=south,waterlogged=false]
conquest:blue_schist_cobble_small_arch_half[facing=west,waterlogged=true]
conquest:blue_schist_cobble_small_arch_half[facing=west,waterlogged=false]
conquest:blue_schist_cobble_small_arch_half[facing=east,waterlogged=true]
conquest:blue_schist_cobble_small_arch_half[facing=east,waterlogged=false]
conquest:blue_schist_cobble_small_window[down=true,up=true,waterlogged=true]
conquest:blue_schist_cobble_small_window[down=true,up=true,waterlogged=false]
conquest:blue_schist_cobble_small_window[down=true,up=false,waterlogged=true]
conquest:blue_schist_cobble_small_window[down=true,up=false,waterlogged=false]
conquest:blue_schist_cobble_small_window[down=false,up=true,waterlogged=true]
conquest:blue_schist_cobble_small_window[down=false,up=true,waterlogged=false]
conquest:blue_schist_cobble_small_window[down=false,up=false,waterlogged=true]
conquest:blue_schist_cobble_small_window[down=false,up=false,waterlogged=false]
conquest:blue_schist_cobble_small_window_half[down=true,facing=north,up=true,waterlogged=true]
conquest:blue_schist_cobble_small_window_half[down=true,facing=north,up=true,waterlogged=false]
conquest:blue_schist_cobble_small_window_half[down=true,facing=north,up=false,waterlogged=true]
conquest:blue_schist_cobble_small_window_half[down=true,facing=north,up=false,waterlogged=false]
conquest:blue_schist_cobble_small_window_half[down=true,facing=south,up=true,waterlogged=true]
conquest:blue_schist_cobble_small_window_half[down=true,facing=south,up=true,waterlogged=false]
conquest:blue_schist_cobble_small_window_half[down=true,facing=south,up=false,waterlogged=true]
conquest:blue_schist_cobble_small_window_half[down=true,facing=south,up=false,waterlogged=false]
conquest:blue_schist_cobble_small_window_half[down=true,facing=west,up=true,waterlogged=true]
conquest:blue_schist_cobble_small_window_half[down=true,facing=west,up=true,waterlogged=false]
conquest:blue_schist_cobble_small_window_half[down=true,facing=west,up=false,waterlogged=true]
conquest:blue_schist_cobble_small_window_half[down=true,facing=west,up=false,waterlogged=false]
conquest:blue_schist_cobble_small_window_half[down=true,facing=east,up=true,waterlogged=true]
conquest:blue_schist_cobble_small_window_half[down=true,facing=east,up=true,waterlogged=false]
conquest:blue_schist_cobble_small_window_half[down=true,facing=east,up=false,waterlogged=true]
conquest:blue_schist_cobble_small_window_half[down=true,facing=east,up=false,waterlogged=false]
conquest:blue_schist_cobble_small_window_half[down=false,facing=north,up=true,waterlogged=true]
conquest:blue_schist_cobble_small_window_half[down=false,facing=north,up=true,waterlogged=false]
conquest:blue_schist_cobble_small_window_half[down=false,facing=north,up=false,waterlogged=true]
conquest:blue_schist_cobble_small_window_half[down=false,facing=north,up=false,waterlogged=false]
conquest:blue_schist_cobble_small_window_half[down=false,facing=south,up=true,waterlogged=true]
conquest:blue_schist_cobble_small_window_half[down=false,facing=south,up=true,waterlogged=false]
conquest:blue_schist_cobble_small_window_half[down=false,facing=south,up=false,waterlogged=true]
conquest:blue_schist_cobble_small_window_half[down=false,facing=south,up=false,waterlogged=false]
conquest:blue_schist_cobble_small_window_half[down=false,facing=west,up=true,waterlogged=true]
conquest:blue_schist_cobble_small_window_half[down=false,facing=west,up=true,waterlogged=false]
conquest:blue_schist_cobble_small_window_half[down=false,facing=west,up=false,waterlogged=true]
conquest:blue_schist_cobble_small_window_half[down=false,facing=west,up=false,waterlogged=false]
conquest:blue_schist_cobble_small_window_half[down=false,facing=east,up=true,waterlogged=true]
conquest:blue_schist_cobble_small_window_half[down=false,facing=east,up=true,waterlogged=false]
conquest:blue_schist_cobble_small_window_half[down=false,facing=east,up=false,waterlogged=true]
conquest:blue_schist_cobble_small_window_half[down=false,facing=east,up=false,waterlogged=false]
conquest:blue_schist_cobble_sphere[type=egg,waterlogged=true]
conquest:blue_schist_cobble_sphere[type=egg,waterlogged=false]
conquest:blue_schist_cobble_sphere[type=small,waterlogged=true]
conquest:blue_schist_cobble_sphere[type=small,waterlogged=false]
conquest:blue_schist_cobble_sphere[type=large,waterlogged=true]
conquest:blue_schist_cobble_sphere[type=large,waterlogged=false]
conquest:blue_schist_cobble_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:blue_schist_cobble_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:blue_schist_cobble_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:blue_schist_cobble_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:blue_schist_cobble_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:blue_schist_cobble_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:blue_schist_cobble_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:blue_schist_cobble_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:blue_schist_cobble_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:blue_schist_cobble_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:blue_schist_cobble_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:blue_schist_cobble_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:blue_schist_cobble_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:blue_schist_cobble_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:blue_schist_cobble_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:blue_schist_cobble_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:blue_schist_cobble_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:blue_schist_cobble_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:blue_schist_cobble_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:blue_schist_cobble_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:blue_schist_cobble_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:blue_schist_cobble_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:blue_schist_cobble_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:blue_schist_cobble_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:blue_schist_cobble_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:blue_schist_cobble_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:blue_schist_cobble_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:blue_schist_cobble_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:blue_schist_cobble_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:blue_schist_cobble_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:blue_schist_cobble_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:blue_schist_cobble_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:blue_schist_cobble_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:blue_schist_cobble_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:blue_schist_cobble_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:blue_schist_cobble_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:blue_schist_cobble_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:blue_schist_cobble_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:blue_schist_cobble_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:blue_schist_cobble_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:blue_schist_cobble_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:blue_schist_cobble_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:blue_schist_cobble_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:blue_schist_cobble_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:blue_schist_cobble_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:blue_schist_cobble_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:blue_schist_cobble_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:blue_schist_cobble_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:blue_schist_cobble_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:blue_schist_cobble_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:blue_schist_cobble_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:blue_schist_cobble_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:blue_schist_cobble_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:blue_schist_cobble_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:blue_schist_cobble_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:blue_schist_cobble_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:blue_schist_cobble_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:blue_schist_cobble_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:blue_schist_cobble_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:blue_schist_cobble_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:blue_schist_cobble_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:blue_schist_cobble_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:blue_schist_cobble_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:blue_schist_cobble_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:blue_schist_cobble_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:blue_schist_cobble_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:blue_schist_cobble_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:blue_schist_cobble_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:blue_schist_cobble_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:blue_schist_cobble_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:blue_schist_cobble_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:blue_schist_cobble_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:blue_schist_cobble_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:blue_schist_cobble_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:blue_schist_cobble_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:blue_schist_cobble_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:blue_schist_cobble_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:blue_schist_cobble_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:blue_schist_cobble_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:blue_schist_cobble_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:blue_schist_cobble_two_meter_arch[facing=north,type=top]
conquest:blue_schist_cobble_two_meter_arch[facing=north,type=bottom]
conquest:blue_schist_cobble_two_meter_arch[facing=south,type=top]
conquest:blue_schist_cobble_two_meter_arch[facing=south,type=bottom]
conquest:blue_schist_cobble_two_meter_arch[facing=west,type=top]
conquest:blue_schist_cobble_two_meter_arch[facing=west,type=bottom]
conquest:blue_schist_cobble_two_meter_arch[facing=east,type=top]
conquest:blue_schist_cobble_two_meter_arch[facing=east,type=bottom]
conquest:blue_schist_cobble_two_meter_arch_half[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:blue_schist_cobble_two_meter_arch_half[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:blue_schist_cobble_two_meter_arch_half[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:blue_schist_cobble_two_meter_arch_half[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:blue_schist_cobble_two_meter_arch_half[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:blue_schist_cobble_two_meter_arch_half[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:blue_schist_cobble_two_meter_arch_half[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:blue_schist_cobble_two_meter_arch_half[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:blue_schist_cobble_two_meter_arch_half[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:blue_schist_cobble_two_meter_arch_half[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:blue_schist_cobble_two_meter_arch_half[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:blue_schist_cobble_two_meter_arch_half[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:blue_schist_cobble_two_meter_arch_half[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:blue_schist_cobble_two_meter_arch_half[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:blue_schist_cobble_two_meter_arch_half[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:blue_schist_cobble_two_meter_arch_half[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:blue_schist_cobble_two_meter_arch_half[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:blue_schist_cobble_two_meter_arch_half[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:blue_schist_cobble_two_meter_arch_half[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:blue_schist_cobble_two_meter_arch_half[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:blue_schist_cobble_two_meter_arch_half[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:blue_schist_cobble_two_meter_arch_half[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:blue_schist_cobble_two_meter_arch_half[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:blue_schist_cobble_two_meter_arch_half[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:blue_schist_cobble_two_meter_arch_half[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:blue_schist_cobble_two_meter_arch_half[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:blue_schist_cobble_two_meter_arch_half[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:blue_schist_cobble_two_meter_arch_half[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:blue_schist_cobble_two_meter_arch_half[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:blue_schist_cobble_two_meter_arch_half[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:blue_schist_cobble_two_meter_arch_half[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:blue_schist_cobble_two_meter_arch_half[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:blue_schist_cobble_two_meter_arch_half[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:blue_schist_cobble_two_meter_arch_half[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:blue_schist_cobble_two_meter_arch_half[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:blue_schist_cobble_two_meter_arch_half[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:blue_schist_cobble_two_meter_arch_half[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:blue_schist_cobble_two_meter_arch_half[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:blue_schist_cobble_two_meter_arch_half[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:blue_schist_cobble_two_meter_arch_half[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:blue_schist_cobble_two_meter_arch_half[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:blue_schist_cobble_two_meter_arch_half[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:blue_schist_cobble_two_meter_arch_half[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:blue_schist_cobble_two_meter_arch_half[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:blue_schist_cobble_two_meter_arch_half[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:blue_schist_cobble_two_meter_arch_half[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:blue_schist_cobble_two_meter_arch_half[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:blue_schist_cobble_two_meter_arch_half[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:blue_schist_cobble_two_meter_arch_half[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:blue_schist_cobble_two_meter_arch_half[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:blue_schist_cobble_two_meter_arch_half[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:blue_schist_cobble_two_meter_arch_half[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:blue_schist_cobble_two_meter_arch_half[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:blue_schist_cobble_two_meter_arch_half[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:blue_schist_cobble_two_meter_arch_half[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:blue_schist_cobble_two_meter_arch_half[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:blue_schist_cobble_two_meter_arch_half[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:blue_schist_cobble_two_meter_arch_half[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:blue_schist_cobble_two_meter_arch_half[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:blue_schist_cobble_two_meter_arch_half[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:blue_schist_cobble_two_meter_arch_half[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:blue_schist_cobble_two_meter_arch_half[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:blue_schist_cobble_two_meter_arch_half[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:blue_schist_cobble_two_meter_arch_half[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:blue_schist_cobble_vertical_corner[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:blue_schist_cobble_vertical_corner[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:blue_schist_cobble_vertical_corner[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:blue_schist_cobble_vertical_corner[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:blue_schist_cobble_vertical_corner[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:blue_schist_cobble_vertical_corner[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:blue_schist_cobble_vertical_corner[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:blue_schist_cobble_vertical_corner[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:blue_schist_cobble_vertical_corner[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:blue_schist_cobble_vertical_corner[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:blue_schist_cobble_vertical_corner[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:blue_schist_cobble_vertical_corner[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:blue_schist_cobble_vertical_corner[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:blue_schist_cobble_vertical_corner[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:blue_schist_cobble_vertical_corner[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:blue_schist_cobble_vertical_corner[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:blue_schist_cobble_vertical_corner[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:blue_schist_cobble_vertical_corner[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:blue_schist_cobble_vertical_corner[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:blue_schist_cobble_vertical_corner[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:blue_schist_cobble_vertical_corner[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:blue_schist_cobble_vertical_corner[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:blue_schist_cobble_vertical_corner[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:blue_schist_cobble_vertical_corner[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:blue_schist_cobble_vertical_corner[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:blue_schist_cobble_vertical_corner[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:blue_schist_cobble_vertical_corner[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:blue_schist_cobble_vertical_corner[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:blue_schist_cobble_vertical_corner[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:blue_schist_cobble_vertical_corner[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:blue_schist_cobble_vertical_corner[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:blue_schist_cobble_vertical_corner[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:blue_schist_cobble_vertical_corner[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:blue_schist_cobble_vertical_corner[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:blue_schist_cobble_vertical_corner[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:blue_schist_cobble_vertical_corner[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:blue_schist_cobble_vertical_corner[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:blue_schist_cobble_vertical_corner[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:blue_schist_cobble_vertical_corner[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:blue_schist_cobble_vertical_corner[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:blue_schist_cobble_vertical_corner[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:blue_schist_cobble_vertical_corner[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:blue_schist_cobble_vertical_corner[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:blue_schist_cobble_vertical_corner[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:blue_schist_cobble_vertical_corner[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:blue_schist_cobble_vertical_corner[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:blue_schist_cobble_vertical_corner[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:blue_schist_cobble_vertical_corner[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:blue_schist_cobble_vertical_corner[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:blue_schist_cobble_vertical_corner[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:blue_schist_cobble_vertical_corner[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:blue_schist_cobble_vertical_corner[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:blue_schist_cobble_vertical_corner[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:blue_schist_cobble_vertical_corner[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:blue_schist_cobble_vertical_corner[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:blue_schist_cobble_vertical_corner[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:blue_schist_cobble_vertical_corner[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:blue_schist_cobble_vertical_corner[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:blue_schist_cobble_vertical_corner[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:blue_schist_cobble_vertical_corner[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:blue_schist_cobble_vertical_corner[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:blue_schist_cobble_vertical_corner[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:blue_schist_cobble_vertical_corner[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:blue_schist_cobble_vertical_corner[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:blue_schist_cobble_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:blue_schist_cobble_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:blue_schist_cobble_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:blue_schist_cobble_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:blue_schist_cobble_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:blue_schist_cobble_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:blue_schist_cobble_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:blue_schist_cobble_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:blue_schist_cobble_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:blue_schist_cobble_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:blue_schist_cobble_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:blue_schist_cobble_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:blue_schist_cobble_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:blue_schist_cobble_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:blue_schist_cobble_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:blue_schist_cobble_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:blue_schist_cobble_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:blue_schist_cobble_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:blue_schist_cobble_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:blue_schist_cobble_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:blue_schist_cobble_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:blue_schist_cobble_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:blue_schist_cobble_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:blue_schist_cobble_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:blue_schist_cobble_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:blue_schist_cobble_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:blue_schist_cobble_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:blue_schist_cobble_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:blue_schist_cobble_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:blue_schist_cobble_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:blue_schist_cobble_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:blue_schist_cobble_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:blue_schist_cobble_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:blue_schist_cobble_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:blue_schist_cobble_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:blue_schist_cobble_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:blue_schist_cobble_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:blue_schist_cobble_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:blue_schist_cobble_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:blue_schist_cobble_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:blue_schist_cobble_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:blue_schist_cobble_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:blue_schist_cobble_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:blue_schist_cobble_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:blue_schist_cobble_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:blue_schist_cobble_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:blue_schist_cobble_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:blue_schist_cobble_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:blue_schist_cobble_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:blue_schist_cobble_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:blue_schist_cobble_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:blue_schist_cobble_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:blue_schist_cobble_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:blue_schist_cobble_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:blue_schist_cobble_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:blue_schist_cobble_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:blue_schist_cobble_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:blue_schist_cobble_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:blue_schist_cobble_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:blue_schist_cobble_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:blue_schist_cobble_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:blue_schist_cobble_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:blue_schist_cobble_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:blue_schist_cobble_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:blue_schist_cobble_vertical_quarter[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:blue_schist_cobble_vertical_quarter[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:blue_schist_cobble_vertical_quarter[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:blue_schist_cobble_vertical_quarter[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:blue_schist_cobble_vertical_quarter[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:blue_schist_cobble_vertical_quarter[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:blue_schist_cobble_vertical_quarter[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:blue_schist_cobble_vertical_quarter[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:blue_schist_cobble_vertical_quarter[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:blue_schist_cobble_vertical_quarter[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:blue_schist_cobble_vertical_quarter[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:blue_schist_cobble_vertical_quarter[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:blue_schist_cobble_vertical_quarter[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:blue_schist_cobble_vertical_quarter[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:blue_schist_cobble_vertical_quarter[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:blue_schist_cobble_vertical_quarter[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:blue_schist_cobble_vertical_quarter[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:blue_schist_cobble_vertical_quarter[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:blue_schist_cobble_vertical_quarter[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:blue_schist_cobble_vertical_quarter[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:blue_schist_cobble_vertical_quarter[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:blue_schist_cobble_vertical_quarter[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:blue_schist_cobble_vertical_quarter[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:blue_schist_cobble_vertical_quarter[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:blue_schist_cobble_vertical_quarter[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:blue_schist_cobble_vertical_quarter[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:blue_schist_cobble_vertical_quarter[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:blue_schist_cobble_vertical_quarter[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:blue_schist_cobble_vertical_quarter[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:blue_schist_cobble_vertical_quarter[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:blue_schist_cobble_vertical_quarter[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:blue_schist_cobble_vertical_quarter[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:blue_schist_cobble_vertical_quarter[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:blue_schist_cobble_vertical_quarter[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:blue_schist_cobble_vertical_quarter[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:blue_schist_cobble_vertical_quarter[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:blue_schist_cobble_vertical_quarter[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:blue_schist_cobble_vertical_quarter[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:blue_schist_cobble_vertical_quarter[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:blue_schist_cobble_vertical_quarter[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:blue_schist_cobble_vertical_quarter[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:blue_schist_cobble_vertical_quarter[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:blue_schist_cobble_vertical_quarter[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:blue_schist_cobble_vertical_quarter[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:blue_schist_cobble_vertical_quarter[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:blue_schist_cobble_vertical_quarter[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:blue_schist_cobble_vertical_quarter[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:blue_schist_cobble_vertical_quarter[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:blue_schist_cobble_vertical_quarter[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:blue_schist_cobble_vertical_quarter[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:blue_schist_cobble_vertical_quarter[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:blue_schist_cobble_vertical_quarter[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:blue_schist_cobble_vertical_quarter[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:blue_schist_cobble_vertical_quarter[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:blue_schist_cobble_vertical_quarter[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:blue_schist_cobble_vertical_quarter[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:blue_schist_cobble_vertical_quarter[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:blue_schist_cobble_vertical_quarter[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:blue_schist_cobble_vertical_quarter[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:blue_schist_cobble_vertical_quarter[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:blue_schist_cobble_vertical_quarter[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:blue_schist_cobble_vertical_quarter[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:blue_schist_cobble_vertical_quarter[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:blue_schist_cobble_vertical_quarter[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:blue_schist_cobble_vertical_slab[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:blue_schist_cobble_vertical_slab[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:blue_schist_cobble_vertical_slab[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:blue_schist_cobble_vertical_slab[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:blue_schist_cobble_vertical_slab[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:blue_schist_cobble_vertical_slab[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:blue_schist_cobble_vertical_slab[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:blue_schist_cobble_vertical_slab[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:blue_schist_cobble_vertical_slab[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:blue_schist_cobble_vertical_slab[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:blue_schist_cobble_vertical_slab[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:blue_schist_cobble_vertical_slab[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:blue_schist_cobble_vertical_slab[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:blue_schist_cobble_vertical_slab[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:blue_schist_cobble_vertical_slab[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:blue_schist_cobble_vertical_slab[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:blue_schist_cobble_vertical_slab[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:blue_schist_cobble_vertical_slab[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:blue_schist_cobble_vertical_slab[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:blue_schist_cobble_vertical_slab[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:blue_schist_cobble_vertical_slab[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:blue_schist_cobble_vertical_slab[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:blue_schist_cobble_vertical_slab[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:blue_schist_cobble_vertical_slab[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:blue_schist_cobble_vertical_slab[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:blue_schist_cobble_vertical_slab[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:blue_schist_cobble_vertical_slab[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:blue_schist_cobble_vertical_slab[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:blue_schist_cobble_vertical_slab[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:blue_schist_cobble_vertical_slab[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:blue_schist_cobble_vertical_slab[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:blue_schist_cobble_vertical_slab[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:blue_schist_cobble_vertical_slab[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:blue_schist_cobble_vertical_slab[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:blue_schist_cobble_vertical_slab[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:blue_schist_cobble_vertical_slab[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:blue_schist_cobble_vertical_slab[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:blue_schist_cobble_vertical_slab[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:blue_schist_cobble_vertical_slab[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:blue_schist_cobble_vertical_slab[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:blue_schist_cobble_vertical_slab[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:blue_schist_cobble_vertical_slab[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:blue_schist_cobble_vertical_slab[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:blue_schist_cobble_vertical_slab[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:blue_schist_cobble_vertical_slab[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:blue_schist_cobble_vertical_slab[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:blue_schist_cobble_vertical_slab[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:blue_schist_cobble_vertical_slab[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:blue_schist_cobble_vertical_slab[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:blue_schist_cobble_vertical_slab[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:blue_schist_cobble_vertical_slab[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:blue_schist_cobble_vertical_slab[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:blue_schist_cobble_vertical_slab[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:blue_schist_cobble_vertical_slab[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:blue_schist_cobble_vertical_slab[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:blue_schist_cobble_vertical_slab[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:blue_schist_cobble_vertical_slab[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:blue_schist_cobble_vertical_slab[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:blue_schist_cobble_vertical_slab[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:blue_schist_cobble_vertical_slab[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:blue_schist_cobble_vertical_slab[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:blue_schist_cobble_vertical_slab[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:blue_schist_cobble_vertical_slab[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:blue_schist_cobble_vertical_slab[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:blue_schist_cobble_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:blue_schist_cobble_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:blue_schist_cobble_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:blue_schist_cobble_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:blue_schist_cobble_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:blue_schist_cobble_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:blue_schist_cobble_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:blue_schist_cobble_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:blue_schist_cobble_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:blue_schist_cobble_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:blue_schist_cobble_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:blue_schist_cobble_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:blue_schist_cobble_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:blue_schist_cobble_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:blue_schist_cobble_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:blue_schist_cobble_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:blue_schist_cobble_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:blue_schist_cobble_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:blue_schist_cobble_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:blue_schist_cobble_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:blue_schist_cobble_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:blue_schist_cobble_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:blue_schist_cobble_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:blue_schist_cobble_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:blue_schist_cobble_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:blue_schist_cobble_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:blue_schist_cobble_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:blue_schist_cobble_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:blue_schist_cobble_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:blue_schist_cobble_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:blue_schist_cobble_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:blue_schist_cobble_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:blue_schist_cobble_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:blue_schist_cobble_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:blue_schist_cobble_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:blue_schist_cobble_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:blue_schist_cobble_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:blue_schist_cobble_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:blue_schist_cobble_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:blue_schist_cobble_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:blue_schist_cobble_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:blue_schist_cobble_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:blue_schist_cobble_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:blue_schist_cobble_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:blue_schist_cobble_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:blue_schist_cobble_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:blue_schist_cobble_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:blue_schist_cobble_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:blue_schist_cobble_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:blue_schist_cobble_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:blue_schist_cobble_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:blue_schist_cobble_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:blue_schist_cobble_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:blue_schist_cobble_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:blue_schist_cobble_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:blue_schist_cobble_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:blue_schist_cobble_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:blue_schist_cobble_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:blue_schist_cobble_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:blue_schist_cobble_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:blue_schist_cobble_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:blue_schist_cobble_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:blue_schist_cobble_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:blue_schist_cobble_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:blue_schist_cobble_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:blue_schist_cobble_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:blue_schist_cobble_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:blue_schist_cobble_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:blue_schist_cobble_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:blue_schist_cobble_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:blue_schist_cobble_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:blue_schist_cobble_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:blue_schist_cobble_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:blue_schist_cobble_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:blue_schist_cobble_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:blue_schist_cobble_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:blue_schist_cobble_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:blue_schist_cobble_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:blue_schist_cobble_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:blue_schist_cobble_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:blue_schist_cobble_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:blue_schist_cobble_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:blue_schist_cobble_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:blue_schist_cobble_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:blue_schist_cobble_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:blue_schist_cobble_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:blue_schist_cobble_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:blue_schist_cobble_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:blue_schist_cobble_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:blue_schist_cobble_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:blue_schist_cobble_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:blue_schist_cobble_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:blue_schist_cobble_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:blue_schist_cobble_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:blue_schist_cobble_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:blue_schist_cobble_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:blue_schist_cobble_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:blue_schist_cobble_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:blue_schist_cobble_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:blue_schist_cobble_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:blue_schist_cobble_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:blue_schist_cobble_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:blue_schist_cobble_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:blue_schist_cobble_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:blue_schist_cobble_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:blue_schist_cobble_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:blue_schist_cobble_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:blue_schist_cobble_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:blue_schist_cobble_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:blue_schist_cobble_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:blue_schist_cobble_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:blue_schist_cobble_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:blue_schist_cobble_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:blue_schist_cobble_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:blue_schist_cobble_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:blue_schist_cobble_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:blue_schist_cobble_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:blue_schist_cobble_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:blue_schist_cobble_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:blue_schist_cobble_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:blue_schist_cobble_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:blue_schist_cobble_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:blue_schist_cobble_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:blue_schist_cobble_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:blue_schist_cobble_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:blue_schist_cobble_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:blue_schist_cobble_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:blue_schist_cobble_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:blue_schist_cobble_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:blue_schist_cobble_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:blue_schist_cobble_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:blue_schist_cobble_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:blue_schist_cobble_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:blue_schist_cobble_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:blue_schist_cobble_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:blue_schist_cobble_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:blue_schist_cobble_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:blue_schist_cobble_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:blue_schist_cobble_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:blue_schist_cobble_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:blue_schist_cobble_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:blue_schist_cobble_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:blue_schist_cobble_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:blue_schist_cobble_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:blue_schist_cobble_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:blue_schist_cobble_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:blue_schist_cobble_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:blue_schist_cobble_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:blue_schist_cobble_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:blue_schist_cobble_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:blue_schist_cobble_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:blue_schist_cobble_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:blue_schist_cobble_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:blue_schist_cobble_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:blue_schist_cobble_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:blue_schist_cobble_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:blue_schist_cobble_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:blue_schist_cobble_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:blue_schist_cobble_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:blue_schist_cobble_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:blue_schist_cobble_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:blue_schist_cobble_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:blue_schist_cobble_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:blue_schist_cobble_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:blue_schist_cobble_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:blue_schist_cobble_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:blue_schist_cobble_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:blue_schist_cobble_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:blue_schist_cobble_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:blue_schist_cobble_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:blue_schist_cobble_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:blue_schist_cobble_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:blue_schist_cobble_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:blue_schist_cobble_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:blue_schist_cobble_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:blue_schist_cobble_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:blue_schist_cobble_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:blue_schist_cobble_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:blue_schist_cobble_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:blue_schist_cobble_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:blue_schist_cobble_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:blue_schist_cobble_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:blue_schist_cobble_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:blue_schist_cobble_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:blue_schist_cobble_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:blue_schist_cobble_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:blue_schist_cobble_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:blue_schist_cobble_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:blue_schist_cobble_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:blue_schist_cobble_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:blue_schist_cobble_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:blue_schist_cobble_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:blue_schist_cobble_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:blue_schist_cobble_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:blue_schist_cobble_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:blue_schist_cobble_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:blue_schist_cobble_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:blue_schist_cobble_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:blue_schist_cobble_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:blue_schist_cobble_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:blue_schist_cobble_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:blue_schist_cobble_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:blue_schist_cobble_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:blue_schist_cobble_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:blue_schist_cobble_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:blue_schist_cobble_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:blue_schist_cobble_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:blue_schist_cobble_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:blue_schist_cobble_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:blue_schist_cobble_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:blue_schist_cobble_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:blue_schist_cobble_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:blue_schist_cobble_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:blue_schist_cobble_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:blue_schist_cobble_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:blue_schist_cobble_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:blue_schist_cobble_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:blue_schist_cobble_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:blue_schist_cobble_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:blue_schist_cobble_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:blue_schist_cobble_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:blue_schist_cobble_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:blue_schist_cobble_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:blue_schist_cobble_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:blue_schist_cobble_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:blue_schist_cobble_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:blue_schist_cobble_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:blue_schist_cobble_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:blue_schist_cobble_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:blue_schist_cobble_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:blue_schist_cobble_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:blue_schist_cobble_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:blue_schist_cobble_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:blue_schist_cobble_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:blue_schist_cobble_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:blue_schist_cobble_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:blue_schist_cobble_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:blue_schist_cobble_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:blue_schist_cobble_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:blue_schist_cobble_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:blue_schist_cobble_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:blue_schist_cobble_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:blue_schist_cobble_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:blue_schist_cobble_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:blue_schist_cobble_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:blue_schist_cobble_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:blue_schist_cobble_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:blue_schist_cobble_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:blue_schist_cobble_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:blue_schist_cobble_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:blue_schist_cobble_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:blue_schist_cobble_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:blue_schist_cobble_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:blue_schist_cobble_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:blue_schist_cobble_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:blue_schist_cobble_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:blue_schist_cobble_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:blue_schist_cobble_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:blue_schist_cobble_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:blue_schist_cobble_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:blue_schist_cobble_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:blue_schist_cobble_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:blue_schist_cobble_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:blue_schist_cobble_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:blue_schist_cobble_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:blue_schist_cobble_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:blue_schist_cobble_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:blue_schist_cobble_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:blue_schist_cobble_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:blue_schist_cobble_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:blue_schist_cobble_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:blue_schist_cobble_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:blue_schist_cobble_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:blue_schist_cobble_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:blue_schist_cobble_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:blue_schist_cobble_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:blue_schist_cobble_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:blue_schist_cobble_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:blue_schist_cobble_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:blue_schist_cobble_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:blue_schist_cobble_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:blue_schist_cobble_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:blue_schist_cobble_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:blue_schist_cobble_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:blue_schist_cobble_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:blue_schist_cobble_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:blue_schist_cobble_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:blue_schist_cobble_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:blue_schist_cobble_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:blue_schist_cobble_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:blue_schist_cobble_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:blue_schist_cobble_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:blue_schist_cobble_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:blue_schist_cobble_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:blue_schist_cobble_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:blue_schist_cobble_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:blue_schist_cobble_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:blue_schist_cobble_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:blue_schist_cobble_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:blue_schist_cobble_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:blue_schist_cobble_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:blue_schist_cobble_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:blue_schist_cobble_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:blue_schist_cobble_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:blue_schist_cobble_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:blue_schist_cobble_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:blue_schist_cobble_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:blue_schist_cobble_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:blue_schist_cobble_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:blue_schist_cobble_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:blue_schist_cobble_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:blue_schist_cobble_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:blue_schist_cobble_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:blue_schist_cobble_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:blue_schist_cobble_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:blue_schist_cobble_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:blue_schist_cobble_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:blue_schist_cobble_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:blue_schist_cobble_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:blue_schist_cobble_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:blue_schist_cobble_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:blue_schist_cobble_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:blue_schist_cobble_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:blue_schist_cobble_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:blue_schist_corner_slab[facing=north,type=top,waterlogged=true]
conquest:blue_schist_corner_slab[facing=north,type=top,waterlogged=false]
conquest:blue_schist_corner_slab[facing=north,type=bottom,waterlogged=true]
conquest:blue_schist_corner_slab[facing=north,type=bottom,waterlogged=false]
conquest:blue_schist_corner_slab[facing=south,type=top,waterlogged=true]
conquest:blue_schist_corner_slab[facing=south,type=top,waterlogged=false]
conquest:blue_schist_corner_slab[facing=south,type=bottom,waterlogged=true]
conquest:blue_schist_corner_slab[facing=south,type=bottom,waterlogged=false]
conquest:blue_schist_corner_slab[facing=west,type=top,waterlogged=true]
conquest:blue_schist_corner_slab[facing=west,type=top,waterlogged=false]
conquest:blue_schist_corner_slab[facing=west,type=bottom,waterlogged=true]
conquest:blue_schist_corner_slab[facing=west,type=bottom,waterlogged=false]
conquest:blue_schist_corner_slab[facing=east,type=top,waterlogged=true]
conquest:blue_schist_corner_slab[facing=east,type=top,waterlogged=false]
conquest:blue_schist_corner_slab[facing=east,type=bottom,waterlogged=true]
conquest:blue_schist_corner_slab[facing=east,type=bottom,waterlogged=false]
conquest:blue_schist_dwarven_column
conquest:blue_schist_dwarven_column_pillar[layer=1,waterlogged=true]
conquest:blue_schist_dwarven_column_pillar[layer=1,waterlogged=false]
conquest:blue_schist_dwarven_column_pillar[layer=2,waterlogged=true]
conquest:blue_schist_dwarven_column_pillar[layer=2,waterlogged=false]
conquest:blue_schist_dwarven_column_pillar[layer=3,waterlogged=true]
conquest:blue_schist_dwarven_column_pillar[layer=3,waterlogged=false]
conquest:blue_schist_dwarven_column_vertical_corner[facing=north,layer=1,waterlogged=true]
conquest:blue_schist_dwarven_column_vertical_corner[facing=north,layer=1,waterlogged=false]
conquest:blue_schist_dwarven_column_vertical_corner[facing=north,layer=2,waterlogged=true]
conquest:blue_schist_dwarven_column_vertical_corner[facing=north,layer=2,waterlogged=false]
conquest:blue_schist_dwarven_column_vertical_corner[facing=north,layer=3,waterlogged=true]
conquest:blue_schist_dwarven_column_vertical_corner[facing=north,layer=3,waterlogged=false]
conquest:blue_schist_dwarven_column_vertical_corner[facing=north,layer=4,waterlogged=true]
conquest:blue_schist_dwarven_column_vertical_corner[facing=north,layer=4,waterlogged=false]
conquest:blue_schist_dwarven_column_vertical_corner[facing=south,layer=1,waterlogged=true]
conquest:blue_schist_dwarven_column_vertical_corner[facing=south,layer=1,waterlogged=false]
conquest:blue_schist_dwarven_column_vertical_corner[facing=south,layer=2,waterlogged=true]
conquest:blue_schist_dwarven_column_vertical_corner[facing=south,layer=2,waterlogged=false]
conquest:blue_schist_dwarven_column_vertical_corner[facing=south,layer=3,waterlogged=true]
conquest:blue_schist_dwarven_column_vertical_corner[facing=south,layer=3,waterlogged=false]
conquest:blue_schist_dwarven_column_vertical_corner[facing=south,layer=4,waterlogged=true]
conquest:blue_schist_dwarven_column_vertical_corner[facing=south,layer=4,waterlogged=false]
conquest:blue_schist_dwarven_column_vertical_corner[facing=west,layer=1,waterlogged=true]
conquest:blue_schist_dwarven_column_vertical_corner[facing=west,layer=1,waterlogged=false]
conquest:blue_schist_dwarven_column_vertical_corner[facing=west,layer=2,waterlogged=true]
conquest:blue_schist_dwarven_column_vertical_corner[facing=west,layer=2,waterlogged=false]
conquest:blue_schist_dwarven_column_vertical_corner[facing=west,layer=3,waterlogged=true]
conquest:blue_schist_dwarven_column_vertical_corner[facing=west,layer=3,waterlogged=false]
conquest:blue_schist_dwarven_column_vertical_corner[facing=west,layer=4,waterlogged=true]
conquest:blue_schist_dwarven_column_vertical_corner[facing=west,layer=4,waterlogged=false]
conquest:blue_schist_dwarven_column_vertical_corner[facing=east,layer=1,waterlogged=true]
conquest:blue_schist_dwarven_column_vertical_corner[facing=east,layer=1,waterlogged=false]
conquest:blue_schist_dwarven_column_vertical_corner[facing=east,layer=2,waterlogged=true]
conquest:blue_schist_dwarven_column_vertical_corner[facing=east,layer=2,waterlogged=false]
conquest:blue_schist_dwarven_column_vertical_corner[facing=east,layer=3,waterlogged=true]
conquest:blue_schist_dwarven_column_vertical_corner[facing=east,layer=3,waterlogged=false]
conquest:blue_schist_dwarven_column_vertical_corner[facing=east,layer=4,waterlogged=true]
conquest:blue_schist_dwarven_column_vertical_corner[facing=east,layer=4,waterlogged=false]
conquest:blue_schist_dwarven_column_vertical_quarter[facing=north,layer=1,waterlogged=true]
conquest:blue_schist_dwarven_column_vertical_quarter[facing=north,layer=1,waterlogged=false]
conquest:blue_schist_dwarven_column_vertical_quarter[facing=north,layer=2,waterlogged=true]
conquest:blue_schist_dwarven_column_vertical_quarter[facing=north,layer=2,waterlogged=false]
conquest:blue_schist_dwarven_column_vertical_quarter[facing=north,layer=3,waterlogged=true]
conquest:blue_schist_dwarven_column_vertical_quarter[facing=north,layer=3,waterlogged=false]
conquest:blue_schist_dwarven_column_vertical_quarter[facing=north,layer=4,waterlogged=true]
conquest:blue_schist_dwarven_column_vertical_quarter[facing=north,layer=4,waterlogged=false]
conquest:blue_schist_dwarven_column_vertical_quarter[facing=south,layer=1,waterlogged=true]
conquest:blue_schist_dwarven_column_vertical_quarter[facing=south,layer=1,waterlogged=false]
conquest:blue_schist_dwarven_column_vertical_quarter[facing=south,layer=2,waterlogged=true]
conquest:blue_schist_dwarven_column_vertical_quarter[facing=south,layer=2,waterlogged=false]
conquest:blue_schist_dwarven_column_vertical_quarter[facing=south,layer=3,waterlogged=true]
conquest:blue_schist_dwarven_column_vertical_quarter[facing=south,layer=3,waterlogged=false]
conquest:blue_schist_dwarven_column_vertical_quarter[facing=south,layer=4,waterlogged=true]
conquest:blue_schist_dwarven_column_vertical_quarter[facing=south,layer=4,waterlogged=false]
conquest:blue_schist_dwarven_column_vertical_quarter[facing=west,layer=1,waterlogged=true]
conquest:blue_schist_dwarven_column_vertical_quarter[facing=west,layer=1,waterlogged=false]
conquest:blue_schist_dwarven_column_vertical_quarter[facing=west,layer=2,waterlogged=true]
conquest:blue_schist_dwarven_column_vertical_quarter[facing=west,layer=2,waterlogged=false]
conquest:blue_schist_dwarven_column_vertical_quarter[facing=west,layer=3,waterlogged=true]
conquest:blue_schist_dwarven_column_vertical_quarter[facing=west,layer=3,waterlogged=false]
conquest:blue_schist_dwarven_column_vertical_quarter[facing=west,layer=4,waterlogged=true]
conquest:blue_schist_dwarven_column_vertical_quarter[facing=west,layer=4,waterlogged=false]
conquest:blue_schist_dwarven_column_vertical_quarter[facing=east,layer=1,waterlogged=true]
conquest:blue_schist_dwarven_column_vertical_quarter[facing=east,layer=1,waterlogged=false]
conquest:blue_schist_dwarven_column_vertical_quarter[facing=east,layer=2,waterlogged=true]
conquest:blue_schist_dwarven_column_vertical_quarter[facing=east,layer=2,waterlogged=false]
conquest:blue_schist_dwarven_column_vertical_quarter[facing=east,layer=3,waterlogged=true]
conquest:blue_schist_dwarven_column_vertical_quarter[facing=east,layer=3,waterlogged=false]
conquest:blue_schist_dwarven_column_vertical_quarter[facing=east,layer=4,waterlogged=true]
conquest:blue_schist_dwarven_column_vertical_quarter[facing=east,layer=4,waterlogged=false]
conquest:blue_schist_dwarven_column_vertical_slab[facing=north,layer=1,waterlogged=true]
conquest:blue_schist_dwarven_column_vertical_slab[facing=north,layer=1,waterlogged=false]
conquest:blue_schist_dwarven_column_vertical_slab[facing=north,layer=2,waterlogged=true]
conquest:blue_schist_dwarven_column_vertical_slab[facing=north,layer=2,waterlogged=false]
conquest:blue_schist_dwarven_column_vertical_slab[facing=north,layer=3,waterlogged=true]
conquest:blue_schist_dwarven_column_vertical_slab[facing=north,layer=3,waterlogged=false]
conquest:blue_schist_dwarven_column_vertical_slab[facing=north,layer=4,waterlogged=true]
conquest:blue_schist_dwarven_column_vertical_slab[facing=north,layer=4,waterlogged=false]
conquest:blue_schist_dwarven_column_vertical_slab[facing=south,layer=1,waterlogged=true]
conquest:blue_schist_dwarven_column_vertical_slab[facing=south,layer=1,waterlogged=false]
conquest:blue_schist_dwarven_column_vertical_slab[facing=south,layer=2,waterlogged=true]
conquest:blue_schist_dwarven_column_vertical_slab[facing=south,layer=2,waterlogged=false]
conquest:blue_schist_dwarven_column_vertical_slab[facing=south,layer=3,waterlogged=true]
conquest:blue_schist_dwarven_column_vertical_slab[facing=south,layer=3,waterlogged=false]
conquest:blue_schist_dwarven_column_vertical_slab[facing=south,layer=4,waterlogged=true]
conquest:blue_schist_dwarven_column_vertical_slab[facing=south,layer=4,waterlogged=false]
conquest:blue_schist_dwarven_column_vertical_slab[facing=west,layer=1,waterlogged=true]
conquest:blue_schist_dwarven_column_vertical_slab[facing=west,layer=1,waterlogged=false]
conquest:blue_schist_dwarven_column_vertical_slab[facing=west,layer=2,waterlogged=true]
conquest:blue_schist_dwarven_column_vertical_slab[facing=west,layer=2,waterlogged=false]
conquest:blue_schist_dwarven_column_vertical_slab[facing=west,layer=3,waterlogged=true]
conquest:blue_schist_dwarven_column_vertical_slab[facing=west,layer=3,waterlogged=false]
conquest:blue_schist_dwarven_column_vertical_slab[facing=west,layer=4,waterlogged=true]
conquest:blue_schist_dwarven_column_vertical_slab[facing=west,layer=4,waterlogged=false]
conquest:blue_schist_dwarven_column_vertical_slab[facing=east,layer=1,waterlogged=true]
conquest:blue_schist_dwarven_column_vertical_slab[facing=east,layer=1,waterlogged=false]
conquest:blue_schist_dwarven_column_vertical_slab[facing=east,layer=2,waterlogged=true]
conquest:blue_schist_dwarven_column_vertical_slab[facing=east,layer=2,waterlogged=false]
conquest:blue_schist_dwarven_column_vertical_slab[facing=east,layer=3,waterlogged=true]
conquest:blue_schist_dwarven_column_vertical_slab[facing=east,layer=3,waterlogged=false]
conquest:blue_schist_dwarven_column_vertical_slab[facing=east,layer=4,waterlogged=true]
conquest:blue_schist_dwarven_column_vertical_slab[facing=east,layer=4,waterlogged=false]
conquest:blue_schist_dwarven_column_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:blue_schist_dwarven_column_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:blue_schist_dwarven_column_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:blue_schist_dwarven_column_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:blue_schist_dwarven_column_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:blue_schist_dwarven_column_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:blue_schist_dwarven_column_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:blue_schist_dwarven_column_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:blue_schist_dwarven_column_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:blue_schist_dwarven_column_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:blue_schist_dwarven_column_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:blue_schist_dwarven_column_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:blue_schist_dwarven_column_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:blue_schist_dwarven_column_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:blue_schist_dwarven_column_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:blue_schist_dwarven_column_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:blue_schist_dwarven_column_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:blue_schist_dwarven_column_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:blue_schist_dwarven_column_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:blue_schist_dwarven_column_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:blue_schist_dwarven_column_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:blue_schist_dwarven_column_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:blue_schist_dwarven_column_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:blue_schist_dwarven_column_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:blue_schist_dwarven_column_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:blue_schist_dwarven_column_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:blue_schist_dwarven_column_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:blue_schist_dwarven_column_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:blue_schist_dwarven_column_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:blue_schist_dwarven_column_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:blue_schist_dwarven_column_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:blue_schist_dwarven_column_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:blue_schist_dwarven_column_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:blue_schist_dwarven_column_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:blue_schist_dwarven_column_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:blue_schist_dwarven_column_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:blue_schist_dwarven_column_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:blue_schist_dwarven_column_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:blue_schist_dwarven_column_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:blue_schist_dwarven_column_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:blue_schist_dwarven_column_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:blue_schist_dwarven_column_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:blue_schist_dwarven_column_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:blue_schist_dwarven_column_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:blue_schist_dwarven_column_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:blue_schist_dwarven_column_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:blue_schist_dwarven_column_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:blue_schist_dwarven_column_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:blue_schist_dwarven_column_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:blue_schist_dwarven_column_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:blue_schist_dwarven_column_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:blue_schist_dwarven_column_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:blue_schist_dwarven_column_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:blue_schist_dwarven_column_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:blue_schist_dwarven_column_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:blue_schist_dwarven_column_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:blue_schist_dwarven_column_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:blue_schist_dwarven_column_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:blue_schist_dwarven_column_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:blue_schist_dwarven_column_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:blue_schist_dwarven_column_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:blue_schist_dwarven_column_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:blue_schist_dwarven_column_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:blue_schist_dwarven_column_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:blue_schist_dwarven_column_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:blue_schist_dwarven_column_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:blue_schist_dwarven_column_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:blue_schist_dwarven_column_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:blue_schist_dwarven_column_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:blue_schist_dwarven_column_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:blue_schist_dwarven_column_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:blue_schist_dwarven_column_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:blue_schist_dwarven_column_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:blue_schist_dwarven_column_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:blue_schist_dwarven_column_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:blue_schist_dwarven_column_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:blue_schist_dwarven_column_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:blue_schist_dwarven_column_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:blue_schist_dwarven_column_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:blue_schist_dwarven_column_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:blue_schist_dwarven_column_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:blue_schist_dwarven_column_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:blue_schist_dwarven_column_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:blue_schist_dwarven_column_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:blue_schist_dwarven_column_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:blue_schist_dwarven_column_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:blue_schist_dwarven_column_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:blue_schist_dwarven_column_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:blue_schist_dwarven_column_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:blue_schist_dwarven_column_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:blue_schist_dwarven_column_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:blue_schist_dwarven_column_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:blue_schist_dwarven_column_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:blue_schist_dwarven_column_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:blue_schist_dwarven_column_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:blue_schist_dwarven_column_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:blue_schist_dwarven_column_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:blue_schist_dwarven_column_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:blue_schist_dwarven_column_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:blue_schist_dwarven_column_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:blue_schist_dwarven_column_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:blue_schist_dwarven_column_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:blue_schist_dwarven_column_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:blue_schist_dwarven_column_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:blue_schist_dwarven_column_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:blue_schist_dwarven_column_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:blue_schist_dwarven_column_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:blue_schist_dwarven_column_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:blue_schist_dwarven_column_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:blue_schist_dwarven_column_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:blue_schist_dwarven_column_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:blue_schist_dwarven_column_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:blue_schist_dwarven_column_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:blue_schist_dwarven_column_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:blue_schist_dwarven_column_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:blue_schist_dwarven_column_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:blue_schist_dwarven_column_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:blue_schist_dwarven_column_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:blue_schist_dwarven_column_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:blue_schist_dwarven_column_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:blue_schist_dwarven_column_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:blue_schist_dwarven_column_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:blue_schist_dwarven_column_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:blue_schist_dwarven_column_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:blue_schist_dwarven_column_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:blue_schist_dwarven_column_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:blue_schist_dwarven_column_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:blue_schist_dwarven_column_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:blue_schist_dwarven_column_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:blue_schist_dwarven_column_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:blue_schist_dwarven_column_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:blue_schist_dwarven_column_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:blue_schist_dwarven_column_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:blue_schist_dwarven_column_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:blue_schist_dwarven_column_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:blue_schist_dwarven_column_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:blue_schist_dwarven_column_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:blue_schist_dwarven_column_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:blue_schist_dwarven_column_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:blue_schist_dwarven_column_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:blue_schist_dwarven_column_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:blue_schist_dwarven_column_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:blue_schist_dwarven_column_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:blue_schist_dwarven_column_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:blue_schist_dwarven_column_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:blue_schist_dwarven_column_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:blue_schist_dwarven_column_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:blue_schist_dwarven_column_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:blue_schist_dwarven_column_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:blue_schist_dwarven_column_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:blue_schist_dwarven_column_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:blue_schist_dwarven_column_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:blue_schist_dwarven_column_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:blue_schist_dwarven_column_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:blue_schist_dwarven_column_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:blue_schist_dwarven_column_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:blue_schist_dwarven_column_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:blue_schist_dwarven_column_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:blue_schist_dwarven_column_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:blue_schist_dwarven_column_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:blue_schist_dwarven_column_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:blue_schist_dwarven_column_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:blue_schist_dwarven_column_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:blue_schist_dwarven_column_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:blue_schist_dwarven_column_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:blue_schist_dwarven_column_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:blue_schist_dwarven_column_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:blue_schist_dwarven_column_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:blue_schist_dwarven_column_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:blue_schist_dwarven_column_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:blue_schist_dwarven_column_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:blue_schist_dwarven_column_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:blue_schist_dwarven_column_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:blue_schist_dwarven_column_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:blue_schist_dwarven_column_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:blue_schist_dwarven_column_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:blue_schist_dwarven_column_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:blue_schist_dwarven_column_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:blue_schist_dwarven_column_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:blue_schist_dwarven_column_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:blue_schist_dwarven_column_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:blue_schist_dwarven_column_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:blue_schist_dwarven_column_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:blue_schist_dwarven_column_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:blue_schist_dwarven_column_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:blue_schist_dwarven_column_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:blue_schist_dwarven_column_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:blue_schist_dwarven_column_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:blue_schist_dwarven_column_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:blue_schist_dwarven_column_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:blue_schist_dwarven_column_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:blue_schist_dwarven_column_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:blue_schist_dwarven_column_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:blue_schist_dwarven_column_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:blue_schist_dwarven_column_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:blue_schist_dwarven_column_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:blue_schist_dwarven_column_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:blue_schist_dwarven_column_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:blue_schist_dwarven_column_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:blue_schist_dwarven_column_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:blue_schist_dwarven_column_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:blue_schist_dwarven_column_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:blue_schist_dwarven_column_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:blue_schist_dwarven_column_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:blue_schist_dwarven_column_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:blue_schist_dwarven_column_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:blue_schist_dwarven_column_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:blue_schist_dwarven_column_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:blue_schist_dwarven_column_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:blue_schist_dwarven_column_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:blue_schist_dwarven_column_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:blue_schist_dwarven_column_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:blue_schist_dwarven_column_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:blue_schist_dwarven_column_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:blue_schist_dwarven_column_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:blue_schist_dwarven_column_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:blue_schist_dwarven_column_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:blue_schist_dwarven_column_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:blue_schist_dwarven_column_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:blue_schist_dwarven_column_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:blue_schist_dwarven_column_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:blue_schist_dwarven_column_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:blue_schist_dwarven_column_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:blue_schist_dwarven_column_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:blue_schist_dwarven_column_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:blue_schist_dwarven_column_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:blue_schist_dwarven_column_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:blue_schist_dwarven_column_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:blue_schist_dwarven_column_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:blue_schist_dwarven_column_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:blue_schist_dwarven_column_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:blue_schist_dwarven_column_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:blue_schist_dwarven_column_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:blue_schist_dwarven_column_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:blue_schist_dwarven_column_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:blue_schist_dwarven_column_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:blue_schist_dwarven_column_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:blue_schist_dwarven_column_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:blue_schist_dwarven_column_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:blue_schist_dwarven_column_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:blue_schist_dwarven_column_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:blue_schist_dwarven_column_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:blue_schist_dwarven_column_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:blue_schist_dwarven_column_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:blue_schist_dwarven_column_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:blue_schist_dwarven_column_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:blue_schist_dwarven_column_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:blue_schist_dwarven_column_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:blue_schist_dwarven_column_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:blue_schist_dwarven_column_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:blue_schist_dwarven_column_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:blue_schist_dwarven_column_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:blue_schist_dwarven_column_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:blue_schist_dwarven_column_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:blue_schist_dwarven_column_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:blue_schist_dwarven_column_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:blue_schist_dwarven_column_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:blue_schist_dwarven_column_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:blue_schist_dwarven_column_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:blue_schist_dwarven_column_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:blue_schist_dwarven_column_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:blue_schist_dwarven_column_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:blue_schist_dwarven_column_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:blue_schist_dwarven_column_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:blue_schist_dwarven_column_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:blue_schist_dwarven_column_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:blue_schist_dwarven_column_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:blue_schist_dwarven_column_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:blue_schist_dwarven_column_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:blue_schist_dwarven_column_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:blue_schist_dwarven_column_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:blue_schist_dwarven_column_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:blue_schist_dwarven_column_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:blue_schist_dwarven_column_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:blue_schist_dwarven_column_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:blue_schist_dwarven_column_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:blue_schist_dwarven_column_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:blue_schist_dwarven_column_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:blue_schist_dwarven_column_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:blue_schist_dwarven_column_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:blue_schist_dwarven_column_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:blue_schist_dwarven_column_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:blue_schist_dwarven_column_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:blue_schist_dwarven_column_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:blue_schist_dwarven_column_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:blue_schist_dwarven_column_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:blue_schist_dwarven_column_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:blue_schist_dwarven_column_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:blue_schist_dwarven_column_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:blue_schist_dwarven_column_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:blue_schist_dwarven_column_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:blue_schist_dwarven_column_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:blue_schist_dwarven_column_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:blue_schist_dwarven_column_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:blue_schist_dwarven_column_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:blue_schist_dwarven_column_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:blue_schist_dwarven_column_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:blue_schist_dwarven_column_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:blue_schist_dwarven_column_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:blue_schist_dwarven_column_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:blue_schist_dwarven_column_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:blue_schist_dwarven_column_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:blue_schist_dwarven_column_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:blue_schist_dwarven_column_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:blue_schist_dwarven_column_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:blue_schist_dwarven_column_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:blue_schist_dwarven_column_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:blue_schist_dwarven_column_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:blue_schist_dwarven_column_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:blue_schist_dwarven_column_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:blue_schist_dwarven_column_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:blue_schist_dwarven_column_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:blue_schist_dwarven_column_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:blue_schist_dwarven_column_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:blue_schist_dwarven_column_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:blue_schist_dwarven_column_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:blue_schist_dwarven_column_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:blue_schist_dwarven_column_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:blue_schist_dwarven_column_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:blue_schist_dwarven_column_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:blue_schist_dwarven_column_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:blue_schist_dwarven_column_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:blue_schist_dwarven_column_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:blue_schist_dwarven_column_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:blue_schist_dwarven_design
conquest:blue_schist_dwarven_design_pillar[layer=1,waterlogged=true]
conquest:blue_schist_dwarven_design_pillar[layer=1,waterlogged=false]
conquest:blue_schist_dwarven_design_pillar[layer=2,waterlogged=true]
conquest:blue_schist_dwarven_design_pillar[layer=2,waterlogged=false]
conquest:blue_schist_dwarven_design_pillar[layer=3,waterlogged=true]
conquest:blue_schist_dwarven_design_pillar[layer=3,waterlogged=false]
conquest:blue_schist_dwarven_design_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:blue_schist_dwarven_design_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:blue_schist_dwarven_design_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:blue_schist_dwarven_design_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:blue_schist_dwarven_design_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:blue_schist_dwarven_design_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:blue_schist_dwarven_design_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:blue_schist_dwarven_design_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:blue_schist_dwarven_design_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:blue_schist_dwarven_design_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:blue_schist_dwarven_design_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:blue_schist_dwarven_design_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:blue_schist_dwarven_design_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:blue_schist_dwarven_design_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:blue_schist_dwarven_design_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:blue_schist_dwarven_design_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:blue_schist_dwarven_design_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:blue_schist_dwarven_design_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:blue_schist_dwarven_design_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:blue_schist_dwarven_design_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:blue_schist_dwarven_design_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:blue_schist_dwarven_design_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:blue_schist_dwarven_design_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:blue_schist_dwarven_design_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:blue_schist_dwarven_design_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:blue_schist_dwarven_design_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:blue_schist_dwarven_design_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:blue_schist_dwarven_design_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:blue_schist_dwarven_design_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:blue_schist_dwarven_design_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:blue_schist_dwarven_design_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:blue_schist_dwarven_design_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:blue_schist_dwarven_design_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:blue_schist_dwarven_design_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:blue_schist_dwarven_design_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:blue_schist_dwarven_design_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:blue_schist_dwarven_design_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:blue_schist_dwarven_design_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:blue_schist_dwarven_design_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:blue_schist_dwarven_design_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:blue_schist_dwarven_design_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:blue_schist_dwarven_design_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:blue_schist_dwarven_design_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:blue_schist_dwarven_design_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:blue_schist_dwarven_design_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:blue_schist_dwarven_design_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:blue_schist_dwarven_design_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:blue_schist_dwarven_design_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:blue_schist_dwarven_design_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:blue_schist_dwarven_design_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:blue_schist_dwarven_design_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:blue_schist_dwarven_design_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:blue_schist_dwarven_design_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:blue_schist_dwarven_design_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:blue_schist_dwarven_design_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:blue_schist_dwarven_design_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:blue_schist_dwarven_design_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:blue_schist_dwarven_design_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:blue_schist_dwarven_design_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:blue_schist_dwarven_design_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:blue_schist_dwarven_design_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:blue_schist_dwarven_design_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:blue_schist_dwarven_design_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:blue_schist_dwarven_design_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:blue_schist_dwarven_design_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:blue_schist_dwarven_design_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:blue_schist_dwarven_design_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:blue_schist_dwarven_design_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:blue_schist_dwarven_design_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:blue_schist_dwarven_design_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:blue_schist_dwarven_design_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:blue_schist_dwarven_design_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:blue_schist_dwarven_design_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:blue_schist_dwarven_design_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:blue_schist_dwarven_design_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:blue_schist_dwarven_design_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:blue_schist_dwarven_design_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:blue_schist_dwarven_design_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:blue_schist_dwarven_design_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:blue_schist_dwarven_design_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:blue_schist_dwarven_design_vertical_corner[facing=north,layer=1,waterlogged=true]
conquest:blue_schist_dwarven_design_vertical_corner[facing=north,layer=1,waterlogged=false]
conquest:blue_schist_dwarven_design_vertical_corner[facing=north,layer=2,waterlogged=true]
conquest:blue_schist_dwarven_design_vertical_corner[facing=north,layer=2,waterlogged=false]
conquest:blue_schist_dwarven_design_vertical_corner[facing=north,layer=3,waterlogged=true]
conquest:blue_schist_dwarven_design_vertical_corner[facing=north,layer=3,waterlogged=false]
conquest:blue_schist_dwarven_design_vertical_corner[facing=north,layer=4,waterlogged=true]
conquest:blue_schist_dwarven_design_vertical_corner[facing=north,layer=4,waterlogged=false]
conquest:blue_schist_dwarven_design_vertical_corner[facing=south,layer=1,waterlogged=true]
conquest:blue_schist_dwarven_design_vertical_corner[facing=south,layer=1,waterlogged=false]
conquest:blue_schist_dwarven_design_vertical_corner[facing=south,layer=2,waterlogged=true]
conquest:blue_schist_dwarven_design_vertical_corner[facing=south,layer=2,waterlogged=false]
conquest:blue_schist_dwarven_design_vertical_corner[facing=south,layer=3,waterlogged=true]
conquest:blue_schist_dwarven_design_vertical_corner[facing=south,layer=3,waterlogged=false]
conquest:blue_schist_dwarven_design_vertical_corner[facing=south,layer=4,waterlogged=true]
conquest:blue_schist_dwarven_design_vertical_corner[facing=south,layer=4,waterlogged=false]
conquest:blue_schist_dwarven_design_vertical_corner[facing=west,layer=1,waterlogged=true]
conquest:blue_schist_dwarven_design_vertical_corner[facing=west,layer=1,waterlogged=false]
conquest:blue_schist_dwarven_design_vertical_corner[facing=west,layer=2,waterlogged=true]
conquest:blue_schist_dwarven_design_vertical_corner[facing=west,layer=2,waterlogged=false]
conquest:blue_schist_dwarven_design_vertical_corner[facing=west,layer=3,waterlogged=true]
conquest:blue_schist_dwarven_design_vertical_corner[facing=west,layer=3,waterlogged=false]
conquest:blue_schist_dwarven_design_vertical_corner[facing=west,layer=4,waterlogged=true]
conquest:blue_schist_dwarven_design_vertical_corner[facing=west,layer=4,waterlogged=false]
conquest:blue_schist_dwarven_design_vertical_corner[facing=east,layer=1,waterlogged=true]
conquest:blue_schist_dwarven_design_vertical_corner[facing=east,layer=1,waterlogged=false]
conquest:blue_schist_dwarven_design_vertical_corner[facing=east,layer=2,waterlogged=true]
conquest:blue_schist_dwarven_design_vertical_corner[facing=east,layer=2,waterlogged=false]
conquest:blue_schist_dwarven_design_vertical_corner[facing=east,layer=3,waterlogged=true]
conquest:blue_schist_dwarven_design_vertical_corner[facing=east,layer=3,waterlogged=false]
conquest:blue_schist_dwarven_design_vertical_corner[facing=east,layer=4,waterlogged=true]
conquest:blue_schist_dwarven_design_vertical_corner[facing=east,layer=4,waterlogged=false]
conquest:blue_schist_dwarven_design_vertical_quarter[facing=north,layer=1,waterlogged=true]
conquest:blue_schist_dwarven_design_vertical_quarter[facing=north,layer=1,waterlogged=false]
conquest:blue_schist_dwarven_design_vertical_quarter[facing=north,layer=2,waterlogged=true]
conquest:blue_schist_dwarven_design_vertical_quarter[facing=north,layer=2,waterlogged=false]
conquest:blue_schist_dwarven_design_vertical_quarter[facing=north,layer=3,waterlogged=true]
conquest:blue_schist_dwarven_design_vertical_quarter[facing=north,layer=3,waterlogged=false]
conquest:blue_schist_dwarven_design_vertical_quarter[facing=north,layer=4,waterlogged=true]
conquest:blue_schist_dwarven_design_vertical_quarter[facing=north,layer=4,waterlogged=false]
conquest:blue_schist_dwarven_design_vertical_quarter[facing=south,layer=1,waterlogged=true]
conquest:blue_schist_dwarven_design_vertical_quarter[facing=south,layer=1,waterlogged=false]
conquest:blue_schist_dwarven_design_vertical_quarter[facing=south,layer=2,waterlogged=true]
conquest:blue_schist_dwarven_design_vertical_quarter[facing=south,layer=2,waterlogged=false]
conquest:blue_schist_dwarven_design_vertical_quarter[facing=south,layer=3,waterlogged=true]
conquest:blue_schist_dwarven_design_vertical_quarter[facing=south,layer=3,waterlogged=false]
conquest:blue_schist_dwarven_design_vertical_quarter[facing=south,layer=4,waterlogged=true]
conquest:blue_schist_dwarven_design_vertical_quarter[facing=south,layer=4,waterlogged=false]
conquest:blue_schist_dwarven_design_vertical_quarter[facing=west,layer=1,waterlogged=true]
conquest:blue_schist_dwarven_design_vertical_quarter[facing=west,layer=1,waterlogged=false]
conquest:blue_schist_dwarven_design_vertical_quarter[facing=west,layer=2,waterlogged=true]
conquest:blue_schist_dwarven_design_vertical_quarter[facing=west,layer=2,waterlogged=false]
conquest:blue_schist_dwarven_design_vertical_quarter[facing=west,layer=3,waterlogged=true]
conquest:blue_schist_dwarven_design_vertical_quarter[facing=west,layer=3,waterlogged=false]
conquest:blue_schist_dwarven_design_vertical_quarter[facing=west,layer=4,waterlogged=true]
conquest:blue_schist_dwarven_design_vertical_quarter[facing=west,layer=4,waterlogged=false]
conquest:blue_schist_dwarven_design_vertical_quarter[facing=east,layer=1,waterlogged=true]
conquest:blue_schist_dwarven_design_vertical_quarter[facing=east,layer=1,waterlogged=false]
conquest:blue_schist_dwarven_design_vertical_quarter[facing=east,layer=2,waterlogged=true]
conquest:blue_schist_dwarven_design_vertical_quarter[facing=east,layer=2,waterlogged=false]
conquest:blue_schist_dwarven_design_vertical_quarter[facing=east,layer=3,waterlogged=true]
conquest:blue_schist_dwarven_design_vertical_quarter[facing=east,layer=3,waterlogged=false]
conquest:blue_schist_dwarven_design_vertical_quarter[facing=east,layer=4,waterlogged=true]
conquest:blue_schist_dwarven_design_vertical_quarter[facing=east,layer=4,waterlogged=false]
conquest:blue_schist_dwarven_design_vertical_slab[facing=north,layer=1,waterlogged=true]
conquest:blue_schist_dwarven_design_vertical_slab[facing=north,layer=1,waterlogged=false]
conquest:blue_schist_dwarven_design_vertical_slab[facing=north,layer=2,waterlogged=true]
conquest:blue_schist_dwarven_design_vertical_slab[facing=north,layer=2,waterlogged=false]
conquest:blue_schist_dwarven_design_vertical_slab[facing=north,layer=3,waterlogged=true]
conquest:blue_schist_dwarven_design_vertical_slab[facing=north,layer=3,waterlogged=false]
conquest:blue_schist_dwarven_design_vertical_slab[facing=north,layer=4,waterlogged=true]
conquest:blue_schist_dwarven_design_vertical_slab[facing=north,layer=4,waterlogged=false]
conquest:blue_schist_dwarven_design_vertical_slab[facing=south,layer=1,waterlogged=true]
conquest:blue_schist_dwarven_design_vertical_slab[facing=south,layer=1,waterlogged=false]
conquest:blue_schist_dwarven_design_vertical_slab[facing=south,layer=2,waterlogged=true]
conquest:blue_schist_dwarven_design_vertical_slab[facing=south,layer=2,waterlogged=false]
conquest:blue_schist_dwarven_design_vertical_slab[facing=south,layer=3,waterlogged=true]
conquest:blue_schist_dwarven_design_vertical_slab[facing=south,layer=3,waterlogged=false]
conquest:blue_schist_dwarven_design_vertical_slab[facing=south,layer=4,waterlogged=true]
conquest:blue_schist_dwarven_design_vertical_slab[facing=south,layer=4,waterlogged=false]
conquest:blue_schist_dwarven_design_vertical_slab[facing=west,layer=1,waterlogged=true]
conquest:blue_schist_dwarven_design_vertical_slab[facing=west,layer=1,waterlogged=false]
conquest:blue_schist_dwarven_design_vertical_slab[facing=west,layer=2,waterlogged=true]
conquest:blue_schist_dwarven_design_vertical_slab[facing=west,layer=2,waterlogged=false]
conquest:blue_schist_dwarven_design_vertical_slab[facing=west,layer=3,waterlogged=true]
conquest:blue_schist_dwarven_design_vertical_slab[facing=west,layer=3,waterlogged=false]
conquest:blue_schist_dwarven_design_vertical_slab[facing=west,layer=4,waterlogged=true]
conquest:blue_schist_dwarven_design_vertical_slab[facing=west,layer=4,waterlogged=false]
conquest:blue_schist_dwarven_design_vertical_slab[facing=east,layer=1,waterlogged=true]
conquest:blue_schist_dwarven_design_vertical_slab[facing=east,layer=1,waterlogged=false]
conquest:blue_schist_dwarven_design_vertical_slab[facing=east,layer=2,waterlogged=true]
conquest:blue_schist_dwarven_design_vertical_slab[facing=east,layer=2,waterlogged=false]
conquest:blue_schist_dwarven_design_vertical_slab[facing=east,layer=3,waterlogged=true]
conquest:blue_schist_dwarven_design_vertical_slab[facing=east,layer=3,waterlogged=false]
conquest:blue_schist_dwarven_design_vertical_slab[facing=east,layer=4,waterlogged=true]
conquest:blue_schist_dwarven_design_vertical_slab[facing=east,layer=4,waterlogged=false]
conquest:blue_schist_dwarven_design_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:blue_schist_dwarven_design_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:blue_schist_dwarven_design_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:blue_schist_dwarven_design_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:blue_schist_dwarven_design_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:blue_schist_dwarven_design_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:blue_schist_dwarven_design_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:blue_schist_dwarven_design_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:blue_schist_dwarven_design_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:blue_schist_dwarven_design_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:blue_schist_dwarven_design_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:blue_schist_dwarven_design_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:blue_schist_dwarven_design_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:blue_schist_dwarven_design_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:blue_schist_dwarven_design_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:blue_schist_dwarven_design_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:blue_schist_dwarven_design_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:blue_schist_dwarven_design_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:blue_schist_dwarven_design_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:blue_schist_dwarven_design_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:blue_schist_dwarven_design_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:blue_schist_dwarven_design_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:blue_schist_dwarven_design_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:blue_schist_dwarven_design_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:blue_schist_dwarven_design_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:blue_schist_dwarven_design_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:blue_schist_dwarven_design_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:blue_schist_dwarven_design_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:blue_schist_dwarven_design_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:blue_schist_dwarven_design_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:blue_schist_dwarven_design_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:blue_schist_dwarven_design_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:blue_schist_dwarven_design_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:blue_schist_dwarven_design_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:blue_schist_dwarven_design_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:blue_schist_dwarven_design_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:blue_schist_dwarven_design_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:blue_schist_dwarven_design_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:blue_schist_dwarven_design_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:blue_schist_dwarven_design_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:blue_schist_dwarven_design_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:blue_schist_dwarven_design_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:blue_schist_dwarven_design_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:blue_schist_dwarven_design_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:blue_schist_dwarven_design_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:blue_schist_dwarven_design_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:blue_schist_dwarven_design_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:blue_schist_dwarven_design_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:blue_schist_dwarven_design_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:blue_schist_dwarven_design_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:blue_schist_dwarven_design_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:blue_schist_dwarven_design_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:blue_schist_dwarven_design_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:blue_schist_dwarven_design_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:blue_schist_dwarven_design_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:blue_schist_dwarven_design_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:blue_schist_dwarven_design_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:blue_schist_dwarven_design_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:blue_schist_dwarven_design_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:blue_schist_dwarven_design_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:blue_schist_dwarven_design_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:blue_schist_dwarven_design_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:blue_schist_dwarven_design_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:blue_schist_dwarven_design_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:blue_schist_dwarven_design_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:blue_schist_dwarven_design_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:blue_schist_dwarven_design_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:blue_schist_dwarven_design_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:blue_schist_dwarven_design_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:blue_schist_dwarven_design_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:blue_schist_dwarven_design_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:blue_schist_dwarven_design_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:blue_schist_dwarven_design_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:blue_schist_dwarven_design_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:blue_schist_dwarven_design_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:blue_schist_dwarven_design_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:blue_schist_dwarven_design_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:blue_schist_dwarven_design_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:blue_schist_dwarven_design_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:blue_schist_dwarven_design_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:blue_schist_dwarven_design_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:blue_schist_dwarven_design_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:blue_schist_dwarven_design_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:blue_schist_dwarven_design_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:blue_schist_dwarven_design_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:blue_schist_dwarven_design_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:blue_schist_dwarven_design_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:blue_schist_dwarven_design_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:blue_schist_dwarven_design_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:blue_schist_dwarven_design_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:blue_schist_dwarven_design_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:blue_schist_dwarven_design_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:blue_schist_dwarven_design_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:blue_schist_dwarven_design_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:blue_schist_dwarven_design_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:blue_schist_dwarven_design_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:blue_schist_dwarven_design_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:blue_schist_dwarven_design_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:blue_schist_dwarven_design_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:blue_schist_dwarven_design_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:blue_schist_dwarven_design_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:blue_schist_dwarven_design_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:blue_schist_dwarven_design_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:blue_schist_dwarven_design_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:blue_schist_dwarven_design_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:blue_schist_dwarven_design_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:blue_schist_dwarven_design_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:blue_schist_dwarven_design_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:blue_schist_dwarven_design_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:blue_schist_dwarven_design_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:blue_schist_dwarven_design_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:blue_schist_dwarven_design_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:blue_schist_dwarven_design_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:blue_schist_dwarven_design_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:blue_schist_dwarven_design_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:blue_schist_dwarven_design_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:blue_schist_dwarven_design_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:blue_schist_dwarven_design_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:blue_schist_dwarven_design_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:blue_schist_dwarven_design_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:blue_schist_dwarven_design_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:blue_schist_dwarven_design_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:blue_schist_dwarven_design_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:blue_schist_dwarven_design_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:blue_schist_dwarven_design_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:blue_schist_dwarven_design_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:blue_schist_dwarven_design_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:blue_schist_dwarven_design_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:blue_schist_dwarven_design_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:blue_schist_dwarven_design_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:blue_schist_dwarven_design_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:blue_schist_dwarven_design_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:blue_schist_dwarven_design_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:blue_schist_dwarven_design_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:blue_schist_dwarven_design_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:blue_schist_dwarven_design_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:blue_schist_dwarven_design_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:blue_schist_dwarven_design_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:blue_schist_dwarven_design_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:blue_schist_dwarven_design_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:blue_schist_dwarven_design_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:blue_schist_dwarven_design_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:blue_schist_dwarven_design_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:blue_schist_dwarven_design_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:blue_schist_dwarven_design_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:blue_schist_dwarven_design_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:blue_schist_dwarven_design_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:blue_schist_dwarven_design_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:blue_schist_dwarven_design_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:blue_schist_dwarven_design_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:blue_schist_dwarven_design_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:blue_schist_dwarven_design_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:blue_schist_dwarven_design_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:blue_schist_dwarven_design_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:blue_schist_dwarven_design_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:blue_schist_dwarven_design_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:blue_schist_dwarven_design_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:blue_schist_dwarven_design_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:blue_schist_dwarven_design_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:blue_schist_dwarven_design_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:blue_schist_dwarven_design_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:blue_schist_dwarven_design_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:blue_schist_dwarven_design_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:blue_schist_dwarven_design_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:blue_schist_dwarven_design_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:blue_schist_dwarven_design_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:blue_schist_dwarven_design_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:blue_schist_dwarven_design_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:blue_schist_dwarven_design_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:blue_schist_dwarven_design_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:blue_schist_dwarven_design_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:blue_schist_dwarven_design_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:blue_schist_dwarven_design_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:blue_schist_dwarven_design_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:blue_schist_dwarven_design_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:blue_schist_dwarven_design_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:blue_schist_dwarven_design_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:blue_schist_dwarven_design_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:blue_schist_dwarven_design_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:blue_schist_dwarven_design_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:blue_schist_dwarven_design_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:blue_schist_dwarven_design_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:blue_schist_dwarven_design_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:blue_schist_dwarven_design_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:blue_schist_dwarven_design_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:blue_schist_dwarven_design_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:blue_schist_dwarven_design_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:blue_schist_dwarven_design_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:blue_schist_dwarven_design_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:blue_schist_dwarven_design_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:blue_schist_dwarven_design_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:blue_schist_dwarven_design_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:blue_schist_dwarven_design_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:blue_schist_dwarven_design_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:blue_schist_dwarven_design_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:blue_schist_dwarven_design_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:blue_schist_dwarven_design_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:blue_schist_dwarven_design_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:blue_schist_dwarven_design_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:blue_schist_dwarven_design_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:blue_schist_dwarven_design_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:blue_schist_dwarven_design_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:blue_schist_dwarven_design_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:blue_schist_dwarven_design_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:blue_schist_dwarven_design_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:blue_schist_dwarven_design_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:blue_schist_dwarven_design_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:blue_schist_dwarven_design_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:blue_schist_dwarven_design_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:blue_schist_dwarven_design_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:blue_schist_dwarven_design_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:blue_schist_dwarven_design_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:blue_schist_dwarven_design_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:blue_schist_dwarven_design_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:blue_schist_dwarven_design_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:blue_schist_dwarven_design_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:blue_schist_dwarven_design_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:blue_schist_dwarven_design_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:blue_schist_dwarven_design_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:blue_schist_dwarven_design_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:blue_schist_dwarven_design_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:blue_schist_dwarven_design_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:blue_schist_dwarven_design_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:blue_schist_dwarven_design_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:blue_schist_dwarven_design_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:blue_schist_dwarven_design_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:blue_schist_dwarven_design_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:blue_schist_dwarven_design_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:blue_schist_dwarven_design_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:blue_schist_dwarven_design_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:blue_schist_dwarven_design_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:blue_schist_dwarven_design_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:blue_schist_dwarven_design_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:blue_schist_dwarven_design_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:blue_schist_dwarven_design_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:blue_schist_dwarven_design_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:blue_schist_dwarven_design_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:blue_schist_dwarven_design_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:blue_schist_dwarven_design_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:blue_schist_dwarven_design_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:blue_schist_dwarven_design_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:blue_schist_dwarven_design_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:blue_schist_dwarven_design_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:blue_schist_dwarven_design_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:blue_schist_dwarven_design_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:blue_schist_dwarven_design_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:blue_schist_dwarven_design_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:blue_schist_dwarven_design_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:blue_schist_dwarven_design_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:blue_schist_dwarven_design_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:blue_schist_dwarven_design_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:blue_schist_dwarven_design_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:blue_schist_dwarven_design_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:blue_schist_dwarven_design_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:blue_schist_dwarven_design_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:blue_schist_dwarven_design_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:blue_schist_dwarven_design_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:blue_schist_dwarven_design_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:blue_schist_dwarven_design_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:blue_schist_dwarven_design_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:blue_schist_dwarven_design_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:blue_schist_dwarven_design_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:blue_schist_dwarven_design_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:blue_schist_dwarven_design_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:blue_schist_dwarven_design_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:blue_schist_dwarven_design_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:blue_schist_dwarven_design_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:blue_schist_dwarven_design_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:blue_schist_dwarven_design_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:blue_schist_dwarven_design_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:blue_schist_dwarven_design_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:blue_schist_dwarven_design_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:blue_schist_dwarven_design_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:blue_schist_dwarven_design_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:blue_schist_dwarven_design_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:blue_schist_dwarven_design_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:blue_schist_dwarven_design_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:blue_schist_dwarven_design_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:blue_schist_dwarven_design_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:blue_schist_dwarven_design_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:blue_schist_dwarven_design_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:blue_schist_dwarven_design_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:blue_schist_dwarven_design_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:blue_schist_dwarven_design_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:blue_schist_dwarven_design_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:blue_schist_dwarven_design_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:blue_schist_dwarven_design_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:blue_schist_dwarven_design_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:blue_schist_dwarven_design_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:blue_schist_dwarven_design_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:blue_schist_dwarven_design_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:blue_schist_dwarven_design_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:blue_schist_dwarven_design_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:blue_schist_dwarven_design_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:blue_schist_dwarven_design_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:blue_schist_dwarven_design_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:blue_schist_dwarven_design_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:blue_schist_dwarven_design_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:blue_schist_dwarven_design_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:blue_schist_dwarven_design_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:blue_schist_dwarven_design_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:blue_schist_dwarven_design_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:blue_schist_dwarven_design_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:blue_schist_dwarven_design_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:blue_schist_dwarven_design_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:blue_schist_dwarven_design_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:blue_schist_dwarven_design_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:blue_schist_dwarven_design_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:blue_schist_dwarven_design_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:blue_schist_dwarven_design_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:blue_schist_dwarven_design_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:blue_schist_dwarven_design_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:blue_schist_dwarven_design_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:blue_schist_dwarven_design_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:blue_schist_dwarven_design_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:blue_schist_dwarven_design_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:blue_schist_dwarven_design_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:blue_schist_dwarven_design_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:blue_schist_dwarven_design_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:blue_schist_dwarven_design_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:blue_schist_dwarven_design_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:blue_schist_dwarven_design_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:blue_schist_dwarven_design_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:blue_schist_dwarven_design_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:blue_schist_dwarven_runes
conquest:blue_schist_dwarven_runes_pillar[layer=1,waterlogged=true]
conquest:blue_schist_dwarven_runes_pillar[layer=1,waterlogged=false]
conquest:blue_schist_dwarven_runes_pillar[layer=2,waterlogged=true]
conquest:blue_schist_dwarven_runes_pillar[layer=2,waterlogged=false]
conquest:blue_schist_dwarven_runes_pillar[layer=3,waterlogged=true]
conquest:blue_schist_dwarven_runes_pillar[layer=3,waterlogged=false]
conquest:blue_schist_dwarven_runes_vertical_corner[facing=north,layer=1,waterlogged=true]
conquest:blue_schist_dwarven_runes_vertical_corner[facing=north,layer=1,waterlogged=false]
conquest:blue_schist_dwarven_runes_vertical_corner[facing=north,layer=2,waterlogged=true]
conquest:blue_schist_dwarven_runes_vertical_corner[facing=north,layer=2,waterlogged=false]
conquest:blue_schist_dwarven_runes_vertical_corner[facing=north,layer=3,waterlogged=true]
conquest:blue_schist_dwarven_runes_vertical_corner[facing=north,layer=3,waterlogged=false]
conquest:blue_schist_dwarven_runes_vertical_corner[facing=north,layer=4,waterlogged=true]
conquest:blue_schist_dwarven_runes_vertical_corner[facing=north,layer=4,waterlogged=false]
conquest:blue_schist_dwarven_runes_vertical_corner[facing=south,layer=1,waterlogged=true]
conquest:blue_schist_dwarven_runes_vertical_corner[facing=south,layer=1,waterlogged=false]
conquest:blue_schist_dwarven_runes_vertical_corner[facing=south,layer=2,waterlogged=true]
conquest:blue_schist_dwarven_runes_vertical_corner[facing=south,layer=2,waterlogged=false]
conquest:blue_schist_dwarven_runes_vertical_corner[facing=south,layer=3,waterlogged=true]
conquest:blue_schist_dwarven_runes_vertical_corner[facing=south,layer=3,waterlogged=false]
conquest:blue_schist_dwarven_runes_vertical_corner[facing=south,layer=4,waterlogged=true]
conquest:blue_schist_dwarven_runes_vertical_corner[facing=south,layer=4,waterlogged=false]
conquest:blue_schist_dwarven_runes_vertical_corner[facing=west,layer=1,waterlogged=true]
conquest:blue_schist_dwarven_runes_vertical_corner[facing=west,layer=1,waterlogged=false]
conquest:blue_schist_dwarven_runes_vertical_corner[facing=west,layer=2,waterlogged=true]
conquest:blue_schist_dwarven_runes_vertical_corner[facing=west,layer=2,waterlogged=false]
conquest:blue_schist_dwarven_runes_vertical_corner[facing=west,layer=3,waterlogged=true]
conquest:blue_schist_dwarven_runes_vertical_corner[facing=west,layer=3,waterlogged=false]
conquest:blue_schist_dwarven_runes_vertical_corner[facing=west,layer=4,waterlogged=true]
conquest:blue_schist_dwarven_runes_vertical_corner[facing=west,layer=4,waterlogged=false]
conquest:blue_schist_dwarven_runes_vertical_corner[facing=east,layer=1,waterlogged=true]
conquest:blue_schist_dwarven_runes_vertical_corner[facing=east,layer=1,waterlogged=false]
conquest:blue_schist_dwarven_runes_vertical_corner[facing=east,layer=2,waterlogged=true]
conquest:blue_schist_dwarven_runes_vertical_corner[facing=east,layer=2,waterlogged=false]
conquest:blue_schist_dwarven_runes_vertical_corner[facing=east,layer=3,waterlogged=true]
conquest:blue_schist_dwarven_runes_vertical_corner[facing=east,layer=3,waterlogged=false]
conquest:blue_schist_dwarven_runes_vertical_corner[facing=east,layer=4,waterlogged=true]
conquest:blue_schist_dwarven_runes_vertical_corner[facing=east,layer=4,waterlogged=false]
conquest:blue_schist_dwarven_runes_vertical_quarter[facing=north,layer=1,waterlogged=true]
conquest:blue_schist_dwarven_runes_vertical_quarter[facing=north,layer=1,waterlogged=false]
conquest:blue_schist_dwarven_runes_vertical_quarter[facing=north,layer=2,waterlogged=true]
conquest:blue_schist_dwarven_runes_vertical_quarter[facing=north,layer=2,waterlogged=false]
conquest:blue_schist_dwarven_runes_vertical_quarter[facing=north,layer=3,waterlogged=true]
conquest:blue_schist_dwarven_runes_vertical_quarter[facing=north,layer=3,waterlogged=false]
conquest:blue_schist_dwarven_runes_vertical_quarter[facing=north,layer=4,waterlogged=true]
conquest:blue_schist_dwarven_runes_vertical_quarter[facing=north,layer=4,waterlogged=false]
conquest:blue_schist_dwarven_runes_vertical_quarter[facing=south,layer=1,waterlogged=true]
conquest:blue_schist_dwarven_runes_vertical_quarter[facing=south,layer=1,waterlogged=false]
conquest:blue_schist_dwarven_runes_vertical_quarter[facing=south,layer=2,waterlogged=true]
conquest:blue_schist_dwarven_runes_vertical_quarter[facing=south,layer=2,waterlogged=false]
conquest:blue_schist_dwarven_runes_vertical_quarter[facing=south,layer=3,waterlogged=true]
conquest:blue_schist_dwarven_runes_vertical_quarter[facing=south,layer=3,waterlogged=false]
conquest:blue_schist_dwarven_runes_vertical_quarter[facing=south,layer=4,waterlogged=true]
conquest:blue_schist_dwarven_runes_vertical_quarter[facing=south,layer=4,waterlogged=false]
conquest:blue_schist_dwarven_runes_vertical_quarter[facing=west,layer=1,waterlogged=true]
conquest:blue_schist_dwarven_runes_vertical_quarter[facing=west,layer=1,waterlogged=false]
conquest:blue_schist_dwarven_runes_vertical_quarter[facing=west,layer=2,waterlogged=true]
conquest:blue_schist_dwarven_runes_vertical_quarter[facing=west,layer=2,waterlogged=false]
conquest:blue_schist_dwarven_runes_vertical_quarter[facing=west,layer=3,waterlogged=true]
conquest:blue_schist_dwarven_runes_vertical_quarter[facing=west,layer=3,waterlogged=false]
conquest:blue_schist_dwarven_runes_vertical_quarter[facing=west,layer=4,waterlogged=true]
conquest:blue_schist_dwarven_runes_vertical_quarter[facing=west,layer=4,waterlogged=false]
conquest:blue_schist_dwarven_runes_vertical_quarter[facing=east,layer=1,waterlogged=true]
conquest:blue_schist_dwarven_runes_vertical_quarter[facing=east,layer=1,waterlogged=false]
conquest:blue_schist_dwarven_runes_vertical_quarter[facing=east,layer=2,waterlogged=true]
conquest:blue_schist_dwarven_runes_vertical_quarter[facing=east,layer=2,waterlogged=false]
conquest:blue_schist_dwarven_runes_vertical_quarter[facing=east,layer=3,waterlogged=true]
conquest:blue_schist_dwarven_runes_vertical_quarter[facing=east,layer=3,waterlogged=false]
conquest:blue_schist_dwarven_runes_vertical_quarter[facing=east,layer=4,waterlogged=true]
conquest:blue_schist_dwarven_runes_vertical_quarter[facing=east,layer=4,waterlogged=false]
conquest:blue_schist_dwarven_runes_vertical_slab[facing=north,layer=1,waterlogged=true]
conquest:blue_schist_dwarven_runes_vertical_slab[facing=north,layer=1,waterlogged=false]
conquest:blue_schist_dwarven_runes_vertical_slab[facing=north,layer=2,waterlogged=true]
conquest:blue_schist_dwarven_runes_vertical_slab[facing=north,layer=2,waterlogged=false]
conquest:blue_schist_dwarven_runes_vertical_slab[facing=north,layer=3,waterlogged=true]
conquest:blue_schist_dwarven_runes_vertical_slab[facing=north,layer=3,waterlogged=false]
conquest:blue_schist_dwarven_runes_vertical_slab[facing=north,layer=4,waterlogged=true]
conquest:blue_schist_dwarven_runes_vertical_slab[facing=north,layer=4,waterlogged=false]
conquest:blue_schist_dwarven_runes_vertical_slab[facing=south,layer=1,waterlogged=true]
conquest:blue_schist_dwarven_runes_vertical_slab[facing=south,layer=1,waterlogged=false]
conquest:blue_schist_dwarven_runes_vertical_slab[facing=south,layer=2,waterlogged=true]
conquest:blue_schist_dwarven_runes_vertical_slab[facing=south,layer=2,waterlogged=false]
conquest:blue_schist_dwarven_runes_vertical_slab[facing=south,layer=3,waterlogged=true]
conquest:blue_schist_dwarven_runes_vertical_slab[facing=south,layer=3,waterlogged=false]
conquest:blue_schist_dwarven_runes_vertical_slab[facing=south,layer=4,waterlogged=true]
conquest:blue_schist_dwarven_runes_vertical_slab[facing=south,layer=4,waterlogged=false]
conquest:blue_schist_dwarven_runes_vertical_slab[facing=west,layer=1,waterlogged=true]
conquest:blue_schist_dwarven_runes_vertical_slab[facing=west,layer=1,waterlogged=false]
conquest:blue_schist_dwarven_runes_vertical_slab[facing=west,layer=2,waterlogged=true]
conquest:blue_schist_dwarven_runes_vertical_slab[facing=west,layer=2,waterlogged=false]
conquest:blue_schist_dwarven_runes_vertical_slab[facing=west,layer=3,waterlogged=true]
conquest:blue_schist_dwarven_runes_vertical_slab[facing=west,layer=3,waterlogged=false]
conquest:blue_schist_dwarven_runes_vertical_slab[facing=west,layer=4,waterlogged=true]
conquest:blue_schist_dwarven_runes_vertical_slab[facing=west,layer=4,waterlogged=false]
conquest:blue_schist_dwarven_runes_vertical_slab[facing=east,layer=1,waterlogged=true]
conquest:blue_schist_dwarven_runes_vertical_slab[facing=east,layer=1,waterlogged=false]
conquest:blue_schist_dwarven_runes_vertical_slab[facing=east,layer=2,waterlogged=true]
conquest:blue_schist_dwarven_runes_vertical_slab[facing=east,layer=2,waterlogged=false]
conquest:blue_schist_dwarven_runes_vertical_slab[facing=east,layer=3,waterlogged=true]
conquest:blue_schist_dwarven_runes_vertical_slab[facing=east,layer=3,waterlogged=false]
conquest:blue_schist_dwarven_runes_vertical_slab[facing=east,layer=4,waterlogged=true]
conquest:blue_schist_dwarven_runes_vertical_slab[facing=east,layer=4,waterlogged=false]
conquest:blue_schist_dwarven_runes_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:blue_schist_dwarven_runes_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:blue_schist_dwarven_runes_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:blue_schist_dwarven_runes_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:blue_schist_dwarven_runes_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:blue_schist_dwarven_runes_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:blue_schist_dwarven_runes_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:blue_schist_dwarven_runes_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:blue_schist_dwarven_runes_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:blue_schist_dwarven_runes_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:blue_schist_dwarven_runes_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:blue_schist_dwarven_runes_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:blue_schist_dwarven_runes_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:blue_schist_dwarven_runes_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:blue_schist_dwarven_runes_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:blue_schist_dwarven_runes_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:blue_schist_dwarven_runes_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:blue_schist_dwarven_runes_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:blue_schist_dwarven_runes_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:blue_schist_dwarven_runes_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:blue_schist_dwarven_runes_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:blue_schist_dwarven_runes_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:blue_schist_dwarven_runes_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:blue_schist_dwarven_runes_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:blue_schist_dwarven_runes_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:blue_schist_dwarven_runes_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:blue_schist_dwarven_runes_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:blue_schist_dwarven_runes_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:blue_schist_dwarven_runes_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:blue_schist_dwarven_runes_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:blue_schist_dwarven_runes_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:blue_schist_dwarven_runes_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:blue_schist_dwarven_runes_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:blue_schist_dwarven_runes_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:blue_schist_dwarven_runes_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:blue_schist_dwarven_runes_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:blue_schist_dwarven_runes_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:blue_schist_dwarven_runes_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:blue_schist_dwarven_runes_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:blue_schist_dwarven_runes_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:blue_schist_dwarven_runes_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:blue_schist_dwarven_runes_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:blue_schist_dwarven_runes_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:blue_schist_dwarven_runes_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:blue_schist_dwarven_runes_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:blue_schist_dwarven_runes_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:blue_schist_dwarven_runes_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:blue_schist_dwarven_runes_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:blue_schist_dwarven_runes_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:blue_schist_dwarven_runes_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:blue_schist_dwarven_runes_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:blue_schist_dwarven_runes_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:blue_schist_dwarven_runes_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:blue_schist_dwarven_runes_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:blue_schist_dwarven_runes_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:blue_schist_dwarven_runes_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:blue_schist_dwarven_runes_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:blue_schist_dwarven_runes_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:blue_schist_dwarven_runes_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:blue_schist_dwarven_runes_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:blue_schist_dwarven_runes_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:blue_schist_dwarven_runes_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:blue_schist_dwarven_runes_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:blue_schist_dwarven_runes_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:blue_schist_dwarven_runes_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:blue_schist_dwarven_runes_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:blue_schist_dwarven_runes_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:blue_schist_dwarven_runes_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:blue_schist_dwarven_runes_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:blue_schist_dwarven_runes_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:blue_schist_dwarven_runes_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:blue_schist_dwarven_runes_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:blue_schist_dwarven_runes_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:blue_schist_dwarven_runes_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:blue_schist_dwarven_runes_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:blue_schist_dwarven_runes_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:blue_schist_dwarven_runes_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:blue_schist_dwarven_runes_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:blue_schist_dwarven_runes_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:blue_schist_dwarven_runes_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:blue_schist_dwarven_runes_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:blue_schist_dwarven_runes_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:blue_schist_dwarven_runes_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:blue_schist_dwarven_runes_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:blue_schist_dwarven_runes_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:blue_schist_dwarven_runes_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:blue_schist_dwarven_runes_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:blue_schist_dwarven_runes_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:blue_schist_dwarven_runes_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:blue_schist_dwarven_runes_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:blue_schist_dwarven_runes_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:blue_schist_dwarven_runes_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:blue_schist_dwarven_runes_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:blue_schist_dwarven_runes_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:blue_schist_dwarven_runes_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:blue_schist_dwarven_runes_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:blue_schist_dwarven_runes_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:blue_schist_dwarven_runes_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:blue_schist_dwarven_runes_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:blue_schist_dwarven_runes_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:blue_schist_dwarven_runes_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:blue_schist_dwarven_runes_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:blue_schist_dwarven_runes_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:blue_schist_dwarven_runes_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:blue_schist_dwarven_runes_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:blue_schist_dwarven_runes_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:blue_schist_dwarven_runes_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:blue_schist_dwarven_runes_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:blue_schist_dwarven_runes_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:blue_schist_dwarven_runes_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:blue_schist_dwarven_runes_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:blue_schist_dwarven_runes_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:blue_schist_dwarven_runes_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:blue_schist_dwarven_runes_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:blue_schist_dwarven_runes_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:blue_schist_dwarven_runes_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:blue_schist_dwarven_runes_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:blue_schist_dwarven_runes_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:blue_schist_dwarven_runes_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:blue_schist_dwarven_runes_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:blue_schist_dwarven_runes_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:blue_schist_dwarven_runes_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:blue_schist_dwarven_runes_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:blue_schist_dwarven_runes_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:blue_schist_dwarven_runes_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:blue_schist_dwarven_runes_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:blue_schist_dwarven_runes_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:blue_schist_dwarven_runes_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:blue_schist_dwarven_runes_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:blue_schist_dwarven_runes_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:blue_schist_dwarven_runes_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:blue_schist_dwarven_runes_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:blue_schist_dwarven_runes_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:blue_schist_dwarven_runes_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:blue_schist_dwarven_runes_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:blue_schist_dwarven_runes_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:blue_schist_dwarven_runes_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:blue_schist_dwarven_runes_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:blue_schist_dwarven_runes_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:blue_schist_dwarven_runes_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:blue_schist_dwarven_runes_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:blue_schist_dwarven_runes_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:blue_schist_dwarven_runes_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:blue_schist_dwarven_runes_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:blue_schist_dwarven_runes_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:blue_schist_dwarven_runes_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:blue_schist_dwarven_runes_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:blue_schist_dwarven_runes_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:blue_schist_dwarven_runes_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:blue_schist_dwarven_runes_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:blue_schist_dwarven_runes_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:blue_schist_dwarven_runes_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:blue_schist_dwarven_runes_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:blue_schist_dwarven_runes_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:blue_schist_dwarven_runes_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:blue_schist_dwarven_runes_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:blue_schist_dwarven_runes_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:blue_schist_dwarven_runes_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:blue_schist_dwarven_runes_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:blue_schist_dwarven_runes_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:blue_schist_dwarven_runes_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:blue_schist_dwarven_runes_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:blue_schist_dwarven_runes_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:blue_schist_dwarven_runes_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:blue_schist_dwarven_runes_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:blue_schist_dwarven_runes_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:blue_schist_dwarven_runes_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:blue_schist_dwarven_runes_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:blue_schist_dwarven_runes_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:blue_schist_dwarven_runes_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:blue_schist_dwarven_runes_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:blue_schist_dwarven_runes_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:blue_schist_dwarven_runes_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:blue_schist_dwarven_runes_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:blue_schist_dwarven_runes_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:blue_schist_dwarven_runes_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:blue_schist_dwarven_runes_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:blue_schist_dwarven_runes_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:blue_schist_dwarven_runes_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:blue_schist_dwarven_runes_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:blue_schist_dwarven_runes_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:blue_schist_dwarven_runes_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:blue_schist_dwarven_runes_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:blue_schist_dwarven_runes_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:blue_schist_dwarven_runes_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:blue_schist_dwarven_runes_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:blue_schist_dwarven_runes_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:blue_schist_dwarven_runes_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:blue_schist_dwarven_runes_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:blue_schist_dwarven_runes_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:blue_schist_dwarven_runes_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:blue_schist_dwarven_runes_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:blue_schist_dwarven_runes_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:blue_schist_dwarven_runes_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:blue_schist_dwarven_runes_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:blue_schist_dwarven_runes_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:blue_schist_dwarven_runes_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:blue_schist_dwarven_runes_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:blue_schist_dwarven_runes_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:blue_schist_dwarven_runes_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:blue_schist_dwarven_runes_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:blue_schist_dwarven_runes_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:blue_schist_dwarven_runes_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:blue_schist_dwarven_runes_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:blue_schist_dwarven_runes_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:blue_schist_dwarven_runes_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:blue_schist_dwarven_runes_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:blue_schist_dwarven_runes_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:blue_schist_dwarven_runes_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:blue_schist_dwarven_runes_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:blue_schist_dwarven_runes_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:blue_schist_dwarven_runes_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:blue_schist_dwarven_runes_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:blue_schist_dwarven_runes_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:blue_schist_dwarven_runes_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:blue_schist_dwarven_runes_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:blue_schist_dwarven_runes_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:blue_schist_dwarven_runes_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:blue_schist_dwarven_runes_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:blue_schist_dwarven_runes_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:blue_schist_dwarven_runes_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:blue_schist_dwarven_runes_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:blue_schist_dwarven_runes_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:blue_schist_dwarven_runes_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:blue_schist_dwarven_runes_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:blue_schist_dwarven_runes_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:blue_schist_dwarven_runes_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:blue_schist_dwarven_runes_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:blue_schist_dwarven_runes_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:blue_schist_dwarven_runes_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:blue_schist_dwarven_runes_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:blue_schist_dwarven_runes_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:blue_schist_dwarven_runes_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:blue_schist_dwarven_runes_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:blue_schist_dwarven_runes_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:blue_schist_dwarven_runes_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:blue_schist_dwarven_runes_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:blue_schist_dwarven_runes_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:blue_schist_dwarven_runes_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:blue_schist_dwarven_runes_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:blue_schist_dwarven_runes_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:blue_schist_dwarven_runes_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:blue_schist_dwarven_runes_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:blue_schist_dwarven_runes_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:blue_schist_dwarven_runes_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:blue_schist_dwarven_runes_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:blue_schist_dwarven_runes_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:blue_schist_dwarven_runes_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:blue_schist_dwarven_runes_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:blue_schist_dwarven_runes_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:blue_schist_dwarven_runes_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:blue_schist_dwarven_runes_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:blue_schist_dwarven_runes_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:blue_schist_dwarven_runes_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:blue_schist_dwarven_runes_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:blue_schist_dwarven_runes_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:blue_schist_dwarven_runes_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:blue_schist_dwarven_runes_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:blue_schist_dwarven_runes_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:blue_schist_dwarven_runes_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:blue_schist_dwarven_runes_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:blue_schist_dwarven_runes_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:blue_schist_dwarven_runes_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:blue_schist_dwarven_runes_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:blue_schist_dwarven_runes_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:blue_schist_dwarven_runes_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:blue_schist_dwarven_runes_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:blue_schist_dwarven_runes_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:blue_schist_dwarven_runes_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:blue_schist_dwarven_runes_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:blue_schist_dwarven_runes_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:blue_schist_dwarven_runes_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:blue_schist_dwarven_runes_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:blue_schist_dwarven_runes_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:blue_schist_dwarven_runes_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:blue_schist_dwarven_runes_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:blue_schist_dwarven_runes_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:blue_schist_dwarven_runes_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:blue_schist_dwarven_runes_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:blue_schist_dwarven_runes_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:blue_schist_dwarven_runes_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:blue_schist_dwarven_runes_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:blue_schist_dwarven_runes_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:blue_schist_dwarven_runes_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:blue_schist_dwarven_runes_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:blue_schist_dwarven_runes_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:blue_schist_dwarven_runes_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:blue_schist_dwarven_runes_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:blue_schist_dwarven_runes_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:blue_schist_dwarven_runes_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:blue_schist_dwarven_runes_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:blue_schist_dwarven_runes_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:blue_schist_dwarven_runes_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:blue_schist_dwarven_runes_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:blue_schist_dwarven_runes_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:blue_schist_dwarven_runes_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:blue_schist_dwarven_runes_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:blue_schist_dwarven_runes_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:blue_schist_dwarven_runes_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:blue_schist_dwarven_runes_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:blue_schist_dwarven_runes_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:blue_schist_dwarven_runes_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:blue_schist_dwarven_runes_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:blue_schist_dwarven_runes_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:blue_schist_dwarven_runes_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:blue_schist_dwarven_runes_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:blue_schist_dwarven_runes_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:blue_schist_dwarven_runes_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:blue_schist_dwarven_runes_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:blue_schist_dwarven_runes_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:blue_schist_dwarven_runes_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:blue_schist_dwarven_runes_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:blue_schist_dwarven_runes_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:blue_schist_dwarven_runes_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:blue_schist_dwarven_runes_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:blue_schist_dwarven_runes_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:blue_schist_dwarven_runes_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:blue_schist_dwarven_runes_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:blue_schist_dwarven_runes_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:blue_schist_dwarven_runes_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:blue_schist_dwarven_runes_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:blue_schist_dwarven_runes_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:blue_schist_dwarven_runes_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:blue_schist_dwarven_runes_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:blue_schist_eighth_slab[facing=north,type=top,waterlogged=true]
conquest:blue_schist_eighth_slab[facing=north,type=top,waterlogged=false]
conquest:blue_schist_eighth_slab[facing=north,type=bottom,waterlogged=true]
conquest:blue_schist_eighth_slab[facing=north,type=bottom,waterlogged=false]
conquest:blue_schist_eighth_slab[facing=south,type=top,waterlogged=true]
conquest:blue_schist_eighth_slab[facing=south,type=top,waterlogged=false]
conquest:blue_schist_eighth_slab[facing=south,type=bottom,waterlogged=true]
conquest:blue_schist_eighth_slab[facing=south,type=bottom,waterlogged=false]
conquest:blue_schist_eighth_slab[facing=west,type=top,waterlogged=true]
conquest:blue_schist_eighth_slab[facing=west,type=top,waterlogged=false]
conquest:blue_schist_eighth_slab[facing=west,type=bottom,waterlogged=true]
conquest:blue_schist_eighth_slab[facing=west,type=bottom,waterlogged=false]
conquest:blue_schist_eighth_slab[facing=east,type=top,waterlogged=true]
conquest:blue_schist_eighth_slab[facing=east,type=top,waterlogged=false]
conquest:blue_schist_eighth_slab[facing=east,type=bottom,waterlogged=true]
conquest:blue_schist_eighth_slab[facing=east,type=bottom,waterlogged=false]
conquest:blue_schist_facade_gothic_arch[facing=north,shape=one,type=top]
conquest:blue_schist_facade_gothic_arch[facing=north,shape=one,type=bottom]
conquest:blue_schist_facade_gothic_arch[facing=north,shape=two_l,type=top]
conquest:blue_schist_facade_gothic_arch[facing=north,shape=two_l,type=bottom]
conquest:blue_schist_facade_gothic_arch[facing=north,shape=two_r,type=top]
conquest:blue_schist_facade_gothic_arch[facing=north,shape=two_r,type=bottom]
conquest:blue_schist_facade_gothic_arch[facing=north,shape=three_l,type=top]
conquest:blue_schist_facade_gothic_arch[facing=north,shape=three_l,type=bottom]
conquest:blue_schist_facade_gothic_arch[facing=north,shape=three_r,type=top]
conquest:blue_schist_facade_gothic_arch[facing=north,shape=three_r,type=bottom]
conquest:blue_schist_facade_gothic_arch[facing=north,shape=three_middle,type=top]
conquest:blue_schist_facade_gothic_arch[facing=north,shape=three_middle,type=bottom]
conquest:blue_schist_facade_gothic_arch[facing=south,shape=one,type=top]
conquest:blue_schist_facade_gothic_arch[facing=south,shape=one,type=bottom]
conquest:blue_schist_facade_gothic_arch[facing=south,shape=two_l,type=top]
conquest:blue_schist_facade_gothic_arch[facing=south,shape=two_l,type=bottom]
conquest:blue_schist_facade_gothic_arch[facing=south,shape=two_r,type=top]
conquest:blue_schist_facade_gothic_arch[facing=south,shape=two_r,type=bottom]
conquest:blue_schist_facade_gothic_arch[facing=south,shape=three_l,type=top]
conquest:blue_schist_facade_gothic_arch[facing=south,shape=three_l,type=bottom]
conquest:blue_schist_facade_gothic_arch[facing=south,shape=three_r,type=top]
conquest:blue_schist_facade_gothic_arch[facing=south,shape=three_r,type=bottom]
conquest:blue_schist_facade_gothic_arch[facing=south,shape=three_middle,type=top]
conquest:blue_schist_facade_gothic_arch[facing=south,shape=three_middle,type=bottom]
conquest:blue_schist_facade_gothic_arch[facing=west,shape=one,type=top]
conquest:blue_schist_facade_gothic_arch[facing=west,shape=one,type=bottom]
conquest:blue_schist_facade_gothic_arch[facing=west,shape=two_l,type=top]
conquest:blue_schist_facade_gothic_arch[facing=west,shape=two_l,type=bottom]
conquest:blue_schist_facade_gothic_arch[facing=west,shape=two_r,type=top]
conquest:blue_schist_facade_gothic_arch[facing=west,shape=two_r,type=bottom]
conquest:blue_schist_facade_gothic_arch[facing=west,shape=three_l,type=top]
conquest:blue_schist_facade_gothic_arch[facing=west,shape=three_l,type=bottom]
conquest:blue_schist_facade_gothic_arch[facing=west,shape=three_r,type=top]
conquest:blue_schist_facade_gothic_arch[facing=west,shape=three_r,type=bottom]
conquest:blue_schist_facade_gothic_arch[facing=west,shape=three_middle,type=top]
conquest:blue_schist_facade_gothic_arch[facing=west,shape=three_middle,type=bottom]
conquest:blue_schist_facade_gothic_arch[facing=east,shape=one,type=top]
conquest:blue_schist_facade_gothic_arch[facing=east,shape=one,type=bottom]
conquest:blue_schist_facade_gothic_arch[facing=east,shape=two_l,type=top]
conquest:blue_schist_facade_gothic_arch[facing=east,shape=two_l,type=bottom]
conquest:blue_schist_facade_gothic_arch[facing=east,shape=two_r,type=top]
conquest:blue_schist_facade_gothic_arch[facing=east,shape=two_r,type=bottom]
conquest:blue_schist_facade_gothic_arch[facing=east,shape=three_l,type=top]
conquest:blue_schist_facade_gothic_arch[facing=east,shape=three_l,type=bottom]
conquest:blue_schist_facade_gothic_arch[facing=east,shape=three_r,type=top]
conquest:blue_schist_facade_gothic_arch[facing=east,shape=three_r,type=bottom]
conquest:blue_schist_facade_gothic_arch[facing=east,shape=three_middle,type=top]
conquest:blue_schist_facade_gothic_arch[facing=east,shape=three_middle,type=bottom]
conquest:blue_schist_facade_round_arch[facing=north,shape=one,type=top]
conquest:blue_schist_facade_round_arch[facing=north,shape=one,type=bottom]
conquest:blue_schist_facade_round_arch[facing=north,shape=two_l,type=top]
conquest:blue_schist_facade_round_arch[facing=north,shape=two_l,type=bottom]
conquest:blue_schist_facade_round_arch[facing=north,shape=two_r,type=top]
conquest:blue_schist_facade_round_arch[facing=north,shape=two_r,type=bottom]
conquest:blue_schist_facade_round_arch[facing=north,shape=three_l,type=top]
conquest:blue_schist_facade_round_arch[facing=north,shape=three_l,type=bottom]
conquest:blue_schist_facade_round_arch[facing=north,shape=three_r,type=top]
conquest:blue_schist_facade_round_arch[facing=north,shape=three_r,type=bottom]
conquest:blue_schist_facade_round_arch[facing=north,shape=three_middle,type=top]
conquest:blue_schist_facade_round_arch[facing=north,shape=three_middle,type=bottom]
conquest:blue_schist_facade_round_arch[facing=south,shape=one,type=top]
conquest:blue_schist_facade_round_arch[facing=south,shape=one,type=bottom]
conquest:blue_schist_facade_round_arch[facing=south,shape=two_l,type=top]
conquest:blue_schist_facade_round_arch[facing=south,shape=two_l,type=bottom]
conquest:blue_schist_facade_round_arch[facing=south,shape=two_r,type=top]
conquest:blue_schist_facade_round_arch[facing=south,shape=two_r,type=bottom]
conquest:blue_schist_facade_round_arch[facing=south,shape=three_l,type=top]
conquest:blue_schist_facade_round_arch[facing=south,shape=three_l,type=bottom]
conquest:blue_schist_facade_round_arch[facing=south,shape=three_r,type=top]
conquest:blue_schist_facade_round_arch[facing=south,shape=three_r,type=bottom]
conquest:blue_schist_facade_round_arch[facing=south,shape=three_middle,type=top]
conquest:blue_schist_facade_round_arch[facing=south,shape=three_middle,type=bottom]
conquest:blue_schist_facade_round_arch[facing=west,shape=one,type=top]
conquest:blue_schist_facade_round_arch[facing=west,shape=one,type=bottom]
conquest:blue_schist_facade_round_arch[facing=west,shape=two_l,type=top]
conquest:blue_schist_facade_round_arch[facing=west,shape=two_l,type=bottom]
conquest:blue_schist_facade_round_arch[facing=west,shape=two_r,type=top]
conquest:blue_schist_facade_round_arch[facing=west,shape=two_r,type=bottom]
conquest:blue_schist_facade_round_arch[facing=west,shape=three_l,type=top]
conquest:blue_schist_facade_round_arch[facing=west,shape=three_l,type=bottom]
conquest:blue_schist_facade_round_arch[facing=west,shape=three_r,type=top]
conquest:blue_schist_facade_round_arch[facing=west,shape=three_r,type=bottom]
conquest:blue_schist_facade_round_arch[facing=west,shape=three_middle,type=top]
conquest:blue_schist_facade_round_arch[facing=west,shape=three_middle,type=bottom]
conquest:blue_schist_facade_round_arch[facing=east,shape=one,type=top]
conquest:blue_schist_facade_round_arch[facing=east,shape=one,type=bottom]
conquest:blue_schist_facade_round_arch[facing=east,shape=two_l,type=top]
conquest:blue_schist_facade_round_arch[facing=east,shape=two_l,type=bottom]
conquest:blue_schist_facade_round_arch[facing=east,shape=two_r,type=top]
conquest:blue_schist_facade_round_arch[facing=east,shape=two_r,type=bottom]
conquest:blue_schist_facade_round_arch[facing=east,shape=three_l,type=top]
conquest:blue_schist_facade_round_arch[facing=east,shape=three_l,type=bottom]
conquest:blue_schist_facade_round_arch[facing=east,shape=three_r,type=top]
conquest:blue_schist_facade_round_arch[facing=east,shape=three_r,type=bottom]
conquest:blue_schist_facade_round_arch[facing=east,shape=three_middle,type=top]
conquest:blue_schist_facade_round_arch[facing=east,shape=three_middle,type=bottom]
conquest:blue_schist_facade_segmental_arch[facing=north,shape=one,type=top]
conquest:blue_schist_facade_segmental_arch[facing=north,shape=one,type=bottom]
conquest:blue_schist_facade_segmental_arch[facing=north,shape=two_l,type=top]
conquest:blue_schist_facade_segmental_arch[facing=north,shape=two_l,type=bottom]
conquest:blue_schist_facade_segmental_arch[facing=north,shape=two_r,type=top]
conquest:blue_schist_facade_segmental_arch[facing=north,shape=two_r,type=bottom]
conquest:blue_schist_facade_segmental_arch[facing=north,shape=three_l,type=top]
conquest:blue_schist_facade_segmental_arch[facing=north,shape=three_l,type=bottom]
conquest:blue_schist_facade_segmental_arch[facing=north,shape=three_r,type=top]
conquest:blue_schist_facade_segmental_arch[facing=north,shape=three_r,type=bottom]
conquest:blue_schist_facade_segmental_arch[facing=north,shape=three_middle,type=top]
conquest:blue_schist_facade_segmental_arch[facing=north,shape=three_middle,type=bottom]
conquest:blue_schist_facade_segmental_arch[facing=south,shape=one,type=top]
conquest:blue_schist_facade_segmental_arch[facing=south,shape=one,type=bottom]
conquest:blue_schist_facade_segmental_arch[facing=south,shape=two_l,type=top]
conquest:blue_schist_facade_segmental_arch[facing=south,shape=two_l,type=bottom]
conquest:blue_schist_facade_segmental_arch[facing=south,shape=two_r,type=top]
conquest:blue_schist_facade_segmental_arch[facing=south,shape=two_r,type=bottom]
conquest:blue_schist_facade_segmental_arch[facing=south,shape=three_l,type=top]
conquest:blue_schist_facade_segmental_arch[facing=south,shape=three_l,type=bottom]
conquest:blue_schist_facade_segmental_arch[facing=south,shape=three_r,type=top]
conquest:blue_schist_facade_segmental_arch[facing=south,shape=three_r,type=bottom]
conquest:blue_schist_facade_segmental_arch[facing=south,shape=three_middle,type=top]
conquest:blue_schist_facade_segmental_arch[facing=south,shape=three_middle,type=bottom]
conquest:blue_schist_facade_segmental_arch[facing=west,shape=one,type=top]
conquest:blue_schist_facade_segmental_arch[facing=west,shape=one,type=bottom]
conquest:blue_schist_facade_segmental_arch[facing=west,shape=two_l,type=top]
conquest:blue_schist_facade_segmental_arch[facing=west,shape=two_l,type=bottom]
conquest:blue_schist_facade_segmental_arch[facing=west,shape=two_r,type=top]
conquest:blue_schist_facade_segmental_arch[facing=west,shape=two_r,type=bottom]
conquest:blue_schist_facade_segmental_arch[facing=west,shape=three_l,type=top]
conquest:blue_schist_facade_segmental_arch[facing=west,shape=three_l,type=bottom]
conquest:blue_schist_facade_segmental_arch[facing=west,shape=three_r,type=top]
conquest:blue_schist_facade_segmental_arch[facing=west,shape=three_r,type=bottom]
conquest:blue_schist_facade_segmental_arch[facing=west,shape=three_middle,type=top]
conquest:blue_schist_facade_segmental_arch[facing=west,shape=three_middle,type=bottom]
conquest:blue_schist_facade_segmental_arch[facing=east,shape=one,type=top]
conquest:blue_schist_facade_segmental_arch[facing=east,shape=one,type=bottom]
conquest:blue_schist_facade_segmental_arch[facing=east,shape=two_l,type=top]
conquest:blue_schist_facade_segmental_arch[facing=east,shape=two_l,type=bottom]
conquest:blue_schist_facade_segmental_arch[facing=east,shape=two_r,type=top]
conquest:blue_schist_facade_segmental_arch[facing=east,shape=two_r,type=bottom]
conquest:blue_schist_facade_segmental_arch[facing=east,shape=three_l,type=top]
conquest:blue_schist_facade_segmental_arch[facing=east,shape=three_l,type=bottom]
conquest:blue_schist_facade_segmental_arch[facing=east,shape=three_r,type=top]
conquest:blue_schist_facade_segmental_arch[facing=east,shape=three_r,type=bottom]
conquest:blue_schist_facade_segmental_arch[facing=east,shape=three_middle,type=top]
conquest:blue_schist_facade_segmental_arch[facing=east,shape=three_middle,type=bottom]
conquest:blue_schist_gothic_arch[facing=north,shape=one]
conquest:blue_schist_gothic_arch[facing=north,shape=two]
conquest:blue_schist_gothic_arch[facing=north,shape=three]
conquest:blue_schist_gothic_arch[facing=north,shape=three_middle]
conquest:blue_schist_gothic_arch[facing=south,shape=one]
conquest:blue_schist_gothic_arch[facing=south,shape=two]
conquest:blue_schist_gothic_arch[facing=south,shape=three]
conquest:blue_schist_gothic_arch[facing=south,shape=three_middle]
conquest:blue_schist_gothic_arch[facing=west,shape=one]
conquest:blue_schist_gothic_arch[facing=west,shape=two]
conquest:blue_schist_gothic_arch[facing=west,shape=three]
conquest:blue_schist_gothic_arch[facing=west,shape=three_middle]
conquest:blue_schist_gothic_arch[facing=east,shape=one]
conquest:blue_schist_gothic_arch[facing=east,shape=two]
conquest:blue_schist_gothic_arch[facing=east,shape=three]
conquest:blue_schist_gothic_arch[facing=east,shape=three_middle]
conquest:blue_schist_quarter_slab[facing=north,layer=1,type=top,waterlogged=true]
conquest:blue_schist_quarter_slab[facing=north,layer=1,type=top,waterlogged=false]
conquest:blue_schist_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=true]
conquest:blue_schist_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=false]
conquest:blue_schist_quarter_slab[facing=north,layer=2,type=top,waterlogged=true]
conquest:blue_schist_quarter_slab[facing=north,layer=2,type=top,waterlogged=false]
conquest:blue_schist_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=true]
conquest:blue_schist_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=false]
conquest:blue_schist_quarter_slab[facing=north,layer=3,type=top,waterlogged=true]
conquest:blue_schist_quarter_slab[facing=north,layer=3,type=top,waterlogged=false]
conquest:blue_schist_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=true]
conquest:blue_schist_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=false]
conquest:blue_schist_quarter_slab[facing=south,layer=1,type=top,waterlogged=true]
conquest:blue_schist_quarter_slab[facing=south,layer=1,type=top,waterlogged=false]
conquest:blue_schist_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=true]
conquest:blue_schist_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=false]
conquest:blue_schist_quarter_slab[facing=south,layer=2,type=top,waterlogged=true]
conquest:blue_schist_quarter_slab[facing=south,layer=2,type=top,waterlogged=false]
conquest:blue_schist_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=true]
conquest:blue_schist_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=false]
conquest:blue_schist_quarter_slab[facing=south,layer=3,type=top,waterlogged=true]
conquest:blue_schist_quarter_slab[facing=south,layer=3,type=top,waterlogged=false]
conquest:blue_schist_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=true]
conquest:blue_schist_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=false]
conquest:blue_schist_quarter_slab[facing=west,layer=1,type=top,waterlogged=true]
conquest:blue_schist_quarter_slab[facing=west,layer=1,type=top,waterlogged=false]
conquest:blue_schist_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=true]
conquest:blue_schist_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=false]
conquest:blue_schist_quarter_slab[facing=west,layer=2,type=top,waterlogged=true]
conquest:blue_schist_quarter_slab[facing=west,layer=2,type=top,waterlogged=false]
conquest:blue_schist_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=true]
conquest:blue_schist_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=false]
conquest:blue_schist_quarter_slab[facing=west,layer=3,type=top,waterlogged=true]
conquest:blue_schist_quarter_slab[facing=west,layer=3,type=top,waterlogged=false]
conquest:blue_schist_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=true]
conquest:blue_schist_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=false]
conquest:blue_schist_quarter_slab[facing=east,layer=1,type=top,waterlogged=true]
conquest:blue_schist_quarter_slab[facing=east,layer=1,type=top,waterlogged=false]
conquest:blue_schist_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=true]
conquest:blue_schist_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=false]
conquest:blue_schist_quarter_slab[facing=east,layer=2,type=top,waterlogged=true]
conquest:blue_schist_quarter_slab[facing=east,layer=2,type=top,waterlogged=false]
conquest:blue_schist_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=true]
conquest:blue_schist_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=false]
conquest:blue_schist_quarter_slab[facing=east,layer=3,type=top,waterlogged=true]
conquest:blue_schist_quarter_slab[facing=east,layer=3,type=top,waterlogged=false]
conquest:blue_schist_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=true]
conquest:blue_schist_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=false]
conquest:blue_schist_rocks[east=true,layers=1,north=true,south=true,waterlogged=true,west=true]
conquest:blue_schist_rocks[east=true,layers=1,north=true,south=true,waterlogged=true,west=false]
conquest:blue_schist_rocks[east=true,layers=1,north=true,south=true,waterlogged=false,west=true]
conquest:blue_schist_rocks[east=true,layers=1,north=true,south=true,waterlogged=false,west=false]
conquest:blue_schist_rocks[east=true,layers=1,north=true,south=false,waterlogged=true,west=true]
conquest:blue_schist_rocks[east=true,layers=1,north=true,south=false,waterlogged=true,west=false]
conquest:blue_schist_rocks[east=true,layers=1,north=true,south=false,waterlogged=false,west=true]
conquest:blue_schist_rocks[east=true,layers=1,north=true,south=false,waterlogged=false,west=false]
conquest:blue_schist_rocks[east=true,layers=1,north=false,south=true,waterlogged=true,west=true]
conquest:blue_schist_rocks[east=true,layers=1,north=false,south=true,waterlogged=true,west=false]
conquest:blue_schist_rocks[east=true,layers=1,north=false,south=true,waterlogged=false,west=true]
conquest:blue_schist_rocks[east=true,layers=1,north=false,south=true,waterlogged=false,west=false]
conquest:blue_schist_rocks[east=true,layers=1,north=false,south=false,waterlogged=true,west=true]
conquest:blue_schist_rocks[east=true,layers=1,north=false,south=false,waterlogged=true,west=false]
conquest:blue_schist_rocks[east=true,layers=1,north=false,south=false,waterlogged=false,west=true]
conquest:blue_schist_rocks[east=true,layers=1,north=false,south=false,waterlogged=false,west=false]
conquest:blue_schist_rocks[east=true,layers=2,north=true,south=true,waterlogged=true,west=true]
conquest:blue_schist_rocks[east=true,layers=2,north=true,south=true,waterlogged=true,west=false]
conquest:blue_schist_rocks[east=true,layers=2,north=true,south=true,waterlogged=false,west=true]
conquest:blue_schist_rocks[east=true,layers=2,north=true,south=true,waterlogged=false,west=false]
conquest:blue_schist_rocks[east=true,layers=2,north=true,south=false,waterlogged=true,west=true]
conquest:blue_schist_rocks[east=true,layers=2,north=true,south=false,waterlogged=true,west=false]
conquest:blue_schist_rocks[east=true,layers=2,north=true,south=false,waterlogged=false,west=true]
conquest:blue_schist_rocks[east=true,layers=2,north=true,south=false,waterlogged=false,west=false]
conquest:blue_schist_rocks[east=true,layers=2,north=false,south=true,waterlogged=true,west=true]
conquest:blue_schist_rocks[east=true,layers=2,north=false,south=true,waterlogged=true,west=false]
conquest:blue_schist_rocks[east=true,layers=2,north=false,south=true,waterlogged=false,west=true]
conquest:blue_schist_rocks[east=true,layers=2,north=false,south=true,waterlogged=false,west=false]
conquest:blue_schist_rocks[east=true,layers=2,north=false,south=false,waterlogged=true,west=true]
conquest:blue_schist_rocks[east=true,layers=2,north=false,south=false,waterlogged=true,west=false]
conquest:blue_schist_rocks[east=true,layers=2,north=false,south=false,waterlogged=false,west=true]
conquest:blue_schist_rocks[east=true,layers=2,north=false,south=false,waterlogged=false,west=false]
conquest:blue_schist_rocks[east=true,layers=3,north=true,south=true,waterlogged=true,west=true]
conquest:blue_schist_rocks[east=true,layers=3,north=true,south=true,waterlogged=true,west=false]
conquest:blue_schist_rocks[east=true,layers=3,north=true,south=true,waterlogged=false,west=true]
conquest:blue_schist_rocks[east=true,layers=3,north=true,south=true,waterlogged=false,west=false]
conquest:blue_schist_rocks[east=true,layers=3,north=true,south=false,waterlogged=true,west=true]
conquest:blue_schist_rocks[east=true,layers=3,north=true,south=false,waterlogged=true,west=false]
conquest:blue_schist_rocks[east=true,layers=3,north=true,south=false,waterlogged=false,west=true]
conquest:blue_schist_rocks[east=true,layers=3,north=true,south=false,waterlogged=false,west=false]
conquest:blue_schist_rocks[east=true,layers=3,north=false,south=true,waterlogged=true,west=true]
conquest:blue_schist_rocks[east=true,layers=3,north=false,south=true,waterlogged=true,west=false]
conquest:blue_schist_rocks[east=true,layers=3,north=false,south=true,waterlogged=false,west=true]
conquest:blue_schist_rocks[east=true,layers=3,north=false,south=true,waterlogged=false,west=false]
conquest:blue_schist_rocks[east=true,layers=3,north=false,south=false,waterlogged=true,west=true]
conquest:blue_schist_rocks[east=true,layers=3,north=false,south=false,waterlogged=true,west=false]
conquest:blue_schist_rocks[east=true,layers=3,north=false,south=false,waterlogged=false,west=true]
conquest:blue_schist_rocks[east=true,layers=3,north=false,south=false,waterlogged=false,west=false]
conquest:blue_schist_rocks[east=true,layers=4,north=true,south=true,waterlogged=true,west=true]
conquest:blue_schist_rocks[east=true,layers=4,north=true,south=true,waterlogged=true,west=false]
conquest:blue_schist_rocks[east=true,layers=4,north=true,south=true,waterlogged=false,west=true]
conquest:blue_schist_rocks[east=true,layers=4,north=true,south=true,waterlogged=false,west=false]
conquest:blue_schist_rocks[east=true,layers=4,north=true,south=false,waterlogged=true,west=true]
conquest:blue_schist_rocks[east=true,layers=4,north=true,south=false,waterlogged=true,west=false]
conquest:blue_schist_rocks[east=true,layers=4,north=true,south=false,waterlogged=false,west=true]
conquest:blue_schist_rocks[east=true,layers=4,north=true,south=false,waterlogged=false,west=false]
conquest:blue_schist_rocks[east=true,layers=4,north=false,south=true,waterlogged=true,west=true]
conquest:blue_schist_rocks[east=true,layers=4,north=false,south=true,waterlogged=true,west=false]
conquest:blue_schist_rocks[east=true,layers=4,north=false,south=true,waterlogged=false,west=true]
conquest:blue_schist_rocks[east=true,layers=4,north=false,south=true,waterlogged=false,west=false]
conquest:blue_schist_rocks[east=true,layers=4,north=false,south=false,waterlogged=true,west=true]
conquest:blue_schist_rocks[east=true,layers=4,north=false,south=false,waterlogged=true,west=false]
conquest:blue_schist_rocks[east=true,layers=4,north=false,south=false,waterlogged=false,west=true]
conquest:blue_schist_rocks[east=true,layers=4,north=false,south=false,waterlogged=false,west=false]
conquest:blue_schist_rocks[east=true,layers=5,north=true,south=true,waterlogged=true,west=true]
conquest:blue_schist_rocks[east=true,layers=5,north=true,south=true,waterlogged=true,west=false]
conquest:blue_schist_rocks[east=true,layers=5,north=true,south=true,waterlogged=false,west=true]
conquest:blue_schist_rocks[east=true,layers=5,north=true,south=true,waterlogged=false,west=false]
conquest:blue_schist_rocks[east=true,layers=5,north=true,south=false,waterlogged=true,west=true]
conquest:blue_schist_rocks[east=true,layers=5,north=true,south=false,waterlogged=true,west=false]
conquest:blue_schist_rocks[east=true,layers=5,north=true,south=false,waterlogged=false,west=true]
conquest:blue_schist_rocks[east=true,layers=5,north=true,south=false,waterlogged=false,west=false]
conquest:blue_schist_rocks[east=true,layers=5,north=false,south=true,waterlogged=true,west=true]
conquest:blue_schist_rocks[east=true,layers=5,north=false,south=true,waterlogged=true,west=false]
conquest:blue_schist_rocks[east=true,layers=5,north=false,south=true,waterlogged=false,west=true]
conquest:blue_schist_rocks[east=true,layers=5,north=false,south=true,waterlogged=false,west=false]
conquest:blue_schist_rocks[east=true,layers=5,north=false,south=false,waterlogged=true,west=true]
conquest:blue_schist_rocks[east=true,layers=5,north=false,south=false,waterlogged=true,west=false]
conquest:blue_schist_rocks[east=true,layers=5,north=false,south=false,waterlogged=false,west=true]
conquest:blue_schist_rocks[east=true,layers=5,north=false,south=false,waterlogged=false,west=false]
conquest:blue_schist_rocks[east=true,layers=6,north=true,south=true,waterlogged=true,west=true]
conquest:blue_schist_rocks[east=true,layers=6,north=true,south=true,waterlogged=true,west=false]
conquest:blue_schist_rocks[east=true,layers=6,north=true,south=true,waterlogged=false,west=true]
conquest:blue_schist_rocks[east=true,layers=6,north=true,south=true,waterlogged=false,west=false]
conquest:blue_schist_rocks[east=true,layers=6,north=true,south=false,waterlogged=true,west=true]
conquest:blue_schist_rocks[east=true,layers=6,north=true,south=false,waterlogged=true,west=false]
conquest:blue_schist_rocks[east=true,layers=6,north=true,south=false,waterlogged=false,west=true]
conquest:blue_schist_rocks[east=true,layers=6,north=true,south=false,waterlogged=false,west=false]
conquest:blue_schist_rocks[east=true,layers=6,north=false,south=true,waterlogged=true,west=true]
conquest:blue_schist_rocks[east=true,layers=6,north=false,south=true,waterlogged=true,west=false]
conquest:blue_schist_rocks[east=true,layers=6,north=false,south=true,waterlogged=false,west=true]
conquest:blue_schist_rocks[east=true,layers=6,north=false,south=true,waterlogged=false,west=false]
conquest:blue_schist_rocks[east=true,layers=6,north=false,south=false,waterlogged=true,west=true]
conquest:blue_schist_rocks[east=true,layers=6,north=false,south=false,waterlogged=true,west=false]
conquest:blue_schist_rocks[east=true,layers=6,north=false,south=false,waterlogged=false,west=true]
conquest:blue_schist_rocks[east=true,layers=6,north=false,south=false,waterlogged=false,west=false]
conquest:blue_schist_rocks[east=true,layers=7,north=true,south=true,waterlogged=true,west=true]
conquest:blue_schist_rocks[east=true,layers=7,north=true,south=true,waterlogged=true,west=false]
conquest:blue_schist_rocks[east=true,layers=7,north=true,south=true,waterlogged=false,west=true]
conquest:blue_schist_rocks[east=true,layers=7,north=true,south=true,waterlogged=false,west=false]
conquest:blue_schist_rocks[east=true,layers=7,north=true,south=false,waterlogged=true,west=true]
conquest:blue_schist_rocks[east=true,layers=7,north=true,south=false,waterlogged=true,west=false]
conquest:blue_schist_rocks[east=true,layers=7,north=true,south=false,waterlogged=false,west=true]
conquest:blue_schist_rocks[east=true,layers=7,north=true,south=false,waterlogged=false,west=false]
conquest:blue_schist_rocks[east=true,layers=7,north=false,south=true,waterlogged=true,west=true]
conquest:blue_schist_rocks[east=true,layers=7,north=false,south=true,waterlogged=true,west=false]
conquest:blue_schist_rocks[east=true,layers=7,north=false,south=true,waterlogged=false,west=true]
conquest:blue_schist_rocks[east=true,layers=7,north=false,south=true,waterlogged=false,west=false]
conquest:blue_schist_rocks[east=true,layers=7,north=false,south=false,waterlogged=true,west=true]
conquest:blue_schist_rocks[east=true,layers=7,north=false,south=false,waterlogged=true,west=false]
conquest:blue_schist_rocks[east=true,layers=7,north=false,south=false,waterlogged=false,west=true]
conquest:blue_schist_rocks[east=true,layers=7,north=false,south=false,waterlogged=false,west=false]
conquest:blue_schist_rocks[east=true,layers=8,north=true,south=true,waterlogged=true,west=true]
conquest:blue_schist_rocks[east=true,layers=8,north=true,south=true,waterlogged=true,west=false]
conquest:blue_schist_rocks[east=true,layers=8,north=true,south=true,waterlogged=false,west=true]
conquest:blue_schist_rocks[east=true,layers=8,north=true,south=true,waterlogged=false,west=false]
conquest:blue_schist_rocks[east=true,layers=8,north=true,south=false,waterlogged=true,west=true]
conquest:blue_schist_rocks[east=true,layers=8,north=true,south=false,waterlogged=true,west=false]
conquest:blue_schist_rocks[east=true,layers=8,north=true,south=false,waterlogged=false,west=true]
conquest:blue_schist_rocks[east=true,layers=8,north=true,south=false,waterlogged=false,west=false]
conquest:blue_schist_rocks[east=true,layers=8,north=false,south=true,waterlogged=true,west=true]
conquest:blue_schist_rocks[east=true,layers=8,north=false,south=true,waterlogged=true,west=false]
conquest:blue_schist_rocks[east=true,layers=8,north=false,south=true,waterlogged=false,west=true]
conquest:blue_schist_rocks[east=true,layers=8,north=false,south=true,waterlogged=false,west=false]
conquest:blue_schist_rocks[east=true,layers=8,north=false,south=false,waterlogged=true,west=true]
conquest:blue_schist_rocks[east=true,layers=8,north=false,south=false,waterlogged=true,west=false]
conquest:blue_schist_rocks[east=true,layers=8,north=false,south=false,waterlogged=false,west=true]
conquest:blue_schist_rocks[east=true,layers=8,north=false,south=false,waterlogged=false,west=false]
conquest:blue_schist_rocks[east=false,layers=1,north=true,south=true,waterlogged=true,west=true]
conquest:blue_schist_rocks[east=false,layers=1,north=true,south=true,waterlogged=true,west=false]
conquest:blue_schist_rocks[east=false,layers=1,north=true,south=true,waterlogged=false,west=true]
conquest:blue_schist_rocks[east=false,layers=1,north=true,south=true,waterlogged=false,west=false]
conquest:blue_schist_rocks[east=false,layers=1,north=true,south=false,waterlogged=true,west=true]
conquest:blue_schist_rocks[east=false,layers=1,north=true,south=false,waterlogged=true,west=false]
conquest:blue_schist_rocks[east=false,layers=1,north=true,south=false,waterlogged=false,west=true]
conquest:blue_schist_rocks[east=false,layers=1,north=true,south=false,waterlogged=false,west=false]
conquest:blue_schist_rocks[east=false,layers=1,north=false,south=true,waterlogged=true,west=true]
conquest:blue_schist_rocks[east=false,layers=1,north=false,south=true,waterlogged=true,west=false]
conquest:blue_schist_rocks[east=false,layers=1,north=false,south=true,waterlogged=false,west=true]
conquest:blue_schist_rocks[east=false,layers=1,north=false,south=true,waterlogged=false,west=false]
conquest:blue_schist_rocks[east=false,layers=1,north=false,south=false,waterlogged=true,west=true]
conquest:blue_schist_rocks[east=false,layers=1,north=false,south=false,waterlogged=true,west=false]
conquest:blue_schist_rocks[east=false,layers=1,north=false,south=false,waterlogged=false,west=true]
conquest:blue_schist_rocks[east=false,layers=1,north=false,south=false,waterlogged=false,west=false]
conquest:blue_schist_rocks[east=false,layers=2,north=true,south=true,waterlogged=true,west=true]
conquest:blue_schist_rocks[east=false,layers=2,north=true,south=true,waterlogged=true,west=false]
conquest:blue_schist_rocks[east=false,layers=2,north=true,south=true,waterlogged=false,west=true]
conquest:blue_schist_rocks[east=false,layers=2,north=true,south=true,waterlogged=false,west=false]
conquest:blue_schist_rocks[east=false,layers=2,north=true,south=false,waterlogged=true,west=true]
conquest:blue_schist_rocks[east=false,layers=2,north=true,south=false,waterlogged=true,west=false]
conquest:blue_schist_rocks[east=false,layers=2,north=true,south=false,waterlogged=false,west=true]
conquest:blue_schist_rocks[east=false,layers=2,north=true,south=false,waterlogged=false,west=false]
conquest:blue_schist_rocks[east=false,layers=2,north=false,south=true,waterlogged=true,west=true]
conquest:blue_schist_rocks[east=false,layers=2,north=false,south=true,waterlogged=true,west=false]
conquest:blue_schist_rocks[east=false,layers=2,north=false,south=true,waterlogged=false,west=true]
conquest:blue_schist_rocks[east=false,layers=2,north=false,south=true,waterlogged=false,west=false]
conquest:blue_schist_rocks[east=false,layers=2,north=false,south=false,waterlogged=true,west=true]
conquest:blue_schist_rocks[east=false,layers=2,north=false,south=false,waterlogged=true,west=false]
conquest:blue_schist_rocks[east=false,layers=2,north=false,south=false,waterlogged=false,west=true]
conquest:blue_schist_rocks[east=false,layers=2,north=false,south=false,waterlogged=false,west=false]
conquest:blue_schist_rocks[east=false,layers=3,north=true,south=true,waterlogged=true,west=true]
conquest:blue_schist_rocks[east=false,layers=3,north=true,south=true,waterlogged=true,west=false]
conquest:blue_schist_rocks[east=false,layers=3,north=true,south=true,waterlogged=false,west=true]
conquest:blue_schist_rocks[east=false,layers=3,north=true,south=true,waterlogged=false,west=false]
conquest:blue_schist_rocks[east=false,layers=3,north=true,south=false,waterlogged=true,west=true]
conquest:blue_schist_rocks[east=false,layers=3,north=true,south=false,waterlogged=true,west=false]
conquest:blue_schist_rocks[east=false,layers=3,north=true,south=false,waterlogged=false,west=true]
conquest:blue_schist_rocks[east=false,layers=3,north=true,south=false,waterlogged=false,west=false]
conquest:blue_schist_rocks[east=false,layers=3,north=false,south=true,waterlogged=true,west=true]
conquest:blue_schist_rocks[east=false,layers=3,north=false,south=true,waterlogged=true,west=false]
conquest:blue_schist_rocks[east=false,layers=3,north=false,south=true,waterlogged=false,west=true]
conquest:blue_schist_rocks[east=false,layers=3,north=false,south=true,waterlogged=false,west=false]
conquest:blue_schist_rocks[east=false,layers=3,north=false,south=false,waterlogged=true,west=true]
conquest:blue_schist_rocks[east=false,layers=3,north=false,south=false,waterlogged=true,west=false]
conquest:blue_schist_rocks[east=false,layers=3,north=false,south=false,waterlogged=false,west=true]
conquest:blue_schist_rocks[east=false,layers=3,north=false,south=false,waterlogged=false,west=false]
conquest:blue_schist_rocks[east=false,layers=4,north=true,south=true,waterlogged=true,west=true]
conquest:blue_schist_rocks[east=false,layers=4,north=true,south=true,waterlogged=true,west=false]
conquest:blue_schist_rocks[east=false,layers=4,north=true,south=true,waterlogged=false,west=true]
conquest:blue_schist_rocks[east=false,layers=4,north=true,south=true,waterlogged=false,west=false]
conquest:blue_schist_rocks[east=false,layers=4,north=true,south=false,waterlogged=true,west=true]
conquest:blue_schist_rocks[east=false,layers=4,north=true,south=false,waterlogged=true,west=false]
conquest:blue_schist_rocks[east=false,layers=4,north=true,south=false,waterlogged=false,west=true]
conquest:blue_schist_rocks[east=false,layers=4,north=true,south=false,waterlogged=false,west=false]
conquest:blue_schist_rocks[east=false,layers=4,north=false,south=true,waterlogged=true,west=true]
conquest:blue_schist_rocks[east=false,layers=4,north=false,south=true,waterlogged=true,west=false]
conquest:blue_schist_rocks[east=false,layers=4,north=false,south=true,waterlogged=false,west=true]
conquest:blue_schist_rocks[east=false,layers=4,north=false,south=true,waterlogged=false,west=false]
conquest:blue_schist_rocks[east=false,layers=4,north=false,south=false,waterlogged=true,west=true]
conquest:blue_schist_rocks[east=false,layers=4,north=false,south=false,waterlogged=true,west=false]
conquest:blue_schist_rocks[east=false,layers=4,north=false,south=false,waterlogged=false,west=true]
conquest:blue_schist_rocks[east=false,layers=4,north=false,south=false,waterlogged=false,west=false]
conquest:blue_schist_rocks[east=false,layers=5,north=true,south=true,waterlogged=true,west=true]
conquest:blue_schist_rocks[east=false,layers=5,north=true,south=true,waterlogged=true,west=false]
conquest:blue_schist_rocks[east=false,layers=5,north=true,south=true,waterlogged=false,west=true]
conquest:blue_schist_rocks[east=false,layers=5,north=true,south=true,waterlogged=false,west=false]
conquest:blue_schist_rocks[east=false,layers=5,north=true,south=false,waterlogged=true,west=true]
conquest:blue_schist_rocks[east=false,layers=5,north=true,south=false,waterlogged=true,west=false]
conquest:blue_schist_rocks[east=false,layers=5,north=true,south=false,waterlogged=false,west=true]
conquest:blue_schist_rocks[east=false,layers=5,north=true,south=false,waterlogged=false,west=false]
conquest:blue_schist_rocks[east=false,layers=5,north=false,south=true,waterlogged=true,west=true]
conquest:blue_schist_rocks[east=false,layers=5,north=false,south=true,waterlogged=true,west=false]
conquest:blue_schist_rocks[east=false,layers=5,north=false,south=true,waterlogged=false,west=true]
conquest:blue_schist_rocks[east=false,layers=5,north=false,south=true,waterlogged=false,west=false]
conquest:blue_schist_rocks[east=false,layers=5,north=false,south=false,waterlogged=true,west=true]
conquest:blue_schist_rocks[east=false,layers=5,north=false,south=false,waterlogged=true,west=false]
conquest:blue_schist_rocks[east=false,layers=5,north=false,south=false,waterlogged=false,west=true]
conquest:blue_schist_rocks[east=false,layers=5,north=false,south=false,waterlogged=false,west=false]
conquest:blue_schist_rocks[east=false,layers=6,north=true,south=true,waterlogged=true,west=true]
conquest:blue_schist_rocks[east=false,layers=6,north=true,south=true,waterlogged=true,west=false]
conquest:blue_schist_rocks[east=false,layers=6,north=true,south=true,waterlogged=false,west=true]
conquest:blue_schist_rocks[east=false,layers=6,north=true,south=true,waterlogged=false,west=false]
conquest:blue_schist_rocks[east=false,layers=6,north=true,south=false,waterlogged=true,west=true]
conquest:blue_schist_rocks[east=false,layers=6,north=true,south=false,waterlogged=true,west=false]
conquest:blue_schist_rocks[east=false,layers=6,north=true,south=false,waterlogged=false,west=true]
conquest:blue_schist_rocks[east=false,layers=6,north=true,south=false,waterlogged=false,west=false]
conquest:blue_schist_rocks[east=false,layers=6,north=false,south=true,waterlogged=true,west=true]
conquest:blue_schist_rocks[east=false,layers=6,north=false,south=true,waterlogged=true,west=false]
conquest:blue_schist_rocks[east=false,layers=6,north=false,south=true,waterlogged=false,west=true]
conquest:blue_schist_rocks[east=false,layers=6,north=false,south=true,waterlogged=false,west=false]
conquest:blue_schist_rocks[east=false,layers=6,north=false,south=false,waterlogged=true,west=true]
conquest:blue_schist_rocks[east=false,layers=6,north=false,south=false,waterlogged=true,west=false]
conquest:blue_schist_rocks[east=false,layers=6,north=false,south=false,waterlogged=false,west=true]
conquest:blue_schist_rocks[east=false,layers=6,north=false,south=false,waterlogged=false,west=false]
conquest:blue_schist_rocks[east=false,layers=7,north=true,south=true,waterlogged=true,west=true]
conquest:blue_schist_rocks[east=false,layers=7,north=true,south=true,waterlogged=true,west=false]
conquest:blue_schist_rocks[east=false,layers=7,north=true,south=true,waterlogged=false,west=true]
conquest:blue_schist_rocks[east=false,layers=7,north=true,south=true,waterlogged=false,west=false]
conquest:blue_schist_rocks[east=false,layers=7,north=true,south=false,waterlogged=true,west=true]
conquest:blue_schist_rocks[east=false,layers=7,north=true,south=false,waterlogged=true,west=false]
conquest:blue_schist_rocks[east=false,layers=7,north=true,south=false,waterlogged=false,west=true]
conquest:blue_schist_rocks[east=false,layers=7,north=true,south=false,waterlogged=false,west=false]
conquest:blue_schist_rocks[east=false,layers=7,north=false,south=true,waterlogged=true,west=true]
conquest:blue_schist_rocks[east=false,layers=7,north=false,south=true,waterlogged=true,west=false]
conquest:blue_schist_rocks[east=false,layers=7,north=false,south=true,waterlogged=false,west=true]
conquest:blue_schist_rocks[east=false,layers=7,north=false,south=true,waterlogged=false,west=false]
conquest:blue_schist_rocks[east=false,layers=7,north=false,south=false,waterlogged=true,west=true]
conquest:blue_schist_rocks[east=false,layers=7,north=false,south=false,waterlogged=true,west=false]
conquest:blue_schist_rocks[east=false,layers=7,north=false,south=false,waterlogged=false,west=true]
conquest:blue_schist_rocks[east=false,layers=7,north=false,south=false,waterlogged=false,west=false]
conquest:blue_schist_rocks[east=false,layers=8,north=true,south=true,waterlogged=true,west=true]
conquest:blue_schist_rocks[east=false,layers=8,north=true,south=true,waterlogged=true,west=false]
conquest:blue_schist_rocks[east=false,layers=8,north=true,south=true,waterlogged=false,west=true]
conquest:blue_schist_rocks[east=false,layers=8,north=true,south=true,waterlogged=false,west=false]
conquest:blue_schist_rocks[east=false,layers=8,north=true,south=false,waterlogged=true,west=true]
conquest:blue_schist_rocks[east=false,layers=8,north=true,south=false,waterlogged=true,west=false]
conquest:blue_schist_rocks[east=false,layers=8,north=true,south=false,waterlogged=false,west=true]
conquest:blue_schist_rocks[east=false,layers=8,north=true,south=false,waterlogged=false,west=false]
conquest:blue_schist_rocks[east=false,layers=8,north=false,south=true,waterlogged=true,west=true]
conquest:blue_schist_rocks[east=false,layers=8,north=false,south=true,waterlogged=true,west=false]
conquest:blue_schist_rocks[east=false,layers=8,north=false,south=true,waterlogged=false,west=true]
conquest:blue_schist_rocks[east=false,layers=8,north=false,south=true,waterlogged=false,west=false]
conquest:blue_schist_rocks[east=false,layers=8,north=false,south=false,waterlogged=true,west=true]
conquest:blue_schist_rocks[east=false,layers=8,north=false,south=false,waterlogged=true,west=false]
conquest:blue_schist_rocks[east=false,layers=8,north=false,south=false,waterlogged=false,west=true]
conquest:blue_schist_rocks[east=false,layers=8,north=false,south=false,waterlogged=false,west=false]
conquest:blue_schist_round_arch[facing=north,shape=one]
conquest:blue_schist_round_arch[facing=north,shape=two]
conquest:blue_schist_round_arch[facing=north,shape=three]
conquest:blue_schist_round_arch[facing=north,shape=three_middle]
conquest:blue_schist_round_arch[facing=south,shape=one]
conquest:blue_schist_round_arch[facing=south,shape=two]
conquest:blue_schist_round_arch[facing=south,shape=three]
conquest:blue_schist_round_arch[facing=south,shape=three_middle]
conquest:blue_schist_round_arch[facing=west,shape=one]
conquest:blue_schist_round_arch[facing=west,shape=two]
conquest:blue_schist_round_arch[facing=west,shape=three]
conquest:blue_schist_round_arch[facing=west,shape=three_middle]
conquest:blue_schist_round_arch[facing=east,shape=one]
conquest:blue_schist_round_arch[facing=east,shape=two]
conquest:blue_schist_round_arch[facing=east,shape=three]
conquest:blue_schist_round_arch[facing=east,shape=three_middle]
conquest:blue_schist_segmental_arch[facing=north,shape=one]
conquest:blue_schist_segmental_arch[facing=north,shape=two]
conquest:blue_schist_segmental_arch[facing=north,shape=three]
conquest:blue_schist_segmental_arch[facing=north,shape=three_middle]
conquest:blue_schist_segmental_arch[facing=south,shape=one]
conquest:blue_schist_segmental_arch[facing=south,shape=two]
conquest:blue_schist_segmental_arch[facing=south,shape=three]
conquest:blue_schist_segmental_arch[facing=south,shape=three_middle]
conquest:blue_schist_segmental_arch[facing=west,shape=one]
conquest:blue_schist_segmental_arch[facing=west,shape=two]
conquest:blue_schist_segmental_arch[facing=west,shape=three]
conquest:blue_schist_segmental_arch[facing=west,shape=three_middle]
conquest:blue_schist_segmental_arch[facing=east,shape=one]
conquest:blue_schist_segmental_arch[facing=east,shape=two]
conquest:blue_schist_segmental_arch[facing=east,shape=three]
conquest:blue_schist_segmental_arch[facing=east,shape=three_middle]
conquest:blue_schist_slab[layers=1,type=top,waterlogged=true]
conquest:blue_schist_slab[layers=1,type=top,waterlogged=false]
conquest:blue_schist_slab[layers=1,type=bottom,waterlogged=true]
conquest:blue_schist_slab[layers=1,type=bottom,waterlogged=false]
conquest:blue_schist_slab[layers=2,type=top,waterlogged=true]
conquest:blue_schist_slab[layers=2,type=top,waterlogged=false]
conquest:blue_schist_slab[layers=2,type=bottom,waterlogged=true]
conquest:blue_schist_slab[layers=2,type=bottom,waterlogged=false]
conquest:blue_schist_slab[layers=3,type=top,waterlogged=true]
conquest:blue_schist_slab[layers=3,type=top,waterlogged=false]
conquest:blue_schist_slab[layers=3,type=bottom,waterlogged=true]
conquest:blue_schist_slab[layers=3,type=bottom,waterlogged=false]
conquest:blue_schist_slab[layers=4,type=top,waterlogged=true]
conquest:blue_schist_slab[layers=4,type=top,waterlogged=false]
conquest:blue_schist_slab[layers=4,type=bottom,waterlogged=true]
conquest:blue_schist_slab[layers=4,type=bottom,waterlogged=false]
conquest:blue_schist_slab[layers=5,type=top,waterlogged=true]
conquest:blue_schist_slab[layers=5,type=top,waterlogged=false]
conquest:blue_schist_slab[layers=5,type=bottom,waterlogged=true]
conquest:blue_schist_slab[layers=5,type=bottom,waterlogged=false]
conquest:blue_schist_slab[layers=6,type=top,waterlogged=true]
conquest:blue_schist_slab[layers=6,type=top,waterlogged=false]
conquest:blue_schist_slab[layers=6,type=bottom,waterlogged=true]
conquest:blue_schist_slab[layers=6,type=bottom,waterlogged=false]
conquest:blue_schist_slab[layers=7,type=top,waterlogged=true]
conquest:blue_schist_slab[layers=7,type=top,waterlogged=false]
conquest:blue_schist_slab[layers=7,type=bottom,waterlogged=true]
conquest:blue_schist_slab[layers=7,type=bottom,waterlogged=false]
conquest:blue_schist_slab[layers=8,type=top,waterlogged=true]
conquest:blue_schist_slab[layers=8,type=top,waterlogged=false]
conquest:blue_schist_slab[layers=8,type=bottom,waterlogged=true]
conquest:blue_schist_slab[layers=8,type=bottom,waterlogged=false]
conquest:blue_schist_smooth_gothic_arch[facing=north,shape=one]
conquest:blue_schist_smooth_gothic_arch[facing=north,shape=two]
conquest:blue_schist_smooth_gothic_arch[facing=north,shape=three]
conquest:blue_schist_smooth_gothic_arch[facing=north,shape=three_middle]
conquest:blue_schist_smooth_gothic_arch[facing=south,shape=one]
conquest:blue_schist_smooth_gothic_arch[facing=south,shape=two]
conquest:blue_schist_smooth_gothic_arch[facing=south,shape=three]
conquest:blue_schist_smooth_gothic_arch[facing=south,shape=three_middle]
conquest:blue_schist_smooth_gothic_arch[facing=west,shape=one]
conquest:blue_schist_smooth_gothic_arch[facing=west,shape=two]
conquest:blue_schist_smooth_gothic_arch[facing=west,shape=three]
conquest:blue_schist_smooth_gothic_arch[facing=west,shape=three_middle]
conquest:blue_schist_smooth_gothic_arch[facing=east,shape=one]
conquest:blue_schist_smooth_gothic_arch[facing=east,shape=two]
conquest:blue_schist_smooth_gothic_arch[facing=east,shape=three]
conquest:blue_schist_smooth_gothic_arch[facing=east,shape=three_middle]
conquest:blue_schist_smooth_round_arch[facing=north,shape=one]
conquest:blue_schist_smooth_round_arch[facing=north,shape=two]
conquest:blue_schist_smooth_round_arch[facing=north,shape=three]
conquest:blue_schist_smooth_round_arch[facing=north,shape=three_middle]
conquest:blue_schist_smooth_round_arch[facing=south,shape=one]
conquest:blue_schist_smooth_round_arch[facing=south,shape=two]
conquest:blue_schist_smooth_round_arch[facing=south,shape=three]
conquest:blue_schist_smooth_round_arch[facing=south,shape=three_middle]
conquest:blue_schist_smooth_round_arch[facing=west,shape=one]
conquest:blue_schist_smooth_round_arch[facing=west,shape=two]
conquest:blue_schist_smooth_round_arch[facing=west,shape=three]
conquest:blue_schist_smooth_round_arch[facing=west,shape=three_middle]
conquest:blue_schist_smooth_round_arch[facing=east,shape=one]
conquest:blue_schist_smooth_round_arch[facing=east,shape=two]
conquest:blue_schist_smooth_round_arch[facing=east,shape=three]
conquest:blue_schist_smooth_round_arch[facing=east,shape=three_middle]
conquest:blue_schist_smooth_segmental_arch[facing=north,shape=one]
conquest:blue_schist_smooth_segmental_arch[facing=north,shape=two]
conquest:blue_schist_smooth_segmental_arch[facing=north,shape=three]
conquest:blue_schist_smooth_segmental_arch[facing=north,shape=three_middle]
conquest:blue_schist_smooth_segmental_arch[facing=south,shape=one]
conquest:blue_schist_smooth_segmental_arch[facing=south,shape=two]
conquest:blue_schist_smooth_segmental_arch[facing=south,shape=three]
conquest:blue_schist_smooth_segmental_arch[facing=south,shape=three_middle]
conquest:blue_schist_smooth_segmental_arch[facing=west,shape=one]
conquest:blue_schist_smooth_segmental_arch[facing=west,shape=two]
conquest:blue_schist_smooth_segmental_arch[facing=west,shape=three]
conquest:blue_schist_smooth_segmental_arch[facing=west,shape=three_middle]
conquest:blue_schist_smooth_segmental_arch[facing=east,shape=one]
conquest:blue_schist_smooth_segmental_arch[facing=east,shape=two]
conquest:blue_schist_smooth_segmental_arch[facing=east,shape=three]
conquest:blue_schist_smooth_segmental_arch[facing=east,shape=three_middle]
conquest:blue_schist_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:blue_schist_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:blue_schist_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:blue_schist_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:blue_schist_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:blue_schist_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:blue_schist_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:blue_schist_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:blue_schist_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:blue_schist_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:blue_schist_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:blue_schist_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:blue_schist_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:blue_schist_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:blue_schist_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:blue_schist_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:blue_schist_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:blue_schist_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:blue_schist_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:blue_schist_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:blue_schist_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:blue_schist_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:blue_schist_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:blue_schist_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:blue_schist_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:blue_schist_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:blue_schist_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:blue_schist_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:blue_schist_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:blue_schist_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:blue_schist_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:blue_schist_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:blue_schist_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:blue_schist_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:blue_schist_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:blue_schist_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:blue_schist_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:blue_schist_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:blue_schist_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:blue_schist_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:blue_schist_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:blue_schist_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:blue_schist_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:blue_schist_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:blue_schist_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:blue_schist_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:blue_schist_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:blue_schist_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:blue_schist_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:blue_schist_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:blue_schist_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:blue_schist_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:blue_schist_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:blue_schist_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:blue_schist_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:blue_schist_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:blue_schist_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:blue_schist_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:blue_schist_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:blue_schist_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:blue_schist_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:blue_schist_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:blue_schist_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:blue_schist_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:blue_schist_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:blue_schist_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:blue_schist_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:blue_schist_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:blue_schist_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:blue_schist_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:blue_schist_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:blue_schist_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:blue_schist_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:blue_schist_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:blue_schist_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:blue_schist_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:blue_schist_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:blue_schist_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:blue_schist_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:blue_schist_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:blue_schist_vertical_corner[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:blue_schist_vertical_corner[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:blue_schist_vertical_corner[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:blue_schist_vertical_corner[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:blue_schist_vertical_corner[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:blue_schist_vertical_corner[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:blue_schist_vertical_corner[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:blue_schist_vertical_corner[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:blue_schist_vertical_corner[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:blue_schist_vertical_corner[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:blue_schist_vertical_corner[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:blue_schist_vertical_corner[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:blue_schist_vertical_corner[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:blue_schist_vertical_corner[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:blue_schist_vertical_corner[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:blue_schist_vertical_corner[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:blue_schist_vertical_corner[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:blue_schist_vertical_corner[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:blue_schist_vertical_corner[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:blue_schist_vertical_corner[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:blue_schist_vertical_corner[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:blue_schist_vertical_corner[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:blue_schist_vertical_corner[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:blue_schist_vertical_corner[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:blue_schist_vertical_corner[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:blue_schist_vertical_corner[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:blue_schist_vertical_corner[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:blue_schist_vertical_corner[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:blue_schist_vertical_corner[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:blue_schist_vertical_corner[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:blue_schist_vertical_corner[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:blue_schist_vertical_corner[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:blue_schist_vertical_corner[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:blue_schist_vertical_corner[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:blue_schist_vertical_corner[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:blue_schist_vertical_corner[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:blue_schist_vertical_corner[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:blue_schist_vertical_corner[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:blue_schist_vertical_corner[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:blue_schist_vertical_corner[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:blue_schist_vertical_corner[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:blue_schist_vertical_corner[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:blue_schist_vertical_corner[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:blue_schist_vertical_corner[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:blue_schist_vertical_corner[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:blue_schist_vertical_corner[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:blue_schist_vertical_corner[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:blue_schist_vertical_corner[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:blue_schist_vertical_corner[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:blue_schist_vertical_corner[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:blue_schist_vertical_corner[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:blue_schist_vertical_corner[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:blue_schist_vertical_corner[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:blue_schist_vertical_corner[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:blue_schist_vertical_corner[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:blue_schist_vertical_corner[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:blue_schist_vertical_corner[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:blue_schist_vertical_corner[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:blue_schist_vertical_corner[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:blue_schist_vertical_corner[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:blue_schist_vertical_corner[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:blue_schist_vertical_corner[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:blue_schist_vertical_corner[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:blue_schist_vertical_corner[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:blue_schist_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:blue_schist_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:blue_schist_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:blue_schist_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:blue_schist_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:blue_schist_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:blue_schist_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:blue_schist_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:blue_schist_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:blue_schist_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:blue_schist_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:blue_schist_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:blue_schist_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:blue_schist_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:blue_schist_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:blue_schist_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:blue_schist_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:blue_schist_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:blue_schist_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:blue_schist_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:blue_schist_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:blue_schist_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:blue_schist_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:blue_schist_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:blue_schist_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:blue_schist_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:blue_schist_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:blue_schist_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:blue_schist_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:blue_schist_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:blue_schist_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:blue_schist_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:blue_schist_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:blue_schist_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:blue_schist_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:blue_schist_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:blue_schist_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:blue_schist_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:blue_schist_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:blue_schist_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:blue_schist_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:blue_schist_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:blue_schist_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:blue_schist_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:blue_schist_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:blue_schist_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:blue_schist_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:blue_schist_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:blue_schist_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:blue_schist_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:blue_schist_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:blue_schist_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:blue_schist_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:blue_schist_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:blue_schist_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:blue_schist_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:blue_schist_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:blue_schist_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:blue_schist_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:blue_schist_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:blue_schist_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:blue_schist_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:blue_schist_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:blue_schist_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:blue_schist_vertical_quarter[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:blue_schist_vertical_quarter[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:blue_schist_vertical_quarter[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:blue_schist_vertical_quarter[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:blue_schist_vertical_quarter[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:blue_schist_vertical_quarter[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:blue_schist_vertical_quarter[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:blue_schist_vertical_quarter[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:blue_schist_vertical_quarter[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:blue_schist_vertical_quarter[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:blue_schist_vertical_quarter[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:blue_schist_vertical_quarter[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:blue_schist_vertical_quarter[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:blue_schist_vertical_quarter[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:blue_schist_vertical_quarter[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:blue_schist_vertical_quarter[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:blue_schist_vertical_quarter[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:blue_schist_vertical_quarter[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:blue_schist_vertical_quarter[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:blue_schist_vertical_quarter[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:blue_schist_vertical_quarter[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:blue_schist_vertical_quarter[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:blue_schist_vertical_quarter[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:blue_schist_vertical_quarter[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:blue_schist_vertical_quarter[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:blue_schist_vertical_quarter[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:blue_schist_vertical_quarter[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:blue_schist_vertical_quarter[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:blue_schist_vertical_quarter[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:blue_schist_vertical_quarter[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:blue_schist_vertical_quarter[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:blue_schist_vertical_quarter[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:blue_schist_vertical_quarter[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:blue_schist_vertical_quarter[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:blue_schist_vertical_quarter[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:blue_schist_vertical_quarter[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:blue_schist_vertical_quarter[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:blue_schist_vertical_quarter[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:blue_schist_vertical_quarter[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:blue_schist_vertical_quarter[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:blue_schist_vertical_quarter[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:blue_schist_vertical_quarter[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:blue_schist_vertical_quarter[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:blue_schist_vertical_quarter[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:blue_schist_vertical_quarter[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:blue_schist_vertical_quarter[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:blue_schist_vertical_quarter[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:blue_schist_vertical_quarter[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:blue_schist_vertical_quarter[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:blue_schist_vertical_quarter[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:blue_schist_vertical_quarter[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:blue_schist_vertical_quarter[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:blue_schist_vertical_quarter[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:blue_schist_vertical_quarter[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:blue_schist_vertical_quarter[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:blue_schist_vertical_quarter[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:blue_schist_vertical_quarter[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:blue_schist_vertical_quarter[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:blue_schist_vertical_quarter[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:blue_schist_vertical_quarter[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:blue_schist_vertical_quarter[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:blue_schist_vertical_quarter[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:blue_schist_vertical_quarter[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:blue_schist_vertical_quarter[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:blue_schist_vertical_slab[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:blue_schist_vertical_slab[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:blue_schist_vertical_slab[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:blue_schist_vertical_slab[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:blue_schist_vertical_slab[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:blue_schist_vertical_slab[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:blue_schist_vertical_slab[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:blue_schist_vertical_slab[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:blue_schist_vertical_slab[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:blue_schist_vertical_slab[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:blue_schist_vertical_slab[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:blue_schist_vertical_slab[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:blue_schist_vertical_slab[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:blue_schist_vertical_slab[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:blue_schist_vertical_slab[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:blue_schist_vertical_slab[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:blue_schist_vertical_slab[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:blue_schist_vertical_slab[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:blue_schist_vertical_slab[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:blue_schist_vertical_slab[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:blue_schist_vertical_slab[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:blue_schist_vertical_slab[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:blue_schist_vertical_slab[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:blue_schist_vertical_slab[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:blue_schist_vertical_slab[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:blue_schist_vertical_slab[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:blue_schist_vertical_slab[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:blue_schist_vertical_slab[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:blue_schist_vertical_slab[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:blue_schist_vertical_slab[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:blue_schist_vertical_slab[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:blue_schist_vertical_slab[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:blue_schist_vertical_slab[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:blue_schist_vertical_slab[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:blue_schist_vertical_slab[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:blue_schist_vertical_slab[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:blue_schist_vertical_slab[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:blue_schist_vertical_slab[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:blue_schist_vertical_slab[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:blue_schist_vertical_slab[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:blue_schist_vertical_slab[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:blue_schist_vertical_slab[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:blue_schist_vertical_slab[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:blue_schist_vertical_slab[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:blue_schist_vertical_slab[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:blue_schist_vertical_slab[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:blue_schist_vertical_slab[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:blue_schist_vertical_slab[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:blue_schist_vertical_slab[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:blue_schist_vertical_slab[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:blue_schist_vertical_slab[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:blue_schist_vertical_slab[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:blue_schist_vertical_slab[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:blue_schist_vertical_slab[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:blue_schist_vertical_slab[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:blue_schist_vertical_slab[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:blue_schist_vertical_slab[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:blue_schist_vertical_slab[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:blue_schist_vertical_slab[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:blue_schist_vertical_slab[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:blue_schist_vertical_slab[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:blue_schist_vertical_slab[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:blue_schist_vertical_slab[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:blue_schist_vertical_slab[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:blue_shipping_container
conquest:blue_shipping_container_arrowslit[facing=north,waterlogged=true]
conquest:blue_shipping_container_arrowslit[facing=north,waterlogged=false]
conquest:blue_shipping_container_arrowslit[facing=south,waterlogged=true]
conquest:blue_shipping_container_arrowslit[facing=south,waterlogged=false]
conquest:blue_shipping_container_arrowslit[facing=west,waterlogged=true]
conquest:blue_shipping_container_arrowslit[facing=west,waterlogged=false]
conquest:blue_shipping_container_arrowslit[facing=east,waterlogged=true]
conquest:blue_shipping_container_arrowslit[facing=east,waterlogged=false]
conquest:blue_shipping_container_balustrade[axis=x,waterlogged=true]
conquest:blue_shipping_container_balustrade[axis=x,waterlogged=false]
conquest:blue_shipping_container_balustrade[axis=y,waterlogged=true]
conquest:blue_shipping_container_balustrade[axis=y,waterlogged=false]
conquest:blue_shipping_container_balustrade[axis=z,waterlogged=true]
conquest:blue_shipping_container_balustrade[axis=z,waterlogged=false]
conquest:blue_shipping_container_capital[facing=flat,type=top,waterlogged=true]
conquest:blue_shipping_container_capital[facing=flat,type=top,waterlogged=false]
conquest:blue_shipping_container_capital[facing=flat,type=bottom,waterlogged=true]
conquest:blue_shipping_container_capital[facing=flat,type=bottom,waterlogged=false]
conquest:blue_shipping_container_capital[facing=north,type=top,waterlogged=true]
conquest:blue_shipping_container_capital[facing=north,type=top,waterlogged=false]
conquest:blue_shipping_container_capital[facing=north,type=bottom,waterlogged=true]
conquest:blue_shipping_container_capital[facing=north,type=bottom,waterlogged=false]
conquest:blue_shipping_container_capital[facing=south,type=top,waterlogged=true]
conquest:blue_shipping_container_capital[facing=south,type=top,waterlogged=false]
conquest:blue_shipping_container_capital[facing=south,type=bottom,waterlogged=true]
conquest:blue_shipping_container_capital[facing=south,type=bottom,waterlogged=false]
conquest:blue_shipping_container_capital[facing=east,type=top,waterlogged=true]
conquest:blue_shipping_container_capital[facing=east,type=top,waterlogged=false]
conquest:blue_shipping_container_capital[facing=east,type=bottom,waterlogged=true]
conquest:blue_shipping_container_capital[facing=east,type=bottom,waterlogged=false]
conquest:blue_shipping_container_capital[facing=west,type=top,waterlogged=true]
conquest:blue_shipping_container_capital[facing=west,type=top,waterlogged=false]
conquest:blue_shipping_container_capital[facing=west,type=bottom,waterlogged=true]
conquest:blue_shipping_container_capital[facing=west,type=bottom,waterlogged=false]
conquest:blue_shipping_container_corner_slab[facing=north,type=top,waterlogged=true]
conquest:blue_shipping_container_corner_slab[facing=north,type=top,waterlogged=false]
conquest:blue_shipping_container_corner_slab[facing=north,type=bottom,waterlogged=true]
conquest:blue_shipping_container_corner_slab[facing=north,type=bottom,waterlogged=false]
conquest:blue_shipping_container_corner_slab[facing=south,type=top,waterlogged=true]
conquest:blue_shipping_container_corner_slab[facing=south,type=top,waterlogged=false]
conquest:blue_shipping_container_corner_slab[facing=south,type=bottom,waterlogged=true]
conquest:blue_shipping_container_corner_slab[facing=south,type=bottom,waterlogged=false]
conquest:blue_shipping_container_corner_slab[facing=west,type=top,waterlogged=true]
conquest:blue_shipping_container_corner_slab[facing=west,type=top,waterlogged=false]
conquest:blue_shipping_container_corner_slab[facing=west,type=bottom,waterlogged=true]
conquest:blue_shipping_container_corner_slab[facing=west,type=bottom,waterlogged=false]
conquest:blue_shipping_container_corner_slab[facing=east,type=top,waterlogged=true]
conquest:blue_shipping_container_corner_slab[facing=east,type=top,waterlogged=false]
conquest:blue_shipping_container_corner_slab[facing=east,type=bottom,waterlogged=true]
conquest:blue_shipping_container_corner_slab[facing=east,type=bottom,waterlogged=false]
conquest:blue_shipping_container_eighth_slab[facing=north,type=top,waterlogged=true]
conquest:blue_shipping_container_eighth_slab[facing=north,type=top,waterlogged=false]
conquest:blue_shipping_container_eighth_slab[facing=north,type=bottom,waterlogged=true]
conquest:blue_shipping_container_eighth_slab[facing=north,type=bottom,waterlogged=false]
conquest:blue_shipping_container_eighth_slab[facing=south,type=top,waterlogged=true]
conquest:blue_shipping_container_eighth_slab[facing=south,type=top,waterlogged=false]
conquest:blue_shipping_container_eighth_slab[facing=south,type=bottom,waterlogged=true]
conquest:blue_shipping_container_eighth_slab[facing=south,type=bottom,waterlogged=false]
conquest:blue_shipping_container_eighth_slab[facing=west,type=top,waterlogged=true]
conquest:blue_shipping_container_eighth_slab[facing=west,type=top,waterlogged=false]
conquest:blue_shipping_container_eighth_slab[facing=west,type=bottom,waterlogged=true]
conquest:blue_shipping_container_eighth_slab[facing=west,type=bottom,waterlogged=false]
conquest:blue_shipping_container_eighth_slab[facing=east,type=top,waterlogged=true]
conquest:blue_shipping_container_eighth_slab[facing=east,type=top,waterlogged=false]
conquest:blue_shipping_container_eighth_slab[facing=east,type=bottom,waterlogged=true]
conquest:blue_shipping_container_eighth_slab[facing=east,type=bottom,waterlogged=false]
conquest:blue_shipping_container_pillar[layer=1,waterlogged=true]
conquest:blue_shipping_container_pillar[layer=1,waterlogged=false]
conquest:blue_shipping_container_pillar[layer=2,waterlogged=true]
conquest:blue_shipping_container_pillar[layer=2,waterlogged=false]
conquest:blue_shipping_container_pillar[layer=3,waterlogged=true]
conquest:blue_shipping_container_pillar[layer=3,waterlogged=false]
conquest:blue_shipping_container_quarter_slab[facing=north,layer=1,type=top,waterlogged=true]
conquest:blue_shipping_container_quarter_slab[facing=north,layer=1,type=top,waterlogged=false]
conquest:blue_shipping_container_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=true]
conquest:blue_shipping_container_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=false]
conquest:blue_shipping_container_quarter_slab[facing=north,layer=2,type=top,waterlogged=true]
conquest:blue_shipping_container_quarter_slab[facing=north,layer=2,type=top,waterlogged=false]
conquest:blue_shipping_container_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=true]
conquest:blue_shipping_container_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=false]
conquest:blue_shipping_container_quarter_slab[facing=north,layer=3,type=top,waterlogged=true]
conquest:blue_shipping_container_quarter_slab[facing=north,layer=3,type=top,waterlogged=false]
conquest:blue_shipping_container_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=true]
conquest:blue_shipping_container_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=false]
conquest:blue_shipping_container_quarter_slab[facing=south,layer=1,type=top,waterlogged=true]
conquest:blue_shipping_container_quarter_slab[facing=south,layer=1,type=top,waterlogged=false]
conquest:blue_shipping_container_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=true]
conquest:blue_shipping_container_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=false]
conquest:blue_shipping_container_quarter_slab[facing=south,layer=2,type=top,waterlogged=true]
conquest:blue_shipping_container_quarter_slab[facing=south,layer=2,type=top,waterlogged=false]
conquest:blue_shipping_container_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=true]
conquest:blue_shipping_container_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=false]
conquest:blue_shipping_container_quarter_slab[facing=south,layer=3,type=top,waterlogged=true]
conquest:blue_shipping_container_quarter_slab[facing=south,layer=3,type=top,waterlogged=false]
conquest:blue_shipping_container_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=true]
conquest:blue_shipping_container_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=false]
conquest:blue_shipping_container_quarter_slab[facing=west,layer=1,type=top,waterlogged=true]
conquest:blue_shipping_container_quarter_slab[facing=west,layer=1,type=top,waterlogged=false]
conquest:blue_shipping_container_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=true]
conquest:blue_shipping_container_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=false]
conquest:blue_shipping_container_quarter_slab[facing=west,layer=2,type=top,waterlogged=true]
conquest:blue_shipping_container_quarter_slab[facing=west,layer=2,type=top,waterlogged=false]
conquest:blue_shipping_container_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=true]
conquest:blue_shipping_container_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=false]
conquest:blue_shipping_container_quarter_slab[facing=west,layer=3,type=top,waterlogged=true]
conquest:blue_shipping_container_quarter_slab[facing=west,layer=3,type=top,waterlogged=false]
conquest:blue_shipping_container_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=true]
conquest:blue_shipping_container_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=false]
conquest:blue_shipping_container_quarter_slab[facing=east,layer=1,type=top,waterlogged=true]
conquest:blue_shipping_container_quarter_slab[facing=east,layer=1,type=top,waterlogged=false]
conquest:blue_shipping_container_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=true]
conquest:blue_shipping_container_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=false]
conquest:blue_shipping_container_quarter_slab[facing=east,layer=2,type=top,waterlogged=true]
conquest:blue_shipping_container_quarter_slab[facing=east,layer=2,type=top,waterlogged=false]
conquest:blue_shipping_container_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=true]
conquest:blue_shipping_container_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=false]
conquest:blue_shipping_container_quarter_slab[facing=east,layer=3,type=top,waterlogged=true]
conquest:blue_shipping_container_quarter_slab[facing=east,layer=3,type=top,waterlogged=false]
conquest:blue_shipping_container_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=true]
conquest:blue_shipping_container_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=false]
conquest:blue_shipping_container_slab[layer=1,type=top,waterlogged=true]
conquest:blue_shipping_container_slab[layer=1,type=top,waterlogged=false]
conquest:blue_shipping_container_slab[layer=1,type=bottom,waterlogged=true]
conquest:blue_shipping_container_slab[layer=1,type=bottom,waterlogged=false]
conquest:blue_shipping_container_slab[layer=2,type=top,waterlogged=true]
conquest:blue_shipping_container_slab[layer=2,type=top,waterlogged=false]
conquest:blue_shipping_container_slab[layer=2,type=bottom,waterlogged=true]
conquest:blue_shipping_container_slab[layer=2,type=bottom,waterlogged=false]
conquest:blue_shipping_container_slab[layer=3,type=top,waterlogged=true]
conquest:blue_shipping_container_slab[layer=3,type=top,waterlogged=false]
conquest:blue_shipping_container_slab[layer=3,type=bottom,waterlogged=true]
conquest:blue_shipping_container_slab[layer=3,type=bottom,waterlogged=false]
conquest:blue_shipping_container_slab[layer=4,type=top,waterlogged=true]
conquest:blue_shipping_container_slab[layer=4,type=top,waterlogged=false]
conquest:blue_shipping_container_slab[layer=4,type=bottom,waterlogged=true]
conquest:blue_shipping_container_slab[layer=4,type=bottom,waterlogged=false]
conquest:blue_shipping_container_small_window[down=true,up=true,waterlogged=true]
conquest:blue_shipping_container_small_window[down=true,up=true,waterlogged=false]
conquest:blue_shipping_container_small_window[down=true,up=false,waterlogged=true]
conquest:blue_shipping_container_small_window[down=true,up=false,waterlogged=false]
conquest:blue_shipping_container_small_window[down=false,up=true,waterlogged=true]
conquest:blue_shipping_container_small_window[down=false,up=true,waterlogged=false]
conquest:blue_shipping_container_small_window[down=false,up=false,waterlogged=true]
conquest:blue_shipping_container_small_window[down=false,up=false,waterlogged=false]
conquest:blue_shipping_container_small_window_half[down=true,facing=north,up=true,waterlogged=true]
conquest:blue_shipping_container_small_window_half[down=true,facing=north,up=true,waterlogged=false]
conquest:blue_shipping_container_small_window_half[down=true,facing=north,up=false,waterlogged=true]
conquest:blue_shipping_container_small_window_half[down=true,facing=north,up=false,waterlogged=false]
conquest:blue_shipping_container_small_window_half[down=true,facing=south,up=true,waterlogged=true]
conquest:blue_shipping_container_small_window_half[down=true,facing=south,up=true,waterlogged=false]
conquest:blue_shipping_container_small_window_half[down=true,facing=south,up=false,waterlogged=true]
conquest:blue_shipping_container_small_window_half[down=true,facing=south,up=false,waterlogged=false]
conquest:blue_shipping_container_small_window_half[down=true,facing=west,up=true,waterlogged=true]
conquest:blue_shipping_container_small_window_half[down=true,facing=west,up=true,waterlogged=false]
conquest:blue_shipping_container_small_window_half[down=true,facing=west,up=false,waterlogged=true]
conquest:blue_shipping_container_small_window_half[down=true,facing=west,up=false,waterlogged=false]
conquest:blue_shipping_container_small_window_half[down=true,facing=east,up=true,waterlogged=true]
conquest:blue_shipping_container_small_window_half[down=true,facing=east,up=true,waterlogged=false]
conquest:blue_shipping_container_small_window_half[down=true,facing=east,up=false,waterlogged=true]
conquest:blue_shipping_container_small_window_half[down=true,facing=east,up=false,waterlogged=false]
conquest:blue_shipping_container_small_window_half[down=false,facing=north,up=true,waterlogged=true]
conquest:blue_shipping_container_small_window_half[down=false,facing=north,up=true,waterlogged=false]
conquest:blue_shipping_container_small_window_half[down=false,facing=north,up=false,waterlogged=true]
conquest:blue_shipping_container_small_window_half[down=false,facing=north,up=false,waterlogged=false]
conquest:blue_shipping_container_small_window_half[down=false,facing=south,up=true,waterlogged=true]
conquest:blue_shipping_container_small_window_half[down=false,facing=south,up=true,waterlogged=false]
conquest:blue_shipping_container_small_window_half[down=false,facing=south,up=false,waterlogged=true]
conquest:blue_shipping_container_small_window_half[down=false,facing=south,up=false,waterlogged=false]
conquest:blue_shipping_container_small_window_half[down=false,facing=west,up=true,waterlogged=true]
conquest:blue_shipping_container_small_window_half[down=false,facing=west,up=true,waterlogged=false]
conquest:blue_shipping_container_small_window_half[down=false,facing=west,up=false,waterlogged=true]
conquest:blue_shipping_container_small_window_half[down=false,facing=west,up=false,waterlogged=false]
conquest:blue_shipping_container_small_window_half[down=false,facing=east,up=true,waterlogged=true]
conquest:blue_shipping_container_small_window_half[down=false,facing=east,up=true,waterlogged=false]
conquest:blue_shipping_container_small_window_half[down=false,facing=east,up=false,waterlogged=true]
conquest:blue_shipping_container_small_window_half[down=false,facing=east,up=false,waterlogged=false]
conquest:blue_shipping_container_sphere[type=egg,waterlogged=true]
conquest:blue_shipping_container_sphere[type=egg,waterlogged=false]
conquest:blue_shipping_container_sphere[type=small,waterlogged=true]
conquest:blue_shipping_container_sphere[type=small,waterlogged=false]
conquest:blue_shipping_container_sphere[type=large,waterlogged=true]
conquest:blue_shipping_container_sphere[type=large,waterlogged=false]
conquest:blue_shipping_container_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:blue_shipping_container_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:blue_shipping_container_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:blue_shipping_container_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:blue_shipping_container_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:blue_shipping_container_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:blue_shipping_container_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:blue_shipping_container_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:blue_shipping_container_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:blue_shipping_container_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:blue_shipping_container_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:blue_shipping_container_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:blue_shipping_container_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:blue_shipping_container_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:blue_shipping_container_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:blue_shipping_container_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:blue_shipping_container_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:blue_shipping_container_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:blue_shipping_container_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:blue_shipping_container_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:blue_shipping_container_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:blue_shipping_container_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:blue_shipping_container_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:blue_shipping_container_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:blue_shipping_container_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:blue_shipping_container_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:blue_shipping_container_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:blue_shipping_container_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:blue_shipping_container_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:blue_shipping_container_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:blue_shipping_container_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:blue_shipping_container_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:blue_shipping_container_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:blue_shipping_container_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:blue_shipping_container_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:blue_shipping_container_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:blue_shipping_container_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:blue_shipping_container_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:blue_shipping_container_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:blue_shipping_container_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:blue_shipping_container_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:blue_shipping_container_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:blue_shipping_container_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:blue_shipping_container_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:blue_shipping_container_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:blue_shipping_container_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:blue_shipping_container_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:blue_shipping_container_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:blue_shipping_container_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:blue_shipping_container_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:blue_shipping_container_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:blue_shipping_container_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:blue_shipping_container_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:blue_shipping_container_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:blue_shipping_container_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:blue_shipping_container_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:blue_shipping_container_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:blue_shipping_container_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:blue_shipping_container_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:blue_shipping_container_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:blue_shipping_container_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:blue_shipping_container_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:blue_shipping_container_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:blue_shipping_container_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:blue_shipping_container_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:blue_shipping_container_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:blue_shipping_container_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:blue_shipping_container_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:blue_shipping_container_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:blue_shipping_container_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:blue_shipping_container_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:blue_shipping_container_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:blue_shipping_container_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:blue_shipping_container_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:blue_shipping_container_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:blue_shipping_container_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:blue_shipping_container_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:blue_shipping_container_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:blue_shipping_container_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:blue_shipping_container_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:blue_shipping_container_vertical_corner[facing=north,layer=1,waterlogged=true]
conquest:blue_shipping_container_vertical_corner[facing=north,layer=1,waterlogged=false]
conquest:blue_shipping_container_vertical_corner[facing=north,layer=2,waterlogged=true]
conquest:blue_shipping_container_vertical_corner[facing=north,layer=2,waterlogged=false]
conquest:blue_shipping_container_vertical_corner[facing=north,layer=3,waterlogged=true]
conquest:blue_shipping_container_vertical_corner[facing=north,layer=3,waterlogged=false]
conquest:blue_shipping_container_vertical_corner[facing=north,layer=4,waterlogged=true]
conquest:blue_shipping_container_vertical_corner[facing=north,layer=4,waterlogged=false]
conquest:blue_shipping_container_vertical_corner[facing=south,layer=1,waterlogged=true]
conquest:blue_shipping_container_vertical_corner[facing=south,layer=1,waterlogged=false]
conquest:blue_shipping_container_vertical_corner[facing=south,layer=2,waterlogged=true]
conquest:blue_shipping_container_vertical_corner[facing=south,layer=2,waterlogged=false]
conquest:blue_shipping_container_vertical_corner[facing=south,layer=3,waterlogged=true]
conquest:blue_shipping_container_vertical_corner[facing=south,layer=3,waterlogged=false]
conquest:blue_shipping_container_vertical_corner[facing=south,layer=4,waterlogged=true]
conquest:blue_shipping_container_vertical_corner[facing=south,layer=4,waterlogged=false]
conquest:blue_shipping_container_vertical_corner[facing=west,layer=1,waterlogged=true]
conquest:blue_shipping_container_vertical_corner[facing=west,layer=1,waterlogged=false]
conquest:blue_shipping_container_vertical_corner[facing=west,layer=2,waterlogged=true]
conquest:blue_shipping_container_vertical_corner[facing=west,layer=2,waterlogged=false]
conquest:blue_shipping_container_vertical_corner[facing=west,layer=3,waterlogged=true]
conquest:blue_shipping_container_vertical_corner[facing=west,layer=3,waterlogged=false]
conquest:blue_shipping_container_vertical_corner[facing=west,layer=4,waterlogged=true]
conquest:blue_shipping_container_vertical_corner[facing=west,layer=4,waterlogged=false]
conquest:blue_shipping_container_vertical_corner[facing=east,layer=1,waterlogged=true]
conquest:blue_shipping_container_vertical_corner[facing=east,layer=1,waterlogged=false]
conquest:blue_shipping_container_vertical_corner[facing=east,layer=2,waterlogged=true]
conquest:blue_shipping_container_vertical_corner[facing=east,layer=2,waterlogged=false]
conquest:blue_shipping_container_vertical_corner[facing=east,layer=3,waterlogged=true]
conquest:blue_shipping_container_vertical_corner[facing=east,layer=3,waterlogged=false]
conquest:blue_shipping_container_vertical_corner[facing=east,layer=4,waterlogged=true]
conquest:blue_shipping_container_vertical_corner[facing=east,layer=4,waterlogged=false]
conquest:blue_shipping_container_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:blue_shipping_container_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:blue_shipping_container_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:blue_shipping_container_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:blue_shipping_container_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:blue_shipping_container_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:blue_shipping_container_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:blue_shipping_container_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:blue_shipping_container_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:blue_shipping_container_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:blue_shipping_container_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:blue_shipping_container_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:blue_shipping_container_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:blue_shipping_container_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:blue_shipping_container_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:blue_shipping_container_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:blue_shipping_container_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:blue_shipping_container_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:blue_shipping_container_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:blue_shipping_container_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:blue_shipping_container_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:blue_shipping_container_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:blue_shipping_container_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:blue_shipping_container_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:blue_shipping_container_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:blue_shipping_container_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:blue_shipping_container_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:blue_shipping_container_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:blue_shipping_container_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:blue_shipping_container_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:blue_shipping_container_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:blue_shipping_container_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:blue_shipping_container_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:blue_shipping_container_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:blue_shipping_container_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:blue_shipping_container_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:blue_shipping_container_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:blue_shipping_container_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:blue_shipping_container_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:blue_shipping_container_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:blue_shipping_container_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:blue_shipping_container_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:blue_shipping_container_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:blue_shipping_container_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:blue_shipping_container_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:blue_shipping_container_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:blue_shipping_container_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:blue_shipping_container_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:blue_shipping_container_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:blue_shipping_container_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:blue_shipping_container_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:blue_shipping_container_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:blue_shipping_container_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:blue_shipping_container_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:blue_shipping_container_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:blue_shipping_container_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:blue_shipping_container_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:blue_shipping_container_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:blue_shipping_container_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:blue_shipping_container_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:blue_shipping_container_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:blue_shipping_container_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:blue_shipping_container_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:blue_shipping_container_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:blue_shipping_container_vertical_quarter[facing=north,layer=1,waterlogged=true]
conquest:blue_shipping_container_vertical_quarter[facing=north,layer=1,waterlogged=false]
conquest:blue_shipping_container_vertical_quarter[facing=north,layer=2,waterlogged=true]
conquest:blue_shipping_container_vertical_quarter[facing=north,layer=2,waterlogged=false]
conquest:blue_shipping_container_vertical_quarter[facing=north,layer=3,waterlogged=true]
conquest:blue_shipping_container_vertical_quarter[facing=north,layer=3,waterlogged=false]
conquest:blue_shipping_container_vertical_quarter[facing=north,layer=4,waterlogged=true]
conquest:blue_shipping_container_vertical_quarter[facing=north,layer=4,waterlogged=false]
conquest:blue_shipping_container_vertical_quarter[facing=south,layer=1,waterlogged=true]
conquest:blue_shipping_container_vertical_quarter[facing=south,layer=1,waterlogged=false]
conquest:blue_shipping_container_vertical_quarter[facing=south,layer=2,waterlogged=true]
conquest:blue_shipping_container_vertical_quarter[facing=south,layer=2,waterlogged=false]
conquest:blue_shipping_container_vertical_quarter[facing=south,layer=3,waterlogged=true]
conquest:blue_shipping_container_vertical_quarter[facing=south,layer=3,waterlogged=false]
conquest:blue_shipping_container_vertical_quarter[facing=south,layer=4,waterlogged=true]
conquest:blue_shipping_container_vertical_quarter[facing=south,layer=4,waterlogged=false]
conquest:blue_shipping_container_vertical_quarter[facing=west,layer=1,waterlogged=true]
conquest:blue_shipping_container_vertical_quarter[facing=west,layer=1,waterlogged=false]
conquest:blue_shipping_container_vertical_quarter[facing=west,layer=2,waterlogged=true]
conquest:blue_shipping_container_vertical_quarter[facing=west,layer=2,waterlogged=false]
conquest:blue_shipping_container_vertical_quarter[facing=west,layer=3,waterlogged=true]
conquest:blue_shipping_container_vertical_quarter[facing=west,layer=3,waterlogged=false]
conquest:blue_shipping_container_vertical_quarter[facing=west,layer=4,waterlogged=true]
conquest:blue_shipping_container_vertical_quarter[facing=west,layer=4,waterlogged=false]
conquest:blue_shipping_container_vertical_quarter[facing=east,layer=1,waterlogged=true]
conquest:blue_shipping_container_vertical_quarter[facing=east,layer=1,waterlogged=false]
conquest:blue_shipping_container_vertical_quarter[facing=east,layer=2,waterlogged=true]
conquest:blue_shipping_container_vertical_quarter[facing=east,layer=2,waterlogged=false]
conquest:blue_shipping_container_vertical_quarter[facing=east,layer=3,waterlogged=true]
conquest:blue_shipping_container_vertical_quarter[facing=east,layer=3,waterlogged=false]
conquest:blue_shipping_container_vertical_quarter[facing=east,layer=4,waterlogged=true]
conquest:blue_shipping_container_vertical_quarter[facing=east,layer=4,waterlogged=false]
conquest:blue_shipping_container_vertical_slab[facing=north,layer=1,waterlogged=true]
conquest:blue_shipping_container_vertical_slab[facing=north,layer=1,waterlogged=false]
conquest:blue_shipping_container_vertical_slab[facing=north,layer=2,waterlogged=true]
conquest:blue_shipping_container_vertical_slab[facing=north,layer=2,waterlogged=false]
conquest:blue_shipping_container_vertical_slab[facing=north,layer=3,waterlogged=true]
conquest:blue_shipping_container_vertical_slab[facing=north,layer=3,waterlogged=false]
conquest:blue_shipping_container_vertical_slab[facing=north,layer=4,waterlogged=true]
conquest:blue_shipping_container_vertical_slab[facing=north,layer=4,waterlogged=false]
conquest:blue_shipping_container_vertical_slab[facing=south,layer=1,waterlogged=true]
conquest:blue_shipping_container_vertical_slab[facing=south,layer=1,waterlogged=false]
conquest:blue_shipping_container_vertical_slab[facing=south,layer=2,waterlogged=true]
conquest:blue_shipping_container_vertical_slab[facing=south,layer=2,waterlogged=false]
conquest:blue_shipping_container_vertical_slab[facing=south,layer=3,waterlogged=true]
conquest:blue_shipping_container_vertical_slab[facing=south,layer=3,waterlogged=false]
conquest:blue_shipping_container_vertical_slab[facing=south,layer=4,waterlogged=true]
conquest:blue_shipping_container_vertical_slab[facing=south,layer=4,waterlogged=false]
conquest:blue_shipping_container_vertical_slab[facing=west,layer=1,waterlogged=true]
conquest:blue_shipping_container_vertical_slab[facing=west,layer=1,waterlogged=false]
conquest:blue_shipping_container_vertical_slab[facing=west,layer=2,waterlogged=true]
conquest:blue_shipping_container_vertical_slab[facing=west,layer=2,waterlogged=false]
conquest:blue_shipping_container_vertical_slab[facing=west,layer=3,waterlogged=true]
conquest:blue_shipping_container_vertical_slab[facing=west,layer=3,waterlogged=false]
conquest:blue_shipping_container_vertical_slab[facing=west,layer=4,waterlogged=true]
conquest:blue_shipping_container_vertical_slab[facing=west,layer=4,waterlogged=false]
conquest:blue_shipping_container_vertical_slab[facing=east,layer=1,waterlogged=true]
conquest:blue_shipping_container_vertical_slab[facing=east,layer=1,waterlogged=false]
conquest:blue_shipping_container_vertical_slab[facing=east,layer=2,waterlogged=true]
conquest:blue_shipping_container_vertical_slab[facing=east,layer=2,waterlogged=false]
conquest:blue_shipping_container_vertical_slab[facing=east,layer=3,waterlogged=true]
conquest:blue_shipping_container_vertical_slab[facing=east,layer=3,waterlogged=false]
conquest:blue_shipping_container_vertical_slab[facing=east,layer=4,waterlogged=true]
conquest:blue_shipping_container_vertical_slab[facing=east,layer=4,waterlogged=false]
conquest:blue_shipping_container_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:blue_shipping_container_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:blue_shipping_container_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:blue_shipping_container_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:blue_shipping_container_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:blue_shipping_container_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:blue_shipping_container_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:blue_shipping_container_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:blue_shipping_container_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:blue_shipping_container_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:blue_shipping_container_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:blue_shipping_container_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:blue_shipping_container_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:blue_shipping_container_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:blue_shipping_container_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:blue_shipping_container_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:blue_shipping_container_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:blue_shipping_container_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:blue_shipping_container_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:blue_shipping_container_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:blue_shipping_container_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:blue_shipping_container_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:blue_shipping_container_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:blue_shipping_container_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:blue_shipping_container_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:blue_shipping_container_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:blue_shipping_container_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:blue_shipping_container_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:blue_shipping_container_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:blue_shipping_container_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:blue_shipping_container_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:blue_shipping_container_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:blue_shipping_container_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:blue_shipping_container_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:blue_shipping_container_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:blue_shipping_container_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:blue_shipping_container_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:blue_shipping_container_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:blue_shipping_container_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:blue_shipping_container_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:blue_shipping_container_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:blue_shipping_container_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:blue_shipping_container_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:blue_shipping_container_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:blue_shipping_container_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:blue_shipping_container_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:blue_shipping_container_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:blue_shipping_container_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:blue_shipping_container_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:blue_shipping_container_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:blue_shipping_container_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:blue_shipping_container_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:blue_shipping_container_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:blue_shipping_container_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:blue_shipping_container_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:blue_shipping_container_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:blue_shipping_container_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:blue_shipping_container_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:blue_shipping_container_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:blue_shipping_container_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:blue_shipping_container_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:blue_shipping_container_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:blue_shipping_container_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:blue_shipping_container_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:blue_shipping_container_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:blue_shipping_container_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:blue_shipping_container_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:blue_shipping_container_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:blue_shipping_container_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:blue_shipping_container_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:blue_shipping_container_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:blue_shipping_container_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:blue_shipping_container_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:blue_shipping_container_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:blue_shipping_container_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:blue_shipping_container_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:blue_shipping_container_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:blue_shipping_container_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:blue_shipping_container_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:blue_shipping_container_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:blue_shipping_container_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:blue_shipping_container_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:blue_shipping_container_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:blue_shipping_container_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:blue_shipping_container_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:blue_shipping_container_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:blue_shipping_container_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:blue_shipping_container_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:blue_shipping_container_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:blue_shipping_container_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:blue_shipping_container_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:blue_shipping_container_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:blue_shipping_container_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:blue_shipping_container_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:blue_shipping_container_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:blue_shipping_container_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:blue_shipping_container_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:blue_shipping_container_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:blue_shipping_container_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:blue_shipping_container_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:blue_shipping_container_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:blue_shipping_container_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:blue_shipping_container_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:blue_shipping_container_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:blue_shipping_container_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:blue_shipping_container_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:blue_shipping_container_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:blue_shipping_container_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:blue_shipping_container_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:blue_shipping_container_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:blue_shipping_container_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:blue_shipping_container_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:blue_shipping_container_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:blue_shipping_container_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:blue_shipping_container_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:blue_shipping_container_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:blue_shipping_container_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:blue_shipping_container_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:blue_shipping_container_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:blue_shipping_container_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:blue_shipping_container_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:blue_shipping_container_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:blue_shipping_container_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:blue_shipping_container_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:blue_shipping_container_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:blue_shipping_container_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:blue_shipping_container_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:blue_shipping_container_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:blue_shipping_container_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:blue_shipping_container_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:blue_shipping_container_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:blue_shipping_container_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:blue_shipping_container_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:blue_shipping_container_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:blue_shipping_container_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:blue_shipping_container_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:blue_shipping_container_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:blue_shipping_container_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:blue_shipping_container_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:blue_shipping_container_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:blue_shipping_container_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:blue_shipping_container_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:blue_shipping_container_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:blue_shipping_container_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:blue_shipping_container_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:blue_shipping_container_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:blue_shipping_container_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:blue_shipping_container_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:blue_shipping_container_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:blue_shipping_container_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:blue_shipping_container_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:blue_shipping_container_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:blue_shipping_container_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:blue_shipping_container_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:blue_shipping_container_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:blue_shipping_container_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:blue_shipping_container_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:blue_shipping_container_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:blue_shipping_container_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:blue_shipping_container_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:blue_shipping_container_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:blue_shipping_container_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:blue_shipping_container_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:blue_shipping_container_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:blue_shipping_container_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:blue_shipping_container_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:blue_shipping_container_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:blue_shipping_container_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:blue_shipping_container_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:blue_shipping_container_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:blue_shipping_container_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:blue_shipping_container_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:blue_shipping_container_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:blue_shipping_container_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:blue_shipping_container_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:blue_shipping_container_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:blue_shipping_container_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:blue_shipping_container_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:blue_shipping_container_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:blue_shipping_container_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:blue_shipping_container_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:blue_shipping_container_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:blue_shipping_container_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:blue_shipping_container_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:blue_shipping_container_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:blue_shipping_container_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:blue_shipping_container_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:blue_shipping_container_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:blue_shipping_container_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:blue_shipping_container_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:blue_shipping_container_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:blue_shipping_container_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:blue_shipping_container_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:blue_shipping_container_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:blue_shipping_container_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:blue_shipping_container_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:blue_shipping_container_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:blue_shipping_container_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:blue_shipping_container_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:blue_shipping_container_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:blue_shipping_container_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:blue_shipping_container_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:blue_shipping_container_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:blue_shipping_container_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:blue_shipping_container_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:blue_shipping_container_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:blue_shipping_container_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:blue_shipping_container_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:blue_shipping_container_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:blue_shipping_container_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:blue_shipping_container_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:blue_shipping_container_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:blue_shipping_container_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:blue_shipping_container_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:blue_shipping_container_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:blue_shipping_container_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:blue_shipping_container_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:blue_shipping_container_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:blue_shipping_container_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:blue_shipping_container_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:blue_shipping_container_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:blue_shipping_container_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:blue_shipping_container_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:blue_shipping_container_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:blue_shipping_container_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:blue_shipping_container_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:blue_shipping_container_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:blue_shipping_container_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:blue_shipping_container_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:blue_shipping_container_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:blue_shipping_container_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:blue_shipping_container_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:blue_shipping_container_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:blue_shipping_container_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:blue_shipping_container_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:blue_shipping_container_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:blue_shipping_container_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:blue_shipping_container_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:blue_shipping_container_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:blue_shipping_container_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:blue_shipping_container_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:blue_shipping_container_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:blue_shipping_container_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:blue_shipping_container_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:blue_shipping_container_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:blue_shipping_container_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:blue_shipping_container_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:blue_shipping_container_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:blue_shipping_container_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:blue_shipping_container_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:blue_shipping_container_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:blue_shipping_container_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:blue_shipping_container_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:blue_shipping_container_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:blue_shipping_container_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:blue_shipping_container_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:blue_shipping_container_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:blue_shipping_container_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:blue_shipping_container_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:blue_shipping_container_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:blue_shipping_container_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:blue_shipping_container_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:blue_shipping_container_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:blue_shipping_container_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:blue_shipping_container_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:blue_shipping_container_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:blue_shipping_container_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:blue_shipping_container_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:blue_shipping_container_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:blue_shipping_container_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:blue_shipping_container_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:blue_shipping_container_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:blue_shipping_container_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:blue_shipping_container_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:blue_shipping_container_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:blue_shipping_container_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:blue_shipping_container_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:blue_shipping_container_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:blue_shipping_container_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:blue_shipping_container_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:blue_shipping_container_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:blue_shipping_container_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:blue_shipping_container_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:blue_shipping_container_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:blue_shipping_container_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:blue_shipping_container_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:blue_shipping_container_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:blue_shipping_container_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:blue_shipping_container_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:blue_shipping_container_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:blue_shipping_container_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:blue_shipping_container_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:blue_shipping_container_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:blue_shipping_container_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:blue_shipping_container_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:blue_shipping_container_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:blue_shipping_container_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:blue_shipping_container_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:blue_shipping_container_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:blue_shipping_container_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:blue_shipping_container_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:blue_shipping_container_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:blue_shipping_container_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:blue_shipping_container_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:blue_shipping_container_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:blue_shipping_container_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:blue_shipping_container_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:blue_shipping_container_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:blue_shipping_container_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:blue_shipping_container_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:blue_shipping_container_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:blue_shipping_container_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:blue_shipping_container_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:blue_shipping_container_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:blue_shipping_container_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:blue_shipping_container_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:blue_shipping_container_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:blue_shipping_container_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:blue_shipping_container_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:blue_shipping_container_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:blue_shipping_container_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:blue_shipping_container_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:blue_shipping_container_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:blue_shipping_container_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:blue_soil
conquest:blue_soil_corner_slab[facing=north,type=top,waterlogged=true]
conquest:blue_soil_corner_slab[facing=north,type=top,waterlogged=false]
conquest:blue_soil_corner_slab[facing=north,type=bottom,waterlogged=true]
conquest:blue_soil_corner_slab[facing=north,type=bottom,waterlogged=false]
conquest:blue_soil_corner_slab[facing=south,type=top,waterlogged=true]
conquest:blue_soil_corner_slab[facing=south,type=top,waterlogged=false]
conquest:blue_soil_corner_slab[facing=south,type=bottom,waterlogged=true]
conquest:blue_soil_corner_slab[facing=south,type=bottom,waterlogged=false]
conquest:blue_soil_corner_slab[facing=west,type=top,waterlogged=true]
conquest:blue_soil_corner_slab[facing=west,type=top,waterlogged=false]
conquest:blue_soil_corner_slab[facing=west,type=bottom,waterlogged=true]
conquest:blue_soil_corner_slab[facing=west,type=bottom,waterlogged=false]
conquest:blue_soil_corner_slab[facing=east,type=top,waterlogged=true]
conquest:blue_soil_corner_slab[facing=east,type=top,waterlogged=false]
conquest:blue_soil_corner_slab[facing=east,type=bottom,waterlogged=true]
conquest:blue_soil_corner_slab[facing=east,type=bottom,waterlogged=false]
conquest:blue_soil_eighth_slab[facing=north,type=top,waterlogged=true]
conquest:blue_soil_eighth_slab[facing=north,type=top,waterlogged=false]
conquest:blue_soil_eighth_slab[facing=north,type=bottom,waterlogged=true]
conquest:blue_soil_eighth_slab[facing=north,type=bottom,waterlogged=false]
conquest:blue_soil_eighth_slab[facing=south,type=top,waterlogged=true]
conquest:blue_soil_eighth_slab[facing=south,type=top,waterlogged=false]
conquest:blue_soil_eighth_slab[facing=south,type=bottom,waterlogged=true]
conquest:blue_soil_eighth_slab[facing=south,type=bottom,waterlogged=false]
conquest:blue_soil_eighth_slab[facing=west,type=top,waterlogged=true]
conquest:blue_soil_eighth_slab[facing=west,type=top,waterlogged=false]
conquest:blue_soil_eighth_slab[facing=west,type=bottom,waterlogged=true]
conquest:blue_soil_eighth_slab[facing=west,type=bottom,waterlogged=false]
conquest:blue_soil_eighth_slab[facing=east,type=top,waterlogged=true]
conquest:blue_soil_eighth_slab[facing=east,type=top,waterlogged=false]
conquest:blue_soil_eighth_slab[facing=east,type=bottom,waterlogged=true]
conquest:blue_soil_eighth_slab[facing=east,type=bottom,waterlogged=false]
conquest:blue_soil_quarter_slab[facing=north,layer=1,type=top,waterlogged=true]
conquest:blue_soil_quarter_slab[facing=north,layer=1,type=top,waterlogged=false]
conquest:blue_soil_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=true]
conquest:blue_soil_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=false]
conquest:blue_soil_quarter_slab[facing=north,layer=2,type=top,waterlogged=true]
conquest:blue_soil_quarter_slab[facing=north,layer=2,type=top,waterlogged=false]
conquest:blue_soil_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=true]
conquest:blue_soil_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=false]
conquest:blue_soil_quarter_slab[facing=north,layer=3,type=top,waterlogged=true]
conquest:blue_soil_quarter_slab[facing=north,layer=3,type=top,waterlogged=false]
conquest:blue_soil_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=true]
conquest:blue_soil_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=false]
conquest:blue_soil_quarter_slab[facing=south,layer=1,type=top,waterlogged=true]
conquest:blue_soil_quarter_slab[facing=south,layer=1,type=top,waterlogged=false]
conquest:blue_soil_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=true]
conquest:blue_soil_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=false]
conquest:blue_soil_quarter_slab[facing=south,layer=2,type=top,waterlogged=true]
conquest:blue_soil_quarter_slab[facing=south,layer=2,type=top,waterlogged=false]
conquest:blue_soil_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=true]
conquest:blue_soil_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=false]
conquest:blue_soil_quarter_slab[facing=south,layer=3,type=top,waterlogged=true]
conquest:blue_soil_quarter_slab[facing=south,layer=3,type=top,waterlogged=false]
conquest:blue_soil_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=true]
conquest:blue_soil_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=false]
conquest:blue_soil_quarter_slab[facing=west,layer=1,type=top,waterlogged=true]
conquest:blue_soil_quarter_slab[facing=west,layer=1,type=top,waterlogged=false]
conquest:blue_soil_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=true]
conquest:blue_soil_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=false]
conquest:blue_soil_quarter_slab[facing=west,layer=2,type=top,waterlogged=true]
conquest:blue_soil_quarter_slab[facing=west,layer=2,type=top,waterlogged=false]
conquest:blue_soil_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=true]
conquest:blue_soil_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=false]
conquest:blue_soil_quarter_slab[facing=west,layer=3,type=top,waterlogged=true]
conquest:blue_soil_quarter_slab[facing=west,layer=3,type=top,waterlogged=false]
conquest:blue_soil_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=true]
conquest:blue_soil_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=false]
conquest:blue_soil_quarter_slab[facing=east,layer=1,type=top,waterlogged=true]
conquest:blue_soil_quarter_slab[facing=east,layer=1,type=top,waterlogged=false]
conquest:blue_soil_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=true]
conquest:blue_soil_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=false]
conquest:blue_soil_quarter_slab[facing=east,layer=2,type=top,waterlogged=true]
conquest:blue_soil_quarter_slab[facing=east,layer=2,type=top,waterlogged=false]
conquest:blue_soil_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=true]
conquest:blue_soil_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=false]
conquest:blue_soil_quarter_slab[facing=east,layer=3,type=top,waterlogged=true]
conquest:blue_soil_quarter_slab[facing=east,layer=3,type=top,waterlogged=false]
conquest:blue_soil_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=true]
conquest:blue_soil_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=false]
conquest:blue_soil_slab[layers=1,type=top,waterlogged=true]
conquest:blue_soil_slab[layers=1,type=top,waterlogged=false]
conquest:blue_soil_slab[layers=1,type=bottom,waterlogged=true]
conquest:blue_soil_slab[layers=1,type=bottom,waterlogged=false]
conquest:blue_soil_slab[layers=2,type=top,waterlogged=true]
conquest:blue_soil_slab[layers=2,type=top,waterlogged=false]
conquest:blue_soil_slab[layers=2,type=bottom,waterlogged=true]
conquest:blue_soil_slab[layers=2,type=bottom,waterlogged=false]
conquest:blue_soil_slab[layers=3,type=top,waterlogged=true]
conquest:blue_soil_slab[layers=3,type=top,waterlogged=false]
conquest:blue_soil_slab[layers=3,type=bottom,waterlogged=true]
conquest:blue_soil_slab[layers=3,type=bottom,waterlogged=false]
conquest:blue_soil_slab[layers=4,type=top,waterlogged=true]
conquest:blue_soil_slab[layers=4,type=top,waterlogged=false]
conquest:blue_soil_slab[layers=4,type=bottom,waterlogged=true]
conquest:blue_soil_slab[layers=4,type=bottom,waterlogged=false]
conquest:blue_soil_slab[layers=5,type=top,waterlogged=true]
conquest:blue_soil_slab[layers=5,type=top,waterlogged=false]
conquest:blue_soil_slab[layers=5,type=bottom,waterlogged=true]
conquest:blue_soil_slab[layers=5,type=bottom,waterlogged=false]
conquest:blue_soil_slab[layers=6,type=top,waterlogged=true]
conquest:blue_soil_slab[layers=6,type=top,waterlogged=false]
conquest:blue_soil_slab[layers=6,type=bottom,waterlogged=true]
conquest:blue_soil_slab[layers=6,type=bottom,waterlogged=false]
conquest:blue_soil_slab[layers=7,type=top,waterlogged=true]
conquest:blue_soil_slab[layers=7,type=top,waterlogged=false]
conquest:blue_soil_slab[layers=7,type=bottom,waterlogged=true]
conquest:blue_soil_slab[layers=7,type=bottom,waterlogged=false]
conquest:blue_soil_slab[layers=8,type=top,waterlogged=true]
conquest:blue_soil_slab[layers=8,type=top,waterlogged=false]
conquest:blue_soil_slab[layers=8,type=bottom,waterlogged=true]
conquest:blue_soil_slab[layers=8,type=bottom,waterlogged=false]
conquest:blue_soil_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:blue_soil_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:blue_soil_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:blue_soil_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:blue_soil_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:blue_soil_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:blue_soil_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:blue_soil_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:blue_soil_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:blue_soil_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:blue_soil_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:blue_soil_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:blue_soil_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:blue_soil_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:blue_soil_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:blue_soil_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:blue_soil_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:blue_soil_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:blue_soil_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:blue_soil_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:blue_soil_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:blue_soil_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:blue_soil_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:blue_soil_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:blue_soil_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:blue_soil_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:blue_soil_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:blue_soil_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:blue_soil_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:blue_soil_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:blue_soil_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:blue_soil_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:blue_soil_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:blue_soil_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:blue_soil_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:blue_soil_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:blue_soil_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:blue_soil_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:blue_soil_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:blue_soil_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:blue_soil_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:blue_soil_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:blue_soil_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:blue_soil_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:blue_soil_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:blue_soil_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:blue_soil_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:blue_soil_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:blue_soil_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:blue_soil_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:blue_soil_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:blue_soil_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:blue_soil_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:blue_soil_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:blue_soil_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:blue_soil_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:blue_soil_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:blue_soil_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:blue_soil_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:blue_soil_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:blue_soil_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:blue_soil_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:blue_soil_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:blue_soil_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:blue_soil_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:blue_soil_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:blue_soil_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:blue_soil_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:blue_soil_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:blue_soil_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:blue_soil_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:blue_soil_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:blue_soil_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:blue_soil_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:blue_soil_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:blue_soil_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:blue_soil_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:blue_soil_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:blue_soil_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:blue_soil_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:blue_soil_vertical_corner[facing=north,layer=1,waterlogged=true]
conquest:blue_soil_vertical_corner[facing=north,layer=1,waterlogged=false]
conquest:blue_soil_vertical_corner[facing=north,layer=2,waterlogged=true]
conquest:blue_soil_vertical_corner[facing=north,layer=2,waterlogged=false]
conquest:blue_soil_vertical_corner[facing=north,layer=3,waterlogged=true]
conquest:blue_soil_vertical_corner[facing=north,layer=3,waterlogged=false]
conquest:blue_soil_vertical_corner[facing=north,layer=4,waterlogged=true]
conquest:blue_soil_vertical_corner[facing=north,layer=4,waterlogged=false]
conquest:blue_soil_vertical_corner[facing=south,layer=1,waterlogged=true]
conquest:blue_soil_vertical_corner[facing=south,layer=1,waterlogged=false]
conquest:blue_soil_vertical_corner[facing=south,layer=2,waterlogged=true]
conquest:blue_soil_vertical_corner[facing=south,layer=2,waterlogged=false]
conquest:blue_soil_vertical_corner[facing=south,layer=3,waterlogged=true]
conquest:blue_soil_vertical_corner[facing=south,layer=3,waterlogged=false]
conquest:blue_soil_vertical_corner[facing=south,layer=4,waterlogged=true]
conquest:blue_soil_vertical_corner[facing=south,layer=4,waterlogged=false]
conquest:blue_soil_vertical_corner[facing=west,layer=1,waterlogged=true]
conquest:blue_soil_vertical_corner[facing=west,layer=1,waterlogged=false]
conquest:blue_soil_vertical_corner[facing=west,layer=2,waterlogged=true]
conquest:blue_soil_vertical_corner[facing=west,layer=2,waterlogged=false]
conquest:blue_soil_vertical_corner[facing=west,layer=3,waterlogged=true]
conquest:blue_soil_vertical_corner[facing=west,layer=3,waterlogged=false]
conquest:blue_soil_vertical_corner[facing=west,layer=4,waterlogged=true]
conquest:blue_soil_vertical_corner[facing=west,layer=4,waterlogged=false]
conquest:blue_soil_vertical_corner[facing=east,layer=1,waterlogged=true]
conquest:blue_soil_vertical_corner[facing=east,layer=1,waterlogged=false]
conquest:blue_soil_vertical_corner[facing=east,layer=2,waterlogged=true]
conquest:blue_soil_vertical_corner[facing=east,layer=2,waterlogged=false]
conquest:blue_soil_vertical_corner[facing=east,layer=3,waterlogged=true]
conquest:blue_soil_vertical_corner[facing=east,layer=3,waterlogged=false]
conquest:blue_soil_vertical_corner[facing=east,layer=4,waterlogged=true]
conquest:blue_soil_vertical_corner[facing=east,layer=4,waterlogged=false]
conquest:blue_soil_vertical_quarter[facing=north,layer=1,waterlogged=true]
conquest:blue_soil_vertical_quarter[facing=north,layer=1,waterlogged=false]
conquest:blue_soil_vertical_quarter[facing=north,layer=2,waterlogged=true]
conquest:blue_soil_vertical_quarter[facing=north,layer=2,waterlogged=false]
conquest:blue_soil_vertical_quarter[facing=north,layer=3,waterlogged=true]
conquest:blue_soil_vertical_quarter[facing=north,layer=3,waterlogged=false]
conquest:blue_soil_vertical_quarter[facing=north,layer=4,waterlogged=true]
conquest:blue_soil_vertical_quarter[facing=north,layer=4,waterlogged=false]
conquest:blue_soil_vertical_quarter[facing=south,layer=1,waterlogged=true]
conquest:blue_soil_vertical_quarter[facing=south,layer=1,waterlogged=false]
conquest:blue_soil_vertical_quarter[facing=south,layer=2,waterlogged=true]
conquest:blue_soil_vertical_quarter[facing=south,layer=2,waterlogged=false]
conquest:blue_soil_vertical_quarter[facing=south,layer=3,waterlogged=true]
conquest:blue_soil_vertical_quarter[facing=south,layer=3,waterlogged=false]
conquest:blue_soil_vertical_quarter[facing=south,layer=4,waterlogged=true]
conquest:blue_soil_vertical_quarter[facing=south,layer=4,waterlogged=false]
conquest:blue_soil_vertical_quarter[facing=west,layer=1,waterlogged=true]
conquest:blue_soil_vertical_quarter[facing=west,layer=1,waterlogged=false]
conquest:blue_soil_vertical_quarter[facing=west,layer=2,waterlogged=true]
conquest:blue_soil_vertical_quarter[facing=west,layer=2,waterlogged=false]
conquest:blue_soil_vertical_quarter[facing=west,layer=3,waterlogged=true]
conquest:blue_soil_vertical_quarter[facing=west,layer=3,waterlogged=false]
conquest:blue_soil_vertical_quarter[facing=west,layer=4,waterlogged=true]
conquest:blue_soil_vertical_quarter[facing=west,layer=4,waterlogged=false]
conquest:blue_soil_vertical_quarter[facing=east,layer=1,waterlogged=true]
conquest:blue_soil_vertical_quarter[facing=east,layer=1,waterlogged=false]
conquest:blue_soil_vertical_quarter[facing=east,layer=2,waterlogged=true]
conquest:blue_soil_vertical_quarter[facing=east,layer=2,waterlogged=false]
conquest:blue_soil_vertical_quarter[facing=east,layer=3,waterlogged=true]
conquest:blue_soil_vertical_quarter[facing=east,layer=3,waterlogged=false]
conquest:blue_soil_vertical_quarter[facing=east,layer=4,waterlogged=true]
conquest:blue_soil_vertical_quarter[facing=east,layer=4,waterlogged=false]
conquest:blue_soil_vertical_slab[facing=north,layer=1,waterlogged=true]
conquest:blue_soil_vertical_slab[facing=north,layer=1,waterlogged=false]
conquest:blue_soil_vertical_slab[facing=north,layer=2,waterlogged=true]
conquest:blue_soil_vertical_slab[facing=north,layer=2,waterlogged=false]
conquest:blue_soil_vertical_slab[facing=north,layer=3,waterlogged=true]
conquest:blue_soil_vertical_slab[facing=north,layer=3,waterlogged=false]
conquest:blue_soil_vertical_slab[facing=north,layer=4,waterlogged=true]
conquest:blue_soil_vertical_slab[facing=north,layer=4,waterlogged=false]
conquest:blue_soil_vertical_slab[facing=south,layer=1,waterlogged=true]
conquest:blue_soil_vertical_slab[facing=south,layer=1,waterlogged=false]
conquest:blue_soil_vertical_slab[facing=south,layer=2,waterlogged=true]
conquest:blue_soil_vertical_slab[facing=south,layer=2,waterlogged=false]
conquest:blue_soil_vertical_slab[facing=south,layer=3,waterlogged=true]
conquest:blue_soil_vertical_slab[facing=south,layer=3,waterlogged=false]
conquest:blue_soil_vertical_slab[facing=south,layer=4,waterlogged=true]
conquest:blue_soil_vertical_slab[facing=south,layer=4,waterlogged=false]
conquest:blue_soil_vertical_slab[facing=west,layer=1,waterlogged=true]
conquest:blue_soil_vertical_slab[facing=west,layer=1,waterlogged=false]
conquest:blue_soil_vertical_slab[facing=west,layer=2,waterlogged=true]
conquest:blue_soil_vertical_slab[facing=west,layer=2,waterlogged=false]
conquest:blue_soil_vertical_slab[facing=west,layer=3,waterlogged=true]
conquest:blue_soil_vertical_slab[facing=west,layer=3,waterlogged=false]
conquest:blue_soil_vertical_slab[facing=west,layer=4,waterlogged=true]
conquest:blue_soil_vertical_slab[facing=west,layer=4,waterlogged=false]
conquest:blue_soil_vertical_slab[facing=east,layer=1,waterlogged=true]
conquest:blue_soil_vertical_slab[facing=east,layer=1,waterlogged=false]
conquest:blue_soil_vertical_slab[facing=east,layer=2,waterlogged=true]
conquest:blue_soil_vertical_slab[facing=east,layer=2,waterlogged=false]
conquest:blue_soil_vertical_slab[facing=east,layer=3,waterlogged=true]
conquest:blue_soil_vertical_slab[facing=east,layer=3,waterlogged=false]
conquest:blue_soil_vertical_slab[facing=east,layer=4,waterlogged=true]
conquest:blue_soil_vertical_slab[facing=east,layer=4,waterlogged=false]
conquest:blue_stained_glass_pane[down=true,east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:blue_stained_glass_pane[down=true,east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:blue_stained_glass_pane[down=true,east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:blue_stained_glass_pane[down=true,east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:blue_stained_glass_pane[down=true,east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:blue_stained_glass_pane[down=true,east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:blue_stained_glass_pane[down=true,east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:blue_stained_glass_pane[down=true,east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:blue_stained_glass_pane[down=true,east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:blue_stained_glass_pane[down=true,east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:blue_stained_glass_pane[down=true,east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:blue_stained_glass_pane[down=true,east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:blue_stained_glass_pane[down=true,east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:blue_stained_glass_pane[down=true,east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:blue_stained_glass_pane[down=true,east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:blue_stained_glass_pane[down=true,east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:blue_stained_glass_pane[down=true,east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:blue_stained_glass_pane[down=true,east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:blue_stained_glass_pane[down=true,east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:blue_stained_glass_pane[down=true,east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:blue_stained_glass_pane[down=true,east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:blue_stained_glass_pane[down=true,east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:blue_stained_glass_pane[down=true,east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:blue_stained_glass_pane[down=true,east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:blue_stained_glass_pane[down=true,east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:blue_stained_glass_pane[down=true,east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:blue_stained_glass_pane[down=true,east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:blue_stained_glass_pane[down=true,east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:blue_stained_glass_pane[down=true,east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:blue_stained_glass_pane[down=true,east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:blue_stained_glass_pane[down=true,east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:blue_stained_glass_pane[down=true,east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:blue_stained_glass_pane[down=true,east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:blue_stained_glass_pane[down=true,east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:blue_stained_glass_pane[down=true,east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:blue_stained_glass_pane[down=true,east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:blue_stained_glass_pane[down=true,east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:blue_stained_glass_pane[down=true,east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:blue_stained_glass_pane[down=true,east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:blue_stained_glass_pane[down=true,east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:blue_stained_glass_pane[down=true,east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:blue_stained_glass_pane[down=true,east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:blue_stained_glass_pane[down=true,east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:blue_stained_glass_pane[down=true,east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:blue_stained_glass_pane[down=true,east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:blue_stained_glass_pane[down=true,east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:blue_stained_glass_pane[down=true,east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:blue_stained_glass_pane[down=true,east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:blue_stained_glass_pane[down=true,east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:blue_stained_glass_pane[down=true,east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:blue_stained_glass_pane[down=true,east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:blue_stained_glass_pane[down=true,east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:blue_stained_glass_pane[down=true,east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:blue_stained_glass_pane[down=true,east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:blue_stained_glass_pane[down=true,east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:blue_stained_glass_pane[down=true,east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:blue_stained_glass_pane[down=true,east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:blue_stained_glass_pane[down=true,east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:blue_stained_glass_pane[down=true,east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:blue_stained_glass_pane[down=true,east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:blue_stained_glass_pane[down=true,east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:blue_stained_glass_pane[down=true,east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:blue_stained_glass_pane[down=true,east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:blue_stained_glass_pane[down=true,east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:blue_stained_glass_pane[down=false,east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:blue_stained_glass_pane[down=false,east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:blue_stained_glass_pane[down=false,east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:blue_stained_glass_pane[down=false,east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:blue_stained_glass_pane[down=false,east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:blue_stained_glass_pane[down=false,east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:blue_stained_glass_pane[down=false,east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:blue_stained_glass_pane[down=false,east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:blue_stained_glass_pane[down=false,east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:blue_stained_glass_pane[down=false,east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:blue_stained_glass_pane[down=false,east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:blue_stained_glass_pane[down=false,east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:blue_stained_glass_pane[down=false,east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:blue_stained_glass_pane[down=false,east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:blue_stained_glass_pane[down=false,east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:blue_stained_glass_pane[down=false,east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:blue_stained_glass_pane[down=false,east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:blue_stained_glass_pane[down=false,east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:blue_stained_glass_pane[down=false,east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:blue_stained_glass_pane[down=false,east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:blue_stained_glass_pane[down=false,east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:blue_stained_glass_pane[down=false,east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:blue_stained_glass_pane[down=false,east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:blue_stained_glass_pane[down=false,east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:blue_stained_glass_pane[down=false,east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:blue_stained_glass_pane[down=false,east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:blue_stained_glass_pane[down=false,east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:blue_stained_glass_pane[down=false,east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:blue_stained_glass_pane[down=false,east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:blue_stained_glass_pane[down=false,east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:blue_stained_glass_pane[down=false,east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:blue_stained_glass_pane[down=false,east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:blue_stained_glass_pane[down=false,east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:blue_stained_glass_pane[down=false,east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:blue_stained_glass_pane[down=false,east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:blue_stained_glass_pane[down=false,east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:blue_stained_glass_pane[down=false,east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:blue_stained_glass_pane[down=false,east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:blue_stained_glass_pane[down=false,east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:blue_stained_glass_pane[down=false,east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:blue_stained_glass_pane[down=false,east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:blue_stained_glass_pane[down=false,east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:blue_stained_glass_pane[down=false,east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:blue_stained_glass_pane[down=false,east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:blue_stained_glass_pane[down=false,east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:blue_stained_glass_pane[down=false,east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:blue_stained_glass_pane[down=false,east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:blue_stained_glass_pane[down=false,east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:blue_stained_glass_pane[down=false,east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:blue_stained_glass_pane[down=false,east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:blue_stained_glass_pane[down=false,east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:blue_stained_glass_pane[down=false,east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:blue_stained_glass_pane[down=false,east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:blue_stained_glass_pane[down=false,east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:blue_stained_glass_pane[down=false,east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:blue_stained_glass_pane[down=false,east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:blue_stained_glass_pane[down=false,east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:blue_stained_glass_pane[down=false,east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:blue_stained_glass_pane[down=false,east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:blue_stained_glass_pane[down=false,east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:blue_stained_glass_pane[down=false,east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:blue_stained_glass_pane[down=false,east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:blue_stained_glass_pane[down=false,east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:blue_stained_glass_pane[down=false,east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:blue_stained_glass_slab[layer=1,type=top,waterlogged=true]
conquest:blue_stained_glass_slab[layer=1,type=top,waterlogged=false]
conquest:blue_stained_glass_slab[layer=1,type=bottom,waterlogged=true]
conquest:blue_stained_glass_slab[layer=1,type=bottom,waterlogged=false]
conquest:blue_stained_glass_slab[layer=2,type=top,waterlogged=true]
conquest:blue_stained_glass_slab[layer=2,type=top,waterlogged=false]
conquest:blue_stained_glass_slab[layer=2,type=bottom,waterlogged=true]
conquest:blue_stained_glass_slab[layer=2,type=bottom,waterlogged=false]
conquest:blue_stained_glass_slab[layer=3,type=top,waterlogged=true]
conquest:blue_stained_glass_slab[layer=3,type=top,waterlogged=false]
conquest:blue_stained_glass_slab[layer=3,type=bottom,waterlogged=true]
conquest:blue_stained_glass_slab[layer=3,type=bottom,waterlogged=false]
conquest:blue_stained_glass_slab[layer=4,type=top,waterlogged=true]
conquest:blue_stained_glass_slab[layer=4,type=top,waterlogged=false]
conquest:blue_stained_glass_slab[layer=4,type=bottom,waterlogged=true]
conquest:blue_stained_glass_slab[layer=4,type=bottom,waterlogged=false]
conquest:blue_stained_glass_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:blue_stained_glass_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:blue_stained_glass_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:blue_stained_glass_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:blue_stained_glass_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:blue_stained_glass_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:blue_stained_glass_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:blue_stained_glass_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:blue_stained_glass_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:blue_stained_glass_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:blue_stained_glass_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:blue_stained_glass_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:blue_stained_glass_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:blue_stained_glass_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:blue_stained_glass_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:blue_stained_glass_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:blue_stained_glass_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:blue_stained_glass_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:blue_stained_glass_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:blue_stained_glass_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:blue_stained_glass_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:blue_stained_glass_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:blue_stained_glass_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:blue_stained_glass_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:blue_stained_glass_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:blue_stained_glass_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:blue_stained_glass_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:blue_stained_glass_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:blue_stained_glass_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:blue_stained_glass_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:blue_stained_glass_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:blue_stained_glass_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:blue_stained_glass_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:blue_stained_glass_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:blue_stained_glass_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:blue_stained_glass_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:blue_stained_glass_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:blue_stained_glass_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:blue_stained_glass_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:blue_stained_glass_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:blue_stained_glass_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:blue_stained_glass_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:blue_stained_glass_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:blue_stained_glass_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:blue_stained_glass_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:blue_stained_glass_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:blue_stained_glass_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:blue_stained_glass_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:blue_stained_glass_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:blue_stained_glass_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:blue_stained_glass_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:blue_stained_glass_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:blue_stained_glass_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:blue_stained_glass_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:blue_stained_glass_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:blue_stained_glass_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:blue_stained_glass_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:blue_stained_glass_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:blue_stained_glass_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:blue_stained_glass_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:blue_stained_glass_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:blue_stained_glass_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:blue_stained_glass_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:blue_stained_glass_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:blue_stained_glass_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:blue_stained_glass_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:blue_stained_glass_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:blue_stained_glass_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:blue_stained_glass_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:blue_stained_glass_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:blue_stained_glass_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:blue_stained_glass_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:blue_stained_glass_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:blue_stained_glass_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:blue_stained_glass_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:blue_stained_glass_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:blue_stained_glass_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:blue_stained_glass_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:blue_stained_glass_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:blue_stained_glass_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:blue_stained_glass_vertical_corner[facing=north,layer=1,waterlogged=true]
conquest:blue_stained_glass_vertical_corner[facing=north,layer=1,waterlogged=false]
conquest:blue_stained_glass_vertical_corner[facing=north,layer=2,waterlogged=true]
conquest:blue_stained_glass_vertical_corner[facing=north,layer=2,waterlogged=false]
conquest:blue_stained_glass_vertical_corner[facing=north,layer=3,waterlogged=true]
conquest:blue_stained_glass_vertical_corner[facing=north,layer=3,waterlogged=false]
conquest:blue_stained_glass_vertical_corner[facing=north,layer=4,waterlogged=true]
conquest:blue_stained_glass_vertical_corner[facing=north,layer=4,waterlogged=false]
conquest:blue_stained_glass_vertical_corner[facing=south,layer=1,waterlogged=true]
conquest:blue_stained_glass_vertical_corner[facing=south,layer=1,waterlogged=false]
conquest:blue_stained_glass_vertical_corner[facing=south,layer=2,waterlogged=true]
conquest:blue_stained_glass_vertical_corner[facing=south,layer=2,waterlogged=false]
conquest:blue_stained_glass_vertical_corner[facing=south,layer=3,waterlogged=true]
conquest:blue_stained_glass_vertical_corner[facing=south,layer=3,waterlogged=false]
conquest:blue_stained_glass_vertical_corner[facing=south,layer=4,waterlogged=true]
conquest:blue_stained_glass_vertical_corner[facing=south,layer=4,waterlogged=false]
conquest:blue_stained_glass_vertical_corner[facing=west,layer=1,waterlogged=true]
conquest:blue_stained_glass_vertical_corner[facing=west,layer=1,waterlogged=false]
conquest:blue_stained_glass_vertical_corner[facing=west,layer=2,waterlogged=true]
conquest:blue_stained_glass_vertical_corner[facing=west,layer=2,waterlogged=false]
conquest:blue_stained_glass_vertical_corner[facing=west,layer=3,waterlogged=true]
conquest:blue_stained_glass_vertical_corner[facing=west,layer=3,waterlogged=false]
conquest:blue_stained_glass_vertical_corner[facing=west,layer=4,waterlogged=true]
conquest:blue_stained_glass_vertical_corner[facing=west,layer=4,waterlogged=false]
conquest:blue_stained_glass_vertical_corner[facing=east,layer=1,waterlogged=true]
conquest:blue_stained_glass_vertical_corner[facing=east,layer=1,waterlogged=false]
conquest:blue_stained_glass_vertical_corner[facing=east,layer=2,waterlogged=true]
conquest:blue_stained_glass_vertical_corner[facing=east,layer=2,waterlogged=false]
conquest:blue_stained_glass_vertical_corner[facing=east,layer=3,waterlogged=true]
conquest:blue_stained_glass_vertical_corner[facing=east,layer=3,waterlogged=false]
conquest:blue_stained_glass_vertical_corner[facing=east,layer=4,waterlogged=true]
conquest:blue_stained_glass_vertical_corner[facing=east,layer=4,waterlogged=false]
conquest:blue_stained_glass_vertical_quarter[facing=north,layer=1,waterlogged=true]
conquest:blue_stained_glass_vertical_quarter[facing=north,layer=1,waterlogged=false]
conquest:blue_stained_glass_vertical_quarter[facing=north,layer=2,waterlogged=true]
conquest:blue_stained_glass_vertical_quarter[facing=north,layer=2,waterlogged=false]
conquest:blue_stained_glass_vertical_quarter[facing=north,layer=3,waterlogged=true]
conquest:blue_stained_glass_vertical_quarter[facing=north,layer=3,waterlogged=false]
conquest:blue_stained_glass_vertical_quarter[facing=north,layer=4,waterlogged=true]
conquest:blue_stained_glass_vertical_quarter[facing=north,layer=4,waterlogged=false]
conquest:blue_stained_glass_vertical_quarter[facing=south,layer=1,waterlogged=true]
conquest:blue_stained_glass_vertical_quarter[facing=south,layer=1,waterlogged=false]
conquest:blue_stained_glass_vertical_quarter[facing=south,layer=2,waterlogged=true]
conquest:blue_stained_glass_vertical_quarter[facing=south,layer=2,waterlogged=false]
conquest:blue_stained_glass_vertical_quarter[facing=south,layer=3,waterlogged=true]
conquest:blue_stained_glass_vertical_quarter[facing=south,layer=3,waterlogged=false]
conquest:blue_stained_glass_vertical_quarter[facing=south,layer=4,waterlogged=true]
conquest:blue_stained_glass_vertical_quarter[facing=south,layer=4,waterlogged=false]
conquest:blue_stained_glass_vertical_quarter[facing=west,layer=1,waterlogged=true]
conquest:blue_stained_glass_vertical_quarter[facing=west,layer=1,waterlogged=false]
conquest:blue_stained_glass_vertical_quarter[facing=west,layer=2,waterlogged=true]
conquest:blue_stained_glass_vertical_quarter[facing=west,layer=2,waterlogged=false]
conquest:blue_stained_glass_vertical_quarter[facing=west,layer=3,waterlogged=true]
conquest:blue_stained_glass_vertical_quarter[facing=west,layer=3,waterlogged=false]
conquest:blue_stained_glass_vertical_quarter[facing=west,layer=4,waterlogged=true]
conquest:blue_stained_glass_vertical_quarter[facing=west,layer=4,waterlogged=false]
conquest:blue_stained_glass_vertical_quarter[facing=east,layer=1,waterlogged=true]
conquest:blue_stained_glass_vertical_quarter[facing=east,layer=1,waterlogged=false]
conquest:blue_stained_glass_vertical_quarter[facing=east,layer=2,waterlogged=true]
conquest:blue_stained_glass_vertical_quarter[facing=east,layer=2,waterlogged=false]
conquest:blue_stained_glass_vertical_quarter[facing=east,layer=3,waterlogged=true]
conquest:blue_stained_glass_vertical_quarter[facing=east,layer=3,waterlogged=false]
conquest:blue_stained_glass_vertical_quarter[facing=east,layer=4,waterlogged=true]
conquest:blue_stained_glass_vertical_quarter[facing=east,layer=4,waterlogged=false]
conquest:blue_stained_glass_vertical_slab[facing=north,layer=1,waterlogged=true]
conquest:blue_stained_glass_vertical_slab[facing=north,layer=1,waterlogged=false]
conquest:blue_stained_glass_vertical_slab[facing=north,layer=2,waterlogged=true]
conquest:blue_stained_glass_vertical_slab[facing=north,layer=2,waterlogged=false]
conquest:blue_stained_glass_vertical_slab[facing=north,layer=3,waterlogged=true]
conquest:blue_stained_glass_vertical_slab[facing=north,layer=3,waterlogged=false]
conquest:blue_stained_glass_vertical_slab[facing=north,layer=4,waterlogged=true]
conquest:blue_stained_glass_vertical_slab[facing=north,layer=4,waterlogged=false]
conquest:blue_stained_glass_vertical_slab[facing=south,layer=1,waterlogged=true]
conquest:blue_stained_glass_vertical_slab[facing=south,layer=1,waterlogged=false]
conquest:blue_stained_glass_vertical_slab[facing=south,layer=2,waterlogged=true]
conquest:blue_stained_glass_vertical_slab[facing=south,layer=2,waterlogged=false]
conquest:blue_stained_glass_vertical_slab[facing=south,layer=3,waterlogged=true]
conquest:blue_stained_glass_vertical_slab[facing=south,layer=3,waterlogged=false]
conquest:blue_stained_glass_vertical_slab[facing=south,layer=4,waterlogged=true]
conquest:blue_stained_glass_vertical_slab[facing=south,layer=4,waterlogged=false]
conquest:blue_stained_glass_vertical_slab[facing=west,layer=1,waterlogged=true]
conquest:blue_stained_glass_vertical_slab[facing=west,layer=1,waterlogged=false]
conquest:blue_stained_glass_vertical_slab[facing=west,layer=2,waterlogged=true]
conquest:blue_stained_glass_vertical_slab[facing=west,layer=2,waterlogged=false]
conquest:blue_stained_glass_vertical_slab[facing=west,layer=3,waterlogged=true]
conquest:blue_stained_glass_vertical_slab[facing=west,layer=3,waterlogged=false]
conquest:blue_stained_glass_vertical_slab[facing=west,layer=4,waterlogged=true]
conquest:blue_stained_glass_vertical_slab[facing=west,layer=4,waterlogged=false]
conquest:blue_stained_glass_vertical_slab[facing=east,layer=1,waterlogged=true]
conquest:blue_stained_glass_vertical_slab[facing=east,layer=1,waterlogged=false]
conquest:blue_stained_glass_vertical_slab[facing=east,layer=2,waterlogged=true]
conquest:blue_stained_glass_vertical_slab[facing=east,layer=2,waterlogged=false]
conquest:blue_stained_glass_vertical_slab[facing=east,layer=3,waterlogged=true]
conquest:blue_stained_glass_vertical_slab[facing=east,layer=3,waterlogged=false]
conquest:blue_stained_glass_vertical_slab[facing=east,layer=4,waterlogged=true]
conquest:blue_stained_glass_vertical_slab[facing=east,layer=4,waterlogged=false]
conquest:blue_starry_patterned_silk
conquest:blue_starry_patterned_silk_corner_slab[facing=north,type=top,waterlogged=true]
conquest:blue_starry_patterned_silk_corner_slab[facing=north,type=top,waterlogged=false]
conquest:blue_starry_patterned_silk_corner_slab[facing=north,type=bottom,waterlogged=true]
conquest:blue_starry_patterned_silk_corner_slab[facing=north,type=bottom,waterlogged=false]
conquest:blue_starry_patterned_silk_corner_slab[facing=south,type=top,waterlogged=true]
conquest:blue_starry_patterned_silk_corner_slab[facing=south,type=top,waterlogged=false]
conquest:blue_starry_patterned_silk_corner_slab[facing=south,type=bottom,waterlogged=true]
conquest:blue_starry_patterned_silk_corner_slab[facing=south,type=bottom,waterlogged=false]
conquest:blue_starry_patterned_silk_corner_slab[facing=west,type=top,waterlogged=true]
conquest:blue_starry_patterned_silk_corner_slab[facing=west,type=top,waterlogged=false]
conquest:blue_starry_patterned_silk_corner_slab[facing=west,type=bottom,waterlogged=true]
conquest:blue_starry_patterned_silk_corner_slab[facing=west,type=bottom,waterlogged=false]
conquest:blue_starry_patterned_silk_corner_slab[facing=east,type=top,waterlogged=true]
conquest:blue_starry_patterned_silk_corner_slab[facing=east,type=top,waterlogged=false]
conquest:blue_starry_patterned_silk_corner_slab[facing=east,type=bottom,waterlogged=true]
conquest:blue_starry_patterned_silk_corner_slab[facing=east,type=bottom,waterlogged=false]
conquest:blue_starry_patterned_silk_cover
conquest:blue_starry_patterned_silk_eighth_slab[facing=north,type=top,waterlogged=true]
conquest:blue_starry_patterned_silk_eighth_slab[facing=north,type=top,waterlogged=false]
conquest:blue_starry_patterned_silk_eighth_slab[facing=north,type=bottom,waterlogged=true]
conquest:blue_starry_patterned_silk_eighth_slab[facing=north,type=bottom,waterlogged=false]
conquest:blue_starry_patterned_silk_eighth_slab[facing=south,type=top,waterlogged=true]
conquest:blue_starry_patterned_silk_eighth_slab[facing=south,type=top,waterlogged=false]
conquest:blue_starry_patterned_silk_eighth_slab[facing=south,type=bottom,waterlogged=true]
conquest:blue_starry_patterned_silk_eighth_slab[facing=south,type=bottom,waterlogged=false]
conquest:blue_starry_patterned_silk_eighth_slab[facing=west,type=top,waterlogged=true]
conquest:blue_starry_patterned_silk_eighth_slab[facing=west,type=top,waterlogged=false]
conquest:blue_starry_patterned_silk_eighth_slab[facing=west,type=bottom,waterlogged=true]
conquest:blue_starry_patterned_silk_eighth_slab[facing=west,type=bottom,waterlogged=false]
conquest:blue_starry_patterned_silk_eighth_slab[facing=east,type=top,waterlogged=true]
conquest:blue_starry_patterned_silk_eighth_slab[facing=east,type=top,waterlogged=false]
conquest:blue_starry_patterned_silk_eighth_slab[facing=east,type=bottom,waterlogged=true]
conquest:blue_starry_patterned_silk_eighth_slab[facing=east,type=bottom,waterlogged=false]
conquest:blue_starry_patterned_silk_quarter_slab[facing=north,layer=1,type=top,waterlogged=true]
conquest:blue_starry_patterned_silk_quarter_slab[facing=north,layer=1,type=top,waterlogged=false]
conquest:blue_starry_patterned_silk_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=true]
conquest:blue_starry_patterned_silk_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=false]
conquest:blue_starry_patterned_silk_quarter_slab[facing=north,layer=2,type=top,waterlogged=true]
conquest:blue_starry_patterned_silk_quarter_slab[facing=north,layer=2,type=top,waterlogged=false]
conquest:blue_starry_patterned_silk_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=true]
conquest:blue_starry_patterned_silk_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=false]
conquest:blue_starry_patterned_silk_quarter_slab[facing=north,layer=3,type=top,waterlogged=true]
conquest:blue_starry_patterned_silk_quarter_slab[facing=north,layer=3,type=top,waterlogged=false]
conquest:blue_starry_patterned_silk_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=true]
conquest:blue_starry_patterned_silk_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=false]
conquest:blue_starry_patterned_silk_quarter_slab[facing=south,layer=1,type=top,waterlogged=true]
conquest:blue_starry_patterned_silk_quarter_slab[facing=south,layer=1,type=top,waterlogged=false]
conquest:blue_starry_patterned_silk_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=true]
conquest:blue_starry_patterned_silk_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=false]
conquest:blue_starry_patterned_silk_quarter_slab[facing=south,layer=2,type=top,waterlogged=true]
conquest:blue_starry_patterned_silk_quarter_slab[facing=south,layer=2,type=top,waterlogged=false]
conquest:blue_starry_patterned_silk_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=true]
conquest:blue_starry_patterned_silk_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=false]
conquest:blue_starry_patterned_silk_quarter_slab[facing=south,layer=3,type=top,waterlogged=true]
conquest:blue_starry_patterned_silk_quarter_slab[facing=south,layer=3,type=top,waterlogged=false]
conquest:blue_starry_patterned_silk_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=true]
conquest:blue_starry_patterned_silk_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=false]
conquest:blue_starry_patterned_silk_quarter_slab[facing=west,layer=1,type=top,waterlogged=true]
conquest:blue_starry_patterned_silk_quarter_slab[facing=west,layer=1,type=top,waterlogged=false]
conquest:blue_starry_patterned_silk_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=true]
conquest:blue_starry_patterned_silk_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=false]
conquest:blue_starry_patterned_silk_quarter_slab[facing=west,layer=2,type=top,waterlogged=true]
conquest:blue_starry_patterned_silk_quarter_slab[facing=west,layer=2,type=top,waterlogged=false]
conquest:blue_starry_patterned_silk_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=true]
conquest:blue_starry_patterned_silk_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=false]
conquest:blue_starry_patterned_silk_quarter_slab[facing=west,layer=3,type=top,waterlogged=true]
conquest:blue_starry_patterned_silk_quarter_slab[facing=west,layer=3,type=top,waterlogged=false]
conquest:blue_starry_patterned_silk_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=true]
conquest:blue_starry_patterned_silk_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=false]
conquest:blue_starry_patterned_silk_quarter_slab[facing=east,layer=1,type=top,waterlogged=true]
conquest:blue_starry_patterned_silk_quarter_slab[facing=east,layer=1,type=top,waterlogged=false]
conquest:blue_starry_patterned_silk_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=true]
conquest:blue_starry_patterned_silk_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=false]
conquest:blue_starry_patterned_silk_quarter_slab[facing=east,layer=2,type=top,waterlogged=true]
conquest:blue_starry_patterned_silk_quarter_slab[facing=east,layer=2,type=top,waterlogged=false]
conquest:blue_starry_patterned_silk_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=true]
conquest:blue_starry_patterned_silk_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=false]
conquest:blue_starry_patterned_silk_quarter_slab[facing=east,layer=3,type=top,waterlogged=true]
conquest:blue_starry_patterned_silk_quarter_slab[facing=east,layer=3,type=top,waterlogged=false]
conquest:blue_starry_patterned_silk_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=true]
conquest:blue_starry_patterned_silk_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=false]
conquest:blue_starry_patterned_silk_slab[layers=1,type=top,waterlogged=true]
conquest:blue_starry_patterned_silk_slab[layers=1,type=top,waterlogged=false]
conquest:blue_starry_patterned_silk_slab[layers=1,type=bottom,waterlogged=true]
conquest:blue_starry_patterned_silk_slab[layers=1,type=bottom,waterlogged=false]
conquest:blue_starry_patterned_silk_slab[layers=2,type=top,waterlogged=true]
conquest:blue_starry_patterned_silk_slab[layers=2,type=top,waterlogged=false]
conquest:blue_starry_patterned_silk_slab[layers=2,type=bottom,waterlogged=true]
conquest:blue_starry_patterned_silk_slab[layers=2,type=bottom,waterlogged=false]
conquest:blue_starry_patterned_silk_slab[layers=3,type=top,waterlogged=true]
conquest:blue_starry_patterned_silk_slab[layers=3,type=top,waterlogged=false]
conquest:blue_starry_patterned_silk_slab[layers=3,type=bottom,waterlogged=true]
conquest:blue_starry_patterned_silk_slab[layers=3,type=bottom,waterlogged=false]
conquest:blue_starry_patterned_silk_slab[layers=4,type=top,waterlogged=true]
conquest:blue_starry_patterned_silk_slab[layers=4,type=top,waterlogged=false]
conquest:blue_starry_patterned_silk_slab[layers=4,type=bottom,waterlogged=true]
conquest:blue_starry_patterned_silk_slab[layers=4,type=bottom,waterlogged=false]
conquest:blue_starry_patterned_silk_slab[layers=5,type=top,waterlogged=true]
conquest:blue_starry_patterned_silk_slab[layers=5,type=top,waterlogged=false]
conquest:blue_starry_patterned_silk_slab[layers=5,type=bottom,waterlogged=true]
conquest:blue_starry_patterned_silk_slab[layers=5,type=bottom,waterlogged=false]
conquest:blue_starry_patterned_silk_slab[layers=6,type=top,waterlogged=true]
conquest:blue_starry_patterned_silk_slab[layers=6,type=top,waterlogged=false]
conquest:blue_starry_patterned_silk_slab[layers=6,type=bottom,waterlogged=true]
conquest:blue_starry_patterned_silk_slab[layers=6,type=bottom,waterlogged=false]
conquest:blue_starry_patterned_silk_slab[layers=7,type=top,waterlogged=true]
conquest:blue_starry_patterned_silk_slab[layers=7,type=top,waterlogged=false]
conquest:blue_starry_patterned_silk_slab[layers=7,type=bottom,waterlogged=true]
conquest:blue_starry_patterned_silk_slab[layers=7,type=bottom,waterlogged=false]
conquest:blue_starry_patterned_silk_slab[layers=8,type=top,waterlogged=true]
conquest:blue_starry_patterned_silk_slab[layers=8,type=top,waterlogged=false]
conquest:blue_starry_patterned_silk_slab[layers=8,type=bottom,waterlogged=true]
conquest:blue_starry_patterned_silk_slab[layers=8,type=bottom,waterlogged=false]
conquest:blue_starry_patterned_silk_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:blue_starry_patterned_silk_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:blue_starry_patterned_silk_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:blue_starry_patterned_silk_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:blue_starry_patterned_silk_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:blue_starry_patterned_silk_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:blue_starry_patterned_silk_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:blue_starry_patterned_silk_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:blue_starry_patterned_silk_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:blue_starry_patterned_silk_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:blue_starry_patterned_silk_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:blue_starry_patterned_silk_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:blue_starry_patterned_silk_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:blue_starry_patterned_silk_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:blue_starry_patterned_silk_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:blue_starry_patterned_silk_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:blue_starry_patterned_silk_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:blue_starry_patterned_silk_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:blue_starry_patterned_silk_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:blue_starry_patterned_silk_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:blue_starry_patterned_silk_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:blue_starry_patterned_silk_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:blue_starry_patterned_silk_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:blue_starry_patterned_silk_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:blue_starry_patterned_silk_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:blue_starry_patterned_silk_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:blue_starry_patterned_silk_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:blue_starry_patterned_silk_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:blue_starry_patterned_silk_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:blue_starry_patterned_silk_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:blue_starry_patterned_silk_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:blue_starry_patterned_silk_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:blue_starry_patterned_silk_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:blue_starry_patterned_silk_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:blue_starry_patterned_silk_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:blue_starry_patterned_silk_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:blue_starry_patterned_silk_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:blue_starry_patterned_silk_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:blue_starry_patterned_silk_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:blue_starry_patterned_silk_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:blue_starry_patterned_silk_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:blue_starry_patterned_silk_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:blue_starry_patterned_silk_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:blue_starry_patterned_silk_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:blue_starry_patterned_silk_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:blue_starry_patterned_silk_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:blue_starry_patterned_silk_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:blue_starry_patterned_silk_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:blue_starry_patterned_silk_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:blue_starry_patterned_silk_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:blue_starry_patterned_silk_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:blue_starry_patterned_silk_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:blue_starry_patterned_silk_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:blue_starry_patterned_silk_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:blue_starry_patterned_silk_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:blue_starry_patterned_silk_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:blue_starry_patterned_silk_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:blue_starry_patterned_silk_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:blue_starry_patterned_silk_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:blue_starry_patterned_silk_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:blue_starry_patterned_silk_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:blue_starry_patterned_silk_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:blue_starry_patterned_silk_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:blue_starry_patterned_silk_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:blue_starry_patterned_silk_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:blue_starry_patterned_silk_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:blue_starry_patterned_silk_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:blue_starry_patterned_silk_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:blue_starry_patterned_silk_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:blue_starry_patterned_silk_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:blue_starry_patterned_silk_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:blue_starry_patterned_silk_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:blue_starry_patterned_silk_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:blue_starry_patterned_silk_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:blue_starry_patterned_silk_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:blue_starry_patterned_silk_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:blue_starry_patterned_silk_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:blue_starry_patterned_silk_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:blue_starry_patterned_silk_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:blue_starry_patterned_silk_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:blue_starry_patterned_silk_vertical_corner[facing=north,layer=1,waterlogged=true]
conquest:blue_starry_patterned_silk_vertical_corner[facing=north,layer=1,waterlogged=false]
conquest:blue_starry_patterned_silk_vertical_corner[facing=north,layer=2,waterlogged=true]
conquest:blue_starry_patterned_silk_vertical_corner[facing=north,layer=2,waterlogged=false]
conquest:blue_starry_patterned_silk_vertical_corner[facing=north,layer=3,waterlogged=true]
conquest:blue_starry_patterned_silk_vertical_corner[facing=north,layer=3,waterlogged=false]
conquest:blue_starry_patterned_silk_vertical_corner[facing=north,layer=4,waterlogged=true]
conquest:blue_starry_patterned_silk_vertical_corner[facing=north,layer=4,waterlogged=false]
conquest:blue_starry_patterned_silk_vertical_corner[facing=south,layer=1,waterlogged=true]
conquest:blue_starry_patterned_silk_vertical_corner[facing=south,layer=1,waterlogged=false]
conquest:blue_starry_patterned_silk_vertical_corner[facing=south,layer=2,waterlogged=true]
conquest:blue_starry_patterned_silk_vertical_corner[facing=south,layer=2,waterlogged=false]
conquest:blue_starry_patterned_silk_vertical_corner[facing=south,layer=3,waterlogged=true]
conquest:blue_starry_patterned_silk_vertical_corner[facing=south,layer=3,waterlogged=false]
conquest:blue_starry_patterned_silk_vertical_corner[facing=south,layer=4,waterlogged=true]
conquest:blue_starry_patterned_silk_vertical_corner[facing=south,layer=4,waterlogged=false]
conquest:blue_starry_patterned_silk_vertical_corner[facing=west,layer=1,waterlogged=true]
conquest:blue_starry_patterned_silk_vertical_corner[facing=west,layer=1,waterlogged=false]
conquest:blue_starry_patterned_silk_vertical_corner[facing=west,layer=2,waterlogged=true]
conquest:blue_starry_patterned_silk_vertical_corner[facing=west,layer=2,waterlogged=false]
conquest:blue_starry_patterned_silk_vertical_corner[facing=west,layer=3,waterlogged=true]
conquest:blue_starry_patterned_silk_vertical_corner[facing=west,layer=3,waterlogged=false]
conquest:blue_starry_patterned_silk_vertical_corner[facing=west,layer=4,waterlogged=true]
conquest:blue_starry_patterned_silk_vertical_corner[facing=west,layer=4,waterlogged=false]
conquest:blue_starry_patterned_silk_vertical_corner[facing=east,layer=1,waterlogged=true]
conquest:blue_starry_patterned_silk_vertical_corner[facing=east,layer=1,waterlogged=false]
conquest:blue_starry_patterned_silk_vertical_corner[facing=east,layer=2,waterlogged=true]
conquest:blue_starry_patterned_silk_vertical_corner[facing=east,layer=2,waterlogged=false]
conquest:blue_starry_patterned_silk_vertical_corner[facing=east,layer=3,waterlogged=true]
conquest:blue_starry_patterned_silk_vertical_corner[facing=east,layer=3,waterlogged=false]
conquest:blue_starry_patterned_silk_vertical_corner[facing=east,layer=4,waterlogged=true]
conquest:blue_starry_patterned_silk_vertical_corner[facing=east,layer=4,waterlogged=false]
conquest:blue_starry_patterned_silk_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:blue_starry_patterned_silk_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:blue_starry_patterned_silk_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:blue_starry_patterned_silk_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:blue_starry_patterned_silk_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:blue_starry_patterned_silk_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:blue_starry_patterned_silk_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:blue_starry_patterned_silk_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:blue_starry_patterned_silk_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:blue_starry_patterned_silk_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:blue_starry_patterned_silk_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:blue_starry_patterned_silk_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:blue_starry_patterned_silk_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:blue_starry_patterned_silk_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:blue_starry_patterned_silk_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:blue_starry_patterned_silk_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:blue_starry_patterned_silk_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:blue_starry_patterned_silk_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:blue_starry_patterned_silk_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:blue_starry_patterned_silk_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:blue_starry_patterned_silk_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:blue_starry_patterned_silk_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:blue_starry_patterned_silk_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:blue_starry_patterned_silk_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:blue_starry_patterned_silk_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:blue_starry_patterned_silk_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:blue_starry_patterned_silk_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:blue_starry_patterned_silk_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:blue_starry_patterned_silk_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:blue_starry_patterned_silk_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:blue_starry_patterned_silk_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:blue_starry_patterned_silk_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:blue_starry_patterned_silk_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:blue_starry_patterned_silk_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:blue_starry_patterned_silk_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:blue_starry_patterned_silk_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:blue_starry_patterned_silk_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:blue_starry_patterned_silk_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:blue_starry_patterned_silk_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:blue_starry_patterned_silk_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:blue_starry_patterned_silk_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:blue_starry_patterned_silk_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:blue_starry_patterned_silk_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:blue_starry_patterned_silk_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:blue_starry_patterned_silk_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:blue_starry_patterned_silk_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:blue_starry_patterned_silk_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:blue_starry_patterned_silk_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:blue_starry_patterned_silk_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:blue_starry_patterned_silk_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:blue_starry_patterned_silk_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:blue_starry_patterned_silk_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:blue_starry_patterned_silk_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:blue_starry_patterned_silk_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:blue_starry_patterned_silk_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:blue_starry_patterned_silk_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:blue_starry_patterned_silk_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:blue_starry_patterned_silk_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:blue_starry_patterned_silk_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:blue_starry_patterned_silk_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:blue_starry_patterned_silk_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:blue_starry_patterned_silk_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:blue_starry_patterned_silk_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:blue_starry_patterned_silk_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:blue_starry_patterned_silk_vertical_quarter[facing=north,layer=1,waterlogged=true]
conquest:blue_starry_patterned_silk_vertical_quarter[facing=north,layer=1,waterlogged=false]
conquest:blue_starry_patterned_silk_vertical_quarter[facing=north,layer=2,waterlogged=true]
conquest:blue_starry_patterned_silk_vertical_quarter[facing=north,layer=2,waterlogged=false]
conquest:blue_starry_patterned_silk_vertical_quarter[facing=north,layer=3,waterlogged=true]
conquest:blue_starry_patterned_silk_vertical_quarter[facing=north,layer=3,waterlogged=false]
conquest:blue_starry_patterned_silk_vertical_quarter[facing=north,layer=4,waterlogged=true]
conquest:blue_starry_patterned_silk_vertical_quarter[facing=north,layer=4,waterlogged=false]
conquest:blue_starry_patterned_silk_vertical_quarter[facing=south,layer=1,waterlogged=true]
conquest:blue_starry_patterned_silk_vertical_quarter[facing=south,layer=1,waterlogged=false]
conquest:blue_starry_patterned_silk_vertical_quarter[facing=south,layer=2,waterlogged=true]
conquest:blue_starry_patterned_silk_vertical_quarter[facing=south,layer=2,waterlogged=false]
conquest:blue_starry_patterned_silk_vertical_quarter[facing=south,layer=3,waterlogged=true]
conquest:blue_starry_patterned_silk_vertical_quarter[facing=south,layer=3,waterlogged=false]
conquest:blue_starry_patterned_silk_vertical_quarter[facing=south,layer=4,waterlogged=true]
conquest:blue_starry_patterned_silk_vertical_quarter[facing=south,layer=4,waterlogged=false]
conquest:blue_starry_patterned_silk_vertical_quarter[facing=west,layer=1,waterlogged=true]
conquest:blue_starry_patterned_silk_vertical_quarter[facing=west,layer=1,waterlogged=false]
conquest:blue_starry_patterned_silk_vertical_quarter[facing=west,layer=2,waterlogged=true]
conquest:blue_starry_patterned_silk_vertical_quarter[facing=west,layer=2,waterlogged=false]
conquest:blue_starry_patterned_silk_vertical_quarter[facing=west,layer=3,waterlogged=true]
conquest:blue_starry_patterned_silk_vertical_quarter[facing=west,layer=3,waterlogged=false]
conquest:blue_starry_patterned_silk_vertical_quarter[facing=west,layer=4,waterlogged=true]
conquest:blue_starry_patterned_silk_vertical_quarter[facing=west,layer=4,waterlogged=false]
conquest:blue_starry_patterned_silk_vertical_quarter[facing=east,layer=1,waterlogged=true]
conquest:blue_starry_patterned_silk_vertical_quarter[facing=east,layer=1,waterlogged=false]
conquest:blue_starry_patterned_silk_vertical_quarter[facing=east,layer=2,waterlogged=true]
conquest:blue_starry_patterned_silk_vertical_quarter[facing=east,layer=2,waterlogged=false]
conquest:blue_starry_patterned_silk_vertical_quarter[facing=east,layer=3,waterlogged=true]
conquest:blue_starry_patterned_silk_vertical_quarter[facing=east,layer=3,waterlogged=false]
conquest:blue_starry_patterned_silk_vertical_quarter[facing=east,layer=4,waterlogged=true]
conquest:blue_starry_patterned_silk_vertical_quarter[facing=east,layer=4,waterlogged=false]
conquest:blue_starry_patterned_silk_vertical_slab[facing=north,layer=1,waterlogged=true]
conquest:blue_starry_patterned_silk_vertical_slab[facing=north,layer=1,waterlogged=false]
conquest:blue_starry_patterned_silk_vertical_slab[facing=north,layer=2,waterlogged=true]
conquest:blue_starry_patterned_silk_vertical_slab[facing=north,layer=2,waterlogged=false]
conquest:blue_starry_patterned_silk_vertical_slab[facing=north,layer=3,waterlogged=true]
conquest:blue_starry_patterned_silk_vertical_slab[facing=north,layer=3,waterlogged=false]
conquest:blue_starry_patterned_silk_vertical_slab[facing=north,layer=4,waterlogged=true]
conquest:blue_starry_patterned_silk_vertical_slab[facing=north,layer=4,waterlogged=false]
conquest:blue_starry_patterned_silk_vertical_slab[facing=south,layer=1,waterlogged=true]
conquest:blue_starry_patterned_silk_vertical_slab[facing=south,layer=1,waterlogged=false]
conquest:blue_starry_patterned_silk_vertical_slab[facing=south,layer=2,waterlogged=true]
conquest:blue_starry_patterned_silk_vertical_slab[facing=south,layer=2,waterlogged=false]
conquest:blue_starry_patterned_silk_vertical_slab[facing=south,layer=3,waterlogged=true]
conquest:blue_starry_patterned_silk_vertical_slab[facing=south,layer=3,waterlogged=false]
conquest:blue_starry_patterned_silk_vertical_slab[facing=south,layer=4,waterlogged=true]
conquest:blue_starry_patterned_silk_vertical_slab[facing=south,layer=4,waterlogged=false]
conquest:blue_starry_patterned_silk_vertical_slab[facing=west,layer=1,waterlogged=true]
conquest:blue_starry_patterned_silk_vertical_slab[facing=west,layer=1,waterlogged=false]
conquest:blue_starry_patterned_silk_vertical_slab[facing=west,layer=2,waterlogged=true]
conquest:blue_starry_patterned_silk_vertical_slab[facing=west,layer=2,waterlogged=false]
conquest:blue_starry_patterned_silk_vertical_slab[facing=west,layer=3,waterlogged=true]
conquest:blue_starry_patterned_silk_vertical_slab[facing=west,layer=3,waterlogged=false]
conquest:blue_starry_patterned_silk_vertical_slab[facing=west,layer=4,waterlogged=true]
conquest:blue_starry_patterned_silk_vertical_slab[facing=west,layer=4,waterlogged=false]
conquest:blue_starry_patterned_silk_vertical_slab[facing=east,layer=1,waterlogged=true]
conquest:blue_starry_patterned_silk_vertical_slab[facing=east,layer=1,waterlogged=false]
conquest:blue_starry_patterned_silk_vertical_slab[facing=east,layer=2,waterlogged=true]
conquest:blue_starry_patterned_silk_vertical_slab[facing=east,layer=2,waterlogged=false]
conquest:blue_starry_patterned_silk_vertical_slab[facing=east,layer=3,waterlogged=true]
conquest:blue_starry_patterned_silk_vertical_slab[facing=east,layer=3,waterlogged=false]
conquest:blue_starry_patterned_silk_vertical_slab[facing=east,layer=4,waterlogged=true]
conquest:blue_starry_patterned_silk_vertical_slab[facing=east,layer=4,waterlogged=false]
conquest:blue_stucco
conquest:blue_stucco_arrowslit[facing=north,waterlogged=true]
conquest:blue_stucco_arrowslit[facing=north,waterlogged=false]
conquest:blue_stucco_arrowslit[facing=south,waterlogged=true]
conquest:blue_stucco_arrowslit[facing=south,waterlogged=false]
conquest:blue_stucco_arrowslit[facing=west,waterlogged=true]
conquest:blue_stucco_arrowslit[facing=west,waterlogged=false]
conquest:blue_stucco_arrowslit[facing=east,waterlogged=true]
conquest:blue_stucco_arrowslit[facing=east,waterlogged=false]
conquest:blue_stucco_balustrade[axis=x,waterlogged=true]
conquest:blue_stucco_balustrade[axis=x,waterlogged=false]
conquest:blue_stucco_balustrade[axis=y,waterlogged=true]
conquest:blue_stucco_balustrade[axis=y,waterlogged=false]
conquest:blue_stucco_balustrade[axis=z,waterlogged=true]
conquest:blue_stucco_balustrade[axis=z,waterlogged=false]
conquest:blue_stucco_capital[facing=flat,type=top,waterlogged=true]
conquest:blue_stucco_capital[facing=flat,type=top,waterlogged=false]
conquest:blue_stucco_capital[facing=flat,type=bottom,waterlogged=true]
conquest:blue_stucco_capital[facing=flat,type=bottom,waterlogged=false]
conquest:blue_stucco_capital[facing=north,type=top,waterlogged=true]
conquest:blue_stucco_capital[facing=north,type=top,waterlogged=false]
conquest:blue_stucco_capital[facing=north,type=bottom,waterlogged=true]
conquest:blue_stucco_capital[facing=north,type=bottom,waterlogged=false]
conquest:blue_stucco_capital[facing=south,type=top,waterlogged=true]
conquest:blue_stucco_capital[facing=south,type=top,waterlogged=false]
conquest:blue_stucco_capital[facing=south,type=bottom,waterlogged=true]
conquest:blue_stucco_capital[facing=south,type=bottom,waterlogged=false]
conquest:blue_stucco_capital[facing=east,type=top,waterlogged=true]
conquest:blue_stucco_capital[facing=east,type=top,waterlogged=false]
conquest:blue_stucco_capital[facing=east,type=bottom,waterlogged=true]
conquest:blue_stucco_capital[facing=east,type=bottom,waterlogged=false]
conquest:blue_stucco_capital[facing=west,type=top,waterlogged=true]
conquest:blue_stucco_capital[facing=west,type=top,waterlogged=false]
conquest:blue_stucco_capital[facing=west,type=bottom,waterlogged=true]
conquest:blue_stucco_capital[facing=west,type=bottom,waterlogged=false]
conquest:blue_stucco_corner_slab[facing=north,type=top,waterlogged=true]
conquest:blue_stucco_corner_slab[facing=north,type=top,waterlogged=false]
conquest:blue_stucco_corner_slab[facing=north,type=bottom,waterlogged=true]
conquest:blue_stucco_corner_slab[facing=north,type=bottom,waterlogged=false]
conquest:blue_stucco_corner_slab[facing=south,type=top,waterlogged=true]
conquest:blue_stucco_corner_slab[facing=south,type=top,waterlogged=false]
conquest:blue_stucco_corner_slab[facing=south,type=bottom,waterlogged=true]
conquest:blue_stucco_corner_slab[facing=south,type=bottom,waterlogged=false]
conquest:blue_stucco_corner_slab[facing=west,type=top,waterlogged=true]
conquest:blue_stucco_corner_slab[facing=west,type=top,waterlogged=false]
conquest:blue_stucco_corner_slab[facing=west,type=bottom,waterlogged=true]
conquest:blue_stucco_corner_slab[facing=west,type=bottom,waterlogged=false]
conquest:blue_stucco_corner_slab[facing=east,type=top,waterlogged=true]
conquest:blue_stucco_corner_slab[facing=east,type=top,waterlogged=false]
conquest:blue_stucco_corner_slab[facing=east,type=bottom,waterlogged=true]
conquest:blue_stucco_corner_slab[facing=east,type=bottom,waterlogged=false]
conquest:blue_stucco_eighth_slab[facing=north,type=top,waterlogged=true]
conquest:blue_stucco_eighth_slab[facing=north,type=top,waterlogged=false]
conquest:blue_stucco_eighth_slab[facing=north,type=bottom,waterlogged=true]
conquest:blue_stucco_eighth_slab[facing=north,type=bottom,waterlogged=false]
conquest:blue_stucco_eighth_slab[facing=south,type=top,waterlogged=true]
conquest:blue_stucco_eighth_slab[facing=south,type=top,waterlogged=false]
conquest:blue_stucco_eighth_slab[facing=south,type=bottom,waterlogged=true]
conquest:blue_stucco_eighth_slab[facing=south,type=bottom,waterlogged=false]
conquest:blue_stucco_eighth_slab[facing=west,type=top,waterlogged=true]
conquest:blue_stucco_eighth_slab[facing=west,type=top,waterlogged=false]
conquest:blue_stucco_eighth_slab[facing=west,type=bottom,waterlogged=true]
conquest:blue_stucco_eighth_slab[facing=west,type=bottom,waterlogged=false]
conquest:blue_stucco_eighth_slab[facing=east,type=top,waterlogged=true]
conquest:blue_stucco_eighth_slab[facing=east,type=top,waterlogged=false]
conquest:blue_stucco_eighth_slab[facing=east,type=bottom,waterlogged=true]
conquest:blue_stucco_eighth_slab[facing=east,type=bottom,waterlogged=false]
conquest:blue_stucco_pillar[layer=1,waterlogged=true]
conquest:blue_stucco_pillar[layer=1,waterlogged=false]
conquest:blue_stucco_pillar[layer=2,waterlogged=true]
conquest:blue_stucco_pillar[layer=2,waterlogged=false]
conquest:blue_stucco_pillar[layer=3,waterlogged=true]
conquest:blue_stucco_pillar[layer=3,waterlogged=false]
conquest:blue_stucco_quarter_slab[facing=north,layer=1,type=top,waterlogged=true]
conquest:blue_stucco_quarter_slab[facing=north,layer=1,type=top,waterlogged=false]
conquest:blue_stucco_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=true]
conquest:blue_stucco_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=false]
conquest:blue_stucco_quarter_slab[facing=north,layer=2,type=top,waterlogged=true]
conquest:blue_stucco_quarter_slab[facing=north,layer=2,type=top,waterlogged=false]
conquest:blue_stucco_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=true]
conquest:blue_stucco_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=false]
conquest:blue_stucco_quarter_slab[facing=north,layer=3,type=top,waterlogged=true]
conquest:blue_stucco_quarter_slab[facing=north,layer=3,type=top,waterlogged=false]
conquest:blue_stucco_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=true]
conquest:blue_stucco_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=false]
conquest:blue_stucco_quarter_slab[facing=south,layer=1,type=top,waterlogged=true]
conquest:blue_stucco_quarter_slab[facing=south,layer=1,type=top,waterlogged=false]
conquest:blue_stucco_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=true]
conquest:blue_stucco_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=false]
conquest:blue_stucco_quarter_slab[facing=south,layer=2,type=top,waterlogged=true]
conquest:blue_stucco_quarter_slab[facing=south,layer=2,type=top,waterlogged=false]
conquest:blue_stucco_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=true]
conquest:blue_stucco_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=false]
conquest:blue_stucco_quarter_slab[facing=south,layer=3,type=top,waterlogged=true]
conquest:blue_stucco_quarter_slab[facing=south,layer=3,type=top,waterlogged=false]
conquest:blue_stucco_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=true]
conquest:blue_stucco_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=false]
conquest:blue_stucco_quarter_slab[facing=west,layer=1,type=top,waterlogged=true]
conquest:blue_stucco_quarter_slab[facing=west,layer=1,type=top,waterlogged=false]
conquest:blue_stucco_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=true]
conquest:blue_stucco_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=false]
conquest:blue_stucco_quarter_slab[facing=west,layer=2,type=top,waterlogged=true]
conquest:blue_stucco_quarter_slab[facing=west,layer=2,type=top,waterlogged=false]
conquest:blue_stucco_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=true]
conquest:blue_stucco_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=false]
conquest:blue_stucco_quarter_slab[facing=west,layer=3,type=top,waterlogged=true]
conquest:blue_stucco_quarter_slab[facing=west,layer=3,type=top,waterlogged=false]
conquest:blue_stucco_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=true]
conquest:blue_stucco_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=false]
conquest:blue_stucco_quarter_slab[facing=east,layer=1,type=top,waterlogged=true]
conquest:blue_stucco_quarter_slab[facing=east,layer=1,type=top,waterlogged=false]
conquest:blue_stucco_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=true]
conquest:blue_stucco_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=false]
conquest:blue_stucco_quarter_slab[facing=east,layer=2,type=top,waterlogged=true]
conquest:blue_stucco_quarter_slab[facing=east,layer=2,type=top,waterlogged=false]
conquest:blue_stucco_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=true]
conquest:blue_stucco_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=false]
conquest:blue_stucco_quarter_slab[facing=east,layer=3,type=top,waterlogged=true]
conquest:blue_stucco_quarter_slab[facing=east,layer=3,type=top,waterlogged=false]
conquest:blue_stucco_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=true]
conquest:blue_stucco_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=false]
conquest:blue_stucco_slab[layer=1,type=top,waterlogged=true]
conquest:blue_stucco_slab[layer=1,type=top,waterlogged=false]
conquest:blue_stucco_slab[layer=1,type=bottom,waterlogged=true]
conquest:blue_stucco_slab[layer=1,type=bottom,waterlogged=false]
conquest:blue_stucco_slab[layer=2,type=top,waterlogged=true]
conquest:blue_stucco_slab[layer=2,type=top,waterlogged=false]
conquest:blue_stucco_slab[layer=2,type=bottom,waterlogged=true]
conquest:blue_stucco_slab[layer=2,type=bottom,waterlogged=false]
conquest:blue_stucco_slab[layer=3,type=top,waterlogged=true]
conquest:blue_stucco_slab[layer=3,type=top,waterlogged=false]
conquest:blue_stucco_slab[layer=3,type=bottom,waterlogged=true]
conquest:blue_stucco_slab[layer=3,type=bottom,waterlogged=false]
conquest:blue_stucco_slab[layer=4,type=top,waterlogged=true]
conquest:blue_stucco_slab[layer=4,type=top,waterlogged=false]
conquest:blue_stucco_slab[layer=4,type=bottom,waterlogged=true]
conquest:blue_stucco_slab[layer=4,type=bottom,waterlogged=false]
conquest:blue_stucco_small_arch[direction=northsouth,waterlogged=true]
conquest:blue_stucco_small_arch[direction=northsouth,waterlogged=false]
conquest:blue_stucco_small_arch[direction=eastwest,waterlogged=true]
conquest:blue_stucco_small_arch[direction=eastwest,waterlogged=false]
conquest:blue_stucco_small_arch_half[facing=north,waterlogged=true]
conquest:blue_stucco_small_arch_half[facing=north,waterlogged=false]
conquest:blue_stucco_small_arch_half[facing=south,waterlogged=true]
conquest:blue_stucco_small_arch_half[facing=south,waterlogged=false]
conquest:blue_stucco_small_arch_half[facing=west,waterlogged=true]
conquest:blue_stucco_small_arch_half[facing=west,waterlogged=false]
conquest:blue_stucco_small_arch_half[facing=east,waterlogged=true]
conquest:blue_stucco_small_arch_half[facing=east,waterlogged=false]
conquest:blue_stucco_small_window[down=true,up=true,waterlogged=true]
conquest:blue_stucco_small_window[down=true,up=true,waterlogged=false]
conquest:blue_stucco_small_window[down=true,up=false,waterlogged=true]
conquest:blue_stucco_small_window[down=true,up=false,waterlogged=false]
conquest:blue_stucco_small_window[down=false,up=true,waterlogged=true]
conquest:blue_stucco_small_window[down=false,up=true,waterlogged=false]
conquest:blue_stucco_small_window[down=false,up=false,waterlogged=true]
conquest:blue_stucco_small_window[down=false,up=false,waterlogged=false]
conquest:blue_stucco_small_window_half[down=true,facing=north,up=true,waterlogged=true]
conquest:blue_stucco_small_window_half[down=true,facing=north,up=true,waterlogged=false]
conquest:blue_stucco_small_window_half[down=true,facing=north,up=false,waterlogged=true]
conquest:blue_stucco_small_window_half[down=true,facing=north,up=false,waterlogged=false]
conquest:blue_stucco_small_window_half[down=true,facing=south,up=true,waterlogged=true]
conquest:blue_stucco_small_window_half[down=true,facing=south,up=true,waterlogged=false]
conquest:blue_stucco_small_window_half[down=true,facing=south,up=false,waterlogged=true]
conquest:blue_stucco_small_window_half[down=true,facing=south,up=false,waterlogged=false]
conquest:blue_stucco_small_window_half[down=true,facing=west,up=true,waterlogged=true]
conquest:blue_stucco_small_window_half[down=true,facing=west,up=true,waterlogged=false]
conquest:blue_stucco_small_window_half[down=true,facing=west,up=false,waterlogged=true]
conquest:blue_stucco_small_window_half[down=true,facing=west,up=false,waterlogged=false]
conquest:blue_stucco_small_window_half[down=true,facing=east,up=true,waterlogged=true]
conquest:blue_stucco_small_window_half[down=true,facing=east,up=true,waterlogged=false]
conquest:blue_stucco_small_window_half[down=true,facing=east,up=false,waterlogged=true]
conquest:blue_stucco_small_window_half[down=true,facing=east,up=false,waterlogged=false]
conquest:blue_stucco_small_window_half[down=false,facing=north,up=true,waterlogged=true]
conquest:blue_stucco_small_window_half[down=false,facing=north,up=true,waterlogged=false]
conquest:blue_stucco_small_window_half[down=false,facing=north,up=false,waterlogged=true]
conquest:blue_stucco_small_window_half[down=false,facing=north,up=false,waterlogged=false]
conquest:blue_stucco_small_window_half[down=false,facing=south,up=true,waterlogged=true]
conquest:blue_stucco_small_window_half[down=false,facing=south,up=true,waterlogged=false]
conquest:blue_stucco_small_window_half[down=false,facing=south,up=false,waterlogged=true]
conquest:blue_stucco_small_window_half[down=false,facing=south,up=false,waterlogged=false]
conquest:blue_stucco_small_window_half[down=false,facing=west,up=true,waterlogged=true]
conquest:blue_stucco_small_window_half[down=false,facing=west,up=true,waterlogged=false]
conquest:blue_stucco_small_window_half[down=false,facing=west,up=false,waterlogged=true]
conquest:blue_stucco_small_window_half[down=false,facing=west,up=false,waterlogged=false]
conquest:blue_stucco_small_window_half[down=false,facing=east,up=true,waterlogged=true]
conquest:blue_stucco_small_window_half[down=false,facing=east,up=true,waterlogged=false]
conquest:blue_stucco_small_window_half[down=false,facing=east,up=false,waterlogged=true]
conquest:blue_stucco_small_window_half[down=false,facing=east,up=false,waterlogged=false]
conquest:blue_stucco_sphere[type=egg,waterlogged=true]
conquest:blue_stucco_sphere[type=egg,waterlogged=false]
conquest:blue_stucco_sphere[type=small,waterlogged=true]
conquest:blue_stucco_sphere[type=small,waterlogged=false]
conquest:blue_stucco_sphere[type=large,waterlogged=true]
conquest:blue_stucco_sphere[type=large,waterlogged=false]
conquest:blue_stucco_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:blue_stucco_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:blue_stucco_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:blue_stucco_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:blue_stucco_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:blue_stucco_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:blue_stucco_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:blue_stucco_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:blue_stucco_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:blue_stucco_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:blue_stucco_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:blue_stucco_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:blue_stucco_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:blue_stucco_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:blue_stucco_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:blue_stucco_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:blue_stucco_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:blue_stucco_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:blue_stucco_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:blue_stucco_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:blue_stucco_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:blue_stucco_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:blue_stucco_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:blue_stucco_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:blue_stucco_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:blue_stucco_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:blue_stucco_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:blue_stucco_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:blue_stucco_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:blue_stucco_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:blue_stucco_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:blue_stucco_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:blue_stucco_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:blue_stucco_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:blue_stucco_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:blue_stucco_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:blue_stucco_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:blue_stucco_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:blue_stucco_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:blue_stucco_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:blue_stucco_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:blue_stucco_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:blue_stucco_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:blue_stucco_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:blue_stucco_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:blue_stucco_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:blue_stucco_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:blue_stucco_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:blue_stucco_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:blue_stucco_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:blue_stucco_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:blue_stucco_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:blue_stucco_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:blue_stucco_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:blue_stucco_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:blue_stucco_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:blue_stucco_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:blue_stucco_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:blue_stucco_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:blue_stucco_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:blue_stucco_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:blue_stucco_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:blue_stucco_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:blue_stucco_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:blue_stucco_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:blue_stucco_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:blue_stucco_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:blue_stucco_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:blue_stucco_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:blue_stucco_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:blue_stucco_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:blue_stucco_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:blue_stucco_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:blue_stucco_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:blue_stucco_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:blue_stucco_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:blue_stucco_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:blue_stucco_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:blue_stucco_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:blue_stucco_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:blue_stucco_two_meter_arch[facing=north,type=top]
conquest:blue_stucco_two_meter_arch[facing=north,type=bottom]
conquest:blue_stucco_two_meter_arch[facing=south,type=top]
conquest:blue_stucco_two_meter_arch[facing=south,type=bottom]
conquest:blue_stucco_two_meter_arch[facing=west,type=top]
conquest:blue_stucco_two_meter_arch[facing=west,type=bottom]
conquest:blue_stucco_two_meter_arch[facing=east,type=top]
conquest:blue_stucco_two_meter_arch[facing=east,type=bottom]
conquest:blue_stucco_two_meter_arch_half[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:blue_stucco_two_meter_arch_half[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:blue_stucco_two_meter_arch_half[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:blue_stucco_two_meter_arch_half[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:blue_stucco_two_meter_arch_half[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:blue_stucco_two_meter_arch_half[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:blue_stucco_two_meter_arch_half[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:blue_stucco_two_meter_arch_half[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:blue_stucco_two_meter_arch_half[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:blue_stucco_two_meter_arch_half[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:blue_stucco_two_meter_arch_half[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:blue_stucco_two_meter_arch_half[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:blue_stucco_two_meter_arch_half[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:blue_stucco_two_meter_arch_half[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:blue_stucco_two_meter_arch_half[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:blue_stucco_two_meter_arch_half[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:blue_stucco_two_meter_arch_half[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:blue_stucco_two_meter_arch_half[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:blue_stucco_two_meter_arch_half[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:blue_stucco_two_meter_arch_half[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:blue_stucco_two_meter_arch_half[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:blue_stucco_two_meter_arch_half[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:blue_stucco_two_meter_arch_half[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:blue_stucco_two_meter_arch_half[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:blue_stucco_two_meter_arch_half[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:blue_stucco_two_meter_arch_half[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:blue_stucco_two_meter_arch_half[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:blue_stucco_two_meter_arch_half[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:blue_stucco_two_meter_arch_half[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:blue_stucco_two_meter_arch_half[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:blue_stucco_two_meter_arch_half[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:blue_stucco_two_meter_arch_half[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:blue_stucco_two_meter_arch_half[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:blue_stucco_two_meter_arch_half[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:blue_stucco_two_meter_arch_half[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:blue_stucco_two_meter_arch_half[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:blue_stucco_two_meter_arch_half[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:blue_stucco_two_meter_arch_half[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:blue_stucco_two_meter_arch_half[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:blue_stucco_two_meter_arch_half[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:blue_stucco_two_meter_arch_half[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:blue_stucco_two_meter_arch_half[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:blue_stucco_two_meter_arch_half[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:blue_stucco_two_meter_arch_half[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:blue_stucco_two_meter_arch_half[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:blue_stucco_two_meter_arch_half[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:blue_stucco_two_meter_arch_half[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:blue_stucco_two_meter_arch_half[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:blue_stucco_two_meter_arch_half[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:blue_stucco_two_meter_arch_half[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:blue_stucco_two_meter_arch_half[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:blue_stucco_two_meter_arch_half[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:blue_stucco_two_meter_arch_half[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:blue_stucco_two_meter_arch_half[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:blue_stucco_two_meter_arch_half[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:blue_stucco_two_meter_arch_half[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:blue_stucco_two_meter_arch_half[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:blue_stucco_two_meter_arch_half[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:blue_stucco_two_meter_arch_half[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:blue_stucco_two_meter_arch_half[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:blue_stucco_two_meter_arch_half[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:blue_stucco_two_meter_arch_half[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:blue_stucco_two_meter_arch_half[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:blue_stucco_two_meter_arch_half[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:blue_stucco_vertical_corner[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:blue_stucco_vertical_corner[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:blue_stucco_vertical_corner[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:blue_stucco_vertical_corner[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:blue_stucco_vertical_corner[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:blue_stucco_vertical_corner[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:blue_stucco_vertical_corner[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:blue_stucco_vertical_corner[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:blue_stucco_vertical_corner[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:blue_stucco_vertical_corner[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:blue_stucco_vertical_corner[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:blue_stucco_vertical_corner[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:blue_stucco_vertical_corner[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:blue_stucco_vertical_corner[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:blue_stucco_vertical_corner[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:blue_stucco_vertical_corner[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:blue_stucco_vertical_corner[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:blue_stucco_vertical_corner[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:blue_stucco_vertical_corner[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:blue_stucco_vertical_corner[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:blue_stucco_vertical_corner[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:blue_stucco_vertical_corner[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:blue_stucco_vertical_corner[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:blue_stucco_vertical_corner[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:blue_stucco_vertical_corner[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:blue_stucco_vertical_corner[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:blue_stucco_vertical_corner[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:blue_stucco_vertical_corner[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:blue_stucco_vertical_corner[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:blue_stucco_vertical_corner[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:blue_stucco_vertical_corner[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:blue_stucco_vertical_corner[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:blue_stucco_vertical_corner[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:blue_stucco_vertical_corner[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:blue_stucco_vertical_corner[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:blue_stucco_vertical_corner[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:blue_stucco_vertical_corner[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:blue_stucco_vertical_corner[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:blue_stucco_vertical_corner[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:blue_stucco_vertical_corner[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:blue_stucco_vertical_corner[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:blue_stucco_vertical_corner[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:blue_stucco_vertical_corner[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:blue_stucco_vertical_corner[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:blue_stucco_vertical_corner[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:blue_stucco_vertical_corner[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:blue_stucco_vertical_corner[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:blue_stucco_vertical_corner[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:blue_stucco_vertical_corner[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:blue_stucco_vertical_corner[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:blue_stucco_vertical_corner[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:blue_stucco_vertical_corner[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:blue_stucco_vertical_corner[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:blue_stucco_vertical_corner[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:blue_stucco_vertical_corner[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:blue_stucco_vertical_corner[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:blue_stucco_vertical_corner[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:blue_stucco_vertical_corner[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:blue_stucco_vertical_corner[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:blue_stucco_vertical_corner[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:blue_stucco_vertical_corner[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:blue_stucco_vertical_corner[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:blue_stucco_vertical_corner[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:blue_stucco_vertical_corner[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:blue_stucco_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:blue_stucco_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:blue_stucco_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:blue_stucco_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:blue_stucco_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:blue_stucco_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:blue_stucco_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:blue_stucco_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:blue_stucco_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:blue_stucco_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:blue_stucco_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:blue_stucco_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:blue_stucco_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:blue_stucco_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:blue_stucco_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:blue_stucco_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:blue_stucco_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:blue_stucco_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:blue_stucco_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:blue_stucco_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:blue_stucco_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:blue_stucco_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:blue_stucco_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:blue_stucco_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:blue_stucco_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:blue_stucco_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:blue_stucco_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:blue_stucco_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:blue_stucco_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:blue_stucco_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:blue_stucco_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:blue_stucco_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:blue_stucco_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:blue_stucco_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:blue_stucco_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:blue_stucco_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:blue_stucco_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:blue_stucco_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:blue_stucco_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:blue_stucco_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:blue_stucco_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:blue_stucco_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:blue_stucco_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:blue_stucco_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:blue_stucco_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:blue_stucco_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:blue_stucco_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:blue_stucco_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:blue_stucco_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:blue_stucco_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:blue_stucco_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:blue_stucco_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:blue_stucco_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:blue_stucco_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:blue_stucco_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:blue_stucco_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:blue_stucco_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:blue_stucco_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:blue_stucco_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:blue_stucco_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:blue_stucco_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:blue_stucco_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:blue_stucco_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:blue_stucco_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:blue_stucco_vertical_quarter[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:blue_stucco_vertical_quarter[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:blue_stucco_vertical_quarter[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:blue_stucco_vertical_quarter[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:blue_stucco_vertical_quarter[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:blue_stucco_vertical_quarter[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:blue_stucco_vertical_quarter[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:blue_stucco_vertical_quarter[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:blue_stucco_vertical_quarter[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:blue_stucco_vertical_quarter[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:blue_stucco_vertical_quarter[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:blue_stucco_vertical_quarter[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:blue_stucco_vertical_quarter[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:blue_stucco_vertical_quarter[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:blue_stucco_vertical_quarter[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:blue_stucco_vertical_quarter[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:blue_stucco_vertical_quarter[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:blue_stucco_vertical_quarter[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:blue_stucco_vertical_quarter[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:blue_stucco_vertical_quarter[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:blue_stucco_vertical_quarter[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:blue_stucco_vertical_quarter[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:blue_stucco_vertical_quarter[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:blue_stucco_vertical_quarter[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:blue_stucco_vertical_quarter[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:blue_stucco_vertical_quarter[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:blue_stucco_vertical_quarter[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:blue_stucco_vertical_quarter[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:blue_stucco_vertical_quarter[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:blue_stucco_vertical_quarter[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:blue_stucco_vertical_quarter[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:blue_stucco_vertical_quarter[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:blue_stucco_vertical_quarter[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:blue_stucco_vertical_quarter[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:blue_stucco_vertical_quarter[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:blue_stucco_vertical_quarter[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:blue_stucco_vertical_quarter[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:blue_stucco_vertical_quarter[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:blue_stucco_vertical_quarter[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:blue_stucco_vertical_quarter[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:blue_stucco_vertical_quarter[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:blue_stucco_vertical_quarter[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:blue_stucco_vertical_quarter[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:blue_stucco_vertical_quarter[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:blue_stucco_vertical_quarter[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:blue_stucco_vertical_quarter[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:blue_stucco_vertical_quarter[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:blue_stucco_vertical_quarter[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:blue_stucco_vertical_quarter[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:blue_stucco_vertical_quarter[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:blue_stucco_vertical_quarter[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:blue_stucco_vertical_quarter[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:blue_stucco_vertical_quarter[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:blue_stucco_vertical_quarter[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:blue_stucco_vertical_quarter[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:blue_stucco_vertical_quarter[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:blue_stucco_vertical_quarter[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:blue_stucco_vertical_quarter[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:blue_stucco_vertical_quarter[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:blue_stucco_vertical_quarter[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:blue_stucco_vertical_quarter[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:blue_stucco_vertical_quarter[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:blue_stucco_vertical_quarter[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:blue_stucco_vertical_quarter[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:blue_stucco_vertical_slab[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:blue_stucco_vertical_slab[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:blue_stucco_vertical_slab[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:blue_stucco_vertical_slab[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:blue_stucco_vertical_slab[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:blue_stucco_vertical_slab[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:blue_stucco_vertical_slab[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:blue_stucco_vertical_slab[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:blue_stucco_vertical_slab[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:blue_stucco_vertical_slab[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:blue_stucco_vertical_slab[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:blue_stucco_vertical_slab[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:blue_stucco_vertical_slab[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:blue_stucco_vertical_slab[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:blue_stucco_vertical_slab[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:blue_stucco_vertical_slab[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:blue_stucco_vertical_slab[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:blue_stucco_vertical_slab[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:blue_stucco_vertical_slab[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:blue_stucco_vertical_slab[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:blue_stucco_vertical_slab[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:blue_stucco_vertical_slab[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:blue_stucco_vertical_slab[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:blue_stucco_vertical_slab[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:blue_stucco_vertical_slab[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:blue_stucco_vertical_slab[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:blue_stucco_vertical_slab[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:blue_stucco_vertical_slab[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:blue_stucco_vertical_slab[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:blue_stucco_vertical_slab[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:blue_stucco_vertical_slab[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:blue_stucco_vertical_slab[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:blue_stucco_vertical_slab[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:blue_stucco_vertical_slab[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:blue_stucco_vertical_slab[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:blue_stucco_vertical_slab[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:blue_stucco_vertical_slab[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:blue_stucco_vertical_slab[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:blue_stucco_vertical_slab[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:blue_stucco_vertical_slab[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:blue_stucco_vertical_slab[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:blue_stucco_vertical_slab[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:blue_stucco_vertical_slab[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:blue_stucco_vertical_slab[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:blue_stucco_vertical_slab[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:blue_stucco_vertical_slab[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:blue_stucco_vertical_slab[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:blue_stucco_vertical_slab[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:blue_stucco_vertical_slab[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:blue_stucco_vertical_slab[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:blue_stucco_vertical_slab[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:blue_stucco_vertical_slab[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:blue_stucco_vertical_slab[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:blue_stucco_vertical_slab[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:blue_stucco_vertical_slab[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:blue_stucco_vertical_slab[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:blue_stucco_vertical_slab[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:blue_stucco_vertical_slab[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:blue_stucco_vertical_slab[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:blue_stucco_vertical_slab[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:blue_stucco_vertical_slab[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:blue_stucco_vertical_slab[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:blue_stucco_vertical_slab[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:blue_stucco_vertical_slab[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:blue_stucco_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:blue_stucco_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:blue_stucco_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:blue_stucco_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:blue_stucco_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:blue_stucco_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:blue_stucco_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:blue_stucco_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:blue_stucco_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:blue_stucco_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:blue_stucco_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:blue_stucco_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:blue_stucco_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:blue_stucco_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:blue_stucco_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:blue_stucco_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:blue_stucco_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:blue_stucco_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:blue_stucco_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:blue_stucco_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:blue_stucco_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:blue_stucco_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:blue_stucco_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:blue_stucco_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:blue_stucco_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:blue_stucco_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:blue_stucco_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:blue_stucco_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:blue_stucco_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:blue_stucco_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:blue_stucco_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:blue_stucco_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:blue_stucco_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:blue_stucco_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:blue_stucco_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:blue_stucco_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:blue_stucco_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:blue_stucco_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:blue_stucco_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:blue_stucco_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:blue_stucco_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:blue_stucco_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:blue_stucco_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:blue_stucco_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:blue_stucco_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:blue_stucco_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:blue_stucco_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:blue_stucco_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:blue_stucco_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:blue_stucco_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:blue_stucco_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:blue_stucco_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:blue_stucco_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:blue_stucco_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:blue_stucco_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:blue_stucco_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:blue_stucco_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:blue_stucco_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:blue_stucco_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:blue_stucco_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:blue_stucco_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:blue_stucco_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:blue_stucco_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:blue_stucco_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:blue_stucco_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:blue_stucco_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:blue_stucco_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:blue_stucco_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:blue_stucco_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:blue_stucco_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:blue_stucco_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:blue_stucco_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:blue_stucco_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:blue_stucco_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:blue_stucco_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:blue_stucco_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:blue_stucco_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:blue_stucco_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:blue_stucco_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:blue_stucco_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:blue_stucco_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:blue_stucco_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:blue_stucco_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:blue_stucco_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:blue_stucco_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:blue_stucco_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:blue_stucco_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:blue_stucco_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:blue_stucco_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:blue_stucco_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:blue_stucco_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:blue_stucco_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:blue_stucco_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:blue_stucco_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:blue_stucco_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:blue_stucco_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:blue_stucco_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:blue_stucco_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:blue_stucco_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:blue_stucco_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:blue_stucco_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:blue_stucco_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:blue_stucco_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:blue_stucco_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:blue_stucco_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:blue_stucco_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:blue_stucco_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:blue_stucco_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:blue_stucco_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:blue_stucco_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:blue_stucco_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:blue_stucco_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:blue_stucco_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:blue_stucco_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:blue_stucco_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:blue_stucco_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:blue_stucco_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:blue_stucco_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:blue_stucco_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:blue_stucco_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:blue_stucco_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:blue_stucco_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:blue_stucco_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:blue_stucco_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:blue_stucco_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:blue_stucco_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:blue_stucco_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:blue_stucco_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:blue_stucco_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:blue_stucco_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:blue_stucco_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:blue_stucco_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:blue_stucco_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:blue_stucco_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:blue_stucco_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:blue_stucco_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:blue_stucco_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:blue_stucco_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:blue_stucco_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:blue_stucco_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:blue_stucco_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:blue_stucco_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:blue_stucco_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:blue_stucco_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:blue_stucco_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:blue_stucco_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:blue_stucco_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:blue_stucco_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:blue_stucco_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:blue_stucco_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:blue_stucco_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:blue_stucco_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:blue_stucco_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:blue_stucco_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:blue_stucco_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:blue_stucco_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:blue_stucco_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:blue_stucco_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:blue_stucco_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:blue_stucco_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:blue_stucco_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:blue_stucco_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:blue_stucco_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:blue_stucco_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:blue_stucco_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:blue_stucco_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:blue_stucco_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:blue_stucco_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:blue_stucco_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:blue_stucco_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:blue_stucco_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:blue_stucco_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:blue_stucco_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:blue_stucco_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:blue_stucco_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:blue_stucco_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:blue_stucco_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:blue_stucco_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:blue_stucco_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:blue_stucco_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:blue_stucco_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:blue_stucco_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:blue_stucco_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:blue_stucco_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:blue_stucco_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:blue_stucco_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:blue_stucco_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:blue_stucco_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:blue_stucco_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:blue_stucco_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:blue_stucco_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:blue_stucco_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:blue_stucco_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:blue_stucco_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:blue_stucco_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:blue_stucco_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:blue_stucco_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:blue_stucco_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:blue_stucco_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:blue_stucco_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:blue_stucco_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:blue_stucco_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:blue_stucco_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:blue_stucco_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:blue_stucco_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:blue_stucco_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:blue_stucco_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:blue_stucco_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:blue_stucco_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:blue_stucco_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:blue_stucco_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:blue_stucco_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:blue_stucco_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:blue_stucco_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:blue_stucco_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:blue_stucco_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:blue_stucco_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:blue_stucco_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:blue_stucco_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:blue_stucco_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:blue_stucco_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:blue_stucco_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:blue_stucco_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:blue_stucco_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:blue_stucco_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:blue_stucco_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:blue_stucco_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:blue_stucco_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:blue_stucco_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:blue_stucco_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:blue_stucco_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:blue_stucco_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:blue_stucco_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:blue_stucco_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:blue_stucco_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:blue_stucco_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:blue_stucco_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:blue_stucco_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:blue_stucco_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:blue_stucco_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:blue_stucco_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:blue_stucco_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:blue_stucco_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:blue_stucco_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:blue_stucco_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:blue_stucco_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:blue_stucco_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:blue_stucco_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:blue_stucco_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:blue_stucco_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:blue_stucco_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:blue_stucco_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:blue_stucco_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:blue_stucco_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:blue_stucco_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:blue_stucco_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:blue_stucco_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:blue_stucco_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:blue_stucco_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:blue_stucco_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:blue_stucco_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:blue_stucco_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:blue_stucco_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:blue_stucco_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:blue_stucco_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:blue_stucco_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:blue_stucco_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:blue_stucco_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:blue_stucco_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:blue_stucco_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:blue_stucco_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:blue_stucco_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:blue_stucco_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:blue_stucco_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:blue_stucco_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:blue_stucco_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:blue_stucco_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:blue_stucco_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:blue_stucco_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:blue_stucco_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:blue_stucco_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:blue_stucco_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:blue_stucco_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:blue_stucco_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:blue_stucco_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:blue_stucco_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:blue_stucco_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:blue_stucco_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:blue_stucco_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:blue_stucco_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:blue_stucco_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:blue_stucco_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:blue_stucco_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:blue_stucco_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:blue_stucco_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:blue_stucco_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:blue_stucco_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:blue_stucco_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:blue_stucco_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:blue_stucco_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:blue_stucco_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:blue_stucco_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:blue_stucco_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:blue_stucco_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:blue_stucco_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:blue_stucco_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:blue_stucco_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:blue_stucco_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:blue_stucco_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:blue_stucco_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:blue_stucco_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:blue_stucco_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:blue_stucco_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:blue_stucco_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:blue_stucco_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:blue_stucco_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:blue_stucco_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:blue_stucco_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:blue_stucco_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:blue_stucco_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:blue_stucco_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:blue_stucco_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:blue_stucco_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:blue_stucco_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:blue_t_flange[facing=north,toggle=1,waterlogged=true]
conquest:blue_t_flange[facing=north,toggle=1,waterlogged=false]
conquest:blue_t_flange[facing=north,toggle=2,waterlogged=true]
conquest:blue_t_flange[facing=north,toggle=2,waterlogged=false]
conquest:blue_t_flange[facing=north,toggle=3,waterlogged=true]
conquest:blue_t_flange[facing=north,toggle=3,waterlogged=false]
conquest:blue_t_flange[facing=north,toggle=4,waterlogged=true]
conquest:blue_t_flange[facing=north,toggle=4,waterlogged=false]
conquest:blue_t_flange[facing=south,toggle=1,waterlogged=true]
conquest:blue_t_flange[facing=south,toggle=1,waterlogged=false]
conquest:blue_t_flange[facing=south,toggle=2,waterlogged=true]
conquest:blue_t_flange[facing=south,toggle=2,waterlogged=false]
conquest:blue_t_flange[facing=south,toggle=3,waterlogged=true]
conquest:blue_t_flange[facing=south,toggle=3,waterlogged=false]
conquest:blue_t_flange[facing=south,toggle=4,waterlogged=true]
conquest:blue_t_flange[facing=south,toggle=4,waterlogged=false]
conquest:blue_t_flange[facing=west,toggle=1,waterlogged=true]
conquest:blue_t_flange[facing=west,toggle=1,waterlogged=false]
conquest:blue_t_flange[facing=west,toggle=2,waterlogged=true]
conquest:blue_t_flange[facing=west,toggle=2,waterlogged=false]
conquest:blue_t_flange[facing=west,toggle=3,waterlogged=true]
conquest:blue_t_flange[facing=west,toggle=3,waterlogged=false]
conquest:blue_t_flange[facing=west,toggle=4,waterlogged=true]
conquest:blue_t_flange[facing=west,toggle=4,waterlogged=false]
conquest:blue_t_flange[facing=east,toggle=1,waterlogged=true]
conquest:blue_t_flange[facing=east,toggle=1,waterlogged=false]
conquest:blue_t_flange[facing=east,toggle=2,waterlogged=true]
conquest:blue_t_flange[facing=east,toggle=2,waterlogged=false]
conquest:blue_t_flange[facing=east,toggle=3,waterlogged=true]
conquest:blue_t_flange[facing=east,toggle=3,waterlogged=false]
conquest:blue_t_flange[facing=east,toggle=4,waterlogged=true]
conquest:blue_t_flange[facing=east,toggle=4,waterlogged=false]
conquest:blue_table_stool[offset_toggle=true]
conquest:blue_table_stool[offset_toggle=false]
conquest:blue_tudor_box_frame_1
conquest:blue_tudor_box_frame_1_vertical_corner[facing=north,layer=1,waterlogged=true]
conquest:blue_tudor_box_frame_1_vertical_corner[facing=north,layer=1,waterlogged=false]
conquest:blue_tudor_box_frame_1_vertical_corner[facing=north,layer=2,waterlogged=true]
conquest:blue_tudor_box_frame_1_vertical_corner[facing=north,layer=2,waterlogged=false]
conquest:blue_tudor_box_frame_1_vertical_corner[facing=north,layer=3,waterlogged=true]
conquest:blue_tudor_box_frame_1_vertical_corner[facing=north,layer=3,waterlogged=false]
conquest:blue_tudor_box_frame_1_vertical_corner[facing=north,layer=4,waterlogged=true]
conquest:blue_tudor_box_frame_1_vertical_corner[facing=north,layer=4,waterlogged=false]
conquest:blue_tudor_box_frame_1_vertical_corner[facing=south,layer=1,waterlogged=true]
conquest:blue_tudor_box_frame_1_vertical_corner[facing=south,layer=1,waterlogged=false]
conquest:blue_tudor_box_frame_1_vertical_corner[facing=south,layer=2,waterlogged=true]
conquest:blue_tudor_box_frame_1_vertical_corner[facing=south,layer=2,waterlogged=false]
conquest:blue_tudor_box_frame_1_vertical_corner[facing=south,layer=3,waterlogged=true]
conquest:blue_tudor_box_frame_1_vertical_corner[facing=south,layer=3,waterlogged=false]
conquest:blue_tudor_box_frame_1_vertical_corner[facing=south,layer=4,waterlogged=true]
conquest:blue_tudor_box_frame_1_vertical_corner[facing=south,layer=4,waterlogged=false]
conquest:blue_tudor_box_frame_1_vertical_corner[facing=west,layer=1,waterlogged=true]
conquest:blue_tudor_box_frame_1_vertical_corner[facing=west,layer=1,waterlogged=false]
conquest:blue_tudor_box_frame_1_vertical_corner[facing=west,layer=2,waterlogged=true]
conquest:blue_tudor_box_frame_1_vertical_corner[facing=west,layer=2,waterlogged=false]
conquest:blue_tudor_box_frame_1_vertical_corner[facing=west,layer=3,waterlogged=true]
conquest:blue_tudor_box_frame_1_vertical_corner[facing=west,layer=3,waterlogged=false]
conquest:blue_tudor_box_frame_1_vertical_corner[facing=west,layer=4,waterlogged=true]
conquest:blue_tudor_box_frame_1_vertical_corner[facing=west,layer=4,waterlogged=false]
conquest:blue_tudor_box_frame_1_vertical_corner[facing=east,layer=1,waterlogged=true]
conquest:blue_tudor_box_frame_1_vertical_corner[facing=east,layer=1,waterlogged=false]
conquest:blue_tudor_box_frame_1_vertical_corner[facing=east,layer=2,waterlogged=true]
conquest:blue_tudor_box_frame_1_vertical_corner[facing=east,layer=2,waterlogged=false]
conquest:blue_tudor_box_frame_1_vertical_corner[facing=east,layer=3,waterlogged=true]
conquest:blue_tudor_box_frame_1_vertical_corner[facing=east,layer=3,waterlogged=false]
conquest:blue_tudor_box_frame_1_vertical_corner[facing=east,layer=4,waterlogged=true]
conquest:blue_tudor_box_frame_1_vertical_corner[facing=east,layer=4,waterlogged=false]
conquest:blue_tudor_box_frame_1_vertical_quarter[facing=north,layer=1,waterlogged=true]
conquest:blue_tudor_box_frame_1_vertical_quarter[facing=north,layer=1,waterlogged=false]
conquest:blue_tudor_box_frame_1_vertical_quarter[facing=north,layer=2,waterlogged=true]
conquest:blue_tudor_box_frame_1_vertical_quarter[facing=north,layer=2,waterlogged=false]
conquest:blue_tudor_box_frame_1_vertical_quarter[facing=north,layer=3,waterlogged=true]
conquest:blue_tudor_box_frame_1_vertical_quarter[facing=north,layer=3,waterlogged=false]
conquest:blue_tudor_box_frame_1_vertical_quarter[facing=north,layer=4,waterlogged=true]
conquest:blue_tudor_box_frame_1_vertical_quarter[facing=north,layer=4,waterlogged=false]
conquest:blue_tudor_box_frame_1_vertical_quarter[facing=south,layer=1,waterlogged=true]
conquest:blue_tudor_box_frame_1_vertical_quarter[facing=south,layer=1,waterlogged=false]
conquest:blue_tudor_box_frame_1_vertical_quarter[facing=south,layer=2,waterlogged=true]
conquest:blue_tudor_box_frame_1_vertical_quarter[facing=south,layer=2,waterlogged=false]
conquest:blue_tudor_box_frame_1_vertical_quarter[facing=south,layer=3,waterlogged=true]
conquest:blue_tudor_box_frame_1_vertical_quarter[facing=south,layer=3,waterlogged=false]
conquest:blue_tudor_box_frame_1_vertical_quarter[facing=south,layer=4,waterlogged=true]
conquest:blue_tudor_box_frame_1_vertical_quarter[facing=south,layer=4,waterlogged=false]
conquest:blue_tudor_box_frame_1_vertical_quarter[facing=west,layer=1,waterlogged=true]
conquest:blue_tudor_box_frame_1_vertical_quarter[facing=west,layer=1,waterlogged=false]
conquest:blue_tudor_box_frame_1_vertical_quarter[facing=west,layer=2,waterlogged=true]
conquest:blue_tudor_box_frame_1_vertical_quarter[facing=west,layer=2,waterlogged=false]
conquest:blue_tudor_box_frame_1_vertical_quarter[facing=west,layer=3,waterlogged=true]
conquest:blue_tudor_box_frame_1_vertical_quarter[facing=west,layer=3,waterlogged=false]
conquest:blue_tudor_box_frame_1_vertical_quarter[facing=west,layer=4,waterlogged=true]
conquest:blue_tudor_box_frame_1_vertical_quarter[facing=west,layer=4,waterlogged=false]
conquest:blue_tudor_box_frame_1_vertical_quarter[facing=east,layer=1,waterlogged=true]
conquest:blue_tudor_box_frame_1_vertical_quarter[facing=east,layer=1,waterlogged=false]
conquest:blue_tudor_box_frame_1_vertical_quarter[facing=east,layer=2,waterlogged=true]
conquest:blue_tudor_box_frame_1_vertical_quarter[facing=east,layer=2,waterlogged=false]
conquest:blue_tudor_box_frame_1_vertical_quarter[facing=east,layer=3,waterlogged=true]
conquest:blue_tudor_box_frame_1_vertical_quarter[facing=east,layer=3,waterlogged=false]
conquest:blue_tudor_box_frame_1_vertical_quarter[facing=east,layer=4,waterlogged=true]
conquest:blue_tudor_box_frame_1_vertical_quarter[facing=east,layer=4,waterlogged=false]
conquest:blue_tudor_box_frame_1_vertical_slab[facing=north,layer=1,waterlogged=true]
conquest:blue_tudor_box_frame_1_vertical_slab[facing=north,layer=1,waterlogged=false]
conquest:blue_tudor_box_frame_1_vertical_slab[facing=north,layer=2,waterlogged=true]
conquest:blue_tudor_box_frame_1_vertical_slab[facing=north,layer=2,waterlogged=false]
conquest:blue_tudor_box_frame_1_vertical_slab[facing=north,layer=3,waterlogged=true]
conquest:blue_tudor_box_frame_1_vertical_slab[facing=north,layer=3,waterlogged=false]
conquest:blue_tudor_box_frame_1_vertical_slab[facing=north,layer=4,waterlogged=true]
conquest:blue_tudor_box_frame_1_vertical_slab[facing=north,layer=4,waterlogged=false]
conquest:blue_tudor_box_frame_1_vertical_slab[facing=south,layer=1,waterlogged=true]
conquest:blue_tudor_box_frame_1_vertical_slab[facing=south,layer=1,waterlogged=false]
conquest:blue_tudor_box_frame_1_vertical_slab[facing=south,layer=2,waterlogged=true]
conquest:blue_tudor_box_frame_1_vertical_slab[facing=south,layer=2,waterlogged=false]
conquest:blue_tudor_box_frame_1_vertical_slab[facing=south,layer=3,waterlogged=true]
conquest:blue_tudor_box_frame_1_vertical_slab[facing=south,layer=3,waterlogged=false]
conquest:blue_tudor_box_frame_1_vertical_slab[facing=south,layer=4,waterlogged=true]
conquest:blue_tudor_box_frame_1_vertical_slab[facing=south,layer=4,waterlogged=false]
conquest:blue_tudor_box_frame_1_vertical_slab[facing=west,layer=1,waterlogged=true]
conquest:blue_tudor_box_frame_1_vertical_slab[facing=west,layer=1,waterlogged=false]
conquest:blue_tudor_box_frame_1_vertical_slab[facing=west,layer=2,waterlogged=true]
conquest:blue_tudor_box_frame_1_vertical_slab[facing=west,layer=2,waterlogged=false]
conquest:blue_tudor_box_frame_1_vertical_slab[facing=west,layer=3,waterlogged=true]
conquest:blue_tudor_box_frame_1_vertical_slab[facing=west,layer=3,waterlogged=false]
conquest:blue_tudor_box_frame_1_vertical_slab[facing=west,layer=4,waterlogged=true]
conquest:blue_tudor_box_frame_1_vertical_slab[facing=west,layer=4,waterlogged=false]
conquest:blue_tudor_box_frame_1_vertical_slab[facing=east,layer=1,waterlogged=true]
conquest:blue_tudor_box_frame_1_vertical_slab[facing=east,layer=1,waterlogged=false]
conquest:blue_tudor_box_frame_1_vertical_slab[facing=east,layer=2,waterlogged=true]
conquest:blue_tudor_box_frame_1_vertical_slab[facing=east,layer=2,waterlogged=false]
conquest:blue_tudor_box_frame_1_vertical_slab[facing=east,layer=3,waterlogged=true]
conquest:blue_tudor_box_frame_1_vertical_slab[facing=east,layer=3,waterlogged=false]
conquest:blue_tudor_box_frame_1_vertical_slab[facing=east,layer=4,waterlogged=true]
conquest:blue_tudor_box_frame_1_vertical_slab[facing=east,layer=4,waterlogged=false]
conquest:blue_tudor_box_frame_2
conquest:blue_tudor_box_frame_2_vertical_corner[facing=north,layer=1,waterlogged=true]
conquest:blue_tudor_box_frame_2_vertical_corner[facing=north,layer=1,waterlogged=false]
conquest:blue_tudor_box_frame_2_vertical_corner[facing=north,layer=2,waterlogged=true]
conquest:blue_tudor_box_frame_2_vertical_corner[facing=north,layer=2,waterlogged=false]
conquest:blue_tudor_box_frame_2_vertical_corner[facing=north,layer=3,waterlogged=true]
conquest:blue_tudor_box_frame_2_vertical_corner[facing=north,layer=3,waterlogged=false]
conquest:blue_tudor_box_frame_2_vertical_corner[facing=north,layer=4,waterlogged=true]
conquest:blue_tudor_box_frame_2_vertical_corner[facing=north,layer=4,waterlogged=false]
conquest:blue_tudor_box_frame_2_vertical_corner[facing=south,layer=1,waterlogged=true]
conquest:blue_tudor_box_frame_2_vertical_corner[facing=south,layer=1,waterlogged=false]
conquest:blue_tudor_box_frame_2_vertical_corner[facing=south,layer=2,waterlogged=true]
conquest:blue_tudor_box_frame_2_vertical_corner[facing=south,layer=2,waterlogged=false]
conquest:blue_tudor_box_frame_2_vertical_corner[facing=south,layer=3,waterlogged=true]
conquest:blue_tudor_box_frame_2_vertical_corner[facing=south,layer=3,waterlogged=false]
conquest:blue_tudor_box_frame_2_vertical_corner[facing=south,layer=4,waterlogged=true]
conquest:blue_tudor_box_frame_2_vertical_corner[facing=south,layer=4,waterlogged=false]
conquest:blue_tudor_box_frame_2_vertical_corner[facing=west,layer=1,waterlogged=true]
conquest:blue_tudor_box_frame_2_vertical_corner[facing=west,layer=1,waterlogged=false]
conquest:blue_tudor_box_frame_2_vertical_corner[facing=west,layer=2,waterlogged=true]
conquest:blue_tudor_box_frame_2_vertical_corner[facing=west,layer=2,waterlogged=false]
conquest:blue_tudor_box_frame_2_vertical_corner[facing=west,layer=3,waterlogged=true]
conquest:blue_tudor_box_frame_2_vertical_corner[facing=west,layer=3,waterlogged=false]
conquest:blue_tudor_box_frame_2_vertical_corner[facing=west,layer=4,waterlogged=true]
conquest:blue_tudor_box_frame_2_vertical_corner[facing=west,layer=4,waterlogged=false]
conquest:blue_tudor_box_frame_2_vertical_corner[facing=east,layer=1,waterlogged=true]
conquest:blue_tudor_box_frame_2_vertical_corner[facing=east,layer=1,waterlogged=false]
conquest:blue_tudor_box_frame_2_vertical_corner[facing=east,layer=2,waterlogged=true]
conquest:blue_tudor_box_frame_2_vertical_corner[facing=east,layer=2,waterlogged=false]
conquest:blue_tudor_box_frame_2_vertical_corner[facing=east,layer=3,waterlogged=true]
conquest:blue_tudor_box_frame_2_vertical_corner[facing=east,layer=3,waterlogged=false]
conquest:blue_tudor_box_frame_2_vertical_corner[facing=east,layer=4,waterlogged=true]
conquest:blue_tudor_box_frame_2_vertical_corner[facing=east,layer=4,waterlogged=false]
conquest:blue_tudor_box_frame_2_vertical_quarter[facing=north,layer=1,waterlogged=true]
conquest:blue_tudor_box_frame_2_vertical_quarter[facing=north,layer=1,waterlogged=false]
conquest:blue_tudor_box_frame_2_vertical_quarter[facing=north,layer=2,waterlogged=true]
conquest:blue_tudor_box_frame_2_vertical_quarter[facing=north,layer=2,waterlogged=false]
conquest:blue_tudor_box_frame_2_vertical_quarter[facing=north,layer=3,waterlogged=true]
conquest:blue_tudor_box_frame_2_vertical_quarter[facing=north,layer=3,waterlogged=false]
conquest:blue_tudor_box_frame_2_vertical_quarter[facing=north,layer=4,waterlogged=true]
conquest:blue_tudor_box_frame_2_vertical_quarter[facing=north,layer=4,waterlogged=false]
conquest:blue_tudor_box_frame_2_vertical_quarter[facing=south,layer=1,waterlogged=true]
conquest:blue_tudor_box_frame_2_vertical_quarter[facing=south,layer=1,waterlogged=false]
conquest:blue_tudor_box_frame_2_vertical_quarter[facing=south,layer=2,waterlogged=true]
conquest:blue_tudor_box_frame_2_vertical_quarter[facing=south,layer=2,waterlogged=false]
conquest:blue_tudor_box_frame_2_vertical_quarter[facing=south,layer=3,waterlogged=true]
conquest:blue_tudor_box_frame_2_vertical_quarter[facing=south,layer=3,waterlogged=false]
conquest:blue_tudor_box_frame_2_vertical_quarter[facing=south,layer=4,waterlogged=true]
conquest:blue_tudor_box_frame_2_vertical_quarter[facing=south,layer=4,waterlogged=false]
conquest:blue_tudor_box_frame_2_vertical_quarter[facing=west,layer=1,waterlogged=true]
conquest:blue_tudor_box_frame_2_vertical_quarter[facing=west,layer=1,waterlogged=false]
conquest:blue_tudor_box_frame_2_vertical_quarter[facing=west,layer=2,waterlogged=true]
conquest:blue_tudor_box_frame_2_vertical_quarter[facing=west,layer=2,waterlogged=false]
conquest:blue_tudor_box_frame_2_vertical_quarter[facing=west,layer=3,waterlogged=true]
conquest:blue_tudor_box_frame_2_vertical_quarter[facing=west,layer=3,waterlogged=false]
conquest:blue_tudor_box_frame_2_vertical_quarter[facing=west,layer=4,waterlogged=true]
conquest:blue_tudor_box_frame_2_vertical_quarter[facing=west,layer=4,waterlogged=false]
conquest:blue_tudor_box_frame_2_vertical_quarter[facing=east,layer=1,waterlogged=true]
conquest:blue_tudor_box_frame_2_vertical_quarter[facing=east,layer=1,waterlogged=false]
conquest:blue_tudor_box_frame_2_vertical_quarter[facing=east,layer=2,waterlogged=true]
conquest:blue_tudor_box_frame_2_vertical_quarter[facing=east,layer=2,waterlogged=false]
conquest:blue_tudor_box_frame_2_vertical_quarter[facing=east,layer=3,waterlogged=true]
conquest:blue_tudor_box_frame_2_vertical_quarter[facing=east,layer=3,waterlogged=false]
conquest:blue_tudor_box_frame_2_vertical_quarter[facing=east,layer=4,waterlogged=true]
conquest:blue_tudor_box_frame_2_vertical_quarter[facing=east,layer=4,waterlogged=false]
conquest:blue_tudor_box_frame_2_vertical_slab[facing=north,layer=1,waterlogged=true]
conquest:blue_tudor_box_frame_2_vertical_slab[facing=north,layer=1,waterlogged=false]
conquest:blue_tudor_box_frame_2_vertical_slab[facing=north,layer=2,waterlogged=true]
conquest:blue_tudor_box_frame_2_vertical_slab[facing=north,layer=2,waterlogged=false]
conquest:blue_tudor_box_frame_2_vertical_slab[facing=north,layer=3,waterlogged=true]
conquest:blue_tudor_box_frame_2_vertical_slab[facing=north,layer=3,waterlogged=false]
conquest:blue_tudor_box_frame_2_vertical_slab[facing=north,layer=4,waterlogged=true]
conquest:blue_tudor_box_frame_2_vertical_slab[facing=north,layer=4,waterlogged=false]
conquest:blue_tudor_box_frame_2_vertical_slab[facing=south,layer=1,waterlogged=true]
conquest:blue_tudor_box_frame_2_vertical_slab[facing=south,layer=1,waterlogged=false]
conquest:blue_tudor_box_frame_2_vertical_slab[facing=south,layer=2,waterlogged=true]
conquest:blue_tudor_box_frame_2_vertical_slab[facing=south,layer=2,waterlogged=false]
conquest:blue_tudor_box_frame_2_vertical_slab[facing=south,layer=3,waterlogged=true]
conquest:blue_tudor_box_frame_2_vertical_slab[facing=south,layer=3,waterlogged=false]
conquest:blue_tudor_box_frame_2_vertical_slab[facing=south,layer=4,waterlogged=true]
conquest:blue_tudor_box_frame_2_vertical_slab[facing=south,layer=4,waterlogged=false]
conquest:blue_tudor_box_frame_2_vertical_slab[facing=west,layer=1,waterlogged=true]
conquest:blue_tudor_box_frame_2_vertical_slab[facing=west,layer=1,waterlogged=false]
conquest:blue_tudor_box_frame_2_vertical_slab[facing=west,layer=2,waterlogged=true]
conquest:blue_tudor_box_frame_2_vertical_slab[facing=west,layer=2,waterlogged=false]
conquest:blue_tudor_box_frame_2_vertical_slab[facing=west,layer=3,waterlogged=true]
conquest:blue_tudor_box_frame_2_vertical_slab[facing=west,layer=3,waterlogged=false]
conquest:blue_tudor_box_frame_2_vertical_slab[facing=west,layer=4,waterlogged=true]
conquest:blue_tudor_box_frame_2_vertical_slab[facing=west,layer=4,waterlogged=false]
conquest:blue_tudor_box_frame_2_vertical_slab[facing=east,layer=1,waterlogged=true]
conquest:blue_tudor_box_frame_2_vertical_slab[facing=east,layer=1,waterlogged=false]
conquest:blue_tudor_box_frame_2_vertical_slab[facing=east,layer=2,waterlogged=true]
conquest:blue_tudor_box_frame_2_vertical_slab[facing=east,layer=2,waterlogged=false]
conquest:blue_tudor_box_frame_2_vertical_slab[facing=east,layer=3,waterlogged=true]
conquest:blue_tudor_box_frame_2_vertical_slab[facing=east,layer=3,waterlogged=false]
conquest:blue_tudor_box_frame_2_vertical_slab[facing=east,layer=4,waterlogged=true]
conquest:blue_tudor_box_frame_2_vertical_slab[facing=east,layer=4,waterlogged=false]
conquest:blue_tudor_cross_frame
conquest:blue_tudor_cross_frame_vertical_corner[facing=north,layer=1,waterlogged=true]
conquest:blue_tudor_cross_frame_vertical_corner[facing=north,layer=1,waterlogged=false]
conquest:blue_tudor_cross_frame_vertical_corner[facing=north,layer=2,waterlogged=true]
conquest:blue_tudor_cross_frame_vertical_corner[facing=north,layer=2,waterlogged=false]
conquest:blue_tudor_cross_frame_vertical_corner[facing=north,layer=3,waterlogged=true]
conquest:blue_tudor_cross_frame_vertical_corner[facing=north,layer=3,waterlogged=false]
conquest:blue_tudor_cross_frame_vertical_corner[facing=north,layer=4,waterlogged=true]
conquest:blue_tudor_cross_frame_vertical_corner[facing=north,layer=4,waterlogged=false]
conquest:blue_tudor_cross_frame_vertical_corner[facing=south,layer=1,waterlogged=true]
conquest:blue_tudor_cross_frame_vertical_corner[facing=south,layer=1,waterlogged=false]
conquest:blue_tudor_cross_frame_vertical_corner[facing=south,layer=2,waterlogged=true]
conquest:blue_tudor_cross_frame_vertical_corner[facing=south,layer=2,waterlogged=false]
conquest:blue_tudor_cross_frame_vertical_corner[facing=south,layer=3,waterlogged=true]
conquest:blue_tudor_cross_frame_vertical_corner[facing=south,layer=3,waterlogged=false]
conquest:blue_tudor_cross_frame_vertical_corner[facing=south,layer=4,waterlogged=true]
conquest:blue_tudor_cross_frame_vertical_corner[facing=south,layer=4,waterlogged=false]
conquest:blue_tudor_cross_frame_vertical_corner[facing=west,layer=1,waterlogged=true]
conquest:blue_tudor_cross_frame_vertical_corner[facing=west,layer=1,waterlogged=false]
conquest:blue_tudor_cross_frame_vertical_corner[facing=west,layer=2,waterlogged=true]
conquest:blue_tudor_cross_frame_vertical_corner[facing=west,layer=2,waterlogged=false]
conquest:blue_tudor_cross_frame_vertical_corner[facing=west,layer=3,waterlogged=true]
conquest:blue_tudor_cross_frame_vertical_corner[facing=west,layer=3,waterlogged=false]
conquest:blue_tudor_cross_frame_vertical_corner[facing=west,layer=4,waterlogged=true]
conquest:blue_tudor_cross_frame_vertical_corner[facing=west,layer=4,waterlogged=false]
conquest:blue_tudor_cross_frame_vertical_corner[facing=east,layer=1,waterlogged=true]
conquest:blue_tudor_cross_frame_vertical_corner[facing=east,layer=1,waterlogged=false]
conquest:blue_tudor_cross_frame_vertical_corner[facing=east,layer=2,waterlogged=true]
conquest:blue_tudor_cross_frame_vertical_corner[facing=east,layer=2,waterlogged=false]
conquest:blue_tudor_cross_frame_vertical_corner[facing=east,layer=3,waterlogged=true]
conquest:blue_tudor_cross_frame_vertical_corner[facing=east,layer=3,waterlogged=false]
conquest:blue_tudor_cross_frame_vertical_corner[facing=east,layer=4,waterlogged=true]
conquest:blue_tudor_cross_frame_vertical_corner[facing=east,layer=4,waterlogged=false]
conquest:blue_tudor_cross_frame_vertical_quarter[facing=north,layer=1,waterlogged=true]
conquest:blue_tudor_cross_frame_vertical_quarter[facing=north,layer=1,waterlogged=false]
conquest:blue_tudor_cross_frame_vertical_quarter[facing=north,layer=2,waterlogged=true]
conquest:blue_tudor_cross_frame_vertical_quarter[facing=north,layer=2,waterlogged=false]
conquest:blue_tudor_cross_frame_vertical_quarter[facing=north,layer=3,waterlogged=true]
conquest:blue_tudor_cross_frame_vertical_quarter[facing=north,layer=3,waterlogged=false]
conquest:blue_tudor_cross_frame_vertical_quarter[facing=north,layer=4,waterlogged=true]
conquest:blue_tudor_cross_frame_vertical_quarter[facing=north,layer=4,waterlogged=false]
conquest:blue_tudor_cross_frame_vertical_quarter[facing=south,layer=1,waterlogged=true]
conquest:blue_tudor_cross_frame_vertical_quarter[facing=south,layer=1,waterlogged=false]
conquest:blue_tudor_cross_frame_vertical_quarter[facing=south,layer=2,waterlogged=true]
conquest:blue_tudor_cross_frame_vertical_quarter[facing=south,layer=2,waterlogged=false]
conquest:blue_tudor_cross_frame_vertical_quarter[facing=south,layer=3,waterlogged=true]
conquest:blue_tudor_cross_frame_vertical_quarter[facing=south,layer=3,waterlogged=false]
conquest:blue_tudor_cross_frame_vertical_quarter[facing=south,layer=4,waterlogged=true]
conquest:blue_tudor_cross_frame_vertical_quarter[facing=south,layer=4,waterlogged=false]
conquest:blue_tudor_cross_frame_vertical_quarter[facing=west,layer=1,waterlogged=true]
conquest:blue_tudor_cross_frame_vertical_quarter[facing=west,layer=1,waterlogged=false]
conquest:blue_tudor_cross_frame_vertical_quarter[facing=west,layer=2,waterlogged=true]
conquest:blue_tudor_cross_frame_vertical_quarter[facing=west,layer=2,waterlogged=false]
conquest:blue_tudor_cross_frame_vertical_quarter[facing=west,layer=3,waterlogged=true]
conquest:blue_tudor_cross_frame_vertical_quarter[facing=west,layer=3,waterlogged=false]
conquest:blue_tudor_cross_frame_vertical_quarter[facing=west,layer=4,waterlogged=true]
conquest:blue_tudor_cross_frame_vertical_quarter[facing=west,layer=4,waterlogged=false]
conquest:blue_tudor_cross_frame_vertical_quarter[facing=east,layer=1,waterlogged=true]
conquest:blue_tudor_cross_frame_vertical_quarter[facing=east,layer=1,waterlogged=false]
conquest:blue_tudor_cross_frame_vertical_quarter[facing=east,layer=2,waterlogged=true]
conquest:blue_tudor_cross_frame_vertical_quarter[facing=east,layer=2,waterlogged=false]
conquest:blue_tudor_cross_frame_vertical_quarter[facing=east,layer=3,waterlogged=true]
conquest:blue_tudor_cross_frame_vertical_quarter[facing=east,layer=3,waterlogged=false]
conquest:blue_tudor_cross_frame_vertical_quarter[facing=east,layer=4,waterlogged=true]
conquest:blue_tudor_cross_frame_vertical_quarter[facing=east,layer=4,waterlogged=false]
conquest:blue_tudor_cross_frame_vertical_slab[facing=north,layer=1,waterlogged=true]
conquest:blue_tudor_cross_frame_vertical_slab[facing=north,layer=1,waterlogged=false]
conquest:blue_tudor_cross_frame_vertical_slab[facing=north,layer=2,waterlogged=true]
conquest:blue_tudor_cross_frame_vertical_slab[facing=north,layer=2,waterlogged=false]
conquest:blue_tudor_cross_frame_vertical_slab[facing=north,layer=3,waterlogged=true]
conquest:blue_tudor_cross_frame_vertical_slab[facing=north,layer=3,waterlogged=false]
conquest:blue_tudor_cross_frame_vertical_slab[facing=north,layer=4,waterlogged=true]
conquest:blue_tudor_cross_frame_vertical_slab[facing=north,layer=4,waterlogged=false]
conquest:blue_tudor_cross_frame_vertical_slab[facing=south,layer=1,waterlogged=true]
conquest:blue_tudor_cross_frame_vertical_slab[facing=south,layer=1,waterlogged=false]
conquest:blue_tudor_cross_frame_vertical_slab[facing=south,layer=2,waterlogged=true]
conquest:blue_tudor_cross_frame_vertical_slab[facing=south,layer=2,waterlogged=false]
conquest:blue_tudor_cross_frame_vertical_slab[facing=south,layer=3,waterlogged=true]
conquest:blue_tudor_cross_frame_vertical_slab[facing=south,layer=3,waterlogged=false]
conquest:blue_tudor_cross_frame_vertical_slab[facing=south,layer=4,waterlogged=true]
conquest:blue_tudor_cross_frame_vertical_slab[facing=south,layer=4,waterlogged=false]
conquest:blue_tudor_cross_frame_vertical_slab[facing=west,layer=1,waterlogged=true]
conquest:blue_tudor_cross_frame_vertical_slab[facing=west,layer=1,waterlogged=false]
conquest:blue_tudor_cross_frame_vertical_slab[facing=west,layer=2,waterlogged=true]
conquest:blue_tudor_cross_frame_vertical_slab[facing=west,layer=2,waterlogged=false]
conquest:blue_tudor_cross_frame_vertical_slab[facing=west,layer=3,waterlogged=true]
conquest:blue_tudor_cross_frame_vertical_slab[facing=west,layer=3,waterlogged=false]
conquest:blue_tudor_cross_frame_vertical_slab[facing=west,layer=4,waterlogged=true]
conquest:blue_tudor_cross_frame_vertical_slab[facing=west,layer=4,waterlogged=false]
conquest:blue_tudor_cross_frame_vertical_slab[facing=east,layer=1,waterlogged=true]
conquest:blue_tudor_cross_frame_vertical_slab[facing=east,layer=1,waterlogged=false]
conquest:blue_tudor_cross_frame_vertical_slab[facing=east,layer=2,waterlogged=true]
conquest:blue_tudor_cross_frame_vertical_slab[facing=east,layer=2,waterlogged=false]
conquest:blue_tudor_cross_frame_vertical_slab[facing=east,layer=3,waterlogged=true]
conquest:blue_tudor_cross_frame_vertical_slab[facing=east,layer=3,waterlogged=false]
conquest:blue_tudor_cross_frame_vertical_slab[facing=east,layer=4,waterlogged=true]
conquest:blue_tudor_cross_frame_vertical_slab[facing=east,layer=4,waterlogged=false]
conquest:blue_tudor_diagonal_downwards_frame
conquest:blue_tudor_diagonal_downwards_frame_vertical_corner[facing=north,layer=1,waterlogged=true]
conquest:blue_tudor_diagonal_downwards_frame_vertical_corner[facing=north,layer=1,waterlogged=false]
conquest:blue_tudor_diagonal_downwards_frame_vertical_corner[facing=north,layer=2,waterlogged=true]
conquest:blue_tudor_diagonal_downwards_frame_vertical_corner[facing=north,layer=2,waterlogged=false]
conquest:blue_tudor_diagonal_downwards_frame_vertical_corner[facing=north,layer=3,waterlogged=true]
conquest:blue_tudor_diagonal_downwards_frame_vertical_corner[facing=north,layer=3,waterlogged=false]
conquest:blue_tudor_diagonal_downwards_frame_vertical_corner[facing=north,layer=4,waterlogged=true]
conquest:blue_tudor_diagonal_downwards_frame_vertical_corner[facing=north,layer=4,waterlogged=false]
conquest:blue_tudor_diagonal_downwards_frame_vertical_corner[facing=south,layer=1,waterlogged=true]
conquest:blue_tudor_diagonal_downwards_frame_vertical_corner[facing=south,layer=1,waterlogged=false]
conquest:blue_tudor_diagonal_downwards_frame_vertical_corner[facing=south,layer=2,waterlogged=true]
conquest:blue_tudor_diagonal_downwards_frame_vertical_corner[facing=south,layer=2,waterlogged=false]
conquest:blue_tudor_diagonal_downwards_frame_vertical_corner[facing=south,layer=3,waterlogged=true]
conquest:blue_tudor_diagonal_downwards_frame_vertical_corner[facing=south,layer=3,waterlogged=false]
conquest:blue_tudor_diagonal_downwards_frame_vertical_corner[facing=south,layer=4,waterlogged=true]
conquest:blue_tudor_diagonal_downwards_frame_vertical_corner[facing=south,layer=4,waterlogged=false]
conquest:blue_tudor_diagonal_downwards_frame_vertical_corner[facing=west,layer=1,waterlogged=true]
conquest:blue_tudor_diagonal_downwards_frame_vertical_corner[facing=west,layer=1,waterlogged=false]
conquest:blue_tudor_diagonal_downwards_frame_vertical_corner[facing=west,layer=2,waterlogged=true]
conquest:blue_tudor_diagonal_downwards_frame_vertical_corner[facing=west,layer=2,waterlogged=false]
conquest:blue_tudor_diagonal_downwards_frame_vertical_corner[facing=west,layer=3,waterlogged=true]
conquest:blue_tudor_diagonal_downwards_frame_vertical_corner[facing=west,layer=3,waterlogged=false]
conquest:blue_tudor_diagonal_downwards_frame_vertical_corner[facing=west,layer=4,waterlogged=true]
conquest:blue_tudor_diagonal_downwards_frame_vertical_corner[facing=west,layer=4,waterlogged=false]
conquest:blue_tudor_diagonal_downwards_frame_vertical_corner[facing=east,layer=1,waterlogged=true]
conquest:blue_tudor_diagonal_downwards_frame_vertical_corner[facing=east,layer=1,waterlogged=false]
conquest:blue_tudor_diagonal_downwards_frame_vertical_corner[facing=east,layer=2,waterlogged=true]
conquest:blue_tudor_diagonal_downwards_frame_vertical_corner[facing=east,layer=2,waterlogged=false]
conquest:blue_tudor_diagonal_downwards_frame_vertical_corner[facing=east,layer=3,waterlogged=true]
conquest:blue_tudor_diagonal_downwards_frame_vertical_corner[facing=east,layer=3,waterlogged=false]
conquest:blue_tudor_diagonal_downwards_frame_vertical_corner[facing=east,layer=4,waterlogged=true]
conquest:blue_tudor_diagonal_downwards_frame_vertical_corner[facing=east,layer=4,waterlogged=false]
conquest:blue_tudor_diagonal_downwards_frame_vertical_quarter[facing=north,layer=1,waterlogged=true]
conquest:blue_tudor_diagonal_downwards_frame_vertical_quarter[facing=north,layer=1,waterlogged=false]
conquest:blue_tudor_diagonal_downwards_frame_vertical_quarter[facing=north,layer=2,waterlogged=true]
conquest:blue_tudor_diagonal_downwards_frame_vertical_quarter[facing=north,layer=2,waterlogged=false]
conquest:blue_tudor_diagonal_downwards_frame_vertical_quarter[facing=north,layer=3,waterlogged=true]
conquest:blue_tudor_diagonal_downwards_frame_vertical_quarter[facing=north,layer=3,waterlogged=false]
conquest:blue_tudor_diagonal_downwards_frame_vertical_quarter[facing=north,layer=4,waterlogged=true]
conquest:blue_tudor_diagonal_downwards_frame_vertical_quarter[facing=north,layer=4,waterlogged=false]
conquest:blue_tudor_diagonal_downwards_frame_vertical_quarter[facing=south,layer=1,waterlogged=true]
conquest:blue_tudor_diagonal_downwards_frame_vertical_quarter[facing=south,layer=1,waterlogged=false]
conquest:blue_tudor_diagonal_downwards_frame_vertical_quarter[facing=south,layer=2,waterlogged=true]
conquest:blue_tudor_diagonal_downwards_frame_vertical_quarter[facing=south,layer=2,waterlogged=false]
conquest:blue_tudor_diagonal_downwards_frame_vertical_quarter[facing=south,layer=3,waterlogged=true]
conquest:blue_tudor_diagonal_downwards_frame_vertical_quarter[facing=south,layer=3,waterlogged=false]
conquest:blue_tudor_diagonal_downwards_frame_vertical_quarter[facing=south,layer=4,waterlogged=true]
conquest:blue_tudor_diagonal_downwards_frame_vertical_quarter[facing=south,layer=4,waterlogged=false]
conquest:blue_tudor_diagonal_downwards_frame_vertical_quarter[facing=west,layer=1,waterlogged=true]
conquest:blue_tudor_diagonal_downwards_frame_vertical_quarter[facing=west,layer=1,waterlogged=false]
conquest:blue_tudor_diagonal_downwards_frame_vertical_quarter[facing=west,layer=2,waterlogged=true]
conquest:blue_tudor_diagonal_downwards_frame_vertical_quarter[facing=west,layer=2,waterlogged=false]
conquest:blue_tudor_diagonal_downwards_frame_vertical_quarter[facing=west,layer=3,waterlogged=true]
conquest:blue_tudor_diagonal_downwards_frame_vertical_quarter[facing=west,layer=3,waterlogged=false]
conquest:blue_tudor_diagonal_downwards_frame_vertical_quarter[facing=west,layer=4,waterlogged=true]
conquest:blue_tudor_diagonal_downwards_frame_vertical_quarter[facing=west,layer=4,waterlogged=false]
conquest:blue_tudor_diagonal_downwards_frame_vertical_quarter[facing=east,layer=1,waterlogged=true]
conquest:blue_tudor_diagonal_downwards_frame_vertical_quarter[facing=east,layer=1,waterlogged=false]
conquest:blue_tudor_diagonal_downwards_frame_vertical_quarter[facing=east,layer=2,waterlogged=true]
conquest:blue_tudor_diagonal_downwards_frame_vertical_quarter[facing=east,layer=2,waterlogged=false]
conquest:blue_tudor_diagonal_downwards_frame_vertical_quarter[facing=east,layer=3,waterlogged=true]
conquest:blue_tudor_diagonal_downwards_frame_vertical_quarter[facing=east,layer=3,waterlogged=false]
conquest:blue_tudor_diagonal_downwards_frame_vertical_quarter[facing=east,layer=4,waterlogged=true]
conquest:blue_tudor_diagonal_downwards_frame_vertical_quarter[facing=east,layer=4,waterlogged=false]
conquest:blue_tudor_diagonal_downwards_frame_vertical_slab[facing=north,layer=1,waterlogged=true]
conquest:blue_tudor_diagonal_downwards_frame_vertical_slab[facing=north,layer=1,waterlogged=false]
conquest:blue_tudor_diagonal_downwards_frame_vertical_slab[facing=north,layer=2,waterlogged=true]
conquest:blue_tudor_diagonal_downwards_frame_vertical_slab[facing=north,layer=2,waterlogged=false]
conquest:blue_tudor_diagonal_downwards_frame_vertical_slab[facing=north,layer=3,waterlogged=true]
conquest:blue_tudor_diagonal_downwards_frame_vertical_slab[facing=north,layer=3,waterlogged=false]
conquest:blue_tudor_diagonal_downwards_frame_vertical_slab[facing=north,layer=4,waterlogged=true]
conquest:blue_tudor_diagonal_downwards_frame_vertical_slab[facing=north,layer=4,waterlogged=false]
conquest:blue_tudor_diagonal_downwards_frame_vertical_slab[facing=south,layer=1,waterlogged=true]
conquest:blue_tudor_diagonal_downwards_frame_vertical_slab[facing=south,layer=1,waterlogged=false]
conquest:blue_tudor_diagonal_downwards_frame_vertical_slab[facing=south,layer=2,waterlogged=true]
conquest:blue_tudor_diagonal_downwards_frame_vertical_slab[facing=south,layer=2,waterlogged=false]
conquest:blue_tudor_diagonal_downwards_frame_vertical_slab[facing=south,layer=3,waterlogged=true]
conquest:blue_tudor_diagonal_downwards_frame_vertical_slab[facing=south,layer=3,waterlogged=false]
conquest:blue_tudor_diagonal_downwards_frame_vertical_slab[facing=south,layer=4,waterlogged=true]
conquest:blue_tudor_diagonal_downwards_frame_vertical_slab[facing=south,layer=4,waterlogged=false]
conquest:blue_tudor_diagonal_downwards_frame_vertical_slab[facing=west,layer=1,waterlogged=true]
conquest:blue_tudor_diagonal_downwards_frame_vertical_slab[facing=west,layer=1,waterlogged=false]
conquest:blue_tudor_diagonal_downwards_frame_vertical_slab[facing=west,layer=2,waterlogged=true]
conquest:blue_tudor_diagonal_downwards_frame_vertical_slab[facing=west,layer=2,waterlogged=false]
conquest:blue_tudor_diagonal_downwards_frame_vertical_slab[facing=west,layer=3,waterlogged=true]
conquest:blue_tudor_diagonal_downwards_frame_vertical_slab[facing=west,layer=3,waterlogged=false]
conquest:blue_tudor_diagonal_downwards_frame_vertical_slab[facing=west,layer=4,waterlogged=true]
conquest:blue_tudor_diagonal_downwards_frame_vertical_slab[facing=west,layer=4,waterlogged=false]
conquest:blue_tudor_diagonal_downwards_frame_vertical_slab[facing=east,layer=1,waterlogged=true]
conquest:blue_tudor_diagonal_downwards_frame_vertical_slab[facing=east,layer=1,waterlogged=false]
conquest:blue_tudor_diagonal_downwards_frame_vertical_slab[facing=east,layer=2,waterlogged=true]
conquest:blue_tudor_diagonal_downwards_frame_vertical_slab[facing=east,layer=2,waterlogged=false]
conquest:blue_tudor_diagonal_downwards_frame_vertical_slab[facing=east,layer=3,waterlogged=true]
conquest:blue_tudor_diagonal_downwards_frame_vertical_slab[facing=east,layer=3,waterlogged=false]
conquest:blue_tudor_diagonal_downwards_frame_vertical_slab[facing=east,layer=4,waterlogged=true]
conquest:blue_tudor_diagonal_downwards_frame_vertical_slab[facing=east,layer=4,waterlogged=false]
conquest:blue_tudor_diagonal_frame_1
conquest:blue_tudor_diagonal_frame_1_vertical_corner[facing=north,layer=1,waterlogged=true]
conquest:blue_tudor_diagonal_frame_1_vertical_corner[facing=north,layer=1,waterlogged=false]
conquest:blue_tudor_diagonal_frame_1_vertical_corner[facing=north,layer=2,waterlogged=true]
conquest:blue_tudor_diagonal_frame_1_vertical_corner[facing=north,layer=2,waterlogged=false]
conquest:blue_tudor_diagonal_frame_1_vertical_corner[facing=north,layer=3,waterlogged=true]
conquest:blue_tudor_diagonal_frame_1_vertical_corner[facing=north,layer=3,waterlogged=false]
conquest:blue_tudor_diagonal_frame_1_vertical_corner[facing=south,layer=1,waterlogged=true]
conquest:blue_tudor_diagonal_frame_1_vertical_corner[facing=south,layer=1,waterlogged=false]
conquest:blue_tudor_diagonal_frame_1_vertical_corner[facing=south,layer=2,waterlogged=true]
conquest:blue_tudor_diagonal_frame_1_vertical_corner[facing=south,layer=2,waterlogged=false]
conquest:blue_tudor_diagonal_frame_1_vertical_corner[facing=south,layer=3,waterlogged=true]
conquest:blue_tudor_diagonal_frame_1_vertical_corner[facing=south,layer=3,waterlogged=false]
conquest:blue_tudor_diagonal_frame_1_vertical_corner[facing=west,layer=1,waterlogged=true]
conquest:blue_tudor_diagonal_frame_1_vertical_corner[facing=west,layer=1,waterlogged=false]
conquest:blue_tudor_diagonal_frame_1_vertical_corner[facing=west,layer=2,waterlogged=true]
conquest:blue_tudor_diagonal_frame_1_vertical_corner[facing=west,layer=2,waterlogged=false]
conquest:blue_tudor_diagonal_frame_1_vertical_corner[facing=west,layer=3,waterlogged=true]
conquest:blue_tudor_diagonal_frame_1_vertical_corner[facing=west,layer=3,waterlogged=false]
conquest:blue_tudor_diagonal_frame_1_vertical_corner[facing=east,layer=1,waterlogged=true]
conquest:blue_tudor_diagonal_frame_1_vertical_corner[facing=east,layer=1,waterlogged=false]
conquest:blue_tudor_diagonal_frame_1_vertical_corner[facing=east,layer=2,waterlogged=true]
conquest:blue_tudor_diagonal_frame_1_vertical_corner[facing=east,layer=2,waterlogged=false]
conquest:blue_tudor_diagonal_frame_1_vertical_corner[facing=east,layer=3,waterlogged=true]
conquest:blue_tudor_diagonal_frame_1_vertical_corner[facing=east,layer=3,waterlogged=false]
conquest:blue_tudor_diagonal_frame_1_vertical_quarter[facing=north,layer=1,waterlogged=true]
conquest:blue_tudor_diagonal_frame_1_vertical_quarter[facing=north,layer=1,waterlogged=false]
conquest:blue_tudor_diagonal_frame_1_vertical_quarter[facing=north,layer=2,waterlogged=true]
conquest:blue_tudor_diagonal_frame_1_vertical_quarter[facing=north,layer=2,waterlogged=false]
conquest:blue_tudor_diagonal_frame_1_vertical_quarter[facing=north,layer=3,waterlogged=true]
conquest:blue_tudor_diagonal_frame_1_vertical_quarter[facing=north,layer=3,waterlogged=false]
conquest:blue_tudor_diagonal_frame_1_vertical_quarter[facing=south,layer=1,waterlogged=true]
conquest:blue_tudor_diagonal_frame_1_vertical_quarter[facing=south,layer=1,waterlogged=false]
conquest:blue_tudor_diagonal_frame_1_vertical_quarter[facing=south,layer=2,waterlogged=true]
conquest:blue_tudor_diagonal_frame_1_vertical_quarter[facing=south,layer=2,waterlogged=false]
conquest:blue_tudor_diagonal_frame_1_vertical_quarter[facing=south,layer=3,waterlogged=true]
conquest:blue_tudor_diagonal_frame_1_vertical_quarter[facing=south,layer=3,waterlogged=false]
conquest:blue_tudor_diagonal_frame_1_vertical_quarter[facing=west,layer=1,waterlogged=true]
conquest:blue_tudor_diagonal_frame_1_vertical_quarter[facing=west,layer=1,waterlogged=false]
conquest:blue_tudor_diagonal_frame_1_vertical_quarter[facing=west,layer=2,waterlogged=true]
conquest:blue_tudor_diagonal_frame_1_vertical_quarter[facing=west,layer=2,waterlogged=false]
conquest:blue_tudor_diagonal_frame_1_vertical_quarter[facing=west,layer=3,waterlogged=true]
conquest:blue_tudor_diagonal_frame_1_vertical_quarter[facing=west,layer=3,waterlogged=false]
conquest:blue_tudor_diagonal_frame_1_vertical_quarter[facing=east,layer=1,waterlogged=true]
conquest:blue_tudor_diagonal_frame_1_vertical_quarter[facing=east,layer=1,waterlogged=false]
conquest:blue_tudor_diagonal_frame_1_vertical_quarter[facing=east,layer=2,waterlogged=true]
conquest:blue_tudor_diagonal_frame_1_vertical_quarter[facing=east,layer=2,waterlogged=false]
conquest:blue_tudor_diagonal_frame_1_vertical_quarter[facing=east,layer=3,waterlogged=true]
conquest:blue_tudor_diagonal_frame_1_vertical_quarter[facing=east,layer=3,waterlogged=false]
conquest:blue_tudor_diagonal_frame_1_vertical_slab[facing=north,layer=1,waterlogged=true]
conquest:blue_tudor_diagonal_frame_1_vertical_slab[facing=north,layer=1,waterlogged=false]
conquest:blue_tudor_diagonal_frame_1_vertical_slab[facing=north,layer=2,waterlogged=true]
conquest:blue_tudor_diagonal_frame_1_vertical_slab[facing=north,layer=2,waterlogged=false]
conquest:blue_tudor_diagonal_frame_1_vertical_slab[facing=north,layer=3,waterlogged=true]
conquest:blue_tudor_diagonal_frame_1_vertical_slab[facing=north,layer=3,waterlogged=false]
conquest:blue_tudor_diagonal_frame_1_vertical_slab[facing=south,layer=1,waterlogged=true]
conquest:blue_tudor_diagonal_frame_1_vertical_slab[facing=south,layer=1,waterlogged=false]
conquest:blue_tudor_diagonal_frame_1_vertical_slab[facing=south,layer=2,waterlogged=true]
conquest:blue_tudor_diagonal_frame_1_vertical_slab[facing=south,layer=2,waterlogged=false]
conquest:blue_tudor_diagonal_frame_1_vertical_slab[facing=south,layer=3,waterlogged=true]
conquest:blue_tudor_diagonal_frame_1_vertical_slab[facing=south,layer=3,waterlogged=false]
conquest:blue_tudor_diagonal_frame_1_vertical_slab[facing=west,layer=1,waterlogged=true]
conquest:blue_tudor_diagonal_frame_1_vertical_slab[facing=west,layer=1,waterlogged=false]
conquest:blue_tudor_diagonal_frame_1_vertical_slab[facing=west,layer=2,waterlogged=true]
conquest:blue_tudor_diagonal_frame_1_vertical_slab[facing=west,layer=2,waterlogged=false]
conquest:blue_tudor_diagonal_frame_1_vertical_slab[facing=west,layer=3,waterlogged=true]
conquest:blue_tudor_diagonal_frame_1_vertical_slab[facing=west,layer=3,waterlogged=false]
conquest:blue_tudor_diagonal_frame_1_vertical_slab[facing=east,layer=1,waterlogged=true]
conquest:blue_tudor_diagonal_frame_1_vertical_slab[facing=east,layer=1,waterlogged=false]
conquest:blue_tudor_diagonal_frame_1_vertical_slab[facing=east,layer=2,waterlogged=true]
conquest:blue_tudor_diagonal_frame_1_vertical_slab[facing=east,layer=2,waterlogged=false]
conquest:blue_tudor_diagonal_frame_1_vertical_slab[facing=east,layer=3,waterlogged=true]
conquest:blue_tudor_diagonal_frame_1_vertical_slab[facing=east,layer=3,waterlogged=false]
conquest:blue_tudor_diagonal_frame_2
conquest:blue_tudor_diagonal_frame_2_vertical_corner[facing=north,layer=1,waterlogged=true]
conquest:blue_tudor_diagonal_frame_2_vertical_corner[facing=north,layer=1,waterlogged=false]
conquest:blue_tudor_diagonal_frame_2_vertical_corner[facing=north,layer=2,waterlogged=true]
conquest:blue_tudor_diagonal_frame_2_vertical_corner[facing=north,layer=2,waterlogged=false]
conquest:blue_tudor_diagonal_frame_2_vertical_corner[facing=north,layer=3,waterlogged=true]
conquest:blue_tudor_diagonal_frame_2_vertical_corner[facing=north,layer=3,waterlogged=false]
conquest:blue_tudor_diagonal_frame_2_vertical_corner[facing=south,layer=1,waterlogged=true]
conquest:blue_tudor_diagonal_frame_2_vertical_corner[facing=south,layer=1,waterlogged=false]
conquest:blue_tudor_diagonal_frame_2_vertical_corner[facing=south,layer=2,waterlogged=true]
conquest:blue_tudor_diagonal_frame_2_vertical_corner[facing=south,layer=2,waterlogged=false]
conquest:blue_tudor_diagonal_frame_2_vertical_corner[facing=south,layer=3,waterlogged=true]
conquest:blue_tudor_diagonal_frame_2_vertical_corner[facing=south,layer=3,waterlogged=false]
conquest:blue_tudor_diagonal_frame_2_vertical_corner[facing=west,layer=1,waterlogged=true]
conquest:blue_tudor_diagonal_frame_2_vertical_corner[facing=west,layer=1,waterlogged=false]
conquest:blue_tudor_diagonal_frame_2_vertical_corner[facing=west,layer=2,waterlogged=true]
conquest:blue_tudor_diagonal_frame_2_vertical_corner[facing=west,layer=2,waterlogged=false]
conquest:blue_tudor_diagonal_frame_2_vertical_corner[facing=west,layer=3,waterlogged=true]
conquest:blue_tudor_diagonal_frame_2_vertical_corner[facing=west,layer=3,waterlogged=false]
conquest:blue_tudor_diagonal_frame_2_vertical_corner[facing=east,layer=1,waterlogged=true]
conquest:blue_tudor_diagonal_frame_2_vertical_corner[facing=east,layer=1,waterlogged=false]
conquest:blue_tudor_diagonal_frame_2_vertical_corner[facing=east,layer=2,waterlogged=true]
conquest:blue_tudor_diagonal_frame_2_vertical_corner[facing=east,layer=2,waterlogged=false]
conquest:blue_tudor_diagonal_frame_2_vertical_corner[facing=east,layer=3,waterlogged=true]
conquest:blue_tudor_diagonal_frame_2_vertical_corner[facing=east,layer=3,waterlogged=false]
conquest:blue_tudor_diagonal_frame_2_vertical_quarter[facing=north,layer=1,waterlogged=true]
conquest:blue_tudor_diagonal_frame_2_vertical_quarter[facing=north,layer=1,waterlogged=false]
conquest:blue_tudor_diagonal_frame_2_vertical_quarter[facing=north,layer=2,waterlogged=true]
conquest:blue_tudor_diagonal_frame_2_vertical_quarter[facing=north,layer=2,waterlogged=false]
conquest:blue_tudor_diagonal_frame_2_vertical_quarter[facing=north,layer=3,waterlogged=true]
conquest:blue_tudor_diagonal_frame_2_vertical_quarter[facing=north,layer=3,waterlogged=false]
conquest:blue_tudor_diagonal_frame_2_vertical_quarter[facing=south,layer=1,waterlogged=true]
conquest:blue_tudor_diagonal_frame_2_vertical_quarter[facing=south,layer=1,waterlogged=false]
conquest:blue_tudor_diagonal_frame_2_vertical_quarter[facing=south,layer=2,waterlogged=true]
conquest:blue_tudor_diagonal_frame_2_vertical_quarter[facing=south,layer=2,waterlogged=false]
conquest:blue_tudor_diagonal_frame_2_vertical_quarter[facing=south,layer=3,waterlogged=true]
conquest:blue_tudor_diagonal_frame_2_vertical_quarter[facing=south,layer=3,waterlogged=false]
conquest:blue_tudor_diagonal_frame_2_vertical_quarter[facing=west,layer=1,waterlogged=true]
conquest:blue_tudor_diagonal_frame_2_vertical_quarter[facing=west,layer=1,waterlogged=false]
conquest:blue_tudor_diagonal_frame_2_vertical_quarter[facing=west,layer=2,waterlogged=true]
conquest:blue_tudor_diagonal_frame_2_vertical_quarter[facing=west,layer=2,waterlogged=false]
conquest:blue_tudor_diagonal_frame_2_vertical_quarter[facing=west,layer=3,waterlogged=true]
conquest:blue_tudor_diagonal_frame_2_vertical_quarter[facing=west,layer=3,waterlogged=false]
conquest:blue_tudor_diagonal_frame_2_vertical_quarter[facing=east,layer=1,waterlogged=true]
conquest:blue_tudor_diagonal_frame_2_vertical_quarter[facing=east,layer=1,waterlogged=false]
conquest:blue_tudor_diagonal_frame_2_vertical_quarter[facing=east,layer=2,waterlogged=true]
conquest:blue_tudor_diagonal_frame_2_vertical_quarter[facing=east,layer=2,waterlogged=false]
conquest:blue_tudor_diagonal_frame_2_vertical_quarter[facing=east,layer=3,waterlogged=true]
conquest:blue_tudor_diagonal_frame_2_vertical_quarter[facing=east,layer=3,waterlogged=false]
conquest:blue_tudor_diagonal_frame_2_vertical_slab[facing=north,layer=1,waterlogged=true]
conquest:blue_tudor_diagonal_frame_2_vertical_slab[facing=north,layer=1,waterlogged=false]
conquest:blue_tudor_diagonal_frame_2_vertical_slab[facing=north,layer=2,waterlogged=true]
conquest:blue_tudor_diagonal_frame_2_vertical_slab[facing=north,layer=2,waterlogged=false]
conquest:blue_tudor_diagonal_frame_2_vertical_slab[facing=north,layer=3,waterlogged=true]
conquest:blue_tudor_diagonal_frame_2_vertical_slab[facing=north,layer=3,waterlogged=false]
conquest:blue_tudor_diagonal_frame_2_vertical_slab[facing=south,layer=1,waterlogged=true]
conquest:blue_tudor_diagonal_frame_2_vertical_slab[facing=south,layer=1,waterlogged=false]
conquest:blue_tudor_diagonal_frame_2_vertical_slab[facing=south,layer=2,waterlogged=true]
conquest:blue_tudor_diagonal_frame_2_vertical_slab[facing=south,layer=2,waterlogged=false]
conquest:blue_tudor_diagonal_frame_2_vertical_slab[facing=south,layer=3,waterlogged=true]
conquest:blue_tudor_diagonal_frame_2_vertical_slab[facing=south,layer=3,waterlogged=false]
conquest:blue_tudor_diagonal_frame_2_vertical_slab[facing=west,layer=1,waterlogged=true]
conquest:blue_tudor_diagonal_frame_2_vertical_slab[facing=west,layer=1,waterlogged=false]
conquest:blue_tudor_diagonal_frame_2_vertical_slab[facing=west,layer=2,waterlogged=true]
conquest:blue_tudor_diagonal_frame_2_vertical_slab[facing=west,layer=2,waterlogged=false]
conquest:blue_tudor_diagonal_frame_2_vertical_slab[facing=west,layer=3,waterlogged=true]
conquest:blue_tudor_diagonal_frame_2_vertical_slab[facing=west,layer=3,waterlogged=false]
conquest:blue_tudor_diagonal_frame_2_vertical_slab[facing=east,layer=1,waterlogged=true]
conquest:blue_tudor_diagonal_frame_2_vertical_slab[facing=east,layer=1,waterlogged=false]
conquest:blue_tudor_diagonal_frame_2_vertical_slab[facing=east,layer=2,waterlogged=true]
conquest:blue_tudor_diagonal_frame_2_vertical_slab[facing=east,layer=2,waterlogged=false]
conquest:blue_tudor_diagonal_frame_2_vertical_slab[facing=east,layer=3,waterlogged=true]
conquest:blue_tudor_diagonal_frame_2_vertical_slab[facing=east,layer=3,waterlogged=false]
conquest:blue_tudor_diagonal_upwards_frame
conquest:blue_tudor_diagonal_upwards_frame_vertical_corner[facing=north,layer=1,waterlogged=true]
conquest:blue_tudor_diagonal_upwards_frame_vertical_corner[facing=north,layer=1,waterlogged=false]
conquest:blue_tudor_diagonal_upwards_frame_vertical_corner[facing=north,layer=2,waterlogged=true]
conquest:blue_tudor_diagonal_upwards_frame_vertical_corner[facing=north,layer=2,waterlogged=false]
conquest:blue_tudor_diagonal_upwards_frame_vertical_corner[facing=north,layer=3,waterlogged=true]
conquest:blue_tudor_diagonal_upwards_frame_vertical_corner[facing=north,layer=3,waterlogged=false]
conquest:blue_tudor_diagonal_upwards_frame_vertical_corner[facing=north,layer=4,waterlogged=true]
conquest:blue_tudor_diagonal_upwards_frame_vertical_corner[facing=north,layer=4,waterlogged=false]
conquest:blue_tudor_diagonal_upwards_frame_vertical_corner[facing=south,layer=1,waterlogged=true]
conquest:blue_tudor_diagonal_upwards_frame_vertical_corner[facing=south,layer=1,waterlogged=false]
conquest:blue_tudor_diagonal_upwards_frame_vertical_corner[facing=south,layer=2,waterlogged=true]
conquest:blue_tudor_diagonal_upwards_frame_vertical_corner[facing=south,layer=2,waterlogged=false]
conquest:blue_tudor_diagonal_upwards_frame_vertical_corner[facing=south,layer=3,waterlogged=true]
conquest:blue_tudor_diagonal_upwards_frame_vertical_corner[facing=south,layer=3,waterlogged=false]
conquest:blue_tudor_diagonal_upwards_frame_vertical_corner[facing=south,layer=4,waterlogged=true]
conquest:blue_tudor_diagonal_upwards_frame_vertical_corner[facing=south,layer=4,waterlogged=false]
conquest:blue_tudor_diagonal_upwards_frame_vertical_corner[facing=west,layer=1,waterlogged=true]
conquest:blue_tudor_diagonal_upwards_frame_vertical_corner[facing=west,layer=1,waterlogged=false]
conquest:blue_tudor_diagonal_upwards_frame_vertical_corner[facing=west,layer=2,waterlogged=true]
conquest:blue_tudor_diagonal_upwards_frame_vertical_corner[facing=west,layer=2,waterlogged=false]
conquest:blue_tudor_diagonal_upwards_frame_vertical_corner[facing=west,layer=3,waterlogged=true]
conquest:blue_tudor_diagonal_upwards_frame_vertical_corner[facing=west,layer=3,waterlogged=false]
conquest:blue_tudor_diagonal_upwards_frame_vertical_corner[facing=west,layer=4,waterlogged=true]
conquest:blue_tudor_diagonal_upwards_frame_vertical_corner[facing=west,layer=4,waterlogged=false]
conquest:blue_tudor_diagonal_upwards_frame_vertical_corner[facing=east,layer=1,waterlogged=true]
conquest:blue_tudor_diagonal_upwards_frame_vertical_corner[facing=east,layer=1,waterlogged=false]
conquest:blue_tudor_diagonal_upwards_frame_vertical_corner[facing=east,layer=2,waterlogged=true]
conquest:blue_tudor_diagonal_upwards_frame_vertical_corner[facing=east,layer=2,waterlogged=false]
conquest:blue_tudor_diagonal_upwards_frame_vertical_corner[facing=east,layer=3,waterlogged=true]
conquest:blue_tudor_diagonal_upwards_frame_vertical_corner[facing=east,layer=3,waterlogged=false]
conquest:blue_tudor_diagonal_upwards_frame_vertical_corner[facing=east,layer=4,waterlogged=true]
conquest:blue_tudor_diagonal_upwards_frame_vertical_corner[facing=east,layer=4,waterlogged=false]
conquest:blue_tudor_diagonal_upwards_frame_vertical_quarter[facing=north,layer=1,waterlogged=true]
conquest:blue_tudor_diagonal_upwards_frame_vertical_quarter[facing=north,layer=1,waterlogged=false]
conquest:blue_tudor_diagonal_upwards_frame_vertical_quarter[facing=north,layer=2,waterlogged=true]
conquest:blue_tudor_diagonal_upwards_frame_vertical_quarter[facing=north,layer=2,waterlogged=false]
conquest:blue_tudor_diagonal_upwards_frame_vertical_quarter[facing=north,layer=3,waterlogged=true]
conquest:blue_tudor_diagonal_upwards_frame_vertical_quarter[facing=north,layer=3,waterlogged=false]
conquest:blue_tudor_diagonal_upwards_frame_vertical_quarter[facing=north,layer=4,waterlogged=true]
conquest:blue_tudor_diagonal_upwards_frame_vertical_quarter[facing=north,layer=4,waterlogged=false]
conquest:blue_tudor_diagonal_upwards_frame_vertical_quarter[facing=south,layer=1,waterlogged=true]
conquest:blue_tudor_diagonal_upwards_frame_vertical_quarter[facing=south,layer=1,waterlogged=false]
conquest:blue_tudor_diagonal_upwards_frame_vertical_quarter[facing=south,layer=2,waterlogged=true]
conquest:blue_tudor_diagonal_upwards_frame_vertical_quarter[facing=south,layer=2,waterlogged=false]
conquest:blue_tudor_diagonal_upwards_frame_vertical_quarter[facing=south,layer=3,waterlogged=true]
conquest:blue_tudor_diagonal_upwards_frame_vertical_quarter[facing=south,layer=3,waterlogged=false]
conquest:blue_tudor_diagonal_upwards_frame_vertical_quarter[facing=south,layer=4,waterlogged=true]
conquest:blue_tudor_diagonal_upwards_frame_vertical_quarter[facing=south,layer=4,waterlogged=false]
conquest:blue_tudor_diagonal_upwards_frame_vertical_quarter[facing=west,layer=1,waterlogged=true]
conquest:blue_tudor_diagonal_upwards_frame_vertical_quarter[facing=west,layer=1,waterlogged=false]
conquest:blue_tudor_diagonal_upwards_frame_vertical_quarter[facing=west,layer=2,waterlogged=true]
conquest:blue_tudor_diagonal_upwards_frame_vertical_quarter[facing=west,layer=2,waterlogged=false]
conquest:blue_tudor_diagonal_upwards_frame_vertical_quarter[facing=west,layer=3,waterlogged=true]
conquest:blue_tudor_diagonal_upwards_frame_vertical_quarter[facing=west,layer=3,waterlogged=false]
conquest:blue_tudor_diagonal_upwards_frame_vertical_quarter[facing=west,layer=4,waterlogged=true]
conquest:blue_tudor_diagonal_upwards_frame_vertical_quarter[facing=west,layer=4,waterlogged=false]
conquest:blue_tudor_diagonal_upwards_frame_vertical_quarter[facing=east,layer=1,waterlogged=true]
conquest:blue_tudor_diagonal_upwards_frame_vertical_quarter[facing=east,layer=1,waterlogged=false]
conquest:blue_tudor_diagonal_upwards_frame_vertical_quarter[facing=east,layer=2,waterlogged=true]
conquest:blue_tudor_diagonal_upwards_frame_vertical_quarter[facing=east,layer=2,waterlogged=false]
conquest:blue_tudor_diagonal_upwards_frame_vertical_quarter[facing=east,layer=3,waterlogged=true]
conquest:blue_tudor_diagonal_upwards_frame_vertical_quarter[facing=east,layer=3,waterlogged=false]
conquest:blue_tudor_diagonal_upwards_frame_vertical_quarter[facing=east,layer=4,waterlogged=true]
conquest:blue_tudor_diagonal_upwards_frame_vertical_quarter[facing=east,layer=4,waterlogged=false]
conquest:blue_tudor_diagonal_upwards_frame_vertical_slab[facing=north,layer=1,waterlogged=true]
conquest:blue_tudor_diagonal_upwards_frame_vertical_slab[facing=north,layer=1,waterlogged=false]
conquest:blue_tudor_diagonal_upwards_frame_vertical_slab[facing=north,layer=2,waterlogged=true]
conquest:blue_tudor_diagonal_upwards_frame_vertical_slab[facing=north,layer=2,waterlogged=false]
conquest:blue_tudor_diagonal_upwards_frame_vertical_slab[facing=north,layer=3,waterlogged=true]
conquest:blue_tudor_diagonal_upwards_frame_vertical_slab[facing=north,layer=3,waterlogged=false]
conquest:blue_tudor_diagonal_upwards_frame_vertical_slab[facing=north,layer=4,waterlogged=true]
conquest:blue_tudor_diagonal_upwards_frame_vertical_slab[facing=north,layer=4,waterlogged=false]
conquest:blue_tudor_diagonal_upwards_frame_vertical_slab[facing=south,layer=1,waterlogged=true]
conquest:blue_tudor_diagonal_upwards_frame_vertical_slab[facing=south,layer=1,waterlogged=false]
conquest:blue_tudor_diagonal_upwards_frame_vertical_slab[facing=south,layer=2,waterlogged=true]
conquest:blue_tudor_diagonal_upwards_frame_vertical_slab[facing=south,layer=2,waterlogged=false]
conquest:blue_tudor_diagonal_upwards_frame_vertical_slab[facing=south,layer=3,waterlogged=true]
conquest:blue_tudor_diagonal_upwards_frame_vertical_slab[facing=south,layer=3,waterlogged=false]
conquest:blue_tudor_diagonal_upwards_frame_vertical_slab[facing=south,layer=4,waterlogged=true]
conquest:blue_tudor_diagonal_upwards_frame_vertical_slab[facing=south,layer=4,waterlogged=false]
conquest:blue_tudor_diagonal_upwards_frame_vertical_slab[facing=west,layer=1,waterlogged=true]
conquest:blue_tudor_diagonal_upwards_frame_vertical_slab[facing=west,layer=1,waterlogged=false]
conquest:blue_tudor_diagonal_upwards_frame_vertical_slab[facing=west,layer=2,waterlogged=true]
conquest:blue_tudor_diagonal_upwards_frame_vertical_slab[facing=west,layer=2,waterlogged=false]
conquest:blue_tudor_diagonal_upwards_frame_vertical_slab[facing=west,layer=3,waterlogged=true]
conquest:blue_tudor_diagonal_upwards_frame_vertical_slab[facing=west,layer=3,waterlogged=false]
conquest:blue_tudor_diagonal_upwards_frame_vertical_slab[facing=west,layer=4,waterlogged=true]
conquest:blue_tudor_diagonal_upwards_frame_vertical_slab[facing=west,layer=4,waterlogged=false]
conquest:blue_tudor_diagonal_upwards_frame_vertical_slab[facing=east,layer=1,waterlogged=true]
conquest:blue_tudor_diagonal_upwards_frame_vertical_slab[facing=east,layer=1,waterlogged=false]
conquest:blue_tudor_diagonal_upwards_frame_vertical_slab[facing=east,layer=2,waterlogged=true]
conquest:blue_tudor_diagonal_upwards_frame_vertical_slab[facing=east,layer=2,waterlogged=false]
conquest:blue_tudor_diagonal_upwards_frame_vertical_slab[facing=east,layer=3,waterlogged=true]
conquest:blue_tudor_diagonal_upwards_frame_vertical_slab[facing=east,layer=3,waterlogged=false]
conquest:blue_tudor_diagonal_upwards_frame_vertical_slab[facing=east,layer=4,waterlogged=true]
conquest:blue_tudor_diagonal_upwards_frame_vertical_slab[facing=east,layer=4,waterlogged=false]
conquest:blue_tudor_narrow_diagonal_frames_1
conquest:blue_tudor_narrow_diagonal_frames_1_vertical_corner[facing=north,layer=1,waterlogged=true]
conquest:blue_tudor_narrow_diagonal_frames_1_vertical_corner[facing=north,layer=1,waterlogged=false]
conquest:blue_tudor_narrow_diagonal_frames_1_vertical_corner[facing=north,layer=2,waterlogged=true]
conquest:blue_tudor_narrow_diagonal_frames_1_vertical_corner[facing=north,layer=2,waterlogged=false]
conquest:blue_tudor_narrow_diagonal_frames_1_vertical_corner[facing=north,layer=3,waterlogged=true]
conquest:blue_tudor_narrow_diagonal_frames_1_vertical_corner[facing=north,layer=3,waterlogged=false]
conquest:blue_tudor_narrow_diagonal_frames_1_vertical_corner[facing=south,layer=1,waterlogged=true]
conquest:blue_tudor_narrow_diagonal_frames_1_vertical_corner[facing=south,layer=1,waterlogged=false]
conquest:blue_tudor_narrow_diagonal_frames_1_vertical_corner[facing=south,layer=2,waterlogged=true]
conquest:blue_tudor_narrow_diagonal_frames_1_vertical_corner[facing=south,layer=2,waterlogged=false]
conquest:blue_tudor_narrow_diagonal_frames_1_vertical_corner[facing=south,layer=3,waterlogged=true]
conquest:blue_tudor_narrow_diagonal_frames_1_vertical_corner[facing=south,layer=3,waterlogged=false]
conquest:blue_tudor_narrow_diagonal_frames_1_vertical_corner[facing=west,layer=1,waterlogged=true]
conquest:blue_tudor_narrow_diagonal_frames_1_vertical_corner[facing=west,layer=1,waterlogged=false]
conquest:blue_tudor_narrow_diagonal_frames_1_vertical_corner[facing=west,layer=2,waterlogged=true]
conquest:blue_tudor_narrow_diagonal_frames_1_vertical_corner[facing=west,layer=2,waterlogged=false]
conquest:blue_tudor_narrow_diagonal_frames_1_vertical_corner[facing=west,layer=3,waterlogged=true]
conquest:blue_tudor_narrow_diagonal_frames_1_vertical_corner[facing=west,layer=3,waterlogged=false]
conquest:blue_tudor_narrow_diagonal_frames_1_vertical_corner[facing=east,layer=1,waterlogged=true]
conquest:blue_tudor_narrow_diagonal_frames_1_vertical_corner[facing=east,layer=1,waterlogged=false]
conquest:blue_tudor_narrow_diagonal_frames_1_vertical_corner[facing=east,layer=2,waterlogged=true]
conquest:blue_tudor_narrow_diagonal_frames_1_vertical_corner[facing=east,layer=2,waterlogged=false]
conquest:blue_tudor_narrow_diagonal_frames_1_vertical_corner[facing=east,layer=3,waterlogged=true]
conquest:blue_tudor_narrow_diagonal_frames_1_vertical_corner[facing=east,layer=3,waterlogged=false]
conquest:blue_tudor_narrow_diagonal_frames_1_vertical_quarter[facing=north,layer=1,waterlogged=true]
conquest:blue_tudor_narrow_diagonal_frames_1_vertical_quarter[facing=north,layer=1,waterlogged=false]
conquest:blue_tudor_narrow_diagonal_frames_1_vertical_quarter[facing=north,layer=2,waterlogged=true]
conquest:blue_tudor_narrow_diagonal_frames_1_vertical_quarter[facing=north,layer=2,waterlogged=false]
conquest:blue_tudor_narrow_diagonal_frames_1_vertical_quarter[facing=north,layer=3,waterlogged=true]
conquest:blue_tudor_narrow_diagonal_frames_1_vertical_quarter[facing=north,layer=3,waterlogged=false]
conquest:blue_tudor_narrow_diagonal_frames_1_vertical_quarter[facing=south,layer=1,waterlogged=true]
conquest:blue_tudor_narrow_diagonal_frames_1_vertical_quarter[facing=south,layer=1,waterlogged=false]
conquest:blue_tudor_narrow_diagonal_frames_1_vertical_quarter[facing=south,layer=2,waterlogged=true]
conquest:blue_tudor_narrow_diagonal_frames_1_vertical_quarter[facing=south,layer=2,waterlogged=false]
conquest:blue_tudor_narrow_diagonal_frames_1_vertical_quarter[facing=south,layer=3,waterlogged=true]
conquest:blue_tudor_narrow_diagonal_frames_1_vertical_quarter[facing=south,layer=3,waterlogged=false]
conquest:blue_tudor_narrow_diagonal_frames_1_vertical_quarter[facing=west,layer=1,waterlogged=true]
conquest:blue_tudor_narrow_diagonal_frames_1_vertical_quarter[facing=west,layer=1,waterlogged=false]
conquest:blue_tudor_narrow_diagonal_frames_1_vertical_quarter[facing=west,layer=2,waterlogged=true]
conquest:blue_tudor_narrow_diagonal_frames_1_vertical_quarter[facing=west,layer=2,waterlogged=false]
conquest:blue_tudor_narrow_diagonal_frames_1_vertical_quarter[facing=west,layer=3,waterlogged=true]
conquest:blue_tudor_narrow_diagonal_frames_1_vertical_quarter[facing=west,layer=3,waterlogged=false]
conquest:blue_tudor_narrow_diagonal_frames_1_vertical_quarter[facing=east,layer=1,waterlogged=true]
conquest:blue_tudor_narrow_diagonal_frames_1_vertical_quarter[facing=east,layer=1,waterlogged=false]
conquest:blue_tudor_narrow_diagonal_frames_1_vertical_quarter[facing=east,layer=2,waterlogged=true]
conquest:blue_tudor_narrow_diagonal_frames_1_vertical_quarter[facing=east,layer=2,waterlogged=false]
conquest:blue_tudor_narrow_diagonal_frames_1_vertical_quarter[facing=east,layer=3,waterlogged=true]
conquest:blue_tudor_narrow_diagonal_frames_1_vertical_quarter[facing=east,layer=3,waterlogged=false]
conquest:blue_tudor_narrow_diagonal_frames_1_vertical_slab[facing=north,layer=1,waterlogged=true]
conquest:blue_tudor_narrow_diagonal_frames_1_vertical_slab[facing=north,layer=1,waterlogged=false]
conquest:blue_tudor_narrow_diagonal_frames_1_vertical_slab[facing=north,layer=2,waterlogged=true]
conquest:blue_tudor_narrow_diagonal_frames_1_vertical_slab[facing=north,layer=2,waterlogged=false]
conquest:blue_tudor_narrow_diagonal_frames_1_vertical_slab[facing=north,layer=3,waterlogged=true]
conquest:blue_tudor_narrow_diagonal_frames_1_vertical_slab[facing=north,layer=3,waterlogged=false]
conquest:blue_tudor_narrow_diagonal_frames_1_vertical_slab[facing=south,layer=1,waterlogged=true]
conquest:blue_tudor_narrow_diagonal_frames_1_vertical_slab[facing=south,layer=1,waterlogged=false]
conquest:blue_tudor_narrow_diagonal_frames_1_vertical_slab[facing=south,layer=2,waterlogged=true]
conquest:blue_tudor_narrow_diagonal_frames_1_vertical_slab[facing=south,layer=2,waterlogged=false]
conquest:blue_tudor_narrow_diagonal_frames_1_vertical_slab[facing=south,layer=3,waterlogged=true]
conquest:blue_tudor_narrow_diagonal_frames_1_vertical_slab[facing=south,layer=3,waterlogged=false]
conquest:blue_tudor_narrow_diagonal_frames_1_vertical_slab[facing=west,layer=1,waterlogged=true]
conquest:blue_tudor_narrow_diagonal_frames_1_vertical_slab[facing=west,layer=1,waterlogged=false]
conquest:blue_tudor_narrow_diagonal_frames_1_vertical_slab[facing=west,layer=2,waterlogged=true]
conquest:blue_tudor_narrow_diagonal_frames_1_vertical_slab[facing=west,layer=2,waterlogged=false]
conquest:blue_tudor_narrow_diagonal_frames_1_vertical_slab[facing=west,layer=3,waterlogged=true]
conquest:blue_tudor_narrow_diagonal_frames_1_vertical_slab[facing=west,layer=3,waterlogged=false]
conquest:blue_tudor_narrow_diagonal_frames_1_vertical_slab[facing=east,layer=1,waterlogged=true]
conquest:blue_tudor_narrow_diagonal_frames_1_vertical_slab[facing=east,layer=1,waterlogged=false]
conquest:blue_tudor_narrow_diagonal_frames_1_vertical_slab[facing=east,layer=2,waterlogged=true]
conquest:blue_tudor_narrow_diagonal_frames_1_vertical_slab[facing=east,layer=2,waterlogged=false]
conquest:blue_tudor_narrow_diagonal_frames_1_vertical_slab[facing=east,layer=3,waterlogged=true]
conquest:blue_tudor_narrow_diagonal_frames_1_vertical_slab[facing=east,layer=3,waterlogged=false]
conquest:blue_tudor_narrow_diagonal_frames_2
conquest:blue_tudor_narrow_diagonal_frames_2_vertical_corner[facing=north,layer=1,waterlogged=true]
conquest:blue_tudor_narrow_diagonal_frames_2_vertical_corner[facing=north,layer=1,waterlogged=false]
conquest:blue_tudor_narrow_diagonal_frames_2_vertical_corner[facing=north,layer=2,waterlogged=true]
conquest:blue_tudor_narrow_diagonal_frames_2_vertical_corner[facing=north,layer=2,waterlogged=false]
conquest:blue_tudor_narrow_diagonal_frames_2_vertical_corner[facing=north,layer=3,waterlogged=true]
conquest:blue_tudor_narrow_diagonal_frames_2_vertical_corner[facing=north,layer=3,waterlogged=false]
conquest:blue_tudor_narrow_diagonal_frames_2_vertical_corner[facing=south,layer=1,waterlogged=true]
conquest:blue_tudor_narrow_diagonal_frames_2_vertical_corner[facing=south,layer=1,waterlogged=false]
conquest:blue_tudor_narrow_diagonal_frames_2_vertical_corner[facing=south,layer=2,waterlogged=true]
conquest:blue_tudor_narrow_diagonal_frames_2_vertical_corner[facing=south,layer=2,waterlogged=false]
conquest:blue_tudor_narrow_diagonal_frames_2_vertical_corner[facing=south,layer=3,waterlogged=true]
conquest:blue_tudor_narrow_diagonal_frames_2_vertical_corner[facing=south,layer=3,waterlogged=false]
conquest:blue_tudor_narrow_diagonal_frames_2_vertical_corner[facing=west,layer=1,waterlogged=true]
conquest:blue_tudor_narrow_diagonal_frames_2_vertical_corner[facing=west,layer=1,waterlogged=false]
conquest:blue_tudor_narrow_diagonal_frames_2_vertical_corner[facing=west,layer=2,waterlogged=true]
conquest:blue_tudor_narrow_diagonal_frames_2_vertical_corner[facing=west,layer=2,waterlogged=false]
conquest:blue_tudor_narrow_diagonal_frames_2_vertical_corner[facing=west,layer=3,waterlogged=true]
conquest:blue_tudor_narrow_diagonal_frames_2_vertical_corner[facing=west,layer=3,waterlogged=false]
conquest:blue_tudor_narrow_diagonal_frames_2_vertical_corner[facing=east,layer=1,waterlogged=true]
conquest:blue_tudor_narrow_diagonal_frames_2_vertical_corner[facing=east,layer=1,waterlogged=false]
conquest:blue_tudor_narrow_diagonal_frames_2_vertical_corner[facing=east,layer=2,waterlogged=true]
conquest:blue_tudor_narrow_diagonal_frames_2_vertical_corner[facing=east,layer=2,waterlogged=false]
conquest:blue_tudor_narrow_diagonal_frames_2_vertical_corner[facing=east,layer=3,waterlogged=true]
conquest:blue_tudor_narrow_diagonal_frames_2_vertical_corner[facing=east,layer=3,waterlogged=false]
conquest:blue_tudor_narrow_diagonal_frames_2_vertical_quarter[facing=north,layer=1,waterlogged=true]
conquest:blue_tudor_narrow_diagonal_frames_2_vertical_quarter[facing=north,layer=1,waterlogged=false]
conquest:blue_tudor_narrow_diagonal_frames_2_vertical_quarter[facing=north,layer=2,waterlogged=true]
conquest:blue_tudor_narrow_diagonal_frames_2_vertical_quarter[facing=north,layer=2,waterlogged=false]
conquest:blue_tudor_narrow_diagonal_frames_2_vertical_quarter[facing=north,layer=3,waterlogged=true]
conquest:blue_tudor_narrow_diagonal_frames_2_vertical_quarter[facing=north,layer=3,waterlogged=false]
conquest:blue_tudor_narrow_diagonal_frames_2_vertical_quarter[facing=south,layer=1,waterlogged=true]
conquest:blue_tudor_narrow_diagonal_frames_2_vertical_quarter[facing=south,layer=1,waterlogged=false]
conquest:blue_tudor_narrow_diagonal_frames_2_vertical_quarter[facing=south,layer=2,waterlogged=true]
conquest:blue_tudor_narrow_diagonal_frames_2_vertical_quarter[facing=south,layer=2,waterlogged=false]
conquest:blue_tudor_narrow_diagonal_frames_2_vertical_quarter[facing=south,layer=3,waterlogged=true]
conquest:blue_tudor_narrow_diagonal_frames_2_vertical_quarter[facing=south,layer=3,waterlogged=false]
conquest:blue_tudor_narrow_diagonal_frames_2_vertical_quarter[facing=west,layer=1,waterlogged=true]
conquest:blue_tudor_narrow_diagonal_frames_2_vertical_quarter[facing=west,layer=1,waterlogged=false]
conquest:blue_tudor_narrow_diagonal_frames_2_vertical_quarter[facing=west,layer=2,waterlogged=true]
conquest:blue_tudor_narrow_diagonal_frames_2_vertical_quarter[facing=west,layer=2,waterlogged=false]
conquest:blue_tudor_narrow_diagonal_frames_2_vertical_quarter[facing=west,layer=3,waterlogged=true]
conquest:blue_tudor_narrow_diagonal_frames_2_vertical_quarter[facing=west,layer=3,waterlogged=false]
conquest:blue_tudor_narrow_diagonal_frames_2_vertical_quarter[facing=east,layer=1,waterlogged=true]
conquest:blue_tudor_narrow_diagonal_frames_2_vertical_quarter[facing=east,layer=1,waterlogged=false]
conquest:blue_tudor_narrow_diagonal_frames_2_vertical_quarter[facing=east,layer=2,waterlogged=true]
conquest:blue_tudor_narrow_diagonal_frames_2_vertical_quarter[facing=east,layer=2,waterlogged=false]
conquest:blue_tudor_narrow_diagonal_frames_2_vertical_quarter[facing=east,layer=3,waterlogged=true]
conquest:blue_tudor_narrow_diagonal_frames_2_vertical_quarter[facing=east,layer=3,waterlogged=false]
conquest:blue_tudor_narrow_diagonal_frames_2_vertical_slab[facing=north,layer=1,waterlogged=true]
conquest:blue_tudor_narrow_diagonal_frames_2_vertical_slab[facing=north,layer=1,waterlogged=false]
conquest:blue_tudor_narrow_diagonal_frames_2_vertical_slab[facing=north,layer=2,waterlogged=true]
conquest:blue_tudor_narrow_diagonal_frames_2_vertical_slab[facing=north,layer=2,waterlogged=false]
conquest:blue_tudor_narrow_diagonal_frames_2_vertical_slab[facing=north,layer=3,waterlogged=true]
conquest:blue_tudor_narrow_diagonal_frames_2_vertical_slab[facing=north,layer=3,waterlogged=false]
conquest:blue_tudor_narrow_diagonal_frames_2_vertical_slab[facing=south,layer=1,waterlogged=true]
conquest:blue_tudor_narrow_diagonal_frames_2_vertical_slab[facing=south,layer=1,waterlogged=false]
conquest:blue_tudor_narrow_diagonal_frames_2_vertical_slab[facing=south,layer=2,waterlogged=true]
conquest:blue_tudor_narrow_diagonal_frames_2_vertical_slab[facing=south,layer=2,waterlogged=false]
conquest:blue_tudor_narrow_diagonal_frames_2_vertical_slab[facing=south,layer=3,waterlogged=true]
conquest:blue_tudor_narrow_diagonal_frames_2_vertical_slab[facing=south,layer=3,waterlogged=false]
conquest:blue_tudor_narrow_diagonal_frames_2_vertical_slab[facing=west,layer=1,waterlogged=true]
conquest:blue_tudor_narrow_diagonal_frames_2_vertical_slab[facing=west,layer=1,waterlogged=false]
conquest:blue_tudor_narrow_diagonal_frames_2_vertical_slab[facing=west,layer=2,waterlogged=true]
conquest:blue_tudor_narrow_diagonal_frames_2_vertical_slab[facing=west,layer=2,waterlogged=false]
conquest:blue_tudor_narrow_diagonal_frames_2_vertical_slab[facing=west,layer=3,waterlogged=true]
conquest:blue_tudor_narrow_diagonal_frames_2_vertical_slab[facing=west,layer=3,waterlogged=false]
conquest:blue_tudor_narrow_diagonal_frames_2_vertical_slab[facing=east,layer=1,waterlogged=true]
conquest:blue_tudor_narrow_diagonal_frames_2_vertical_slab[facing=east,layer=1,waterlogged=false]
conquest:blue_tudor_narrow_diagonal_frames_2_vertical_slab[facing=east,layer=2,waterlogged=true]
conquest:blue_tudor_narrow_diagonal_frames_2_vertical_slab[facing=east,layer=2,waterlogged=false]
conquest:blue_tudor_narrow_diagonal_frames_2_vertical_slab[facing=east,layer=3,waterlogged=true]
conquest:blue_tudor_narrow_diagonal_frames_2_vertical_slab[facing=east,layer=3,waterlogged=false]
conquest:blue_wallpaper
conquest:blue_wallpaper_vertical_corner[facing=north,layer=1,waterlogged=true]
conquest:blue_wallpaper_vertical_corner[facing=north,layer=1,waterlogged=false]
conquest:blue_wallpaper_vertical_corner[facing=north,layer=2,waterlogged=true]
conquest:blue_wallpaper_vertical_corner[facing=north,layer=2,waterlogged=false]
conquest:blue_wallpaper_vertical_corner[facing=north,layer=3,waterlogged=true]
conquest:blue_wallpaper_vertical_corner[facing=north,layer=3,waterlogged=false]
conquest:blue_wallpaper_vertical_corner[facing=north,layer=4,waterlogged=true]
conquest:blue_wallpaper_vertical_corner[facing=north,layer=4,waterlogged=false]
conquest:blue_wallpaper_vertical_corner[facing=south,layer=1,waterlogged=true]
conquest:blue_wallpaper_vertical_corner[facing=south,layer=1,waterlogged=false]
conquest:blue_wallpaper_vertical_corner[facing=south,layer=2,waterlogged=true]
conquest:blue_wallpaper_vertical_corner[facing=south,layer=2,waterlogged=false]
conquest:blue_wallpaper_vertical_corner[facing=south,layer=3,waterlogged=true]
conquest:blue_wallpaper_vertical_corner[facing=south,layer=3,waterlogged=false]
conquest:blue_wallpaper_vertical_corner[facing=south,layer=4,waterlogged=true]
conquest:blue_wallpaper_vertical_corner[facing=south,layer=4,waterlogged=false]
conquest:blue_wallpaper_vertical_corner[facing=west,layer=1,waterlogged=true]
conquest:blue_wallpaper_vertical_corner[facing=west,layer=1,waterlogged=false]
conquest:blue_wallpaper_vertical_corner[facing=west,layer=2,waterlogged=true]
conquest:blue_wallpaper_vertical_corner[facing=west,layer=2,waterlogged=false]
conquest:blue_wallpaper_vertical_corner[facing=west,layer=3,waterlogged=true]
conquest:blue_wallpaper_vertical_corner[facing=west,layer=3,waterlogged=false]
conquest:blue_wallpaper_vertical_corner[facing=west,layer=4,waterlogged=true]
conquest:blue_wallpaper_vertical_corner[facing=west,layer=4,waterlogged=false]
conquest:blue_wallpaper_vertical_corner[facing=east,layer=1,waterlogged=true]
conquest:blue_wallpaper_vertical_corner[facing=east,layer=1,waterlogged=false]
conquest:blue_wallpaper_vertical_corner[facing=east,layer=2,waterlogged=true]
conquest:blue_wallpaper_vertical_corner[facing=east,layer=2,waterlogged=false]
conquest:blue_wallpaper_vertical_corner[facing=east,layer=3,waterlogged=true]
conquest:blue_wallpaper_vertical_corner[facing=east,layer=3,waterlogged=false]
conquest:blue_wallpaper_vertical_corner[facing=east,layer=4,waterlogged=true]
conquest:blue_wallpaper_vertical_corner[facing=east,layer=4,waterlogged=false]
conquest:blue_wallpaper_vertical_quarter[facing=north,layer=1,waterlogged=true]
conquest:blue_wallpaper_vertical_quarter[facing=north,layer=1,waterlogged=false]
conquest:blue_wallpaper_vertical_quarter[facing=north,layer=2,waterlogged=true]
conquest:blue_wallpaper_vertical_quarter[facing=north,layer=2,waterlogged=false]
conquest:blue_wallpaper_vertical_quarter[facing=north,layer=3,waterlogged=true]
conquest:blue_wallpaper_vertical_quarter[facing=north,layer=3,waterlogged=false]
conquest:blue_wallpaper_vertical_quarter[facing=north,layer=4,waterlogged=true]
conquest:blue_wallpaper_vertical_quarter[facing=north,layer=4,waterlogged=false]
conquest:blue_wallpaper_vertical_quarter[facing=south,layer=1,waterlogged=true]
conquest:blue_wallpaper_vertical_quarter[facing=south,layer=1,waterlogged=false]
conquest:blue_wallpaper_vertical_quarter[facing=south,layer=2,waterlogged=true]
conquest:blue_wallpaper_vertical_quarter[facing=south,layer=2,waterlogged=false]
conquest:blue_wallpaper_vertical_quarter[facing=south,layer=3,waterlogged=true]
conquest:blue_wallpaper_vertical_quarter[facing=south,layer=3,waterlogged=false]
conquest:blue_wallpaper_vertical_quarter[facing=south,layer=4,waterlogged=true]
conquest:blue_wallpaper_vertical_quarter[facing=south,layer=4,waterlogged=false]
conquest:blue_wallpaper_vertical_quarter[facing=west,layer=1,waterlogged=true]
conquest:blue_wallpaper_vertical_quarter[facing=west,layer=1,waterlogged=false]
conquest:blue_wallpaper_vertical_quarter[facing=west,layer=2,waterlogged=true]
conquest:blue_wallpaper_vertical_quarter[facing=west,layer=2,waterlogged=false]
conquest:blue_wallpaper_vertical_quarter[facing=west,layer=3,waterlogged=true]
conquest:blue_wallpaper_vertical_quarter[facing=west,layer=3,waterlogged=false]
conquest:blue_wallpaper_vertical_quarter[facing=west,layer=4,waterlogged=true]
conquest:blue_wallpaper_vertical_quarter[facing=west,layer=4,waterlogged=false]
conquest:blue_wallpaper_vertical_quarter[facing=east,layer=1,waterlogged=true]
conquest:blue_wallpaper_vertical_quarter[facing=east,layer=1,waterlogged=false]
conquest:blue_wallpaper_vertical_quarter[facing=east,layer=2,waterlogged=true]
conquest:blue_wallpaper_vertical_quarter[facing=east,layer=2,waterlogged=false]
conquest:blue_wallpaper_vertical_quarter[facing=east,layer=3,waterlogged=true]
conquest:blue_wallpaper_vertical_quarter[facing=east,layer=3,waterlogged=false]
conquest:blue_wallpaper_vertical_quarter[facing=east,layer=4,waterlogged=true]
conquest:blue_wallpaper_vertical_quarter[facing=east,layer=4,waterlogged=false]
conquest:blue_wallpaper_vertical_slab[facing=north,layer=1,waterlogged=true]
conquest:blue_wallpaper_vertical_slab[facing=north,layer=1,waterlogged=false]
conquest:blue_wallpaper_vertical_slab[facing=north,layer=2,waterlogged=true]
conquest:blue_wallpaper_vertical_slab[facing=north,layer=2,waterlogged=false]
conquest:blue_wallpaper_vertical_slab[facing=north,layer=3,waterlogged=true]
conquest:blue_wallpaper_vertical_slab[facing=north,layer=3,waterlogged=false]
conquest:blue_wallpaper_vertical_slab[facing=north,layer=4,waterlogged=true]
conquest:blue_wallpaper_vertical_slab[facing=north,layer=4,waterlogged=false]
conquest:blue_wallpaper_vertical_slab[facing=south,layer=1,waterlogged=true]
conquest:blue_wallpaper_vertical_slab[facing=south,layer=1,waterlogged=false]
conquest:blue_wallpaper_vertical_slab[facing=south,layer=2,waterlogged=true]
conquest:blue_wallpaper_vertical_slab[facing=south,layer=2,waterlogged=false]
conquest:blue_wallpaper_vertical_slab[facing=south,layer=3,waterlogged=true]
conquest:blue_wallpaper_vertical_slab[facing=south,layer=3,waterlogged=false]
conquest:blue_wallpaper_vertical_slab[facing=south,layer=4,waterlogged=true]
conquest:blue_wallpaper_vertical_slab[facing=south,layer=4,waterlogged=false]
conquest:blue_wallpaper_vertical_slab[facing=west,layer=1,waterlogged=true]
conquest:blue_wallpaper_vertical_slab[facing=west,layer=1,waterlogged=false]
conquest:blue_wallpaper_vertical_slab[facing=west,layer=2,waterlogged=true]
conquest:blue_wallpaper_vertical_slab[facing=west,layer=2,waterlogged=false]
conquest:blue_wallpaper_vertical_slab[facing=west,layer=3,waterlogged=true]
conquest:blue_wallpaper_vertical_slab[facing=west,layer=3,waterlogged=false]
conquest:blue_wallpaper_vertical_slab[facing=west,layer=4,waterlogged=true]
conquest:blue_wallpaper_vertical_slab[facing=west,layer=4,waterlogged=false]
conquest:blue_wallpaper_vertical_slab[facing=east,layer=1,waterlogged=true]
conquest:blue_wallpaper_vertical_slab[facing=east,layer=1,waterlogged=false]
conquest:blue_wallpaper_vertical_slab[facing=east,layer=2,waterlogged=true]
conquest:blue_wallpaper_vertical_slab[facing=east,layer=2,waterlogged=false]
conquest:blue_wallpaper_vertical_slab[facing=east,layer=3,waterlogged=true]
conquest:blue_wallpaper_vertical_slab[facing=east,layer=3,waterlogged=false]
conquest:blue_wallpaper_vertical_slab[facing=east,layer=4,waterlogged=true]
conquest:blue_wallpaper_vertical_slab[facing=east,layer=4,waterlogged=false]
conquest:blue_wool_corner_slab[facing=north,type=top,waterlogged=true]
conquest:blue_wool_corner_slab[facing=north,type=top,waterlogged=false]
conquest:blue_wool_corner_slab[facing=north,type=bottom,waterlogged=true]
conquest:blue_wool_corner_slab[facing=north,type=bottom,waterlogged=false]
conquest:blue_wool_corner_slab[facing=south,type=top,waterlogged=true]
conquest:blue_wool_corner_slab[facing=south,type=top,waterlogged=false]
conquest:blue_wool_corner_slab[facing=south,type=bottom,waterlogged=true]
conquest:blue_wool_corner_slab[facing=south,type=bottom,waterlogged=false]
conquest:blue_wool_corner_slab[facing=west,type=top,waterlogged=true]
conquest:blue_wool_corner_slab[facing=west,type=top,waterlogged=false]
conquest:blue_wool_corner_slab[facing=west,type=bottom,waterlogged=true]
conquest:blue_wool_corner_slab[facing=west,type=bottom,waterlogged=false]
conquest:blue_wool_corner_slab[facing=east,type=top,waterlogged=true]
conquest:blue_wool_corner_slab[facing=east,type=top,waterlogged=false]
conquest:blue_wool_corner_slab[facing=east,type=bottom,waterlogged=true]
conquest:blue_wool_corner_slab[facing=east,type=bottom,waterlogged=false]
conquest:blue_wool_eighth_slab[facing=north,type=top,waterlogged=true]
conquest:blue_wool_eighth_slab[facing=north,type=top,waterlogged=false]
conquest:blue_wool_eighth_slab[facing=north,type=bottom,waterlogged=true]
conquest:blue_wool_eighth_slab[facing=north,type=bottom,waterlogged=false]
conquest:blue_wool_eighth_slab[facing=south,type=top,waterlogged=true]
conquest:blue_wool_eighth_slab[facing=south,type=top,waterlogged=false]
conquest:blue_wool_eighth_slab[facing=south,type=bottom,waterlogged=true]
conquest:blue_wool_eighth_slab[facing=south,type=bottom,waterlogged=false]
conquest:blue_wool_eighth_slab[facing=west,type=top,waterlogged=true]
conquest:blue_wool_eighth_slab[facing=west,type=top,waterlogged=false]
conquest:blue_wool_eighth_slab[facing=west,type=bottom,waterlogged=true]
conquest:blue_wool_eighth_slab[facing=west,type=bottom,waterlogged=false]
conquest:blue_wool_eighth_slab[facing=east,type=top,waterlogged=true]
conquest:blue_wool_eighth_slab[facing=east,type=top,waterlogged=false]
conquest:blue_wool_eighth_slab[facing=east,type=bottom,waterlogged=true]
conquest:blue_wool_eighth_slab[facing=east,type=bottom,waterlogged=false]
conquest:blue_wool_quarter_slab[facing=north,layer=1,type=top,waterlogged=true]
conquest:blue_wool_quarter_slab[facing=north,layer=1,type=top,waterlogged=false]
conquest:blue_wool_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=true]
conquest:blue_wool_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=false]
conquest:blue_wool_quarter_slab[facing=north,layer=2,type=top,waterlogged=true]
conquest:blue_wool_quarter_slab[facing=north,layer=2,type=top,waterlogged=false]
conquest:blue_wool_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=true]
conquest:blue_wool_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=false]
conquest:blue_wool_quarter_slab[facing=north,layer=3,type=top,waterlogged=true]
conquest:blue_wool_quarter_slab[facing=north,layer=3,type=top,waterlogged=false]
conquest:blue_wool_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=true]
conquest:blue_wool_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=false]
conquest:blue_wool_quarter_slab[facing=south,layer=1,type=top,waterlogged=true]
conquest:blue_wool_quarter_slab[facing=south,layer=1,type=top,waterlogged=false]
conquest:blue_wool_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=true]
conquest:blue_wool_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=false]
conquest:blue_wool_quarter_slab[facing=south,layer=2,type=top,waterlogged=true]
conquest:blue_wool_quarter_slab[facing=south,layer=2,type=top,waterlogged=false]
conquest:blue_wool_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=true]
conquest:blue_wool_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=false]
conquest:blue_wool_quarter_slab[facing=south,layer=3,type=top,waterlogged=true]
conquest:blue_wool_quarter_slab[facing=south,layer=3,type=top,waterlogged=false]
conquest:blue_wool_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=true]
conquest:blue_wool_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=false]
conquest:blue_wool_quarter_slab[facing=west,layer=1,type=top,waterlogged=true]
conquest:blue_wool_quarter_slab[facing=west,layer=1,type=top,waterlogged=false]
conquest:blue_wool_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=true]
conquest:blue_wool_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=false]
conquest:blue_wool_quarter_slab[facing=west,layer=2,type=top,waterlogged=true]
conquest:blue_wool_quarter_slab[facing=west,layer=2,type=top,waterlogged=false]
conquest:blue_wool_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=true]
conquest:blue_wool_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=false]
conquest:blue_wool_quarter_slab[facing=west,layer=3,type=top,waterlogged=true]
conquest:blue_wool_quarter_slab[facing=west,layer=3,type=top,waterlogged=false]
conquest:blue_wool_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=true]
conquest:blue_wool_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=false]
conquest:blue_wool_quarter_slab[facing=east,layer=1,type=top,waterlogged=true]
conquest:blue_wool_quarter_slab[facing=east,layer=1,type=top,waterlogged=false]
conquest:blue_wool_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=true]
conquest:blue_wool_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=false]
conquest:blue_wool_quarter_slab[facing=east,layer=2,type=top,waterlogged=true]
conquest:blue_wool_quarter_slab[facing=east,layer=2,type=top,waterlogged=false]
conquest:blue_wool_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=true]
conquest:blue_wool_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=false]
conquest:blue_wool_quarter_slab[facing=east,layer=3,type=top,waterlogged=true]
conquest:blue_wool_quarter_slab[facing=east,layer=3,type=top,waterlogged=false]
conquest:blue_wool_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=true]
conquest:blue_wool_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=false]
conquest:blue_wool_slab[layers=1,type=top,waterlogged=true]
conquest:blue_wool_slab[layers=1,type=top,waterlogged=false]
conquest:blue_wool_slab[layers=1,type=bottom,waterlogged=true]
conquest:blue_wool_slab[layers=1,type=bottom,waterlogged=false]
conquest:blue_wool_slab[layers=2,type=top,waterlogged=true]
conquest:blue_wool_slab[layers=2,type=top,waterlogged=false]
conquest:blue_wool_slab[layers=2,type=bottom,waterlogged=true]
conquest:blue_wool_slab[layers=2,type=bottom,waterlogged=false]
conquest:blue_wool_slab[layers=3,type=top,waterlogged=true]
conquest:blue_wool_slab[layers=3,type=top,waterlogged=false]
conquest:blue_wool_slab[layers=3,type=bottom,waterlogged=true]
conquest:blue_wool_slab[layers=3,type=bottom,waterlogged=false]
conquest:blue_wool_slab[layers=4,type=top,waterlogged=true]
conquest:blue_wool_slab[layers=4,type=top,waterlogged=false]
conquest:blue_wool_slab[layers=4,type=bottom,waterlogged=true]
conquest:blue_wool_slab[layers=4,type=bottom,waterlogged=false]
conquest:blue_wool_slab[layers=5,type=top,waterlogged=true]
conquest:blue_wool_slab[layers=5,type=top,waterlogged=false]
conquest:blue_wool_slab[layers=5,type=bottom,waterlogged=true]
conquest:blue_wool_slab[layers=5,type=bottom,waterlogged=false]
conquest:blue_wool_slab[layers=6,type=top,waterlogged=true]
conquest:blue_wool_slab[layers=6,type=top,waterlogged=false]
conquest:blue_wool_slab[layers=6,type=bottom,waterlogged=true]
conquest:blue_wool_slab[layers=6,type=bottom,waterlogged=false]
conquest:blue_wool_slab[layers=7,type=top,waterlogged=true]
conquest:blue_wool_slab[layers=7,type=top,waterlogged=false]
conquest:blue_wool_slab[layers=7,type=bottom,waterlogged=true]
conquest:blue_wool_slab[layers=7,type=bottom,waterlogged=false]
conquest:blue_wool_slab[layers=8,type=top,waterlogged=true]
conquest:blue_wool_slab[layers=8,type=top,waterlogged=false]
conquest:blue_wool_slab[layers=8,type=bottom,waterlogged=true]
conquest:blue_wool_slab[layers=8,type=bottom,waterlogged=false]
conquest:blue_wool_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:blue_wool_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:blue_wool_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:blue_wool_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:blue_wool_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:blue_wool_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:blue_wool_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:blue_wool_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:blue_wool_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:blue_wool_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:blue_wool_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:blue_wool_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:blue_wool_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:blue_wool_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:blue_wool_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:blue_wool_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:blue_wool_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:blue_wool_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:blue_wool_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:blue_wool_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:blue_wool_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:blue_wool_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:blue_wool_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:blue_wool_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:blue_wool_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:blue_wool_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:blue_wool_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:blue_wool_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:blue_wool_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:blue_wool_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:blue_wool_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:blue_wool_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:blue_wool_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:blue_wool_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:blue_wool_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:blue_wool_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:blue_wool_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:blue_wool_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:blue_wool_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:blue_wool_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:blue_wool_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:blue_wool_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:blue_wool_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:blue_wool_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:blue_wool_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:blue_wool_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:blue_wool_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:blue_wool_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:blue_wool_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:blue_wool_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:blue_wool_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:blue_wool_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:blue_wool_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:blue_wool_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:blue_wool_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:blue_wool_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:blue_wool_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:blue_wool_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:blue_wool_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:blue_wool_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:blue_wool_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:blue_wool_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:blue_wool_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:blue_wool_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:blue_wool_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:blue_wool_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:blue_wool_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:blue_wool_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:blue_wool_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:blue_wool_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:blue_wool_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:blue_wool_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:blue_wool_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:blue_wool_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:blue_wool_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:blue_wool_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:blue_wool_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:blue_wool_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:blue_wool_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:blue_wool_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:blue_wool_vertical_corner[facing=north,layer=1,waterlogged=true]
conquest:blue_wool_vertical_corner[facing=north,layer=1,waterlogged=false]
conquest:blue_wool_vertical_corner[facing=north,layer=2,waterlogged=true]
conquest:blue_wool_vertical_corner[facing=north,layer=2,waterlogged=false]
conquest:blue_wool_vertical_corner[facing=north,layer=3,waterlogged=true]
conquest:blue_wool_vertical_corner[facing=north,layer=3,waterlogged=false]
conquest:blue_wool_vertical_corner[facing=north,layer=4,waterlogged=true]
conquest:blue_wool_vertical_corner[facing=north,layer=4,waterlogged=false]
conquest:blue_wool_vertical_corner[facing=south,layer=1,waterlogged=true]
conquest:blue_wool_vertical_corner[facing=south,layer=1,waterlogged=false]
conquest:blue_wool_vertical_corner[facing=south,layer=2,waterlogged=true]
conquest:blue_wool_vertical_corner[facing=south,layer=2,waterlogged=false]
conquest:blue_wool_vertical_corner[facing=south,layer=3,waterlogged=true]
conquest:blue_wool_vertical_corner[facing=south,layer=3,waterlogged=false]
conquest:blue_wool_vertical_corner[facing=south,layer=4,waterlogged=true]
conquest:blue_wool_vertical_corner[facing=south,layer=4,waterlogged=false]
conquest:blue_wool_vertical_corner[facing=west,layer=1,waterlogged=true]
conquest:blue_wool_vertical_corner[facing=west,layer=1,waterlogged=false]
conquest:blue_wool_vertical_corner[facing=west,layer=2,waterlogged=true]
conquest:blue_wool_vertical_corner[facing=west,layer=2,waterlogged=false]
conquest:blue_wool_vertical_corner[facing=west,layer=3,waterlogged=true]
conquest:blue_wool_vertical_corner[facing=west,layer=3,waterlogged=false]
conquest:blue_wool_vertical_corner[facing=west,layer=4,waterlogged=true]
conquest:blue_wool_vertical_corner[facing=west,layer=4,waterlogged=false]
conquest:blue_wool_vertical_corner[facing=east,layer=1,waterlogged=true]
conquest:blue_wool_vertical_corner[facing=east,layer=1,waterlogged=false]
conquest:blue_wool_vertical_corner[facing=east,layer=2,waterlogged=true]
conquest:blue_wool_vertical_corner[facing=east,layer=2,waterlogged=false]
conquest:blue_wool_vertical_corner[facing=east,layer=3,waterlogged=true]
conquest:blue_wool_vertical_corner[facing=east,layer=3,waterlogged=false]
conquest:blue_wool_vertical_corner[facing=east,layer=4,waterlogged=true]
conquest:blue_wool_vertical_corner[facing=east,layer=4,waterlogged=false]
conquest:blue_wool_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:blue_wool_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:blue_wool_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:blue_wool_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:blue_wool_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:blue_wool_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:blue_wool_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:blue_wool_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:blue_wool_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:blue_wool_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:blue_wool_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:blue_wool_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:blue_wool_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:blue_wool_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:blue_wool_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:blue_wool_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:blue_wool_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:blue_wool_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:blue_wool_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:blue_wool_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:blue_wool_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:blue_wool_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:blue_wool_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:blue_wool_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:blue_wool_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:blue_wool_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:blue_wool_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:blue_wool_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:blue_wool_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:blue_wool_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:blue_wool_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:blue_wool_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:blue_wool_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:blue_wool_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:blue_wool_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:blue_wool_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:blue_wool_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:blue_wool_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:blue_wool_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:blue_wool_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:blue_wool_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:blue_wool_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:blue_wool_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:blue_wool_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:blue_wool_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:blue_wool_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:blue_wool_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:blue_wool_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:blue_wool_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:blue_wool_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:blue_wool_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:blue_wool_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:blue_wool_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:blue_wool_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:blue_wool_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:blue_wool_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:blue_wool_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:blue_wool_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:blue_wool_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:blue_wool_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:blue_wool_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:blue_wool_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:blue_wool_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:blue_wool_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:blue_wool_vertical_quarter[facing=north,layer=1,waterlogged=true]
conquest:blue_wool_vertical_quarter[facing=north,layer=1,waterlogged=false]
conquest:blue_wool_vertical_quarter[facing=north,layer=2,waterlogged=true]
conquest:blue_wool_vertical_quarter[facing=north,layer=2,waterlogged=false]
conquest:blue_wool_vertical_quarter[facing=north,layer=3,waterlogged=true]
conquest:blue_wool_vertical_quarter[facing=north,layer=3,waterlogged=false]
conquest:blue_wool_vertical_quarter[facing=north,layer=4,waterlogged=true]
conquest:blue_wool_vertical_quarter[facing=north,layer=4,waterlogged=false]
conquest:blue_wool_vertical_quarter[facing=south,layer=1,waterlogged=true]
conquest:blue_wool_vertical_quarter[facing=south,layer=1,waterlogged=false]
conquest:blue_wool_vertical_quarter[facing=south,layer=2,waterlogged=true]
conquest:blue_wool_vertical_quarter[facing=south,layer=2,waterlogged=false]
conquest:blue_wool_vertical_quarter[facing=south,layer=3,waterlogged=true]
conquest:blue_wool_vertical_quarter[facing=south,layer=3,waterlogged=false]
conquest:blue_wool_vertical_quarter[facing=south,layer=4,waterlogged=true]
conquest:blue_wool_vertical_quarter[facing=south,layer=4,waterlogged=false]
conquest:blue_wool_vertical_quarter[facing=west,layer=1,waterlogged=true]
conquest:blue_wool_vertical_quarter[facing=west,layer=1,waterlogged=false]
conquest:blue_wool_vertical_quarter[facing=west,layer=2,waterlogged=true]
conquest:blue_wool_vertical_quarter[facing=west,layer=2,waterlogged=false]
conquest:blue_wool_vertical_quarter[facing=west,layer=3,waterlogged=true]
conquest:blue_wool_vertical_quarter[facing=west,layer=3,waterlogged=false]
conquest:blue_wool_vertical_quarter[facing=west,layer=4,waterlogged=true]
conquest:blue_wool_vertical_quarter[facing=west,layer=4,waterlogged=false]
conquest:blue_wool_vertical_quarter[facing=east,layer=1,waterlogged=true]
conquest:blue_wool_vertical_quarter[facing=east,layer=1,waterlogged=false]
conquest:blue_wool_vertical_quarter[facing=east,layer=2,waterlogged=true]
conquest:blue_wool_vertical_quarter[facing=east,layer=2,waterlogged=false]
conquest:blue_wool_vertical_quarter[facing=east,layer=3,waterlogged=true]
conquest:blue_wool_vertical_quarter[facing=east,layer=3,waterlogged=false]
conquest:blue_wool_vertical_quarter[facing=east,layer=4,waterlogged=true]
conquest:blue_wool_vertical_quarter[facing=east,layer=4,waterlogged=false]
conquest:blue_wool_vertical_slab[facing=north,layer=1,waterlogged=true]
conquest:blue_wool_vertical_slab[facing=north,layer=1,waterlogged=false]
conquest:blue_wool_vertical_slab[facing=north,layer=2,waterlogged=true]
conquest:blue_wool_vertical_slab[facing=north,layer=2,waterlogged=false]
conquest:blue_wool_vertical_slab[facing=north,layer=3,waterlogged=true]
conquest:blue_wool_vertical_slab[facing=north,layer=3,waterlogged=false]
conquest:blue_wool_vertical_slab[facing=north,layer=4,waterlogged=true]
conquest:blue_wool_vertical_slab[facing=north,layer=4,waterlogged=false]
conquest:blue_wool_vertical_slab[facing=south,layer=1,waterlogged=true]
conquest:blue_wool_vertical_slab[facing=south,layer=1,waterlogged=false]
conquest:blue_wool_vertical_slab[facing=south,layer=2,waterlogged=true]
conquest:blue_wool_vertical_slab[facing=south,layer=2,waterlogged=false]
conquest:blue_wool_vertical_slab[facing=south,layer=3,waterlogged=true]
conquest:blue_wool_vertical_slab[facing=south,layer=3,waterlogged=false]
conquest:blue_wool_vertical_slab[facing=south,layer=4,waterlogged=true]
conquest:blue_wool_vertical_slab[facing=south,layer=4,waterlogged=false]
conquest:blue_wool_vertical_slab[facing=west,layer=1,waterlogged=true]
conquest:blue_wool_vertical_slab[facing=west,layer=1,waterlogged=false]
conquest:blue_wool_vertical_slab[facing=west,layer=2,waterlogged=true]
conquest:blue_wool_vertical_slab[facing=west,layer=2,waterlogged=false]
conquest:blue_wool_vertical_slab[facing=west,layer=3,waterlogged=true]
conquest:blue_wool_vertical_slab[facing=west,layer=3,waterlogged=false]
conquest:blue_wool_vertical_slab[facing=west,layer=4,waterlogged=true]
conquest:blue_wool_vertical_slab[facing=west,layer=4,waterlogged=false]
conquest:blue_wool_vertical_slab[facing=east,layer=1,waterlogged=true]
conquest:blue_wool_vertical_slab[facing=east,layer=1,waterlogged=false]
conquest:blue_wool_vertical_slab[facing=east,layer=2,waterlogged=true]
conquest:blue_wool_vertical_slab[facing=east,layer=2,waterlogged=false]
conquest:blue_wool_vertical_slab[facing=east,layer=3,waterlogged=true]
conquest:blue_wool_vertical_slab[facing=east,layer=3,waterlogged=false]
conquest:blue_wool_vertical_slab[facing=east,layer=4,waterlogged=true]
conquest:blue_wool_vertical_slab[facing=east,layer=4,waterlogged=false]
conquest:bluejay[flying=true,toggle=1]
conquest:bluejay[flying=true,toggle=2]
conquest:bluejay[flying=true,toggle=3]
conquest:bluejay[flying=true,toggle=4]
conquest:bluejay[flying=false,toggle=1]
conquest:bluejay[flying=false,toggle=2]
conquest:bluejay[flying=false,toggle=3]
conquest:bluejay[flying=false,toggle=4]
conquest:bog_asphodel[layers=1,waterlogged=true]
conquest:bog_asphodel[layers=1,waterlogged=false]
conquest:bog_asphodel[layers=2,waterlogged=true]
conquest:bog_asphodel[layers=2,waterlogged=false]
conquest:bog_asphodel[layers=3,waterlogged=true]
conquest:bog_asphodel[layers=3,waterlogged=false]
conquest:bog_asphodel[layers=4,waterlogged=true]
conquest:bog_asphodel[layers=4,waterlogged=false]
conquest:bog_asphodel[layers=5,waterlogged=true]
conquest:bog_asphodel[layers=5,waterlogged=false]
conquest:bog_asphodel[layers=6,waterlogged=true]
conquest:bog_asphodel[layers=6,waterlogged=false]
conquest:bog_asphodel[layers=7,waterlogged=true]
conquest:bog_asphodel[layers=7,waterlogged=false]
conquest:bog_asphodel[layers=8,waterlogged=true]
conquest:bog_asphodel[layers=8,waterlogged=false]
conquest:bog_blueberry_bush[age=0,layers=1]
conquest:bog_blueberry_bush[age=0,layers=2]
conquest:bog_blueberry_bush[age=0,layers=3]
conquest:bog_blueberry_bush[age=0,layers=4]
conquest:bog_blueberry_bush[age=0,layers=5]
conquest:bog_blueberry_bush[age=0,layers=6]
conquest:bog_blueberry_bush[age=0,layers=7]
conquest:bog_blueberry_bush[age=0,layers=8]
conquest:bog_blueberry_bush[age=1,layers=1]
conquest:bog_blueberry_bush[age=1,layers=2]
conquest:bog_blueberry_bush[age=1,layers=3]
conquest:bog_blueberry_bush[age=1,layers=4]
conquest:bog_blueberry_bush[age=1,layers=5]
conquest:bog_blueberry_bush[age=1,layers=6]
conquest:bog_blueberry_bush[age=1,layers=7]
conquest:bog_blueberry_bush[age=1,layers=8]
conquest:bog_blueberry_bush[age=2,layers=1]
conquest:bog_blueberry_bush[age=2,layers=2]
conquest:bog_blueberry_bush[age=2,layers=3]
conquest:bog_blueberry_bush[age=2,layers=4]
conquest:bog_blueberry_bush[age=2,layers=5]
conquest:bog_blueberry_bush[age=2,layers=6]
conquest:bog_blueberry_bush[age=2,layers=7]
conquest:bog_blueberry_bush[age=2,layers=8]
conquest:bog_blueberry_bush[age=3,layers=1]
conquest:bog_blueberry_bush[age=3,layers=2]
conquest:bog_blueberry_bush[age=3,layers=3]
conquest:bog_blueberry_bush[age=3,layers=4]
conquest:bog_blueberry_bush[age=3,layers=5]
conquest:bog_blueberry_bush[age=3,layers=6]
conquest:bog_blueberry_bush[age=3,layers=7]
conquest:bog_blueberry_bush[age=3,layers=8]
conquest:bog_blueberry_bush[age=4,layers=1]
conquest:bog_blueberry_bush[age=4,layers=2]
conquest:bog_blueberry_bush[age=4,layers=3]
conquest:bog_blueberry_bush[age=4,layers=4]
conquest:bog_blueberry_bush[age=4,layers=5]
conquest:bog_blueberry_bush[age=4,layers=6]
conquest:bog_blueberry_bush[age=4,layers=7]
conquest:bog_blueberry_bush[age=4,layers=8]
conquest:bog_blueberry_bush[age=5,layers=1]
conquest:bog_blueberry_bush[age=5,layers=2]
conquest:bog_blueberry_bush[age=5,layers=3]
conquest:bog_blueberry_bush[age=5,layers=4]
conquest:bog_blueberry_bush[age=5,layers=5]
conquest:bog_blueberry_bush[age=5,layers=6]
conquest:bog_blueberry_bush[age=5,layers=7]
conquest:bog_blueberry_bush[age=5,layers=8]
conquest:bog_blueberry_bush[age=6,layers=1]
conquest:bog_blueberry_bush[age=6,layers=2]
conquest:bog_blueberry_bush[age=6,layers=3]
conquest:bog_blueberry_bush[age=6,layers=4]
conquest:bog_blueberry_bush[age=6,layers=5]
conquest:bog_blueberry_bush[age=6,layers=6]
conquest:bog_blueberry_bush[age=6,layers=7]
conquest:bog_blueberry_bush[age=6,layers=8]
conquest:bog_blueberry_bush[age=7,layers=1]
conquest:bog_blueberry_bush[age=7,layers=2]
conquest:bog_blueberry_bush[age=7,layers=3]
conquest:bog_blueberry_bush[age=7,layers=4]
conquest:bog_blueberry_bush[age=7,layers=5]
conquest:bog_blueberry_bush[age=7,layers=6]
conquest:bog_blueberry_bush[age=7,layers=7]
conquest:bog_blueberry_bush[age=7,layers=8]
conquest:bone_wall_with_skeleton
conquest:bone_wall_with_skeleton_corner_slab[facing=north,type=top,waterlogged=true]
conquest:bone_wall_with_skeleton_corner_slab[facing=north,type=top,waterlogged=false]
conquest:bone_wall_with_skeleton_corner_slab[facing=north,type=bottom,waterlogged=true]
conquest:bone_wall_with_skeleton_corner_slab[facing=north,type=bottom,waterlogged=false]
conquest:bone_wall_with_skeleton_corner_slab[facing=south,type=top,waterlogged=true]
conquest:bone_wall_with_skeleton_corner_slab[facing=south,type=top,waterlogged=false]
conquest:bone_wall_with_skeleton_corner_slab[facing=south,type=bottom,waterlogged=true]
conquest:bone_wall_with_skeleton_corner_slab[facing=south,type=bottom,waterlogged=false]
conquest:bone_wall_with_skeleton_corner_slab[facing=west,type=top,waterlogged=true]
conquest:bone_wall_with_skeleton_corner_slab[facing=west,type=top,waterlogged=false]
conquest:bone_wall_with_skeleton_corner_slab[facing=west,type=bottom,waterlogged=true]
conquest:bone_wall_with_skeleton_corner_slab[facing=west,type=bottom,waterlogged=false]
conquest:bone_wall_with_skeleton_corner_slab[facing=east,type=top,waterlogged=true]
conquest:bone_wall_with_skeleton_corner_slab[facing=east,type=top,waterlogged=false]
conquest:bone_wall_with_skeleton_corner_slab[facing=east,type=bottom,waterlogged=true]
conquest:bone_wall_with_skeleton_corner_slab[facing=east,type=bottom,waterlogged=false]
conquest:bone_wall_with_skeleton_eighth_slab[facing=north,type=top,waterlogged=true]
conquest:bone_wall_with_skeleton_eighth_slab[facing=north,type=top,waterlogged=false]
conquest:bone_wall_with_skeleton_eighth_slab[facing=north,type=bottom,waterlogged=true]
conquest:bone_wall_with_skeleton_eighth_slab[facing=north,type=bottom,waterlogged=false]
conquest:bone_wall_with_skeleton_eighth_slab[facing=south,type=top,waterlogged=true]
conquest:bone_wall_with_skeleton_eighth_slab[facing=south,type=top,waterlogged=false]
conquest:bone_wall_with_skeleton_eighth_slab[facing=south,type=bottom,waterlogged=true]
conquest:bone_wall_with_skeleton_eighth_slab[facing=south,type=bottom,waterlogged=false]
conquest:bone_wall_with_skeleton_eighth_slab[facing=west,type=top,waterlogged=true]
conquest:bone_wall_with_skeleton_eighth_slab[facing=west,type=top,waterlogged=false]
conquest:bone_wall_with_skeleton_eighth_slab[facing=west,type=bottom,waterlogged=true]
conquest:bone_wall_with_skeleton_eighth_slab[facing=west,type=bottom,waterlogged=false]
conquest:bone_wall_with_skeleton_eighth_slab[facing=east,type=top,waterlogged=true]
conquest:bone_wall_with_skeleton_eighth_slab[facing=east,type=top,waterlogged=false]
conquest:bone_wall_with_skeleton_eighth_slab[facing=east,type=bottom,waterlogged=true]
conquest:bone_wall_with_skeleton_eighth_slab[facing=east,type=bottom,waterlogged=false]
conquest:bone_wall_with_skeleton_quarter_slab[facing=north,layer=1,type=top,waterlogged=true]
conquest:bone_wall_with_skeleton_quarter_slab[facing=north,layer=1,type=top,waterlogged=false]
conquest:bone_wall_with_skeleton_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=true]
conquest:bone_wall_with_skeleton_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=false]
conquest:bone_wall_with_skeleton_quarter_slab[facing=north,layer=2,type=top,waterlogged=true]
conquest:bone_wall_with_skeleton_quarter_slab[facing=north,layer=2,type=top,waterlogged=false]
conquest:bone_wall_with_skeleton_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=true]
conquest:bone_wall_with_skeleton_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=false]
conquest:bone_wall_with_skeleton_quarter_slab[facing=north,layer=3,type=top,waterlogged=true]
conquest:bone_wall_with_skeleton_quarter_slab[facing=north,layer=3,type=top,waterlogged=false]
conquest:bone_wall_with_skeleton_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=true]
conquest:bone_wall_with_skeleton_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=false]
conquest:bone_wall_with_skeleton_quarter_slab[facing=south,layer=1,type=top,waterlogged=true]
conquest:bone_wall_with_skeleton_quarter_slab[facing=south,layer=1,type=top,waterlogged=false]
conquest:bone_wall_with_skeleton_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=true]
conquest:bone_wall_with_skeleton_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=false]
conquest:bone_wall_with_skeleton_quarter_slab[facing=south,layer=2,type=top,waterlogged=true]
conquest:bone_wall_with_skeleton_quarter_slab[facing=south,layer=2,type=top,waterlogged=false]
conquest:bone_wall_with_skeleton_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=true]
conquest:bone_wall_with_skeleton_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=false]
conquest:bone_wall_with_skeleton_quarter_slab[facing=south,layer=3,type=top,waterlogged=true]
conquest:bone_wall_with_skeleton_quarter_slab[facing=south,layer=3,type=top,waterlogged=false]
conquest:bone_wall_with_skeleton_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=true]
conquest:bone_wall_with_skeleton_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=false]
conquest:bone_wall_with_skeleton_quarter_slab[facing=west,layer=1,type=top,waterlogged=true]
conquest:bone_wall_with_skeleton_quarter_slab[facing=west,layer=1,type=top,waterlogged=false]
conquest:bone_wall_with_skeleton_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=true]
conquest:bone_wall_with_skeleton_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=false]
conquest:bone_wall_with_skeleton_quarter_slab[facing=west,layer=2,type=top,waterlogged=true]
conquest:bone_wall_with_skeleton_quarter_slab[facing=west,layer=2,type=top,waterlogged=false]
conquest:bone_wall_with_skeleton_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=true]
conquest:bone_wall_with_skeleton_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=false]
conquest:bone_wall_with_skeleton_quarter_slab[facing=west,layer=3,type=top,waterlogged=true]
conquest:bone_wall_with_skeleton_quarter_slab[facing=west,layer=3,type=top,waterlogged=false]
conquest:bone_wall_with_skeleton_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=true]
conquest:bone_wall_with_skeleton_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=false]
conquest:bone_wall_with_skeleton_quarter_slab[facing=east,layer=1,type=top,waterlogged=true]
conquest:bone_wall_with_skeleton_quarter_slab[facing=east,layer=1,type=top,waterlogged=false]
conquest:bone_wall_with_skeleton_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=true]
conquest:bone_wall_with_skeleton_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=false]
conquest:bone_wall_with_skeleton_quarter_slab[facing=east,layer=2,type=top,waterlogged=true]
conquest:bone_wall_with_skeleton_quarter_slab[facing=east,layer=2,type=top,waterlogged=false]
conquest:bone_wall_with_skeleton_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=true]
conquest:bone_wall_with_skeleton_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=false]
conquest:bone_wall_with_skeleton_quarter_slab[facing=east,layer=3,type=top,waterlogged=true]
conquest:bone_wall_with_skeleton_quarter_slab[facing=east,layer=3,type=top,waterlogged=false]
conquest:bone_wall_with_skeleton_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=true]
conquest:bone_wall_with_skeleton_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=false]
conquest:bone_wall_with_skeleton_slab[layers=1,type=top,waterlogged=true]
conquest:bone_wall_with_skeleton_slab[layers=1,type=top,waterlogged=false]
conquest:bone_wall_with_skeleton_slab[layers=1,type=bottom,waterlogged=true]
conquest:bone_wall_with_skeleton_slab[layers=1,type=bottom,waterlogged=false]
conquest:bone_wall_with_skeleton_slab[layers=2,type=top,waterlogged=true]
conquest:bone_wall_with_skeleton_slab[layers=2,type=top,waterlogged=false]
conquest:bone_wall_with_skeleton_slab[layers=2,type=bottom,waterlogged=true]
conquest:bone_wall_with_skeleton_slab[layers=2,type=bottom,waterlogged=false]
conquest:bone_wall_with_skeleton_slab[layers=3,type=top,waterlogged=true]
conquest:bone_wall_with_skeleton_slab[layers=3,type=top,waterlogged=false]
conquest:bone_wall_with_skeleton_slab[layers=3,type=bottom,waterlogged=true]
conquest:bone_wall_with_skeleton_slab[layers=3,type=bottom,waterlogged=false]
conquest:bone_wall_with_skeleton_slab[layers=4,type=top,waterlogged=true]
conquest:bone_wall_with_skeleton_slab[layers=4,type=top,waterlogged=false]
conquest:bone_wall_with_skeleton_slab[layers=4,type=bottom,waterlogged=true]
conquest:bone_wall_with_skeleton_slab[layers=4,type=bottom,waterlogged=false]
conquest:bone_wall_with_skeleton_slab[layers=5,type=top,waterlogged=true]
conquest:bone_wall_with_skeleton_slab[layers=5,type=top,waterlogged=false]
conquest:bone_wall_with_skeleton_slab[layers=5,type=bottom,waterlogged=true]
conquest:bone_wall_with_skeleton_slab[layers=5,type=bottom,waterlogged=false]
conquest:bone_wall_with_skeleton_slab[layers=6,type=top,waterlogged=true]
conquest:bone_wall_with_skeleton_slab[layers=6,type=top,waterlogged=false]
conquest:bone_wall_with_skeleton_slab[layers=6,type=bottom,waterlogged=true]
conquest:bone_wall_with_skeleton_slab[layers=6,type=bottom,waterlogged=false]
conquest:bone_wall_with_skeleton_slab[layers=7,type=top,waterlogged=true]
conquest:bone_wall_with_skeleton_slab[layers=7,type=top,waterlogged=false]
conquest:bone_wall_with_skeleton_slab[layers=7,type=bottom,waterlogged=true]
conquest:bone_wall_with_skeleton_slab[layers=7,type=bottom,waterlogged=false]
conquest:bone_wall_with_skeleton_slab[layers=8,type=top,waterlogged=true]
conquest:bone_wall_with_skeleton_slab[layers=8,type=top,waterlogged=false]
conquest:bone_wall_with_skeleton_slab[layers=8,type=bottom,waterlogged=true]
conquest:bone_wall_with_skeleton_slab[layers=8,type=bottom,waterlogged=false]
conquest:bone_wall_with_skeleton_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:bone_wall_with_skeleton_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:bone_wall_with_skeleton_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:bone_wall_with_skeleton_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:bone_wall_with_skeleton_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:bone_wall_with_skeleton_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:bone_wall_with_skeleton_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:bone_wall_with_skeleton_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:bone_wall_with_skeleton_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:bone_wall_with_skeleton_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:bone_wall_with_skeleton_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:bone_wall_with_skeleton_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:bone_wall_with_skeleton_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:bone_wall_with_skeleton_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:bone_wall_with_skeleton_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:bone_wall_with_skeleton_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:bone_wall_with_skeleton_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:bone_wall_with_skeleton_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:bone_wall_with_skeleton_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:bone_wall_with_skeleton_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:bone_wall_with_skeleton_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:bone_wall_with_skeleton_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:bone_wall_with_skeleton_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:bone_wall_with_skeleton_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:bone_wall_with_skeleton_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:bone_wall_with_skeleton_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:bone_wall_with_skeleton_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:bone_wall_with_skeleton_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:bone_wall_with_skeleton_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:bone_wall_with_skeleton_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:bone_wall_with_skeleton_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:bone_wall_with_skeleton_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:bone_wall_with_skeleton_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:bone_wall_with_skeleton_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:bone_wall_with_skeleton_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:bone_wall_with_skeleton_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:bone_wall_with_skeleton_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:bone_wall_with_skeleton_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:bone_wall_with_skeleton_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:bone_wall_with_skeleton_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:bone_wall_with_skeleton_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:bone_wall_with_skeleton_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:bone_wall_with_skeleton_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:bone_wall_with_skeleton_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:bone_wall_with_skeleton_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:bone_wall_with_skeleton_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:bone_wall_with_skeleton_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:bone_wall_with_skeleton_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:bone_wall_with_skeleton_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:bone_wall_with_skeleton_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:bone_wall_with_skeleton_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:bone_wall_with_skeleton_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:bone_wall_with_skeleton_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:bone_wall_with_skeleton_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:bone_wall_with_skeleton_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:bone_wall_with_skeleton_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:bone_wall_with_skeleton_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:bone_wall_with_skeleton_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:bone_wall_with_skeleton_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:bone_wall_with_skeleton_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:bone_wall_with_skeleton_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:bone_wall_with_skeleton_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:bone_wall_with_skeleton_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:bone_wall_with_skeleton_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:bone_wall_with_skeleton_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:bone_wall_with_skeleton_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:bone_wall_with_skeleton_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:bone_wall_with_skeleton_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:bone_wall_with_skeleton_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:bone_wall_with_skeleton_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:bone_wall_with_skeleton_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:bone_wall_with_skeleton_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:bone_wall_with_skeleton_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:bone_wall_with_skeleton_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:bone_wall_with_skeleton_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:bone_wall_with_skeleton_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:bone_wall_with_skeleton_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:bone_wall_with_skeleton_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:bone_wall_with_skeleton_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:bone_wall_with_skeleton_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:bone_wall_with_skeleton_vertical_corner[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:bone_wall_with_skeleton_vertical_corner[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:bone_wall_with_skeleton_vertical_corner[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:bone_wall_with_skeleton_vertical_corner[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:bone_wall_with_skeleton_vertical_corner[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:bone_wall_with_skeleton_vertical_corner[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:bone_wall_with_skeleton_vertical_corner[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:bone_wall_with_skeleton_vertical_corner[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:bone_wall_with_skeleton_vertical_corner[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:bone_wall_with_skeleton_vertical_corner[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:bone_wall_with_skeleton_vertical_corner[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:bone_wall_with_skeleton_vertical_corner[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:bone_wall_with_skeleton_vertical_corner[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:bone_wall_with_skeleton_vertical_corner[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:bone_wall_with_skeleton_vertical_corner[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:bone_wall_with_skeleton_vertical_corner[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:bone_wall_with_skeleton_vertical_corner[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:bone_wall_with_skeleton_vertical_corner[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:bone_wall_with_skeleton_vertical_corner[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:bone_wall_with_skeleton_vertical_corner[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:bone_wall_with_skeleton_vertical_corner[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:bone_wall_with_skeleton_vertical_corner[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:bone_wall_with_skeleton_vertical_corner[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:bone_wall_with_skeleton_vertical_corner[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:bone_wall_with_skeleton_vertical_corner[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:bone_wall_with_skeleton_vertical_corner[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:bone_wall_with_skeleton_vertical_corner[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:bone_wall_with_skeleton_vertical_corner[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:bone_wall_with_skeleton_vertical_corner[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:bone_wall_with_skeleton_vertical_corner[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:bone_wall_with_skeleton_vertical_corner[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:bone_wall_with_skeleton_vertical_corner[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:bone_wall_with_skeleton_vertical_corner[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:bone_wall_with_skeleton_vertical_corner[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:bone_wall_with_skeleton_vertical_corner[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:bone_wall_with_skeleton_vertical_corner[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:bone_wall_with_skeleton_vertical_corner[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:bone_wall_with_skeleton_vertical_corner[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:bone_wall_with_skeleton_vertical_corner[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:bone_wall_with_skeleton_vertical_corner[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:bone_wall_with_skeleton_vertical_corner[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:bone_wall_with_skeleton_vertical_corner[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:bone_wall_with_skeleton_vertical_corner[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:bone_wall_with_skeleton_vertical_corner[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:bone_wall_with_skeleton_vertical_corner[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:bone_wall_with_skeleton_vertical_corner[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:bone_wall_with_skeleton_vertical_corner[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:bone_wall_with_skeleton_vertical_corner[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:bone_wall_with_skeleton_vertical_corner[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:bone_wall_with_skeleton_vertical_corner[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:bone_wall_with_skeleton_vertical_corner[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:bone_wall_with_skeleton_vertical_corner[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:bone_wall_with_skeleton_vertical_corner[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:bone_wall_with_skeleton_vertical_corner[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:bone_wall_with_skeleton_vertical_corner[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:bone_wall_with_skeleton_vertical_corner[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:bone_wall_with_skeleton_vertical_corner[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:bone_wall_with_skeleton_vertical_corner[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:bone_wall_with_skeleton_vertical_corner[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:bone_wall_with_skeleton_vertical_corner[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:bone_wall_with_skeleton_vertical_corner[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:bone_wall_with_skeleton_vertical_corner[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:bone_wall_with_skeleton_vertical_corner[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:bone_wall_with_skeleton_vertical_corner[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:bone_wall_with_skeleton_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:bone_wall_with_skeleton_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:bone_wall_with_skeleton_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:bone_wall_with_skeleton_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:bone_wall_with_skeleton_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:bone_wall_with_skeleton_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:bone_wall_with_skeleton_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:bone_wall_with_skeleton_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:bone_wall_with_skeleton_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:bone_wall_with_skeleton_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:bone_wall_with_skeleton_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:bone_wall_with_skeleton_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:bone_wall_with_skeleton_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:bone_wall_with_skeleton_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:bone_wall_with_skeleton_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:bone_wall_with_skeleton_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:bone_wall_with_skeleton_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:bone_wall_with_skeleton_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:bone_wall_with_skeleton_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:bone_wall_with_skeleton_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:bone_wall_with_skeleton_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:bone_wall_with_skeleton_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:bone_wall_with_skeleton_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:bone_wall_with_skeleton_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:bone_wall_with_skeleton_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:bone_wall_with_skeleton_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:bone_wall_with_skeleton_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:bone_wall_with_skeleton_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:bone_wall_with_skeleton_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:bone_wall_with_skeleton_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:bone_wall_with_skeleton_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:bone_wall_with_skeleton_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:bone_wall_with_skeleton_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:bone_wall_with_skeleton_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:bone_wall_with_skeleton_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:bone_wall_with_skeleton_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:bone_wall_with_skeleton_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:bone_wall_with_skeleton_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:bone_wall_with_skeleton_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:bone_wall_with_skeleton_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:bone_wall_with_skeleton_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:bone_wall_with_skeleton_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:bone_wall_with_skeleton_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:bone_wall_with_skeleton_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:bone_wall_with_skeleton_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:bone_wall_with_skeleton_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:bone_wall_with_skeleton_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:bone_wall_with_skeleton_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:bone_wall_with_skeleton_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:bone_wall_with_skeleton_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:bone_wall_with_skeleton_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:bone_wall_with_skeleton_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:bone_wall_with_skeleton_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:bone_wall_with_skeleton_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:bone_wall_with_skeleton_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:bone_wall_with_skeleton_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:bone_wall_with_skeleton_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:bone_wall_with_skeleton_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:bone_wall_with_skeleton_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:bone_wall_with_skeleton_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:bone_wall_with_skeleton_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:bone_wall_with_skeleton_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:bone_wall_with_skeleton_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:bone_wall_with_skeleton_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:bone_wall_with_skeleton_vertical_quarter[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:bone_wall_with_skeleton_vertical_quarter[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:bone_wall_with_skeleton_vertical_quarter[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:bone_wall_with_skeleton_vertical_quarter[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:bone_wall_with_skeleton_vertical_quarter[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:bone_wall_with_skeleton_vertical_quarter[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:bone_wall_with_skeleton_vertical_quarter[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:bone_wall_with_skeleton_vertical_quarter[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:bone_wall_with_skeleton_vertical_quarter[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:bone_wall_with_skeleton_vertical_quarter[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:bone_wall_with_skeleton_vertical_quarter[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:bone_wall_with_skeleton_vertical_quarter[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:bone_wall_with_skeleton_vertical_quarter[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:bone_wall_with_skeleton_vertical_quarter[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:bone_wall_with_skeleton_vertical_quarter[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:bone_wall_with_skeleton_vertical_quarter[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:bone_wall_with_skeleton_vertical_quarter[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:bone_wall_with_skeleton_vertical_quarter[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:bone_wall_with_skeleton_vertical_quarter[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:bone_wall_with_skeleton_vertical_quarter[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:bone_wall_with_skeleton_vertical_quarter[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:bone_wall_with_skeleton_vertical_quarter[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:bone_wall_with_skeleton_vertical_quarter[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:bone_wall_with_skeleton_vertical_quarter[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:bone_wall_with_skeleton_vertical_quarter[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:bone_wall_with_skeleton_vertical_quarter[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:bone_wall_with_skeleton_vertical_quarter[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:bone_wall_with_skeleton_vertical_quarter[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:bone_wall_with_skeleton_vertical_quarter[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:bone_wall_with_skeleton_vertical_quarter[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:bone_wall_with_skeleton_vertical_quarter[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:bone_wall_with_skeleton_vertical_quarter[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:bone_wall_with_skeleton_vertical_quarter[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:bone_wall_with_skeleton_vertical_quarter[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:bone_wall_with_skeleton_vertical_quarter[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:bone_wall_with_skeleton_vertical_quarter[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:bone_wall_with_skeleton_vertical_quarter[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:bone_wall_with_skeleton_vertical_quarter[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:bone_wall_with_skeleton_vertical_quarter[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:bone_wall_with_skeleton_vertical_quarter[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:bone_wall_with_skeleton_vertical_quarter[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:bone_wall_with_skeleton_vertical_quarter[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:bone_wall_with_skeleton_vertical_quarter[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:bone_wall_with_skeleton_vertical_quarter[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:bone_wall_with_skeleton_vertical_quarter[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:bone_wall_with_skeleton_vertical_quarter[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:bone_wall_with_skeleton_vertical_quarter[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:bone_wall_with_skeleton_vertical_quarter[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:bone_wall_with_skeleton_vertical_quarter[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:bone_wall_with_skeleton_vertical_quarter[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:bone_wall_with_skeleton_vertical_quarter[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:bone_wall_with_skeleton_vertical_quarter[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:bone_wall_with_skeleton_vertical_quarter[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:bone_wall_with_skeleton_vertical_quarter[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:bone_wall_with_skeleton_vertical_quarter[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:bone_wall_with_skeleton_vertical_quarter[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:bone_wall_with_skeleton_vertical_quarter[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:bone_wall_with_skeleton_vertical_quarter[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:bone_wall_with_skeleton_vertical_quarter[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:bone_wall_with_skeleton_vertical_quarter[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:bone_wall_with_skeleton_vertical_quarter[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:bone_wall_with_skeleton_vertical_quarter[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:bone_wall_with_skeleton_vertical_quarter[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:bone_wall_with_skeleton_vertical_quarter[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:bone_wall_with_skeleton_vertical_slab[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:bone_wall_with_skeleton_vertical_slab[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:bone_wall_with_skeleton_vertical_slab[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:bone_wall_with_skeleton_vertical_slab[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:bone_wall_with_skeleton_vertical_slab[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:bone_wall_with_skeleton_vertical_slab[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:bone_wall_with_skeleton_vertical_slab[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:bone_wall_with_skeleton_vertical_slab[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:bone_wall_with_skeleton_vertical_slab[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:bone_wall_with_skeleton_vertical_slab[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:bone_wall_with_skeleton_vertical_slab[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:bone_wall_with_skeleton_vertical_slab[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:bone_wall_with_skeleton_vertical_slab[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:bone_wall_with_skeleton_vertical_slab[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:bone_wall_with_skeleton_vertical_slab[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:bone_wall_with_skeleton_vertical_slab[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:bone_wall_with_skeleton_vertical_slab[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:bone_wall_with_skeleton_vertical_slab[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:bone_wall_with_skeleton_vertical_slab[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:bone_wall_with_skeleton_vertical_slab[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:bone_wall_with_skeleton_vertical_slab[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:bone_wall_with_skeleton_vertical_slab[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:bone_wall_with_skeleton_vertical_slab[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:bone_wall_with_skeleton_vertical_slab[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:bone_wall_with_skeleton_vertical_slab[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:bone_wall_with_skeleton_vertical_slab[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:bone_wall_with_skeleton_vertical_slab[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:bone_wall_with_skeleton_vertical_slab[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:bone_wall_with_skeleton_vertical_slab[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:bone_wall_with_skeleton_vertical_slab[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:bone_wall_with_skeleton_vertical_slab[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:bone_wall_with_skeleton_vertical_slab[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:bone_wall_with_skeleton_vertical_slab[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:bone_wall_with_skeleton_vertical_slab[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:bone_wall_with_skeleton_vertical_slab[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:bone_wall_with_skeleton_vertical_slab[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:bone_wall_with_skeleton_vertical_slab[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:bone_wall_with_skeleton_vertical_slab[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:bone_wall_with_skeleton_vertical_slab[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:bone_wall_with_skeleton_vertical_slab[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:bone_wall_with_skeleton_vertical_slab[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:bone_wall_with_skeleton_vertical_slab[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:bone_wall_with_skeleton_vertical_slab[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:bone_wall_with_skeleton_vertical_slab[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:bone_wall_with_skeleton_vertical_slab[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:bone_wall_with_skeleton_vertical_slab[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:bone_wall_with_skeleton_vertical_slab[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:bone_wall_with_skeleton_vertical_slab[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:bone_wall_with_skeleton_vertical_slab[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:bone_wall_with_skeleton_vertical_slab[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:bone_wall_with_skeleton_vertical_slab[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:bone_wall_with_skeleton_vertical_slab[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:bone_wall_with_skeleton_vertical_slab[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:bone_wall_with_skeleton_vertical_slab[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:bone_wall_with_skeleton_vertical_slab[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:bone_wall_with_skeleton_vertical_slab[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:bone_wall_with_skeleton_vertical_slab[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:bone_wall_with_skeleton_vertical_slab[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:bone_wall_with_skeleton_vertical_slab[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:bone_wall_with_skeleton_vertical_slab[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:bone_wall_with_skeleton_vertical_slab[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:bone_wall_with_skeleton_vertical_slab[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:bone_wall_with_skeleton_vertical_slab[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:bone_wall_with_skeleton_vertical_slab[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:bones_on_the_ground
conquest:books_on_the_ground[offset_toggle=true]
conquest:books_on_the_ground[offset_toggle=false]
conquest:bookshelf[axis=x]
conquest:bookshelf[axis=y]
conquest:bookshelf[axis=z]
conquest:bookshelf_vertical_corner[facing=north,layer=1,waterlogged=true]
conquest:bookshelf_vertical_corner[facing=north,layer=1,waterlogged=false]
conquest:bookshelf_vertical_corner[facing=north,layer=2,waterlogged=true]
conquest:bookshelf_vertical_corner[facing=north,layer=2,waterlogged=false]
conquest:bookshelf_vertical_corner[facing=north,layer=3,waterlogged=true]
conquest:bookshelf_vertical_corner[facing=north,layer=3,waterlogged=false]
conquest:bookshelf_vertical_corner[facing=north,layer=4,waterlogged=true]
conquest:bookshelf_vertical_corner[facing=north,layer=4,waterlogged=false]
conquest:bookshelf_vertical_corner[facing=south,layer=1,waterlogged=true]
conquest:bookshelf_vertical_corner[facing=south,layer=1,waterlogged=false]
conquest:bookshelf_vertical_corner[facing=south,layer=2,waterlogged=true]
conquest:bookshelf_vertical_corner[facing=south,layer=2,waterlogged=false]
conquest:bookshelf_vertical_corner[facing=south,layer=3,waterlogged=true]
conquest:bookshelf_vertical_corner[facing=south,layer=3,waterlogged=false]
conquest:bookshelf_vertical_corner[facing=south,layer=4,waterlogged=true]
conquest:bookshelf_vertical_corner[facing=south,layer=4,waterlogged=false]
conquest:bookshelf_vertical_corner[facing=west,layer=1,waterlogged=true]
conquest:bookshelf_vertical_corner[facing=west,layer=1,waterlogged=false]
conquest:bookshelf_vertical_corner[facing=west,layer=2,waterlogged=true]
conquest:bookshelf_vertical_corner[facing=west,layer=2,waterlogged=false]
conquest:bookshelf_vertical_corner[facing=west,layer=3,waterlogged=true]
conquest:bookshelf_vertical_corner[facing=west,layer=3,waterlogged=false]
conquest:bookshelf_vertical_corner[facing=west,layer=4,waterlogged=true]
conquest:bookshelf_vertical_corner[facing=west,layer=4,waterlogged=false]
conquest:bookshelf_vertical_corner[facing=east,layer=1,waterlogged=true]
conquest:bookshelf_vertical_corner[facing=east,layer=1,waterlogged=false]
conquest:bookshelf_vertical_corner[facing=east,layer=2,waterlogged=true]
conquest:bookshelf_vertical_corner[facing=east,layer=2,waterlogged=false]
conquest:bookshelf_vertical_corner[facing=east,layer=3,waterlogged=true]
conquest:bookshelf_vertical_corner[facing=east,layer=3,waterlogged=false]
conquest:bookshelf_vertical_corner[facing=east,layer=4,waterlogged=true]
conquest:bookshelf_vertical_corner[facing=east,layer=4,waterlogged=false]
conquest:bookshelf_vertical_quarter[facing=north,layer=1,waterlogged=true]
conquest:bookshelf_vertical_quarter[facing=north,layer=1,waterlogged=false]
conquest:bookshelf_vertical_quarter[facing=north,layer=2,waterlogged=true]
conquest:bookshelf_vertical_quarter[facing=north,layer=2,waterlogged=false]
conquest:bookshelf_vertical_quarter[facing=north,layer=3,waterlogged=true]
conquest:bookshelf_vertical_quarter[facing=north,layer=3,waterlogged=false]
conquest:bookshelf_vertical_quarter[facing=north,layer=4,waterlogged=true]
conquest:bookshelf_vertical_quarter[facing=north,layer=4,waterlogged=false]
conquest:bookshelf_vertical_quarter[facing=south,layer=1,waterlogged=true]
conquest:bookshelf_vertical_quarter[facing=south,layer=1,waterlogged=false]
conquest:bookshelf_vertical_quarter[facing=south,layer=2,waterlogged=true]
conquest:bookshelf_vertical_quarter[facing=south,layer=2,waterlogged=false]
conquest:bookshelf_vertical_quarter[facing=south,layer=3,waterlogged=true]
conquest:bookshelf_vertical_quarter[facing=south,layer=3,waterlogged=false]
conquest:bookshelf_vertical_quarter[facing=south,layer=4,waterlogged=true]
conquest:bookshelf_vertical_quarter[facing=south,layer=4,waterlogged=false]
conquest:bookshelf_vertical_quarter[facing=west,layer=1,waterlogged=true]
conquest:bookshelf_vertical_quarter[facing=west,layer=1,waterlogged=false]
conquest:bookshelf_vertical_quarter[facing=west,layer=2,waterlogged=true]
conquest:bookshelf_vertical_quarter[facing=west,layer=2,waterlogged=false]
conquest:bookshelf_vertical_quarter[facing=west,layer=3,waterlogged=true]
conquest:bookshelf_vertical_quarter[facing=west,layer=3,waterlogged=false]
conquest:bookshelf_vertical_quarter[facing=west,layer=4,waterlogged=true]
conquest:bookshelf_vertical_quarter[facing=west,layer=4,waterlogged=false]
conquest:bookshelf_vertical_quarter[facing=east,layer=1,waterlogged=true]
conquest:bookshelf_vertical_quarter[facing=east,layer=1,waterlogged=false]
conquest:bookshelf_vertical_quarter[facing=east,layer=2,waterlogged=true]
conquest:bookshelf_vertical_quarter[facing=east,layer=2,waterlogged=false]
conquest:bookshelf_vertical_quarter[facing=east,layer=3,waterlogged=true]
conquest:bookshelf_vertical_quarter[facing=east,layer=3,waterlogged=false]
conquest:bookshelf_vertical_quarter[facing=east,layer=4,waterlogged=true]
conquest:bookshelf_vertical_quarter[facing=east,layer=4,waterlogged=false]
conquest:bookshelf_vertical_slab[facing=north,layer=1,waterlogged=true]
conquest:bookshelf_vertical_slab[facing=north,layer=1,waterlogged=false]
conquest:bookshelf_vertical_slab[facing=north,layer=2,waterlogged=true]
conquest:bookshelf_vertical_slab[facing=north,layer=2,waterlogged=false]
conquest:bookshelf_vertical_slab[facing=north,layer=3,waterlogged=true]
conquest:bookshelf_vertical_slab[facing=north,layer=3,waterlogged=false]
conquest:bookshelf_vertical_slab[facing=north,layer=4,waterlogged=true]
conquest:bookshelf_vertical_slab[facing=north,layer=4,waterlogged=false]
conquest:bookshelf_vertical_slab[facing=south,layer=1,waterlogged=true]
conquest:bookshelf_vertical_slab[facing=south,layer=1,waterlogged=false]
conquest:bookshelf_vertical_slab[facing=south,layer=2,waterlogged=true]
conquest:bookshelf_vertical_slab[facing=south,layer=2,waterlogged=false]
conquest:bookshelf_vertical_slab[facing=south,layer=3,waterlogged=true]
conquest:bookshelf_vertical_slab[facing=south,layer=3,waterlogged=false]
conquest:bookshelf_vertical_slab[facing=south,layer=4,waterlogged=true]
conquest:bookshelf_vertical_slab[facing=south,layer=4,waterlogged=false]
conquest:bookshelf_vertical_slab[facing=west,layer=1,waterlogged=true]
conquest:bookshelf_vertical_slab[facing=west,layer=1,waterlogged=false]
conquest:bookshelf_vertical_slab[facing=west,layer=2,waterlogged=true]
conquest:bookshelf_vertical_slab[facing=west,layer=2,waterlogged=false]
conquest:bookshelf_vertical_slab[facing=west,layer=3,waterlogged=true]
conquest:bookshelf_vertical_slab[facing=west,layer=3,waterlogged=false]
conquest:bookshelf_vertical_slab[facing=west,layer=4,waterlogged=true]
conquest:bookshelf_vertical_slab[facing=west,layer=4,waterlogged=false]
conquest:bookshelf_vertical_slab[facing=east,layer=1,waterlogged=true]
conquest:bookshelf_vertical_slab[facing=east,layer=1,waterlogged=false]
conquest:bookshelf_vertical_slab[facing=east,layer=2,waterlogged=true]
conquest:bookshelf_vertical_slab[facing=east,layer=2,waterlogged=false]
conquest:bookshelf_vertical_slab[facing=east,layer=3,waterlogged=true]
conquest:bookshelf_vertical_slab[facing=east,layer=3,waterlogged=false]
conquest:bookshelf_vertical_slab[facing=east,layer=4,waterlogged=true]
conquest:bookshelf_vertical_slab[facing=east,layer=4,waterlogged=false]
conquest:bottle[offset_toggle=true]
conquest:bottle[offset_toggle=false]
conquest:bottle_of_frankincense[offset_toggle=true]
conquest:bottle_of_frankincense[offset_toggle=false]
conquest:bottle_of_wine[offset_toggle=true]
conquest:bottle_of_wine[offset_toggle=false]
conquest:bottle_sedge[layers=1,waterlogged=true]
conquest:bottle_sedge[layers=1,waterlogged=false]
conquest:bottle_sedge[layers=2,waterlogged=true]
conquest:bottle_sedge[layers=2,waterlogged=false]
conquest:bottle_sedge[layers=3,waterlogged=true]
conquest:bottle_sedge[layers=3,waterlogged=false]
conquest:bottle_sedge[layers=4,waterlogged=true]
conquest:bottle_sedge[layers=4,waterlogged=false]
conquest:bottle_sedge[layers=5,waterlogged=true]
conquest:bottle_sedge[layers=5,waterlogged=false]
conquest:bottle_sedge[layers=6,waterlogged=true]
conquest:bottle_sedge[layers=6,waterlogged=false]
conquest:bottle_sedge[layers=7,waterlogged=true]
conquest:bottle_sedge[layers=7,waterlogged=false]
conquest:bottle_sedge[layers=8,waterlogged=true]
conquest:bottle_sedge[layers=8,waterlogged=false]
conquest:bow_on_the_ground[facing=north,offset_toggle=true]
conquest:bow_on_the_ground[facing=north,offset_toggle=false]
conquest:bow_on_the_ground[facing=south,offset_toggle=true]
conquest:bow_on_the_ground[facing=south,offset_toggle=false]
conquest:bow_on_the_ground[facing=west,offset_toggle=true]
conquest:bow_on_the_ground[facing=west,offset_toggle=false]
conquest:bow_on_the_ground[facing=east,offset_toggle=true]
conquest:bow_on_the_ground[facing=east,offset_toggle=false]
conquest:bow_saw_on_the_ground[facing=north,offset_toggle=true]
conquest:bow_saw_on_the_ground[facing=north,offset_toggle=false]
conquest:bow_saw_on_the_ground[facing=south,offset_toggle=true]
conquest:bow_saw_on_the_ground[facing=south,offset_toggle=false]
conquest:bow_saw_on_the_ground[facing=west,offset_toggle=true]
conquest:bow_saw_on_the_ground[facing=west,offset_toggle=false]
conquest:bow_saw_on_the_ground[facing=east,offset_toggle=true]
conquest:bow_saw_on_the_ground[facing=east,offset_toggle=false]
conquest:bracken[layers=1,waterlogged=true]
conquest:bracken[layers=1,waterlogged=false]
conquest:bracken[layers=2,waterlogged=true]
conquest:bracken[layers=2,waterlogged=false]
conquest:bracken[layers=3,waterlogged=true]
conquest:bracken[layers=3,waterlogged=false]
conquest:bracken[layers=4,waterlogged=true]
conquest:bracken[layers=4,waterlogged=false]
conquest:bracken[layers=5,waterlogged=true]
conquest:bracken[layers=5,waterlogged=false]
conquest:bracken[layers=6,waterlogged=true]
conquest:bracken[layers=6,waterlogged=false]
conquest:bracken[layers=7,waterlogged=true]
conquest:bracken[layers=7,waterlogged=false]
conquest:bracken[layers=8,waterlogged=true]
conquest:bracken[layers=8,waterlogged=false]
conquest:brain_coral[living=true,waterlogged=true]
conquest:brain_coral[living=true,waterlogged=false]
conquest:brain_coral[living=false,waterlogged=true]
conquest:brain_coral[living=false,waterlogged=false]
conquest:brain_coral_block_corner_slab[facing=north,type=top,waterlogged=true]
conquest:brain_coral_block_corner_slab[facing=north,type=top,waterlogged=false]
conquest:brain_coral_block_corner_slab[facing=north,type=bottom,waterlogged=true]
conquest:brain_coral_block_corner_slab[facing=north,type=bottom,waterlogged=false]
conquest:brain_coral_block_corner_slab[facing=south,type=top,waterlogged=true]
conquest:brain_coral_block_corner_slab[facing=south,type=top,waterlogged=false]
conquest:brain_coral_block_corner_slab[facing=south,type=bottom,waterlogged=true]
conquest:brain_coral_block_corner_slab[facing=south,type=bottom,waterlogged=false]
conquest:brain_coral_block_corner_slab[facing=west,type=top,waterlogged=true]
conquest:brain_coral_block_corner_slab[facing=west,type=top,waterlogged=false]
conquest:brain_coral_block_corner_slab[facing=west,type=bottom,waterlogged=true]
conquest:brain_coral_block_corner_slab[facing=west,type=bottom,waterlogged=false]
conquest:brain_coral_block_corner_slab[facing=east,type=top,waterlogged=true]
conquest:brain_coral_block_corner_slab[facing=east,type=top,waterlogged=false]
conquest:brain_coral_block_corner_slab[facing=east,type=bottom,waterlogged=true]
conquest:brain_coral_block_corner_slab[facing=east,type=bottom,waterlogged=false]
conquest:brain_coral_block_eighth_slab[facing=north,type=top,waterlogged=true]
conquest:brain_coral_block_eighth_slab[facing=north,type=top,waterlogged=false]
conquest:brain_coral_block_eighth_slab[facing=north,type=bottom,waterlogged=true]
conquest:brain_coral_block_eighth_slab[facing=north,type=bottom,waterlogged=false]
conquest:brain_coral_block_eighth_slab[facing=south,type=top,waterlogged=true]
conquest:brain_coral_block_eighth_slab[facing=south,type=top,waterlogged=false]
conquest:brain_coral_block_eighth_slab[facing=south,type=bottom,waterlogged=true]
conquest:brain_coral_block_eighth_slab[facing=south,type=bottom,waterlogged=false]
conquest:brain_coral_block_eighth_slab[facing=west,type=top,waterlogged=true]
conquest:brain_coral_block_eighth_slab[facing=west,type=top,waterlogged=false]
conquest:brain_coral_block_eighth_slab[facing=west,type=bottom,waterlogged=true]
conquest:brain_coral_block_eighth_slab[facing=west,type=bottom,waterlogged=false]
conquest:brain_coral_block_eighth_slab[facing=east,type=top,waterlogged=true]
conquest:brain_coral_block_eighth_slab[facing=east,type=top,waterlogged=false]
conquest:brain_coral_block_eighth_slab[facing=east,type=bottom,waterlogged=true]
conquest:brain_coral_block_eighth_slab[facing=east,type=bottom,waterlogged=false]
conquest:brain_coral_block_pillar[layer=1,waterlogged=true]
conquest:brain_coral_block_pillar[layer=1,waterlogged=false]
conquest:brain_coral_block_pillar[layer=2,waterlogged=true]
conquest:brain_coral_block_pillar[layer=2,waterlogged=false]
conquest:brain_coral_block_pillar[layer=3,waterlogged=true]
conquest:brain_coral_block_pillar[layer=3,waterlogged=false]
conquest:brain_coral_block_quarter_slab[facing=north,layer=1,type=top,waterlogged=true]
conquest:brain_coral_block_quarter_slab[facing=north,layer=1,type=top,waterlogged=false]
conquest:brain_coral_block_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=true]
conquest:brain_coral_block_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=false]
conquest:brain_coral_block_quarter_slab[facing=north,layer=2,type=top,waterlogged=true]
conquest:brain_coral_block_quarter_slab[facing=north,layer=2,type=top,waterlogged=false]
conquest:brain_coral_block_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=true]
conquest:brain_coral_block_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=false]
conquest:brain_coral_block_quarter_slab[facing=north,layer=3,type=top,waterlogged=true]
conquest:brain_coral_block_quarter_slab[facing=north,layer=3,type=top,waterlogged=false]
conquest:brain_coral_block_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=true]
conquest:brain_coral_block_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=false]
conquest:brain_coral_block_quarter_slab[facing=south,layer=1,type=top,waterlogged=true]
conquest:brain_coral_block_quarter_slab[facing=south,layer=1,type=top,waterlogged=false]
conquest:brain_coral_block_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=true]
conquest:brain_coral_block_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=false]
conquest:brain_coral_block_quarter_slab[facing=south,layer=2,type=top,waterlogged=true]
conquest:brain_coral_block_quarter_slab[facing=south,layer=2,type=top,waterlogged=false]
conquest:brain_coral_block_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=true]
conquest:brain_coral_block_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=false]
conquest:brain_coral_block_quarter_slab[facing=south,layer=3,type=top,waterlogged=true]
conquest:brain_coral_block_quarter_slab[facing=south,layer=3,type=top,waterlogged=false]
conquest:brain_coral_block_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=true]
conquest:brain_coral_block_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=false]
conquest:brain_coral_block_quarter_slab[facing=west,layer=1,type=top,waterlogged=true]
conquest:brain_coral_block_quarter_slab[facing=west,layer=1,type=top,waterlogged=false]
conquest:brain_coral_block_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=true]
conquest:brain_coral_block_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=false]
conquest:brain_coral_block_quarter_slab[facing=west,layer=2,type=top,waterlogged=true]
conquest:brain_coral_block_quarter_slab[facing=west,layer=2,type=top,waterlogged=false]
conquest:brain_coral_block_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=true]
conquest:brain_coral_block_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=false]
conquest:brain_coral_block_quarter_slab[facing=west,layer=3,type=top,waterlogged=true]
conquest:brain_coral_block_quarter_slab[facing=west,layer=3,type=top,waterlogged=false]
conquest:brain_coral_block_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=true]
conquest:brain_coral_block_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=false]
conquest:brain_coral_block_quarter_slab[facing=east,layer=1,type=top,waterlogged=true]
conquest:brain_coral_block_quarter_slab[facing=east,layer=1,type=top,waterlogged=false]
conquest:brain_coral_block_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=true]
conquest:brain_coral_block_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=false]
conquest:brain_coral_block_quarter_slab[facing=east,layer=2,type=top,waterlogged=true]
conquest:brain_coral_block_quarter_slab[facing=east,layer=2,type=top,waterlogged=false]
conquest:brain_coral_block_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=true]
conquest:brain_coral_block_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=false]
conquest:brain_coral_block_quarter_slab[facing=east,layer=3,type=top,waterlogged=true]
conquest:brain_coral_block_quarter_slab[facing=east,layer=3,type=top,waterlogged=false]
conquest:brain_coral_block_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=true]
conquest:brain_coral_block_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=false]
conquest:brain_coral_block_slab[layers=1,type=top,waterlogged=true]
conquest:brain_coral_block_slab[layers=1,type=top,waterlogged=false]
conquest:brain_coral_block_slab[layers=1,type=bottom,waterlogged=true]
conquest:brain_coral_block_slab[layers=1,type=bottom,waterlogged=false]
conquest:brain_coral_block_slab[layers=2,type=top,waterlogged=true]
conquest:brain_coral_block_slab[layers=2,type=top,waterlogged=false]
conquest:brain_coral_block_slab[layers=2,type=bottom,waterlogged=true]
conquest:brain_coral_block_slab[layers=2,type=bottom,waterlogged=false]
conquest:brain_coral_block_slab[layers=3,type=top,waterlogged=true]
conquest:brain_coral_block_slab[layers=3,type=top,waterlogged=false]
conquest:brain_coral_block_slab[layers=3,type=bottom,waterlogged=true]
conquest:brain_coral_block_slab[layers=3,type=bottom,waterlogged=false]
conquest:brain_coral_block_slab[layers=4,type=top,waterlogged=true]
conquest:brain_coral_block_slab[layers=4,type=top,waterlogged=false]
conquest:brain_coral_block_slab[layers=4,type=bottom,waterlogged=true]
conquest:brain_coral_block_slab[layers=4,type=bottom,waterlogged=false]
conquest:brain_coral_block_slab[layers=5,type=top,waterlogged=true]
conquest:brain_coral_block_slab[layers=5,type=top,waterlogged=false]
conquest:brain_coral_block_slab[layers=5,type=bottom,waterlogged=true]
conquest:brain_coral_block_slab[layers=5,type=bottom,waterlogged=false]
conquest:brain_coral_block_slab[layers=6,type=top,waterlogged=true]
conquest:brain_coral_block_slab[layers=6,type=top,waterlogged=false]
conquest:brain_coral_block_slab[layers=6,type=bottom,waterlogged=true]
conquest:brain_coral_block_slab[layers=6,type=bottom,waterlogged=false]
conquest:brain_coral_block_slab[layers=7,type=top,waterlogged=true]
conquest:brain_coral_block_slab[layers=7,type=top,waterlogged=false]
conquest:brain_coral_block_slab[layers=7,type=bottom,waterlogged=true]
conquest:brain_coral_block_slab[layers=7,type=bottom,waterlogged=false]
conquest:brain_coral_block_slab[layers=8,type=top,waterlogged=true]
conquest:brain_coral_block_slab[layers=8,type=top,waterlogged=false]
conquest:brain_coral_block_slab[layers=8,type=bottom,waterlogged=true]
conquest:brain_coral_block_slab[layers=8,type=bottom,waterlogged=false]
conquest:brain_coral_block_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:brain_coral_block_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:brain_coral_block_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:brain_coral_block_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:brain_coral_block_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:brain_coral_block_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:brain_coral_block_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:brain_coral_block_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:brain_coral_block_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:brain_coral_block_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:brain_coral_block_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:brain_coral_block_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:brain_coral_block_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:brain_coral_block_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:brain_coral_block_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:brain_coral_block_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:brain_coral_block_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:brain_coral_block_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:brain_coral_block_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:brain_coral_block_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:brain_coral_block_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:brain_coral_block_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:brain_coral_block_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:brain_coral_block_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:brain_coral_block_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:brain_coral_block_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:brain_coral_block_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:brain_coral_block_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:brain_coral_block_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:brain_coral_block_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:brain_coral_block_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:brain_coral_block_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:brain_coral_block_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:brain_coral_block_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:brain_coral_block_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:brain_coral_block_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:brain_coral_block_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:brain_coral_block_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:brain_coral_block_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:brain_coral_block_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:brain_coral_block_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:brain_coral_block_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:brain_coral_block_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:brain_coral_block_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:brain_coral_block_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:brain_coral_block_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:brain_coral_block_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:brain_coral_block_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:brain_coral_block_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:brain_coral_block_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:brain_coral_block_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:brain_coral_block_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:brain_coral_block_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:brain_coral_block_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:brain_coral_block_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:brain_coral_block_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:brain_coral_block_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:brain_coral_block_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:brain_coral_block_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:brain_coral_block_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:brain_coral_block_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:brain_coral_block_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:brain_coral_block_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:brain_coral_block_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:brain_coral_block_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:brain_coral_block_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:brain_coral_block_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:brain_coral_block_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:brain_coral_block_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:brain_coral_block_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:brain_coral_block_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:brain_coral_block_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:brain_coral_block_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:brain_coral_block_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:brain_coral_block_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:brain_coral_block_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:brain_coral_block_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:brain_coral_block_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:brain_coral_block_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:brain_coral_block_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:brain_coral_block_vertical_corner[facing=north,layer=1,waterlogged=true]
conquest:brain_coral_block_vertical_corner[facing=north,layer=1,waterlogged=false]
conquest:brain_coral_block_vertical_corner[facing=north,layer=2,waterlogged=true]
conquest:brain_coral_block_vertical_corner[facing=north,layer=2,waterlogged=false]
conquest:brain_coral_block_vertical_corner[facing=north,layer=3,waterlogged=true]
conquest:brain_coral_block_vertical_corner[facing=north,layer=3,waterlogged=false]
conquest:brain_coral_block_vertical_corner[facing=north,layer=4,waterlogged=true]
conquest:brain_coral_block_vertical_corner[facing=north,layer=4,waterlogged=false]
conquest:brain_coral_block_vertical_corner[facing=south,layer=1,waterlogged=true]
conquest:brain_coral_block_vertical_corner[facing=south,layer=1,waterlogged=false]
conquest:brain_coral_block_vertical_corner[facing=south,layer=2,waterlogged=true]
conquest:brain_coral_block_vertical_corner[facing=south,layer=2,waterlogged=false]
conquest:brain_coral_block_vertical_corner[facing=south,layer=3,waterlogged=true]
conquest:brain_coral_block_vertical_corner[facing=south,layer=3,waterlogged=false]
conquest:brain_coral_block_vertical_corner[facing=south,layer=4,waterlogged=true]
conquest:brain_coral_block_vertical_corner[facing=south,layer=4,waterlogged=false]
conquest:brain_coral_block_vertical_corner[facing=west,layer=1,waterlogged=true]
conquest:brain_coral_block_vertical_corner[facing=west,layer=1,waterlogged=false]
conquest:brain_coral_block_vertical_corner[facing=west,layer=2,waterlogged=true]
conquest:brain_coral_block_vertical_corner[facing=west,layer=2,waterlogged=false]
conquest:brain_coral_block_vertical_corner[facing=west,layer=3,waterlogged=true]
conquest:brain_coral_block_vertical_corner[facing=west,layer=3,waterlogged=false]
conquest:brain_coral_block_vertical_corner[facing=west,layer=4,waterlogged=true]
conquest:brain_coral_block_vertical_corner[facing=west,layer=4,waterlogged=false]
conquest:brain_coral_block_vertical_corner[facing=east,layer=1,waterlogged=true]
conquest:brain_coral_block_vertical_corner[facing=east,layer=1,waterlogged=false]
conquest:brain_coral_block_vertical_corner[facing=east,layer=2,waterlogged=true]
conquest:brain_coral_block_vertical_corner[facing=east,layer=2,waterlogged=false]
conquest:brain_coral_block_vertical_corner[facing=east,layer=3,waterlogged=true]
conquest:brain_coral_block_vertical_corner[facing=east,layer=3,waterlogged=false]
conquest:brain_coral_block_vertical_corner[facing=east,layer=4,waterlogged=true]
conquest:brain_coral_block_vertical_corner[facing=east,layer=4,waterlogged=false]
conquest:brain_coral_block_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:brain_coral_block_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:brain_coral_block_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:brain_coral_block_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:brain_coral_block_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:brain_coral_block_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:brain_coral_block_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:brain_coral_block_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:brain_coral_block_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:brain_coral_block_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:brain_coral_block_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:brain_coral_block_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:brain_coral_block_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:brain_coral_block_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:brain_coral_block_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:brain_coral_block_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:brain_coral_block_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:brain_coral_block_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:brain_coral_block_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:brain_coral_block_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:brain_coral_block_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:brain_coral_block_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:brain_coral_block_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:brain_coral_block_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:brain_coral_block_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:brain_coral_block_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:brain_coral_block_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:brain_coral_block_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:brain_coral_block_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:brain_coral_block_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:brain_coral_block_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:brain_coral_block_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:brain_coral_block_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:brain_coral_block_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:brain_coral_block_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:brain_coral_block_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:brain_coral_block_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:brain_coral_block_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:brain_coral_block_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:brain_coral_block_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:brain_coral_block_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:brain_coral_block_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:brain_coral_block_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:brain_coral_block_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:brain_coral_block_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:brain_coral_block_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:brain_coral_block_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:brain_coral_block_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:brain_coral_block_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:brain_coral_block_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:brain_coral_block_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:brain_coral_block_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:brain_coral_block_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:brain_coral_block_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:brain_coral_block_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:brain_coral_block_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:brain_coral_block_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:brain_coral_block_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:brain_coral_block_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:brain_coral_block_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:brain_coral_block_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:brain_coral_block_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:brain_coral_block_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:brain_coral_block_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:brain_coral_block_vertical_quarter[facing=north,layer=1,waterlogged=true]
conquest:brain_coral_block_vertical_quarter[facing=north,layer=1,waterlogged=false]
conquest:brain_coral_block_vertical_quarter[facing=north,layer=2,waterlogged=true]
conquest:brain_coral_block_vertical_quarter[facing=north,layer=2,waterlogged=false]
conquest:brain_coral_block_vertical_quarter[facing=north,layer=3,waterlogged=true]
conquest:brain_coral_block_vertical_quarter[facing=north,layer=3,waterlogged=false]
conquest:brain_coral_block_vertical_quarter[facing=north,layer=4,waterlogged=true]
conquest:brain_coral_block_vertical_quarter[facing=north,layer=4,waterlogged=false]
conquest:brain_coral_block_vertical_quarter[facing=south,layer=1,waterlogged=true]
conquest:brain_coral_block_vertical_quarter[facing=south,layer=1,waterlogged=false]
conquest:brain_coral_block_vertical_quarter[facing=south,layer=2,waterlogged=true]
conquest:brain_coral_block_vertical_quarter[facing=south,layer=2,waterlogged=false]
conquest:brain_coral_block_vertical_quarter[facing=south,layer=3,waterlogged=true]
conquest:brain_coral_block_vertical_quarter[facing=south,layer=3,waterlogged=false]
conquest:brain_coral_block_vertical_quarter[facing=south,layer=4,waterlogged=true]
conquest:brain_coral_block_vertical_quarter[facing=south,layer=4,waterlogged=false]
conquest:brain_coral_block_vertical_quarter[facing=west,layer=1,waterlogged=true]
conquest:brain_coral_block_vertical_quarter[facing=west,layer=1,waterlogged=false]
conquest:brain_coral_block_vertical_quarter[facing=west,layer=2,waterlogged=true]
conquest:brain_coral_block_vertical_quarter[facing=west,layer=2,waterlogged=false]
conquest:brain_coral_block_vertical_quarter[facing=west,layer=3,waterlogged=true]
conquest:brain_coral_block_vertical_quarter[facing=west,layer=3,waterlogged=false]
conquest:brain_coral_block_vertical_quarter[facing=west,layer=4,waterlogged=true]
conquest:brain_coral_block_vertical_quarter[facing=west,layer=4,waterlogged=false]
conquest:brain_coral_block_vertical_quarter[facing=east,layer=1,waterlogged=true]
conquest:brain_coral_block_vertical_quarter[facing=east,layer=1,waterlogged=false]
conquest:brain_coral_block_vertical_quarter[facing=east,layer=2,waterlogged=true]
conquest:brain_coral_block_vertical_quarter[facing=east,layer=2,waterlogged=false]
conquest:brain_coral_block_vertical_quarter[facing=east,layer=3,waterlogged=true]
conquest:brain_coral_block_vertical_quarter[facing=east,layer=3,waterlogged=false]
conquest:brain_coral_block_vertical_quarter[facing=east,layer=4,waterlogged=true]
conquest:brain_coral_block_vertical_quarter[facing=east,layer=4,waterlogged=false]
conquest:brain_coral_block_vertical_slab[facing=north,layer=1,waterlogged=true]
conquest:brain_coral_block_vertical_slab[facing=north,layer=1,waterlogged=false]
conquest:brain_coral_block_vertical_slab[facing=north,layer=2,waterlogged=true]
conquest:brain_coral_block_vertical_slab[facing=north,layer=2,waterlogged=false]
conquest:brain_coral_block_vertical_slab[facing=north,layer=3,waterlogged=true]
conquest:brain_coral_block_vertical_slab[facing=north,layer=3,waterlogged=false]
conquest:brain_coral_block_vertical_slab[facing=north,layer=4,waterlogged=true]
conquest:brain_coral_block_vertical_slab[facing=north,layer=4,waterlogged=false]
conquest:brain_coral_block_vertical_slab[facing=south,layer=1,waterlogged=true]
conquest:brain_coral_block_vertical_slab[facing=south,layer=1,waterlogged=false]
conquest:brain_coral_block_vertical_slab[facing=south,layer=2,waterlogged=true]
conquest:brain_coral_block_vertical_slab[facing=south,layer=2,waterlogged=false]
conquest:brain_coral_block_vertical_slab[facing=south,layer=3,waterlogged=true]
conquest:brain_coral_block_vertical_slab[facing=south,layer=3,waterlogged=false]
conquest:brain_coral_block_vertical_slab[facing=south,layer=4,waterlogged=true]
conquest:brain_coral_block_vertical_slab[facing=south,layer=4,waterlogged=false]
conquest:brain_coral_block_vertical_slab[facing=west,layer=1,waterlogged=true]
conquest:brain_coral_block_vertical_slab[facing=west,layer=1,waterlogged=false]
conquest:brain_coral_block_vertical_slab[facing=west,layer=2,waterlogged=true]
conquest:brain_coral_block_vertical_slab[facing=west,layer=2,waterlogged=false]
conquest:brain_coral_block_vertical_slab[facing=west,layer=3,waterlogged=true]
conquest:brain_coral_block_vertical_slab[facing=west,layer=3,waterlogged=false]
conquest:brain_coral_block_vertical_slab[facing=west,layer=4,waterlogged=true]
conquest:brain_coral_block_vertical_slab[facing=west,layer=4,waterlogged=false]
conquest:brain_coral_block_vertical_slab[facing=east,layer=1,waterlogged=true]
conquest:brain_coral_block_vertical_slab[facing=east,layer=1,waterlogged=false]
conquest:brain_coral_block_vertical_slab[facing=east,layer=2,waterlogged=true]
conquest:brain_coral_block_vertical_slab[facing=east,layer=2,waterlogged=false]
conquest:brain_coral_block_vertical_slab[facing=east,layer=3,waterlogged=true]
conquest:brain_coral_block_vertical_slab[facing=east,layer=3,waterlogged=false]
conquest:brain_coral_block_vertical_slab[facing=east,layer=4,waterlogged=true]
conquest:brain_coral_block_vertical_slab[facing=east,layer=4,waterlogged=false]
conquest:brain_coral_block_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:brain_coral_block_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:brain_coral_block_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:brain_coral_block_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:brain_coral_block_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:brain_coral_block_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:brain_coral_block_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:brain_coral_block_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:brain_coral_block_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:brain_coral_block_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:brain_coral_block_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:brain_coral_block_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:brain_coral_block_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:brain_coral_block_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:brain_coral_block_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:brain_coral_block_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:brain_coral_block_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:brain_coral_block_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:brain_coral_block_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:brain_coral_block_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:brain_coral_block_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:brain_coral_block_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:brain_coral_block_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:brain_coral_block_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:brain_coral_block_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:brain_coral_block_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:brain_coral_block_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:brain_coral_block_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:brain_coral_block_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:brain_coral_block_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:brain_coral_block_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:brain_coral_block_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:brain_coral_block_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:brain_coral_block_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:brain_coral_block_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:brain_coral_block_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:brain_coral_block_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:brain_coral_block_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:brain_coral_block_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:brain_coral_block_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:brain_coral_block_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:brain_coral_block_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:brain_coral_block_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:brain_coral_block_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:brain_coral_block_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:brain_coral_block_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:brain_coral_block_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:brain_coral_block_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:brain_coral_block_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:brain_coral_block_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:brain_coral_block_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:brain_coral_block_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:brain_coral_block_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:brain_coral_block_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:brain_coral_block_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:brain_coral_block_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:brain_coral_block_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:brain_coral_block_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:brain_coral_block_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:brain_coral_block_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:brain_coral_block_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:brain_coral_block_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:brain_coral_block_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:brain_coral_block_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:brain_coral_block_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:brain_coral_block_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:brain_coral_block_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:brain_coral_block_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:brain_coral_block_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:brain_coral_block_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:brain_coral_block_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:brain_coral_block_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:brain_coral_block_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:brain_coral_block_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:brain_coral_block_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:brain_coral_block_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:brain_coral_block_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:brain_coral_block_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:brain_coral_block_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:brain_coral_block_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:brain_coral_block_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:brain_coral_block_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:brain_coral_block_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:brain_coral_block_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:brain_coral_block_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:brain_coral_block_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:brain_coral_block_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:brain_coral_block_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:brain_coral_block_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:brain_coral_block_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:brain_coral_block_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:brain_coral_block_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:brain_coral_block_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:brain_coral_block_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:brain_coral_block_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:brain_coral_block_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:brain_coral_block_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:brain_coral_block_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:brain_coral_block_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:brain_coral_block_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:brain_coral_block_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:brain_coral_block_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:brain_coral_block_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:brain_coral_block_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:brain_coral_block_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:brain_coral_block_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:brain_coral_block_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:brain_coral_block_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:brain_coral_block_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:brain_coral_block_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:brain_coral_block_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:brain_coral_block_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:brain_coral_block_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:brain_coral_block_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:brain_coral_block_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:brain_coral_block_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:brain_coral_block_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:brain_coral_block_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:brain_coral_block_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:brain_coral_block_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:brain_coral_block_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:brain_coral_block_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:brain_coral_block_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:brain_coral_block_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:brain_coral_block_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:brain_coral_block_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:brain_coral_block_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:brain_coral_block_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:brain_coral_block_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:brain_coral_block_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:brain_coral_block_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:brain_coral_block_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:brain_coral_block_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:brain_coral_block_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:brain_coral_block_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:brain_coral_block_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:brain_coral_block_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:brain_coral_block_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:brain_coral_block_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:brain_coral_block_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:brain_coral_block_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:brain_coral_block_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:brain_coral_block_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:brain_coral_block_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:brain_coral_block_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:brain_coral_block_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:brain_coral_block_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:brain_coral_block_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:brain_coral_block_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:brain_coral_block_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:brain_coral_block_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:brain_coral_block_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:brain_coral_block_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:brain_coral_block_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:brain_coral_block_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:brain_coral_block_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:brain_coral_block_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:brain_coral_block_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:brain_coral_block_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:brain_coral_block_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:brain_coral_block_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:brain_coral_block_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:brain_coral_block_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:brain_coral_block_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:brain_coral_block_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:brain_coral_block_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:brain_coral_block_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:brain_coral_block_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:brain_coral_block_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:brain_coral_block_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:brain_coral_block_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:brain_coral_block_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:brain_coral_block_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:brain_coral_block_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:brain_coral_block_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:brain_coral_block_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:brain_coral_block_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:brain_coral_block_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:brain_coral_block_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:brain_coral_block_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:brain_coral_block_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:brain_coral_block_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:brain_coral_block_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:brain_coral_block_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:brain_coral_block_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:brain_coral_block_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:brain_coral_block_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:brain_coral_block_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:brain_coral_block_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:brain_coral_block_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:brain_coral_block_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:brain_coral_block_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:brain_coral_block_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:brain_coral_block_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:brain_coral_block_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:brain_coral_block_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:brain_coral_block_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:brain_coral_block_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:brain_coral_block_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:brain_coral_block_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:brain_coral_block_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:brain_coral_block_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:brain_coral_block_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:brain_coral_block_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:brain_coral_block_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:brain_coral_block_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:brain_coral_block_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:brain_coral_block_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:brain_coral_block_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:brain_coral_block_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:brain_coral_block_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:brain_coral_block_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:brain_coral_block_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:brain_coral_block_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:brain_coral_block_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:brain_coral_block_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:brain_coral_block_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:brain_coral_block_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:brain_coral_block_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:brain_coral_block_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:brain_coral_block_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:brain_coral_block_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:brain_coral_block_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:brain_coral_block_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:brain_coral_block_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:brain_coral_block_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:brain_coral_block_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:brain_coral_block_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:brain_coral_block_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:brain_coral_block_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:brain_coral_block_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:brain_coral_block_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:brain_coral_block_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:brain_coral_block_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:brain_coral_block_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:brain_coral_block_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:brain_coral_block_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:brain_coral_block_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:brain_coral_block_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:brain_coral_block_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:brain_coral_block_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:brain_coral_block_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:brain_coral_block_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:brain_coral_block_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:brain_coral_block_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:brain_coral_block_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:brain_coral_block_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:brain_coral_block_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:brain_coral_block_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:brain_coral_block_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:brain_coral_block_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:brain_coral_block_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:brain_coral_block_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:brain_coral_block_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:brain_coral_block_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:brain_coral_block_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:brain_coral_block_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:brain_coral_block_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:brain_coral_block_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:brain_coral_block_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:brain_coral_block_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:brain_coral_block_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:brain_coral_block_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:brain_coral_block_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:brain_coral_block_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:brain_coral_block_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:brain_coral_block_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:brain_coral_block_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:brain_coral_block_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:brain_coral_block_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:brain_coral_block_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:brain_coral_block_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:brain_coral_block_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:brain_coral_block_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:brain_coral_block_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:brain_coral_block_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:brain_coral_block_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:brain_coral_block_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:brain_coral_block_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:brain_coral_block_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:brain_coral_block_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:brain_coral_block_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:brain_coral_block_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:brain_coral_block_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:brain_coral_block_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:brain_coral_block_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:brain_coral_block_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:brain_coral_block_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:brain_coral_block_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:brain_coral_block_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:brain_coral_block_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:brain_coral_block_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:brain_coral_block_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:brain_coral_block_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:brain_coral_block_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:brain_coral_block_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:brain_coral_block_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:brain_coral_block_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:brain_coral_block_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:brain_coral_block_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:brain_coral_block_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:brain_coral_block_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:brain_coral_block_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:brain_coral_block_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:brain_coral_block_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:brain_coral_block_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:brain_coral_block_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:brain_coral_block_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:brain_coral_block_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:brain_coral_block_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:brain_coral_block_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:brain_coral_block_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:brain_coral_block_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:brain_coral_block_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:brain_coral_block_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:brain_coral_block_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:brain_coral_block_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:brain_coral_block_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:brain_coral_block_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:brain_coral_block_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:brain_coral_block_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:brain_coral_block_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:brain_coral_block_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:brain_coral_block_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:brain_coral_fan[living=true,waterlogged=true]
conquest:brain_coral_fan[living=true,waterlogged=false]
conquest:brain_coral_fan[living=false,waterlogged=true]
conquest:brain_coral_fan[living=false,waterlogged=false]
conquest:brass_door_knob[facing=north]
conquest:brass_door_knob[facing=east]
conquest:brass_door_knob[facing=south]
conquest:brass_door_knob[facing=west]
conquest:brass_door_knob[facing=up]
conquest:brass_door_knob[facing=down]
conquest:brazier[light=0,offset_toggle=true,waterlogged=true]
conquest:brazier[light=0,offset_toggle=true,waterlogged=false]
conquest:brazier[light=0,offset_toggle=false,waterlogged=true]
conquest:brazier[light=0,offset_toggle=false,waterlogged=false]
conquest:brazier[light=1,offset_toggle=true,waterlogged=true]
conquest:brazier[light=1,offset_toggle=true,waterlogged=false]
conquest:brazier[light=1,offset_toggle=false,waterlogged=true]
conquest:brazier[light=1,offset_toggle=false,waterlogged=false]
conquest:brazier[light=2,offset_toggle=true,waterlogged=true]
conquest:brazier[light=2,offset_toggle=true,waterlogged=false]
conquest:brazier[light=2,offset_toggle=false,waterlogged=true]
conquest:brazier[light=2,offset_toggle=false,waterlogged=false]
conquest:brazier[light=3,offset_toggle=true,waterlogged=true]
conquest:brazier[light=3,offset_toggle=true,waterlogged=false]
conquest:brazier[light=3,offset_toggle=false,waterlogged=true]
conquest:brazier[light=3,offset_toggle=false,waterlogged=false]
conquest:bread_plate[bites=0,offset_toggle=true]
conquest:bread_plate[bites=0,offset_toggle=false]
conquest:bread_plate[bites=1,offset_toggle=true]
conquest:bread_plate[bites=1,offset_toggle=false]
conquest:bread_plate[bites=2,offset_toggle=true]
conquest:bread_plate[bites=2,offset_toggle=false]
conquest:bread_plate[bites=3,offset_toggle=true]
conquest:bread_plate[bites=3,offset_toggle=false]
conquest:bread_plate[bites=4,offset_toggle=true]
conquest:bread_plate[bites=4,offset_toggle=false]
conquest:bread_plate[bites=5,offset_toggle=true]
conquest:bread_plate[bites=5,offset_toggle=false]
conquest:bread_plate[bites=6,offset_toggle=true]
conquest:bread_plate[bites=6,offset_toggle=false]
conquest:bright_autumnal_beech_tree_leaves[distance=1,light_pass_thru=true,persistent=true,waterlogged=true]
conquest:bright_autumnal_beech_tree_leaves[distance=1,light_pass_thru=true,persistent=true,waterlogged=false]
conquest:bright_autumnal_beech_tree_leaves[distance=1,light_pass_thru=true,persistent=false,waterlogged=true]
conquest:bright_autumnal_beech_tree_leaves[distance=1,light_pass_thru=true,persistent=false,waterlogged=false]
conquest:bright_autumnal_beech_tree_leaves[distance=1,light_pass_thru=false,persistent=true,waterlogged=true]
conquest:bright_autumnal_beech_tree_leaves[distance=1,light_pass_thru=false,persistent=true,waterlogged=false]
conquest:bright_autumnal_beech_tree_leaves[distance=1,light_pass_thru=false,persistent=false,waterlogged=true]
conquest:bright_autumnal_beech_tree_leaves[distance=1,light_pass_thru=false,persistent=false,waterlogged=false]
conquest:bright_autumnal_beech_tree_leaves[distance=2,light_pass_thru=true,persistent=true,waterlogged=true]
conquest:bright_autumnal_beech_tree_leaves[distance=2,light_pass_thru=true,persistent=true,waterlogged=false]
conquest:bright_autumnal_beech_tree_leaves[distance=2,light_pass_thru=true,persistent=false,waterlogged=true]
conquest:bright_autumnal_beech_tree_leaves[distance=2,light_pass_thru=true,persistent=false,waterlogged=false]
conquest:bright_autumnal_beech_tree_leaves[distance=2,light_pass_thru=false,persistent=true,waterlogged=true]
conquest:bright_autumnal_beech_tree_leaves[distance=2,light_pass_thru=false,persistent=true,waterlogged=false]
conquest:bright_autumnal_beech_tree_leaves[distance=2,light_pass_thru=false,persistent=false,waterlogged=true]
conquest:bright_autumnal_beech_tree_leaves[distance=2,light_pass_thru=false,persistent=false,waterlogged=false]
conquest:bright_autumnal_beech_tree_leaves[distance=3,light_pass_thru=true,persistent=true,waterlogged=true]
conquest:bright_autumnal_beech_tree_leaves[distance=3,light_pass_thru=true,persistent=true,waterlogged=false]
conquest:bright_autumnal_beech_tree_leaves[distance=3,light_pass_thru=true,persistent=false,waterlogged=true]
conquest:bright_autumnal_beech_tree_leaves[distance=3,light_pass_thru=true,persistent=false,waterlogged=false]
conquest:bright_autumnal_beech_tree_leaves[distance=3,light_pass_thru=false,persistent=true,waterlogged=true]
conquest:bright_autumnal_beech_tree_leaves[distance=3,light_pass_thru=false,persistent=true,waterlogged=false]
conquest:bright_autumnal_beech_tree_leaves[distance=3,light_pass_thru=false,persistent=false,waterlogged=true]
conquest:bright_autumnal_beech_tree_leaves[distance=3,light_pass_thru=false,persistent=false,waterlogged=false]
conquest:bright_autumnal_beech_tree_leaves[distance=4,light_pass_thru=true,persistent=true,waterlogged=true]
conquest:bright_autumnal_beech_tree_leaves[distance=4,light_pass_thru=true,persistent=true,waterlogged=false]
conquest:bright_autumnal_beech_tree_leaves[distance=4,light_pass_thru=true,persistent=false,waterlogged=true]
conquest:bright_autumnal_beech_tree_leaves[distance=4,light_pass_thru=true,persistent=false,waterlogged=false]
conquest:bright_autumnal_beech_tree_leaves[distance=4,light_pass_thru=false,persistent=true,waterlogged=true]
conquest:bright_autumnal_beech_tree_leaves[distance=4,light_pass_thru=false,persistent=true,waterlogged=false]
conquest:bright_autumnal_beech_tree_leaves[distance=4,light_pass_thru=false,persistent=false,waterlogged=true]
conquest:bright_autumnal_beech_tree_leaves[distance=4,light_pass_thru=false,persistent=false,waterlogged=false]
conquest:bright_autumnal_beech_tree_leaves[distance=5,light_pass_thru=true,persistent=true,waterlogged=true]
conquest:bright_autumnal_beech_tree_leaves[distance=5,light_pass_thru=true,persistent=true,waterlogged=false]
conquest:bright_autumnal_beech_tree_leaves[distance=5,light_pass_thru=true,persistent=false,waterlogged=true]
conquest:bright_autumnal_beech_tree_leaves[distance=5,light_pass_thru=true,persistent=false,waterlogged=false]
conquest:bright_autumnal_beech_tree_leaves[distance=5,light_pass_thru=false,persistent=true,waterlogged=true]
conquest:bright_autumnal_beech_tree_leaves[distance=5,light_pass_thru=false,persistent=true,waterlogged=false]
conquest:bright_autumnal_beech_tree_leaves[distance=5,light_pass_thru=false,persistent=false,waterlogged=true]
conquest:bright_autumnal_beech_tree_leaves[distance=5,light_pass_thru=false,persistent=false,waterlogged=false]
conquest:bright_autumnal_beech_tree_leaves[distance=6,light_pass_thru=true,persistent=true,waterlogged=true]
conquest:bright_autumnal_beech_tree_leaves[distance=6,light_pass_thru=true,persistent=true,waterlogged=false]
conquest:bright_autumnal_beech_tree_leaves[distance=6,light_pass_thru=true,persistent=false,waterlogged=true]
conquest:bright_autumnal_beech_tree_leaves[distance=6,light_pass_thru=true,persistent=false,waterlogged=false]
conquest:bright_autumnal_beech_tree_leaves[distance=6,light_pass_thru=false,persistent=true,waterlogged=true]
conquest:bright_autumnal_beech_tree_leaves[distance=6,light_pass_thru=false,persistent=true,waterlogged=false]
conquest:bright_autumnal_beech_tree_leaves[distance=6,light_pass_thru=false,persistent=false,waterlogged=true]
conquest:bright_autumnal_beech_tree_leaves[distance=6,light_pass_thru=false,persistent=false,waterlogged=false]
conquest:bright_autumnal_beech_tree_leaves[distance=7,light_pass_thru=true,persistent=true,waterlogged=true]
conquest:bright_autumnal_beech_tree_leaves[distance=7,light_pass_thru=true,persistent=true,waterlogged=false]
conquest:bright_autumnal_beech_tree_leaves[distance=7,light_pass_thru=true,persistent=false,waterlogged=true]
conquest:bright_autumnal_beech_tree_leaves[distance=7,light_pass_thru=true,persistent=false,waterlogged=false]
conquest:bright_autumnal_beech_tree_leaves[distance=7,light_pass_thru=false,persistent=true,waterlogged=true]
conquest:bright_autumnal_beech_tree_leaves[distance=7,light_pass_thru=false,persistent=true,waterlogged=false]
conquest:bright_autumnal_beech_tree_leaves[distance=7,light_pass_thru=false,persistent=false,waterlogged=true]
conquest:bright_autumnal_beech_tree_leaves[distance=7,light_pass_thru=false,persistent=false,waterlogged=false]
conquest:bright_autumnal_weeping_willow_leaves[distance=1,persistent=true,toggle=1,waterlogged=true]
conquest:bright_autumnal_weeping_willow_leaves[distance=1,persistent=true,toggle=1,waterlogged=false]
conquest:bright_autumnal_weeping_willow_leaves[distance=1,persistent=true,toggle=2,waterlogged=true]
conquest:bright_autumnal_weeping_willow_leaves[distance=1,persistent=true,toggle=2,waterlogged=false]
conquest:bright_autumnal_weeping_willow_leaves[distance=1,persistent=false,toggle=1,waterlogged=true]
conquest:bright_autumnal_weeping_willow_leaves[distance=1,persistent=false,toggle=1,waterlogged=false]
conquest:bright_autumnal_weeping_willow_leaves[distance=1,persistent=false,toggle=2,waterlogged=true]
conquest:bright_autumnal_weeping_willow_leaves[distance=1,persistent=false,toggle=2,waterlogged=false]
conquest:bright_autumnal_weeping_willow_leaves[distance=2,persistent=true,toggle=1,waterlogged=true]
conquest:bright_autumnal_weeping_willow_leaves[distance=2,persistent=true,toggle=1,waterlogged=false]
conquest:bright_autumnal_weeping_willow_leaves[distance=2,persistent=true,toggle=2,waterlogged=true]
conquest:bright_autumnal_weeping_willow_leaves[distance=2,persistent=true,toggle=2,waterlogged=false]
conquest:bright_autumnal_weeping_willow_leaves[distance=2,persistent=false,toggle=1,waterlogged=true]
conquest:bright_autumnal_weeping_willow_leaves[distance=2,persistent=false,toggle=1,waterlogged=false]
conquest:bright_autumnal_weeping_willow_leaves[distance=2,persistent=false,toggle=2,waterlogged=true]
conquest:bright_autumnal_weeping_willow_leaves[distance=2,persistent=false,toggle=2,waterlogged=false]
conquest:bright_autumnal_weeping_willow_leaves[distance=3,persistent=true,toggle=1,waterlogged=true]
conquest:bright_autumnal_weeping_willow_leaves[distance=3,persistent=true,toggle=1,waterlogged=false]
conquest:bright_autumnal_weeping_willow_leaves[distance=3,persistent=true,toggle=2,waterlogged=true]
conquest:bright_autumnal_weeping_willow_leaves[distance=3,persistent=true,toggle=2,waterlogged=false]
conquest:bright_autumnal_weeping_willow_leaves[distance=3,persistent=false,toggle=1,waterlogged=true]
conquest:bright_autumnal_weeping_willow_leaves[distance=3,persistent=false,toggle=1,waterlogged=false]
conquest:bright_autumnal_weeping_willow_leaves[distance=3,persistent=false,toggle=2,waterlogged=true]
conquest:bright_autumnal_weeping_willow_leaves[distance=3,persistent=false,toggle=2,waterlogged=false]
conquest:bright_autumnal_weeping_willow_leaves[distance=4,persistent=true,toggle=1,waterlogged=true]
conquest:bright_autumnal_weeping_willow_leaves[distance=4,persistent=true,toggle=1,waterlogged=false]
conquest:bright_autumnal_weeping_willow_leaves[distance=4,persistent=true,toggle=2,waterlogged=true]
conquest:bright_autumnal_weeping_willow_leaves[distance=4,persistent=true,toggle=2,waterlogged=false]
conquest:bright_autumnal_weeping_willow_leaves[distance=4,persistent=false,toggle=1,waterlogged=true]
conquest:bright_autumnal_weeping_willow_leaves[distance=4,persistent=false,toggle=1,waterlogged=false]
conquest:bright_autumnal_weeping_willow_leaves[distance=4,persistent=false,toggle=2,waterlogged=true]
conquest:bright_autumnal_weeping_willow_leaves[distance=4,persistent=false,toggle=2,waterlogged=false]
conquest:bright_autumnal_weeping_willow_leaves[distance=5,persistent=true,toggle=1,waterlogged=true]
conquest:bright_autumnal_weeping_willow_leaves[distance=5,persistent=true,toggle=1,waterlogged=false]
conquest:bright_autumnal_weeping_willow_leaves[distance=5,persistent=true,toggle=2,waterlogged=true]
conquest:bright_autumnal_weeping_willow_leaves[distance=5,persistent=true,toggle=2,waterlogged=false]
conquest:bright_autumnal_weeping_willow_leaves[distance=5,persistent=false,toggle=1,waterlogged=true]
conquest:bright_autumnal_weeping_willow_leaves[distance=5,persistent=false,toggle=1,waterlogged=false]
conquest:bright_autumnal_weeping_willow_leaves[distance=5,persistent=false,toggle=2,waterlogged=true]
conquest:bright_autumnal_weeping_willow_leaves[distance=5,persistent=false,toggle=2,waterlogged=false]
conquest:bright_autumnal_weeping_willow_leaves[distance=6,persistent=true,toggle=1,waterlogged=true]
conquest:bright_autumnal_weeping_willow_leaves[distance=6,persistent=true,toggle=1,waterlogged=false]
conquest:bright_autumnal_weeping_willow_leaves[distance=6,persistent=true,toggle=2,waterlogged=true]
conquest:bright_autumnal_weeping_willow_leaves[distance=6,persistent=true,toggle=2,waterlogged=false]
conquest:bright_autumnal_weeping_willow_leaves[distance=6,persistent=false,toggle=1,waterlogged=true]
conquest:bright_autumnal_weeping_willow_leaves[distance=6,persistent=false,toggle=1,waterlogged=false]
conquest:bright_autumnal_weeping_willow_leaves[distance=6,persistent=false,toggle=2,waterlogged=true]
conquest:bright_autumnal_weeping_willow_leaves[distance=6,persistent=false,toggle=2,waterlogged=false]
conquest:bright_autumnal_weeping_willow_leaves[distance=7,persistent=true,toggle=1,waterlogged=true]
conquest:bright_autumnal_weeping_willow_leaves[distance=7,persistent=true,toggle=1,waterlogged=false]
conquest:bright_autumnal_weeping_willow_leaves[distance=7,persistent=true,toggle=2,waterlogged=true]
conquest:bright_autumnal_weeping_willow_leaves[distance=7,persistent=true,toggle=2,waterlogged=false]
conquest:bright_autumnal_weeping_willow_leaves[distance=7,persistent=false,toggle=1,waterlogged=true]
conquest:bright_autumnal_weeping_willow_leaves[distance=7,persistent=false,toggle=1,waterlogged=false]
conquest:bright_autumnal_weeping_willow_leaves[distance=7,persistent=false,toggle=2,waterlogged=true]
conquest:bright_autumnal_weeping_willow_leaves[distance=7,persistent=false,toggle=2,waterlogged=false]
conquest:bright_glacier_ice
conquest:bright_glacier_ice_slab[layer=1,type=top,waterlogged=true]
conquest:bright_glacier_ice_slab[layer=1,type=top,waterlogged=false]
conquest:bright_glacier_ice_slab[layer=1,type=bottom,waterlogged=true]
conquest:bright_glacier_ice_slab[layer=1,type=bottom,waterlogged=false]
conquest:bright_glacier_ice_slab[layer=2,type=top,waterlogged=true]
conquest:bright_glacier_ice_slab[layer=2,type=top,waterlogged=false]
conquest:bright_glacier_ice_slab[layer=2,type=bottom,waterlogged=true]
conquest:bright_glacier_ice_slab[layer=2,type=bottom,waterlogged=false]
conquest:bright_glacier_ice_slab[layer=3,type=top,waterlogged=true]
conquest:bright_glacier_ice_slab[layer=3,type=top,waterlogged=false]
conquest:bright_glacier_ice_slab[layer=3,type=bottom,waterlogged=true]
conquest:bright_glacier_ice_slab[layer=3,type=bottom,waterlogged=false]
conquest:bright_glacier_ice_slab[layer=4,type=top,waterlogged=true]
conquest:bright_glacier_ice_slab[layer=4,type=top,waterlogged=false]
conquest:bright_glacier_ice_slab[layer=4,type=bottom,waterlogged=true]
conquest:bright_glacier_ice_slab[layer=4,type=bottom,waterlogged=false]
conquest:bright_glacier_ice_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:bright_glacier_ice_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:bright_glacier_ice_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:bright_glacier_ice_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:bright_glacier_ice_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:bright_glacier_ice_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:bright_glacier_ice_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:bright_glacier_ice_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:bright_glacier_ice_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:bright_glacier_ice_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:bright_glacier_ice_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:bright_glacier_ice_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:bright_glacier_ice_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:bright_glacier_ice_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:bright_glacier_ice_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:bright_glacier_ice_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:bright_glacier_ice_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:bright_glacier_ice_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:bright_glacier_ice_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:bright_glacier_ice_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:bright_glacier_ice_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:bright_glacier_ice_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:bright_glacier_ice_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:bright_glacier_ice_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:bright_glacier_ice_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:bright_glacier_ice_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:bright_glacier_ice_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:bright_glacier_ice_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:bright_glacier_ice_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:bright_glacier_ice_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:bright_glacier_ice_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:bright_glacier_ice_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:bright_glacier_ice_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:bright_glacier_ice_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:bright_glacier_ice_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:bright_glacier_ice_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:bright_glacier_ice_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:bright_glacier_ice_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:bright_glacier_ice_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:bright_glacier_ice_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:bright_glacier_ice_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:bright_glacier_ice_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:bright_glacier_ice_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:bright_glacier_ice_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:bright_glacier_ice_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:bright_glacier_ice_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:bright_glacier_ice_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:bright_glacier_ice_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:bright_glacier_ice_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:bright_glacier_ice_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:bright_glacier_ice_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:bright_glacier_ice_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:bright_glacier_ice_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:bright_glacier_ice_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:bright_glacier_ice_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:bright_glacier_ice_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:bright_glacier_ice_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:bright_glacier_ice_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:bright_glacier_ice_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:bright_glacier_ice_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:bright_glacier_ice_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:bright_glacier_ice_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:bright_glacier_ice_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:bright_glacier_ice_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:bright_glacier_ice_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:bright_glacier_ice_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:bright_glacier_ice_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:bright_glacier_ice_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:bright_glacier_ice_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:bright_glacier_ice_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:bright_glacier_ice_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:bright_glacier_ice_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:bright_glacier_ice_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:bright_glacier_ice_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:bright_glacier_ice_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:bright_glacier_ice_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:bright_glacier_ice_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:bright_glacier_ice_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:bright_glacier_ice_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:bright_glacier_ice_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:bright_glacier_ice_vertical_corner[facing=north,layer=1,waterlogged=true]
conquest:bright_glacier_ice_vertical_corner[facing=north,layer=1,waterlogged=false]
conquest:bright_glacier_ice_vertical_corner[facing=north,layer=2,waterlogged=true]
conquest:bright_glacier_ice_vertical_corner[facing=north,layer=2,waterlogged=false]
conquest:bright_glacier_ice_vertical_corner[facing=north,layer=3,waterlogged=true]
conquest:bright_glacier_ice_vertical_corner[facing=north,layer=3,waterlogged=false]
conquest:bright_glacier_ice_vertical_corner[facing=north,layer=4,waterlogged=true]
conquest:bright_glacier_ice_vertical_corner[facing=north,layer=4,waterlogged=false]
conquest:bright_glacier_ice_vertical_corner[facing=south,layer=1,waterlogged=true]
conquest:bright_glacier_ice_vertical_corner[facing=south,layer=1,waterlogged=false]
conquest:bright_glacier_ice_vertical_corner[facing=south,layer=2,waterlogged=true]
conquest:bright_glacier_ice_vertical_corner[facing=south,layer=2,waterlogged=false]
conquest:bright_glacier_ice_vertical_corner[facing=south,layer=3,waterlogged=true]
conquest:bright_glacier_ice_vertical_corner[facing=south,layer=3,waterlogged=false]
conquest:bright_glacier_ice_vertical_corner[facing=south,layer=4,waterlogged=true]
conquest:bright_glacier_ice_vertical_corner[facing=south,layer=4,waterlogged=false]
conquest:bright_glacier_ice_vertical_corner[facing=west,layer=1,waterlogged=true]
conquest:bright_glacier_ice_vertical_corner[facing=west,layer=1,waterlogged=false]
conquest:bright_glacier_ice_vertical_corner[facing=west,layer=2,waterlogged=true]
conquest:bright_glacier_ice_vertical_corner[facing=west,layer=2,waterlogged=false]
conquest:bright_glacier_ice_vertical_corner[facing=west,layer=3,waterlogged=true]
conquest:bright_glacier_ice_vertical_corner[facing=west,layer=3,waterlogged=false]
conquest:bright_glacier_ice_vertical_corner[facing=west,layer=4,waterlogged=true]
conquest:bright_glacier_ice_vertical_corner[facing=west,layer=4,waterlogged=false]
conquest:bright_glacier_ice_vertical_corner[facing=east,layer=1,waterlogged=true]
conquest:bright_glacier_ice_vertical_corner[facing=east,layer=1,waterlogged=false]
conquest:bright_glacier_ice_vertical_corner[facing=east,layer=2,waterlogged=true]
conquest:bright_glacier_ice_vertical_corner[facing=east,layer=2,waterlogged=false]
conquest:bright_glacier_ice_vertical_corner[facing=east,layer=3,waterlogged=true]
conquest:bright_glacier_ice_vertical_corner[facing=east,layer=3,waterlogged=false]
conquest:bright_glacier_ice_vertical_corner[facing=east,layer=4,waterlogged=true]
conquest:bright_glacier_ice_vertical_corner[facing=east,layer=4,waterlogged=false]
conquest:bright_glacier_ice_vertical_quarter[facing=north,layer=1,waterlogged=true]
conquest:bright_glacier_ice_vertical_quarter[facing=north,layer=1,waterlogged=false]
conquest:bright_glacier_ice_vertical_quarter[facing=north,layer=2,waterlogged=true]
conquest:bright_glacier_ice_vertical_quarter[facing=north,layer=2,waterlogged=false]
conquest:bright_glacier_ice_vertical_quarter[facing=north,layer=3,waterlogged=true]
conquest:bright_glacier_ice_vertical_quarter[facing=north,layer=3,waterlogged=false]
conquest:bright_glacier_ice_vertical_quarter[facing=north,layer=4,waterlogged=true]
conquest:bright_glacier_ice_vertical_quarter[facing=north,layer=4,waterlogged=false]
conquest:bright_glacier_ice_vertical_quarter[facing=south,layer=1,waterlogged=true]
conquest:bright_glacier_ice_vertical_quarter[facing=south,layer=1,waterlogged=false]
conquest:bright_glacier_ice_vertical_quarter[facing=south,layer=2,waterlogged=true]
conquest:bright_glacier_ice_vertical_quarter[facing=south,layer=2,waterlogged=false]
conquest:bright_glacier_ice_vertical_quarter[facing=south,layer=3,waterlogged=true]
conquest:bright_glacier_ice_vertical_quarter[facing=south,layer=3,waterlogged=false]
conquest:bright_glacier_ice_vertical_quarter[facing=south,layer=4,waterlogged=true]
conquest:bright_glacier_ice_vertical_quarter[facing=south,layer=4,waterlogged=false]
conquest:bright_glacier_ice_vertical_quarter[facing=west,layer=1,waterlogged=true]
conquest:bright_glacier_ice_vertical_quarter[facing=west,layer=1,waterlogged=false]
conquest:bright_glacier_ice_vertical_quarter[facing=west,layer=2,waterlogged=true]
conquest:bright_glacier_ice_vertical_quarter[facing=west,layer=2,waterlogged=false]
conquest:bright_glacier_ice_vertical_quarter[facing=west,layer=3,waterlogged=true]
conquest:bright_glacier_ice_vertical_quarter[facing=west,layer=3,waterlogged=false]
conquest:bright_glacier_ice_vertical_quarter[facing=west,layer=4,waterlogged=true]
conquest:bright_glacier_ice_vertical_quarter[facing=west,layer=4,waterlogged=false]
conquest:bright_glacier_ice_vertical_quarter[facing=east,layer=1,waterlogged=true]
conquest:bright_glacier_ice_vertical_quarter[facing=east,layer=1,waterlogged=false]
conquest:bright_glacier_ice_vertical_quarter[facing=east,layer=2,waterlogged=true]
conquest:bright_glacier_ice_vertical_quarter[facing=east,layer=2,waterlogged=false]
conquest:bright_glacier_ice_vertical_quarter[facing=east,layer=3,waterlogged=true]
conquest:bright_glacier_ice_vertical_quarter[facing=east,layer=3,waterlogged=false]
conquest:bright_glacier_ice_vertical_quarter[facing=east,layer=4,waterlogged=true]
conquest:bright_glacier_ice_vertical_quarter[facing=east,layer=4,waterlogged=false]
conquest:bright_glacier_ice_vertical_slab[facing=north,layer=1,waterlogged=true]
conquest:bright_glacier_ice_vertical_slab[facing=north,layer=1,waterlogged=false]
conquest:bright_glacier_ice_vertical_slab[facing=north,layer=2,waterlogged=true]
conquest:bright_glacier_ice_vertical_slab[facing=north,layer=2,waterlogged=false]
conquest:bright_glacier_ice_vertical_slab[facing=north,layer=3,waterlogged=true]
conquest:bright_glacier_ice_vertical_slab[facing=north,layer=3,waterlogged=false]
conquest:bright_glacier_ice_vertical_slab[facing=north,layer=4,waterlogged=true]
conquest:bright_glacier_ice_vertical_slab[facing=north,layer=4,waterlogged=false]
conquest:bright_glacier_ice_vertical_slab[facing=south,layer=1,waterlogged=true]
conquest:bright_glacier_ice_vertical_slab[facing=south,layer=1,waterlogged=false]
conquest:bright_glacier_ice_vertical_slab[facing=south,layer=2,waterlogged=true]
conquest:bright_glacier_ice_vertical_slab[facing=south,layer=2,waterlogged=false]
conquest:bright_glacier_ice_vertical_slab[facing=south,layer=3,waterlogged=true]
conquest:bright_glacier_ice_vertical_slab[facing=south,layer=3,waterlogged=false]
conquest:bright_glacier_ice_vertical_slab[facing=south,layer=4,waterlogged=true]
conquest:bright_glacier_ice_vertical_slab[facing=south,layer=4,waterlogged=false]
conquest:bright_glacier_ice_vertical_slab[facing=west,layer=1,waterlogged=true]
conquest:bright_glacier_ice_vertical_slab[facing=west,layer=1,waterlogged=false]
conquest:bright_glacier_ice_vertical_slab[facing=west,layer=2,waterlogged=true]
conquest:bright_glacier_ice_vertical_slab[facing=west,layer=2,waterlogged=false]
conquest:bright_glacier_ice_vertical_slab[facing=west,layer=3,waterlogged=true]
conquest:bright_glacier_ice_vertical_slab[facing=west,layer=3,waterlogged=false]
conquest:bright_glacier_ice_vertical_slab[facing=west,layer=4,waterlogged=true]
conquest:bright_glacier_ice_vertical_slab[facing=west,layer=4,waterlogged=false]
conquest:bright_glacier_ice_vertical_slab[facing=east,layer=1,waterlogged=true]
conquest:bright_glacier_ice_vertical_slab[facing=east,layer=1,waterlogged=false]
conquest:bright_glacier_ice_vertical_slab[facing=east,layer=2,waterlogged=true]
conquest:bright_glacier_ice_vertical_slab[facing=east,layer=2,waterlogged=false]
conquest:bright_glacier_ice_vertical_slab[facing=east,layer=3,waterlogged=true]
conquest:bright_glacier_ice_vertical_slab[facing=east,layer=3,waterlogged=false]
conquest:bright_glacier_ice_vertical_slab[facing=east,layer=4,waterlogged=true]
conquest:bright_glacier_ice_vertical_slab[facing=east,layer=4,waterlogged=false]
conquest:brittlegill_mushrooms[layers=1,waterlogged=true]
conquest:brittlegill_mushrooms[layers=1,waterlogged=false]
conquest:brittlegill_mushrooms[layers=2,waterlogged=true]
conquest:brittlegill_mushrooms[layers=2,waterlogged=false]
conquest:brittlegill_mushrooms[layers=3,waterlogged=true]
conquest:brittlegill_mushrooms[layers=3,waterlogged=false]
conquest:brittlegill_mushrooms[layers=4,waterlogged=true]
conquest:brittlegill_mushrooms[layers=4,waterlogged=false]
conquest:brittlegill_mushrooms[layers=5,waterlogged=true]
conquest:brittlegill_mushrooms[layers=5,waterlogged=false]
conquest:brittlegill_mushrooms[layers=6,waterlogged=true]
conquest:brittlegill_mushrooms[layers=6,waterlogged=false]
conquest:brittlegill_mushrooms[layers=7,waterlogged=true]
conquest:brittlegill_mushrooms[layers=7,waterlogged=false]
conquest:brittlegill_mushrooms[layers=8,waterlogged=true]
conquest:brittlegill_mushrooms[layers=8,waterlogged=false]
conquest:broken_bottle[offset_toggle=true]
conquest:broken_bottle[offset_toggle=false]
conquest:broken_reticulated_brick
conquest:broken_reticulated_brick_arrowslit[facing=north,waterlogged=true]
conquest:broken_reticulated_brick_arrowslit[facing=north,waterlogged=false]
conquest:broken_reticulated_brick_arrowslit[facing=south,waterlogged=true]
conquest:broken_reticulated_brick_arrowslit[facing=south,waterlogged=false]
conquest:broken_reticulated_brick_arrowslit[facing=west,waterlogged=true]
conquest:broken_reticulated_brick_arrowslit[facing=west,waterlogged=false]
conquest:broken_reticulated_brick_arrowslit[facing=east,waterlogged=true]
conquest:broken_reticulated_brick_arrowslit[facing=east,waterlogged=false]
conquest:broken_reticulated_brick_balustrade[axis=x,waterlogged=true]
conquest:broken_reticulated_brick_balustrade[axis=x,waterlogged=false]
conquest:broken_reticulated_brick_balustrade[axis=y,waterlogged=true]
conquest:broken_reticulated_brick_balustrade[axis=y,waterlogged=false]
conquest:broken_reticulated_brick_balustrade[axis=z,waterlogged=true]
conquest:broken_reticulated_brick_balustrade[axis=z,waterlogged=false]
conquest:broken_reticulated_brick_capital[facing=flat,type=top,waterlogged=true]
conquest:broken_reticulated_brick_capital[facing=flat,type=top,waterlogged=false]
conquest:broken_reticulated_brick_capital[facing=flat,type=bottom,waterlogged=true]
conquest:broken_reticulated_brick_capital[facing=flat,type=bottom,waterlogged=false]
conquest:broken_reticulated_brick_capital[facing=north,type=top,waterlogged=true]
conquest:broken_reticulated_brick_capital[facing=north,type=top,waterlogged=false]
conquest:broken_reticulated_brick_capital[facing=north,type=bottom,waterlogged=true]
conquest:broken_reticulated_brick_capital[facing=north,type=bottom,waterlogged=false]
conquest:broken_reticulated_brick_capital[facing=south,type=top,waterlogged=true]
conquest:broken_reticulated_brick_capital[facing=south,type=top,waterlogged=false]
conquest:broken_reticulated_brick_capital[facing=south,type=bottom,waterlogged=true]
conquest:broken_reticulated_brick_capital[facing=south,type=bottom,waterlogged=false]
conquest:broken_reticulated_brick_capital[facing=east,type=top,waterlogged=true]
conquest:broken_reticulated_brick_capital[facing=east,type=top,waterlogged=false]
conquest:broken_reticulated_brick_capital[facing=east,type=bottom,waterlogged=true]
conquest:broken_reticulated_brick_capital[facing=east,type=bottom,waterlogged=false]
conquest:broken_reticulated_brick_capital[facing=west,type=top,waterlogged=true]
conquest:broken_reticulated_brick_capital[facing=west,type=top,waterlogged=false]
conquest:broken_reticulated_brick_capital[facing=west,type=bottom,waterlogged=true]
conquest:broken_reticulated_brick_capital[facing=west,type=bottom,waterlogged=false]
conquest:broken_reticulated_brick_corner_slab[facing=north,type=top,waterlogged=true]
conquest:broken_reticulated_brick_corner_slab[facing=north,type=top,waterlogged=false]
conquest:broken_reticulated_brick_corner_slab[facing=north,type=bottom,waterlogged=true]
conquest:broken_reticulated_brick_corner_slab[facing=north,type=bottom,waterlogged=false]
conquest:broken_reticulated_brick_corner_slab[facing=south,type=top,waterlogged=true]
conquest:broken_reticulated_brick_corner_slab[facing=south,type=top,waterlogged=false]
conquest:broken_reticulated_brick_corner_slab[facing=south,type=bottom,waterlogged=true]
conquest:broken_reticulated_brick_corner_slab[facing=south,type=bottom,waterlogged=false]
conquest:broken_reticulated_brick_corner_slab[facing=west,type=top,waterlogged=true]
conquest:broken_reticulated_brick_corner_slab[facing=west,type=top,waterlogged=false]
conquest:broken_reticulated_brick_corner_slab[facing=west,type=bottom,waterlogged=true]
conquest:broken_reticulated_brick_corner_slab[facing=west,type=bottom,waterlogged=false]
conquest:broken_reticulated_brick_corner_slab[facing=east,type=top,waterlogged=true]
conquest:broken_reticulated_brick_corner_slab[facing=east,type=top,waterlogged=false]
conquest:broken_reticulated_brick_corner_slab[facing=east,type=bottom,waterlogged=true]
conquest:broken_reticulated_brick_corner_slab[facing=east,type=bottom,waterlogged=false]
conquest:broken_reticulated_brick_eighth_slab[facing=north,type=top,waterlogged=true]
conquest:broken_reticulated_brick_eighth_slab[facing=north,type=top,waterlogged=false]
conquest:broken_reticulated_brick_eighth_slab[facing=north,type=bottom,waterlogged=true]
conquest:broken_reticulated_brick_eighth_slab[facing=north,type=bottom,waterlogged=false]
conquest:broken_reticulated_brick_eighth_slab[facing=south,type=top,waterlogged=true]
conquest:broken_reticulated_brick_eighth_slab[facing=south,type=top,waterlogged=false]
conquest:broken_reticulated_brick_eighth_slab[facing=south,type=bottom,waterlogged=true]
conquest:broken_reticulated_brick_eighth_slab[facing=south,type=bottom,waterlogged=false]
conquest:broken_reticulated_brick_eighth_slab[facing=west,type=top,waterlogged=true]
conquest:broken_reticulated_brick_eighth_slab[facing=west,type=top,waterlogged=false]
conquest:broken_reticulated_brick_eighth_slab[facing=west,type=bottom,waterlogged=true]
conquest:broken_reticulated_brick_eighth_slab[facing=west,type=bottom,waterlogged=false]
conquest:broken_reticulated_brick_eighth_slab[facing=east,type=top,waterlogged=true]
conquest:broken_reticulated_brick_eighth_slab[facing=east,type=top,waterlogged=false]
conquest:broken_reticulated_brick_eighth_slab[facing=east,type=bottom,waterlogged=true]
conquest:broken_reticulated_brick_eighth_slab[facing=east,type=bottom,waterlogged=false]
conquest:broken_reticulated_brick_pillar[layer=1,waterlogged=true]
conquest:broken_reticulated_brick_pillar[layer=1,waterlogged=false]
conquest:broken_reticulated_brick_pillar[layer=2,waterlogged=true]
conquest:broken_reticulated_brick_pillar[layer=2,waterlogged=false]
conquest:broken_reticulated_brick_pillar[layer=3,waterlogged=true]
conquest:broken_reticulated_brick_pillar[layer=3,waterlogged=false]
conquest:broken_reticulated_brick_quarter_slab[facing=north,layer=1,type=top,waterlogged=true]
conquest:broken_reticulated_brick_quarter_slab[facing=north,layer=1,type=top,waterlogged=false]
conquest:broken_reticulated_brick_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=true]
conquest:broken_reticulated_brick_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=false]
conquest:broken_reticulated_brick_quarter_slab[facing=north,layer=2,type=top,waterlogged=true]
conquest:broken_reticulated_brick_quarter_slab[facing=north,layer=2,type=top,waterlogged=false]
conquest:broken_reticulated_brick_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=true]
conquest:broken_reticulated_brick_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=false]
conquest:broken_reticulated_brick_quarter_slab[facing=north,layer=3,type=top,waterlogged=true]
conquest:broken_reticulated_brick_quarter_slab[facing=north,layer=3,type=top,waterlogged=false]
conquest:broken_reticulated_brick_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=true]
conquest:broken_reticulated_brick_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=false]
conquest:broken_reticulated_brick_quarter_slab[facing=south,layer=1,type=top,waterlogged=true]
conquest:broken_reticulated_brick_quarter_slab[facing=south,layer=1,type=top,waterlogged=false]
conquest:broken_reticulated_brick_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=true]
conquest:broken_reticulated_brick_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=false]
conquest:broken_reticulated_brick_quarter_slab[facing=south,layer=2,type=top,waterlogged=true]
conquest:broken_reticulated_brick_quarter_slab[facing=south,layer=2,type=top,waterlogged=false]
conquest:broken_reticulated_brick_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=true]
conquest:broken_reticulated_brick_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=false]
conquest:broken_reticulated_brick_quarter_slab[facing=south,layer=3,type=top,waterlogged=true]
conquest:broken_reticulated_brick_quarter_slab[facing=south,layer=3,type=top,waterlogged=false]
conquest:broken_reticulated_brick_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=true]
conquest:broken_reticulated_brick_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=false]
conquest:broken_reticulated_brick_quarter_slab[facing=west,layer=1,type=top,waterlogged=true]
conquest:broken_reticulated_brick_quarter_slab[facing=west,layer=1,type=top,waterlogged=false]
conquest:broken_reticulated_brick_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=true]
conquest:broken_reticulated_brick_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=false]
conquest:broken_reticulated_brick_quarter_slab[facing=west,layer=2,type=top,waterlogged=true]
conquest:broken_reticulated_brick_quarter_slab[facing=west,layer=2,type=top,waterlogged=false]
conquest:broken_reticulated_brick_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=true]
conquest:broken_reticulated_brick_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=false]
conquest:broken_reticulated_brick_quarter_slab[facing=west,layer=3,type=top,waterlogged=true]
conquest:broken_reticulated_brick_quarter_slab[facing=west,layer=3,type=top,waterlogged=false]
conquest:broken_reticulated_brick_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=true]
conquest:broken_reticulated_brick_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=false]
conquest:broken_reticulated_brick_quarter_slab[facing=east,layer=1,type=top,waterlogged=true]
conquest:broken_reticulated_brick_quarter_slab[facing=east,layer=1,type=top,waterlogged=false]
conquest:broken_reticulated_brick_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=true]
conquest:broken_reticulated_brick_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=false]
conquest:broken_reticulated_brick_quarter_slab[facing=east,layer=2,type=top,waterlogged=true]
conquest:broken_reticulated_brick_quarter_slab[facing=east,layer=2,type=top,waterlogged=false]
conquest:broken_reticulated_brick_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=true]
conquest:broken_reticulated_brick_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=false]
conquest:broken_reticulated_brick_quarter_slab[facing=east,layer=3,type=top,waterlogged=true]
conquest:broken_reticulated_brick_quarter_slab[facing=east,layer=3,type=top,waterlogged=false]
conquest:broken_reticulated_brick_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=true]
conquest:broken_reticulated_brick_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=false]
conquest:broken_reticulated_brick_slab[layers=1,type=top,waterlogged=true]
conquest:broken_reticulated_brick_slab[layers=1,type=top,waterlogged=false]
conquest:broken_reticulated_brick_slab[layers=1,type=bottom,waterlogged=true]
conquest:broken_reticulated_brick_slab[layers=1,type=bottom,waterlogged=false]
conquest:broken_reticulated_brick_slab[layers=2,type=top,waterlogged=true]
conquest:broken_reticulated_brick_slab[layers=2,type=top,waterlogged=false]
conquest:broken_reticulated_brick_slab[layers=2,type=bottom,waterlogged=true]
conquest:broken_reticulated_brick_slab[layers=2,type=bottom,waterlogged=false]
conquest:broken_reticulated_brick_slab[layers=3,type=top,waterlogged=true]
conquest:broken_reticulated_brick_slab[layers=3,type=top,waterlogged=false]
conquest:broken_reticulated_brick_slab[layers=3,type=bottom,waterlogged=true]
conquest:broken_reticulated_brick_slab[layers=3,type=bottom,waterlogged=false]
conquest:broken_reticulated_brick_slab[layers=4,type=top,waterlogged=true]
conquest:broken_reticulated_brick_slab[layers=4,type=top,waterlogged=false]
conquest:broken_reticulated_brick_slab[layers=4,type=bottom,waterlogged=true]
conquest:broken_reticulated_brick_slab[layers=4,type=bottom,waterlogged=false]
conquest:broken_reticulated_brick_slab[layers=5,type=top,waterlogged=true]
conquest:broken_reticulated_brick_slab[layers=5,type=top,waterlogged=false]
conquest:broken_reticulated_brick_slab[layers=5,type=bottom,waterlogged=true]
conquest:broken_reticulated_brick_slab[layers=5,type=bottom,waterlogged=false]
conquest:broken_reticulated_brick_slab[layers=6,type=top,waterlogged=true]
conquest:broken_reticulated_brick_slab[layers=6,type=top,waterlogged=false]
conquest:broken_reticulated_brick_slab[layers=6,type=bottom,waterlogged=true]
conquest:broken_reticulated_brick_slab[layers=6,type=bottom,waterlogged=false]
conquest:broken_reticulated_brick_slab[layers=7,type=top,waterlogged=true]
conquest:broken_reticulated_brick_slab[layers=7,type=top,waterlogged=false]
conquest:broken_reticulated_brick_slab[layers=7,type=bottom,waterlogged=true]
conquest:broken_reticulated_brick_slab[layers=7,type=bottom,waterlogged=false]
conquest:broken_reticulated_brick_slab[layers=8,type=top,waterlogged=true]
conquest:broken_reticulated_brick_slab[layers=8,type=top,waterlogged=false]
conquest:broken_reticulated_brick_slab[layers=8,type=bottom,waterlogged=true]
conquest:broken_reticulated_brick_slab[layers=8,type=bottom,waterlogged=false]
conquest:broken_reticulated_brick_small_arch[direction=northsouth,waterlogged=true]
conquest:broken_reticulated_brick_small_arch[direction=northsouth,waterlogged=false]
conquest:broken_reticulated_brick_small_arch[direction=eastwest,waterlogged=true]
conquest:broken_reticulated_brick_small_arch[direction=eastwest,waterlogged=false]
conquest:broken_reticulated_brick_small_arch_half[facing=north,waterlogged=true]
conquest:broken_reticulated_brick_small_arch_half[facing=north,waterlogged=false]
conquest:broken_reticulated_brick_small_arch_half[facing=south,waterlogged=true]
conquest:broken_reticulated_brick_small_arch_half[facing=south,waterlogged=false]
conquest:broken_reticulated_brick_small_arch_half[facing=west,waterlogged=true]
conquest:broken_reticulated_brick_small_arch_half[facing=west,waterlogged=false]
conquest:broken_reticulated_brick_small_arch_half[facing=east,waterlogged=true]
conquest:broken_reticulated_brick_small_arch_half[facing=east,waterlogged=false]
conquest:broken_reticulated_brick_small_window[down=true,up=true,waterlogged=true]
conquest:broken_reticulated_brick_small_window[down=true,up=true,waterlogged=false]
conquest:broken_reticulated_brick_small_window[down=true,up=false,waterlogged=true]
conquest:broken_reticulated_brick_small_window[down=true,up=false,waterlogged=false]
conquest:broken_reticulated_brick_small_window[down=false,up=true,waterlogged=true]
conquest:broken_reticulated_brick_small_window[down=false,up=true,waterlogged=false]
conquest:broken_reticulated_brick_small_window[down=false,up=false,waterlogged=true]
conquest:broken_reticulated_brick_small_window[down=false,up=false,waterlogged=false]
conquest:broken_reticulated_brick_small_window_half[down=true,facing=north,up=true,waterlogged=true]
conquest:broken_reticulated_brick_small_window_half[down=true,facing=north,up=true,waterlogged=false]
conquest:broken_reticulated_brick_small_window_half[down=true,facing=north,up=false,waterlogged=true]
conquest:broken_reticulated_brick_small_window_half[down=true,facing=north,up=false,waterlogged=false]
conquest:broken_reticulated_brick_small_window_half[down=true,facing=south,up=true,waterlogged=true]
conquest:broken_reticulated_brick_small_window_half[down=true,facing=south,up=true,waterlogged=false]
conquest:broken_reticulated_brick_small_window_half[down=true,facing=south,up=false,waterlogged=true]
conquest:broken_reticulated_brick_small_window_half[down=true,facing=south,up=false,waterlogged=false]
conquest:broken_reticulated_brick_small_window_half[down=true,facing=west,up=true,waterlogged=true]
conquest:broken_reticulated_brick_small_window_half[down=true,facing=west,up=true,waterlogged=false]
conquest:broken_reticulated_brick_small_window_half[down=true,facing=west,up=false,waterlogged=true]
conquest:broken_reticulated_brick_small_window_half[down=true,facing=west,up=false,waterlogged=false]
conquest:broken_reticulated_brick_small_window_half[down=true,facing=east,up=true,waterlogged=true]
conquest:broken_reticulated_brick_small_window_half[down=true,facing=east,up=true,waterlogged=false]
conquest:broken_reticulated_brick_small_window_half[down=true,facing=east,up=false,waterlogged=true]
conquest:broken_reticulated_brick_small_window_half[down=true,facing=east,up=false,waterlogged=false]
conquest:broken_reticulated_brick_small_window_half[down=false,facing=north,up=true,waterlogged=true]
conquest:broken_reticulated_brick_small_window_half[down=false,facing=north,up=true,waterlogged=false]
conquest:broken_reticulated_brick_small_window_half[down=false,facing=north,up=false,waterlogged=true]
conquest:broken_reticulated_brick_small_window_half[down=false,facing=north,up=false,waterlogged=false]
conquest:broken_reticulated_brick_small_window_half[down=false,facing=south,up=true,waterlogged=true]
conquest:broken_reticulated_brick_small_window_half[down=false,facing=south,up=true,waterlogged=false]
conquest:broken_reticulated_brick_small_window_half[down=false,facing=south,up=false,waterlogged=true]
conquest:broken_reticulated_brick_small_window_half[down=false,facing=south,up=false,waterlogged=false]
conquest:broken_reticulated_brick_small_window_half[down=false,facing=west,up=true,waterlogged=true]
conquest:broken_reticulated_brick_small_window_half[down=false,facing=west,up=true,waterlogged=false]
conquest:broken_reticulated_brick_small_window_half[down=false,facing=west,up=false,waterlogged=true]
conquest:broken_reticulated_brick_small_window_half[down=false,facing=west,up=false,waterlogged=false]
conquest:broken_reticulated_brick_small_window_half[down=false,facing=east,up=true,waterlogged=true]
conquest:broken_reticulated_brick_small_window_half[down=false,facing=east,up=true,waterlogged=false]
conquest:broken_reticulated_brick_small_window_half[down=false,facing=east,up=false,waterlogged=true]
conquest:broken_reticulated_brick_small_window_half[down=false,facing=east,up=false,waterlogged=false]
conquest:broken_reticulated_brick_sphere[type=egg,waterlogged=true]
conquest:broken_reticulated_brick_sphere[type=egg,waterlogged=false]
conquest:broken_reticulated_brick_sphere[type=small,waterlogged=true]
conquest:broken_reticulated_brick_sphere[type=small,waterlogged=false]
conquest:broken_reticulated_brick_sphere[type=large,waterlogged=true]
conquest:broken_reticulated_brick_sphere[type=large,waterlogged=false]
conquest:broken_reticulated_brick_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:broken_reticulated_brick_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:broken_reticulated_brick_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:broken_reticulated_brick_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:broken_reticulated_brick_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:broken_reticulated_brick_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:broken_reticulated_brick_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:broken_reticulated_brick_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:broken_reticulated_brick_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:broken_reticulated_brick_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:broken_reticulated_brick_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:broken_reticulated_brick_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:broken_reticulated_brick_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:broken_reticulated_brick_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:broken_reticulated_brick_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:broken_reticulated_brick_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:broken_reticulated_brick_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:broken_reticulated_brick_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:broken_reticulated_brick_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:broken_reticulated_brick_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:broken_reticulated_brick_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:broken_reticulated_brick_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:broken_reticulated_brick_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:broken_reticulated_brick_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:broken_reticulated_brick_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:broken_reticulated_brick_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:broken_reticulated_brick_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:broken_reticulated_brick_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:broken_reticulated_brick_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:broken_reticulated_brick_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:broken_reticulated_brick_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:broken_reticulated_brick_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:broken_reticulated_brick_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:broken_reticulated_brick_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:broken_reticulated_brick_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:broken_reticulated_brick_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:broken_reticulated_brick_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:broken_reticulated_brick_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:broken_reticulated_brick_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:broken_reticulated_brick_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:broken_reticulated_brick_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:broken_reticulated_brick_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:broken_reticulated_brick_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:broken_reticulated_brick_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:broken_reticulated_brick_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:broken_reticulated_brick_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:broken_reticulated_brick_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:broken_reticulated_brick_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:broken_reticulated_brick_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:broken_reticulated_brick_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:broken_reticulated_brick_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:broken_reticulated_brick_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:broken_reticulated_brick_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:broken_reticulated_brick_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:broken_reticulated_brick_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:broken_reticulated_brick_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:broken_reticulated_brick_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:broken_reticulated_brick_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:broken_reticulated_brick_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:broken_reticulated_brick_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:broken_reticulated_brick_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:broken_reticulated_brick_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:broken_reticulated_brick_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:broken_reticulated_brick_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:broken_reticulated_brick_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:broken_reticulated_brick_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:broken_reticulated_brick_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:broken_reticulated_brick_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:broken_reticulated_brick_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:broken_reticulated_brick_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:broken_reticulated_brick_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:broken_reticulated_brick_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:broken_reticulated_brick_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:broken_reticulated_brick_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:broken_reticulated_brick_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:broken_reticulated_brick_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:broken_reticulated_brick_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:broken_reticulated_brick_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:broken_reticulated_brick_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:broken_reticulated_brick_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:broken_reticulated_brick_two_meter_arch[facing=north,type=top]
conquest:broken_reticulated_brick_two_meter_arch[facing=north,type=bottom]
conquest:broken_reticulated_brick_two_meter_arch[facing=south,type=top]
conquest:broken_reticulated_brick_two_meter_arch[facing=south,type=bottom]
conquest:broken_reticulated_brick_two_meter_arch[facing=west,type=top]
conquest:broken_reticulated_brick_two_meter_arch[facing=west,type=bottom]
conquest:broken_reticulated_brick_two_meter_arch[facing=east,type=top]
conquest:broken_reticulated_brick_two_meter_arch[facing=east,type=bottom]
conquest:broken_reticulated_brick_two_meter_arch_half[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:broken_reticulated_brick_two_meter_arch_half[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:broken_reticulated_brick_two_meter_arch_half[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:broken_reticulated_brick_two_meter_arch_half[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:broken_reticulated_brick_two_meter_arch_half[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:broken_reticulated_brick_two_meter_arch_half[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:broken_reticulated_brick_two_meter_arch_half[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:broken_reticulated_brick_two_meter_arch_half[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:broken_reticulated_brick_two_meter_arch_half[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:broken_reticulated_brick_two_meter_arch_half[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:broken_reticulated_brick_two_meter_arch_half[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:broken_reticulated_brick_two_meter_arch_half[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:broken_reticulated_brick_two_meter_arch_half[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:broken_reticulated_brick_two_meter_arch_half[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:broken_reticulated_brick_two_meter_arch_half[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:broken_reticulated_brick_two_meter_arch_half[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:broken_reticulated_brick_two_meter_arch_half[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:broken_reticulated_brick_two_meter_arch_half[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:broken_reticulated_brick_two_meter_arch_half[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:broken_reticulated_brick_two_meter_arch_half[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:broken_reticulated_brick_two_meter_arch_half[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:broken_reticulated_brick_two_meter_arch_half[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:broken_reticulated_brick_two_meter_arch_half[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:broken_reticulated_brick_two_meter_arch_half[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:broken_reticulated_brick_two_meter_arch_half[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:broken_reticulated_brick_two_meter_arch_half[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:broken_reticulated_brick_two_meter_arch_half[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:broken_reticulated_brick_two_meter_arch_half[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:broken_reticulated_brick_two_meter_arch_half[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:broken_reticulated_brick_two_meter_arch_half[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:broken_reticulated_brick_two_meter_arch_half[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:broken_reticulated_brick_two_meter_arch_half[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:broken_reticulated_brick_two_meter_arch_half[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:broken_reticulated_brick_two_meter_arch_half[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:broken_reticulated_brick_two_meter_arch_half[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:broken_reticulated_brick_two_meter_arch_half[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:broken_reticulated_brick_two_meter_arch_half[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:broken_reticulated_brick_two_meter_arch_half[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:broken_reticulated_brick_two_meter_arch_half[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:broken_reticulated_brick_two_meter_arch_half[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:broken_reticulated_brick_two_meter_arch_half[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:broken_reticulated_brick_two_meter_arch_half[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:broken_reticulated_brick_two_meter_arch_half[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:broken_reticulated_brick_two_meter_arch_half[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:broken_reticulated_brick_two_meter_arch_half[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:broken_reticulated_brick_two_meter_arch_half[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:broken_reticulated_brick_two_meter_arch_half[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:broken_reticulated_brick_two_meter_arch_half[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:broken_reticulated_brick_two_meter_arch_half[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:broken_reticulated_brick_two_meter_arch_half[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:broken_reticulated_brick_two_meter_arch_half[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:broken_reticulated_brick_two_meter_arch_half[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:broken_reticulated_brick_two_meter_arch_half[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:broken_reticulated_brick_two_meter_arch_half[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:broken_reticulated_brick_two_meter_arch_half[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:broken_reticulated_brick_two_meter_arch_half[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:broken_reticulated_brick_two_meter_arch_half[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:broken_reticulated_brick_two_meter_arch_half[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:broken_reticulated_brick_two_meter_arch_half[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:broken_reticulated_brick_two_meter_arch_half[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:broken_reticulated_brick_two_meter_arch_half[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:broken_reticulated_brick_two_meter_arch_half[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:broken_reticulated_brick_two_meter_arch_half[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:broken_reticulated_brick_two_meter_arch_half[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:broken_reticulated_brick_vertical_corner[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:broken_reticulated_brick_vertical_corner[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:broken_reticulated_brick_vertical_corner[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:broken_reticulated_brick_vertical_corner[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:broken_reticulated_brick_vertical_corner[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:broken_reticulated_brick_vertical_corner[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:broken_reticulated_brick_vertical_corner[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:broken_reticulated_brick_vertical_corner[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:broken_reticulated_brick_vertical_corner[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:broken_reticulated_brick_vertical_corner[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:broken_reticulated_brick_vertical_corner[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:broken_reticulated_brick_vertical_corner[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:broken_reticulated_brick_vertical_corner[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:broken_reticulated_brick_vertical_corner[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:broken_reticulated_brick_vertical_corner[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:broken_reticulated_brick_vertical_corner[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:broken_reticulated_brick_vertical_corner[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:broken_reticulated_brick_vertical_corner[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:broken_reticulated_brick_vertical_corner[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:broken_reticulated_brick_vertical_corner[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:broken_reticulated_brick_vertical_corner[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:broken_reticulated_brick_vertical_corner[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:broken_reticulated_brick_vertical_corner[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:broken_reticulated_brick_vertical_corner[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:broken_reticulated_brick_vertical_corner[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:broken_reticulated_brick_vertical_corner[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:broken_reticulated_brick_vertical_corner[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:broken_reticulated_brick_vertical_corner[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:broken_reticulated_brick_vertical_corner[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:broken_reticulated_brick_vertical_corner[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:broken_reticulated_brick_vertical_corner[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:broken_reticulated_brick_vertical_corner[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:broken_reticulated_brick_vertical_corner[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:broken_reticulated_brick_vertical_corner[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:broken_reticulated_brick_vertical_corner[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:broken_reticulated_brick_vertical_corner[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:broken_reticulated_brick_vertical_corner[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:broken_reticulated_brick_vertical_corner[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:broken_reticulated_brick_vertical_corner[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:broken_reticulated_brick_vertical_corner[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:broken_reticulated_brick_vertical_corner[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:broken_reticulated_brick_vertical_corner[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:broken_reticulated_brick_vertical_corner[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:broken_reticulated_brick_vertical_corner[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:broken_reticulated_brick_vertical_corner[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:broken_reticulated_brick_vertical_corner[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:broken_reticulated_brick_vertical_corner[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:broken_reticulated_brick_vertical_corner[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:broken_reticulated_brick_vertical_corner[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:broken_reticulated_brick_vertical_corner[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:broken_reticulated_brick_vertical_corner[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:broken_reticulated_brick_vertical_corner[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:broken_reticulated_brick_vertical_corner[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:broken_reticulated_brick_vertical_corner[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:broken_reticulated_brick_vertical_corner[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:broken_reticulated_brick_vertical_corner[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:broken_reticulated_brick_vertical_corner[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:broken_reticulated_brick_vertical_corner[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:broken_reticulated_brick_vertical_corner[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:broken_reticulated_brick_vertical_corner[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:broken_reticulated_brick_vertical_corner[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:broken_reticulated_brick_vertical_corner[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:broken_reticulated_brick_vertical_corner[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:broken_reticulated_brick_vertical_corner[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:broken_reticulated_brick_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:broken_reticulated_brick_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:broken_reticulated_brick_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:broken_reticulated_brick_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:broken_reticulated_brick_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:broken_reticulated_brick_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:broken_reticulated_brick_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:broken_reticulated_brick_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:broken_reticulated_brick_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:broken_reticulated_brick_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:broken_reticulated_brick_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:broken_reticulated_brick_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:broken_reticulated_brick_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:broken_reticulated_brick_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:broken_reticulated_brick_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:broken_reticulated_brick_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:broken_reticulated_brick_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:broken_reticulated_brick_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:broken_reticulated_brick_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:broken_reticulated_brick_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:broken_reticulated_brick_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:broken_reticulated_brick_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:broken_reticulated_brick_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:broken_reticulated_brick_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:broken_reticulated_brick_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:broken_reticulated_brick_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:broken_reticulated_brick_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:broken_reticulated_brick_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:broken_reticulated_brick_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:broken_reticulated_brick_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:broken_reticulated_brick_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:broken_reticulated_brick_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:broken_reticulated_brick_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:broken_reticulated_brick_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:broken_reticulated_brick_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:broken_reticulated_brick_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:broken_reticulated_brick_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:broken_reticulated_brick_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:broken_reticulated_brick_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:broken_reticulated_brick_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:broken_reticulated_brick_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:broken_reticulated_brick_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:broken_reticulated_brick_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:broken_reticulated_brick_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:broken_reticulated_brick_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:broken_reticulated_brick_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:broken_reticulated_brick_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:broken_reticulated_brick_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:broken_reticulated_brick_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:broken_reticulated_brick_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:broken_reticulated_brick_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:broken_reticulated_brick_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:broken_reticulated_brick_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:broken_reticulated_brick_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:broken_reticulated_brick_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:broken_reticulated_brick_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:broken_reticulated_brick_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:broken_reticulated_brick_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:broken_reticulated_brick_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:broken_reticulated_brick_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:broken_reticulated_brick_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:broken_reticulated_brick_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:broken_reticulated_brick_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:broken_reticulated_brick_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:broken_reticulated_brick_vertical_quarter[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:broken_reticulated_brick_vertical_quarter[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:broken_reticulated_brick_vertical_quarter[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:broken_reticulated_brick_vertical_quarter[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:broken_reticulated_brick_vertical_quarter[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:broken_reticulated_brick_vertical_quarter[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:broken_reticulated_brick_vertical_quarter[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:broken_reticulated_brick_vertical_quarter[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:broken_reticulated_brick_vertical_quarter[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:broken_reticulated_brick_vertical_quarter[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:broken_reticulated_brick_vertical_quarter[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:broken_reticulated_brick_vertical_quarter[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:broken_reticulated_brick_vertical_quarter[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:broken_reticulated_brick_vertical_quarter[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:broken_reticulated_brick_vertical_quarter[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:broken_reticulated_brick_vertical_quarter[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:broken_reticulated_brick_vertical_quarter[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:broken_reticulated_brick_vertical_quarter[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:broken_reticulated_brick_vertical_quarter[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:broken_reticulated_brick_vertical_quarter[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:broken_reticulated_brick_vertical_quarter[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:broken_reticulated_brick_vertical_quarter[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:broken_reticulated_brick_vertical_quarter[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:broken_reticulated_brick_vertical_quarter[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:broken_reticulated_brick_vertical_quarter[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:broken_reticulated_brick_vertical_quarter[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:broken_reticulated_brick_vertical_quarter[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:broken_reticulated_brick_vertical_quarter[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:broken_reticulated_brick_vertical_quarter[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:broken_reticulated_brick_vertical_quarter[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:broken_reticulated_brick_vertical_quarter[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:broken_reticulated_brick_vertical_quarter[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:broken_reticulated_brick_vertical_quarter[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:broken_reticulated_brick_vertical_quarter[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:broken_reticulated_brick_vertical_quarter[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:broken_reticulated_brick_vertical_quarter[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:broken_reticulated_brick_vertical_quarter[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:broken_reticulated_brick_vertical_quarter[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:broken_reticulated_brick_vertical_quarter[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:broken_reticulated_brick_vertical_quarter[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:broken_reticulated_brick_vertical_quarter[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:broken_reticulated_brick_vertical_quarter[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:broken_reticulated_brick_vertical_quarter[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:broken_reticulated_brick_vertical_quarter[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:broken_reticulated_brick_vertical_quarter[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:broken_reticulated_brick_vertical_quarter[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:broken_reticulated_brick_vertical_quarter[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:broken_reticulated_brick_vertical_quarter[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:broken_reticulated_brick_vertical_quarter[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:broken_reticulated_brick_vertical_quarter[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:broken_reticulated_brick_vertical_quarter[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:broken_reticulated_brick_vertical_quarter[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:broken_reticulated_brick_vertical_quarter[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:broken_reticulated_brick_vertical_quarter[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:broken_reticulated_brick_vertical_quarter[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:broken_reticulated_brick_vertical_quarter[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:broken_reticulated_brick_vertical_quarter[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:broken_reticulated_brick_vertical_quarter[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:broken_reticulated_brick_vertical_quarter[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:broken_reticulated_brick_vertical_quarter[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:broken_reticulated_brick_vertical_quarter[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:broken_reticulated_brick_vertical_quarter[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:broken_reticulated_brick_vertical_quarter[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:broken_reticulated_brick_vertical_quarter[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:broken_reticulated_brick_vertical_slab[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:broken_reticulated_brick_vertical_slab[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:broken_reticulated_brick_vertical_slab[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:broken_reticulated_brick_vertical_slab[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:broken_reticulated_brick_vertical_slab[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:broken_reticulated_brick_vertical_slab[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:broken_reticulated_brick_vertical_slab[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:broken_reticulated_brick_vertical_slab[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:broken_reticulated_brick_vertical_slab[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:broken_reticulated_brick_vertical_slab[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:broken_reticulated_brick_vertical_slab[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:broken_reticulated_brick_vertical_slab[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:broken_reticulated_brick_vertical_slab[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:broken_reticulated_brick_vertical_slab[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:broken_reticulated_brick_vertical_slab[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:broken_reticulated_brick_vertical_slab[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:broken_reticulated_brick_vertical_slab[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:broken_reticulated_brick_vertical_slab[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:broken_reticulated_brick_vertical_slab[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:broken_reticulated_brick_vertical_slab[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:broken_reticulated_brick_vertical_slab[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:broken_reticulated_brick_vertical_slab[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:broken_reticulated_brick_vertical_slab[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:broken_reticulated_brick_vertical_slab[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:broken_reticulated_brick_vertical_slab[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:broken_reticulated_brick_vertical_slab[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:broken_reticulated_brick_vertical_slab[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:broken_reticulated_brick_vertical_slab[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:broken_reticulated_brick_vertical_slab[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:broken_reticulated_brick_vertical_slab[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:broken_reticulated_brick_vertical_slab[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:broken_reticulated_brick_vertical_slab[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:broken_reticulated_brick_vertical_slab[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:broken_reticulated_brick_vertical_slab[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:broken_reticulated_brick_vertical_slab[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:broken_reticulated_brick_vertical_slab[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:broken_reticulated_brick_vertical_slab[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:broken_reticulated_brick_vertical_slab[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:broken_reticulated_brick_vertical_slab[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:broken_reticulated_brick_vertical_slab[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:broken_reticulated_brick_vertical_slab[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:broken_reticulated_brick_vertical_slab[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:broken_reticulated_brick_vertical_slab[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:broken_reticulated_brick_vertical_slab[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:broken_reticulated_brick_vertical_slab[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:broken_reticulated_brick_vertical_slab[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:broken_reticulated_brick_vertical_slab[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:broken_reticulated_brick_vertical_slab[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:broken_reticulated_brick_vertical_slab[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:broken_reticulated_brick_vertical_slab[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:broken_reticulated_brick_vertical_slab[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:broken_reticulated_brick_vertical_slab[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:broken_reticulated_brick_vertical_slab[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:broken_reticulated_brick_vertical_slab[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:broken_reticulated_brick_vertical_slab[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:broken_reticulated_brick_vertical_slab[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:broken_reticulated_brick_vertical_slab[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:broken_reticulated_brick_vertical_slab[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:broken_reticulated_brick_vertical_slab[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:broken_reticulated_brick_vertical_slab[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:broken_reticulated_brick_vertical_slab[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:broken_reticulated_brick_vertical_slab[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:broken_reticulated_brick_vertical_slab[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:broken_reticulated_brick_vertical_slab[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:broken_reticulated_brick_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:broken_reticulated_brick_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:broken_reticulated_brick_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:broken_reticulated_brick_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:broken_reticulated_brick_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:broken_reticulated_brick_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:broken_reticulated_brick_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:broken_reticulated_brick_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:broken_reticulated_brick_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:broken_reticulated_brick_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:broken_reticulated_brick_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:broken_reticulated_brick_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:broken_reticulated_brick_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:broken_reticulated_brick_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:broken_reticulated_brick_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:broken_reticulated_brick_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:broken_reticulated_brick_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:broken_reticulated_brick_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:broken_reticulated_brick_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:broken_reticulated_brick_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:broken_reticulated_brick_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:broken_reticulated_brick_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:broken_reticulated_brick_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:broken_reticulated_brick_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:broken_reticulated_brick_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:broken_reticulated_brick_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:broken_reticulated_brick_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:broken_reticulated_brick_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:broken_reticulated_brick_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:broken_reticulated_brick_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:broken_reticulated_brick_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:broken_reticulated_brick_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:broken_reticulated_brick_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:broken_reticulated_brick_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:broken_reticulated_brick_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:broken_reticulated_brick_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:broken_reticulated_brick_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:broken_reticulated_brick_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:broken_reticulated_brick_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:broken_reticulated_brick_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:broken_reticulated_brick_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:broken_reticulated_brick_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:broken_reticulated_brick_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:broken_reticulated_brick_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:broken_reticulated_brick_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:broken_reticulated_brick_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:broken_reticulated_brick_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:broken_reticulated_brick_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:broken_reticulated_brick_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:broken_reticulated_brick_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:broken_reticulated_brick_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:broken_reticulated_brick_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:broken_reticulated_brick_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:broken_reticulated_brick_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:broken_reticulated_brick_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:broken_reticulated_brick_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:broken_reticulated_brick_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:broken_reticulated_brick_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:broken_reticulated_brick_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:broken_reticulated_brick_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:broken_reticulated_brick_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:broken_reticulated_brick_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:broken_reticulated_brick_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:broken_reticulated_brick_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:broken_reticulated_brick_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:broken_reticulated_brick_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:broken_reticulated_brick_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:broken_reticulated_brick_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:broken_reticulated_brick_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:broken_reticulated_brick_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:broken_reticulated_brick_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:broken_reticulated_brick_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:broken_reticulated_brick_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:broken_reticulated_brick_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:broken_reticulated_brick_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:broken_reticulated_brick_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:broken_reticulated_brick_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:broken_reticulated_brick_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:broken_reticulated_brick_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:broken_reticulated_brick_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:broken_reticulated_brick_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:broken_reticulated_brick_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:broken_reticulated_brick_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:broken_reticulated_brick_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:broken_reticulated_brick_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:broken_reticulated_brick_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:broken_reticulated_brick_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:broken_reticulated_brick_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:broken_reticulated_brick_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:broken_reticulated_brick_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:broken_reticulated_brick_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:broken_reticulated_brick_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:broken_reticulated_brick_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:broken_reticulated_brick_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:broken_reticulated_brick_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:broken_reticulated_brick_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:broken_reticulated_brick_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:broken_reticulated_brick_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:broken_reticulated_brick_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:broken_reticulated_brick_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:broken_reticulated_brick_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:broken_reticulated_brick_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:broken_reticulated_brick_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:broken_reticulated_brick_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:broken_reticulated_brick_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:broken_reticulated_brick_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:broken_reticulated_brick_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:broken_reticulated_brick_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:broken_reticulated_brick_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:broken_reticulated_brick_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:broken_reticulated_brick_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:broken_reticulated_brick_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:broken_reticulated_brick_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:broken_reticulated_brick_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:broken_reticulated_brick_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:broken_reticulated_brick_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:broken_reticulated_brick_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:broken_reticulated_brick_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:broken_reticulated_brick_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:broken_reticulated_brick_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:broken_reticulated_brick_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:broken_reticulated_brick_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:broken_reticulated_brick_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:broken_reticulated_brick_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:broken_reticulated_brick_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:broken_reticulated_brick_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:broken_reticulated_brick_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:broken_reticulated_brick_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:broken_reticulated_brick_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:broken_reticulated_brick_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:broken_reticulated_brick_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:broken_reticulated_brick_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:broken_reticulated_brick_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:broken_reticulated_brick_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:broken_reticulated_brick_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:broken_reticulated_brick_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:broken_reticulated_brick_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:broken_reticulated_brick_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:broken_reticulated_brick_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:broken_reticulated_brick_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:broken_reticulated_brick_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:broken_reticulated_brick_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:broken_reticulated_brick_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:broken_reticulated_brick_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:broken_reticulated_brick_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:broken_reticulated_brick_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:broken_reticulated_brick_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:broken_reticulated_brick_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:broken_reticulated_brick_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:broken_reticulated_brick_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:broken_reticulated_brick_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:broken_reticulated_brick_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:broken_reticulated_brick_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:broken_reticulated_brick_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:broken_reticulated_brick_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:broken_reticulated_brick_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:broken_reticulated_brick_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:broken_reticulated_brick_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:broken_reticulated_brick_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:broken_reticulated_brick_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:broken_reticulated_brick_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:broken_reticulated_brick_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:broken_reticulated_brick_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:broken_reticulated_brick_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:broken_reticulated_brick_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:broken_reticulated_brick_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:broken_reticulated_brick_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:broken_reticulated_brick_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:broken_reticulated_brick_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:broken_reticulated_brick_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:broken_reticulated_brick_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:broken_reticulated_brick_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:broken_reticulated_brick_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:broken_reticulated_brick_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:broken_reticulated_brick_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:broken_reticulated_brick_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:broken_reticulated_brick_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:broken_reticulated_brick_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:broken_reticulated_brick_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:broken_reticulated_brick_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:broken_reticulated_brick_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:broken_reticulated_brick_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:broken_reticulated_brick_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:broken_reticulated_brick_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:broken_reticulated_brick_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:broken_reticulated_brick_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:broken_reticulated_brick_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:broken_reticulated_brick_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:broken_reticulated_brick_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:broken_reticulated_brick_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:broken_reticulated_brick_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:broken_reticulated_brick_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:broken_reticulated_brick_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:broken_reticulated_brick_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:broken_reticulated_brick_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:broken_reticulated_brick_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:broken_reticulated_brick_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:broken_reticulated_brick_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:broken_reticulated_brick_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:broken_reticulated_brick_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:broken_reticulated_brick_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:broken_reticulated_brick_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:broken_reticulated_brick_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:broken_reticulated_brick_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:broken_reticulated_brick_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:broken_reticulated_brick_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:broken_reticulated_brick_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:broken_reticulated_brick_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:broken_reticulated_brick_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:broken_reticulated_brick_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:broken_reticulated_brick_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:broken_reticulated_brick_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:broken_reticulated_brick_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:broken_reticulated_brick_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:broken_reticulated_brick_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:broken_reticulated_brick_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:broken_reticulated_brick_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:broken_reticulated_brick_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:broken_reticulated_brick_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:broken_reticulated_brick_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:broken_reticulated_brick_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:broken_reticulated_brick_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:broken_reticulated_brick_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:broken_reticulated_brick_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:broken_reticulated_brick_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:broken_reticulated_brick_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:broken_reticulated_brick_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:broken_reticulated_brick_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:broken_reticulated_brick_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:broken_reticulated_brick_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:broken_reticulated_brick_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:broken_reticulated_brick_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:broken_reticulated_brick_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:broken_reticulated_brick_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:broken_reticulated_brick_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:broken_reticulated_brick_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:broken_reticulated_brick_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:broken_reticulated_brick_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:broken_reticulated_brick_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:broken_reticulated_brick_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:broken_reticulated_brick_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:broken_reticulated_brick_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:broken_reticulated_brick_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:broken_reticulated_brick_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:broken_reticulated_brick_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:broken_reticulated_brick_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:broken_reticulated_brick_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:broken_reticulated_brick_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:broken_reticulated_brick_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:broken_reticulated_brick_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:broken_reticulated_brick_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:broken_reticulated_brick_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:broken_reticulated_brick_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:broken_reticulated_brick_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:broken_reticulated_brick_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:broken_reticulated_brick_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:broken_reticulated_brick_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:broken_reticulated_brick_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:broken_reticulated_brick_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:broken_reticulated_brick_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:broken_reticulated_brick_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:broken_reticulated_brick_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:broken_reticulated_brick_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:broken_reticulated_brick_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:broken_reticulated_brick_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:broken_reticulated_brick_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:broken_reticulated_brick_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:broken_reticulated_brick_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:broken_reticulated_brick_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:broken_reticulated_brick_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:broken_reticulated_brick_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:broken_reticulated_brick_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:broken_reticulated_brick_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:broken_reticulated_brick_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:broken_reticulated_brick_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:broken_reticulated_brick_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:broken_reticulated_brick_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:broken_reticulated_brick_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:broken_reticulated_brick_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:broken_reticulated_brick_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:broken_reticulated_brick_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:broken_reticulated_brick_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:broken_reticulated_brick_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:broken_reticulated_brick_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:broken_reticulated_brick_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:broken_reticulated_brick_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:broken_reticulated_brick_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:broken_reticulated_brick_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:broken_reticulated_brick_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:broken_reticulated_brick_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:broken_reticulated_brick_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:broken_reticulated_brick_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:broken_reticulated_brick_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:broken_reticulated_brick_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:broken_reticulated_brick_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:broken_reticulated_brick_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:broken_reticulated_brick_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:broken_reticulated_brick_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:broken_reticulated_brick_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:broken_reticulated_brick_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:broken_reticulated_brick_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:broken_reticulated_brick_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:broken_reticulated_brick_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:broken_reticulated_brick_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:broken_reticulated_brick_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:broken_reticulated_brick_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:broken_reticulated_brick_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:broken_reticulated_brick_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:broken_reticulated_brick_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:broken_reticulated_brick_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:broken_reticulated_brick_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:broken_reticulated_brick_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:broken_reticulated_brick_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:broken_reticulated_brick_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:broken_reticulated_brick_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:broken_reticulated_brick_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:broken_reticulated_brick_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:broken_reticulated_brick_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:broken_reticulated_brick_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:broken_reticulated_brick_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:broken_reticulated_brick_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:broken_reticulated_brick_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:broken_reticulated_brick_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:broken_reticulated_brick_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:broken_rusty_round_barrel[facing=north]
conquest:broken_rusty_round_barrel[facing=east]
conquest:broken_rusty_round_barrel[facing=south]
conquest:broken_rusty_round_barrel[facing=west]
conquest:broken_rusty_round_barrel[facing=up]
conquest:broken_rusty_round_barrel[facing=down]
conquest:bronze_3_legged_table[facing=north]
conquest:bronze_3_legged_table[facing=south]
conquest:bronze_3_legged_table[facing=west]
conquest:bronze_3_legged_table[facing=east]
conquest:bronze_block
conquest:bronze_block_balustrade[axis=x,waterlogged=true]
conquest:bronze_block_balustrade[axis=x,waterlogged=false]
conquest:bronze_block_balustrade[axis=y,waterlogged=true]
conquest:bronze_block_balustrade[axis=y,waterlogged=false]
conquest:bronze_block_balustrade[axis=z,waterlogged=true]
conquest:bronze_block_balustrade[axis=z,waterlogged=false]
conquest:bronze_block_capital[facing=flat,type=top,waterlogged=true]
conquest:bronze_block_capital[facing=flat,type=top,waterlogged=false]
conquest:bronze_block_capital[facing=flat,type=bottom,waterlogged=true]
conquest:bronze_block_capital[facing=flat,type=bottom,waterlogged=false]
conquest:bronze_block_capital[facing=north,type=top,waterlogged=true]
conquest:bronze_block_capital[facing=north,type=top,waterlogged=false]
conquest:bronze_block_capital[facing=north,type=bottom,waterlogged=true]
conquest:bronze_block_capital[facing=north,type=bottom,waterlogged=false]
conquest:bronze_block_capital[facing=south,type=top,waterlogged=true]
conquest:bronze_block_capital[facing=south,type=top,waterlogged=false]
conquest:bronze_block_capital[facing=south,type=bottom,waterlogged=true]
conquest:bronze_block_capital[facing=south,type=bottom,waterlogged=false]
conquest:bronze_block_capital[facing=east,type=top,waterlogged=true]
conquest:bronze_block_capital[facing=east,type=top,waterlogged=false]
conquest:bronze_block_capital[facing=east,type=bottom,waterlogged=true]
conquest:bronze_block_capital[facing=east,type=bottom,waterlogged=false]
conquest:bronze_block_capital[facing=west,type=top,waterlogged=true]
conquest:bronze_block_capital[facing=west,type=top,waterlogged=false]
conquest:bronze_block_capital[facing=west,type=bottom,waterlogged=true]
conquest:bronze_block_capital[facing=west,type=bottom,waterlogged=false]
conquest:bronze_block_slab[layer=1,type=top,waterlogged=true]
conquest:bronze_block_slab[layer=1,type=top,waterlogged=false]
conquest:bronze_block_slab[layer=1,type=bottom,waterlogged=true]
conquest:bronze_block_slab[layer=1,type=bottom,waterlogged=false]
conquest:bronze_block_slab[layer=2,type=top,waterlogged=true]
conquest:bronze_block_slab[layer=2,type=top,waterlogged=false]
conquest:bronze_block_slab[layer=2,type=bottom,waterlogged=true]
conquest:bronze_block_slab[layer=2,type=bottom,waterlogged=false]
conquest:bronze_block_slab[layer=3,type=top,waterlogged=true]
conquest:bronze_block_slab[layer=3,type=top,waterlogged=false]
conquest:bronze_block_slab[layer=3,type=bottom,waterlogged=true]
conquest:bronze_block_slab[layer=3,type=bottom,waterlogged=false]
conquest:bronze_block_slab[layer=4,type=top,waterlogged=true]
conquest:bronze_block_slab[layer=4,type=top,waterlogged=false]
conquest:bronze_block_slab[layer=4,type=bottom,waterlogged=true]
conquest:bronze_block_slab[layer=4,type=bottom,waterlogged=false]
conquest:bronze_block_sphere[type=egg,waterlogged=true]
conquest:bronze_block_sphere[type=egg,waterlogged=false]
conquest:bronze_block_sphere[type=small,waterlogged=true]
conquest:bronze_block_sphere[type=small,waterlogged=false]
conquest:bronze_block_sphere[type=large,waterlogged=true]
conquest:bronze_block_sphere[type=large,waterlogged=false]
conquest:bronze_block_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:bronze_block_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:bronze_block_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:bronze_block_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:bronze_block_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:bronze_block_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:bronze_block_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:bronze_block_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:bronze_block_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:bronze_block_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:bronze_block_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:bronze_block_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:bronze_block_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:bronze_block_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:bronze_block_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:bronze_block_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:bronze_block_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:bronze_block_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:bronze_block_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:bronze_block_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:bronze_block_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:bronze_block_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:bronze_block_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:bronze_block_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:bronze_block_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:bronze_block_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:bronze_block_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:bronze_block_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:bronze_block_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:bronze_block_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:bronze_block_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:bronze_block_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:bronze_block_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:bronze_block_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:bronze_block_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:bronze_block_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:bronze_block_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:bronze_block_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:bronze_block_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:bronze_block_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:bronze_block_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:bronze_block_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:bronze_block_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:bronze_block_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:bronze_block_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:bronze_block_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:bronze_block_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:bronze_block_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:bronze_block_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:bronze_block_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:bronze_block_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:bronze_block_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:bronze_block_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:bronze_block_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:bronze_block_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:bronze_block_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:bronze_block_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:bronze_block_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:bronze_block_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:bronze_block_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:bronze_block_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:bronze_block_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:bronze_block_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:bronze_block_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:bronze_block_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:bronze_block_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:bronze_block_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:bronze_block_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:bronze_block_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:bronze_block_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:bronze_block_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:bronze_block_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:bronze_block_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:bronze_block_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:bronze_block_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:bronze_block_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:bronze_block_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:bronze_block_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:bronze_block_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:bronze_block_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:bronze_block_vertical_corner[facing=north,layer=1,waterlogged=true]
conquest:bronze_block_vertical_corner[facing=north,layer=1,waterlogged=false]
conquest:bronze_block_vertical_corner[facing=north,layer=2,waterlogged=true]
conquest:bronze_block_vertical_corner[facing=north,layer=2,waterlogged=false]
conquest:bronze_block_vertical_corner[facing=north,layer=3,waterlogged=true]
conquest:bronze_block_vertical_corner[facing=north,layer=3,waterlogged=false]
conquest:bronze_block_vertical_corner[facing=north,layer=4,waterlogged=true]
conquest:bronze_block_vertical_corner[facing=north,layer=4,waterlogged=false]
conquest:bronze_block_vertical_corner[facing=south,layer=1,waterlogged=true]
conquest:bronze_block_vertical_corner[facing=south,layer=1,waterlogged=false]
conquest:bronze_block_vertical_corner[facing=south,layer=2,waterlogged=true]
conquest:bronze_block_vertical_corner[facing=south,layer=2,waterlogged=false]
conquest:bronze_block_vertical_corner[facing=south,layer=3,waterlogged=true]
conquest:bronze_block_vertical_corner[facing=south,layer=3,waterlogged=false]
conquest:bronze_block_vertical_corner[facing=south,layer=4,waterlogged=true]
conquest:bronze_block_vertical_corner[facing=south,layer=4,waterlogged=false]
conquest:bronze_block_vertical_corner[facing=west,layer=1,waterlogged=true]
conquest:bronze_block_vertical_corner[facing=west,layer=1,waterlogged=false]
conquest:bronze_block_vertical_corner[facing=west,layer=2,waterlogged=true]
conquest:bronze_block_vertical_corner[facing=west,layer=2,waterlogged=false]
conquest:bronze_block_vertical_corner[facing=west,layer=3,waterlogged=true]
conquest:bronze_block_vertical_corner[facing=west,layer=3,waterlogged=false]
conquest:bronze_block_vertical_corner[facing=west,layer=4,waterlogged=true]
conquest:bronze_block_vertical_corner[facing=west,layer=4,waterlogged=false]
conquest:bronze_block_vertical_corner[facing=east,layer=1,waterlogged=true]
conquest:bronze_block_vertical_corner[facing=east,layer=1,waterlogged=false]
conquest:bronze_block_vertical_corner[facing=east,layer=2,waterlogged=true]
conquest:bronze_block_vertical_corner[facing=east,layer=2,waterlogged=false]
conquest:bronze_block_vertical_corner[facing=east,layer=3,waterlogged=true]
conquest:bronze_block_vertical_corner[facing=east,layer=3,waterlogged=false]
conquest:bronze_block_vertical_corner[facing=east,layer=4,waterlogged=true]
conquest:bronze_block_vertical_corner[facing=east,layer=4,waterlogged=false]
conquest:bronze_block_vertical_quarter[facing=north,layer=1,waterlogged=true]
conquest:bronze_block_vertical_quarter[facing=north,layer=1,waterlogged=false]
conquest:bronze_block_vertical_quarter[facing=north,layer=2,waterlogged=true]
conquest:bronze_block_vertical_quarter[facing=north,layer=2,waterlogged=false]
conquest:bronze_block_vertical_quarter[facing=north,layer=3,waterlogged=true]
conquest:bronze_block_vertical_quarter[facing=north,layer=3,waterlogged=false]
conquest:bronze_block_vertical_quarter[facing=north,layer=4,waterlogged=true]
conquest:bronze_block_vertical_quarter[facing=north,layer=4,waterlogged=false]
conquest:bronze_block_vertical_quarter[facing=south,layer=1,waterlogged=true]
conquest:bronze_block_vertical_quarter[facing=south,layer=1,waterlogged=false]
conquest:bronze_block_vertical_quarter[facing=south,layer=2,waterlogged=true]
conquest:bronze_block_vertical_quarter[facing=south,layer=2,waterlogged=false]
conquest:bronze_block_vertical_quarter[facing=south,layer=3,waterlogged=true]
conquest:bronze_block_vertical_quarter[facing=south,layer=3,waterlogged=false]
conquest:bronze_block_vertical_quarter[facing=south,layer=4,waterlogged=true]
conquest:bronze_block_vertical_quarter[facing=south,layer=4,waterlogged=false]
conquest:bronze_block_vertical_quarter[facing=west,layer=1,waterlogged=true]
conquest:bronze_block_vertical_quarter[facing=west,layer=1,waterlogged=false]
conquest:bronze_block_vertical_quarter[facing=west,layer=2,waterlogged=true]
conquest:bronze_block_vertical_quarter[facing=west,layer=2,waterlogged=false]
conquest:bronze_block_vertical_quarter[facing=west,layer=3,waterlogged=true]
conquest:bronze_block_vertical_quarter[facing=west,layer=3,waterlogged=false]
conquest:bronze_block_vertical_quarter[facing=west,layer=4,waterlogged=true]
conquest:bronze_block_vertical_quarter[facing=west,layer=4,waterlogged=false]
conquest:bronze_block_vertical_quarter[facing=east,layer=1,waterlogged=true]
conquest:bronze_block_vertical_quarter[facing=east,layer=1,waterlogged=false]
conquest:bronze_block_vertical_quarter[facing=east,layer=2,waterlogged=true]
conquest:bronze_block_vertical_quarter[facing=east,layer=2,waterlogged=false]
conquest:bronze_block_vertical_quarter[facing=east,layer=3,waterlogged=true]
conquest:bronze_block_vertical_quarter[facing=east,layer=3,waterlogged=false]
conquest:bronze_block_vertical_quarter[facing=east,layer=4,waterlogged=true]
conquest:bronze_block_vertical_quarter[facing=east,layer=4,waterlogged=false]
conquest:bronze_block_vertical_slab[facing=north,layer=1,waterlogged=true]
conquest:bronze_block_vertical_slab[facing=north,layer=1,waterlogged=false]
conquest:bronze_block_vertical_slab[facing=north,layer=2,waterlogged=true]
conquest:bronze_block_vertical_slab[facing=north,layer=2,waterlogged=false]
conquest:bronze_block_vertical_slab[facing=north,layer=3,waterlogged=true]
conquest:bronze_block_vertical_slab[facing=north,layer=3,waterlogged=false]
conquest:bronze_block_vertical_slab[facing=north,layer=4,waterlogged=true]
conquest:bronze_block_vertical_slab[facing=north,layer=4,waterlogged=false]
conquest:bronze_block_vertical_slab[facing=south,layer=1,waterlogged=true]
conquest:bronze_block_vertical_slab[facing=south,layer=1,waterlogged=false]
conquest:bronze_block_vertical_slab[facing=south,layer=2,waterlogged=true]
conquest:bronze_block_vertical_slab[facing=south,layer=2,waterlogged=false]
conquest:bronze_block_vertical_slab[facing=south,layer=3,waterlogged=true]
conquest:bronze_block_vertical_slab[facing=south,layer=3,waterlogged=false]
conquest:bronze_block_vertical_slab[facing=south,layer=4,waterlogged=true]
conquest:bronze_block_vertical_slab[facing=south,layer=4,waterlogged=false]
conquest:bronze_block_vertical_slab[facing=west,layer=1,waterlogged=true]
conquest:bronze_block_vertical_slab[facing=west,layer=1,waterlogged=false]
conquest:bronze_block_vertical_slab[facing=west,layer=2,waterlogged=true]
conquest:bronze_block_vertical_slab[facing=west,layer=2,waterlogged=false]
conquest:bronze_block_vertical_slab[facing=west,layer=3,waterlogged=true]
conquest:bronze_block_vertical_slab[facing=west,layer=3,waterlogged=false]
conquest:bronze_block_vertical_slab[facing=west,layer=4,waterlogged=true]
conquest:bronze_block_vertical_slab[facing=west,layer=4,waterlogged=false]
conquest:bronze_block_vertical_slab[facing=east,layer=1,waterlogged=true]
conquest:bronze_block_vertical_slab[facing=east,layer=1,waterlogged=false]
conquest:bronze_block_vertical_slab[facing=east,layer=2,waterlogged=true]
conquest:bronze_block_vertical_slab[facing=east,layer=2,waterlogged=false]
conquest:bronze_block_vertical_slab[facing=east,layer=3,waterlogged=true]
conquest:bronze_block_vertical_slab[facing=east,layer=3,waterlogged=false]
conquest:bronze_block_vertical_slab[facing=east,layer=4,waterlogged=true]
conquest:bronze_block_vertical_slab[facing=east,layer=4,waterlogged=false]
conquest:bronze_block_with_dragon_design
conquest:bronze_block_with_dragon_design_vertical_corner[facing=north,layer=1,waterlogged=true]
conquest:bronze_block_with_dragon_design_vertical_corner[facing=north,layer=1,waterlogged=false]
conquest:bronze_block_with_dragon_design_vertical_corner[facing=north,layer=2,waterlogged=true]
conquest:bronze_block_with_dragon_design_vertical_corner[facing=north,layer=2,waterlogged=false]
conquest:bronze_block_with_dragon_design_vertical_corner[facing=north,layer=3,waterlogged=true]
conquest:bronze_block_with_dragon_design_vertical_corner[facing=north,layer=3,waterlogged=false]
conquest:bronze_block_with_dragon_design_vertical_corner[facing=north,layer=4,waterlogged=true]
conquest:bronze_block_with_dragon_design_vertical_corner[facing=north,layer=4,waterlogged=false]
conquest:bronze_block_with_dragon_design_vertical_corner[facing=south,layer=1,waterlogged=true]
conquest:bronze_block_with_dragon_design_vertical_corner[facing=south,layer=1,waterlogged=false]
conquest:bronze_block_with_dragon_design_vertical_corner[facing=south,layer=2,waterlogged=true]
conquest:bronze_block_with_dragon_design_vertical_corner[facing=south,layer=2,waterlogged=false]
conquest:bronze_block_with_dragon_design_vertical_corner[facing=south,layer=3,waterlogged=true]
conquest:bronze_block_with_dragon_design_vertical_corner[facing=south,layer=3,waterlogged=false]
conquest:bronze_block_with_dragon_design_vertical_corner[facing=south,layer=4,waterlogged=true]
conquest:bronze_block_with_dragon_design_vertical_corner[facing=south,layer=4,waterlogged=false]
conquest:bronze_block_with_dragon_design_vertical_corner[facing=west,layer=1,waterlogged=true]
conquest:bronze_block_with_dragon_design_vertical_corner[facing=west,layer=1,waterlogged=false]
conquest:bronze_block_with_dragon_design_vertical_corner[facing=west,layer=2,waterlogged=true]
conquest:bronze_block_with_dragon_design_vertical_corner[facing=west,layer=2,waterlogged=false]
conquest:bronze_block_with_dragon_design_vertical_corner[facing=west,layer=3,waterlogged=true]
conquest:bronze_block_with_dragon_design_vertical_corner[facing=west,layer=3,waterlogged=false]
conquest:bronze_block_with_dragon_design_vertical_corner[facing=west,layer=4,waterlogged=true]
conquest:bronze_block_with_dragon_design_vertical_corner[facing=west,layer=4,waterlogged=false]
conquest:bronze_block_with_dragon_design_vertical_corner[facing=east,layer=1,waterlogged=true]
conquest:bronze_block_with_dragon_design_vertical_corner[facing=east,layer=1,waterlogged=false]
conquest:bronze_block_with_dragon_design_vertical_corner[facing=east,layer=2,waterlogged=true]
conquest:bronze_block_with_dragon_design_vertical_corner[facing=east,layer=2,waterlogged=false]
conquest:bronze_block_with_dragon_design_vertical_corner[facing=east,layer=3,waterlogged=true]
conquest:bronze_block_with_dragon_design_vertical_corner[facing=east,layer=3,waterlogged=false]
conquest:bronze_block_with_dragon_design_vertical_corner[facing=east,layer=4,waterlogged=true]
conquest:bronze_block_with_dragon_design_vertical_corner[facing=east,layer=4,waterlogged=false]
conquest:bronze_block_with_dragon_design_vertical_quarter[facing=north,layer=1,waterlogged=true]
conquest:bronze_block_with_dragon_design_vertical_quarter[facing=north,layer=1,waterlogged=false]
conquest:bronze_block_with_dragon_design_vertical_quarter[facing=north,layer=2,waterlogged=true]
conquest:bronze_block_with_dragon_design_vertical_quarter[facing=north,layer=2,waterlogged=false]
conquest:bronze_block_with_dragon_design_vertical_quarter[facing=north,layer=3,waterlogged=true]
conquest:bronze_block_with_dragon_design_vertical_quarter[facing=north,layer=3,waterlogged=false]
conquest:bronze_block_with_dragon_design_vertical_quarter[facing=north,layer=4,waterlogged=true]
conquest:bronze_block_with_dragon_design_vertical_quarter[facing=north,layer=4,waterlogged=false]
conquest:bronze_block_with_dragon_design_vertical_quarter[facing=south,layer=1,waterlogged=true]
conquest:bronze_block_with_dragon_design_vertical_quarter[facing=south,layer=1,waterlogged=false]
conquest:bronze_block_with_dragon_design_vertical_quarter[facing=south,layer=2,waterlogged=true]
conquest:bronze_block_with_dragon_design_vertical_quarter[facing=south,layer=2,waterlogged=false]
conquest:bronze_block_with_dragon_design_vertical_quarter[facing=south,layer=3,waterlogged=true]
conquest:bronze_block_with_dragon_design_vertical_quarter[facing=south,layer=3,waterlogged=false]
conquest:bronze_block_with_dragon_design_vertical_quarter[facing=south,layer=4,waterlogged=true]
conquest:bronze_block_with_dragon_design_vertical_quarter[facing=south,layer=4,waterlogged=false]
conquest:bronze_block_with_dragon_design_vertical_quarter[facing=west,layer=1,waterlogged=true]
conquest:bronze_block_with_dragon_design_vertical_quarter[facing=west,layer=1,waterlogged=false]
conquest:bronze_block_with_dragon_design_vertical_quarter[facing=west,layer=2,waterlogged=true]
conquest:bronze_block_with_dragon_design_vertical_quarter[facing=west,layer=2,waterlogged=false]
conquest:bronze_block_with_dragon_design_vertical_quarter[facing=west,layer=3,waterlogged=true]
conquest:bronze_block_with_dragon_design_vertical_quarter[facing=west,layer=3,waterlogged=false]
conquest:bronze_block_with_dragon_design_vertical_quarter[facing=west,layer=4,waterlogged=true]
conquest:bronze_block_with_dragon_design_vertical_quarter[facing=west,layer=4,waterlogged=false]
conquest:bronze_block_with_dragon_design_vertical_quarter[facing=east,layer=1,waterlogged=true]
conquest:bronze_block_with_dragon_design_vertical_quarter[facing=east,layer=1,waterlogged=false]
conquest:bronze_block_with_dragon_design_vertical_quarter[facing=east,layer=2,waterlogged=true]
conquest:bronze_block_with_dragon_design_vertical_quarter[facing=east,layer=2,waterlogged=false]
conquest:bronze_block_with_dragon_design_vertical_quarter[facing=east,layer=3,waterlogged=true]
conquest:bronze_block_with_dragon_design_vertical_quarter[facing=east,layer=3,waterlogged=false]
conquest:bronze_block_with_dragon_design_vertical_quarter[facing=east,layer=4,waterlogged=true]
conquest:bronze_block_with_dragon_design_vertical_quarter[facing=east,layer=4,waterlogged=false]
conquest:bronze_block_with_dragon_design_vertical_slab[facing=north,layer=1,waterlogged=true]
conquest:bronze_block_with_dragon_design_vertical_slab[facing=north,layer=1,waterlogged=false]
conquest:bronze_block_with_dragon_design_vertical_slab[facing=north,layer=2,waterlogged=true]
conquest:bronze_block_with_dragon_design_vertical_slab[facing=north,layer=2,waterlogged=false]
conquest:bronze_block_with_dragon_design_vertical_slab[facing=north,layer=3,waterlogged=true]
conquest:bronze_block_with_dragon_design_vertical_slab[facing=north,layer=3,waterlogged=false]
conquest:bronze_block_with_dragon_design_vertical_slab[facing=north,layer=4,waterlogged=true]
conquest:bronze_block_with_dragon_design_vertical_slab[facing=north,layer=4,waterlogged=false]
conquest:bronze_block_with_dragon_design_vertical_slab[facing=south,layer=1,waterlogged=true]
conquest:bronze_block_with_dragon_design_vertical_slab[facing=south,layer=1,waterlogged=false]
conquest:bronze_block_with_dragon_design_vertical_slab[facing=south,layer=2,waterlogged=true]
conquest:bronze_block_with_dragon_design_vertical_slab[facing=south,layer=2,waterlogged=false]
conquest:bronze_block_with_dragon_design_vertical_slab[facing=south,layer=3,waterlogged=true]
conquest:bronze_block_with_dragon_design_vertical_slab[facing=south,layer=3,waterlogged=false]
conquest:bronze_block_with_dragon_design_vertical_slab[facing=south,layer=4,waterlogged=true]
conquest:bronze_block_with_dragon_design_vertical_slab[facing=south,layer=4,waterlogged=false]
conquest:bronze_block_with_dragon_design_vertical_slab[facing=west,layer=1,waterlogged=true]
conquest:bronze_block_with_dragon_design_vertical_slab[facing=west,layer=1,waterlogged=false]
conquest:bronze_block_with_dragon_design_vertical_slab[facing=west,layer=2,waterlogged=true]
conquest:bronze_block_with_dragon_design_vertical_slab[facing=west,layer=2,waterlogged=false]
conquest:bronze_block_with_dragon_design_vertical_slab[facing=west,layer=3,waterlogged=true]
conquest:bronze_block_with_dragon_design_vertical_slab[facing=west,layer=3,waterlogged=false]
conquest:bronze_block_with_dragon_design_vertical_slab[facing=west,layer=4,waterlogged=true]
conquest:bronze_block_with_dragon_design_vertical_slab[facing=west,layer=4,waterlogged=false]
conquest:bronze_block_with_dragon_design_vertical_slab[facing=east,layer=1,waterlogged=true]
conquest:bronze_block_with_dragon_design_vertical_slab[facing=east,layer=1,waterlogged=false]
conquest:bronze_block_with_dragon_design_vertical_slab[facing=east,layer=2,waterlogged=true]
conquest:bronze_block_with_dragon_design_vertical_slab[facing=east,layer=2,waterlogged=false]
conquest:bronze_block_with_dragon_design_vertical_slab[facing=east,layer=3,waterlogged=true]
conquest:bronze_block_with_dragon_design_vertical_slab[facing=east,layer=3,waterlogged=false]
conquest:bronze_block_with_dragon_design_vertical_slab[facing=east,layer=4,waterlogged=true]
conquest:bronze_block_with_dragon_design_vertical_slab[facing=east,layer=4,waterlogged=false]
conquest:bronze_lattice_pane[down=true,east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:bronze_lattice_pane[down=true,east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:bronze_lattice_pane[down=true,east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:bronze_lattice_pane[down=true,east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:bronze_lattice_pane[down=true,east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:bronze_lattice_pane[down=true,east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:bronze_lattice_pane[down=true,east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:bronze_lattice_pane[down=true,east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:bronze_lattice_pane[down=true,east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:bronze_lattice_pane[down=true,east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:bronze_lattice_pane[down=true,east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:bronze_lattice_pane[down=true,east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:bronze_lattice_pane[down=true,east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:bronze_lattice_pane[down=true,east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:bronze_lattice_pane[down=true,east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:bronze_lattice_pane[down=true,east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:bronze_lattice_pane[down=true,east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:bronze_lattice_pane[down=true,east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:bronze_lattice_pane[down=true,east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:bronze_lattice_pane[down=true,east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:bronze_lattice_pane[down=true,east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:bronze_lattice_pane[down=true,east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:bronze_lattice_pane[down=true,east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:bronze_lattice_pane[down=true,east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:bronze_lattice_pane[down=true,east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:bronze_lattice_pane[down=true,east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:bronze_lattice_pane[down=true,east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:bronze_lattice_pane[down=true,east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:bronze_lattice_pane[down=true,east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:bronze_lattice_pane[down=true,east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:bronze_lattice_pane[down=true,east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:bronze_lattice_pane[down=true,east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:bronze_lattice_pane[down=true,east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:bronze_lattice_pane[down=true,east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:bronze_lattice_pane[down=true,east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:bronze_lattice_pane[down=true,east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:bronze_lattice_pane[down=true,east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:bronze_lattice_pane[down=true,east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:bronze_lattice_pane[down=true,east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:bronze_lattice_pane[down=true,east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:bronze_lattice_pane[down=true,east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:bronze_lattice_pane[down=true,east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:bronze_lattice_pane[down=true,east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:bronze_lattice_pane[down=true,east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:bronze_lattice_pane[down=true,east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:bronze_lattice_pane[down=true,east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:bronze_lattice_pane[down=true,east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:bronze_lattice_pane[down=true,east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:bronze_lattice_pane[down=true,east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:bronze_lattice_pane[down=true,east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:bronze_lattice_pane[down=true,east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:bronze_lattice_pane[down=true,east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:bronze_lattice_pane[down=true,east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:bronze_lattice_pane[down=true,east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:bronze_lattice_pane[down=true,east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:bronze_lattice_pane[down=true,east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:bronze_lattice_pane[down=true,east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:bronze_lattice_pane[down=true,east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:bronze_lattice_pane[down=true,east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:bronze_lattice_pane[down=true,east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:bronze_lattice_pane[down=true,east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:bronze_lattice_pane[down=true,east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:bronze_lattice_pane[down=true,east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:bronze_lattice_pane[down=true,east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:bronze_lattice_pane[down=false,east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:bronze_lattice_pane[down=false,east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:bronze_lattice_pane[down=false,east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:bronze_lattice_pane[down=false,east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:bronze_lattice_pane[down=false,east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:bronze_lattice_pane[down=false,east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:bronze_lattice_pane[down=false,east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:bronze_lattice_pane[down=false,east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:bronze_lattice_pane[down=false,east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:bronze_lattice_pane[down=false,east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:bronze_lattice_pane[down=false,east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:bronze_lattice_pane[down=false,east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:bronze_lattice_pane[down=false,east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:bronze_lattice_pane[down=false,east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:bronze_lattice_pane[down=false,east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:bronze_lattice_pane[down=false,east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:bronze_lattice_pane[down=false,east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:bronze_lattice_pane[down=false,east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:bronze_lattice_pane[down=false,east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:bronze_lattice_pane[down=false,east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:bronze_lattice_pane[down=false,east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:bronze_lattice_pane[down=false,east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:bronze_lattice_pane[down=false,east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:bronze_lattice_pane[down=false,east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:bronze_lattice_pane[down=false,east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:bronze_lattice_pane[down=false,east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:bronze_lattice_pane[down=false,east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:bronze_lattice_pane[down=false,east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:bronze_lattice_pane[down=false,east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:bronze_lattice_pane[down=false,east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:bronze_lattice_pane[down=false,east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:bronze_lattice_pane[down=false,east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:bronze_lattice_pane[down=false,east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:bronze_lattice_pane[down=false,east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:bronze_lattice_pane[down=false,east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:bronze_lattice_pane[down=false,east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:bronze_lattice_pane[down=false,east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:bronze_lattice_pane[down=false,east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:bronze_lattice_pane[down=false,east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:bronze_lattice_pane[down=false,east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:bronze_lattice_pane[down=false,east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:bronze_lattice_pane[down=false,east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:bronze_lattice_pane[down=false,east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:bronze_lattice_pane[down=false,east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:bronze_lattice_pane[down=false,east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:bronze_lattice_pane[down=false,east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:bronze_lattice_pane[down=false,east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:bronze_lattice_pane[down=false,east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:bronze_lattice_pane[down=false,east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:bronze_lattice_pane[down=false,east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:bronze_lattice_pane[down=false,east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:bronze_lattice_pane[down=false,east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:bronze_lattice_pane[down=false,east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:bronze_lattice_pane[down=false,east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:bronze_lattice_pane[down=false,east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:bronze_lattice_pane[down=false,east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:bronze_lattice_pane[down=false,east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:bronze_lattice_pane[down=false,east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:bronze_lattice_pane[down=false,east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:bronze_lattice_pane[down=false,east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:bronze_lattice_pane[down=false,east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:bronze_lattice_pane[down=false,east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:bronze_lattice_pane[down=false,east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:bronze_lattice_pane[down=false,east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:bronze_lattice_vertical_corner[facing=north,waterlogged=true]
conquest:bronze_lattice_vertical_corner[facing=north,waterlogged=false]
conquest:bronze_lattice_vertical_corner[facing=south,waterlogged=true]
conquest:bronze_lattice_vertical_corner[facing=south,waterlogged=false]
conquest:bronze_lattice_vertical_corner[facing=west,waterlogged=true]
conquest:bronze_lattice_vertical_corner[facing=west,waterlogged=false]
conquest:bronze_lattice_vertical_corner[facing=east,waterlogged=true]
conquest:bronze_lattice_vertical_corner[facing=east,waterlogged=false]
conquest:bronze_lattice_vertical_slab[facing=north,waterlogged=true]
conquest:bronze_lattice_vertical_slab[facing=north,waterlogged=false]
conquest:bronze_lattice_vertical_slab[facing=south,waterlogged=true]
conquest:bronze_lattice_vertical_slab[facing=south,waterlogged=false]
conquest:bronze_lattice_vertical_slab[facing=west,waterlogged=true]
conquest:bronze_lattice_vertical_slab[facing=west,waterlogged=false]
conquest:bronze_lattice_vertical_slab[facing=east,waterlogged=true]
conquest:bronze_lattice_vertical_slab[facing=east,waterlogged=false]
conquest:broom[facing=north,offset_toggle=true,toggle=1]
conquest:broom[facing=north,offset_toggle=true,toggle=2]
conquest:broom[facing=north,offset_toggle=false,toggle=1]
conquest:broom[facing=north,offset_toggle=false,toggle=2]
conquest:broom[facing=south,offset_toggle=true,toggle=1]
conquest:broom[facing=south,offset_toggle=true,toggle=2]
conquest:broom[facing=south,offset_toggle=false,toggle=1]
conquest:broom[facing=south,offset_toggle=false,toggle=2]
conquest:broom[facing=west,offset_toggle=true,toggle=1]
conquest:broom[facing=west,offset_toggle=true,toggle=2]
conquest:broom[facing=west,offset_toggle=false,toggle=1]
conquest:broom[facing=west,offset_toggle=false,toggle=2]
conquest:broom[facing=east,offset_toggle=true,toggle=1]
conquest:broom[facing=east,offset_toggle=true,toggle=2]
conquest:broom[facing=east,offset_toggle=false,toggle=1]
conquest:broom[facing=east,offset_toggle=false,toggle=2]
conquest:broom_bush[layers=1,waterlogged=true]
conquest:broom_bush[layers=1,waterlogged=false]
conquest:broom_bush[layers=2,waterlogged=true]
conquest:broom_bush[layers=2,waterlogged=false]
conquest:broom_bush[layers=3,waterlogged=true]
conquest:broom_bush[layers=3,waterlogged=false]
conquest:broom_bush[layers=4,waterlogged=true]
conquest:broom_bush[layers=4,waterlogged=false]
conquest:broom_bush[layers=5,waterlogged=true]
conquest:broom_bush[layers=5,waterlogged=false]
conquest:broom_bush[layers=6,waterlogged=true]
conquest:broom_bush[layers=6,waterlogged=false]
conquest:broom_bush[layers=7,waterlogged=true]
conquest:broom_bush[layers=7,waterlogged=false]
conquest:broom_bush[layers=8,waterlogged=true]
conquest:broom_bush[layers=8,waterlogged=false]
conquest:brown_3_way_flange[facing=north,type=top,waterlogged=true]
conquest:brown_3_way_flange[facing=north,type=top,waterlogged=false]
conquest:brown_3_way_flange[facing=north,type=bottom,waterlogged=true]
conquest:brown_3_way_flange[facing=north,type=bottom,waterlogged=false]
conquest:brown_3_way_flange[facing=south,type=top,waterlogged=true]
conquest:brown_3_way_flange[facing=south,type=top,waterlogged=false]
conquest:brown_3_way_flange[facing=south,type=bottom,waterlogged=true]
conquest:brown_3_way_flange[facing=south,type=bottom,waterlogged=false]
conquest:brown_3_way_flange[facing=west,type=top,waterlogged=true]
conquest:brown_3_way_flange[facing=west,type=top,waterlogged=false]
conquest:brown_3_way_flange[facing=west,type=bottom,waterlogged=true]
conquest:brown_3_way_flange[facing=west,type=bottom,waterlogged=false]
conquest:brown_3_way_flange[facing=east,type=top,waterlogged=true]
conquest:brown_3_way_flange[facing=east,type=top,waterlogged=false]
conquest:brown_3_way_flange[facing=east,type=bottom,waterlogged=true]
conquest:brown_3_way_flange[facing=east,type=bottom,waterlogged=false]
conquest:brown_4_way_flange[facing=north,toggle=1,waterlogged=true]
conquest:brown_4_way_flange[facing=north,toggle=1,waterlogged=false]
conquest:brown_4_way_flange[facing=north,toggle=2,waterlogged=true]
conquest:brown_4_way_flange[facing=north,toggle=2,waterlogged=false]
conquest:brown_4_way_flange[facing=north,toggle=3,waterlogged=true]
conquest:brown_4_way_flange[facing=north,toggle=3,waterlogged=false]
conquest:brown_4_way_flange[facing=south,toggle=1,waterlogged=true]
conquest:brown_4_way_flange[facing=south,toggle=1,waterlogged=false]
conquest:brown_4_way_flange[facing=south,toggle=2,waterlogged=true]
conquest:brown_4_way_flange[facing=south,toggle=2,waterlogged=false]
conquest:brown_4_way_flange[facing=south,toggle=3,waterlogged=true]
conquest:brown_4_way_flange[facing=south,toggle=3,waterlogged=false]
conquest:brown_4_way_flange[facing=west,toggle=1,waterlogged=true]
conquest:brown_4_way_flange[facing=west,toggle=1,waterlogged=false]
conquest:brown_4_way_flange[facing=west,toggle=2,waterlogged=true]
conquest:brown_4_way_flange[facing=west,toggle=2,waterlogged=false]
conquest:brown_4_way_flange[facing=west,toggle=3,waterlogged=true]
conquest:brown_4_way_flange[facing=west,toggle=3,waterlogged=false]
conquest:brown_4_way_flange[facing=east,toggle=1,waterlogged=true]
conquest:brown_4_way_flange[facing=east,toggle=1,waterlogged=false]
conquest:brown_4_way_flange[facing=east,toggle=2,waterlogged=true]
conquest:brown_4_way_flange[facing=east,toggle=2,waterlogged=false]
conquest:brown_4_way_flange[facing=east,toggle=3,waterlogged=true]
conquest:brown_4_way_flange[facing=east,toggle=3,waterlogged=false]
conquest:brown_5_way_flange[facing=north]
conquest:brown_5_way_flange[facing=east]
conquest:brown_5_way_flange[facing=south]
conquest:brown_5_way_flange[facing=west]
conquest:brown_5_way_flange[facing=up]
conquest:brown_5_way_flange[facing=down]
conquest:brown_6_way_flange
conquest:brown_ball_valve[facing=north,toggle=1,valve=1,waterlogged=true]
conquest:brown_ball_valve[facing=north,toggle=1,valve=1,waterlogged=false]
conquest:brown_ball_valve[facing=north,toggle=1,valve=2,waterlogged=true]
conquest:brown_ball_valve[facing=north,toggle=1,valve=2,waterlogged=false]
conquest:brown_ball_valve[facing=north,toggle=2,valve=1,waterlogged=true]
conquest:brown_ball_valve[facing=north,toggle=2,valve=1,waterlogged=false]
conquest:brown_ball_valve[facing=north,toggle=2,valve=2,waterlogged=true]
conquest:brown_ball_valve[facing=north,toggle=2,valve=2,waterlogged=false]
conquest:brown_ball_valve[facing=north,toggle=3,valve=1,waterlogged=true]
conquest:brown_ball_valve[facing=north,toggle=3,valve=1,waterlogged=false]
conquest:brown_ball_valve[facing=north,toggle=3,valve=2,waterlogged=true]
conquest:brown_ball_valve[facing=north,toggle=3,valve=2,waterlogged=false]
conquest:brown_ball_valve[facing=north,toggle=4,valve=1,waterlogged=true]
conquest:brown_ball_valve[facing=north,toggle=4,valve=1,waterlogged=false]
conquest:brown_ball_valve[facing=north,toggle=4,valve=2,waterlogged=true]
conquest:brown_ball_valve[facing=north,toggle=4,valve=2,waterlogged=false]
conquest:brown_ball_valve[facing=south,toggle=1,valve=1,waterlogged=true]
conquest:brown_ball_valve[facing=south,toggle=1,valve=1,waterlogged=false]
conquest:brown_ball_valve[facing=south,toggle=1,valve=2,waterlogged=true]
conquest:brown_ball_valve[facing=south,toggle=1,valve=2,waterlogged=false]
conquest:brown_ball_valve[facing=south,toggle=2,valve=1,waterlogged=true]
conquest:brown_ball_valve[facing=south,toggle=2,valve=1,waterlogged=false]
conquest:brown_ball_valve[facing=south,toggle=2,valve=2,waterlogged=true]
conquest:brown_ball_valve[facing=south,toggle=2,valve=2,waterlogged=false]
conquest:brown_ball_valve[facing=south,toggle=3,valve=1,waterlogged=true]
conquest:brown_ball_valve[facing=south,toggle=3,valve=1,waterlogged=false]
conquest:brown_ball_valve[facing=south,toggle=3,valve=2,waterlogged=true]
conquest:brown_ball_valve[facing=south,toggle=3,valve=2,waterlogged=false]
conquest:brown_ball_valve[facing=south,toggle=4,valve=1,waterlogged=true]
conquest:brown_ball_valve[facing=south,toggle=4,valve=1,waterlogged=false]
conquest:brown_ball_valve[facing=south,toggle=4,valve=2,waterlogged=true]
conquest:brown_ball_valve[facing=south,toggle=4,valve=2,waterlogged=false]
conquest:brown_ball_valve[facing=west,toggle=1,valve=1,waterlogged=true]
conquest:brown_ball_valve[facing=west,toggle=1,valve=1,waterlogged=false]
conquest:brown_ball_valve[facing=west,toggle=1,valve=2,waterlogged=true]
conquest:brown_ball_valve[facing=west,toggle=1,valve=2,waterlogged=false]
conquest:brown_ball_valve[facing=west,toggle=2,valve=1,waterlogged=true]
conquest:brown_ball_valve[facing=west,toggle=2,valve=1,waterlogged=false]
conquest:brown_ball_valve[facing=west,toggle=2,valve=2,waterlogged=true]
conquest:brown_ball_valve[facing=west,toggle=2,valve=2,waterlogged=false]
conquest:brown_ball_valve[facing=west,toggle=3,valve=1,waterlogged=true]
conquest:brown_ball_valve[facing=west,toggle=3,valve=1,waterlogged=false]
conquest:brown_ball_valve[facing=west,toggle=3,valve=2,waterlogged=true]
conquest:brown_ball_valve[facing=west,toggle=3,valve=2,waterlogged=false]
conquest:brown_ball_valve[facing=west,toggle=4,valve=1,waterlogged=true]
conquest:brown_ball_valve[facing=west,toggle=4,valve=1,waterlogged=false]
conquest:brown_ball_valve[facing=west,toggle=4,valve=2,waterlogged=true]
conquest:brown_ball_valve[facing=west,toggle=4,valve=2,waterlogged=false]
conquest:brown_ball_valve[facing=east,toggle=1,valve=1,waterlogged=true]
conquest:brown_ball_valve[facing=east,toggle=1,valve=1,waterlogged=false]
conquest:brown_ball_valve[facing=east,toggle=1,valve=2,waterlogged=true]
conquest:brown_ball_valve[facing=east,toggle=1,valve=2,waterlogged=false]
conquest:brown_ball_valve[facing=east,toggle=2,valve=1,waterlogged=true]
conquest:brown_ball_valve[facing=east,toggle=2,valve=1,waterlogged=false]
conquest:brown_ball_valve[facing=east,toggle=2,valve=2,waterlogged=true]
conquest:brown_ball_valve[facing=east,toggle=2,valve=2,waterlogged=false]
conquest:brown_ball_valve[facing=east,toggle=3,valve=1,waterlogged=true]
conquest:brown_ball_valve[facing=east,toggle=3,valve=1,waterlogged=false]
conquest:brown_ball_valve[facing=east,toggle=3,valve=2,waterlogged=true]
conquest:brown_ball_valve[facing=east,toggle=3,valve=2,waterlogged=false]
conquest:brown_ball_valve[facing=east,toggle=4,valve=1,waterlogged=true]
conquest:brown_ball_valve[facing=east,toggle=4,valve=1,waterlogged=false]
conquest:brown_ball_valve[facing=east,toggle=4,valve=2,waterlogged=true]
conquest:brown_ball_valve[facing=east,toggle=4,valve=2,waterlogged=false]
conquest:brown_bottle[offset_toggle=true]
conquest:brown_bottle[offset_toggle=false]
conquest:brown_canvas
conquest:brown_canvas_corner_slab[facing=north,type=top,waterlogged=true]
conquest:brown_canvas_corner_slab[facing=north,type=top,waterlogged=false]
conquest:brown_canvas_corner_slab[facing=north,type=bottom,waterlogged=true]
conquest:brown_canvas_corner_slab[facing=north,type=bottom,waterlogged=false]
conquest:brown_canvas_corner_slab[facing=south,type=top,waterlogged=true]
conquest:brown_canvas_corner_slab[facing=south,type=top,waterlogged=false]
conquest:brown_canvas_corner_slab[facing=south,type=bottom,waterlogged=true]
conquest:brown_canvas_corner_slab[facing=south,type=bottom,waterlogged=false]
conquest:brown_canvas_corner_slab[facing=west,type=top,waterlogged=true]
conquest:brown_canvas_corner_slab[facing=west,type=top,waterlogged=false]
conquest:brown_canvas_corner_slab[facing=west,type=bottom,waterlogged=true]
conquest:brown_canvas_corner_slab[facing=west,type=bottom,waterlogged=false]
conquest:brown_canvas_corner_slab[facing=east,type=top,waterlogged=true]
conquest:brown_canvas_corner_slab[facing=east,type=top,waterlogged=false]
conquest:brown_canvas_corner_slab[facing=east,type=bottom,waterlogged=true]
conquest:brown_canvas_corner_slab[facing=east,type=bottom,waterlogged=false]
conquest:brown_canvas_cover
conquest:brown_canvas_eighth_slab[facing=north,type=top,waterlogged=true]
conquest:brown_canvas_eighth_slab[facing=north,type=top,waterlogged=false]
conquest:brown_canvas_eighth_slab[facing=north,type=bottom,waterlogged=true]
conquest:brown_canvas_eighth_slab[facing=north,type=bottom,waterlogged=false]
conquest:brown_canvas_eighth_slab[facing=south,type=top,waterlogged=true]
conquest:brown_canvas_eighth_slab[facing=south,type=top,waterlogged=false]
conquest:brown_canvas_eighth_slab[facing=south,type=bottom,waterlogged=true]
conquest:brown_canvas_eighth_slab[facing=south,type=bottom,waterlogged=false]
conquest:brown_canvas_eighth_slab[facing=west,type=top,waterlogged=true]
conquest:brown_canvas_eighth_slab[facing=west,type=top,waterlogged=false]
conquest:brown_canvas_eighth_slab[facing=west,type=bottom,waterlogged=true]
conquest:brown_canvas_eighth_slab[facing=west,type=bottom,waterlogged=false]
conquest:brown_canvas_eighth_slab[facing=east,type=top,waterlogged=true]
conquest:brown_canvas_eighth_slab[facing=east,type=top,waterlogged=false]
conquest:brown_canvas_eighth_slab[facing=east,type=bottom,waterlogged=true]
conquest:brown_canvas_eighth_slab[facing=east,type=bottom,waterlogged=false]
conquest:brown_canvas_quarter_slab[facing=north,layer=1,type=top,waterlogged=true]
conquest:brown_canvas_quarter_slab[facing=north,layer=1,type=top,waterlogged=false]
conquest:brown_canvas_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=true]
conquest:brown_canvas_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=false]
conquest:brown_canvas_quarter_slab[facing=north,layer=2,type=top,waterlogged=true]
conquest:brown_canvas_quarter_slab[facing=north,layer=2,type=top,waterlogged=false]
conquest:brown_canvas_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=true]
conquest:brown_canvas_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=false]
conquest:brown_canvas_quarter_slab[facing=north,layer=3,type=top,waterlogged=true]
conquest:brown_canvas_quarter_slab[facing=north,layer=3,type=top,waterlogged=false]
conquest:brown_canvas_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=true]
conquest:brown_canvas_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=false]
conquest:brown_canvas_quarter_slab[facing=south,layer=1,type=top,waterlogged=true]
conquest:brown_canvas_quarter_slab[facing=south,layer=1,type=top,waterlogged=false]
conquest:brown_canvas_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=true]
conquest:brown_canvas_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=false]
conquest:brown_canvas_quarter_slab[facing=south,layer=2,type=top,waterlogged=true]
conquest:brown_canvas_quarter_slab[facing=south,layer=2,type=top,waterlogged=false]
conquest:brown_canvas_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=true]
conquest:brown_canvas_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=false]
conquest:brown_canvas_quarter_slab[facing=south,layer=3,type=top,waterlogged=true]
conquest:brown_canvas_quarter_slab[facing=south,layer=3,type=top,waterlogged=false]
conquest:brown_canvas_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=true]
conquest:brown_canvas_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=false]
conquest:brown_canvas_quarter_slab[facing=west,layer=1,type=top,waterlogged=true]
conquest:brown_canvas_quarter_slab[facing=west,layer=1,type=top,waterlogged=false]
conquest:brown_canvas_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=true]
conquest:brown_canvas_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=false]
conquest:brown_canvas_quarter_slab[facing=west,layer=2,type=top,waterlogged=true]
conquest:brown_canvas_quarter_slab[facing=west,layer=2,type=top,waterlogged=false]
conquest:brown_canvas_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=true]
conquest:brown_canvas_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=false]
conquest:brown_canvas_quarter_slab[facing=west,layer=3,type=top,waterlogged=true]
conquest:brown_canvas_quarter_slab[facing=west,layer=3,type=top,waterlogged=false]
conquest:brown_canvas_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=true]
conquest:brown_canvas_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=false]
conquest:brown_canvas_quarter_slab[facing=east,layer=1,type=top,waterlogged=true]
conquest:brown_canvas_quarter_slab[facing=east,layer=1,type=top,waterlogged=false]
conquest:brown_canvas_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=true]
conquest:brown_canvas_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=false]
conquest:brown_canvas_quarter_slab[facing=east,layer=2,type=top,waterlogged=true]
conquest:brown_canvas_quarter_slab[facing=east,layer=2,type=top,waterlogged=false]
conquest:brown_canvas_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=true]
conquest:brown_canvas_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=false]
conquest:brown_canvas_quarter_slab[facing=east,layer=3,type=top,waterlogged=true]
conquest:brown_canvas_quarter_slab[facing=east,layer=3,type=top,waterlogged=false]
conquest:brown_canvas_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=true]
conquest:brown_canvas_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=false]
conquest:brown_canvas_slab[layers=1,type=top,waterlogged=true]
conquest:brown_canvas_slab[layers=1,type=top,waterlogged=false]
conquest:brown_canvas_slab[layers=1,type=bottom,waterlogged=true]
conquest:brown_canvas_slab[layers=1,type=bottom,waterlogged=false]
conquest:brown_canvas_slab[layers=2,type=top,waterlogged=true]
conquest:brown_canvas_slab[layers=2,type=top,waterlogged=false]
conquest:brown_canvas_slab[layers=2,type=bottom,waterlogged=true]
conquest:brown_canvas_slab[layers=2,type=bottom,waterlogged=false]
conquest:brown_canvas_slab[layers=3,type=top,waterlogged=true]
conquest:brown_canvas_slab[layers=3,type=top,waterlogged=false]
conquest:brown_canvas_slab[layers=3,type=bottom,waterlogged=true]
conquest:brown_canvas_slab[layers=3,type=bottom,waterlogged=false]
conquest:brown_canvas_slab[layers=4,type=top,waterlogged=true]
conquest:brown_canvas_slab[layers=4,type=top,waterlogged=false]
conquest:brown_canvas_slab[layers=4,type=bottom,waterlogged=true]
conquest:brown_canvas_slab[layers=4,type=bottom,waterlogged=false]
conquest:brown_canvas_slab[layers=5,type=top,waterlogged=true]
conquest:brown_canvas_slab[layers=5,type=top,waterlogged=false]
conquest:brown_canvas_slab[layers=5,type=bottom,waterlogged=true]
conquest:brown_canvas_slab[layers=5,type=bottom,waterlogged=false]
conquest:brown_canvas_slab[layers=6,type=top,waterlogged=true]
conquest:brown_canvas_slab[layers=6,type=top,waterlogged=false]
conquest:brown_canvas_slab[layers=6,type=bottom,waterlogged=true]
conquest:brown_canvas_slab[layers=6,type=bottom,waterlogged=false]
conquest:brown_canvas_slab[layers=7,type=top,waterlogged=true]
conquest:brown_canvas_slab[layers=7,type=top,waterlogged=false]
conquest:brown_canvas_slab[layers=7,type=bottom,waterlogged=true]
conquest:brown_canvas_slab[layers=7,type=bottom,waterlogged=false]
conquest:brown_canvas_slab[layers=8,type=top,waterlogged=true]
conquest:brown_canvas_slab[layers=8,type=top,waterlogged=false]
conquest:brown_canvas_slab[layers=8,type=bottom,waterlogged=true]
conquest:brown_canvas_slab[layers=8,type=bottom,waterlogged=false]
conquest:brown_canvas_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:brown_canvas_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:brown_canvas_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:brown_canvas_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:brown_canvas_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:brown_canvas_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:brown_canvas_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:brown_canvas_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:brown_canvas_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:brown_canvas_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:brown_canvas_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:brown_canvas_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:brown_canvas_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:brown_canvas_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:brown_canvas_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:brown_canvas_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:brown_canvas_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:brown_canvas_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:brown_canvas_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:brown_canvas_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:brown_canvas_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:brown_canvas_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:brown_canvas_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:brown_canvas_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:brown_canvas_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:brown_canvas_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:brown_canvas_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:brown_canvas_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:brown_canvas_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:brown_canvas_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:brown_canvas_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:brown_canvas_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:brown_canvas_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:brown_canvas_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:brown_canvas_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:brown_canvas_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:brown_canvas_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:brown_canvas_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:brown_canvas_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:brown_canvas_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:brown_canvas_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:brown_canvas_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:brown_canvas_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:brown_canvas_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:brown_canvas_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:brown_canvas_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:brown_canvas_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:brown_canvas_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:brown_canvas_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:brown_canvas_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:brown_canvas_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:brown_canvas_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:brown_canvas_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:brown_canvas_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:brown_canvas_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:brown_canvas_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:brown_canvas_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:brown_canvas_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:brown_canvas_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:brown_canvas_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:brown_canvas_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:brown_canvas_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:brown_canvas_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:brown_canvas_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:brown_canvas_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:brown_canvas_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:brown_canvas_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:brown_canvas_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:brown_canvas_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:brown_canvas_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:brown_canvas_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:brown_canvas_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:brown_canvas_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:brown_canvas_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:brown_canvas_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:brown_canvas_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:brown_canvas_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:brown_canvas_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:brown_canvas_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:brown_canvas_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:brown_canvas_vertical_corner[facing=north,layer=1,waterlogged=true]
conquest:brown_canvas_vertical_corner[facing=north,layer=1,waterlogged=false]
conquest:brown_canvas_vertical_corner[facing=north,layer=2,waterlogged=true]
conquest:brown_canvas_vertical_corner[facing=north,layer=2,waterlogged=false]
conquest:brown_canvas_vertical_corner[facing=north,layer=3,waterlogged=true]
conquest:brown_canvas_vertical_corner[facing=north,layer=3,waterlogged=false]
conquest:brown_canvas_vertical_corner[facing=north,layer=4,waterlogged=true]
conquest:brown_canvas_vertical_corner[facing=north,layer=4,waterlogged=false]
conquest:brown_canvas_vertical_corner[facing=south,layer=1,waterlogged=true]
conquest:brown_canvas_vertical_corner[facing=south,layer=1,waterlogged=false]
conquest:brown_canvas_vertical_corner[facing=south,layer=2,waterlogged=true]
conquest:brown_canvas_vertical_corner[facing=south,layer=2,waterlogged=false]
conquest:brown_canvas_vertical_corner[facing=south,layer=3,waterlogged=true]
conquest:brown_canvas_vertical_corner[facing=south,layer=3,waterlogged=false]
conquest:brown_canvas_vertical_corner[facing=south,layer=4,waterlogged=true]
conquest:brown_canvas_vertical_corner[facing=south,layer=4,waterlogged=false]
conquest:brown_canvas_vertical_corner[facing=west,layer=1,waterlogged=true]
conquest:brown_canvas_vertical_corner[facing=west,layer=1,waterlogged=false]
conquest:brown_canvas_vertical_corner[facing=west,layer=2,waterlogged=true]
conquest:brown_canvas_vertical_corner[facing=west,layer=2,waterlogged=false]
conquest:brown_canvas_vertical_corner[facing=west,layer=3,waterlogged=true]
conquest:brown_canvas_vertical_corner[facing=west,layer=3,waterlogged=false]
conquest:brown_canvas_vertical_corner[facing=west,layer=4,waterlogged=true]
conquest:brown_canvas_vertical_corner[facing=west,layer=4,waterlogged=false]
conquest:brown_canvas_vertical_corner[facing=east,layer=1,waterlogged=true]
conquest:brown_canvas_vertical_corner[facing=east,layer=1,waterlogged=false]
conquest:brown_canvas_vertical_corner[facing=east,layer=2,waterlogged=true]
conquest:brown_canvas_vertical_corner[facing=east,layer=2,waterlogged=false]
conquest:brown_canvas_vertical_corner[facing=east,layer=3,waterlogged=true]
conquest:brown_canvas_vertical_corner[facing=east,layer=3,waterlogged=false]
conquest:brown_canvas_vertical_corner[facing=east,layer=4,waterlogged=true]
conquest:brown_canvas_vertical_corner[facing=east,layer=4,waterlogged=false]
conquest:brown_canvas_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:brown_canvas_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:brown_canvas_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:brown_canvas_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:brown_canvas_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:brown_canvas_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:brown_canvas_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:brown_canvas_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:brown_canvas_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:brown_canvas_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:brown_canvas_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:brown_canvas_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:brown_canvas_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:brown_canvas_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:brown_canvas_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:brown_canvas_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:brown_canvas_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:brown_canvas_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:brown_canvas_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:brown_canvas_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:brown_canvas_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:brown_canvas_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:brown_canvas_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:brown_canvas_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:brown_canvas_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:brown_canvas_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:brown_canvas_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:brown_canvas_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:brown_canvas_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:brown_canvas_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:brown_canvas_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:brown_canvas_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:brown_canvas_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:brown_canvas_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:brown_canvas_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:brown_canvas_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:brown_canvas_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:brown_canvas_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:brown_canvas_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:brown_canvas_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:brown_canvas_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:brown_canvas_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:brown_canvas_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:brown_canvas_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:brown_canvas_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:brown_canvas_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:brown_canvas_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:brown_canvas_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:brown_canvas_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:brown_canvas_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:brown_canvas_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:brown_canvas_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:brown_canvas_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:brown_canvas_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:brown_canvas_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:brown_canvas_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:brown_canvas_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:brown_canvas_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:brown_canvas_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:brown_canvas_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:brown_canvas_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:brown_canvas_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:brown_canvas_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:brown_canvas_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:brown_canvas_vertical_quarter[facing=north,layer=1,waterlogged=true]
conquest:brown_canvas_vertical_quarter[facing=north,layer=1,waterlogged=false]
conquest:brown_canvas_vertical_quarter[facing=north,layer=2,waterlogged=true]
conquest:brown_canvas_vertical_quarter[facing=north,layer=2,waterlogged=false]
conquest:brown_canvas_vertical_quarter[facing=north,layer=3,waterlogged=true]
conquest:brown_canvas_vertical_quarter[facing=north,layer=3,waterlogged=false]
conquest:brown_canvas_vertical_quarter[facing=north,layer=4,waterlogged=true]
conquest:brown_canvas_vertical_quarter[facing=north,layer=4,waterlogged=false]
conquest:brown_canvas_vertical_quarter[facing=south,layer=1,waterlogged=true]
conquest:brown_canvas_vertical_quarter[facing=south,layer=1,waterlogged=false]
conquest:brown_canvas_vertical_quarter[facing=south,layer=2,waterlogged=true]
conquest:brown_canvas_vertical_quarter[facing=south,layer=2,waterlogged=false]
conquest:brown_canvas_vertical_quarter[facing=south,layer=3,waterlogged=true]
conquest:brown_canvas_vertical_quarter[facing=south,layer=3,waterlogged=false]
conquest:brown_canvas_vertical_quarter[facing=south,layer=4,waterlogged=true]
conquest:brown_canvas_vertical_quarter[facing=south,layer=4,waterlogged=false]
conquest:brown_canvas_vertical_quarter[facing=west,layer=1,waterlogged=true]
conquest:brown_canvas_vertical_quarter[facing=west,layer=1,waterlogged=false]
conquest:brown_canvas_vertical_quarter[facing=west,layer=2,waterlogged=true]
conquest:brown_canvas_vertical_quarter[facing=west,layer=2,waterlogged=false]
conquest:brown_canvas_vertical_quarter[facing=west,layer=3,waterlogged=true]
conquest:brown_canvas_vertical_quarter[facing=west,layer=3,waterlogged=false]
conquest:brown_canvas_vertical_quarter[facing=west,layer=4,waterlogged=true]
conquest:brown_canvas_vertical_quarter[facing=west,layer=4,waterlogged=false]
conquest:brown_canvas_vertical_quarter[facing=east,layer=1,waterlogged=true]
conquest:brown_canvas_vertical_quarter[facing=east,layer=1,waterlogged=false]
conquest:brown_canvas_vertical_quarter[facing=east,layer=2,waterlogged=true]
conquest:brown_canvas_vertical_quarter[facing=east,layer=2,waterlogged=false]
conquest:brown_canvas_vertical_quarter[facing=east,layer=3,waterlogged=true]
conquest:brown_canvas_vertical_quarter[facing=east,layer=3,waterlogged=false]
conquest:brown_canvas_vertical_quarter[facing=east,layer=4,waterlogged=true]
conquest:brown_canvas_vertical_quarter[facing=east,layer=4,waterlogged=false]
conquest:brown_canvas_vertical_slab[facing=north,layer=1,waterlogged=true]
conquest:brown_canvas_vertical_slab[facing=north,layer=1,waterlogged=false]
conquest:brown_canvas_vertical_slab[facing=north,layer=2,waterlogged=true]
conquest:brown_canvas_vertical_slab[facing=north,layer=2,waterlogged=false]
conquest:brown_canvas_vertical_slab[facing=north,layer=3,waterlogged=true]
conquest:brown_canvas_vertical_slab[facing=north,layer=3,waterlogged=false]
conquest:brown_canvas_vertical_slab[facing=north,layer=4,waterlogged=true]
conquest:brown_canvas_vertical_slab[facing=north,layer=4,waterlogged=false]
conquest:brown_canvas_vertical_slab[facing=south,layer=1,waterlogged=true]
conquest:brown_canvas_vertical_slab[facing=south,layer=1,waterlogged=false]
conquest:brown_canvas_vertical_slab[facing=south,layer=2,waterlogged=true]
conquest:brown_canvas_vertical_slab[facing=south,layer=2,waterlogged=false]
conquest:brown_canvas_vertical_slab[facing=south,layer=3,waterlogged=true]
conquest:brown_canvas_vertical_slab[facing=south,layer=3,waterlogged=false]
conquest:brown_canvas_vertical_slab[facing=south,layer=4,waterlogged=true]
conquest:brown_canvas_vertical_slab[facing=south,layer=4,waterlogged=false]
conquest:brown_canvas_vertical_slab[facing=west,layer=1,waterlogged=true]
conquest:brown_canvas_vertical_slab[facing=west,layer=1,waterlogged=false]
conquest:brown_canvas_vertical_slab[facing=west,layer=2,waterlogged=true]
conquest:brown_canvas_vertical_slab[facing=west,layer=2,waterlogged=false]
conquest:brown_canvas_vertical_slab[facing=west,layer=3,waterlogged=true]
conquest:brown_canvas_vertical_slab[facing=west,layer=3,waterlogged=false]
conquest:brown_canvas_vertical_slab[facing=west,layer=4,waterlogged=true]
conquest:brown_canvas_vertical_slab[facing=west,layer=4,waterlogged=false]
conquest:brown_canvas_vertical_slab[facing=east,layer=1,waterlogged=true]
conquest:brown_canvas_vertical_slab[facing=east,layer=1,waterlogged=false]
conquest:brown_canvas_vertical_slab[facing=east,layer=2,waterlogged=true]
conquest:brown_canvas_vertical_slab[facing=east,layer=2,waterlogged=false]
conquest:brown_canvas_vertical_slab[facing=east,layer=3,waterlogged=true]
conquest:brown_canvas_vertical_slab[facing=east,layer=3,waterlogged=false]
conquest:brown_canvas_vertical_slab[facing=east,layer=4,waterlogged=true]
conquest:brown_canvas_vertical_slab[facing=east,layer=4,waterlogged=false]
conquest:brown_carpet
conquest:brown_carpet_corner_slab[facing=north,type=top,waterlogged=true]
conquest:brown_carpet_corner_slab[facing=north,type=top,waterlogged=false]
conquest:brown_carpet_corner_slab[facing=north,type=bottom,waterlogged=true]
conquest:brown_carpet_corner_slab[facing=north,type=bottom,waterlogged=false]
conquest:brown_carpet_corner_slab[facing=south,type=top,waterlogged=true]
conquest:brown_carpet_corner_slab[facing=south,type=top,waterlogged=false]
conquest:brown_carpet_corner_slab[facing=south,type=bottom,waterlogged=true]
conquest:brown_carpet_corner_slab[facing=south,type=bottom,waterlogged=false]
conquest:brown_carpet_corner_slab[facing=west,type=top,waterlogged=true]
conquest:brown_carpet_corner_slab[facing=west,type=top,waterlogged=false]
conquest:brown_carpet_corner_slab[facing=west,type=bottom,waterlogged=true]
conquest:brown_carpet_corner_slab[facing=west,type=bottom,waterlogged=false]
conquest:brown_carpet_corner_slab[facing=east,type=top,waterlogged=true]
conquest:brown_carpet_corner_slab[facing=east,type=top,waterlogged=false]
conquest:brown_carpet_corner_slab[facing=east,type=bottom,waterlogged=true]
conquest:brown_carpet_corner_slab[facing=east,type=bottom,waterlogged=false]
conquest:brown_carpet_eighth_slab[facing=north,type=top,waterlogged=true]
conquest:brown_carpet_eighth_slab[facing=north,type=top,waterlogged=false]
conquest:brown_carpet_eighth_slab[facing=north,type=bottom,waterlogged=true]
conquest:brown_carpet_eighth_slab[facing=north,type=bottom,waterlogged=false]
conquest:brown_carpet_eighth_slab[facing=south,type=top,waterlogged=true]
conquest:brown_carpet_eighth_slab[facing=south,type=top,waterlogged=false]
conquest:brown_carpet_eighth_slab[facing=south,type=bottom,waterlogged=true]
conquest:brown_carpet_eighth_slab[facing=south,type=bottom,waterlogged=false]
conquest:brown_carpet_eighth_slab[facing=west,type=top,waterlogged=true]
conquest:brown_carpet_eighth_slab[facing=west,type=top,waterlogged=false]
conquest:brown_carpet_eighth_slab[facing=west,type=bottom,waterlogged=true]
conquest:brown_carpet_eighth_slab[facing=west,type=bottom,waterlogged=false]
conquest:brown_carpet_eighth_slab[facing=east,type=top,waterlogged=true]
conquest:brown_carpet_eighth_slab[facing=east,type=top,waterlogged=false]
conquest:brown_carpet_eighth_slab[facing=east,type=bottom,waterlogged=true]
conquest:brown_carpet_eighth_slab[facing=east,type=bottom,waterlogged=false]
conquest:brown_carpet_quarter_slab[facing=north,layer=1,type=top,waterlogged=true]
conquest:brown_carpet_quarter_slab[facing=north,layer=1,type=top,waterlogged=false]
conquest:brown_carpet_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=true]
conquest:brown_carpet_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=false]
conquest:brown_carpet_quarter_slab[facing=north,layer=2,type=top,waterlogged=true]
conquest:brown_carpet_quarter_slab[facing=north,layer=2,type=top,waterlogged=false]
conquest:brown_carpet_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=true]
conquest:brown_carpet_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=false]
conquest:brown_carpet_quarter_slab[facing=north,layer=3,type=top,waterlogged=true]
conquest:brown_carpet_quarter_slab[facing=north,layer=3,type=top,waterlogged=false]
conquest:brown_carpet_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=true]
conquest:brown_carpet_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=false]
conquest:brown_carpet_quarter_slab[facing=south,layer=1,type=top,waterlogged=true]
conquest:brown_carpet_quarter_slab[facing=south,layer=1,type=top,waterlogged=false]
conquest:brown_carpet_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=true]
conquest:brown_carpet_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=false]
conquest:brown_carpet_quarter_slab[facing=south,layer=2,type=top,waterlogged=true]
conquest:brown_carpet_quarter_slab[facing=south,layer=2,type=top,waterlogged=false]
conquest:brown_carpet_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=true]
conquest:brown_carpet_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=false]
conquest:brown_carpet_quarter_slab[facing=south,layer=3,type=top,waterlogged=true]
conquest:brown_carpet_quarter_slab[facing=south,layer=3,type=top,waterlogged=false]
conquest:brown_carpet_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=true]
conquest:brown_carpet_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=false]
conquest:brown_carpet_quarter_slab[facing=west,layer=1,type=top,waterlogged=true]
conquest:brown_carpet_quarter_slab[facing=west,layer=1,type=top,waterlogged=false]
conquest:brown_carpet_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=true]
conquest:brown_carpet_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=false]
conquest:brown_carpet_quarter_slab[facing=west,layer=2,type=top,waterlogged=true]
conquest:brown_carpet_quarter_slab[facing=west,layer=2,type=top,waterlogged=false]
conquest:brown_carpet_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=true]
conquest:brown_carpet_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=false]
conquest:brown_carpet_quarter_slab[facing=west,layer=3,type=top,waterlogged=true]
conquest:brown_carpet_quarter_slab[facing=west,layer=3,type=top,waterlogged=false]
conquest:brown_carpet_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=true]
conquest:brown_carpet_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=false]
conquest:brown_carpet_quarter_slab[facing=east,layer=1,type=top,waterlogged=true]
conquest:brown_carpet_quarter_slab[facing=east,layer=1,type=top,waterlogged=false]
conquest:brown_carpet_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=true]
conquest:brown_carpet_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=false]
conquest:brown_carpet_quarter_slab[facing=east,layer=2,type=top,waterlogged=true]
conquest:brown_carpet_quarter_slab[facing=east,layer=2,type=top,waterlogged=false]
conquest:brown_carpet_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=true]
conquest:brown_carpet_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=false]
conquest:brown_carpet_quarter_slab[facing=east,layer=3,type=top,waterlogged=true]
conquest:brown_carpet_quarter_slab[facing=east,layer=3,type=top,waterlogged=false]
conquest:brown_carpet_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=true]
conquest:brown_carpet_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=false]
conquest:brown_carpet_slab[layers=1,type=top,waterlogged=true]
conquest:brown_carpet_slab[layers=1,type=top,waterlogged=false]
conquest:brown_carpet_slab[layers=1,type=bottom,waterlogged=true]
conquest:brown_carpet_slab[layers=1,type=bottom,waterlogged=false]
conquest:brown_carpet_slab[layers=2,type=top,waterlogged=true]
conquest:brown_carpet_slab[layers=2,type=top,waterlogged=false]
conquest:brown_carpet_slab[layers=2,type=bottom,waterlogged=true]
conquest:brown_carpet_slab[layers=2,type=bottom,waterlogged=false]
conquest:brown_carpet_slab[layers=3,type=top,waterlogged=true]
conquest:brown_carpet_slab[layers=3,type=top,waterlogged=false]
conquest:brown_carpet_slab[layers=3,type=bottom,waterlogged=true]
conquest:brown_carpet_slab[layers=3,type=bottom,waterlogged=false]
conquest:brown_carpet_slab[layers=4,type=top,waterlogged=true]
conquest:brown_carpet_slab[layers=4,type=top,waterlogged=false]
conquest:brown_carpet_slab[layers=4,type=bottom,waterlogged=true]
conquest:brown_carpet_slab[layers=4,type=bottom,waterlogged=false]
conquest:brown_carpet_slab[layers=5,type=top,waterlogged=true]
conquest:brown_carpet_slab[layers=5,type=top,waterlogged=false]
conquest:brown_carpet_slab[layers=5,type=bottom,waterlogged=true]
conquest:brown_carpet_slab[layers=5,type=bottom,waterlogged=false]
conquest:brown_carpet_slab[layers=6,type=top,waterlogged=true]
conquest:brown_carpet_slab[layers=6,type=top,waterlogged=false]
conquest:brown_carpet_slab[layers=6,type=bottom,waterlogged=true]
conquest:brown_carpet_slab[layers=6,type=bottom,waterlogged=false]
conquest:brown_carpet_slab[layers=7,type=top,waterlogged=true]
conquest:brown_carpet_slab[layers=7,type=top,waterlogged=false]
conquest:brown_carpet_slab[layers=7,type=bottom,waterlogged=true]
conquest:brown_carpet_slab[layers=7,type=bottom,waterlogged=false]
conquest:brown_carpet_slab[layers=8,type=top,waterlogged=true]
conquest:brown_carpet_slab[layers=8,type=top,waterlogged=false]
conquest:brown_carpet_slab[layers=8,type=bottom,waterlogged=true]
conquest:brown_carpet_slab[layers=8,type=bottom,waterlogged=false]
conquest:brown_carpet_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:brown_carpet_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:brown_carpet_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:brown_carpet_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:brown_carpet_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:brown_carpet_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:brown_carpet_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:brown_carpet_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:brown_carpet_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:brown_carpet_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:brown_carpet_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:brown_carpet_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:brown_carpet_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:brown_carpet_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:brown_carpet_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:brown_carpet_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:brown_carpet_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:brown_carpet_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:brown_carpet_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:brown_carpet_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:brown_carpet_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:brown_carpet_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:brown_carpet_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:brown_carpet_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:brown_carpet_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:brown_carpet_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:brown_carpet_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:brown_carpet_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:brown_carpet_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:brown_carpet_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:brown_carpet_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:brown_carpet_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:brown_carpet_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:brown_carpet_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:brown_carpet_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:brown_carpet_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:brown_carpet_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:brown_carpet_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:brown_carpet_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:brown_carpet_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:brown_carpet_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:brown_carpet_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:brown_carpet_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:brown_carpet_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:brown_carpet_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:brown_carpet_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:brown_carpet_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:brown_carpet_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:brown_carpet_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:brown_carpet_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:brown_carpet_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:brown_carpet_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:brown_carpet_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:brown_carpet_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:brown_carpet_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:brown_carpet_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:brown_carpet_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:brown_carpet_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:brown_carpet_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:brown_carpet_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:brown_carpet_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:brown_carpet_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:brown_carpet_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:brown_carpet_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:brown_carpet_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:brown_carpet_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:brown_carpet_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:brown_carpet_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:brown_carpet_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:brown_carpet_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:brown_carpet_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:brown_carpet_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:brown_carpet_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:brown_carpet_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:brown_carpet_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:brown_carpet_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:brown_carpet_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:brown_carpet_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:brown_carpet_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:brown_carpet_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:brown_carpet_vertical_corner[facing=north,layer=1,waterlogged=true]
conquest:brown_carpet_vertical_corner[facing=north,layer=1,waterlogged=false]
conquest:brown_carpet_vertical_corner[facing=north,layer=2,waterlogged=true]
conquest:brown_carpet_vertical_corner[facing=north,layer=2,waterlogged=false]
conquest:brown_carpet_vertical_corner[facing=north,layer=3,waterlogged=true]
conquest:brown_carpet_vertical_corner[facing=north,layer=3,waterlogged=false]
conquest:brown_carpet_vertical_corner[facing=north,layer=4,waterlogged=true]
conquest:brown_carpet_vertical_corner[facing=north,layer=4,waterlogged=false]
conquest:brown_carpet_vertical_corner[facing=south,layer=1,waterlogged=true]
conquest:brown_carpet_vertical_corner[facing=south,layer=1,waterlogged=false]
conquest:brown_carpet_vertical_corner[facing=south,layer=2,waterlogged=true]
conquest:brown_carpet_vertical_corner[facing=south,layer=2,waterlogged=false]
conquest:brown_carpet_vertical_corner[facing=south,layer=3,waterlogged=true]
conquest:brown_carpet_vertical_corner[facing=south,layer=3,waterlogged=false]
conquest:brown_carpet_vertical_corner[facing=south,layer=4,waterlogged=true]
conquest:brown_carpet_vertical_corner[facing=south,layer=4,waterlogged=false]
conquest:brown_carpet_vertical_corner[facing=west,layer=1,waterlogged=true]
conquest:brown_carpet_vertical_corner[facing=west,layer=1,waterlogged=false]
conquest:brown_carpet_vertical_corner[facing=west,layer=2,waterlogged=true]
conquest:brown_carpet_vertical_corner[facing=west,layer=2,waterlogged=false]
conquest:brown_carpet_vertical_corner[facing=west,layer=3,waterlogged=true]
conquest:brown_carpet_vertical_corner[facing=west,layer=3,waterlogged=false]
conquest:brown_carpet_vertical_corner[facing=west,layer=4,waterlogged=true]
conquest:brown_carpet_vertical_corner[facing=west,layer=4,waterlogged=false]
conquest:brown_carpet_vertical_corner[facing=east,layer=1,waterlogged=true]
conquest:brown_carpet_vertical_corner[facing=east,layer=1,waterlogged=false]
conquest:brown_carpet_vertical_corner[facing=east,layer=2,waterlogged=true]
conquest:brown_carpet_vertical_corner[facing=east,layer=2,waterlogged=false]
conquest:brown_carpet_vertical_corner[facing=east,layer=3,waterlogged=true]
conquest:brown_carpet_vertical_corner[facing=east,layer=3,waterlogged=false]
conquest:brown_carpet_vertical_corner[facing=east,layer=4,waterlogged=true]
conquest:brown_carpet_vertical_corner[facing=east,layer=4,waterlogged=false]
conquest:brown_carpet_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:brown_carpet_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:brown_carpet_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:brown_carpet_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:brown_carpet_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:brown_carpet_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:brown_carpet_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:brown_carpet_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:brown_carpet_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:brown_carpet_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:brown_carpet_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:brown_carpet_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:brown_carpet_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:brown_carpet_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:brown_carpet_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:brown_carpet_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:brown_carpet_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:brown_carpet_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:brown_carpet_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:brown_carpet_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:brown_carpet_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:brown_carpet_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:brown_carpet_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:brown_carpet_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:brown_carpet_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:brown_carpet_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:brown_carpet_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:brown_carpet_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:brown_carpet_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:brown_carpet_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:brown_carpet_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:brown_carpet_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:brown_carpet_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:brown_carpet_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:brown_carpet_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:brown_carpet_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:brown_carpet_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:brown_carpet_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:brown_carpet_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:brown_carpet_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:brown_carpet_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:brown_carpet_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:brown_carpet_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:brown_carpet_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:brown_carpet_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:brown_carpet_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:brown_carpet_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:brown_carpet_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:brown_carpet_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:brown_carpet_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:brown_carpet_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:brown_carpet_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:brown_carpet_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:brown_carpet_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:brown_carpet_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:brown_carpet_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:brown_carpet_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:brown_carpet_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:brown_carpet_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:brown_carpet_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:brown_carpet_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:brown_carpet_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:brown_carpet_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:brown_carpet_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:brown_carpet_vertical_quarter[facing=north,layer=1,waterlogged=true]
conquest:brown_carpet_vertical_quarter[facing=north,layer=1,waterlogged=false]
conquest:brown_carpet_vertical_quarter[facing=north,layer=2,waterlogged=true]
conquest:brown_carpet_vertical_quarter[facing=north,layer=2,waterlogged=false]
conquest:brown_carpet_vertical_quarter[facing=north,layer=3,waterlogged=true]
conquest:brown_carpet_vertical_quarter[facing=north,layer=3,waterlogged=false]
conquest:brown_carpet_vertical_quarter[facing=north,layer=4,waterlogged=true]
conquest:brown_carpet_vertical_quarter[facing=north,layer=4,waterlogged=false]
conquest:brown_carpet_vertical_quarter[facing=south,layer=1,waterlogged=true]
conquest:brown_carpet_vertical_quarter[facing=south,layer=1,waterlogged=false]
conquest:brown_carpet_vertical_quarter[facing=south,layer=2,waterlogged=true]
conquest:brown_carpet_vertical_quarter[facing=south,layer=2,waterlogged=false]
conquest:brown_carpet_vertical_quarter[facing=south,layer=3,waterlogged=true]
conquest:brown_carpet_vertical_quarter[facing=south,layer=3,waterlogged=false]
conquest:brown_carpet_vertical_quarter[facing=south,layer=4,waterlogged=true]
conquest:brown_carpet_vertical_quarter[facing=south,layer=4,waterlogged=false]
conquest:brown_carpet_vertical_quarter[facing=west,layer=1,waterlogged=true]
conquest:brown_carpet_vertical_quarter[facing=west,layer=1,waterlogged=false]
conquest:brown_carpet_vertical_quarter[facing=west,layer=2,waterlogged=true]
conquest:brown_carpet_vertical_quarter[facing=west,layer=2,waterlogged=false]
conquest:brown_carpet_vertical_quarter[facing=west,layer=3,waterlogged=true]
conquest:brown_carpet_vertical_quarter[facing=west,layer=3,waterlogged=false]
conquest:brown_carpet_vertical_quarter[facing=west,layer=4,waterlogged=true]
conquest:brown_carpet_vertical_quarter[facing=west,layer=4,waterlogged=false]
conquest:brown_carpet_vertical_quarter[facing=east,layer=1,waterlogged=true]
conquest:brown_carpet_vertical_quarter[facing=east,layer=1,waterlogged=false]
conquest:brown_carpet_vertical_quarter[facing=east,layer=2,waterlogged=true]
conquest:brown_carpet_vertical_quarter[facing=east,layer=2,waterlogged=false]
conquest:brown_carpet_vertical_quarter[facing=east,layer=3,waterlogged=true]
conquest:brown_carpet_vertical_quarter[facing=east,layer=3,waterlogged=false]
conquest:brown_carpet_vertical_quarter[facing=east,layer=4,waterlogged=true]
conquest:brown_carpet_vertical_quarter[facing=east,layer=4,waterlogged=false]
conquest:brown_carpet_vertical_slab[facing=north,layer=1,waterlogged=true]
conquest:brown_carpet_vertical_slab[facing=north,layer=1,waterlogged=false]
conquest:brown_carpet_vertical_slab[facing=north,layer=2,waterlogged=true]
conquest:brown_carpet_vertical_slab[facing=north,layer=2,waterlogged=false]
conquest:brown_carpet_vertical_slab[facing=north,layer=3,waterlogged=true]
conquest:brown_carpet_vertical_slab[facing=north,layer=3,waterlogged=false]
conquest:brown_carpet_vertical_slab[facing=north,layer=4,waterlogged=true]
conquest:brown_carpet_vertical_slab[facing=north,layer=4,waterlogged=false]
conquest:brown_carpet_vertical_slab[facing=south,layer=1,waterlogged=true]
conquest:brown_carpet_vertical_slab[facing=south,layer=1,waterlogged=false]
conquest:brown_carpet_vertical_slab[facing=south,layer=2,waterlogged=true]
conquest:brown_carpet_vertical_slab[facing=south,layer=2,waterlogged=false]
conquest:brown_carpet_vertical_slab[facing=south,layer=3,waterlogged=true]
conquest:brown_carpet_vertical_slab[facing=south,layer=3,waterlogged=false]
conquest:brown_carpet_vertical_slab[facing=south,layer=4,waterlogged=true]
conquest:brown_carpet_vertical_slab[facing=south,layer=4,waterlogged=false]
conquest:brown_carpet_vertical_slab[facing=west,layer=1,waterlogged=true]
conquest:brown_carpet_vertical_slab[facing=west,layer=1,waterlogged=false]
conquest:brown_carpet_vertical_slab[facing=west,layer=2,waterlogged=true]
conquest:brown_carpet_vertical_slab[facing=west,layer=2,waterlogged=false]
conquest:brown_carpet_vertical_slab[facing=west,layer=3,waterlogged=true]
conquest:brown_carpet_vertical_slab[facing=west,layer=3,waterlogged=false]
conquest:brown_carpet_vertical_slab[facing=west,layer=4,waterlogged=true]
conquest:brown_carpet_vertical_slab[facing=west,layer=4,waterlogged=false]
conquest:brown_carpet_vertical_slab[facing=east,layer=1,waterlogged=true]
conquest:brown_carpet_vertical_slab[facing=east,layer=1,waterlogged=false]
conquest:brown_carpet_vertical_slab[facing=east,layer=2,waterlogged=true]
conquest:brown_carpet_vertical_slab[facing=east,layer=2,waterlogged=false]
conquest:brown_carpet_vertical_slab[facing=east,layer=3,waterlogged=true]
conquest:brown_carpet_vertical_slab[facing=east,layer=3,waterlogged=false]
conquest:brown_carpet_vertical_slab[facing=east,layer=4,waterlogged=true]
conquest:brown_carpet_vertical_slab[facing=east,layer=4,waterlogged=false]
conquest:brown_clay_beaver_tail_tiles
conquest:brown_clay_beaver_tail_tiles_capital[facing=flat,type=top,waterlogged=true]
conquest:brown_clay_beaver_tail_tiles_capital[facing=flat,type=top,waterlogged=false]
conquest:brown_clay_beaver_tail_tiles_capital[facing=flat,type=bottom,waterlogged=true]
conquest:brown_clay_beaver_tail_tiles_capital[facing=flat,type=bottom,waterlogged=false]
conquest:brown_clay_beaver_tail_tiles_capital[facing=north,type=top,waterlogged=true]
conquest:brown_clay_beaver_tail_tiles_capital[facing=north,type=top,waterlogged=false]
conquest:brown_clay_beaver_tail_tiles_capital[facing=north,type=bottom,waterlogged=true]
conquest:brown_clay_beaver_tail_tiles_capital[facing=north,type=bottom,waterlogged=false]
conquest:brown_clay_beaver_tail_tiles_capital[facing=south,type=top,waterlogged=true]
conquest:brown_clay_beaver_tail_tiles_capital[facing=south,type=top,waterlogged=false]
conquest:brown_clay_beaver_tail_tiles_capital[facing=south,type=bottom,waterlogged=true]
conquest:brown_clay_beaver_tail_tiles_capital[facing=south,type=bottom,waterlogged=false]
conquest:brown_clay_beaver_tail_tiles_capital[facing=east,type=top,waterlogged=true]
conquest:brown_clay_beaver_tail_tiles_capital[facing=east,type=top,waterlogged=false]
conquest:brown_clay_beaver_tail_tiles_capital[facing=east,type=bottom,waterlogged=true]
conquest:brown_clay_beaver_tail_tiles_capital[facing=east,type=bottom,waterlogged=false]
conquest:brown_clay_beaver_tail_tiles_capital[facing=west,type=top,waterlogged=true]
conquest:brown_clay_beaver_tail_tiles_capital[facing=west,type=top,waterlogged=false]
conquest:brown_clay_beaver_tail_tiles_capital[facing=west,type=bottom,waterlogged=true]
conquest:brown_clay_beaver_tail_tiles_capital[facing=west,type=bottom,waterlogged=false]
conquest:brown_clay_beaver_tail_tiles_corner_slab[facing=north,type=top,waterlogged=true]
conquest:brown_clay_beaver_tail_tiles_corner_slab[facing=north,type=top,waterlogged=false]
conquest:brown_clay_beaver_tail_tiles_corner_slab[facing=north,type=bottom,waterlogged=true]
conquest:brown_clay_beaver_tail_tiles_corner_slab[facing=north,type=bottom,waterlogged=false]
conquest:brown_clay_beaver_tail_tiles_corner_slab[facing=south,type=top,waterlogged=true]
conquest:brown_clay_beaver_tail_tiles_corner_slab[facing=south,type=top,waterlogged=false]
conquest:brown_clay_beaver_tail_tiles_corner_slab[facing=south,type=bottom,waterlogged=true]
conquest:brown_clay_beaver_tail_tiles_corner_slab[facing=south,type=bottom,waterlogged=false]
conquest:brown_clay_beaver_tail_tiles_corner_slab[facing=west,type=top,waterlogged=true]
conquest:brown_clay_beaver_tail_tiles_corner_slab[facing=west,type=top,waterlogged=false]
conquest:brown_clay_beaver_tail_tiles_corner_slab[facing=west,type=bottom,waterlogged=true]
conquest:brown_clay_beaver_tail_tiles_corner_slab[facing=west,type=bottom,waterlogged=false]
conquest:brown_clay_beaver_tail_tiles_corner_slab[facing=east,type=top,waterlogged=true]
conquest:brown_clay_beaver_tail_tiles_corner_slab[facing=east,type=top,waterlogged=false]
conquest:brown_clay_beaver_tail_tiles_corner_slab[facing=east,type=bottom,waterlogged=true]
conquest:brown_clay_beaver_tail_tiles_corner_slab[facing=east,type=bottom,waterlogged=false]
conquest:brown_clay_beaver_tail_tiles_eighth_slab[facing=north,type=top,waterlogged=true]
conquest:brown_clay_beaver_tail_tiles_eighth_slab[facing=north,type=top,waterlogged=false]
conquest:brown_clay_beaver_tail_tiles_eighth_slab[facing=north,type=bottom,waterlogged=true]
conquest:brown_clay_beaver_tail_tiles_eighth_slab[facing=north,type=bottom,waterlogged=false]
conquest:brown_clay_beaver_tail_tiles_eighth_slab[facing=south,type=top,waterlogged=true]
conquest:brown_clay_beaver_tail_tiles_eighth_slab[facing=south,type=top,waterlogged=false]
conquest:brown_clay_beaver_tail_tiles_eighth_slab[facing=south,type=bottom,waterlogged=true]
conquest:brown_clay_beaver_tail_tiles_eighth_slab[facing=south,type=bottom,waterlogged=false]
conquest:brown_clay_beaver_tail_tiles_eighth_slab[facing=west,type=top,waterlogged=true]
conquest:brown_clay_beaver_tail_tiles_eighth_slab[facing=west,type=top,waterlogged=false]
conquest:brown_clay_beaver_tail_tiles_eighth_slab[facing=west,type=bottom,waterlogged=true]
conquest:brown_clay_beaver_tail_tiles_eighth_slab[facing=west,type=bottom,waterlogged=false]
conquest:brown_clay_beaver_tail_tiles_eighth_slab[facing=east,type=top,waterlogged=true]
conquest:brown_clay_beaver_tail_tiles_eighth_slab[facing=east,type=top,waterlogged=false]
conquest:brown_clay_beaver_tail_tiles_eighth_slab[facing=east,type=bottom,waterlogged=true]
conquest:brown_clay_beaver_tail_tiles_eighth_slab[facing=east,type=bottom,waterlogged=false]
conquest:brown_clay_beaver_tail_tiles_pillar[layer=1,waterlogged=true]
conquest:brown_clay_beaver_tail_tiles_pillar[layer=1,waterlogged=false]
conquest:brown_clay_beaver_tail_tiles_pillar[layer=2,waterlogged=true]
conquest:brown_clay_beaver_tail_tiles_pillar[layer=2,waterlogged=false]
conquest:brown_clay_beaver_tail_tiles_pillar[layer=3,waterlogged=true]
conquest:brown_clay_beaver_tail_tiles_pillar[layer=3,waterlogged=false]
conquest:brown_clay_beaver_tail_tiles_quarter_slab[facing=north,layer=1,type=top,waterlogged=true]
conquest:brown_clay_beaver_tail_tiles_quarter_slab[facing=north,layer=1,type=top,waterlogged=false]
conquest:brown_clay_beaver_tail_tiles_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=true]
conquest:brown_clay_beaver_tail_tiles_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=false]
conquest:brown_clay_beaver_tail_tiles_quarter_slab[facing=north,layer=2,type=top,waterlogged=true]
conquest:brown_clay_beaver_tail_tiles_quarter_slab[facing=north,layer=2,type=top,waterlogged=false]
conquest:brown_clay_beaver_tail_tiles_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=true]
conquest:brown_clay_beaver_tail_tiles_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=false]
conquest:brown_clay_beaver_tail_tiles_quarter_slab[facing=north,layer=3,type=top,waterlogged=true]
conquest:brown_clay_beaver_tail_tiles_quarter_slab[facing=north,layer=3,type=top,waterlogged=false]
conquest:brown_clay_beaver_tail_tiles_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=true]
conquest:brown_clay_beaver_tail_tiles_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=false]
conquest:brown_clay_beaver_tail_tiles_quarter_slab[facing=south,layer=1,type=top,waterlogged=true]
conquest:brown_clay_beaver_tail_tiles_quarter_slab[facing=south,layer=1,type=top,waterlogged=false]
conquest:brown_clay_beaver_tail_tiles_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=true]
conquest:brown_clay_beaver_tail_tiles_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=false]
conquest:brown_clay_beaver_tail_tiles_quarter_slab[facing=south,layer=2,type=top,waterlogged=true]
conquest:brown_clay_beaver_tail_tiles_quarter_slab[facing=south,layer=2,type=top,waterlogged=false]
conquest:brown_clay_beaver_tail_tiles_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=true]
conquest:brown_clay_beaver_tail_tiles_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=false]
conquest:brown_clay_beaver_tail_tiles_quarter_slab[facing=south,layer=3,type=top,waterlogged=true]
conquest:brown_clay_beaver_tail_tiles_quarter_slab[facing=south,layer=3,type=top,waterlogged=false]
conquest:brown_clay_beaver_tail_tiles_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=true]
conquest:brown_clay_beaver_tail_tiles_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=false]
conquest:brown_clay_beaver_tail_tiles_quarter_slab[facing=west,layer=1,type=top,waterlogged=true]
conquest:brown_clay_beaver_tail_tiles_quarter_slab[facing=west,layer=1,type=top,waterlogged=false]
conquest:brown_clay_beaver_tail_tiles_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=true]
conquest:brown_clay_beaver_tail_tiles_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=false]
conquest:brown_clay_beaver_tail_tiles_quarter_slab[facing=west,layer=2,type=top,waterlogged=true]
conquest:brown_clay_beaver_tail_tiles_quarter_slab[facing=west,layer=2,type=top,waterlogged=false]
conquest:brown_clay_beaver_tail_tiles_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=true]
conquest:brown_clay_beaver_tail_tiles_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=false]
conquest:brown_clay_beaver_tail_tiles_quarter_slab[facing=west,layer=3,type=top,waterlogged=true]
conquest:brown_clay_beaver_tail_tiles_quarter_slab[facing=west,layer=3,type=top,waterlogged=false]
conquest:brown_clay_beaver_tail_tiles_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=true]
conquest:brown_clay_beaver_tail_tiles_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=false]
conquest:brown_clay_beaver_tail_tiles_quarter_slab[facing=east,layer=1,type=top,waterlogged=true]
conquest:brown_clay_beaver_tail_tiles_quarter_slab[facing=east,layer=1,type=top,waterlogged=false]
conquest:brown_clay_beaver_tail_tiles_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=true]
conquest:brown_clay_beaver_tail_tiles_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=false]
conquest:brown_clay_beaver_tail_tiles_quarter_slab[facing=east,layer=2,type=top,waterlogged=true]
conquest:brown_clay_beaver_tail_tiles_quarter_slab[facing=east,layer=2,type=top,waterlogged=false]
conquest:brown_clay_beaver_tail_tiles_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=true]
conquest:brown_clay_beaver_tail_tiles_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=false]
conquest:brown_clay_beaver_tail_tiles_quarter_slab[facing=east,layer=3,type=top,waterlogged=true]
conquest:brown_clay_beaver_tail_tiles_quarter_slab[facing=east,layer=3,type=top,waterlogged=false]
conquest:brown_clay_beaver_tail_tiles_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=true]
conquest:brown_clay_beaver_tail_tiles_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=false]
conquest:brown_clay_beaver_tail_tiles_slab[layer=1,type=top,waterlogged=true]
conquest:brown_clay_beaver_tail_tiles_slab[layer=1,type=top,waterlogged=false]
conquest:brown_clay_beaver_tail_tiles_slab[layer=1,type=bottom,waterlogged=true]
conquest:brown_clay_beaver_tail_tiles_slab[layer=1,type=bottom,waterlogged=false]
conquest:brown_clay_beaver_tail_tiles_slab[layer=2,type=top,waterlogged=true]
conquest:brown_clay_beaver_tail_tiles_slab[layer=2,type=top,waterlogged=false]
conquest:brown_clay_beaver_tail_tiles_slab[layer=2,type=bottom,waterlogged=true]
conquest:brown_clay_beaver_tail_tiles_slab[layer=2,type=bottom,waterlogged=false]
conquest:brown_clay_beaver_tail_tiles_slab[layer=3,type=top,waterlogged=true]
conquest:brown_clay_beaver_tail_tiles_slab[layer=3,type=top,waterlogged=false]
conquest:brown_clay_beaver_tail_tiles_slab[layer=3,type=bottom,waterlogged=true]
conquest:brown_clay_beaver_tail_tiles_slab[layer=3,type=bottom,waterlogged=false]
conquest:brown_clay_beaver_tail_tiles_slab[layer=4,type=top,waterlogged=true]
conquest:brown_clay_beaver_tail_tiles_slab[layer=4,type=top,waterlogged=false]
conquest:brown_clay_beaver_tail_tiles_slab[layer=4,type=bottom,waterlogged=true]
conquest:brown_clay_beaver_tail_tiles_slab[layer=4,type=bottom,waterlogged=false]
conquest:brown_clay_beaver_tail_tiles_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:brown_clay_beaver_tail_tiles_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:brown_clay_beaver_tail_tiles_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:brown_clay_beaver_tail_tiles_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:brown_clay_beaver_tail_tiles_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:brown_clay_beaver_tail_tiles_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:brown_clay_beaver_tail_tiles_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:brown_clay_beaver_tail_tiles_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:brown_clay_beaver_tail_tiles_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:brown_clay_beaver_tail_tiles_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:brown_clay_beaver_tail_tiles_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:brown_clay_beaver_tail_tiles_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:brown_clay_beaver_tail_tiles_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:brown_clay_beaver_tail_tiles_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:brown_clay_beaver_tail_tiles_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:brown_clay_beaver_tail_tiles_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:brown_clay_beaver_tail_tiles_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:brown_clay_beaver_tail_tiles_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:brown_clay_beaver_tail_tiles_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:brown_clay_beaver_tail_tiles_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:brown_clay_beaver_tail_tiles_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:brown_clay_beaver_tail_tiles_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:brown_clay_beaver_tail_tiles_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:brown_clay_beaver_tail_tiles_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:brown_clay_beaver_tail_tiles_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:brown_clay_beaver_tail_tiles_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:brown_clay_beaver_tail_tiles_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:brown_clay_beaver_tail_tiles_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:brown_clay_beaver_tail_tiles_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:brown_clay_beaver_tail_tiles_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:brown_clay_beaver_tail_tiles_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:brown_clay_beaver_tail_tiles_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:brown_clay_beaver_tail_tiles_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:brown_clay_beaver_tail_tiles_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:brown_clay_beaver_tail_tiles_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:brown_clay_beaver_tail_tiles_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:brown_clay_beaver_tail_tiles_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:brown_clay_beaver_tail_tiles_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:brown_clay_beaver_tail_tiles_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:brown_clay_beaver_tail_tiles_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:brown_clay_beaver_tail_tiles_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:brown_clay_beaver_tail_tiles_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:brown_clay_beaver_tail_tiles_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:brown_clay_beaver_tail_tiles_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:brown_clay_beaver_tail_tiles_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:brown_clay_beaver_tail_tiles_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:brown_clay_beaver_tail_tiles_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:brown_clay_beaver_tail_tiles_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:brown_clay_beaver_tail_tiles_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:brown_clay_beaver_tail_tiles_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:brown_clay_beaver_tail_tiles_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:brown_clay_beaver_tail_tiles_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:brown_clay_beaver_tail_tiles_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:brown_clay_beaver_tail_tiles_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:brown_clay_beaver_tail_tiles_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:brown_clay_beaver_tail_tiles_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:brown_clay_beaver_tail_tiles_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:brown_clay_beaver_tail_tiles_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:brown_clay_beaver_tail_tiles_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:brown_clay_beaver_tail_tiles_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:brown_clay_beaver_tail_tiles_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:brown_clay_beaver_tail_tiles_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:brown_clay_beaver_tail_tiles_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:brown_clay_beaver_tail_tiles_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:brown_clay_beaver_tail_tiles_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:brown_clay_beaver_tail_tiles_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:brown_clay_beaver_tail_tiles_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:brown_clay_beaver_tail_tiles_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:brown_clay_beaver_tail_tiles_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:brown_clay_beaver_tail_tiles_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:brown_clay_beaver_tail_tiles_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:brown_clay_beaver_tail_tiles_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:brown_clay_beaver_tail_tiles_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:brown_clay_beaver_tail_tiles_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:brown_clay_beaver_tail_tiles_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:brown_clay_beaver_tail_tiles_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:brown_clay_beaver_tail_tiles_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:brown_clay_beaver_tail_tiles_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:brown_clay_beaver_tail_tiles_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:brown_clay_beaver_tail_tiles_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:brown_clay_beaver_tail_tiles_vertical_corner[facing=north,layer=1,waterlogged=true]
conquest:brown_clay_beaver_tail_tiles_vertical_corner[facing=north,layer=1,waterlogged=false]
conquest:brown_clay_beaver_tail_tiles_vertical_corner[facing=north,layer=2,waterlogged=true]
conquest:brown_clay_beaver_tail_tiles_vertical_corner[facing=north,layer=2,waterlogged=false]
conquest:brown_clay_beaver_tail_tiles_vertical_corner[facing=north,layer=3,waterlogged=true]
conquest:brown_clay_beaver_tail_tiles_vertical_corner[facing=north,layer=3,waterlogged=false]
conquest:brown_clay_beaver_tail_tiles_vertical_corner[facing=north,layer=4,waterlogged=true]
conquest:brown_clay_beaver_tail_tiles_vertical_corner[facing=north,layer=4,waterlogged=false]
conquest:brown_clay_beaver_tail_tiles_vertical_corner[facing=south,layer=1,waterlogged=true]
conquest:brown_clay_beaver_tail_tiles_vertical_corner[facing=south,layer=1,waterlogged=false]
conquest:brown_clay_beaver_tail_tiles_vertical_corner[facing=south,layer=2,waterlogged=true]
conquest:brown_clay_beaver_tail_tiles_vertical_corner[facing=south,layer=2,waterlogged=false]
conquest:brown_clay_beaver_tail_tiles_vertical_corner[facing=south,layer=3,waterlogged=true]
conquest:brown_clay_beaver_tail_tiles_vertical_corner[facing=south,layer=3,waterlogged=false]
conquest:brown_clay_beaver_tail_tiles_vertical_corner[facing=south,layer=4,waterlogged=true]
conquest:brown_clay_beaver_tail_tiles_vertical_corner[facing=south,layer=4,waterlogged=false]
conquest:brown_clay_beaver_tail_tiles_vertical_corner[facing=west,layer=1,waterlogged=true]
conquest:brown_clay_beaver_tail_tiles_vertical_corner[facing=west,layer=1,waterlogged=false]
conquest:brown_clay_beaver_tail_tiles_vertical_corner[facing=west,layer=2,waterlogged=true]
conquest:brown_clay_beaver_tail_tiles_vertical_corner[facing=west,layer=2,waterlogged=false]
conquest:brown_clay_beaver_tail_tiles_vertical_corner[facing=west,layer=3,waterlogged=true]
conquest:brown_clay_beaver_tail_tiles_vertical_corner[facing=west,layer=3,waterlogged=false]
conquest:brown_clay_beaver_tail_tiles_vertical_corner[facing=west,layer=4,waterlogged=true]
conquest:brown_clay_beaver_tail_tiles_vertical_corner[facing=west,layer=4,waterlogged=false]
conquest:brown_clay_beaver_tail_tiles_vertical_corner[facing=east,layer=1,waterlogged=true]
conquest:brown_clay_beaver_tail_tiles_vertical_corner[facing=east,layer=1,waterlogged=false]
conquest:brown_clay_beaver_tail_tiles_vertical_corner[facing=east,layer=2,waterlogged=true]
conquest:brown_clay_beaver_tail_tiles_vertical_corner[facing=east,layer=2,waterlogged=false]
conquest:brown_clay_beaver_tail_tiles_vertical_corner[facing=east,layer=3,waterlogged=true]
conquest:brown_clay_beaver_tail_tiles_vertical_corner[facing=east,layer=3,waterlogged=false]
conquest:brown_clay_beaver_tail_tiles_vertical_corner[facing=east,layer=4,waterlogged=true]
conquest:brown_clay_beaver_tail_tiles_vertical_corner[facing=east,layer=4,waterlogged=false]
conquest:brown_clay_beaver_tail_tiles_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:brown_clay_beaver_tail_tiles_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:brown_clay_beaver_tail_tiles_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:brown_clay_beaver_tail_tiles_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:brown_clay_beaver_tail_tiles_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:brown_clay_beaver_tail_tiles_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:brown_clay_beaver_tail_tiles_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:brown_clay_beaver_tail_tiles_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:brown_clay_beaver_tail_tiles_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:brown_clay_beaver_tail_tiles_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:brown_clay_beaver_tail_tiles_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:brown_clay_beaver_tail_tiles_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:brown_clay_beaver_tail_tiles_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:brown_clay_beaver_tail_tiles_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:brown_clay_beaver_tail_tiles_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:brown_clay_beaver_tail_tiles_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:brown_clay_beaver_tail_tiles_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:brown_clay_beaver_tail_tiles_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:brown_clay_beaver_tail_tiles_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:brown_clay_beaver_tail_tiles_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:brown_clay_beaver_tail_tiles_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:brown_clay_beaver_tail_tiles_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:brown_clay_beaver_tail_tiles_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:brown_clay_beaver_tail_tiles_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:brown_clay_beaver_tail_tiles_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:brown_clay_beaver_tail_tiles_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:brown_clay_beaver_tail_tiles_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:brown_clay_beaver_tail_tiles_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:brown_clay_beaver_tail_tiles_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:brown_clay_beaver_tail_tiles_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:brown_clay_beaver_tail_tiles_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:brown_clay_beaver_tail_tiles_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:brown_clay_beaver_tail_tiles_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:brown_clay_beaver_tail_tiles_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:brown_clay_beaver_tail_tiles_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:brown_clay_beaver_tail_tiles_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:brown_clay_beaver_tail_tiles_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:brown_clay_beaver_tail_tiles_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:brown_clay_beaver_tail_tiles_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:brown_clay_beaver_tail_tiles_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:brown_clay_beaver_tail_tiles_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:brown_clay_beaver_tail_tiles_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:brown_clay_beaver_tail_tiles_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:brown_clay_beaver_tail_tiles_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:brown_clay_beaver_tail_tiles_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:brown_clay_beaver_tail_tiles_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:brown_clay_beaver_tail_tiles_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:brown_clay_beaver_tail_tiles_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:brown_clay_beaver_tail_tiles_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:brown_clay_beaver_tail_tiles_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:brown_clay_beaver_tail_tiles_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:brown_clay_beaver_tail_tiles_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:brown_clay_beaver_tail_tiles_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:brown_clay_beaver_tail_tiles_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:brown_clay_beaver_tail_tiles_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:brown_clay_beaver_tail_tiles_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:brown_clay_beaver_tail_tiles_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:brown_clay_beaver_tail_tiles_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:brown_clay_beaver_tail_tiles_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:brown_clay_beaver_tail_tiles_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:brown_clay_beaver_tail_tiles_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:brown_clay_beaver_tail_tiles_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:brown_clay_beaver_tail_tiles_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:brown_clay_beaver_tail_tiles_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:brown_clay_beaver_tail_tiles_vertical_quarter[facing=north,layer=1,waterlogged=true]
conquest:brown_clay_beaver_tail_tiles_vertical_quarter[facing=north,layer=1,waterlogged=false]
conquest:brown_clay_beaver_tail_tiles_vertical_quarter[facing=north,layer=2,waterlogged=true]
conquest:brown_clay_beaver_tail_tiles_vertical_quarter[facing=north,layer=2,waterlogged=false]
conquest:brown_clay_beaver_tail_tiles_vertical_quarter[facing=north,layer=3,waterlogged=true]
conquest:brown_clay_beaver_tail_tiles_vertical_quarter[facing=north,layer=3,waterlogged=false]
conquest:brown_clay_beaver_tail_tiles_vertical_quarter[facing=north,layer=4,waterlogged=true]
conquest:brown_clay_beaver_tail_tiles_vertical_quarter[facing=north,layer=4,waterlogged=false]
conquest:brown_clay_beaver_tail_tiles_vertical_quarter[facing=south,layer=1,waterlogged=true]
conquest:brown_clay_beaver_tail_tiles_vertical_quarter[facing=south,layer=1,waterlogged=false]
conquest:brown_clay_beaver_tail_tiles_vertical_quarter[facing=south,layer=2,waterlogged=true]
conquest:brown_clay_beaver_tail_tiles_vertical_quarter[facing=south,layer=2,waterlogged=false]
conquest:brown_clay_beaver_tail_tiles_vertical_quarter[facing=south,layer=3,waterlogged=true]
conquest:brown_clay_beaver_tail_tiles_vertical_quarter[facing=south,layer=3,waterlogged=false]
conquest:brown_clay_beaver_tail_tiles_vertical_quarter[facing=south,layer=4,waterlogged=true]
conquest:brown_clay_beaver_tail_tiles_vertical_quarter[facing=south,layer=4,waterlogged=false]
conquest:brown_clay_beaver_tail_tiles_vertical_quarter[facing=west,layer=1,waterlogged=true]
conquest:brown_clay_beaver_tail_tiles_vertical_quarter[facing=west,layer=1,waterlogged=false]
conquest:brown_clay_beaver_tail_tiles_vertical_quarter[facing=west,layer=2,waterlogged=true]
conquest:brown_clay_beaver_tail_tiles_vertical_quarter[facing=west,layer=2,waterlogged=false]
conquest:brown_clay_beaver_tail_tiles_vertical_quarter[facing=west,layer=3,waterlogged=true]
conquest:brown_clay_beaver_tail_tiles_vertical_quarter[facing=west,layer=3,waterlogged=false]
conquest:brown_clay_beaver_tail_tiles_vertical_quarter[facing=west,layer=4,waterlogged=true]
conquest:brown_clay_beaver_tail_tiles_vertical_quarter[facing=west,layer=4,waterlogged=false]
conquest:brown_clay_beaver_tail_tiles_vertical_quarter[facing=east,layer=1,waterlogged=true]
conquest:brown_clay_beaver_tail_tiles_vertical_quarter[facing=east,layer=1,waterlogged=false]
conquest:brown_clay_beaver_tail_tiles_vertical_quarter[facing=east,layer=2,waterlogged=true]
conquest:brown_clay_beaver_tail_tiles_vertical_quarter[facing=east,layer=2,waterlogged=false]
conquest:brown_clay_beaver_tail_tiles_vertical_quarter[facing=east,layer=3,waterlogged=true]
conquest:brown_clay_beaver_tail_tiles_vertical_quarter[facing=east,layer=3,waterlogged=false]
conquest:brown_clay_beaver_tail_tiles_vertical_quarter[facing=east,layer=4,waterlogged=true]
conquest:brown_clay_beaver_tail_tiles_vertical_quarter[facing=east,layer=4,waterlogged=false]
conquest:brown_clay_beaver_tail_tiles_vertical_slab[facing=north,layer=1,waterlogged=true]
conquest:brown_clay_beaver_tail_tiles_vertical_slab[facing=north,layer=1,waterlogged=false]
conquest:brown_clay_beaver_tail_tiles_vertical_slab[facing=north,layer=2,waterlogged=true]
conquest:brown_clay_beaver_tail_tiles_vertical_slab[facing=north,layer=2,waterlogged=false]
conquest:brown_clay_beaver_tail_tiles_vertical_slab[facing=north,layer=3,waterlogged=true]
conquest:brown_clay_beaver_tail_tiles_vertical_slab[facing=north,layer=3,waterlogged=false]
conquest:brown_clay_beaver_tail_tiles_vertical_slab[facing=north,layer=4,waterlogged=true]
conquest:brown_clay_beaver_tail_tiles_vertical_slab[facing=north,layer=4,waterlogged=false]
conquest:brown_clay_beaver_tail_tiles_vertical_slab[facing=south,layer=1,waterlogged=true]
conquest:brown_clay_beaver_tail_tiles_vertical_slab[facing=south,layer=1,waterlogged=false]
conquest:brown_clay_beaver_tail_tiles_vertical_slab[facing=south,layer=2,waterlogged=true]
conquest:brown_clay_beaver_tail_tiles_vertical_slab[facing=south,layer=2,waterlogged=false]
conquest:brown_clay_beaver_tail_tiles_vertical_slab[facing=south,layer=3,waterlogged=true]
conquest:brown_clay_beaver_tail_tiles_vertical_slab[facing=south,layer=3,waterlogged=false]
conquest:brown_clay_beaver_tail_tiles_vertical_slab[facing=south,layer=4,waterlogged=true]
conquest:brown_clay_beaver_tail_tiles_vertical_slab[facing=south,layer=4,waterlogged=false]
conquest:brown_clay_beaver_tail_tiles_vertical_slab[facing=west,layer=1,waterlogged=true]
conquest:brown_clay_beaver_tail_tiles_vertical_slab[facing=west,layer=1,waterlogged=false]
conquest:brown_clay_beaver_tail_tiles_vertical_slab[facing=west,layer=2,waterlogged=true]
conquest:brown_clay_beaver_tail_tiles_vertical_slab[facing=west,layer=2,waterlogged=false]
conquest:brown_clay_beaver_tail_tiles_vertical_slab[facing=west,layer=3,waterlogged=true]
conquest:brown_clay_beaver_tail_tiles_vertical_slab[facing=west,layer=3,waterlogged=false]
conquest:brown_clay_beaver_tail_tiles_vertical_slab[facing=west,layer=4,waterlogged=true]
conquest:brown_clay_beaver_tail_tiles_vertical_slab[facing=west,layer=4,waterlogged=false]
conquest:brown_clay_beaver_tail_tiles_vertical_slab[facing=east,layer=1,waterlogged=true]
conquest:brown_clay_beaver_tail_tiles_vertical_slab[facing=east,layer=1,waterlogged=false]
conquest:brown_clay_beaver_tail_tiles_vertical_slab[facing=east,layer=2,waterlogged=true]
conquest:brown_clay_beaver_tail_tiles_vertical_slab[facing=east,layer=2,waterlogged=false]
conquest:brown_clay_beaver_tail_tiles_vertical_slab[facing=east,layer=3,waterlogged=true]
conquest:brown_clay_beaver_tail_tiles_vertical_slab[facing=east,layer=3,waterlogged=false]
conquest:brown_clay_beaver_tail_tiles_vertical_slab[facing=east,layer=4,waterlogged=true]
conquest:brown_clay_beaver_tail_tiles_vertical_slab[facing=east,layer=4,waterlogged=false]
conquest:brown_clay_beaver_tail_tiles_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:brown_clay_beaver_tail_tiles_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:brown_clay_beaver_tail_tiles_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:brown_clay_beaver_tail_tiles_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:brown_clay_beaver_tail_tiles_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:brown_clay_beaver_tail_tiles_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:brown_clay_beaver_tail_tiles_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:brown_clay_beaver_tail_tiles_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:brown_clay_beaver_tail_tiles_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:brown_clay_beaver_tail_tiles_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:brown_clay_beaver_tail_tiles_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:brown_clay_beaver_tail_tiles_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:brown_clay_beaver_tail_tiles_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:brown_clay_beaver_tail_tiles_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:brown_clay_beaver_tail_tiles_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:brown_clay_beaver_tail_tiles_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:brown_clay_beaver_tail_tiles_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:brown_clay_beaver_tail_tiles_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:brown_clay_beaver_tail_tiles_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:brown_clay_beaver_tail_tiles_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:brown_clay_beaver_tail_tiles_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:brown_clay_beaver_tail_tiles_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:brown_clay_beaver_tail_tiles_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:brown_clay_beaver_tail_tiles_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:brown_clay_beaver_tail_tiles_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:brown_clay_beaver_tail_tiles_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:brown_clay_beaver_tail_tiles_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:brown_clay_beaver_tail_tiles_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:brown_clay_beaver_tail_tiles_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:brown_clay_beaver_tail_tiles_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:brown_clay_beaver_tail_tiles_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:brown_clay_beaver_tail_tiles_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:brown_clay_beaver_tail_tiles_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:brown_clay_beaver_tail_tiles_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:brown_clay_beaver_tail_tiles_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:brown_clay_beaver_tail_tiles_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:brown_clay_beaver_tail_tiles_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:brown_clay_beaver_tail_tiles_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:brown_clay_beaver_tail_tiles_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:brown_clay_beaver_tail_tiles_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:brown_clay_beaver_tail_tiles_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:brown_clay_beaver_tail_tiles_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:brown_clay_beaver_tail_tiles_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:brown_clay_beaver_tail_tiles_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:brown_clay_beaver_tail_tiles_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:brown_clay_beaver_tail_tiles_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:brown_clay_beaver_tail_tiles_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:brown_clay_beaver_tail_tiles_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:brown_clay_beaver_tail_tiles_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:brown_clay_beaver_tail_tiles_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:brown_clay_beaver_tail_tiles_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:brown_clay_beaver_tail_tiles_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:brown_clay_beaver_tail_tiles_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:brown_clay_beaver_tail_tiles_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:brown_clay_beaver_tail_tiles_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:brown_clay_beaver_tail_tiles_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:brown_clay_beaver_tail_tiles_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:brown_clay_beaver_tail_tiles_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:brown_clay_beaver_tail_tiles_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:brown_clay_beaver_tail_tiles_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:brown_clay_beaver_tail_tiles_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:brown_clay_beaver_tail_tiles_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:brown_clay_beaver_tail_tiles_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:brown_clay_beaver_tail_tiles_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:brown_clay_beaver_tail_tiles_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:brown_clay_beaver_tail_tiles_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:brown_clay_beaver_tail_tiles_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:brown_clay_beaver_tail_tiles_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:brown_clay_beaver_tail_tiles_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:brown_clay_beaver_tail_tiles_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:brown_clay_beaver_tail_tiles_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:brown_clay_beaver_tail_tiles_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:brown_clay_beaver_tail_tiles_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:brown_clay_beaver_tail_tiles_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:brown_clay_beaver_tail_tiles_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:brown_clay_beaver_tail_tiles_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:brown_clay_beaver_tail_tiles_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:brown_clay_beaver_tail_tiles_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:brown_clay_beaver_tail_tiles_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:brown_clay_beaver_tail_tiles_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:brown_clay_beaver_tail_tiles_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:brown_clay_beaver_tail_tiles_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:brown_clay_beaver_tail_tiles_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:brown_clay_beaver_tail_tiles_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:brown_clay_beaver_tail_tiles_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:brown_clay_beaver_tail_tiles_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:brown_clay_beaver_tail_tiles_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:brown_clay_beaver_tail_tiles_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:brown_clay_beaver_tail_tiles_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:brown_clay_beaver_tail_tiles_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:brown_clay_beaver_tail_tiles_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:brown_clay_beaver_tail_tiles_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:brown_clay_beaver_tail_tiles_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:brown_clay_beaver_tail_tiles_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:brown_clay_beaver_tail_tiles_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:brown_clay_beaver_tail_tiles_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:brown_clay_beaver_tail_tiles_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:brown_clay_beaver_tail_tiles_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:brown_clay_beaver_tail_tiles_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:brown_clay_beaver_tail_tiles_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:brown_clay_beaver_tail_tiles_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:brown_clay_beaver_tail_tiles_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:brown_clay_beaver_tail_tiles_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:brown_clay_beaver_tail_tiles_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:brown_clay_beaver_tail_tiles_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:brown_clay_beaver_tail_tiles_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:brown_clay_beaver_tail_tiles_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:brown_clay_beaver_tail_tiles_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:brown_clay_beaver_tail_tiles_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:brown_clay_beaver_tail_tiles_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:brown_clay_beaver_tail_tiles_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:brown_clay_beaver_tail_tiles_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:brown_clay_beaver_tail_tiles_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:brown_clay_beaver_tail_tiles_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:brown_clay_beaver_tail_tiles_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:brown_clay_beaver_tail_tiles_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:brown_clay_beaver_tail_tiles_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:brown_clay_beaver_tail_tiles_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:brown_clay_beaver_tail_tiles_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:brown_clay_beaver_tail_tiles_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:brown_clay_beaver_tail_tiles_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:brown_clay_beaver_tail_tiles_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:brown_clay_beaver_tail_tiles_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:brown_clay_beaver_tail_tiles_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:brown_clay_beaver_tail_tiles_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:brown_clay_beaver_tail_tiles_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:brown_clay_beaver_tail_tiles_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:brown_clay_beaver_tail_tiles_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:brown_clay_beaver_tail_tiles_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:brown_clay_beaver_tail_tiles_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:brown_clay_beaver_tail_tiles_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:brown_clay_beaver_tail_tiles_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:brown_clay_beaver_tail_tiles_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:brown_clay_beaver_tail_tiles_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:brown_clay_beaver_tail_tiles_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:brown_clay_beaver_tail_tiles_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:brown_clay_beaver_tail_tiles_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:brown_clay_beaver_tail_tiles_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:brown_clay_beaver_tail_tiles_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:brown_clay_beaver_tail_tiles_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:brown_clay_beaver_tail_tiles_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:brown_clay_beaver_tail_tiles_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:brown_clay_beaver_tail_tiles_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:brown_clay_beaver_tail_tiles_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:brown_clay_beaver_tail_tiles_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:brown_clay_beaver_tail_tiles_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:brown_clay_beaver_tail_tiles_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:brown_clay_beaver_tail_tiles_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:brown_clay_beaver_tail_tiles_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:brown_clay_beaver_tail_tiles_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:brown_clay_beaver_tail_tiles_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:brown_clay_beaver_tail_tiles_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:brown_clay_beaver_tail_tiles_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:brown_clay_beaver_tail_tiles_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:brown_clay_beaver_tail_tiles_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:brown_clay_beaver_tail_tiles_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:brown_clay_beaver_tail_tiles_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:brown_clay_beaver_tail_tiles_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:brown_clay_beaver_tail_tiles_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:brown_clay_beaver_tail_tiles_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:brown_clay_beaver_tail_tiles_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:brown_clay_beaver_tail_tiles_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:brown_clay_beaver_tail_tiles_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:brown_clay_beaver_tail_tiles_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:brown_clay_beaver_tail_tiles_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:brown_clay_beaver_tail_tiles_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:brown_clay_beaver_tail_tiles_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:brown_clay_beaver_tail_tiles_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:brown_clay_beaver_tail_tiles_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:brown_clay_beaver_tail_tiles_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:brown_clay_beaver_tail_tiles_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:brown_clay_beaver_tail_tiles_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:brown_clay_beaver_tail_tiles_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:brown_clay_beaver_tail_tiles_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:brown_clay_beaver_tail_tiles_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:brown_clay_beaver_tail_tiles_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:brown_clay_beaver_tail_tiles_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:brown_clay_beaver_tail_tiles_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:brown_clay_beaver_tail_tiles_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:brown_clay_beaver_tail_tiles_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:brown_clay_beaver_tail_tiles_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:brown_clay_beaver_tail_tiles_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:brown_clay_beaver_tail_tiles_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:brown_clay_beaver_tail_tiles_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:brown_clay_beaver_tail_tiles_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:brown_clay_beaver_tail_tiles_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:brown_clay_beaver_tail_tiles_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:brown_clay_beaver_tail_tiles_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:brown_clay_beaver_tail_tiles_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:brown_clay_beaver_tail_tiles_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:brown_clay_beaver_tail_tiles_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:brown_clay_beaver_tail_tiles_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:brown_clay_beaver_tail_tiles_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:brown_clay_beaver_tail_tiles_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:brown_clay_beaver_tail_tiles_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:brown_clay_beaver_tail_tiles_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:brown_clay_beaver_tail_tiles_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:brown_clay_beaver_tail_tiles_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:brown_clay_beaver_tail_tiles_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:brown_clay_beaver_tail_tiles_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:brown_clay_beaver_tail_tiles_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:brown_clay_beaver_tail_tiles_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:brown_clay_beaver_tail_tiles_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:brown_clay_beaver_tail_tiles_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:brown_clay_beaver_tail_tiles_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:brown_clay_beaver_tail_tiles_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:brown_clay_beaver_tail_tiles_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:brown_clay_beaver_tail_tiles_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:brown_clay_beaver_tail_tiles_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:brown_clay_beaver_tail_tiles_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:brown_clay_beaver_tail_tiles_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:brown_clay_beaver_tail_tiles_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:brown_clay_beaver_tail_tiles_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:brown_clay_beaver_tail_tiles_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:brown_clay_beaver_tail_tiles_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:brown_clay_beaver_tail_tiles_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:brown_clay_beaver_tail_tiles_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:brown_clay_beaver_tail_tiles_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:brown_clay_beaver_tail_tiles_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:brown_clay_beaver_tail_tiles_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:brown_clay_beaver_tail_tiles_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:brown_clay_beaver_tail_tiles_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:brown_clay_beaver_tail_tiles_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:brown_clay_beaver_tail_tiles_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:brown_clay_beaver_tail_tiles_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:brown_clay_beaver_tail_tiles_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:brown_clay_beaver_tail_tiles_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:brown_clay_beaver_tail_tiles_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:brown_clay_beaver_tail_tiles_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:brown_clay_beaver_tail_tiles_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:brown_clay_beaver_tail_tiles_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:brown_clay_beaver_tail_tiles_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:brown_clay_beaver_tail_tiles_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:brown_clay_beaver_tail_tiles_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:brown_clay_beaver_tail_tiles_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:brown_clay_beaver_tail_tiles_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:brown_clay_beaver_tail_tiles_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:brown_clay_beaver_tail_tiles_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:brown_clay_beaver_tail_tiles_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:brown_clay_beaver_tail_tiles_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:brown_clay_beaver_tail_tiles_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:brown_clay_beaver_tail_tiles_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:brown_clay_beaver_tail_tiles_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:brown_clay_beaver_tail_tiles_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:brown_clay_beaver_tail_tiles_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:brown_clay_beaver_tail_tiles_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:brown_clay_beaver_tail_tiles_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:brown_clay_beaver_tail_tiles_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:brown_clay_beaver_tail_tiles_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:brown_clay_beaver_tail_tiles_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:brown_clay_beaver_tail_tiles_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:brown_clay_beaver_tail_tiles_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:brown_clay_beaver_tail_tiles_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:brown_clay_beaver_tail_tiles_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:brown_clay_beaver_tail_tiles_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:brown_clay_beaver_tail_tiles_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:brown_clay_beaver_tail_tiles_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:brown_clay_beaver_tail_tiles_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:brown_clay_beaver_tail_tiles_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:brown_clay_beaver_tail_tiles_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:brown_clay_beaver_tail_tiles_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:brown_clay_beaver_tail_tiles_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:brown_clay_beaver_tail_tiles_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:brown_clay_beaver_tail_tiles_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:brown_clay_beaver_tail_tiles_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:brown_clay_beaver_tail_tiles_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:brown_clay_beaver_tail_tiles_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:brown_clay_beaver_tail_tiles_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:brown_clay_beaver_tail_tiles_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:brown_clay_beaver_tail_tiles_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:brown_clay_beaver_tail_tiles_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:brown_clay_beaver_tail_tiles_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:brown_clay_beaver_tail_tiles_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:brown_clay_beaver_tail_tiles_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:brown_clay_beaver_tail_tiles_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:brown_clay_beaver_tail_tiles_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:brown_clay_beaver_tail_tiles_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:brown_clay_beaver_tail_tiles_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:brown_clay_beaver_tail_tiles_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:brown_clay_beaver_tail_tiles_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:brown_clay_beaver_tail_tiles_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:brown_clay_beaver_tail_tiles_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:brown_clay_beaver_tail_tiles_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:brown_clay_beaver_tail_tiles_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:brown_clay_beaver_tail_tiles_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:brown_clay_beaver_tail_tiles_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:brown_clay_beaver_tail_tiles_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:brown_clay_beaver_tail_tiles_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:brown_clay_beaver_tail_tiles_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:brown_clay_beaver_tail_tiles_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:brown_clay_beaver_tail_tiles_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:brown_clay_beaver_tail_tiles_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:brown_clay_beaver_tail_tiles_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:brown_clay_beaver_tail_tiles_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:brown_clay_beaver_tail_tiles_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:brown_clay_beaver_tail_tiles_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:brown_clay_beaver_tail_tiles_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:brown_clay_beaver_tail_tiles_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:brown_clay_beaver_tail_tiles_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:brown_clay_beaver_tail_tiles_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:brown_clay_beaver_tail_tiles_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:brown_clay_beaver_tail_tiles_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:brown_clay_beaver_tail_tiles_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:brown_clay_beaver_tail_tiles_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:brown_clay_beaver_tail_tiles_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:brown_clay_beaver_tail_tiles_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:brown_clay_beaver_tail_tiles_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:brown_clay_beaver_tail_tiles_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:brown_clay_beaver_tail_tiles_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:brown_clay_beaver_tail_tiles_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:brown_clay_beaver_tail_tiles_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:brown_clay_beaver_tail_tiles_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:brown_clay_beaver_tail_tiles_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:brown_clay_beaver_tail_tiles_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:brown_clay_beaver_tail_tiles_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:brown_clay_beaver_tail_tiles_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:brown_clay_beaver_tail_tiles_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:brown_clay_beaver_tail_tiles_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:brown_clay_beaver_tail_tiles_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:brown_clay_beaver_tail_tiles_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:brown_clay_beaver_tail_tiles_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:brown_clay_beaver_tail_tiles_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:brown_clay_beaver_tail_tiles_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:brown_clay_beaver_tail_tiles_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:brown_concrete_arrowslit[facing=north,waterlogged=true]
conquest:brown_concrete_arrowslit[facing=north,waterlogged=false]
conquest:brown_concrete_arrowslit[facing=south,waterlogged=true]
conquest:brown_concrete_arrowslit[facing=south,waterlogged=false]
conquest:brown_concrete_arrowslit[facing=west,waterlogged=true]
conquest:brown_concrete_arrowslit[facing=west,waterlogged=false]
conquest:brown_concrete_arrowslit[facing=east,waterlogged=true]
conquest:brown_concrete_arrowslit[facing=east,waterlogged=false]
conquest:brown_concrete_balustrade[axis=x,waterlogged=true]
conquest:brown_concrete_balustrade[axis=x,waterlogged=false]
conquest:brown_concrete_balustrade[axis=y,waterlogged=true]
conquest:brown_concrete_balustrade[axis=y,waterlogged=false]
conquest:brown_concrete_balustrade[axis=z,waterlogged=true]
conquest:brown_concrete_balustrade[axis=z,waterlogged=false]
conquest:brown_concrete_capital[facing=flat,type=top,waterlogged=true]
conquest:brown_concrete_capital[facing=flat,type=top,waterlogged=false]
conquest:brown_concrete_capital[facing=flat,type=bottom,waterlogged=true]
conquest:brown_concrete_capital[facing=flat,type=bottom,waterlogged=false]
conquest:brown_concrete_capital[facing=north,type=top,waterlogged=true]
conquest:brown_concrete_capital[facing=north,type=top,waterlogged=false]
conquest:brown_concrete_capital[facing=north,type=bottom,waterlogged=true]
conquest:brown_concrete_capital[facing=north,type=bottom,waterlogged=false]
conquest:brown_concrete_capital[facing=south,type=top,waterlogged=true]
conquest:brown_concrete_capital[facing=south,type=top,waterlogged=false]
conquest:brown_concrete_capital[facing=south,type=bottom,waterlogged=true]
conquest:brown_concrete_capital[facing=south,type=bottom,waterlogged=false]
conquest:brown_concrete_capital[facing=east,type=top,waterlogged=true]
conquest:brown_concrete_capital[facing=east,type=top,waterlogged=false]
conquest:brown_concrete_capital[facing=east,type=bottom,waterlogged=true]
conquest:brown_concrete_capital[facing=east,type=bottom,waterlogged=false]
conquest:brown_concrete_capital[facing=west,type=top,waterlogged=true]
conquest:brown_concrete_capital[facing=west,type=top,waterlogged=false]
conquest:brown_concrete_capital[facing=west,type=bottom,waterlogged=true]
conquest:brown_concrete_capital[facing=west,type=bottom,waterlogged=false]
conquest:brown_concrete_corner_slab[facing=north,type=top,waterlogged=true]
conquest:brown_concrete_corner_slab[facing=north,type=top,waterlogged=false]
conquest:brown_concrete_corner_slab[facing=north,type=bottom,waterlogged=true]
conquest:brown_concrete_corner_slab[facing=north,type=bottom,waterlogged=false]
conquest:brown_concrete_corner_slab[facing=south,type=top,waterlogged=true]
conquest:brown_concrete_corner_slab[facing=south,type=top,waterlogged=false]
conquest:brown_concrete_corner_slab[facing=south,type=bottom,waterlogged=true]
conquest:brown_concrete_corner_slab[facing=south,type=bottom,waterlogged=false]
conquest:brown_concrete_corner_slab[facing=west,type=top,waterlogged=true]
conquest:brown_concrete_corner_slab[facing=west,type=top,waterlogged=false]
conquest:brown_concrete_corner_slab[facing=west,type=bottom,waterlogged=true]
conquest:brown_concrete_corner_slab[facing=west,type=bottom,waterlogged=false]
conquest:brown_concrete_corner_slab[facing=east,type=top,waterlogged=true]
conquest:brown_concrete_corner_slab[facing=east,type=top,waterlogged=false]
conquest:brown_concrete_corner_slab[facing=east,type=bottom,waterlogged=true]
conquest:brown_concrete_corner_slab[facing=east,type=bottom,waterlogged=false]
conquest:brown_concrete_eighth_slab[facing=north,type=top,waterlogged=true]
conquest:brown_concrete_eighth_slab[facing=north,type=top,waterlogged=false]
conquest:brown_concrete_eighth_slab[facing=north,type=bottom,waterlogged=true]
conquest:brown_concrete_eighth_slab[facing=north,type=bottom,waterlogged=false]
conquest:brown_concrete_eighth_slab[facing=south,type=top,waterlogged=true]
conquest:brown_concrete_eighth_slab[facing=south,type=top,waterlogged=false]
conquest:brown_concrete_eighth_slab[facing=south,type=bottom,waterlogged=true]
conquest:brown_concrete_eighth_slab[facing=south,type=bottom,waterlogged=false]
conquest:brown_concrete_eighth_slab[facing=west,type=top,waterlogged=true]
conquest:brown_concrete_eighth_slab[facing=west,type=top,waterlogged=false]
conquest:brown_concrete_eighth_slab[facing=west,type=bottom,waterlogged=true]
conquest:brown_concrete_eighth_slab[facing=west,type=bottom,waterlogged=false]
conquest:brown_concrete_eighth_slab[facing=east,type=top,waterlogged=true]
conquest:brown_concrete_eighth_slab[facing=east,type=top,waterlogged=false]
conquest:brown_concrete_eighth_slab[facing=east,type=bottom,waterlogged=true]
conquest:brown_concrete_eighth_slab[facing=east,type=bottom,waterlogged=false]
conquest:brown_concrete_pillar[layer=1,waterlogged=true]
conquest:brown_concrete_pillar[layer=1,waterlogged=false]
conquest:brown_concrete_pillar[layer=2,waterlogged=true]
conquest:brown_concrete_pillar[layer=2,waterlogged=false]
conquest:brown_concrete_pillar[layer=3,waterlogged=true]
conquest:brown_concrete_pillar[layer=3,waterlogged=false]
conquest:brown_concrete_powder_layer[layers=1,waterlogged=true]
conquest:brown_concrete_powder_layer[layers=1,waterlogged=false]
conquest:brown_concrete_powder_layer[layers=2,waterlogged=true]
conquest:brown_concrete_powder_layer[layers=2,waterlogged=false]
conquest:brown_concrete_powder_layer[layers=3,waterlogged=true]
conquest:brown_concrete_powder_layer[layers=3,waterlogged=false]
conquest:brown_concrete_powder_layer[layers=4,waterlogged=true]
conquest:brown_concrete_powder_layer[layers=4,waterlogged=false]
conquest:brown_concrete_powder_layer[layers=5,waterlogged=true]
conquest:brown_concrete_powder_layer[layers=5,waterlogged=false]
conquest:brown_concrete_powder_layer[layers=6,waterlogged=true]
conquest:brown_concrete_powder_layer[layers=6,waterlogged=false]
conquest:brown_concrete_powder_layer[layers=7,waterlogged=true]
conquest:brown_concrete_powder_layer[layers=7,waterlogged=false]
conquest:brown_concrete_powder_layer[layers=8,waterlogged=true]
conquest:brown_concrete_powder_layer[layers=8,waterlogged=false]
conquest:brown_concrete_powder_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:brown_concrete_powder_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:brown_concrete_powder_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:brown_concrete_powder_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:brown_concrete_powder_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:brown_concrete_powder_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:brown_concrete_powder_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:brown_concrete_powder_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:brown_concrete_powder_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:brown_concrete_powder_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:brown_concrete_powder_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:brown_concrete_powder_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:brown_concrete_powder_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:brown_concrete_powder_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:brown_concrete_powder_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:brown_concrete_powder_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:brown_concrete_powder_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:brown_concrete_powder_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:brown_concrete_powder_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:brown_concrete_powder_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:brown_concrete_powder_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:brown_concrete_powder_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:brown_concrete_powder_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:brown_concrete_powder_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:brown_concrete_powder_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:brown_concrete_powder_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:brown_concrete_powder_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:brown_concrete_powder_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:brown_concrete_powder_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:brown_concrete_powder_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:brown_concrete_powder_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:brown_concrete_powder_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:brown_concrete_powder_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:brown_concrete_powder_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:brown_concrete_powder_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:brown_concrete_powder_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:brown_concrete_powder_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:brown_concrete_powder_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:brown_concrete_powder_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:brown_concrete_powder_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:brown_concrete_powder_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:brown_concrete_powder_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:brown_concrete_powder_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:brown_concrete_powder_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:brown_concrete_powder_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:brown_concrete_powder_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:brown_concrete_powder_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:brown_concrete_powder_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:brown_concrete_powder_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:brown_concrete_powder_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:brown_concrete_powder_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:brown_concrete_powder_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:brown_concrete_powder_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:brown_concrete_powder_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:brown_concrete_powder_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:brown_concrete_powder_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:brown_concrete_powder_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:brown_concrete_powder_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:brown_concrete_powder_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:brown_concrete_powder_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:brown_concrete_powder_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:brown_concrete_powder_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:brown_concrete_powder_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:brown_concrete_powder_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:brown_concrete_powder_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:brown_concrete_powder_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:brown_concrete_powder_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:brown_concrete_powder_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:brown_concrete_powder_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:brown_concrete_powder_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:brown_concrete_powder_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:brown_concrete_powder_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:brown_concrete_powder_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:brown_concrete_powder_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:brown_concrete_powder_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:brown_concrete_powder_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:brown_concrete_powder_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:brown_concrete_powder_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:brown_concrete_powder_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:brown_concrete_powder_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:brown_concrete_quarter_slab[facing=north,layer=1,type=top,waterlogged=true]
conquest:brown_concrete_quarter_slab[facing=north,layer=1,type=top,waterlogged=false]
conquest:brown_concrete_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=true]
conquest:brown_concrete_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=false]
conquest:brown_concrete_quarter_slab[facing=north,layer=2,type=top,waterlogged=true]
conquest:brown_concrete_quarter_slab[facing=north,layer=2,type=top,waterlogged=false]
conquest:brown_concrete_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=true]
conquest:brown_concrete_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=false]
conquest:brown_concrete_quarter_slab[facing=north,layer=3,type=top,waterlogged=true]
conquest:brown_concrete_quarter_slab[facing=north,layer=3,type=top,waterlogged=false]
conquest:brown_concrete_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=true]
conquest:brown_concrete_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=false]
conquest:brown_concrete_quarter_slab[facing=south,layer=1,type=top,waterlogged=true]
conquest:brown_concrete_quarter_slab[facing=south,layer=1,type=top,waterlogged=false]
conquest:brown_concrete_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=true]
conquest:brown_concrete_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=false]
conquest:brown_concrete_quarter_slab[facing=south,layer=2,type=top,waterlogged=true]
conquest:brown_concrete_quarter_slab[facing=south,layer=2,type=top,waterlogged=false]
conquest:brown_concrete_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=true]
conquest:brown_concrete_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=false]
conquest:brown_concrete_quarter_slab[facing=south,layer=3,type=top,waterlogged=true]
conquest:brown_concrete_quarter_slab[facing=south,layer=3,type=top,waterlogged=false]
conquest:brown_concrete_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=true]
conquest:brown_concrete_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=false]
conquest:brown_concrete_quarter_slab[facing=west,layer=1,type=top,waterlogged=true]
conquest:brown_concrete_quarter_slab[facing=west,layer=1,type=top,waterlogged=false]
conquest:brown_concrete_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=true]
conquest:brown_concrete_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=false]
conquest:brown_concrete_quarter_slab[facing=west,layer=2,type=top,waterlogged=true]
conquest:brown_concrete_quarter_slab[facing=west,layer=2,type=top,waterlogged=false]
conquest:brown_concrete_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=true]
conquest:brown_concrete_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=false]
conquest:brown_concrete_quarter_slab[facing=west,layer=3,type=top,waterlogged=true]
conquest:brown_concrete_quarter_slab[facing=west,layer=3,type=top,waterlogged=false]
conquest:brown_concrete_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=true]
conquest:brown_concrete_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=false]
conquest:brown_concrete_quarter_slab[facing=east,layer=1,type=top,waterlogged=true]
conquest:brown_concrete_quarter_slab[facing=east,layer=1,type=top,waterlogged=false]
conquest:brown_concrete_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=true]
conquest:brown_concrete_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=false]
conquest:brown_concrete_quarter_slab[facing=east,layer=2,type=top,waterlogged=true]
conquest:brown_concrete_quarter_slab[facing=east,layer=2,type=top,waterlogged=false]
conquest:brown_concrete_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=true]
conquest:brown_concrete_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=false]
conquest:brown_concrete_quarter_slab[facing=east,layer=3,type=top,waterlogged=true]
conquest:brown_concrete_quarter_slab[facing=east,layer=3,type=top,waterlogged=false]
conquest:brown_concrete_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=true]
conquest:brown_concrete_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=false]
conquest:brown_concrete_slab[layers=1,type=top,waterlogged=true]
conquest:brown_concrete_slab[layers=1,type=top,waterlogged=false]
conquest:brown_concrete_slab[layers=1,type=bottom,waterlogged=true]
conquest:brown_concrete_slab[layers=1,type=bottom,waterlogged=false]
conquest:brown_concrete_slab[layers=2,type=top,waterlogged=true]
conquest:brown_concrete_slab[layers=2,type=top,waterlogged=false]
conquest:brown_concrete_slab[layers=2,type=bottom,waterlogged=true]
conquest:brown_concrete_slab[layers=2,type=bottom,waterlogged=false]
conquest:brown_concrete_slab[layers=3,type=top,waterlogged=true]
conquest:brown_concrete_slab[layers=3,type=top,waterlogged=false]
conquest:brown_concrete_slab[layers=3,type=bottom,waterlogged=true]
conquest:brown_concrete_slab[layers=3,type=bottom,waterlogged=false]
conquest:brown_concrete_slab[layers=4,type=top,waterlogged=true]
conquest:brown_concrete_slab[layers=4,type=top,waterlogged=false]
conquest:brown_concrete_slab[layers=4,type=bottom,waterlogged=true]
conquest:brown_concrete_slab[layers=4,type=bottom,waterlogged=false]
conquest:brown_concrete_slab[layers=5,type=top,waterlogged=true]
conquest:brown_concrete_slab[layers=5,type=top,waterlogged=false]
conquest:brown_concrete_slab[layers=5,type=bottom,waterlogged=true]
conquest:brown_concrete_slab[layers=5,type=bottom,waterlogged=false]
conquest:brown_concrete_slab[layers=6,type=top,waterlogged=true]
conquest:brown_concrete_slab[layers=6,type=top,waterlogged=false]
conquest:brown_concrete_slab[layers=6,type=bottom,waterlogged=true]
conquest:brown_concrete_slab[layers=6,type=bottom,waterlogged=false]
conquest:brown_concrete_slab[layers=7,type=top,waterlogged=true]
conquest:brown_concrete_slab[layers=7,type=top,waterlogged=false]
conquest:brown_concrete_slab[layers=7,type=bottom,waterlogged=true]
conquest:brown_concrete_slab[layers=7,type=bottom,waterlogged=false]
conquest:brown_concrete_slab[layers=8,type=top,waterlogged=true]
conquest:brown_concrete_slab[layers=8,type=top,waterlogged=false]
conquest:brown_concrete_slab[layers=8,type=bottom,waterlogged=true]
conquest:brown_concrete_slab[layers=8,type=bottom,waterlogged=false]
conquest:brown_concrete_small_arch[direction=northsouth,waterlogged=true]
conquest:brown_concrete_small_arch[direction=northsouth,waterlogged=false]
conquest:brown_concrete_small_arch[direction=eastwest,waterlogged=true]
conquest:brown_concrete_small_arch[direction=eastwest,waterlogged=false]
conquest:brown_concrete_small_arch_half[facing=north,waterlogged=true]
conquest:brown_concrete_small_arch_half[facing=north,waterlogged=false]
conquest:brown_concrete_small_arch_half[facing=south,waterlogged=true]
conquest:brown_concrete_small_arch_half[facing=south,waterlogged=false]
conquest:brown_concrete_small_arch_half[facing=west,waterlogged=true]
conquest:brown_concrete_small_arch_half[facing=west,waterlogged=false]
conquest:brown_concrete_small_arch_half[facing=east,waterlogged=true]
conquest:brown_concrete_small_arch_half[facing=east,waterlogged=false]
conquest:brown_concrete_small_window[down=true,up=true,waterlogged=true]
conquest:brown_concrete_small_window[down=true,up=true,waterlogged=false]
conquest:brown_concrete_small_window[down=true,up=false,waterlogged=true]
conquest:brown_concrete_small_window[down=true,up=false,waterlogged=false]
conquest:brown_concrete_small_window[down=false,up=true,waterlogged=true]
conquest:brown_concrete_small_window[down=false,up=true,waterlogged=false]
conquest:brown_concrete_small_window[down=false,up=false,waterlogged=true]
conquest:brown_concrete_small_window[down=false,up=false,waterlogged=false]
conquest:brown_concrete_small_window_half[down=true,facing=north,up=true,waterlogged=true]
conquest:brown_concrete_small_window_half[down=true,facing=north,up=true,waterlogged=false]
conquest:brown_concrete_small_window_half[down=true,facing=north,up=false,waterlogged=true]
conquest:brown_concrete_small_window_half[down=true,facing=north,up=false,waterlogged=false]
conquest:brown_concrete_small_window_half[down=true,facing=south,up=true,waterlogged=true]
conquest:brown_concrete_small_window_half[down=true,facing=south,up=true,waterlogged=false]
conquest:brown_concrete_small_window_half[down=true,facing=south,up=false,waterlogged=true]
conquest:brown_concrete_small_window_half[down=true,facing=south,up=false,waterlogged=false]
conquest:brown_concrete_small_window_half[down=true,facing=west,up=true,waterlogged=true]
conquest:brown_concrete_small_window_half[down=true,facing=west,up=true,waterlogged=false]
conquest:brown_concrete_small_window_half[down=true,facing=west,up=false,waterlogged=true]
conquest:brown_concrete_small_window_half[down=true,facing=west,up=false,waterlogged=false]
conquest:brown_concrete_small_window_half[down=true,facing=east,up=true,waterlogged=true]
conquest:brown_concrete_small_window_half[down=true,facing=east,up=true,waterlogged=false]
conquest:brown_concrete_small_window_half[down=true,facing=east,up=false,waterlogged=true]
conquest:brown_concrete_small_window_half[down=true,facing=east,up=false,waterlogged=false]
conquest:brown_concrete_small_window_half[down=false,facing=north,up=true,waterlogged=true]
conquest:brown_concrete_small_window_half[down=false,facing=north,up=true,waterlogged=false]
conquest:brown_concrete_small_window_half[down=false,facing=north,up=false,waterlogged=true]
conquest:brown_concrete_small_window_half[down=false,facing=north,up=false,waterlogged=false]
conquest:brown_concrete_small_window_half[down=false,facing=south,up=true,waterlogged=true]
conquest:brown_concrete_small_window_half[down=false,facing=south,up=true,waterlogged=false]
conquest:brown_concrete_small_window_half[down=false,facing=south,up=false,waterlogged=true]
conquest:brown_concrete_small_window_half[down=false,facing=south,up=false,waterlogged=false]
conquest:brown_concrete_small_window_half[down=false,facing=west,up=true,waterlogged=true]
conquest:brown_concrete_small_window_half[down=false,facing=west,up=true,waterlogged=false]
conquest:brown_concrete_small_window_half[down=false,facing=west,up=false,waterlogged=true]
conquest:brown_concrete_small_window_half[down=false,facing=west,up=false,waterlogged=false]
conquest:brown_concrete_small_window_half[down=false,facing=east,up=true,waterlogged=true]
conquest:brown_concrete_small_window_half[down=false,facing=east,up=true,waterlogged=false]
conquest:brown_concrete_small_window_half[down=false,facing=east,up=false,waterlogged=true]
conquest:brown_concrete_small_window_half[down=false,facing=east,up=false,waterlogged=false]
conquest:brown_concrete_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:brown_concrete_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:brown_concrete_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:brown_concrete_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:brown_concrete_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:brown_concrete_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:brown_concrete_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:brown_concrete_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:brown_concrete_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:brown_concrete_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:brown_concrete_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:brown_concrete_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:brown_concrete_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:brown_concrete_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:brown_concrete_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:brown_concrete_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:brown_concrete_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:brown_concrete_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:brown_concrete_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:brown_concrete_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:brown_concrete_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:brown_concrete_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:brown_concrete_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:brown_concrete_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:brown_concrete_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:brown_concrete_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:brown_concrete_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:brown_concrete_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:brown_concrete_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:brown_concrete_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:brown_concrete_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:brown_concrete_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:brown_concrete_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:brown_concrete_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:brown_concrete_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:brown_concrete_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:brown_concrete_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:brown_concrete_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:brown_concrete_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:brown_concrete_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:brown_concrete_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:brown_concrete_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:brown_concrete_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:brown_concrete_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:brown_concrete_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:brown_concrete_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:brown_concrete_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:brown_concrete_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:brown_concrete_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:brown_concrete_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:brown_concrete_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:brown_concrete_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:brown_concrete_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:brown_concrete_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:brown_concrete_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:brown_concrete_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:brown_concrete_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:brown_concrete_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:brown_concrete_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:brown_concrete_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:brown_concrete_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:brown_concrete_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:brown_concrete_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:brown_concrete_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:brown_concrete_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:brown_concrete_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:brown_concrete_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:brown_concrete_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:brown_concrete_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:brown_concrete_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:brown_concrete_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:brown_concrete_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:brown_concrete_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:brown_concrete_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:brown_concrete_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:brown_concrete_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:brown_concrete_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:brown_concrete_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:brown_concrete_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:brown_concrete_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:brown_concrete_two_meter_arch[facing=north,type=top]
conquest:brown_concrete_two_meter_arch[facing=north,type=bottom]
conquest:brown_concrete_two_meter_arch[facing=south,type=top]
conquest:brown_concrete_two_meter_arch[facing=south,type=bottom]
conquest:brown_concrete_two_meter_arch[facing=west,type=top]
conquest:brown_concrete_two_meter_arch[facing=west,type=bottom]
conquest:brown_concrete_two_meter_arch[facing=east,type=top]
conquest:brown_concrete_two_meter_arch[facing=east,type=bottom]
conquest:brown_concrete_two_meter_arch_half[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:brown_concrete_two_meter_arch_half[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:brown_concrete_two_meter_arch_half[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:brown_concrete_two_meter_arch_half[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:brown_concrete_two_meter_arch_half[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:brown_concrete_two_meter_arch_half[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:brown_concrete_two_meter_arch_half[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:brown_concrete_two_meter_arch_half[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:brown_concrete_two_meter_arch_half[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:brown_concrete_two_meter_arch_half[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:brown_concrete_two_meter_arch_half[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:brown_concrete_two_meter_arch_half[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:brown_concrete_two_meter_arch_half[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:brown_concrete_two_meter_arch_half[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:brown_concrete_two_meter_arch_half[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:brown_concrete_two_meter_arch_half[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:brown_concrete_two_meter_arch_half[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:brown_concrete_two_meter_arch_half[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:brown_concrete_two_meter_arch_half[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:brown_concrete_two_meter_arch_half[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:brown_concrete_two_meter_arch_half[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:brown_concrete_two_meter_arch_half[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:brown_concrete_two_meter_arch_half[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:brown_concrete_two_meter_arch_half[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:brown_concrete_two_meter_arch_half[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:brown_concrete_two_meter_arch_half[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:brown_concrete_two_meter_arch_half[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:brown_concrete_two_meter_arch_half[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:brown_concrete_two_meter_arch_half[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:brown_concrete_two_meter_arch_half[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:brown_concrete_two_meter_arch_half[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:brown_concrete_two_meter_arch_half[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:brown_concrete_two_meter_arch_half[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:brown_concrete_two_meter_arch_half[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:brown_concrete_two_meter_arch_half[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:brown_concrete_two_meter_arch_half[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:brown_concrete_two_meter_arch_half[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:brown_concrete_two_meter_arch_half[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:brown_concrete_two_meter_arch_half[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:brown_concrete_two_meter_arch_half[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:brown_concrete_two_meter_arch_half[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:brown_concrete_two_meter_arch_half[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:brown_concrete_two_meter_arch_half[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:brown_concrete_two_meter_arch_half[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:brown_concrete_two_meter_arch_half[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:brown_concrete_two_meter_arch_half[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:brown_concrete_two_meter_arch_half[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:brown_concrete_two_meter_arch_half[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:brown_concrete_two_meter_arch_half[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:brown_concrete_two_meter_arch_half[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:brown_concrete_two_meter_arch_half[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:brown_concrete_two_meter_arch_half[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:brown_concrete_two_meter_arch_half[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:brown_concrete_two_meter_arch_half[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:brown_concrete_two_meter_arch_half[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:brown_concrete_two_meter_arch_half[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:brown_concrete_two_meter_arch_half[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:brown_concrete_two_meter_arch_half[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:brown_concrete_two_meter_arch_half[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:brown_concrete_two_meter_arch_half[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:brown_concrete_two_meter_arch_half[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:brown_concrete_two_meter_arch_half[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:brown_concrete_two_meter_arch_half[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:brown_concrete_two_meter_arch_half[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:brown_concrete_vertical_corner[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:brown_concrete_vertical_corner[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:brown_concrete_vertical_corner[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:brown_concrete_vertical_corner[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:brown_concrete_vertical_corner[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:brown_concrete_vertical_corner[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:brown_concrete_vertical_corner[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:brown_concrete_vertical_corner[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:brown_concrete_vertical_corner[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:brown_concrete_vertical_corner[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:brown_concrete_vertical_corner[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:brown_concrete_vertical_corner[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:brown_concrete_vertical_corner[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:brown_concrete_vertical_corner[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:brown_concrete_vertical_corner[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:brown_concrete_vertical_corner[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:brown_concrete_vertical_corner[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:brown_concrete_vertical_corner[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:brown_concrete_vertical_corner[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:brown_concrete_vertical_corner[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:brown_concrete_vertical_corner[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:brown_concrete_vertical_corner[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:brown_concrete_vertical_corner[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:brown_concrete_vertical_corner[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:brown_concrete_vertical_corner[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:brown_concrete_vertical_corner[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:brown_concrete_vertical_corner[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:brown_concrete_vertical_corner[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:brown_concrete_vertical_corner[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:brown_concrete_vertical_corner[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:brown_concrete_vertical_corner[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:brown_concrete_vertical_corner[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:brown_concrete_vertical_corner[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:brown_concrete_vertical_corner[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:brown_concrete_vertical_corner[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:brown_concrete_vertical_corner[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:brown_concrete_vertical_corner[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:brown_concrete_vertical_corner[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:brown_concrete_vertical_corner[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:brown_concrete_vertical_corner[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:brown_concrete_vertical_corner[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:brown_concrete_vertical_corner[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:brown_concrete_vertical_corner[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:brown_concrete_vertical_corner[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:brown_concrete_vertical_corner[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:brown_concrete_vertical_corner[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:brown_concrete_vertical_corner[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:brown_concrete_vertical_corner[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:brown_concrete_vertical_corner[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:brown_concrete_vertical_corner[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:brown_concrete_vertical_corner[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:brown_concrete_vertical_corner[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:brown_concrete_vertical_corner[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:brown_concrete_vertical_corner[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:brown_concrete_vertical_corner[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:brown_concrete_vertical_corner[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:brown_concrete_vertical_corner[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:brown_concrete_vertical_corner[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:brown_concrete_vertical_corner[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:brown_concrete_vertical_corner[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:brown_concrete_vertical_corner[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:brown_concrete_vertical_corner[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:brown_concrete_vertical_corner[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:brown_concrete_vertical_corner[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:brown_concrete_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:brown_concrete_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:brown_concrete_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:brown_concrete_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:brown_concrete_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:brown_concrete_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:brown_concrete_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:brown_concrete_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:brown_concrete_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:brown_concrete_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:brown_concrete_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:brown_concrete_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:brown_concrete_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:brown_concrete_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:brown_concrete_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:brown_concrete_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:brown_concrete_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:brown_concrete_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:brown_concrete_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:brown_concrete_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:brown_concrete_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:brown_concrete_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:brown_concrete_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:brown_concrete_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:brown_concrete_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:brown_concrete_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:brown_concrete_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:brown_concrete_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:brown_concrete_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:brown_concrete_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:brown_concrete_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:brown_concrete_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:brown_concrete_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:brown_concrete_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:brown_concrete_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:brown_concrete_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:brown_concrete_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:brown_concrete_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:brown_concrete_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:brown_concrete_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:brown_concrete_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:brown_concrete_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:brown_concrete_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:brown_concrete_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:brown_concrete_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:brown_concrete_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:brown_concrete_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:brown_concrete_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:brown_concrete_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:brown_concrete_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:brown_concrete_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:brown_concrete_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:brown_concrete_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:brown_concrete_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:brown_concrete_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:brown_concrete_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:brown_concrete_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:brown_concrete_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:brown_concrete_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:brown_concrete_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:brown_concrete_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:brown_concrete_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:brown_concrete_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:brown_concrete_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:brown_concrete_vertical_quarter[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:brown_concrete_vertical_quarter[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:brown_concrete_vertical_quarter[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:brown_concrete_vertical_quarter[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:brown_concrete_vertical_quarter[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:brown_concrete_vertical_quarter[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:brown_concrete_vertical_quarter[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:brown_concrete_vertical_quarter[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:brown_concrete_vertical_quarter[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:brown_concrete_vertical_quarter[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:brown_concrete_vertical_quarter[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:brown_concrete_vertical_quarter[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:brown_concrete_vertical_quarter[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:brown_concrete_vertical_quarter[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:brown_concrete_vertical_quarter[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:brown_concrete_vertical_quarter[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:brown_concrete_vertical_quarter[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:brown_concrete_vertical_quarter[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:brown_concrete_vertical_quarter[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:brown_concrete_vertical_quarter[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:brown_concrete_vertical_quarter[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:brown_concrete_vertical_quarter[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:brown_concrete_vertical_quarter[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:brown_concrete_vertical_quarter[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:brown_concrete_vertical_quarter[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:brown_concrete_vertical_quarter[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:brown_concrete_vertical_quarter[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:brown_concrete_vertical_quarter[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:brown_concrete_vertical_quarter[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:brown_concrete_vertical_quarter[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:brown_concrete_vertical_quarter[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:brown_concrete_vertical_quarter[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:brown_concrete_vertical_quarter[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:brown_concrete_vertical_quarter[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:brown_concrete_vertical_quarter[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:brown_concrete_vertical_quarter[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:brown_concrete_vertical_quarter[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:brown_concrete_vertical_quarter[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:brown_concrete_vertical_quarter[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:brown_concrete_vertical_quarter[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:brown_concrete_vertical_quarter[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:brown_concrete_vertical_quarter[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:brown_concrete_vertical_quarter[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:brown_concrete_vertical_quarter[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:brown_concrete_vertical_quarter[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:brown_concrete_vertical_quarter[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:brown_concrete_vertical_quarter[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:brown_concrete_vertical_quarter[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:brown_concrete_vertical_quarter[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:brown_concrete_vertical_quarter[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:brown_concrete_vertical_quarter[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:brown_concrete_vertical_quarter[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:brown_concrete_vertical_quarter[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:brown_concrete_vertical_quarter[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:brown_concrete_vertical_quarter[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:brown_concrete_vertical_quarter[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:brown_concrete_vertical_quarter[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:brown_concrete_vertical_quarter[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:brown_concrete_vertical_quarter[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:brown_concrete_vertical_quarter[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:brown_concrete_vertical_quarter[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:brown_concrete_vertical_quarter[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:brown_concrete_vertical_quarter[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:brown_concrete_vertical_quarter[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:brown_concrete_vertical_slab[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:brown_concrete_vertical_slab[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:brown_concrete_vertical_slab[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:brown_concrete_vertical_slab[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:brown_concrete_vertical_slab[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:brown_concrete_vertical_slab[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:brown_concrete_vertical_slab[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:brown_concrete_vertical_slab[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:brown_concrete_vertical_slab[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:brown_concrete_vertical_slab[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:brown_concrete_vertical_slab[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:brown_concrete_vertical_slab[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:brown_concrete_vertical_slab[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:brown_concrete_vertical_slab[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:brown_concrete_vertical_slab[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:brown_concrete_vertical_slab[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:brown_concrete_vertical_slab[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:brown_concrete_vertical_slab[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:brown_concrete_vertical_slab[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:brown_concrete_vertical_slab[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:brown_concrete_vertical_slab[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:brown_concrete_vertical_slab[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:brown_concrete_vertical_slab[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:brown_concrete_vertical_slab[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:brown_concrete_vertical_slab[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:brown_concrete_vertical_slab[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:brown_concrete_vertical_slab[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:brown_concrete_vertical_slab[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:brown_concrete_vertical_slab[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:brown_concrete_vertical_slab[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:brown_concrete_vertical_slab[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:brown_concrete_vertical_slab[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:brown_concrete_vertical_slab[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:brown_concrete_vertical_slab[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:brown_concrete_vertical_slab[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:brown_concrete_vertical_slab[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:brown_concrete_vertical_slab[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:brown_concrete_vertical_slab[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:brown_concrete_vertical_slab[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:brown_concrete_vertical_slab[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:brown_concrete_vertical_slab[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:brown_concrete_vertical_slab[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:brown_concrete_vertical_slab[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:brown_concrete_vertical_slab[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:brown_concrete_vertical_slab[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:brown_concrete_vertical_slab[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:brown_concrete_vertical_slab[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:brown_concrete_vertical_slab[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:brown_concrete_vertical_slab[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:brown_concrete_vertical_slab[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:brown_concrete_vertical_slab[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:brown_concrete_vertical_slab[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:brown_concrete_vertical_slab[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:brown_concrete_vertical_slab[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:brown_concrete_vertical_slab[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:brown_concrete_vertical_slab[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:brown_concrete_vertical_slab[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:brown_concrete_vertical_slab[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:brown_concrete_vertical_slab[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:brown_concrete_vertical_slab[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:brown_concrete_vertical_slab[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:brown_concrete_vertical_slab[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:brown_concrete_vertical_slab[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:brown_concrete_vertical_slab[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:brown_concrete_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:brown_concrete_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:brown_concrete_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:brown_concrete_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:brown_concrete_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:brown_concrete_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:brown_concrete_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:brown_concrete_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:brown_concrete_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:brown_concrete_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:brown_concrete_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:brown_concrete_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:brown_concrete_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:brown_concrete_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:brown_concrete_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:brown_concrete_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:brown_concrete_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:brown_concrete_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:brown_concrete_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:brown_concrete_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:brown_concrete_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:brown_concrete_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:brown_concrete_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:brown_concrete_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:brown_concrete_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:brown_concrete_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:brown_concrete_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:brown_concrete_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:brown_concrete_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:brown_concrete_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:brown_concrete_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:brown_concrete_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:brown_concrete_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:brown_concrete_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:brown_concrete_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:brown_concrete_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:brown_concrete_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:brown_concrete_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:brown_concrete_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:brown_concrete_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:brown_concrete_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:brown_concrete_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:brown_concrete_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:brown_concrete_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:brown_concrete_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:brown_concrete_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:brown_concrete_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:brown_concrete_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:brown_concrete_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:brown_concrete_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:brown_concrete_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:brown_concrete_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:brown_concrete_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:brown_concrete_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:brown_concrete_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:brown_concrete_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:brown_concrete_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:brown_concrete_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:brown_concrete_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:brown_concrete_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:brown_concrete_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:brown_concrete_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:brown_concrete_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:brown_concrete_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:brown_concrete_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:brown_concrete_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:brown_concrete_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:brown_concrete_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:brown_concrete_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:brown_concrete_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:brown_concrete_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:brown_concrete_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:brown_concrete_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:brown_concrete_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:brown_concrete_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:brown_concrete_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:brown_concrete_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:brown_concrete_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:brown_concrete_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:brown_concrete_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:brown_concrete_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:brown_concrete_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:brown_concrete_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:brown_concrete_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:brown_concrete_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:brown_concrete_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:brown_concrete_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:brown_concrete_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:brown_concrete_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:brown_concrete_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:brown_concrete_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:brown_concrete_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:brown_concrete_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:brown_concrete_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:brown_concrete_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:brown_concrete_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:brown_concrete_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:brown_concrete_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:brown_concrete_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:brown_concrete_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:brown_concrete_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:brown_concrete_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:brown_concrete_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:brown_concrete_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:brown_concrete_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:brown_concrete_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:brown_concrete_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:brown_concrete_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:brown_concrete_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:brown_concrete_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:brown_concrete_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:brown_concrete_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:brown_concrete_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:brown_concrete_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:brown_concrete_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:brown_concrete_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:brown_concrete_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:brown_concrete_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:brown_concrete_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:brown_concrete_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:brown_concrete_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:brown_concrete_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:brown_concrete_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:brown_concrete_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:brown_concrete_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:brown_concrete_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:brown_concrete_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:brown_concrete_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:brown_concrete_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:brown_concrete_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:brown_concrete_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:brown_concrete_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:brown_concrete_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:brown_concrete_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:brown_concrete_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:brown_concrete_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:brown_concrete_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:brown_concrete_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:brown_concrete_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:brown_concrete_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:brown_concrete_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:brown_concrete_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:brown_concrete_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:brown_concrete_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:brown_concrete_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:brown_concrete_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:brown_concrete_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:brown_concrete_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:brown_concrete_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:brown_concrete_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:brown_concrete_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:brown_concrete_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:brown_concrete_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:brown_concrete_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:brown_concrete_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:brown_concrete_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:brown_concrete_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:brown_concrete_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:brown_concrete_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:brown_concrete_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:brown_concrete_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:brown_concrete_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:brown_concrete_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:brown_concrete_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:brown_concrete_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:brown_concrete_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:brown_concrete_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:brown_concrete_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:brown_concrete_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:brown_concrete_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:brown_concrete_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:brown_concrete_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:brown_concrete_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:brown_concrete_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:brown_concrete_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:brown_concrete_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:brown_concrete_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:brown_concrete_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:brown_concrete_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:brown_concrete_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:brown_concrete_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:brown_concrete_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:brown_concrete_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:brown_concrete_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:brown_concrete_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:brown_concrete_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:brown_concrete_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:brown_concrete_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:brown_concrete_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:brown_concrete_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:brown_concrete_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:brown_concrete_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:brown_concrete_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:brown_concrete_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:brown_concrete_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:brown_concrete_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:brown_concrete_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:brown_concrete_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:brown_concrete_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:brown_concrete_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:brown_concrete_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:brown_concrete_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:brown_concrete_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:brown_concrete_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:brown_concrete_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:brown_concrete_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:brown_concrete_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:brown_concrete_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:brown_concrete_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:brown_concrete_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:brown_concrete_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:brown_concrete_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:brown_concrete_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:brown_concrete_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:brown_concrete_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:brown_concrete_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:brown_concrete_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:brown_concrete_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:brown_concrete_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:brown_concrete_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:brown_concrete_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:brown_concrete_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:brown_concrete_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:brown_concrete_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:brown_concrete_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:brown_concrete_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:brown_concrete_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:brown_concrete_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:brown_concrete_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:brown_concrete_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:brown_concrete_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:brown_concrete_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:brown_concrete_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:brown_concrete_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:brown_concrete_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:brown_concrete_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:brown_concrete_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:brown_concrete_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:brown_concrete_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:brown_concrete_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:brown_concrete_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:brown_concrete_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:brown_concrete_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:brown_concrete_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:brown_concrete_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:brown_concrete_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:brown_concrete_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:brown_concrete_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:brown_concrete_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:brown_concrete_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:brown_concrete_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:brown_concrete_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:brown_concrete_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:brown_concrete_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:brown_concrete_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:brown_concrete_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:brown_concrete_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:brown_concrete_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:brown_concrete_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:brown_concrete_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:brown_concrete_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:brown_concrete_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:brown_concrete_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:brown_concrete_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:brown_concrete_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:brown_concrete_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:brown_concrete_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:brown_concrete_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:brown_concrete_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:brown_concrete_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:brown_concrete_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:brown_concrete_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:brown_concrete_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:brown_concrete_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:brown_concrete_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:brown_concrete_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:brown_concrete_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:brown_concrete_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:brown_concrete_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:brown_concrete_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:brown_concrete_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:brown_concrete_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:brown_concrete_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:brown_concrete_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:brown_concrete_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:brown_concrete_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:brown_concrete_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:brown_concrete_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:brown_concrete_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:brown_concrete_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:brown_concrete_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:brown_concrete_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:brown_concrete_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:brown_concrete_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:brown_concrete_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:brown_concrete_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:brown_concrete_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:brown_concrete_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:brown_concrete_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:brown_concrete_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:brown_concrete_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:brown_concrete_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:brown_concrete_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:brown_concrete_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:brown_concrete_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:brown_concrete_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:brown_concrete_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:brown_concrete_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:brown_concrete_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:brown_concrete_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:brown_concrete_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:brown_concrete_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:brown_concrete_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:brown_concrete_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:brown_concrete_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:brown_concrete_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:brown_concrete_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:brown_concrete_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:brown_concrete_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:brown_concrete_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:brown_concrete_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:brown_concrete_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:brown_concrete_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:brown_concrete_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:brown_cross_flange[facing=north,toggle=1,waterlogged=true]
conquest:brown_cross_flange[facing=north,toggle=1,waterlogged=false]
conquest:brown_cross_flange[facing=north,toggle=2,waterlogged=true]
conquest:brown_cross_flange[facing=north,toggle=2,waterlogged=false]
conquest:brown_cross_flange[facing=south,toggle=1,waterlogged=true]
conquest:brown_cross_flange[facing=south,toggle=1,waterlogged=false]
conquest:brown_cross_flange[facing=south,toggle=2,waterlogged=true]
conquest:brown_cross_flange[facing=south,toggle=2,waterlogged=false]
conquest:brown_cross_flange[facing=west,toggle=1,waterlogged=true]
conquest:brown_cross_flange[facing=west,toggle=1,waterlogged=false]
conquest:brown_cross_flange[facing=west,toggle=2,waterlogged=true]
conquest:brown_cross_flange[facing=west,toggle=2,waterlogged=false]
conquest:brown_cross_flange[facing=east,toggle=1,waterlogged=true]
conquest:brown_cross_flange[facing=east,toggle=1,waterlogged=false]
conquest:brown_cross_flange[facing=east,toggle=2,waterlogged=true]
conquest:brown_cross_flange[facing=east,toggle=2,waterlogged=false]
conquest:brown_curtain[east=true,north=true,south=true,waterlogged=true,west=true]
conquest:brown_curtain[east=true,north=true,south=true,waterlogged=true,west=false]
conquest:brown_curtain[east=true,north=true,south=true,waterlogged=false,west=true]
conquest:brown_curtain[east=true,north=true,south=true,waterlogged=false,west=false]
conquest:brown_curtain[east=true,north=true,south=false,waterlogged=true,west=true]
conquest:brown_curtain[east=true,north=true,south=false,waterlogged=true,west=false]
conquest:brown_curtain[east=true,north=true,south=false,waterlogged=false,west=true]
conquest:brown_curtain[east=true,north=true,south=false,waterlogged=false,west=false]
conquest:brown_curtain[east=true,north=false,south=true,waterlogged=true,west=true]
conquest:brown_curtain[east=true,north=false,south=true,waterlogged=true,west=false]
conquest:brown_curtain[east=true,north=false,south=true,waterlogged=false,west=true]
conquest:brown_curtain[east=true,north=false,south=true,waterlogged=false,west=false]
conquest:brown_curtain[east=true,north=false,south=false,waterlogged=true,west=true]
conquest:brown_curtain[east=true,north=false,south=false,waterlogged=true,west=false]
conquest:brown_curtain[east=true,north=false,south=false,waterlogged=false,west=true]
conquest:brown_curtain[east=true,north=false,south=false,waterlogged=false,west=false]
conquest:brown_curtain[east=false,north=true,south=true,waterlogged=true,west=true]
conquest:brown_curtain[east=false,north=true,south=true,waterlogged=true,west=false]
conquest:brown_curtain[east=false,north=true,south=true,waterlogged=false,west=true]
conquest:brown_curtain[east=false,north=true,south=true,waterlogged=false,west=false]
conquest:brown_curtain[east=false,north=true,south=false,waterlogged=true,west=true]
conquest:brown_curtain[east=false,north=true,south=false,waterlogged=true,west=false]
conquest:brown_curtain[east=false,north=true,south=false,waterlogged=false,west=true]
conquest:brown_curtain[east=false,north=true,south=false,waterlogged=false,west=false]
conquest:brown_curtain[east=false,north=false,south=true,waterlogged=true,west=true]
conquest:brown_curtain[east=false,north=false,south=true,waterlogged=true,west=false]
conquest:brown_curtain[east=false,north=false,south=true,waterlogged=false,west=true]
conquest:brown_curtain[east=false,north=false,south=true,waterlogged=false,west=false]
conquest:brown_curtain[east=false,north=false,south=false,waterlogged=true,west=true]
conquest:brown_curtain[east=false,north=false,south=false,waterlogged=true,west=false]
conquest:brown_curtain[east=false,north=false,south=false,waterlogged=false,west=true]
conquest:brown_curtain[east=false,north=false,south=false,waterlogged=false,west=false]
conquest:brown_curtain_vine[east=true,north=true,south=true,up=true,west=true]
conquest:brown_curtain_vine[east=true,north=true,south=true,up=true,west=false]
conquest:brown_curtain_vine[east=true,north=true,south=true,up=false,west=true]
conquest:brown_curtain_vine[east=true,north=true,south=true,up=false,west=false]
conquest:brown_curtain_vine[east=true,north=true,south=false,up=true,west=true]
conquest:brown_curtain_vine[east=true,north=true,south=false,up=true,west=false]
conquest:brown_curtain_vine[east=true,north=true,south=false,up=false,west=true]
conquest:brown_curtain_vine[east=true,north=true,south=false,up=false,west=false]
conquest:brown_curtain_vine[east=true,north=false,south=true,up=true,west=true]
conquest:brown_curtain_vine[east=true,north=false,south=true,up=true,west=false]
conquest:brown_curtain_vine[east=true,north=false,south=true,up=false,west=true]
conquest:brown_curtain_vine[east=true,north=false,south=true,up=false,west=false]
conquest:brown_curtain_vine[east=true,north=false,south=false,up=true,west=true]
conquest:brown_curtain_vine[east=true,north=false,south=false,up=true,west=false]
conquest:brown_curtain_vine[east=true,north=false,south=false,up=false,west=true]
conquest:brown_curtain_vine[east=true,north=false,south=false,up=false,west=false]
conquest:brown_curtain_vine[east=false,north=true,south=true,up=true,west=true]
conquest:brown_curtain_vine[east=false,north=true,south=true,up=true,west=false]
conquest:brown_curtain_vine[east=false,north=true,south=true,up=false,west=true]
conquest:brown_curtain_vine[east=false,north=true,south=true,up=false,west=false]
conquest:brown_curtain_vine[east=false,north=true,south=false,up=true,west=true]
conquest:brown_curtain_vine[east=false,north=true,south=false,up=true,west=false]
conquest:brown_curtain_vine[east=false,north=true,south=false,up=false,west=true]
conquest:brown_curtain_vine[east=false,north=true,south=false,up=false,west=false]
conquest:brown_curtain_vine[east=false,north=false,south=true,up=true,west=true]
conquest:brown_curtain_vine[east=false,north=false,south=true,up=true,west=false]
conquest:brown_curtain_vine[east=false,north=false,south=true,up=false,west=true]
conquest:brown_curtain_vine[east=false,north=false,south=true,up=false,west=false]
conquest:brown_curtain_vine[east=false,north=false,south=false,up=true,west=true]
conquest:brown_curtain_vine[east=false,north=false,south=false,up=true,west=false]
conquest:brown_curtain_vine[east=false,north=false,south=false,up=false,west=true]
conquest:brown_curtain_vine[east=false,north=false,south=false,up=false,west=false]
conquest:brown_diamond_clay_shingles
conquest:brown_diamond_clay_shingles_capital[facing=flat,type=top,waterlogged=true]
conquest:brown_diamond_clay_shingles_capital[facing=flat,type=top,waterlogged=false]
conquest:brown_diamond_clay_shingles_capital[facing=flat,type=bottom,waterlogged=true]
conquest:brown_diamond_clay_shingles_capital[facing=flat,type=bottom,waterlogged=false]
conquest:brown_diamond_clay_shingles_capital[facing=north,type=top,waterlogged=true]
conquest:brown_diamond_clay_shingles_capital[facing=north,type=top,waterlogged=false]
conquest:brown_diamond_clay_shingles_capital[facing=north,type=bottom,waterlogged=true]
conquest:brown_diamond_clay_shingles_capital[facing=north,type=bottom,waterlogged=false]
conquest:brown_diamond_clay_shingles_capital[facing=south,type=top,waterlogged=true]
conquest:brown_diamond_clay_shingles_capital[facing=south,type=top,waterlogged=false]
conquest:brown_diamond_clay_shingles_capital[facing=south,type=bottom,waterlogged=true]
conquest:brown_diamond_clay_shingles_capital[facing=south,type=bottom,waterlogged=false]
conquest:brown_diamond_clay_shingles_capital[facing=east,type=top,waterlogged=true]
conquest:brown_diamond_clay_shingles_capital[facing=east,type=top,waterlogged=false]
conquest:brown_diamond_clay_shingles_capital[facing=east,type=bottom,waterlogged=true]
conquest:brown_diamond_clay_shingles_capital[facing=east,type=bottom,waterlogged=false]
conquest:brown_diamond_clay_shingles_capital[facing=west,type=top,waterlogged=true]
conquest:brown_diamond_clay_shingles_capital[facing=west,type=top,waterlogged=false]
conquest:brown_diamond_clay_shingles_capital[facing=west,type=bottom,waterlogged=true]
conquest:brown_diamond_clay_shingles_capital[facing=west,type=bottom,waterlogged=false]
conquest:brown_diamond_clay_shingles_corner_slab[facing=north,type=top,waterlogged=true]
conquest:brown_diamond_clay_shingles_corner_slab[facing=north,type=top,waterlogged=false]
conquest:brown_diamond_clay_shingles_corner_slab[facing=north,type=bottom,waterlogged=true]
conquest:brown_diamond_clay_shingles_corner_slab[facing=north,type=bottom,waterlogged=false]
conquest:brown_diamond_clay_shingles_corner_slab[facing=south,type=top,waterlogged=true]
conquest:brown_diamond_clay_shingles_corner_slab[facing=south,type=top,waterlogged=false]
conquest:brown_diamond_clay_shingles_corner_slab[facing=south,type=bottom,waterlogged=true]
conquest:brown_diamond_clay_shingles_corner_slab[facing=south,type=bottom,waterlogged=false]
conquest:brown_diamond_clay_shingles_corner_slab[facing=west,type=top,waterlogged=true]
conquest:brown_diamond_clay_shingles_corner_slab[facing=west,type=top,waterlogged=false]
conquest:brown_diamond_clay_shingles_corner_slab[facing=west,type=bottom,waterlogged=true]
conquest:brown_diamond_clay_shingles_corner_slab[facing=west,type=bottom,waterlogged=false]
conquest:brown_diamond_clay_shingles_corner_slab[facing=east,type=top,waterlogged=true]
conquest:brown_diamond_clay_shingles_corner_slab[facing=east,type=top,waterlogged=false]
conquest:brown_diamond_clay_shingles_corner_slab[facing=east,type=bottom,waterlogged=true]
conquest:brown_diamond_clay_shingles_corner_slab[facing=east,type=bottom,waterlogged=false]
conquest:brown_diamond_clay_shingles_eighth_slab[facing=north,type=top,waterlogged=true]
conquest:brown_diamond_clay_shingles_eighth_slab[facing=north,type=top,waterlogged=false]
conquest:brown_diamond_clay_shingles_eighth_slab[facing=north,type=bottom,waterlogged=true]
conquest:brown_diamond_clay_shingles_eighth_slab[facing=north,type=bottom,waterlogged=false]
conquest:brown_diamond_clay_shingles_eighth_slab[facing=south,type=top,waterlogged=true]
conquest:brown_diamond_clay_shingles_eighth_slab[facing=south,type=top,waterlogged=false]
conquest:brown_diamond_clay_shingles_eighth_slab[facing=south,type=bottom,waterlogged=true]
conquest:brown_diamond_clay_shingles_eighth_slab[facing=south,type=bottom,waterlogged=false]
conquest:brown_diamond_clay_shingles_eighth_slab[facing=west,type=top,waterlogged=true]
conquest:brown_diamond_clay_shingles_eighth_slab[facing=west,type=top,waterlogged=false]
conquest:brown_diamond_clay_shingles_eighth_slab[facing=west,type=bottom,waterlogged=true]
conquest:brown_diamond_clay_shingles_eighth_slab[facing=west,type=bottom,waterlogged=false]
conquest:brown_diamond_clay_shingles_eighth_slab[facing=east,type=top,waterlogged=true]
conquest:brown_diamond_clay_shingles_eighth_slab[facing=east,type=top,waterlogged=false]
conquest:brown_diamond_clay_shingles_eighth_slab[facing=east,type=bottom,waterlogged=true]
conquest:brown_diamond_clay_shingles_eighth_slab[facing=east,type=bottom,waterlogged=false]
conquest:brown_diamond_clay_shingles_pillar[layer=1,waterlogged=true]
conquest:brown_diamond_clay_shingles_pillar[layer=1,waterlogged=false]
conquest:brown_diamond_clay_shingles_pillar[layer=2,waterlogged=true]
conquest:brown_diamond_clay_shingles_pillar[layer=2,waterlogged=false]
conquest:brown_diamond_clay_shingles_pillar[layer=3,waterlogged=true]
conquest:brown_diamond_clay_shingles_pillar[layer=3,waterlogged=false]
conquest:brown_diamond_clay_shingles_quarter_slab[facing=north,layer=1,type=top,waterlogged=true]
conquest:brown_diamond_clay_shingles_quarter_slab[facing=north,layer=1,type=top,waterlogged=false]
conquest:brown_diamond_clay_shingles_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=true]
conquest:brown_diamond_clay_shingles_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=false]
conquest:brown_diamond_clay_shingles_quarter_slab[facing=north,layer=2,type=top,waterlogged=true]
conquest:brown_diamond_clay_shingles_quarter_slab[facing=north,layer=2,type=top,waterlogged=false]
conquest:brown_diamond_clay_shingles_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=true]
conquest:brown_diamond_clay_shingles_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=false]
conquest:brown_diamond_clay_shingles_quarter_slab[facing=north,layer=3,type=top,waterlogged=true]
conquest:brown_diamond_clay_shingles_quarter_slab[facing=north,layer=3,type=top,waterlogged=false]
conquest:brown_diamond_clay_shingles_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=true]
conquest:brown_diamond_clay_shingles_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=false]
conquest:brown_diamond_clay_shingles_quarter_slab[facing=south,layer=1,type=top,waterlogged=true]
conquest:brown_diamond_clay_shingles_quarter_slab[facing=south,layer=1,type=top,waterlogged=false]
conquest:brown_diamond_clay_shingles_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=true]
conquest:brown_diamond_clay_shingles_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=false]
conquest:brown_diamond_clay_shingles_quarter_slab[facing=south,layer=2,type=top,waterlogged=true]
conquest:brown_diamond_clay_shingles_quarter_slab[facing=south,layer=2,type=top,waterlogged=false]
conquest:brown_diamond_clay_shingles_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=true]
conquest:brown_diamond_clay_shingles_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=false]
conquest:brown_diamond_clay_shingles_quarter_slab[facing=south,layer=3,type=top,waterlogged=true]
conquest:brown_diamond_clay_shingles_quarter_slab[facing=south,layer=3,type=top,waterlogged=false]
conquest:brown_diamond_clay_shingles_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=true]
conquest:brown_diamond_clay_shingles_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=false]
conquest:brown_diamond_clay_shingles_quarter_slab[facing=west,layer=1,type=top,waterlogged=true]
conquest:brown_diamond_clay_shingles_quarter_slab[facing=west,layer=1,type=top,waterlogged=false]
conquest:brown_diamond_clay_shingles_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=true]
conquest:brown_diamond_clay_shingles_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=false]
conquest:brown_diamond_clay_shingles_quarter_slab[facing=west,layer=2,type=top,waterlogged=true]
conquest:brown_diamond_clay_shingles_quarter_slab[facing=west,layer=2,type=top,waterlogged=false]
conquest:brown_diamond_clay_shingles_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=true]
conquest:brown_diamond_clay_shingles_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=false]
conquest:brown_diamond_clay_shingles_quarter_slab[facing=west,layer=3,type=top,waterlogged=true]
conquest:brown_diamond_clay_shingles_quarter_slab[facing=west,layer=3,type=top,waterlogged=false]
conquest:brown_diamond_clay_shingles_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=true]
conquest:brown_diamond_clay_shingles_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=false]
conquest:brown_diamond_clay_shingles_quarter_slab[facing=east,layer=1,type=top,waterlogged=true]
conquest:brown_diamond_clay_shingles_quarter_slab[facing=east,layer=1,type=top,waterlogged=false]
conquest:brown_diamond_clay_shingles_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=true]
conquest:brown_diamond_clay_shingles_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=false]
conquest:brown_diamond_clay_shingles_quarter_slab[facing=east,layer=2,type=top,waterlogged=true]
conquest:brown_diamond_clay_shingles_quarter_slab[facing=east,layer=2,type=top,waterlogged=false]
conquest:brown_diamond_clay_shingles_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=true]
conquest:brown_diamond_clay_shingles_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=false]
conquest:brown_diamond_clay_shingles_quarter_slab[facing=east,layer=3,type=top,waterlogged=true]
conquest:brown_diamond_clay_shingles_quarter_slab[facing=east,layer=3,type=top,waterlogged=false]
conquest:brown_diamond_clay_shingles_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=true]
conquest:brown_diamond_clay_shingles_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=false]
conquest:brown_diamond_clay_shingles_slab[layer=1,type=top,waterlogged=true]
conquest:brown_diamond_clay_shingles_slab[layer=1,type=top,waterlogged=false]
conquest:brown_diamond_clay_shingles_slab[layer=1,type=bottom,waterlogged=true]
conquest:brown_diamond_clay_shingles_slab[layer=1,type=bottom,waterlogged=false]
conquest:brown_diamond_clay_shingles_slab[layer=2,type=top,waterlogged=true]
conquest:brown_diamond_clay_shingles_slab[layer=2,type=top,waterlogged=false]
conquest:brown_diamond_clay_shingles_slab[layer=2,type=bottom,waterlogged=true]
conquest:brown_diamond_clay_shingles_slab[layer=2,type=bottom,waterlogged=false]
conquest:brown_diamond_clay_shingles_slab[layer=3,type=top,waterlogged=true]
conquest:brown_diamond_clay_shingles_slab[layer=3,type=top,waterlogged=false]
conquest:brown_diamond_clay_shingles_slab[layer=3,type=bottom,waterlogged=true]
conquest:brown_diamond_clay_shingles_slab[layer=3,type=bottom,waterlogged=false]
conquest:brown_diamond_clay_shingles_slab[layer=4,type=top,waterlogged=true]
conquest:brown_diamond_clay_shingles_slab[layer=4,type=top,waterlogged=false]
conquest:brown_diamond_clay_shingles_slab[layer=4,type=bottom,waterlogged=true]
conquest:brown_diamond_clay_shingles_slab[layer=4,type=bottom,waterlogged=false]
conquest:brown_diamond_clay_shingles_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:brown_diamond_clay_shingles_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:brown_diamond_clay_shingles_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:brown_diamond_clay_shingles_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:brown_diamond_clay_shingles_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:brown_diamond_clay_shingles_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:brown_diamond_clay_shingles_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:brown_diamond_clay_shingles_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:brown_diamond_clay_shingles_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:brown_diamond_clay_shingles_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:brown_diamond_clay_shingles_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:brown_diamond_clay_shingles_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:brown_diamond_clay_shingles_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:brown_diamond_clay_shingles_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:brown_diamond_clay_shingles_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:brown_diamond_clay_shingles_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:brown_diamond_clay_shingles_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:brown_diamond_clay_shingles_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:brown_diamond_clay_shingles_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:brown_diamond_clay_shingles_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:brown_diamond_clay_shingles_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:brown_diamond_clay_shingles_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:brown_diamond_clay_shingles_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:brown_diamond_clay_shingles_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:brown_diamond_clay_shingles_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:brown_diamond_clay_shingles_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:brown_diamond_clay_shingles_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:brown_diamond_clay_shingles_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:brown_diamond_clay_shingles_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:brown_diamond_clay_shingles_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:brown_diamond_clay_shingles_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:brown_diamond_clay_shingles_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:brown_diamond_clay_shingles_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:brown_diamond_clay_shingles_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:brown_diamond_clay_shingles_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:brown_diamond_clay_shingles_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:brown_diamond_clay_shingles_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:brown_diamond_clay_shingles_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:brown_diamond_clay_shingles_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:brown_diamond_clay_shingles_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:brown_diamond_clay_shingles_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:brown_diamond_clay_shingles_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:brown_diamond_clay_shingles_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:brown_diamond_clay_shingles_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:brown_diamond_clay_shingles_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:brown_diamond_clay_shingles_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:brown_diamond_clay_shingles_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:brown_diamond_clay_shingles_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:brown_diamond_clay_shingles_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:brown_diamond_clay_shingles_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:brown_diamond_clay_shingles_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:brown_diamond_clay_shingles_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:brown_diamond_clay_shingles_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:brown_diamond_clay_shingles_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:brown_diamond_clay_shingles_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:brown_diamond_clay_shingles_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:brown_diamond_clay_shingles_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:brown_diamond_clay_shingles_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:brown_diamond_clay_shingles_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:brown_diamond_clay_shingles_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:brown_diamond_clay_shingles_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:brown_diamond_clay_shingles_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:brown_diamond_clay_shingles_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:brown_diamond_clay_shingles_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:brown_diamond_clay_shingles_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:brown_diamond_clay_shingles_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:brown_diamond_clay_shingles_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:brown_diamond_clay_shingles_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:brown_diamond_clay_shingles_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:brown_diamond_clay_shingles_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:brown_diamond_clay_shingles_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:brown_diamond_clay_shingles_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:brown_diamond_clay_shingles_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:brown_diamond_clay_shingles_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:brown_diamond_clay_shingles_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:brown_diamond_clay_shingles_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:brown_diamond_clay_shingles_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:brown_diamond_clay_shingles_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:brown_diamond_clay_shingles_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:brown_diamond_clay_shingles_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:brown_diamond_clay_shingles_vertical_corner[facing=north,layer=1,waterlogged=true]
conquest:brown_diamond_clay_shingles_vertical_corner[facing=north,layer=1,waterlogged=false]
conquest:brown_diamond_clay_shingles_vertical_corner[facing=north,layer=2,waterlogged=true]
conquest:brown_diamond_clay_shingles_vertical_corner[facing=north,layer=2,waterlogged=false]
conquest:brown_diamond_clay_shingles_vertical_corner[facing=north,layer=3,waterlogged=true]
conquest:brown_diamond_clay_shingles_vertical_corner[facing=north,layer=3,waterlogged=false]
conquest:brown_diamond_clay_shingles_vertical_corner[facing=north,layer=4,waterlogged=true]
conquest:brown_diamond_clay_shingles_vertical_corner[facing=north,layer=4,waterlogged=false]
conquest:brown_diamond_clay_shingles_vertical_corner[facing=south,layer=1,waterlogged=true]
conquest:brown_diamond_clay_shingles_vertical_corner[facing=south,layer=1,waterlogged=false]
conquest:brown_diamond_clay_shingles_vertical_corner[facing=south,layer=2,waterlogged=true]
conquest:brown_diamond_clay_shingles_vertical_corner[facing=south,layer=2,waterlogged=false]
conquest:brown_diamond_clay_shingles_vertical_corner[facing=south,layer=3,waterlogged=true]
conquest:brown_diamond_clay_shingles_vertical_corner[facing=south,layer=3,waterlogged=false]
conquest:brown_diamond_clay_shingles_vertical_corner[facing=south,layer=4,waterlogged=true]
conquest:brown_diamond_clay_shingles_vertical_corner[facing=south,layer=4,waterlogged=false]
conquest:brown_diamond_clay_shingles_vertical_corner[facing=west,layer=1,waterlogged=true]
conquest:brown_diamond_clay_shingles_vertical_corner[facing=west,layer=1,waterlogged=false]
conquest:brown_diamond_clay_shingles_vertical_corner[facing=west,layer=2,waterlogged=true]
conquest:brown_diamond_clay_shingles_vertical_corner[facing=west,layer=2,waterlogged=false]
conquest:brown_diamond_clay_shingles_vertical_corner[facing=west,layer=3,waterlogged=true]
conquest:brown_diamond_clay_shingles_vertical_corner[facing=west,layer=3,waterlogged=false]
conquest:brown_diamond_clay_shingles_vertical_corner[facing=west,layer=4,waterlogged=true]
conquest:brown_diamond_clay_shingles_vertical_corner[facing=west,layer=4,waterlogged=false]
conquest:brown_diamond_clay_shingles_vertical_corner[facing=east,layer=1,waterlogged=true]
conquest:brown_diamond_clay_shingles_vertical_corner[facing=east,layer=1,waterlogged=false]
conquest:brown_diamond_clay_shingles_vertical_corner[facing=east,layer=2,waterlogged=true]
conquest:brown_diamond_clay_shingles_vertical_corner[facing=east,layer=2,waterlogged=false]
conquest:brown_diamond_clay_shingles_vertical_corner[facing=east,layer=3,waterlogged=true]
conquest:brown_diamond_clay_shingles_vertical_corner[facing=east,layer=3,waterlogged=false]
conquest:brown_diamond_clay_shingles_vertical_corner[facing=east,layer=4,waterlogged=true]
conquest:brown_diamond_clay_shingles_vertical_corner[facing=east,layer=4,waterlogged=false]
conquest:brown_diamond_clay_shingles_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:brown_diamond_clay_shingles_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:brown_diamond_clay_shingles_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:brown_diamond_clay_shingles_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:brown_diamond_clay_shingles_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:brown_diamond_clay_shingles_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:brown_diamond_clay_shingles_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:brown_diamond_clay_shingles_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:brown_diamond_clay_shingles_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:brown_diamond_clay_shingles_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:brown_diamond_clay_shingles_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:brown_diamond_clay_shingles_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:brown_diamond_clay_shingles_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:brown_diamond_clay_shingles_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:brown_diamond_clay_shingles_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:brown_diamond_clay_shingles_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:brown_diamond_clay_shingles_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:brown_diamond_clay_shingles_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:brown_diamond_clay_shingles_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:brown_diamond_clay_shingles_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:brown_diamond_clay_shingles_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:brown_diamond_clay_shingles_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:brown_diamond_clay_shingles_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:brown_diamond_clay_shingles_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:brown_diamond_clay_shingles_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:brown_diamond_clay_shingles_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:brown_diamond_clay_shingles_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:brown_diamond_clay_shingles_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:brown_diamond_clay_shingles_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:brown_diamond_clay_shingles_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:brown_diamond_clay_shingles_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:brown_diamond_clay_shingles_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:brown_diamond_clay_shingles_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:brown_diamond_clay_shingles_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:brown_diamond_clay_shingles_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:brown_diamond_clay_shingles_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:brown_diamond_clay_shingles_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:brown_diamond_clay_shingles_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:brown_diamond_clay_shingles_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:brown_diamond_clay_shingles_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:brown_diamond_clay_shingles_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:brown_diamond_clay_shingles_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:brown_diamond_clay_shingles_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:brown_diamond_clay_shingles_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:brown_diamond_clay_shingles_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:brown_diamond_clay_shingles_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:brown_diamond_clay_shingles_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:brown_diamond_clay_shingles_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:brown_diamond_clay_shingles_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:brown_diamond_clay_shingles_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:brown_diamond_clay_shingles_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:brown_diamond_clay_shingles_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:brown_diamond_clay_shingles_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:brown_diamond_clay_shingles_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:brown_diamond_clay_shingles_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:brown_diamond_clay_shingles_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:brown_diamond_clay_shingles_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:brown_diamond_clay_shingles_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:brown_diamond_clay_shingles_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:brown_diamond_clay_shingles_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:brown_diamond_clay_shingles_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:brown_diamond_clay_shingles_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:brown_diamond_clay_shingles_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:brown_diamond_clay_shingles_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:brown_diamond_clay_shingles_vertical_quarter[facing=north,layer=1,waterlogged=true]
conquest:brown_diamond_clay_shingles_vertical_quarter[facing=north,layer=1,waterlogged=false]
conquest:brown_diamond_clay_shingles_vertical_quarter[facing=north,layer=2,waterlogged=true]
conquest:brown_diamond_clay_shingles_vertical_quarter[facing=north,layer=2,waterlogged=false]
conquest:brown_diamond_clay_shingles_vertical_quarter[facing=north,layer=3,waterlogged=true]
conquest:brown_diamond_clay_shingles_vertical_quarter[facing=north,layer=3,waterlogged=false]
conquest:brown_diamond_clay_shingles_vertical_quarter[facing=north,layer=4,waterlogged=true]
conquest:brown_diamond_clay_shingles_vertical_quarter[facing=north,layer=4,waterlogged=false]
conquest:brown_diamond_clay_shingles_vertical_quarter[facing=south,layer=1,waterlogged=true]
conquest:brown_diamond_clay_shingles_vertical_quarter[facing=south,layer=1,waterlogged=false]
conquest:brown_diamond_clay_shingles_vertical_quarter[facing=south,layer=2,waterlogged=true]
conquest:brown_diamond_clay_shingles_vertical_quarter[facing=south,layer=2,waterlogged=false]
conquest:brown_diamond_clay_shingles_vertical_quarter[facing=south,layer=3,waterlogged=true]
conquest:brown_diamond_clay_shingles_vertical_quarter[facing=south,layer=3,waterlogged=false]
conquest:brown_diamond_clay_shingles_vertical_quarter[facing=south,layer=4,waterlogged=true]
conquest:brown_diamond_clay_shingles_vertical_quarter[facing=south,layer=4,waterlogged=false]
conquest:brown_diamond_clay_shingles_vertical_quarter[facing=west,layer=1,waterlogged=true]
conquest:brown_diamond_clay_shingles_vertical_quarter[facing=west,layer=1,waterlogged=false]
conquest:brown_diamond_clay_shingles_vertical_quarter[facing=west,layer=2,waterlogged=true]
conquest:brown_diamond_clay_shingles_vertical_quarter[facing=west,layer=2,waterlogged=false]
conquest:brown_diamond_clay_shingles_vertical_quarter[facing=west,layer=3,waterlogged=true]
conquest:brown_diamond_clay_shingles_vertical_quarter[facing=west,layer=3,waterlogged=false]
conquest:brown_diamond_clay_shingles_vertical_quarter[facing=west,layer=4,waterlogged=true]
conquest:brown_diamond_clay_shingles_vertical_quarter[facing=west,layer=4,waterlogged=false]
conquest:brown_diamond_clay_shingles_vertical_quarter[facing=east,layer=1,waterlogged=true]
conquest:brown_diamond_clay_shingles_vertical_quarter[facing=east,layer=1,waterlogged=false]
conquest:brown_diamond_clay_shingles_vertical_quarter[facing=east,layer=2,waterlogged=true]
conquest:brown_diamond_clay_shingles_vertical_quarter[facing=east,layer=2,waterlogged=false]
conquest:brown_diamond_clay_shingles_vertical_quarter[facing=east,layer=3,waterlogged=true]
conquest:brown_diamond_clay_shingles_vertical_quarter[facing=east,layer=3,waterlogged=false]
conquest:brown_diamond_clay_shingles_vertical_quarter[facing=east,layer=4,waterlogged=true]
conquest:brown_diamond_clay_shingles_vertical_quarter[facing=east,layer=4,waterlogged=false]
conquest:brown_diamond_clay_shingles_vertical_slab[facing=north,layer=1,waterlogged=true]
conquest:brown_diamond_clay_shingles_vertical_slab[facing=north,layer=1,waterlogged=false]
conquest:brown_diamond_clay_shingles_vertical_slab[facing=north,layer=2,waterlogged=true]
conquest:brown_diamond_clay_shingles_vertical_slab[facing=north,layer=2,waterlogged=false]
conquest:brown_diamond_clay_shingles_vertical_slab[facing=north,layer=3,waterlogged=true]
conquest:brown_diamond_clay_shingles_vertical_slab[facing=north,layer=3,waterlogged=false]
conquest:brown_diamond_clay_shingles_vertical_slab[facing=north,layer=4,waterlogged=true]
conquest:brown_diamond_clay_shingles_vertical_slab[facing=north,layer=4,waterlogged=false]
conquest:brown_diamond_clay_shingles_vertical_slab[facing=south,layer=1,waterlogged=true]
conquest:brown_diamond_clay_shingles_vertical_slab[facing=south,layer=1,waterlogged=false]
conquest:brown_diamond_clay_shingles_vertical_slab[facing=south,layer=2,waterlogged=true]
conquest:brown_diamond_clay_shingles_vertical_slab[facing=south,layer=2,waterlogged=false]
conquest:brown_diamond_clay_shingles_vertical_slab[facing=south,layer=3,waterlogged=true]
conquest:brown_diamond_clay_shingles_vertical_slab[facing=south,layer=3,waterlogged=false]
conquest:brown_diamond_clay_shingles_vertical_slab[facing=south,layer=4,waterlogged=true]
conquest:brown_diamond_clay_shingles_vertical_slab[facing=south,layer=4,waterlogged=false]
conquest:brown_diamond_clay_shingles_vertical_slab[facing=west,layer=1,waterlogged=true]
conquest:brown_diamond_clay_shingles_vertical_slab[facing=west,layer=1,waterlogged=false]
conquest:brown_diamond_clay_shingles_vertical_slab[facing=west,layer=2,waterlogged=true]
conquest:brown_diamond_clay_shingles_vertical_slab[facing=west,layer=2,waterlogged=false]
conquest:brown_diamond_clay_shingles_vertical_slab[facing=west,layer=3,waterlogged=true]
conquest:brown_diamond_clay_shingles_vertical_slab[facing=west,layer=3,waterlogged=false]
conquest:brown_diamond_clay_shingles_vertical_slab[facing=west,layer=4,waterlogged=true]
conquest:brown_diamond_clay_shingles_vertical_slab[facing=west,layer=4,waterlogged=false]
conquest:brown_diamond_clay_shingles_vertical_slab[facing=east,layer=1,waterlogged=true]
conquest:brown_diamond_clay_shingles_vertical_slab[facing=east,layer=1,waterlogged=false]
conquest:brown_diamond_clay_shingles_vertical_slab[facing=east,layer=2,waterlogged=true]
conquest:brown_diamond_clay_shingles_vertical_slab[facing=east,layer=2,waterlogged=false]
conquest:brown_diamond_clay_shingles_vertical_slab[facing=east,layer=3,waterlogged=true]
conquest:brown_diamond_clay_shingles_vertical_slab[facing=east,layer=3,waterlogged=false]
conquest:brown_diamond_clay_shingles_vertical_slab[facing=east,layer=4,waterlogged=true]
conquest:brown_diamond_clay_shingles_vertical_slab[facing=east,layer=4,waterlogged=false]
conquest:brown_diamond_clay_shingles_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:brown_diamond_clay_shingles_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:brown_diamond_clay_shingles_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:brown_diamond_clay_shingles_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:brown_diamond_clay_shingles_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:brown_diamond_clay_shingles_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:brown_diamond_clay_shingles_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:brown_diamond_clay_shingles_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:brown_diamond_clay_shingles_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:brown_diamond_clay_shingles_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:brown_diamond_clay_shingles_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:brown_diamond_clay_shingles_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:brown_diamond_clay_shingles_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:brown_diamond_clay_shingles_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:brown_diamond_clay_shingles_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:brown_diamond_clay_shingles_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:brown_diamond_clay_shingles_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:brown_diamond_clay_shingles_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:brown_diamond_clay_shingles_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:brown_diamond_clay_shingles_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:brown_diamond_clay_shingles_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:brown_diamond_clay_shingles_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:brown_diamond_clay_shingles_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:brown_diamond_clay_shingles_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:brown_diamond_clay_shingles_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:brown_diamond_clay_shingles_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:brown_diamond_clay_shingles_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:brown_diamond_clay_shingles_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:brown_diamond_clay_shingles_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:brown_diamond_clay_shingles_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:brown_diamond_clay_shingles_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:brown_diamond_clay_shingles_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:brown_diamond_clay_shingles_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:brown_diamond_clay_shingles_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:brown_diamond_clay_shingles_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:brown_diamond_clay_shingles_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:brown_diamond_clay_shingles_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:brown_diamond_clay_shingles_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:brown_diamond_clay_shingles_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:brown_diamond_clay_shingles_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:brown_diamond_clay_shingles_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:brown_diamond_clay_shingles_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:brown_diamond_clay_shingles_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:brown_diamond_clay_shingles_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:brown_diamond_clay_shingles_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:brown_diamond_clay_shingles_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:brown_diamond_clay_shingles_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:brown_diamond_clay_shingles_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:brown_diamond_clay_shingles_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:brown_diamond_clay_shingles_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:brown_diamond_clay_shingles_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:brown_diamond_clay_shingles_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:brown_diamond_clay_shingles_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:brown_diamond_clay_shingles_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:brown_diamond_clay_shingles_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:brown_diamond_clay_shingles_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:brown_diamond_clay_shingles_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:brown_diamond_clay_shingles_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:brown_diamond_clay_shingles_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:brown_diamond_clay_shingles_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:brown_diamond_clay_shingles_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:brown_diamond_clay_shingles_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:brown_diamond_clay_shingles_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:brown_diamond_clay_shingles_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:brown_diamond_clay_shingles_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:brown_diamond_clay_shingles_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:brown_diamond_clay_shingles_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:brown_diamond_clay_shingles_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:brown_diamond_clay_shingles_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:brown_diamond_clay_shingles_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:brown_diamond_clay_shingles_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:brown_diamond_clay_shingles_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:brown_diamond_clay_shingles_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:brown_diamond_clay_shingles_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:brown_diamond_clay_shingles_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:brown_diamond_clay_shingles_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:brown_diamond_clay_shingles_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:brown_diamond_clay_shingles_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:brown_diamond_clay_shingles_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:brown_diamond_clay_shingles_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:brown_diamond_clay_shingles_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:brown_diamond_clay_shingles_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:brown_diamond_clay_shingles_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:brown_diamond_clay_shingles_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:brown_diamond_clay_shingles_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:brown_diamond_clay_shingles_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:brown_diamond_clay_shingles_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:brown_diamond_clay_shingles_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:brown_diamond_clay_shingles_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:brown_diamond_clay_shingles_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:brown_diamond_clay_shingles_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:brown_diamond_clay_shingles_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:brown_diamond_clay_shingles_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:brown_diamond_clay_shingles_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:brown_diamond_clay_shingles_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:brown_diamond_clay_shingles_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:brown_diamond_clay_shingles_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:brown_diamond_clay_shingles_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:brown_diamond_clay_shingles_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:brown_diamond_clay_shingles_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:brown_diamond_clay_shingles_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:brown_diamond_clay_shingles_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:brown_diamond_clay_shingles_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:brown_diamond_clay_shingles_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:brown_diamond_clay_shingles_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:brown_diamond_clay_shingles_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:brown_diamond_clay_shingles_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:brown_diamond_clay_shingles_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:brown_diamond_clay_shingles_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:brown_diamond_clay_shingles_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:brown_diamond_clay_shingles_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:brown_diamond_clay_shingles_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:brown_diamond_clay_shingles_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:brown_diamond_clay_shingles_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:brown_diamond_clay_shingles_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:brown_diamond_clay_shingles_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:brown_diamond_clay_shingles_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:brown_diamond_clay_shingles_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:brown_diamond_clay_shingles_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:brown_diamond_clay_shingles_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:brown_diamond_clay_shingles_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:brown_diamond_clay_shingles_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:brown_diamond_clay_shingles_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:brown_diamond_clay_shingles_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:brown_diamond_clay_shingles_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:brown_diamond_clay_shingles_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:brown_diamond_clay_shingles_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:brown_diamond_clay_shingles_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:brown_diamond_clay_shingles_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:brown_diamond_clay_shingles_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:brown_diamond_clay_shingles_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:brown_diamond_clay_shingles_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:brown_diamond_clay_shingles_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:brown_diamond_clay_shingles_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:brown_diamond_clay_shingles_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:brown_diamond_clay_shingles_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:brown_diamond_clay_shingles_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:brown_diamond_clay_shingles_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:brown_diamond_clay_shingles_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:brown_diamond_clay_shingles_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:brown_diamond_clay_shingles_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:brown_diamond_clay_shingles_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:brown_diamond_clay_shingles_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:brown_diamond_clay_shingles_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:brown_diamond_clay_shingles_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:brown_diamond_clay_shingles_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:brown_diamond_clay_shingles_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:brown_diamond_clay_shingles_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:brown_diamond_clay_shingles_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:brown_diamond_clay_shingles_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:brown_diamond_clay_shingles_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:brown_diamond_clay_shingles_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:brown_diamond_clay_shingles_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:brown_diamond_clay_shingles_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:brown_diamond_clay_shingles_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:brown_diamond_clay_shingles_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:brown_diamond_clay_shingles_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:brown_diamond_clay_shingles_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:brown_diamond_clay_shingles_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:brown_diamond_clay_shingles_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:brown_diamond_clay_shingles_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:brown_diamond_clay_shingles_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:brown_diamond_clay_shingles_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:brown_diamond_clay_shingles_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:brown_diamond_clay_shingles_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:brown_diamond_clay_shingles_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:brown_diamond_clay_shingles_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:brown_diamond_clay_shingles_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:brown_diamond_clay_shingles_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:brown_diamond_clay_shingles_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:brown_diamond_clay_shingles_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:brown_diamond_clay_shingles_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:brown_diamond_clay_shingles_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:brown_diamond_clay_shingles_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:brown_diamond_clay_shingles_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:brown_diamond_clay_shingles_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:brown_diamond_clay_shingles_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:brown_diamond_clay_shingles_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:brown_diamond_clay_shingles_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:brown_diamond_clay_shingles_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:brown_diamond_clay_shingles_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:brown_diamond_clay_shingles_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:brown_diamond_clay_shingles_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:brown_diamond_clay_shingles_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:brown_diamond_clay_shingles_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:brown_diamond_clay_shingles_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:brown_diamond_clay_shingles_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:brown_diamond_clay_shingles_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:brown_diamond_clay_shingles_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:brown_diamond_clay_shingles_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:brown_diamond_clay_shingles_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:brown_diamond_clay_shingles_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:brown_diamond_clay_shingles_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:brown_diamond_clay_shingles_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:brown_diamond_clay_shingles_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:brown_diamond_clay_shingles_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:brown_diamond_clay_shingles_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:brown_diamond_clay_shingles_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:brown_diamond_clay_shingles_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:brown_diamond_clay_shingles_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:brown_diamond_clay_shingles_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:brown_diamond_clay_shingles_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:brown_diamond_clay_shingles_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:brown_diamond_clay_shingles_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:brown_diamond_clay_shingles_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:brown_diamond_clay_shingles_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:brown_diamond_clay_shingles_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:brown_diamond_clay_shingles_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:brown_diamond_clay_shingles_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:brown_diamond_clay_shingles_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:brown_diamond_clay_shingles_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:brown_diamond_clay_shingles_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:brown_diamond_clay_shingles_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:brown_diamond_clay_shingles_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:brown_diamond_clay_shingles_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:brown_diamond_clay_shingles_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:brown_diamond_clay_shingles_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:brown_diamond_clay_shingles_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:brown_diamond_clay_shingles_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:brown_diamond_clay_shingles_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:brown_diamond_clay_shingles_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:brown_diamond_clay_shingles_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:brown_diamond_clay_shingles_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:brown_diamond_clay_shingles_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:brown_diamond_clay_shingles_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:brown_diamond_clay_shingles_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:brown_diamond_clay_shingles_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:brown_diamond_clay_shingles_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:brown_diamond_clay_shingles_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:brown_diamond_clay_shingles_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:brown_diamond_clay_shingles_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:brown_diamond_clay_shingles_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:brown_diamond_clay_shingles_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:brown_diamond_clay_shingles_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:brown_diamond_clay_shingles_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:brown_diamond_clay_shingles_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:brown_diamond_clay_shingles_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:brown_diamond_clay_shingles_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:brown_diamond_clay_shingles_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:brown_diamond_clay_shingles_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:brown_diamond_clay_shingles_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:brown_diamond_clay_shingles_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:brown_diamond_clay_shingles_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:brown_diamond_clay_shingles_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:brown_diamond_clay_shingles_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:brown_diamond_clay_shingles_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:brown_diamond_clay_shingles_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:brown_diamond_clay_shingles_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:brown_diamond_clay_shingles_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:brown_diamond_clay_shingles_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:brown_diamond_clay_shingles_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:brown_diamond_clay_shingles_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:brown_diamond_clay_shingles_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:brown_diamond_clay_shingles_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:brown_diamond_clay_shingles_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:brown_diamond_clay_shingles_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:brown_diamond_clay_shingles_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:brown_diamond_clay_shingles_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:brown_diamond_clay_shingles_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:brown_diamond_clay_shingles_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:brown_diamond_clay_shingles_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:brown_diamond_clay_shingles_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:brown_diamond_clay_shingles_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:brown_diamond_clay_shingles_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:brown_diamond_clay_shingles_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:brown_diamond_clay_shingles_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:brown_diamond_clay_shingles_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:brown_diamond_clay_shingles_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:brown_diamond_clay_shingles_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:brown_diamond_clay_shingles_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:brown_diamond_clay_shingles_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:brown_diamond_clay_shingles_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:brown_diamond_clay_shingles_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:brown_diamond_clay_shingles_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:brown_diamond_clay_shingles_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:brown_diamond_clay_shingles_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:brown_diamond_clay_shingles_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:brown_diamond_clay_shingles_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:brown_diamond_clay_shingles_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:brown_diamond_clay_shingles_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:brown_diamond_clay_shingles_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:brown_diamond_clay_shingles_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:brown_diamond_clay_shingles_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:brown_diamond_clay_shingles_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:brown_diamond_clay_shingles_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:brown_diamond_clay_shingles_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:brown_diamond_clay_shingles_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:brown_diamond_clay_shingles_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:brown_diamond_clay_shingles_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:brown_diamond_clay_shingles_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:brown_diamond_clay_shingles_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:brown_diamond_clay_shingles_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:brown_diamond_clay_shingles_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:brown_diamond_clay_shingles_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:brown_diamond_clay_shingles_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:brown_diamond_clay_shingles_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:brown_diamond_clay_shingles_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:brown_diamond_clay_shingles_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:brown_diamond_clay_shingles_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:brown_diamond_clay_shingles_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:brown_diamond_clay_shingles_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:brown_diamond_clay_shingles_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:brown_diamond_clay_shingles_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:brown_diamond_clay_shingles_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:brown_diamond_clay_shingles_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:brown_diamond_clay_shingles_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:brown_diamond_clay_shingles_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:brown_diamond_clay_shingles_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:brown_diamond_clay_shingles_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:brown_diamond_clay_shingles_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:brown_diamond_clay_shingles_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:brown_diamond_clay_shingles_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:brown_diamond_clay_shingles_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:brown_diamond_clay_shingles_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:brown_diamond_clay_shingles_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:brown_diamond_clay_shingles_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:brown_diamond_clay_shingles_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:brown_diamond_clay_shingles_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:brown_diamond_clay_shingles_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:brown_diamond_clay_shingles_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:brown_diamond_clay_shingles_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:brown_diamond_clay_shingles_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:brown_diamond_clay_shingles_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:brown_diamond_clay_shingles_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:brown_earth
conquest:brown_earth_corner_slab[facing=north,type=top,waterlogged=true]
conquest:brown_earth_corner_slab[facing=north,type=top,waterlogged=false]
conquest:brown_earth_corner_slab[facing=north,type=bottom,waterlogged=true]
conquest:brown_earth_corner_slab[facing=north,type=bottom,waterlogged=false]
conquest:brown_earth_corner_slab[facing=south,type=top,waterlogged=true]
conquest:brown_earth_corner_slab[facing=south,type=top,waterlogged=false]
conquest:brown_earth_corner_slab[facing=south,type=bottom,waterlogged=true]
conquest:brown_earth_corner_slab[facing=south,type=bottom,waterlogged=false]
conquest:brown_earth_corner_slab[facing=west,type=top,waterlogged=true]
conquest:brown_earth_corner_slab[facing=west,type=top,waterlogged=false]
conquest:brown_earth_corner_slab[facing=west,type=bottom,waterlogged=true]
conquest:brown_earth_corner_slab[facing=west,type=bottom,waterlogged=false]
conquest:brown_earth_corner_slab[facing=east,type=top,waterlogged=true]
conquest:brown_earth_corner_slab[facing=east,type=top,waterlogged=false]
conquest:brown_earth_corner_slab[facing=east,type=bottom,waterlogged=true]
conquest:brown_earth_corner_slab[facing=east,type=bottom,waterlogged=false]
conquest:brown_earth_eighth_slab[facing=north,type=top,waterlogged=true]
conquest:brown_earth_eighth_slab[facing=north,type=top,waterlogged=false]
conquest:brown_earth_eighth_slab[facing=north,type=bottom,waterlogged=true]
conquest:brown_earth_eighth_slab[facing=north,type=bottom,waterlogged=false]
conquest:brown_earth_eighth_slab[facing=south,type=top,waterlogged=true]
conquest:brown_earth_eighth_slab[facing=south,type=top,waterlogged=false]
conquest:brown_earth_eighth_slab[facing=south,type=bottom,waterlogged=true]
conquest:brown_earth_eighth_slab[facing=south,type=bottom,waterlogged=false]
conquest:brown_earth_eighth_slab[facing=west,type=top,waterlogged=true]
conquest:brown_earth_eighth_slab[facing=west,type=top,waterlogged=false]
conquest:brown_earth_eighth_slab[facing=west,type=bottom,waterlogged=true]
conquest:brown_earth_eighth_slab[facing=west,type=bottom,waterlogged=false]
conquest:brown_earth_eighth_slab[facing=east,type=top,waterlogged=true]
conquest:brown_earth_eighth_slab[facing=east,type=top,waterlogged=false]
conquest:brown_earth_eighth_slab[facing=east,type=bottom,waterlogged=true]
conquest:brown_earth_eighth_slab[facing=east,type=bottom,waterlogged=false]
conquest:brown_earth_quarter_slab[facing=north,layer=1,type=top,waterlogged=true]
conquest:brown_earth_quarter_slab[facing=north,layer=1,type=top,waterlogged=false]
conquest:brown_earth_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=true]
conquest:brown_earth_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=false]
conquest:brown_earth_quarter_slab[facing=north,layer=2,type=top,waterlogged=true]
conquest:brown_earth_quarter_slab[facing=north,layer=2,type=top,waterlogged=false]
conquest:brown_earth_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=true]
conquest:brown_earth_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=false]
conquest:brown_earth_quarter_slab[facing=north,layer=3,type=top,waterlogged=true]
conquest:brown_earth_quarter_slab[facing=north,layer=3,type=top,waterlogged=false]
conquest:brown_earth_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=true]
conquest:brown_earth_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=false]
conquest:brown_earth_quarter_slab[facing=south,layer=1,type=top,waterlogged=true]
conquest:brown_earth_quarter_slab[facing=south,layer=1,type=top,waterlogged=false]
conquest:brown_earth_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=true]
conquest:brown_earth_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=false]
conquest:brown_earth_quarter_slab[facing=south,layer=2,type=top,waterlogged=true]
conquest:brown_earth_quarter_slab[facing=south,layer=2,type=top,waterlogged=false]
conquest:brown_earth_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=true]
conquest:brown_earth_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=false]
conquest:brown_earth_quarter_slab[facing=south,layer=3,type=top,waterlogged=true]
conquest:brown_earth_quarter_slab[facing=south,layer=3,type=top,waterlogged=false]
conquest:brown_earth_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=true]
conquest:brown_earth_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=false]
conquest:brown_earth_quarter_slab[facing=west,layer=1,type=top,waterlogged=true]
conquest:brown_earth_quarter_slab[facing=west,layer=1,type=top,waterlogged=false]
conquest:brown_earth_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=true]
conquest:brown_earth_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=false]
conquest:brown_earth_quarter_slab[facing=west,layer=2,type=top,waterlogged=true]
conquest:brown_earth_quarter_slab[facing=west,layer=2,type=top,waterlogged=false]
conquest:brown_earth_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=true]
conquest:brown_earth_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=false]
conquest:brown_earth_quarter_slab[facing=west,layer=3,type=top,waterlogged=true]
conquest:brown_earth_quarter_slab[facing=west,layer=3,type=top,waterlogged=false]
conquest:brown_earth_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=true]
conquest:brown_earth_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=false]
conquest:brown_earth_quarter_slab[facing=east,layer=1,type=top,waterlogged=true]
conquest:brown_earth_quarter_slab[facing=east,layer=1,type=top,waterlogged=false]
conquest:brown_earth_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=true]
conquest:brown_earth_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=false]
conquest:brown_earth_quarter_slab[facing=east,layer=2,type=top,waterlogged=true]
conquest:brown_earth_quarter_slab[facing=east,layer=2,type=top,waterlogged=false]
conquest:brown_earth_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=true]
conquest:brown_earth_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=false]
conquest:brown_earth_quarter_slab[facing=east,layer=3,type=top,waterlogged=true]
conquest:brown_earth_quarter_slab[facing=east,layer=3,type=top,waterlogged=false]
conquest:brown_earth_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=true]
conquest:brown_earth_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=false]
conquest:brown_earth_slab[layers=1,type=top,waterlogged=true]
conquest:brown_earth_slab[layers=1,type=top,waterlogged=false]
conquest:brown_earth_slab[layers=1,type=bottom,waterlogged=true]
conquest:brown_earth_slab[layers=1,type=bottom,waterlogged=false]
conquest:brown_earth_slab[layers=2,type=top,waterlogged=true]
conquest:brown_earth_slab[layers=2,type=top,waterlogged=false]
conquest:brown_earth_slab[layers=2,type=bottom,waterlogged=true]
conquest:brown_earth_slab[layers=2,type=bottom,waterlogged=false]
conquest:brown_earth_slab[layers=3,type=top,waterlogged=true]
conquest:brown_earth_slab[layers=3,type=top,waterlogged=false]
conquest:brown_earth_slab[layers=3,type=bottom,waterlogged=true]
conquest:brown_earth_slab[layers=3,type=bottom,waterlogged=false]
conquest:brown_earth_slab[layers=4,type=top,waterlogged=true]
conquest:brown_earth_slab[layers=4,type=top,waterlogged=false]
conquest:brown_earth_slab[layers=4,type=bottom,waterlogged=true]
conquest:brown_earth_slab[layers=4,type=bottom,waterlogged=false]
conquest:brown_earth_slab[layers=5,type=top,waterlogged=true]
conquest:brown_earth_slab[layers=5,type=top,waterlogged=false]
conquest:brown_earth_slab[layers=5,type=bottom,waterlogged=true]
conquest:brown_earth_slab[layers=5,type=bottom,waterlogged=false]
conquest:brown_earth_slab[layers=6,type=top,waterlogged=true]
conquest:brown_earth_slab[layers=6,type=top,waterlogged=false]
conquest:brown_earth_slab[layers=6,type=bottom,waterlogged=true]
conquest:brown_earth_slab[layers=6,type=bottom,waterlogged=false]
conquest:brown_earth_slab[layers=7,type=top,waterlogged=true]
conquest:brown_earth_slab[layers=7,type=top,waterlogged=false]
conquest:brown_earth_slab[layers=7,type=bottom,waterlogged=true]
conquest:brown_earth_slab[layers=7,type=bottom,waterlogged=false]
conquest:brown_earth_slab[layers=8,type=top,waterlogged=true]
conquest:brown_earth_slab[layers=8,type=top,waterlogged=false]
conquest:brown_earth_slab[layers=8,type=bottom,waterlogged=true]
conquest:brown_earth_slab[layers=8,type=bottom,waterlogged=false]
conquest:brown_earth_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:brown_earth_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:brown_earth_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:brown_earth_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:brown_earth_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:brown_earth_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:brown_earth_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:brown_earth_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:brown_earth_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:brown_earth_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:brown_earth_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:brown_earth_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:brown_earth_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:brown_earth_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:brown_earth_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:brown_earth_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:brown_earth_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:brown_earth_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:brown_earth_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:brown_earth_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:brown_earth_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:brown_earth_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:brown_earth_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:brown_earth_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:brown_earth_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:brown_earth_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:brown_earth_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:brown_earth_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:brown_earth_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:brown_earth_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:brown_earth_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:brown_earth_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:brown_earth_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:brown_earth_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:brown_earth_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:brown_earth_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:brown_earth_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:brown_earth_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:brown_earth_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:brown_earth_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:brown_earth_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:brown_earth_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:brown_earth_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:brown_earth_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:brown_earth_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:brown_earth_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:brown_earth_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:brown_earth_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:brown_earth_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:brown_earth_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:brown_earth_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:brown_earth_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:brown_earth_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:brown_earth_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:brown_earth_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:brown_earth_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:brown_earth_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:brown_earth_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:brown_earth_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:brown_earth_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:brown_earth_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:brown_earth_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:brown_earth_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:brown_earth_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:brown_earth_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:brown_earth_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:brown_earth_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:brown_earth_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:brown_earth_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:brown_earth_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:brown_earth_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:brown_earth_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:brown_earth_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:brown_earth_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:brown_earth_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:brown_earth_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:brown_earth_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:brown_earth_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:brown_earth_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:brown_earth_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:brown_earth_vertical_corner[facing=north,layer=1,waterlogged=true]
conquest:brown_earth_vertical_corner[facing=north,layer=1,waterlogged=false]
conquest:brown_earth_vertical_corner[facing=north,layer=2,waterlogged=true]
conquest:brown_earth_vertical_corner[facing=north,layer=2,waterlogged=false]
conquest:brown_earth_vertical_corner[facing=north,layer=3,waterlogged=true]
conquest:brown_earth_vertical_corner[facing=north,layer=3,waterlogged=false]
conquest:brown_earth_vertical_corner[facing=north,layer=4,waterlogged=true]
conquest:brown_earth_vertical_corner[facing=north,layer=4,waterlogged=false]
conquest:brown_earth_vertical_corner[facing=south,layer=1,waterlogged=true]
conquest:brown_earth_vertical_corner[facing=south,layer=1,waterlogged=false]
conquest:brown_earth_vertical_corner[facing=south,layer=2,waterlogged=true]
conquest:brown_earth_vertical_corner[facing=south,layer=2,waterlogged=false]
conquest:brown_earth_vertical_corner[facing=south,layer=3,waterlogged=true]
conquest:brown_earth_vertical_corner[facing=south,layer=3,waterlogged=false]
conquest:brown_earth_vertical_corner[facing=south,layer=4,waterlogged=true]
conquest:brown_earth_vertical_corner[facing=south,layer=4,waterlogged=false]
conquest:brown_earth_vertical_corner[facing=west,layer=1,waterlogged=true]
conquest:brown_earth_vertical_corner[facing=west,layer=1,waterlogged=false]
conquest:brown_earth_vertical_corner[facing=west,layer=2,waterlogged=true]
conquest:brown_earth_vertical_corner[facing=west,layer=2,waterlogged=false]
conquest:brown_earth_vertical_corner[facing=west,layer=3,waterlogged=true]
conquest:brown_earth_vertical_corner[facing=west,layer=3,waterlogged=false]
conquest:brown_earth_vertical_corner[facing=west,layer=4,waterlogged=true]
conquest:brown_earth_vertical_corner[facing=west,layer=4,waterlogged=false]
conquest:brown_earth_vertical_corner[facing=east,layer=1,waterlogged=true]
conquest:brown_earth_vertical_corner[facing=east,layer=1,waterlogged=false]
conquest:brown_earth_vertical_corner[facing=east,layer=2,waterlogged=true]
conquest:brown_earth_vertical_corner[facing=east,layer=2,waterlogged=false]
conquest:brown_earth_vertical_corner[facing=east,layer=3,waterlogged=true]
conquest:brown_earth_vertical_corner[facing=east,layer=3,waterlogged=false]
conquest:brown_earth_vertical_corner[facing=east,layer=4,waterlogged=true]
conquest:brown_earth_vertical_corner[facing=east,layer=4,waterlogged=false]
conquest:brown_earth_vertical_quarter[facing=north,layer=1,waterlogged=true]
conquest:brown_earth_vertical_quarter[facing=north,layer=1,waterlogged=false]
conquest:brown_earth_vertical_quarter[facing=north,layer=2,waterlogged=true]
conquest:brown_earth_vertical_quarter[facing=north,layer=2,waterlogged=false]
conquest:brown_earth_vertical_quarter[facing=north,layer=3,waterlogged=true]
conquest:brown_earth_vertical_quarter[facing=north,layer=3,waterlogged=false]
conquest:brown_earth_vertical_quarter[facing=north,layer=4,waterlogged=true]
conquest:brown_earth_vertical_quarter[facing=north,layer=4,waterlogged=false]
conquest:brown_earth_vertical_quarter[facing=south,layer=1,waterlogged=true]
conquest:brown_earth_vertical_quarter[facing=south,layer=1,waterlogged=false]
conquest:brown_earth_vertical_quarter[facing=south,layer=2,waterlogged=true]
conquest:brown_earth_vertical_quarter[facing=south,layer=2,waterlogged=false]
conquest:brown_earth_vertical_quarter[facing=south,layer=3,waterlogged=true]
conquest:brown_earth_vertical_quarter[facing=south,layer=3,waterlogged=false]
conquest:brown_earth_vertical_quarter[facing=south,layer=4,waterlogged=true]
conquest:brown_earth_vertical_quarter[facing=south,layer=4,waterlogged=false]
conquest:brown_earth_vertical_quarter[facing=west,layer=1,waterlogged=true]
conquest:brown_earth_vertical_quarter[facing=west,layer=1,waterlogged=false]
conquest:brown_earth_vertical_quarter[facing=west,layer=2,waterlogged=true]
conquest:brown_earth_vertical_quarter[facing=west,layer=2,waterlogged=false]
conquest:brown_earth_vertical_quarter[facing=west,layer=3,waterlogged=true]
conquest:brown_earth_vertical_quarter[facing=west,layer=3,waterlogged=false]
conquest:brown_earth_vertical_quarter[facing=west,layer=4,waterlogged=true]
conquest:brown_earth_vertical_quarter[facing=west,layer=4,waterlogged=false]
conquest:brown_earth_vertical_quarter[facing=east,layer=1,waterlogged=true]
conquest:brown_earth_vertical_quarter[facing=east,layer=1,waterlogged=false]
conquest:brown_earth_vertical_quarter[facing=east,layer=2,waterlogged=true]
conquest:brown_earth_vertical_quarter[facing=east,layer=2,waterlogged=false]
conquest:brown_earth_vertical_quarter[facing=east,layer=3,waterlogged=true]
conquest:brown_earth_vertical_quarter[facing=east,layer=3,waterlogged=false]
conquest:brown_earth_vertical_quarter[facing=east,layer=4,waterlogged=true]
conquest:brown_earth_vertical_quarter[facing=east,layer=4,waterlogged=false]
conquest:brown_earth_vertical_slab[facing=north,layer=1,waterlogged=true]
conquest:brown_earth_vertical_slab[facing=north,layer=1,waterlogged=false]
conquest:brown_earth_vertical_slab[facing=north,layer=2,waterlogged=true]
conquest:brown_earth_vertical_slab[facing=north,layer=2,waterlogged=false]
conquest:brown_earth_vertical_slab[facing=north,layer=3,waterlogged=true]
conquest:brown_earth_vertical_slab[facing=north,layer=3,waterlogged=false]
conquest:brown_earth_vertical_slab[facing=north,layer=4,waterlogged=true]
conquest:brown_earth_vertical_slab[facing=north,layer=4,waterlogged=false]
conquest:brown_earth_vertical_slab[facing=south,layer=1,waterlogged=true]
conquest:brown_earth_vertical_slab[facing=south,layer=1,waterlogged=false]
conquest:brown_earth_vertical_slab[facing=south,layer=2,waterlogged=true]
conquest:brown_earth_vertical_slab[facing=south,layer=2,waterlogged=false]
conquest:brown_earth_vertical_slab[facing=south,layer=3,waterlogged=true]
conquest:brown_earth_vertical_slab[facing=south,layer=3,waterlogged=false]
conquest:brown_earth_vertical_slab[facing=south,layer=4,waterlogged=true]
conquest:brown_earth_vertical_slab[facing=south,layer=4,waterlogged=false]
conquest:brown_earth_vertical_slab[facing=west,layer=1,waterlogged=true]
conquest:brown_earth_vertical_slab[facing=west,layer=1,waterlogged=false]
conquest:brown_earth_vertical_slab[facing=west,layer=2,waterlogged=true]
conquest:brown_earth_vertical_slab[facing=west,layer=2,waterlogged=false]
conquest:brown_earth_vertical_slab[facing=west,layer=3,waterlogged=true]
conquest:brown_earth_vertical_slab[facing=west,layer=3,waterlogged=false]
conquest:brown_earth_vertical_slab[facing=west,layer=4,waterlogged=true]
conquest:brown_earth_vertical_slab[facing=west,layer=4,waterlogged=false]
conquest:brown_earth_vertical_slab[facing=east,layer=1,waterlogged=true]
conquest:brown_earth_vertical_slab[facing=east,layer=1,waterlogged=false]
conquest:brown_earth_vertical_slab[facing=east,layer=2,waterlogged=true]
conquest:brown_earth_vertical_slab[facing=east,layer=2,waterlogged=false]
conquest:brown_earth_vertical_slab[facing=east,layer=3,waterlogged=true]
conquest:brown_earth_vertical_slab[facing=east,layer=3,waterlogged=false]
conquest:brown_earth_vertical_slab[facing=east,layer=4,waterlogged=true]
conquest:brown_earth_vertical_slab[facing=east,layer=4,waterlogged=false]
conquest:brown_elbow_flange[facing=north,toggle=1,waterlogged=true]
conquest:brown_elbow_flange[facing=north,toggle=1,waterlogged=false]
conquest:brown_elbow_flange[facing=north,toggle=2,waterlogged=true]
conquest:brown_elbow_flange[facing=north,toggle=2,waterlogged=false]
conquest:brown_elbow_flange[facing=north,toggle=3,waterlogged=true]
conquest:brown_elbow_flange[facing=north,toggle=3,waterlogged=false]
conquest:brown_elbow_flange[facing=south,toggle=1,waterlogged=true]
conquest:brown_elbow_flange[facing=south,toggle=1,waterlogged=false]
conquest:brown_elbow_flange[facing=south,toggle=2,waterlogged=true]
conquest:brown_elbow_flange[facing=south,toggle=2,waterlogged=false]
conquest:brown_elbow_flange[facing=south,toggle=3,waterlogged=true]
conquest:brown_elbow_flange[facing=south,toggle=3,waterlogged=false]
conquest:brown_elbow_flange[facing=west,toggle=1,waterlogged=true]
conquest:brown_elbow_flange[facing=west,toggle=1,waterlogged=false]
conquest:brown_elbow_flange[facing=west,toggle=2,waterlogged=true]
conquest:brown_elbow_flange[facing=west,toggle=2,waterlogged=false]
conquest:brown_elbow_flange[facing=west,toggle=3,waterlogged=true]
conquest:brown_elbow_flange[facing=west,toggle=3,waterlogged=false]
conquest:brown_elbow_flange[facing=east,toggle=1,waterlogged=true]
conquest:brown_elbow_flange[facing=east,toggle=1,waterlogged=false]
conquest:brown_elbow_flange[facing=east,toggle=2,waterlogged=true]
conquest:brown_elbow_flange[facing=east,toggle=2,waterlogged=false]
conquest:brown_elbow_flange[facing=east,toggle=3,waterlogged=true]
conquest:brown_elbow_flange[facing=east,toggle=3,waterlogged=false]
conquest:brown_gate_valve[facing=north,toggle=1,waterlogged=true]
conquest:brown_gate_valve[facing=north,toggle=1,waterlogged=false]
conquest:brown_gate_valve[facing=north,toggle=2,waterlogged=true]
conquest:brown_gate_valve[facing=north,toggle=2,waterlogged=false]
conquest:brown_gate_valve[facing=north,toggle=3,waterlogged=true]
conquest:brown_gate_valve[facing=north,toggle=3,waterlogged=false]
conquest:brown_gate_valve[facing=north,toggle=4,waterlogged=true]
conquest:brown_gate_valve[facing=north,toggle=4,waterlogged=false]
conquest:brown_gate_valve[facing=south,toggle=1,waterlogged=true]
conquest:brown_gate_valve[facing=south,toggle=1,waterlogged=false]
conquest:brown_gate_valve[facing=south,toggle=2,waterlogged=true]
conquest:brown_gate_valve[facing=south,toggle=2,waterlogged=false]
conquest:brown_gate_valve[facing=south,toggle=3,waterlogged=true]
conquest:brown_gate_valve[facing=south,toggle=3,waterlogged=false]
conquest:brown_gate_valve[facing=south,toggle=4,waterlogged=true]
conquest:brown_gate_valve[facing=south,toggle=4,waterlogged=false]
conquest:brown_gate_valve[facing=west,toggle=1,waterlogged=true]
conquest:brown_gate_valve[facing=west,toggle=1,waterlogged=false]
conquest:brown_gate_valve[facing=west,toggle=2,waterlogged=true]
conquest:brown_gate_valve[facing=west,toggle=2,waterlogged=false]
conquest:brown_gate_valve[facing=west,toggle=3,waterlogged=true]
conquest:brown_gate_valve[facing=west,toggle=3,waterlogged=false]
conquest:brown_gate_valve[facing=west,toggle=4,waterlogged=true]
conquest:brown_gate_valve[facing=west,toggle=4,waterlogged=false]
conquest:brown_gate_valve[facing=east,toggle=1,waterlogged=true]
conquest:brown_gate_valve[facing=east,toggle=1,waterlogged=false]
conquest:brown_gate_valve[facing=east,toggle=2,waterlogged=true]
conquest:brown_gate_valve[facing=east,toggle=2,waterlogged=false]
conquest:brown_gate_valve[facing=east,toggle=3,waterlogged=true]
conquest:brown_gate_valve[facing=east,toggle=3,waterlogged=false]
conquest:brown_gate_valve[facing=east,toggle=4,waterlogged=true]
conquest:brown_gate_valve[facing=east,toggle=4,waterlogged=false]
conquest:brown_granite
conquest:brown_granite_corner_slab[facing=north,type=top,waterlogged=true]
conquest:brown_granite_corner_slab[facing=north,type=top,waterlogged=false]
conquest:brown_granite_corner_slab[facing=north,type=bottom,waterlogged=true]
conquest:brown_granite_corner_slab[facing=north,type=bottom,waterlogged=false]
conquest:brown_granite_corner_slab[facing=south,type=top,waterlogged=true]
conquest:brown_granite_corner_slab[facing=south,type=top,waterlogged=false]
conquest:brown_granite_corner_slab[facing=south,type=bottom,waterlogged=true]
conquest:brown_granite_corner_slab[facing=south,type=bottom,waterlogged=false]
conquest:brown_granite_corner_slab[facing=west,type=top,waterlogged=true]
conquest:brown_granite_corner_slab[facing=west,type=top,waterlogged=false]
conquest:brown_granite_corner_slab[facing=west,type=bottom,waterlogged=true]
conquest:brown_granite_corner_slab[facing=west,type=bottom,waterlogged=false]
conquest:brown_granite_corner_slab[facing=east,type=top,waterlogged=true]
conquest:brown_granite_corner_slab[facing=east,type=top,waterlogged=false]
conquest:brown_granite_corner_slab[facing=east,type=bottom,waterlogged=true]
conquest:brown_granite_corner_slab[facing=east,type=bottom,waterlogged=false]
conquest:brown_granite_eighth_slab[facing=north,type=top,waterlogged=true]
conquest:brown_granite_eighth_slab[facing=north,type=top,waterlogged=false]
conquest:brown_granite_eighth_slab[facing=north,type=bottom,waterlogged=true]
conquest:brown_granite_eighth_slab[facing=north,type=bottom,waterlogged=false]
conquest:brown_granite_eighth_slab[facing=south,type=top,waterlogged=true]
conquest:brown_granite_eighth_slab[facing=south,type=top,waterlogged=false]
conquest:brown_granite_eighth_slab[facing=south,type=bottom,waterlogged=true]
conquest:brown_granite_eighth_slab[facing=south,type=bottom,waterlogged=false]
conquest:brown_granite_eighth_slab[facing=west,type=top,waterlogged=true]
conquest:brown_granite_eighth_slab[facing=west,type=top,waterlogged=false]
conquest:brown_granite_eighth_slab[facing=west,type=bottom,waterlogged=true]
conquest:brown_granite_eighth_slab[facing=west,type=bottom,waterlogged=false]
conquest:brown_granite_eighth_slab[facing=east,type=top,waterlogged=true]
conquest:brown_granite_eighth_slab[facing=east,type=top,waterlogged=false]
conquest:brown_granite_eighth_slab[facing=east,type=bottom,waterlogged=true]
conquest:brown_granite_eighth_slab[facing=east,type=bottom,waterlogged=false]
conquest:brown_granite_gothic_arch[facing=north,shape=one]
conquest:brown_granite_gothic_arch[facing=north,shape=two]
conquest:brown_granite_gothic_arch[facing=north,shape=three]
conquest:brown_granite_gothic_arch[facing=north,shape=three_middle]
conquest:brown_granite_gothic_arch[facing=south,shape=one]
conquest:brown_granite_gothic_arch[facing=south,shape=two]
conquest:brown_granite_gothic_arch[facing=south,shape=three]
conquest:brown_granite_gothic_arch[facing=south,shape=three_middle]
conquest:brown_granite_gothic_arch[facing=west,shape=one]
conquest:brown_granite_gothic_arch[facing=west,shape=two]
conquest:brown_granite_gothic_arch[facing=west,shape=three]
conquest:brown_granite_gothic_arch[facing=west,shape=three_middle]
conquest:brown_granite_gothic_arch[facing=east,shape=one]
conquest:brown_granite_gothic_arch[facing=east,shape=two]
conquest:brown_granite_gothic_arch[facing=east,shape=three]
conquest:brown_granite_gothic_arch[facing=east,shape=three_middle]
conquest:brown_granite_quarter_slab[facing=north,layer=1,type=top,waterlogged=true]
conquest:brown_granite_quarter_slab[facing=north,layer=1,type=top,waterlogged=false]
conquest:brown_granite_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=true]
conquest:brown_granite_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=false]
conquest:brown_granite_quarter_slab[facing=north,layer=2,type=top,waterlogged=true]
conquest:brown_granite_quarter_slab[facing=north,layer=2,type=top,waterlogged=false]
conquest:brown_granite_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=true]
conquest:brown_granite_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=false]
conquest:brown_granite_quarter_slab[facing=north,layer=3,type=top,waterlogged=true]
conquest:brown_granite_quarter_slab[facing=north,layer=3,type=top,waterlogged=false]
conquest:brown_granite_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=true]
conquest:brown_granite_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=false]
conquest:brown_granite_quarter_slab[facing=south,layer=1,type=top,waterlogged=true]
conquest:brown_granite_quarter_slab[facing=south,layer=1,type=top,waterlogged=false]
conquest:brown_granite_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=true]
conquest:brown_granite_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=false]
conquest:brown_granite_quarter_slab[facing=south,layer=2,type=top,waterlogged=true]
conquest:brown_granite_quarter_slab[facing=south,layer=2,type=top,waterlogged=false]
conquest:brown_granite_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=true]
conquest:brown_granite_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=false]
conquest:brown_granite_quarter_slab[facing=south,layer=3,type=top,waterlogged=true]
conquest:brown_granite_quarter_slab[facing=south,layer=3,type=top,waterlogged=false]
conquest:brown_granite_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=true]
conquest:brown_granite_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=false]
conquest:brown_granite_quarter_slab[facing=west,layer=1,type=top,waterlogged=true]
conquest:brown_granite_quarter_slab[facing=west,layer=1,type=top,waterlogged=false]
conquest:brown_granite_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=true]
conquest:brown_granite_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=false]
conquest:brown_granite_quarter_slab[facing=west,layer=2,type=top,waterlogged=true]
conquest:brown_granite_quarter_slab[facing=west,layer=2,type=top,waterlogged=false]
conquest:brown_granite_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=true]
conquest:brown_granite_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=false]
conquest:brown_granite_quarter_slab[facing=west,layer=3,type=top,waterlogged=true]
conquest:brown_granite_quarter_slab[facing=west,layer=3,type=top,waterlogged=false]
conquest:brown_granite_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=true]
conquest:brown_granite_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=false]
conquest:brown_granite_quarter_slab[facing=east,layer=1,type=top,waterlogged=true]
conquest:brown_granite_quarter_slab[facing=east,layer=1,type=top,waterlogged=false]
conquest:brown_granite_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=true]
conquest:brown_granite_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=false]
conquest:brown_granite_quarter_slab[facing=east,layer=2,type=top,waterlogged=true]
conquest:brown_granite_quarter_slab[facing=east,layer=2,type=top,waterlogged=false]
conquest:brown_granite_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=true]
conquest:brown_granite_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=false]
conquest:brown_granite_quarter_slab[facing=east,layer=3,type=top,waterlogged=true]
conquest:brown_granite_quarter_slab[facing=east,layer=3,type=top,waterlogged=false]
conquest:brown_granite_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=true]
conquest:brown_granite_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=false]
conquest:brown_granite_round_arch[facing=north,shape=one]
conquest:brown_granite_round_arch[facing=north,shape=two]
conquest:brown_granite_round_arch[facing=north,shape=three]
conquest:brown_granite_round_arch[facing=north,shape=three_middle]
conquest:brown_granite_round_arch[facing=south,shape=one]
conquest:brown_granite_round_arch[facing=south,shape=two]
conquest:brown_granite_round_arch[facing=south,shape=three]
conquest:brown_granite_round_arch[facing=south,shape=three_middle]
conquest:brown_granite_round_arch[facing=west,shape=one]
conquest:brown_granite_round_arch[facing=west,shape=two]
conquest:brown_granite_round_arch[facing=west,shape=three]
conquest:brown_granite_round_arch[facing=west,shape=three_middle]
conquest:brown_granite_round_arch[facing=east,shape=one]
conquest:brown_granite_round_arch[facing=east,shape=two]
conquest:brown_granite_round_arch[facing=east,shape=three]
conquest:brown_granite_round_arch[facing=east,shape=three_middle]
conquest:brown_granite_segmental_arch[facing=north,shape=one]
conquest:brown_granite_segmental_arch[facing=north,shape=two]
conquest:brown_granite_segmental_arch[facing=north,shape=three]
conquest:brown_granite_segmental_arch[facing=north,shape=three_middle]
conquest:brown_granite_segmental_arch[facing=south,shape=one]
conquest:brown_granite_segmental_arch[facing=south,shape=two]
conquest:brown_granite_segmental_arch[facing=south,shape=three]
conquest:brown_granite_segmental_arch[facing=south,shape=three_middle]
conquest:brown_granite_segmental_arch[facing=west,shape=one]
conquest:brown_granite_segmental_arch[facing=west,shape=two]
conquest:brown_granite_segmental_arch[facing=west,shape=three]
conquest:brown_granite_segmental_arch[facing=west,shape=three_middle]
conquest:brown_granite_segmental_arch[facing=east,shape=one]
conquest:brown_granite_segmental_arch[facing=east,shape=two]
conquest:brown_granite_segmental_arch[facing=east,shape=three]
conquest:brown_granite_segmental_arch[facing=east,shape=three_middle]
conquest:brown_granite_slab[layers=1,type=top,waterlogged=true]
conquest:brown_granite_slab[layers=1,type=top,waterlogged=false]
conquest:brown_granite_slab[layers=1,type=bottom,waterlogged=true]
conquest:brown_granite_slab[layers=1,type=bottom,waterlogged=false]
conquest:brown_granite_slab[layers=2,type=top,waterlogged=true]
conquest:brown_granite_slab[layers=2,type=top,waterlogged=false]
conquest:brown_granite_slab[layers=2,type=bottom,waterlogged=true]
conquest:brown_granite_slab[layers=2,type=bottom,waterlogged=false]
conquest:brown_granite_slab[layers=3,type=top,waterlogged=true]
conquest:brown_granite_slab[layers=3,type=top,waterlogged=false]
conquest:brown_granite_slab[layers=3,type=bottom,waterlogged=true]
conquest:brown_granite_slab[layers=3,type=bottom,waterlogged=false]
conquest:brown_granite_slab[layers=4,type=top,waterlogged=true]
conquest:brown_granite_slab[layers=4,type=top,waterlogged=false]
conquest:brown_granite_slab[layers=4,type=bottom,waterlogged=true]
conquest:brown_granite_slab[layers=4,type=bottom,waterlogged=false]
conquest:brown_granite_slab[layers=5,type=top,waterlogged=true]
conquest:brown_granite_slab[layers=5,type=top,waterlogged=false]
conquest:brown_granite_slab[layers=5,type=bottom,waterlogged=true]
conquest:brown_granite_slab[layers=5,type=bottom,waterlogged=false]
conquest:brown_granite_slab[layers=6,type=top,waterlogged=true]
conquest:brown_granite_slab[layers=6,type=top,waterlogged=false]
conquest:brown_granite_slab[layers=6,type=bottom,waterlogged=true]
conquest:brown_granite_slab[layers=6,type=bottom,waterlogged=false]
conquest:brown_granite_slab[layers=7,type=top,waterlogged=true]
conquest:brown_granite_slab[layers=7,type=top,waterlogged=false]
conquest:brown_granite_slab[layers=7,type=bottom,waterlogged=true]
conquest:brown_granite_slab[layers=7,type=bottom,waterlogged=false]
conquest:brown_granite_slab[layers=8,type=top,waterlogged=true]
conquest:brown_granite_slab[layers=8,type=top,waterlogged=false]
conquest:brown_granite_slab[layers=8,type=bottom,waterlogged=true]
conquest:brown_granite_slab[layers=8,type=bottom,waterlogged=false]
conquest:brown_granite_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:brown_granite_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:brown_granite_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:brown_granite_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:brown_granite_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:brown_granite_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:brown_granite_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:brown_granite_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:brown_granite_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:brown_granite_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:brown_granite_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:brown_granite_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:brown_granite_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:brown_granite_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:brown_granite_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:brown_granite_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:brown_granite_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:brown_granite_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:brown_granite_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:brown_granite_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:brown_granite_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:brown_granite_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:brown_granite_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:brown_granite_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:brown_granite_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:brown_granite_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:brown_granite_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:brown_granite_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:brown_granite_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:brown_granite_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:brown_granite_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:brown_granite_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:brown_granite_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:brown_granite_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:brown_granite_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:brown_granite_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:brown_granite_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:brown_granite_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:brown_granite_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:brown_granite_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:brown_granite_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:brown_granite_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:brown_granite_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:brown_granite_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:brown_granite_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:brown_granite_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:brown_granite_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:brown_granite_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:brown_granite_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:brown_granite_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:brown_granite_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:brown_granite_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:brown_granite_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:brown_granite_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:brown_granite_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:brown_granite_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:brown_granite_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:brown_granite_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:brown_granite_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:brown_granite_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:brown_granite_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:brown_granite_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:brown_granite_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:brown_granite_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:brown_granite_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:brown_granite_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:brown_granite_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:brown_granite_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:brown_granite_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:brown_granite_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:brown_granite_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:brown_granite_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:brown_granite_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:brown_granite_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:brown_granite_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:brown_granite_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:brown_granite_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:brown_granite_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:brown_granite_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:brown_granite_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:brown_granite_vertical_corner[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:brown_granite_vertical_corner[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:brown_granite_vertical_corner[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:brown_granite_vertical_corner[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:brown_granite_vertical_corner[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:brown_granite_vertical_corner[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:brown_granite_vertical_corner[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:brown_granite_vertical_corner[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:brown_granite_vertical_corner[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:brown_granite_vertical_corner[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:brown_granite_vertical_corner[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:brown_granite_vertical_corner[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:brown_granite_vertical_corner[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:brown_granite_vertical_corner[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:brown_granite_vertical_corner[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:brown_granite_vertical_corner[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:brown_granite_vertical_corner[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:brown_granite_vertical_corner[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:brown_granite_vertical_corner[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:brown_granite_vertical_corner[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:brown_granite_vertical_corner[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:brown_granite_vertical_corner[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:brown_granite_vertical_corner[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:brown_granite_vertical_corner[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:brown_granite_vertical_corner[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:brown_granite_vertical_corner[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:brown_granite_vertical_corner[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:brown_granite_vertical_corner[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:brown_granite_vertical_corner[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:brown_granite_vertical_corner[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:brown_granite_vertical_corner[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:brown_granite_vertical_corner[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:brown_granite_vertical_corner[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:brown_granite_vertical_corner[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:brown_granite_vertical_corner[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:brown_granite_vertical_corner[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:brown_granite_vertical_corner[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:brown_granite_vertical_corner[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:brown_granite_vertical_corner[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:brown_granite_vertical_corner[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:brown_granite_vertical_corner[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:brown_granite_vertical_corner[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:brown_granite_vertical_corner[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:brown_granite_vertical_corner[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:brown_granite_vertical_corner[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:brown_granite_vertical_corner[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:brown_granite_vertical_corner[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:brown_granite_vertical_corner[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:brown_granite_vertical_corner[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:brown_granite_vertical_corner[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:brown_granite_vertical_corner[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:brown_granite_vertical_corner[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:brown_granite_vertical_corner[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:brown_granite_vertical_corner[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:brown_granite_vertical_corner[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:brown_granite_vertical_corner[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:brown_granite_vertical_corner[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:brown_granite_vertical_corner[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:brown_granite_vertical_corner[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:brown_granite_vertical_corner[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:brown_granite_vertical_corner[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:brown_granite_vertical_corner[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:brown_granite_vertical_corner[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:brown_granite_vertical_corner[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:brown_granite_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:brown_granite_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:brown_granite_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:brown_granite_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:brown_granite_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:brown_granite_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:brown_granite_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:brown_granite_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:brown_granite_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:brown_granite_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:brown_granite_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:brown_granite_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:brown_granite_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:brown_granite_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:brown_granite_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:brown_granite_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:brown_granite_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:brown_granite_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:brown_granite_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:brown_granite_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:brown_granite_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:brown_granite_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:brown_granite_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:brown_granite_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:brown_granite_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:brown_granite_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:brown_granite_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:brown_granite_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:brown_granite_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:brown_granite_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:brown_granite_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:brown_granite_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:brown_granite_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:brown_granite_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:brown_granite_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:brown_granite_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:brown_granite_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:brown_granite_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:brown_granite_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:brown_granite_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:brown_granite_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:brown_granite_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:brown_granite_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:brown_granite_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:brown_granite_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:brown_granite_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:brown_granite_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:brown_granite_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:brown_granite_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:brown_granite_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:brown_granite_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:brown_granite_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:brown_granite_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:brown_granite_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:brown_granite_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:brown_granite_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:brown_granite_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:brown_granite_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:brown_granite_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:brown_granite_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:brown_granite_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:brown_granite_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:brown_granite_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:brown_granite_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:brown_granite_vertical_quarter[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:brown_granite_vertical_quarter[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:brown_granite_vertical_quarter[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:brown_granite_vertical_quarter[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:brown_granite_vertical_quarter[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:brown_granite_vertical_quarter[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:brown_granite_vertical_quarter[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:brown_granite_vertical_quarter[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:brown_granite_vertical_quarter[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:brown_granite_vertical_quarter[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:brown_granite_vertical_quarter[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:brown_granite_vertical_quarter[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:brown_granite_vertical_quarter[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:brown_granite_vertical_quarter[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:brown_granite_vertical_quarter[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:brown_granite_vertical_quarter[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:brown_granite_vertical_quarter[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:brown_granite_vertical_quarter[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:brown_granite_vertical_quarter[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:brown_granite_vertical_quarter[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:brown_granite_vertical_quarter[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:brown_granite_vertical_quarter[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:brown_granite_vertical_quarter[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:brown_granite_vertical_quarter[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:brown_granite_vertical_quarter[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:brown_granite_vertical_quarter[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:brown_granite_vertical_quarter[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:brown_granite_vertical_quarter[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:brown_granite_vertical_quarter[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:brown_granite_vertical_quarter[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:brown_granite_vertical_quarter[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:brown_granite_vertical_quarter[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:brown_granite_vertical_quarter[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:brown_granite_vertical_quarter[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:brown_granite_vertical_quarter[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:brown_granite_vertical_quarter[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:brown_granite_vertical_quarter[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:brown_granite_vertical_quarter[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:brown_granite_vertical_quarter[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:brown_granite_vertical_quarter[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:brown_granite_vertical_quarter[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:brown_granite_vertical_quarter[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:brown_granite_vertical_quarter[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:brown_granite_vertical_quarter[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:brown_granite_vertical_quarter[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:brown_granite_vertical_quarter[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:brown_granite_vertical_quarter[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:brown_granite_vertical_quarter[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:brown_granite_vertical_quarter[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:brown_granite_vertical_quarter[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:brown_granite_vertical_quarter[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:brown_granite_vertical_quarter[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:brown_granite_vertical_quarter[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:brown_granite_vertical_quarter[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:brown_granite_vertical_quarter[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:brown_granite_vertical_quarter[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:brown_granite_vertical_quarter[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:brown_granite_vertical_quarter[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:brown_granite_vertical_quarter[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:brown_granite_vertical_quarter[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:brown_granite_vertical_quarter[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:brown_granite_vertical_quarter[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:brown_granite_vertical_quarter[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:brown_granite_vertical_quarter[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:brown_granite_vertical_slab[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:brown_granite_vertical_slab[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:brown_granite_vertical_slab[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:brown_granite_vertical_slab[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:brown_granite_vertical_slab[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:brown_granite_vertical_slab[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:brown_granite_vertical_slab[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:brown_granite_vertical_slab[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:brown_granite_vertical_slab[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:brown_granite_vertical_slab[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:brown_granite_vertical_slab[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:brown_granite_vertical_slab[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:brown_granite_vertical_slab[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:brown_granite_vertical_slab[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:brown_granite_vertical_slab[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:brown_granite_vertical_slab[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:brown_granite_vertical_slab[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:brown_granite_vertical_slab[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:brown_granite_vertical_slab[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:brown_granite_vertical_slab[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:brown_granite_vertical_slab[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:brown_granite_vertical_slab[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:brown_granite_vertical_slab[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:brown_granite_vertical_slab[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:brown_granite_vertical_slab[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:brown_granite_vertical_slab[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:brown_granite_vertical_slab[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:brown_granite_vertical_slab[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:brown_granite_vertical_slab[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:brown_granite_vertical_slab[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:brown_granite_vertical_slab[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:brown_granite_vertical_slab[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:brown_granite_vertical_slab[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:brown_granite_vertical_slab[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:brown_granite_vertical_slab[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:brown_granite_vertical_slab[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:brown_granite_vertical_slab[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:brown_granite_vertical_slab[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:brown_granite_vertical_slab[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:brown_granite_vertical_slab[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:brown_granite_vertical_slab[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:brown_granite_vertical_slab[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:brown_granite_vertical_slab[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:brown_granite_vertical_slab[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:brown_granite_vertical_slab[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:brown_granite_vertical_slab[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:brown_granite_vertical_slab[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:brown_granite_vertical_slab[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:brown_granite_vertical_slab[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:brown_granite_vertical_slab[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:brown_granite_vertical_slab[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:brown_granite_vertical_slab[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:brown_granite_vertical_slab[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:brown_granite_vertical_slab[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:brown_granite_vertical_slab[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:brown_granite_vertical_slab[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:brown_granite_vertical_slab[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:brown_granite_vertical_slab[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:brown_granite_vertical_slab[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:brown_granite_vertical_slab[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:brown_granite_vertical_slab[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:brown_granite_vertical_slab[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:brown_granite_vertical_slab[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:brown_granite_vertical_slab[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:brown_gravel
conquest:brown_gravel_layer[layers=1,waterlogged=true]
conquest:brown_gravel_layer[layers=1,waterlogged=false]
conquest:brown_gravel_layer[layers=2,waterlogged=true]
conquest:brown_gravel_layer[layers=2,waterlogged=false]
conquest:brown_gravel_layer[layers=3,waterlogged=true]
conquest:brown_gravel_layer[layers=3,waterlogged=false]
conquest:brown_gravel_layer[layers=4,waterlogged=true]
conquest:brown_gravel_layer[layers=4,waterlogged=false]
conquest:brown_gravel_layer[layers=5,waterlogged=true]
conquest:brown_gravel_layer[layers=5,waterlogged=false]
conquest:brown_gravel_layer[layers=6,waterlogged=true]
conquest:brown_gravel_layer[layers=6,waterlogged=false]
conquest:brown_gravel_layer[layers=7,waterlogged=true]
conquest:brown_gravel_layer[layers=7,waterlogged=false]
conquest:brown_gravel_layer[layers=8,waterlogged=true]
conquest:brown_gravel_layer[layers=8,waterlogged=false]
conquest:brown_gravel_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:brown_gravel_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:brown_gravel_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:brown_gravel_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:brown_gravel_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:brown_gravel_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:brown_gravel_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:brown_gravel_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:brown_gravel_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:brown_gravel_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:brown_gravel_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:brown_gravel_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:brown_gravel_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:brown_gravel_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:brown_gravel_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:brown_gravel_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:brown_gravel_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:brown_gravel_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:brown_gravel_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:brown_gravel_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:brown_gravel_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:brown_gravel_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:brown_gravel_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:brown_gravel_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:brown_gravel_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:brown_gravel_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:brown_gravel_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:brown_gravel_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:brown_gravel_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:brown_gravel_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:brown_gravel_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:brown_gravel_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:brown_gravel_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:brown_gravel_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:brown_gravel_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:brown_gravel_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:brown_gravel_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:brown_gravel_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:brown_gravel_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:brown_gravel_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:brown_gravel_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:brown_gravel_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:brown_gravel_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:brown_gravel_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:brown_gravel_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:brown_gravel_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:brown_gravel_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:brown_gravel_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:brown_gravel_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:brown_gravel_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:brown_gravel_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:brown_gravel_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:brown_gravel_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:brown_gravel_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:brown_gravel_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:brown_gravel_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:brown_gravel_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:brown_gravel_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:brown_gravel_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:brown_gravel_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:brown_gravel_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:brown_gravel_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:brown_gravel_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:brown_gravel_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:brown_gravel_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:brown_gravel_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:brown_gravel_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:brown_gravel_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:brown_gravel_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:brown_gravel_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:brown_gravel_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:brown_gravel_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:brown_gravel_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:brown_gravel_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:brown_gravel_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:brown_gravel_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:brown_gravel_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:brown_gravel_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:brown_gravel_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:brown_gravel_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:brown_gray_wood_shingles
conquest:brown_gray_wood_shingles_capital[facing=flat,type=top,waterlogged=true]
conquest:brown_gray_wood_shingles_capital[facing=flat,type=top,waterlogged=false]
conquest:brown_gray_wood_shingles_capital[facing=flat,type=bottom,waterlogged=true]
conquest:brown_gray_wood_shingles_capital[facing=flat,type=bottom,waterlogged=false]
conquest:brown_gray_wood_shingles_capital[facing=north,type=top,waterlogged=true]
conquest:brown_gray_wood_shingles_capital[facing=north,type=top,waterlogged=false]
conquest:brown_gray_wood_shingles_capital[facing=north,type=bottom,waterlogged=true]
conquest:brown_gray_wood_shingles_capital[facing=north,type=bottom,waterlogged=false]
conquest:brown_gray_wood_shingles_capital[facing=south,type=top,waterlogged=true]
conquest:brown_gray_wood_shingles_capital[facing=south,type=top,waterlogged=false]
conquest:brown_gray_wood_shingles_capital[facing=south,type=bottom,waterlogged=true]
conquest:brown_gray_wood_shingles_capital[facing=south,type=bottom,waterlogged=false]
conquest:brown_gray_wood_shingles_capital[facing=east,type=top,waterlogged=true]
conquest:brown_gray_wood_shingles_capital[facing=east,type=top,waterlogged=false]
conquest:brown_gray_wood_shingles_capital[facing=east,type=bottom,waterlogged=true]
conquest:brown_gray_wood_shingles_capital[facing=east,type=bottom,waterlogged=false]
conquest:brown_gray_wood_shingles_capital[facing=west,type=top,waterlogged=true]
conquest:brown_gray_wood_shingles_capital[facing=west,type=top,waterlogged=false]
conquest:brown_gray_wood_shingles_capital[facing=west,type=bottom,waterlogged=true]
conquest:brown_gray_wood_shingles_capital[facing=west,type=bottom,waterlogged=false]
conquest:brown_gray_wood_shingles_corner_slab[facing=north,type=top,waterlogged=true]
conquest:brown_gray_wood_shingles_corner_slab[facing=north,type=top,waterlogged=false]
conquest:brown_gray_wood_shingles_corner_slab[facing=north,type=bottom,waterlogged=true]
conquest:brown_gray_wood_shingles_corner_slab[facing=north,type=bottom,waterlogged=false]
conquest:brown_gray_wood_shingles_corner_slab[facing=south,type=top,waterlogged=true]
conquest:brown_gray_wood_shingles_corner_slab[facing=south,type=top,waterlogged=false]
conquest:brown_gray_wood_shingles_corner_slab[facing=south,type=bottom,waterlogged=true]
conquest:brown_gray_wood_shingles_corner_slab[facing=south,type=bottom,waterlogged=false]
conquest:brown_gray_wood_shingles_corner_slab[facing=west,type=top,waterlogged=true]
conquest:brown_gray_wood_shingles_corner_slab[facing=west,type=top,waterlogged=false]
conquest:brown_gray_wood_shingles_corner_slab[facing=west,type=bottom,waterlogged=true]
conquest:brown_gray_wood_shingles_corner_slab[facing=west,type=bottom,waterlogged=false]
conquest:brown_gray_wood_shingles_corner_slab[facing=east,type=top,waterlogged=true]
conquest:brown_gray_wood_shingles_corner_slab[facing=east,type=top,waterlogged=false]
conquest:brown_gray_wood_shingles_corner_slab[facing=east,type=bottom,waterlogged=true]
conquest:brown_gray_wood_shingles_corner_slab[facing=east,type=bottom,waterlogged=false]
conquest:brown_gray_wood_shingles_eighth_slab[facing=north,type=top,waterlogged=true]
conquest:brown_gray_wood_shingles_eighth_slab[facing=north,type=top,waterlogged=false]
conquest:brown_gray_wood_shingles_eighth_slab[facing=north,type=bottom,waterlogged=true]
conquest:brown_gray_wood_shingles_eighth_slab[facing=north,type=bottom,waterlogged=false]
conquest:brown_gray_wood_shingles_eighth_slab[facing=south,type=top,waterlogged=true]
conquest:brown_gray_wood_shingles_eighth_slab[facing=south,type=top,waterlogged=false]
conquest:brown_gray_wood_shingles_eighth_slab[facing=south,type=bottom,waterlogged=true]
conquest:brown_gray_wood_shingles_eighth_slab[facing=south,type=bottom,waterlogged=false]
conquest:brown_gray_wood_shingles_eighth_slab[facing=west,type=top,waterlogged=true]
conquest:brown_gray_wood_shingles_eighth_slab[facing=west,type=top,waterlogged=false]
conquest:brown_gray_wood_shingles_eighth_slab[facing=west,type=bottom,waterlogged=true]
conquest:brown_gray_wood_shingles_eighth_slab[facing=west,type=bottom,waterlogged=false]
conquest:brown_gray_wood_shingles_eighth_slab[facing=east,type=top,waterlogged=true]
conquest:brown_gray_wood_shingles_eighth_slab[facing=east,type=top,waterlogged=false]
conquest:brown_gray_wood_shingles_eighth_slab[facing=east,type=bottom,waterlogged=true]
conquest:brown_gray_wood_shingles_eighth_slab[facing=east,type=bottom,waterlogged=false]
conquest:brown_gray_wood_shingles_pillar[layer=1,waterlogged=true]
conquest:brown_gray_wood_shingles_pillar[layer=1,waterlogged=false]
conquest:brown_gray_wood_shingles_pillar[layer=2,waterlogged=true]
conquest:brown_gray_wood_shingles_pillar[layer=2,waterlogged=false]
conquest:brown_gray_wood_shingles_pillar[layer=3,waterlogged=true]
conquest:brown_gray_wood_shingles_pillar[layer=3,waterlogged=false]
conquest:brown_gray_wood_shingles_quarter_slab[facing=north,layer=1,type=top,waterlogged=true]
conquest:brown_gray_wood_shingles_quarter_slab[facing=north,layer=1,type=top,waterlogged=false]
conquest:brown_gray_wood_shingles_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=true]
conquest:brown_gray_wood_shingles_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=false]
conquest:brown_gray_wood_shingles_quarter_slab[facing=north,layer=2,type=top,waterlogged=true]
conquest:brown_gray_wood_shingles_quarter_slab[facing=north,layer=2,type=top,waterlogged=false]
conquest:brown_gray_wood_shingles_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=true]
conquest:brown_gray_wood_shingles_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=false]
conquest:brown_gray_wood_shingles_quarter_slab[facing=north,layer=3,type=top,waterlogged=true]
conquest:brown_gray_wood_shingles_quarter_slab[facing=north,layer=3,type=top,waterlogged=false]
conquest:brown_gray_wood_shingles_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=true]
conquest:brown_gray_wood_shingles_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=false]
conquest:brown_gray_wood_shingles_quarter_slab[facing=south,layer=1,type=top,waterlogged=true]
conquest:brown_gray_wood_shingles_quarter_slab[facing=south,layer=1,type=top,waterlogged=false]
conquest:brown_gray_wood_shingles_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=true]
conquest:brown_gray_wood_shingles_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=false]
conquest:brown_gray_wood_shingles_quarter_slab[facing=south,layer=2,type=top,waterlogged=true]
conquest:brown_gray_wood_shingles_quarter_slab[facing=south,layer=2,type=top,waterlogged=false]
conquest:brown_gray_wood_shingles_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=true]
conquest:brown_gray_wood_shingles_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=false]
conquest:brown_gray_wood_shingles_quarter_slab[facing=south,layer=3,type=top,waterlogged=true]
conquest:brown_gray_wood_shingles_quarter_slab[facing=south,layer=3,type=top,waterlogged=false]
conquest:brown_gray_wood_shingles_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=true]
conquest:brown_gray_wood_shingles_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=false]
conquest:brown_gray_wood_shingles_quarter_slab[facing=west,layer=1,type=top,waterlogged=true]
conquest:brown_gray_wood_shingles_quarter_slab[facing=west,layer=1,type=top,waterlogged=false]
conquest:brown_gray_wood_shingles_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=true]
conquest:brown_gray_wood_shingles_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=false]
conquest:brown_gray_wood_shingles_quarter_slab[facing=west,layer=2,type=top,waterlogged=true]
conquest:brown_gray_wood_shingles_quarter_slab[facing=west,layer=2,type=top,waterlogged=false]
conquest:brown_gray_wood_shingles_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=true]
conquest:brown_gray_wood_shingles_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=false]
conquest:brown_gray_wood_shingles_quarter_slab[facing=west,layer=3,type=top,waterlogged=true]
conquest:brown_gray_wood_shingles_quarter_slab[facing=west,layer=3,type=top,waterlogged=false]
conquest:brown_gray_wood_shingles_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=true]
conquest:brown_gray_wood_shingles_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=false]
conquest:brown_gray_wood_shingles_quarter_slab[facing=east,layer=1,type=top,waterlogged=true]
conquest:brown_gray_wood_shingles_quarter_slab[facing=east,layer=1,type=top,waterlogged=false]
conquest:brown_gray_wood_shingles_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=true]
conquest:brown_gray_wood_shingles_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=false]
conquest:brown_gray_wood_shingles_quarter_slab[facing=east,layer=2,type=top,waterlogged=true]
conquest:brown_gray_wood_shingles_quarter_slab[facing=east,layer=2,type=top,waterlogged=false]
conquest:brown_gray_wood_shingles_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=true]
conquest:brown_gray_wood_shingles_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=false]
conquest:brown_gray_wood_shingles_quarter_slab[facing=east,layer=3,type=top,waterlogged=true]
conquest:brown_gray_wood_shingles_quarter_slab[facing=east,layer=3,type=top,waterlogged=false]
conquest:brown_gray_wood_shingles_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=true]
conquest:brown_gray_wood_shingles_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=false]
conquest:brown_gray_wood_shingles_slab[layer=1,type=top,waterlogged=true]
conquest:brown_gray_wood_shingles_slab[layer=1,type=top,waterlogged=false]
conquest:brown_gray_wood_shingles_slab[layer=1,type=bottom,waterlogged=true]
conquest:brown_gray_wood_shingles_slab[layer=1,type=bottom,waterlogged=false]
conquest:brown_gray_wood_shingles_slab[layer=2,type=top,waterlogged=true]
conquest:brown_gray_wood_shingles_slab[layer=2,type=top,waterlogged=false]
conquest:brown_gray_wood_shingles_slab[layer=2,type=bottom,waterlogged=true]
conquest:brown_gray_wood_shingles_slab[layer=2,type=bottom,waterlogged=false]
conquest:brown_gray_wood_shingles_slab[layer=3,type=top,waterlogged=true]
conquest:brown_gray_wood_shingles_slab[layer=3,type=top,waterlogged=false]
conquest:brown_gray_wood_shingles_slab[layer=3,type=bottom,waterlogged=true]
conquest:brown_gray_wood_shingles_slab[layer=3,type=bottom,waterlogged=false]
conquest:brown_gray_wood_shingles_slab[layer=4,type=top,waterlogged=true]
conquest:brown_gray_wood_shingles_slab[layer=4,type=top,waterlogged=false]
conquest:brown_gray_wood_shingles_slab[layer=4,type=bottom,waterlogged=true]
conquest:brown_gray_wood_shingles_slab[layer=4,type=bottom,waterlogged=false]
conquest:brown_gray_wood_shingles_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:brown_gray_wood_shingles_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:brown_gray_wood_shingles_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:brown_gray_wood_shingles_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:brown_gray_wood_shingles_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:brown_gray_wood_shingles_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:brown_gray_wood_shingles_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:brown_gray_wood_shingles_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:brown_gray_wood_shingles_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:brown_gray_wood_shingles_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:brown_gray_wood_shingles_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:brown_gray_wood_shingles_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:brown_gray_wood_shingles_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:brown_gray_wood_shingles_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:brown_gray_wood_shingles_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:brown_gray_wood_shingles_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:brown_gray_wood_shingles_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:brown_gray_wood_shingles_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:brown_gray_wood_shingles_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:brown_gray_wood_shingles_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:brown_gray_wood_shingles_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:brown_gray_wood_shingles_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:brown_gray_wood_shingles_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:brown_gray_wood_shingles_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:brown_gray_wood_shingles_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:brown_gray_wood_shingles_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:brown_gray_wood_shingles_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:brown_gray_wood_shingles_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:brown_gray_wood_shingles_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:brown_gray_wood_shingles_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:brown_gray_wood_shingles_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:brown_gray_wood_shingles_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:brown_gray_wood_shingles_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:brown_gray_wood_shingles_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:brown_gray_wood_shingles_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:brown_gray_wood_shingles_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:brown_gray_wood_shingles_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:brown_gray_wood_shingles_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:brown_gray_wood_shingles_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:brown_gray_wood_shingles_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:brown_gray_wood_shingles_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:brown_gray_wood_shingles_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:brown_gray_wood_shingles_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:brown_gray_wood_shingles_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:brown_gray_wood_shingles_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:brown_gray_wood_shingles_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:brown_gray_wood_shingles_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:brown_gray_wood_shingles_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:brown_gray_wood_shingles_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:brown_gray_wood_shingles_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:brown_gray_wood_shingles_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:brown_gray_wood_shingles_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:brown_gray_wood_shingles_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:brown_gray_wood_shingles_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:brown_gray_wood_shingles_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:brown_gray_wood_shingles_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:brown_gray_wood_shingles_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:brown_gray_wood_shingles_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:brown_gray_wood_shingles_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:brown_gray_wood_shingles_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:brown_gray_wood_shingles_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:brown_gray_wood_shingles_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:brown_gray_wood_shingles_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:brown_gray_wood_shingles_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:brown_gray_wood_shingles_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:brown_gray_wood_shingles_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:brown_gray_wood_shingles_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:brown_gray_wood_shingles_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:brown_gray_wood_shingles_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:brown_gray_wood_shingles_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:brown_gray_wood_shingles_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:brown_gray_wood_shingles_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:brown_gray_wood_shingles_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:brown_gray_wood_shingles_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:brown_gray_wood_shingles_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:brown_gray_wood_shingles_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:brown_gray_wood_shingles_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:brown_gray_wood_shingles_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:brown_gray_wood_shingles_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:brown_gray_wood_shingles_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:brown_gray_wood_shingles_vertical_corner[facing=north,layer=1,waterlogged=true]
conquest:brown_gray_wood_shingles_vertical_corner[facing=north,layer=1,waterlogged=false]
conquest:brown_gray_wood_shingles_vertical_corner[facing=north,layer=2,waterlogged=true]
conquest:brown_gray_wood_shingles_vertical_corner[facing=north,layer=2,waterlogged=false]
conquest:brown_gray_wood_shingles_vertical_corner[facing=north,layer=3,waterlogged=true]
conquest:brown_gray_wood_shingles_vertical_corner[facing=north,layer=3,waterlogged=false]
conquest:brown_gray_wood_shingles_vertical_corner[facing=north,layer=4,waterlogged=true]
conquest:brown_gray_wood_shingles_vertical_corner[facing=north,layer=4,waterlogged=false]
conquest:brown_gray_wood_shingles_vertical_corner[facing=south,layer=1,waterlogged=true]
conquest:brown_gray_wood_shingles_vertical_corner[facing=south,layer=1,waterlogged=false]
conquest:brown_gray_wood_shingles_vertical_corner[facing=south,layer=2,waterlogged=true]
conquest:brown_gray_wood_shingles_vertical_corner[facing=south,layer=2,waterlogged=false]
conquest:brown_gray_wood_shingles_vertical_corner[facing=south,layer=3,waterlogged=true]
conquest:brown_gray_wood_shingles_vertical_corner[facing=south,layer=3,waterlogged=false]
conquest:brown_gray_wood_shingles_vertical_corner[facing=south,layer=4,waterlogged=true]
conquest:brown_gray_wood_shingles_vertical_corner[facing=south,layer=4,waterlogged=false]
conquest:brown_gray_wood_shingles_vertical_corner[facing=west,layer=1,waterlogged=true]
conquest:brown_gray_wood_shingles_vertical_corner[facing=west,layer=1,waterlogged=false]
conquest:brown_gray_wood_shingles_vertical_corner[facing=west,layer=2,waterlogged=true]
conquest:brown_gray_wood_shingles_vertical_corner[facing=west,layer=2,waterlogged=false]
conquest:brown_gray_wood_shingles_vertical_corner[facing=west,layer=3,waterlogged=true]
conquest:brown_gray_wood_shingles_vertical_corner[facing=west,layer=3,waterlogged=false]
conquest:brown_gray_wood_shingles_vertical_corner[facing=west,layer=4,waterlogged=true]
conquest:brown_gray_wood_shingles_vertical_corner[facing=west,layer=4,waterlogged=false]
conquest:brown_gray_wood_shingles_vertical_corner[facing=east,layer=1,waterlogged=true]
conquest:brown_gray_wood_shingles_vertical_corner[facing=east,layer=1,waterlogged=false]
conquest:brown_gray_wood_shingles_vertical_corner[facing=east,layer=2,waterlogged=true]
conquest:brown_gray_wood_shingles_vertical_corner[facing=east,layer=2,waterlogged=false]
conquest:brown_gray_wood_shingles_vertical_corner[facing=east,layer=3,waterlogged=true]
conquest:brown_gray_wood_shingles_vertical_corner[facing=east,layer=3,waterlogged=false]
conquest:brown_gray_wood_shingles_vertical_corner[facing=east,layer=4,waterlogged=true]
conquest:brown_gray_wood_shingles_vertical_corner[facing=east,layer=4,waterlogged=false]
conquest:brown_gray_wood_shingles_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:brown_gray_wood_shingles_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:brown_gray_wood_shingles_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:brown_gray_wood_shingles_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:brown_gray_wood_shingles_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:brown_gray_wood_shingles_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:brown_gray_wood_shingles_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:brown_gray_wood_shingles_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:brown_gray_wood_shingles_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:brown_gray_wood_shingles_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:brown_gray_wood_shingles_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:brown_gray_wood_shingles_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:brown_gray_wood_shingles_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:brown_gray_wood_shingles_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:brown_gray_wood_shingles_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:brown_gray_wood_shingles_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:brown_gray_wood_shingles_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:brown_gray_wood_shingles_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:brown_gray_wood_shingles_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:brown_gray_wood_shingles_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:brown_gray_wood_shingles_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:brown_gray_wood_shingles_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:brown_gray_wood_shingles_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:brown_gray_wood_shingles_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:brown_gray_wood_shingles_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:brown_gray_wood_shingles_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:brown_gray_wood_shingles_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:brown_gray_wood_shingles_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:brown_gray_wood_shingles_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:brown_gray_wood_shingles_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:brown_gray_wood_shingles_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:brown_gray_wood_shingles_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:brown_gray_wood_shingles_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:brown_gray_wood_shingles_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:brown_gray_wood_shingles_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:brown_gray_wood_shingles_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:brown_gray_wood_shingles_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:brown_gray_wood_shingles_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:brown_gray_wood_shingles_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:brown_gray_wood_shingles_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:brown_gray_wood_shingles_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:brown_gray_wood_shingles_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:brown_gray_wood_shingles_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:brown_gray_wood_shingles_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:brown_gray_wood_shingles_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:brown_gray_wood_shingles_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:brown_gray_wood_shingles_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:brown_gray_wood_shingles_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:brown_gray_wood_shingles_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:brown_gray_wood_shingles_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:brown_gray_wood_shingles_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:brown_gray_wood_shingles_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:brown_gray_wood_shingles_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:brown_gray_wood_shingles_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:brown_gray_wood_shingles_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:brown_gray_wood_shingles_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:brown_gray_wood_shingles_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:brown_gray_wood_shingles_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:brown_gray_wood_shingles_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:brown_gray_wood_shingles_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:brown_gray_wood_shingles_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:brown_gray_wood_shingles_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:brown_gray_wood_shingles_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:brown_gray_wood_shingles_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:brown_gray_wood_shingles_vertical_quarter[facing=north,layer=1,waterlogged=true]
conquest:brown_gray_wood_shingles_vertical_quarter[facing=north,layer=1,waterlogged=false]
conquest:brown_gray_wood_shingles_vertical_quarter[facing=north,layer=2,waterlogged=true]
conquest:brown_gray_wood_shingles_vertical_quarter[facing=north,layer=2,waterlogged=false]
conquest:brown_gray_wood_shingles_vertical_quarter[facing=north,layer=3,waterlogged=true]
conquest:brown_gray_wood_shingles_vertical_quarter[facing=north,layer=3,waterlogged=false]
conquest:brown_gray_wood_shingles_vertical_quarter[facing=north,layer=4,waterlogged=true]
conquest:brown_gray_wood_shingles_vertical_quarter[facing=north,layer=4,waterlogged=false]
conquest:brown_gray_wood_shingles_vertical_quarter[facing=south,layer=1,waterlogged=true]
conquest:brown_gray_wood_shingles_vertical_quarter[facing=south,layer=1,waterlogged=false]
conquest:brown_gray_wood_shingles_vertical_quarter[facing=south,layer=2,waterlogged=true]
conquest:brown_gray_wood_shingles_vertical_quarter[facing=south,layer=2,waterlogged=false]
conquest:brown_gray_wood_shingles_vertical_quarter[facing=south,layer=3,waterlogged=true]
conquest:brown_gray_wood_shingles_vertical_quarter[facing=south,layer=3,waterlogged=false]
conquest:brown_gray_wood_shingles_vertical_quarter[facing=south,layer=4,waterlogged=true]
conquest:brown_gray_wood_shingles_vertical_quarter[facing=south,layer=4,waterlogged=false]
conquest:brown_gray_wood_shingles_vertical_quarter[facing=west,layer=1,waterlogged=true]
conquest:brown_gray_wood_shingles_vertical_quarter[facing=west,layer=1,waterlogged=false]
conquest:brown_gray_wood_shingles_vertical_quarter[facing=west,layer=2,waterlogged=true]
conquest:brown_gray_wood_shingles_vertical_quarter[facing=west,layer=2,waterlogged=false]
conquest:brown_gray_wood_shingles_vertical_quarter[facing=west,layer=3,waterlogged=true]
conquest:brown_gray_wood_shingles_vertical_quarter[facing=west,layer=3,waterlogged=false]
conquest:brown_gray_wood_shingles_vertical_quarter[facing=west,layer=4,waterlogged=true]
conquest:brown_gray_wood_shingles_vertical_quarter[facing=west,layer=4,waterlogged=false]
conquest:brown_gray_wood_shingles_vertical_quarter[facing=east,layer=1,waterlogged=true]
conquest:brown_gray_wood_shingles_vertical_quarter[facing=east,layer=1,waterlogged=false]
conquest:brown_gray_wood_shingles_vertical_quarter[facing=east,layer=2,waterlogged=true]
conquest:brown_gray_wood_shingles_vertical_quarter[facing=east,layer=2,waterlogged=false]
conquest:brown_gray_wood_shingles_vertical_quarter[facing=east,layer=3,waterlogged=true]
conquest:brown_gray_wood_shingles_vertical_quarter[facing=east,layer=3,waterlogged=false]
conquest:brown_gray_wood_shingles_vertical_quarter[facing=east,layer=4,waterlogged=true]
conquest:brown_gray_wood_shingles_vertical_quarter[facing=east,layer=4,waterlogged=false]
conquest:brown_gray_wood_shingles_vertical_slab[facing=north,layer=1,waterlogged=true]
conquest:brown_gray_wood_shingles_vertical_slab[facing=north,layer=1,waterlogged=false]
conquest:brown_gray_wood_shingles_vertical_slab[facing=north,layer=2,waterlogged=true]
conquest:brown_gray_wood_shingles_vertical_slab[facing=north,layer=2,waterlogged=false]
conquest:brown_gray_wood_shingles_vertical_slab[facing=north,layer=3,waterlogged=true]
conquest:brown_gray_wood_shingles_vertical_slab[facing=north,layer=3,waterlogged=false]
conquest:brown_gray_wood_shingles_vertical_slab[facing=north,layer=4,waterlogged=true]
conquest:brown_gray_wood_shingles_vertical_slab[facing=north,layer=4,waterlogged=false]
conquest:brown_gray_wood_shingles_vertical_slab[facing=south,layer=1,waterlogged=true]
conquest:brown_gray_wood_shingles_vertical_slab[facing=south,layer=1,waterlogged=false]
conquest:brown_gray_wood_shingles_vertical_slab[facing=south,layer=2,waterlogged=true]
conquest:brown_gray_wood_shingles_vertical_slab[facing=south,layer=2,waterlogged=false]
conquest:brown_gray_wood_shingles_vertical_slab[facing=south,layer=3,waterlogged=true]
conquest:brown_gray_wood_shingles_vertical_slab[facing=south,layer=3,waterlogged=false]
conquest:brown_gray_wood_shingles_vertical_slab[facing=south,layer=4,waterlogged=true]
conquest:brown_gray_wood_shingles_vertical_slab[facing=south,layer=4,waterlogged=false]
conquest:brown_gray_wood_shingles_vertical_slab[facing=west,layer=1,waterlogged=true]
conquest:brown_gray_wood_shingles_vertical_slab[facing=west,layer=1,waterlogged=false]
conquest:brown_gray_wood_shingles_vertical_slab[facing=west,layer=2,waterlogged=true]
conquest:brown_gray_wood_shingles_vertical_slab[facing=west,layer=2,waterlogged=false]
conquest:brown_gray_wood_shingles_vertical_slab[facing=west,layer=3,waterlogged=true]
conquest:brown_gray_wood_shingles_vertical_slab[facing=west,layer=3,waterlogged=false]
conquest:brown_gray_wood_shingles_vertical_slab[facing=west,layer=4,waterlogged=true]
conquest:brown_gray_wood_shingles_vertical_slab[facing=west,layer=4,waterlogged=false]
conquest:brown_gray_wood_shingles_vertical_slab[facing=east,layer=1,waterlogged=true]
conquest:brown_gray_wood_shingles_vertical_slab[facing=east,layer=1,waterlogged=false]
conquest:brown_gray_wood_shingles_vertical_slab[facing=east,layer=2,waterlogged=true]
conquest:brown_gray_wood_shingles_vertical_slab[facing=east,layer=2,waterlogged=false]
conquest:brown_gray_wood_shingles_vertical_slab[facing=east,layer=3,waterlogged=true]
conquest:brown_gray_wood_shingles_vertical_slab[facing=east,layer=3,waterlogged=false]
conquest:brown_gray_wood_shingles_vertical_slab[facing=east,layer=4,waterlogged=true]
conquest:brown_gray_wood_shingles_vertical_slab[facing=east,layer=4,waterlogged=false]
conquest:brown_gray_wood_shingles_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:brown_gray_wood_shingles_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:brown_gray_wood_shingles_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:brown_gray_wood_shingles_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:brown_gray_wood_shingles_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:brown_gray_wood_shingles_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:brown_gray_wood_shingles_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:brown_gray_wood_shingles_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:brown_gray_wood_shingles_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:brown_gray_wood_shingles_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:brown_gray_wood_shingles_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:brown_gray_wood_shingles_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:brown_gray_wood_shingles_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:brown_gray_wood_shingles_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:brown_gray_wood_shingles_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:brown_gray_wood_shingles_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:brown_gray_wood_shingles_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:brown_gray_wood_shingles_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:brown_gray_wood_shingles_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:brown_gray_wood_shingles_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:brown_gray_wood_shingles_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:brown_gray_wood_shingles_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:brown_gray_wood_shingles_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:brown_gray_wood_shingles_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:brown_gray_wood_shingles_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:brown_gray_wood_shingles_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:brown_gray_wood_shingles_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:brown_gray_wood_shingles_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:brown_gray_wood_shingles_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:brown_gray_wood_shingles_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:brown_gray_wood_shingles_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:brown_gray_wood_shingles_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:brown_gray_wood_shingles_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:brown_gray_wood_shingles_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:brown_gray_wood_shingles_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:brown_gray_wood_shingles_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:brown_gray_wood_shingles_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:brown_gray_wood_shingles_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:brown_gray_wood_shingles_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:brown_gray_wood_shingles_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:brown_gray_wood_shingles_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:brown_gray_wood_shingles_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:brown_gray_wood_shingles_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:brown_gray_wood_shingles_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:brown_gray_wood_shingles_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:brown_gray_wood_shingles_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:brown_gray_wood_shingles_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:brown_gray_wood_shingles_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:brown_gray_wood_shingles_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:brown_gray_wood_shingles_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:brown_gray_wood_shingles_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:brown_gray_wood_shingles_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:brown_gray_wood_shingles_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:brown_gray_wood_shingles_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:brown_gray_wood_shingles_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:brown_gray_wood_shingles_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:brown_gray_wood_shingles_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:brown_gray_wood_shingles_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:brown_gray_wood_shingles_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:brown_gray_wood_shingles_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:brown_gray_wood_shingles_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:brown_gray_wood_shingles_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:brown_gray_wood_shingles_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:brown_gray_wood_shingles_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:brown_gray_wood_shingles_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:brown_gray_wood_shingles_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:brown_gray_wood_shingles_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:brown_gray_wood_shingles_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:brown_gray_wood_shingles_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:brown_gray_wood_shingles_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:brown_gray_wood_shingles_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:brown_gray_wood_shingles_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:brown_gray_wood_shingles_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:brown_gray_wood_shingles_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:brown_gray_wood_shingles_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:brown_gray_wood_shingles_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:brown_gray_wood_shingles_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:brown_gray_wood_shingles_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:brown_gray_wood_shingles_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:brown_gray_wood_shingles_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:brown_gray_wood_shingles_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:brown_gray_wood_shingles_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:brown_gray_wood_shingles_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:brown_gray_wood_shingles_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:brown_gray_wood_shingles_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:brown_gray_wood_shingles_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:brown_gray_wood_shingles_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:brown_gray_wood_shingles_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:brown_gray_wood_shingles_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:brown_gray_wood_shingles_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:brown_gray_wood_shingles_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:brown_gray_wood_shingles_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:brown_gray_wood_shingles_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:brown_gray_wood_shingles_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:brown_gray_wood_shingles_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:brown_gray_wood_shingles_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:brown_gray_wood_shingles_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:brown_gray_wood_shingles_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:brown_gray_wood_shingles_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:brown_gray_wood_shingles_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:brown_gray_wood_shingles_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:brown_gray_wood_shingles_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:brown_gray_wood_shingles_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:brown_gray_wood_shingles_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:brown_gray_wood_shingles_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:brown_gray_wood_shingles_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:brown_gray_wood_shingles_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:brown_gray_wood_shingles_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:brown_gray_wood_shingles_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:brown_gray_wood_shingles_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:brown_gray_wood_shingles_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:brown_gray_wood_shingles_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:brown_gray_wood_shingles_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:brown_gray_wood_shingles_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:brown_gray_wood_shingles_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:brown_gray_wood_shingles_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:brown_gray_wood_shingles_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:brown_gray_wood_shingles_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:brown_gray_wood_shingles_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:brown_gray_wood_shingles_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:brown_gray_wood_shingles_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:brown_gray_wood_shingles_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:brown_gray_wood_shingles_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:brown_gray_wood_shingles_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:brown_gray_wood_shingles_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:brown_gray_wood_shingles_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:brown_gray_wood_shingles_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:brown_gray_wood_shingles_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:brown_gray_wood_shingles_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:brown_gray_wood_shingles_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:brown_gray_wood_shingles_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:brown_gray_wood_shingles_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:brown_gray_wood_shingles_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:brown_gray_wood_shingles_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:brown_gray_wood_shingles_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:brown_gray_wood_shingles_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:brown_gray_wood_shingles_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:brown_gray_wood_shingles_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:brown_gray_wood_shingles_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:brown_gray_wood_shingles_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:brown_gray_wood_shingles_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:brown_gray_wood_shingles_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:brown_gray_wood_shingles_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:brown_gray_wood_shingles_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:brown_gray_wood_shingles_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:brown_gray_wood_shingles_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:brown_gray_wood_shingles_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:brown_gray_wood_shingles_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:brown_gray_wood_shingles_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:brown_gray_wood_shingles_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:brown_gray_wood_shingles_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:brown_gray_wood_shingles_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:brown_gray_wood_shingles_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:brown_gray_wood_shingles_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:brown_gray_wood_shingles_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:brown_gray_wood_shingles_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:brown_gray_wood_shingles_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:brown_gray_wood_shingles_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:brown_gray_wood_shingles_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:brown_gray_wood_shingles_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:brown_gray_wood_shingles_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:brown_gray_wood_shingles_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:brown_gray_wood_shingles_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:brown_gray_wood_shingles_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:brown_gray_wood_shingles_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:brown_gray_wood_shingles_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:brown_gray_wood_shingles_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:brown_gray_wood_shingles_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:brown_gray_wood_shingles_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:brown_gray_wood_shingles_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:brown_gray_wood_shingles_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:brown_gray_wood_shingles_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:brown_gray_wood_shingles_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:brown_gray_wood_shingles_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:brown_gray_wood_shingles_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:brown_gray_wood_shingles_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:brown_gray_wood_shingles_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:brown_gray_wood_shingles_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:brown_gray_wood_shingles_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:brown_gray_wood_shingles_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:brown_gray_wood_shingles_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:brown_gray_wood_shingles_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:brown_gray_wood_shingles_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:brown_gray_wood_shingles_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:brown_gray_wood_shingles_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:brown_gray_wood_shingles_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:brown_gray_wood_shingles_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:brown_gray_wood_shingles_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:brown_gray_wood_shingles_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:brown_gray_wood_shingles_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:brown_gray_wood_shingles_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:brown_gray_wood_shingles_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:brown_gray_wood_shingles_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:brown_gray_wood_shingles_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:brown_gray_wood_shingles_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:brown_gray_wood_shingles_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:brown_gray_wood_shingles_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:brown_gray_wood_shingles_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:brown_gray_wood_shingles_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:brown_gray_wood_shingles_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:brown_gray_wood_shingles_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:brown_gray_wood_shingles_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:brown_gray_wood_shingles_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:brown_gray_wood_shingles_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:brown_gray_wood_shingles_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:brown_gray_wood_shingles_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:brown_gray_wood_shingles_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:brown_gray_wood_shingles_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:brown_gray_wood_shingles_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:brown_gray_wood_shingles_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:brown_gray_wood_shingles_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:brown_gray_wood_shingles_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:brown_gray_wood_shingles_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:brown_gray_wood_shingles_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:brown_gray_wood_shingles_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:brown_gray_wood_shingles_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:brown_gray_wood_shingles_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:brown_gray_wood_shingles_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:brown_gray_wood_shingles_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:brown_gray_wood_shingles_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:brown_gray_wood_shingles_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:brown_gray_wood_shingles_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:brown_gray_wood_shingles_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:brown_gray_wood_shingles_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:brown_gray_wood_shingles_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:brown_gray_wood_shingles_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:brown_gray_wood_shingles_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:brown_gray_wood_shingles_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:brown_gray_wood_shingles_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:brown_gray_wood_shingles_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:brown_gray_wood_shingles_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:brown_gray_wood_shingles_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:brown_gray_wood_shingles_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:brown_gray_wood_shingles_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:brown_gray_wood_shingles_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:brown_gray_wood_shingles_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:brown_gray_wood_shingles_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:brown_gray_wood_shingles_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:brown_gray_wood_shingles_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:brown_gray_wood_shingles_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:brown_gray_wood_shingles_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:brown_gray_wood_shingles_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:brown_gray_wood_shingles_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:brown_gray_wood_shingles_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:brown_gray_wood_shingles_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:brown_gray_wood_shingles_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:brown_gray_wood_shingles_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:brown_gray_wood_shingles_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:brown_gray_wood_shingles_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:brown_gray_wood_shingles_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:brown_gray_wood_shingles_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:brown_gray_wood_shingles_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:brown_gray_wood_shingles_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:brown_gray_wood_shingles_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:brown_gray_wood_shingles_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:brown_gray_wood_shingles_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:brown_gray_wood_shingles_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:brown_gray_wood_shingles_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:brown_gray_wood_shingles_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:brown_gray_wood_shingles_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:brown_gray_wood_shingles_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:brown_gray_wood_shingles_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:brown_gray_wood_shingles_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:brown_gray_wood_shingles_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:brown_gray_wood_shingles_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:brown_gray_wood_shingles_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:brown_gray_wood_shingles_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:brown_gray_wood_shingles_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:brown_gray_wood_shingles_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:brown_gray_wood_shingles_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:brown_gray_wood_shingles_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:brown_gray_wood_shingles_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:brown_gray_wood_shingles_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:brown_gray_wood_shingles_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:brown_gray_wood_shingles_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:brown_gray_wood_shingles_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:brown_gray_wood_shingles_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:brown_gray_wood_shingles_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:brown_gray_wood_shingles_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:brown_gray_wood_shingles_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:brown_gray_wood_shingles_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:brown_gray_wood_shingles_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:brown_gray_wood_shingles_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:brown_gray_wood_shingles_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:brown_gray_wood_shingles_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:brown_gray_wood_shingles_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:brown_gray_wood_shingles_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:brown_gray_wood_shingles_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:brown_gray_wood_shingles_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:brown_gray_wood_shingles_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:brown_gray_wood_shingles_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:brown_gray_wood_shingles_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:brown_gray_wood_shingles_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:brown_gray_wood_shingles_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:brown_gray_wood_shingles_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:brown_gray_wood_shingles_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:brown_gray_wood_shingles_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:brown_gray_wood_shingles_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:brown_gray_wood_shingles_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:brown_gray_wood_shingles_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:brown_gray_wood_shingles_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:brown_gray_wood_shingles_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:brown_gray_wood_shingles_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:brown_gray_wood_shingles_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:brown_gray_wood_shingles_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:brown_gray_wood_shingles_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:brown_gray_wood_shingles_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:brown_gray_wood_shingles_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:brown_gray_wood_shingles_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:brown_gray_wood_shingles_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:brown_gray_wood_shingles_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:brown_gray_wood_shingles_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:brown_gray_wood_shingles_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:brown_gray_wood_shingles_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:brown_gray_wood_shingles_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:brown_gray_wood_shingles_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:brown_gray_wood_shingles_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:brown_gray_wood_shingles_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:brown_gray_wood_shingles_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:brown_gray_wood_shingles_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:brown_gray_wood_shingles_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:brown_gray_wood_shingles_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:brown_gray_wood_shingles_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:brown_gray_wood_shingles_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:brown_hanging_rabbit
conquest:brown_imbrices_and_tegulae
conquest:brown_imbrices_and_tegulae_capital[facing=flat,type=top,waterlogged=true]
conquest:brown_imbrices_and_tegulae_capital[facing=flat,type=top,waterlogged=false]
conquest:brown_imbrices_and_tegulae_capital[facing=flat,type=bottom,waterlogged=true]
conquest:brown_imbrices_and_tegulae_capital[facing=flat,type=bottom,waterlogged=false]
conquest:brown_imbrices_and_tegulae_capital[facing=north,type=top,waterlogged=true]
conquest:brown_imbrices_and_tegulae_capital[facing=north,type=top,waterlogged=false]
conquest:brown_imbrices_and_tegulae_capital[facing=north,type=bottom,waterlogged=true]
conquest:brown_imbrices_and_tegulae_capital[facing=north,type=bottom,waterlogged=false]
conquest:brown_imbrices_and_tegulae_capital[facing=south,type=top,waterlogged=true]
conquest:brown_imbrices_and_tegulae_capital[facing=south,type=top,waterlogged=false]
conquest:brown_imbrices_and_tegulae_capital[facing=south,type=bottom,waterlogged=true]
conquest:brown_imbrices_and_tegulae_capital[facing=south,type=bottom,waterlogged=false]
conquest:brown_imbrices_and_tegulae_capital[facing=east,type=top,waterlogged=true]
conquest:brown_imbrices_and_tegulae_capital[facing=east,type=top,waterlogged=false]
conquest:brown_imbrices_and_tegulae_capital[facing=east,type=bottom,waterlogged=true]
conquest:brown_imbrices_and_tegulae_capital[facing=east,type=bottom,waterlogged=false]
conquest:brown_imbrices_and_tegulae_capital[facing=west,type=top,waterlogged=true]
conquest:brown_imbrices_and_tegulae_capital[facing=west,type=top,waterlogged=false]
conquest:brown_imbrices_and_tegulae_capital[facing=west,type=bottom,waterlogged=true]
conquest:brown_imbrices_and_tegulae_capital[facing=west,type=bottom,waterlogged=false]
conquest:brown_imbrices_and_tegulae_corner_slab[facing=north,type=top,waterlogged=true]
conquest:brown_imbrices_and_tegulae_corner_slab[facing=north,type=top,waterlogged=false]
conquest:brown_imbrices_and_tegulae_corner_slab[facing=north,type=bottom,waterlogged=true]
conquest:brown_imbrices_and_tegulae_corner_slab[facing=north,type=bottom,waterlogged=false]
conquest:brown_imbrices_and_tegulae_corner_slab[facing=south,type=top,waterlogged=true]
conquest:brown_imbrices_and_tegulae_corner_slab[facing=south,type=top,waterlogged=false]
conquest:brown_imbrices_and_tegulae_corner_slab[facing=south,type=bottom,waterlogged=true]
conquest:brown_imbrices_and_tegulae_corner_slab[facing=south,type=bottom,waterlogged=false]
conquest:brown_imbrices_and_tegulae_corner_slab[facing=west,type=top,waterlogged=true]
conquest:brown_imbrices_and_tegulae_corner_slab[facing=west,type=top,waterlogged=false]
conquest:brown_imbrices_and_tegulae_corner_slab[facing=west,type=bottom,waterlogged=true]
conquest:brown_imbrices_and_tegulae_corner_slab[facing=west,type=bottom,waterlogged=false]
conquest:brown_imbrices_and_tegulae_corner_slab[facing=east,type=top,waterlogged=true]
conquest:brown_imbrices_and_tegulae_corner_slab[facing=east,type=top,waterlogged=false]
conquest:brown_imbrices_and_tegulae_corner_slab[facing=east,type=bottom,waterlogged=true]
conquest:brown_imbrices_and_tegulae_corner_slab[facing=east,type=bottom,waterlogged=false]
conquest:brown_imbrices_and_tegulae_eighth_slab[facing=north,type=top,waterlogged=true]
conquest:brown_imbrices_and_tegulae_eighth_slab[facing=north,type=top,waterlogged=false]
conquest:brown_imbrices_and_tegulae_eighth_slab[facing=north,type=bottom,waterlogged=true]
conquest:brown_imbrices_and_tegulae_eighth_slab[facing=north,type=bottom,waterlogged=false]
conquest:brown_imbrices_and_tegulae_eighth_slab[facing=south,type=top,waterlogged=true]
conquest:brown_imbrices_and_tegulae_eighth_slab[facing=south,type=top,waterlogged=false]
conquest:brown_imbrices_and_tegulae_eighth_slab[facing=south,type=bottom,waterlogged=true]
conquest:brown_imbrices_and_tegulae_eighth_slab[facing=south,type=bottom,waterlogged=false]
conquest:brown_imbrices_and_tegulae_eighth_slab[facing=west,type=top,waterlogged=true]
conquest:brown_imbrices_and_tegulae_eighth_slab[facing=west,type=top,waterlogged=false]
conquest:brown_imbrices_and_tegulae_eighth_slab[facing=west,type=bottom,waterlogged=true]
conquest:brown_imbrices_and_tegulae_eighth_slab[facing=west,type=bottom,waterlogged=false]
conquest:brown_imbrices_and_tegulae_eighth_slab[facing=east,type=top,waterlogged=true]
conquest:brown_imbrices_and_tegulae_eighth_slab[facing=east,type=top,waterlogged=false]
conquest:brown_imbrices_and_tegulae_eighth_slab[facing=east,type=bottom,waterlogged=true]
conquest:brown_imbrices_and_tegulae_eighth_slab[facing=east,type=bottom,waterlogged=false]
conquest:brown_imbrices_and_tegulae_pillar[layer=1,waterlogged=true]
conquest:brown_imbrices_and_tegulae_pillar[layer=1,waterlogged=false]
conquest:brown_imbrices_and_tegulae_pillar[layer=2,waterlogged=true]
conquest:brown_imbrices_and_tegulae_pillar[layer=2,waterlogged=false]
conquest:brown_imbrices_and_tegulae_pillar[layer=3,waterlogged=true]
conquest:brown_imbrices_and_tegulae_pillar[layer=3,waterlogged=false]
conquest:brown_imbrices_and_tegulae_quarter_slab[facing=north,layer=1,type=top,waterlogged=true]
conquest:brown_imbrices_and_tegulae_quarter_slab[facing=north,layer=1,type=top,waterlogged=false]
conquest:brown_imbrices_and_tegulae_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=true]
conquest:brown_imbrices_and_tegulae_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=false]
conquest:brown_imbrices_and_tegulae_quarter_slab[facing=north,layer=2,type=top,waterlogged=true]
conquest:brown_imbrices_and_tegulae_quarter_slab[facing=north,layer=2,type=top,waterlogged=false]
conquest:brown_imbrices_and_tegulae_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=true]
conquest:brown_imbrices_and_tegulae_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=false]
conquest:brown_imbrices_and_tegulae_quarter_slab[facing=north,layer=3,type=top,waterlogged=true]
conquest:brown_imbrices_and_tegulae_quarter_slab[facing=north,layer=3,type=top,waterlogged=false]
conquest:brown_imbrices_and_tegulae_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=true]
conquest:brown_imbrices_and_tegulae_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=false]
conquest:brown_imbrices_and_tegulae_quarter_slab[facing=south,layer=1,type=top,waterlogged=true]
conquest:brown_imbrices_and_tegulae_quarter_slab[facing=south,layer=1,type=top,waterlogged=false]
conquest:brown_imbrices_and_tegulae_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=true]
conquest:brown_imbrices_and_tegulae_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=false]
conquest:brown_imbrices_and_tegulae_quarter_slab[facing=south,layer=2,type=top,waterlogged=true]
conquest:brown_imbrices_and_tegulae_quarter_slab[facing=south,layer=2,type=top,waterlogged=false]
conquest:brown_imbrices_and_tegulae_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=true]
conquest:brown_imbrices_and_tegulae_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=false]
conquest:brown_imbrices_and_tegulae_quarter_slab[facing=south,layer=3,type=top,waterlogged=true]
conquest:brown_imbrices_and_tegulae_quarter_slab[facing=south,layer=3,type=top,waterlogged=false]
conquest:brown_imbrices_and_tegulae_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=true]
conquest:brown_imbrices_and_tegulae_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=false]
conquest:brown_imbrices_and_tegulae_quarter_slab[facing=west,layer=1,type=top,waterlogged=true]
conquest:brown_imbrices_and_tegulae_quarter_slab[facing=west,layer=1,type=top,waterlogged=false]
conquest:brown_imbrices_and_tegulae_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=true]
conquest:brown_imbrices_and_tegulae_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=false]
conquest:brown_imbrices_and_tegulae_quarter_slab[facing=west,layer=2,type=top,waterlogged=true]
conquest:brown_imbrices_and_tegulae_quarter_slab[facing=west,layer=2,type=top,waterlogged=false]
conquest:brown_imbrices_and_tegulae_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=true]
conquest:brown_imbrices_and_tegulae_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=false]
conquest:brown_imbrices_and_tegulae_quarter_slab[facing=west,layer=3,type=top,waterlogged=true]
conquest:brown_imbrices_and_tegulae_quarter_slab[facing=west,layer=3,type=top,waterlogged=false]
conquest:brown_imbrices_and_tegulae_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=true]
conquest:brown_imbrices_and_tegulae_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=false]
conquest:brown_imbrices_and_tegulae_quarter_slab[facing=east,layer=1,type=top,waterlogged=true]
conquest:brown_imbrices_and_tegulae_quarter_slab[facing=east,layer=1,type=top,waterlogged=false]
conquest:brown_imbrices_and_tegulae_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=true]
conquest:brown_imbrices_and_tegulae_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=false]
conquest:brown_imbrices_and_tegulae_quarter_slab[facing=east,layer=2,type=top,waterlogged=true]
conquest:brown_imbrices_and_tegulae_quarter_slab[facing=east,layer=2,type=top,waterlogged=false]
conquest:brown_imbrices_and_tegulae_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=true]
conquest:brown_imbrices_and_tegulae_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=false]
conquest:brown_imbrices_and_tegulae_quarter_slab[facing=east,layer=3,type=top,waterlogged=true]
conquest:brown_imbrices_and_tegulae_quarter_slab[facing=east,layer=3,type=top,waterlogged=false]
conquest:brown_imbrices_and_tegulae_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=true]
conquest:brown_imbrices_and_tegulae_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=false]
conquest:brown_imbrices_and_tegulae_slab[layer=1,type=top,waterlogged=true]
conquest:brown_imbrices_and_tegulae_slab[layer=1,type=top,waterlogged=false]
conquest:brown_imbrices_and_tegulae_slab[layer=1,type=bottom,waterlogged=true]
conquest:brown_imbrices_and_tegulae_slab[layer=1,type=bottom,waterlogged=false]
conquest:brown_imbrices_and_tegulae_slab[layer=2,type=top,waterlogged=true]
conquest:brown_imbrices_and_tegulae_slab[layer=2,type=top,waterlogged=false]
conquest:brown_imbrices_and_tegulae_slab[layer=2,type=bottom,waterlogged=true]
conquest:brown_imbrices_and_tegulae_slab[layer=2,type=bottom,waterlogged=false]
conquest:brown_imbrices_and_tegulae_slab[layer=3,type=top,waterlogged=true]
conquest:brown_imbrices_and_tegulae_slab[layer=3,type=top,waterlogged=false]
conquest:brown_imbrices_and_tegulae_slab[layer=3,type=bottom,waterlogged=true]
conquest:brown_imbrices_and_tegulae_slab[layer=3,type=bottom,waterlogged=false]
conquest:brown_imbrices_and_tegulae_slab[layer=4,type=top,waterlogged=true]
conquest:brown_imbrices_and_tegulae_slab[layer=4,type=top,waterlogged=false]
conquest:brown_imbrices_and_tegulae_slab[layer=4,type=bottom,waterlogged=true]
conquest:brown_imbrices_and_tegulae_slab[layer=4,type=bottom,waterlogged=false]
conquest:brown_imbrices_and_tegulae_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:brown_imbrices_and_tegulae_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:brown_imbrices_and_tegulae_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:brown_imbrices_and_tegulae_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:brown_imbrices_and_tegulae_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:brown_imbrices_and_tegulae_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:brown_imbrices_and_tegulae_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:brown_imbrices_and_tegulae_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:brown_imbrices_and_tegulae_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:brown_imbrices_and_tegulae_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:brown_imbrices_and_tegulae_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:brown_imbrices_and_tegulae_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:brown_imbrices_and_tegulae_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:brown_imbrices_and_tegulae_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:brown_imbrices_and_tegulae_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:brown_imbrices_and_tegulae_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:brown_imbrices_and_tegulae_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:brown_imbrices_and_tegulae_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:brown_imbrices_and_tegulae_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:brown_imbrices_and_tegulae_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:brown_imbrices_and_tegulae_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:brown_imbrices_and_tegulae_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:brown_imbrices_and_tegulae_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:brown_imbrices_and_tegulae_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:brown_imbrices_and_tegulae_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:brown_imbrices_and_tegulae_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:brown_imbrices_and_tegulae_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:brown_imbrices_and_tegulae_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:brown_imbrices_and_tegulae_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:brown_imbrices_and_tegulae_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:brown_imbrices_and_tegulae_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:brown_imbrices_and_tegulae_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:brown_imbrices_and_tegulae_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:brown_imbrices_and_tegulae_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:brown_imbrices_and_tegulae_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:brown_imbrices_and_tegulae_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:brown_imbrices_and_tegulae_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:brown_imbrices_and_tegulae_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:brown_imbrices_and_tegulae_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:brown_imbrices_and_tegulae_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:brown_imbrices_and_tegulae_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:brown_imbrices_and_tegulae_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:brown_imbrices_and_tegulae_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:brown_imbrices_and_tegulae_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:brown_imbrices_and_tegulae_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:brown_imbrices_and_tegulae_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:brown_imbrices_and_tegulae_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:brown_imbrices_and_tegulae_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:brown_imbrices_and_tegulae_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:brown_imbrices_and_tegulae_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:brown_imbrices_and_tegulae_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:brown_imbrices_and_tegulae_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:brown_imbrices_and_tegulae_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:brown_imbrices_and_tegulae_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:brown_imbrices_and_tegulae_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:brown_imbrices_and_tegulae_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:brown_imbrices_and_tegulae_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:brown_imbrices_and_tegulae_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:brown_imbrices_and_tegulae_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:brown_imbrices_and_tegulae_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:brown_imbrices_and_tegulae_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:brown_imbrices_and_tegulae_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:brown_imbrices_and_tegulae_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:brown_imbrices_and_tegulae_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:brown_imbrices_and_tegulae_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:brown_imbrices_and_tegulae_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:brown_imbrices_and_tegulae_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:brown_imbrices_and_tegulae_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:brown_imbrices_and_tegulae_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:brown_imbrices_and_tegulae_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:brown_imbrices_and_tegulae_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:brown_imbrices_and_tegulae_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:brown_imbrices_and_tegulae_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:brown_imbrices_and_tegulae_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:brown_imbrices_and_tegulae_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:brown_imbrices_and_tegulae_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:brown_imbrices_and_tegulae_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:brown_imbrices_and_tegulae_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:brown_imbrices_and_tegulae_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:brown_imbrices_and_tegulae_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:brown_imbrices_and_tegulae_vertical_corner[facing=north,layer=1,waterlogged=true]
conquest:brown_imbrices_and_tegulae_vertical_corner[facing=north,layer=1,waterlogged=false]
conquest:brown_imbrices_and_tegulae_vertical_corner[facing=north,layer=2,waterlogged=true]
conquest:brown_imbrices_and_tegulae_vertical_corner[facing=north,layer=2,waterlogged=false]
conquest:brown_imbrices_and_tegulae_vertical_corner[facing=north,layer=3,waterlogged=true]
conquest:brown_imbrices_and_tegulae_vertical_corner[facing=north,layer=3,waterlogged=false]
conquest:brown_imbrices_and_tegulae_vertical_corner[facing=north,layer=4,waterlogged=true]
conquest:brown_imbrices_and_tegulae_vertical_corner[facing=north,layer=4,waterlogged=false]
conquest:brown_imbrices_and_tegulae_vertical_corner[facing=south,layer=1,waterlogged=true]
conquest:brown_imbrices_and_tegulae_vertical_corner[facing=south,layer=1,waterlogged=false]
conquest:brown_imbrices_and_tegulae_vertical_corner[facing=south,layer=2,waterlogged=true]
conquest:brown_imbrices_and_tegulae_vertical_corner[facing=south,layer=2,waterlogged=false]
conquest:brown_imbrices_and_tegulae_vertical_corner[facing=south,layer=3,waterlogged=true]
conquest:brown_imbrices_and_tegulae_vertical_corner[facing=south,layer=3,waterlogged=false]
conquest:brown_imbrices_and_tegulae_vertical_corner[facing=south,layer=4,waterlogged=true]
conquest:brown_imbrices_and_tegulae_vertical_corner[facing=south,layer=4,waterlogged=false]
conquest:brown_imbrices_and_tegulae_vertical_corner[facing=west,layer=1,waterlogged=true]
conquest:brown_imbrices_and_tegulae_vertical_corner[facing=west,layer=1,waterlogged=false]
conquest:brown_imbrices_and_tegulae_vertical_corner[facing=west,layer=2,waterlogged=true]
conquest:brown_imbrices_and_tegulae_vertical_corner[facing=west,layer=2,waterlogged=false]
conquest:brown_imbrices_and_tegulae_vertical_corner[facing=west,layer=3,waterlogged=true]
conquest:brown_imbrices_and_tegulae_vertical_corner[facing=west,layer=3,waterlogged=false]
conquest:brown_imbrices_and_tegulae_vertical_corner[facing=west,layer=4,waterlogged=true]
conquest:brown_imbrices_and_tegulae_vertical_corner[facing=west,layer=4,waterlogged=false]
conquest:brown_imbrices_and_tegulae_vertical_corner[facing=east,layer=1,waterlogged=true]
conquest:brown_imbrices_and_tegulae_vertical_corner[facing=east,layer=1,waterlogged=false]
conquest:brown_imbrices_and_tegulae_vertical_corner[facing=east,layer=2,waterlogged=true]
conquest:brown_imbrices_and_tegulae_vertical_corner[facing=east,layer=2,waterlogged=false]
conquest:brown_imbrices_and_tegulae_vertical_corner[facing=east,layer=3,waterlogged=true]
conquest:brown_imbrices_and_tegulae_vertical_corner[facing=east,layer=3,waterlogged=false]
conquest:brown_imbrices_and_tegulae_vertical_corner[facing=east,layer=4,waterlogged=true]
conquest:brown_imbrices_and_tegulae_vertical_corner[facing=east,layer=4,waterlogged=false]
conquest:brown_imbrices_and_tegulae_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:brown_imbrices_and_tegulae_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:brown_imbrices_and_tegulae_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:brown_imbrices_and_tegulae_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:brown_imbrices_and_tegulae_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:brown_imbrices_and_tegulae_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:brown_imbrices_and_tegulae_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:brown_imbrices_and_tegulae_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:brown_imbrices_and_tegulae_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:brown_imbrices_and_tegulae_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:brown_imbrices_and_tegulae_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:brown_imbrices_and_tegulae_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:brown_imbrices_and_tegulae_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:brown_imbrices_and_tegulae_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:brown_imbrices_and_tegulae_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:brown_imbrices_and_tegulae_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:brown_imbrices_and_tegulae_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:brown_imbrices_and_tegulae_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:brown_imbrices_and_tegulae_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:brown_imbrices_and_tegulae_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:brown_imbrices_and_tegulae_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:brown_imbrices_and_tegulae_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:brown_imbrices_and_tegulae_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:brown_imbrices_and_tegulae_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:brown_imbrices_and_tegulae_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:brown_imbrices_and_tegulae_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:brown_imbrices_and_tegulae_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:brown_imbrices_and_tegulae_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:brown_imbrices_and_tegulae_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:brown_imbrices_and_tegulae_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:brown_imbrices_and_tegulae_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:brown_imbrices_and_tegulae_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:brown_imbrices_and_tegulae_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:brown_imbrices_and_tegulae_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:brown_imbrices_and_tegulae_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:brown_imbrices_and_tegulae_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:brown_imbrices_and_tegulae_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:brown_imbrices_and_tegulae_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:brown_imbrices_and_tegulae_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:brown_imbrices_and_tegulae_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:brown_imbrices_and_tegulae_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:brown_imbrices_and_tegulae_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:brown_imbrices_and_tegulae_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:brown_imbrices_and_tegulae_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:brown_imbrices_and_tegulae_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:brown_imbrices_and_tegulae_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:brown_imbrices_and_tegulae_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:brown_imbrices_and_tegulae_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:brown_imbrices_and_tegulae_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:brown_imbrices_and_tegulae_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:brown_imbrices_and_tegulae_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:brown_imbrices_and_tegulae_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:brown_imbrices_and_tegulae_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:brown_imbrices_and_tegulae_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:brown_imbrices_and_tegulae_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:brown_imbrices_and_tegulae_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:brown_imbrices_and_tegulae_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:brown_imbrices_and_tegulae_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:brown_imbrices_and_tegulae_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:brown_imbrices_and_tegulae_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:brown_imbrices_and_tegulae_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:brown_imbrices_and_tegulae_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:brown_imbrices_and_tegulae_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:brown_imbrices_and_tegulae_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:brown_imbrices_and_tegulae_vertical_quarter[facing=north,layer=1,waterlogged=true]
conquest:brown_imbrices_and_tegulae_vertical_quarter[facing=north,layer=1,waterlogged=false]
conquest:brown_imbrices_and_tegulae_vertical_quarter[facing=north,layer=2,waterlogged=true]
conquest:brown_imbrices_and_tegulae_vertical_quarter[facing=north,layer=2,waterlogged=false]
conquest:brown_imbrices_and_tegulae_vertical_quarter[facing=north,layer=3,waterlogged=true]
conquest:brown_imbrices_and_tegulae_vertical_quarter[facing=north,layer=3,waterlogged=false]
conquest:brown_imbrices_and_tegulae_vertical_quarter[facing=north,layer=4,waterlogged=true]
conquest:brown_imbrices_and_tegulae_vertical_quarter[facing=north,layer=4,waterlogged=false]
conquest:brown_imbrices_and_tegulae_vertical_quarter[facing=south,layer=1,waterlogged=true]
conquest:brown_imbrices_and_tegulae_vertical_quarter[facing=south,layer=1,waterlogged=false]
conquest:brown_imbrices_and_tegulae_vertical_quarter[facing=south,layer=2,waterlogged=true]
conquest:brown_imbrices_and_tegulae_vertical_quarter[facing=south,layer=2,waterlogged=false]
conquest:brown_imbrices_and_tegulae_vertical_quarter[facing=south,layer=3,waterlogged=true]
conquest:brown_imbrices_and_tegulae_vertical_quarter[facing=south,layer=3,waterlogged=false]
conquest:brown_imbrices_and_tegulae_vertical_quarter[facing=south,layer=4,waterlogged=true]
conquest:brown_imbrices_and_tegulae_vertical_quarter[facing=south,layer=4,waterlogged=false]
conquest:brown_imbrices_and_tegulae_vertical_quarter[facing=west,layer=1,waterlogged=true]
conquest:brown_imbrices_and_tegulae_vertical_quarter[facing=west,layer=1,waterlogged=false]
conquest:brown_imbrices_and_tegulae_vertical_quarter[facing=west,layer=2,waterlogged=true]
conquest:brown_imbrices_and_tegulae_vertical_quarter[facing=west,layer=2,waterlogged=false]
conquest:brown_imbrices_and_tegulae_vertical_quarter[facing=west,layer=3,waterlogged=true]
conquest:brown_imbrices_and_tegulae_vertical_quarter[facing=west,layer=3,waterlogged=false]
conquest:brown_imbrices_and_tegulae_vertical_quarter[facing=west,layer=4,waterlogged=true]
conquest:brown_imbrices_and_tegulae_vertical_quarter[facing=west,layer=4,waterlogged=false]
conquest:brown_imbrices_and_tegulae_vertical_quarter[facing=east,layer=1,waterlogged=true]
conquest:brown_imbrices_and_tegulae_vertical_quarter[facing=east,layer=1,waterlogged=false]
conquest:brown_imbrices_and_tegulae_vertical_quarter[facing=east,layer=2,waterlogged=true]
conquest:brown_imbrices_and_tegulae_vertical_quarter[facing=east,layer=2,waterlogged=false]
conquest:brown_imbrices_and_tegulae_vertical_quarter[facing=east,layer=3,waterlogged=true]
conquest:brown_imbrices_and_tegulae_vertical_quarter[facing=east,layer=3,waterlogged=false]
conquest:brown_imbrices_and_tegulae_vertical_quarter[facing=east,layer=4,waterlogged=true]
conquest:brown_imbrices_and_tegulae_vertical_quarter[facing=east,layer=4,waterlogged=false]
conquest:brown_imbrices_and_tegulae_vertical_slab[facing=north,layer=1,waterlogged=true]
conquest:brown_imbrices_and_tegulae_vertical_slab[facing=north,layer=1,waterlogged=false]
conquest:brown_imbrices_and_tegulae_vertical_slab[facing=north,layer=2,waterlogged=true]
conquest:brown_imbrices_and_tegulae_vertical_slab[facing=north,layer=2,waterlogged=false]
conquest:brown_imbrices_and_tegulae_vertical_slab[facing=north,layer=3,waterlogged=true]
conquest:brown_imbrices_and_tegulae_vertical_slab[facing=north,layer=3,waterlogged=false]
conquest:brown_imbrices_and_tegulae_vertical_slab[facing=north,layer=4,waterlogged=true]
conquest:brown_imbrices_and_tegulae_vertical_slab[facing=north,layer=4,waterlogged=false]
conquest:brown_imbrices_and_tegulae_vertical_slab[facing=south,layer=1,waterlogged=true]
conquest:brown_imbrices_and_tegulae_vertical_slab[facing=south,layer=1,waterlogged=false]
conquest:brown_imbrices_and_tegulae_vertical_slab[facing=south,layer=2,waterlogged=true]
conquest:brown_imbrices_and_tegulae_vertical_slab[facing=south,layer=2,waterlogged=false]
conquest:brown_imbrices_and_tegulae_vertical_slab[facing=south,layer=3,waterlogged=true]
conquest:brown_imbrices_and_tegulae_vertical_slab[facing=south,layer=3,waterlogged=false]
conquest:brown_imbrices_and_tegulae_vertical_slab[facing=south,layer=4,waterlogged=true]
conquest:brown_imbrices_and_tegulae_vertical_slab[facing=south,layer=4,waterlogged=false]
conquest:brown_imbrices_and_tegulae_vertical_slab[facing=west,layer=1,waterlogged=true]
conquest:brown_imbrices_and_tegulae_vertical_slab[facing=west,layer=1,waterlogged=false]
conquest:brown_imbrices_and_tegulae_vertical_slab[facing=west,layer=2,waterlogged=true]
conquest:brown_imbrices_and_tegulae_vertical_slab[facing=west,layer=2,waterlogged=false]
conquest:brown_imbrices_and_tegulae_vertical_slab[facing=west,layer=3,waterlogged=true]
conquest:brown_imbrices_and_tegulae_vertical_slab[facing=west,layer=3,waterlogged=false]
conquest:brown_imbrices_and_tegulae_vertical_slab[facing=west,layer=4,waterlogged=true]
conquest:brown_imbrices_and_tegulae_vertical_slab[facing=west,layer=4,waterlogged=false]
conquest:brown_imbrices_and_tegulae_vertical_slab[facing=east,layer=1,waterlogged=true]
conquest:brown_imbrices_and_tegulae_vertical_slab[facing=east,layer=1,waterlogged=false]
conquest:brown_imbrices_and_tegulae_vertical_slab[facing=east,layer=2,waterlogged=true]
conquest:brown_imbrices_and_tegulae_vertical_slab[facing=east,layer=2,waterlogged=false]
conquest:brown_imbrices_and_tegulae_vertical_slab[facing=east,layer=3,waterlogged=true]
conquest:brown_imbrices_and_tegulae_vertical_slab[facing=east,layer=3,waterlogged=false]
conquest:brown_imbrices_and_tegulae_vertical_slab[facing=east,layer=4,waterlogged=true]
conquest:brown_imbrices_and_tegulae_vertical_slab[facing=east,layer=4,waterlogged=false]
conquest:brown_imbrices_and_tegulae_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:brown_imbrices_and_tegulae_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:brown_imbrices_and_tegulae_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:brown_imbrices_and_tegulae_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:brown_imbrices_and_tegulae_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:brown_imbrices_and_tegulae_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:brown_imbrices_and_tegulae_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:brown_imbrices_and_tegulae_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:brown_imbrices_and_tegulae_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:brown_imbrices_and_tegulae_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:brown_imbrices_and_tegulae_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:brown_imbrices_and_tegulae_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:brown_imbrices_and_tegulae_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:brown_imbrices_and_tegulae_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:brown_imbrices_and_tegulae_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:brown_imbrices_and_tegulae_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:brown_imbrices_and_tegulae_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:brown_imbrices_and_tegulae_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:brown_imbrices_and_tegulae_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:brown_imbrices_and_tegulae_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:brown_imbrices_and_tegulae_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:brown_imbrices_and_tegulae_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:brown_imbrices_and_tegulae_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:brown_imbrices_and_tegulae_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:brown_imbrices_and_tegulae_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:brown_imbrices_and_tegulae_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:brown_imbrices_and_tegulae_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:brown_imbrices_and_tegulae_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:brown_imbrices_and_tegulae_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:brown_imbrices_and_tegulae_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:brown_imbrices_and_tegulae_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:brown_imbrices_and_tegulae_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:brown_imbrices_and_tegulae_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:brown_imbrices_and_tegulae_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:brown_imbrices_and_tegulae_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:brown_imbrices_and_tegulae_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:brown_imbrices_and_tegulae_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:brown_imbrices_and_tegulae_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:brown_imbrices_and_tegulae_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:brown_imbrices_and_tegulae_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:brown_imbrices_and_tegulae_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:brown_imbrices_and_tegulae_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:brown_imbrices_and_tegulae_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:brown_imbrices_and_tegulae_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:brown_imbrices_and_tegulae_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:brown_imbrices_and_tegulae_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:brown_imbrices_and_tegulae_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:brown_imbrices_and_tegulae_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:brown_imbrices_and_tegulae_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:brown_imbrices_and_tegulae_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:brown_imbrices_and_tegulae_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:brown_imbrices_and_tegulae_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:brown_imbrices_and_tegulae_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:brown_imbrices_and_tegulae_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:brown_imbrices_and_tegulae_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:brown_imbrices_and_tegulae_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:brown_imbrices_and_tegulae_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:brown_imbrices_and_tegulae_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:brown_imbrices_and_tegulae_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:brown_imbrices_and_tegulae_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:brown_imbrices_and_tegulae_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:brown_imbrices_and_tegulae_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:brown_imbrices_and_tegulae_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:brown_imbrices_and_tegulae_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:brown_imbrices_and_tegulae_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:brown_imbrices_and_tegulae_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:brown_imbrices_and_tegulae_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:brown_imbrices_and_tegulae_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:brown_imbrices_and_tegulae_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:brown_imbrices_and_tegulae_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:brown_imbrices_and_tegulae_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:brown_imbrices_and_tegulae_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:brown_imbrices_and_tegulae_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:brown_imbrices_and_tegulae_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:brown_imbrices_and_tegulae_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:brown_imbrices_and_tegulae_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:brown_imbrices_and_tegulae_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:brown_imbrices_and_tegulae_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:brown_imbrices_and_tegulae_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:brown_imbrices_and_tegulae_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:brown_imbrices_and_tegulae_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:brown_imbrices_and_tegulae_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:brown_imbrices_and_tegulae_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:brown_imbrices_and_tegulae_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:brown_imbrices_and_tegulae_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:brown_imbrices_and_tegulae_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:brown_imbrices_and_tegulae_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:brown_imbrices_and_tegulae_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:brown_imbrices_and_tegulae_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:brown_imbrices_and_tegulae_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:brown_imbrices_and_tegulae_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:brown_imbrices_and_tegulae_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:brown_imbrices_and_tegulae_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:brown_imbrices_and_tegulae_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:brown_imbrices_and_tegulae_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:brown_imbrices_and_tegulae_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:brown_imbrices_and_tegulae_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:brown_imbrices_and_tegulae_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:brown_imbrices_and_tegulae_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:brown_imbrices_and_tegulae_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:brown_imbrices_and_tegulae_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:brown_imbrices_and_tegulae_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:brown_imbrices_and_tegulae_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:brown_imbrices_and_tegulae_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:brown_imbrices_and_tegulae_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:brown_imbrices_and_tegulae_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:brown_imbrices_and_tegulae_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:brown_imbrices_and_tegulae_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:brown_imbrices_and_tegulae_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:brown_imbrices_and_tegulae_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:brown_imbrices_and_tegulae_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:brown_imbrices_and_tegulae_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:brown_imbrices_and_tegulae_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:brown_imbrices_and_tegulae_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:brown_imbrices_and_tegulae_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:brown_imbrices_and_tegulae_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:brown_imbrices_and_tegulae_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:brown_imbrices_and_tegulae_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:brown_imbrices_and_tegulae_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:brown_imbrices_and_tegulae_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:brown_imbrices_and_tegulae_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:brown_imbrices_and_tegulae_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:brown_imbrices_and_tegulae_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:brown_imbrices_and_tegulae_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:brown_imbrices_and_tegulae_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:brown_imbrices_and_tegulae_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:brown_imbrices_and_tegulae_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:brown_imbrices_and_tegulae_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:brown_imbrices_and_tegulae_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:brown_imbrices_and_tegulae_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:brown_imbrices_and_tegulae_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:brown_imbrices_and_tegulae_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:brown_imbrices_and_tegulae_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:brown_imbrices_and_tegulae_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:brown_imbrices_and_tegulae_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:brown_imbrices_and_tegulae_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:brown_imbrices_and_tegulae_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:brown_imbrices_and_tegulae_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:brown_imbrices_and_tegulae_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:brown_imbrices_and_tegulae_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:brown_imbrices_and_tegulae_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:brown_imbrices_and_tegulae_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:brown_imbrices_and_tegulae_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:brown_imbrices_and_tegulae_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:brown_imbrices_and_tegulae_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:brown_imbrices_and_tegulae_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:brown_imbrices_and_tegulae_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:brown_imbrices_and_tegulae_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:brown_imbrices_and_tegulae_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:brown_imbrices_and_tegulae_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:brown_imbrices_and_tegulae_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:brown_imbrices_and_tegulae_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:brown_imbrices_and_tegulae_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:brown_imbrices_and_tegulae_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:brown_imbrices_and_tegulae_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:brown_imbrices_and_tegulae_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:brown_imbrices_and_tegulae_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:brown_imbrices_and_tegulae_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:brown_imbrices_and_tegulae_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:brown_imbrices_and_tegulae_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:brown_imbrices_and_tegulae_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:brown_imbrices_and_tegulae_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:brown_imbrices_and_tegulae_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:brown_imbrices_and_tegulae_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:brown_imbrices_and_tegulae_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:brown_imbrices_and_tegulae_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:brown_imbrices_and_tegulae_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:brown_imbrices_and_tegulae_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:brown_imbrices_and_tegulae_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:brown_imbrices_and_tegulae_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:brown_imbrices_and_tegulae_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:brown_imbrices_and_tegulae_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:brown_imbrices_and_tegulae_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:brown_imbrices_and_tegulae_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:brown_imbrices_and_tegulae_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:brown_imbrices_and_tegulae_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:brown_imbrices_and_tegulae_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:brown_imbrices_and_tegulae_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:brown_imbrices_and_tegulae_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:brown_imbrices_and_tegulae_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:brown_imbrices_and_tegulae_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:brown_imbrices_and_tegulae_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:brown_imbrices_and_tegulae_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:brown_imbrices_and_tegulae_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:brown_imbrices_and_tegulae_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:brown_imbrices_and_tegulae_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:brown_imbrices_and_tegulae_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:brown_imbrices_and_tegulae_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:brown_imbrices_and_tegulae_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:brown_imbrices_and_tegulae_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:brown_imbrices_and_tegulae_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:brown_imbrices_and_tegulae_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:brown_imbrices_and_tegulae_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:brown_imbrices_and_tegulae_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:brown_imbrices_and_tegulae_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:brown_imbrices_and_tegulae_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:brown_imbrices_and_tegulae_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:brown_imbrices_and_tegulae_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:brown_imbrices_and_tegulae_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:brown_imbrices_and_tegulae_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:brown_imbrices_and_tegulae_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:brown_imbrices_and_tegulae_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:brown_imbrices_and_tegulae_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:brown_imbrices_and_tegulae_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:brown_imbrices_and_tegulae_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:brown_imbrices_and_tegulae_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:brown_imbrices_and_tegulae_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:brown_imbrices_and_tegulae_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:brown_imbrices_and_tegulae_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:brown_imbrices_and_tegulae_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:brown_imbrices_and_tegulae_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:brown_imbrices_and_tegulae_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:brown_imbrices_and_tegulae_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:brown_imbrices_and_tegulae_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:brown_imbrices_and_tegulae_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:brown_imbrices_and_tegulae_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:brown_imbrices_and_tegulae_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:brown_imbrices_and_tegulae_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:brown_imbrices_and_tegulae_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:brown_imbrices_and_tegulae_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:brown_imbrices_and_tegulae_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:brown_imbrices_and_tegulae_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:brown_imbrices_and_tegulae_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:brown_imbrices_and_tegulae_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:brown_imbrices_and_tegulae_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:brown_imbrices_and_tegulae_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:brown_imbrices_and_tegulae_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:brown_imbrices_and_tegulae_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:brown_imbrices_and_tegulae_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:brown_imbrices_and_tegulae_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:brown_imbrices_and_tegulae_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:brown_imbrices_and_tegulae_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:brown_imbrices_and_tegulae_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:brown_imbrices_and_tegulae_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:brown_imbrices_and_tegulae_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:brown_imbrices_and_tegulae_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:brown_imbrices_and_tegulae_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:brown_imbrices_and_tegulae_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:brown_imbrices_and_tegulae_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:brown_imbrices_and_tegulae_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:brown_imbrices_and_tegulae_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:brown_imbrices_and_tegulae_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:brown_imbrices_and_tegulae_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:brown_imbrices_and_tegulae_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:brown_imbrices_and_tegulae_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:brown_imbrices_and_tegulae_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:brown_imbrices_and_tegulae_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:brown_imbrices_and_tegulae_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:brown_imbrices_and_tegulae_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:brown_imbrices_and_tegulae_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:brown_imbrices_and_tegulae_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:brown_imbrices_and_tegulae_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:brown_imbrices_and_tegulae_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:brown_imbrices_and_tegulae_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:brown_imbrices_and_tegulae_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:brown_imbrices_and_tegulae_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:brown_imbrices_and_tegulae_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:brown_imbrices_and_tegulae_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:brown_imbrices_and_tegulae_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:brown_imbrices_and_tegulae_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:brown_imbrices_and_tegulae_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:brown_imbrices_and_tegulae_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:brown_imbrices_and_tegulae_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:brown_imbrices_and_tegulae_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:brown_imbrices_and_tegulae_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:brown_imbrices_and_tegulae_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:brown_imbrices_and_tegulae_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:brown_imbrices_and_tegulae_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:brown_imbrices_and_tegulae_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:brown_imbrices_and_tegulae_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:brown_imbrices_and_tegulae_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:brown_imbrices_and_tegulae_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:brown_imbrices_and_tegulae_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:brown_imbrices_and_tegulae_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:brown_imbrices_and_tegulae_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:brown_imbrices_and_tegulae_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:brown_imbrices_and_tegulae_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:brown_imbrices_and_tegulae_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:brown_imbrices_and_tegulae_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:brown_imbrices_and_tegulae_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:brown_imbrices_and_tegulae_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:brown_imbrices_and_tegulae_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:brown_imbrices_and_tegulae_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:brown_imbrices_and_tegulae_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:brown_imbrices_and_tegulae_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:brown_imbrices_and_tegulae_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:brown_imbrices_and_tegulae_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:brown_imbrices_and_tegulae_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:brown_imbrices_and_tegulae_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:brown_imbrices_and_tegulae_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:brown_imbrices_and_tegulae_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:brown_imbrices_and_tegulae_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:brown_imbrices_and_tegulae_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:brown_imbrices_and_tegulae_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:brown_imbrices_and_tegulae_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:brown_imbrices_and_tegulae_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:brown_imbrices_and_tegulae_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:brown_imbrices_and_tegulae_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:brown_imbrices_and_tegulae_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:brown_imbrices_and_tegulae_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:brown_imbrices_and_tegulae_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:brown_imbrices_and_tegulae_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:brown_imbrices_and_tegulae_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:brown_imbrices_and_tegulae_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:brown_imbrices_and_tegulae_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:brown_imbrices_and_tegulae_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:brown_imbrices_and_tegulae_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:brown_imbrices_and_tegulae_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:brown_imbrices_and_tegulae_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:brown_imbrices_and_tegulae_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:brown_imbrices_and_tegulae_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:brown_imbrices_and_tegulae_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:brown_imbrices_and_tegulae_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:brown_imbrices_and_tegulae_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:brown_imbrices_and_tegulae_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:brown_imbrices_and_tegulae_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:brown_imbrices_and_tegulae_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:brown_imbrices_and_tegulae_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:brown_imbrices_and_tegulae_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:brown_imbrices_and_tegulae_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:brown_imbrices_and_tegulae_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:brown_imbrices_and_tegulae_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:brown_imbrices_and_tegulae_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:brown_imbrices_and_tegulae_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:brown_moss
conquest:brown_moss_corner_slab[facing=north,type=top,waterlogged=true]
conquest:brown_moss_corner_slab[facing=north,type=top,waterlogged=false]
conquest:brown_moss_corner_slab[facing=north,type=bottom,waterlogged=true]
conquest:brown_moss_corner_slab[facing=north,type=bottom,waterlogged=false]
conquest:brown_moss_corner_slab[facing=south,type=top,waterlogged=true]
conquest:brown_moss_corner_slab[facing=south,type=top,waterlogged=false]
conquest:brown_moss_corner_slab[facing=south,type=bottom,waterlogged=true]
conquest:brown_moss_corner_slab[facing=south,type=bottom,waterlogged=false]
conquest:brown_moss_corner_slab[facing=west,type=top,waterlogged=true]
conquest:brown_moss_corner_slab[facing=west,type=top,waterlogged=false]
conquest:brown_moss_corner_slab[facing=west,type=bottom,waterlogged=true]
conquest:brown_moss_corner_slab[facing=west,type=bottom,waterlogged=false]
conquest:brown_moss_corner_slab[facing=east,type=top,waterlogged=true]
conquest:brown_moss_corner_slab[facing=east,type=top,waterlogged=false]
conquest:brown_moss_corner_slab[facing=east,type=bottom,waterlogged=true]
conquest:brown_moss_corner_slab[facing=east,type=bottom,waterlogged=false]
conquest:brown_moss_eighth_slab[facing=north,type=top,waterlogged=true]
conquest:brown_moss_eighth_slab[facing=north,type=top,waterlogged=false]
conquest:brown_moss_eighth_slab[facing=north,type=bottom,waterlogged=true]
conquest:brown_moss_eighth_slab[facing=north,type=bottom,waterlogged=false]
conquest:brown_moss_eighth_slab[facing=south,type=top,waterlogged=true]
conquest:brown_moss_eighth_slab[facing=south,type=top,waterlogged=false]
conquest:brown_moss_eighth_slab[facing=south,type=bottom,waterlogged=true]
conquest:brown_moss_eighth_slab[facing=south,type=bottom,waterlogged=false]
conquest:brown_moss_eighth_slab[facing=west,type=top,waterlogged=true]
conquest:brown_moss_eighth_slab[facing=west,type=top,waterlogged=false]
conquest:brown_moss_eighth_slab[facing=west,type=bottom,waterlogged=true]
conquest:brown_moss_eighth_slab[facing=west,type=bottom,waterlogged=false]
conquest:brown_moss_eighth_slab[facing=east,type=top,waterlogged=true]
conquest:brown_moss_eighth_slab[facing=east,type=top,waterlogged=false]
conquest:brown_moss_eighth_slab[facing=east,type=bottom,waterlogged=true]
conquest:brown_moss_eighth_slab[facing=east,type=bottom,waterlogged=false]
conquest:brown_moss_quarter_slab[facing=north,layer=1,type=top,waterlogged=true]
conquest:brown_moss_quarter_slab[facing=north,layer=1,type=top,waterlogged=false]
conquest:brown_moss_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=true]
conquest:brown_moss_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=false]
conquest:brown_moss_quarter_slab[facing=north,layer=2,type=top,waterlogged=true]
conquest:brown_moss_quarter_slab[facing=north,layer=2,type=top,waterlogged=false]
conquest:brown_moss_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=true]
conquest:brown_moss_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=false]
conquest:brown_moss_quarter_slab[facing=north,layer=3,type=top,waterlogged=true]
conquest:brown_moss_quarter_slab[facing=north,layer=3,type=top,waterlogged=false]
conquest:brown_moss_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=true]
conquest:brown_moss_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=false]
conquest:brown_moss_quarter_slab[facing=south,layer=1,type=top,waterlogged=true]
conquest:brown_moss_quarter_slab[facing=south,layer=1,type=top,waterlogged=false]
conquest:brown_moss_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=true]
conquest:brown_moss_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=false]
conquest:brown_moss_quarter_slab[facing=south,layer=2,type=top,waterlogged=true]
conquest:brown_moss_quarter_slab[facing=south,layer=2,type=top,waterlogged=false]
conquest:brown_moss_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=true]
conquest:brown_moss_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=false]
conquest:brown_moss_quarter_slab[facing=south,layer=3,type=top,waterlogged=true]
conquest:brown_moss_quarter_slab[facing=south,layer=3,type=top,waterlogged=false]
conquest:brown_moss_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=true]
conquest:brown_moss_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=false]
conquest:brown_moss_quarter_slab[facing=west,layer=1,type=top,waterlogged=true]
conquest:brown_moss_quarter_slab[facing=west,layer=1,type=top,waterlogged=false]
conquest:brown_moss_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=true]
conquest:brown_moss_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=false]
conquest:brown_moss_quarter_slab[facing=west,layer=2,type=top,waterlogged=true]
conquest:brown_moss_quarter_slab[facing=west,layer=2,type=top,waterlogged=false]
conquest:brown_moss_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=true]
conquest:brown_moss_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=false]
conquest:brown_moss_quarter_slab[facing=west,layer=3,type=top,waterlogged=true]
conquest:brown_moss_quarter_slab[facing=west,layer=3,type=top,waterlogged=false]
conquest:brown_moss_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=true]
conquest:brown_moss_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=false]
conquest:brown_moss_quarter_slab[facing=east,layer=1,type=top,waterlogged=true]
conquest:brown_moss_quarter_slab[facing=east,layer=1,type=top,waterlogged=false]
conquest:brown_moss_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=true]
conquest:brown_moss_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=false]
conquest:brown_moss_quarter_slab[facing=east,layer=2,type=top,waterlogged=true]
conquest:brown_moss_quarter_slab[facing=east,layer=2,type=top,waterlogged=false]
conquest:brown_moss_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=true]
conquest:brown_moss_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=false]
conquest:brown_moss_quarter_slab[facing=east,layer=3,type=top,waterlogged=true]
conquest:brown_moss_quarter_slab[facing=east,layer=3,type=top,waterlogged=false]
conquest:brown_moss_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=true]
conquest:brown_moss_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=false]
conquest:brown_moss_slab[layers=1,type=top,waterlogged=true]
conquest:brown_moss_slab[layers=1,type=top,waterlogged=false]
conquest:brown_moss_slab[layers=1,type=bottom,waterlogged=true]
conquest:brown_moss_slab[layers=1,type=bottom,waterlogged=false]
conquest:brown_moss_slab[layers=2,type=top,waterlogged=true]
conquest:brown_moss_slab[layers=2,type=top,waterlogged=false]
conquest:brown_moss_slab[layers=2,type=bottom,waterlogged=true]
conquest:brown_moss_slab[layers=2,type=bottom,waterlogged=false]
conquest:brown_moss_slab[layers=3,type=top,waterlogged=true]
conquest:brown_moss_slab[layers=3,type=top,waterlogged=false]
conquest:brown_moss_slab[layers=3,type=bottom,waterlogged=true]
conquest:brown_moss_slab[layers=3,type=bottom,waterlogged=false]
conquest:brown_moss_slab[layers=4,type=top,waterlogged=true]
conquest:brown_moss_slab[layers=4,type=top,waterlogged=false]
conquest:brown_moss_slab[layers=4,type=bottom,waterlogged=true]
conquest:brown_moss_slab[layers=4,type=bottom,waterlogged=false]
conquest:brown_moss_slab[layers=5,type=top,waterlogged=true]
conquest:brown_moss_slab[layers=5,type=top,waterlogged=false]
conquest:brown_moss_slab[layers=5,type=bottom,waterlogged=true]
conquest:brown_moss_slab[layers=5,type=bottom,waterlogged=false]
conquest:brown_moss_slab[layers=6,type=top,waterlogged=true]
conquest:brown_moss_slab[layers=6,type=top,waterlogged=false]
conquest:brown_moss_slab[layers=6,type=bottom,waterlogged=true]
conquest:brown_moss_slab[layers=6,type=bottom,waterlogged=false]
conquest:brown_moss_slab[layers=7,type=top,waterlogged=true]
conquest:brown_moss_slab[layers=7,type=top,waterlogged=false]
conquest:brown_moss_slab[layers=7,type=bottom,waterlogged=true]
conquest:brown_moss_slab[layers=7,type=bottom,waterlogged=false]
conquest:brown_moss_slab[layers=8,type=top,waterlogged=true]
conquest:brown_moss_slab[layers=8,type=top,waterlogged=false]
conquest:brown_moss_slab[layers=8,type=bottom,waterlogged=true]
conquest:brown_moss_slab[layers=8,type=bottom,waterlogged=false]
conquest:brown_moss_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:brown_moss_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:brown_moss_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:brown_moss_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:brown_moss_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:brown_moss_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:brown_moss_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:brown_moss_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:brown_moss_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:brown_moss_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:brown_moss_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:brown_moss_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:brown_moss_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:brown_moss_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:brown_moss_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:brown_moss_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:brown_moss_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:brown_moss_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:brown_moss_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:brown_moss_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:brown_moss_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:brown_moss_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:brown_moss_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:brown_moss_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:brown_moss_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:brown_moss_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:brown_moss_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:brown_moss_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:brown_moss_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:brown_moss_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:brown_moss_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:brown_moss_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:brown_moss_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:brown_moss_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:brown_moss_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:brown_moss_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:brown_moss_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:brown_moss_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:brown_moss_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:brown_moss_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:brown_moss_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:brown_moss_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:brown_moss_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:brown_moss_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:brown_moss_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:brown_moss_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:brown_moss_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:brown_moss_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:brown_moss_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:brown_moss_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:brown_moss_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:brown_moss_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:brown_moss_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:brown_moss_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:brown_moss_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:brown_moss_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:brown_moss_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:brown_moss_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:brown_moss_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:brown_moss_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:brown_moss_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:brown_moss_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:brown_moss_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:brown_moss_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:brown_moss_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:brown_moss_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:brown_moss_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:brown_moss_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:brown_moss_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:brown_moss_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:brown_moss_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:brown_moss_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:brown_moss_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:brown_moss_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:brown_moss_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:brown_moss_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:brown_moss_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:brown_moss_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:brown_moss_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:brown_moss_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:brown_moss_vertical_corner[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:brown_moss_vertical_corner[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:brown_moss_vertical_corner[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:brown_moss_vertical_corner[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:brown_moss_vertical_corner[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:brown_moss_vertical_corner[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:brown_moss_vertical_corner[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:brown_moss_vertical_corner[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:brown_moss_vertical_corner[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:brown_moss_vertical_corner[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:brown_moss_vertical_corner[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:brown_moss_vertical_corner[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:brown_moss_vertical_corner[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:brown_moss_vertical_corner[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:brown_moss_vertical_corner[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:brown_moss_vertical_corner[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:brown_moss_vertical_corner[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:brown_moss_vertical_corner[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:brown_moss_vertical_corner[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:brown_moss_vertical_corner[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:brown_moss_vertical_corner[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:brown_moss_vertical_corner[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:brown_moss_vertical_corner[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:brown_moss_vertical_corner[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:brown_moss_vertical_corner[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:brown_moss_vertical_corner[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:brown_moss_vertical_corner[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:brown_moss_vertical_corner[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:brown_moss_vertical_corner[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:brown_moss_vertical_corner[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:brown_moss_vertical_corner[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:brown_moss_vertical_corner[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:brown_moss_vertical_corner[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:brown_moss_vertical_corner[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:brown_moss_vertical_corner[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:brown_moss_vertical_corner[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:brown_moss_vertical_corner[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:brown_moss_vertical_corner[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:brown_moss_vertical_corner[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:brown_moss_vertical_corner[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:brown_moss_vertical_corner[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:brown_moss_vertical_corner[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:brown_moss_vertical_corner[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:brown_moss_vertical_corner[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:brown_moss_vertical_corner[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:brown_moss_vertical_corner[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:brown_moss_vertical_corner[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:brown_moss_vertical_corner[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:brown_moss_vertical_corner[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:brown_moss_vertical_corner[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:brown_moss_vertical_corner[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:brown_moss_vertical_corner[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:brown_moss_vertical_corner[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:brown_moss_vertical_corner[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:brown_moss_vertical_corner[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:brown_moss_vertical_corner[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:brown_moss_vertical_corner[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:brown_moss_vertical_corner[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:brown_moss_vertical_corner[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:brown_moss_vertical_corner[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:brown_moss_vertical_corner[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:brown_moss_vertical_corner[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:brown_moss_vertical_corner[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:brown_moss_vertical_corner[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:brown_moss_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:brown_moss_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:brown_moss_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:brown_moss_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:brown_moss_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:brown_moss_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:brown_moss_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:brown_moss_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:brown_moss_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:brown_moss_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:brown_moss_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:brown_moss_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:brown_moss_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:brown_moss_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:brown_moss_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:brown_moss_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:brown_moss_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:brown_moss_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:brown_moss_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:brown_moss_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:brown_moss_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:brown_moss_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:brown_moss_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:brown_moss_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:brown_moss_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:brown_moss_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:brown_moss_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:brown_moss_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:brown_moss_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:brown_moss_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:brown_moss_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:brown_moss_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:brown_moss_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:brown_moss_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:brown_moss_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:brown_moss_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:brown_moss_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:brown_moss_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:brown_moss_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:brown_moss_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:brown_moss_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:brown_moss_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:brown_moss_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:brown_moss_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:brown_moss_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:brown_moss_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:brown_moss_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:brown_moss_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:brown_moss_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:brown_moss_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:brown_moss_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:brown_moss_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:brown_moss_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:brown_moss_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:brown_moss_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:brown_moss_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:brown_moss_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:brown_moss_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:brown_moss_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:brown_moss_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:brown_moss_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:brown_moss_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:brown_moss_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:brown_moss_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:brown_moss_vertical_quarter[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:brown_moss_vertical_quarter[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:brown_moss_vertical_quarter[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:brown_moss_vertical_quarter[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:brown_moss_vertical_quarter[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:brown_moss_vertical_quarter[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:brown_moss_vertical_quarter[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:brown_moss_vertical_quarter[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:brown_moss_vertical_quarter[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:brown_moss_vertical_quarter[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:brown_moss_vertical_quarter[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:brown_moss_vertical_quarter[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:brown_moss_vertical_quarter[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:brown_moss_vertical_quarter[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:brown_moss_vertical_quarter[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:brown_moss_vertical_quarter[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:brown_moss_vertical_quarter[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:brown_moss_vertical_quarter[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:brown_moss_vertical_quarter[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:brown_moss_vertical_quarter[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:brown_moss_vertical_quarter[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:brown_moss_vertical_quarter[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:brown_moss_vertical_quarter[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:brown_moss_vertical_quarter[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:brown_moss_vertical_quarter[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:brown_moss_vertical_quarter[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:brown_moss_vertical_quarter[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:brown_moss_vertical_quarter[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:brown_moss_vertical_quarter[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:brown_moss_vertical_quarter[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:brown_moss_vertical_quarter[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:brown_moss_vertical_quarter[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:brown_moss_vertical_quarter[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:brown_moss_vertical_quarter[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:brown_moss_vertical_quarter[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:brown_moss_vertical_quarter[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:brown_moss_vertical_quarter[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:brown_moss_vertical_quarter[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:brown_moss_vertical_quarter[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:brown_moss_vertical_quarter[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:brown_moss_vertical_quarter[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:brown_moss_vertical_quarter[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:brown_moss_vertical_quarter[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:brown_moss_vertical_quarter[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:brown_moss_vertical_quarter[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:brown_moss_vertical_quarter[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:brown_moss_vertical_quarter[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:brown_moss_vertical_quarter[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:brown_moss_vertical_quarter[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:brown_moss_vertical_quarter[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:brown_moss_vertical_quarter[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:brown_moss_vertical_quarter[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:brown_moss_vertical_quarter[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:brown_moss_vertical_quarter[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:brown_moss_vertical_quarter[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:brown_moss_vertical_quarter[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:brown_moss_vertical_quarter[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:brown_moss_vertical_quarter[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:brown_moss_vertical_quarter[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:brown_moss_vertical_quarter[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:brown_moss_vertical_quarter[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:brown_moss_vertical_quarter[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:brown_moss_vertical_quarter[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:brown_moss_vertical_quarter[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:brown_moss_vertical_slab[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:brown_moss_vertical_slab[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:brown_moss_vertical_slab[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:brown_moss_vertical_slab[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:brown_moss_vertical_slab[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:brown_moss_vertical_slab[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:brown_moss_vertical_slab[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:brown_moss_vertical_slab[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:brown_moss_vertical_slab[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:brown_moss_vertical_slab[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:brown_moss_vertical_slab[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:brown_moss_vertical_slab[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:brown_moss_vertical_slab[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:brown_moss_vertical_slab[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:brown_moss_vertical_slab[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:brown_moss_vertical_slab[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:brown_moss_vertical_slab[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:brown_moss_vertical_slab[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:brown_moss_vertical_slab[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:brown_moss_vertical_slab[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:brown_moss_vertical_slab[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:brown_moss_vertical_slab[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:brown_moss_vertical_slab[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:brown_moss_vertical_slab[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:brown_moss_vertical_slab[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:brown_moss_vertical_slab[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:brown_moss_vertical_slab[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:brown_moss_vertical_slab[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:brown_moss_vertical_slab[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:brown_moss_vertical_slab[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:brown_moss_vertical_slab[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:brown_moss_vertical_slab[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:brown_moss_vertical_slab[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:brown_moss_vertical_slab[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:brown_moss_vertical_slab[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:brown_moss_vertical_slab[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:brown_moss_vertical_slab[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:brown_moss_vertical_slab[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:brown_moss_vertical_slab[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:brown_moss_vertical_slab[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:brown_moss_vertical_slab[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:brown_moss_vertical_slab[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:brown_moss_vertical_slab[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:brown_moss_vertical_slab[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:brown_moss_vertical_slab[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:brown_moss_vertical_slab[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:brown_moss_vertical_slab[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:brown_moss_vertical_slab[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:brown_moss_vertical_slab[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:brown_moss_vertical_slab[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:brown_moss_vertical_slab[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:brown_moss_vertical_slab[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:brown_moss_vertical_slab[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:brown_moss_vertical_slab[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:brown_moss_vertical_slab[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:brown_moss_vertical_slab[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:brown_moss_vertical_slab[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:brown_moss_vertical_slab[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:brown_moss_vertical_slab[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:brown_moss_vertical_slab[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:brown_moss_vertical_slab[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:brown_moss_vertical_slab[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:brown_moss_vertical_slab[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:brown_moss_vertical_slab[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:brown_mounted_pipe[facing=north,toggle=1,waterlogged=true]
conquest:brown_mounted_pipe[facing=north,toggle=1,waterlogged=false]
conquest:brown_mounted_pipe[facing=north,toggle=2,waterlogged=true]
conquest:brown_mounted_pipe[facing=north,toggle=2,waterlogged=false]
conquest:brown_mounted_pipe[facing=north,toggle=3,waterlogged=true]
conquest:brown_mounted_pipe[facing=north,toggle=3,waterlogged=false]
conquest:brown_mounted_pipe[facing=north,toggle=4,waterlogged=true]
conquest:brown_mounted_pipe[facing=north,toggle=4,waterlogged=false]
conquest:brown_mounted_pipe[facing=south,toggle=1,waterlogged=true]
conquest:brown_mounted_pipe[facing=south,toggle=1,waterlogged=false]
conquest:brown_mounted_pipe[facing=south,toggle=2,waterlogged=true]
conquest:brown_mounted_pipe[facing=south,toggle=2,waterlogged=false]
conquest:brown_mounted_pipe[facing=south,toggle=3,waterlogged=true]
conquest:brown_mounted_pipe[facing=south,toggle=3,waterlogged=false]
conquest:brown_mounted_pipe[facing=south,toggle=4,waterlogged=true]
conquest:brown_mounted_pipe[facing=south,toggle=4,waterlogged=false]
conquest:brown_mounted_pipe[facing=west,toggle=1,waterlogged=true]
conquest:brown_mounted_pipe[facing=west,toggle=1,waterlogged=false]
conquest:brown_mounted_pipe[facing=west,toggle=2,waterlogged=true]
conquest:brown_mounted_pipe[facing=west,toggle=2,waterlogged=false]
conquest:brown_mounted_pipe[facing=west,toggle=3,waterlogged=true]
conquest:brown_mounted_pipe[facing=west,toggle=3,waterlogged=false]
conquest:brown_mounted_pipe[facing=west,toggle=4,waterlogged=true]
conquest:brown_mounted_pipe[facing=west,toggle=4,waterlogged=false]
conquest:brown_mounted_pipe[facing=east,toggle=1,waterlogged=true]
conquest:brown_mounted_pipe[facing=east,toggle=1,waterlogged=false]
conquest:brown_mounted_pipe[facing=east,toggle=2,waterlogged=true]
conquest:brown_mounted_pipe[facing=east,toggle=2,waterlogged=false]
conquest:brown_mounted_pipe[facing=east,toggle=3,waterlogged=true]
conquest:brown_mounted_pipe[facing=east,toggle=3,waterlogged=false]
conquest:brown_mounted_pipe[facing=east,toggle=4,waterlogged=true]
conquest:brown_mounted_pipe[facing=east,toggle=4,waterlogged=false]
conquest:brown_mudstone_corner_slab[facing=north,type=top,waterlogged=true]
conquest:brown_mudstone_corner_slab[facing=north,type=top,waterlogged=false]
conquest:brown_mudstone_corner_slab[facing=north,type=bottom,waterlogged=true]
conquest:brown_mudstone_corner_slab[facing=north,type=bottom,waterlogged=false]
conquest:brown_mudstone_corner_slab[facing=south,type=top,waterlogged=true]
conquest:brown_mudstone_corner_slab[facing=south,type=top,waterlogged=false]
conquest:brown_mudstone_corner_slab[facing=south,type=bottom,waterlogged=true]
conquest:brown_mudstone_corner_slab[facing=south,type=bottom,waterlogged=false]
conquest:brown_mudstone_corner_slab[facing=west,type=top,waterlogged=true]
conquest:brown_mudstone_corner_slab[facing=west,type=top,waterlogged=false]
conquest:brown_mudstone_corner_slab[facing=west,type=bottom,waterlogged=true]
conquest:brown_mudstone_corner_slab[facing=west,type=bottom,waterlogged=false]
conquest:brown_mudstone_corner_slab[facing=east,type=top,waterlogged=true]
conquest:brown_mudstone_corner_slab[facing=east,type=top,waterlogged=false]
conquest:brown_mudstone_corner_slab[facing=east,type=bottom,waterlogged=true]
conquest:brown_mudstone_corner_slab[facing=east,type=bottom,waterlogged=false]
conquest:brown_mudstone_eighth_slab[facing=north,type=top,waterlogged=true]
conquest:brown_mudstone_eighth_slab[facing=north,type=top,waterlogged=false]
conquest:brown_mudstone_eighth_slab[facing=north,type=bottom,waterlogged=true]
conquest:brown_mudstone_eighth_slab[facing=north,type=bottom,waterlogged=false]
conquest:brown_mudstone_eighth_slab[facing=south,type=top,waterlogged=true]
conquest:brown_mudstone_eighth_slab[facing=south,type=top,waterlogged=false]
conquest:brown_mudstone_eighth_slab[facing=south,type=bottom,waterlogged=true]
conquest:brown_mudstone_eighth_slab[facing=south,type=bottom,waterlogged=false]
conquest:brown_mudstone_eighth_slab[facing=west,type=top,waterlogged=true]
conquest:brown_mudstone_eighth_slab[facing=west,type=top,waterlogged=false]
conquest:brown_mudstone_eighth_slab[facing=west,type=bottom,waterlogged=true]
conquest:brown_mudstone_eighth_slab[facing=west,type=bottom,waterlogged=false]
conquest:brown_mudstone_eighth_slab[facing=east,type=top,waterlogged=true]
conquest:brown_mudstone_eighth_slab[facing=east,type=top,waterlogged=false]
conquest:brown_mudstone_eighth_slab[facing=east,type=bottom,waterlogged=true]
conquest:brown_mudstone_eighth_slab[facing=east,type=bottom,waterlogged=false]
conquest:brown_mudstone_quarter_slab[facing=north,layer=1,type=top,waterlogged=true]
conquest:brown_mudstone_quarter_slab[facing=north,layer=1,type=top,waterlogged=false]
conquest:brown_mudstone_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=true]
conquest:brown_mudstone_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=false]
conquest:brown_mudstone_quarter_slab[facing=north,layer=2,type=top,waterlogged=true]
conquest:brown_mudstone_quarter_slab[facing=north,layer=2,type=top,waterlogged=false]
conquest:brown_mudstone_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=true]
conquest:brown_mudstone_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=false]
conquest:brown_mudstone_quarter_slab[facing=north,layer=3,type=top,waterlogged=true]
conquest:brown_mudstone_quarter_slab[facing=north,layer=3,type=top,waterlogged=false]
conquest:brown_mudstone_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=true]
conquest:brown_mudstone_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=false]
conquest:brown_mudstone_quarter_slab[facing=south,layer=1,type=top,waterlogged=true]
conquest:brown_mudstone_quarter_slab[facing=south,layer=1,type=top,waterlogged=false]
conquest:brown_mudstone_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=true]
conquest:brown_mudstone_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=false]
conquest:brown_mudstone_quarter_slab[facing=south,layer=2,type=top,waterlogged=true]
conquest:brown_mudstone_quarter_slab[facing=south,layer=2,type=top,waterlogged=false]
conquest:brown_mudstone_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=true]
conquest:brown_mudstone_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=false]
conquest:brown_mudstone_quarter_slab[facing=south,layer=3,type=top,waterlogged=true]
conquest:brown_mudstone_quarter_slab[facing=south,layer=3,type=top,waterlogged=false]
conquest:brown_mudstone_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=true]
conquest:brown_mudstone_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=false]
conquest:brown_mudstone_quarter_slab[facing=west,layer=1,type=top,waterlogged=true]
conquest:brown_mudstone_quarter_slab[facing=west,layer=1,type=top,waterlogged=false]
conquest:brown_mudstone_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=true]
conquest:brown_mudstone_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=false]
conquest:brown_mudstone_quarter_slab[facing=west,layer=2,type=top,waterlogged=true]
conquest:brown_mudstone_quarter_slab[facing=west,layer=2,type=top,waterlogged=false]
conquest:brown_mudstone_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=true]
conquest:brown_mudstone_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=false]
conquest:brown_mudstone_quarter_slab[facing=west,layer=3,type=top,waterlogged=true]
conquest:brown_mudstone_quarter_slab[facing=west,layer=3,type=top,waterlogged=false]
conquest:brown_mudstone_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=true]
conquest:brown_mudstone_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=false]
conquest:brown_mudstone_quarter_slab[facing=east,layer=1,type=top,waterlogged=true]
conquest:brown_mudstone_quarter_slab[facing=east,layer=1,type=top,waterlogged=false]
conquest:brown_mudstone_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=true]
conquest:brown_mudstone_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=false]
conquest:brown_mudstone_quarter_slab[facing=east,layer=2,type=top,waterlogged=true]
conquest:brown_mudstone_quarter_slab[facing=east,layer=2,type=top,waterlogged=false]
conquest:brown_mudstone_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=true]
conquest:brown_mudstone_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=false]
conquest:brown_mudstone_quarter_slab[facing=east,layer=3,type=top,waterlogged=true]
conquest:brown_mudstone_quarter_slab[facing=east,layer=3,type=top,waterlogged=false]
conquest:brown_mudstone_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=true]
conquest:brown_mudstone_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=false]
conquest:brown_mudstone_slab[layers=1,type=top,waterlogged=true]
conquest:brown_mudstone_slab[layers=1,type=top,waterlogged=false]
conquest:brown_mudstone_slab[layers=1,type=bottom,waterlogged=true]
conquest:brown_mudstone_slab[layers=1,type=bottom,waterlogged=false]
conquest:brown_mudstone_slab[layers=2,type=top,waterlogged=true]
conquest:brown_mudstone_slab[layers=2,type=top,waterlogged=false]
conquest:brown_mudstone_slab[layers=2,type=bottom,waterlogged=true]
conquest:brown_mudstone_slab[layers=2,type=bottom,waterlogged=false]
conquest:brown_mudstone_slab[layers=3,type=top,waterlogged=true]
conquest:brown_mudstone_slab[layers=3,type=top,waterlogged=false]
conquest:brown_mudstone_slab[layers=3,type=bottom,waterlogged=true]
conquest:brown_mudstone_slab[layers=3,type=bottom,waterlogged=false]
conquest:brown_mudstone_slab[layers=4,type=top,waterlogged=true]
conquest:brown_mudstone_slab[layers=4,type=top,waterlogged=false]
conquest:brown_mudstone_slab[layers=4,type=bottom,waterlogged=true]
conquest:brown_mudstone_slab[layers=4,type=bottom,waterlogged=false]
conquest:brown_mudstone_slab[layers=5,type=top,waterlogged=true]
conquest:brown_mudstone_slab[layers=5,type=top,waterlogged=false]
conquest:brown_mudstone_slab[layers=5,type=bottom,waterlogged=true]
conquest:brown_mudstone_slab[layers=5,type=bottom,waterlogged=false]
conquest:brown_mudstone_slab[layers=6,type=top,waterlogged=true]
conquest:brown_mudstone_slab[layers=6,type=top,waterlogged=false]
conquest:brown_mudstone_slab[layers=6,type=bottom,waterlogged=true]
conquest:brown_mudstone_slab[layers=6,type=bottom,waterlogged=false]
conquest:brown_mudstone_slab[layers=7,type=top,waterlogged=true]
conquest:brown_mudstone_slab[layers=7,type=top,waterlogged=false]
conquest:brown_mudstone_slab[layers=7,type=bottom,waterlogged=true]
conquest:brown_mudstone_slab[layers=7,type=bottom,waterlogged=false]
conquest:brown_mudstone_slab[layers=8,type=top,waterlogged=true]
conquest:brown_mudstone_slab[layers=8,type=top,waterlogged=false]
conquest:brown_mudstone_slab[layers=8,type=bottom,waterlogged=true]
conquest:brown_mudstone_slab[layers=8,type=bottom,waterlogged=false]
conquest:brown_mudstone_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:brown_mudstone_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:brown_mudstone_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:brown_mudstone_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:brown_mudstone_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:brown_mudstone_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:brown_mudstone_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:brown_mudstone_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:brown_mudstone_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:brown_mudstone_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:brown_mudstone_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:brown_mudstone_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:brown_mudstone_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:brown_mudstone_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:brown_mudstone_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:brown_mudstone_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:brown_mudstone_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:brown_mudstone_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:brown_mudstone_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:brown_mudstone_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:brown_mudstone_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:brown_mudstone_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:brown_mudstone_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:brown_mudstone_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:brown_mudstone_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:brown_mudstone_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:brown_mudstone_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:brown_mudstone_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:brown_mudstone_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:brown_mudstone_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:brown_mudstone_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:brown_mudstone_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:brown_mudstone_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:brown_mudstone_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:brown_mudstone_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:brown_mudstone_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:brown_mudstone_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:brown_mudstone_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:brown_mudstone_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:brown_mudstone_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:brown_mudstone_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:brown_mudstone_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:brown_mudstone_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:brown_mudstone_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:brown_mudstone_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:brown_mudstone_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:brown_mudstone_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:brown_mudstone_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:brown_mudstone_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:brown_mudstone_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:brown_mudstone_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:brown_mudstone_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:brown_mudstone_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:brown_mudstone_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:brown_mudstone_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:brown_mudstone_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:brown_mudstone_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:brown_mudstone_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:brown_mudstone_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:brown_mudstone_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:brown_mudstone_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:brown_mudstone_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:brown_mudstone_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:brown_mudstone_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:brown_mudstone_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:brown_mudstone_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:brown_mudstone_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:brown_mudstone_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:brown_mudstone_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:brown_mudstone_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:brown_mudstone_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:brown_mudstone_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:brown_mudstone_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:brown_mudstone_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:brown_mudstone_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:brown_mudstone_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:brown_mudstone_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:brown_mudstone_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:brown_mudstone_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:brown_mudstone_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:brown_mudstone_vertical_corner[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:brown_mudstone_vertical_corner[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:brown_mudstone_vertical_corner[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:brown_mudstone_vertical_corner[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:brown_mudstone_vertical_corner[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:brown_mudstone_vertical_corner[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:brown_mudstone_vertical_corner[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:brown_mudstone_vertical_corner[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:brown_mudstone_vertical_corner[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:brown_mudstone_vertical_corner[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:brown_mudstone_vertical_corner[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:brown_mudstone_vertical_corner[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:brown_mudstone_vertical_corner[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:brown_mudstone_vertical_corner[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:brown_mudstone_vertical_corner[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:brown_mudstone_vertical_corner[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:brown_mudstone_vertical_corner[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:brown_mudstone_vertical_corner[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:brown_mudstone_vertical_corner[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:brown_mudstone_vertical_corner[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:brown_mudstone_vertical_corner[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:brown_mudstone_vertical_corner[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:brown_mudstone_vertical_corner[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:brown_mudstone_vertical_corner[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:brown_mudstone_vertical_corner[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:brown_mudstone_vertical_corner[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:brown_mudstone_vertical_corner[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:brown_mudstone_vertical_corner[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:brown_mudstone_vertical_corner[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:brown_mudstone_vertical_corner[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:brown_mudstone_vertical_corner[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:brown_mudstone_vertical_corner[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:brown_mudstone_vertical_corner[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:brown_mudstone_vertical_corner[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:brown_mudstone_vertical_corner[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:brown_mudstone_vertical_corner[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:brown_mudstone_vertical_corner[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:brown_mudstone_vertical_corner[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:brown_mudstone_vertical_corner[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:brown_mudstone_vertical_corner[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:brown_mudstone_vertical_corner[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:brown_mudstone_vertical_corner[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:brown_mudstone_vertical_corner[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:brown_mudstone_vertical_corner[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:brown_mudstone_vertical_corner[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:brown_mudstone_vertical_corner[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:brown_mudstone_vertical_corner[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:brown_mudstone_vertical_corner[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:brown_mudstone_vertical_corner[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:brown_mudstone_vertical_corner[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:brown_mudstone_vertical_corner[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:brown_mudstone_vertical_corner[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:brown_mudstone_vertical_corner[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:brown_mudstone_vertical_corner[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:brown_mudstone_vertical_corner[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:brown_mudstone_vertical_corner[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:brown_mudstone_vertical_corner[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:brown_mudstone_vertical_corner[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:brown_mudstone_vertical_corner[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:brown_mudstone_vertical_corner[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:brown_mudstone_vertical_corner[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:brown_mudstone_vertical_corner[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:brown_mudstone_vertical_corner[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:brown_mudstone_vertical_corner[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:brown_mudstone_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:brown_mudstone_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:brown_mudstone_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:brown_mudstone_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:brown_mudstone_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:brown_mudstone_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:brown_mudstone_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:brown_mudstone_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:brown_mudstone_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:brown_mudstone_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:brown_mudstone_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:brown_mudstone_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:brown_mudstone_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:brown_mudstone_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:brown_mudstone_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:brown_mudstone_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:brown_mudstone_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:brown_mudstone_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:brown_mudstone_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:brown_mudstone_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:brown_mudstone_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:brown_mudstone_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:brown_mudstone_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:brown_mudstone_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:brown_mudstone_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:brown_mudstone_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:brown_mudstone_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:brown_mudstone_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:brown_mudstone_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:brown_mudstone_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:brown_mudstone_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:brown_mudstone_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:brown_mudstone_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:brown_mudstone_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:brown_mudstone_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:brown_mudstone_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:brown_mudstone_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:brown_mudstone_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:brown_mudstone_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:brown_mudstone_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:brown_mudstone_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:brown_mudstone_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:brown_mudstone_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:brown_mudstone_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:brown_mudstone_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:brown_mudstone_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:brown_mudstone_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:brown_mudstone_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:brown_mudstone_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:brown_mudstone_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:brown_mudstone_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:brown_mudstone_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:brown_mudstone_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:brown_mudstone_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:brown_mudstone_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:brown_mudstone_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:brown_mudstone_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:brown_mudstone_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:brown_mudstone_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:brown_mudstone_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:brown_mudstone_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:brown_mudstone_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:brown_mudstone_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:brown_mudstone_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:brown_mudstone_vertical_quarter[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:brown_mudstone_vertical_quarter[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:brown_mudstone_vertical_quarter[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:brown_mudstone_vertical_quarter[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:brown_mudstone_vertical_quarter[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:brown_mudstone_vertical_quarter[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:brown_mudstone_vertical_quarter[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:brown_mudstone_vertical_quarter[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:brown_mudstone_vertical_quarter[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:brown_mudstone_vertical_quarter[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:brown_mudstone_vertical_quarter[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:brown_mudstone_vertical_quarter[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:brown_mudstone_vertical_quarter[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:brown_mudstone_vertical_quarter[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:brown_mudstone_vertical_quarter[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:brown_mudstone_vertical_quarter[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:brown_mudstone_vertical_quarter[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:brown_mudstone_vertical_quarter[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:brown_mudstone_vertical_quarter[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:brown_mudstone_vertical_quarter[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:brown_mudstone_vertical_quarter[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:brown_mudstone_vertical_quarter[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:brown_mudstone_vertical_quarter[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:brown_mudstone_vertical_quarter[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:brown_mudstone_vertical_quarter[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:brown_mudstone_vertical_quarter[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:brown_mudstone_vertical_quarter[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:brown_mudstone_vertical_quarter[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:brown_mudstone_vertical_quarter[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:brown_mudstone_vertical_quarter[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:brown_mudstone_vertical_quarter[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:brown_mudstone_vertical_quarter[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:brown_mudstone_vertical_quarter[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:brown_mudstone_vertical_quarter[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:brown_mudstone_vertical_quarter[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:brown_mudstone_vertical_quarter[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:brown_mudstone_vertical_quarter[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:brown_mudstone_vertical_quarter[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:brown_mudstone_vertical_quarter[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:brown_mudstone_vertical_quarter[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:brown_mudstone_vertical_quarter[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:brown_mudstone_vertical_quarter[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:brown_mudstone_vertical_quarter[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:brown_mudstone_vertical_quarter[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:brown_mudstone_vertical_quarter[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:brown_mudstone_vertical_quarter[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:brown_mudstone_vertical_quarter[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:brown_mudstone_vertical_quarter[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:brown_mudstone_vertical_quarter[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:brown_mudstone_vertical_quarter[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:brown_mudstone_vertical_quarter[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:brown_mudstone_vertical_quarter[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:brown_mudstone_vertical_quarter[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:brown_mudstone_vertical_quarter[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:brown_mudstone_vertical_quarter[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:brown_mudstone_vertical_quarter[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:brown_mudstone_vertical_quarter[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:brown_mudstone_vertical_quarter[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:brown_mudstone_vertical_quarter[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:brown_mudstone_vertical_quarter[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:brown_mudstone_vertical_quarter[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:brown_mudstone_vertical_quarter[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:brown_mudstone_vertical_quarter[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:brown_mudstone_vertical_quarter[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:brown_mudstone_vertical_slab[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:brown_mudstone_vertical_slab[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:brown_mudstone_vertical_slab[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:brown_mudstone_vertical_slab[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:brown_mudstone_vertical_slab[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:brown_mudstone_vertical_slab[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:brown_mudstone_vertical_slab[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:brown_mudstone_vertical_slab[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:brown_mudstone_vertical_slab[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:brown_mudstone_vertical_slab[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:brown_mudstone_vertical_slab[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:brown_mudstone_vertical_slab[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:brown_mudstone_vertical_slab[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:brown_mudstone_vertical_slab[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:brown_mudstone_vertical_slab[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:brown_mudstone_vertical_slab[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:brown_mudstone_vertical_slab[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:brown_mudstone_vertical_slab[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:brown_mudstone_vertical_slab[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:brown_mudstone_vertical_slab[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:brown_mudstone_vertical_slab[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:brown_mudstone_vertical_slab[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:brown_mudstone_vertical_slab[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:brown_mudstone_vertical_slab[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:brown_mudstone_vertical_slab[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:brown_mudstone_vertical_slab[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:brown_mudstone_vertical_slab[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:brown_mudstone_vertical_slab[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:brown_mudstone_vertical_slab[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:brown_mudstone_vertical_slab[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:brown_mudstone_vertical_slab[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:brown_mudstone_vertical_slab[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:brown_mudstone_vertical_slab[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:brown_mudstone_vertical_slab[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:brown_mudstone_vertical_slab[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:brown_mudstone_vertical_slab[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:brown_mudstone_vertical_slab[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:brown_mudstone_vertical_slab[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:brown_mudstone_vertical_slab[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:brown_mudstone_vertical_slab[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:brown_mudstone_vertical_slab[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:brown_mudstone_vertical_slab[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:brown_mudstone_vertical_slab[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:brown_mudstone_vertical_slab[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:brown_mudstone_vertical_slab[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:brown_mudstone_vertical_slab[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:brown_mudstone_vertical_slab[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:brown_mudstone_vertical_slab[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:brown_mudstone_vertical_slab[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:brown_mudstone_vertical_slab[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:brown_mudstone_vertical_slab[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:brown_mudstone_vertical_slab[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:brown_mudstone_vertical_slab[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:brown_mudstone_vertical_slab[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:brown_mudstone_vertical_slab[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:brown_mudstone_vertical_slab[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:brown_mudstone_vertical_slab[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:brown_mudstone_vertical_slab[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:brown_mudstone_vertical_slab[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:brown_mudstone_vertical_slab[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:brown_mudstone_vertical_slab[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:brown_mudstone_vertical_slab[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:brown_mudstone_vertical_slab[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:brown_mudstone_vertical_slab[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:brown_mushroom[layers=1,waterlogged=true]
conquest:brown_mushroom[layers=1,waterlogged=false]
conquest:brown_mushroom[layers=2,waterlogged=true]
conquest:brown_mushroom[layers=2,waterlogged=false]
conquest:brown_mushroom[layers=3,waterlogged=true]
conquest:brown_mushroom[layers=3,waterlogged=false]
conquest:brown_mushroom[layers=4,waterlogged=true]
conquest:brown_mushroom[layers=4,waterlogged=false]
conquest:brown_mushroom[layers=5,waterlogged=true]
conquest:brown_mushroom[layers=5,waterlogged=false]
conquest:brown_mushroom[layers=6,waterlogged=true]
conquest:brown_mushroom[layers=6,waterlogged=false]
conquest:brown_mushroom[layers=7,waterlogged=true]
conquest:brown_mushroom[layers=7,waterlogged=false]
conquest:brown_mushroom[layers=8,waterlogged=true]
conquest:brown_mushroom[layers=8,waterlogged=false]
conquest:brown_mushroom_block_corner_slab[facing=north,type=top,waterlogged=true]
conquest:brown_mushroom_block_corner_slab[facing=north,type=top,waterlogged=false]
conquest:brown_mushroom_block_corner_slab[facing=north,type=bottom,waterlogged=true]
conquest:brown_mushroom_block_corner_slab[facing=north,type=bottom,waterlogged=false]
conquest:brown_mushroom_block_corner_slab[facing=south,type=top,waterlogged=true]
conquest:brown_mushroom_block_corner_slab[facing=south,type=top,waterlogged=false]
conquest:brown_mushroom_block_corner_slab[facing=south,type=bottom,waterlogged=true]
conquest:brown_mushroom_block_corner_slab[facing=south,type=bottom,waterlogged=false]
conquest:brown_mushroom_block_corner_slab[facing=west,type=top,waterlogged=true]
conquest:brown_mushroom_block_corner_slab[facing=west,type=top,waterlogged=false]
conquest:brown_mushroom_block_corner_slab[facing=west,type=bottom,waterlogged=true]
conquest:brown_mushroom_block_corner_slab[facing=west,type=bottom,waterlogged=false]
conquest:brown_mushroom_block_corner_slab[facing=east,type=top,waterlogged=true]
conquest:brown_mushroom_block_corner_slab[facing=east,type=top,waterlogged=false]
conquest:brown_mushroom_block_corner_slab[facing=east,type=bottom,waterlogged=true]
conquest:brown_mushroom_block_corner_slab[facing=east,type=bottom,waterlogged=false]
conquest:brown_mushroom_block_eighth_slab[facing=north,type=top,waterlogged=true]
conquest:brown_mushroom_block_eighth_slab[facing=north,type=top,waterlogged=false]
conquest:brown_mushroom_block_eighth_slab[facing=north,type=bottom,waterlogged=true]
conquest:brown_mushroom_block_eighth_slab[facing=north,type=bottom,waterlogged=false]
conquest:brown_mushroom_block_eighth_slab[facing=south,type=top,waterlogged=true]
conquest:brown_mushroom_block_eighth_slab[facing=south,type=top,waterlogged=false]
conquest:brown_mushroom_block_eighth_slab[facing=south,type=bottom,waterlogged=true]
conquest:brown_mushroom_block_eighth_slab[facing=south,type=bottom,waterlogged=false]
conquest:brown_mushroom_block_eighth_slab[facing=west,type=top,waterlogged=true]
conquest:brown_mushroom_block_eighth_slab[facing=west,type=top,waterlogged=false]
conquest:brown_mushroom_block_eighth_slab[facing=west,type=bottom,waterlogged=true]
conquest:brown_mushroom_block_eighth_slab[facing=west,type=bottom,waterlogged=false]
conquest:brown_mushroom_block_eighth_slab[facing=east,type=top,waterlogged=true]
conquest:brown_mushroom_block_eighth_slab[facing=east,type=top,waterlogged=false]
conquest:brown_mushroom_block_eighth_slab[facing=east,type=bottom,waterlogged=true]
conquest:brown_mushroom_block_eighth_slab[facing=east,type=bottom,waterlogged=false]
conquest:brown_mushroom_block_pillar[layer=1,waterlogged=true]
conquest:brown_mushroom_block_pillar[layer=1,waterlogged=false]
conquest:brown_mushroom_block_pillar[layer=2,waterlogged=true]
conquest:brown_mushroom_block_pillar[layer=2,waterlogged=false]
conquest:brown_mushroom_block_pillar[layer=3,waterlogged=true]
conquest:brown_mushroom_block_pillar[layer=3,waterlogged=false]
conquest:brown_mushroom_block_quarter_slab[facing=north,layer=1,type=top,waterlogged=true]
conquest:brown_mushroom_block_quarter_slab[facing=north,layer=1,type=top,waterlogged=false]
conquest:brown_mushroom_block_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=true]
conquest:brown_mushroom_block_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=false]
conquest:brown_mushroom_block_quarter_slab[facing=north,layer=2,type=top,waterlogged=true]
conquest:brown_mushroom_block_quarter_slab[facing=north,layer=2,type=top,waterlogged=false]
conquest:brown_mushroom_block_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=true]
conquest:brown_mushroom_block_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=false]
conquest:brown_mushroom_block_quarter_slab[facing=north,layer=3,type=top,waterlogged=true]
conquest:brown_mushroom_block_quarter_slab[facing=north,layer=3,type=top,waterlogged=false]
conquest:brown_mushroom_block_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=true]
conquest:brown_mushroom_block_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=false]
conquest:brown_mushroom_block_quarter_slab[facing=south,layer=1,type=top,waterlogged=true]
conquest:brown_mushroom_block_quarter_slab[facing=south,layer=1,type=top,waterlogged=false]
conquest:brown_mushroom_block_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=true]
conquest:brown_mushroom_block_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=false]
conquest:brown_mushroom_block_quarter_slab[facing=south,layer=2,type=top,waterlogged=true]
conquest:brown_mushroom_block_quarter_slab[facing=south,layer=2,type=top,waterlogged=false]
conquest:brown_mushroom_block_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=true]
conquest:brown_mushroom_block_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=false]
conquest:brown_mushroom_block_quarter_slab[facing=south,layer=3,type=top,waterlogged=true]
conquest:brown_mushroom_block_quarter_slab[facing=south,layer=3,type=top,waterlogged=false]
conquest:brown_mushroom_block_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=true]
conquest:brown_mushroom_block_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=false]
conquest:brown_mushroom_block_quarter_slab[facing=west,layer=1,type=top,waterlogged=true]
conquest:brown_mushroom_block_quarter_slab[facing=west,layer=1,type=top,waterlogged=false]
conquest:brown_mushroom_block_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=true]
conquest:brown_mushroom_block_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=false]
conquest:brown_mushroom_block_quarter_slab[facing=west,layer=2,type=top,waterlogged=true]
conquest:brown_mushroom_block_quarter_slab[facing=west,layer=2,type=top,waterlogged=false]
conquest:brown_mushroom_block_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=true]
conquest:brown_mushroom_block_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=false]
conquest:brown_mushroom_block_quarter_slab[facing=west,layer=3,type=top,waterlogged=true]
conquest:brown_mushroom_block_quarter_slab[facing=west,layer=3,type=top,waterlogged=false]
conquest:brown_mushroom_block_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=true]
conquest:brown_mushroom_block_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=false]
conquest:brown_mushroom_block_quarter_slab[facing=east,layer=1,type=top,waterlogged=true]
conquest:brown_mushroom_block_quarter_slab[facing=east,layer=1,type=top,waterlogged=false]
conquest:brown_mushroom_block_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=true]
conquest:brown_mushroom_block_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=false]
conquest:brown_mushroom_block_quarter_slab[facing=east,layer=2,type=top,waterlogged=true]
conquest:brown_mushroom_block_quarter_slab[facing=east,layer=2,type=top,waterlogged=false]
conquest:brown_mushroom_block_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=true]
conquest:brown_mushroom_block_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=false]
conquest:brown_mushroom_block_quarter_slab[facing=east,layer=3,type=top,waterlogged=true]
conquest:brown_mushroom_block_quarter_slab[facing=east,layer=3,type=top,waterlogged=false]
conquest:brown_mushroom_block_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=true]
conquest:brown_mushroom_block_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=false]
conquest:brown_mushroom_block_slab[layers=1,type=top,waterlogged=true]
conquest:brown_mushroom_block_slab[layers=1,type=top,waterlogged=false]
conquest:brown_mushroom_block_slab[layers=1,type=bottom,waterlogged=true]
conquest:brown_mushroom_block_slab[layers=1,type=bottom,waterlogged=false]
conquest:brown_mushroom_block_slab[layers=2,type=top,waterlogged=true]
conquest:brown_mushroom_block_slab[layers=2,type=top,waterlogged=false]
conquest:brown_mushroom_block_slab[layers=2,type=bottom,waterlogged=true]
conquest:brown_mushroom_block_slab[layers=2,type=bottom,waterlogged=false]
conquest:brown_mushroom_block_slab[layers=3,type=top,waterlogged=true]
conquest:brown_mushroom_block_slab[layers=3,type=top,waterlogged=false]
conquest:brown_mushroom_block_slab[layers=3,type=bottom,waterlogged=true]
conquest:brown_mushroom_block_slab[layers=3,type=bottom,waterlogged=false]
conquest:brown_mushroom_block_slab[layers=4,type=top,waterlogged=true]
conquest:brown_mushroom_block_slab[layers=4,type=top,waterlogged=false]
conquest:brown_mushroom_block_slab[layers=4,type=bottom,waterlogged=true]
conquest:brown_mushroom_block_slab[layers=4,type=bottom,waterlogged=false]
conquest:brown_mushroom_block_slab[layers=5,type=top,waterlogged=true]
conquest:brown_mushroom_block_slab[layers=5,type=top,waterlogged=false]
conquest:brown_mushroom_block_slab[layers=5,type=bottom,waterlogged=true]
conquest:brown_mushroom_block_slab[layers=5,type=bottom,waterlogged=false]
conquest:brown_mushroom_block_slab[layers=6,type=top,waterlogged=true]
conquest:brown_mushroom_block_slab[layers=6,type=top,waterlogged=false]
conquest:brown_mushroom_block_slab[layers=6,type=bottom,waterlogged=true]
conquest:brown_mushroom_block_slab[layers=6,type=bottom,waterlogged=false]
conquest:brown_mushroom_block_slab[layers=7,type=top,waterlogged=true]
conquest:brown_mushroom_block_slab[layers=7,type=top,waterlogged=false]
conquest:brown_mushroom_block_slab[layers=7,type=bottom,waterlogged=true]
conquest:brown_mushroom_block_slab[layers=7,type=bottom,waterlogged=false]
conquest:brown_mushroom_block_slab[layers=8,type=top,waterlogged=true]
conquest:brown_mushroom_block_slab[layers=8,type=top,waterlogged=false]
conquest:brown_mushroom_block_slab[layers=8,type=bottom,waterlogged=true]
conquest:brown_mushroom_block_slab[layers=8,type=bottom,waterlogged=false]
conquest:brown_mushroom_block_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:brown_mushroom_block_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:brown_mushroom_block_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:brown_mushroom_block_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:brown_mushroom_block_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:brown_mushroom_block_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:brown_mushroom_block_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:brown_mushroom_block_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:brown_mushroom_block_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:brown_mushroom_block_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:brown_mushroom_block_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:brown_mushroom_block_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:brown_mushroom_block_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:brown_mushroom_block_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:brown_mushroom_block_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:brown_mushroom_block_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:brown_mushroom_block_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:brown_mushroom_block_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:brown_mushroom_block_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:brown_mushroom_block_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:brown_mushroom_block_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:brown_mushroom_block_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:brown_mushroom_block_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:brown_mushroom_block_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:brown_mushroom_block_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:brown_mushroom_block_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:brown_mushroom_block_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:brown_mushroom_block_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:brown_mushroom_block_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:brown_mushroom_block_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:brown_mushroom_block_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:brown_mushroom_block_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:brown_mushroom_block_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:brown_mushroom_block_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:brown_mushroom_block_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:brown_mushroom_block_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:brown_mushroom_block_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:brown_mushroom_block_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:brown_mushroom_block_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:brown_mushroom_block_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:brown_mushroom_block_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:brown_mushroom_block_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:brown_mushroom_block_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:brown_mushroom_block_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:brown_mushroom_block_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:brown_mushroom_block_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:brown_mushroom_block_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:brown_mushroom_block_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:brown_mushroom_block_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:brown_mushroom_block_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:brown_mushroom_block_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:brown_mushroom_block_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:brown_mushroom_block_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:brown_mushroom_block_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:brown_mushroom_block_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:brown_mushroom_block_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:brown_mushroom_block_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:brown_mushroom_block_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:brown_mushroom_block_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:brown_mushroom_block_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:brown_mushroom_block_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:brown_mushroom_block_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:brown_mushroom_block_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:brown_mushroom_block_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:brown_mushroom_block_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:brown_mushroom_block_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:brown_mushroom_block_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:brown_mushroom_block_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:brown_mushroom_block_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:brown_mushroom_block_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:brown_mushroom_block_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:brown_mushroom_block_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:brown_mushroom_block_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:brown_mushroom_block_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:brown_mushroom_block_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:brown_mushroom_block_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:brown_mushroom_block_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:brown_mushroom_block_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:brown_mushroom_block_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:brown_mushroom_block_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:brown_mushroom_block_vertical_corner[facing=north,layer=1,waterlogged=true]
conquest:brown_mushroom_block_vertical_corner[facing=north,layer=1,waterlogged=false]
conquest:brown_mushroom_block_vertical_corner[facing=north,layer=2,waterlogged=true]
conquest:brown_mushroom_block_vertical_corner[facing=north,layer=2,waterlogged=false]
conquest:brown_mushroom_block_vertical_corner[facing=north,layer=3,waterlogged=true]
conquest:brown_mushroom_block_vertical_corner[facing=north,layer=3,waterlogged=false]
conquest:brown_mushroom_block_vertical_corner[facing=north,layer=4,waterlogged=true]
conquest:brown_mushroom_block_vertical_corner[facing=north,layer=4,waterlogged=false]
conquest:brown_mushroom_block_vertical_corner[facing=south,layer=1,waterlogged=true]
conquest:brown_mushroom_block_vertical_corner[facing=south,layer=1,waterlogged=false]
conquest:brown_mushroom_block_vertical_corner[facing=south,layer=2,waterlogged=true]
conquest:brown_mushroom_block_vertical_corner[facing=south,layer=2,waterlogged=false]
conquest:brown_mushroom_block_vertical_corner[facing=south,layer=3,waterlogged=true]
conquest:brown_mushroom_block_vertical_corner[facing=south,layer=3,waterlogged=false]
conquest:brown_mushroom_block_vertical_corner[facing=south,layer=4,waterlogged=true]
conquest:brown_mushroom_block_vertical_corner[facing=south,layer=4,waterlogged=false]
conquest:brown_mushroom_block_vertical_corner[facing=west,layer=1,waterlogged=true]
conquest:brown_mushroom_block_vertical_corner[facing=west,layer=1,waterlogged=false]
conquest:brown_mushroom_block_vertical_corner[facing=west,layer=2,waterlogged=true]
conquest:brown_mushroom_block_vertical_corner[facing=west,layer=2,waterlogged=false]
conquest:brown_mushroom_block_vertical_corner[facing=west,layer=3,waterlogged=true]
conquest:brown_mushroom_block_vertical_corner[facing=west,layer=3,waterlogged=false]
conquest:brown_mushroom_block_vertical_corner[facing=west,layer=4,waterlogged=true]
conquest:brown_mushroom_block_vertical_corner[facing=west,layer=4,waterlogged=false]
conquest:brown_mushroom_block_vertical_corner[facing=east,layer=1,waterlogged=true]
conquest:brown_mushroom_block_vertical_corner[facing=east,layer=1,waterlogged=false]
conquest:brown_mushroom_block_vertical_corner[facing=east,layer=2,waterlogged=true]
conquest:brown_mushroom_block_vertical_corner[facing=east,layer=2,waterlogged=false]
conquest:brown_mushroom_block_vertical_corner[facing=east,layer=3,waterlogged=true]
conquest:brown_mushroom_block_vertical_corner[facing=east,layer=3,waterlogged=false]
conquest:brown_mushroom_block_vertical_corner[facing=east,layer=4,waterlogged=true]
conquest:brown_mushroom_block_vertical_corner[facing=east,layer=4,waterlogged=false]
conquest:brown_mushroom_block_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:brown_mushroom_block_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:brown_mushroom_block_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:brown_mushroom_block_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:brown_mushroom_block_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:brown_mushroom_block_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:brown_mushroom_block_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:brown_mushroom_block_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:brown_mushroom_block_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:brown_mushroom_block_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:brown_mushroom_block_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:brown_mushroom_block_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:brown_mushroom_block_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:brown_mushroom_block_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:brown_mushroom_block_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:brown_mushroom_block_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:brown_mushroom_block_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:brown_mushroom_block_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:brown_mushroom_block_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:brown_mushroom_block_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:brown_mushroom_block_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:brown_mushroom_block_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:brown_mushroom_block_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:brown_mushroom_block_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:brown_mushroom_block_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:brown_mushroom_block_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:brown_mushroom_block_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:brown_mushroom_block_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:brown_mushroom_block_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:brown_mushroom_block_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:brown_mushroom_block_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:brown_mushroom_block_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:brown_mushroom_block_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:brown_mushroom_block_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:brown_mushroom_block_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:brown_mushroom_block_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:brown_mushroom_block_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:brown_mushroom_block_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:brown_mushroom_block_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:brown_mushroom_block_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:brown_mushroom_block_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:brown_mushroom_block_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:brown_mushroom_block_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:brown_mushroom_block_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:brown_mushroom_block_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:brown_mushroom_block_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:brown_mushroom_block_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:brown_mushroom_block_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:brown_mushroom_block_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:brown_mushroom_block_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:brown_mushroom_block_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:brown_mushroom_block_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:brown_mushroom_block_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:brown_mushroom_block_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:brown_mushroom_block_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:brown_mushroom_block_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:brown_mushroom_block_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:brown_mushroom_block_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:brown_mushroom_block_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:brown_mushroom_block_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:brown_mushroom_block_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:brown_mushroom_block_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:brown_mushroom_block_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:brown_mushroom_block_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:brown_mushroom_block_vertical_quarter[facing=north,layer=1,waterlogged=true]
conquest:brown_mushroom_block_vertical_quarter[facing=north,layer=1,waterlogged=false]
conquest:brown_mushroom_block_vertical_quarter[facing=north,layer=2,waterlogged=true]
conquest:brown_mushroom_block_vertical_quarter[facing=north,layer=2,waterlogged=false]
conquest:brown_mushroom_block_vertical_quarter[facing=north,layer=3,waterlogged=true]
conquest:brown_mushroom_block_vertical_quarter[facing=north,layer=3,waterlogged=false]
conquest:brown_mushroom_block_vertical_quarter[facing=north,layer=4,waterlogged=true]
conquest:brown_mushroom_block_vertical_quarter[facing=north,layer=4,waterlogged=false]
conquest:brown_mushroom_block_vertical_quarter[facing=south,layer=1,waterlogged=true]
conquest:brown_mushroom_block_vertical_quarter[facing=south,layer=1,waterlogged=false]
conquest:brown_mushroom_block_vertical_quarter[facing=south,layer=2,waterlogged=true]
conquest:brown_mushroom_block_vertical_quarter[facing=south,layer=2,waterlogged=false]
conquest:brown_mushroom_block_vertical_quarter[facing=south,layer=3,waterlogged=true]
conquest:brown_mushroom_block_vertical_quarter[facing=south,layer=3,waterlogged=false]
conquest:brown_mushroom_block_vertical_quarter[facing=south,layer=4,waterlogged=true]
conquest:brown_mushroom_block_vertical_quarter[facing=south,layer=4,waterlogged=false]
conquest:brown_mushroom_block_vertical_quarter[facing=west,layer=1,waterlogged=true]
conquest:brown_mushroom_block_vertical_quarter[facing=west,layer=1,waterlogged=false]
conquest:brown_mushroom_block_vertical_quarter[facing=west,layer=2,waterlogged=true]
conquest:brown_mushroom_block_vertical_quarter[facing=west,layer=2,waterlogged=false]
conquest:brown_mushroom_block_vertical_quarter[facing=west,layer=3,waterlogged=true]
conquest:brown_mushroom_block_vertical_quarter[facing=west,layer=3,waterlogged=false]
conquest:brown_mushroom_block_vertical_quarter[facing=west,layer=4,waterlogged=true]
conquest:brown_mushroom_block_vertical_quarter[facing=west,layer=4,waterlogged=false]
conquest:brown_mushroom_block_vertical_quarter[facing=east,layer=1,waterlogged=true]
conquest:brown_mushroom_block_vertical_quarter[facing=east,layer=1,waterlogged=false]
conquest:brown_mushroom_block_vertical_quarter[facing=east,layer=2,waterlogged=true]
conquest:brown_mushroom_block_vertical_quarter[facing=east,layer=2,waterlogged=false]
conquest:brown_mushroom_block_vertical_quarter[facing=east,layer=3,waterlogged=true]
conquest:brown_mushroom_block_vertical_quarter[facing=east,layer=3,waterlogged=false]
conquest:brown_mushroom_block_vertical_quarter[facing=east,layer=4,waterlogged=true]
conquest:brown_mushroom_block_vertical_quarter[facing=east,layer=4,waterlogged=false]
conquest:brown_mushroom_block_vertical_slab[facing=north,layer=1,waterlogged=true]
conquest:brown_mushroom_block_vertical_slab[facing=north,layer=1,waterlogged=false]
conquest:brown_mushroom_block_vertical_slab[facing=north,layer=2,waterlogged=true]
conquest:brown_mushroom_block_vertical_slab[facing=north,layer=2,waterlogged=false]
conquest:brown_mushroom_block_vertical_slab[facing=north,layer=3,waterlogged=true]
conquest:brown_mushroom_block_vertical_slab[facing=north,layer=3,waterlogged=false]
conquest:brown_mushroom_block_vertical_slab[facing=north,layer=4,waterlogged=true]
conquest:brown_mushroom_block_vertical_slab[facing=north,layer=4,waterlogged=false]
conquest:brown_mushroom_block_vertical_slab[facing=south,layer=1,waterlogged=true]
conquest:brown_mushroom_block_vertical_slab[facing=south,layer=1,waterlogged=false]
conquest:brown_mushroom_block_vertical_slab[facing=south,layer=2,waterlogged=true]
conquest:brown_mushroom_block_vertical_slab[facing=south,layer=2,waterlogged=false]
conquest:brown_mushroom_block_vertical_slab[facing=south,layer=3,waterlogged=true]
conquest:brown_mushroom_block_vertical_slab[facing=south,layer=3,waterlogged=false]
conquest:brown_mushroom_block_vertical_slab[facing=south,layer=4,waterlogged=true]
conquest:brown_mushroom_block_vertical_slab[facing=south,layer=4,waterlogged=false]
conquest:brown_mushroom_block_vertical_slab[facing=west,layer=1,waterlogged=true]
conquest:brown_mushroom_block_vertical_slab[facing=west,layer=1,waterlogged=false]
conquest:brown_mushroom_block_vertical_slab[facing=west,layer=2,waterlogged=true]
conquest:brown_mushroom_block_vertical_slab[facing=west,layer=2,waterlogged=false]
conquest:brown_mushroom_block_vertical_slab[facing=west,layer=3,waterlogged=true]
conquest:brown_mushroom_block_vertical_slab[facing=west,layer=3,waterlogged=false]
conquest:brown_mushroom_block_vertical_slab[facing=west,layer=4,waterlogged=true]
conquest:brown_mushroom_block_vertical_slab[facing=west,layer=4,waterlogged=false]
conquest:brown_mushroom_block_vertical_slab[facing=east,layer=1,waterlogged=true]
conquest:brown_mushroom_block_vertical_slab[facing=east,layer=1,waterlogged=false]
conquest:brown_mushroom_block_vertical_slab[facing=east,layer=2,waterlogged=true]
conquest:brown_mushroom_block_vertical_slab[facing=east,layer=2,waterlogged=false]
conquest:brown_mushroom_block_vertical_slab[facing=east,layer=3,waterlogged=true]
conquest:brown_mushroom_block_vertical_slab[facing=east,layer=3,waterlogged=false]
conquest:brown_mushroom_block_vertical_slab[facing=east,layer=4,waterlogged=true]
conquest:brown_mushroom_block_vertical_slab[facing=east,layer=4,waterlogged=false]
conquest:brown_mushroom_block_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:brown_mushroom_block_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:brown_mushroom_block_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:brown_mushroom_block_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:brown_mushroom_block_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:brown_mushroom_block_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:brown_mushroom_block_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:brown_mushroom_block_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:brown_mushroom_block_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:brown_mushroom_block_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:brown_mushroom_block_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:brown_mushroom_block_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:brown_mushroom_block_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:brown_mushroom_block_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:brown_mushroom_block_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:brown_mushroom_block_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:brown_mushroom_block_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:brown_mushroom_block_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:brown_mushroom_block_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:brown_mushroom_block_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:brown_mushroom_block_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:brown_mushroom_block_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:brown_mushroom_block_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:brown_mushroom_block_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:brown_mushroom_block_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:brown_mushroom_block_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:brown_mushroom_block_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:brown_mushroom_block_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:brown_mushroom_block_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:brown_mushroom_block_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:brown_mushroom_block_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:brown_mushroom_block_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:brown_mushroom_block_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:brown_mushroom_block_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:brown_mushroom_block_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:brown_mushroom_block_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:brown_mushroom_block_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:brown_mushroom_block_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:brown_mushroom_block_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:brown_mushroom_block_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:brown_mushroom_block_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:brown_mushroom_block_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:brown_mushroom_block_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:brown_mushroom_block_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:brown_mushroom_block_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:brown_mushroom_block_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:brown_mushroom_block_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:brown_mushroom_block_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:brown_mushroom_block_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:brown_mushroom_block_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:brown_mushroom_block_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:brown_mushroom_block_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:brown_mushroom_block_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:brown_mushroom_block_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:brown_mushroom_block_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:brown_mushroom_block_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:brown_mushroom_block_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:brown_mushroom_block_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:brown_mushroom_block_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:brown_mushroom_block_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:brown_mushroom_block_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:brown_mushroom_block_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:brown_mushroom_block_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:brown_mushroom_block_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:brown_mushroom_block_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:brown_mushroom_block_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:brown_mushroom_block_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:brown_mushroom_block_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:brown_mushroom_block_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:brown_mushroom_block_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:brown_mushroom_block_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:brown_mushroom_block_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:brown_mushroom_block_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:brown_mushroom_block_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:brown_mushroom_block_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:brown_mushroom_block_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:brown_mushroom_block_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:brown_mushroom_block_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:brown_mushroom_block_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:brown_mushroom_block_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:brown_mushroom_block_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:brown_mushroom_block_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:brown_mushroom_block_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:brown_mushroom_block_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:brown_mushroom_block_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:brown_mushroom_block_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:brown_mushroom_block_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:brown_mushroom_block_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:brown_mushroom_block_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:brown_mushroom_block_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:brown_mushroom_block_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:brown_mushroom_block_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:brown_mushroom_block_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:brown_mushroom_block_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:brown_mushroom_block_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:brown_mushroom_block_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:brown_mushroom_block_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:brown_mushroom_block_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:brown_mushroom_block_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:brown_mushroom_block_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:brown_mushroom_block_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:brown_mushroom_block_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:brown_mushroom_block_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:brown_mushroom_block_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:brown_mushroom_block_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:brown_mushroom_block_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:brown_mushroom_block_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:brown_mushroom_block_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:brown_mushroom_block_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:brown_mushroom_block_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:brown_mushroom_block_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:brown_mushroom_block_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:brown_mushroom_block_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:brown_mushroom_block_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:brown_mushroom_block_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:brown_mushroom_block_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:brown_mushroom_block_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:brown_mushroom_block_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:brown_mushroom_block_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:brown_mushroom_block_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:brown_mushroom_block_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:brown_mushroom_block_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:brown_mushroom_block_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:brown_mushroom_block_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:brown_mushroom_block_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:brown_mushroom_block_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:brown_mushroom_block_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:brown_mushroom_block_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:brown_mushroom_block_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:brown_mushroom_block_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:brown_mushroom_block_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:brown_mushroom_block_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:brown_mushroom_block_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:brown_mushroom_block_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:brown_mushroom_block_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:brown_mushroom_block_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:brown_mushroom_block_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:brown_mushroom_block_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:brown_mushroom_block_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:brown_mushroom_block_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:brown_mushroom_block_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:brown_mushroom_block_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:brown_mushroom_block_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:brown_mushroom_block_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:brown_mushroom_block_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:brown_mushroom_block_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:brown_mushroom_block_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:brown_mushroom_block_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:brown_mushroom_block_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:brown_mushroom_block_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:brown_mushroom_block_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:brown_mushroom_block_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:brown_mushroom_block_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:brown_mushroom_block_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:brown_mushroom_block_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:brown_mushroom_block_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:brown_mushroom_block_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:brown_mushroom_block_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:brown_mushroom_block_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:brown_mushroom_block_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:brown_mushroom_block_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:brown_mushroom_block_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:brown_mushroom_block_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:brown_mushroom_block_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:brown_mushroom_block_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:brown_mushroom_block_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:brown_mushroom_block_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:brown_mushroom_block_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:brown_mushroom_block_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:brown_mushroom_block_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:brown_mushroom_block_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:brown_mushroom_block_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:brown_mushroom_block_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:brown_mushroom_block_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:brown_mushroom_block_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:brown_mushroom_block_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:brown_mushroom_block_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:brown_mushroom_block_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:brown_mushroom_block_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:brown_mushroom_block_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:brown_mushroom_block_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:brown_mushroom_block_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:brown_mushroom_block_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:brown_mushroom_block_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:brown_mushroom_block_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:brown_mushroom_block_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:brown_mushroom_block_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:brown_mushroom_block_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:brown_mushroom_block_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:brown_mushroom_block_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:brown_mushroom_block_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:brown_mushroom_block_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:brown_mushroom_block_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:brown_mushroom_block_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:brown_mushroom_block_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:brown_mushroom_block_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:brown_mushroom_block_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:brown_mushroom_block_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:brown_mushroom_block_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:brown_mushroom_block_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:brown_mushroom_block_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:brown_mushroom_block_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:brown_mushroom_block_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:brown_mushroom_block_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:brown_mushroom_block_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:brown_mushroom_block_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:brown_mushroom_block_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:brown_mushroom_block_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:brown_mushroom_block_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:brown_mushroom_block_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:brown_mushroom_block_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:brown_mushroom_block_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:brown_mushroom_block_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:brown_mushroom_block_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:brown_mushroom_block_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:brown_mushroom_block_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:brown_mushroom_block_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:brown_mushroom_block_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:brown_mushroom_block_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:brown_mushroom_block_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:brown_mushroom_block_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:brown_mushroom_block_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:brown_mushroom_block_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:brown_mushroom_block_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:brown_mushroom_block_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:brown_mushroom_block_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:brown_mushroom_block_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:brown_mushroom_block_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:brown_mushroom_block_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:brown_mushroom_block_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:brown_mushroom_block_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:brown_mushroom_block_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:brown_mushroom_block_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:brown_mushroom_block_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:brown_mushroom_block_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:brown_mushroom_block_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:brown_mushroom_block_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:brown_mushroom_block_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:brown_mushroom_block_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:brown_mushroom_block_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:brown_mushroom_block_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:brown_mushroom_block_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:brown_mushroom_block_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:brown_mushroom_block_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:brown_mushroom_block_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:brown_mushroom_block_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:brown_mushroom_block_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:brown_mushroom_block_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:brown_mushroom_block_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:brown_mushroom_block_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:brown_mushroom_block_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:brown_mushroom_block_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:brown_mushroom_block_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:brown_mushroom_block_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:brown_mushroom_block_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:brown_mushroom_block_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:brown_mushroom_block_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:brown_mushroom_block_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:brown_mushroom_block_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:brown_mushroom_block_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:brown_mushroom_block_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:brown_mushroom_block_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:brown_mushroom_block_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:brown_mushroom_block_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:brown_mushroom_block_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:brown_mushroom_block_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:brown_mushroom_block_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:brown_mushroom_block_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:brown_mushroom_block_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:brown_mushroom_block_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:brown_mushroom_block_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:brown_mushroom_block_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:brown_mushroom_block_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:brown_mushroom_block_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:brown_mushroom_block_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:brown_mushroom_block_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:brown_mushroom_block_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:brown_mushroom_block_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:brown_mushroom_block_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:brown_mushroom_block_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:brown_mushroom_block_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:brown_mushroom_block_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:brown_mushroom_block_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:brown_mushroom_block_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:brown_mushroom_block_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:brown_mushroom_block_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:brown_mushroom_block_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:brown_mushroom_block_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:brown_mushroom_block_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:brown_mushroom_block_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:brown_mushroom_block_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:brown_mushroom_block_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:brown_mushroom_block_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:brown_mushroom_block_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:brown_mushroom_block_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:brown_mushroom_block_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:brown_mushroom_block_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:brown_mushroom_block_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:brown_mushroom_block_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:brown_mushroom_block_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:brown_mushroom_block_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:brown_mushroom_block_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:brown_mushroom_block_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:brown_mushroom_block_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:brown_mushroom_block_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:brown_mushroom_block_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:brown_mushroom_block_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:brown_mushroom_block_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:brown_mushroom_block_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:brown_mushroom_block_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:brown_mushroom_block_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:brown_mushroom_block_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:brown_mushroom_block_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:brown_mushroom_block_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:brown_mushroom_block_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:brown_mushroom_block_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:brown_mushroom_block_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:brown_mushroom_block_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:brown_mushroom_block_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:brown_mushroom_block_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:brown_mushroom_block_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:brown_mushroom_block_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:brown_mushroom_block_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:brown_mushroom_block_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:brown_oriental_carpet
conquest:brown_oriental_carpet_corner_slab[facing=north,type=top,waterlogged=true]
conquest:brown_oriental_carpet_corner_slab[facing=north,type=top,waterlogged=false]
conquest:brown_oriental_carpet_corner_slab[facing=north,type=bottom,waterlogged=true]
conquest:brown_oriental_carpet_corner_slab[facing=north,type=bottom,waterlogged=false]
conquest:brown_oriental_carpet_corner_slab[facing=south,type=top,waterlogged=true]
conquest:brown_oriental_carpet_corner_slab[facing=south,type=top,waterlogged=false]
conquest:brown_oriental_carpet_corner_slab[facing=south,type=bottom,waterlogged=true]
conquest:brown_oriental_carpet_corner_slab[facing=south,type=bottom,waterlogged=false]
conquest:brown_oriental_carpet_corner_slab[facing=west,type=top,waterlogged=true]
conquest:brown_oriental_carpet_corner_slab[facing=west,type=top,waterlogged=false]
conquest:brown_oriental_carpet_corner_slab[facing=west,type=bottom,waterlogged=true]
conquest:brown_oriental_carpet_corner_slab[facing=west,type=bottom,waterlogged=false]
conquest:brown_oriental_carpet_corner_slab[facing=east,type=top,waterlogged=true]
conquest:brown_oriental_carpet_corner_slab[facing=east,type=top,waterlogged=false]
conquest:brown_oriental_carpet_corner_slab[facing=east,type=bottom,waterlogged=true]
conquest:brown_oriental_carpet_corner_slab[facing=east,type=bottom,waterlogged=false]
conquest:brown_oriental_carpet_cover
conquest:brown_oriental_carpet_eighth_slab[facing=north,type=top,waterlogged=true]
conquest:brown_oriental_carpet_eighth_slab[facing=north,type=top,waterlogged=false]
conquest:brown_oriental_carpet_eighth_slab[facing=north,type=bottom,waterlogged=true]
conquest:brown_oriental_carpet_eighth_slab[facing=north,type=bottom,waterlogged=false]
conquest:brown_oriental_carpet_eighth_slab[facing=south,type=top,waterlogged=true]
conquest:brown_oriental_carpet_eighth_slab[facing=south,type=top,waterlogged=false]
conquest:brown_oriental_carpet_eighth_slab[facing=south,type=bottom,waterlogged=true]
conquest:brown_oriental_carpet_eighth_slab[facing=south,type=bottom,waterlogged=false]
conquest:brown_oriental_carpet_eighth_slab[facing=west,type=top,waterlogged=true]
conquest:brown_oriental_carpet_eighth_slab[facing=west,type=top,waterlogged=false]
conquest:brown_oriental_carpet_eighth_slab[facing=west,type=bottom,waterlogged=true]
conquest:brown_oriental_carpet_eighth_slab[facing=west,type=bottom,waterlogged=false]
conquest:brown_oriental_carpet_eighth_slab[facing=east,type=top,waterlogged=true]
conquest:brown_oriental_carpet_eighth_slab[facing=east,type=top,waterlogged=false]
conquest:brown_oriental_carpet_eighth_slab[facing=east,type=bottom,waterlogged=true]
conquest:brown_oriental_carpet_eighth_slab[facing=east,type=bottom,waterlogged=false]
conquest:brown_oriental_carpet_quarter_slab[facing=north,layer=1,type=top,waterlogged=true]
conquest:brown_oriental_carpet_quarter_slab[facing=north,layer=1,type=top,waterlogged=false]
conquest:brown_oriental_carpet_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=true]
conquest:brown_oriental_carpet_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=false]
conquest:brown_oriental_carpet_quarter_slab[facing=north,layer=2,type=top,waterlogged=true]
conquest:brown_oriental_carpet_quarter_slab[facing=north,layer=2,type=top,waterlogged=false]
conquest:brown_oriental_carpet_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=true]
conquest:brown_oriental_carpet_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=false]
conquest:brown_oriental_carpet_quarter_slab[facing=north,layer=3,type=top,waterlogged=true]
conquest:brown_oriental_carpet_quarter_slab[facing=north,layer=3,type=top,waterlogged=false]
conquest:brown_oriental_carpet_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=true]
conquest:brown_oriental_carpet_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=false]
conquest:brown_oriental_carpet_quarter_slab[facing=south,layer=1,type=top,waterlogged=true]
conquest:brown_oriental_carpet_quarter_slab[facing=south,layer=1,type=top,waterlogged=false]
conquest:brown_oriental_carpet_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=true]
conquest:brown_oriental_carpet_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=false]
conquest:brown_oriental_carpet_quarter_slab[facing=south,layer=2,type=top,waterlogged=true]
conquest:brown_oriental_carpet_quarter_slab[facing=south,layer=2,type=top,waterlogged=false]
conquest:brown_oriental_carpet_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=true]
conquest:brown_oriental_carpet_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=false]
conquest:brown_oriental_carpet_quarter_slab[facing=south,layer=3,type=top,waterlogged=true]
conquest:brown_oriental_carpet_quarter_slab[facing=south,layer=3,type=top,waterlogged=false]
conquest:brown_oriental_carpet_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=true]
conquest:brown_oriental_carpet_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=false]
conquest:brown_oriental_carpet_quarter_slab[facing=west,layer=1,type=top,waterlogged=true]
conquest:brown_oriental_carpet_quarter_slab[facing=west,layer=1,type=top,waterlogged=false]
conquest:brown_oriental_carpet_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=true]
conquest:brown_oriental_carpet_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=false]
conquest:brown_oriental_carpet_quarter_slab[facing=west,layer=2,type=top,waterlogged=true]
conquest:brown_oriental_carpet_quarter_slab[facing=west,layer=2,type=top,waterlogged=false]
conquest:brown_oriental_carpet_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=true]
conquest:brown_oriental_carpet_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=false]
conquest:brown_oriental_carpet_quarter_slab[facing=west,layer=3,type=top,waterlogged=true]
conquest:brown_oriental_carpet_quarter_slab[facing=west,layer=3,type=top,waterlogged=false]
conquest:brown_oriental_carpet_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=true]
conquest:brown_oriental_carpet_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=false]
conquest:brown_oriental_carpet_quarter_slab[facing=east,layer=1,type=top,waterlogged=true]
conquest:brown_oriental_carpet_quarter_slab[facing=east,layer=1,type=top,waterlogged=false]
conquest:brown_oriental_carpet_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=true]
conquest:brown_oriental_carpet_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=false]
conquest:brown_oriental_carpet_quarter_slab[facing=east,layer=2,type=top,waterlogged=true]
conquest:brown_oriental_carpet_quarter_slab[facing=east,layer=2,type=top,waterlogged=false]
conquest:brown_oriental_carpet_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=true]
conquest:brown_oriental_carpet_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=false]
conquest:brown_oriental_carpet_quarter_slab[facing=east,layer=3,type=top,waterlogged=true]
conquest:brown_oriental_carpet_quarter_slab[facing=east,layer=3,type=top,waterlogged=false]
conquest:brown_oriental_carpet_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=true]
conquest:brown_oriental_carpet_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=false]
conquest:brown_oriental_carpet_slab[layers=1,type=top,waterlogged=true]
conquest:brown_oriental_carpet_slab[layers=1,type=top,waterlogged=false]
conquest:brown_oriental_carpet_slab[layers=1,type=bottom,waterlogged=true]
conquest:brown_oriental_carpet_slab[layers=1,type=bottom,waterlogged=false]
conquest:brown_oriental_carpet_slab[layers=2,type=top,waterlogged=true]
conquest:brown_oriental_carpet_slab[layers=2,type=top,waterlogged=false]
conquest:brown_oriental_carpet_slab[layers=2,type=bottom,waterlogged=true]
conquest:brown_oriental_carpet_slab[layers=2,type=bottom,waterlogged=false]
conquest:brown_oriental_carpet_slab[layers=3,type=top,waterlogged=true]
conquest:brown_oriental_carpet_slab[layers=3,type=top,waterlogged=false]
conquest:brown_oriental_carpet_slab[layers=3,type=bottom,waterlogged=true]
conquest:brown_oriental_carpet_slab[layers=3,type=bottom,waterlogged=false]
conquest:brown_oriental_carpet_slab[layers=4,type=top,waterlogged=true]
conquest:brown_oriental_carpet_slab[layers=4,type=top,waterlogged=false]
conquest:brown_oriental_carpet_slab[layers=4,type=bottom,waterlogged=true]
conquest:brown_oriental_carpet_slab[layers=4,type=bottom,waterlogged=false]
conquest:brown_oriental_carpet_slab[layers=5,type=top,waterlogged=true]
conquest:brown_oriental_carpet_slab[layers=5,type=top,waterlogged=false]
conquest:brown_oriental_carpet_slab[layers=5,type=bottom,waterlogged=true]
conquest:brown_oriental_carpet_slab[layers=5,type=bottom,waterlogged=false]
conquest:brown_oriental_carpet_slab[layers=6,type=top,waterlogged=true]
conquest:brown_oriental_carpet_slab[layers=6,type=top,waterlogged=false]
conquest:brown_oriental_carpet_slab[layers=6,type=bottom,waterlogged=true]
conquest:brown_oriental_carpet_slab[layers=6,type=bottom,waterlogged=false]
conquest:brown_oriental_carpet_slab[layers=7,type=top,waterlogged=true]
conquest:brown_oriental_carpet_slab[layers=7,type=top,waterlogged=false]
conquest:brown_oriental_carpet_slab[layers=7,type=bottom,waterlogged=true]
conquest:brown_oriental_carpet_slab[layers=7,type=bottom,waterlogged=false]
conquest:brown_oriental_carpet_slab[layers=8,type=top,waterlogged=true]
conquest:brown_oriental_carpet_slab[layers=8,type=top,waterlogged=false]
conquest:brown_oriental_carpet_slab[layers=8,type=bottom,waterlogged=true]
conquest:brown_oriental_carpet_slab[layers=8,type=bottom,waterlogged=false]
conquest:brown_oriental_carpet_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:brown_oriental_carpet_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:brown_oriental_carpet_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:brown_oriental_carpet_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:brown_oriental_carpet_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:brown_oriental_carpet_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:brown_oriental_carpet_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:brown_oriental_carpet_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:brown_oriental_carpet_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:brown_oriental_carpet_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:brown_oriental_carpet_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:brown_oriental_carpet_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:brown_oriental_carpet_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:brown_oriental_carpet_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:brown_oriental_carpet_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:brown_oriental_carpet_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:brown_oriental_carpet_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:brown_oriental_carpet_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:brown_oriental_carpet_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:brown_oriental_carpet_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:brown_oriental_carpet_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:brown_oriental_carpet_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:brown_oriental_carpet_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:brown_oriental_carpet_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:brown_oriental_carpet_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:brown_oriental_carpet_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:brown_oriental_carpet_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:brown_oriental_carpet_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:brown_oriental_carpet_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:brown_oriental_carpet_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:brown_oriental_carpet_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:brown_oriental_carpet_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:brown_oriental_carpet_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:brown_oriental_carpet_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:brown_oriental_carpet_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:brown_oriental_carpet_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:brown_oriental_carpet_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:brown_oriental_carpet_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:brown_oriental_carpet_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:brown_oriental_carpet_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:brown_oriental_carpet_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:brown_oriental_carpet_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:brown_oriental_carpet_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:brown_oriental_carpet_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:brown_oriental_carpet_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:brown_oriental_carpet_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:brown_oriental_carpet_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:brown_oriental_carpet_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:brown_oriental_carpet_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:brown_oriental_carpet_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:brown_oriental_carpet_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:brown_oriental_carpet_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:brown_oriental_carpet_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:brown_oriental_carpet_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:brown_oriental_carpet_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:brown_oriental_carpet_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:brown_oriental_carpet_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:brown_oriental_carpet_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:brown_oriental_carpet_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:brown_oriental_carpet_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:brown_oriental_carpet_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:brown_oriental_carpet_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:brown_oriental_carpet_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:brown_oriental_carpet_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:brown_oriental_carpet_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:brown_oriental_carpet_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:brown_oriental_carpet_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:brown_oriental_carpet_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:brown_oriental_carpet_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:brown_oriental_carpet_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:brown_oriental_carpet_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:brown_oriental_carpet_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:brown_oriental_carpet_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:brown_oriental_carpet_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:brown_oriental_carpet_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:brown_oriental_carpet_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:brown_oriental_carpet_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:brown_oriental_carpet_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:brown_oriental_carpet_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:brown_oriental_carpet_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:brown_oriental_carpet_vertical_corner[facing=north,layer=1,waterlogged=true]
conquest:brown_oriental_carpet_vertical_corner[facing=north,layer=1,waterlogged=false]
conquest:brown_oriental_carpet_vertical_corner[facing=north,layer=2,waterlogged=true]
conquest:brown_oriental_carpet_vertical_corner[facing=north,layer=2,waterlogged=false]
conquest:brown_oriental_carpet_vertical_corner[facing=north,layer=3,waterlogged=true]
conquest:brown_oriental_carpet_vertical_corner[facing=north,layer=3,waterlogged=false]
conquest:brown_oriental_carpet_vertical_corner[facing=north,layer=4,waterlogged=true]
conquest:brown_oriental_carpet_vertical_corner[facing=north,layer=4,waterlogged=false]
conquest:brown_oriental_carpet_vertical_corner[facing=south,layer=1,waterlogged=true]
conquest:brown_oriental_carpet_vertical_corner[facing=south,layer=1,waterlogged=false]
conquest:brown_oriental_carpet_vertical_corner[facing=south,layer=2,waterlogged=true]
conquest:brown_oriental_carpet_vertical_corner[facing=south,layer=2,waterlogged=false]
conquest:brown_oriental_carpet_vertical_corner[facing=south,layer=3,waterlogged=true]
conquest:brown_oriental_carpet_vertical_corner[facing=south,layer=3,waterlogged=false]
conquest:brown_oriental_carpet_vertical_corner[facing=south,layer=4,waterlogged=true]
conquest:brown_oriental_carpet_vertical_corner[facing=south,layer=4,waterlogged=false]
conquest:brown_oriental_carpet_vertical_corner[facing=west,layer=1,waterlogged=true]
conquest:brown_oriental_carpet_vertical_corner[facing=west,layer=1,waterlogged=false]
conquest:brown_oriental_carpet_vertical_corner[facing=west,layer=2,waterlogged=true]
conquest:brown_oriental_carpet_vertical_corner[facing=west,layer=2,waterlogged=false]
conquest:brown_oriental_carpet_vertical_corner[facing=west,layer=3,waterlogged=true]
conquest:brown_oriental_carpet_vertical_corner[facing=west,layer=3,waterlogged=false]
conquest:brown_oriental_carpet_vertical_corner[facing=west,layer=4,waterlogged=true]
conquest:brown_oriental_carpet_vertical_corner[facing=west,layer=4,waterlogged=false]
conquest:brown_oriental_carpet_vertical_corner[facing=east,layer=1,waterlogged=true]
conquest:brown_oriental_carpet_vertical_corner[facing=east,layer=1,waterlogged=false]
conquest:brown_oriental_carpet_vertical_corner[facing=east,layer=2,waterlogged=true]
conquest:brown_oriental_carpet_vertical_corner[facing=east,layer=2,waterlogged=false]
conquest:brown_oriental_carpet_vertical_corner[facing=east,layer=3,waterlogged=true]
conquest:brown_oriental_carpet_vertical_corner[facing=east,layer=3,waterlogged=false]
conquest:brown_oriental_carpet_vertical_corner[facing=east,layer=4,waterlogged=true]
conquest:brown_oriental_carpet_vertical_corner[facing=east,layer=4,waterlogged=false]
conquest:brown_oriental_carpet_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:brown_oriental_carpet_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:brown_oriental_carpet_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:brown_oriental_carpet_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:brown_oriental_carpet_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:brown_oriental_carpet_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:brown_oriental_carpet_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:brown_oriental_carpet_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:brown_oriental_carpet_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:brown_oriental_carpet_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:brown_oriental_carpet_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:brown_oriental_carpet_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:brown_oriental_carpet_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:brown_oriental_carpet_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:brown_oriental_carpet_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:brown_oriental_carpet_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:brown_oriental_carpet_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:brown_oriental_carpet_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:brown_oriental_carpet_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:brown_oriental_carpet_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:brown_oriental_carpet_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:brown_oriental_carpet_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:brown_oriental_carpet_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:brown_oriental_carpet_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:brown_oriental_carpet_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:brown_oriental_carpet_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:brown_oriental_carpet_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:brown_oriental_carpet_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:brown_oriental_carpet_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:brown_oriental_carpet_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:brown_oriental_carpet_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:brown_oriental_carpet_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:brown_oriental_carpet_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:brown_oriental_carpet_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:brown_oriental_carpet_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:brown_oriental_carpet_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:brown_oriental_carpet_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:brown_oriental_carpet_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:brown_oriental_carpet_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:brown_oriental_carpet_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:brown_oriental_carpet_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:brown_oriental_carpet_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:brown_oriental_carpet_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:brown_oriental_carpet_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:brown_oriental_carpet_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:brown_oriental_carpet_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:brown_oriental_carpet_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:brown_oriental_carpet_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:brown_oriental_carpet_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:brown_oriental_carpet_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:brown_oriental_carpet_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:brown_oriental_carpet_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:brown_oriental_carpet_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:brown_oriental_carpet_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:brown_oriental_carpet_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:brown_oriental_carpet_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:brown_oriental_carpet_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:brown_oriental_carpet_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:brown_oriental_carpet_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:brown_oriental_carpet_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:brown_oriental_carpet_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:brown_oriental_carpet_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:brown_oriental_carpet_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:brown_oriental_carpet_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:brown_oriental_carpet_vertical_quarter[facing=north,layer=1,waterlogged=true]
conquest:brown_oriental_carpet_vertical_quarter[facing=north,layer=1,waterlogged=false]
conquest:brown_oriental_carpet_vertical_quarter[facing=north,layer=2,waterlogged=true]
conquest:brown_oriental_carpet_vertical_quarter[facing=north,layer=2,waterlogged=false]
conquest:brown_oriental_carpet_vertical_quarter[facing=north,layer=3,waterlogged=true]
conquest:brown_oriental_carpet_vertical_quarter[facing=north,layer=3,waterlogged=false]
conquest:brown_oriental_carpet_vertical_quarter[facing=north,layer=4,waterlogged=true]
conquest:brown_oriental_carpet_vertical_quarter[facing=north,layer=4,waterlogged=false]
conquest:brown_oriental_carpet_vertical_quarter[facing=south,layer=1,waterlogged=true]
conquest:brown_oriental_carpet_vertical_quarter[facing=south,layer=1,waterlogged=false]
conquest:brown_oriental_carpet_vertical_quarter[facing=south,layer=2,waterlogged=true]
conquest:brown_oriental_carpet_vertical_quarter[facing=south,layer=2,waterlogged=false]
conquest:brown_oriental_carpet_vertical_quarter[facing=south,layer=3,waterlogged=true]
conquest:brown_oriental_carpet_vertical_quarter[facing=south,layer=3,waterlogged=false]
conquest:brown_oriental_carpet_vertical_quarter[facing=south,layer=4,waterlogged=true]
conquest:brown_oriental_carpet_vertical_quarter[facing=south,layer=4,waterlogged=false]
conquest:brown_oriental_carpet_vertical_quarter[facing=west,layer=1,waterlogged=true]
conquest:brown_oriental_carpet_vertical_quarter[facing=west,layer=1,waterlogged=false]
conquest:brown_oriental_carpet_vertical_quarter[facing=west,layer=2,waterlogged=true]
conquest:brown_oriental_carpet_vertical_quarter[facing=west,layer=2,waterlogged=false]
conquest:brown_oriental_carpet_vertical_quarter[facing=west,layer=3,waterlogged=true]
conquest:brown_oriental_carpet_vertical_quarter[facing=west,layer=3,waterlogged=false]
conquest:brown_oriental_carpet_vertical_quarter[facing=west,layer=4,waterlogged=true]
conquest:brown_oriental_carpet_vertical_quarter[facing=west,layer=4,waterlogged=false]
conquest:brown_oriental_carpet_vertical_quarter[facing=east,layer=1,waterlogged=true]
conquest:brown_oriental_carpet_vertical_quarter[facing=east,layer=1,waterlogged=false]
conquest:brown_oriental_carpet_vertical_quarter[facing=east,layer=2,waterlogged=true]
conquest:brown_oriental_carpet_vertical_quarter[facing=east,layer=2,waterlogged=false]
conquest:brown_oriental_carpet_vertical_quarter[facing=east,layer=3,waterlogged=true]
conquest:brown_oriental_carpet_vertical_quarter[facing=east,layer=3,waterlogged=false]
conquest:brown_oriental_carpet_vertical_quarter[facing=east,layer=4,waterlogged=true]
conquest:brown_oriental_carpet_vertical_quarter[facing=east,layer=4,waterlogged=false]
conquest:brown_oriental_carpet_vertical_slab[facing=north,layer=1,waterlogged=true]
conquest:brown_oriental_carpet_vertical_slab[facing=north,layer=1,waterlogged=false]
conquest:brown_oriental_carpet_vertical_slab[facing=north,layer=2,waterlogged=true]
conquest:brown_oriental_carpet_vertical_slab[facing=north,layer=2,waterlogged=false]
conquest:brown_oriental_carpet_vertical_slab[facing=north,layer=3,waterlogged=true]
conquest:brown_oriental_carpet_vertical_slab[facing=north,layer=3,waterlogged=false]
conquest:brown_oriental_carpet_vertical_slab[facing=north,layer=4,waterlogged=true]
conquest:brown_oriental_carpet_vertical_slab[facing=north,layer=4,waterlogged=false]
conquest:brown_oriental_carpet_vertical_slab[facing=south,layer=1,waterlogged=true]
conquest:brown_oriental_carpet_vertical_slab[facing=south,layer=1,waterlogged=false]
conquest:brown_oriental_carpet_vertical_slab[facing=south,layer=2,waterlogged=true]
conquest:brown_oriental_carpet_vertical_slab[facing=south,layer=2,waterlogged=false]
conquest:brown_oriental_carpet_vertical_slab[facing=south,layer=3,waterlogged=true]
conquest:brown_oriental_carpet_vertical_slab[facing=south,layer=3,waterlogged=false]
conquest:brown_oriental_carpet_vertical_slab[facing=south,layer=4,waterlogged=true]
conquest:brown_oriental_carpet_vertical_slab[facing=south,layer=4,waterlogged=false]
conquest:brown_oriental_carpet_vertical_slab[facing=west,layer=1,waterlogged=true]
conquest:brown_oriental_carpet_vertical_slab[facing=west,layer=1,waterlogged=false]
conquest:brown_oriental_carpet_vertical_slab[facing=west,layer=2,waterlogged=true]
conquest:brown_oriental_carpet_vertical_slab[facing=west,layer=2,waterlogged=false]
conquest:brown_oriental_carpet_vertical_slab[facing=west,layer=3,waterlogged=true]
conquest:brown_oriental_carpet_vertical_slab[facing=west,layer=3,waterlogged=false]
conquest:brown_oriental_carpet_vertical_slab[facing=west,layer=4,waterlogged=true]
conquest:brown_oriental_carpet_vertical_slab[facing=west,layer=4,waterlogged=false]
conquest:brown_oriental_carpet_vertical_slab[facing=east,layer=1,waterlogged=true]
conquest:brown_oriental_carpet_vertical_slab[facing=east,layer=1,waterlogged=false]
conquest:brown_oriental_carpet_vertical_slab[facing=east,layer=2,waterlogged=true]
conquest:brown_oriental_carpet_vertical_slab[facing=east,layer=2,waterlogged=false]
conquest:brown_oriental_carpet_vertical_slab[facing=east,layer=3,waterlogged=true]
conquest:brown_oriental_carpet_vertical_slab[facing=east,layer=3,waterlogged=false]
conquest:brown_oriental_carpet_vertical_slab[facing=east,layer=4,waterlogged=true]
conquest:brown_oriental_carpet_vertical_slab[facing=east,layer=4,waterlogged=false]
conquest:brown_oven_tiles
conquest:brown_oven_tiles_arrowslit[facing=north,waterlogged=true]
conquest:brown_oven_tiles_arrowslit[facing=north,waterlogged=false]
conquest:brown_oven_tiles_arrowslit[facing=south,waterlogged=true]
conquest:brown_oven_tiles_arrowslit[facing=south,waterlogged=false]
conquest:brown_oven_tiles_arrowslit[facing=west,waterlogged=true]
conquest:brown_oven_tiles_arrowslit[facing=west,waterlogged=false]
conquest:brown_oven_tiles_arrowslit[facing=east,waterlogged=true]
conquest:brown_oven_tiles_arrowslit[facing=east,waterlogged=false]
conquest:brown_oven_tiles_balustrade[axis=x,waterlogged=true]
conquest:brown_oven_tiles_balustrade[axis=x,waterlogged=false]
conquest:brown_oven_tiles_balustrade[axis=y,waterlogged=true]
conquest:brown_oven_tiles_balustrade[axis=y,waterlogged=false]
conquest:brown_oven_tiles_balustrade[axis=z,waterlogged=true]
conquest:brown_oven_tiles_balustrade[axis=z,waterlogged=false]
conquest:brown_oven_tiles_capital[facing=flat,type=top,waterlogged=true]
conquest:brown_oven_tiles_capital[facing=flat,type=top,waterlogged=false]
conquest:brown_oven_tiles_capital[facing=flat,type=bottom,waterlogged=true]
conquest:brown_oven_tiles_capital[facing=flat,type=bottom,waterlogged=false]
conquest:brown_oven_tiles_capital[facing=north,type=top,waterlogged=true]
conquest:brown_oven_tiles_capital[facing=north,type=top,waterlogged=false]
conquest:brown_oven_tiles_capital[facing=north,type=bottom,waterlogged=true]
conquest:brown_oven_tiles_capital[facing=north,type=bottom,waterlogged=false]
conquest:brown_oven_tiles_capital[facing=south,type=top,waterlogged=true]
conquest:brown_oven_tiles_capital[facing=south,type=top,waterlogged=false]
conquest:brown_oven_tiles_capital[facing=south,type=bottom,waterlogged=true]
conquest:brown_oven_tiles_capital[facing=south,type=bottom,waterlogged=false]
conquest:brown_oven_tiles_capital[facing=east,type=top,waterlogged=true]
conquest:brown_oven_tiles_capital[facing=east,type=top,waterlogged=false]
conquest:brown_oven_tiles_capital[facing=east,type=bottom,waterlogged=true]
conquest:brown_oven_tiles_capital[facing=east,type=bottom,waterlogged=false]
conquest:brown_oven_tiles_capital[facing=west,type=top,waterlogged=true]
conquest:brown_oven_tiles_capital[facing=west,type=top,waterlogged=false]
conquest:brown_oven_tiles_capital[facing=west,type=bottom,waterlogged=true]
conquest:brown_oven_tiles_capital[facing=west,type=bottom,waterlogged=false]
conquest:brown_oven_tiles_corner_slab[facing=north,type=top,waterlogged=true]
conquest:brown_oven_tiles_corner_slab[facing=north,type=top,waterlogged=false]
conquest:brown_oven_tiles_corner_slab[facing=north,type=bottom,waterlogged=true]
conquest:brown_oven_tiles_corner_slab[facing=north,type=bottom,waterlogged=false]
conquest:brown_oven_tiles_corner_slab[facing=south,type=top,waterlogged=true]
conquest:brown_oven_tiles_corner_slab[facing=south,type=top,waterlogged=false]
conquest:brown_oven_tiles_corner_slab[facing=south,type=bottom,waterlogged=true]
conquest:brown_oven_tiles_corner_slab[facing=south,type=bottom,waterlogged=false]
conquest:brown_oven_tiles_corner_slab[facing=west,type=top,waterlogged=true]
conquest:brown_oven_tiles_corner_slab[facing=west,type=top,waterlogged=false]
conquest:brown_oven_tiles_corner_slab[facing=west,type=bottom,waterlogged=true]
conquest:brown_oven_tiles_corner_slab[facing=west,type=bottom,waterlogged=false]
conquest:brown_oven_tiles_corner_slab[facing=east,type=top,waterlogged=true]
conquest:brown_oven_tiles_corner_slab[facing=east,type=top,waterlogged=false]
conquest:brown_oven_tiles_corner_slab[facing=east,type=bottom,waterlogged=true]
conquest:brown_oven_tiles_corner_slab[facing=east,type=bottom,waterlogged=false]
conquest:brown_oven_tiles_eighth_slab[facing=north,type=top,waterlogged=true]
conquest:brown_oven_tiles_eighth_slab[facing=north,type=top,waterlogged=false]
conquest:brown_oven_tiles_eighth_slab[facing=north,type=bottom,waterlogged=true]
conquest:brown_oven_tiles_eighth_slab[facing=north,type=bottom,waterlogged=false]
conquest:brown_oven_tiles_eighth_slab[facing=south,type=top,waterlogged=true]
conquest:brown_oven_tiles_eighth_slab[facing=south,type=top,waterlogged=false]
conquest:brown_oven_tiles_eighth_slab[facing=south,type=bottom,waterlogged=true]
conquest:brown_oven_tiles_eighth_slab[facing=south,type=bottom,waterlogged=false]
conquest:brown_oven_tiles_eighth_slab[facing=west,type=top,waterlogged=true]
conquest:brown_oven_tiles_eighth_slab[facing=west,type=top,waterlogged=false]
conquest:brown_oven_tiles_eighth_slab[facing=west,type=bottom,waterlogged=true]
conquest:brown_oven_tiles_eighth_slab[facing=west,type=bottom,waterlogged=false]
conquest:brown_oven_tiles_eighth_slab[facing=east,type=top,waterlogged=true]
conquest:brown_oven_tiles_eighth_slab[facing=east,type=top,waterlogged=false]
conquest:brown_oven_tiles_eighth_slab[facing=east,type=bottom,waterlogged=true]
conquest:brown_oven_tiles_eighth_slab[facing=east,type=bottom,waterlogged=false]
conquest:brown_oven_tiles_pillar[layer=1,waterlogged=true]
conquest:brown_oven_tiles_pillar[layer=1,waterlogged=false]
conquest:brown_oven_tiles_pillar[layer=2,waterlogged=true]
conquest:brown_oven_tiles_pillar[layer=2,waterlogged=false]
conquest:brown_oven_tiles_pillar[layer=3,waterlogged=true]
conquest:brown_oven_tiles_pillar[layer=3,waterlogged=false]
conquest:brown_oven_tiles_quarter_slab[facing=north,layer=1,type=top,waterlogged=true]
conquest:brown_oven_tiles_quarter_slab[facing=north,layer=1,type=top,waterlogged=false]
conquest:brown_oven_tiles_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=true]
conquest:brown_oven_tiles_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=false]
conquest:brown_oven_tiles_quarter_slab[facing=north,layer=2,type=top,waterlogged=true]
conquest:brown_oven_tiles_quarter_slab[facing=north,layer=2,type=top,waterlogged=false]
conquest:brown_oven_tiles_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=true]
conquest:brown_oven_tiles_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=false]
conquest:brown_oven_tiles_quarter_slab[facing=north,layer=3,type=top,waterlogged=true]
conquest:brown_oven_tiles_quarter_slab[facing=north,layer=3,type=top,waterlogged=false]
conquest:brown_oven_tiles_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=true]
conquest:brown_oven_tiles_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=false]
conquest:brown_oven_tiles_quarter_slab[facing=south,layer=1,type=top,waterlogged=true]
conquest:brown_oven_tiles_quarter_slab[facing=south,layer=1,type=top,waterlogged=false]
conquest:brown_oven_tiles_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=true]
conquest:brown_oven_tiles_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=false]
conquest:brown_oven_tiles_quarter_slab[facing=south,layer=2,type=top,waterlogged=true]
conquest:brown_oven_tiles_quarter_slab[facing=south,layer=2,type=top,waterlogged=false]
conquest:brown_oven_tiles_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=true]
conquest:brown_oven_tiles_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=false]
conquest:brown_oven_tiles_quarter_slab[facing=south,layer=3,type=top,waterlogged=true]
conquest:brown_oven_tiles_quarter_slab[facing=south,layer=3,type=top,waterlogged=false]
conquest:brown_oven_tiles_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=true]
conquest:brown_oven_tiles_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=false]
conquest:brown_oven_tiles_quarter_slab[facing=west,layer=1,type=top,waterlogged=true]
conquest:brown_oven_tiles_quarter_slab[facing=west,layer=1,type=top,waterlogged=false]
conquest:brown_oven_tiles_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=true]
conquest:brown_oven_tiles_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=false]
conquest:brown_oven_tiles_quarter_slab[facing=west,layer=2,type=top,waterlogged=true]
conquest:brown_oven_tiles_quarter_slab[facing=west,layer=2,type=top,waterlogged=false]
conquest:brown_oven_tiles_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=true]
conquest:brown_oven_tiles_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=false]
conquest:brown_oven_tiles_quarter_slab[facing=west,layer=3,type=top,waterlogged=true]
conquest:brown_oven_tiles_quarter_slab[facing=west,layer=3,type=top,waterlogged=false]
conquest:brown_oven_tiles_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=true]
conquest:brown_oven_tiles_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=false]
conquest:brown_oven_tiles_quarter_slab[facing=east,layer=1,type=top,waterlogged=true]
conquest:brown_oven_tiles_quarter_slab[facing=east,layer=1,type=top,waterlogged=false]
conquest:brown_oven_tiles_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=true]
conquest:brown_oven_tiles_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=false]
conquest:brown_oven_tiles_quarter_slab[facing=east,layer=2,type=top,waterlogged=true]
conquest:brown_oven_tiles_quarter_slab[facing=east,layer=2,type=top,waterlogged=false]
conquest:brown_oven_tiles_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=true]
conquest:brown_oven_tiles_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=false]
conquest:brown_oven_tiles_quarter_slab[facing=east,layer=3,type=top,waterlogged=true]
conquest:brown_oven_tiles_quarter_slab[facing=east,layer=3,type=top,waterlogged=false]
conquest:brown_oven_tiles_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=true]
conquest:brown_oven_tiles_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=false]
conquest:brown_oven_tiles_slab[layers=1,type=top,waterlogged=true]
conquest:brown_oven_tiles_slab[layers=1,type=top,waterlogged=false]
conquest:brown_oven_tiles_slab[layers=1,type=bottom,waterlogged=true]
conquest:brown_oven_tiles_slab[layers=1,type=bottom,waterlogged=false]
conquest:brown_oven_tiles_slab[layers=2,type=top,waterlogged=true]
conquest:brown_oven_tiles_slab[layers=2,type=top,waterlogged=false]
conquest:brown_oven_tiles_slab[layers=2,type=bottom,waterlogged=true]
conquest:brown_oven_tiles_slab[layers=2,type=bottom,waterlogged=false]
conquest:brown_oven_tiles_slab[layers=3,type=top,waterlogged=true]
conquest:brown_oven_tiles_slab[layers=3,type=top,waterlogged=false]
conquest:brown_oven_tiles_slab[layers=3,type=bottom,waterlogged=true]
conquest:brown_oven_tiles_slab[layers=3,type=bottom,waterlogged=false]
conquest:brown_oven_tiles_slab[layers=4,type=top,waterlogged=true]
conquest:brown_oven_tiles_slab[layers=4,type=top,waterlogged=false]
conquest:brown_oven_tiles_slab[layers=4,type=bottom,waterlogged=true]
conquest:brown_oven_tiles_slab[layers=4,type=bottom,waterlogged=false]
conquest:brown_oven_tiles_slab[layers=5,type=top,waterlogged=true]
conquest:brown_oven_tiles_slab[layers=5,type=top,waterlogged=false]
conquest:brown_oven_tiles_slab[layers=5,type=bottom,waterlogged=true]
conquest:brown_oven_tiles_slab[layers=5,type=bottom,waterlogged=false]
conquest:brown_oven_tiles_slab[layers=6,type=top,waterlogged=true]
conquest:brown_oven_tiles_slab[layers=6,type=top,waterlogged=false]
conquest:brown_oven_tiles_slab[layers=6,type=bottom,waterlogged=true]
conquest:brown_oven_tiles_slab[layers=6,type=bottom,waterlogged=false]
conquest:brown_oven_tiles_slab[layers=7,type=top,waterlogged=true]
conquest:brown_oven_tiles_slab[layers=7,type=top,waterlogged=false]
conquest:brown_oven_tiles_slab[layers=7,type=bottom,waterlogged=true]
conquest:brown_oven_tiles_slab[layers=7,type=bottom,waterlogged=false]
conquest:brown_oven_tiles_slab[layers=8,type=top,waterlogged=true]
conquest:brown_oven_tiles_slab[layers=8,type=top,waterlogged=false]
conquest:brown_oven_tiles_slab[layers=8,type=bottom,waterlogged=true]
conquest:brown_oven_tiles_slab[layers=8,type=bottom,waterlogged=false]
conquest:brown_oven_tiles_small_arch[direction=northsouth,waterlogged=true]
conquest:brown_oven_tiles_small_arch[direction=northsouth,waterlogged=false]
conquest:brown_oven_tiles_small_arch[direction=eastwest,waterlogged=true]
conquest:brown_oven_tiles_small_arch[direction=eastwest,waterlogged=false]
conquest:brown_oven_tiles_small_arch_half[facing=north,waterlogged=true]
conquest:brown_oven_tiles_small_arch_half[facing=north,waterlogged=false]
conquest:brown_oven_tiles_small_arch_half[facing=south,waterlogged=true]
conquest:brown_oven_tiles_small_arch_half[facing=south,waterlogged=false]
conquest:brown_oven_tiles_small_arch_half[facing=west,waterlogged=true]
conquest:brown_oven_tiles_small_arch_half[facing=west,waterlogged=false]
conquest:brown_oven_tiles_small_arch_half[facing=east,waterlogged=true]
conquest:brown_oven_tiles_small_arch_half[facing=east,waterlogged=false]
conquest:brown_oven_tiles_small_window[down=true,up=true,waterlogged=true]
conquest:brown_oven_tiles_small_window[down=true,up=true,waterlogged=false]
conquest:brown_oven_tiles_small_window[down=true,up=false,waterlogged=true]
conquest:brown_oven_tiles_small_window[down=true,up=false,waterlogged=false]
conquest:brown_oven_tiles_small_window[down=false,up=true,waterlogged=true]
conquest:brown_oven_tiles_small_window[down=false,up=true,waterlogged=false]
conquest:brown_oven_tiles_small_window[down=false,up=false,waterlogged=true]
conquest:brown_oven_tiles_small_window[down=false,up=false,waterlogged=false]
conquest:brown_oven_tiles_small_window_half[down=true,facing=north,up=true,waterlogged=true]
conquest:brown_oven_tiles_small_window_half[down=true,facing=north,up=true,waterlogged=false]
conquest:brown_oven_tiles_small_window_half[down=true,facing=north,up=false,waterlogged=true]
conquest:brown_oven_tiles_small_window_half[down=true,facing=north,up=false,waterlogged=false]
conquest:brown_oven_tiles_small_window_half[down=true,facing=south,up=true,waterlogged=true]
conquest:brown_oven_tiles_small_window_half[down=true,facing=south,up=true,waterlogged=false]
conquest:brown_oven_tiles_small_window_half[down=true,facing=south,up=false,waterlogged=true]
conquest:brown_oven_tiles_small_window_half[down=true,facing=south,up=false,waterlogged=false]
conquest:brown_oven_tiles_small_window_half[down=true,facing=west,up=true,waterlogged=true]
conquest:brown_oven_tiles_small_window_half[down=true,facing=west,up=true,waterlogged=false]
conquest:brown_oven_tiles_small_window_half[down=true,facing=west,up=false,waterlogged=true]
conquest:brown_oven_tiles_small_window_half[down=true,facing=west,up=false,waterlogged=false]
conquest:brown_oven_tiles_small_window_half[down=true,facing=east,up=true,waterlogged=true]
conquest:brown_oven_tiles_small_window_half[down=true,facing=east,up=true,waterlogged=false]
conquest:brown_oven_tiles_small_window_half[down=true,facing=east,up=false,waterlogged=true]
conquest:brown_oven_tiles_small_window_half[down=true,facing=east,up=false,waterlogged=false]
conquest:brown_oven_tiles_small_window_half[down=false,facing=north,up=true,waterlogged=true]
conquest:brown_oven_tiles_small_window_half[down=false,facing=north,up=true,waterlogged=false]
conquest:brown_oven_tiles_small_window_half[down=false,facing=north,up=false,waterlogged=true]
conquest:brown_oven_tiles_small_window_half[down=false,facing=north,up=false,waterlogged=false]
conquest:brown_oven_tiles_small_window_half[down=false,facing=south,up=true,waterlogged=true]
conquest:brown_oven_tiles_small_window_half[down=false,facing=south,up=true,waterlogged=false]
conquest:brown_oven_tiles_small_window_half[down=false,facing=south,up=false,waterlogged=true]
conquest:brown_oven_tiles_small_window_half[down=false,facing=south,up=false,waterlogged=false]
conquest:brown_oven_tiles_small_window_half[down=false,facing=west,up=true,waterlogged=true]
conquest:brown_oven_tiles_small_window_half[down=false,facing=west,up=true,waterlogged=false]
conquest:brown_oven_tiles_small_window_half[down=false,facing=west,up=false,waterlogged=true]
conquest:brown_oven_tiles_small_window_half[down=false,facing=west,up=false,waterlogged=false]
conquest:brown_oven_tiles_small_window_half[down=false,facing=east,up=true,waterlogged=true]
conquest:brown_oven_tiles_small_window_half[down=false,facing=east,up=true,waterlogged=false]
conquest:brown_oven_tiles_small_window_half[down=false,facing=east,up=false,waterlogged=true]
conquest:brown_oven_tiles_small_window_half[down=false,facing=east,up=false,waterlogged=false]
conquest:brown_oven_tiles_sphere[type=egg,waterlogged=true]
conquest:brown_oven_tiles_sphere[type=egg,waterlogged=false]
conquest:brown_oven_tiles_sphere[type=small,waterlogged=true]
conquest:brown_oven_tiles_sphere[type=small,waterlogged=false]
conquest:brown_oven_tiles_sphere[type=large,waterlogged=true]
conquest:brown_oven_tiles_sphere[type=large,waterlogged=false]
conquest:brown_oven_tiles_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:brown_oven_tiles_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:brown_oven_tiles_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:brown_oven_tiles_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:brown_oven_tiles_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:brown_oven_tiles_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:brown_oven_tiles_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:brown_oven_tiles_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:brown_oven_tiles_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:brown_oven_tiles_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:brown_oven_tiles_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:brown_oven_tiles_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:brown_oven_tiles_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:brown_oven_tiles_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:brown_oven_tiles_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:brown_oven_tiles_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:brown_oven_tiles_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:brown_oven_tiles_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:brown_oven_tiles_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:brown_oven_tiles_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:brown_oven_tiles_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:brown_oven_tiles_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:brown_oven_tiles_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:brown_oven_tiles_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:brown_oven_tiles_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:brown_oven_tiles_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:brown_oven_tiles_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:brown_oven_tiles_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:brown_oven_tiles_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:brown_oven_tiles_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:brown_oven_tiles_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:brown_oven_tiles_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:brown_oven_tiles_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:brown_oven_tiles_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:brown_oven_tiles_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:brown_oven_tiles_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:brown_oven_tiles_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:brown_oven_tiles_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:brown_oven_tiles_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:brown_oven_tiles_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:brown_oven_tiles_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:brown_oven_tiles_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:brown_oven_tiles_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:brown_oven_tiles_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:brown_oven_tiles_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:brown_oven_tiles_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:brown_oven_tiles_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:brown_oven_tiles_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:brown_oven_tiles_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:brown_oven_tiles_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:brown_oven_tiles_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:brown_oven_tiles_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:brown_oven_tiles_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:brown_oven_tiles_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:brown_oven_tiles_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:brown_oven_tiles_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:brown_oven_tiles_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:brown_oven_tiles_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:brown_oven_tiles_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:brown_oven_tiles_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:brown_oven_tiles_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:brown_oven_tiles_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:brown_oven_tiles_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:brown_oven_tiles_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:brown_oven_tiles_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:brown_oven_tiles_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:brown_oven_tiles_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:brown_oven_tiles_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:brown_oven_tiles_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:brown_oven_tiles_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:brown_oven_tiles_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:brown_oven_tiles_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:brown_oven_tiles_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:brown_oven_tiles_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:brown_oven_tiles_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:brown_oven_tiles_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:brown_oven_tiles_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:brown_oven_tiles_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:brown_oven_tiles_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:brown_oven_tiles_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:brown_oven_tiles_two_meter_arch[facing=north,type=top]
conquest:brown_oven_tiles_two_meter_arch[facing=north,type=bottom]
conquest:brown_oven_tiles_two_meter_arch[facing=south,type=top]
conquest:brown_oven_tiles_two_meter_arch[facing=south,type=bottom]
conquest:brown_oven_tiles_two_meter_arch[facing=west,type=top]
conquest:brown_oven_tiles_two_meter_arch[facing=west,type=bottom]
conquest:brown_oven_tiles_two_meter_arch[facing=east,type=top]
conquest:brown_oven_tiles_two_meter_arch[facing=east,type=bottom]
conquest:brown_oven_tiles_two_meter_arch_half[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:brown_oven_tiles_two_meter_arch_half[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:brown_oven_tiles_two_meter_arch_half[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:brown_oven_tiles_two_meter_arch_half[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:brown_oven_tiles_two_meter_arch_half[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:brown_oven_tiles_two_meter_arch_half[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:brown_oven_tiles_two_meter_arch_half[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:brown_oven_tiles_two_meter_arch_half[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:brown_oven_tiles_two_meter_arch_half[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:brown_oven_tiles_two_meter_arch_half[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:brown_oven_tiles_two_meter_arch_half[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:brown_oven_tiles_two_meter_arch_half[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:brown_oven_tiles_two_meter_arch_half[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:brown_oven_tiles_two_meter_arch_half[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:brown_oven_tiles_two_meter_arch_half[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:brown_oven_tiles_two_meter_arch_half[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:brown_oven_tiles_two_meter_arch_half[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:brown_oven_tiles_two_meter_arch_half[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:brown_oven_tiles_two_meter_arch_half[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:brown_oven_tiles_two_meter_arch_half[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:brown_oven_tiles_two_meter_arch_half[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:brown_oven_tiles_two_meter_arch_half[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:brown_oven_tiles_two_meter_arch_half[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:brown_oven_tiles_two_meter_arch_half[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:brown_oven_tiles_two_meter_arch_half[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:brown_oven_tiles_two_meter_arch_half[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:brown_oven_tiles_two_meter_arch_half[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:brown_oven_tiles_two_meter_arch_half[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:brown_oven_tiles_two_meter_arch_half[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:brown_oven_tiles_two_meter_arch_half[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:brown_oven_tiles_two_meter_arch_half[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:brown_oven_tiles_two_meter_arch_half[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:brown_oven_tiles_two_meter_arch_half[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:brown_oven_tiles_two_meter_arch_half[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:brown_oven_tiles_two_meter_arch_half[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:brown_oven_tiles_two_meter_arch_half[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:brown_oven_tiles_two_meter_arch_half[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:brown_oven_tiles_two_meter_arch_half[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:brown_oven_tiles_two_meter_arch_half[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:brown_oven_tiles_two_meter_arch_half[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:brown_oven_tiles_two_meter_arch_half[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:brown_oven_tiles_two_meter_arch_half[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:brown_oven_tiles_two_meter_arch_half[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:brown_oven_tiles_two_meter_arch_half[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:brown_oven_tiles_two_meter_arch_half[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:brown_oven_tiles_two_meter_arch_half[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:brown_oven_tiles_two_meter_arch_half[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:brown_oven_tiles_two_meter_arch_half[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:brown_oven_tiles_two_meter_arch_half[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:brown_oven_tiles_two_meter_arch_half[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:brown_oven_tiles_two_meter_arch_half[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:brown_oven_tiles_two_meter_arch_half[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:brown_oven_tiles_two_meter_arch_half[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:brown_oven_tiles_two_meter_arch_half[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:brown_oven_tiles_two_meter_arch_half[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:brown_oven_tiles_two_meter_arch_half[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:brown_oven_tiles_two_meter_arch_half[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:brown_oven_tiles_two_meter_arch_half[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:brown_oven_tiles_two_meter_arch_half[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:brown_oven_tiles_two_meter_arch_half[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:brown_oven_tiles_two_meter_arch_half[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:brown_oven_tiles_two_meter_arch_half[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:brown_oven_tiles_two_meter_arch_half[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:brown_oven_tiles_two_meter_arch_half[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:brown_oven_tiles_vertical_corner[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:brown_oven_tiles_vertical_corner[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:brown_oven_tiles_vertical_corner[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:brown_oven_tiles_vertical_corner[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:brown_oven_tiles_vertical_corner[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:brown_oven_tiles_vertical_corner[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:brown_oven_tiles_vertical_corner[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:brown_oven_tiles_vertical_corner[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:brown_oven_tiles_vertical_corner[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:brown_oven_tiles_vertical_corner[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:brown_oven_tiles_vertical_corner[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:brown_oven_tiles_vertical_corner[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:brown_oven_tiles_vertical_corner[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:brown_oven_tiles_vertical_corner[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:brown_oven_tiles_vertical_corner[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:brown_oven_tiles_vertical_corner[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:brown_oven_tiles_vertical_corner[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:brown_oven_tiles_vertical_corner[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:brown_oven_tiles_vertical_corner[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:brown_oven_tiles_vertical_corner[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:brown_oven_tiles_vertical_corner[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:brown_oven_tiles_vertical_corner[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:brown_oven_tiles_vertical_corner[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:brown_oven_tiles_vertical_corner[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:brown_oven_tiles_vertical_corner[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:brown_oven_tiles_vertical_corner[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:brown_oven_tiles_vertical_corner[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:brown_oven_tiles_vertical_corner[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:brown_oven_tiles_vertical_corner[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:brown_oven_tiles_vertical_corner[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:brown_oven_tiles_vertical_corner[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:brown_oven_tiles_vertical_corner[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:brown_oven_tiles_vertical_corner[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:brown_oven_tiles_vertical_corner[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:brown_oven_tiles_vertical_corner[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:brown_oven_tiles_vertical_corner[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:brown_oven_tiles_vertical_corner[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:brown_oven_tiles_vertical_corner[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:brown_oven_tiles_vertical_corner[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:brown_oven_tiles_vertical_corner[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:brown_oven_tiles_vertical_corner[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:brown_oven_tiles_vertical_corner[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:brown_oven_tiles_vertical_corner[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:brown_oven_tiles_vertical_corner[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:brown_oven_tiles_vertical_corner[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:brown_oven_tiles_vertical_corner[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:brown_oven_tiles_vertical_corner[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:brown_oven_tiles_vertical_corner[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:brown_oven_tiles_vertical_corner[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:brown_oven_tiles_vertical_corner[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:brown_oven_tiles_vertical_corner[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:brown_oven_tiles_vertical_corner[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:brown_oven_tiles_vertical_corner[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:brown_oven_tiles_vertical_corner[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:brown_oven_tiles_vertical_corner[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:brown_oven_tiles_vertical_corner[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:brown_oven_tiles_vertical_corner[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:brown_oven_tiles_vertical_corner[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:brown_oven_tiles_vertical_corner[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:brown_oven_tiles_vertical_corner[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:brown_oven_tiles_vertical_corner[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:brown_oven_tiles_vertical_corner[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:brown_oven_tiles_vertical_corner[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:brown_oven_tiles_vertical_corner[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:brown_oven_tiles_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:brown_oven_tiles_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:brown_oven_tiles_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:brown_oven_tiles_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:brown_oven_tiles_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:brown_oven_tiles_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:brown_oven_tiles_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:brown_oven_tiles_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:brown_oven_tiles_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:brown_oven_tiles_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:brown_oven_tiles_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:brown_oven_tiles_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:brown_oven_tiles_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:brown_oven_tiles_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:brown_oven_tiles_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:brown_oven_tiles_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:brown_oven_tiles_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:brown_oven_tiles_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:brown_oven_tiles_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:brown_oven_tiles_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:brown_oven_tiles_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:brown_oven_tiles_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:brown_oven_tiles_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:brown_oven_tiles_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:brown_oven_tiles_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:brown_oven_tiles_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:brown_oven_tiles_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:brown_oven_tiles_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:brown_oven_tiles_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:brown_oven_tiles_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:brown_oven_tiles_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:brown_oven_tiles_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:brown_oven_tiles_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:brown_oven_tiles_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:brown_oven_tiles_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:brown_oven_tiles_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:brown_oven_tiles_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:brown_oven_tiles_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:brown_oven_tiles_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:brown_oven_tiles_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:brown_oven_tiles_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:brown_oven_tiles_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:brown_oven_tiles_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:brown_oven_tiles_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:brown_oven_tiles_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:brown_oven_tiles_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:brown_oven_tiles_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:brown_oven_tiles_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:brown_oven_tiles_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:brown_oven_tiles_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:brown_oven_tiles_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:brown_oven_tiles_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:brown_oven_tiles_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:brown_oven_tiles_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:brown_oven_tiles_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:brown_oven_tiles_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:brown_oven_tiles_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:brown_oven_tiles_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:brown_oven_tiles_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:brown_oven_tiles_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:brown_oven_tiles_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:brown_oven_tiles_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:brown_oven_tiles_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:brown_oven_tiles_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:brown_oven_tiles_vertical_quarter[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:brown_oven_tiles_vertical_quarter[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:brown_oven_tiles_vertical_quarter[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:brown_oven_tiles_vertical_quarter[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:brown_oven_tiles_vertical_quarter[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:brown_oven_tiles_vertical_quarter[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:brown_oven_tiles_vertical_quarter[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:brown_oven_tiles_vertical_quarter[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:brown_oven_tiles_vertical_quarter[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:brown_oven_tiles_vertical_quarter[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:brown_oven_tiles_vertical_quarter[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:brown_oven_tiles_vertical_quarter[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:brown_oven_tiles_vertical_quarter[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:brown_oven_tiles_vertical_quarter[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:brown_oven_tiles_vertical_quarter[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:brown_oven_tiles_vertical_quarter[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:brown_oven_tiles_vertical_quarter[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:brown_oven_tiles_vertical_quarter[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:brown_oven_tiles_vertical_quarter[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:brown_oven_tiles_vertical_quarter[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:brown_oven_tiles_vertical_quarter[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:brown_oven_tiles_vertical_quarter[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:brown_oven_tiles_vertical_quarter[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:brown_oven_tiles_vertical_quarter[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:brown_oven_tiles_vertical_quarter[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:brown_oven_tiles_vertical_quarter[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:brown_oven_tiles_vertical_quarter[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:brown_oven_tiles_vertical_quarter[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:brown_oven_tiles_vertical_quarter[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:brown_oven_tiles_vertical_quarter[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:brown_oven_tiles_vertical_quarter[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:brown_oven_tiles_vertical_quarter[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:brown_oven_tiles_vertical_quarter[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:brown_oven_tiles_vertical_quarter[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:brown_oven_tiles_vertical_quarter[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:brown_oven_tiles_vertical_quarter[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:brown_oven_tiles_vertical_quarter[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:brown_oven_tiles_vertical_quarter[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:brown_oven_tiles_vertical_quarter[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:brown_oven_tiles_vertical_quarter[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:brown_oven_tiles_vertical_quarter[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:brown_oven_tiles_vertical_quarter[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:brown_oven_tiles_vertical_quarter[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:brown_oven_tiles_vertical_quarter[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:brown_oven_tiles_vertical_quarter[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:brown_oven_tiles_vertical_quarter[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:brown_oven_tiles_vertical_quarter[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:brown_oven_tiles_vertical_quarter[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:brown_oven_tiles_vertical_quarter[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:brown_oven_tiles_vertical_quarter[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:brown_oven_tiles_vertical_quarter[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:brown_oven_tiles_vertical_quarter[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:brown_oven_tiles_vertical_quarter[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:brown_oven_tiles_vertical_quarter[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:brown_oven_tiles_vertical_quarter[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:brown_oven_tiles_vertical_quarter[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:brown_oven_tiles_vertical_quarter[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:brown_oven_tiles_vertical_quarter[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:brown_oven_tiles_vertical_quarter[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:brown_oven_tiles_vertical_quarter[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:brown_oven_tiles_vertical_quarter[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:brown_oven_tiles_vertical_quarter[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:brown_oven_tiles_vertical_quarter[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:brown_oven_tiles_vertical_quarter[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:brown_oven_tiles_vertical_slab[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:brown_oven_tiles_vertical_slab[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:brown_oven_tiles_vertical_slab[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:brown_oven_tiles_vertical_slab[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:brown_oven_tiles_vertical_slab[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:brown_oven_tiles_vertical_slab[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:brown_oven_tiles_vertical_slab[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:brown_oven_tiles_vertical_slab[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:brown_oven_tiles_vertical_slab[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:brown_oven_tiles_vertical_slab[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:brown_oven_tiles_vertical_slab[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:brown_oven_tiles_vertical_slab[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:brown_oven_tiles_vertical_slab[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:brown_oven_tiles_vertical_slab[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:brown_oven_tiles_vertical_slab[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:brown_oven_tiles_vertical_slab[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:brown_oven_tiles_vertical_slab[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:brown_oven_tiles_vertical_slab[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:brown_oven_tiles_vertical_slab[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:brown_oven_tiles_vertical_slab[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:brown_oven_tiles_vertical_slab[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:brown_oven_tiles_vertical_slab[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:brown_oven_tiles_vertical_slab[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:brown_oven_tiles_vertical_slab[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:brown_oven_tiles_vertical_slab[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:brown_oven_tiles_vertical_slab[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:brown_oven_tiles_vertical_slab[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:brown_oven_tiles_vertical_slab[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:brown_oven_tiles_vertical_slab[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:brown_oven_tiles_vertical_slab[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:brown_oven_tiles_vertical_slab[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:brown_oven_tiles_vertical_slab[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:brown_oven_tiles_vertical_slab[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:brown_oven_tiles_vertical_slab[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:brown_oven_tiles_vertical_slab[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:brown_oven_tiles_vertical_slab[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:brown_oven_tiles_vertical_slab[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:brown_oven_tiles_vertical_slab[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:brown_oven_tiles_vertical_slab[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:brown_oven_tiles_vertical_slab[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:brown_oven_tiles_vertical_slab[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:brown_oven_tiles_vertical_slab[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:brown_oven_tiles_vertical_slab[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:brown_oven_tiles_vertical_slab[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:brown_oven_tiles_vertical_slab[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:brown_oven_tiles_vertical_slab[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:brown_oven_tiles_vertical_slab[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:brown_oven_tiles_vertical_slab[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:brown_oven_tiles_vertical_slab[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:brown_oven_tiles_vertical_slab[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:brown_oven_tiles_vertical_slab[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:brown_oven_tiles_vertical_slab[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:brown_oven_tiles_vertical_slab[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:brown_oven_tiles_vertical_slab[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:brown_oven_tiles_vertical_slab[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:brown_oven_tiles_vertical_slab[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:brown_oven_tiles_vertical_slab[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:brown_oven_tiles_vertical_slab[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:brown_oven_tiles_vertical_slab[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:brown_oven_tiles_vertical_slab[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:brown_oven_tiles_vertical_slab[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:brown_oven_tiles_vertical_slab[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:brown_oven_tiles_vertical_slab[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:brown_oven_tiles_vertical_slab[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:brown_oven_tiles_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:brown_oven_tiles_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:brown_oven_tiles_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:brown_oven_tiles_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:brown_oven_tiles_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:brown_oven_tiles_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:brown_oven_tiles_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:brown_oven_tiles_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:brown_oven_tiles_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:brown_oven_tiles_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:brown_oven_tiles_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:brown_oven_tiles_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:brown_oven_tiles_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:brown_oven_tiles_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:brown_oven_tiles_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:brown_oven_tiles_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:brown_oven_tiles_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:brown_oven_tiles_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:brown_oven_tiles_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:brown_oven_tiles_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:brown_oven_tiles_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:brown_oven_tiles_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:brown_oven_tiles_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:brown_oven_tiles_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:brown_oven_tiles_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:brown_oven_tiles_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:brown_oven_tiles_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:brown_oven_tiles_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:brown_oven_tiles_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:brown_oven_tiles_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:brown_oven_tiles_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:brown_oven_tiles_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:brown_oven_tiles_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:brown_oven_tiles_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:brown_oven_tiles_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:brown_oven_tiles_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:brown_oven_tiles_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:brown_oven_tiles_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:brown_oven_tiles_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:brown_oven_tiles_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:brown_oven_tiles_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:brown_oven_tiles_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:brown_oven_tiles_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:brown_oven_tiles_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:brown_oven_tiles_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:brown_oven_tiles_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:brown_oven_tiles_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:brown_oven_tiles_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:brown_oven_tiles_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:brown_oven_tiles_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:brown_oven_tiles_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:brown_oven_tiles_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:brown_oven_tiles_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:brown_oven_tiles_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:brown_oven_tiles_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:brown_oven_tiles_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:brown_oven_tiles_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:brown_oven_tiles_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:brown_oven_tiles_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:brown_oven_tiles_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:brown_oven_tiles_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:brown_oven_tiles_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:brown_oven_tiles_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:brown_oven_tiles_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:brown_oven_tiles_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:brown_oven_tiles_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:brown_oven_tiles_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:brown_oven_tiles_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:brown_oven_tiles_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:brown_oven_tiles_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:brown_oven_tiles_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:brown_oven_tiles_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:brown_oven_tiles_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:brown_oven_tiles_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:brown_oven_tiles_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:brown_oven_tiles_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:brown_oven_tiles_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:brown_oven_tiles_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:brown_oven_tiles_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:brown_oven_tiles_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:brown_oven_tiles_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:brown_oven_tiles_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:brown_oven_tiles_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:brown_oven_tiles_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:brown_oven_tiles_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:brown_oven_tiles_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:brown_oven_tiles_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:brown_oven_tiles_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:brown_oven_tiles_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:brown_oven_tiles_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:brown_oven_tiles_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:brown_oven_tiles_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:brown_oven_tiles_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:brown_oven_tiles_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:brown_oven_tiles_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:brown_oven_tiles_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:brown_oven_tiles_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:brown_oven_tiles_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:brown_oven_tiles_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:brown_oven_tiles_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:brown_oven_tiles_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:brown_oven_tiles_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:brown_oven_tiles_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:brown_oven_tiles_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:brown_oven_tiles_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:brown_oven_tiles_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:brown_oven_tiles_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:brown_oven_tiles_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:brown_oven_tiles_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:brown_oven_tiles_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:brown_oven_tiles_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:brown_oven_tiles_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:brown_oven_tiles_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:brown_oven_tiles_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:brown_oven_tiles_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:brown_oven_tiles_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:brown_oven_tiles_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:brown_oven_tiles_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:brown_oven_tiles_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:brown_oven_tiles_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:brown_oven_tiles_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:brown_oven_tiles_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:brown_oven_tiles_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:brown_oven_tiles_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:brown_oven_tiles_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:brown_oven_tiles_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:brown_oven_tiles_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:brown_oven_tiles_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:brown_oven_tiles_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:brown_oven_tiles_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:brown_oven_tiles_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:brown_oven_tiles_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:brown_oven_tiles_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:brown_oven_tiles_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:brown_oven_tiles_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:brown_oven_tiles_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:brown_oven_tiles_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:brown_oven_tiles_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:brown_oven_tiles_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:brown_oven_tiles_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:brown_oven_tiles_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:brown_oven_tiles_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:brown_oven_tiles_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:brown_oven_tiles_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:brown_oven_tiles_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:brown_oven_tiles_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:brown_oven_tiles_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:brown_oven_tiles_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:brown_oven_tiles_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:brown_oven_tiles_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:brown_oven_tiles_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:brown_oven_tiles_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:brown_oven_tiles_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:brown_oven_tiles_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:brown_oven_tiles_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:brown_oven_tiles_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:brown_oven_tiles_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:brown_oven_tiles_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:brown_oven_tiles_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:brown_oven_tiles_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:brown_oven_tiles_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:brown_oven_tiles_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:brown_oven_tiles_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:brown_oven_tiles_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:brown_oven_tiles_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:brown_oven_tiles_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:brown_oven_tiles_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:brown_oven_tiles_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:brown_oven_tiles_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:brown_oven_tiles_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:brown_oven_tiles_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:brown_oven_tiles_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:brown_oven_tiles_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:brown_oven_tiles_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:brown_oven_tiles_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:brown_oven_tiles_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:brown_oven_tiles_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:brown_oven_tiles_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:brown_oven_tiles_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:brown_oven_tiles_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:brown_oven_tiles_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:brown_oven_tiles_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:brown_oven_tiles_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:brown_oven_tiles_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:brown_oven_tiles_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:brown_oven_tiles_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:brown_oven_tiles_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:brown_oven_tiles_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:brown_oven_tiles_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:brown_oven_tiles_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:brown_oven_tiles_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:brown_oven_tiles_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:brown_oven_tiles_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:brown_oven_tiles_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:brown_oven_tiles_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:brown_oven_tiles_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:brown_oven_tiles_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:brown_oven_tiles_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:brown_oven_tiles_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:brown_oven_tiles_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:brown_oven_tiles_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:brown_oven_tiles_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:brown_oven_tiles_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:brown_oven_tiles_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:brown_oven_tiles_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:brown_oven_tiles_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:brown_oven_tiles_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:brown_oven_tiles_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:brown_oven_tiles_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:brown_oven_tiles_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:brown_oven_tiles_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:brown_oven_tiles_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:brown_oven_tiles_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:brown_oven_tiles_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:brown_oven_tiles_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:brown_oven_tiles_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:brown_oven_tiles_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:brown_oven_tiles_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:brown_oven_tiles_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:brown_oven_tiles_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:brown_oven_tiles_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:brown_oven_tiles_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:brown_oven_tiles_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:brown_oven_tiles_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:brown_oven_tiles_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:brown_oven_tiles_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:brown_oven_tiles_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:brown_oven_tiles_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:brown_oven_tiles_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:brown_oven_tiles_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:brown_oven_tiles_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:brown_oven_tiles_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:brown_oven_tiles_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:brown_oven_tiles_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:brown_oven_tiles_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:brown_oven_tiles_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:brown_oven_tiles_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:brown_oven_tiles_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:brown_oven_tiles_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:brown_oven_tiles_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:brown_oven_tiles_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:brown_oven_tiles_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:brown_oven_tiles_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:brown_oven_tiles_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:brown_oven_tiles_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:brown_oven_tiles_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:brown_oven_tiles_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:brown_oven_tiles_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:brown_oven_tiles_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:brown_oven_tiles_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:brown_oven_tiles_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:brown_oven_tiles_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:brown_oven_tiles_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:brown_oven_tiles_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:brown_oven_tiles_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:brown_oven_tiles_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:brown_oven_tiles_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:brown_oven_tiles_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:brown_oven_tiles_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:brown_oven_tiles_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:brown_oven_tiles_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:brown_oven_tiles_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:brown_oven_tiles_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:brown_oven_tiles_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:brown_oven_tiles_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:brown_oven_tiles_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:brown_oven_tiles_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:brown_oven_tiles_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:brown_oven_tiles_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:brown_oven_tiles_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:brown_oven_tiles_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:brown_oven_tiles_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:brown_oven_tiles_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:brown_oven_tiles_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:brown_oven_tiles_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:brown_oven_tiles_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:brown_oven_tiles_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:brown_oven_tiles_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:brown_oven_tiles_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:brown_oven_tiles_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:brown_oven_tiles_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:brown_oven_tiles_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:brown_oven_tiles_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:brown_oven_tiles_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:brown_oven_tiles_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:brown_oven_tiles_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:brown_oven_tiles_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:brown_oven_tiles_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:brown_oven_tiles_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:brown_oven_tiles_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:brown_oven_tiles_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:brown_oven_tiles_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:brown_oven_tiles_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:brown_oven_tiles_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:brown_oven_tiles_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:brown_oven_tiles_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:brown_oven_tiles_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:brown_oven_tiles_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:brown_oven_tiles_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:brown_oven_tiles_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:brown_oven_tiles_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:brown_oven_tiles_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:brown_oven_tiles_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:brown_oven_tiles_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:brown_oven_tiles_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:brown_oven_tiles_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:brown_oven_tiles_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:brown_oven_tiles_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:brown_oven_tiles_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:brown_oven_tiles_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:brown_oven_tiles_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:brown_oven_tiles_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:brown_oven_tiles_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:brown_oven_tiles_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:brown_oven_tiles_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:brown_oven_tiles_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:brown_oven_tiles_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:brown_oven_tiles_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:brown_oven_tiles_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:brown_oven_tiles_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:brown_oven_tiles_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:brown_oven_tiles_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:brown_oven_tiles_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:brown_oven_tiles_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:brown_painted_plank_balustrade[axis=x,waterlogged=true]
conquest:brown_painted_plank_balustrade[axis=x,waterlogged=false]
conquest:brown_painted_plank_balustrade[axis=y,waterlogged=true]
conquest:brown_painted_plank_balustrade[axis=y,waterlogged=false]
conquest:brown_painted_plank_balustrade[axis=z,waterlogged=true]
conquest:brown_painted_plank_balustrade[axis=z,waterlogged=false]
conquest:brown_painted_plank_boards[facing=north,type=top,waterlogged=true]
conquest:brown_painted_plank_boards[facing=north,type=top,waterlogged=false]
conquest:brown_painted_plank_boards[facing=north,type=bottom,waterlogged=true]
conquest:brown_painted_plank_boards[facing=north,type=bottom,waterlogged=false]
conquest:brown_painted_plank_boards[facing=south,type=top,waterlogged=true]
conquest:brown_painted_plank_boards[facing=south,type=top,waterlogged=false]
conquest:brown_painted_plank_boards[facing=south,type=bottom,waterlogged=true]
conquest:brown_painted_plank_boards[facing=south,type=bottom,waterlogged=false]
conquest:brown_painted_plank_boards[facing=west,type=top,waterlogged=true]
conquest:brown_painted_plank_boards[facing=west,type=top,waterlogged=false]
conquest:brown_painted_plank_boards[facing=west,type=bottom,waterlogged=true]
conquest:brown_painted_plank_boards[facing=west,type=bottom,waterlogged=false]
conquest:brown_painted_plank_boards[facing=east,type=top,waterlogged=true]
conquest:brown_painted_plank_boards[facing=east,type=top,waterlogged=false]
conquest:brown_painted_plank_boards[facing=east,type=bottom,waterlogged=true]
conquest:brown_painted_plank_boards[facing=east,type=bottom,waterlogged=false]
conquest:brown_painted_plank_capital[facing=flat,type=top,waterlogged=true]
conquest:brown_painted_plank_capital[facing=flat,type=top,waterlogged=false]
conquest:brown_painted_plank_capital[facing=flat,type=bottom,waterlogged=true]
conquest:brown_painted_plank_capital[facing=flat,type=bottom,waterlogged=false]
conquest:brown_painted_plank_capital[facing=north,type=top,waterlogged=true]
conquest:brown_painted_plank_capital[facing=north,type=top,waterlogged=false]
conquest:brown_painted_plank_capital[facing=north,type=bottom,waterlogged=true]
conquest:brown_painted_plank_capital[facing=north,type=bottom,waterlogged=false]
conquest:brown_painted_plank_capital[facing=south,type=top,waterlogged=true]
conquest:brown_painted_plank_capital[facing=south,type=top,waterlogged=false]
conquest:brown_painted_plank_capital[facing=south,type=bottom,waterlogged=true]
conquest:brown_painted_plank_capital[facing=south,type=bottom,waterlogged=false]
conquest:brown_painted_plank_capital[facing=east,type=top,waterlogged=true]
conquest:brown_painted_plank_capital[facing=east,type=top,waterlogged=false]
conquest:brown_painted_plank_capital[facing=east,type=bottom,waterlogged=true]
conquest:brown_painted_plank_capital[facing=east,type=bottom,waterlogged=false]
conquest:brown_painted_plank_capital[facing=west,type=top,waterlogged=true]
conquest:brown_painted_plank_capital[facing=west,type=top,waterlogged=false]
conquest:brown_painted_plank_capital[facing=west,type=bottom,waterlogged=true]
conquest:brown_painted_plank_capital[facing=west,type=bottom,waterlogged=false]
conquest:brown_painted_plank_corner_slab[facing=north,type=top,waterlogged=true]
conquest:brown_painted_plank_corner_slab[facing=north,type=top,waterlogged=false]
conquest:brown_painted_plank_corner_slab[facing=north,type=bottom,waterlogged=true]
conquest:brown_painted_plank_corner_slab[facing=north,type=bottom,waterlogged=false]
conquest:brown_painted_plank_corner_slab[facing=south,type=top,waterlogged=true]
conquest:brown_painted_plank_corner_slab[facing=south,type=top,waterlogged=false]
conquest:brown_painted_plank_corner_slab[facing=south,type=bottom,waterlogged=true]
conquest:brown_painted_plank_corner_slab[facing=south,type=bottom,waterlogged=false]
conquest:brown_painted_plank_corner_slab[facing=west,type=top,waterlogged=true]
conquest:brown_painted_plank_corner_slab[facing=west,type=top,waterlogged=false]
conquest:brown_painted_plank_corner_slab[facing=west,type=bottom,waterlogged=true]
conquest:brown_painted_plank_corner_slab[facing=west,type=bottom,waterlogged=false]
conquest:brown_painted_plank_corner_slab[facing=east,type=top,waterlogged=true]
conquest:brown_painted_plank_corner_slab[facing=east,type=top,waterlogged=false]
conquest:brown_painted_plank_corner_slab[facing=east,type=bottom,waterlogged=true]
conquest:brown_painted_plank_corner_slab[facing=east,type=bottom,waterlogged=false]
conquest:brown_painted_plank_door[facing=north,half=upper,hinge=left,open=true,powered=true]
conquest:brown_painted_plank_door[facing=north,half=upper,hinge=left,open=true,powered=false]
conquest:brown_painted_plank_door[facing=north,half=upper,hinge=left,open=false,powered=true]
conquest:brown_painted_plank_door[facing=north,half=upper,hinge=left,open=false,powered=false]
conquest:brown_painted_plank_door[facing=north,half=upper,hinge=right,open=true,powered=true]
conquest:brown_painted_plank_door[facing=north,half=upper,hinge=right,open=true,powered=false]
conquest:brown_painted_plank_door[facing=north,half=upper,hinge=right,open=false,powered=true]
conquest:brown_painted_plank_door[facing=north,half=upper,hinge=right,open=false,powered=false]
conquest:brown_painted_plank_door[facing=north,half=lower,hinge=left,open=true,powered=true]
conquest:brown_painted_plank_door[facing=north,half=lower,hinge=left,open=true,powered=false]
conquest:brown_painted_plank_door[facing=north,half=lower,hinge=left,open=false,powered=true]
conquest:brown_painted_plank_door[facing=north,half=lower,hinge=left,open=false,powered=false]
conquest:brown_painted_plank_door[facing=north,half=lower,hinge=right,open=true,powered=true]
conquest:brown_painted_plank_door[facing=north,half=lower,hinge=right,open=true,powered=false]
conquest:brown_painted_plank_door[facing=north,half=lower,hinge=right,open=false,powered=true]
conquest:brown_painted_plank_door[facing=north,half=lower,hinge=right,open=false,powered=false]
conquest:brown_painted_plank_door[facing=south,half=upper,hinge=left,open=true,powered=true]
conquest:brown_painted_plank_door[facing=south,half=upper,hinge=left,open=true,powered=false]
conquest:brown_painted_plank_door[facing=south,half=upper,hinge=left,open=false,powered=true]
conquest:brown_painted_plank_door[facing=south,half=upper,hinge=left,open=false,powered=false]
conquest:brown_painted_plank_door[facing=south,half=upper,hinge=right,open=true,powered=true]
conquest:brown_painted_plank_door[facing=south,half=upper,hinge=right,open=true,powered=false]
conquest:brown_painted_plank_door[facing=south,half=upper,hinge=right,open=false,powered=true]
conquest:brown_painted_plank_door[facing=south,half=upper,hinge=right,open=false,powered=false]
conquest:brown_painted_plank_door[facing=south,half=lower,hinge=left,open=true,powered=true]
conquest:brown_painted_plank_door[facing=south,half=lower,hinge=left,open=true,powered=false]
conquest:brown_painted_plank_door[facing=south,half=lower,hinge=left,open=false,powered=true]
conquest:brown_painted_plank_door[facing=south,half=lower,hinge=left,open=false,powered=false]
conquest:brown_painted_plank_door[facing=south,half=lower,hinge=right,open=true,powered=true]
conquest:brown_painted_plank_door[facing=south,half=lower,hinge=right,open=true,powered=false]
conquest:brown_painted_plank_door[facing=south,half=lower,hinge=right,open=false,powered=true]
conquest:brown_painted_plank_door[facing=south,half=lower,hinge=right,open=false,powered=false]
conquest:brown_painted_plank_door[facing=west,half=upper,hinge=left,open=true,powered=true]
conquest:brown_painted_plank_door[facing=west,half=upper,hinge=left,open=true,powered=false]
conquest:brown_painted_plank_door[facing=west,half=upper,hinge=left,open=false,powered=true]
conquest:brown_painted_plank_door[facing=west,half=upper,hinge=left,open=false,powered=false]
conquest:brown_painted_plank_door[facing=west,half=upper,hinge=right,open=true,powered=true]
conquest:brown_painted_plank_door[facing=west,half=upper,hinge=right,open=true,powered=false]
conquest:brown_painted_plank_door[facing=west,half=upper,hinge=right,open=false,powered=true]
conquest:brown_painted_plank_door[facing=west,half=upper,hinge=right,open=false,powered=false]
conquest:brown_painted_plank_door[facing=west,half=lower,hinge=left,open=true,powered=true]
conquest:brown_painted_plank_door[facing=west,half=lower,hinge=left,open=true,powered=false]
conquest:brown_painted_plank_door[facing=west,half=lower,hinge=left,open=false,powered=true]
conquest:brown_painted_plank_door[facing=west,half=lower,hinge=left,open=false,powered=false]
conquest:brown_painted_plank_door[facing=west,half=lower,hinge=right,open=true,powered=true]
conquest:brown_painted_plank_door[facing=west,half=lower,hinge=right,open=true,powered=false]
conquest:brown_painted_plank_door[facing=west,half=lower,hinge=right,open=false,powered=true]
conquest:brown_painted_plank_door[facing=west,half=lower,hinge=right,open=false,powered=false]
conquest:brown_painted_plank_door[facing=east,half=upper,hinge=left,open=true,powered=true]
conquest:brown_painted_plank_door[facing=east,half=upper,hinge=left,open=true,powered=false]
conquest:brown_painted_plank_door[facing=east,half=upper,hinge=left,open=false,powered=true]
conquest:brown_painted_plank_door[facing=east,half=upper,hinge=left,open=false,powered=false]
conquest:brown_painted_plank_door[facing=east,half=upper,hinge=right,open=true,powered=true]
conquest:brown_painted_plank_door[facing=east,half=upper,hinge=right,open=true,powered=false]
conquest:brown_painted_plank_door[facing=east,half=upper,hinge=right,open=false,powered=true]
conquest:brown_painted_plank_door[facing=east,half=upper,hinge=right,open=false,powered=false]
conquest:brown_painted_plank_door[facing=east,half=lower,hinge=left,open=true,powered=true]
conquest:brown_painted_plank_door[facing=east,half=lower,hinge=left,open=true,powered=false]
conquest:brown_painted_plank_door[facing=east,half=lower,hinge=left,open=false,powered=true]
conquest:brown_painted_plank_door[facing=east,half=lower,hinge=left,open=false,powered=false]
conquest:brown_painted_plank_door[facing=east,half=lower,hinge=right,open=true,powered=true]
conquest:brown_painted_plank_door[facing=east,half=lower,hinge=right,open=true,powered=false]
conquest:brown_painted_plank_door[facing=east,half=lower,hinge=right,open=false,powered=true]
conquest:brown_painted_plank_door[facing=east,half=lower,hinge=right,open=false,powered=false]
conquest:brown_painted_plank_eighth_slab[facing=north,type=top,waterlogged=true]
conquest:brown_painted_plank_eighth_slab[facing=north,type=top,waterlogged=false]
conquest:brown_painted_plank_eighth_slab[facing=north,type=bottom,waterlogged=true]
conquest:brown_painted_plank_eighth_slab[facing=north,type=bottom,waterlogged=false]
conquest:brown_painted_plank_eighth_slab[facing=south,type=top,waterlogged=true]
conquest:brown_painted_plank_eighth_slab[facing=south,type=top,waterlogged=false]
conquest:brown_painted_plank_eighth_slab[facing=south,type=bottom,waterlogged=true]
conquest:brown_painted_plank_eighth_slab[facing=south,type=bottom,waterlogged=false]
conquest:brown_painted_plank_eighth_slab[facing=west,type=top,waterlogged=true]
conquest:brown_painted_plank_eighth_slab[facing=west,type=top,waterlogged=false]
conquest:brown_painted_plank_eighth_slab[facing=west,type=bottom,waterlogged=true]
conquest:brown_painted_plank_eighth_slab[facing=west,type=bottom,waterlogged=false]
conquest:brown_painted_plank_eighth_slab[facing=east,type=top,waterlogged=true]
conquest:brown_painted_plank_eighth_slab[facing=east,type=top,waterlogged=false]
conquest:brown_painted_plank_eighth_slab[facing=east,type=bottom,waterlogged=true]
conquest:brown_painted_plank_eighth_slab[facing=east,type=bottom,waterlogged=false]
conquest:brown_painted_plank_fence[east=true,north=true,south=true,waterlogged=true,west=true]
conquest:brown_painted_plank_fence[east=true,north=true,south=true,waterlogged=true,west=false]
conquest:brown_painted_plank_fence[east=true,north=true,south=true,waterlogged=false,west=true]
conquest:brown_painted_plank_fence[east=true,north=true,south=true,waterlogged=false,west=false]
conquest:brown_painted_plank_fence[east=true,north=true,south=false,waterlogged=true,west=true]
conquest:brown_painted_plank_fence[east=true,north=true,south=false,waterlogged=true,west=false]
conquest:brown_painted_plank_fence[east=true,north=true,south=false,waterlogged=false,west=true]
conquest:brown_painted_plank_fence[east=true,north=true,south=false,waterlogged=false,west=false]
conquest:brown_painted_plank_fence[east=true,north=false,south=true,waterlogged=true,west=true]
conquest:brown_painted_plank_fence[east=true,north=false,south=true,waterlogged=true,west=false]
conquest:brown_painted_plank_fence[east=true,north=false,south=true,waterlogged=false,west=true]
conquest:brown_painted_plank_fence[east=true,north=false,south=true,waterlogged=false,west=false]
conquest:brown_painted_plank_fence[east=true,north=false,south=false,waterlogged=true,west=true]
conquest:brown_painted_plank_fence[east=true,north=false,south=false,waterlogged=true,west=false]
conquest:brown_painted_plank_fence[east=true,north=false,south=false,waterlogged=false,west=true]
conquest:brown_painted_plank_fence[east=true,north=false,south=false,waterlogged=false,west=false]
conquest:brown_painted_plank_fence[east=false,north=true,south=true,waterlogged=true,west=true]
conquest:brown_painted_plank_fence[east=false,north=true,south=true,waterlogged=true,west=false]
conquest:brown_painted_plank_fence[east=false,north=true,south=true,waterlogged=false,west=true]
conquest:brown_painted_plank_fence[east=false,north=true,south=true,waterlogged=false,west=false]
conquest:brown_painted_plank_fence[east=false,north=true,south=false,waterlogged=true,west=true]
conquest:brown_painted_plank_fence[east=false,north=true,south=false,waterlogged=true,west=false]
conquest:brown_painted_plank_fence[east=false,north=true,south=false,waterlogged=false,west=true]
conquest:brown_painted_plank_fence[east=false,north=true,south=false,waterlogged=false,west=false]
conquest:brown_painted_plank_fence[east=false,north=false,south=true,waterlogged=true,west=true]
conquest:brown_painted_plank_fence[east=false,north=false,south=true,waterlogged=true,west=false]
conquest:brown_painted_plank_fence[east=false,north=false,south=true,waterlogged=false,west=true]
conquest:brown_painted_plank_fence[east=false,north=false,south=true,waterlogged=false,west=false]
conquest:brown_painted_plank_fence[east=false,north=false,south=false,waterlogged=true,west=true]
conquest:brown_painted_plank_fence[east=false,north=false,south=false,waterlogged=true,west=false]
conquest:brown_painted_plank_fence[east=false,north=false,south=false,waterlogged=false,west=true]
conquest:brown_painted_plank_fence[east=false,north=false,south=false,waterlogged=false,west=false]
conquest:brown_painted_plank_pillar[layer=1,waterlogged=true]
conquest:brown_painted_plank_pillar[layer=1,waterlogged=false]
conquest:brown_painted_plank_pillar[layer=2,waterlogged=true]
conquest:brown_painted_plank_pillar[layer=2,waterlogged=false]
conquest:brown_painted_plank_pillar[layer=3,waterlogged=true]
conquest:brown_painted_plank_pillar[layer=3,waterlogged=false]
conquest:brown_painted_plank_quarter_slab[facing=north,layer=1,type=top,waterlogged=true]
conquest:brown_painted_plank_quarter_slab[facing=north,layer=1,type=top,waterlogged=false]
conquest:brown_painted_plank_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=true]
conquest:brown_painted_plank_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=false]
conquest:brown_painted_plank_quarter_slab[facing=north,layer=2,type=top,waterlogged=true]
conquest:brown_painted_plank_quarter_slab[facing=north,layer=2,type=top,waterlogged=false]
conquest:brown_painted_plank_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=true]
conquest:brown_painted_plank_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=false]
conquest:brown_painted_plank_quarter_slab[facing=north,layer=3,type=top,waterlogged=true]
conquest:brown_painted_plank_quarter_slab[facing=north,layer=3,type=top,waterlogged=false]
conquest:brown_painted_plank_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=true]
conquest:brown_painted_plank_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=false]
conquest:brown_painted_plank_quarter_slab[facing=south,layer=1,type=top,waterlogged=true]
conquest:brown_painted_plank_quarter_slab[facing=south,layer=1,type=top,waterlogged=false]
conquest:brown_painted_plank_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=true]
conquest:brown_painted_plank_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=false]
conquest:brown_painted_plank_quarter_slab[facing=south,layer=2,type=top,waterlogged=true]
conquest:brown_painted_plank_quarter_slab[facing=south,layer=2,type=top,waterlogged=false]
conquest:brown_painted_plank_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=true]
conquest:brown_painted_plank_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=false]
conquest:brown_painted_plank_quarter_slab[facing=south,layer=3,type=top,waterlogged=true]
conquest:brown_painted_plank_quarter_slab[facing=south,layer=3,type=top,waterlogged=false]
conquest:brown_painted_plank_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=true]
conquest:brown_painted_plank_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=false]
conquest:brown_painted_plank_quarter_slab[facing=west,layer=1,type=top,waterlogged=true]
conquest:brown_painted_plank_quarter_slab[facing=west,layer=1,type=top,waterlogged=false]
conquest:brown_painted_plank_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=true]
conquest:brown_painted_plank_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=false]
conquest:brown_painted_plank_quarter_slab[facing=west,layer=2,type=top,waterlogged=true]
conquest:brown_painted_plank_quarter_slab[facing=west,layer=2,type=top,waterlogged=false]
conquest:brown_painted_plank_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=true]
conquest:brown_painted_plank_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=false]
conquest:brown_painted_plank_quarter_slab[facing=west,layer=3,type=top,waterlogged=true]
conquest:brown_painted_plank_quarter_slab[facing=west,layer=3,type=top,waterlogged=false]
conquest:brown_painted_plank_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=true]
conquest:brown_painted_plank_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=false]
conquest:brown_painted_plank_quarter_slab[facing=east,layer=1,type=top,waterlogged=true]
conquest:brown_painted_plank_quarter_slab[facing=east,layer=1,type=top,waterlogged=false]
conquest:brown_painted_plank_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=true]
conquest:brown_painted_plank_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=false]
conquest:brown_painted_plank_quarter_slab[facing=east,layer=2,type=top,waterlogged=true]
conquest:brown_painted_plank_quarter_slab[facing=east,layer=2,type=top,waterlogged=false]
conquest:brown_painted_plank_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=true]
conquest:brown_painted_plank_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=false]
conquest:brown_painted_plank_quarter_slab[facing=east,layer=3,type=top,waterlogged=true]
conquest:brown_painted_plank_quarter_slab[facing=east,layer=3,type=top,waterlogged=false]
conquest:brown_painted_plank_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=true]
conquest:brown_painted_plank_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=false]
conquest:brown_painted_plank_slab[layer=1,type=top,waterlogged=true]
conquest:brown_painted_plank_slab[layer=1,type=top,waterlogged=false]
conquest:brown_painted_plank_slab[layer=1,type=bottom,waterlogged=true]
conquest:brown_painted_plank_slab[layer=1,type=bottom,waterlogged=false]
conquest:brown_painted_plank_slab[layer=2,type=top,waterlogged=true]
conquest:brown_painted_plank_slab[layer=2,type=top,waterlogged=false]
conquest:brown_painted_plank_slab[layer=2,type=bottom,waterlogged=true]
conquest:brown_painted_plank_slab[layer=2,type=bottom,waterlogged=false]
conquest:brown_painted_plank_slab[layer=3,type=top,waterlogged=true]
conquest:brown_painted_plank_slab[layer=3,type=top,waterlogged=false]
conquest:brown_painted_plank_slab[layer=3,type=bottom,waterlogged=true]
conquest:brown_painted_plank_slab[layer=3,type=bottom,waterlogged=false]
conquest:brown_painted_plank_slab[layer=4,type=top,waterlogged=true]
conquest:brown_painted_plank_slab[layer=4,type=top,waterlogged=false]
conquest:brown_painted_plank_slab[layer=4,type=bottom,waterlogged=true]
conquest:brown_painted_plank_slab[layer=4,type=bottom,waterlogged=false]
conquest:brown_painted_plank_small_window[down=true,up=true,waterlogged=true]
conquest:brown_painted_plank_small_window[down=true,up=true,waterlogged=false]
conquest:brown_painted_plank_small_window[down=true,up=false,waterlogged=true]
conquest:brown_painted_plank_small_window[down=true,up=false,waterlogged=false]
conquest:brown_painted_plank_small_window[down=false,up=true,waterlogged=true]
conquest:brown_painted_plank_small_window[down=false,up=true,waterlogged=false]
conquest:brown_painted_plank_small_window[down=false,up=false,waterlogged=true]
conquest:brown_painted_plank_small_window[down=false,up=false,waterlogged=false]
conquest:brown_painted_plank_small_window_half[down=true,facing=north,up=true,waterlogged=true]
conquest:brown_painted_plank_small_window_half[down=true,facing=north,up=true,waterlogged=false]
conquest:brown_painted_plank_small_window_half[down=true,facing=north,up=false,waterlogged=true]
conquest:brown_painted_plank_small_window_half[down=true,facing=north,up=false,waterlogged=false]
conquest:brown_painted_plank_small_window_half[down=true,facing=south,up=true,waterlogged=true]
conquest:brown_painted_plank_small_window_half[down=true,facing=south,up=true,waterlogged=false]
conquest:brown_painted_plank_small_window_half[down=true,facing=south,up=false,waterlogged=true]
conquest:brown_painted_plank_small_window_half[down=true,facing=south,up=false,waterlogged=false]
conquest:brown_painted_plank_small_window_half[down=true,facing=west,up=true,waterlogged=true]
conquest:brown_painted_plank_small_window_half[down=true,facing=west,up=true,waterlogged=false]
conquest:brown_painted_plank_small_window_half[down=true,facing=west,up=false,waterlogged=true]
conquest:brown_painted_plank_small_window_half[down=true,facing=west,up=false,waterlogged=false]
conquest:brown_painted_plank_small_window_half[down=true,facing=east,up=true,waterlogged=true]
conquest:brown_painted_plank_small_window_half[down=true,facing=east,up=true,waterlogged=false]
conquest:brown_painted_plank_small_window_half[down=true,facing=east,up=false,waterlogged=true]
conquest:brown_painted_plank_small_window_half[down=true,facing=east,up=false,waterlogged=false]
conquest:brown_painted_plank_small_window_half[down=false,facing=north,up=true,waterlogged=true]
conquest:brown_painted_plank_small_window_half[down=false,facing=north,up=true,waterlogged=false]
conquest:brown_painted_plank_small_window_half[down=false,facing=north,up=false,waterlogged=true]
conquest:brown_painted_plank_small_window_half[down=false,facing=north,up=false,waterlogged=false]
conquest:brown_painted_plank_small_window_half[down=false,facing=south,up=true,waterlogged=true]
conquest:brown_painted_plank_small_window_half[down=false,facing=south,up=true,waterlogged=false]
conquest:brown_painted_plank_small_window_half[down=false,facing=south,up=false,waterlogged=true]
conquest:brown_painted_plank_small_window_half[down=false,facing=south,up=false,waterlogged=false]
conquest:brown_painted_plank_small_window_half[down=false,facing=west,up=true,waterlogged=true]
conquest:brown_painted_plank_small_window_half[down=false,facing=west,up=true,waterlogged=false]
conquest:brown_painted_plank_small_window_half[down=false,facing=west,up=false,waterlogged=true]
conquest:brown_painted_plank_small_window_half[down=false,facing=west,up=false,waterlogged=false]
conquest:brown_painted_plank_small_window_half[down=false,facing=east,up=true,waterlogged=true]
conquest:brown_painted_plank_small_window_half[down=false,facing=east,up=true,waterlogged=false]
conquest:brown_painted_plank_small_window_half[down=false,facing=east,up=false,waterlogged=true]
conquest:brown_painted_plank_small_window_half[down=false,facing=east,up=false,waterlogged=false]
conquest:brown_painted_plank_sphere[type=egg,waterlogged=true]
conquest:brown_painted_plank_sphere[type=egg,waterlogged=false]
conquest:brown_painted_plank_sphere[type=small,waterlogged=true]
conquest:brown_painted_plank_sphere[type=small,waterlogged=false]
conquest:brown_painted_plank_sphere[type=large,waterlogged=true]
conquest:brown_painted_plank_sphere[type=large,waterlogged=false]
conquest:brown_painted_plank_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:brown_painted_plank_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:brown_painted_plank_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:brown_painted_plank_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:brown_painted_plank_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:brown_painted_plank_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:brown_painted_plank_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:brown_painted_plank_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:brown_painted_plank_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:brown_painted_plank_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:brown_painted_plank_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:brown_painted_plank_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:brown_painted_plank_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:brown_painted_plank_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:brown_painted_plank_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:brown_painted_plank_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:brown_painted_plank_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:brown_painted_plank_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:brown_painted_plank_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:brown_painted_plank_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:brown_painted_plank_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:brown_painted_plank_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:brown_painted_plank_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:brown_painted_plank_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:brown_painted_plank_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:brown_painted_plank_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:brown_painted_plank_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:brown_painted_plank_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:brown_painted_plank_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:brown_painted_plank_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:brown_painted_plank_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:brown_painted_plank_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:brown_painted_plank_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:brown_painted_plank_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:brown_painted_plank_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:brown_painted_plank_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:brown_painted_plank_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:brown_painted_plank_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:brown_painted_plank_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:brown_painted_plank_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:brown_painted_plank_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:brown_painted_plank_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:brown_painted_plank_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:brown_painted_plank_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:brown_painted_plank_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:brown_painted_plank_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:brown_painted_plank_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:brown_painted_plank_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:brown_painted_plank_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:brown_painted_plank_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:brown_painted_plank_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:brown_painted_plank_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:brown_painted_plank_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:brown_painted_plank_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:brown_painted_plank_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:brown_painted_plank_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:brown_painted_plank_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:brown_painted_plank_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:brown_painted_plank_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:brown_painted_plank_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:brown_painted_plank_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:brown_painted_plank_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:brown_painted_plank_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:brown_painted_plank_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:brown_painted_plank_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:brown_painted_plank_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:brown_painted_plank_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:brown_painted_plank_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:brown_painted_plank_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:brown_painted_plank_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:brown_painted_plank_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:brown_painted_plank_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:brown_painted_plank_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:brown_painted_plank_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:brown_painted_plank_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:brown_painted_plank_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:brown_painted_plank_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:brown_painted_plank_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:brown_painted_plank_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:brown_painted_plank_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:brown_painted_plank_vertical_corner[facing=north,layer=1,waterlogged=true]
conquest:brown_painted_plank_vertical_corner[facing=north,layer=1,waterlogged=false]
conquest:brown_painted_plank_vertical_corner[facing=north,layer=2,waterlogged=true]
conquest:brown_painted_plank_vertical_corner[facing=north,layer=2,waterlogged=false]
conquest:brown_painted_plank_vertical_corner[facing=north,layer=3,waterlogged=true]
conquest:brown_painted_plank_vertical_corner[facing=north,layer=3,waterlogged=false]
conquest:brown_painted_plank_vertical_corner[facing=north,layer=4,waterlogged=true]
conquest:brown_painted_plank_vertical_corner[facing=north,layer=4,waterlogged=false]
conquest:brown_painted_plank_vertical_corner[facing=south,layer=1,waterlogged=true]
conquest:brown_painted_plank_vertical_corner[facing=south,layer=1,waterlogged=false]
conquest:brown_painted_plank_vertical_corner[facing=south,layer=2,waterlogged=true]
conquest:brown_painted_plank_vertical_corner[facing=south,layer=2,waterlogged=false]
conquest:brown_painted_plank_vertical_corner[facing=south,layer=3,waterlogged=true]
conquest:brown_painted_plank_vertical_corner[facing=south,layer=3,waterlogged=false]
conquest:brown_painted_plank_vertical_corner[facing=south,layer=4,waterlogged=true]
conquest:brown_painted_plank_vertical_corner[facing=south,layer=4,waterlogged=false]
conquest:brown_painted_plank_vertical_corner[facing=west,layer=1,waterlogged=true]
conquest:brown_painted_plank_vertical_corner[facing=west,layer=1,waterlogged=false]
conquest:brown_painted_plank_vertical_corner[facing=west,layer=2,waterlogged=true]
conquest:brown_painted_plank_vertical_corner[facing=west,layer=2,waterlogged=false]
conquest:brown_painted_plank_vertical_corner[facing=west,layer=3,waterlogged=true]
conquest:brown_painted_plank_vertical_corner[facing=west,layer=3,waterlogged=false]
conquest:brown_painted_plank_vertical_corner[facing=west,layer=4,waterlogged=true]
conquest:brown_painted_plank_vertical_corner[facing=west,layer=4,waterlogged=false]
conquest:brown_painted_plank_vertical_corner[facing=east,layer=1,waterlogged=true]
conquest:brown_painted_plank_vertical_corner[facing=east,layer=1,waterlogged=false]
conquest:brown_painted_plank_vertical_corner[facing=east,layer=2,waterlogged=true]
conquest:brown_painted_plank_vertical_corner[facing=east,layer=2,waterlogged=false]
conquest:brown_painted_plank_vertical_corner[facing=east,layer=3,waterlogged=true]
conquest:brown_painted_plank_vertical_corner[facing=east,layer=3,waterlogged=false]
conquest:brown_painted_plank_vertical_corner[facing=east,layer=4,waterlogged=true]
conquest:brown_painted_plank_vertical_corner[facing=east,layer=4,waterlogged=false]
conquest:brown_painted_plank_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:brown_painted_plank_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:brown_painted_plank_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:brown_painted_plank_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:brown_painted_plank_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:brown_painted_plank_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:brown_painted_plank_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:brown_painted_plank_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:brown_painted_plank_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:brown_painted_plank_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:brown_painted_plank_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:brown_painted_plank_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:brown_painted_plank_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:brown_painted_plank_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:brown_painted_plank_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:brown_painted_plank_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:brown_painted_plank_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:brown_painted_plank_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:brown_painted_plank_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:brown_painted_plank_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:brown_painted_plank_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:brown_painted_plank_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:brown_painted_plank_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:brown_painted_plank_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:brown_painted_plank_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:brown_painted_plank_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:brown_painted_plank_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:brown_painted_plank_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:brown_painted_plank_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:brown_painted_plank_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:brown_painted_plank_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:brown_painted_plank_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:brown_painted_plank_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:brown_painted_plank_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:brown_painted_plank_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:brown_painted_plank_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:brown_painted_plank_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:brown_painted_plank_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:brown_painted_plank_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:brown_painted_plank_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:brown_painted_plank_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:brown_painted_plank_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:brown_painted_plank_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:brown_painted_plank_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:brown_painted_plank_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:brown_painted_plank_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:brown_painted_plank_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:brown_painted_plank_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:brown_painted_plank_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:brown_painted_plank_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:brown_painted_plank_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:brown_painted_plank_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:brown_painted_plank_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:brown_painted_plank_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:brown_painted_plank_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:brown_painted_plank_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:brown_painted_plank_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:brown_painted_plank_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:brown_painted_plank_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:brown_painted_plank_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:brown_painted_plank_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:brown_painted_plank_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:brown_painted_plank_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:brown_painted_plank_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:brown_painted_plank_vertical_quarter[facing=north,layer=1,waterlogged=true]
conquest:brown_painted_plank_vertical_quarter[facing=north,layer=1,waterlogged=false]
conquest:brown_painted_plank_vertical_quarter[facing=north,layer=2,waterlogged=true]
conquest:brown_painted_plank_vertical_quarter[facing=north,layer=2,waterlogged=false]
conquest:brown_painted_plank_vertical_quarter[facing=north,layer=3,waterlogged=true]
conquest:brown_painted_plank_vertical_quarter[facing=north,layer=3,waterlogged=false]
conquest:brown_painted_plank_vertical_quarter[facing=north,layer=4,waterlogged=true]
conquest:brown_painted_plank_vertical_quarter[facing=north,layer=4,waterlogged=false]
conquest:brown_painted_plank_vertical_quarter[facing=south,layer=1,waterlogged=true]
conquest:brown_painted_plank_vertical_quarter[facing=south,layer=1,waterlogged=false]
conquest:brown_painted_plank_vertical_quarter[facing=south,layer=2,waterlogged=true]
conquest:brown_painted_plank_vertical_quarter[facing=south,layer=2,waterlogged=false]
conquest:brown_painted_plank_vertical_quarter[facing=south,layer=3,waterlogged=true]
conquest:brown_painted_plank_vertical_quarter[facing=south,layer=3,waterlogged=false]
conquest:brown_painted_plank_vertical_quarter[facing=south,layer=4,waterlogged=true]
conquest:brown_painted_plank_vertical_quarter[facing=south,layer=4,waterlogged=false]
conquest:brown_painted_plank_vertical_quarter[facing=west,layer=1,waterlogged=true]
conquest:brown_painted_plank_vertical_quarter[facing=west,layer=1,waterlogged=false]
conquest:brown_painted_plank_vertical_quarter[facing=west,layer=2,waterlogged=true]
conquest:brown_painted_plank_vertical_quarter[facing=west,layer=2,waterlogged=false]
conquest:brown_painted_plank_vertical_quarter[facing=west,layer=3,waterlogged=true]
conquest:brown_painted_plank_vertical_quarter[facing=west,layer=3,waterlogged=false]
conquest:brown_painted_plank_vertical_quarter[facing=west,layer=4,waterlogged=true]
conquest:brown_painted_plank_vertical_quarter[facing=west,layer=4,waterlogged=false]
conquest:brown_painted_plank_vertical_quarter[facing=east,layer=1,waterlogged=true]
conquest:brown_painted_plank_vertical_quarter[facing=east,layer=1,waterlogged=false]
conquest:brown_painted_plank_vertical_quarter[facing=east,layer=2,waterlogged=true]
conquest:brown_painted_plank_vertical_quarter[facing=east,layer=2,waterlogged=false]
conquest:brown_painted_plank_vertical_quarter[facing=east,layer=3,waterlogged=true]
conquest:brown_painted_plank_vertical_quarter[facing=east,layer=3,waterlogged=false]
conquest:brown_painted_plank_vertical_quarter[facing=east,layer=4,waterlogged=true]
conquest:brown_painted_plank_vertical_quarter[facing=east,layer=4,waterlogged=false]
conquest:brown_painted_plank_vertical_slab[facing=north,layer=1,waterlogged=true]
conquest:brown_painted_plank_vertical_slab[facing=north,layer=1,waterlogged=false]
conquest:brown_painted_plank_vertical_slab[facing=north,layer=2,waterlogged=true]
conquest:brown_painted_plank_vertical_slab[facing=north,layer=2,waterlogged=false]
conquest:brown_painted_plank_vertical_slab[facing=north,layer=3,waterlogged=true]
conquest:brown_painted_plank_vertical_slab[facing=north,layer=3,waterlogged=false]
conquest:brown_painted_plank_vertical_slab[facing=north,layer=4,waterlogged=true]
conquest:brown_painted_plank_vertical_slab[facing=north,layer=4,waterlogged=false]
conquest:brown_painted_plank_vertical_slab[facing=south,layer=1,waterlogged=true]
conquest:brown_painted_plank_vertical_slab[facing=south,layer=1,waterlogged=false]
conquest:brown_painted_plank_vertical_slab[facing=south,layer=2,waterlogged=true]
conquest:brown_painted_plank_vertical_slab[facing=south,layer=2,waterlogged=false]
conquest:brown_painted_plank_vertical_slab[facing=south,layer=3,waterlogged=true]
conquest:brown_painted_plank_vertical_slab[facing=south,layer=3,waterlogged=false]
conquest:brown_painted_plank_vertical_slab[facing=south,layer=4,waterlogged=true]
conquest:brown_painted_plank_vertical_slab[facing=south,layer=4,waterlogged=false]
conquest:brown_painted_plank_vertical_slab[facing=west,layer=1,waterlogged=true]
conquest:brown_painted_plank_vertical_slab[facing=west,layer=1,waterlogged=false]
conquest:brown_painted_plank_vertical_slab[facing=west,layer=2,waterlogged=true]
conquest:brown_painted_plank_vertical_slab[facing=west,layer=2,waterlogged=false]
conquest:brown_painted_plank_vertical_slab[facing=west,layer=3,waterlogged=true]
conquest:brown_painted_plank_vertical_slab[facing=west,layer=3,waterlogged=false]
conquest:brown_painted_plank_vertical_slab[facing=west,layer=4,waterlogged=true]
conquest:brown_painted_plank_vertical_slab[facing=west,layer=4,waterlogged=false]
conquest:brown_painted_plank_vertical_slab[facing=east,layer=1,waterlogged=true]
conquest:brown_painted_plank_vertical_slab[facing=east,layer=1,waterlogged=false]
conquest:brown_painted_plank_vertical_slab[facing=east,layer=2,waterlogged=true]
conquest:brown_painted_plank_vertical_slab[facing=east,layer=2,waterlogged=false]
conquest:brown_painted_plank_vertical_slab[facing=east,layer=3,waterlogged=true]
conquest:brown_painted_plank_vertical_slab[facing=east,layer=3,waterlogged=false]
conquest:brown_painted_plank_vertical_slab[facing=east,layer=4,waterlogged=true]
conquest:brown_painted_plank_vertical_slab[facing=east,layer=4,waterlogged=false]
conquest:brown_painted_plank_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:brown_painted_plank_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:brown_painted_plank_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:brown_painted_plank_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:brown_painted_plank_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:brown_painted_plank_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:brown_painted_plank_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:brown_painted_plank_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:brown_painted_plank_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:brown_painted_plank_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:brown_painted_plank_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:brown_painted_plank_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:brown_painted_plank_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:brown_painted_plank_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:brown_painted_plank_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:brown_painted_plank_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:brown_painted_plank_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:brown_painted_plank_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:brown_painted_plank_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:brown_painted_plank_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:brown_painted_plank_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:brown_painted_plank_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:brown_painted_plank_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:brown_painted_plank_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:brown_painted_plank_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:brown_painted_plank_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:brown_painted_plank_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:brown_painted_plank_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:brown_painted_plank_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:brown_painted_plank_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:brown_painted_plank_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:brown_painted_plank_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:brown_painted_plank_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:brown_painted_plank_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:brown_painted_plank_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:brown_painted_plank_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:brown_painted_plank_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:brown_painted_plank_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:brown_painted_plank_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:brown_painted_plank_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:brown_painted_plank_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:brown_painted_plank_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:brown_painted_plank_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:brown_painted_plank_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:brown_painted_plank_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:brown_painted_plank_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:brown_painted_plank_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:brown_painted_plank_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:brown_painted_plank_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:brown_painted_plank_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:brown_painted_plank_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:brown_painted_plank_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:brown_painted_plank_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:brown_painted_plank_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:brown_painted_plank_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:brown_painted_plank_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:brown_painted_plank_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:brown_painted_plank_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:brown_painted_plank_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:brown_painted_plank_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:brown_painted_plank_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:brown_painted_plank_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:brown_painted_plank_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:brown_painted_plank_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:brown_painted_plank_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:brown_painted_plank_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:brown_painted_plank_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:brown_painted_plank_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:brown_painted_plank_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:brown_painted_plank_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:brown_painted_plank_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:brown_painted_plank_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:brown_painted_plank_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:brown_painted_plank_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:brown_painted_plank_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:brown_painted_plank_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:brown_painted_plank_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:brown_painted_plank_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:brown_painted_plank_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:brown_painted_plank_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:brown_painted_plank_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:brown_painted_plank_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:brown_painted_plank_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:brown_painted_plank_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:brown_painted_plank_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:brown_painted_plank_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:brown_painted_plank_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:brown_painted_plank_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:brown_painted_plank_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:brown_painted_plank_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:brown_painted_plank_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:brown_painted_plank_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:brown_painted_plank_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:brown_painted_plank_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:brown_painted_plank_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:brown_painted_plank_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:brown_painted_plank_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:brown_painted_plank_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:brown_painted_plank_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:brown_painted_plank_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:brown_painted_plank_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:brown_painted_plank_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:brown_painted_plank_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:brown_painted_plank_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:brown_painted_plank_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:brown_painted_plank_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:brown_painted_plank_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:brown_painted_plank_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:brown_painted_plank_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:brown_painted_plank_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:brown_painted_plank_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:brown_painted_plank_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:brown_painted_plank_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:brown_painted_plank_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:brown_painted_plank_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:brown_painted_plank_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:brown_painted_plank_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:brown_painted_plank_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:brown_painted_plank_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:brown_painted_plank_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:brown_painted_plank_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:brown_painted_plank_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:brown_painted_plank_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:brown_painted_plank_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:brown_painted_plank_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:brown_painted_plank_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:brown_painted_plank_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:brown_painted_plank_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:brown_painted_plank_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:brown_painted_plank_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:brown_painted_plank_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:brown_painted_plank_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:brown_painted_plank_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:brown_painted_plank_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:brown_painted_plank_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:brown_painted_plank_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:brown_painted_plank_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:brown_painted_plank_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:brown_painted_plank_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:brown_painted_plank_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:brown_painted_plank_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:brown_painted_plank_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:brown_painted_plank_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:brown_painted_plank_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:brown_painted_plank_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:brown_painted_plank_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:brown_painted_plank_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:brown_painted_plank_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:brown_painted_plank_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:brown_painted_plank_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:brown_painted_plank_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:brown_painted_plank_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:brown_painted_plank_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:brown_painted_plank_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:brown_painted_plank_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:brown_painted_plank_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:brown_painted_plank_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:brown_painted_plank_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:brown_painted_plank_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:brown_painted_plank_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:brown_painted_plank_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:brown_painted_plank_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:brown_painted_plank_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:brown_painted_plank_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:brown_painted_plank_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:brown_painted_plank_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:brown_painted_plank_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:brown_painted_plank_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:brown_painted_plank_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:brown_painted_plank_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:brown_painted_plank_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:brown_painted_plank_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:brown_painted_plank_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:brown_painted_plank_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:brown_painted_plank_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:brown_painted_plank_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:brown_painted_plank_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:brown_painted_plank_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:brown_painted_plank_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:brown_painted_plank_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:brown_painted_plank_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:brown_painted_plank_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:brown_painted_plank_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:brown_painted_plank_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:brown_painted_plank_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:brown_painted_plank_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:brown_painted_plank_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:brown_painted_plank_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:brown_painted_plank_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:brown_painted_plank_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:brown_painted_plank_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:brown_painted_plank_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:brown_painted_plank_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:brown_painted_plank_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:brown_painted_plank_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:brown_painted_plank_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:brown_painted_plank_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:brown_painted_plank_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:brown_painted_plank_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:brown_painted_plank_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:brown_painted_plank_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:brown_painted_plank_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:brown_painted_plank_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:brown_painted_plank_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:brown_painted_plank_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:brown_painted_plank_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:brown_painted_plank_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:brown_painted_plank_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:brown_painted_plank_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:brown_painted_plank_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:brown_painted_plank_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:brown_painted_plank_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:brown_painted_plank_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:brown_painted_plank_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:brown_painted_plank_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:brown_painted_plank_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:brown_painted_plank_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:brown_painted_plank_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:brown_painted_plank_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:brown_painted_plank_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:brown_painted_plank_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:brown_painted_plank_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:brown_painted_plank_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:brown_painted_plank_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:brown_painted_plank_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:brown_painted_plank_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:brown_painted_plank_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:brown_painted_plank_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:brown_painted_plank_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:brown_painted_plank_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:brown_painted_plank_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:brown_painted_plank_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:brown_painted_plank_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:brown_painted_plank_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:brown_painted_plank_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:brown_painted_plank_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:brown_painted_plank_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:brown_painted_plank_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:brown_painted_plank_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:brown_painted_plank_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:brown_painted_plank_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:brown_painted_plank_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:brown_painted_plank_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:brown_painted_plank_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:brown_painted_plank_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:brown_painted_plank_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:brown_painted_plank_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:brown_painted_plank_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:brown_painted_plank_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:brown_painted_plank_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:brown_painted_plank_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:brown_painted_plank_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:brown_painted_plank_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:brown_painted_plank_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:brown_painted_plank_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:brown_painted_plank_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:brown_painted_plank_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:brown_painted_plank_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:brown_painted_plank_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:brown_painted_plank_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:brown_painted_plank_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:brown_painted_plank_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:brown_painted_plank_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:brown_painted_plank_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:brown_painted_plank_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:brown_painted_plank_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:brown_painted_plank_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:brown_painted_plank_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:brown_painted_plank_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:brown_painted_plank_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:brown_painted_plank_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:brown_painted_plank_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:brown_painted_plank_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:brown_painted_plank_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:brown_painted_plank_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:brown_painted_plank_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:brown_painted_plank_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:brown_painted_plank_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:brown_painted_plank_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:brown_painted_plank_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:brown_painted_plank_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:brown_painted_plank_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:brown_painted_plank_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:brown_painted_plank_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:brown_painted_plank_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:brown_painted_plank_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:brown_painted_plank_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:brown_painted_plank_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:brown_painted_plank_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:brown_painted_plank_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:brown_painted_plank_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:brown_painted_plank_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:brown_painted_plank_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:brown_painted_plank_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:brown_painted_plank_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:brown_painted_plank_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:brown_painted_plank_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:brown_painted_plank_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:brown_painted_plank_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:brown_painted_plank_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:brown_painted_plank_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:brown_painted_plank_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:brown_painted_plank_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:brown_painted_plank_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:brown_painted_plank_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:brown_painted_plank_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:brown_painted_plank_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:brown_painted_plank_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:brown_painted_plank_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:brown_painted_plank_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:brown_painted_plank_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:brown_painted_plank_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:brown_painted_plank_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:brown_painted_plank_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:brown_painted_plank_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:brown_painted_plank_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:brown_painted_plank_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:brown_painted_plank_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:brown_painted_plank_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:brown_painted_plank_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:brown_painted_plank_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:brown_painted_plank_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:brown_painted_plank_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:brown_painted_plank_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:brown_painted_planks
conquest:brown_patterned_silk
conquest:brown_patterned_silk_corner_slab[facing=north,type=top,waterlogged=true]
conquest:brown_patterned_silk_corner_slab[facing=north,type=top,waterlogged=false]
conquest:brown_patterned_silk_corner_slab[facing=north,type=bottom,waterlogged=true]
conquest:brown_patterned_silk_corner_slab[facing=north,type=bottom,waterlogged=false]
conquest:brown_patterned_silk_corner_slab[facing=south,type=top,waterlogged=true]
conquest:brown_patterned_silk_corner_slab[facing=south,type=top,waterlogged=false]
conquest:brown_patterned_silk_corner_slab[facing=south,type=bottom,waterlogged=true]
conquest:brown_patterned_silk_corner_slab[facing=south,type=bottom,waterlogged=false]
conquest:brown_patterned_silk_corner_slab[facing=west,type=top,waterlogged=true]
conquest:brown_patterned_silk_corner_slab[facing=west,type=top,waterlogged=false]
conquest:brown_patterned_silk_corner_slab[facing=west,type=bottom,waterlogged=true]
conquest:brown_patterned_silk_corner_slab[facing=west,type=bottom,waterlogged=false]
conquest:brown_patterned_silk_corner_slab[facing=east,type=top,waterlogged=true]
conquest:brown_patterned_silk_corner_slab[facing=east,type=top,waterlogged=false]
conquest:brown_patterned_silk_corner_slab[facing=east,type=bottom,waterlogged=true]
conquest:brown_patterned_silk_corner_slab[facing=east,type=bottom,waterlogged=false]
conquest:brown_patterned_silk_cover
conquest:brown_patterned_silk_eighth_slab[facing=north,type=top,waterlogged=true]
conquest:brown_patterned_silk_eighth_slab[facing=north,type=top,waterlogged=false]
conquest:brown_patterned_silk_eighth_slab[facing=north,type=bottom,waterlogged=true]
conquest:brown_patterned_silk_eighth_slab[facing=north,type=bottom,waterlogged=false]
conquest:brown_patterned_silk_eighth_slab[facing=south,type=top,waterlogged=true]
conquest:brown_patterned_silk_eighth_slab[facing=south,type=top,waterlogged=false]
conquest:brown_patterned_silk_eighth_slab[facing=south,type=bottom,waterlogged=true]
conquest:brown_patterned_silk_eighth_slab[facing=south,type=bottom,waterlogged=false]
conquest:brown_patterned_silk_eighth_slab[facing=west,type=top,waterlogged=true]
conquest:brown_patterned_silk_eighth_slab[facing=west,type=top,waterlogged=false]
conquest:brown_patterned_silk_eighth_slab[facing=west,type=bottom,waterlogged=true]
conquest:brown_patterned_silk_eighth_slab[facing=west,type=bottom,waterlogged=false]
conquest:brown_patterned_silk_eighth_slab[facing=east,type=top,waterlogged=true]
conquest:brown_patterned_silk_eighth_slab[facing=east,type=top,waterlogged=false]
conquest:brown_patterned_silk_eighth_slab[facing=east,type=bottom,waterlogged=true]
conquest:brown_patterned_silk_eighth_slab[facing=east,type=bottom,waterlogged=false]
conquest:brown_patterned_silk_quarter_slab[facing=north,layer=1,type=top,waterlogged=true]
conquest:brown_patterned_silk_quarter_slab[facing=north,layer=1,type=top,waterlogged=false]
conquest:brown_patterned_silk_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=true]
conquest:brown_patterned_silk_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=false]
conquest:brown_patterned_silk_quarter_slab[facing=north,layer=2,type=top,waterlogged=true]
conquest:brown_patterned_silk_quarter_slab[facing=north,layer=2,type=top,waterlogged=false]
conquest:brown_patterned_silk_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=true]
conquest:brown_patterned_silk_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=false]
conquest:brown_patterned_silk_quarter_slab[facing=north,layer=3,type=top,waterlogged=true]
conquest:brown_patterned_silk_quarter_slab[facing=north,layer=3,type=top,waterlogged=false]
conquest:brown_patterned_silk_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=true]
conquest:brown_patterned_silk_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=false]
conquest:brown_patterned_silk_quarter_slab[facing=south,layer=1,type=top,waterlogged=true]
conquest:brown_patterned_silk_quarter_slab[facing=south,layer=1,type=top,waterlogged=false]
conquest:brown_patterned_silk_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=true]
conquest:brown_patterned_silk_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=false]
conquest:brown_patterned_silk_quarter_slab[facing=south,layer=2,type=top,waterlogged=true]
conquest:brown_patterned_silk_quarter_slab[facing=south,layer=2,type=top,waterlogged=false]
conquest:brown_patterned_silk_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=true]
conquest:brown_patterned_silk_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=false]
conquest:brown_patterned_silk_quarter_slab[facing=south,layer=3,type=top,waterlogged=true]
conquest:brown_patterned_silk_quarter_slab[facing=south,layer=3,type=top,waterlogged=false]
conquest:brown_patterned_silk_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=true]
conquest:brown_patterned_silk_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=false]
conquest:brown_patterned_silk_quarter_slab[facing=west,layer=1,type=top,waterlogged=true]
conquest:brown_patterned_silk_quarter_slab[facing=west,layer=1,type=top,waterlogged=false]
conquest:brown_patterned_silk_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=true]
conquest:brown_patterned_silk_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=false]
conquest:brown_patterned_silk_quarter_slab[facing=west,layer=2,type=top,waterlogged=true]
conquest:brown_patterned_silk_quarter_slab[facing=west,layer=2,type=top,waterlogged=false]
conquest:brown_patterned_silk_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=true]
conquest:brown_patterned_silk_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=false]
conquest:brown_patterned_silk_quarter_slab[facing=west,layer=3,type=top,waterlogged=true]
conquest:brown_patterned_silk_quarter_slab[facing=west,layer=3,type=top,waterlogged=false]
conquest:brown_patterned_silk_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=true]
conquest:brown_patterned_silk_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=false]
conquest:brown_patterned_silk_quarter_slab[facing=east,layer=1,type=top,waterlogged=true]
conquest:brown_patterned_silk_quarter_slab[facing=east,layer=1,type=top,waterlogged=false]
conquest:brown_patterned_silk_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=true]
conquest:brown_patterned_silk_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=false]
conquest:brown_patterned_silk_quarter_slab[facing=east,layer=2,type=top,waterlogged=true]
conquest:brown_patterned_silk_quarter_slab[facing=east,layer=2,type=top,waterlogged=false]
conquest:brown_patterned_silk_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=true]
conquest:brown_patterned_silk_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=false]
conquest:brown_patterned_silk_quarter_slab[facing=east,layer=3,type=top,waterlogged=true]
conquest:brown_patterned_silk_quarter_slab[facing=east,layer=3,type=top,waterlogged=false]
conquest:brown_patterned_silk_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=true]
conquest:brown_patterned_silk_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=false]
conquest:brown_patterned_silk_slab[layers=1,type=top,waterlogged=true]
conquest:brown_patterned_silk_slab[layers=1,type=top,waterlogged=false]
conquest:brown_patterned_silk_slab[layers=1,type=bottom,waterlogged=true]
conquest:brown_patterned_silk_slab[layers=1,type=bottom,waterlogged=false]
conquest:brown_patterned_silk_slab[layers=2,type=top,waterlogged=true]
conquest:brown_patterned_silk_slab[layers=2,type=top,waterlogged=false]
conquest:brown_patterned_silk_slab[layers=2,type=bottom,waterlogged=true]
conquest:brown_patterned_silk_slab[layers=2,type=bottom,waterlogged=false]
conquest:brown_patterned_silk_slab[layers=3,type=top,waterlogged=true]
conquest:brown_patterned_silk_slab[layers=3,type=top,waterlogged=false]
conquest:brown_patterned_silk_slab[layers=3,type=bottom,waterlogged=true]
conquest:brown_patterned_silk_slab[layers=3,type=bottom,waterlogged=false]
conquest:brown_patterned_silk_slab[layers=4,type=top,waterlogged=true]
conquest:brown_patterned_silk_slab[layers=4,type=top,waterlogged=false]
conquest:brown_patterned_silk_slab[layers=4,type=bottom,waterlogged=true]
conquest:brown_patterned_silk_slab[layers=4,type=bottom,waterlogged=false]
conquest:brown_patterned_silk_slab[layers=5,type=top,waterlogged=true]
conquest:brown_patterned_silk_slab[layers=5,type=top,waterlogged=false]
conquest:brown_patterned_silk_slab[layers=5,type=bottom,waterlogged=true]
conquest:brown_patterned_silk_slab[layers=5,type=bottom,waterlogged=false]
conquest:brown_patterned_silk_slab[layers=6,type=top,waterlogged=true]
conquest:brown_patterned_silk_slab[layers=6,type=top,waterlogged=false]
conquest:brown_patterned_silk_slab[layers=6,type=bottom,waterlogged=true]
conquest:brown_patterned_silk_slab[layers=6,type=bottom,waterlogged=false]
conquest:brown_patterned_silk_slab[layers=7,type=top,waterlogged=true]
conquest:brown_patterned_silk_slab[layers=7,type=top,waterlogged=false]
conquest:brown_patterned_silk_slab[layers=7,type=bottom,waterlogged=true]
conquest:brown_patterned_silk_slab[layers=7,type=bottom,waterlogged=false]
conquest:brown_patterned_silk_slab[layers=8,type=top,waterlogged=true]
conquest:brown_patterned_silk_slab[layers=8,type=top,waterlogged=false]
conquest:brown_patterned_silk_slab[layers=8,type=bottom,waterlogged=true]
conquest:brown_patterned_silk_slab[layers=8,type=bottom,waterlogged=false]
conquest:brown_patterned_silk_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:brown_patterned_silk_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:brown_patterned_silk_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:brown_patterned_silk_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:brown_patterned_silk_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:brown_patterned_silk_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:brown_patterned_silk_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:brown_patterned_silk_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:brown_patterned_silk_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:brown_patterned_silk_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:brown_patterned_silk_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:brown_patterned_silk_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:brown_patterned_silk_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:brown_patterned_silk_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:brown_patterned_silk_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:brown_patterned_silk_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:brown_patterned_silk_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:brown_patterned_silk_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:brown_patterned_silk_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:brown_patterned_silk_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:brown_patterned_silk_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:brown_patterned_silk_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:brown_patterned_silk_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:brown_patterned_silk_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:brown_patterned_silk_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:brown_patterned_silk_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:brown_patterned_silk_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:brown_patterned_silk_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:brown_patterned_silk_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:brown_patterned_silk_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:brown_patterned_silk_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:brown_patterned_silk_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:brown_patterned_silk_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:brown_patterned_silk_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:brown_patterned_silk_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:brown_patterned_silk_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:brown_patterned_silk_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:brown_patterned_silk_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:brown_patterned_silk_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:brown_patterned_silk_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:brown_patterned_silk_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:brown_patterned_silk_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:brown_patterned_silk_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:brown_patterned_silk_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:brown_patterned_silk_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:brown_patterned_silk_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:brown_patterned_silk_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:brown_patterned_silk_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:brown_patterned_silk_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:brown_patterned_silk_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:brown_patterned_silk_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:brown_patterned_silk_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:brown_patterned_silk_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:brown_patterned_silk_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:brown_patterned_silk_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:brown_patterned_silk_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:brown_patterned_silk_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:brown_patterned_silk_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:brown_patterned_silk_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:brown_patterned_silk_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:brown_patterned_silk_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:brown_patterned_silk_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:brown_patterned_silk_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:brown_patterned_silk_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:brown_patterned_silk_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:brown_patterned_silk_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:brown_patterned_silk_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:brown_patterned_silk_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:brown_patterned_silk_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:brown_patterned_silk_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:brown_patterned_silk_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:brown_patterned_silk_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:brown_patterned_silk_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:brown_patterned_silk_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:brown_patterned_silk_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:brown_patterned_silk_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:brown_patterned_silk_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:brown_patterned_silk_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:brown_patterned_silk_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:brown_patterned_silk_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:brown_patterned_silk_vertical_corner[facing=north,layer=1,waterlogged=true]
conquest:brown_patterned_silk_vertical_corner[facing=north,layer=1,waterlogged=false]
conquest:brown_patterned_silk_vertical_corner[facing=north,layer=2,waterlogged=true]
conquest:brown_patterned_silk_vertical_corner[facing=north,layer=2,waterlogged=false]
conquest:brown_patterned_silk_vertical_corner[facing=north,layer=3,waterlogged=true]
conquest:brown_patterned_silk_vertical_corner[facing=north,layer=3,waterlogged=false]
conquest:brown_patterned_silk_vertical_corner[facing=north,layer=4,waterlogged=true]
conquest:brown_patterned_silk_vertical_corner[facing=north,layer=4,waterlogged=false]
conquest:brown_patterned_silk_vertical_corner[facing=south,layer=1,waterlogged=true]
conquest:brown_patterned_silk_vertical_corner[facing=south,layer=1,waterlogged=false]
conquest:brown_patterned_silk_vertical_corner[facing=south,layer=2,waterlogged=true]
conquest:brown_patterned_silk_vertical_corner[facing=south,layer=2,waterlogged=false]
conquest:brown_patterned_silk_vertical_corner[facing=south,layer=3,waterlogged=true]
conquest:brown_patterned_silk_vertical_corner[facing=south,layer=3,waterlogged=false]
conquest:brown_patterned_silk_vertical_corner[facing=south,layer=4,waterlogged=true]
conquest:brown_patterned_silk_vertical_corner[facing=south,layer=4,waterlogged=false]
conquest:brown_patterned_silk_vertical_corner[facing=west,layer=1,waterlogged=true]
conquest:brown_patterned_silk_vertical_corner[facing=west,layer=1,waterlogged=false]
conquest:brown_patterned_silk_vertical_corner[facing=west,layer=2,waterlogged=true]
conquest:brown_patterned_silk_vertical_corner[facing=west,layer=2,waterlogged=false]
conquest:brown_patterned_silk_vertical_corner[facing=west,layer=3,waterlogged=true]
conquest:brown_patterned_silk_vertical_corner[facing=west,layer=3,waterlogged=false]
conquest:brown_patterned_silk_vertical_corner[facing=west,layer=4,waterlogged=true]
conquest:brown_patterned_silk_vertical_corner[facing=west,layer=4,waterlogged=false]
conquest:brown_patterned_silk_vertical_corner[facing=east,layer=1,waterlogged=true]
conquest:brown_patterned_silk_vertical_corner[facing=east,layer=1,waterlogged=false]
conquest:brown_patterned_silk_vertical_corner[facing=east,layer=2,waterlogged=true]
conquest:brown_patterned_silk_vertical_corner[facing=east,layer=2,waterlogged=false]
conquest:brown_patterned_silk_vertical_corner[facing=east,layer=3,waterlogged=true]
conquest:brown_patterned_silk_vertical_corner[facing=east,layer=3,waterlogged=false]
conquest:brown_patterned_silk_vertical_corner[facing=east,layer=4,waterlogged=true]
conquest:brown_patterned_silk_vertical_corner[facing=east,layer=4,waterlogged=false]
conquest:brown_patterned_silk_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:brown_patterned_silk_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:brown_patterned_silk_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:brown_patterned_silk_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:brown_patterned_silk_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:brown_patterned_silk_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:brown_patterned_silk_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:brown_patterned_silk_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:brown_patterned_silk_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:brown_patterned_silk_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:brown_patterned_silk_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:brown_patterned_silk_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:brown_patterned_silk_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:brown_patterned_silk_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:brown_patterned_silk_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:brown_patterned_silk_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:brown_patterned_silk_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:brown_patterned_silk_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:brown_patterned_silk_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:brown_patterned_silk_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:brown_patterned_silk_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:brown_patterned_silk_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:brown_patterned_silk_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:brown_patterned_silk_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:brown_patterned_silk_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:brown_patterned_silk_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:brown_patterned_silk_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:brown_patterned_silk_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:brown_patterned_silk_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:brown_patterned_silk_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:brown_patterned_silk_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:brown_patterned_silk_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:brown_patterned_silk_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:brown_patterned_silk_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:brown_patterned_silk_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:brown_patterned_silk_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:brown_patterned_silk_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:brown_patterned_silk_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:brown_patterned_silk_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:brown_patterned_silk_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:brown_patterned_silk_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:brown_patterned_silk_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:brown_patterned_silk_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:brown_patterned_silk_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:brown_patterned_silk_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:brown_patterned_silk_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:brown_patterned_silk_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:brown_patterned_silk_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:brown_patterned_silk_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:brown_patterned_silk_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:brown_patterned_silk_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:brown_patterned_silk_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:brown_patterned_silk_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:brown_patterned_silk_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:brown_patterned_silk_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:brown_patterned_silk_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:brown_patterned_silk_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:brown_patterned_silk_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:brown_patterned_silk_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:brown_patterned_silk_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:brown_patterned_silk_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:brown_patterned_silk_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:brown_patterned_silk_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:brown_patterned_silk_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:brown_patterned_silk_vertical_quarter[facing=north,layer=1,waterlogged=true]
conquest:brown_patterned_silk_vertical_quarter[facing=north,layer=1,waterlogged=false]
conquest:brown_patterned_silk_vertical_quarter[facing=north,layer=2,waterlogged=true]
conquest:brown_patterned_silk_vertical_quarter[facing=north,layer=2,waterlogged=false]
conquest:brown_patterned_silk_vertical_quarter[facing=north,layer=3,waterlogged=true]
conquest:brown_patterned_silk_vertical_quarter[facing=north,layer=3,waterlogged=false]
conquest:brown_patterned_silk_vertical_quarter[facing=north,layer=4,waterlogged=true]
conquest:brown_patterned_silk_vertical_quarter[facing=north,layer=4,waterlogged=false]
conquest:brown_patterned_silk_vertical_quarter[facing=south,layer=1,waterlogged=true]
conquest:brown_patterned_silk_vertical_quarter[facing=south,layer=1,waterlogged=false]
conquest:brown_patterned_silk_vertical_quarter[facing=south,layer=2,waterlogged=true]
conquest:brown_patterned_silk_vertical_quarter[facing=south,layer=2,waterlogged=false]
conquest:brown_patterned_silk_vertical_quarter[facing=south,layer=3,waterlogged=true]
conquest:brown_patterned_silk_vertical_quarter[facing=south,layer=3,waterlogged=false]
conquest:brown_patterned_silk_vertical_quarter[facing=south,layer=4,waterlogged=true]
conquest:brown_patterned_silk_vertical_quarter[facing=south,layer=4,waterlogged=false]
conquest:brown_patterned_silk_vertical_quarter[facing=west,layer=1,waterlogged=true]
conquest:brown_patterned_silk_vertical_quarter[facing=west,layer=1,waterlogged=false]
conquest:brown_patterned_silk_vertical_quarter[facing=west,layer=2,waterlogged=true]
conquest:brown_patterned_silk_vertical_quarter[facing=west,layer=2,waterlogged=false]
conquest:brown_patterned_silk_vertical_quarter[facing=west,layer=3,waterlogged=true]
conquest:brown_patterned_silk_vertical_quarter[facing=west,layer=3,waterlogged=false]
conquest:brown_patterned_silk_vertical_quarter[facing=west,layer=4,waterlogged=true]
conquest:brown_patterned_silk_vertical_quarter[facing=west,layer=4,waterlogged=false]
conquest:brown_patterned_silk_vertical_quarter[facing=east,layer=1,waterlogged=true]
conquest:brown_patterned_silk_vertical_quarter[facing=east,layer=1,waterlogged=false]
conquest:brown_patterned_silk_vertical_quarter[facing=east,layer=2,waterlogged=true]
conquest:brown_patterned_silk_vertical_quarter[facing=east,layer=2,waterlogged=false]
conquest:brown_patterned_silk_vertical_quarter[facing=east,layer=3,waterlogged=true]
conquest:brown_patterned_silk_vertical_quarter[facing=east,layer=3,waterlogged=false]
conquest:brown_patterned_silk_vertical_quarter[facing=east,layer=4,waterlogged=true]
conquest:brown_patterned_silk_vertical_quarter[facing=east,layer=4,waterlogged=false]
conquest:brown_patterned_silk_vertical_slab[facing=north,layer=1,waterlogged=true]
conquest:brown_patterned_silk_vertical_slab[facing=north,layer=1,waterlogged=false]
conquest:brown_patterned_silk_vertical_slab[facing=north,layer=2,waterlogged=true]
conquest:brown_patterned_silk_vertical_slab[facing=north,layer=2,waterlogged=false]
conquest:brown_patterned_silk_vertical_slab[facing=north,layer=3,waterlogged=true]
conquest:brown_patterned_silk_vertical_slab[facing=north,layer=3,waterlogged=false]
conquest:brown_patterned_silk_vertical_slab[facing=north,layer=4,waterlogged=true]
conquest:brown_patterned_silk_vertical_slab[facing=north,layer=4,waterlogged=false]
conquest:brown_patterned_silk_vertical_slab[facing=south,layer=1,waterlogged=true]
conquest:brown_patterned_silk_vertical_slab[facing=south,layer=1,waterlogged=false]
conquest:brown_patterned_silk_vertical_slab[facing=south,layer=2,waterlogged=true]
conquest:brown_patterned_silk_vertical_slab[facing=south,layer=2,waterlogged=false]
conquest:brown_patterned_silk_vertical_slab[facing=south,layer=3,waterlogged=true]
conquest:brown_patterned_silk_vertical_slab[facing=south,layer=3,waterlogged=false]
conquest:brown_patterned_silk_vertical_slab[facing=south,layer=4,waterlogged=true]
conquest:brown_patterned_silk_vertical_slab[facing=south,layer=4,waterlogged=false]
conquest:brown_patterned_silk_vertical_slab[facing=west,layer=1,waterlogged=true]
conquest:brown_patterned_silk_vertical_slab[facing=west,layer=1,waterlogged=false]
conquest:brown_patterned_silk_vertical_slab[facing=west,layer=2,waterlogged=true]
conquest:brown_patterned_silk_vertical_slab[facing=west,layer=2,waterlogged=false]
conquest:brown_patterned_silk_vertical_slab[facing=west,layer=3,waterlogged=true]
conquest:brown_patterned_silk_vertical_slab[facing=west,layer=3,waterlogged=false]
conquest:brown_patterned_silk_vertical_slab[facing=west,layer=4,waterlogged=true]
conquest:brown_patterned_silk_vertical_slab[facing=west,layer=4,waterlogged=false]
conquest:brown_patterned_silk_vertical_slab[facing=east,layer=1,waterlogged=true]
conquest:brown_patterned_silk_vertical_slab[facing=east,layer=1,waterlogged=false]
conquest:brown_patterned_silk_vertical_slab[facing=east,layer=2,waterlogged=true]
conquest:brown_patterned_silk_vertical_slab[facing=east,layer=2,waterlogged=false]
conquest:brown_patterned_silk_vertical_slab[facing=east,layer=3,waterlogged=true]
conquest:brown_patterned_silk_vertical_slab[facing=east,layer=3,waterlogged=false]
conquest:brown_patterned_silk_vertical_slab[facing=east,layer=4,waterlogged=true]
conquest:brown_patterned_silk_vertical_slab[facing=east,layer=4,waterlogged=false]
conquest:brown_pipe[facing=north,toggle=1,waterlogged=true]
conquest:brown_pipe[facing=north,toggle=1,waterlogged=false]
conquest:brown_pipe[facing=north,toggle=2,waterlogged=true]
conquest:brown_pipe[facing=north,toggle=2,waterlogged=false]
conquest:brown_pipe[facing=south,toggle=1,waterlogged=true]
conquest:brown_pipe[facing=south,toggle=1,waterlogged=false]
conquest:brown_pipe[facing=south,toggle=2,waterlogged=true]
conquest:brown_pipe[facing=south,toggle=2,waterlogged=false]
conquest:brown_pipe[facing=west,toggle=1,waterlogged=true]
conquest:brown_pipe[facing=west,toggle=1,waterlogged=false]
conquest:brown_pipe[facing=west,toggle=2,waterlogged=true]
conquest:brown_pipe[facing=west,toggle=2,waterlogged=false]
conquest:brown_pipe[facing=east,toggle=1,waterlogged=true]
conquest:brown_pipe[facing=east,toggle=1,waterlogged=false]
conquest:brown_pipe[facing=east,toggle=2,waterlogged=true]
conquest:brown_pipe[facing=east,toggle=2,waterlogged=false]
conquest:brown_plaster
conquest:brown_plaster_arrowslit[facing=north,waterlogged=true]
conquest:brown_plaster_arrowslit[facing=north,waterlogged=false]
conquest:brown_plaster_arrowslit[facing=south,waterlogged=true]
conquest:brown_plaster_arrowslit[facing=south,waterlogged=false]
conquest:brown_plaster_arrowslit[facing=west,waterlogged=true]
conquest:brown_plaster_arrowslit[facing=west,waterlogged=false]
conquest:brown_plaster_arrowslit[facing=east,waterlogged=true]
conquest:brown_plaster_arrowslit[facing=east,waterlogged=false]
conquest:brown_plaster_balustrade[axis=x,waterlogged=true]
conquest:brown_plaster_balustrade[axis=x,waterlogged=false]
conquest:brown_plaster_balustrade[axis=y,waterlogged=true]
conquest:brown_plaster_balustrade[axis=y,waterlogged=false]
conquest:brown_plaster_balustrade[axis=z,waterlogged=true]
conquest:brown_plaster_balustrade[axis=z,waterlogged=false]
conquest:brown_plaster_capital[facing=flat,type=top,waterlogged=true]
conquest:brown_plaster_capital[facing=flat,type=top,waterlogged=false]
conquest:brown_plaster_capital[facing=flat,type=bottom,waterlogged=true]
conquest:brown_plaster_capital[facing=flat,type=bottom,waterlogged=false]
conquest:brown_plaster_capital[facing=north,type=top,waterlogged=true]
conquest:brown_plaster_capital[facing=north,type=top,waterlogged=false]
conquest:brown_plaster_capital[facing=north,type=bottom,waterlogged=true]
conquest:brown_plaster_capital[facing=north,type=bottom,waterlogged=false]
conquest:brown_plaster_capital[facing=south,type=top,waterlogged=true]
conquest:brown_plaster_capital[facing=south,type=top,waterlogged=false]
conquest:brown_plaster_capital[facing=south,type=bottom,waterlogged=true]
conquest:brown_plaster_capital[facing=south,type=bottom,waterlogged=false]
conquest:brown_plaster_capital[facing=east,type=top,waterlogged=true]
conquest:brown_plaster_capital[facing=east,type=top,waterlogged=false]
conquest:brown_plaster_capital[facing=east,type=bottom,waterlogged=true]
conquest:brown_plaster_capital[facing=east,type=bottom,waterlogged=false]
conquest:brown_plaster_capital[facing=west,type=top,waterlogged=true]
conquest:brown_plaster_capital[facing=west,type=top,waterlogged=false]
conquest:brown_plaster_capital[facing=west,type=bottom,waterlogged=true]
conquest:brown_plaster_capital[facing=west,type=bottom,waterlogged=false]
conquest:brown_plaster_corner_slab[facing=north,type=top,waterlogged=true]
conquest:brown_plaster_corner_slab[facing=north,type=top,waterlogged=false]
conquest:brown_plaster_corner_slab[facing=north,type=bottom,waterlogged=true]
conquest:brown_plaster_corner_slab[facing=north,type=bottom,waterlogged=false]
conquest:brown_plaster_corner_slab[facing=south,type=top,waterlogged=true]
conquest:brown_plaster_corner_slab[facing=south,type=top,waterlogged=false]
conquest:brown_plaster_corner_slab[facing=south,type=bottom,waterlogged=true]
conquest:brown_plaster_corner_slab[facing=south,type=bottom,waterlogged=false]
conquest:brown_plaster_corner_slab[facing=west,type=top,waterlogged=true]
conquest:brown_plaster_corner_slab[facing=west,type=top,waterlogged=false]
conquest:brown_plaster_corner_slab[facing=west,type=bottom,waterlogged=true]
conquest:brown_plaster_corner_slab[facing=west,type=bottom,waterlogged=false]
conquest:brown_plaster_corner_slab[facing=east,type=top,waterlogged=true]
conquest:brown_plaster_corner_slab[facing=east,type=top,waterlogged=false]
conquest:brown_plaster_corner_slab[facing=east,type=bottom,waterlogged=true]
conquest:brown_plaster_corner_slab[facing=east,type=bottom,waterlogged=false]
conquest:brown_plaster_eighth_slab[facing=north,type=top,waterlogged=true]
conquest:brown_plaster_eighth_slab[facing=north,type=top,waterlogged=false]
conquest:brown_plaster_eighth_slab[facing=north,type=bottom,waterlogged=true]
conquest:brown_plaster_eighth_slab[facing=north,type=bottom,waterlogged=false]
conquest:brown_plaster_eighth_slab[facing=south,type=top,waterlogged=true]
conquest:brown_plaster_eighth_slab[facing=south,type=top,waterlogged=false]
conquest:brown_plaster_eighth_slab[facing=south,type=bottom,waterlogged=true]
conquest:brown_plaster_eighth_slab[facing=south,type=bottom,waterlogged=false]
conquest:brown_plaster_eighth_slab[facing=west,type=top,waterlogged=true]
conquest:brown_plaster_eighth_slab[facing=west,type=top,waterlogged=false]
conquest:brown_plaster_eighth_slab[facing=west,type=bottom,waterlogged=true]
conquest:brown_plaster_eighth_slab[facing=west,type=bottom,waterlogged=false]
conquest:brown_plaster_eighth_slab[facing=east,type=top,waterlogged=true]
conquest:brown_plaster_eighth_slab[facing=east,type=top,waterlogged=false]
conquest:brown_plaster_eighth_slab[facing=east,type=bottom,waterlogged=true]
conquest:brown_plaster_eighth_slab[facing=east,type=bottom,waterlogged=false]
conquest:brown_plaster_gothic_arch[facing=north,shape=one]
conquest:brown_plaster_gothic_arch[facing=north,shape=two]
conquest:brown_plaster_gothic_arch[facing=north,shape=three]
conquest:brown_plaster_gothic_arch[facing=north,shape=three_middle]
conquest:brown_plaster_gothic_arch[facing=south,shape=one]
conquest:brown_plaster_gothic_arch[facing=south,shape=two]
conquest:brown_plaster_gothic_arch[facing=south,shape=three]
conquest:brown_plaster_gothic_arch[facing=south,shape=three_middle]
conquest:brown_plaster_gothic_arch[facing=west,shape=one]
conquest:brown_plaster_gothic_arch[facing=west,shape=two]
conquest:brown_plaster_gothic_arch[facing=west,shape=three]
conquest:brown_plaster_gothic_arch[facing=west,shape=three_middle]
conquest:brown_plaster_gothic_arch[facing=east,shape=one]
conquest:brown_plaster_gothic_arch[facing=east,shape=two]
conquest:brown_plaster_gothic_arch[facing=east,shape=three]
conquest:brown_plaster_gothic_arch[facing=east,shape=three_middle]
conquest:brown_plaster_pillar[layer=1,waterlogged=true]
conquest:brown_plaster_pillar[layer=1,waterlogged=false]
conquest:brown_plaster_pillar[layer=2,waterlogged=true]
conquest:brown_plaster_pillar[layer=2,waterlogged=false]
conquest:brown_plaster_pillar[layer=3,waterlogged=true]
conquest:brown_plaster_pillar[layer=3,waterlogged=false]
conquest:brown_plaster_quarter_slab[facing=north,layer=1,type=top,waterlogged=true]
conquest:brown_plaster_quarter_slab[facing=north,layer=1,type=top,waterlogged=false]
conquest:brown_plaster_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=true]
conquest:brown_plaster_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=false]
conquest:brown_plaster_quarter_slab[facing=north,layer=2,type=top,waterlogged=true]
conquest:brown_plaster_quarter_slab[facing=north,layer=2,type=top,waterlogged=false]
conquest:brown_plaster_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=true]
conquest:brown_plaster_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=false]
conquest:brown_plaster_quarter_slab[facing=north,layer=3,type=top,waterlogged=true]
conquest:brown_plaster_quarter_slab[facing=north,layer=3,type=top,waterlogged=false]
conquest:brown_plaster_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=true]
conquest:brown_plaster_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=false]
conquest:brown_plaster_quarter_slab[facing=south,layer=1,type=top,waterlogged=true]
conquest:brown_plaster_quarter_slab[facing=south,layer=1,type=top,waterlogged=false]
conquest:brown_plaster_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=true]
conquest:brown_plaster_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=false]
conquest:brown_plaster_quarter_slab[facing=south,layer=2,type=top,waterlogged=true]
conquest:brown_plaster_quarter_slab[facing=south,layer=2,type=top,waterlogged=false]
conquest:brown_plaster_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=true]
conquest:brown_plaster_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=false]
conquest:brown_plaster_quarter_slab[facing=south,layer=3,type=top,waterlogged=true]
conquest:brown_plaster_quarter_slab[facing=south,layer=3,type=top,waterlogged=false]
conquest:brown_plaster_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=true]
conquest:brown_plaster_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=false]
conquest:brown_plaster_quarter_slab[facing=west,layer=1,type=top,waterlogged=true]
conquest:brown_plaster_quarter_slab[facing=west,layer=1,type=top,waterlogged=false]
conquest:brown_plaster_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=true]
conquest:brown_plaster_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=false]
conquest:brown_plaster_quarter_slab[facing=west,layer=2,type=top,waterlogged=true]
conquest:brown_plaster_quarter_slab[facing=west,layer=2,type=top,waterlogged=false]
conquest:brown_plaster_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=true]
conquest:brown_plaster_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=false]
conquest:brown_plaster_quarter_slab[facing=west,layer=3,type=top,waterlogged=true]
conquest:brown_plaster_quarter_slab[facing=west,layer=3,type=top,waterlogged=false]
conquest:brown_plaster_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=true]
conquest:brown_plaster_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=false]
conquest:brown_plaster_quarter_slab[facing=east,layer=1,type=top,waterlogged=true]
conquest:brown_plaster_quarter_slab[facing=east,layer=1,type=top,waterlogged=false]
conquest:brown_plaster_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=true]
conquest:brown_plaster_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=false]
conquest:brown_plaster_quarter_slab[facing=east,layer=2,type=top,waterlogged=true]
conquest:brown_plaster_quarter_slab[facing=east,layer=2,type=top,waterlogged=false]
conquest:brown_plaster_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=true]
conquest:brown_plaster_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=false]
conquest:brown_plaster_quarter_slab[facing=east,layer=3,type=top,waterlogged=true]
conquest:brown_plaster_quarter_slab[facing=east,layer=3,type=top,waterlogged=false]
conquest:brown_plaster_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=true]
conquest:brown_plaster_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=false]
conquest:brown_plaster_round_arch[facing=north,shape=one]
conquest:brown_plaster_round_arch[facing=north,shape=two]
conquest:brown_plaster_round_arch[facing=north,shape=three]
conquest:brown_plaster_round_arch[facing=north,shape=three_middle]
conquest:brown_plaster_round_arch[facing=south,shape=one]
conquest:brown_plaster_round_arch[facing=south,shape=two]
conquest:brown_plaster_round_arch[facing=south,shape=three]
conquest:brown_plaster_round_arch[facing=south,shape=three_middle]
conquest:brown_plaster_round_arch[facing=west,shape=one]
conquest:brown_plaster_round_arch[facing=west,shape=two]
conquest:brown_plaster_round_arch[facing=west,shape=three]
conquest:brown_plaster_round_arch[facing=west,shape=three_middle]
conquest:brown_plaster_round_arch[facing=east,shape=one]
conquest:brown_plaster_round_arch[facing=east,shape=two]
conquest:brown_plaster_round_arch[facing=east,shape=three]
conquest:brown_plaster_round_arch[facing=east,shape=three_middle]
conquest:brown_plaster_segmental_arch[facing=north,shape=one]
conquest:brown_plaster_segmental_arch[facing=north,shape=two]
conquest:brown_plaster_segmental_arch[facing=north,shape=three]
conquest:brown_plaster_segmental_arch[facing=north,shape=three_middle]
conquest:brown_plaster_segmental_arch[facing=south,shape=one]
conquest:brown_plaster_segmental_arch[facing=south,shape=two]
conquest:brown_plaster_segmental_arch[facing=south,shape=three]
conquest:brown_plaster_segmental_arch[facing=south,shape=three_middle]
conquest:brown_plaster_segmental_arch[facing=west,shape=one]
conquest:brown_plaster_segmental_arch[facing=west,shape=two]
conquest:brown_plaster_segmental_arch[facing=west,shape=three]
conquest:brown_plaster_segmental_arch[facing=west,shape=three_middle]
conquest:brown_plaster_segmental_arch[facing=east,shape=one]
conquest:brown_plaster_segmental_arch[facing=east,shape=two]
conquest:brown_plaster_segmental_arch[facing=east,shape=three]
conquest:brown_plaster_segmental_arch[facing=east,shape=three_middle]
conquest:brown_plaster_slab[layer=1,type=top,waterlogged=true]
conquest:brown_plaster_slab[layer=1,type=top,waterlogged=false]
conquest:brown_plaster_slab[layer=1,type=bottom,waterlogged=true]
conquest:brown_plaster_slab[layer=1,type=bottom,waterlogged=false]
conquest:brown_plaster_slab[layer=2,type=top,waterlogged=true]
conquest:brown_plaster_slab[layer=2,type=top,waterlogged=false]
conquest:brown_plaster_slab[layer=2,type=bottom,waterlogged=true]
conquest:brown_plaster_slab[layer=2,type=bottom,waterlogged=false]
conquest:brown_plaster_slab[layer=3,type=top,waterlogged=true]
conquest:brown_plaster_slab[layer=3,type=top,waterlogged=false]
conquest:brown_plaster_slab[layer=3,type=bottom,waterlogged=true]
conquest:brown_plaster_slab[layer=3,type=bottom,waterlogged=false]
conquest:brown_plaster_slab[layer=4,type=top,waterlogged=true]
conquest:brown_plaster_slab[layer=4,type=top,waterlogged=false]
conquest:brown_plaster_slab[layer=4,type=bottom,waterlogged=true]
conquest:brown_plaster_slab[layer=4,type=bottom,waterlogged=false]
conquest:brown_plaster_small_arch[direction=northsouth,waterlogged=true]
conquest:brown_plaster_small_arch[direction=northsouth,waterlogged=false]
conquest:brown_plaster_small_arch[direction=eastwest,waterlogged=true]
conquest:brown_plaster_small_arch[direction=eastwest,waterlogged=false]
conquest:brown_plaster_small_arch_half[facing=north,waterlogged=true]
conquest:brown_plaster_small_arch_half[facing=north,waterlogged=false]
conquest:brown_plaster_small_arch_half[facing=south,waterlogged=true]
conquest:brown_plaster_small_arch_half[facing=south,waterlogged=false]
conquest:brown_plaster_small_arch_half[facing=west,waterlogged=true]
conquest:brown_plaster_small_arch_half[facing=west,waterlogged=false]
conquest:brown_plaster_small_arch_half[facing=east,waterlogged=true]
conquest:brown_plaster_small_arch_half[facing=east,waterlogged=false]
conquest:brown_plaster_small_window[down=true,up=true,waterlogged=true]
conquest:brown_plaster_small_window[down=true,up=true,waterlogged=false]
conquest:brown_plaster_small_window[down=true,up=false,waterlogged=true]
conquest:brown_plaster_small_window[down=true,up=false,waterlogged=false]
conquest:brown_plaster_small_window[down=false,up=true,waterlogged=true]
conquest:brown_plaster_small_window[down=false,up=true,waterlogged=false]
conquest:brown_plaster_small_window[down=false,up=false,waterlogged=true]
conquest:brown_plaster_small_window[down=false,up=false,waterlogged=false]
conquest:brown_plaster_small_window_half[down=true,facing=north,up=true,waterlogged=true]
conquest:brown_plaster_small_window_half[down=true,facing=north,up=true,waterlogged=false]
conquest:brown_plaster_small_window_half[down=true,facing=north,up=false,waterlogged=true]
conquest:brown_plaster_small_window_half[down=true,facing=north,up=false,waterlogged=false]
conquest:brown_plaster_small_window_half[down=true,facing=south,up=true,waterlogged=true]
conquest:brown_plaster_small_window_half[down=true,facing=south,up=true,waterlogged=false]
conquest:brown_plaster_small_window_half[down=true,facing=south,up=false,waterlogged=true]
conquest:brown_plaster_small_window_half[down=true,facing=south,up=false,waterlogged=false]
conquest:brown_plaster_small_window_half[down=true,facing=west,up=true,waterlogged=true]
conquest:brown_plaster_small_window_half[down=true,facing=west,up=true,waterlogged=false]
conquest:brown_plaster_small_window_half[down=true,facing=west,up=false,waterlogged=true]
conquest:brown_plaster_small_window_half[down=true,facing=west,up=false,waterlogged=false]
conquest:brown_plaster_small_window_half[down=true,facing=east,up=true,waterlogged=true]
conquest:brown_plaster_small_window_half[down=true,facing=east,up=true,waterlogged=false]
conquest:brown_plaster_small_window_half[down=true,facing=east,up=false,waterlogged=true]
conquest:brown_plaster_small_window_half[down=true,facing=east,up=false,waterlogged=false]
conquest:brown_plaster_small_window_half[down=false,facing=north,up=true,waterlogged=true]
conquest:brown_plaster_small_window_half[down=false,facing=north,up=true,waterlogged=false]
conquest:brown_plaster_small_window_half[down=false,facing=north,up=false,waterlogged=true]
conquest:brown_plaster_small_window_half[down=false,facing=north,up=false,waterlogged=false]
conquest:brown_plaster_small_window_half[down=false,facing=south,up=true,waterlogged=true]
conquest:brown_plaster_small_window_half[down=false,facing=south,up=true,waterlogged=false]
conquest:brown_plaster_small_window_half[down=false,facing=south,up=false,waterlogged=true]
conquest:brown_plaster_small_window_half[down=false,facing=south,up=false,waterlogged=false]
conquest:brown_plaster_small_window_half[down=false,facing=west,up=true,waterlogged=true]
conquest:brown_plaster_small_window_half[down=false,facing=west,up=true,waterlogged=false]
conquest:brown_plaster_small_window_half[down=false,facing=west,up=false,waterlogged=true]
conquest:brown_plaster_small_window_half[down=false,facing=west,up=false,waterlogged=false]
conquest:brown_plaster_small_window_half[down=false,facing=east,up=true,waterlogged=true]
conquest:brown_plaster_small_window_half[down=false,facing=east,up=true,waterlogged=false]
conquest:brown_plaster_small_window_half[down=false,facing=east,up=false,waterlogged=true]
conquest:brown_plaster_small_window_half[down=false,facing=east,up=false,waterlogged=false]
conquest:brown_plaster_sphere[type=egg,waterlogged=true]
conquest:brown_plaster_sphere[type=egg,waterlogged=false]
conquest:brown_plaster_sphere[type=small,waterlogged=true]
conquest:brown_plaster_sphere[type=small,waterlogged=false]
conquest:brown_plaster_sphere[type=large,waterlogged=true]
conquest:brown_plaster_sphere[type=large,waterlogged=false]
conquest:brown_plaster_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:brown_plaster_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:brown_plaster_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:brown_plaster_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:brown_plaster_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:brown_plaster_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:brown_plaster_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:brown_plaster_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:brown_plaster_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:brown_plaster_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:brown_plaster_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:brown_plaster_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:brown_plaster_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:brown_plaster_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:brown_plaster_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:brown_plaster_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:brown_plaster_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:brown_plaster_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:brown_plaster_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:brown_plaster_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:brown_plaster_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:brown_plaster_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:brown_plaster_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:brown_plaster_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:brown_plaster_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:brown_plaster_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:brown_plaster_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:brown_plaster_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:brown_plaster_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:brown_plaster_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:brown_plaster_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:brown_plaster_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:brown_plaster_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:brown_plaster_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:brown_plaster_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:brown_plaster_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:brown_plaster_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:brown_plaster_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:brown_plaster_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:brown_plaster_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:brown_plaster_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:brown_plaster_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:brown_plaster_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:brown_plaster_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:brown_plaster_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:brown_plaster_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:brown_plaster_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:brown_plaster_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:brown_plaster_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:brown_plaster_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:brown_plaster_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:brown_plaster_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:brown_plaster_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:brown_plaster_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:brown_plaster_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:brown_plaster_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:brown_plaster_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:brown_plaster_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:brown_plaster_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:brown_plaster_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:brown_plaster_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:brown_plaster_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:brown_plaster_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:brown_plaster_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:brown_plaster_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:brown_plaster_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:brown_plaster_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:brown_plaster_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:brown_plaster_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:brown_plaster_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:brown_plaster_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:brown_plaster_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:brown_plaster_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:brown_plaster_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:brown_plaster_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:brown_plaster_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:brown_plaster_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:brown_plaster_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:brown_plaster_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:brown_plaster_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:brown_plaster_two_meter_arch[facing=north,type=top]
conquest:brown_plaster_two_meter_arch[facing=north,type=bottom]
conquest:brown_plaster_two_meter_arch[facing=south,type=top]
conquest:brown_plaster_two_meter_arch[facing=south,type=bottom]
conquest:brown_plaster_two_meter_arch[facing=west,type=top]
conquest:brown_plaster_two_meter_arch[facing=west,type=bottom]
conquest:brown_plaster_two_meter_arch[facing=east,type=top]
conquest:brown_plaster_two_meter_arch[facing=east,type=bottom]
conquest:brown_plaster_two_meter_arch_half[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:brown_plaster_two_meter_arch_half[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:brown_plaster_two_meter_arch_half[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:brown_plaster_two_meter_arch_half[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:brown_plaster_two_meter_arch_half[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:brown_plaster_two_meter_arch_half[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:brown_plaster_two_meter_arch_half[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:brown_plaster_two_meter_arch_half[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:brown_plaster_two_meter_arch_half[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:brown_plaster_two_meter_arch_half[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:brown_plaster_two_meter_arch_half[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:brown_plaster_two_meter_arch_half[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:brown_plaster_two_meter_arch_half[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:brown_plaster_two_meter_arch_half[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:brown_plaster_two_meter_arch_half[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:brown_plaster_two_meter_arch_half[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:brown_plaster_two_meter_arch_half[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:brown_plaster_two_meter_arch_half[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:brown_plaster_two_meter_arch_half[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:brown_plaster_two_meter_arch_half[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:brown_plaster_two_meter_arch_half[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:brown_plaster_two_meter_arch_half[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:brown_plaster_two_meter_arch_half[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:brown_plaster_two_meter_arch_half[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:brown_plaster_two_meter_arch_half[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:brown_plaster_two_meter_arch_half[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:brown_plaster_two_meter_arch_half[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:brown_plaster_two_meter_arch_half[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:brown_plaster_two_meter_arch_half[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:brown_plaster_two_meter_arch_half[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:brown_plaster_two_meter_arch_half[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:brown_plaster_two_meter_arch_half[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:brown_plaster_two_meter_arch_half[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:brown_plaster_two_meter_arch_half[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:brown_plaster_two_meter_arch_half[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:brown_plaster_two_meter_arch_half[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:brown_plaster_two_meter_arch_half[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:brown_plaster_two_meter_arch_half[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:brown_plaster_two_meter_arch_half[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:brown_plaster_two_meter_arch_half[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:brown_plaster_two_meter_arch_half[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:brown_plaster_two_meter_arch_half[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:brown_plaster_two_meter_arch_half[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:brown_plaster_two_meter_arch_half[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:brown_plaster_two_meter_arch_half[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:brown_plaster_two_meter_arch_half[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:brown_plaster_two_meter_arch_half[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:brown_plaster_two_meter_arch_half[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:brown_plaster_two_meter_arch_half[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:brown_plaster_two_meter_arch_half[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:brown_plaster_two_meter_arch_half[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:brown_plaster_two_meter_arch_half[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:brown_plaster_two_meter_arch_half[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:brown_plaster_two_meter_arch_half[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:brown_plaster_two_meter_arch_half[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:brown_plaster_two_meter_arch_half[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:brown_plaster_two_meter_arch_half[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:brown_plaster_two_meter_arch_half[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:brown_plaster_two_meter_arch_half[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:brown_plaster_two_meter_arch_half[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:brown_plaster_two_meter_arch_half[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:brown_plaster_two_meter_arch_half[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:brown_plaster_two_meter_arch_half[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:brown_plaster_two_meter_arch_half[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:brown_plaster_vertical_corner[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:brown_plaster_vertical_corner[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:brown_plaster_vertical_corner[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:brown_plaster_vertical_corner[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:brown_plaster_vertical_corner[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:brown_plaster_vertical_corner[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:brown_plaster_vertical_corner[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:brown_plaster_vertical_corner[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:brown_plaster_vertical_corner[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:brown_plaster_vertical_corner[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:brown_plaster_vertical_corner[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:brown_plaster_vertical_corner[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:brown_plaster_vertical_corner[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:brown_plaster_vertical_corner[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:brown_plaster_vertical_corner[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:brown_plaster_vertical_corner[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:brown_plaster_vertical_corner[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:brown_plaster_vertical_corner[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:brown_plaster_vertical_corner[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:brown_plaster_vertical_corner[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:brown_plaster_vertical_corner[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:brown_plaster_vertical_corner[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:brown_plaster_vertical_corner[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:brown_plaster_vertical_corner[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:brown_plaster_vertical_corner[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:brown_plaster_vertical_corner[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:brown_plaster_vertical_corner[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:brown_plaster_vertical_corner[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:brown_plaster_vertical_corner[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:brown_plaster_vertical_corner[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:brown_plaster_vertical_corner[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:brown_plaster_vertical_corner[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:brown_plaster_vertical_corner[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:brown_plaster_vertical_corner[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:brown_plaster_vertical_corner[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:brown_plaster_vertical_corner[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:brown_plaster_vertical_corner[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:brown_plaster_vertical_corner[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:brown_plaster_vertical_corner[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:brown_plaster_vertical_corner[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:brown_plaster_vertical_corner[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:brown_plaster_vertical_corner[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:brown_plaster_vertical_corner[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:brown_plaster_vertical_corner[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:brown_plaster_vertical_corner[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:brown_plaster_vertical_corner[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:brown_plaster_vertical_corner[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:brown_plaster_vertical_corner[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:brown_plaster_vertical_corner[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:brown_plaster_vertical_corner[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:brown_plaster_vertical_corner[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:brown_plaster_vertical_corner[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:brown_plaster_vertical_corner[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:brown_plaster_vertical_corner[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:brown_plaster_vertical_corner[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:brown_plaster_vertical_corner[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:brown_plaster_vertical_corner[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:brown_plaster_vertical_corner[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:brown_plaster_vertical_corner[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:brown_plaster_vertical_corner[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:brown_plaster_vertical_corner[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:brown_plaster_vertical_corner[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:brown_plaster_vertical_corner[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:brown_plaster_vertical_corner[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:brown_plaster_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:brown_plaster_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:brown_plaster_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:brown_plaster_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:brown_plaster_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:brown_plaster_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:brown_plaster_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:brown_plaster_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:brown_plaster_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:brown_plaster_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:brown_plaster_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:brown_plaster_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:brown_plaster_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:brown_plaster_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:brown_plaster_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:brown_plaster_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:brown_plaster_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:brown_plaster_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:brown_plaster_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:brown_plaster_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:brown_plaster_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:brown_plaster_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:brown_plaster_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:brown_plaster_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:brown_plaster_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:brown_plaster_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:brown_plaster_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:brown_plaster_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:brown_plaster_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:brown_plaster_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:brown_plaster_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:brown_plaster_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:brown_plaster_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:brown_plaster_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:brown_plaster_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:brown_plaster_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:brown_plaster_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:brown_plaster_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:brown_plaster_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:brown_plaster_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:brown_plaster_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:brown_plaster_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:brown_plaster_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:brown_plaster_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:brown_plaster_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:brown_plaster_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:brown_plaster_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:brown_plaster_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:brown_plaster_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:brown_plaster_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:brown_plaster_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:brown_plaster_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:brown_plaster_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:brown_plaster_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:brown_plaster_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:brown_plaster_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:brown_plaster_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:brown_plaster_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:brown_plaster_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:brown_plaster_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:brown_plaster_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:brown_plaster_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:brown_plaster_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:brown_plaster_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:brown_plaster_vertical_quarter[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:brown_plaster_vertical_quarter[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:brown_plaster_vertical_quarter[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:brown_plaster_vertical_quarter[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:brown_plaster_vertical_quarter[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:brown_plaster_vertical_quarter[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:brown_plaster_vertical_quarter[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:brown_plaster_vertical_quarter[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:brown_plaster_vertical_quarter[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:brown_plaster_vertical_quarter[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:brown_plaster_vertical_quarter[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:brown_plaster_vertical_quarter[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:brown_plaster_vertical_quarter[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:brown_plaster_vertical_quarter[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:brown_plaster_vertical_quarter[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:brown_plaster_vertical_quarter[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:brown_plaster_vertical_quarter[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:brown_plaster_vertical_quarter[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:brown_plaster_vertical_quarter[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:brown_plaster_vertical_quarter[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:brown_plaster_vertical_quarter[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:brown_plaster_vertical_quarter[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:brown_plaster_vertical_quarter[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:brown_plaster_vertical_quarter[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:brown_plaster_vertical_quarter[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:brown_plaster_vertical_quarter[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:brown_plaster_vertical_quarter[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:brown_plaster_vertical_quarter[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:brown_plaster_vertical_quarter[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:brown_plaster_vertical_quarter[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:brown_plaster_vertical_quarter[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:brown_plaster_vertical_quarter[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:brown_plaster_vertical_quarter[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:brown_plaster_vertical_quarter[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:brown_plaster_vertical_quarter[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:brown_plaster_vertical_quarter[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:brown_plaster_vertical_quarter[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:brown_plaster_vertical_quarter[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:brown_plaster_vertical_quarter[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:brown_plaster_vertical_quarter[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:brown_plaster_vertical_quarter[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:brown_plaster_vertical_quarter[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:brown_plaster_vertical_quarter[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:brown_plaster_vertical_quarter[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:brown_plaster_vertical_quarter[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:brown_plaster_vertical_quarter[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:brown_plaster_vertical_quarter[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:brown_plaster_vertical_quarter[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:brown_plaster_vertical_quarter[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:brown_plaster_vertical_quarter[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:brown_plaster_vertical_quarter[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:brown_plaster_vertical_quarter[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:brown_plaster_vertical_quarter[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:brown_plaster_vertical_quarter[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:brown_plaster_vertical_quarter[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:brown_plaster_vertical_quarter[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:brown_plaster_vertical_quarter[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:brown_plaster_vertical_quarter[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:brown_plaster_vertical_quarter[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:brown_plaster_vertical_quarter[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:brown_plaster_vertical_quarter[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:brown_plaster_vertical_quarter[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:brown_plaster_vertical_quarter[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:brown_plaster_vertical_quarter[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:brown_plaster_vertical_slab[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:brown_plaster_vertical_slab[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:brown_plaster_vertical_slab[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:brown_plaster_vertical_slab[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:brown_plaster_vertical_slab[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:brown_plaster_vertical_slab[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:brown_plaster_vertical_slab[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:brown_plaster_vertical_slab[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:brown_plaster_vertical_slab[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:brown_plaster_vertical_slab[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:brown_plaster_vertical_slab[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:brown_plaster_vertical_slab[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:brown_plaster_vertical_slab[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:brown_plaster_vertical_slab[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:brown_plaster_vertical_slab[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:brown_plaster_vertical_slab[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:brown_plaster_vertical_slab[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:brown_plaster_vertical_slab[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:brown_plaster_vertical_slab[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:brown_plaster_vertical_slab[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:brown_plaster_vertical_slab[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:brown_plaster_vertical_slab[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:brown_plaster_vertical_slab[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:brown_plaster_vertical_slab[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:brown_plaster_vertical_slab[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:brown_plaster_vertical_slab[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:brown_plaster_vertical_slab[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:brown_plaster_vertical_slab[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:brown_plaster_vertical_slab[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:brown_plaster_vertical_slab[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:brown_plaster_vertical_slab[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:brown_plaster_vertical_slab[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:brown_plaster_vertical_slab[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:brown_plaster_vertical_slab[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:brown_plaster_vertical_slab[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:brown_plaster_vertical_slab[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:brown_plaster_vertical_slab[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:brown_plaster_vertical_slab[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:brown_plaster_vertical_slab[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:brown_plaster_vertical_slab[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:brown_plaster_vertical_slab[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:brown_plaster_vertical_slab[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:brown_plaster_vertical_slab[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:brown_plaster_vertical_slab[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:brown_plaster_vertical_slab[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:brown_plaster_vertical_slab[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:brown_plaster_vertical_slab[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:brown_plaster_vertical_slab[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:brown_plaster_vertical_slab[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:brown_plaster_vertical_slab[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:brown_plaster_vertical_slab[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:brown_plaster_vertical_slab[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:brown_plaster_vertical_slab[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:brown_plaster_vertical_slab[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:brown_plaster_vertical_slab[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:brown_plaster_vertical_slab[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:brown_plaster_vertical_slab[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:brown_plaster_vertical_slab[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:brown_plaster_vertical_slab[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:brown_plaster_vertical_slab[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:brown_plaster_vertical_slab[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:brown_plaster_vertical_slab[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:brown_plaster_vertical_slab[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:brown_plaster_vertical_slab[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:brown_plaster_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:brown_plaster_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:brown_plaster_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:brown_plaster_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:brown_plaster_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:brown_plaster_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:brown_plaster_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:brown_plaster_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:brown_plaster_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:brown_plaster_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:brown_plaster_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:brown_plaster_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:brown_plaster_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:brown_plaster_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:brown_plaster_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:brown_plaster_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:brown_plaster_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:brown_plaster_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:brown_plaster_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:brown_plaster_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:brown_plaster_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:brown_plaster_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:brown_plaster_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:brown_plaster_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:brown_plaster_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:brown_plaster_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:brown_plaster_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:brown_plaster_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:brown_plaster_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:brown_plaster_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:brown_plaster_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:brown_plaster_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:brown_plaster_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:brown_plaster_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:brown_plaster_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:brown_plaster_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:brown_plaster_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:brown_plaster_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:brown_plaster_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:brown_plaster_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:brown_plaster_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:brown_plaster_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:brown_plaster_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:brown_plaster_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:brown_plaster_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:brown_plaster_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:brown_plaster_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:brown_plaster_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:brown_plaster_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:brown_plaster_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:brown_plaster_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:brown_plaster_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:brown_plaster_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:brown_plaster_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:brown_plaster_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:brown_plaster_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:brown_plaster_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:brown_plaster_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:brown_plaster_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:brown_plaster_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:brown_plaster_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:brown_plaster_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:brown_plaster_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:brown_plaster_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:brown_plaster_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:brown_plaster_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:brown_plaster_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:brown_plaster_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:brown_plaster_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:brown_plaster_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:brown_plaster_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:brown_plaster_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:brown_plaster_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:brown_plaster_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:brown_plaster_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:brown_plaster_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:brown_plaster_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:brown_plaster_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:brown_plaster_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:brown_plaster_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:brown_plaster_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:brown_plaster_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:brown_plaster_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:brown_plaster_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:brown_plaster_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:brown_plaster_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:brown_plaster_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:brown_plaster_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:brown_plaster_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:brown_plaster_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:brown_plaster_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:brown_plaster_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:brown_plaster_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:brown_plaster_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:brown_plaster_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:brown_plaster_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:brown_plaster_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:brown_plaster_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:brown_plaster_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:brown_plaster_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:brown_plaster_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:brown_plaster_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:brown_plaster_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:brown_plaster_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:brown_plaster_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:brown_plaster_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:brown_plaster_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:brown_plaster_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:brown_plaster_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:brown_plaster_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:brown_plaster_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:brown_plaster_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:brown_plaster_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:brown_plaster_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:brown_plaster_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:brown_plaster_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:brown_plaster_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:brown_plaster_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:brown_plaster_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:brown_plaster_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:brown_plaster_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:brown_plaster_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:brown_plaster_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:brown_plaster_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:brown_plaster_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:brown_plaster_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:brown_plaster_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:brown_plaster_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:brown_plaster_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:brown_plaster_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:brown_plaster_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:brown_plaster_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:brown_plaster_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:brown_plaster_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:brown_plaster_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:brown_plaster_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:brown_plaster_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:brown_plaster_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:brown_plaster_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:brown_plaster_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:brown_plaster_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:brown_plaster_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:brown_plaster_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:brown_plaster_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:brown_plaster_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:brown_plaster_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:brown_plaster_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:brown_plaster_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:brown_plaster_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:brown_plaster_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:brown_plaster_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:brown_plaster_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:brown_plaster_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:brown_plaster_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:brown_plaster_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:brown_plaster_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:brown_plaster_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:brown_plaster_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:brown_plaster_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:brown_plaster_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:brown_plaster_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:brown_plaster_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:brown_plaster_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:brown_plaster_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:brown_plaster_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:brown_plaster_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:brown_plaster_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:brown_plaster_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:brown_plaster_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:brown_plaster_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:brown_plaster_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:brown_plaster_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:brown_plaster_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:brown_plaster_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:brown_plaster_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:brown_plaster_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:brown_plaster_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:brown_plaster_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:brown_plaster_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:brown_plaster_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:brown_plaster_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:brown_plaster_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:brown_plaster_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:brown_plaster_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:brown_plaster_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:brown_plaster_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:brown_plaster_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:brown_plaster_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:brown_plaster_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:brown_plaster_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:brown_plaster_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:brown_plaster_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:brown_plaster_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:brown_plaster_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:brown_plaster_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:brown_plaster_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:brown_plaster_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:brown_plaster_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:brown_plaster_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:brown_plaster_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:brown_plaster_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:brown_plaster_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:brown_plaster_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:brown_plaster_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:brown_plaster_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:brown_plaster_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:brown_plaster_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:brown_plaster_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:brown_plaster_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:brown_plaster_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:brown_plaster_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:brown_plaster_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:brown_plaster_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:brown_plaster_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:brown_plaster_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:brown_plaster_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:brown_plaster_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:brown_plaster_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:brown_plaster_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:brown_plaster_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:brown_plaster_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:brown_plaster_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:brown_plaster_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:brown_plaster_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:brown_plaster_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:brown_plaster_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:brown_plaster_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:brown_plaster_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:brown_plaster_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:brown_plaster_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:brown_plaster_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:brown_plaster_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:brown_plaster_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:brown_plaster_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:brown_plaster_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:brown_plaster_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:brown_plaster_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:brown_plaster_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:brown_plaster_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:brown_plaster_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:brown_plaster_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:brown_plaster_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:brown_plaster_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:brown_plaster_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:brown_plaster_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:brown_plaster_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:brown_plaster_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:brown_plaster_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:brown_plaster_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:brown_plaster_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:brown_plaster_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:brown_plaster_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:brown_plaster_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:brown_plaster_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:brown_plaster_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:brown_plaster_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:brown_plaster_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:brown_plaster_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:brown_plaster_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:brown_plaster_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:brown_plaster_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:brown_plaster_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:brown_plaster_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:brown_plaster_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:brown_plaster_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:brown_plaster_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:brown_plaster_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:brown_plaster_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:brown_plaster_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:brown_plaster_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:brown_plaster_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:brown_plaster_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:brown_plaster_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:brown_plaster_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:brown_plaster_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:brown_plaster_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:brown_plaster_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:brown_plaster_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:brown_plaster_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:brown_plaster_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:brown_plaster_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:brown_plaster_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:brown_plaster_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:brown_plaster_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:brown_plaster_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:brown_plaster_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:brown_plaster_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:brown_plaster_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:brown_plaster_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:brown_plaster_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:brown_plaster_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:brown_plaster_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:brown_plaster_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:brown_plaster_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:brown_plaster_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:brown_plaster_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:brown_plaster_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:brown_plaster_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:brown_plaster_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:brown_plaster_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:brown_plaster_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:brown_plaster_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:brown_plaster_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:brown_plaster_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:brown_plaster_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:brown_plaster_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:brown_plaster_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:brown_plaster_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:brown_plaster_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:brown_plaster_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:brown_plaster_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:brown_plaster_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:brown_plaster_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:brown_plaster_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:brown_plaster_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:brown_plaster_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:brown_plaster_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:brown_plaster_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:brown_plaster_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:brown_plaster_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:brown_plaster_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:brown_plaster_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:brown_plaster_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:brown_plaster_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:brown_plastered_logs
conquest:brown_plastered_logs_corner_slab[facing=north,type=top,waterlogged=true]
conquest:brown_plastered_logs_corner_slab[facing=north,type=top,waterlogged=false]
conquest:brown_plastered_logs_corner_slab[facing=north,type=bottom,waterlogged=true]
conquest:brown_plastered_logs_corner_slab[facing=north,type=bottom,waterlogged=false]
conquest:brown_plastered_logs_corner_slab[facing=south,type=top,waterlogged=true]
conquest:brown_plastered_logs_corner_slab[facing=south,type=top,waterlogged=false]
conquest:brown_plastered_logs_corner_slab[facing=south,type=bottom,waterlogged=true]
conquest:brown_plastered_logs_corner_slab[facing=south,type=bottom,waterlogged=false]
conquest:brown_plastered_logs_corner_slab[facing=west,type=top,waterlogged=true]
conquest:brown_plastered_logs_corner_slab[facing=west,type=top,waterlogged=false]
conquest:brown_plastered_logs_corner_slab[facing=west,type=bottom,waterlogged=true]
conquest:brown_plastered_logs_corner_slab[facing=west,type=bottom,waterlogged=false]
conquest:brown_plastered_logs_corner_slab[facing=east,type=top,waterlogged=true]
conquest:brown_plastered_logs_corner_slab[facing=east,type=top,waterlogged=false]
conquest:brown_plastered_logs_corner_slab[facing=east,type=bottom,waterlogged=true]
conquest:brown_plastered_logs_corner_slab[facing=east,type=bottom,waterlogged=false]
conquest:brown_plastered_logs_eighth_slab[facing=north,type=top,waterlogged=true]
conquest:brown_plastered_logs_eighth_slab[facing=north,type=top,waterlogged=false]
conquest:brown_plastered_logs_eighth_slab[facing=north,type=bottom,waterlogged=true]
conquest:brown_plastered_logs_eighth_slab[facing=north,type=bottom,waterlogged=false]
conquest:brown_plastered_logs_eighth_slab[facing=south,type=top,waterlogged=true]
conquest:brown_plastered_logs_eighth_slab[facing=south,type=top,waterlogged=false]
conquest:brown_plastered_logs_eighth_slab[facing=south,type=bottom,waterlogged=true]
conquest:brown_plastered_logs_eighth_slab[facing=south,type=bottom,waterlogged=false]
conquest:brown_plastered_logs_eighth_slab[facing=west,type=top,waterlogged=true]
conquest:brown_plastered_logs_eighth_slab[facing=west,type=top,waterlogged=false]
conquest:brown_plastered_logs_eighth_slab[facing=west,type=bottom,waterlogged=true]
conquest:brown_plastered_logs_eighth_slab[facing=west,type=bottom,waterlogged=false]
conquest:brown_plastered_logs_eighth_slab[facing=east,type=top,waterlogged=true]
conquest:brown_plastered_logs_eighth_slab[facing=east,type=top,waterlogged=false]
conquest:brown_plastered_logs_eighth_slab[facing=east,type=bottom,waterlogged=true]
conquest:brown_plastered_logs_eighth_slab[facing=east,type=bottom,waterlogged=false]
conquest:brown_plastered_logs_quarter_slab[facing=north,layer=1,type=top,waterlogged=true]
conquest:brown_plastered_logs_quarter_slab[facing=north,layer=1,type=top,waterlogged=false]
conquest:brown_plastered_logs_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=true]
conquest:brown_plastered_logs_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=false]
conquest:brown_plastered_logs_quarter_slab[facing=north,layer=2,type=top,waterlogged=true]
conquest:brown_plastered_logs_quarter_slab[facing=north,layer=2,type=top,waterlogged=false]
conquest:brown_plastered_logs_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=true]
conquest:brown_plastered_logs_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=false]
conquest:brown_plastered_logs_quarter_slab[facing=north,layer=3,type=top,waterlogged=true]
conquest:brown_plastered_logs_quarter_slab[facing=north,layer=3,type=top,waterlogged=false]
conquest:brown_plastered_logs_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=true]
conquest:brown_plastered_logs_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=false]
conquest:brown_plastered_logs_quarter_slab[facing=south,layer=1,type=top,waterlogged=true]
conquest:brown_plastered_logs_quarter_slab[facing=south,layer=1,type=top,waterlogged=false]
conquest:brown_plastered_logs_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=true]
conquest:brown_plastered_logs_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=false]
conquest:brown_plastered_logs_quarter_slab[facing=south,layer=2,type=top,waterlogged=true]
conquest:brown_plastered_logs_quarter_slab[facing=south,layer=2,type=top,waterlogged=false]
conquest:brown_plastered_logs_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=true]
conquest:brown_plastered_logs_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=false]
conquest:brown_plastered_logs_quarter_slab[facing=south,layer=3,type=top,waterlogged=true]
conquest:brown_plastered_logs_quarter_slab[facing=south,layer=3,type=top,waterlogged=false]
conquest:brown_plastered_logs_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=true]
conquest:brown_plastered_logs_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=false]
conquest:brown_plastered_logs_quarter_slab[facing=west,layer=1,type=top,waterlogged=true]
conquest:brown_plastered_logs_quarter_slab[facing=west,layer=1,type=top,waterlogged=false]
conquest:brown_plastered_logs_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=true]
conquest:brown_plastered_logs_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=false]
conquest:brown_plastered_logs_quarter_slab[facing=west,layer=2,type=top,waterlogged=true]
conquest:brown_plastered_logs_quarter_slab[facing=west,layer=2,type=top,waterlogged=false]
conquest:brown_plastered_logs_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=true]
conquest:brown_plastered_logs_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=false]
conquest:brown_plastered_logs_quarter_slab[facing=west,layer=3,type=top,waterlogged=true]
conquest:brown_plastered_logs_quarter_slab[facing=west,layer=3,type=top,waterlogged=false]
conquest:brown_plastered_logs_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=true]
conquest:brown_plastered_logs_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=false]
conquest:brown_plastered_logs_quarter_slab[facing=east,layer=1,type=top,waterlogged=true]
conquest:brown_plastered_logs_quarter_slab[facing=east,layer=1,type=top,waterlogged=false]
conquest:brown_plastered_logs_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=true]
conquest:brown_plastered_logs_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=false]
conquest:brown_plastered_logs_quarter_slab[facing=east,layer=2,type=top,waterlogged=true]
conquest:brown_plastered_logs_quarter_slab[facing=east,layer=2,type=top,waterlogged=false]
conquest:brown_plastered_logs_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=true]
conquest:brown_plastered_logs_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=false]
conquest:brown_plastered_logs_quarter_slab[facing=east,layer=3,type=top,waterlogged=true]
conquest:brown_plastered_logs_quarter_slab[facing=east,layer=3,type=top,waterlogged=false]
conquest:brown_plastered_logs_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=true]
conquest:brown_plastered_logs_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=false]
conquest:brown_plastered_logs_slab[layers=1,type=top,waterlogged=true]
conquest:brown_plastered_logs_slab[layers=1,type=top,waterlogged=false]
conquest:brown_plastered_logs_slab[layers=1,type=bottom,waterlogged=true]
conquest:brown_plastered_logs_slab[layers=1,type=bottom,waterlogged=false]
conquest:brown_plastered_logs_slab[layers=2,type=top,waterlogged=true]
conquest:brown_plastered_logs_slab[layers=2,type=top,waterlogged=false]
conquest:brown_plastered_logs_slab[layers=2,type=bottom,waterlogged=true]
conquest:brown_plastered_logs_slab[layers=2,type=bottom,waterlogged=false]
conquest:brown_plastered_logs_slab[layers=3,type=top,waterlogged=true]
conquest:brown_plastered_logs_slab[layers=3,type=top,waterlogged=false]
conquest:brown_plastered_logs_slab[layers=3,type=bottom,waterlogged=true]
conquest:brown_plastered_logs_slab[layers=3,type=bottom,waterlogged=false]
conquest:brown_plastered_logs_slab[layers=4,type=top,waterlogged=true]
conquest:brown_plastered_logs_slab[layers=4,type=top,waterlogged=false]
conquest:brown_plastered_logs_slab[layers=4,type=bottom,waterlogged=true]
conquest:brown_plastered_logs_slab[layers=4,type=bottom,waterlogged=false]
conquest:brown_plastered_logs_slab[layers=5,type=top,waterlogged=true]
conquest:brown_plastered_logs_slab[layers=5,type=top,waterlogged=false]
conquest:brown_plastered_logs_slab[layers=5,type=bottom,waterlogged=true]
conquest:brown_plastered_logs_slab[layers=5,type=bottom,waterlogged=false]
conquest:brown_plastered_logs_slab[layers=6,type=top,waterlogged=true]
conquest:brown_plastered_logs_slab[layers=6,type=top,waterlogged=false]
conquest:brown_plastered_logs_slab[layers=6,type=bottom,waterlogged=true]
conquest:brown_plastered_logs_slab[layers=6,type=bottom,waterlogged=false]
conquest:brown_plastered_logs_slab[layers=7,type=top,waterlogged=true]
conquest:brown_plastered_logs_slab[layers=7,type=top,waterlogged=false]
conquest:brown_plastered_logs_slab[layers=7,type=bottom,waterlogged=true]
conquest:brown_plastered_logs_slab[layers=7,type=bottom,waterlogged=false]
conquest:brown_plastered_logs_slab[layers=8,type=top,waterlogged=true]
conquest:brown_plastered_logs_slab[layers=8,type=top,waterlogged=false]
conquest:brown_plastered_logs_slab[layers=8,type=bottom,waterlogged=true]
conquest:brown_plastered_logs_slab[layers=8,type=bottom,waterlogged=false]
conquest:brown_plastered_logs_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:brown_plastered_logs_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:brown_plastered_logs_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:brown_plastered_logs_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:brown_plastered_logs_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:brown_plastered_logs_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:brown_plastered_logs_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:brown_plastered_logs_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:brown_plastered_logs_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:brown_plastered_logs_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:brown_plastered_logs_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:brown_plastered_logs_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:brown_plastered_logs_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:brown_plastered_logs_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:brown_plastered_logs_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:brown_plastered_logs_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:brown_plastered_logs_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:brown_plastered_logs_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:brown_plastered_logs_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:brown_plastered_logs_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:brown_plastered_logs_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:brown_plastered_logs_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:brown_plastered_logs_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:brown_plastered_logs_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:brown_plastered_logs_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:brown_plastered_logs_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:brown_plastered_logs_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:brown_plastered_logs_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:brown_plastered_logs_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:brown_plastered_logs_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:brown_plastered_logs_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:brown_plastered_logs_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:brown_plastered_logs_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:brown_plastered_logs_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:brown_plastered_logs_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:brown_plastered_logs_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:brown_plastered_logs_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:brown_plastered_logs_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:brown_plastered_logs_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:brown_plastered_logs_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:brown_plastered_logs_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:brown_plastered_logs_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:brown_plastered_logs_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:brown_plastered_logs_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:brown_plastered_logs_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:brown_plastered_logs_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:brown_plastered_logs_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:brown_plastered_logs_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:brown_plastered_logs_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:brown_plastered_logs_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:brown_plastered_logs_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:brown_plastered_logs_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:brown_plastered_logs_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:brown_plastered_logs_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:brown_plastered_logs_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:brown_plastered_logs_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:brown_plastered_logs_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:brown_plastered_logs_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:brown_plastered_logs_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:brown_plastered_logs_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:brown_plastered_logs_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:brown_plastered_logs_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:brown_plastered_logs_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:brown_plastered_logs_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:brown_plastered_logs_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:brown_plastered_logs_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:brown_plastered_logs_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:brown_plastered_logs_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:brown_plastered_logs_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:brown_plastered_logs_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:brown_plastered_logs_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:brown_plastered_logs_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:brown_plastered_logs_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:brown_plastered_logs_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:brown_plastered_logs_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:brown_plastered_logs_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:brown_plastered_logs_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:brown_plastered_logs_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:brown_plastered_logs_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:brown_plastered_logs_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:brown_plastered_logs_vertical_corner[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:brown_plastered_logs_vertical_corner[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:brown_plastered_logs_vertical_corner[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:brown_plastered_logs_vertical_corner[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:brown_plastered_logs_vertical_corner[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:brown_plastered_logs_vertical_corner[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:brown_plastered_logs_vertical_corner[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:brown_plastered_logs_vertical_corner[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:brown_plastered_logs_vertical_corner[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:brown_plastered_logs_vertical_corner[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:brown_plastered_logs_vertical_corner[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:brown_plastered_logs_vertical_corner[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:brown_plastered_logs_vertical_corner[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:brown_plastered_logs_vertical_corner[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:brown_plastered_logs_vertical_corner[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:brown_plastered_logs_vertical_corner[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:brown_plastered_logs_vertical_corner[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:brown_plastered_logs_vertical_corner[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:brown_plastered_logs_vertical_corner[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:brown_plastered_logs_vertical_corner[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:brown_plastered_logs_vertical_corner[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:brown_plastered_logs_vertical_corner[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:brown_plastered_logs_vertical_corner[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:brown_plastered_logs_vertical_corner[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:brown_plastered_logs_vertical_corner[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:brown_plastered_logs_vertical_corner[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:brown_plastered_logs_vertical_corner[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:brown_plastered_logs_vertical_corner[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:brown_plastered_logs_vertical_corner[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:brown_plastered_logs_vertical_corner[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:brown_plastered_logs_vertical_corner[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:brown_plastered_logs_vertical_corner[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:brown_plastered_logs_vertical_corner[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:brown_plastered_logs_vertical_corner[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:brown_plastered_logs_vertical_corner[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:brown_plastered_logs_vertical_corner[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:brown_plastered_logs_vertical_corner[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:brown_plastered_logs_vertical_corner[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:brown_plastered_logs_vertical_corner[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:brown_plastered_logs_vertical_corner[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:brown_plastered_logs_vertical_corner[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:brown_plastered_logs_vertical_corner[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:brown_plastered_logs_vertical_corner[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:brown_plastered_logs_vertical_corner[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:brown_plastered_logs_vertical_corner[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:brown_plastered_logs_vertical_corner[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:brown_plastered_logs_vertical_corner[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:brown_plastered_logs_vertical_corner[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:brown_plastered_logs_vertical_corner[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:brown_plastered_logs_vertical_corner[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:brown_plastered_logs_vertical_corner[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:brown_plastered_logs_vertical_corner[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:brown_plastered_logs_vertical_corner[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:brown_plastered_logs_vertical_corner[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:brown_plastered_logs_vertical_corner[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:brown_plastered_logs_vertical_corner[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:brown_plastered_logs_vertical_corner[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:brown_plastered_logs_vertical_corner[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:brown_plastered_logs_vertical_corner[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:brown_plastered_logs_vertical_corner[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:brown_plastered_logs_vertical_corner[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:brown_plastered_logs_vertical_corner[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:brown_plastered_logs_vertical_corner[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:brown_plastered_logs_vertical_corner[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:brown_plastered_logs_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:brown_plastered_logs_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:brown_plastered_logs_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:brown_plastered_logs_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:brown_plastered_logs_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:brown_plastered_logs_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:brown_plastered_logs_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:brown_plastered_logs_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:brown_plastered_logs_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:brown_plastered_logs_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:brown_plastered_logs_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:brown_plastered_logs_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:brown_plastered_logs_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:brown_plastered_logs_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:brown_plastered_logs_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:brown_plastered_logs_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:brown_plastered_logs_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:brown_plastered_logs_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:brown_plastered_logs_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:brown_plastered_logs_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:brown_plastered_logs_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:brown_plastered_logs_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:brown_plastered_logs_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:brown_plastered_logs_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:brown_plastered_logs_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:brown_plastered_logs_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:brown_plastered_logs_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:brown_plastered_logs_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:brown_plastered_logs_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:brown_plastered_logs_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:brown_plastered_logs_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:brown_plastered_logs_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:brown_plastered_logs_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:brown_plastered_logs_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:brown_plastered_logs_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:brown_plastered_logs_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:brown_plastered_logs_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:brown_plastered_logs_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:brown_plastered_logs_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:brown_plastered_logs_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:brown_plastered_logs_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:brown_plastered_logs_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:brown_plastered_logs_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:brown_plastered_logs_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:brown_plastered_logs_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:brown_plastered_logs_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:brown_plastered_logs_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:brown_plastered_logs_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:brown_plastered_logs_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:brown_plastered_logs_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:brown_plastered_logs_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:brown_plastered_logs_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:brown_plastered_logs_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:brown_plastered_logs_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:brown_plastered_logs_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:brown_plastered_logs_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:brown_plastered_logs_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:brown_plastered_logs_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:brown_plastered_logs_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:brown_plastered_logs_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:brown_plastered_logs_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:brown_plastered_logs_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:brown_plastered_logs_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:brown_plastered_logs_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:brown_plastered_logs_vertical_quarter[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:brown_plastered_logs_vertical_quarter[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:brown_plastered_logs_vertical_quarter[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:brown_plastered_logs_vertical_quarter[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:brown_plastered_logs_vertical_quarter[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:brown_plastered_logs_vertical_quarter[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:brown_plastered_logs_vertical_quarter[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:brown_plastered_logs_vertical_quarter[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:brown_plastered_logs_vertical_quarter[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:brown_plastered_logs_vertical_quarter[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:brown_plastered_logs_vertical_quarter[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:brown_plastered_logs_vertical_quarter[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:brown_plastered_logs_vertical_quarter[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:brown_plastered_logs_vertical_quarter[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:brown_plastered_logs_vertical_quarter[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:brown_plastered_logs_vertical_quarter[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:brown_plastered_logs_vertical_quarter[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:brown_plastered_logs_vertical_quarter[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:brown_plastered_logs_vertical_quarter[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:brown_plastered_logs_vertical_quarter[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:brown_plastered_logs_vertical_quarter[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:brown_plastered_logs_vertical_quarter[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:brown_plastered_logs_vertical_quarter[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:brown_plastered_logs_vertical_quarter[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:brown_plastered_logs_vertical_quarter[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:brown_plastered_logs_vertical_quarter[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:brown_plastered_logs_vertical_quarter[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:brown_plastered_logs_vertical_quarter[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:brown_plastered_logs_vertical_quarter[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:brown_plastered_logs_vertical_quarter[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:brown_plastered_logs_vertical_quarter[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:brown_plastered_logs_vertical_quarter[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:brown_plastered_logs_vertical_quarter[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:brown_plastered_logs_vertical_quarter[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:brown_plastered_logs_vertical_quarter[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:brown_plastered_logs_vertical_quarter[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:brown_plastered_logs_vertical_quarter[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:brown_plastered_logs_vertical_quarter[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:brown_plastered_logs_vertical_quarter[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:brown_plastered_logs_vertical_quarter[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:brown_plastered_logs_vertical_quarter[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:brown_plastered_logs_vertical_quarter[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:brown_plastered_logs_vertical_quarter[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:brown_plastered_logs_vertical_quarter[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:brown_plastered_logs_vertical_quarter[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:brown_plastered_logs_vertical_quarter[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:brown_plastered_logs_vertical_quarter[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:brown_plastered_logs_vertical_quarter[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:brown_plastered_logs_vertical_quarter[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:brown_plastered_logs_vertical_quarter[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:brown_plastered_logs_vertical_quarter[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:brown_plastered_logs_vertical_quarter[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:brown_plastered_logs_vertical_quarter[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:brown_plastered_logs_vertical_quarter[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:brown_plastered_logs_vertical_quarter[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:brown_plastered_logs_vertical_quarter[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:brown_plastered_logs_vertical_quarter[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:brown_plastered_logs_vertical_quarter[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:brown_plastered_logs_vertical_quarter[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:brown_plastered_logs_vertical_quarter[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:brown_plastered_logs_vertical_quarter[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:brown_plastered_logs_vertical_quarter[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:brown_plastered_logs_vertical_quarter[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:brown_plastered_logs_vertical_quarter[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:brown_plastered_logs_vertical_slab[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:brown_plastered_logs_vertical_slab[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:brown_plastered_logs_vertical_slab[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:brown_plastered_logs_vertical_slab[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:brown_plastered_logs_vertical_slab[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:brown_plastered_logs_vertical_slab[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:brown_plastered_logs_vertical_slab[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:brown_plastered_logs_vertical_slab[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:brown_plastered_logs_vertical_slab[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:brown_plastered_logs_vertical_slab[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:brown_plastered_logs_vertical_slab[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:brown_plastered_logs_vertical_slab[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:brown_plastered_logs_vertical_slab[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:brown_plastered_logs_vertical_slab[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:brown_plastered_logs_vertical_slab[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:brown_plastered_logs_vertical_slab[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:brown_plastered_logs_vertical_slab[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:brown_plastered_logs_vertical_slab[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:brown_plastered_logs_vertical_slab[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:brown_plastered_logs_vertical_slab[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:brown_plastered_logs_vertical_slab[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:brown_plastered_logs_vertical_slab[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:brown_plastered_logs_vertical_slab[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:brown_plastered_logs_vertical_slab[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:brown_plastered_logs_vertical_slab[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:brown_plastered_logs_vertical_slab[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:brown_plastered_logs_vertical_slab[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:brown_plastered_logs_vertical_slab[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:brown_plastered_logs_vertical_slab[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:brown_plastered_logs_vertical_slab[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:brown_plastered_logs_vertical_slab[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:brown_plastered_logs_vertical_slab[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:brown_plastered_logs_vertical_slab[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:brown_plastered_logs_vertical_slab[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:brown_plastered_logs_vertical_slab[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:brown_plastered_logs_vertical_slab[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:brown_plastered_logs_vertical_slab[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:brown_plastered_logs_vertical_slab[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:brown_plastered_logs_vertical_slab[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:brown_plastered_logs_vertical_slab[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:brown_plastered_logs_vertical_slab[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:brown_plastered_logs_vertical_slab[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:brown_plastered_logs_vertical_slab[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:brown_plastered_logs_vertical_slab[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:brown_plastered_logs_vertical_slab[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:brown_plastered_logs_vertical_slab[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:brown_plastered_logs_vertical_slab[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:brown_plastered_logs_vertical_slab[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:brown_plastered_logs_vertical_slab[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:brown_plastered_logs_vertical_slab[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:brown_plastered_logs_vertical_slab[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:brown_plastered_logs_vertical_slab[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:brown_plastered_logs_vertical_slab[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:brown_plastered_logs_vertical_slab[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:brown_plastered_logs_vertical_slab[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:brown_plastered_logs_vertical_slab[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:brown_plastered_logs_vertical_slab[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:brown_plastered_logs_vertical_slab[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:brown_plastered_logs_vertical_slab[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:brown_plastered_logs_vertical_slab[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:brown_plastered_logs_vertical_slab[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:brown_plastered_logs_vertical_slab[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:brown_plastered_logs_vertical_slab[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:brown_plastered_logs_vertical_slab[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:brown_red_wood_shingles
conquest:brown_red_wood_shingles_capital[facing=flat,type=top,waterlogged=true]
conquest:brown_red_wood_shingles_capital[facing=flat,type=top,waterlogged=false]
conquest:brown_red_wood_shingles_capital[facing=flat,type=bottom,waterlogged=true]
conquest:brown_red_wood_shingles_capital[facing=flat,type=bottom,waterlogged=false]
conquest:brown_red_wood_shingles_capital[facing=north,type=top,waterlogged=true]
conquest:brown_red_wood_shingles_capital[facing=north,type=top,waterlogged=false]
conquest:brown_red_wood_shingles_capital[facing=north,type=bottom,waterlogged=true]
conquest:brown_red_wood_shingles_capital[facing=north,type=bottom,waterlogged=false]
conquest:brown_red_wood_shingles_capital[facing=south,type=top,waterlogged=true]
conquest:brown_red_wood_shingles_capital[facing=south,type=top,waterlogged=false]
conquest:brown_red_wood_shingles_capital[facing=south,type=bottom,waterlogged=true]
conquest:brown_red_wood_shingles_capital[facing=south,type=bottom,waterlogged=false]
conquest:brown_red_wood_shingles_capital[facing=east,type=top,waterlogged=true]
conquest:brown_red_wood_shingles_capital[facing=east,type=top,waterlogged=false]
conquest:brown_red_wood_shingles_capital[facing=east,type=bottom,waterlogged=true]
conquest:brown_red_wood_shingles_capital[facing=east,type=bottom,waterlogged=false]
conquest:brown_red_wood_shingles_capital[facing=west,type=top,waterlogged=true]
conquest:brown_red_wood_shingles_capital[facing=west,type=top,waterlogged=false]
conquest:brown_red_wood_shingles_capital[facing=west,type=bottom,waterlogged=true]
conquest:brown_red_wood_shingles_capital[facing=west,type=bottom,waterlogged=false]
conquest:brown_red_wood_shingles_corner_slab[facing=north,type=top,waterlogged=true]
conquest:brown_red_wood_shingles_corner_slab[facing=north,type=top,waterlogged=false]
conquest:brown_red_wood_shingles_corner_slab[facing=north,type=bottom,waterlogged=true]
conquest:brown_red_wood_shingles_corner_slab[facing=north,type=bottom,waterlogged=false]
conquest:brown_red_wood_shingles_corner_slab[facing=south,type=top,waterlogged=true]
conquest:brown_red_wood_shingles_corner_slab[facing=south,type=top,waterlogged=false]
conquest:brown_red_wood_shingles_corner_slab[facing=south,type=bottom,waterlogged=true]
conquest:brown_red_wood_shingles_corner_slab[facing=south,type=bottom,waterlogged=false]
conquest:brown_red_wood_shingles_corner_slab[facing=west,type=top,waterlogged=true]
conquest:brown_red_wood_shingles_corner_slab[facing=west,type=top,waterlogged=false]
conquest:brown_red_wood_shingles_corner_slab[facing=west,type=bottom,waterlogged=true]
conquest:brown_red_wood_shingles_corner_slab[facing=west,type=bottom,waterlogged=false]
conquest:brown_red_wood_shingles_corner_slab[facing=east,type=top,waterlogged=true]
conquest:brown_red_wood_shingles_corner_slab[facing=east,type=top,waterlogged=false]
conquest:brown_red_wood_shingles_corner_slab[facing=east,type=bottom,waterlogged=true]
conquest:brown_red_wood_shingles_corner_slab[facing=east,type=bottom,waterlogged=false]
conquest:brown_red_wood_shingles_eighth_slab[facing=north,type=top,waterlogged=true]
conquest:brown_red_wood_shingles_eighth_slab[facing=north,type=top,waterlogged=false]
conquest:brown_red_wood_shingles_eighth_slab[facing=north,type=bottom,waterlogged=true]
conquest:brown_red_wood_shingles_eighth_slab[facing=north,type=bottom,waterlogged=false]
conquest:brown_red_wood_shingles_eighth_slab[facing=south,type=top,waterlogged=true]
conquest:brown_red_wood_shingles_eighth_slab[facing=south,type=top,waterlogged=false]
conquest:brown_red_wood_shingles_eighth_slab[facing=south,type=bottom,waterlogged=true]
conquest:brown_red_wood_shingles_eighth_slab[facing=south,type=bottom,waterlogged=false]
conquest:brown_red_wood_shingles_eighth_slab[facing=west,type=top,waterlogged=true]
conquest:brown_red_wood_shingles_eighth_slab[facing=west,type=top,waterlogged=false]
conquest:brown_red_wood_shingles_eighth_slab[facing=west,type=bottom,waterlogged=true]
conquest:brown_red_wood_shingles_eighth_slab[facing=west,type=bottom,waterlogged=false]
conquest:brown_red_wood_shingles_eighth_slab[facing=east,type=top,waterlogged=true]
conquest:brown_red_wood_shingles_eighth_slab[facing=east,type=top,waterlogged=false]
conquest:brown_red_wood_shingles_eighth_slab[facing=east,type=bottom,waterlogged=true]
conquest:brown_red_wood_shingles_eighth_slab[facing=east,type=bottom,waterlogged=false]
conquest:brown_red_wood_shingles_pillar[layer=1,waterlogged=true]
conquest:brown_red_wood_shingles_pillar[layer=1,waterlogged=false]
conquest:brown_red_wood_shingles_pillar[layer=2,waterlogged=true]
conquest:brown_red_wood_shingles_pillar[layer=2,waterlogged=false]
conquest:brown_red_wood_shingles_pillar[layer=3,waterlogged=true]
conquest:brown_red_wood_shingles_pillar[layer=3,waterlogged=false]
conquest:brown_red_wood_shingles_quarter_slab[facing=north,layer=1,type=top,waterlogged=true]
conquest:brown_red_wood_shingles_quarter_slab[facing=north,layer=1,type=top,waterlogged=false]
conquest:brown_red_wood_shingles_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=true]
conquest:brown_red_wood_shingles_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=false]
conquest:brown_red_wood_shingles_quarter_slab[facing=north,layer=2,type=top,waterlogged=true]
conquest:brown_red_wood_shingles_quarter_slab[facing=north,layer=2,type=top,waterlogged=false]
conquest:brown_red_wood_shingles_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=true]
conquest:brown_red_wood_shingles_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=false]
conquest:brown_red_wood_shingles_quarter_slab[facing=north,layer=3,type=top,waterlogged=true]
conquest:brown_red_wood_shingles_quarter_slab[facing=north,layer=3,type=top,waterlogged=false]
conquest:brown_red_wood_shingles_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=true]
conquest:brown_red_wood_shingles_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=false]
conquest:brown_red_wood_shingles_quarter_slab[facing=south,layer=1,type=top,waterlogged=true]
conquest:brown_red_wood_shingles_quarter_slab[facing=south,layer=1,type=top,waterlogged=false]
conquest:brown_red_wood_shingles_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=true]
conquest:brown_red_wood_shingles_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=false]
conquest:brown_red_wood_shingles_quarter_slab[facing=south,layer=2,type=top,waterlogged=true]
conquest:brown_red_wood_shingles_quarter_slab[facing=south,layer=2,type=top,waterlogged=false]
conquest:brown_red_wood_shingles_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=true]
conquest:brown_red_wood_shingles_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=false]
conquest:brown_red_wood_shingles_quarter_slab[facing=south,layer=3,type=top,waterlogged=true]
conquest:brown_red_wood_shingles_quarter_slab[facing=south,layer=3,type=top,waterlogged=false]
conquest:brown_red_wood_shingles_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=true]
conquest:brown_red_wood_shingles_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=false]
conquest:brown_red_wood_shingles_quarter_slab[facing=west,layer=1,type=top,waterlogged=true]
conquest:brown_red_wood_shingles_quarter_slab[facing=west,layer=1,type=top,waterlogged=false]
conquest:brown_red_wood_shingles_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=true]
conquest:brown_red_wood_shingles_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=false]
conquest:brown_red_wood_shingles_quarter_slab[facing=west,layer=2,type=top,waterlogged=true]
conquest:brown_red_wood_shingles_quarter_slab[facing=west,layer=2,type=top,waterlogged=false]
conquest:brown_red_wood_shingles_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=true]
conquest:brown_red_wood_shingles_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=false]
conquest:brown_red_wood_shingles_quarter_slab[facing=west,layer=3,type=top,waterlogged=true]
conquest:brown_red_wood_shingles_quarter_slab[facing=west,layer=3,type=top,waterlogged=false]
conquest:brown_red_wood_shingles_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=true]
conquest:brown_red_wood_shingles_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=false]
conquest:brown_red_wood_shingles_quarter_slab[facing=east,layer=1,type=top,waterlogged=true]
conquest:brown_red_wood_shingles_quarter_slab[facing=east,layer=1,type=top,waterlogged=false]
conquest:brown_red_wood_shingles_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=true]
conquest:brown_red_wood_shingles_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=false]
conquest:brown_red_wood_shingles_quarter_slab[facing=east,layer=2,type=top,waterlogged=true]
conquest:brown_red_wood_shingles_quarter_slab[facing=east,layer=2,type=top,waterlogged=false]
conquest:brown_red_wood_shingles_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=true]
conquest:brown_red_wood_shingles_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=false]
conquest:brown_red_wood_shingles_quarter_slab[facing=east,layer=3,type=top,waterlogged=true]
conquest:brown_red_wood_shingles_quarter_slab[facing=east,layer=3,type=top,waterlogged=false]
conquest:brown_red_wood_shingles_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=true]
conquest:brown_red_wood_shingles_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=false]
conquest:brown_red_wood_shingles_slab[layer=1,type=top,waterlogged=true]
conquest:brown_red_wood_shingles_slab[layer=1,type=top,waterlogged=false]
conquest:brown_red_wood_shingles_slab[layer=1,type=bottom,waterlogged=true]
conquest:brown_red_wood_shingles_slab[layer=1,type=bottom,waterlogged=false]
conquest:brown_red_wood_shingles_slab[layer=2,type=top,waterlogged=true]
conquest:brown_red_wood_shingles_slab[layer=2,type=top,waterlogged=false]
conquest:brown_red_wood_shingles_slab[layer=2,type=bottom,waterlogged=true]
conquest:brown_red_wood_shingles_slab[layer=2,type=bottom,waterlogged=false]
conquest:brown_red_wood_shingles_slab[layer=3,type=top,waterlogged=true]
conquest:brown_red_wood_shingles_slab[layer=3,type=top,waterlogged=false]
conquest:brown_red_wood_shingles_slab[layer=3,type=bottom,waterlogged=true]
conquest:brown_red_wood_shingles_slab[layer=3,type=bottom,waterlogged=false]
conquest:brown_red_wood_shingles_slab[layer=4,type=top,waterlogged=true]
conquest:brown_red_wood_shingles_slab[layer=4,type=top,waterlogged=false]
conquest:brown_red_wood_shingles_slab[layer=4,type=bottom,waterlogged=true]
conquest:brown_red_wood_shingles_slab[layer=4,type=bottom,waterlogged=false]
conquest:brown_red_wood_shingles_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:brown_red_wood_shingles_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:brown_red_wood_shingles_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:brown_red_wood_shingles_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:brown_red_wood_shingles_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:brown_red_wood_shingles_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:brown_red_wood_shingles_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:brown_red_wood_shingles_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:brown_red_wood_shingles_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:brown_red_wood_shingles_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:brown_red_wood_shingles_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:brown_red_wood_shingles_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:brown_red_wood_shingles_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:brown_red_wood_shingles_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:brown_red_wood_shingles_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:brown_red_wood_shingles_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:brown_red_wood_shingles_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:brown_red_wood_shingles_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:brown_red_wood_shingles_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:brown_red_wood_shingles_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:brown_red_wood_shingles_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:brown_red_wood_shingles_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:brown_red_wood_shingles_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:brown_red_wood_shingles_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:brown_red_wood_shingles_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:brown_red_wood_shingles_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:brown_red_wood_shingles_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:brown_red_wood_shingles_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:brown_red_wood_shingles_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:brown_red_wood_shingles_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:brown_red_wood_shingles_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:brown_red_wood_shingles_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:brown_red_wood_shingles_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:brown_red_wood_shingles_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:brown_red_wood_shingles_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:brown_red_wood_shingles_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:brown_red_wood_shingles_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:brown_red_wood_shingles_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:brown_red_wood_shingles_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:brown_red_wood_shingles_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:brown_red_wood_shingles_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:brown_red_wood_shingles_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:brown_red_wood_shingles_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:brown_red_wood_shingles_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:brown_red_wood_shingles_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:brown_red_wood_shingles_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:brown_red_wood_shingles_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:brown_red_wood_shingles_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:brown_red_wood_shingles_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:brown_red_wood_shingles_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:brown_red_wood_shingles_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:brown_red_wood_shingles_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:brown_red_wood_shingles_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:brown_red_wood_shingles_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:brown_red_wood_shingles_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:brown_red_wood_shingles_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:brown_red_wood_shingles_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:brown_red_wood_shingles_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:brown_red_wood_shingles_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:brown_red_wood_shingles_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:brown_red_wood_shingles_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:brown_red_wood_shingles_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:brown_red_wood_shingles_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:brown_red_wood_shingles_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:brown_red_wood_shingles_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:brown_red_wood_shingles_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:brown_red_wood_shingles_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:brown_red_wood_shingles_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:brown_red_wood_shingles_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:brown_red_wood_shingles_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:brown_red_wood_shingles_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:brown_red_wood_shingles_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:brown_red_wood_shingles_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:brown_red_wood_shingles_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:brown_red_wood_shingles_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:brown_red_wood_shingles_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:brown_red_wood_shingles_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:brown_red_wood_shingles_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:brown_red_wood_shingles_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:brown_red_wood_shingles_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:brown_red_wood_shingles_vertical_corner[facing=north,layer=1,waterlogged=true]
conquest:brown_red_wood_shingles_vertical_corner[facing=north,layer=1,waterlogged=false]
conquest:brown_red_wood_shingles_vertical_corner[facing=north,layer=2,waterlogged=true]
conquest:brown_red_wood_shingles_vertical_corner[facing=north,layer=2,waterlogged=false]
conquest:brown_red_wood_shingles_vertical_corner[facing=north,layer=3,waterlogged=true]
conquest:brown_red_wood_shingles_vertical_corner[facing=north,layer=3,waterlogged=false]
conquest:brown_red_wood_shingles_vertical_corner[facing=north,layer=4,waterlogged=true]
conquest:brown_red_wood_shingles_vertical_corner[facing=north,layer=4,waterlogged=false]
conquest:brown_red_wood_shingles_vertical_corner[facing=south,layer=1,waterlogged=true]
conquest:brown_red_wood_shingles_vertical_corner[facing=south,layer=1,waterlogged=false]
conquest:brown_red_wood_shingles_vertical_corner[facing=south,layer=2,waterlogged=true]
conquest:brown_red_wood_shingles_vertical_corner[facing=south,layer=2,waterlogged=false]
conquest:brown_red_wood_shingles_vertical_corner[facing=south,layer=3,waterlogged=true]
conquest:brown_red_wood_shingles_vertical_corner[facing=south,layer=3,waterlogged=false]
conquest:brown_red_wood_shingles_vertical_corner[facing=south,layer=4,waterlogged=true]
conquest:brown_red_wood_shingles_vertical_corner[facing=south,layer=4,waterlogged=false]
conquest:brown_red_wood_shingles_vertical_corner[facing=west,layer=1,waterlogged=true]
conquest:brown_red_wood_shingles_vertical_corner[facing=west,layer=1,waterlogged=false]
conquest:brown_red_wood_shingles_vertical_corner[facing=west,layer=2,waterlogged=true]
conquest:brown_red_wood_shingles_vertical_corner[facing=west,layer=2,waterlogged=false]
conquest:brown_red_wood_shingles_vertical_corner[facing=west,layer=3,waterlogged=true]
conquest:brown_red_wood_shingles_vertical_corner[facing=west,layer=3,waterlogged=false]
conquest:brown_red_wood_shingles_vertical_corner[facing=west,layer=4,waterlogged=true]
conquest:brown_red_wood_shingles_vertical_corner[facing=west,layer=4,waterlogged=false]
conquest:brown_red_wood_shingles_vertical_corner[facing=east,layer=1,waterlogged=true]
conquest:brown_red_wood_shingles_vertical_corner[facing=east,layer=1,waterlogged=false]
conquest:brown_red_wood_shingles_vertical_corner[facing=east,layer=2,waterlogged=true]
conquest:brown_red_wood_shingles_vertical_corner[facing=east,layer=2,waterlogged=false]
conquest:brown_red_wood_shingles_vertical_corner[facing=east,layer=3,waterlogged=true]
conquest:brown_red_wood_shingles_vertical_corner[facing=east,layer=3,waterlogged=false]
conquest:brown_red_wood_shingles_vertical_corner[facing=east,layer=4,waterlogged=true]
conquest:brown_red_wood_shingles_vertical_corner[facing=east,layer=4,waterlogged=false]
conquest:brown_red_wood_shingles_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:brown_red_wood_shingles_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:brown_red_wood_shingles_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:brown_red_wood_shingles_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:brown_red_wood_shingles_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:brown_red_wood_shingles_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:brown_red_wood_shingles_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:brown_red_wood_shingles_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:brown_red_wood_shingles_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:brown_red_wood_shingles_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:brown_red_wood_shingles_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:brown_red_wood_shingles_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:brown_red_wood_shingles_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:brown_red_wood_shingles_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:brown_red_wood_shingles_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:brown_red_wood_shingles_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:brown_red_wood_shingles_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:brown_red_wood_shingles_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:brown_red_wood_shingles_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:brown_red_wood_shingles_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:brown_red_wood_shingles_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:brown_red_wood_shingles_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:brown_red_wood_shingles_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:brown_red_wood_shingles_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:brown_red_wood_shingles_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:brown_red_wood_shingles_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:brown_red_wood_shingles_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:brown_red_wood_shingles_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:brown_red_wood_shingles_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:brown_red_wood_shingles_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:brown_red_wood_shingles_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:brown_red_wood_shingles_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:brown_red_wood_shingles_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:brown_red_wood_shingles_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:brown_red_wood_shingles_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:brown_red_wood_shingles_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:brown_red_wood_shingles_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:brown_red_wood_shingles_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:brown_red_wood_shingles_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:brown_red_wood_shingles_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:brown_red_wood_shingles_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:brown_red_wood_shingles_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:brown_red_wood_shingles_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:brown_red_wood_shingles_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:brown_red_wood_shingles_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:brown_red_wood_shingles_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:brown_red_wood_shingles_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:brown_red_wood_shingles_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:brown_red_wood_shingles_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:brown_red_wood_shingles_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:brown_red_wood_shingles_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:brown_red_wood_shingles_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:brown_red_wood_shingles_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:brown_red_wood_shingles_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:brown_red_wood_shingles_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:brown_red_wood_shingles_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:brown_red_wood_shingles_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:brown_red_wood_shingles_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:brown_red_wood_shingles_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:brown_red_wood_shingles_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:brown_red_wood_shingles_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:brown_red_wood_shingles_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:brown_red_wood_shingles_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:brown_red_wood_shingles_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:brown_red_wood_shingles_vertical_quarter[facing=north,layer=1,waterlogged=true]
conquest:brown_red_wood_shingles_vertical_quarter[facing=north,layer=1,waterlogged=false]
conquest:brown_red_wood_shingles_vertical_quarter[facing=north,layer=2,waterlogged=true]
conquest:brown_red_wood_shingles_vertical_quarter[facing=north,layer=2,waterlogged=false]
conquest:brown_red_wood_shingles_vertical_quarter[facing=north,layer=3,waterlogged=true]
conquest:brown_red_wood_shingles_vertical_quarter[facing=north,layer=3,waterlogged=false]
conquest:brown_red_wood_shingles_vertical_quarter[facing=north,layer=4,waterlogged=true]
conquest:brown_red_wood_shingles_vertical_quarter[facing=north,layer=4,waterlogged=false]
conquest:brown_red_wood_shingles_vertical_quarter[facing=south,layer=1,waterlogged=true]
conquest:brown_red_wood_shingles_vertical_quarter[facing=south,layer=1,waterlogged=false]
conquest:brown_red_wood_shingles_vertical_quarter[facing=south,layer=2,waterlogged=true]
conquest:brown_red_wood_shingles_vertical_quarter[facing=south,layer=2,waterlogged=false]
conquest:brown_red_wood_shingles_vertical_quarter[facing=south,layer=3,waterlogged=true]
conquest:brown_red_wood_shingles_vertical_quarter[facing=south,layer=3,waterlogged=false]
conquest:brown_red_wood_shingles_vertical_quarter[facing=south,layer=4,waterlogged=true]
conquest:brown_red_wood_shingles_vertical_quarter[facing=south,layer=4,waterlogged=false]
conquest:brown_red_wood_shingles_vertical_quarter[facing=west,layer=1,waterlogged=true]
conquest:brown_red_wood_shingles_vertical_quarter[facing=west,layer=1,waterlogged=false]
conquest:brown_red_wood_shingles_vertical_quarter[facing=west,layer=2,waterlogged=true]
conquest:brown_red_wood_shingles_vertical_quarter[facing=west,layer=2,waterlogged=false]
conquest:brown_red_wood_shingles_vertical_quarter[facing=west,layer=3,waterlogged=true]
conquest:brown_red_wood_shingles_vertical_quarter[facing=west,layer=3,waterlogged=false]
conquest:brown_red_wood_shingles_vertical_quarter[facing=west,layer=4,waterlogged=true]
conquest:brown_red_wood_shingles_vertical_quarter[facing=west,layer=4,waterlogged=false]
conquest:brown_red_wood_shingles_vertical_quarter[facing=east,layer=1,waterlogged=true]
conquest:brown_red_wood_shingles_vertical_quarter[facing=east,layer=1,waterlogged=false]
conquest:brown_red_wood_shingles_vertical_quarter[facing=east,layer=2,waterlogged=true]
conquest:brown_red_wood_shingles_vertical_quarter[facing=east,layer=2,waterlogged=false]
conquest:brown_red_wood_shingles_vertical_quarter[facing=east,layer=3,waterlogged=true]
conquest:brown_red_wood_shingles_vertical_quarter[facing=east,layer=3,waterlogged=false]
conquest:brown_red_wood_shingles_vertical_quarter[facing=east,layer=4,waterlogged=true]
conquest:brown_red_wood_shingles_vertical_quarter[facing=east,layer=4,waterlogged=false]
conquest:brown_red_wood_shingles_vertical_slab[facing=north,layer=1,waterlogged=true]
conquest:brown_red_wood_shingles_vertical_slab[facing=north,layer=1,waterlogged=false]
conquest:brown_red_wood_shingles_vertical_slab[facing=north,layer=2,waterlogged=true]
conquest:brown_red_wood_shingles_vertical_slab[facing=north,layer=2,waterlogged=false]
conquest:brown_red_wood_shingles_vertical_slab[facing=north,layer=3,waterlogged=true]
conquest:brown_red_wood_shingles_vertical_slab[facing=north,layer=3,waterlogged=false]
conquest:brown_red_wood_shingles_vertical_slab[facing=north,layer=4,waterlogged=true]
conquest:brown_red_wood_shingles_vertical_slab[facing=north,layer=4,waterlogged=false]
conquest:brown_red_wood_shingles_vertical_slab[facing=south,layer=1,waterlogged=true]
conquest:brown_red_wood_shingles_vertical_slab[facing=south,layer=1,waterlogged=false]
conquest:brown_red_wood_shingles_vertical_slab[facing=south,layer=2,waterlogged=true]
conquest:brown_red_wood_shingles_vertical_slab[facing=south,layer=2,waterlogged=false]
conquest:brown_red_wood_shingles_vertical_slab[facing=south,layer=3,waterlogged=true]
conquest:brown_red_wood_shingles_vertical_slab[facing=south,layer=3,waterlogged=false]
conquest:brown_red_wood_shingles_vertical_slab[facing=south,layer=4,waterlogged=true]
conquest:brown_red_wood_shingles_vertical_slab[facing=south,layer=4,waterlogged=false]
conquest:brown_red_wood_shingles_vertical_slab[facing=west,layer=1,waterlogged=true]
conquest:brown_red_wood_shingles_vertical_slab[facing=west,layer=1,waterlogged=false]
conquest:brown_red_wood_shingles_vertical_slab[facing=west,layer=2,waterlogged=true]
conquest:brown_red_wood_shingles_vertical_slab[facing=west,layer=2,waterlogged=false]
conquest:brown_red_wood_shingles_vertical_slab[facing=west,layer=3,waterlogged=true]
conquest:brown_red_wood_shingles_vertical_slab[facing=west,layer=3,waterlogged=false]
conquest:brown_red_wood_shingles_vertical_slab[facing=west,layer=4,waterlogged=true]
conquest:brown_red_wood_shingles_vertical_slab[facing=west,layer=4,waterlogged=false]
conquest:brown_red_wood_shingles_vertical_slab[facing=east,layer=1,waterlogged=true]
conquest:brown_red_wood_shingles_vertical_slab[facing=east,layer=1,waterlogged=false]
conquest:brown_red_wood_shingles_vertical_slab[facing=east,layer=2,waterlogged=true]
conquest:brown_red_wood_shingles_vertical_slab[facing=east,layer=2,waterlogged=false]
conquest:brown_red_wood_shingles_vertical_slab[facing=east,layer=3,waterlogged=true]
conquest:brown_red_wood_shingles_vertical_slab[facing=east,layer=3,waterlogged=false]
conquest:brown_red_wood_shingles_vertical_slab[facing=east,layer=4,waterlogged=true]
conquest:brown_red_wood_shingles_vertical_slab[facing=east,layer=4,waterlogged=false]
conquest:brown_red_wood_shingles_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:brown_red_wood_shingles_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:brown_red_wood_shingles_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:brown_red_wood_shingles_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:brown_red_wood_shingles_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:brown_red_wood_shingles_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:brown_red_wood_shingles_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:brown_red_wood_shingles_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:brown_red_wood_shingles_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:brown_red_wood_shingles_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:brown_red_wood_shingles_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:brown_red_wood_shingles_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:brown_red_wood_shingles_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:brown_red_wood_shingles_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:brown_red_wood_shingles_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:brown_red_wood_shingles_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:brown_red_wood_shingles_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:brown_red_wood_shingles_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:brown_red_wood_shingles_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:brown_red_wood_shingles_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:brown_red_wood_shingles_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:brown_red_wood_shingles_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:brown_red_wood_shingles_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:brown_red_wood_shingles_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:brown_red_wood_shingles_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:brown_red_wood_shingles_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:brown_red_wood_shingles_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:brown_red_wood_shingles_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:brown_red_wood_shingles_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:brown_red_wood_shingles_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:brown_red_wood_shingles_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:brown_red_wood_shingles_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:brown_red_wood_shingles_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:brown_red_wood_shingles_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:brown_red_wood_shingles_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:brown_red_wood_shingles_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:brown_red_wood_shingles_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:brown_red_wood_shingles_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:brown_red_wood_shingles_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:brown_red_wood_shingles_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:brown_red_wood_shingles_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:brown_red_wood_shingles_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:brown_red_wood_shingles_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:brown_red_wood_shingles_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:brown_red_wood_shingles_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:brown_red_wood_shingles_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:brown_red_wood_shingles_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:brown_red_wood_shingles_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:brown_red_wood_shingles_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:brown_red_wood_shingles_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:brown_red_wood_shingles_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:brown_red_wood_shingles_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:brown_red_wood_shingles_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:brown_red_wood_shingles_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:brown_red_wood_shingles_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:brown_red_wood_shingles_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:brown_red_wood_shingles_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:brown_red_wood_shingles_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:brown_red_wood_shingles_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:brown_red_wood_shingles_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:brown_red_wood_shingles_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:brown_red_wood_shingles_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:brown_red_wood_shingles_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:brown_red_wood_shingles_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:brown_red_wood_shingles_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:brown_red_wood_shingles_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:brown_red_wood_shingles_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:brown_red_wood_shingles_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:brown_red_wood_shingles_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:brown_red_wood_shingles_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:brown_red_wood_shingles_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:brown_red_wood_shingles_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:brown_red_wood_shingles_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:brown_red_wood_shingles_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:brown_red_wood_shingles_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:brown_red_wood_shingles_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:brown_red_wood_shingles_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:brown_red_wood_shingles_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:brown_red_wood_shingles_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:brown_red_wood_shingles_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:brown_red_wood_shingles_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:brown_red_wood_shingles_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:brown_red_wood_shingles_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:brown_red_wood_shingles_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:brown_red_wood_shingles_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:brown_red_wood_shingles_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:brown_red_wood_shingles_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:brown_red_wood_shingles_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:brown_red_wood_shingles_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:brown_red_wood_shingles_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:brown_red_wood_shingles_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:brown_red_wood_shingles_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:brown_red_wood_shingles_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:brown_red_wood_shingles_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:brown_red_wood_shingles_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:brown_red_wood_shingles_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:brown_red_wood_shingles_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:brown_red_wood_shingles_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:brown_red_wood_shingles_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:brown_red_wood_shingles_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:brown_red_wood_shingles_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:brown_red_wood_shingles_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:brown_red_wood_shingles_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:brown_red_wood_shingles_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:brown_red_wood_shingles_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:brown_red_wood_shingles_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:brown_red_wood_shingles_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:brown_red_wood_shingles_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:brown_red_wood_shingles_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:brown_red_wood_shingles_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:brown_red_wood_shingles_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:brown_red_wood_shingles_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:brown_red_wood_shingles_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:brown_red_wood_shingles_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:brown_red_wood_shingles_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:brown_red_wood_shingles_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:brown_red_wood_shingles_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:brown_red_wood_shingles_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:brown_red_wood_shingles_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:brown_red_wood_shingles_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:brown_red_wood_shingles_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:brown_red_wood_shingles_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:brown_red_wood_shingles_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:brown_red_wood_shingles_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:brown_red_wood_shingles_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:brown_red_wood_shingles_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:brown_red_wood_shingles_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:brown_red_wood_shingles_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:brown_red_wood_shingles_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:brown_red_wood_shingles_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:brown_red_wood_shingles_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:brown_red_wood_shingles_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:brown_red_wood_shingles_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:brown_red_wood_shingles_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:brown_red_wood_shingles_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:brown_red_wood_shingles_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:brown_red_wood_shingles_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:brown_red_wood_shingles_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:brown_red_wood_shingles_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:brown_red_wood_shingles_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:brown_red_wood_shingles_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:brown_red_wood_shingles_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:brown_red_wood_shingles_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:brown_red_wood_shingles_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:brown_red_wood_shingles_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:brown_red_wood_shingles_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:brown_red_wood_shingles_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:brown_red_wood_shingles_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:brown_red_wood_shingles_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:brown_red_wood_shingles_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:brown_red_wood_shingles_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:brown_red_wood_shingles_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:brown_red_wood_shingles_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:brown_red_wood_shingles_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:brown_red_wood_shingles_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:brown_red_wood_shingles_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:brown_red_wood_shingles_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:brown_red_wood_shingles_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:brown_red_wood_shingles_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:brown_red_wood_shingles_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:brown_red_wood_shingles_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:brown_red_wood_shingles_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:brown_red_wood_shingles_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:brown_red_wood_shingles_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:brown_red_wood_shingles_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:brown_red_wood_shingles_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:brown_red_wood_shingles_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:brown_red_wood_shingles_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:brown_red_wood_shingles_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:brown_red_wood_shingles_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:brown_red_wood_shingles_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:brown_red_wood_shingles_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:brown_red_wood_shingles_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:brown_red_wood_shingles_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:brown_red_wood_shingles_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:brown_red_wood_shingles_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:brown_red_wood_shingles_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:brown_red_wood_shingles_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:brown_red_wood_shingles_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:brown_red_wood_shingles_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:brown_red_wood_shingles_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:brown_red_wood_shingles_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:brown_red_wood_shingles_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:brown_red_wood_shingles_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:brown_red_wood_shingles_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:brown_red_wood_shingles_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:brown_red_wood_shingles_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:brown_red_wood_shingles_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:brown_red_wood_shingles_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:brown_red_wood_shingles_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:brown_red_wood_shingles_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:brown_red_wood_shingles_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:brown_red_wood_shingles_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:brown_red_wood_shingles_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:brown_red_wood_shingles_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:brown_red_wood_shingles_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:brown_red_wood_shingles_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:brown_red_wood_shingles_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:brown_red_wood_shingles_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:brown_red_wood_shingles_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:brown_red_wood_shingles_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:brown_red_wood_shingles_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:brown_red_wood_shingles_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:brown_red_wood_shingles_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:brown_red_wood_shingles_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:brown_red_wood_shingles_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:brown_red_wood_shingles_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:brown_red_wood_shingles_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:brown_red_wood_shingles_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:brown_red_wood_shingles_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:brown_red_wood_shingles_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:brown_red_wood_shingles_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:brown_red_wood_shingles_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:brown_red_wood_shingles_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:brown_red_wood_shingles_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:brown_red_wood_shingles_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:brown_red_wood_shingles_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:brown_red_wood_shingles_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:brown_red_wood_shingles_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:brown_red_wood_shingles_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:brown_red_wood_shingles_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:brown_red_wood_shingles_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:brown_red_wood_shingles_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:brown_red_wood_shingles_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:brown_red_wood_shingles_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:brown_red_wood_shingles_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:brown_red_wood_shingles_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:brown_red_wood_shingles_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:brown_red_wood_shingles_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:brown_red_wood_shingles_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:brown_red_wood_shingles_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:brown_red_wood_shingles_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:brown_red_wood_shingles_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:brown_red_wood_shingles_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:brown_red_wood_shingles_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:brown_red_wood_shingles_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:brown_red_wood_shingles_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:brown_red_wood_shingles_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:brown_red_wood_shingles_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:brown_red_wood_shingles_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:brown_red_wood_shingles_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:brown_red_wood_shingles_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:brown_red_wood_shingles_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:brown_red_wood_shingles_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:brown_red_wood_shingles_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:brown_red_wood_shingles_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:brown_red_wood_shingles_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:brown_red_wood_shingles_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:brown_red_wood_shingles_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:brown_red_wood_shingles_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:brown_red_wood_shingles_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:brown_red_wood_shingles_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:brown_red_wood_shingles_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:brown_red_wood_shingles_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:brown_red_wood_shingles_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:brown_red_wood_shingles_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:brown_red_wood_shingles_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:brown_red_wood_shingles_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:brown_red_wood_shingles_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:brown_red_wood_shingles_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:brown_red_wood_shingles_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:brown_red_wood_shingles_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:brown_red_wood_shingles_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:brown_red_wood_shingles_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:brown_red_wood_shingles_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:brown_red_wood_shingles_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:brown_red_wood_shingles_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:brown_red_wood_shingles_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:brown_red_wood_shingles_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:brown_red_wood_shingles_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:brown_red_wood_shingles_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:brown_red_wood_shingles_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:brown_red_wood_shingles_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:brown_red_wood_shingles_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:brown_red_wood_shingles_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:brown_red_wood_shingles_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:brown_red_wood_shingles_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:brown_red_wood_shingles_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:brown_red_wood_shingles_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:brown_red_wood_shingles_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:brown_red_wood_shingles_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:brown_red_wood_shingles_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:brown_red_wood_shingles_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:brown_red_wood_shingles_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:brown_red_wood_shingles_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:brown_red_wood_shingles_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:brown_red_wood_shingles_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:brown_red_wood_shingles_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:brown_red_wood_shingles_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:brown_red_wood_shingles_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:brown_red_wood_shingles_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:brown_red_wood_shingles_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:brown_red_wood_shingles_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:brown_red_wood_shingles_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:brown_red_wood_shingles_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:brown_red_wood_shingles_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:brown_red_wood_shingles_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:brown_red_wood_shingles_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:brown_red_wood_shingles_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:brown_red_wood_shingles_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:brown_red_wood_shingles_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:brown_red_wood_shingles_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:brown_red_wood_shingles_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:brown_red_wood_shingles_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:brown_red_wood_shingles_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:brown_red_wood_shingles_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:brown_red_wood_shingles_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:brown_red_wood_shingles_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:brown_red_wood_shingles_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:brown_red_wood_shingles_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:brown_red_wood_shingles_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:brown_red_wood_shingles_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:brown_red_wood_shingles_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:brown_red_wood_shingles_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:brown_red_wood_shingles_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:brown_red_wood_shingles_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:brown_red_wood_shingles_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:brown_red_wood_shingles_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:brown_red_wood_shingles_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:brown_red_wood_shingles_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:brown_red_wood_shingles_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:brown_red_wood_shingles_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:brown_red_wood_shingles_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:brown_red_wood_shingles_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:brown_sand
conquest:brown_sand_layer[layers=1,waterlogged=true]
conquest:brown_sand_layer[layers=1,waterlogged=false]
conquest:brown_sand_layer[layers=2,waterlogged=true]
conquest:brown_sand_layer[layers=2,waterlogged=false]
conquest:brown_sand_layer[layers=3,waterlogged=true]
conquest:brown_sand_layer[layers=3,waterlogged=false]
conquest:brown_sand_layer[layers=4,waterlogged=true]
conquest:brown_sand_layer[layers=4,waterlogged=false]
conquest:brown_sand_layer[layers=5,waterlogged=true]
conquest:brown_sand_layer[layers=5,waterlogged=false]
conquest:brown_sand_layer[layers=6,waterlogged=true]
conquest:brown_sand_layer[layers=6,waterlogged=false]
conquest:brown_sand_layer[layers=7,waterlogged=true]
conquest:brown_sand_layer[layers=7,waterlogged=false]
conquest:brown_sand_layer[layers=8,waterlogged=true]
conquest:brown_sand_layer[layers=8,waterlogged=false]
conquest:brown_sand_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:brown_sand_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:brown_sand_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:brown_sand_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:brown_sand_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:brown_sand_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:brown_sand_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:brown_sand_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:brown_sand_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:brown_sand_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:brown_sand_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:brown_sand_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:brown_sand_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:brown_sand_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:brown_sand_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:brown_sand_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:brown_sand_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:brown_sand_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:brown_sand_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:brown_sand_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:brown_sand_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:brown_sand_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:brown_sand_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:brown_sand_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:brown_sand_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:brown_sand_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:brown_sand_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:brown_sand_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:brown_sand_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:brown_sand_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:brown_sand_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:brown_sand_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:brown_sand_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:brown_sand_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:brown_sand_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:brown_sand_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:brown_sand_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:brown_sand_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:brown_sand_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:brown_sand_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:brown_sand_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:brown_sand_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:brown_sand_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:brown_sand_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:brown_sand_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:brown_sand_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:brown_sand_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:brown_sand_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:brown_sand_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:brown_sand_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:brown_sand_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:brown_sand_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:brown_sand_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:brown_sand_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:brown_sand_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:brown_sand_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:brown_sand_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:brown_sand_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:brown_sand_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:brown_sand_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:brown_sand_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:brown_sand_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:brown_sand_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:brown_sand_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:brown_sand_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:brown_sand_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:brown_sand_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:brown_sand_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:brown_sand_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:brown_sand_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:brown_sand_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:brown_sand_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:brown_sand_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:brown_sand_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:brown_sand_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:brown_sand_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:brown_sand_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:brown_sand_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:brown_sand_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:brown_sand_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:brown_sandstone
conquest:brown_sandstone_brick
conquest:brown_sandstone_brick_arrowslit[facing=north,waterlogged=true]
conquest:brown_sandstone_brick_arrowslit[facing=north,waterlogged=false]
conquest:brown_sandstone_brick_arrowslit[facing=south,waterlogged=true]
conquest:brown_sandstone_brick_arrowslit[facing=south,waterlogged=false]
conquest:brown_sandstone_brick_arrowslit[facing=west,waterlogged=true]
conquest:brown_sandstone_brick_arrowslit[facing=west,waterlogged=false]
conquest:brown_sandstone_brick_arrowslit[facing=east,waterlogged=true]
conquest:brown_sandstone_brick_arrowslit[facing=east,waterlogged=false]
conquest:brown_sandstone_brick_balustrade[axis=x,waterlogged=true]
conquest:brown_sandstone_brick_balustrade[axis=x,waterlogged=false]
conquest:brown_sandstone_brick_balustrade[axis=y,waterlogged=true]
conquest:brown_sandstone_brick_balustrade[axis=y,waterlogged=false]
conquest:brown_sandstone_brick_balustrade[axis=z,waterlogged=true]
conquest:brown_sandstone_brick_balustrade[axis=z,waterlogged=false]
conquest:brown_sandstone_brick_capital[facing=flat,type=top,waterlogged=true]
conquest:brown_sandstone_brick_capital[facing=flat,type=top,waterlogged=false]
conquest:brown_sandstone_brick_capital[facing=flat,type=bottom,waterlogged=true]
conquest:brown_sandstone_brick_capital[facing=flat,type=bottom,waterlogged=false]
conquest:brown_sandstone_brick_capital[facing=north,type=top,waterlogged=true]
conquest:brown_sandstone_brick_capital[facing=north,type=top,waterlogged=false]
conquest:brown_sandstone_brick_capital[facing=north,type=bottom,waterlogged=true]
conquest:brown_sandstone_brick_capital[facing=north,type=bottom,waterlogged=false]
conquest:brown_sandstone_brick_capital[facing=south,type=top,waterlogged=true]
conquest:brown_sandstone_brick_capital[facing=south,type=top,waterlogged=false]
conquest:brown_sandstone_brick_capital[facing=south,type=bottom,waterlogged=true]
conquest:brown_sandstone_brick_capital[facing=south,type=bottom,waterlogged=false]
conquest:brown_sandstone_brick_capital[facing=east,type=top,waterlogged=true]
conquest:brown_sandstone_brick_capital[facing=east,type=top,waterlogged=false]
conquest:brown_sandstone_brick_capital[facing=east,type=bottom,waterlogged=true]
conquest:brown_sandstone_brick_capital[facing=east,type=bottom,waterlogged=false]
conquest:brown_sandstone_brick_capital[facing=west,type=top,waterlogged=true]
conquest:brown_sandstone_brick_capital[facing=west,type=top,waterlogged=false]
conquest:brown_sandstone_brick_capital[facing=west,type=bottom,waterlogged=true]
conquest:brown_sandstone_brick_capital[facing=west,type=bottom,waterlogged=false]
conquest:brown_sandstone_brick_corner_slab[facing=north,type=top,waterlogged=true]
conquest:brown_sandstone_brick_corner_slab[facing=north,type=top,waterlogged=false]
conquest:brown_sandstone_brick_corner_slab[facing=north,type=bottom,waterlogged=true]
conquest:brown_sandstone_brick_corner_slab[facing=north,type=bottom,waterlogged=false]
conquest:brown_sandstone_brick_corner_slab[facing=south,type=top,waterlogged=true]
conquest:brown_sandstone_brick_corner_slab[facing=south,type=top,waterlogged=false]
conquest:brown_sandstone_brick_corner_slab[facing=south,type=bottom,waterlogged=true]
conquest:brown_sandstone_brick_corner_slab[facing=south,type=bottom,waterlogged=false]
conquest:brown_sandstone_brick_corner_slab[facing=west,type=top,waterlogged=true]
conquest:brown_sandstone_brick_corner_slab[facing=west,type=top,waterlogged=false]
conquest:brown_sandstone_brick_corner_slab[facing=west,type=bottom,waterlogged=true]
conquest:brown_sandstone_brick_corner_slab[facing=west,type=bottom,waterlogged=false]
conquest:brown_sandstone_brick_corner_slab[facing=east,type=top,waterlogged=true]
conquest:brown_sandstone_brick_corner_slab[facing=east,type=top,waterlogged=false]
conquest:brown_sandstone_brick_corner_slab[facing=east,type=bottom,waterlogged=true]
conquest:brown_sandstone_brick_corner_slab[facing=east,type=bottom,waterlogged=false]
conquest:brown_sandstone_brick_eighth_slab[facing=north,type=top,waterlogged=true]
conquest:brown_sandstone_brick_eighth_slab[facing=north,type=top,waterlogged=false]
conquest:brown_sandstone_brick_eighth_slab[facing=north,type=bottom,waterlogged=true]
conquest:brown_sandstone_brick_eighth_slab[facing=north,type=bottom,waterlogged=false]
conquest:brown_sandstone_brick_eighth_slab[facing=south,type=top,waterlogged=true]
conquest:brown_sandstone_brick_eighth_slab[facing=south,type=top,waterlogged=false]
conquest:brown_sandstone_brick_eighth_slab[facing=south,type=bottom,waterlogged=true]
conquest:brown_sandstone_brick_eighth_slab[facing=south,type=bottom,waterlogged=false]
conquest:brown_sandstone_brick_eighth_slab[facing=west,type=top,waterlogged=true]
conquest:brown_sandstone_brick_eighth_slab[facing=west,type=top,waterlogged=false]
conquest:brown_sandstone_brick_eighth_slab[facing=west,type=bottom,waterlogged=true]
conquest:brown_sandstone_brick_eighth_slab[facing=west,type=bottom,waterlogged=false]
conquest:brown_sandstone_brick_eighth_slab[facing=east,type=top,waterlogged=true]
conquest:brown_sandstone_brick_eighth_slab[facing=east,type=top,waterlogged=false]
conquest:brown_sandstone_brick_eighth_slab[facing=east,type=bottom,waterlogged=true]
conquest:brown_sandstone_brick_eighth_slab[facing=east,type=bottom,waterlogged=false]
conquest:brown_sandstone_brick_pillar[layer=1,waterlogged=true]
conquest:brown_sandstone_brick_pillar[layer=1,waterlogged=false]
conquest:brown_sandstone_brick_pillar[layer=2,waterlogged=true]
conquest:brown_sandstone_brick_pillar[layer=2,waterlogged=false]
conquest:brown_sandstone_brick_pillar[layer=3,waterlogged=true]
conquest:brown_sandstone_brick_pillar[layer=3,waterlogged=false]
conquest:brown_sandstone_brick_quarter_slab[facing=north,layer=1,type=top,waterlogged=true]
conquest:brown_sandstone_brick_quarter_slab[facing=north,layer=1,type=top,waterlogged=false]
conquest:brown_sandstone_brick_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=true]
conquest:brown_sandstone_brick_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=false]
conquest:brown_sandstone_brick_quarter_slab[facing=north,layer=2,type=top,waterlogged=true]
conquest:brown_sandstone_brick_quarter_slab[facing=north,layer=2,type=top,waterlogged=false]
conquest:brown_sandstone_brick_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=true]
conquest:brown_sandstone_brick_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=false]
conquest:brown_sandstone_brick_quarter_slab[facing=north,layer=3,type=top,waterlogged=true]
conquest:brown_sandstone_brick_quarter_slab[facing=north,layer=3,type=top,waterlogged=false]
conquest:brown_sandstone_brick_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=true]
conquest:brown_sandstone_brick_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=false]
conquest:brown_sandstone_brick_quarter_slab[facing=south,layer=1,type=top,waterlogged=true]
conquest:brown_sandstone_brick_quarter_slab[facing=south,layer=1,type=top,waterlogged=false]
conquest:brown_sandstone_brick_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=true]
conquest:brown_sandstone_brick_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=false]
conquest:brown_sandstone_brick_quarter_slab[facing=south,layer=2,type=top,waterlogged=true]
conquest:brown_sandstone_brick_quarter_slab[facing=south,layer=2,type=top,waterlogged=false]
conquest:brown_sandstone_brick_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=true]
conquest:brown_sandstone_brick_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=false]
conquest:brown_sandstone_brick_quarter_slab[facing=south,layer=3,type=top,waterlogged=true]
conquest:brown_sandstone_brick_quarter_slab[facing=south,layer=3,type=top,waterlogged=false]
conquest:brown_sandstone_brick_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=true]
conquest:brown_sandstone_brick_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=false]
conquest:brown_sandstone_brick_quarter_slab[facing=west,layer=1,type=top,waterlogged=true]
conquest:brown_sandstone_brick_quarter_slab[facing=west,layer=1,type=top,waterlogged=false]
conquest:brown_sandstone_brick_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=true]
conquest:brown_sandstone_brick_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=false]
conquest:brown_sandstone_brick_quarter_slab[facing=west,layer=2,type=top,waterlogged=true]
conquest:brown_sandstone_brick_quarter_slab[facing=west,layer=2,type=top,waterlogged=false]
conquest:brown_sandstone_brick_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=true]
conquest:brown_sandstone_brick_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=false]
conquest:brown_sandstone_brick_quarter_slab[facing=west,layer=3,type=top,waterlogged=true]
conquest:brown_sandstone_brick_quarter_slab[facing=west,layer=3,type=top,waterlogged=false]
conquest:brown_sandstone_brick_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=true]
conquest:brown_sandstone_brick_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=false]
conquest:brown_sandstone_brick_quarter_slab[facing=east,layer=1,type=top,waterlogged=true]
conquest:brown_sandstone_brick_quarter_slab[facing=east,layer=1,type=top,waterlogged=false]
conquest:brown_sandstone_brick_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=true]
conquest:brown_sandstone_brick_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=false]
conquest:brown_sandstone_brick_quarter_slab[facing=east,layer=2,type=top,waterlogged=true]
conquest:brown_sandstone_brick_quarter_slab[facing=east,layer=2,type=top,waterlogged=false]
conquest:brown_sandstone_brick_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=true]
conquest:brown_sandstone_brick_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=false]
conquest:brown_sandstone_brick_quarter_slab[facing=east,layer=3,type=top,waterlogged=true]
conquest:brown_sandstone_brick_quarter_slab[facing=east,layer=3,type=top,waterlogged=false]
conquest:brown_sandstone_brick_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=true]
conquest:brown_sandstone_brick_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=false]
conquest:brown_sandstone_brick_slab[layers=1,type=top,waterlogged=true]
conquest:brown_sandstone_brick_slab[layers=1,type=top,waterlogged=false]
conquest:brown_sandstone_brick_slab[layers=1,type=bottom,waterlogged=true]
conquest:brown_sandstone_brick_slab[layers=1,type=bottom,waterlogged=false]
conquest:brown_sandstone_brick_slab[layers=2,type=top,waterlogged=true]
conquest:brown_sandstone_brick_slab[layers=2,type=top,waterlogged=false]
conquest:brown_sandstone_brick_slab[layers=2,type=bottom,waterlogged=true]
conquest:brown_sandstone_brick_slab[layers=2,type=bottom,waterlogged=false]
conquest:brown_sandstone_brick_slab[layers=3,type=top,waterlogged=true]
conquest:brown_sandstone_brick_slab[layers=3,type=top,waterlogged=false]
conquest:brown_sandstone_brick_slab[layers=3,type=bottom,waterlogged=true]
conquest:brown_sandstone_brick_slab[layers=3,type=bottom,waterlogged=false]
conquest:brown_sandstone_brick_slab[layers=4,type=top,waterlogged=true]
conquest:brown_sandstone_brick_slab[layers=4,type=top,waterlogged=false]
conquest:brown_sandstone_brick_slab[layers=4,type=bottom,waterlogged=true]
conquest:brown_sandstone_brick_slab[layers=4,type=bottom,waterlogged=false]
conquest:brown_sandstone_brick_slab[layers=5,type=top,waterlogged=true]
conquest:brown_sandstone_brick_slab[layers=5,type=top,waterlogged=false]
conquest:brown_sandstone_brick_slab[layers=5,type=bottom,waterlogged=true]
conquest:brown_sandstone_brick_slab[layers=5,type=bottom,waterlogged=false]
conquest:brown_sandstone_brick_slab[layers=6,type=top,waterlogged=true]
conquest:brown_sandstone_brick_slab[layers=6,type=top,waterlogged=false]
conquest:brown_sandstone_brick_slab[layers=6,type=bottom,waterlogged=true]
conquest:brown_sandstone_brick_slab[layers=6,type=bottom,waterlogged=false]
conquest:brown_sandstone_brick_slab[layers=7,type=top,waterlogged=true]
conquest:brown_sandstone_brick_slab[layers=7,type=top,waterlogged=false]
conquest:brown_sandstone_brick_slab[layers=7,type=bottom,waterlogged=true]
conquest:brown_sandstone_brick_slab[layers=7,type=bottom,waterlogged=false]
conquest:brown_sandstone_brick_slab[layers=8,type=top,waterlogged=true]
conquest:brown_sandstone_brick_slab[layers=8,type=top,waterlogged=false]
conquest:brown_sandstone_brick_slab[layers=8,type=bottom,waterlogged=true]
conquest:brown_sandstone_brick_slab[layers=8,type=bottom,waterlogged=false]
conquest:brown_sandstone_brick_small_arch[direction=northsouth,waterlogged=true]
conquest:brown_sandstone_brick_small_arch[direction=northsouth,waterlogged=false]
conquest:brown_sandstone_brick_small_arch[direction=eastwest,waterlogged=true]
conquest:brown_sandstone_brick_small_arch[direction=eastwest,waterlogged=false]
conquest:brown_sandstone_brick_small_arch_half[facing=north,waterlogged=true]
conquest:brown_sandstone_brick_small_arch_half[facing=north,waterlogged=false]
conquest:brown_sandstone_brick_small_arch_half[facing=south,waterlogged=true]
conquest:brown_sandstone_brick_small_arch_half[facing=south,waterlogged=false]
conquest:brown_sandstone_brick_small_arch_half[facing=west,waterlogged=true]
conquest:brown_sandstone_brick_small_arch_half[facing=west,waterlogged=false]
conquest:brown_sandstone_brick_small_arch_half[facing=east,waterlogged=true]
conquest:brown_sandstone_brick_small_arch_half[facing=east,waterlogged=false]
conquest:brown_sandstone_brick_small_window[down=true,up=true,waterlogged=true]
conquest:brown_sandstone_brick_small_window[down=true,up=true,waterlogged=false]
conquest:brown_sandstone_brick_small_window[down=true,up=false,waterlogged=true]
conquest:brown_sandstone_brick_small_window[down=true,up=false,waterlogged=false]
conquest:brown_sandstone_brick_small_window[down=false,up=true,waterlogged=true]
conquest:brown_sandstone_brick_small_window[down=false,up=true,waterlogged=false]
conquest:brown_sandstone_brick_small_window[down=false,up=false,waterlogged=true]
conquest:brown_sandstone_brick_small_window[down=false,up=false,waterlogged=false]
conquest:brown_sandstone_brick_small_window_half[down=true,facing=north,up=true,waterlogged=true]
conquest:brown_sandstone_brick_small_window_half[down=true,facing=north,up=true,waterlogged=false]
conquest:brown_sandstone_brick_small_window_half[down=true,facing=north,up=false,waterlogged=true]
conquest:brown_sandstone_brick_small_window_half[down=true,facing=north,up=false,waterlogged=false]
conquest:brown_sandstone_brick_small_window_half[down=true,facing=south,up=true,waterlogged=true]
conquest:brown_sandstone_brick_small_window_half[down=true,facing=south,up=true,waterlogged=false]
conquest:brown_sandstone_brick_small_window_half[down=true,facing=south,up=false,waterlogged=true]
conquest:brown_sandstone_brick_small_window_half[down=true,facing=south,up=false,waterlogged=false]
conquest:brown_sandstone_brick_small_window_half[down=true,facing=west,up=true,waterlogged=true]
conquest:brown_sandstone_brick_small_window_half[down=true,facing=west,up=true,waterlogged=false]
conquest:brown_sandstone_brick_small_window_half[down=true,facing=west,up=false,waterlogged=true]
conquest:brown_sandstone_brick_small_window_half[down=true,facing=west,up=false,waterlogged=false]
conquest:brown_sandstone_brick_small_window_half[down=true,facing=east,up=true,waterlogged=true]
conquest:brown_sandstone_brick_small_window_half[down=true,facing=east,up=true,waterlogged=false]
conquest:brown_sandstone_brick_small_window_half[down=true,facing=east,up=false,waterlogged=true]
conquest:brown_sandstone_brick_small_window_half[down=true,facing=east,up=false,waterlogged=false]
conquest:brown_sandstone_brick_small_window_half[down=false,facing=north,up=true,waterlogged=true]
conquest:brown_sandstone_brick_small_window_half[down=false,facing=north,up=true,waterlogged=false]
conquest:brown_sandstone_brick_small_window_half[down=false,facing=north,up=false,waterlogged=true]
conquest:brown_sandstone_brick_small_window_half[down=false,facing=north,up=false,waterlogged=false]
conquest:brown_sandstone_brick_small_window_half[down=false,facing=south,up=true,waterlogged=true]
conquest:brown_sandstone_brick_small_window_half[down=false,facing=south,up=true,waterlogged=false]
conquest:brown_sandstone_brick_small_window_half[down=false,facing=south,up=false,waterlogged=true]
conquest:brown_sandstone_brick_small_window_half[down=false,facing=south,up=false,waterlogged=false]
conquest:brown_sandstone_brick_small_window_half[down=false,facing=west,up=true,waterlogged=true]
conquest:brown_sandstone_brick_small_window_half[down=false,facing=west,up=true,waterlogged=false]
conquest:brown_sandstone_brick_small_window_half[down=false,facing=west,up=false,waterlogged=true]
conquest:brown_sandstone_brick_small_window_half[down=false,facing=west,up=false,waterlogged=false]
conquest:brown_sandstone_brick_small_window_half[down=false,facing=east,up=true,waterlogged=true]
conquest:brown_sandstone_brick_small_window_half[down=false,facing=east,up=true,waterlogged=false]
conquest:brown_sandstone_brick_small_window_half[down=false,facing=east,up=false,waterlogged=true]
conquest:brown_sandstone_brick_small_window_half[down=false,facing=east,up=false,waterlogged=false]
conquest:brown_sandstone_brick_sphere[type=egg,waterlogged=true]
conquest:brown_sandstone_brick_sphere[type=egg,waterlogged=false]
conquest:brown_sandstone_brick_sphere[type=small,waterlogged=true]
conquest:brown_sandstone_brick_sphere[type=small,waterlogged=false]
conquest:brown_sandstone_brick_sphere[type=large,waterlogged=true]
conquest:brown_sandstone_brick_sphere[type=large,waterlogged=false]
conquest:brown_sandstone_brick_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:brown_sandstone_brick_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:brown_sandstone_brick_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:brown_sandstone_brick_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:brown_sandstone_brick_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:brown_sandstone_brick_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:brown_sandstone_brick_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:brown_sandstone_brick_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:brown_sandstone_brick_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:brown_sandstone_brick_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:brown_sandstone_brick_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:brown_sandstone_brick_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:brown_sandstone_brick_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:brown_sandstone_brick_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:brown_sandstone_brick_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:brown_sandstone_brick_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:brown_sandstone_brick_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:brown_sandstone_brick_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:brown_sandstone_brick_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:brown_sandstone_brick_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:brown_sandstone_brick_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:brown_sandstone_brick_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:brown_sandstone_brick_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:brown_sandstone_brick_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:brown_sandstone_brick_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:brown_sandstone_brick_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:brown_sandstone_brick_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:brown_sandstone_brick_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:brown_sandstone_brick_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:brown_sandstone_brick_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:brown_sandstone_brick_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:brown_sandstone_brick_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:brown_sandstone_brick_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:brown_sandstone_brick_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:brown_sandstone_brick_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:brown_sandstone_brick_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:brown_sandstone_brick_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:brown_sandstone_brick_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:brown_sandstone_brick_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:brown_sandstone_brick_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:brown_sandstone_brick_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:brown_sandstone_brick_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:brown_sandstone_brick_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:brown_sandstone_brick_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:brown_sandstone_brick_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:brown_sandstone_brick_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:brown_sandstone_brick_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:brown_sandstone_brick_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:brown_sandstone_brick_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:brown_sandstone_brick_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:brown_sandstone_brick_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:brown_sandstone_brick_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:brown_sandstone_brick_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:brown_sandstone_brick_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:brown_sandstone_brick_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:brown_sandstone_brick_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:brown_sandstone_brick_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:brown_sandstone_brick_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:brown_sandstone_brick_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:brown_sandstone_brick_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:brown_sandstone_brick_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:brown_sandstone_brick_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:brown_sandstone_brick_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:brown_sandstone_brick_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:brown_sandstone_brick_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:brown_sandstone_brick_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:brown_sandstone_brick_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:brown_sandstone_brick_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:brown_sandstone_brick_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:brown_sandstone_brick_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:brown_sandstone_brick_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:brown_sandstone_brick_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:brown_sandstone_brick_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:brown_sandstone_brick_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:brown_sandstone_brick_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:brown_sandstone_brick_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:brown_sandstone_brick_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:brown_sandstone_brick_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:brown_sandstone_brick_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:brown_sandstone_brick_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:brown_sandstone_brick_two_meter_arch[facing=north,type=top]
conquest:brown_sandstone_brick_two_meter_arch[facing=north,type=bottom]
conquest:brown_sandstone_brick_two_meter_arch[facing=south,type=top]
conquest:brown_sandstone_brick_two_meter_arch[facing=south,type=bottom]
conquest:brown_sandstone_brick_two_meter_arch[facing=west,type=top]
conquest:brown_sandstone_brick_two_meter_arch[facing=west,type=bottom]
conquest:brown_sandstone_brick_two_meter_arch[facing=east,type=top]
conquest:brown_sandstone_brick_two_meter_arch[facing=east,type=bottom]
conquest:brown_sandstone_brick_two_meter_arch_half[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:brown_sandstone_brick_two_meter_arch_half[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:brown_sandstone_brick_two_meter_arch_half[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:brown_sandstone_brick_two_meter_arch_half[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:brown_sandstone_brick_two_meter_arch_half[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:brown_sandstone_brick_two_meter_arch_half[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:brown_sandstone_brick_two_meter_arch_half[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:brown_sandstone_brick_two_meter_arch_half[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:brown_sandstone_brick_two_meter_arch_half[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:brown_sandstone_brick_two_meter_arch_half[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:brown_sandstone_brick_two_meter_arch_half[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:brown_sandstone_brick_two_meter_arch_half[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:brown_sandstone_brick_two_meter_arch_half[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:brown_sandstone_brick_two_meter_arch_half[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:brown_sandstone_brick_two_meter_arch_half[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:brown_sandstone_brick_two_meter_arch_half[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:brown_sandstone_brick_two_meter_arch_half[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:brown_sandstone_brick_two_meter_arch_half[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:brown_sandstone_brick_two_meter_arch_half[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:brown_sandstone_brick_two_meter_arch_half[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:brown_sandstone_brick_two_meter_arch_half[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:brown_sandstone_brick_two_meter_arch_half[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:brown_sandstone_brick_two_meter_arch_half[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:brown_sandstone_brick_two_meter_arch_half[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:brown_sandstone_brick_two_meter_arch_half[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:brown_sandstone_brick_two_meter_arch_half[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:brown_sandstone_brick_two_meter_arch_half[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:brown_sandstone_brick_two_meter_arch_half[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:brown_sandstone_brick_two_meter_arch_half[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:brown_sandstone_brick_two_meter_arch_half[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:brown_sandstone_brick_two_meter_arch_half[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:brown_sandstone_brick_two_meter_arch_half[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:brown_sandstone_brick_two_meter_arch_half[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:brown_sandstone_brick_two_meter_arch_half[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:brown_sandstone_brick_two_meter_arch_half[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:brown_sandstone_brick_two_meter_arch_half[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:brown_sandstone_brick_two_meter_arch_half[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:brown_sandstone_brick_two_meter_arch_half[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:brown_sandstone_brick_two_meter_arch_half[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:brown_sandstone_brick_two_meter_arch_half[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:brown_sandstone_brick_two_meter_arch_half[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:brown_sandstone_brick_two_meter_arch_half[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:brown_sandstone_brick_two_meter_arch_half[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:brown_sandstone_brick_two_meter_arch_half[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:brown_sandstone_brick_two_meter_arch_half[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:brown_sandstone_brick_two_meter_arch_half[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:brown_sandstone_brick_two_meter_arch_half[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:brown_sandstone_brick_two_meter_arch_half[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:brown_sandstone_brick_two_meter_arch_half[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:brown_sandstone_brick_two_meter_arch_half[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:brown_sandstone_brick_two_meter_arch_half[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:brown_sandstone_brick_two_meter_arch_half[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:brown_sandstone_brick_two_meter_arch_half[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:brown_sandstone_brick_two_meter_arch_half[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:brown_sandstone_brick_two_meter_arch_half[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:brown_sandstone_brick_two_meter_arch_half[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:brown_sandstone_brick_two_meter_arch_half[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:brown_sandstone_brick_two_meter_arch_half[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:brown_sandstone_brick_two_meter_arch_half[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:brown_sandstone_brick_two_meter_arch_half[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:brown_sandstone_brick_two_meter_arch_half[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:brown_sandstone_brick_two_meter_arch_half[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:brown_sandstone_brick_two_meter_arch_half[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:brown_sandstone_brick_two_meter_arch_half[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:brown_sandstone_brick_vertical_corner[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:brown_sandstone_brick_vertical_corner[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:brown_sandstone_brick_vertical_corner[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:brown_sandstone_brick_vertical_corner[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:brown_sandstone_brick_vertical_corner[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:brown_sandstone_brick_vertical_corner[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:brown_sandstone_brick_vertical_corner[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:brown_sandstone_brick_vertical_corner[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:brown_sandstone_brick_vertical_corner[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:brown_sandstone_brick_vertical_corner[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:brown_sandstone_brick_vertical_corner[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:brown_sandstone_brick_vertical_corner[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:brown_sandstone_brick_vertical_corner[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:brown_sandstone_brick_vertical_corner[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:brown_sandstone_brick_vertical_corner[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:brown_sandstone_brick_vertical_corner[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:brown_sandstone_brick_vertical_corner[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:brown_sandstone_brick_vertical_corner[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:brown_sandstone_brick_vertical_corner[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:brown_sandstone_brick_vertical_corner[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:brown_sandstone_brick_vertical_corner[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:brown_sandstone_brick_vertical_corner[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:brown_sandstone_brick_vertical_corner[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:brown_sandstone_brick_vertical_corner[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:brown_sandstone_brick_vertical_corner[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:brown_sandstone_brick_vertical_corner[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:brown_sandstone_brick_vertical_corner[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:brown_sandstone_brick_vertical_corner[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:brown_sandstone_brick_vertical_corner[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:brown_sandstone_brick_vertical_corner[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:brown_sandstone_brick_vertical_corner[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:brown_sandstone_brick_vertical_corner[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:brown_sandstone_brick_vertical_corner[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:brown_sandstone_brick_vertical_corner[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:brown_sandstone_brick_vertical_corner[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:brown_sandstone_brick_vertical_corner[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:brown_sandstone_brick_vertical_corner[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:brown_sandstone_brick_vertical_corner[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:brown_sandstone_brick_vertical_corner[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:brown_sandstone_brick_vertical_corner[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:brown_sandstone_brick_vertical_corner[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:brown_sandstone_brick_vertical_corner[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:brown_sandstone_brick_vertical_corner[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:brown_sandstone_brick_vertical_corner[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:brown_sandstone_brick_vertical_corner[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:brown_sandstone_brick_vertical_corner[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:brown_sandstone_brick_vertical_corner[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:brown_sandstone_brick_vertical_corner[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:brown_sandstone_brick_vertical_corner[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:brown_sandstone_brick_vertical_corner[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:brown_sandstone_brick_vertical_corner[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:brown_sandstone_brick_vertical_corner[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:brown_sandstone_brick_vertical_corner[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:brown_sandstone_brick_vertical_corner[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:brown_sandstone_brick_vertical_corner[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:brown_sandstone_brick_vertical_corner[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:brown_sandstone_brick_vertical_corner[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:brown_sandstone_brick_vertical_corner[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:brown_sandstone_brick_vertical_corner[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:brown_sandstone_brick_vertical_corner[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:brown_sandstone_brick_vertical_corner[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:brown_sandstone_brick_vertical_corner[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:brown_sandstone_brick_vertical_corner[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:brown_sandstone_brick_vertical_corner[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:brown_sandstone_brick_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:brown_sandstone_brick_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:brown_sandstone_brick_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:brown_sandstone_brick_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:brown_sandstone_brick_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:brown_sandstone_brick_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:brown_sandstone_brick_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:brown_sandstone_brick_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:brown_sandstone_brick_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:brown_sandstone_brick_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:brown_sandstone_brick_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:brown_sandstone_brick_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:brown_sandstone_brick_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:brown_sandstone_brick_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:brown_sandstone_brick_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:brown_sandstone_brick_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:brown_sandstone_brick_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:brown_sandstone_brick_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:brown_sandstone_brick_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:brown_sandstone_brick_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:brown_sandstone_brick_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:brown_sandstone_brick_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:brown_sandstone_brick_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:brown_sandstone_brick_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:brown_sandstone_brick_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:brown_sandstone_brick_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:brown_sandstone_brick_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:brown_sandstone_brick_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:brown_sandstone_brick_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:brown_sandstone_brick_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:brown_sandstone_brick_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:brown_sandstone_brick_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:brown_sandstone_brick_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:brown_sandstone_brick_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:brown_sandstone_brick_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:brown_sandstone_brick_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:brown_sandstone_brick_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:brown_sandstone_brick_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:brown_sandstone_brick_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:brown_sandstone_brick_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:brown_sandstone_brick_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:brown_sandstone_brick_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:brown_sandstone_brick_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:brown_sandstone_brick_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:brown_sandstone_brick_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:brown_sandstone_brick_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:brown_sandstone_brick_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:brown_sandstone_brick_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:brown_sandstone_brick_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:brown_sandstone_brick_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:brown_sandstone_brick_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:brown_sandstone_brick_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:brown_sandstone_brick_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:brown_sandstone_brick_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:brown_sandstone_brick_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:brown_sandstone_brick_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:brown_sandstone_brick_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:brown_sandstone_brick_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:brown_sandstone_brick_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:brown_sandstone_brick_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:brown_sandstone_brick_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:brown_sandstone_brick_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:brown_sandstone_brick_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:brown_sandstone_brick_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:brown_sandstone_brick_vertical_quarter[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:brown_sandstone_brick_vertical_quarter[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:brown_sandstone_brick_vertical_quarter[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:brown_sandstone_brick_vertical_quarter[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:brown_sandstone_brick_vertical_quarter[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:brown_sandstone_brick_vertical_quarter[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:brown_sandstone_brick_vertical_quarter[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:brown_sandstone_brick_vertical_quarter[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:brown_sandstone_brick_vertical_quarter[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:brown_sandstone_brick_vertical_quarter[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:brown_sandstone_brick_vertical_quarter[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:brown_sandstone_brick_vertical_quarter[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:brown_sandstone_brick_vertical_quarter[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:brown_sandstone_brick_vertical_quarter[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:brown_sandstone_brick_vertical_quarter[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:brown_sandstone_brick_vertical_quarter[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:brown_sandstone_brick_vertical_quarter[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:brown_sandstone_brick_vertical_quarter[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:brown_sandstone_brick_vertical_quarter[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:brown_sandstone_brick_vertical_quarter[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:brown_sandstone_brick_vertical_quarter[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:brown_sandstone_brick_vertical_quarter[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:brown_sandstone_brick_vertical_quarter[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:brown_sandstone_brick_vertical_quarter[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:brown_sandstone_brick_vertical_quarter[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:brown_sandstone_brick_vertical_quarter[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:brown_sandstone_brick_vertical_quarter[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:brown_sandstone_brick_vertical_quarter[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:brown_sandstone_brick_vertical_quarter[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:brown_sandstone_brick_vertical_quarter[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:brown_sandstone_brick_vertical_quarter[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:brown_sandstone_brick_vertical_quarter[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:brown_sandstone_brick_vertical_quarter[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:brown_sandstone_brick_vertical_quarter[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:brown_sandstone_brick_vertical_quarter[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:brown_sandstone_brick_vertical_quarter[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:brown_sandstone_brick_vertical_quarter[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:brown_sandstone_brick_vertical_quarter[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:brown_sandstone_brick_vertical_quarter[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:brown_sandstone_brick_vertical_quarter[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:brown_sandstone_brick_vertical_quarter[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:brown_sandstone_brick_vertical_quarter[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:brown_sandstone_brick_vertical_quarter[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:brown_sandstone_brick_vertical_quarter[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:brown_sandstone_brick_vertical_quarter[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:brown_sandstone_brick_vertical_quarter[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:brown_sandstone_brick_vertical_quarter[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:brown_sandstone_brick_vertical_quarter[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:brown_sandstone_brick_vertical_quarter[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:brown_sandstone_brick_vertical_quarter[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:brown_sandstone_brick_vertical_quarter[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:brown_sandstone_brick_vertical_quarter[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:brown_sandstone_brick_vertical_quarter[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:brown_sandstone_brick_vertical_quarter[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:brown_sandstone_brick_vertical_quarter[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:brown_sandstone_brick_vertical_quarter[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:brown_sandstone_brick_vertical_quarter[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:brown_sandstone_brick_vertical_quarter[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:brown_sandstone_brick_vertical_quarter[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:brown_sandstone_brick_vertical_quarter[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:brown_sandstone_brick_vertical_quarter[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:brown_sandstone_brick_vertical_quarter[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:brown_sandstone_brick_vertical_quarter[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:brown_sandstone_brick_vertical_quarter[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:brown_sandstone_brick_vertical_slab[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:brown_sandstone_brick_vertical_slab[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:brown_sandstone_brick_vertical_slab[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:brown_sandstone_brick_vertical_slab[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:brown_sandstone_brick_vertical_slab[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:brown_sandstone_brick_vertical_slab[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:brown_sandstone_brick_vertical_slab[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:brown_sandstone_brick_vertical_slab[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:brown_sandstone_brick_vertical_slab[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:brown_sandstone_brick_vertical_slab[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:brown_sandstone_brick_vertical_slab[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:brown_sandstone_brick_vertical_slab[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:brown_sandstone_brick_vertical_slab[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:brown_sandstone_brick_vertical_slab[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:brown_sandstone_brick_vertical_slab[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:brown_sandstone_brick_vertical_slab[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:brown_sandstone_brick_vertical_slab[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:brown_sandstone_brick_vertical_slab[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:brown_sandstone_brick_vertical_slab[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:brown_sandstone_brick_vertical_slab[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:brown_sandstone_brick_vertical_slab[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:brown_sandstone_brick_vertical_slab[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:brown_sandstone_brick_vertical_slab[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:brown_sandstone_brick_vertical_slab[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:brown_sandstone_brick_vertical_slab[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:brown_sandstone_brick_vertical_slab[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:brown_sandstone_brick_vertical_slab[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:brown_sandstone_brick_vertical_slab[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:brown_sandstone_brick_vertical_slab[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:brown_sandstone_brick_vertical_slab[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:brown_sandstone_brick_vertical_slab[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:brown_sandstone_brick_vertical_slab[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:brown_sandstone_brick_vertical_slab[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:brown_sandstone_brick_vertical_slab[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:brown_sandstone_brick_vertical_slab[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:brown_sandstone_brick_vertical_slab[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:brown_sandstone_brick_vertical_slab[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:brown_sandstone_brick_vertical_slab[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:brown_sandstone_brick_vertical_slab[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:brown_sandstone_brick_vertical_slab[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:brown_sandstone_brick_vertical_slab[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:brown_sandstone_brick_vertical_slab[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:brown_sandstone_brick_vertical_slab[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:brown_sandstone_brick_vertical_slab[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:brown_sandstone_brick_vertical_slab[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:brown_sandstone_brick_vertical_slab[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:brown_sandstone_brick_vertical_slab[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:brown_sandstone_brick_vertical_slab[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:brown_sandstone_brick_vertical_slab[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:brown_sandstone_brick_vertical_slab[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:brown_sandstone_brick_vertical_slab[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:brown_sandstone_brick_vertical_slab[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:brown_sandstone_brick_vertical_slab[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:brown_sandstone_brick_vertical_slab[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:brown_sandstone_brick_vertical_slab[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:brown_sandstone_brick_vertical_slab[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:brown_sandstone_brick_vertical_slab[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:brown_sandstone_brick_vertical_slab[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:brown_sandstone_brick_vertical_slab[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:brown_sandstone_brick_vertical_slab[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:brown_sandstone_brick_vertical_slab[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:brown_sandstone_brick_vertical_slab[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:brown_sandstone_brick_vertical_slab[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:brown_sandstone_brick_vertical_slab[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:brown_sandstone_brick_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:brown_sandstone_brick_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:brown_sandstone_brick_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:brown_sandstone_brick_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:brown_sandstone_brick_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:brown_sandstone_brick_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:brown_sandstone_brick_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:brown_sandstone_brick_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:brown_sandstone_brick_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:brown_sandstone_brick_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:brown_sandstone_brick_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:brown_sandstone_brick_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:brown_sandstone_brick_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:brown_sandstone_brick_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:brown_sandstone_brick_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:brown_sandstone_brick_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:brown_sandstone_brick_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:brown_sandstone_brick_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:brown_sandstone_brick_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:brown_sandstone_brick_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:brown_sandstone_brick_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:brown_sandstone_brick_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:brown_sandstone_brick_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:brown_sandstone_brick_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:brown_sandstone_brick_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:brown_sandstone_brick_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:brown_sandstone_brick_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:brown_sandstone_brick_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:brown_sandstone_brick_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:brown_sandstone_brick_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:brown_sandstone_brick_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:brown_sandstone_brick_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:brown_sandstone_brick_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:brown_sandstone_brick_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:brown_sandstone_brick_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:brown_sandstone_brick_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:brown_sandstone_brick_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:brown_sandstone_brick_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:brown_sandstone_brick_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:brown_sandstone_brick_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:brown_sandstone_brick_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:brown_sandstone_brick_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:brown_sandstone_brick_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:brown_sandstone_brick_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:brown_sandstone_brick_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:brown_sandstone_brick_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:brown_sandstone_brick_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:brown_sandstone_brick_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:brown_sandstone_brick_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:brown_sandstone_brick_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:brown_sandstone_brick_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:brown_sandstone_brick_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:brown_sandstone_brick_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:brown_sandstone_brick_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:brown_sandstone_brick_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:brown_sandstone_brick_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:brown_sandstone_brick_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:brown_sandstone_brick_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:brown_sandstone_brick_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:brown_sandstone_brick_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:brown_sandstone_brick_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:brown_sandstone_brick_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:brown_sandstone_brick_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:brown_sandstone_brick_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:brown_sandstone_brick_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:brown_sandstone_brick_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:brown_sandstone_brick_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:brown_sandstone_brick_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:brown_sandstone_brick_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:brown_sandstone_brick_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:brown_sandstone_brick_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:brown_sandstone_brick_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:brown_sandstone_brick_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:brown_sandstone_brick_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:brown_sandstone_brick_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:brown_sandstone_brick_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:brown_sandstone_brick_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:brown_sandstone_brick_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:brown_sandstone_brick_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:brown_sandstone_brick_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:brown_sandstone_brick_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:brown_sandstone_brick_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:brown_sandstone_brick_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:brown_sandstone_brick_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:brown_sandstone_brick_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:brown_sandstone_brick_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:brown_sandstone_brick_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:brown_sandstone_brick_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:brown_sandstone_brick_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:brown_sandstone_brick_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:brown_sandstone_brick_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:brown_sandstone_brick_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:brown_sandstone_brick_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:brown_sandstone_brick_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:brown_sandstone_brick_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:brown_sandstone_brick_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:brown_sandstone_brick_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:brown_sandstone_brick_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:brown_sandstone_brick_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:brown_sandstone_brick_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:brown_sandstone_brick_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:brown_sandstone_brick_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:brown_sandstone_brick_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:brown_sandstone_brick_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:brown_sandstone_brick_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:brown_sandstone_brick_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:brown_sandstone_brick_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:brown_sandstone_brick_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:brown_sandstone_brick_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:brown_sandstone_brick_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:brown_sandstone_brick_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:brown_sandstone_brick_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:brown_sandstone_brick_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:brown_sandstone_brick_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:brown_sandstone_brick_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:brown_sandstone_brick_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:brown_sandstone_brick_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:brown_sandstone_brick_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:brown_sandstone_brick_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:brown_sandstone_brick_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:brown_sandstone_brick_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:brown_sandstone_brick_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:brown_sandstone_brick_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:brown_sandstone_brick_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:brown_sandstone_brick_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:brown_sandstone_brick_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:brown_sandstone_brick_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:brown_sandstone_brick_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:brown_sandstone_brick_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:brown_sandstone_brick_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:brown_sandstone_brick_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:brown_sandstone_brick_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:brown_sandstone_brick_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:brown_sandstone_brick_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:brown_sandstone_brick_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:brown_sandstone_brick_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:brown_sandstone_brick_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:brown_sandstone_brick_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:brown_sandstone_brick_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:brown_sandstone_brick_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:brown_sandstone_brick_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:brown_sandstone_brick_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:brown_sandstone_brick_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:brown_sandstone_brick_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:brown_sandstone_brick_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:brown_sandstone_brick_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:brown_sandstone_brick_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:brown_sandstone_brick_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:brown_sandstone_brick_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:brown_sandstone_brick_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:brown_sandstone_brick_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:brown_sandstone_brick_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:brown_sandstone_brick_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:brown_sandstone_brick_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:brown_sandstone_brick_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:brown_sandstone_brick_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:brown_sandstone_brick_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:brown_sandstone_brick_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:brown_sandstone_brick_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:brown_sandstone_brick_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:brown_sandstone_brick_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:brown_sandstone_brick_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:brown_sandstone_brick_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:brown_sandstone_brick_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:brown_sandstone_brick_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:brown_sandstone_brick_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:brown_sandstone_brick_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:brown_sandstone_brick_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:brown_sandstone_brick_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:brown_sandstone_brick_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:brown_sandstone_brick_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:brown_sandstone_brick_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:brown_sandstone_brick_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:brown_sandstone_brick_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:brown_sandstone_brick_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:brown_sandstone_brick_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:brown_sandstone_brick_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:brown_sandstone_brick_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:brown_sandstone_brick_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:brown_sandstone_brick_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:brown_sandstone_brick_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:brown_sandstone_brick_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:brown_sandstone_brick_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:brown_sandstone_brick_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:brown_sandstone_brick_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:brown_sandstone_brick_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:brown_sandstone_brick_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:brown_sandstone_brick_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:brown_sandstone_brick_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:brown_sandstone_brick_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:brown_sandstone_brick_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:brown_sandstone_brick_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:brown_sandstone_brick_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:brown_sandstone_brick_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:brown_sandstone_brick_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:brown_sandstone_brick_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:brown_sandstone_brick_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:brown_sandstone_brick_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:brown_sandstone_brick_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:brown_sandstone_brick_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:brown_sandstone_brick_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:brown_sandstone_brick_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:brown_sandstone_brick_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:brown_sandstone_brick_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:brown_sandstone_brick_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:brown_sandstone_brick_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:brown_sandstone_brick_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:brown_sandstone_brick_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:brown_sandstone_brick_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:brown_sandstone_brick_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:brown_sandstone_brick_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:brown_sandstone_brick_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:brown_sandstone_brick_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:brown_sandstone_brick_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:brown_sandstone_brick_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:brown_sandstone_brick_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:brown_sandstone_brick_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:brown_sandstone_brick_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:brown_sandstone_brick_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:brown_sandstone_brick_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:brown_sandstone_brick_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:brown_sandstone_brick_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:brown_sandstone_brick_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:brown_sandstone_brick_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:brown_sandstone_brick_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:brown_sandstone_brick_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:brown_sandstone_brick_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:brown_sandstone_brick_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:brown_sandstone_brick_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:brown_sandstone_brick_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:brown_sandstone_brick_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:brown_sandstone_brick_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:brown_sandstone_brick_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:brown_sandstone_brick_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:brown_sandstone_brick_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:brown_sandstone_brick_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:brown_sandstone_brick_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:brown_sandstone_brick_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:brown_sandstone_brick_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:brown_sandstone_brick_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:brown_sandstone_brick_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:brown_sandstone_brick_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:brown_sandstone_brick_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:brown_sandstone_brick_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:brown_sandstone_brick_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:brown_sandstone_brick_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:brown_sandstone_brick_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:brown_sandstone_brick_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:brown_sandstone_brick_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:brown_sandstone_brick_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:brown_sandstone_brick_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:brown_sandstone_brick_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:brown_sandstone_brick_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:brown_sandstone_brick_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:brown_sandstone_brick_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:brown_sandstone_brick_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:brown_sandstone_brick_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:brown_sandstone_brick_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:brown_sandstone_brick_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:brown_sandstone_brick_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:brown_sandstone_brick_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:brown_sandstone_brick_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:brown_sandstone_brick_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:brown_sandstone_brick_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:brown_sandstone_brick_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:brown_sandstone_brick_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:brown_sandstone_brick_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:brown_sandstone_brick_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:brown_sandstone_brick_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:brown_sandstone_brick_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:brown_sandstone_brick_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:brown_sandstone_brick_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:brown_sandstone_brick_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:brown_sandstone_brick_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:brown_sandstone_brick_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:brown_sandstone_brick_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:brown_sandstone_brick_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:brown_sandstone_brick_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:brown_sandstone_brick_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:brown_sandstone_brick_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:brown_sandstone_brick_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:brown_sandstone_brick_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:brown_sandstone_brick_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:brown_sandstone_brick_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:brown_sandstone_brick_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:brown_sandstone_brick_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:brown_sandstone_brick_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:brown_sandstone_brick_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:brown_sandstone_brick_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:brown_sandstone_brick_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:brown_sandstone_brick_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:brown_sandstone_brick_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:brown_sandstone_brick_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:brown_sandstone_brick_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:brown_sandstone_brick_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:brown_sandstone_brick_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:brown_sandstone_brick_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:brown_sandstone_brick_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:brown_sandstone_brick_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:brown_sandstone_brick_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:brown_sandstone_brick_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:brown_sandstone_brick_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:brown_sandstone_brick_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:brown_sandstone_brick_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:brown_sandstone_brick_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:brown_sandstone_brick_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:brown_sandstone_brick_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:brown_sandstone_brick_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:brown_sandstone_brick_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:brown_sandstone_brick_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:brown_sandstone_brick_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:brown_sandstone_brick_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:brown_sandstone_brick_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:brown_sandstone_brick_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:brown_sandstone_brick_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:brown_sandstone_brick_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:brown_sandstone_brick_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:brown_sandstone_brick_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:brown_sandstone_brick_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:brown_sandstone_brick_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:brown_sandstone_brick_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:brown_sandstone_brick_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:brown_sandstone_brick_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:brown_sandstone_brick_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:brown_sandstone_cobble
conquest:brown_sandstone_cobble_arrowslit[facing=north,waterlogged=true]
conquest:brown_sandstone_cobble_arrowslit[facing=north,waterlogged=false]
conquest:brown_sandstone_cobble_arrowslit[facing=south,waterlogged=true]
conquest:brown_sandstone_cobble_arrowslit[facing=south,waterlogged=false]
conquest:brown_sandstone_cobble_arrowslit[facing=west,waterlogged=true]
conquest:brown_sandstone_cobble_arrowslit[facing=west,waterlogged=false]
conquest:brown_sandstone_cobble_arrowslit[facing=east,waterlogged=true]
conquest:brown_sandstone_cobble_arrowslit[facing=east,waterlogged=false]
conquest:brown_sandstone_cobble_balustrade[axis=x,waterlogged=true]
conquest:brown_sandstone_cobble_balustrade[axis=x,waterlogged=false]
conquest:brown_sandstone_cobble_balustrade[axis=y,waterlogged=true]
conquest:brown_sandstone_cobble_balustrade[axis=y,waterlogged=false]
conquest:brown_sandstone_cobble_balustrade[axis=z,waterlogged=true]
conquest:brown_sandstone_cobble_balustrade[axis=z,waterlogged=false]
conquest:brown_sandstone_cobble_capital[facing=flat,type=top,waterlogged=true]
conquest:brown_sandstone_cobble_capital[facing=flat,type=top,waterlogged=false]
conquest:brown_sandstone_cobble_capital[facing=flat,type=bottom,waterlogged=true]
conquest:brown_sandstone_cobble_capital[facing=flat,type=bottom,waterlogged=false]
conquest:brown_sandstone_cobble_capital[facing=north,type=top,waterlogged=true]
conquest:brown_sandstone_cobble_capital[facing=north,type=top,waterlogged=false]
conquest:brown_sandstone_cobble_capital[facing=north,type=bottom,waterlogged=true]
conquest:brown_sandstone_cobble_capital[facing=north,type=bottom,waterlogged=false]
conquest:brown_sandstone_cobble_capital[facing=south,type=top,waterlogged=true]
conquest:brown_sandstone_cobble_capital[facing=south,type=top,waterlogged=false]
conquest:brown_sandstone_cobble_capital[facing=south,type=bottom,waterlogged=true]
conquest:brown_sandstone_cobble_capital[facing=south,type=bottom,waterlogged=false]
conquest:brown_sandstone_cobble_capital[facing=east,type=top,waterlogged=true]
conquest:brown_sandstone_cobble_capital[facing=east,type=top,waterlogged=false]
conquest:brown_sandstone_cobble_capital[facing=east,type=bottom,waterlogged=true]
conquest:brown_sandstone_cobble_capital[facing=east,type=bottom,waterlogged=false]
conquest:brown_sandstone_cobble_capital[facing=west,type=top,waterlogged=true]
conquest:brown_sandstone_cobble_capital[facing=west,type=top,waterlogged=false]
conquest:brown_sandstone_cobble_capital[facing=west,type=bottom,waterlogged=true]
conquest:brown_sandstone_cobble_capital[facing=west,type=bottom,waterlogged=false]
conquest:brown_sandstone_cobble_corner_slab[facing=north,type=top,waterlogged=true]
conquest:brown_sandstone_cobble_corner_slab[facing=north,type=top,waterlogged=false]
conquest:brown_sandstone_cobble_corner_slab[facing=north,type=bottom,waterlogged=true]
conquest:brown_sandstone_cobble_corner_slab[facing=north,type=bottom,waterlogged=false]
conquest:brown_sandstone_cobble_corner_slab[facing=south,type=top,waterlogged=true]
conquest:brown_sandstone_cobble_corner_slab[facing=south,type=top,waterlogged=false]
conquest:brown_sandstone_cobble_corner_slab[facing=south,type=bottom,waterlogged=true]
conquest:brown_sandstone_cobble_corner_slab[facing=south,type=bottom,waterlogged=false]
conquest:brown_sandstone_cobble_corner_slab[facing=west,type=top,waterlogged=true]
conquest:brown_sandstone_cobble_corner_slab[facing=west,type=top,waterlogged=false]
conquest:brown_sandstone_cobble_corner_slab[facing=west,type=bottom,waterlogged=true]
conquest:brown_sandstone_cobble_corner_slab[facing=west,type=bottom,waterlogged=false]
conquest:brown_sandstone_cobble_corner_slab[facing=east,type=top,waterlogged=true]
conquest:brown_sandstone_cobble_corner_slab[facing=east,type=top,waterlogged=false]
conquest:brown_sandstone_cobble_corner_slab[facing=east,type=bottom,waterlogged=true]
conquest:brown_sandstone_cobble_corner_slab[facing=east,type=bottom,waterlogged=false]
conquest:brown_sandstone_cobble_eighth_slab[facing=north,type=top,waterlogged=true]
conquest:brown_sandstone_cobble_eighth_slab[facing=north,type=top,waterlogged=false]
conquest:brown_sandstone_cobble_eighth_slab[facing=north,type=bottom,waterlogged=true]
conquest:brown_sandstone_cobble_eighth_slab[facing=north,type=bottom,waterlogged=false]
conquest:brown_sandstone_cobble_eighth_slab[facing=south,type=top,waterlogged=true]
conquest:brown_sandstone_cobble_eighth_slab[facing=south,type=top,waterlogged=false]
conquest:brown_sandstone_cobble_eighth_slab[facing=south,type=bottom,waterlogged=true]
conquest:brown_sandstone_cobble_eighth_slab[facing=south,type=bottom,waterlogged=false]
conquest:brown_sandstone_cobble_eighth_slab[facing=west,type=top,waterlogged=true]
conquest:brown_sandstone_cobble_eighth_slab[facing=west,type=top,waterlogged=false]
conquest:brown_sandstone_cobble_eighth_slab[facing=west,type=bottom,waterlogged=true]
conquest:brown_sandstone_cobble_eighth_slab[facing=west,type=bottom,waterlogged=false]
conquest:brown_sandstone_cobble_eighth_slab[facing=east,type=top,waterlogged=true]
conquest:brown_sandstone_cobble_eighth_slab[facing=east,type=top,waterlogged=false]
conquest:brown_sandstone_cobble_eighth_slab[facing=east,type=bottom,waterlogged=true]
conquest:brown_sandstone_cobble_eighth_slab[facing=east,type=bottom,waterlogged=false]
conquest:brown_sandstone_cobble_pillar[layer=1,waterlogged=true]
conquest:brown_sandstone_cobble_pillar[layer=1,waterlogged=false]
conquest:brown_sandstone_cobble_pillar[layer=2,waterlogged=true]
conquest:brown_sandstone_cobble_pillar[layer=2,waterlogged=false]
conquest:brown_sandstone_cobble_pillar[layer=3,waterlogged=true]
conquest:brown_sandstone_cobble_pillar[layer=3,waterlogged=false]
conquest:brown_sandstone_cobble_quarter_slab[facing=north,layer=1,type=top,waterlogged=true]
conquest:brown_sandstone_cobble_quarter_slab[facing=north,layer=1,type=top,waterlogged=false]
conquest:brown_sandstone_cobble_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=true]
conquest:brown_sandstone_cobble_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=false]
conquest:brown_sandstone_cobble_quarter_slab[facing=north,layer=2,type=top,waterlogged=true]
conquest:brown_sandstone_cobble_quarter_slab[facing=north,layer=2,type=top,waterlogged=false]
conquest:brown_sandstone_cobble_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=true]
conquest:brown_sandstone_cobble_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=false]
conquest:brown_sandstone_cobble_quarter_slab[facing=north,layer=3,type=top,waterlogged=true]
conquest:brown_sandstone_cobble_quarter_slab[facing=north,layer=3,type=top,waterlogged=false]
conquest:brown_sandstone_cobble_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=true]
conquest:brown_sandstone_cobble_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=false]
conquest:brown_sandstone_cobble_quarter_slab[facing=south,layer=1,type=top,waterlogged=true]
conquest:brown_sandstone_cobble_quarter_slab[facing=south,layer=1,type=top,waterlogged=false]
conquest:brown_sandstone_cobble_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=true]
conquest:brown_sandstone_cobble_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=false]
conquest:brown_sandstone_cobble_quarter_slab[facing=south,layer=2,type=top,waterlogged=true]
conquest:brown_sandstone_cobble_quarter_slab[facing=south,layer=2,type=top,waterlogged=false]
conquest:brown_sandstone_cobble_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=true]
conquest:brown_sandstone_cobble_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=false]
conquest:brown_sandstone_cobble_quarter_slab[facing=south,layer=3,type=top,waterlogged=true]
conquest:brown_sandstone_cobble_quarter_slab[facing=south,layer=3,type=top,waterlogged=false]
conquest:brown_sandstone_cobble_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=true]
conquest:brown_sandstone_cobble_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=false]
conquest:brown_sandstone_cobble_quarter_slab[facing=west,layer=1,type=top,waterlogged=true]
conquest:brown_sandstone_cobble_quarter_slab[facing=west,layer=1,type=top,waterlogged=false]
conquest:brown_sandstone_cobble_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=true]
conquest:brown_sandstone_cobble_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=false]
conquest:brown_sandstone_cobble_quarter_slab[facing=west,layer=2,type=top,waterlogged=true]
conquest:brown_sandstone_cobble_quarter_slab[facing=west,layer=2,type=top,waterlogged=false]
conquest:brown_sandstone_cobble_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=true]
conquest:brown_sandstone_cobble_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=false]
conquest:brown_sandstone_cobble_quarter_slab[facing=west,layer=3,type=top,waterlogged=true]
conquest:brown_sandstone_cobble_quarter_slab[facing=west,layer=3,type=top,waterlogged=false]
conquest:brown_sandstone_cobble_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=true]
conquest:brown_sandstone_cobble_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=false]
conquest:brown_sandstone_cobble_quarter_slab[facing=east,layer=1,type=top,waterlogged=true]
conquest:brown_sandstone_cobble_quarter_slab[facing=east,layer=1,type=top,waterlogged=false]
conquest:brown_sandstone_cobble_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=true]
conquest:brown_sandstone_cobble_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=false]
conquest:brown_sandstone_cobble_quarter_slab[facing=east,layer=2,type=top,waterlogged=true]
conquest:brown_sandstone_cobble_quarter_slab[facing=east,layer=2,type=top,waterlogged=false]
conquest:brown_sandstone_cobble_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=true]
conquest:brown_sandstone_cobble_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=false]
conquest:brown_sandstone_cobble_quarter_slab[facing=east,layer=3,type=top,waterlogged=true]
conquest:brown_sandstone_cobble_quarter_slab[facing=east,layer=3,type=top,waterlogged=false]
conquest:brown_sandstone_cobble_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=true]
conquest:brown_sandstone_cobble_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=false]
conquest:brown_sandstone_cobble_slab[layers=1,type=top,waterlogged=true]
conquest:brown_sandstone_cobble_slab[layers=1,type=top,waterlogged=false]
conquest:brown_sandstone_cobble_slab[layers=1,type=bottom,waterlogged=true]
conquest:brown_sandstone_cobble_slab[layers=1,type=bottom,waterlogged=false]
conquest:brown_sandstone_cobble_slab[layers=2,type=top,waterlogged=true]
conquest:brown_sandstone_cobble_slab[layers=2,type=top,waterlogged=false]
conquest:brown_sandstone_cobble_slab[layers=2,type=bottom,waterlogged=true]
conquest:brown_sandstone_cobble_slab[layers=2,type=bottom,waterlogged=false]
conquest:brown_sandstone_cobble_slab[layers=3,type=top,waterlogged=true]
conquest:brown_sandstone_cobble_slab[layers=3,type=top,waterlogged=false]
conquest:brown_sandstone_cobble_slab[layers=3,type=bottom,waterlogged=true]
conquest:brown_sandstone_cobble_slab[layers=3,type=bottom,waterlogged=false]
conquest:brown_sandstone_cobble_slab[layers=4,type=top,waterlogged=true]
conquest:brown_sandstone_cobble_slab[layers=4,type=top,waterlogged=false]
conquest:brown_sandstone_cobble_slab[layers=4,type=bottom,waterlogged=true]
conquest:brown_sandstone_cobble_slab[layers=4,type=bottom,waterlogged=false]
conquest:brown_sandstone_cobble_slab[layers=5,type=top,waterlogged=true]
conquest:brown_sandstone_cobble_slab[layers=5,type=top,waterlogged=false]
conquest:brown_sandstone_cobble_slab[layers=5,type=bottom,waterlogged=true]
conquest:brown_sandstone_cobble_slab[layers=5,type=bottom,waterlogged=false]
conquest:brown_sandstone_cobble_slab[layers=6,type=top,waterlogged=true]
conquest:brown_sandstone_cobble_slab[layers=6,type=top,waterlogged=false]
conquest:brown_sandstone_cobble_slab[layers=6,type=bottom,waterlogged=true]
conquest:brown_sandstone_cobble_slab[layers=6,type=bottom,waterlogged=false]
conquest:brown_sandstone_cobble_slab[layers=7,type=top,waterlogged=true]
conquest:brown_sandstone_cobble_slab[layers=7,type=top,waterlogged=false]
conquest:brown_sandstone_cobble_slab[layers=7,type=bottom,waterlogged=true]
conquest:brown_sandstone_cobble_slab[layers=7,type=bottom,waterlogged=false]
conquest:brown_sandstone_cobble_slab[layers=8,type=top,waterlogged=true]
conquest:brown_sandstone_cobble_slab[layers=8,type=top,waterlogged=false]
conquest:brown_sandstone_cobble_slab[layers=8,type=bottom,waterlogged=true]
conquest:brown_sandstone_cobble_slab[layers=8,type=bottom,waterlogged=false]
conquest:brown_sandstone_cobble_small_arch[direction=northsouth,waterlogged=true]
conquest:brown_sandstone_cobble_small_arch[direction=northsouth,waterlogged=false]
conquest:brown_sandstone_cobble_small_arch[direction=eastwest,waterlogged=true]
conquest:brown_sandstone_cobble_small_arch[direction=eastwest,waterlogged=false]
conquest:brown_sandstone_cobble_small_arch_half[facing=north,waterlogged=true]
conquest:brown_sandstone_cobble_small_arch_half[facing=north,waterlogged=false]
conquest:brown_sandstone_cobble_small_arch_half[facing=south,waterlogged=true]
conquest:brown_sandstone_cobble_small_arch_half[facing=south,waterlogged=false]
conquest:brown_sandstone_cobble_small_arch_half[facing=west,waterlogged=true]
conquest:brown_sandstone_cobble_small_arch_half[facing=west,waterlogged=false]
conquest:brown_sandstone_cobble_small_arch_half[facing=east,waterlogged=true]
conquest:brown_sandstone_cobble_small_arch_half[facing=east,waterlogged=false]
conquest:brown_sandstone_cobble_small_window[down=true,up=true,waterlogged=true]
conquest:brown_sandstone_cobble_small_window[down=true,up=true,waterlogged=false]
conquest:brown_sandstone_cobble_small_window[down=true,up=false,waterlogged=true]
conquest:brown_sandstone_cobble_small_window[down=true,up=false,waterlogged=false]
conquest:brown_sandstone_cobble_small_window[down=false,up=true,waterlogged=true]
conquest:brown_sandstone_cobble_small_window[down=false,up=true,waterlogged=false]
conquest:brown_sandstone_cobble_small_window[down=false,up=false,waterlogged=true]
conquest:brown_sandstone_cobble_small_window[down=false,up=false,waterlogged=false]
conquest:brown_sandstone_cobble_small_window_half[down=true,facing=north,up=true,waterlogged=true]
conquest:brown_sandstone_cobble_small_window_half[down=true,facing=north,up=true,waterlogged=false]
conquest:brown_sandstone_cobble_small_window_half[down=true,facing=north,up=false,waterlogged=true]
conquest:brown_sandstone_cobble_small_window_half[down=true,facing=north,up=false,waterlogged=false]
conquest:brown_sandstone_cobble_small_window_half[down=true,facing=south,up=true,waterlogged=true]
conquest:brown_sandstone_cobble_small_window_half[down=true,facing=south,up=true,waterlogged=false]
conquest:brown_sandstone_cobble_small_window_half[down=true,facing=south,up=false,waterlogged=true]
conquest:brown_sandstone_cobble_small_window_half[down=true,facing=south,up=false,waterlogged=false]
conquest:brown_sandstone_cobble_small_window_half[down=true,facing=west,up=true,waterlogged=true]
conquest:brown_sandstone_cobble_small_window_half[down=true,facing=west,up=true,waterlogged=false]
conquest:brown_sandstone_cobble_small_window_half[down=true,facing=west,up=false,waterlogged=true]
conquest:brown_sandstone_cobble_small_window_half[down=true,facing=west,up=false,waterlogged=false]
conquest:brown_sandstone_cobble_small_window_half[down=true,facing=east,up=true,waterlogged=true]
conquest:brown_sandstone_cobble_small_window_half[down=true,facing=east,up=true,waterlogged=false]
conquest:brown_sandstone_cobble_small_window_half[down=true,facing=east,up=false,waterlogged=true]
conquest:brown_sandstone_cobble_small_window_half[down=true,facing=east,up=false,waterlogged=false]
conquest:brown_sandstone_cobble_small_window_half[down=false,facing=north,up=true,waterlogged=true]
conquest:brown_sandstone_cobble_small_window_half[down=false,facing=north,up=true,waterlogged=false]
conquest:brown_sandstone_cobble_small_window_half[down=false,facing=north,up=false,waterlogged=true]
conquest:brown_sandstone_cobble_small_window_half[down=false,facing=north,up=false,waterlogged=false]
conquest:brown_sandstone_cobble_small_window_half[down=false,facing=south,up=true,waterlogged=true]
conquest:brown_sandstone_cobble_small_window_half[down=false,facing=south,up=true,waterlogged=false]
conquest:brown_sandstone_cobble_small_window_half[down=false,facing=south,up=false,waterlogged=true]
conquest:brown_sandstone_cobble_small_window_half[down=false,facing=south,up=false,waterlogged=false]
conquest:brown_sandstone_cobble_small_window_half[down=false,facing=west,up=true,waterlogged=true]
conquest:brown_sandstone_cobble_small_window_half[down=false,facing=west,up=true,waterlogged=false]
conquest:brown_sandstone_cobble_small_window_half[down=false,facing=west,up=false,waterlogged=true]
conquest:brown_sandstone_cobble_small_window_half[down=false,facing=west,up=false,waterlogged=false]
conquest:brown_sandstone_cobble_small_window_half[down=false,facing=east,up=true,waterlogged=true]
conquest:brown_sandstone_cobble_small_window_half[down=false,facing=east,up=true,waterlogged=false]
conquest:brown_sandstone_cobble_small_window_half[down=false,facing=east,up=false,waterlogged=true]
conquest:brown_sandstone_cobble_small_window_half[down=false,facing=east,up=false,waterlogged=false]
conquest:brown_sandstone_cobble_sphere[type=egg,waterlogged=true]
conquest:brown_sandstone_cobble_sphere[type=egg,waterlogged=false]
conquest:brown_sandstone_cobble_sphere[type=small,waterlogged=true]
conquest:brown_sandstone_cobble_sphere[type=small,waterlogged=false]
conquest:brown_sandstone_cobble_sphere[type=large,waterlogged=true]
conquest:brown_sandstone_cobble_sphere[type=large,waterlogged=false]
conquest:brown_sandstone_cobble_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:brown_sandstone_cobble_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:brown_sandstone_cobble_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:brown_sandstone_cobble_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:brown_sandstone_cobble_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:brown_sandstone_cobble_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:brown_sandstone_cobble_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:brown_sandstone_cobble_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:brown_sandstone_cobble_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:brown_sandstone_cobble_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:brown_sandstone_cobble_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:brown_sandstone_cobble_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:brown_sandstone_cobble_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:brown_sandstone_cobble_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:brown_sandstone_cobble_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:brown_sandstone_cobble_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:brown_sandstone_cobble_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:brown_sandstone_cobble_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:brown_sandstone_cobble_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:brown_sandstone_cobble_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:brown_sandstone_cobble_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:brown_sandstone_cobble_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:brown_sandstone_cobble_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:brown_sandstone_cobble_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:brown_sandstone_cobble_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:brown_sandstone_cobble_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:brown_sandstone_cobble_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:brown_sandstone_cobble_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:brown_sandstone_cobble_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:brown_sandstone_cobble_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:brown_sandstone_cobble_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:brown_sandstone_cobble_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:brown_sandstone_cobble_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:brown_sandstone_cobble_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:brown_sandstone_cobble_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:brown_sandstone_cobble_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:brown_sandstone_cobble_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:brown_sandstone_cobble_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:brown_sandstone_cobble_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:brown_sandstone_cobble_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:brown_sandstone_cobble_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:brown_sandstone_cobble_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:brown_sandstone_cobble_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:brown_sandstone_cobble_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:brown_sandstone_cobble_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:brown_sandstone_cobble_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:brown_sandstone_cobble_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:brown_sandstone_cobble_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:brown_sandstone_cobble_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:brown_sandstone_cobble_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:brown_sandstone_cobble_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:brown_sandstone_cobble_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:brown_sandstone_cobble_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:brown_sandstone_cobble_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:brown_sandstone_cobble_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:brown_sandstone_cobble_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:brown_sandstone_cobble_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:brown_sandstone_cobble_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:brown_sandstone_cobble_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:brown_sandstone_cobble_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:brown_sandstone_cobble_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:brown_sandstone_cobble_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:brown_sandstone_cobble_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:brown_sandstone_cobble_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:brown_sandstone_cobble_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:brown_sandstone_cobble_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:brown_sandstone_cobble_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:brown_sandstone_cobble_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:brown_sandstone_cobble_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:brown_sandstone_cobble_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:brown_sandstone_cobble_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:brown_sandstone_cobble_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:brown_sandstone_cobble_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:brown_sandstone_cobble_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:brown_sandstone_cobble_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:brown_sandstone_cobble_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:brown_sandstone_cobble_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:brown_sandstone_cobble_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:brown_sandstone_cobble_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:brown_sandstone_cobble_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:brown_sandstone_cobble_two_meter_arch[facing=north,type=top]
conquest:brown_sandstone_cobble_two_meter_arch[facing=north,type=bottom]
conquest:brown_sandstone_cobble_two_meter_arch[facing=south,type=top]
conquest:brown_sandstone_cobble_two_meter_arch[facing=south,type=bottom]
conquest:brown_sandstone_cobble_two_meter_arch[facing=west,type=top]
conquest:brown_sandstone_cobble_two_meter_arch[facing=west,type=bottom]
conquest:brown_sandstone_cobble_two_meter_arch[facing=east,type=top]
conquest:brown_sandstone_cobble_two_meter_arch[facing=east,type=bottom]
conquest:brown_sandstone_cobble_two_meter_arch_half[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:brown_sandstone_cobble_two_meter_arch_half[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:brown_sandstone_cobble_two_meter_arch_half[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:brown_sandstone_cobble_two_meter_arch_half[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:brown_sandstone_cobble_two_meter_arch_half[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:brown_sandstone_cobble_two_meter_arch_half[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:brown_sandstone_cobble_two_meter_arch_half[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:brown_sandstone_cobble_two_meter_arch_half[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:brown_sandstone_cobble_two_meter_arch_half[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:brown_sandstone_cobble_two_meter_arch_half[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:brown_sandstone_cobble_two_meter_arch_half[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:brown_sandstone_cobble_two_meter_arch_half[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:brown_sandstone_cobble_two_meter_arch_half[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:brown_sandstone_cobble_two_meter_arch_half[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:brown_sandstone_cobble_two_meter_arch_half[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:brown_sandstone_cobble_two_meter_arch_half[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:brown_sandstone_cobble_two_meter_arch_half[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:brown_sandstone_cobble_two_meter_arch_half[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:brown_sandstone_cobble_two_meter_arch_half[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:brown_sandstone_cobble_two_meter_arch_half[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:brown_sandstone_cobble_two_meter_arch_half[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:brown_sandstone_cobble_two_meter_arch_half[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:brown_sandstone_cobble_two_meter_arch_half[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:brown_sandstone_cobble_two_meter_arch_half[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:brown_sandstone_cobble_two_meter_arch_half[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:brown_sandstone_cobble_two_meter_arch_half[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:brown_sandstone_cobble_two_meter_arch_half[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:brown_sandstone_cobble_two_meter_arch_half[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:brown_sandstone_cobble_two_meter_arch_half[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:brown_sandstone_cobble_two_meter_arch_half[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:brown_sandstone_cobble_two_meter_arch_half[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:brown_sandstone_cobble_two_meter_arch_half[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:brown_sandstone_cobble_two_meter_arch_half[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:brown_sandstone_cobble_two_meter_arch_half[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:brown_sandstone_cobble_two_meter_arch_half[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:brown_sandstone_cobble_two_meter_arch_half[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:brown_sandstone_cobble_two_meter_arch_half[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:brown_sandstone_cobble_two_meter_arch_half[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:brown_sandstone_cobble_two_meter_arch_half[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:brown_sandstone_cobble_two_meter_arch_half[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:brown_sandstone_cobble_two_meter_arch_half[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:brown_sandstone_cobble_two_meter_arch_half[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:brown_sandstone_cobble_two_meter_arch_half[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:brown_sandstone_cobble_two_meter_arch_half[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:brown_sandstone_cobble_two_meter_arch_half[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:brown_sandstone_cobble_two_meter_arch_half[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:brown_sandstone_cobble_two_meter_arch_half[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:brown_sandstone_cobble_two_meter_arch_half[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:brown_sandstone_cobble_two_meter_arch_half[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:brown_sandstone_cobble_two_meter_arch_half[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:brown_sandstone_cobble_two_meter_arch_half[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:brown_sandstone_cobble_two_meter_arch_half[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:brown_sandstone_cobble_two_meter_arch_half[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:brown_sandstone_cobble_two_meter_arch_half[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:brown_sandstone_cobble_two_meter_arch_half[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:brown_sandstone_cobble_two_meter_arch_half[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:brown_sandstone_cobble_two_meter_arch_half[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:brown_sandstone_cobble_two_meter_arch_half[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:brown_sandstone_cobble_two_meter_arch_half[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:brown_sandstone_cobble_two_meter_arch_half[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:brown_sandstone_cobble_two_meter_arch_half[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:brown_sandstone_cobble_two_meter_arch_half[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:brown_sandstone_cobble_two_meter_arch_half[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:brown_sandstone_cobble_two_meter_arch_half[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:brown_sandstone_cobble_vertical_corner[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:brown_sandstone_cobble_vertical_corner[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:brown_sandstone_cobble_vertical_corner[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:brown_sandstone_cobble_vertical_corner[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:brown_sandstone_cobble_vertical_corner[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:brown_sandstone_cobble_vertical_corner[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:brown_sandstone_cobble_vertical_corner[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:brown_sandstone_cobble_vertical_corner[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:brown_sandstone_cobble_vertical_corner[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:brown_sandstone_cobble_vertical_corner[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:brown_sandstone_cobble_vertical_corner[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:brown_sandstone_cobble_vertical_corner[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:brown_sandstone_cobble_vertical_corner[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:brown_sandstone_cobble_vertical_corner[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:brown_sandstone_cobble_vertical_corner[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:brown_sandstone_cobble_vertical_corner[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:brown_sandstone_cobble_vertical_corner[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:brown_sandstone_cobble_vertical_corner[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:brown_sandstone_cobble_vertical_corner[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:brown_sandstone_cobble_vertical_corner[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:brown_sandstone_cobble_vertical_corner[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:brown_sandstone_cobble_vertical_corner[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:brown_sandstone_cobble_vertical_corner[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:brown_sandstone_cobble_vertical_corner[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:brown_sandstone_cobble_vertical_corner[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:brown_sandstone_cobble_vertical_corner[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:brown_sandstone_cobble_vertical_corner[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:brown_sandstone_cobble_vertical_corner[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:brown_sandstone_cobble_vertical_corner[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:brown_sandstone_cobble_vertical_corner[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:brown_sandstone_cobble_vertical_corner[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:brown_sandstone_cobble_vertical_corner[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:brown_sandstone_cobble_vertical_corner[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:brown_sandstone_cobble_vertical_corner[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:brown_sandstone_cobble_vertical_corner[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:brown_sandstone_cobble_vertical_corner[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:brown_sandstone_cobble_vertical_corner[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:brown_sandstone_cobble_vertical_corner[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:brown_sandstone_cobble_vertical_corner[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:brown_sandstone_cobble_vertical_corner[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:brown_sandstone_cobble_vertical_corner[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:brown_sandstone_cobble_vertical_corner[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:brown_sandstone_cobble_vertical_corner[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:brown_sandstone_cobble_vertical_corner[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:brown_sandstone_cobble_vertical_corner[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:brown_sandstone_cobble_vertical_corner[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:brown_sandstone_cobble_vertical_corner[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:brown_sandstone_cobble_vertical_corner[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:brown_sandstone_cobble_vertical_corner[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:brown_sandstone_cobble_vertical_corner[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:brown_sandstone_cobble_vertical_corner[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:brown_sandstone_cobble_vertical_corner[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:brown_sandstone_cobble_vertical_corner[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:brown_sandstone_cobble_vertical_corner[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:brown_sandstone_cobble_vertical_corner[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:brown_sandstone_cobble_vertical_corner[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:brown_sandstone_cobble_vertical_corner[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:brown_sandstone_cobble_vertical_corner[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:brown_sandstone_cobble_vertical_corner[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:brown_sandstone_cobble_vertical_corner[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:brown_sandstone_cobble_vertical_corner[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:brown_sandstone_cobble_vertical_corner[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:brown_sandstone_cobble_vertical_corner[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:brown_sandstone_cobble_vertical_corner[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:brown_sandstone_cobble_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:brown_sandstone_cobble_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:brown_sandstone_cobble_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:brown_sandstone_cobble_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:brown_sandstone_cobble_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:brown_sandstone_cobble_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:brown_sandstone_cobble_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:brown_sandstone_cobble_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:brown_sandstone_cobble_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:brown_sandstone_cobble_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:brown_sandstone_cobble_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:brown_sandstone_cobble_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:brown_sandstone_cobble_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:brown_sandstone_cobble_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:brown_sandstone_cobble_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:brown_sandstone_cobble_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:brown_sandstone_cobble_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:brown_sandstone_cobble_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:brown_sandstone_cobble_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:brown_sandstone_cobble_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:brown_sandstone_cobble_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:brown_sandstone_cobble_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:brown_sandstone_cobble_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:brown_sandstone_cobble_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:brown_sandstone_cobble_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:brown_sandstone_cobble_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:brown_sandstone_cobble_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:brown_sandstone_cobble_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:brown_sandstone_cobble_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:brown_sandstone_cobble_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:brown_sandstone_cobble_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:brown_sandstone_cobble_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:brown_sandstone_cobble_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:brown_sandstone_cobble_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:brown_sandstone_cobble_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:brown_sandstone_cobble_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:brown_sandstone_cobble_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:brown_sandstone_cobble_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:brown_sandstone_cobble_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:brown_sandstone_cobble_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:brown_sandstone_cobble_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:brown_sandstone_cobble_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:brown_sandstone_cobble_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:brown_sandstone_cobble_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:brown_sandstone_cobble_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:brown_sandstone_cobble_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:brown_sandstone_cobble_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:brown_sandstone_cobble_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:brown_sandstone_cobble_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:brown_sandstone_cobble_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:brown_sandstone_cobble_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:brown_sandstone_cobble_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:brown_sandstone_cobble_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:brown_sandstone_cobble_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:brown_sandstone_cobble_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:brown_sandstone_cobble_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:brown_sandstone_cobble_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:brown_sandstone_cobble_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:brown_sandstone_cobble_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:brown_sandstone_cobble_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:brown_sandstone_cobble_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:brown_sandstone_cobble_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:brown_sandstone_cobble_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:brown_sandstone_cobble_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:brown_sandstone_cobble_vertical_quarter[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:brown_sandstone_cobble_vertical_quarter[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:brown_sandstone_cobble_vertical_quarter[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:brown_sandstone_cobble_vertical_quarter[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:brown_sandstone_cobble_vertical_quarter[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:brown_sandstone_cobble_vertical_quarter[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:brown_sandstone_cobble_vertical_quarter[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:brown_sandstone_cobble_vertical_quarter[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:brown_sandstone_cobble_vertical_quarter[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:brown_sandstone_cobble_vertical_quarter[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:brown_sandstone_cobble_vertical_quarter[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:brown_sandstone_cobble_vertical_quarter[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:brown_sandstone_cobble_vertical_quarter[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:brown_sandstone_cobble_vertical_quarter[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:brown_sandstone_cobble_vertical_quarter[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:brown_sandstone_cobble_vertical_quarter[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:brown_sandstone_cobble_vertical_quarter[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:brown_sandstone_cobble_vertical_quarter[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:brown_sandstone_cobble_vertical_quarter[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:brown_sandstone_cobble_vertical_quarter[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:brown_sandstone_cobble_vertical_quarter[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:brown_sandstone_cobble_vertical_quarter[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:brown_sandstone_cobble_vertical_quarter[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:brown_sandstone_cobble_vertical_quarter[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:brown_sandstone_cobble_vertical_quarter[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:brown_sandstone_cobble_vertical_quarter[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:brown_sandstone_cobble_vertical_quarter[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:brown_sandstone_cobble_vertical_quarter[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:brown_sandstone_cobble_vertical_quarter[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:brown_sandstone_cobble_vertical_quarter[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:brown_sandstone_cobble_vertical_quarter[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:brown_sandstone_cobble_vertical_quarter[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:brown_sandstone_cobble_vertical_quarter[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:brown_sandstone_cobble_vertical_quarter[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:brown_sandstone_cobble_vertical_quarter[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:brown_sandstone_cobble_vertical_quarter[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:brown_sandstone_cobble_vertical_quarter[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:brown_sandstone_cobble_vertical_quarter[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:brown_sandstone_cobble_vertical_quarter[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:brown_sandstone_cobble_vertical_quarter[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:brown_sandstone_cobble_vertical_quarter[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:brown_sandstone_cobble_vertical_quarter[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:brown_sandstone_cobble_vertical_quarter[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:brown_sandstone_cobble_vertical_quarter[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:brown_sandstone_cobble_vertical_quarter[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:brown_sandstone_cobble_vertical_quarter[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:brown_sandstone_cobble_vertical_quarter[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:brown_sandstone_cobble_vertical_quarter[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:brown_sandstone_cobble_vertical_quarter[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:brown_sandstone_cobble_vertical_quarter[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:brown_sandstone_cobble_vertical_quarter[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:brown_sandstone_cobble_vertical_quarter[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:brown_sandstone_cobble_vertical_quarter[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:brown_sandstone_cobble_vertical_quarter[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:brown_sandstone_cobble_vertical_quarter[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:brown_sandstone_cobble_vertical_quarter[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:brown_sandstone_cobble_vertical_quarter[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:brown_sandstone_cobble_vertical_quarter[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:brown_sandstone_cobble_vertical_quarter[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:brown_sandstone_cobble_vertical_quarter[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:brown_sandstone_cobble_vertical_quarter[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:brown_sandstone_cobble_vertical_quarter[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:brown_sandstone_cobble_vertical_quarter[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:brown_sandstone_cobble_vertical_quarter[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:brown_sandstone_cobble_vertical_slab[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:brown_sandstone_cobble_vertical_slab[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:brown_sandstone_cobble_vertical_slab[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:brown_sandstone_cobble_vertical_slab[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:brown_sandstone_cobble_vertical_slab[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:brown_sandstone_cobble_vertical_slab[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:brown_sandstone_cobble_vertical_slab[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:brown_sandstone_cobble_vertical_slab[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:brown_sandstone_cobble_vertical_slab[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:brown_sandstone_cobble_vertical_slab[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:brown_sandstone_cobble_vertical_slab[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:brown_sandstone_cobble_vertical_slab[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:brown_sandstone_cobble_vertical_slab[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:brown_sandstone_cobble_vertical_slab[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:brown_sandstone_cobble_vertical_slab[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:brown_sandstone_cobble_vertical_slab[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:brown_sandstone_cobble_vertical_slab[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:brown_sandstone_cobble_vertical_slab[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:brown_sandstone_cobble_vertical_slab[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:brown_sandstone_cobble_vertical_slab[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:brown_sandstone_cobble_vertical_slab[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:brown_sandstone_cobble_vertical_slab[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:brown_sandstone_cobble_vertical_slab[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:brown_sandstone_cobble_vertical_slab[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:brown_sandstone_cobble_vertical_slab[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:brown_sandstone_cobble_vertical_slab[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:brown_sandstone_cobble_vertical_slab[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:brown_sandstone_cobble_vertical_slab[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:brown_sandstone_cobble_vertical_slab[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:brown_sandstone_cobble_vertical_slab[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:brown_sandstone_cobble_vertical_slab[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:brown_sandstone_cobble_vertical_slab[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:brown_sandstone_cobble_vertical_slab[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:brown_sandstone_cobble_vertical_slab[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:brown_sandstone_cobble_vertical_slab[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:brown_sandstone_cobble_vertical_slab[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:brown_sandstone_cobble_vertical_slab[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:brown_sandstone_cobble_vertical_slab[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:brown_sandstone_cobble_vertical_slab[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:brown_sandstone_cobble_vertical_slab[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:brown_sandstone_cobble_vertical_slab[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:brown_sandstone_cobble_vertical_slab[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:brown_sandstone_cobble_vertical_slab[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:brown_sandstone_cobble_vertical_slab[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:brown_sandstone_cobble_vertical_slab[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:brown_sandstone_cobble_vertical_slab[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:brown_sandstone_cobble_vertical_slab[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:brown_sandstone_cobble_vertical_slab[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:brown_sandstone_cobble_vertical_slab[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:brown_sandstone_cobble_vertical_slab[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:brown_sandstone_cobble_vertical_slab[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:brown_sandstone_cobble_vertical_slab[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:brown_sandstone_cobble_vertical_slab[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:brown_sandstone_cobble_vertical_slab[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:brown_sandstone_cobble_vertical_slab[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:brown_sandstone_cobble_vertical_slab[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:brown_sandstone_cobble_vertical_slab[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:brown_sandstone_cobble_vertical_slab[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:brown_sandstone_cobble_vertical_slab[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:brown_sandstone_cobble_vertical_slab[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:brown_sandstone_cobble_vertical_slab[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:brown_sandstone_cobble_vertical_slab[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:brown_sandstone_cobble_vertical_slab[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:brown_sandstone_cobble_vertical_slab[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:brown_sandstone_cobble_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:brown_sandstone_cobble_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:brown_sandstone_cobble_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:brown_sandstone_cobble_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:brown_sandstone_cobble_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:brown_sandstone_cobble_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:brown_sandstone_cobble_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:brown_sandstone_cobble_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:brown_sandstone_cobble_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:brown_sandstone_cobble_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:brown_sandstone_cobble_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:brown_sandstone_cobble_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:brown_sandstone_cobble_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:brown_sandstone_cobble_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:brown_sandstone_cobble_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:brown_sandstone_cobble_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:brown_sandstone_cobble_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:brown_sandstone_cobble_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:brown_sandstone_cobble_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:brown_sandstone_cobble_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:brown_sandstone_cobble_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:brown_sandstone_cobble_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:brown_sandstone_cobble_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:brown_sandstone_cobble_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:brown_sandstone_cobble_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:brown_sandstone_cobble_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:brown_sandstone_cobble_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:brown_sandstone_cobble_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:brown_sandstone_cobble_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:brown_sandstone_cobble_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:brown_sandstone_cobble_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:brown_sandstone_cobble_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:brown_sandstone_cobble_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:brown_sandstone_cobble_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:brown_sandstone_cobble_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:brown_sandstone_cobble_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:brown_sandstone_cobble_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:brown_sandstone_cobble_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:brown_sandstone_cobble_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:brown_sandstone_cobble_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:brown_sandstone_cobble_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:brown_sandstone_cobble_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:brown_sandstone_cobble_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:brown_sandstone_cobble_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:brown_sandstone_cobble_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:brown_sandstone_cobble_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:brown_sandstone_cobble_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:brown_sandstone_cobble_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:brown_sandstone_cobble_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:brown_sandstone_cobble_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:brown_sandstone_cobble_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:brown_sandstone_cobble_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:brown_sandstone_cobble_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:brown_sandstone_cobble_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:brown_sandstone_cobble_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:brown_sandstone_cobble_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:brown_sandstone_cobble_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:brown_sandstone_cobble_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:brown_sandstone_cobble_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:brown_sandstone_cobble_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:brown_sandstone_cobble_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:brown_sandstone_cobble_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:brown_sandstone_cobble_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:brown_sandstone_cobble_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:brown_sandstone_cobble_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:brown_sandstone_cobble_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:brown_sandstone_cobble_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:brown_sandstone_cobble_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:brown_sandstone_cobble_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:brown_sandstone_cobble_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:brown_sandstone_cobble_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:brown_sandstone_cobble_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:brown_sandstone_cobble_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:brown_sandstone_cobble_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:brown_sandstone_cobble_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:brown_sandstone_cobble_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:brown_sandstone_cobble_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:brown_sandstone_cobble_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:brown_sandstone_cobble_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:brown_sandstone_cobble_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:brown_sandstone_cobble_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:brown_sandstone_cobble_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:brown_sandstone_cobble_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:brown_sandstone_cobble_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:brown_sandstone_cobble_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:brown_sandstone_cobble_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:brown_sandstone_cobble_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:brown_sandstone_cobble_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:brown_sandstone_cobble_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:brown_sandstone_cobble_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:brown_sandstone_cobble_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:brown_sandstone_cobble_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:brown_sandstone_cobble_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:brown_sandstone_cobble_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:brown_sandstone_cobble_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:brown_sandstone_cobble_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:brown_sandstone_cobble_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:brown_sandstone_cobble_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:brown_sandstone_cobble_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:brown_sandstone_cobble_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:brown_sandstone_cobble_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:brown_sandstone_cobble_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:brown_sandstone_cobble_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:brown_sandstone_cobble_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:brown_sandstone_cobble_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:brown_sandstone_cobble_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:brown_sandstone_cobble_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:brown_sandstone_cobble_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:brown_sandstone_cobble_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:brown_sandstone_cobble_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:brown_sandstone_cobble_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:brown_sandstone_cobble_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:brown_sandstone_cobble_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:brown_sandstone_cobble_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:brown_sandstone_cobble_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:brown_sandstone_cobble_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:brown_sandstone_cobble_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:brown_sandstone_cobble_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:brown_sandstone_cobble_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:brown_sandstone_cobble_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:brown_sandstone_cobble_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:brown_sandstone_cobble_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:brown_sandstone_cobble_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:brown_sandstone_cobble_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:brown_sandstone_cobble_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:brown_sandstone_cobble_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:brown_sandstone_cobble_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:brown_sandstone_cobble_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:brown_sandstone_cobble_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:brown_sandstone_cobble_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:brown_sandstone_cobble_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:brown_sandstone_cobble_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:brown_sandstone_cobble_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:brown_sandstone_cobble_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:brown_sandstone_cobble_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:brown_sandstone_cobble_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:brown_sandstone_cobble_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:brown_sandstone_cobble_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:brown_sandstone_cobble_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:brown_sandstone_cobble_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:brown_sandstone_cobble_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:brown_sandstone_cobble_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:brown_sandstone_cobble_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:brown_sandstone_cobble_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:brown_sandstone_cobble_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:brown_sandstone_cobble_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:brown_sandstone_cobble_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:brown_sandstone_cobble_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:brown_sandstone_cobble_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:brown_sandstone_cobble_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:brown_sandstone_cobble_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:brown_sandstone_cobble_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:brown_sandstone_cobble_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:brown_sandstone_cobble_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:brown_sandstone_cobble_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:brown_sandstone_cobble_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:brown_sandstone_cobble_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:brown_sandstone_cobble_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:brown_sandstone_cobble_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:brown_sandstone_cobble_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:brown_sandstone_cobble_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:brown_sandstone_cobble_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:brown_sandstone_cobble_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:brown_sandstone_cobble_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:brown_sandstone_cobble_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:brown_sandstone_cobble_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:brown_sandstone_cobble_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:brown_sandstone_cobble_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:brown_sandstone_cobble_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:brown_sandstone_cobble_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:brown_sandstone_cobble_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:brown_sandstone_cobble_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:brown_sandstone_cobble_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:brown_sandstone_cobble_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:brown_sandstone_cobble_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:brown_sandstone_cobble_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:brown_sandstone_cobble_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:brown_sandstone_cobble_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:brown_sandstone_cobble_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:brown_sandstone_cobble_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:brown_sandstone_cobble_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:brown_sandstone_cobble_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:brown_sandstone_cobble_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:brown_sandstone_cobble_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:brown_sandstone_cobble_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:brown_sandstone_cobble_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:brown_sandstone_cobble_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:brown_sandstone_cobble_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:brown_sandstone_cobble_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:brown_sandstone_cobble_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:brown_sandstone_cobble_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:brown_sandstone_cobble_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:brown_sandstone_cobble_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:brown_sandstone_cobble_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:brown_sandstone_cobble_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:brown_sandstone_cobble_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:brown_sandstone_cobble_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:brown_sandstone_cobble_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:brown_sandstone_cobble_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:brown_sandstone_cobble_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:brown_sandstone_cobble_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:brown_sandstone_cobble_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:brown_sandstone_cobble_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:brown_sandstone_cobble_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:brown_sandstone_cobble_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:brown_sandstone_cobble_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:brown_sandstone_cobble_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:brown_sandstone_cobble_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:brown_sandstone_cobble_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:brown_sandstone_cobble_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:brown_sandstone_cobble_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:brown_sandstone_cobble_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:brown_sandstone_cobble_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:brown_sandstone_cobble_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:brown_sandstone_cobble_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:brown_sandstone_cobble_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:brown_sandstone_cobble_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:brown_sandstone_cobble_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:brown_sandstone_cobble_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:brown_sandstone_cobble_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:brown_sandstone_cobble_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:brown_sandstone_cobble_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:brown_sandstone_cobble_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:brown_sandstone_cobble_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:brown_sandstone_cobble_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:brown_sandstone_cobble_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:brown_sandstone_cobble_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:brown_sandstone_cobble_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:brown_sandstone_cobble_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:brown_sandstone_cobble_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:brown_sandstone_cobble_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:brown_sandstone_cobble_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:brown_sandstone_cobble_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:brown_sandstone_cobble_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:brown_sandstone_cobble_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:brown_sandstone_cobble_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:brown_sandstone_cobble_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:brown_sandstone_cobble_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:brown_sandstone_cobble_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:brown_sandstone_cobble_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:brown_sandstone_cobble_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:brown_sandstone_cobble_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:brown_sandstone_cobble_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:brown_sandstone_cobble_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:brown_sandstone_cobble_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:brown_sandstone_cobble_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:brown_sandstone_cobble_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:brown_sandstone_cobble_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:brown_sandstone_cobble_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:brown_sandstone_cobble_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:brown_sandstone_cobble_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:brown_sandstone_cobble_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:brown_sandstone_cobble_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:brown_sandstone_cobble_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:brown_sandstone_cobble_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:brown_sandstone_cobble_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:brown_sandstone_cobble_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:brown_sandstone_cobble_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:brown_sandstone_cobble_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:brown_sandstone_cobble_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:brown_sandstone_cobble_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:brown_sandstone_cobble_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:brown_sandstone_cobble_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:brown_sandstone_cobble_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:brown_sandstone_cobble_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:brown_sandstone_cobble_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:brown_sandstone_cobble_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:brown_sandstone_cobble_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:brown_sandstone_cobble_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:brown_sandstone_cobble_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:brown_sandstone_cobble_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:brown_sandstone_cobble_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:brown_sandstone_cobble_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:brown_sandstone_cobble_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:brown_sandstone_cobble_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:brown_sandstone_cobble_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:brown_sandstone_cobble_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:brown_sandstone_cobble_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:brown_sandstone_cobble_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:brown_sandstone_cobble_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:brown_sandstone_cobble_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:brown_sandstone_cobble_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:brown_sandstone_cobble_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:brown_sandstone_cobble_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:brown_sandstone_cobble_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:brown_sandstone_cobble_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:brown_sandstone_cobble_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:brown_sandstone_cobble_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:brown_sandstone_cobble_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:brown_sandstone_cobble_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:brown_sandstone_cobble_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:brown_sandstone_cobble_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:brown_sandstone_cobble_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:brown_sandstone_cobble_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:brown_sandstone_cobble_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:brown_sandstone_cobble_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:brown_sandstone_cobble_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:brown_sandstone_cobble_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:brown_sandstone_cobble_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:brown_sandstone_cobble_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:brown_sandstone_cobble_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:brown_sandstone_cobble_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:brown_sandstone_cobble_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:brown_sandstone_cobble_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:brown_sandstone_cobble_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:brown_sandstone_cobble_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:brown_sandstone_cobble_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:brown_sandstone_cobble_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:brown_sandstone_cobble_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:brown_sandstone_cobble_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:brown_sandstone_cobble_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:brown_sandstone_cobble_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:brown_sandstone_cobble_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:brown_sandstone_cobble_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:brown_sandstone_cobble_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:brown_sandstone_cobble_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:brown_sandstone_cobble_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:brown_sandstone_cobble_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:brown_sandstone_cobble_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:brown_sandstone_cobble_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:brown_sandstone_cobble_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:brown_sandstone_cobble_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:brown_sandstone_cobble_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:brown_sandstone_cobble_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:brown_sandstone_comb_pattern
conquest:brown_sandstone_comb_pattern_corner_slab[facing=north,type=top,waterlogged=true]
conquest:brown_sandstone_comb_pattern_corner_slab[facing=north,type=top,waterlogged=false]
conquest:brown_sandstone_comb_pattern_corner_slab[facing=north,type=bottom,waterlogged=true]
conquest:brown_sandstone_comb_pattern_corner_slab[facing=north,type=bottom,waterlogged=false]
conquest:brown_sandstone_comb_pattern_corner_slab[facing=south,type=top,waterlogged=true]
conquest:brown_sandstone_comb_pattern_corner_slab[facing=south,type=top,waterlogged=false]
conquest:brown_sandstone_comb_pattern_corner_slab[facing=south,type=bottom,waterlogged=true]
conquest:brown_sandstone_comb_pattern_corner_slab[facing=south,type=bottom,waterlogged=false]
conquest:brown_sandstone_comb_pattern_corner_slab[facing=west,type=top,waterlogged=true]
conquest:brown_sandstone_comb_pattern_corner_slab[facing=west,type=top,waterlogged=false]
conquest:brown_sandstone_comb_pattern_corner_slab[facing=west,type=bottom,waterlogged=true]
conquest:brown_sandstone_comb_pattern_corner_slab[facing=west,type=bottom,waterlogged=false]
conquest:brown_sandstone_comb_pattern_corner_slab[facing=east,type=top,waterlogged=true]
conquest:brown_sandstone_comb_pattern_corner_slab[facing=east,type=top,waterlogged=false]
conquest:brown_sandstone_comb_pattern_corner_slab[facing=east,type=bottom,waterlogged=true]
conquest:brown_sandstone_comb_pattern_corner_slab[facing=east,type=bottom,waterlogged=false]
conquest:brown_sandstone_comb_pattern_eighth_slab[facing=north,type=top,waterlogged=true]
conquest:brown_sandstone_comb_pattern_eighth_slab[facing=north,type=top,waterlogged=false]
conquest:brown_sandstone_comb_pattern_eighth_slab[facing=north,type=bottom,waterlogged=true]
conquest:brown_sandstone_comb_pattern_eighth_slab[facing=north,type=bottom,waterlogged=false]
conquest:brown_sandstone_comb_pattern_eighth_slab[facing=south,type=top,waterlogged=true]
conquest:brown_sandstone_comb_pattern_eighth_slab[facing=south,type=top,waterlogged=false]
conquest:brown_sandstone_comb_pattern_eighth_slab[facing=south,type=bottom,waterlogged=true]
conquest:brown_sandstone_comb_pattern_eighth_slab[facing=south,type=bottom,waterlogged=false]
conquest:brown_sandstone_comb_pattern_eighth_slab[facing=west,type=top,waterlogged=true]
conquest:brown_sandstone_comb_pattern_eighth_slab[facing=west,type=top,waterlogged=false]
conquest:brown_sandstone_comb_pattern_eighth_slab[facing=west,type=bottom,waterlogged=true]
conquest:brown_sandstone_comb_pattern_eighth_slab[facing=west,type=bottom,waterlogged=false]
conquest:brown_sandstone_comb_pattern_eighth_slab[facing=east,type=top,waterlogged=true]
conquest:brown_sandstone_comb_pattern_eighth_slab[facing=east,type=top,waterlogged=false]
conquest:brown_sandstone_comb_pattern_eighth_slab[facing=east,type=bottom,waterlogged=true]
conquest:brown_sandstone_comb_pattern_eighth_slab[facing=east,type=bottom,waterlogged=false]
conquest:brown_sandstone_comb_pattern_quarter_slab[facing=north,layer=1,type=top,waterlogged=true]
conquest:brown_sandstone_comb_pattern_quarter_slab[facing=north,layer=1,type=top,waterlogged=false]
conquest:brown_sandstone_comb_pattern_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=true]
conquest:brown_sandstone_comb_pattern_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=false]
conquest:brown_sandstone_comb_pattern_quarter_slab[facing=north,layer=2,type=top,waterlogged=true]
conquest:brown_sandstone_comb_pattern_quarter_slab[facing=north,layer=2,type=top,waterlogged=false]
conquest:brown_sandstone_comb_pattern_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=true]
conquest:brown_sandstone_comb_pattern_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=false]
conquest:brown_sandstone_comb_pattern_quarter_slab[facing=north,layer=3,type=top,waterlogged=true]
conquest:brown_sandstone_comb_pattern_quarter_slab[facing=north,layer=3,type=top,waterlogged=false]
conquest:brown_sandstone_comb_pattern_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=true]
conquest:brown_sandstone_comb_pattern_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=false]
conquest:brown_sandstone_comb_pattern_quarter_slab[facing=south,layer=1,type=top,waterlogged=true]
conquest:brown_sandstone_comb_pattern_quarter_slab[facing=south,layer=1,type=top,waterlogged=false]
conquest:brown_sandstone_comb_pattern_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=true]
conquest:brown_sandstone_comb_pattern_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=false]
conquest:brown_sandstone_comb_pattern_quarter_slab[facing=south,layer=2,type=top,waterlogged=true]
conquest:brown_sandstone_comb_pattern_quarter_slab[facing=south,layer=2,type=top,waterlogged=false]
conquest:brown_sandstone_comb_pattern_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=true]
conquest:brown_sandstone_comb_pattern_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=false]
conquest:brown_sandstone_comb_pattern_quarter_slab[facing=south,layer=3,type=top,waterlogged=true]
conquest:brown_sandstone_comb_pattern_quarter_slab[facing=south,layer=3,type=top,waterlogged=false]
conquest:brown_sandstone_comb_pattern_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=true]
conquest:brown_sandstone_comb_pattern_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=false]
conquest:brown_sandstone_comb_pattern_quarter_slab[facing=west,layer=1,type=top,waterlogged=true]
conquest:brown_sandstone_comb_pattern_quarter_slab[facing=west,layer=1,type=top,waterlogged=false]
conquest:brown_sandstone_comb_pattern_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=true]
conquest:brown_sandstone_comb_pattern_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=false]
conquest:brown_sandstone_comb_pattern_quarter_slab[facing=west,layer=2,type=top,waterlogged=true]
conquest:brown_sandstone_comb_pattern_quarter_slab[facing=west,layer=2,type=top,waterlogged=false]
conquest:brown_sandstone_comb_pattern_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=true]
conquest:brown_sandstone_comb_pattern_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=false]
conquest:brown_sandstone_comb_pattern_quarter_slab[facing=west,layer=3,type=top,waterlogged=true]
conquest:brown_sandstone_comb_pattern_quarter_slab[facing=west,layer=3,type=top,waterlogged=false]
conquest:brown_sandstone_comb_pattern_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=true]
conquest:brown_sandstone_comb_pattern_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=false]
conquest:brown_sandstone_comb_pattern_quarter_slab[facing=east,layer=1,type=top,waterlogged=true]
conquest:brown_sandstone_comb_pattern_quarter_slab[facing=east,layer=1,type=top,waterlogged=false]
conquest:brown_sandstone_comb_pattern_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=true]
conquest:brown_sandstone_comb_pattern_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=false]
conquest:brown_sandstone_comb_pattern_quarter_slab[facing=east,layer=2,type=top,waterlogged=true]
conquest:brown_sandstone_comb_pattern_quarter_slab[facing=east,layer=2,type=top,waterlogged=false]
conquest:brown_sandstone_comb_pattern_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=true]
conquest:brown_sandstone_comb_pattern_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=false]
conquest:brown_sandstone_comb_pattern_quarter_slab[facing=east,layer=3,type=top,waterlogged=true]
conquest:brown_sandstone_comb_pattern_quarter_slab[facing=east,layer=3,type=top,waterlogged=false]
conquest:brown_sandstone_comb_pattern_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=true]
conquest:brown_sandstone_comb_pattern_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=false]
conquest:brown_sandstone_comb_pattern_slab[layers=1,type=top,waterlogged=true]
conquest:brown_sandstone_comb_pattern_slab[layers=1,type=top,waterlogged=false]
conquest:brown_sandstone_comb_pattern_slab[layers=1,type=bottom,waterlogged=true]
conquest:brown_sandstone_comb_pattern_slab[layers=1,type=bottom,waterlogged=false]
conquest:brown_sandstone_comb_pattern_slab[layers=2,type=top,waterlogged=true]
conquest:brown_sandstone_comb_pattern_slab[layers=2,type=top,waterlogged=false]
conquest:brown_sandstone_comb_pattern_slab[layers=2,type=bottom,waterlogged=true]
conquest:brown_sandstone_comb_pattern_slab[layers=2,type=bottom,waterlogged=false]
conquest:brown_sandstone_comb_pattern_slab[layers=3,type=top,waterlogged=true]
conquest:brown_sandstone_comb_pattern_slab[layers=3,type=top,waterlogged=false]
conquest:brown_sandstone_comb_pattern_slab[layers=3,type=bottom,waterlogged=true]
conquest:brown_sandstone_comb_pattern_slab[layers=3,type=bottom,waterlogged=false]
conquest:brown_sandstone_comb_pattern_slab[layers=4,type=top,waterlogged=true]
conquest:brown_sandstone_comb_pattern_slab[layers=4,type=top,waterlogged=false]
conquest:brown_sandstone_comb_pattern_slab[layers=4,type=bottom,waterlogged=true]
conquest:brown_sandstone_comb_pattern_slab[layers=4,type=bottom,waterlogged=false]
conquest:brown_sandstone_comb_pattern_slab[layers=5,type=top,waterlogged=true]
conquest:brown_sandstone_comb_pattern_slab[layers=5,type=top,waterlogged=false]
conquest:brown_sandstone_comb_pattern_slab[layers=5,type=bottom,waterlogged=true]
conquest:brown_sandstone_comb_pattern_slab[layers=5,type=bottom,waterlogged=false]
conquest:brown_sandstone_comb_pattern_slab[layers=6,type=top,waterlogged=true]
conquest:brown_sandstone_comb_pattern_slab[layers=6,type=top,waterlogged=false]
conquest:brown_sandstone_comb_pattern_slab[layers=6,type=bottom,waterlogged=true]
conquest:brown_sandstone_comb_pattern_slab[layers=6,type=bottom,waterlogged=false]
conquest:brown_sandstone_comb_pattern_slab[layers=7,type=top,waterlogged=true]
conquest:brown_sandstone_comb_pattern_slab[layers=7,type=top,waterlogged=false]
conquest:brown_sandstone_comb_pattern_slab[layers=7,type=bottom,waterlogged=true]
conquest:brown_sandstone_comb_pattern_slab[layers=7,type=bottom,waterlogged=false]
conquest:brown_sandstone_comb_pattern_slab[layers=8,type=top,waterlogged=true]
conquest:brown_sandstone_comb_pattern_slab[layers=8,type=top,waterlogged=false]
conquest:brown_sandstone_comb_pattern_slab[layers=8,type=bottom,waterlogged=true]
conquest:brown_sandstone_comb_pattern_slab[layers=8,type=bottom,waterlogged=false]
conquest:brown_sandstone_comb_pattern_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:brown_sandstone_comb_pattern_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:brown_sandstone_comb_pattern_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:brown_sandstone_comb_pattern_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:brown_sandstone_comb_pattern_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:brown_sandstone_comb_pattern_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:brown_sandstone_comb_pattern_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:brown_sandstone_comb_pattern_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:brown_sandstone_comb_pattern_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:brown_sandstone_comb_pattern_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:brown_sandstone_comb_pattern_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:brown_sandstone_comb_pattern_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:brown_sandstone_comb_pattern_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:brown_sandstone_comb_pattern_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:brown_sandstone_comb_pattern_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:brown_sandstone_comb_pattern_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:brown_sandstone_comb_pattern_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:brown_sandstone_comb_pattern_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:brown_sandstone_comb_pattern_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:brown_sandstone_comb_pattern_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:brown_sandstone_comb_pattern_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:brown_sandstone_comb_pattern_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:brown_sandstone_comb_pattern_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:brown_sandstone_comb_pattern_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:brown_sandstone_comb_pattern_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:brown_sandstone_comb_pattern_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:brown_sandstone_comb_pattern_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:brown_sandstone_comb_pattern_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:brown_sandstone_comb_pattern_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:brown_sandstone_comb_pattern_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:brown_sandstone_comb_pattern_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:brown_sandstone_comb_pattern_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:brown_sandstone_comb_pattern_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:brown_sandstone_comb_pattern_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:brown_sandstone_comb_pattern_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:brown_sandstone_comb_pattern_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:brown_sandstone_comb_pattern_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:brown_sandstone_comb_pattern_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:brown_sandstone_comb_pattern_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:brown_sandstone_comb_pattern_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:brown_sandstone_comb_pattern_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:brown_sandstone_comb_pattern_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:brown_sandstone_comb_pattern_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:brown_sandstone_comb_pattern_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:brown_sandstone_comb_pattern_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:brown_sandstone_comb_pattern_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:brown_sandstone_comb_pattern_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:brown_sandstone_comb_pattern_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:brown_sandstone_comb_pattern_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:brown_sandstone_comb_pattern_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:brown_sandstone_comb_pattern_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:brown_sandstone_comb_pattern_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:brown_sandstone_comb_pattern_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:brown_sandstone_comb_pattern_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:brown_sandstone_comb_pattern_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:brown_sandstone_comb_pattern_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:brown_sandstone_comb_pattern_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:brown_sandstone_comb_pattern_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:brown_sandstone_comb_pattern_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:brown_sandstone_comb_pattern_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:brown_sandstone_comb_pattern_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:brown_sandstone_comb_pattern_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:brown_sandstone_comb_pattern_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:brown_sandstone_comb_pattern_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:brown_sandstone_comb_pattern_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:brown_sandstone_comb_pattern_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:brown_sandstone_comb_pattern_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:brown_sandstone_comb_pattern_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:brown_sandstone_comb_pattern_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:brown_sandstone_comb_pattern_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:brown_sandstone_comb_pattern_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:brown_sandstone_comb_pattern_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:brown_sandstone_comb_pattern_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:brown_sandstone_comb_pattern_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:brown_sandstone_comb_pattern_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:brown_sandstone_comb_pattern_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:brown_sandstone_comb_pattern_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:brown_sandstone_comb_pattern_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:brown_sandstone_comb_pattern_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:brown_sandstone_comb_pattern_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:brown_sandstone_comb_pattern_vertical_corner[facing=north,layer=1,waterlogged=true]
conquest:brown_sandstone_comb_pattern_vertical_corner[facing=north,layer=1,waterlogged=false]
conquest:brown_sandstone_comb_pattern_vertical_corner[facing=north,layer=2,waterlogged=true]
conquest:brown_sandstone_comb_pattern_vertical_corner[facing=north,layer=2,waterlogged=false]
conquest:brown_sandstone_comb_pattern_vertical_corner[facing=north,layer=3,waterlogged=true]
conquest:brown_sandstone_comb_pattern_vertical_corner[facing=north,layer=3,waterlogged=false]
conquest:brown_sandstone_comb_pattern_vertical_corner[facing=north,layer=4,waterlogged=true]
conquest:brown_sandstone_comb_pattern_vertical_corner[facing=north,layer=4,waterlogged=false]
conquest:brown_sandstone_comb_pattern_vertical_corner[facing=south,layer=1,waterlogged=true]
conquest:brown_sandstone_comb_pattern_vertical_corner[facing=south,layer=1,waterlogged=false]
conquest:brown_sandstone_comb_pattern_vertical_corner[facing=south,layer=2,waterlogged=true]
conquest:brown_sandstone_comb_pattern_vertical_corner[facing=south,layer=2,waterlogged=false]
conquest:brown_sandstone_comb_pattern_vertical_corner[facing=south,layer=3,waterlogged=true]
conquest:brown_sandstone_comb_pattern_vertical_corner[facing=south,layer=3,waterlogged=false]
conquest:brown_sandstone_comb_pattern_vertical_corner[facing=south,layer=4,waterlogged=true]
conquest:brown_sandstone_comb_pattern_vertical_corner[facing=south,layer=4,waterlogged=false]
conquest:brown_sandstone_comb_pattern_vertical_corner[facing=west,layer=1,waterlogged=true]
conquest:brown_sandstone_comb_pattern_vertical_corner[facing=west,layer=1,waterlogged=false]
conquest:brown_sandstone_comb_pattern_vertical_corner[facing=west,layer=2,waterlogged=true]
conquest:brown_sandstone_comb_pattern_vertical_corner[facing=west,layer=2,waterlogged=false]
conquest:brown_sandstone_comb_pattern_vertical_corner[facing=west,layer=3,waterlogged=true]
conquest:brown_sandstone_comb_pattern_vertical_corner[facing=west,layer=3,waterlogged=false]
conquest:brown_sandstone_comb_pattern_vertical_corner[facing=west,layer=4,waterlogged=true]
conquest:brown_sandstone_comb_pattern_vertical_corner[facing=west,layer=4,waterlogged=false]
conquest:brown_sandstone_comb_pattern_vertical_corner[facing=east,layer=1,waterlogged=true]
conquest:brown_sandstone_comb_pattern_vertical_corner[facing=east,layer=1,waterlogged=false]
conquest:brown_sandstone_comb_pattern_vertical_corner[facing=east,layer=2,waterlogged=true]
conquest:brown_sandstone_comb_pattern_vertical_corner[facing=east,layer=2,waterlogged=false]
conquest:brown_sandstone_comb_pattern_vertical_corner[facing=east,layer=3,waterlogged=true]
conquest:brown_sandstone_comb_pattern_vertical_corner[facing=east,layer=3,waterlogged=false]
conquest:brown_sandstone_comb_pattern_vertical_corner[facing=east,layer=4,waterlogged=true]
conquest:brown_sandstone_comb_pattern_vertical_corner[facing=east,layer=4,waterlogged=false]
conquest:brown_sandstone_comb_pattern_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:brown_sandstone_comb_pattern_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:brown_sandstone_comb_pattern_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:brown_sandstone_comb_pattern_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:brown_sandstone_comb_pattern_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:brown_sandstone_comb_pattern_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:brown_sandstone_comb_pattern_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:brown_sandstone_comb_pattern_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:brown_sandstone_comb_pattern_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:brown_sandstone_comb_pattern_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:brown_sandstone_comb_pattern_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:brown_sandstone_comb_pattern_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:brown_sandstone_comb_pattern_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:brown_sandstone_comb_pattern_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:brown_sandstone_comb_pattern_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:brown_sandstone_comb_pattern_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:brown_sandstone_comb_pattern_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:brown_sandstone_comb_pattern_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:brown_sandstone_comb_pattern_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:brown_sandstone_comb_pattern_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:brown_sandstone_comb_pattern_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:brown_sandstone_comb_pattern_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:brown_sandstone_comb_pattern_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:brown_sandstone_comb_pattern_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:brown_sandstone_comb_pattern_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:brown_sandstone_comb_pattern_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:brown_sandstone_comb_pattern_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:brown_sandstone_comb_pattern_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:brown_sandstone_comb_pattern_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:brown_sandstone_comb_pattern_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:brown_sandstone_comb_pattern_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:brown_sandstone_comb_pattern_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:brown_sandstone_comb_pattern_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:brown_sandstone_comb_pattern_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:brown_sandstone_comb_pattern_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:brown_sandstone_comb_pattern_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:brown_sandstone_comb_pattern_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:brown_sandstone_comb_pattern_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:brown_sandstone_comb_pattern_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:brown_sandstone_comb_pattern_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:brown_sandstone_comb_pattern_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:brown_sandstone_comb_pattern_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:brown_sandstone_comb_pattern_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:brown_sandstone_comb_pattern_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:brown_sandstone_comb_pattern_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:brown_sandstone_comb_pattern_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:brown_sandstone_comb_pattern_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:brown_sandstone_comb_pattern_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:brown_sandstone_comb_pattern_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:brown_sandstone_comb_pattern_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:brown_sandstone_comb_pattern_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:brown_sandstone_comb_pattern_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:brown_sandstone_comb_pattern_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:brown_sandstone_comb_pattern_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:brown_sandstone_comb_pattern_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:brown_sandstone_comb_pattern_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:brown_sandstone_comb_pattern_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:brown_sandstone_comb_pattern_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:brown_sandstone_comb_pattern_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:brown_sandstone_comb_pattern_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:brown_sandstone_comb_pattern_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:brown_sandstone_comb_pattern_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:brown_sandstone_comb_pattern_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:brown_sandstone_comb_pattern_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:brown_sandstone_comb_pattern_vertical_quarter[facing=north,layer=1,waterlogged=true]
conquest:brown_sandstone_comb_pattern_vertical_quarter[facing=north,layer=1,waterlogged=false]
conquest:brown_sandstone_comb_pattern_vertical_quarter[facing=north,layer=2,waterlogged=true]
conquest:brown_sandstone_comb_pattern_vertical_quarter[facing=north,layer=2,waterlogged=false]
conquest:brown_sandstone_comb_pattern_vertical_quarter[facing=north,layer=3,waterlogged=true]
conquest:brown_sandstone_comb_pattern_vertical_quarter[facing=north,layer=3,waterlogged=false]
conquest:brown_sandstone_comb_pattern_vertical_quarter[facing=north,layer=4,waterlogged=true]
conquest:brown_sandstone_comb_pattern_vertical_quarter[facing=north,layer=4,waterlogged=false]
conquest:brown_sandstone_comb_pattern_vertical_quarter[facing=south,layer=1,waterlogged=true]
conquest:brown_sandstone_comb_pattern_vertical_quarter[facing=south,layer=1,waterlogged=false]
conquest:brown_sandstone_comb_pattern_vertical_quarter[facing=south,layer=2,waterlogged=true]
conquest:brown_sandstone_comb_pattern_vertical_quarter[facing=south,layer=2,waterlogged=false]
conquest:brown_sandstone_comb_pattern_vertical_quarter[facing=south,layer=3,waterlogged=true]
conquest:brown_sandstone_comb_pattern_vertical_quarter[facing=south,layer=3,waterlogged=false]
conquest:brown_sandstone_comb_pattern_vertical_quarter[facing=south,layer=4,waterlogged=true]
conquest:brown_sandstone_comb_pattern_vertical_quarter[facing=south,layer=4,waterlogged=false]
conquest:brown_sandstone_comb_pattern_vertical_quarter[facing=west,layer=1,waterlogged=true]
conquest:brown_sandstone_comb_pattern_vertical_quarter[facing=west,layer=1,waterlogged=false]
conquest:brown_sandstone_comb_pattern_vertical_quarter[facing=west,layer=2,waterlogged=true]
conquest:brown_sandstone_comb_pattern_vertical_quarter[facing=west,layer=2,waterlogged=false]
conquest:brown_sandstone_comb_pattern_vertical_quarter[facing=west,layer=3,waterlogged=true]
conquest:brown_sandstone_comb_pattern_vertical_quarter[facing=west,layer=3,waterlogged=false]
conquest:brown_sandstone_comb_pattern_vertical_quarter[facing=west,layer=4,waterlogged=true]
conquest:brown_sandstone_comb_pattern_vertical_quarter[facing=west,layer=4,waterlogged=false]
conquest:brown_sandstone_comb_pattern_vertical_quarter[facing=east,layer=1,waterlogged=true]
conquest:brown_sandstone_comb_pattern_vertical_quarter[facing=east,layer=1,waterlogged=false]
conquest:brown_sandstone_comb_pattern_vertical_quarter[facing=east,layer=2,waterlogged=true]
conquest:brown_sandstone_comb_pattern_vertical_quarter[facing=east,layer=2,waterlogged=false]
conquest:brown_sandstone_comb_pattern_vertical_quarter[facing=east,layer=3,waterlogged=true]
conquest:brown_sandstone_comb_pattern_vertical_quarter[facing=east,layer=3,waterlogged=false]
conquest:brown_sandstone_comb_pattern_vertical_quarter[facing=east,layer=4,waterlogged=true]
conquest:brown_sandstone_comb_pattern_vertical_quarter[facing=east,layer=4,waterlogged=false]
conquest:brown_sandstone_comb_pattern_vertical_slab[facing=north,layer=1,waterlogged=true]
conquest:brown_sandstone_comb_pattern_vertical_slab[facing=north,layer=1,waterlogged=false]
conquest:brown_sandstone_comb_pattern_vertical_slab[facing=north,layer=2,waterlogged=true]
conquest:brown_sandstone_comb_pattern_vertical_slab[facing=north,layer=2,waterlogged=false]
conquest:brown_sandstone_comb_pattern_vertical_slab[facing=north,layer=3,waterlogged=true]
conquest:brown_sandstone_comb_pattern_vertical_slab[facing=north,layer=3,waterlogged=false]
conquest:brown_sandstone_comb_pattern_vertical_slab[facing=north,layer=4,waterlogged=true]
conquest:brown_sandstone_comb_pattern_vertical_slab[facing=north,layer=4,waterlogged=false]
conquest:brown_sandstone_comb_pattern_vertical_slab[facing=south,layer=1,waterlogged=true]
conquest:brown_sandstone_comb_pattern_vertical_slab[facing=south,layer=1,waterlogged=false]
conquest:brown_sandstone_comb_pattern_vertical_slab[facing=south,layer=2,waterlogged=true]
conquest:brown_sandstone_comb_pattern_vertical_slab[facing=south,layer=2,waterlogged=false]
conquest:brown_sandstone_comb_pattern_vertical_slab[facing=south,layer=3,waterlogged=true]
conquest:brown_sandstone_comb_pattern_vertical_slab[facing=south,layer=3,waterlogged=false]
conquest:brown_sandstone_comb_pattern_vertical_slab[facing=south,layer=4,waterlogged=true]
conquest:brown_sandstone_comb_pattern_vertical_slab[facing=south,layer=4,waterlogged=false]
conquest:brown_sandstone_comb_pattern_vertical_slab[facing=west,layer=1,waterlogged=true]
conquest:brown_sandstone_comb_pattern_vertical_slab[facing=west,layer=1,waterlogged=false]
conquest:brown_sandstone_comb_pattern_vertical_slab[facing=west,layer=2,waterlogged=true]
conquest:brown_sandstone_comb_pattern_vertical_slab[facing=west,layer=2,waterlogged=false]
conquest:brown_sandstone_comb_pattern_vertical_slab[facing=west,layer=3,waterlogged=true]
conquest:brown_sandstone_comb_pattern_vertical_slab[facing=west,layer=3,waterlogged=false]
conquest:brown_sandstone_comb_pattern_vertical_slab[facing=west,layer=4,waterlogged=true]
conquest:brown_sandstone_comb_pattern_vertical_slab[facing=west,layer=4,waterlogged=false]
conquest:brown_sandstone_comb_pattern_vertical_slab[facing=east,layer=1,waterlogged=true]
conquest:brown_sandstone_comb_pattern_vertical_slab[facing=east,layer=1,waterlogged=false]
conquest:brown_sandstone_comb_pattern_vertical_slab[facing=east,layer=2,waterlogged=true]
conquest:brown_sandstone_comb_pattern_vertical_slab[facing=east,layer=2,waterlogged=false]
conquest:brown_sandstone_comb_pattern_vertical_slab[facing=east,layer=3,waterlogged=true]
conquest:brown_sandstone_comb_pattern_vertical_slab[facing=east,layer=3,waterlogged=false]
conquest:brown_sandstone_comb_pattern_vertical_slab[facing=east,layer=4,waterlogged=true]
conquest:brown_sandstone_comb_pattern_vertical_slab[facing=east,layer=4,waterlogged=false]
conquest:brown_sandstone_corner_slab[facing=north,type=top,waterlogged=true]
conquest:brown_sandstone_corner_slab[facing=north,type=top,waterlogged=false]
conquest:brown_sandstone_corner_slab[facing=north,type=bottom,waterlogged=true]
conquest:brown_sandstone_corner_slab[facing=north,type=bottom,waterlogged=false]
conquest:brown_sandstone_corner_slab[facing=south,type=top,waterlogged=true]
conquest:brown_sandstone_corner_slab[facing=south,type=top,waterlogged=false]
conquest:brown_sandstone_corner_slab[facing=south,type=bottom,waterlogged=true]
conquest:brown_sandstone_corner_slab[facing=south,type=bottom,waterlogged=false]
conquest:brown_sandstone_corner_slab[facing=west,type=top,waterlogged=true]
conquest:brown_sandstone_corner_slab[facing=west,type=top,waterlogged=false]
conquest:brown_sandstone_corner_slab[facing=west,type=bottom,waterlogged=true]
conquest:brown_sandstone_corner_slab[facing=west,type=bottom,waterlogged=false]
conquest:brown_sandstone_corner_slab[facing=east,type=top,waterlogged=true]
conquest:brown_sandstone_corner_slab[facing=east,type=top,waterlogged=false]
conquest:brown_sandstone_corner_slab[facing=east,type=bottom,waterlogged=true]
conquest:brown_sandstone_corner_slab[facing=east,type=bottom,waterlogged=false]
conquest:brown_sandstone_eighth_slab[facing=north,type=top,waterlogged=true]
conquest:brown_sandstone_eighth_slab[facing=north,type=top,waterlogged=false]
conquest:brown_sandstone_eighth_slab[facing=north,type=bottom,waterlogged=true]
conquest:brown_sandstone_eighth_slab[facing=north,type=bottom,waterlogged=false]
conquest:brown_sandstone_eighth_slab[facing=south,type=top,waterlogged=true]
conquest:brown_sandstone_eighth_slab[facing=south,type=top,waterlogged=false]
conquest:brown_sandstone_eighth_slab[facing=south,type=bottom,waterlogged=true]
conquest:brown_sandstone_eighth_slab[facing=south,type=bottom,waterlogged=false]
conquest:brown_sandstone_eighth_slab[facing=west,type=top,waterlogged=true]
conquest:brown_sandstone_eighth_slab[facing=west,type=top,waterlogged=false]
conquest:brown_sandstone_eighth_slab[facing=west,type=bottom,waterlogged=true]
conquest:brown_sandstone_eighth_slab[facing=west,type=bottom,waterlogged=false]
conquest:brown_sandstone_eighth_slab[facing=east,type=top,waterlogged=true]
conquest:brown_sandstone_eighth_slab[facing=east,type=top,waterlogged=false]
conquest:brown_sandstone_eighth_slab[facing=east,type=bottom,waterlogged=true]
conquest:brown_sandstone_eighth_slab[facing=east,type=bottom,waterlogged=false]
conquest:brown_sandstone_facade_gothic_arch[facing=north,shape=one,type=top]
conquest:brown_sandstone_facade_gothic_arch[facing=north,shape=one,type=bottom]
conquest:brown_sandstone_facade_gothic_arch[facing=north,shape=two_l,type=top]
conquest:brown_sandstone_facade_gothic_arch[facing=north,shape=two_l,type=bottom]
conquest:brown_sandstone_facade_gothic_arch[facing=north,shape=two_r,type=top]
conquest:brown_sandstone_facade_gothic_arch[facing=north,shape=two_r,type=bottom]
conquest:brown_sandstone_facade_gothic_arch[facing=north,shape=three_l,type=top]
conquest:brown_sandstone_facade_gothic_arch[facing=north,shape=three_l,type=bottom]
conquest:brown_sandstone_facade_gothic_arch[facing=north,shape=three_r,type=top]
conquest:brown_sandstone_facade_gothic_arch[facing=north,shape=three_r,type=bottom]
conquest:brown_sandstone_facade_gothic_arch[facing=north,shape=three_middle,type=top]
conquest:brown_sandstone_facade_gothic_arch[facing=north,shape=three_middle,type=bottom]
conquest:brown_sandstone_facade_gothic_arch[facing=south,shape=one,type=top]
conquest:brown_sandstone_facade_gothic_arch[facing=south,shape=one,type=bottom]
conquest:brown_sandstone_facade_gothic_arch[facing=south,shape=two_l,type=top]
conquest:brown_sandstone_facade_gothic_arch[facing=south,shape=two_l,type=bottom]
conquest:brown_sandstone_facade_gothic_arch[facing=south,shape=two_r,type=top]
conquest:brown_sandstone_facade_gothic_arch[facing=south,shape=two_r,type=bottom]
conquest:brown_sandstone_facade_gothic_arch[facing=south,shape=three_l,type=top]
conquest:brown_sandstone_facade_gothic_arch[facing=south,shape=three_l,type=bottom]
conquest:brown_sandstone_facade_gothic_arch[facing=south,shape=three_r,type=top]
conquest:brown_sandstone_facade_gothic_arch[facing=south,shape=three_r,type=bottom]
conquest:brown_sandstone_facade_gothic_arch[facing=south,shape=three_middle,type=top]
conquest:brown_sandstone_facade_gothic_arch[facing=south,shape=three_middle,type=bottom]
conquest:brown_sandstone_facade_gothic_arch[facing=west,shape=one,type=top]
conquest:brown_sandstone_facade_gothic_arch[facing=west,shape=one,type=bottom]
conquest:brown_sandstone_facade_gothic_arch[facing=west,shape=two_l,type=top]
conquest:brown_sandstone_facade_gothic_arch[facing=west,shape=two_l,type=bottom]
conquest:brown_sandstone_facade_gothic_arch[facing=west,shape=two_r,type=top]
conquest:brown_sandstone_facade_gothic_arch[facing=west,shape=two_r,type=bottom]
conquest:brown_sandstone_facade_gothic_arch[facing=west,shape=three_l,type=top]
conquest:brown_sandstone_facade_gothic_arch[facing=west,shape=three_l,type=bottom]
conquest:brown_sandstone_facade_gothic_arch[facing=west,shape=three_r,type=top]
conquest:brown_sandstone_facade_gothic_arch[facing=west,shape=three_r,type=bottom]
conquest:brown_sandstone_facade_gothic_arch[facing=west,shape=three_middle,type=top]
conquest:brown_sandstone_facade_gothic_arch[facing=west,shape=three_middle,type=bottom]
conquest:brown_sandstone_facade_gothic_arch[facing=east,shape=one,type=top]
conquest:brown_sandstone_facade_gothic_arch[facing=east,shape=one,type=bottom]
conquest:brown_sandstone_facade_gothic_arch[facing=east,shape=two_l,type=top]
conquest:brown_sandstone_facade_gothic_arch[facing=east,shape=two_l,type=bottom]
conquest:brown_sandstone_facade_gothic_arch[facing=east,shape=two_r,type=top]
conquest:brown_sandstone_facade_gothic_arch[facing=east,shape=two_r,type=bottom]
conquest:brown_sandstone_facade_gothic_arch[facing=east,shape=three_l,type=top]
conquest:brown_sandstone_facade_gothic_arch[facing=east,shape=three_l,type=bottom]
conquest:brown_sandstone_facade_gothic_arch[facing=east,shape=three_r,type=top]
conquest:brown_sandstone_facade_gothic_arch[facing=east,shape=three_r,type=bottom]
conquest:brown_sandstone_facade_gothic_arch[facing=east,shape=three_middle,type=top]
conquest:brown_sandstone_facade_gothic_arch[facing=east,shape=three_middle,type=bottom]
conquest:brown_sandstone_facade_round_arch[facing=north,shape=one,type=top]
conquest:brown_sandstone_facade_round_arch[facing=north,shape=one,type=bottom]
conquest:brown_sandstone_facade_round_arch[facing=north,shape=two_l,type=top]
conquest:brown_sandstone_facade_round_arch[facing=north,shape=two_l,type=bottom]
conquest:brown_sandstone_facade_round_arch[facing=north,shape=two_r,type=top]
conquest:brown_sandstone_facade_round_arch[facing=north,shape=two_r,type=bottom]
conquest:brown_sandstone_facade_round_arch[facing=north,shape=three_l,type=top]
conquest:brown_sandstone_facade_round_arch[facing=north,shape=three_l,type=bottom]
conquest:brown_sandstone_facade_round_arch[facing=north,shape=three_r,type=top]
conquest:brown_sandstone_facade_round_arch[facing=north,shape=three_r,type=bottom]
conquest:brown_sandstone_facade_round_arch[facing=north,shape=three_middle,type=top]
conquest:brown_sandstone_facade_round_arch[facing=north,shape=three_middle,type=bottom]
conquest:brown_sandstone_facade_round_arch[facing=south,shape=one,type=top]
conquest:brown_sandstone_facade_round_arch[facing=south,shape=one,type=bottom]
conquest:brown_sandstone_facade_round_arch[facing=south,shape=two_l,type=top]
conquest:brown_sandstone_facade_round_arch[facing=south,shape=two_l,type=bottom]
conquest:brown_sandstone_facade_round_arch[facing=south,shape=two_r,type=top]
conquest:brown_sandstone_facade_round_arch[facing=south,shape=two_r,type=bottom]
conquest:brown_sandstone_facade_round_arch[facing=south,shape=three_l,type=top]
conquest:brown_sandstone_facade_round_arch[facing=south,shape=three_l,type=bottom]
conquest:brown_sandstone_facade_round_arch[facing=south,shape=three_r,type=top]
conquest:brown_sandstone_facade_round_arch[facing=south,shape=three_r,type=bottom]
conquest:brown_sandstone_facade_round_arch[facing=south,shape=three_middle,type=top]
conquest:brown_sandstone_facade_round_arch[facing=south,shape=three_middle,type=bottom]
conquest:brown_sandstone_facade_round_arch[facing=west,shape=one,type=top]
conquest:brown_sandstone_facade_round_arch[facing=west,shape=one,type=bottom]
conquest:brown_sandstone_facade_round_arch[facing=west,shape=two_l,type=top]
conquest:brown_sandstone_facade_round_arch[facing=west,shape=two_l,type=bottom]
conquest:brown_sandstone_facade_round_arch[facing=west,shape=two_r,type=top]
conquest:brown_sandstone_facade_round_arch[facing=west,shape=two_r,type=bottom]
conquest:brown_sandstone_facade_round_arch[facing=west,shape=three_l,type=top]
conquest:brown_sandstone_facade_round_arch[facing=west,shape=three_l,type=bottom]
conquest:brown_sandstone_facade_round_arch[facing=west,shape=three_r,type=top]
conquest:brown_sandstone_facade_round_arch[facing=west,shape=three_r,type=bottom]
conquest:brown_sandstone_facade_round_arch[facing=west,shape=three_middle,type=top]
conquest:brown_sandstone_facade_round_arch[facing=west,shape=three_middle,type=bottom]
conquest:brown_sandstone_facade_round_arch[facing=east,shape=one,type=top]
conquest:brown_sandstone_facade_round_arch[facing=east,shape=one,type=bottom]
conquest:brown_sandstone_facade_round_arch[facing=east,shape=two_l,type=top]
conquest:brown_sandstone_facade_round_arch[facing=east,shape=two_l,type=bottom]
conquest:brown_sandstone_facade_round_arch[facing=east,shape=two_r,type=top]
conquest:brown_sandstone_facade_round_arch[facing=east,shape=two_r,type=bottom]
conquest:brown_sandstone_facade_round_arch[facing=east,shape=three_l,type=top]
conquest:brown_sandstone_facade_round_arch[facing=east,shape=three_l,type=bottom]
conquest:brown_sandstone_facade_round_arch[facing=east,shape=three_r,type=top]
conquest:brown_sandstone_facade_round_arch[facing=east,shape=three_r,type=bottom]
conquest:brown_sandstone_facade_round_arch[facing=east,shape=three_middle,type=top]
conquest:brown_sandstone_facade_round_arch[facing=east,shape=three_middle,type=bottom]
conquest:brown_sandstone_facade_segmental_arch[facing=north,shape=one,type=top]
conquest:brown_sandstone_facade_segmental_arch[facing=north,shape=one,type=bottom]
conquest:brown_sandstone_facade_segmental_arch[facing=north,shape=two_l,type=top]
conquest:brown_sandstone_facade_segmental_arch[facing=north,shape=two_l,type=bottom]
conquest:brown_sandstone_facade_segmental_arch[facing=north,shape=two_r,type=top]
conquest:brown_sandstone_facade_segmental_arch[facing=north,shape=two_r,type=bottom]
conquest:brown_sandstone_facade_segmental_arch[facing=north,shape=three_l,type=top]
conquest:brown_sandstone_facade_segmental_arch[facing=north,shape=three_l,type=bottom]
conquest:brown_sandstone_facade_segmental_arch[facing=north,shape=three_r,type=top]
conquest:brown_sandstone_facade_segmental_arch[facing=north,shape=three_r,type=bottom]
conquest:brown_sandstone_facade_segmental_arch[facing=north,shape=three_middle,type=top]
conquest:brown_sandstone_facade_segmental_arch[facing=north,shape=three_middle,type=bottom]
conquest:brown_sandstone_facade_segmental_arch[facing=south,shape=one,type=top]
conquest:brown_sandstone_facade_segmental_arch[facing=south,shape=one,type=bottom]
conquest:brown_sandstone_facade_segmental_arch[facing=south,shape=two_l,type=top]
conquest:brown_sandstone_facade_segmental_arch[facing=south,shape=two_l,type=bottom]
conquest:brown_sandstone_facade_segmental_arch[facing=south,shape=two_r,type=top]
conquest:brown_sandstone_facade_segmental_arch[facing=south,shape=two_r,type=bottom]
conquest:brown_sandstone_facade_segmental_arch[facing=south,shape=three_l,type=top]
conquest:brown_sandstone_facade_segmental_arch[facing=south,shape=three_l,type=bottom]
conquest:brown_sandstone_facade_segmental_arch[facing=south,shape=three_r,type=top]
conquest:brown_sandstone_facade_segmental_arch[facing=south,shape=three_r,type=bottom]
conquest:brown_sandstone_facade_segmental_arch[facing=south,shape=three_middle,type=top]
conquest:brown_sandstone_facade_segmental_arch[facing=south,shape=three_middle,type=bottom]
conquest:brown_sandstone_facade_segmental_arch[facing=west,shape=one,type=top]
conquest:brown_sandstone_facade_segmental_arch[facing=west,shape=one,type=bottom]
conquest:brown_sandstone_facade_segmental_arch[facing=west,shape=two_l,type=top]
conquest:brown_sandstone_facade_segmental_arch[facing=west,shape=two_l,type=bottom]
conquest:brown_sandstone_facade_segmental_arch[facing=west,shape=two_r,type=top]
conquest:brown_sandstone_facade_segmental_arch[facing=west,shape=two_r,type=bottom]
conquest:brown_sandstone_facade_segmental_arch[facing=west,shape=three_l,type=top]
conquest:brown_sandstone_facade_segmental_arch[facing=west,shape=three_l,type=bottom]
conquest:brown_sandstone_facade_segmental_arch[facing=west,shape=three_r,type=top]
conquest:brown_sandstone_facade_segmental_arch[facing=west,shape=three_r,type=bottom]
conquest:brown_sandstone_facade_segmental_arch[facing=west,shape=three_middle,type=top]
conquest:brown_sandstone_facade_segmental_arch[facing=west,shape=three_middle,type=bottom]
conquest:brown_sandstone_facade_segmental_arch[facing=east,shape=one,type=top]
conquest:brown_sandstone_facade_segmental_arch[facing=east,shape=one,type=bottom]
conquest:brown_sandstone_facade_segmental_arch[facing=east,shape=two_l,type=top]
conquest:brown_sandstone_facade_segmental_arch[facing=east,shape=two_l,type=bottom]
conquest:brown_sandstone_facade_segmental_arch[facing=east,shape=two_r,type=top]
conquest:brown_sandstone_facade_segmental_arch[facing=east,shape=two_r,type=bottom]
conquest:brown_sandstone_facade_segmental_arch[facing=east,shape=three_l,type=top]
conquest:brown_sandstone_facade_segmental_arch[facing=east,shape=three_l,type=bottom]
conquest:brown_sandstone_facade_segmental_arch[facing=east,shape=three_r,type=top]
conquest:brown_sandstone_facade_segmental_arch[facing=east,shape=three_r,type=bottom]
conquest:brown_sandstone_facade_segmental_arch[facing=east,shape=three_middle,type=top]
conquest:brown_sandstone_facade_segmental_arch[facing=east,shape=three_middle,type=bottom]
conquest:brown_sandstone_gothic_arch[facing=north,shape=one]
conquest:brown_sandstone_gothic_arch[facing=north,shape=two]
conquest:brown_sandstone_gothic_arch[facing=north,shape=three]
conquest:brown_sandstone_gothic_arch[facing=north,shape=three_middle]
conquest:brown_sandstone_gothic_arch[facing=south,shape=one]
conquest:brown_sandstone_gothic_arch[facing=south,shape=two]
conquest:brown_sandstone_gothic_arch[facing=south,shape=three]
conquest:brown_sandstone_gothic_arch[facing=south,shape=three_middle]
conquest:brown_sandstone_gothic_arch[facing=west,shape=one]
conquest:brown_sandstone_gothic_arch[facing=west,shape=two]
conquest:brown_sandstone_gothic_arch[facing=west,shape=three]
conquest:brown_sandstone_gothic_arch[facing=west,shape=three_middle]
conquest:brown_sandstone_gothic_arch[facing=east,shape=one]
conquest:brown_sandstone_gothic_arch[facing=east,shape=two]
conquest:brown_sandstone_gothic_arch[facing=east,shape=three]
conquest:brown_sandstone_gothic_arch[facing=east,shape=three_middle]
conquest:brown_sandstone_quarter_slab[facing=north,layer=1,type=top,waterlogged=true]
conquest:brown_sandstone_quarter_slab[facing=north,layer=1,type=top,waterlogged=false]
conquest:brown_sandstone_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=true]
conquest:brown_sandstone_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=false]
conquest:brown_sandstone_quarter_slab[facing=north,layer=2,type=top,waterlogged=true]
conquest:brown_sandstone_quarter_slab[facing=north,layer=2,type=top,waterlogged=false]
conquest:brown_sandstone_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=true]
conquest:brown_sandstone_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=false]
conquest:brown_sandstone_quarter_slab[facing=north,layer=3,type=top,waterlogged=true]
conquest:brown_sandstone_quarter_slab[facing=north,layer=3,type=top,waterlogged=false]
conquest:brown_sandstone_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=true]
conquest:brown_sandstone_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=false]
conquest:brown_sandstone_quarter_slab[facing=south,layer=1,type=top,waterlogged=true]
conquest:brown_sandstone_quarter_slab[facing=south,layer=1,type=top,waterlogged=false]
conquest:brown_sandstone_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=true]
conquest:brown_sandstone_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=false]
conquest:brown_sandstone_quarter_slab[facing=south,layer=2,type=top,waterlogged=true]
conquest:brown_sandstone_quarter_slab[facing=south,layer=2,type=top,waterlogged=false]
conquest:brown_sandstone_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=true]
conquest:brown_sandstone_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=false]
conquest:brown_sandstone_quarter_slab[facing=south,layer=3,type=top,waterlogged=true]
conquest:brown_sandstone_quarter_slab[facing=south,layer=3,type=top,waterlogged=false]
conquest:brown_sandstone_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=true]
conquest:brown_sandstone_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=false]
conquest:brown_sandstone_quarter_slab[facing=west,layer=1,type=top,waterlogged=true]
conquest:brown_sandstone_quarter_slab[facing=west,layer=1,type=top,waterlogged=false]
conquest:brown_sandstone_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=true]
conquest:brown_sandstone_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=false]
conquest:brown_sandstone_quarter_slab[facing=west,layer=2,type=top,waterlogged=true]
conquest:brown_sandstone_quarter_slab[facing=west,layer=2,type=top,waterlogged=false]
conquest:brown_sandstone_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=true]
conquest:brown_sandstone_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=false]
conquest:brown_sandstone_quarter_slab[facing=west,layer=3,type=top,waterlogged=true]
conquest:brown_sandstone_quarter_slab[facing=west,layer=3,type=top,waterlogged=false]
conquest:brown_sandstone_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=true]
conquest:brown_sandstone_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=false]
conquest:brown_sandstone_quarter_slab[facing=east,layer=1,type=top,waterlogged=true]
conquest:brown_sandstone_quarter_slab[facing=east,layer=1,type=top,waterlogged=false]
conquest:brown_sandstone_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=true]
conquest:brown_sandstone_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=false]
conquest:brown_sandstone_quarter_slab[facing=east,layer=2,type=top,waterlogged=true]
conquest:brown_sandstone_quarter_slab[facing=east,layer=2,type=top,waterlogged=false]
conquest:brown_sandstone_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=true]
conquest:brown_sandstone_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=false]
conquest:brown_sandstone_quarter_slab[facing=east,layer=3,type=top,waterlogged=true]
conquest:brown_sandstone_quarter_slab[facing=east,layer=3,type=top,waterlogged=false]
conquest:brown_sandstone_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=true]
conquest:brown_sandstone_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=false]
conquest:brown_sandstone_round_arch[facing=north,shape=one]
conquest:brown_sandstone_round_arch[facing=north,shape=two]
conquest:brown_sandstone_round_arch[facing=north,shape=three]
conquest:brown_sandstone_round_arch[facing=north,shape=three_middle]
conquest:brown_sandstone_round_arch[facing=south,shape=one]
conquest:brown_sandstone_round_arch[facing=south,shape=two]
conquest:brown_sandstone_round_arch[facing=south,shape=three]
conquest:brown_sandstone_round_arch[facing=south,shape=three_middle]
conquest:brown_sandstone_round_arch[facing=west,shape=one]
conquest:brown_sandstone_round_arch[facing=west,shape=two]
conquest:brown_sandstone_round_arch[facing=west,shape=three]
conquest:brown_sandstone_round_arch[facing=west,shape=three_middle]
conquest:brown_sandstone_round_arch[facing=east,shape=one]
conquest:brown_sandstone_round_arch[facing=east,shape=two]
conquest:brown_sandstone_round_arch[facing=east,shape=three]
conquest:brown_sandstone_round_arch[facing=east,shape=three_middle]
conquest:brown_sandstone_segmental_arch[facing=north,shape=one]
conquest:brown_sandstone_segmental_arch[facing=north,shape=two]
conquest:brown_sandstone_segmental_arch[facing=north,shape=three]
conquest:brown_sandstone_segmental_arch[facing=north,shape=three_middle]
conquest:brown_sandstone_segmental_arch[facing=south,shape=one]
conquest:brown_sandstone_segmental_arch[facing=south,shape=two]
conquest:brown_sandstone_segmental_arch[facing=south,shape=three]
conquest:brown_sandstone_segmental_arch[facing=south,shape=three_middle]
conquest:brown_sandstone_segmental_arch[facing=west,shape=one]
conquest:brown_sandstone_segmental_arch[facing=west,shape=two]
conquest:brown_sandstone_segmental_arch[facing=west,shape=three]
conquest:brown_sandstone_segmental_arch[facing=west,shape=three_middle]
conquest:brown_sandstone_segmental_arch[facing=east,shape=one]
conquest:brown_sandstone_segmental_arch[facing=east,shape=two]
conquest:brown_sandstone_segmental_arch[facing=east,shape=three]
conquest:brown_sandstone_segmental_arch[facing=east,shape=three_middle]
conquest:brown_sandstone_slab[layers=1,type=top,waterlogged=true]
conquest:brown_sandstone_slab[layers=1,type=top,waterlogged=false]
conquest:brown_sandstone_slab[layers=1,type=bottom,waterlogged=true]
conquest:brown_sandstone_slab[layers=1,type=bottom,waterlogged=false]
conquest:brown_sandstone_slab[layers=2,type=top,waterlogged=true]
conquest:brown_sandstone_slab[layers=2,type=top,waterlogged=false]
conquest:brown_sandstone_slab[layers=2,type=bottom,waterlogged=true]
conquest:brown_sandstone_slab[layers=2,type=bottom,waterlogged=false]
conquest:brown_sandstone_slab[layers=3,type=top,waterlogged=true]
conquest:brown_sandstone_slab[layers=3,type=top,waterlogged=false]
conquest:brown_sandstone_slab[layers=3,type=bottom,waterlogged=true]
conquest:brown_sandstone_slab[layers=3,type=bottom,waterlogged=false]
conquest:brown_sandstone_slab[layers=4,type=top,waterlogged=true]
conquest:brown_sandstone_slab[layers=4,type=top,waterlogged=false]
conquest:brown_sandstone_slab[layers=4,type=bottom,waterlogged=true]
conquest:brown_sandstone_slab[layers=4,type=bottom,waterlogged=false]
conquest:brown_sandstone_slab[layers=5,type=top,waterlogged=true]
conquest:brown_sandstone_slab[layers=5,type=top,waterlogged=false]
conquest:brown_sandstone_slab[layers=5,type=bottom,waterlogged=true]
conquest:brown_sandstone_slab[layers=5,type=bottom,waterlogged=false]
conquest:brown_sandstone_slab[layers=6,type=top,waterlogged=true]
conquest:brown_sandstone_slab[layers=6,type=top,waterlogged=false]
conquest:brown_sandstone_slab[layers=6,type=bottom,waterlogged=true]
conquest:brown_sandstone_slab[layers=6,type=bottom,waterlogged=false]
conquest:brown_sandstone_slab[layers=7,type=top,waterlogged=true]
conquest:brown_sandstone_slab[layers=7,type=top,waterlogged=false]
conquest:brown_sandstone_slab[layers=7,type=bottom,waterlogged=true]
conquest:brown_sandstone_slab[layers=7,type=bottom,waterlogged=false]
conquest:brown_sandstone_slab[layers=8,type=top,waterlogged=true]
conquest:brown_sandstone_slab[layers=8,type=top,waterlogged=false]
conquest:brown_sandstone_slab[layers=8,type=bottom,waterlogged=true]
conquest:brown_sandstone_slab[layers=8,type=bottom,waterlogged=false]
conquest:brown_sandstone_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:brown_sandstone_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:brown_sandstone_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:brown_sandstone_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:brown_sandstone_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:brown_sandstone_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:brown_sandstone_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:brown_sandstone_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:brown_sandstone_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:brown_sandstone_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:brown_sandstone_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:brown_sandstone_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:brown_sandstone_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:brown_sandstone_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:brown_sandstone_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:brown_sandstone_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:brown_sandstone_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:brown_sandstone_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:brown_sandstone_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:brown_sandstone_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:brown_sandstone_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:brown_sandstone_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:brown_sandstone_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:brown_sandstone_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:brown_sandstone_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:brown_sandstone_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:brown_sandstone_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:brown_sandstone_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:brown_sandstone_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:brown_sandstone_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:brown_sandstone_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:brown_sandstone_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:brown_sandstone_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:brown_sandstone_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:brown_sandstone_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:brown_sandstone_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:brown_sandstone_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:brown_sandstone_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:brown_sandstone_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:brown_sandstone_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:brown_sandstone_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:brown_sandstone_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:brown_sandstone_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:brown_sandstone_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:brown_sandstone_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:brown_sandstone_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:brown_sandstone_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:brown_sandstone_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:brown_sandstone_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:brown_sandstone_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:brown_sandstone_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:brown_sandstone_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:brown_sandstone_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:brown_sandstone_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:brown_sandstone_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:brown_sandstone_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:brown_sandstone_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:brown_sandstone_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:brown_sandstone_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:brown_sandstone_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:brown_sandstone_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:brown_sandstone_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:brown_sandstone_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:brown_sandstone_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:brown_sandstone_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:brown_sandstone_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:brown_sandstone_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:brown_sandstone_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:brown_sandstone_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:brown_sandstone_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:brown_sandstone_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:brown_sandstone_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:brown_sandstone_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:brown_sandstone_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:brown_sandstone_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:brown_sandstone_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:brown_sandstone_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:brown_sandstone_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:brown_sandstone_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:brown_sandstone_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:brown_sandstone_vertical_corner[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:brown_sandstone_vertical_corner[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:brown_sandstone_vertical_corner[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:brown_sandstone_vertical_corner[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:brown_sandstone_vertical_corner[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:brown_sandstone_vertical_corner[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:brown_sandstone_vertical_corner[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:brown_sandstone_vertical_corner[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:brown_sandstone_vertical_corner[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:brown_sandstone_vertical_corner[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:brown_sandstone_vertical_corner[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:brown_sandstone_vertical_corner[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:brown_sandstone_vertical_corner[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:brown_sandstone_vertical_corner[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:brown_sandstone_vertical_corner[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:brown_sandstone_vertical_corner[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:brown_sandstone_vertical_corner[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:brown_sandstone_vertical_corner[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:brown_sandstone_vertical_corner[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:brown_sandstone_vertical_corner[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:brown_sandstone_vertical_corner[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:brown_sandstone_vertical_corner[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:brown_sandstone_vertical_corner[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:brown_sandstone_vertical_corner[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:brown_sandstone_vertical_corner[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:brown_sandstone_vertical_corner[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:brown_sandstone_vertical_corner[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:brown_sandstone_vertical_corner[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:brown_sandstone_vertical_corner[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:brown_sandstone_vertical_corner[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:brown_sandstone_vertical_corner[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:brown_sandstone_vertical_corner[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:brown_sandstone_vertical_corner[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:brown_sandstone_vertical_corner[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:brown_sandstone_vertical_corner[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:brown_sandstone_vertical_corner[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:brown_sandstone_vertical_corner[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:brown_sandstone_vertical_corner[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:brown_sandstone_vertical_corner[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:brown_sandstone_vertical_corner[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:brown_sandstone_vertical_corner[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:brown_sandstone_vertical_corner[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:brown_sandstone_vertical_corner[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:brown_sandstone_vertical_corner[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:brown_sandstone_vertical_corner[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:brown_sandstone_vertical_corner[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:brown_sandstone_vertical_corner[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:brown_sandstone_vertical_corner[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:brown_sandstone_vertical_corner[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:brown_sandstone_vertical_corner[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:brown_sandstone_vertical_corner[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:brown_sandstone_vertical_corner[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:brown_sandstone_vertical_corner[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:brown_sandstone_vertical_corner[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:brown_sandstone_vertical_corner[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:brown_sandstone_vertical_corner[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:brown_sandstone_vertical_corner[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:brown_sandstone_vertical_corner[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:brown_sandstone_vertical_corner[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:brown_sandstone_vertical_corner[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:brown_sandstone_vertical_corner[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:brown_sandstone_vertical_corner[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:brown_sandstone_vertical_corner[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:brown_sandstone_vertical_corner[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:brown_sandstone_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:brown_sandstone_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:brown_sandstone_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:brown_sandstone_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:brown_sandstone_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:brown_sandstone_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:brown_sandstone_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:brown_sandstone_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:brown_sandstone_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:brown_sandstone_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:brown_sandstone_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:brown_sandstone_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:brown_sandstone_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:brown_sandstone_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:brown_sandstone_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:brown_sandstone_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:brown_sandstone_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:brown_sandstone_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:brown_sandstone_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:brown_sandstone_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:brown_sandstone_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:brown_sandstone_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:brown_sandstone_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:brown_sandstone_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:brown_sandstone_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:brown_sandstone_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:brown_sandstone_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:brown_sandstone_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:brown_sandstone_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:brown_sandstone_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:brown_sandstone_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:brown_sandstone_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:brown_sandstone_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:brown_sandstone_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:brown_sandstone_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:brown_sandstone_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:brown_sandstone_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:brown_sandstone_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:brown_sandstone_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:brown_sandstone_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:brown_sandstone_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:brown_sandstone_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:brown_sandstone_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:brown_sandstone_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:brown_sandstone_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:brown_sandstone_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:brown_sandstone_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:brown_sandstone_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:brown_sandstone_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:brown_sandstone_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:brown_sandstone_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:brown_sandstone_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:brown_sandstone_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:brown_sandstone_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:brown_sandstone_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:brown_sandstone_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:brown_sandstone_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:brown_sandstone_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:brown_sandstone_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:brown_sandstone_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:brown_sandstone_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:brown_sandstone_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:brown_sandstone_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:brown_sandstone_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:brown_sandstone_vertical_quarter[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:brown_sandstone_vertical_quarter[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:brown_sandstone_vertical_quarter[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:brown_sandstone_vertical_quarter[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:brown_sandstone_vertical_quarter[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:brown_sandstone_vertical_quarter[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:brown_sandstone_vertical_quarter[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:brown_sandstone_vertical_quarter[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:brown_sandstone_vertical_quarter[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:brown_sandstone_vertical_quarter[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:brown_sandstone_vertical_quarter[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:brown_sandstone_vertical_quarter[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:brown_sandstone_vertical_quarter[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:brown_sandstone_vertical_quarter[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:brown_sandstone_vertical_quarter[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:brown_sandstone_vertical_quarter[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:brown_sandstone_vertical_quarter[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:brown_sandstone_vertical_quarter[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:brown_sandstone_vertical_quarter[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:brown_sandstone_vertical_quarter[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:brown_sandstone_vertical_quarter[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:brown_sandstone_vertical_quarter[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:brown_sandstone_vertical_quarter[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:brown_sandstone_vertical_quarter[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:brown_sandstone_vertical_quarter[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:brown_sandstone_vertical_quarter[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:brown_sandstone_vertical_quarter[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:brown_sandstone_vertical_quarter[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:brown_sandstone_vertical_quarter[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:brown_sandstone_vertical_quarter[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:brown_sandstone_vertical_quarter[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:brown_sandstone_vertical_quarter[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:brown_sandstone_vertical_quarter[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:brown_sandstone_vertical_quarter[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:brown_sandstone_vertical_quarter[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:brown_sandstone_vertical_quarter[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:brown_sandstone_vertical_quarter[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:brown_sandstone_vertical_quarter[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:brown_sandstone_vertical_quarter[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:brown_sandstone_vertical_quarter[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:brown_sandstone_vertical_quarter[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:brown_sandstone_vertical_quarter[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:brown_sandstone_vertical_quarter[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:brown_sandstone_vertical_quarter[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:brown_sandstone_vertical_quarter[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:brown_sandstone_vertical_quarter[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:brown_sandstone_vertical_quarter[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:brown_sandstone_vertical_quarter[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:brown_sandstone_vertical_quarter[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:brown_sandstone_vertical_quarter[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:brown_sandstone_vertical_quarter[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:brown_sandstone_vertical_quarter[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:brown_sandstone_vertical_quarter[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:brown_sandstone_vertical_quarter[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:brown_sandstone_vertical_quarter[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:brown_sandstone_vertical_quarter[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:brown_sandstone_vertical_quarter[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:brown_sandstone_vertical_quarter[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:brown_sandstone_vertical_quarter[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:brown_sandstone_vertical_quarter[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:brown_sandstone_vertical_quarter[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:brown_sandstone_vertical_quarter[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:brown_sandstone_vertical_quarter[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:brown_sandstone_vertical_quarter[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:brown_sandstone_vertical_slab[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:brown_sandstone_vertical_slab[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:brown_sandstone_vertical_slab[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:brown_sandstone_vertical_slab[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:brown_sandstone_vertical_slab[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:brown_sandstone_vertical_slab[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:brown_sandstone_vertical_slab[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:brown_sandstone_vertical_slab[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:brown_sandstone_vertical_slab[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:brown_sandstone_vertical_slab[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:brown_sandstone_vertical_slab[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:brown_sandstone_vertical_slab[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:brown_sandstone_vertical_slab[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:brown_sandstone_vertical_slab[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:brown_sandstone_vertical_slab[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:brown_sandstone_vertical_slab[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:brown_sandstone_vertical_slab[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:brown_sandstone_vertical_slab[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:brown_sandstone_vertical_slab[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:brown_sandstone_vertical_slab[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:brown_sandstone_vertical_slab[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:brown_sandstone_vertical_slab[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:brown_sandstone_vertical_slab[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:brown_sandstone_vertical_slab[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:brown_sandstone_vertical_slab[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:brown_sandstone_vertical_slab[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:brown_sandstone_vertical_slab[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:brown_sandstone_vertical_slab[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:brown_sandstone_vertical_slab[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:brown_sandstone_vertical_slab[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:brown_sandstone_vertical_slab[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:brown_sandstone_vertical_slab[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:brown_sandstone_vertical_slab[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:brown_sandstone_vertical_slab[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:brown_sandstone_vertical_slab[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:brown_sandstone_vertical_slab[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:brown_sandstone_vertical_slab[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:brown_sandstone_vertical_slab[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:brown_sandstone_vertical_slab[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:brown_sandstone_vertical_slab[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:brown_sandstone_vertical_slab[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:brown_sandstone_vertical_slab[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:brown_sandstone_vertical_slab[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:brown_sandstone_vertical_slab[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:brown_sandstone_vertical_slab[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:brown_sandstone_vertical_slab[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:brown_sandstone_vertical_slab[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:brown_sandstone_vertical_slab[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:brown_sandstone_vertical_slab[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:brown_sandstone_vertical_slab[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:brown_sandstone_vertical_slab[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:brown_sandstone_vertical_slab[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:brown_sandstone_vertical_slab[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:brown_sandstone_vertical_slab[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:brown_sandstone_vertical_slab[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:brown_sandstone_vertical_slab[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:brown_sandstone_vertical_slab[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:brown_sandstone_vertical_slab[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:brown_sandstone_vertical_slab[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:brown_sandstone_vertical_slab[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:brown_sandstone_vertical_slab[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:brown_sandstone_vertical_slab[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:brown_sandstone_vertical_slab[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:brown_sandstone_vertical_slab[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:brown_sphagnum_moss_block
conquest:brown_sphagnum_moss_block_corner_slab[facing=north,type=top,waterlogged=true]
conquest:brown_sphagnum_moss_block_corner_slab[facing=north,type=top,waterlogged=false]
conquest:brown_sphagnum_moss_block_corner_slab[facing=north,type=bottom,waterlogged=true]
conquest:brown_sphagnum_moss_block_corner_slab[facing=north,type=bottom,waterlogged=false]
conquest:brown_sphagnum_moss_block_corner_slab[facing=south,type=top,waterlogged=true]
conquest:brown_sphagnum_moss_block_corner_slab[facing=south,type=top,waterlogged=false]
conquest:brown_sphagnum_moss_block_corner_slab[facing=south,type=bottom,waterlogged=true]
conquest:brown_sphagnum_moss_block_corner_slab[facing=south,type=bottom,waterlogged=false]
conquest:brown_sphagnum_moss_block_corner_slab[facing=west,type=top,waterlogged=true]
conquest:brown_sphagnum_moss_block_corner_slab[facing=west,type=top,waterlogged=false]
conquest:brown_sphagnum_moss_block_corner_slab[facing=west,type=bottom,waterlogged=true]
conquest:brown_sphagnum_moss_block_corner_slab[facing=west,type=bottom,waterlogged=false]
conquest:brown_sphagnum_moss_block_corner_slab[facing=east,type=top,waterlogged=true]
conquest:brown_sphagnum_moss_block_corner_slab[facing=east,type=top,waterlogged=false]
conquest:brown_sphagnum_moss_block_corner_slab[facing=east,type=bottom,waterlogged=true]
conquest:brown_sphagnum_moss_block_corner_slab[facing=east,type=bottom,waterlogged=false]
conquest:brown_sphagnum_moss_block_eighth_slab[facing=north,type=top,waterlogged=true]
conquest:brown_sphagnum_moss_block_eighth_slab[facing=north,type=top,waterlogged=false]
conquest:brown_sphagnum_moss_block_eighth_slab[facing=north,type=bottom,waterlogged=true]
conquest:brown_sphagnum_moss_block_eighth_slab[facing=north,type=bottom,waterlogged=false]
conquest:brown_sphagnum_moss_block_eighth_slab[facing=south,type=top,waterlogged=true]
conquest:brown_sphagnum_moss_block_eighth_slab[facing=south,type=top,waterlogged=false]
conquest:brown_sphagnum_moss_block_eighth_slab[facing=south,type=bottom,waterlogged=true]
conquest:brown_sphagnum_moss_block_eighth_slab[facing=south,type=bottom,waterlogged=false]
conquest:brown_sphagnum_moss_block_eighth_slab[facing=west,type=top,waterlogged=true]
conquest:brown_sphagnum_moss_block_eighth_slab[facing=west,type=top,waterlogged=false]
conquest:brown_sphagnum_moss_block_eighth_slab[facing=west,type=bottom,waterlogged=true]
conquest:brown_sphagnum_moss_block_eighth_slab[facing=west,type=bottom,waterlogged=false]
conquest:brown_sphagnum_moss_block_eighth_slab[facing=east,type=top,waterlogged=true]
conquest:brown_sphagnum_moss_block_eighth_slab[facing=east,type=top,waterlogged=false]
conquest:brown_sphagnum_moss_block_eighth_slab[facing=east,type=bottom,waterlogged=true]
conquest:brown_sphagnum_moss_block_eighth_slab[facing=east,type=bottom,waterlogged=false]
conquest:brown_sphagnum_moss_block_layer[layers=1,waterlogged=true]
conquest:brown_sphagnum_moss_block_layer[layers=1,waterlogged=false]
conquest:brown_sphagnum_moss_block_layer[layers=2,waterlogged=true]
conquest:brown_sphagnum_moss_block_layer[layers=2,waterlogged=false]
conquest:brown_sphagnum_moss_block_layer[layers=3,waterlogged=true]
conquest:brown_sphagnum_moss_block_layer[layers=3,waterlogged=false]
conquest:brown_sphagnum_moss_block_layer[layers=4,waterlogged=true]
conquest:brown_sphagnum_moss_block_layer[layers=4,waterlogged=false]
conquest:brown_sphagnum_moss_block_layer[layers=5,waterlogged=true]
conquest:brown_sphagnum_moss_block_layer[layers=5,waterlogged=false]
conquest:brown_sphagnum_moss_block_layer[layers=6,waterlogged=true]
conquest:brown_sphagnum_moss_block_layer[layers=6,waterlogged=false]
conquest:brown_sphagnum_moss_block_layer[layers=7,waterlogged=true]
conquest:brown_sphagnum_moss_block_layer[layers=7,waterlogged=false]
conquest:brown_sphagnum_moss_block_layer[layers=8,waterlogged=true]
conquest:brown_sphagnum_moss_block_layer[layers=8,waterlogged=false]
conquest:brown_sphagnum_moss_block_quarter_slab[facing=north,layer=1,type=top,waterlogged=true]
conquest:brown_sphagnum_moss_block_quarter_slab[facing=north,layer=1,type=top,waterlogged=false]
conquest:brown_sphagnum_moss_block_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=true]
conquest:brown_sphagnum_moss_block_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=false]
conquest:brown_sphagnum_moss_block_quarter_slab[facing=north,layer=2,type=top,waterlogged=true]
conquest:brown_sphagnum_moss_block_quarter_slab[facing=north,layer=2,type=top,waterlogged=false]
conquest:brown_sphagnum_moss_block_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=true]
conquest:brown_sphagnum_moss_block_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=false]
conquest:brown_sphagnum_moss_block_quarter_slab[facing=north,layer=3,type=top,waterlogged=true]
conquest:brown_sphagnum_moss_block_quarter_slab[facing=north,layer=3,type=top,waterlogged=false]
conquest:brown_sphagnum_moss_block_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=true]
conquest:brown_sphagnum_moss_block_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=false]
conquest:brown_sphagnum_moss_block_quarter_slab[facing=south,layer=1,type=top,waterlogged=true]
conquest:brown_sphagnum_moss_block_quarter_slab[facing=south,layer=1,type=top,waterlogged=false]
conquest:brown_sphagnum_moss_block_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=true]
conquest:brown_sphagnum_moss_block_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=false]
conquest:brown_sphagnum_moss_block_quarter_slab[facing=south,layer=2,type=top,waterlogged=true]
conquest:brown_sphagnum_moss_block_quarter_slab[facing=south,layer=2,type=top,waterlogged=false]
conquest:brown_sphagnum_moss_block_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=true]
conquest:brown_sphagnum_moss_block_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=false]
conquest:brown_sphagnum_moss_block_quarter_slab[facing=south,layer=3,type=top,waterlogged=true]
conquest:brown_sphagnum_moss_block_quarter_slab[facing=south,layer=3,type=top,waterlogged=false]
conquest:brown_sphagnum_moss_block_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=true]
conquest:brown_sphagnum_moss_block_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=false]
conquest:brown_sphagnum_moss_block_quarter_slab[facing=west,layer=1,type=top,waterlogged=true]
conquest:brown_sphagnum_moss_block_quarter_slab[facing=west,layer=1,type=top,waterlogged=false]
conquest:brown_sphagnum_moss_block_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=true]
conquest:brown_sphagnum_moss_block_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=false]
conquest:brown_sphagnum_moss_block_quarter_slab[facing=west,layer=2,type=top,waterlogged=true]
conquest:brown_sphagnum_moss_block_quarter_slab[facing=west,layer=2,type=top,waterlogged=false]
conquest:brown_sphagnum_moss_block_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=true]
conquest:brown_sphagnum_moss_block_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=false]
conquest:brown_sphagnum_moss_block_quarter_slab[facing=west,layer=3,type=top,waterlogged=true]
conquest:brown_sphagnum_moss_block_quarter_slab[facing=west,layer=3,type=top,waterlogged=false]
conquest:brown_sphagnum_moss_block_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=true]
conquest:brown_sphagnum_moss_block_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=false]
conquest:brown_sphagnum_moss_block_quarter_slab[facing=east,layer=1,type=top,waterlogged=true]
conquest:brown_sphagnum_moss_block_quarter_slab[facing=east,layer=1,type=top,waterlogged=false]
conquest:brown_sphagnum_moss_block_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=true]
conquest:brown_sphagnum_moss_block_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=false]
conquest:brown_sphagnum_moss_block_quarter_slab[facing=east,layer=2,type=top,waterlogged=true]
conquest:brown_sphagnum_moss_block_quarter_slab[facing=east,layer=2,type=top,waterlogged=false]
conquest:brown_sphagnum_moss_block_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=true]
conquest:brown_sphagnum_moss_block_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=false]
conquest:brown_sphagnum_moss_block_quarter_slab[facing=east,layer=3,type=top,waterlogged=true]
conquest:brown_sphagnum_moss_block_quarter_slab[facing=east,layer=3,type=top,waterlogged=false]
conquest:brown_sphagnum_moss_block_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=true]
conquest:brown_sphagnum_moss_block_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=false]
conquest:brown_sphagnum_moss_block_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:brown_sphagnum_moss_block_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:brown_sphagnum_moss_block_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:brown_sphagnum_moss_block_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:brown_sphagnum_moss_block_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:brown_sphagnum_moss_block_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:brown_sphagnum_moss_block_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:brown_sphagnum_moss_block_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:brown_sphagnum_moss_block_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:brown_sphagnum_moss_block_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:brown_sphagnum_moss_block_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:brown_sphagnum_moss_block_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:brown_sphagnum_moss_block_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:brown_sphagnum_moss_block_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:brown_sphagnum_moss_block_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:brown_sphagnum_moss_block_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:brown_sphagnum_moss_block_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:brown_sphagnum_moss_block_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:brown_sphagnum_moss_block_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:brown_sphagnum_moss_block_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:brown_sphagnum_moss_block_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:brown_sphagnum_moss_block_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:brown_sphagnum_moss_block_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:brown_sphagnum_moss_block_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:brown_sphagnum_moss_block_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:brown_sphagnum_moss_block_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:brown_sphagnum_moss_block_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:brown_sphagnum_moss_block_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:brown_sphagnum_moss_block_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:brown_sphagnum_moss_block_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:brown_sphagnum_moss_block_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:brown_sphagnum_moss_block_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:brown_sphagnum_moss_block_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:brown_sphagnum_moss_block_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:brown_sphagnum_moss_block_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:brown_sphagnum_moss_block_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:brown_sphagnum_moss_block_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:brown_sphagnum_moss_block_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:brown_sphagnum_moss_block_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:brown_sphagnum_moss_block_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:brown_sphagnum_moss_block_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:brown_sphagnum_moss_block_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:brown_sphagnum_moss_block_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:brown_sphagnum_moss_block_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:brown_sphagnum_moss_block_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:brown_sphagnum_moss_block_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:brown_sphagnum_moss_block_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:brown_sphagnum_moss_block_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:brown_sphagnum_moss_block_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:brown_sphagnum_moss_block_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:brown_sphagnum_moss_block_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:brown_sphagnum_moss_block_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:brown_sphagnum_moss_block_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:brown_sphagnum_moss_block_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:brown_sphagnum_moss_block_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:brown_sphagnum_moss_block_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:brown_sphagnum_moss_block_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:brown_sphagnum_moss_block_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:brown_sphagnum_moss_block_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:brown_sphagnum_moss_block_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:brown_sphagnum_moss_block_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:brown_sphagnum_moss_block_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:brown_sphagnum_moss_block_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:brown_sphagnum_moss_block_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:brown_sphagnum_moss_block_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:brown_sphagnum_moss_block_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:brown_sphagnum_moss_block_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:brown_sphagnum_moss_block_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:brown_sphagnum_moss_block_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:brown_sphagnum_moss_block_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:brown_sphagnum_moss_block_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:brown_sphagnum_moss_block_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:brown_sphagnum_moss_block_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:brown_sphagnum_moss_block_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:brown_sphagnum_moss_block_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:brown_sphagnum_moss_block_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:brown_sphagnum_moss_block_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:brown_sphagnum_moss_block_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:brown_sphagnum_moss_block_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:brown_sphagnum_moss_block_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:brown_sphagnum_moss_block_stump[down=true,layer=1,waterlogged=true]
conquest:brown_sphagnum_moss_block_stump[down=true,layer=1,waterlogged=false]
conquest:brown_sphagnum_moss_block_stump[down=true,layer=2,waterlogged=true]
conquest:brown_sphagnum_moss_block_stump[down=true,layer=2,waterlogged=false]
conquest:brown_sphagnum_moss_block_stump[down=true,layer=3,waterlogged=true]
conquest:brown_sphagnum_moss_block_stump[down=true,layer=3,waterlogged=false]
conquest:brown_sphagnum_moss_block_stump[down=true,layer=4,waterlogged=true]
conquest:brown_sphagnum_moss_block_stump[down=true,layer=4,waterlogged=false]
conquest:brown_sphagnum_moss_block_stump[down=true,layer=5,waterlogged=true]
conquest:brown_sphagnum_moss_block_stump[down=true,layer=5,waterlogged=false]
conquest:brown_sphagnum_moss_block_stump[down=false,layer=1,waterlogged=true]
conquest:brown_sphagnum_moss_block_stump[down=false,layer=1,waterlogged=false]
conquest:brown_sphagnum_moss_block_stump[down=false,layer=2,waterlogged=true]
conquest:brown_sphagnum_moss_block_stump[down=false,layer=2,waterlogged=false]
conquest:brown_sphagnum_moss_block_stump[down=false,layer=3,waterlogged=true]
conquest:brown_sphagnum_moss_block_stump[down=false,layer=3,waterlogged=false]
conquest:brown_sphagnum_moss_block_stump[down=false,layer=4,waterlogged=true]
conquest:brown_sphagnum_moss_block_stump[down=false,layer=4,waterlogged=false]
conquest:brown_sphagnum_moss_block_stump[down=false,layer=5,waterlogged=true]
conquest:brown_sphagnum_moss_block_stump[down=false,layer=5,waterlogged=false]
conquest:brown_sphagnum_moss_block_vertical_corner[facing=north,layer=1,waterlogged=true]
conquest:brown_sphagnum_moss_block_vertical_corner[facing=north,layer=1,waterlogged=false]
conquest:brown_sphagnum_moss_block_vertical_corner[facing=north,layer=2,waterlogged=true]
conquest:brown_sphagnum_moss_block_vertical_corner[facing=north,layer=2,waterlogged=false]
conquest:brown_sphagnum_moss_block_vertical_corner[facing=north,layer=3,waterlogged=true]
conquest:brown_sphagnum_moss_block_vertical_corner[facing=north,layer=3,waterlogged=false]
conquest:brown_sphagnum_moss_block_vertical_corner[facing=north,layer=4,waterlogged=true]
conquest:brown_sphagnum_moss_block_vertical_corner[facing=north,layer=4,waterlogged=false]
conquest:brown_sphagnum_moss_block_vertical_corner[facing=south,layer=1,waterlogged=true]
conquest:brown_sphagnum_moss_block_vertical_corner[facing=south,layer=1,waterlogged=false]
conquest:brown_sphagnum_moss_block_vertical_corner[facing=south,layer=2,waterlogged=true]
conquest:brown_sphagnum_moss_block_vertical_corner[facing=south,layer=2,waterlogged=false]
conquest:brown_sphagnum_moss_block_vertical_corner[facing=south,layer=3,waterlogged=true]
conquest:brown_sphagnum_moss_block_vertical_corner[facing=south,layer=3,waterlogged=false]
conquest:brown_sphagnum_moss_block_vertical_corner[facing=south,layer=4,waterlogged=true]
conquest:brown_sphagnum_moss_block_vertical_corner[facing=south,layer=4,waterlogged=false]
conquest:brown_sphagnum_moss_block_vertical_corner[facing=west,layer=1,waterlogged=true]
conquest:brown_sphagnum_moss_block_vertical_corner[facing=west,layer=1,waterlogged=false]
conquest:brown_sphagnum_moss_block_vertical_corner[facing=west,layer=2,waterlogged=true]
conquest:brown_sphagnum_moss_block_vertical_corner[facing=west,layer=2,waterlogged=false]
conquest:brown_sphagnum_moss_block_vertical_corner[facing=west,layer=3,waterlogged=true]
conquest:brown_sphagnum_moss_block_vertical_corner[facing=west,layer=3,waterlogged=false]
conquest:brown_sphagnum_moss_block_vertical_corner[facing=west,layer=4,waterlogged=true]
conquest:brown_sphagnum_moss_block_vertical_corner[facing=west,layer=4,waterlogged=false]
conquest:brown_sphagnum_moss_block_vertical_corner[facing=east,layer=1,waterlogged=true]
conquest:brown_sphagnum_moss_block_vertical_corner[facing=east,layer=1,waterlogged=false]
conquest:brown_sphagnum_moss_block_vertical_corner[facing=east,layer=2,waterlogged=true]
conquest:brown_sphagnum_moss_block_vertical_corner[facing=east,layer=2,waterlogged=false]
conquest:brown_sphagnum_moss_block_vertical_corner[facing=east,layer=3,waterlogged=true]
conquest:brown_sphagnum_moss_block_vertical_corner[facing=east,layer=3,waterlogged=false]
conquest:brown_sphagnum_moss_block_vertical_corner[facing=east,layer=4,waterlogged=true]
conquest:brown_sphagnum_moss_block_vertical_corner[facing=east,layer=4,waterlogged=false]
conquest:brown_sphagnum_moss_block_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:brown_sphagnum_moss_block_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:brown_sphagnum_moss_block_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:brown_sphagnum_moss_block_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:brown_sphagnum_moss_block_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:brown_sphagnum_moss_block_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:brown_sphagnum_moss_block_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:brown_sphagnum_moss_block_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:brown_sphagnum_moss_block_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:brown_sphagnum_moss_block_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:brown_sphagnum_moss_block_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:brown_sphagnum_moss_block_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:brown_sphagnum_moss_block_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:brown_sphagnum_moss_block_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:brown_sphagnum_moss_block_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:brown_sphagnum_moss_block_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:brown_sphagnum_moss_block_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:brown_sphagnum_moss_block_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:brown_sphagnum_moss_block_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:brown_sphagnum_moss_block_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:brown_sphagnum_moss_block_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:brown_sphagnum_moss_block_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:brown_sphagnum_moss_block_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:brown_sphagnum_moss_block_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:brown_sphagnum_moss_block_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:brown_sphagnum_moss_block_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:brown_sphagnum_moss_block_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:brown_sphagnum_moss_block_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:brown_sphagnum_moss_block_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:brown_sphagnum_moss_block_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:brown_sphagnum_moss_block_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:brown_sphagnum_moss_block_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:brown_sphagnum_moss_block_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:brown_sphagnum_moss_block_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:brown_sphagnum_moss_block_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:brown_sphagnum_moss_block_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:brown_sphagnum_moss_block_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:brown_sphagnum_moss_block_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:brown_sphagnum_moss_block_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:brown_sphagnum_moss_block_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:brown_sphagnum_moss_block_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:brown_sphagnum_moss_block_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:brown_sphagnum_moss_block_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:brown_sphagnum_moss_block_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:brown_sphagnum_moss_block_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:brown_sphagnum_moss_block_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:brown_sphagnum_moss_block_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:brown_sphagnum_moss_block_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:brown_sphagnum_moss_block_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:brown_sphagnum_moss_block_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:brown_sphagnum_moss_block_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:brown_sphagnum_moss_block_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:brown_sphagnum_moss_block_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:brown_sphagnum_moss_block_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:brown_sphagnum_moss_block_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:brown_sphagnum_moss_block_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:brown_sphagnum_moss_block_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:brown_sphagnum_moss_block_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:brown_sphagnum_moss_block_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:brown_sphagnum_moss_block_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:brown_sphagnum_moss_block_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:brown_sphagnum_moss_block_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:brown_sphagnum_moss_block_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:brown_sphagnum_moss_block_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:brown_sphagnum_moss_block_vertical_quarter[down=true,extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:brown_sphagnum_moss_block_vertical_quarter[down=true,extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:brown_sphagnum_moss_block_vertical_quarter[down=true,extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:brown_sphagnum_moss_block_vertical_quarter[down=true,extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:brown_sphagnum_moss_block_vertical_quarter[down=true,extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:brown_sphagnum_moss_block_vertical_quarter[down=true,extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:brown_sphagnum_moss_block_vertical_quarter[down=true,extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:brown_sphagnum_moss_block_vertical_quarter[down=true,extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:brown_sphagnum_moss_block_vertical_quarter[down=true,extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:brown_sphagnum_moss_block_vertical_quarter[down=true,extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:brown_sphagnum_moss_block_vertical_quarter[down=true,extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:brown_sphagnum_moss_block_vertical_quarter[down=true,extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:brown_sphagnum_moss_block_vertical_quarter[down=true,extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:brown_sphagnum_moss_block_vertical_quarter[down=true,extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:brown_sphagnum_moss_block_vertical_quarter[down=true,extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:brown_sphagnum_moss_block_vertical_quarter[down=true,extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:brown_sphagnum_moss_block_vertical_quarter[down=true,extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:brown_sphagnum_moss_block_vertical_quarter[down=true,extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:brown_sphagnum_moss_block_vertical_quarter[down=true,extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:brown_sphagnum_moss_block_vertical_quarter[down=true,extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:brown_sphagnum_moss_block_vertical_quarter[down=true,extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:brown_sphagnum_moss_block_vertical_quarter[down=true,extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:brown_sphagnum_moss_block_vertical_quarter[down=true,extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:brown_sphagnum_moss_block_vertical_quarter[down=true,extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:brown_sphagnum_moss_block_vertical_quarter[down=true,extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:brown_sphagnum_moss_block_vertical_quarter[down=true,extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:brown_sphagnum_moss_block_vertical_quarter[down=true,extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:brown_sphagnum_moss_block_vertical_quarter[down=true,extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:brown_sphagnum_moss_block_vertical_quarter[down=true,extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:brown_sphagnum_moss_block_vertical_quarter[down=true,extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:brown_sphagnum_moss_block_vertical_quarter[down=true,extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:brown_sphagnum_moss_block_vertical_quarter[down=true,extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:brown_sphagnum_moss_block_vertical_quarter[down=true,extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:brown_sphagnum_moss_block_vertical_quarter[down=true,extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:brown_sphagnum_moss_block_vertical_quarter[down=true,extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:brown_sphagnum_moss_block_vertical_quarter[down=true,extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:brown_sphagnum_moss_block_vertical_quarter[down=true,extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:brown_sphagnum_moss_block_vertical_quarter[down=true,extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:brown_sphagnum_moss_block_vertical_quarter[down=true,extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:brown_sphagnum_moss_block_vertical_quarter[down=true,extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:brown_sphagnum_moss_block_vertical_quarter[down=true,extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:brown_sphagnum_moss_block_vertical_quarter[down=true,extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:brown_sphagnum_moss_block_vertical_quarter[down=true,extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:brown_sphagnum_moss_block_vertical_quarter[down=true,extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:brown_sphagnum_moss_block_vertical_quarter[down=true,extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:brown_sphagnum_moss_block_vertical_quarter[down=true,extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:brown_sphagnum_moss_block_vertical_quarter[down=true,extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:brown_sphagnum_moss_block_vertical_quarter[down=true,extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:brown_sphagnum_moss_block_vertical_quarter[down=true,extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:brown_sphagnum_moss_block_vertical_quarter[down=true,extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:brown_sphagnum_moss_block_vertical_quarter[down=true,extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:brown_sphagnum_moss_block_vertical_quarter[down=true,extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:brown_sphagnum_moss_block_vertical_quarter[down=true,extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:brown_sphagnum_moss_block_vertical_quarter[down=true,extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:brown_sphagnum_moss_block_vertical_quarter[down=true,extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:brown_sphagnum_moss_block_vertical_quarter[down=true,extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:brown_sphagnum_moss_block_vertical_quarter[down=true,extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:brown_sphagnum_moss_block_vertical_quarter[down=true,extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:brown_sphagnum_moss_block_vertical_quarter[down=true,extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:brown_sphagnum_moss_block_vertical_quarter[down=true,extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:brown_sphagnum_moss_block_vertical_quarter[down=true,extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:brown_sphagnum_moss_block_vertical_quarter[down=true,extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:brown_sphagnum_moss_block_vertical_quarter[down=true,extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:brown_sphagnum_moss_block_vertical_quarter[down=true,extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:brown_sphagnum_moss_block_vertical_quarter[down=false,extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:brown_sphagnum_moss_block_vertical_quarter[down=false,extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:brown_sphagnum_moss_block_vertical_quarter[down=false,extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:brown_sphagnum_moss_block_vertical_quarter[down=false,extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:brown_sphagnum_moss_block_vertical_quarter[down=false,extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:brown_sphagnum_moss_block_vertical_quarter[down=false,extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:brown_sphagnum_moss_block_vertical_quarter[down=false,extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:brown_sphagnum_moss_block_vertical_quarter[down=false,extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:brown_sphagnum_moss_block_vertical_quarter[down=false,extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:brown_sphagnum_moss_block_vertical_quarter[down=false,extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:brown_sphagnum_moss_block_vertical_quarter[down=false,extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:brown_sphagnum_moss_block_vertical_quarter[down=false,extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:brown_sphagnum_moss_block_vertical_quarter[down=false,extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:brown_sphagnum_moss_block_vertical_quarter[down=false,extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:brown_sphagnum_moss_block_vertical_quarter[down=false,extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:brown_sphagnum_moss_block_vertical_quarter[down=false,extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:brown_sphagnum_moss_block_vertical_quarter[down=false,extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:brown_sphagnum_moss_block_vertical_quarter[down=false,extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:brown_sphagnum_moss_block_vertical_quarter[down=false,extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:brown_sphagnum_moss_block_vertical_quarter[down=false,extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:brown_sphagnum_moss_block_vertical_quarter[down=false,extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:brown_sphagnum_moss_block_vertical_quarter[down=false,extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:brown_sphagnum_moss_block_vertical_quarter[down=false,extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:brown_sphagnum_moss_block_vertical_quarter[down=false,extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:brown_sphagnum_moss_block_vertical_quarter[down=false,extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:brown_sphagnum_moss_block_vertical_quarter[down=false,extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:brown_sphagnum_moss_block_vertical_quarter[down=false,extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:brown_sphagnum_moss_block_vertical_quarter[down=false,extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:brown_sphagnum_moss_block_vertical_quarter[down=false,extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:brown_sphagnum_moss_block_vertical_quarter[down=false,extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:brown_sphagnum_moss_block_vertical_quarter[down=false,extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:brown_sphagnum_moss_block_vertical_quarter[down=false,extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:brown_sphagnum_moss_block_vertical_quarter[down=false,extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:brown_sphagnum_moss_block_vertical_quarter[down=false,extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:brown_sphagnum_moss_block_vertical_quarter[down=false,extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:brown_sphagnum_moss_block_vertical_quarter[down=false,extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:brown_sphagnum_moss_block_vertical_quarter[down=false,extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:brown_sphagnum_moss_block_vertical_quarter[down=false,extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:brown_sphagnum_moss_block_vertical_quarter[down=false,extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:brown_sphagnum_moss_block_vertical_quarter[down=false,extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:brown_sphagnum_moss_block_vertical_quarter[down=false,extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:brown_sphagnum_moss_block_vertical_quarter[down=false,extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:brown_sphagnum_moss_block_vertical_quarter[down=false,extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:brown_sphagnum_moss_block_vertical_quarter[down=false,extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:brown_sphagnum_moss_block_vertical_quarter[down=false,extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:brown_sphagnum_moss_block_vertical_quarter[down=false,extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:brown_sphagnum_moss_block_vertical_quarter[down=false,extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:brown_sphagnum_moss_block_vertical_quarter[down=false,extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:brown_sphagnum_moss_block_vertical_quarter[down=false,extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:brown_sphagnum_moss_block_vertical_quarter[down=false,extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:brown_sphagnum_moss_block_vertical_quarter[down=false,extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:brown_sphagnum_moss_block_vertical_quarter[down=false,extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:brown_sphagnum_moss_block_vertical_quarter[down=false,extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:brown_sphagnum_moss_block_vertical_quarter[down=false,extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:brown_sphagnum_moss_block_vertical_quarter[down=false,extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:brown_sphagnum_moss_block_vertical_quarter[down=false,extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:brown_sphagnum_moss_block_vertical_quarter[down=false,extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:brown_sphagnum_moss_block_vertical_quarter[down=false,extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:brown_sphagnum_moss_block_vertical_quarter[down=false,extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:brown_sphagnum_moss_block_vertical_quarter[down=false,extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:brown_sphagnum_moss_block_vertical_quarter[down=false,extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:brown_sphagnum_moss_block_vertical_quarter[down=false,extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:brown_sphagnum_moss_block_vertical_quarter[down=false,extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:brown_sphagnum_moss_block_vertical_quarter[down=false,extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:brown_sphagnum_moss_block_vertical_slab[facing=north,layer=1,waterlogged=true]
conquest:brown_sphagnum_moss_block_vertical_slab[facing=north,layer=1,waterlogged=false]
conquest:brown_sphagnum_moss_block_vertical_slab[facing=north,layer=2,waterlogged=true]
conquest:brown_sphagnum_moss_block_vertical_slab[facing=north,layer=2,waterlogged=false]
conquest:brown_sphagnum_moss_block_vertical_slab[facing=north,layer=3,waterlogged=true]
conquest:brown_sphagnum_moss_block_vertical_slab[facing=north,layer=3,waterlogged=false]
conquest:brown_sphagnum_moss_block_vertical_slab[facing=north,layer=4,waterlogged=true]
conquest:brown_sphagnum_moss_block_vertical_slab[facing=north,layer=4,waterlogged=false]
conquest:brown_sphagnum_moss_block_vertical_slab[facing=south,layer=1,waterlogged=true]
conquest:brown_sphagnum_moss_block_vertical_slab[facing=south,layer=1,waterlogged=false]
conquest:brown_sphagnum_moss_block_vertical_slab[facing=south,layer=2,waterlogged=true]
conquest:brown_sphagnum_moss_block_vertical_slab[facing=south,layer=2,waterlogged=false]
conquest:brown_sphagnum_moss_block_vertical_slab[facing=south,layer=3,waterlogged=true]
conquest:brown_sphagnum_moss_block_vertical_slab[facing=south,layer=3,waterlogged=false]
conquest:brown_sphagnum_moss_block_vertical_slab[facing=south,layer=4,waterlogged=true]
conquest:brown_sphagnum_moss_block_vertical_slab[facing=south,layer=4,waterlogged=false]
conquest:brown_sphagnum_moss_block_vertical_slab[facing=west,layer=1,waterlogged=true]
conquest:brown_sphagnum_moss_block_vertical_slab[facing=west,layer=1,waterlogged=false]
conquest:brown_sphagnum_moss_block_vertical_slab[facing=west,layer=2,waterlogged=true]
conquest:brown_sphagnum_moss_block_vertical_slab[facing=west,layer=2,waterlogged=false]
conquest:brown_sphagnum_moss_block_vertical_slab[facing=west,layer=3,waterlogged=true]
conquest:brown_sphagnum_moss_block_vertical_slab[facing=west,layer=3,waterlogged=false]
conquest:brown_sphagnum_moss_block_vertical_slab[facing=west,layer=4,waterlogged=true]
conquest:brown_sphagnum_moss_block_vertical_slab[facing=west,layer=4,waterlogged=false]
conquest:brown_sphagnum_moss_block_vertical_slab[facing=east,layer=1,waterlogged=true]
conquest:brown_sphagnum_moss_block_vertical_slab[facing=east,layer=1,waterlogged=false]
conquest:brown_sphagnum_moss_block_vertical_slab[facing=east,layer=2,waterlogged=true]
conquest:brown_sphagnum_moss_block_vertical_slab[facing=east,layer=2,waterlogged=false]
conquest:brown_sphagnum_moss_block_vertical_slab[facing=east,layer=3,waterlogged=true]
conquest:brown_sphagnum_moss_block_vertical_slab[facing=east,layer=3,waterlogged=false]
conquest:brown_sphagnum_moss_block_vertical_slab[facing=east,layer=4,waterlogged=true]
conquest:brown_sphagnum_moss_block_vertical_slab[facing=east,layer=4,waterlogged=false]
conquest:brown_stained_glass_pane[down=true,east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:brown_stained_glass_pane[down=true,east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:brown_stained_glass_pane[down=true,east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:brown_stained_glass_pane[down=true,east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:brown_stained_glass_pane[down=true,east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:brown_stained_glass_pane[down=true,east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:brown_stained_glass_pane[down=true,east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:brown_stained_glass_pane[down=true,east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:brown_stained_glass_pane[down=true,east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:brown_stained_glass_pane[down=true,east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:brown_stained_glass_pane[down=true,east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:brown_stained_glass_pane[down=true,east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:brown_stained_glass_pane[down=true,east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:brown_stained_glass_pane[down=true,east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:brown_stained_glass_pane[down=true,east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:brown_stained_glass_pane[down=true,east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:brown_stained_glass_pane[down=true,east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:brown_stained_glass_pane[down=true,east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:brown_stained_glass_pane[down=true,east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:brown_stained_glass_pane[down=true,east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:brown_stained_glass_pane[down=true,east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:brown_stained_glass_pane[down=true,east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:brown_stained_glass_pane[down=true,east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:brown_stained_glass_pane[down=true,east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:brown_stained_glass_pane[down=true,east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:brown_stained_glass_pane[down=true,east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:brown_stained_glass_pane[down=true,east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:brown_stained_glass_pane[down=true,east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:brown_stained_glass_pane[down=true,east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:brown_stained_glass_pane[down=true,east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:brown_stained_glass_pane[down=true,east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:brown_stained_glass_pane[down=true,east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:brown_stained_glass_pane[down=true,east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:brown_stained_glass_pane[down=true,east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:brown_stained_glass_pane[down=true,east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:brown_stained_glass_pane[down=true,east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:brown_stained_glass_pane[down=true,east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:brown_stained_glass_pane[down=true,east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:brown_stained_glass_pane[down=true,east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:brown_stained_glass_pane[down=true,east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:brown_stained_glass_pane[down=true,east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:brown_stained_glass_pane[down=true,east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:brown_stained_glass_pane[down=true,east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:brown_stained_glass_pane[down=true,east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:brown_stained_glass_pane[down=true,east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:brown_stained_glass_pane[down=true,east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:brown_stained_glass_pane[down=true,east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:brown_stained_glass_pane[down=true,east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:brown_stained_glass_pane[down=true,east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:brown_stained_glass_pane[down=true,east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:brown_stained_glass_pane[down=true,east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:brown_stained_glass_pane[down=true,east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:brown_stained_glass_pane[down=true,east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:brown_stained_glass_pane[down=true,east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:brown_stained_glass_pane[down=true,east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:brown_stained_glass_pane[down=true,east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:brown_stained_glass_pane[down=true,east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:brown_stained_glass_pane[down=true,east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:brown_stained_glass_pane[down=true,east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:brown_stained_glass_pane[down=true,east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:brown_stained_glass_pane[down=true,east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:brown_stained_glass_pane[down=true,east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:brown_stained_glass_pane[down=true,east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:brown_stained_glass_pane[down=true,east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:brown_stained_glass_pane[down=false,east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:brown_stained_glass_pane[down=false,east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:brown_stained_glass_pane[down=false,east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:brown_stained_glass_pane[down=false,east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:brown_stained_glass_pane[down=false,east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:brown_stained_glass_pane[down=false,east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:brown_stained_glass_pane[down=false,east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:brown_stained_glass_pane[down=false,east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:brown_stained_glass_pane[down=false,east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:brown_stained_glass_pane[down=false,east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:brown_stained_glass_pane[down=false,east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:brown_stained_glass_pane[down=false,east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:brown_stained_glass_pane[down=false,east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:brown_stained_glass_pane[down=false,east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:brown_stained_glass_pane[down=false,east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:brown_stained_glass_pane[down=false,east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:brown_stained_glass_pane[down=false,east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:brown_stained_glass_pane[down=false,east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:brown_stained_glass_pane[down=false,east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:brown_stained_glass_pane[down=false,east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:brown_stained_glass_pane[down=false,east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:brown_stained_glass_pane[down=false,east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:brown_stained_glass_pane[down=false,east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:brown_stained_glass_pane[down=false,east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:brown_stained_glass_pane[down=false,east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:brown_stained_glass_pane[down=false,east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:brown_stained_glass_pane[down=false,east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:brown_stained_glass_pane[down=false,east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:brown_stained_glass_pane[down=false,east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:brown_stained_glass_pane[down=false,east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:brown_stained_glass_pane[down=false,east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:brown_stained_glass_pane[down=false,east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:brown_stained_glass_pane[down=false,east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:brown_stained_glass_pane[down=false,east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:brown_stained_glass_pane[down=false,east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:brown_stained_glass_pane[down=false,east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:brown_stained_glass_pane[down=false,east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:brown_stained_glass_pane[down=false,east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:brown_stained_glass_pane[down=false,east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:brown_stained_glass_pane[down=false,east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:brown_stained_glass_pane[down=false,east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:brown_stained_glass_pane[down=false,east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:brown_stained_glass_pane[down=false,east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:brown_stained_glass_pane[down=false,east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:brown_stained_glass_pane[down=false,east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:brown_stained_glass_pane[down=false,east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:brown_stained_glass_pane[down=false,east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:brown_stained_glass_pane[down=false,east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:brown_stained_glass_pane[down=false,east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:brown_stained_glass_pane[down=false,east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:brown_stained_glass_pane[down=false,east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:brown_stained_glass_pane[down=false,east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:brown_stained_glass_pane[down=false,east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:brown_stained_glass_pane[down=false,east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:brown_stained_glass_pane[down=false,east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:brown_stained_glass_pane[down=false,east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:brown_stained_glass_pane[down=false,east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:brown_stained_glass_pane[down=false,east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:brown_stained_glass_pane[down=false,east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:brown_stained_glass_pane[down=false,east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:brown_stained_glass_pane[down=false,east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:brown_stained_glass_pane[down=false,east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:brown_stained_glass_pane[down=false,east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:brown_stained_glass_pane[down=false,east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:brown_stained_glass_slab[layer=1,type=top,waterlogged=true]
conquest:brown_stained_glass_slab[layer=1,type=top,waterlogged=false]
conquest:brown_stained_glass_slab[layer=1,type=bottom,waterlogged=true]
conquest:brown_stained_glass_slab[layer=1,type=bottom,waterlogged=false]
conquest:brown_stained_glass_slab[layer=2,type=top,waterlogged=true]
conquest:brown_stained_glass_slab[layer=2,type=top,waterlogged=false]
conquest:brown_stained_glass_slab[layer=2,type=bottom,waterlogged=true]
conquest:brown_stained_glass_slab[layer=2,type=bottom,waterlogged=false]
conquest:brown_stained_glass_slab[layer=3,type=top,waterlogged=true]
conquest:brown_stained_glass_slab[layer=3,type=top,waterlogged=false]
conquest:brown_stained_glass_slab[layer=3,type=bottom,waterlogged=true]
conquest:brown_stained_glass_slab[layer=3,type=bottom,waterlogged=false]
conquest:brown_stained_glass_slab[layer=4,type=top,waterlogged=true]
conquest:brown_stained_glass_slab[layer=4,type=top,waterlogged=false]
conquest:brown_stained_glass_slab[layer=4,type=bottom,waterlogged=true]
conquest:brown_stained_glass_slab[layer=4,type=bottom,waterlogged=false]
conquest:brown_stained_glass_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:brown_stained_glass_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:brown_stained_glass_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:brown_stained_glass_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:brown_stained_glass_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:brown_stained_glass_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:brown_stained_glass_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:brown_stained_glass_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:brown_stained_glass_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:brown_stained_glass_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:brown_stained_glass_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:brown_stained_glass_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:brown_stained_glass_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:brown_stained_glass_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:brown_stained_glass_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:brown_stained_glass_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:brown_stained_glass_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:brown_stained_glass_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:brown_stained_glass_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:brown_stained_glass_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:brown_stained_glass_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:brown_stained_glass_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:brown_stained_glass_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:brown_stained_glass_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:brown_stained_glass_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:brown_stained_glass_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:brown_stained_glass_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:brown_stained_glass_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:brown_stained_glass_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:brown_stained_glass_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:brown_stained_glass_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:brown_stained_glass_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:brown_stained_glass_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:brown_stained_glass_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:brown_stained_glass_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:brown_stained_glass_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:brown_stained_glass_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:brown_stained_glass_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:brown_stained_glass_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:brown_stained_glass_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:brown_stained_glass_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:brown_stained_glass_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:brown_stained_glass_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:brown_stained_glass_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:brown_stained_glass_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:brown_stained_glass_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:brown_stained_glass_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:brown_stained_glass_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:brown_stained_glass_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:brown_stained_glass_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:brown_stained_glass_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:brown_stained_glass_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:brown_stained_glass_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:brown_stained_glass_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:brown_stained_glass_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:brown_stained_glass_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:brown_stained_glass_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:brown_stained_glass_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:brown_stained_glass_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:brown_stained_glass_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:brown_stained_glass_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:brown_stained_glass_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:brown_stained_glass_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:brown_stained_glass_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:brown_stained_glass_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:brown_stained_glass_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:brown_stained_glass_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:brown_stained_glass_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:brown_stained_glass_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:brown_stained_glass_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:brown_stained_glass_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:brown_stained_glass_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:brown_stained_glass_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:brown_stained_glass_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:brown_stained_glass_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:brown_stained_glass_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:brown_stained_glass_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:brown_stained_glass_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:brown_stained_glass_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:brown_stained_glass_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:brown_stained_glass_vertical_corner[facing=north,layer=1,waterlogged=true]
conquest:brown_stained_glass_vertical_corner[facing=north,layer=1,waterlogged=false]
conquest:brown_stained_glass_vertical_corner[facing=north,layer=2,waterlogged=true]
conquest:brown_stained_glass_vertical_corner[facing=north,layer=2,waterlogged=false]
conquest:brown_stained_glass_vertical_corner[facing=north,layer=3,waterlogged=true]
conquest:brown_stained_glass_vertical_corner[facing=north,layer=3,waterlogged=false]
conquest:brown_stained_glass_vertical_corner[facing=north,layer=4,waterlogged=true]
conquest:brown_stained_glass_vertical_corner[facing=north,layer=4,waterlogged=false]
conquest:brown_stained_glass_vertical_corner[facing=south,layer=1,waterlogged=true]
conquest:brown_stained_glass_vertical_corner[facing=south,layer=1,waterlogged=false]
conquest:brown_stained_glass_vertical_corner[facing=south,layer=2,waterlogged=true]
conquest:brown_stained_glass_vertical_corner[facing=south,layer=2,waterlogged=false]
conquest:brown_stained_glass_vertical_corner[facing=south,layer=3,waterlogged=true]
conquest:brown_stained_glass_vertical_corner[facing=south,layer=3,waterlogged=false]
conquest:brown_stained_glass_vertical_corner[facing=south,layer=4,waterlogged=true]
conquest:brown_stained_glass_vertical_corner[facing=south,layer=4,waterlogged=false]
conquest:brown_stained_glass_vertical_corner[facing=west,layer=1,waterlogged=true]
conquest:brown_stained_glass_vertical_corner[facing=west,layer=1,waterlogged=false]
conquest:brown_stained_glass_vertical_corner[facing=west,layer=2,waterlogged=true]
conquest:brown_stained_glass_vertical_corner[facing=west,layer=2,waterlogged=false]
conquest:brown_stained_glass_vertical_corner[facing=west,layer=3,waterlogged=true]
conquest:brown_stained_glass_vertical_corner[facing=west,layer=3,waterlogged=false]
conquest:brown_stained_glass_vertical_corner[facing=west,layer=4,waterlogged=true]
conquest:brown_stained_glass_vertical_corner[facing=west,layer=4,waterlogged=false]
conquest:brown_stained_glass_vertical_corner[facing=east,layer=1,waterlogged=true]
conquest:brown_stained_glass_vertical_corner[facing=east,layer=1,waterlogged=false]
conquest:brown_stained_glass_vertical_corner[facing=east,layer=2,waterlogged=true]
conquest:brown_stained_glass_vertical_corner[facing=east,layer=2,waterlogged=false]
conquest:brown_stained_glass_vertical_corner[facing=east,layer=3,waterlogged=true]
conquest:brown_stained_glass_vertical_corner[facing=east,layer=3,waterlogged=false]
conquest:brown_stained_glass_vertical_corner[facing=east,layer=4,waterlogged=true]
conquest:brown_stained_glass_vertical_corner[facing=east,layer=4,waterlogged=false]
conquest:brown_stained_glass_vertical_quarter[facing=north,layer=1,waterlogged=true]
conquest:brown_stained_glass_vertical_quarter[facing=north,layer=1,waterlogged=false]
conquest:brown_stained_glass_vertical_quarter[facing=north,layer=2,waterlogged=true]
conquest:brown_stained_glass_vertical_quarter[facing=north,layer=2,waterlogged=false]
conquest:brown_stained_glass_vertical_quarter[facing=north,layer=3,waterlogged=true]
conquest:brown_stained_glass_vertical_quarter[facing=north,layer=3,waterlogged=false]
conquest:brown_stained_glass_vertical_quarter[facing=north,layer=4,waterlogged=true]
conquest:brown_stained_glass_vertical_quarter[facing=north,layer=4,waterlogged=false]
conquest:brown_stained_glass_vertical_quarter[facing=south,layer=1,waterlogged=true]
conquest:brown_stained_glass_vertical_quarter[facing=south,layer=1,waterlogged=false]
conquest:brown_stained_glass_vertical_quarter[facing=south,layer=2,waterlogged=true]
conquest:brown_stained_glass_vertical_quarter[facing=south,layer=2,waterlogged=false]
conquest:brown_stained_glass_vertical_quarter[facing=south,layer=3,waterlogged=true]
conquest:brown_stained_glass_vertical_quarter[facing=south,layer=3,waterlogged=false]
conquest:brown_stained_glass_vertical_quarter[facing=south,layer=4,waterlogged=true]
conquest:brown_stained_glass_vertical_quarter[facing=south,layer=4,waterlogged=false]
conquest:brown_stained_glass_vertical_quarter[facing=west,layer=1,waterlogged=true]
conquest:brown_stained_glass_vertical_quarter[facing=west,layer=1,waterlogged=false]
conquest:brown_stained_glass_vertical_quarter[facing=west,layer=2,waterlogged=true]
conquest:brown_stained_glass_vertical_quarter[facing=west,layer=2,waterlogged=false]
conquest:brown_stained_glass_vertical_quarter[facing=west,layer=3,waterlogged=true]
conquest:brown_stained_glass_vertical_quarter[facing=west,layer=3,waterlogged=false]
conquest:brown_stained_glass_vertical_quarter[facing=west,layer=4,waterlogged=true]
conquest:brown_stained_glass_vertical_quarter[facing=west,layer=4,waterlogged=false]
conquest:brown_stained_glass_vertical_quarter[facing=east,layer=1,waterlogged=true]
conquest:brown_stained_glass_vertical_quarter[facing=east,layer=1,waterlogged=false]
conquest:brown_stained_glass_vertical_quarter[facing=east,layer=2,waterlogged=true]
conquest:brown_stained_glass_vertical_quarter[facing=east,layer=2,waterlogged=false]
conquest:brown_stained_glass_vertical_quarter[facing=east,layer=3,waterlogged=true]
conquest:brown_stained_glass_vertical_quarter[facing=east,layer=3,waterlogged=false]
conquest:brown_stained_glass_vertical_quarter[facing=east,layer=4,waterlogged=true]
conquest:brown_stained_glass_vertical_quarter[facing=east,layer=4,waterlogged=false]
conquest:brown_stained_glass_vertical_slab[facing=north,layer=1,waterlogged=true]
conquest:brown_stained_glass_vertical_slab[facing=north,layer=1,waterlogged=false]
conquest:brown_stained_glass_vertical_slab[facing=north,layer=2,waterlogged=true]
conquest:brown_stained_glass_vertical_slab[facing=north,layer=2,waterlogged=false]
conquest:brown_stained_glass_vertical_slab[facing=north,layer=3,waterlogged=true]
conquest:brown_stained_glass_vertical_slab[facing=north,layer=3,waterlogged=false]
conquest:brown_stained_glass_vertical_slab[facing=north,layer=4,waterlogged=true]
conquest:brown_stained_glass_vertical_slab[facing=north,layer=4,waterlogged=false]
conquest:brown_stained_glass_vertical_slab[facing=south,layer=1,waterlogged=true]
conquest:brown_stained_glass_vertical_slab[facing=south,layer=1,waterlogged=false]
conquest:brown_stained_glass_vertical_slab[facing=south,layer=2,waterlogged=true]
conquest:brown_stained_glass_vertical_slab[facing=south,layer=2,waterlogged=false]
conquest:brown_stained_glass_vertical_slab[facing=south,layer=3,waterlogged=true]
conquest:brown_stained_glass_vertical_slab[facing=south,layer=3,waterlogged=false]
conquest:brown_stained_glass_vertical_slab[facing=south,layer=4,waterlogged=true]
conquest:brown_stained_glass_vertical_slab[facing=south,layer=4,waterlogged=false]
conquest:brown_stained_glass_vertical_slab[facing=west,layer=1,waterlogged=true]
conquest:brown_stained_glass_vertical_slab[facing=west,layer=1,waterlogged=false]
conquest:brown_stained_glass_vertical_slab[facing=west,layer=2,waterlogged=true]
conquest:brown_stained_glass_vertical_slab[facing=west,layer=2,waterlogged=false]
conquest:brown_stained_glass_vertical_slab[facing=west,layer=3,waterlogged=true]
conquest:brown_stained_glass_vertical_slab[facing=west,layer=3,waterlogged=false]
conquest:brown_stained_glass_vertical_slab[facing=west,layer=4,waterlogged=true]
conquest:brown_stained_glass_vertical_slab[facing=west,layer=4,waterlogged=false]
conquest:brown_stained_glass_vertical_slab[facing=east,layer=1,waterlogged=true]
conquest:brown_stained_glass_vertical_slab[facing=east,layer=1,waterlogged=false]
conquest:brown_stained_glass_vertical_slab[facing=east,layer=2,waterlogged=true]
conquest:brown_stained_glass_vertical_slab[facing=east,layer=2,waterlogged=false]
conquest:brown_stained_glass_vertical_slab[facing=east,layer=3,waterlogged=true]
conquest:brown_stained_glass_vertical_slab[facing=east,layer=3,waterlogged=false]
conquest:brown_stained_glass_vertical_slab[facing=east,layer=4,waterlogged=true]
conquest:brown_stained_glass_vertical_slab[facing=east,layer=4,waterlogged=false]
conquest:brown_t_flange[facing=north,toggle=1,waterlogged=true]
conquest:brown_t_flange[facing=north,toggle=1,waterlogged=false]
conquest:brown_t_flange[facing=north,toggle=2,waterlogged=true]
conquest:brown_t_flange[facing=north,toggle=2,waterlogged=false]
conquest:brown_t_flange[facing=north,toggle=3,waterlogged=true]
conquest:brown_t_flange[facing=north,toggle=3,waterlogged=false]
conquest:brown_t_flange[facing=north,toggle=4,waterlogged=true]
conquest:brown_t_flange[facing=north,toggle=4,waterlogged=false]
conquest:brown_t_flange[facing=south,toggle=1,waterlogged=true]
conquest:brown_t_flange[facing=south,toggle=1,waterlogged=false]
conquest:brown_t_flange[facing=south,toggle=2,waterlogged=true]
conquest:brown_t_flange[facing=south,toggle=2,waterlogged=false]
conquest:brown_t_flange[facing=south,toggle=3,waterlogged=true]
conquest:brown_t_flange[facing=south,toggle=3,waterlogged=false]
conquest:brown_t_flange[facing=south,toggle=4,waterlogged=true]
conquest:brown_t_flange[facing=south,toggle=4,waterlogged=false]
conquest:brown_t_flange[facing=west,toggle=1,waterlogged=true]
conquest:brown_t_flange[facing=west,toggle=1,waterlogged=false]
conquest:brown_t_flange[facing=west,toggle=2,waterlogged=true]
conquest:brown_t_flange[facing=west,toggle=2,waterlogged=false]
conquest:brown_t_flange[facing=west,toggle=3,waterlogged=true]
conquest:brown_t_flange[facing=west,toggle=3,waterlogged=false]
conquest:brown_t_flange[facing=west,toggle=4,waterlogged=true]
conquest:brown_t_flange[facing=west,toggle=4,waterlogged=false]
conquest:brown_t_flange[facing=east,toggle=1,waterlogged=true]
conquest:brown_t_flange[facing=east,toggle=1,waterlogged=false]
conquest:brown_t_flange[facing=east,toggle=2,waterlogged=true]
conquest:brown_t_flange[facing=east,toggle=2,waterlogged=false]
conquest:brown_t_flange[facing=east,toggle=3,waterlogged=true]
conquest:brown_t_flange[facing=east,toggle=3,waterlogged=false]
conquest:brown_t_flange[facing=east,toggle=4,waterlogged=true]
conquest:brown_t_flange[facing=east,toggle=4,waterlogged=false]
conquest:brown_thatch
conquest:brown_thatch_corner_slab[facing=north,type=top,waterlogged=true]
conquest:brown_thatch_corner_slab[facing=north,type=top,waterlogged=false]
conquest:brown_thatch_corner_slab[facing=north,type=bottom,waterlogged=true]
conquest:brown_thatch_corner_slab[facing=north,type=bottom,waterlogged=false]
conquest:brown_thatch_corner_slab[facing=south,type=top,waterlogged=true]
conquest:brown_thatch_corner_slab[facing=south,type=top,waterlogged=false]
conquest:brown_thatch_corner_slab[facing=south,type=bottom,waterlogged=true]
conquest:brown_thatch_corner_slab[facing=south,type=bottom,waterlogged=false]
conquest:brown_thatch_corner_slab[facing=west,type=top,waterlogged=true]
conquest:brown_thatch_corner_slab[facing=west,type=top,waterlogged=false]
conquest:brown_thatch_corner_slab[facing=west,type=bottom,waterlogged=true]
conquest:brown_thatch_corner_slab[facing=west,type=bottom,waterlogged=false]
conquest:brown_thatch_corner_slab[facing=east,type=top,waterlogged=true]
conquest:brown_thatch_corner_slab[facing=east,type=top,waterlogged=false]
conquest:brown_thatch_corner_slab[facing=east,type=bottom,waterlogged=true]
conquest:brown_thatch_corner_slab[facing=east,type=bottom,waterlogged=false]
conquest:brown_thatch_eighth_slab[facing=north,type=top,waterlogged=true]
conquest:brown_thatch_eighth_slab[facing=north,type=top,waterlogged=false]
conquest:brown_thatch_eighth_slab[facing=north,type=bottom,waterlogged=true]
conquest:brown_thatch_eighth_slab[facing=north,type=bottom,waterlogged=false]
conquest:brown_thatch_eighth_slab[facing=south,type=top,waterlogged=true]
conquest:brown_thatch_eighth_slab[facing=south,type=top,waterlogged=false]
conquest:brown_thatch_eighth_slab[facing=south,type=bottom,waterlogged=true]
conquest:brown_thatch_eighth_slab[facing=south,type=bottom,waterlogged=false]
conquest:brown_thatch_eighth_slab[facing=west,type=top,waterlogged=true]
conquest:brown_thatch_eighth_slab[facing=west,type=top,waterlogged=false]
conquest:brown_thatch_eighth_slab[facing=west,type=bottom,waterlogged=true]
conquest:brown_thatch_eighth_slab[facing=west,type=bottom,waterlogged=false]
conquest:brown_thatch_eighth_slab[facing=east,type=top,waterlogged=true]
conquest:brown_thatch_eighth_slab[facing=east,type=top,waterlogged=false]
conquest:brown_thatch_eighth_slab[facing=east,type=bottom,waterlogged=true]
conquest:brown_thatch_eighth_slab[facing=east,type=bottom,waterlogged=false]
conquest:brown_thatch_quarter_slab[facing=north,layer=1,type=top,waterlogged=true]
conquest:brown_thatch_quarter_slab[facing=north,layer=1,type=top,waterlogged=false]
conquest:brown_thatch_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=true]
conquest:brown_thatch_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=false]
conquest:brown_thatch_quarter_slab[facing=north,layer=2,type=top,waterlogged=true]
conquest:brown_thatch_quarter_slab[facing=north,layer=2,type=top,waterlogged=false]
conquest:brown_thatch_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=true]
conquest:brown_thatch_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=false]
conquest:brown_thatch_quarter_slab[facing=north,layer=3,type=top,waterlogged=true]
conquest:brown_thatch_quarter_slab[facing=north,layer=3,type=top,waterlogged=false]
conquest:brown_thatch_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=true]
conquest:brown_thatch_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=false]
conquest:brown_thatch_quarter_slab[facing=south,layer=1,type=top,waterlogged=true]
conquest:brown_thatch_quarter_slab[facing=south,layer=1,type=top,waterlogged=false]
conquest:brown_thatch_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=true]
conquest:brown_thatch_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=false]
conquest:brown_thatch_quarter_slab[facing=south,layer=2,type=top,waterlogged=true]
conquest:brown_thatch_quarter_slab[facing=south,layer=2,type=top,waterlogged=false]
conquest:brown_thatch_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=true]
conquest:brown_thatch_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=false]
conquest:brown_thatch_quarter_slab[facing=south,layer=3,type=top,waterlogged=true]
conquest:brown_thatch_quarter_slab[facing=south,layer=3,type=top,waterlogged=false]
conquest:brown_thatch_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=true]
conquest:brown_thatch_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=false]
conquest:brown_thatch_quarter_slab[facing=west,layer=1,type=top,waterlogged=true]
conquest:brown_thatch_quarter_slab[facing=west,layer=1,type=top,waterlogged=false]
conquest:brown_thatch_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=true]
conquest:brown_thatch_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=false]
conquest:brown_thatch_quarter_slab[facing=west,layer=2,type=top,waterlogged=true]
conquest:brown_thatch_quarter_slab[facing=west,layer=2,type=top,waterlogged=false]
conquest:brown_thatch_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=true]
conquest:brown_thatch_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=false]
conquest:brown_thatch_quarter_slab[facing=west,layer=3,type=top,waterlogged=true]
conquest:brown_thatch_quarter_slab[facing=west,layer=3,type=top,waterlogged=false]
conquest:brown_thatch_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=true]
conquest:brown_thatch_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=false]
conquest:brown_thatch_quarter_slab[facing=east,layer=1,type=top,waterlogged=true]
conquest:brown_thatch_quarter_slab[facing=east,layer=1,type=top,waterlogged=false]
conquest:brown_thatch_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=true]
conquest:brown_thatch_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=false]
conquest:brown_thatch_quarter_slab[facing=east,layer=2,type=top,waterlogged=true]
conquest:brown_thatch_quarter_slab[facing=east,layer=2,type=top,waterlogged=false]
conquest:brown_thatch_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=true]
conquest:brown_thatch_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=false]
conquest:brown_thatch_quarter_slab[facing=east,layer=3,type=top,waterlogged=true]
conquest:brown_thatch_quarter_slab[facing=east,layer=3,type=top,waterlogged=false]
conquest:brown_thatch_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=true]
conquest:brown_thatch_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=false]
conquest:brown_thatch_slab[layers=1,type=top,waterlogged=true]
conquest:brown_thatch_slab[layers=1,type=top,waterlogged=false]
conquest:brown_thatch_slab[layers=1,type=bottom,waterlogged=true]
conquest:brown_thatch_slab[layers=1,type=bottom,waterlogged=false]
conquest:brown_thatch_slab[layers=2,type=top,waterlogged=true]
conquest:brown_thatch_slab[layers=2,type=top,waterlogged=false]
conquest:brown_thatch_slab[layers=2,type=bottom,waterlogged=true]
conquest:brown_thatch_slab[layers=2,type=bottom,waterlogged=false]
conquest:brown_thatch_slab[layers=3,type=top,waterlogged=true]
conquest:brown_thatch_slab[layers=3,type=top,waterlogged=false]
conquest:brown_thatch_slab[layers=3,type=bottom,waterlogged=true]
conquest:brown_thatch_slab[layers=3,type=bottom,waterlogged=false]
conquest:brown_thatch_slab[layers=4,type=top,waterlogged=true]
conquest:brown_thatch_slab[layers=4,type=top,waterlogged=false]
conquest:brown_thatch_slab[layers=4,type=bottom,waterlogged=true]
conquest:brown_thatch_slab[layers=4,type=bottom,waterlogged=false]
conquest:brown_thatch_slab[layers=5,type=top,waterlogged=true]
conquest:brown_thatch_slab[layers=5,type=top,waterlogged=false]
conquest:brown_thatch_slab[layers=5,type=bottom,waterlogged=true]
conquest:brown_thatch_slab[layers=5,type=bottom,waterlogged=false]
conquest:brown_thatch_slab[layers=6,type=top,waterlogged=true]
conquest:brown_thatch_slab[layers=6,type=top,waterlogged=false]
conquest:brown_thatch_slab[layers=6,type=bottom,waterlogged=true]
conquest:brown_thatch_slab[layers=6,type=bottom,waterlogged=false]
conquest:brown_thatch_slab[layers=7,type=top,waterlogged=true]
conquest:brown_thatch_slab[layers=7,type=top,waterlogged=false]
conquest:brown_thatch_slab[layers=7,type=bottom,waterlogged=true]
conquest:brown_thatch_slab[layers=7,type=bottom,waterlogged=false]
conquest:brown_thatch_slab[layers=8,type=top,waterlogged=true]
conquest:brown_thatch_slab[layers=8,type=top,waterlogged=false]
conquest:brown_thatch_slab[layers=8,type=bottom,waterlogged=true]
conquest:brown_thatch_slab[layers=8,type=bottom,waterlogged=false]
conquest:brown_thatch_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:brown_thatch_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:brown_thatch_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:brown_thatch_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:brown_thatch_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:brown_thatch_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:brown_thatch_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:brown_thatch_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:brown_thatch_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:brown_thatch_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:brown_thatch_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:brown_thatch_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:brown_thatch_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:brown_thatch_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:brown_thatch_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:brown_thatch_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:brown_thatch_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:brown_thatch_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:brown_thatch_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:brown_thatch_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:brown_thatch_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:brown_thatch_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:brown_thatch_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:brown_thatch_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:brown_thatch_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:brown_thatch_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:brown_thatch_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:brown_thatch_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:brown_thatch_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:brown_thatch_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:brown_thatch_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:brown_thatch_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:brown_thatch_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:brown_thatch_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:brown_thatch_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:brown_thatch_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:brown_thatch_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:brown_thatch_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:brown_thatch_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:brown_thatch_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:brown_thatch_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:brown_thatch_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:brown_thatch_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:brown_thatch_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:brown_thatch_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:brown_thatch_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:brown_thatch_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:brown_thatch_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:brown_thatch_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:brown_thatch_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:brown_thatch_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:brown_thatch_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:brown_thatch_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:brown_thatch_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:brown_thatch_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:brown_thatch_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:brown_thatch_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:brown_thatch_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:brown_thatch_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:brown_thatch_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:brown_thatch_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:brown_thatch_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:brown_thatch_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:brown_thatch_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:brown_thatch_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:brown_thatch_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:brown_thatch_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:brown_thatch_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:brown_thatch_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:brown_thatch_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:brown_thatch_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:brown_thatch_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:brown_thatch_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:brown_thatch_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:brown_thatch_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:brown_thatch_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:brown_thatch_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:brown_thatch_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:brown_thatch_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:brown_thatch_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:brown_thatch_tracery
conquest:brown_thatch_tracery_corner_slab[facing=north,type=top,waterlogged=true]
conquest:brown_thatch_tracery_corner_slab[facing=north,type=top,waterlogged=false]
conquest:brown_thatch_tracery_corner_slab[facing=north,type=bottom,waterlogged=true]
conquest:brown_thatch_tracery_corner_slab[facing=north,type=bottom,waterlogged=false]
conquest:brown_thatch_tracery_corner_slab[facing=south,type=top,waterlogged=true]
conquest:brown_thatch_tracery_corner_slab[facing=south,type=top,waterlogged=false]
conquest:brown_thatch_tracery_corner_slab[facing=south,type=bottom,waterlogged=true]
conquest:brown_thatch_tracery_corner_slab[facing=south,type=bottom,waterlogged=false]
conquest:brown_thatch_tracery_corner_slab[facing=west,type=top,waterlogged=true]
conquest:brown_thatch_tracery_corner_slab[facing=west,type=top,waterlogged=false]
conquest:brown_thatch_tracery_corner_slab[facing=west,type=bottom,waterlogged=true]
conquest:brown_thatch_tracery_corner_slab[facing=west,type=bottom,waterlogged=false]
conquest:brown_thatch_tracery_corner_slab[facing=east,type=top,waterlogged=true]
conquest:brown_thatch_tracery_corner_slab[facing=east,type=top,waterlogged=false]
conquest:brown_thatch_tracery_corner_slab[facing=east,type=bottom,waterlogged=true]
conquest:brown_thatch_tracery_corner_slab[facing=east,type=bottom,waterlogged=false]
conquest:brown_thatch_tracery_eighth_slab[facing=north,type=top,waterlogged=true]
conquest:brown_thatch_tracery_eighth_slab[facing=north,type=top,waterlogged=false]
conquest:brown_thatch_tracery_eighth_slab[facing=north,type=bottom,waterlogged=true]
conquest:brown_thatch_tracery_eighth_slab[facing=north,type=bottom,waterlogged=false]
conquest:brown_thatch_tracery_eighth_slab[facing=south,type=top,waterlogged=true]
conquest:brown_thatch_tracery_eighth_slab[facing=south,type=top,waterlogged=false]
conquest:brown_thatch_tracery_eighth_slab[facing=south,type=bottom,waterlogged=true]
conquest:brown_thatch_tracery_eighth_slab[facing=south,type=bottom,waterlogged=false]
conquest:brown_thatch_tracery_eighth_slab[facing=west,type=top,waterlogged=true]
conquest:brown_thatch_tracery_eighth_slab[facing=west,type=top,waterlogged=false]
conquest:brown_thatch_tracery_eighth_slab[facing=west,type=bottom,waterlogged=true]
conquest:brown_thatch_tracery_eighth_slab[facing=west,type=bottom,waterlogged=false]
conquest:brown_thatch_tracery_eighth_slab[facing=east,type=top,waterlogged=true]
conquest:brown_thatch_tracery_eighth_slab[facing=east,type=top,waterlogged=false]
conquest:brown_thatch_tracery_eighth_slab[facing=east,type=bottom,waterlogged=true]
conquest:brown_thatch_tracery_eighth_slab[facing=east,type=bottom,waterlogged=false]
conquest:brown_thatch_tracery_quarter_slab[facing=north,layer=1,type=top,waterlogged=true]
conquest:brown_thatch_tracery_quarter_slab[facing=north,layer=1,type=top,waterlogged=false]
conquest:brown_thatch_tracery_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=true]
conquest:brown_thatch_tracery_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=false]
conquest:brown_thatch_tracery_quarter_slab[facing=north,layer=2,type=top,waterlogged=true]
conquest:brown_thatch_tracery_quarter_slab[facing=north,layer=2,type=top,waterlogged=false]
conquest:brown_thatch_tracery_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=true]
conquest:brown_thatch_tracery_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=false]
conquest:brown_thatch_tracery_quarter_slab[facing=north,layer=3,type=top,waterlogged=true]
conquest:brown_thatch_tracery_quarter_slab[facing=north,layer=3,type=top,waterlogged=false]
conquest:brown_thatch_tracery_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=true]
conquest:brown_thatch_tracery_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=false]
conquest:brown_thatch_tracery_quarter_slab[facing=south,layer=1,type=top,waterlogged=true]
conquest:brown_thatch_tracery_quarter_slab[facing=south,layer=1,type=top,waterlogged=false]
conquest:brown_thatch_tracery_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=true]
conquest:brown_thatch_tracery_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=false]
conquest:brown_thatch_tracery_quarter_slab[facing=south,layer=2,type=top,waterlogged=true]
conquest:brown_thatch_tracery_quarter_slab[facing=south,layer=2,type=top,waterlogged=false]
conquest:brown_thatch_tracery_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=true]
conquest:brown_thatch_tracery_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=false]
conquest:brown_thatch_tracery_quarter_slab[facing=south,layer=3,type=top,waterlogged=true]
conquest:brown_thatch_tracery_quarter_slab[facing=south,layer=3,type=top,waterlogged=false]
conquest:brown_thatch_tracery_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=true]
conquest:brown_thatch_tracery_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=false]
conquest:brown_thatch_tracery_quarter_slab[facing=west,layer=1,type=top,waterlogged=true]
conquest:brown_thatch_tracery_quarter_slab[facing=west,layer=1,type=top,waterlogged=false]
conquest:brown_thatch_tracery_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=true]
conquest:brown_thatch_tracery_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=false]
conquest:brown_thatch_tracery_quarter_slab[facing=west,layer=2,type=top,waterlogged=true]
conquest:brown_thatch_tracery_quarter_slab[facing=west,layer=2,type=top,waterlogged=false]
conquest:brown_thatch_tracery_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=true]
conquest:brown_thatch_tracery_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=false]
conquest:brown_thatch_tracery_quarter_slab[facing=west,layer=3,type=top,waterlogged=true]
conquest:brown_thatch_tracery_quarter_slab[facing=west,layer=3,type=top,waterlogged=false]
conquest:brown_thatch_tracery_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=true]
conquest:brown_thatch_tracery_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=false]
conquest:brown_thatch_tracery_quarter_slab[facing=east,layer=1,type=top,waterlogged=true]
conquest:brown_thatch_tracery_quarter_slab[facing=east,layer=1,type=top,waterlogged=false]
conquest:brown_thatch_tracery_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=true]
conquest:brown_thatch_tracery_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=false]
conquest:brown_thatch_tracery_quarter_slab[facing=east,layer=2,type=top,waterlogged=true]
conquest:brown_thatch_tracery_quarter_slab[facing=east,layer=2,type=top,waterlogged=false]
conquest:brown_thatch_tracery_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=true]
conquest:brown_thatch_tracery_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=false]
conquest:brown_thatch_tracery_quarter_slab[facing=east,layer=3,type=top,waterlogged=true]
conquest:brown_thatch_tracery_quarter_slab[facing=east,layer=3,type=top,waterlogged=false]
conquest:brown_thatch_tracery_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=true]
conquest:brown_thatch_tracery_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=false]
conquest:brown_thatch_tracery_slab[layers=1,type=top,waterlogged=true]
conquest:brown_thatch_tracery_slab[layers=1,type=top,waterlogged=false]
conquest:brown_thatch_tracery_slab[layers=1,type=bottom,waterlogged=true]
conquest:brown_thatch_tracery_slab[layers=1,type=bottom,waterlogged=false]
conquest:brown_thatch_tracery_slab[layers=2,type=top,waterlogged=true]
conquest:brown_thatch_tracery_slab[layers=2,type=top,waterlogged=false]
conquest:brown_thatch_tracery_slab[layers=2,type=bottom,waterlogged=true]
conquest:brown_thatch_tracery_slab[layers=2,type=bottom,waterlogged=false]
conquest:brown_thatch_tracery_slab[layers=3,type=top,waterlogged=true]
conquest:brown_thatch_tracery_slab[layers=3,type=top,waterlogged=false]
conquest:brown_thatch_tracery_slab[layers=3,type=bottom,waterlogged=true]
conquest:brown_thatch_tracery_slab[layers=3,type=bottom,waterlogged=false]
conquest:brown_thatch_tracery_slab[layers=4,type=top,waterlogged=true]
conquest:brown_thatch_tracery_slab[layers=4,type=top,waterlogged=false]
conquest:brown_thatch_tracery_slab[layers=4,type=bottom,waterlogged=true]
conquest:brown_thatch_tracery_slab[layers=4,type=bottom,waterlogged=false]
conquest:brown_thatch_tracery_slab[layers=5,type=top,waterlogged=true]
conquest:brown_thatch_tracery_slab[layers=5,type=top,waterlogged=false]
conquest:brown_thatch_tracery_slab[layers=5,type=bottom,waterlogged=true]
conquest:brown_thatch_tracery_slab[layers=5,type=bottom,waterlogged=false]
conquest:brown_thatch_tracery_slab[layers=6,type=top,waterlogged=true]
conquest:brown_thatch_tracery_slab[layers=6,type=top,waterlogged=false]
conquest:brown_thatch_tracery_slab[layers=6,type=bottom,waterlogged=true]
conquest:brown_thatch_tracery_slab[layers=6,type=bottom,waterlogged=false]
conquest:brown_thatch_tracery_slab[layers=7,type=top,waterlogged=true]
conquest:brown_thatch_tracery_slab[layers=7,type=top,waterlogged=false]
conquest:brown_thatch_tracery_slab[layers=7,type=bottom,waterlogged=true]
conquest:brown_thatch_tracery_slab[layers=7,type=bottom,waterlogged=false]
conquest:brown_thatch_tracery_slab[layers=8,type=top,waterlogged=true]
conquest:brown_thatch_tracery_slab[layers=8,type=top,waterlogged=false]
conquest:brown_thatch_tracery_slab[layers=8,type=bottom,waterlogged=true]
conquest:brown_thatch_tracery_slab[layers=8,type=bottom,waterlogged=false]
conquest:brown_thatch_tracery_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:brown_thatch_tracery_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:brown_thatch_tracery_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:brown_thatch_tracery_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:brown_thatch_tracery_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:brown_thatch_tracery_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:brown_thatch_tracery_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:brown_thatch_tracery_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:brown_thatch_tracery_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:brown_thatch_tracery_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:brown_thatch_tracery_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:brown_thatch_tracery_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:brown_thatch_tracery_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:brown_thatch_tracery_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:brown_thatch_tracery_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:brown_thatch_tracery_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:brown_thatch_tracery_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:brown_thatch_tracery_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:brown_thatch_tracery_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:brown_thatch_tracery_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:brown_thatch_tracery_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:brown_thatch_tracery_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:brown_thatch_tracery_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:brown_thatch_tracery_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:brown_thatch_tracery_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:brown_thatch_tracery_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:brown_thatch_tracery_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:brown_thatch_tracery_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:brown_thatch_tracery_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:brown_thatch_tracery_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:brown_thatch_tracery_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:brown_thatch_tracery_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:brown_thatch_tracery_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:brown_thatch_tracery_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:brown_thatch_tracery_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:brown_thatch_tracery_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:brown_thatch_tracery_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:brown_thatch_tracery_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:brown_thatch_tracery_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:brown_thatch_tracery_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:brown_thatch_tracery_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:brown_thatch_tracery_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:brown_thatch_tracery_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:brown_thatch_tracery_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:brown_thatch_tracery_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:brown_thatch_tracery_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:brown_thatch_tracery_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:brown_thatch_tracery_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:brown_thatch_tracery_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:brown_thatch_tracery_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:brown_thatch_tracery_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:brown_thatch_tracery_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:brown_thatch_tracery_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:brown_thatch_tracery_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:brown_thatch_tracery_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:brown_thatch_tracery_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:brown_thatch_tracery_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:brown_thatch_tracery_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:brown_thatch_tracery_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:brown_thatch_tracery_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:brown_thatch_tracery_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:brown_thatch_tracery_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:brown_thatch_tracery_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:brown_thatch_tracery_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:brown_thatch_tracery_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:brown_thatch_tracery_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:brown_thatch_tracery_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:brown_thatch_tracery_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:brown_thatch_tracery_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:brown_thatch_tracery_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:brown_thatch_tracery_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:brown_thatch_tracery_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:brown_thatch_tracery_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:brown_thatch_tracery_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:brown_thatch_tracery_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:brown_thatch_tracery_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:brown_thatch_tracery_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:brown_thatch_tracery_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:brown_thatch_tracery_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:brown_thatch_tracery_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:brown_thatch_tracery_vertical_corner[facing=north,layer=1,waterlogged=true]
conquest:brown_thatch_tracery_vertical_corner[facing=north,layer=1,waterlogged=false]
conquest:brown_thatch_tracery_vertical_corner[facing=north,layer=2,waterlogged=true]
conquest:brown_thatch_tracery_vertical_corner[facing=north,layer=2,waterlogged=false]
conquest:brown_thatch_tracery_vertical_corner[facing=north,layer=3,waterlogged=true]
conquest:brown_thatch_tracery_vertical_corner[facing=north,layer=3,waterlogged=false]
conquest:brown_thatch_tracery_vertical_corner[facing=north,layer=4,waterlogged=true]
conquest:brown_thatch_tracery_vertical_corner[facing=north,layer=4,waterlogged=false]
conquest:brown_thatch_tracery_vertical_corner[facing=south,layer=1,waterlogged=true]
conquest:brown_thatch_tracery_vertical_corner[facing=south,layer=1,waterlogged=false]
conquest:brown_thatch_tracery_vertical_corner[facing=south,layer=2,waterlogged=true]
conquest:brown_thatch_tracery_vertical_corner[facing=south,layer=2,waterlogged=false]
conquest:brown_thatch_tracery_vertical_corner[facing=south,layer=3,waterlogged=true]
conquest:brown_thatch_tracery_vertical_corner[facing=south,layer=3,waterlogged=false]
conquest:brown_thatch_tracery_vertical_corner[facing=south,layer=4,waterlogged=true]
conquest:brown_thatch_tracery_vertical_corner[facing=south,layer=4,waterlogged=false]
conquest:brown_thatch_tracery_vertical_corner[facing=west,layer=1,waterlogged=true]
conquest:brown_thatch_tracery_vertical_corner[facing=west,layer=1,waterlogged=false]
conquest:brown_thatch_tracery_vertical_corner[facing=west,layer=2,waterlogged=true]
conquest:brown_thatch_tracery_vertical_corner[facing=west,layer=2,waterlogged=false]
conquest:brown_thatch_tracery_vertical_corner[facing=west,layer=3,waterlogged=true]
conquest:brown_thatch_tracery_vertical_corner[facing=west,layer=3,waterlogged=false]
conquest:brown_thatch_tracery_vertical_corner[facing=west,layer=4,waterlogged=true]
conquest:brown_thatch_tracery_vertical_corner[facing=west,layer=4,waterlogged=false]
conquest:brown_thatch_tracery_vertical_corner[facing=east,layer=1,waterlogged=true]
conquest:brown_thatch_tracery_vertical_corner[facing=east,layer=1,waterlogged=false]
conquest:brown_thatch_tracery_vertical_corner[facing=east,layer=2,waterlogged=true]
conquest:brown_thatch_tracery_vertical_corner[facing=east,layer=2,waterlogged=false]
conquest:brown_thatch_tracery_vertical_corner[facing=east,layer=3,waterlogged=true]
conquest:brown_thatch_tracery_vertical_corner[facing=east,layer=3,waterlogged=false]
conquest:brown_thatch_tracery_vertical_corner[facing=east,layer=4,waterlogged=true]
conquest:brown_thatch_tracery_vertical_corner[facing=east,layer=4,waterlogged=false]
conquest:brown_thatch_tracery_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:brown_thatch_tracery_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:brown_thatch_tracery_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:brown_thatch_tracery_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:brown_thatch_tracery_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:brown_thatch_tracery_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:brown_thatch_tracery_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:brown_thatch_tracery_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:brown_thatch_tracery_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:brown_thatch_tracery_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:brown_thatch_tracery_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:brown_thatch_tracery_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:brown_thatch_tracery_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:brown_thatch_tracery_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:brown_thatch_tracery_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:brown_thatch_tracery_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:brown_thatch_tracery_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:brown_thatch_tracery_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:brown_thatch_tracery_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:brown_thatch_tracery_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:brown_thatch_tracery_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:brown_thatch_tracery_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:brown_thatch_tracery_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:brown_thatch_tracery_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:brown_thatch_tracery_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:brown_thatch_tracery_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:brown_thatch_tracery_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:brown_thatch_tracery_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:brown_thatch_tracery_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:brown_thatch_tracery_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:brown_thatch_tracery_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:brown_thatch_tracery_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:brown_thatch_tracery_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:brown_thatch_tracery_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:brown_thatch_tracery_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:brown_thatch_tracery_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:brown_thatch_tracery_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:brown_thatch_tracery_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:brown_thatch_tracery_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:brown_thatch_tracery_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:brown_thatch_tracery_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:brown_thatch_tracery_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:brown_thatch_tracery_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:brown_thatch_tracery_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:brown_thatch_tracery_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:brown_thatch_tracery_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:brown_thatch_tracery_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:brown_thatch_tracery_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:brown_thatch_tracery_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:brown_thatch_tracery_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:brown_thatch_tracery_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:brown_thatch_tracery_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:brown_thatch_tracery_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:brown_thatch_tracery_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:brown_thatch_tracery_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:brown_thatch_tracery_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:brown_thatch_tracery_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:brown_thatch_tracery_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:brown_thatch_tracery_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:brown_thatch_tracery_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:brown_thatch_tracery_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:brown_thatch_tracery_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:brown_thatch_tracery_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:brown_thatch_tracery_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:brown_thatch_tracery_vertical_quarter[facing=north,layer=1,waterlogged=true]
conquest:brown_thatch_tracery_vertical_quarter[facing=north,layer=1,waterlogged=false]
conquest:brown_thatch_tracery_vertical_quarter[facing=north,layer=2,waterlogged=true]
conquest:brown_thatch_tracery_vertical_quarter[facing=north,layer=2,waterlogged=false]
conquest:brown_thatch_tracery_vertical_quarter[facing=north,layer=3,waterlogged=true]
conquest:brown_thatch_tracery_vertical_quarter[facing=north,layer=3,waterlogged=false]
conquest:brown_thatch_tracery_vertical_quarter[facing=north,layer=4,waterlogged=true]
conquest:brown_thatch_tracery_vertical_quarter[facing=north,layer=4,waterlogged=false]
conquest:brown_thatch_tracery_vertical_quarter[facing=south,layer=1,waterlogged=true]
conquest:brown_thatch_tracery_vertical_quarter[facing=south,layer=1,waterlogged=false]
conquest:brown_thatch_tracery_vertical_quarter[facing=south,layer=2,waterlogged=true]
conquest:brown_thatch_tracery_vertical_quarter[facing=south,layer=2,waterlogged=false]
conquest:brown_thatch_tracery_vertical_quarter[facing=south,layer=3,waterlogged=true]
conquest:brown_thatch_tracery_vertical_quarter[facing=south,layer=3,waterlogged=false]
conquest:brown_thatch_tracery_vertical_quarter[facing=south,layer=4,waterlogged=true]
conquest:brown_thatch_tracery_vertical_quarter[facing=south,layer=4,waterlogged=false]
conquest:brown_thatch_tracery_vertical_quarter[facing=west,layer=1,waterlogged=true]
conquest:brown_thatch_tracery_vertical_quarter[facing=west,layer=1,waterlogged=false]
conquest:brown_thatch_tracery_vertical_quarter[facing=west,layer=2,waterlogged=true]
conquest:brown_thatch_tracery_vertical_quarter[facing=west,layer=2,waterlogged=false]
conquest:brown_thatch_tracery_vertical_quarter[facing=west,layer=3,waterlogged=true]
conquest:brown_thatch_tracery_vertical_quarter[facing=west,layer=3,waterlogged=false]
conquest:brown_thatch_tracery_vertical_quarter[facing=west,layer=4,waterlogged=true]
conquest:brown_thatch_tracery_vertical_quarter[facing=west,layer=4,waterlogged=false]
conquest:brown_thatch_tracery_vertical_quarter[facing=east,layer=1,waterlogged=true]
conquest:brown_thatch_tracery_vertical_quarter[facing=east,layer=1,waterlogged=false]
conquest:brown_thatch_tracery_vertical_quarter[facing=east,layer=2,waterlogged=true]
conquest:brown_thatch_tracery_vertical_quarter[facing=east,layer=2,waterlogged=false]
conquest:brown_thatch_tracery_vertical_quarter[facing=east,layer=3,waterlogged=true]
conquest:brown_thatch_tracery_vertical_quarter[facing=east,layer=3,waterlogged=false]
conquest:brown_thatch_tracery_vertical_quarter[facing=east,layer=4,waterlogged=true]
conquest:brown_thatch_tracery_vertical_quarter[facing=east,layer=4,waterlogged=false]
conquest:brown_thatch_tracery_vertical_slab[facing=north,layer=1,waterlogged=true]
conquest:brown_thatch_tracery_vertical_slab[facing=north,layer=1,waterlogged=false]
conquest:brown_thatch_tracery_vertical_slab[facing=north,layer=2,waterlogged=true]
conquest:brown_thatch_tracery_vertical_slab[facing=north,layer=2,waterlogged=false]
conquest:brown_thatch_tracery_vertical_slab[facing=north,layer=3,waterlogged=true]
conquest:brown_thatch_tracery_vertical_slab[facing=north,layer=3,waterlogged=false]
conquest:brown_thatch_tracery_vertical_slab[facing=north,layer=4,waterlogged=true]
conquest:brown_thatch_tracery_vertical_slab[facing=north,layer=4,waterlogged=false]
conquest:brown_thatch_tracery_vertical_slab[facing=south,layer=1,waterlogged=true]
conquest:brown_thatch_tracery_vertical_slab[facing=south,layer=1,waterlogged=false]
conquest:brown_thatch_tracery_vertical_slab[facing=south,layer=2,waterlogged=true]
conquest:brown_thatch_tracery_vertical_slab[facing=south,layer=2,waterlogged=false]
conquest:brown_thatch_tracery_vertical_slab[facing=south,layer=3,waterlogged=true]
conquest:brown_thatch_tracery_vertical_slab[facing=south,layer=3,waterlogged=false]
conquest:brown_thatch_tracery_vertical_slab[facing=south,layer=4,waterlogged=true]
conquest:brown_thatch_tracery_vertical_slab[facing=south,layer=4,waterlogged=false]
conquest:brown_thatch_tracery_vertical_slab[facing=west,layer=1,waterlogged=true]
conquest:brown_thatch_tracery_vertical_slab[facing=west,layer=1,waterlogged=false]
conquest:brown_thatch_tracery_vertical_slab[facing=west,layer=2,waterlogged=true]
conquest:brown_thatch_tracery_vertical_slab[facing=west,layer=2,waterlogged=false]
conquest:brown_thatch_tracery_vertical_slab[facing=west,layer=3,waterlogged=true]
conquest:brown_thatch_tracery_vertical_slab[facing=west,layer=3,waterlogged=false]
conquest:brown_thatch_tracery_vertical_slab[facing=west,layer=4,waterlogged=true]
conquest:brown_thatch_tracery_vertical_slab[facing=west,layer=4,waterlogged=false]
conquest:brown_thatch_tracery_vertical_slab[facing=east,layer=1,waterlogged=true]
conquest:brown_thatch_tracery_vertical_slab[facing=east,layer=1,waterlogged=false]
conquest:brown_thatch_tracery_vertical_slab[facing=east,layer=2,waterlogged=true]
conquest:brown_thatch_tracery_vertical_slab[facing=east,layer=2,waterlogged=false]
conquest:brown_thatch_tracery_vertical_slab[facing=east,layer=3,waterlogged=true]
conquest:brown_thatch_tracery_vertical_slab[facing=east,layer=3,waterlogged=false]
conquest:brown_thatch_tracery_vertical_slab[facing=east,layer=4,waterlogged=true]
conquest:brown_thatch_tracery_vertical_slab[facing=east,layer=4,waterlogged=false]
conquest:brown_thatch_vertical_corner[facing=north,layer=1,waterlogged=true]
conquest:brown_thatch_vertical_corner[facing=north,layer=1,waterlogged=false]
conquest:brown_thatch_vertical_corner[facing=north,layer=2,waterlogged=true]
conquest:brown_thatch_vertical_corner[facing=north,layer=2,waterlogged=false]
conquest:brown_thatch_vertical_corner[facing=north,layer=3,waterlogged=true]
conquest:brown_thatch_vertical_corner[facing=north,layer=3,waterlogged=false]
conquest:brown_thatch_vertical_corner[facing=north,layer=4,waterlogged=true]
conquest:brown_thatch_vertical_corner[facing=north,layer=4,waterlogged=false]
conquest:brown_thatch_vertical_corner[facing=south,layer=1,waterlogged=true]
conquest:brown_thatch_vertical_corner[facing=south,layer=1,waterlogged=false]
conquest:brown_thatch_vertical_corner[facing=south,layer=2,waterlogged=true]
conquest:brown_thatch_vertical_corner[facing=south,layer=2,waterlogged=false]
conquest:brown_thatch_vertical_corner[facing=south,layer=3,waterlogged=true]
conquest:brown_thatch_vertical_corner[facing=south,layer=3,waterlogged=false]
conquest:brown_thatch_vertical_corner[facing=south,layer=4,waterlogged=true]
conquest:brown_thatch_vertical_corner[facing=south,layer=4,waterlogged=false]
conquest:brown_thatch_vertical_corner[facing=west,layer=1,waterlogged=true]
conquest:brown_thatch_vertical_corner[facing=west,layer=1,waterlogged=false]
conquest:brown_thatch_vertical_corner[facing=west,layer=2,waterlogged=true]
conquest:brown_thatch_vertical_corner[facing=west,layer=2,waterlogged=false]
conquest:brown_thatch_vertical_corner[facing=west,layer=3,waterlogged=true]
conquest:brown_thatch_vertical_corner[facing=west,layer=3,waterlogged=false]
conquest:brown_thatch_vertical_corner[facing=west,layer=4,waterlogged=true]
conquest:brown_thatch_vertical_corner[facing=west,layer=4,waterlogged=false]
conquest:brown_thatch_vertical_corner[facing=east,layer=1,waterlogged=true]
conquest:brown_thatch_vertical_corner[facing=east,layer=1,waterlogged=false]
conquest:brown_thatch_vertical_corner[facing=east,layer=2,waterlogged=true]
conquest:brown_thatch_vertical_corner[facing=east,layer=2,waterlogged=false]
conquest:brown_thatch_vertical_corner[facing=east,layer=3,waterlogged=true]
conquest:brown_thatch_vertical_corner[facing=east,layer=3,waterlogged=false]
conquest:brown_thatch_vertical_corner[facing=east,layer=4,waterlogged=true]
conquest:brown_thatch_vertical_corner[facing=east,layer=4,waterlogged=false]
conquest:brown_thatch_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:brown_thatch_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:brown_thatch_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:brown_thatch_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:brown_thatch_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:brown_thatch_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:brown_thatch_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:brown_thatch_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:brown_thatch_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:brown_thatch_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:brown_thatch_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:brown_thatch_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:brown_thatch_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:brown_thatch_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:brown_thatch_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:brown_thatch_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:brown_thatch_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:brown_thatch_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:brown_thatch_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:brown_thatch_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:brown_thatch_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:brown_thatch_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:brown_thatch_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:brown_thatch_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:brown_thatch_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:brown_thatch_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:brown_thatch_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:brown_thatch_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:brown_thatch_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:brown_thatch_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:brown_thatch_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:brown_thatch_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:brown_thatch_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:brown_thatch_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:brown_thatch_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:brown_thatch_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:brown_thatch_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:brown_thatch_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:brown_thatch_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:brown_thatch_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:brown_thatch_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:brown_thatch_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:brown_thatch_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:brown_thatch_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:brown_thatch_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:brown_thatch_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:brown_thatch_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:brown_thatch_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:brown_thatch_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:brown_thatch_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:brown_thatch_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:brown_thatch_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:brown_thatch_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:brown_thatch_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:brown_thatch_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:brown_thatch_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:brown_thatch_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:brown_thatch_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:brown_thatch_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:brown_thatch_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:brown_thatch_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:brown_thatch_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:brown_thatch_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:brown_thatch_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:brown_thatch_vertical_quarter[facing=north,layer=1,waterlogged=true]
conquest:brown_thatch_vertical_quarter[facing=north,layer=1,waterlogged=false]
conquest:brown_thatch_vertical_quarter[facing=north,layer=2,waterlogged=true]
conquest:brown_thatch_vertical_quarter[facing=north,layer=2,waterlogged=false]
conquest:brown_thatch_vertical_quarter[facing=north,layer=3,waterlogged=true]
conquest:brown_thatch_vertical_quarter[facing=north,layer=3,waterlogged=false]
conquest:brown_thatch_vertical_quarter[facing=north,layer=4,waterlogged=true]
conquest:brown_thatch_vertical_quarter[facing=north,layer=4,waterlogged=false]
conquest:brown_thatch_vertical_quarter[facing=south,layer=1,waterlogged=true]
conquest:brown_thatch_vertical_quarter[facing=south,layer=1,waterlogged=false]
conquest:brown_thatch_vertical_quarter[facing=south,layer=2,waterlogged=true]
conquest:brown_thatch_vertical_quarter[facing=south,layer=2,waterlogged=false]
conquest:brown_thatch_vertical_quarter[facing=south,layer=3,waterlogged=true]
conquest:brown_thatch_vertical_quarter[facing=south,layer=3,waterlogged=false]
conquest:brown_thatch_vertical_quarter[facing=south,layer=4,waterlogged=true]
conquest:brown_thatch_vertical_quarter[facing=south,layer=4,waterlogged=false]
conquest:brown_thatch_vertical_quarter[facing=west,layer=1,waterlogged=true]
conquest:brown_thatch_vertical_quarter[facing=west,layer=1,waterlogged=false]
conquest:brown_thatch_vertical_quarter[facing=west,layer=2,waterlogged=true]
conquest:brown_thatch_vertical_quarter[facing=west,layer=2,waterlogged=false]
conquest:brown_thatch_vertical_quarter[facing=west,layer=3,waterlogged=true]
conquest:brown_thatch_vertical_quarter[facing=west,layer=3,waterlogged=false]
conquest:brown_thatch_vertical_quarter[facing=west,layer=4,waterlogged=true]
conquest:brown_thatch_vertical_quarter[facing=west,layer=4,waterlogged=false]
conquest:brown_thatch_vertical_quarter[facing=east,layer=1,waterlogged=true]
conquest:brown_thatch_vertical_quarter[facing=east,layer=1,waterlogged=false]
conquest:brown_thatch_vertical_quarter[facing=east,layer=2,waterlogged=true]
conquest:brown_thatch_vertical_quarter[facing=east,layer=2,waterlogged=false]
conquest:brown_thatch_vertical_quarter[facing=east,layer=3,waterlogged=true]
conquest:brown_thatch_vertical_quarter[facing=east,layer=3,waterlogged=false]
conquest:brown_thatch_vertical_quarter[facing=east,layer=4,waterlogged=true]
conquest:brown_thatch_vertical_quarter[facing=east,layer=4,waterlogged=false]
conquest:brown_thatch_vertical_slab[facing=north,layer=1,waterlogged=true]
conquest:brown_thatch_vertical_slab[facing=north,layer=1,waterlogged=false]
conquest:brown_thatch_vertical_slab[facing=north,layer=2,waterlogged=true]
conquest:brown_thatch_vertical_slab[facing=north,layer=2,waterlogged=false]
conquest:brown_thatch_vertical_slab[facing=north,layer=3,waterlogged=true]
conquest:brown_thatch_vertical_slab[facing=north,layer=3,waterlogged=false]
conquest:brown_thatch_vertical_slab[facing=north,layer=4,waterlogged=true]
conquest:brown_thatch_vertical_slab[facing=north,layer=4,waterlogged=false]
conquest:brown_thatch_vertical_slab[facing=south,layer=1,waterlogged=true]
conquest:brown_thatch_vertical_slab[facing=south,layer=1,waterlogged=false]
conquest:brown_thatch_vertical_slab[facing=south,layer=2,waterlogged=true]
conquest:brown_thatch_vertical_slab[facing=south,layer=2,waterlogged=false]
conquest:brown_thatch_vertical_slab[facing=south,layer=3,waterlogged=true]
conquest:brown_thatch_vertical_slab[facing=south,layer=3,waterlogged=false]
conquest:brown_thatch_vertical_slab[facing=south,layer=4,waterlogged=true]
conquest:brown_thatch_vertical_slab[facing=south,layer=4,waterlogged=false]
conquest:brown_thatch_vertical_slab[facing=west,layer=1,waterlogged=true]
conquest:brown_thatch_vertical_slab[facing=west,layer=1,waterlogged=false]
conquest:brown_thatch_vertical_slab[facing=west,layer=2,waterlogged=true]
conquest:brown_thatch_vertical_slab[facing=west,layer=2,waterlogged=false]
conquest:brown_thatch_vertical_slab[facing=west,layer=3,waterlogged=true]
conquest:brown_thatch_vertical_slab[facing=west,layer=3,waterlogged=false]
conquest:brown_thatch_vertical_slab[facing=west,layer=4,waterlogged=true]
conquest:brown_thatch_vertical_slab[facing=west,layer=4,waterlogged=false]
conquest:brown_thatch_vertical_slab[facing=east,layer=1,waterlogged=true]
conquest:brown_thatch_vertical_slab[facing=east,layer=1,waterlogged=false]
conquest:brown_thatch_vertical_slab[facing=east,layer=2,waterlogged=true]
conquest:brown_thatch_vertical_slab[facing=east,layer=2,waterlogged=false]
conquest:brown_thatch_vertical_slab[facing=east,layer=3,waterlogged=true]
conquest:brown_thatch_vertical_slab[facing=east,layer=3,waterlogged=false]
conquest:brown_thatch_vertical_slab[facing=east,layer=4,waterlogged=true]
conquest:brown_thatch_vertical_slab[facing=east,layer=4,waterlogged=false]
conquest:brown_wood_diamond_shingles
conquest:brown_wood_diamond_shingles_capital[facing=flat,type=top,waterlogged=true]
conquest:brown_wood_diamond_shingles_capital[facing=flat,type=top,waterlogged=false]
conquest:brown_wood_diamond_shingles_capital[facing=flat,type=bottom,waterlogged=true]
conquest:brown_wood_diamond_shingles_capital[facing=flat,type=bottom,waterlogged=false]
conquest:brown_wood_diamond_shingles_capital[facing=north,type=top,waterlogged=true]
conquest:brown_wood_diamond_shingles_capital[facing=north,type=top,waterlogged=false]
conquest:brown_wood_diamond_shingles_capital[facing=north,type=bottom,waterlogged=true]
conquest:brown_wood_diamond_shingles_capital[facing=north,type=bottom,waterlogged=false]
conquest:brown_wood_diamond_shingles_capital[facing=south,type=top,waterlogged=true]
conquest:brown_wood_diamond_shingles_capital[facing=south,type=top,waterlogged=false]
conquest:brown_wood_diamond_shingles_capital[facing=south,type=bottom,waterlogged=true]
conquest:brown_wood_diamond_shingles_capital[facing=south,type=bottom,waterlogged=false]
conquest:brown_wood_diamond_shingles_capital[facing=east,type=top,waterlogged=true]
conquest:brown_wood_diamond_shingles_capital[facing=east,type=top,waterlogged=false]
conquest:brown_wood_diamond_shingles_capital[facing=east,type=bottom,waterlogged=true]
conquest:brown_wood_diamond_shingles_capital[facing=east,type=bottom,waterlogged=false]
conquest:brown_wood_diamond_shingles_capital[facing=west,type=top,waterlogged=true]
conquest:brown_wood_diamond_shingles_capital[facing=west,type=top,waterlogged=false]
conquest:brown_wood_diamond_shingles_capital[facing=west,type=bottom,waterlogged=true]
conquest:brown_wood_diamond_shingles_capital[facing=west,type=bottom,waterlogged=false]
conquest:brown_wood_diamond_shingles_corner_slab[facing=north,type=top,waterlogged=true]
conquest:brown_wood_diamond_shingles_corner_slab[facing=north,type=top,waterlogged=false]
conquest:brown_wood_diamond_shingles_corner_slab[facing=north,type=bottom,waterlogged=true]
conquest:brown_wood_diamond_shingles_corner_slab[facing=north,type=bottom,waterlogged=false]
conquest:brown_wood_diamond_shingles_corner_slab[facing=south,type=top,waterlogged=true]
conquest:brown_wood_diamond_shingles_corner_slab[facing=south,type=top,waterlogged=false]
conquest:brown_wood_diamond_shingles_corner_slab[facing=south,type=bottom,waterlogged=true]
conquest:brown_wood_diamond_shingles_corner_slab[facing=south,type=bottom,waterlogged=false]
conquest:brown_wood_diamond_shingles_corner_slab[facing=west,type=top,waterlogged=true]
conquest:brown_wood_diamond_shingles_corner_slab[facing=west,type=top,waterlogged=false]
conquest:brown_wood_diamond_shingles_corner_slab[facing=west,type=bottom,waterlogged=true]
conquest:brown_wood_diamond_shingles_corner_slab[facing=west,type=bottom,waterlogged=false]
conquest:brown_wood_diamond_shingles_corner_slab[facing=east,type=top,waterlogged=true]
conquest:brown_wood_diamond_shingles_corner_slab[facing=east,type=top,waterlogged=false]
conquest:brown_wood_diamond_shingles_corner_slab[facing=east,type=bottom,waterlogged=true]
conquest:brown_wood_diamond_shingles_corner_slab[facing=east,type=bottom,waterlogged=false]
conquest:brown_wood_diamond_shingles_eighth_slab[facing=north,type=top,waterlogged=true]
conquest:brown_wood_diamond_shingles_eighth_slab[facing=north,type=top,waterlogged=false]
conquest:brown_wood_diamond_shingles_eighth_slab[facing=north,type=bottom,waterlogged=true]
conquest:brown_wood_diamond_shingles_eighth_slab[facing=north,type=bottom,waterlogged=false]
conquest:brown_wood_diamond_shingles_eighth_slab[facing=south,type=top,waterlogged=true]
conquest:brown_wood_diamond_shingles_eighth_slab[facing=south,type=top,waterlogged=false]
conquest:brown_wood_diamond_shingles_eighth_slab[facing=south,type=bottom,waterlogged=true]
conquest:brown_wood_diamond_shingles_eighth_slab[facing=south,type=bottom,waterlogged=false]
conquest:brown_wood_diamond_shingles_eighth_slab[facing=west,type=top,waterlogged=true]
conquest:brown_wood_diamond_shingles_eighth_slab[facing=west,type=top,waterlogged=false]
conquest:brown_wood_diamond_shingles_eighth_slab[facing=west,type=bottom,waterlogged=true]
conquest:brown_wood_diamond_shingles_eighth_slab[facing=west,type=bottom,waterlogged=false]
conquest:brown_wood_diamond_shingles_eighth_slab[facing=east,type=top,waterlogged=true]
conquest:brown_wood_diamond_shingles_eighth_slab[facing=east,type=top,waterlogged=false]
conquest:brown_wood_diamond_shingles_eighth_slab[facing=east,type=bottom,waterlogged=true]
conquest:brown_wood_diamond_shingles_eighth_slab[facing=east,type=bottom,waterlogged=false]
conquest:brown_wood_diamond_shingles_pillar[layer=1,waterlogged=true]
conquest:brown_wood_diamond_shingles_pillar[layer=1,waterlogged=false]
conquest:brown_wood_diamond_shingles_pillar[layer=2,waterlogged=true]
conquest:brown_wood_diamond_shingles_pillar[layer=2,waterlogged=false]
conquest:brown_wood_diamond_shingles_pillar[layer=3,waterlogged=true]
conquest:brown_wood_diamond_shingles_pillar[layer=3,waterlogged=false]
conquest:brown_wood_diamond_shingles_quarter_slab[facing=north,layer=1,type=top,waterlogged=true]
conquest:brown_wood_diamond_shingles_quarter_slab[facing=north,layer=1,type=top,waterlogged=false]
conquest:brown_wood_diamond_shingles_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=true]
conquest:brown_wood_diamond_shingles_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=false]
conquest:brown_wood_diamond_shingles_quarter_slab[facing=north,layer=2,type=top,waterlogged=true]
conquest:brown_wood_diamond_shingles_quarter_slab[facing=north,layer=2,type=top,waterlogged=false]
conquest:brown_wood_diamond_shingles_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=true]
conquest:brown_wood_diamond_shingles_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=false]
conquest:brown_wood_diamond_shingles_quarter_slab[facing=north,layer=3,type=top,waterlogged=true]
conquest:brown_wood_diamond_shingles_quarter_slab[facing=north,layer=3,type=top,waterlogged=false]
conquest:brown_wood_diamond_shingles_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=true]
conquest:brown_wood_diamond_shingles_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=false]
conquest:brown_wood_diamond_shingles_quarter_slab[facing=south,layer=1,type=top,waterlogged=true]
conquest:brown_wood_diamond_shingles_quarter_slab[facing=south,layer=1,type=top,waterlogged=false]
conquest:brown_wood_diamond_shingles_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=true]
conquest:brown_wood_diamond_shingles_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=false]
conquest:brown_wood_diamond_shingles_quarter_slab[facing=south,layer=2,type=top,waterlogged=true]
conquest:brown_wood_diamond_shingles_quarter_slab[facing=south,layer=2,type=top,waterlogged=false]
conquest:brown_wood_diamond_shingles_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=true]
conquest:brown_wood_diamond_shingles_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=false]
conquest:brown_wood_diamond_shingles_quarter_slab[facing=south,layer=3,type=top,waterlogged=true]
conquest:brown_wood_diamond_shingles_quarter_slab[facing=south,layer=3,type=top,waterlogged=false]
conquest:brown_wood_diamond_shingles_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=true]
conquest:brown_wood_diamond_shingles_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=false]
conquest:brown_wood_diamond_shingles_quarter_slab[facing=west,layer=1,type=top,waterlogged=true]
conquest:brown_wood_diamond_shingles_quarter_slab[facing=west,layer=1,type=top,waterlogged=false]
conquest:brown_wood_diamond_shingles_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=true]
conquest:brown_wood_diamond_shingles_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=false]
conquest:brown_wood_diamond_shingles_quarter_slab[facing=west,layer=2,type=top,waterlogged=true]
conquest:brown_wood_diamond_shingles_quarter_slab[facing=west,layer=2,type=top,waterlogged=false]
conquest:brown_wood_diamond_shingles_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=true]
conquest:brown_wood_diamond_shingles_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=false]
conquest:brown_wood_diamond_shingles_quarter_slab[facing=west,layer=3,type=top,waterlogged=true]
conquest:brown_wood_diamond_shingles_quarter_slab[facing=west,layer=3,type=top,waterlogged=false]
conquest:brown_wood_diamond_shingles_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=true]
conquest:brown_wood_diamond_shingles_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=false]
conquest:brown_wood_diamond_shingles_quarter_slab[facing=east,layer=1,type=top,waterlogged=true]
conquest:brown_wood_diamond_shingles_quarter_slab[facing=east,layer=1,type=top,waterlogged=false]
conquest:brown_wood_diamond_shingles_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=true]
conquest:brown_wood_diamond_shingles_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=false]
conquest:brown_wood_diamond_shingles_quarter_slab[facing=east,layer=2,type=top,waterlogged=true]
conquest:brown_wood_diamond_shingles_quarter_slab[facing=east,layer=2,type=top,waterlogged=false]
conquest:brown_wood_diamond_shingles_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=true]
conquest:brown_wood_diamond_shingles_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=false]
conquest:brown_wood_diamond_shingles_quarter_slab[facing=east,layer=3,type=top,waterlogged=true]
conquest:brown_wood_diamond_shingles_quarter_slab[facing=east,layer=3,type=top,waterlogged=false]
conquest:brown_wood_diamond_shingles_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=true]
conquest:brown_wood_diamond_shingles_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=false]
conquest:brown_wood_diamond_shingles_slab[layer=1,type=top,waterlogged=true]
conquest:brown_wood_diamond_shingles_slab[layer=1,type=top,waterlogged=false]
conquest:brown_wood_diamond_shingles_slab[layer=1,type=bottom,waterlogged=true]
conquest:brown_wood_diamond_shingles_slab[layer=1,type=bottom,waterlogged=false]
conquest:brown_wood_diamond_shingles_slab[layer=2,type=top,waterlogged=true]
conquest:brown_wood_diamond_shingles_slab[layer=2,type=top,waterlogged=false]
conquest:brown_wood_diamond_shingles_slab[layer=2,type=bottom,waterlogged=true]
conquest:brown_wood_diamond_shingles_slab[layer=2,type=bottom,waterlogged=false]
conquest:brown_wood_diamond_shingles_slab[layer=3,type=top,waterlogged=true]
conquest:brown_wood_diamond_shingles_slab[layer=3,type=top,waterlogged=false]
conquest:brown_wood_diamond_shingles_slab[layer=3,type=bottom,waterlogged=true]
conquest:brown_wood_diamond_shingles_slab[layer=3,type=bottom,waterlogged=false]
conquest:brown_wood_diamond_shingles_slab[layer=4,type=top,waterlogged=true]
conquest:brown_wood_diamond_shingles_slab[layer=4,type=top,waterlogged=false]
conquest:brown_wood_diamond_shingles_slab[layer=4,type=bottom,waterlogged=true]
conquest:brown_wood_diamond_shingles_slab[layer=4,type=bottom,waterlogged=false]
conquest:brown_wood_diamond_shingles_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:brown_wood_diamond_shingles_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:brown_wood_diamond_shingles_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:brown_wood_diamond_shingles_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:brown_wood_diamond_shingles_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:brown_wood_diamond_shingles_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:brown_wood_diamond_shingles_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:brown_wood_diamond_shingles_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:brown_wood_diamond_shingles_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:brown_wood_diamond_shingles_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:brown_wood_diamond_shingles_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:brown_wood_diamond_shingles_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:brown_wood_diamond_shingles_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:brown_wood_diamond_shingles_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:brown_wood_diamond_shingles_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:brown_wood_diamond_shingles_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:brown_wood_diamond_shingles_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:brown_wood_diamond_shingles_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:brown_wood_diamond_shingles_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:brown_wood_diamond_shingles_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:brown_wood_diamond_shingles_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:brown_wood_diamond_shingles_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:brown_wood_diamond_shingles_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:brown_wood_diamond_shingles_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:brown_wood_diamond_shingles_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:brown_wood_diamond_shingles_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:brown_wood_diamond_shingles_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:brown_wood_diamond_shingles_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:brown_wood_diamond_shingles_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:brown_wood_diamond_shingles_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:brown_wood_diamond_shingles_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:brown_wood_diamond_shingles_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:brown_wood_diamond_shingles_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:brown_wood_diamond_shingles_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:brown_wood_diamond_shingles_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:brown_wood_diamond_shingles_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:brown_wood_diamond_shingles_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:brown_wood_diamond_shingles_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:brown_wood_diamond_shingles_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:brown_wood_diamond_shingles_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:brown_wood_diamond_shingles_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:brown_wood_diamond_shingles_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:brown_wood_diamond_shingles_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:brown_wood_diamond_shingles_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:brown_wood_diamond_shingles_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:brown_wood_diamond_shingles_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:brown_wood_diamond_shingles_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:brown_wood_diamond_shingles_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:brown_wood_diamond_shingles_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:brown_wood_diamond_shingles_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:brown_wood_diamond_shingles_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:brown_wood_diamond_shingles_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:brown_wood_diamond_shingles_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:brown_wood_diamond_shingles_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:brown_wood_diamond_shingles_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:brown_wood_diamond_shingles_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:brown_wood_diamond_shingles_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:brown_wood_diamond_shingles_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:brown_wood_diamond_shingles_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:brown_wood_diamond_shingles_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:brown_wood_diamond_shingles_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:brown_wood_diamond_shingles_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:brown_wood_diamond_shingles_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:brown_wood_diamond_shingles_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:brown_wood_diamond_shingles_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:brown_wood_diamond_shingles_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:brown_wood_diamond_shingles_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:brown_wood_diamond_shingles_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:brown_wood_diamond_shingles_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:brown_wood_diamond_shingles_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:brown_wood_diamond_shingles_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:brown_wood_diamond_shingles_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:brown_wood_diamond_shingles_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:brown_wood_diamond_shingles_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:brown_wood_diamond_shingles_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:brown_wood_diamond_shingles_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:brown_wood_diamond_shingles_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:brown_wood_diamond_shingles_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:brown_wood_diamond_shingles_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:brown_wood_diamond_shingles_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:brown_wood_diamond_shingles_vertical_corner[facing=north,layer=1,waterlogged=true]
conquest:brown_wood_diamond_shingles_vertical_corner[facing=north,layer=1,waterlogged=false]
conquest:brown_wood_diamond_shingles_vertical_corner[facing=north,layer=2,waterlogged=true]
conquest:brown_wood_diamond_shingles_vertical_corner[facing=north,layer=2,waterlogged=false]
conquest:brown_wood_diamond_shingles_vertical_corner[facing=north,layer=3,waterlogged=true]
conquest:brown_wood_diamond_shingles_vertical_corner[facing=north,layer=3,waterlogged=false]
conquest:brown_wood_diamond_shingles_vertical_corner[facing=north,layer=4,waterlogged=true]
conquest:brown_wood_diamond_shingles_vertical_corner[facing=north,layer=4,waterlogged=false]
conquest:brown_wood_diamond_shingles_vertical_corner[facing=south,layer=1,waterlogged=true]
conquest:brown_wood_diamond_shingles_vertical_corner[facing=south,layer=1,waterlogged=false]
conquest:brown_wood_diamond_shingles_vertical_corner[facing=south,layer=2,waterlogged=true]
conquest:brown_wood_diamond_shingles_vertical_corner[facing=south,layer=2,waterlogged=false]
conquest:brown_wood_diamond_shingles_vertical_corner[facing=south,layer=3,waterlogged=true]
conquest:brown_wood_diamond_shingles_vertical_corner[facing=south,layer=3,waterlogged=false]
conquest:brown_wood_diamond_shingles_vertical_corner[facing=south,layer=4,waterlogged=true]
conquest:brown_wood_diamond_shingles_vertical_corner[facing=south,layer=4,waterlogged=false]
conquest:brown_wood_diamond_shingles_vertical_corner[facing=west,layer=1,waterlogged=true]
conquest:brown_wood_diamond_shingles_vertical_corner[facing=west,layer=1,waterlogged=false]
conquest:brown_wood_diamond_shingles_vertical_corner[facing=west,layer=2,waterlogged=true]
conquest:brown_wood_diamond_shingles_vertical_corner[facing=west,layer=2,waterlogged=false]
conquest:brown_wood_diamond_shingles_vertical_corner[facing=west,layer=3,waterlogged=true]
conquest:brown_wood_diamond_shingles_vertical_corner[facing=west,layer=3,waterlogged=false]
conquest:brown_wood_diamond_shingles_vertical_corner[facing=west,layer=4,waterlogged=true]
conquest:brown_wood_diamond_shingles_vertical_corner[facing=west,layer=4,waterlogged=false]
conquest:brown_wood_diamond_shingles_vertical_corner[facing=east,layer=1,waterlogged=true]
conquest:brown_wood_diamond_shingles_vertical_corner[facing=east,layer=1,waterlogged=false]
conquest:brown_wood_diamond_shingles_vertical_corner[facing=east,layer=2,waterlogged=true]
conquest:brown_wood_diamond_shingles_vertical_corner[facing=east,layer=2,waterlogged=false]
conquest:brown_wood_diamond_shingles_vertical_corner[facing=east,layer=3,waterlogged=true]
conquest:brown_wood_diamond_shingles_vertical_corner[facing=east,layer=3,waterlogged=false]
conquest:brown_wood_diamond_shingles_vertical_corner[facing=east,layer=4,waterlogged=true]
conquest:brown_wood_diamond_shingles_vertical_corner[facing=east,layer=4,waterlogged=false]
conquest:brown_wood_diamond_shingles_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:brown_wood_diamond_shingles_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:brown_wood_diamond_shingles_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:brown_wood_diamond_shingles_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:brown_wood_diamond_shingles_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:brown_wood_diamond_shingles_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:brown_wood_diamond_shingles_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:brown_wood_diamond_shingles_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:brown_wood_diamond_shingles_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:brown_wood_diamond_shingles_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:brown_wood_diamond_shingles_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:brown_wood_diamond_shingles_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:brown_wood_diamond_shingles_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:brown_wood_diamond_shingles_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:brown_wood_diamond_shingles_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:brown_wood_diamond_shingles_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:brown_wood_diamond_shingles_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:brown_wood_diamond_shingles_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:brown_wood_diamond_shingles_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:brown_wood_diamond_shingles_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:brown_wood_diamond_shingles_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:brown_wood_diamond_shingles_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:brown_wood_diamond_shingles_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:brown_wood_diamond_shingles_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:brown_wood_diamond_shingles_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:brown_wood_diamond_shingles_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:brown_wood_diamond_shingles_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:brown_wood_diamond_shingles_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:brown_wood_diamond_shingles_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:brown_wood_diamond_shingles_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:brown_wood_diamond_shingles_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:brown_wood_diamond_shingles_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:brown_wood_diamond_shingles_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:brown_wood_diamond_shingles_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:brown_wood_diamond_shingles_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:brown_wood_diamond_shingles_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:brown_wood_diamond_shingles_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:brown_wood_diamond_shingles_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:brown_wood_diamond_shingles_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:brown_wood_diamond_shingles_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:brown_wood_diamond_shingles_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:brown_wood_diamond_shingles_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:brown_wood_diamond_shingles_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:brown_wood_diamond_shingles_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:brown_wood_diamond_shingles_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:brown_wood_diamond_shingles_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:brown_wood_diamond_shingles_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:brown_wood_diamond_shingles_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:brown_wood_diamond_shingles_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:brown_wood_diamond_shingles_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:brown_wood_diamond_shingles_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:brown_wood_diamond_shingles_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:brown_wood_diamond_shingles_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:brown_wood_diamond_shingles_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:brown_wood_diamond_shingles_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:brown_wood_diamond_shingles_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:brown_wood_diamond_shingles_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:brown_wood_diamond_shingles_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:brown_wood_diamond_shingles_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:brown_wood_diamond_shingles_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:brown_wood_diamond_shingles_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:brown_wood_diamond_shingles_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:brown_wood_diamond_shingles_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:brown_wood_diamond_shingles_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:brown_wood_diamond_shingles_vertical_quarter[facing=north,layer=1,waterlogged=true]
conquest:brown_wood_diamond_shingles_vertical_quarter[facing=north,layer=1,waterlogged=false]
conquest:brown_wood_diamond_shingles_vertical_quarter[facing=north,layer=2,waterlogged=true]
conquest:brown_wood_diamond_shingles_vertical_quarter[facing=north,layer=2,waterlogged=false]
conquest:brown_wood_diamond_shingles_vertical_quarter[facing=north,layer=3,waterlogged=true]
conquest:brown_wood_diamond_shingles_vertical_quarter[facing=north,layer=3,waterlogged=false]
conquest:brown_wood_diamond_shingles_vertical_quarter[facing=north,layer=4,waterlogged=true]
conquest:brown_wood_diamond_shingles_vertical_quarter[facing=north,layer=4,waterlogged=false]
conquest:brown_wood_diamond_shingles_vertical_quarter[facing=south,layer=1,waterlogged=true]
conquest:brown_wood_diamond_shingles_vertical_quarter[facing=south,layer=1,waterlogged=false]
conquest:brown_wood_diamond_shingles_vertical_quarter[facing=south,layer=2,waterlogged=true]
conquest:brown_wood_diamond_shingles_vertical_quarter[facing=south,layer=2,waterlogged=false]
conquest:brown_wood_diamond_shingles_vertical_quarter[facing=south,layer=3,waterlogged=true]
conquest:brown_wood_diamond_shingles_vertical_quarter[facing=south,layer=3,waterlogged=false]
conquest:brown_wood_diamond_shingles_vertical_quarter[facing=south,layer=4,waterlogged=true]
conquest:brown_wood_diamond_shingles_vertical_quarter[facing=south,layer=4,waterlogged=false]
conquest:brown_wood_diamond_shingles_vertical_quarter[facing=west,layer=1,waterlogged=true]
conquest:brown_wood_diamond_shingles_vertical_quarter[facing=west,layer=1,waterlogged=false]
conquest:brown_wood_diamond_shingles_vertical_quarter[facing=west,layer=2,waterlogged=true]
conquest:brown_wood_diamond_shingles_vertical_quarter[facing=west,layer=2,waterlogged=false]
conquest:brown_wood_diamond_shingles_vertical_quarter[facing=west,layer=3,waterlogged=true]
conquest:brown_wood_diamond_shingles_vertical_quarter[facing=west,layer=3,waterlogged=false]
conquest:brown_wood_diamond_shingles_vertical_quarter[facing=west,layer=4,waterlogged=true]
conquest:brown_wood_diamond_shingles_vertical_quarter[facing=west,layer=4,waterlogged=false]
conquest:brown_wood_diamond_shingles_vertical_quarter[facing=east,layer=1,waterlogged=true]
conquest:brown_wood_diamond_shingles_vertical_quarter[facing=east,layer=1,waterlogged=false]
conquest:brown_wood_diamond_shingles_vertical_quarter[facing=east,layer=2,waterlogged=true]
conquest:brown_wood_diamond_shingles_vertical_quarter[facing=east,layer=2,waterlogged=false]
conquest:brown_wood_diamond_shingles_vertical_quarter[facing=east,layer=3,waterlogged=true]
conquest:brown_wood_diamond_shingles_vertical_quarter[facing=east,layer=3,waterlogged=false]
conquest:brown_wood_diamond_shingles_vertical_quarter[facing=east,layer=4,waterlogged=true]
conquest:brown_wood_diamond_shingles_vertical_quarter[facing=east,layer=4,waterlogged=false]
conquest:brown_wood_diamond_shingles_vertical_slab[facing=north,layer=1,waterlogged=true]
conquest:brown_wood_diamond_shingles_vertical_slab[facing=north,layer=1,waterlogged=false]
conquest:brown_wood_diamond_shingles_vertical_slab[facing=north,layer=2,waterlogged=true]
conquest:brown_wood_diamond_shingles_vertical_slab[facing=north,layer=2,waterlogged=false]
conquest:brown_wood_diamond_shingles_vertical_slab[facing=north,layer=3,waterlogged=true]
conquest:brown_wood_diamond_shingles_vertical_slab[facing=north,layer=3,waterlogged=false]
conquest:brown_wood_diamond_shingles_vertical_slab[facing=north,layer=4,waterlogged=true]
conquest:brown_wood_diamond_shingles_vertical_slab[facing=north,layer=4,waterlogged=false]
conquest:brown_wood_diamond_shingles_vertical_slab[facing=south,layer=1,waterlogged=true]
conquest:brown_wood_diamond_shingles_vertical_slab[facing=south,layer=1,waterlogged=false]
conquest:brown_wood_diamond_shingles_vertical_slab[facing=south,layer=2,waterlogged=true]
conquest:brown_wood_diamond_shingles_vertical_slab[facing=south,layer=2,waterlogged=false]
conquest:brown_wood_diamond_shingles_vertical_slab[facing=south,layer=3,waterlogged=true]
conquest:brown_wood_diamond_shingles_vertical_slab[facing=south,layer=3,waterlogged=false]
conquest:brown_wood_diamond_shingles_vertical_slab[facing=south,layer=4,waterlogged=true]
conquest:brown_wood_diamond_shingles_vertical_slab[facing=south,layer=4,waterlogged=false]
conquest:brown_wood_diamond_shingles_vertical_slab[facing=west,layer=1,waterlogged=true]
conquest:brown_wood_diamond_shingles_vertical_slab[facing=west,layer=1,waterlogged=false]
conquest:brown_wood_diamond_shingles_vertical_slab[facing=west,layer=2,waterlogged=true]
conquest:brown_wood_diamond_shingles_vertical_slab[facing=west,layer=2,waterlogged=false]
conquest:brown_wood_diamond_shingles_vertical_slab[facing=west,layer=3,waterlogged=true]
conquest:brown_wood_diamond_shingles_vertical_slab[facing=west,layer=3,waterlogged=false]
conquest:brown_wood_diamond_shingles_vertical_slab[facing=west,layer=4,waterlogged=true]
conquest:brown_wood_diamond_shingles_vertical_slab[facing=west,layer=4,waterlogged=false]
conquest:brown_wood_diamond_shingles_vertical_slab[facing=east,layer=1,waterlogged=true]
conquest:brown_wood_diamond_shingles_vertical_slab[facing=east,layer=1,waterlogged=false]
conquest:brown_wood_diamond_shingles_vertical_slab[facing=east,layer=2,waterlogged=true]
conquest:brown_wood_diamond_shingles_vertical_slab[facing=east,layer=2,waterlogged=false]
conquest:brown_wood_diamond_shingles_vertical_slab[facing=east,layer=3,waterlogged=true]
conquest:brown_wood_diamond_shingles_vertical_slab[facing=east,layer=3,waterlogged=false]
conquest:brown_wood_diamond_shingles_vertical_slab[facing=east,layer=4,waterlogged=true]
conquest:brown_wood_diamond_shingles_vertical_slab[facing=east,layer=4,waterlogged=false]
conquest:brown_wood_diamond_shingles_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:brown_wood_diamond_shingles_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:brown_wood_diamond_shingles_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:brown_wood_diamond_shingles_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:brown_wood_diamond_shingles_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:brown_wood_diamond_shingles_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:brown_wood_diamond_shingles_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:brown_wood_diamond_shingles_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:brown_wood_diamond_shingles_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:brown_wood_diamond_shingles_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:brown_wood_diamond_shingles_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:brown_wood_diamond_shingles_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:brown_wood_diamond_shingles_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:brown_wood_diamond_shingles_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:brown_wood_diamond_shingles_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:brown_wood_diamond_shingles_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:brown_wood_diamond_shingles_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:brown_wood_diamond_shingles_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:brown_wood_diamond_shingles_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:brown_wood_diamond_shingles_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:brown_wood_diamond_shingles_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:brown_wood_diamond_shingles_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:brown_wood_diamond_shingles_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:brown_wood_diamond_shingles_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:brown_wood_diamond_shingles_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:brown_wood_diamond_shingles_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:brown_wood_diamond_shingles_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:brown_wood_diamond_shingles_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:brown_wood_diamond_shingles_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:brown_wood_diamond_shingles_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:brown_wood_diamond_shingles_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:brown_wood_diamond_shingles_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:brown_wood_diamond_shingles_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:brown_wood_diamond_shingles_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:brown_wood_diamond_shingles_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:brown_wood_diamond_shingles_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:brown_wood_diamond_shingles_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:brown_wood_diamond_shingles_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:brown_wood_diamond_shingles_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:brown_wood_diamond_shingles_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:brown_wood_diamond_shingles_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:brown_wood_diamond_shingles_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:brown_wood_diamond_shingles_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:brown_wood_diamond_shingles_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:brown_wood_diamond_shingles_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:brown_wood_diamond_shingles_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:brown_wood_diamond_shingles_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:brown_wood_diamond_shingles_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:brown_wood_diamond_shingles_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:brown_wood_diamond_shingles_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:brown_wood_diamond_shingles_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:brown_wood_diamond_shingles_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:brown_wood_diamond_shingles_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:brown_wood_diamond_shingles_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:brown_wood_diamond_shingles_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:brown_wood_diamond_shingles_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:brown_wood_diamond_shingles_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:brown_wood_diamond_shingles_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:brown_wood_diamond_shingles_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:brown_wood_diamond_shingles_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:brown_wood_diamond_shingles_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:brown_wood_diamond_shingles_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:brown_wood_diamond_shingles_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:brown_wood_diamond_shingles_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:brown_wood_diamond_shingles_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:brown_wood_diamond_shingles_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:brown_wood_diamond_shingles_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:brown_wood_diamond_shingles_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:brown_wood_diamond_shingles_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:brown_wood_diamond_shingles_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:brown_wood_diamond_shingles_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:brown_wood_diamond_shingles_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:brown_wood_diamond_shingles_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:brown_wood_diamond_shingles_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:brown_wood_diamond_shingles_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:brown_wood_diamond_shingles_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:brown_wood_diamond_shingles_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:brown_wood_diamond_shingles_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:brown_wood_diamond_shingles_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:brown_wood_diamond_shingles_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:brown_wood_diamond_shingles_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:brown_wood_diamond_shingles_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:brown_wood_diamond_shingles_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:brown_wood_diamond_shingles_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:brown_wood_diamond_shingles_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:brown_wood_diamond_shingles_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:brown_wood_diamond_shingles_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:brown_wood_diamond_shingles_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:brown_wood_diamond_shingles_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:brown_wood_diamond_shingles_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:brown_wood_diamond_shingles_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:brown_wood_diamond_shingles_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:brown_wood_diamond_shingles_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:brown_wood_diamond_shingles_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:brown_wood_diamond_shingles_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:brown_wood_diamond_shingles_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:brown_wood_diamond_shingles_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:brown_wood_diamond_shingles_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:brown_wood_diamond_shingles_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:brown_wood_diamond_shingles_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:brown_wood_diamond_shingles_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:brown_wood_diamond_shingles_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:brown_wood_diamond_shingles_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:brown_wood_diamond_shingles_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:brown_wood_diamond_shingles_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:brown_wood_diamond_shingles_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:brown_wood_diamond_shingles_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:brown_wood_diamond_shingles_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:brown_wood_diamond_shingles_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:brown_wood_diamond_shingles_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:brown_wood_diamond_shingles_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:brown_wood_diamond_shingles_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:brown_wood_diamond_shingles_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:brown_wood_diamond_shingles_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:brown_wood_diamond_shingles_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:brown_wood_diamond_shingles_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:brown_wood_diamond_shingles_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:brown_wood_diamond_shingles_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:brown_wood_diamond_shingles_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:brown_wood_diamond_shingles_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:brown_wood_diamond_shingles_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:brown_wood_diamond_shingles_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:brown_wood_diamond_shingles_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:brown_wood_diamond_shingles_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:brown_wood_diamond_shingles_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:brown_wood_diamond_shingles_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:brown_wood_diamond_shingles_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:brown_wood_diamond_shingles_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:brown_wood_diamond_shingles_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:brown_wood_diamond_shingles_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:brown_wood_diamond_shingles_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:brown_wood_diamond_shingles_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:brown_wood_diamond_shingles_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:brown_wood_diamond_shingles_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:brown_wood_diamond_shingles_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:brown_wood_diamond_shingles_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:brown_wood_diamond_shingles_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:brown_wood_diamond_shingles_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:brown_wood_diamond_shingles_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:brown_wood_diamond_shingles_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:brown_wood_diamond_shingles_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:brown_wood_diamond_shingles_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:brown_wood_diamond_shingles_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:brown_wood_diamond_shingles_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:brown_wood_diamond_shingles_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:brown_wood_diamond_shingles_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:brown_wood_diamond_shingles_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:brown_wood_diamond_shingles_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:brown_wood_diamond_shingles_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:brown_wood_diamond_shingles_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:brown_wood_diamond_shingles_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:brown_wood_diamond_shingles_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:brown_wood_diamond_shingles_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:brown_wood_diamond_shingles_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:brown_wood_diamond_shingles_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:brown_wood_diamond_shingles_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:brown_wood_diamond_shingles_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:brown_wood_diamond_shingles_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:brown_wood_diamond_shingles_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:brown_wood_diamond_shingles_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:brown_wood_diamond_shingles_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:brown_wood_diamond_shingles_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:brown_wood_diamond_shingles_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:brown_wood_diamond_shingles_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:brown_wood_diamond_shingles_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:brown_wood_diamond_shingles_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:brown_wood_diamond_shingles_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:brown_wood_diamond_shingles_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:brown_wood_diamond_shingles_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:brown_wood_diamond_shingles_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:brown_wood_diamond_shingles_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:brown_wood_diamond_shingles_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:brown_wood_diamond_shingles_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:brown_wood_diamond_shingles_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:brown_wood_diamond_shingles_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:brown_wood_diamond_shingles_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:brown_wood_diamond_shingles_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:brown_wood_diamond_shingles_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:brown_wood_diamond_shingles_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:brown_wood_diamond_shingles_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:brown_wood_diamond_shingles_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:brown_wood_diamond_shingles_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:brown_wood_diamond_shingles_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:brown_wood_diamond_shingles_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:brown_wood_diamond_shingles_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:brown_wood_diamond_shingles_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:brown_wood_diamond_shingles_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:brown_wood_diamond_shingles_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:brown_wood_diamond_shingles_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:brown_wood_diamond_shingles_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:brown_wood_diamond_shingles_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:brown_wood_diamond_shingles_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:brown_wood_diamond_shingles_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:brown_wood_diamond_shingles_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:brown_wood_diamond_shingles_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:brown_wood_diamond_shingles_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:brown_wood_diamond_shingles_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:brown_wood_diamond_shingles_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:brown_wood_diamond_shingles_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:brown_wood_diamond_shingles_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:brown_wood_diamond_shingles_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:brown_wood_diamond_shingles_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:brown_wood_diamond_shingles_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:brown_wood_diamond_shingles_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:brown_wood_diamond_shingles_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:brown_wood_diamond_shingles_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:brown_wood_diamond_shingles_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:brown_wood_diamond_shingles_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:brown_wood_diamond_shingles_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:brown_wood_diamond_shingles_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:brown_wood_diamond_shingles_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:brown_wood_diamond_shingles_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:brown_wood_diamond_shingles_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:brown_wood_diamond_shingles_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:brown_wood_diamond_shingles_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:brown_wood_diamond_shingles_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:brown_wood_diamond_shingles_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:brown_wood_diamond_shingles_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:brown_wood_diamond_shingles_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:brown_wood_diamond_shingles_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:brown_wood_diamond_shingles_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:brown_wood_diamond_shingles_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:brown_wood_diamond_shingles_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:brown_wood_diamond_shingles_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:brown_wood_diamond_shingles_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:brown_wood_diamond_shingles_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:brown_wood_diamond_shingles_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:brown_wood_diamond_shingles_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:brown_wood_diamond_shingles_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:brown_wood_diamond_shingles_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:brown_wood_diamond_shingles_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:brown_wood_diamond_shingles_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:brown_wood_diamond_shingles_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:brown_wood_diamond_shingles_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:brown_wood_diamond_shingles_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:brown_wood_diamond_shingles_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:brown_wood_diamond_shingles_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:brown_wood_diamond_shingles_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:brown_wood_diamond_shingles_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:brown_wood_diamond_shingles_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:brown_wood_diamond_shingles_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:brown_wood_diamond_shingles_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:brown_wood_diamond_shingles_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:brown_wood_diamond_shingles_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:brown_wood_diamond_shingles_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:brown_wood_diamond_shingles_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:brown_wood_diamond_shingles_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:brown_wood_diamond_shingles_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:brown_wood_diamond_shingles_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:brown_wood_diamond_shingles_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:brown_wood_diamond_shingles_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:brown_wood_diamond_shingles_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:brown_wood_diamond_shingles_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:brown_wood_diamond_shingles_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:brown_wood_diamond_shingles_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:brown_wood_diamond_shingles_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:brown_wood_diamond_shingles_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:brown_wood_diamond_shingles_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:brown_wood_diamond_shingles_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:brown_wood_diamond_shingles_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:brown_wood_diamond_shingles_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:brown_wood_diamond_shingles_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:brown_wood_diamond_shingles_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:brown_wood_diamond_shingles_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:brown_wood_diamond_shingles_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:brown_wood_diamond_shingles_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:brown_wood_diamond_shingles_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:brown_wood_diamond_shingles_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:brown_wood_diamond_shingles_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:brown_wood_diamond_shingles_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:brown_wood_diamond_shingles_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:brown_wood_diamond_shingles_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:brown_wood_diamond_shingles_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:brown_wood_diamond_shingles_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:brown_wood_diamond_shingles_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:brown_wood_diamond_shingles_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:brown_wood_diamond_shingles_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:brown_wood_diamond_shingles_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:brown_wood_diamond_shingles_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:brown_wood_diamond_shingles_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:brown_wood_diamond_shingles_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:brown_wood_diamond_shingles_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:brown_wood_diamond_shingles_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:brown_wood_diamond_shingles_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:brown_wood_diamond_shingles_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:brown_wood_diamond_shingles_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:brown_wood_diamond_shingles_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:brown_wood_diamond_shingles_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:brown_wood_diamond_shingles_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:brown_wood_diamond_shingles_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:brown_wood_diamond_shingles_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:brown_wood_diamond_shingles_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:brown_wood_diamond_shingles_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:brown_wood_diamond_shingles_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:brown_wood_diamond_shingles_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:brown_wood_diamond_shingles_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:brown_wood_diamond_shingles_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:brown_wood_diamond_shingles_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:brown_wood_diamond_shingles_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:brown_wood_diamond_shingles_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:brown_wood_diamond_shingles_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:brown_wood_diamond_shingles_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:brown_wood_diamond_shingles_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:brown_wood_diamond_shingles_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:brown_wood_diamond_shingles_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:brown_wood_diamond_shingles_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:brown_wood_diamond_shingles_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:brown_wood_diamond_shingles_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:brown_wood_diamond_shingles_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:brown_wood_diamond_shingles_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:brown_wood_diamond_shingles_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:brown_wood_diamond_shingles_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:brown_wood_diamond_shingles_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:brown_wood_diamond_shingles_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:brown_wood_diamond_shingles_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:brown_wood_diamond_shingles_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:brown_wood_diamond_shingles_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:brown_wood_diamond_shingles_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:brown_wood_diamond_shingles_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:brown_wood_diamond_shingles_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:brown_wood_diamond_shingles_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:brown_wood_diamond_shingles_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:brown_wood_diamond_shingles_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:brown_wood_diamond_shingles_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:brown_wood_shingles
conquest:brown_wood_shingles_capital[facing=flat,type=top,waterlogged=true]
conquest:brown_wood_shingles_capital[facing=flat,type=top,waterlogged=false]
conquest:brown_wood_shingles_capital[facing=flat,type=bottom,waterlogged=true]
conquest:brown_wood_shingles_capital[facing=flat,type=bottom,waterlogged=false]
conquest:brown_wood_shingles_capital[facing=north,type=top,waterlogged=true]
conquest:brown_wood_shingles_capital[facing=north,type=top,waterlogged=false]
conquest:brown_wood_shingles_capital[facing=north,type=bottom,waterlogged=true]
conquest:brown_wood_shingles_capital[facing=north,type=bottom,waterlogged=false]
conquest:brown_wood_shingles_capital[facing=south,type=top,waterlogged=true]
conquest:brown_wood_shingles_capital[facing=south,type=top,waterlogged=false]
conquest:brown_wood_shingles_capital[facing=south,type=bottom,waterlogged=true]
conquest:brown_wood_shingles_capital[facing=south,type=bottom,waterlogged=false]
conquest:brown_wood_shingles_capital[facing=east,type=top,waterlogged=true]
conquest:brown_wood_shingles_capital[facing=east,type=top,waterlogged=false]
conquest:brown_wood_shingles_capital[facing=east,type=bottom,waterlogged=true]
conquest:brown_wood_shingles_capital[facing=east,type=bottom,waterlogged=false]
conquest:brown_wood_shingles_capital[facing=west,type=top,waterlogged=true]
conquest:brown_wood_shingles_capital[facing=west,type=top,waterlogged=false]
conquest:brown_wood_shingles_capital[facing=west,type=bottom,waterlogged=true]
conquest:brown_wood_shingles_capital[facing=west,type=bottom,waterlogged=false]
conquest:brown_wood_shingles_corner_slab[facing=north,type=top,waterlogged=true]
conquest:brown_wood_shingles_corner_slab[facing=north,type=top,waterlogged=false]
conquest:brown_wood_shingles_corner_slab[facing=north,type=bottom,waterlogged=true]
conquest:brown_wood_shingles_corner_slab[facing=north,type=bottom,waterlogged=false]
conquest:brown_wood_shingles_corner_slab[facing=south,type=top,waterlogged=true]
conquest:brown_wood_shingles_corner_slab[facing=south,type=top,waterlogged=false]
conquest:brown_wood_shingles_corner_slab[facing=south,type=bottom,waterlogged=true]
conquest:brown_wood_shingles_corner_slab[facing=south,type=bottom,waterlogged=false]
conquest:brown_wood_shingles_corner_slab[facing=west,type=top,waterlogged=true]
conquest:brown_wood_shingles_corner_slab[facing=west,type=top,waterlogged=false]
conquest:brown_wood_shingles_corner_slab[facing=west,type=bottom,waterlogged=true]
conquest:brown_wood_shingles_corner_slab[facing=west,type=bottom,waterlogged=false]
conquest:brown_wood_shingles_corner_slab[facing=east,type=top,waterlogged=true]
conquest:brown_wood_shingles_corner_slab[facing=east,type=top,waterlogged=false]
conquest:brown_wood_shingles_corner_slab[facing=east,type=bottom,waterlogged=true]
conquest:brown_wood_shingles_corner_slab[facing=east,type=bottom,waterlogged=false]
conquest:brown_wood_shingles_eighth_slab[facing=north,type=top,waterlogged=true]
conquest:brown_wood_shingles_eighth_slab[facing=north,type=top,waterlogged=false]
conquest:brown_wood_shingles_eighth_slab[facing=north,type=bottom,waterlogged=true]
conquest:brown_wood_shingles_eighth_slab[facing=north,type=bottom,waterlogged=false]
conquest:brown_wood_shingles_eighth_slab[facing=south,type=top,waterlogged=true]
conquest:brown_wood_shingles_eighth_slab[facing=south,type=top,waterlogged=false]
conquest:brown_wood_shingles_eighth_slab[facing=south,type=bottom,waterlogged=true]
conquest:brown_wood_shingles_eighth_slab[facing=south,type=bottom,waterlogged=false]
conquest:brown_wood_shingles_eighth_slab[facing=west,type=top,waterlogged=true]
conquest:brown_wood_shingles_eighth_slab[facing=west,type=top,waterlogged=false]
conquest:brown_wood_shingles_eighth_slab[facing=west,type=bottom,waterlogged=true]
conquest:brown_wood_shingles_eighth_slab[facing=west,type=bottom,waterlogged=false]
conquest:brown_wood_shingles_eighth_slab[facing=east,type=top,waterlogged=true]
conquest:brown_wood_shingles_eighth_slab[facing=east,type=top,waterlogged=false]
conquest:brown_wood_shingles_eighth_slab[facing=east,type=bottom,waterlogged=true]
conquest:brown_wood_shingles_eighth_slab[facing=east,type=bottom,waterlogged=false]
conquest:brown_wood_shingles_pillar[layer=1,waterlogged=true]
conquest:brown_wood_shingles_pillar[layer=1,waterlogged=false]
conquest:brown_wood_shingles_pillar[layer=2,waterlogged=true]
conquest:brown_wood_shingles_pillar[layer=2,waterlogged=false]
conquest:brown_wood_shingles_pillar[layer=3,waterlogged=true]
conquest:brown_wood_shingles_pillar[layer=3,waterlogged=false]
conquest:brown_wood_shingles_quarter_slab[facing=north,layer=1,type=top,waterlogged=true]
conquest:brown_wood_shingles_quarter_slab[facing=north,layer=1,type=top,waterlogged=false]
conquest:brown_wood_shingles_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=true]
conquest:brown_wood_shingles_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=false]
conquest:brown_wood_shingles_quarter_slab[facing=north,layer=2,type=top,waterlogged=true]
conquest:brown_wood_shingles_quarter_slab[facing=north,layer=2,type=top,waterlogged=false]
conquest:brown_wood_shingles_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=true]
conquest:brown_wood_shingles_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=false]
conquest:brown_wood_shingles_quarter_slab[facing=north,layer=3,type=top,waterlogged=true]
conquest:brown_wood_shingles_quarter_slab[facing=north,layer=3,type=top,waterlogged=false]
conquest:brown_wood_shingles_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=true]
conquest:brown_wood_shingles_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=false]
conquest:brown_wood_shingles_quarter_slab[facing=south,layer=1,type=top,waterlogged=true]
conquest:brown_wood_shingles_quarter_slab[facing=south,layer=1,type=top,waterlogged=false]
conquest:brown_wood_shingles_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=true]
conquest:brown_wood_shingles_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=false]
conquest:brown_wood_shingles_quarter_slab[facing=south,layer=2,type=top,waterlogged=true]
conquest:brown_wood_shingles_quarter_slab[facing=south,layer=2,type=top,waterlogged=false]
conquest:brown_wood_shingles_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=true]
conquest:brown_wood_shingles_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=false]
conquest:brown_wood_shingles_quarter_slab[facing=south,layer=3,type=top,waterlogged=true]
conquest:brown_wood_shingles_quarter_slab[facing=south,layer=3,type=top,waterlogged=false]
conquest:brown_wood_shingles_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=true]
conquest:brown_wood_shingles_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=false]
conquest:brown_wood_shingles_quarter_slab[facing=west,layer=1,type=top,waterlogged=true]
conquest:brown_wood_shingles_quarter_slab[facing=west,layer=1,type=top,waterlogged=false]
conquest:brown_wood_shingles_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=true]
conquest:brown_wood_shingles_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=false]
conquest:brown_wood_shingles_quarter_slab[facing=west,layer=2,type=top,waterlogged=true]
conquest:brown_wood_shingles_quarter_slab[facing=west,layer=2,type=top,waterlogged=false]
conquest:brown_wood_shingles_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=true]
conquest:brown_wood_shingles_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=false]
conquest:brown_wood_shingles_quarter_slab[facing=west,layer=3,type=top,waterlogged=true]
conquest:brown_wood_shingles_quarter_slab[facing=west,layer=3,type=top,waterlogged=false]
conquest:brown_wood_shingles_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=true]
conquest:brown_wood_shingles_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=false]
conquest:brown_wood_shingles_quarter_slab[facing=east,layer=1,type=top,waterlogged=true]
conquest:brown_wood_shingles_quarter_slab[facing=east,layer=1,type=top,waterlogged=false]
conquest:brown_wood_shingles_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=true]
conquest:brown_wood_shingles_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=false]
conquest:brown_wood_shingles_quarter_slab[facing=east,layer=2,type=top,waterlogged=true]
conquest:brown_wood_shingles_quarter_slab[facing=east,layer=2,type=top,waterlogged=false]
conquest:brown_wood_shingles_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=true]
conquest:brown_wood_shingles_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=false]
conquest:brown_wood_shingles_quarter_slab[facing=east,layer=3,type=top,waterlogged=true]
conquest:brown_wood_shingles_quarter_slab[facing=east,layer=3,type=top,waterlogged=false]
conquest:brown_wood_shingles_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=true]
conquest:brown_wood_shingles_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=false]
conquest:brown_wood_shingles_slab[layer=1,type=top,waterlogged=true]
conquest:brown_wood_shingles_slab[layer=1,type=top,waterlogged=false]
conquest:brown_wood_shingles_slab[layer=1,type=bottom,waterlogged=true]
conquest:brown_wood_shingles_slab[layer=1,type=bottom,waterlogged=false]
conquest:brown_wood_shingles_slab[layer=2,type=top,waterlogged=true]
conquest:brown_wood_shingles_slab[layer=2,type=top,waterlogged=false]
conquest:brown_wood_shingles_slab[layer=2,type=bottom,waterlogged=true]
conquest:brown_wood_shingles_slab[layer=2,type=bottom,waterlogged=false]
conquest:brown_wood_shingles_slab[layer=3,type=top,waterlogged=true]
conquest:brown_wood_shingles_slab[layer=3,type=top,waterlogged=false]
conquest:brown_wood_shingles_slab[layer=3,type=bottom,waterlogged=true]
conquest:brown_wood_shingles_slab[layer=3,type=bottom,waterlogged=false]
conquest:brown_wood_shingles_slab[layer=4,type=top,waterlogged=true]
conquest:brown_wood_shingles_slab[layer=4,type=top,waterlogged=false]
conquest:brown_wood_shingles_slab[layer=4,type=bottom,waterlogged=true]
conquest:brown_wood_shingles_slab[layer=4,type=bottom,waterlogged=false]
conquest:brown_wood_shingles_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:brown_wood_shingles_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:brown_wood_shingles_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:brown_wood_shingles_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:brown_wood_shingles_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:brown_wood_shingles_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:brown_wood_shingles_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:brown_wood_shingles_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:brown_wood_shingles_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:brown_wood_shingles_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:brown_wood_shingles_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:brown_wood_shingles_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:brown_wood_shingles_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:brown_wood_shingles_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:brown_wood_shingles_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:brown_wood_shingles_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:brown_wood_shingles_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:brown_wood_shingles_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:brown_wood_shingles_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:brown_wood_shingles_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:brown_wood_shingles_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:brown_wood_shingles_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:brown_wood_shingles_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:brown_wood_shingles_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:brown_wood_shingles_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:brown_wood_shingles_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:brown_wood_shingles_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:brown_wood_shingles_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:brown_wood_shingles_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:brown_wood_shingles_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:brown_wood_shingles_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:brown_wood_shingles_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:brown_wood_shingles_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:brown_wood_shingles_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:brown_wood_shingles_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:brown_wood_shingles_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:brown_wood_shingles_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:brown_wood_shingles_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:brown_wood_shingles_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:brown_wood_shingles_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:brown_wood_shingles_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:brown_wood_shingles_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:brown_wood_shingles_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:brown_wood_shingles_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:brown_wood_shingles_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:brown_wood_shingles_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:brown_wood_shingles_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:brown_wood_shingles_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:brown_wood_shingles_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:brown_wood_shingles_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:brown_wood_shingles_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:brown_wood_shingles_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:brown_wood_shingles_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:brown_wood_shingles_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:brown_wood_shingles_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:brown_wood_shingles_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:brown_wood_shingles_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:brown_wood_shingles_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:brown_wood_shingles_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:brown_wood_shingles_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:brown_wood_shingles_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:brown_wood_shingles_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:brown_wood_shingles_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:brown_wood_shingles_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:brown_wood_shingles_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:brown_wood_shingles_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:brown_wood_shingles_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:brown_wood_shingles_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:brown_wood_shingles_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:brown_wood_shingles_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:brown_wood_shingles_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:brown_wood_shingles_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:brown_wood_shingles_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:brown_wood_shingles_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:brown_wood_shingles_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:brown_wood_shingles_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:brown_wood_shingles_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:brown_wood_shingles_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:brown_wood_shingles_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:brown_wood_shingles_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:brown_wood_shingles_vertical_corner[facing=north,layer=1,waterlogged=true]
conquest:brown_wood_shingles_vertical_corner[facing=north,layer=1,waterlogged=false]
conquest:brown_wood_shingles_vertical_corner[facing=north,layer=2,waterlogged=true]
conquest:brown_wood_shingles_vertical_corner[facing=north,layer=2,waterlogged=false]
conquest:brown_wood_shingles_vertical_corner[facing=north,layer=3,waterlogged=true]
conquest:brown_wood_shingles_vertical_corner[facing=north,layer=3,waterlogged=false]
conquest:brown_wood_shingles_vertical_corner[facing=north,layer=4,waterlogged=true]
conquest:brown_wood_shingles_vertical_corner[facing=north,layer=4,waterlogged=false]
conquest:brown_wood_shingles_vertical_corner[facing=south,layer=1,waterlogged=true]
conquest:brown_wood_shingles_vertical_corner[facing=south,layer=1,waterlogged=false]
conquest:brown_wood_shingles_vertical_corner[facing=south,layer=2,waterlogged=true]
conquest:brown_wood_shingles_vertical_corner[facing=south,layer=2,waterlogged=false]
conquest:brown_wood_shingles_vertical_corner[facing=south,layer=3,waterlogged=true]
conquest:brown_wood_shingles_vertical_corner[facing=south,layer=3,waterlogged=false]
conquest:brown_wood_shingles_vertical_corner[facing=south,layer=4,waterlogged=true]
conquest:brown_wood_shingles_vertical_corner[facing=south,layer=4,waterlogged=false]
conquest:brown_wood_shingles_vertical_corner[facing=west,layer=1,waterlogged=true]
conquest:brown_wood_shingles_vertical_corner[facing=west,layer=1,waterlogged=false]
conquest:brown_wood_shingles_vertical_corner[facing=west,layer=2,waterlogged=true]
conquest:brown_wood_shingles_vertical_corner[facing=west,layer=2,waterlogged=false]
conquest:brown_wood_shingles_vertical_corner[facing=west,layer=3,waterlogged=true]
conquest:brown_wood_shingles_vertical_corner[facing=west,layer=3,waterlogged=false]
conquest:brown_wood_shingles_vertical_corner[facing=west,layer=4,waterlogged=true]
conquest:brown_wood_shingles_vertical_corner[facing=west,layer=4,waterlogged=false]
conquest:brown_wood_shingles_vertical_corner[facing=east,layer=1,waterlogged=true]
conquest:brown_wood_shingles_vertical_corner[facing=east,layer=1,waterlogged=false]
conquest:brown_wood_shingles_vertical_corner[facing=east,layer=2,waterlogged=true]
conquest:brown_wood_shingles_vertical_corner[facing=east,layer=2,waterlogged=false]
conquest:brown_wood_shingles_vertical_corner[facing=east,layer=3,waterlogged=true]
conquest:brown_wood_shingles_vertical_corner[facing=east,layer=3,waterlogged=false]
conquest:brown_wood_shingles_vertical_corner[facing=east,layer=4,waterlogged=true]
conquest:brown_wood_shingles_vertical_corner[facing=east,layer=4,waterlogged=false]
conquest:brown_wood_shingles_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:brown_wood_shingles_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:brown_wood_shingles_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:brown_wood_shingles_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:brown_wood_shingles_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:brown_wood_shingles_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:brown_wood_shingles_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:brown_wood_shingles_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:brown_wood_shingles_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:brown_wood_shingles_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:brown_wood_shingles_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:brown_wood_shingles_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:brown_wood_shingles_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:brown_wood_shingles_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:brown_wood_shingles_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:brown_wood_shingles_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:brown_wood_shingles_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:brown_wood_shingles_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:brown_wood_shingles_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:brown_wood_shingles_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:brown_wood_shingles_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:brown_wood_shingles_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:brown_wood_shingles_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:brown_wood_shingles_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:brown_wood_shingles_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:brown_wood_shingles_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:brown_wood_shingles_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:brown_wood_shingles_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:brown_wood_shingles_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:brown_wood_shingles_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:brown_wood_shingles_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:brown_wood_shingles_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:brown_wood_shingles_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:brown_wood_shingles_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:brown_wood_shingles_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:brown_wood_shingles_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:brown_wood_shingles_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:brown_wood_shingles_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:brown_wood_shingles_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:brown_wood_shingles_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:brown_wood_shingles_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:brown_wood_shingles_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:brown_wood_shingles_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:brown_wood_shingles_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:brown_wood_shingles_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:brown_wood_shingles_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:brown_wood_shingles_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:brown_wood_shingles_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:brown_wood_shingles_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:brown_wood_shingles_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:brown_wood_shingles_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:brown_wood_shingles_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:brown_wood_shingles_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:brown_wood_shingles_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:brown_wood_shingles_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:brown_wood_shingles_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:brown_wood_shingles_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:brown_wood_shingles_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:brown_wood_shingles_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:brown_wood_shingles_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:brown_wood_shingles_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:brown_wood_shingles_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:brown_wood_shingles_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:brown_wood_shingles_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:brown_wood_shingles_vertical_quarter[facing=north,layer=1,waterlogged=true]
conquest:brown_wood_shingles_vertical_quarter[facing=north,layer=1,waterlogged=false]
conquest:brown_wood_shingles_vertical_quarter[facing=north,layer=2,waterlogged=true]
conquest:brown_wood_shingles_vertical_quarter[facing=north,layer=2,waterlogged=false]
conquest:brown_wood_shingles_vertical_quarter[facing=north,layer=3,waterlogged=true]
conquest:brown_wood_shingles_vertical_quarter[facing=north,layer=3,waterlogged=false]
conquest:brown_wood_shingles_vertical_quarter[facing=north,layer=4,waterlogged=true]
conquest:brown_wood_shingles_vertical_quarter[facing=north,layer=4,waterlogged=false]
conquest:brown_wood_shingles_vertical_quarter[facing=south,layer=1,waterlogged=true]
conquest:brown_wood_shingles_vertical_quarter[facing=south,layer=1,waterlogged=false]
conquest:brown_wood_shingles_vertical_quarter[facing=south,layer=2,waterlogged=true]
conquest:brown_wood_shingles_vertical_quarter[facing=south,layer=2,waterlogged=false]
conquest:brown_wood_shingles_vertical_quarter[facing=south,layer=3,waterlogged=true]
conquest:brown_wood_shingles_vertical_quarter[facing=south,layer=3,waterlogged=false]
conquest:brown_wood_shingles_vertical_quarter[facing=south,layer=4,waterlogged=true]
conquest:brown_wood_shingles_vertical_quarter[facing=south,layer=4,waterlogged=false]
conquest:brown_wood_shingles_vertical_quarter[facing=west,layer=1,waterlogged=true]
conquest:brown_wood_shingles_vertical_quarter[facing=west,layer=1,waterlogged=false]
conquest:brown_wood_shingles_vertical_quarter[facing=west,layer=2,waterlogged=true]
conquest:brown_wood_shingles_vertical_quarter[facing=west,layer=2,waterlogged=false]
conquest:brown_wood_shingles_vertical_quarter[facing=west,layer=3,waterlogged=true]
conquest:brown_wood_shingles_vertical_quarter[facing=west,layer=3,waterlogged=false]
conquest:brown_wood_shingles_vertical_quarter[facing=west,layer=4,waterlogged=true]
conquest:brown_wood_shingles_vertical_quarter[facing=west,layer=4,waterlogged=false]
conquest:brown_wood_shingles_vertical_quarter[facing=east,layer=1,waterlogged=true]
conquest:brown_wood_shingles_vertical_quarter[facing=east,layer=1,waterlogged=false]
conquest:brown_wood_shingles_vertical_quarter[facing=east,layer=2,waterlogged=true]
conquest:brown_wood_shingles_vertical_quarter[facing=east,layer=2,waterlogged=false]
conquest:brown_wood_shingles_vertical_quarter[facing=east,layer=3,waterlogged=true]
conquest:brown_wood_shingles_vertical_quarter[facing=east,layer=3,waterlogged=false]
conquest:brown_wood_shingles_vertical_quarter[facing=east,layer=4,waterlogged=true]
conquest:brown_wood_shingles_vertical_quarter[facing=east,layer=4,waterlogged=false]
conquest:brown_wood_shingles_vertical_slab[facing=north,layer=1,waterlogged=true]
conquest:brown_wood_shingles_vertical_slab[facing=north,layer=1,waterlogged=false]
conquest:brown_wood_shingles_vertical_slab[facing=north,layer=2,waterlogged=true]
conquest:brown_wood_shingles_vertical_slab[facing=north,layer=2,waterlogged=false]
conquest:brown_wood_shingles_vertical_slab[facing=north,layer=3,waterlogged=true]
conquest:brown_wood_shingles_vertical_slab[facing=north,layer=3,waterlogged=false]
conquest:brown_wood_shingles_vertical_slab[facing=north,layer=4,waterlogged=true]
conquest:brown_wood_shingles_vertical_slab[facing=north,layer=4,waterlogged=false]
conquest:brown_wood_shingles_vertical_slab[facing=south,layer=1,waterlogged=true]
conquest:brown_wood_shingles_vertical_slab[facing=south,layer=1,waterlogged=false]
conquest:brown_wood_shingles_vertical_slab[facing=south,layer=2,waterlogged=true]
conquest:brown_wood_shingles_vertical_slab[facing=south,layer=2,waterlogged=false]
conquest:brown_wood_shingles_vertical_slab[facing=south,layer=3,waterlogged=true]
conquest:brown_wood_shingles_vertical_slab[facing=south,layer=3,waterlogged=false]
conquest:brown_wood_shingles_vertical_slab[facing=south,layer=4,waterlogged=true]
conquest:brown_wood_shingles_vertical_slab[facing=south,layer=4,waterlogged=false]
conquest:brown_wood_shingles_vertical_slab[facing=west,layer=1,waterlogged=true]
conquest:brown_wood_shingles_vertical_slab[facing=west,layer=1,waterlogged=false]
conquest:brown_wood_shingles_vertical_slab[facing=west,layer=2,waterlogged=true]
conquest:brown_wood_shingles_vertical_slab[facing=west,layer=2,waterlogged=false]
conquest:brown_wood_shingles_vertical_slab[facing=west,layer=3,waterlogged=true]
conquest:brown_wood_shingles_vertical_slab[facing=west,layer=3,waterlogged=false]
conquest:brown_wood_shingles_vertical_slab[facing=west,layer=4,waterlogged=true]
conquest:brown_wood_shingles_vertical_slab[facing=west,layer=4,waterlogged=false]
conquest:brown_wood_shingles_vertical_slab[facing=east,layer=1,waterlogged=true]
conquest:brown_wood_shingles_vertical_slab[facing=east,layer=1,waterlogged=false]
conquest:brown_wood_shingles_vertical_slab[facing=east,layer=2,waterlogged=true]
conquest:brown_wood_shingles_vertical_slab[facing=east,layer=2,waterlogged=false]
conquest:brown_wood_shingles_vertical_slab[facing=east,layer=3,waterlogged=true]
conquest:brown_wood_shingles_vertical_slab[facing=east,layer=3,waterlogged=false]
conquest:brown_wood_shingles_vertical_slab[facing=east,layer=4,waterlogged=true]
conquest:brown_wood_shingles_vertical_slab[facing=east,layer=4,waterlogged=false]
conquest:brown_wood_shingles_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:brown_wood_shingles_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:brown_wood_shingles_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:brown_wood_shingles_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:brown_wood_shingles_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:brown_wood_shingles_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:brown_wood_shingles_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:brown_wood_shingles_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:brown_wood_shingles_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:brown_wood_shingles_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:brown_wood_shingles_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:brown_wood_shingles_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:brown_wood_shingles_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:brown_wood_shingles_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:brown_wood_shingles_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:brown_wood_shingles_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:brown_wood_shingles_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:brown_wood_shingles_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:brown_wood_shingles_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:brown_wood_shingles_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:brown_wood_shingles_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:brown_wood_shingles_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:brown_wood_shingles_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:brown_wood_shingles_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:brown_wood_shingles_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:brown_wood_shingles_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:brown_wood_shingles_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:brown_wood_shingles_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:brown_wood_shingles_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:brown_wood_shingles_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:brown_wood_shingles_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:brown_wood_shingles_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:brown_wood_shingles_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:brown_wood_shingles_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:brown_wood_shingles_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:brown_wood_shingles_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:brown_wood_shingles_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:brown_wood_shingles_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:brown_wood_shingles_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:brown_wood_shingles_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:brown_wood_shingles_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:brown_wood_shingles_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:brown_wood_shingles_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:brown_wood_shingles_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:brown_wood_shingles_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:brown_wood_shingles_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:brown_wood_shingles_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:brown_wood_shingles_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:brown_wood_shingles_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:brown_wood_shingles_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:brown_wood_shingles_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:brown_wood_shingles_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:brown_wood_shingles_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:brown_wood_shingles_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:brown_wood_shingles_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:brown_wood_shingles_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:brown_wood_shingles_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:brown_wood_shingles_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:brown_wood_shingles_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:brown_wood_shingles_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:brown_wood_shingles_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:brown_wood_shingles_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:brown_wood_shingles_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:brown_wood_shingles_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:brown_wood_shingles_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:brown_wood_shingles_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:brown_wood_shingles_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:brown_wood_shingles_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:brown_wood_shingles_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:brown_wood_shingles_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:brown_wood_shingles_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:brown_wood_shingles_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:brown_wood_shingles_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:brown_wood_shingles_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:brown_wood_shingles_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:brown_wood_shingles_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:brown_wood_shingles_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:brown_wood_shingles_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:brown_wood_shingles_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:brown_wood_shingles_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:brown_wood_shingles_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:brown_wood_shingles_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:brown_wood_shingles_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:brown_wood_shingles_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:brown_wood_shingles_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:brown_wood_shingles_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:brown_wood_shingles_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:brown_wood_shingles_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:brown_wood_shingles_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:brown_wood_shingles_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:brown_wood_shingles_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:brown_wood_shingles_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:brown_wood_shingles_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:brown_wood_shingles_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:brown_wood_shingles_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:brown_wood_shingles_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:brown_wood_shingles_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:brown_wood_shingles_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:brown_wood_shingles_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:brown_wood_shingles_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:brown_wood_shingles_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:brown_wood_shingles_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:brown_wood_shingles_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:brown_wood_shingles_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:brown_wood_shingles_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:brown_wood_shingles_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:brown_wood_shingles_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:brown_wood_shingles_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:brown_wood_shingles_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:brown_wood_shingles_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:brown_wood_shingles_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:brown_wood_shingles_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:brown_wood_shingles_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:brown_wood_shingles_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:brown_wood_shingles_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:brown_wood_shingles_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:brown_wood_shingles_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:brown_wood_shingles_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:brown_wood_shingles_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:brown_wood_shingles_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:brown_wood_shingles_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:brown_wood_shingles_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:brown_wood_shingles_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:brown_wood_shingles_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:brown_wood_shingles_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:brown_wood_shingles_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:brown_wood_shingles_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:brown_wood_shingles_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:brown_wood_shingles_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:brown_wood_shingles_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:brown_wood_shingles_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:brown_wood_shingles_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:brown_wood_shingles_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:brown_wood_shingles_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:brown_wood_shingles_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:brown_wood_shingles_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:brown_wood_shingles_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:brown_wood_shingles_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:brown_wood_shingles_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:brown_wood_shingles_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:brown_wood_shingles_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:brown_wood_shingles_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:brown_wood_shingles_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:brown_wood_shingles_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:brown_wood_shingles_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:brown_wood_shingles_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:brown_wood_shingles_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:brown_wood_shingles_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:brown_wood_shingles_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:brown_wood_shingles_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:brown_wood_shingles_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:brown_wood_shingles_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:brown_wood_shingles_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:brown_wood_shingles_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:brown_wood_shingles_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:brown_wood_shingles_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:brown_wood_shingles_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:brown_wood_shingles_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:brown_wood_shingles_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:brown_wood_shingles_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:brown_wood_shingles_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:brown_wood_shingles_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:brown_wood_shingles_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:brown_wood_shingles_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:brown_wood_shingles_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:brown_wood_shingles_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:brown_wood_shingles_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:brown_wood_shingles_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:brown_wood_shingles_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:brown_wood_shingles_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:brown_wood_shingles_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:brown_wood_shingles_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:brown_wood_shingles_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:brown_wood_shingles_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:brown_wood_shingles_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:brown_wood_shingles_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:brown_wood_shingles_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:brown_wood_shingles_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:brown_wood_shingles_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:brown_wood_shingles_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:brown_wood_shingles_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:brown_wood_shingles_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:brown_wood_shingles_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:brown_wood_shingles_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:brown_wood_shingles_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:brown_wood_shingles_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:brown_wood_shingles_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:brown_wood_shingles_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:brown_wood_shingles_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:brown_wood_shingles_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:brown_wood_shingles_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:brown_wood_shingles_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:brown_wood_shingles_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:brown_wood_shingles_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:brown_wood_shingles_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:brown_wood_shingles_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:brown_wood_shingles_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:brown_wood_shingles_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:brown_wood_shingles_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:brown_wood_shingles_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:brown_wood_shingles_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:brown_wood_shingles_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:brown_wood_shingles_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:brown_wood_shingles_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:brown_wood_shingles_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:brown_wood_shingles_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:brown_wood_shingles_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:brown_wood_shingles_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:brown_wood_shingles_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:brown_wood_shingles_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:brown_wood_shingles_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:brown_wood_shingles_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:brown_wood_shingles_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:brown_wood_shingles_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:brown_wood_shingles_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:brown_wood_shingles_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:brown_wood_shingles_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:brown_wood_shingles_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:brown_wood_shingles_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:brown_wood_shingles_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:brown_wood_shingles_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:brown_wood_shingles_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:brown_wood_shingles_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:brown_wood_shingles_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:brown_wood_shingles_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:brown_wood_shingles_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:brown_wood_shingles_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:brown_wood_shingles_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:brown_wood_shingles_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:brown_wood_shingles_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:brown_wood_shingles_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:brown_wood_shingles_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:brown_wood_shingles_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:brown_wood_shingles_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:brown_wood_shingles_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:brown_wood_shingles_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:brown_wood_shingles_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:brown_wood_shingles_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:brown_wood_shingles_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:brown_wood_shingles_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:brown_wood_shingles_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:brown_wood_shingles_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:brown_wood_shingles_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:brown_wood_shingles_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:brown_wood_shingles_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:brown_wood_shingles_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:brown_wood_shingles_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:brown_wood_shingles_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:brown_wood_shingles_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:brown_wood_shingles_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:brown_wood_shingles_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:brown_wood_shingles_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:brown_wood_shingles_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:brown_wood_shingles_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:brown_wood_shingles_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:brown_wood_shingles_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:brown_wood_shingles_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:brown_wood_shingles_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:brown_wood_shingles_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:brown_wood_shingles_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:brown_wood_shingles_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:brown_wood_shingles_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:brown_wood_shingles_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:brown_wood_shingles_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:brown_wood_shingles_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:brown_wood_shingles_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:brown_wood_shingles_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:brown_wood_shingles_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:brown_wood_shingles_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:brown_wood_shingles_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:brown_wood_shingles_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:brown_wood_shingles_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:brown_wood_shingles_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:brown_wood_shingles_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:brown_wood_shingles_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:brown_wood_shingles_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:brown_wood_shingles_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:brown_wood_shingles_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:brown_wood_shingles_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:brown_wood_shingles_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:brown_wood_shingles_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:brown_wood_shingles_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:brown_wood_shingles_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:brown_wood_shingles_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:brown_wood_shingles_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:brown_wood_shingles_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:brown_wood_shingles_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:brown_wood_shingles_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:brown_wood_shingles_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:brown_wood_shingles_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:brown_wood_shingles_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:brown_wood_shingles_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:brown_wood_shingles_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:brown_wood_shingles_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:brown_wood_shingles_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:brown_wood_shingles_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:brown_wood_shingles_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:brown_wood_shingles_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:brown_wood_shingles_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:brown_wood_shingles_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:brown_wood_shingles_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:brown_wood_shingles_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:brown_wood_shingles_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:brown_wood_shingles_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:brown_wood_shingles_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:brown_wood_shingles_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:brown_wood_shingles_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:brown_wood_shingles_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:brown_wood_shingles_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:brown_wood_shingles_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:brown_wood_shingles_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:brown_wood_shingles_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:brown_wood_shingles_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:brown_wood_shingles_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:brown_wood_shingles_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:brown_wood_shingles_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:brown_wood_shingles_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:brown_wood_shingles_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:brown_wood_shingles_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:brown_wood_shingles_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:brown_wood_shingles_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:brown_wood_shingles_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:brown_wood_shingles_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:brown_wood_shingles_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:brown_wool_corner_slab[facing=north,type=top,waterlogged=true]
conquest:brown_wool_corner_slab[facing=north,type=top,waterlogged=false]
conquest:brown_wool_corner_slab[facing=north,type=bottom,waterlogged=true]
conquest:brown_wool_corner_slab[facing=north,type=bottom,waterlogged=false]
conquest:brown_wool_corner_slab[facing=south,type=top,waterlogged=true]
conquest:brown_wool_corner_slab[facing=south,type=top,waterlogged=false]
conquest:brown_wool_corner_slab[facing=south,type=bottom,waterlogged=true]
conquest:brown_wool_corner_slab[facing=south,type=bottom,waterlogged=false]
conquest:brown_wool_corner_slab[facing=west,type=top,waterlogged=true]
conquest:brown_wool_corner_slab[facing=west,type=top,waterlogged=false]
conquest:brown_wool_corner_slab[facing=west,type=bottom,waterlogged=true]
conquest:brown_wool_corner_slab[facing=west,type=bottom,waterlogged=false]
conquest:brown_wool_corner_slab[facing=east,type=top,waterlogged=true]
conquest:brown_wool_corner_slab[facing=east,type=top,waterlogged=false]
conquest:brown_wool_corner_slab[facing=east,type=bottom,waterlogged=true]
conquest:brown_wool_corner_slab[facing=east,type=bottom,waterlogged=false]
conquest:brown_wool_eighth_slab[facing=north,type=top,waterlogged=true]
conquest:brown_wool_eighth_slab[facing=north,type=top,waterlogged=false]
conquest:brown_wool_eighth_slab[facing=north,type=bottom,waterlogged=true]
conquest:brown_wool_eighth_slab[facing=north,type=bottom,waterlogged=false]
conquest:brown_wool_eighth_slab[facing=south,type=top,waterlogged=true]
conquest:brown_wool_eighth_slab[facing=south,type=top,waterlogged=false]
conquest:brown_wool_eighth_slab[facing=south,type=bottom,waterlogged=true]
conquest:brown_wool_eighth_slab[facing=south,type=bottom,waterlogged=false]
conquest:brown_wool_eighth_slab[facing=west,type=top,waterlogged=true]
conquest:brown_wool_eighth_slab[facing=west,type=top,waterlogged=false]
conquest:brown_wool_eighth_slab[facing=west,type=bottom,waterlogged=true]
conquest:brown_wool_eighth_slab[facing=west,type=bottom,waterlogged=false]
conquest:brown_wool_eighth_slab[facing=east,type=top,waterlogged=true]
conquest:brown_wool_eighth_slab[facing=east,type=top,waterlogged=false]
conquest:brown_wool_eighth_slab[facing=east,type=bottom,waterlogged=true]
conquest:brown_wool_eighth_slab[facing=east,type=bottom,waterlogged=false]
conquest:brown_wool_quarter_slab[facing=north,layer=1,type=top,waterlogged=true]
conquest:brown_wool_quarter_slab[facing=north,layer=1,type=top,waterlogged=false]
conquest:brown_wool_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=true]
conquest:brown_wool_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=false]
conquest:brown_wool_quarter_slab[facing=north,layer=2,type=top,waterlogged=true]
conquest:brown_wool_quarter_slab[facing=north,layer=2,type=top,waterlogged=false]
conquest:brown_wool_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=true]
conquest:brown_wool_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=false]
conquest:brown_wool_quarter_slab[facing=north,layer=3,type=top,waterlogged=true]
conquest:brown_wool_quarter_slab[facing=north,layer=3,type=top,waterlogged=false]
conquest:brown_wool_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=true]
conquest:brown_wool_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=false]
conquest:brown_wool_quarter_slab[facing=south,layer=1,type=top,waterlogged=true]
conquest:brown_wool_quarter_slab[facing=south,layer=1,type=top,waterlogged=false]
conquest:brown_wool_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=true]
conquest:brown_wool_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=false]
conquest:brown_wool_quarter_slab[facing=south,layer=2,type=top,waterlogged=true]
conquest:brown_wool_quarter_slab[facing=south,layer=2,type=top,waterlogged=false]
conquest:brown_wool_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=true]
conquest:brown_wool_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=false]
conquest:brown_wool_quarter_slab[facing=south,layer=3,type=top,waterlogged=true]
conquest:brown_wool_quarter_slab[facing=south,layer=3,type=top,waterlogged=false]
conquest:brown_wool_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=true]
conquest:brown_wool_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=false]
conquest:brown_wool_quarter_slab[facing=west,layer=1,type=top,waterlogged=true]
conquest:brown_wool_quarter_slab[facing=west,layer=1,type=top,waterlogged=false]
conquest:brown_wool_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=true]
conquest:brown_wool_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=false]
conquest:brown_wool_quarter_slab[facing=west,layer=2,type=top,waterlogged=true]
conquest:brown_wool_quarter_slab[facing=west,layer=2,type=top,waterlogged=false]
conquest:brown_wool_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=true]
conquest:brown_wool_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=false]
conquest:brown_wool_quarter_slab[facing=west,layer=3,type=top,waterlogged=true]
conquest:brown_wool_quarter_slab[facing=west,layer=3,type=top,waterlogged=false]
conquest:brown_wool_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=true]
conquest:brown_wool_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=false]
conquest:brown_wool_quarter_slab[facing=east,layer=1,type=top,waterlogged=true]
conquest:brown_wool_quarter_slab[facing=east,layer=1,type=top,waterlogged=false]
conquest:brown_wool_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=true]
conquest:brown_wool_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=false]
conquest:brown_wool_quarter_slab[facing=east,layer=2,type=top,waterlogged=true]
conquest:brown_wool_quarter_slab[facing=east,layer=2,type=top,waterlogged=false]
conquest:brown_wool_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=true]
conquest:brown_wool_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=false]
conquest:brown_wool_quarter_slab[facing=east,layer=3,type=top,waterlogged=true]
conquest:brown_wool_quarter_slab[facing=east,layer=3,type=top,waterlogged=false]
conquest:brown_wool_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=true]
conquest:brown_wool_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=false]
conquest:brown_wool_slab[layers=1,type=top,waterlogged=true]
conquest:brown_wool_slab[layers=1,type=top,waterlogged=false]
conquest:brown_wool_slab[layers=1,type=bottom,waterlogged=true]
conquest:brown_wool_slab[layers=1,type=bottom,waterlogged=false]
conquest:brown_wool_slab[layers=2,type=top,waterlogged=true]
conquest:brown_wool_slab[layers=2,type=top,waterlogged=false]
conquest:brown_wool_slab[layers=2,type=bottom,waterlogged=true]
conquest:brown_wool_slab[layers=2,type=bottom,waterlogged=false]
conquest:brown_wool_slab[layers=3,type=top,waterlogged=true]
conquest:brown_wool_slab[layers=3,type=top,waterlogged=false]
conquest:brown_wool_slab[layers=3,type=bottom,waterlogged=true]
conquest:brown_wool_slab[layers=3,type=bottom,waterlogged=false]
conquest:brown_wool_slab[layers=4,type=top,waterlogged=true]
conquest:brown_wool_slab[layers=4,type=top,waterlogged=false]
conquest:brown_wool_slab[layers=4,type=bottom,waterlogged=true]
conquest:brown_wool_slab[layers=4,type=bottom,waterlogged=false]
conquest:brown_wool_slab[layers=5,type=top,waterlogged=true]
conquest:brown_wool_slab[layers=5,type=top,waterlogged=false]
conquest:brown_wool_slab[layers=5,type=bottom,waterlogged=true]
conquest:brown_wool_slab[layers=5,type=bottom,waterlogged=false]
conquest:brown_wool_slab[layers=6,type=top,waterlogged=true]
conquest:brown_wool_slab[layers=6,type=top,waterlogged=false]
conquest:brown_wool_slab[layers=6,type=bottom,waterlogged=true]
conquest:brown_wool_slab[layers=6,type=bottom,waterlogged=false]
conquest:brown_wool_slab[layers=7,type=top,waterlogged=true]
conquest:brown_wool_slab[layers=7,type=top,waterlogged=false]
conquest:brown_wool_slab[layers=7,type=bottom,waterlogged=true]
conquest:brown_wool_slab[layers=7,type=bottom,waterlogged=false]
conquest:brown_wool_slab[layers=8,type=top,waterlogged=true]
conquest:brown_wool_slab[layers=8,type=top,waterlogged=false]
conquest:brown_wool_slab[layers=8,type=bottom,waterlogged=true]
conquest:brown_wool_slab[layers=8,type=bottom,waterlogged=false]
conquest:brown_wool_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:brown_wool_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:brown_wool_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:brown_wool_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:brown_wool_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:brown_wool_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:brown_wool_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:brown_wool_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:brown_wool_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:brown_wool_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:brown_wool_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:brown_wool_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:brown_wool_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:brown_wool_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:brown_wool_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:brown_wool_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:brown_wool_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:brown_wool_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:brown_wool_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:brown_wool_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:brown_wool_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:brown_wool_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:brown_wool_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:brown_wool_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:brown_wool_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:brown_wool_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:brown_wool_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:brown_wool_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:brown_wool_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:brown_wool_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:brown_wool_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:brown_wool_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:brown_wool_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:brown_wool_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:brown_wool_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:brown_wool_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:brown_wool_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:brown_wool_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:brown_wool_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:brown_wool_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:brown_wool_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:brown_wool_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:brown_wool_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:brown_wool_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:brown_wool_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:brown_wool_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:brown_wool_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:brown_wool_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:brown_wool_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:brown_wool_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:brown_wool_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:brown_wool_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:brown_wool_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:brown_wool_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:brown_wool_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:brown_wool_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:brown_wool_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:brown_wool_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:brown_wool_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:brown_wool_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:brown_wool_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:brown_wool_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:brown_wool_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:brown_wool_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:brown_wool_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:brown_wool_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:brown_wool_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:brown_wool_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:brown_wool_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:brown_wool_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:brown_wool_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:brown_wool_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:brown_wool_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:brown_wool_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:brown_wool_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:brown_wool_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:brown_wool_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:brown_wool_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:brown_wool_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:brown_wool_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:brown_wool_vertical_corner[facing=north,layer=1,waterlogged=true]
conquest:brown_wool_vertical_corner[facing=north,layer=1,waterlogged=false]
conquest:brown_wool_vertical_corner[facing=north,layer=2,waterlogged=true]
conquest:brown_wool_vertical_corner[facing=north,layer=2,waterlogged=false]
conquest:brown_wool_vertical_corner[facing=north,layer=3,waterlogged=true]
conquest:brown_wool_vertical_corner[facing=north,layer=3,waterlogged=false]
conquest:brown_wool_vertical_corner[facing=north,layer=4,waterlogged=true]
conquest:brown_wool_vertical_corner[facing=north,layer=4,waterlogged=false]
conquest:brown_wool_vertical_corner[facing=south,layer=1,waterlogged=true]
conquest:brown_wool_vertical_corner[facing=south,layer=1,waterlogged=false]
conquest:brown_wool_vertical_corner[facing=south,layer=2,waterlogged=true]
conquest:brown_wool_vertical_corner[facing=south,layer=2,waterlogged=false]
conquest:brown_wool_vertical_corner[facing=south,layer=3,waterlogged=true]
conquest:brown_wool_vertical_corner[facing=south,layer=3,waterlogged=false]
conquest:brown_wool_vertical_corner[facing=south,layer=4,waterlogged=true]
conquest:brown_wool_vertical_corner[facing=south,layer=4,waterlogged=false]
conquest:brown_wool_vertical_corner[facing=west,layer=1,waterlogged=true]
conquest:brown_wool_vertical_corner[facing=west,layer=1,waterlogged=false]
conquest:brown_wool_vertical_corner[facing=west,layer=2,waterlogged=true]
conquest:brown_wool_vertical_corner[facing=west,layer=2,waterlogged=false]
conquest:brown_wool_vertical_corner[facing=west,layer=3,waterlogged=true]
conquest:brown_wool_vertical_corner[facing=west,layer=3,waterlogged=false]
conquest:brown_wool_vertical_corner[facing=west,layer=4,waterlogged=true]
conquest:brown_wool_vertical_corner[facing=west,layer=4,waterlogged=false]
conquest:brown_wool_vertical_corner[facing=east,layer=1,waterlogged=true]
conquest:brown_wool_vertical_corner[facing=east,layer=1,waterlogged=false]
conquest:brown_wool_vertical_corner[facing=east,layer=2,waterlogged=true]
conquest:brown_wool_vertical_corner[facing=east,layer=2,waterlogged=false]
conquest:brown_wool_vertical_corner[facing=east,layer=3,waterlogged=true]
conquest:brown_wool_vertical_corner[facing=east,layer=3,waterlogged=false]
conquest:brown_wool_vertical_corner[facing=east,layer=4,waterlogged=true]
conquest:brown_wool_vertical_corner[facing=east,layer=4,waterlogged=false]
conquest:brown_wool_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:brown_wool_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:brown_wool_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:brown_wool_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:brown_wool_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:brown_wool_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:brown_wool_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:brown_wool_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:brown_wool_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:brown_wool_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:brown_wool_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:brown_wool_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:brown_wool_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:brown_wool_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:brown_wool_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:brown_wool_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:brown_wool_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:brown_wool_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:brown_wool_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:brown_wool_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:brown_wool_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:brown_wool_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:brown_wool_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:brown_wool_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:brown_wool_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:brown_wool_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:brown_wool_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:brown_wool_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:brown_wool_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:brown_wool_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:brown_wool_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:brown_wool_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:brown_wool_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:brown_wool_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:brown_wool_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:brown_wool_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:brown_wool_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:brown_wool_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:brown_wool_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:brown_wool_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:brown_wool_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:brown_wool_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:brown_wool_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:brown_wool_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:brown_wool_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:brown_wool_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:brown_wool_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:brown_wool_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:brown_wool_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:brown_wool_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:brown_wool_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:brown_wool_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:brown_wool_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:brown_wool_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:brown_wool_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:brown_wool_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:brown_wool_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:brown_wool_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:brown_wool_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:brown_wool_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:brown_wool_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:brown_wool_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:brown_wool_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:brown_wool_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:brown_wool_vertical_quarter[facing=north,layer=1,waterlogged=true]
conquest:brown_wool_vertical_quarter[facing=north,layer=1,waterlogged=false]
conquest:brown_wool_vertical_quarter[facing=north,layer=2,waterlogged=true]
conquest:brown_wool_vertical_quarter[facing=north,layer=2,waterlogged=false]
conquest:brown_wool_vertical_quarter[facing=north,layer=3,waterlogged=true]
conquest:brown_wool_vertical_quarter[facing=north,layer=3,waterlogged=false]
conquest:brown_wool_vertical_quarter[facing=north,layer=4,waterlogged=true]
conquest:brown_wool_vertical_quarter[facing=north,layer=4,waterlogged=false]
conquest:brown_wool_vertical_quarter[facing=south,layer=1,waterlogged=true]
conquest:brown_wool_vertical_quarter[facing=south,layer=1,waterlogged=false]
conquest:brown_wool_vertical_quarter[facing=south,layer=2,waterlogged=true]
conquest:brown_wool_vertical_quarter[facing=south,layer=2,waterlogged=false]
conquest:brown_wool_vertical_quarter[facing=south,layer=3,waterlogged=true]
conquest:brown_wool_vertical_quarter[facing=south,layer=3,waterlogged=false]
conquest:brown_wool_vertical_quarter[facing=south,layer=4,waterlogged=true]
conquest:brown_wool_vertical_quarter[facing=south,layer=4,waterlogged=false]
conquest:brown_wool_vertical_quarter[facing=west,layer=1,waterlogged=true]
conquest:brown_wool_vertical_quarter[facing=west,layer=1,waterlogged=false]
conquest:brown_wool_vertical_quarter[facing=west,layer=2,waterlogged=true]
conquest:brown_wool_vertical_quarter[facing=west,layer=2,waterlogged=false]
conquest:brown_wool_vertical_quarter[facing=west,layer=3,waterlogged=true]
conquest:brown_wool_vertical_quarter[facing=west,layer=3,waterlogged=false]
conquest:brown_wool_vertical_quarter[facing=west,layer=4,waterlogged=true]
conquest:brown_wool_vertical_quarter[facing=west,layer=4,waterlogged=false]
conquest:brown_wool_vertical_quarter[facing=east,layer=1,waterlogged=true]
conquest:brown_wool_vertical_quarter[facing=east,layer=1,waterlogged=false]
conquest:brown_wool_vertical_quarter[facing=east,layer=2,waterlogged=true]
conquest:brown_wool_vertical_quarter[facing=east,layer=2,waterlogged=false]
conquest:brown_wool_vertical_quarter[facing=east,layer=3,waterlogged=true]
conquest:brown_wool_vertical_quarter[facing=east,layer=3,waterlogged=false]
conquest:brown_wool_vertical_quarter[facing=east,layer=4,waterlogged=true]
conquest:brown_wool_vertical_quarter[facing=east,layer=4,waterlogged=false]
conquest:brown_wool_vertical_slab[facing=north,layer=1,waterlogged=true]
conquest:brown_wool_vertical_slab[facing=north,layer=1,waterlogged=false]
conquest:brown_wool_vertical_slab[facing=north,layer=2,waterlogged=true]
conquest:brown_wool_vertical_slab[facing=north,layer=2,waterlogged=false]
conquest:brown_wool_vertical_slab[facing=north,layer=3,waterlogged=true]
conquest:brown_wool_vertical_slab[facing=north,layer=3,waterlogged=false]
conquest:brown_wool_vertical_slab[facing=north,layer=4,waterlogged=true]
conquest:brown_wool_vertical_slab[facing=north,layer=4,waterlogged=false]
conquest:brown_wool_vertical_slab[facing=south,layer=1,waterlogged=true]
conquest:brown_wool_vertical_slab[facing=south,layer=1,waterlogged=false]
conquest:brown_wool_vertical_slab[facing=south,layer=2,waterlogged=true]
conquest:brown_wool_vertical_slab[facing=south,layer=2,waterlogged=false]
conquest:brown_wool_vertical_slab[facing=south,layer=3,waterlogged=true]
conquest:brown_wool_vertical_slab[facing=south,layer=3,waterlogged=false]
conquest:brown_wool_vertical_slab[facing=south,layer=4,waterlogged=true]
conquest:brown_wool_vertical_slab[facing=south,layer=4,waterlogged=false]
conquest:brown_wool_vertical_slab[facing=west,layer=1,waterlogged=true]
conquest:brown_wool_vertical_slab[facing=west,layer=1,waterlogged=false]
conquest:brown_wool_vertical_slab[facing=west,layer=2,waterlogged=true]
conquest:brown_wool_vertical_slab[facing=west,layer=2,waterlogged=false]
conquest:brown_wool_vertical_slab[facing=west,layer=3,waterlogged=true]
conquest:brown_wool_vertical_slab[facing=west,layer=3,waterlogged=false]
conquest:brown_wool_vertical_slab[facing=west,layer=4,waterlogged=true]
conquest:brown_wool_vertical_slab[facing=west,layer=4,waterlogged=false]
conquest:brown_wool_vertical_slab[facing=east,layer=1,waterlogged=true]
conquest:brown_wool_vertical_slab[facing=east,layer=1,waterlogged=false]
conquest:brown_wool_vertical_slab[facing=east,layer=2,waterlogged=true]
conquest:brown_wool_vertical_slab[facing=east,layer=2,waterlogged=false]
conquest:brown_wool_vertical_slab[facing=east,layer=3,waterlogged=true]
conquest:brown_wool_vertical_slab[facing=east,layer=3,waterlogged=false]
conquest:brown_wool_vertical_slab[facing=east,layer=4,waterlogged=true]
conquest:brown_wool_vertical_slab[facing=east,layer=4,waterlogged=false]
conquest:bubble_coral[living=true,waterlogged=true]
conquest:bubble_coral[living=true,waterlogged=false]
conquest:bubble_coral[living=false,waterlogged=true]
conquest:bubble_coral[living=false,waterlogged=false]
conquest:bubble_coral_block_corner_slab[facing=north,type=top,waterlogged=true]
conquest:bubble_coral_block_corner_slab[facing=north,type=top,waterlogged=false]
conquest:bubble_coral_block_corner_slab[facing=north,type=bottom,waterlogged=true]
conquest:bubble_coral_block_corner_slab[facing=north,type=bottom,waterlogged=false]
conquest:bubble_coral_block_corner_slab[facing=south,type=top,waterlogged=true]
conquest:bubble_coral_block_corner_slab[facing=south,type=top,waterlogged=false]
conquest:bubble_coral_block_corner_slab[facing=south,type=bottom,waterlogged=true]
conquest:bubble_coral_block_corner_slab[facing=south,type=bottom,waterlogged=false]
conquest:bubble_coral_block_corner_slab[facing=west,type=top,waterlogged=true]
conquest:bubble_coral_block_corner_slab[facing=west,type=top,waterlogged=false]
conquest:bubble_coral_block_corner_slab[facing=west,type=bottom,waterlogged=true]
conquest:bubble_coral_block_corner_slab[facing=west,type=bottom,waterlogged=false]
conquest:bubble_coral_block_corner_slab[facing=east,type=top,waterlogged=true]
conquest:bubble_coral_block_corner_slab[facing=east,type=top,waterlogged=false]
conquest:bubble_coral_block_corner_slab[facing=east,type=bottom,waterlogged=true]
conquest:bubble_coral_block_corner_slab[facing=east,type=bottom,waterlogged=false]
conquest:bubble_coral_block_eighth_slab[facing=north,type=top,waterlogged=true]
conquest:bubble_coral_block_eighth_slab[facing=north,type=top,waterlogged=false]
conquest:bubble_coral_block_eighth_slab[facing=north,type=bottom,waterlogged=true]
conquest:bubble_coral_block_eighth_slab[facing=north,type=bottom,waterlogged=false]
conquest:bubble_coral_block_eighth_slab[facing=south,type=top,waterlogged=true]
conquest:bubble_coral_block_eighth_slab[facing=south,type=top,waterlogged=false]
conquest:bubble_coral_block_eighth_slab[facing=south,type=bottom,waterlogged=true]
conquest:bubble_coral_block_eighth_slab[facing=south,type=bottom,waterlogged=false]
conquest:bubble_coral_block_eighth_slab[facing=west,type=top,waterlogged=true]
conquest:bubble_coral_block_eighth_slab[facing=west,type=top,waterlogged=false]
conquest:bubble_coral_block_eighth_slab[facing=west,type=bottom,waterlogged=true]
conquest:bubble_coral_block_eighth_slab[facing=west,type=bottom,waterlogged=false]
conquest:bubble_coral_block_eighth_slab[facing=east,type=top,waterlogged=true]
conquest:bubble_coral_block_eighth_slab[facing=east,type=top,waterlogged=false]
conquest:bubble_coral_block_eighth_slab[facing=east,type=bottom,waterlogged=true]
conquest:bubble_coral_block_eighth_slab[facing=east,type=bottom,waterlogged=false]
conquest:bubble_coral_block_pillar[layer=1,waterlogged=true]
conquest:bubble_coral_block_pillar[layer=1,waterlogged=false]
conquest:bubble_coral_block_pillar[layer=2,waterlogged=true]
conquest:bubble_coral_block_pillar[layer=2,waterlogged=false]
conquest:bubble_coral_block_pillar[layer=3,waterlogged=true]
conquest:bubble_coral_block_pillar[layer=3,waterlogged=false]
conquest:bubble_coral_block_quarter_slab[facing=north,layer=1,type=top,waterlogged=true]
conquest:bubble_coral_block_quarter_slab[facing=north,layer=1,type=top,waterlogged=false]
conquest:bubble_coral_block_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=true]
conquest:bubble_coral_block_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=false]
conquest:bubble_coral_block_quarter_slab[facing=north,layer=2,type=top,waterlogged=true]
conquest:bubble_coral_block_quarter_slab[facing=north,layer=2,type=top,waterlogged=false]
conquest:bubble_coral_block_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=true]
conquest:bubble_coral_block_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=false]
conquest:bubble_coral_block_quarter_slab[facing=north,layer=3,type=top,waterlogged=true]
conquest:bubble_coral_block_quarter_slab[facing=north,layer=3,type=top,waterlogged=false]
conquest:bubble_coral_block_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=true]
conquest:bubble_coral_block_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=false]
conquest:bubble_coral_block_quarter_slab[facing=south,layer=1,type=top,waterlogged=true]
conquest:bubble_coral_block_quarter_slab[facing=south,layer=1,type=top,waterlogged=false]
conquest:bubble_coral_block_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=true]
conquest:bubble_coral_block_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=false]
conquest:bubble_coral_block_quarter_slab[facing=south,layer=2,type=top,waterlogged=true]
conquest:bubble_coral_block_quarter_slab[facing=south,layer=2,type=top,waterlogged=false]
conquest:bubble_coral_block_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=true]
conquest:bubble_coral_block_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=false]
conquest:bubble_coral_block_quarter_slab[facing=south,layer=3,type=top,waterlogged=true]
conquest:bubble_coral_block_quarter_slab[facing=south,layer=3,type=top,waterlogged=false]
conquest:bubble_coral_block_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=true]
conquest:bubble_coral_block_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=false]
conquest:bubble_coral_block_quarter_slab[facing=west,layer=1,type=top,waterlogged=true]
conquest:bubble_coral_block_quarter_slab[facing=west,layer=1,type=top,waterlogged=false]
conquest:bubble_coral_block_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=true]
conquest:bubble_coral_block_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=false]
conquest:bubble_coral_block_quarter_slab[facing=west,layer=2,type=top,waterlogged=true]
conquest:bubble_coral_block_quarter_slab[facing=west,layer=2,type=top,waterlogged=false]
conquest:bubble_coral_block_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=true]
conquest:bubble_coral_block_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=false]
conquest:bubble_coral_block_quarter_slab[facing=west,layer=3,type=top,waterlogged=true]
conquest:bubble_coral_block_quarter_slab[facing=west,layer=3,type=top,waterlogged=false]
conquest:bubble_coral_block_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=true]
conquest:bubble_coral_block_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=false]
conquest:bubble_coral_block_quarter_slab[facing=east,layer=1,type=top,waterlogged=true]
conquest:bubble_coral_block_quarter_slab[facing=east,layer=1,type=top,waterlogged=false]
conquest:bubble_coral_block_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=true]
conquest:bubble_coral_block_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=false]
conquest:bubble_coral_block_quarter_slab[facing=east,layer=2,type=top,waterlogged=true]
conquest:bubble_coral_block_quarter_slab[facing=east,layer=2,type=top,waterlogged=false]
conquest:bubble_coral_block_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=true]
conquest:bubble_coral_block_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=false]
conquest:bubble_coral_block_quarter_slab[facing=east,layer=3,type=top,waterlogged=true]
conquest:bubble_coral_block_quarter_slab[facing=east,layer=3,type=top,waterlogged=false]
conquest:bubble_coral_block_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=true]
conquest:bubble_coral_block_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=false]
conquest:bubble_coral_block_slab[layers=1,type=top,waterlogged=true]
conquest:bubble_coral_block_slab[layers=1,type=top,waterlogged=false]
conquest:bubble_coral_block_slab[layers=1,type=bottom,waterlogged=true]
conquest:bubble_coral_block_slab[layers=1,type=bottom,waterlogged=false]
conquest:bubble_coral_block_slab[layers=2,type=top,waterlogged=true]
conquest:bubble_coral_block_slab[layers=2,type=top,waterlogged=false]
conquest:bubble_coral_block_slab[layers=2,type=bottom,waterlogged=true]
conquest:bubble_coral_block_slab[layers=2,type=bottom,waterlogged=false]
conquest:bubble_coral_block_slab[layers=3,type=top,waterlogged=true]
conquest:bubble_coral_block_slab[layers=3,type=top,waterlogged=false]
conquest:bubble_coral_block_slab[layers=3,type=bottom,waterlogged=true]
conquest:bubble_coral_block_slab[layers=3,type=bottom,waterlogged=false]
conquest:bubble_coral_block_slab[layers=4,type=top,waterlogged=true]
conquest:bubble_coral_block_slab[layers=4,type=top,waterlogged=false]
conquest:bubble_coral_block_slab[layers=4,type=bottom,waterlogged=true]
conquest:bubble_coral_block_slab[layers=4,type=bottom,waterlogged=false]
conquest:bubble_coral_block_slab[layers=5,type=top,waterlogged=true]
conquest:bubble_coral_block_slab[layers=5,type=top,waterlogged=false]
conquest:bubble_coral_block_slab[layers=5,type=bottom,waterlogged=true]
conquest:bubble_coral_block_slab[layers=5,type=bottom,waterlogged=false]
conquest:bubble_coral_block_slab[layers=6,type=top,waterlogged=true]
conquest:bubble_coral_block_slab[layers=6,type=top,waterlogged=false]
conquest:bubble_coral_block_slab[layers=6,type=bottom,waterlogged=true]
conquest:bubble_coral_block_slab[layers=6,type=bottom,waterlogged=false]
conquest:bubble_coral_block_slab[layers=7,type=top,waterlogged=true]
conquest:bubble_coral_block_slab[layers=7,type=top,waterlogged=false]
conquest:bubble_coral_block_slab[layers=7,type=bottom,waterlogged=true]
conquest:bubble_coral_block_slab[layers=7,type=bottom,waterlogged=false]
conquest:bubble_coral_block_slab[layers=8,type=top,waterlogged=true]
conquest:bubble_coral_block_slab[layers=8,type=top,waterlogged=false]
conquest:bubble_coral_block_slab[layers=8,type=bottom,waterlogged=true]
conquest:bubble_coral_block_slab[layers=8,type=bottom,waterlogged=false]
conquest:bubble_coral_block_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:bubble_coral_block_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:bubble_coral_block_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:bubble_coral_block_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:bubble_coral_block_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:bubble_coral_block_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:bubble_coral_block_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:bubble_coral_block_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:bubble_coral_block_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:bubble_coral_block_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:bubble_coral_block_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:bubble_coral_block_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:bubble_coral_block_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:bubble_coral_block_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:bubble_coral_block_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:bubble_coral_block_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:bubble_coral_block_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:bubble_coral_block_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:bubble_coral_block_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:bubble_coral_block_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:bubble_coral_block_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:bubble_coral_block_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:bubble_coral_block_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:bubble_coral_block_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:bubble_coral_block_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:bubble_coral_block_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:bubble_coral_block_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:bubble_coral_block_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:bubble_coral_block_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:bubble_coral_block_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:bubble_coral_block_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:bubble_coral_block_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:bubble_coral_block_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:bubble_coral_block_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:bubble_coral_block_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:bubble_coral_block_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:bubble_coral_block_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:bubble_coral_block_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:bubble_coral_block_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:bubble_coral_block_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:bubble_coral_block_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:bubble_coral_block_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:bubble_coral_block_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:bubble_coral_block_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:bubble_coral_block_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:bubble_coral_block_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:bubble_coral_block_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:bubble_coral_block_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:bubble_coral_block_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:bubble_coral_block_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:bubble_coral_block_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:bubble_coral_block_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:bubble_coral_block_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:bubble_coral_block_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:bubble_coral_block_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:bubble_coral_block_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:bubble_coral_block_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:bubble_coral_block_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:bubble_coral_block_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:bubble_coral_block_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:bubble_coral_block_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:bubble_coral_block_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:bubble_coral_block_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:bubble_coral_block_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:bubble_coral_block_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:bubble_coral_block_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:bubble_coral_block_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:bubble_coral_block_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:bubble_coral_block_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:bubble_coral_block_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:bubble_coral_block_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:bubble_coral_block_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:bubble_coral_block_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:bubble_coral_block_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:bubble_coral_block_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:bubble_coral_block_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:bubble_coral_block_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:bubble_coral_block_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:bubble_coral_block_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:bubble_coral_block_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:bubble_coral_block_vertical_corner[facing=north,layer=1,waterlogged=true]
conquest:bubble_coral_block_vertical_corner[facing=north,layer=1,waterlogged=false]
conquest:bubble_coral_block_vertical_corner[facing=north,layer=2,waterlogged=true]
conquest:bubble_coral_block_vertical_corner[facing=north,layer=2,waterlogged=false]
conquest:bubble_coral_block_vertical_corner[facing=north,layer=3,waterlogged=true]
conquest:bubble_coral_block_vertical_corner[facing=north,layer=3,waterlogged=false]
conquest:bubble_coral_block_vertical_corner[facing=north,layer=4,waterlogged=true]
conquest:bubble_coral_block_vertical_corner[facing=north,layer=4,waterlogged=false]
conquest:bubble_coral_block_vertical_corner[facing=south,layer=1,waterlogged=true]
conquest:bubble_coral_block_vertical_corner[facing=south,layer=1,waterlogged=false]
conquest:bubble_coral_block_vertical_corner[facing=south,layer=2,waterlogged=true]
conquest:bubble_coral_block_vertical_corner[facing=south,layer=2,waterlogged=false]
conquest:bubble_coral_block_vertical_corner[facing=south,layer=3,waterlogged=true]
conquest:bubble_coral_block_vertical_corner[facing=south,layer=3,waterlogged=false]
conquest:bubble_coral_block_vertical_corner[facing=south,layer=4,waterlogged=true]
conquest:bubble_coral_block_vertical_corner[facing=south,layer=4,waterlogged=false]
conquest:bubble_coral_block_vertical_corner[facing=west,layer=1,waterlogged=true]
conquest:bubble_coral_block_vertical_corner[facing=west,layer=1,waterlogged=false]
conquest:bubble_coral_block_vertical_corner[facing=west,layer=2,waterlogged=true]
conquest:bubble_coral_block_vertical_corner[facing=west,layer=2,waterlogged=false]
conquest:bubble_coral_block_vertical_corner[facing=west,layer=3,waterlogged=true]
conquest:bubble_coral_block_vertical_corner[facing=west,layer=3,waterlogged=false]
conquest:bubble_coral_block_vertical_corner[facing=west,layer=4,waterlogged=true]
conquest:bubble_coral_block_vertical_corner[facing=west,layer=4,waterlogged=false]
conquest:bubble_coral_block_vertical_corner[facing=east,layer=1,waterlogged=true]
conquest:bubble_coral_block_vertical_corner[facing=east,layer=1,waterlogged=false]
conquest:bubble_coral_block_vertical_corner[facing=east,layer=2,waterlogged=true]
conquest:bubble_coral_block_vertical_corner[facing=east,layer=2,waterlogged=false]
conquest:bubble_coral_block_vertical_corner[facing=east,layer=3,waterlogged=true]
conquest:bubble_coral_block_vertical_corner[facing=east,layer=3,waterlogged=false]
conquest:bubble_coral_block_vertical_corner[facing=east,layer=4,waterlogged=true]
conquest:bubble_coral_block_vertical_corner[facing=east,layer=4,waterlogged=false]
conquest:bubble_coral_block_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:bubble_coral_block_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:bubble_coral_block_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:bubble_coral_block_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:bubble_coral_block_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:bubble_coral_block_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:bubble_coral_block_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:bubble_coral_block_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:bubble_coral_block_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:bubble_coral_block_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:bubble_coral_block_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:bubble_coral_block_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:bubble_coral_block_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:bubble_coral_block_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:bubble_coral_block_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:bubble_coral_block_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:bubble_coral_block_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:bubble_coral_block_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:bubble_coral_block_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:bubble_coral_block_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:bubble_coral_block_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:bubble_coral_block_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:bubble_coral_block_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:bubble_coral_block_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:bubble_coral_block_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:bubble_coral_block_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:bubble_coral_block_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:bubble_coral_block_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:bubble_coral_block_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:bubble_coral_block_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:bubble_coral_block_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:bubble_coral_block_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:bubble_coral_block_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:bubble_coral_block_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:bubble_coral_block_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:bubble_coral_block_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:bubble_coral_block_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:bubble_coral_block_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:bubble_coral_block_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:bubble_coral_block_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:bubble_coral_block_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:bubble_coral_block_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:bubble_coral_block_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:bubble_coral_block_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:bubble_coral_block_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:bubble_coral_block_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:bubble_coral_block_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:bubble_coral_block_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:bubble_coral_block_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:bubble_coral_block_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:bubble_coral_block_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:bubble_coral_block_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:bubble_coral_block_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:bubble_coral_block_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:bubble_coral_block_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:bubble_coral_block_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:bubble_coral_block_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:bubble_coral_block_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:bubble_coral_block_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:bubble_coral_block_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:bubble_coral_block_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:bubble_coral_block_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:bubble_coral_block_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:bubble_coral_block_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:bubble_coral_block_vertical_quarter[facing=north,layer=1,waterlogged=true]
conquest:bubble_coral_block_vertical_quarter[facing=north,layer=1,waterlogged=false]
conquest:bubble_coral_block_vertical_quarter[facing=north,layer=2,waterlogged=true]
conquest:bubble_coral_block_vertical_quarter[facing=north,layer=2,waterlogged=false]
conquest:bubble_coral_block_vertical_quarter[facing=north,layer=3,waterlogged=true]
conquest:bubble_coral_block_vertical_quarter[facing=north,layer=3,waterlogged=false]
conquest:bubble_coral_block_vertical_quarter[facing=north,layer=4,waterlogged=true]
conquest:bubble_coral_block_vertical_quarter[facing=north,layer=4,waterlogged=false]
conquest:bubble_coral_block_vertical_quarter[facing=south,layer=1,waterlogged=true]
conquest:bubble_coral_block_vertical_quarter[facing=south,layer=1,waterlogged=false]
conquest:bubble_coral_block_vertical_quarter[facing=south,layer=2,waterlogged=true]
conquest:bubble_coral_block_vertical_quarter[facing=south,layer=2,waterlogged=false]
conquest:bubble_coral_block_vertical_quarter[facing=south,layer=3,waterlogged=true]
conquest:bubble_coral_block_vertical_quarter[facing=south,layer=3,waterlogged=false]
conquest:bubble_coral_block_vertical_quarter[facing=south,layer=4,waterlogged=true]
conquest:bubble_coral_block_vertical_quarter[facing=south,layer=4,waterlogged=false]
conquest:bubble_coral_block_vertical_quarter[facing=west,layer=1,waterlogged=true]
conquest:bubble_coral_block_vertical_quarter[facing=west,layer=1,waterlogged=false]
conquest:bubble_coral_block_vertical_quarter[facing=west,layer=2,waterlogged=true]
conquest:bubble_coral_block_vertical_quarter[facing=west,layer=2,waterlogged=false]
conquest:bubble_coral_block_vertical_quarter[facing=west,layer=3,waterlogged=true]
conquest:bubble_coral_block_vertical_quarter[facing=west,layer=3,waterlogged=false]
conquest:bubble_coral_block_vertical_quarter[facing=west,layer=4,waterlogged=true]
conquest:bubble_coral_block_vertical_quarter[facing=west,layer=4,waterlogged=false]
conquest:bubble_coral_block_vertical_quarter[facing=east,layer=1,waterlogged=true]
conquest:bubble_coral_block_vertical_quarter[facing=east,layer=1,waterlogged=false]
conquest:bubble_coral_block_vertical_quarter[facing=east,layer=2,waterlogged=true]
conquest:bubble_coral_block_vertical_quarter[facing=east,layer=2,waterlogged=false]
conquest:bubble_coral_block_vertical_quarter[facing=east,layer=3,waterlogged=true]
conquest:bubble_coral_block_vertical_quarter[facing=east,layer=3,waterlogged=false]
conquest:bubble_coral_block_vertical_quarter[facing=east,layer=4,waterlogged=true]
conquest:bubble_coral_block_vertical_quarter[facing=east,layer=4,waterlogged=false]
conquest:bubble_coral_block_vertical_slab[facing=north,layer=1,waterlogged=true]
conquest:bubble_coral_block_vertical_slab[facing=north,layer=1,waterlogged=false]
conquest:bubble_coral_block_vertical_slab[facing=north,layer=2,waterlogged=true]
conquest:bubble_coral_block_vertical_slab[facing=north,layer=2,waterlogged=false]
conquest:bubble_coral_block_vertical_slab[facing=north,layer=3,waterlogged=true]
conquest:bubble_coral_block_vertical_slab[facing=north,layer=3,waterlogged=false]
conquest:bubble_coral_block_vertical_slab[facing=north,layer=4,waterlogged=true]
conquest:bubble_coral_block_vertical_slab[facing=north,layer=4,waterlogged=false]
conquest:bubble_coral_block_vertical_slab[facing=south,layer=1,waterlogged=true]
conquest:bubble_coral_block_vertical_slab[facing=south,layer=1,waterlogged=false]
conquest:bubble_coral_block_vertical_slab[facing=south,layer=2,waterlogged=true]
conquest:bubble_coral_block_vertical_slab[facing=south,layer=2,waterlogged=false]
conquest:bubble_coral_block_vertical_slab[facing=south,layer=3,waterlogged=true]
conquest:bubble_coral_block_vertical_slab[facing=south,layer=3,waterlogged=false]
conquest:bubble_coral_block_vertical_slab[facing=south,layer=4,waterlogged=true]
conquest:bubble_coral_block_vertical_slab[facing=south,layer=4,waterlogged=false]
conquest:bubble_coral_block_vertical_slab[facing=west,layer=1,waterlogged=true]
conquest:bubble_coral_block_vertical_slab[facing=west,layer=1,waterlogged=false]
conquest:bubble_coral_block_vertical_slab[facing=west,layer=2,waterlogged=true]
conquest:bubble_coral_block_vertical_slab[facing=west,layer=2,waterlogged=false]
conquest:bubble_coral_block_vertical_slab[facing=west,layer=3,waterlogged=true]
conquest:bubble_coral_block_vertical_slab[facing=west,layer=3,waterlogged=false]
conquest:bubble_coral_block_vertical_slab[facing=west,layer=4,waterlogged=true]
conquest:bubble_coral_block_vertical_slab[facing=west,layer=4,waterlogged=false]
conquest:bubble_coral_block_vertical_slab[facing=east,layer=1,waterlogged=true]
conquest:bubble_coral_block_vertical_slab[facing=east,layer=1,waterlogged=false]
conquest:bubble_coral_block_vertical_slab[facing=east,layer=2,waterlogged=true]
conquest:bubble_coral_block_vertical_slab[facing=east,layer=2,waterlogged=false]
conquest:bubble_coral_block_vertical_slab[facing=east,layer=3,waterlogged=true]
conquest:bubble_coral_block_vertical_slab[facing=east,layer=3,waterlogged=false]
conquest:bubble_coral_block_vertical_slab[facing=east,layer=4,waterlogged=true]
conquest:bubble_coral_block_vertical_slab[facing=east,layer=4,waterlogged=false]
conquest:bubble_coral_block_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:bubble_coral_block_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:bubble_coral_block_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:bubble_coral_block_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:bubble_coral_block_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:bubble_coral_block_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:bubble_coral_block_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:bubble_coral_block_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:bubble_coral_block_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:bubble_coral_block_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:bubble_coral_block_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:bubble_coral_block_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:bubble_coral_block_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:bubble_coral_block_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:bubble_coral_block_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:bubble_coral_block_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:bubble_coral_block_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:bubble_coral_block_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:bubble_coral_block_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:bubble_coral_block_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:bubble_coral_block_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:bubble_coral_block_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:bubble_coral_block_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:bubble_coral_block_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:bubble_coral_block_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:bubble_coral_block_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:bubble_coral_block_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:bubble_coral_block_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:bubble_coral_block_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:bubble_coral_block_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:bubble_coral_block_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:bubble_coral_block_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:bubble_coral_block_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:bubble_coral_block_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:bubble_coral_block_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:bubble_coral_block_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:bubble_coral_block_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:bubble_coral_block_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:bubble_coral_block_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:bubble_coral_block_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:bubble_coral_block_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:bubble_coral_block_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:bubble_coral_block_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:bubble_coral_block_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:bubble_coral_block_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:bubble_coral_block_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:bubble_coral_block_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:bubble_coral_block_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:bubble_coral_block_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:bubble_coral_block_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:bubble_coral_block_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:bubble_coral_block_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:bubble_coral_block_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:bubble_coral_block_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:bubble_coral_block_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:bubble_coral_block_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:bubble_coral_block_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:bubble_coral_block_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:bubble_coral_block_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:bubble_coral_block_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:bubble_coral_block_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:bubble_coral_block_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:bubble_coral_block_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:bubble_coral_block_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:bubble_coral_block_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:bubble_coral_block_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:bubble_coral_block_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:bubble_coral_block_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:bubble_coral_block_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:bubble_coral_block_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:bubble_coral_block_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:bubble_coral_block_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:bubble_coral_block_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:bubble_coral_block_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:bubble_coral_block_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:bubble_coral_block_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:bubble_coral_block_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:bubble_coral_block_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:bubble_coral_block_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:bubble_coral_block_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:bubble_coral_block_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:bubble_coral_block_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:bubble_coral_block_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:bubble_coral_block_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:bubble_coral_block_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:bubble_coral_block_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:bubble_coral_block_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:bubble_coral_block_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:bubble_coral_block_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:bubble_coral_block_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:bubble_coral_block_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:bubble_coral_block_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:bubble_coral_block_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:bubble_coral_block_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:bubble_coral_block_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:bubble_coral_block_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:bubble_coral_block_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:bubble_coral_block_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:bubble_coral_block_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:bubble_coral_block_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:bubble_coral_block_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:bubble_coral_block_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:bubble_coral_block_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:bubble_coral_block_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:bubble_coral_block_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:bubble_coral_block_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:bubble_coral_block_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:bubble_coral_block_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:bubble_coral_block_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:bubble_coral_block_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:bubble_coral_block_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:bubble_coral_block_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:bubble_coral_block_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:bubble_coral_block_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:bubble_coral_block_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:bubble_coral_block_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:bubble_coral_block_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:bubble_coral_block_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:bubble_coral_block_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:bubble_coral_block_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:bubble_coral_block_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:bubble_coral_block_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:bubble_coral_block_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:bubble_coral_block_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:bubble_coral_block_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:bubble_coral_block_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:bubble_coral_block_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:bubble_coral_block_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:bubble_coral_block_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:bubble_coral_block_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:bubble_coral_block_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:bubble_coral_block_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:bubble_coral_block_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:bubble_coral_block_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:bubble_coral_block_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:bubble_coral_block_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:bubble_coral_block_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:bubble_coral_block_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:bubble_coral_block_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:bubble_coral_block_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:bubble_coral_block_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:bubble_coral_block_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:bubble_coral_block_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:bubble_coral_block_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:bubble_coral_block_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:bubble_coral_block_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:bubble_coral_block_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:bubble_coral_block_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:bubble_coral_block_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:bubble_coral_block_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:bubble_coral_block_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:bubble_coral_block_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:bubble_coral_block_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:bubble_coral_block_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:bubble_coral_block_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:bubble_coral_block_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:bubble_coral_block_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:bubble_coral_block_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:bubble_coral_block_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:bubble_coral_block_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:bubble_coral_block_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:bubble_coral_block_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:bubble_coral_block_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:bubble_coral_block_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:bubble_coral_block_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:bubble_coral_block_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:bubble_coral_block_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:bubble_coral_block_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:bubble_coral_block_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:bubble_coral_block_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:bubble_coral_block_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:bubble_coral_block_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:bubble_coral_block_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:bubble_coral_block_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:bubble_coral_block_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:bubble_coral_block_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:bubble_coral_block_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:bubble_coral_block_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:bubble_coral_block_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:bubble_coral_block_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:bubble_coral_block_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:bubble_coral_block_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:bubble_coral_block_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:bubble_coral_block_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:bubble_coral_block_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:bubble_coral_block_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:bubble_coral_block_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:bubble_coral_block_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:bubble_coral_block_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:bubble_coral_block_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:bubble_coral_block_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:bubble_coral_block_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:bubble_coral_block_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:bubble_coral_block_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:bubble_coral_block_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:bubble_coral_block_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:bubble_coral_block_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:bubble_coral_block_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:bubble_coral_block_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:bubble_coral_block_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:bubble_coral_block_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:bubble_coral_block_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:bubble_coral_block_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:bubble_coral_block_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:bubble_coral_block_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:bubble_coral_block_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:bubble_coral_block_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:bubble_coral_block_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:bubble_coral_block_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:bubble_coral_block_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:bubble_coral_block_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:bubble_coral_block_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:bubble_coral_block_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:bubble_coral_block_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:bubble_coral_block_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:bubble_coral_block_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:bubble_coral_block_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:bubble_coral_block_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:bubble_coral_block_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:bubble_coral_block_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:bubble_coral_block_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:bubble_coral_block_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:bubble_coral_block_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:bubble_coral_block_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:bubble_coral_block_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:bubble_coral_block_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:bubble_coral_block_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:bubble_coral_block_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:bubble_coral_block_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:bubble_coral_block_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:bubble_coral_block_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:bubble_coral_block_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:bubble_coral_block_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:bubble_coral_block_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:bubble_coral_block_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:bubble_coral_block_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:bubble_coral_block_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:bubble_coral_block_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:bubble_coral_block_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:bubble_coral_block_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:bubble_coral_block_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:bubble_coral_block_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:bubble_coral_block_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:bubble_coral_block_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:bubble_coral_block_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:bubble_coral_block_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:bubble_coral_block_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:bubble_coral_block_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:bubble_coral_block_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:bubble_coral_block_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:bubble_coral_block_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:bubble_coral_block_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:bubble_coral_block_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:bubble_coral_block_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:bubble_coral_block_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:bubble_coral_block_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:bubble_coral_block_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:bubble_coral_block_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:bubble_coral_block_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:bubble_coral_block_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:bubble_coral_block_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:bubble_coral_block_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:bubble_coral_block_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:bubble_coral_block_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:bubble_coral_block_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:bubble_coral_block_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:bubble_coral_block_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:bubble_coral_block_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:bubble_coral_block_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:bubble_coral_block_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:bubble_coral_block_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:bubble_coral_block_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:bubble_coral_block_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:bubble_coral_block_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:bubble_coral_block_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:bubble_coral_block_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:bubble_coral_block_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:bubble_coral_block_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:bubble_coral_block_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:bubble_coral_block_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:bubble_coral_block_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:bubble_coral_block_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:bubble_coral_block_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:bubble_coral_block_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:bubble_coral_block_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:bubble_coral_block_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:bubble_coral_block_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:bubble_coral_block_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:bubble_coral_block_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:bubble_coral_block_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:bubble_coral_block_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:bubble_coral_block_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:bubble_coral_block_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:bubble_coral_block_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:bubble_coral_block_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:bubble_coral_block_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:bubble_coral_block_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:bubble_coral_block_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:bubble_coral_block_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:bubble_coral_block_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:bubble_coral_block_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:bubble_coral_block_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:bubble_coral_block_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:bubble_coral_block_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:bubble_coral_block_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:bubble_coral_block_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:bubble_coral_block_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:bubble_coral_block_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:bubble_coral_block_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:bubble_coral_block_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:bubble_coral_block_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:bubble_coral_block_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:bubble_coral_block_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:bubble_coral_block_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:bubble_coral_block_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:bubble_coral_block_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:bubble_coral_block_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:bubble_coral_block_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:bubble_coral_block_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:bubble_coral_block_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:bubble_coral_block_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:bubble_coral_block_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:bubble_coral_block_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:bubble_coral_block_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:bubble_coral_fan[living=true,waterlogged=true]
conquest:bubble_coral_fan[living=true,waterlogged=false]
conquest:bubble_coral_fan[living=false,waterlogged=true]
conquest:bubble_coral_fan[living=false,waterlogged=false]
conquest:bundled_firewood[axis=x]
conquest:bundled_firewood[axis=y]
conquest:bundled_firewood[axis=z]
conquest:bundled_firewood_corner_slab[facing=north,type=top,waterlogged=true]
conquest:bundled_firewood_corner_slab[facing=north,type=top,waterlogged=false]
conquest:bundled_firewood_corner_slab[facing=north,type=bottom,waterlogged=true]
conquest:bundled_firewood_corner_slab[facing=north,type=bottom,waterlogged=false]
conquest:bundled_firewood_corner_slab[facing=south,type=top,waterlogged=true]
conquest:bundled_firewood_corner_slab[facing=south,type=top,waterlogged=false]
conquest:bundled_firewood_corner_slab[facing=south,type=bottom,waterlogged=true]
conquest:bundled_firewood_corner_slab[facing=south,type=bottom,waterlogged=false]
conquest:bundled_firewood_corner_slab[facing=west,type=top,waterlogged=true]
conquest:bundled_firewood_corner_slab[facing=west,type=top,waterlogged=false]
conquest:bundled_firewood_corner_slab[facing=west,type=bottom,waterlogged=true]
conquest:bundled_firewood_corner_slab[facing=west,type=bottom,waterlogged=false]
conquest:bundled_firewood_corner_slab[facing=east,type=top,waterlogged=true]
conquest:bundled_firewood_corner_slab[facing=east,type=top,waterlogged=false]
conquest:bundled_firewood_corner_slab[facing=east,type=bottom,waterlogged=true]
conquest:bundled_firewood_corner_slab[facing=east,type=bottom,waterlogged=false]
conquest:bundled_firewood_eighth_slab[facing=north,type=top,waterlogged=true]
conquest:bundled_firewood_eighth_slab[facing=north,type=top,waterlogged=false]
conquest:bundled_firewood_eighth_slab[facing=north,type=bottom,waterlogged=true]
conquest:bundled_firewood_eighth_slab[facing=north,type=bottom,waterlogged=false]
conquest:bundled_firewood_eighth_slab[facing=south,type=top,waterlogged=true]
conquest:bundled_firewood_eighth_slab[facing=south,type=top,waterlogged=false]
conquest:bundled_firewood_eighth_slab[facing=south,type=bottom,waterlogged=true]
conquest:bundled_firewood_eighth_slab[facing=south,type=bottom,waterlogged=false]
conquest:bundled_firewood_eighth_slab[facing=west,type=top,waterlogged=true]
conquest:bundled_firewood_eighth_slab[facing=west,type=top,waterlogged=false]
conquest:bundled_firewood_eighth_slab[facing=west,type=bottom,waterlogged=true]
conquest:bundled_firewood_eighth_slab[facing=west,type=bottom,waterlogged=false]
conquest:bundled_firewood_eighth_slab[facing=east,type=top,waterlogged=true]
conquest:bundled_firewood_eighth_slab[facing=east,type=top,waterlogged=false]
conquest:bundled_firewood_eighth_slab[facing=east,type=bottom,waterlogged=true]
conquest:bundled_firewood_eighth_slab[facing=east,type=bottom,waterlogged=false]
conquest:bundled_firewood_pillar[layer=1,waterlogged=true]
conquest:bundled_firewood_pillar[layer=1,waterlogged=false]
conquest:bundled_firewood_pillar[layer=2,waterlogged=true]
conquest:bundled_firewood_pillar[layer=2,waterlogged=false]
conquest:bundled_firewood_pillar[layer=3,waterlogged=true]
conquest:bundled_firewood_pillar[layer=3,waterlogged=false]
conquest:bundled_firewood_quarter_slab[facing=north,type=top,waterlogged=true]
conquest:bundled_firewood_quarter_slab[facing=north,type=top,waterlogged=false]
conquest:bundled_firewood_quarter_slab[facing=north,type=bottom,waterlogged=true]
conquest:bundled_firewood_quarter_slab[facing=north,type=bottom,waterlogged=false]
conquest:bundled_firewood_quarter_slab[facing=south,type=top,waterlogged=true]
conquest:bundled_firewood_quarter_slab[facing=south,type=top,waterlogged=false]
conquest:bundled_firewood_quarter_slab[facing=south,type=bottom,waterlogged=true]
conquest:bundled_firewood_quarter_slab[facing=south,type=bottom,waterlogged=false]
conquest:bundled_firewood_quarter_slab[facing=west,type=top,waterlogged=true]
conquest:bundled_firewood_quarter_slab[facing=west,type=top,waterlogged=false]
conquest:bundled_firewood_quarter_slab[facing=west,type=bottom,waterlogged=true]
conquest:bundled_firewood_quarter_slab[facing=west,type=bottom,waterlogged=false]
conquest:bundled_firewood_quarter_slab[facing=east,type=top,waterlogged=true]
conquest:bundled_firewood_quarter_slab[facing=east,type=top,waterlogged=false]
conquest:bundled_firewood_quarter_slab[facing=east,type=bottom,waterlogged=true]
conquest:bundled_firewood_quarter_slab[facing=east,type=bottom,waterlogged=false]
conquest:bundled_firewood_slab[layer=1,type=top,waterlogged=true]
conquest:bundled_firewood_slab[layer=1,type=top,waterlogged=false]
conquest:bundled_firewood_slab[layer=1,type=bottom,waterlogged=true]
conquest:bundled_firewood_slab[layer=1,type=bottom,waterlogged=false]
conquest:bundled_firewood_slab[layer=2,type=top,waterlogged=true]
conquest:bundled_firewood_slab[layer=2,type=top,waterlogged=false]
conquest:bundled_firewood_slab[layer=2,type=bottom,waterlogged=true]
conquest:bundled_firewood_slab[layer=2,type=bottom,waterlogged=false]
conquest:bundled_firewood_slab[layer=3,type=top,waterlogged=true]
conquest:bundled_firewood_slab[layer=3,type=top,waterlogged=false]
conquest:bundled_firewood_slab[layer=3,type=bottom,waterlogged=true]
conquest:bundled_firewood_slab[layer=3,type=bottom,waterlogged=false]
conquest:bundled_firewood_slab[layer=4,type=top,waterlogged=true]
conquest:bundled_firewood_slab[layer=4,type=top,waterlogged=false]
conquest:bundled_firewood_slab[layer=4,type=bottom,waterlogged=true]
conquest:bundled_firewood_slab[layer=4,type=bottom,waterlogged=false]
conquest:bundled_firewood_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:bundled_firewood_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:bundled_firewood_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:bundled_firewood_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:bundled_firewood_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:bundled_firewood_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:bundled_firewood_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:bundled_firewood_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:bundled_firewood_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:bundled_firewood_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:bundled_firewood_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:bundled_firewood_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:bundled_firewood_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:bundled_firewood_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:bundled_firewood_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:bundled_firewood_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:bundled_firewood_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:bundled_firewood_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:bundled_firewood_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:bundled_firewood_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:bundled_firewood_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:bundled_firewood_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:bundled_firewood_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:bundled_firewood_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:bundled_firewood_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:bundled_firewood_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:bundled_firewood_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:bundled_firewood_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:bundled_firewood_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:bundled_firewood_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:bundled_firewood_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:bundled_firewood_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:bundled_firewood_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:bundled_firewood_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:bundled_firewood_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:bundled_firewood_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:bundled_firewood_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:bundled_firewood_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:bundled_firewood_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:bundled_firewood_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:bundled_firewood_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:bundled_firewood_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:bundled_firewood_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:bundled_firewood_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:bundled_firewood_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:bundled_firewood_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:bundled_firewood_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:bundled_firewood_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:bundled_firewood_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:bundled_firewood_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:bundled_firewood_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:bundled_firewood_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:bundled_firewood_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:bundled_firewood_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:bundled_firewood_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:bundled_firewood_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:bundled_firewood_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:bundled_firewood_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:bundled_firewood_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:bundled_firewood_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:bundled_firewood_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:bundled_firewood_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:bundled_firewood_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:bundled_firewood_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:bundled_firewood_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:bundled_firewood_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:bundled_firewood_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:bundled_firewood_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:bundled_firewood_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:bundled_firewood_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:bundled_firewood_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:bundled_firewood_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:bundled_firewood_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:bundled_firewood_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:bundled_firewood_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:bundled_firewood_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:bundled_firewood_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:bundled_firewood_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:bundled_firewood_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:bundled_firewood_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:bundled_firewood_vertical_corner[facing=north,layer=1,waterlogged=true]
conquest:bundled_firewood_vertical_corner[facing=north,layer=1,waterlogged=false]
conquest:bundled_firewood_vertical_corner[facing=north,layer=2,waterlogged=true]
conquest:bundled_firewood_vertical_corner[facing=north,layer=2,waterlogged=false]
conquest:bundled_firewood_vertical_corner[facing=north,layer=3,waterlogged=true]
conquest:bundled_firewood_vertical_corner[facing=north,layer=3,waterlogged=false]
conquest:bundled_firewood_vertical_corner[facing=north,layer=4,waterlogged=true]
conquest:bundled_firewood_vertical_corner[facing=north,layer=4,waterlogged=false]
conquest:bundled_firewood_vertical_corner[facing=south,layer=1,waterlogged=true]
conquest:bundled_firewood_vertical_corner[facing=south,layer=1,waterlogged=false]
conquest:bundled_firewood_vertical_corner[facing=south,layer=2,waterlogged=true]
conquest:bundled_firewood_vertical_corner[facing=south,layer=2,waterlogged=false]
conquest:bundled_firewood_vertical_corner[facing=south,layer=3,waterlogged=true]
conquest:bundled_firewood_vertical_corner[facing=south,layer=3,waterlogged=false]
conquest:bundled_firewood_vertical_corner[facing=south,layer=4,waterlogged=true]
conquest:bundled_firewood_vertical_corner[facing=south,layer=4,waterlogged=false]
conquest:bundled_firewood_vertical_corner[facing=west,layer=1,waterlogged=true]
conquest:bundled_firewood_vertical_corner[facing=west,layer=1,waterlogged=false]
conquest:bundled_firewood_vertical_corner[facing=west,layer=2,waterlogged=true]
conquest:bundled_firewood_vertical_corner[facing=west,layer=2,waterlogged=false]
conquest:bundled_firewood_vertical_corner[facing=west,layer=3,waterlogged=true]
conquest:bundled_firewood_vertical_corner[facing=west,layer=3,waterlogged=false]
conquest:bundled_firewood_vertical_corner[facing=west,layer=4,waterlogged=true]
conquest:bundled_firewood_vertical_corner[facing=west,layer=4,waterlogged=false]
conquest:bundled_firewood_vertical_corner[facing=east,layer=1,waterlogged=true]
conquest:bundled_firewood_vertical_corner[facing=east,layer=1,waterlogged=false]
conquest:bundled_firewood_vertical_corner[facing=east,layer=2,waterlogged=true]
conquest:bundled_firewood_vertical_corner[facing=east,layer=2,waterlogged=false]
conquest:bundled_firewood_vertical_corner[facing=east,layer=3,waterlogged=true]
conquest:bundled_firewood_vertical_corner[facing=east,layer=3,waterlogged=false]
conquest:bundled_firewood_vertical_corner[facing=east,layer=4,waterlogged=true]
conquest:bundled_firewood_vertical_corner[facing=east,layer=4,waterlogged=false]
conquest:bundled_firewood_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:bundled_firewood_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:bundled_firewood_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:bundled_firewood_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:bundled_firewood_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:bundled_firewood_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:bundled_firewood_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:bundled_firewood_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:bundled_firewood_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:bundled_firewood_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:bundled_firewood_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:bundled_firewood_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:bundled_firewood_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:bundled_firewood_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:bundled_firewood_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:bundled_firewood_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:bundled_firewood_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:bundled_firewood_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:bundled_firewood_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:bundled_firewood_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:bundled_firewood_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:bundled_firewood_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:bundled_firewood_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:bundled_firewood_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:bundled_firewood_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:bundled_firewood_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:bundled_firewood_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:bundled_firewood_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:bundled_firewood_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:bundled_firewood_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:bundled_firewood_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:bundled_firewood_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:bundled_firewood_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:bundled_firewood_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:bundled_firewood_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:bundled_firewood_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:bundled_firewood_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:bundled_firewood_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:bundled_firewood_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:bundled_firewood_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:bundled_firewood_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:bundled_firewood_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:bundled_firewood_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:bundled_firewood_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:bundled_firewood_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:bundled_firewood_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:bundled_firewood_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:bundled_firewood_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:bundled_firewood_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:bundled_firewood_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:bundled_firewood_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:bundled_firewood_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:bundled_firewood_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:bundled_firewood_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:bundled_firewood_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:bundled_firewood_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:bundled_firewood_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:bundled_firewood_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:bundled_firewood_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:bundled_firewood_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:bundled_firewood_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:bundled_firewood_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:bundled_firewood_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:bundled_firewood_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:bundled_firewood_vertical_quarter[facing=north,layer=1,waterlogged=true]
conquest:bundled_firewood_vertical_quarter[facing=north,layer=1,waterlogged=false]
conquest:bundled_firewood_vertical_quarter[facing=north,layer=2,waterlogged=true]
conquest:bundled_firewood_vertical_quarter[facing=north,layer=2,waterlogged=false]
conquest:bundled_firewood_vertical_quarter[facing=north,layer=3,waterlogged=true]
conquest:bundled_firewood_vertical_quarter[facing=north,layer=3,waterlogged=false]
conquest:bundled_firewood_vertical_quarter[facing=north,layer=4,waterlogged=true]
conquest:bundled_firewood_vertical_quarter[facing=north,layer=4,waterlogged=false]
conquest:bundled_firewood_vertical_quarter[facing=south,layer=1,waterlogged=true]
conquest:bundled_firewood_vertical_quarter[facing=south,layer=1,waterlogged=false]
conquest:bundled_firewood_vertical_quarter[facing=south,layer=2,waterlogged=true]
conquest:bundled_firewood_vertical_quarter[facing=south,layer=2,waterlogged=false]
conquest:bundled_firewood_vertical_quarter[facing=south,layer=3,waterlogged=true]
conquest:bundled_firewood_vertical_quarter[facing=south,layer=3,waterlogged=false]
conquest:bundled_firewood_vertical_quarter[facing=south,layer=4,waterlogged=true]
conquest:bundled_firewood_vertical_quarter[facing=south,layer=4,waterlogged=false]
conquest:bundled_firewood_vertical_quarter[facing=west,layer=1,waterlogged=true]
conquest:bundled_firewood_vertical_quarter[facing=west,layer=1,waterlogged=false]
conquest:bundled_firewood_vertical_quarter[facing=west,layer=2,waterlogged=true]
conquest:bundled_firewood_vertical_quarter[facing=west,layer=2,waterlogged=false]
conquest:bundled_firewood_vertical_quarter[facing=west,layer=3,waterlogged=true]
conquest:bundled_firewood_vertical_quarter[facing=west,layer=3,waterlogged=false]
conquest:bundled_firewood_vertical_quarter[facing=west,layer=4,waterlogged=true]
conquest:bundled_firewood_vertical_quarter[facing=west,layer=4,waterlogged=false]
conquest:bundled_firewood_vertical_quarter[facing=east,layer=1,waterlogged=true]
conquest:bundled_firewood_vertical_quarter[facing=east,layer=1,waterlogged=false]
conquest:bundled_firewood_vertical_quarter[facing=east,layer=2,waterlogged=true]
conquest:bundled_firewood_vertical_quarter[facing=east,layer=2,waterlogged=false]
conquest:bundled_firewood_vertical_quarter[facing=east,layer=3,waterlogged=true]
conquest:bundled_firewood_vertical_quarter[facing=east,layer=3,waterlogged=false]
conquest:bundled_firewood_vertical_quarter[facing=east,layer=4,waterlogged=true]
conquest:bundled_firewood_vertical_quarter[facing=east,layer=4,waterlogged=false]
conquest:bundled_firewood_vertical_slab[facing=north,layer=1,waterlogged=true]
conquest:bundled_firewood_vertical_slab[facing=north,layer=1,waterlogged=false]
conquest:bundled_firewood_vertical_slab[facing=north,layer=2,waterlogged=true]
conquest:bundled_firewood_vertical_slab[facing=north,layer=2,waterlogged=false]
conquest:bundled_firewood_vertical_slab[facing=north,layer=3,waterlogged=true]
conquest:bundled_firewood_vertical_slab[facing=north,layer=3,waterlogged=false]
conquest:bundled_firewood_vertical_slab[facing=north,layer=4,waterlogged=true]
conquest:bundled_firewood_vertical_slab[facing=north,layer=4,waterlogged=false]
conquest:bundled_firewood_vertical_slab[facing=south,layer=1,waterlogged=true]
conquest:bundled_firewood_vertical_slab[facing=south,layer=1,waterlogged=false]
conquest:bundled_firewood_vertical_slab[facing=south,layer=2,waterlogged=true]
conquest:bundled_firewood_vertical_slab[facing=south,layer=2,waterlogged=false]
conquest:bundled_firewood_vertical_slab[facing=south,layer=3,waterlogged=true]
conquest:bundled_firewood_vertical_slab[facing=south,layer=3,waterlogged=false]
conquest:bundled_firewood_vertical_slab[facing=south,layer=4,waterlogged=true]
conquest:bundled_firewood_vertical_slab[facing=south,layer=4,waterlogged=false]
conquest:bundled_firewood_vertical_slab[facing=west,layer=1,waterlogged=true]
conquest:bundled_firewood_vertical_slab[facing=west,layer=1,waterlogged=false]
conquest:bundled_firewood_vertical_slab[facing=west,layer=2,waterlogged=true]
conquest:bundled_firewood_vertical_slab[facing=west,layer=2,waterlogged=false]
conquest:bundled_firewood_vertical_slab[facing=west,layer=3,waterlogged=true]
conquest:bundled_firewood_vertical_slab[facing=west,layer=3,waterlogged=false]
conquest:bundled_firewood_vertical_slab[facing=west,layer=4,waterlogged=true]
conquest:bundled_firewood_vertical_slab[facing=west,layer=4,waterlogged=false]
conquest:bundled_firewood_vertical_slab[facing=east,layer=1,waterlogged=true]
conquest:bundled_firewood_vertical_slab[facing=east,layer=1,waterlogged=false]
conquest:bundled_firewood_vertical_slab[facing=east,layer=2,waterlogged=true]
conquest:bundled_firewood_vertical_slab[facing=east,layer=2,waterlogged=false]
conquest:bundled_firewood_vertical_slab[facing=east,layer=3,waterlogged=true]
conquest:bundled_firewood_vertical_slab[facing=east,layer=3,waterlogged=false]
conquest:bundled_firewood_vertical_slab[facing=east,layer=4,waterlogged=true]
conquest:bundled_firewood_vertical_slab[facing=east,layer=4,waterlogged=false]
conquest:bundled_firewood_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:bundled_firewood_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:bundled_firewood_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:bundled_firewood_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:bundled_firewood_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:bundled_firewood_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:bundled_firewood_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:bundled_firewood_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:bundled_firewood_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:bundled_firewood_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:bundled_firewood_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:bundled_firewood_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:bundled_firewood_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:bundled_firewood_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:bundled_firewood_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:bundled_firewood_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:bundled_firewood_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:bundled_firewood_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:bundled_firewood_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:bundled_firewood_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:bundled_firewood_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:bundled_firewood_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:bundled_firewood_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:bundled_firewood_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:bundled_firewood_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:bundled_firewood_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:bundled_firewood_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:bundled_firewood_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:bundled_firewood_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:bundled_firewood_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:bundled_firewood_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:bundled_firewood_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:bundled_firewood_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:bundled_firewood_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:bundled_firewood_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:bundled_firewood_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:bundled_firewood_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:bundled_firewood_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:bundled_firewood_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:bundled_firewood_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:bundled_firewood_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:bundled_firewood_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:bundled_firewood_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:bundled_firewood_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:bundled_firewood_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:bundled_firewood_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:bundled_firewood_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:bundled_firewood_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:bundled_firewood_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:bundled_firewood_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:bundled_firewood_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:bundled_firewood_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:bundled_firewood_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:bundled_firewood_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:bundled_firewood_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:bundled_firewood_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:bundled_firewood_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:bundled_firewood_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:bundled_firewood_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:bundled_firewood_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:bundled_firewood_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:bundled_firewood_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:bundled_firewood_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:bundled_firewood_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:bundled_firewood_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:bundled_firewood_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:bundled_firewood_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:bundled_firewood_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:bundled_firewood_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:bundled_firewood_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:bundled_firewood_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:bundled_firewood_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:bundled_firewood_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:bundled_firewood_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:bundled_firewood_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:bundled_firewood_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:bundled_firewood_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:bundled_firewood_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:bundled_firewood_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:bundled_firewood_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:bundled_firewood_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:bundled_firewood_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:bundled_firewood_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:bundled_firewood_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:bundled_firewood_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:bundled_firewood_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:bundled_firewood_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:bundled_firewood_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:bundled_firewood_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:bundled_firewood_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:bundled_firewood_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:bundled_firewood_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:bundled_firewood_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:bundled_firewood_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:bundled_firewood_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:bundled_firewood_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:bundled_firewood_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:bundled_firewood_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:bundled_firewood_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:bundled_firewood_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:bundled_firewood_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:bundled_firewood_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:bundled_firewood_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:bundled_firewood_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:bundled_firewood_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:bundled_firewood_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:bundled_firewood_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:bundled_firewood_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:bundled_firewood_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:bundled_firewood_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:bundled_firewood_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:bundled_firewood_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:bundled_firewood_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:bundled_firewood_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:bundled_firewood_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:bundled_firewood_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:bundled_firewood_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:bundled_firewood_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:bundled_firewood_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:bundled_firewood_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:bundled_firewood_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:bundled_firewood_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:bundled_firewood_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:bundled_firewood_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:bundled_firewood_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:bundled_firewood_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:bundled_firewood_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:bundled_firewood_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:bundled_firewood_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:bundled_firewood_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:bundled_firewood_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:bundled_firewood_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:bundled_firewood_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:bundled_firewood_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:bundled_firewood_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:bundled_firewood_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:bundled_firewood_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:bundled_firewood_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:bundled_firewood_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:bundled_firewood_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:bundled_firewood_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:bundled_firewood_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:bundled_firewood_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:bundled_firewood_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:bundled_firewood_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:bundled_firewood_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:bundled_firewood_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:bundled_firewood_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:bundled_firewood_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:bundled_firewood_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:bundled_firewood_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:bundled_firewood_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:bundled_firewood_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:bundled_firewood_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:bundled_firewood_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:bundled_firewood_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:bundled_firewood_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:bundled_firewood_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:bundled_firewood_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:bundled_firewood_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:bundled_firewood_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:bundled_firewood_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:bundled_firewood_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:bundled_firewood_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:bundled_firewood_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:bundled_firewood_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:bundled_firewood_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:bundled_firewood_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:bundled_firewood_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:bundled_firewood_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:bundled_firewood_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:bundled_firewood_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:bundled_firewood_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:bundled_firewood_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:bundled_firewood_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:bundled_firewood_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:bundled_firewood_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:bundled_firewood_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:bundled_firewood_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:bundled_firewood_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:bundled_firewood_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:bundled_firewood_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:bundled_firewood_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:bundled_firewood_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:bundled_firewood_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:bundled_firewood_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:bundled_firewood_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:bundled_firewood_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:bundled_firewood_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:bundled_firewood_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:bundled_firewood_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:bundled_firewood_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:bundled_firewood_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:bundled_firewood_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:bundled_firewood_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:bundled_firewood_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:bundled_firewood_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:bundled_firewood_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:bundled_firewood_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:bundled_firewood_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:bundled_firewood_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:bundled_firewood_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:bundled_firewood_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:bundled_firewood_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:bundled_firewood_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:bundled_firewood_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:bundled_firewood_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:bundled_firewood_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:bundled_firewood_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:bundled_firewood_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:bundled_firewood_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:bundled_firewood_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:bundled_firewood_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:bundled_firewood_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:bundled_firewood_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:bundled_firewood_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:bundled_firewood_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:bundled_firewood_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:bundled_firewood_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:bundled_firewood_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:bundled_firewood_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:bundled_firewood_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:bundled_firewood_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:bundled_firewood_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:bundled_firewood_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:bundled_firewood_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:bundled_firewood_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:bundled_firewood_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:bundled_firewood_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:bundled_firewood_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:bundled_firewood_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:bundled_firewood_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:bundled_firewood_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:bundled_firewood_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:bundled_firewood_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:bundled_firewood_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:bundled_firewood_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:bundled_firewood_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:bundled_firewood_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:bundled_firewood_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:bundled_firewood_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:bundled_firewood_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:bundled_firewood_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:bundled_firewood_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:bundled_firewood_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:bundled_firewood_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:bundled_firewood_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:bundled_firewood_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:bundled_firewood_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:bundled_firewood_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:bundled_firewood_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:bundled_firewood_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:bundled_firewood_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:bundled_firewood_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:bundled_firewood_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:bundled_firewood_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:bundled_firewood_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:bundled_firewood_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:bundled_firewood_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:bundled_firewood_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:bundled_firewood_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:bundled_firewood_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:bundled_firewood_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:bundled_firewood_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:bundled_firewood_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:bundled_firewood_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:bundled_firewood_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:bundled_firewood_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:bundled_firewood_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:bundled_firewood_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:bundled_firewood_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:bundled_firewood_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:bundled_firewood_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:bundled_firewood_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:bundled_firewood_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:bundled_firewood_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:bundled_firewood_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:bundled_firewood_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:bundled_firewood_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:bundled_firewood_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:bundled_firewood_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:bundled_firewood_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:bundled_firewood_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:bundled_firewood_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:bundled_firewood_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:bundled_firewood_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:bundled_firewood_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:bundled_firewood_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:bundled_firewood_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:bundled_firewood_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:bundled_firewood_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:bundled_firewood_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:bundled_firewood_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:bundled_firewood_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:bundled_firewood_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:bundled_firewood_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:bundled_firewood_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:bundled_firewood_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:bundled_firewood_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:bundled_firewood_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:bundled_firewood_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:bundled_firewood_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:bundled_firewood_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:bundled_firewood_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:bundled_firewood_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:bundled_firewood_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:bundled_firewood_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:bundled_firewood_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:bundled_firewood_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:bundled_firewood_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:bundled_firewood_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:bundled_firewood_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:bundled_firewood_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:bundled_firewood_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:bundled_firewood_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:bundled_firewood_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:bundled_firewood_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:bundled_firewood_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:bundled_firewood_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:bundled_firewood_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:bundled_firewood_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:bundled_firewood_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:bundled_firewood_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:bundled_firewood_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:bundled_hay_corner_slab[facing=north,type=top,waterlogged=true]
conquest:bundled_hay_corner_slab[facing=north,type=top,waterlogged=false]
conquest:bundled_hay_corner_slab[facing=north,type=bottom,waterlogged=true]
conquest:bundled_hay_corner_slab[facing=north,type=bottom,waterlogged=false]
conquest:bundled_hay_corner_slab[facing=south,type=top,waterlogged=true]
conquest:bundled_hay_corner_slab[facing=south,type=top,waterlogged=false]
conquest:bundled_hay_corner_slab[facing=south,type=bottom,waterlogged=true]
conquest:bundled_hay_corner_slab[facing=south,type=bottom,waterlogged=false]
conquest:bundled_hay_corner_slab[facing=west,type=top,waterlogged=true]
conquest:bundled_hay_corner_slab[facing=west,type=top,waterlogged=false]
conquest:bundled_hay_corner_slab[facing=west,type=bottom,waterlogged=true]
conquest:bundled_hay_corner_slab[facing=west,type=bottom,waterlogged=false]
conquest:bundled_hay_corner_slab[facing=east,type=top,waterlogged=true]
conquest:bundled_hay_corner_slab[facing=east,type=top,waterlogged=false]
conquest:bundled_hay_corner_slab[facing=east,type=bottom,waterlogged=true]
conquest:bundled_hay_corner_slab[facing=east,type=bottom,waterlogged=false]
conquest:bundled_hay_eighth_slab[facing=north,type=top,waterlogged=true]
conquest:bundled_hay_eighth_slab[facing=north,type=top,waterlogged=false]
conquest:bundled_hay_eighth_slab[facing=north,type=bottom,waterlogged=true]
conquest:bundled_hay_eighth_slab[facing=north,type=bottom,waterlogged=false]
conquest:bundled_hay_eighth_slab[facing=south,type=top,waterlogged=true]
conquest:bundled_hay_eighth_slab[facing=south,type=top,waterlogged=false]
conquest:bundled_hay_eighth_slab[facing=south,type=bottom,waterlogged=true]
conquest:bundled_hay_eighth_slab[facing=south,type=bottom,waterlogged=false]
conquest:bundled_hay_eighth_slab[facing=west,type=top,waterlogged=true]
conquest:bundled_hay_eighth_slab[facing=west,type=top,waterlogged=false]
conquest:bundled_hay_eighth_slab[facing=west,type=bottom,waterlogged=true]
conquest:bundled_hay_eighth_slab[facing=west,type=bottom,waterlogged=false]
conquest:bundled_hay_eighth_slab[facing=east,type=top,waterlogged=true]
conquest:bundled_hay_eighth_slab[facing=east,type=top,waterlogged=false]
conquest:bundled_hay_eighth_slab[facing=east,type=bottom,waterlogged=true]
conquest:bundled_hay_eighth_slab[facing=east,type=bottom,waterlogged=false]
conquest:bundled_hay_quarter_slab[facing=north,layer=1,type=top,waterlogged=true]
conquest:bundled_hay_quarter_slab[facing=north,layer=1,type=top,waterlogged=false]
conquest:bundled_hay_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=true]
conquest:bundled_hay_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=false]
conquest:bundled_hay_quarter_slab[facing=north,layer=2,type=top,waterlogged=true]
conquest:bundled_hay_quarter_slab[facing=north,layer=2,type=top,waterlogged=false]
conquest:bundled_hay_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=true]
conquest:bundled_hay_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=false]
conquest:bundled_hay_quarter_slab[facing=north,layer=3,type=top,waterlogged=true]
conquest:bundled_hay_quarter_slab[facing=north,layer=3,type=top,waterlogged=false]
conquest:bundled_hay_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=true]
conquest:bundled_hay_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=false]
conquest:bundled_hay_quarter_slab[facing=south,layer=1,type=top,waterlogged=true]
conquest:bundled_hay_quarter_slab[facing=south,layer=1,type=top,waterlogged=false]
conquest:bundled_hay_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=true]
conquest:bundled_hay_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=false]
conquest:bundled_hay_quarter_slab[facing=south,layer=2,type=top,waterlogged=true]
conquest:bundled_hay_quarter_slab[facing=south,layer=2,type=top,waterlogged=false]
conquest:bundled_hay_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=true]
conquest:bundled_hay_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=false]
conquest:bundled_hay_quarter_slab[facing=south,layer=3,type=top,waterlogged=true]
conquest:bundled_hay_quarter_slab[facing=south,layer=3,type=top,waterlogged=false]
conquest:bundled_hay_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=true]
conquest:bundled_hay_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=false]
conquest:bundled_hay_quarter_slab[facing=west,layer=1,type=top,waterlogged=true]
conquest:bundled_hay_quarter_slab[facing=west,layer=1,type=top,waterlogged=false]
conquest:bundled_hay_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=true]
conquest:bundled_hay_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=false]
conquest:bundled_hay_quarter_slab[facing=west,layer=2,type=top,waterlogged=true]
conquest:bundled_hay_quarter_slab[facing=west,layer=2,type=top,waterlogged=false]
conquest:bundled_hay_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=true]
conquest:bundled_hay_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=false]
conquest:bundled_hay_quarter_slab[facing=west,layer=3,type=top,waterlogged=true]
conquest:bundled_hay_quarter_slab[facing=west,layer=3,type=top,waterlogged=false]
conquest:bundled_hay_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=true]
conquest:bundled_hay_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=false]
conquest:bundled_hay_quarter_slab[facing=east,layer=1,type=top,waterlogged=true]
conquest:bundled_hay_quarter_slab[facing=east,layer=1,type=top,waterlogged=false]
conquest:bundled_hay_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=true]
conquest:bundled_hay_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=false]
conquest:bundled_hay_quarter_slab[facing=east,layer=2,type=top,waterlogged=true]
conquest:bundled_hay_quarter_slab[facing=east,layer=2,type=top,waterlogged=false]
conquest:bundled_hay_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=true]
conquest:bundled_hay_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=false]
conquest:bundled_hay_quarter_slab[facing=east,layer=3,type=top,waterlogged=true]
conquest:bundled_hay_quarter_slab[facing=east,layer=3,type=top,waterlogged=false]
conquest:bundled_hay_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=true]
conquest:bundled_hay_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=false]
conquest:bundled_hay_slab[layers=1,type=top,waterlogged=true]
conquest:bundled_hay_slab[layers=1,type=top,waterlogged=false]
conquest:bundled_hay_slab[layers=1,type=bottom,waterlogged=true]
conquest:bundled_hay_slab[layers=1,type=bottom,waterlogged=false]
conquest:bundled_hay_slab[layers=2,type=top,waterlogged=true]
conquest:bundled_hay_slab[layers=2,type=top,waterlogged=false]
conquest:bundled_hay_slab[layers=2,type=bottom,waterlogged=true]
conquest:bundled_hay_slab[layers=2,type=bottom,waterlogged=false]
conquest:bundled_hay_slab[layers=3,type=top,waterlogged=true]
conquest:bundled_hay_slab[layers=3,type=top,waterlogged=false]
conquest:bundled_hay_slab[layers=3,type=bottom,waterlogged=true]
conquest:bundled_hay_slab[layers=3,type=bottom,waterlogged=false]
conquest:bundled_hay_slab[layers=4,type=top,waterlogged=true]
conquest:bundled_hay_slab[layers=4,type=top,waterlogged=false]
conquest:bundled_hay_slab[layers=4,type=bottom,waterlogged=true]
conquest:bundled_hay_slab[layers=4,type=bottom,waterlogged=false]
conquest:bundled_hay_slab[layers=5,type=top,waterlogged=true]
conquest:bundled_hay_slab[layers=5,type=top,waterlogged=false]
conquest:bundled_hay_slab[layers=5,type=bottom,waterlogged=true]
conquest:bundled_hay_slab[layers=5,type=bottom,waterlogged=false]
conquest:bundled_hay_slab[layers=6,type=top,waterlogged=true]
conquest:bundled_hay_slab[layers=6,type=top,waterlogged=false]
conquest:bundled_hay_slab[layers=6,type=bottom,waterlogged=true]
conquest:bundled_hay_slab[layers=6,type=bottom,waterlogged=false]
conquest:bundled_hay_slab[layers=7,type=top,waterlogged=true]
conquest:bundled_hay_slab[layers=7,type=top,waterlogged=false]
conquest:bundled_hay_slab[layers=7,type=bottom,waterlogged=true]
conquest:bundled_hay_slab[layers=7,type=bottom,waterlogged=false]
conquest:bundled_hay_slab[layers=8,type=top,waterlogged=true]
conquest:bundled_hay_slab[layers=8,type=top,waterlogged=false]
conquest:bundled_hay_slab[layers=8,type=bottom,waterlogged=true]
conquest:bundled_hay_slab[layers=8,type=bottom,waterlogged=false]
conquest:bundled_hay_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:bundled_hay_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:bundled_hay_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:bundled_hay_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:bundled_hay_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:bundled_hay_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:bundled_hay_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:bundled_hay_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:bundled_hay_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:bundled_hay_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:bundled_hay_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:bundled_hay_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:bundled_hay_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:bundled_hay_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:bundled_hay_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:bundled_hay_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:bundled_hay_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:bundled_hay_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:bundled_hay_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:bundled_hay_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:bundled_hay_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:bundled_hay_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:bundled_hay_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:bundled_hay_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:bundled_hay_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:bundled_hay_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:bundled_hay_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:bundled_hay_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:bundled_hay_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:bundled_hay_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:bundled_hay_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:bundled_hay_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:bundled_hay_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:bundled_hay_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:bundled_hay_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:bundled_hay_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:bundled_hay_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:bundled_hay_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:bundled_hay_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:bundled_hay_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:bundled_hay_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:bundled_hay_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:bundled_hay_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:bundled_hay_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:bundled_hay_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:bundled_hay_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:bundled_hay_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:bundled_hay_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:bundled_hay_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:bundled_hay_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:bundled_hay_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:bundled_hay_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:bundled_hay_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:bundled_hay_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:bundled_hay_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:bundled_hay_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:bundled_hay_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:bundled_hay_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:bundled_hay_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:bundled_hay_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:bundled_hay_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:bundled_hay_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:bundled_hay_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:bundled_hay_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:bundled_hay_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:bundled_hay_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:bundled_hay_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:bundled_hay_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:bundled_hay_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:bundled_hay_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:bundled_hay_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:bundled_hay_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:bundled_hay_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:bundled_hay_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:bundled_hay_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:bundled_hay_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:bundled_hay_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:bundled_hay_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:bundled_hay_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:bundled_hay_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:bundled_hay_vertical_corner[facing=north,layer=1,waterlogged=true]
conquest:bundled_hay_vertical_corner[facing=north,layer=1,waterlogged=false]
conquest:bundled_hay_vertical_corner[facing=north,layer=2,waterlogged=true]
conquest:bundled_hay_vertical_corner[facing=north,layer=2,waterlogged=false]
conquest:bundled_hay_vertical_corner[facing=north,layer=3,waterlogged=true]
conquest:bundled_hay_vertical_corner[facing=north,layer=3,waterlogged=false]
conquest:bundled_hay_vertical_corner[facing=north,layer=4,waterlogged=true]
conquest:bundled_hay_vertical_corner[facing=north,layer=4,waterlogged=false]
conquest:bundled_hay_vertical_corner[facing=south,layer=1,waterlogged=true]
conquest:bundled_hay_vertical_corner[facing=south,layer=1,waterlogged=false]
conquest:bundled_hay_vertical_corner[facing=south,layer=2,waterlogged=true]
conquest:bundled_hay_vertical_corner[facing=south,layer=2,waterlogged=false]
conquest:bundled_hay_vertical_corner[facing=south,layer=3,waterlogged=true]
conquest:bundled_hay_vertical_corner[facing=south,layer=3,waterlogged=false]
conquest:bundled_hay_vertical_corner[facing=south,layer=4,waterlogged=true]
conquest:bundled_hay_vertical_corner[facing=south,layer=4,waterlogged=false]
conquest:bundled_hay_vertical_corner[facing=west,layer=1,waterlogged=true]
conquest:bundled_hay_vertical_corner[facing=west,layer=1,waterlogged=false]
conquest:bundled_hay_vertical_corner[facing=west,layer=2,waterlogged=true]
conquest:bundled_hay_vertical_corner[facing=west,layer=2,waterlogged=false]
conquest:bundled_hay_vertical_corner[facing=west,layer=3,waterlogged=true]
conquest:bundled_hay_vertical_corner[facing=west,layer=3,waterlogged=false]
conquest:bundled_hay_vertical_corner[facing=west,layer=4,waterlogged=true]
conquest:bundled_hay_vertical_corner[facing=west,layer=4,waterlogged=false]
conquest:bundled_hay_vertical_corner[facing=east,layer=1,waterlogged=true]
conquest:bundled_hay_vertical_corner[facing=east,layer=1,waterlogged=false]
conquest:bundled_hay_vertical_corner[facing=east,layer=2,waterlogged=true]
conquest:bundled_hay_vertical_corner[facing=east,layer=2,waterlogged=false]
conquest:bundled_hay_vertical_corner[facing=east,layer=3,waterlogged=true]
conquest:bundled_hay_vertical_corner[facing=east,layer=3,waterlogged=false]
conquest:bundled_hay_vertical_corner[facing=east,layer=4,waterlogged=true]
conquest:bundled_hay_vertical_corner[facing=east,layer=4,waterlogged=false]
conquest:bundled_hay_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:bundled_hay_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:bundled_hay_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:bundled_hay_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:bundled_hay_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:bundled_hay_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:bundled_hay_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:bundled_hay_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:bundled_hay_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:bundled_hay_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:bundled_hay_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:bundled_hay_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:bundled_hay_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:bundled_hay_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:bundled_hay_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:bundled_hay_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:bundled_hay_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:bundled_hay_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:bundled_hay_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:bundled_hay_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:bundled_hay_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:bundled_hay_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:bundled_hay_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:bundled_hay_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:bundled_hay_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:bundled_hay_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:bundled_hay_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:bundled_hay_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:bundled_hay_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:bundled_hay_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:bundled_hay_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:bundled_hay_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:bundled_hay_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:bundled_hay_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:bundled_hay_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:bundled_hay_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:bundled_hay_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:bundled_hay_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:bundled_hay_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:bundled_hay_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:bundled_hay_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:bundled_hay_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:bundled_hay_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:bundled_hay_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:bundled_hay_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:bundled_hay_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:bundled_hay_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:bundled_hay_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:bundled_hay_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:bundled_hay_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:bundled_hay_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:bundled_hay_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:bundled_hay_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:bundled_hay_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:bundled_hay_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:bundled_hay_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:bundled_hay_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:bundled_hay_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:bundled_hay_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:bundled_hay_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:bundled_hay_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:bundled_hay_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:bundled_hay_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:bundled_hay_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:bundled_hay_vertical_quarter[facing=north,layer=1,waterlogged=true]
conquest:bundled_hay_vertical_quarter[facing=north,layer=1,waterlogged=false]
conquest:bundled_hay_vertical_quarter[facing=north,layer=2,waterlogged=true]
conquest:bundled_hay_vertical_quarter[facing=north,layer=2,waterlogged=false]
conquest:bundled_hay_vertical_quarter[facing=north,layer=3,waterlogged=true]
conquest:bundled_hay_vertical_quarter[facing=north,layer=3,waterlogged=false]
conquest:bundled_hay_vertical_quarter[facing=north,layer=4,waterlogged=true]
conquest:bundled_hay_vertical_quarter[facing=north,layer=4,waterlogged=false]
conquest:bundled_hay_vertical_quarter[facing=south,layer=1,waterlogged=true]
conquest:bundled_hay_vertical_quarter[facing=south,layer=1,waterlogged=false]
conquest:bundled_hay_vertical_quarter[facing=south,layer=2,waterlogged=true]
conquest:bundled_hay_vertical_quarter[facing=south,layer=2,waterlogged=false]
conquest:bundled_hay_vertical_quarter[facing=south,layer=3,waterlogged=true]
conquest:bundled_hay_vertical_quarter[facing=south,layer=3,waterlogged=false]
conquest:bundled_hay_vertical_quarter[facing=south,layer=4,waterlogged=true]
conquest:bundled_hay_vertical_quarter[facing=south,layer=4,waterlogged=false]
conquest:bundled_hay_vertical_quarter[facing=west,layer=1,waterlogged=true]
conquest:bundled_hay_vertical_quarter[facing=west,layer=1,waterlogged=false]
conquest:bundled_hay_vertical_quarter[facing=west,layer=2,waterlogged=true]
conquest:bundled_hay_vertical_quarter[facing=west,layer=2,waterlogged=false]
conquest:bundled_hay_vertical_quarter[facing=west,layer=3,waterlogged=true]
conquest:bundled_hay_vertical_quarter[facing=west,layer=3,waterlogged=false]
conquest:bundled_hay_vertical_quarter[facing=west,layer=4,waterlogged=true]
conquest:bundled_hay_vertical_quarter[facing=west,layer=4,waterlogged=false]
conquest:bundled_hay_vertical_quarter[facing=east,layer=1,waterlogged=true]
conquest:bundled_hay_vertical_quarter[facing=east,layer=1,waterlogged=false]
conquest:bundled_hay_vertical_quarter[facing=east,layer=2,waterlogged=true]
conquest:bundled_hay_vertical_quarter[facing=east,layer=2,waterlogged=false]
conquest:bundled_hay_vertical_quarter[facing=east,layer=3,waterlogged=true]
conquest:bundled_hay_vertical_quarter[facing=east,layer=3,waterlogged=false]
conquest:bundled_hay_vertical_quarter[facing=east,layer=4,waterlogged=true]
conquest:bundled_hay_vertical_quarter[facing=east,layer=4,waterlogged=false]
conquest:bundled_hay_vertical_slab[facing=north,layer=1,waterlogged=true]
conquest:bundled_hay_vertical_slab[facing=north,layer=1,waterlogged=false]
conquest:bundled_hay_vertical_slab[facing=north,layer=2,waterlogged=true]
conquest:bundled_hay_vertical_slab[facing=north,layer=2,waterlogged=false]
conquest:bundled_hay_vertical_slab[facing=north,layer=3,waterlogged=true]
conquest:bundled_hay_vertical_slab[facing=north,layer=3,waterlogged=false]
conquest:bundled_hay_vertical_slab[facing=north,layer=4,waterlogged=true]
conquest:bundled_hay_vertical_slab[facing=north,layer=4,waterlogged=false]
conquest:bundled_hay_vertical_slab[facing=south,layer=1,waterlogged=true]
conquest:bundled_hay_vertical_slab[facing=south,layer=1,waterlogged=false]
conquest:bundled_hay_vertical_slab[facing=south,layer=2,waterlogged=true]
conquest:bundled_hay_vertical_slab[facing=south,layer=2,waterlogged=false]
conquest:bundled_hay_vertical_slab[facing=south,layer=3,waterlogged=true]
conquest:bundled_hay_vertical_slab[facing=south,layer=3,waterlogged=false]
conquest:bundled_hay_vertical_slab[facing=south,layer=4,waterlogged=true]
conquest:bundled_hay_vertical_slab[facing=south,layer=4,waterlogged=false]
conquest:bundled_hay_vertical_slab[facing=west,layer=1,waterlogged=true]
conquest:bundled_hay_vertical_slab[facing=west,layer=1,waterlogged=false]
conquest:bundled_hay_vertical_slab[facing=west,layer=2,waterlogged=true]
conquest:bundled_hay_vertical_slab[facing=west,layer=2,waterlogged=false]
conquest:bundled_hay_vertical_slab[facing=west,layer=3,waterlogged=true]
conquest:bundled_hay_vertical_slab[facing=west,layer=3,waterlogged=false]
conquest:bundled_hay_vertical_slab[facing=west,layer=4,waterlogged=true]
conquest:bundled_hay_vertical_slab[facing=west,layer=4,waterlogged=false]
conquest:bundled_hay_vertical_slab[facing=east,layer=1,waterlogged=true]
conquest:bundled_hay_vertical_slab[facing=east,layer=1,waterlogged=false]
conquest:bundled_hay_vertical_slab[facing=east,layer=2,waterlogged=true]
conquest:bundled_hay_vertical_slab[facing=east,layer=2,waterlogged=false]
conquest:bundled_hay_vertical_slab[facing=east,layer=3,waterlogged=true]
conquest:bundled_hay_vertical_slab[facing=east,layer=3,waterlogged=false]
conquest:bundled_hay_vertical_slab[facing=east,layer=4,waterlogged=true]
conquest:bundled_hay_vertical_slab[facing=east,layer=4,waterlogged=false]
conquest:burlap
conquest:burlap_corner_slab[facing=north,type=top,waterlogged=true]
conquest:burlap_corner_slab[facing=north,type=top,waterlogged=false]
conquest:burlap_corner_slab[facing=north,type=bottom,waterlogged=true]
conquest:burlap_corner_slab[facing=north,type=bottom,waterlogged=false]
conquest:burlap_corner_slab[facing=south,type=top,waterlogged=true]
conquest:burlap_corner_slab[facing=south,type=top,waterlogged=false]
conquest:burlap_corner_slab[facing=south,type=bottom,waterlogged=true]
conquest:burlap_corner_slab[facing=south,type=bottom,waterlogged=false]
conquest:burlap_corner_slab[facing=west,type=top,waterlogged=true]
conquest:burlap_corner_slab[facing=west,type=top,waterlogged=false]
conquest:burlap_corner_slab[facing=west,type=bottom,waterlogged=true]
conquest:burlap_corner_slab[facing=west,type=bottom,waterlogged=false]
conquest:burlap_corner_slab[facing=east,type=top,waterlogged=true]
conquest:burlap_corner_slab[facing=east,type=top,waterlogged=false]
conquest:burlap_corner_slab[facing=east,type=bottom,waterlogged=true]
conquest:burlap_corner_slab[facing=east,type=bottom,waterlogged=false]
conquest:burlap_cover
conquest:burlap_eighth_slab[facing=north,type=top,waterlogged=true]
conquest:burlap_eighth_slab[facing=north,type=top,waterlogged=false]
conquest:burlap_eighth_slab[facing=north,type=bottom,waterlogged=true]
conquest:burlap_eighth_slab[facing=north,type=bottom,waterlogged=false]
conquest:burlap_eighth_slab[facing=south,type=top,waterlogged=true]
conquest:burlap_eighth_slab[facing=south,type=top,waterlogged=false]
conquest:burlap_eighth_slab[facing=south,type=bottom,waterlogged=true]
conquest:burlap_eighth_slab[facing=south,type=bottom,waterlogged=false]
conquest:burlap_eighth_slab[facing=west,type=top,waterlogged=true]
conquest:burlap_eighth_slab[facing=west,type=top,waterlogged=false]
conquest:burlap_eighth_slab[facing=west,type=bottom,waterlogged=true]
conquest:burlap_eighth_slab[facing=west,type=bottom,waterlogged=false]
conquest:burlap_eighth_slab[facing=east,type=top,waterlogged=true]
conquest:burlap_eighth_slab[facing=east,type=top,waterlogged=false]
conquest:burlap_eighth_slab[facing=east,type=bottom,waterlogged=true]
conquest:burlap_eighth_slab[facing=east,type=bottom,waterlogged=false]
conquest:burlap_quarter_slab[facing=north,layer=1,type=top,waterlogged=true]
conquest:burlap_quarter_slab[facing=north,layer=1,type=top,waterlogged=false]
conquest:burlap_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=true]
conquest:burlap_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=false]
conquest:burlap_quarter_slab[facing=north,layer=2,type=top,waterlogged=true]
conquest:burlap_quarter_slab[facing=north,layer=2,type=top,waterlogged=false]
conquest:burlap_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=true]
conquest:burlap_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=false]
conquest:burlap_quarter_slab[facing=north,layer=3,type=top,waterlogged=true]
conquest:burlap_quarter_slab[facing=north,layer=3,type=top,waterlogged=false]
conquest:burlap_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=true]
conquest:burlap_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=false]
conquest:burlap_quarter_slab[facing=south,layer=1,type=top,waterlogged=true]
conquest:burlap_quarter_slab[facing=south,layer=1,type=top,waterlogged=false]
conquest:burlap_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=true]
conquest:burlap_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=false]
conquest:burlap_quarter_slab[facing=south,layer=2,type=top,waterlogged=true]
conquest:burlap_quarter_slab[facing=south,layer=2,type=top,waterlogged=false]
conquest:burlap_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=true]
conquest:burlap_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=false]
conquest:burlap_quarter_slab[facing=south,layer=3,type=top,waterlogged=true]
conquest:burlap_quarter_slab[facing=south,layer=3,type=top,waterlogged=false]
conquest:burlap_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=true]
conquest:burlap_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=false]
conquest:burlap_quarter_slab[facing=west,layer=1,type=top,waterlogged=true]
conquest:burlap_quarter_slab[facing=west,layer=1,type=top,waterlogged=false]
conquest:burlap_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=true]
conquest:burlap_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=false]
conquest:burlap_quarter_slab[facing=west,layer=2,type=top,waterlogged=true]
conquest:burlap_quarter_slab[facing=west,layer=2,type=top,waterlogged=false]
conquest:burlap_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=true]
conquest:burlap_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=false]
conquest:burlap_quarter_slab[facing=west,layer=3,type=top,waterlogged=true]
conquest:burlap_quarter_slab[facing=west,layer=3,type=top,waterlogged=false]
conquest:burlap_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=true]
conquest:burlap_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=false]
conquest:burlap_quarter_slab[facing=east,layer=1,type=top,waterlogged=true]
conquest:burlap_quarter_slab[facing=east,layer=1,type=top,waterlogged=false]
conquest:burlap_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=true]
conquest:burlap_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=false]
conquest:burlap_quarter_slab[facing=east,layer=2,type=top,waterlogged=true]
conquest:burlap_quarter_slab[facing=east,layer=2,type=top,waterlogged=false]
conquest:burlap_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=true]
conquest:burlap_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=false]
conquest:burlap_quarter_slab[facing=east,layer=3,type=top,waterlogged=true]
conquest:burlap_quarter_slab[facing=east,layer=3,type=top,waterlogged=false]
conquest:burlap_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=true]
conquest:burlap_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=false]
conquest:burlap_sack[facing=north,offset_toggle=true,toggle=1]
conquest:burlap_sack[facing=north,offset_toggle=true,toggle=2]
conquest:burlap_sack[facing=north,offset_toggle=true,toggle=3]
conquest:burlap_sack[facing=north,offset_toggle=false,toggle=1]
conquest:burlap_sack[facing=north,offset_toggle=false,toggle=2]
conquest:burlap_sack[facing=north,offset_toggle=false,toggle=3]
conquest:burlap_sack[facing=south,offset_toggle=true,toggle=1]
conquest:burlap_sack[facing=south,offset_toggle=true,toggle=2]
conquest:burlap_sack[facing=south,offset_toggle=true,toggle=3]
conquest:burlap_sack[facing=south,offset_toggle=false,toggle=1]
conquest:burlap_sack[facing=south,offset_toggle=false,toggle=2]
conquest:burlap_sack[facing=south,offset_toggle=false,toggle=3]
conquest:burlap_sack[facing=west,offset_toggle=true,toggle=1]
conquest:burlap_sack[facing=west,offset_toggle=true,toggle=2]
conquest:burlap_sack[facing=west,offset_toggle=true,toggle=3]
conquest:burlap_sack[facing=west,offset_toggle=false,toggle=1]
conquest:burlap_sack[facing=west,offset_toggle=false,toggle=2]
conquest:burlap_sack[facing=west,offset_toggle=false,toggle=3]
conquest:burlap_sack[facing=east,offset_toggle=true,toggle=1]
conquest:burlap_sack[facing=east,offset_toggle=true,toggle=2]
conquest:burlap_sack[facing=east,offset_toggle=true,toggle=3]
conquest:burlap_sack[facing=east,offset_toggle=false,toggle=1]
conquest:burlap_sack[facing=east,offset_toggle=false,toggle=2]
conquest:burlap_sack[facing=east,offset_toggle=false,toggle=3]
conquest:burlap_slab[layers=1,type=top,waterlogged=true]
conquest:burlap_slab[layers=1,type=top,waterlogged=false]
conquest:burlap_slab[layers=1,type=bottom,waterlogged=true]
conquest:burlap_slab[layers=1,type=bottom,waterlogged=false]
conquest:burlap_slab[layers=2,type=top,waterlogged=true]
conquest:burlap_slab[layers=2,type=top,waterlogged=false]
conquest:burlap_slab[layers=2,type=bottom,waterlogged=true]
conquest:burlap_slab[layers=2,type=bottom,waterlogged=false]
conquest:burlap_slab[layers=3,type=top,waterlogged=true]
conquest:burlap_slab[layers=3,type=top,waterlogged=false]
conquest:burlap_slab[layers=3,type=bottom,waterlogged=true]
conquest:burlap_slab[layers=3,type=bottom,waterlogged=false]
conquest:burlap_slab[layers=4,type=top,waterlogged=true]
conquest:burlap_slab[layers=4,type=top,waterlogged=false]
conquest:burlap_slab[layers=4,type=bottom,waterlogged=true]
conquest:burlap_slab[layers=4,type=bottom,waterlogged=false]
conquest:burlap_slab[layers=5,type=top,waterlogged=true]
conquest:burlap_slab[layers=5,type=top,waterlogged=false]
conquest:burlap_slab[layers=5,type=bottom,waterlogged=true]
conquest:burlap_slab[layers=5,type=bottom,waterlogged=false]
conquest:burlap_slab[layers=6,type=top,waterlogged=true]
conquest:burlap_slab[layers=6,type=top,waterlogged=false]
conquest:burlap_slab[layers=6,type=bottom,waterlogged=true]
conquest:burlap_slab[layers=6,type=bottom,waterlogged=false]
conquest:burlap_slab[layers=7,type=top,waterlogged=true]
conquest:burlap_slab[layers=7,type=top,waterlogged=false]
conquest:burlap_slab[layers=7,type=bottom,waterlogged=true]
conquest:burlap_slab[layers=7,type=bottom,waterlogged=false]
conquest:burlap_slab[layers=8,type=top,waterlogged=true]
conquest:burlap_slab[layers=8,type=top,waterlogged=false]
conquest:burlap_slab[layers=8,type=bottom,waterlogged=true]
conquest:burlap_slab[layers=8,type=bottom,waterlogged=false]
conquest:burlap_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:burlap_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:burlap_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:burlap_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:burlap_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:burlap_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:burlap_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:burlap_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:burlap_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:burlap_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:burlap_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:burlap_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:burlap_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:burlap_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:burlap_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:burlap_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:burlap_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:burlap_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:burlap_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:burlap_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:burlap_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:burlap_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:burlap_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:burlap_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:burlap_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:burlap_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:burlap_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:burlap_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:burlap_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:burlap_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:burlap_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:burlap_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:burlap_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:burlap_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:burlap_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:burlap_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:burlap_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:burlap_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:burlap_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:burlap_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:burlap_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:burlap_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:burlap_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:burlap_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:burlap_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:burlap_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:burlap_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:burlap_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:burlap_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:burlap_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:burlap_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:burlap_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:burlap_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:burlap_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:burlap_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:burlap_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:burlap_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:burlap_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:burlap_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:burlap_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:burlap_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:burlap_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:burlap_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:burlap_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:burlap_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:burlap_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:burlap_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:burlap_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:burlap_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:burlap_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:burlap_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:burlap_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:burlap_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:burlap_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:burlap_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:burlap_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:burlap_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:burlap_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:burlap_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:burlap_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:burlap_stool[offset_toggle=true]
conquest:burlap_stool[offset_toggle=false]
conquest:burlap_vertical_corner[facing=north,layer=1,waterlogged=true]
conquest:burlap_vertical_corner[facing=north,layer=1,waterlogged=false]
conquest:burlap_vertical_corner[facing=north,layer=2,waterlogged=true]
conquest:burlap_vertical_corner[facing=north,layer=2,waterlogged=false]
conquest:burlap_vertical_corner[facing=north,layer=3,waterlogged=true]
conquest:burlap_vertical_corner[facing=north,layer=3,waterlogged=false]
conquest:burlap_vertical_corner[facing=north,layer=4,waterlogged=true]
conquest:burlap_vertical_corner[facing=north,layer=4,waterlogged=false]
conquest:burlap_vertical_corner[facing=south,layer=1,waterlogged=true]
conquest:burlap_vertical_corner[facing=south,layer=1,waterlogged=false]
conquest:burlap_vertical_corner[facing=south,layer=2,waterlogged=true]
conquest:burlap_vertical_corner[facing=south,layer=2,waterlogged=false]
conquest:burlap_vertical_corner[facing=south,layer=3,waterlogged=true]
conquest:burlap_vertical_corner[facing=south,layer=3,waterlogged=false]
conquest:burlap_vertical_corner[facing=south,layer=4,waterlogged=true]
conquest:burlap_vertical_corner[facing=south,layer=4,waterlogged=false]
conquest:burlap_vertical_corner[facing=west,layer=1,waterlogged=true]
conquest:burlap_vertical_corner[facing=west,layer=1,waterlogged=false]
conquest:burlap_vertical_corner[facing=west,layer=2,waterlogged=true]
conquest:burlap_vertical_corner[facing=west,layer=2,waterlogged=false]
conquest:burlap_vertical_corner[facing=west,layer=3,waterlogged=true]
conquest:burlap_vertical_corner[facing=west,layer=3,waterlogged=false]
conquest:burlap_vertical_corner[facing=west,layer=4,waterlogged=true]
conquest:burlap_vertical_corner[facing=west,layer=4,waterlogged=false]
conquest:burlap_vertical_corner[facing=east,layer=1,waterlogged=true]
conquest:burlap_vertical_corner[facing=east,layer=1,waterlogged=false]
conquest:burlap_vertical_corner[facing=east,layer=2,waterlogged=true]
conquest:burlap_vertical_corner[facing=east,layer=2,waterlogged=false]
conquest:burlap_vertical_corner[facing=east,layer=3,waterlogged=true]
conquest:burlap_vertical_corner[facing=east,layer=3,waterlogged=false]
conquest:burlap_vertical_corner[facing=east,layer=4,waterlogged=true]
conquest:burlap_vertical_corner[facing=east,layer=4,waterlogged=false]
conquest:burlap_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:burlap_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:burlap_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:burlap_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:burlap_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:burlap_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:burlap_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:burlap_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:burlap_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:burlap_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:burlap_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:burlap_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:burlap_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:burlap_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:burlap_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:burlap_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:burlap_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:burlap_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:burlap_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:burlap_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:burlap_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:burlap_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:burlap_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:burlap_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:burlap_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:burlap_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:burlap_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:burlap_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:burlap_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:burlap_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:burlap_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:burlap_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:burlap_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:burlap_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:burlap_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:burlap_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:burlap_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:burlap_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:burlap_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:burlap_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:burlap_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:burlap_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:burlap_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:burlap_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:burlap_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:burlap_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:burlap_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:burlap_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:burlap_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:burlap_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:burlap_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:burlap_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:burlap_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:burlap_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:burlap_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:burlap_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:burlap_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:burlap_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:burlap_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:burlap_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:burlap_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:burlap_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:burlap_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:burlap_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:burlap_vertical_quarter[facing=north,layer=1,waterlogged=true]
conquest:burlap_vertical_quarter[facing=north,layer=1,waterlogged=false]
conquest:burlap_vertical_quarter[facing=north,layer=2,waterlogged=true]
conquest:burlap_vertical_quarter[facing=north,layer=2,waterlogged=false]
conquest:burlap_vertical_quarter[facing=north,layer=3,waterlogged=true]
conquest:burlap_vertical_quarter[facing=north,layer=3,waterlogged=false]
conquest:burlap_vertical_quarter[facing=north,layer=4,waterlogged=true]
conquest:burlap_vertical_quarter[facing=north,layer=4,waterlogged=false]
conquest:burlap_vertical_quarter[facing=south,layer=1,waterlogged=true]
conquest:burlap_vertical_quarter[facing=south,layer=1,waterlogged=false]
conquest:burlap_vertical_quarter[facing=south,layer=2,waterlogged=true]
conquest:burlap_vertical_quarter[facing=south,layer=2,waterlogged=false]
conquest:burlap_vertical_quarter[facing=south,layer=3,waterlogged=true]
conquest:burlap_vertical_quarter[facing=south,layer=3,waterlogged=false]
conquest:burlap_vertical_quarter[facing=south,layer=4,waterlogged=true]
conquest:burlap_vertical_quarter[facing=south,layer=4,waterlogged=false]
conquest:burlap_vertical_quarter[facing=west,layer=1,waterlogged=true]
conquest:burlap_vertical_quarter[facing=west,layer=1,waterlogged=false]
conquest:burlap_vertical_quarter[facing=west,layer=2,waterlogged=true]
conquest:burlap_vertical_quarter[facing=west,layer=2,waterlogged=false]
conquest:burlap_vertical_quarter[facing=west,layer=3,waterlogged=true]
conquest:burlap_vertical_quarter[facing=west,layer=3,waterlogged=false]
conquest:burlap_vertical_quarter[facing=west,layer=4,waterlogged=true]
conquest:burlap_vertical_quarter[facing=west,layer=4,waterlogged=false]
conquest:burlap_vertical_quarter[facing=east,layer=1,waterlogged=true]
conquest:burlap_vertical_quarter[facing=east,layer=1,waterlogged=false]
conquest:burlap_vertical_quarter[facing=east,layer=2,waterlogged=true]
conquest:burlap_vertical_quarter[facing=east,layer=2,waterlogged=false]
conquest:burlap_vertical_quarter[facing=east,layer=3,waterlogged=true]
conquest:burlap_vertical_quarter[facing=east,layer=3,waterlogged=false]
conquest:burlap_vertical_quarter[facing=east,layer=4,waterlogged=true]
conquest:burlap_vertical_quarter[facing=east,layer=4,waterlogged=false]
conquest:burlap_vertical_slab[facing=north,layer=1,waterlogged=true]
conquest:burlap_vertical_slab[facing=north,layer=1,waterlogged=false]
conquest:burlap_vertical_slab[facing=north,layer=2,waterlogged=true]
conquest:burlap_vertical_slab[facing=north,layer=2,waterlogged=false]
conquest:burlap_vertical_slab[facing=north,layer=3,waterlogged=true]
conquest:burlap_vertical_slab[facing=north,layer=3,waterlogged=false]
conquest:burlap_vertical_slab[facing=north,layer=4,waterlogged=true]
conquest:burlap_vertical_slab[facing=north,layer=4,waterlogged=false]
conquest:burlap_vertical_slab[facing=south,layer=1,waterlogged=true]
conquest:burlap_vertical_slab[facing=south,layer=1,waterlogged=false]
conquest:burlap_vertical_slab[facing=south,layer=2,waterlogged=true]
conquest:burlap_vertical_slab[facing=south,layer=2,waterlogged=false]
conquest:burlap_vertical_slab[facing=south,layer=3,waterlogged=true]
conquest:burlap_vertical_slab[facing=south,layer=3,waterlogged=false]
conquest:burlap_vertical_slab[facing=south,layer=4,waterlogged=true]
conquest:burlap_vertical_slab[facing=south,layer=4,waterlogged=false]
conquest:burlap_vertical_slab[facing=west,layer=1,waterlogged=true]
conquest:burlap_vertical_slab[facing=west,layer=1,waterlogged=false]
conquest:burlap_vertical_slab[facing=west,layer=2,waterlogged=true]
conquest:burlap_vertical_slab[facing=west,layer=2,waterlogged=false]
conquest:burlap_vertical_slab[facing=west,layer=3,waterlogged=true]
conquest:burlap_vertical_slab[facing=west,layer=3,waterlogged=false]
conquest:burlap_vertical_slab[facing=west,layer=4,waterlogged=true]
conquest:burlap_vertical_slab[facing=west,layer=4,waterlogged=false]
conquest:burlap_vertical_slab[facing=east,layer=1,waterlogged=true]
conquest:burlap_vertical_slab[facing=east,layer=1,waterlogged=false]
conquest:burlap_vertical_slab[facing=east,layer=2,waterlogged=true]
conquest:burlap_vertical_slab[facing=east,layer=2,waterlogged=false]
conquest:burlap_vertical_slab[facing=east,layer=3,waterlogged=true]
conquest:burlap_vertical_slab[facing=east,layer=3,waterlogged=false]
conquest:burlap_vertical_slab[facing=east,layer=4,waterlogged=true]
conquest:burlap_vertical_slab[facing=east,layer=4,waterlogged=false]
conquest:burnt_bed[facing=north,occupied=true,offset_toggle=true,part=head]
conquest:burnt_bed[facing=north,occupied=true,offset_toggle=true,part=foot]
conquest:burnt_bed[facing=north,occupied=true,offset_toggle=false,part=head]
conquest:burnt_bed[facing=north,occupied=true,offset_toggle=false,part=foot]
conquest:burnt_bed[facing=north,occupied=false,offset_toggle=true,part=head]
conquest:burnt_bed[facing=north,occupied=false,offset_toggle=true,part=foot]
conquest:burnt_bed[facing=north,occupied=false,offset_toggle=false,part=head]
conquest:burnt_bed[facing=north,occupied=false,offset_toggle=false,part=foot]
conquest:burnt_bed[facing=south,occupied=true,offset_toggle=true,part=head]
conquest:burnt_bed[facing=south,occupied=true,offset_toggle=true,part=foot]
conquest:burnt_bed[facing=south,occupied=true,offset_toggle=false,part=head]
conquest:burnt_bed[facing=south,occupied=true,offset_toggle=false,part=foot]
conquest:burnt_bed[facing=south,occupied=false,offset_toggle=true,part=head]
conquest:burnt_bed[facing=south,occupied=false,offset_toggle=true,part=foot]
conquest:burnt_bed[facing=south,occupied=false,offset_toggle=false,part=head]
conquest:burnt_bed[facing=south,occupied=false,offset_toggle=false,part=foot]
conquest:burnt_bed[facing=west,occupied=true,offset_toggle=true,part=head]
conquest:burnt_bed[facing=west,occupied=true,offset_toggle=true,part=foot]
conquest:burnt_bed[facing=west,occupied=true,offset_toggle=false,part=head]
conquest:burnt_bed[facing=west,occupied=true,offset_toggle=false,part=foot]
conquest:burnt_bed[facing=west,occupied=false,offset_toggle=true,part=head]
conquest:burnt_bed[facing=west,occupied=false,offset_toggle=true,part=foot]
conquest:burnt_bed[facing=west,occupied=false,offset_toggle=false,part=head]
conquest:burnt_bed[facing=west,occupied=false,offset_toggle=false,part=foot]
conquest:burnt_bed[facing=east,occupied=true,offset_toggle=true,part=head]
conquest:burnt_bed[facing=east,occupied=true,offset_toggle=true,part=foot]
conquest:burnt_bed[facing=east,occupied=true,offset_toggle=false,part=head]
conquest:burnt_bed[facing=east,occupied=true,offset_toggle=false,part=foot]
conquest:burnt_bed[facing=east,occupied=false,offset_toggle=true,part=head]
conquest:burnt_bed[facing=east,occupied=false,offset_toggle=true,part=foot]
conquest:burnt_bed[facing=east,occupied=false,offset_toggle=false,part=head]
conquest:burnt_bed[facing=east,occupied=false,offset_toggle=false,part=foot]
conquest:burnt_log[axis=x]
conquest:burnt_log[axis=y]
conquest:burnt_log[axis=z]
conquest:burnt_log_bark[axis=x]
conquest:burnt_log_bark[axis=y]
conquest:burnt_log_bark[axis=z]
conquest:burnt_log_branch[east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:burnt_log_branch[east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:burnt_log_branch[east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:burnt_log_branch[east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:burnt_log_branch[east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:burnt_log_branch[east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:burnt_log_branch[east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:burnt_log_branch[east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:burnt_log_branch[east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:burnt_log_branch[east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:burnt_log_branch[east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:burnt_log_branch[east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:burnt_log_branch[east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:burnt_log_branch[east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:burnt_log_branch[east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:burnt_log_branch[east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:burnt_log_branch[east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:burnt_log_branch[east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:burnt_log_branch[east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:burnt_log_branch[east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:burnt_log_branch[east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:burnt_log_branch[east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:burnt_log_branch[east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:burnt_log_branch[east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:burnt_log_branch[east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:burnt_log_branch[east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:burnt_log_branch[east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:burnt_log_branch[east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:burnt_log_branch[east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:burnt_log_branch[east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:burnt_log_branch[east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:burnt_log_branch[east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:burnt_log_branch[east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:burnt_log_branch[east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:burnt_log_branch[east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:burnt_log_branch[east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:burnt_log_branch[east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:burnt_log_branch[east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:burnt_log_branch[east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:burnt_log_branch[east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:burnt_log_branch[east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:burnt_log_branch[east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:burnt_log_branch[east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:burnt_log_branch[east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:burnt_log_branch[east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:burnt_log_branch[east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:burnt_log_branch[east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:burnt_log_branch[east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:burnt_log_branch[east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:burnt_log_branch[east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:burnt_log_branch[east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:burnt_log_branch[east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:burnt_log_branch[east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:burnt_log_branch[east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:burnt_log_branch[east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:burnt_log_branch[east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:burnt_log_branch[east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:burnt_log_branch[east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:burnt_log_branch[east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:burnt_log_branch[east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:burnt_log_branch[east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:burnt_log_branch[east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:burnt_log_branch[east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:burnt_log_branch[east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:burnt_log_corner_slab[facing=north,type=top,waterlogged=true]
conquest:burnt_log_corner_slab[facing=north,type=top,waterlogged=false]
conquest:burnt_log_corner_slab[facing=north,type=bottom,waterlogged=true]
conquest:burnt_log_corner_slab[facing=north,type=bottom,waterlogged=false]
conquest:burnt_log_corner_slab[facing=south,type=top,waterlogged=true]
conquest:burnt_log_corner_slab[facing=south,type=top,waterlogged=false]
conquest:burnt_log_corner_slab[facing=south,type=bottom,waterlogged=true]
conquest:burnt_log_corner_slab[facing=south,type=bottom,waterlogged=false]
conquest:burnt_log_corner_slab[facing=west,type=top,waterlogged=true]
conquest:burnt_log_corner_slab[facing=west,type=top,waterlogged=false]
conquest:burnt_log_corner_slab[facing=west,type=bottom,waterlogged=true]
conquest:burnt_log_corner_slab[facing=west,type=bottom,waterlogged=false]
conquest:burnt_log_corner_slab[facing=east,type=top,waterlogged=true]
conquest:burnt_log_corner_slab[facing=east,type=top,waterlogged=false]
conquest:burnt_log_corner_slab[facing=east,type=bottom,waterlogged=true]
conquest:burnt_log_corner_slab[facing=east,type=bottom,waterlogged=false]
conquest:burnt_log_eighth_slab[facing=north,type=top,waterlogged=true]
conquest:burnt_log_eighth_slab[facing=north,type=top,waterlogged=false]
conquest:burnt_log_eighth_slab[facing=north,type=bottom,waterlogged=true]
conquest:burnt_log_eighth_slab[facing=north,type=bottom,waterlogged=false]
conquest:burnt_log_eighth_slab[facing=south,type=top,waterlogged=true]
conquest:burnt_log_eighth_slab[facing=south,type=top,waterlogged=false]
conquest:burnt_log_eighth_slab[facing=south,type=bottom,waterlogged=true]
conquest:burnt_log_eighth_slab[facing=south,type=bottom,waterlogged=false]
conquest:burnt_log_eighth_slab[facing=west,type=top,waterlogged=true]
conquest:burnt_log_eighth_slab[facing=west,type=top,waterlogged=false]
conquest:burnt_log_eighth_slab[facing=west,type=bottom,waterlogged=true]
conquest:burnt_log_eighth_slab[facing=west,type=bottom,waterlogged=false]
conquest:burnt_log_eighth_slab[facing=east,type=top,waterlogged=true]
conquest:burnt_log_eighth_slab[facing=east,type=top,waterlogged=false]
conquest:burnt_log_eighth_slab[facing=east,type=bottom,waterlogged=true]
conquest:burnt_log_eighth_slab[facing=east,type=bottom,waterlogged=false]
conquest:burnt_log_large_branch[east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:burnt_log_large_branch[east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:burnt_log_large_branch[east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:burnt_log_large_branch[east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:burnt_log_large_branch[east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:burnt_log_large_branch[east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:burnt_log_large_branch[east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:burnt_log_large_branch[east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:burnt_log_large_branch[east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:burnt_log_large_branch[east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:burnt_log_large_branch[east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:burnt_log_large_branch[east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:burnt_log_large_branch[east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:burnt_log_large_branch[east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:burnt_log_large_branch[east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:burnt_log_large_branch[east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:burnt_log_large_branch[east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:burnt_log_large_branch[east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:burnt_log_large_branch[east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:burnt_log_large_branch[east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:burnt_log_large_branch[east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:burnt_log_large_branch[east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:burnt_log_large_branch[east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:burnt_log_large_branch[east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:burnt_log_large_branch[east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:burnt_log_large_branch[east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:burnt_log_large_branch[east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:burnt_log_large_branch[east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:burnt_log_large_branch[east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:burnt_log_large_branch[east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:burnt_log_large_branch[east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:burnt_log_large_branch[east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:burnt_log_large_branch[east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:burnt_log_large_branch[east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:burnt_log_large_branch[east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:burnt_log_large_branch[east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:burnt_log_large_branch[east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:burnt_log_large_branch[east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:burnt_log_large_branch[east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:burnt_log_large_branch[east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:burnt_log_large_branch[east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:burnt_log_large_branch[east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:burnt_log_large_branch[east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:burnt_log_large_branch[east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:burnt_log_large_branch[east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:burnt_log_large_branch[east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:burnt_log_large_branch[east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:burnt_log_large_branch[east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:burnt_log_large_branch[east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:burnt_log_large_branch[east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:burnt_log_large_branch[east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:burnt_log_large_branch[east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:burnt_log_large_branch[east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:burnt_log_large_branch[east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:burnt_log_large_branch[east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:burnt_log_large_branch[east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:burnt_log_large_branch[east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:burnt_log_large_branch[east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:burnt_log_large_branch[east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:burnt_log_large_branch[east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:burnt_log_large_branch[east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:burnt_log_large_branch[east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:burnt_log_large_branch[east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:burnt_log_large_branch[east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:burnt_log_pillar[layer=1,waterlogged=true]
conquest:burnt_log_pillar[layer=1,waterlogged=false]
conquest:burnt_log_pillar[layer=2,waterlogged=true]
conquest:burnt_log_pillar[layer=2,waterlogged=false]
conquest:burnt_log_pillar[layer=3,waterlogged=true]
conquest:burnt_log_pillar[layer=3,waterlogged=false]
conquest:burnt_log_pillar[layer=4,waterlogged=true]
conquest:burnt_log_pillar[layer=4,waterlogged=false]
conquest:burnt_log_pillar[layer=5,waterlogged=true]
conquest:burnt_log_pillar[layer=5,waterlogged=false]
conquest:burnt_log_quarter_slab[facing=north,layer=1,type=top,waterlogged=true]
conquest:burnt_log_quarter_slab[facing=north,layer=1,type=top,waterlogged=false]
conquest:burnt_log_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=true]
conquest:burnt_log_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=false]
conquest:burnt_log_quarter_slab[facing=north,layer=2,type=top,waterlogged=true]
conquest:burnt_log_quarter_slab[facing=north,layer=2,type=top,waterlogged=false]
conquest:burnt_log_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=true]
conquest:burnt_log_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=false]
conquest:burnt_log_quarter_slab[facing=north,layer=3,type=top,waterlogged=true]
conquest:burnt_log_quarter_slab[facing=north,layer=3,type=top,waterlogged=false]
conquest:burnt_log_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=true]
conquest:burnt_log_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=false]
conquest:burnt_log_quarter_slab[facing=south,layer=1,type=top,waterlogged=true]
conquest:burnt_log_quarter_slab[facing=south,layer=1,type=top,waterlogged=false]
conquest:burnt_log_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=true]
conquest:burnt_log_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=false]
conquest:burnt_log_quarter_slab[facing=south,layer=2,type=top,waterlogged=true]
conquest:burnt_log_quarter_slab[facing=south,layer=2,type=top,waterlogged=false]
conquest:burnt_log_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=true]
conquest:burnt_log_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=false]
conquest:burnt_log_quarter_slab[facing=south,layer=3,type=top,waterlogged=true]
conquest:burnt_log_quarter_slab[facing=south,layer=3,type=top,waterlogged=false]
conquest:burnt_log_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=true]
conquest:burnt_log_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=false]
conquest:burnt_log_quarter_slab[facing=west,layer=1,type=top,waterlogged=true]
conquest:burnt_log_quarter_slab[facing=west,layer=1,type=top,waterlogged=false]
conquest:burnt_log_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=true]
conquest:burnt_log_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=false]
conquest:burnt_log_quarter_slab[facing=west,layer=2,type=top,waterlogged=true]
conquest:burnt_log_quarter_slab[facing=west,layer=2,type=top,waterlogged=false]
conquest:burnt_log_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=true]
conquest:burnt_log_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=false]
conquest:burnt_log_quarter_slab[facing=west,layer=3,type=top,waterlogged=true]
conquest:burnt_log_quarter_slab[facing=west,layer=3,type=top,waterlogged=false]
conquest:burnt_log_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=true]
conquest:burnt_log_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=false]
conquest:burnt_log_quarter_slab[facing=east,layer=1,type=top,waterlogged=true]
conquest:burnt_log_quarter_slab[facing=east,layer=1,type=top,waterlogged=false]
conquest:burnt_log_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=true]
conquest:burnt_log_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=false]
conquest:burnt_log_quarter_slab[facing=east,layer=2,type=top,waterlogged=true]
conquest:burnt_log_quarter_slab[facing=east,layer=2,type=top,waterlogged=false]
conquest:burnt_log_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=true]
conquest:burnt_log_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=false]
conquest:burnt_log_quarter_slab[facing=east,layer=3,type=top,waterlogged=true]
conquest:burnt_log_quarter_slab[facing=east,layer=3,type=top,waterlogged=false]
conquest:burnt_log_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=true]
conquest:burnt_log_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=false]
conquest:burnt_log_slab[layer=1,type=top,waterlogged=true]
conquest:burnt_log_slab[layer=1,type=top,waterlogged=false]
conquest:burnt_log_slab[layer=1,type=bottom,waterlogged=true]
conquest:burnt_log_slab[layer=1,type=bottom,waterlogged=false]
conquest:burnt_log_slab[layer=2,type=top,waterlogged=true]
conquest:burnt_log_slab[layer=2,type=top,waterlogged=false]
conquest:burnt_log_slab[layer=2,type=bottom,waterlogged=true]
conquest:burnt_log_slab[layer=2,type=bottom,waterlogged=false]
conquest:burnt_log_slab[layer=3,type=top,waterlogged=true]
conquest:burnt_log_slab[layer=3,type=top,waterlogged=false]
conquest:burnt_log_slab[layer=3,type=bottom,waterlogged=true]
conquest:burnt_log_slab[layer=3,type=bottom,waterlogged=false]
conquest:burnt_log_slab[layer=4,type=top,waterlogged=true]
conquest:burnt_log_slab[layer=4,type=top,waterlogged=false]
conquest:burnt_log_slab[layer=4,type=bottom,waterlogged=true]
conquest:burnt_log_slab[layer=4,type=bottom,waterlogged=false]
conquest:burnt_log_small_branch[east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:burnt_log_small_branch[east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:burnt_log_small_branch[east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:burnt_log_small_branch[east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:burnt_log_small_branch[east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:burnt_log_small_branch[east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:burnt_log_small_branch[east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:burnt_log_small_branch[east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:burnt_log_small_branch[east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:burnt_log_small_branch[east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:burnt_log_small_branch[east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:burnt_log_small_branch[east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:burnt_log_small_branch[east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:burnt_log_small_branch[east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:burnt_log_small_branch[east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:burnt_log_small_branch[east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:burnt_log_small_branch[east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:burnt_log_small_branch[east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:burnt_log_small_branch[east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:burnt_log_small_branch[east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:burnt_log_small_branch[east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:burnt_log_small_branch[east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:burnt_log_small_branch[east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:burnt_log_small_branch[east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:burnt_log_small_branch[east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:burnt_log_small_branch[east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:burnt_log_small_branch[east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:burnt_log_small_branch[east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:burnt_log_small_branch[east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:burnt_log_small_branch[east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:burnt_log_small_branch[east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:burnt_log_small_branch[east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:burnt_log_small_branch[east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:burnt_log_small_branch[east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:burnt_log_small_branch[east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:burnt_log_small_branch[east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:burnt_log_small_branch[east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:burnt_log_small_branch[east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:burnt_log_small_branch[east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:burnt_log_small_branch[east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:burnt_log_small_branch[east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:burnt_log_small_branch[east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:burnt_log_small_branch[east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:burnt_log_small_branch[east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:burnt_log_small_branch[east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:burnt_log_small_branch[east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:burnt_log_small_branch[east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:burnt_log_small_branch[east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:burnt_log_small_branch[east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:burnt_log_small_branch[east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:burnt_log_small_branch[east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:burnt_log_small_branch[east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:burnt_log_small_branch[east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:burnt_log_small_branch[east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:burnt_log_small_branch[east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:burnt_log_small_branch[east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:burnt_log_small_branch[east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:burnt_log_small_branch[east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:burnt_log_small_branch[east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:burnt_log_small_branch[east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:burnt_log_small_branch[east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:burnt_log_small_branch[east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:burnt_log_small_branch[east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:burnt_log_small_branch[east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:burnt_log_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:burnt_log_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:burnt_log_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:burnt_log_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:burnt_log_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:burnt_log_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:burnt_log_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:burnt_log_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:burnt_log_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:burnt_log_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:burnt_log_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:burnt_log_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:burnt_log_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:burnt_log_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:burnt_log_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:burnt_log_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:burnt_log_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:burnt_log_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:burnt_log_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:burnt_log_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:burnt_log_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:burnt_log_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:burnt_log_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:burnt_log_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:burnt_log_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:burnt_log_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:burnt_log_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:burnt_log_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:burnt_log_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:burnt_log_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:burnt_log_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:burnt_log_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:burnt_log_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:burnt_log_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:burnt_log_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:burnt_log_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:burnt_log_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:burnt_log_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:burnt_log_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:burnt_log_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:burnt_log_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:burnt_log_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:burnt_log_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:burnt_log_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:burnt_log_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:burnt_log_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:burnt_log_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:burnt_log_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:burnt_log_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:burnt_log_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:burnt_log_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:burnt_log_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:burnt_log_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:burnt_log_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:burnt_log_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:burnt_log_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:burnt_log_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:burnt_log_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:burnt_log_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:burnt_log_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:burnt_log_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:burnt_log_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:burnt_log_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:burnt_log_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:burnt_log_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:burnt_log_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:burnt_log_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:burnt_log_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:burnt_log_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:burnt_log_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:burnt_log_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:burnt_log_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:burnt_log_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:burnt_log_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:burnt_log_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:burnt_log_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:burnt_log_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:burnt_log_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:burnt_log_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:burnt_log_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:burnt_log_stump[down=true,layer=1,waterlogged=true]
conquest:burnt_log_stump[down=true,layer=1,waterlogged=false]
conquest:burnt_log_stump[down=true,layer=2,waterlogged=true]
conquest:burnt_log_stump[down=true,layer=2,waterlogged=false]
conquest:burnt_log_stump[down=true,layer=3,waterlogged=true]
conquest:burnt_log_stump[down=true,layer=3,waterlogged=false]
conquest:burnt_log_stump[down=true,layer=4,waterlogged=true]
conquest:burnt_log_stump[down=true,layer=4,waterlogged=false]
conquest:burnt_log_stump[down=true,layer=5,waterlogged=true]
conquest:burnt_log_stump[down=true,layer=5,waterlogged=false]
conquest:burnt_log_stump[down=false,layer=1,waterlogged=true]
conquest:burnt_log_stump[down=false,layer=1,waterlogged=false]
conquest:burnt_log_stump[down=false,layer=2,waterlogged=true]
conquest:burnt_log_stump[down=false,layer=2,waterlogged=false]
conquest:burnt_log_stump[down=false,layer=3,waterlogged=true]
conquest:burnt_log_stump[down=false,layer=3,waterlogged=false]
conquest:burnt_log_stump[down=false,layer=4,waterlogged=true]
conquest:burnt_log_stump[down=false,layer=4,waterlogged=false]
conquest:burnt_log_stump[down=false,layer=5,waterlogged=true]
conquest:burnt_log_stump[down=false,layer=5,waterlogged=false]
conquest:burnt_log_vertical_corner[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:burnt_log_vertical_corner[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:burnt_log_vertical_corner[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:burnt_log_vertical_corner[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:burnt_log_vertical_corner[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:burnt_log_vertical_corner[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:burnt_log_vertical_corner[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:burnt_log_vertical_corner[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:burnt_log_vertical_corner[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:burnt_log_vertical_corner[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:burnt_log_vertical_corner[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:burnt_log_vertical_corner[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:burnt_log_vertical_corner[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:burnt_log_vertical_corner[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:burnt_log_vertical_corner[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:burnt_log_vertical_corner[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:burnt_log_vertical_corner[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:burnt_log_vertical_corner[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:burnt_log_vertical_corner[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:burnt_log_vertical_corner[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:burnt_log_vertical_corner[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:burnt_log_vertical_corner[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:burnt_log_vertical_corner[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:burnt_log_vertical_corner[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:burnt_log_vertical_corner[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:burnt_log_vertical_corner[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:burnt_log_vertical_corner[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:burnt_log_vertical_corner[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:burnt_log_vertical_corner[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:burnt_log_vertical_corner[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:burnt_log_vertical_corner[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:burnt_log_vertical_corner[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:burnt_log_vertical_corner[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:burnt_log_vertical_corner[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:burnt_log_vertical_corner[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:burnt_log_vertical_corner[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:burnt_log_vertical_corner[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:burnt_log_vertical_corner[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:burnt_log_vertical_corner[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:burnt_log_vertical_corner[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:burnt_log_vertical_corner[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:burnt_log_vertical_corner[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:burnt_log_vertical_corner[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:burnt_log_vertical_corner[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:burnt_log_vertical_corner[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:burnt_log_vertical_corner[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:burnt_log_vertical_corner[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:burnt_log_vertical_corner[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:burnt_log_vertical_corner[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:burnt_log_vertical_corner[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:burnt_log_vertical_corner[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:burnt_log_vertical_corner[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:burnt_log_vertical_corner[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:burnt_log_vertical_corner[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:burnt_log_vertical_corner[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:burnt_log_vertical_corner[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:burnt_log_vertical_corner[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:burnt_log_vertical_corner[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:burnt_log_vertical_corner[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:burnt_log_vertical_corner[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:burnt_log_vertical_corner[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:burnt_log_vertical_corner[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:burnt_log_vertical_corner[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:burnt_log_vertical_corner[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:burnt_log_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:burnt_log_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:burnt_log_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:burnt_log_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:burnt_log_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:burnt_log_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:burnt_log_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:burnt_log_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:burnt_log_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:burnt_log_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:burnt_log_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:burnt_log_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:burnt_log_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:burnt_log_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:burnt_log_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:burnt_log_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:burnt_log_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:burnt_log_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:burnt_log_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:burnt_log_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:burnt_log_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:burnt_log_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:burnt_log_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:burnt_log_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:burnt_log_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:burnt_log_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:burnt_log_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:burnt_log_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:burnt_log_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:burnt_log_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:burnt_log_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:burnt_log_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:burnt_log_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:burnt_log_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:burnt_log_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:burnt_log_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:burnt_log_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:burnt_log_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:burnt_log_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:burnt_log_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:burnt_log_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:burnt_log_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:burnt_log_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:burnt_log_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:burnt_log_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:burnt_log_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:burnt_log_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:burnt_log_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:burnt_log_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:burnt_log_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:burnt_log_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:burnt_log_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:burnt_log_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:burnt_log_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:burnt_log_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:burnt_log_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:burnt_log_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:burnt_log_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:burnt_log_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:burnt_log_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:burnt_log_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:burnt_log_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:burnt_log_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:burnt_log_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:burnt_log_vertical_quarter[down=true,extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:burnt_log_vertical_quarter[down=true,extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:burnt_log_vertical_quarter[down=true,extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:burnt_log_vertical_quarter[down=true,extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:burnt_log_vertical_quarter[down=true,extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:burnt_log_vertical_quarter[down=true,extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:burnt_log_vertical_quarter[down=true,extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:burnt_log_vertical_quarter[down=true,extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:burnt_log_vertical_quarter[down=true,extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:burnt_log_vertical_quarter[down=true,extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:burnt_log_vertical_quarter[down=true,extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:burnt_log_vertical_quarter[down=true,extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:burnt_log_vertical_quarter[down=true,extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:burnt_log_vertical_quarter[down=true,extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:burnt_log_vertical_quarter[down=true,extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:burnt_log_vertical_quarter[down=true,extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:burnt_log_vertical_quarter[down=true,extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:burnt_log_vertical_quarter[down=true,extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:burnt_log_vertical_quarter[down=true,extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:burnt_log_vertical_quarter[down=true,extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:burnt_log_vertical_quarter[down=true,extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:burnt_log_vertical_quarter[down=true,extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:burnt_log_vertical_quarter[down=true,extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:burnt_log_vertical_quarter[down=true,extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:burnt_log_vertical_quarter[down=true,extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:burnt_log_vertical_quarter[down=true,extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:burnt_log_vertical_quarter[down=true,extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:burnt_log_vertical_quarter[down=true,extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:burnt_log_vertical_quarter[down=true,extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:burnt_log_vertical_quarter[down=true,extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:burnt_log_vertical_quarter[down=true,extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:burnt_log_vertical_quarter[down=true,extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:burnt_log_vertical_quarter[down=true,extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:burnt_log_vertical_quarter[down=true,extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:burnt_log_vertical_quarter[down=true,extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:burnt_log_vertical_quarter[down=true,extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:burnt_log_vertical_quarter[down=true,extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:burnt_log_vertical_quarter[down=true,extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:burnt_log_vertical_quarter[down=true,extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:burnt_log_vertical_quarter[down=true,extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:burnt_log_vertical_quarter[down=true,extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:burnt_log_vertical_quarter[down=true,extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:burnt_log_vertical_quarter[down=true,extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:burnt_log_vertical_quarter[down=true,extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:burnt_log_vertical_quarter[down=true,extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:burnt_log_vertical_quarter[down=true,extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:burnt_log_vertical_quarter[down=true,extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:burnt_log_vertical_quarter[down=true,extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:burnt_log_vertical_quarter[down=true,extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:burnt_log_vertical_quarter[down=true,extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:burnt_log_vertical_quarter[down=true,extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:burnt_log_vertical_quarter[down=true,extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:burnt_log_vertical_quarter[down=true,extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:burnt_log_vertical_quarter[down=true,extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:burnt_log_vertical_quarter[down=true,extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:burnt_log_vertical_quarter[down=true,extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:burnt_log_vertical_quarter[down=true,extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:burnt_log_vertical_quarter[down=true,extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:burnt_log_vertical_quarter[down=true,extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:burnt_log_vertical_quarter[down=true,extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:burnt_log_vertical_quarter[down=true,extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:burnt_log_vertical_quarter[down=true,extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:burnt_log_vertical_quarter[down=true,extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:burnt_log_vertical_quarter[down=true,extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:burnt_log_vertical_quarter[down=false,extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:burnt_log_vertical_quarter[down=false,extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:burnt_log_vertical_quarter[down=false,extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:burnt_log_vertical_quarter[down=false,extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:burnt_log_vertical_quarter[down=false,extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:burnt_log_vertical_quarter[down=false,extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:burnt_log_vertical_quarter[down=false,extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:burnt_log_vertical_quarter[down=false,extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:burnt_log_vertical_quarter[down=false,extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:burnt_log_vertical_quarter[down=false,extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:burnt_log_vertical_quarter[down=false,extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:burnt_log_vertical_quarter[down=false,extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:burnt_log_vertical_quarter[down=false,extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:burnt_log_vertical_quarter[down=false,extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:burnt_log_vertical_quarter[down=false,extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:burnt_log_vertical_quarter[down=false,extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:burnt_log_vertical_quarter[down=false,extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:burnt_log_vertical_quarter[down=false,extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:burnt_log_vertical_quarter[down=false,extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:burnt_log_vertical_quarter[down=false,extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:burnt_log_vertical_quarter[down=false,extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:burnt_log_vertical_quarter[down=false,extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:burnt_log_vertical_quarter[down=false,extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:burnt_log_vertical_quarter[down=false,extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:burnt_log_vertical_quarter[down=false,extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:burnt_log_vertical_quarter[down=false,extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:burnt_log_vertical_quarter[down=false,extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:burnt_log_vertical_quarter[down=false,extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:burnt_log_vertical_quarter[down=false,extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:burnt_log_vertical_quarter[down=false,extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:burnt_log_vertical_quarter[down=false,extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:burnt_log_vertical_quarter[down=false,extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:burnt_log_vertical_quarter[down=false,extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:burnt_log_vertical_quarter[down=false,extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:burnt_log_vertical_quarter[down=false,extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:burnt_log_vertical_quarter[down=false,extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:burnt_log_vertical_quarter[down=false,extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:burnt_log_vertical_quarter[down=false,extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:burnt_log_vertical_quarter[down=false,extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:burnt_log_vertical_quarter[down=false,extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:burnt_log_vertical_quarter[down=false,extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:burnt_log_vertical_quarter[down=false,extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:burnt_log_vertical_quarter[down=false,extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:burnt_log_vertical_quarter[down=false,extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:burnt_log_vertical_quarter[down=false,extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:burnt_log_vertical_quarter[down=false,extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:burnt_log_vertical_quarter[down=false,extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:burnt_log_vertical_quarter[down=false,extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:burnt_log_vertical_quarter[down=false,extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:burnt_log_vertical_quarter[down=false,extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:burnt_log_vertical_quarter[down=false,extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:burnt_log_vertical_quarter[down=false,extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:burnt_log_vertical_quarter[down=false,extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:burnt_log_vertical_quarter[down=false,extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:burnt_log_vertical_quarter[down=false,extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:burnt_log_vertical_quarter[down=false,extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:burnt_log_vertical_quarter[down=false,extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:burnt_log_vertical_quarter[down=false,extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:burnt_log_vertical_quarter[down=false,extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:burnt_log_vertical_quarter[down=false,extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:burnt_log_vertical_quarter[down=false,extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:burnt_log_vertical_quarter[down=false,extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:burnt_log_vertical_quarter[down=false,extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:burnt_log_vertical_quarter[down=false,extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:burnt_log_vertical_slab[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:burnt_log_vertical_slab[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:burnt_log_vertical_slab[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:burnt_log_vertical_slab[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:burnt_log_vertical_slab[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:burnt_log_vertical_slab[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:burnt_log_vertical_slab[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:burnt_log_vertical_slab[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:burnt_log_vertical_slab[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:burnt_log_vertical_slab[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:burnt_log_vertical_slab[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:burnt_log_vertical_slab[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:burnt_log_vertical_slab[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:burnt_log_vertical_slab[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:burnt_log_vertical_slab[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:burnt_log_vertical_slab[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:burnt_log_vertical_slab[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:burnt_log_vertical_slab[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:burnt_log_vertical_slab[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:burnt_log_vertical_slab[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:burnt_log_vertical_slab[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:burnt_log_vertical_slab[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:burnt_log_vertical_slab[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:burnt_log_vertical_slab[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:burnt_log_vertical_slab[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:burnt_log_vertical_slab[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:burnt_log_vertical_slab[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:burnt_log_vertical_slab[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:burnt_log_vertical_slab[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:burnt_log_vertical_slab[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:burnt_log_vertical_slab[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:burnt_log_vertical_slab[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:burnt_log_vertical_slab[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:burnt_log_vertical_slab[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:burnt_log_vertical_slab[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:burnt_log_vertical_slab[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:burnt_log_vertical_slab[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:burnt_log_vertical_slab[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:burnt_log_vertical_slab[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:burnt_log_vertical_slab[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:burnt_log_vertical_slab[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:burnt_log_vertical_slab[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:burnt_log_vertical_slab[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:burnt_log_vertical_slab[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:burnt_log_vertical_slab[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:burnt_log_vertical_slab[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:burnt_log_vertical_slab[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:burnt_log_vertical_slab[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:burnt_log_vertical_slab[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:burnt_log_vertical_slab[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:burnt_log_vertical_slab[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:burnt_log_vertical_slab[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:burnt_log_vertical_slab[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:burnt_log_vertical_slab[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:burnt_log_vertical_slab[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:burnt_log_vertical_slab[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:burnt_log_vertical_slab[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:burnt_log_vertical_slab[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:burnt_log_vertical_slab[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:burnt_log_vertical_slab[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:burnt_log_vertical_slab[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:burnt_log_vertical_slab[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:burnt_log_vertical_slab[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:burnt_log_vertical_slab[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:burnt_sienna_stucco
conquest:burnt_sienna_stucco_arch_design
conquest:burnt_sienna_stucco_arch_design_pillar[layer=1,waterlogged=true]
conquest:burnt_sienna_stucco_arch_design_pillar[layer=1,waterlogged=false]
conquest:burnt_sienna_stucco_arch_design_pillar[layer=2,waterlogged=true]
conquest:burnt_sienna_stucco_arch_design_pillar[layer=2,waterlogged=false]
conquest:burnt_sienna_stucco_arch_design_pillar[layer=3,waterlogged=true]
conquest:burnt_sienna_stucco_arch_design_pillar[layer=3,waterlogged=false]
conquest:burnt_sienna_stucco_arch_design_vertical_corner[facing=north,layer=1,waterlogged=true]
conquest:burnt_sienna_stucco_arch_design_vertical_corner[facing=north,layer=1,waterlogged=false]
conquest:burnt_sienna_stucco_arch_design_vertical_corner[facing=north,layer=2,waterlogged=true]
conquest:burnt_sienna_stucco_arch_design_vertical_corner[facing=north,layer=2,waterlogged=false]
conquest:burnt_sienna_stucco_arch_design_vertical_corner[facing=north,layer=3,waterlogged=true]
conquest:burnt_sienna_stucco_arch_design_vertical_corner[facing=north,layer=3,waterlogged=false]
conquest:burnt_sienna_stucco_arch_design_vertical_corner[facing=north,layer=4,waterlogged=true]
conquest:burnt_sienna_stucco_arch_design_vertical_corner[facing=north,layer=4,waterlogged=false]
conquest:burnt_sienna_stucco_arch_design_vertical_corner[facing=south,layer=1,waterlogged=true]
conquest:burnt_sienna_stucco_arch_design_vertical_corner[facing=south,layer=1,waterlogged=false]
conquest:burnt_sienna_stucco_arch_design_vertical_corner[facing=south,layer=2,waterlogged=true]
conquest:burnt_sienna_stucco_arch_design_vertical_corner[facing=south,layer=2,waterlogged=false]
conquest:burnt_sienna_stucco_arch_design_vertical_corner[facing=south,layer=3,waterlogged=true]
conquest:burnt_sienna_stucco_arch_design_vertical_corner[facing=south,layer=3,waterlogged=false]
conquest:burnt_sienna_stucco_arch_design_vertical_corner[facing=south,layer=4,waterlogged=true]
conquest:burnt_sienna_stucco_arch_design_vertical_corner[facing=south,layer=4,waterlogged=false]
conquest:burnt_sienna_stucco_arch_design_vertical_corner[facing=west,layer=1,waterlogged=true]
conquest:burnt_sienna_stucco_arch_design_vertical_corner[facing=west,layer=1,waterlogged=false]
conquest:burnt_sienna_stucco_arch_design_vertical_corner[facing=west,layer=2,waterlogged=true]
conquest:burnt_sienna_stucco_arch_design_vertical_corner[facing=west,layer=2,waterlogged=false]
conquest:burnt_sienna_stucco_arch_design_vertical_corner[facing=west,layer=3,waterlogged=true]
conquest:burnt_sienna_stucco_arch_design_vertical_corner[facing=west,layer=3,waterlogged=false]
conquest:burnt_sienna_stucco_arch_design_vertical_corner[facing=west,layer=4,waterlogged=true]
conquest:burnt_sienna_stucco_arch_design_vertical_corner[facing=west,layer=4,waterlogged=false]
conquest:burnt_sienna_stucco_arch_design_vertical_corner[facing=east,layer=1,waterlogged=true]
conquest:burnt_sienna_stucco_arch_design_vertical_corner[facing=east,layer=1,waterlogged=false]
conquest:burnt_sienna_stucco_arch_design_vertical_corner[facing=east,layer=2,waterlogged=true]
conquest:burnt_sienna_stucco_arch_design_vertical_corner[facing=east,layer=2,waterlogged=false]
conquest:burnt_sienna_stucco_arch_design_vertical_corner[facing=east,layer=3,waterlogged=true]
conquest:burnt_sienna_stucco_arch_design_vertical_corner[facing=east,layer=3,waterlogged=false]
conquest:burnt_sienna_stucco_arch_design_vertical_corner[facing=east,layer=4,waterlogged=true]
conquest:burnt_sienna_stucco_arch_design_vertical_corner[facing=east,layer=4,waterlogged=false]
conquest:burnt_sienna_stucco_arch_design_vertical_quarter[facing=north,layer=1,waterlogged=true]
conquest:burnt_sienna_stucco_arch_design_vertical_quarter[facing=north,layer=1,waterlogged=false]
conquest:burnt_sienna_stucco_arch_design_vertical_quarter[facing=north,layer=2,waterlogged=true]
conquest:burnt_sienna_stucco_arch_design_vertical_quarter[facing=north,layer=2,waterlogged=false]
conquest:burnt_sienna_stucco_arch_design_vertical_quarter[facing=north,layer=3,waterlogged=true]
conquest:burnt_sienna_stucco_arch_design_vertical_quarter[facing=north,layer=3,waterlogged=false]
conquest:burnt_sienna_stucco_arch_design_vertical_quarter[facing=north,layer=4,waterlogged=true]
conquest:burnt_sienna_stucco_arch_design_vertical_quarter[facing=north,layer=4,waterlogged=false]
conquest:burnt_sienna_stucco_arch_design_vertical_quarter[facing=south,layer=1,waterlogged=true]
conquest:burnt_sienna_stucco_arch_design_vertical_quarter[facing=south,layer=1,waterlogged=false]
conquest:burnt_sienna_stucco_arch_design_vertical_quarter[facing=south,layer=2,waterlogged=true]
conquest:burnt_sienna_stucco_arch_design_vertical_quarter[facing=south,layer=2,waterlogged=false]
conquest:burnt_sienna_stucco_arch_design_vertical_quarter[facing=south,layer=3,waterlogged=true]
conquest:burnt_sienna_stucco_arch_design_vertical_quarter[facing=south,layer=3,waterlogged=false]
conquest:burnt_sienna_stucco_arch_design_vertical_quarter[facing=south,layer=4,waterlogged=true]
conquest:burnt_sienna_stucco_arch_design_vertical_quarter[facing=south,layer=4,waterlogged=false]
conquest:burnt_sienna_stucco_arch_design_vertical_quarter[facing=west,layer=1,waterlogged=true]
conquest:burnt_sienna_stucco_arch_design_vertical_quarter[facing=west,layer=1,waterlogged=false]
conquest:burnt_sienna_stucco_arch_design_vertical_quarter[facing=west,layer=2,waterlogged=true]
conquest:burnt_sienna_stucco_arch_design_vertical_quarter[facing=west,layer=2,waterlogged=false]
conquest:burnt_sienna_stucco_arch_design_vertical_quarter[facing=west,layer=3,waterlogged=true]
conquest:burnt_sienna_stucco_arch_design_vertical_quarter[facing=west,layer=3,waterlogged=false]
conquest:burnt_sienna_stucco_arch_design_vertical_quarter[facing=west,layer=4,waterlogged=true]
conquest:burnt_sienna_stucco_arch_design_vertical_quarter[facing=west,layer=4,waterlogged=false]
conquest:burnt_sienna_stucco_arch_design_vertical_quarter[facing=east,layer=1,waterlogged=true]
conquest:burnt_sienna_stucco_arch_design_vertical_quarter[facing=east,layer=1,waterlogged=false]
conquest:burnt_sienna_stucco_arch_design_vertical_quarter[facing=east,layer=2,waterlogged=true]
conquest:burnt_sienna_stucco_arch_design_vertical_quarter[facing=east,layer=2,waterlogged=false]
conquest:burnt_sienna_stucco_arch_design_vertical_quarter[facing=east,layer=3,waterlogged=true]
conquest:burnt_sienna_stucco_arch_design_vertical_quarter[facing=east,layer=3,waterlogged=false]
conquest:burnt_sienna_stucco_arch_design_vertical_quarter[facing=east,layer=4,waterlogged=true]
conquest:burnt_sienna_stucco_arch_design_vertical_quarter[facing=east,layer=4,waterlogged=false]
conquest:burnt_sienna_stucco_arch_design_vertical_slab[facing=north,layer=1,waterlogged=true]
conquest:burnt_sienna_stucco_arch_design_vertical_slab[facing=north,layer=1,waterlogged=false]
conquest:burnt_sienna_stucco_arch_design_vertical_slab[facing=north,layer=2,waterlogged=true]
conquest:burnt_sienna_stucco_arch_design_vertical_slab[facing=north,layer=2,waterlogged=false]
conquest:burnt_sienna_stucco_arch_design_vertical_slab[facing=north,layer=3,waterlogged=true]
conquest:burnt_sienna_stucco_arch_design_vertical_slab[facing=north,layer=3,waterlogged=false]
conquest:burnt_sienna_stucco_arch_design_vertical_slab[facing=north,layer=4,waterlogged=true]
conquest:burnt_sienna_stucco_arch_design_vertical_slab[facing=north,layer=4,waterlogged=false]
conquest:burnt_sienna_stucco_arch_design_vertical_slab[facing=south,layer=1,waterlogged=true]
conquest:burnt_sienna_stucco_arch_design_vertical_slab[facing=south,layer=1,waterlogged=false]
conquest:burnt_sienna_stucco_arch_design_vertical_slab[facing=south,layer=2,waterlogged=true]
conquest:burnt_sienna_stucco_arch_design_vertical_slab[facing=south,layer=2,waterlogged=false]
conquest:burnt_sienna_stucco_arch_design_vertical_slab[facing=south,layer=3,waterlogged=true]
conquest:burnt_sienna_stucco_arch_design_vertical_slab[facing=south,layer=3,waterlogged=false]
conquest:burnt_sienna_stucco_arch_design_vertical_slab[facing=south,layer=4,waterlogged=true]
conquest:burnt_sienna_stucco_arch_design_vertical_slab[facing=south,layer=4,waterlogged=false]
conquest:burnt_sienna_stucco_arch_design_vertical_slab[facing=west,layer=1,waterlogged=true]
conquest:burnt_sienna_stucco_arch_design_vertical_slab[facing=west,layer=1,waterlogged=false]
conquest:burnt_sienna_stucco_arch_design_vertical_slab[facing=west,layer=2,waterlogged=true]
conquest:burnt_sienna_stucco_arch_design_vertical_slab[facing=west,layer=2,waterlogged=false]
conquest:burnt_sienna_stucco_arch_design_vertical_slab[facing=west,layer=3,waterlogged=true]
conquest:burnt_sienna_stucco_arch_design_vertical_slab[facing=west,layer=3,waterlogged=false]
conquest:burnt_sienna_stucco_arch_design_vertical_slab[facing=west,layer=4,waterlogged=true]
conquest:burnt_sienna_stucco_arch_design_vertical_slab[facing=west,layer=4,waterlogged=false]
conquest:burnt_sienna_stucco_arch_design_vertical_slab[facing=east,layer=1,waterlogged=true]
conquest:burnt_sienna_stucco_arch_design_vertical_slab[facing=east,layer=1,waterlogged=false]
conquest:burnt_sienna_stucco_arch_design_vertical_slab[facing=east,layer=2,waterlogged=true]
conquest:burnt_sienna_stucco_arch_design_vertical_slab[facing=east,layer=2,waterlogged=false]
conquest:burnt_sienna_stucco_arch_design_vertical_slab[facing=east,layer=3,waterlogged=true]
conquest:burnt_sienna_stucco_arch_design_vertical_slab[facing=east,layer=3,waterlogged=false]
conquest:burnt_sienna_stucco_arch_design_vertical_slab[facing=east,layer=4,waterlogged=true]
conquest:burnt_sienna_stucco_arch_design_vertical_slab[facing=east,layer=4,waterlogged=false]
conquest:burnt_sienna_stucco_arch_design_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:burnt_sienna_stucco_arch_design_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:burnt_sienna_stucco_arch_design_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:burnt_sienna_stucco_arch_design_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:burnt_sienna_stucco_arch_design_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:burnt_sienna_stucco_arch_design_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:burnt_sienna_stucco_arch_design_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:burnt_sienna_stucco_arch_design_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:burnt_sienna_stucco_arch_design_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:burnt_sienna_stucco_arch_design_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:burnt_sienna_stucco_arch_design_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:burnt_sienna_stucco_arch_design_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:burnt_sienna_stucco_arch_design_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:burnt_sienna_stucco_arch_design_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:burnt_sienna_stucco_arch_design_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:burnt_sienna_stucco_arch_design_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:burnt_sienna_stucco_arch_design_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:burnt_sienna_stucco_arch_design_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:burnt_sienna_stucco_arch_design_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:burnt_sienna_stucco_arch_design_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:burnt_sienna_stucco_arch_design_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:burnt_sienna_stucco_arch_design_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:burnt_sienna_stucco_arch_design_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:burnt_sienna_stucco_arch_design_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:burnt_sienna_stucco_arch_design_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:burnt_sienna_stucco_arch_design_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:burnt_sienna_stucco_arch_design_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:burnt_sienna_stucco_arch_design_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:burnt_sienna_stucco_arch_design_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:burnt_sienna_stucco_arch_design_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:burnt_sienna_stucco_arch_design_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:burnt_sienna_stucco_arch_design_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:burnt_sienna_stucco_arch_design_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:burnt_sienna_stucco_arch_design_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:burnt_sienna_stucco_arch_design_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:burnt_sienna_stucco_arch_design_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:burnt_sienna_stucco_arch_design_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:burnt_sienna_stucco_arch_design_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:burnt_sienna_stucco_arch_design_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:burnt_sienna_stucco_arch_design_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:burnt_sienna_stucco_arch_design_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:burnt_sienna_stucco_arch_design_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:burnt_sienna_stucco_arch_design_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:burnt_sienna_stucco_arch_design_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:burnt_sienna_stucco_arch_design_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:burnt_sienna_stucco_arch_design_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:burnt_sienna_stucco_arch_design_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:burnt_sienna_stucco_arch_design_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:burnt_sienna_stucco_arch_design_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:burnt_sienna_stucco_arch_design_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:burnt_sienna_stucco_arch_design_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:burnt_sienna_stucco_arch_design_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:burnt_sienna_stucco_arch_design_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:burnt_sienna_stucco_arch_design_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:burnt_sienna_stucco_arch_design_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:burnt_sienna_stucco_arch_design_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:burnt_sienna_stucco_arch_design_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:burnt_sienna_stucco_arch_design_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:burnt_sienna_stucco_arch_design_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:burnt_sienna_stucco_arch_design_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:burnt_sienna_stucco_arch_design_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:burnt_sienna_stucco_arch_design_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:burnt_sienna_stucco_arch_design_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:burnt_sienna_stucco_arch_design_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:burnt_sienna_stucco_arch_design_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:burnt_sienna_stucco_arch_design_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:burnt_sienna_stucco_arch_design_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:burnt_sienna_stucco_arch_design_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:burnt_sienna_stucco_arch_design_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:burnt_sienna_stucco_arch_design_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:burnt_sienna_stucco_arch_design_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:burnt_sienna_stucco_arch_design_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:burnt_sienna_stucco_arch_design_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:burnt_sienna_stucco_arch_design_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:burnt_sienna_stucco_arch_design_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:burnt_sienna_stucco_arch_design_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:burnt_sienna_stucco_arch_design_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:burnt_sienna_stucco_arch_design_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:burnt_sienna_stucco_arch_design_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:burnt_sienna_stucco_arch_design_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:burnt_sienna_stucco_arch_design_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:burnt_sienna_stucco_arch_design_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:burnt_sienna_stucco_arch_design_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:burnt_sienna_stucco_arch_design_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:burnt_sienna_stucco_arch_design_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:burnt_sienna_stucco_arch_design_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:burnt_sienna_stucco_arch_design_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:burnt_sienna_stucco_arch_design_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:burnt_sienna_stucco_arch_design_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:burnt_sienna_stucco_arch_design_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:burnt_sienna_stucco_arch_design_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:burnt_sienna_stucco_arch_design_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:burnt_sienna_stucco_arch_design_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:burnt_sienna_stucco_arch_design_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:burnt_sienna_stucco_arch_design_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:burnt_sienna_stucco_arch_design_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:burnt_sienna_stucco_arch_design_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:burnt_sienna_stucco_arch_design_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:burnt_sienna_stucco_arch_design_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:burnt_sienna_stucco_arch_design_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:burnt_sienna_stucco_arch_design_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:burnt_sienna_stucco_arch_design_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:burnt_sienna_stucco_arch_design_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:burnt_sienna_stucco_arch_design_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:burnt_sienna_stucco_arch_design_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:burnt_sienna_stucco_arch_design_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:burnt_sienna_stucco_arch_design_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:burnt_sienna_stucco_arch_design_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:burnt_sienna_stucco_arch_design_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:burnt_sienna_stucco_arch_design_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:burnt_sienna_stucco_arch_design_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:burnt_sienna_stucco_arch_design_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:burnt_sienna_stucco_arch_design_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:burnt_sienna_stucco_arch_design_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:burnt_sienna_stucco_arch_design_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:burnt_sienna_stucco_arch_design_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:burnt_sienna_stucco_arch_design_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:burnt_sienna_stucco_arch_design_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:burnt_sienna_stucco_arch_design_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:burnt_sienna_stucco_arch_design_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:burnt_sienna_stucco_arch_design_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:burnt_sienna_stucco_arch_design_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:burnt_sienna_stucco_arch_design_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:burnt_sienna_stucco_arch_design_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:burnt_sienna_stucco_arch_design_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:burnt_sienna_stucco_arch_design_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:burnt_sienna_stucco_arch_design_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:burnt_sienna_stucco_arch_design_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:burnt_sienna_stucco_arch_design_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:burnt_sienna_stucco_arch_design_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:burnt_sienna_stucco_arch_design_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:burnt_sienna_stucco_arch_design_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:burnt_sienna_stucco_arch_design_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:burnt_sienna_stucco_arch_design_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:burnt_sienna_stucco_arch_design_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:burnt_sienna_stucco_arch_design_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:burnt_sienna_stucco_arch_design_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:burnt_sienna_stucco_arch_design_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:burnt_sienna_stucco_arch_design_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:burnt_sienna_stucco_arch_design_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:burnt_sienna_stucco_arch_design_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:burnt_sienna_stucco_arch_design_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:burnt_sienna_stucco_arch_design_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:burnt_sienna_stucco_arch_design_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:burnt_sienna_stucco_arch_design_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:burnt_sienna_stucco_arch_design_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:burnt_sienna_stucco_arch_design_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:burnt_sienna_stucco_arch_design_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:burnt_sienna_stucco_arch_design_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:burnt_sienna_stucco_arch_design_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:burnt_sienna_stucco_arch_design_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:burnt_sienna_stucco_arch_design_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:burnt_sienna_stucco_arch_design_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:burnt_sienna_stucco_arch_design_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:burnt_sienna_stucco_arch_design_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:burnt_sienna_stucco_arch_design_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:burnt_sienna_stucco_arch_design_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:burnt_sienna_stucco_arch_design_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:burnt_sienna_stucco_arch_design_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:burnt_sienna_stucco_arch_design_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:burnt_sienna_stucco_arch_design_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:burnt_sienna_stucco_arch_design_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:burnt_sienna_stucco_arch_design_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:burnt_sienna_stucco_arch_design_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:burnt_sienna_stucco_arch_design_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:burnt_sienna_stucco_arch_design_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:burnt_sienna_stucco_arch_design_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:burnt_sienna_stucco_arch_design_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:burnt_sienna_stucco_arch_design_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:burnt_sienna_stucco_arch_design_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:burnt_sienna_stucco_arch_design_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:burnt_sienna_stucco_arch_design_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:burnt_sienna_stucco_arch_design_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:burnt_sienna_stucco_arch_design_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:burnt_sienna_stucco_arch_design_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:burnt_sienna_stucco_arch_design_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:burnt_sienna_stucco_arch_design_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:burnt_sienna_stucco_arch_design_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:burnt_sienna_stucco_arch_design_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:burnt_sienna_stucco_arch_design_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:burnt_sienna_stucco_arch_design_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:burnt_sienna_stucco_arch_design_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:burnt_sienna_stucco_arch_design_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:burnt_sienna_stucco_arch_design_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:burnt_sienna_stucco_arch_design_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:burnt_sienna_stucco_arch_design_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:burnt_sienna_stucco_arch_design_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:burnt_sienna_stucco_arch_design_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:burnt_sienna_stucco_arch_design_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:burnt_sienna_stucco_arch_design_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:burnt_sienna_stucco_arch_design_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:burnt_sienna_stucco_arch_design_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:burnt_sienna_stucco_arch_design_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:burnt_sienna_stucco_arch_design_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:burnt_sienna_stucco_arch_design_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:burnt_sienna_stucco_arch_design_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:burnt_sienna_stucco_arch_design_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:burnt_sienna_stucco_arch_design_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:burnt_sienna_stucco_arch_design_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:burnt_sienna_stucco_arch_design_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:burnt_sienna_stucco_arch_design_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:burnt_sienna_stucco_arch_design_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:burnt_sienna_stucco_arch_design_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:burnt_sienna_stucco_arch_design_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:burnt_sienna_stucco_arch_design_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:burnt_sienna_stucco_arch_design_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:burnt_sienna_stucco_arch_design_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:burnt_sienna_stucco_arch_design_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:burnt_sienna_stucco_arch_design_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:burnt_sienna_stucco_arch_design_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:burnt_sienna_stucco_arch_design_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:burnt_sienna_stucco_arch_design_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:burnt_sienna_stucco_arch_design_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:burnt_sienna_stucco_arch_design_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:burnt_sienna_stucco_arch_design_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:burnt_sienna_stucco_arch_design_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:burnt_sienna_stucco_arch_design_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:burnt_sienna_stucco_arch_design_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:burnt_sienna_stucco_arch_design_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:burnt_sienna_stucco_arch_design_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:burnt_sienna_stucco_arch_design_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:burnt_sienna_stucco_arch_design_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:burnt_sienna_stucco_arch_design_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:burnt_sienna_stucco_arch_design_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:burnt_sienna_stucco_arch_design_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:burnt_sienna_stucco_arch_design_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:burnt_sienna_stucco_arch_design_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:burnt_sienna_stucco_arch_design_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:burnt_sienna_stucco_arch_design_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:burnt_sienna_stucco_arch_design_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:burnt_sienna_stucco_arch_design_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:burnt_sienna_stucco_arch_design_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:burnt_sienna_stucco_arch_design_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:burnt_sienna_stucco_arch_design_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:burnt_sienna_stucco_arch_design_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:burnt_sienna_stucco_arch_design_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:burnt_sienna_stucco_arch_design_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:burnt_sienna_stucco_arch_design_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:burnt_sienna_stucco_arch_design_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:burnt_sienna_stucco_arch_design_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:burnt_sienna_stucco_arch_design_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:burnt_sienna_stucco_arch_design_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:burnt_sienna_stucco_arch_design_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:burnt_sienna_stucco_arch_design_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:burnt_sienna_stucco_arch_design_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:burnt_sienna_stucco_arch_design_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:burnt_sienna_stucco_arch_design_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:burnt_sienna_stucco_arch_design_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:burnt_sienna_stucco_arch_design_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:burnt_sienna_stucco_arch_design_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:burnt_sienna_stucco_arch_design_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:burnt_sienna_stucco_arch_design_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:burnt_sienna_stucco_arch_design_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:burnt_sienna_stucco_arch_design_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:burnt_sienna_stucco_arch_design_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:burnt_sienna_stucco_arch_design_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:burnt_sienna_stucco_arch_design_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:burnt_sienna_stucco_arch_design_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:burnt_sienna_stucco_arch_design_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:burnt_sienna_stucco_arch_design_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:burnt_sienna_stucco_arch_design_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:burnt_sienna_stucco_arch_design_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:burnt_sienna_stucco_arch_design_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:burnt_sienna_stucco_arch_design_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:burnt_sienna_stucco_arch_design_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:burnt_sienna_stucco_arch_design_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:burnt_sienna_stucco_arch_design_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:burnt_sienna_stucco_arch_design_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:burnt_sienna_stucco_arch_design_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:burnt_sienna_stucco_arch_design_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:burnt_sienna_stucco_arch_design_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:burnt_sienna_stucco_arch_design_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:burnt_sienna_stucco_arch_design_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:burnt_sienna_stucco_arch_design_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:burnt_sienna_stucco_arch_design_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:burnt_sienna_stucco_arch_design_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:burnt_sienna_stucco_arch_design_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:burnt_sienna_stucco_arch_design_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:burnt_sienna_stucco_arch_design_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:burnt_sienna_stucco_arch_design_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:burnt_sienna_stucco_arch_design_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:burnt_sienna_stucco_arch_design_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:burnt_sienna_stucco_arch_design_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:burnt_sienna_stucco_arch_design_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:burnt_sienna_stucco_arch_design_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:burnt_sienna_stucco_arch_design_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:burnt_sienna_stucco_arch_design_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:burnt_sienna_stucco_arch_design_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:burnt_sienna_stucco_arch_design_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:burnt_sienna_stucco_arch_design_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:burnt_sienna_stucco_arch_design_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:burnt_sienna_stucco_arch_design_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:burnt_sienna_stucco_arch_design_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:burnt_sienna_stucco_arch_design_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:burnt_sienna_stucco_arch_design_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:burnt_sienna_stucco_arch_design_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:burnt_sienna_stucco_arch_design_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:burnt_sienna_stucco_arch_design_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:burnt_sienna_stucco_arch_design_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:burnt_sienna_stucco_arch_design_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:burnt_sienna_stucco_arch_design_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:burnt_sienna_stucco_arch_design_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:burnt_sienna_stucco_arch_design_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:burnt_sienna_stucco_arch_design_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:burnt_sienna_stucco_arch_design_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:burnt_sienna_stucco_arch_design_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:burnt_sienna_stucco_arch_design_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:burnt_sienna_stucco_arch_design_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:burnt_sienna_stucco_arch_design_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:burnt_sienna_stucco_arch_design_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:burnt_sienna_stucco_arch_design_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:burnt_sienna_stucco_arch_design_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:burnt_sienna_stucco_arch_design_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:burnt_sienna_stucco_arch_design_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:burnt_sienna_stucco_arch_design_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:burnt_sienna_stucco_arch_design_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:burnt_sienna_stucco_arch_design_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:burnt_sienna_stucco_arch_design_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:burnt_sienna_stucco_arch_design_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:burnt_sienna_stucco_arch_design_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:burnt_sienna_stucco_arch_design_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:burnt_sienna_stucco_arch_design_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:burnt_sienna_stucco_arch_design_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:burnt_sienna_stucco_arch_design_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:burnt_sienna_stucco_arrowslit[facing=north,waterlogged=true]
conquest:burnt_sienna_stucco_arrowslit[facing=north,waterlogged=false]
conquest:burnt_sienna_stucco_arrowslit[facing=south,waterlogged=true]
conquest:burnt_sienna_stucco_arrowslit[facing=south,waterlogged=false]
conquest:burnt_sienna_stucco_arrowslit[facing=west,waterlogged=true]
conquest:burnt_sienna_stucco_arrowslit[facing=west,waterlogged=false]
conquest:burnt_sienna_stucco_arrowslit[facing=east,waterlogged=true]
conquest:burnt_sienna_stucco_arrowslit[facing=east,waterlogged=false]
conquest:burnt_sienna_stucco_balustrade[axis=x,waterlogged=true]
conquest:burnt_sienna_stucco_balustrade[axis=x,waterlogged=false]
conquest:burnt_sienna_stucco_balustrade[axis=y,waterlogged=true]
conquest:burnt_sienna_stucco_balustrade[axis=y,waterlogged=false]
conquest:burnt_sienna_stucco_balustrade[axis=z,waterlogged=true]
conquest:burnt_sienna_stucco_balustrade[axis=z,waterlogged=false]
conquest:burnt_sienna_stucco_capital[facing=flat,type=top,waterlogged=true]
conquest:burnt_sienna_stucco_capital[facing=flat,type=top,waterlogged=false]
conquest:burnt_sienna_stucco_capital[facing=flat,type=bottom,waterlogged=true]
conquest:burnt_sienna_stucco_capital[facing=flat,type=bottom,waterlogged=false]
conquest:burnt_sienna_stucco_capital[facing=north,type=top,waterlogged=true]
conquest:burnt_sienna_stucco_capital[facing=north,type=top,waterlogged=false]
conquest:burnt_sienna_stucco_capital[facing=north,type=bottom,waterlogged=true]
conquest:burnt_sienna_stucco_capital[facing=north,type=bottom,waterlogged=false]
conquest:burnt_sienna_stucco_capital[facing=south,type=top,waterlogged=true]
conquest:burnt_sienna_stucco_capital[facing=south,type=top,waterlogged=false]
conquest:burnt_sienna_stucco_capital[facing=south,type=bottom,waterlogged=true]
conquest:burnt_sienna_stucco_capital[facing=south,type=bottom,waterlogged=false]
conquest:burnt_sienna_stucco_capital[facing=east,type=top,waterlogged=true]
conquest:burnt_sienna_stucco_capital[facing=east,type=top,waterlogged=false]
conquest:burnt_sienna_stucco_capital[facing=east,type=bottom,waterlogged=true]
conquest:burnt_sienna_stucco_capital[facing=east,type=bottom,waterlogged=false]
conquest:burnt_sienna_stucco_capital[facing=west,type=top,waterlogged=true]
conquest:burnt_sienna_stucco_capital[facing=west,type=top,waterlogged=false]
conquest:burnt_sienna_stucco_capital[facing=west,type=bottom,waterlogged=true]
conquest:burnt_sienna_stucco_capital[facing=west,type=bottom,waterlogged=false]
conquest:burnt_sienna_stucco_corner_slab[facing=north,type=top,waterlogged=true]
conquest:burnt_sienna_stucco_corner_slab[facing=north,type=top,waterlogged=false]
conquest:burnt_sienna_stucco_corner_slab[facing=north,type=bottom,waterlogged=true]
conquest:burnt_sienna_stucco_corner_slab[facing=north,type=bottom,waterlogged=false]
conquest:burnt_sienna_stucco_corner_slab[facing=south,type=top,waterlogged=true]
conquest:burnt_sienna_stucco_corner_slab[facing=south,type=top,waterlogged=false]
conquest:burnt_sienna_stucco_corner_slab[facing=south,type=bottom,waterlogged=true]
conquest:burnt_sienna_stucco_corner_slab[facing=south,type=bottom,waterlogged=false]
conquest:burnt_sienna_stucco_corner_slab[facing=west,type=top,waterlogged=true]
conquest:burnt_sienna_stucco_corner_slab[facing=west,type=top,waterlogged=false]
conquest:burnt_sienna_stucco_corner_slab[facing=west,type=bottom,waterlogged=true]
conquest:burnt_sienna_stucco_corner_slab[facing=west,type=bottom,waterlogged=false]
conquest:burnt_sienna_stucco_corner_slab[facing=east,type=top,waterlogged=true]
conquest:burnt_sienna_stucco_corner_slab[facing=east,type=top,waterlogged=false]
conquest:burnt_sienna_stucco_corner_slab[facing=east,type=bottom,waterlogged=true]
conquest:burnt_sienna_stucco_corner_slab[facing=east,type=bottom,waterlogged=false]
conquest:burnt_sienna_stucco_eighth_slab[facing=north,type=top,waterlogged=true]
conquest:burnt_sienna_stucco_eighth_slab[facing=north,type=top,waterlogged=false]
conquest:burnt_sienna_stucco_eighth_slab[facing=north,type=bottom,waterlogged=true]
conquest:burnt_sienna_stucco_eighth_slab[facing=north,type=bottom,waterlogged=false]
conquest:burnt_sienna_stucco_eighth_slab[facing=south,type=top,waterlogged=true]
conquest:burnt_sienna_stucco_eighth_slab[facing=south,type=top,waterlogged=false]
conquest:burnt_sienna_stucco_eighth_slab[facing=south,type=bottom,waterlogged=true]
conquest:burnt_sienna_stucco_eighth_slab[facing=south,type=bottom,waterlogged=false]
conquest:burnt_sienna_stucco_eighth_slab[facing=west,type=top,waterlogged=true]
conquest:burnt_sienna_stucco_eighth_slab[facing=west,type=top,waterlogged=false]
conquest:burnt_sienna_stucco_eighth_slab[facing=west,type=bottom,waterlogged=true]
conquest:burnt_sienna_stucco_eighth_slab[facing=west,type=bottom,waterlogged=false]
conquest:burnt_sienna_stucco_eighth_slab[facing=east,type=top,waterlogged=true]
conquest:burnt_sienna_stucco_eighth_slab[facing=east,type=top,waterlogged=false]
conquest:burnt_sienna_stucco_eighth_slab[facing=east,type=bottom,waterlogged=true]
conquest:burnt_sienna_stucco_eighth_slab[facing=east,type=bottom,waterlogged=false]
conquest:burnt_sienna_stucco_fancy_design
conquest:burnt_sienna_stucco_fancy_design_pillar[layer=1,waterlogged=true]
conquest:burnt_sienna_stucco_fancy_design_pillar[layer=1,waterlogged=false]
conquest:burnt_sienna_stucco_fancy_design_pillar[layer=2,waterlogged=true]
conquest:burnt_sienna_stucco_fancy_design_pillar[layer=2,waterlogged=false]
conquest:burnt_sienna_stucco_fancy_design_pillar[layer=3,waterlogged=true]
conquest:burnt_sienna_stucco_fancy_design_pillar[layer=3,waterlogged=false]
conquest:burnt_sienna_stucco_fancy_design_vertical_corner[facing=north,layer=1,waterlogged=true]
conquest:burnt_sienna_stucco_fancy_design_vertical_corner[facing=north,layer=1,waterlogged=false]
conquest:burnt_sienna_stucco_fancy_design_vertical_corner[facing=north,layer=2,waterlogged=true]
conquest:burnt_sienna_stucco_fancy_design_vertical_corner[facing=north,layer=2,waterlogged=false]
conquest:burnt_sienna_stucco_fancy_design_vertical_corner[facing=north,layer=3,waterlogged=true]
conquest:burnt_sienna_stucco_fancy_design_vertical_corner[facing=north,layer=3,waterlogged=false]
conquest:burnt_sienna_stucco_fancy_design_vertical_corner[facing=north,layer=4,waterlogged=true]
conquest:burnt_sienna_stucco_fancy_design_vertical_corner[facing=north,layer=4,waterlogged=false]
conquest:burnt_sienna_stucco_fancy_design_vertical_corner[facing=south,layer=1,waterlogged=true]
conquest:burnt_sienna_stucco_fancy_design_vertical_corner[facing=south,layer=1,waterlogged=false]
conquest:burnt_sienna_stucco_fancy_design_vertical_corner[facing=south,layer=2,waterlogged=true]
conquest:burnt_sienna_stucco_fancy_design_vertical_corner[facing=south,layer=2,waterlogged=false]
conquest:burnt_sienna_stucco_fancy_design_vertical_corner[facing=south,layer=3,waterlogged=true]
conquest:burnt_sienna_stucco_fancy_design_vertical_corner[facing=south,layer=3,waterlogged=false]
conquest:burnt_sienna_stucco_fancy_design_vertical_corner[facing=south,layer=4,waterlogged=true]
conquest:burnt_sienna_stucco_fancy_design_vertical_corner[facing=south,layer=4,waterlogged=false]
conquest:burnt_sienna_stucco_fancy_design_vertical_corner[facing=west,layer=1,waterlogged=true]
conquest:burnt_sienna_stucco_fancy_design_vertical_corner[facing=west,layer=1,waterlogged=false]
conquest:burnt_sienna_stucco_fancy_design_vertical_corner[facing=west,layer=2,waterlogged=true]
conquest:burnt_sienna_stucco_fancy_design_vertical_corner[facing=west,layer=2,waterlogged=false]
conquest:burnt_sienna_stucco_fancy_design_vertical_corner[facing=west,layer=3,waterlogged=true]
conquest:burnt_sienna_stucco_fancy_design_vertical_corner[facing=west,layer=3,waterlogged=false]
conquest:burnt_sienna_stucco_fancy_design_vertical_corner[facing=west,layer=4,waterlogged=true]
conquest:burnt_sienna_stucco_fancy_design_vertical_corner[facing=west,layer=4,waterlogged=false]
conquest:burnt_sienna_stucco_fancy_design_vertical_corner[facing=east,layer=1,waterlogged=true]
conquest:burnt_sienna_stucco_fancy_design_vertical_corner[facing=east,layer=1,waterlogged=false]
conquest:burnt_sienna_stucco_fancy_design_vertical_corner[facing=east,layer=2,waterlogged=true]
conquest:burnt_sienna_stucco_fancy_design_vertical_corner[facing=east,layer=2,waterlogged=false]
conquest:burnt_sienna_stucco_fancy_design_vertical_corner[facing=east,layer=3,waterlogged=true]
conquest:burnt_sienna_stucco_fancy_design_vertical_corner[facing=east,layer=3,waterlogged=false]
conquest:burnt_sienna_stucco_fancy_design_vertical_corner[facing=east,layer=4,waterlogged=true]
conquest:burnt_sienna_stucco_fancy_design_vertical_corner[facing=east,layer=4,waterlogged=false]
conquest:burnt_sienna_stucco_fancy_design_vertical_quarter[facing=north,layer=1,waterlogged=true]
conquest:burnt_sienna_stucco_fancy_design_vertical_quarter[facing=north,layer=1,waterlogged=false]
conquest:burnt_sienna_stucco_fancy_design_vertical_quarter[facing=north,layer=2,waterlogged=true]
conquest:burnt_sienna_stucco_fancy_design_vertical_quarter[facing=north,layer=2,waterlogged=false]
conquest:burnt_sienna_stucco_fancy_design_vertical_quarter[facing=north,layer=3,waterlogged=true]
conquest:burnt_sienna_stucco_fancy_design_vertical_quarter[facing=north,layer=3,waterlogged=false]
conquest:burnt_sienna_stucco_fancy_design_vertical_quarter[facing=north,layer=4,waterlogged=true]
conquest:burnt_sienna_stucco_fancy_design_vertical_quarter[facing=north,layer=4,waterlogged=false]
conquest:burnt_sienna_stucco_fancy_design_vertical_quarter[facing=south,layer=1,waterlogged=true]
conquest:burnt_sienna_stucco_fancy_design_vertical_quarter[facing=south,layer=1,waterlogged=false]
conquest:burnt_sienna_stucco_fancy_design_vertical_quarter[facing=south,layer=2,waterlogged=true]
conquest:burnt_sienna_stucco_fancy_design_vertical_quarter[facing=south,layer=2,waterlogged=false]
conquest:burnt_sienna_stucco_fancy_design_vertical_quarter[facing=south,layer=3,waterlogged=true]
conquest:burnt_sienna_stucco_fancy_design_vertical_quarter[facing=south,layer=3,waterlogged=false]
conquest:burnt_sienna_stucco_fancy_design_vertical_quarter[facing=south,layer=4,waterlogged=true]
conquest:burnt_sienna_stucco_fancy_design_vertical_quarter[facing=south,layer=4,waterlogged=false]
conquest:burnt_sienna_stucco_fancy_design_vertical_quarter[facing=west,layer=1,waterlogged=true]
conquest:burnt_sienna_stucco_fancy_design_vertical_quarter[facing=west,layer=1,waterlogged=false]
conquest:burnt_sienna_stucco_fancy_design_vertical_quarter[facing=west,layer=2,waterlogged=true]
conquest:burnt_sienna_stucco_fancy_design_vertical_quarter[facing=west,layer=2,waterlogged=false]
conquest:burnt_sienna_stucco_fancy_design_vertical_quarter[facing=west,layer=3,waterlogged=true]
conquest:burnt_sienna_stucco_fancy_design_vertical_quarter[facing=west,layer=3,waterlogged=false]
conquest:burnt_sienna_stucco_fancy_design_vertical_quarter[facing=west,layer=4,waterlogged=true]
conquest:burnt_sienna_stucco_fancy_design_vertical_quarter[facing=west,layer=4,waterlogged=false]
conquest:burnt_sienna_stucco_fancy_design_vertical_quarter[facing=east,layer=1,waterlogged=true]
conquest:burnt_sienna_stucco_fancy_design_vertical_quarter[facing=east,layer=1,waterlogged=false]
conquest:burnt_sienna_stucco_fancy_design_vertical_quarter[facing=east,layer=2,waterlogged=true]
conquest:burnt_sienna_stucco_fancy_design_vertical_quarter[facing=east,layer=2,waterlogged=false]
conquest:burnt_sienna_stucco_fancy_design_vertical_quarter[facing=east,layer=3,waterlogged=true]
conquest:burnt_sienna_stucco_fancy_design_vertical_quarter[facing=east,layer=3,waterlogged=false]
conquest:burnt_sienna_stucco_fancy_design_vertical_quarter[facing=east,layer=4,waterlogged=true]
conquest:burnt_sienna_stucco_fancy_design_vertical_quarter[facing=east,layer=4,waterlogged=false]
conquest:burnt_sienna_stucco_fancy_design_vertical_slab[facing=north,layer=1,waterlogged=true]
conquest:burnt_sienna_stucco_fancy_design_vertical_slab[facing=north,layer=1,waterlogged=false]
conquest:burnt_sienna_stucco_fancy_design_vertical_slab[facing=north,layer=2,waterlogged=true]
conquest:burnt_sienna_stucco_fancy_design_vertical_slab[facing=north,layer=2,waterlogged=false]
conquest:burnt_sienna_stucco_fancy_design_vertical_slab[facing=north,layer=3,waterlogged=true]
conquest:burnt_sienna_stucco_fancy_design_vertical_slab[facing=north,layer=3,waterlogged=false]
conquest:burnt_sienna_stucco_fancy_design_vertical_slab[facing=north,layer=4,waterlogged=true]
conquest:burnt_sienna_stucco_fancy_design_vertical_slab[facing=north,layer=4,waterlogged=false]
conquest:burnt_sienna_stucco_fancy_design_vertical_slab[facing=south,layer=1,waterlogged=true]
conquest:burnt_sienna_stucco_fancy_design_vertical_slab[facing=south,layer=1,waterlogged=false]
conquest:burnt_sienna_stucco_fancy_design_vertical_slab[facing=south,layer=2,waterlogged=true]
conquest:burnt_sienna_stucco_fancy_design_vertical_slab[facing=south,layer=2,waterlogged=false]
conquest:burnt_sienna_stucco_fancy_design_vertical_slab[facing=south,layer=3,waterlogged=true]
conquest:burnt_sienna_stucco_fancy_design_vertical_slab[facing=south,layer=3,waterlogged=false]
conquest:burnt_sienna_stucco_fancy_design_vertical_slab[facing=south,layer=4,waterlogged=true]
conquest:burnt_sienna_stucco_fancy_design_vertical_slab[facing=south,layer=4,waterlogged=false]
conquest:burnt_sienna_stucco_fancy_design_vertical_slab[facing=west,layer=1,waterlogged=true]
conquest:burnt_sienna_stucco_fancy_design_vertical_slab[facing=west,layer=1,waterlogged=false]
conquest:burnt_sienna_stucco_fancy_design_vertical_slab[facing=west,layer=2,waterlogged=true]
conquest:burnt_sienna_stucco_fancy_design_vertical_slab[facing=west,layer=2,waterlogged=false]
conquest:burnt_sienna_stucco_fancy_design_vertical_slab[facing=west,layer=3,waterlogged=true]
conquest:burnt_sienna_stucco_fancy_design_vertical_slab[facing=west,layer=3,waterlogged=false]
conquest:burnt_sienna_stucco_fancy_design_vertical_slab[facing=west,layer=4,waterlogged=true]
conquest:burnt_sienna_stucco_fancy_design_vertical_slab[facing=west,layer=4,waterlogged=false]
conquest:burnt_sienna_stucco_fancy_design_vertical_slab[facing=east,layer=1,waterlogged=true]
conquest:burnt_sienna_stucco_fancy_design_vertical_slab[facing=east,layer=1,waterlogged=false]
conquest:burnt_sienna_stucco_fancy_design_vertical_slab[facing=east,layer=2,waterlogged=true]
conquest:burnt_sienna_stucco_fancy_design_vertical_slab[facing=east,layer=2,waterlogged=false]
conquest:burnt_sienna_stucco_fancy_design_vertical_slab[facing=east,layer=3,waterlogged=true]
conquest:burnt_sienna_stucco_fancy_design_vertical_slab[facing=east,layer=3,waterlogged=false]
conquest:burnt_sienna_stucco_fancy_design_vertical_slab[facing=east,layer=4,waterlogged=true]
conquest:burnt_sienna_stucco_fancy_design_vertical_slab[facing=east,layer=4,waterlogged=false]
conquest:burnt_sienna_stucco_fancy_design_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:burnt_sienna_stucco_fancy_design_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:burnt_sienna_stucco_fancy_design_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:burnt_sienna_stucco_fancy_design_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:burnt_sienna_stucco_fancy_design_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:burnt_sienna_stucco_fancy_design_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:burnt_sienna_stucco_fancy_design_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:burnt_sienna_stucco_fancy_design_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:burnt_sienna_stucco_fancy_design_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:burnt_sienna_stucco_fancy_design_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:burnt_sienna_stucco_fancy_design_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:burnt_sienna_stucco_fancy_design_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:burnt_sienna_stucco_fancy_design_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:burnt_sienna_stucco_fancy_design_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:burnt_sienna_stucco_fancy_design_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:burnt_sienna_stucco_fancy_design_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:burnt_sienna_stucco_fancy_design_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:burnt_sienna_stucco_fancy_design_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:burnt_sienna_stucco_fancy_design_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:burnt_sienna_stucco_fancy_design_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:burnt_sienna_stucco_fancy_design_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:burnt_sienna_stucco_fancy_design_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:burnt_sienna_stucco_fancy_design_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:burnt_sienna_stucco_fancy_design_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:burnt_sienna_stucco_fancy_design_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:burnt_sienna_stucco_fancy_design_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:burnt_sienna_stucco_fancy_design_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:burnt_sienna_stucco_fancy_design_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:burnt_sienna_stucco_fancy_design_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:burnt_sienna_stucco_fancy_design_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:burnt_sienna_stucco_fancy_design_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:burnt_sienna_stucco_fancy_design_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:burnt_sienna_stucco_fancy_design_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:burnt_sienna_stucco_fancy_design_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:burnt_sienna_stucco_fancy_design_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:burnt_sienna_stucco_fancy_design_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:burnt_sienna_stucco_fancy_design_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:burnt_sienna_stucco_fancy_design_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:burnt_sienna_stucco_fancy_design_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:burnt_sienna_stucco_fancy_design_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:burnt_sienna_stucco_fancy_design_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:burnt_sienna_stucco_fancy_design_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:burnt_sienna_stucco_fancy_design_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:burnt_sienna_stucco_fancy_design_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:burnt_sienna_stucco_fancy_design_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:burnt_sienna_stucco_fancy_design_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:burnt_sienna_stucco_fancy_design_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:burnt_sienna_stucco_fancy_design_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:burnt_sienna_stucco_fancy_design_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:burnt_sienna_stucco_fancy_design_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:burnt_sienna_stucco_fancy_design_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:burnt_sienna_stucco_fancy_design_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:burnt_sienna_stucco_fancy_design_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:burnt_sienna_stucco_fancy_design_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:burnt_sienna_stucco_fancy_design_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:burnt_sienna_stucco_fancy_design_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:burnt_sienna_stucco_fancy_design_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:burnt_sienna_stucco_fancy_design_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:burnt_sienna_stucco_fancy_design_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:burnt_sienna_stucco_fancy_design_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:burnt_sienna_stucco_fancy_design_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:burnt_sienna_stucco_fancy_design_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:burnt_sienna_stucco_fancy_design_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:burnt_sienna_stucco_fancy_design_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:burnt_sienna_stucco_fancy_design_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:burnt_sienna_stucco_fancy_design_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:burnt_sienna_stucco_fancy_design_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:burnt_sienna_stucco_fancy_design_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:burnt_sienna_stucco_fancy_design_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:burnt_sienna_stucco_fancy_design_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:burnt_sienna_stucco_fancy_design_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:burnt_sienna_stucco_fancy_design_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:burnt_sienna_stucco_fancy_design_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:burnt_sienna_stucco_fancy_design_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:burnt_sienna_stucco_fancy_design_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:burnt_sienna_stucco_fancy_design_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:burnt_sienna_stucco_fancy_design_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:burnt_sienna_stucco_fancy_design_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:burnt_sienna_stucco_fancy_design_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:burnt_sienna_stucco_fancy_design_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:burnt_sienna_stucco_fancy_design_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:burnt_sienna_stucco_fancy_design_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:burnt_sienna_stucco_fancy_design_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:burnt_sienna_stucco_fancy_design_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:burnt_sienna_stucco_fancy_design_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:burnt_sienna_stucco_fancy_design_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:burnt_sienna_stucco_fancy_design_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:burnt_sienna_stucco_fancy_design_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:burnt_sienna_stucco_fancy_design_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:burnt_sienna_stucco_fancy_design_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:burnt_sienna_stucco_fancy_design_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:burnt_sienna_stucco_fancy_design_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:burnt_sienna_stucco_fancy_design_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:burnt_sienna_stucco_fancy_design_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:burnt_sienna_stucco_fancy_design_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:burnt_sienna_stucco_fancy_design_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:burnt_sienna_stucco_fancy_design_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:burnt_sienna_stucco_fancy_design_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:burnt_sienna_stucco_fancy_design_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:burnt_sienna_stucco_fancy_design_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:burnt_sienna_stucco_fancy_design_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:burnt_sienna_stucco_fancy_design_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:burnt_sienna_stucco_fancy_design_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:burnt_sienna_stucco_fancy_design_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:burnt_sienna_stucco_fancy_design_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:burnt_sienna_stucco_fancy_design_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:burnt_sienna_stucco_fancy_design_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:burnt_sienna_stucco_fancy_design_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:burnt_sienna_stucco_fancy_design_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:burnt_sienna_stucco_fancy_design_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:burnt_sienna_stucco_fancy_design_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:burnt_sienna_stucco_fancy_design_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:burnt_sienna_stucco_fancy_design_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:burnt_sienna_stucco_fancy_design_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:burnt_sienna_stucco_fancy_design_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:burnt_sienna_stucco_fancy_design_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:burnt_sienna_stucco_fancy_design_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:burnt_sienna_stucco_fancy_design_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:burnt_sienna_stucco_fancy_design_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:burnt_sienna_stucco_fancy_design_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:burnt_sienna_stucco_fancy_design_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:burnt_sienna_stucco_fancy_design_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:burnt_sienna_stucco_fancy_design_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:burnt_sienna_stucco_fancy_design_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:burnt_sienna_stucco_fancy_design_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:burnt_sienna_stucco_fancy_design_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:burnt_sienna_stucco_fancy_design_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:burnt_sienna_stucco_fancy_design_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:burnt_sienna_stucco_fancy_design_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:burnt_sienna_stucco_fancy_design_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:burnt_sienna_stucco_fancy_design_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:burnt_sienna_stucco_fancy_design_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:burnt_sienna_stucco_fancy_design_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:burnt_sienna_stucco_fancy_design_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:burnt_sienna_stucco_fancy_design_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:burnt_sienna_stucco_fancy_design_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:burnt_sienna_stucco_fancy_design_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:burnt_sienna_stucco_fancy_design_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:burnt_sienna_stucco_fancy_design_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:burnt_sienna_stucco_fancy_design_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:burnt_sienna_stucco_fancy_design_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:burnt_sienna_stucco_fancy_design_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:burnt_sienna_stucco_fancy_design_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:burnt_sienna_stucco_fancy_design_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:burnt_sienna_stucco_fancy_design_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:burnt_sienna_stucco_fancy_design_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:burnt_sienna_stucco_fancy_design_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:burnt_sienna_stucco_fancy_design_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:burnt_sienna_stucco_fancy_design_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:burnt_sienna_stucco_fancy_design_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:burnt_sienna_stucco_fancy_design_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:burnt_sienna_stucco_fancy_design_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:burnt_sienna_stucco_fancy_design_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:burnt_sienna_stucco_fancy_design_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:burnt_sienna_stucco_fancy_design_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:burnt_sienna_stucco_fancy_design_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:burnt_sienna_stucco_fancy_design_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:burnt_sienna_stucco_fancy_design_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:burnt_sienna_stucco_fancy_design_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:burnt_sienna_stucco_fancy_design_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:burnt_sienna_stucco_fancy_design_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:burnt_sienna_stucco_fancy_design_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:burnt_sienna_stucco_fancy_design_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:burnt_sienna_stucco_fancy_design_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:burnt_sienna_stucco_fancy_design_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:burnt_sienna_stucco_fancy_design_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:burnt_sienna_stucco_fancy_design_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:burnt_sienna_stucco_fancy_design_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:burnt_sienna_stucco_fancy_design_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:burnt_sienna_stucco_fancy_design_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:burnt_sienna_stucco_fancy_design_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:burnt_sienna_stucco_fancy_design_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:burnt_sienna_stucco_fancy_design_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:burnt_sienna_stucco_fancy_design_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:burnt_sienna_stucco_fancy_design_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:burnt_sienna_stucco_fancy_design_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:burnt_sienna_stucco_fancy_design_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:burnt_sienna_stucco_fancy_design_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:burnt_sienna_stucco_fancy_design_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:burnt_sienna_stucco_fancy_design_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:burnt_sienna_stucco_fancy_design_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:burnt_sienna_stucco_fancy_design_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:burnt_sienna_stucco_fancy_design_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:burnt_sienna_stucco_fancy_design_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:burnt_sienna_stucco_fancy_design_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:burnt_sienna_stucco_fancy_design_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:burnt_sienna_stucco_fancy_design_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:burnt_sienna_stucco_fancy_design_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:burnt_sienna_stucco_fancy_design_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:burnt_sienna_stucco_fancy_design_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:burnt_sienna_stucco_fancy_design_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:burnt_sienna_stucco_fancy_design_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:burnt_sienna_stucco_fancy_design_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:burnt_sienna_stucco_fancy_design_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:burnt_sienna_stucco_fancy_design_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:burnt_sienna_stucco_fancy_design_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:burnt_sienna_stucco_fancy_design_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:burnt_sienna_stucco_fancy_design_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:burnt_sienna_stucco_fancy_design_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:burnt_sienna_stucco_fancy_design_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:burnt_sienna_stucco_fancy_design_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:burnt_sienna_stucco_fancy_design_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:burnt_sienna_stucco_fancy_design_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:burnt_sienna_stucco_fancy_design_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:burnt_sienna_stucco_fancy_design_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:burnt_sienna_stucco_fancy_design_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:burnt_sienna_stucco_fancy_design_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:burnt_sienna_stucco_fancy_design_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:burnt_sienna_stucco_fancy_design_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:burnt_sienna_stucco_fancy_design_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:burnt_sienna_stucco_fancy_design_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:burnt_sienna_stucco_fancy_design_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:burnt_sienna_stucco_fancy_design_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:burnt_sienna_stucco_fancy_design_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:burnt_sienna_stucco_fancy_design_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:burnt_sienna_stucco_fancy_design_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:burnt_sienna_stucco_fancy_design_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:burnt_sienna_stucco_fancy_design_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:burnt_sienna_stucco_fancy_design_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:burnt_sienna_stucco_fancy_design_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:burnt_sienna_stucco_fancy_design_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:burnt_sienna_stucco_fancy_design_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:burnt_sienna_stucco_fancy_design_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:burnt_sienna_stucco_fancy_design_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:burnt_sienna_stucco_fancy_design_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:burnt_sienna_stucco_fancy_design_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:burnt_sienna_stucco_fancy_design_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:burnt_sienna_stucco_fancy_design_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:burnt_sienna_stucco_fancy_design_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:burnt_sienna_stucco_fancy_design_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:burnt_sienna_stucco_fancy_design_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:burnt_sienna_stucco_fancy_design_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:burnt_sienna_stucco_fancy_design_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:burnt_sienna_stucco_fancy_design_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:burnt_sienna_stucco_fancy_design_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:burnt_sienna_stucco_fancy_design_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:burnt_sienna_stucco_fancy_design_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:burnt_sienna_stucco_fancy_design_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:burnt_sienna_stucco_fancy_design_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:burnt_sienna_stucco_fancy_design_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:burnt_sienna_stucco_fancy_design_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:burnt_sienna_stucco_fancy_design_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:burnt_sienna_stucco_fancy_design_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:burnt_sienna_stucco_fancy_design_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:burnt_sienna_stucco_fancy_design_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:burnt_sienna_stucco_fancy_design_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:burnt_sienna_stucco_fancy_design_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:burnt_sienna_stucco_fancy_design_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:burnt_sienna_stucco_fancy_design_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:burnt_sienna_stucco_fancy_design_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:burnt_sienna_stucco_fancy_design_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:burnt_sienna_stucco_fancy_design_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:burnt_sienna_stucco_fancy_design_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:burnt_sienna_stucco_fancy_design_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:burnt_sienna_stucco_fancy_design_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:burnt_sienna_stucco_fancy_design_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:burnt_sienna_stucco_fancy_design_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:burnt_sienna_stucco_fancy_design_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:burnt_sienna_stucco_fancy_design_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:burnt_sienna_stucco_fancy_design_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:burnt_sienna_stucco_fancy_design_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:burnt_sienna_stucco_fancy_design_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:burnt_sienna_stucco_fancy_design_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:burnt_sienna_stucco_fancy_design_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:burnt_sienna_stucco_fancy_design_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:burnt_sienna_stucco_fancy_design_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:burnt_sienna_stucco_fancy_design_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:burnt_sienna_stucco_fancy_design_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:burnt_sienna_stucco_fancy_design_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:burnt_sienna_stucco_fancy_design_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:burnt_sienna_stucco_fancy_design_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:burnt_sienna_stucco_fancy_design_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:burnt_sienna_stucco_fancy_design_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:burnt_sienna_stucco_fancy_design_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:burnt_sienna_stucco_fancy_design_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:burnt_sienna_stucco_fancy_design_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:burnt_sienna_stucco_fancy_design_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:burnt_sienna_stucco_fancy_design_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:burnt_sienna_stucco_fancy_design_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:burnt_sienna_stucco_fancy_design_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:burnt_sienna_stucco_fancy_design_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:burnt_sienna_stucco_fancy_design_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:burnt_sienna_stucco_fancy_design_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:burnt_sienna_stucco_fancy_design_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:burnt_sienna_stucco_fancy_design_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:burnt_sienna_stucco_fancy_design_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:burnt_sienna_stucco_fancy_design_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:burnt_sienna_stucco_fancy_design_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:burnt_sienna_stucco_fancy_design_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:burnt_sienna_stucco_fancy_design_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:burnt_sienna_stucco_fancy_design_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:burnt_sienna_stucco_fancy_design_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:burnt_sienna_stucco_fancy_design_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:burnt_sienna_stucco_fancy_design_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:burnt_sienna_stucco_fancy_design_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:burnt_sienna_stucco_fancy_design_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:burnt_sienna_stucco_fancy_design_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:burnt_sienna_stucco_fancy_design_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:burnt_sienna_stucco_fancy_design_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:burnt_sienna_stucco_fancy_design_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:burnt_sienna_stucco_fancy_design_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:burnt_sienna_stucco_fancy_design_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:burnt_sienna_stucco_fancy_design_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:burnt_sienna_stucco_fancy_design_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:burnt_sienna_stucco_fancy_design_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:burnt_sienna_stucco_fancy_design_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:burnt_sienna_stucco_fancy_design_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:burnt_sienna_stucco_fancy_design_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:burnt_sienna_stucco_fancy_design_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:burnt_sienna_stucco_fancy_design_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:burnt_sienna_stucco_fancy_design_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:burnt_sienna_stucco_fancy_design_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:burnt_sienna_stucco_fancy_design_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:burnt_sienna_stucco_fancy_design_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:burnt_sienna_stucco_fancy_design_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:burnt_sienna_stucco_fancy_design_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:burnt_sienna_stucco_fancy_design_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:burnt_sienna_stucco_fancy_design_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:burnt_sienna_stucco_fancy_design_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:burnt_sienna_stucco_fancy_design_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:burnt_sienna_stucco_fancy_design_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:burnt_sienna_stucco_fancy_design_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:burnt_sienna_stucco_fancy_design_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:burnt_sienna_stucco_fancy_design_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:burnt_sienna_stucco_gothic_arch[facing=north,shape=one]
conquest:burnt_sienna_stucco_gothic_arch[facing=north,shape=two]
conquest:burnt_sienna_stucco_gothic_arch[facing=north,shape=three]
conquest:burnt_sienna_stucco_gothic_arch[facing=north,shape=three_middle]
conquest:burnt_sienna_stucco_gothic_arch[facing=south,shape=one]
conquest:burnt_sienna_stucco_gothic_arch[facing=south,shape=two]
conquest:burnt_sienna_stucco_gothic_arch[facing=south,shape=three]
conquest:burnt_sienna_stucco_gothic_arch[facing=south,shape=three_middle]
conquest:burnt_sienna_stucco_gothic_arch[facing=west,shape=one]
conquest:burnt_sienna_stucco_gothic_arch[facing=west,shape=two]
conquest:burnt_sienna_stucco_gothic_arch[facing=west,shape=three]
conquest:burnt_sienna_stucco_gothic_arch[facing=west,shape=three_middle]
conquest:burnt_sienna_stucco_gothic_arch[facing=east,shape=one]
conquest:burnt_sienna_stucco_gothic_arch[facing=east,shape=two]
conquest:burnt_sienna_stucco_gothic_arch[facing=east,shape=three]
conquest:burnt_sienna_stucco_gothic_arch[facing=east,shape=three_middle]
conquest:burnt_sienna_stucco_pillar[layer=1,waterlogged=true]
conquest:burnt_sienna_stucco_pillar[layer=1,waterlogged=false]
conquest:burnt_sienna_stucco_pillar[layer=2,waterlogged=true]
conquest:burnt_sienna_stucco_pillar[layer=2,waterlogged=false]
conquest:burnt_sienna_stucco_pillar[layer=3,waterlogged=true]
conquest:burnt_sienna_stucco_pillar[layer=3,waterlogged=false]
conquest:burnt_sienna_stucco_quarter_slab[facing=north,layer=1,type=top,waterlogged=true]
conquest:burnt_sienna_stucco_quarter_slab[facing=north,layer=1,type=top,waterlogged=false]
conquest:burnt_sienna_stucco_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=true]
conquest:burnt_sienna_stucco_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=false]
conquest:burnt_sienna_stucco_quarter_slab[facing=north,layer=2,type=top,waterlogged=true]
conquest:burnt_sienna_stucco_quarter_slab[facing=north,layer=2,type=top,waterlogged=false]
conquest:burnt_sienna_stucco_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=true]
conquest:burnt_sienna_stucco_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=false]
conquest:burnt_sienna_stucco_quarter_slab[facing=north,layer=3,type=top,waterlogged=true]
conquest:burnt_sienna_stucco_quarter_slab[facing=north,layer=3,type=top,waterlogged=false]
conquest:burnt_sienna_stucco_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=true]
conquest:burnt_sienna_stucco_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=false]
conquest:burnt_sienna_stucco_quarter_slab[facing=south,layer=1,type=top,waterlogged=true]
conquest:burnt_sienna_stucco_quarter_slab[facing=south,layer=1,type=top,waterlogged=false]
conquest:burnt_sienna_stucco_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=true]
conquest:burnt_sienna_stucco_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=false]
conquest:burnt_sienna_stucco_quarter_slab[facing=south,layer=2,type=top,waterlogged=true]
conquest:burnt_sienna_stucco_quarter_slab[facing=south,layer=2,type=top,waterlogged=false]
conquest:burnt_sienna_stucco_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=true]
conquest:burnt_sienna_stucco_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=false]
conquest:burnt_sienna_stucco_quarter_slab[facing=south,layer=3,type=top,waterlogged=true]
conquest:burnt_sienna_stucco_quarter_slab[facing=south,layer=3,type=top,waterlogged=false]
conquest:burnt_sienna_stucco_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=true]
conquest:burnt_sienna_stucco_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=false]
conquest:burnt_sienna_stucco_quarter_slab[facing=west,layer=1,type=top,waterlogged=true]
conquest:burnt_sienna_stucco_quarter_slab[facing=west,layer=1,type=top,waterlogged=false]
conquest:burnt_sienna_stucco_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=true]
conquest:burnt_sienna_stucco_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=false]
conquest:burnt_sienna_stucco_quarter_slab[facing=west,layer=2,type=top,waterlogged=true]
conquest:burnt_sienna_stucco_quarter_slab[facing=west,layer=2,type=top,waterlogged=false]
conquest:burnt_sienna_stucco_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=true]
conquest:burnt_sienna_stucco_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=false]
conquest:burnt_sienna_stucco_quarter_slab[facing=west,layer=3,type=top,waterlogged=true]
conquest:burnt_sienna_stucco_quarter_slab[facing=west,layer=3,type=top,waterlogged=false]
conquest:burnt_sienna_stucco_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=true]
conquest:burnt_sienna_stucco_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=false]
conquest:burnt_sienna_stucco_quarter_slab[facing=east,layer=1,type=top,waterlogged=true]
conquest:burnt_sienna_stucco_quarter_slab[facing=east,layer=1,type=top,waterlogged=false]
conquest:burnt_sienna_stucco_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=true]
conquest:burnt_sienna_stucco_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=false]
conquest:burnt_sienna_stucco_quarter_slab[facing=east,layer=2,type=top,waterlogged=true]
conquest:burnt_sienna_stucco_quarter_slab[facing=east,layer=2,type=top,waterlogged=false]
conquest:burnt_sienna_stucco_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=true]
conquest:burnt_sienna_stucco_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=false]
conquest:burnt_sienna_stucco_quarter_slab[facing=east,layer=3,type=top,waterlogged=true]
conquest:burnt_sienna_stucco_quarter_slab[facing=east,layer=3,type=top,waterlogged=false]
conquest:burnt_sienna_stucco_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=true]
conquest:burnt_sienna_stucco_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=false]
conquest:burnt_sienna_stucco_round_arch[facing=north,shape=one]
conquest:burnt_sienna_stucco_round_arch[facing=north,shape=two]
conquest:burnt_sienna_stucco_round_arch[facing=north,shape=three]
conquest:burnt_sienna_stucco_round_arch[facing=north,shape=three_middle]
conquest:burnt_sienna_stucco_round_arch[facing=south,shape=one]
conquest:burnt_sienna_stucco_round_arch[facing=south,shape=two]
conquest:burnt_sienna_stucco_round_arch[facing=south,shape=three]
conquest:burnt_sienna_stucco_round_arch[facing=south,shape=three_middle]
conquest:burnt_sienna_stucco_round_arch[facing=west,shape=one]
conquest:burnt_sienna_stucco_round_arch[facing=west,shape=two]
conquest:burnt_sienna_stucco_round_arch[facing=west,shape=three]
conquest:burnt_sienna_stucco_round_arch[facing=west,shape=three_middle]
conquest:burnt_sienna_stucco_round_arch[facing=east,shape=one]
conquest:burnt_sienna_stucco_round_arch[facing=east,shape=two]
conquest:burnt_sienna_stucco_round_arch[facing=east,shape=three]
conquest:burnt_sienna_stucco_round_arch[facing=east,shape=three_middle]
conquest:burnt_sienna_stucco_segmental_arch[facing=north,shape=one]
conquest:burnt_sienna_stucco_segmental_arch[facing=north,shape=two]
conquest:burnt_sienna_stucco_segmental_arch[facing=north,shape=three]
conquest:burnt_sienna_stucco_segmental_arch[facing=north,shape=three_middle]
conquest:burnt_sienna_stucco_segmental_arch[facing=south,shape=one]
conquest:burnt_sienna_stucco_segmental_arch[facing=south,shape=two]
conquest:burnt_sienna_stucco_segmental_arch[facing=south,shape=three]
conquest:burnt_sienna_stucco_segmental_arch[facing=south,shape=three_middle]
conquest:burnt_sienna_stucco_segmental_arch[facing=west,shape=one]
conquest:burnt_sienna_stucco_segmental_arch[facing=west,shape=two]
conquest:burnt_sienna_stucco_segmental_arch[facing=west,shape=three]
conquest:burnt_sienna_stucco_segmental_arch[facing=west,shape=three_middle]
conquest:burnt_sienna_stucco_segmental_arch[facing=east,shape=one]
conquest:burnt_sienna_stucco_segmental_arch[facing=east,shape=two]
conquest:burnt_sienna_stucco_segmental_arch[facing=east,shape=three]
conquest:burnt_sienna_stucco_segmental_arch[facing=east,shape=three_middle]
conquest:burnt_sienna_stucco_slab[layer=1,type=top,waterlogged=true]
conquest:burnt_sienna_stucco_slab[layer=1,type=top,waterlogged=false]
conquest:burnt_sienna_stucco_slab[layer=1,type=bottom,waterlogged=true]
conquest:burnt_sienna_stucco_slab[layer=1,type=bottom,waterlogged=false]
conquest:burnt_sienna_stucco_slab[layer=2,type=top,waterlogged=true]
conquest:burnt_sienna_stucco_slab[layer=2,type=top,waterlogged=false]
conquest:burnt_sienna_stucco_slab[layer=2,type=bottom,waterlogged=true]
conquest:burnt_sienna_stucco_slab[layer=2,type=bottom,waterlogged=false]
conquest:burnt_sienna_stucco_slab[layer=3,type=top,waterlogged=true]
conquest:burnt_sienna_stucco_slab[layer=3,type=top,waterlogged=false]
conquest:burnt_sienna_stucco_slab[layer=3,type=bottom,waterlogged=true]
conquest:burnt_sienna_stucco_slab[layer=3,type=bottom,waterlogged=false]
conquest:burnt_sienna_stucco_slab[layer=4,type=top,waterlogged=true]
conquest:burnt_sienna_stucco_slab[layer=4,type=top,waterlogged=false]
conquest:burnt_sienna_stucco_slab[layer=4,type=bottom,waterlogged=true]
conquest:burnt_sienna_stucco_slab[layer=4,type=bottom,waterlogged=false]
conquest:burnt_sienna_stucco_small_arch[direction=northsouth,waterlogged=true]
conquest:burnt_sienna_stucco_small_arch[direction=northsouth,waterlogged=false]
conquest:burnt_sienna_stucco_small_arch[direction=eastwest,waterlogged=true]
conquest:burnt_sienna_stucco_small_arch[direction=eastwest,waterlogged=false]
conquest:burnt_sienna_stucco_small_arch_half[facing=north,waterlogged=true]
conquest:burnt_sienna_stucco_small_arch_half[facing=north,waterlogged=false]
conquest:burnt_sienna_stucco_small_arch_half[facing=south,waterlogged=true]
conquest:burnt_sienna_stucco_small_arch_half[facing=south,waterlogged=false]
conquest:burnt_sienna_stucco_small_arch_half[facing=west,waterlogged=true]
conquest:burnt_sienna_stucco_small_arch_half[facing=west,waterlogged=false]
conquest:burnt_sienna_stucco_small_arch_half[facing=east,waterlogged=true]
conquest:burnt_sienna_stucco_small_arch_half[facing=east,waterlogged=false]
conquest:burnt_sienna_stucco_small_window[down=true,up=true,waterlogged=true]
conquest:burnt_sienna_stucco_small_window[down=true,up=true,waterlogged=false]
conquest:burnt_sienna_stucco_small_window[down=true,up=false,waterlogged=true]
conquest:burnt_sienna_stucco_small_window[down=true,up=false,waterlogged=false]
conquest:burnt_sienna_stucco_small_window[down=false,up=true,waterlogged=true]
conquest:burnt_sienna_stucco_small_window[down=false,up=true,waterlogged=false]
conquest:burnt_sienna_stucco_small_window[down=false,up=false,waterlogged=true]
conquest:burnt_sienna_stucco_small_window[down=false,up=false,waterlogged=false]
conquest:burnt_sienna_stucco_small_window_half[down=true,facing=north,up=true,waterlogged=true]
conquest:burnt_sienna_stucco_small_window_half[down=true,facing=north,up=true,waterlogged=false]
conquest:burnt_sienna_stucco_small_window_half[down=true,facing=north,up=false,waterlogged=true]
conquest:burnt_sienna_stucco_small_window_half[down=true,facing=north,up=false,waterlogged=false]
conquest:burnt_sienna_stucco_small_window_half[down=true,facing=south,up=true,waterlogged=true]
conquest:burnt_sienna_stucco_small_window_half[down=true,facing=south,up=true,waterlogged=false]
conquest:burnt_sienna_stucco_small_window_half[down=true,facing=south,up=false,waterlogged=true]
conquest:burnt_sienna_stucco_small_window_half[down=true,facing=south,up=false,waterlogged=false]
conquest:burnt_sienna_stucco_small_window_half[down=true,facing=west,up=true,waterlogged=true]
conquest:burnt_sienna_stucco_small_window_half[down=true,facing=west,up=true,waterlogged=false]
conquest:burnt_sienna_stucco_small_window_half[down=true,facing=west,up=false,waterlogged=true]
conquest:burnt_sienna_stucco_small_window_half[down=true,facing=west,up=false,waterlogged=false]
conquest:burnt_sienna_stucco_small_window_half[down=true,facing=east,up=true,waterlogged=true]
conquest:burnt_sienna_stucco_small_window_half[down=true,facing=east,up=true,waterlogged=false]
conquest:burnt_sienna_stucco_small_window_half[down=true,facing=east,up=false,waterlogged=true]
conquest:burnt_sienna_stucco_small_window_half[down=true,facing=east,up=false,waterlogged=false]
conquest:burnt_sienna_stucco_small_window_half[down=false,facing=north,up=true,waterlogged=true]
conquest:burnt_sienna_stucco_small_window_half[down=false,facing=north,up=true,waterlogged=false]
conquest:burnt_sienna_stucco_small_window_half[down=false,facing=north,up=false,waterlogged=true]
conquest:burnt_sienna_stucco_small_window_half[down=false,facing=north,up=false,waterlogged=false]
conquest:burnt_sienna_stucco_small_window_half[down=false,facing=south,up=true,waterlogged=true]
conquest:burnt_sienna_stucco_small_window_half[down=false,facing=south,up=true,waterlogged=false]
conquest:burnt_sienna_stucco_small_window_half[down=false,facing=south,up=false,waterlogged=true]
conquest:burnt_sienna_stucco_small_window_half[down=false,facing=south,up=false,waterlogged=false]
conquest:burnt_sienna_stucco_small_window_half[down=false,facing=west,up=true,waterlogged=true]
conquest:burnt_sienna_stucco_small_window_half[down=false,facing=west,up=true,waterlogged=false]
conquest:burnt_sienna_stucco_small_window_half[down=false,facing=west,up=false,waterlogged=true]
conquest:burnt_sienna_stucco_small_window_half[down=false,facing=west,up=false,waterlogged=false]
conquest:burnt_sienna_stucco_small_window_half[down=false,facing=east,up=true,waterlogged=true]
conquest:burnt_sienna_stucco_small_window_half[down=false,facing=east,up=true,waterlogged=false]
conquest:burnt_sienna_stucco_small_window_half[down=false,facing=east,up=false,waterlogged=true]
conquest:burnt_sienna_stucco_small_window_half[down=false,facing=east,up=false,waterlogged=false]
conquest:burnt_sienna_stucco_sphere[type=egg,waterlogged=true]
conquest:burnt_sienna_stucco_sphere[type=egg,waterlogged=false]
conquest:burnt_sienna_stucco_sphere[type=small,waterlogged=true]
conquest:burnt_sienna_stucco_sphere[type=small,waterlogged=false]
conquest:burnt_sienna_stucco_sphere[type=large,waterlogged=true]
conquest:burnt_sienna_stucco_sphere[type=large,waterlogged=false]
conquest:burnt_sienna_stucco_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:burnt_sienna_stucco_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:burnt_sienna_stucco_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:burnt_sienna_stucco_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:burnt_sienna_stucco_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:burnt_sienna_stucco_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:burnt_sienna_stucco_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:burnt_sienna_stucco_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:burnt_sienna_stucco_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:burnt_sienna_stucco_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:burnt_sienna_stucco_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:burnt_sienna_stucco_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:burnt_sienna_stucco_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:burnt_sienna_stucco_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:burnt_sienna_stucco_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:burnt_sienna_stucco_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:burnt_sienna_stucco_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:burnt_sienna_stucco_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:burnt_sienna_stucco_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:burnt_sienna_stucco_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:burnt_sienna_stucco_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:burnt_sienna_stucco_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:burnt_sienna_stucco_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:burnt_sienna_stucco_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:burnt_sienna_stucco_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:burnt_sienna_stucco_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:burnt_sienna_stucco_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:burnt_sienna_stucco_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:burnt_sienna_stucco_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:burnt_sienna_stucco_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:burnt_sienna_stucco_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:burnt_sienna_stucco_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:burnt_sienna_stucco_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:burnt_sienna_stucco_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:burnt_sienna_stucco_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:burnt_sienna_stucco_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:burnt_sienna_stucco_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:burnt_sienna_stucco_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:burnt_sienna_stucco_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:burnt_sienna_stucco_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:burnt_sienna_stucco_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:burnt_sienna_stucco_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:burnt_sienna_stucco_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:burnt_sienna_stucco_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:burnt_sienna_stucco_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:burnt_sienna_stucco_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:burnt_sienna_stucco_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:burnt_sienna_stucco_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:burnt_sienna_stucco_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:burnt_sienna_stucco_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:burnt_sienna_stucco_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:burnt_sienna_stucco_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:burnt_sienna_stucco_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:burnt_sienna_stucco_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:burnt_sienna_stucco_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:burnt_sienna_stucco_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:burnt_sienna_stucco_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:burnt_sienna_stucco_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:burnt_sienna_stucco_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:burnt_sienna_stucco_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:burnt_sienna_stucco_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:burnt_sienna_stucco_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:burnt_sienna_stucco_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:burnt_sienna_stucco_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:burnt_sienna_stucco_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:burnt_sienna_stucco_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:burnt_sienna_stucco_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:burnt_sienna_stucco_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:burnt_sienna_stucco_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:burnt_sienna_stucco_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:burnt_sienna_stucco_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:burnt_sienna_stucco_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:burnt_sienna_stucco_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:burnt_sienna_stucco_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:burnt_sienna_stucco_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:burnt_sienna_stucco_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:burnt_sienna_stucco_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:burnt_sienna_stucco_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:burnt_sienna_stucco_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:burnt_sienna_stucco_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:burnt_sienna_stucco_two_meter_arch[facing=north,type=top]
conquest:burnt_sienna_stucco_two_meter_arch[facing=north,type=bottom]
conquest:burnt_sienna_stucco_two_meter_arch[facing=south,type=top]
conquest:burnt_sienna_stucco_two_meter_arch[facing=south,type=bottom]
conquest:burnt_sienna_stucco_two_meter_arch[facing=west,type=top]
conquest:burnt_sienna_stucco_two_meter_arch[facing=west,type=bottom]
conquest:burnt_sienna_stucco_two_meter_arch[facing=east,type=top]
conquest:burnt_sienna_stucco_two_meter_arch[facing=east,type=bottom]
conquest:burnt_sienna_stucco_two_meter_arch_half[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:burnt_sienna_stucco_two_meter_arch_half[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:burnt_sienna_stucco_two_meter_arch_half[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:burnt_sienna_stucco_two_meter_arch_half[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:burnt_sienna_stucco_two_meter_arch_half[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:burnt_sienna_stucco_two_meter_arch_half[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:burnt_sienna_stucco_two_meter_arch_half[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:burnt_sienna_stucco_two_meter_arch_half[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:burnt_sienna_stucco_two_meter_arch_half[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:burnt_sienna_stucco_two_meter_arch_half[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:burnt_sienna_stucco_two_meter_arch_half[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:burnt_sienna_stucco_two_meter_arch_half[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:burnt_sienna_stucco_two_meter_arch_half[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:burnt_sienna_stucco_two_meter_arch_half[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:burnt_sienna_stucco_two_meter_arch_half[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:burnt_sienna_stucco_two_meter_arch_half[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:burnt_sienna_stucco_two_meter_arch_half[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:burnt_sienna_stucco_two_meter_arch_half[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:burnt_sienna_stucco_two_meter_arch_half[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:burnt_sienna_stucco_two_meter_arch_half[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:burnt_sienna_stucco_two_meter_arch_half[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:burnt_sienna_stucco_two_meter_arch_half[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:burnt_sienna_stucco_two_meter_arch_half[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:burnt_sienna_stucco_two_meter_arch_half[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:burnt_sienna_stucco_two_meter_arch_half[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:burnt_sienna_stucco_two_meter_arch_half[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:burnt_sienna_stucco_two_meter_arch_half[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:burnt_sienna_stucco_two_meter_arch_half[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:burnt_sienna_stucco_two_meter_arch_half[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:burnt_sienna_stucco_two_meter_arch_half[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:burnt_sienna_stucco_two_meter_arch_half[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:burnt_sienna_stucco_two_meter_arch_half[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:burnt_sienna_stucco_two_meter_arch_half[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:burnt_sienna_stucco_two_meter_arch_half[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:burnt_sienna_stucco_two_meter_arch_half[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:burnt_sienna_stucco_two_meter_arch_half[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:burnt_sienna_stucco_two_meter_arch_half[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:burnt_sienna_stucco_two_meter_arch_half[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:burnt_sienna_stucco_two_meter_arch_half[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:burnt_sienna_stucco_two_meter_arch_half[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:burnt_sienna_stucco_two_meter_arch_half[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:burnt_sienna_stucco_two_meter_arch_half[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:burnt_sienna_stucco_two_meter_arch_half[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:burnt_sienna_stucco_two_meter_arch_half[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:burnt_sienna_stucco_two_meter_arch_half[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:burnt_sienna_stucco_two_meter_arch_half[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:burnt_sienna_stucco_two_meter_arch_half[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:burnt_sienna_stucco_two_meter_arch_half[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:burnt_sienna_stucco_two_meter_arch_half[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:burnt_sienna_stucco_two_meter_arch_half[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:burnt_sienna_stucco_two_meter_arch_half[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:burnt_sienna_stucco_two_meter_arch_half[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:burnt_sienna_stucco_two_meter_arch_half[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:burnt_sienna_stucco_two_meter_arch_half[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:burnt_sienna_stucco_two_meter_arch_half[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:burnt_sienna_stucco_two_meter_arch_half[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:burnt_sienna_stucco_two_meter_arch_half[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:burnt_sienna_stucco_two_meter_arch_half[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:burnt_sienna_stucco_two_meter_arch_half[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:burnt_sienna_stucco_two_meter_arch_half[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:burnt_sienna_stucco_two_meter_arch_half[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:burnt_sienna_stucco_two_meter_arch_half[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:burnt_sienna_stucco_two_meter_arch_half[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:burnt_sienna_stucco_two_meter_arch_half[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:burnt_sienna_stucco_vertical_corner[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:burnt_sienna_stucco_vertical_corner[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:burnt_sienna_stucco_vertical_corner[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:burnt_sienna_stucco_vertical_corner[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:burnt_sienna_stucco_vertical_corner[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:burnt_sienna_stucco_vertical_corner[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:burnt_sienna_stucco_vertical_corner[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:burnt_sienna_stucco_vertical_corner[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:burnt_sienna_stucco_vertical_corner[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:burnt_sienna_stucco_vertical_corner[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:burnt_sienna_stucco_vertical_corner[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:burnt_sienna_stucco_vertical_corner[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:burnt_sienna_stucco_vertical_corner[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:burnt_sienna_stucco_vertical_corner[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:burnt_sienna_stucco_vertical_corner[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:burnt_sienna_stucco_vertical_corner[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:burnt_sienna_stucco_vertical_corner[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:burnt_sienna_stucco_vertical_corner[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:burnt_sienna_stucco_vertical_corner[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:burnt_sienna_stucco_vertical_corner[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:burnt_sienna_stucco_vertical_corner[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:burnt_sienna_stucco_vertical_corner[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:burnt_sienna_stucco_vertical_corner[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:burnt_sienna_stucco_vertical_corner[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:burnt_sienna_stucco_vertical_corner[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:burnt_sienna_stucco_vertical_corner[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:burnt_sienna_stucco_vertical_corner[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:burnt_sienna_stucco_vertical_corner[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:burnt_sienna_stucco_vertical_corner[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:burnt_sienna_stucco_vertical_corner[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:burnt_sienna_stucco_vertical_corner[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:burnt_sienna_stucco_vertical_corner[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:burnt_sienna_stucco_vertical_corner[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:burnt_sienna_stucco_vertical_corner[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:burnt_sienna_stucco_vertical_corner[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:burnt_sienna_stucco_vertical_corner[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:burnt_sienna_stucco_vertical_corner[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:burnt_sienna_stucco_vertical_corner[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:burnt_sienna_stucco_vertical_corner[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:burnt_sienna_stucco_vertical_corner[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:burnt_sienna_stucco_vertical_corner[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:burnt_sienna_stucco_vertical_corner[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:burnt_sienna_stucco_vertical_corner[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:burnt_sienna_stucco_vertical_corner[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:burnt_sienna_stucco_vertical_corner[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:burnt_sienna_stucco_vertical_corner[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:burnt_sienna_stucco_vertical_corner[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:burnt_sienna_stucco_vertical_corner[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:burnt_sienna_stucco_vertical_corner[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:burnt_sienna_stucco_vertical_corner[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:burnt_sienna_stucco_vertical_corner[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:burnt_sienna_stucco_vertical_corner[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:burnt_sienna_stucco_vertical_corner[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:burnt_sienna_stucco_vertical_corner[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:burnt_sienna_stucco_vertical_corner[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:burnt_sienna_stucco_vertical_corner[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:burnt_sienna_stucco_vertical_corner[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:burnt_sienna_stucco_vertical_corner[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:burnt_sienna_stucco_vertical_corner[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:burnt_sienna_stucco_vertical_corner[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:burnt_sienna_stucco_vertical_corner[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:burnt_sienna_stucco_vertical_corner[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:burnt_sienna_stucco_vertical_corner[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:burnt_sienna_stucco_vertical_corner[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:burnt_sienna_stucco_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:burnt_sienna_stucco_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:burnt_sienna_stucco_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:burnt_sienna_stucco_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:burnt_sienna_stucco_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:burnt_sienna_stucco_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:burnt_sienna_stucco_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:burnt_sienna_stucco_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:burnt_sienna_stucco_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:burnt_sienna_stucco_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:burnt_sienna_stucco_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:burnt_sienna_stucco_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:burnt_sienna_stucco_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:burnt_sienna_stucco_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:burnt_sienna_stucco_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:burnt_sienna_stucco_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:burnt_sienna_stucco_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:burnt_sienna_stucco_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:burnt_sienna_stucco_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:burnt_sienna_stucco_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:burnt_sienna_stucco_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:burnt_sienna_stucco_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:burnt_sienna_stucco_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:burnt_sienna_stucco_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:burnt_sienna_stucco_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:burnt_sienna_stucco_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:burnt_sienna_stucco_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:burnt_sienna_stucco_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:burnt_sienna_stucco_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:burnt_sienna_stucco_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:burnt_sienna_stucco_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:burnt_sienna_stucco_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:burnt_sienna_stucco_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:burnt_sienna_stucco_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:burnt_sienna_stucco_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:burnt_sienna_stucco_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:burnt_sienna_stucco_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:burnt_sienna_stucco_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:burnt_sienna_stucco_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:burnt_sienna_stucco_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:burnt_sienna_stucco_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:burnt_sienna_stucco_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:burnt_sienna_stucco_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:burnt_sienna_stucco_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:burnt_sienna_stucco_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:burnt_sienna_stucco_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:burnt_sienna_stucco_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:burnt_sienna_stucco_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:burnt_sienna_stucco_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:burnt_sienna_stucco_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:burnt_sienna_stucco_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:burnt_sienna_stucco_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:burnt_sienna_stucco_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:burnt_sienna_stucco_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:burnt_sienna_stucco_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:burnt_sienna_stucco_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:burnt_sienna_stucco_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:burnt_sienna_stucco_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:burnt_sienna_stucco_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:burnt_sienna_stucco_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:burnt_sienna_stucco_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:burnt_sienna_stucco_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:burnt_sienna_stucco_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:burnt_sienna_stucco_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:burnt_sienna_stucco_vertical_quarter[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:burnt_sienna_stucco_vertical_quarter[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:burnt_sienna_stucco_vertical_quarter[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:burnt_sienna_stucco_vertical_quarter[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:burnt_sienna_stucco_vertical_quarter[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:burnt_sienna_stucco_vertical_quarter[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:burnt_sienna_stucco_vertical_quarter[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:burnt_sienna_stucco_vertical_quarter[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:burnt_sienna_stucco_vertical_quarter[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:burnt_sienna_stucco_vertical_quarter[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:burnt_sienna_stucco_vertical_quarter[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:burnt_sienna_stucco_vertical_quarter[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:burnt_sienna_stucco_vertical_quarter[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:burnt_sienna_stucco_vertical_quarter[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:burnt_sienna_stucco_vertical_quarter[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:burnt_sienna_stucco_vertical_quarter[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:burnt_sienna_stucco_vertical_quarter[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:burnt_sienna_stucco_vertical_quarter[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:burnt_sienna_stucco_vertical_quarter[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:burnt_sienna_stucco_vertical_quarter[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:burnt_sienna_stucco_vertical_quarter[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:burnt_sienna_stucco_vertical_quarter[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:burnt_sienna_stucco_vertical_quarter[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:burnt_sienna_stucco_vertical_quarter[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:burnt_sienna_stucco_vertical_quarter[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:burnt_sienna_stucco_vertical_quarter[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:burnt_sienna_stucco_vertical_quarter[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:burnt_sienna_stucco_vertical_quarter[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:burnt_sienna_stucco_vertical_quarter[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:burnt_sienna_stucco_vertical_quarter[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:burnt_sienna_stucco_vertical_quarter[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:burnt_sienna_stucco_vertical_quarter[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:burnt_sienna_stucco_vertical_quarter[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:burnt_sienna_stucco_vertical_quarter[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:burnt_sienna_stucco_vertical_quarter[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:burnt_sienna_stucco_vertical_quarter[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:burnt_sienna_stucco_vertical_quarter[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:burnt_sienna_stucco_vertical_quarter[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:burnt_sienna_stucco_vertical_quarter[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:burnt_sienna_stucco_vertical_quarter[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:burnt_sienna_stucco_vertical_quarter[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:burnt_sienna_stucco_vertical_quarter[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:burnt_sienna_stucco_vertical_quarter[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:burnt_sienna_stucco_vertical_quarter[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:burnt_sienna_stucco_vertical_quarter[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:burnt_sienna_stucco_vertical_quarter[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:burnt_sienna_stucco_vertical_quarter[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:burnt_sienna_stucco_vertical_quarter[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:burnt_sienna_stucco_vertical_quarter[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:burnt_sienna_stucco_vertical_quarter[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:burnt_sienna_stucco_vertical_quarter[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:burnt_sienna_stucco_vertical_quarter[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:burnt_sienna_stucco_vertical_quarter[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:burnt_sienna_stucco_vertical_quarter[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:burnt_sienna_stucco_vertical_quarter[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:burnt_sienna_stucco_vertical_quarter[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:burnt_sienna_stucco_vertical_quarter[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:burnt_sienna_stucco_vertical_quarter[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:burnt_sienna_stucco_vertical_quarter[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:burnt_sienna_stucco_vertical_quarter[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:burnt_sienna_stucco_vertical_quarter[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:burnt_sienna_stucco_vertical_quarter[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:burnt_sienna_stucco_vertical_quarter[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:burnt_sienna_stucco_vertical_quarter[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:burnt_sienna_stucco_vertical_slab[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:burnt_sienna_stucco_vertical_slab[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:burnt_sienna_stucco_vertical_slab[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:burnt_sienna_stucco_vertical_slab[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:burnt_sienna_stucco_vertical_slab[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:burnt_sienna_stucco_vertical_slab[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:burnt_sienna_stucco_vertical_slab[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:burnt_sienna_stucco_vertical_slab[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:burnt_sienna_stucco_vertical_slab[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:burnt_sienna_stucco_vertical_slab[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:burnt_sienna_stucco_vertical_slab[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:burnt_sienna_stucco_vertical_slab[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:burnt_sienna_stucco_vertical_slab[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:burnt_sienna_stucco_vertical_slab[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:burnt_sienna_stucco_vertical_slab[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:burnt_sienna_stucco_vertical_slab[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:burnt_sienna_stucco_vertical_slab[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:burnt_sienna_stucco_vertical_slab[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:burnt_sienna_stucco_vertical_slab[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:burnt_sienna_stucco_vertical_slab[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:burnt_sienna_stucco_vertical_slab[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:burnt_sienna_stucco_vertical_slab[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:burnt_sienna_stucco_vertical_slab[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:burnt_sienna_stucco_vertical_slab[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:burnt_sienna_stucco_vertical_slab[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:burnt_sienna_stucco_vertical_slab[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:burnt_sienna_stucco_vertical_slab[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:burnt_sienna_stucco_vertical_slab[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:burnt_sienna_stucco_vertical_slab[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:burnt_sienna_stucco_vertical_slab[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:burnt_sienna_stucco_vertical_slab[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:burnt_sienna_stucco_vertical_slab[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:burnt_sienna_stucco_vertical_slab[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:burnt_sienna_stucco_vertical_slab[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:burnt_sienna_stucco_vertical_slab[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:burnt_sienna_stucco_vertical_slab[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:burnt_sienna_stucco_vertical_slab[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:burnt_sienna_stucco_vertical_slab[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:burnt_sienna_stucco_vertical_slab[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:burnt_sienna_stucco_vertical_slab[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:burnt_sienna_stucco_vertical_slab[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:burnt_sienna_stucco_vertical_slab[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:burnt_sienna_stucco_vertical_slab[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:burnt_sienna_stucco_vertical_slab[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:burnt_sienna_stucco_vertical_slab[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:burnt_sienna_stucco_vertical_slab[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:burnt_sienna_stucco_vertical_slab[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:burnt_sienna_stucco_vertical_slab[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:burnt_sienna_stucco_vertical_slab[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:burnt_sienna_stucco_vertical_slab[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:burnt_sienna_stucco_vertical_slab[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:burnt_sienna_stucco_vertical_slab[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:burnt_sienna_stucco_vertical_slab[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:burnt_sienna_stucco_vertical_slab[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:burnt_sienna_stucco_vertical_slab[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:burnt_sienna_stucco_vertical_slab[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:burnt_sienna_stucco_vertical_slab[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:burnt_sienna_stucco_vertical_slab[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:burnt_sienna_stucco_vertical_slab[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:burnt_sienna_stucco_vertical_slab[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:burnt_sienna_stucco_vertical_slab[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:burnt_sienna_stucco_vertical_slab[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:burnt_sienna_stucco_vertical_slab[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:burnt_sienna_stucco_vertical_slab[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:burnt_sienna_stucco_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:burnt_sienna_stucco_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:burnt_sienna_stucco_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:burnt_sienna_stucco_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:burnt_sienna_stucco_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:burnt_sienna_stucco_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:burnt_sienna_stucco_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:burnt_sienna_stucco_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:burnt_sienna_stucco_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:burnt_sienna_stucco_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:burnt_sienna_stucco_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:burnt_sienna_stucco_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:burnt_sienna_stucco_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:burnt_sienna_stucco_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:burnt_sienna_stucco_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:burnt_sienna_stucco_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:burnt_sienna_stucco_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:burnt_sienna_stucco_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:burnt_sienna_stucco_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:burnt_sienna_stucco_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:burnt_sienna_stucco_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:burnt_sienna_stucco_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:burnt_sienna_stucco_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:burnt_sienna_stucco_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:burnt_sienna_stucco_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:burnt_sienna_stucco_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:burnt_sienna_stucco_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:burnt_sienna_stucco_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:burnt_sienna_stucco_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:burnt_sienna_stucco_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:burnt_sienna_stucco_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:burnt_sienna_stucco_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:burnt_sienna_stucco_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:burnt_sienna_stucco_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:burnt_sienna_stucco_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:burnt_sienna_stucco_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:burnt_sienna_stucco_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:burnt_sienna_stucco_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:burnt_sienna_stucco_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:burnt_sienna_stucco_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:burnt_sienna_stucco_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:burnt_sienna_stucco_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:burnt_sienna_stucco_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:burnt_sienna_stucco_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:burnt_sienna_stucco_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:burnt_sienna_stucco_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:burnt_sienna_stucco_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:burnt_sienna_stucco_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:burnt_sienna_stucco_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:burnt_sienna_stucco_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:burnt_sienna_stucco_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:burnt_sienna_stucco_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:burnt_sienna_stucco_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:burnt_sienna_stucco_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:burnt_sienna_stucco_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:burnt_sienna_stucco_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:burnt_sienna_stucco_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:burnt_sienna_stucco_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:burnt_sienna_stucco_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:burnt_sienna_stucco_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:burnt_sienna_stucco_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:burnt_sienna_stucco_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:burnt_sienna_stucco_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:burnt_sienna_stucco_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:burnt_sienna_stucco_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:burnt_sienna_stucco_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:burnt_sienna_stucco_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:burnt_sienna_stucco_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:burnt_sienna_stucco_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:burnt_sienna_stucco_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:burnt_sienna_stucco_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:burnt_sienna_stucco_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:burnt_sienna_stucco_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:burnt_sienna_stucco_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:burnt_sienna_stucco_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:burnt_sienna_stucco_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:burnt_sienna_stucco_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:burnt_sienna_stucco_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:burnt_sienna_stucco_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:burnt_sienna_stucco_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:burnt_sienna_stucco_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:burnt_sienna_stucco_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:burnt_sienna_stucco_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:burnt_sienna_stucco_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:burnt_sienna_stucco_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:burnt_sienna_stucco_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:burnt_sienna_stucco_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:burnt_sienna_stucco_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:burnt_sienna_stucco_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:burnt_sienna_stucco_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:burnt_sienna_stucco_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:burnt_sienna_stucco_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:burnt_sienna_stucco_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:burnt_sienna_stucco_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:burnt_sienna_stucco_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:burnt_sienna_stucco_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:burnt_sienna_stucco_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:burnt_sienna_stucco_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:burnt_sienna_stucco_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:burnt_sienna_stucco_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:burnt_sienna_stucco_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:burnt_sienna_stucco_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:burnt_sienna_stucco_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:burnt_sienna_stucco_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:burnt_sienna_stucco_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:burnt_sienna_stucco_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:burnt_sienna_stucco_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:burnt_sienna_stucco_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:burnt_sienna_stucco_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:burnt_sienna_stucco_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:burnt_sienna_stucco_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:burnt_sienna_stucco_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:burnt_sienna_stucco_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:burnt_sienna_stucco_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:burnt_sienna_stucco_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:burnt_sienna_stucco_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:burnt_sienna_stucco_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:burnt_sienna_stucco_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:burnt_sienna_stucco_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:burnt_sienna_stucco_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:burnt_sienna_stucco_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:burnt_sienna_stucco_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:burnt_sienna_stucco_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:burnt_sienna_stucco_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:burnt_sienna_stucco_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:burnt_sienna_stucco_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:burnt_sienna_stucco_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:burnt_sienna_stucco_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:burnt_sienna_stucco_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:burnt_sienna_stucco_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:burnt_sienna_stucco_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:burnt_sienna_stucco_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:burnt_sienna_stucco_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:burnt_sienna_stucco_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:burnt_sienna_stucco_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:burnt_sienna_stucco_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:burnt_sienna_stucco_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:burnt_sienna_stucco_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:burnt_sienna_stucco_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:burnt_sienna_stucco_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:burnt_sienna_stucco_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:burnt_sienna_stucco_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:burnt_sienna_stucco_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:burnt_sienna_stucco_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:burnt_sienna_stucco_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:burnt_sienna_stucco_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:burnt_sienna_stucco_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:burnt_sienna_stucco_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:burnt_sienna_stucco_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:burnt_sienna_stucco_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:burnt_sienna_stucco_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:burnt_sienna_stucco_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:burnt_sienna_stucco_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:burnt_sienna_stucco_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:burnt_sienna_stucco_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:burnt_sienna_stucco_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:burnt_sienna_stucco_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:burnt_sienna_stucco_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:burnt_sienna_stucco_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:burnt_sienna_stucco_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:burnt_sienna_stucco_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:burnt_sienna_stucco_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:burnt_sienna_stucco_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:burnt_sienna_stucco_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:burnt_sienna_stucco_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:burnt_sienna_stucco_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:burnt_sienna_stucco_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:burnt_sienna_stucco_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:burnt_sienna_stucco_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:burnt_sienna_stucco_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:burnt_sienna_stucco_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:burnt_sienna_stucco_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:burnt_sienna_stucco_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:burnt_sienna_stucco_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:burnt_sienna_stucco_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:burnt_sienna_stucco_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:burnt_sienna_stucco_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:burnt_sienna_stucco_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:burnt_sienna_stucco_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:burnt_sienna_stucco_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:burnt_sienna_stucco_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:burnt_sienna_stucco_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:burnt_sienna_stucco_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:burnt_sienna_stucco_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:burnt_sienna_stucco_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:burnt_sienna_stucco_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:burnt_sienna_stucco_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:burnt_sienna_stucco_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:burnt_sienna_stucco_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:burnt_sienna_stucco_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:burnt_sienna_stucco_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:burnt_sienna_stucco_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:burnt_sienna_stucco_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:burnt_sienna_stucco_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:burnt_sienna_stucco_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:burnt_sienna_stucco_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:burnt_sienna_stucco_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:burnt_sienna_stucco_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:burnt_sienna_stucco_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:burnt_sienna_stucco_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:burnt_sienna_stucco_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:burnt_sienna_stucco_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:burnt_sienna_stucco_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:burnt_sienna_stucco_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:burnt_sienna_stucco_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:burnt_sienna_stucco_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:burnt_sienna_stucco_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:burnt_sienna_stucco_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:burnt_sienna_stucco_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:burnt_sienna_stucco_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:burnt_sienna_stucco_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:burnt_sienna_stucco_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:burnt_sienna_stucco_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:burnt_sienna_stucco_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:burnt_sienna_stucco_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:burnt_sienna_stucco_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:burnt_sienna_stucco_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:burnt_sienna_stucco_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:burnt_sienna_stucco_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:burnt_sienna_stucco_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:burnt_sienna_stucco_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:burnt_sienna_stucco_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:burnt_sienna_stucco_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:burnt_sienna_stucco_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:burnt_sienna_stucco_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:burnt_sienna_stucco_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:burnt_sienna_stucco_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:burnt_sienna_stucco_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:burnt_sienna_stucco_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:burnt_sienna_stucco_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:burnt_sienna_stucco_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:burnt_sienna_stucco_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:burnt_sienna_stucco_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:burnt_sienna_stucco_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:burnt_sienna_stucco_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:burnt_sienna_stucco_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:burnt_sienna_stucco_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:burnt_sienna_stucco_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:burnt_sienna_stucco_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:burnt_sienna_stucco_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:burnt_sienna_stucco_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:burnt_sienna_stucco_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:burnt_sienna_stucco_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:burnt_sienna_stucco_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:burnt_sienna_stucco_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:burnt_sienna_stucco_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:burnt_sienna_stucco_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:burnt_sienna_stucco_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:burnt_sienna_stucco_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:burnt_sienna_stucco_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:burnt_sienna_stucco_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:burnt_sienna_stucco_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:burnt_sienna_stucco_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:burnt_sienna_stucco_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:burnt_sienna_stucco_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:burnt_sienna_stucco_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:burnt_sienna_stucco_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:burnt_sienna_stucco_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:burnt_sienna_stucco_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:burnt_sienna_stucco_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:burnt_sienna_stucco_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:burnt_sienna_stucco_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:burnt_sienna_stucco_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:burnt_sienna_stucco_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:burnt_sienna_stucco_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:burnt_sienna_stucco_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:burnt_sienna_stucco_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:burnt_sienna_stucco_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:burnt_sienna_stucco_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:burnt_sienna_stucco_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:burnt_sienna_stucco_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:burnt_sienna_stucco_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:burnt_sienna_stucco_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:burnt_sienna_stucco_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:burnt_sienna_stucco_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:burnt_sienna_stucco_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:burnt_sienna_stucco_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:burnt_sienna_stucco_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:burnt_sienna_stucco_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:burnt_sienna_stucco_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:burnt_sienna_stucco_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:burnt_sienna_stucco_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:burnt_sienna_stucco_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:burnt_sienna_stucco_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:burnt_sienna_stucco_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:burnt_sienna_stucco_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:burnt_sienna_stucco_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:burnt_sienna_stucco_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:burnt_sienna_stucco_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:burnt_sienna_stucco_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:burnt_sienna_stucco_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:burnt_sienna_stucco_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:burnt_sienna_stucco_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:burnt_sienna_stucco_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:burnt_sienna_stucco_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:burnt_sienna_stucco_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:burnt_sienna_stucco_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:burnt_sienna_stucco_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:burnt_sienna_stucco_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:burnt_sienna_stucco_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:burnt_sienna_stucco_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:burnt_sienna_stucco_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:burnt_sienna_stucco_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:burnt_sienna_stucco_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:burnt_sienna_stucco_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:burnt_sienna_stucco_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:burnt_sienna_stucco_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:burnt_sienna_stucco_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:burnt_sienna_stucco_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:burnt_sienna_stucco_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:burnt_sienna_stucco_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:burnt_sienna_stucco_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:burnt_sienna_stucco_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:burnt_sienna_stucco_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:burnt_sienna_stucco_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:burnt_sienna_stucco_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:burnt_sienna_stucco_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:burnt_sienna_stucco_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:burnt_sienna_stucco_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:burnt_sienna_stucco_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:burnt_sienna_stucco_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:burnt_sienna_stucco_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:burnt_sienna_stucco_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:burnt_sienna_stucco_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:burnt_soil
conquest:burnt_soil_corner_slab[facing=north,type=top,waterlogged=true]
conquest:burnt_soil_corner_slab[facing=north,type=top,waterlogged=false]
conquest:burnt_soil_corner_slab[facing=north,type=bottom,waterlogged=true]
conquest:burnt_soil_corner_slab[facing=north,type=bottom,waterlogged=false]
conquest:burnt_soil_corner_slab[facing=south,type=top,waterlogged=true]
conquest:burnt_soil_corner_slab[facing=south,type=top,waterlogged=false]
conquest:burnt_soil_corner_slab[facing=south,type=bottom,waterlogged=true]
conquest:burnt_soil_corner_slab[facing=south,type=bottom,waterlogged=false]
conquest:burnt_soil_corner_slab[facing=west,type=top,waterlogged=true]
conquest:burnt_soil_corner_slab[facing=west,type=top,waterlogged=false]
conquest:burnt_soil_corner_slab[facing=west,type=bottom,waterlogged=true]
conquest:burnt_soil_corner_slab[facing=west,type=bottom,waterlogged=false]
conquest:burnt_soil_corner_slab[facing=east,type=top,waterlogged=true]
conquest:burnt_soil_corner_slab[facing=east,type=top,waterlogged=false]
conquest:burnt_soil_corner_slab[facing=east,type=bottom,waterlogged=true]
conquest:burnt_soil_corner_slab[facing=east,type=bottom,waterlogged=false]
conquest:burnt_soil_eighth_slab[facing=north,type=top,waterlogged=true]
conquest:burnt_soil_eighth_slab[facing=north,type=top,waterlogged=false]
conquest:burnt_soil_eighth_slab[facing=north,type=bottom,waterlogged=true]
conquest:burnt_soil_eighth_slab[facing=north,type=bottom,waterlogged=false]
conquest:burnt_soil_eighth_slab[facing=south,type=top,waterlogged=true]
conquest:burnt_soil_eighth_slab[facing=south,type=top,waterlogged=false]
conquest:burnt_soil_eighth_slab[facing=south,type=bottom,waterlogged=true]
conquest:burnt_soil_eighth_slab[facing=south,type=bottom,waterlogged=false]
conquest:burnt_soil_eighth_slab[facing=west,type=top,waterlogged=true]
conquest:burnt_soil_eighth_slab[facing=west,type=top,waterlogged=false]
conquest:burnt_soil_eighth_slab[facing=west,type=bottom,waterlogged=true]
conquest:burnt_soil_eighth_slab[facing=west,type=bottom,waterlogged=false]
conquest:burnt_soil_eighth_slab[facing=east,type=top,waterlogged=true]
conquest:burnt_soil_eighth_slab[facing=east,type=top,waterlogged=false]
conquest:burnt_soil_eighth_slab[facing=east,type=bottom,waterlogged=true]
conquest:burnt_soil_eighth_slab[facing=east,type=bottom,waterlogged=false]
conquest:burnt_soil_quarter_slab[facing=north,layer=1,type=top,waterlogged=true]
conquest:burnt_soil_quarter_slab[facing=north,layer=1,type=top,waterlogged=false]
conquest:burnt_soil_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=true]
conquest:burnt_soil_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=false]
conquest:burnt_soil_quarter_slab[facing=north,layer=2,type=top,waterlogged=true]
conquest:burnt_soil_quarter_slab[facing=north,layer=2,type=top,waterlogged=false]
conquest:burnt_soil_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=true]
conquest:burnt_soil_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=false]
conquest:burnt_soil_quarter_slab[facing=north,layer=3,type=top,waterlogged=true]
conquest:burnt_soil_quarter_slab[facing=north,layer=3,type=top,waterlogged=false]
conquest:burnt_soil_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=true]
conquest:burnt_soil_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=false]
conquest:burnt_soil_quarter_slab[facing=south,layer=1,type=top,waterlogged=true]
conquest:burnt_soil_quarter_slab[facing=south,layer=1,type=top,waterlogged=false]
conquest:burnt_soil_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=true]
conquest:burnt_soil_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=false]
conquest:burnt_soil_quarter_slab[facing=south,layer=2,type=top,waterlogged=true]
conquest:burnt_soil_quarter_slab[facing=south,layer=2,type=top,waterlogged=false]
conquest:burnt_soil_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=true]
conquest:burnt_soil_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=false]
conquest:burnt_soil_quarter_slab[facing=south,layer=3,type=top,waterlogged=true]
conquest:burnt_soil_quarter_slab[facing=south,layer=3,type=top,waterlogged=false]
conquest:burnt_soil_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=true]
conquest:burnt_soil_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=false]
conquest:burnt_soil_quarter_slab[facing=west,layer=1,type=top,waterlogged=true]
conquest:burnt_soil_quarter_slab[facing=west,layer=1,type=top,waterlogged=false]
conquest:burnt_soil_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=true]
conquest:burnt_soil_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=false]
conquest:burnt_soil_quarter_slab[facing=west,layer=2,type=top,waterlogged=true]
conquest:burnt_soil_quarter_slab[facing=west,layer=2,type=top,waterlogged=false]
conquest:burnt_soil_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=true]
conquest:burnt_soil_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=false]
conquest:burnt_soil_quarter_slab[facing=west,layer=3,type=top,waterlogged=true]
conquest:burnt_soil_quarter_slab[facing=west,layer=3,type=top,waterlogged=false]
conquest:burnt_soil_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=true]
conquest:burnt_soil_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=false]
conquest:burnt_soil_quarter_slab[facing=east,layer=1,type=top,waterlogged=true]
conquest:burnt_soil_quarter_slab[facing=east,layer=1,type=top,waterlogged=false]
conquest:burnt_soil_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=true]
conquest:burnt_soil_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=false]
conquest:burnt_soil_quarter_slab[facing=east,layer=2,type=top,waterlogged=true]
conquest:burnt_soil_quarter_slab[facing=east,layer=2,type=top,waterlogged=false]
conquest:burnt_soil_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=true]
conquest:burnt_soil_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=false]
conquest:burnt_soil_quarter_slab[facing=east,layer=3,type=top,waterlogged=true]
conquest:burnt_soil_quarter_slab[facing=east,layer=3,type=top,waterlogged=false]
conquest:burnt_soil_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=true]
conquest:burnt_soil_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=false]
conquest:burnt_soil_slab[layers=1,type=top,waterlogged=true]
conquest:burnt_soil_slab[layers=1,type=top,waterlogged=false]
conquest:burnt_soil_slab[layers=1,type=bottom,waterlogged=true]
conquest:burnt_soil_slab[layers=1,type=bottom,waterlogged=false]
conquest:burnt_soil_slab[layers=2,type=top,waterlogged=true]
conquest:burnt_soil_slab[layers=2,type=top,waterlogged=false]
conquest:burnt_soil_slab[layers=2,type=bottom,waterlogged=true]
conquest:burnt_soil_slab[layers=2,type=bottom,waterlogged=false]
conquest:burnt_soil_slab[layers=3,type=top,waterlogged=true]
conquest:burnt_soil_slab[layers=3,type=top,waterlogged=false]
conquest:burnt_soil_slab[layers=3,type=bottom,waterlogged=true]
conquest:burnt_soil_slab[layers=3,type=bottom,waterlogged=false]
conquest:burnt_soil_slab[layers=4,type=top,waterlogged=true]
conquest:burnt_soil_slab[layers=4,type=top,waterlogged=false]
conquest:burnt_soil_slab[layers=4,type=bottom,waterlogged=true]
conquest:burnt_soil_slab[layers=4,type=bottom,waterlogged=false]
conquest:burnt_soil_slab[layers=5,type=top,waterlogged=true]
conquest:burnt_soil_slab[layers=5,type=top,waterlogged=false]
conquest:burnt_soil_slab[layers=5,type=bottom,waterlogged=true]
conquest:burnt_soil_slab[layers=5,type=bottom,waterlogged=false]
conquest:burnt_soil_slab[layers=6,type=top,waterlogged=true]
conquest:burnt_soil_slab[layers=6,type=top,waterlogged=false]
conquest:burnt_soil_slab[layers=6,type=bottom,waterlogged=true]
conquest:burnt_soil_slab[layers=6,type=bottom,waterlogged=false]
conquest:burnt_soil_slab[layers=7,type=top,waterlogged=true]
conquest:burnt_soil_slab[layers=7,type=top,waterlogged=false]
conquest:burnt_soil_slab[layers=7,type=bottom,waterlogged=true]
conquest:burnt_soil_slab[layers=7,type=bottom,waterlogged=false]
conquest:burnt_soil_slab[layers=8,type=top,waterlogged=true]
conquest:burnt_soil_slab[layers=8,type=top,waterlogged=false]
conquest:burnt_soil_slab[layers=8,type=bottom,waterlogged=true]
conquest:burnt_soil_slab[layers=8,type=bottom,waterlogged=false]
conquest:burnt_soil_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:burnt_soil_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:burnt_soil_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:burnt_soil_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:burnt_soil_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:burnt_soil_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:burnt_soil_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:burnt_soil_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:burnt_soil_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:burnt_soil_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:burnt_soil_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:burnt_soil_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:burnt_soil_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:burnt_soil_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:burnt_soil_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:burnt_soil_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:burnt_soil_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:burnt_soil_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:burnt_soil_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:burnt_soil_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:burnt_soil_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:burnt_soil_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:burnt_soil_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:burnt_soil_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:burnt_soil_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:burnt_soil_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:burnt_soil_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:burnt_soil_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:burnt_soil_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:burnt_soil_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:burnt_soil_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:burnt_soil_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:burnt_soil_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:burnt_soil_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:burnt_soil_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:burnt_soil_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:burnt_soil_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:burnt_soil_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:burnt_soil_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:burnt_soil_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:burnt_soil_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:burnt_soil_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:burnt_soil_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:burnt_soil_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:burnt_soil_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:burnt_soil_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:burnt_soil_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:burnt_soil_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:burnt_soil_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:burnt_soil_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:burnt_soil_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:burnt_soil_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:burnt_soil_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:burnt_soil_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:burnt_soil_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:burnt_soil_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:burnt_soil_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:burnt_soil_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:burnt_soil_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:burnt_soil_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:burnt_soil_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:burnt_soil_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:burnt_soil_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:burnt_soil_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:burnt_soil_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:burnt_soil_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:burnt_soil_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:burnt_soil_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:burnt_soil_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:burnt_soil_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:burnt_soil_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:burnt_soil_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:burnt_soil_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:burnt_soil_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:burnt_soil_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:burnt_soil_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:burnt_soil_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:burnt_soil_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:burnt_soil_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:burnt_soil_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:burnt_soil_vertical_corner[facing=north,layer=1,waterlogged=true]
conquest:burnt_soil_vertical_corner[facing=north,layer=1,waterlogged=false]
conquest:burnt_soil_vertical_corner[facing=north,layer=2,waterlogged=true]
conquest:burnt_soil_vertical_corner[facing=north,layer=2,waterlogged=false]
conquest:burnt_soil_vertical_corner[facing=north,layer=3,waterlogged=true]
conquest:burnt_soil_vertical_corner[facing=north,layer=3,waterlogged=false]
conquest:burnt_soil_vertical_corner[facing=north,layer=4,waterlogged=true]
conquest:burnt_soil_vertical_corner[facing=north,layer=4,waterlogged=false]
conquest:burnt_soil_vertical_corner[facing=south,layer=1,waterlogged=true]
conquest:burnt_soil_vertical_corner[facing=south,layer=1,waterlogged=false]
conquest:burnt_soil_vertical_corner[facing=south,layer=2,waterlogged=true]
conquest:burnt_soil_vertical_corner[facing=south,layer=2,waterlogged=false]
conquest:burnt_soil_vertical_corner[facing=south,layer=3,waterlogged=true]
conquest:burnt_soil_vertical_corner[facing=south,layer=3,waterlogged=false]
conquest:burnt_soil_vertical_corner[facing=south,layer=4,waterlogged=true]
conquest:burnt_soil_vertical_corner[facing=south,layer=4,waterlogged=false]
conquest:burnt_soil_vertical_corner[facing=west,layer=1,waterlogged=true]
conquest:burnt_soil_vertical_corner[facing=west,layer=1,waterlogged=false]
conquest:burnt_soil_vertical_corner[facing=west,layer=2,waterlogged=true]
conquest:burnt_soil_vertical_corner[facing=west,layer=2,waterlogged=false]
conquest:burnt_soil_vertical_corner[facing=west,layer=3,waterlogged=true]
conquest:burnt_soil_vertical_corner[facing=west,layer=3,waterlogged=false]
conquest:burnt_soil_vertical_corner[facing=west,layer=4,waterlogged=true]
conquest:burnt_soil_vertical_corner[facing=west,layer=4,waterlogged=false]
conquest:burnt_soil_vertical_corner[facing=east,layer=1,waterlogged=true]
conquest:burnt_soil_vertical_corner[facing=east,layer=1,waterlogged=false]
conquest:burnt_soil_vertical_corner[facing=east,layer=2,waterlogged=true]
conquest:burnt_soil_vertical_corner[facing=east,layer=2,waterlogged=false]
conquest:burnt_soil_vertical_corner[facing=east,layer=3,waterlogged=true]
conquest:burnt_soil_vertical_corner[facing=east,layer=3,waterlogged=false]
conquest:burnt_soil_vertical_corner[facing=east,layer=4,waterlogged=true]
conquest:burnt_soil_vertical_corner[facing=east,layer=4,waterlogged=false]
conquest:burnt_soil_vertical_quarter[facing=north,layer=1,waterlogged=true]
conquest:burnt_soil_vertical_quarter[facing=north,layer=1,waterlogged=false]
conquest:burnt_soil_vertical_quarter[facing=north,layer=2,waterlogged=true]
conquest:burnt_soil_vertical_quarter[facing=north,layer=2,waterlogged=false]
conquest:burnt_soil_vertical_quarter[facing=north,layer=3,waterlogged=true]
conquest:burnt_soil_vertical_quarter[facing=north,layer=3,waterlogged=false]
conquest:burnt_soil_vertical_quarter[facing=north,layer=4,waterlogged=true]
conquest:burnt_soil_vertical_quarter[facing=north,layer=4,waterlogged=false]
conquest:burnt_soil_vertical_quarter[facing=south,layer=1,waterlogged=true]
conquest:burnt_soil_vertical_quarter[facing=south,layer=1,waterlogged=false]
conquest:burnt_soil_vertical_quarter[facing=south,layer=2,waterlogged=true]
conquest:burnt_soil_vertical_quarter[facing=south,layer=2,waterlogged=false]
conquest:burnt_soil_vertical_quarter[facing=south,layer=3,waterlogged=true]
conquest:burnt_soil_vertical_quarter[facing=south,layer=3,waterlogged=false]
conquest:burnt_soil_vertical_quarter[facing=south,layer=4,waterlogged=true]
conquest:burnt_soil_vertical_quarter[facing=south,layer=4,waterlogged=false]
conquest:burnt_soil_vertical_quarter[facing=west,layer=1,waterlogged=true]
conquest:burnt_soil_vertical_quarter[facing=west,layer=1,waterlogged=false]
conquest:burnt_soil_vertical_quarter[facing=west,layer=2,waterlogged=true]
conquest:burnt_soil_vertical_quarter[facing=west,layer=2,waterlogged=false]
conquest:burnt_soil_vertical_quarter[facing=west,layer=3,waterlogged=true]
conquest:burnt_soil_vertical_quarter[facing=west,layer=3,waterlogged=false]
conquest:burnt_soil_vertical_quarter[facing=west,layer=4,waterlogged=true]
conquest:burnt_soil_vertical_quarter[facing=west,layer=4,waterlogged=false]
conquest:burnt_soil_vertical_quarter[facing=east,layer=1,waterlogged=true]
conquest:burnt_soil_vertical_quarter[facing=east,layer=1,waterlogged=false]
conquest:burnt_soil_vertical_quarter[facing=east,layer=2,waterlogged=true]
conquest:burnt_soil_vertical_quarter[facing=east,layer=2,waterlogged=false]
conquest:burnt_soil_vertical_quarter[facing=east,layer=3,waterlogged=true]
conquest:burnt_soil_vertical_quarter[facing=east,layer=3,waterlogged=false]
conquest:burnt_soil_vertical_quarter[facing=east,layer=4,waterlogged=true]
conquest:burnt_soil_vertical_quarter[facing=east,layer=4,waterlogged=false]
conquest:burnt_soil_vertical_slab[facing=north,layer=1,waterlogged=true]
conquest:burnt_soil_vertical_slab[facing=north,layer=1,waterlogged=false]
conquest:burnt_soil_vertical_slab[facing=north,layer=2,waterlogged=true]
conquest:burnt_soil_vertical_slab[facing=north,layer=2,waterlogged=false]
conquest:burnt_soil_vertical_slab[facing=north,layer=3,waterlogged=true]
conquest:burnt_soil_vertical_slab[facing=north,layer=3,waterlogged=false]
conquest:burnt_soil_vertical_slab[facing=north,layer=4,waterlogged=true]
conquest:burnt_soil_vertical_slab[facing=north,layer=4,waterlogged=false]
conquest:burnt_soil_vertical_slab[facing=south,layer=1,waterlogged=true]
conquest:burnt_soil_vertical_slab[facing=south,layer=1,waterlogged=false]
conquest:burnt_soil_vertical_slab[facing=south,layer=2,waterlogged=true]
conquest:burnt_soil_vertical_slab[facing=south,layer=2,waterlogged=false]
conquest:burnt_soil_vertical_slab[facing=south,layer=3,waterlogged=true]
conquest:burnt_soil_vertical_slab[facing=south,layer=3,waterlogged=false]
conquest:burnt_soil_vertical_slab[facing=south,layer=4,waterlogged=true]
conquest:burnt_soil_vertical_slab[facing=south,layer=4,waterlogged=false]
conquest:burnt_soil_vertical_slab[facing=west,layer=1,waterlogged=true]
conquest:burnt_soil_vertical_slab[facing=west,layer=1,waterlogged=false]
conquest:burnt_soil_vertical_slab[facing=west,layer=2,waterlogged=true]
conquest:burnt_soil_vertical_slab[facing=west,layer=2,waterlogged=false]
conquest:burnt_soil_vertical_slab[facing=west,layer=3,waterlogged=true]
conquest:burnt_soil_vertical_slab[facing=west,layer=3,waterlogged=false]
conquest:burnt_soil_vertical_slab[facing=west,layer=4,waterlogged=true]
conquest:burnt_soil_vertical_slab[facing=west,layer=4,waterlogged=false]
conquest:burnt_soil_vertical_slab[facing=east,layer=1,waterlogged=true]
conquest:burnt_soil_vertical_slab[facing=east,layer=1,waterlogged=false]
conquest:burnt_soil_vertical_slab[facing=east,layer=2,waterlogged=true]
conquest:burnt_soil_vertical_slab[facing=east,layer=2,waterlogged=false]
conquest:burnt_soil_vertical_slab[facing=east,layer=3,waterlogged=true]
conquest:burnt_soil_vertical_slab[facing=east,layer=3,waterlogged=false]
conquest:burnt_soil_vertical_slab[facing=east,layer=4,waterlogged=true]
conquest:burnt_soil_vertical_slab[facing=east,layer=4,waterlogged=false]
conquest:bushy_joshua_tree_leaves[distance=1,persistent=true,waterlogged=true]
conquest:bushy_joshua_tree_leaves[distance=1,persistent=true,waterlogged=false]
conquest:bushy_joshua_tree_leaves[distance=1,persistent=false,waterlogged=true]
conquest:bushy_joshua_tree_leaves[distance=1,persistent=false,waterlogged=false]
conquest:bushy_joshua_tree_leaves[distance=2,persistent=true,waterlogged=true]
conquest:bushy_joshua_tree_leaves[distance=2,persistent=true,waterlogged=false]
conquest:bushy_joshua_tree_leaves[distance=2,persistent=false,waterlogged=true]
conquest:bushy_joshua_tree_leaves[distance=2,persistent=false,waterlogged=false]
conquest:bushy_joshua_tree_leaves[distance=3,persistent=true,waterlogged=true]
conquest:bushy_joshua_tree_leaves[distance=3,persistent=true,waterlogged=false]
conquest:bushy_joshua_tree_leaves[distance=3,persistent=false,waterlogged=true]
conquest:bushy_joshua_tree_leaves[distance=3,persistent=false,waterlogged=false]
conquest:bushy_joshua_tree_leaves[distance=4,persistent=true,waterlogged=true]
conquest:bushy_joshua_tree_leaves[distance=4,persistent=true,waterlogged=false]
conquest:bushy_joshua_tree_leaves[distance=4,persistent=false,waterlogged=true]
conquest:bushy_joshua_tree_leaves[distance=4,persistent=false,waterlogged=false]
conquest:bushy_joshua_tree_leaves[distance=5,persistent=true,waterlogged=true]
conquest:bushy_joshua_tree_leaves[distance=5,persistent=true,waterlogged=false]
conquest:bushy_joshua_tree_leaves[distance=5,persistent=false,waterlogged=true]
conquest:bushy_joshua_tree_leaves[distance=5,persistent=false,waterlogged=false]
conquest:bushy_joshua_tree_leaves[distance=6,persistent=true,waterlogged=true]
conquest:bushy_joshua_tree_leaves[distance=6,persistent=true,waterlogged=false]
conquest:bushy_joshua_tree_leaves[distance=6,persistent=false,waterlogged=true]
conquest:bushy_joshua_tree_leaves[distance=6,persistent=false,waterlogged=false]
conquest:bushy_joshua_tree_leaves[distance=7,persistent=true,waterlogged=true]
conquest:bushy_joshua_tree_leaves[distance=7,persistent=true,waterlogged=false]
conquest:bushy_joshua_tree_leaves[distance=7,persistent=false,waterlogged=true]
conquest:bushy_joshua_tree_leaves[distance=7,persistent=false,waterlogged=false]
conquest:butter_churn[half=upper]
conquest:butter_churn[half=lower]
conquest:buttercups[layers=1,waterlogged=true]
conquest:buttercups[layers=1,waterlogged=false]
conquest:buttercups[layers=2,waterlogged=true]
conquest:buttercups[layers=2,waterlogged=false]
conquest:buttercups[layers=3,waterlogged=true]
conquest:buttercups[layers=3,waterlogged=false]
conquest:buttercups[layers=4,waterlogged=true]
conquest:buttercups[layers=4,waterlogged=false]
conquest:buttercups[layers=5,waterlogged=true]
conquest:buttercups[layers=5,waterlogged=false]
conquest:buttercups[layers=6,waterlogged=true]
conquest:buttercups[layers=6,waterlogged=false]
conquest:buttercups[layers=7,waterlogged=true]
conquest:buttercups[layers=7,waterlogged=false]
conquest:buttercups[layers=8,waterlogged=true]
conquest:buttercups[layers=8,waterlogged=false]
conquest:cabbage[age=0,layers=1]
conquest:cabbage[age=0,layers=2]
conquest:cabbage[age=0,layers=3]
conquest:cabbage[age=0,layers=4]
conquest:cabbage[age=0,layers=5]
conquest:cabbage[age=0,layers=6]
conquest:cabbage[age=0,layers=7]
conquest:cabbage[age=0,layers=8]
conquest:cabbage[age=1,layers=1]
conquest:cabbage[age=1,layers=2]
conquest:cabbage[age=1,layers=3]
conquest:cabbage[age=1,layers=4]
conquest:cabbage[age=1,layers=5]
conquest:cabbage[age=1,layers=6]
conquest:cabbage[age=1,layers=7]
conquest:cabbage[age=1,layers=8]
conquest:cabbage[age=2,layers=1]
conquest:cabbage[age=2,layers=2]
conquest:cabbage[age=2,layers=3]
conquest:cabbage[age=2,layers=4]
conquest:cabbage[age=2,layers=5]
conquest:cabbage[age=2,layers=6]
conquest:cabbage[age=2,layers=7]
conquest:cabbage[age=2,layers=8]
conquest:cabbage[age=3,layers=1]
conquest:cabbage[age=3,layers=2]
conquest:cabbage[age=3,layers=3]
conquest:cabbage[age=3,layers=4]
conquest:cabbage[age=3,layers=5]
conquest:cabbage[age=3,layers=6]
conquest:cabbage[age=3,layers=7]
conquest:cabbage[age=3,layers=8]
conquest:cabbage[age=4,layers=1]
conquest:cabbage[age=4,layers=2]
conquest:cabbage[age=4,layers=3]
conquest:cabbage[age=4,layers=4]
conquest:cabbage[age=4,layers=5]
conquest:cabbage[age=4,layers=6]
conquest:cabbage[age=4,layers=7]
conquest:cabbage[age=4,layers=8]
conquest:cabbage[age=5,layers=1]
conquest:cabbage[age=5,layers=2]
conquest:cabbage[age=5,layers=3]
conquest:cabbage[age=5,layers=4]
conquest:cabbage[age=5,layers=5]
conquest:cabbage[age=5,layers=6]
conquest:cabbage[age=5,layers=7]
conquest:cabbage[age=5,layers=8]
conquest:cabbage[age=6,layers=1]
conquest:cabbage[age=6,layers=2]
conquest:cabbage[age=6,layers=3]
conquest:cabbage[age=6,layers=4]
conquest:cabbage[age=6,layers=5]
conquest:cabbage[age=6,layers=6]
conquest:cabbage[age=6,layers=7]
conquest:cabbage[age=6,layers=8]
conquest:cabbage[age=7,layers=1]
conquest:cabbage[age=7,layers=2]
conquest:cabbage[age=7,layers=3]
conquest:cabbage[age=7,layers=4]
conquest:cabbage[age=7,layers=5]
conquest:cabbage[age=7,layers=6]
conquest:cabbage[age=7,layers=7]
conquest:cabbage[age=7,layers=8]
conquest:cabinet[facing=north,hinge=left,toggle=1,waterlogged=true]
conquest:cabinet[facing=north,hinge=left,toggle=1,waterlogged=false]
conquest:cabinet[facing=north,hinge=left,toggle=2,waterlogged=true]
conquest:cabinet[facing=north,hinge=left,toggle=2,waterlogged=false]
conquest:cabinet[facing=north,hinge=left,toggle=3,waterlogged=true]
conquest:cabinet[facing=north,hinge=left,toggle=3,waterlogged=false]
conquest:cabinet[facing=north,hinge=right,toggle=1,waterlogged=true]
conquest:cabinet[facing=north,hinge=right,toggle=1,waterlogged=false]
conquest:cabinet[facing=north,hinge=right,toggle=2,waterlogged=true]
conquest:cabinet[facing=north,hinge=right,toggle=2,waterlogged=false]
conquest:cabinet[facing=north,hinge=right,toggle=3,waterlogged=true]
conquest:cabinet[facing=north,hinge=right,toggle=3,waterlogged=false]
conquest:cabinet[facing=south,hinge=left,toggle=1,waterlogged=true]
conquest:cabinet[facing=south,hinge=left,toggle=1,waterlogged=false]
conquest:cabinet[facing=south,hinge=left,toggle=2,waterlogged=true]
conquest:cabinet[facing=south,hinge=left,toggle=2,waterlogged=false]
conquest:cabinet[facing=south,hinge=left,toggle=3,waterlogged=true]
conquest:cabinet[facing=south,hinge=left,toggle=3,waterlogged=false]
conquest:cabinet[facing=south,hinge=right,toggle=1,waterlogged=true]
conquest:cabinet[facing=south,hinge=right,toggle=1,waterlogged=false]
conquest:cabinet[facing=south,hinge=right,toggle=2,waterlogged=true]
conquest:cabinet[facing=south,hinge=right,toggle=2,waterlogged=false]
conquest:cabinet[facing=south,hinge=right,toggle=3,waterlogged=true]
conquest:cabinet[facing=south,hinge=right,toggle=3,waterlogged=false]
conquest:cabinet[facing=west,hinge=left,toggle=1,waterlogged=true]
conquest:cabinet[facing=west,hinge=left,toggle=1,waterlogged=false]
conquest:cabinet[facing=west,hinge=left,toggle=2,waterlogged=true]
conquest:cabinet[facing=west,hinge=left,toggle=2,waterlogged=false]
conquest:cabinet[facing=west,hinge=left,toggle=3,waterlogged=true]
conquest:cabinet[facing=west,hinge=left,toggle=3,waterlogged=false]
conquest:cabinet[facing=west,hinge=right,toggle=1,waterlogged=true]
conquest:cabinet[facing=west,hinge=right,toggle=1,waterlogged=false]
conquest:cabinet[facing=west,hinge=right,toggle=2,waterlogged=true]
conquest:cabinet[facing=west,hinge=right,toggle=2,waterlogged=false]
conquest:cabinet[facing=west,hinge=right,toggle=3,waterlogged=true]
conquest:cabinet[facing=west,hinge=right,toggle=3,waterlogged=false]
conquest:cabinet[facing=east,hinge=left,toggle=1,waterlogged=true]
conquest:cabinet[facing=east,hinge=left,toggle=1,waterlogged=false]
conquest:cabinet[facing=east,hinge=left,toggle=2,waterlogged=true]
conquest:cabinet[facing=east,hinge=left,toggle=2,waterlogged=false]
conquest:cabinet[facing=east,hinge=left,toggle=3,waterlogged=true]
conquest:cabinet[facing=east,hinge=left,toggle=3,waterlogged=false]
conquest:cabinet[facing=east,hinge=right,toggle=1,waterlogged=true]
conquest:cabinet[facing=east,hinge=right,toggle=1,waterlogged=false]
conquest:cabinet[facing=east,hinge=right,toggle=2,waterlogged=true]
conquest:cabinet[facing=east,hinge=right,toggle=2,waterlogged=false]
conquest:cabinet[facing=east,hinge=right,toggle=3,waterlogged=true]
conquest:cabinet[facing=east,hinge=right,toggle=3,waterlogged=false]
conquest:cactus[age=0,layers=1]
conquest:cactus[age=0,layers=2]
conquest:cactus[age=0,layers=3]
conquest:cactus[age=0,layers=4]
conquest:cactus[age=0,layers=5]
conquest:cactus[age=0,layers=6]
conquest:cactus[age=0,layers=7]
conquest:cactus[age=0,layers=8]
conquest:cactus[age=1,layers=1]
conquest:cactus[age=1,layers=2]
conquest:cactus[age=1,layers=3]
conquest:cactus[age=1,layers=4]
conquest:cactus[age=1,layers=5]
conquest:cactus[age=1,layers=6]
conquest:cactus[age=1,layers=7]
conquest:cactus[age=1,layers=8]
conquest:cactus[age=2,layers=1]
conquest:cactus[age=2,layers=2]
conquest:cactus[age=2,layers=3]
conquest:cactus[age=2,layers=4]
conquest:cactus[age=2,layers=5]
conquest:cactus[age=2,layers=6]
conquest:cactus[age=2,layers=7]
conquest:cactus[age=2,layers=8]
conquest:cactus[age=3,layers=1]
conquest:cactus[age=3,layers=2]
conquest:cactus[age=3,layers=3]
conquest:cactus[age=3,layers=4]
conquest:cactus[age=3,layers=5]
conquest:cactus[age=3,layers=6]
conquest:cactus[age=3,layers=7]
conquest:cactus[age=3,layers=8]
conquest:cactus[age=4,layers=1]
conquest:cactus[age=4,layers=2]
conquest:cactus[age=4,layers=3]
conquest:cactus[age=4,layers=4]
conquest:cactus[age=4,layers=5]
conquest:cactus[age=4,layers=6]
conquest:cactus[age=4,layers=7]
conquest:cactus[age=4,layers=8]
conquest:cactus[age=5,layers=1]
conquest:cactus[age=5,layers=2]
conquest:cactus[age=5,layers=3]
conquest:cactus[age=5,layers=4]
conquest:cactus[age=5,layers=5]
conquest:cactus[age=5,layers=6]
conquest:cactus[age=5,layers=7]
conquest:cactus[age=5,layers=8]
conquest:cactus[age=6,layers=1]
conquest:cactus[age=6,layers=2]
conquest:cactus[age=6,layers=3]
conquest:cactus[age=6,layers=4]
conquest:cactus[age=6,layers=5]
conquest:cactus[age=6,layers=6]
conquest:cactus[age=6,layers=7]
conquest:cactus[age=6,layers=8]
conquest:cactus[age=7,layers=1]
conquest:cactus[age=7,layers=2]
conquest:cactus[age=7,layers=3]
conquest:cactus[age=7,layers=4]
conquest:cactus[age=7,layers=5]
conquest:cactus[age=7,layers=6]
conquest:cactus[age=7,layers=7]
conquest:cactus[age=7,layers=8]
conquest:cactus[age=8,layers=1]
conquest:cactus[age=8,layers=2]
conquest:cactus[age=8,layers=3]
conquest:cactus[age=8,layers=4]
conquest:cactus[age=8,layers=5]
conquest:cactus[age=8,layers=6]
conquest:cactus[age=8,layers=7]
conquest:cactus[age=8,layers=8]
conquest:cactus[age=9,layers=1]
conquest:cactus[age=9,layers=2]
conquest:cactus[age=9,layers=3]
conquest:cactus[age=9,layers=4]
conquest:cactus[age=9,layers=5]
conquest:cactus[age=9,layers=6]
conquest:cactus[age=9,layers=7]
conquest:cactus[age=9,layers=8]
conquest:cactus[age=10,layers=1]
conquest:cactus[age=10,layers=2]
conquest:cactus[age=10,layers=3]
conquest:cactus[age=10,layers=4]
conquest:cactus[age=10,layers=5]
conquest:cactus[age=10,layers=6]
conquest:cactus[age=10,layers=7]
conquest:cactus[age=10,layers=8]
conquest:cactus[age=11,layers=1]
conquest:cactus[age=11,layers=2]
conquest:cactus[age=11,layers=3]
conquest:cactus[age=11,layers=4]
conquest:cactus[age=11,layers=5]
conquest:cactus[age=11,layers=6]
conquest:cactus[age=11,layers=7]
conquest:cactus[age=11,layers=8]
conquest:cactus[age=12,layers=1]
conquest:cactus[age=12,layers=2]
conquest:cactus[age=12,layers=3]
conquest:cactus[age=12,layers=4]
conquest:cactus[age=12,layers=5]
conquest:cactus[age=12,layers=6]
conquest:cactus[age=12,layers=7]
conquest:cactus[age=12,layers=8]
conquest:cactus[age=13,layers=1]
conquest:cactus[age=13,layers=2]
conquest:cactus[age=13,layers=3]
conquest:cactus[age=13,layers=4]
conquest:cactus[age=13,layers=5]
conquest:cactus[age=13,layers=6]
conquest:cactus[age=13,layers=7]
conquest:cactus[age=13,layers=8]
conquest:cactus[age=14,layers=1]
conquest:cactus[age=14,layers=2]
conquest:cactus[age=14,layers=3]
conquest:cactus[age=14,layers=4]
conquest:cactus[age=14,layers=5]
conquest:cactus[age=14,layers=6]
conquest:cactus[age=14,layers=7]
conquest:cactus[age=14,layers=8]
conquest:cactus[age=15,layers=1]
conquest:cactus[age=15,layers=2]
conquest:cactus[age=15,layers=3]
conquest:cactus[age=15,layers=4]
conquest:cactus[age=15,layers=5]
conquest:cactus[age=15,layers=6]
conquest:cactus[age=15,layers=7]
conquest:cactus[age=15,layers=8]
conquest:cage_bars[facing=north]
conquest:cage_bars[facing=east]
conquest:cage_bars[facing=south]
conquest:cage_bars[facing=west]
conquest:cage_bars[facing=up]
conquest:cage_bars[facing=down]
conquest:calcite
conquest:calcite_and_limestone_corner_slab[facing=north,type=top,waterlogged=true]
conquest:calcite_and_limestone_corner_slab[facing=north,type=top,waterlogged=false]
conquest:calcite_and_limestone_corner_slab[facing=north,type=bottom,waterlogged=true]
conquest:calcite_and_limestone_corner_slab[facing=north,type=bottom,waterlogged=false]
conquest:calcite_and_limestone_corner_slab[facing=south,type=top,waterlogged=true]
conquest:calcite_and_limestone_corner_slab[facing=south,type=top,waterlogged=false]
conquest:calcite_and_limestone_corner_slab[facing=south,type=bottom,waterlogged=true]
conquest:calcite_and_limestone_corner_slab[facing=south,type=bottom,waterlogged=false]
conquest:calcite_and_limestone_corner_slab[facing=west,type=top,waterlogged=true]
conquest:calcite_and_limestone_corner_slab[facing=west,type=top,waterlogged=false]
conquest:calcite_and_limestone_corner_slab[facing=west,type=bottom,waterlogged=true]
conquest:calcite_and_limestone_corner_slab[facing=west,type=bottom,waterlogged=false]
conquest:calcite_and_limestone_corner_slab[facing=east,type=top,waterlogged=true]
conquest:calcite_and_limestone_corner_slab[facing=east,type=top,waterlogged=false]
conquest:calcite_and_limestone_corner_slab[facing=east,type=bottom,waterlogged=true]
conquest:calcite_and_limestone_corner_slab[facing=east,type=bottom,waterlogged=false]
conquest:calcite_and_limestone_eighth_slab[facing=north,type=top,waterlogged=true]
conquest:calcite_and_limestone_eighth_slab[facing=north,type=top,waterlogged=false]
conquest:calcite_and_limestone_eighth_slab[facing=north,type=bottom,waterlogged=true]
conquest:calcite_and_limestone_eighth_slab[facing=north,type=bottom,waterlogged=false]
conquest:calcite_and_limestone_eighth_slab[facing=south,type=top,waterlogged=true]
conquest:calcite_and_limestone_eighth_slab[facing=south,type=top,waterlogged=false]
conquest:calcite_and_limestone_eighth_slab[facing=south,type=bottom,waterlogged=true]
conquest:calcite_and_limestone_eighth_slab[facing=south,type=bottom,waterlogged=false]
conquest:calcite_and_limestone_eighth_slab[facing=west,type=top,waterlogged=true]
conquest:calcite_and_limestone_eighth_slab[facing=west,type=top,waterlogged=false]
conquest:calcite_and_limestone_eighth_slab[facing=west,type=bottom,waterlogged=true]
conquest:calcite_and_limestone_eighth_slab[facing=west,type=bottom,waterlogged=false]
conquest:calcite_and_limestone_eighth_slab[facing=east,type=top,waterlogged=true]
conquest:calcite_and_limestone_eighth_slab[facing=east,type=top,waterlogged=false]
conquest:calcite_and_limestone_eighth_slab[facing=east,type=bottom,waterlogged=true]
conquest:calcite_and_limestone_eighth_slab[facing=east,type=bottom,waterlogged=false]
conquest:calcite_and_limestone_quarter_slab[facing=north,layer=1,type=top,waterlogged=true]
conquest:calcite_and_limestone_quarter_slab[facing=north,layer=1,type=top,waterlogged=false]
conquest:calcite_and_limestone_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=true]
conquest:calcite_and_limestone_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=false]
conquest:calcite_and_limestone_quarter_slab[facing=north,layer=2,type=top,waterlogged=true]
conquest:calcite_and_limestone_quarter_slab[facing=north,layer=2,type=top,waterlogged=false]
conquest:calcite_and_limestone_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=true]
conquest:calcite_and_limestone_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=false]
conquest:calcite_and_limestone_quarter_slab[facing=north,layer=3,type=top,waterlogged=true]
conquest:calcite_and_limestone_quarter_slab[facing=north,layer=3,type=top,waterlogged=false]
conquest:calcite_and_limestone_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=true]
conquest:calcite_and_limestone_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=false]
conquest:calcite_and_limestone_quarter_slab[facing=south,layer=1,type=top,waterlogged=true]
conquest:calcite_and_limestone_quarter_slab[facing=south,layer=1,type=top,waterlogged=false]
conquest:calcite_and_limestone_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=true]
conquest:calcite_and_limestone_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=false]
conquest:calcite_and_limestone_quarter_slab[facing=south,layer=2,type=top,waterlogged=true]
conquest:calcite_and_limestone_quarter_slab[facing=south,layer=2,type=top,waterlogged=false]
conquest:calcite_and_limestone_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=true]
conquest:calcite_and_limestone_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=false]
conquest:calcite_and_limestone_quarter_slab[facing=south,layer=3,type=top,waterlogged=true]
conquest:calcite_and_limestone_quarter_slab[facing=south,layer=3,type=top,waterlogged=false]
conquest:calcite_and_limestone_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=true]
conquest:calcite_and_limestone_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=false]
conquest:calcite_and_limestone_quarter_slab[facing=west,layer=1,type=top,waterlogged=true]
conquest:calcite_and_limestone_quarter_slab[facing=west,layer=1,type=top,waterlogged=false]
conquest:calcite_and_limestone_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=true]
conquest:calcite_and_limestone_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=false]
conquest:calcite_and_limestone_quarter_slab[facing=west,layer=2,type=top,waterlogged=true]
conquest:calcite_and_limestone_quarter_slab[facing=west,layer=2,type=top,waterlogged=false]
conquest:calcite_and_limestone_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=true]
conquest:calcite_and_limestone_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=false]
conquest:calcite_and_limestone_quarter_slab[facing=west,layer=3,type=top,waterlogged=true]
conquest:calcite_and_limestone_quarter_slab[facing=west,layer=3,type=top,waterlogged=false]
conquest:calcite_and_limestone_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=true]
conquest:calcite_and_limestone_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=false]
conquest:calcite_and_limestone_quarter_slab[facing=east,layer=1,type=top,waterlogged=true]
conquest:calcite_and_limestone_quarter_slab[facing=east,layer=1,type=top,waterlogged=false]
conquest:calcite_and_limestone_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=true]
conquest:calcite_and_limestone_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=false]
conquest:calcite_and_limestone_quarter_slab[facing=east,layer=2,type=top,waterlogged=true]
conquest:calcite_and_limestone_quarter_slab[facing=east,layer=2,type=top,waterlogged=false]
conquest:calcite_and_limestone_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=true]
conquest:calcite_and_limestone_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=false]
conquest:calcite_and_limestone_quarter_slab[facing=east,layer=3,type=top,waterlogged=true]
conquest:calcite_and_limestone_quarter_slab[facing=east,layer=3,type=top,waterlogged=false]
conquest:calcite_and_limestone_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=true]
conquest:calcite_and_limestone_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=false]
conquest:calcite_and_limestone_slab[layers=1,type=top,waterlogged=true]
conquest:calcite_and_limestone_slab[layers=1,type=top,waterlogged=false]
conquest:calcite_and_limestone_slab[layers=1,type=bottom,waterlogged=true]
conquest:calcite_and_limestone_slab[layers=1,type=bottom,waterlogged=false]
conquest:calcite_and_limestone_slab[layers=2,type=top,waterlogged=true]
conquest:calcite_and_limestone_slab[layers=2,type=top,waterlogged=false]
conquest:calcite_and_limestone_slab[layers=2,type=bottom,waterlogged=true]
conquest:calcite_and_limestone_slab[layers=2,type=bottom,waterlogged=false]
conquest:calcite_and_limestone_slab[layers=3,type=top,waterlogged=true]
conquest:calcite_and_limestone_slab[layers=3,type=top,waterlogged=false]
conquest:calcite_and_limestone_slab[layers=3,type=bottom,waterlogged=true]
conquest:calcite_and_limestone_slab[layers=3,type=bottom,waterlogged=false]
conquest:calcite_and_limestone_slab[layers=4,type=top,waterlogged=true]
conquest:calcite_and_limestone_slab[layers=4,type=top,waterlogged=false]
conquest:calcite_and_limestone_slab[layers=4,type=bottom,waterlogged=true]
conquest:calcite_and_limestone_slab[layers=4,type=bottom,waterlogged=false]
conquest:calcite_and_limestone_slab[layers=5,type=top,waterlogged=true]
conquest:calcite_and_limestone_slab[layers=5,type=top,waterlogged=false]
conquest:calcite_and_limestone_slab[layers=5,type=bottom,waterlogged=true]
conquest:calcite_and_limestone_slab[layers=5,type=bottom,waterlogged=false]
conquest:calcite_and_limestone_slab[layers=6,type=top,waterlogged=true]
conquest:calcite_and_limestone_slab[layers=6,type=top,waterlogged=false]
conquest:calcite_and_limestone_slab[layers=6,type=bottom,waterlogged=true]
conquest:calcite_and_limestone_slab[layers=6,type=bottom,waterlogged=false]
conquest:calcite_and_limestone_slab[layers=7,type=top,waterlogged=true]
conquest:calcite_and_limestone_slab[layers=7,type=top,waterlogged=false]
conquest:calcite_and_limestone_slab[layers=7,type=bottom,waterlogged=true]
conquest:calcite_and_limestone_slab[layers=7,type=bottom,waterlogged=false]
conquest:calcite_and_limestone_slab[layers=8,type=top,waterlogged=true]
conquest:calcite_and_limestone_slab[layers=8,type=top,waterlogged=false]
conquest:calcite_and_limestone_slab[layers=8,type=bottom,waterlogged=true]
conquest:calcite_and_limestone_slab[layers=8,type=bottom,waterlogged=false]
conquest:calcite_and_limestone_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:calcite_and_limestone_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:calcite_and_limestone_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:calcite_and_limestone_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:calcite_and_limestone_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:calcite_and_limestone_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:calcite_and_limestone_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:calcite_and_limestone_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:calcite_and_limestone_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:calcite_and_limestone_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:calcite_and_limestone_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:calcite_and_limestone_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:calcite_and_limestone_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:calcite_and_limestone_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:calcite_and_limestone_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:calcite_and_limestone_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:calcite_and_limestone_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:calcite_and_limestone_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:calcite_and_limestone_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:calcite_and_limestone_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:calcite_and_limestone_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:calcite_and_limestone_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:calcite_and_limestone_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:calcite_and_limestone_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:calcite_and_limestone_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:calcite_and_limestone_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:calcite_and_limestone_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:calcite_and_limestone_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:calcite_and_limestone_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:calcite_and_limestone_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:calcite_and_limestone_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:calcite_and_limestone_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:calcite_and_limestone_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:calcite_and_limestone_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:calcite_and_limestone_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:calcite_and_limestone_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:calcite_and_limestone_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:calcite_and_limestone_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:calcite_and_limestone_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:calcite_and_limestone_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:calcite_and_limestone_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:calcite_and_limestone_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:calcite_and_limestone_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:calcite_and_limestone_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:calcite_and_limestone_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:calcite_and_limestone_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:calcite_and_limestone_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:calcite_and_limestone_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:calcite_and_limestone_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:calcite_and_limestone_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:calcite_and_limestone_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:calcite_and_limestone_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:calcite_and_limestone_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:calcite_and_limestone_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:calcite_and_limestone_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:calcite_and_limestone_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:calcite_and_limestone_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:calcite_and_limestone_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:calcite_and_limestone_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:calcite_and_limestone_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:calcite_and_limestone_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:calcite_and_limestone_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:calcite_and_limestone_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:calcite_and_limestone_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:calcite_and_limestone_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:calcite_and_limestone_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:calcite_and_limestone_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:calcite_and_limestone_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:calcite_and_limestone_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:calcite_and_limestone_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:calcite_and_limestone_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:calcite_and_limestone_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:calcite_and_limestone_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:calcite_and_limestone_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:calcite_and_limestone_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:calcite_and_limestone_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:calcite_and_limestone_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:calcite_and_limestone_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:calcite_and_limestone_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:calcite_and_limestone_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:calcite_and_limestone_vertical_corner[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:calcite_and_limestone_vertical_corner[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:calcite_and_limestone_vertical_corner[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:calcite_and_limestone_vertical_corner[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:calcite_and_limestone_vertical_corner[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:calcite_and_limestone_vertical_corner[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:calcite_and_limestone_vertical_corner[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:calcite_and_limestone_vertical_corner[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:calcite_and_limestone_vertical_corner[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:calcite_and_limestone_vertical_corner[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:calcite_and_limestone_vertical_corner[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:calcite_and_limestone_vertical_corner[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:calcite_and_limestone_vertical_corner[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:calcite_and_limestone_vertical_corner[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:calcite_and_limestone_vertical_corner[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:calcite_and_limestone_vertical_corner[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:calcite_and_limestone_vertical_corner[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:calcite_and_limestone_vertical_corner[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:calcite_and_limestone_vertical_corner[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:calcite_and_limestone_vertical_corner[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:calcite_and_limestone_vertical_corner[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:calcite_and_limestone_vertical_corner[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:calcite_and_limestone_vertical_corner[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:calcite_and_limestone_vertical_corner[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:calcite_and_limestone_vertical_corner[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:calcite_and_limestone_vertical_corner[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:calcite_and_limestone_vertical_corner[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:calcite_and_limestone_vertical_corner[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:calcite_and_limestone_vertical_corner[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:calcite_and_limestone_vertical_corner[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:calcite_and_limestone_vertical_corner[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:calcite_and_limestone_vertical_corner[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:calcite_and_limestone_vertical_corner[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:calcite_and_limestone_vertical_corner[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:calcite_and_limestone_vertical_corner[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:calcite_and_limestone_vertical_corner[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:calcite_and_limestone_vertical_corner[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:calcite_and_limestone_vertical_corner[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:calcite_and_limestone_vertical_corner[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:calcite_and_limestone_vertical_corner[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:calcite_and_limestone_vertical_corner[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:calcite_and_limestone_vertical_corner[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:calcite_and_limestone_vertical_corner[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:calcite_and_limestone_vertical_corner[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:calcite_and_limestone_vertical_corner[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:calcite_and_limestone_vertical_corner[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:calcite_and_limestone_vertical_corner[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:calcite_and_limestone_vertical_corner[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:calcite_and_limestone_vertical_corner[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:calcite_and_limestone_vertical_corner[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:calcite_and_limestone_vertical_corner[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:calcite_and_limestone_vertical_corner[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:calcite_and_limestone_vertical_corner[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:calcite_and_limestone_vertical_corner[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:calcite_and_limestone_vertical_corner[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:calcite_and_limestone_vertical_corner[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:calcite_and_limestone_vertical_corner[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:calcite_and_limestone_vertical_corner[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:calcite_and_limestone_vertical_corner[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:calcite_and_limestone_vertical_corner[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:calcite_and_limestone_vertical_corner[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:calcite_and_limestone_vertical_corner[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:calcite_and_limestone_vertical_corner[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:calcite_and_limestone_vertical_corner[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:calcite_and_limestone_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:calcite_and_limestone_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:calcite_and_limestone_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:calcite_and_limestone_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:calcite_and_limestone_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:calcite_and_limestone_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:calcite_and_limestone_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:calcite_and_limestone_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:calcite_and_limestone_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:calcite_and_limestone_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:calcite_and_limestone_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:calcite_and_limestone_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:calcite_and_limestone_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:calcite_and_limestone_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:calcite_and_limestone_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:calcite_and_limestone_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:calcite_and_limestone_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:calcite_and_limestone_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:calcite_and_limestone_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:calcite_and_limestone_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:calcite_and_limestone_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:calcite_and_limestone_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:calcite_and_limestone_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:calcite_and_limestone_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:calcite_and_limestone_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:calcite_and_limestone_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:calcite_and_limestone_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:calcite_and_limestone_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:calcite_and_limestone_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:calcite_and_limestone_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:calcite_and_limestone_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:calcite_and_limestone_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:calcite_and_limestone_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:calcite_and_limestone_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:calcite_and_limestone_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:calcite_and_limestone_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:calcite_and_limestone_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:calcite_and_limestone_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:calcite_and_limestone_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:calcite_and_limestone_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:calcite_and_limestone_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:calcite_and_limestone_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:calcite_and_limestone_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:calcite_and_limestone_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:calcite_and_limestone_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:calcite_and_limestone_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:calcite_and_limestone_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:calcite_and_limestone_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:calcite_and_limestone_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:calcite_and_limestone_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:calcite_and_limestone_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:calcite_and_limestone_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:calcite_and_limestone_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:calcite_and_limestone_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:calcite_and_limestone_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:calcite_and_limestone_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:calcite_and_limestone_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:calcite_and_limestone_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:calcite_and_limestone_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:calcite_and_limestone_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:calcite_and_limestone_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:calcite_and_limestone_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:calcite_and_limestone_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:calcite_and_limestone_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:calcite_and_limestone_vertical_quarter[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:calcite_and_limestone_vertical_quarter[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:calcite_and_limestone_vertical_quarter[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:calcite_and_limestone_vertical_quarter[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:calcite_and_limestone_vertical_quarter[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:calcite_and_limestone_vertical_quarter[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:calcite_and_limestone_vertical_quarter[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:calcite_and_limestone_vertical_quarter[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:calcite_and_limestone_vertical_quarter[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:calcite_and_limestone_vertical_quarter[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:calcite_and_limestone_vertical_quarter[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:calcite_and_limestone_vertical_quarter[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:calcite_and_limestone_vertical_quarter[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:calcite_and_limestone_vertical_quarter[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:calcite_and_limestone_vertical_quarter[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:calcite_and_limestone_vertical_quarter[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:calcite_and_limestone_vertical_quarter[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:calcite_and_limestone_vertical_quarter[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:calcite_and_limestone_vertical_quarter[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:calcite_and_limestone_vertical_quarter[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:calcite_and_limestone_vertical_quarter[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:calcite_and_limestone_vertical_quarter[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:calcite_and_limestone_vertical_quarter[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:calcite_and_limestone_vertical_quarter[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:calcite_and_limestone_vertical_quarter[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:calcite_and_limestone_vertical_quarter[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:calcite_and_limestone_vertical_quarter[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:calcite_and_limestone_vertical_quarter[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:calcite_and_limestone_vertical_quarter[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:calcite_and_limestone_vertical_quarter[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:calcite_and_limestone_vertical_quarter[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:calcite_and_limestone_vertical_quarter[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:calcite_and_limestone_vertical_quarter[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:calcite_and_limestone_vertical_quarter[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:calcite_and_limestone_vertical_quarter[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:calcite_and_limestone_vertical_quarter[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:calcite_and_limestone_vertical_quarter[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:calcite_and_limestone_vertical_quarter[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:calcite_and_limestone_vertical_quarter[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:calcite_and_limestone_vertical_quarter[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:calcite_and_limestone_vertical_quarter[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:calcite_and_limestone_vertical_quarter[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:calcite_and_limestone_vertical_quarter[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:calcite_and_limestone_vertical_quarter[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:calcite_and_limestone_vertical_quarter[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:calcite_and_limestone_vertical_quarter[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:calcite_and_limestone_vertical_quarter[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:calcite_and_limestone_vertical_quarter[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:calcite_and_limestone_vertical_quarter[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:calcite_and_limestone_vertical_quarter[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:calcite_and_limestone_vertical_quarter[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:calcite_and_limestone_vertical_quarter[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:calcite_and_limestone_vertical_quarter[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:calcite_and_limestone_vertical_quarter[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:calcite_and_limestone_vertical_quarter[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:calcite_and_limestone_vertical_quarter[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:calcite_and_limestone_vertical_quarter[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:calcite_and_limestone_vertical_quarter[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:calcite_and_limestone_vertical_quarter[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:calcite_and_limestone_vertical_quarter[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:calcite_and_limestone_vertical_quarter[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:calcite_and_limestone_vertical_quarter[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:calcite_and_limestone_vertical_quarter[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:calcite_and_limestone_vertical_quarter[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:calcite_and_limestone_vertical_slab[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:calcite_and_limestone_vertical_slab[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:calcite_and_limestone_vertical_slab[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:calcite_and_limestone_vertical_slab[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:calcite_and_limestone_vertical_slab[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:calcite_and_limestone_vertical_slab[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:calcite_and_limestone_vertical_slab[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:calcite_and_limestone_vertical_slab[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:calcite_and_limestone_vertical_slab[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:calcite_and_limestone_vertical_slab[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:calcite_and_limestone_vertical_slab[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:calcite_and_limestone_vertical_slab[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:calcite_and_limestone_vertical_slab[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:calcite_and_limestone_vertical_slab[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:calcite_and_limestone_vertical_slab[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:calcite_and_limestone_vertical_slab[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:calcite_and_limestone_vertical_slab[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:calcite_and_limestone_vertical_slab[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:calcite_and_limestone_vertical_slab[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:calcite_and_limestone_vertical_slab[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:calcite_and_limestone_vertical_slab[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:calcite_and_limestone_vertical_slab[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:calcite_and_limestone_vertical_slab[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:calcite_and_limestone_vertical_slab[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:calcite_and_limestone_vertical_slab[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:calcite_and_limestone_vertical_slab[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:calcite_and_limestone_vertical_slab[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:calcite_and_limestone_vertical_slab[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:calcite_and_limestone_vertical_slab[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:calcite_and_limestone_vertical_slab[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:calcite_and_limestone_vertical_slab[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:calcite_and_limestone_vertical_slab[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:calcite_and_limestone_vertical_slab[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:calcite_and_limestone_vertical_slab[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:calcite_and_limestone_vertical_slab[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:calcite_and_limestone_vertical_slab[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:calcite_and_limestone_vertical_slab[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:calcite_and_limestone_vertical_slab[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:calcite_and_limestone_vertical_slab[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:calcite_and_limestone_vertical_slab[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:calcite_and_limestone_vertical_slab[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:calcite_and_limestone_vertical_slab[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:calcite_and_limestone_vertical_slab[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:calcite_and_limestone_vertical_slab[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:calcite_and_limestone_vertical_slab[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:calcite_and_limestone_vertical_slab[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:calcite_and_limestone_vertical_slab[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:calcite_and_limestone_vertical_slab[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:calcite_and_limestone_vertical_slab[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:calcite_and_limestone_vertical_slab[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:calcite_and_limestone_vertical_slab[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:calcite_and_limestone_vertical_slab[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:calcite_and_limestone_vertical_slab[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:calcite_and_limestone_vertical_slab[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:calcite_and_limestone_vertical_slab[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:calcite_and_limestone_vertical_slab[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:calcite_and_limestone_vertical_slab[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:calcite_and_limestone_vertical_slab[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:calcite_and_limestone_vertical_slab[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:calcite_and_limestone_vertical_slab[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:calcite_and_limestone_vertical_slab[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:calcite_and_limestone_vertical_slab[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:calcite_and_limestone_vertical_slab[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:calcite_and_limestone_vertical_slab[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:calcite_arrowslit[facing=north,waterlogged=true]
conquest:calcite_arrowslit[facing=north,waterlogged=false]
conquest:calcite_arrowslit[facing=south,waterlogged=true]
conquest:calcite_arrowslit[facing=south,waterlogged=false]
conquest:calcite_arrowslit[facing=west,waterlogged=true]
conquest:calcite_arrowslit[facing=west,waterlogged=false]
conquest:calcite_arrowslit[facing=east,waterlogged=true]
conquest:calcite_arrowslit[facing=east,waterlogged=false]
conquest:calcite_balustrade[axis=x,waterlogged=true]
conquest:calcite_balustrade[axis=x,waterlogged=false]
conquest:calcite_balustrade[axis=y,waterlogged=true]
conquest:calcite_balustrade[axis=y,waterlogged=false]
conquest:calcite_balustrade[axis=z,waterlogged=true]
conquest:calcite_balustrade[axis=z,waterlogged=false]
conquest:calcite_capital[facing=flat,type=top,waterlogged=true]
conquest:calcite_capital[facing=flat,type=top,waterlogged=false]
conquest:calcite_capital[facing=flat,type=bottom,waterlogged=true]
conquest:calcite_capital[facing=flat,type=bottom,waterlogged=false]
conquest:calcite_capital[facing=north,type=top,waterlogged=true]
conquest:calcite_capital[facing=north,type=top,waterlogged=false]
conquest:calcite_capital[facing=north,type=bottom,waterlogged=true]
conquest:calcite_capital[facing=north,type=bottom,waterlogged=false]
conquest:calcite_capital[facing=south,type=top,waterlogged=true]
conquest:calcite_capital[facing=south,type=top,waterlogged=false]
conquest:calcite_capital[facing=south,type=bottom,waterlogged=true]
conquest:calcite_capital[facing=south,type=bottom,waterlogged=false]
conquest:calcite_capital[facing=east,type=top,waterlogged=true]
conquest:calcite_capital[facing=east,type=top,waterlogged=false]
conquest:calcite_capital[facing=east,type=bottom,waterlogged=true]
conquest:calcite_capital[facing=east,type=bottom,waterlogged=false]
conquest:calcite_capital[facing=west,type=top,waterlogged=true]
conquest:calcite_capital[facing=west,type=top,waterlogged=false]
conquest:calcite_capital[facing=west,type=bottom,waterlogged=true]
conquest:calcite_capital[facing=west,type=bottom,waterlogged=false]
conquest:calcite_corner_slab[facing=north,type=top,waterlogged=true]
conquest:calcite_corner_slab[facing=north,type=top,waterlogged=false]
conquest:calcite_corner_slab[facing=north,type=bottom,waterlogged=true]
conquest:calcite_corner_slab[facing=north,type=bottom,waterlogged=false]
conquest:calcite_corner_slab[facing=south,type=top,waterlogged=true]
conquest:calcite_corner_slab[facing=south,type=top,waterlogged=false]
conquest:calcite_corner_slab[facing=south,type=bottom,waterlogged=true]
conquest:calcite_corner_slab[facing=south,type=bottom,waterlogged=false]
conquest:calcite_corner_slab[facing=west,type=top,waterlogged=true]
conquest:calcite_corner_slab[facing=west,type=top,waterlogged=false]
conquest:calcite_corner_slab[facing=west,type=bottom,waterlogged=true]
conquest:calcite_corner_slab[facing=west,type=bottom,waterlogged=false]
conquest:calcite_corner_slab[facing=east,type=top,waterlogged=true]
conquest:calcite_corner_slab[facing=east,type=top,waterlogged=false]
conquest:calcite_corner_slab[facing=east,type=bottom,waterlogged=true]
conquest:calcite_corner_slab[facing=east,type=bottom,waterlogged=false]
conquest:calcite_eighth_slab[facing=north,type=top,waterlogged=true]
conquest:calcite_eighth_slab[facing=north,type=top,waterlogged=false]
conquest:calcite_eighth_slab[facing=north,type=bottom,waterlogged=true]
conquest:calcite_eighth_slab[facing=north,type=bottom,waterlogged=false]
conquest:calcite_eighth_slab[facing=south,type=top,waterlogged=true]
conquest:calcite_eighth_slab[facing=south,type=top,waterlogged=false]
conquest:calcite_eighth_slab[facing=south,type=bottom,waterlogged=true]
conquest:calcite_eighth_slab[facing=south,type=bottom,waterlogged=false]
conquest:calcite_eighth_slab[facing=west,type=top,waterlogged=true]
conquest:calcite_eighth_slab[facing=west,type=top,waterlogged=false]
conquest:calcite_eighth_slab[facing=west,type=bottom,waterlogged=true]
conquest:calcite_eighth_slab[facing=west,type=bottom,waterlogged=false]
conquest:calcite_eighth_slab[facing=east,type=top,waterlogged=true]
conquest:calcite_eighth_slab[facing=east,type=top,waterlogged=false]
conquest:calcite_eighth_slab[facing=east,type=bottom,waterlogged=true]
conquest:calcite_eighth_slab[facing=east,type=bottom,waterlogged=false]
conquest:calcite_pillar[layer=1,waterlogged=true]
conquest:calcite_pillar[layer=1,waterlogged=false]
conquest:calcite_pillar[layer=2,waterlogged=true]
conquest:calcite_pillar[layer=2,waterlogged=false]
conquest:calcite_pillar[layer=3,waterlogged=true]
conquest:calcite_pillar[layer=3,waterlogged=false]
conquest:calcite_quarter_slab[facing=north,layer=1,type=top,waterlogged=true]
conquest:calcite_quarter_slab[facing=north,layer=1,type=top,waterlogged=false]
conquest:calcite_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=true]
conquest:calcite_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=false]
conquest:calcite_quarter_slab[facing=north,layer=2,type=top,waterlogged=true]
conquest:calcite_quarter_slab[facing=north,layer=2,type=top,waterlogged=false]
conquest:calcite_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=true]
conquest:calcite_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=false]
conquest:calcite_quarter_slab[facing=north,layer=3,type=top,waterlogged=true]
conquest:calcite_quarter_slab[facing=north,layer=3,type=top,waterlogged=false]
conquest:calcite_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=true]
conquest:calcite_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=false]
conquest:calcite_quarter_slab[facing=south,layer=1,type=top,waterlogged=true]
conquest:calcite_quarter_slab[facing=south,layer=1,type=top,waterlogged=false]
conquest:calcite_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=true]
conquest:calcite_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=false]
conquest:calcite_quarter_slab[facing=south,layer=2,type=top,waterlogged=true]
conquest:calcite_quarter_slab[facing=south,layer=2,type=top,waterlogged=false]
conquest:calcite_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=true]
conquest:calcite_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=false]
conquest:calcite_quarter_slab[facing=south,layer=3,type=top,waterlogged=true]
conquest:calcite_quarter_slab[facing=south,layer=3,type=top,waterlogged=false]
conquest:calcite_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=true]
conquest:calcite_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=false]
conquest:calcite_quarter_slab[facing=west,layer=1,type=top,waterlogged=true]
conquest:calcite_quarter_slab[facing=west,layer=1,type=top,waterlogged=false]
conquest:calcite_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=true]
conquest:calcite_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=false]
conquest:calcite_quarter_slab[facing=west,layer=2,type=top,waterlogged=true]
conquest:calcite_quarter_slab[facing=west,layer=2,type=top,waterlogged=false]
conquest:calcite_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=true]
conquest:calcite_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=false]
conquest:calcite_quarter_slab[facing=west,layer=3,type=top,waterlogged=true]
conquest:calcite_quarter_slab[facing=west,layer=3,type=top,waterlogged=false]
conquest:calcite_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=true]
conquest:calcite_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=false]
conquest:calcite_quarter_slab[facing=east,layer=1,type=top,waterlogged=true]
conquest:calcite_quarter_slab[facing=east,layer=1,type=top,waterlogged=false]
conquest:calcite_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=true]
conquest:calcite_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=false]
conquest:calcite_quarter_slab[facing=east,layer=2,type=top,waterlogged=true]
conquest:calcite_quarter_slab[facing=east,layer=2,type=top,waterlogged=false]
conquest:calcite_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=true]
conquest:calcite_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=false]
conquest:calcite_quarter_slab[facing=east,layer=3,type=top,waterlogged=true]
conquest:calcite_quarter_slab[facing=east,layer=3,type=top,waterlogged=false]
conquest:calcite_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=true]
conquest:calcite_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=false]
conquest:calcite_slab[layers=1,type=top,waterlogged=true]
conquest:calcite_slab[layers=1,type=top,waterlogged=false]
conquest:calcite_slab[layers=1,type=bottom,waterlogged=true]
conquest:calcite_slab[layers=1,type=bottom,waterlogged=false]
conquest:calcite_slab[layers=2,type=top,waterlogged=true]
conquest:calcite_slab[layers=2,type=top,waterlogged=false]
conquest:calcite_slab[layers=2,type=bottom,waterlogged=true]
conquest:calcite_slab[layers=2,type=bottom,waterlogged=false]
conquest:calcite_slab[layers=3,type=top,waterlogged=true]
conquest:calcite_slab[layers=3,type=top,waterlogged=false]
conquest:calcite_slab[layers=3,type=bottom,waterlogged=true]
conquest:calcite_slab[layers=3,type=bottom,waterlogged=false]
conquest:calcite_slab[layers=4,type=top,waterlogged=true]
conquest:calcite_slab[layers=4,type=top,waterlogged=false]
conquest:calcite_slab[layers=4,type=bottom,waterlogged=true]
conquest:calcite_slab[layers=4,type=bottom,waterlogged=false]
conquest:calcite_slab[layers=5,type=top,waterlogged=true]
conquest:calcite_slab[layers=5,type=top,waterlogged=false]
conquest:calcite_slab[layers=5,type=bottom,waterlogged=true]
conquest:calcite_slab[layers=5,type=bottom,waterlogged=false]
conquest:calcite_slab[layers=6,type=top,waterlogged=true]
conquest:calcite_slab[layers=6,type=top,waterlogged=false]
conquest:calcite_slab[layers=6,type=bottom,waterlogged=true]
conquest:calcite_slab[layers=6,type=bottom,waterlogged=false]
conquest:calcite_slab[layers=7,type=top,waterlogged=true]
conquest:calcite_slab[layers=7,type=top,waterlogged=false]
conquest:calcite_slab[layers=7,type=bottom,waterlogged=true]
conquest:calcite_slab[layers=7,type=bottom,waterlogged=false]
conquest:calcite_slab[layers=8,type=top,waterlogged=true]
conquest:calcite_slab[layers=8,type=top,waterlogged=false]
conquest:calcite_slab[layers=8,type=bottom,waterlogged=true]
conquest:calcite_slab[layers=8,type=bottom,waterlogged=false]
conquest:calcite_small_window[down=true,up=true,waterlogged=true]
conquest:calcite_small_window[down=true,up=true,waterlogged=false]
conquest:calcite_small_window[down=true,up=false,waterlogged=true]
conquest:calcite_small_window[down=true,up=false,waterlogged=false]
conquest:calcite_small_window[down=false,up=true,waterlogged=true]
conquest:calcite_small_window[down=false,up=true,waterlogged=false]
conquest:calcite_small_window[down=false,up=false,waterlogged=true]
conquest:calcite_small_window[down=false,up=false,waterlogged=false]
conquest:calcite_small_window_half[down=true,facing=north,up=true,waterlogged=true]
conquest:calcite_small_window_half[down=true,facing=north,up=true,waterlogged=false]
conquest:calcite_small_window_half[down=true,facing=north,up=false,waterlogged=true]
conquest:calcite_small_window_half[down=true,facing=north,up=false,waterlogged=false]
conquest:calcite_small_window_half[down=true,facing=south,up=true,waterlogged=true]
conquest:calcite_small_window_half[down=true,facing=south,up=true,waterlogged=false]
conquest:calcite_small_window_half[down=true,facing=south,up=false,waterlogged=true]
conquest:calcite_small_window_half[down=true,facing=south,up=false,waterlogged=false]
conquest:calcite_small_window_half[down=true,facing=west,up=true,waterlogged=true]
conquest:calcite_small_window_half[down=true,facing=west,up=true,waterlogged=false]
conquest:calcite_small_window_half[down=true,facing=west,up=false,waterlogged=true]
conquest:calcite_small_window_half[down=true,facing=west,up=false,waterlogged=false]
conquest:calcite_small_window_half[down=true,facing=east,up=true,waterlogged=true]
conquest:calcite_small_window_half[down=true,facing=east,up=true,waterlogged=false]
conquest:calcite_small_window_half[down=true,facing=east,up=false,waterlogged=true]
conquest:calcite_small_window_half[down=true,facing=east,up=false,waterlogged=false]
conquest:calcite_small_window_half[down=false,facing=north,up=true,waterlogged=true]
conquest:calcite_small_window_half[down=false,facing=north,up=true,waterlogged=false]
conquest:calcite_small_window_half[down=false,facing=north,up=false,waterlogged=true]
conquest:calcite_small_window_half[down=false,facing=north,up=false,waterlogged=false]
conquest:calcite_small_window_half[down=false,facing=south,up=true,waterlogged=true]
conquest:calcite_small_window_half[down=false,facing=south,up=true,waterlogged=false]
conquest:calcite_small_window_half[down=false,facing=south,up=false,waterlogged=true]
conquest:calcite_small_window_half[down=false,facing=south,up=false,waterlogged=false]
conquest:calcite_small_window_half[down=false,facing=west,up=true,waterlogged=true]
conquest:calcite_small_window_half[down=false,facing=west,up=true,waterlogged=false]
conquest:calcite_small_window_half[down=false,facing=west,up=false,waterlogged=true]
conquest:calcite_small_window_half[down=false,facing=west,up=false,waterlogged=false]
conquest:calcite_small_window_half[down=false,facing=east,up=true,waterlogged=true]
conquest:calcite_small_window_half[down=false,facing=east,up=true,waterlogged=false]
conquest:calcite_small_window_half[down=false,facing=east,up=false,waterlogged=true]
conquest:calcite_small_window_half[down=false,facing=east,up=false,waterlogged=false]
conquest:calcite_sphere[type=egg,waterlogged=true]
conquest:calcite_sphere[type=egg,waterlogged=false]
conquest:calcite_sphere[type=small,waterlogged=true]
conquest:calcite_sphere[type=small,waterlogged=false]
conquest:calcite_sphere[type=large,waterlogged=true]
conquest:calcite_sphere[type=large,waterlogged=false]
conquest:calcite_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:calcite_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:calcite_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:calcite_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:calcite_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:calcite_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:calcite_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:calcite_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:calcite_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:calcite_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:calcite_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:calcite_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:calcite_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:calcite_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:calcite_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:calcite_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:calcite_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:calcite_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:calcite_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:calcite_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:calcite_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:calcite_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:calcite_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:calcite_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:calcite_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:calcite_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:calcite_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:calcite_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:calcite_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:calcite_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:calcite_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:calcite_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:calcite_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:calcite_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:calcite_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:calcite_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:calcite_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:calcite_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:calcite_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:calcite_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:calcite_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:calcite_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:calcite_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:calcite_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:calcite_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:calcite_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:calcite_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:calcite_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:calcite_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:calcite_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:calcite_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:calcite_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:calcite_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:calcite_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:calcite_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:calcite_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:calcite_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:calcite_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:calcite_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:calcite_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:calcite_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:calcite_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:calcite_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:calcite_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:calcite_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:calcite_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:calcite_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:calcite_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:calcite_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:calcite_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:calcite_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:calcite_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:calcite_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:calcite_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:calcite_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:calcite_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:calcite_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:calcite_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:calcite_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:calcite_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:calcite_vertical_corner[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:calcite_vertical_corner[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:calcite_vertical_corner[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:calcite_vertical_corner[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:calcite_vertical_corner[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:calcite_vertical_corner[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:calcite_vertical_corner[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:calcite_vertical_corner[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:calcite_vertical_corner[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:calcite_vertical_corner[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:calcite_vertical_corner[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:calcite_vertical_corner[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:calcite_vertical_corner[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:calcite_vertical_corner[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:calcite_vertical_corner[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:calcite_vertical_corner[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:calcite_vertical_corner[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:calcite_vertical_corner[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:calcite_vertical_corner[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:calcite_vertical_corner[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:calcite_vertical_corner[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:calcite_vertical_corner[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:calcite_vertical_corner[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:calcite_vertical_corner[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:calcite_vertical_corner[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:calcite_vertical_corner[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:calcite_vertical_corner[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:calcite_vertical_corner[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:calcite_vertical_corner[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:calcite_vertical_corner[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:calcite_vertical_corner[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:calcite_vertical_corner[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:calcite_vertical_corner[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:calcite_vertical_corner[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:calcite_vertical_corner[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:calcite_vertical_corner[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:calcite_vertical_corner[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:calcite_vertical_corner[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:calcite_vertical_corner[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:calcite_vertical_corner[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:calcite_vertical_corner[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:calcite_vertical_corner[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:calcite_vertical_corner[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:calcite_vertical_corner[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:calcite_vertical_corner[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:calcite_vertical_corner[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:calcite_vertical_corner[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:calcite_vertical_corner[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:calcite_vertical_corner[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:calcite_vertical_corner[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:calcite_vertical_corner[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:calcite_vertical_corner[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:calcite_vertical_corner[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:calcite_vertical_corner[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:calcite_vertical_corner[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:calcite_vertical_corner[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:calcite_vertical_corner[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:calcite_vertical_corner[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:calcite_vertical_corner[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:calcite_vertical_corner[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:calcite_vertical_corner[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:calcite_vertical_corner[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:calcite_vertical_corner[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:calcite_vertical_corner[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:calcite_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:calcite_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:calcite_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:calcite_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:calcite_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:calcite_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:calcite_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:calcite_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:calcite_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:calcite_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:calcite_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:calcite_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:calcite_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:calcite_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:calcite_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:calcite_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:calcite_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:calcite_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:calcite_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:calcite_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:calcite_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:calcite_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:calcite_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:calcite_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:calcite_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:calcite_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:calcite_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:calcite_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:calcite_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:calcite_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:calcite_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:calcite_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:calcite_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:calcite_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:calcite_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:calcite_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:calcite_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:calcite_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:calcite_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:calcite_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:calcite_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:calcite_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:calcite_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:calcite_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:calcite_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:calcite_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:calcite_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:calcite_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:calcite_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:calcite_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:calcite_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:calcite_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:calcite_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:calcite_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:calcite_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:calcite_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:calcite_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:calcite_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:calcite_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:calcite_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:calcite_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:calcite_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:calcite_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:calcite_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:calcite_vertical_quarter[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:calcite_vertical_quarter[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:calcite_vertical_quarter[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:calcite_vertical_quarter[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:calcite_vertical_quarter[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:calcite_vertical_quarter[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:calcite_vertical_quarter[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:calcite_vertical_quarter[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:calcite_vertical_quarter[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:calcite_vertical_quarter[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:calcite_vertical_quarter[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:calcite_vertical_quarter[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:calcite_vertical_quarter[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:calcite_vertical_quarter[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:calcite_vertical_quarter[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:calcite_vertical_quarter[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:calcite_vertical_quarter[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:calcite_vertical_quarter[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:calcite_vertical_quarter[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:calcite_vertical_quarter[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:calcite_vertical_quarter[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:calcite_vertical_quarter[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:calcite_vertical_quarter[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:calcite_vertical_quarter[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:calcite_vertical_quarter[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:calcite_vertical_quarter[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:calcite_vertical_quarter[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:calcite_vertical_quarter[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:calcite_vertical_quarter[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:calcite_vertical_quarter[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:calcite_vertical_quarter[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:calcite_vertical_quarter[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:calcite_vertical_quarter[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:calcite_vertical_quarter[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:calcite_vertical_quarter[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:calcite_vertical_quarter[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:calcite_vertical_quarter[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:calcite_vertical_quarter[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:calcite_vertical_quarter[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:calcite_vertical_quarter[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:calcite_vertical_quarter[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:calcite_vertical_quarter[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:calcite_vertical_quarter[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:calcite_vertical_quarter[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:calcite_vertical_quarter[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:calcite_vertical_quarter[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:calcite_vertical_quarter[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:calcite_vertical_quarter[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:calcite_vertical_quarter[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:calcite_vertical_quarter[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:calcite_vertical_quarter[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:calcite_vertical_quarter[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:calcite_vertical_quarter[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:calcite_vertical_quarter[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:calcite_vertical_quarter[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:calcite_vertical_quarter[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:calcite_vertical_quarter[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:calcite_vertical_quarter[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:calcite_vertical_quarter[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:calcite_vertical_quarter[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:calcite_vertical_quarter[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:calcite_vertical_quarter[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:calcite_vertical_quarter[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:calcite_vertical_quarter[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:calcite_vertical_slab[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:calcite_vertical_slab[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:calcite_vertical_slab[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:calcite_vertical_slab[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:calcite_vertical_slab[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:calcite_vertical_slab[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:calcite_vertical_slab[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:calcite_vertical_slab[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:calcite_vertical_slab[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:calcite_vertical_slab[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:calcite_vertical_slab[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:calcite_vertical_slab[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:calcite_vertical_slab[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:calcite_vertical_slab[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:calcite_vertical_slab[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:calcite_vertical_slab[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:calcite_vertical_slab[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:calcite_vertical_slab[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:calcite_vertical_slab[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:calcite_vertical_slab[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:calcite_vertical_slab[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:calcite_vertical_slab[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:calcite_vertical_slab[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:calcite_vertical_slab[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:calcite_vertical_slab[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:calcite_vertical_slab[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:calcite_vertical_slab[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:calcite_vertical_slab[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:calcite_vertical_slab[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:calcite_vertical_slab[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:calcite_vertical_slab[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:calcite_vertical_slab[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:calcite_vertical_slab[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:calcite_vertical_slab[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:calcite_vertical_slab[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:calcite_vertical_slab[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:calcite_vertical_slab[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:calcite_vertical_slab[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:calcite_vertical_slab[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:calcite_vertical_slab[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:calcite_vertical_slab[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:calcite_vertical_slab[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:calcite_vertical_slab[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:calcite_vertical_slab[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:calcite_vertical_slab[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:calcite_vertical_slab[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:calcite_vertical_slab[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:calcite_vertical_slab[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:calcite_vertical_slab[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:calcite_vertical_slab[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:calcite_vertical_slab[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:calcite_vertical_slab[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:calcite_vertical_slab[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:calcite_vertical_slab[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:calcite_vertical_slab[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:calcite_vertical_slab[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:calcite_vertical_slab[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:calcite_vertical_slab[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:calcite_vertical_slab[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:calcite_vertical_slab[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:calcite_vertical_slab[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:calcite_vertical_slab[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:calcite_vertical_slab[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:calcite_vertical_slab[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:calcite_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:calcite_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:calcite_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:calcite_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:calcite_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:calcite_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:calcite_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:calcite_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:calcite_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:calcite_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:calcite_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:calcite_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:calcite_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:calcite_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:calcite_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:calcite_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:calcite_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:calcite_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:calcite_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:calcite_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:calcite_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:calcite_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:calcite_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:calcite_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:calcite_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:calcite_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:calcite_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:calcite_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:calcite_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:calcite_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:calcite_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:calcite_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:calcite_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:calcite_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:calcite_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:calcite_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:calcite_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:calcite_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:calcite_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:calcite_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:calcite_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:calcite_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:calcite_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:calcite_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:calcite_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:calcite_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:calcite_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:calcite_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:calcite_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:calcite_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:calcite_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:calcite_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:calcite_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:calcite_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:calcite_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:calcite_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:calcite_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:calcite_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:calcite_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:calcite_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:calcite_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:calcite_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:calcite_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:calcite_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:calcite_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:calcite_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:calcite_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:calcite_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:calcite_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:calcite_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:calcite_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:calcite_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:calcite_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:calcite_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:calcite_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:calcite_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:calcite_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:calcite_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:calcite_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:calcite_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:calcite_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:calcite_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:calcite_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:calcite_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:calcite_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:calcite_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:calcite_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:calcite_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:calcite_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:calcite_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:calcite_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:calcite_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:calcite_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:calcite_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:calcite_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:calcite_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:calcite_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:calcite_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:calcite_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:calcite_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:calcite_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:calcite_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:calcite_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:calcite_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:calcite_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:calcite_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:calcite_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:calcite_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:calcite_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:calcite_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:calcite_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:calcite_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:calcite_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:calcite_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:calcite_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:calcite_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:calcite_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:calcite_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:calcite_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:calcite_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:calcite_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:calcite_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:calcite_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:calcite_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:calcite_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:calcite_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:calcite_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:calcite_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:calcite_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:calcite_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:calcite_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:calcite_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:calcite_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:calcite_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:calcite_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:calcite_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:calcite_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:calcite_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:calcite_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:calcite_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:calcite_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:calcite_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:calcite_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:calcite_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:calcite_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:calcite_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:calcite_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:calcite_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:calcite_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:calcite_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:calcite_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:calcite_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:calcite_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:calcite_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:calcite_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:calcite_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:calcite_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:calcite_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:calcite_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:calcite_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:calcite_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:calcite_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:calcite_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:calcite_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:calcite_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:calcite_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:calcite_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:calcite_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:calcite_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:calcite_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:calcite_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:calcite_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:calcite_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:calcite_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:calcite_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:calcite_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:calcite_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:calcite_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:calcite_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:calcite_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:calcite_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:calcite_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:calcite_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:calcite_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:calcite_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:calcite_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:calcite_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:calcite_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:calcite_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:calcite_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:calcite_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:calcite_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:calcite_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:calcite_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:calcite_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:calcite_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:calcite_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:calcite_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:calcite_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:calcite_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:calcite_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:calcite_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:calcite_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:calcite_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:calcite_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:calcite_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:calcite_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:calcite_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:calcite_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:calcite_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:calcite_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:calcite_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:calcite_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:calcite_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:calcite_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:calcite_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:calcite_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:calcite_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:calcite_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:calcite_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:calcite_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:calcite_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:calcite_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:calcite_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:calcite_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:calcite_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:calcite_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:calcite_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:calcite_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:calcite_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:calcite_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:calcite_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:calcite_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:calcite_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:calcite_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:calcite_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:calcite_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:calcite_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:calcite_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:calcite_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:calcite_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:calcite_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:calcite_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:calcite_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:calcite_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:calcite_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:calcite_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:calcite_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:calcite_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:calcite_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:calcite_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:calcite_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:calcite_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:calcite_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:calcite_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:calcite_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:calcite_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:calcite_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:calcite_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:calcite_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:calcite_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:calcite_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:calcite_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:calcite_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:calcite_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:calcite_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:calcite_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:calcite_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:calcite_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:calcite_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:calcite_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:calcite_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:calcite_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:calcite_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:calcite_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:calcite_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:calcite_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:calcite_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:calcite_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:calcite_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:calcite_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:calcite_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:calcite_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:calcite_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:calcite_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:calcite_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:calcite_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:calcite_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:calcite_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:calcite_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:calcite_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:calcite_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:calcite_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:calcite_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:calcite_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:calcite_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:calcite_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:calcite_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:calcite_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:calcite_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:calcite_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:calcite_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:calcite_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:calcite_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:calcite_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:calcite_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:calcite_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:calcite_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:calcite_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:calcite_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:calcite_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:calcite_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:calcite_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:calcite_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:calcite_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:calcite_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:calcite_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:calcite_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:calcite_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:calcite_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:calcite_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:calcite_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:calcite_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:calcite_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:campfire[facing=north,lit=true,signal_fire=true,waterlogged=true]
conquest:campfire[facing=north,lit=true,signal_fire=true,waterlogged=false]
conquest:campfire[facing=north,lit=true,signal_fire=false,waterlogged=true]
conquest:campfire[facing=north,lit=true,signal_fire=false,waterlogged=false]
conquest:campfire[facing=north,lit=false,signal_fire=true,waterlogged=true]
conquest:campfire[facing=north,lit=false,signal_fire=true,waterlogged=false]
conquest:campfire[facing=north,lit=false,signal_fire=false,waterlogged=true]
conquest:campfire[facing=north,lit=false,signal_fire=false,waterlogged=false]
conquest:campfire[facing=south,lit=true,signal_fire=true,waterlogged=true]
conquest:campfire[facing=south,lit=true,signal_fire=true,waterlogged=false]
conquest:campfire[facing=south,lit=true,signal_fire=false,waterlogged=true]
conquest:campfire[facing=south,lit=true,signal_fire=false,waterlogged=false]
conquest:campfire[facing=south,lit=false,signal_fire=true,waterlogged=true]
conquest:campfire[facing=south,lit=false,signal_fire=true,waterlogged=false]
conquest:campfire[facing=south,lit=false,signal_fire=false,waterlogged=true]
conquest:campfire[facing=south,lit=false,signal_fire=false,waterlogged=false]
conquest:campfire[facing=west,lit=true,signal_fire=true,waterlogged=true]
conquest:campfire[facing=west,lit=true,signal_fire=true,waterlogged=false]
conquest:campfire[facing=west,lit=true,signal_fire=false,waterlogged=true]
conquest:campfire[facing=west,lit=true,signal_fire=false,waterlogged=false]
conquest:campfire[facing=west,lit=false,signal_fire=true,waterlogged=true]
conquest:campfire[facing=west,lit=false,signal_fire=true,waterlogged=false]
conquest:campfire[facing=west,lit=false,signal_fire=false,waterlogged=true]
conquest:campfire[facing=west,lit=false,signal_fire=false,waterlogged=false]
conquest:campfire[facing=east,lit=true,signal_fire=true,waterlogged=true]
conquest:campfire[facing=east,lit=true,signal_fire=true,waterlogged=false]
conquest:campfire[facing=east,lit=true,signal_fire=false,waterlogged=true]
conquest:campfire[facing=east,lit=true,signal_fire=false,waterlogged=false]
conquest:campfire[facing=east,lit=false,signal_fire=true,waterlogged=true]
conquest:campfire[facing=east,lit=false,signal_fire=true,waterlogged=false]
conquest:campfire[facing=east,lit=false,signal_fire=false,waterlogged=true]
conquest:campfire[facing=east,lit=false,signal_fire=false,waterlogged=false]
conquest:candelabra[light=0,offset_toggle=true,waterlogged=true]
conquest:candelabra[light=0,offset_toggle=true,waterlogged=false]
conquest:candelabra[light=0,offset_toggle=false,waterlogged=true]
conquest:candelabra[light=0,offset_toggle=false,waterlogged=false]
conquest:candelabra[light=1,offset_toggle=true,waterlogged=true]
conquest:candelabra[light=1,offset_toggle=true,waterlogged=false]
conquest:candelabra[light=1,offset_toggle=false,waterlogged=true]
conquest:candelabra[light=1,offset_toggle=false,waterlogged=false]
conquest:candelabra[light=2,offset_toggle=true,waterlogged=true]
conquest:candelabra[light=2,offset_toggle=true,waterlogged=false]
conquest:candelabra[light=2,offset_toggle=false,waterlogged=true]
conquest:candelabra[light=2,offset_toggle=false,waterlogged=false]
conquest:candelabra[light=3,offset_toggle=true,waterlogged=true]
conquest:candelabra[light=3,offset_toggle=true,waterlogged=false]
conquest:candelabra[light=3,offset_toggle=false,waterlogged=true]
conquest:candelabra[light=3,offset_toggle=false,waterlogged=false]
conquest:candle[facing=north,light=0,offset_toggle=true,waterlogged=true]
conquest:candle[facing=north,light=0,offset_toggle=true,waterlogged=false]
conquest:candle[facing=north,light=0,offset_toggle=false,waterlogged=true]
conquest:candle[facing=north,light=0,offset_toggle=false,waterlogged=false]
conquest:candle[facing=north,light=1,offset_toggle=true,waterlogged=true]
conquest:candle[facing=north,light=1,offset_toggle=true,waterlogged=false]
conquest:candle[facing=north,light=1,offset_toggle=false,waterlogged=true]
conquest:candle[facing=north,light=1,offset_toggle=false,waterlogged=false]
conquest:candle[facing=north,light=2,offset_toggle=true,waterlogged=true]
conquest:candle[facing=north,light=2,offset_toggle=true,waterlogged=false]
conquest:candle[facing=north,light=2,offset_toggle=false,waterlogged=true]
conquest:candle[facing=north,light=2,offset_toggle=false,waterlogged=false]
conquest:candle[facing=north,light=3,offset_toggle=true,waterlogged=true]
conquest:candle[facing=north,light=3,offset_toggle=true,waterlogged=false]
conquest:candle[facing=north,light=3,offset_toggle=false,waterlogged=true]
conquest:candle[facing=north,light=3,offset_toggle=false,waterlogged=false]
conquest:candle[facing=east,light=0,offset_toggle=true,waterlogged=true]
conquest:candle[facing=east,light=0,offset_toggle=true,waterlogged=false]
conquest:candle[facing=east,light=0,offset_toggle=false,waterlogged=true]
conquest:candle[facing=east,light=0,offset_toggle=false,waterlogged=false]
conquest:candle[facing=east,light=1,offset_toggle=true,waterlogged=true]
conquest:candle[facing=east,light=1,offset_toggle=true,waterlogged=false]
conquest:candle[facing=east,light=1,offset_toggle=false,waterlogged=true]
conquest:candle[facing=east,light=1,offset_toggle=false,waterlogged=false]
conquest:candle[facing=east,light=2,offset_toggle=true,waterlogged=true]
conquest:candle[facing=east,light=2,offset_toggle=true,waterlogged=false]
conquest:candle[facing=east,light=2,offset_toggle=false,waterlogged=true]
conquest:candle[facing=east,light=2,offset_toggle=false,waterlogged=false]
conquest:candle[facing=east,light=3,offset_toggle=true,waterlogged=true]
conquest:candle[facing=east,light=3,offset_toggle=true,waterlogged=false]
conquest:candle[facing=east,light=3,offset_toggle=false,waterlogged=true]
conquest:candle[facing=east,light=3,offset_toggle=false,waterlogged=false]
conquest:candle[facing=south,light=0,offset_toggle=true,waterlogged=true]
conquest:candle[facing=south,light=0,offset_toggle=true,waterlogged=false]
conquest:candle[facing=south,light=0,offset_toggle=false,waterlogged=true]
conquest:candle[facing=south,light=0,offset_toggle=false,waterlogged=false]
conquest:candle[facing=south,light=1,offset_toggle=true,waterlogged=true]
conquest:candle[facing=south,light=1,offset_toggle=true,waterlogged=false]
conquest:candle[facing=south,light=1,offset_toggle=false,waterlogged=true]
conquest:candle[facing=south,light=1,offset_toggle=false,waterlogged=false]
conquest:candle[facing=south,light=2,offset_toggle=true,waterlogged=true]
conquest:candle[facing=south,light=2,offset_toggle=true,waterlogged=false]
conquest:candle[facing=south,light=2,offset_toggle=false,waterlogged=true]
conquest:candle[facing=south,light=2,offset_toggle=false,waterlogged=false]
conquest:candle[facing=south,light=3,offset_toggle=true,waterlogged=true]
conquest:candle[facing=south,light=3,offset_toggle=true,waterlogged=false]
conquest:candle[facing=south,light=3,offset_toggle=false,waterlogged=true]
conquest:candle[facing=south,light=3,offset_toggle=false,waterlogged=false]
conquest:candle[facing=west,light=0,offset_toggle=true,waterlogged=true]
conquest:candle[facing=west,light=0,offset_toggle=true,waterlogged=false]
conquest:candle[facing=west,light=0,offset_toggle=false,waterlogged=true]
conquest:candle[facing=west,light=0,offset_toggle=false,waterlogged=false]
conquest:candle[facing=west,light=1,offset_toggle=true,waterlogged=true]
conquest:candle[facing=west,light=1,offset_toggle=true,waterlogged=false]
conquest:candle[facing=west,light=1,offset_toggle=false,waterlogged=true]
conquest:candle[facing=west,light=1,offset_toggle=false,waterlogged=false]
conquest:candle[facing=west,light=2,offset_toggle=true,waterlogged=true]
conquest:candle[facing=west,light=2,offset_toggle=true,waterlogged=false]
conquest:candle[facing=west,light=2,offset_toggle=false,waterlogged=true]
conquest:candle[facing=west,light=2,offset_toggle=false,waterlogged=false]
conquest:candle[facing=west,light=3,offset_toggle=true,waterlogged=true]
conquest:candle[facing=west,light=3,offset_toggle=true,waterlogged=false]
conquest:candle[facing=west,light=3,offset_toggle=false,waterlogged=true]
conquest:candle[facing=west,light=3,offset_toggle=false,waterlogged=false]
conquest:candle[facing=up,light=0,offset_toggle=true,waterlogged=true]
conquest:candle[facing=up,light=0,offset_toggle=true,waterlogged=false]
conquest:candle[facing=up,light=0,offset_toggle=false,waterlogged=true]
conquest:candle[facing=up,light=0,offset_toggle=false,waterlogged=false]
conquest:candle[facing=up,light=1,offset_toggle=true,waterlogged=true]
conquest:candle[facing=up,light=1,offset_toggle=true,waterlogged=false]
conquest:candle[facing=up,light=1,offset_toggle=false,waterlogged=true]
conquest:candle[facing=up,light=1,offset_toggle=false,waterlogged=false]
conquest:candle[facing=up,light=2,offset_toggle=true,waterlogged=true]
conquest:candle[facing=up,light=2,offset_toggle=true,waterlogged=false]
conquest:candle[facing=up,light=2,offset_toggle=false,waterlogged=true]
conquest:candle[facing=up,light=2,offset_toggle=false,waterlogged=false]
conquest:candle[facing=up,light=3,offset_toggle=true,waterlogged=true]
conquest:candle[facing=up,light=3,offset_toggle=true,waterlogged=false]
conquest:candle[facing=up,light=3,offset_toggle=false,waterlogged=true]
conquest:candle[facing=up,light=3,offset_toggle=false,waterlogged=false]
conquest:candle[facing=down,light=0,offset_toggle=true,waterlogged=true]
conquest:candle[facing=down,light=0,offset_toggle=true,waterlogged=false]
conquest:candle[facing=down,light=0,offset_toggle=false,waterlogged=true]
conquest:candle[facing=down,light=0,offset_toggle=false,waterlogged=false]
conquest:candle[facing=down,light=1,offset_toggle=true,waterlogged=true]
conquest:candle[facing=down,light=1,offset_toggle=true,waterlogged=false]
conquest:candle[facing=down,light=1,offset_toggle=false,waterlogged=true]
conquest:candle[facing=down,light=1,offset_toggle=false,waterlogged=false]
conquest:candle[facing=down,light=2,offset_toggle=true,waterlogged=true]
conquest:candle[facing=down,light=2,offset_toggle=true,waterlogged=false]
conquest:candle[facing=down,light=2,offset_toggle=false,waterlogged=true]
conquest:candle[facing=down,light=2,offset_toggle=false,waterlogged=false]
conquest:candle[facing=down,light=3,offset_toggle=true,waterlogged=true]
conquest:candle[facing=down,light=3,offset_toggle=true,waterlogged=false]
conquest:candle[facing=down,light=3,offset_toggle=false,waterlogged=true]
conquest:candle[facing=down,light=3,offset_toggle=false,waterlogged=false]
conquest:candle_in_a_lantern[facing=north,light=0,offset_toggle=true,waterlogged=true]
conquest:candle_in_a_lantern[facing=north,light=0,offset_toggle=true,waterlogged=false]
conquest:candle_in_a_lantern[facing=north,light=0,offset_toggle=false,waterlogged=true]
conquest:candle_in_a_lantern[facing=north,light=0,offset_toggle=false,waterlogged=false]
conquest:candle_in_a_lantern[facing=north,light=1,offset_toggle=true,waterlogged=true]
conquest:candle_in_a_lantern[facing=north,light=1,offset_toggle=true,waterlogged=false]
conquest:candle_in_a_lantern[facing=north,light=1,offset_toggle=false,waterlogged=true]
conquest:candle_in_a_lantern[facing=north,light=1,offset_toggle=false,waterlogged=false]
conquest:candle_in_a_lantern[facing=north,light=2,offset_toggle=true,waterlogged=true]
conquest:candle_in_a_lantern[facing=north,light=2,offset_toggle=true,waterlogged=false]
conquest:candle_in_a_lantern[facing=north,light=2,offset_toggle=false,waterlogged=true]
conquest:candle_in_a_lantern[facing=north,light=2,offset_toggle=false,waterlogged=false]
conquest:candle_in_a_lantern[facing=north,light=3,offset_toggle=true,waterlogged=true]
conquest:candle_in_a_lantern[facing=north,light=3,offset_toggle=true,waterlogged=false]
conquest:candle_in_a_lantern[facing=north,light=3,offset_toggle=false,waterlogged=true]
conquest:candle_in_a_lantern[facing=north,light=3,offset_toggle=false,waterlogged=false]
conquest:candle_in_a_lantern[facing=east,light=0,offset_toggle=true,waterlogged=true]
conquest:candle_in_a_lantern[facing=east,light=0,offset_toggle=true,waterlogged=false]
conquest:candle_in_a_lantern[facing=east,light=0,offset_toggle=false,waterlogged=true]
conquest:candle_in_a_lantern[facing=east,light=0,offset_toggle=false,waterlogged=false]
conquest:candle_in_a_lantern[facing=east,light=1,offset_toggle=true,waterlogged=true]
conquest:candle_in_a_lantern[facing=east,light=1,offset_toggle=true,waterlogged=false]
conquest:candle_in_a_lantern[facing=east,light=1,offset_toggle=false,waterlogged=true]
conquest:candle_in_a_lantern[facing=east,light=1,offset_toggle=false,waterlogged=false]
conquest:candle_in_a_lantern[facing=east,light=2,offset_toggle=true,waterlogged=true]
conquest:candle_in_a_lantern[facing=east,light=2,offset_toggle=true,waterlogged=false]
conquest:candle_in_a_lantern[facing=east,light=2,offset_toggle=false,waterlogged=true]
conquest:candle_in_a_lantern[facing=east,light=2,offset_toggle=false,waterlogged=false]
conquest:candle_in_a_lantern[facing=east,light=3,offset_toggle=true,waterlogged=true]
conquest:candle_in_a_lantern[facing=east,light=3,offset_toggle=true,waterlogged=false]
conquest:candle_in_a_lantern[facing=east,light=3,offset_toggle=false,waterlogged=true]
conquest:candle_in_a_lantern[facing=east,light=3,offset_toggle=false,waterlogged=false]
conquest:candle_in_a_lantern[facing=south,light=0,offset_toggle=true,waterlogged=true]
conquest:candle_in_a_lantern[facing=south,light=0,offset_toggle=true,waterlogged=false]
conquest:candle_in_a_lantern[facing=south,light=0,offset_toggle=false,waterlogged=true]
conquest:candle_in_a_lantern[facing=south,light=0,offset_toggle=false,waterlogged=false]
conquest:candle_in_a_lantern[facing=south,light=1,offset_toggle=true,waterlogged=true]
conquest:candle_in_a_lantern[facing=south,light=1,offset_toggle=true,waterlogged=false]
conquest:candle_in_a_lantern[facing=south,light=1,offset_toggle=false,waterlogged=true]
conquest:candle_in_a_lantern[facing=south,light=1,offset_toggle=false,waterlogged=false]
conquest:candle_in_a_lantern[facing=south,light=2,offset_toggle=true,waterlogged=true]
conquest:candle_in_a_lantern[facing=south,light=2,offset_toggle=true,waterlogged=false]
conquest:candle_in_a_lantern[facing=south,light=2,offset_toggle=false,waterlogged=true]
conquest:candle_in_a_lantern[facing=south,light=2,offset_toggle=false,waterlogged=false]
conquest:candle_in_a_lantern[facing=south,light=3,offset_toggle=true,waterlogged=true]
conquest:candle_in_a_lantern[facing=south,light=3,offset_toggle=true,waterlogged=false]
conquest:candle_in_a_lantern[facing=south,light=3,offset_toggle=false,waterlogged=true]
conquest:candle_in_a_lantern[facing=south,light=3,offset_toggle=false,waterlogged=false]
conquest:candle_in_a_lantern[facing=west,light=0,offset_toggle=true,waterlogged=true]
conquest:candle_in_a_lantern[facing=west,light=0,offset_toggle=true,waterlogged=false]
conquest:candle_in_a_lantern[facing=west,light=0,offset_toggle=false,waterlogged=true]
conquest:candle_in_a_lantern[facing=west,light=0,offset_toggle=false,waterlogged=false]
conquest:candle_in_a_lantern[facing=west,light=1,offset_toggle=true,waterlogged=true]
conquest:candle_in_a_lantern[facing=west,light=1,offset_toggle=true,waterlogged=false]
conquest:candle_in_a_lantern[facing=west,light=1,offset_toggle=false,waterlogged=true]
conquest:candle_in_a_lantern[facing=west,light=1,offset_toggle=false,waterlogged=false]
conquest:candle_in_a_lantern[facing=west,light=2,offset_toggle=true,waterlogged=true]
conquest:candle_in_a_lantern[facing=west,light=2,offset_toggle=true,waterlogged=false]
conquest:candle_in_a_lantern[facing=west,light=2,offset_toggle=false,waterlogged=true]
conquest:candle_in_a_lantern[facing=west,light=2,offset_toggle=false,waterlogged=false]
conquest:candle_in_a_lantern[facing=west,light=3,offset_toggle=true,waterlogged=true]
conquest:candle_in_a_lantern[facing=west,light=3,offset_toggle=true,waterlogged=false]
conquest:candle_in_a_lantern[facing=west,light=3,offset_toggle=false,waterlogged=true]
conquest:candle_in_a_lantern[facing=west,light=3,offset_toggle=false,waterlogged=false]
conquest:candle_in_a_lantern[facing=up,light=0,offset_toggle=true,waterlogged=true]
conquest:candle_in_a_lantern[facing=up,light=0,offset_toggle=true,waterlogged=false]
conquest:candle_in_a_lantern[facing=up,light=0,offset_toggle=false,waterlogged=true]
conquest:candle_in_a_lantern[facing=up,light=0,offset_toggle=false,waterlogged=false]
conquest:candle_in_a_lantern[facing=up,light=1,offset_toggle=true,waterlogged=true]
conquest:candle_in_a_lantern[facing=up,light=1,offset_toggle=true,waterlogged=false]
conquest:candle_in_a_lantern[facing=up,light=1,offset_toggle=false,waterlogged=true]
conquest:candle_in_a_lantern[facing=up,light=1,offset_toggle=false,waterlogged=false]
conquest:candle_in_a_lantern[facing=up,light=2,offset_toggle=true,waterlogged=true]
conquest:candle_in_a_lantern[facing=up,light=2,offset_toggle=true,waterlogged=false]
conquest:candle_in_a_lantern[facing=up,light=2,offset_toggle=false,waterlogged=true]
conquest:candle_in_a_lantern[facing=up,light=2,offset_toggle=false,waterlogged=false]
conquest:candle_in_a_lantern[facing=up,light=3,offset_toggle=true,waterlogged=true]
conquest:candle_in_a_lantern[facing=up,light=3,offset_toggle=true,waterlogged=false]
conquest:candle_in_a_lantern[facing=up,light=3,offset_toggle=false,waterlogged=true]
conquest:candle_in_a_lantern[facing=up,light=3,offset_toggle=false,waterlogged=false]
conquest:candle_in_a_lantern[facing=down,light=0,offset_toggle=true,waterlogged=true]
conquest:candle_in_a_lantern[facing=down,light=0,offset_toggle=true,waterlogged=false]
conquest:candle_in_a_lantern[facing=down,light=0,offset_toggle=false,waterlogged=true]
conquest:candle_in_a_lantern[facing=down,light=0,offset_toggle=false,waterlogged=false]
conquest:candle_in_a_lantern[facing=down,light=1,offset_toggle=true,waterlogged=true]
conquest:candle_in_a_lantern[facing=down,light=1,offset_toggle=true,waterlogged=false]
conquest:candle_in_a_lantern[facing=down,light=1,offset_toggle=false,waterlogged=true]
conquest:candle_in_a_lantern[facing=down,light=1,offset_toggle=false,waterlogged=false]
conquest:candle_in_a_lantern[facing=down,light=2,offset_toggle=true,waterlogged=true]
conquest:candle_in_a_lantern[facing=down,light=2,offset_toggle=true,waterlogged=false]
conquest:candle_in_a_lantern[facing=down,light=2,offset_toggle=false,waterlogged=true]
conquest:candle_in_a_lantern[facing=down,light=2,offset_toggle=false,waterlogged=false]
conquest:candle_in_a_lantern[facing=down,light=3,offset_toggle=true,waterlogged=true]
conquest:candle_in_a_lantern[facing=down,light=3,offset_toggle=true,waterlogged=false]
conquest:candle_in_a_lantern[facing=down,light=3,offset_toggle=false,waterlogged=true]
conquest:candle_in_a_lantern[facing=down,light=3,offset_toggle=false,waterlogged=false]
conquest:candles[facing=north,light=0,offset_toggle=true,waterlogged=true]
conquest:candles[facing=north,light=0,offset_toggle=true,waterlogged=false]
conquest:candles[facing=north,light=0,offset_toggle=false,waterlogged=true]
conquest:candles[facing=north,light=0,offset_toggle=false,waterlogged=false]
conquest:candles[facing=north,light=1,offset_toggle=true,waterlogged=true]
conquest:candles[facing=north,light=1,offset_toggle=true,waterlogged=false]
conquest:candles[facing=north,light=1,offset_toggle=false,waterlogged=true]
conquest:candles[facing=north,light=1,offset_toggle=false,waterlogged=false]
conquest:candles[facing=north,light=2,offset_toggle=true,waterlogged=true]
conquest:candles[facing=north,light=2,offset_toggle=true,waterlogged=false]
conquest:candles[facing=north,light=2,offset_toggle=false,waterlogged=true]
conquest:candles[facing=north,light=2,offset_toggle=false,waterlogged=false]
conquest:candles[facing=north,light=3,offset_toggle=true,waterlogged=true]
conquest:candles[facing=north,light=3,offset_toggle=true,waterlogged=false]
conquest:candles[facing=north,light=3,offset_toggle=false,waterlogged=true]
conquest:candles[facing=north,light=3,offset_toggle=false,waterlogged=false]
conquest:candles[facing=south,light=0,offset_toggle=true,waterlogged=true]
conquest:candles[facing=south,light=0,offset_toggle=true,waterlogged=false]
conquest:candles[facing=south,light=0,offset_toggle=false,waterlogged=true]
conquest:candles[facing=south,light=0,offset_toggle=false,waterlogged=false]
conquest:candles[facing=south,light=1,offset_toggle=true,waterlogged=true]
conquest:candles[facing=south,light=1,offset_toggle=true,waterlogged=false]
conquest:candles[facing=south,light=1,offset_toggle=false,waterlogged=true]
conquest:candles[facing=south,light=1,offset_toggle=false,waterlogged=false]
conquest:candles[facing=south,light=2,offset_toggle=true,waterlogged=true]
conquest:candles[facing=south,light=2,offset_toggle=true,waterlogged=false]
conquest:candles[facing=south,light=2,offset_toggle=false,waterlogged=true]
conquest:candles[facing=south,light=2,offset_toggle=false,waterlogged=false]
conquest:candles[facing=south,light=3,offset_toggle=true,waterlogged=true]
conquest:candles[facing=south,light=3,offset_toggle=true,waterlogged=false]
conquest:candles[facing=south,light=3,offset_toggle=false,waterlogged=true]
conquest:candles[facing=south,light=3,offset_toggle=false,waterlogged=false]
conquest:candles[facing=west,light=0,offset_toggle=true,waterlogged=true]
conquest:candles[facing=west,light=0,offset_toggle=true,waterlogged=false]
conquest:candles[facing=west,light=0,offset_toggle=false,waterlogged=true]
conquest:candles[facing=west,light=0,offset_toggle=false,waterlogged=false]
conquest:candles[facing=west,light=1,offset_toggle=true,waterlogged=true]
conquest:candles[facing=west,light=1,offset_toggle=true,waterlogged=false]
conquest:candles[facing=west,light=1,offset_toggle=false,waterlogged=true]
conquest:candles[facing=west,light=1,offset_toggle=false,waterlogged=false]
conquest:candles[facing=west,light=2,offset_toggle=true,waterlogged=true]
conquest:candles[facing=west,light=2,offset_toggle=true,waterlogged=false]
conquest:candles[facing=west,light=2,offset_toggle=false,waterlogged=true]
conquest:candles[facing=west,light=2,offset_toggle=false,waterlogged=false]
conquest:candles[facing=west,light=3,offset_toggle=true,waterlogged=true]
conquest:candles[facing=west,light=3,offset_toggle=true,waterlogged=false]
conquest:candles[facing=west,light=3,offset_toggle=false,waterlogged=true]
conquest:candles[facing=west,light=3,offset_toggle=false,waterlogged=false]
conquest:candles[facing=east,light=0,offset_toggle=true,waterlogged=true]
conquest:candles[facing=east,light=0,offset_toggle=true,waterlogged=false]
conquest:candles[facing=east,light=0,offset_toggle=false,waterlogged=true]
conquest:candles[facing=east,light=0,offset_toggle=false,waterlogged=false]
conquest:candles[facing=east,light=1,offset_toggle=true,waterlogged=true]
conquest:candles[facing=east,light=1,offset_toggle=true,waterlogged=false]
conquest:candles[facing=east,light=1,offset_toggle=false,waterlogged=true]
conquest:candles[facing=east,light=1,offset_toggle=false,waterlogged=false]
conquest:candles[facing=east,light=2,offset_toggle=true,waterlogged=true]
conquest:candles[facing=east,light=2,offset_toggle=true,waterlogged=false]
conquest:candles[facing=east,light=2,offset_toggle=false,waterlogged=true]
conquest:candles[facing=east,light=2,offset_toggle=false,waterlogged=false]
conquest:candles[facing=east,light=3,offset_toggle=true,waterlogged=true]
conquest:candles[facing=east,light=3,offset_toggle=true,waterlogged=false]
conquest:candles[facing=east,light=3,offset_toggle=false,waterlogged=true]
conquest:candles[facing=east,light=3,offset_toggle=false,waterlogged=false]
conquest:cannonball[offset_toggle=true]
conquest:cannonball[offset_toggle=false]
conquest:carbonite_block_vertical_corner[facing=north,layer=1,waterlogged=true]
conquest:carbonite_block_vertical_corner[facing=north,layer=1,waterlogged=false]
conquest:carbonite_block_vertical_corner[facing=north,layer=2,waterlogged=true]
conquest:carbonite_block_vertical_corner[facing=north,layer=2,waterlogged=false]
conquest:carbonite_block_vertical_corner[facing=north,layer=3,waterlogged=true]
conquest:carbonite_block_vertical_corner[facing=north,layer=3,waterlogged=false]
conquest:carbonite_block_vertical_corner[facing=north,layer=4,waterlogged=true]
conquest:carbonite_block_vertical_corner[facing=north,layer=4,waterlogged=false]
conquest:carbonite_block_vertical_corner[facing=south,layer=1,waterlogged=true]
conquest:carbonite_block_vertical_corner[facing=south,layer=1,waterlogged=false]
conquest:carbonite_block_vertical_corner[facing=south,layer=2,waterlogged=true]
conquest:carbonite_block_vertical_corner[facing=south,layer=2,waterlogged=false]
conquest:carbonite_block_vertical_corner[facing=south,layer=3,waterlogged=true]
conquest:carbonite_block_vertical_corner[facing=south,layer=3,waterlogged=false]
conquest:carbonite_block_vertical_corner[facing=south,layer=4,waterlogged=true]
conquest:carbonite_block_vertical_corner[facing=south,layer=4,waterlogged=false]
conquest:carbonite_block_vertical_corner[facing=west,layer=1,waterlogged=true]
conquest:carbonite_block_vertical_corner[facing=west,layer=1,waterlogged=false]
conquest:carbonite_block_vertical_corner[facing=west,layer=2,waterlogged=true]
conquest:carbonite_block_vertical_corner[facing=west,layer=2,waterlogged=false]
conquest:carbonite_block_vertical_corner[facing=west,layer=3,waterlogged=true]
conquest:carbonite_block_vertical_corner[facing=west,layer=3,waterlogged=false]
conquest:carbonite_block_vertical_corner[facing=west,layer=4,waterlogged=true]
conquest:carbonite_block_vertical_corner[facing=west,layer=4,waterlogged=false]
conquest:carbonite_block_vertical_corner[facing=east,layer=1,waterlogged=true]
conquest:carbonite_block_vertical_corner[facing=east,layer=1,waterlogged=false]
conquest:carbonite_block_vertical_corner[facing=east,layer=2,waterlogged=true]
conquest:carbonite_block_vertical_corner[facing=east,layer=2,waterlogged=false]
conquest:carbonite_block_vertical_corner[facing=east,layer=3,waterlogged=true]
conquest:carbonite_block_vertical_corner[facing=east,layer=3,waterlogged=false]
conquest:carbonite_block_vertical_corner[facing=east,layer=4,waterlogged=true]
conquest:carbonite_block_vertical_corner[facing=east,layer=4,waterlogged=false]
conquest:carbonite_block_vertical_quarter[facing=north,layer=1,waterlogged=true]
conquest:carbonite_block_vertical_quarter[facing=north,layer=1,waterlogged=false]
conquest:carbonite_block_vertical_quarter[facing=north,layer=2,waterlogged=true]
conquest:carbonite_block_vertical_quarter[facing=north,layer=2,waterlogged=false]
conquest:carbonite_block_vertical_quarter[facing=north,layer=3,waterlogged=true]
conquest:carbonite_block_vertical_quarter[facing=north,layer=3,waterlogged=false]
conquest:carbonite_block_vertical_quarter[facing=north,layer=4,waterlogged=true]
conquest:carbonite_block_vertical_quarter[facing=north,layer=4,waterlogged=false]
conquest:carbonite_block_vertical_quarter[facing=south,layer=1,waterlogged=true]
conquest:carbonite_block_vertical_quarter[facing=south,layer=1,waterlogged=false]
conquest:carbonite_block_vertical_quarter[facing=south,layer=2,waterlogged=true]
conquest:carbonite_block_vertical_quarter[facing=south,layer=2,waterlogged=false]
conquest:carbonite_block_vertical_quarter[facing=south,layer=3,waterlogged=true]
conquest:carbonite_block_vertical_quarter[facing=south,layer=3,waterlogged=false]
conquest:carbonite_block_vertical_quarter[facing=south,layer=4,waterlogged=true]
conquest:carbonite_block_vertical_quarter[facing=south,layer=4,waterlogged=false]
conquest:carbonite_block_vertical_quarter[facing=west,layer=1,waterlogged=true]
conquest:carbonite_block_vertical_quarter[facing=west,layer=1,waterlogged=false]
conquest:carbonite_block_vertical_quarter[facing=west,layer=2,waterlogged=true]
conquest:carbonite_block_vertical_quarter[facing=west,layer=2,waterlogged=false]
conquest:carbonite_block_vertical_quarter[facing=west,layer=3,waterlogged=true]
conquest:carbonite_block_vertical_quarter[facing=west,layer=3,waterlogged=false]
conquest:carbonite_block_vertical_quarter[facing=west,layer=4,waterlogged=true]
conquest:carbonite_block_vertical_quarter[facing=west,layer=4,waterlogged=false]
conquest:carbonite_block_vertical_quarter[facing=east,layer=1,waterlogged=true]
conquest:carbonite_block_vertical_quarter[facing=east,layer=1,waterlogged=false]
conquest:carbonite_block_vertical_quarter[facing=east,layer=2,waterlogged=true]
conquest:carbonite_block_vertical_quarter[facing=east,layer=2,waterlogged=false]
conquest:carbonite_block_vertical_quarter[facing=east,layer=3,waterlogged=true]
conquest:carbonite_block_vertical_quarter[facing=east,layer=3,waterlogged=false]
conquest:carbonite_block_vertical_quarter[facing=east,layer=4,waterlogged=true]
conquest:carbonite_block_vertical_quarter[facing=east,layer=4,waterlogged=false]
conquest:carbonite_block_vertical_slab[facing=north,layer=1,waterlogged=true]
conquest:carbonite_block_vertical_slab[facing=north,layer=1,waterlogged=false]
conquest:carbonite_block_vertical_slab[facing=north,layer=2,waterlogged=true]
conquest:carbonite_block_vertical_slab[facing=north,layer=2,waterlogged=false]
conquest:carbonite_block_vertical_slab[facing=north,layer=3,waterlogged=true]
conquest:carbonite_block_vertical_slab[facing=north,layer=3,waterlogged=false]
conquest:carbonite_block_vertical_slab[facing=north,layer=4,waterlogged=true]
conquest:carbonite_block_vertical_slab[facing=north,layer=4,waterlogged=false]
conquest:carbonite_block_vertical_slab[facing=south,layer=1,waterlogged=true]
conquest:carbonite_block_vertical_slab[facing=south,layer=1,waterlogged=false]
conquest:carbonite_block_vertical_slab[facing=south,layer=2,waterlogged=true]
conquest:carbonite_block_vertical_slab[facing=south,layer=2,waterlogged=false]
conquest:carbonite_block_vertical_slab[facing=south,layer=3,waterlogged=true]
conquest:carbonite_block_vertical_slab[facing=south,layer=3,waterlogged=false]
conquest:carbonite_block_vertical_slab[facing=south,layer=4,waterlogged=true]
conquest:carbonite_block_vertical_slab[facing=south,layer=4,waterlogged=false]
conquest:carbonite_block_vertical_slab[facing=west,layer=1,waterlogged=true]
conquest:carbonite_block_vertical_slab[facing=west,layer=1,waterlogged=false]
conquest:carbonite_block_vertical_slab[facing=west,layer=2,waterlogged=true]
conquest:carbonite_block_vertical_slab[facing=west,layer=2,waterlogged=false]
conquest:carbonite_block_vertical_slab[facing=west,layer=3,waterlogged=true]
conquest:carbonite_block_vertical_slab[facing=west,layer=3,waterlogged=false]
conquest:carbonite_block_vertical_slab[facing=west,layer=4,waterlogged=true]
conquest:carbonite_block_vertical_slab[facing=west,layer=4,waterlogged=false]
conquest:carbonite_block_vertical_slab[facing=east,layer=1,waterlogged=true]
conquest:carbonite_block_vertical_slab[facing=east,layer=1,waterlogged=false]
conquest:carbonite_block_vertical_slab[facing=east,layer=2,waterlogged=true]
conquest:carbonite_block_vertical_slab[facing=east,layer=2,waterlogged=false]
conquest:carbonite_block_vertical_slab[facing=east,layer=3,waterlogged=true]
conquest:carbonite_block_vertical_slab[facing=east,layer=3,waterlogged=false]
conquest:carbonite_block_vertical_slab[facing=east,layer=4,waterlogged=true]
conquest:carbonite_block_vertical_slab[facing=east,layer=4,waterlogged=false]
conquest:carbonite_block_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:carbonite_block_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:carbonite_block_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:carbonite_block_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:carbonite_block_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:carbonite_block_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:carbonite_block_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:carbonite_block_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:carbonite_block_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:carbonite_block_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:carbonite_block_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:carbonite_block_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:carbonite_block_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:carbonite_block_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:carbonite_block_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:carbonite_block_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:carbonite_block_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:carbonite_block_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:carbonite_block_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:carbonite_block_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:carbonite_block_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:carbonite_block_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:carbonite_block_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:carbonite_block_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:carbonite_block_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:carbonite_block_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:carbonite_block_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:carbonite_block_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:carbonite_block_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:carbonite_block_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:carbonite_block_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:carbonite_block_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:carbonite_block_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:carbonite_block_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:carbonite_block_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:carbonite_block_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:carbonite_block_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:carbonite_block_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:carbonite_block_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:carbonite_block_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:carbonite_block_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:carbonite_block_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:carbonite_block_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:carbonite_block_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:carbonite_block_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:carbonite_block_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:carbonite_block_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:carbonite_block_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:carbonite_block_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:carbonite_block_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:carbonite_block_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:carbonite_block_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:carbonite_block_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:carbonite_block_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:carbonite_block_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:carbonite_block_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:carbonite_block_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:carbonite_block_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:carbonite_block_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:carbonite_block_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:carbonite_block_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:carbonite_block_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:carbonite_block_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:carbonite_block_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:carbonite_block_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:carbonite_block_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:carbonite_block_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:carbonite_block_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:carbonite_block_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:carbonite_block_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:carbonite_block_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:carbonite_block_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:carbonite_block_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:carbonite_block_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:carbonite_block_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:carbonite_block_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:carbonite_block_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:carbonite_block_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:carbonite_block_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:carbonite_block_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:carbonite_block_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:carbonite_block_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:carbonite_block_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:carbonite_block_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:carbonite_block_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:carbonite_block_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:carbonite_block_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:carbonite_block_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:carbonite_block_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:carbonite_block_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:carbonite_block_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:carbonite_block_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:carbonite_block_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:carbonite_block_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:carbonite_block_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:carbonite_block_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:carbonite_block_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:carbonite_block_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:carbonite_block_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:carbonite_block_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:carbonite_block_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:carbonite_block_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:carbonite_block_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:carbonite_block_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:carbonite_block_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:carbonite_block_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:carbonite_block_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:carbonite_block_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:carbonite_block_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:carbonite_block_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:carbonite_block_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:carbonite_block_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:carbonite_block_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:carbonite_block_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:carbonite_block_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:carbonite_block_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:carbonite_block_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:carbonite_block_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:carbonite_block_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:carbonite_block_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:carbonite_block_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:carbonite_block_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:carbonite_block_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:carbonite_block_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:carbonite_block_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:carbonite_block_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:carbonite_block_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:carbonite_block_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:carbonite_block_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:carbonite_block_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:carbonite_block_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:carbonite_block_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:carbonite_block_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:carbonite_block_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:carbonite_block_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:carbonite_block_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:carbonite_block_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:carbonite_block_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:carbonite_block_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:carbonite_block_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:carbonite_block_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:carbonite_block_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:carbonite_block_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:carbonite_block_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:carbonite_block_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:carbonite_block_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:carbonite_block_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:carbonite_block_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:carbonite_block_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:carbonite_block_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:carbonite_block_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:carbonite_block_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:carbonite_block_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:carbonite_block_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:carbonite_block_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:carbonite_block_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:carbonite_block_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:carbonite_block_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:carbonite_block_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:carbonite_block_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:carbonite_block_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:carbonite_block_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:carbonite_block_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:carbonite_block_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:carbonite_block_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:carbonite_block_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:carbonite_block_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:carbonite_block_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:carbonite_block_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:carbonite_block_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:carbonite_block_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:carbonite_block_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:carbonite_block_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:carbonite_block_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:carbonite_block_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:carbonite_block_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:carbonite_block_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:carbonite_block_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:carbonite_block_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:carbonite_block_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:carbonite_block_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:carbonite_block_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:carbonite_block_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:carbonite_block_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:carbonite_block_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:carbonite_block_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:carbonite_block_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:carbonite_block_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:carbonite_block_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:carbonite_block_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:carbonite_block_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:carbonite_block_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:carbonite_block_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:carbonite_block_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:carbonite_block_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:carbonite_block_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:carbonite_block_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:carbonite_block_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:carbonite_block_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:carbonite_block_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:carbonite_block_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:carbonite_block_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:carbonite_block_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:carbonite_block_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:carbonite_block_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:carbonite_block_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:carbonite_block_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:carbonite_block_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:carbonite_block_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:carbonite_block_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:carbonite_block_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:carbonite_block_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:carbonite_block_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:carbonite_block_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:carbonite_block_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:carbonite_block_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:carbonite_block_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:carbonite_block_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:carbonite_block_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:carbonite_block_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:carbonite_block_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:carbonite_block_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:carbonite_block_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:carbonite_block_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:carbonite_block_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:carbonite_block_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:carbonite_block_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:carbonite_block_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:carbonite_block_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:carbonite_block_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:carbonite_block_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:carbonite_block_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:carbonite_block_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:carbonite_block_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:carbonite_block_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:carbonite_block_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:carbonite_block_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:carbonite_block_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:carbonite_block_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:carbonite_block_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:carbonite_block_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:carbonite_block_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:carbonite_block_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:carbonite_block_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:carbonite_block_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:carbonite_block_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:carbonite_block_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:carbonite_block_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:carbonite_block_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:carbonite_block_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:carbonite_block_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:carbonite_block_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:carbonite_block_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:carbonite_block_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:carbonite_block_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:carbonite_block_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:carbonite_block_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:carbonite_block_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:carbonite_block_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:carbonite_block_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:carbonite_block_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:carbonite_block_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:carbonite_block_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:carbonite_block_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:carbonite_block_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:carbonite_block_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:carbonite_block_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:carbonite_block_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:carbonite_block_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:carbonite_block_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:carbonite_block_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:carbonite_block_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:carbonite_block_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:carbonite_block_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:carbonite_block_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:carbonite_block_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:carbonite_block_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:carbonite_block_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:carbonite_block_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:carbonite_block_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:carbonite_block_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:carbonite_block_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:carbonite_block_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:carbonite_block_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:carbonite_block_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:carbonite_block_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:carbonite_block_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:carbonite_block_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:carbonite_block_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:carbonite_block_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:carbonite_block_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:carbonite_block_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:carbonite_block_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:carbonite_block_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:carbonite_block_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:carbonite_block_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:carbonite_block_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:carbonite_block_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:carbonite_block_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:carbonite_block_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:carbonite_block_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:carbonite_block_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:carbonite_block_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:carbonite_block_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:carbonite_block_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:carbonite_block_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:carbonite_block_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:carbonite_block_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:carbonite_block_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:carbonite_block_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:carbonite_block_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:carbonite_block_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:carbonite_block_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:carbonite_block_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:carbonite_block_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:carbonite_block_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:carbonite_block_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:carbonite_block_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:carbonite_block_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:carbonite_block_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:carbonite_block_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:carbonite_block_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:carbonite_block_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:carbonite_block_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:carbonite_paneling_arrowslit[facing=north,waterlogged=true]
conquest:carbonite_paneling_arrowslit[facing=north,waterlogged=false]
conquest:carbonite_paneling_arrowslit[facing=south,waterlogged=true]
conquest:carbonite_paneling_arrowslit[facing=south,waterlogged=false]
conquest:carbonite_paneling_arrowslit[facing=west,waterlogged=true]
conquest:carbonite_paneling_arrowslit[facing=west,waterlogged=false]
conquest:carbonite_paneling_arrowslit[facing=east,waterlogged=true]
conquest:carbonite_paneling_arrowslit[facing=east,waterlogged=false]
conquest:carbonite_paneling_balustrade[axis=x,waterlogged=true]
conquest:carbonite_paneling_balustrade[axis=x,waterlogged=false]
conquest:carbonite_paneling_balustrade[axis=y,waterlogged=true]
conquest:carbonite_paneling_balustrade[axis=y,waterlogged=false]
conquest:carbonite_paneling_balustrade[axis=z,waterlogged=true]
conquest:carbonite_paneling_balustrade[axis=z,waterlogged=false]
conquest:carbonite_paneling_capital[facing=flat,type=top,waterlogged=true]
conquest:carbonite_paneling_capital[facing=flat,type=top,waterlogged=false]
conquest:carbonite_paneling_capital[facing=flat,type=bottom,waterlogged=true]
conquest:carbonite_paneling_capital[facing=flat,type=bottom,waterlogged=false]
conquest:carbonite_paneling_capital[facing=north,type=top,waterlogged=true]
conquest:carbonite_paneling_capital[facing=north,type=top,waterlogged=false]
conquest:carbonite_paneling_capital[facing=north,type=bottom,waterlogged=true]
conquest:carbonite_paneling_capital[facing=north,type=bottom,waterlogged=false]
conquest:carbonite_paneling_capital[facing=south,type=top,waterlogged=true]
conquest:carbonite_paneling_capital[facing=south,type=top,waterlogged=false]
conquest:carbonite_paneling_capital[facing=south,type=bottom,waterlogged=true]
conquest:carbonite_paneling_capital[facing=south,type=bottom,waterlogged=false]
conquest:carbonite_paneling_capital[facing=east,type=top,waterlogged=true]
conquest:carbonite_paneling_capital[facing=east,type=top,waterlogged=false]
conquest:carbonite_paneling_capital[facing=east,type=bottom,waterlogged=true]
conquest:carbonite_paneling_capital[facing=east,type=bottom,waterlogged=false]
conquest:carbonite_paneling_capital[facing=west,type=top,waterlogged=true]
conquest:carbonite_paneling_capital[facing=west,type=top,waterlogged=false]
conquest:carbonite_paneling_capital[facing=west,type=bottom,waterlogged=true]
conquest:carbonite_paneling_capital[facing=west,type=bottom,waterlogged=false]
conquest:carbonite_paneling_corner_slab[facing=north,type=top,waterlogged=true]
conquest:carbonite_paneling_corner_slab[facing=north,type=top,waterlogged=false]
conquest:carbonite_paneling_corner_slab[facing=north,type=bottom,waterlogged=true]
conquest:carbonite_paneling_corner_slab[facing=north,type=bottom,waterlogged=false]
conquest:carbonite_paneling_corner_slab[facing=south,type=top,waterlogged=true]
conquest:carbonite_paneling_corner_slab[facing=south,type=top,waterlogged=false]
conquest:carbonite_paneling_corner_slab[facing=south,type=bottom,waterlogged=true]
conquest:carbonite_paneling_corner_slab[facing=south,type=bottom,waterlogged=false]
conquest:carbonite_paneling_corner_slab[facing=west,type=top,waterlogged=true]
conquest:carbonite_paneling_corner_slab[facing=west,type=top,waterlogged=false]
conquest:carbonite_paneling_corner_slab[facing=west,type=bottom,waterlogged=true]
conquest:carbonite_paneling_corner_slab[facing=west,type=bottom,waterlogged=false]
conquest:carbonite_paneling_corner_slab[facing=east,type=top,waterlogged=true]
conquest:carbonite_paneling_corner_slab[facing=east,type=top,waterlogged=false]
conquest:carbonite_paneling_corner_slab[facing=east,type=bottom,waterlogged=true]
conquest:carbonite_paneling_corner_slab[facing=east,type=bottom,waterlogged=false]
conquest:carbonite_paneling_eighth_slab[facing=north,type=top,waterlogged=true]
conquest:carbonite_paneling_eighth_slab[facing=north,type=top,waterlogged=false]
conquest:carbonite_paneling_eighth_slab[facing=north,type=bottom,waterlogged=true]
conquest:carbonite_paneling_eighth_slab[facing=north,type=bottom,waterlogged=false]
conquest:carbonite_paneling_eighth_slab[facing=south,type=top,waterlogged=true]
conquest:carbonite_paneling_eighth_slab[facing=south,type=top,waterlogged=false]
conquest:carbonite_paneling_eighth_slab[facing=south,type=bottom,waterlogged=true]
conquest:carbonite_paneling_eighth_slab[facing=south,type=bottom,waterlogged=false]
conquest:carbonite_paneling_eighth_slab[facing=west,type=top,waterlogged=true]
conquest:carbonite_paneling_eighth_slab[facing=west,type=top,waterlogged=false]
conquest:carbonite_paneling_eighth_slab[facing=west,type=bottom,waterlogged=true]
conquest:carbonite_paneling_eighth_slab[facing=west,type=bottom,waterlogged=false]
conquest:carbonite_paneling_eighth_slab[facing=east,type=top,waterlogged=true]
conquest:carbonite_paneling_eighth_slab[facing=east,type=top,waterlogged=false]
conquest:carbonite_paneling_eighth_slab[facing=east,type=bottom,waterlogged=true]
conquest:carbonite_paneling_eighth_slab[facing=east,type=bottom,waterlogged=false]
conquest:carbonite_paneling_pillar[layer=1,waterlogged=true]
conquest:carbonite_paneling_pillar[layer=1,waterlogged=false]
conquest:carbonite_paneling_pillar[layer=2,waterlogged=true]
conquest:carbonite_paneling_pillar[layer=2,waterlogged=false]
conquest:carbonite_paneling_pillar[layer=3,waterlogged=true]
conquest:carbonite_paneling_pillar[layer=3,waterlogged=false]
conquest:carbonite_paneling_quarter_slab[facing=north,layer=1,type=top,waterlogged=true]
conquest:carbonite_paneling_quarter_slab[facing=north,layer=1,type=top,waterlogged=false]
conquest:carbonite_paneling_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=true]
conquest:carbonite_paneling_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=false]
conquest:carbonite_paneling_quarter_slab[facing=north,layer=2,type=top,waterlogged=true]
conquest:carbonite_paneling_quarter_slab[facing=north,layer=2,type=top,waterlogged=false]
conquest:carbonite_paneling_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=true]
conquest:carbonite_paneling_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=false]
conquest:carbonite_paneling_quarter_slab[facing=north,layer=3,type=top,waterlogged=true]
conquest:carbonite_paneling_quarter_slab[facing=north,layer=3,type=top,waterlogged=false]
conquest:carbonite_paneling_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=true]
conquest:carbonite_paneling_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=false]
conquest:carbonite_paneling_quarter_slab[facing=south,layer=1,type=top,waterlogged=true]
conquest:carbonite_paneling_quarter_slab[facing=south,layer=1,type=top,waterlogged=false]
conquest:carbonite_paneling_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=true]
conquest:carbonite_paneling_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=false]
conquest:carbonite_paneling_quarter_slab[facing=south,layer=2,type=top,waterlogged=true]
conquest:carbonite_paneling_quarter_slab[facing=south,layer=2,type=top,waterlogged=false]
conquest:carbonite_paneling_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=true]
conquest:carbonite_paneling_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=false]
conquest:carbonite_paneling_quarter_slab[facing=south,layer=3,type=top,waterlogged=true]
conquest:carbonite_paneling_quarter_slab[facing=south,layer=3,type=top,waterlogged=false]
conquest:carbonite_paneling_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=true]
conquest:carbonite_paneling_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=false]
conquest:carbonite_paneling_quarter_slab[facing=west,layer=1,type=top,waterlogged=true]
conquest:carbonite_paneling_quarter_slab[facing=west,layer=1,type=top,waterlogged=false]
conquest:carbonite_paneling_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=true]
conquest:carbonite_paneling_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=false]
conquest:carbonite_paneling_quarter_slab[facing=west,layer=2,type=top,waterlogged=true]
conquest:carbonite_paneling_quarter_slab[facing=west,layer=2,type=top,waterlogged=false]
conquest:carbonite_paneling_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=true]
conquest:carbonite_paneling_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=false]
conquest:carbonite_paneling_quarter_slab[facing=west,layer=3,type=top,waterlogged=true]
conquest:carbonite_paneling_quarter_slab[facing=west,layer=3,type=top,waterlogged=false]
conquest:carbonite_paneling_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=true]
conquest:carbonite_paneling_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=false]
conquest:carbonite_paneling_quarter_slab[facing=east,layer=1,type=top,waterlogged=true]
conquest:carbonite_paneling_quarter_slab[facing=east,layer=1,type=top,waterlogged=false]
conquest:carbonite_paneling_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=true]
conquest:carbonite_paneling_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=false]
conquest:carbonite_paneling_quarter_slab[facing=east,layer=2,type=top,waterlogged=true]
conquest:carbonite_paneling_quarter_slab[facing=east,layer=2,type=top,waterlogged=false]
conquest:carbonite_paneling_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=true]
conquest:carbonite_paneling_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=false]
conquest:carbonite_paneling_quarter_slab[facing=east,layer=3,type=top,waterlogged=true]
conquest:carbonite_paneling_quarter_slab[facing=east,layer=3,type=top,waterlogged=false]
conquest:carbonite_paneling_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=true]
conquest:carbonite_paneling_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=false]
conquest:carbonite_paneling_slab[layers=1,type=top,waterlogged=true]
conquest:carbonite_paneling_slab[layers=1,type=top,waterlogged=false]
conquest:carbonite_paneling_slab[layers=1,type=bottom,waterlogged=true]
conquest:carbonite_paneling_slab[layers=1,type=bottom,waterlogged=false]
conquest:carbonite_paneling_slab[layers=2,type=top,waterlogged=true]
conquest:carbonite_paneling_slab[layers=2,type=top,waterlogged=false]
conquest:carbonite_paneling_slab[layers=2,type=bottom,waterlogged=true]
conquest:carbonite_paneling_slab[layers=2,type=bottom,waterlogged=false]
conquest:carbonite_paneling_slab[layers=3,type=top,waterlogged=true]
conquest:carbonite_paneling_slab[layers=3,type=top,waterlogged=false]
conquest:carbonite_paneling_slab[layers=3,type=bottom,waterlogged=true]
conquest:carbonite_paneling_slab[layers=3,type=bottom,waterlogged=false]
conquest:carbonite_paneling_slab[layers=4,type=top,waterlogged=true]
conquest:carbonite_paneling_slab[layers=4,type=top,waterlogged=false]
conquest:carbonite_paneling_slab[layers=4,type=bottom,waterlogged=true]
conquest:carbonite_paneling_slab[layers=4,type=bottom,waterlogged=false]
conquest:carbonite_paneling_slab[layers=5,type=top,waterlogged=true]
conquest:carbonite_paneling_slab[layers=5,type=top,waterlogged=false]
conquest:carbonite_paneling_slab[layers=5,type=bottom,waterlogged=true]
conquest:carbonite_paneling_slab[layers=5,type=bottom,waterlogged=false]
conquest:carbonite_paneling_slab[layers=6,type=top,waterlogged=true]
conquest:carbonite_paneling_slab[layers=6,type=top,waterlogged=false]
conquest:carbonite_paneling_slab[layers=6,type=bottom,waterlogged=true]
conquest:carbonite_paneling_slab[layers=6,type=bottom,waterlogged=false]
conquest:carbonite_paneling_slab[layers=7,type=top,waterlogged=true]
conquest:carbonite_paneling_slab[layers=7,type=top,waterlogged=false]
conquest:carbonite_paneling_slab[layers=7,type=bottom,waterlogged=true]
conquest:carbonite_paneling_slab[layers=7,type=bottom,waterlogged=false]
conquest:carbonite_paneling_slab[layers=8,type=top,waterlogged=true]
conquest:carbonite_paneling_slab[layers=8,type=top,waterlogged=false]
conquest:carbonite_paneling_slab[layers=8,type=bottom,waterlogged=true]
conquest:carbonite_paneling_slab[layers=8,type=bottom,waterlogged=false]
conquest:carbonite_paneling_small_arch[direction=northsouth,waterlogged=true]
conquest:carbonite_paneling_small_arch[direction=northsouth,waterlogged=false]
conquest:carbonite_paneling_small_arch[direction=eastwest,waterlogged=true]
conquest:carbonite_paneling_small_arch[direction=eastwest,waterlogged=false]
conquest:carbonite_paneling_small_arch_half[facing=north,waterlogged=true]
conquest:carbonite_paneling_small_arch_half[facing=north,waterlogged=false]
conquest:carbonite_paneling_small_arch_half[facing=south,waterlogged=true]
conquest:carbonite_paneling_small_arch_half[facing=south,waterlogged=false]
conquest:carbonite_paneling_small_arch_half[facing=west,waterlogged=true]
conquest:carbonite_paneling_small_arch_half[facing=west,waterlogged=false]
conquest:carbonite_paneling_small_arch_half[facing=east,waterlogged=true]
conquest:carbonite_paneling_small_arch_half[facing=east,waterlogged=false]
conquest:carbonite_paneling_small_window[down=true,up=true,waterlogged=true]
conquest:carbonite_paneling_small_window[down=true,up=true,waterlogged=false]
conquest:carbonite_paneling_small_window[down=true,up=false,waterlogged=true]
conquest:carbonite_paneling_small_window[down=true,up=false,waterlogged=false]
conquest:carbonite_paneling_small_window[down=false,up=true,waterlogged=true]
conquest:carbonite_paneling_small_window[down=false,up=true,waterlogged=false]
conquest:carbonite_paneling_small_window[down=false,up=false,waterlogged=true]
conquest:carbonite_paneling_small_window[down=false,up=false,waterlogged=false]
conquest:carbonite_paneling_small_window_half[down=true,facing=north,up=true,waterlogged=true]
conquest:carbonite_paneling_small_window_half[down=true,facing=north,up=true,waterlogged=false]
conquest:carbonite_paneling_small_window_half[down=true,facing=north,up=false,waterlogged=true]
conquest:carbonite_paneling_small_window_half[down=true,facing=north,up=false,waterlogged=false]
conquest:carbonite_paneling_small_window_half[down=true,facing=south,up=true,waterlogged=true]
conquest:carbonite_paneling_small_window_half[down=true,facing=south,up=true,waterlogged=false]
conquest:carbonite_paneling_small_window_half[down=true,facing=south,up=false,waterlogged=true]
conquest:carbonite_paneling_small_window_half[down=true,facing=south,up=false,waterlogged=false]
conquest:carbonite_paneling_small_window_half[down=true,facing=west,up=true,waterlogged=true]
conquest:carbonite_paneling_small_window_half[down=true,facing=west,up=true,waterlogged=false]
conquest:carbonite_paneling_small_window_half[down=true,facing=west,up=false,waterlogged=true]
conquest:carbonite_paneling_small_window_half[down=true,facing=west,up=false,waterlogged=false]
conquest:carbonite_paneling_small_window_half[down=true,facing=east,up=true,waterlogged=true]
conquest:carbonite_paneling_small_window_half[down=true,facing=east,up=true,waterlogged=false]
conquest:carbonite_paneling_small_window_half[down=true,facing=east,up=false,waterlogged=true]
conquest:carbonite_paneling_small_window_half[down=true,facing=east,up=false,waterlogged=false]
conquest:carbonite_paneling_small_window_half[down=false,facing=north,up=true,waterlogged=true]
conquest:carbonite_paneling_small_window_half[down=false,facing=north,up=true,waterlogged=false]
conquest:carbonite_paneling_small_window_half[down=false,facing=north,up=false,waterlogged=true]
conquest:carbonite_paneling_small_window_half[down=false,facing=north,up=false,waterlogged=false]
conquest:carbonite_paneling_small_window_half[down=false,facing=south,up=true,waterlogged=true]
conquest:carbonite_paneling_small_window_half[down=false,facing=south,up=true,waterlogged=false]
conquest:carbonite_paneling_small_window_half[down=false,facing=south,up=false,waterlogged=true]
conquest:carbonite_paneling_small_window_half[down=false,facing=south,up=false,waterlogged=false]
conquest:carbonite_paneling_small_window_half[down=false,facing=west,up=true,waterlogged=true]
conquest:carbonite_paneling_small_window_half[down=false,facing=west,up=true,waterlogged=false]
conquest:carbonite_paneling_small_window_half[down=false,facing=west,up=false,waterlogged=true]
conquest:carbonite_paneling_small_window_half[down=false,facing=west,up=false,waterlogged=false]
conquest:carbonite_paneling_small_window_half[down=false,facing=east,up=true,waterlogged=true]
conquest:carbonite_paneling_small_window_half[down=false,facing=east,up=true,waterlogged=false]
conquest:carbonite_paneling_small_window_half[down=false,facing=east,up=false,waterlogged=true]
conquest:carbonite_paneling_small_window_half[down=false,facing=east,up=false,waterlogged=false]
conquest:carbonite_paneling_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:carbonite_paneling_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:carbonite_paneling_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:carbonite_paneling_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:carbonite_paneling_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:carbonite_paneling_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:carbonite_paneling_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:carbonite_paneling_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:carbonite_paneling_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:carbonite_paneling_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:carbonite_paneling_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:carbonite_paneling_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:carbonite_paneling_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:carbonite_paneling_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:carbonite_paneling_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:carbonite_paneling_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:carbonite_paneling_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:carbonite_paneling_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:carbonite_paneling_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:carbonite_paneling_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:carbonite_paneling_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:carbonite_paneling_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:carbonite_paneling_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:carbonite_paneling_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:carbonite_paneling_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:carbonite_paneling_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:carbonite_paneling_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:carbonite_paneling_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:carbonite_paneling_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:carbonite_paneling_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:carbonite_paneling_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:carbonite_paneling_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:carbonite_paneling_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:carbonite_paneling_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:carbonite_paneling_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:carbonite_paneling_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:carbonite_paneling_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:carbonite_paneling_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:carbonite_paneling_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:carbonite_paneling_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:carbonite_paneling_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:carbonite_paneling_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:carbonite_paneling_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:carbonite_paneling_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:carbonite_paneling_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:carbonite_paneling_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:carbonite_paneling_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:carbonite_paneling_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:carbonite_paneling_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:carbonite_paneling_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:carbonite_paneling_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:carbonite_paneling_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:carbonite_paneling_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:carbonite_paneling_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:carbonite_paneling_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:carbonite_paneling_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:carbonite_paneling_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:carbonite_paneling_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:carbonite_paneling_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:carbonite_paneling_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:carbonite_paneling_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:carbonite_paneling_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:carbonite_paneling_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:carbonite_paneling_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:carbonite_paneling_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:carbonite_paneling_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:carbonite_paneling_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:carbonite_paneling_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:carbonite_paneling_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:carbonite_paneling_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:carbonite_paneling_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:carbonite_paneling_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:carbonite_paneling_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:carbonite_paneling_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:carbonite_paneling_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:carbonite_paneling_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:carbonite_paneling_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:carbonite_paneling_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:carbonite_paneling_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:carbonite_paneling_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:carbonite_paneling_two_meter_arch[facing=north,type=top]
conquest:carbonite_paneling_two_meter_arch[facing=north,type=bottom]
conquest:carbonite_paneling_two_meter_arch[facing=south,type=top]
conquest:carbonite_paneling_two_meter_arch[facing=south,type=bottom]
conquest:carbonite_paneling_two_meter_arch[facing=west,type=top]
conquest:carbonite_paneling_two_meter_arch[facing=west,type=bottom]
conquest:carbonite_paneling_two_meter_arch[facing=east,type=top]
conquest:carbonite_paneling_two_meter_arch[facing=east,type=bottom]
conquest:carbonite_paneling_two_meter_arch_half[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:carbonite_paneling_two_meter_arch_half[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:carbonite_paneling_two_meter_arch_half[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:carbonite_paneling_two_meter_arch_half[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:carbonite_paneling_two_meter_arch_half[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:carbonite_paneling_two_meter_arch_half[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:carbonite_paneling_two_meter_arch_half[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:carbonite_paneling_two_meter_arch_half[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:carbonite_paneling_two_meter_arch_half[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:carbonite_paneling_two_meter_arch_half[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:carbonite_paneling_two_meter_arch_half[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:carbonite_paneling_two_meter_arch_half[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:carbonite_paneling_two_meter_arch_half[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:carbonite_paneling_two_meter_arch_half[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:carbonite_paneling_two_meter_arch_half[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:carbonite_paneling_two_meter_arch_half[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:carbonite_paneling_two_meter_arch_half[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:carbonite_paneling_two_meter_arch_half[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:carbonite_paneling_two_meter_arch_half[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:carbonite_paneling_two_meter_arch_half[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:carbonite_paneling_two_meter_arch_half[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:carbonite_paneling_two_meter_arch_half[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:carbonite_paneling_two_meter_arch_half[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:carbonite_paneling_two_meter_arch_half[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:carbonite_paneling_two_meter_arch_half[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:carbonite_paneling_two_meter_arch_half[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:carbonite_paneling_two_meter_arch_half[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:carbonite_paneling_two_meter_arch_half[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:carbonite_paneling_two_meter_arch_half[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:carbonite_paneling_two_meter_arch_half[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:carbonite_paneling_two_meter_arch_half[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:carbonite_paneling_two_meter_arch_half[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:carbonite_paneling_two_meter_arch_half[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:carbonite_paneling_two_meter_arch_half[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:carbonite_paneling_two_meter_arch_half[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:carbonite_paneling_two_meter_arch_half[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:carbonite_paneling_two_meter_arch_half[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:carbonite_paneling_two_meter_arch_half[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:carbonite_paneling_two_meter_arch_half[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:carbonite_paneling_two_meter_arch_half[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:carbonite_paneling_two_meter_arch_half[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:carbonite_paneling_two_meter_arch_half[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:carbonite_paneling_two_meter_arch_half[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:carbonite_paneling_two_meter_arch_half[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:carbonite_paneling_two_meter_arch_half[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:carbonite_paneling_two_meter_arch_half[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:carbonite_paneling_two_meter_arch_half[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:carbonite_paneling_two_meter_arch_half[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:carbonite_paneling_two_meter_arch_half[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:carbonite_paneling_two_meter_arch_half[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:carbonite_paneling_two_meter_arch_half[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:carbonite_paneling_two_meter_arch_half[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:carbonite_paneling_two_meter_arch_half[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:carbonite_paneling_two_meter_arch_half[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:carbonite_paneling_two_meter_arch_half[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:carbonite_paneling_two_meter_arch_half[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:carbonite_paneling_two_meter_arch_half[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:carbonite_paneling_two_meter_arch_half[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:carbonite_paneling_two_meter_arch_half[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:carbonite_paneling_two_meter_arch_half[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:carbonite_paneling_two_meter_arch_half[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:carbonite_paneling_two_meter_arch_half[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:carbonite_paneling_two_meter_arch_half[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:carbonite_paneling_two_meter_arch_half[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:carbonite_paneling_vertical_corner[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:carbonite_paneling_vertical_corner[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:carbonite_paneling_vertical_corner[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:carbonite_paneling_vertical_corner[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:carbonite_paneling_vertical_corner[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:carbonite_paneling_vertical_corner[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:carbonite_paneling_vertical_corner[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:carbonite_paneling_vertical_corner[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:carbonite_paneling_vertical_corner[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:carbonite_paneling_vertical_corner[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:carbonite_paneling_vertical_corner[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:carbonite_paneling_vertical_corner[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:carbonite_paneling_vertical_corner[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:carbonite_paneling_vertical_corner[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:carbonite_paneling_vertical_corner[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:carbonite_paneling_vertical_corner[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:carbonite_paneling_vertical_corner[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:carbonite_paneling_vertical_corner[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:carbonite_paneling_vertical_corner[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:carbonite_paneling_vertical_corner[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:carbonite_paneling_vertical_corner[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:carbonite_paneling_vertical_corner[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:carbonite_paneling_vertical_corner[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:carbonite_paneling_vertical_corner[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:carbonite_paneling_vertical_corner[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:carbonite_paneling_vertical_corner[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:carbonite_paneling_vertical_corner[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:carbonite_paneling_vertical_corner[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:carbonite_paneling_vertical_corner[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:carbonite_paneling_vertical_corner[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:carbonite_paneling_vertical_corner[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:carbonite_paneling_vertical_corner[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:carbonite_paneling_vertical_corner[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:carbonite_paneling_vertical_corner[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:carbonite_paneling_vertical_corner[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:carbonite_paneling_vertical_corner[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:carbonite_paneling_vertical_corner[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:carbonite_paneling_vertical_corner[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:carbonite_paneling_vertical_corner[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:carbonite_paneling_vertical_corner[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:carbonite_paneling_vertical_corner[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:carbonite_paneling_vertical_corner[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:carbonite_paneling_vertical_corner[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:carbonite_paneling_vertical_corner[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:carbonite_paneling_vertical_corner[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:carbonite_paneling_vertical_corner[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:carbonite_paneling_vertical_corner[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:carbonite_paneling_vertical_corner[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:carbonite_paneling_vertical_corner[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:carbonite_paneling_vertical_corner[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:carbonite_paneling_vertical_corner[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:carbonite_paneling_vertical_corner[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:carbonite_paneling_vertical_corner[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:carbonite_paneling_vertical_corner[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:carbonite_paneling_vertical_corner[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:carbonite_paneling_vertical_corner[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:carbonite_paneling_vertical_corner[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:carbonite_paneling_vertical_corner[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:carbonite_paneling_vertical_corner[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:carbonite_paneling_vertical_corner[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:carbonite_paneling_vertical_corner[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:carbonite_paneling_vertical_corner[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:carbonite_paneling_vertical_corner[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:carbonite_paneling_vertical_corner[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:carbonite_paneling_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:carbonite_paneling_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:carbonite_paneling_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:carbonite_paneling_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:carbonite_paneling_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:carbonite_paneling_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:carbonite_paneling_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:carbonite_paneling_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:carbonite_paneling_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:carbonite_paneling_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:carbonite_paneling_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:carbonite_paneling_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:carbonite_paneling_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:carbonite_paneling_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:carbonite_paneling_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:carbonite_paneling_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:carbonite_paneling_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:carbonite_paneling_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:carbonite_paneling_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:carbonite_paneling_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:carbonite_paneling_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:carbonite_paneling_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:carbonite_paneling_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:carbonite_paneling_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:carbonite_paneling_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:carbonite_paneling_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:carbonite_paneling_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:carbonite_paneling_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:carbonite_paneling_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:carbonite_paneling_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:carbonite_paneling_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:carbonite_paneling_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:carbonite_paneling_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:carbonite_paneling_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:carbonite_paneling_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:carbonite_paneling_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:carbonite_paneling_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:carbonite_paneling_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:carbonite_paneling_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:carbonite_paneling_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:carbonite_paneling_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:carbonite_paneling_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:carbonite_paneling_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:carbonite_paneling_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:carbonite_paneling_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:carbonite_paneling_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:carbonite_paneling_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:carbonite_paneling_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:carbonite_paneling_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:carbonite_paneling_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:carbonite_paneling_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:carbonite_paneling_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:carbonite_paneling_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:carbonite_paneling_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:carbonite_paneling_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:carbonite_paneling_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:carbonite_paneling_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:carbonite_paneling_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:carbonite_paneling_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:carbonite_paneling_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:carbonite_paneling_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:carbonite_paneling_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:carbonite_paneling_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:carbonite_paneling_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:carbonite_paneling_vertical_quarter[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:carbonite_paneling_vertical_quarter[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:carbonite_paneling_vertical_quarter[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:carbonite_paneling_vertical_quarter[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:carbonite_paneling_vertical_quarter[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:carbonite_paneling_vertical_quarter[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:carbonite_paneling_vertical_quarter[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:carbonite_paneling_vertical_quarter[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:carbonite_paneling_vertical_quarter[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:carbonite_paneling_vertical_quarter[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:carbonite_paneling_vertical_quarter[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:carbonite_paneling_vertical_quarter[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:carbonite_paneling_vertical_quarter[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:carbonite_paneling_vertical_quarter[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:carbonite_paneling_vertical_quarter[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:carbonite_paneling_vertical_quarter[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:carbonite_paneling_vertical_quarter[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:carbonite_paneling_vertical_quarter[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:carbonite_paneling_vertical_quarter[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:carbonite_paneling_vertical_quarter[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:carbonite_paneling_vertical_quarter[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:carbonite_paneling_vertical_quarter[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:carbonite_paneling_vertical_quarter[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:carbonite_paneling_vertical_quarter[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:carbonite_paneling_vertical_quarter[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:carbonite_paneling_vertical_quarter[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:carbonite_paneling_vertical_quarter[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:carbonite_paneling_vertical_quarter[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:carbonite_paneling_vertical_quarter[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:carbonite_paneling_vertical_quarter[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:carbonite_paneling_vertical_quarter[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:carbonite_paneling_vertical_quarter[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:carbonite_paneling_vertical_quarter[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:carbonite_paneling_vertical_quarter[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:carbonite_paneling_vertical_quarter[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:carbonite_paneling_vertical_quarter[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:carbonite_paneling_vertical_quarter[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:carbonite_paneling_vertical_quarter[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:carbonite_paneling_vertical_quarter[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:carbonite_paneling_vertical_quarter[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:carbonite_paneling_vertical_quarter[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:carbonite_paneling_vertical_quarter[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:carbonite_paneling_vertical_quarter[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:carbonite_paneling_vertical_quarter[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:carbonite_paneling_vertical_quarter[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:carbonite_paneling_vertical_quarter[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:carbonite_paneling_vertical_quarter[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:carbonite_paneling_vertical_quarter[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:carbonite_paneling_vertical_quarter[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:carbonite_paneling_vertical_quarter[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:carbonite_paneling_vertical_quarter[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:carbonite_paneling_vertical_quarter[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:carbonite_paneling_vertical_quarter[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:carbonite_paneling_vertical_quarter[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:carbonite_paneling_vertical_quarter[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:carbonite_paneling_vertical_quarter[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:carbonite_paneling_vertical_quarter[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:carbonite_paneling_vertical_quarter[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:carbonite_paneling_vertical_quarter[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:carbonite_paneling_vertical_quarter[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:carbonite_paneling_vertical_quarter[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:carbonite_paneling_vertical_quarter[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:carbonite_paneling_vertical_quarter[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:carbonite_paneling_vertical_quarter[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:carbonite_paneling_vertical_slab[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:carbonite_paneling_vertical_slab[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:carbonite_paneling_vertical_slab[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:carbonite_paneling_vertical_slab[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:carbonite_paneling_vertical_slab[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:carbonite_paneling_vertical_slab[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:carbonite_paneling_vertical_slab[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:carbonite_paneling_vertical_slab[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:carbonite_paneling_vertical_slab[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:carbonite_paneling_vertical_slab[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:carbonite_paneling_vertical_slab[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:carbonite_paneling_vertical_slab[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:carbonite_paneling_vertical_slab[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:carbonite_paneling_vertical_slab[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:carbonite_paneling_vertical_slab[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:carbonite_paneling_vertical_slab[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:carbonite_paneling_vertical_slab[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:carbonite_paneling_vertical_slab[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:carbonite_paneling_vertical_slab[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:carbonite_paneling_vertical_slab[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:carbonite_paneling_vertical_slab[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:carbonite_paneling_vertical_slab[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:carbonite_paneling_vertical_slab[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:carbonite_paneling_vertical_slab[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:carbonite_paneling_vertical_slab[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:carbonite_paneling_vertical_slab[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:carbonite_paneling_vertical_slab[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:carbonite_paneling_vertical_slab[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:carbonite_paneling_vertical_slab[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:carbonite_paneling_vertical_slab[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:carbonite_paneling_vertical_slab[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:carbonite_paneling_vertical_slab[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:carbonite_paneling_vertical_slab[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:carbonite_paneling_vertical_slab[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:carbonite_paneling_vertical_slab[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:carbonite_paneling_vertical_slab[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:carbonite_paneling_vertical_slab[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:carbonite_paneling_vertical_slab[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:carbonite_paneling_vertical_slab[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:carbonite_paneling_vertical_slab[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:carbonite_paneling_vertical_slab[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:carbonite_paneling_vertical_slab[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:carbonite_paneling_vertical_slab[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:carbonite_paneling_vertical_slab[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:carbonite_paneling_vertical_slab[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:carbonite_paneling_vertical_slab[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:carbonite_paneling_vertical_slab[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:carbonite_paneling_vertical_slab[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:carbonite_paneling_vertical_slab[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:carbonite_paneling_vertical_slab[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:carbonite_paneling_vertical_slab[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:carbonite_paneling_vertical_slab[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:carbonite_paneling_vertical_slab[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:carbonite_paneling_vertical_slab[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:carbonite_paneling_vertical_slab[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:carbonite_paneling_vertical_slab[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:carbonite_paneling_vertical_slab[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:carbonite_paneling_vertical_slab[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:carbonite_paneling_vertical_slab[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:carbonite_paneling_vertical_slab[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:carbonite_paneling_vertical_slab[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:carbonite_paneling_vertical_slab[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:carbonite_paneling_vertical_slab[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:carbonite_paneling_vertical_slab[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:carbonite_paneling_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:carbonite_paneling_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:carbonite_paneling_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:carbonite_paneling_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:carbonite_paneling_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:carbonite_paneling_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:carbonite_paneling_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:carbonite_paneling_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:carbonite_paneling_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:carbonite_paneling_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:carbonite_paneling_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:carbonite_paneling_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:carbonite_paneling_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:carbonite_paneling_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:carbonite_paneling_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:carbonite_paneling_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:carbonite_paneling_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:carbonite_paneling_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:carbonite_paneling_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:carbonite_paneling_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:carbonite_paneling_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:carbonite_paneling_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:carbonite_paneling_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:carbonite_paneling_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:carbonite_paneling_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:carbonite_paneling_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:carbonite_paneling_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:carbonite_paneling_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:carbonite_paneling_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:carbonite_paneling_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:carbonite_paneling_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:carbonite_paneling_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:carbonite_paneling_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:carbonite_paneling_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:carbonite_paneling_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:carbonite_paneling_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:carbonite_paneling_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:carbonite_paneling_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:carbonite_paneling_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:carbonite_paneling_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:carbonite_paneling_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:carbonite_paneling_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:carbonite_paneling_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:carbonite_paneling_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:carbonite_paneling_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:carbonite_paneling_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:carbonite_paneling_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:carbonite_paneling_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:carbonite_paneling_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:carbonite_paneling_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:carbonite_paneling_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:carbonite_paneling_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:carbonite_paneling_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:carbonite_paneling_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:carbonite_paneling_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:carbonite_paneling_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:carbonite_paneling_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:carbonite_paneling_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:carbonite_paneling_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:carbonite_paneling_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:carbonite_paneling_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:carbonite_paneling_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:carbonite_paneling_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:carbonite_paneling_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:carbonite_paneling_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:carbonite_paneling_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:carbonite_paneling_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:carbonite_paneling_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:carbonite_paneling_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:carbonite_paneling_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:carbonite_paneling_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:carbonite_paneling_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:carbonite_paneling_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:carbonite_paneling_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:carbonite_paneling_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:carbonite_paneling_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:carbonite_paneling_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:carbonite_paneling_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:carbonite_paneling_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:carbonite_paneling_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:carbonite_paneling_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:carbonite_paneling_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:carbonite_paneling_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:carbonite_paneling_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:carbonite_paneling_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:carbonite_paneling_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:carbonite_paneling_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:carbonite_paneling_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:carbonite_paneling_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:carbonite_paneling_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:carbonite_paneling_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:carbonite_paneling_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:carbonite_paneling_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:carbonite_paneling_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:carbonite_paneling_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:carbonite_paneling_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:carbonite_paneling_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:carbonite_paneling_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:carbonite_paneling_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:carbonite_paneling_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:carbonite_paneling_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:carbonite_paneling_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:carbonite_paneling_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:carbonite_paneling_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:carbonite_paneling_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:carbonite_paneling_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:carbonite_paneling_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:carbonite_paneling_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:carbonite_paneling_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:carbonite_paneling_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:carbonite_paneling_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:carbonite_paneling_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:carbonite_paneling_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:carbonite_paneling_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:carbonite_paneling_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:carbonite_paneling_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:carbonite_paneling_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:carbonite_paneling_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:carbonite_paneling_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:carbonite_paneling_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:carbonite_paneling_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:carbonite_paneling_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:carbonite_paneling_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:carbonite_paneling_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:carbonite_paneling_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:carbonite_paneling_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:carbonite_paneling_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:carbonite_paneling_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:carbonite_paneling_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:carbonite_paneling_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:carbonite_paneling_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:carbonite_paneling_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:carbonite_paneling_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:carbonite_paneling_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:carbonite_paneling_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:carbonite_paneling_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:carbonite_paneling_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:carbonite_paneling_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:carbonite_paneling_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:carbonite_paneling_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:carbonite_paneling_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:carbonite_paneling_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:carbonite_paneling_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:carbonite_paneling_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:carbonite_paneling_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:carbonite_paneling_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:carbonite_paneling_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:carbonite_paneling_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:carbonite_paneling_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:carbonite_paneling_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:carbonite_paneling_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:carbonite_paneling_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:carbonite_paneling_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:carbonite_paneling_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:carbonite_paneling_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:carbonite_paneling_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:carbonite_paneling_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:carbonite_paneling_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:carbonite_paneling_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:carbonite_paneling_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:carbonite_paneling_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:carbonite_paneling_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:carbonite_paneling_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:carbonite_paneling_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:carbonite_paneling_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:carbonite_paneling_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:carbonite_paneling_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:carbonite_paneling_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:carbonite_paneling_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:carbonite_paneling_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:carbonite_paneling_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:carbonite_paneling_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:carbonite_paneling_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:carbonite_paneling_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:carbonite_paneling_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:carbonite_paneling_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:carbonite_paneling_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:carbonite_paneling_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:carbonite_paneling_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:carbonite_paneling_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:carbonite_paneling_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:carbonite_paneling_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:carbonite_paneling_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:carbonite_paneling_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:carbonite_paneling_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:carbonite_paneling_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:carbonite_paneling_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:carbonite_paneling_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:carbonite_paneling_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:carbonite_paneling_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:carbonite_paneling_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:carbonite_paneling_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:carbonite_paneling_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:carbonite_paneling_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:carbonite_paneling_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:carbonite_paneling_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:carbonite_paneling_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:carbonite_paneling_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:carbonite_paneling_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:carbonite_paneling_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:carbonite_paneling_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:carbonite_paneling_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:carbonite_paneling_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:carbonite_paneling_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:carbonite_paneling_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:carbonite_paneling_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:carbonite_paneling_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:carbonite_paneling_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:carbonite_paneling_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:carbonite_paneling_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:carbonite_paneling_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:carbonite_paneling_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:carbonite_paneling_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:carbonite_paneling_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:carbonite_paneling_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:carbonite_paneling_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:carbonite_paneling_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:carbonite_paneling_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:carbonite_paneling_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:carbonite_paneling_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:carbonite_paneling_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:carbonite_paneling_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:carbonite_paneling_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:carbonite_paneling_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:carbonite_paneling_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:carbonite_paneling_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:carbonite_paneling_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:carbonite_paneling_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:carbonite_paneling_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:carbonite_paneling_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:carbonite_paneling_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:carbonite_paneling_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:carbonite_paneling_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:carbonite_paneling_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:carbonite_paneling_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:carbonite_paneling_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:carbonite_paneling_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:carbonite_paneling_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:carbonite_paneling_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:carbonite_paneling_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:carbonite_paneling_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:carbonite_paneling_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:carbonite_paneling_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:carbonite_paneling_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:carbonite_paneling_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:carbonite_paneling_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:carbonite_paneling_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:carbonite_paneling_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:carbonite_paneling_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:carbonite_paneling_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:carbonite_paneling_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:carbonite_paneling_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:carbonite_paneling_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:carbonite_paneling_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:carbonite_paneling_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:carbonite_paneling_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:carbonite_paneling_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:carbonite_paneling_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:carbonite_paneling_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:carbonite_paneling_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:carbonite_paneling_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:carbonite_paneling_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:carbonite_paneling_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:carbonite_paneling_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:carbonite_paneling_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:carbonite_paneling_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:carbonite_paneling_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:carbonite_paneling_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:carbonite_paneling_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:carbonite_paneling_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:carbonite_paneling_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:carbonite_paneling_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:carbonite_paneling_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:carbonite_paneling_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:carbonite_paneling_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:carbonite_paneling_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:carbonite_paneling_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:carbonite_paneling_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:carbonite_paneling_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:carbonite_paneling_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:carbonite_paneling_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:carbonite_paneling_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:carbonite_paneling_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:carbonite_paneling_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:carbonite_paneling_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:carbonite_paneling_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:carbonite_paneling_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:carbonite_paneling_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:carbonite_paneling_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:carbonite_paneling_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:carbonite_paneling_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:carbonite_paneling_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:carbonite_paneling_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:carbonite_paneling_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:carbonite_paneling_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:carbonite_paneling_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:carbonite_paneling_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:carbonite_paneling_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:carbonite_paneling_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:carbonite_paneling_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:carbonite_paneling_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:carbonite_paneling_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:carbonite_paneling_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:carbonite_paneling_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:carbonite_paneling_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:carbonite_paneling_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:carbonite_paneling_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:carbonite_paneling_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:carbonite_paneling_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:carbonite_paneling_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:carbonite_paneling_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:carbonite_paneling_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:carbonite_paneling_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:carbonite_paneling_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:carbonite_paneling_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:carbonite_paneling_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:carbonite_paneling_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:carbonite_paneling_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:carbonite_paneling_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:carbonite_paneling_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:carbonite_paneling_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:carbonite_paneling_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:carbonite_paneling_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:carbonite_paneling_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:carbonite_pillar_pillar[layer=1,waterlogged=true]
conquest:carbonite_pillar_pillar[layer=1,waterlogged=false]
conquest:carbonite_pillar_pillar[layer=2,waterlogged=true]
conquest:carbonite_pillar_pillar[layer=2,waterlogged=false]
conquest:carbonite_pillar_pillar[layer=3,waterlogged=true]
conquest:carbonite_pillar_pillar[layer=3,waterlogged=false]
conquest:carbonite_pillar_vertical_corner[facing=north,layer=1,waterlogged=true]
conquest:carbonite_pillar_vertical_corner[facing=north,layer=1,waterlogged=false]
conquest:carbonite_pillar_vertical_corner[facing=north,layer=2,waterlogged=true]
conquest:carbonite_pillar_vertical_corner[facing=north,layer=2,waterlogged=false]
conquest:carbonite_pillar_vertical_corner[facing=north,layer=3,waterlogged=true]
conquest:carbonite_pillar_vertical_corner[facing=north,layer=3,waterlogged=false]
conquest:carbonite_pillar_vertical_corner[facing=north,layer=4,waterlogged=true]
conquest:carbonite_pillar_vertical_corner[facing=north,layer=4,waterlogged=false]
conquest:carbonite_pillar_vertical_corner[facing=south,layer=1,waterlogged=true]
conquest:carbonite_pillar_vertical_corner[facing=south,layer=1,waterlogged=false]
conquest:carbonite_pillar_vertical_corner[facing=south,layer=2,waterlogged=true]
conquest:carbonite_pillar_vertical_corner[facing=south,layer=2,waterlogged=false]
conquest:carbonite_pillar_vertical_corner[facing=south,layer=3,waterlogged=true]
conquest:carbonite_pillar_vertical_corner[facing=south,layer=3,waterlogged=false]
conquest:carbonite_pillar_vertical_corner[facing=south,layer=4,waterlogged=true]
conquest:carbonite_pillar_vertical_corner[facing=south,layer=4,waterlogged=false]
conquest:carbonite_pillar_vertical_corner[facing=west,layer=1,waterlogged=true]
conquest:carbonite_pillar_vertical_corner[facing=west,layer=1,waterlogged=false]
conquest:carbonite_pillar_vertical_corner[facing=west,layer=2,waterlogged=true]
conquest:carbonite_pillar_vertical_corner[facing=west,layer=2,waterlogged=false]
conquest:carbonite_pillar_vertical_corner[facing=west,layer=3,waterlogged=true]
conquest:carbonite_pillar_vertical_corner[facing=west,layer=3,waterlogged=false]
conquest:carbonite_pillar_vertical_corner[facing=west,layer=4,waterlogged=true]
conquest:carbonite_pillar_vertical_corner[facing=west,layer=4,waterlogged=false]
conquest:carbonite_pillar_vertical_corner[facing=east,layer=1,waterlogged=true]
conquest:carbonite_pillar_vertical_corner[facing=east,layer=1,waterlogged=false]
conquest:carbonite_pillar_vertical_corner[facing=east,layer=2,waterlogged=true]
conquest:carbonite_pillar_vertical_corner[facing=east,layer=2,waterlogged=false]
conquest:carbonite_pillar_vertical_corner[facing=east,layer=3,waterlogged=true]
conquest:carbonite_pillar_vertical_corner[facing=east,layer=3,waterlogged=false]
conquest:carbonite_pillar_vertical_corner[facing=east,layer=4,waterlogged=true]
conquest:carbonite_pillar_vertical_corner[facing=east,layer=4,waterlogged=false]
conquest:carbonite_pillar_vertical_quarter[facing=north,layer=1,waterlogged=true]
conquest:carbonite_pillar_vertical_quarter[facing=north,layer=1,waterlogged=false]
conquest:carbonite_pillar_vertical_quarter[facing=north,layer=2,waterlogged=true]
conquest:carbonite_pillar_vertical_quarter[facing=north,layer=2,waterlogged=false]
conquest:carbonite_pillar_vertical_quarter[facing=north,layer=3,waterlogged=true]
conquest:carbonite_pillar_vertical_quarter[facing=north,layer=3,waterlogged=false]
conquest:carbonite_pillar_vertical_quarter[facing=north,layer=4,waterlogged=true]
conquest:carbonite_pillar_vertical_quarter[facing=north,layer=4,waterlogged=false]
conquest:carbonite_pillar_vertical_quarter[facing=south,layer=1,waterlogged=true]
conquest:carbonite_pillar_vertical_quarter[facing=south,layer=1,waterlogged=false]
conquest:carbonite_pillar_vertical_quarter[facing=south,layer=2,waterlogged=true]
conquest:carbonite_pillar_vertical_quarter[facing=south,layer=2,waterlogged=false]
conquest:carbonite_pillar_vertical_quarter[facing=south,layer=3,waterlogged=true]
conquest:carbonite_pillar_vertical_quarter[facing=south,layer=3,waterlogged=false]
conquest:carbonite_pillar_vertical_quarter[facing=south,layer=4,waterlogged=true]
conquest:carbonite_pillar_vertical_quarter[facing=south,layer=4,waterlogged=false]
conquest:carbonite_pillar_vertical_quarter[facing=west,layer=1,waterlogged=true]
conquest:carbonite_pillar_vertical_quarter[facing=west,layer=1,waterlogged=false]
conquest:carbonite_pillar_vertical_quarter[facing=west,layer=2,waterlogged=true]
conquest:carbonite_pillar_vertical_quarter[facing=west,layer=2,waterlogged=false]
conquest:carbonite_pillar_vertical_quarter[facing=west,layer=3,waterlogged=true]
conquest:carbonite_pillar_vertical_quarter[facing=west,layer=3,waterlogged=false]
conquest:carbonite_pillar_vertical_quarter[facing=west,layer=4,waterlogged=true]
conquest:carbonite_pillar_vertical_quarter[facing=west,layer=4,waterlogged=false]
conquest:carbonite_pillar_vertical_quarter[facing=east,layer=1,waterlogged=true]
conquest:carbonite_pillar_vertical_quarter[facing=east,layer=1,waterlogged=false]
conquest:carbonite_pillar_vertical_quarter[facing=east,layer=2,waterlogged=true]
conquest:carbonite_pillar_vertical_quarter[facing=east,layer=2,waterlogged=false]
conquest:carbonite_pillar_vertical_quarter[facing=east,layer=3,waterlogged=true]
conquest:carbonite_pillar_vertical_quarter[facing=east,layer=3,waterlogged=false]
conquest:carbonite_pillar_vertical_quarter[facing=east,layer=4,waterlogged=true]
conquest:carbonite_pillar_vertical_quarter[facing=east,layer=4,waterlogged=false]
conquest:carbonite_pillar_vertical_slab[facing=north,layer=1,waterlogged=true]
conquest:carbonite_pillar_vertical_slab[facing=north,layer=1,waterlogged=false]
conquest:carbonite_pillar_vertical_slab[facing=north,layer=2,waterlogged=true]
conquest:carbonite_pillar_vertical_slab[facing=north,layer=2,waterlogged=false]
conquest:carbonite_pillar_vertical_slab[facing=north,layer=3,waterlogged=true]
conquest:carbonite_pillar_vertical_slab[facing=north,layer=3,waterlogged=false]
conquest:carbonite_pillar_vertical_slab[facing=north,layer=4,waterlogged=true]
conquest:carbonite_pillar_vertical_slab[facing=north,layer=4,waterlogged=false]
conquest:carbonite_pillar_vertical_slab[facing=south,layer=1,waterlogged=true]
conquest:carbonite_pillar_vertical_slab[facing=south,layer=1,waterlogged=false]
conquest:carbonite_pillar_vertical_slab[facing=south,layer=2,waterlogged=true]
conquest:carbonite_pillar_vertical_slab[facing=south,layer=2,waterlogged=false]
conquest:carbonite_pillar_vertical_slab[facing=south,layer=3,waterlogged=true]
conquest:carbonite_pillar_vertical_slab[facing=south,layer=3,waterlogged=false]
conquest:carbonite_pillar_vertical_slab[facing=south,layer=4,waterlogged=true]
conquest:carbonite_pillar_vertical_slab[facing=south,layer=4,waterlogged=false]
conquest:carbonite_pillar_vertical_slab[facing=west,layer=1,waterlogged=true]
conquest:carbonite_pillar_vertical_slab[facing=west,layer=1,waterlogged=false]
conquest:carbonite_pillar_vertical_slab[facing=west,layer=2,waterlogged=true]
conquest:carbonite_pillar_vertical_slab[facing=west,layer=2,waterlogged=false]
conquest:carbonite_pillar_vertical_slab[facing=west,layer=3,waterlogged=true]
conquest:carbonite_pillar_vertical_slab[facing=west,layer=3,waterlogged=false]
conquest:carbonite_pillar_vertical_slab[facing=west,layer=4,waterlogged=true]
conquest:carbonite_pillar_vertical_slab[facing=west,layer=4,waterlogged=false]
conquest:carbonite_pillar_vertical_slab[facing=east,layer=1,waterlogged=true]
conquest:carbonite_pillar_vertical_slab[facing=east,layer=1,waterlogged=false]
conquest:carbonite_pillar_vertical_slab[facing=east,layer=2,waterlogged=true]
conquest:carbonite_pillar_vertical_slab[facing=east,layer=2,waterlogged=false]
conquest:carbonite_pillar_vertical_slab[facing=east,layer=3,waterlogged=true]
conquest:carbonite_pillar_vertical_slab[facing=east,layer=3,waterlogged=false]
conquest:carbonite_pillar_vertical_slab[facing=east,layer=4,waterlogged=true]
conquest:carbonite_pillar_vertical_slab[facing=east,layer=4,waterlogged=false]
conquest:carbonite_pillar_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:carbonite_pillar_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:carbonite_pillar_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:carbonite_pillar_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:carbonite_pillar_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:carbonite_pillar_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:carbonite_pillar_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:carbonite_pillar_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:carbonite_pillar_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:carbonite_pillar_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:carbonite_pillar_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:carbonite_pillar_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:carbonite_pillar_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:carbonite_pillar_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:carbonite_pillar_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:carbonite_pillar_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:carbonite_pillar_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:carbonite_pillar_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:carbonite_pillar_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:carbonite_pillar_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:carbonite_pillar_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:carbonite_pillar_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:carbonite_pillar_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:carbonite_pillar_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:carbonite_pillar_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:carbonite_pillar_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:carbonite_pillar_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:carbonite_pillar_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:carbonite_pillar_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:carbonite_pillar_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:carbonite_pillar_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:carbonite_pillar_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:carbonite_pillar_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:carbonite_pillar_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:carbonite_pillar_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:carbonite_pillar_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:carbonite_pillar_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:carbonite_pillar_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:carbonite_pillar_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:carbonite_pillar_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:carbonite_pillar_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:carbonite_pillar_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:carbonite_pillar_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:carbonite_pillar_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:carbonite_pillar_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:carbonite_pillar_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:carbonite_pillar_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:carbonite_pillar_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:carbonite_pillar_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:carbonite_pillar_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:carbonite_pillar_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:carbonite_pillar_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:carbonite_pillar_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:carbonite_pillar_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:carbonite_pillar_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:carbonite_pillar_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:carbonite_pillar_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:carbonite_pillar_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:carbonite_pillar_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:carbonite_pillar_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:carbonite_pillar_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:carbonite_pillar_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:carbonite_pillar_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:carbonite_pillar_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:carbonite_pillar_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:carbonite_pillar_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:carbonite_pillar_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:carbonite_pillar_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:carbonite_pillar_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:carbonite_pillar_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:carbonite_pillar_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:carbonite_pillar_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:carbonite_pillar_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:carbonite_pillar_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:carbonite_pillar_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:carbonite_pillar_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:carbonite_pillar_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:carbonite_pillar_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:carbonite_pillar_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:carbonite_pillar_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:carbonite_pillar_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:carbonite_pillar_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:carbonite_pillar_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:carbonite_pillar_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:carbonite_pillar_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:carbonite_pillar_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:carbonite_pillar_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:carbonite_pillar_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:carbonite_pillar_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:carbonite_pillar_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:carbonite_pillar_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:carbonite_pillar_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:carbonite_pillar_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:carbonite_pillar_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:carbonite_pillar_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:carbonite_pillar_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:carbonite_pillar_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:carbonite_pillar_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:carbonite_pillar_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:carbonite_pillar_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:carbonite_pillar_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:carbonite_pillar_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:carbonite_pillar_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:carbonite_pillar_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:carbonite_pillar_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:carbonite_pillar_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:carbonite_pillar_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:carbonite_pillar_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:carbonite_pillar_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:carbonite_pillar_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:carbonite_pillar_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:carbonite_pillar_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:carbonite_pillar_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:carbonite_pillar_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:carbonite_pillar_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:carbonite_pillar_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:carbonite_pillar_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:carbonite_pillar_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:carbonite_pillar_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:carbonite_pillar_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:carbonite_pillar_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:carbonite_pillar_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:carbonite_pillar_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:carbonite_pillar_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:carbonite_pillar_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:carbonite_pillar_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:carbonite_pillar_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:carbonite_pillar_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:carbonite_pillar_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:carbonite_pillar_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:carbonite_pillar_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:carbonite_pillar_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:carbonite_pillar_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:carbonite_pillar_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:carbonite_pillar_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:carbonite_pillar_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:carbonite_pillar_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:carbonite_pillar_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:carbonite_pillar_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:carbonite_pillar_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:carbonite_pillar_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:carbonite_pillar_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:carbonite_pillar_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:carbonite_pillar_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:carbonite_pillar_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:carbonite_pillar_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:carbonite_pillar_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:carbonite_pillar_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:carbonite_pillar_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:carbonite_pillar_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:carbonite_pillar_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:carbonite_pillar_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:carbonite_pillar_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:carbonite_pillar_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:carbonite_pillar_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:carbonite_pillar_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:carbonite_pillar_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:carbonite_pillar_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:carbonite_pillar_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:carbonite_pillar_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:carbonite_pillar_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:carbonite_pillar_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:carbonite_pillar_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:carbonite_pillar_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:carbonite_pillar_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:carbonite_pillar_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:carbonite_pillar_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:carbonite_pillar_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:carbonite_pillar_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:carbonite_pillar_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:carbonite_pillar_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:carbonite_pillar_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:carbonite_pillar_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:carbonite_pillar_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:carbonite_pillar_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:carbonite_pillar_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:carbonite_pillar_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:carbonite_pillar_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:carbonite_pillar_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:carbonite_pillar_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:carbonite_pillar_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:carbonite_pillar_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:carbonite_pillar_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:carbonite_pillar_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:carbonite_pillar_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:carbonite_pillar_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:carbonite_pillar_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:carbonite_pillar_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:carbonite_pillar_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:carbonite_pillar_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:carbonite_pillar_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:carbonite_pillar_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:carbonite_pillar_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:carbonite_pillar_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:carbonite_pillar_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:carbonite_pillar_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:carbonite_pillar_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:carbonite_pillar_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:carbonite_pillar_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:carbonite_pillar_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:carbonite_pillar_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:carbonite_pillar_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:carbonite_pillar_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:carbonite_pillar_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:carbonite_pillar_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:carbonite_pillar_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:carbonite_pillar_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:carbonite_pillar_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:carbonite_pillar_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:carbonite_pillar_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:carbonite_pillar_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:carbonite_pillar_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:carbonite_pillar_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:carbonite_pillar_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:carbonite_pillar_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:carbonite_pillar_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:carbonite_pillar_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:carbonite_pillar_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:carbonite_pillar_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:carbonite_pillar_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:carbonite_pillar_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:carbonite_pillar_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:carbonite_pillar_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:carbonite_pillar_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:carbonite_pillar_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:carbonite_pillar_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:carbonite_pillar_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:carbonite_pillar_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:carbonite_pillar_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:carbonite_pillar_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:carbonite_pillar_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:carbonite_pillar_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:carbonite_pillar_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:carbonite_pillar_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:carbonite_pillar_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:carbonite_pillar_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:carbonite_pillar_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:carbonite_pillar_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:carbonite_pillar_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:carbonite_pillar_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:carbonite_pillar_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:carbonite_pillar_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:carbonite_pillar_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:carbonite_pillar_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:carbonite_pillar_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:carbonite_pillar_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:carbonite_pillar_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:carbonite_pillar_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:carbonite_pillar_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:carbonite_pillar_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:carbonite_pillar_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:carbonite_pillar_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:carbonite_pillar_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:carbonite_pillar_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:carbonite_pillar_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:carbonite_pillar_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:carbonite_pillar_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:carbonite_pillar_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:carbonite_pillar_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:carbonite_pillar_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:carbonite_pillar_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:carbonite_pillar_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:carbonite_pillar_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:carbonite_pillar_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:carbonite_pillar_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:carbonite_pillar_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:carbonite_pillar_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:carbonite_pillar_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:carbonite_pillar_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:carbonite_pillar_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:carbonite_pillar_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:carbonite_pillar_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:carbonite_pillar_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:carbonite_pillar_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:carbonite_pillar_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:carbonite_pillar_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:carbonite_pillar_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:carbonite_pillar_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:carbonite_pillar_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:carbonite_pillar_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:carbonite_pillar_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:carbonite_pillar_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:carbonite_pillar_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:carbonite_pillar_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:carbonite_pillar_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:carbonite_pillar_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:carbonite_pillar_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:carbonite_pillar_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:carbonite_pillar_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:carbonite_pillar_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:carbonite_pillar_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:carbonite_pillar_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:carbonite_pillar_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:carbonite_pillar_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:carbonite_pillar_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:carbonite_pillar_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:carbonite_pillar_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:carbonite_pillar_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:carbonite_pillar_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:carbonite_pillar_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:carbonite_pillar_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:carbonite_pillar_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:carbonite_pillar_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:carbonite_pillar_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:carbonite_pillar_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:carbonite_pillar_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:carbonite_pillar_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:carbonite_pillar_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:carbonite_pillar_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:carbonite_pillar_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:carbonite_pillar_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:carbonite_pillar_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:carbonite_pillar_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:carbonite_pillar_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:carbonite_pillar_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:carbonite_pillar_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:carbonite_pillar_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:carbonite_pillar_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:carbonite_pillar_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:carbonite_pillar_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:carbonite_pillar_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:carbonite_pillar_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:carbonite_pillar_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:carbonite_pillar_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:caribbean_royal_palm_leaves[facing=north]
conquest:caribbean_royal_palm_leaves[facing=south]
conquest:caribbean_royal_palm_leaves[facing=west]
conquest:caribbean_royal_palm_leaves[facing=east]
conquest:caribbean_royal_palm_leaves_corner[facing=north]
conquest:caribbean_royal_palm_leaves_corner[facing=south]
conquest:caribbean_royal_palm_leaves_corner[facing=west]
conquest:caribbean_royal_palm_leaves_corner[facing=east]
conquest:carpenter_bench
conquest:carpenters_chest[facing=north,offset_toggle=true,toggle=1,waterlogged=true]
conquest:carpenters_chest[facing=north,offset_toggle=true,toggle=1,waterlogged=false]
conquest:carpenters_chest[facing=north,offset_toggle=true,toggle=2,waterlogged=true]
conquest:carpenters_chest[facing=north,offset_toggle=true,toggle=2,waterlogged=false]
conquest:carpenters_chest[facing=north,offset_toggle=false,toggle=1,waterlogged=true]
conquest:carpenters_chest[facing=north,offset_toggle=false,toggle=1,waterlogged=false]
conquest:carpenters_chest[facing=north,offset_toggle=false,toggle=2,waterlogged=true]
conquest:carpenters_chest[facing=north,offset_toggle=false,toggle=2,waterlogged=false]
conquest:carpenters_chest[facing=south,offset_toggle=true,toggle=1,waterlogged=true]
conquest:carpenters_chest[facing=south,offset_toggle=true,toggle=1,waterlogged=false]
conquest:carpenters_chest[facing=south,offset_toggle=true,toggle=2,waterlogged=true]
conquest:carpenters_chest[facing=south,offset_toggle=true,toggle=2,waterlogged=false]
conquest:carpenters_chest[facing=south,offset_toggle=false,toggle=1,waterlogged=true]
conquest:carpenters_chest[facing=south,offset_toggle=false,toggle=1,waterlogged=false]
conquest:carpenters_chest[facing=south,offset_toggle=false,toggle=2,waterlogged=true]
conquest:carpenters_chest[facing=south,offset_toggle=false,toggle=2,waterlogged=false]
conquest:carpenters_chest[facing=west,offset_toggle=true,toggle=1,waterlogged=true]
conquest:carpenters_chest[facing=west,offset_toggle=true,toggle=1,waterlogged=false]
conquest:carpenters_chest[facing=west,offset_toggle=true,toggle=2,waterlogged=true]
conquest:carpenters_chest[facing=west,offset_toggle=true,toggle=2,waterlogged=false]
conquest:carpenters_chest[facing=west,offset_toggle=false,toggle=1,waterlogged=true]
conquest:carpenters_chest[facing=west,offset_toggle=false,toggle=1,waterlogged=false]
conquest:carpenters_chest[facing=west,offset_toggle=false,toggle=2,waterlogged=true]
conquest:carpenters_chest[facing=west,offset_toggle=false,toggle=2,waterlogged=false]
conquest:carpenters_chest[facing=east,offset_toggle=true,toggle=1,waterlogged=true]
conquest:carpenters_chest[facing=east,offset_toggle=true,toggle=1,waterlogged=false]
conquest:carpenters_chest[facing=east,offset_toggle=true,toggle=2,waterlogged=true]
conquest:carpenters_chest[facing=east,offset_toggle=true,toggle=2,waterlogged=false]
conquest:carpenters_chest[facing=east,offset_toggle=false,toggle=1,waterlogged=true]
conquest:carpenters_chest[facing=east,offset_toggle=false,toggle=1,waterlogged=false]
conquest:carpenters_chest[facing=east,offset_toggle=false,toggle=2,waterlogged=true]
conquest:carpenters_chest[facing=east,offset_toggle=false,toggle=2,waterlogged=false]
conquest:carpentry_clamp[facing=north,offset_toggle=true,toggle=1]
conquest:carpentry_clamp[facing=north,offset_toggle=true,toggle=2]
conquest:carpentry_clamp[facing=north,offset_toggle=false,toggle=1]
conquest:carpentry_clamp[facing=north,offset_toggle=false,toggle=2]
conquest:carpentry_clamp[facing=south,offset_toggle=true,toggle=1]
conquest:carpentry_clamp[facing=south,offset_toggle=true,toggle=2]
conquest:carpentry_clamp[facing=south,offset_toggle=false,toggle=1]
conquest:carpentry_clamp[facing=south,offset_toggle=false,toggle=2]
conquest:carpentry_clamp[facing=west,offset_toggle=true,toggle=1]
conquest:carpentry_clamp[facing=west,offset_toggle=true,toggle=2]
conquest:carpentry_clamp[facing=west,offset_toggle=false,toggle=1]
conquest:carpentry_clamp[facing=west,offset_toggle=false,toggle=2]
conquest:carpentry_clamp[facing=east,offset_toggle=true,toggle=1]
conquest:carpentry_clamp[facing=east,offset_toggle=true,toggle=2]
conquest:carpentry_clamp[facing=east,offset_toggle=false,toggle=1]
conquest:carpentry_clamp[facing=east,offset_toggle=false,toggle=2]
conquest:carpentry_table[facing=north,offset_toggle=true,shape=one,waterlogged=true]
conquest:carpentry_table[facing=north,offset_toggle=true,shape=one,waterlogged=false]
conquest:carpentry_table[facing=north,offset_toggle=true,shape=edge_l,waterlogged=true]
conquest:carpentry_table[facing=north,offset_toggle=true,shape=edge_l,waterlogged=false]
conquest:carpentry_table[facing=north,offset_toggle=true,shape=edge_r,waterlogged=true]
conquest:carpentry_table[facing=north,offset_toggle=true,shape=edge_r,waterlogged=false]
conquest:carpentry_table[facing=north,offset_toggle=true,shape=middle,waterlogged=true]
conquest:carpentry_table[facing=north,offset_toggle=true,shape=middle,waterlogged=false]
conquest:carpentry_table[facing=north,offset_toggle=false,shape=one,waterlogged=true]
conquest:carpentry_table[facing=north,offset_toggle=false,shape=one,waterlogged=false]
conquest:carpentry_table[facing=north,offset_toggle=false,shape=edge_l,waterlogged=true]
conquest:carpentry_table[facing=north,offset_toggle=false,shape=edge_l,waterlogged=false]
conquest:carpentry_table[facing=north,offset_toggle=false,shape=edge_r,waterlogged=true]
conquest:carpentry_table[facing=north,offset_toggle=false,shape=edge_r,waterlogged=false]
conquest:carpentry_table[facing=north,offset_toggle=false,shape=middle,waterlogged=true]
conquest:carpentry_table[facing=north,offset_toggle=false,shape=middle,waterlogged=false]
conquest:carpentry_table[facing=south,offset_toggle=true,shape=one,waterlogged=true]
conquest:carpentry_table[facing=south,offset_toggle=true,shape=one,waterlogged=false]
conquest:carpentry_table[facing=south,offset_toggle=true,shape=edge_l,waterlogged=true]
conquest:carpentry_table[facing=south,offset_toggle=true,shape=edge_l,waterlogged=false]
conquest:carpentry_table[facing=south,offset_toggle=true,shape=edge_r,waterlogged=true]
conquest:carpentry_table[facing=south,offset_toggle=true,shape=edge_r,waterlogged=false]
conquest:carpentry_table[facing=south,offset_toggle=true,shape=middle,waterlogged=true]
conquest:carpentry_table[facing=south,offset_toggle=true,shape=middle,waterlogged=false]
conquest:carpentry_table[facing=south,offset_toggle=false,shape=one,waterlogged=true]
conquest:carpentry_table[facing=south,offset_toggle=false,shape=one,waterlogged=false]
conquest:carpentry_table[facing=south,offset_toggle=false,shape=edge_l,waterlogged=true]
conquest:carpentry_table[facing=south,offset_toggle=false,shape=edge_l,waterlogged=false]
conquest:carpentry_table[facing=south,offset_toggle=false,shape=edge_r,waterlogged=true]
conquest:carpentry_table[facing=south,offset_toggle=false,shape=edge_r,waterlogged=false]
conquest:carpentry_table[facing=south,offset_toggle=false,shape=middle,waterlogged=true]
conquest:carpentry_table[facing=south,offset_toggle=false,shape=middle,waterlogged=false]
conquest:carpentry_table[facing=west,offset_toggle=true,shape=one,waterlogged=true]
conquest:carpentry_table[facing=west,offset_toggle=true,shape=one,waterlogged=false]
conquest:carpentry_table[facing=west,offset_toggle=true,shape=edge_l,waterlogged=true]
conquest:carpentry_table[facing=west,offset_toggle=true,shape=edge_l,waterlogged=false]
conquest:carpentry_table[facing=west,offset_toggle=true,shape=edge_r,waterlogged=true]
conquest:carpentry_table[facing=west,offset_toggle=true,shape=edge_r,waterlogged=false]
conquest:carpentry_table[facing=west,offset_toggle=true,shape=middle,waterlogged=true]
conquest:carpentry_table[facing=west,offset_toggle=true,shape=middle,waterlogged=false]
conquest:carpentry_table[facing=west,offset_toggle=false,shape=one,waterlogged=true]
conquest:carpentry_table[facing=west,offset_toggle=false,shape=one,waterlogged=false]
conquest:carpentry_table[facing=west,offset_toggle=false,shape=edge_l,waterlogged=true]
conquest:carpentry_table[facing=west,offset_toggle=false,shape=edge_l,waterlogged=false]
conquest:carpentry_table[facing=west,offset_toggle=false,shape=edge_r,waterlogged=true]
conquest:carpentry_table[facing=west,offset_toggle=false,shape=edge_r,waterlogged=false]
conquest:carpentry_table[facing=west,offset_toggle=false,shape=middle,waterlogged=true]
conquest:carpentry_table[facing=west,offset_toggle=false,shape=middle,waterlogged=false]
conquest:carpentry_table[facing=east,offset_toggle=true,shape=one,waterlogged=true]
conquest:carpentry_table[facing=east,offset_toggle=true,shape=one,waterlogged=false]
conquest:carpentry_table[facing=east,offset_toggle=true,shape=edge_l,waterlogged=true]
conquest:carpentry_table[facing=east,offset_toggle=true,shape=edge_l,waterlogged=false]
conquest:carpentry_table[facing=east,offset_toggle=true,shape=edge_r,waterlogged=true]
conquest:carpentry_table[facing=east,offset_toggle=true,shape=edge_r,waterlogged=false]
conquest:carpentry_table[facing=east,offset_toggle=true,shape=middle,waterlogged=true]
conquest:carpentry_table[facing=east,offset_toggle=true,shape=middle,waterlogged=false]
conquest:carpentry_table[facing=east,offset_toggle=false,shape=one,waterlogged=true]
conquest:carpentry_table[facing=east,offset_toggle=false,shape=one,waterlogged=false]
conquest:carpentry_table[facing=east,offset_toggle=false,shape=edge_l,waterlogged=true]
conquest:carpentry_table[facing=east,offset_toggle=false,shape=edge_l,waterlogged=false]
conquest:carpentry_table[facing=east,offset_toggle=false,shape=edge_r,waterlogged=true]
conquest:carpentry_table[facing=east,offset_toggle=false,shape=edge_r,waterlogged=false]
conquest:carpentry_table[facing=east,offset_toggle=false,shape=middle,waterlogged=true]
conquest:carpentry_table[facing=east,offset_toggle=false,shape=middle,waterlogged=false]
conquest:carpentry_table_top[facing=north,toggle=1]
conquest:carpentry_table_top[facing=north,toggle=2]
conquest:carpentry_table_top[facing=north,toggle=3]
conquest:carpentry_table_top[facing=south,toggle=1]
conquest:carpentry_table_top[facing=south,toggle=2]
conquest:carpentry_table_top[facing=south,toggle=3]
conquest:carpentry_table_top[facing=west,toggle=1]
conquest:carpentry_table_top[facing=west,toggle=2]
conquest:carpentry_table_top[facing=west,toggle=3]
conquest:carpentry_table_top[facing=east,toggle=1]
conquest:carpentry_table_top[facing=east,toggle=2]
conquest:carpentry_table_top[facing=east,toggle=3]
conquest:carrara_white_marble
conquest:carrara_white_marble_arrowslit[facing=north,waterlogged=true]
conquest:carrara_white_marble_arrowslit[facing=north,waterlogged=false]
conquest:carrara_white_marble_arrowslit[facing=south,waterlogged=true]
conquest:carrara_white_marble_arrowslit[facing=south,waterlogged=false]
conquest:carrara_white_marble_arrowslit[facing=west,waterlogged=true]
conquest:carrara_white_marble_arrowslit[facing=west,waterlogged=false]
conquest:carrara_white_marble_arrowslit[facing=east,waterlogged=true]
conquest:carrara_white_marble_arrowslit[facing=east,waterlogged=false]
conquest:carrara_white_marble_balustrade[axis=x,waterlogged=true]
conquest:carrara_white_marble_balustrade[axis=x,waterlogged=false]
conquest:carrara_white_marble_balustrade[axis=y,waterlogged=true]
conquest:carrara_white_marble_balustrade[axis=y,waterlogged=false]
conquest:carrara_white_marble_balustrade[axis=z,waterlogged=true]
conquest:carrara_white_marble_balustrade[axis=z,waterlogged=false]
conquest:carrara_white_marble_capital[facing=flat,type=top,waterlogged=true]
conquest:carrara_white_marble_capital[facing=flat,type=top,waterlogged=false]
conquest:carrara_white_marble_capital[facing=flat,type=bottom,waterlogged=true]
conquest:carrara_white_marble_capital[facing=flat,type=bottom,waterlogged=false]
conquest:carrara_white_marble_capital[facing=north,type=top,waterlogged=true]
conquest:carrara_white_marble_capital[facing=north,type=top,waterlogged=false]
conquest:carrara_white_marble_capital[facing=north,type=bottom,waterlogged=true]
conquest:carrara_white_marble_capital[facing=north,type=bottom,waterlogged=false]
conquest:carrara_white_marble_capital[facing=south,type=top,waterlogged=true]
conquest:carrara_white_marble_capital[facing=south,type=top,waterlogged=false]
conquest:carrara_white_marble_capital[facing=south,type=bottom,waterlogged=true]
conquest:carrara_white_marble_capital[facing=south,type=bottom,waterlogged=false]
conquest:carrara_white_marble_capital[facing=east,type=top,waterlogged=true]
conquest:carrara_white_marble_capital[facing=east,type=top,waterlogged=false]
conquest:carrara_white_marble_capital[facing=east,type=bottom,waterlogged=true]
conquest:carrara_white_marble_capital[facing=east,type=bottom,waterlogged=false]
conquest:carrara_white_marble_capital[facing=west,type=top,waterlogged=true]
conquest:carrara_white_marble_capital[facing=west,type=top,waterlogged=false]
conquest:carrara_white_marble_capital[facing=west,type=bottom,waterlogged=true]
conquest:carrara_white_marble_capital[facing=west,type=bottom,waterlogged=false]
conquest:carrara_white_marble_corner_slab[facing=north,type=top,waterlogged=true]
conquest:carrara_white_marble_corner_slab[facing=north,type=top,waterlogged=false]
conquest:carrara_white_marble_corner_slab[facing=north,type=bottom,waterlogged=true]
conquest:carrara_white_marble_corner_slab[facing=north,type=bottom,waterlogged=false]
conquest:carrara_white_marble_corner_slab[facing=south,type=top,waterlogged=true]
conquest:carrara_white_marble_corner_slab[facing=south,type=top,waterlogged=false]
conquest:carrara_white_marble_corner_slab[facing=south,type=bottom,waterlogged=true]
conquest:carrara_white_marble_corner_slab[facing=south,type=bottom,waterlogged=false]
conquest:carrara_white_marble_corner_slab[facing=west,type=top,waterlogged=true]
conquest:carrara_white_marble_corner_slab[facing=west,type=top,waterlogged=false]
conquest:carrara_white_marble_corner_slab[facing=west,type=bottom,waterlogged=true]
conquest:carrara_white_marble_corner_slab[facing=west,type=bottom,waterlogged=false]
conquest:carrara_white_marble_corner_slab[facing=east,type=top,waterlogged=true]
conquest:carrara_white_marble_corner_slab[facing=east,type=top,waterlogged=false]
conquest:carrara_white_marble_corner_slab[facing=east,type=bottom,waterlogged=true]
conquest:carrara_white_marble_corner_slab[facing=east,type=bottom,waterlogged=false]
conquest:carrara_white_marble_eighth_slab[facing=north,type=top,waterlogged=true]
conquest:carrara_white_marble_eighth_slab[facing=north,type=top,waterlogged=false]
conquest:carrara_white_marble_eighth_slab[facing=north,type=bottom,waterlogged=true]
conquest:carrara_white_marble_eighth_slab[facing=north,type=bottom,waterlogged=false]
conquest:carrara_white_marble_eighth_slab[facing=south,type=top,waterlogged=true]
conquest:carrara_white_marble_eighth_slab[facing=south,type=top,waterlogged=false]
conquest:carrara_white_marble_eighth_slab[facing=south,type=bottom,waterlogged=true]
conquest:carrara_white_marble_eighth_slab[facing=south,type=bottom,waterlogged=false]
conquest:carrara_white_marble_eighth_slab[facing=west,type=top,waterlogged=true]
conquest:carrara_white_marble_eighth_slab[facing=west,type=top,waterlogged=false]
conquest:carrara_white_marble_eighth_slab[facing=west,type=bottom,waterlogged=true]
conquest:carrara_white_marble_eighth_slab[facing=west,type=bottom,waterlogged=false]
conquest:carrara_white_marble_eighth_slab[facing=east,type=top,waterlogged=true]
conquest:carrara_white_marble_eighth_slab[facing=east,type=top,waterlogged=false]
conquest:carrara_white_marble_eighth_slab[facing=east,type=bottom,waterlogged=true]
conquest:carrara_white_marble_eighth_slab[facing=east,type=bottom,waterlogged=false]
conquest:carrara_white_marble_pillar[layer=1,waterlogged=true]
conquest:carrara_white_marble_pillar[layer=1,waterlogged=false]
conquest:carrara_white_marble_pillar[layer=2,waterlogged=true]
conquest:carrara_white_marble_pillar[layer=2,waterlogged=false]
conquest:carrara_white_marble_pillar[layer=3,waterlogged=true]
conquest:carrara_white_marble_pillar[layer=3,waterlogged=false]
conquest:carrara_white_marble_quarter_slab[facing=north,layer=1,type=top,waterlogged=true]
conquest:carrara_white_marble_quarter_slab[facing=north,layer=1,type=top,waterlogged=false]
conquest:carrara_white_marble_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=true]
conquest:carrara_white_marble_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=false]
conquest:carrara_white_marble_quarter_slab[facing=north,layer=2,type=top,waterlogged=true]
conquest:carrara_white_marble_quarter_slab[facing=north,layer=2,type=top,waterlogged=false]
conquest:carrara_white_marble_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=true]
conquest:carrara_white_marble_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=false]
conquest:carrara_white_marble_quarter_slab[facing=north,layer=3,type=top,waterlogged=true]
conquest:carrara_white_marble_quarter_slab[facing=north,layer=3,type=top,waterlogged=false]
conquest:carrara_white_marble_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=true]
conquest:carrara_white_marble_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=false]
conquest:carrara_white_marble_quarter_slab[facing=south,layer=1,type=top,waterlogged=true]
conquest:carrara_white_marble_quarter_slab[facing=south,layer=1,type=top,waterlogged=false]
conquest:carrara_white_marble_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=true]
conquest:carrara_white_marble_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=false]
conquest:carrara_white_marble_quarter_slab[facing=south,layer=2,type=top,waterlogged=true]
conquest:carrara_white_marble_quarter_slab[facing=south,layer=2,type=top,waterlogged=false]
conquest:carrara_white_marble_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=true]
conquest:carrara_white_marble_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=false]
conquest:carrara_white_marble_quarter_slab[facing=south,layer=3,type=top,waterlogged=true]
conquest:carrara_white_marble_quarter_slab[facing=south,layer=3,type=top,waterlogged=false]
conquest:carrara_white_marble_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=true]
conquest:carrara_white_marble_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=false]
conquest:carrara_white_marble_quarter_slab[facing=west,layer=1,type=top,waterlogged=true]
conquest:carrara_white_marble_quarter_slab[facing=west,layer=1,type=top,waterlogged=false]
conquest:carrara_white_marble_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=true]
conquest:carrara_white_marble_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=false]
conquest:carrara_white_marble_quarter_slab[facing=west,layer=2,type=top,waterlogged=true]
conquest:carrara_white_marble_quarter_slab[facing=west,layer=2,type=top,waterlogged=false]
conquest:carrara_white_marble_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=true]
conquest:carrara_white_marble_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=false]
conquest:carrara_white_marble_quarter_slab[facing=west,layer=3,type=top,waterlogged=true]
conquest:carrara_white_marble_quarter_slab[facing=west,layer=3,type=top,waterlogged=false]
conquest:carrara_white_marble_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=true]
conquest:carrara_white_marble_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=false]
conquest:carrara_white_marble_quarter_slab[facing=east,layer=1,type=top,waterlogged=true]
conquest:carrara_white_marble_quarter_slab[facing=east,layer=1,type=top,waterlogged=false]
conquest:carrara_white_marble_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=true]
conquest:carrara_white_marble_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=false]
conquest:carrara_white_marble_quarter_slab[facing=east,layer=2,type=top,waterlogged=true]
conquest:carrara_white_marble_quarter_slab[facing=east,layer=2,type=top,waterlogged=false]
conquest:carrara_white_marble_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=true]
conquest:carrara_white_marble_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=false]
conquest:carrara_white_marble_quarter_slab[facing=east,layer=3,type=top,waterlogged=true]
conquest:carrara_white_marble_quarter_slab[facing=east,layer=3,type=top,waterlogged=false]
conquest:carrara_white_marble_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=true]
conquest:carrara_white_marble_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=false]
conquest:carrara_white_marble_slab[layers=1,type=top,waterlogged=true]
conquest:carrara_white_marble_slab[layers=1,type=top,waterlogged=false]
conquest:carrara_white_marble_slab[layers=1,type=bottom,waterlogged=true]
conquest:carrara_white_marble_slab[layers=1,type=bottom,waterlogged=false]
conquest:carrara_white_marble_slab[layers=2,type=top,waterlogged=true]
conquest:carrara_white_marble_slab[layers=2,type=top,waterlogged=false]
conquest:carrara_white_marble_slab[layers=2,type=bottom,waterlogged=true]
conquest:carrara_white_marble_slab[layers=2,type=bottom,waterlogged=false]
conquest:carrara_white_marble_slab[layers=3,type=top,waterlogged=true]
conquest:carrara_white_marble_slab[layers=3,type=top,waterlogged=false]
conquest:carrara_white_marble_slab[layers=3,type=bottom,waterlogged=true]
conquest:carrara_white_marble_slab[layers=3,type=bottom,waterlogged=false]
conquest:carrara_white_marble_slab[layers=4,type=top,waterlogged=true]
conquest:carrara_white_marble_slab[layers=4,type=top,waterlogged=false]
conquest:carrara_white_marble_slab[layers=4,type=bottom,waterlogged=true]
conquest:carrara_white_marble_slab[layers=4,type=bottom,waterlogged=false]
conquest:carrara_white_marble_slab[layers=5,type=top,waterlogged=true]
conquest:carrara_white_marble_slab[layers=5,type=top,waterlogged=false]
conquest:carrara_white_marble_slab[layers=5,type=bottom,waterlogged=true]
conquest:carrara_white_marble_slab[layers=5,type=bottom,waterlogged=false]
conquest:carrara_white_marble_slab[layers=6,type=top,waterlogged=true]
conquest:carrara_white_marble_slab[layers=6,type=top,waterlogged=false]
conquest:carrara_white_marble_slab[layers=6,type=bottom,waterlogged=true]
conquest:carrara_white_marble_slab[layers=6,type=bottom,waterlogged=false]
conquest:carrara_white_marble_slab[layers=7,type=top,waterlogged=true]
conquest:carrara_white_marble_slab[layers=7,type=top,waterlogged=false]
conquest:carrara_white_marble_slab[layers=7,type=bottom,waterlogged=true]
conquest:carrara_white_marble_slab[layers=7,type=bottom,waterlogged=false]
conquest:carrara_white_marble_slab[layers=8,type=top,waterlogged=true]
conquest:carrara_white_marble_slab[layers=8,type=top,waterlogged=false]
conquest:carrara_white_marble_slab[layers=8,type=bottom,waterlogged=true]
conquest:carrara_white_marble_slab[layers=8,type=bottom,waterlogged=false]
conquest:carrara_white_marble_small_arch[direction=northsouth,waterlogged=true]
conquest:carrara_white_marble_small_arch[direction=northsouth,waterlogged=false]
conquest:carrara_white_marble_small_arch[direction=eastwest,waterlogged=true]
conquest:carrara_white_marble_small_arch[direction=eastwest,waterlogged=false]
conquest:carrara_white_marble_small_arch_half[facing=north,waterlogged=true]
conquest:carrara_white_marble_small_arch_half[facing=north,waterlogged=false]
conquest:carrara_white_marble_small_arch_half[facing=south,waterlogged=true]
conquest:carrara_white_marble_small_arch_half[facing=south,waterlogged=false]
conquest:carrara_white_marble_small_arch_half[facing=west,waterlogged=true]
conquest:carrara_white_marble_small_arch_half[facing=west,waterlogged=false]
conquest:carrara_white_marble_small_arch_half[facing=east,waterlogged=true]
conquest:carrara_white_marble_small_arch_half[facing=east,waterlogged=false]
conquest:carrara_white_marble_small_window[down=true,up=true,waterlogged=true]
conquest:carrara_white_marble_small_window[down=true,up=true,waterlogged=false]
conquest:carrara_white_marble_small_window[down=true,up=false,waterlogged=true]
conquest:carrara_white_marble_small_window[down=true,up=false,waterlogged=false]
conquest:carrara_white_marble_small_window[down=false,up=true,waterlogged=true]
conquest:carrara_white_marble_small_window[down=false,up=true,waterlogged=false]
conquest:carrara_white_marble_small_window[down=false,up=false,waterlogged=true]
conquest:carrara_white_marble_small_window[down=false,up=false,waterlogged=false]
conquest:carrara_white_marble_small_window_half[down=true,facing=north,up=true,waterlogged=true]
conquest:carrara_white_marble_small_window_half[down=true,facing=north,up=true,waterlogged=false]
conquest:carrara_white_marble_small_window_half[down=true,facing=north,up=false,waterlogged=true]
conquest:carrara_white_marble_small_window_half[down=true,facing=north,up=false,waterlogged=false]
conquest:carrara_white_marble_small_window_half[down=true,facing=south,up=true,waterlogged=true]
conquest:carrara_white_marble_small_window_half[down=true,facing=south,up=true,waterlogged=false]
conquest:carrara_white_marble_small_window_half[down=true,facing=south,up=false,waterlogged=true]
conquest:carrara_white_marble_small_window_half[down=true,facing=south,up=false,waterlogged=false]
conquest:carrara_white_marble_small_window_half[down=true,facing=west,up=true,waterlogged=true]
conquest:carrara_white_marble_small_window_half[down=true,facing=west,up=true,waterlogged=false]
conquest:carrara_white_marble_small_window_half[down=true,facing=west,up=false,waterlogged=true]
conquest:carrara_white_marble_small_window_half[down=true,facing=west,up=false,waterlogged=false]
conquest:carrara_white_marble_small_window_half[down=true,facing=east,up=true,waterlogged=true]
conquest:carrara_white_marble_small_window_half[down=true,facing=east,up=true,waterlogged=false]
conquest:carrara_white_marble_small_window_half[down=true,facing=east,up=false,waterlogged=true]
conquest:carrara_white_marble_small_window_half[down=true,facing=east,up=false,waterlogged=false]
conquest:carrara_white_marble_small_window_half[down=false,facing=north,up=true,waterlogged=true]
conquest:carrara_white_marble_small_window_half[down=false,facing=north,up=true,waterlogged=false]
conquest:carrara_white_marble_small_window_half[down=false,facing=north,up=false,waterlogged=true]
conquest:carrara_white_marble_small_window_half[down=false,facing=north,up=false,waterlogged=false]
conquest:carrara_white_marble_small_window_half[down=false,facing=south,up=true,waterlogged=true]
conquest:carrara_white_marble_small_window_half[down=false,facing=south,up=true,waterlogged=false]
conquest:carrara_white_marble_small_window_half[down=false,facing=south,up=false,waterlogged=true]
conquest:carrara_white_marble_small_window_half[down=false,facing=south,up=false,waterlogged=false]
conquest:carrara_white_marble_small_window_half[down=false,facing=west,up=true,waterlogged=true]
conquest:carrara_white_marble_small_window_half[down=false,facing=west,up=true,waterlogged=false]
conquest:carrara_white_marble_small_window_half[down=false,facing=west,up=false,waterlogged=true]
conquest:carrara_white_marble_small_window_half[down=false,facing=west,up=false,waterlogged=false]
conquest:carrara_white_marble_small_window_half[down=false,facing=east,up=true,waterlogged=true]
conquest:carrara_white_marble_small_window_half[down=false,facing=east,up=true,waterlogged=false]
conquest:carrara_white_marble_small_window_half[down=false,facing=east,up=false,waterlogged=true]
conquest:carrara_white_marble_small_window_half[down=false,facing=east,up=false,waterlogged=false]
conquest:carrara_white_marble_sphere[type=egg,waterlogged=true]
conquest:carrara_white_marble_sphere[type=egg,waterlogged=false]
conquest:carrara_white_marble_sphere[type=small,waterlogged=true]
conquest:carrara_white_marble_sphere[type=small,waterlogged=false]
conquest:carrara_white_marble_sphere[type=large,waterlogged=true]
conquest:carrara_white_marble_sphere[type=large,waterlogged=false]
conquest:carrara_white_marble_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:carrara_white_marble_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:carrara_white_marble_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:carrara_white_marble_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:carrara_white_marble_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:carrara_white_marble_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:carrara_white_marble_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:carrara_white_marble_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:carrara_white_marble_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:carrara_white_marble_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:carrara_white_marble_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:carrara_white_marble_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:carrara_white_marble_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:carrara_white_marble_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:carrara_white_marble_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:carrara_white_marble_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:carrara_white_marble_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:carrara_white_marble_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:carrara_white_marble_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:carrara_white_marble_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:carrara_white_marble_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:carrara_white_marble_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:carrara_white_marble_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:carrara_white_marble_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:carrara_white_marble_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:carrara_white_marble_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:carrara_white_marble_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:carrara_white_marble_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:carrara_white_marble_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:carrara_white_marble_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:carrara_white_marble_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:carrara_white_marble_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:carrara_white_marble_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:carrara_white_marble_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:carrara_white_marble_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:carrara_white_marble_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:carrara_white_marble_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:carrara_white_marble_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:carrara_white_marble_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:carrara_white_marble_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:carrara_white_marble_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:carrara_white_marble_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:carrara_white_marble_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:carrara_white_marble_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:carrara_white_marble_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:carrara_white_marble_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:carrara_white_marble_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:carrara_white_marble_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:carrara_white_marble_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:carrara_white_marble_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:carrara_white_marble_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:carrara_white_marble_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:carrara_white_marble_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:carrara_white_marble_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:carrara_white_marble_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:carrara_white_marble_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:carrara_white_marble_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:carrara_white_marble_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:carrara_white_marble_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:carrara_white_marble_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:carrara_white_marble_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:carrara_white_marble_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:carrara_white_marble_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:carrara_white_marble_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:carrara_white_marble_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:carrara_white_marble_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:carrara_white_marble_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:carrara_white_marble_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:carrara_white_marble_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:carrara_white_marble_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:carrara_white_marble_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:carrara_white_marble_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:carrara_white_marble_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:carrara_white_marble_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:carrara_white_marble_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:carrara_white_marble_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:carrara_white_marble_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:carrara_white_marble_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:carrara_white_marble_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:carrara_white_marble_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:carrara_white_marble_two_meter_arch[facing=north,type=top]
conquest:carrara_white_marble_two_meter_arch[facing=north,type=bottom]
conquest:carrara_white_marble_two_meter_arch[facing=south,type=top]
conquest:carrara_white_marble_two_meter_arch[facing=south,type=bottom]
conquest:carrara_white_marble_two_meter_arch[facing=west,type=top]
conquest:carrara_white_marble_two_meter_arch[facing=west,type=bottom]
conquest:carrara_white_marble_two_meter_arch[facing=east,type=top]
conquest:carrara_white_marble_two_meter_arch[facing=east,type=bottom]
conquest:carrara_white_marble_two_meter_arch_half[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:carrara_white_marble_two_meter_arch_half[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:carrara_white_marble_two_meter_arch_half[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:carrara_white_marble_two_meter_arch_half[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:carrara_white_marble_two_meter_arch_half[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:carrara_white_marble_two_meter_arch_half[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:carrara_white_marble_two_meter_arch_half[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:carrara_white_marble_two_meter_arch_half[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:carrara_white_marble_two_meter_arch_half[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:carrara_white_marble_two_meter_arch_half[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:carrara_white_marble_two_meter_arch_half[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:carrara_white_marble_two_meter_arch_half[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:carrara_white_marble_two_meter_arch_half[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:carrara_white_marble_two_meter_arch_half[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:carrara_white_marble_two_meter_arch_half[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:carrara_white_marble_two_meter_arch_half[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:carrara_white_marble_two_meter_arch_half[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:carrara_white_marble_two_meter_arch_half[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:carrara_white_marble_two_meter_arch_half[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:carrara_white_marble_two_meter_arch_half[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:carrara_white_marble_two_meter_arch_half[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:carrara_white_marble_two_meter_arch_half[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:carrara_white_marble_two_meter_arch_half[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:carrara_white_marble_two_meter_arch_half[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:carrara_white_marble_two_meter_arch_half[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:carrara_white_marble_two_meter_arch_half[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:carrara_white_marble_two_meter_arch_half[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:carrara_white_marble_two_meter_arch_half[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:carrara_white_marble_two_meter_arch_half[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:carrara_white_marble_two_meter_arch_half[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:carrara_white_marble_two_meter_arch_half[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:carrara_white_marble_two_meter_arch_half[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:carrara_white_marble_two_meter_arch_half[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:carrara_white_marble_two_meter_arch_half[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:carrara_white_marble_two_meter_arch_half[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:carrara_white_marble_two_meter_arch_half[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:carrara_white_marble_two_meter_arch_half[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:carrara_white_marble_two_meter_arch_half[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:carrara_white_marble_two_meter_arch_half[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:carrara_white_marble_two_meter_arch_half[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:carrara_white_marble_two_meter_arch_half[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:carrara_white_marble_two_meter_arch_half[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:carrara_white_marble_two_meter_arch_half[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:carrara_white_marble_two_meter_arch_half[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:carrara_white_marble_two_meter_arch_half[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:carrara_white_marble_two_meter_arch_half[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:carrara_white_marble_two_meter_arch_half[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:carrara_white_marble_two_meter_arch_half[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:carrara_white_marble_two_meter_arch_half[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:carrara_white_marble_two_meter_arch_half[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:carrara_white_marble_two_meter_arch_half[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:carrara_white_marble_two_meter_arch_half[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:carrara_white_marble_two_meter_arch_half[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:carrara_white_marble_two_meter_arch_half[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:carrara_white_marble_two_meter_arch_half[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:carrara_white_marble_two_meter_arch_half[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:carrara_white_marble_two_meter_arch_half[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:carrara_white_marble_two_meter_arch_half[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:carrara_white_marble_two_meter_arch_half[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:carrara_white_marble_two_meter_arch_half[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:carrara_white_marble_two_meter_arch_half[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:carrara_white_marble_two_meter_arch_half[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:carrara_white_marble_two_meter_arch_half[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:carrara_white_marble_two_meter_arch_half[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:carrara_white_marble_vertical_corner[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:carrara_white_marble_vertical_corner[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:carrara_white_marble_vertical_corner[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:carrara_white_marble_vertical_corner[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:carrara_white_marble_vertical_corner[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:carrara_white_marble_vertical_corner[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:carrara_white_marble_vertical_corner[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:carrara_white_marble_vertical_corner[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:carrara_white_marble_vertical_corner[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:carrara_white_marble_vertical_corner[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:carrara_white_marble_vertical_corner[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:carrara_white_marble_vertical_corner[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:carrara_white_marble_vertical_corner[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:carrara_white_marble_vertical_corner[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:carrara_white_marble_vertical_corner[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:carrara_white_marble_vertical_corner[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:carrara_white_marble_vertical_corner[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:carrara_white_marble_vertical_corner[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:carrara_white_marble_vertical_corner[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:carrara_white_marble_vertical_corner[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:carrara_white_marble_vertical_corner[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:carrara_white_marble_vertical_corner[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:carrara_white_marble_vertical_corner[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:carrara_white_marble_vertical_corner[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:carrara_white_marble_vertical_corner[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:carrara_white_marble_vertical_corner[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:carrara_white_marble_vertical_corner[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:carrara_white_marble_vertical_corner[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:carrara_white_marble_vertical_corner[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:carrara_white_marble_vertical_corner[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:carrara_white_marble_vertical_corner[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:carrara_white_marble_vertical_corner[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:carrara_white_marble_vertical_corner[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:carrara_white_marble_vertical_corner[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:carrara_white_marble_vertical_corner[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:carrara_white_marble_vertical_corner[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:carrara_white_marble_vertical_corner[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:carrara_white_marble_vertical_corner[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:carrara_white_marble_vertical_corner[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:carrara_white_marble_vertical_corner[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:carrara_white_marble_vertical_corner[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:carrara_white_marble_vertical_corner[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:carrara_white_marble_vertical_corner[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:carrara_white_marble_vertical_corner[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:carrara_white_marble_vertical_corner[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:carrara_white_marble_vertical_corner[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:carrara_white_marble_vertical_corner[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:carrara_white_marble_vertical_corner[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:carrara_white_marble_vertical_corner[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:carrara_white_marble_vertical_corner[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:carrara_white_marble_vertical_corner[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:carrara_white_marble_vertical_corner[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:carrara_white_marble_vertical_corner[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:carrara_white_marble_vertical_corner[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:carrara_white_marble_vertical_corner[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:carrara_white_marble_vertical_corner[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:carrara_white_marble_vertical_corner[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:carrara_white_marble_vertical_corner[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:carrara_white_marble_vertical_corner[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:carrara_white_marble_vertical_corner[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:carrara_white_marble_vertical_corner[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:carrara_white_marble_vertical_corner[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:carrara_white_marble_vertical_corner[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:carrara_white_marble_vertical_corner[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:carrara_white_marble_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:carrara_white_marble_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:carrara_white_marble_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:carrara_white_marble_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:carrara_white_marble_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:carrara_white_marble_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:carrara_white_marble_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:carrara_white_marble_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:carrara_white_marble_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:carrara_white_marble_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:carrara_white_marble_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:carrara_white_marble_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:carrara_white_marble_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:carrara_white_marble_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:carrara_white_marble_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:carrara_white_marble_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:carrara_white_marble_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:carrara_white_marble_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:carrara_white_marble_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:carrara_white_marble_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:carrara_white_marble_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:carrara_white_marble_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:carrara_white_marble_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:carrara_white_marble_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:carrara_white_marble_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:carrara_white_marble_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:carrara_white_marble_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:carrara_white_marble_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:carrara_white_marble_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:carrara_white_marble_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:carrara_white_marble_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:carrara_white_marble_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:carrara_white_marble_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:carrara_white_marble_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:carrara_white_marble_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:carrara_white_marble_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:carrara_white_marble_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:carrara_white_marble_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:carrara_white_marble_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:carrara_white_marble_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:carrara_white_marble_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:carrara_white_marble_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:carrara_white_marble_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:carrara_white_marble_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:carrara_white_marble_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:carrara_white_marble_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:carrara_white_marble_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:carrara_white_marble_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:carrara_white_marble_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:carrara_white_marble_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:carrara_white_marble_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:carrara_white_marble_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:carrara_white_marble_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:carrara_white_marble_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:carrara_white_marble_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:carrara_white_marble_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:carrara_white_marble_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:carrara_white_marble_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:carrara_white_marble_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:carrara_white_marble_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:carrara_white_marble_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:carrara_white_marble_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:carrara_white_marble_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:carrara_white_marble_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:carrara_white_marble_vertical_quarter[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:carrara_white_marble_vertical_quarter[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:carrara_white_marble_vertical_quarter[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:carrara_white_marble_vertical_quarter[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:carrara_white_marble_vertical_quarter[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:carrara_white_marble_vertical_quarter[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:carrara_white_marble_vertical_quarter[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:carrara_white_marble_vertical_quarter[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:carrara_white_marble_vertical_quarter[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:carrara_white_marble_vertical_quarter[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:carrara_white_marble_vertical_quarter[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:carrara_white_marble_vertical_quarter[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:carrara_white_marble_vertical_quarter[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:carrara_white_marble_vertical_quarter[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:carrara_white_marble_vertical_quarter[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:carrara_white_marble_vertical_quarter[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:carrara_white_marble_vertical_quarter[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:carrara_white_marble_vertical_quarter[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:carrara_white_marble_vertical_quarter[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:carrara_white_marble_vertical_quarter[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:carrara_white_marble_vertical_quarter[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:carrara_white_marble_vertical_quarter[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:carrara_white_marble_vertical_quarter[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:carrara_white_marble_vertical_quarter[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:carrara_white_marble_vertical_quarter[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:carrara_white_marble_vertical_quarter[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:carrara_white_marble_vertical_quarter[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:carrara_white_marble_vertical_quarter[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:carrara_white_marble_vertical_quarter[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:carrara_white_marble_vertical_quarter[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:carrara_white_marble_vertical_quarter[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:carrara_white_marble_vertical_quarter[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:carrara_white_marble_vertical_quarter[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:carrara_white_marble_vertical_quarter[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:carrara_white_marble_vertical_quarter[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:carrara_white_marble_vertical_quarter[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:carrara_white_marble_vertical_quarter[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:carrara_white_marble_vertical_quarter[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:carrara_white_marble_vertical_quarter[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:carrara_white_marble_vertical_quarter[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:carrara_white_marble_vertical_quarter[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:carrara_white_marble_vertical_quarter[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:carrara_white_marble_vertical_quarter[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:carrara_white_marble_vertical_quarter[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:carrara_white_marble_vertical_quarter[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:carrara_white_marble_vertical_quarter[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:carrara_white_marble_vertical_quarter[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:carrara_white_marble_vertical_quarter[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:carrara_white_marble_vertical_quarter[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:carrara_white_marble_vertical_quarter[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:carrara_white_marble_vertical_quarter[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:carrara_white_marble_vertical_quarter[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:carrara_white_marble_vertical_quarter[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:carrara_white_marble_vertical_quarter[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:carrara_white_marble_vertical_quarter[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:carrara_white_marble_vertical_quarter[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:carrara_white_marble_vertical_quarter[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:carrara_white_marble_vertical_quarter[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:carrara_white_marble_vertical_quarter[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:carrara_white_marble_vertical_quarter[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:carrara_white_marble_vertical_quarter[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:carrara_white_marble_vertical_quarter[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:carrara_white_marble_vertical_quarter[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:carrara_white_marble_vertical_quarter[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:carrara_white_marble_vertical_slab[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:carrara_white_marble_vertical_slab[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:carrara_white_marble_vertical_slab[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:carrara_white_marble_vertical_slab[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:carrara_white_marble_vertical_slab[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:carrara_white_marble_vertical_slab[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:carrara_white_marble_vertical_slab[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:carrara_white_marble_vertical_slab[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:carrara_white_marble_vertical_slab[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:carrara_white_marble_vertical_slab[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:carrara_white_marble_vertical_slab[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:carrara_white_marble_vertical_slab[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:carrara_white_marble_vertical_slab[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:carrara_white_marble_vertical_slab[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:carrara_white_marble_vertical_slab[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:carrara_white_marble_vertical_slab[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:carrara_white_marble_vertical_slab[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:carrara_white_marble_vertical_slab[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:carrara_white_marble_vertical_slab[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:carrara_white_marble_vertical_slab[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:carrara_white_marble_vertical_slab[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:carrara_white_marble_vertical_slab[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:carrara_white_marble_vertical_slab[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:carrara_white_marble_vertical_slab[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:carrara_white_marble_vertical_slab[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:carrara_white_marble_vertical_slab[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:carrara_white_marble_vertical_slab[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:carrara_white_marble_vertical_slab[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:carrara_white_marble_vertical_slab[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:carrara_white_marble_vertical_slab[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:carrara_white_marble_vertical_slab[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:carrara_white_marble_vertical_slab[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:carrara_white_marble_vertical_slab[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:carrara_white_marble_vertical_slab[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:carrara_white_marble_vertical_slab[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:carrara_white_marble_vertical_slab[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:carrara_white_marble_vertical_slab[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:carrara_white_marble_vertical_slab[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:carrara_white_marble_vertical_slab[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:carrara_white_marble_vertical_slab[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:carrara_white_marble_vertical_slab[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:carrara_white_marble_vertical_slab[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:carrara_white_marble_vertical_slab[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:carrara_white_marble_vertical_slab[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:carrara_white_marble_vertical_slab[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:carrara_white_marble_vertical_slab[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:carrara_white_marble_vertical_slab[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:carrara_white_marble_vertical_slab[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:carrara_white_marble_vertical_slab[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:carrara_white_marble_vertical_slab[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:carrara_white_marble_vertical_slab[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:carrara_white_marble_vertical_slab[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:carrara_white_marble_vertical_slab[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:carrara_white_marble_vertical_slab[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:carrara_white_marble_vertical_slab[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:carrara_white_marble_vertical_slab[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:carrara_white_marble_vertical_slab[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:carrara_white_marble_vertical_slab[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:carrara_white_marble_vertical_slab[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:carrara_white_marble_vertical_slab[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:carrara_white_marble_vertical_slab[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:carrara_white_marble_vertical_slab[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:carrara_white_marble_vertical_slab[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:carrara_white_marble_vertical_slab[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:carrara_white_marble_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:carrara_white_marble_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:carrara_white_marble_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:carrara_white_marble_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:carrara_white_marble_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:carrara_white_marble_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:carrara_white_marble_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:carrara_white_marble_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:carrara_white_marble_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:carrara_white_marble_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:carrara_white_marble_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:carrara_white_marble_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:carrara_white_marble_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:carrara_white_marble_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:carrara_white_marble_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:carrara_white_marble_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:carrara_white_marble_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:carrara_white_marble_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:carrara_white_marble_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:carrara_white_marble_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:carrara_white_marble_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:carrara_white_marble_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:carrara_white_marble_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:carrara_white_marble_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:carrara_white_marble_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:carrara_white_marble_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:carrara_white_marble_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:carrara_white_marble_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:carrara_white_marble_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:carrara_white_marble_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:carrara_white_marble_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:carrara_white_marble_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:carrara_white_marble_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:carrara_white_marble_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:carrara_white_marble_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:carrara_white_marble_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:carrara_white_marble_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:carrara_white_marble_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:carrara_white_marble_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:carrara_white_marble_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:carrara_white_marble_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:carrara_white_marble_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:carrara_white_marble_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:carrara_white_marble_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:carrara_white_marble_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:carrara_white_marble_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:carrara_white_marble_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:carrara_white_marble_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:carrara_white_marble_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:carrara_white_marble_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:carrara_white_marble_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:carrara_white_marble_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:carrara_white_marble_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:carrara_white_marble_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:carrara_white_marble_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:carrara_white_marble_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:carrara_white_marble_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:carrara_white_marble_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:carrara_white_marble_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:carrara_white_marble_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:carrara_white_marble_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:carrara_white_marble_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:carrara_white_marble_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:carrara_white_marble_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:carrara_white_marble_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:carrara_white_marble_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:carrara_white_marble_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:carrara_white_marble_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:carrara_white_marble_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:carrara_white_marble_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:carrara_white_marble_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:carrara_white_marble_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:carrara_white_marble_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:carrara_white_marble_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:carrara_white_marble_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:carrara_white_marble_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:carrara_white_marble_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:carrara_white_marble_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:carrara_white_marble_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:carrara_white_marble_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:carrara_white_marble_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:carrara_white_marble_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:carrara_white_marble_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:carrara_white_marble_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:carrara_white_marble_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:carrara_white_marble_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:carrara_white_marble_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:carrara_white_marble_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:carrara_white_marble_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:carrara_white_marble_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:carrara_white_marble_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:carrara_white_marble_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:carrara_white_marble_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:carrara_white_marble_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:carrara_white_marble_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:carrara_white_marble_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:carrara_white_marble_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:carrara_white_marble_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:carrara_white_marble_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:carrara_white_marble_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:carrara_white_marble_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:carrara_white_marble_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:carrara_white_marble_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:carrara_white_marble_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:carrara_white_marble_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:carrara_white_marble_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:carrara_white_marble_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:carrara_white_marble_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:carrara_white_marble_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:carrara_white_marble_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:carrara_white_marble_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:carrara_white_marble_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:carrara_white_marble_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:carrara_white_marble_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:carrara_white_marble_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:carrara_white_marble_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:carrara_white_marble_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:carrara_white_marble_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:carrara_white_marble_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:carrara_white_marble_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:carrara_white_marble_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:carrara_white_marble_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:carrara_white_marble_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:carrara_white_marble_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:carrara_white_marble_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:carrara_white_marble_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:carrara_white_marble_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:carrara_white_marble_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:carrara_white_marble_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:carrara_white_marble_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:carrara_white_marble_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:carrara_white_marble_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:carrara_white_marble_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:carrara_white_marble_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:carrara_white_marble_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:carrara_white_marble_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:carrara_white_marble_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:carrara_white_marble_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:carrara_white_marble_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:carrara_white_marble_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:carrara_white_marble_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:carrara_white_marble_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:carrara_white_marble_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:carrara_white_marble_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:carrara_white_marble_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:carrara_white_marble_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:carrara_white_marble_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:carrara_white_marble_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:carrara_white_marble_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:carrara_white_marble_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:carrara_white_marble_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:carrara_white_marble_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:carrara_white_marble_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:carrara_white_marble_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:carrara_white_marble_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:carrara_white_marble_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:carrara_white_marble_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:carrara_white_marble_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:carrara_white_marble_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:carrara_white_marble_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:carrara_white_marble_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:carrara_white_marble_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:carrara_white_marble_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:carrara_white_marble_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:carrara_white_marble_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:carrara_white_marble_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:carrara_white_marble_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:carrara_white_marble_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:carrara_white_marble_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:carrara_white_marble_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:carrara_white_marble_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:carrara_white_marble_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:carrara_white_marble_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:carrara_white_marble_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:carrara_white_marble_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:carrara_white_marble_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:carrara_white_marble_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:carrara_white_marble_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:carrara_white_marble_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:carrara_white_marble_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:carrara_white_marble_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:carrara_white_marble_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:carrara_white_marble_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:carrara_white_marble_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:carrara_white_marble_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:carrara_white_marble_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:carrara_white_marble_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:carrara_white_marble_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:carrara_white_marble_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:carrara_white_marble_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:carrara_white_marble_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:carrara_white_marble_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:carrara_white_marble_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:carrara_white_marble_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:carrara_white_marble_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:carrara_white_marble_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:carrara_white_marble_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:carrara_white_marble_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:carrara_white_marble_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:carrara_white_marble_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:carrara_white_marble_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:carrara_white_marble_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:carrara_white_marble_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:carrara_white_marble_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:carrara_white_marble_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:carrara_white_marble_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:carrara_white_marble_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:carrara_white_marble_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:carrara_white_marble_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:carrara_white_marble_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:carrara_white_marble_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:carrara_white_marble_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:carrara_white_marble_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:carrara_white_marble_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:carrara_white_marble_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:carrara_white_marble_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:carrara_white_marble_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:carrara_white_marble_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:carrara_white_marble_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:carrara_white_marble_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:carrara_white_marble_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:carrara_white_marble_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:carrara_white_marble_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:carrara_white_marble_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:carrara_white_marble_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:carrara_white_marble_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:carrara_white_marble_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:carrara_white_marble_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:carrara_white_marble_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:carrara_white_marble_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:carrara_white_marble_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:carrara_white_marble_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:carrara_white_marble_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:carrara_white_marble_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:carrara_white_marble_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:carrara_white_marble_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:carrara_white_marble_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:carrara_white_marble_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:carrara_white_marble_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:carrara_white_marble_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:carrara_white_marble_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:carrara_white_marble_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:carrara_white_marble_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:carrara_white_marble_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:carrara_white_marble_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:carrara_white_marble_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:carrara_white_marble_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:carrara_white_marble_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:carrara_white_marble_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:carrara_white_marble_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:carrara_white_marble_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:carrara_white_marble_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:carrara_white_marble_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:carrara_white_marble_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:carrara_white_marble_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:carrara_white_marble_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:carrara_white_marble_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:carrara_white_marble_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:carrara_white_marble_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:carrara_white_marble_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:carrara_white_marble_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:carrara_white_marble_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:carrara_white_marble_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:carrara_white_marble_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:carrara_white_marble_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:carrara_white_marble_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:carrara_white_marble_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:carrara_white_marble_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:carrara_white_marble_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:carrara_white_marble_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:carrara_white_marble_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:carrara_white_marble_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:carrara_white_marble_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:carrara_white_marble_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:carrara_white_marble_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:carrara_white_marble_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:carrara_white_marble_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:carrara_white_marble_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:carrara_white_marble_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:carrara_white_marble_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:carrara_white_marble_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:carrara_white_marble_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:carrara_white_marble_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:carrara_white_marble_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:carrara_white_marble_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:carrara_white_marble_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:carrara_white_marble_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:carrara_white_marble_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:carrara_white_marble_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:carrara_white_marble_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:carrara_white_marble_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:carrara_white_marble_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:carrara_white_marble_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:carrara_white_marble_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:carrara_white_marble_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:carrara_white_marble_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:carrara_white_marble_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:carrara_white_marble_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:carrara_white_marble_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:carrara_white_marble_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:carrara_white_marble_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:carrara_white_marble_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:carrara_white_marble_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:carrara_white_marble_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:carrara_white_marble_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:carrara_white_marble_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:carrara_white_marble_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:carrara_white_marble_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:carrara_white_marble_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:carrara_white_marble_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:carrara_white_marble_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:carrara_white_marble_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:carrara_white_marble_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:carrara_white_marble_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:carrara_white_marble_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:carrara_white_marble_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:carrara_white_marble_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:carrara_white_marble_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:carrara_white_marble_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:carrara_white_marble_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:carrara_white_marble_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:carrara_white_marble_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:carrara_white_marble_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:carrara_white_marble_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:carrots[age=0,layers=1]
conquest:carrots[age=0,layers=2]
conquest:carrots[age=0,layers=3]
conquest:carrots[age=0,layers=4]
conquest:carrots[age=0,layers=5]
conquest:carrots[age=0,layers=6]
conquest:carrots[age=0,layers=7]
conquest:carrots[age=0,layers=8]
conquest:carrots[age=1,layers=1]
conquest:carrots[age=1,layers=2]
conquest:carrots[age=1,layers=3]
conquest:carrots[age=1,layers=4]
conquest:carrots[age=1,layers=5]
conquest:carrots[age=1,layers=6]
conquest:carrots[age=1,layers=7]
conquest:carrots[age=1,layers=8]
conquest:carrots[age=2,layers=1]
conquest:carrots[age=2,layers=2]
conquest:carrots[age=2,layers=3]
conquest:carrots[age=2,layers=4]
conquest:carrots[age=2,layers=5]
conquest:carrots[age=2,layers=6]
conquest:carrots[age=2,layers=7]
conquest:carrots[age=2,layers=8]
conquest:carrots[age=3,layers=1]
conquest:carrots[age=3,layers=2]
conquest:carrots[age=3,layers=3]
conquest:carrots[age=3,layers=4]
conquest:carrots[age=3,layers=5]
conquest:carrots[age=3,layers=6]
conquest:carrots[age=3,layers=7]
conquest:carrots[age=3,layers=8]
conquest:carrots[age=4,layers=1]
conquest:carrots[age=4,layers=2]
conquest:carrots[age=4,layers=3]
conquest:carrots[age=4,layers=4]
conquest:carrots[age=4,layers=5]
conquest:carrots[age=4,layers=6]
conquest:carrots[age=4,layers=7]
conquest:carrots[age=4,layers=8]
conquest:carrots[age=5,layers=1]
conquest:carrots[age=5,layers=2]
conquest:carrots[age=5,layers=3]
conquest:carrots[age=5,layers=4]
conquest:carrots[age=5,layers=5]
conquest:carrots[age=5,layers=6]
conquest:carrots[age=5,layers=7]
conquest:carrots[age=5,layers=8]
conquest:carrots[age=6,layers=1]
conquest:carrots[age=6,layers=2]
conquest:carrots[age=6,layers=3]
conquest:carrots[age=6,layers=4]
conquest:carrots[age=6,layers=5]
conquest:carrots[age=6,layers=6]
conquest:carrots[age=6,layers=7]
conquest:carrots[age=6,layers=8]
conquest:carrots[age=7,layers=1]
conquest:carrots[age=7,layers=2]
conquest:carrots[age=7,layers=3]
conquest:carrots[age=7,layers=4]
conquest:carrots[age=7,layers=5]
conquest:carrots[age=7,layers=6]
conquest:carrots[age=7,layers=7]
conquest:carrots[age=7,layers=8]
conquest:carved_acacia_wood
conquest:carved_acacia_wood_pillar[layer=1,waterlogged=true]
conquest:carved_acacia_wood_pillar[layer=1,waterlogged=false]
conquest:carved_acacia_wood_pillar[layer=2,waterlogged=true]
conquest:carved_acacia_wood_pillar[layer=2,waterlogged=false]
conquest:carved_acacia_wood_pillar[layer=3,waterlogged=true]
conquest:carved_acacia_wood_pillar[layer=3,waterlogged=false]
conquest:carved_acacia_wood_vertical_corner[facing=north,layer=1,waterlogged=true]
conquest:carved_acacia_wood_vertical_corner[facing=north,layer=1,waterlogged=false]
conquest:carved_acacia_wood_vertical_corner[facing=north,layer=2,waterlogged=true]
conquest:carved_acacia_wood_vertical_corner[facing=north,layer=2,waterlogged=false]
conquest:carved_acacia_wood_vertical_corner[facing=north,layer=3,waterlogged=true]
conquest:carved_acacia_wood_vertical_corner[facing=north,layer=3,waterlogged=false]
conquest:carved_acacia_wood_vertical_corner[facing=north,layer=4,waterlogged=true]
conquest:carved_acacia_wood_vertical_corner[facing=north,layer=4,waterlogged=false]
conquest:carved_acacia_wood_vertical_corner[facing=south,layer=1,waterlogged=true]
conquest:carved_acacia_wood_vertical_corner[facing=south,layer=1,waterlogged=false]
conquest:carved_acacia_wood_vertical_corner[facing=south,layer=2,waterlogged=true]
conquest:carved_acacia_wood_vertical_corner[facing=south,layer=2,waterlogged=false]
conquest:carved_acacia_wood_vertical_corner[facing=south,layer=3,waterlogged=true]
conquest:carved_acacia_wood_vertical_corner[facing=south,layer=3,waterlogged=false]
conquest:carved_acacia_wood_vertical_corner[facing=south,layer=4,waterlogged=true]
conquest:carved_acacia_wood_vertical_corner[facing=south,layer=4,waterlogged=false]
conquest:carved_acacia_wood_vertical_corner[facing=west,layer=1,waterlogged=true]
conquest:carved_acacia_wood_vertical_corner[facing=west,layer=1,waterlogged=false]
conquest:carved_acacia_wood_vertical_corner[facing=west,layer=2,waterlogged=true]
conquest:carved_acacia_wood_vertical_corner[facing=west,layer=2,waterlogged=false]
conquest:carved_acacia_wood_vertical_corner[facing=west,layer=3,waterlogged=true]
conquest:carved_acacia_wood_vertical_corner[facing=west,layer=3,waterlogged=false]
conquest:carved_acacia_wood_vertical_corner[facing=west,layer=4,waterlogged=true]
conquest:carved_acacia_wood_vertical_corner[facing=west,layer=4,waterlogged=false]
conquest:carved_acacia_wood_vertical_corner[facing=east,layer=1,waterlogged=true]
conquest:carved_acacia_wood_vertical_corner[facing=east,layer=1,waterlogged=false]
conquest:carved_acacia_wood_vertical_corner[facing=east,layer=2,waterlogged=true]
conquest:carved_acacia_wood_vertical_corner[facing=east,layer=2,waterlogged=false]
conquest:carved_acacia_wood_vertical_corner[facing=east,layer=3,waterlogged=true]
conquest:carved_acacia_wood_vertical_corner[facing=east,layer=3,waterlogged=false]
conquest:carved_acacia_wood_vertical_corner[facing=east,layer=4,waterlogged=true]
conquest:carved_acacia_wood_vertical_corner[facing=east,layer=4,waterlogged=false]
conquest:carved_acacia_wood_vertical_quarter[facing=north,layer=1,waterlogged=true]
conquest:carved_acacia_wood_vertical_quarter[facing=north,layer=1,waterlogged=false]
conquest:carved_acacia_wood_vertical_quarter[facing=north,layer=2,waterlogged=true]
conquest:carved_acacia_wood_vertical_quarter[facing=north,layer=2,waterlogged=false]
conquest:carved_acacia_wood_vertical_quarter[facing=north,layer=3,waterlogged=true]
conquest:carved_acacia_wood_vertical_quarter[facing=north,layer=3,waterlogged=false]
conquest:carved_acacia_wood_vertical_quarter[facing=north,layer=4,waterlogged=true]
conquest:carved_acacia_wood_vertical_quarter[facing=north,layer=4,waterlogged=false]
conquest:carved_acacia_wood_vertical_quarter[facing=south,layer=1,waterlogged=true]
conquest:carved_acacia_wood_vertical_quarter[facing=south,layer=1,waterlogged=false]
conquest:carved_acacia_wood_vertical_quarter[facing=south,layer=2,waterlogged=true]
conquest:carved_acacia_wood_vertical_quarter[facing=south,layer=2,waterlogged=false]
conquest:carved_acacia_wood_vertical_quarter[facing=south,layer=3,waterlogged=true]
conquest:carved_acacia_wood_vertical_quarter[facing=south,layer=3,waterlogged=false]
conquest:carved_acacia_wood_vertical_quarter[facing=south,layer=4,waterlogged=true]
conquest:carved_acacia_wood_vertical_quarter[facing=south,layer=4,waterlogged=false]
conquest:carved_acacia_wood_vertical_quarter[facing=west,layer=1,waterlogged=true]
conquest:carved_acacia_wood_vertical_quarter[facing=west,layer=1,waterlogged=false]
conquest:carved_acacia_wood_vertical_quarter[facing=west,layer=2,waterlogged=true]
conquest:carved_acacia_wood_vertical_quarter[facing=west,layer=2,waterlogged=false]
conquest:carved_acacia_wood_vertical_quarter[facing=west,layer=3,waterlogged=true]
conquest:carved_acacia_wood_vertical_quarter[facing=west,layer=3,waterlogged=false]
conquest:carved_acacia_wood_vertical_quarter[facing=west,layer=4,waterlogged=true]
conquest:carved_acacia_wood_vertical_quarter[facing=west,layer=4,waterlogged=false]
conquest:carved_acacia_wood_vertical_quarter[facing=east,layer=1,waterlogged=true]
conquest:carved_acacia_wood_vertical_quarter[facing=east,layer=1,waterlogged=false]
conquest:carved_acacia_wood_vertical_quarter[facing=east,layer=2,waterlogged=true]
conquest:carved_acacia_wood_vertical_quarter[facing=east,layer=2,waterlogged=false]
conquest:carved_acacia_wood_vertical_quarter[facing=east,layer=3,waterlogged=true]
conquest:carved_acacia_wood_vertical_quarter[facing=east,layer=3,waterlogged=false]
conquest:carved_acacia_wood_vertical_quarter[facing=east,layer=4,waterlogged=true]
conquest:carved_acacia_wood_vertical_quarter[facing=east,layer=4,waterlogged=false]
conquest:carved_acacia_wood_vertical_slab[facing=north,layer=1,waterlogged=true]
conquest:carved_acacia_wood_vertical_slab[facing=north,layer=1,waterlogged=false]
conquest:carved_acacia_wood_vertical_slab[facing=north,layer=2,waterlogged=true]
conquest:carved_acacia_wood_vertical_slab[facing=north,layer=2,waterlogged=false]
conquest:carved_acacia_wood_vertical_slab[facing=north,layer=3,waterlogged=true]
conquest:carved_acacia_wood_vertical_slab[facing=north,layer=3,waterlogged=false]
conquest:carved_acacia_wood_vertical_slab[facing=north,layer=4,waterlogged=true]
conquest:carved_acacia_wood_vertical_slab[facing=north,layer=4,waterlogged=false]
conquest:carved_acacia_wood_vertical_slab[facing=south,layer=1,waterlogged=true]
conquest:carved_acacia_wood_vertical_slab[facing=south,layer=1,waterlogged=false]
conquest:carved_acacia_wood_vertical_slab[facing=south,layer=2,waterlogged=true]
conquest:carved_acacia_wood_vertical_slab[facing=south,layer=2,waterlogged=false]
conquest:carved_acacia_wood_vertical_slab[facing=south,layer=3,waterlogged=true]
conquest:carved_acacia_wood_vertical_slab[facing=south,layer=3,waterlogged=false]
conquest:carved_acacia_wood_vertical_slab[facing=south,layer=4,waterlogged=true]
conquest:carved_acacia_wood_vertical_slab[facing=south,layer=4,waterlogged=false]
conquest:carved_acacia_wood_vertical_slab[facing=west,layer=1,waterlogged=true]
conquest:carved_acacia_wood_vertical_slab[facing=west,layer=1,waterlogged=false]
conquest:carved_acacia_wood_vertical_slab[facing=west,layer=2,waterlogged=true]
conquest:carved_acacia_wood_vertical_slab[facing=west,layer=2,waterlogged=false]
conquest:carved_acacia_wood_vertical_slab[facing=west,layer=3,waterlogged=true]
conquest:carved_acacia_wood_vertical_slab[facing=west,layer=3,waterlogged=false]
conquest:carved_acacia_wood_vertical_slab[facing=west,layer=4,waterlogged=true]
conquest:carved_acacia_wood_vertical_slab[facing=west,layer=4,waterlogged=false]
conquest:carved_acacia_wood_vertical_slab[facing=east,layer=1,waterlogged=true]
conquest:carved_acacia_wood_vertical_slab[facing=east,layer=1,waterlogged=false]
conquest:carved_acacia_wood_vertical_slab[facing=east,layer=2,waterlogged=true]
conquest:carved_acacia_wood_vertical_slab[facing=east,layer=2,waterlogged=false]
conquest:carved_acacia_wood_vertical_slab[facing=east,layer=3,waterlogged=true]
conquest:carved_acacia_wood_vertical_slab[facing=east,layer=3,waterlogged=false]
conquest:carved_acacia_wood_vertical_slab[facing=east,layer=4,waterlogged=true]
conquest:carved_acacia_wood_vertical_slab[facing=east,layer=4,waterlogged=false]
conquest:carved_acacia_wood_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:carved_acacia_wood_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:carved_acacia_wood_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:carved_acacia_wood_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:carved_acacia_wood_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:carved_acacia_wood_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:carved_acacia_wood_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:carved_acacia_wood_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:carved_acacia_wood_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:carved_acacia_wood_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:carved_acacia_wood_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:carved_acacia_wood_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:carved_acacia_wood_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:carved_acacia_wood_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:carved_acacia_wood_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:carved_acacia_wood_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:carved_acacia_wood_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:carved_acacia_wood_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:carved_acacia_wood_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:carved_acacia_wood_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:carved_acacia_wood_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:carved_acacia_wood_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:carved_acacia_wood_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:carved_acacia_wood_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:carved_acacia_wood_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:carved_acacia_wood_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:carved_acacia_wood_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:carved_acacia_wood_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:carved_acacia_wood_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:carved_acacia_wood_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:carved_acacia_wood_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:carved_acacia_wood_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:carved_acacia_wood_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:carved_acacia_wood_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:carved_acacia_wood_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:carved_acacia_wood_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:carved_acacia_wood_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:carved_acacia_wood_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:carved_acacia_wood_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:carved_acacia_wood_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:carved_acacia_wood_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:carved_acacia_wood_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:carved_acacia_wood_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:carved_acacia_wood_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:carved_acacia_wood_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:carved_acacia_wood_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:carved_acacia_wood_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:carved_acacia_wood_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:carved_acacia_wood_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:carved_acacia_wood_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:carved_acacia_wood_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:carved_acacia_wood_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:carved_acacia_wood_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:carved_acacia_wood_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:carved_acacia_wood_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:carved_acacia_wood_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:carved_acacia_wood_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:carved_acacia_wood_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:carved_acacia_wood_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:carved_acacia_wood_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:carved_acacia_wood_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:carved_acacia_wood_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:carved_acacia_wood_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:carved_acacia_wood_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:carved_acacia_wood_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:carved_acacia_wood_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:carved_acacia_wood_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:carved_acacia_wood_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:carved_acacia_wood_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:carved_acacia_wood_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:carved_acacia_wood_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:carved_acacia_wood_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:carved_acacia_wood_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:carved_acacia_wood_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:carved_acacia_wood_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:carved_acacia_wood_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:carved_acacia_wood_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:carved_acacia_wood_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:carved_acacia_wood_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:carved_acacia_wood_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:carved_acacia_wood_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:carved_acacia_wood_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:carved_acacia_wood_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:carved_acacia_wood_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:carved_acacia_wood_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:carved_acacia_wood_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:carved_acacia_wood_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:carved_acacia_wood_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:carved_acacia_wood_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:carved_acacia_wood_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:carved_acacia_wood_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:carved_acacia_wood_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:carved_acacia_wood_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:carved_acacia_wood_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:carved_acacia_wood_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:carved_acacia_wood_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:carved_acacia_wood_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:carved_acacia_wood_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:carved_acacia_wood_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:carved_acacia_wood_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:carved_acacia_wood_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:carved_acacia_wood_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:carved_acacia_wood_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:carved_acacia_wood_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:carved_acacia_wood_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:carved_acacia_wood_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:carved_acacia_wood_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:carved_acacia_wood_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:carved_acacia_wood_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:carved_acacia_wood_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:carved_acacia_wood_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:carved_acacia_wood_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:carved_acacia_wood_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:carved_acacia_wood_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:carved_acacia_wood_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:carved_acacia_wood_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:carved_acacia_wood_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:carved_acacia_wood_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:carved_acacia_wood_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:carved_acacia_wood_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:carved_acacia_wood_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:carved_acacia_wood_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:carved_acacia_wood_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:carved_acacia_wood_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:carved_acacia_wood_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:carved_acacia_wood_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:carved_acacia_wood_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:carved_acacia_wood_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:carved_acacia_wood_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:carved_acacia_wood_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:carved_acacia_wood_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:carved_acacia_wood_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:carved_acacia_wood_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:carved_acacia_wood_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:carved_acacia_wood_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:carved_acacia_wood_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:carved_acacia_wood_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:carved_acacia_wood_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:carved_acacia_wood_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:carved_acacia_wood_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:carved_acacia_wood_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:carved_acacia_wood_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:carved_acacia_wood_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:carved_acacia_wood_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:carved_acacia_wood_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:carved_acacia_wood_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:carved_acacia_wood_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:carved_acacia_wood_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:carved_acacia_wood_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:carved_acacia_wood_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:carved_acacia_wood_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:carved_acacia_wood_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:carved_acacia_wood_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:carved_acacia_wood_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:carved_acacia_wood_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:carved_acacia_wood_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:carved_acacia_wood_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:carved_acacia_wood_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:carved_acacia_wood_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:carved_acacia_wood_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:carved_acacia_wood_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:carved_acacia_wood_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:carved_acacia_wood_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:carved_acacia_wood_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:carved_acacia_wood_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:carved_acacia_wood_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:carved_acacia_wood_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:carved_acacia_wood_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:carved_acacia_wood_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:carved_acacia_wood_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:carved_acacia_wood_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:carved_acacia_wood_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:carved_acacia_wood_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:carved_acacia_wood_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:carved_acacia_wood_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:carved_acacia_wood_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:carved_acacia_wood_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:carved_acacia_wood_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:carved_acacia_wood_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:carved_acacia_wood_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:carved_acacia_wood_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:carved_acacia_wood_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:carved_acacia_wood_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:carved_acacia_wood_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:carved_acacia_wood_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:carved_acacia_wood_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:carved_acacia_wood_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:carved_acacia_wood_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:carved_acacia_wood_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:carved_acacia_wood_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:carved_acacia_wood_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:carved_acacia_wood_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:carved_acacia_wood_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:carved_acacia_wood_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:carved_acacia_wood_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:carved_acacia_wood_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:carved_acacia_wood_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:carved_acacia_wood_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:carved_acacia_wood_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:carved_acacia_wood_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:carved_acacia_wood_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:carved_acacia_wood_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:carved_acacia_wood_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:carved_acacia_wood_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:carved_acacia_wood_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:carved_acacia_wood_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:carved_acacia_wood_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:carved_acacia_wood_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:carved_acacia_wood_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:carved_acacia_wood_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:carved_acacia_wood_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:carved_acacia_wood_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:carved_acacia_wood_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:carved_acacia_wood_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:carved_acacia_wood_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:carved_acacia_wood_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:carved_acacia_wood_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:carved_acacia_wood_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:carved_acacia_wood_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:carved_acacia_wood_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:carved_acacia_wood_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:carved_acacia_wood_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:carved_acacia_wood_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:carved_acacia_wood_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:carved_acacia_wood_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:carved_acacia_wood_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:carved_acacia_wood_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:carved_acacia_wood_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:carved_acacia_wood_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:carved_acacia_wood_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:carved_acacia_wood_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:carved_acacia_wood_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:carved_acacia_wood_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:carved_acacia_wood_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:carved_acacia_wood_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:carved_acacia_wood_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:carved_acacia_wood_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:carved_acacia_wood_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:carved_acacia_wood_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:carved_acacia_wood_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:carved_acacia_wood_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:carved_acacia_wood_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:carved_acacia_wood_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:carved_acacia_wood_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:carved_acacia_wood_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:carved_acacia_wood_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:carved_acacia_wood_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:carved_acacia_wood_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:carved_acacia_wood_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:carved_acacia_wood_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:carved_acacia_wood_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:carved_acacia_wood_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:carved_acacia_wood_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:carved_acacia_wood_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:carved_acacia_wood_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:carved_acacia_wood_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:carved_acacia_wood_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:carved_acacia_wood_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:carved_acacia_wood_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:carved_acacia_wood_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:carved_acacia_wood_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:carved_acacia_wood_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:carved_acacia_wood_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:carved_acacia_wood_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:carved_acacia_wood_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:carved_acacia_wood_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:carved_acacia_wood_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:carved_acacia_wood_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:carved_acacia_wood_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:carved_acacia_wood_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:carved_acacia_wood_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:carved_acacia_wood_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:carved_acacia_wood_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:carved_acacia_wood_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:carved_acacia_wood_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:carved_acacia_wood_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:carved_acacia_wood_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:carved_acacia_wood_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:carved_acacia_wood_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:carved_acacia_wood_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:carved_acacia_wood_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:carved_acacia_wood_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:carved_acacia_wood_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:carved_acacia_wood_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:carved_acacia_wood_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:carved_acacia_wood_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:carved_acacia_wood_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:carved_acacia_wood_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:carved_acacia_wood_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:carved_acacia_wood_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:carved_acacia_wood_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:carved_acacia_wood_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:carved_acacia_wood_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:carved_acacia_wood_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:carved_acacia_wood_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:carved_acacia_wood_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:carved_acacia_wood_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:carved_acacia_wood_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:carved_acacia_wood_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:carved_acacia_wood_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:carved_acacia_wood_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:carved_acacia_wood_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:carved_acacia_wood_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:carved_acacia_wood_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:carved_acacia_wood_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:carved_acacia_wood_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:carved_acacia_wood_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:carved_acacia_wood_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:carved_acacia_wood_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:carved_acacia_wood_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:carved_acacia_wood_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:carved_acacia_wood_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:carved_acacia_wood_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:carved_acacia_wood_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:carved_acacia_wood_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:carved_acacia_wood_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:carved_acacia_wood_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:carved_acacia_wood_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:carved_acacia_wood_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:carved_acacia_wood_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:carved_acacia_wood_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:carved_acacia_wood_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:carved_acacia_wood_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:carved_acacia_wood_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:carved_ash_wood_pillar
conquest:carved_ash_wood_pillar_pillar[layer=1,waterlogged=true]
conquest:carved_ash_wood_pillar_pillar[layer=1,waterlogged=false]
conquest:carved_ash_wood_pillar_pillar[layer=2,waterlogged=true]
conquest:carved_ash_wood_pillar_pillar[layer=2,waterlogged=false]
conquest:carved_ash_wood_pillar_pillar[layer=3,waterlogged=true]
conquest:carved_ash_wood_pillar_pillar[layer=3,waterlogged=false]
conquest:carved_ash_wood_pillar_vertical_corner[facing=north,layer=1,waterlogged=true]
conquest:carved_ash_wood_pillar_vertical_corner[facing=north,layer=1,waterlogged=false]
conquest:carved_ash_wood_pillar_vertical_corner[facing=north,layer=2,waterlogged=true]
conquest:carved_ash_wood_pillar_vertical_corner[facing=north,layer=2,waterlogged=false]
conquest:carved_ash_wood_pillar_vertical_corner[facing=north,layer=3,waterlogged=true]
conquest:carved_ash_wood_pillar_vertical_corner[facing=north,layer=3,waterlogged=false]
conquest:carved_ash_wood_pillar_vertical_corner[facing=north,layer=4,waterlogged=true]
conquest:carved_ash_wood_pillar_vertical_corner[facing=north,layer=4,waterlogged=false]
conquest:carved_ash_wood_pillar_vertical_corner[facing=south,layer=1,waterlogged=true]
conquest:carved_ash_wood_pillar_vertical_corner[facing=south,layer=1,waterlogged=false]
conquest:carved_ash_wood_pillar_vertical_corner[facing=south,layer=2,waterlogged=true]
conquest:carved_ash_wood_pillar_vertical_corner[facing=south,layer=2,waterlogged=false]
conquest:carved_ash_wood_pillar_vertical_corner[facing=south,layer=3,waterlogged=true]
conquest:carved_ash_wood_pillar_vertical_corner[facing=south,layer=3,waterlogged=false]
conquest:carved_ash_wood_pillar_vertical_corner[facing=south,layer=4,waterlogged=true]
conquest:carved_ash_wood_pillar_vertical_corner[facing=south,layer=4,waterlogged=false]
conquest:carved_ash_wood_pillar_vertical_corner[facing=west,layer=1,waterlogged=true]
conquest:carved_ash_wood_pillar_vertical_corner[facing=west,layer=1,waterlogged=false]
conquest:carved_ash_wood_pillar_vertical_corner[facing=west,layer=2,waterlogged=true]
conquest:carved_ash_wood_pillar_vertical_corner[facing=west,layer=2,waterlogged=false]
conquest:carved_ash_wood_pillar_vertical_corner[facing=west,layer=3,waterlogged=true]
conquest:carved_ash_wood_pillar_vertical_corner[facing=west,layer=3,waterlogged=false]
conquest:carved_ash_wood_pillar_vertical_corner[facing=west,layer=4,waterlogged=true]
conquest:carved_ash_wood_pillar_vertical_corner[facing=west,layer=4,waterlogged=false]
conquest:carved_ash_wood_pillar_vertical_corner[facing=east,layer=1,waterlogged=true]
conquest:carved_ash_wood_pillar_vertical_corner[facing=east,layer=1,waterlogged=false]
conquest:carved_ash_wood_pillar_vertical_corner[facing=east,layer=2,waterlogged=true]
conquest:carved_ash_wood_pillar_vertical_corner[facing=east,layer=2,waterlogged=false]
conquest:carved_ash_wood_pillar_vertical_corner[facing=east,layer=3,waterlogged=true]
conquest:carved_ash_wood_pillar_vertical_corner[facing=east,layer=3,waterlogged=false]
conquest:carved_ash_wood_pillar_vertical_corner[facing=east,layer=4,waterlogged=true]
conquest:carved_ash_wood_pillar_vertical_corner[facing=east,layer=4,waterlogged=false]
conquest:carved_ash_wood_pillar_vertical_quarter[facing=north,layer=1,waterlogged=true]
conquest:carved_ash_wood_pillar_vertical_quarter[facing=north,layer=1,waterlogged=false]
conquest:carved_ash_wood_pillar_vertical_quarter[facing=north,layer=2,waterlogged=true]
conquest:carved_ash_wood_pillar_vertical_quarter[facing=north,layer=2,waterlogged=false]
conquest:carved_ash_wood_pillar_vertical_quarter[facing=north,layer=3,waterlogged=true]
conquest:carved_ash_wood_pillar_vertical_quarter[facing=north,layer=3,waterlogged=false]
conquest:carved_ash_wood_pillar_vertical_quarter[facing=north,layer=4,waterlogged=true]
conquest:carved_ash_wood_pillar_vertical_quarter[facing=north,layer=4,waterlogged=false]
conquest:carved_ash_wood_pillar_vertical_quarter[facing=south,layer=1,waterlogged=true]
conquest:carved_ash_wood_pillar_vertical_quarter[facing=south,layer=1,waterlogged=false]
conquest:carved_ash_wood_pillar_vertical_quarter[facing=south,layer=2,waterlogged=true]
conquest:carved_ash_wood_pillar_vertical_quarter[facing=south,layer=2,waterlogged=false]
conquest:carved_ash_wood_pillar_vertical_quarter[facing=south,layer=3,waterlogged=true]
conquest:carved_ash_wood_pillar_vertical_quarter[facing=south,layer=3,waterlogged=false]
conquest:carved_ash_wood_pillar_vertical_quarter[facing=south,layer=4,waterlogged=true]
conquest:carved_ash_wood_pillar_vertical_quarter[facing=south,layer=4,waterlogged=false]
conquest:carved_ash_wood_pillar_vertical_quarter[facing=west,layer=1,waterlogged=true]
conquest:carved_ash_wood_pillar_vertical_quarter[facing=west,layer=1,waterlogged=false]
conquest:carved_ash_wood_pillar_vertical_quarter[facing=west,layer=2,waterlogged=true]
conquest:carved_ash_wood_pillar_vertical_quarter[facing=west,layer=2,waterlogged=false]
conquest:carved_ash_wood_pillar_vertical_quarter[facing=west,layer=3,waterlogged=true]
conquest:carved_ash_wood_pillar_vertical_quarter[facing=west,layer=3,waterlogged=false]
conquest:carved_ash_wood_pillar_vertical_quarter[facing=west,layer=4,waterlogged=true]
conquest:carved_ash_wood_pillar_vertical_quarter[facing=west,layer=4,waterlogged=false]
conquest:carved_ash_wood_pillar_vertical_quarter[facing=east,layer=1,waterlogged=true]
conquest:carved_ash_wood_pillar_vertical_quarter[facing=east,layer=1,waterlogged=false]
conquest:carved_ash_wood_pillar_vertical_quarter[facing=east,layer=2,waterlogged=true]
conquest:carved_ash_wood_pillar_vertical_quarter[facing=east,layer=2,waterlogged=false]
conquest:carved_ash_wood_pillar_vertical_quarter[facing=east,layer=3,waterlogged=true]
conquest:carved_ash_wood_pillar_vertical_quarter[facing=east,layer=3,waterlogged=false]
conquest:carved_ash_wood_pillar_vertical_quarter[facing=east,layer=4,waterlogged=true]
conquest:carved_ash_wood_pillar_vertical_quarter[facing=east,layer=4,waterlogged=false]
conquest:carved_ash_wood_pillar_vertical_slab[facing=north,layer=1,waterlogged=true]
conquest:carved_ash_wood_pillar_vertical_slab[facing=north,layer=1,waterlogged=false]
conquest:carved_ash_wood_pillar_vertical_slab[facing=north,layer=2,waterlogged=true]
conquest:carved_ash_wood_pillar_vertical_slab[facing=north,layer=2,waterlogged=false]
conquest:carved_ash_wood_pillar_vertical_slab[facing=north,layer=3,waterlogged=true]
conquest:carved_ash_wood_pillar_vertical_slab[facing=north,layer=3,waterlogged=false]
conquest:carved_ash_wood_pillar_vertical_slab[facing=north,layer=4,waterlogged=true]
conquest:carved_ash_wood_pillar_vertical_slab[facing=north,layer=4,waterlogged=false]
conquest:carved_ash_wood_pillar_vertical_slab[facing=south,layer=1,waterlogged=true]
conquest:carved_ash_wood_pillar_vertical_slab[facing=south,layer=1,waterlogged=false]
conquest:carved_ash_wood_pillar_vertical_slab[facing=south,layer=2,waterlogged=true]
conquest:carved_ash_wood_pillar_vertical_slab[facing=south,layer=2,waterlogged=false]
conquest:carved_ash_wood_pillar_vertical_slab[facing=south,layer=3,waterlogged=true]
conquest:carved_ash_wood_pillar_vertical_slab[facing=south,layer=3,waterlogged=false]
conquest:carved_ash_wood_pillar_vertical_slab[facing=south,layer=4,waterlogged=true]
conquest:carved_ash_wood_pillar_vertical_slab[facing=south,layer=4,waterlogged=false]
conquest:carved_ash_wood_pillar_vertical_slab[facing=west,layer=1,waterlogged=true]
conquest:carved_ash_wood_pillar_vertical_slab[facing=west,layer=1,waterlogged=false]
conquest:carved_ash_wood_pillar_vertical_slab[facing=west,layer=2,waterlogged=true]
conquest:carved_ash_wood_pillar_vertical_slab[facing=west,layer=2,waterlogged=false]
conquest:carved_ash_wood_pillar_vertical_slab[facing=west,layer=3,waterlogged=true]
conquest:carved_ash_wood_pillar_vertical_slab[facing=west,layer=3,waterlogged=false]
conquest:carved_ash_wood_pillar_vertical_slab[facing=west,layer=4,waterlogged=true]
conquest:carved_ash_wood_pillar_vertical_slab[facing=west,layer=4,waterlogged=false]
conquest:carved_ash_wood_pillar_vertical_slab[facing=east,layer=1,waterlogged=true]
conquest:carved_ash_wood_pillar_vertical_slab[facing=east,layer=1,waterlogged=false]
conquest:carved_ash_wood_pillar_vertical_slab[facing=east,layer=2,waterlogged=true]
conquest:carved_ash_wood_pillar_vertical_slab[facing=east,layer=2,waterlogged=false]
conquest:carved_ash_wood_pillar_vertical_slab[facing=east,layer=3,waterlogged=true]
conquest:carved_ash_wood_pillar_vertical_slab[facing=east,layer=3,waterlogged=false]
conquest:carved_ash_wood_pillar_vertical_slab[facing=east,layer=4,waterlogged=true]
conquest:carved_ash_wood_pillar_vertical_slab[facing=east,layer=4,waterlogged=false]
conquest:carved_ash_wood_pillar_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:carved_ash_wood_pillar_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:carved_ash_wood_pillar_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:carved_ash_wood_pillar_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:carved_ash_wood_pillar_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:carved_ash_wood_pillar_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:carved_ash_wood_pillar_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:carved_ash_wood_pillar_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:carved_ash_wood_pillar_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:carved_ash_wood_pillar_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:carved_ash_wood_pillar_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:carved_ash_wood_pillar_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:carved_ash_wood_pillar_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:carved_ash_wood_pillar_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:carved_ash_wood_pillar_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:carved_ash_wood_pillar_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:carved_ash_wood_pillar_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:carved_ash_wood_pillar_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:carved_ash_wood_pillar_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:carved_ash_wood_pillar_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:carved_ash_wood_pillar_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:carved_ash_wood_pillar_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:carved_ash_wood_pillar_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:carved_ash_wood_pillar_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:carved_ash_wood_pillar_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:carved_ash_wood_pillar_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:carved_ash_wood_pillar_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:carved_ash_wood_pillar_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:carved_ash_wood_pillar_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:carved_ash_wood_pillar_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:carved_ash_wood_pillar_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:carved_ash_wood_pillar_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:carved_ash_wood_pillar_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:carved_ash_wood_pillar_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:carved_ash_wood_pillar_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:carved_ash_wood_pillar_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:carved_ash_wood_pillar_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:carved_ash_wood_pillar_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:carved_ash_wood_pillar_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:carved_ash_wood_pillar_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:carved_ash_wood_pillar_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:carved_ash_wood_pillar_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:carved_ash_wood_pillar_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:carved_ash_wood_pillar_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:carved_ash_wood_pillar_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:carved_ash_wood_pillar_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:carved_ash_wood_pillar_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:carved_ash_wood_pillar_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:carved_ash_wood_pillar_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:carved_ash_wood_pillar_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:carved_ash_wood_pillar_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:carved_ash_wood_pillar_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:carved_ash_wood_pillar_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:carved_ash_wood_pillar_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:carved_ash_wood_pillar_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:carved_ash_wood_pillar_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:carved_ash_wood_pillar_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:carved_ash_wood_pillar_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:carved_ash_wood_pillar_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:carved_ash_wood_pillar_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:carved_ash_wood_pillar_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:carved_ash_wood_pillar_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:carved_ash_wood_pillar_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:carved_ash_wood_pillar_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:carved_ash_wood_pillar_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:carved_ash_wood_pillar_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:carved_ash_wood_pillar_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:carved_ash_wood_pillar_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:carved_ash_wood_pillar_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:carved_ash_wood_pillar_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:carved_ash_wood_pillar_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:carved_ash_wood_pillar_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:carved_ash_wood_pillar_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:carved_ash_wood_pillar_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:carved_ash_wood_pillar_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:carved_ash_wood_pillar_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:carved_ash_wood_pillar_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:carved_ash_wood_pillar_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:carved_ash_wood_pillar_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:carved_ash_wood_pillar_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:carved_ash_wood_pillar_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:carved_ash_wood_pillar_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:carved_ash_wood_pillar_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:carved_ash_wood_pillar_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:carved_ash_wood_pillar_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:carved_ash_wood_pillar_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:carved_ash_wood_pillar_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:carved_ash_wood_pillar_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:carved_ash_wood_pillar_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:carved_ash_wood_pillar_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:carved_ash_wood_pillar_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:carved_ash_wood_pillar_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:carved_ash_wood_pillar_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:carved_ash_wood_pillar_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:carved_ash_wood_pillar_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:carved_ash_wood_pillar_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:carved_ash_wood_pillar_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:carved_ash_wood_pillar_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:carved_ash_wood_pillar_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:carved_ash_wood_pillar_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:carved_ash_wood_pillar_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:carved_ash_wood_pillar_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:carved_ash_wood_pillar_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:carved_ash_wood_pillar_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:carved_ash_wood_pillar_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:carved_ash_wood_pillar_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:carved_ash_wood_pillar_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:carved_ash_wood_pillar_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:carved_ash_wood_pillar_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:carved_ash_wood_pillar_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:carved_ash_wood_pillar_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:carved_ash_wood_pillar_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:carved_ash_wood_pillar_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:carved_ash_wood_pillar_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:carved_ash_wood_pillar_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:carved_ash_wood_pillar_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:carved_ash_wood_pillar_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:carved_ash_wood_pillar_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:carved_ash_wood_pillar_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:carved_ash_wood_pillar_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:carved_ash_wood_pillar_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:carved_ash_wood_pillar_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:carved_ash_wood_pillar_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:carved_ash_wood_pillar_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:carved_ash_wood_pillar_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:carved_ash_wood_pillar_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:carved_ash_wood_pillar_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:carved_ash_wood_pillar_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:carved_ash_wood_pillar_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:carved_ash_wood_pillar_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:carved_ash_wood_pillar_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:carved_ash_wood_pillar_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:carved_ash_wood_pillar_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:carved_ash_wood_pillar_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:carved_ash_wood_pillar_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:carved_ash_wood_pillar_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:carved_ash_wood_pillar_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:carved_ash_wood_pillar_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:carved_ash_wood_pillar_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:carved_ash_wood_pillar_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:carved_ash_wood_pillar_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:carved_ash_wood_pillar_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:carved_ash_wood_pillar_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:carved_ash_wood_pillar_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:carved_ash_wood_pillar_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:carved_ash_wood_pillar_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:carved_ash_wood_pillar_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:carved_ash_wood_pillar_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:carved_ash_wood_pillar_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:carved_ash_wood_pillar_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:carved_ash_wood_pillar_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:carved_ash_wood_pillar_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:carved_ash_wood_pillar_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:carved_ash_wood_pillar_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:carved_ash_wood_pillar_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:carved_ash_wood_pillar_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:carved_ash_wood_pillar_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:carved_ash_wood_pillar_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:carved_ash_wood_pillar_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:carved_ash_wood_pillar_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:carved_ash_wood_pillar_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:carved_ash_wood_pillar_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:carved_ash_wood_pillar_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:carved_ash_wood_pillar_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:carved_ash_wood_pillar_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:carved_ash_wood_pillar_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:carved_ash_wood_pillar_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:carved_ash_wood_pillar_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:carved_ash_wood_pillar_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:carved_ash_wood_pillar_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:carved_ash_wood_pillar_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:carved_ash_wood_pillar_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:carved_ash_wood_pillar_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:carved_ash_wood_pillar_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:carved_ash_wood_pillar_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:carved_ash_wood_pillar_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:carved_ash_wood_pillar_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:carved_ash_wood_pillar_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:carved_ash_wood_pillar_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:carved_ash_wood_pillar_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:carved_ash_wood_pillar_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:carved_ash_wood_pillar_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:carved_ash_wood_pillar_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:carved_ash_wood_pillar_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:carved_ash_wood_pillar_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:carved_ash_wood_pillar_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:carved_ash_wood_pillar_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:carved_ash_wood_pillar_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:carved_ash_wood_pillar_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:carved_ash_wood_pillar_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:carved_ash_wood_pillar_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:carved_ash_wood_pillar_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:carved_ash_wood_pillar_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:carved_ash_wood_pillar_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:carved_ash_wood_pillar_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:carved_ash_wood_pillar_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:carved_ash_wood_pillar_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:carved_ash_wood_pillar_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:carved_ash_wood_pillar_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:carved_ash_wood_pillar_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:carved_ash_wood_pillar_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:carved_ash_wood_pillar_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:carved_ash_wood_pillar_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:carved_ash_wood_pillar_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:carved_ash_wood_pillar_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:carved_ash_wood_pillar_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:carved_ash_wood_pillar_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:carved_ash_wood_pillar_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:carved_ash_wood_pillar_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:carved_ash_wood_pillar_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:carved_ash_wood_pillar_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:carved_ash_wood_pillar_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:carved_ash_wood_pillar_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:carved_ash_wood_pillar_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:carved_ash_wood_pillar_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:carved_ash_wood_pillar_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:carved_ash_wood_pillar_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:carved_ash_wood_pillar_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:carved_ash_wood_pillar_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:carved_ash_wood_pillar_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:carved_ash_wood_pillar_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:carved_ash_wood_pillar_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:carved_ash_wood_pillar_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:carved_ash_wood_pillar_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:carved_ash_wood_pillar_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:carved_ash_wood_pillar_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:carved_ash_wood_pillar_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:carved_ash_wood_pillar_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:carved_ash_wood_pillar_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:carved_ash_wood_pillar_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:carved_ash_wood_pillar_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:carved_ash_wood_pillar_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:carved_ash_wood_pillar_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:carved_ash_wood_pillar_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:carved_ash_wood_pillar_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:carved_ash_wood_pillar_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:carved_ash_wood_pillar_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:carved_ash_wood_pillar_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:carved_ash_wood_pillar_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:carved_ash_wood_pillar_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:carved_ash_wood_pillar_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:carved_ash_wood_pillar_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:carved_ash_wood_pillar_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:carved_ash_wood_pillar_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:carved_ash_wood_pillar_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:carved_ash_wood_pillar_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:carved_ash_wood_pillar_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:carved_ash_wood_pillar_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:carved_ash_wood_pillar_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:carved_ash_wood_pillar_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:carved_ash_wood_pillar_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:carved_ash_wood_pillar_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:carved_ash_wood_pillar_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:carved_ash_wood_pillar_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:carved_ash_wood_pillar_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:carved_ash_wood_pillar_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:carved_ash_wood_pillar_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:carved_ash_wood_pillar_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:carved_ash_wood_pillar_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:carved_ash_wood_pillar_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:carved_ash_wood_pillar_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:carved_ash_wood_pillar_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:carved_ash_wood_pillar_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:carved_ash_wood_pillar_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:carved_ash_wood_pillar_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:carved_ash_wood_pillar_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:carved_ash_wood_pillar_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:carved_ash_wood_pillar_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:carved_ash_wood_pillar_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:carved_ash_wood_pillar_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:carved_ash_wood_pillar_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:carved_ash_wood_pillar_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:carved_ash_wood_pillar_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:carved_ash_wood_pillar_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:carved_ash_wood_pillar_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:carved_ash_wood_pillar_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:carved_ash_wood_pillar_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:carved_ash_wood_pillar_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:carved_ash_wood_pillar_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:carved_ash_wood_pillar_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:carved_ash_wood_pillar_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:carved_ash_wood_pillar_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:carved_ash_wood_pillar_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:carved_ash_wood_pillar_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:carved_ash_wood_pillar_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:carved_ash_wood_pillar_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:carved_ash_wood_pillar_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:carved_ash_wood_pillar_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:carved_ash_wood_pillar_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:carved_ash_wood_pillar_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:carved_ash_wood_pillar_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:carved_ash_wood_pillar_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:carved_ash_wood_pillar_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:carved_ash_wood_pillar_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:carved_ash_wood_pillar_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:carved_ash_wood_pillar_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:carved_ash_wood_pillar_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:carved_ash_wood_pillar_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:carved_ash_wood_pillar_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:carved_ash_wood_pillar_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:carved_ash_wood_pillar_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:carved_ash_wood_pillar_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:carved_ash_wood_pillar_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:carved_ash_wood_pillar_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:carved_ash_wood_pillar_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:carved_ash_wood_pillar_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:carved_ash_wood_pillar_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:carved_ash_wood_pillar_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:carved_ash_wood_pillar_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:carved_ash_wood_pillar_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:carved_ash_wood_pillar_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:carved_ash_wood_pillar_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:carved_ash_wood_pillar_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:carved_ash_wood_pillar_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:carved_ash_wood_pillar_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:carved_ash_wood_pillar_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:carved_ash_wood_pillar_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:carved_ash_wood_pillar_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:carved_ash_wood_pillar_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:carved_ash_wood_pillar_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:carved_ash_wood_pillar_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:carved_ash_wood_pillar_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:carved_ash_wood_pillar_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:carved_ash_wood_pillar_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:carved_birch_wood
conquest:carved_birch_wood_pillar[layer=1,waterlogged=true]
conquest:carved_birch_wood_pillar[layer=1,waterlogged=false]
conquest:carved_birch_wood_pillar[layer=2,waterlogged=true]
conquest:carved_birch_wood_pillar[layer=2,waterlogged=false]
conquest:carved_birch_wood_pillar[layer=3,waterlogged=true]
conquest:carved_birch_wood_pillar[layer=3,waterlogged=false]
conquest:carved_birch_wood_vertical_corner[facing=north,layer=1,waterlogged=true]
conquest:carved_birch_wood_vertical_corner[facing=north,layer=1,waterlogged=false]
conquest:carved_birch_wood_vertical_corner[facing=north,layer=2,waterlogged=true]
conquest:carved_birch_wood_vertical_corner[facing=north,layer=2,waterlogged=false]
conquest:carved_birch_wood_vertical_corner[facing=north,layer=3,waterlogged=true]
conquest:carved_birch_wood_vertical_corner[facing=north,layer=3,waterlogged=false]
conquest:carved_birch_wood_vertical_corner[facing=north,layer=4,waterlogged=true]
conquest:carved_birch_wood_vertical_corner[facing=north,layer=4,waterlogged=false]
conquest:carved_birch_wood_vertical_corner[facing=south,layer=1,waterlogged=true]
conquest:carved_birch_wood_vertical_corner[facing=south,layer=1,waterlogged=false]
conquest:carved_birch_wood_vertical_corner[facing=south,layer=2,waterlogged=true]
conquest:carved_birch_wood_vertical_corner[facing=south,layer=2,waterlogged=false]
conquest:carved_birch_wood_vertical_corner[facing=south,layer=3,waterlogged=true]
conquest:carved_birch_wood_vertical_corner[facing=south,layer=3,waterlogged=false]
conquest:carved_birch_wood_vertical_corner[facing=south,layer=4,waterlogged=true]
conquest:carved_birch_wood_vertical_corner[facing=south,layer=4,waterlogged=false]
conquest:carved_birch_wood_vertical_corner[facing=west,layer=1,waterlogged=true]
conquest:carved_birch_wood_vertical_corner[facing=west,layer=1,waterlogged=false]
conquest:carved_birch_wood_vertical_corner[facing=west,layer=2,waterlogged=true]
conquest:carved_birch_wood_vertical_corner[facing=west,layer=2,waterlogged=false]
conquest:carved_birch_wood_vertical_corner[facing=west,layer=3,waterlogged=true]
conquest:carved_birch_wood_vertical_corner[facing=west,layer=3,waterlogged=false]
conquest:carved_birch_wood_vertical_corner[facing=west,layer=4,waterlogged=true]
conquest:carved_birch_wood_vertical_corner[facing=west,layer=4,waterlogged=false]
conquest:carved_birch_wood_vertical_corner[facing=east,layer=1,waterlogged=true]
conquest:carved_birch_wood_vertical_corner[facing=east,layer=1,waterlogged=false]
conquest:carved_birch_wood_vertical_corner[facing=east,layer=2,waterlogged=true]
conquest:carved_birch_wood_vertical_corner[facing=east,layer=2,waterlogged=false]
conquest:carved_birch_wood_vertical_corner[facing=east,layer=3,waterlogged=true]
conquest:carved_birch_wood_vertical_corner[facing=east,layer=3,waterlogged=false]
conquest:carved_birch_wood_vertical_corner[facing=east,layer=4,waterlogged=true]
conquest:carved_birch_wood_vertical_corner[facing=east,layer=4,waterlogged=false]
conquest:carved_birch_wood_vertical_quarter[facing=north,layer=1,waterlogged=true]
conquest:carved_birch_wood_vertical_quarter[facing=north,layer=1,waterlogged=false]
conquest:carved_birch_wood_vertical_quarter[facing=north,layer=2,waterlogged=true]
conquest:carved_birch_wood_vertical_quarter[facing=north,layer=2,waterlogged=false]
conquest:carved_birch_wood_vertical_quarter[facing=north,layer=3,waterlogged=true]
conquest:carved_birch_wood_vertical_quarter[facing=north,layer=3,waterlogged=false]
conquest:carved_birch_wood_vertical_quarter[facing=north,layer=4,waterlogged=true]
conquest:carved_birch_wood_vertical_quarter[facing=north,layer=4,waterlogged=false]
conquest:carved_birch_wood_vertical_quarter[facing=south,layer=1,waterlogged=true]
conquest:carved_birch_wood_vertical_quarter[facing=south,layer=1,waterlogged=false]
conquest:carved_birch_wood_vertical_quarter[facing=south,layer=2,waterlogged=true]
conquest:carved_birch_wood_vertical_quarter[facing=south,layer=2,waterlogged=false]
conquest:carved_birch_wood_vertical_quarter[facing=south,layer=3,waterlogged=true]
conquest:carved_birch_wood_vertical_quarter[facing=south,layer=3,waterlogged=false]
conquest:carved_birch_wood_vertical_quarter[facing=south,layer=4,waterlogged=true]
conquest:carved_birch_wood_vertical_quarter[facing=south,layer=4,waterlogged=false]
conquest:carved_birch_wood_vertical_quarter[facing=west,layer=1,waterlogged=true]
conquest:carved_birch_wood_vertical_quarter[facing=west,layer=1,waterlogged=false]
conquest:carved_birch_wood_vertical_quarter[facing=west,layer=2,waterlogged=true]
conquest:carved_birch_wood_vertical_quarter[facing=west,layer=2,waterlogged=false]
conquest:carved_birch_wood_vertical_quarter[facing=west,layer=3,waterlogged=true]
conquest:carved_birch_wood_vertical_quarter[facing=west,layer=3,waterlogged=false]
conquest:carved_birch_wood_vertical_quarter[facing=west,layer=4,waterlogged=true]
conquest:carved_birch_wood_vertical_quarter[facing=west,layer=4,waterlogged=false]
conquest:carved_birch_wood_vertical_quarter[facing=east,layer=1,waterlogged=true]
conquest:carved_birch_wood_vertical_quarter[facing=east,layer=1,waterlogged=false]
conquest:carved_birch_wood_vertical_quarter[facing=east,layer=2,waterlogged=true]
conquest:carved_birch_wood_vertical_quarter[facing=east,layer=2,waterlogged=false]
conquest:carved_birch_wood_vertical_quarter[facing=east,layer=3,waterlogged=true]
conquest:carved_birch_wood_vertical_quarter[facing=east,layer=3,waterlogged=false]
conquest:carved_birch_wood_vertical_quarter[facing=east,layer=4,waterlogged=true]
conquest:carved_birch_wood_vertical_quarter[facing=east,layer=4,waterlogged=false]
conquest:carved_birch_wood_vertical_slab[facing=north,layer=1,waterlogged=true]
conquest:carved_birch_wood_vertical_slab[facing=north,layer=1,waterlogged=false]
conquest:carved_birch_wood_vertical_slab[facing=north,layer=2,waterlogged=true]
conquest:carved_birch_wood_vertical_slab[facing=north,layer=2,waterlogged=false]
conquest:carved_birch_wood_vertical_slab[facing=north,layer=3,waterlogged=true]
conquest:carved_birch_wood_vertical_slab[facing=north,layer=3,waterlogged=false]
conquest:carved_birch_wood_vertical_slab[facing=north,layer=4,waterlogged=true]
conquest:carved_birch_wood_vertical_slab[facing=north,layer=4,waterlogged=false]
conquest:carved_birch_wood_vertical_slab[facing=south,layer=1,waterlogged=true]
conquest:carved_birch_wood_vertical_slab[facing=south,layer=1,waterlogged=false]
conquest:carved_birch_wood_vertical_slab[facing=south,layer=2,waterlogged=true]
conquest:carved_birch_wood_vertical_slab[facing=south,layer=2,waterlogged=false]
conquest:carved_birch_wood_vertical_slab[facing=south,layer=3,waterlogged=true]
conquest:carved_birch_wood_vertical_slab[facing=south,layer=3,waterlogged=false]
conquest:carved_birch_wood_vertical_slab[facing=south,layer=4,waterlogged=true]
conquest:carved_birch_wood_vertical_slab[facing=south,layer=4,waterlogged=false]
conquest:carved_birch_wood_vertical_slab[facing=west,layer=1,waterlogged=true]
conquest:carved_birch_wood_vertical_slab[facing=west,layer=1,waterlogged=false]
conquest:carved_birch_wood_vertical_slab[facing=west,layer=2,waterlogged=true]
conquest:carved_birch_wood_vertical_slab[facing=west,layer=2,waterlogged=false]
conquest:carved_birch_wood_vertical_slab[facing=west,layer=3,waterlogged=true]
conquest:carved_birch_wood_vertical_slab[facing=west,layer=3,waterlogged=false]
conquest:carved_birch_wood_vertical_slab[facing=west,layer=4,waterlogged=true]
conquest:carved_birch_wood_vertical_slab[facing=west,layer=4,waterlogged=false]
conquest:carved_birch_wood_vertical_slab[facing=east,layer=1,waterlogged=true]
conquest:carved_birch_wood_vertical_slab[facing=east,layer=1,waterlogged=false]
conquest:carved_birch_wood_vertical_slab[facing=east,layer=2,waterlogged=true]
conquest:carved_birch_wood_vertical_slab[facing=east,layer=2,waterlogged=false]
conquest:carved_birch_wood_vertical_slab[facing=east,layer=3,waterlogged=true]
conquest:carved_birch_wood_vertical_slab[facing=east,layer=3,waterlogged=false]
conquest:carved_birch_wood_vertical_slab[facing=east,layer=4,waterlogged=true]
conquest:carved_birch_wood_vertical_slab[facing=east,layer=4,waterlogged=false]
conquest:carved_birch_wood_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:carved_birch_wood_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:carved_birch_wood_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:carved_birch_wood_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:carved_birch_wood_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:carved_birch_wood_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:carved_birch_wood_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:carved_birch_wood_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:carved_birch_wood_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:carved_birch_wood_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:carved_birch_wood_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:carved_birch_wood_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:carved_birch_wood_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:carved_birch_wood_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:carved_birch_wood_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:carved_birch_wood_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:carved_birch_wood_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:carved_birch_wood_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:carved_birch_wood_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:carved_birch_wood_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:carved_birch_wood_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:carved_birch_wood_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:carved_birch_wood_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:carved_birch_wood_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:carved_birch_wood_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:carved_birch_wood_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:carved_birch_wood_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:carved_birch_wood_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:carved_birch_wood_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:carved_birch_wood_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:carved_birch_wood_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:carved_birch_wood_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:carved_birch_wood_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:carved_birch_wood_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:carved_birch_wood_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:carved_birch_wood_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:carved_birch_wood_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:carved_birch_wood_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:carved_birch_wood_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:carved_birch_wood_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:carved_birch_wood_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:carved_birch_wood_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:carved_birch_wood_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:carved_birch_wood_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:carved_birch_wood_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:carved_birch_wood_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:carved_birch_wood_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:carved_birch_wood_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:carved_birch_wood_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:carved_birch_wood_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:carved_birch_wood_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:carved_birch_wood_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:carved_birch_wood_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:carved_birch_wood_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:carved_birch_wood_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:carved_birch_wood_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:carved_birch_wood_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:carved_birch_wood_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:carved_birch_wood_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:carved_birch_wood_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:carved_birch_wood_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:carved_birch_wood_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:carved_birch_wood_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:carved_birch_wood_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:carved_birch_wood_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:carved_birch_wood_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:carved_birch_wood_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:carved_birch_wood_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:carved_birch_wood_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:carved_birch_wood_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:carved_birch_wood_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:carved_birch_wood_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:carved_birch_wood_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:carved_birch_wood_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:carved_birch_wood_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:carved_birch_wood_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:carved_birch_wood_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:carved_birch_wood_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:carved_birch_wood_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:carved_birch_wood_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:carved_birch_wood_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:carved_birch_wood_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:carved_birch_wood_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:carved_birch_wood_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:carved_birch_wood_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:carved_birch_wood_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:carved_birch_wood_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:carved_birch_wood_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:carved_birch_wood_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:carved_birch_wood_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:carved_birch_wood_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:carved_birch_wood_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:carved_birch_wood_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:carved_birch_wood_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:carved_birch_wood_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:carved_birch_wood_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:carved_birch_wood_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:carved_birch_wood_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:carved_birch_wood_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:carved_birch_wood_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:carved_birch_wood_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:carved_birch_wood_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:carved_birch_wood_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:carved_birch_wood_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:carved_birch_wood_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:carved_birch_wood_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:carved_birch_wood_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:carved_birch_wood_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:carved_birch_wood_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:carved_birch_wood_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:carved_birch_wood_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:carved_birch_wood_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:carved_birch_wood_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:carved_birch_wood_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:carved_birch_wood_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:carved_birch_wood_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:carved_birch_wood_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:carved_birch_wood_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:carved_birch_wood_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:carved_birch_wood_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:carved_birch_wood_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:carved_birch_wood_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:carved_birch_wood_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:carved_birch_wood_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:carved_birch_wood_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:carved_birch_wood_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:carved_birch_wood_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:carved_birch_wood_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:carved_birch_wood_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:carved_birch_wood_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:carved_birch_wood_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:carved_birch_wood_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:carved_birch_wood_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:carved_birch_wood_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:carved_birch_wood_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:carved_birch_wood_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:carved_birch_wood_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:carved_birch_wood_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:carved_birch_wood_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:carved_birch_wood_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:carved_birch_wood_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:carved_birch_wood_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:carved_birch_wood_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:carved_birch_wood_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:carved_birch_wood_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:carved_birch_wood_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:carved_birch_wood_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:carved_birch_wood_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:carved_birch_wood_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:carved_birch_wood_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:carved_birch_wood_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:carved_birch_wood_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:carved_birch_wood_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:carved_birch_wood_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:carved_birch_wood_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:carved_birch_wood_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:carved_birch_wood_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:carved_birch_wood_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:carved_birch_wood_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:carved_birch_wood_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:carved_birch_wood_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:carved_birch_wood_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:carved_birch_wood_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:carved_birch_wood_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:carved_birch_wood_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:carved_birch_wood_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:carved_birch_wood_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:carved_birch_wood_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:carved_birch_wood_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:carved_birch_wood_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:carved_birch_wood_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:carved_birch_wood_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:carved_birch_wood_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:carved_birch_wood_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:carved_birch_wood_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:carved_birch_wood_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:carved_birch_wood_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:carved_birch_wood_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:carved_birch_wood_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:carved_birch_wood_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:carved_birch_wood_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:carved_birch_wood_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:carved_birch_wood_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:carved_birch_wood_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:carved_birch_wood_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:carved_birch_wood_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:carved_birch_wood_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:carved_birch_wood_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:carved_birch_wood_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:carved_birch_wood_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:carved_birch_wood_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:carved_birch_wood_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:carved_birch_wood_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:carved_birch_wood_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:carved_birch_wood_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:carved_birch_wood_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:carved_birch_wood_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:carved_birch_wood_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:carved_birch_wood_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:carved_birch_wood_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:carved_birch_wood_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:carved_birch_wood_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:carved_birch_wood_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:carved_birch_wood_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:carved_birch_wood_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:carved_birch_wood_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:carved_birch_wood_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:carved_birch_wood_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:carved_birch_wood_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:carved_birch_wood_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:carved_birch_wood_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:carved_birch_wood_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:carved_birch_wood_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:carved_birch_wood_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:carved_birch_wood_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:carved_birch_wood_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:carved_birch_wood_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:carved_birch_wood_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:carved_birch_wood_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:carved_birch_wood_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:carved_birch_wood_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:carved_birch_wood_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:carved_birch_wood_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:carved_birch_wood_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:carved_birch_wood_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:carved_birch_wood_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:carved_birch_wood_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:carved_birch_wood_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:carved_birch_wood_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:carved_birch_wood_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:carved_birch_wood_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:carved_birch_wood_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:carved_birch_wood_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:carved_birch_wood_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:carved_birch_wood_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:carved_birch_wood_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:carved_birch_wood_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:carved_birch_wood_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:carved_birch_wood_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:carved_birch_wood_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:carved_birch_wood_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:carved_birch_wood_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:carved_birch_wood_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:carved_birch_wood_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:carved_birch_wood_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:carved_birch_wood_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:carved_birch_wood_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:carved_birch_wood_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:carved_birch_wood_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:carved_birch_wood_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:carved_birch_wood_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:carved_birch_wood_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:carved_birch_wood_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:carved_birch_wood_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:carved_birch_wood_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:carved_birch_wood_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:carved_birch_wood_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:carved_birch_wood_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:carved_birch_wood_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:carved_birch_wood_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:carved_birch_wood_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:carved_birch_wood_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:carved_birch_wood_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:carved_birch_wood_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:carved_birch_wood_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:carved_birch_wood_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:carved_birch_wood_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:carved_birch_wood_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:carved_birch_wood_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:carved_birch_wood_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:carved_birch_wood_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:carved_birch_wood_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:carved_birch_wood_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:carved_birch_wood_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:carved_birch_wood_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:carved_birch_wood_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:carved_birch_wood_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:carved_birch_wood_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:carved_birch_wood_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:carved_birch_wood_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:carved_birch_wood_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:carved_birch_wood_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:carved_birch_wood_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:carved_birch_wood_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:carved_birch_wood_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:carved_birch_wood_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:carved_birch_wood_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:carved_birch_wood_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:carved_birch_wood_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:carved_birch_wood_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:carved_birch_wood_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:carved_birch_wood_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:carved_birch_wood_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:carved_birch_wood_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:carved_birch_wood_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:carved_birch_wood_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:carved_birch_wood_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:carved_birch_wood_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:carved_birch_wood_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:carved_birch_wood_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:carved_birch_wood_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:carved_birch_wood_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:carved_birch_wood_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:carved_birch_wood_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:carved_birch_wood_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:carved_birch_wood_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:carved_birch_wood_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:carved_birch_wood_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:carved_birch_wood_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:carved_birch_wood_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:carved_birch_wood_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:carved_birch_wood_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:carved_birch_wood_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:carved_birch_wood_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:carved_birch_wood_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:carved_birch_wood_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:carved_birch_wood_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:carved_birch_wood_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:carved_birch_wood_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:carved_birch_wood_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:carved_birch_wood_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:carved_birch_wood_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:carved_birch_wood_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:carved_birch_wood_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:carved_dark_oak_wood
conquest:carved_dark_oak_wood_pillar[layer=1,waterlogged=true]
conquest:carved_dark_oak_wood_pillar[layer=1,waterlogged=false]
conquest:carved_dark_oak_wood_pillar[layer=2,waterlogged=true]
conquest:carved_dark_oak_wood_pillar[layer=2,waterlogged=false]
conquest:carved_dark_oak_wood_pillar[layer=3,waterlogged=true]
conquest:carved_dark_oak_wood_pillar[layer=3,waterlogged=false]
conquest:carved_dark_oak_wood_vertical_corner[facing=north,layer=1,waterlogged=true]
conquest:carved_dark_oak_wood_vertical_corner[facing=north,layer=1,waterlogged=false]
conquest:carved_dark_oak_wood_vertical_corner[facing=north,layer=2,waterlogged=true]
conquest:carved_dark_oak_wood_vertical_corner[facing=north,layer=2,waterlogged=false]
conquest:carved_dark_oak_wood_vertical_corner[facing=north,layer=3,waterlogged=true]
conquest:carved_dark_oak_wood_vertical_corner[facing=north,layer=3,waterlogged=false]
conquest:carved_dark_oak_wood_vertical_corner[facing=north,layer=4,waterlogged=true]
conquest:carved_dark_oak_wood_vertical_corner[facing=north,layer=4,waterlogged=false]
conquest:carved_dark_oak_wood_vertical_corner[facing=south,layer=1,waterlogged=true]
conquest:carved_dark_oak_wood_vertical_corner[facing=south,layer=1,waterlogged=false]
conquest:carved_dark_oak_wood_vertical_corner[facing=south,layer=2,waterlogged=true]
conquest:carved_dark_oak_wood_vertical_corner[facing=south,layer=2,waterlogged=false]
conquest:carved_dark_oak_wood_vertical_corner[facing=south,layer=3,waterlogged=true]
conquest:carved_dark_oak_wood_vertical_corner[facing=south,layer=3,waterlogged=false]
conquest:carved_dark_oak_wood_vertical_corner[facing=south,layer=4,waterlogged=true]
conquest:carved_dark_oak_wood_vertical_corner[facing=south,layer=4,waterlogged=false]
conquest:carved_dark_oak_wood_vertical_corner[facing=west,layer=1,waterlogged=true]
conquest:carved_dark_oak_wood_vertical_corner[facing=west,layer=1,waterlogged=false]
conquest:carved_dark_oak_wood_vertical_corner[facing=west,layer=2,waterlogged=true]
conquest:carved_dark_oak_wood_vertical_corner[facing=west,layer=2,waterlogged=false]
conquest:carved_dark_oak_wood_vertical_corner[facing=west,layer=3,waterlogged=true]
conquest:carved_dark_oak_wood_vertical_corner[facing=west,layer=3,waterlogged=false]
conquest:carved_dark_oak_wood_vertical_corner[facing=west,layer=4,waterlogged=true]
conquest:carved_dark_oak_wood_vertical_corner[facing=west,layer=4,waterlogged=false]
conquest:carved_dark_oak_wood_vertical_corner[facing=east,layer=1,waterlogged=true]
conquest:carved_dark_oak_wood_vertical_corner[facing=east,layer=1,waterlogged=false]
conquest:carved_dark_oak_wood_vertical_corner[facing=east,layer=2,waterlogged=true]
conquest:carved_dark_oak_wood_vertical_corner[facing=east,layer=2,waterlogged=false]
conquest:carved_dark_oak_wood_vertical_corner[facing=east,layer=3,waterlogged=true]
conquest:carved_dark_oak_wood_vertical_corner[facing=east,layer=3,waterlogged=false]
conquest:carved_dark_oak_wood_vertical_corner[facing=east,layer=4,waterlogged=true]
conquest:carved_dark_oak_wood_vertical_corner[facing=east,layer=4,waterlogged=false]
conquest:carved_dark_oak_wood_vertical_quarter[facing=north,layer=1,waterlogged=true]
conquest:carved_dark_oak_wood_vertical_quarter[facing=north,layer=1,waterlogged=false]
conquest:carved_dark_oak_wood_vertical_quarter[facing=north,layer=2,waterlogged=true]
conquest:carved_dark_oak_wood_vertical_quarter[facing=north,layer=2,waterlogged=false]
conquest:carved_dark_oak_wood_vertical_quarter[facing=north,layer=3,waterlogged=true]
conquest:carved_dark_oak_wood_vertical_quarter[facing=north,layer=3,waterlogged=false]
conquest:carved_dark_oak_wood_vertical_quarter[facing=north,layer=4,waterlogged=true]
conquest:carved_dark_oak_wood_vertical_quarter[facing=north,layer=4,waterlogged=false]
conquest:carved_dark_oak_wood_vertical_quarter[facing=south,layer=1,waterlogged=true]
conquest:carved_dark_oak_wood_vertical_quarter[facing=south,layer=1,waterlogged=false]
conquest:carved_dark_oak_wood_vertical_quarter[facing=south,layer=2,waterlogged=true]
conquest:carved_dark_oak_wood_vertical_quarter[facing=south,layer=2,waterlogged=false]
conquest:carved_dark_oak_wood_vertical_quarter[facing=south,layer=3,waterlogged=true]
conquest:carved_dark_oak_wood_vertical_quarter[facing=south,layer=3,waterlogged=false]
conquest:carved_dark_oak_wood_vertical_quarter[facing=south,layer=4,waterlogged=true]
conquest:carved_dark_oak_wood_vertical_quarter[facing=south,layer=4,waterlogged=false]
conquest:carved_dark_oak_wood_vertical_quarter[facing=west,layer=1,waterlogged=true]
conquest:carved_dark_oak_wood_vertical_quarter[facing=west,layer=1,waterlogged=false]
conquest:carved_dark_oak_wood_vertical_quarter[facing=west,layer=2,waterlogged=true]
conquest:carved_dark_oak_wood_vertical_quarter[facing=west,layer=2,waterlogged=false]
conquest:carved_dark_oak_wood_vertical_quarter[facing=west,layer=3,waterlogged=true]
conquest:carved_dark_oak_wood_vertical_quarter[facing=west,layer=3,waterlogged=false]
conquest:carved_dark_oak_wood_vertical_quarter[facing=west,layer=4,waterlogged=true]
conquest:carved_dark_oak_wood_vertical_quarter[facing=west,layer=4,waterlogged=false]
conquest:carved_dark_oak_wood_vertical_quarter[facing=east,layer=1,waterlogged=true]
conquest:carved_dark_oak_wood_vertical_quarter[facing=east,layer=1,waterlogged=false]
conquest:carved_dark_oak_wood_vertical_quarter[facing=east,layer=2,waterlogged=true]
conquest:carved_dark_oak_wood_vertical_quarter[facing=east,layer=2,waterlogged=false]
conquest:carved_dark_oak_wood_vertical_quarter[facing=east,layer=3,waterlogged=true]
conquest:carved_dark_oak_wood_vertical_quarter[facing=east,layer=3,waterlogged=false]
conquest:carved_dark_oak_wood_vertical_quarter[facing=east,layer=4,waterlogged=true]
conquest:carved_dark_oak_wood_vertical_quarter[facing=east,layer=4,waterlogged=false]
conquest:carved_dark_oak_wood_vertical_slab[facing=north,layer=1,waterlogged=true]
conquest:carved_dark_oak_wood_vertical_slab[facing=north,layer=1,waterlogged=false]
conquest:carved_dark_oak_wood_vertical_slab[facing=north,layer=2,waterlogged=true]
conquest:carved_dark_oak_wood_vertical_slab[facing=north,layer=2,waterlogged=false]
conquest:carved_dark_oak_wood_vertical_slab[facing=north,layer=3,waterlogged=true]
conquest:carved_dark_oak_wood_vertical_slab[facing=north,layer=3,waterlogged=false]
conquest:carved_dark_oak_wood_vertical_slab[facing=north,layer=4,waterlogged=true]
conquest:carved_dark_oak_wood_vertical_slab[facing=north,layer=4,waterlogged=false]
conquest:carved_dark_oak_wood_vertical_slab[facing=south,layer=1,waterlogged=true]
conquest:carved_dark_oak_wood_vertical_slab[facing=south,layer=1,waterlogged=false]
conquest:carved_dark_oak_wood_vertical_slab[facing=south,layer=2,waterlogged=true]
conquest:carved_dark_oak_wood_vertical_slab[facing=south,layer=2,waterlogged=false]
conquest:carved_dark_oak_wood_vertical_slab[facing=south,layer=3,waterlogged=true]
conquest:carved_dark_oak_wood_vertical_slab[facing=south,layer=3,waterlogged=false]
conquest:carved_dark_oak_wood_vertical_slab[facing=south,layer=4,waterlogged=true]
conquest:carved_dark_oak_wood_vertical_slab[facing=south,layer=4,waterlogged=false]
conquest:carved_dark_oak_wood_vertical_slab[facing=west,layer=1,waterlogged=true]
conquest:carved_dark_oak_wood_vertical_slab[facing=west,layer=1,waterlogged=false]
conquest:carved_dark_oak_wood_vertical_slab[facing=west,layer=2,waterlogged=true]
conquest:carved_dark_oak_wood_vertical_slab[facing=west,layer=2,waterlogged=false]
conquest:carved_dark_oak_wood_vertical_slab[facing=west,layer=3,waterlogged=true]
conquest:carved_dark_oak_wood_vertical_slab[facing=west,layer=3,waterlogged=false]
conquest:carved_dark_oak_wood_vertical_slab[facing=west,layer=4,waterlogged=true]
conquest:carved_dark_oak_wood_vertical_slab[facing=west,layer=4,waterlogged=false]
conquest:carved_dark_oak_wood_vertical_slab[facing=east,layer=1,waterlogged=true]
conquest:carved_dark_oak_wood_vertical_slab[facing=east,layer=1,waterlogged=false]
conquest:carved_dark_oak_wood_vertical_slab[facing=east,layer=2,waterlogged=true]
conquest:carved_dark_oak_wood_vertical_slab[facing=east,layer=2,waterlogged=false]
conquest:carved_dark_oak_wood_vertical_slab[facing=east,layer=3,waterlogged=true]
conquest:carved_dark_oak_wood_vertical_slab[facing=east,layer=3,waterlogged=false]
conquest:carved_dark_oak_wood_vertical_slab[facing=east,layer=4,waterlogged=true]
conquest:carved_dark_oak_wood_vertical_slab[facing=east,layer=4,waterlogged=false]
conquest:carved_dark_oak_wood_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:carved_dark_oak_wood_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:carved_dark_oak_wood_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:carved_dark_oak_wood_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:carved_dark_oak_wood_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:carved_dark_oak_wood_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:carved_dark_oak_wood_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:carved_dark_oak_wood_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:carved_dark_oak_wood_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:carved_dark_oak_wood_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:carved_dark_oak_wood_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:carved_dark_oak_wood_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:carved_dark_oak_wood_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:carved_dark_oak_wood_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:carved_dark_oak_wood_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:carved_dark_oak_wood_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:carved_dark_oak_wood_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:carved_dark_oak_wood_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:carved_dark_oak_wood_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:carved_dark_oak_wood_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:carved_dark_oak_wood_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:carved_dark_oak_wood_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:carved_dark_oak_wood_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:carved_dark_oak_wood_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:carved_dark_oak_wood_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:carved_dark_oak_wood_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:carved_dark_oak_wood_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:carved_dark_oak_wood_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:carved_dark_oak_wood_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:carved_dark_oak_wood_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:carved_dark_oak_wood_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:carved_dark_oak_wood_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:carved_dark_oak_wood_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:carved_dark_oak_wood_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:carved_dark_oak_wood_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:carved_dark_oak_wood_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:carved_dark_oak_wood_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:carved_dark_oak_wood_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:carved_dark_oak_wood_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:carved_dark_oak_wood_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:carved_dark_oak_wood_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:carved_dark_oak_wood_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:carved_dark_oak_wood_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:carved_dark_oak_wood_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:carved_dark_oak_wood_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:carved_dark_oak_wood_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:carved_dark_oak_wood_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:carved_dark_oak_wood_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:carved_dark_oak_wood_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:carved_dark_oak_wood_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:carved_dark_oak_wood_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:carved_dark_oak_wood_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:carved_dark_oak_wood_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:carved_dark_oak_wood_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:carved_dark_oak_wood_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:carved_dark_oak_wood_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:carved_dark_oak_wood_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:carved_dark_oak_wood_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:carved_dark_oak_wood_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:carved_dark_oak_wood_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:carved_dark_oak_wood_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:carved_dark_oak_wood_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:carved_dark_oak_wood_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:carved_dark_oak_wood_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:carved_dark_oak_wood_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:carved_dark_oak_wood_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:carved_dark_oak_wood_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:carved_dark_oak_wood_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:carved_dark_oak_wood_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:carved_dark_oak_wood_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:carved_dark_oak_wood_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:carved_dark_oak_wood_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:carved_dark_oak_wood_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:carved_dark_oak_wood_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:carved_dark_oak_wood_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:carved_dark_oak_wood_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:carved_dark_oak_wood_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:carved_dark_oak_wood_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:carved_dark_oak_wood_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:carved_dark_oak_wood_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:carved_dark_oak_wood_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:carved_dark_oak_wood_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:carved_dark_oak_wood_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:carved_dark_oak_wood_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:carved_dark_oak_wood_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:carved_dark_oak_wood_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:carved_dark_oak_wood_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:carved_dark_oak_wood_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:carved_dark_oak_wood_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:carved_dark_oak_wood_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:carved_dark_oak_wood_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:carved_dark_oak_wood_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:carved_dark_oak_wood_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:carved_dark_oak_wood_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:carved_dark_oak_wood_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:carved_dark_oak_wood_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:carved_dark_oak_wood_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:carved_dark_oak_wood_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:carved_dark_oak_wood_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:carved_dark_oak_wood_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:carved_dark_oak_wood_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:carved_dark_oak_wood_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:carved_dark_oak_wood_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:carved_dark_oak_wood_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:carved_dark_oak_wood_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:carved_dark_oak_wood_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:carved_dark_oak_wood_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:carved_dark_oak_wood_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:carved_dark_oak_wood_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:carved_dark_oak_wood_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:carved_dark_oak_wood_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:carved_dark_oak_wood_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:carved_dark_oak_wood_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:carved_dark_oak_wood_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:carved_dark_oak_wood_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:carved_dark_oak_wood_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:carved_dark_oak_wood_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:carved_dark_oak_wood_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:carved_dark_oak_wood_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:carved_dark_oak_wood_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:carved_dark_oak_wood_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:carved_dark_oak_wood_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:carved_dark_oak_wood_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:carved_dark_oak_wood_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:carved_dark_oak_wood_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:carved_dark_oak_wood_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:carved_dark_oak_wood_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:carved_dark_oak_wood_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:carved_dark_oak_wood_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:carved_dark_oak_wood_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:carved_dark_oak_wood_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:carved_dark_oak_wood_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:carved_dark_oak_wood_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:carved_dark_oak_wood_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:carved_dark_oak_wood_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:carved_dark_oak_wood_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:carved_dark_oak_wood_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:carved_dark_oak_wood_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:carved_dark_oak_wood_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:carved_dark_oak_wood_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:carved_dark_oak_wood_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:carved_dark_oak_wood_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:carved_dark_oak_wood_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:carved_dark_oak_wood_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:carved_dark_oak_wood_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:carved_dark_oak_wood_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:carved_dark_oak_wood_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:carved_dark_oak_wood_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:carved_dark_oak_wood_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:carved_dark_oak_wood_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:carved_dark_oak_wood_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:carved_dark_oak_wood_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:carved_dark_oak_wood_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:carved_dark_oak_wood_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:carved_dark_oak_wood_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:carved_dark_oak_wood_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:carved_dark_oak_wood_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:carved_dark_oak_wood_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:carved_dark_oak_wood_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:carved_dark_oak_wood_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:carved_dark_oak_wood_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:carved_dark_oak_wood_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:carved_dark_oak_wood_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:carved_dark_oak_wood_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:carved_dark_oak_wood_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:carved_dark_oak_wood_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:carved_dark_oak_wood_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:carved_dark_oak_wood_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:carved_dark_oak_wood_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:carved_dark_oak_wood_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:carved_dark_oak_wood_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:carved_dark_oak_wood_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:carved_dark_oak_wood_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:carved_dark_oak_wood_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:carved_dark_oak_wood_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:carved_dark_oak_wood_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:carved_dark_oak_wood_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:carved_dark_oak_wood_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:carved_dark_oak_wood_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:carved_dark_oak_wood_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:carved_dark_oak_wood_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:carved_dark_oak_wood_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:carved_dark_oak_wood_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:carved_dark_oak_wood_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:carved_dark_oak_wood_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:carved_dark_oak_wood_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:carved_dark_oak_wood_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:carved_dark_oak_wood_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:carved_dark_oak_wood_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:carved_dark_oak_wood_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:carved_dark_oak_wood_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:carved_dark_oak_wood_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:carved_dark_oak_wood_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:carved_dark_oak_wood_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:carved_dark_oak_wood_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:carved_dark_oak_wood_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:carved_dark_oak_wood_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:carved_dark_oak_wood_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:carved_dark_oak_wood_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:carved_dark_oak_wood_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:carved_dark_oak_wood_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:carved_dark_oak_wood_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:carved_dark_oak_wood_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:carved_dark_oak_wood_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:carved_dark_oak_wood_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:carved_dark_oak_wood_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:carved_dark_oak_wood_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:carved_dark_oak_wood_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:carved_dark_oak_wood_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:carved_dark_oak_wood_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:carved_dark_oak_wood_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:carved_dark_oak_wood_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:carved_dark_oak_wood_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:carved_dark_oak_wood_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:carved_dark_oak_wood_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:carved_dark_oak_wood_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:carved_dark_oak_wood_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:carved_dark_oak_wood_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:carved_dark_oak_wood_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:carved_dark_oak_wood_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:carved_dark_oak_wood_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:carved_dark_oak_wood_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:carved_dark_oak_wood_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:carved_dark_oak_wood_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:carved_dark_oak_wood_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:carved_dark_oak_wood_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:carved_dark_oak_wood_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:carved_dark_oak_wood_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:carved_dark_oak_wood_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:carved_dark_oak_wood_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:carved_dark_oak_wood_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:carved_dark_oak_wood_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:carved_dark_oak_wood_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:carved_dark_oak_wood_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:carved_dark_oak_wood_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:carved_dark_oak_wood_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:carved_dark_oak_wood_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:carved_dark_oak_wood_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:carved_dark_oak_wood_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:carved_dark_oak_wood_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:carved_dark_oak_wood_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:carved_dark_oak_wood_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:carved_dark_oak_wood_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:carved_dark_oak_wood_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:carved_dark_oak_wood_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:carved_dark_oak_wood_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:carved_dark_oak_wood_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:carved_dark_oak_wood_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:carved_dark_oak_wood_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:carved_dark_oak_wood_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:carved_dark_oak_wood_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:carved_dark_oak_wood_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:carved_dark_oak_wood_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:carved_dark_oak_wood_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:carved_dark_oak_wood_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:carved_dark_oak_wood_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:carved_dark_oak_wood_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:carved_dark_oak_wood_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:carved_dark_oak_wood_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:carved_dark_oak_wood_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:carved_dark_oak_wood_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:carved_dark_oak_wood_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:carved_dark_oak_wood_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:carved_dark_oak_wood_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:carved_dark_oak_wood_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:carved_dark_oak_wood_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:carved_dark_oak_wood_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:carved_dark_oak_wood_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:carved_dark_oak_wood_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:carved_dark_oak_wood_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:carved_dark_oak_wood_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:carved_dark_oak_wood_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:carved_dark_oak_wood_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:carved_dark_oak_wood_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:carved_dark_oak_wood_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:carved_dark_oak_wood_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:carved_dark_oak_wood_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:carved_dark_oak_wood_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:carved_dark_oak_wood_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:carved_dark_oak_wood_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:carved_dark_oak_wood_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:carved_dark_oak_wood_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:carved_dark_oak_wood_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:carved_dark_oak_wood_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:carved_dark_oak_wood_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:carved_dark_oak_wood_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:carved_dark_oak_wood_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:carved_dark_oak_wood_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:carved_dark_oak_wood_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:carved_dark_oak_wood_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:carved_dark_oak_wood_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:carved_dark_oak_wood_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:carved_dark_oak_wood_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:carved_dark_oak_wood_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:carved_dark_oak_wood_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:carved_dark_oak_wood_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:carved_dark_oak_wood_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:carved_dark_oak_wood_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:carved_dark_oak_wood_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:carved_dark_oak_wood_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:carved_dark_oak_wood_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:carved_dark_oak_wood_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:carved_dark_oak_wood_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:carved_dark_oak_wood_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:carved_dark_oak_wood_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:carved_dark_oak_wood_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:carved_dark_oak_wood_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:carved_dark_oak_wood_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:carved_dark_oak_wood_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:carved_dark_oak_wood_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:carved_dark_oak_wood_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:carved_dark_oak_wood_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:carved_dark_oak_wood_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:carved_dark_oak_wood_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:carved_dark_oak_wood_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:carved_dark_oak_wood_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:carved_dark_oak_wood_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:carved_dark_oak_wood_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:carved_dark_oak_wood_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:carved_dark_oak_wood_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:carved_dark_oak_wood_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:carved_dark_oak_wood_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:carved_dark_oak_wood_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:carved_dark_oak_wood_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:carved_limestone
conquest:carved_limestone_arrowslit[facing=north,waterlogged=true]
conquest:carved_limestone_arrowslit[facing=north,waterlogged=false]
conquest:carved_limestone_arrowslit[facing=south,waterlogged=true]
conquest:carved_limestone_arrowslit[facing=south,waterlogged=false]
conquest:carved_limestone_arrowslit[facing=west,waterlogged=true]
conquest:carved_limestone_arrowslit[facing=west,waterlogged=false]
conquest:carved_limestone_arrowslit[facing=east,waterlogged=true]
conquest:carved_limestone_arrowslit[facing=east,waterlogged=false]
conquest:carved_limestone_balustrade[axis=x,waterlogged=true]
conquest:carved_limestone_balustrade[axis=x,waterlogged=false]
conquest:carved_limestone_balustrade[axis=y,waterlogged=true]
conquest:carved_limestone_balustrade[axis=y,waterlogged=false]
conquest:carved_limestone_balustrade[axis=z,waterlogged=true]
conquest:carved_limestone_balustrade[axis=z,waterlogged=false]
conquest:carved_limestone_capital[facing=flat,type=top,waterlogged=true]
conquest:carved_limestone_capital[facing=flat,type=top,waterlogged=false]
conquest:carved_limestone_capital[facing=flat,type=bottom,waterlogged=true]
conquest:carved_limestone_capital[facing=flat,type=bottom,waterlogged=false]
conquest:carved_limestone_capital[facing=north,type=top,waterlogged=true]
conquest:carved_limestone_capital[facing=north,type=top,waterlogged=false]
conquest:carved_limestone_capital[facing=north,type=bottom,waterlogged=true]
conquest:carved_limestone_capital[facing=north,type=bottom,waterlogged=false]
conquest:carved_limestone_capital[facing=south,type=top,waterlogged=true]
conquest:carved_limestone_capital[facing=south,type=top,waterlogged=false]
conquest:carved_limestone_capital[facing=south,type=bottom,waterlogged=true]
conquest:carved_limestone_capital[facing=south,type=bottom,waterlogged=false]
conquest:carved_limestone_capital[facing=east,type=top,waterlogged=true]
conquest:carved_limestone_capital[facing=east,type=top,waterlogged=false]
conquest:carved_limestone_capital[facing=east,type=bottom,waterlogged=true]
conquest:carved_limestone_capital[facing=east,type=bottom,waterlogged=false]
conquest:carved_limestone_capital[facing=west,type=top,waterlogged=true]
conquest:carved_limestone_capital[facing=west,type=top,waterlogged=false]
conquest:carved_limestone_capital[facing=west,type=bottom,waterlogged=true]
conquest:carved_limestone_capital[facing=west,type=bottom,waterlogged=false]
conquest:carved_limestone_corner_slab[facing=north,type=top,waterlogged=true]
conquest:carved_limestone_corner_slab[facing=north,type=top,waterlogged=false]
conquest:carved_limestone_corner_slab[facing=north,type=bottom,waterlogged=true]
conquest:carved_limestone_corner_slab[facing=north,type=bottom,waterlogged=false]
conquest:carved_limestone_corner_slab[facing=south,type=top,waterlogged=true]
conquest:carved_limestone_corner_slab[facing=south,type=top,waterlogged=false]
conquest:carved_limestone_corner_slab[facing=south,type=bottom,waterlogged=true]
conquest:carved_limestone_corner_slab[facing=south,type=bottom,waterlogged=false]
conquest:carved_limestone_corner_slab[facing=west,type=top,waterlogged=true]
conquest:carved_limestone_corner_slab[facing=west,type=top,waterlogged=false]
conquest:carved_limestone_corner_slab[facing=west,type=bottom,waterlogged=true]
conquest:carved_limestone_corner_slab[facing=west,type=bottom,waterlogged=false]
conquest:carved_limestone_corner_slab[facing=east,type=top,waterlogged=true]
conquest:carved_limestone_corner_slab[facing=east,type=top,waterlogged=false]
conquest:carved_limestone_corner_slab[facing=east,type=bottom,waterlogged=true]
conquest:carved_limestone_corner_slab[facing=east,type=bottom,waterlogged=false]
conquest:carved_limestone_eighth_slab[facing=north,type=top,waterlogged=true]
conquest:carved_limestone_eighth_slab[facing=north,type=top,waterlogged=false]
conquest:carved_limestone_eighth_slab[facing=north,type=bottom,waterlogged=true]
conquest:carved_limestone_eighth_slab[facing=north,type=bottom,waterlogged=false]
conquest:carved_limestone_eighth_slab[facing=south,type=top,waterlogged=true]
conquest:carved_limestone_eighth_slab[facing=south,type=top,waterlogged=false]
conquest:carved_limestone_eighth_slab[facing=south,type=bottom,waterlogged=true]
conquest:carved_limestone_eighth_slab[facing=south,type=bottom,waterlogged=false]
conquest:carved_limestone_eighth_slab[facing=west,type=top,waterlogged=true]
conquest:carved_limestone_eighth_slab[facing=west,type=top,waterlogged=false]
conquest:carved_limestone_eighth_slab[facing=west,type=bottom,waterlogged=true]
conquest:carved_limestone_eighth_slab[facing=west,type=bottom,waterlogged=false]
conquest:carved_limestone_eighth_slab[facing=east,type=top,waterlogged=true]
conquest:carved_limestone_eighth_slab[facing=east,type=top,waterlogged=false]
conquest:carved_limestone_eighth_slab[facing=east,type=bottom,waterlogged=true]
conquest:carved_limestone_eighth_slab[facing=east,type=bottom,waterlogged=false]
conquest:carved_limestone_gothic_arch[facing=north,shape=one]
conquest:carved_limestone_gothic_arch[facing=north,shape=two]
conquest:carved_limestone_gothic_arch[facing=north,shape=three]
conquest:carved_limestone_gothic_arch[facing=north,shape=three_middle]
conquest:carved_limestone_gothic_arch[facing=south,shape=one]
conquest:carved_limestone_gothic_arch[facing=south,shape=two]
conquest:carved_limestone_gothic_arch[facing=south,shape=three]
conquest:carved_limestone_gothic_arch[facing=south,shape=three_middle]
conquest:carved_limestone_gothic_arch[facing=west,shape=one]
conquest:carved_limestone_gothic_arch[facing=west,shape=two]
conquest:carved_limestone_gothic_arch[facing=west,shape=three]
conquest:carved_limestone_gothic_arch[facing=west,shape=three_middle]
conquest:carved_limestone_gothic_arch[facing=east,shape=one]
conquest:carved_limestone_gothic_arch[facing=east,shape=two]
conquest:carved_limestone_gothic_arch[facing=east,shape=three]
conquest:carved_limestone_gothic_arch[facing=east,shape=three_middle]
conquest:carved_limestone_pillar[layer=1,waterlogged=true]
conquest:carved_limestone_pillar[layer=1,waterlogged=false]
conquest:carved_limestone_pillar[layer=2,waterlogged=true]
conquest:carved_limestone_pillar[layer=2,waterlogged=false]
conquest:carved_limestone_pillar[layer=3,waterlogged=true]
conquest:carved_limestone_pillar[layer=3,waterlogged=false]
conquest:carved_limestone_quarter_slab[facing=north,layer=1,type=top,waterlogged=true]
conquest:carved_limestone_quarter_slab[facing=north,layer=1,type=top,waterlogged=false]
conquest:carved_limestone_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=true]
conquest:carved_limestone_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=false]
conquest:carved_limestone_quarter_slab[facing=north,layer=2,type=top,waterlogged=true]
conquest:carved_limestone_quarter_slab[facing=north,layer=2,type=top,waterlogged=false]
conquest:carved_limestone_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=true]
conquest:carved_limestone_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=false]
conquest:carved_limestone_quarter_slab[facing=north,layer=3,type=top,waterlogged=true]
conquest:carved_limestone_quarter_slab[facing=north,layer=3,type=top,waterlogged=false]
conquest:carved_limestone_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=true]
conquest:carved_limestone_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=false]
conquest:carved_limestone_quarter_slab[facing=south,layer=1,type=top,waterlogged=true]
conquest:carved_limestone_quarter_slab[facing=south,layer=1,type=top,waterlogged=false]
conquest:carved_limestone_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=true]
conquest:carved_limestone_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=false]
conquest:carved_limestone_quarter_slab[facing=south,layer=2,type=top,waterlogged=true]
conquest:carved_limestone_quarter_slab[facing=south,layer=2,type=top,waterlogged=false]
conquest:carved_limestone_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=true]
conquest:carved_limestone_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=false]
conquest:carved_limestone_quarter_slab[facing=south,layer=3,type=top,waterlogged=true]
conquest:carved_limestone_quarter_slab[facing=south,layer=3,type=top,waterlogged=false]
conquest:carved_limestone_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=true]
conquest:carved_limestone_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=false]
conquest:carved_limestone_quarter_slab[facing=west,layer=1,type=top,waterlogged=true]
conquest:carved_limestone_quarter_slab[facing=west,layer=1,type=top,waterlogged=false]
conquest:carved_limestone_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=true]
conquest:carved_limestone_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=false]
conquest:carved_limestone_quarter_slab[facing=west,layer=2,type=top,waterlogged=true]
conquest:carved_limestone_quarter_slab[facing=west,layer=2,type=top,waterlogged=false]
conquest:carved_limestone_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=true]
conquest:carved_limestone_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=false]
conquest:carved_limestone_quarter_slab[facing=west,layer=3,type=top,waterlogged=true]
conquest:carved_limestone_quarter_slab[facing=west,layer=3,type=top,waterlogged=false]
conquest:carved_limestone_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=true]
conquest:carved_limestone_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=false]
conquest:carved_limestone_quarter_slab[facing=east,layer=1,type=top,waterlogged=true]
conquest:carved_limestone_quarter_slab[facing=east,layer=1,type=top,waterlogged=false]
conquest:carved_limestone_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=true]
conquest:carved_limestone_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=false]
conquest:carved_limestone_quarter_slab[facing=east,layer=2,type=top,waterlogged=true]
conquest:carved_limestone_quarter_slab[facing=east,layer=2,type=top,waterlogged=false]
conquest:carved_limestone_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=true]
conquest:carved_limestone_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=false]
conquest:carved_limestone_quarter_slab[facing=east,layer=3,type=top,waterlogged=true]
conquest:carved_limestone_quarter_slab[facing=east,layer=3,type=top,waterlogged=false]
conquest:carved_limestone_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=true]
conquest:carved_limestone_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=false]
conquest:carved_limestone_round_arch[facing=north,shape=one]
conquest:carved_limestone_round_arch[facing=north,shape=two]
conquest:carved_limestone_round_arch[facing=north,shape=three]
conquest:carved_limestone_round_arch[facing=north,shape=three_middle]
conquest:carved_limestone_round_arch[facing=south,shape=one]
conquest:carved_limestone_round_arch[facing=south,shape=two]
conquest:carved_limestone_round_arch[facing=south,shape=three]
conquest:carved_limestone_round_arch[facing=south,shape=three_middle]
conquest:carved_limestone_round_arch[facing=west,shape=one]
conquest:carved_limestone_round_arch[facing=west,shape=two]
conquest:carved_limestone_round_arch[facing=west,shape=three]
conquest:carved_limestone_round_arch[facing=west,shape=three_middle]
conquest:carved_limestone_round_arch[facing=east,shape=one]
conquest:carved_limestone_round_arch[facing=east,shape=two]
conquest:carved_limestone_round_arch[facing=east,shape=three]
conquest:carved_limestone_round_arch[facing=east,shape=three_middle]
conquest:carved_limestone_segmental_arch[facing=north,shape=one]
conquest:carved_limestone_segmental_arch[facing=north,shape=two]
conquest:carved_limestone_segmental_arch[facing=north,shape=three]
conquest:carved_limestone_segmental_arch[facing=north,shape=three_middle]
conquest:carved_limestone_segmental_arch[facing=south,shape=one]
conquest:carved_limestone_segmental_arch[facing=south,shape=two]
conquest:carved_limestone_segmental_arch[facing=south,shape=three]
conquest:carved_limestone_segmental_arch[facing=south,shape=three_middle]
conquest:carved_limestone_segmental_arch[facing=west,shape=one]
conquest:carved_limestone_segmental_arch[facing=west,shape=two]
conquest:carved_limestone_segmental_arch[facing=west,shape=three]
conquest:carved_limestone_segmental_arch[facing=west,shape=three_middle]
conquest:carved_limestone_segmental_arch[facing=east,shape=one]
conquest:carved_limestone_segmental_arch[facing=east,shape=two]
conquest:carved_limestone_segmental_arch[facing=east,shape=three]
conquest:carved_limestone_segmental_arch[facing=east,shape=three_middle]
conquest:carved_limestone_slab[layers=1,type=top,waterlogged=true]
conquest:carved_limestone_slab[layers=1,type=top,waterlogged=false]
conquest:carved_limestone_slab[layers=1,type=bottom,waterlogged=true]
conquest:carved_limestone_slab[layers=1,type=bottom,waterlogged=false]
conquest:carved_limestone_slab[layers=2,type=top,waterlogged=true]
conquest:carved_limestone_slab[layers=2,type=top,waterlogged=false]
conquest:carved_limestone_slab[layers=2,type=bottom,waterlogged=true]
conquest:carved_limestone_slab[layers=2,type=bottom,waterlogged=false]
conquest:carved_limestone_slab[layers=3,type=top,waterlogged=true]
conquest:carved_limestone_slab[layers=3,type=top,waterlogged=false]
conquest:carved_limestone_slab[layers=3,type=bottom,waterlogged=true]
conquest:carved_limestone_slab[layers=3,type=bottom,waterlogged=false]
conquest:carved_limestone_slab[layers=4,type=top,waterlogged=true]
conquest:carved_limestone_slab[layers=4,type=top,waterlogged=false]
conquest:carved_limestone_slab[layers=4,type=bottom,waterlogged=true]
conquest:carved_limestone_slab[layers=4,type=bottom,waterlogged=false]
conquest:carved_limestone_slab[layers=5,type=top,waterlogged=true]
conquest:carved_limestone_slab[layers=5,type=top,waterlogged=false]
conquest:carved_limestone_slab[layers=5,type=bottom,waterlogged=true]
conquest:carved_limestone_slab[layers=5,type=bottom,waterlogged=false]
conquest:carved_limestone_slab[layers=6,type=top,waterlogged=true]
conquest:carved_limestone_slab[layers=6,type=top,waterlogged=false]
conquest:carved_limestone_slab[layers=6,type=bottom,waterlogged=true]
conquest:carved_limestone_slab[layers=6,type=bottom,waterlogged=false]
conquest:carved_limestone_slab[layers=7,type=top,waterlogged=true]
conquest:carved_limestone_slab[layers=7,type=top,waterlogged=false]
conquest:carved_limestone_slab[layers=7,type=bottom,waterlogged=true]
conquest:carved_limestone_slab[layers=7,type=bottom,waterlogged=false]
conquest:carved_limestone_slab[layers=8,type=top,waterlogged=true]
conquest:carved_limestone_slab[layers=8,type=top,waterlogged=false]
conquest:carved_limestone_slab[layers=8,type=bottom,waterlogged=true]
conquest:carved_limestone_slab[layers=8,type=bottom,waterlogged=false]
conquest:carved_limestone_small_arch[direction=northsouth,waterlogged=true]
conquest:carved_limestone_small_arch[direction=northsouth,waterlogged=false]
conquest:carved_limestone_small_arch[direction=eastwest,waterlogged=true]
conquest:carved_limestone_small_arch[direction=eastwest,waterlogged=false]
conquest:carved_limestone_small_arch_half[facing=north,waterlogged=true]
conquest:carved_limestone_small_arch_half[facing=north,waterlogged=false]
conquest:carved_limestone_small_arch_half[facing=south,waterlogged=true]
conquest:carved_limestone_small_arch_half[facing=south,waterlogged=false]
conquest:carved_limestone_small_arch_half[facing=west,waterlogged=true]
conquest:carved_limestone_small_arch_half[facing=west,waterlogged=false]
conquest:carved_limestone_small_arch_half[facing=east,waterlogged=true]
conquest:carved_limestone_small_arch_half[facing=east,waterlogged=false]
conquest:carved_limestone_small_window[down=true,up=true,waterlogged=true]
conquest:carved_limestone_small_window[down=true,up=true,waterlogged=false]
conquest:carved_limestone_small_window[down=true,up=false,waterlogged=true]
conquest:carved_limestone_small_window[down=true,up=false,waterlogged=false]
conquest:carved_limestone_small_window[down=false,up=true,waterlogged=true]
conquest:carved_limestone_small_window[down=false,up=true,waterlogged=false]
conquest:carved_limestone_small_window[down=false,up=false,waterlogged=true]
conquest:carved_limestone_small_window[down=false,up=false,waterlogged=false]
conquest:carved_limestone_small_window_half[down=true,facing=north,up=true,waterlogged=true]
conquest:carved_limestone_small_window_half[down=true,facing=north,up=true,waterlogged=false]
conquest:carved_limestone_small_window_half[down=true,facing=north,up=false,waterlogged=true]
conquest:carved_limestone_small_window_half[down=true,facing=north,up=false,waterlogged=false]
conquest:carved_limestone_small_window_half[down=true,facing=south,up=true,waterlogged=true]
conquest:carved_limestone_small_window_half[down=true,facing=south,up=true,waterlogged=false]
conquest:carved_limestone_small_window_half[down=true,facing=south,up=false,waterlogged=true]
conquest:carved_limestone_small_window_half[down=true,facing=south,up=false,waterlogged=false]
conquest:carved_limestone_small_window_half[down=true,facing=west,up=true,waterlogged=true]
conquest:carved_limestone_small_window_half[down=true,facing=west,up=true,waterlogged=false]
conquest:carved_limestone_small_window_half[down=true,facing=west,up=false,waterlogged=true]
conquest:carved_limestone_small_window_half[down=true,facing=west,up=false,waterlogged=false]
conquest:carved_limestone_small_window_half[down=true,facing=east,up=true,waterlogged=true]
conquest:carved_limestone_small_window_half[down=true,facing=east,up=true,waterlogged=false]
conquest:carved_limestone_small_window_half[down=true,facing=east,up=false,waterlogged=true]
conquest:carved_limestone_small_window_half[down=true,facing=east,up=false,waterlogged=false]
conquest:carved_limestone_small_window_half[down=false,facing=north,up=true,waterlogged=true]
conquest:carved_limestone_small_window_half[down=false,facing=north,up=true,waterlogged=false]
conquest:carved_limestone_small_window_half[down=false,facing=north,up=false,waterlogged=true]
conquest:carved_limestone_small_window_half[down=false,facing=north,up=false,waterlogged=false]
conquest:carved_limestone_small_window_half[down=false,facing=south,up=true,waterlogged=true]
conquest:carved_limestone_small_window_half[down=false,facing=south,up=true,waterlogged=false]
conquest:carved_limestone_small_window_half[down=false,facing=south,up=false,waterlogged=true]
conquest:carved_limestone_small_window_half[down=false,facing=south,up=false,waterlogged=false]
conquest:carved_limestone_small_window_half[down=false,facing=west,up=true,waterlogged=true]
conquest:carved_limestone_small_window_half[down=false,facing=west,up=true,waterlogged=false]
conquest:carved_limestone_small_window_half[down=false,facing=west,up=false,waterlogged=true]
conquest:carved_limestone_small_window_half[down=false,facing=west,up=false,waterlogged=false]
conquest:carved_limestone_small_window_half[down=false,facing=east,up=true,waterlogged=true]
conquest:carved_limestone_small_window_half[down=false,facing=east,up=true,waterlogged=false]
conquest:carved_limestone_small_window_half[down=false,facing=east,up=false,waterlogged=true]
conquest:carved_limestone_small_window_half[down=false,facing=east,up=false,waterlogged=false]
conquest:carved_limestone_sphere[type=egg,waterlogged=true]
conquest:carved_limestone_sphere[type=egg,waterlogged=false]
conquest:carved_limestone_sphere[type=small,waterlogged=true]
conquest:carved_limestone_sphere[type=small,waterlogged=false]
conquest:carved_limestone_sphere[type=large,waterlogged=true]
conquest:carved_limestone_sphere[type=large,waterlogged=false]
conquest:carved_limestone_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:carved_limestone_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:carved_limestone_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:carved_limestone_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:carved_limestone_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:carved_limestone_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:carved_limestone_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:carved_limestone_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:carved_limestone_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:carved_limestone_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:carved_limestone_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:carved_limestone_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:carved_limestone_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:carved_limestone_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:carved_limestone_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:carved_limestone_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:carved_limestone_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:carved_limestone_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:carved_limestone_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:carved_limestone_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:carved_limestone_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:carved_limestone_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:carved_limestone_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:carved_limestone_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:carved_limestone_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:carved_limestone_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:carved_limestone_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:carved_limestone_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:carved_limestone_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:carved_limestone_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:carved_limestone_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:carved_limestone_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:carved_limestone_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:carved_limestone_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:carved_limestone_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:carved_limestone_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:carved_limestone_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:carved_limestone_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:carved_limestone_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:carved_limestone_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:carved_limestone_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:carved_limestone_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:carved_limestone_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:carved_limestone_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:carved_limestone_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:carved_limestone_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:carved_limestone_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:carved_limestone_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:carved_limestone_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:carved_limestone_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:carved_limestone_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:carved_limestone_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:carved_limestone_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:carved_limestone_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:carved_limestone_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:carved_limestone_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:carved_limestone_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:carved_limestone_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:carved_limestone_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:carved_limestone_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:carved_limestone_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:carved_limestone_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:carved_limestone_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:carved_limestone_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:carved_limestone_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:carved_limestone_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:carved_limestone_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:carved_limestone_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:carved_limestone_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:carved_limestone_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:carved_limestone_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:carved_limestone_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:carved_limestone_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:carved_limestone_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:carved_limestone_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:carved_limestone_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:carved_limestone_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:carved_limestone_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:carved_limestone_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:carved_limestone_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:carved_limestone_two_meter_arch[facing=north,type=top]
conquest:carved_limestone_two_meter_arch[facing=north,type=bottom]
conquest:carved_limestone_two_meter_arch[facing=south,type=top]
conquest:carved_limestone_two_meter_arch[facing=south,type=bottom]
conquest:carved_limestone_two_meter_arch[facing=west,type=top]
conquest:carved_limestone_two_meter_arch[facing=west,type=bottom]
conquest:carved_limestone_two_meter_arch[facing=east,type=top]
conquest:carved_limestone_two_meter_arch[facing=east,type=bottom]
conquest:carved_limestone_two_meter_arch_half[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:carved_limestone_two_meter_arch_half[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:carved_limestone_two_meter_arch_half[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:carved_limestone_two_meter_arch_half[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:carved_limestone_two_meter_arch_half[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:carved_limestone_two_meter_arch_half[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:carved_limestone_two_meter_arch_half[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:carved_limestone_two_meter_arch_half[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:carved_limestone_two_meter_arch_half[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:carved_limestone_two_meter_arch_half[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:carved_limestone_two_meter_arch_half[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:carved_limestone_two_meter_arch_half[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:carved_limestone_two_meter_arch_half[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:carved_limestone_two_meter_arch_half[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:carved_limestone_two_meter_arch_half[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:carved_limestone_two_meter_arch_half[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:carved_limestone_two_meter_arch_half[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:carved_limestone_two_meter_arch_half[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:carved_limestone_two_meter_arch_half[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:carved_limestone_two_meter_arch_half[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:carved_limestone_two_meter_arch_half[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:carved_limestone_two_meter_arch_half[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:carved_limestone_two_meter_arch_half[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:carved_limestone_two_meter_arch_half[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:carved_limestone_two_meter_arch_half[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:carved_limestone_two_meter_arch_half[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:carved_limestone_two_meter_arch_half[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:carved_limestone_two_meter_arch_half[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:carved_limestone_two_meter_arch_half[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:carved_limestone_two_meter_arch_half[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:carved_limestone_two_meter_arch_half[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:carved_limestone_two_meter_arch_half[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:carved_limestone_two_meter_arch_half[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:carved_limestone_two_meter_arch_half[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:carved_limestone_two_meter_arch_half[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:carved_limestone_two_meter_arch_half[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:carved_limestone_two_meter_arch_half[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:carved_limestone_two_meter_arch_half[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:carved_limestone_two_meter_arch_half[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:carved_limestone_two_meter_arch_half[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:carved_limestone_two_meter_arch_half[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:carved_limestone_two_meter_arch_half[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:carved_limestone_two_meter_arch_half[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:carved_limestone_two_meter_arch_half[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:carved_limestone_two_meter_arch_half[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:carved_limestone_two_meter_arch_half[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:carved_limestone_two_meter_arch_half[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:carved_limestone_two_meter_arch_half[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:carved_limestone_two_meter_arch_half[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:carved_limestone_two_meter_arch_half[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:carved_limestone_two_meter_arch_half[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:carved_limestone_two_meter_arch_half[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:carved_limestone_two_meter_arch_half[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:carved_limestone_two_meter_arch_half[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:carved_limestone_two_meter_arch_half[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:carved_limestone_two_meter_arch_half[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:carved_limestone_two_meter_arch_half[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:carved_limestone_two_meter_arch_half[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:carved_limestone_two_meter_arch_half[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:carved_limestone_two_meter_arch_half[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:carved_limestone_two_meter_arch_half[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:carved_limestone_two_meter_arch_half[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:carved_limestone_two_meter_arch_half[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:carved_limestone_two_meter_arch_half[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:carved_limestone_vertical_corner[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:carved_limestone_vertical_corner[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:carved_limestone_vertical_corner[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:carved_limestone_vertical_corner[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:carved_limestone_vertical_corner[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:carved_limestone_vertical_corner[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:carved_limestone_vertical_corner[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:carved_limestone_vertical_corner[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:carved_limestone_vertical_corner[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:carved_limestone_vertical_corner[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:carved_limestone_vertical_corner[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:carved_limestone_vertical_corner[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:carved_limestone_vertical_corner[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:carved_limestone_vertical_corner[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:carved_limestone_vertical_corner[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:carved_limestone_vertical_corner[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:carved_limestone_vertical_corner[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:carved_limestone_vertical_corner[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:carved_limestone_vertical_corner[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:carved_limestone_vertical_corner[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:carved_limestone_vertical_corner[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:carved_limestone_vertical_corner[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:carved_limestone_vertical_corner[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:carved_limestone_vertical_corner[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:carved_limestone_vertical_corner[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:carved_limestone_vertical_corner[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:carved_limestone_vertical_corner[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:carved_limestone_vertical_corner[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:carved_limestone_vertical_corner[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:carved_limestone_vertical_corner[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:carved_limestone_vertical_corner[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:carved_limestone_vertical_corner[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:carved_limestone_vertical_corner[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:carved_limestone_vertical_corner[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:carved_limestone_vertical_corner[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:carved_limestone_vertical_corner[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:carved_limestone_vertical_corner[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:carved_limestone_vertical_corner[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:carved_limestone_vertical_corner[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:carved_limestone_vertical_corner[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:carved_limestone_vertical_corner[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:carved_limestone_vertical_corner[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:carved_limestone_vertical_corner[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:carved_limestone_vertical_corner[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:carved_limestone_vertical_corner[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:carved_limestone_vertical_corner[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:carved_limestone_vertical_corner[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:carved_limestone_vertical_corner[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:carved_limestone_vertical_corner[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:carved_limestone_vertical_corner[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:carved_limestone_vertical_corner[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:carved_limestone_vertical_corner[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:carved_limestone_vertical_corner[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:carved_limestone_vertical_corner[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:carved_limestone_vertical_corner[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:carved_limestone_vertical_corner[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:carved_limestone_vertical_corner[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:carved_limestone_vertical_corner[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:carved_limestone_vertical_corner[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:carved_limestone_vertical_corner[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:carved_limestone_vertical_corner[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:carved_limestone_vertical_corner[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:carved_limestone_vertical_corner[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:carved_limestone_vertical_corner[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:carved_limestone_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:carved_limestone_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:carved_limestone_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:carved_limestone_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:carved_limestone_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:carved_limestone_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:carved_limestone_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:carved_limestone_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:carved_limestone_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:carved_limestone_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:carved_limestone_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:carved_limestone_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:carved_limestone_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:carved_limestone_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:carved_limestone_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:carved_limestone_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:carved_limestone_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:carved_limestone_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:carved_limestone_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:carved_limestone_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:carved_limestone_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:carved_limestone_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:carved_limestone_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:carved_limestone_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:carved_limestone_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:carved_limestone_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:carved_limestone_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:carved_limestone_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:carved_limestone_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:carved_limestone_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:carved_limestone_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:carved_limestone_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:carved_limestone_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:carved_limestone_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:carved_limestone_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:carved_limestone_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:carved_limestone_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:carved_limestone_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:carved_limestone_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:carved_limestone_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:carved_limestone_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:carved_limestone_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:carved_limestone_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:carved_limestone_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:carved_limestone_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:carved_limestone_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:carved_limestone_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:carved_limestone_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:carved_limestone_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:carved_limestone_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:carved_limestone_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:carved_limestone_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:carved_limestone_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:carved_limestone_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:carved_limestone_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:carved_limestone_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:carved_limestone_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:carved_limestone_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:carved_limestone_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:carved_limestone_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:carved_limestone_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:carved_limestone_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:carved_limestone_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:carved_limestone_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:carved_limestone_vertical_quarter[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:carved_limestone_vertical_quarter[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:carved_limestone_vertical_quarter[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:carved_limestone_vertical_quarter[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:carved_limestone_vertical_quarter[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:carved_limestone_vertical_quarter[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:carved_limestone_vertical_quarter[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:carved_limestone_vertical_quarter[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:carved_limestone_vertical_quarter[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:carved_limestone_vertical_quarter[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:carved_limestone_vertical_quarter[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:carved_limestone_vertical_quarter[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:carved_limestone_vertical_quarter[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:carved_limestone_vertical_quarter[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:carved_limestone_vertical_quarter[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:carved_limestone_vertical_quarter[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:carved_limestone_vertical_quarter[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:carved_limestone_vertical_quarter[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:carved_limestone_vertical_quarter[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:carved_limestone_vertical_quarter[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:carved_limestone_vertical_quarter[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:carved_limestone_vertical_quarter[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:carved_limestone_vertical_quarter[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:carved_limestone_vertical_quarter[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:carved_limestone_vertical_quarter[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:carved_limestone_vertical_quarter[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:carved_limestone_vertical_quarter[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:carved_limestone_vertical_quarter[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:carved_limestone_vertical_quarter[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:carved_limestone_vertical_quarter[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:carved_limestone_vertical_quarter[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:carved_limestone_vertical_quarter[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:carved_limestone_vertical_quarter[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:carved_limestone_vertical_quarter[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:carved_limestone_vertical_quarter[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:carved_limestone_vertical_quarter[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:carved_limestone_vertical_quarter[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:carved_limestone_vertical_quarter[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:carved_limestone_vertical_quarter[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:carved_limestone_vertical_quarter[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:carved_limestone_vertical_quarter[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:carved_limestone_vertical_quarter[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:carved_limestone_vertical_quarter[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:carved_limestone_vertical_quarter[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:carved_limestone_vertical_quarter[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:carved_limestone_vertical_quarter[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:carved_limestone_vertical_quarter[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:carved_limestone_vertical_quarter[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:carved_limestone_vertical_quarter[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:carved_limestone_vertical_quarter[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:carved_limestone_vertical_quarter[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:carved_limestone_vertical_quarter[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:carved_limestone_vertical_quarter[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:carved_limestone_vertical_quarter[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:carved_limestone_vertical_quarter[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:carved_limestone_vertical_quarter[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:carved_limestone_vertical_quarter[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:carved_limestone_vertical_quarter[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:carved_limestone_vertical_quarter[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:carved_limestone_vertical_quarter[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:carved_limestone_vertical_quarter[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:carved_limestone_vertical_quarter[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:carved_limestone_vertical_quarter[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:carved_limestone_vertical_quarter[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:carved_limestone_vertical_slab[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:carved_limestone_vertical_slab[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:carved_limestone_vertical_slab[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:carved_limestone_vertical_slab[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:carved_limestone_vertical_slab[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:carved_limestone_vertical_slab[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:carved_limestone_vertical_slab[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:carved_limestone_vertical_slab[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:carved_limestone_vertical_slab[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:carved_limestone_vertical_slab[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:carved_limestone_vertical_slab[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:carved_limestone_vertical_slab[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:carved_limestone_vertical_slab[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:carved_limestone_vertical_slab[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:carved_limestone_vertical_slab[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:carved_limestone_vertical_slab[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:carved_limestone_vertical_slab[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:carved_limestone_vertical_slab[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:carved_limestone_vertical_slab[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:carved_limestone_vertical_slab[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:carved_limestone_vertical_slab[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:carved_limestone_vertical_slab[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:carved_limestone_vertical_slab[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:carved_limestone_vertical_slab[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:carved_limestone_vertical_slab[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:carved_limestone_vertical_slab[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:carved_limestone_vertical_slab[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:carved_limestone_vertical_slab[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:carved_limestone_vertical_slab[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:carved_limestone_vertical_slab[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:carved_limestone_vertical_slab[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:carved_limestone_vertical_slab[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:carved_limestone_vertical_slab[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:carved_limestone_vertical_slab[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:carved_limestone_vertical_slab[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:carved_limestone_vertical_slab[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:carved_limestone_vertical_slab[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:carved_limestone_vertical_slab[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:carved_limestone_vertical_slab[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:carved_limestone_vertical_slab[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:carved_limestone_vertical_slab[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:carved_limestone_vertical_slab[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:carved_limestone_vertical_slab[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:carved_limestone_vertical_slab[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:carved_limestone_vertical_slab[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:carved_limestone_vertical_slab[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:carved_limestone_vertical_slab[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:carved_limestone_vertical_slab[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:carved_limestone_vertical_slab[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:carved_limestone_vertical_slab[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:carved_limestone_vertical_slab[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:carved_limestone_vertical_slab[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:carved_limestone_vertical_slab[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:carved_limestone_vertical_slab[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:carved_limestone_vertical_slab[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:carved_limestone_vertical_slab[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:carved_limestone_vertical_slab[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:carved_limestone_vertical_slab[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:carved_limestone_vertical_slab[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:carved_limestone_vertical_slab[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:carved_limestone_vertical_slab[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:carved_limestone_vertical_slab[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:carved_limestone_vertical_slab[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:carved_limestone_vertical_slab[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:carved_limestone_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:carved_limestone_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:carved_limestone_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:carved_limestone_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:carved_limestone_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:carved_limestone_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:carved_limestone_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:carved_limestone_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:carved_limestone_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:carved_limestone_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:carved_limestone_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:carved_limestone_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:carved_limestone_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:carved_limestone_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:carved_limestone_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:carved_limestone_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:carved_limestone_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:carved_limestone_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:carved_limestone_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:carved_limestone_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:carved_limestone_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:carved_limestone_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:carved_limestone_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:carved_limestone_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:carved_limestone_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:carved_limestone_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:carved_limestone_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:carved_limestone_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:carved_limestone_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:carved_limestone_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:carved_limestone_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:carved_limestone_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:carved_limestone_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:carved_limestone_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:carved_limestone_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:carved_limestone_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:carved_limestone_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:carved_limestone_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:carved_limestone_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:carved_limestone_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:carved_limestone_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:carved_limestone_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:carved_limestone_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:carved_limestone_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:carved_limestone_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:carved_limestone_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:carved_limestone_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:carved_limestone_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:carved_limestone_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:carved_limestone_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:carved_limestone_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:carved_limestone_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:carved_limestone_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:carved_limestone_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:carved_limestone_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:carved_limestone_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:carved_limestone_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:carved_limestone_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:carved_limestone_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:carved_limestone_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:carved_limestone_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:carved_limestone_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:carved_limestone_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:carved_limestone_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:carved_limestone_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:carved_limestone_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:carved_limestone_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:carved_limestone_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:carved_limestone_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:carved_limestone_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:carved_limestone_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:carved_limestone_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:carved_limestone_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:carved_limestone_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:carved_limestone_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:carved_limestone_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:carved_limestone_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:carved_limestone_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:carved_limestone_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:carved_limestone_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:carved_limestone_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:carved_limestone_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:carved_limestone_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:carved_limestone_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:carved_limestone_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:carved_limestone_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:carved_limestone_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:carved_limestone_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:carved_limestone_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:carved_limestone_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:carved_limestone_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:carved_limestone_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:carved_limestone_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:carved_limestone_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:carved_limestone_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:carved_limestone_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:carved_limestone_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:carved_limestone_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:carved_limestone_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:carved_limestone_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:carved_limestone_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:carved_limestone_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:carved_limestone_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:carved_limestone_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:carved_limestone_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:carved_limestone_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:carved_limestone_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:carved_limestone_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:carved_limestone_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:carved_limestone_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:carved_limestone_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:carved_limestone_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:carved_limestone_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:carved_limestone_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:carved_limestone_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:carved_limestone_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:carved_limestone_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:carved_limestone_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:carved_limestone_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:carved_limestone_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:carved_limestone_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:carved_limestone_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:carved_limestone_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:carved_limestone_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:carved_limestone_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:carved_limestone_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:carved_limestone_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:carved_limestone_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:carved_limestone_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:carved_limestone_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:carved_limestone_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:carved_limestone_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:carved_limestone_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:carved_limestone_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:carved_limestone_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:carved_limestone_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:carved_limestone_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:carved_limestone_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:carved_limestone_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:carved_limestone_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:carved_limestone_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:carved_limestone_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:carved_limestone_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:carved_limestone_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:carved_limestone_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:carved_limestone_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:carved_limestone_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:carved_limestone_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:carved_limestone_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:carved_limestone_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:carved_limestone_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:carved_limestone_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:carved_limestone_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:carved_limestone_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:carved_limestone_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:carved_limestone_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:carved_limestone_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:carved_limestone_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:carved_limestone_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:carved_limestone_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:carved_limestone_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:carved_limestone_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:carved_limestone_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:carved_limestone_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:carved_limestone_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:carved_limestone_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:carved_limestone_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:carved_limestone_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:carved_limestone_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:carved_limestone_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:carved_limestone_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:carved_limestone_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:carved_limestone_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:carved_limestone_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:carved_limestone_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:carved_limestone_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:carved_limestone_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:carved_limestone_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:carved_limestone_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:carved_limestone_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:carved_limestone_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:carved_limestone_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:carved_limestone_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:carved_limestone_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:carved_limestone_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:carved_limestone_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:carved_limestone_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:carved_limestone_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:carved_limestone_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:carved_limestone_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:carved_limestone_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:carved_limestone_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:carved_limestone_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:carved_limestone_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:carved_limestone_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:carved_limestone_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:carved_limestone_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:carved_limestone_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:carved_limestone_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:carved_limestone_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:carved_limestone_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:carved_limestone_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:carved_limestone_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:carved_limestone_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:carved_limestone_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:carved_limestone_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:carved_limestone_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:carved_limestone_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:carved_limestone_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:carved_limestone_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:carved_limestone_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:carved_limestone_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:carved_limestone_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:carved_limestone_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:carved_limestone_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:carved_limestone_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:carved_limestone_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:carved_limestone_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:carved_limestone_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:carved_limestone_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:carved_limestone_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:carved_limestone_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:carved_limestone_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:carved_limestone_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:carved_limestone_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:carved_limestone_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:carved_limestone_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:carved_limestone_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:carved_limestone_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:carved_limestone_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:carved_limestone_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:carved_limestone_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:carved_limestone_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:carved_limestone_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:carved_limestone_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:carved_limestone_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:carved_limestone_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:carved_limestone_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:carved_limestone_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:carved_limestone_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:carved_limestone_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:carved_limestone_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:carved_limestone_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:carved_limestone_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:carved_limestone_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:carved_limestone_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:carved_limestone_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:carved_limestone_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:carved_limestone_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:carved_limestone_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:carved_limestone_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:carved_limestone_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:carved_limestone_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:carved_limestone_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:carved_limestone_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:carved_limestone_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:carved_limestone_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:carved_limestone_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:carved_limestone_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:carved_limestone_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:carved_limestone_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:carved_limestone_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:carved_limestone_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:carved_limestone_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:carved_limestone_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:carved_limestone_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:carved_limestone_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:carved_limestone_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:carved_limestone_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:carved_limestone_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:carved_limestone_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:carved_limestone_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:carved_limestone_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:carved_limestone_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:carved_limestone_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:carved_limestone_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:carved_limestone_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:carved_limestone_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:carved_limestone_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:carved_limestone_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:carved_limestone_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:carved_limestone_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:carved_limestone_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:carved_limestone_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:carved_limestone_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:carved_limestone_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:carved_limestone_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:carved_limestone_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:carved_limestone_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:carved_limestone_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:carved_limestone_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:carved_limestone_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:carved_limestone_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:carved_limestone_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:carved_limestone_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:carved_limestone_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:carved_limestone_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:carved_limestone_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:carved_limestone_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:carved_limestone_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:carved_limestone_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:carved_limestone_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:carved_limestone_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:carved_limestone_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:carved_limestone_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:carved_limestone_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:carved_limestone_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:carved_limestone_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:carved_limestone_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:carved_limestone_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:carved_limestone_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:carved_limestone_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:carved_limestone_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:carved_limestone_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:carved_limestone_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:carved_limestone_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:carved_limestone_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:carved_limestone_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:carved_limestone_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:carved_limestone_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:carved_limestone_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:carved_limestone_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:carved_limestone_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:carved_limestone_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:carved_oak_wood
conquest:carved_oak_wood_arch_design
conquest:carved_oak_wood_arch_design_pillar[layer=1,waterlogged=true]
conquest:carved_oak_wood_arch_design_pillar[layer=1,waterlogged=false]
conquest:carved_oak_wood_arch_design_pillar[layer=2,waterlogged=true]
conquest:carved_oak_wood_arch_design_pillar[layer=2,waterlogged=false]
conquest:carved_oak_wood_arch_design_pillar[layer=3,waterlogged=true]
conquest:carved_oak_wood_arch_design_pillar[layer=3,waterlogged=false]
conquest:carved_oak_wood_arch_design_vertical_corner[facing=north,layer=1,waterlogged=true]
conquest:carved_oak_wood_arch_design_vertical_corner[facing=north,layer=1,waterlogged=false]
conquest:carved_oak_wood_arch_design_vertical_corner[facing=north,layer=2,waterlogged=true]
conquest:carved_oak_wood_arch_design_vertical_corner[facing=north,layer=2,waterlogged=false]
conquest:carved_oak_wood_arch_design_vertical_corner[facing=north,layer=3,waterlogged=true]
conquest:carved_oak_wood_arch_design_vertical_corner[facing=north,layer=3,waterlogged=false]
conquest:carved_oak_wood_arch_design_vertical_corner[facing=north,layer=4,waterlogged=true]
conquest:carved_oak_wood_arch_design_vertical_corner[facing=north,layer=4,waterlogged=false]
conquest:carved_oak_wood_arch_design_vertical_corner[facing=south,layer=1,waterlogged=true]
conquest:carved_oak_wood_arch_design_vertical_corner[facing=south,layer=1,waterlogged=false]
conquest:carved_oak_wood_arch_design_vertical_corner[facing=south,layer=2,waterlogged=true]
conquest:carved_oak_wood_arch_design_vertical_corner[facing=south,layer=2,waterlogged=false]
conquest:carved_oak_wood_arch_design_vertical_corner[facing=south,layer=3,waterlogged=true]
conquest:carved_oak_wood_arch_design_vertical_corner[facing=south,layer=3,waterlogged=false]
conquest:carved_oak_wood_arch_design_vertical_corner[facing=south,layer=4,waterlogged=true]
conquest:carved_oak_wood_arch_design_vertical_corner[facing=south,layer=4,waterlogged=false]
conquest:carved_oak_wood_arch_design_vertical_corner[facing=west,layer=1,waterlogged=true]
conquest:carved_oak_wood_arch_design_vertical_corner[facing=west,layer=1,waterlogged=false]
conquest:carved_oak_wood_arch_design_vertical_corner[facing=west,layer=2,waterlogged=true]
conquest:carved_oak_wood_arch_design_vertical_corner[facing=west,layer=2,waterlogged=false]
conquest:carved_oak_wood_arch_design_vertical_corner[facing=west,layer=3,waterlogged=true]
conquest:carved_oak_wood_arch_design_vertical_corner[facing=west,layer=3,waterlogged=false]
conquest:carved_oak_wood_arch_design_vertical_corner[facing=west,layer=4,waterlogged=true]
conquest:carved_oak_wood_arch_design_vertical_corner[facing=west,layer=4,waterlogged=false]
conquest:carved_oak_wood_arch_design_vertical_corner[facing=east,layer=1,waterlogged=true]
conquest:carved_oak_wood_arch_design_vertical_corner[facing=east,layer=1,waterlogged=false]
conquest:carved_oak_wood_arch_design_vertical_corner[facing=east,layer=2,waterlogged=true]
conquest:carved_oak_wood_arch_design_vertical_corner[facing=east,layer=2,waterlogged=false]
conquest:carved_oak_wood_arch_design_vertical_corner[facing=east,layer=3,waterlogged=true]
conquest:carved_oak_wood_arch_design_vertical_corner[facing=east,layer=3,waterlogged=false]
conquest:carved_oak_wood_arch_design_vertical_corner[facing=east,layer=4,waterlogged=true]
conquest:carved_oak_wood_arch_design_vertical_corner[facing=east,layer=4,waterlogged=false]
conquest:carved_oak_wood_arch_design_vertical_quarter[facing=north,layer=1,waterlogged=true]
conquest:carved_oak_wood_arch_design_vertical_quarter[facing=north,layer=1,waterlogged=false]
conquest:carved_oak_wood_arch_design_vertical_quarter[facing=north,layer=2,waterlogged=true]
conquest:carved_oak_wood_arch_design_vertical_quarter[facing=north,layer=2,waterlogged=false]
conquest:carved_oak_wood_arch_design_vertical_quarter[facing=north,layer=3,waterlogged=true]
conquest:carved_oak_wood_arch_design_vertical_quarter[facing=north,layer=3,waterlogged=false]
conquest:carved_oak_wood_arch_design_vertical_quarter[facing=north,layer=4,waterlogged=true]
conquest:carved_oak_wood_arch_design_vertical_quarter[facing=north,layer=4,waterlogged=false]
conquest:carved_oak_wood_arch_design_vertical_quarter[facing=south,layer=1,waterlogged=true]
conquest:carved_oak_wood_arch_design_vertical_quarter[facing=south,layer=1,waterlogged=false]
conquest:carved_oak_wood_arch_design_vertical_quarter[facing=south,layer=2,waterlogged=true]
conquest:carved_oak_wood_arch_design_vertical_quarter[facing=south,layer=2,waterlogged=false]
conquest:carved_oak_wood_arch_design_vertical_quarter[facing=south,layer=3,waterlogged=true]
conquest:carved_oak_wood_arch_design_vertical_quarter[facing=south,layer=3,waterlogged=false]
conquest:carved_oak_wood_arch_design_vertical_quarter[facing=south,layer=4,waterlogged=true]
conquest:carved_oak_wood_arch_design_vertical_quarter[facing=south,layer=4,waterlogged=false]
conquest:carved_oak_wood_arch_design_vertical_quarter[facing=west,layer=1,waterlogged=true]
conquest:carved_oak_wood_arch_design_vertical_quarter[facing=west,layer=1,waterlogged=false]
conquest:carved_oak_wood_arch_design_vertical_quarter[facing=west,layer=2,waterlogged=true]
conquest:carved_oak_wood_arch_design_vertical_quarter[facing=west,layer=2,waterlogged=false]
conquest:carved_oak_wood_arch_design_vertical_quarter[facing=west,layer=3,waterlogged=true]
conquest:carved_oak_wood_arch_design_vertical_quarter[facing=west,layer=3,waterlogged=false]
conquest:carved_oak_wood_arch_design_vertical_quarter[facing=west,layer=4,waterlogged=true]
conquest:carved_oak_wood_arch_design_vertical_quarter[facing=west,layer=4,waterlogged=false]
conquest:carved_oak_wood_arch_design_vertical_quarter[facing=east,layer=1,waterlogged=true]
conquest:carved_oak_wood_arch_design_vertical_quarter[facing=east,layer=1,waterlogged=false]
conquest:carved_oak_wood_arch_design_vertical_quarter[facing=east,layer=2,waterlogged=true]
conquest:carved_oak_wood_arch_design_vertical_quarter[facing=east,layer=2,waterlogged=false]
conquest:carved_oak_wood_arch_design_vertical_quarter[facing=east,layer=3,waterlogged=true]
conquest:carved_oak_wood_arch_design_vertical_quarter[facing=east,layer=3,waterlogged=false]
conquest:carved_oak_wood_arch_design_vertical_quarter[facing=east,layer=4,waterlogged=true]
conquest:carved_oak_wood_arch_design_vertical_quarter[facing=east,layer=4,waterlogged=false]
conquest:carved_oak_wood_arch_design_vertical_slab[facing=north,layer=1,waterlogged=true]
conquest:carved_oak_wood_arch_design_vertical_slab[facing=north,layer=1,waterlogged=false]
conquest:carved_oak_wood_arch_design_vertical_slab[facing=north,layer=2,waterlogged=true]
conquest:carved_oak_wood_arch_design_vertical_slab[facing=north,layer=2,waterlogged=false]
conquest:carved_oak_wood_arch_design_vertical_slab[facing=north,layer=3,waterlogged=true]
conquest:carved_oak_wood_arch_design_vertical_slab[facing=north,layer=3,waterlogged=false]
conquest:carved_oak_wood_arch_design_vertical_slab[facing=north,layer=4,waterlogged=true]
conquest:carved_oak_wood_arch_design_vertical_slab[facing=north,layer=4,waterlogged=false]
conquest:carved_oak_wood_arch_design_vertical_slab[facing=south,layer=1,waterlogged=true]
conquest:carved_oak_wood_arch_design_vertical_slab[facing=south,layer=1,waterlogged=false]
conquest:carved_oak_wood_arch_design_vertical_slab[facing=south,layer=2,waterlogged=true]
conquest:carved_oak_wood_arch_design_vertical_slab[facing=south,layer=2,waterlogged=false]
conquest:carved_oak_wood_arch_design_vertical_slab[facing=south,layer=3,waterlogged=true]
conquest:carved_oak_wood_arch_design_vertical_slab[facing=south,layer=3,waterlogged=false]
conquest:carved_oak_wood_arch_design_vertical_slab[facing=south,layer=4,waterlogged=true]
conquest:carved_oak_wood_arch_design_vertical_slab[facing=south,layer=4,waterlogged=false]
conquest:carved_oak_wood_arch_design_vertical_slab[facing=west,layer=1,waterlogged=true]
conquest:carved_oak_wood_arch_design_vertical_slab[facing=west,layer=1,waterlogged=false]
conquest:carved_oak_wood_arch_design_vertical_slab[facing=west,layer=2,waterlogged=true]
conquest:carved_oak_wood_arch_design_vertical_slab[facing=west,layer=2,waterlogged=false]
conquest:carved_oak_wood_arch_design_vertical_slab[facing=west,layer=3,waterlogged=true]
conquest:carved_oak_wood_arch_design_vertical_slab[facing=west,layer=3,waterlogged=false]
conquest:carved_oak_wood_arch_design_vertical_slab[facing=west,layer=4,waterlogged=true]
conquest:carved_oak_wood_arch_design_vertical_slab[facing=west,layer=4,waterlogged=false]
conquest:carved_oak_wood_arch_design_vertical_slab[facing=east,layer=1,waterlogged=true]
conquest:carved_oak_wood_arch_design_vertical_slab[facing=east,layer=1,waterlogged=false]
conquest:carved_oak_wood_arch_design_vertical_slab[facing=east,layer=2,waterlogged=true]
conquest:carved_oak_wood_arch_design_vertical_slab[facing=east,layer=2,waterlogged=false]
conquest:carved_oak_wood_arch_design_vertical_slab[facing=east,layer=3,waterlogged=true]
conquest:carved_oak_wood_arch_design_vertical_slab[facing=east,layer=3,waterlogged=false]
conquest:carved_oak_wood_arch_design_vertical_slab[facing=east,layer=4,waterlogged=true]
conquest:carved_oak_wood_arch_design_vertical_slab[facing=east,layer=4,waterlogged=false]
conquest:carved_oak_wood_arch_design_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:carved_oak_wood_arch_design_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:carved_oak_wood_arch_design_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:carved_oak_wood_arch_design_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:carved_oak_wood_arch_design_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:carved_oak_wood_arch_design_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:carved_oak_wood_arch_design_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:carved_oak_wood_arch_design_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:carved_oak_wood_arch_design_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:carved_oak_wood_arch_design_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:carved_oak_wood_arch_design_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:carved_oak_wood_arch_design_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:carved_oak_wood_arch_design_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:carved_oak_wood_arch_design_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:carved_oak_wood_arch_design_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:carved_oak_wood_arch_design_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:carved_oak_wood_arch_design_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:carved_oak_wood_arch_design_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:carved_oak_wood_arch_design_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:carved_oak_wood_arch_design_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:carved_oak_wood_arch_design_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:carved_oak_wood_arch_design_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:carved_oak_wood_arch_design_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:carved_oak_wood_arch_design_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:carved_oak_wood_arch_design_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:carved_oak_wood_arch_design_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:carved_oak_wood_arch_design_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:carved_oak_wood_arch_design_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:carved_oak_wood_arch_design_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:carved_oak_wood_arch_design_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:carved_oak_wood_arch_design_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:carved_oak_wood_arch_design_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:carved_oak_wood_arch_design_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:carved_oak_wood_arch_design_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:carved_oak_wood_arch_design_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:carved_oak_wood_arch_design_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:carved_oak_wood_arch_design_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:carved_oak_wood_arch_design_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:carved_oak_wood_arch_design_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:carved_oak_wood_arch_design_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:carved_oak_wood_arch_design_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:carved_oak_wood_arch_design_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:carved_oak_wood_arch_design_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:carved_oak_wood_arch_design_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:carved_oak_wood_arch_design_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:carved_oak_wood_arch_design_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:carved_oak_wood_arch_design_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:carved_oak_wood_arch_design_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:carved_oak_wood_arch_design_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:carved_oak_wood_arch_design_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:carved_oak_wood_arch_design_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:carved_oak_wood_arch_design_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:carved_oak_wood_arch_design_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:carved_oak_wood_arch_design_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:carved_oak_wood_arch_design_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:carved_oak_wood_arch_design_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:carved_oak_wood_arch_design_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:carved_oak_wood_arch_design_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:carved_oak_wood_arch_design_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:carved_oak_wood_arch_design_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:carved_oak_wood_arch_design_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:carved_oak_wood_arch_design_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:carved_oak_wood_arch_design_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:carved_oak_wood_arch_design_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:carved_oak_wood_arch_design_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:carved_oak_wood_arch_design_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:carved_oak_wood_arch_design_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:carved_oak_wood_arch_design_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:carved_oak_wood_arch_design_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:carved_oak_wood_arch_design_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:carved_oak_wood_arch_design_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:carved_oak_wood_arch_design_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:carved_oak_wood_arch_design_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:carved_oak_wood_arch_design_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:carved_oak_wood_arch_design_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:carved_oak_wood_arch_design_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:carved_oak_wood_arch_design_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:carved_oak_wood_arch_design_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:carved_oak_wood_arch_design_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:carved_oak_wood_arch_design_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:carved_oak_wood_arch_design_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:carved_oak_wood_arch_design_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:carved_oak_wood_arch_design_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:carved_oak_wood_arch_design_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:carved_oak_wood_arch_design_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:carved_oak_wood_arch_design_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:carved_oak_wood_arch_design_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:carved_oak_wood_arch_design_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:carved_oak_wood_arch_design_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:carved_oak_wood_arch_design_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:carved_oak_wood_arch_design_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:carved_oak_wood_arch_design_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:carved_oak_wood_arch_design_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:carved_oak_wood_arch_design_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:carved_oak_wood_arch_design_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:carved_oak_wood_arch_design_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:carved_oak_wood_arch_design_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:carved_oak_wood_arch_design_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:carved_oak_wood_arch_design_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:carved_oak_wood_arch_design_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:carved_oak_wood_arch_design_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:carved_oak_wood_arch_design_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:carved_oak_wood_arch_design_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:carved_oak_wood_arch_design_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:carved_oak_wood_arch_design_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:carved_oak_wood_arch_design_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:carved_oak_wood_arch_design_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:carved_oak_wood_arch_design_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:carved_oak_wood_arch_design_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:carved_oak_wood_arch_design_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:carved_oak_wood_arch_design_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:carved_oak_wood_arch_design_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:carved_oak_wood_arch_design_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:carved_oak_wood_arch_design_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:carved_oak_wood_arch_design_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:carved_oak_wood_arch_design_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:carved_oak_wood_arch_design_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:carved_oak_wood_arch_design_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:carved_oak_wood_arch_design_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:carved_oak_wood_arch_design_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:carved_oak_wood_arch_design_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:carved_oak_wood_arch_design_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:carved_oak_wood_arch_design_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:carved_oak_wood_arch_design_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:carved_oak_wood_arch_design_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:carved_oak_wood_arch_design_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:carved_oak_wood_arch_design_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:carved_oak_wood_arch_design_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:carved_oak_wood_arch_design_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:carved_oak_wood_arch_design_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:carved_oak_wood_arch_design_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:carved_oak_wood_arch_design_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:carved_oak_wood_arch_design_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:carved_oak_wood_arch_design_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:carved_oak_wood_arch_design_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:carved_oak_wood_arch_design_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:carved_oak_wood_arch_design_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:carved_oak_wood_arch_design_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:carved_oak_wood_arch_design_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:carved_oak_wood_arch_design_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:carved_oak_wood_arch_design_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:carved_oak_wood_arch_design_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:carved_oak_wood_arch_design_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:carved_oak_wood_arch_design_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:carved_oak_wood_arch_design_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:carved_oak_wood_arch_design_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:carved_oak_wood_arch_design_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:carved_oak_wood_arch_design_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:carved_oak_wood_arch_design_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:carved_oak_wood_arch_design_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:carved_oak_wood_arch_design_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:carved_oak_wood_arch_design_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:carved_oak_wood_arch_design_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:carved_oak_wood_arch_design_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:carved_oak_wood_arch_design_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:carved_oak_wood_arch_design_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:carved_oak_wood_arch_design_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:carved_oak_wood_arch_design_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:carved_oak_wood_arch_design_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:carved_oak_wood_arch_design_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:carved_oak_wood_arch_design_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:carved_oak_wood_arch_design_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:carved_oak_wood_arch_design_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:carved_oak_wood_arch_design_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:carved_oak_wood_arch_design_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:carved_oak_wood_arch_design_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:carved_oak_wood_arch_design_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:carved_oak_wood_arch_design_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:carved_oak_wood_arch_design_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:carved_oak_wood_arch_design_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:carved_oak_wood_arch_design_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:carved_oak_wood_arch_design_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:carved_oak_wood_arch_design_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:carved_oak_wood_arch_design_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:carved_oak_wood_arch_design_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:carved_oak_wood_arch_design_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:carved_oak_wood_arch_design_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:carved_oak_wood_arch_design_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:carved_oak_wood_arch_design_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:carved_oak_wood_arch_design_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:carved_oak_wood_arch_design_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:carved_oak_wood_arch_design_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:carved_oak_wood_arch_design_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:carved_oak_wood_arch_design_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:carved_oak_wood_arch_design_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:carved_oak_wood_arch_design_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:carved_oak_wood_arch_design_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:carved_oak_wood_arch_design_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:carved_oak_wood_arch_design_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:carved_oak_wood_arch_design_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:carved_oak_wood_arch_design_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:carved_oak_wood_arch_design_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:carved_oak_wood_arch_design_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:carved_oak_wood_arch_design_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:carved_oak_wood_arch_design_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:carved_oak_wood_arch_design_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:carved_oak_wood_arch_design_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:carved_oak_wood_arch_design_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:carved_oak_wood_arch_design_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:carved_oak_wood_arch_design_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:carved_oak_wood_arch_design_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:carved_oak_wood_arch_design_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:carved_oak_wood_arch_design_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:carved_oak_wood_arch_design_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:carved_oak_wood_arch_design_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:carved_oak_wood_arch_design_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:carved_oak_wood_arch_design_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:carved_oak_wood_arch_design_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:carved_oak_wood_arch_design_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:carved_oak_wood_arch_design_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:carved_oak_wood_arch_design_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:carved_oak_wood_arch_design_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:carved_oak_wood_arch_design_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:carved_oak_wood_arch_design_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:carved_oak_wood_arch_design_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:carved_oak_wood_arch_design_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:carved_oak_wood_arch_design_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:carved_oak_wood_arch_design_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:carved_oak_wood_arch_design_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:carved_oak_wood_arch_design_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:carved_oak_wood_arch_design_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:carved_oak_wood_arch_design_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:carved_oak_wood_arch_design_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:carved_oak_wood_arch_design_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:carved_oak_wood_arch_design_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:carved_oak_wood_arch_design_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:carved_oak_wood_arch_design_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:carved_oak_wood_arch_design_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:carved_oak_wood_arch_design_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:carved_oak_wood_arch_design_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:carved_oak_wood_arch_design_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:carved_oak_wood_arch_design_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:carved_oak_wood_arch_design_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:carved_oak_wood_arch_design_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:carved_oak_wood_arch_design_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:carved_oak_wood_arch_design_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:carved_oak_wood_arch_design_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:carved_oak_wood_arch_design_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:carved_oak_wood_arch_design_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:carved_oak_wood_arch_design_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:carved_oak_wood_arch_design_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:carved_oak_wood_arch_design_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:carved_oak_wood_arch_design_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:carved_oak_wood_arch_design_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:carved_oak_wood_arch_design_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:carved_oak_wood_arch_design_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:carved_oak_wood_arch_design_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:carved_oak_wood_arch_design_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:carved_oak_wood_arch_design_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:carved_oak_wood_arch_design_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:carved_oak_wood_arch_design_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:carved_oak_wood_arch_design_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:carved_oak_wood_arch_design_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:carved_oak_wood_arch_design_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:carved_oak_wood_arch_design_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:carved_oak_wood_arch_design_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:carved_oak_wood_arch_design_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:carved_oak_wood_arch_design_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:carved_oak_wood_arch_design_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:carved_oak_wood_arch_design_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:carved_oak_wood_arch_design_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:carved_oak_wood_arch_design_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:carved_oak_wood_arch_design_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:carved_oak_wood_arch_design_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:carved_oak_wood_arch_design_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:carved_oak_wood_arch_design_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:carved_oak_wood_arch_design_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:carved_oak_wood_arch_design_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:carved_oak_wood_arch_design_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:carved_oak_wood_arch_design_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:carved_oak_wood_arch_design_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:carved_oak_wood_arch_design_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:carved_oak_wood_arch_design_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:carved_oak_wood_arch_design_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:carved_oak_wood_arch_design_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:carved_oak_wood_arch_design_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:carved_oak_wood_arch_design_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:carved_oak_wood_arch_design_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:carved_oak_wood_arch_design_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:carved_oak_wood_arch_design_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:carved_oak_wood_arch_design_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:carved_oak_wood_arch_design_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:carved_oak_wood_arch_design_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:carved_oak_wood_arch_design_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:carved_oak_wood_arch_design_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:carved_oak_wood_arch_design_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:carved_oak_wood_arch_design_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:carved_oak_wood_arch_design_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:carved_oak_wood_arch_design_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:carved_oak_wood_arch_design_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:carved_oak_wood_arch_design_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:carved_oak_wood_arch_design_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:carved_oak_wood_arch_design_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:carved_oak_wood_arch_design_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:carved_oak_wood_arch_design_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:carved_oak_wood_arch_design_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:carved_oak_wood_arch_design_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:carved_oak_wood_arch_design_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:carved_oak_wood_arch_design_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:carved_oak_wood_arch_design_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:carved_oak_wood_arch_design_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:carved_oak_wood_arch_design_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:carved_oak_wood_arch_design_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:carved_oak_wood_arch_design_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:carved_oak_wood_arch_design_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:carved_oak_wood_arch_design_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:carved_oak_wood_arch_design_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:carved_oak_wood_arch_design_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:carved_oak_wood_arch_design_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:carved_oak_wood_arch_design_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:carved_oak_wood_arch_design_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:carved_oak_wood_arch_design_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:carved_oak_wood_arch_design_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:carved_oak_wood_arch_design_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:carved_oak_wood_arch_design_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:carved_oak_wood_arch_design_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:carved_oak_wood_arch_design_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:carved_oak_wood_arch_design_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:carved_oak_wood_arch_design_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:carved_oak_wood_arch_design_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:carved_oak_wood_arch_design_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:carved_oak_wood_arch_design_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:carved_oak_wood_arch_design_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:carved_oak_wood_arch_design_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:carved_oak_wood_pillar[layer=1,waterlogged=true]
conquest:carved_oak_wood_pillar[layer=1,waterlogged=false]
conquest:carved_oak_wood_pillar[layer=2,waterlogged=true]
conquest:carved_oak_wood_pillar[layer=2,waterlogged=false]
conquest:carved_oak_wood_pillar[layer=3,waterlogged=true]
conquest:carved_oak_wood_pillar[layer=3,waterlogged=false]
conquest:carved_oak_wood_vertical_corner[facing=north,layer=1,waterlogged=true]
conquest:carved_oak_wood_vertical_corner[facing=north,layer=1,waterlogged=false]
conquest:carved_oak_wood_vertical_corner[facing=north,layer=2,waterlogged=true]
conquest:carved_oak_wood_vertical_corner[facing=north,layer=2,waterlogged=false]
conquest:carved_oak_wood_vertical_corner[facing=north,layer=3,waterlogged=true]
conquest:carved_oak_wood_vertical_corner[facing=north,layer=3,waterlogged=false]
conquest:carved_oak_wood_vertical_corner[facing=north,layer=4,waterlogged=true]
conquest:carved_oak_wood_vertical_corner[facing=north,layer=4,waterlogged=false]
conquest:carved_oak_wood_vertical_corner[facing=south,layer=1,waterlogged=true]
conquest:carved_oak_wood_vertical_corner[facing=south,layer=1,waterlogged=false]
conquest:carved_oak_wood_vertical_corner[facing=south,layer=2,waterlogged=true]
conquest:carved_oak_wood_vertical_corner[facing=south,layer=2,waterlogged=false]
conquest:carved_oak_wood_vertical_corner[facing=south,layer=3,waterlogged=true]
conquest:carved_oak_wood_vertical_corner[facing=south,layer=3,waterlogged=false]
conquest:carved_oak_wood_vertical_corner[facing=south,layer=4,waterlogged=true]
conquest:carved_oak_wood_vertical_corner[facing=south,layer=4,waterlogged=false]
conquest:carved_oak_wood_vertical_corner[facing=west,layer=1,waterlogged=true]
conquest:carved_oak_wood_vertical_corner[facing=west,layer=1,waterlogged=false]
conquest:carved_oak_wood_vertical_corner[facing=west,layer=2,waterlogged=true]
conquest:carved_oak_wood_vertical_corner[facing=west,layer=2,waterlogged=false]
conquest:carved_oak_wood_vertical_corner[facing=west,layer=3,waterlogged=true]
conquest:carved_oak_wood_vertical_corner[facing=west,layer=3,waterlogged=false]
conquest:carved_oak_wood_vertical_corner[facing=west,layer=4,waterlogged=true]
conquest:carved_oak_wood_vertical_corner[facing=west,layer=4,waterlogged=false]
conquest:carved_oak_wood_vertical_corner[facing=east,layer=1,waterlogged=true]
conquest:carved_oak_wood_vertical_corner[facing=east,layer=1,waterlogged=false]
conquest:carved_oak_wood_vertical_corner[facing=east,layer=2,waterlogged=true]
conquest:carved_oak_wood_vertical_corner[facing=east,layer=2,waterlogged=false]
conquest:carved_oak_wood_vertical_corner[facing=east,layer=3,waterlogged=true]
conquest:carved_oak_wood_vertical_corner[facing=east,layer=3,waterlogged=false]
conquest:carved_oak_wood_vertical_corner[facing=east,layer=4,waterlogged=true]
conquest:carved_oak_wood_vertical_corner[facing=east,layer=4,waterlogged=false]
conquest:carved_oak_wood_vertical_quarter[facing=north,layer=1,waterlogged=true]
conquest:carved_oak_wood_vertical_quarter[facing=north,layer=1,waterlogged=false]
conquest:carved_oak_wood_vertical_quarter[facing=north,layer=2,waterlogged=true]
conquest:carved_oak_wood_vertical_quarter[facing=north,layer=2,waterlogged=false]
conquest:carved_oak_wood_vertical_quarter[facing=north,layer=3,waterlogged=true]
conquest:carved_oak_wood_vertical_quarter[facing=north,layer=3,waterlogged=false]
conquest:carved_oak_wood_vertical_quarter[facing=north,layer=4,waterlogged=true]
conquest:carved_oak_wood_vertical_quarter[facing=north,layer=4,waterlogged=false]
conquest:carved_oak_wood_vertical_quarter[facing=south,layer=1,waterlogged=true]
conquest:carved_oak_wood_vertical_quarter[facing=south,layer=1,waterlogged=false]
conquest:carved_oak_wood_vertical_quarter[facing=south,layer=2,waterlogged=true]
conquest:carved_oak_wood_vertical_quarter[facing=south,layer=2,waterlogged=false]
conquest:carved_oak_wood_vertical_quarter[facing=south,layer=3,waterlogged=true]
conquest:carved_oak_wood_vertical_quarter[facing=south,layer=3,waterlogged=false]
conquest:carved_oak_wood_vertical_quarter[facing=south,layer=4,waterlogged=true]
conquest:carved_oak_wood_vertical_quarter[facing=south,layer=4,waterlogged=false]
conquest:carved_oak_wood_vertical_quarter[facing=west,layer=1,waterlogged=true]
conquest:carved_oak_wood_vertical_quarter[facing=west,layer=1,waterlogged=false]
conquest:carved_oak_wood_vertical_quarter[facing=west,layer=2,waterlogged=true]
conquest:carved_oak_wood_vertical_quarter[facing=west,layer=2,waterlogged=false]
conquest:carved_oak_wood_vertical_quarter[facing=west,layer=3,waterlogged=true]
conquest:carved_oak_wood_vertical_quarter[facing=west,layer=3,waterlogged=false]
conquest:carved_oak_wood_vertical_quarter[facing=west,layer=4,waterlogged=true]
conquest:carved_oak_wood_vertical_quarter[facing=west,layer=4,waterlogged=false]
conquest:carved_oak_wood_vertical_quarter[facing=east,layer=1,waterlogged=true]
conquest:carved_oak_wood_vertical_quarter[facing=east,layer=1,waterlogged=false]
conquest:carved_oak_wood_vertical_quarter[facing=east,layer=2,waterlogged=true]
conquest:carved_oak_wood_vertical_quarter[facing=east,layer=2,waterlogged=false]
conquest:carved_oak_wood_vertical_quarter[facing=east,layer=3,waterlogged=true]
conquest:carved_oak_wood_vertical_quarter[facing=east,layer=3,waterlogged=false]
conquest:carved_oak_wood_vertical_quarter[facing=east,layer=4,waterlogged=true]
conquest:carved_oak_wood_vertical_quarter[facing=east,layer=4,waterlogged=false]
conquest:carved_oak_wood_vertical_slab[facing=north,layer=1,waterlogged=true]
conquest:carved_oak_wood_vertical_slab[facing=north,layer=1,waterlogged=false]
conquest:carved_oak_wood_vertical_slab[facing=north,layer=2,waterlogged=true]
conquest:carved_oak_wood_vertical_slab[facing=north,layer=2,waterlogged=false]
conquest:carved_oak_wood_vertical_slab[facing=north,layer=3,waterlogged=true]
conquest:carved_oak_wood_vertical_slab[facing=north,layer=3,waterlogged=false]
conquest:carved_oak_wood_vertical_slab[facing=north,layer=4,waterlogged=true]
conquest:carved_oak_wood_vertical_slab[facing=north,layer=4,waterlogged=false]
conquest:carved_oak_wood_vertical_slab[facing=south,layer=1,waterlogged=true]
conquest:carved_oak_wood_vertical_slab[facing=south,layer=1,waterlogged=false]
conquest:carved_oak_wood_vertical_slab[facing=south,layer=2,waterlogged=true]
conquest:carved_oak_wood_vertical_slab[facing=south,layer=2,waterlogged=false]
conquest:carved_oak_wood_vertical_slab[facing=south,layer=3,waterlogged=true]
conquest:carved_oak_wood_vertical_slab[facing=south,layer=3,waterlogged=false]
conquest:carved_oak_wood_vertical_slab[facing=south,layer=4,waterlogged=true]
conquest:carved_oak_wood_vertical_slab[facing=south,layer=4,waterlogged=false]
conquest:carved_oak_wood_vertical_slab[facing=west,layer=1,waterlogged=true]
conquest:carved_oak_wood_vertical_slab[facing=west,layer=1,waterlogged=false]
conquest:carved_oak_wood_vertical_slab[facing=west,layer=2,waterlogged=true]
conquest:carved_oak_wood_vertical_slab[facing=west,layer=2,waterlogged=false]
conquest:carved_oak_wood_vertical_slab[facing=west,layer=3,waterlogged=true]
conquest:carved_oak_wood_vertical_slab[facing=west,layer=3,waterlogged=false]
conquest:carved_oak_wood_vertical_slab[facing=west,layer=4,waterlogged=true]
conquest:carved_oak_wood_vertical_slab[facing=west,layer=4,waterlogged=false]
conquest:carved_oak_wood_vertical_slab[facing=east,layer=1,waterlogged=true]
conquest:carved_oak_wood_vertical_slab[facing=east,layer=1,waterlogged=false]
conquest:carved_oak_wood_vertical_slab[facing=east,layer=2,waterlogged=true]
conquest:carved_oak_wood_vertical_slab[facing=east,layer=2,waterlogged=false]
conquest:carved_oak_wood_vertical_slab[facing=east,layer=3,waterlogged=true]
conquest:carved_oak_wood_vertical_slab[facing=east,layer=3,waterlogged=false]
conquest:carved_oak_wood_vertical_slab[facing=east,layer=4,waterlogged=true]
conquest:carved_oak_wood_vertical_slab[facing=east,layer=4,waterlogged=false]
conquest:carved_oak_wood_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:carved_oak_wood_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:carved_oak_wood_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:carved_oak_wood_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:carved_oak_wood_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:carved_oak_wood_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:carved_oak_wood_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:carved_oak_wood_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:carved_oak_wood_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:carved_oak_wood_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:carved_oak_wood_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:carved_oak_wood_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:carved_oak_wood_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:carved_oak_wood_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:carved_oak_wood_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:carved_oak_wood_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:carved_oak_wood_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:carved_oak_wood_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:carved_oak_wood_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:carved_oak_wood_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:carved_oak_wood_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:carved_oak_wood_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:carved_oak_wood_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:carved_oak_wood_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:carved_oak_wood_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:carved_oak_wood_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:carved_oak_wood_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:carved_oak_wood_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:carved_oak_wood_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:carved_oak_wood_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:carved_oak_wood_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:carved_oak_wood_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:carved_oak_wood_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:carved_oak_wood_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:carved_oak_wood_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:carved_oak_wood_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:carved_oak_wood_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:carved_oak_wood_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:carved_oak_wood_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:carved_oak_wood_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:carved_oak_wood_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:carved_oak_wood_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:carved_oak_wood_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:carved_oak_wood_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:carved_oak_wood_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:carved_oak_wood_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:carved_oak_wood_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:carved_oak_wood_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:carved_oak_wood_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:carved_oak_wood_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:carved_oak_wood_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:carved_oak_wood_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:carved_oak_wood_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:carved_oak_wood_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:carved_oak_wood_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:carved_oak_wood_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:carved_oak_wood_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:carved_oak_wood_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:carved_oak_wood_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:carved_oak_wood_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:carved_oak_wood_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:carved_oak_wood_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:carved_oak_wood_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:carved_oak_wood_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:carved_oak_wood_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:carved_oak_wood_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:carved_oak_wood_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:carved_oak_wood_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:carved_oak_wood_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:carved_oak_wood_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:carved_oak_wood_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:carved_oak_wood_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:carved_oak_wood_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:carved_oak_wood_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:carved_oak_wood_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:carved_oak_wood_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:carved_oak_wood_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:carved_oak_wood_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:carved_oak_wood_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:carved_oak_wood_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:carved_oak_wood_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:carved_oak_wood_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:carved_oak_wood_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:carved_oak_wood_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:carved_oak_wood_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:carved_oak_wood_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:carved_oak_wood_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:carved_oak_wood_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:carved_oak_wood_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:carved_oak_wood_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:carved_oak_wood_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:carved_oak_wood_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:carved_oak_wood_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:carved_oak_wood_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:carved_oak_wood_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:carved_oak_wood_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:carved_oak_wood_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:carved_oak_wood_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:carved_oak_wood_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:carved_oak_wood_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:carved_oak_wood_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:carved_oak_wood_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:carved_oak_wood_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:carved_oak_wood_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:carved_oak_wood_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:carved_oak_wood_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:carved_oak_wood_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:carved_oak_wood_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:carved_oak_wood_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:carved_oak_wood_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:carved_oak_wood_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:carved_oak_wood_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:carved_oak_wood_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:carved_oak_wood_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:carved_oak_wood_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:carved_oak_wood_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:carved_oak_wood_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:carved_oak_wood_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:carved_oak_wood_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:carved_oak_wood_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:carved_oak_wood_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:carved_oak_wood_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:carved_oak_wood_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:carved_oak_wood_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:carved_oak_wood_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:carved_oak_wood_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:carved_oak_wood_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:carved_oak_wood_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:carved_oak_wood_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:carved_oak_wood_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:carved_oak_wood_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:carved_oak_wood_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:carved_oak_wood_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:carved_oak_wood_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:carved_oak_wood_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:carved_oak_wood_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:carved_oak_wood_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:carved_oak_wood_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:carved_oak_wood_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:carved_oak_wood_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:carved_oak_wood_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:carved_oak_wood_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:carved_oak_wood_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:carved_oak_wood_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:carved_oak_wood_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:carved_oak_wood_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:carved_oak_wood_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:carved_oak_wood_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:carved_oak_wood_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:carved_oak_wood_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:carved_oak_wood_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:carved_oak_wood_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:carved_oak_wood_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:carved_oak_wood_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:carved_oak_wood_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:carved_oak_wood_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:carved_oak_wood_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:carved_oak_wood_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:carved_oak_wood_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:carved_oak_wood_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:carved_oak_wood_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:carved_oak_wood_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:carved_oak_wood_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:carved_oak_wood_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:carved_oak_wood_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:carved_oak_wood_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:carved_oak_wood_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:carved_oak_wood_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:carved_oak_wood_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:carved_oak_wood_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:carved_oak_wood_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:carved_oak_wood_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:carved_oak_wood_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:carved_oak_wood_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:carved_oak_wood_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:carved_oak_wood_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:carved_oak_wood_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:carved_oak_wood_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:carved_oak_wood_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:carved_oak_wood_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:carved_oak_wood_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:carved_oak_wood_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:carved_oak_wood_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:carved_oak_wood_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:carved_oak_wood_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:carved_oak_wood_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:carved_oak_wood_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:carved_oak_wood_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:carved_oak_wood_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:carved_oak_wood_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:carved_oak_wood_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:carved_oak_wood_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:carved_oak_wood_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:carved_oak_wood_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:carved_oak_wood_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:carved_oak_wood_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:carved_oak_wood_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:carved_oak_wood_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:carved_oak_wood_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:carved_oak_wood_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:carved_oak_wood_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:carved_oak_wood_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:carved_oak_wood_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:carved_oak_wood_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:carved_oak_wood_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:carved_oak_wood_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:carved_oak_wood_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:carved_oak_wood_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:carved_oak_wood_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:carved_oak_wood_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:carved_oak_wood_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:carved_oak_wood_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:carved_oak_wood_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:carved_oak_wood_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:carved_oak_wood_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:carved_oak_wood_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:carved_oak_wood_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:carved_oak_wood_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:carved_oak_wood_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:carved_oak_wood_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:carved_oak_wood_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:carved_oak_wood_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:carved_oak_wood_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:carved_oak_wood_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:carved_oak_wood_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:carved_oak_wood_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:carved_oak_wood_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:carved_oak_wood_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:carved_oak_wood_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:carved_oak_wood_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:carved_oak_wood_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:carved_oak_wood_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:carved_oak_wood_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:carved_oak_wood_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:carved_oak_wood_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:carved_oak_wood_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:carved_oak_wood_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:carved_oak_wood_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:carved_oak_wood_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:carved_oak_wood_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:carved_oak_wood_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:carved_oak_wood_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:carved_oak_wood_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:carved_oak_wood_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:carved_oak_wood_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:carved_oak_wood_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:carved_oak_wood_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:carved_oak_wood_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:carved_oak_wood_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:carved_oak_wood_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:carved_oak_wood_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:carved_oak_wood_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:carved_oak_wood_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:carved_oak_wood_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:carved_oak_wood_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:carved_oak_wood_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:carved_oak_wood_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:carved_oak_wood_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:carved_oak_wood_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:carved_oak_wood_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:carved_oak_wood_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:carved_oak_wood_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:carved_oak_wood_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:carved_oak_wood_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:carved_oak_wood_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:carved_oak_wood_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:carved_oak_wood_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:carved_oak_wood_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:carved_oak_wood_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:carved_oak_wood_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:carved_oak_wood_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:carved_oak_wood_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:carved_oak_wood_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:carved_oak_wood_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:carved_oak_wood_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:carved_oak_wood_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:carved_oak_wood_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:carved_oak_wood_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:carved_oak_wood_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:carved_oak_wood_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:carved_oak_wood_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:carved_oak_wood_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:carved_oak_wood_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:carved_oak_wood_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:carved_oak_wood_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:carved_oak_wood_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:carved_oak_wood_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:carved_oak_wood_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:carved_oak_wood_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:carved_oak_wood_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:carved_oak_wood_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:carved_oak_wood_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:carved_oak_wood_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:carved_oak_wood_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:carved_oak_wood_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:carved_oak_wood_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:carved_oak_wood_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:carved_oak_wood_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:carved_oak_wood_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:carved_oak_wood_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:carved_oak_wood_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:carved_oak_wood_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:carved_oak_wood_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:carved_oak_wood_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:carved_oak_wood_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:carved_oak_wood_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:carved_oak_wood_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:carved_oak_wood_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:carved_oak_wood_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:carved_oak_wood_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:carved_oak_wood_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:carved_oak_wood_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:carved_oak_wood_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:carved_oak_wood_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:carved_oak_wood_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:carved_oak_wood_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:carved_oak_wood_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:carved_oak_wood_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:carved_oak_wood_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:carved_oak_wood_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:carved_oak_wood_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:carved_oak_wood_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:carved_oak_wood_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:carved_oak_wood_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:carved_palm_wood
conquest:carved_palm_wood_bed[facing=north,occupied=true,offset_toggle=true,part=head]
conquest:carved_palm_wood_bed[facing=north,occupied=true,offset_toggle=true,part=foot]
conquest:carved_palm_wood_bed[facing=north,occupied=true,offset_toggle=false,part=head]
conquest:carved_palm_wood_bed[facing=north,occupied=true,offset_toggle=false,part=foot]
conquest:carved_palm_wood_bed[facing=north,occupied=false,offset_toggle=true,part=head]
conquest:carved_palm_wood_bed[facing=north,occupied=false,offset_toggle=true,part=foot]
conquest:carved_palm_wood_bed[facing=north,occupied=false,offset_toggle=false,part=head]
conquest:carved_palm_wood_bed[facing=north,occupied=false,offset_toggle=false,part=foot]
conquest:carved_palm_wood_bed[facing=south,occupied=true,offset_toggle=true,part=head]
conquest:carved_palm_wood_bed[facing=south,occupied=true,offset_toggle=true,part=foot]
conquest:carved_palm_wood_bed[facing=south,occupied=true,offset_toggle=false,part=head]
conquest:carved_palm_wood_bed[facing=south,occupied=true,offset_toggle=false,part=foot]
conquest:carved_palm_wood_bed[facing=south,occupied=false,offset_toggle=true,part=head]
conquest:carved_palm_wood_bed[facing=south,occupied=false,offset_toggle=true,part=foot]
conquest:carved_palm_wood_bed[facing=south,occupied=false,offset_toggle=false,part=head]
conquest:carved_palm_wood_bed[facing=south,occupied=false,offset_toggle=false,part=foot]
conquest:carved_palm_wood_bed[facing=west,occupied=true,offset_toggle=true,part=head]
conquest:carved_palm_wood_bed[facing=west,occupied=true,offset_toggle=true,part=foot]
conquest:carved_palm_wood_bed[facing=west,occupied=true,offset_toggle=false,part=head]
conquest:carved_palm_wood_bed[facing=west,occupied=true,offset_toggle=false,part=foot]
conquest:carved_palm_wood_bed[facing=west,occupied=false,offset_toggle=true,part=head]
conquest:carved_palm_wood_bed[facing=west,occupied=false,offset_toggle=true,part=foot]
conquest:carved_palm_wood_bed[facing=west,occupied=false,offset_toggle=false,part=head]
conquest:carved_palm_wood_bed[facing=west,occupied=false,offset_toggle=false,part=foot]
conquest:carved_palm_wood_bed[facing=east,occupied=true,offset_toggle=true,part=head]
conquest:carved_palm_wood_bed[facing=east,occupied=true,offset_toggle=true,part=foot]
conquest:carved_palm_wood_bed[facing=east,occupied=true,offset_toggle=false,part=head]
conquest:carved_palm_wood_bed[facing=east,occupied=true,offset_toggle=false,part=foot]
conquest:carved_palm_wood_bed[facing=east,occupied=false,offset_toggle=true,part=head]
conquest:carved_palm_wood_bed[facing=east,occupied=false,offset_toggle=true,part=foot]
conquest:carved_palm_wood_bed[facing=east,occupied=false,offset_toggle=false,part=head]
conquest:carved_palm_wood_bed[facing=east,occupied=false,offset_toggle=false,part=foot]
conquest:carved_palm_wood_pillar[layer=1,waterlogged=true]
conquest:carved_palm_wood_pillar[layer=1,waterlogged=false]
conquest:carved_palm_wood_pillar[layer=2,waterlogged=true]
conquest:carved_palm_wood_pillar[layer=2,waterlogged=false]
conquest:carved_palm_wood_pillar[layer=3,waterlogged=true]
conquest:carved_palm_wood_pillar[layer=3,waterlogged=false]
conquest:carved_palm_wood_vertical_corner[facing=north,layer=1,waterlogged=true]
conquest:carved_palm_wood_vertical_corner[facing=north,layer=1,waterlogged=false]
conquest:carved_palm_wood_vertical_corner[facing=north,layer=2,waterlogged=true]
conquest:carved_palm_wood_vertical_corner[facing=north,layer=2,waterlogged=false]
conquest:carved_palm_wood_vertical_corner[facing=north,layer=3,waterlogged=true]
conquest:carved_palm_wood_vertical_corner[facing=north,layer=3,waterlogged=false]
conquest:carved_palm_wood_vertical_corner[facing=north,layer=4,waterlogged=true]
conquest:carved_palm_wood_vertical_corner[facing=north,layer=4,waterlogged=false]
conquest:carved_palm_wood_vertical_corner[facing=south,layer=1,waterlogged=true]
conquest:carved_palm_wood_vertical_corner[facing=south,layer=1,waterlogged=false]
conquest:carved_palm_wood_vertical_corner[facing=south,layer=2,waterlogged=true]
conquest:carved_palm_wood_vertical_corner[facing=south,layer=2,waterlogged=false]
conquest:carved_palm_wood_vertical_corner[facing=south,layer=3,waterlogged=true]
conquest:carved_palm_wood_vertical_corner[facing=south,layer=3,waterlogged=false]
conquest:carved_palm_wood_vertical_corner[facing=south,layer=4,waterlogged=true]
conquest:carved_palm_wood_vertical_corner[facing=south,layer=4,waterlogged=false]
conquest:carved_palm_wood_vertical_corner[facing=west,layer=1,waterlogged=true]
conquest:carved_palm_wood_vertical_corner[facing=west,layer=1,waterlogged=false]
conquest:carved_palm_wood_vertical_corner[facing=west,layer=2,waterlogged=true]
conquest:carved_palm_wood_vertical_corner[facing=west,layer=2,waterlogged=false]
conquest:carved_palm_wood_vertical_corner[facing=west,layer=3,waterlogged=true]
conquest:carved_palm_wood_vertical_corner[facing=west,layer=3,waterlogged=false]
conquest:carved_palm_wood_vertical_corner[facing=west,layer=4,waterlogged=true]
conquest:carved_palm_wood_vertical_corner[facing=west,layer=4,waterlogged=false]
conquest:carved_palm_wood_vertical_corner[facing=east,layer=1,waterlogged=true]
conquest:carved_palm_wood_vertical_corner[facing=east,layer=1,waterlogged=false]
conquest:carved_palm_wood_vertical_corner[facing=east,layer=2,waterlogged=true]
conquest:carved_palm_wood_vertical_corner[facing=east,layer=2,waterlogged=false]
conquest:carved_palm_wood_vertical_corner[facing=east,layer=3,waterlogged=true]
conquest:carved_palm_wood_vertical_corner[facing=east,layer=3,waterlogged=false]
conquest:carved_palm_wood_vertical_corner[facing=east,layer=4,waterlogged=true]
conquest:carved_palm_wood_vertical_corner[facing=east,layer=4,waterlogged=false]
conquest:carved_palm_wood_vertical_quarter[facing=north,layer=1,waterlogged=true]
conquest:carved_palm_wood_vertical_quarter[facing=north,layer=1,waterlogged=false]
conquest:carved_palm_wood_vertical_quarter[facing=north,layer=2,waterlogged=true]
conquest:carved_palm_wood_vertical_quarter[facing=north,layer=2,waterlogged=false]
conquest:carved_palm_wood_vertical_quarter[facing=north,layer=3,waterlogged=true]
conquest:carved_palm_wood_vertical_quarter[facing=north,layer=3,waterlogged=false]
conquest:carved_palm_wood_vertical_quarter[facing=north,layer=4,waterlogged=true]
conquest:carved_palm_wood_vertical_quarter[facing=north,layer=4,waterlogged=false]
conquest:carved_palm_wood_vertical_quarter[facing=south,layer=1,waterlogged=true]
conquest:carved_palm_wood_vertical_quarter[facing=south,layer=1,waterlogged=false]
conquest:carved_palm_wood_vertical_quarter[facing=south,layer=2,waterlogged=true]
conquest:carved_palm_wood_vertical_quarter[facing=south,layer=2,waterlogged=false]
conquest:carved_palm_wood_vertical_quarter[facing=south,layer=3,waterlogged=true]
conquest:carved_palm_wood_vertical_quarter[facing=south,layer=3,waterlogged=false]
conquest:carved_palm_wood_vertical_quarter[facing=south,layer=4,waterlogged=true]
conquest:carved_palm_wood_vertical_quarter[facing=south,layer=4,waterlogged=false]
conquest:carved_palm_wood_vertical_quarter[facing=west,layer=1,waterlogged=true]
conquest:carved_palm_wood_vertical_quarter[facing=west,layer=1,waterlogged=false]
conquest:carved_palm_wood_vertical_quarter[facing=west,layer=2,waterlogged=true]
conquest:carved_palm_wood_vertical_quarter[facing=west,layer=2,waterlogged=false]
conquest:carved_palm_wood_vertical_quarter[facing=west,layer=3,waterlogged=true]
conquest:carved_palm_wood_vertical_quarter[facing=west,layer=3,waterlogged=false]
conquest:carved_palm_wood_vertical_quarter[facing=west,layer=4,waterlogged=true]
conquest:carved_palm_wood_vertical_quarter[facing=west,layer=4,waterlogged=false]
conquest:carved_palm_wood_vertical_quarter[facing=east,layer=1,waterlogged=true]
conquest:carved_palm_wood_vertical_quarter[facing=east,layer=1,waterlogged=false]
conquest:carved_palm_wood_vertical_quarter[facing=east,layer=2,waterlogged=true]
conquest:carved_palm_wood_vertical_quarter[facing=east,layer=2,waterlogged=false]
conquest:carved_palm_wood_vertical_quarter[facing=east,layer=3,waterlogged=true]
conquest:carved_palm_wood_vertical_quarter[facing=east,layer=3,waterlogged=false]
conquest:carved_palm_wood_vertical_quarter[facing=east,layer=4,waterlogged=true]
conquest:carved_palm_wood_vertical_quarter[facing=east,layer=4,waterlogged=false]
conquest:carved_palm_wood_vertical_slab[facing=north,layer=1,waterlogged=true]
conquest:carved_palm_wood_vertical_slab[facing=north,layer=1,waterlogged=false]
conquest:carved_palm_wood_vertical_slab[facing=north,layer=2,waterlogged=true]
conquest:carved_palm_wood_vertical_slab[facing=north,layer=2,waterlogged=false]
conquest:carved_palm_wood_vertical_slab[facing=north,layer=3,waterlogged=true]
conquest:carved_palm_wood_vertical_slab[facing=north,layer=3,waterlogged=false]
conquest:carved_palm_wood_vertical_slab[facing=north,layer=4,waterlogged=true]
conquest:carved_palm_wood_vertical_slab[facing=north,layer=4,waterlogged=false]
conquest:carved_palm_wood_vertical_slab[facing=south,layer=1,waterlogged=true]
conquest:carved_palm_wood_vertical_slab[facing=south,layer=1,waterlogged=false]
conquest:carved_palm_wood_vertical_slab[facing=south,layer=2,waterlogged=true]
conquest:carved_palm_wood_vertical_slab[facing=south,layer=2,waterlogged=false]
conquest:carved_palm_wood_vertical_slab[facing=south,layer=3,waterlogged=true]
conquest:carved_palm_wood_vertical_slab[facing=south,layer=3,waterlogged=false]
conquest:carved_palm_wood_vertical_slab[facing=south,layer=4,waterlogged=true]
conquest:carved_palm_wood_vertical_slab[facing=south,layer=4,waterlogged=false]
conquest:carved_palm_wood_vertical_slab[facing=west,layer=1,waterlogged=true]
conquest:carved_palm_wood_vertical_slab[facing=west,layer=1,waterlogged=false]
conquest:carved_palm_wood_vertical_slab[facing=west,layer=2,waterlogged=true]
conquest:carved_palm_wood_vertical_slab[facing=west,layer=2,waterlogged=false]
conquest:carved_palm_wood_vertical_slab[facing=west,layer=3,waterlogged=true]
conquest:carved_palm_wood_vertical_slab[facing=west,layer=3,waterlogged=false]
conquest:carved_palm_wood_vertical_slab[facing=west,layer=4,waterlogged=true]
conquest:carved_palm_wood_vertical_slab[facing=west,layer=4,waterlogged=false]
conquest:carved_palm_wood_vertical_slab[facing=east,layer=1,waterlogged=true]
conquest:carved_palm_wood_vertical_slab[facing=east,layer=1,waterlogged=false]
conquest:carved_palm_wood_vertical_slab[facing=east,layer=2,waterlogged=true]
conquest:carved_palm_wood_vertical_slab[facing=east,layer=2,waterlogged=false]
conquest:carved_palm_wood_vertical_slab[facing=east,layer=3,waterlogged=true]
conquest:carved_palm_wood_vertical_slab[facing=east,layer=3,waterlogged=false]
conquest:carved_palm_wood_vertical_slab[facing=east,layer=4,waterlogged=true]
conquest:carved_palm_wood_vertical_slab[facing=east,layer=4,waterlogged=false]
conquest:carved_palm_wood_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:carved_palm_wood_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:carved_palm_wood_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:carved_palm_wood_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:carved_palm_wood_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:carved_palm_wood_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:carved_palm_wood_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:carved_palm_wood_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:carved_palm_wood_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:carved_palm_wood_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:carved_palm_wood_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:carved_palm_wood_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:carved_palm_wood_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:carved_palm_wood_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:carved_palm_wood_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:carved_palm_wood_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:carved_palm_wood_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:carved_palm_wood_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:carved_palm_wood_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:carved_palm_wood_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:carved_palm_wood_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:carved_palm_wood_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:carved_palm_wood_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:carved_palm_wood_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:carved_palm_wood_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:carved_palm_wood_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:carved_palm_wood_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:carved_palm_wood_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:carved_palm_wood_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:carved_palm_wood_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:carved_palm_wood_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:carved_palm_wood_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:carved_palm_wood_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:carved_palm_wood_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:carved_palm_wood_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:carved_palm_wood_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:carved_palm_wood_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:carved_palm_wood_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:carved_palm_wood_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:carved_palm_wood_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:carved_palm_wood_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:carved_palm_wood_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:carved_palm_wood_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:carved_palm_wood_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:carved_palm_wood_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:carved_palm_wood_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:carved_palm_wood_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:carved_palm_wood_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:carved_palm_wood_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:carved_palm_wood_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:carved_palm_wood_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:carved_palm_wood_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:carved_palm_wood_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:carved_palm_wood_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:carved_palm_wood_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:carved_palm_wood_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:carved_palm_wood_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:carved_palm_wood_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:carved_palm_wood_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:carved_palm_wood_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:carved_palm_wood_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:carved_palm_wood_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:carved_palm_wood_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:carved_palm_wood_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:carved_palm_wood_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:carved_palm_wood_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:carved_palm_wood_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:carved_palm_wood_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:carved_palm_wood_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:carved_palm_wood_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:carved_palm_wood_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:carved_palm_wood_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:carved_palm_wood_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:carved_palm_wood_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:carved_palm_wood_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:carved_palm_wood_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:carved_palm_wood_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:carved_palm_wood_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:carved_palm_wood_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:carved_palm_wood_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:carved_palm_wood_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:carved_palm_wood_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:carved_palm_wood_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:carved_palm_wood_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:carved_palm_wood_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:carved_palm_wood_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:carved_palm_wood_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:carved_palm_wood_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:carved_palm_wood_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:carved_palm_wood_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:carved_palm_wood_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:carved_palm_wood_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:carved_palm_wood_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:carved_palm_wood_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:carved_palm_wood_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:carved_palm_wood_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:carved_palm_wood_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:carved_palm_wood_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:carved_palm_wood_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:carved_palm_wood_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:carved_palm_wood_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:carved_palm_wood_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:carved_palm_wood_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:carved_palm_wood_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:carved_palm_wood_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:carved_palm_wood_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:carved_palm_wood_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:carved_palm_wood_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:carved_palm_wood_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:carved_palm_wood_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:carved_palm_wood_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:carved_palm_wood_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:carved_palm_wood_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:carved_palm_wood_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:carved_palm_wood_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:carved_palm_wood_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:carved_palm_wood_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:carved_palm_wood_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:carved_palm_wood_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:carved_palm_wood_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:carved_palm_wood_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:carved_palm_wood_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:carved_palm_wood_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:carved_palm_wood_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:carved_palm_wood_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:carved_palm_wood_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:carved_palm_wood_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:carved_palm_wood_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:carved_palm_wood_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:carved_palm_wood_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:carved_palm_wood_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:carved_palm_wood_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:carved_palm_wood_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:carved_palm_wood_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:carved_palm_wood_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:carved_palm_wood_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:carved_palm_wood_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:carved_palm_wood_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:carved_palm_wood_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:carved_palm_wood_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:carved_palm_wood_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:carved_palm_wood_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:carved_palm_wood_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:carved_palm_wood_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:carved_palm_wood_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:carved_palm_wood_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:carved_palm_wood_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:carved_palm_wood_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:carved_palm_wood_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:carved_palm_wood_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:carved_palm_wood_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:carved_palm_wood_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:carved_palm_wood_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:carved_palm_wood_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:carved_palm_wood_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:carved_palm_wood_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:carved_palm_wood_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:carved_palm_wood_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:carved_palm_wood_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:carved_palm_wood_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:carved_palm_wood_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:carved_palm_wood_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:carved_palm_wood_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:carved_palm_wood_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:carved_palm_wood_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:carved_palm_wood_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:carved_palm_wood_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:carved_palm_wood_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:carved_palm_wood_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:carved_palm_wood_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:carved_palm_wood_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:carved_palm_wood_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:carved_palm_wood_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:carved_palm_wood_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:carved_palm_wood_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:carved_palm_wood_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:carved_palm_wood_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:carved_palm_wood_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:carved_palm_wood_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:carved_palm_wood_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:carved_palm_wood_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:carved_palm_wood_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:carved_palm_wood_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:carved_palm_wood_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:carved_palm_wood_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:carved_palm_wood_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:carved_palm_wood_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:carved_palm_wood_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:carved_palm_wood_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:carved_palm_wood_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:carved_palm_wood_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:carved_palm_wood_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:carved_palm_wood_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:carved_palm_wood_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:carved_palm_wood_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:carved_palm_wood_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:carved_palm_wood_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:carved_palm_wood_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:carved_palm_wood_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:carved_palm_wood_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:carved_palm_wood_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:carved_palm_wood_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:carved_palm_wood_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:carved_palm_wood_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:carved_palm_wood_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:carved_palm_wood_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:carved_palm_wood_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:carved_palm_wood_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:carved_palm_wood_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:carved_palm_wood_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:carved_palm_wood_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:carved_palm_wood_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:carved_palm_wood_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:carved_palm_wood_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:carved_palm_wood_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:carved_palm_wood_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:carved_palm_wood_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:carved_palm_wood_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:carved_palm_wood_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:carved_palm_wood_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:carved_palm_wood_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:carved_palm_wood_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:carved_palm_wood_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:carved_palm_wood_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:carved_palm_wood_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:carved_palm_wood_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:carved_palm_wood_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:carved_palm_wood_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:carved_palm_wood_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:carved_palm_wood_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:carved_palm_wood_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:carved_palm_wood_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:carved_palm_wood_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:carved_palm_wood_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:carved_palm_wood_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:carved_palm_wood_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:carved_palm_wood_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:carved_palm_wood_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:carved_palm_wood_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:carved_palm_wood_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:carved_palm_wood_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:carved_palm_wood_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:carved_palm_wood_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:carved_palm_wood_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:carved_palm_wood_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:carved_palm_wood_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:carved_palm_wood_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:carved_palm_wood_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:carved_palm_wood_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:carved_palm_wood_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:carved_palm_wood_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:carved_palm_wood_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:carved_palm_wood_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:carved_palm_wood_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:carved_palm_wood_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:carved_palm_wood_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:carved_palm_wood_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:carved_palm_wood_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:carved_palm_wood_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:carved_palm_wood_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:carved_palm_wood_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:carved_palm_wood_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:carved_palm_wood_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:carved_palm_wood_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:carved_palm_wood_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:carved_palm_wood_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:carved_palm_wood_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:carved_palm_wood_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:carved_palm_wood_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:carved_palm_wood_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:carved_palm_wood_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:carved_palm_wood_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:carved_palm_wood_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:carved_palm_wood_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:carved_palm_wood_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:carved_palm_wood_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:carved_palm_wood_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:carved_palm_wood_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:carved_palm_wood_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:carved_palm_wood_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:carved_palm_wood_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:carved_palm_wood_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:carved_palm_wood_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:carved_palm_wood_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:carved_palm_wood_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:carved_palm_wood_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:carved_palm_wood_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:carved_palm_wood_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:carved_palm_wood_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:carved_palm_wood_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:carved_palm_wood_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:carved_palm_wood_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:carved_palm_wood_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:carved_palm_wood_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:carved_palm_wood_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:carved_palm_wood_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:carved_palm_wood_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:carved_palm_wood_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:carved_palm_wood_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:carved_palm_wood_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:carved_palm_wood_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:carved_palm_wood_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:carved_palm_wood_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:carved_palm_wood_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:carved_palm_wood_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:carved_palm_wood_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:carved_palm_wood_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:carved_palm_wood_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:carved_palm_wood_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:carved_palm_wood_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:carved_palm_wood_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:carved_palm_wood_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:carved_palm_wood_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:carved_palm_wood_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:carved_palm_wood_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:carved_palm_wood_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:carved_palm_wood_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:carved_palm_wood_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:carved_palm_wood_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:carved_palm_wood_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:carved_palm_wood_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:carved_palm_wood_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:carved_palm_wood_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:carved_palm_wood_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:carved_spruce_wood
conquest:carved_spruce_wood_bed_with_bear_pelt[facing=north,occupied=true,offset_toggle=true,part=head]
conquest:carved_spruce_wood_bed_with_bear_pelt[facing=north,occupied=true,offset_toggle=true,part=foot]
conquest:carved_spruce_wood_bed_with_bear_pelt[facing=north,occupied=true,offset_toggle=false,part=head]
conquest:carved_spruce_wood_bed_with_bear_pelt[facing=north,occupied=true,offset_toggle=false,part=foot]
conquest:carved_spruce_wood_bed_with_bear_pelt[facing=north,occupied=false,offset_toggle=true,part=head]
conquest:carved_spruce_wood_bed_with_bear_pelt[facing=north,occupied=false,offset_toggle=true,part=foot]
conquest:carved_spruce_wood_bed_with_bear_pelt[facing=north,occupied=false,offset_toggle=false,part=head]
conquest:carved_spruce_wood_bed_with_bear_pelt[facing=north,occupied=false,offset_toggle=false,part=foot]
conquest:carved_spruce_wood_bed_with_bear_pelt[facing=south,occupied=true,offset_toggle=true,part=head]
conquest:carved_spruce_wood_bed_with_bear_pelt[facing=south,occupied=true,offset_toggle=true,part=foot]
conquest:carved_spruce_wood_bed_with_bear_pelt[facing=south,occupied=true,offset_toggle=false,part=head]
conquest:carved_spruce_wood_bed_with_bear_pelt[facing=south,occupied=true,offset_toggle=false,part=foot]
conquest:carved_spruce_wood_bed_with_bear_pelt[facing=south,occupied=false,offset_toggle=true,part=head]
conquest:carved_spruce_wood_bed_with_bear_pelt[facing=south,occupied=false,offset_toggle=true,part=foot]
conquest:carved_spruce_wood_bed_with_bear_pelt[facing=south,occupied=false,offset_toggle=false,part=head]
conquest:carved_spruce_wood_bed_with_bear_pelt[facing=south,occupied=false,offset_toggle=false,part=foot]
conquest:carved_spruce_wood_bed_with_bear_pelt[facing=west,occupied=true,offset_toggle=true,part=head]
conquest:carved_spruce_wood_bed_with_bear_pelt[facing=west,occupied=true,offset_toggle=true,part=foot]
conquest:carved_spruce_wood_bed_with_bear_pelt[facing=west,occupied=true,offset_toggle=false,part=head]
conquest:carved_spruce_wood_bed_with_bear_pelt[facing=west,occupied=true,offset_toggle=false,part=foot]
conquest:carved_spruce_wood_bed_with_bear_pelt[facing=west,occupied=false,offset_toggle=true,part=head]
conquest:carved_spruce_wood_bed_with_bear_pelt[facing=west,occupied=false,offset_toggle=true,part=foot]
conquest:carved_spruce_wood_bed_with_bear_pelt[facing=west,occupied=false,offset_toggle=false,part=head]
conquest:carved_spruce_wood_bed_with_bear_pelt[facing=west,occupied=false,offset_toggle=false,part=foot]
conquest:carved_spruce_wood_bed_with_bear_pelt[facing=east,occupied=true,offset_toggle=true,part=head]
conquest:carved_spruce_wood_bed_with_bear_pelt[facing=east,occupied=true,offset_toggle=true,part=foot]
conquest:carved_spruce_wood_bed_with_bear_pelt[facing=east,occupied=true,offset_toggle=false,part=head]
conquest:carved_spruce_wood_bed_with_bear_pelt[facing=east,occupied=true,offset_toggle=false,part=foot]
conquest:carved_spruce_wood_bed_with_bear_pelt[facing=east,occupied=false,offset_toggle=true,part=head]
conquest:carved_spruce_wood_bed_with_bear_pelt[facing=east,occupied=false,offset_toggle=true,part=foot]
conquest:carved_spruce_wood_bed_with_bear_pelt[facing=east,occupied=false,offset_toggle=false,part=head]
conquest:carved_spruce_wood_bed_with_bear_pelt[facing=east,occupied=false,offset_toggle=false,part=foot]
conquest:carved_spruce_wood_pillar[layer=1,waterlogged=true]
conquest:carved_spruce_wood_pillar[layer=1,waterlogged=false]
conquest:carved_spruce_wood_pillar[layer=2,waterlogged=true]
conquest:carved_spruce_wood_pillar[layer=2,waterlogged=false]
conquest:carved_spruce_wood_pillar[layer=3,waterlogged=true]
conquest:carved_spruce_wood_pillar[layer=3,waterlogged=false]
conquest:carved_spruce_wood_vertical_corner[facing=north,layer=1,waterlogged=true]
conquest:carved_spruce_wood_vertical_corner[facing=north,layer=1,waterlogged=false]
conquest:carved_spruce_wood_vertical_corner[facing=north,layer=2,waterlogged=true]
conquest:carved_spruce_wood_vertical_corner[facing=north,layer=2,waterlogged=false]
conquest:carved_spruce_wood_vertical_corner[facing=north,layer=3,waterlogged=true]
conquest:carved_spruce_wood_vertical_corner[facing=north,layer=3,waterlogged=false]
conquest:carved_spruce_wood_vertical_corner[facing=north,layer=4,waterlogged=true]
conquest:carved_spruce_wood_vertical_corner[facing=north,layer=4,waterlogged=false]
conquest:carved_spruce_wood_vertical_corner[facing=south,layer=1,waterlogged=true]
conquest:carved_spruce_wood_vertical_corner[facing=south,layer=1,waterlogged=false]
conquest:carved_spruce_wood_vertical_corner[facing=south,layer=2,waterlogged=true]
conquest:carved_spruce_wood_vertical_corner[facing=south,layer=2,waterlogged=false]
conquest:carved_spruce_wood_vertical_corner[facing=south,layer=3,waterlogged=true]
conquest:carved_spruce_wood_vertical_corner[facing=south,layer=3,waterlogged=false]
conquest:carved_spruce_wood_vertical_corner[facing=south,layer=4,waterlogged=true]
conquest:carved_spruce_wood_vertical_corner[facing=south,layer=4,waterlogged=false]
conquest:carved_spruce_wood_vertical_corner[facing=west,layer=1,waterlogged=true]
conquest:carved_spruce_wood_vertical_corner[facing=west,layer=1,waterlogged=false]
conquest:carved_spruce_wood_vertical_corner[facing=west,layer=2,waterlogged=true]
conquest:carved_spruce_wood_vertical_corner[facing=west,layer=2,waterlogged=false]
conquest:carved_spruce_wood_vertical_corner[facing=west,layer=3,waterlogged=true]
conquest:carved_spruce_wood_vertical_corner[facing=west,layer=3,waterlogged=false]
conquest:carved_spruce_wood_vertical_corner[facing=west,layer=4,waterlogged=true]
conquest:carved_spruce_wood_vertical_corner[facing=west,layer=4,waterlogged=false]
conquest:carved_spruce_wood_vertical_corner[facing=east,layer=1,waterlogged=true]
conquest:carved_spruce_wood_vertical_corner[facing=east,layer=1,waterlogged=false]
conquest:carved_spruce_wood_vertical_corner[facing=east,layer=2,waterlogged=true]
conquest:carved_spruce_wood_vertical_corner[facing=east,layer=2,waterlogged=false]
conquest:carved_spruce_wood_vertical_corner[facing=east,layer=3,waterlogged=true]
conquest:carved_spruce_wood_vertical_corner[facing=east,layer=3,waterlogged=false]
conquest:carved_spruce_wood_vertical_corner[facing=east,layer=4,waterlogged=true]
conquest:carved_spruce_wood_vertical_corner[facing=east,layer=4,waterlogged=false]
conquest:carved_spruce_wood_vertical_quarter[facing=north,layer=1,waterlogged=true]
conquest:carved_spruce_wood_vertical_quarter[facing=north,layer=1,waterlogged=false]
conquest:carved_spruce_wood_vertical_quarter[facing=north,layer=2,waterlogged=true]
conquest:carved_spruce_wood_vertical_quarter[facing=north,layer=2,waterlogged=false]
conquest:carved_spruce_wood_vertical_quarter[facing=north,layer=3,waterlogged=true]
conquest:carved_spruce_wood_vertical_quarter[facing=north,layer=3,waterlogged=false]
conquest:carved_spruce_wood_vertical_quarter[facing=north,layer=4,waterlogged=true]
conquest:carved_spruce_wood_vertical_quarter[facing=north,layer=4,waterlogged=false]
conquest:carved_spruce_wood_vertical_quarter[facing=south,layer=1,waterlogged=true]
conquest:carved_spruce_wood_vertical_quarter[facing=south,layer=1,waterlogged=false]
conquest:carved_spruce_wood_vertical_quarter[facing=south,layer=2,waterlogged=true]
conquest:carved_spruce_wood_vertical_quarter[facing=south,layer=2,waterlogged=false]
conquest:carved_spruce_wood_vertical_quarter[facing=south,layer=3,waterlogged=true]
conquest:carved_spruce_wood_vertical_quarter[facing=south,layer=3,waterlogged=false]
conquest:carved_spruce_wood_vertical_quarter[facing=south,layer=4,waterlogged=true]
conquest:carved_spruce_wood_vertical_quarter[facing=south,layer=4,waterlogged=false]
conquest:carved_spruce_wood_vertical_quarter[facing=west,layer=1,waterlogged=true]
conquest:carved_spruce_wood_vertical_quarter[facing=west,layer=1,waterlogged=false]
conquest:carved_spruce_wood_vertical_quarter[facing=west,layer=2,waterlogged=true]
conquest:carved_spruce_wood_vertical_quarter[facing=west,layer=2,waterlogged=false]
conquest:carved_spruce_wood_vertical_quarter[facing=west,layer=3,waterlogged=true]
conquest:carved_spruce_wood_vertical_quarter[facing=west,layer=3,waterlogged=false]
conquest:carved_spruce_wood_vertical_quarter[facing=west,layer=4,waterlogged=true]
conquest:carved_spruce_wood_vertical_quarter[facing=west,layer=4,waterlogged=false]
conquest:carved_spruce_wood_vertical_quarter[facing=east,layer=1,waterlogged=true]
conquest:carved_spruce_wood_vertical_quarter[facing=east,layer=1,waterlogged=false]
conquest:carved_spruce_wood_vertical_quarter[facing=east,layer=2,waterlogged=true]
conquest:carved_spruce_wood_vertical_quarter[facing=east,layer=2,waterlogged=false]
conquest:carved_spruce_wood_vertical_quarter[facing=east,layer=3,waterlogged=true]
conquest:carved_spruce_wood_vertical_quarter[facing=east,layer=3,waterlogged=false]
conquest:carved_spruce_wood_vertical_quarter[facing=east,layer=4,waterlogged=true]
conquest:carved_spruce_wood_vertical_quarter[facing=east,layer=4,waterlogged=false]
conquest:carved_spruce_wood_vertical_slab[facing=north,layer=1,waterlogged=true]
conquest:carved_spruce_wood_vertical_slab[facing=north,layer=1,waterlogged=false]
conquest:carved_spruce_wood_vertical_slab[facing=north,layer=2,waterlogged=true]
conquest:carved_spruce_wood_vertical_slab[facing=north,layer=2,waterlogged=false]
conquest:carved_spruce_wood_vertical_slab[facing=north,layer=3,waterlogged=true]
conquest:carved_spruce_wood_vertical_slab[facing=north,layer=3,waterlogged=false]
conquest:carved_spruce_wood_vertical_slab[facing=north,layer=4,waterlogged=true]
conquest:carved_spruce_wood_vertical_slab[facing=north,layer=4,waterlogged=false]
conquest:carved_spruce_wood_vertical_slab[facing=south,layer=1,waterlogged=true]
conquest:carved_spruce_wood_vertical_slab[facing=south,layer=1,waterlogged=false]
conquest:carved_spruce_wood_vertical_slab[facing=south,layer=2,waterlogged=true]
conquest:carved_spruce_wood_vertical_slab[facing=south,layer=2,waterlogged=false]
conquest:carved_spruce_wood_vertical_slab[facing=south,layer=3,waterlogged=true]
conquest:carved_spruce_wood_vertical_slab[facing=south,layer=3,waterlogged=false]
conquest:carved_spruce_wood_vertical_slab[facing=south,layer=4,waterlogged=true]
conquest:carved_spruce_wood_vertical_slab[facing=south,layer=4,waterlogged=false]
conquest:carved_spruce_wood_vertical_slab[facing=west,layer=1,waterlogged=true]
conquest:carved_spruce_wood_vertical_slab[facing=west,layer=1,waterlogged=false]
conquest:carved_spruce_wood_vertical_slab[facing=west,layer=2,waterlogged=true]
conquest:carved_spruce_wood_vertical_slab[facing=west,layer=2,waterlogged=false]
conquest:carved_spruce_wood_vertical_slab[facing=west,layer=3,waterlogged=true]
conquest:carved_spruce_wood_vertical_slab[facing=west,layer=3,waterlogged=false]
conquest:carved_spruce_wood_vertical_slab[facing=west,layer=4,waterlogged=true]
conquest:carved_spruce_wood_vertical_slab[facing=west,layer=4,waterlogged=false]
conquest:carved_spruce_wood_vertical_slab[facing=east,layer=1,waterlogged=true]
conquest:carved_spruce_wood_vertical_slab[facing=east,layer=1,waterlogged=false]
conquest:carved_spruce_wood_vertical_slab[facing=east,layer=2,waterlogged=true]
conquest:carved_spruce_wood_vertical_slab[facing=east,layer=2,waterlogged=false]
conquest:carved_spruce_wood_vertical_slab[facing=east,layer=3,waterlogged=true]
conquest:carved_spruce_wood_vertical_slab[facing=east,layer=3,waterlogged=false]
conquest:carved_spruce_wood_vertical_slab[facing=east,layer=4,waterlogged=true]
conquest:carved_spruce_wood_vertical_slab[facing=east,layer=4,waterlogged=false]
conquest:carved_spruce_wood_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:carved_spruce_wood_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:carved_spruce_wood_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:carved_spruce_wood_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:carved_spruce_wood_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:carved_spruce_wood_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:carved_spruce_wood_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:carved_spruce_wood_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:carved_spruce_wood_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:carved_spruce_wood_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:carved_spruce_wood_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:carved_spruce_wood_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:carved_spruce_wood_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:carved_spruce_wood_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:carved_spruce_wood_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:carved_spruce_wood_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:carved_spruce_wood_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:carved_spruce_wood_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:carved_spruce_wood_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:carved_spruce_wood_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:carved_spruce_wood_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:carved_spruce_wood_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:carved_spruce_wood_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:carved_spruce_wood_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:carved_spruce_wood_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:carved_spruce_wood_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:carved_spruce_wood_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:carved_spruce_wood_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:carved_spruce_wood_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:carved_spruce_wood_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:carved_spruce_wood_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:carved_spruce_wood_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:carved_spruce_wood_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:carved_spruce_wood_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:carved_spruce_wood_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:carved_spruce_wood_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:carved_spruce_wood_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:carved_spruce_wood_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:carved_spruce_wood_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:carved_spruce_wood_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:carved_spruce_wood_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:carved_spruce_wood_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:carved_spruce_wood_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:carved_spruce_wood_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:carved_spruce_wood_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:carved_spruce_wood_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:carved_spruce_wood_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:carved_spruce_wood_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:carved_spruce_wood_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:carved_spruce_wood_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:carved_spruce_wood_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:carved_spruce_wood_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:carved_spruce_wood_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:carved_spruce_wood_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:carved_spruce_wood_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:carved_spruce_wood_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:carved_spruce_wood_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:carved_spruce_wood_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:carved_spruce_wood_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:carved_spruce_wood_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:carved_spruce_wood_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:carved_spruce_wood_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:carved_spruce_wood_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:carved_spruce_wood_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:carved_spruce_wood_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:carved_spruce_wood_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:carved_spruce_wood_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:carved_spruce_wood_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:carved_spruce_wood_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:carved_spruce_wood_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:carved_spruce_wood_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:carved_spruce_wood_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:carved_spruce_wood_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:carved_spruce_wood_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:carved_spruce_wood_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:carved_spruce_wood_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:carved_spruce_wood_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:carved_spruce_wood_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:carved_spruce_wood_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:carved_spruce_wood_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:carved_spruce_wood_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:carved_spruce_wood_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:carved_spruce_wood_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:carved_spruce_wood_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:carved_spruce_wood_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:carved_spruce_wood_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:carved_spruce_wood_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:carved_spruce_wood_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:carved_spruce_wood_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:carved_spruce_wood_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:carved_spruce_wood_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:carved_spruce_wood_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:carved_spruce_wood_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:carved_spruce_wood_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:carved_spruce_wood_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:carved_spruce_wood_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:carved_spruce_wood_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:carved_spruce_wood_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:carved_spruce_wood_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:carved_spruce_wood_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:carved_spruce_wood_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:carved_spruce_wood_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:carved_spruce_wood_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:carved_spruce_wood_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:carved_spruce_wood_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:carved_spruce_wood_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:carved_spruce_wood_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:carved_spruce_wood_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:carved_spruce_wood_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:carved_spruce_wood_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:carved_spruce_wood_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:carved_spruce_wood_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:carved_spruce_wood_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:carved_spruce_wood_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:carved_spruce_wood_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:carved_spruce_wood_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:carved_spruce_wood_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:carved_spruce_wood_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:carved_spruce_wood_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:carved_spruce_wood_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:carved_spruce_wood_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:carved_spruce_wood_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:carved_spruce_wood_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:carved_spruce_wood_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:carved_spruce_wood_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:carved_spruce_wood_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:carved_spruce_wood_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:carved_spruce_wood_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:carved_spruce_wood_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:carved_spruce_wood_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:carved_spruce_wood_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:carved_spruce_wood_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:carved_spruce_wood_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:carved_spruce_wood_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:carved_spruce_wood_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:carved_spruce_wood_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:carved_spruce_wood_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:carved_spruce_wood_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:carved_spruce_wood_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:carved_spruce_wood_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:carved_spruce_wood_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:carved_spruce_wood_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:carved_spruce_wood_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:carved_spruce_wood_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:carved_spruce_wood_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:carved_spruce_wood_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:carved_spruce_wood_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:carved_spruce_wood_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:carved_spruce_wood_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:carved_spruce_wood_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:carved_spruce_wood_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:carved_spruce_wood_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:carved_spruce_wood_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:carved_spruce_wood_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:carved_spruce_wood_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:carved_spruce_wood_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:carved_spruce_wood_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:carved_spruce_wood_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:carved_spruce_wood_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:carved_spruce_wood_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:carved_spruce_wood_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:carved_spruce_wood_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:carved_spruce_wood_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:carved_spruce_wood_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:carved_spruce_wood_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:carved_spruce_wood_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:carved_spruce_wood_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:carved_spruce_wood_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:carved_spruce_wood_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:carved_spruce_wood_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:carved_spruce_wood_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:carved_spruce_wood_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:carved_spruce_wood_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:carved_spruce_wood_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:carved_spruce_wood_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:carved_spruce_wood_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:carved_spruce_wood_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:carved_spruce_wood_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:carved_spruce_wood_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:carved_spruce_wood_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:carved_spruce_wood_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:carved_spruce_wood_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:carved_spruce_wood_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:carved_spruce_wood_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:carved_spruce_wood_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:carved_spruce_wood_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:carved_spruce_wood_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:carved_spruce_wood_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:carved_spruce_wood_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:carved_spruce_wood_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:carved_spruce_wood_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:carved_spruce_wood_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:carved_spruce_wood_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:carved_spruce_wood_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:carved_spruce_wood_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:carved_spruce_wood_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:carved_spruce_wood_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:carved_spruce_wood_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:carved_spruce_wood_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:carved_spruce_wood_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:carved_spruce_wood_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:carved_spruce_wood_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:carved_spruce_wood_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:carved_spruce_wood_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:carved_spruce_wood_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:carved_spruce_wood_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:carved_spruce_wood_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:carved_spruce_wood_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:carved_spruce_wood_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:carved_spruce_wood_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:carved_spruce_wood_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:carved_spruce_wood_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:carved_spruce_wood_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:carved_spruce_wood_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:carved_spruce_wood_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:carved_spruce_wood_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:carved_spruce_wood_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:carved_spruce_wood_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:carved_spruce_wood_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:carved_spruce_wood_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:carved_spruce_wood_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:carved_spruce_wood_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:carved_spruce_wood_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:carved_spruce_wood_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:carved_spruce_wood_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:carved_spruce_wood_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:carved_spruce_wood_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:carved_spruce_wood_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:carved_spruce_wood_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:carved_spruce_wood_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:carved_spruce_wood_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:carved_spruce_wood_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:carved_spruce_wood_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:carved_spruce_wood_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:carved_spruce_wood_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:carved_spruce_wood_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:carved_spruce_wood_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:carved_spruce_wood_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:carved_spruce_wood_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:carved_spruce_wood_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:carved_spruce_wood_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:carved_spruce_wood_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:carved_spruce_wood_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:carved_spruce_wood_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:carved_spruce_wood_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:carved_spruce_wood_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:carved_spruce_wood_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:carved_spruce_wood_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:carved_spruce_wood_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:carved_spruce_wood_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:carved_spruce_wood_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:carved_spruce_wood_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:carved_spruce_wood_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:carved_spruce_wood_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:carved_spruce_wood_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:carved_spruce_wood_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:carved_spruce_wood_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:carved_spruce_wood_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:carved_spruce_wood_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:carved_spruce_wood_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:carved_spruce_wood_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:carved_spruce_wood_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:carved_spruce_wood_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:carved_spruce_wood_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:carved_spruce_wood_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:carved_spruce_wood_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:carved_spruce_wood_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:carved_spruce_wood_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:carved_spruce_wood_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:carved_spruce_wood_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:carved_spruce_wood_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:carved_spruce_wood_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:carved_spruce_wood_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:carved_spruce_wood_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:carved_spruce_wood_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:carved_spruce_wood_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:carved_spruce_wood_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:carved_spruce_wood_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:carved_spruce_wood_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:carved_spruce_wood_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:carved_spruce_wood_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:carved_spruce_wood_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:carved_spruce_wood_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:carved_spruce_wood_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:carved_spruce_wood_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:carved_spruce_wood_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:carved_spruce_wood_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:carved_spruce_wood_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:carved_spruce_wood_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:carved_spruce_wood_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:carved_spruce_wood_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:carved_spruce_wood_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:carved_spruce_wood_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:carved_spruce_wood_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:carved_spruce_wood_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:carved_spruce_wood_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:carved_spruce_wood_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:carved_spruce_wood_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:carved_spruce_wood_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:carved_spruce_wood_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:carved_spruce_wood_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:carved_spruce_wood_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:carved_spruce_wood_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:carved_spruce_wood_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:carved_spruce_wood_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:carved_spruce_wood_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:carved_spruce_wood_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:carved_spruce_wood_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:carved_spruce_wood_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:carved_spruce_wood_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:carved_spruce_wood_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:carved_spruce_wood_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:carved_spruce_wood_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:carved_spruce_wood_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:carved_spruce_wood_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:carved_spruce_wood_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:carved_spruce_wood_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:carved_spruce_wood_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:carved_spruce_wood_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:carved_spruce_wood_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:carved_spruce_wood_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:carved_spruce_wood_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:carved_spruce_wood_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:carved_spruce_wood_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:carved_spruce_wood_woven_design
conquest:carved_spruce_wood_woven_design_pillar[layer=1,waterlogged=true]
conquest:carved_spruce_wood_woven_design_pillar[layer=1,waterlogged=false]
conquest:carved_spruce_wood_woven_design_pillar[layer=2,waterlogged=true]
conquest:carved_spruce_wood_woven_design_pillar[layer=2,waterlogged=false]
conquest:carved_spruce_wood_woven_design_pillar[layer=3,waterlogged=true]
conquest:carved_spruce_wood_woven_design_pillar[layer=3,waterlogged=false]
conquest:carved_spruce_wood_woven_design_vertical_corner[facing=north,layer=1,waterlogged=true]
conquest:carved_spruce_wood_woven_design_vertical_corner[facing=north,layer=1,waterlogged=false]
conquest:carved_spruce_wood_woven_design_vertical_corner[facing=north,layer=2,waterlogged=true]
conquest:carved_spruce_wood_woven_design_vertical_corner[facing=north,layer=2,waterlogged=false]
conquest:carved_spruce_wood_woven_design_vertical_corner[facing=north,layer=3,waterlogged=true]
conquest:carved_spruce_wood_woven_design_vertical_corner[facing=north,layer=3,waterlogged=false]
conquest:carved_spruce_wood_woven_design_vertical_corner[facing=north,layer=4,waterlogged=true]
conquest:carved_spruce_wood_woven_design_vertical_corner[facing=north,layer=4,waterlogged=false]
conquest:carved_spruce_wood_woven_design_vertical_corner[facing=south,layer=1,waterlogged=true]
conquest:carved_spruce_wood_woven_design_vertical_corner[facing=south,layer=1,waterlogged=false]
conquest:carved_spruce_wood_woven_design_vertical_corner[facing=south,layer=2,waterlogged=true]
conquest:carved_spruce_wood_woven_design_vertical_corner[facing=south,layer=2,waterlogged=false]
conquest:carved_spruce_wood_woven_design_vertical_corner[facing=south,layer=3,waterlogged=true]
conquest:carved_spruce_wood_woven_design_vertical_corner[facing=south,layer=3,waterlogged=false]
conquest:carved_spruce_wood_woven_design_vertical_corner[facing=south,layer=4,waterlogged=true]
conquest:carved_spruce_wood_woven_design_vertical_corner[facing=south,layer=4,waterlogged=false]
conquest:carved_spruce_wood_woven_design_vertical_corner[facing=west,layer=1,waterlogged=true]
conquest:carved_spruce_wood_woven_design_vertical_corner[facing=west,layer=1,waterlogged=false]
conquest:carved_spruce_wood_woven_design_vertical_corner[facing=west,layer=2,waterlogged=true]
conquest:carved_spruce_wood_woven_design_vertical_corner[facing=west,layer=2,waterlogged=false]
conquest:carved_spruce_wood_woven_design_vertical_corner[facing=west,layer=3,waterlogged=true]
conquest:carved_spruce_wood_woven_design_vertical_corner[facing=west,layer=3,waterlogged=false]
conquest:carved_spruce_wood_woven_design_vertical_corner[facing=west,layer=4,waterlogged=true]
conquest:carved_spruce_wood_woven_design_vertical_corner[facing=west,layer=4,waterlogged=false]
conquest:carved_spruce_wood_woven_design_vertical_corner[facing=east,layer=1,waterlogged=true]
conquest:carved_spruce_wood_woven_design_vertical_corner[facing=east,layer=1,waterlogged=false]
conquest:carved_spruce_wood_woven_design_vertical_corner[facing=east,layer=2,waterlogged=true]
conquest:carved_spruce_wood_woven_design_vertical_corner[facing=east,layer=2,waterlogged=false]
conquest:carved_spruce_wood_woven_design_vertical_corner[facing=east,layer=3,waterlogged=true]
conquest:carved_spruce_wood_woven_design_vertical_corner[facing=east,layer=3,waterlogged=false]
conquest:carved_spruce_wood_woven_design_vertical_corner[facing=east,layer=4,waterlogged=true]
conquest:carved_spruce_wood_woven_design_vertical_corner[facing=east,layer=4,waterlogged=false]
conquest:carved_spruce_wood_woven_design_vertical_quarter[facing=north,layer=1,waterlogged=true]
conquest:carved_spruce_wood_woven_design_vertical_quarter[facing=north,layer=1,waterlogged=false]
conquest:carved_spruce_wood_woven_design_vertical_quarter[facing=north,layer=2,waterlogged=true]
conquest:carved_spruce_wood_woven_design_vertical_quarter[facing=north,layer=2,waterlogged=false]
conquest:carved_spruce_wood_woven_design_vertical_quarter[facing=north,layer=3,waterlogged=true]
conquest:carved_spruce_wood_woven_design_vertical_quarter[facing=north,layer=3,waterlogged=false]
conquest:carved_spruce_wood_woven_design_vertical_quarter[facing=north,layer=4,waterlogged=true]
conquest:carved_spruce_wood_woven_design_vertical_quarter[facing=north,layer=4,waterlogged=false]
conquest:carved_spruce_wood_woven_design_vertical_quarter[facing=south,layer=1,waterlogged=true]
conquest:carved_spruce_wood_woven_design_vertical_quarter[facing=south,layer=1,waterlogged=false]
conquest:carved_spruce_wood_woven_design_vertical_quarter[facing=south,layer=2,waterlogged=true]
conquest:carved_spruce_wood_woven_design_vertical_quarter[facing=south,layer=2,waterlogged=false]
conquest:carved_spruce_wood_woven_design_vertical_quarter[facing=south,layer=3,waterlogged=true]
conquest:carved_spruce_wood_woven_design_vertical_quarter[facing=south,layer=3,waterlogged=false]
conquest:carved_spruce_wood_woven_design_vertical_quarter[facing=south,layer=4,waterlogged=true]
conquest:carved_spruce_wood_woven_design_vertical_quarter[facing=south,layer=4,waterlogged=false]
conquest:carved_spruce_wood_woven_design_vertical_quarter[facing=west,layer=1,waterlogged=true]
conquest:carved_spruce_wood_woven_design_vertical_quarter[facing=west,layer=1,waterlogged=false]
conquest:carved_spruce_wood_woven_design_vertical_quarter[facing=west,layer=2,waterlogged=true]
conquest:carved_spruce_wood_woven_design_vertical_quarter[facing=west,layer=2,waterlogged=false]
conquest:carved_spruce_wood_woven_design_vertical_quarter[facing=west,layer=3,waterlogged=true]
conquest:carved_spruce_wood_woven_design_vertical_quarter[facing=west,layer=3,waterlogged=false]
conquest:carved_spruce_wood_woven_design_vertical_quarter[facing=west,layer=4,waterlogged=true]
conquest:carved_spruce_wood_woven_design_vertical_quarter[facing=west,layer=4,waterlogged=false]
conquest:carved_spruce_wood_woven_design_vertical_quarter[facing=east,layer=1,waterlogged=true]
conquest:carved_spruce_wood_woven_design_vertical_quarter[facing=east,layer=1,waterlogged=false]
conquest:carved_spruce_wood_woven_design_vertical_quarter[facing=east,layer=2,waterlogged=true]
conquest:carved_spruce_wood_woven_design_vertical_quarter[facing=east,layer=2,waterlogged=false]
conquest:carved_spruce_wood_woven_design_vertical_quarter[facing=east,layer=3,waterlogged=true]
conquest:carved_spruce_wood_woven_design_vertical_quarter[facing=east,layer=3,waterlogged=false]
conquest:carved_spruce_wood_woven_design_vertical_quarter[facing=east,layer=4,waterlogged=true]
conquest:carved_spruce_wood_woven_design_vertical_quarter[facing=east,layer=4,waterlogged=false]
conquest:carved_spruce_wood_woven_design_vertical_slab[facing=north,layer=1,waterlogged=true]
conquest:carved_spruce_wood_woven_design_vertical_slab[facing=north,layer=1,waterlogged=false]
conquest:carved_spruce_wood_woven_design_vertical_slab[facing=north,layer=2,waterlogged=true]
conquest:carved_spruce_wood_woven_design_vertical_slab[facing=north,layer=2,waterlogged=false]
conquest:carved_spruce_wood_woven_design_vertical_slab[facing=north,layer=3,waterlogged=true]
conquest:carved_spruce_wood_woven_design_vertical_slab[facing=north,layer=3,waterlogged=false]
conquest:carved_spruce_wood_woven_design_vertical_slab[facing=north,layer=4,waterlogged=true]
conquest:carved_spruce_wood_woven_design_vertical_slab[facing=north,layer=4,waterlogged=false]
conquest:carved_spruce_wood_woven_design_vertical_slab[facing=south,layer=1,waterlogged=true]
conquest:carved_spruce_wood_woven_design_vertical_slab[facing=south,layer=1,waterlogged=false]
conquest:carved_spruce_wood_woven_design_vertical_slab[facing=south,layer=2,waterlogged=true]
conquest:carved_spruce_wood_woven_design_vertical_slab[facing=south,layer=2,waterlogged=false]
conquest:carved_spruce_wood_woven_design_vertical_slab[facing=south,layer=3,waterlogged=true]
conquest:carved_spruce_wood_woven_design_vertical_slab[facing=south,layer=3,waterlogged=false]
conquest:carved_spruce_wood_woven_design_vertical_slab[facing=south,layer=4,waterlogged=true]
conquest:carved_spruce_wood_woven_design_vertical_slab[facing=south,layer=4,waterlogged=false]
conquest:carved_spruce_wood_woven_design_vertical_slab[facing=west,layer=1,waterlogged=true]
conquest:carved_spruce_wood_woven_design_vertical_slab[facing=west,layer=1,waterlogged=false]
conquest:carved_spruce_wood_woven_design_vertical_slab[facing=west,layer=2,waterlogged=true]
conquest:carved_spruce_wood_woven_design_vertical_slab[facing=west,layer=2,waterlogged=false]
conquest:carved_spruce_wood_woven_design_vertical_slab[facing=west,layer=3,waterlogged=true]
conquest:carved_spruce_wood_woven_design_vertical_slab[facing=west,layer=3,waterlogged=false]
conquest:carved_spruce_wood_woven_design_vertical_slab[facing=west,layer=4,waterlogged=true]
conquest:carved_spruce_wood_woven_design_vertical_slab[facing=west,layer=4,waterlogged=false]
conquest:carved_spruce_wood_woven_design_vertical_slab[facing=east,layer=1,waterlogged=true]
conquest:carved_spruce_wood_woven_design_vertical_slab[facing=east,layer=1,waterlogged=false]
conquest:carved_spruce_wood_woven_design_vertical_slab[facing=east,layer=2,waterlogged=true]
conquest:carved_spruce_wood_woven_design_vertical_slab[facing=east,layer=2,waterlogged=false]
conquest:carved_spruce_wood_woven_design_vertical_slab[facing=east,layer=3,waterlogged=true]
conquest:carved_spruce_wood_woven_design_vertical_slab[facing=east,layer=3,waterlogged=false]
conquest:carved_spruce_wood_woven_design_vertical_slab[facing=east,layer=4,waterlogged=true]
conquest:carved_spruce_wood_woven_design_vertical_slab[facing=east,layer=4,waterlogged=false]
conquest:carved_spruce_wood_woven_design_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:carved_spruce_wood_woven_design_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:carved_spruce_wood_woven_design_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:carved_spruce_wood_woven_design_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:carved_spruce_wood_woven_design_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:carved_spruce_wood_woven_design_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:carved_spruce_wood_woven_design_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:carved_spruce_wood_woven_design_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:carved_spruce_wood_woven_design_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:carved_spruce_wood_woven_design_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:carved_spruce_wood_woven_design_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:carved_spruce_wood_woven_design_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:carved_spruce_wood_woven_design_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:carved_spruce_wood_woven_design_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:carved_spruce_wood_woven_design_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:carved_spruce_wood_woven_design_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:carved_spruce_wood_woven_design_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:carved_spruce_wood_woven_design_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:carved_spruce_wood_woven_design_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:carved_spruce_wood_woven_design_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:carved_spruce_wood_woven_design_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:carved_spruce_wood_woven_design_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:carved_spruce_wood_woven_design_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:carved_spruce_wood_woven_design_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:carved_spruce_wood_woven_design_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:carved_spruce_wood_woven_design_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:carved_spruce_wood_woven_design_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:carved_spruce_wood_woven_design_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:carved_spruce_wood_woven_design_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:carved_spruce_wood_woven_design_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:carved_spruce_wood_woven_design_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:carved_spruce_wood_woven_design_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:carved_spruce_wood_woven_design_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:carved_spruce_wood_woven_design_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:carved_spruce_wood_woven_design_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:carved_spruce_wood_woven_design_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:carved_spruce_wood_woven_design_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:carved_spruce_wood_woven_design_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:carved_spruce_wood_woven_design_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:carved_spruce_wood_woven_design_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:carved_spruce_wood_woven_design_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:carved_spruce_wood_woven_design_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:carved_spruce_wood_woven_design_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:carved_spruce_wood_woven_design_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:carved_spruce_wood_woven_design_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:carved_spruce_wood_woven_design_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:carved_spruce_wood_woven_design_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:carved_spruce_wood_woven_design_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:carved_spruce_wood_woven_design_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:carved_spruce_wood_woven_design_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:carved_spruce_wood_woven_design_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:carved_spruce_wood_woven_design_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:carved_spruce_wood_woven_design_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:carved_spruce_wood_woven_design_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:carved_spruce_wood_woven_design_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:carved_spruce_wood_woven_design_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:carved_spruce_wood_woven_design_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:carved_spruce_wood_woven_design_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:carved_spruce_wood_woven_design_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:carved_spruce_wood_woven_design_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:carved_spruce_wood_woven_design_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:carved_spruce_wood_woven_design_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:carved_spruce_wood_woven_design_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:carved_spruce_wood_woven_design_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:carved_spruce_wood_woven_design_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:carved_spruce_wood_woven_design_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:carved_spruce_wood_woven_design_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:carved_spruce_wood_woven_design_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:carved_spruce_wood_woven_design_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:carved_spruce_wood_woven_design_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:carved_spruce_wood_woven_design_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:carved_spruce_wood_woven_design_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:carved_spruce_wood_woven_design_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:carved_spruce_wood_woven_design_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:carved_spruce_wood_woven_design_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:carved_spruce_wood_woven_design_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:carved_spruce_wood_woven_design_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:carved_spruce_wood_woven_design_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:carved_spruce_wood_woven_design_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:carved_spruce_wood_woven_design_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:carved_spruce_wood_woven_design_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:carved_spruce_wood_woven_design_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:carved_spruce_wood_woven_design_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:carved_spruce_wood_woven_design_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:carved_spruce_wood_woven_design_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:carved_spruce_wood_woven_design_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:carved_spruce_wood_woven_design_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:carved_spruce_wood_woven_design_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:carved_spruce_wood_woven_design_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:carved_spruce_wood_woven_design_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:carved_spruce_wood_woven_design_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:carved_spruce_wood_woven_design_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:carved_spruce_wood_woven_design_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:carved_spruce_wood_woven_design_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:carved_spruce_wood_woven_design_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:carved_spruce_wood_woven_design_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:carved_spruce_wood_woven_design_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:carved_spruce_wood_woven_design_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:carved_spruce_wood_woven_design_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:carved_spruce_wood_woven_design_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:carved_spruce_wood_woven_design_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:carved_spruce_wood_woven_design_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:carved_spruce_wood_woven_design_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:carved_spruce_wood_woven_design_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:carved_spruce_wood_woven_design_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:carved_spruce_wood_woven_design_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:carved_spruce_wood_woven_design_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:carved_spruce_wood_woven_design_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:carved_spruce_wood_woven_design_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:carved_spruce_wood_woven_design_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:carved_spruce_wood_woven_design_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:carved_spruce_wood_woven_design_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:carved_spruce_wood_woven_design_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:carved_spruce_wood_woven_design_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:carved_spruce_wood_woven_design_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:carved_spruce_wood_woven_design_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:carved_spruce_wood_woven_design_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:carved_spruce_wood_woven_design_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:carved_spruce_wood_woven_design_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:carved_spruce_wood_woven_design_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:carved_spruce_wood_woven_design_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:carved_spruce_wood_woven_design_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:carved_spruce_wood_woven_design_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:carved_spruce_wood_woven_design_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:carved_spruce_wood_woven_design_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:carved_spruce_wood_woven_design_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:carved_spruce_wood_woven_design_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:carved_spruce_wood_woven_design_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:carved_spruce_wood_woven_design_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:carved_spruce_wood_woven_design_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:carved_spruce_wood_woven_design_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:carved_spruce_wood_woven_design_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:carved_spruce_wood_woven_design_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:carved_spruce_wood_woven_design_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:carved_spruce_wood_woven_design_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:carved_spruce_wood_woven_design_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:carved_spruce_wood_woven_design_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:carved_spruce_wood_woven_design_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:carved_spruce_wood_woven_design_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:carved_spruce_wood_woven_design_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:carved_spruce_wood_woven_design_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:carved_spruce_wood_woven_design_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:carved_spruce_wood_woven_design_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:carved_spruce_wood_woven_design_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:carved_spruce_wood_woven_design_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:carved_spruce_wood_woven_design_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:carved_spruce_wood_woven_design_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:carved_spruce_wood_woven_design_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:carved_spruce_wood_woven_design_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:carved_spruce_wood_woven_design_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:carved_spruce_wood_woven_design_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:carved_spruce_wood_woven_design_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:carved_spruce_wood_woven_design_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:carved_spruce_wood_woven_design_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:carved_spruce_wood_woven_design_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:carved_spruce_wood_woven_design_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:carved_spruce_wood_woven_design_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:carved_spruce_wood_woven_design_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:carved_spruce_wood_woven_design_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:carved_spruce_wood_woven_design_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:carved_spruce_wood_woven_design_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:carved_spruce_wood_woven_design_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:carved_spruce_wood_woven_design_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:carved_spruce_wood_woven_design_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:carved_spruce_wood_woven_design_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:carved_spruce_wood_woven_design_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:carved_spruce_wood_woven_design_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:carved_spruce_wood_woven_design_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:carved_spruce_wood_woven_design_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:carved_spruce_wood_woven_design_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:carved_spruce_wood_woven_design_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:carved_spruce_wood_woven_design_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:carved_spruce_wood_woven_design_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:carved_spruce_wood_woven_design_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:carved_spruce_wood_woven_design_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:carved_spruce_wood_woven_design_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:carved_spruce_wood_woven_design_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:carved_spruce_wood_woven_design_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:carved_spruce_wood_woven_design_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:carved_spruce_wood_woven_design_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:carved_spruce_wood_woven_design_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:carved_spruce_wood_woven_design_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:carved_spruce_wood_woven_design_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:carved_spruce_wood_woven_design_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:carved_spruce_wood_woven_design_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:carved_spruce_wood_woven_design_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:carved_spruce_wood_woven_design_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:carved_spruce_wood_woven_design_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:carved_spruce_wood_woven_design_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:carved_spruce_wood_woven_design_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:carved_spruce_wood_woven_design_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:carved_spruce_wood_woven_design_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:carved_spruce_wood_woven_design_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:carved_spruce_wood_woven_design_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:carved_spruce_wood_woven_design_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:carved_spruce_wood_woven_design_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:carved_spruce_wood_woven_design_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:carved_spruce_wood_woven_design_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:carved_spruce_wood_woven_design_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:carved_spruce_wood_woven_design_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:carved_spruce_wood_woven_design_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:carved_spruce_wood_woven_design_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:carved_spruce_wood_woven_design_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:carved_spruce_wood_woven_design_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:carved_spruce_wood_woven_design_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:carved_spruce_wood_woven_design_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:carved_spruce_wood_woven_design_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:carved_spruce_wood_woven_design_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:carved_spruce_wood_woven_design_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:carved_spruce_wood_woven_design_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:carved_spruce_wood_woven_design_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:carved_spruce_wood_woven_design_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:carved_spruce_wood_woven_design_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:carved_spruce_wood_woven_design_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:carved_spruce_wood_woven_design_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:carved_spruce_wood_woven_design_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:carved_spruce_wood_woven_design_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:carved_spruce_wood_woven_design_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:carved_spruce_wood_woven_design_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:carved_spruce_wood_woven_design_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:carved_spruce_wood_woven_design_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:carved_spruce_wood_woven_design_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:carved_spruce_wood_woven_design_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:carved_spruce_wood_woven_design_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:carved_spruce_wood_woven_design_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:carved_spruce_wood_woven_design_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:carved_spruce_wood_woven_design_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:carved_spruce_wood_woven_design_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:carved_spruce_wood_woven_design_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:carved_spruce_wood_woven_design_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:carved_spruce_wood_woven_design_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:carved_spruce_wood_woven_design_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:carved_spruce_wood_woven_design_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:carved_spruce_wood_woven_design_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:carved_spruce_wood_woven_design_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:carved_spruce_wood_woven_design_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:carved_spruce_wood_woven_design_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:carved_spruce_wood_woven_design_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:carved_spruce_wood_woven_design_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:carved_spruce_wood_woven_design_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:carved_spruce_wood_woven_design_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:carved_spruce_wood_woven_design_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:carved_spruce_wood_woven_design_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:carved_spruce_wood_woven_design_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:carved_spruce_wood_woven_design_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:carved_spruce_wood_woven_design_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:carved_spruce_wood_woven_design_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:carved_spruce_wood_woven_design_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:carved_spruce_wood_woven_design_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:carved_spruce_wood_woven_design_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:carved_spruce_wood_woven_design_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:carved_spruce_wood_woven_design_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:carved_spruce_wood_woven_design_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:carved_spruce_wood_woven_design_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:carved_spruce_wood_woven_design_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:carved_spruce_wood_woven_design_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:carved_spruce_wood_woven_design_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:carved_spruce_wood_woven_design_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:carved_spruce_wood_woven_design_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:carved_spruce_wood_woven_design_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:carved_spruce_wood_woven_design_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:carved_spruce_wood_woven_design_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:carved_spruce_wood_woven_design_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:carved_spruce_wood_woven_design_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:carved_spruce_wood_woven_design_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:carved_spruce_wood_woven_design_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:carved_spruce_wood_woven_design_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:carved_spruce_wood_woven_design_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:carved_spruce_wood_woven_design_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:carved_spruce_wood_woven_design_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:carved_spruce_wood_woven_design_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:carved_spruce_wood_woven_design_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:carved_spruce_wood_woven_design_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:carved_spruce_wood_woven_design_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:carved_spruce_wood_woven_design_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:carved_spruce_wood_woven_design_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:carved_spruce_wood_woven_design_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:carved_spruce_wood_woven_design_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:carved_spruce_wood_woven_design_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:carved_spruce_wood_woven_design_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:carved_spruce_wood_woven_design_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:carved_spruce_wood_woven_design_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:carved_spruce_wood_woven_design_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:carved_spruce_wood_woven_design_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:carved_spruce_wood_woven_design_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:carved_spruce_wood_woven_design_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:carved_spruce_wood_woven_design_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:carved_spruce_wood_woven_design_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:carved_spruce_wood_woven_design_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:carved_spruce_wood_woven_design_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:carved_spruce_wood_woven_design_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:carved_spruce_wood_woven_design_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:carved_spruce_wood_woven_design_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:carved_spruce_wood_woven_design_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:carved_spruce_wood_woven_design_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:carved_spruce_wood_woven_design_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:carved_spruce_wood_woven_design_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:carved_spruce_wood_woven_design_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:carved_spruce_wood_woven_design_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:carved_spruce_wood_woven_design_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:carved_spruce_wood_woven_design_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:carved_spruce_wood_woven_design_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:carved_spruce_wood_woven_design_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:carved_spruce_wood_woven_design_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:carved_spruce_wood_woven_design_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:carved_spruce_wood_woven_design_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:carved_spruce_wood_woven_design_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:carved_spruce_wood_woven_design_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:carved_spruce_wood_woven_design_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:carved_spruce_wood_woven_design_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:carved_spruce_wood_woven_design_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:carved_spruce_wood_woven_design_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:carved_spruce_wood_woven_design_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:carved_spruce_wood_woven_design_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:carved_spruce_wood_woven_design_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:carved_spruce_wood_woven_design_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:carved_spruce_wood_woven_design_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:carved_spruce_wood_woven_design_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:carved_spruce_wood_woven_design_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:carved_spruce_wood_woven_design_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:carved_spruce_wood_woven_design_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:carved_spruce_wood_woven_design_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:carved_spruce_wood_woven_design_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:carved_spruce_wood_woven_design_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:cast_iron_bowl[facing=north,food=1,offset_toggle=true,toggle=1]
conquest:cast_iron_bowl[facing=north,food=1,offset_toggle=true,toggle=2]
conquest:cast_iron_bowl[facing=north,food=1,offset_toggle=false,toggle=1]
conquest:cast_iron_bowl[facing=north,food=1,offset_toggle=false,toggle=2]
conquest:cast_iron_bowl[facing=north,food=2,offset_toggle=true,toggle=1]
conquest:cast_iron_bowl[facing=north,food=2,offset_toggle=true,toggle=2]
conquest:cast_iron_bowl[facing=north,food=2,offset_toggle=false,toggle=1]
conquest:cast_iron_bowl[facing=north,food=2,offset_toggle=false,toggle=2]
conquest:cast_iron_bowl[facing=north,food=3,offset_toggle=true,toggle=1]
conquest:cast_iron_bowl[facing=north,food=3,offset_toggle=true,toggle=2]
conquest:cast_iron_bowl[facing=north,food=3,offset_toggle=false,toggle=1]
conquest:cast_iron_bowl[facing=north,food=3,offset_toggle=false,toggle=2]
conquest:cast_iron_bowl[facing=north,food=4,offset_toggle=true,toggle=1]
conquest:cast_iron_bowl[facing=north,food=4,offset_toggle=true,toggle=2]
conquest:cast_iron_bowl[facing=north,food=4,offset_toggle=false,toggle=1]
conquest:cast_iron_bowl[facing=north,food=4,offset_toggle=false,toggle=2]
conquest:cast_iron_bowl[facing=north,food=5,offset_toggle=true,toggle=1]
conquest:cast_iron_bowl[facing=north,food=5,offset_toggle=true,toggle=2]
conquest:cast_iron_bowl[facing=north,food=5,offset_toggle=false,toggle=1]
conquest:cast_iron_bowl[facing=north,food=5,offset_toggle=false,toggle=2]
conquest:cast_iron_bowl[facing=north,food=6,offset_toggle=true,toggle=1]
conquest:cast_iron_bowl[facing=north,food=6,offset_toggle=true,toggle=2]
conquest:cast_iron_bowl[facing=north,food=6,offset_toggle=false,toggle=1]
conquest:cast_iron_bowl[facing=north,food=6,offset_toggle=false,toggle=2]
conquest:cast_iron_bowl[facing=north,food=7,offset_toggle=true,toggle=1]
conquest:cast_iron_bowl[facing=north,food=7,offset_toggle=true,toggle=2]
conquest:cast_iron_bowl[facing=north,food=7,offset_toggle=false,toggle=1]
conquest:cast_iron_bowl[facing=north,food=7,offset_toggle=false,toggle=2]
conquest:cast_iron_bowl[facing=north,food=8,offset_toggle=true,toggle=1]
conquest:cast_iron_bowl[facing=north,food=8,offset_toggle=true,toggle=2]
conquest:cast_iron_bowl[facing=north,food=8,offset_toggle=false,toggle=1]
conquest:cast_iron_bowl[facing=north,food=8,offset_toggle=false,toggle=2]
conquest:cast_iron_bowl[facing=south,food=1,offset_toggle=true,toggle=1]
conquest:cast_iron_bowl[facing=south,food=1,offset_toggle=true,toggle=2]
conquest:cast_iron_bowl[facing=south,food=1,offset_toggle=false,toggle=1]
conquest:cast_iron_bowl[facing=south,food=1,offset_toggle=false,toggle=2]
conquest:cast_iron_bowl[facing=south,food=2,offset_toggle=true,toggle=1]
conquest:cast_iron_bowl[facing=south,food=2,offset_toggle=true,toggle=2]
conquest:cast_iron_bowl[facing=south,food=2,offset_toggle=false,toggle=1]
conquest:cast_iron_bowl[facing=south,food=2,offset_toggle=false,toggle=2]
conquest:cast_iron_bowl[facing=south,food=3,offset_toggle=true,toggle=1]
conquest:cast_iron_bowl[facing=south,food=3,offset_toggle=true,toggle=2]
conquest:cast_iron_bowl[facing=south,food=3,offset_toggle=false,toggle=1]
conquest:cast_iron_bowl[facing=south,food=3,offset_toggle=false,toggle=2]
conquest:cast_iron_bowl[facing=south,food=4,offset_toggle=true,toggle=1]
conquest:cast_iron_bowl[facing=south,food=4,offset_toggle=true,toggle=2]
conquest:cast_iron_bowl[facing=south,food=4,offset_toggle=false,toggle=1]
conquest:cast_iron_bowl[facing=south,food=4,offset_toggle=false,toggle=2]
conquest:cast_iron_bowl[facing=south,food=5,offset_toggle=true,toggle=1]
conquest:cast_iron_bowl[facing=south,food=5,offset_toggle=true,toggle=2]
conquest:cast_iron_bowl[facing=south,food=5,offset_toggle=false,toggle=1]
conquest:cast_iron_bowl[facing=south,food=5,offset_toggle=false,toggle=2]
conquest:cast_iron_bowl[facing=south,food=6,offset_toggle=true,toggle=1]
conquest:cast_iron_bowl[facing=south,food=6,offset_toggle=true,toggle=2]
conquest:cast_iron_bowl[facing=south,food=6,offset_toggle=false,toggle=1]
conquest:cast_iron_bowl[facing=south,food=6,offset_toggle=false,toggle=2]
conquest:cast_iron_bowl[facing=south,food=7,offset_toggle=true,toggle=1]
conquest:cast_iron_bowl[facing=south,food=7,offset_toggle=true,toggle=2]
conquest:cast_iron_bowl[facing=south,food=7,offset_toggle=false,toggle=1]
conquest:cast_iron_bowl[facing=south,food=7,offset_toggle=false,toggle=2]
conquest:cast_iron_bowl[facing=south,food=8,offset_toggle=true,toggle=1]
conquest:cast_iron_bowl[facing=south,food=8,offset_toggle=true,toggle=2]
conquest:cast_iron_bowl[facing=south,food=8,offset_toggle=false,toggle=1]
conquest:cast_iron_bowl[facing=south,food=8,offset_toggle=false,toggle=2]
conquest:cast_iron_bowl[facing=west,food=1,offset_toggle=true,toggle=1]
conquest:cast_iron_bowl[facing=west,food=1,offset_toggle=true,toggle=2]
conquest:cast_iron_bowl[facing=west,food=1,offset_toggle=false,toggle=1]
conquest:cast_iron_bowl[facing=west,food=1,offset_toggle=false,toggle=2]
conquest:cast_iron_bowl[facing=west,food=2,offset_toggle=true,toggle=1]
conquest:cast_iron_bowl[facing=west,food=2,offset_toggle=true,toggle=2]
conquest:cast_iron_bowl[facing=west,food=2,offset_toggle=false,toggle=1]
conquest:cast_iron_bowl[facing=west,food=2,offset_toggle=false,toggle=2]
conquest:cast_iron_bowl[facing=west,food=3,offset_toggle=true,toggle=1]
conquest:cast_iron_bowl[facing=west,food=3,offset_toggle=true,toggle=2]
conquest:cast_iron_bowl[facing=west,food=3,offset_toggle=false,toggle=1]
conquest:cast_iron_bowl[facing=west,food=3,offset_toggle=false,toggle=2]
conquest:cast_iron_bowl[facing=west,food=4,offset_toggle=true,toggle=1]
conquest:cast_iron_bowl[facing=west,food=4,offset_toggle=true,toggle=2]
conquest:cast_iron_bowl[facing=west,food=4,offset_toggle=false,toggle=1]
conquest:cast_iron_bowl[facing=west,food=4,offset_toggle=false,toggle=2]
conquest:cast_iron_bowl[facing=west,food=5,offset_toggle=true,toggle=1]
conquest:cast_iron_bowl[facing=west,food=5,offset_toggle=true,toggle=2]
conquest:cast_iron_bowl[facing=west,food=5,offset_toggle=false,toggle=1]
conquest:cast_iron_bowl[facing=west,food=5,offset_toggle=false,toggle=2]
conquest:cast_iron_bowl[facing=west,food=6,offset_toggle=true,toggle=1]
conquest:cast_iron_bowl[facing=west,food=6,offset_toggle=true,toggle=2]
conquest:cast_iron_bowl[facing=west,food=6,offset_toggle=false,toggle=1]
conquest:cast_iron_bowl[facing=west,food=6,offset_toggle=false,toggle=2]
conquest:cast_iron_bowl[facing=west,food=7,offset_toggle=true,toggle=1]
conquest:cast_iron_bowl[facing=west,food=7,offset_toggle=true,toggle=2]
conquest:cast_iron_bowl[facing=west,food=7,offset_toggle=false,toggle=1]
conquest:cast_iron_bowl[facing=west,food=7,offset_toggle=false,toggle=2]
conquest:cast_iron_bowl[facing=west,food=8,offset_toggle=true,toggle=1]
conquest:cast_iron_bowl[facing=west,food=8,offset_toggle=true,toggle=2]
conquest:cast_iron_bowl[facing=west,food=8,offset_toggle=false,toggle=1]
conquest:cast_iron_bowl[facing=west,food=8,offset_toggle=false,toggle=2]
conquest:cast_iron_bowl[facing=east,food=1,offset_toggle=true,toggle=1]
conquest:cast_iron_bowl[facing=east,food=1,offset_toggle=true,toggle=2]
conquest:cast_iron_bowl[facing=east,food=1,offset_toggle=false,toggle=1]
conquest:cast_iron_bowl[facing=east,food=1,offset_toggle=false,toggle=2]
conquest:cast_iron_bowl[facing=east,food=2,offset_toggle=true,toggle=1]
conquest:cast_iron_bowl[facing=east,food=2,offset_toggle=true,toggle=2]
conquest:cast_iron_bowl[facing=east,food=2,offset_toggle=false,toggle=1]
conquest:cast_iron_bowl[facing=east,food=2,offset_toggle=false,toggle=2]
conquest:cast_iron_bowl[facing=east,food=3,offset_toggle=true,toggle=1]
conquest:cast_iron_bowl[facing=east,food=3,offset_toggle=true,toggle=2]
conquest:cast_iron_bowl[facing=east,food=3,offset_toggle=false,toggle=1]
conquest:cast_iron_bowl[facing=east,food=3,offset_toggle=false,toggle=2]
conquest:cast_iron_bowl[facing=east,food=4,offset_toggle=true,toggle=1]
conquest:cast_iron_bowl[facing=east,food=4,offset_toggle=true,toggle=2]
conquest:cast_iron_bowl[facing=east,food=4,offset_toggle=false,toggle=1]
conquest:cast_iron_bowl[facing=east,food=4,offset_toggle=false,toggle=2]
conquest:cast_iron_bowl[facing=east,food=5,offset_toggle=true,toggle=1]
conquest:cast_iron_bowl[facing=east,food=5,offset_toggle=true,toggle=2]
conquest:cast_iron_bowl[facing=east,food=5,offset_toggle=false,toggle=1]
conquest:cast_iron_bowl[facing=east,food=5,offset_toggle=false,toggle=2]
conquest:cast_iron_bowl[facing=east,food=6,offset_toggle=true,toggle=1]
conquest:cast_iron_bowl[facing=east,food=6,offset_toggle=true,toggle=2]
conquest:cast_iron_bowl[facing=east,food=6,offset_toggle=false,toggle=1]
conquest:cast_iron_bowl[facing=east,food=6,offset_toggle=false,toggle=2]
conquest:cast_iron_bowl[facing=east,food=7,offset_toggle=true,toggle=1]
conquest:cast_iron_bowl[facing=east,food=7,offset_toggle=true,toggle=2]
conquest:cast_iron_bowl[facing=east,food=7,offset_toggle=false,toggle=1]
conquest:cast_iron_bowl[facing=east,food=7,offset_toggle=false,toggle=2]
conquest:cast_iron_bowl[facing=east,food=8,offset_toggle=true,toggle=1]
conquest:cast_iron_bowl[facing=east,food=8,offset_toggle=true,toggle=2]
conquest:cast_iron_bowl[facing=east,food=8,offset_toggle=false,toggle=1]
conquest:cast_iron_bowl[facing=east,food=8,offset_toggle=false,toggle=2]
conquest:cast_iron_cauldron[facing=north,food=1,offset_toggle=true]
conquest:cast_iron_cauldron[facing=north,food=1,offset_toggle=false]
conquest:cast_iron_cauldron[facing=north,food=2,offset_toggle=true]
conquest:cast_iron_cauldron[facing=north,food=2,offset_toggle=false]
conquest:cast_iron_cauldron[facing=north,food=3,offset_toggle=true]
conquest:cast_iron_cauldron[facing=north,food=3,offset_toggle=false]
conquest:cast_iron_cauldron[facing=north,food=4,offset_toggle=true]
conquest:cast_iron_cauldron[facing=north,food=4,offset_toggle=false]
conquest:cast_iron_cauldron[facing=north,food=5,offset_toggle=true]
conquest:cast_iron_cauldron[facing=north,food=5,offset_toggle=false]
conquest:cast_iron_cauldron[facing=north,food=6,offset_toggle=true]
conquest:cast_iron_cauldron[facing=north,food=6,offset_toggle=false]
conquest:cast_iron_cauldron[facing=north,food=7,offset_toggle=true]
conquest:cast_iron_cauldron[facing=north,food=7,offset_toggle=false]
conquest:cast_iron_cauldron[facing=north,food=8,offset_toggle=true]
conquest:cast_iron_cauldron[facing=north,food=8,offset_toggle=false]
conquest:cast_iron_cauldron[facing=south,food=1,offset_toggle=true]
conquest:cast_iron_cauldron[facing=south,food=1,offset_toggle=false]
conquest:cast_iron_cauldron[facing=south,food=2,offset_toggle=true]
conquest:cast_iron_cauldron[facing=south,food=2,offset_toggle=false]
conquest:cast_iron_cauldron[facing=south,food=3,offset_toggle=true]
conquest:cast_iron_cauldron[facing=south,food=3,offset_toggle=false]
conquest:cast_iron_cauldron[facing=south,food=4,offset_toggle=true]
conquest:cast_iron_cauldron[facing=south,food=4,offset_toggle=false]
conquest:cast_iron_cauldron[facing=south,food=5,offset_toggle=true]
conquest:cast_iron_cauldron[facing=south,food=5,offset_toggle=false]
conquest:cast_iron_cauldron[facing=south,food=6,offset_toggle=true]
conquest:cast_iron_cauldron[facing=south,food=6,offset_toggle=false]
conquest:cast_iron_cauldron[facing=south,food=7,offset_toggle=true]
conquest:cast_iron_cauldron[facing=south,food=7,offset_toggle=false]
conquest:cast_iron_cauldron[facing=south,food=8,offset_toggle=true]
conquest:cast_iron_cauldron[facing=south,food=8,offset_toggle=false]
conquest:cast_iron_cauldron[facing=west,food=1,offset_toggle=true]
conquest:cast_iron_cauldron[facing=west,food=1,offset_toggle=false]
conquest:cast_iron_cauldron[facing=west,food=2,offset_toggle=true]
conquest:cast_iron_cauldron[facing=west,food=2,offset_toggle=false]
conquest:cast_iron_cauldron[facing=west,food=3,offset_toggle=true]
conquest:cast_iron_cauldron[facing=west,food=3,offset_toggle=false]
conquest:cast_iron_cauldron[facing=west,food=4,offset_toggle=true]
conquest:cast_iron_cauldron[facing=west,food=4,offset_toggle=false]
conquest:cast_iron_cauldron[facing=west,food=5,offset_toggle=true]
conquest:cast_iron_cauldron[facing=west,food=5,offset_toggle=false]
conquest:cast_iron_cauldron[facing=west,food=6,offset_toggle=true]
conquest:cast_iron_cauldron[facing=west,food=6,offset_toggle=false]
conquest:cast_iron_cauldron[facing=west,food=7,offset_toggle=true]
conquest:cast_iron_cauldron[facing=west,food=7,offset_toggle=false]
conquest:cast_iron_cauldron[facing=west,food=8,offset_toggle=true]
conquest:cast_iron_cauldron[facing=west,food=8,offset_toggle=false]
conquest:cast_iron_cauldron[facing=east,food=1,offset_toggle=true]
conquest:cast_iron_cauldron[facing=east,food=1,offset_toggle=false]
conquest:cast_iron_cauldron[facing=east,food=2,offset_toggle=true]
conquest:cast_iron_cauldron[facing=east,food=2,offset_toggle=false]
conquest:cast_iron_cauldron[facing=east,food=3,offset_toggle=true]
conquest:cast_iron_cauldron[facing=east,food=3,offset_toggle=false]
conquest:cast_iron_cauldron[facing=east,food=4,offset_toggle=true]
conquest:cast_iron_cauldron[facing=east,food=4,offset_toggle=false]
conquest:cast_iron_cauldron[facing=east,food=5,offset_toggle=true]
conquest:cast_iron_cauldron[facing=east,food=5,offset_toggle=false]
conquest:cast_iron_cauldron[facing=east,food=6,offset_toggle=true]
conquest:cast_iron_cauldron[facing=east,food=6,offset_toggle=false]
conquest:cast_iron_cauldron[facing=east,food=7,offset_toggle=true]
conquest:cast_iron_cauldron[facing=east,food=7,offset_toggle=false]
conquest:cast_iron_cauldron[facing=east,food=8,offset_toggle=true]
conquest:cast_iron_cauldron[facing=east,food=8,offset_toggle=false]
conquest:cast_iron_pan[facing=north,food=1,offset_toggle=true]
conquest:cast_iron_pan[facing=north,food=1,offset_toggle=false]
conquest:cast_iron_pan[facing=north,food=2,offset_toggle=true]
conquest:cast_iron_pan[facing=north,food=2,offset_toggle=false]
conquest:cast_iron_pan[facing=north,food=3,offset_toggle=true]
conquest:cast_iron_pan[facing=north,food=3,offset_toggle=false]
conquest:cast_iron_pan[facing=north,food=4,offset_toggle=true]
conquest:cast_iron_pan[facing=north,food=4,offset_toggle=false]
conquest:cast_iron_pan[facing=north,food=5,offset_toggle=true]
conquest:cast_iron_pan[facing=north,food=5,offset_toggle=false]
conquest:cast_iron_pan[facing=north,food=6,offset_toggle=true]
conquest:cast_iron_pan[facing=north,food=6,offset_toggle=false]
conquest:cast_iron_pan[facing=north,food=7,offset_toggle=true]
conquest:cast_iron_pan[facing=north,food=7,offset_toggle=false]
conquest:cast_iron_pan[facing=north,food=8,offset_toggle=true]
conquest:cast_iron_pan[facing=north,food=8,offset_toggle=false]
conquest:cast_iron_pan[facing=south,food=1,offset_toggle=true]
conquest:cast_iron_pan[facing=south,food=1,offset_toggle=false]
conquest:cast_iron_pan[facing=south,food=2,offset_toggle=true]
conquest:cast_iron_pan[facing=south,food=2,offset_toggle=false]
conquest:cast_iron_pan[facing=south,food=3,offset_toggle=true]
conquest:cast_iron_pan[facing=south,food=3,offset_toggle=false]
conquest:cast_iron_pan[facing=south,food=4,offset_toggle=true]
conquest:cast_iron_pan[facing=south,food=4,offset_toggle=false]
conquest:cast_iron_pan[facing=south,food=5,offset_toggle=true]
conquest:cast_iron_pan[facing=south,food=5,offset_toggle=false]
conquest:cast_iron_pan[facing=south,food=6,offset_toggle=true]
conquest:cast_iron_pan[facing=south,food=6,offset_toggle=false]
conquest:cast_iron_pan[facing=south,food=7,offset_toggle=true]
conquest:cast_iron_pan[facing=south,food=7,offset_toggle=false]
conquest:cast_iron_pan[facing=south,food=8,offset_toggle=true]
conquest:cast_iron_pan[facing=south,food=8,offset_toggle=false]
conquest:cast_iron_pan[facing=west,food=1,offset_toggle=true]
conquest:cast_iron_pan[facing=west,food=1,offset_toggle=false]
conquest:cast_iron_pan[facing=west,food=2,offset_toggle=true]
conquest:cast_iron_pan[facing=west,food=2,offset_toggle=false]
conquest:cast_iron_pan[facing=west,food=3,offset_toggle=true]
conquest:cast_iron_pan[facing=west,food=3,offset_toggle=false]
conquest:cast_iron_pan[facing=west,food=4,offset_toggle=true]
conquest:cast_iron_pan[facing=west,food=4,offset_toggle=false]
conquest:cast_iron_pan[facing=west,food=5,offset_toggle=true]
conquest:cast_iron_pan[facing=west,food=5,offset_toggle=false]
conquest:cast_iron_pan[facing=west,food=6,offset_toggle=true]
conquest:cast_iron_pan[facing=west,food=6,offset_toggle=false]
conquest:cast_iron_pan[facing=west,food=7,offset_toggle=true]
conquest:cast_iron_pan[facing=west,food=7,offset_toggle=false]
conquest:cast_iron_pan[facing=west,food=8,offset_toggle=true]
conquest:cast_iron_pan[facing=west,food=8,offset_toggle=false]
conquest:cast_iron_pan[facing=east,food=1,offset_toggle=true]
conquest:cast_iron_pan[facing=east,food=1,offset_toggle=false]
conquest:cast_iron_pan[facing=east,food=2,offset_toggle=true]
conquest:cast_iron_pan[facing=east,food=2,offset_toggle=false]
conquest:cast_iron_pan[facing=east,food=3,offset_toggle=true]
conquest:cast_iron_pan[facing=east,food=3,offset_toggle=false]
conquest:cast_iron_pan[facing=east,food=4,offset_toggle=true]
conquest:cast_iron_pan[facing=east,food=4,offset_toggle=false]
conquest:cast_iron_pan[facing=east,food=5,offset_toggle=true]
conquest:cast_iron_pan[facing=east,food=5,offset_toggle=false]
conquest:cast_iron_pan[facing=east,food=6,offset_toggle=true]
conquest:cast_iron_pan[facing=east,food=6,offset_toggle=false]
conquest:cast_iron_pan[facing=east,food=7,offset_toggle=true]
conquest:cast_iron_pan[facing=east,food=7,offset_toggle=false]
conquest:cast_iron_pan[facing=east,food=8,offset_toggle=true]
conquest:cast_iron_pan[facing=east,food=8,offset_toggle=false]
conquest:cast_iron_pot[facing=north,food=1,offset_toggle=true,toggle=1]
conquest:cast_iron_pot[facing=north,food=1,offset_toggle=true,toggle=2]
conquest:cast_iron_pot[facing=north,food=1,offset_toggle=false,toggle=1]
conquest:cast_iron_pot[facing=north,food=1,offset_toggle=false,toggle=2]
conquest:cast_iron_pot[facing=north,food=2,offset_toggle=true,toggle=1]
conquest:cast_iron_pot[facing=north,food=2,offset_toggle=true,toggle=2]
conquest:cast_iron_pot[facing=north,food=2,offset_toggle=false,toggle=1]
conquest:cast_iron_pot[facing=north,food=2,offset_toggle=false,toggle=2]
conquest:cast_iron_pot[facing=north,food=3,offset_toggle=true,toggle=1]
conquest:cast_iron_pot[facing=north,food=3,offset_toggle=true,toggle=2]
conquest:cast_iron_pot[facing=north,food=3,offset_toggle=false,toggle=1]
conquest:cast_iron_pot[facing=north,food=3,offset_toggle=false,toggle=2]
conquest:cast_iron_pot[facing=north,food=4,offset_toggle=true,toggle=1]
conquest:cast_iron_pot[facing=north,food=4,offset_toggle=true,toggle=2]
conquest:cast_iron_pot[facing=north,food=4,offset_toggle=false,toggle=1]
conquest:cast_iron_pot[facing=north,food=4,offset_toggle=false,toggle=2]
conquest:cast_iron_pot[facing=north,food=5,offset_toggle=true,toggle=1]
conquest:cast_iron_pot[facing=north,food=5,offset_toggle=true,toggle=2]
conquest:cast_iron_pot[facing=north,food=5,offset_toggle=false,toggle=1]
conquest:cast_iron_pot[facing=north,food=5,offset_toggle=false,toggle=2]
conquest:cast_iron_pot[facing=north,food=6,offset_toggle=true,toggle=1]
conquest:cast_iron_pot[facing=north,food=6,offset_toggle=true,toggle=2]
conquest:cast_iron_pot[facing=north,food=6,offset_toggle=false,toggle=1]
conquest:cast_iron_pot[facing=north,food=6,offset_toggle=false,toggle=2]
conquest:cast_iron_pot[facing=north,food=7,offset_toggle=true,toggle=1]
conquest:cast_iron_pot[facing=north,food=7,offset_toggle=true,toggle=2]
conquest:cast_iron_pot[facing=north,food=7,offset_toggle=false,toggle=1]
conquest:cast_iron_pot[facing=north,food=7,offset_toggle=false,toggle=2]
conquest:cast_iron_pot[facing=north,food=8,offset_toggle=true,toggle=1]
conquest:cast_iron_pot[facing=north,food=8,offset_toggle=true,toggle=2]
conquest:cast_iron_pot[facing=north,food=8,offset_toggle=false,toggle=1]
conquest:cast_iron_pot[facing=north,food=8,offset_toggle=false,toggle=2]
conquest:cast_iron_pot[facing=south,food=1,offset_toggle=true,toggle=1]
conquest:cast_iron_pot[facing=south,food=1,offset_toggle=true,toggle=2]
conquest:cast_iron_pot[facing=south,food=1,offset_toggle=false,toggle=1]
conquest:cast_iron_pot[facing=south,food=1,offset_toggle=false,toggle=2]
conquest:cast_iron_pot[facing=south,food=2,offset_toggle=true,toggle=1]
conquest:cast_iron_pot[facing=south,food=2,offset_toggle=true,toggle=2]
conquest:cast_iron_pot[facing=south,food=2,offset_toggle=false,toggle=1]
conquest:cast_iron_pot[facing=south,food=2,offset_toggle=false,toggle=2]
conquest:cast_iron_pot[facing=south,food=3,offset_toggle=true,toggle=1]
conquest:cast_iron_pot[facing=south,food=3,offset_toggle=true,toggle=2]
conquest:cast_iron_pot[facing=south,food=3,offset_toggle=false,toggle=1]
conquest:cast_iron_pot[facing=south,food=3,offset_toggle=false,toggle=2]
conquest:cast_iron_pot[facing=south,food=4,offset_toggle=true,toggle=1]
conquest:cast_iron_pot[facing=south,food=4,offset_toggle=true,toggle=2]
conquest:cast_iron_pot[facing=south,food=4,offset_toggle=false,toggle=1]
conquest:cast_iron_pot[facing=south,food=4,offset_toggle=false,toggle=2]
conquest:cast_iron_pot[facing=south,food=5,offset_toggle=true,toggle=1]
conquest:cast_iron_pot[facing=south,food=5,offset_toggle=true,toggle=2]
conquest:cast_iron_pot[facing=south,food=5,offset_toggle=false,toggle=1]
conquest:cast_iron_pot[facing=south,food=5,offset_toggle=false,toggle=2]
conquest:cast_iron_pot[facing=south,food=6,offset_toggle=true,toggle=1]
conquest:cast_iron_pot[facing=south,food=6,offset_toggle=true,toggle=2]
conquest:cast_iron_pot[facing=south,food=6,offset_toggle=false,toggle=1]
conquest:cast_iron_pot[facing=south,food=6,offset_toggle=false,toggle=2]
conquest:cast_iron_pot[facing=south,food=7,offset_toggle=true,toggle=1]
conquest:cast_iron_pot[facing=south,food=7,offset_toggle=true,toggle=2]
conquest:cast_iron_pot[facing=south,food=7,offset_toggle=false,toggle=1]
conquest:cast_iron_pot[facing=south,food=7,offset_toggle=false,toggle=2]
conquest:cast_iron_pot[facing=south,food=8,offset_toggle=true,toggle=1]
conquest:cast_iron_pot[facing=south,food=8,offset_toggle=true,toggle=2]
conquest:cast_iron_pot[facing=south,food=8,offset_toggle=false,toggle=1]
conquest:cast_iron_pot[facing=south,food=8,offset_toggle=false,toggle=2]
conquest:cast_iron_pot[facing=west,food=1,offset_toggle=true,toggle=1]
conquest:cast_iron_pot[facing=west,food=1,offset_toggle=true,toggle=2]
conquest:cast_iron_pot[facing=west,food=1,offset_toggle=false,toggle=1]
conquest:cast_iron_pot[facing=west,food=1,offset_toggle=false,toggle=2]
conquest:cast_iron_pot[facing=west,food=2,offset_toggle=true,toggle=1]
conquest:cast_iron_pot[facing=west,food=2,offset_toggle=true,toggle=2]
conquest:cast_iron_pot[facing=west,food=2,offset_toggle=false,toggle=1]
conquest:cast_iron_pot[facing=west,food=2,offset_toggle=false,toggle=2]
conquest:cast_iron_pot[facing=west,food=3,offset_toggle=true,toggle=1]
conquest:cast_iron_pot[facing=west,food=3,offset_toggle=true,toggle=2]
conquest:cast_iron_pot[facing=west,food=3,offset_toggle=false,toggle=1]
conquest:cast_iron_pot[facing=west,food=3,offset_toggle=false,toggle=2]
conquest:cast_iron_pot[facing=west,food=4,offset_toggle=true,toggle=1]
conquest:cast_iron_pot[facing=west,food=4,offset_toggle=true,toggle=2]
conquest:cast_iron_pot[facing=west,food=4,offset_toggle=false,toggle=1]
conquest:cast_iron_pot[facing=west,food=4,offset_toggle=false,toggle=2]
conquest:cast_iron_pot[facing=west,food=5,offset_toggle=true,toggle=1]
conquest:cast_iron_pot[facing=west,food=5,offset_toggle=true,toggle=2]
conquest:cast_iron_pot[facing=west,food=5,offset_toggle=false,toggle=1]
conquest:cast_iron_pot[facing=west,food=5,offset_toggle=false,toggle=2]
conquest:cast_iron_pot[facing=west,food=6,offset_toggle=true,toggle=1]
conquest:cast_iron_pot[facing=west,food=6,offset_toggle=true,toggle=2]
conquest:cast_iron_pot[facing=west,food=6,offset_toggle=false,toggle=1]
conquest:cast_iron_pot[facing=west,food=6,offset_toggle=false,toggle=2]
conquest:cast_iron_pot[facing=west,food=7,offset_toggle=true,toggle=1]
conquest:cast_iron_pot[facing=west,food=7,offset_toggle=true,toggle=2]
conquest:cast_iron_pot[facing=west,food=7,offset_toggle=false,toggle=1]
conquest:cast_iron_pot[facing=west,food=7,offset_toggle=false,toggle=2]
conquest:cast_iron_pot[facing=west,food=8,offset_toggle=true,toggle=1]
conquest:cast_iron_pot[facing=west,food=8,offset_toggle=true,toggle=2]
conquest:cast_iron_pot[facing=west,food=8,offset_toggle=false,toggle=1]
conquest:cast_iron_pot[facing=west,food=8,offset_toggle=false,toggle=2]
conquest:cast_iron_pot[facing=east,food=1,offset_toggle=true,toggle=1]
conquest:cast_iron_pot[facing=east,food=1,offset_toggle=true,toggle=2]
conquest:cast_iron_pot[facing=east,food=1,offset_toggle=false,toggle=1]
conquest:cast_iron_pot[facing=east,food=1,offset_toggle=false,toggle=2]
conquest:cast_iron_pot[facing=east,food=2,offset_toggle=true,toggle=1]
conquest:cast_iron_pot[facing=east,food=2,offset_toggle=true,toggle=2]
conquest:cast_iron_pot[facing=east,food=2,offset_toggle=false,toggle=1]
conquest:cast_iron_pot[facing=east,food=2,offset_toggle=false,toggle=2]
conquest:cast_iron_pot[facing=east,food=3,offset_toggle=true,toggle=1]
conquest:cast_iron_pot[facing=east,food=3,offset_toggle=true,toggle=2]
conquest:cast_iron_pot[facing=east,food=3,offset_toggle=false,toggle=1]
conquest:cast_iron_pot[facing=east,food=3,offset_toggle=false,toggle=2]
conquest:cast_iron_pot[facing=east,food=4,offset_toggle=true,toggle=1]
conquest:cast_iron_pot[facing=east,food=4,offset_toggle=true,toggle=2]
conquest:cast_iron_pot[facing=east,food=4,offset_toggle=false,toggle=1]
conquest:cast_iron_pot[facing=east,food=4,offset_toggle=false,toggle=2]
conquest:cast_iron_pot[facing=east,food=5,offset_toggle=true,toggle=1]
conquest:cast_iron_pot[facing=east,food=5,offset_toggle=true,toggle=2]
conquest:cast_iron_pot[facing=east,food=5,offset_toggle=false,toggle=1]
conquest:cast_iron_pot[facing=east,food=5,offset_toggle=false,toggle=2]
conquest:cast_iron_pot[facing=east,food=6,offset_toggle=true,toggle=1]
conquest:cast_iron_pot[facing=east,food=6,offset_toggle=true,toggle=2]
conquest:cast_iron_pot[facing=east,food=6,offset_toggle=false,toggle=1]
conquest:cast_iron_pot[facing=east,food=6,offset_toggle=false,toggle=2]
conquest:cast_iron_pot[facing=east,food=7,offset_toggle=true,toggle=1]
conquest:cast_iron_pot[facing=east,food=7,offset_toggle=true,toggle=2]
conquest:cast_iron_pot[facing=east,food=7,offset_toggle=false,toggle=1]
conquest:cast_iron_pot[facing=east,food=7,offset_toggle=false,toggle=2]
conquest:cast_iron_pot[facing=east,food=8,offset_toggle=true,toggle=1]
conquest:cast_iron_pot[facing=east,food=8,offset_toggle=true,toggle=2]
conquest:cast_iron_pot[facing=east,food=8,offset_toggle=false,toggle=1]
conquest:cast_iron_pot[facing=east,food=8,offset_toggle=false,toggle=2]
conquest:cattail_reeds[height=1,layers=1,waterlogged=true]
conquest:cattail_reeds[height=1,layers=1,waterlogged=false]
conquest:cattail_reeds[height=1,layers=2,waterlogged=true]
conquest:cattail_reeds[height=1,layers=2,waterlogged=false]
conquest:cattail_reeds[height=1,layers=3,waterlogged=true]
conquest:cattail_reeds[height=1,layers=3,waterlogged=false]
conquest:cattail_reeds[height=1,layers=4,waterlogged=true]
conquest:cattail_reeds[height=1,layers=4,waterlogged=false]
conquest:cattail_reeds[height=1,layers=5,waterlogged=true]
conquest:cattail_reeds[height=1,layers=5,waterlogged=false]
conquest:cattail_reeds[height=1,layers=6,waterlogged=true]
conquest:cattail_reeds[height=1,layers=6,waterlogged=false]
conquest:cattail_reeds[height=1,layers=7,waterlogged=true]
conquest:cattail_reeds[height=1,layers=7,waterlogged=false]
conquest:cattail_reeds[height=1,layers=8,waterlogged=true]
conquest:cattail_reeds[height=1,layers=8,waterlogged=false]
conquest:cattail_reeds[height=2,layers=1,waterlogged=true]
conquest:cattail_reeds[height=2,layers=1,waterlogged=false]
conquest:cattail_reeds[height=2,layers=2,waterlogged=true]
conquest:cattail_reeds[height=2,layers=2,waterlogged=false]
conquest:cattail_reeds[height=2,layers=3,waterlogged=true]
conquest:cattail_reeds[height=2,layers=3,waterlogged=false]
conquest:cattail_reeds[height=2,layers=4,waterlogged=true]
conquest:cattail_reeds[height=2,layers=4,waterlogged=false]
conquest:cattail_reeds[height=2,layers=5,waterlogged=true]
conquest:cattail_reeds[height=2,layers=5,waterlogged=false]
conquest:cattail_reeds[height=2,layers=6,waterlogged=true]
conquest:cattail_reeds[height=2,layers=6,waterlogged=false]
conquest:cattail_reeds[height=2,layers=7,waterlogged=true]
conquest:cattail_reeds[height=2,layers=7,waterlogged=false]
conquest:cattail_reeds[height=2,layers=8,waterlogged=true]
conquest:cattail_reeds[height=2,layers=8,waterlogged=false]
conquest:cattail_reeds[height=3,layers=1,waterlogged=true]
conquest:cattail_reeds[height=3,layers=1,waterlogged=false]
conquest:cattail_reeds[height=3,layers=2,waterlogged=true]
conquest:cattail_reeds[height=3,layers=2,waterlogged=false]
conquest:cattail_reeds[height=3,layers=3,waterlogged=true]
conquest:cattail_reeds[height=3,layers=3,waterlogged=false]
conquest:cattail_reeds[height=3,layers=4,waterlogged=true]
conquest:cattail_reeds[height=3,layers=4,waterlogged=false]
conquest:cattail_reeds[height=3,layers=5,waterlogged=true]
conquest:cattail_reeds[height=3,layers=5,waterlogged=false]
conquest:cattail_reeds[height=3,layers=6,waterlogged=true]
conquest:cattail_reeds[height=3,layers=6,waterlogged=false]
conquest:cattail_reeds[height=3,layers=7,waterlogged=true]
conquest:cattail_reeds[height=3,layers=7,waterlogged=false]
conquest:cattail_reeds[height=3,layers=8,waterlogged=true]
conquest:cattail_reeds[height=3,layers=8,waterlogged=false]
conquest:cattail_reeds[height=4,layers=1,waterlogged=true]
conquest:cattail_reeds[height=4,layers=1,waterlogged=false]
conquest:cattail_reeds[height=4,layers=2,waterlogged=true]
conquest:cattail_reeds[height=4,layers=2,waterlogged=false]
conquest:cattail_reeds[height=4,layers=3,waterlogged=true]
conquest:cattail_reeds[height=4,layers=3,waterlogged=false]
conquest:cattail_reeds[height=4,layers=4,waterlogged=true]
conquest:cattail_reeds[height=4,layers=4,waterlogged=false]
conquest:cattail_reeds[height=4,layers=5,waterlogged=true]
conquest:cattail_reeds[height=4,layers=5,waterlogged=false]
conquest:cattail_reeds[height=4,layers=6,waterlogged=true]
conquest:cattail_reeds[height=4,layers=6,waterlogged=false]
conquest:cattail_reeds[height=4,layers=7,waterlogged=true]
conquest:cattail_reeds[height=4,layers=7,waterlogged=false]
conquest:cattail_reeds[height=4,layers=8,waterlogged=true]
conquest:cattail_reeds[height=4,layers=8,waterlogged=false]
conquest:cattails[layers=1,random=0,waterlogged=true]
conquest:cattails[layers=1,random=0,waterlogged=false]
conquest:cattails[layers=1,random=1,waterlogged=true]
conquest:cattails[layers=1,random=1,waterlogged=false]
conquest:cattails[layers=1,random=2,waterlogged=true]
conquest:cattails[layers=1,random=2,waterlogged=false]
conquest:cattails[layers=2,random=0,waterlogged=true]
conquest:cattails[layers=2,random=0,waterlogged=false]
conquest:cattails[layers=2,random=1,waterlogged=true]
conquest:cattails[layers=2,random=1,waterlogged=false]
conquest:cattails[layers=2,random=2,waterlogged=true]
conquest:cattails[layers=2,random=2,waterlogged=false]
conquest:cattails[layers=3,random=0,waterlogged=true]
conquest:cattails[layers=3,random=0,waterlogged=false]
conquest:cattails[layers=3,random=1,waterlogged=true]
conquest:cattails[layers=3,random=1,waterlogged=false]
conquest:cattails[layers=3,random=2,waterlogged=true]
conquest:cattails[layers=3,random=2,waterlogged=false]
conquest:cattails[layers=4,random=0,waterlogged=true]
conquest:cattails[layers=4,random=0,waterlogged=false]
conquest:cattails[layers=4,random=1,waterlogged=true]
conquest:cattails[layers=4,random=1,waterlogged=false]
conquest:cattails[layers=4,random=2,waterlogged=true]
conquest:cattails[layers=4,random=2,waterlogged=false]
conquest:cattails[layers=5,random=0,waterlogged=true]
conquest:cattails[layers=5,random=0,waterlogged=false]
conquest:cattails[layers=5,random=1,waterlogged=true]
conquest:cattails[layers=5,random=1,waterlogged=false]
conquest:cattails[layers=5,random=2,waterlogged=true]
conquest:cattails[layers=5,random=2,waterlogged=false]
conquest:cattails[layers=6,random=0,waterlogged=true]
conquest:cattails[layers=6,random=0,waterlogged=false]
conquest:cattails[layers=6,random=1,waterlogged=true]
conquest:cattails[layers=6,random=1,waterlogged=false]
conquest:cattails[layers=6,random=2,waterlogged=true]
conquest:cattails[layers=6,random=2,waterlogged=false]
conquest:cattails[layers=7,random=0,waterlogged=true]
conquest:cattails[layers=7,random=0,waterlogged=false]
conquest:cattails[layers=7,random=1,waterlogged=true]
conquest:cattails[layers=7,random=1,waterlogged=false]
conquest:cattails[layers=7,random=2,waterlogged=true]
conquest:cattails[layers=7,random=2,waterlogged=false]
conquest:cattails[layers=8,random=0,waterlogged=true]
conquest:cattails[layers=8,random=0,waterlogged=false]
conquest:cattails[layers=8,random=1,waterlogged=true]
conquest:cattails[layers=8,random=1,waterlogged=false]
conquest:cattails[layers=8,random=2,waterlogged=true]
conquest:cattails[layers=8,random=2,waterlogged=false]
conquest:cauldron_with_grille[level=0,offset_toggle=true]
conquest:cauldron_with_grille[level=0,offset_toggle=false]
conquest:cauldron_with_grille[level=1,offset_toggle=true]
conquest:cauldron_with_grille[level=1,offset_toggle=false]
conquest:cauldron_with_grille[level=2,offset_toggle=true]
conquest:cauldron_with_grille[level=2,offset_toggle=false]
conquest:cauldron_with_grille[level=3,offset_toggle=true]
conquest:cauldron_with_grille[level=3,offset_toggle=false]
conquest:caution_stripes
conquest:caution_stripes_balustrade[axis=x,waterlogged=true]
conquest:caution_stripes_balustrade[axis=x,waterlogged=false]
conquest:caution_stripes_balustrade[axis=y,waterlogged=true]
conquest:caution_stripes_balustrade[axis=y,waterlogged=false]
conquest:caution_stripes_balustrade[axis=z,waterlogged=true]
conquest:caution_stripes_balustrade[axis=z,waterlogged=false]
conquest:caution_stripes_capital[facing=flat,type=top,waterlogged=true]
conquest:caution_stripes_capital[facing=flat,type=top,waterlogged=false]
conquest:caution_stripes_capital[facing=flat,type=bottom,waterlogged=true]
conquest:caution_stripes_capital[facing=flat,type=bottom,waterlogged=false]
conquest:caution_stripes_capital[facing=north,type=top,waterlogged=true]
conquest:caution_stripes_capital[facing=north,type=top,waterlogged=false]
conquest:caution_stripes_capital[facing=north,type=bottom,waterlogged=true]
conquest:caution_stripes_capital[facing=north,type=bottom,waterlogged=false]
conquest:caution_stripes_capital[facing=south,type=top,waterlogged=true]
conquest:caution_stripes_capital[facing=south,type=top,waterlogged=false]
conquest:caution_stripes_capital[facing=south,type=bottom,waterlogged=true]
conquest:caution_stripes_capital[facing=south,type=bottom,waterlogged=false]
conquest:caution_stripes_capital[facing=east,type=top,waterlogged=true]
conquest:caution_stripes_capital[facing=east,type=top,waterlogged=false]
conquest:caution_stripes_capital[facing=east,type=bottom,waterlogged=true]
conquest:caution_stripes_capital[facing=east,type=bottom,waterlogged=false]
conquest:caution_stripes_capital[facing=west,type=top,waterlogged=true]
conquest:caution_stripes_capital[facing=west,type=top,waterlogged=false]
conquest:caution_stripes_capital[facing=west,type=bottom,waterlogged=true]
conquest:caution_stripes_capital[facing=west,type=bottom,waterlogged=false]
conquest:caution_stripes_corner_slab[facing=north,type=top,waterlogged=true]
conquest:caution_stripes_corner_slab[facing=north,type=top,waterlogged=false]
conquest:caution_stripes_corner_slab[facing=north,type=bottom,waterlogged=true]
conquest:caution_stripes_corner_slab[facing=north,type=bottom,waterlogged=false]
conquest:caution_stripes_corner_slab[facing=south,type=top,waterlogged=true]
conquest:caution_stripes_corner_slab[facing=south,type=top,waterlogged=false]
conquest:caution_stripes_corner_slab[facing=south,type=bottom,waterlogged=true]
conquest:caution_stripes_corner_slab[facing=south,type=bottom,waterlogged=false]
conquest:caution_stripes_corner_slab[facing=west,type=top,waterlogged=true]
conquest:caution_stripes_corner_slab[facing=west,type=top,waterlogged=false]
conquest:caution_stripes_corner_slab[facing=west,type=bottom,waterlogged=true]
conquest:caution_stripes_corner_slab[facing=west,type=bottom,waterlogged=false]
conquest:caution_stripes_corner_slab[facing=east,type=top,waterlogged=true]
conquest:caution_stripes_corner_slab[facing=east,type=top,waterlogged=false]
conquest:caution_stripes_corner_slab[facing=east,type=bottom,waterlogged=true]
conquest:caution_stripes_corner_slab[facing=east,type=bottom,waterlogged=false]
conquest:caution_stripes_eighth_slab[facing=north,type=top,waterlogged=true]
conquest:caution_stripes_eighth_slab[facing=north,type=top,waterlogged=false]
conquest:caution_stripes_eighth_slab[facing=north,type=bottom,waterlogged=true]
conquest:caution_stripes_eighth_slab[facing=north,type=bottom,waterlogged=false]
conquest:caution_stripes_eighth_slab[facing=south,type=top,waterlogged=true]
conquest:caution_stripes_eighth_slab[facing=south,type=top,waterlogged=false]
conquest:caution_stripes_eighth_slab[facing=south,type=bottom,waterlogged=true]
conquest:caution_stripes_eighth_slab[facing=south,type=bottom,waterlogged=false]
conquest:caution_stripes_eighth_slab[facing=west,type=top,waterlogged=true]
conquest:caution_stripes_eighth_slab[facing=west,type=top,waterlogged=false]
conquest:caution_stripes_eighth_slab[facing=west,type=bottom,waterlogged=true]
conquest:caution_stripes_eighth_slab[facing=west,type=bottom,waterlogged=false]
conquest:caution_stripes_eighth_slab[facing=east,type=top,waterlogged=true]
conquest:caution_stripes_eighth_slab[facing=east,type=top,waterlogged=false]
conquest:caution_stripes_eighth_slab[facing=east,type=bottom,waterlogged=true]
conquest:caution_stripes_eighth_slab[facing=east,type=bottom,waterlogged=false]
conquest:caution_stripes_pillar[layer=1,waterlogged=true]
conquest:caution_stripes_pillar[layer=1,waterlogged=false]
conquest:caution_stripes_pillar[layer=2,waterlogged=true]
conquest:caution_stripes_pillar[layer=2,waterlogged=false]
conquest:caution_stripes_pillar[layer=3,waterlogged=true]
conquest:caution_stripes_pillar[layer=3,waterlogged=false]
conquest:caution_stripes_quarter_slab[facing=north,layer=1,type=top,waterlogged=true]
conquest:caution_stripes_quarter_slab[facing=north,layer=1,type=top,waterlogged=false]
conquest:caution_stripes_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=true]
conquest:caution_stripes_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=false]
conquest:caution_stripes_quarter_slab[facing=north,layer=2,type=top,waterlogged=true]
conquest:caution_stripes_quarter_slab[facing=north,layer=2,type=top,waterlogged=false]
conquest:caution_stripes_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=true]
conquest:caution_stripes_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=false]
conquest:caution_stripes_quarter_slab[facing=north,layer=3,type=top,waterlogged=true]
conquest:caution_stripes_quarter_slab[facing=north,layer=3,type=top,waterlogged=false]
conquest:caution_stripes_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=true]
conquest:caution_stripes_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=false]
conquest:caution_stripes_quarter_slab[facing=south,layer=1,type=top,waterlogged=true]
conquest:caution_stripes_quarter_slab[facing=south,layer=1,type=top,waterlogged=false]
conquest:caution_stripes_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=true]
conquest:caution_stripes_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=false]
conquest:caution_stripes_quarter_slab[facing=south,layer=2,type=top,waterlogged=true]
conquest:caution_stripes_quarter_slab[facing=south,layer=2,type=top,waterlogged=false]
conquest:caution_stripes_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=true]
conquest:caution_stripes_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=false]
conquest:caution_stripes_quarter_slab[facing=south,layer=3,type=top,waterlogged=true]
conquest:caution_stripes_quarter_slab[facing=south,layer=3,type=top,waterlogged=false]
conquest:caution_stripes_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=true]
conquest:caution_stripes_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=false]
conquest:caution_stripes_quarter_slab[facing=west,layer=1,type=top,waterlogged=true]
conquest:caution_stripes_quarter_slab[facing=west,layer=1,type=top,waterlogged=false]
conquest:caution_stripes_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=true]
conquest:caution_stripes_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=false]
conquest:caution_stripes_quarter_slab[facing=west,layer=2,type=top,waterlogged=true]
conquest:caution_stripes_quarter_slab[facing=west,layer=2,type=top,waterlogged=false]
conquest:caution_stripes_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=true]
conquest:caution_stripes_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=false]
conquest:caution_stripes_quarter_slab[facing=west,layer=3,type=top,waterlogged=true]
conquest:caution_stripes_quarter_slab[facing=west,layer=3,type=top,waterlogged=false]
conquest:caution_stripes_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=true]
conquest:caution_stripes_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=false]
conquest:caution_stripes_quarter_slab[facing=east,layer=1,type=top,waterlogged=true]
conquest:caution_stripes_quarter_slab[facing=east,layer=1,type=top,waterlogged=false]
conquest:caution_stripes_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=true]
conquest:caution_stripes_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=false]
conquest:caution_stripes_quarter_slab[facing=east,layer=2,type=top,waterlogged=true]
conquest:caution_stripes_quarter_slab[facing=east,layer=2,type=top,waterlogged=false]
conquest:caution_stripes_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=true]
conquest:caution_stripes_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=false]
conquest:caution_stripes_quarter_slab[facing=east,layer=3,type=top,waterlogged=true]
conquest:caution_stripes_quarter_slab[facing=east,layer=3,type=top,waterlogged=false]
conquest:caution_stripes_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=true]
conquest:caution_stripes_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=false]
conquest:caution_stripes_slab[layer=1,type=top,waterlogged=true]
conquest:caution_stripes_slab[layer=1,type=top,waterlogged=false]
conquest:caution_stripes_slab[layer=1,type=bottom,waterlogged=true]
conquest:caution_stripes_slab[layer=1,type=bottom,waterlogged=false]
conquest:caution_stripes_slab[layer=2,type=top,waterlogged=true]
conquest:caution_stripes_slab[layer=2,type=top,waterlogged=false]
conquest:caution_stripes_slab[layer=2,type=bottom,waterlogged=true]
conquest:caution_stripes_slab[layer=2,type=bottom,waterlogged=false]
conquest:caution_stripes_slab[layer=3,type=top,waterlogged=true]
conquest:caution_stripes_slab[layer=3,type=top,waterlogged=false]
conquest:caution_stripes_slab[layer=3,type=bottom,waterlogged=true]
conquest:caution_stripes_slab[layer=3,type=bottom,waterlogged=false]
conquest:caution_stripes_slab[layer=4,type=top,waterlogged=true]
conquest:caution_stripes_slab[layer=4,type=top,waterlogged=false]
conquest:caution_stripes_slab[layer=4,type=bottom,waterlogged=true]
conquest:caution_stripes_slab[layer=4,type=bottom,waterlogged=false]
conquest:caution_stripes_small_window[down=true,up=true,waterlogged=true]
conquest:caution_stripes_small_window[down=true,up=true,waterlogged=false]
conquest:caution_stripes_small_window[down=true,up=false,waterlogged=true]
conquest:caution_stripes_small_window[down=true,up=false,waterlogged=false]
conquest:caution_stripes_small_window[down=false,up=true,waterlogged=true]
conquest:caution_stripes_small_window[down=false,up=true,waterlogged=false]
conquest:caution_stripes_small_window[down=false,up=false,waterlogged=true]
conquest:caution_stripes_small_window[down=false,up=false,waterlogged=false]
conquest:caution_stripes_small_window_half[down=true,facing=north,up=true,waterlogged=true]
conquest:caution_stripes_small_window_half[down=true,facing=north,up=true,waterlogged=false]
conquest:caution_stripes_small_window_half[down=true,facing=north,up=false,waterlogged=true]
conquest:caution_stripes_small_window_half[down=true,facing=north,up=false,waterlogged=false]
conquest:caution_stripes_small_window_half[down=true,facing=south,up=true,waterlogged=true]
conquest:caution_stripes_small_window_half[down=true,facing=south,up=true,waterlogged=false]
conquest:caution_stripes_small_window_half[down=true,facing=south,up=false,waterlogged=true]
conquest:caution_stripes_small_window_half[down=true,facing=south,up=false,waterlogged=false]
conquest:caution_stripes_small_window_half[down=true,facing=west,up=true,waterlogged=true]
conquest:caution_stripes_small_window_half[down=true,facing=west,up=true,waterlogged=false]
conquest:caution_stripes_small_window_half[down=true,facing=west,up=false,waterlogged=true]
conquest:caution_stripes_small_window_half[down=true,facing=west,up=false,waterlogged=false]
conquest:caution_stripes_small_window_half[down=true,facing=east,up=true,waterlogged=true]
conquest:caution_stripes_small_window_half[down=true,facing=east,up=true,waterlogged=false]
conquest:caution_stripes_small_window_half[down=true,facing=east,up=false,waterlogged=true]
conquest:caution_stripes_small_window_half[down=true,facing=east,up=false,waterlogged=false]
conquest:caution_stripes_small_window_half[down=false,facing=north,up=true,waterlogged=true]
conquest:caution_stripes_small_window_half[down=false,facing=north,up=true,waterlogged=false]
conquest:caution_stripes_small_window_half[down=false,facing=north,up=false,waterlogged=true]
conquest:caution_stripes_small_window_half[down=false,facing=north,up=false,waterlogged=false]
conquest:caution_stripes_small_window_half[down=false,facing=south,up=true,waterlogged=true]
conquest:caution_stripes_small_window_half[down=false,facing=south,up=true,waterlogged=false]
conquest:caution_stripes_small_window_half[down=false,facing=south,up=false,waterlogged=true]
conquest:caution_stripes_small_window_half[down=false,facing=south,up=false,waterlogged=false]
conquest:caution_stripes_small_window_half[down=false,facing=west,up=true,waterlogged=true]
conquest:caution_stripes_small_window_half[down=false,facing=west,up=true,waterlogged=false]
conquest:caution_stripes_small_window_half[down=false,facing=west,up=false,waterlogged=true]
conquest:caution_stripes_small_window_half[down=false,facing=west,up=false,waterlogged=false]
conquest:caution_stripes_small_window_half[down=false,facing=east,up=true,waterlogged=true]
conquest:caution_stripes_small_window_half[down=false,facing=east,up=true,waterlogged=false]
conquest:caution_stripes_small_window_half[down=false,facing=east,up=false,waterlogged=true]
conquest:caution_stripes_small_window_half[down=false,facing=east,up=false,waterlogged=false]
conquest:caution_stripes_sphere[type=egg,waterlogged=true]
conquest:caution_stripes_sphere[type=egg,waterlogged=false]
conquest:caution_stripes_sphere[type=small,waterlogged=true]
conquest:caution_stripes_sphere[type=small,waterlogged=false]
conquest:caution_stripes_sphere[type=large,waterlogged=true]
conquest:caution_stripes_sphere[type=large,waterlogged=false]
conquest:caution_stripes_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:caution_stripes_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:caution_stripes_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:caution_stripes_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:caution_stripes_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:caution_stripes_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:caution_stripes_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:caution_stripes_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:caution_stripes_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:caution_stripes_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:caution_stripes_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:caution_stripes_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:caution_stripes_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:caution_stripes_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:caution_stripes_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:caution_stripes_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:caution_stripes_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:caution_stripes_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:caution_stripes_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:caution_stripes_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:caution_stripes_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:caution_stripes_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:caution_stripes_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:caution_stripes_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:caution_stripes_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:caution_stripes_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:caution_stripes_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:caution_stripes_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:caution_stripes_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:caution_stripes_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:caution_stripes_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:caution_stripes_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:caution_stripes_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:caution_stripes_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:caution_stripes_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:caution_stripes_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:caution_stripes_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:caution_stripes_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:caution_stripes_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:caution_stripes_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:caution_stripes_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:caution_stripes_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:caution_stripes_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:caution_stripes_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:caution_stripes_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:caution_stripes_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:caution_stripes_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:caution_stripes_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:caution_stripes_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:caution_stripes_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:caution_stripes_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:caution_stripes_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:caution_stripes_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:caution_stripes_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:caution_stripes_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:caution_stripes_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:caution_stripes_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:caution_stripes_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:caution_stripes_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:caution_stripes_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:caution_stripes_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:caution_stripes_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:caution_stripes_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:caution_stripes_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:caution_stripes_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:caution_stripes_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:caution_stripes_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:caution_stripes_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:caution_stripes_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:caution_stripes_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:caution_stripes_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:caution_stripes_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:caution_stripes_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:caution_stripes_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:caution_stripes_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:caution_stripes_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:caution_stripes_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:caution_stripes_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:caution_stripes_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:caution_stripes_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:caution_stripes_vertical_corner[facing=north,layer=1,waterlogged=true]
conquest:caution_stripes_vertical_corner[facing=north,layer=1,waterlogged=false]
conquest:caution_stripes_vertical_corner[facing=north,layer=2,waterlogged=true]
conquest:caution_stripes_vertical_corner[facing=north,layer=2,waterlogged=false]
conquest:caution_stripes_vertical_corner[facing=north,layer=3,waterlogged=true]
conquest:caution_stripes_vertical_corner[facing=north,layer=3,waterlogged=false]
conquest:caution_stripes_vertical_corner[facing=north,layer=4,waterlogged=true]
conquest:caution_stripes_vertical_corner[facing=north,layer=4,waterlogged=false]
conquest:caution_stripes_vertical_corner[facing=south,layer=1,waterlogged=true]
conquest:caution_stripes_vertical_corner[facing=south,layer=1,waterlogged=false]
conquest:caution_stripes_vertical_corner[facing=south,layer=2,waterlogged=true]
conquest:caution_stripes_vertical_corner[facing=south,layer=2,waterlogged=false]
conquest:caution_stripes_vertical_corner[facing=south,layer=3,waterlogged=true]
conquest:caution_stripes_vertical_corner[facing=south,layer=3,waterlogged=false]
conquest:caution_stripes_vertical_corner[facing=south,layer=4,waterlogged=true]
conquest:caution_stripes_vertical_corner[facing=south,layer=4,waterlogged=false]
conquest:caution_stripes_vertical_corner[facing=west,layer=1,waterlogged=true]
conquest:caution_stripes_vertical_corner[facing=west,layer=1,waterlogged=false]
conquest:caution_stripes_vertical_corner[facing=west,layer=2,waterlogged=true]
conquest:caution_stripes_vertical_corner[facing=west,layer=2,waterlogged=false]
conquest:caution_stripes_vertical_corner[facing=west,layer=3,waterlogged=true]
conquest:caution_stripes_vertical_corner[facing=west,layer=3,waterlogged=false]
conquest:caution_stripes_vertical_corner[facing=west,layer=4,waterlogged=true]
conquest:caution_stripes_vertical_corner[facing=west,layer=4,waterlogged=false]
conquest:caution_stripes_vertical_corner[facing=east,layer=1,waterlogged=true]
conquest:caution_stripes_vertical_corner[facing=east,layer=1,waterlogged=false]
conquest:caution_stripes_vertical_corner[facing=east,layer=2,waterlogged=true]
conquest:caution_stripes_vertical_corner[facing=east,layer=2,waterlogged=false]
conquest:caution_stripes_vertical_corner[facing=east,layer=3,waterlogged=true]
conquest:caution_stripes_vertical_corner[facing=east,layer=3,waterlogged=false]
conquest:caution_stripes_vertical_corner[facing=east,layer=4,waterlogged=true]
conquest:caution_stripes_vertical_corner[facing=east,layer=4,waterlogged=false]
conquest:caution_stripes_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:caution_stripes_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:caution_stripes_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:caution_stripes_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:caution_stripes_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:caution_stripes_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:caution_stripes_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:caution_stripes_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:caution_stripes_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:caution_stripes_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:caution_stripes_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:caution_stripes_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:caution_stripes_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:caution_stripes_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:caution_stripes_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:caution_stripes_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:caution_stripes_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:caution_stripes_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:caution_stripes_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:caution_stripes_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:caution_stripes_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:caution_stripes_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:caution_stripes_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:caution_stripes_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:caution_stripes_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:caution_stripes_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:caution_stripes_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:caution_stripes_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:caution_stripes_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:caution_stripes_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:caution_stripes_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:caution_stripes_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:caution_stripes_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:caution_stripes_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:caution_stripes_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:caution_stripes_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:caution_stripes_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:caution_stripes_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:caution_stripes_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:caution_stripes_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:caution_stripes_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:caution_stripes_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:caution_stripes_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:caution_stripes_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:caution_stripes_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:caution_stripes_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:caution_stripes_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:caution_stripes_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:caution_stripes_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:caution_stripes_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:caution_stripes_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:caution_stripes_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:caution_stripes_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:caution_stripes_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:caution_stripes_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:caution_stripes_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:caution_stripes_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:caution_stripes_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:caution_stripes_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:caution_stripes_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:caution_stripes_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:caution_stripes_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:caution_stripes_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:caution_stripes_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:caution_stripes_vertical_quarter[facing=north,layer=1,waterlogged=true]
conquest:caution_stripes_vertical_quarter[facing=north,layer=1,waterlogged=false]
conquest:caution_stripes_vertical_quarter[facing=north,layer=2,waterlogged=true]
conquest:caution_stripes_vertical_quarter[facing=north,layer=2,waterlogged=false]
conquest:caution_stripes_vertical_quarter[facing=north,layer=3,waterlogged=true]
conquest:caution_stripes_vertical_quarter[facing=north,layer=3,waterlogged=false]
conquest:caution_stripes_vertical_quarter[facing=north,layer=4,waterlogged=true]
conquest:caution_stripes_vertical_quarter[facing=north,layer=4,waterlogged=false]
conquest:caution_stripes_vertical_quarter[facing=south,layer=1,waterlogged=true]
conquest:caution_stripes_vertical_quarter[facing=south,layer=1,waterlogged=false]
conquest:caution_stripes_vertical_quarter[facing=south,layer=2,waterlogged=true]
conquest:caution_stripes_vertical_quarter[facing=south,layer=2,waterlogged=false]
conquest:caution_stripes_vertical_quarter[facing=south,layer=3,waterlogged=true]
conquest:caution_stripes_vertical_quarter[facing=south,layer=3,waterlogged=false]
conquest:caution_stripes_vertical_quarter[facing=south,layer=4,waterlogged=true]
conquest:caution_stripes_vertical_quarter[facing=south,layer=4,waterlogged=false]
conquest:caution_stripes_vertical_quarter[facing=west,layer=1,waterlogged=true]
conquest:caution_stripes_vertical_quarter[facing=west,layer=1,waterlogged=false]
conquest:caution_stripes_vertical_quarter[facing=west,layer=2,waterlogged=true]
conquest:caution_stripes_vertical_quarter[facing=west,layer=2,waterlogged=false]
conquest:caution_stripes_vertical_quarter[facing=west,layer=3,waterlogged=true]
conquest:caution_stripes_vertical_quarter[facing=west,layer=3,waterlogged=false]
conquest:caution_stripes_vertical_quarter[facing=west,layer=4,waterlogged=true]
conquest:caution_stripes_vertical_quarter[facing=west,layer=4,waterlogged=false]
conquest:caution_stripes_vertical_quarter[facing=east,layer=1,waterlogged=true]
conquest:caution_stripes_vertical_quarter[facing=east,layer=1,waterlogged=false]
conquest:caution_stripes_vertical_quarter[facing=east,layer=2,waterlogged=true]
conquest:caution_stripes_vertical_quarter[facing=east,layer=2,waterlogged=false]
conquest:caution_stripes_vertical_quarter[facing=east,layer=3,waterlogged=true]
conquest:caution_stripes_vertical_quarter[facing=east,layer=3,waterlogged=false]
conquest:caution_stripes_vertical_quarter[facing=east,layer=4,waterlogged=true]
conquest:caution_stripes_vertical_quarter[facing=east,layer=4,waterlogged=false]
conquest:caution_stripes_vertical_slab[facing=north,layer=1,waterlogged=true]
conquest:caution_stripes_vertical_slab[facing=north,layer=1,waterlogged=false]
conquest:caution_stripes_vertical_slab[facing=north,layer=2,waterlogged=true]
conquest:caution_stripes_vertical_slab[facing=north,layer=2,waterlogged=false]
conquest:caution_stripes_vertical_slab[facing=north,layer=3,waterlogged=true]
conquest:caution_stripes_vertical_slab[facing=north,layer=3,waterlogged=false]
conquest:caution_stripes_vertical_slab[facing=north,layer=4,waterlogged=true]
conquest:caution_stripes_vertical_slab[facing=north,layer=4,waterlogged=false]
conquest:caution_stripes_vertical_slab[facing=south,layer=1,waterlogged=true]
conquest:caution_stripes_vertical_slab[facing=south,layer=1,waterlogged=false]
conquest:caution_stripes_vertical_slab[facing=south,layer=2,waterlogged=true]
conquest:caution_stripes_vertical_slab[facing=south,layer=2,waterlogged=false]
conquest:caution_stripes_vertical_slab[facing=south,layer=3,waterlogged=true]
conquest:caution_stripes_vertical_slab[facing=south,layer=3,waterlogged=false]
conquest:caution_stripes_vertical_slab[facing=south,layer=4,waterlogged=true]
conquest:caution_stripes_vertical_slab[facing=south,layer=4,waterlogged=false]
conquest:caution_stripes_vertical_slab[facing=west,layer=1,waterlogged=true]
conquest:caution_stripes_vertical_slab[facing=west,layer=1,waterlogged=false]
conquest:caution_stripes_vertical_slab[facing=west,layer=2,waterlogged=true]
conquest:caution_stripes_vertical_slab[facing=west,layer=2,waterlogged=false]
conquest:caution_stripes_vertical_slab[facing=west,layer=3,waterlogged=true]
conquest:caution_stripes_vertical_slab[facing=west,layer=3,waterlogged=false]
conquest:caution_stripes_vertical_slab[facing=west,layer=4,waterlogged=true]
conquest:caution_stripes_vertical_slab[facing=west,layer=4,waterlogged=false]
conquest:caution_stripes_vertical_slab[facing=east,layer=1,waterlogged=true]
conquest:caution_stripes_vertical_slab[facing=east,layer=1,waterlogged=false]
conquest:caution_stripes_vertical_slab[facing=east,layer=2,waterlogged=true]
conquest:caution_stripes_vertical_slab[facing=east,layer=2,waterlogged=false]
conquest:caution_stripes_vertical_slab[facing=east,layer=3,waterlogged=true]
conquest:caution_stripes_vertical_slab[facing=east,layer=3,waterlogged=false]
conquest:caution_stripes_vertical_slab[facing=east,layer=4,waterlogged=true]
conquest:caution_stripes_vertical_slab[facing=east,layer=4,waterlogged=false]
conquest:caution_stripes_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:caution_stripes_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:caution_stripes_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:caution_stripes_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:caution_stripes_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:caution_stripes_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:caution_stripes_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:caution_stripes_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:caution_stripes_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:caution_stripes_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:caution_stripes_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:caution_stripes_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:caution_stripes_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:caution_stripes_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:caution_stripes_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:caution_stripes_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:caution_stripes_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:caution_stripes_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:caution_stripes_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:caution_stripes_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:caution_stripes_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:caution_stripes_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:caution_stripes_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:caution_stripes_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:caution_stripes_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:caution_stripes_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:caution_stripes_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:caution_stripes_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:caution_stripes_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:caution_stripes_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:caution_stripes_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:caution_stripes_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:caution_stripes_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:caution_stripes_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:caution_stripes_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:caution_stripes_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:caution_stripes_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:caution_stripes_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:caution_stripes_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:caution_stripes_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:caution_stripes_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:caution_stripes_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:caution_stripes_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:caution_stripes_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:caution_stripes_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:caution_stripes_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:caution_stripes_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:caution_stripes_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:caution_stripes_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:caution_stripes_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:caution_stripes_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:caution_stripes_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:caution_stripes_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:caution_stripes_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:caution_stripes_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:caution_stripes_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:caution_stripes_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:caution_stripes_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:caution_stripes_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:caution_stripes_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:caution_stripes_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:caution_stripes_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:caution_stripes_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:caution_stripes_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:caution_stripes_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:caution_stripes_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:caution_stripes_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:caution_stripes_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:caution_stripes_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:caution_stripes_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:caution_stripes_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:caution_stripes_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:caution_stripes_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:caution_stripes_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:caution_stripes_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:caution_stripes_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:caution_stripes_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:caution_stripes_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:caution_stripes_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:caution_stripes_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:caution_stripes_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:caution_stripes_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:caution_stripes_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:caution_stripes_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:caution_stripes_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:caution_stripes_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:caution_stripes_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:caution_stripes_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:caution_stripes_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:caution_stripes_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:caution_stripes_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:caution_stripes_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:caution_stripes_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:caution_stripes_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:caution_stripes_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:caution_stripes_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:caution_stripes_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:caution_stripes_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:caution_stripes_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:caution_stripes_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:caution_stripes_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:caution_stripes_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:caution_stripes_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:caution_stripes_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:caution_stripes_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:caution_stripes_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:caution_stripes_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:caution_stripes_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:caution_stripes_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:caution_stripes_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:caution_stripes_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:caution_stripes_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:caution_stripes_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:caution_stripes_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:caution_stripes_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:caution_stripes_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:caution_stripes_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:caution_stripes_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:caution_stripes_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:caution_stripes_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:caution_stripes_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:caution_stripes_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:caution_stripes_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:caution_stripes_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:caution_stripes_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:caution_stripes_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:caution_stripes_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:caution_stripes_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:caution_stripes_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:caution_stripes_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:caution_stripes_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:caution_stripes_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:caution_stripes_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:caution_stripes_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:caution_stripes_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:caution_stripes_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:caution_stripes_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:caution_stripes_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:caution_stripes_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:caution_stripes_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:caution_stripes_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:caution_stripes_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:caution_stripes_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:caution_stripes_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:caution_stripes_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:caution_stripes_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:caution_stripes_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:caution_stripes_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:caution_stripes_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:caution_stripes_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:caution_stripes_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:caution_stripes_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:caution_stripes_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:caution_stripes_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:caution_stripes_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:caution_stripes_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:caution_stripes_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:caution_stripes_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:caution_stripes_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:caution_stripes_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:caution_stripes_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:caution_stripes_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:caution_stripes_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:caution_stripes_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:caution_stripes_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:caution_stripes_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:caution_stripes_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:caution_stripes_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:caution_stripes_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:caution_stripes_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:caution_stripes_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:caution_stripes_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:caution_stripes_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:caution_stripes_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:caution_stripes_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:caution_stripes_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:caution_stripes_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:caution_stripes_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:caution_stripes_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:caution_stripes_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:caution_stripes_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:caution_stripes_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:caution_stripes_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:caution_stripes_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:caution_stripes_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:caution_stripes_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:caution_stripes_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:caution_stripes_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:caution_stripes_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:caution_stripes_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:caution_stripes_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:caution_stripes_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:caution_stripes_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:caution_stripes_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:caution_stripes_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:caution_stripes_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:caution_stripes_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:caution_stripes_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:caution_stripes_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:caution_stripes_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:caution_stripes_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:caution_stripes_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:caution_stripes_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:caution_stripes_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:caution_stripes_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:caution_stripes_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:caution_stripes_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:caution_stripes_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:caution_stripes_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:caution_stripes_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:caution_stripes_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:caution_stripes_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:caution_stripes_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:caution_stripes_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:caution_stripes_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:caution_stripes_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:caution_stripes_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:caution_stripes_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:caution_stripes_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:caution_stripes_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:caution_stripes_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:caution_stripes_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:caution_stripes_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:caution_stripes_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:caution_stripes_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:caution_stripes_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:caution_stripes_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:caution_stripes_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:caution_stripes_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:caution_stripes_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:caution_stripes_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:caution_stripes_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:caution_stripes_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:caution_stripes_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:caution_stripes_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:caution_stripes_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:caution_stripes_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:caution_stripes_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:caution_stripes_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:caution_stripes_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:caution_stripes_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:caution_stripes_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:caution_stripes_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:caution_stripes_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:caution_stripes_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:caution_stripes_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:caution_stripes_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:caution_stripes_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:caution_stripes_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:caution_stripes_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:caution_stripes_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:caution_stripes_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:caution_stripes_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:caution_stripes_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:caution_stripes_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:caution_stripes_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:caution_stripes_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:caution_stripes_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:caution_stripes_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:caution_stripes_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:caution_stripes_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:caution_stripes_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:caution_stripes_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:caution_stripes_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:caution_stripes_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:caution_stripes_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:caution_stripes_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:caution_stripes_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:caution_stripes_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:caution_stripes_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:caution_stripes_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:caution_stripes_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:caution_stripes_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:caution_stripes_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:caution_stripes_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:caution_stripes_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:caution_stripes_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:caution_stripes_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:caution_stripes_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:caution_stripes_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:caution_stripes_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:caution_stripes_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:caution_stripes_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:caution_stripes_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:caution_stripes_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:caution_stripes_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:caution_stripes_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:caution_stripes_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:caution_stripes_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:caution_stripes_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:caution_stripes_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:caution_stripes_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:caution_stripes_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:caution_stripes_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:caution_stripes_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:caution_stripes_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:caution_stripes_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:caution_stripes_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:caution_stripes_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:caution_stripes_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:caution_stripes_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:caution_stripes_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:caution_stripes_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:caution_stripes_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:caution_stripes_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:caution_stripes_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:caution_stripes_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:caution_stripes_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:caution_stripes_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:caution_stripes_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:caution_stripes_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:caution_stripes_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:caution_stripes_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:caution_stripes_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:caution_stripes_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:caution_stripes_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:caution_stripes_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:caution_stripes_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:caution_stripes_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:caution_stripes_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:caution_stripes_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:caution_stripes_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:caution_stripes_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:caution_stripes_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:cell_bars_pane[down=true,east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:cell_bars_pane[down=true,east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:cell_bars_pane[down=true,east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:cell_bars_pane[down=true,east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:cell_bars_pane[down=true,east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:cell_bars_pane[down=true,east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:cell_bars_pane[down=true,east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:cell_bars_pane[down=true,east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:cell_bars_pane[down=true,east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:cell_bars_pane[down=true,east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:cell_bars_pane[down=true,east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:cell_bars_pane[down=true,east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:cell_bars_pane[down=true,east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:cell_bars_pane[down=true,east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:cell_bars_pane[down=true,east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:cell_bars_pane[down=true,east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:cell_bars_pane[down=true,east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:cell_bars_pane[down=true,east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:cell_bars_pane[down=true,east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:cell_bars_pane[down=true,east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:cell_bars_pane[down=true,east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:cell_bars_pane[down=true,east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:cell_bars_pane[down=true,east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:cell_bars_pane[down=true,east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:cell_bars_pane[down=true,east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:cell_bars_pane[down=true,east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:cell_bars_pane[down=true,east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:cell_bars_pane[down=true,east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:cell_bars_pane[down=true,east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:cell_bars_pane[down=true,east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:cell_bars_pane[down=true,east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:cell_bars_pane[down=true,east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:cell_bars_pane[down=true,east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:cell_bars_pane[down=true,east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:cell_bars_pane[down=true,east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:cell_bars_pane[down=true,east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:cell_bars_pane[down=true,east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:cell_bars_pane[down=true,east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:cell_bars_pane[down=true,east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:cell_bars_pane[down=true,east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:cell_bars_pane[down=true,east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:cell_bars_pane[down=true,east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:cell_bars_pane[down=true,east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:cell_bars_pane[down=true,east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:cell_bars_pane[down=true,east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:cell_bars_pane[down=true,east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:cell_bars_pane[down=true,east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:cell_bars_pane[down=true,east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:cell_bars_pane[down=true,east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:cell_bars_pane[down=true,east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:cell_bars_pane[down=true,east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:cell_bars_pane[down=true,east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:cell_bars_pane[down=true,east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:cell_bars_pane[down=true,east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:cell_bars_pane[down=true,east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:cell_bars_pane[down=true,east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:cell_bars_pane[down=true,east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:cell_bars_pane[down=true,east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:cell_bars_pane[down=true,east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:cell_bars_pane[down=true,east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:cell_bars_pane[down=true,east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:cell_bars_pane[down=true,east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:cell_bars_pane[down=true,east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:cell_bars_pane[down=true,east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:cell_bars_pane[down=false,east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:cell_bars_pane[down=false,east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:cell_bars_pane[down=false,east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:cell_bars_pane[down=false,east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:cell_bars_pane[down=false,east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:cell_bars_pane[down=false,east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:cell_bars_pane[down=false,east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:cell_bars_pane[down=false,east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:cell_bars_pane[down=false,east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:cell_bars_pane[down=false,east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:cell_bars_pane[down=false,east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:cell_bars_pane[down=false,east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:cell_bars_pane[down=false,east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:cell_bars_pane[down=false,east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:cell_bars_pane[down=false,east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:cell_bars_pane[down=false,east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:cell_bars_pane[down=false,east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:cell_bars_pane[down=false,east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:cell_bars_pane[down=false,east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:cell_bars_pane[down=false,east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:cell_bars_pane[down=false,east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:cell_bars_pane[down=false,east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:cell_bars_pane[down=false,east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:cell_bars_pane[down=false,east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:cell_bars_pane[down=false,east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:cell_bars_pane[down=false,east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:cell_bars_pane[down=false,east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:cell_bars_pane[down=false,east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:cell_bars_pane[down=false,east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:cell_bars_pane[down=false,east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:cell_bars_pane[down=false,east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:cell_bars_pane[down=false,east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:cell_bars_pane[down=false,east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:cell_bars_pane[down=false,east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:cell_bars_pane[down=false,east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:cell_bars_pane[down=false,east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:cell_bars_pane[down=false,east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:cell_bars_pane[down=false,east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:cell_bars_pane[down=false,east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:cell_bars_pane[down=false,east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:cell_bars_pane[down=false,east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:cell_bars_pane[down=false,east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:cell_bars_pane[down=false,east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:cell_bars_pane[down=false,east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:cell_bars_pane[down=false,east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:cell_bars_pane[down=false,east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:cell_bars_pane[down=false,east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:cell_bars_pane[down=false,east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:cell_bars_pane[down=false,east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:cell_bars_pane[down=false,east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:cell_bars_pane[down=false,east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:cell_bars_pane[down=false,east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:cell_bars_pane[down=false,east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:cell_bars_pane[down=false,east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:cell_bars_pane[down=false,east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:cell_bars_pane[down=false,east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:cell_bars_pane[down=false,east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:cell_bars_pane[down=false,east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:cell_bars_pane[down=false,east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:cell_bars_pane[down=false,east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:cell_bars_pane[down=false,east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:cell_bars_pane[down=false,east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:cell_bars_pane[down=false,east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:cell_bars_pane[down=false,east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:cell_bars_vertical_corner[facing=north,waterlogged=true]
conquest:cell_bars_vertical_corner[facing=north,waterlogged=false]
conquest:cell_bars_vertical_corner[facing=south,waterlogged=true]
conquest:cell_bars_vertical_corner[facing=south,waterlogged=false]
conquest:cell_bars_vertical_corner[facing=west,waterlogged=true]
conquest:cell_bars_vertical_corner[facing=west,waterlogged=false]
conquest:cell_bars_vertical_corner[facing=east,waterlogged=true]
conquest:cell_bars_vertical_corner[facing=east,waterlogged=false]
conquest:cell_bars_vertical_slab[facing=north,waterlogged=true]
conquest:cell_bars_vertical_slab[facing=north,waterlogged=false]
conquest:cell_bars_vertical_slab[facing=south,waterlogged=true]
conquest:cell_bars_vertical_slab[facing=south,waterlogged=false]
conquest:cell_bars_vertical_slab[facing=west,waterlogged=true]
conquest:cell_bars_vertical_slab[facing=west,waterlogged=false]
conquest:cell_bars_vertical_slab[facing=east,waterlogged=true]
conquest:cell_bars_vertical_slab[facing=east,waterlogged=false]
conquest:celtic_knot_rug
conquest:celtic_knot_rug_corner_slab[facing=north,type=top,waterlogged=true]
conquest:celtic_knot_rug_corner_slab[facing=north,type=top,waterlogged=false]
conquest:celtic_knot_rug_corner_slab[facing=north,type=bottom,waterlogged=true]
conquest:celtic_knot_rug_corner_slab[facing=north,type=bottom,waterlogged=false]
conquest:celtic_knot_rug_corner_slab[facing=south,type=top,waterlogged=true]
conquest:celtic_knot_rug_corner_slab[facing=south,type=top,waterlogged=false]
conquest:celtic_knot_rug_corner_slab[facing=south,type=bottom,waterlogged=true]
conquest:celtic_knot_rug_corner_slab[facing=south,type=bottom,waterlogged=false]
conquest:celtic_knot_rug_corner_slab[facing=west,type=top,waterlogged=true]
conquest:celtic_knot_rug_corner_slab[facing=west,type=top,waterlogged=false]
conquest:celtic_knot_rug_corner_slab[facing=west,type=bottom,waterlogged=true]
conquest:celtic_knot_rug_corner_slab[facing=west,type=bottom,waterlogged=false]
conquest:celtic_knot_rug_corner_slab[facing=east,type=top,waterlogged=true]
conquest:celtic_knot_rug_corner_slab[facing=east,type=top,waterlogged=false]
conquest:celtic_knot_rug_corner_slab[facing=east,type=bottom,waterlogged=true]
conquest:celtic_knot_rug_corner_slab[facing=east,type=bottom,waterlogged=false]
conquest:celtic_knot_rug_cover
conquest:celtic_knot_rug_eighth_slab[facing=north,type=top,waterlogged=true]
conquest:celtic_knot_rug_eighth_slab[facing=north,type=top,waterlogged=false]
conquest:celtic_knot_rug_eighth_slab[facing=north,type=bottom,waterlogged=true]
conquest:celtic_knot_rug_eighth_slab[facing=north,type=bottom,waterlogged=false]
conquest:celtic_knot_rug_eighth_slab[facing=south,type=top,waterlogged=true]
conquest:celtic_knot_rug_eighth_slab[facing=south,type=top,waterlogged=false]
conquest:celtic_knot_rug_eighth_slab[facing=south,type=bottom,waterlogged=true]
conquest:celtic_knot_rug_eighth_slab[facing=south,type=bottom,waterlogged=false]
conquest:celtic_knot_rug_eighth_slab[facing=west,type=top,waterlogged=true]
conquest:celtic_knot_rug_eighth_slab[facing=west,type=top,waterlogged=false]
conquest:celtic_knot_rug_eighth_slab[facing=west,type=bottom,waterlogged=true]
conquest:celtic_knot_rug_eighth_slab[facing=west,type=bottom,waterlogged=false]
conquest:celtic_knot_rug_eighth_slab[facing=east,type=top,waterlogged=true]
conquest:celtic_knot_rug_eighth_slab[facing=east,type=top,waterlogged=false]
conquest:celtic_knot_rug_eighth_slab[facing=east,type=bottom,waterlogged=true]
conquest:celtic_knot_rug_eighth_slab[facing=east,type=bottom,waterlogged=false]
conquest:celtic_knot_rug_quarter_slab[facing=north,layer=1,type=top,waterlogged=true]
conquest:celtic_knot_rug_quarter_slab[facing=north,layer=1,type=top,waterlogged=false]
conquest:celtic_knot_rug_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=true]
conquest:celtic_knot_rug_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=false]
conquest:celtic_knot_rug_quarter_slab[facing=north,layer=2,type=top,waterlogged=true]
conquest:celtic_knot_rug_quarter_slab[facing=north,layer=2,type=top,waterlogged=false]
conquest:celtic_knot_rug_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=true]
conquest:celtic_knot_rug_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=false]
conquest:celtic_knot_rug_quarter_slab[facing=north,layer=3,type=top,waterlogged=true]
conquest:celtic_knot_rug_quarter_slab[facing=north,layer=3,type=top,waterlogged=false]
conquest:celtic_knot_rug_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=true]
conquest:celtic_knot_rug_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=false]
conquest:celtic_knot_rug_quarter_slab[facing=south,layer=1,type=top,waterlogged=true]
conquest:celtic_knot_rug_quarter_slab[facing=south,layer=1,type=top,waterlogged=false]
conquest:celtic_knot_rug_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=true]
conquest:celtic_knot_rug_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=false]
conquest:celtic_knot_rug_quarter_slab[facing=south,layer=2,type=top,waterlogged=true]
conquest:celtic_knot_rug_quarter_slab[facing=south,layer=2,type=top,waterlogged=false]
conquest:celtic_knot_rug_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=true]
conquest:celtic_knot_rug_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=false]
conquest:celtic_knot_rug_quarter_slab[facing=south,layer=3,type=top,waterlogged=true]
conquest:celtic_knot_rug_quarter_slab[facing=south,layer=3,type=top,waterlogged=false]
conquest:celtic_knot_rug_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=true]
conquest:celtic_knot_rug_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=false]
conquest:celtic_knot_rug_quarter_slab[facing=west,layer=1,type=top,waterlogged=true]
conquest:celtic_knot_rug_quarter_slab[facing=west,layer=1,type=top,waterlogged=false]
conquest:celtic_knot_rug_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=true]
conquest:celtic_knot_rug_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=false]
conquest:celtic_knot_rug_quarter_slab[facing=west,layer=2,type=top,waterlogged=true]
conquest:celtic_knot_rug_quarter_slab[facing=west,layer=2,type=top,waterlogged=false]
conquest:celtic_knot_rug_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=true]
conquest:celtic_knot_rug_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=false]
conquest:celtic_knot_rug_quarter_slab[facing=west,layer=3,type=top,waterlogged=true]
conquest:celtic_knot_rug_quarter_slab[facing=west,layer=3,type=top,waterlogged=false]
conquest:celtic_knot_rug_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=true]
conquest:celtic_knot_rug_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=false]
conquest:celtic_knot_rug_quarter_slab[facing=east,layer=1,type=top,waterlogged=true]
conquest:celtic_knot_rug_quarter_slab[facing=east,layer=1,type=top,waterlogged=false]
conquest:celtic_knot_rug_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=true]
conquest:celtic_knot_rug_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=false]
conquest:celtic_knot_rug_quarter_slab[facing=east,layer=2,type=top,waterlogged=true]
conquest:celtic_knot_rug_quarter_slab[facing=east,layer=2,type=top,waterlogged=false]
conquest:celtic_knot_rug_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=true]
conquest:celtic_knot_rug_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=false]
conquest:celtic_knot_rug_quarter_slab[facing=east,layer=3,type=top,waterlogged=true]
conquest:celtic_knot_rug_quarter_slab[facing=east,layer=3,type=top,waterlogged=false]
conquest:celtic_knot_rug_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=true]
conquest:celtic_knot_rug_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=false]
conquest:celtic_knot_rug_slab[layers=1,type=top,waterlogged=true]
conquest:celtic_knot_rug_slab[layers=1,type=top,waterlogged=false]
conquest:celtic_knot_rug_slab[layers=1,type=bottom,waterlogged=true]
conquest:celtic_knot_rug_slab[layers=1,type=bottom,waterlogged=false]
conquest:celtic_knot_rug_slab[layers=2,type=top,waterlogged=true]
conquest:celtic_knot_rug_slab[layers=2,type=top,waterlogged=false]
conquest:celtic_knot_rug_slab[layers=2,type=bottom,waterlogged=true]
conquest:celtic_knot_rug_slab[layers=2,type=bottom,waterlogged=false]
conquest:celtic_knot_rug_slab[layers=3,type=top,waterlogged=true]
conquest:celtic_knot_rug_slab[layers=3,type=top,waterlogged=false]
conquest:celtic_knot_rug_slab[layers=3,type=bottom,waterlogged=true]
conquest:celtic_knot_rug_slab[layers=3,type=bottom,waterlogged=false]
conquest:celtic_knot_rug_slab[layers=4,type=top,waterlogged=true]
conquest:celtic_knot_rug_slab[layers=4,type=top,waterlogged=false]
conquest:celtic_knot_rug_slab[layers=4,type=bottom,waterlogged=true]
conquest:celtic_knot_rug_slab[layers=4,type=bottom,waterlogged=false]
conquest:celtic_knot_rug_slab[layers=5,type=top,waterlogged=true]
conquest:celtic_knot_rug_slab[layers=5,type=top,waterlogged=false]
conquest:celtic_knot_rug_slab[layers=5,type=bottom,waterlogged=true]
conquest:celtic_knot_rug_slab[layers=5,type=bottom,waterlogged=false]
conquest:celtic_knot_rug_slab[layers=6,type=top,waterlogged=true]
conquest:celtic_knot_rug_slab[layers=6,type=top,waterlogged=false]
conquest:celtic_knot_rug_slab[layers=6,type=bottom,waterlogged=true]
conquest:celtic_knot_rug_slab[layers=6,type=bottom,waterlogged=false]
conquest:celtic_knot_rug_slab[layers=7,type=top,waterlogged=true]
conquest:celtic_knot_rug_slab[layers=7,type=top,waterlogged=false]
conquest:celtic_knot_rug_slab[layers=7,type=bottom,waterlogged=true]
conquest:celtic_knot_rug_slab[layers=7,type=bottom,waterlogged=false]
conquest:celtic_knot_rug_slab[layers=8,type=top,waterlogged=true]
conquest:celtic_knot_rug_slab[layers=8,type=top,waterlogged=false]
conquest:celtic_knot_rug_slab[layers=8,type=bottom,waterlogged=true]
conquest:celtic_knot_rug_slab[layers=8,type=bottom,waterlogged=false]
conquest:celtic_knot_rug_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:celtic_knot_rug_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:celtic_knot_rug_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:celtic_knot_rug_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:celtic_knot_rug_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:celtic_knot_rug_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:celtic_knot_rug_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:celtic_knot_rug_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:celtic_knot_rug_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:celtic_knot_rug_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:celtic_knot_rug_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:celtic_knot_rug_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:celtic_knot_rug_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:celtic_knot_rug_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:celtic_knot_rug_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:celtic_knot_rug_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:celtic_knot_rug_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:celtic_knot_rug_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:celtic_knot_rug_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:celtic_knot_rug_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:celtic_knot_rug_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:celtic_knot_rug_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:celtic_knot_rug_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:celtic_knot_rug_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:celtic_knot_rug_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:celtic_knot_rug_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:celtic_knot_rug_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:celtic_knot_rug_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:celtic_knot_rug_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:celtic_knot_rug_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:celtic_knot_rug_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:celtic_knot_rug_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:celtic_knot_rug_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:celtic_knot_rug_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:celtic_knot_rug_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:celtic_knot_rug_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:celtic_knot_rug_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:celtic_knot_rug_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:celtic_knot_rug_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:celtic_knot_rug_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:celtic_knot_rug_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:celtic_knot_rug_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:celtic_knot_rug_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:celtic_knot_rug_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:celtic_knot_rug_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:celtic_knot_rug_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:celtic_knot_rug_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:celtic_knot_rug_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:celtic_knot_rug_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:celtic_knot_rug_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:celtic_knot_rug_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:celtic_knot_rug_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:celtic_knot_rug_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:celtic_knot_rug_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:celtic_knot_rug_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:celtic_knot_rug_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:celtic_knot_rug_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:celtic_knot_rug_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:celtic_knot_rug_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:celtic_knot_rug_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:celtic_knot_rug_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:celtic_knot_rug_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:celtic_knot_rug_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:celtic_knot_rug_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:celtic_knot_rug_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:celtic_knot_rug_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:celtic_knot_rug_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:celtic_knot_rug_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:celtic_knot_rug_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:celtic_knot_rug_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:celtic_knot_rug_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:celtic_knot_rug_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:celtic_knot_rug_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:celtic_knot_rug_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:celtic_knot_rug_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:celtic_knot_rug_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:celtic_knot_rug_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:celtic_knot_rug_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:celtic_knot_rug_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:celtic_knot_rug_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:celtic_knot_rug_vertical_corner[facing=north,layer=1,waterlogged=true]
conquest:celtic_knot_rug_vertical_corner[facing=north,layer=1,waterlogged=false]
conquest:celtic_knot_rug_vertical_corner[facing=north,layer=2,waterlogged=true]
conquest:celtic_knot_rug_vertical_corner[facing=north,layer=2,waterlogged=false]
conquest:celtic_knot_rug_vertical_corner[facing=north,layer=3,waterlogged=true]
conquest:celtic_knot_rug_vertical_corner[facing=north,layer=3,waterlogged=false]
conquest:celtic_knot_rug_vertical_corner[facing=north,layer=4,waterlogged=true]
conquest:celtic_knot_rug_vertical_corner[facing=north,layer=4,waterlogged=false]
conquest:celtic_knot_rug_vertical_corner[facing=south,layer=1,waterlogged=true]
conquest:celtic_knot_rug_vertical_corner[facing=south,layer=1,waterlogged=false]
conquest:celtic_knot_rug_vertical_corner[facing=south,layer=2,waterlogged=true]
conquest:celtic_knot_rug_vertical_corner[facing=south,layer=2,waterlogged=false]
conquest:celtic_knot_rug_vertical_corner[facing=south,layer=3,waterlogged=true]
conquest:celtic_knot_rug_vertical_corner[facing=south,layer=3,waterlogged=false]
conquest:celtic_knot_rug_vertical_corner[facing=south,layer=4,waterlogged=true]
conquest:celtic_knot_rug_vertical_corner[facing=south,layer=4,waterlogged=false]
conquest:celtic_knot_rug_vertical_corner[facing=west,layer=1,waterlogged=true]
conquest:celtic_knot_rug_vertical_corner[facing=west,layer=1,waterlogged=false]
conquest:celtic_knot_rug_vertical_corner[facing=west,layer=2,waterlogged=true]
conquest:celtic_knot_rug_vertical_corner[facing=west,layer=2,waterlogged=false]
conquest:celtic_knot_rug_vertical_corner[facing=west,layer=3,waterlogged=true]
conquest:celtic_knot_rug_vertical_corner[facing=west,layer=3,waterlogged=false]
conquest:celtic_knot_rug_vertical_corner[facing=west,layer=4,waterlogged=true]
conquest:celtic_knot_rug_vertical_corner[facing=west,layer=4,waterlogged=false]
conquest:celtic_knot_rug_vertical_corner[facing=east,layer=1,waterlogged=true]
conquest:celtic_knot_rug_vertical_corner[facing=east,layer=1,waterlogged=false]
conquest:celtic_knot_rug_vertical_corner[facing=east,layer=2,waterlogged=true]
conquest:celtic_knot_rug_vertical_corner[facing=east,layer=2,waterlogged=false]
conquest:celtic_knot_rug_vertical_corner[facing=east,layer=3,waterlogged=true]
conquest:celtic_knot_rug_vertical_corner[facing=east,layer=3,waterlogged=false]
conquest:celtic_knot_rug_vertical_corner[facing=east,layer=4,waterlogged=true]
conquest:celtic_knot_rug_vertical_corner[facing=east,layer=4,waterlogged=false]
conquest:celtic_knot_rug_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:celtic_knot_rug_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:celtic_knot_rug_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:celtic_knot_rug_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:celtic_knot_rug_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:celtic_knot_rug_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:celtic_knot_rug_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:celtic_knot_rug_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:celtic_knot_rug_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:celtic_knot_rug_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:celtic_knot_rug_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:celtic_knot_rug_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:celtic_knot_rug_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:celtic_knot_rug_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:celtic_knot_rug_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:celtic_knot_rug_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:celtic_knot_rug_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:celtic_knot_rug_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:celtic_knot_rug_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:celtic_knot_rug_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:celtic_knot_rug_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:celtic_knot_rug_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:celtic_knot_rug_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:celtic_knot_rug_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:celtic_knot_rug_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:celtic_knot_rug_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:celtic_knot_rug_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:celtic_knot_rug_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:celtic_knot_rug_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:celtic_knot_rug_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:celtic_knot_rug_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:celtic_knot_rug_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:celtic_knot_rug_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:celtic_knot_rug_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:celtic_knot_rug_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:celtic_knot_rug_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:celtic_knot_rug_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:celtic_knot_rug_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:celtic_knot_rug_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:celtic_knot_rug_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:celtic_knot_rug_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:celtic_knot_rug_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:celtic_knot_rug_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:celtic_knot_rug_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:celtic_knot_rug_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:celtic_knot_rug_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:celtic_knot_rug_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:celtic_knot_rug_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:celtic_knot_rug_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:celtic_knot_rug_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:celtic_knot_rug_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:celtic_knot_rug_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:celtic_knot_rug_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:celtic_knot_rug_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:celtic_knot_rug_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:celtic_knot_rug_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:celtic_knot_rug_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:celtic_knot_rug_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:celtic_knot_rug_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:celtic_knot_rug_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:celtic_knot_rug_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:celtic_knot_rug_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:celtic_knot_rug_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:celtic_knot_rug_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:celtic_knot_rug_vertical_quarter[facing=north,layer=1,waterlogged=true]
conquest:celtic_knot_rug_vertical_quarter[facing=north,layer=1,waterlogged=false]
conquest:celtic_knot_rug_vertical_quarter[facing=north,layer=2,waterlogged=true]
conquest:celtic_knot_rug_vertical_quarter[facing=north,layer=2,waterlogged=false]
conquest:celtic_knot_rug_vertical_quarter[facing=north,layer=3,waterlogged=true]
conquest:celtic_knot_rug_vertical_quarter[facing=north,layer=3,waterlogged=false]
conquest:celtic_knot_rug_vertical_quarter[facing=north,layer=4,waterlogged=true]
conquest:celtic_knot_rug_vertical_quarter[facing=north,layer=4,waterlogged=false]
conquest:celtic_knot_rug_vertical_quarter[facing=south,layer=1,waterlogged=true]
conquest:celtic_knot_rug_vertical_quarter[facing=south,layer=1,waterlogged=false]
conquest:celtic_knot_rug_vertical_quarter[facing=south,layer=2,waterlogged=true]
conquest:celtic_knot_rug_vertical_quarter[facing=south,layer=2,waterlogged=false]
conquest:celtic_knot_rug_vertical_quarter[facing=south,layer=3,waterlogged=true]
conquest:celtic_knot_rug_vertical_quarter[facing=south,layer=3,waterlogged=false]
conquest:celtic_knot_rug_vertical_quarter[facing=south,layer=4,waterlogged=true]
conquest:celtic_knot_rug_vertical_quarter[facing=south,layer=4,waterlogged=false]
conquest:celtic_knot_rug_vertical_quarter[facing=west,layer=1,waterlogged=true]
conquest:celtic_knot_rug_vertical_quarter[facing=west,layer=1,waterlogged=false]
conquest:celtic_knot_rug_vertical_quarter[facing=west,layer=2,waterlogged=true]
conquest:celtic_knot_rug_vertical_quarter[facing=west,layer=2,waterlogged=false]
conquest:celtic_knot_rug_vertical_quarter[facing=west,layer=3,waterlogged=true]
conquest:celtic_knot_rug_vertical_quarter[facing=west,layer=3,waterlogged=false]
conquest:celtic_knot_rug_vertical_quarter[facing=west,layer=4,waterlogged=true]
conquest:celtic_knot_rug_vertical_quarter[facing=west,layer=4,waterlogged=false]
conquest:celtic_knot_rug_vertical_quarter[facing=east,layer=1,waterlogged=true]
conquest:celtic_knot_rug_vertical_quarter[facing=east,layer=1,waterlogged=false]
conquest:celtic_knot_rug_vertical_quarter[facing=east,layer=2,waterlogged=true]
conquest:celtic_knot_rug_vertical_quarter[facing=east,layer=2,waterlogged=false]
conquest:celtic_knot_rug_vertical_quarter[facing=east,layer=3,waterlogged=true]
conquest:celtic_knot_rug_vertical_quarter[facing=east,layer=3,waterlogged=false]
conquest:celtic_knot_rug_vertical_quarter[facing=east,layer=4,waterlogged=true]
conquest:celtic_knot_rug_vertical_quarter[facing=east,layer=4,waterlogged=false]
conquest:celtic_knot_rug_vertical_slab[facing=north,layer=1,waterlogged=true]
conquest:celtic_knot_rug_vertical_slab[facing=north,layer=1,waterlogged=false]
conquest:celtic_knot_rug_vertical_slab[facing=north,layer=2,waterlogged=true]
conquest:celtic_knot_rug_vertical_slab[facing=north,layer=2,waterlogged=false]
conquest:celtic_knot_rug_vertical_slab[facing=north,layer=3,waterlogged=true]
conquest:celtic_knot_rug_vertical_slab[facing=north,layer=3,waterlogged=false]
conquest:celtic_knot_rug_vertical_slab[facing=north,layer=4,waterlogged=true]
conquest:celtic_knot_rug_vertical_slab[facing=north,layer=4,waterlogged=false]
conquest:celtic_knot_rug_vertical_slab[facing=south,layer=1,waterlogged=true]
conquest:celtic_knot_rug_vertical_slab[facing=south,layer=1,waterlogged=false]
conquest:celtic_knot_rug_vertical_slab[facing=south,layer=2,waterlogged=true]
conquest:celtic_knot_rug_vertical_slab[facing=south,layer=2,waterlogged=false]
conquest:celtic_knot_rug_vertical_slab[facing=south,layer=3,waterlogged=true]
conquest:celtic_knot_rug_vertical_slab[facing=south,layer=3,waterlogged=false]
conquest:celtic_knot_rug_vertical_slab[facing=south,layer=4,waterlogged=true]
conquest:celtic_knot_rug_vertical_slab[facing=south,layer=4,waterlogged=false]
conquest:celtic_knot_rug_vertical_slab[facing=west,layer=1,waterlogged=true]
conquest:celtic_knot_rug_vertical_slab[facing=west,layer=1,waterlogged=false]
conquest:celtic_knot_rug_vertical_slab[facing=west,layer=2,waterlogged=true]
conquest:celtic_knot_rug_vertical_slab[facing=west,layer=2,waterlogged=false]
conquest:celtic_knot_rug_vertical_slab[facing=west,layer=3,waterlogged=true]
conquest:celtic_knot_rug_vertical_slab[facing=west,layer=3,waterlogged=false]
conquest:celtic_knot_rug_vertical_slab[facing=west,layer=4,waterlogged=true]
conquest:celtic_knot_rug_vertical_slab[facing=west,layer=4,waterlogged=false]
conquest:celtic_knot_rug_vertical_slab[facing=east,layer=1,waterlogged=true]
conquest:celtic_knot_rug_vertical_slab[facing=east,layer=1,waterlogged=false]
conquest:celtic_knot_rug_vertical_slab[facing=east,layer=2,waterlogged=true]
conquest:celtic_knot_rug_vertical_slab[facing=east,layer=2,waterlogged=false]
conquest:celtic_knot_rug_vertical_slab[facing=east,layer=3,waterlogged=true]
conquest:celtic_knot_rug_vertical_slab[facing=east,layer=3,waterlogged=false]
conquest:celtic_knot_rug_vertical_slab[facing=east,layer=4,waterlogged=true]
conquest:celtic_knot_rug_vertical_slab[facing=east,layer=4,waterlogged=false]
conquest:celtic_pillow[offset_toggle=true]
conquest:celtic_pillow[offset_toggle=false]
conquest:ceramic_jug[offset_toggle=true]
conquest:ceramic_jug[offset_toggle=false]
conquest:ceramic_plate[bites=0,offset_toggle=true]
conquest:ceramic_plate[bites=0,offset_toggle=false]
conquest:ceramic_plate[bites=1,offset_toggle=true]
conquest:ceramic_plate[bites=1,offset_toggle=false]
conquest:ceramic_plate[bites=2,offset_toggle=true]
conquest:ceramic_plate[bites=2,offset_toggle=false]
conquest:ceramic_plate[bites=3,offset_toggle=true]
conquest:ceramic_plate[bites=3,offset_toggle=false]
conquest:ceramic_plate[bites=4,offset_toggle=true]
conquest:ceramic_plate[bites=4,offset_toggle=false]
conquest:ceramic_plate[bites=5,offset_toggle=true]
conquest:ceramic_plate[bites=5,offset_toggle=false]
conquest:ceramic_plate[bites=6,offset_toggle=true]
conquest:ceramic_plate[bites=6,offset_toggle=false]
conquest:ceramic_vase[offset_toggle=true]
conquest:ceramic_vase[offset_toggle=false]
conquest:chain_wrapped_around_log[axis=x]
conquest:chain_wrapped_around_log[axis=y]
conquest:chain_wrapped_around_log[axis=z]
conquest:chains_on_the_ground[shape=north_south,waterlogged=true]
conquest:chains_on_the_ground[shape=north_south,waterlogged=false]
conquest:chains_on_the_ground[shape=east_west,waterlogged=true]
conquest:chains_on_the_ground[shape=east_west,waterlogged=false]
conquest:chains_on_the_ground[shape=ascending_east,waterlogged=true]
conquest:chains_on_the_ground[shape=ascending_east,waterlogged=false]
conquest:chains_on_the_ground[shape=ascending_west,waterlogged=true]
conquest:chains_on_the_ground[shape=ascending_west,waterlogged=false]
conquest:chains_on_the_ground[shape=ascending_north,waterlogged=true]
conquest:chains_on_the_ground[shape=ascending_north,waterlogged=false]
conquest:chains_on_the_ground[shape=ascending_south,waterlogged=true]
conquest:chains_on_the_ground[shape=ascending_south,waterlogged=false]
conquest:chains_on_the_ground[shape=south_east,waterlogged=true]
conquest:chains_on_the_ground[shape=south_east,waterlogged=false]
conquest:chains_on_the_ground[shape=south_west,waterlogged=true]
conquest:chains_on_the_ground[shape=south_west,waterlogged=false]
conquest:chains_on_the_ground[shape=north_west,waterlogged=true]
conquest:chains_on_the_ground[shape=north_west,waterlogged=false]
conquest:chains_on_the_ground[shape=north_east,waterlogged=true]
conquest:chains_on_the_ground[shape=north_east,waterlogged=false]
conquest:chalk
conquest:chalk_corner_slab[facing=north,type=top,waterlogged=true]
conquest:chalk_corner_slab[facing=north,type=top,waterlogged=false]
conquest:chalk_corner_slab[facing=north,type=bottom,waterlogged=true]
conquest:chalk_corner_slab[facing=north,type=bottom,waterlogged=false]
conquest:chalk_corner_slab[facing=south,type=top,waterlogged=true]
conquest:chalk_corner_slab[facing=south,type=top,waterlogged=false]
conquest:chalk_corner_slab[facing=south,type=bottom,waterlogged=true]
conquest:chalk_corner_slab[facing=south,type=bottom,waterlogged=false]
conquest:chalk_corner_slab[facing=west,type=top,waterlogged=true]
conquest:chalk_corner_slab[facing=west,type=top,waterlogged=false]
conquest:chalk_corner_slab[facing=west,type=bottom,waterlogged=true]
conquest:chalk_corner_slab[facing=west,type=bottom,waterlogged=false]
conquest:chalk_corner_slab[facing=east,type=top,waterlogged=true]
conquest:chalk_corner_slab[facing=east,type=top,waterlogged=false]
conquest:chalk_corner_slab[facing=east,type=bottom,waterlogged=true]
conquest:chalk_corner_slab[facing=east,type=bottom,waterlogged=false]
conquest:chalk_eighth_slab[facing=north,type=top,waterlogged=true]
conquest:chalk_eighth_slab[facing=north,type=top,waterlogged=false]
conquest:chalk_eighth_slab[facing=north,type=bottom,waterlogged=true]
conquest:chalk_eighth_slab[facing=north,type=bottom,waterlogged=false]
conquest:chalk_eighth_slab[facing=south,type=top,waterlogged=true]
conquest:chalk_eighth_slab[facing=south,type=top,waterlogged=false]
conquest:chalk_eighth_slab[facing=south,type=bottom,waterlogged=true]
conquest:chalk_eighth_slab[facing=south,type=bottom,waterlogged=false]
conquest:chalk_eighth_slab[facing=west,type=top,waterlogged=true]
conquest:chalk_eighth_slab[facing=west,type=top,waterlogged=false]
conquest:chalk_eighth_slab[facing=west,type=bottom,waterlogged=true]
conquest:chalk_eighth_slab[facing=west,type=bottom,waterlogged=false]
conquest:chalk_eighth_slab[facing=east,type=top,waterlogged=true]
conquest:chalk_eighth_slab[facing=east,type=top,waterlogged=false]
conquest:chalk_eighth_slab[facing=east,type=bottom,waterlogged=true]
conquest:chalk_eighth_slab[facing=east,type=bottom,waterlogged=false]
conquest:chalk_quarter_slab[facing=north,layer=1,type=top,waterlogged=true]
conquest:chalk_quarter_slab[facing=north,layer=1,type=top,waterlogged=false]
conquest:chalk_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=true]
conquest:chalk_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=false]
conquest:chalk_quarter_slab[facing=north,layer=2,type=top,waterlogged=true]
conquest:chalk_quarter_slab[facing=north,layer=2,type=top,waterlogged=false]
conquest:chalk_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=true]
conquest:chalk_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=false]
conquest:chalk_quarter_slab[facing=north,layer=3,type=top,waterlogged=true]
conquest:chalk_quarter_slab[facing=north,layer=3,type=top,waterlogged=false]
conquest:chalk_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=true]
conquest:chalk_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=false]
conquest:chalk_quarter_slab[facing=south,layer=1,type=top,waterlogged=true]
conquest:chalk_quarter_slab[facing=south,layer=1,type=top,waterlogged=false]
conquest:chalk_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=true]
conquest:chalk_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=false]
conquest:chalk_quarter_slab[facing=south,layer=2,type=top,waterlogged=true]
conquest:chalk_quarter_slab[facing=south,layer=2,type=top,waterlogged=false]
conquest:chalk_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=true]
conquest:chalk_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=false]
conquest:chalk_quarter_slab[facing=south,layer=3,type=top,waterlogged=true]
conquest:chalk_quarter_slab[facing=south,layer=3,type=top,waterlogged=false]
conquest:chalk_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=true]
conquest:chalk_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=false]
conquest:chalk_quarter_slab[facing=west,layer=1,type=top,waterlogged=true]
conquest:chalk_quarter_slab[facing=west,layer=1,type=top,waterlogged=false]
conquest:chalk_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=true]
conquest:chalk_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=false]
conquest:chalk_quarter_slab[facing=west,layer=2,type=top,waterlogged=true]
conquest:chalk_quarter_slab[facing=west,layer=2,type=top,waterlogged=false]
conquest:chalk_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=true]
conquest:chalk_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=false]
conquest:chalk_quarter_slab[facing=west,layer=3,type=top,waterlogged=true]
conquest:chalk_quarter_slab[facing=west,layer=3,type=top,waterlogged=false]
conquest:chalk_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=true]
conquest:chalk_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=false]
conquest:chalk_quarter_slab[facing=east,layer=1,type=top,waterlogged=true]
conquest:chalk_quarter_slab[facing=east,layer=1,type=top,waterlogged=false]
conquest:chalk_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=true]
conquest:chalk_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=false]
conquest:chalk_quarter_slab[facing=east,layer=2,type=top,waterlogged=true]
conquest:chalk_quarter_slab[facing=east,layer=2,type=top,waterlogged=false]
conquest:chalk_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=true]
conquest:chalk_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=false]
conquest:chalk_quarter_slab[facing=east,layer=3,type=top,waterlogged=true]
conquest:chalk_quarter_slab[facing=east,layer=3,type=top,waterlogged=false]
conquest:chalk_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=true]
conquest:chalk_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=false]
conquest:chalk_slab[layers=1,type=top,waterlogged=true]
conquest:chalk_slab[layers=1,type=top,waterlogged=false]
conquest:chalk_slab[layers=1,type=bottom,waterlogged=true]
conquest:chalk_slab[layers=1,type=bottom,waterlogged=false]
conquest:chalk_slab[layers=2,type=top,waterlogged=true]
conquest:chalk_slab[layers=2,type=top,waterlogged=false]
conquest:chalk_slab[layers=2,type=bottom,waterlogged=true]
conquest:chalk_slab[layers=2,type=bottom,waterlogged=false]
conquest:chalk_slab[layers=3,type=top,waterlogged=true]
conquest:chalk_slab[layers=3,type=top,waterlogged=false]
conquest:chalk_slab[layers=3,type=bottom,waterlogged=true]
conquest:chalk_slab[layers=3,type=bottom,waterlogged=false]
conquest:chalk_slab[layers=4,type=top,waterlogged=true]
conquest:chalk_slab[layers=4,type=top,waterlogged=false]
conquest:chalk_slab[layers=4,type=bottom,waterlogged=true]
conquest:chalk_slab[layers=4,type=bottom,waterlogged=false]
conquest:chalk_slab[layers=5,type=top,waterlogged=true]
conquest:chalk_slab[layers=5,type=top,waterlogged=false]
conquest:chalk_slab[layers=5,type=bottom,waterlogged=true]
conquest:chalk_slab[layers=5,type=bottom,waterlogged=false]
conquest:chalk_slab[layers=6,type=top,waterlogged=true]
conquest:chalk_slab[layers=6,type=top,waterlogged=false]
conquest:chalk_slab[layers=6,type=bottom,waterlogged=true]
conquest:chalk_slab[layers=6,type=bottom,waterlogged=false]
conquest:chalk_slab[layers=7,type=top,waterlogged=true]
conquest:chalk_slab[layers=7,type=top,waterlogged=false]
conquest:chalk_slab[layers=7,type=bottom,waterlogged=true]
conquest:chalk_slab[layers=7,type=bottom,waterlogged=false]
conquest:chalk_slab[layers=8,type=top,waterlogged=true]
conquest:chalk_slab[layers=8,type=top,waterlogged=false]
conquest:chalk_slab[layers=8,type=bottom,waterlogged=true]
conquest:chalk_slab[layers=8,type=bottom,waterlogged=false]
conquest:chalk_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:chalk_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:chalk_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:chalk_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:chalk_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:chalk_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:chalk_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:chalk_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:chalk_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:chalk_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:chalk_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:chalk_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:chalk_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:chalk_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:chalk_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:chalk_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:chalk_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:chalk_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:chalk_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:chalk_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:chalk_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:chalk_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:chalk_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:chalk_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:chalk_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:chalk_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:chalk_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:chalk_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:chalk_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:chalk_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:chalk_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:chalk_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:chalk_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:chalk_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:chalk_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:chalk_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:chalk_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:chalk_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:chalk_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:chalk_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:chalk_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:chalk_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:chalk_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:chalk_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:chalk_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:chalk_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:chalk_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:chalk_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:chalk_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:chalk_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:chalk_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:chalk_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:chalk_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:chalk_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:chalk_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:chalk_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:chalk_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:chalk_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:chalk_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:chalk_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:chalk_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:chalk_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:chalk_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:chalk_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:chalk_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:chalk_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:chalk_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:chalk_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:chalk_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:chalk_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:chalk_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:chalk_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:chalk_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:chalk_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:chalk_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:chalk_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:chalk_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:chalk_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:chalk_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:chalk_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:chalk_vertical_corner[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:chalk_vertical_corner[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:chalk_vertical_corner[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:chalk_vertical_corner[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:chalk_vertical_corner[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:chalk_vertical_corner[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:chalk_vertical_corner[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:chalk_vertical_corner[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:chalk_vertical_corner[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:chalk_vertical_corner[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:chalk_vertical_corner[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:chalk_vertical_corner[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:chalk_vertical_corner[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:chalk_vertical_corner[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:chalk_vertical_corner[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:chalk_vertical_corner[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:chalk_vertical_corner[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:chalk_vertical_corner[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:chalk_vertical_corner[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:chalk_vertical_corner[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:chalk_vertical_corner[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:chalk_vertical_corner[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:chalk_vertical_corner[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:chalk_vertical_corner[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:chalk_vertical_corner[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:chalk_vertical_corner[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:chalk_vertical_corner[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:chalk_vertical_corner[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:chalk_vertical_corner[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:chalk_vertical_corner[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:chalk_vertical_corner[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:chalk_vertical_corner[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:chalk_vertical_corner[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:chalk_vertical_corner[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:chalk_vertical_corner[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:chalk_vertical_corner[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:chalk_vertical_corner[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:chalk_vertical_corner[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:chalk_vertical_corner[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:chalk_vertical_corner[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:chalk_vertical_corner[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:chalk_vertical_corner[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:chalk_vertical_corner[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:chalk_vertical_corner[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:chalk_vertical_corner[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:chalk_vertical_corner[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:chalk_vertical_corner[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:chalk_vertical_corner[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:chalk_vertical_corner[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:chalk_vertical_corner[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:chalk_vertical_corner[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:chalk_vertical_corner[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:chalk_vertical_corner[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:chalk_vertical_corner[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:chalk_vertical_corner[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:chalk_vertical_corner[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:chalk_vertical_corner[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:chalk_vertical_corner[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:chalk_vertical_corner[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:chalk_vertical_corner[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:chalk_vertical_corner[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:chalk_vertical_corner[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:chalk_vertical_corner[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:chalk_vertical_corner[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:chalk_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:chalk_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:chalk_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:chalk_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:chalk_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:chalk_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:chalk_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:chalk_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:chalk_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:chalk_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:chalk_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:chalk_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:chalk_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:chalk_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:chalk_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:chalk_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:chalk_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:chalk_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:chalk_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:chalk_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:chalk_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:chalk_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:chalk_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:chalk_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:chalk_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:chalk_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:chalk_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:chalk_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:chalk_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:chalk_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:chalk_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:chalk_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:chalk_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:chalk_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:chalk_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:chalk_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:chalk_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:chalk_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:chalk_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:chalk_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:chalk_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:chalk_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:chalk_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:chalk_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:chalk_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:chalk_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:chalk_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:chalk_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:chalk_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:chalk_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:chalk_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:chalk_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:chalk_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:chalk_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:chalk_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:chalk_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:chalk_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:chalk_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:chalk_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:chalk_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:chalk_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:chalk_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:chalk_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:chalk_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:chalk_vertical_quarter[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:chalk_vertical_quarter[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:chalk_vertical_quarter[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:chalk_vertical_quarter[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:chalk_vertical_quarter[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:chalk_vertical_quarter[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:chalk_vertical_quarter[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:chalk_vertical_quarter[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:chalk_vertical_quarter[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:chalk_vertical_quarter[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:chalk_vertical_quarter[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:chalk_vertical_quarter[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:chalk_vertical_quarter[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:chalk_vertical_quarter[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:chalk_vertical_quarter[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:chalk_vertical_quarter[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:chalk_vertical_quarter[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:chalk_vertical_quarter[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:chalk_vertical_quarter[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:chalk_vertical_quarter[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:chalk_vertical_quarter[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:chalk_vertical_quarter[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:chalk_vertical_quarter[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:chalk_vertical_quarter[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:chalk_vertical_quarter[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:chalk_vertical_quarter[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:chalk_vertical_quarter[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:chalk_vertical_quarter[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:chalk_vertical_quarter[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:chalk_vertical_quarter[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:chalk_vertical_quarter[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:chalk_vertical_quarter[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:chalk_vertical_quarter[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:chalk_vertical_quarter[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:chalk_vertical_quarter[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:chalk_vertical_quarter[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:chalk_vertical_quarter[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:chalk_vertical_quarter[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:chalk_vertical_quarter[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:chalk_vertical_quarter[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:chalk_vertical_quarter[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:chalk_vertical_quarter[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:chalk_vertical_quarter[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:chalk_vertical_quarter[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:chalk_vertical_quarter[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:chalk_vertical_quarter[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:chalk_vertical_quarter[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:chalk_vertical_quarter[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:chalk_vertical_quarter[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:chalk_vertical_quarter[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:chalk_vertical_quarter[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:chalk_vertical_quarter[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:chalk_vertical_quarter[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:chalk_vertical_quarter[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:chalk_vertical_quarter[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:chalk_vertical_quarter[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:chalk_vertical_quarter[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:chalk_vertical_quarter[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:chalk_vertical_quarter[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:chalk_vertical_quarter[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:chalk_vertical_quarter[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:chalk_vertical_quarter[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:chalk_vertical_quarter[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:chalk_vertical_quarter[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:chalk_vertical_slab[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:chalk_vertical_slab[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:chalk_vertical_slab[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:chalk_vertical_slab[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:chalk_vertical_slab[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:chalk_vertical_slab[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:chalk_vertical_slab[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:chalk_vertical_slab[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:chalk_vertical_slab[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:chalk_vertical_slab[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:chalk_vertical_slab[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:chalk_vertical_slab[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:chalk_vertical_slab[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:chalk_vertical_slab[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:chalk_vertical_slab[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:chalk_vertical_slab[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:chalk_vertical_slab[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:chalk_vertical_slab[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:chalk_vertical_slab[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:chalk_vertical_slab[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:chalk_vertical_slab[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:chalk_vertical_slab[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:chalk_vertical_slab[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:chalk_vertical_slab[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:chalk_vertical_slab[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:chalk_vertical_slab[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:chalk_vertical_slab[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:chalk_vertical_slab[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:chalk_vertical_slab[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:chalk_vertical_slab[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:chalk_vertical_slab[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:chalk_vertical_slab[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:chalk_vertical_slab[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:chalk_vertical_slab[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:chalk_vertical_slab[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:chalk_vertical_slab[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:chalk_vertical_slab[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:chalk_vertical_slab[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:chalk_vertical_slab[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:chalk_vertical_slab[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:chalk_vertical_slab[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:chalk_vertical_slab[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:chalk_vertical_slab[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:chalk_vertical_slab[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:chalk_vertical_slab[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:chalk_vertical_slab[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:chalk_vertical_slab[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:chalk_vertical_slab[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:chalk_vertical_slab[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:chalk_vertical_slab[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:chalk_vertical_slab[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:chalk_vertical_slab[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:chalk_vertical_slab[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:chalk_vertical_slab[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:chalk_vertical_slab[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:chalk_vertical_slab[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:chalk_vertical_slab[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:chalk_vertical_slab[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:chalk_vertical_slab[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:chalk_vertical_slab[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:chalk_vertical_slab[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:chalk_vertical_slab[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:chalk_vertical_slab[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:chalk_vertical_slab[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:chalky_soil
conquest:chalky_soil_corner_slab[facing=north,type=top,waterlogged=true]
conquest:chalky_soil_corner_slab[facing=north,type=top,waterlogged=false]
conquest:chalky_soil_corner_slab[facing=north,type=bottom,waterlogged=true]
conquest:chalky_soil_corner_slab[facing=north,type=bottom,waterlogged=false]
conquest:chalky_soil_corner_slab[facing=south,type=top,waterlogged=true]
conquest:chalky_soil_corner_slab[facing=south,type=top,waterlogged=false]
conquest:chalky_soil_corner_slab[facing=south,type=bottom,waterlogged=true]
conquest:chalky_soil_corner_slab[facing=south,type=bottom,waterlogged=false]
conquest:chalky_soil_corner_slab[facing=west,type=top,waterlogged=true]
conquest:chalky_soil_corner_slab[facing=west,type=top,waterlogged=false]
conquest:chalky_soil_corner_slab[facing=west,type=bottom,waterlogged=true]
conquest:chalky_soil_corner_slab[facing=west,type=bottom,waterlogged=false]
conquest:chalky_soil_corner_slab[facing=east,type=top,waterlogged=true]
conquest:chalky_soil_corner_slab[facing=east,type=top,waterlogged=false]
conquest:chalky_soil_corner_slab[facing=east,type=bottom,waterlogged=true]
conquest:chalky_soil_corner_slab[facing=east,type=bottom,waterlogged=false]
conquest:chalky_soil_eighth_slab[facing=north,type=top,waterlogged=true]
conquest:chalky_soil_eighth_slab[facing=north,type=top,waterlogged=false]
conquest:chalky_soil_eighth_slab[facing=north,type=bottom,waterlogged=true]
conquest:chalky_soil_eighth_slab[facing=north,type=bottom,waterlogged=false]
conquest:chalky_soil_eighth_slab[facing=south,type=top,waterlogged=true]
conquest:chalky_soil_eighth_slab[facing=south,type=top,waterlogged=false]
conquest:chalky_soil_eighth_slab[facing=south,type=bottom,waterlogged=true]
conquest:chalky_soil_eighth_slab[facing=south,type=bottom,waterlogged=false]
conquest:chalky_soil_eighth_slab[facing=west,type=top,waterlogged=true]
conquest:chalky_soil_eighth_slab[facing=west,type=top,waterlogged=false]
conquest:chalky_soil_eighth_slab[facing=west,type=bottom,waterlogged=true]
conquest:chalky_soil_eighth_slab[facing=west,type=bottom,waterlogged=false]
conquest:chalky_soil_eighth_slab[facing=east,type=top,waterlogged=true]
conquest:chalky_soil_eighth_slab[facing=east,type=top,waterlogged=false]
conquest:chalky_soil_eighth_slab[facing=east,type=bottom,waterlogged=true]
conquest:chalky_soil_eighth_slab[facing=east,type=bottom,waterlogged=false]
conquest:chalky_soil_quarter_slab[facing=north,layer=1,type=top,waterlogged=true]
conquest:chalky_soil_quarter_slab[facing=north,layer=1,type=top,waterlogged=false]
conquest:chalky_soil_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=true]
conquest:chalky_soil_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=false]
conquest:chalky_soil_quarter_slab[facing=north,layer=2,type=top,waterlogged=true]
conquest:chalky_soil_quarter_slab[facing=north,layer=2,type=top,waterlogged=false]
conquest:chalky_soil_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=true]
conquest:chalky_soil_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=false]
conquest:chalky_soil_quarter_slab[facing=north,layer=3,type=top,waterlogged=true]
conquest:chalky_soil_quarter_slab[facing=north,layer=3,type=top,waterlogged=false]
conquest:chalky_soil_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=true]
conquest:chalky_soil_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=false]
conquest:chalky_soil_quarter_slab[facing=south,layer=1,type=top,waterlogged=true]
conquest:chalky_soil_quarter_slab[facing=south,layer=1,type=top,waterlogged=false]
conquest:chalky_soil_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=true]
conquest:chalky_soil_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=false]
conquest:chalky_soil_quarter_slab[facing=south,layer=2,type=top,waterlogged=true]
conquest:chalky_soil_quarter_slab[facing=south,layer=2,type=top,waterlogged=false]
conquest:chalky_soil_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=true]
conquest:chalky_soil_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=false]
conquest:chalky_soil_quarter_slab[facing=south,layer=3,type=top,waterlogged=true]
conquest:chalky_soil_quarter_slab[facing=south,layer=3,type=top,waterlogged=false]
conquest:chalky_soil_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=true]
conquest:chalky_soil_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=false]
conquest:chalky_soil_quarter_slab[facing=west,layer=1,type=top,waterlogged=true]
conquest:chalky_soil_quarter_slab[facing=west,layer=1,type=top,waterlogged=false]
conquest:chalky_soil_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=true]
conquest:chalky_soil_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=false]
conquest:chalky_soil_quarter_slab[facing=west,layer=2,type=top,waterlogged=true]
conquest:chalky_soil_quarter_slab[facing=west,layer=2,type=top,waterlogged=false]
conquest:chalky_soil_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=true]
conquest:chalky_soil_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=false]
conquest:chalky_soil_quarter_slab[facing=west,layer=3,type=top,waterlogged=true]
conquest:chalky_soil_quarter_slab[facing=west,layer=3,type=top,waterlogged=false]
conquest:chalky_soil_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=true]
conquest:chalky_soil_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=false]
conquest:chalky_soil_quarter_slab[facing=east,layer=1,type=top,waterlogged=true]
conquest:chalky_soil_quarter_slab[facing=east,layer=1,type=top,waterlogged=false]
conquest:chalky_soil_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=true]
conquest:chalky_soil_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=false]
conquest:chalky_soil_quarter_slab[facing=east,layer=2,type=top,waterlogged=true]
conquest:chalky_soil_quarter_slab[facing=east,layer=2,type=top,waterlogged=false]
conquest:chalky_soil_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=true]
conquest:chalky_soil_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=false]
conquest:chalky_soil_quarter_slab[facing=east,layer=3,type=top,waterlogged=true]
conquest:chalky_soil_quarter_slab[facing=east,layer=3,type=top,waterlogged=false]
conquest:chalky_soil_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=true]
conquest:chalky_soil_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=false]
conquest:chalky_soil_slab[layers=1,type=top,waterlogged=true]
conquest:chalky_soil_slab[layers=1,type=top,waterlogged=false]
conquest:chalky_soil_slab[layers=1,type=bottom,waterlogged=true]
conquest:chalky_soil_slab[layers=1,type=bottom,waterlogged=false]
conquest:chalky_soil_slab[layers=2,type=top,waterlogged=true]
conquest:chalky_soil_slab[layers=2,type=top,waterlogged=false]
conquest:chalky_soil_slab[layers=2,type=bottom,waterlogged=true]
conquest:chalky_soil_slab[layers=2,type=bottom,waterlogged=false]
conquest:chalky_soil_slab[layers=3,type=top,waterlogged=true]
conquest:chalky_soil_slab[layers=3,type=top,waterlogged=false]
conquest:chalky_soil_slab[layers=3,type=bottom,waterlogged=true]
conquest:chalky_soil_slab[layers=3,type=bottom,waterlogged=false]
conquest:chalky_soil_slab[layers=4,type=top,waterlogged=true]
conquest:chalky_soil_slab[layers=4,type=top,waterlogged=false]
conquest:chalky_soil_slab[layers=4,type=bottom,waterlogged=true]
conquest:chalky_soil_slab[layers=4,type=bottom,waterlogged=false]
conquest:chalky_soil_slab[layers=5,type=top,waterlogged=true]
conquest:chalky_soil_slab[layers=5,type=top,waterlogged=false]
conquest:chalky_soil_slab[layers=5,type=bottom,waterlogged=true]
conquest:chalky_soil_slab[layers=5,type=bottom,waterlogged=false]
conquest:chalky_soil_slab[layers=6,type=top,waterlogged=true]
conquest:chalky_soil_slab[layers=6,type=top,waterlogged=false]
conquest:chalky_soil_slab[layers=6,type=bottom,waterlogged=true]
conquest:chalky_soil_slab[layers=6,type=bottom,waterlogged=false]
conquest:chalky_soil_slab[layers=7,type=top,waterlogged=true]
conquest:chalky_soil_slab[layers=7,type=top,waterlogged=false]
conquest:chalky_soil_slab[layers=7,type=bottom,waterlogged=true]
conquest:chalky_soil_slab[layers=7,type=bottom,waterlogged=false]
conquest:chalky_soil_slab[layers=8,type=top,waterlogged=true]
conquest:chalky_soil_slab[layers=8,type=top,waterlogged=false]
conquest:chalky_soil_slab[layers=8,type=bottom,waterlogged=true]
conquest:chalky_soil_slab[layers=8,type=bottom,waterlogged=false]
conquest:chalky_soil_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:chalky_soil_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:chalky_soil_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:chalky_soil_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:chalky_soil_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:chalky_soil_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:chalky_soil_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:chalky_soil_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:chalky_soil_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:chalky_soil_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:chalky_soil_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:chalky_soil_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:chalky_soil_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:chalky_soil_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:chalky_soil_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:chalky_soil_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:chalky_soil_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:chalky_soil_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:chalky_soil_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:chalky_soil_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:chalky_soil_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:chalky_soil_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:chalky_soil_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:chalky_soil_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:chalky_soil_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:chalky_soil_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:chalky_soil_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:chalky_soil_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:chalky_soil_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:chalky_soil_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:chalky_soil_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:chalky_soil_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:chalky_soil_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:chalky_soil_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:chalky_soil_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:chalky_soil_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:chalky_soil_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:chalky_soil_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:chalky_soil_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:chalky_soil_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:chalky_soil_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:chalky_soil_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:chalky_soil_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:chalky_soil_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:chalky_soil_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:chalky_soil_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:chalky_soil_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:chalky_soil_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:chalky_soil_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:chalky_soil_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:chalky_soil_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:chalky_soil_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:chalky_soil_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:chalky_soil_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:chalky_soil_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:chalky_soil_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:chalky_soil_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:chalky_soil_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:chalky_soil_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:chalky_soil_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:chalky_soil_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:chalky_soil_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:chalky_soil_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:chalky_soil_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:chalky_soil_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:chalky_soil_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:chalky_soil_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:chalky_soil_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:chalky_soil_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:chalky_soil_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:chalky_soil_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:chalky_soil_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:chalky_soil_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:chalky_soil_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:chalky_soil_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:chalky_soil_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:chalky_soil_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:chalky_soil_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:chalky_soil_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:chalky_soil_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:chalky_soil_vertical_corner[facing=north,layer=1,waterlogged=true]
conquest:chalky_soil_vertical_corner[facing=north,layer=1,waterlogged=false]
conquest:chalky_soil_vertical_corner[facing=north,layer=2,waterlogged=true]
conquest:chalky_soil_vertical_corner[facing=north,layer=2,waterlogged=false]
conquest:chalky_soil_vertical_corner[facing=north,layer=3,waterlogged=true]
conquest:chalky_soil_vertical_corner[facing=north,layer=3,waterlogged=false]
conquest:chalky_soil_vertical_corner[facing=north,layer=4,waterlogged=true]
conquest:chalky_soil_vertical_corner[facing=north,layer=4,waterlogged=false]
conquest:chalky_soil_vertical_corner[facing=south,layer=1,waterlogged=true]
conquest:chalky_soil_vertical_corner[facing=south,layer=1,waterlogged=false]
conquest:chalky_soil_vertical_corner[facing=south,layer=2,waterlogged=true]
conquest:chalky_soil_vertical_corner[facing=south,layer=2,waterlogged=false]
conquest:chalky_soil_vertical_corner[facing=south,layer=3,waterlogged=true]
conquest:chalky_soil_vertical_corner[facing=south,layer=3,waterlogged=false]
conquest:chalky_soil_vertical_corner[facing=south,layer=4,waterlogged=true]
conquest:chalky_soil_vertical_corner[facing=south,layer=4,waterlogged=false]
conquest:chalky_soil_vertical_corner[facing=west,layer=1,waterlogged=true]
conquest:chalky_soil_vertical_corner[facing=west,layer=1,waterlogged=false]
conquest:chalky_soil_vertical_corner[facing=west,layer=2,waterlogged=true]
conquest:chalky_soil_vertical_corner[facing=west,layer=2,waterlogged=false]
conquest:chalky_soil_vertical_corner[facing=west,layer=3,waterlogged=true]
conquest:chalky_soil_vertical_corner[facing=west,layer=3,waterlogged=false]
conquest:chalky_soil_vertical_corner[facing=west,layer=4,waterlogged=true]
conquest:chalky_soil_vertical_corner[facing=west,layer=4,waterlogged=false]
conquest:chalky_soil_vertical_corner[facing=east,layer=1,waterlogged=true]
conquest:chalky_soil_vertical_corner[facing=east,layer=1,waterlogged=false]
conquest:chalky_soil_vertical_corner[facing=east,layer=2,waterlogged=true]
conquest:chalky_soil_vertical_corner[facing=east,layer=2,waterlogged=false]
conquest:chalky_soil_vertical_corner[facing=east,layer=3,waterlogged=true]
conquest:chalky_soil_vertical_corner[facing=east,layer=3,waterlogged=false]
conquest:chalky_soil_vertical_corner[facing=east,layer=4,waterlogged=true]
conquest:chalky_soil_vertical_corner[facing=east,layer=4,waterlogged=false]
conquest:chalky_soil_vertical_quarter[facing=north,layer=1,waterlogged=true]
conquest:chalky_soil_vertical_quarter[facing=north,layer=1,waterlogged=false]
conquest:chalky_soil_vertical_quarter[facing=north,layer=2,waterlogged=true]
conquest:chalky_soil_vertical_quarter[facing=north,layer=2,waterlogged=false]
conquest:chalky_soil_vertical_quarter[facing=north,layer=3,waterlogged=true]
conquest:chalky_soil_vertical_quarter[facing=north,layer=3,waterlogged=false]
conquest:chalky_soil_vertical_quarter[facing=north,layer=4,waterlogged=true]
conquest:chalky_soil_vertical_quarter[facing=north,layer=4,waterlogged=false]
conquest:chalky_soil_vertical_quarter[facing=south,layer=1,waterlogged=true]
conquest:chalky_soil_vertical_quarter[facing=south,layer=1,waterlogged=false]
conquest:chalky_soil_vertical_quarter[facing=south,layer=2,waterlogged=true]
conquest:chalky_soil_vertical_quarter[facing=south,layer=2,waterlogged=false]
conquest:chalky_soil_vertical_quarter[facing=south,layer=3,waterlogged=true]
conquest:chalky_soil_vertical_quarter[facing=south,layer=3,waterlogged=false]
conquest:chalky_soil_vertical_quarter[facing=south,layer=4,waterlogged=true]
conquest:chalky_soil_vertical_quarter[facing=south,layer=4,waterlogged=false]
conquest:chalky_soil_vertical_quarter[facing=west,layer=1,waterlogged=true]
conquest:chalky_soil_vertical_quarter[facing=west,layer=1,waterlogged=false]
conquest:chalky_soil_vertical_quarter[facing=west,layer=2,waterlogged=true]
conquest:chalky_soil_vertical_quarter[facing=west,layer=2,waterlogged=false]
conquest:chalky_soil_vertical_quarter[facing=west,layer=3,waterlogged=true]
conquest:chalky_soil_vertical_quarter[facing=west,layer=3,waterlogged=false]
conquest:chalky_soil_vertical_quarter[facing=west,layer=4,waterlogged=true]
conquest:chalky_soil_vertical_quarter[facing=west,layer=4,waterlogged=false]
conquest:chalky_soil_vertical_quarter[facing=east,layer=1,waterlogged=true]
conquest:chalky_soil_vertical_quarter[facing=east,layer=1,waterlogged=false]
conquest:chalky_soil_vertical_quarter[facing=east,layer=2,waterlogged=true]
conquest:chalky_soil_vertical_quarter[facing=east,layer=2,waterlogged=false]
conquest:chalky_soil_vertical_quarter[facing=east,layer=3,waterlogged=true]
conquest:chalky_soil_vertical_quarter[facing=east,layer=3,waterlogged=false]
conquest:chalky_soil_vertical_quarter[facing=east,layer=4,waterlogged=true]
conquest:chalky_soil_vertical_quarter[facing=east,layer=4,waterlogged=false]
conquest:chalky_soil_vertical_slab[facing=north,layer=1,waterlogged=true]
conquest:chalky_soil_vertical_slab[facing=north,layer=1,waterlogged=false]
conquest:chalky_soil_vertical_slab[facing=north,layer=2,waterlogged=true]
conquest:chalky_soil_vertical_slab[facing=north,layer=2,waterlogged=false]
conquest:chalky_soil_vertical_slab[facing=north,layer=3,waterlogged=true]
conquest:chalky_soil_vertical_slab[facing=north,layer=3,waterlogged=false]
conquest:chalky_soil_vertical_slab[facing=north,layer=4,waterlogged=true]
conquest:chalky_soil_vertical_slab[facing=north,layer=4,waterlogged=false]
conquest:chalky_soil_vertical_slab[facing=south,layer=1,waterlogged=true]
conquest:chalky_soil_vertical_slab[facing=south,layer=1,waterlogged=false]
conquest:chalky_soil_vertical_slab[facing=south,layer=2,waterlogged=true]
conquest:chalky_soil_vertical_slab[facing=south,layer=2,waterlogged=false]
conquest:chalky_soil_vertical_slab[facing=south,layer=3,waterlogged=true]
conquest:chalky_soil_vertical_slab[facing=south,layer=3,waterlogged=false]
conquest:chalky_soil_vertical_slab[facing=south,layer=4,waterlogged=true]
conquest:chalky_soil_vertical_slab[facing=south,layer=4,waterlogged=false]
conquest:chalky_soil_vertical_slab[facing=west,layer=1,waterlogged=true]
conquest:chalky_soil_vertical_slab[facing=west,layer=1,waterlogged=false]
conquest:chalky_soil_vertical_slab[facing=west,layer=2,waterlogged=true]
conquest:chalky_soil_vertical_slab[facing=west,layer=2,waterlogged=false]
conquest:chalky_soil_vertical_slab[facing=west,layer=3,waterlogged=true]
conquest:chalky_soil_vertical_slab[facing=west,layer=3,waterlogged=false]
conquest:chalky_soil_vertical_slab[facing=west,layer=4,waterlogged=true]
conquest:chalky_soil_vertical_slab[facing=west,layer=4,waterlogged=false]
conquest:chalky_soil_vertical_slab[facing=east,layer=1,waterlogged=true]
conquest:chalky_soil_vertical_slab[facing=east,layer=1,waterlogged=false]
conquest:chalky_soil_vertical_slab[facing=east,layer=2,waterlogged=true]
conquest:chalky_soil_vertical_slab[facing=east,layer=2,waterlogged=false]
conquest:chalky_soil_vertical_slab[facing=east,layer=3,waterlogged=true]
conquest:chalky_soil_vertical_slab[facing=east,layer=3,waterlogged=false]
conquest:chalky_soil_vertical_slab[facing=east,layer=4,waterlogged=true]
conquest:chalky_soil_vertical_slab[facing=east,layer=4,waterlogged=false]
conquest:chandelier[light=0,offset_toggle=true,waterlogged=true]
conquest:chandelier[light=0,offset_toggle=true,waterlogged=false]
conquest:chandelier[light=0,offset_toggle=false,waterlogged=true]
conquest:chandelier[light=0,offset_toggle=false,waterlogged=false]
conquest:chandelier[light=1,offset_toggle=true,waterlogged=true]
conquest:chandelier[light=1,offset_toggle=true,waterlogged=false]
conquest:chandelier[light=1,offset_toggle=false,waterlogged=true]
conquest:chandelier[light=1,offset_toggle=false,waterlogged=false]
conquest:chandelier[light=2,offset_toggle=true,waterlogged=true]
conquest:chandelier[light=2,offset_toggle=true,waterlogged=false]
conquest:chandelier[light=2,offset_toggle=false,waterlogged=true]
conquest:chandelier[light=2,offset_toggle=false,waterlogged=false]
conquest:chandelier[light=3,offset_toggle=true,waterlogged=true]
conquest:chandelier[light=3,offset_toggle=true,waterlogged=false]
conquest:chandelier[light=3,offset_toggle=false,waterlogged=true]
conquest:chandelier[light=3,offset_toggle=false,waterlogged=false]
conquest:checker_board[offset_toggle=true]
conquest:checker_board[offset_toggle=false]
conquest:cheese_wheel[bites=0,offset_toggle=true]
conquest:cheese_wheel[bites=0,offset_toggle=false]
conquest:cheese_wheel[bites=1,offset_toggle=true]
conquest:cheese_wheel[bites=1,offset_toggle=false]
conquest:cheese_wheel[bites=2,offset_toggle=true]
conquest:cheese_wheel[bites=2,offset_toggle=false]
conquest:cheese_wheel[bites=3,offset_toggle=true]
conquest:cheese_wheel[bites=3,offset_toggle=false]
conquest:cheese_wheel[bites=4,offset_toggle=true]
conquest:cheese_wheel[bites=4,offset_toggle=false]
conquest:cheese_wheel[bites=5,offset_toggle=true]
conquest:cheese_wheel[bites=5,offset_toggle=false]
conquest:cheese_wheel[bites=6,offset_toggle=true]
conquest:cheese_wheel[bites=6,offset_toggle=false]
conquest:cherry_log_branch[east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:cherry_log_branch[east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:cherry_log_branch[east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:cherry_log_branch[east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:cherry_log_branch[east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:cherry_log_branch[east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:cherry_log_branch[east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:cherry_log_branch[east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:cherry_log_branch[east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:cherry_log_branch[east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:cherry_log_branch[east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:cherry_log_branch[east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:cherry_log_branch[east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:cherry_log_branch[east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:cherry_log_branch[east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:cherry_log_branch[east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:cherry_log_branch[east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:cherry_log_branch[east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:cherry_log_branch[east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:cherry_log_branch[east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:cherry_log_branch[east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:cherry_log_branch[east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:cherry_log_branch[east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:cherry_log_branch[east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:cherry_log_branch[east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:cherry_log_branch[east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:cherry_log_branch[east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:cherry_log_branch[east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:cherry_log_branch[east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:cherry_log_branch[east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:cherry_log_branch[east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:cherry_log_branch[east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:cherry_log_branch[east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:cherry_log_branch[east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:cherry_log_branch[east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:cherry_log_branch[east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:cherry_log_branch[east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:cherry_log_branch[east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:cherry_log_branch[east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:cherry_log_branch[east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:cherry_log_branch[east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:cherry_log_branch[east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:cherry_log_branch[east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:cherry_log_branch[east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:cherry_log_branch[east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:cherry_log_branch[east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:cherry_log_branch[east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:cherry_log_branch[east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:cherry_log_branch[east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:cherry_log_branch[east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:cherry_log_branch[east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:cherry_log_branch[east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:cherry_log_branch[east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:cherry_log_branch[east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:cherry_log_branch[east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:cherry_log_branch[east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:cherry_log_branch[east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:cherry_log_branch[east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:cherry_log_branch[east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:cherry_log_branch[east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:cherry_log_branch[east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:cherry_log_branch[east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:cherry_log_branch[east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:cherry_log_branch[east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:cherry_log_corner_slab[facing=north,type=top,waterlogged=true]
conquest:cherry_log_corner_slab[facing=north,type=top,waterlogged=false]
conquest:cherry_log_corner_slab[facing=north,type=bottom,waterlogged=true]
conquest:cherry_log_corner_slab[facing=north,type=bottom,waterlogged=false]
conquest:cherry_log_corner_slab[facing=south,type=top,waterlogged=true]
conquest:cherry_log_corner_slab[facing=south,type=top,waterlogged=false]
conquest:cherry_log_corner_slab[facing=south,type=bottom,waterlogged=true]
conquest:cherry_log_corner_slab[facing=south,type=bottom,waterlogged=false]
conquest:cherry_log_corner_slab[facing=west,type=top,waterlogged=true]
conquest:cherry_log_corner_slab[facing=west,type=top,waterlogged=false]
conquest:cherry_log_corner_slab[facing=west,type=bottom,waterlogged=true]
conquest:cherry_log_corner_slab[facing=west,type=bottom,waterlogged=false]
conquest:cherry_log_corner_slab[facing=east,type=top,waterlogged=true]
conquest:cherry_log_corner_slab[facing=east,type=top,waterlogged=false]
conquest:cherry_log_corner_slab[facing=east,type=bottom,waterlogged=true]
conquest:cherry_log_corner_slab[facing=east,type=bottom,waterlogged=false]
conquest:cherry_log_eighth_slab[facing=north,type=top,waterlogged=true]
conquest:cherry_log_eighth_slab[facing=north,type=top,waterlogged=false]
conquest:cherry_log_eighth_slab[facing=north,type=bottom,waterlogged=true]
conquest:cherry_log_eighth_slab[facing=north,type=bottom,waterlogged=false]
conquest:cherry_log_eighth_slab[facing=south,type=top,waterlogged=true]
conquest:cherry_log_eighth_slab[facing=south,type=top,waterlogged=false]
conquest:cherry_log_eighth_slab[facing=south,type=bottom,waterlogged=true]
conquest:cherry_log_eighth_slab[facing=south,type=bottom,waterlogged=false]
conquest:cherry_log_eighth_slab[facing=west,type=top,waterlogged=true]
conquest:cherry_log_eighth_slab[facing=west,type=top,waterlogged=false]
conquest:cherry_log_eighth_slab[facing=west,type=bottom,waterlogged=true]
conquest:cherry_log_eighth_slab[facing=west,type=bottom,waterlogged=false]
conquest:cherry_log_eighth_slab[facing=east,type=top,waterlogged=true]
conquest:cherry_log_eighth_slab[facing=east,type=top,waterlogged=false]
conquest:cherry_log_eighth_slab[facing=east,type=bottom,waterlogged=true]
conquest:cherry_log_eighth_slab[facing=east,type=bottom,waterlogged=false]
conquest:cherry_log_large_branch[east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:cherry_log_large_branch[east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:cherry_log_large_branch[east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:cherry_log_large_branch[east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:cherry_log_large_branch[east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:cherry_log_large_branch[east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:cherry_log_large_branch[east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:cherry_log_large_branch[east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:cherry_log_large_branch[east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:cherry_log_large_branch[east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:cherry_log_large_branch[east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:cherry_log_large_branch[east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:cherry_log_large_branch[east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:cherry_log_large_branch[east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:cherry_log_large_branch[east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:cherry_log_large_branch[east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:cherry_log_large_branch[east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:cherry_log_large_branch[east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:cherry_log_large_branch[east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:cherry_log_large_branch[east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:cherry_log_large_branch[east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:cherry_log_large_branch[east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:cherry_log_large_branch[east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:cherry_log_large_branch[east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:cherry_log_large_branch[east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:cherry_log_large_branch[east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:cherry_log_large_branch[east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:cherry_log_large_branch[east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:cherry_log_large_branch[east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:cherry_log_large_branch[east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:cherry_log_large_branch[east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:cherry_log_large_branch[east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:cherry_log_large_branch[east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:cherry_log_large_branch[east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:cherry_log_large_branch[east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:cherry_log_large_branch[east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:cherry_log_large_branch[east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:cherry_log_large_branch[east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:cherry_log_large_branch[east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:cherry_log_large_branch[east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:cherry_log_large_branch[east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:cherry_log_large_branch[east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:cherry_log_large_branch[east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:cherry_log_large_branch[east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:cherry_log_large_branch[east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:cherry_log_large_branch[east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:cherry_log_large_branch[east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:cherry_log_large_branch[east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:cherry_log_large_branch[east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:cherry_log_large_branch[east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:cherry_log_large_branch[east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:cherry_log_large_branch[east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:cherry_log_large_branch[east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:cherry_log_large_branch[east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:cherry_log_large_branch[east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:cherry_log_large_branch[east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:cherry_log_large_branch[east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:cherry_log_large_branch[east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:cherry_log_large_branch[east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:cherry_log_large_branch[east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:cherry_log_large_branch[east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:cherry_log_large_branch[east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:cherry_log_large_branch[east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:cherry_log_large_branch[east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:cherry_log_pillar[layer=1,waterlogged=true]
conquest:cherry_log_pillar[layer=1,waterlogged=false]
conquest:cherry_log_pillar[layer=2,waterlogged=true]
conquest:cherry_log_pillar[layer=2,waterlogged=false]
conquest:cherry_log_pillar[layer=3,waterlogged=true]
conquest:cherry_log_pillar[layer=3,waterlogged=false]
conquest:cherry_log_pillar[layer=4,waterlogged=true]
conquest:cherry_log_pillar[layer=4,waterlogged=false]
conquest:cherry_log_pillar[layer=5,waterlogged=true]
conquest:cherry_log_pillar[layer=5,waterlogged=false]
conquest:cherry_log_quarter_slab[facing=north,layer=1,type=top,waterlogged=true]
conquest:cherry_log_quarter_slab[facing=north,layer=1,type=top,waterlogged=false]
conquest:cherry_log_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=true]
conquest:cherry_log_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=false]
conquest:cherry_log_quarter_slab[facing=north,layer=2,type=top,waterlogged=true]
conquest:cherry_log_quarter_slab[facing=north,layer=2,type=top,waterlogged=false]
conquest:cherry_log_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=true]
conquest:cherry_log_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=false]
conquest:cherry_log_quarter_slab[facing=north,layer=3,type=top,waterlogged=true]
conquest:cherry_log_quarter_slab[facing=north,layer=3,type=top,waterlogged=false]
conquest:cherry_log_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=true]
conquest:cherry_log_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=false]
conquest:cherry_log_quarter_slab[facing=south,layer=1,type=top,waterlogged=true]
conquest:cherry_log_quarter_slab[facing=south,layer=1,type=top,waterlogged=false]
conquest:cherry_log_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=true]
conquest:cherry_log_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=false]
conquest:cherry_log_quarter_slab[facing=south,layer=2,type=top,waterlogged=true]
conquest:cherry_log_quarter_slab[facing=south,layer=2,type=top,waterlogged=false]
conquest:cherry_log_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=true]
conquest:cherry_log_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=false]
conquest:cherry_log_quarter_slab[facing=south,layer=3,type=top,waterlogged=true]
conquest:cherry_log_quarter_slab[facing=south,layer=3,type=top,waterlogged=false]
conquest:cherry_log_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=true]
conquest:cherry_log_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=false]
conquest:cherry_log_quarter_slab[facing=west,layer=1,type=top,waterlogged=true]
conquest:cherry_log_quarter_slab[facing=west,layer=1,type=top,waterlogged=false]
conquest:cherry_log_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=true]
conquest:cherry_log_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=false]
conquest:cherry_log_quarter_slab[facing=west,layer=2,type=top,waterlogged=true]
conquest:cherry_log_quarter_slab[facing=west,layer=2,type=top,waterlogged=false]
conquest:cherry_log_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=true]
conquest:cherry_log_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=false]
conquest:cherry_log_quarter_slab[facing=west,layer=3,type=top,waterlogged=true]
conquest:cherry_log_quarter_slab[facing=west,layer=3,type=top,waterlogged=false]
conquest:cherry_log_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=true]
conquest:cherry_log_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=false]
conquest:cherry_log_quarter_slab[facing=east,layer=1,type=top,waterlogged=true]
conquest:cherry_log_quarter_slab[facing=east,layer=1,type=top,waterlogged=false]
conquest:cherry_log_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=true]
conquest:cherry_log_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=false]
conquest:cherry_log_quarter_slab[facing=east,layer=2,type=top,waterlogged=true]
conquest:cherry_log_quarter_slab[facing=east,layer=2,type=top,waterlogged=false]
conquest:cherry_log_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=true]
conquest:cherry_log_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=false]
conquest:cherry_log_quarter_slab[facing=east,layer=3,type=top,waterlogged=true]
conquest:cherry_log_quarter_slab[facing=east,layer=3,type=top,waterlogged=false]
conquest:cherry_log_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=true]
conquest:cherry_log_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=false]
conquest:cherry_log_slab[layer=1,type=top,waterlogged=true]
conquest:cherry_log_slab[layer=1,type=top,waterlogged=false]
conquest:cherry_log_slab[layer=1,type=bottom,waterlogged=true]
conquest:cherry_log_slab[layer=1,type=bottom,waterlogged=false]
conquest:cherry_log_slab[layer=2,type=top,waterlogged=true]
conquest:cherry_log_slab[layer=2,type=top,waterlogged=false]
conquest:cherry_log_slab[layer=2,type=bottom,waterlogged=true]
conquest:cherry_log_slab[layer=2,type=bottom,waterlogged=false]
conquest:cherry_log_slab[layer=3,type=top,waterlogged=true]
conquest:cherry_log_slab[layer=3,type=top,waterlogged=false]
conquest:cherry_log_slab[layer=3,type=bottom,waterlogged=true]
conquest:cherry_log_slab[layer=3,type=bottom,waterlogged=false]
conquest:cherry_log_slab[layer=4,type=top,waterlogged=true]
conquest:cherry_log_slab[layer=4,type=top,waterlogged=false]
conquest:cherry_log_slab[layer=4,type=bottom,waterlogged=true]
conquest:cherry_log_slab[layer=4,type=bottom,waterlogged=false]
conquest:cherry_log_small_branch[east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:cherry_log_small_branch[east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:cherry_log_small_branch[east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:cherry_log_small_branch[east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:cherry_log_small_branch[east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:cherry_log_small_branch[east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:cherry_log_small_branch[east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:cherry_log_small_branch[east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:cherry_log_small_branch[east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:cherry_log_small_branch[east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:cherry_log_small_branch[east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:cherry_log_small_branch[east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:cherry_log_small_branch[east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:cherry_log_small_branch[east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:cherry_log_small_branch[east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:cherry_log_small_branch[east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:cherry_log_small_branch[east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:cherry_log_small_branch[east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:cherry_log_small_branch[east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:cherry_log_small_branch[east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:cherry_log_small_branch[east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:cherry_log_small_branch[east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:cherry_log_small_branch[east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:cherry_log_small_branch[east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:cherry_log_small_branch[east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:cherry_log_small_branch[east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:cherry_log_small_branch[east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:cherry_log_small_branch[east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:cherry_log_small_branch[east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:cherry_log_small_branch[east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:cherry_log_small_branch[east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:cherry_log_small_branch[east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:cherry_log_small_branch[east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:cherry_log_small_branch[east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:cherry_log_small_branch[east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:cherry_log_small_branch[east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:cherry_log_small_branch[east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:cherry_log_small_branch[east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:cherry_log_small_branch[east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:cherry_log_small_branch[east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:cherry_log_small_branch[east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:cherry_log_small_branch[east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:cherry_log_small_branch[east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:cherry_log_small_branch[east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:cherry_log_small_branch[east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:cherry_log_small_branch[east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:cherry_log_small_branch[east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:cherry_log_small_branch[east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:cherry_log_small_branch[east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:cherry_log_small_branch[east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:cherry_log_small_branch[east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:cherry_log_small_branch[east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:cherry_log_small_branch[east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:cherry_log_small_branch[east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:cherry_log_small_branch[east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:cherry_log_small_branch[east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:cherry_log_small_branch[east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:cherry_log_small_branch[east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:cherry_log_small_branch[east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:cherry_log_small_branch[east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:cherry_log_small_branch[east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:cherry_log_small_branch[east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:cherry_log_small_branch[east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:cherry_log_small_branch[east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:cherry_log_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:cherry_log_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:cherry_log_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:cherry_log_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:cherry_log_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:cherry_log_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:cherry_log_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:cherry_log_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:cherry_log_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:cherry_log_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:cherry_log_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:cherry_log_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:cherry_log_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:cherry_log_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:cherry_log_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:cherry_log_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:cherry_log_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:cherry_log_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:cherry_log_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:cherry_log_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:cherry_log_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:cherry_log_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:cherry_log_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:cherry_log_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:cherry_log_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:cherry_log_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:cherry_log_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:cherry_log_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:cherry_log_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:cherry_log_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:cherry_log_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:cherry_log_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:cherry_log_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:cherry_log_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:cherry_log_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:cherry_log_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:cherry_log_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:cherry_log_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:cherry_log_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:cherry_log_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:cherry_log_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:cherry_log_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:cherry_log_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:cherry_log_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:cherry_log_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:cherry_log_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:cherry_log_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:cherry_log_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:cherry_log_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:cherry_log_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:cherry_log_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:cherry_log_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:cherry_log_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:cherry_log_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:cherry_log_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:cherry_log_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:cherry_log_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:cherry_log_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:cherry_log_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:cherry_log_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:cherry_log_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:cherry_log_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:cherry_log_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:cherry_log_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:cherry_log_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:cherry_log_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:cherry_log_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:cherry_log_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:cherry_log_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:cherry_log_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:cherry_log_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:cherry_log_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:cherry_log_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:cherry_log_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:cherry_log_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:cherry_log_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:cherry_log_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:cherry_log_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:cherry_log_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:cherry_log_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:cherry_log_stump[down=true,layer=1,waterlogged=true]
conquest:cherry_log_stump[down=true,layer=1,waterlogged=false]
conquest:cherry_log_stump[down=true,layer=2,waterlogged=true]
conquest:cherry_log_stump[down=true,layer=2,waterlogged=false]
conquest:cherry_log_stump[down=true,layer=3,waterlogged=true]
conquest:cherry_log_stump[down=true,layer=3,waterlogged=false]
conquest:cherry_log_stump[down=true,layer=4,waterlogged=true]
conquest:cherry_log_stump[down=true,layer=4,waterlogged=false]
conquest:cherry_log_stump[down=true,layer=5,waterlogged=true]
conquest:cherry_log_stump[down=true,layer=5,waterlogged=false]
conquest:cherry_log_stump[down=false,layer=1,waterlogged=true]
conquest:cherry_log_stump[down=false,layer=1,waterlogged=false]
conquest:cherry_log_stump[down=false,layer=2,waterlogged=true]
conquest:cherry_log_stump[down=false,layer=2,waterlogged=false]
conquest:cherry_log_stump[down=false,layer=3,waterlogged=true]
conquest:cherry_log_stump[down=false,layer=3,waterlogged=false]
conquest:cherry_log_stump[down=false,layer=4,waterlogged=true]
conquest:cherry_log_stump[down=false,layer=4,waterlogged=false]
conquest:cherry_log_stump[down=false,layer=5,waterlogged=true]
conquest:cherry_log_stump[down=false,layer=5,waterlogged=false]
conquest:cherry_log_vertical_corner[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:cherry_log_vertical_corner[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:cherry_log_vertical_corner[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:cherry_log_vertical_corner[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:cherry_log_vertical_corner[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:cherry_log_vertical_corner[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:cherry_log_vertical_corner[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:cherry_log_vertical_corner[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:cherry_log_vertical_corner[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:cherry_log_vertical_corner[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:cherry_log_vertical_corner[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:cherry_log_vertical_corner[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:cherry_log_vertical_corner[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:cherry_log_vertical_corner[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:cherry_log_vertical_corner[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:cherry_log_vertical_corner[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:cherry_log_vertical_corner[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:cherry_log_vertical_corner[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:cherry_log_vertical_corner[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:cherry_log_vertical_corner[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:cherry_log_vertical_corner[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:cherry_log_vertical_corner[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:cherry_log_vertical_corner[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:cherry_log_vertical_corner[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:cherry_log_vertical_corner[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:cherry_log_vertical_corner[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:cherry_log_vertical_corner[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:cherry_log_vertical_corner[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:cherry_log_vertical_corner[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:cherry_log_vertical_corner[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:cherry_log_vertical_corner[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:cherry_log_vertical_corner[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:cherry_log_vertical_corner[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:cherry_log_vertical_corner[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:cherry_log_vertical_corner[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:cherry_log_vertical_corner[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:cherry_log_vertical_corner[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:cherry_log_vertical_corner[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:cherry_log_vertical_corner[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:cherry_log_vertical_corner[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:cherry_log_vertical_corner[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:cherry_log_vertical_corner[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:cherry_log_vertical_corner[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:cherry_log_vertical_corner[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:cherry_log_vertical_corner[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:cherry_log_vertical_corner[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:cherry_log_vertical_corner[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:cherry_log_vertical_corner[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:cherry_log_vertical_corner[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:cherry_log_vertical_corner[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:cherry_log_vertical_corner[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:cherry_log_vertical_corner[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:cherry_log_vertical_corner[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:cherry_log_vertical_corner[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:cherry_log_vertical_corner[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:cherry_log_vertical_corner[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:cherry_log_vertical_corner[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:cherry_log_vertical_corner[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:cherry_log_vertical_corner[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:cherry_log_vertical_corner[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:cherry_log_vertical_corner[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:cherry_log_vertical_corner[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:cherry_log_vertical_corner[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:cherry_log_vertical_corner[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:cherry_log_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:cherry_log_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:cherry_log_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:cherry_log_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:cherry_log_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:cherry_log_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:cherry_log_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:cherry_log_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:cherry_log_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:cherry_log_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:cherry_log_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:cherry_log_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:cherry_log_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:cherry_log_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:cherry_log_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:cherry_log_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:cherry_log_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:cherry_log_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:cherry_log_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:cherry_log_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:cherry_log_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:cherry_log_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:cherry_log_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:cherry_log_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:cherry_log_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:cherry_log_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:cherry_log_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:cherry_log_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:cherry_log_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:cherry_log_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:cherry_log_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:cherry_log_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:cherry_log_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:cherry_log_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:cherry_log_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:cherry_log_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:cherry_log_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:cherry_log_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:cherry_log_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:cherry_log_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:cherry_log_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:cherry_log_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:cherry_log_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:cherry_log_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:cherry_log_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:cherry_log_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:cherry_log_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:cherry_log_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:cherry_log_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:cherry_log_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:cherry_log_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:cherry_log_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:cherry_log_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:cherry_log_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:cherry_log_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:cherry_log_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:cherry_log_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:cherry_log_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:cherry_log_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:cherry_log_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:cherry_log_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:cherry_log_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:cherry_log_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:cherry_log_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:cherry_log_vertical_quarter[down=true,extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:cherry_log_vertical_quarter[down=true,extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:cherry_log_vertical_quarter[down=true,extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:cherry_log_vertical_quarter[down=true,extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:cherry_log_vertical_quarter[down=true,extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:cherry_log_vertical_quarter[down=true,extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:cherry_log_vertical_quarter[down=true,extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:cherry_log_vertical_quarter[down=true,extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:cherry_log_vertical_quarter[down=true,extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:cherry_log_vertical_quarter[down=true,extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:cherry_log_vertical_quarter[down=true,extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:cherry_log_vertical_quarter[down=true,extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:cherry_log_vertical_quarter[down=true,extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:cherry_log_vertical_quarter[down=true,extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:cherry_log_vertical_quarter[down=true,extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:cherry_log_vertical_quarter[down=true,extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:cherry_log_vertical_quarter[down=true,extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:cherry_log_vertical_quarter[down=true,extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:cherry_log_vertical_quarter[down=true,extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:cherry_log_vertical_quarter[down=true,extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:cherry_log_vertical_quarter[down=true,extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:cherry_log_vertical_quarter[down=true,extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:cherry_log_vertical_quarter[down=true,extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:cherry_log_vertical_quarter[down=true,extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:cherry_log_vertical_quarter[down=true,extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:cherry_log_vertical_quarter[down=true,extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:cherry_log_vertical_quarter[down=true,extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:cherry_log_vertical_quarter[down=true,extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:cherry_log_vertical_quarter[down=true,extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:cherry_log_vertical_quarter[down=true,extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:cherry_log_vertical_quarter[down=true,extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:cherry_log_vertical_quarter[down=true,extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:cherry_log_vertical_quarter[down=true,extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:cherry_log_vertical_quarter[down=true,extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:cherry_log_vertical_quarter[down=true,extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:cherry_log_vertical_quarter[down=true,extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:cherry_log_vertical_quarter[down=true,extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:cherry_log_vertical_quarter[down=true,extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:cherry_log_vertical_quarter[down=true,extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:cherry_log_vertical_quarter[down=true,extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:cherry_log_vertical_quarter[down=true,extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:cherry_log_vertical_quarter[down=true,extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:cherry_log_vertical_quarter[down=true,extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:cherry_log_vertical_quarter[down=true,extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:cherry_log_vertical_quarter[down=true,extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:cherry_log_vertical_quarter[down=true,extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:cherry_log_vertical_quarter[down=true,extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:cherry_log_vertical_quarter[down=true,extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:cherry_log_vertical_quarter[down=true,extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:cherry_log_vertical_quarter[down=true,extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:cherry_log_vertical_quarter[down=true,extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:cherry_log_vertical_quarter[down=true,extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:cherry_log_vertical_quarter[down=true,extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:cherry_log_vertical_quarter[down=true,extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:cherry_log_vertical_quarter[down=true,extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:cherry_log_vertical_quarter[down=true,extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:cherry_log_vertical_quarter[down=true,extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:cherry_log_vertical_quarter[down=true,extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:cherry_log_vertical_quarter[down=true,extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:cherry_log_vertical_quarter[down=true,extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:cherry_log_vertical_quarter[down=true,extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:cherry_log_vertical_quarter[down=true,extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:cherry_log_vertical_quarter[down=true,extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:cherry_log_vertical_quarter[down=true,extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:cherry_log_vertical_quarter[down=false,extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:cherry_log_vertical_quarter[down=false,extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:cherry_log_vertical_quarter[down=false,extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:cherry_log_vertical_quarter[down=false,extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:cherry_log_vertical_quarter[down=false,extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:cherry_log_vertical_quarter[down=false,extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:cherry_log_vertical_quarter[down=false,extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:cherry_log_vertical_quarter[down=false,extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:cherry_log_vertical_quarter[down=false,extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:cherry_log_vertical_quarter[down=false,extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:cherry_log_vertical_quarter[down=false,extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:cherry_log_vertical_quarter[down=false,extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:cherry_log_vertical_quarter[down=false,extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:cherry_log_vertical_quarter[down=false,extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:cherry_log_vertical_quarter[down=false,extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:cherry_log_vertical_quarter[down=false,extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:cherry_log_vertical_quarter[down=false,extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:cherry_log_vertical_quarter[down=false,extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:cherry_log_vertical_quarter[down=false,extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:cherry_log_vertical_quarter[down=false,extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:cherry_log_vertical_quarter[down=false,extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:cherry_log_vertical_quarter[down=false,extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:cherry_log_vertical_quarter[down=false,extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:cherry_log_vertical_quarter[down=false,extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:cherry_log_vertical_quarter[down=false,extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:cherry_log_vertical_quarter[down=false,extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:cherry_log_vertical_quarter[down=false,extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:cherry_log_vertical_quarter[down=false,extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:cherry_log_vertical_quarter[down=false,extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:cherry_log_vertical_quarter[down=false,extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:cherry_log_vertical_quarter[down=false,extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:cherry_log_vertical_quarter[down=false,extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:cherry_log_vertical_quarter[down=false,extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:cherry_log_vertical_quarter[down=false,extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:cherry_log_vertical_quarter[down=false,extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:cherry_log_vertical_quarter[down=false,extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:cherry_log_vertical_quarter[down=false,extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:cherry_log_vertical_quarter[down=false,extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:cherry_log_vertical_quarter[down=false,extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:cherry_log_vertical_quarter[down=false,extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:cherry_log_vertical_quarter[down=false,extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:cherry_log_vertical_quarter[down=false,extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:cherry_log_vertical_quarter[down=false,extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:cherry_log_vertical_quarter[down=false,extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:cherry_log_vertical_quarter[down=false,extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:cherry_log_vertical_quarter[down=false,extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:cherry_log_vertical_quarter[down=false,extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:cherry_log_vertical_quarter[down=false,extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:cherry_log_vertical_quarter[down=false,extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:cherry_log_vertical_quarter[down=false,extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:cherry_log_vertical_quarter[down=false,extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:cherry_log_vertical_quarter[down=false,extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:cherry_log_vertical_quarter[down=false,extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:cherry_log_vertical_quarter[down=false,extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:cherry_log_vertical_quarter[down=false,extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:cherry_log_vertical_quarter[down=false,extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:cherry_log_vertical_quarter[down=false,extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:cherry_log_vertical_quarter[down=false,extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:cherry_log_vertical_quarter[down=false,extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:cherry_log_vertical_quarter[down=false,extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:cherry_log_vertical_quarter[down=false,extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:cherry_log_vertical_quarter[down=false,extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:cherry_log_vertical_quarter[down=false,extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:cherry_log_vertical_quarter[down=false,extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:cherry_log_vertical_slab[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:cherry_log_vertical_slab[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:cherry_log_vertical_slab[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:cherry_log_vertical_slab[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:cherry_log_vertical_slab[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:cherry_log_vertical_slab[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:cherry_log_vertical_slab[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:cherry_log_vertical_slab[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:cherry_log_vertical_slab[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:cherry_log_vertical_slab[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:cherry_log_vertical_slab[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:cherry_log_vertical_slab[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:cherry_log_vertical_slab[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:cherry_log_vertical_slab[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:cherry_log_vertical_slab[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:cherry_log_vertical_slab[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:cherry_log_vertical_slab[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:cherry_log_vertical_slab[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:cherry_log_vertical_slab[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:cherry_log_vertical_slab[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:cherry_log_vertical_slab[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:cherry_log_vertical_slab[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:cherry_log_vertical_slab[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:cherry_log_vertical_slab[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:cherry_log_vertical_slab[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:cherry_log_vertical_slab[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:cherry_log_vertical_slab[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:cherry_log_vertical_slab[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:cherry_log_vertical_slab[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:cherry_log_vertical_slab[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:cherry_log_vertical_slab[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:cherry_log_vertical_slab[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:cherry_log_vertical_slab[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:cherry_log_vertical_slab[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:cherry_log_vertical_slab[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:cherry_log_vertical_slab[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:cherry_log_vertical_slab[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:cherry_log_vertical_slab[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:cherry_log_vertical_slab[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:cherry_log_vertical_slab[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:cherry_log_vertical_slab[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:cherry_log_vertical_slab[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:cherry_log_vertical_slab[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:cherry_log_vertical_slab[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:cherry_log_vertical_slab[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:cherry_log_vertical_slab[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:cherry_log_vertical_slab[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:cherry_log_vertical_slab[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:cherry_log_vertical_slab[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:cherry_log_vertical_slab[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:cherry_log_vertical_slab[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:cherry_log_vertical_slab[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:cherry_log_vertical_slab[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:cherry_log_vertical_slab[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:cherry_log_vertical_slab[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:cherry_log_vertical_slab[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:cherry_log_vertical_slab[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:cherry_log_vertical_slab[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:cherry_log_vertical_slab[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:cherry_log_vertical_slab[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:cherry_log_vertical_slab[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:cherry_log_vertical_slab[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:cherry_log_vertical_slab[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:cherry_log_vertical_slab[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:cherry_tree_leaves[age=0,distance=1,persistent=true]
conquest:cherry_tree_leaves[age=0,distance=1,persistent=false]
conquest:cherry_tree_leaves[age=0,distance=2,persistent=true]
conquest:cherry_tree_leaves[age=0,distance=2,persistent=false]
conquest:cherry_tree_leaves[age=0,distance=3,persistent=true]
conquest:cherry_tree_leaves[age=0,distance=3,persistent=false]
conquest:cherry_tree_leaves[age=0,distance=4,persistent=true]
conquest:cherry_tree_leaves[age=0,distance=4,persistent=false]
conquest:cherry_tree_leaves[age=0,distance=5,persistent=true]
conquest:cherry_tree_leaves[age=0,distance=5,persistent=false]
conquest:cherry_tree_leaves[age=0,distance=6,persistent=true]
conquest:cherry_tree_leaves[age=0,distance=6,persistent=false]
conquest:cherry_tree_leaves[age=0,distance=7,persistent=true]
conquest:cherry_tree_leaves[age=0,distance=7,persistent=false]
conquest:cherry_tree_leaves[age=1,distance=1,persistent=true]
conquest:cherry_tree_leaves[age=1,distance=1,persistent=false]
conquest:cherry_tree_leaves[age=1,distance=2,persistent=true]
conquest:cherry_tree_leaves[age=1,distance=2,persistent=false]
conquest:cherry_tree_leaves[age=1,distance=3,persistent=true]
conquest:cherry_tree_leaves[age=1,distance=3,persistent=false]
conquest:cherry_tree_leaves[age=1,distance=4,persistent=true]
conquest:cherry_tree_leaves[age=1,distance=4,persistent=false]
conquest:cherry_tree_leaves[age=1,distance=5,persistent=true]
conquest:cherry_tree_leaves[age=1,distance=5,persistent=false]
conquest:cherry_tree_leaves[age=1,distance=6,persistent=true]
conquest:cherry_tree_leaves[age=1,distance=6,persistent=false]
conquest:cherry_tree_leaves[age=1,distance=7,persistent=true]
conquest:cherry_tree_leaves[age=1,distance=7,persistent=false]
conquest:cherry_tree_leaves[age=2,distance=1,persistent=true]
conquest:cherry_tree_leaves[age=2,distance=1,persistent=false]
conquest:cherry_tree_leaves[age=2,distance=2,persistent=true]
conquest:cherry_tree_leaves[age=2,distance=2,persistent=false]
conquest:cherry_tree_leaves[age=2,distance=3,persistent=true]
conquest:cherry_tree_leaves[age=2,distance=3,persistent=false]
conquest:cherry_tree_leaves[age=2,distance=4,persistent=true]
conquest:cherry_tree_leaves[age=2,distance=4,persistent=false]
conquest:cherry_tree_leaves[age=2,distance=5,persistent=true]
conquest:cherry_tree_leaves[age=2,distance=5,persistent=false]
conquest:cherry_tree_leaves[age=2,distance=6,persistent=true]
conquest:cherry_tree_leaves[age=2,distance=6,persistent=false]
conquest:cherry_tree_leaves[age=2,distance=7,persistent=true]
conquest:cherry_tree_leaves[age=2,distance=7,persistent=false]
conquest:cherry_tree_leaves[age=3,distance=1,persistent=true]
conquest:cherry_tree_leaves[age=3,distance=1,persistent=false]
conquest:cherry_tree_leaves[age=3,distance=2,persistent=true]
conquest:cherry_tree_leaves[age=3,distance=2,persistent=false]
conquest:cherry_tree_leaves[age=3,distance=3,persistent=true]
conquest:cherry_tree_leaves[age=3,distance=3,persistent=false]
conquest:cherry_tree_leaves[age=3,distance=4,persistent=true]
conquest:cherry_tree_leaves[age=3,distance=4,persistent=false]
conquest:cherry_tree_leaves[age=3,distance=5,persistent=true]
conquest:cherry_tree_leaves[age=3,distance=5,persistent=false]
conquest:cherry_tree_leaves[age=3,distance=6,persistent=true]
conquest:cherry_tree_leaves[age=3,distance=6,persistent=false]
conquest:cherry_tree_leaves[age=3,distance=7,persistent=true]
conquest:cherry_tree_leaves[age=3,distance=7,persistent=false]
conquest:cherry_tree_leaves[age=4,distance=1,persistent=true]
conquest:cherry_tree_leaves[age=4,distance=1,persistent=false]
conquest:cherry_tree_leaves[age=4,distance=2,persistent=true]
conquest:cherry_tree_leaves[age=4,distance=2,persistent=false]
conquest:cherry_tree_leaves[age=4,distance=3,persistent=true]
conquest:cherry_tree_leaves[age=4,distance=3,persistent=false]
conquest:cherry_tree_leaves[age=4,distance=4,persistent=true]
conquest:cherry_tree_leaves[age=4,distance=4,persistent=false]
conquest:cherry_tree_leaves[age=4,distance=5,persistent=true]
conquest:cherry_tree_leaves[age=4,distance=5,persistent=false]
conquest:cherry_tree_leaves[age=4,distance=6,persistent=true]
conquest:cherry_tree_leaves[age=4,distance=6,persistent=false]
conquest:cherry_tree_leaves[age=4,distance=7,persistent=true]
conquest:cherry_tree_leaves[age=4,distance=7,persistent=false]
conquest:cherry_tree_leaves[age=5,distance=1,persistent=true]
conquest:cherry_tree_leaves[age=5,distance=1,persistent=false]
conquest:cherry_tree_leaves[age=5,distance=2,persistent=true]
conquest:cherry_tree_leaves[age=5,distance=2,persistent=false]
conquest:cherry_tree_leaves[age=5,distance=3,persistent=true]
conquest:cherry_tree_leaves[age=5,distance=3,persistent=false]
conquest:cherry_tree_leaves[age=5,distance=4,persistent=true]
conquest:cherry_tree_leaves[age=5,distance=4,persistent=false]
conquest:cherry_tree_leaves[age=5,distance=5,persistent=true]
conquest:cherry_tree_leaves[age=5,distance=5,persistent=false]
conquest:cherry_tree_leaves[age=5,distance=6,persistent=true]
conquest:cherry_tree_leaves[age=5,distance=6,persistent=false]
conquest:cherry_tree_leaves[age=5,distance=7,persistent=true]
conquest:cherry_tree_leaves[age=5,distance=7,persistent=false]
conquest:cherry_tree_leaves[age=6,distance=1,persistent=true]
conquest:cherry_tree_leaves[age=6,distance=1,persistent=false]
conquest:cherry_tree_leaves[age=6,distance=2,persistent=true]
conquest:cherry_tree_leaves[age=6,distance=2,persistent=false]
conquest:cherry_tree_leaves[age=6,distance=3,persistent=true]
conquest:cherry_tree_leaves[age=6,distance=3,persistent=false]
conquest:cherry_tree_leaves[age=6,distance=4,persistent=true]
conquest:cherry_tree_leaves[age=6,distance=4,persistent=false]
conquest:cherry_tree_leaves[age=6,distance=5,persistent=true]
conquest:cherry_tree_leaves[age=6,distance=5,persistent=false]
conquest:cherry_tree_leaves[age=6,distance=6,persistent=true]
conquest:cherry_tree_leaves[age=6,distance=6,persistent=false]
conquest:cherry_tree_leaves[age=6,distance=7,persistent=true]
conquest:cherry_tree_leaves[age=6,distance=7,persistent=false]
conquest:cherry_tree_leaves[age=7,distance=1,persistent=true]
conquest:cherry_tree_leaves[age=7,distance=1,persistent=false]
conquest:cherry_tree_leaves[age=7,distance=2,persistent=true]
conquest:cherry_tree_leaves[age=7,distance=2,persistent=false]
conquest:cherry_tree_leaves[age=7,distance=3,persistent=true]
conquest:cherry_tree_leaves[age=7,distance=3,persistent=false]
conquest:cherry_tree_leaves[age=7,distance=4,persistent=true]
conquest:cherry_tree_leaves[age=7,distance=4,persistent=false]
conquest:cherry_tree_leaves[age=7,distance=5,persistent=true]
conquest:cherry_tree_leaves[age=7,distance=5,persistent=false]
conquest:cherry_tree_leaves[age=7,distance=6,persistent=true]
conquest:cherry_tree_leaves[age=7,distance=6,persistent=false]
conquest:cherry_tree_leaves[age=7,distance=7,persistent=true]
conquest:cherry_tree_leaves[age=7,distance=7,persistent=false]
conquest:cherry_tree_sapling[stage=0]
conquest:cherry_tree_sapling[stage=1]
conquest:cherry_wood_beam_beam_board[facing=north,layers=1,toggle=1]
conquest:cherry_wood_beam_beam_board[facing=north,layers=1,toggle=2]
conquest:cherry_wood_beam_beam_board[facing=north,layers=1,toggle=3]
conquest:cherry_wood_beam_beam_board[facing=north,layers=1,toggle=4]
conquest:cherry_wood_beam_beam_board[facing=north,layers=2,toggle=1]
conquest:cherry_wood_beam_beam_board[facing=north,layers=2,toggle=2]
conquest:cherry_wood_beam_beam_board[facing=north,layers=2,toggle=3]
conquest:cherry_wood_beam_beam_board[facing=north,layers=2,toggle=4]
conquest:cherry_wood_beam_beam_board[facing=north,layers=3,toggle=1]
conquest:cherry_wood_beam_beam_board[facing=north,layers=3,toggle=2]
conquest:cherry_wood_beam_beam_board[facing=north,layers=3,toggle=3]
conquest:cherry_wood_beam_beam_board[facing=north,layers=3,toggle=4]
conquest:cherry_wood_beam_beam_board[facing=east,layers=1,toggle=1]
conquest:cherry_wood_beam_beam_board[facing=east,layers=1,toggle=2]
conquest:cherry_wood_beam_beam_board[facing=east,layers=1,toggle=3]
conquest:cherry_wood_beam_beam_board[facing=east,layers=1,toggle=4]
conquest:cherry_wood_beam_beam_board[facing=east,layers=2,toggle=1]
conquest:cherry_wood_beam_beam_board[facing=east,layers=2,toggle=2]
conquest:cherry_wood_beam_beam_board[facing=east,layers=2,toggle=3]
conquest:cherry_wood_beam_beam_board[facing=east,layers=2,toggle=4]
conquest:cherry_wood_beam_beam_board[facing=east,layers=3,toggle=1]
conquest:cherry_wood_beam_beam_board[facing=east,layers=3,toggle=2]
conquest:cherry_wood_beam_beam_board[facing=east,layers=3,toggle=3]
conquest:cherry_wood_beam_beam_board[facing=east,layers=3,toggle=4]
conquest:cherry_wood_beam_beam_board[facing=south,layers=1,toggle=1]
conquest:cherry_wood_beam_beam_board[facing=south,layers=1,toggle=2]
conquest:cherry_wood_beam_beam_board[facing=south,layers=1,toggle=3]
conquest:cherry_wood_beam_beam_board[facing=south,layers=1,toggle=4]
conquest:cherry_wood_beam_beam_board[facing=south,layers=2,toggle=1]
conquest:cherry_wood_beam_beam_board[facing=south,layers=2,toggle=2]
conquest:cherry_wood_beam_beam_board[facing=south,layers=2,toggle=3]
conquest:cherry_wood_beam_beam_board[facing=south,layers=2,toggle=4]
conquest:cherry_wood_beam_beam_board[facing=south,layers=3,toggle=1]
conquest:cherry_wood_beam_beam_board[facing=south,layers=3,toggle=2]
conquest:cherry_wood_beam_beam_board[facing=south,layers=3,toggle=3]
conquest:cherry_wood_beam_beam_board[facing=south,layers=3,toggle=4]
conquest:cherry_wood_beam_beam_board[facing=west,layers=1,toggle=1]
conquest:cherry_wood_beam_beam_board[facing=west,layers=1,toggle=2]
conquest:cherry_wood_beam_beam_board[facing=west,layers=1,toggle=3]
conquest:cherry_wood_beam_beam_board[facing=west,layers=1,toggle=4]
conquest:cherry_wood_beam_beam_board[facing=west,layers=2,toggle=1]
conquest:cherry_wood_beam_beam_board[facing=west,layers=2,toggle=2]
conquest:cherry_wood_beam_beam_board[facing=west,layers=2,toggle=3]
conquest:cherry_wood_beam_beam_board[facing=west,layers=2,toggle=4]
conquest:cherry_wood_beam_beam_board[facing=west,layers=3,toggle=1]
conquest:cherry_wood_beam_beam_board[facing=west,layers=3,toggle=2]
conquest:cherry_wood_beam_beam_board[facing=west,layers=3,toggle=3]
conquest:cherry_wood_beam_beam_board[facing=west,layers=3,toggle=4]
conquest:cherry_wood_beam_beam_board[facing=up,layers=1,toggle=1]
conquest:cherry_wood_beam_beam_board[facing=up,layers=1,toggle=2]
conquest:cherry_wood_beam_beam_board[facing=up,layers=1,toggle=3]
conquest:cherry_wood_beam_beam_board[facing=up,layers=1,toggle=4]
conquest:cherry_wood_beam_beam_board[facing=up,layers=2,toggle=1]
conquest:cherry_wood_beam_beam_board[facing=up,layers=2,toggle=2]
conquest:cherry_wood_beam_beam_board[facing=up,layers=2,toggle=3]
conquest:cherry_wood_beam_beam_board[facing=up,layers=2,toggle=4]
conquest:cherry_wood_beam_beam_board[facing=up,layers=3,toggle=1]
conquest:cherry_wood_beam_beam_board[facing=up,layers=3,toggle=2]
conquest:cherry_wood_beam_beam_board[facing=up,layers=3,toggle=3]
conquest:cherry_wood_beam_beam_board[facing=up,layers=3,toggle=4]
conquest:cherry_wood_beam_beam_board[facing=down,layers=1,toggle=1]
conquest:cherry_wood_beam_beam_board[facing=down,layers=1,toggle=2]
conquest:cherry_wood_beam_beam_board[facing=down,layers=1,toggle=3]
conquest:cherry_wood_beam_beam_board[facing=down,layers=1,toggle=4]
conquest:cherry_wood_beam_beam_board[facing=down,layers=2,toggle=1]
conquest:cherry_wood_beam_beam_board[facing=down,layers=2,toggle=2]
conquest:cherry_wood_beam_beam_board[facing=down,layers=2,toggle=3]
conquest:cherry_wood_beam_beam_board[facing=down,layers=2,toggle=4]
conquest:cherry_wood_beam_beam_board[facing=down,layers=3,toggle=1]
conquest:cherry_wood_beam_beam_board[facing=down,layers=3,toggle=2]
conquest:cherry_wood_beam_beam_board[facing=down,layers=3,toggle=3]
conquest:cherry_wood_beam_beam_board[facing=down,layers=3,toggle=4]
conquest:cherry_wood_beam_corner_slab[facing=north,type=top,waterlogged=true]
conquest:cherry_wood_beam_corner_slab[facing=north,type=top,waterlogged=false]
conquest:cherry_wood_beam_corner_slab[facing=north,type=bottom,waterlogged=true]
conquest:cherry_wood_beam_corner_slab[facing=north,type=bottom,waterlogged=false]
conquest:cherry_wood_beam_corner_slab[facing=south,type=top,waterlogged=true]
conquest:cherry_wood_beam_corner_slab[facing=south,type=top,waterlogged=false]
conquest:cherry_wood_beam_corner_slab[facing=south,type=bottom,waterlogged=true]
conquest:cherry_wood_beam_corner_slab[facing=south,type=bottom,waterlogged=false]
conquest:cherry_wood_beam_corner_slab[facing=west,type=top,waterlogged=true]
conquest:cherry_wood_beam_corner_slab[facing=west,type=top,waterlogged=false]
conquest:cherry_wood_beam_corner_slab[facing=west,type=bottom,waterlogged=true]
conquest:cherry_wood_beam_corner_slab[facing=west,type=bottom,waterlogged=false]
conquest:cherry_wood_beam_corner_slab[facing=east,type=top,waterlogged=true]
conquest:cherry_wood_beam_corner_slab[facing=east,type=top,waterlogged=false]
conquest:cherry_wood_beam_corner_slab[facing=east,type=bottom,waterlogged=true]
conquest:cherry_wood_beam_corner_slab[facing=east,type=bottom,waterlogged=false]
conquest:cherry_wood_beam_door_frame_lintel[facing=north,toggle=1,type=top]
conquest:cherry_wood_beam_door_frame_lintel[facing=north,toggle=1,type=bottom]
conquest:cherry_wood_beam_door_frame_lintel[facing=north,toggle=2,type=top]
conquest:cherry_wood_beam_door_frame_lintel[facing=north,toggle=2,type=bottom]
conquest:cherry_wood_beam_door_frame_lintel[facing=north,toggle=3,type=top]
conquest:cherry_wood_beam_door_frame_lintel[facing=north,toggle=3,type=bottom]
conquest:cherry_wood_beam_door_frame_lintel[facing=north,toggle=4,type=top]
conquest:cherry_wood_beam_door_frame_lintel[facing=north,toggle=4,type=bottom]
conquest:cherry_wood_beam_door_frame_lintel[facing=south,toggle=1,type=top]
conquest:cherry_wood_beam_door_frame_lintel[facing=south,toggle=1,type=bottom]
conquest:cherry_wood_beam_door_frame_lintel[facing=south,toggle=2,type=top]
conquest:cherry_wood_beam_door_frame_lintel[facing=south,toggle=2,type=bottom]
conquest:cherry_wood_beam_door_frame_lintel[facing=south,toggle=3,type=top]
conquest:cherry_wood_beam_door_frame_lintel[facing=south,toggle=3,type=bottom]
conquest:cherry_wood_beam_door_frame_lintel[facing=south,toggle=4,type=top]
conquest:cherry_wood_beam_door_frame_lintel[facing=south,toggle=4,type=bottom]
conquest:cherry_wood_beam_door_frame_lintel[facing=west,toggle=1,type=top]
conquest:cherry_wood_beam_door_frame_lintel[facing=west,toggle=1,type=bottom]
conquest:cherry_wood_beam_door_frame_lintel[facing=west,toggle=2,type=top]
conquest:cherry_wood_beam_door_frame_lintel[facing=west,toggle=2,type=bottom]
conquest:cherry_wood_beam_door_frame_lintel[facing=west,toggle=3,type=top]
conquest:cherry_wood_beam_door_frame_lintel[facing=west,toggle=3,type=bottom]
conquest:cherry_wood_beam_door_frame_lintel[facing=west,toggle=4,type=top]
conquest:cherry_wood_beam_door_frame_lintel[facing=west,toggle=4,type=bottom]
conquest:cherry_wood_beam_door_frame_lintel[facing=east,toggle=1,type=top]
conquest:cherry_wood_beam_door_frame_lintel[facing=east,toggle=1,type=bottom]
conquest:cherry_wood_beam_door_frame_lintel[facing=east,toggle=2,type=top]
conquest:cherry_wood_beam_door_frame_lintel[facing=east,toggle=2,type=bottom]
conquest:cherry_wood_beam_door_frame_lintel[facing=east,toggle=3,type=top]
conquest:cherry_wood_beam_door_frame_lintel[facing=east,toggle=3,type=bottom]
conquest:cherry_wood_beam_door_frame_lintel[facing=east,toggle=4,type=top]
conquest:cherry_wood_beam_door_frame_lintel[facing=east,toggle=4,type=bottom]
conquest:cherry_wood_beam_door_frame_posts[facing=north,toggle=1]
conquest:cherry_wood_beam_door_frame_posts[facing=north,toggle=2]
conquest:cherry_wood_beam_door_frame_posts[facing=north,toggle=3]
conquest:cherry_wood_beam_door_frame_posts[facing=south,toggle=1]
conquest:cherry_wood_beam_door_frame_posts[facing=south,toggle=2]
conquest:cherry_wood_beam_door_frame_posts[facing=south,toggle=3]
conquest:cherry_wood_beam_door_frame_posts[facing=west,toggle=1]
conquest:cherry_wood_beam_door_frame_posts[facing=west,toggle=2]
conquest:cherry_wood_beam_door_frame_posts[facing=west,toggle=3]
conquest:cherry_wood_beam_door_frame_posts[facing=east,toggle=1]
conquest:cherry_wood_beam_door_frame_posts[facing=east,toggle=2]
conquest:cherry_wood_beam_door_frame_posts[facing=east,toggle=3]
conquest:cherry_wood_beam_eighth_slab[facing=north,type=top,waterlogged=true]
conquest:cherry_wood_beam_eighth_slab[facing=north,type=top,waterlogged=false]
conquest:cherry_wood_beam_eighth_slab[facing=north,type=bottom,waterlogged=true]
conquest:cherry_wood_beam_eighth_slab[facing=north,type=bottom,waterlogged=false]
conquest:cherry_wood_beam_eighth_slab[facing=south,type=top,waterlogged=true]
conquest:cherry_wood_beam_eighth_slab[facing=south,type=top,waterlogged=false]
conquest:cherry_wood_beam_eighth_slab[facing=south,type=bottom,waterlogged=true]
conquest:cherry_wood_beam_eighth_slab[facing=south,type=bottom,waterlogged=false]
conquest:cherry_wood_beam_eighth_slab[facing=west,type=top,waterlogged=true]
conquest:cherry_wood_beam_eighth_slab[facing=west,type=top,waterlogged=false]
conquest:cherry_wood_beam_eighth_slab[facing=west,type=bottom,waterlogged=true]
conquest:cherry_wood_beam_eighth_slab[facing=west,type=bottom,waterlogged=false]
conquest:cherry_wood_beam_eighth_slab[facing=east,type=top,waterlogged=true]
conquest:cherry_wood_beam_eighth_slab[facing=east,type=top,waterlogged=false]
conquest:cherry_wood_beam_eighth_slab[facing=east,type=bottom,waterlogged=true]
conquest:cherry_wood_beam_eighth_slab[facing=east,type=bottom,waterlogged=false]
conquest:cherry_wood_beam_horizontal[activated=1,facing=north,type=top]
conquest:cherry_wood_beam_horizontal[activated=1,facing=north,type=bottom]
conquest:cherry_wood_beam_horizontal[activated=1,facing=south,type=top]
conquest:cherry_wood_beam_horizontal[activated=1,facing=south,type=bottom]
conquest:cherry_wood_beam_horizontal[activated=1,facing=west,type=top]
conquest:cherry_wood_beam_horizontal[activated=1,facing=west,type=bottom]
conquest:cherry_wood_beam_horizontal[activated=1,facing=east,type=top]
conquest:cherry_wood_beam_horizontal[activated=1,facing=east,type=bottom]
conquest:cherry_wood_beam_horizontal[activated=2,facing=north,type=top]
conquest:cherry_wood_beam_horizontal[activated=2,facing=north,type=bottom]
conquest:cherry_wood_beam_horizontal[activated=2,facing=south,type=top]
conquest:cherry_wood_beam_horizontal[activated=2,facing=south,type=bottom]
conquest:cherry_wood_beam_horizontal[activated=2,facing=west,type=top]
conquest:cherry_wood_beam_horizontal[activated=2,facing=west,type=bottom]
conquest:cherry_wood_beam_horizontal[activated=2,facing=east,type=top]
conquest:cherry_wood_beam_horizontal[activated=2,facing=east,type=bottom]
conquest:cherry_wood_beam_horizontal[activated=3,facing=north,type=top]
conquest:cherry_wood_beam_horizontal[activated=3,facing=north,type=bottom]
conquest:cherry_wood_beam_horizontal[activated=3,facing=south,type=top]
conquest:cherry_wood_beam_horizontal[activated=3,facing=south,type=bottom]
conquest:cherry_wood_beam_horizontal[activated=3,facing=west,type=top]
conquest:cherry_wood_beam_horizontal[activated=3,facing=west,type=bottom]
conquest:cherry_wood_beam_horizontal[activated=3,facing=east,type=top]
conquest:cherry_wood_beam_horizontal[activated=3,facing=east,type=bottom]
conquest:cherry_wood_beam_horizontal[activated=4,facing=north,type=top]
conquest:cherry_wood_beam_horizontal[activated=4,facing=north,type=bottom]
conquest:cherry_wood_beam_horizontal[activated=4,facing=south,type=top]
conquest:cherry_wood_beam_horizontal[activated=4,facing=south,type=bottom]
conquest:cherry_wood_beam_horizontal[activated=4,facing=west,type=top]
conquest:cherry_wood_beam_horizontal[activated=4,facing=west,type=bottom]
conquest:cherry_wood_beam_horizontal[activated=4,facing=east,type=top]
conquest:cherry_wood_beam_horizontal[activated=4,facing=east,type=bottom]
conquest:cherry_wood_beam_lintel[facing=north,toggle=1,type=top]
conquest:cherry_wood_beam_lintel[facing=north,toggle=1,type=bottom]
conquest:cherry_wood_beam_lintel[facing=north,toggle=2,type=top]
conquest:cherry_wood_beam_lintel[facing=north,toggle=2,type=bottom]
conquest:cherry_wood_beam_lintel[facing=north,toggle=3,type=top]
conquest:cherry_wood_beam_lintel[facing=north,toggle=3,type=bottom]
conquest:cherry_wood_beam_lintel[facing=north,toggle=4,type=top]
conquest:cherry_wood_beam_lintel[facing=north,toggle=4,type=bottom]
conquest:cherry_wood_beam_lintel[facing=south,toggle=1,type=top]
conquest:cherry_wood_beam_lintel[facing=south,toggle=1,type=bottom]
conquest:cherry_wood_beam_lintel[facing=south,toggle=2,type=top]
conquest:cherry_wood_beam_lintel[facing=south,toggle=2,type=bottom]
conquest:cherry_wood_beam_lintel[facing=south,toggle=3,type=top]
conquest:cherry_wood_beam_lintel[facing=south,toggle=3,type=bottom]
conquest:cherry_wood_beam_lintel[facing=south,toggle=4,type=top]
conquest:cherry_wood_beam_lintel[facing=south,toggle=4,type=bottom]
conquest:cherry_wood_beam_lintel[facing=west,toggle=1,type=top]
conquest:cherry_wood_beam_lintel[facing=west,toggle=1,type=bottom]
conquest:cherry_wood_beam_lintel[facing=west,toggle=2,type=top]
conquest:cherry_wood_beam_lintel[facing=west,toggle=2,type=bottom]
conquest:cherry_wood_beam_lintel[facing=west,toggle=3,type=top]
conquest:cherry_wood_beam_lintel[facing=west,toggle=3,type=bottom]
conquest:cherry_wood_beam_lintel[facing=west,toggle=4,type=top]
conquest:cherry_wood_beam_lintel[facing=west,toggle=4,type=bottom]
conquest:cherry_wood_beam_lintel[facing=east,toggle=1,type=top]
conquest:cherry_wood_beam_lintel[facing=east,toggle=1,type=bottom]
conquest:cherry_wood_beam_lintel[facing=east,toggle=2,type=top]
conquest:cherry_wood_beam_lintel[facing=east,toggle=2,type=bottom]
conquest:cherry_wood_beam_lintel[facing=east,toggle=3,type=top]
conquest:cherry_wood_beam_lintel[facing=east,toggle=3,type=bottom]
conquest:cherry_wood_beam_lintel[facing=east,toggle=4,type=top]
conquest:cherry_wood_beam_lintel[facing=east,toggle=4,type=bottom]
conquest:cherry_wood_beam_pillar[layer=1,waterlogged=true]
conquest:cherry_wood_beam_pillar[layer=1,waterlogged=false]
conquest:cherry_wood_beam_pillar[layer=2,waterlogged=true]
conquest:cherry_wood_beam_pillar[layer=2,waterlogged=false]
conquest:cherry_wood_beam_pillar[layer=3,waterlogged=true]
conquest:cherry_wood_beam_pillar[layer=3,waterlogged=false]
conquest:cherry_wood_beam_posts[facing=north,toggle=1]
conquest:cherry_wood_beam_posts[facing=north,toggle=2]
conquest:cherry_wood_beam_posts[facing=north,toggle=3]
conquest:cherry_wood_beam_posts[facing=south,toggle=1]
conquest:cherry_wood_beam_posts[facing=south,toggle=2]
conquest:cherry_wood_beam_posts[facing=south,toggle=3]
conquest:cherry_wood_beam_posts[facing=west,toggle=1]
conquest:cherry_wood_beam_posts[facing=west,toggle=2]
conquest:cherry_wood_beam_posts[facing=west,toggle=3]
conquest:cherry_wood_beam_posts[facing=east,toggle=1]
conquest:cherry_wood_beam_posts[facing=east,toggle=2]
conquest:cherry_wood_beam_posts[facing=east,toggle=3]
conquest:cherry_wood_beam_quarter_slab[facing=north,layer=1,type=top,waterlogged=true]
conquest:cherry_wood_beam_quarter_slab[facing=north,layer=1,type=top,waterlogged=false]
conquest:cherry_wood_beam_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=true]
conquest:cherry_wood_beam_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=false]
conquest:cherry_wood_beam_quarter_slab[facing=north,layer=2,type=top,waterlogged=true]
conquest:cherry_wood_beam_quarter_slab[facing=north,layer=2,type=top,waterlogged=false]
conquest:cherry_wood_beam_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=true]
conquest:cherry_wood_beam_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=false]
conquest:cherry_wood_beam_quarter_slab[facing=north,layer=3,type=top,waterlogged=true]
conquest:cherry_wood_beam_quarter_slab[facing=north,layer=3,type=top,waterlogged=false]
conquest:cherry_wood_beam_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=true]
conquest:cherry_wood_beam_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=false]
conquest:cherry_wood_beam_quarter_slab[facing=south,layer=1,type=top,waterlogged=true]
conquest:cherry_wood_beam_quarter_slab[facing=south,layer=1,type=top,waterlogged=false]
conquest:cherry_wood_beam_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=true]
conquest:cherry_wood_beam_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=false]
conquest:cherry_wood_beam_quarter_slab[facing=south,layer=2,type=top,waterlogged=true]
conquest:cherry_wood_beam_quarter_slab[facing=south,layer=2,type=top,waterlogged=false]
conquest:cherry_wood_beam_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=true]
conquest:cherry_wood_beam_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=false]
conquest:cherry_wood_beam_quarter_slab[facing=south,layer=3,type=top,waterlogged=true]
conquest:cherry_wood_beam_quarter_slab[facing=south,layer=3,type=top,waterlogged=false]
conquest:cherry_wood_beam_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=true]
conquest:cherry_wood_beam_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=false]
conquest:cherry_wood_beam_quarter_slab[facing=west,layer=1,type=top,waterlogged=true]
conquest:cherry_wood_beam_quarter_slab[facing=west,layer=1,type=top,waterlogged=false]
conquest:cherry_wood_beam_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=true]
conquest:cherry_wood_beam_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=false]
conquest:cherry_wood_beam_quarter_slab[facing=west,layer=2,type=top,waterlogged=true]
conquest:cherry_wood_beam_quarter_slab[facing=west,layer=2,type=top,waterlogged=false]
conquest:cherry_wood_beam_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=true]
conquest:cherry_wood_beam_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=false]
conquest:cherry_wood_beam_quarter_slab[facing=west,layer=3,type=top,waterlogged=true]
conquest:cherry_wood_beam_quarter_slab[facing=west,layer=3,type=top,waterlogged=false]
conquest:cherry_wood_beam_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=true]
conquest:cherry_wood_beam_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=false]
conquest:cherry_wood_beam_quarter_slab[facing=east,layer=1,type=top,waterlogged=true]
conquest:cherry_wood_beam_quarter_slab[facing=east,layer=1,type=top,waterlogged=false]
conquest:cherry_wood_beam_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=true]
conquest:cherry_wood_beam_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=false]
conquest:cherry_wood_beam_quarter_slab[facing=east,layer=2,type=top,waterlogged=true]
conquest:cherry_wood_beam_quarter_slab[facing=east,layer=2,type=top,waterlogged=false]
conquest:cherry_wood_beam_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=true]
conquest:cherry_wood_beam_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=false]
conquest:cherry_wood_beam_quarter_slab[facing=east,layer=3,type=top,waterlogged=true]
conquest:cherry_wood_beam_quarter_slab[facing=east,layer=3,type=top,waterlogged=false]
conquest:cherry_wood_beam_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=true]
conquest:cherry_wood_beam_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=false]
conquest:cherry_wood_beam_slab[layer=1,type=top,waterlogged=true]
conquest:cherry_wood_beam_slab[layer=1,type=top,waterlogged=false]
conquest:cherry_wood_beam_slab[layer=1,type=bottom,waterlogged=true]
conquest:cherry_wood_beam_slab[layer=1,type=bottom,waterlogged=false]
conquest:cherry_wood_beam_slab[layer=2,type=top,waterlogged=true]
conquest:cherry_wood_beam_slab[layer=2,type=top,waterlogged=false]
conquest:cherry_wood_beam_slab[layer=2,type=bottom,waterlogged=true]
conquest:cherry_wood_beam_slab[layer=2,type=bottom,waterlogged=false]
conquest:cherry_wood_beam_slab[layer=3,type=top,waterlogged=true]
conquest:cherry_wood_beam_slab[layer=3,type=top,waterlogged=false]
conquest:cherry_wood_beam_slab[layer=3,type=bottom,waterlogged=true]
conquest:cherry_wood_beam_slab[layer=3,type=bottom,waterlogged=false]
conquest:cherry_wood_beam_slab[layer=4,type=top,waterlogged=true]
conquest:cherry_wood_beam_slab[layer=4,type=top,waterlogged=false]
conquest:cherry_wood_beam_slab[layer=4,type=bottom,waterlogged=true]
conquest:cherry_wood_beam_slab[layer=4,type=bottom,waterlogged=false]
conquest:cherry_wood_beam_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:cherry_wood_beam_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:cherry_wood_beam_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:cherry_wood_beam_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:cherry_wood_beam_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:cherry_wood_beam_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:cherry_wood_beam_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:cherry_wood_beam_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:cherry_wood_beam_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:cherry_wood_beam_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:cherry_wood_beam_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:cherry_wood_beam_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:cherry_wood_beam_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:cherry_wood_beam_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:cherry_wood_beam_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:cherry_wood_beam_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:cherry_wood_beam_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:cherry_wood_beam_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:cherry_wood_beam_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:cherry_wood_beam_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:cherry_wood_beam_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:cherry_wood_beam_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:cherry_wood_beam_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:cherry_wood_beam_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:cherry_wood_beam_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:cherry_wood_beam_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:cherry_wood_beam_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:cherry_wood_beam_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:cherry_wood_beam_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:cherry_wood_beam_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:cherry_wood_beam_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:cherry_wood_beam_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:cherry_wood_beam_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:cherry_wood_beam_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:cherry_wood_beam_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:cherry_wood_beam_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:cherry_wood_beam_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:cherry_wood_beam_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:cherry_wood_beam_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:cherry_wood_beam_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:cherry_wood_beam_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:cherry_wood_beam_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:cherry_wood_beam_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:cherry_wood_beam_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:cherry_wood_beam_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:cherry_wood_beam_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:cherry_wood_beam_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:cherry_wood_beam_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:cherry_wood_beam_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:cherry_wood_beam_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:cherry_wood_beam_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:cherry_wood_beam_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:cherry_wood_beam_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:cherry_wood_beam_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:cherry_wood_beam_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:cherry_wood_beam_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:cherry_wood_beam_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:cherry_wood_beam_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:cherry_wood_beam_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:cherry_wood_beam_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:cherry_wood_beam_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:cherry_wood_beam_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:cherry_wood_beam_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:cherry_wood_beam_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:cherry_wood_beam_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:cherry_wood_beam_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:cherry_wood_beam_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:cherry_wood_beam_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:cherry_wood_beam_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:cherry_wood_beam_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:cherry_wood_beam_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:cherry_wood_beam_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:cherry_wood_beam_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:cherry_wood_beam_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:cherry_wood_beam_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:cherry_wood_beam_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:cherry_wood_beam_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:cherry_wood_beam_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:cherry_wood_beam_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:cherry_wood_beam_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:cherry_wood_beam_vertical[facing=north,toggle=1]
conquest:cherry_wood_beam_vertical[facing=north,toggle=2]
conquest:cherry_wood_beam_vertical[facing=north,toggle=3]
conquest:cherry_wood_beam_vertical[facing=north,toggle=4]
conquest:cherry_wood_beam_vertical[facing=north,toggle=5]
conquest:cherry_wood_beam_vertical[facing=north,toggle=6]
conquest:cherry_wood_beam_vertical[facing=south,toggle=1]
conquest:cherry_wood_beam_vertical[facing=south,toggle=2]
conquest:cherry_wood_beam_vertical[facing=south,toggle=3]
conquest:cherry_wood_beam_vertical[facing=south,toggle=4]
conquest:cherry_wood_beam_vertical[facing=south,toggle=5]
conquest:cherry_wood_beam_vertical[facing=south,toggle=6]
conquest:cherry_wood_beam_vertical[facing=west,toggle=1]
conquest:cherry_wood_beam_vertical[facing=west,toggle=2]
conquest:cherry_wood_beam_vertical[facing=west,toggle=3]
conquest:cherry_wood_beam_vertical[facing=west,toggle=4]
conquest:cherry_wood_beam_vertical[facing=west,toggle=5]
conquest:cherry_wood_beam_vertical[facing=west,toggle=6]
conquest:cherry_wood_beam_vertical[facing=east,toggle=1]
conquest:cherry_wood_beam_vertical[facing=east,toggle=2]
conquest:cherry_wood_beam_vertical[facing=east,toggle=3]
conquest:cherry_wood_beam_vertical[facing=east,toggle=4]
conquest:cherry_wood_beam_vertical[facing=east,toggle=5]
conquest:cherry_wood_beam_vertical[facing=east,toggle=6]
conquest:cherry_wood_beam_vertical_corner[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:cherry_wood_beam_vertical_corner[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:cherry_wood_beam_vertical_corner[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:cherry_wood_beam_vertical_corner[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:cherry_wood_beam_vertical_corner[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:cherry_wood_beam_vertical_corner[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:cherry_wood_beam_vertical_corner[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:cherry_wood_beam_vertical_corner[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:cherry_wood_beam_vertical_corner[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:cherry_wood_beam_vertical_corner[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:cherry_wood_beam_vertical_corner[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:cherry_wood_beam_vertical_corner[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:cherry_wood_beam_vertical_corner[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:cherry_wood_beam_vertical_corner[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:cherry_wood_beam_vertical_corner[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:cherry_wood_beam_vertical_corner[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:cherry_wood_beam_vertical_corner[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:cherry_wood_beam_vertical_corner[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:cherry_wood_beam_vertical_corner[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:cherry_wood_beam_vertical_corner[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:cherry_wood_beam_vertical_corner[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:cherry_wood_beam_vertical_corner[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:cherry_wood_beam_vertical_corner[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:cherry_wood_beam_vertical_corner[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:cherry_wood_beam_vertical_corner[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:cherry_wood_beam_vertical_corner[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:cherry_wood_beam_vertical_corner[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:cherry_wood_beam_vertical_corner[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:cherry_wood_beam_vertical_corner[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:cherry_wood_beam_vertical_corner[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:cherry_wood_beam_vertical_corner[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:cherry_wood_beam_vertical_corner[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:cherry_wood_beam_vertical_corner[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:cherry_wood_beam_vertical_corner[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:cherry_wood_beam_vertical_corner[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:cherry_wood_beam_vertical_corner[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:cherry_wood_beam_vertical_corner[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:cherry_wood_beam_vertical_corner[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:cherry_wood_beam_vertical_corner[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:cherry_wood_beam_vertical_corner[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:cherry_wood_beam_vertical_corner[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:cherry_wood_beam_vertical_corner[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:cherry_wood_beam_vertical_corner[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:cherry_wood_beam_vertical_corner[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:cherry_wood_beam_vertical_corner[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:cherry_wood_beam_vertical_corner[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:cherry_wood_beam_vertical_corner[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:cherry_wood_beam_vertical_corner[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:cherry_wood_beam_vertical_corner[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:cherry_wood_beam_vertical_corner[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:cherry_wood_beam_vertical_corner[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:cherry_wood_beam_vertical_corner[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:cherry_wood_beam_vertical_corner[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:cherry_wood_beam_vertical_corner[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:cherry_wood_beam_vertical_corner[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:cherry_wood_beam_vertical_corner[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:cherry_wood_beam_vertical_corner[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:cherry_wood_beam_vertical_corner[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:cherry_wood_beam_vertical_corner[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:cherry_wood_beam_vertical_corner[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:cherry_wood_beam_vertical_corner[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:cherry_wood_beam_vertical_corner[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:cherry_wood_beam_vertical_corner[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:cherry_wood_beam_vertical_corner[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:cherry_wood_beam_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:cherry_wood_beam_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:cherry_wood_beam_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:cherry_wood_beam_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:cherry_wood_beam_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:cherry_wood_beam_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:cherry_wood_beam_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:cherry_wood_beam_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:cherry_wood_beam_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:cherry_wood_beam_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:cherry_wood_beam_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:cherry_wood_beam_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:cherry_wood_beam_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:cherry_wood_beam_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:cherry_wood_beam_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:cherry_wood_beam_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:cherry_wood_beam_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:cherry_wood_beam_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:cherry_wood_beam_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:cherry_wood_beam_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:cherry_wood_beam_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:cherry_wood_beam_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:cherry_wood_beam_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:cherry_wood_beam_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:cherry_wood_beam_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:cherry_wood_beam_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:cherry_wood_beam_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:cherry_wood_beam_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:cherry_wood_beam_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:cherry_wood_beam_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:cherry_wood_beam_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:cherry_wood_beam_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:cherry_wood_beam_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:cherry_wood_beam_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:cherry_wood_beam_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:cherry_wood_beam_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:cherry_wood_beam_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:cherry_wood_beam_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:cherry_wood_beam_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:cherry_wood_beam_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:cherry_wood_beam_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:cherry_wood_beam_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:cherry_wood_beam_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:cherry_wood_beam_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:cherry_wood_beam_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:cherry_wood_beam_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:cherry_wood_beam_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:cherry_wood_beam_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:cherry_wood_beam_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:cherry_wood_beam_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:cherry_wood_beam_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:cherry_wood_beam_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:cherry_wood_beam_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:cherry_wood_beam_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:cherry_wood_beam_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:cherry_wood_beam_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:cherry_wood_beam_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:cherry_wood_beam_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:cherry_wood_beam_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:cherry_wood_beam_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:cherry_wood_beam_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:cherry_wood_beam_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:cherry_wood_beam_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:cherry_wood_beam_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:cherry_wood_beam_vertical_quarter[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:cherry_wood_beam_vertical_quarter[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:cherry_wood_beam_vertical_quarter[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:cherry_wood_beam_vertical_quarter[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:cherry_wood_beam_vertical_quarter[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:cherry_wood_beam_vertical_quarter[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:cherry_wood_beam_vertical_quarter[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:cherry_wood_beam_vertical_quarter[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:cherry_wood_beam_vertical_quarter[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:cherry_wood_beam_vertical_quarter[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:cherry_wood_beam_vertical_quarter[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:cherry_wood_beam_vertical_quarter[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:cherry_wood_beam_vertical_quarter[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:cherry_wood_beam_vertical_quarter[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:cherry_wood_beam_vertical_quarter[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:cherry_wood_beam_vertical_quarter[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:cherry_wood_beam_vertical_quarter[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:cherry_wood_beam_vertical_quarter[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:cherry_wood_beam_vertical_quarter[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:cherry_wood_beam_vertical_quarter[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:cherry_wood_beam_vertical_quarter[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:cherry_wood_beam_vertical_quarter[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:cherry_wood_beam_vertical_quarter[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:cherry_wood_beam_vertical_quarter[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:cherry_wood_beam_vertical_quarter[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:cherry_wood_beam_vertical_quarter[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:cherry_wood_beam_vertical_quarter[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:cherry_wood_beam_vertical_quarter[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:cherry_wood_beam_vertical_quarter[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:cherry_wood_beam_vertical_quarter[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:cherry_wood_beam_vertical_quarter[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:cherry_wood_beam_vertical_quarter[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:cherry_wood_beam_vertical_quarter[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:cherry_wood_beam_vertical_quarter[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:cherry_wood_beam_vertical_quarter[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:cherry_wood_beam_vertical_quarter[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:cherry_wood_beam_vertical_quarter[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:cherry_wood_beam_vertical_quarter[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:cherry_wood_beam_vertical_quarter[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:cherry_wood_beam_vertical_quarter[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:cherry_wood_beam_vertical_quarter[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:cherry_wood_beam_vertical_quarter[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:cherry_wood_beam_vertical_quarter[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:cherry_wood_beam_vertical_quarter[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:cherry_wood_beam_vertical_quarter[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:cherry_wood_beam_vertical_quarter[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:cherry_wood_beam_vertical_quarter[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:cherry_wood_beam_vertical_quarter[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:cherry_wood_beam_vertical_quarter[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:cherry_wood_beam_vertical_quarter[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:cherry_wood_beam_vertical_quarter[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:cherry_wood_beam_vertical_quarter[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:cherry_wood_beam_vertical_quarter[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:cherry_wood_beam_vertical_quarter[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:cherry_wood_beam_vertical_quarter[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:cherry_wood_beam_vertical_quarter[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:cherry_wood_beam_vertical_quarter[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:cherry_wood_beam_vertical_quarter[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:cherry_wood_beam_vertical_quarter[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:cherry_wood_beam_vertical_quarter[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:cherry_wood_beam_vertical_quarter[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:cherry_wood_beam_vertical_quarter[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:cherry_wood_beam_vertical_quarter[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:cherry_wood_beam_vertical_quarter[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:cherry_wood_beam_vertical_slab[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:cherry_wood_beam_vertical_slab[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:cherry_wood_beam_vertical_slab[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:cherry_wood_beam_vertical_slab[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:cherry_wood_beam_vertical_slab[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:cherry_wood_beam_vertical_slab[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:cherry_wood_beam_vertical_slab[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:cherry_wood_beam_vertical_slab[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:cherry_wood_beam_vertical_slab[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:cherry_wood_beam_vertical_slab[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:cherry_wood_beam_vertical_slab[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:cherry_wood_beam_vertical_slab[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:cherry_wood_beam_vertical_slab[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:cherry_wood_beam_vertical_slab[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:cherry_wood_beam_vertical_slab[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:cherry_wood_beam_vertical_slab[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:cherry_wood_beam_vertical_slab[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:cherry_wood_beam_vertical_slab[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:cherry_wood_beam_vertical_slab[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:cherry_wood_beam_vertical_slab[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:cherry_wood_beam_vertical_slab[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:cherry_wood_beam_vertical_slab[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:cherry_wood_beam_vertical_slab[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:cherry_wood_beam_vertical_slab[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:cherry_wood_beam_vertical_slab[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:cherry_wood_beam_vertical_slab[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:cherry_wood_beam_vertical_slab[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:cherry_wood_beam_vertical_slab[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:cherry_wood_beam_vertical_slab[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:cherry_wood_beam_vertical_slab[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:cherry_wood_beam_vertical_slab[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:cherry_wood_beam_vertical_slab[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:cherry_wood_beam_vertical_slab[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:cherry_wood_beam_vertical_slab[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:cherry_wood_beam_vertical_slab[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:cherry_wood_beam_vertical_slab[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:cherry_wood_beam_vertical_slab[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:cherry_wood_beam_vertical_slab[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:cherry_wood_beam_vertical_slab[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:cherry_wood_beam_vertical_slab[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:cherry_wood_beam_vertical_slab[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:cherry_wood_beam_vertical_slab[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:cherry_wood_beam_vertical_slab[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:cherry_wood_beam_vertical_slab[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:cherry_wood_beam_vertical_slab[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:cherry_wood_beam_vertical_slab[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:cherry_wood_beam_vertical_slab[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:cherry_wood_beam_vertical_slab[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:cherry_wood_beam_vertical_slab[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:cherry_wood_beam_vertical_slab[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:cherry_wood_beam_vertical_slab[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:cherry_wood_beam_vertical_slab[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:cherry_wood_beam_vertical_slab[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:cherry_wood_beam_vertical_slab[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:cherry_wood_beam_vertical_slab[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:cherry_wood_beam_vertical_slab[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:cherry_wood_beam_vertical_slab[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:cherry_wood_beam_vertical_slab[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:cherry_wood_beam_vertical_slab[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:cherry_wood_beam_vertical_slab[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:cherry_wood_beam_vertical_slab[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:cherry_wood_beam_vertical_slab[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:cherry_wood_beam_vertical_slab[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:cherry_wood_beam_vertical_slab[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:cherry_wood_beam_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:cherry_wood_beam_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:cherry_wood_beam_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:cherry_wood_beam_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:cherry_wood_beam_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:cherry_wood_beam_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:cherry_wood_beam_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:cherry_wood_beam_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:cherry_wood_beam_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:cherry_wood_beam_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:cherry_wood_beam_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:cherry_wood_beam_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:cherry_wood_beam_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:cherry_wood_beam_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:cherry_wood_beam_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:cherry_wood_beam_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:cherry_wood_beam_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:cherry_wood_beam_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:cherry_wood_beam_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:cherry_wood_beam_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:cherry_wood_beam_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:cherry_wood_beam_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:cherry_wood_beam_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:cherry_wood_beam_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:cherry_wood_beam_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:cherry_wood_beam_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:cherry_wood_beam_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:cherry_wood_beam_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:cherry_wood_beam_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:cherry_wood_beam_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:cherry_wood_beam_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:cherry_wood_beam_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:cherry_wood_beam_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:cherry_wood_beam_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:cherry_wood_beam_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:cherry_wood_beam_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:cherry_wood_beam_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:cherry_wood_beam_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:cherry_wood_beam_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:cherry_wood_beam_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:cherry_wood_beam_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:cherry_wood_beam_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:cherry_wood_beam_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:cherry_wood_beam_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:cherry_wood_beam_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:cherry_wood_beam_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:cherry_wood_beam_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:cherry_wood_beam_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:cherry_wood_beam_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:cherry_wood_beam_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:cherry_wood_beam_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:cherry_wood_beam_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:cherry_wood_beam_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:cherry_wood_beam_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:cherry_wood_beam_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:cherry_wood_beam_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:cherry_wood_beam_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:cherry_wood_beam_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:cherry_wood_beam_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:cherry_wood_beam_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:cherry_wood_beam_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:cherry_wood_beam_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:cherry_wood_beam_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:cherry_wood_beam_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:cherry_wood_beam_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:cherry_wood_beam_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:cherry_wood_beam_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:cherry_wood_beam_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:cherry_wood_beam_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:cherry_wood_beam_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:cherry_wood_beam_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:cherry_wood_beam_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:cherry_wood_beam_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:cherry_wood_beam_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:cherry_wood_beam_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:cherry_wood_beam_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:cherry_wood_beam_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:cherry_wood_beam_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:cherry_wood_beam_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:cherry_wood_beam_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:cherry_wood_beam_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:cherry_wood_beam_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:cherry_wood_beam_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:cherry_wood_beam_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:cherry_wood_beam_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:cherry_wood_beam_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:cherry_wood_beam_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:cherry_wood_beam_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:cherry_wood_beam_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:cherry_wood_beam_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:cherry_wood_beam_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:cherry_wood_beam_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:cherry_wood_beam_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:cherry_wood_beam_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:cherry_wood_beam_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:cherry_wood_beam_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:cherry_wood_beam_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:cherry_wood_beam_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:cherry_wood_beam_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:cherry_wood_beam_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:cherry_wood_beam_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:cherry_wood_beam_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:cherry_wood_beam_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:cherry_wood_beam_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:cherry_wood_beam_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:cherry_wood_beam_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:cherry_wood_beam_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:cherry_wood_beam_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:cherry_wood_beam_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:cherry_wood_beam_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:cherry_wood_beam_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:cherry_wood_beam_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:cherry_wood_beam_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:cherry_wood_beam_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:cherry_wood_beam_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:cherry_wood_beam_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:cherry_wood_beam_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:cherry_wood_beam_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:cherry_wood_beam_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:cherry_wood_beam_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:cherry_wood_beam_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:cherry_wood_beam_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:cherry_wood_beam_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:cherry_wood_beam_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:cherry_wood_beam_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:cherry_wood_beam_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:cherry_wood_beam_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:cherry_wood_beam_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:cherry_wood_beam_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:cherry_wood_beam_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:cherry_wood_beam_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:cherry_wood_beam_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:cherry_wood_beam_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:cherry_wood_beam_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:cherry_wood_beam_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:cherry_wood_beam_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:cherry_wood_beam_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:cherry_wood_beam_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:cherry_wood_beam_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:cherry_wood_beam_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:cherry_wood_beam_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:cherry_wood_beam_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:cherry_wood_beam_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:cherry_wood_beam_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:cherry_wood_beam_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:cherry_wood_beam_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:cherry_wood_beam_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:cherry_wood_beam_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:cherry_wood_beam_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:cherry_wood_beam_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:cherry_wood_beam_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:cherry_wood_beam_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:cherry_wood_beam_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:cherry_wood_beam_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:cherry_wood_beam_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:cherry_wood_beam_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:cherry_wood_beam_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:cherry_wood_beam_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:cherry_wood_beam_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:cherry_wood_beam_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:cherry_wood_beam_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:cherry_wood_beam_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:cherry_wood_beam_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:cherry_wood_beam_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:cherry_wood_beam_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:cherry_wood_beam_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:cherry_wood_beam_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:cherry_wood_beam_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:cherry_wood_beam_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:cherry_wood_beam_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:cherry_wood_beam_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:cherry_wood_beam_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:cherry_wood_beam_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:cherry_wood_beam_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:cherry_wood_beam_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:cherry_wood_beam_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:cherry_wood_beam_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:cherry_wood_beam_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:cherry_wood_beam_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:cherry_wood_beam_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:cherry_wood_beam_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:cherry_wood_beam_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:cherry_wood_beam_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:cherry_wood_beam_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:cherry_wood_beam_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:cherry_wood_beam_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:cherry_wood_beam_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:cherry_wood_beam_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:cherry_wood_beam_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:cherry_wood_beam_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:cherry_wood_beam_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:cherry_wood_beam_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:cherry_wood_beam_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:cherry_wood_beam_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:cherry_wood_beam_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:cherry_wood_beam_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:cherry_wood_beam_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:cherry_wood_beam_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:cherry_wood_beam_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:cherry_wood_beam_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:cherry_wood_beam_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:cherry_wood_beam_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:cherry_wood_beam_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:cherry_wood_beam_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:cherry_wood_beam_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:cherry_wood_beam_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:cherry_wood_beam_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:cherry_wood_beam_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:cherry_wood_beam_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:cherry_wood_beam_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:cherry_wood_beam_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:cherry_wood_beam_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:cherry_wood_beam_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:cherry_wood_beam_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:cherry_wood_beam_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:cherry_wood_beam_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:cherry_wood_beam_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:cherry_wood_beam_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:cherry_wood_beam_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:cherry_wood_beam_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:cherry_wood_beam_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:cherry_wood_beam_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:cherry_wood_beam_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:cherry_wood_beam_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:cherry_wood_beam_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:cherry_wood_beam_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:cherry_wood_beam_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:cherry_wood_beam_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:cherry_wood_beam_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:cherry_wood_beam_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:cherry_wood_beam_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:cherry_wood_beam_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:cherry_wood_beam_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:cherry_wood_beam_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:cherry_wood_beam_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:cherry_wood_beam_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:cherry_wood_beam_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:cherry_wood_beam_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:cherry_wood_beam_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:cherry_wood_beam_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:cherry_wood_beam_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:cherry_wood_beam_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:cherry_wood_beam_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:cherry_wood_beam_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:cherry_wood_beam_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:cherry_wood_beam_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:cherry_wood_beam_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:cherry_wood_beam_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:cherry_wood_beam_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:cherry_wood_beam_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:cherry_wood_beam_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:cherry_wood_beam_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:cherry_wood_beam_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:cherry_wood_beam_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:cherry_wood_beam_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:cherry_wood_beam_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:cherry_wood_beam_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:cherry_wood_beam_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:cherry_wood_beam_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:cherry_wood_beam_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:cherry_wood_beam_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:cherry_wood_beam_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:cherry_wood_beam_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:cherry_wood_beam_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:cherry_wood_beam_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:cherry_wood_beam_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:cherry_wood_beam_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:cherry_wood_beam_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:cherry_wood_beam_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:cherry_wood_beam_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:cherry_wood_beam_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:cherry_wood_beam_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:cherry_wood_beam_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:cherry_wood_beam_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:cherry_wood_beam_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:cherry_wood_beam_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:cherry_wood_beam_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:cherry_wood_beam_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:cherry_wood_beam_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:cherry_wood_beam_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:cherry_wood_beam_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:cherry_wood_beam_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:cherry_wood_beam_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:cherry_wood_beam_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:cherry_wood_beam_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:cherry_wood_beam_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:cherry_wood_beam_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:cherry_wood_beam_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:cherry_wood_beam_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:cherry_wood_beam_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:cherry_wood_beam_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:cherry_wood_beam_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:cherry_wood_beam_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:cherry_wood_beam_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:cherry_wood_beam_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:cherry_wood_beam_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:cherry_wood_beam_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:cherry_wood_beam_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:cherry_wood_beam_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:cherry_wood_beam_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:cherry_wood_beam_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:cherry_wood_beam_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:cherry_wood_beam_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:cherry_wood_beam_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:cherry_wood_beam_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:cherry_wood_beam_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:cherry_wood_beam_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:cherry_wood_beam_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:cherry_wood_beam_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:cherry_wood_beam_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:cherry_wood_beam_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:cherry_wood_beam_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:cherry_wood_beam_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:cherry_wood_beam_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:cherry_wood_beam_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:cherry_wood_beam_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:cherry_wood_beam_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:cherry_wood_beam_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:cherry_wood_beam_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:cherry_wood_beam_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:cherry_wood_beam_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:cherry_wood_beam_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:cherry_wood_beam_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:cherry_wood_beam_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:cherry_wood_plank_balustrade[axis=x,waterlogged=true]
conquest:cherry_wood_plank_balustrade[axis=x,waterlogged=false]
conquest:cherry_wood_plank_balustrade[axis=y,waterlogged=true]
conquest:cherry_wood_plank_balustrade[axis=y,waterlogged=false]
conquest:cherry_wood_plank_balustrade[axis=z,waterlogged=true]
conquest:cherry_wood_plank_balustrade[axis=z,waterlogged=false]
conquest:cherry_wood_plank_boards[facing=north,type=top,waterlogged=true]
conquest:cherry_wood_plank_boards[facing=north,type=top,waterlogged=false]
conquest:cherry_wood_plank_boards[facing=north,type=bottom,waterlogged=true]
conquest:cherry_wood_plank_boards[facing=north,type=bottom,waterlogged=false]
conquest:cherry_wood_plank_boards[facing=south,type=top,waterlogged=true]
conquest:cherry_wood_plank_boards[facing=south,type=top,waterlogged=false]
conquest:cherry_wood_plank_boards[facing=south,type=bottom,waterlogged=true]
conquest:cherry_wood_plank_boards[facing=south,type=bottom,waterlogged=false]
conquest:cherry_wood_plank_boards[facing=west,type=top,waterlogged=true]
conquest:cherry_wood_plank_boards[facing=west,type=top,waterlogged=false]
conquest:cherry_wood_plank_boards[facing=west,type=bottom,waterlogged=true]
conquest:cherry_wood_plank_boards[facing=west,type=bottom,waterlogged=false]
conquest:cherry_wood_plank_boards[facing=east,type=top,waterlogged=true]
conquest:cherry_wood_plank_boards[facing=east,type=top,waterlogged=false]
conquest:cherry_wood_plank_boards[facing=east,type=bottom,waterlogged=true]
conquest:cherry_wood_plank_boards[facing=east,type=bottom,waterlogged=false]
conquest:cherry_wood_plank_capital[facing=flat,type=top,waterlogged=true]
conquest:cherry_wood_plank_capital[facing=flat,type=top,waterlogged=false]
conquest:cherry_wood_plank_capital[facing=flat,type=bottom,waterlogged=true]
conquest:cherry_wood_plank_capital[facing=flat,type=bottom,waterlogged=false]
conquest:cherry_wood_plank_capital[facing=north,type=top,waterlogged=true]
conquest:cherry_wood_plank_capital[facing=north,type=top,waterlogged=false]
conquest:cherry_wood_plank_capital[facing=north,type=bottom,waterlogged=true]
conquest:cherry_wood_plank_capital[facing=north,type=bottom,waterlogged=false]
conquest:cherry_wood_plank_capital[facing=south,type=top,waterlogged=true]
conquest:cherry_wood_plank_capital[facing=south,type=top,waterlogged=false]
conquest:cherry_wood_plank_capital[facing=south,type=bottom,waterlogged=true]
conquest:cherry_wood_plank_capital[facing=south,type=bottom,waterlogged=false]
conquest:cherry_wood_plank_capital[facing=east,type=top,waterlogged=true]
conquest:cherry_wood_plank_capital[facing=east,type=top,waterlogged=false]
conquest:cherry_wood_plank_capital[facing=east,type=bottom,waterlogged=true]
conquest:cherry_wood_plank_capital[facing=east,type=bottom,waterlogged=false]
conquest:cherry_wood_plank_capital[facing=west,type=top,waterlogged=true]
conquest:cherry_wood_plank_capital[facing=west,type=top,waterlogged=false]
conquest:cherry_wood_plank_capital[facing=west,type=bottom,waterlogged=true]
conquest:cherry_wood_plank_capital[facing=west,type=bottom,waterlogged=false]
conquest:cherry_wood_plank_corner_slab[facing=north,type=top,waterlogged=true]
conquest:cherry_wood_plank_corner_slab[facing=north,type=top,waterlogged=false]
conquest:cherry_wood_plank_corner_slab[facing=north,type=bottom,waterlogged=true]
conquest:cherry_wood_plank_corner_slab[facing=north,type=bottom,waterlogged=false]
conquest:cherry_wood_plank_corner_slab[facing=south,type=top,waterlogged=true]
conquest:cherry_wood_plank_corner_slab[facing=south,type=top,waterlogged=false]
conquest:cherry_wood_plank_corner_slab[facing=south,type=bottom,waterlogged=true]
conquest:cherry_wood_plank_corner_slab[facing=south,type=bottom,waterlogged=false]
conquest:cherry_wood_plank_corner_slab[facing=west,type=top,waterlogged=true]
conquest:cherry_wood_plank_corner_slab[facing=west,type=top,waterlogged=false]
conquest:cherry_wood_plank_corner_slab[facing=west,type=bottom,waterlogged=true]
conquest:cherry_wood_plank_corner_slab[facing=west,type=bottom,waterlogged=false]
conquest:cherry_wood_plank_corner_slab[facing=east,type=top,waterlogged=true]
conquest:cherry_wood_plank_corner_slab[facing=east,type=top,waterlogged=false]
conquest:cherry_wood_plank_corner_slab[facing=east,type=bottom,waterlogged=true]
conquest:cherry_wood_plank_corner_slab[facing=east,type=bottom,waterlogged=false]
conquest:cherry_wood_plank_eighth_slab[facing=north,type=top,waterlogged=true]
conquest:cherry_wood_plank_eighth_slab[facing=north,type=top,waterlogged=false]
conquest:cherry_wood_plank_eighth_slab[facing=north,type=bottom,waterlogged=true]
conquest:cherry_wood_plank_eighth_slab[facing=north,type=bottom,waterlogged=false]
conquest:cherry_wood_plank_eighth_slab[facing=south,type=top,waterlogged=true]
conquest:cherry_wood_plank_eighth_slab[facing=south,type=top,waterlogged=false]
conquest:cherry_wood_plank_eighth_slab[facing=south,type=bottom,waterlogged=true]
conquest:cherry_wood_plank_eighth_slab[facing=south,type=bottom,waterlogged=false]
conquest:cherry_wood_plank_eighth_slab[facing=west,type=top,waterlogged=true]
conquest:cherry_wood_plank_eighth_slab[facing=west,type=top,waterlogged=false]
conquest:cherry_wood_plank_eighth_slab[facing=west,type=bottom,waterlogged=true]
conquest:cherry_wood_plank_eighth_slab[facing=west,type=bottom,waterlogged=false]
conquest:cherry_wood_plank_eighth_slab[facing=east,type=top,waterlogged=true]
conquest:cherry_wood_plank_eighth_slab[facing=east,type=top,waterlogged=false]
conquest:cherry_wood_plank_eighth_slab[facing=east,type=bottom,waterlogged=true]
conquest:cherry_wood_plank_eighth_slab[facing=east,type=bottom,waterlogged=false]
conquest:cherry_wood_plank_pillar[layer=1,waterlogged=true]
conquest:cherry_wood_plank_pillar[layer=1,waterlogged=false]
conquest:cherry_wood_plank_pillar[layer=2,waterlogged=true]
conquest:cherry_wood_plank_pillar[layer=2,waterlogged=false]
conquest:cherry_wood_plank_pillar[layer=3,waterlogged=true]
conquest:cherry_wood_plank_pillar[layer=3,waterlogged=false]
conquest:cherry_wood_plank_quarter_slab[facing=north,layer=1,type=top,waterlogged=true]
conquest:cherry_wood_plank_quarter_slab[facing=north,layer=1,type=top,waterlogged=false]
conquest:cherry_wood_plank_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=true]
conquest:cherry_wood_plank_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=false]
conquest:cherry_wood_plank_quarter_slab[facing=north,layer=2,type=top,waterlogged=true]
conquest:cherry_wood_plank_quarter_slab[facing=north,layer=2,type=top,waterlogged=false]
conquest:cherry_wood_plank_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=true]
conquest:cherry_wood_plank_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=false]
conquest:cherry_wood_plank_quarter_slab[facing=north,layer=3,type=top,waterlogged=true]
conquest:cherry_wood_plank_quarter_slab[facing=north,layer=3,type=top,waterlogged=false]
conquest:cherry_wood_plank_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=true]
conquest:cherry_wood_plank_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=false]
conquest:cherry_wood_plank_quarter_slab[facing=south,layer=1,type=top,waterlogged=true]
conquest:cherry_wood_plank_quarter_slab[facing=south,layer=1,type=top,waterlogged=false]
conquest:cherry_wood_plank_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=true]
conquest:cherry_wood_plank_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=false]
conquest:cherry_wood_plank_quarter_slab[facing=south,layer=2,type=top,waterlogged=true]
conquest:cherry_wood_plank_quarter_slab[facing=south,layer=2,type=top,waterlogged=false]
conquest:cherry_wood_plank_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=true]
conquest:cherry_wood_plank_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=false]
conquest:cherry_wood_plank_quarter_slab[facing=south,layer=3,type=top,waterlogged=true]
conquest:cherry_wood_plank_quarter_slab[facing=south,layer=3,type=top,waterlogged=false]
conquest:cherry_wood_plank_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=true]
conquest:cherry_wood_plank_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=false]
conquest:cherry_wood_plank_quarter_slab[facing=west,layer=1,type=top,waterlogged=true]
conquest:cherry_wood_plank_quarter_slab[facing=west,layer=1,type=top,waterlogged=false]
conquest:cherry_wood_plank_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=true]
conquest:cherry_wood_plank_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=false]
conquest:cherry_wood_plank_quarter_slab[facing=west,layer=2,type=top,waterlogged=true]
conquest:cherry_wood_plank_quarter_slab[facing=west,layer=2,type=top,waterlogged=false]
conquest:cherry_wood_plank_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=true]
conquest:cherry_wood_plank_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=false]
conquest:cherry_wood_plank_quarter_slab[facing=west,layer=3,type=top,waterlogged=true]
conquest:cherry_wood_plank_quarter_slab[facing=west,layer=3,type=top,waterlogged=false]
conquest:cherry_wood_plank_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=true]
conquest:cherry_wood_plank_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=false]
conquest:cherry_wood_plank_quarter_slab[facing=east,layer=1,type=top,waterlogged=true]
conquest:cherry_wood_plank_quarter_slab[facing=east,layer=1,type=top,waterlogged=false]
conquest:cherry_wood_plank_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=true]
conquest:cherry_wood_plank_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=false]
conquest:cherry_wood_plank_quarter_slab[facing=east,layer=2,type=top,waterlogged=true]
conquest:cherry_wood_plank_quarter_slab[facing=east,layer=2,type=top,waterlogged=false]
conquest:cherry_wood_plank_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=true]
conquest:cherry_wood_plank_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=false]
conquest:cherry_wood_plank_quarter_slab[facing=east,layer=3,type=top,waterlogged=true]
conquest:cherry_wood_plank_quarter_slab[facing=east,layer=3,type=top,waterlogged=false]
conquest:cherry_wood_plank_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=true]
conquest:cherry_wood_plank_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=false]
conquest:cherry_wood_plank_slab[layer=1,type=top,waterlogged=true]
conquest:cherry_wood_plank_slab[layer=1,type=top,waterlogged=false]
conquest:cherry_wood_plank_slab[layer=1,type=bottom,waterlogged=true]
conquest:cherry_wood_plank_slab[layer=1,type=bottom,waterlogged=false]
conquest:cherry_wood_plank_slab[layer=2,type=top,waterlogged=true]
conquest:cherry_wood_plank_slab[layer=2,type=top,waterlogged=false]
conquest:cherry_wood_plank_slab[layer=2,type=bottom,waterlogged=true]
conquest:cherry_wood_plank_slab[layer=2,type=bottom,waterlogged=false]
conquest:cherry_wood_plank_slab[layer=3,type=top,waterlogged=true]
conquest:cherry_wood_plank_slab[layer=3,type=top,waterlogged=false]
conquest:cherry_wood_plank_slab[layer=3,type=bottom,waterlogged=true]
conquest:cherry_wood_plank_slab[layer=3,type=bottom,waterlogged=false]
conquest:cherry_wood_plank_slab[layer=4,type=top,waterlogged=true]
conquest:cherry_wood_plank_slab[layer=4,type=top,waterlogged=false]
conquest:cherry_wood_plank_slab[layer=4,type=bottom,waterlogged=true]
conquest:cherry_wood_plank_slab[layer=4,type=bottom,waterlogged=false]
conquest:cherry_wood_plank_small_window[down=true,up=true,waterlogged=true]
conquest:cherry_wood_plank_small_window[down=true,up=true,waterlogged=false]
conquest:cherry_wood_plank_small_window[down=true,up=false,waterlogged=true]
conquest:cherry_wood_plank_small_window[down=true,up=false,waterlogged=false]
conquest:cherry_wood_plank_small_window[down=false,up=true,waterlogged=true]
conquest:cherry_wood_plank_small_window[down=false,up=true,waterlogged=false]
conquest:cherry_wood_plank_small_window[down=false,up=false,waterlogged=true]
conquest:cherry_wood_plank_small_window[down=false,up=false,waterlogged=false]
conquest:cherry_wood_plank_small_window_half[down=true,facing=north,up=true,waterlogged=true]
conquest:cherry_wood_plank_small_window_half[down=true,facing=north,up=true,waterlogged=false]
conquest:cherry_wood_plank_small_window_half[down=true,facing=north,up=false,waterlogged=true]
conquest:cherry_wood_plank_small_window_half[down=true,facing=north,up=false,waterlogged=false]
conquest:cherry_wood_plank_small_window_half[down=true,facing=south,up=true,waterlogged=true]
conquest:cherry_wood_plank_small_window_half[down=true,facing=south,up=true,waterlogged=false]
conquest:cherry_wood_plank_small_window_half[down=true,facing=south,up=false,waterlogged=true]
conquest:cherry_wood_plank_small_window_half[down=true,facing=south,up=false,waterlogged=false]
conquest:cherry_wood_plank_small_window_half[down=true,facing=west,up=true,waterlogged=true]
conquest:cherry_wood_plank_small_window_half[down=true,facing=west,up=true,waterlogged=false]
conquest:cherry_wood_plank_small_window_half[down=true,facing=west,up=false,waterlogged=true]
conquest:cherry_wood_plank_small_window_half[down=true,facing=west,up=false,waterlogged=false]
conquest:cherry_wood_plank_small_window_half[down=true,facing=east,up=true,waterlogged=true]
conquest:cherry_wood_plank_small_window_half[down=true,facing=east,up=true,waterlogged=false]
conquest:cherry_wood_plank_small_window_half[down=true,facing=east,up=false,waterlogged=true]
conquest:cherry_wood_plank_small_window_half[down=true,facing=east,up=false,waterlogged=false]
conquest:cherry_wood_plank_small_window_half[down=false,facing=north,up=true,waterlogged=true]
conquest:cherry_wood_plank_small_window_half[down=false,facing=north,up=true,waterlogged=false]
conquest:cherry_wood_plank_small_window_half[down=false,facing=north,up=false,waterlogged=true]
conquest:cherry_wood_plank_small_window_half[down=false,facing=north,up=false,waterlogged=false]
conquest:cherry_wood_plank_small_window_half[down=false,facing=south,up=true,waterlogged=true]
conquest:cherry_wood_plank_small_window_half[down=false,facing=south,up=true,waterlogged=false]
conquest:cherry_wood_plank_small_window_half[down=false,facing=south,up=false,waterlogged=true]
conquest:cherry_wood_plank_small_window_half[down=false,facing=south,up=false,waterlogged=false]
conquest:cherry_wood_plank_small_window_half[down=false,facing=west,up=true,waterlogged=true]
conquest:cherry_wood_plank_small_window_half[down=false,facing=west,up=true,waterlogged=false]
conquest:cherry_wood_plank_small_window_half[down=false,facing=west,up=false,waterlogged=true]
conquest:cherry_wood_plank_small_window_half[down=false,facing=west,up=false,waterlogged=false]
conquest:cherry_wood_plank_small_window_half[down=false,facing=east,up=true,waterlogged=true]
conquest:cherry_wood_plank_small_window_half[down=false,facing=east,up=true,waterlogged=false]
conquest:cherry_wood_plank_small_window_half[down=false,facing=east,up=false,waterlogged=true]
conquest:cherry_wood_plank_small_window_half[down=false,facing=east,up=false,waterlogged=false]
conquest:cherry_wood_plank_sphere[type=egg,waterlogged=true]
conquest:cherry_wood_plank_sphere[type=egg,waterlogged=false]
conquest:cherry_wood_plank_sphere[type=small,waterlogged=true]
conquest:cherry_wood_plank_sphere[type=small,waterlogged=false]
conquest:cherry_wood_plank_sphere[type=large,waterlogged=true]
conquest:cherry_wood_plank_sphere[type=large,waterlogged=false]
conquest:cherry_wood_plank_vertical_corner[facing=north,layer=1,waterlogged=true]
conquest:cherry_wood_plank_vertical_corner[facing=north,layer=1,waterlogged=false]
conquest:cherry_wood_plank_vertical_corner[facing=north,layer=2,waterlogged=true]
conquest:cherry_wood_plank_vertical_corner[facing=north,layer=2,waterlogged=false]
conquest:cherry_wood_plank_vertical_corner[facing=north,layer=3,waterlogged=true]
conquest:cherry_wood_plank_vertical_corner[facing=north,layer=3,waterlogged=false]
conquest:cherry_wood_plank_vertical_corner[facing=north,layer=4,waterlogged=true]
conquest:cherry_wood_plank_vertical_corner[facing=north,layer=4,waterlogged=false]
conquest:cherry_wood_plank_vertical_corner[facing=south,layer=1,waterlogged=true]
conquest:cherry_wood_plank_vertical_corner[facing=south,layer=1,waterlogged=false]
conquest:cherry_wood_plank_vertical_corner[facing=south,layer=2,waterlogged=true]
conquest:cherry_wood_plank_vertical_corner[facing=south,layer=2,waterlogged=false]
conquest:cherry_wood_plank_vertical_corner[facing=south,layer=3,waterlogged=true]
conquest:cherry_wood_plank_vertical_corner[facing=south,layer=3,waterlogged=false]
conquest:cherry_wood_plank_vertical_corner[facing=south,layer=4,waterlogged=true]
conquest:cherry_wood_plank_vertical_corner[facing=south,layer=4,waterlogged=false]
conquest:cherry_wood_plank_vertical_corner[facing=west,layer=1,waterlogged=true]
conquest:cherry_wood_plank_vertical_corner[facing=west,layer=1,waterlogged=false]
conquest:cherry_wood_plank_vertical_corner[facing=west,layer=2,waterlogged=true]
conquest:cherry_wood_plank_vertical_corner[facing=west,layer=2,waterlogged=false]
conquest:cherry_wood_plank_vertical_corner[facing=west,layer=3,waterlogged=true]
conquest:cherry_wood_plank_vertical_corner[facing=west,layer=3,waterlogged=false]
conquest:cherry_wood_plank_vertical_corner[facing=west,layer=4,waterlogged=true]
conquest:cherry_wood_plank_vertical_corner[facing=west,layer=4,waterlogged=false]
conquest:cherry_wood_plank_vertical_corner[facing=east,layer=1,waterlogged=true]
conquest:cherry_wood_plank_vertical_corner[facing=east,layer=1,waterlogged=false]
conquest:cherry_wood_plank_vertical_corner[facing=east,layer=2,waterlogged=true]
conquest:cherry_wood_plank_vertical_corner[facing=east,layer=2,waterlogged=false]
conquest:cherry_wood_plank_vertical_corner[facing=east,layer=3,waterlogged=true]
conquest:cherry_wood_plank_vertical_corner[facing=east,layer=3,waterlogged=false]
conquest:cherry_wood_plank_vertical_corner[facing=east,layer=4,waterlogged=true]
conquest:cherry_wood_plank_vertical_corner[facing=east,layer=4,waterlogged=false]
conquest:cherry_wood_plank_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:cherry_wood_plank_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:cherry_wood_plank_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:cherry_wood_plank_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:cherry_wood_plank_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:cherry_wood_plank_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:cherry_wood_plank_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:cherry_wood_plank_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:cherry_wood_plank_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:cherry_wood_plank_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:cherry_wood_plank_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:cherry_wood_plank_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:cherry_wood_plank_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:cherry_wood_plank_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:cherry_wood_plank_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:cherry_wood_plank_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:cherry_wood_plank_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:cherry_wood_plank_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:cherry_wood_plank_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:cherry_wood_plank_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:cherry_wood_plank_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:cherry_wood_plank_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:cherry_wood_plank_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:cherry_wood_plank_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:cherry_wood_plank_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:cherry_wood_plank_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:cherry_wood_plank_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:cherry_wood_plank_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:cherry_wood_plank_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:cherry_wood_plank_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:cherry_wood_plank_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:cherry_wood_plank_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:cherry_wood_plank_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:cherry_wood_plank_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:cherry_wood_plank_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:cherry_wood_plank_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:cherry_wood_plank_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:cherry_wood_plank_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:cherry_wood_plank_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:cherry_wood_plank_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:cherry_wood_plank_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:cherry_wood_plank_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:cherry_wood_plank_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:cherry_wood_plank_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:cherry_wood_plank_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:cherry_wood_plank_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:cherry_wood_plank_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:cherry_wood_plank_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:cherry_wood_plank_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:cherry_wood_plank_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:cherry_wood_plank_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:cherry_wood_plank_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:cherry_wood_plank_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:cherry_wood_plank_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:cherry_wood_plank_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:cherry_wood_plank_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:cherry_wood_plank_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:cherry_wood_plank_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:cherry_wood_plank_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:cherry_wood_plank_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:cherry_wood_plank_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:cherry_wood_plank_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:cherry_wood_plank_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:cherry_wood_plank_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:cherry_wood_plank_vertical_quarter[facing=north,layer=1,waterlogged=true]
conquest:cherry_wood_plank_vertical_quarter[facing=north,layer=1,waterlogged=false]
conquest:cherry_wood_plank_vertical_quarter[facing=north,layer=2,waterlogged=true]
conquest:cherry_wood_plank_vertical_quarter[facing=north,layer=2,waterlogged=false]
conquest:cherry_wood_plank_vertical_quarter[facing=north,layer=3,waterlogged=true]
conquest:cherry_wood_plank_vertical_quarter[facing=north,layer=3,waterlogged=false]
conquest:cherry_wood_plank_vertical_quarter[facing=north,layer=4,waterlogged=true]
conquest:cherry_wood_plank_vertical_quarter[facing=north,layer=4,waterlogged=false]
conquest:cherry_wood_plank_vertical_quarter[facing=south,layer=1,waterlogged=true]
conquest:cherry_wood_plank_vertical_quarter[facing=south,layer=1,waterlogged=false]
conquest:cherry_wood_plank_vertical_quarter[facing=south,layer=2,waterlogged=true]
conquest:cherry_wood_plank_vertical_quarter[facing=south,layer=2,waterlogged=false]
conquest:cherry_wood_plank_vertical_quarter[facing=south,layer=3,waterlogged=true]
conquest:cherry_wood_plank_vertical_quarter[facing=south,layer=3,waterlogged=false]
conquest:cherry_wood_plank_vertical_quarter[facing=south,layer=4,waterlogged=true]
conquest:cherry_wood_plank_vertical_quarter[facing=south,layer=4,waterlogged=false]
conquest:cherry_wood_plank_vertical_quarter[facing=west,layer=1,waterlogged=true]
conquest:cherry_wood_plank_vertical_quarter[facing=west,layer=1,waterlogged=false]
conquest:cherry_wood_plank_vertical_quarter[facing=west,layer=2,waterlogged=true]
conquest:cherry_wood_plank_vertical_quarter[facing=west,layer=2,waterlogged=false]
conquest:cherry_wood_plank_vertical_quarter[facing=west,layer=3,waterlogged=true]
conquest:cherry_wood_plank_vertical_quarter[facing=west,layer=3,waterlogged=false]
conquest:cherry_wood_plank_vertical_quarter[facing=west,layer=4,waterlogged=true]
conquest:cherry_wood_plank_vertical_quarter[facing=west,layer=4,waterlogged=false]
conquest:cherry_wood_plank_vertical_quarter[facing=east,layer=1,waterlogged=true]
conquest:cherry_wood_plank_vertical_quarter[facing=east,layer=1,waterlogged=false]
conquest:cherry_wood_plank_vertical_quarter[facing=east,layer=2,waterlogged=true]
conquest:cherry_wood_plank_vertical_quarter[facing=east,layer=2,waterlogged=false]
conquest:cherry_wood_plank_vertical_quarter[facing=east,layer=3,waterlogged=true]
conquest:cherry_wood_plank_vertical_quarter[facing=east,layer=3,waterlogged=false]
conquest:cherry_wood_plank_vertical_quarter[facing=east,layer=4,waterlogged=true]
conquest:cherry_wood_plank_vertical_quarter[facing=east,layer=4,waterlogged=false]
conquest:cherry_wood_plank_vertical_slab[facing=north,layer=1,waterlogged=true]
conquest:cherry_wood_plank_vertical_slab[facing=north,layer=1,waterlogged=false]
conquest:cherry_wood_plank_vertical_slab[facing=north,layer=2,waterlogged=true]
conquest:cherry_wood_plank_vertical_slab[facing=north,layer=2,waterlogged=false]
conquest:cherry_wood_plank_vertical_slab[facing=north,layer=3,waterlogged=true]
conquest:cherry_wood_plank_vertical_slab[facing=north,layer=3,waterlogged=false]
conquest:cherry_wood_plank_vertical_slab[facing=north,layer=4,waterlogged=true]
conquest:cherry_wood_plank_vertical_slab[facing=north,layer=4,waterlogged=false]
conquest:cherry_wood_plank_vertical_slab[facing=south,layer=1,waterlogged=true]
conquest:cherry_wood_plank_vertical_slab[facing=south,layer=1,waterlogged=false]
conquest:cherry_wood_plank_vertical_slab[facing=south,layer=2,waterlogged=true]
conquest:cherry_wood_plank_vertical_slab[facing=south,layer=2,waterlogged=false]
conquest:cherry_wood_plank_vertical_slab[facing=south,layer=3,waterlogged=true]
conquest:cherry_wood_plank_vertical_slab[facing=south,layer=3,waterlogged=false]
conquest:cherry_wood_plank_vertical_slab[facing=south,layer=4,waterlogged=true]
conquest:cherry_wood_plank_vertical_slab[facing=south,layer=4,waterlogged=false]
conquest:cherry_wood_plank_vertical_slab[facing=west,layer=1,waterlogged=true]
conquest:cherry_wood_plank_vertical_slab[facing=west,layer=1,waterlogged=false]
conquest:cherry_wood_plank_vertical_slab[facing=west,layer=2,waterlogged=true]
conquest:cherry_wood_plank_vertical_slab[facing=west,layer=2,waterlogged=false]
conquest:cherry_wood_plank_vertical_slab[facing=west,layer=3,waterlogged=true]
conquest:cherry_wood_plank_vertical_slab[facing=west,layer=3,waterlogged=false]
conquest:cherry_wood_plank_vertical_slab[facing=west,layer=4,waterlogged=true]
conquest:cherry_wood_plank_vertical_slab[facing=west,layer=4,waterlogged=false]
conquest:cherry_wood_plank_vertical_slab[facing=east,layer=1,waterlogged=true]
conquest:cherry_wood_plank_vertical_slab[facing=east,layer=1,waterlogged=false]
conquest:cherry_wood_plank_vertical_slab[facing=east,layer=2,waterlogged=true]
conquest:cherry_wood_plank_vertical_slab[facing=east,layer=2,waterlogged=false]
conquest:cherry_wood_plank_vertical_slab[facing=east,layer=3,waterlogged=true]
conquest:cherry_wood_plank_vertical_slab[facing=east,layer=3,waterlogged=false]
conquest:cherry_wood_plank_vertical_slab[facing=east,layer=4,waterlogged=true]
conquest:cherry_wood_plank_vertical_slab[facing=east,layer=4,waterlogged=false]
conquest:cherry_wood_plank_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:cherry_wood_plank_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:cherry_wood_plank_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:cherry_wood_plank_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:cherry_wood_plank_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:cherry_wood_plank_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:cherry_wood_plank_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:cherry_wood_plank_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:cherry_wood_plank_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:cherry_wood_plank_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:cherry_wood_plank_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:cherry_wood_plank_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:cherry_wood_plank_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:cherry_wood_plank_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:cherry_wood_plank_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:cherry_wood_plank_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:cherry_wood_plank_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:cherry_wood_plank_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:cherry_wood_plank_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:cherry_wood_plank_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:cherry_wood_plank_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:cherry_wood_plank_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:cherry_wood_plank_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:cherry_wood_plank_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:cherry_wood_plank_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:cherry_wood_plank_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:cherry_wood_plank_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:cherry_wood_plank_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:cherry_wood_plank_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:cherry_wood_plank_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:cherry_wood_plank_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:cherry_wood_plank_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:cherry_wood_plank_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:cherry_wood_plank_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:cherry_wood_plank_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:cherry_wood_plank_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:cherry_wood_plank_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:cherry_wood_plank_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:cherry_wood_plank_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:cherry_wood_plank_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:cherry_wood_plank_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:cherry_wood_plank_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:cherry_wood_plank_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:cherry_wood_plank_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:cherry_wood_plank_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:cherry_wood_plank_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:cherry_wood_plank_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:cherry_wood_plank_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:cherry_wood_plank_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:cherry_wood_plank_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:cherry_wood_plank_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:cherry_wood_plank_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:cherry_wood_plank_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:cherry_wood_plank_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:cherry_wood_plank_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:cherry_wood_plank_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:cherry_wood_plank_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:cherry_wood_plank_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:cherry_wood_plank_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:cherry_wood_plank_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:cherry_wood_plank_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:cherry_wood_plank_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:cherry_wood_plank_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:cherry_wood_plank_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:cherry_wood_plank_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:cherry_wood_plank_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:cherry_wood_plank_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:cherry_wood_plank_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:cherry_wood_plank_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:cherry_wood_plank_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:cherry_wood_plank_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:cherry_wood_plank_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:cherry_wood_plank_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:cherry_wood_plank_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:cherry_wood_plank_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:cherry_wood_plank_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:cherry_wood_plank_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:cherry_wood_plank_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:cherry_wood_plank_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:cherry_wood_plank_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:cherry_wood_plank_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:cherry_wood_plank_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:cherry_wood_plank_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:cherry_wood_plank_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:cherry_wood_plank_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:cherry_wood_plank_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:cherry_wood_plank_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:cherry_wood_plank_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:cherry_wood_plank_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:cherry_wood_plank_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:cherry_wood_plank_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:cherry_wood_plank_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:cherry_wood_plank_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:cherry_wood_plank_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:cherry_wood_plank_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:cherry_wood_plank_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:cherry_wood_plank_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:cherry_wood_plank_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:cherry_wood_plank_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:cherry_wood_plank_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:cherry_wood_plank_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:cherry_wood_plank_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:cherry_wood_plank_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:cherry_wood_plank_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:cherry_wood_plank_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:cherry_wood_plank_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:cherry_wood_plank_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:cherry_wood_plank_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:cherry_wood_plank_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:cherry_wood_plank_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:cherry_wood_plank_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:cherry_wood_plank_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:cherry_wood_plank_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:cherry_wood_plank_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:cherry_wood_plank_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:cherry_wood_plank_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:cherry_wood_plank_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:cherry_wood_plank_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:cherry_wood_plank_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:cherry_wood_plank_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:cherry_wood_plank_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:cherry_wood_plank_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:cherry_wood_plank_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:cherry_wood_plank_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:cherry_wood_plank_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:cherry_wood_plank_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:cherry_wood_plank_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:cherry_wood_plank_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:cherry_wood_plank_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:cherry_wood_plank_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:cherry_wood_plank_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:cherry_wood_plank_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:cherry_wood_plank_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:cherry_wood_plank_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:cherry_wood_plank_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:cherry_wood_plank_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:cherry_wood_plank_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:cherry_wood_plank_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:cherry_wood_plank_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:cherry_wood_plank_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:cherry_wood_plank_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:cherry_wood_plank_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:cherry_wood_plank_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:cherry_wood_plank_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:cherry_wood_plank_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:cherry_wood_plank_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:cherry_wood_plank_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:cherry_wood_plank_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:cherry_wood_plank_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:cherry_wood_plank_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:cherry_wood_plank_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:cherry_wood_plank_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:cherry_wood_plank_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:cherry_wood_plank_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:cherry_wood_plank_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:cherry_wood_plank_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:cherry_wood_plank_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:cherry_wood_plank_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:cherry_wood_plank_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:cherry_wood_plank_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:cherry_wood_plank_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:cherry_wood_plank_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:cherry_wood_plank_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:cherry_wood_plank_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:cherry_wood_plank_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:cherry_wood_plank_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:cherry_wood_plank_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:cherry_wood_plank_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:cherry_wood_plank_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:cherry_wood_plank_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:cherry_wood_plank_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:cherry_wood_plank_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:cherry_wood_plank_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:cherry_wood_plank_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:cherry_wood_plank_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:cherry_wood_plank_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:cherry_wood_plank_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:cherry_wood_plank_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:cherry_wood_plank_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:cherry_wood_plank_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:cherry_wood_plank_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:cherry_wood_plank_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:cherry_wood_plank_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:cherry_wood_plank_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:cherry_wood_plank_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:cherry_wood_plank_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:cherry_wood_plank_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:cherry_wood_plank_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:cherry_wood_plank_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:cherry_wood_plank_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:cherry_wood_plank_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:cherry_wood_plank_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:cherry_wood_plank_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:cherry_wood_plank_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:cherry_wood_plank_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:cherry_wood_plank_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:cherry_wood_plank_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:cherry_wood_plank_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:cherry_wood_plank_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:cherry_wood_plank_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:cherry_wood_plank_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:cherry_wood_plank_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:cherry_wood_plank_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:cherry_wood_plank_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:cherry_wood_plank_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:cherry_wood_plank_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:cherry_wood_plank_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:cherry_wood_plank_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:cherry_wood_plank_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:cherry_wood_plank_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:cherry_wood_plank_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:cherry_wood_plank_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:cherry_wood_plank_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:cherry_wood_plank_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:cherry_wood_plank_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:cherry_wood_plank_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:cherry_wood_plank_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:cherry_wood_plank_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:cherry_wood_plank_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:cherry_wood_plank_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:cherry_wood_plank_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:cherry_wood_plank_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:cherry_wood_plank_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:cherry_wood_plank_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:cherry_wood_plank_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:cherry_wood_plank_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:cherry_wood_plank_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:cherry_wood_plank_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:cherry_wood_plank_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:cherry_wood_plank_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:cherry_wood_plank_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:cherry_wood_plank_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:cherry_wood_plank_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:cherry_wood_plank_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:cherry_wood_plank_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:cherry_wood_plank_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:cherry_wood_plank_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:cherry_wood_plank_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:cherry_wood_plank_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:cherry_wood_plank_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:cherry_wood_plank_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:cherry_wood_plank_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:cherry_wood_plank_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:cherry_wood_plank_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:cherry_wood_plank_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:cherry_wood_plank_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:cherry_wood_plank_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:cherry_wood_plank_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:cherry_wood_plank_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:cherry_wood_plank_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:cherry_wood_plank_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:cherry_wood_plank_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:cherry_wood_plank_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:cherry_wood_plank_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:cherry_wood_plank_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:cherry_wood_plank_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:cherry_wood_plank_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:cherry_wood_plank_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:cherry_wood_plank_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:cherry_wood_plank_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:cherry_wood_plank_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:cherry_wood_plank_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:cherry_wood_plank_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:cherry_wood_plank_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:cherry_wood_plank_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:cherry_wood_plank_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:cherry_wood_plank_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:cherry_wood_plank_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:cherry_wood_plank_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:cherry_wood_plank_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:cherry_wood_plank_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:cherry_wood_plank_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:cherry_wood_plank_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:cherry_wood_plank_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:cherry_wood_plank_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:cherry_wood_plank_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:cherry_wood_plank_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:cherry_wood_plank_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:cherry_wood_plank_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:cherry_wood_plank_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:cherry_wood_plank_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:cherry_wood_plank_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:cherry_wood_plank_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:cherry_wood_plank_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:cherry_wood_plank_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:cherry_wood_plank_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:cherry_wood_plank_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:cherry_wood_plank_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:cherry_wood_plank_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:cherry_wood_plank_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:cherry_wood_plank_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:cherry_wood_plank_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:cherry_wood_plank_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:cherry_wood_plank_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:cherry_wood_plank_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:cherry_wood_plank_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:cherry_wood_plank_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:cherry_wood_plank_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:cherry_wood_plank_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:cherry_wood_plank_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:cherry_wood_plank_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:cherry_wood_plank_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:cherry_wood_plank_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:cherry_wood_plank_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:cherry_wood_plank_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:cherry_wood_plank_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:cherry_wood_plank_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:cherry_wood_plank_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:cherry_wood_plank_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:cherry_wood_plank_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:cherry_wood_plank_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:cherry_wood_plank_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:cherry_wood_plank_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:cherry_wood_plank_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:cherry_wood_plank_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:cherry_wood_plank_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:cherry_wood_plank_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:cherry_wood_plank_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:cherry_wood_plank_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:cherry_wood_plank_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:cherry_wood_plank_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:cherry_wood_plank_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:cherry_wood_plank_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:cherry_wood_plank_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:chess_board[facing=north,offset_toggle=true]
conquest:chess_board[facing=north,offset_toggle=false]
conquest:chess_board[facing=south,offset_toggle=true]
conquest:chess_board[facing=south,offset_toggle=false]
conquest:chess_board[facing=west,offset_toggle=true]
conquest:chess_board[facing=west,offset_toggle=false]
conquest:chess_board[facing=east,offset_toggle=true]
conquest:chess_board[facing=east,offset_toggle=false]
conquest:chinese_palace_lantern[light=0,offset_toggle=true,waterlogged=true]
conquest:chinese_palace_lantern[light=0,offset_toggle=true,waterlogged=false]
conquest:chinese_palace_lantern[light=0,offset_toggle=false,waterlogged=true]
conquest:chinese_palace_lantern[light=0,offset_toggle=false,waterlogged=false]
conquest:chinese_palace_lantern[light=1,offset_toggle=true,waterlogged=true]
conquest:chinese_palace_lantern[light=1,offset_toggle=true,waterlogged=false]
conquest:chinese_palace_lantern[light=1,offset_toggle=false,waterlogged=true]
conquest:chinese_palace_lantern[light=1,offset_toggle=false,waterlogged=false]
conquest:chinese_palace_lantern[light=2,offset_toggle=true,waterlogged=true]
conquest:chinese_palace_lantern[light=2,offset_toggle=true,waterlogged=false]
conquest:chinese_palace_lantern[light=2,offset_toggle=false,waterlogged=true]
conquest:chinese_palace_lantern[light=2,offset_toggle=false,waterlogged=false]
conquest:chinese_palace_lantern[light=3,offset_toggle=true,waterlogged=true]
conquest:chinese_palace_lantern[light=3,offset_toggle=true,waterlogged=false]
conquest:chinese_palace_lantern[light=3,offset_toggle=false,waterlogged=true]
conquest:chinese_palace_lantern[light=3,offset_toggle=false,waterlogged=false]
conquest:chiseled_deepslate_corner_slab[facing=north,type=top,waterlogged=true]
conquest:chiseled_deepslate_corner_slab[facing=north,type=top,waterlogged=false]
conquest:chiseled_deepslate_corner_slab[facing=north,type=bottom,waterlogged=true]
conquest:chiseled_deepslate_corner_slab[facing=north,type=bottom,waterlogged=false]
conquest:chiseled_deepslate_corner_slab[facing=south,type=top,waterlogged=true]
conquest:chiseled_deepslate_corner_slab[facing=south,type=top,waterlogged=false]
conquest:chiseled_deepslate_corner_slab[facing=south,type=bottom,waterlogged=true]
conquest:chiseled_deepslate_corner_slab[facing=south,type=bottom,waterlogged=false]
conquest:chiseled_deepslate_corner_slab[facing=west,type=top,waterlogged=true]
conquest:chiseled_deepslate_corner_slab[facing=west,type=top,waterlogged=false]
conquest:chiseled_deepslate_corner_slab[facing=west,type=bottom,waterlogged=true]
conquest:chiseled_deepslate_corner_slab[facing=west,type=bottom,waterlogged=false]
conquest:chiseled_deepslate_corner_slab[facing=east,type=top,waterlogged=true]
conquest:chiseled_deepslate_corner_slab[facing=east,type=top,waterlogged=false]
conquest:chiseled_deepslate_corner_slab[facing=east,type=bottom,waterlogged=true]
conquest:chiseled_deepslate_corner_slab[facing=east,type=bottom,waterlogged=false]
conquest:chiseled_deepslate_eighth_slab[facing=north,type=top,waterlogged=true]
conquest:chiseled_deepslate_eighth_slab[facing=north,type=top,waterlogged=false]
conquest:chiseled_deepslate_eighth_slab[facing=north,type=bottom,waterlogged=true]
conquest:chiseled_deepslate_eighth_slab[facing=north,type=bottom,waterlogged=false]
conquest:chiseled_deepslate_eighth_slab[facing=south,type=top,waterlogged=true]
conquest:chiseled_deepslate_eighth_slab[facing=south,type=top,waterlogged=false]
conquest:chiseled_deepslate_eighth_slab[facing=south,type=bottom,waterlogged=true]
conquest:chiseled_deepslate_eighth_slab[facing=south,type=bottom,waterlogged=false]
conquest:chiseled_deepslate_eighth_slab[facing=west,type=top,waterlogged=true]
conquest:chiseled_deepslate_eighth_slab[facing=west,type=top,waterlogged=false]
conquest:chiseled_deepslate_eighth_slab[facing=west,type=bottom,waterlogged=true]
conquest:chiseled_deepslate_eighth_slab[facing=west,type=bottom,waterlogged=false]
conquest:chiseled_deepslate_eighth_slab[facing=east,type=top,waterlogged=true]
conquest:chiseled_deepslate_eighth_slab[facing=east,type=top,waterlogged=false]
conquest:chiseled_deepslate_eighth_slab[facing=east,type=bottom,waterlogged=true]
conquest:chiseled_deepslate_eighth_slab[facing=east,type=bottom,waterlogged=false]
conquest:chiseled_deepslate_quarter_slab[facing=north,layer=1,type=top,waterlogged=true]
conquest:chiseled_deepslate_quarter_slab[facing=north,layer=1,type=top,waterlogged=false]
conquest:chiseled_deepslate_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=true]
conquest:chiseled_deepslate_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=false]
conquest:chiseled_deepslate_quarter_slab[facing=north,layer=2,type=top,waterlogged=true]
conquest:chiseled_deepslate_quarter_slab[facing=north,layer=2,type=top,waterlogged=false]
conquest:chiseled_deepslate_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=true]
conquest:chiseled_deepslate_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=false]
conquest:chiseled_deepslate_quarter_slab[facing=north,layer=3,type=top,waterlogged=true]
conquest:chiseled_deepslate_quarter_slab[facing=north,layer=3,type=top,waterlogged=false]
conquest:chiseled_deepslate_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=true]
conquest:chiseled_deepslate_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=false]
conquest:chiseled_deepslate_quarter_slab[facing=south,layer=1,type=top,waterlogged=true]
conquest:chiseled_deepslate_quarter_slab[facing=south,layer=1,type=top,waterlogged=false]
conquest:chiseled_deepslate_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=true]
conquest:chiseled_deepslate_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=false]
conquest:chiseled_deepslate_quarter_slab[facing=south,layer=2,type=top,waterlogged=true]
conquest:chiseled_deepslate_quarter_slab[facing=south,layer=2,type=top,waterlogged=false]
conquest:chiseled_deepslate_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=true]
conquest:chiseled_deepslate_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=false]
conquest:chiseled_deepslate_quarter_slab[facing=south,layer=3,type=top,waterlogged=true]
conquest:chiseled_deepslate_quarter_slab[facing=south,layer=3,type=top,waterlogged=false]
conquest:chiseled_deepslate_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=true]
conquest:chiseled_deepslate_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=false]
conquest:chiseled_deepslate_quarter_slab[facing=west,layer=1,type=top,waterlogged=true]
conquest:chiseled_deepslate_quarter_slab[facing=west,layer=1,type=top,waterlogged=false]
conquest:chiseled_deepslate_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=true]
conquest:chiseled_deepslate_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=false]
conquest:chiseled_deepslate_quarter_slab[facing=west,layer=2,type=top,waterlogged=true]
conquest:chiseled_deepslate_quarter_slab[facing=west,layer=2,type=top,waterlogged=false]
conquest:chiseled_deepslate_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=true]
conquest:chiseled_deepslate_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=false]
conquest:chiseled_deepslate_quarter_slab[facing=west,layer=3,type=top,waterlogged=true]
conquest:chiseled_deepslate_quarter_slab[facing=west,layer=3,type=top,waterlogged=false]
conquest:chiseled_deepslate_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=true]
conquest:chiseled_deepslate_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=false]
conquest:chiseled_deepslate_quarter_slab[facing=east,layer=1,type=top,waterlogged=true]
conquest:chiseled_deepslate_quarter_slab[facing=east,layer=1,type=top,waterlogged=false]
conquest:chiseled_deepslate_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=true]
conquest:chiseled_deepslate_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=false]
conquest:chiseled_deepslate_quarter_slab[facing=east,layer=2,type=top,waterlogged=true]
conquest:chiseled_deepslate_quarter_slab[facing=east,layer=2,type=top,waterlogged=false]
conquest:chiseled_deepslate_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=true]
conquest:chiseled_deepslate_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=false]
conquest:chiseled_deepslate_quarter_slab[facing=east,layer=3,type=top,waterlogged=true]
conquest:chiseled_deepslate_quarter_slab[facing=east,layer=3,type=top,waterlogged=false]
conquest:chiseled_deepslate_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=true]
conquest:chiseled_deepslate_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=false]
conquest:chiseled_deepslate_slab[layers=1,type=top,waterlogged=true]
conquest:chiseled_deepslate_slab[layers=1,type=top,waterlogged=false]
conquest:chiseled_deepslate_slab[layers=1,type=bottom,waterlogged=true]
conquest:chiseled_deepslate_slab[layers=1,type=bottom,waterlogged=false]
conquest:chiseled_deepslate_slab[layers=2,type=top,waterlogged=true]
conquest:chiseled_deepslate_slab[layers=2,type=top,waterlogged=false]
conquest:chiseled_deepslate_slab[layers=2,type=bottom,waterlogged=true]
conquest:chiseled_deepslate_slab[layers=2,type=bottom,waterlogged=false]
conquest:chiseled_deepslate_slab[layers=3,type=top,waterlogged=true]
conquest:chiseled_deepslate_slab[layers=3,type=top,waterlogged=false]
conquest:chiseled_deepslate_slab[layers=3,type=bottom,waterlogged=true]
conquest:chiseled_deepslate_slab[layers=3,type=bottom,waterlogged=false]
conquest:chiseled_deepslate_slab[layers=4,type=top,waterlogged=true]
conquest:chiseled_deepslate_slab[layers=4,type=top,waterlogged=false]
conquest:chiseled_deepslate_slab[layers=4,type=bottom,waterlogged=true]
conquest:chiseled_deepslate_slab[layers=4,type=bottom,waterlogged=false]
conquest:chiseled_deepslate_slab[layers=5,type=top,waterlogged=true]
conquest:chiseled_deepslate_slab[layers=5,type=top,waterlogged=false]
conquest:chiseled_deepslate_slab[layers=5,type=bottom,waterlogged=true]
conquest:chiseled_deepslate_slab[layers=5,type=bottom,waterlogged=false]
conquest:chiseled_deepslate_slab[layers=6,type=top,waterlogged=true]
conquest:chiseled_deepslate_slab[layers=6,type=top,waterlogged=false]
conquest:chiseled_deepslate_slab[layers=6,type=bottom,waterlogged=true]
conquest:chiseled_deepslate_slab[layers=6,type=bottom,waterlogged=false]
conquest:chiseled_deepslate_slab[layers=7,type=top,waterlogged=true]
conquest:chiseled_deepslate_slab[layers=7,type=top,waterlogged=false]
conquest:chiseled_deepslate_slab[layers=7,type=bottom,waterlogged=true]
conquest:chiseled_deepslate_slab[layers=7,type=bottom,waterlogged=false]
conquest:chiseled_deepslate_slab[layers=8,type=top,waterlogged=true]
conquest:chiseled_deepslate_slab[layers=8,type=top,waterlogged=false]
conquest:chiseled_deepslate_slab[layers=8,type=bottom,waterlogged=true]
conquest:chiseled_deepslate_slab[layers=8,type=bottom,waterlogged=false]
conquest:chiseled_deepslate_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:chiseled_deepslate_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:chiseled_deepslate_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:chiseled_deepslate_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:chiseled_deepslate_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:chiseled_deepslate_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:chiseled_deepslate_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:chiseled_deepslate_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:chiseled_deepslate_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:chiseled_deepslate_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:chiseled_deepslate_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:chiseled_deepslate_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:chiseled_deepslate_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:chiseled_deepslate_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:chiseled_deepslate_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:chiseled_deepslate_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:chiseled_deepslate_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:chiseled_deepslate_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:chiseled_deepslate_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:chiseled_deepslate_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:chiseled_deepslate_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:chiseled_deepslate_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:chiseled_deepslate_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:chiseled_deepslate_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:chiseled_deepslate_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:chiseled_deepslate_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:chiseled_deepslate_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:chiseled_deepslate_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:chiseled_deepslate_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:chiseled_deepslate_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:chiseled_deepslate_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:chiseled_deepslate_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:chiseled_deepslate_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:chiseled_deepslate_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:chiseled_deepslate_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:chiseled_deepslate_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:chiseled_deepslate_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:chiseled_deepslate_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:chiseled_deepslate_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:chiseled_deepslate_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:chiseled_deepslate_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:chiseled_deepslate_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:chiseled_deepslate_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:chiseled_deepslate_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:chiseled_deepslate_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:chiseled_deepslate_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:chiseled_deepslate_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:chiseled_deepslate_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:chiseled_deepslate_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:chiseled_deepslate_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:chiseled_deepslate_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:chiseled_deepslate_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:chiseled_deepslate_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:chiseled_deepslate_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:chiseled_deepslate_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:chiseled_deepslate_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:chiseled_deepslate_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:chiseled_deepslate_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:chiseled_deepslate_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:chiseled_deepslate_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:chiseled_deepslate_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:chiseled_deepslate_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:chiseled_deepslate_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:chiseled_deepslate_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:chiseled_deepslate_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:chiseled_deepslate_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:chiseled_deepslate_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:chiseled_deepslate_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:chiseled_deepslate_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:chiseled_deepslate_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:chiseled_deepslate_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:chiseled_deepslate_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:chiseled_deepslate_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:chiseled_deepslate_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:chiseled_deepslate_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:chiseled_deepslate_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:chiseled_deepslate_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:chiseled_deepslate_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:chiseled_deepslate_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:chiseled_deepslate_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:chiseled_deepslate_vertical_corner[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:chiseled_deepslate_vertical_corner[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:chiseled_deepslate_vertical_corner[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:chiseled_deepslate_vertical_corner[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:chiseled_deepslate_vertical_corner[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:chiseled_deepslate_vertical_corner[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:chiseled_deepslate_vertical_corner[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:chiseled_deepslate_vertical_corner[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:chiseled_deepslate_vertical_corner[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:chiseled_deepslate_vertical_corner[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:chiseled_deepslate_vertical_corner[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:chiseled_deepslate_vertical_corner[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:chiseled_deepslate_vertical_corner[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:chiseled_deepslate_vertical_corner[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:chiseled_deepslate_vertical_corner[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:chiseled_deepslate_vertical_corner[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:chiseled_deepslate_vertical_corner[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:chiseled_deepslate_vertical_corner[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:chiseled_deepslate_vertical_corner[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:chiseled_deepslate_vertical_corner[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:chiseled_deepslate_vertical_corner[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:chiseled_deepslate_vertical_corner[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:chiseled_deepslate_vertical_corner[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:chiseled_deepslate_vertical_corner[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:chiseled_deepslate_vertical_corner[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:chiseled_deepslate_vertical_corner[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:chiseled_deepslate_vertical_corner[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:chiseled_deepslate_vertical_corner[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:chiseled_deepslate_vertical_corner[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:chiseled_deepslate_vertical_corner[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:chiseled_deepslate_vertical_corner[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:chiseled_deepslate_vertical_corner[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:chiseled_deepslate_vertical_corner[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:chiseled_deepslate_vertical_corner[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:chiseled_deepslate_vertical_corner[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:chiseled_deepslate_vertical_corner[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:chiseled_deepslate_vertical_corner[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:chiseled_deepslate_vertical_corner[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:chiseled_deepslate_vertical_corner[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:chiseled_deepslate_vertical_corner[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:chiseled_deepslate_vertical_corner[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:chiseled_deepslate_vertical_corner[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:chiseled_deepslate_vertical_corner[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:chiseled_deepslate_vertical_corner[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:chiseled_deepslate_vertical_corner[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:chiseled_deepslate_vertical_corner[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:chiseled_deepslate_vertical_corner[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:chiseled_deepslate_vertical_corner[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:chiseled_deepslate_vertical_corner[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:chiseled_deepslate_vertical_corner[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:chiseled_deepslate_vertical_corner[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:chiseled_deepslate_vertical_corner[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:chiseled_deepslate_vertical_corner[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:chiseled_deepslate_vertical_corner[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:chiseled_deepslate_vertical_corner[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:chiseled_deepslate_vertical_corner[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:chiseled_deepslate_vertical_corner[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:chiseled_deepslate_vertical_corner[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:chiseled_deepslate_vertical_corner[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:chiseled_deepslate_vertical_corner[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:chiseled_deepslate_vertical_corner[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:chiseled_deepslate_vertical_corner[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:chiseled_deepslate_vertical_corner[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:chiseled_deepslate_vertical_corner[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:chiseled_deepslate_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:chiseled_deepslate_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:chiseled_deepslate_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:chiseled_deepslate_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:chiseled_deepslate_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:chiseled_deepslate_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:chiseled_deepslate_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:chiseled_deepslate_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:chiseled_deepslate_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:chiseled_deepslate_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:chiseled_deepslate_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:chiseled_deepslate_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:chiseled_deepslate_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:chiseled_deepslate_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:chiseled_deepslate_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:chiseled_deepslate_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:chiseled_deepslate_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:chiseled_deepslate_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:chiseled_deepslate_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:chiseled_deepslate_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:chiseled_deepslate_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:chiseled_deepslate_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:chiseled_deepslate_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:chiseled_deepslate_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:chiseled_deepslate_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:chiseled_deepslate_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:chiseled_deepslate_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:chiseled_deepslate_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:chiseled_deepslate_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:chiseled_deepslate_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:chiseled_deepslate_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:chiseled_deepslate_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:chiseled_deepslate_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:chiseled_deepslate_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:chiseled_deepslate_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:chiseled_deepslate_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:chiseled_deepslate_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:chiseled_deepslate_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:chiseled_deepslate_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:chiseled_deepslate_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:chiseled_deepslate_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:chiseled_deepslate_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:chiseled_deepslate_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:chiseled_deepslate_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:chiseled_deepslate_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:chiseled_deepslate_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:chiseled_deepslate_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:chiseled_deepslate_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:chiseled_deepslate_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:chiseled_deepslate_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:chiseled_deepslate_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:chiseled_deepslate_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:chiseled_deepslate_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:chiseled_deepslate_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:chiseled_deepslate_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:chiseled_deepslate_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:chiseled_deepslate_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:chiseled_deepslate_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:chiseled_deepslate_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:chiseled_deepslate_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:chiseled_deepslate_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:chiseled_deepslate_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:chiseled_deepslate_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:chiseled_deepslate_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:chiseled_deepslate_vertical_quarter[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:chiseled_deepslate_vertical_quarter[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:chiseled_deepslate_vertical_quarter[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:chiseled_deepslate_vertical_quarter[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:chiseled_deepslate_vertical_quarter[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:chiseled_deepslate_vertical_quarter[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:chiseled_deepslate_vertical_quarter[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:chiseled_deepslate_vertical_quarter[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:chiseled_deepslate_vertical_quarter[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:chiseled_deepslate_vertical_quarter[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:chiseled_deepslate_vertical_quarter[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:chiseled_deepslate_vertical_quarter[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:chiseled_deepslate_vertical_quarter[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:chiseled_deepslate_vertical_quarter[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:chiseled_deepslate_vertical_quarter[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:chiseled_deepslate_vertical_quarter[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:chiseled_deepslate_vertical_quarter[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:chiseled_deepslate_vertical_quarter[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:chiseled_deepslate_vertical_quarter[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:chiseled_deepslate_vertical_quarter[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:chiseled_deepslate_vertical_quarter[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:chiseled_deepslate_vertical_quarter[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:chiseled_deepslate_vertical_quarter[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:chiseled_deepslate_vertical_quarter[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:chiseled_deepslate_vertical_quarter[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:chiseled_deepslate_vertical_quarter[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:chiseled_deepslate_vertical_quarter[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:chiseled_deepslate_vertical_quarter[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:chiseled_deepslate_vertical_quarter[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:chiseled_deepslate_vertical_quarter[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:chiseled_deepslate_vertical_quarter[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:chiseled_deepslate_vertical_quarter[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:chiseled_deepslate_vertical_quarter[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:chiseled_deepslate_vertical_quarter[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:chiseled_deepslate_vertical_quarter[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:chiseled_deepslate_vertical_quarter[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:chiseled_deepslate_vertical_quarter[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:chiseled_deepslate_vertical_quarter[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:chiseled_deepslate_vertical_quarter[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:chiseled_deepslate_vertical_quarter[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:chiseled_deepslate_vertical_quarter[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:chiseled_deepslate_vertical_quarter[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:chiseled_deepslate_vertical_quarter[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:chiseled_deepslate_vertical_quarter[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:chiseled_deepslate_vertical_quarter[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:chiseled_deepslate_vertical_quarter[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:chiseled_deepslate_vertical_quarter[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:chiseled_deepslate_vertical_quarter[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:chiseled_deepslate_vertical_quarter[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:chiseled_deepslate_vertical_quarter[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:chiseled_deepslate_vertical_quarter[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:chiseled_deepslate_vertical_quarter[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:chiseled_deepslate_vertical_quarter[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:chiseled_deepslate_vertical_quarter[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:chiseled_deepslate_vertical_quarter[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:chiseled_deepslate_vertical_quarter[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:chiseled_deepslate_vertical_quarter[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:chiseled_deepslate_vertical_quarter[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:chiseled_deepslate_vertical_quarter[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:chiseled_deepslate_vertical_quarter[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:chiseled_deepslate_vertical_quarter[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:chiseled_deepslate_vertical_quarter[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:chiseled_deepslate_vertical_quarter[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:chiseled_deepslate_vertical_quarter[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:chiseled_deepslate_vertical_slab[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:chiseled_deepslate_vertical_slab[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:chiseled_deepslate_vertical_slab[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:chiseled_deepslate_vertical_slab[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:chiseled_deepslate_vertical_slab[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:chiseled_deepslate_vertical_slab[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:chiseled_deepslate_vertical_slab[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:chiseled_deepslate_vertical_slab[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:chiseled_deepslate_vertical_slab[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:chiseled_deepslate_vertical_slab[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:chiseled_deepslate_vertical_slab[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:chiseled_deepslate_vertical_slab[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:chiseled_deepslate_vertical_slab[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:chiseled_deepslate_vertical_slab[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:chiseled_deepslate_vertical_slab[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:chiseled_deepslate_vertical_slab[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:chiseled_deepslate_vertical_slab[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:chiseled_deepslate_vertical_slab[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:chiseled_deepslate_vertical_slab[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:chiseled_deepslate_vertical_slab[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:chiseled_deepslate_vertical_slab[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:chiseled_deepslate_vertical_slab[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:chiseled_deepslate_vertical_slab[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:chiseled_deepslate_vertical_slab[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:chiseled_deepslate_vertical_slab[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:chiseled_deepslate_vertical_slab[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:chiseled_deepslate_vertical_slab[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:chiseled_deepslate_vertical_slab[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:chiseled_deepslate_vertical_slab[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:chiseled_deepslate_vertical_slab[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:chiseled_deepslate_vertical_slab[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:chiseled_deepslate_vertical_slab[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:chiseled_deepslate_vertical_slab[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:chiseled_deepslate_vertical_slab[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:chiseled_deepslate_vertical_slab[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:chiseled_deepslate_vertical_slab[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:chiseled_deepslate_vertical_slab[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:chiseled_deepslate_vertical_slab[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:chiseled_deepslate_vertical_slab[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:chiseled_deepslate_vertical_slab[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:chiseled_deepslate_vertical_slab[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:chiseled_deepslate_vertical_slab[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:chiseled_deepslate_vertical_slab[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:chiseled_deepslate_vertical_slab[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:chiseled_deepslate_vertical_slab[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:chiseled_deepslate_vertical_slab[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:chiseled_deepslate_vertical_slab[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:chiseled_deepslate_vertical_slab[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:chiseled_deepslate_vertical_slab[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:chiseled_deepslate_vertical_slab[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:chiseled_deepslate_vertical_slab[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:chiseled_deepslate_vertical_slab[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:chiseled_deepslate_vertical_slab[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:chiseled_deepslate_vertical_slab[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:chiseled_deepslate_vertical_slab[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:chiseled_deepslate_vertical_slab[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:chiseled_deepslate_vertical_slab[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:chiseled_deepslate_vertical_slab[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:chiseled_deepslate_vertical_slab[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:chiseled_deepslate_vertical_slab[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:chiseled_deepslate_vertical_slab[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:chiseled_deepslate_vertical_slab[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:chiseled_deepslate_vertical_slab[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:chiseled_deepslate_vertical_slab[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:chiseled_polished_blackstone_corner_slab[facing=north,type=top,waterlogged=true]
conquest:chiseled_polished_blackstone_corner_slab[facing=north,type=top,waterlogged=false]
conquest:chiseled_polished_blackstone_corner_slab[facing=north,type=bottom,waterlogged=true]
conquest:chiseled_polished_blackstone_corner_slab[facing=north,type=bottom,waterlogged=false]
conquest:chiseled_polished_blackstone_corner_slab[facing=south,type=top,waterlogged=true]
conquest:chiseled_polished_blackstone_corner_slab[facing=south,type=top,waterlogged=false]
conquest:chiseled_polished_blackstone_corner_slab[facing=south,type=bottom,waterlogged=true]
conquest:chiseled_polished_blackstone_corner_slab[facing=south,type=bottom,waterlogged=false]
conquest:chiseled_polished_blackstone_corner_slab[facing=west,type=top,waterlogged=true]
conquest:chiseled_polished_blackstone_corner_slab[facing=west,type=top,waterlogged=false]
conquest:chiseled_polished_blackstone_corner_slab[facing=west,type=bottom,waterlogged=true]
conquest:chiseled_polished_blackstone_corner_slab[facing=west,type=bottom,waterlogged=false]
conquest:chiseled_polished_blackstone_corner_slab[facing=east,type=top,waterlogged=true]
conquest:chiseled_polished_blackstone_corner_slab[facing=east,type=top,waterlogged=false]
conquest:chiseled_polished_blackstone_corner_slab[facing=east,type=bottom,waterlogged=true]
conquest:chiseled_polished_blackstone_corner_slab[facing=east,type=bottom,waterlogged=false]
conquest:chiseled_polished_blackstone_eighth_slab[facing=north,type=top,waterlogged=true]
conquest:chiseled_polished_blackstone_eighth_slab[facing=north,type=top,waterlogged=false]
conquest:chiseled_polished_blackstone_eighth_slab[facing=north,type=bottom,waterlogged=true]
conquest:chiseled_polished_blackstone_eighth_slab[facing=north,type=bottom,waterlogged=false]
conquest:chiseled_polished_blackstone_eighth_slab[facing=south,type=top,waterlogged=true]
conquest:chiseled_polished_blackstone_eighth_slab[facing=south,type=top,waterlogged=false]
conquest:chiseled_polished_blackstone_eighth_slab[facing=south,type=bottom,waterlogged=true]
conquest:chiseled_polished_blackstone_eighth_slab[facing=south,type=bottom,waterlogged=false]
conquest:chiseled_polished_blackstone_eighth_slab[facing=west,type=top,waterlogged=true]
conquest:chiseled_polished_blackstone_eighth_slab[facing=west,type=top,waterlogged=false]
conquest:chiseled_polished_blackstone_eighth_slab[facing=west,type=bottom,waterlogged=true]
conquest:chiseled_polished_blackstone_eighth_slab[facing=west,type=bottom,waterlogged=false]
conquest:chiseled_polished_blackstone_eighth_slab[facing=east,type=top,waterlogged=true]
conquest:chiseled_polished_blackstone_eighth_slab[facing=east,type=top,waterlogged=false]
conquest:chiseled_polished_blackstone_eighth_slab[facing=east,type=bottom,waterlogged=true]
conquest:chiseled_polished_blackstone_eighth_slab[facing=east,type=bottom,waterlogged=false]
conquest:chiseled_polished_blackstone_quarter_slab[facing=north,layer=1,type=top,waterlogged=true]
conquest:chiseled_polished_blackstone_quarter_slab[facing=north,layer=1,type=top,waterlogged=false]
conquest:chiseled_polished_blackstone_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=true]
conquest:chiseled_polished_blackstone_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=false]
conquest:chiseled_polished_blackstone_quarter_slab[facing=north,layer=2,type=top,waterlogged=true]
conquest:chiseled_polished_blackstone_quarter_slab[facing=north,layer=2,type=top,waterlogged=false]
conquest:chiseled_polished_blackstone_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=true]
conquest:chiseled_polished_blackstone_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=false]
conquest:chiseled_polished_blackstone_quarter_slab[facing=north,layer=3,type=top,waterlogged=true]
conquest:chiseled_polished_blackstone_quarter_slab[facing=north,layer=3,type=top,waterlogged=false]
conquest:chiseled_polished_blackstone_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=true]
conquest:chiseled_polished_blackstone_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=false]
conquest:chiseled_polished_blackstone_quarter_slab[facing=south,layer=1,type=top,waterlogged=true]
conquest:chiseled_polished_blackstone_quarter_slab[facing=south,layer=1,type=top,waterlogged=false]
conquest:chiseled_polished_blackstone_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=true]
conquest:chiseled_polished_blackstone_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=false]
conquest:chiseled_polished_blackstone_quarter_slab[facing=south,layer=2,type=top,waterlogged=true]
conquest:chiseled_polished_blackstone_quarter_slab[facing=south,layer=2,type=top,waterlogged=false]
conquest:chiseled_polished_blackstone_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=true]
conquest:chiseled_polished_blackstone_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=false]
conquest:chiseled_polished_blackstone_quarter_slab[facing=south,layer=3,type=top,waterlogged=true]
conquest:chiseled_polished_blackstone_quarter_slab[facing=south,layer=3,type=top,waterlogged=false]
conquest:chiseled_polished_blackstone_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=true]
conquest:chiseled_polished_blackstone_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=false]
conquest:chiseled_polished_blackstone_quarter_slab[facing=west,layer=1,type=top,waterlogged=true]
conquest:chiseled_polished_blackstone_quarter_slab[facing=west,layer=1,type=top,waterlogged=false]
conquest:chiseled_polished_blackstone_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=true]
conquest:chiseled_polished_blackstone_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=false]
conquest:chiseled_polished_blackstone_quarter_slab[facing=west,layer=2,type=top,waterlogged=true]
conquest:chiseled_polished_blackstone_quarter_slab[facing=west,layer=2,type=top,waterlogged=false]
conquest:chiseled_polished_blackstone_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=true]
conquest:chiseled_polished_blackstone_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=false]
conquest:chiseled_polished_blackstone_quarter_slab[facing=west,layer=3,type=top,waterlogged=true]
conquest:chiseled_polished_blackstone_quarter_slab[facing=west,layer=3,type=top,waterlogged=false]
conquest:chiseled_polished_blackstone_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=true]
conquest:chiseled_polished_blackstone_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=false]
conquest:chiseled_polished_blackstone_quarter_slab[facing=east,layer=1,type=top,waterlogged=true]
conquest:chiseled_polished_blackstone_quarter_slab[facing=east,layer=1,type=top,waterlogged=false]
conquest:chiseled_polished_blackstone_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=true]
conquest:chiseled_polished_blackstone_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=false]
conquest:chiseled_polished_blackstone_quarter_slab[facing=east,layer=2,type=top,waterlogged=true]
conquest:chiseled_polished_blackstone_quarter_slab[facing=east,layer=2,type=top,waterlogged=false]
conquest:chiseled_polished_blackstone_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=true]
conquest:chiseled_polished_blackstone_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=false]
conquest:chiseled_polished_blackstone_quarter_slab[facing=east,layer=3,type=top,waterlogged=true]
conquest:chiseled_polished_blackstone_quarter_slab[facing=east,layer=3,type=top,waterlogged=false]
conquest:chiseled_polished_blackstone_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=true]
conquest:chiseled_polished_blackstone_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=false]
conquest:chiseled_polished_blackstone_slab[layers=1,type=top,waterlogged=true]
conquest:chiseled_polished_blackstone_slab[layers=1,type=top,waterlogged=false]
conquest:chiseled_polished_blackstone_slab[layers=1,type=bottom,waterlogged=true]
conquest:chiseled_polished_blackstone_slab[layers=1,type=bottom,waterlogged=false]
conquest:chiseled_polished_blackstone_slab[layers=2,type=top,waterlogged=true]
conquest:chiseled_polished_blackstone_slab[layers=2,type=top,waterlogged=false]
conquest:chiseled_polished_blackstone_slab[layers=2,type=bottom,waterlogged=true]
conquest:chiseled_polished_blackstone_slab[layers=2,type=bottom,waterlogged=false]
conquest:chiseled_polished_blackstone_slab[layers=3,type=top,waterlogged=true]
conquest:chiseled_polished_blackstone_slab[layers=3,type=top,waterlogged=false]
conquest:chiseled_polished_blackstone_slab[layers=3,type=bottom,waterlogged=true]
conquest:chiseled_polished_blackstone_slab[layers=3,type=bottom,waterlogged=false]
conquest:chiseled_polished_blackstone_slab[layers=4,type=top,waterlogged=true]
conquest:chiseled_polished_blackstone_slab[layers=4,type=top,waterlogged=false]
conquest:chiseled_polished_blackstone_slab[layers=4,type=bottom,waterlogged=true]
conquest:chiseled_polished_blackstone_slab[layers=4,type=bottom,waterlogged=false]
conquest:chiseled_polished_blackstone_slab[layers=5,type=top,waterlogged=true]
conquest:chiseled_polished_blackstone_slab[layers=5,type=top,waterlogged=false]
conquest:chiseled_polished_blackstone_slab[layers=5,type=bottom,waterlogged=true]
conquest:chiseled_polished_blackstone_slab[layers=5,type=bottom,waterlogged=false]
conquest:chiseled_polished_blackstone_slab[layers=6,type=top,waterlogged=true]
conquest:chiseled_polished_blackstone_slab[layers=6,type=top,waterlogged=false]
conquest:chiseled_polished_blackstone_slab[layers=6,type=bottom,waterlogged=true]
conquest:chiseled_polished_blackstone_slab[layers=6,type=bottom,waterlogged=false]
conquest:chiseled_polished_blackstone_slab[layers=7,type=top,waterlogged=true]
conquest:chiseled_polished_blackstone_slab[layers=7,type=top,waterlogged=false]
conquest:chiseled_polished_blackstone_slab[layers=7,type=bottom,waterlogged=true]
conquest:chiseled_polished_blackstone_slab[layers=7,type=bottom,waterlogged=false]
conquest:chiseled_polished_blackstone_slab[layers=8,type=top,waterlogged=true]
conquest:chiseled_polished_blackstone_slab[layers=8,type=top,waterlogged=false]
conquest:chiseled_polished_blackstone_slab[layers=8,type=bottom,waterlogged=true]
conquest:chiseled_polished_blackstone_slab[layers=8,type=bottom,waterlogged=false]
conquest:chiseled_polished_blackstone_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:chiseled_polished_blackstone_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:chiseled_polished_blackstone_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:chiseled_polished_blackstone_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:chiseled_polished_blackstone_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:chiseled_polished_blackstone_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:chiseled_polished_blackstone_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:chiseled_polished_blackstone_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:chiseled_polished_blackstone_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:chiseled_polished_blackstone_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:chiseled_polished_blackstone_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:chiseled_polished_blackstone_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:chiseled_polished_blackstone_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:chiseled_polished_blackstone_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:chiseled_polished_blackstone_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:chiseled_polished_blackstone_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:chiseled_polished_blackstone_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:chiseled_polished_blackstone_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:chiseled_polished_blackstone_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:chiseled_polished_blackstone_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:chiseled_polished_blackstone_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:chiseled_polished_blackstone_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:chiseled_polished_blackstone_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:chiseled_polished_blackstone_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:chiseled_polished_blackstone_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:chiseled_polished_blackstone_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:chiseled_polished_blackstone_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:chiseled_polished_blackstone_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:chiseled_polished_blackstone_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:chiseled_polished_blackstone_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:chiseled_polished_blackstone_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:chiseled_polished_blackstone_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:chiseled_polished_blackstone_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:chiseled_polished_blackstone_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:chiseled_polished_blackstone_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:chiseled_polished_blackstone_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:chiseled_polished_blackstone_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:chiseled_polished_blackstone_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:chiseled_polished_blackstone_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:chiseled_polished_blackstone_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:chiseled_polished_blackstone_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:chiseled_polished_blackstone_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:chiseled_polished_blackstone_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:chiseled_polished_blackstone_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:chiseled_polished_blackstone_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:chiseled_polished_blackstone_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:chiseled_polished_blackstone_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:chiseled_polished_blackstone_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:chiseled_polished_blackstone_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:chiseled_polished_blackstone_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:chiseled_polished_blackstone_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:chiseled_polished_blackstone_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:chiseled_polished_blackstone_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:chiseled_polished_blackstone_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:chiseled_polished_blackstone_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:chiseled_polished_blackstone_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:chiseled_polished_blackstone_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:chiseled_polished_blackstone_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:chiseled_polished_blackstone_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:chiseled_polished_blackstone_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:chiseled_polished_blackstone_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:chiseled_polished_blackstone_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:chiseled_polished_blackstone_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:chiseled_polished_blackstone_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:chiseled_polished_blackstone_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:chiseled_polished_blackstone_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:chiseled_polished_blackstone_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:chiseled_polished_blackstone_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:chiseled_polished_blackstone_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:chiseled_polished_blackstone_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:chiseled_polished_blackstone_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:chiseled_polished_blackstone_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:chiseled_polished_blackstone_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:chiseled_polished_blackstone_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:chiseled_polished_blackstone_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:chiseled_polished_blackstone_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:chiseled_polished_blackstone_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:chiseled_polished_blackstone_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:chiseled_polished_blackstone_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:chiseled_polished_blackstone_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:chiseled_polished_blackstone_vertical_corner[facing=north,layer=1,waterlogged=true]
conquest:chiseled_polished_blackstone_vertical_corner[facing=north,layer=1,waterlogged=false]
conquest:chiseled_polished_blackstone_vertical_corner[facing=north,layer=2,waterlogged=true]
conquest:chiseled_polished_blackstone_vertical_corner[facing=north,layer=2,waterlogged=false]
conquest:chiseled_polished_blackstone_vertical_corner[facing=north,layer=3,waterlogged=true]
conquest:chiseled_polished_blackstone_vertical_corner[facing=north,layer=3,waterlogged=false]
conquest:chiseled_polished_blackstone_vertical_corner[facing=north,layer=4,waterlogged=true]
conquest:chiseled_polished_blackstone_vertical_corner[facing=north,layer=4,waterlogged=false]
conquest:chiseled_polished_blackstone_vertical_corner[facing=south,layer=1,waterlogged=true]
conquest:chiseled_polished_blackstone_vertical_corner[facing=south,layer=1,waterlogged=false]
conquest:chiseled_polished_blackstone_vertical_corner[facing=south,layer=2,waterlogged=true]
conquest:chiseled_polished_blackstone_vertical_corner[facing=south,layer=2,waterlogged=false]
conquest:chiseled_polished_blackstone_vertical_corner[facing=south,layer=3,waterlogged=true]
conquest:chiseled_polished_blackstone_vertical_corner[facing=south,layer=3,waterlogged=false]
conquest:chiseled_polished_blackstone_vertical_corner[facing=south,layer=4,waterlogged=true]
conquest:chiseled_polished_blackstone_vertical_corner[facing=south,layer=4,waterlogged=false]
conquest:chiseled_polished_blackstone_vertical_corner[facing=west,layer=1,waterlogged=true]
conquest:chiseled_polished_blackstone_vertical_corner[facing=west,layer=1,waterlogged=false]
conquest:chiseled_polished_blackstone_vertical_corner[facing=west,layer=2,waterlogged=true]
conquest:chiseled_polished_blackstone_vertical_corner[facing=west,layer=2,waterlogged=false]
conquest:chiseled_polished_blackstone_vertical_corner[facing=west,layer=3,waterlogged=true]
conquest:chiseled_polished_blackstone_vertical_corner[facing=west,layer=3,waterlogged=false]
conquest:chiseled_polished_blackstone_vertical_corner[facing=west,layer=4,waterlogged=true]
conquest:chiseled_polished_blackstone_vertical_corner[facing=west,layer=4,waterlogged=false]
conquest:chiseled_polished_blackstone_vertical_corner[facing=east,layer=1,waterlogged=true]
conquest:chiseled_polished_blackstone_vertical_corner[facing=east,layer=1,waterlogged=false]
conquest:chiseled_polished_blackstone_vertical_corner[facing=east,layer=2,waterlogged=true]
conquest:chiseled_polished_blackstone_vertical_corner[facing=east,layer=2,waterlogged=false]
conquest:chiseled_polished_blackstone_vertical_corner[facing=east,layer=3,waterlogged=true]
conquest:chiseled_polished_blackstone_vertical_corner[facing=east,layer=3,waterlogged=false]
conquest:chiseled_polished_blackstone_vertical_corner[facing=east,layer=4,waterlogged=true]
conquest:chiseled_polished_blackstone_vertical_corner[facing=east,layer=4,waterlogged=false]
conquest:chiseled_polished_blackstone_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:chiseled_polished_blackstone_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:chiseled_polished_blackstone_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:chiseled_polished_blackstone_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:chiseled_polished_blackstone_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:chiseled_polished_blackstone_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:chiseled_polished_blackstone_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:chiseled_polished_blackstone_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:chiseled_polished_blackstone_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:chiseled_polished_blackstone_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:chiseled_polished_blackstone_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:chiseled_polished_blackstone_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:chiseled_polished_blackstone_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:chiseled_polished_blackstone_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:chiseled_polished_blackstone_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:chiseled_polished_blackstone_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:chiseled_polished_blackstone_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:chiseled_polished_blackstone_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:chiseled_polished_blackstone_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:chiseled_polished_blackstone_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:chiseled_polished_blackstone_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:chiseled_polished_blackstone_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:chiseled_polished_blackstone_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:chiseled_polished_blackstone_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:chiseled_polished_blackstone_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:chiseled_polished_blackstone_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:chiseled_polished_blackstone_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:chiseled_polished_blackstone_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:chiseled_polished_blackstone_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:chiseled_polished_blackstone_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:chiseled_polished_blackstone_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:chiseled_polished_blackstone_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:chiseled_polished_blackstone_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:chiseled_polished_blackstone_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:chiseled_polished_blackstone_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:chiseled_polished_blackstone_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:chiseled_polished_blackstone_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:chiseled_polished_blackstone_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:chiseled_polished_blackstone_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:chiseled_polished_blackstone_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:chiseled_polished_blackstone_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:chiseled_polished_blackstone_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:chiseled_polished_blackstone_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:chiseled_polished_blackstone_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:chiseled_polished_blackstone_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:chiseled_polished_blackstone_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:chiseled_polished_blackstone_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:chiseled_polished_blackstone_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:chiseled_polished_blackstone_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:chiseled_polished_blackstone_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:chiseled_polished_blackstone_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:chiseled_polished_blackstone_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:chiseled_polished_blackstone_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:chiseled_polished_blackstone_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:chiseled_polished_blackstone_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:chiseled_polished_blackstone_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:chiseled_polished_blackstone_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:chiseled_polished_blackstone_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:chiseled_polished_blackstone_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:chiseled_polished_blackstone_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:chiseled_polished_blackstone_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:chiseled_polished_blackstone_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:chiseled_polished_blackstone_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:chiseled_polished_blackstone_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:chiseled_polished_blackstone_vertical_quarter[facing=north,layer=1,waterlogged=true]
conquest:chiseled_polished_blackstone_vertical_quarter[facing=north,layer=1,waterlogged=false]
conquest:chiseled_polished_blackstone_vertical_quarter[facing=north,layer=2,waterlogged=true]
conquest:chiseled_polished_blackstone_vertical_quarter[facing=north,layer=2,waterlogged=false]
conquest:chiseled_polished_blackstone_vertical_quarter[facing=north,layer=3,waterlogged=true]
conquest:chiseled_polished_blackstone_vertical_quarter[facing=north,layer=3,waterlogged=false]
conquest:chiseled_polished_blackstone_vertical_quarter[facing=north,layer=4,waterlogged=true]
conquest:chiseled_polished_blackstone_vertical_quarter[facing=north,layer=4,waterlogged=false]
conquest:chiseled_polished_blackstone_vertical_quarter[facing=south,layer=1,waterlogged=true]
conquest:chiseled_polished_blackstone_vertical_quarter[facing=south,layer=1,waterlogged=false]
conquest:chiseled_polished_blackstone_vertical_quarter[facing=south,layer=2,waterlogged=true]
conquest:chiseled_polished_blackstone_vertical_quarter[facing=south,layer=2,waterlogged=false]
conquest:chiseled_polished_blackstone_vertical_quarter[facing=south,layer=3,waterlogged=true]
conquest:chiseled_polished_blackstone_vertical_quarter[facing=south,layer=3,waterlogged=false]
conquest:chiseled_polished_blackstone_vertical_quarter[facing=south,layer=4,waterlogged=true]
conquest:chiseled_polished_blackstone_vertical_quarter[facing=south,layer=4,waterlogged=false]
conquest:chiseled_polished_blackstone_vertical_quarter[facing=west,layer=1,waterlogged=true]
conquest:chiseled_polished_blackstone_vertical_quarter[facing=west,layer=1,waterlogged=false]
conquest:chiseled_polished_blackstone_vertical_quarter[facing=west,layer=2,waterlogged=true]
conquest:chiseled_polished_blackstone_vertical_quarter[facing=west,layer=2,waterlogged=false]
conquest:chiseled_polished_blackstone_vertical_quarter[facing=west,layer=3,waterlogged=true]
conquest:chiseled_polished_blackstone_vertical_quarter[facing=west,layer=3,waterlogged=false]
conquest:chiseled_polished_blackstone_vertical_quarter[facing=west,layer=4,waterlogged=true]
conquest:chiseled_polished_blackstone_vertical_quarter[facing=west,layer=4,waterlogged=false]
conquest:chiseled_polished_blackstone_vertical_quarter[facing=east,layer=1,waterlogged=true]
conquest:chiseled_polished_blackstone_vertical_quarter[facing=east,layer=1,waterlogged=false]
conquest:chiseled_polished_blackstone_vertical_quarter[facing=east,layer=2,waterlogged=true]
conquest:chiseled_polished_blackstone_vertical_quarter[facing=east,layer=2,waterlogged=false]
conquest:chiseled_polished_blackstone_vertical_quarter[facing=east,layer=3,waterlogged=true]
conquest:chiseled_polished_blackstone_vertical_quarter[facing=east,layer=3,waterlogged=false]
conquest:chiseled_polished_blackstone_vertical_quarter[facing=east,layer=4,waterlogged=true]
conquest:chiseled_polished_blackstone_vertical_quarter[facing=east,layer=4,waterlogged=false]
conquest:chiseled_polished_blackstone_vertical_slab[facing=north,layer=1,waterlogged=true]
conquest:chiseled_polished_blackstone_vertical_slab[facing=north,layer=1,waterlogged=false]
conquest:chiseled_polished_blackstone_vertical_slab[facing=north,layer=2,waterlogged=true]
conquest:chiseled_polished_blackstone_vertical_slab[facing=north,layer=2,waterlogged=false]
conquest:chiseled_polished_blackstone_vertical_slab[facing=north,layer=3,waterlogged=true]
conquest:chiseled_polished_blackstone_vertical_slab[facing=north,layer=3,waterlogged=false]
conquest:chiseled_polished_blackstone_vertical_slab[facing=north,layer=4,waterlogged=true]
conquest:chiseled_polished_blackstone_vertical_slab[facing=north,layer=4,waterlogged=false]
conquest:chiseled_polished_blackstone_vertical_slab[facing=south,layer=1,waterlogged=true]
conquest:chiseled_polished_blackstone_vertical_slab[facing=south,layer=1,waterlogged=false]
conquest:chiseled_polished_blackstone_vertical_slab[facing=south,layer=2,waterlogged=true]
conquest:chiseled_polished_blackstone_vertical_slab[facing=south,layer=2,waterlogged=false]
conquest:chiseled_polished_blackstone_vertical_slab[facing=south,layer=3,waterlogged=true]
conquest:chiseled_polished_blackstone_vertical_slab[facing=south,layer=3,waterlogged=false]
conquest:chiseled_polished_blackstone_vertical_slab[facing=south,layer=4,waterlogged=true]
conquest:chiseled_polished_blackstone_vertical_slab[facing=south,layer=4,waterlogged=false]
conquest:chiseled_polished_blackstone_vertical_slab[facing=west,layer=1,waterlogged=true]
conquest:chiseled_polished_blackstone_vertical_slab[facing=west,layer=1,waterlogged=false]
conquest:chiseled_polished_blackstone_vertical_slab[facing=west,layer=2,waterlogged=true]
conquest:chiseled_polished_blackstone_vertical_slab[facing=west,layer=2,waterlogged=false]
conquest:chiseled_polished_blackstone_vertical_slab[facing=west,layer=3,waterlogged=true]
conquest:chiseled_polished_blackstone_vertical_slab[facing=west,layer=3,waterlogged=false]
conquest:chiseled_polished_blackstone_vertical_slab[facing=west,layer=4,waterlogged=true]
conquest:chiseled_polished_blackstone_vertical_slab[facing=west,layer=4,waterlogged=false]
conquest:chiseled_polished_blackstone_vertical_slab[facing=east,layer=1,waterlogged=true]
conquest:chiseled_polished_blackstone_vertical_slab[facing=east,layer=1,waterlogged=false]
conquest:chiseled_polished_blackstone_vertical_slab[facing=east,layer=2,waterlogged=true]
conquest:chiseled_polished_blackstone_vertical_slab[facing=east,layer=2,waterlogged=false]
conquest:chiseled_polished_blackstone_vertical_slab[facing=east,layer=3,waterlogged=true]
conquest:chiseled_polished_blackstone_vertical_slab[facing=east,layer=3,waterlogged=false]
conquest:chiseled_polished_blackstone_vertical_slab[facing=east,layer=4,waterlogged=true]
conquest:chiseled_polished_blackstone_vertical_slab[facing=east,layer=4,waterlogged=false]
conquest:chiseled_polished_parian_marble_design_vertical_corner[facing=north,layer=1,waterlogged=true]
conquest:chiseled_polished_parian_marble_design_vertical_corner[facing=north,layer=1,waterlogged=false]
conquest:chiseled_polished_parian_marble_design_vertical_corner[facing=north,layer=2,waterlogged=true]
conquest:chiseled_polished_parian_marble_design_vertical_corner[facing=north,layer=2,waterlogged=false]
conquest:chiseled_polished_parian_marble_design_vertical_corner[facing=north,layer=3,waterlogged=true]
conquest:chiseled_polished_parian_marble_design_vertical_corner[facing=north,layer=3,waterlogged=false]
conquest:chiseled_polished_parian_marble_design_vertical_corner[facing=north,layer=4,waterlogged=true]
conquest:chiseled_polished_parian_marble_design_vertical_corner[facing=north,layer=4,waterlogged=false]
conquest:chiseled_polished_parian_marble_design_vertical_corner[facing=south,layer=1,waterlogged=true]
conquest:chiseled_polished_parian_marble_design_vertical_corner[facing=south,layer=1,waterlogged=false]
conquest:chiseled_polished_parian_marble_design_vertical_corner[facing=south,layer=2,waterlogged=true]
conquest:chiseled_polished_parian_marble_design_vertical_corner[facing=south,layer=2,waterlogged=false]
conquest:chiseled_polished_parian_marble_design_vertical_corner[facing=south,layer=3,waterlogged=true]
conquest:chiseled_polished_parian_marble_design_vertical_corner[facing=south,layer=3,waterlogged=false]
conquest:chiseled_polished_parian_marble_design_vertical_corner[facing=south,layer=4,waterlogged=true]
conquest:chiseled_polished_parian_marble_design_vertical_corner[facing=south,layer=4,waterlogged=false]
conquest:chiseled_polished_parian_marble_design_vertical_corner[facing=west,layer=1,waterlogged=true]
conquest:chiseled_polished_parian_marble_design_vertical_corner[facing=west,layer=1,waterlogged=false]
conquest:chiseled_polished_parian_marble_design_vertical_corner[facing=west,layer=2,waterlogged=true]
conquest:chiseled_polished_parian_marble_design_vertical_corner[facing=west,layer=2,waterlogged=false]
conquest:chiseled_polished_parian_marble_design_vertical_corner[facing=west,layer=3,waterlogged=true]
conquest:chiseled_polished_parian_marble_design_vertical_corner[facing=west,layer=3,waterlogged=false]
conquest:chiseled_polished_parian_marble_design_vertical_corner[facing=west,layer=4,waterlogged=true]
conquest:chiseled_polished_parian_marble_design_vertical_corner[facing=west,layer=4,waterlogged=false]
conquest:chiseled_polished_parian_marble_design_vertical_corner[facing=east,layer=1,waterlogged=true]
conquest:chiseled_polished_parian_marble_design_vertical_corner[facing=east,layer=1,waterlogged=false]
conquest:chiseled_polished_parian_marble_design_vertical_corner[facing=east,layer=2,waterlogged=true]
conquest:chiseled_polished_parian_marble_design_vertical_corner[facing=east,layer=2,waterlogged=false]
conquest:chiseled_polished_parian_marble_design_vertical_corner[facing=east,layer=3,waterlogged=true]
conquest:chiseled_polished_parian_marble_design_vertical_corner[facing=east,layer=3,waterlogged=false]
conquest:chiseled_polished_parian_marble_design_vertical_corner[facing=east,layer=4,waterlogged=true]
conquest:chiseled_polished_parian_marble_design_vertical_corner[facing=east,layer=4,waterlogged=false]
conquest:chiseled_polished_parian_marble_design_vertical_quarter[facing=north,layer=1,waterlogged=true]
conquest:chiseled_polished_parian_marble_design_vertical_quarter[facing=north,layer=1,waterlogged=false]
conquest:chiseled_polished_parian_marble_design_vertical_quarter[facing=north,layer=2,waterlogged=true]
conquest:chiseled_polished_parian_marble_design_vertical_quarter[facing=north,layer=2,waterlogged=false]
conquest:chiseled_polished_parian_marble_design_vertical_quarter[facing=north,layer=3,waterlogged=true]
conquest:chiseled_polished_parian_marble_design_vertical_quarter[facing=north,layer=3,waterlogged=false]
conquest:chiseled_polished_parian_marble_design_vertical_quarter[facing=north,layer=4,waterlogged=true]
conquest:chiseled_polished_parian_marble_design_vertical_quarter[facing=north,layer=4,waterlogged=false]
conquest:chiseled_polished_parian_marble_design_vertical_quarter[facing=south,layer=1,waterlogged=true]
conquest:chiseled_polished_parian_marble_design_vertical_quarter[facing=south,layer=1,waterlogged=false]
conquest:chiseled_polished_parian_marble_design_vertical_quarter[facing=south,layer=2,waterlogged=true]
conquest:chiseled_polished_parian_marble_design_vertical_quarter[facing=south,layer=2,waterlogged=false]
conquest:chiseled_polished_parian_marble_design_vertical_quarter[facing=south,layer=3,waterlogged=true]
conquest:chiseled_polished_parian_marble_design_vertical_quarter[facing=south,layer=3,waterlogged=false]
conquest:chiseled_polished_parian_marble_design_vertical_quarter[facing=south,layer=4,waterlogged=true]
conquest:chiseled_polished_parian_marble_design_vertical_quarter[facing=south,layer=4,waterlogged=false]
conquest:chiseled_polished_parian_marble_design_vertical_quarter[facing=west,layer=1,waterlogged=true]
conquest:chiseled_polished_parian_marble_design_vertical_quarter[facing=west,layer=1,waterlogged=false]
conquest:chiseled_polished_parian_marble_design_vertical_quarter[facing=west,layer=2,waterlogged=true]
conquest:chiseled_polished_parian_marble_design_vertical_quarter[facing=west,layer=2,waterlogged=false]
conquest:chiseled_polished_parian_marble_design_vertical_quarter[facing=west,layer=3,waterlogged=true]
conquest:chiseled_polished_parian_marble_design_vertical_quarter[facing=west,layer=3,waterlogged=false]
conquest:chiseled_polished_parian_marble_design_vertical_quarter[facing=west,layer=4,waterlogged=true]
conquest:chiseled_polished_parian_marble_design_vertical_quarter[facing=west,layer=4,waterlogged=false]
conquest:chiseled_polished_parian_marble_design_vertical_quarter[facing=east,layer=1,waterlogged=true]
conquest:chiseled_polished_parian_marble_design_vertical_quarter[facing=east,layer=1,waterlogged=false]
conquest:chiseled_polished_parian_marble_design_vertical_quarter[facing=east,layer=2,waterlogged=true]
conquest:chiseled_polished_parian_marble_design_vertical_quarter[facing=east,layer=2,waterlogged=false]
conquest:chiseled_polished_parian_marble_design_vertical_quarter[facing=east,layer=3,waterlogged=true]
conquest:chiseled_polished_parian_marble_design_vertical_quarter[facing=east,layer=3,waterlogged=false]
conquest:chiseled_polished_parian_marble_design_vertical_quarter[facing=east,layer=4,waterlogged=true]
conquest:chiseled_polished_parian_marble_design_vertical_quarter[facing=east,layer=4,waterlogged=false]
conquest:chiseled_polished_parian_marble_design_vertical_slab[facing=north,layer=1,waterlogged=true]
conquest:chiseled_polished_parian_marble_design_vertical_slab[facing=north,layer=1,waterlogged=false]
conquest:chiseled_polished_parian_marble_design_vertical_slab[facing=north,layer=2,waterlogged=true]
conquest:chiseled_polished_parian_marble_design_vertical_slab[facing=north,layer=2,waterlogged=false]
conquest:chiseled_polished_parian_marble_design_vertical_slab[facing=north,layer=3,waterlogged=true]
conquest:chiseled_polished_parian_marble_design_vertical_slab[facing=north,layer=3,waterlogged=false]
conquest:chiseled_polished_parian_marble_design_vertical_slab[facing=north,layer=4,waterlogged=true]
conquest:chiseled_polished_parian_marble_design_vertical_slab[facing=north,layer=4,waterlogged=false]
conquest:chiseled_polished_parian_marble_design_vertical_slab[facing=south,layer=1,waterlogged=true]
conquest:chiseled_polished_parian_marble_design_vertical_slab[facing=south,layer=1,waterlogged=false]
conquest:chiseled_polished_parian_marble_design_vertical_slab[facing=south,layer=2,waterlogged=true]
conquest:chiseled_polished_parian_marble_design_vertical_slab[facing=south,layer=2,waterlogged=false]
conquest:chiseled_polished_parian_marble_design_vertical_slab[facing=south,layer=3,waterlogged=true]
conquest:chiseled_polished_parian_marble_design_vertical_slab[facing=south,layer=3,waterlogged=false]
conquest:chiseled_polished_parian_marble_design_vertical_slab[facing=south,layer=4,waterlogged=true]
conquest:chiseled_polished_parian_marble_design_vertical_slab[facing=south,layer=4,waterlogged=false]
conquest:chiseled_polished_parian_marble_design_vertical_slab[facing=west,layer=1,waterlogged=true]
conquest:chiseled_polished_parian_marble_design_vertical_slab[facing=west,layer=1,waterlogged=false]
conquest:chiseled_polished_parian_marble_design_vertical_slab[facing=west,layer=2,waterlogged=true]
conquest:chiseled_polished_parian_marble_design_vertical_slab[facing=west,layer=2,waterlogged=false]
conquest:chiseled_polished_parian_marble_design_vertical_slab[facing=west,layer=3,waterlogged=true]
conquest:chiseled_polished_parian_marble_design_vertical_slab[facing=west,layer=3,waterlogged=false]
conquest:chiseled_polished_parian_marble_design_vertical_slab[facing=west,layer=4,waterlogged=true]
conquest:chiseled_polished_parian_marble_design_vertical_slab[facing=west,layer=4,waterlogged=false]
conquest:chiseled_polished_parian_marble_design_vertical_slab[facing=east,layer=1,waterlogged=true]
conquest:chiseled_polished_parian_marble_design_vertical_slab[facing=east,layer=1,waterlogged=false]
conquest:chiseled_polished_parian_marble_design_vertical_slab[facing=east,layer=2,waterlogged=true]
conquest:chiseled_polished_parian_marble_design_vertical_slab[facing=east,layer=2,waterlogged=false]
conquest:chiseled_polished_parian_marble_design_vertical_slab[facing=east,layer=3,waterlogged=true]
conquest:chiseled_polished_parian_marble_design_vertical_slab[facing=east,layer=3,waterlogged=false]
conquest:chiseled_polished_parian_marble_design_vertical_slab[facing=east,layer=4,waterlogged=true]
conquest:chiseled_polished_parian_marble_design_vertical_slab[facing=east,layer=4,waterlogged=false]
conquest:circuit_boards_and_screen[facing=north,toggle=1]
conquest:circuit_boards_and_screen[facing=north,toggle=2]
conquest:circuit_boards_and_screen[facing=east,toggle=1]
conquest:circuit_boards_and_screen[facing=east,toggle=2]
conquest:circuit_boards_and_screen[facing=south,toggle=1]
conquest:circuit_boards_and_screen[facing=south,toggle=2]
conquest:circuit_boards_and_screen[facing=west,toggle=1]
conquest:circuit_boards_and_screen[facing=west,toggle=2]
conquest:circuit_boards_and_screen[facing=up,toggle=1]
conquest:circuit_boards_and_screen[facing=up,toggle=2]
conquest:circuit_boards_and_screen[facing=down,toggle=1]
conquest:circuit_boards_and_screen[facing=down,toggle=2]
conquest:circular_carved_granite_design
conquest:circular_carved_granite_design_corner_slab[facing=north,type=top,waterlogged=true]
conquest:circular_carved_granite_design_corner_slab[facing=north,type=top,waterlogged=false]
conquest:circular_carved_granite_design_corner_slab[facing=north,type=bottom,waterlogged=true]
conquest:circular_carved_granite_design_corner_slab[facing=north,type=bottom,waterlogged=false]
conquest:circular_carved_granite_design_corner_slab[facing=south,type=top,waterlogged=true]
conquest:circular_carved_granite_design_corner_slab[facing=south,type=top,waterlogged=false]
conquest:circular_carved_granite_design_corner_slab[facing=south,type=bottom,waterlogged=true]
conquest:circular_carved_granite_design_corner_slab[facing=south,type=bottom,waterlogged=false]
conquest:circular_carved_granite_design_corner_slab[facing=west,type=top,waterlogged=true]
conquest:circular_carved_granite_design_corner_slab[facing=west,type=top,waterlogged=false]
conquest:circular_carved_granite_design_corner_slab[facing=west,type=bottom,waterlogged=true]
conquest:circular_carved_granite_design_corner_slab[facing=west,type=bottom,waterlogged=false]
conquest:circular_carved_granite_design_corner_slab[facing=east,type=top,waterlogged=true]
conquest:circular_carved_granite_design_corner_slab[facing=east,type=top,waterlogged=false]
conquest:circular_carved_granite_design_corner_slab[facing=east,type=bottom,waterlogged=true]
conquest:circular_carved_granite_design_corner_slab[facing=east,type=bottom,waterlogged=false]
conquest:circular_carved_granite_design_eighth_slab[facing=north,type=top,waterlogged=true]
conquest:circular_carved_granite_design_eighth_slab[facing=north,type=top,waterlogged=false]
conquest:circular_carved_granite_design_eighth_slab[facing=north,type=bottom,waterlogged=true]
conquest:circular_carved_granite_design_eighth_slab[facing=north,type=bottom,waterlogged=false]
conquest:circular_carved_granite_design_eighth_slab[facing=south,type=top,waterlogged=true]
conquest:circular_carved_granite_design_eighth_slab[facing=south,type=top,waterlogged=false]
conquest:circular_carved_granite_design_eighth_slab[facing=south,type=bottom,waterlogged=true]
conquest:circular_carved_granite_design_eighth_slab[facing=south,type=bottom,waterlogged=false]
conquest:circular_carved_granite_design_eighth_slab[facing=west,type=top,waterlogged=true]
conquest:circular_carved_granite_design_eighth_slab[facing=west,type=top,waterlogged=false]
conquest:circular_carved_granite_design_eighth_slab[facing=west,type=bottom,waterlogged=true]
conquest:circular_carved_granite_design_eighth_slab[facing=west,type=bottom,waterlogged=false]
conquest:circular_carved_granite_design_eighth_slab[facing=east,type=top,waterlogged=true]
conquest:circular_carved_granite_design_eighth_slab[facing=east,type=top,waterlogged=false]
conquest:circular_carved_granite_design_eighth_slab[facing=east,type=bottom,waterlogged=true]
conquest:circular_carved_granite_design_eighth_slab[facing=east,type=bottom,waterlogged=false]
conquest:circular_carved_granite_design_quarter_slab[facing=north,layer=1,type=top,waterlogged=true]
conquest:circular_carved_granite_design_quarter_slab[facing=north,layer=1,type=top,waterlogged=false]
conquest:circular_carved_granite_design_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=true]
conquest:circular_carved_granite_design_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=false]
conquest:circular_carved_granite_design_quarter_slab[facing=north,layer=2,type=top,waterlogged=true]
conquest:circular_carved_granite_design_quarter_slab[facing=north,layer=2,type=top,waterlogged=false]
conquest:circular_carved_granite_design_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=true]
conquest:circular_carved_granite_design_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=false]
conquest:circular_carved_granite_design_quarter_slab[facing=north,layer=3,type=top,waterlogged=true]
conquest:circular_carved_granite_design_quarter_slab[facing=north,layer=3,type=top,waterlogged=false]
conquest:circular_carved_granite_design_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=true]
conquest:circular_carved_granite_design_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=false]
conquest:circular_carved_granite_design_quarter_slab[facing=south,layer=1,type=top,waterlogged=true]
conquest:circular_carved_granite_design_quarter_slab[facing=south,layer=1,type=top,waterlogged=false]
conquest:circular_carved_granite_design_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=true]
conquest:circular_carved_granite_design_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=false]
conquest:circular_carved_granite_design_quarter_slab[facing=south,layer=2,type=top,waterlogged=true]
conquest:circular_carved_granite_design_quarter_slab[facing=south,layer=2,type=top,waterlogged=false]
conquest:circular_carved_granite_design_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=true]
conquest:circular_carved_granite_design_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=false]
conquest:circular_carved_granite_design_quarter_slab[facing=south,layer=3,type=top,waterlogged=true]
conquest:circular_carved_granite_design_quarter_slab[facing=south,layer=3,type=top,waterlogged=false]
conquest:circular_carved_granite_design_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=true]
conquest:circular_carved_granite_design_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=false]
conquest:circular_carved_granite_design_quarter_slab[facing=west,layer=1,type=top,waterlogged=true]
conquest:circular_carved_granite_design_quarter_slab[facing=west,layer=1,type=top,waterlogged=false]
conquest:circular_carved_granite_design_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=true]
conquest:circular_carved_granite_design_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=false]
conquest:circular_carved_granite_design_quarter_slab[facing=west,layer=2,type=top,waterlogged=true]
conquest:circular_carved_granite_design_quarter_slab[facing=west,layer=2,type=top,waterlogged=false]
conquest:circular_carved_granite_design_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=true]
conquest:circular_carved_granite_design_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=false]
conquest:circular_carved_granite_design_quarter_slab[facing=west,layer=3,type=top,waterlogged=true]
conquest:circular_carved_granite_design_quarter_slab[facing=west,layer=3,type=top,waterlogged=false]
conquest:circular_carved_granite_design_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=true]
conquest:circular_carved_granite_design_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=false]
conquest:circular_carved_granite_design_quarter_slab[facing=east,layer=1,type=top,waterlogged=true]
conquest:circular_carved_granite_design_quarter_slab[facing=east,layer=1,type=top,waterlogged=false]
conquest:circular_carved_granite_design_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=true]
conquest:circular_carved_granite_design_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=false]
conquest:circular_carved_granite_design_quarter_slab[facing=east,layer=2,type=top,waterlogged=true]
conquest:circular_carved_granite_design_quarter_slab[facing=east,layer=2,type=top,waterlogged=false]
conquest:circular_carved_granite_design_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=true]
conquest:circular_carved_granite_design_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=false]
conquest:circular_carved_granite_design_quarter_slab[facing=east,layer=3,type=top,waterlogged=true]
conquest:circular_carved_granite_design_quarter_slab[facing=east,layer=3,type=top,waterlogged=false]
conquest:circular_carved_granite_design_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=true]
conquest:circular_carved_granite_design_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=false]
conquest:circular_carved_granite_design_slab[layers=1,type=top,waterlogged=true]
conquest:circular_carved_granite_design_slab[layers=1,type=top,waterlogged=false]
conquest:circular_carved_granite_design_slab[layers=1,type=bottom,waterlogged=true]
conquest:circular_carved_granite_design_slab[layers=1,type=bottom,waterlogged=false]
conquest:circular_carved_granite_design_slab[layers=2,type=top,waterlogged=true]
conquest:circular_carved_granite_design_slab[layers=2,type=top,waterlogged=false]
conquest:circular_carved_granite_design_slab[layers=2,type=bottom,waterlogged=true]
conquest:circular_carved_granite_design_slab[layers=2,type=bottom,waterlogged=false]
conquest:circular_carved_granite_design_slab[layers=3,type=top,waterlogged=true]
conquest:circular_carved_granite_design_slab[layers=3,type=top,waterlogged=false]
conquest:circular_carved_granite_design_slab[layers=3,type=bottom,waterlogged=true]
conquest:circular_carved_granite_design_slab[layers=3,type=bottom,waterlogged=false]
conquest:circular_carved_granite_design_slab[layers=4,type=top,waterlogged=true]
conquest:circular_carved_granite_design_slab[layers=4,type=top,waterlogged=false]
conquest:circular_carved_granite_design_slab[layers=4,type=bottom,waterlogged=true]
conquest:circular_carved_granite_design_slab[layers=4,type=bottom,waterlogged=false]
conquest:circular_carved_granite_design_slab[layers=5,type=top,waterlogged=true]
conquest:circular_carved_granite_design_slab[layers=5,type=top,waterlogged=false]
conquest:circular_carved_granite_design_slab[layers=5,type=bottom,waterlogged=true]
conquest:circular_carved_granite_design_slab[layers=5,type=bottom,waterlogged=false]
conquest:circular_carved_granite_design_slab[layers=6,type=top,waterlogged=true]
conquest:circular_carved_granite_design_slab[layers=6,type=top,waterlogged=false]
conquest:circular_carved_granite_design_slab[layers=6,type=bottom,waterlogged=true]
conquest:circular_carved_granite_design_slab[layers=6,type=bottom,waterlogged=false]
conquest:circular_carved_granite_design_slab[layers=7,type=top,waterlogged=true]
conquest:circular_carved_granite_design_slab[layers=7,type=top,waterlogged=false]
conquest:circular_carved_granite_design_slab[layers=7,type=bottom,waterlogged=true]
conquest:circular_carved_granite_design_slab[layers=7,type=bottom,waterlogged=false]
conquest:circular_carved_granite_design_slab[layers=8,type=top,waterlogged=true]
conquest:circular_carved_granite_design_slab[layers=8,type=top,waterlogged=false]
conquest:circular_carved_granite_design_slab[layers=8,type=bottom,waterlogged=true]
conquest:circular_carved_granite_design_slab[layers=8,type=bottom,waterlogged=false]
conquest:circular_carved_granite_design_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:circular_carved_granite_design_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:circular_carved_granite_design_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:circular_carved_granite_design_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:circular_carved_granite_design_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:circular_carved_granite_design_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:circular_carved_granite_design_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:circular_carved_granite_design_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:circular_carved_granite_design_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:circular_carved_granite_design_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:circular_carved_granite_design_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:circular_carved_granite_design_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:circular_carved_granite_design_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:circular_carved_granite_design_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:circular_carved_granite_design_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:circular_carved_granite_design_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:circular_carved_granite_design_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:circular_carved_granite_design_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:circular_carved_granite_design_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:circular_carved_granite_design_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:circular_carved_granite_design_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:circular_carved_granite_design_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:circular_carved_granite_design_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:circular_carved_granite_design_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:circular_carved_granite_design_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:circular_carved_granite_design_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:circular_carved_granite_design_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:circular_carved_granite_design_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:circular_carved_granite_design_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:circular_carved_granite_design_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:circular_carved_granite_design_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:circular_carved_granite_design_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:circular_carved_granite_design_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:circular_carved_granite_design_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:circular_carved_granite_design_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:circular_carved_granite_design_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:circular_carved_granite_design_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:circular_carved_granite_design_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:circular_carved_granite_design_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:circular_carved_granite_design_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:circular_carved_granite_design_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:circular_carved_granite_design_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:circular_carved_granite_design_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:circular_carved_granite_design_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:circular_carved_granite_design_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:circular_carved_granite_design_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:circular_carved_granite_design_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:circular_carved_granite_design_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:circular_carved_granite_design_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:circular_carved_granite_design_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:circular_carved_granite_design_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:circular_carved_granite_design_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:circular_carved_granite_design_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:circular_carved_granite_design_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:circular_carved_granite_design_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:circular_carved_granite_design_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:circular_carved_granite_design_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:circular_carved_granite_design_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:circular_carved_granite_design_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:circular_carved_granite_design_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:circular_carved_granite_design_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:circular_carved_granite_design_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:circular_carved_granite_design_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:circular_carved_granite_design_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:circular_carved_granite_design_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:circular_carved_granite_design_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:circular_carved_granite_design_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:circular_carved_granite_design_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:circular_carved_granite_design_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:circular_carved_granite_design_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:circular_carved_granite_design_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:circular_carved_granite_design_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:circular_carved_granite_design_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:circular_carved_granite_design_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:circular_carved_granite_design_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:circular_carved_granite_design_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:circular_carved_granite_design_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:circular_carved_granite_design_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:circular_carved_granite_design_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:circular_carved_granite_design_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:circular_carved_granite_design_vertical_corner[facing=north,layer=1,waterlogged=true]
conquest:circular_carved_granite_design_vertical_corner[facing=north,layer=1,waterlogged=false]
conquest:circular_carved_granite_design_vertical_corner[facing=north,layer=2,waterlogged=true]
conquest:circular_carved_granite_design_vertical_corner[facing=north,layer=2,waterlogged=false]
conquest:circular_carved_granite_design_vertical_corner[facing=north,layer=3,waterlogged=true]
conquest:circular_carved_granite_design_vertical_corner[facing=north,layer=3,waterlogged=false]
conquest:circular_carved_granite_design_vertical_corner[facing=north,layer=4,waterlogged=true]
conquest:circular_carved_granite_design_vertical_corner[facing=north,layer=4,waterlogged=false]
conquest:circular_carved_granite_design_vertical_corner[facing=south,layer=1,waterlogged=true]
conquest:circular_carved_granite_design_vertical_corner[facing=south,layer=1,waterlogged=false]
conquest:circular_carved_granite_design_vertical_corner[facing=south,layer=2,waterlogged=true]
conquest:circular_carved_granite_design_vertical_corner[facing=south,layer=2,waterlogged=false]
conquest:circular_carved_granite_design_vertical_corner[facing=south,layer=3,waterlogged=true]
conquest:circular_carved_granite_design_vertical_corner[facing=south,layer=3,waterlogged=false]
conquest:circular_carved_granite_design_vertical_corner[facing=south,layer=4,waterlogged=true]
conquest:circular_carved_granite_design_vertical_corner[facing=south,layer=4,waterlogged=false]
conquest:circular_carved_granite_design_vertical_corner[facing=west,layer=1,waterlogged=true]
conquest:circular_carved_granite_design_vertical_corner[facing=west,layer=1,waterlogged=false]
conquest:circular_carved_granite_design_vertical_corner[facing=west,layer=2,waterlogged=true]
conquest:circular_carved_granite_design_vertical_corner[facing=west,layer=2,waterlogged=false]
conquest:circular_carved_granite_design_vertical_corner[facing=west,layer=3,waterlogged=true]
conquest:circular_carved_granite_design_vertical_corner[facing=west,layer=3,waterlogged=false]
conquest:circular_carved_granite_design_vertical_corner[facing=west,layer=4,waterlogged=true]
conquest:circular_carved_granite_design_vertical_corner[facing=west,layer=4,waterlogged=false]
conquest:circular_carved_granite_design_vertical_corner[facing=east,layer=1,waterlogged=true]
conquest:circular_carved_granite_design_vertical_corner[facing=east,layer=1,waterlogged=false]
conquest:circular_carved_granite_design_vertical_corner[facing=east,layer=2,waterlogged=true]
conquest:circular_carved_granite_design_vertical_corner[facing=east,layer=2,waterlogged=false]
conquest:circular_carved_granite_design_vertical_corner[facing=east,layer=3,waterlogged=true]
conquest:circular_carved_granite_design_vertical_corner[facing=east,layer=3,waterlogged=false]
conquest:circular_carved_granite_design_vertical_corner[facing=east,layer=4,waterlogged=true]
conquest:circular_carved_granite_design_vertical_corner[facing=east,layer=4,waterlogged=false]
conquest:circular_carved_granite_design_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:circular_carved_granite_design_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:circular_carved_granite_design_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:circular_carved_granite_design_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:circular_carved_granite_design_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:circular_carved_granite_design_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:circular_carved_granite_design_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:circular_carved_granite_design_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:circular_carved_granite_design_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:circular_carved_granite_design_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:circular_carved_granite_design_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:circular_carved_granite_design_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:circular_carved_granite_design_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:circular_carved_granite_design_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:circular_carved_granite_design_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:circular_carved_granite_design_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:circular_carved_granite_design_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:circular_carved_granite_design_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:circular_carved_granite_design_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:circular_carved_granite_design_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:circular_carved_granite_design_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:circular_carved_granite_design_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:circular_carved_granite_design_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:circular_carved_granite_design_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:circular_carved_granite_design_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:circular_carved_granite_design_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:circular_carved_granite_design_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:circular_carved_granite_design_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:circular_carved_granite_design_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:circular_carved_granite_design_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:circular_carved_granite_design_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:circular_carved_granite_design_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:circular_carved_granite_design_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:circular_carved_granite_design_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:circular_carved_granite_design_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:circular_carved_granite_design_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:circular_carved_granite_design_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:circular_carved_granite_design_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:circular_carved_granite_design_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:circular_carved_granite_design_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:circular_carved_granite_design_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:circular_carved_granite_design_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:circular_carved_granite_design_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:circular_carved_granite_design_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:circular_carved_granite_design_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:circular_carved_granite_design_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:circular_carved_granite_design_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:circular_carved_granite_design_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:circular_carved_granite_design_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:circular_carved_granite_design_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:circular_carved_granite_design_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:circular_carved_granite_design_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:circular_carved_granite_design_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:circular_carved_granite_design_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:circular_carved_granite_design_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:circular_carved_granite_design_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:circular_carved_granite_design_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:circular_carved_granite_design_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:circular_carved_granite_design_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:circular_carved_granite_design_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:circular_carved_granite_design_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:circular_carved_granite_design_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:circular_carved_granite_design_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:circular_carved_granite_design_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:circular_carved_granite_design_vertical_quarter[facing=north,layer=1,waterlogged=true]
conquest:circular_carved_granite_design_vertical_quarter[facing=north,layer=1,waterlogged=false]
conquest:circular_carved_granite_design_vertical_quarter[facing=north,layer=2,waterlogged=true]
conquest:circular_carved_granite_design_vertical_quarter[facing=north,layer=2,waterlogged=false]
conquest:circular_carved_granite_design_vertical_quarter[facing=north,layer=3,waterlogged=true]
conquest:circular_carved_granite_design_vertical_quarter[facing=north,layer=3,waterlogged=false]
conquest:circular_carved_granite_design_vertical_quarter[facing=north,layer=4,waterlogged=true]
conquest:circular_carved_granite_design_vertical_quarter[facing=north,layer=4,waterlogged=false]
conquest:circular_carved_granite_design_vertical_quarter[facing=south,layer=1,waterlogged=true]
conquest:circular_carved_granite_design_vertical_quarter[facing=south,layer=1,waterlogged=false]
conquest:circular_carved_granite_design_vertical_quarter[facing=south,layer=2,waterlogged=true]
conquest:circular_carved_granite_design_vertical_quarter[facing=south,layer=2,waterlogged=false]
conquest:circular_carved_granite_design_vertical_quarter[facing=south,layer=3,waterlogged=true]
conquest:circular_carved_granite_design_vertical_quarter[facing=south,layer=3,waterlogged=false]
conquest:circular_carved_granite_design_vertical_quarter[facing=south,layer=4,waterlogged=true]
conquest:circular_carved_granite_design_vertical_quarter[facing=south,layer=4,waterlogged=false]
conquest:circular_carved_granite_design_vertical_quarter[facing=west,layer=1,waterlogged=true]
conquest:circular_carved_granite_design_vertical_quarter[facing=west,layer=1,waterlogged=false]
conquest:circular_carved_granite_design_vertical_quarter[facing=west,layer=2,waterlogged=true]
conquest:circular_carved_granite_design_vertical_quarter[facing=west,layer=2,waterlogged=false]
conquest:circular_carved_granite_design_vertical_quarter[facing=west,layer=3,waterlogged=true]
conquest:circular_carved_granite_design_vertical_quarter[facing=west,layer=3,waterlogged=false]
conquest:circular_carved_granite_design_vertical_quarter[facing=west,layer=4,waterlogged=true]
conquest:circular_carved_granite_design_vertical_quarter[facing=west,layer=4,waterlogged=false]
conquest:circular_carved_granite_design_vertical_quarter[facing=east,layer=1,waterlogged=true]
conquest:circular_carved_granite_design_vertical_quarter[facing=east,layer=1,waterlogged=false]
conquest:circular_carved_granite_design_vertical_quarter[facing=east,layer=2,waterlogged=true]
conquest:circular_carved_granite_design_vertical_quarter[facing=east,layer=2,waterlogged=false]
conquest:circular_carved_granite_design_vertical_quarter[facing=east,layer=3,waterlogged=true]
conquest:circular_carved_granite_design_vertical_quarter[facing=east,layer=3,waterlogged=false]
conquest:circular_carved_granite_design_vertical_quarter[facing=east,layer=4,waterlogged=true]
conquest:circular_carved_granite_design_vertical_quarter[facing=east,layer=4,waterlogged=false]
conquest:circular_carved_granite_design_vertical_slab[facing=north,layer=1,waterlogged=true]
conquest:circular_carved_granite_design_vertical_slab[facing=north,layer=1,waterlogged=false]
conquest:circular_carved_granite_design_vertical_slab[facing=north,layer=2,waterlogged=true]
conquest:circular_carved_granite_design_vertical_slab[facing=north,layer=2,waterlogged=false]
conquest:circular_carved_granite_design_vertical_slab[facing=north,layer=3,waterlogged=true]
conquest:circular_carved_granite_design_vertical_slab[facing=north,layer=3,waterlogged=false]
conquest:circular_carved_granite_design_vertical_slab[facing=north,layer=4,waterlogged=true]
conquest:circular_carved_granite_design_vertical_slab[facing=north,layer=4,waterlogged=false]
conquest:circular_carved_granite_design_vertical_slab[facing=south,layer=1,waterlogged=true]
conquest:circular_carved_granite_design_vertical_slab[facing=south,layer=1,waterlogged=false]
conquest:circular_carved_granite_design_vertical_slab[facing=south,layer=2,waterlogged=true]
conquest:circular_carved_granite_design_vertical_slab[facing=south,layer=2,waterlogged=false]
conquest:circular_carved_granite_design_vertical_slab[facing=south,layer=3,waterlogged=true]
conquest:circular_carved_granite_design_vertical_slab[facing=south,layer=3,waterlogged=false]
conquest:circular_carved_granite_design_vertical_slab[facing=south,layer=4,waterlogged=true]
conquest:circular_carved_granite_design_vertical_slab[facing=south,layer=4,waterlogged=false]
conquest:circular_carved_granite_design_vertical_slab[facing=west,layer=1,waterlogged=true]
conquest:circular_carved_granite_design_vertical_slab[facing=west,layer=1,waterlogged=false]
conquest:circular_carved_granite_design_vertical_slab[facing=west,layer=2,waterlogged=true]
conquest:circular_carved_granite_design_vertical_slab[facing=west,layer=2,waterlogged=false]
conquest:circular_carved_granite_design_vertical_slab[facing=west,layer=3,waterlogged=true]
conquest:circular_carved_granite_design_vertical_slab[facing=west,layer=3,waterlogged=false]
conquest:circular_carved_granite_design_vertical_slab[facing=west,layer=4,waterlogged=true]
conquest:circular_carved_granite_design_vertical_slab[facing=west,layer=4,waterlogged=false]
conquest:circular_carved_granite_design_vertical_slab[facing=east,layer=1,waterlogged=true]
conquest:circular_carved_granite_design_vertical_slab[facing=east,layer=1,waterlogged=false]
conquest:circular_carved_granite_design_vertical_slab[facing=east,layer=2,waterlogged=true]
conquest:circular_carved_granite_design_vertical_slab[facing=east,layer=2,waterlogged=false]
conquest:circular_carved_granite_design_vertical_slab[facing=east,layer=3,waterlogged=true]
conquest:circular_carved_granite_design_vertical_slab[facing=east,layer=3,waterlogged=false]
conquest:circular_carved_granite_design_vertical_slab[facing=east,layer=4,waterlogged=true]
conquest:circular_carved_granite_design_vertical_slab[facing=east,layer=4,waterlogged=false]
conquest:circular_carved_limestone_design
conquest:circular_carved_limestone_design_corner_slab[facing=north,type=top,waterlogged=true]
conquest:circular_carved_limestone_design_corner_slab[facing=north,type=top,waterlogged=false]
conquest:circular_carved_limestone_design_corner_slab[facing=north,type=bottom,waterlogged=true]
conquest:circular_carved_limestone_design_corner_slab[facing=north,type=bottom,waterlogged=false]
conquest:circular_carved_limestone_design_corner_slab[facing=south,type=top,waterlogged=true]
conquest:circular_carved_limestone_design_corner_slab[facing=south,type=top,waterlogged=false]
conquest:circular_carved_limestone_design_corner_slab[facing=south,type=bottom,waterlogged=true]
conquest:circular_carved_limestone_design_corner_slab[facing=south,type=bottom,waterlogged=false]
conquest:circular_carved_limestone_design_corner_slab[facing=west,type=top,waterlogged=true]
conquest:circular_carved_limestone_design_corner_slab[facing=west,type=top,waterlogged=false]
conquest:circular_carved_limestone_design_corner_slab[facing=west,type=bottom,waterlogged=true]
conquest:circular_carved_limestone_design_corner_slab[facing=west,type=bottom,waterlogged=false]
conquest:circular_carved_limestone_design_corner_slab[facing=east,type=top,waterlogged=true]
conquest:circular_carved_limestone_design_corner_slab[facing=east,type=top,waterlogged=false]
conquest:circular_carved_limestone_design_corner_slab[facing=east,type=bottom,waterlogged=true]
conquest:circular_carved_limestone_design_corner_slab[facing=east,type=bottom,waterlogged=false]
conquest:circular_carved_limestone_design_eighth_slab[facing=north,type=top,waterlogged=true]
conquest:circular_carved_limestone_design_eighth_slab[facing=north,type=top,waterlogged=false]
conquest:circular_carved_limestone_design_eighth_slab[facing=north,type=bottom,waterlogged=true]
conquest:circular_carved_limestone_design_eighth_slab[facing=north,type=bottom,waterlogged=false]
conquest:circular_carved_limestone_design_eighth_slab[facing=south,type=top,waterlogged=true]
conquest:circular_carved_limestone_design_eighth_slab[facing=south,type=top,waterlogged=false]
conquest:circular_carved_limestone_design_eighth_slab[facing=south,type=bottom,waterlogged=true]
conquest:circular_carved_limestone_design_eighth_slab[facing=south,type=bottom,waterlogged=false]
conquest:circular_carved_limestone_design_eighth_slab[facing=west,type=top,waterlogged=true]
conquest:circular_carved_limestone_design_eighth_slab[facing=west,type=top,waterlogged=false]
conquest:circular_carved_limestone_design_eighth_slab[facing=west,type=bottom,waterlogged=true]
conquest:circular_carved_limestone_design_eighth_slab[facing=west,type=bottom,waterlogged=false]
conquest:circular_carved_limestone_design_eighth_slab[facing=east,type=top,waterlogged=true]
conquest:circular_carved_limestone_design_eighth_slab[facing=east,type=top,waterlogged=false]
conquest:circular_carved_limestone_design_eighth_slab[facing=east,type=bottom,waterlogged=true]
conquest:circular_carved_limestone_design_eighth_slab[facing=east,type=bottom,waterlogged=false]
conquest:circular_carved_limestone_design_quarter_slab[facing=north,layer=1,type=top,waterlogged=true]
conquest:circular_carved_limestone_design_quarter_slab[facing=north,layer=1,type=top,waterlogged=false]
conquest:circular_carved_limestone_design_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=true]
conquest:circular_carved_limestone_design_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=false]
conquest:circular_carved_limestone_design_quarter_slab[facing=north,layer=2,type=top,waterlogged=true]
conquest:circular_carved_limestone_design_quarter_slab[facing=north,layer=2,type=top,waterlogged=false]
conquest:circular_carved_limestone_design_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=true]
conquest:circular_carved_limestone_design_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=false]
conquest:circular_carved_limestone_design_quarter_slab[facing=north,layer=3,type=top,waterlogged=true]
conquest:circular_carved_limestone_design_quarter_slab[facing=north,layer=3,type=top,waterlogged=false]
conquest:circular_carved_limestone_design_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=true]
conquest:circular_carved_limestone_design_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=false]
conquest:circular_carved_limestone_design_quarter_slab[facing=south,layer=1,type=top,waterlogged=true]
conquest:circular_carved_limestone_design_quarter_slab[facing=south,layer=1,type=top,waterlogged=false]
conquest:circular_carved_limestone_design_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=true]
conquest:circular_carved_limestone_design_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=false]
conquest:circular_carved_limestone_design_quarter_slab[facing=south,layer=2,type=top,waterlogged=true]
conquest:circular_carved_limestone_design_quarter_slab[facing=south,layer=2,type=top,waterlogged=false]
conquest:circular_carved_limestone_design_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=true]
conquest:circular_carved_limestone_design_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=false]
conquest:circular_carved_limestone_design_quarter_slab[facing=south,layer=3,type=top,waterlogged=true]
conquest:circular_carved_limestone_design_quarter_slab[facing=south,layer=3,type=top,waterlogged=false]
conquest:circular_carved_limestone_design_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=true]
conquest:circular_carved_limestone_design_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=false]
conquest:circular_carved_limestone_design_quarter_slab[facing=west,layer=1,type=top,waterlogged=true]
conquest:circular_carved_limestone_design_quarter_slab[facing=west,layer=1,type=top,waterlogged=false]
conquest:circular_carved_limestone_design_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=true]
conquest:circular_carved_limestone_design_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=false]
conquest:circular_carved_limestone_design_quarter_slab[facing=west,layer=2,type=top,waterlogged=true]
conquest:circular_carved_limestone_design_quarter_slab[facing=west,layer=2,type=top,waterlogged=false]
conquest:circular_carved_limestone_design_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=true]
conquest:circular_carved_limestone_design_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=false]
conquest:circular_carved_limestone_design_quarter_slab[facing=west,layer=3,type=top,waterlogged=true]
conquest:circular_carved_limestone_design_quarter_slab[facing=west,layer=3,type=top,waterlogged=false]
conquest:circular_carved_limestone_design_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=true]
conquest:circular_carved_limestone_design_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=false]
conquest:circular_carved_limestone_design_quarter_slab[facing=east,layer=1,type=top,waterlogged=true]
conquest:circular_carved_limestone_design_quarter_slab[facing=east,layer=1,type=top,waterlogged=false]
conquest:circular_carved_limestone_design_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=true]
conquest:circular_carved_limestone_design_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=false]
conquest:circular_carved_limestone_design_quarter_slab[facing=east,layer=2,type=top,waterlogged=true]
conquest:circular_carved_limestone_design_quarter_slab[facing=east,layer=2,type=top,waterlogged=false]
conquest:circular_carved_limestone_design_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=true]
conquest:circular_carved_limestone_design_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=false]
conquest:circular_carved_limestone_design_quarter_slab[facing=east,layer=3,type=top,waterlogged=true]
conquest:circular_carved_limestone_design_quarter_slab[facing=east,layer=3,type=top,waterlogged=false]
conquest:circular_carved_limestone_design_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=true]
conquest:circular_carved_limestone_design_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=false]
conquest:circular_carved_limestone_design_slab[layers=1,type=top,waterlogged=true]
conquest:circular_carved_limestone_design_slab[layers=1,type=top,waterlogged=false]
conquest:circular_carved_limestone_design_slab[layers=1,type=bottom,waterlogged=true]
conquest:circular_carved_limestone_design_slab[layers=1,type=bottom,waterlogged=false]
conquest:circular_carved_limestone_design_slab[layers=2,type=top,waterlogged=true]
conquest:circular_carved_limestone_design_slab[layers=2,type=top,waterlogged=false]
conquest:circular_carved_limestone_design_slab[layers=2,type=bottom,waterlogged=true]
conquest:circular_carved_limestone_design_slab[layers=2,type=bottom,waterlogged=false]
conquest:circular_carved_limestone_design_slab[layers=3,type=top,waterlogged=true]
conquest:circular_carved_limestone_design_slab[layers=3,type=top,waterlogged=false]
conquest:circular_carved_limestone_design_slab[layers=3,type=bottom,waterlogged=true]
conquest:circular_carved_limestone_design_slab[layers=3,type=bottom,waterlogged=false]
conquest:circular_carved_limestone_design_slab[layers=4,type=top,waterlogged=true]
conquest:circular_carved_limestone_design_slab[layers=4,type=top,waterlogged=false]
conquest:circular_carved_limestone_design_slab[layers=4,type=bottom,waterlogged=true]
conquest:circular_carved_limestone_design_slab[layers=4,type=bottom,waterlogged=false]
conquest:circular_carved_limestone_design_slab[layers=5,type=top,waterlogged=true]
conquest:circular_carved_limestone_design_slab[layers=5,type=top,waterlogged=false]
conquest:circular_carved_limestone_design_slab[layers=5,type=bottom,waterlogged=true]
conquest:circular_carved_limestone_design_slab[layers=5,type=bottom,waterlogged=false]
conquest:circular_carved_limestone_design_slab[layers=6,type=top,waterlogged=true]
conquest:circular_carved_limestone_design_slab[layers=6,type=top,waterlogged=false]
conquest:circular_carved_limestone_design_slab[layers=6,type=bottom,waterlogged=true]
conquest:circular_carved_limestone_design_slab[layers=6,type=bottom,waterlogged=false]
conquest:circular_carved_limestone_design_slab[layers=7,type=top,waterlogged=true]
conquest:circular_carved_limestone_design_slab[layers=7,type=top,waterlogged=false]
conquest:circular_carved_limestone_design_slab[layers=7,type=bottom,waterlogged=true]
conquest:circular_carved_limestone_design_slab[layers=7,type=bottom,waterlogged=false]
conquest:circular_carved_limestone_design_slab[layers=8,type=top,waterlogged=true]
conquest:circular_carved_limestone_design_slab[layers=8,type=top,waterlogged=false]
conquest:circular_carved_limestone_design_slab[layers=8,type=bottom,waterlogged=true]
conquest:circular_carved_limestone_design_slab[layers=8,type=bottom,waterlogged=false]
conquest:circular_carved_limestone_design_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:circular_carved_limestone_design_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:circular_carved_limestone_design_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:circular_carved_limestone_design_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:circular_carved_limestone_design_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:circular_carved_limestone_design_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:circular_carved_limestone_design_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:circular_carved_limestone_design_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:circular_carved_limestone_design_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:circular_carved_limestone_design_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:circular_carved_limestone_design_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:circular_carved_limestone_design_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:circular_carved_limestone_design_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:circular_carved_limestone_design_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:circular_carved_limestone_design_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:circular_carved_limestone_design_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:circular_carved_limestone_design_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:circular_carved_limestone_design_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:circular_carved_limestone_design_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:circular_carved_limestone_design_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:circular_carved_limestone_design_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:circular_carved_limestone_design_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:circular_carved_limestone_design_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:circular_carved_limestone_design_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:circular_carved_limestone_design_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:circular_carved_limestone_design_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:circular_carved_limestone_design_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:circular_carved_limestone_design_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:circular_carved_limestone_design_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:circular_carved_limestone_design_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:circular_carved_limestone_design_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:circular_carved_limestone_design_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:circular_carved_limestone_design_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:circular_carved_limestone_design_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:circular_carved_limestone_design_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:circular_carved_limestone_design_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:circular_carved_limestone_design_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:circular_carved_limestone_design_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:circular_carved_limestone_design_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:circular_carved_limestone_design_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:circular_carved_limestone_design_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:circular_carved_limestone_design_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:circular_carved_limestone_design_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:circular_carved_limestone_design_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:circular_carved_limestone_design_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:circular_carved_limestone_design_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:circular_carved_limestone_design_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:circular_carved_limestone_design_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:circular_carved_limestone_design_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:circular_carved_limestone_design_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:circular_carved_limestone_design_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:circular_carved_limestone_design_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:circular_carved_limestone_design_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:circular_carved_limestone_design_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:circular_carved_limestone_design_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:circular_carved_limestone_design_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:circular_carved_limestone_design_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:circular_carved_limestone_design_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:circular_carved_limestone_design_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:circular_carved_limestone_design_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:circular_carved_limestone_design_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:circular_carved_limestone_design_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:circular_carved_limestone_design_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:circular_carved_limestone_design_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:circular_carved_limestone_design_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:circular_carved_limestone_design_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:circular_carved_limestone_design_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:circular_carved_limestone_design_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:circular_carved_limestone_design_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:circular_carved_limestone_design_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:circular_carved_limestone_design_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:circular_carved_limestone_design_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:circular_carved_limestone_design_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:circular_carved_limestone_design_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:circular_carved_limestone_design_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:circular_carved_limestone_design_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:circular_carved_limestone_design_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:circular_carved_limestone_design_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:circular_carved_limestone_design_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:circular_carved_limestone_design_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:circular_carved_limestone_design_vertical_corner[facing=north,layer=1,waterlogged=true]
conquest:circular_carved_limestone_design_vertical_corner[facing=north,layer=1,waterlogged=false]
conquest:circular_carved_limestone_design_vertical_corner[facing=north,layer=2,waterlogged=true]
conquest:circular_carved_limestone_design_vertical_corner[facing=north,layer=2,waterlogged=false]
conquest:circular_carved_limestone_design_vertical_corner[facing=north,layer=3,waterlogged=true]
conquest:circular_carved_limestone_design_vertical_corner[facing=north,layer=3,waterlogged=false]
conquest:circular_carved_limestone_design_vertical_corner[facing=north,layer=4,waterlogged=true]
conquest:circular_carved_limestone_design_vertical_corner[facing=north,layer=4,waterlogged=false]
conquest:circular_carved_limestone_design_vertical_corner[facing=south,layer=1,waterlogged=true]
conquest:circular_carved_limestone_design_vertical_corner[facing=south,layer=1,waterlogged=false]
conquest:circular_carved_limestone_design_vertical_corner[facing=south,layer=2,waterlogged=true]
conquest:circular_carved_limestone_design_vertical_corner[facing=south,layer=2,waterlogged=false]
conquest:circular_carved_limestone_design_vertical_corner[facing=south,layer=3,waterlogged=true]
conquest:circular_carved_limestone_design_vertical_corner[facing=south,layer=3,waterlogged=false]
conquest:circular_carved_limestone_design_vertical_corner[facing=south,layer=4,waterlogged=true]
conquest:circular_carved_limestone_design_vertical_corner[facing=south,layer=4,waterlogged=false]
conquest:circular_carved_limestone_design_vertical_corner[facing=west,layer=1,waterlogged=true]
conquest:circular_carved_limestone_design_vertical_corner[facing=west,layer=1,waterlogged=false]
conquest:circular_carved_limestone_design_vertical_corner[facing=west,layer=2,waterlogged=true]
conquest:circular_carved_limestone_design_vertical_corner[facing=west,layer=2,waterlogged=false]
conquest:circular_carved_limestone_design_vertical_corner[facing=west,layer=3,waterlogged=true]
conquest:circular_carved_limestone_design_vertical_corner[facing=west,layer=3,waterlogged=false]
conquest:circular_carved_limestone_design_vertical_corner[facing=west,layer=4,waterlogged=true]
conquest:circular_carved_limestone_design_vertical_corner[facing=west,layer=4,waterlogged=false]
conquest:circular_carved_limestone_design_vertical_corner[facing=east,layer=1,waterlogged=true]
conquest:circular_carved_limestone_design_vertical_corner[facing=east,layer=1,waterlogged=false]
conquest:circular_carved_limestone_design_vertical_corner[facing=east,layer=2,waterlogged=true]
conquest:circular_carved_limestone_design_vertical_corner[facing=east,layer=2,waterlogged=false]
conquest:circular_carved_limestone_design_vertical_corner[facing=east,layer=3,waterlogged=true]
conquest:circular_carved_limestone_design_vertical_corner[facing=east,layer=3,waterlogged=false]
conquest:circular_carved_limestone_design_vertical_corner[facing=east,layer=4,waterlogged=true]
conquest:circular_carved_limestone_design_vertical_corner[facing=east,layer=4,waterlogged=false]
conquest:circular_carved_limestone_design_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:circular_carved_limestone_design_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:circular_carved_limestone_design_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:circular_carved_limestone_design_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:circular_carved_limestone_design_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:circular_carved_limestone_design_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:circular_carved_limestone_design_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:circular_carved_limestone_design_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:circular_carved_limestone_design_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:circular_carved_limestone_design_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:circular_carved_limestone_design_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:circular_carved_limestone_design_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:circular_carved_limestone_design_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:circular_carved_limestone_design_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:circular_carved_limestone_design_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:circular_carved_limestone_design_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:circular_carved_limestone_design_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:circular_carved_limestone_design_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:circular_carved_limestone_design_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:circular_carved_limestone_design_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:circular_carved_limestone_design_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:circular_carved_limestone_design_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:circular_carved_limestone_design_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:circular_carved_limestone_design_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:circular_carved_limestone_design_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:circular_carved_limestone_design_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:circular_carved_limestone_design_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:circular_carved_limestone_design_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:circular_carved_limestone_design_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:circular_carved_limestone_design_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:circular_carved_limestone_design_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:circular_carved_limestone_design_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:circular_carved_limestone_design_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:circular_carved_limestone_design_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:circular_carved_limestone_design_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:circular_carved_limestone_design_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:circular_carved_limestone_design_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:circular_carved_limestone_design_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:circular_carved_limestone_design_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:circular_carved_limestone_design_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:circular_carved_limestone_design_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:circular_carved_limestone_design_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:circular_carved_limestone_design_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:circular_carved_limestone_design_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:circular_carved_limestone_design_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:circular_carved_limestone_design_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:circular_carved_limestone_design_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:circular_carved_limestone_design_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:circular_carved_limestone_design_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:circular_carved_limestone_design_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:circular_carved_limestone_design_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:circular_carved_limestone_design_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:circular_carved_limestone_design_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:circular_carved_limestone_design_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:circular_carved_limestone_design_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:circular_carved_limestone_design_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:circular_carved_limestone_design_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:circular_carved_limestone_design_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:circular_carved_limestone_design_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:circular_carved_limestone_design_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:circular_carved_limestone_design_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:circular_carved_limestone_design_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:circular_carved_limestone_design_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:circular_carved_limestone_design_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:circular_carved_limestone_design_vertical_quarter[facing=north,layer=1,waterlogged=true]
conquest:circular_carved_limestone_design_vertical_quarter[facing=north,layer=1,waterlogged=false]
conquest:circular_carved_limestone_design_vertical_quarter[facing=north,layer=2,waterlogged=true]
conquest:circular_carved_limestone_design_vertical_quarter[facing=north,layer=2,waterlogged=false]
conquest:circular_carved_limestone_design_vertical_quarter[facing=north,layer=3,waterlogged=true]
conquest:circular_carved_limestone_design_vertical_quarter[facing=north,layer=3,waterlogged=false]
conquest:circular_carved_limestone_design_vertical_quarter[facing=north,layer=4,waterlogged=true]
conquest:circular_carved_limestone_design_vertical_quarter[facing=north,layer=4,waterlogged=false]
conquest:circular_carved_limestone_design_vertical_quarter[facing=south,layer=1,waterlogged=true]
conquest:circular_carved_limestone_design_vertical_quarter[facing=south,layer=1,waterlogged=false]
conquest:circular_carved_limestone_design_vertical_quarter[facing=south,layer=2,waterlogged=true]
conquest:circular_carved_limestone_design_vertical_quarter[facing=south,layer=2,waterlogged=false]
conquest:circular_carved_limestone_design_vertical_quarter[facing=south,layer=3,waterlogged=true]
conquest:circular_carved_limestone_design_vertical_quarter[facing=south,layer=3,waterlogged=false]
conquest:circular_carved_limestone_design_vertical_quarter[facing=south,layer=4,waterlogged=true]
conquest:circular_carved_limestone_design_vertical_quarter[facing=south,layer=4,waterlogged=false]
conquest:circular_carved_limestone_design_vertical_quarter[facing=west,layer=1,waterlogged=true]
conquest:circular_carved_limestone_design_vertical_quarter[facing=west,layer=1,waterlogged=false]
conquest:circular_carved_limestone_design_vertical_quarter[facing=west,layer=2,waterlogged=true]
conquest:circular_carved_limestone_design_vertical_quarter[facing=west,layer=2,waterlogged=false]
conquest:circular_carved_limestone_design_vertical_quarter[facing=west,layer=3,waterlogged=true]
conquest:circular_carved_limestone_design_vertical_quarter[facing=west,layer=3,waterlogged=false]
conquest:circular_carved_limestone_design_vertical_quarter[facing=west,layer=4,waterlogged=true]
conquest:circular_carved_limestone_design_vertical_quarter[facing=west,layer=4,waterlogged=false]
conquest:circular_carved_limestone_design_vertical_quarter[facing=east,layer=1,waterlogged=true]
conquest:circular_carved_limestone_design_vertical_quarter[facing=east,layer=1,waterlogged=false]
conquest:circular_carved_limestone_design_vertical_quarter[facing=east,layer=2,waterlogged=true]
conquest:circular_carved_limestone_design_vertical_quarter[facing=east,layer=2,waterlogged=false]
conquest:circular_carved_limestone_design_vertical_quarter[facing=east,layer=3,waterlogged=true]
conquest:circular_carved_limestone_design_vertical_quarter[facing=east,layer=3,waterlogged=false]
conquest:circular_carved_limestone_design_vertical_quarter[facing=east,layer=4,waterlogged=true]
conquest:circular_carved_limestone_design_vertical_quarter[facing=east,layer=4,waterlogged=false]
conquest:circular_carved_limestone_design_vertical_slab[facing=north,layer=1,waterlogged=true]
conquest:circular_carved_limestone_design_vertical_slab[facing=north,layer=1,waterlogged=false]
conquest:circular_carved_limestone_design_vertical_slab[facing=north,layer=2,waterlogged=true]
conquest:circular_carved_limestone_design_vertical_slab[facing=north,layer=2,waterlogged=false]
conquest:circular_carved_limestone_design_vertical_slab[facing=north,layer=3,waterlogged=true]
conquest:circular_carved_limestone_design_vertical_slab[facing=north,layer=3,waterlogged=false]
conquest:circular_carved_limestone_design_vertical_slab[facing=north,layer=4,waterlogged=true]
conquest:circular_carved_limestone_design_vertical_slab[facing=north,layer=4,waterlogged=false]
conquest:circular_carved_limestone_design_vertical_slab[facing=south,layer=1,waterlogged=true]
conquest:circular_carved_limestone_design_vertical_slab[facing=south,layer=1,waterlogged=false]
conquest:circular_carved_limestone_design_vertical_slab[facing=south,layer=2,waterlogged=true]
conquest:circular_carved_limestone_design_vertical_slab[facing=south,layer=2,waterlogged=false]
conquest:circular_carved_limestone_design_vertical_slab[facing=south,layer=3,waterlogged=true]
conquest:circular_carved_limestone_design_vertical_slab[facing=south,layer=3,waterlogged=false]
conquest:circular_carved_limestone_design_vertical_slab[facing=south,layer=4,waterlogged=true]
conquest:circular_carved_limestone_design_vertical_slab[facing=south,layer=4,waterlogged=false]
conquest:circular_carved_limestone_design_vertical_slab[facing=west,layer=1,waterlogged=true]
conquest:circular_carved_limestone_design_vertical_slab[facing=west,layer=1,waterlogged=false]
conquest:circular_carved_limestone_design_vertical_slab[facing=west,layer=2,waterlogged=true]
conquest:circular_carved_limestone_design_vertical_slab[facing=west,layer=2,waterlogged=false]
conquest:circular_carved_limestone_design_vertical_slab[facing=west,layer=3,waterlogged=true]
conquest:circular_carved_limestone_design_vertical_slab[facing=west,layer=3,waterlogged=false]
conquest:circular_carved_limestone_design_vertical_slab[facing=west,layer=4,waterlogged=true]
conquest:circular_carved_limestone_design_vertical_slab[facing=west,layer=4,waterlogged=false]
conquest:circular_carved_limestone_design_vertical_slab[facing=east,layer=1,waterlogged=true]
conquest:circular_carved_limestone_design_vertical_slab[facing=east,layer=1,waterlogged=false]
conquest:circular_carved_limestone_design_vertical_slab[facing=east,layer=2,waterlogged=true]
conquest:circular_carved_limestone_design_vertical_slab[facing=east,layer=2,waterlogged=false]
conquest:circular_carved_limestone_design_vertical_slab[facing=east,layer=3,waterlogged=true]
conquest:circular_carved_limestone_design_vertical_slab[facing=east,layer=3,waterlogged=false]
conquest:circular_carved_limestone_design_vertical_slab[facing=east,layer=4,waterlogged=true]
conquest:circular_carved_limestone_design_vertical_slab[facing=east,layer=4,waterlogged=false]
conquest:circular_glass_1_pane[down=true,east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:circular_glass_1_pane[down=true,east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:circular_glass_1_pane[down=true,east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:circular_glass_1_pane[down=true,east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:circular_glass_1_pane[down=true,east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:circular_glass_1_pane[down=true,east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:circular_glass_1_pane[down=true,east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:circular_glass_1_pane[down=true,east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:circular_glass_1_pane[down=true,east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:circular_glass_1_pane[down=true,east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:circular_glass_1_pane[down=true,east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:circular_glass_1_pane[down=true,east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:circular_glass_1_pane[down=true,east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:circular_glass_1_pane[down=true,east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:circular_glass_1_pane[down=true,east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:circular_glass_1_pane[down=true,east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:circular_glass_1_pane[down=true,east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:circular_glass_1_pane[down=true,east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:circular_glass_1_pane[down=true,east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:circular_glass_1_pane[down=true,east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:circular_glass_1_pane[down=true,east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:circular_glass_1_pane[down=true,east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:circular_glass_1_pane[down=true,east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:circular_glass_1_pane[down=true,east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:circular_glass_1_pane[down=true,east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:circular_glass_1_pane[down=true,east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:circular_glass_1_pane[down=true,east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:circular_glass_1_pane[down=true,east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:circular_glass_1_pane[down=true,east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:circular_glass_1_pane[down=true,east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:circular_glass_1_pane[down=true,east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:circular_glass_1_pane[down=true,east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:circular_glass_1_pane[down=true,east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:circular_glass_1_pane[down=true,east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:circular_glass_1_pane[down=true,east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:circular_glass_1_pane[down=true,east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:circular_glass_1_pane[down=true,east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:circular_glass_1_pane[down=true,east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:circular_glass_1_pane[down=true,east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:circular_glass_1_pane[down=true,east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:circular_glass_1_pane[down=true,east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:circular_glass_1_pane[down=true,east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:circular_glass_1_pane[down=true,east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:circular_glass_1_pane[down=true,east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:circular_glass_1_pane[down=true,east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:circular_glass_1_pane[down=true,east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:circular_glass_1_pane[down=true,east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:circular_glass_1_pane[down=true,east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:circular_glass_1_pane[down=true,east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:circular_glass_1_pane[down=true,east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:circular_glass_1_pane[down=true,east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:circular_glass_1_pane[down=true,east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:circular_glass_1_pane[down=true,east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:circular_glass_1_pane[down=true,east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:circular_glass_1_pane[down=true,east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:circular_glass_1_pane[down=true,east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:circular_glass_1_pane[down=true,east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:circular_glass_1_pane[down=true,east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:circular_glass_1_pane[down=true,east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:circular_glass_1_pane[down=true,east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:circular_glass_1_pane[down=true,east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:circular_glass_1_pane[down=true,east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:circular_glass_1_pane[down=true,east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:circular_glass_1_pane[down=true,east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:circular_glass_1_pane[down=false,east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:circular_glass_1_pane[down=false,east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:circular_glass_1_pane[down=false,east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:circular_glass_1_pane[down=false,east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:circular_glass_1_pane[down=false,east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:circular_glass_1_pane[down=false,east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:circular_glass_1_pane[down=false,east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:circular_glass_1_pane[down=false,east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:circular_glass_1_pane[down=false,east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:circular_glass_1_pane[down=false,east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:circular_glass_1_pane[down=false,east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:circular_glass_1_pane[down=false,east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:circular_glass_1_pane[down=false,east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:circular_glass_1_pane[down=false,east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:circular_glass_1_pane[down=false,east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:circular_glass_1_pane[down=false,east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:circular_glass_1_pane[down=false,east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:circular_glass_1_pane[down=false,east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:circular_glass_1_pane[down=false,east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:circular_glass_1_pane[down=false,east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:circular_glass_1_pane[down=false,east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:circular_glass_1_pane[down=false,east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:circular_glass_1_pane[down=false,east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:circular_glass_1_pane[down=false,east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:circular_glass_1_pane[down=false,east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:circular_glass_1_pane[down=false,east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:circular_glass_1_pane[down=false,east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:circular_glass_1_pane[down=false,east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:circular_glass_1_pane[down=false,east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:circular_glass_1_pane[down=false,east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:circular_glass_1_pane[down=false,east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:circular_glass_1_pane[down=false,east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:circular_glass_1_pane[down=false,east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:circular_glass_1_pane[down=false,east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:circular_glass_1_pane[down=false,east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:circular_glass_1_pane[down=false,east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:circular_glass_1_pane[down=false,east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:circular_glass_1_pane[down=false,east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:circular_glass_1_pane[down=false,east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:circular_glass_1_pane[down=false,east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:circular_glass_1_pane[down=false,east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:circular_glass_1_pane[down=false,east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:circular_glass_1_pane[down=false,east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:circular_glass_1_pane[down=false,east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:circular_glass_1_pane[down=false,east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:circular_glass_1_pane[down=false,east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:circular_glass_1_pane[down=false,east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:circular_glass_1_pane[down=false,east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:circular_glass_1_pane[down=false,east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:circular_glass_1_pane[down=false,east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:circular_glass_1_pane[down=false,east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:circular_glass_1_pane[down=false,east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:circular_glass_1_pane[down=false,east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:circular_glass_1_pane[down=false,east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:circular_glass_1_pane[down=false,east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:circular_glass_1_pane[down=false,east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:circular_glass_1_pane[down=false,east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:circular_glass_1_pane[down=false,east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:circular_glass_1_pane[down=false,east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:circular_glass_1_pane[down=false,east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:circular_glass_1_pane[down=false,east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:circular_glass_1_pane[down=false,east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:circular_glass_1_pane[down=false,east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:circular_glass_1_pane[down=false,east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:circular_glass_1_slab[layer=1,type=top,waterlogged=true]
conquest:circular_glass_1_slab[layer=1,type=top,waterlogged=false]
conquest:circular_glass_1_slab[layer=1,type=bottom,waterlogged=true]
conquest:circular_glass_1_slab[layer=1,type=bottom,waterlogged=false]
conquest:circular_glass_1_slab[layer=2,type=top,waterlogged=true]
conquest:circular_glass_1_slab[layer=2,type=top,waterlogged=false]
conquest:circular_glass_1_slab[layer=2,type=bottom,waterlogged=true]
conquest:circular_glass_1_slab[layer=2,type=bottom,waterlogged=false]
conquest:circular_glass_1_slab[layer=3,type=top,waterlogged=true]
conquest:circular_glass_1_slab[layer=3,type=top,waterlogged=false]
conquest:circular_glass_1_slab[layer=3,type=bottom,waterlogged=true]
conquest:circular_glass_1_slab[layer=3,type=bottom,waterlogged=false]
conquest:circular_glass_1_slab[layer=4,type=top,waterlogged=true]
conquest:circular_glass_1_slab[layer=4,type=top,waterlogged=false]
conquest:circular_glass_1_slab[layer=4,type=bottom,waterlogged=true]
conquest:circular_glass_1_slab[layer=4,type=bottom,waterlogged=false]
conquest:circular_glass_1_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:circular_glass_1_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:circular_glass_1_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:circular_glass_1_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:circular_glass_1_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:circular_glass_1_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:circular_glass_1_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:circular_glass_1_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:circular_glass_1_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:circular_glass_1_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:circular_glass_1_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:circular_glass_1_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:circular_glass_1_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:circular_glass_1_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:circular_glass_1_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:circular_glass_1_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:circular_glass_1_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:circular_glass_1_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:circular_glass_1_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:circular_glass_1_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:circular_glass_1_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:circular_glass_1_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:circular_glass_1_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:circular_glass_1_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:circular_glass_1_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:circular_glass_1_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:circular_glass_1_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:circular_glass_1_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:circular_glass_1_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:circular_glass_1_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:circular_glass_1_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:circular_glass_1_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:circular_glass_1_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:circular_glass_1_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:circular_glass_1_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:circular_glass_1_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:circular_glass_1_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:circular_glass_1_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:circular_glass_1_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:circular_glass_1_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:circular_glass_1_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:circular_glass_1_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:circular_glass_1_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:circular_glass_1_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:circular_glass_1_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:circular_glass_1_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:circular_glass_1_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:circular_glass_1_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:circular_glass_1_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:circular_glass_1_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:circular_glass_1_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:circular_glass_1_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:circular_glass_1_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:circular_glass_1_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:circular_glass_1_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:circular_glass_1_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:circular_glass_1_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:circular_glass_1_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:circular_glass_1_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:circular_glass_1_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:circular_glass_1_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:circular_glass_1_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:circular_glass_1_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:circular_glass_1_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:circular_glass_1_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:circular_glass_1_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:circular_glass_1_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:circular_glass_1_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:circular_glass_1_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:circular_glass_1_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:circular_glass_1_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:circular_glass_1_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:circular_glass_1_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:circular_glass_1_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:circular_glass_1_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:circular_glass_1_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:circular_glass_1_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:circular_glass_1_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:circular_glass_1_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:circular_glass_1_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:circular_glass_1_vertical_corner[facing=north,layer=1,waterlogged=true]
conquest:circular_glass_1_vertical_corner[facing=north,layer=1,waterlogged=false]
conquest:circular_glass_1_vertical_corner[facing=north,layer=2,waterlogged=true]
conquest:circular_glass_1_vertical_corner[facing=north,layer=2,waterlogged=false]
conquest:circular_glass_1_vertical_corner[facing=north,layer=3,waterlogged=true]
conquest:circular_glass_1_vertical_corner[facing=north,layer=3,waterlogged=false]
conquest:circular_glass_1_vertical_corner[facing=north,layer=4,waterlogged=true]
conquest:circular_glass_1_vertical_corner[facing=north,layer=4,waterlogged=false]
conquest:circular_glass_1_vertical_corner[facing=south,layer=1,waterlogged=true]
conquest:circular_glass_1_vertical_corner[facing=south,layer=1,waterlogged=false]
conquest:circular_glass_1_vertical_corner[facing=south,layer=2,waterlogged=true]
conquest:circular_glass_1_vertical_corner[facing=south,layer=2,waterlogged=false]
conquest:circular_glass_1_vertical_corner[facing=south,layer=3,waterlogged=true]
conquest:circular_glass_1_vertical_corner[facing=south,layer=3,waterlogged=false]
conquest:circular_glass_1_vertical_corner[facing=south,layer=4,waterlogged=true]
conquest:circular_glass_1_vertical_corner[facing=south,layer=4,waterlogged=false]
conquest:circular_glass_1_vertical_corner[facing=west,layer=1,waterlogged=true]
conquest:circular_glass_1_vertical_corner[facing=west,layer=1,waterlogged=false]
conquest:circular_glass_1_vertical_corner[facing=west,layer=2,waterlogged=true]
conquest:circular_glass_1_vertical_corner[facing=west,layer=2,waterlogged=false]
conquest:circular_glass_1_vertical_corner[facing=west,layer=3,waterlogged=true]
conquest:circular_glass_1_vertical_corner[facing=west,layer=3,waterlogged=false]
conquest:circular_glass_1_vertical_corner[facing=west,layer=4,waterlogged=true]
conquest:circular_glass_1_vertical_corner[facing=west,layer=4,waterlogged=false]
conquest:circular_glass_1_vertical_corner[facing=east,layer=1,waterlogged=true]
conquest:circular_glass_1_vertical_corner[facing=east,layer=1,waterlogged=false]
conquest:circular_glass_1_vertical_corner[facing=east,layer=2,waterlogged=true]
conquest:circular_glass_1_vertical_corner[facing=east,layer=2,waterlogged=false]
conquest:circular_glass_1_vertical_corner[facing=east,layer=3,waterlogged=true]
conquest:circular_glass_1_vertical_corner[facing=east,layer=3,waterlogged=false]
conquest:circular_glass_1_vertical_corner[facing=east,layer=4,waterlogged=true]
conquest:circular_glass_1_vertical_corner[facing=east,layer=4,waterlogged=false]
conquest:circular_glass_1_vertical_quarter[facing=north,layer=1,waterlogged=true]
conquest:circular_glass_1_vertical_quarter[facing=north,layer=1,waterlogged=false]
conquest:circular_glass_1_vertical_quarter[facing=north,layer=2,waterlogged=true]
conquest:circular_glass_1_vertical_quarter[facing=north,layer=2,waterlogged=false]
conquest:circular_glass_1_vertical_quarter[facing=north,layer=3,waterlogged=true]
conquest:circular_glass_1_vertical_quarter[facing=north,layer=3,waterlogged=false]
conquest:circular_glass_1_vertical_quarter[facing=north,layer=4,waterlogged=true]
conquest:circular_glass_1_vertical_quarter[facing=north,layer=4,waterlogged=false]
conquest:circular_glass_1_vertical_quarter[facing=south,layer=1,waterlogged=true]
conquest:circular_glass_1_vertical_quarter[facing=south,layer=1,waterlogged=false]
conquest:circular_glass_1_vertical_quarter[facing=south,layer=2,waterlogged=true]
conquest:circular_glass_1_vertical_quarter[facing=south,layer=2,waterlogged=false]
conquest:circular_glass_1_vertical_quarter[facing=south,layer=3,waterlogged=true]
conquest:circular_glass_1_vertical_quarter[facing=south,layer=3,waterlogged=false]
conquest:circular_glass_1_vertical_quarter[facing=south,layer=4,waterlogged=true]
conquest:circular_glass_1_vertical_quarter[facing=south,layer=4,waterlogged=false]
conquest:circular_glass_1_vertical_quarter[facing=west,layer=1,waterlogged=true]
conquest:circular_glass_1_vertical_quarter[facing=west,layer=1,waterlogged=false]
conquest:circular_glass_1_vertical_quarter[facing=west,layer=2,waterlogged=true]
conquest:circular_glass_1_vertical_quarter[facing=west,layer=2,waterlogged=false]
conquest:circular_glass_1_vertical_quarter[facing=west,layer=3,waterlogged=true]
conquest:circular_glass_1_vertical_quarter[facing=west,layer=3,waterlogged=false]
conquest:circular_glass_1_vertical_quarter[facing=west,layer=4,waterlogged=true]
conquest:circular_glass_1_vertical_quarter[facing=west,layer=4,waterlogged=false]
conquest:circular_glass_1_vertical_quarter[facing=east,layer=1,waterlogged=true]
conquest:circular_glass_1_vertical_quarter[facing=east,layer=1,waterlogged=false]
conquest:circular_glass_1_vertical_quarter[facing=east,layer=2,waterlogged=true]
conquest:circular_glass_1_vertical_quarter[facing=east,layer=2,waterlogged=false]
conquest:circular_glass_1_vertical_quarter[facing=east,layer=3,waterlogged=true]
conquest:circular_glass_1_vertical_quarter[facing=east,layer=3,waterlogged=false]
conquest:circular_glass_1_vertical_quarter[facing=east,layer=4,waterlogged=true]
conquest:circular_glass_1_vertical_quarter[facing=east,layer=4,waterlogged=false]
conquest:circular_glass_1_vertical_slab[facing=north,layer=1,waterlogged=true]
conquest:circular_glass_1_vertical_slab[facing=north,layer=1,waterlogged=false]
conquest:circular_glass_1_vertical_slab[facing=north,layer=2,waterlogged=true]
conquest:circular_glass_1_vertical_slab[facing=north,layer=2,waterlogged=false]
conquest:circular_glass_1_vertical_slab[facing=north,layer=3,waterlogged=true]
conquest:circular_glass_1_vertical_slab[facing=north,layer=3,waterlogged=false]
conquest:circular_glass_1_vertical_slab[facing=north,layer=4,waterlogged=true]
conquest:circular_glass_1_vertical_slab[facing=north,layer=4,waterlogged=false]
conquest:circular_glass_1_vertical_slab[facing=south,layer=1,waterlogged=true]
conquest:circular_glass_1_vertical_slab[facing=south,layer=1,waterlogged=false]
conquest:circular_glass_1_vertical_slab[facing=south,layer=2,waterlogged=true]
conquest:circular_glass_1_vertical_slab[facing=south,layer=2,waterlogged=false]
conquest:circular_glass_1_vertical_slab[facing=south,layer=3,waterlogged=true]
conquest:circular_glass_1_vertical_slab[facing=south,layer=3,waterlogged=false]
conquest:circular_glass_1_vertical_slab[facing=south,layer=4,waterlogged=true]
conquest:circular_glass_1_vertical_slab[facing=south,layer=4,waterlogged=false]
conquest:circular_glass_1_vertical_slab[facing=west,layer=1,waterlogged=true]
conquest:circular_glass_1_vertical_slab[facing=west,layer=1,waterlogged=false]
conquest:circular_glass_1_vertical_slab[facing=west,layer=2,waterlogged=true]
conquest:circular_glass_1_vertical_slab[facing=west,layer=2,waterlogged=false]
conquest:circular_glass_1_vertical_slab[facing=west,layer=3,waterlogged=true]
conquest:circular_glass_1_vertical_slab[facing=west,layer=3,waterlogged=false]
conquest:circular_glass_1_vertical_slab[facing=west,layer=4,waterlogged=true]
conquest:circular_glass_1_vertical_slab[facing=west,layer=4,waterlogged=false]
conquest:circular_glass_1_vertical_slab[facing=east,layer=1,waterlogged=true]
conquest:circular_glass_1_vertical_slab[facing=east,layer=1,waterlogged=false]
conquest:circular_glass_1_vertical_slab[facing=east,layer=2,waterlogged=true]
conquest:circular_glass_1_vertical_slab[facing=east,layer=2,waterlogged=false]
conquest:circular_glass_1_vertical_slab[facing=east,layer=3,waterlogged=true]
conquest:circular_glass_1_vertical_slab[facing=east,layer=3,waterlogged=false]
conquest:circular_glass_1_vertical_slab[facing=east,layer=4,waterlogged=true]
conquest:circular_glass_1_vertical_slab[facing=east,layer=4,waterlogged=false]
conquest:circular_glass_2
conquest:circular_glass_2_pane[down=true,east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:circular_glass_2_pane[down=true,east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:circular_glass_2_pane[down=true,east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:circular_glass_2_pane[down=true,east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:circular_glass_2_pane[down=true,east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:circular_glass_2_pane[down=true,east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:circular_glass_2_pane[down=true,east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:circular_glass_2_pane[down=true,east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:circular_glass_2_pane[down=true,east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:circular_glass_2_pane[down=true,east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:circular_glass_2_pane[down=true,east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:circular_glass_2_pane[down=true,east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:circular_glass_2_pane[down=true,east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:circular_glass_2_pane[down=true,east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:circular_glass_2_pane[down=true,east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:circular_glass_2_pane[down=true,east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:circular_glass_2_pane[down=true,east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:circular_glass_2_pane[down=true,east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:circular_glass_2_pane[down=true,east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:circular_glass_2_pane[down=true,east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:circular_glass_2_pane[down=true,east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:circular_glass_2_pane[down=true,east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:circular_glass_2_pane[down=true,east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:circular_glass_2_pane[down=true,east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:circular_glass_2_pane[down=true,east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:circular_glass_2_pane[down=true,east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:circular_glass_2_pane[down=true,east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:circular_glass_2_pane[down=true,east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:circular_glass_2_pane[down=true,east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:circular_glass_2_pane[down=true,east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:circular_glass_2_pane[down=true,east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:circular_glass_2_pane[down=true,east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:circular_glass_2_pane[down=true,east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:circular_glass_2_pane[down=true,east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:circular_glass_2_pane[down=true,east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:circular_glass_2_pane[down=true,east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:circular_glass_2_pane[down=true,east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:circular_glass_2_pane[down=true,east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:circular_glass_2_pane[down=true,east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:circular_glass_2_pane[down=true,east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:circular_glass_2_pane[down=true,east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:circular_glass_2_pane[down=true,east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:circular_glass_2_pane[down=true,east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:circular_glass_2_pane[down=true,east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:circular_glass_2_pane[down=true,east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:circular_glass_2_pane[down=true,east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:circular_glass_2_pane[down=true,east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:circular_glass_2_pane[down=true,east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:circular_glass_2_pane[down=true,east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:circular_glass_2_pane[down=true,east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:circular_glass_2_pane[down=true,east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:circular_glass_2_pane[down=true,east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:circular_glass_2_pane[down=true,east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:circular_glass_2_pane[down=true,east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:circular_glass_2_pane[down=true,east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:circular_glass_2_pane[down=true,east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:circular_glass_2_pane[down=true,east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:circular_glass_2_pane[down=true,east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:circular_glass_2_pane[down=true,east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:circular_glass_2_pane[down=true,east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:circular_glass_2_pane[down=true,east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:circular_glass_2_pane[down=true,east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:circular_glass_2_pane[down=true,east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:circular_glass_2_pane[down=true,east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:circular_glass_2_pane[down=false,east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:circular_glass_2_pane[down=false,east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:circular_glass_2_pane[down=false,east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:circular_glass_2_pane[down=false,east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:circular_glass_2_pane[down=false,east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:circular_glass_2_pane[down=false,east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:circular_glass_2_pane[down=false,east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:circular_glass_2_pane[down=false,east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:circular_glass_2_pane[down=false,east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:circular_glass_2_pane[down=false,east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:circular_glass_2_pane[down=false,east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:circular_glass_2_pane[down=false,east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:circular_glass_2_pane[down=false,east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:circular_glass_2_pane[down=false,east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:circular_glass_2_pane[down=false,east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:circular_glass_2_pane[down=false,east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:circular_glass_2_pane[down=false,east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:circular_glass_2_pane[down=false,east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:circular_glass_2_pane[down=false,east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:circular_glass_2_pane[down=false,east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:circular_glass_2_pane[down=false,east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:circular_glass_2_pane[down=false,east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:circular_glass_2_pane[down=false,east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:circular_glass_2_pane[down=false,east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:circular_glass_2_pane[down=false,east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:circular_glass_2_pane[down=false,east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:circular_glass_2_pane[down=false,east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:circular_glass_2_pane[down=false,east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:circular_glass_2_pane[down=false,east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:circular_glass_2_pane[down=false,east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:circular_glass_2_pane[down=false,east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:circular_glass_2_pane[down=false,east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:circular_glass_2_pane[down=false,east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:circular_glass_2_pane[down=false,east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:circular_glass_2_pane[down=false,east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:circular_glass_2_pane[down=false,east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:circular_glass_2_pane[down=false,east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:circular_glass_2_pane[down=false,east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:circular_glass_2_pane[down=false,east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:circular_glass_2_pane[down=false,east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:circular_glass_2_pane[down=false,east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:circular_glass_2_pane[down=false,east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:circular_glass_2_pane[down=false,east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:circular_glass_2_pane[down=false,east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:circular_glass_2_pane[down=false,east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:circular_glass_2_pane[down=false,east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:circular_glass_2_pane[down=false,east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:circular_glass_2_pane[down=false,east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:circular_glass_2_pane[down=false,east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:circular_glass_2_pane[down=false,east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:circular_glass_2_pane[down=false,east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:circular_glass_2_pane[down=false,east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:circular_glass_2_pane[down=false,east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:circular_glass_2_pane[down=false,east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:circular_glass_2_pane[down=false,east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:circular_glass_2_pane[down=false,east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:circular_glass_2_pane[down=false,east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:circular_glass_2_pane[down=false,east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:circular_glass_2_pane[down=false,east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:circular_glass_2_pane[down=false,east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:circular_glass_2_pane[down=false,east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:circular_glass_2_pane[down=false,east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:circular_glass_2_pane[down=false,east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:circular_glass_2_pane[down=false,east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:circular_glass_2_slab[layer=1,type=top,waterlogged=true]
conquest:circular_glass_2_slab[layer=1,type=top,waterlogged=false]
conquest:circular_glass_2_slab[layer=1,type=bottom,waterlogged=true]
conquest:circular_glass_2_slab[layer=1,type=bottom,waterlogged=false]
conquest:circular_glass_2_slab[layer=2,type=top,waterlogged=true]
conquest:circular_glass_2_slab[layer=2,type=top,waterlogged=false]
conquest:circular_glass_2_slab[layer=2,type=bottom,waterlogged=true]
conquest:circular_glass_2_slab[layer=2,type=bottom,waterlogged=false]
conquest:circular_glass_2_slab[layer=3,type=top,waterlogged=true]
conquest:circular_glass_2_slab[layer=3,type=top,waterlogged=false]
conquest:circular_glass_2_slab[layer=3,type=bottom,waterlogged=true]
conquest:circular_glass_2_slab[layer=3,type=bottom,waterlogged=false]
conquest:circular_glass_2_slab[layer=4,type=top,waterlogged=true]
conquest:circular_glass_2_slab[layer=4,type=top,waterlogged=false]
conquest:circular_glass_2_slab[layer=4,type=bottom,waterlogged=true]
conquest:circular_glass_2_slab[layer=4,type=bottom,waterlogged=false]
conquest:circular_glass_2_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:circular_glass_2_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:circular_glass_2_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:circular_glass_2_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:circular_glass_2_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:circular_glass_2_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:circular_glass_2_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:circular_glass_2_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:circular_glass_2_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:circular_glass_2_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:circular_glass_2_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:circular_glass_2_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:circular_glass_2_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:circular_glass_2_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:circular_glass_2_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:circular_glass_2_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:circular_glass_2_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:circular_glass_2_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:circular_glass_2_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:circular_glass_2_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:circular_glass_2_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:circular_glass_2_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:circular_glass_2_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:circular_glass_2_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:circular_glass_2_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:circular_glass_2_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:circular_glass_2_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:circular_glass_2_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:circular_glass_2_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:circular_glass_2_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:circular_glass_2_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:circular_glass_2_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:circular_glass_2_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:circular_glass_2_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:circular_glass_2_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:circular_glass_2_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:circular_glass_2_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:circular_glass_2_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:circular_glass_2_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:circular_glass_2_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:circular_glass_2_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:circular_glass_2_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:circular_glass_2_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:circular_glass_2_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:circular_glass_2_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:circular_glass_2_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:circular_glass_2_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:circular_glass_2_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:circular_glass_2_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:circular_glass_2_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:circular_glass_2_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:circular_glass_2_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:circular_glass_2_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:circular_glass_2_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:circular_glass_2_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:circular_glass_2_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:circular_glass_2_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:circular_glass_2_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:circular_glass_2_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:circular_glass_2_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:circular_glass_2_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:circular_glass_2_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:circular_glass_2_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:circular_glass_2_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:circular_glass_2_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:circular_glass_2_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:circular_glass_2_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:circular_glass_2_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:circular_glass_2_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:circular_glass_2_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:circular_glass_2_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:circular_glass_2_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:circular_glass_2_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:circular_glass_2_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:circular_glass_2_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:circular_glass_2_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:circular_glass_2_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:circular_glass_2_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:circular_glass_2_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:circular_glass_2_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:circular_glass_2_vertical_corner[facing=north,layer=1,waterlogged=true]
conquest:circular_glass_2_vertical_corner[facing=north,layer=1,waterlogged=false]
conquest:circular_glass_2_vertical_corner[facing=north,layer=2,waterlogged=true]
conquest:circular_glass_2_vertical_corner[facing=north,layer=2,waterlogged=false]
conquest:circular_glass_2_vertical_corner[facing=north,layer=3,waterlogged=true]
conquest:circular_glass_2_vertical_corner[facing=north,layer=3,waterlogged=false]
conquest:circular_glass_2_vertical_corner[facing=north,layer=4,waterlogged=true]
conquest:circular_glass_2_vertical_corner[facing=north,layer=4,waterlogged=false]
conquest:circular_glass_2_vertical_corner[facing=south,layer=1,waterlogged=true]
conquest:circular_glass_2_vertical_corner[facing=south,layer=1,waterlogged=false]
conquest:circular_glass_2_vertical_corner[facing=south,layer=2,waterlogged=true]
conquest:circular_glass_2_vertical_corner[facing=south,layer=2,waterlogged=false]
conquest:circular_glass_2_vertical_corner[facing=south,layer=3,waterlogged=true]
conquest:circular_glass_2_vertical_corner[facing=south,layer=3,waterlogged=false]
conquest:circular_glass_2_vertical_corner[facing=south,layer=4,waterlogged=true]
conquest:circular_glass_2_vertical_corner[facing=south,layer=4,waterlogged=false]
conquest:circular_glass_2_vertical_corner[facing=west,layer=1,waterlogged=true]
conquest:circular_glass_2_vertical_corner[facing=west,layer=1,waterlogged=false]
conquest:circular_glass_2_vertical_corner[facing=west,layer=2,waterlogged=true]
conquest:circular_glass_2_vertical_corner[facing=west,layer=2,waterlogged=false]
conquest:circular_glass_2_vertical_corner[facing=west,layer=3,waterlogged=true]
conquest:circular_glass_2_vertical_corner[facing=west,layer=3,waterlogged=false]
conquest:circular_glass_2_vertical_corner[facing=west,layer=4,waterlogged=true]
conquest:circular_glass_2_vertical_corner[facing=west,layer=4,waterlogged=false]
conquest:circular_glass_2_vertical_corner[facing=east,layer=1,waterlogged=true]
conquest:circular_glass_2_vertical_corner[facing=east,layer=1,waterlogged=false]
conquest:circular_glass_2_vertical_corner[facing=east,layer=2,waterlogged=true]
conquest:circular_glass_2_vertical_corner[facing=east,layer=2,waterlogged=false]
conquest:circular_glass_2_vertical_corner[facing=east,layer=3,waterlogged=true]
conquest:circular_glass_2_vertical_corner[facing=east,layer=3,waterlogged=false]
conquest:circular_glass_2_vertical_corner[facing=east,layer=4,waterlogged=true]
conquest:circular_glass_2_vertical_corner[facing=east,layer=4,waterlogged=false]
conquest:circular_glass_2_vertical_quarter[facing=north,layer=1,waterlogged=true]
conquest:circular_glass_2_vertical_quarter[facing=north,layer=1,waterlogged=false]
conquest:circular_glass_2_vertical_quarter[facing=north,layer=2,waterlogged=true]
conquest:circular_glass_2_vertical_quarter[facing=north,layer=2,waterlogged=false]
conquest:circular_glass_2_vertical_quarter[facing=north,layer=3,waterlogged=true]
conquest:circular_glass_2_vertical_quarter[facing=north,layer=3,waterlogged=false]
conquest:circular_glass_2_vertical_quarter[facing=north,layer=4,waterlogged=true]
conquest:circular_glass_2_vertical_quarter[facing=north,layer=4,waterlogged=false]
conquest:circular_glass_2_vertical_quarter[facing=south,layer=1,waterlogged=true]
conquest:circular_glass_2_vertical_quarter[facing=south,layer=1,waterlogged=false]
conquest:circular_glass_2_vertical_quarter[facing=south,layer=2,waterlogged=true]
conquest:circular_glass_2_vertical_quarter[facing=south,layer=2,waterlogged=false]
conquest:circular_glass_2_vertical_quarter[facing=south,layer=3,waterlogged=true]
conquest:circular_glass_2_vertical_quarter[facing=south,layer=3,waterlogged=false]
conquest:circular_glass_2_vertical_quarter[facing=south,layer=4,waterlogged=true]
conquest:circular_glass_2_vertical_quarter[facing=south,layer=4,waterlogged=false]
conquest:circular_glass_2_vertical_quarter[facing=west,layer=1,waterlogged=true]
conquest:circular_glass_2_vertical_quarter[facing=west,layer=1,waterlogged=false]
conquest:circular_glass_2_vertical_quarter[facing=west,layer=2,waterlogged=true]
conquest:circular_glass_2_vertical_quarter[facing=west,layer=2,waterlogged=false]
conquest:circular_glass_2_vertical_quarter[facing=west,layer=3,waterlogged=true]
conquest:circular_glass_2_vertical_quarter[facing=west,layer=3,waterlogged=false]
conquest:circular_glass_2_vertical_quarter[facing=west,layer=4,waterlogged=true]
conquest:circular_glass_2_vertical_quarter[facing=west,layer=4,waterlogged=false]
conquest:circular_glass_2_vertical_quarter[facing=east,layer=1,waterlogged=true]
conquest:circular_glass_2_vertical_quarter[facing=east,layer=1,waterlogged=false]
conquest:circular_glass_2_vertical_quarter[facing=east,layer=2,waterlogged=true]
conquest:circular_glass_2_vertical_quarter[facing=east,layer=2,waterlogged=false]
conquest:circular_glass_2_vertical_quarter[facing=east,layer=3,waterlogged=true]
conquest:circular_glass_2_vertical_quarter[facing=east,layer=3,waterlogged=false]
conquest:circular_glass_2_vertical_quarter[facing=east,layer=4,waterlogged=true]
conquest:circular_glass_2_vertical_quarter[facing=east,layer=4,waterlogged=false]
conquest:circular_glass_2_vertical_slab[facing=north,layer=1,waterlogged=true]
conquest:circular_glass_2_vertical_slab[facing=north,layer=1,waterlogged=false]
conquest:circular_glass_2_vertical_slab[facing=north,layer=2,waterlogged=true]
conquest:circular_glass_2_vertical_slab[facing=north,layer=2,waterlogged=false]
conquest:circular_glass_2_vertical_slab[facing=north,layer=3,waterlogged=true]
conquest:circular_glass_2_vertical_slab[facing=north,layer=3,waterlogged=false]
conquest:circular_glass_2_vertical_slab[facing=north,layer=4,waterlogged=true]
conquest:circular_glass_2_vertical_slab[facing=north,layer=4,waterlogged=false]
conquest:circular_glass_2_vertical_slab[facing=south,layer=1,waterlogged=true]
conquest:circular_glass_2_vertical_slab[facing=south,layer=1,waterlogged=false]
conquest:circular_glass_2_vertical_slab[facing=south,layer=2,waterlogged=true]
conquest:circular_glass_2_vertical_slab[facing=south,layer=2,waterlogged=false]
conquest:circular_glass_2_vertical_slab[facing=south,layer=3,waterlogged=true]
conquest:circular_glass_2_vertical_slab[facing=south,layer=3,waterlogged=false]
conquest:circular_glass_2_vertical_slab[facing=south,layer=4,waterlogged=true]
conquest:circular_glass_2_vertical_slab[facing=south,layer=4,waterlogged=false]
conquest:circular_glass_2_vertical_slab[facing=west,layer=1,waterlogged=true]
conquest:circular_glass_2_vertical_slab[facing=west,layer=1,waterlogged=false]
conquest:circular_glass_2_vertical_slab[facing=west,layer=2,waterlogged=true]
conquest:circular_glass_2_vertical_slab[facing=west,layer=2,waterlogged=false]
conquest:circular_glass_2_vertical_slab[facing=west,layer=3,waterlogged=true]
conquest:circular_glass_2_vertical_slab[facing=west,layer=3,waterlogged=false]
conquest:circular_glass_2_vertical_slab[facing=west,layer=4,waterlogged=true]
conquest:circular_glass_2_vertical_slab[facing=west,layer=4,waterlogged=false]
conquest:circular_glass_2_vertical_slab[facing=east,layer=1,waterlogged=true]
conquest:circular_glass_2_vertical_slab[facing=east,layer=1,waterlogged=false]
conquest:circular_glass_2_vertical_slab[facing=east,layer=2,waterlogged=true]
conquest:circular_glass_2_vertical_slab[facing=east,layer=2,waterlogged=false]
conquest:circular_glass_2_vertical_slab[facing=east,layer=3,waterlogged=true]
conquest:circular_glass_2_vertical_slab[facing=east,layer=3,waterlogged=false]
conquest:circular_glass_2_vertical_slab[facing=east,layer=4,waterlogged=true]
conquest:circular_glass_2_vertical_slab[facing=east,layer=4,waterlogged=false]
conquest:circular_saw[facing=north]
conquest:circular_saw[facing=east]
conquest:circular_saw[facing=south]
conquest:circular_saw[facing=west]
conquest:circular_saw[facing=up]
conquest:circular_saw[facing=down]
conquest:clavicytherium[facing=north,offset_toggle=true]
conquest:clavicytherium[facing=north,offset_toggle=false]
conquest:clavicytherium[facing=south,offset_toggle=true]
conquest:clavicytherium[facing=south,offset_toggle=false]
conquest:clavicytherium[facing=west,offset_toggle=true]
conquest:clavicytherium[facing=west,offset_toggle=false]
conquest:clavicytherium[facing=east,offset_toggle=true]
conquest:clavicytherium[facing=east,offset_toggle=false]
conquest:clay_brick_arrowslit[facing=north,waterlogged=true]
conquest:clay_brick_arrowslit[facing=north,waterlogged=false]
conquest:clay_brick_arrowslit[facing=south,waterlogged=true]
conquest:clay_brick_arrowslit[facing=south,waterlogged=false]
conquest:clay_brick_arrowslit[facing=west,waterlogged=true]
conquest:clay_brick_arrowslit[facing=west,waterlogged=false]
conquest:clay_brick_arrowslit[facing=east,waterlogged=true]
conquest:clay_brick_arrowslit[facing=east,waterlogged=false]
conquest:clay_brick_balustrade[axis=x,waterlogged=true]
conquest:clay_brick_balustrade[axis=x,waterlogged=false]
conquest:clay_brick_balustrade[axis=y,waterlogged=true]
conquest:clay_brick_balustrade[axis=y,waterlogged=false]
conquest:clay_brick_balustrade[axis=z,waterlogged=true]
conquest:clay_brick_balustrade[axis=z,waterlogged=false]
conquest:clay_brick_capital[facing=flat,type=top,waterlogged=true]
conquest:clay_brick_capital[facing=flat,type=top,waterlogged=false]
conquest:clay_brick_capital[facing=flat,type=bottom,waterlogged=true]
conquest:clay_brick_capital[facing=flat,type=bottom,waterlogged=false]
conquest:clay_brick_capital[facing=north,type=top,waterlogged=true]
conquest:clay_brick_capital[facing=north,type=top,waterlogged=false]
conquest:clay_brick_capital[facing=north,type=bottom,waterlogged=true]
conquest:clay_brick_capital[facing=north,type=bottom,waterlogged=false]
conquest:clay_brick_capital[facing=south,type=top,waterlogged=true]
conquest:clay_brick_capital[facing=south,type=top,waterlogged=false]
conquest:clay_brick_capital[facing=south,type=bottom,waterlogged=true]
conquest:clay_brick_capital[facing=south,type=bottom,waterlogged=false]
conquest:clay_brick_capital[facing=east,type=top,waterlogged=true]
conquest:clay_brick_capital[facing=east,type=top,waterlogged=false]
conquest:clay_brick_capital[facing=east,type=bottom,waterlogged=true]
conquest:clay_brick_capital[facing=east,type=bottom,waterlogged=false]
conquest:clay_brick_capital[facing=west,type=top,waterlogged=true]
conquest:clay_brick_capital[facing=west,type=top,waterlogged=false]
conquest:clay_brick_capital[facing=west,type=bottom,waterlogged=true]
conquest:clay_brick_capital[facing=west,type=bottom,waterlogged=false]
conquest:clay_brick_corner_slab[facing=north,type=top,waterlogged=true]
conquest:clay_brick_corner_slab[facing=north,type=top,waterlogged=false]
conquest:clay_brick_corner_slab[facing=north,type=bottom,waterlogged=true]
conquest:clay_brick_corner_slab[facing=north,type=bottom,waterlogged=false]
conquest:clay_brick_corner_slab[facing=south,type=top,waterlogged=true]
conquest:clay_brick_corner_slab[facing=south,type=top,waterlogged=false]
conquest:clay_brick_corner_slab[facing=south,type=bottom,waterlogged=true]
conquest:clay_brick_corner_slab[facing=south,type=bottom,waterlogged=false]
conquest:clay_brick_corner_slab[facing=west,type=top,waterlogged=true]
conquest:clay_brick_corner_slab[facing=west,type=top,waterlogged=false]
conquest:clay_brick_corner_slab[facing=west,type=bottom,waterlogged=true]
conquest:clay_brick_corner_slab[facing=west,type=bottom,waterlogged=false]
conquest:clay_brick_corner_slab[facing=east,type=top,waterlogged=true]
conquest:clay_brick_corner_slab[facing=east,type=top,waterlogged=false]
conquest:clay_brick_corner_slab[facing=east,type=bottom,waterlogged=true]
conquest:clay_brick_corner_slab[facing=east,type=bottom,waterlogged=false]
conquest:clay_brick_eighth_slab[facing=north,type=top,waterlogged=true]
conquest:clay_brick_eighth_slab[facing=north,type=top,waterlogged=false]
conquest:clay_brick_eighth_slab[facing=north,type=bottom,waterlogged=true]
conquest:clay_brick_eighth_slab[facing=north,type=bottom,waterlogged=false]
conquest:clay_brick_eighth_slab[facing=south,type=top,waterlogged=true]
conquest:clay_brick_eighth_slab[facing=south,type=top,waterlogged=false]
conquest:clay_brick_eighth_slab[facing=south,type=bottom,waterlogged=true]
conquest:clay_brick_eighth_slab[facing=south,type=bottom,waterlogged=false]
conquest:clay_brick_eighth_slab[facing=west,type=top,waterlogged=true]
conquest:clay_brick_eighth_slab[facing=west,type=top,waterlogged=false]
conquest:clay_brick_eighth_slab[facing=west,type=bottom,waterlogged=true]
conquest:clay_brick_eighth_slab[facing=west,type=bottom,waterlogged=false]
conquest:clay_brick_eighth_slab[facing=east,type=top,waterlogged=true]
conquest:clay_brick_eighth_slab[facing=east,type=top,waterlogged=false]
conquest:clay_brick_eighth_slab[facing=east,type=bottom,waterlogged=true]
conquest:clay_brick_eighth_slab[facing=east,type=bottom,waterlogged=false]
conquest:clay_brick_facade_gothic_arch[facing=north,shape=one,type=top]
conquest:clay_brick_facade_gothic_arch[facing=north,shape=one,type=bottom]
conquest:clay_brick_facade_gothic_arch[facing=north,shape=two_l,type=top]
conquest:clay_brick_facade_gothic_arch[facing=north,shape=two_l,type=bottom]
conquest:clay_brick_facade_gothic_arch[facing=north,shape=two_r,type=top]
conquest:clay_brick_facade_gothic_arch[facing=north,shape=two_r,type=bottom]
conquest:clay_brick_facade_gothic_arch[facing=north,shape=three_l,type=top]
conquest:clay_brick_facade_gothic_arch[facing=north,shape=three_l,type=bottom]
conquest:clay_brick_facade_gothic_arch[facing=north,shape=three_r,type=top]
conquest:clay_brick_facade_gothic_arch[facing=north,shape=three_r,type=bottom]
conquest:clay_brick_facade_gothic_arch[facing=north,shape=three_middle,type=top]
conquest:clay_brick_facade_gothic_arch[facing=north,shape=three_middle,type=bottom]
conquest:clay_brick_facade_gothic_arch[facing=south,shape=one,type=top]
conquest:clay_brick_facade_gothic_arch[facing=south,shape=one,type=bottom]
conquest:clay_brick_facade_gothic_arch[facing=south,shape=two_l,type=top]
conquest:clay_brick_facade_gothic_arch[facing=south,shape=two_l,type=bottom]
conquest:clay_brick_facade_gothic_arch[facing=south,shape=two_r,type=top]
conquest:clay_brick_facade_gothic_arch[facing=south,shape=two_r,type=bottom]
conquest:clay_brick_facade_gothic_arch[facing=south,shape=three_l,type=top]
conquest:clay_brick_facade_gothic_arch[facing=south,shape=three_l,type=bottom]
conquest:clay_brick_facade_gothic_arch[facing=south,shape=three_r,type=top]
conquest:clay_brick_facade_gothic_arch[facing=south,shape=three_r,type=bottom]
conquest:clay_brick_facade_gothic_arch[facing=south,shape=three_middle,type=top]
conquest:clay_brick_facade_gothic_arch[facing=south,shape=three_middle,type=bottom]
conquest:clay_brick_facade_gothic_arch[facing=west,shape=one,type=top]
conquest:clay_brick_facade_gothic_arch[facing=west,shape=one,type=bottom]
conquest:clay_brick_facade_gothic_arch[facing=west,shape=two_l,type=top]
conquest:clay_brick_facade_gothic_arch[facing=west,shape=two_l,type=bottom]
conquest:clay_brick_facade_gothic_arch[facing=west,shape=two_r,type=top]
conquest:clay_brick_facade_gothic_arch[facing=west,shape=two_r,type=bottom]
conquest:clay_brick_facade_gothic_arch[facing=west,shape=three_l,type=top]
conquest:clay_brick_facade_gothic_arch[facing=west,shape=three_l,type=bottom]
conquest:clay_brick_facade_gothic_arch[facing=west,shape=three_r,type=top]
conquest:clay_brick_facade_gothic_arch[facing=west,shape=three_r,type=bottom]
conquest:clay_brick_facade_gothic_arch[facing=west,shape=three_middle,type=top]
conquest:clay_brick_facade_gothic_arch[facing=west,shape=three_middle,type=bottom]
conquest:clay_brick_facade_gothic_arch[facing=east,shape=one,type=top]
conquest:clay_brick_facade_gothic_arch[facing=east,shape=one,type=bottom]
conquest:clay_brick_facade_gothic_arch[facing=east,shape=two_l,type=top]
conquest:clay_brick_facade_gothic_arch[facing=east,shape=two_l,type=bottom]
conquest:clay_brick_facade_gothic_arch[facing=east,shape=two_r,type=top]
conquest:clay_brick_facade_gothic_arch[facing=east,shape=two_r,type=bottom]
conquest:clay_brick_facade_gothic_arch[facing=east,shape=three_l,type=top]
conquest:clay_brick_facade_gothic_arch[facing=east,shape=three_l,type=bottom]
conquest:clay_brick_facade_gothic_arch[facing=east,shape=three_r,type=top]
conquest:clay_brick_facade_gothic_arch[facing=east,shape=three_r,type=bottom]
conquest:clay_brick_facade_gothic_arch[facing=east,shape=three_middle,type=top]
conquest:clay_brick_facade_gothic_arch[facing=east,shape=three_middle,type=bottom]
conquest:clay_brick_facade_round_arch[facing=north,shape=one,type=top]
conquest:clay_brick_facade_round_arch[facing=north,shape=one,type=bottom]
conquest:clay_brick_facade_round_arch[facing=north,shape=two_l,type=top]
conquest:clay_brick_facade_round_arch[facing=north,shape=two_l,type=bottom]
conquest:clay_brick_facade_round_arch[facing=north,shape=two_r,type=top]
conquest:clay_brick_facade_round_arch[facing=north,shape=two_r,type=bottom]
conquest:clay_brick_facade_round_arch[facing=north,shape=three_l,type=top]
conquest:clay_brick_facade_round_arch[facing=north,shape=three_l,type=bottom]
conquest:clay_brick_facade_round_arch[facing=north,shape=three_r,type=top]
conquest:clay_brick_facade_round_arch[facing=north,shape=three_r,type=bottom]
conquest:clay_brick_facade_round_arch[facing=north,shape=three_middle,type=top]
conquest:clay_brick_facade_round_arch[facing=north,shape=three_middle,type=bottom]
conquest:clay_brick_facade_round_arch[facing=south,shape=one,type=top]
conquest:clay_brick_facade_round_arch[facing=south,shape=one,type=bottom]
conquest:clay_brick_facade_round_arch[facing=south,shape=two_l,type=top]
conquest:clay_brick_facade_round_arch[facing=south,shape=two_l,type=bottom]
conquest:clay_brick_facade_round_arch[facing=south,shape=two_r,type=top]
conquest:clay_brick_facade_round_arch[facing=south,shape=two_r,type=bottom]
conquest:clay_brick_facade_round_arch[facing=south,shape=three_l,type=top]
conquest:clay_brick_facade_round_arch[facing=south,shape=three_l,type=bottom]
conquest:clay_brick_facade_round_arch[facing=south,shape=three_r,type=top]
conquest:clay_brick_facade_round_arch[facing=south,shape=three_r,type=bottom]
conquest:clay_brick_facade_round_arch[facing=south,shape=three_middle,type=top]
conquest:clay_brick_facade_round_arch[facing=south,shape=three_middle,type=bottom]
conquest:clay_brick_facade_round_arch[facing=west,shape=one,type=top]
conquest:clay_brick_facade_round_arch[facing=west,shape=one,type=bottom]
conquest:clay_brick_facade_round_arch[facing=west,shape=two_l,type=top]
conquest:clay_brick_facade_round_arch[facing=west,shape=two_l,type=bottom]
conquest:clay_brick_facade_round_arch[facing=west,shape=two_r,type=top]
conquest:clay_brick_facade_round_arch[facing=west,shape=two_r,type=bottom]
conquest:clay_brick_facade_round_arch[facing=west,shape=three_l,type=top]
conquest:clay_brick_facade_round_arch[facing=west,shape=three_l,type=bottom]
conquest:clay_brick_facade_round_arch[facing=west,shape=three_r,type=top]
conquest:clay_brick_facade_round_arch[facing=west,shape=three_r,type=bottom]
conquest:clay_brick_facade_round_arch[facing=west,shape=three_middle,type=top]
conquest:clay_brick_facade_round_arch[facing=west,shape=three_middle,type=bottom]
conquest:clay_brick_facade_round_arch[facing=east,shape=one,type=top]
conquest:clay_brick_facade_round_arch[facing=east,shape=one,type=bottom]
conquest:clay_brick_facade_round_arch[facing=east,shape=two_l,type=top]
conquest:clay_brick_facade_round_arch[facing=east,shape=two_l,type=bottom]
conquest:clay_brick_facade_round_arch[facing=east,shape=two_r,type=top]
conquest:clay_brick_facade_round_arch[facing=east,shape=two_r,type=bottom]
conquest:clay_brick_facade_round_arch[facing=east,shape=three_l,type=top]
conquest:clay_brick_facade_round_arch[facing=east,shape=three_l,type=bottom]
conquest:clay_brick_facade_round_arch[facing=east,shape=three_r,type=top]
conquest:clay_brick_facade_round_arch[facing=east,shape=three_r,type=bottom]
conquest:clay_brick_facade_round_arch[facing=east,shape=three_middle,type=top]
conquest:clay_brick_facade_round_arch[facing=east,shape=three_middle,type=bottom]
conquest:clay_brick_facade_segmental_arch[facing=north,shape=one,type=top]
conquest:clay_brick_facade_segmental_arch[facing=north,shape=one,type=bottom]
conquest:clay_brick_facade_segmental_arch[facing=north,shape=two_l,type=top]
conquest:clay_brick_facade_segmental_arch[facing=north,shape=two_l,type=bottom]
conquest:clay_brick_facade_segmental_arch[facing=north,shape=two_r,type=top]
conquest:clay_brick_facade_segmental_arch[facing=north,shape=two_r,type=bottom]
conquest:clay_brick_facade_segmental_arch[facing=north,shape=three_l,type=top]
conquest:clay_brick_facade_segmental_arch[facing=north,shape=three_l,type=bottom]
conquest:clay_brick_facade_segmental_arch[facing=north,shape=three_r,type=top]
conquest:clay_brick_facade_segmental_arch[facing=north,shape=three_r,type=bottom]
conquest:clay_brick_facade_segmental_arch[facing=north,shape=three_middle,type=top]
conquest:clay_brick_facade_segmental_arch[facing=north,shape=three_middle,type=bottom]
conquest:clay_brick_facade_segmental_arch[facing=south,shape=one,type=top]
conquest:clay_brick_facade_segmental_arch[facing=south,shape=one,type=bottom]
conquest:clay_brick_facade_segmental_arch[facing=south,shape=two_l,type=top]
conquest:clay_brick_facade_segmental_arch[facing=south,shape=two_l,type=bottom]
conquest:clay_brick_facade_segmental_arch[facing=south,shape=two_r,type=top]
conquest:clay_brick_facade_segmental_arch[facing=south,shape=two_r,type=bottom]
conquest:clay_brick_facade_segmental_arch[facing=south,shape=three_l,type=top]
conquest:clay_brick_facade_segmental_arch[facing=south,shape=three_l,type=bottom]
conquest:clay_brick_facade_segmental_arch[facing=south,shape=three_r,type=top]
conquest:clay_brick_facade_segmental_arch[facing=south,shape=three_r,type=bottom]
conquest:clay_brick_facade_segmental_arch[facing=south,shape=three_middle,type=top]
conquest:clay_brick_facade_segmental_arch[facing=south,shape=three_middle,type=bottom]
conquest:clay_brick_facade_segmental_arch[facing=west,shape=one,type=top]
conquest:clay_brick_facade_segmental_arch[facing=west,shape=one,type=bottom]
conquest:clay_brick_facade_segmental_arch[facing=west,shape=two_l,type=top]
conquest:clay_brick_facade_segmental_arch[facing=west,shape=two_l,type=bottom]
conquest:clay_brick_facade_segmental_arch[facing=west,shape=two_r,type=top]
conquest:clay_brick_facade_segmental_arch[facing=west,shape=two_r,type=bottom]
conquest:clay_brick_facade_segmental_arch[facing=west,shape=three_l,type=top]
conquest:clay_brick_facade_segmental_arch[facing=west,shape=three_l,type=bottom]
conquest:clay_brick_facade_segmental_arch[facing=west,shape=three_r,type=top]
conquest:clay_brick_facade_segmental_arch[facing=west,shape=three_r,type=bottom]
conquest:clay_brick_facade_segmental_arch[facing=west,shape=three_middle,type=top]
conquest:clay_brick_facade_segmental_arch[facing=west,shape=three_middle,type=bottom]
conquest:clay_brick_facade_segmental_arch[facing=east,shape=one,type=top]
conquest:clay_brick_facade_segmental_arch[facing=east,shape=one,type=bottom]
conquest:clay_brick_facade_segmental_arch[facing=east,shape=two_l,type=top]
conquest:clay_brick_facade_segmental_arch[facing=east,shape=two_l,type=bottom]
conquest:clay_brick_facade_segmental_arch[facing=east,shape=two_r,type=top]
conquest:clay_brick_facade_segmental_arch[facing=east,shape=two_r,type=bottom]
conquest:clay_brick_facade_segmental_arch[facing=east,shape=three_l,type=top]
conquest:clay_brick_facade_segmental_arch[facing=east,shape=three_l,type=bottom]
conquest:clay_brick_facade_segmental_arch[facing=east,shape=three_r,type=top]
conquest:clay_brick_facade_segmental_arch[facing=east,shape=three_r,type=bottom]
conquest:clay_brick_facade_segmental_arch[facing=east,shape=three_middle,type=top]
conquest:clay_brick_facade_segmental_arch[facing=east,shape=three_middle,type=bottom]
conquest:clay_brick_fanpattern_setts
conquest:clay_brick_fanpattern_setts_corner_slab[facing=north,type=top,waterlogged=true]
conquest:clay_brick_fanpattern_setts_corner_slab[facing=north,type=top,waterlogged=false]
conquest:clay_brick_fanpattern_setts_corner_slab[facing=north,type=bottom,waterlogged=true]
conquest:clay_brick_fanpattern_setts_corner_slab[facing=north,type=bottom,waterlogged=false]
conquest:clay_brick_fanpattern_setts_corner_slab[facing=south,type=top,waterlogged=true]
conquest:clay_brick_fanpattern_setts_corner_slab[facing=south,type=top,waterlogged=false]
conquest:clay_brick_fanpattern_setts_corner_slab[facing=south,type=bottom,waterlogged=true]
conquest:clay_brick_fanpattern_setts_corner_slab[facing=south,type=bottom,waterlogged=false]
conquest:clay_brick_fanpattern_setts_corner_slab[facing=west,type=top,waterlogged=true]
conquest:clay_brick_fanpattern_setts_corner_slab[facing=west,type=top,waterlogged=false]
conquest:clay_brick_fanpattern_setts_corner_slab[facing=west,type=bottom,waterlogged=true]
conquest:clay_brick_fanpattern_setts_corner_slab[facing=west,type=bottom,waterlogged=false]
conquest:clay_brick_fanpattern_setts_corner_slab[facing=east,type=top,waterlogged=true]
conquest:clay_brick_fanpattern_setts_corner_slab[facing=east,type=top,waterlogged=false]
conquest:clay_brick_fanpattern_setts_corner_slab[facing=east,type=bottom,waterlogged=true]
conquest:clay_brick_fanpattern_setts_corner_slab[facing=east,type=bottom,waterlogged=false]
conquest:clay_brick_fanpattern_setts_eighth_slab[facing=north,type=top,waterlogged=true]
conquest:clay_brick_fanpattern_setts_eighth_slab[facing=north,type=top,waterlogged=false]
conquest:clay_brick_fanpattern_setts_eighth_slab[facing=north,type=bottom,waterlogged=true]
conquest:clay_brick_fanpattern_setts_eighth_slab[facing=north,type=bottom,waterlogged=false]
conquest:clay_brick_fanpattern_setts_eighth_slab[facing=south,type=top,waterlogged=true]
conquest:clay_brick_fanpattern_setts_eighth_slab[facing=south,type=top,waterlogged=false]
conquest:clay_brick_fanpattern_setts_eighth_slab[facing=south,type=bottom,waterlogged=true]
conquest:clay_brick_fanpattern_setts_eighth_slab[facing=south,type=bottom,waterlogged=false]
conquest:clay_brick_fanpattern_setts_eighth_slab[facing=west,type=top,waterlogged=true]
conquest:clay_brick_fanpattern_setts_eighth_slab[facing=west,type=top,waterlogged=false]
conquest:clay_brick_fanpattern_setts_eighth_slab[facing=west,type=bottom,waterlogged=true]
conquest:clay_brick_fanpattern_setts_eighth_slab[facing=west,type=bottom,waterlogged=false]
conquest:clay_brick_fanpattern_setts_eighth_slab[facing=east,type=top,waterlogged=true]
conquest:clay_brick_fanpattern_setts_eighth_slab[facing=east,type=top,waterlogged=false]
conquest:clay_brick_fanpattern_setts_eighth_slab[facing=east,type=bottom,waterlogged=true]
conquest:clay_brick_fanpattern_setts_eighth_slab[facing=east,type=bottom,waterlogged=false]
conquest:clay_brick_fanpattern_setts_quarter_slab[facing=north,layer=1,type=top,waterlogged=true]
conquest:clay_brick_fanpattern_setts_quarter_slab[facing=north,layer=1,type=top,waterlogged=false]
conquest:clay_brick_fanpattern_setts_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=true]
conquest:clay_brick_fanpattern_setts_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=false]
conquest:clay_brick_fanpattern_setts_quarter_slab[facing=north,layer=2,type=top,waterlogged=true]
conquest:clay_brick_fanpattern_setts_quarter_slab[facing=north,layer=2,type=top,waterlogged=false]
conquest:clay_brick_fanpattern_setts_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=true]
conquest:clay_brick_fanpattern_setts_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=false]
conquest:clay_brick_fanpattern_setts_quarter_slab[facing=north,layer=3,type=top,waterlogged=true]
conquest:clay_brick_fanpattern_setts_quarter_slab[facing=north,layer=3,type=top,waterlogged=false]
conquest:clay_brick_fanpattern_setts_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=true]
conquest:clay_brick_fanpattern_setts_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=false]
conquest:clay_brick_fanpattern_setts_quarter_slab[facing=south,layer=1,type=top,waterlogged=true]
conquest:clay_brick_fanpattern_setts_quarter_slab[facing=south,layer=1,type=top,waterlogged=false]
conquest:clay_brick_fanpattern_setts_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=true]
conquest:clay_brick_fanpattern_setts_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=false]
conquest:clay_brick_fanpattern_setts_quarter_slab[facing=south,layer=2,type=top,waterlogged=true]
conquest:clay_brick_fanpattern_setts_quarter_slab[facing=south,layer=2,type=top,waterlogged=false]
conquest:clay_brick_fanpattern_setts_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=true]
conquest:clay_brick_fanpattern_setts_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=false]
conquest:clay_brick_fanpattern_setts_quarter_slab[facing=south,layer=3,type=top,waterlogged=true]
conquest:clay_brick_fanpattern_setts_quarter_slab[facing=south,layer=3,type=top,waterlogged=false]
conquest:clay_brick_fanpattern_setts_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=true]
conquest:clay_brick_fanpattern_setts_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=false]
conquest:clay_brick_fanpattern_setts_quarter_slab[facing=west,layer=1,type=top,waterlogged=true]
conquest:clay_brick_fanpattern_setts_quarter_slab[facing=west,layer=1,type=top,waterlogged=false]
conquest:clay_brick_fanpattern_setts_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=true]
conquest:clay_brick_fanpattern_setts_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=false]
conquest:clay_brick_fanpattern_setts_quarter_slab[facing=west,layer=2,type=top,waterlogged=true]
conquest:clay_brick_fanpattern_setts_quarter_slab[facing=west,layer=2,type=top,waterlogged=false]
conquest:clay_brick_fanpattern_setts_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=true]
conquest:clay_brick_fanpattern_setts_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=false]
conquest:clay_brick_fanpattern_setts_quarter_slab[facing=west,layer=3,type=top,waterlogged=true]
conquest:clay_brick_fanpattern_setts_quarter_slab[facing=west,layer=3,type=top,waterlogged=false]
conquest:clay_brick_fanpattern_setts_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=true]
conquest:clay_brick_fanpattern_setts_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=false]
conquest:clay_brick_fanpattern_setts_quarter_slab[facing=east,layer=1,type=top,waterlogged=true]
conquest:clay_brick_fanpattern_setts_quarter_slab[facing=east,layer=1,type=top,waterlogged=false]
conquest:clay_brick_fanpattern_setts_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=true]
conquest:clay_brick_fanpattern_setts_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=false]
conquest:clay_brick_fanpattern_setts_quarter_slab[facing=east,layer=2,type=top,waterlogged=true]
conquest:clay_brick_fanpattern_setts_quarter_slab[facing=east,layer=2,type=top,waterlogged=false]
conquest:clay_brick_fanpattern_setts_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=true]
conquest:clay_brick_fanpattern_setts_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=false]
conquest:clay_brick_fanpattern_setts_quarter_slab[facing=east,layer=3,type=top,waterlogged=true]
conquest:clay_brick_fanpattern_setts_quarter_slab[facing=east,layer=3,type=top,waterlogged=false]
conquest:clay_brick_fanpattern_setts_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=true]
conquest:clay_brick_fanpattern_setts_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=false]
conquest:clay_brick_fanpattern_setts_slab[layers=1,type=top,waterlogged=true]
conquest:clay_brick_fanpattern_setts_slab[layers=1,type=top,waterlogged=false]
conquest:clay_brick_fanpattern_setts_slab[layers=1,type=bottom,waterlogged=true]
conquest:clay_brick_fanpattern_setts_slab[layers=1,type=bottom,waterlogged=false]
conquest:clay_brick_fanpattern_setts_slab[layers=2,type=top,waterlogged=true]
conquest:clay_brick_fanpattern_setts_slab[layers=2,type=top,waterlogged=false]
conquest:clay_brick_fanpattern_setts_slab[layers=2,type=bottom,waterlogged=true]
conquest:clay_brick_fanpattern_setts_slab[layers=2,type=bottom,waterlogged=false]
conquest:clay_brick_fanpattern_setts_slab[layers=3,type=top,waterlogged=true]
conquest:clay_brick_fanpattern_setts_slab[layers=3,type=top,waterlogged=false]
conquest:clay_brick_fanpattern_setts_slab[layers=3,type=bottom,waterlogged=true]
conquest:clay_brick_fanpattern_setts_slab[layers=3,type=bottom,waterlogged=false]
conquest:clay_brick_fanpattern_setts_slab[layers=4,type=top,waterlogged=true]
conquest:clay_brick_fanpattern_setts_slab[layers=4,type=top,waterlogged=false]
conquest:clay_brick_fanpattern_setts_slab[layers=4,type=bottom,waterlogged=true]
conquest:clay_brick_fanpattern_setts_slab[layers=4,type=bottom,waterlogged=false]
conquest:clay_brick_fanpattern_setts_slab[layers=5,type=top,waterlogged=true]
conquest:clay_brick_fanpattern_setts_slab[layers=5,type=top,waterlogged=false]
conquest:clay_brick_fanpattern_setts_slab[layers=5,type=bottom,waterlogged=true]
conquest:clay_brick_fanpattern_setts_slab[layers=5,type=bottom,waterlogged=false]
conquest:clay_brick_fanpattern_setts_slab[layers=6,type=top,waterlogged=true]
conquest:clay_brick_fanpattern_setts_slab[layers=6,type=top,waterlogged=false]
conquest:clay_brick_fanpattern_setts_slab[layers=6,type=bottom,waterlogged=true]
conquest:clay_brick_fanpattern_setts_slab[layers=6,type=bottom,waterlogged=false]
conquest:clay_brick_fanpattern_setts_slab[layers=7,type=top,waterlogged=true]
conquest:clay_brick_fanpattern_setts_slab[layers=7,type=top,waterlogged=false]
conquest:clay_brick_fanpattern_setts_slab[layers=7,type=bottom,waterlogged=true]
conquest:clay_brick_fanpattern_setts_slab[layers=7,type=bottom,waterlogged=false]
conquest:clay_brick_fanpattern_setts_slab[layers=8,type=top,waterlogged=true]
conquest:clay_brick_fanpattern_setts_slab[layers=8,type=top,waterlogged=false]
conquest:clay_brick_fanpattern_setts_slab[layers=8,type=bottom,waterlogged=true]
conquest:clay_brick_fanpattern_setts_slab[layers=8,type=bottom,waterlogged=false]
conquest:clay_brick_fanpattern_setts_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:clay_brick_fanpattern_setts_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:clay_brick_fanpattern_setts_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:clay_brick_fanpattern_setts_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:clay_brick_fanpattern_setts_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:clay_brick_fanpattern_setts_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:clay_brick_fanpattern_setts_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:clay_brick_fanpattern_setts_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:clay_brick_fanpattern_setts_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:clay_brick_fanpattern_setts_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:clay_brick_fanpattern_setts_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:clay_brick_fanpattern_setts_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:clay_brick_fanpattern_setts_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:clay_brick_fanpattern_setts_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:clay_brick_fanpattern_setts_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:clay_brick_fanpattern_setts_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:clay_brick_fanpattern_setts_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:clay_brick_fanpattern_setts_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:clay_brick_fanpattern_setts_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:clay_brick_fanpattern_setts_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:clay_brick_fanpattern_setts_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:clay_brick_fanpattern_setts_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:clay_brick_fanpattern_setts_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:clay_brick_fanpattern_setts_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:clay_brick_fanpattern_setts_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:clay_brick_fanpattern_setts_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:clay_brick_fanpattern_setts_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:clay_brick_fanpattern_setts_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:clay_brick_fanpattern_setts_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:clay_brick_fanpattern_setts_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:clay_brick_fanpattern_setts_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:clay_brick_fanpattern_setts_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:clay_brick_fanpattern_setts_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:clay_brick_fanpattern_setts_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:clay_brick_fanpattern_setts_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:clay_brick_fanpattern_setts_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:clay_brick_fanpattern_setts_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:clay_brick_fanpattern_setts_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:clay_brick_fanpattern_setts_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:clay_brick_fanpattern_setts_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:clay_brick_fanpattern_setts_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:clay_brick_fanpattern_setts_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:clay_brick_fanpattern_setts_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:clay_brick_fanpattern_setts_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:clay_brick_fanpattern_setts_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:clay_brick_fanpattern_setts_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:clay_brick_fanpattern_setts_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:clay_brick_fanpattern_setts_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:clay_brick_fanpattern_setts_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:clay_brick_fanpattern_setts_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:clay_brick_fanpattern_setts_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:clay_brick_fanpattern_setts_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:clay_brick_fanpattern_setts_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:clay_brick_fanpattern_setts_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:clay_brick_fanpattern_setts_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:clay_brick_fanpattern_setts_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:clay_brick_fanpattern_setts_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:clay_brick_fanpattern_setts_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:clay_brick_fanpattern_setts_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:clay_brick_fanpattern_setts_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:clay_brick_fanpattern_setts_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:clay_brick_fanpattern_setts_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:clay_brick_fanpattern_setts_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:clay_brick_fanpattern_setts_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:clay_brick_fanpattern_setts_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:clay_brick_fanpattern_setts_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:clay_brick_fanpattern_setts_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:clay_brick_fanpattern_setts_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:clay_brick_fanpattern_setts_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:clay_brick_fanpattern_setts_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:clay_brick_fanpattern_setts_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:clay_brick_fanpattern_setts_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:clay_brick_fanpattern_setts_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:clay_brick_fanpattern_setts_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:clay_brick_fanpattern_setts_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:clay_brick_fanpattern_setts_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:clay_brick_fanpattern_setts_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:clay_brick_fanpattern_setts_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:clay_brick_fanpattern_setts_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:clay_brick_fanpattern_setts_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:clay_brick_fanpattern_setts_vertical_corner[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:clay_brick_fanpattern_setts_vertical_corner[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:clay_brick_fanpattern_setts_vertical_corner[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:clay_brick_fanpattern_setts_vertical_corner[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:clay_brick_fanpattern_setts_vertical_corner[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:clay_brick_fanpattern_setts_vertical_corner[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:clay_brick_fanpattern_setts_vertical_corner[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:clay_brick_fanpattern_setts_vertical_corner[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:clay_brick_fanpattern_setts_vertical_corner[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:clay_brick_fanpattern_setts_vertical_corner[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:clay_brick_fanpattern_setts_vertical_corner[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:clay_brick_fanpattern_setts_vertical_corner[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:clay_brick_fanpattern_setts_vertical_corner[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:clay_brick_fanpattern_setts_vertical_corner[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:clay_brick_fanpattern_setts_vertical_corner[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:clay_brick_fanpattern_setts_vertical_corner[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:clay_brick_fanpattern_setts_vertical_corner[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:clay_brick_fanpattern_setts_vertical_corner[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:clay_brick_fanpattern_setts_vertical_corner[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:clay_brick_fanpattern_setts_vertical_corner[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:clay_brick_fanpattern_setts_vertical_corner[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:clay_brick_fanpattern_setts_vertical_corner[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:clay_brick_fanpattern_setts_vertical_corner[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:clay_brick_fanpattern_setts_vertical_corner[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:clay_brick_fanpattern_setts_vertical_corner[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:clay_brick_fanpattern_setts_vertical_corner[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:clay_brick_fanpattern_setts_vertical_corner[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:clay_brick_fanpattern_setts_vertical_corner[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:clay_brick_fanpattern_setts_vertical_corner[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:clay_brick_fanpattern_setts_vertical_corner[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:clay_brick_fanpattern_setts_vertical_corner[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:clay_brick_fanpattern_setts_vertical_corner[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:clay_brick_fanpattern_setts_vertical_corner[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:clay_brick_fanpattern_setts_vertical_corner[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:clay_brick_fanpattern_setts_vertical_corner[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:clay_brick_fanpattern_setts_vertical_corner[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:clay_brick_fanpattern_setts_vertical_corner[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:clay_brick_fanpattern_setts_vertical_corner[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:clay_brick_fanpattern_setts_vertical_corner[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:clay_brick_fanpattern_setts_vertical_corner[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:clay_brick_fanpattern_setts_vertical_corner[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:clay_brick_fanpattern_setts_vertical_corner[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:clay_brick_fanpattern_setts_vertical_corner[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:clay_brick_fanpattern_setts_vertical_corner[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:clay_brick_fanpattern_setts_vertical_corner[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:clay_brick_fanpattern_setts_vertical_corner[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:clay_brick_fanpattern_setts_vertical_corner[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:clay_brick_fanpattern_setts_vertical_corner[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:clay_brick_fanpattern_setts_vertical_corner[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:clay_brick_fanpattern_setts_vertical_corner[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:clay_brick_fanpattern_setts_vertical_corner[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:clay_brick_fanpattern_setts_vertical_corner[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:clay_brick_fanpattern_setts_vertical_corner[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:clay_brick_fanpattern_setts_vertical_corner[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:clay_brick_fanpattern_setts_vertical_corner[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:clay_brick_fanpattern_setts_vertical_corner[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:clay_brick_fanpattern_setts_vertical_corner[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:clay_brick_fanpattern_setts_vertical_corner[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:clay_brick_fanpattern_setts_vertical_corner[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:clay_brick_fanpattern_setts_vertical_corner[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:clay_brick_fanpattern_setts_vertical_corner[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:clay_brick_fanpattern_setts_vertical_corner[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:clay_brick_fanpattern_setts_vertical_corner[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:clay_brick_fanpattern_setts_vertical_corner[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:clay_brick_fanpattern_setts_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:clay_brick_fanpattern_setts_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:clay_brick_fanpattern_setts_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:clay_brick_fanpattern_setts_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:clay_brick_fanpattern_setts_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:clay_brick_fanpattern_setts_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:clay_brick_fanpattern_setts_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:clay_brick_fanpattern_setts_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:clay_brick_fanpattern_setts_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:clay_brick_fanpattern_setts_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:clay_brick_fanpattern_setts_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:clay_brick_fanpattern_setts_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:clay_brick_fanpattern_setts_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:clay_brick_fanpattern_setts_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:clay_brick_fanpattern_setts_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:clay_brick_fanpattern_setts_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:clay_brick_fanpattern_setts_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:clay_brick_fanpattern_setts_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:clay_brick_fanpattern_setts_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:clay_brick_fanpattern_setts_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:clay_brick_fanpattern_setts_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:clay_brick_fanpattern_setts_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:clay_brick_fanpattern_setts_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:clay_brick_fanpattern_setts_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:clay_brick_fanpattern_setts_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:clay_brick_fanpattern_setts_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:clay_brick_fanpattern_setts_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:clay_brick_fanpattern_setts_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:clay_brick_fanpattern_setts_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:clay_brick_fanpattern_setts_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:clay_brick_fanpattern_setts_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:clay_brick_fanpattern_setts_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:clay_brick_fanpattern_setts_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:clay_brick_fanpattern_setts_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:clay_brick_fanpattern_setts_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:clay_brick_fanpattern_setts_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:clay_brick_fanpattern_setts_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:clay_brick_fanpattern_setts_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:clay_brick_fanpattern_setts_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:clay_brick_fanpattern_setts_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:clay_brick_fanpattern_setts_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:clay_brick_fanpattern_setts_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:clay_brick_fanpattern_setts_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:clay_brick_fanpattern_setts_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:clay_brick_fanpattern_setts_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:clay_brick_fanpattern_setts_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:clay_brick_fanpattern_setts_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:clay_brick_fanpattern_setts_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:clay_brick_fanpattern_setts_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:clay_brick_fanpattern_setts_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:clay_brick_fanpattern_setts_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:clay_brick_fanpattern_setts_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:clay_brick_fanpattern_setts_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:clay_brick_fanpattern_setts_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:clay_brick_fanpattern_setts_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:clay_brick_fanpattern_setts_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:clay_brick_fanpattern_setts_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:clay_brick_fanpattern_setts_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:clay_brick_fanpattern_setts_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:clay_brick_fanpattern_setts_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:clay_brick_fanpattern_setts_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:clay_brick_fanpattern_setts_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:clay_brick_fanpattern_setts_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:clay_brick_fanpattern_setts_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:clay_brick_fanpattern_setts_vertical_quarter[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:clay_brick_fanpattern_setts_vertical_quarter[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:clay_brick_fanpattern_setts_vertical_quarter[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:clay_brick_fanpattern_setts_vertical_quarter[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:clay_brick_fanpattern_setts_vertical_quarter[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:clay_brick_fanpattern_setts_vertical_quarter[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:clay_brick_fanpattern_setts_vertical_quarter[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:clay_brick_fanpattern_setts_vertical_quarter[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:clay_brick_fanpattern_setts_vertical_quarter[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:clay_brick_fanpattern_setts_vertical_quarter[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:clay_brick_fanpattern_setts_vertical_quarter[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:clay_brick_fanpattern_setts_vertical_quarter[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:clay_brick_fanpattern_setts_vertical_quarter[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:clay_brick_fanpattern_setts_vertical_quarter[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:clay_brick_fanpattern_setts_vertical_quarter[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:clay_brick_fanpattern_setts_vertical_quarter[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:clay_brick_fanpattern_setts_vertical_quarter[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:clay_brick_fanpattern_setts_vertical_quarter[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:clay_brick_fanpattern_setts_vertical_quarter[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:clay_brick_fanpattern_setts_vertical_quarter[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:clay_brick_fanpattern_setts_vertical_quarter[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:clay_brick_fanpattern_setts_vertical_quarter[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:clay_brick_fanpattern_setts_vertical_quarter[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:clay_brick_fanpattern_setts_vertical_quarter[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:clay_brick_fanpattern_setts_vertical_quarter[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:clay_brick_fanpattern_setts_vertical_quarter[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:clay_brick_fanpattern_setts_vertical_quarter[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:clay_brick_fanpattern_setts_vertical_quarter[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:clay_brick_fanpattern_setts_vertical_quarter[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:clay_brick_fanpattern_setts_vertical_quarter[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:clay_brick_fanpattern_setts_vertical_quarter[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:clay_brick_fanpattern_setts_vertical_quarter[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:clay_brick_fanpattern_setts_vertical_quarter[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:clay_brick_fanpattern_setts_vertical_quarter[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:clay_brick_fanpattern_setts_vertical_quarter[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:clay_brick_fanpattern_setts_vertical_quarter[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:clay_brick_fanpattern_setts_vertical_quarter[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:clay_brick_fanpattern_setts_vertical_quarter[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:clay_brick_fanpattern_setts_vertical_quarter[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:clay_brick_fanpattern_setts_vertical_quarter[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:clay_brick_fanpattern_setts_vertical_quarter[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:clay_brick_fanpattern_setts_vertical_quarter[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:clay_brick_fanpattern_setts_vertical_quarter[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:clay_brick_fanpattern_setts_vertical_quarter[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:clay_brick_fanpattern_setts_vertical_quarter[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:clay_brick_fanpattern_setts_vertical_quarter[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:clay_brick_fanpattern_setts_vertical_quarter[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:clay_brick_fanpattern_setts_vertical_quarter[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:clay_brick_fanpattern_setts_vertical_quarter[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:clay_brick_fanpattern_setts_vertical_quarter[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:clay_brick_fanpattern_setts_vertical_quarter[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:clay_brick_fanpattern_setts_vertical_quarter[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:clay_brick_fanpattern_setts_vertical_quarter[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:clay_brick_fanpattern_setts_vertical_quarter[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:clay_brick_fanpattern_setts_vertical_quarter[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:clay_brick_fanpattern_setts_vertical_quarter[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:clay_brick_fanpattern_setts_vertical_quarter[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:clay_brick_fanpattern_setts_vertical_quarter[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:clay_brick_fanpattern_setts_vertical_quarter[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:clay_brick_fanpattern_setts_vertical_quarter[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:clay_brick_fanpattern_setts_vertical_quarter[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:clay_brick_fanpattern_setts_vertical_quarter[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:clay_brick_fanpattern_setts_vertical_quarter[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:clay_brick_fanpattern_setts_vertical_quarter[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:clay_brick_fanpattern_setts_vertical_slab[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:clay_brick_fanpattern_setts_vertical_slab[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:clay_brick_fanpattern_setts_vertical_slab[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:clay_brick_fanpattern_setts_vertical_slab[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:clay_brick_fanpattern_setts_vertical_slab[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:clay_brick_fanpattern_setts_vertical_slab[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:clay_brick_fanpattern_setts_vertical_slab[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:clay_brick_fanpattern_setts_vertical_slab[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:clay_brick_fanpattern_setts_vertical_slab[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:clay_brick_fanpattern_setts_vertical_slab[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:clay_brick_fanpattern_setts_vertical_slab[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:clay_brick_fanpattern_setts_vertical_slab[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:clay_brick_fanpattern_setts_vertical_slab[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:clay_brick_fanpattern_setts_vertical_slab[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:clay_brick_fanpattern_setts_vertical_slab[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:clay_brick_fanpattern_setts_vertical_slab[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:clay_brick_fanpattern_setts_vertical_slab[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:clay_brick_fanpattern_setts_vertical_slab[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:clay_brick_fanpattern_setts_vertical_slab[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:clay_brick_fanpattern_setts_vertical_slab[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:clay_brick_fanpattern_setts_vertical_slab[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:clay_brick_fanpattern_setts_vertical_slab[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:clay_brick_fanpattern_setts_vertical_slab[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:clay_brick_fanpattern_setts_vertical_slab[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:clay_brick_fanpattern_setts_vertical_slab[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:clay_brick_fanpattern_setts_vertical_slab[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:clay_brick_fanpattern_setts_vertical_slab[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:clay_brick_fanpattern_setts_vertical_slab[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:clay_brick_fanpattern_setts_vertical_slab[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:clay_brick_fanpattern_setts_vertical_slab[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:clay_brick_fanpattern_setts_vertical_slab[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:clay_brick_fanpattern_setts_vertical_slab[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:clay_brick_fanpattern_setts_vertical_slab[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:clay_brick_fanpattern_setts_vertical_slab[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:clay_brick_fanpattern_setts_vertical_slab[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:clay_brick_fanpattern_setts_vertical_slab[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:clay_brick_fanpattern_setts_vertical_slab[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:clay_brick_fanpattern_setts_vertical_slab[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:clay_brick_fanpattern_setts_vertical_slab[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:clay_brick_fanpattern_setts_vertical_slab[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:clay_brick_fanpattern_setts_vertical_slab[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:clay_brick_fanpattern_setts_vertical_slab[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:clay_brick_fanpattern_setts_vertical_slab[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:clay_brick_fanpattern_setts_vertical_slab[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:clay_brick_fanpattern_setts_vertical_slab[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:clay_brick_fanpattern_setts_vertical_slab[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:clay_brick_fanpattern_setts_vertical_slab[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:clay_brick_fanpattern_setts_vertical_slab[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:clay_brick_fanpattern_setts_vertical_slab[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:clay_brick_fanpattern_setts_vertical_slab[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:clay_brick_fanpattern_setts_vertical_slab[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:clay_brick_fanpattern_setts_vertical_slab[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:clay_brick_fanpattern_setts_vertical_slab[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:clay_brick_fanpattern_setts_vertical_slab[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:clay_brick_fanpattern_setts_vertical_slab[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:clay_brick_fanpattern_setts_vertical_slab[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:clay_brick_fanpattern_setts_vertical_slab[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:clay_brick_fanpattern_setts_vertical_slab[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:clay_brick_fanpattern_setts_vertical_slab[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:clay_brick_fanpattern_setts_vertical_slab[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:clay_brick_fanpattern_setts_vertical_slab[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:clay_brick_fanpattern_setts_vertical_slab[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:clay_brick_fanpattern_setts_vertical_slab[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:clay_brick_fanpattern_setts_vertical_slab[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:clay_brick_gothic_arch[facing=north,shape=one]
conquest:clay_brick_gothic_arch[facing=north,shape=two]
conquest:clay_brick_gothic_arch[facing=north,shape=three]
conquest:clay_brick_gothic_arch[facing=north,shape=three_middle]
conquest:clay_brick_gothic_arch[facing=south,shape=one]
conquest:clay_brick_gothic_arch[facing=south,shape=two]
conquest:clay_brick_gothic_arch[facing=south,shape=three]
conquest:clay_brick_gothic_arch[facing=south,shape=three_middle]
conquest:clay_brick_gothic_arch[facing=west,shape=one]
conquest:clay_brick_gothic_arch[facing=west,shape=two]
conquest:clay_brick_gothic_arch[facing=west,shape=three]
conquest:clay_brick_gothic_arch[facing=west,shape=three_middle]
conquest:clay_brick_gothic_arch[facing=east,shape=one]
conquest:clay_brick_gothic_arch[facing=east,shape=two]
conquest:clay_brick_gothic_arch[facing=east,shape=three]
conquest:clay_brick_gothic_arch[facing=east,shape=three_middle]
conquest:clay_brick_pillar[layer=1,waterlogged=true]
conquest:clay_brick_pillar[layer=1,waterlogged=false]
conquest:clay_brick_pillar[layer=2,waterlogged=true]
conquest:clay_brick_pillar[layer=2,waterlogged=false]
conquest:clay_brick_pillar[layer=3,waterlogged=true]
conquest:clay_brick_pillar[layer=3,waterlogged=false]
conquest:clay_brick_quarter_slab[facing=north,layer=1,type=top,waterlogged=true]
conquest:clay_brick_quarter_slab[facing=north,layer=1,type=top,waterlogged=false]
conquest:clay_brick_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=true]
conquest:clay_brick_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=false]
conquest:clay_brick_quarter_slab[facing=north,layer=2,type=top,waterlogged=true]
conquest:clay_brick_quarter_slab[facing=north,layer=2,type=top,waterlogged=false]
conquest:clay_brick_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=true]
conquest:clay_brick_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=false]
conquest:clay_brick_quarter_slab[facing=north,layer=3,type=top,waterlogged=true]
conquest:clay_brick_quarter_slab[facing=north,layer=3,type=top,waterlogged=false]
conquest:clay_brick_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=true]
conquest:clay_brick_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=false]
conquest:clay_brick_quarter_slab[facing=south,layer=1,type=top,waterlogged=true]
conquest:clay_brick_quarter_slab[facing=south,layer=1,type=top,waterlogged=false]
conquest:clay_brick_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=true]
conquest:clay_brick_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=false]
conquest:clay_brick_quarter_slab[facing=south,layer=2,type=top,waterlogged=true]
conquest:clay_brick_quarter_slab[facing=south,layer=2,type=top,waterlogged=false]
conquest:clay_brick_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=true]
conquest:clay_brick_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=false]
conquest:clay_brick_quarter_slab[facing=south,layer=3,type=top,waterlogged=true]
conquest:clay_brick_quarter_slab[facing=south,layer=3,type=top,waterlogged=false]
conquest:clay_brick_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=true]
conquest:clay_brick_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=false]
conquest:clay_brick_quarter_slab[facing=west,layer=1,type=top,waterlogged=true]
conquest:clay_brick_quarter_slab[facing=west,layer=1,type=top,waterlogged=false]
conquest:clay_brick_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=true]
conquest:clay_brick_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=false]
conquest:clay_brick_quarter_slab[facing=west,layer=2,type=top,waterlogged=true]
conquest:clay_brick_quarter_slab[facing=west,layer=2,type=top,waterlogged=false]
conquest:clay_brick_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=true]
conquest:clay_brick_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=false]
conquest:clay_brick_quarter_slab[facing=west,layer=3,type=top,waterlogged=true]
conquest:clay_brick_quarter_slab[facing=west,layer=3,type=top,waterlogged=false]
conquest:clay_brick_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=true]
conquest:clay_brick_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=false]
conquest:clay_brick_quarter_slab[facing=east,layer=1,type=top,waterlogged=true]
conquest:clay_brick_quarter_slab[facing=east,layer=1,type=top,waterlogged=false]
conquest:clay_brick_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=true]
conquest:clay_brick_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=false]
conquest:clay_brick_quarter_slab[facing=east,layer=2,type=top,waterlogged=true]
conquest:clay_brick_quarter_slab[facing=east,layer=2,type=top,waterlogged=false]
conquest:clay_brick_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=true]
conquest:clay_brick_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=false]
conquest:clay_brick_quarter_slab[facing=east,layer=3,type=top,waterlogged=true]
conquest:clay_brick_quarter_slab[facing=east,layer=3,type=top,waterlogged=false]
conquest:clay_brick_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=true]
conquest:clay_brick_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=false]
conquest:clay_brick_round_arch[facing=north,shape=one]
conquest:clay_brick_round_arch[facing=north,shape=two]
conquest:clay_brick_round_arch[facing=north,shape=three]
conquest:clay_brick_round_arch[facing=north,shape=three_middle]
conquest:clay_brick_round_arch[facing=south,shape=one]
conquest:clay_brick_round_arch[facing=south,shape=two]
conquest:clay_brick_round_arch[facing=south,shape=three]
conquest:clay_brick_round_arch[facing=south,shape=three_middle]
conquest:clay_brick_round_arch[facing=west,shape=one]
conquest:clay_brick_round_arch[facing=west,shape=two]
conquest:clay_brick_round_arch[facing=west,shape=three]
conquest:clay_brick_round_arch[facing=west,shape=three_middle]
conquest:clay_brick_round_arch[facing=east,shape=one]
conquest:clay_brick_round_arch[facing=east,shape=two]
conquest:clay_brick_round_arch[facing=east,shape=three]
conquest:clay_brick_round_arch[facing=east,shape=three_middle]
conquest:clay_brick_segmental_arch[facing=north,shape=one]
conquest:clay_brick_segmental_arch[facing=north,shape=two]
conquest:clay_brick_segmental_arch[facing=north,shape=three]
conquest:clay_brick_segmental_arch[facing=north,shape=three_middle]
conquest:clay_brick_segmental_arch[facing=south,shape=one]
conquest:clay_brick_segmental_arch[facing=south,shape=two]
conquest:clay_brick_segmental_arch[facing=south,shape=three]
conquest:clay_brick_segmental_arch[facing=south,shape=three_middle]
conquest:clay_brick_segmental_arch[facing=west,shape=one]
conquest:clay_brick_segmental_arch[facing=west,shape=two]
conquest:clay_brick_segmental_arch[facing=west,shape=three]
conquest:clay_brick_segmental_arch[facing=west,shape=three_middle]
conquest:clay_brick_segmental_arch[facing=east,shape=one]
conquest:clay_brick_segmental_arch[facing=east,shape=two]
conquest:clay_brick_segmental_arch[facing=east,shape=three]
conquest:clay_brick_segmental_arch[facing=east,shape=three_middle]
conquest:clay_brick_slab[layers=1,type=top,waterlogged=true]
conquest:clay_brick_slab[layers=1,type=top,waterlogged=false]
conquest:clay_brick_slab[layers=1,type=bottom,waterlogged=true]
conquest:clay_brick_slab[layers=1,type=bottom,waterlogged=false]
conquest:clay_brick_slab[layers=2,type=top,waterlogged=true]
conquest:clay_brick_slab[layers=2,type=top,waterlogged=false]
conquest:clay_brick_slab[layers=2,type=bottom,waterlogged=true]
conquest:clay_brick_slab[layers=2,type=bottom,waterlogged=false]
conquest:clay_brick_slab[layers=3,type=top,waterlogged=true]
conquest:clay_brick_slab[layers=3,type=top,waterlogged=false]
conquest:clay_brick_slab[layers=3,type=bottom,waterlogged=true]
conquest:clay_brick_slab[layers=3,type=bottom,waterlogged=false]
conquest:clay_brick_slab[layers=4,type=top,waterlogged=true]
conquest:clay_brick_slab[layers=4,type=top,waterlogged=false]
conquest:clay_brick_slab[layers=4,type=bottom,waterlogged=true]
conquest:clay_brick_slab[layers=4,type=bottom,waterlogged=false]
conquest:clay_brick_slab[layers=5,type=top,waterlogged=true]
conquest:clay_brick_slab[layers=5,type=top,waterlogged=false]
conquest:clay_brick_slab[layers=5,type=bottom,waterlogged=true]
conquest:clay_brick_slab[layers=5,type=bottom,waterlogged=false]
conquest:clay_brick_slab[layers=6,type=top,waterlogged=true]
conquest:clay_brick_slab[layers=6,type=top,waterlogged=false]
conquest:clay_brick_slab[layers=6,type=bottom,waterlogged=true]
conquest:clay_brick_slab[layers=6,type=bottom,waterlogged=false]
conquest:clay_brick_slab[layers=7,type=top,waterlogged=true]
conquest:clay_brick_slab[layers=7,type=top,waterlogged=false]
conquest:clay_brick_slab[layers=7,type=bottom,waterlogged=true]
conquest:clay_brick_slab[layers=7,type=bottom,waterlogged=false]
conquest:clay_brick_slab[layers=8,type=top,waterlogged=true]
conquest:clay_brick_slab[layers=8,type=top,waterlogged=false]
conquest:clay_brick_slab[layers=8,type=bottom,waterlogged=true]
conquest:clay_brick_slab[layers=8,type=bottom,waterlogged=false]
conquest:clay_brick_small_arch[direction=northsouth,waterlogged=true]
conquest:clay_brick_small_arch[direction=northsouth,waterlogged=false]
conquest:clay_brick_small_arch[direction=eastwest,waterlogged=true]
conquest:clay_brick_small_arch[direction=eastwest,waterlogged=false]
conquest:clay_brick_small_arch_half[facing=north,waterlogged=true]
conquest:clay_brick_small_arch_half[facing=north,waterlogged=false]
conquest:clay_brick_small_arch_half[facing=south,waterlogged=true]
conquest:clay_brick_small_arch_half[facing=south,waterlogged=false]
conquest:clay_brick_small_arch_half[facing=west,waterlogged=true]
conquest:clay_brick_small_arch_half[facing=west,waterlogged=false]
conquest:clay_brick_small_arch_half[facing=east,waterlogged=true]
conquest:clay_brick_small_arch_half[facing=east,waterlogged=false]
conquest:clay_brick_small_window[down=true,up=true,waterlogged=true]
conquest:clay_brick_small_window[down=true,up=true,waterlogged=false]
conquest:clay_brick_small_window[down=true,up=false,waterlogged=true]
conquest:clay_brick_small_window[down=true,up=false,waterlogged=false]
conquest:clay_brick_small_window[down=false,up=true,waterlogged=true]
conquest:clay_brick_small_window[down=false,up=true,waterlogged=false]
conquest:clay_brick_small_window[down=false,up=false,waterlogged=true]
conquest:clay_brick_small_window[down=false,up=false,waterlogged=false]
conquest:clay_brick_small_window_half[down=true,facing=north,up=true,waterlogged=true]
conquest:clay_brick_small_window_half[down=true,facing=north,up=true,waterlogged=false]
conquest:clay_brick_small_window_half[down=true,facing=north,up=false,waterlogged=true]
conquest:clay_brick_small_window_half[down=true,facing=north,up=false,waterlogged=false]
conquest:clay_brick_small_window_half[down=true,facing=south,up=true,waterlogged=true]
conquest:clay_brick_small_window_half[down=true,facing=south,up=true,waterlogged=false]
conquest:clay_brick_small_window_half[down=true,facing=south,up=false,waterlogged=true]
conquest:clay_brick_small_window_half[down=true,facing=south,up=false,waterlogged=false]
conquest:clay_brick_small_window_half[down=true,facing=west,up=true,waterlogged=true]
conquest:clay_brick_small_window_half[down=true,facing=west,up=true,waterlogged=false]
conquest:clay_brick_small_window_half[down=true,facing=west,up=false,waterlogged=true]
conquest:clay_brick_small_window_half[down=true,facing=west,up=false,waterlogged=false]
conquest:clay_brick_small_window_half[down=true,facing=east,up=true,waterlogged=true]
conquest:clay_brick_small_window_half[down=true,facing=east,up=true,waterlogged=false]
conquest:clay_brick_small_window_half[down=true,facing=east,up=false,waterlogged=true]
conquest:clay_brick_small_window_half[down=true,facing=east,up=false,waterlogged=false]
conquest:clay_brick_small_window_half[down=false,facing=north,up=true,waterlogged=true]
conquest:clay_brick_small_window_half[down=false,facing=north,up=true,waterlogged=false]
conquest:clay_brick_small_window_half[down=false,facing=north,up=false,waterlogged=true]
conquest:clay_brick_small_window_half[down=false,facing=north,up=false,waterlogged=false]
conquest:clay_brick_small_window_half[down=false,facing=south,up=true,waterlogged=true]
conquest:clay_brick_small_window_half[down=false,facing=south,up=true,waterlogged=false]
conquest:clay_brick_small_window_half[down=false,facing=south,up=false,waterlogged=true]
conquest:clay_brick_small_window_half[down=false,facing=south,up=false,waterlogged=false]
conquest:clay_brick_small_window_half[down=false,facing=west,up=true,waterlogged=true]
conquest:clay_brick_small_window_half[down=false,facing=west,up=true,waterlogged=false]
conquest:clay_brick_small_window_half[down=false,facing=west,up=false,waterlogged=true]
conquest:clay_brick_small_window_half[down=false,facing=west,up=false,waterlogged=false]
conquest:clay_brick_small_window_half[down=false,facing=east,up=true,waterlogged=true]
conquest:clay_brick_small_window_half[down=false,facing=east,up=true,waterlogged=false]
conquest:clay_brick_small_window_half[down=false,facing=east,up=false,waterlogged=true]
conquest:clay_brick_small_window_half[down=false,facing=east,up=false,waterlogged=false]
conquest:clay_brick_sphere[type=egg,waterlogged=true]
conquest:clay_brick_sphere[type=egg,waterlogged=false]
conquest:clay_brick_sphere[type=small,waterlogged=true]
conquest:clay_brick_sphere[type=small,waterlogged=false]
conquest:clay_brick_sphere[type=large,waterlogged=true]
conquest:clay_brick_sphere[type=large,waterlogged=false]
conquest:clay_brick_two_meter_arch[facing=north,type=top]
conquest:clay_brick_two_meter_arch[facing=north,type=bottom]
conquest:clay_brick_two_meter_arch[facing=south,type=top]
conquest:clay_brick_two_meter_arch[facing=south,type=bottom]
conquest:clay_brick_two_meter_arch[facing=west,type=top]
conquest:clay_brick_two_meter_arch[facing=west,type=bottom]
conquest:clay_brick_two_meter_arch[facing=east,type=top]
conquest:clay_brick_two_meter_arch[facing=east,type=bottom]
conquest:clay_brick_two_meter_arch_half[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:clay_brick_two_meter_arch_half[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:clay_brick_two_meter_arch_half[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:clay_brick_two_meter_arch_half[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:clay_brick_two_meter_arch_half[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:clay_brick_two_meter_arch_half[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:clay_brick_two_meter_arch_half[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:clay_brick_two_meter_arch_half[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:clay_brick_two_meter_arch_half[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:clay_brick_two_meter_arch_half[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:clay_brick_two_meter_arch_half[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:clay_brick_two_meter_arch_half[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:clay_brick_two_meter_arch_half[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:clay_brick_two_meter_arch_half[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:clay_brick_two_meter_arch_half[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:clay_brick_two_meter_arch_half[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:clay_brick_two_meter_arch_half[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:clay_brick_two_meter_arch_half[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:clay_brick_two_meter_arch_half[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:clay_brick_two_meter_arch_half[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:clay_brick_two_meter_arch_half[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:clay_brick_two_meter_arch_half[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:clay_brick_two_meter_arch_half[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:clay_brick_two_meter_arch_half[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:clay_brick_two_meter_arch_half[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:clay_brick_two_meter_arch_half[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:clay_brick_two_meter_arch_half[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:clay_brick_two_meter_arch_half[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:clay_brick_two_meter_arch_half[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:clay_brick_two_meter_arch_half[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:clay_brick_two_meter_arch_half[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:clay_brick_two_meter_arch_half[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:clay_brick_two_meter_arch_half[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:clay_brick_two_meter_arch_half[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:clay_brick_two_meter_arch_half[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:clay_brick_two_meter_arch_half[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:clay_brick_two_meter_arch_half[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:clay_brick_two_meter_arch_half[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:clay_brick_two_meter_arch_half[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:clay_brick_two_meter_arch_half[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:clay_brick_two_meter_arch_half[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:clay_brick_two_meter_arch_half[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:clay_brick_two_meter_arch_half[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:clay_brick_two_meter_arch_half[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:clay_brick_two_meter_arch_half[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:clay_brick_two_meter_arch_half[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:clay_brick_two_meter_arch_half[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:clay_brick_two_meter_arch_half[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:clay_brick_two_meter_arch_half[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:clay_brick_two_meter_arch_half[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:clay_brick_two_meter_arch_half[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:clay_brick_two_meter_arch_half[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:clay_brick_two_meter_arch_half[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:clay_brick_two_meter_arch_half[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:clay_brick_two_meter_arch_half[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:clay_brick_two_meter_arch_half[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:clay_brick_two_meter_arch_half[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:clay_brick_two_meter_arch_half[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:clay_brick_two_meter_arch_half[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:clay_brick_two_meter_arch_half[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:clay_brick_two_meter_arch_half[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:clay_brick_two_meter_arch_half[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:clay_brick_two_meter_arch_half[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:clay_brick_two_meter_arch_half[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:clay_brick_vertical_corner[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:clay_brick_vertical_corner[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:clay_brick_vertical_corner[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:clay_brick_vertical_corner[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:clay_brick_vertical_corner[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:clay_brick_vertical_corner[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:clay_brick_vertical_corner[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:clay_brick_vertical_corner[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:clay_brick_vertical_corner[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:clay_brick_vertical_corner[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:clay_brick_vertical_corner[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:clay_brick_vertical_corner[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:clay_brick_vertical_corner[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:clay_brick_vertical_corner[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:clay_brick_vertical_corner[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:clay_brick_vertical_corner[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:clay_brick_vertical_corner[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:clay_brick_vertical_corner[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:clay_brick_vertical_corner[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:clay_brick_vertical_corner[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:clay_brick_vertical_corner[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:clay_brick_vertical_corner[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:clay_brick_vertical_corner[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:clay_brick_vertical_corner[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:clay_brick_vertical_corner[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:clay_brick_vertical_corner[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:clay_brick_vertical_corner[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:clay_brick_vertical_corner[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:clay_brick_vertical_corner[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:clay_brick_vertical_corner[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:clay_brick_vertical_corner[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:clay_brick_vertical_corner[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:clay_brick_vertical_corner[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:clay_brick_vertical_corner[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:clay_brick_vertical_corner[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:clay_brick_vertical_corner[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:clay_brick_vertical_corner[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:clay_brick_vertical_corner[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:clay_brick_vertical_corner[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:clay_brick_vertical_corner[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:clay_brick_vertical_corner[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:clay_brick_vertical_corner[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:clay_brick_vertical_corner[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:clay_brick_vertical_corner[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:clay_brick_vertical_corner[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:clay_brick_vertical_corner[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:clay_brick_vertical_corner[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:clay_brick_vertical_corner[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:clay_brick_vertical_corner[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:clay_brick_vertical_corner[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:clay_brick_vertical_corner[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:clay_brick_vertical_corner[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:clay_brick_vertical_corner[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:clay_brick_vertical_corner[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:clay_brick_vertical_corner[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:clay_brick_vertical_corner[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:clay_brick_vertical_corner[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:clay_brick_vertical_corner[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:clay_brick_vertical_corner[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:clay_brick_vertical_corner[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:clay_brick_vertical_corner[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:clay_brick_vertical_corner[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:clay_brick_vertical_corner[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:clay_brick_vertical_corner[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:clay_brick_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:clay_brick_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:clay_brick_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:clay_brick_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:clay_brick_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:clay_brick_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:clay_brick_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:clay_brick_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:clay_brick_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:clay_brick_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:clay_brick_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:clay_brick_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:clay_brick_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:clay_brick_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:clay_brick_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:clay_brick_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:clay_brick_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:clay_brick_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:clay_brick_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:clay_brick_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:clay_brick_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:clay_brick_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:clay_brick_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:clay_brick_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:clay_brick_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:clay_brick_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:clay_brick_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:clay_brick_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:clay_brick_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:clay_brick_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:clay_brick_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:clay_brick_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:clay_brick_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:clay_brick_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:clay_brick_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:clay_brick_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:clay_brick_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:clay_brick_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:clay_brick_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:clay_brick_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:clay_brick_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:clay_brick_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:clay_brick_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:clay_brick_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:clay_brick_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:clay_brick_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:clay_brick_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:clay_brick_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:clay_brick_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:clay_brick_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:clay_brick_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:clay_brick_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:clay_brick_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:clay_brick_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:clay_brick_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:clay_brick_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:clay_brick_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:clay_brick_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:clay_brick_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:clay_brick_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:clay_brick_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:clay_brick_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:clay_brick_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:clay_brick_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:clay_brick_vertical_quarter[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:clay_brick_vertical_quarter[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:clay_brick_vertical_quarter[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:clay_brick_vertical_quarter[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:clay_brick_vertical_quarter[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:clay_brick_vertical_quarter[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:clay_brick_vertical_quarter[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:clay_brick_vertical_quarter[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:clay_brick_vertical_quarter[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:clay_brick_vertical_quarter[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:clay_brick_vertical_quarter[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:clay_brick_vertical_quarter[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:clay_brick_vertical_quarter[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:clay_brick_vertical_quarter[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:clay_brick_vertical_quarter[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:clay_brick_vertical_quarter[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:clay_brick_vertical_quarter[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:clay_brick_vertical_quarter[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:clay_brick_vertical_quarter[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:clay_brick_vertical_quarter[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:clay_brick_vertical_quarter[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:clay_brick_vertical_quarter[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:clay_brick_vertical_quarter[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:clay_brick_vertical_quarter[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:clay_brick_vertical_quarter[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:clay_brick_vertical_quarter[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:clay_brick_vertical_quarter[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:clay_brick_vertical_quarter[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:clay_brick_vertical_quarter[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:clay_brick_vertical_quarter[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:clay_brick_vertical_quarter[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:clay_brick_vertical_quarter[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:clay_brick_vertical_quarter[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:clay_brick_vertical_quarter[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:clay_brick_vertical_quarter[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:clay_brick_vertical_quarter[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:clay_brick_vertical_quarter[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:clay_brick_vertical_quarter[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:clay_brick_vertical_quarter[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:clay_brick_vertical_quarter[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:clay_brick_vertical_quarter[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:clay_brick_vertical_quarter[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:clay_brick_vertical_quarter[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:clay_brick_vertical_quarter[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:clay_brick_vertical_quarter[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:clay_brick_vertical_quarter[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:clay_brick_vertical_quarter[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:clay_brick_vertical_quarter[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:clay_brick_vertical_quarter[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:clay_brick_vertical_quarter[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:clay_brick_vertical_quarter[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:clay_brick_vertical_quarter[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:clay_brick_vertical_quarter[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:clay_brick_vertical_quarter[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:clay_brick_vertical_quarter[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:clay_brick_vertical_quarter[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:clay_brick_vertical_quarter[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:clay_brick_vertical_quarter[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:clay_brick_vertical_quarter[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:clay_brick_vertical_quarter[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:clay_brick_vertical_quarter[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:clay_brick_vertical_quarter[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:clay_brick_vertical_quarter[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:clay_brick_vertical_quarter[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:clay_brick_vertical_slab[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:clay_brick_vertical_slab[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:clay_brick_vertical_slab[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:clay_brick_vertical_slab[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:clay_brick_vertical_slab[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:clay_brick_vertical_slab[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:clay_brick_vertical_slab[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:clay_brick_vertical_slab[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:clay_brick_vertical_slab[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:clay_brick_vertical_slab[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:clay_brick_vertical_slab[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:clay_brick_vertical_slab[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:clay_brick_vertical_slab[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:clay_brick_vertical_slab[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:clay_brick_vertical_slab[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:clay_brick_vertical_slab[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:clay_brick_vertical_slab[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:clay_brick_vertical_slab[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:clay_brick_vertical_slab[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:clay_brick_vertical_slab[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:clay_brick_vertical_slab[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:clay_brick_vertical_slab[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:clay_brick_vertical_slab[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:clay_brick_vertical_slab[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:clay_brick_vertical_slab[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:clay_brick_vertical_slab[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:clay_brick_vertical_slab[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:clay_brick_vertical_slab[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:clay_brick_vertical_slab[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:clay_brick_vertical_slab[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:clay_brick_vertical_slab[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:clay_brick_vertical_slab[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:clay_brick_vertical_slab[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:clay_brick_vertical_slab[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:clay_brick_vertical_slab[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:clay_brick_vertical_slab[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:clay_brick_vertical_slab[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:clay_brick_vertical_slab[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:clay_brick_vertical_slab[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:clay_brick_vertical_slab[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:clay_brick_vertical_slab[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:clay_brick_vertical_slab[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:clay_brick_vertical_slab[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:clay_brick_vertical_slab[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:clay_brick_vertical_slab[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:clay_brick_vertical_slab[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:clay_brick_vertical_slab[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:clay_brick_vertical_slab[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:clay_brick_vertical_slab[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:clay_brick_vertical_slab[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:clay_brick_vertical_slab[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:clay_brick_vertical_slab[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:clay_brick_vertical_slab[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:clay_brick_vertical_slab[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:clay_brick_vertical_slab[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:clay_brick_vertical_slab[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:clay_brick_vertical_slab[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:clay_brick_vertical_slab[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:clay_brick_vertical_slab[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:clay_brick_vertical_slab[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:clay_brick_vertical_slab[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:clay_brick_vertical_slab[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:clay_brick_vertical_slab[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:clay_brick_vertical_slab[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:clay_brick_with_tudor_box_frame_1
conquest:clay_brick_with_tudor_box_frame_1_vertical_corner[facing=north,layer=1,waterlogged=true]
conquest:clay_brick_with_tudor_box_frame_1_vertical_corner[facing=north,layer=1,waterlogged=false]
conquest:clay_brick_with_tudor_box_frame_1_vertical_corner[facing=north,layer=2,waterlogged=true]
conquest:clay_brick_with_tudor_box_frame_1_vertical_corner[facing=north,layer=2,waterlogged=false]
conquest:clay_brick_with_tudor_box_frame_1_vertical_corner[facing=north,layer=3,waterlogged=true]
conquest:clay_brick_with_tudor_box_frame_1_vertical_corner[facing=north,layer=3,waterlogged=false]
conquest:clay_brick_with_tudor_box_frame_1_vertical_corner[facing=north,layer=4,waterlogged=true]
conquest:clay_brick_with_tudor_box_frame_1_vertical_corner[facing=north,layer=4,waterlogged=false]
conquest:clay_brick_with_tudor_box_frame_1_vertical_corner[facing=south,layer=1,waterlogged=true]
conquest:clay_brick_with_tudor_box_frame_1_vertical_corner[facing=south,layer=1,waterlogged=false]
conquest:clay_brick_with_tudor_box_frame_1_vertical_corner[facing=south,layer=2,waterlogged=true]
conquest:clay_brick_with_tudor_box_frame_1_vertical_corner[facing=south,layer=2,waterlogged=false]
conquest:clay_brick_with_tudor_box_frame_1_vertical_corner[facing=south,layer=3,waterlogged=true]
conquest:clay_brick_with_tudor_box_frame_1_vertical_corner[facing=south,layer=3,waterlogged=false]
conquest:clay_brick_with_tudor_box_frame_1_vertical_corner[facing=south,layer=4,waterlogged=true]
conquest:clay_brick_with_tudor_box_frame_1_vertical_corner[facing=south,layer=4,waterlogged=false]
conquest:clay_brick_with_tudor_box_frame_1_vertical_corner[facing=west,layer=1,waterlogged=true]
conquest:clay_brick_with_tudor_box_frame_1_vertical_corner[facing=west,layer=1,waterlogged=false]
conquest:clay_brick_with_tudor_box_frame_1_vertical_corner[facing=west,layer=2,waterlogged=true]
conquest:clay_brick_with_tudor_box_frame_1_vertical_corner[facing=west,layer=2,waterlogged=false]
conquest:clay_brick_with_tudor_box_frame_1_vertical_corner[facing=west,layer=3,waterlogged=true]
conquest:clay_brick_with_tudor_box_frame_1_vertical_corner[facing=west,layer=3,waterlogged=false]
conquest:clay_brick_with_tudor_box_frame_1_vertical_corner[facing=west,layer=4,waterlogged=true]
conquest:clay_brick_with_tudor_box_frame_1_vertical_corner[facing=west,layer=4,waterlogged=false]
conquest:clay_brick_with_tudor_box_frame_1_vertical_corner[facing=east,layer=1,waterlogged=true]
conquest:clay_brick_with_tudor_box_frame_1_vertical_corner[facing=east,layer=1,waterlogged=false]
conquest:clay_brick_with_tudor_box_frame_1_vertical_corner[facing=east,layer=2,waterlogged=true]
conquest:clay_brick_with_tudor_box_frame_1_vertical_corner[facing=east,layer=2,waterlogged=false]
conquest:clay_brick_with_tudor_box_frame_1_vertical_corner[facing=east,layer=3,waterlogged=true]
conquest:clay_brick_with_tudor_box_frame_1_vertical_corner[facing=east,layer=3,waterlogged=false]
conquest:clay_brick_with_tudor_box_frame_1_vertical_corner[facing=east,layer=4,waterlogged=true]
conquest:clay_brick_with_tudor_box_frame_1_vertical_corner[facing=east,layer=4,waterlogged=false]
conquest:clay_brick_with_tudor_box_frame_1_vertical_quarter[facing=north,layer=1,waterlogged=true]
conquest:clay_brick_with_tudor_box_frame_1_vertical_quarter[facing=north,layer=1,waterlogged=false]
conquest:clay_brick_with_tudor_box_frame_1_vertical_quarter[facing=north,layer=2,waterlogged=true]
conquest:clay_brick_with_tudor_box_frame_1_vertical_quarter[facing=north,layer=2,waterlogged=false]
conquest:clay_brick_with_tudor_box_frame_1_vertical_quarter[facing=north,layer=3,waterlogged=true]
conquest:clay_brick_with_tudor_box_frame_1_vertical_quarter[facing=north,layer=3,waterlogged=false]
conquest:clay_brick_with_tudor_box_frame_1_vertical_quarter[facing=north,layer=4,waterlogged=true]
conquest:clay_brick_with_tudor_box_frame_1_vertical_quarter[facing=north,layer=4,waterlogged=false]
conquest:clay_brick_with_tudor_box_frame_1_vertical_quarter[facing=south,layer=1,waterlogged=true]
conquest:clay_brick_with_tudor_box_frame_1_vertical_quarter[facing=south,layer=1,waterlogged=false]
conquest:clay_brick_with_tudor_box_frame_1_vertical_quarter[facing=south,layer=2,waterlogged=true]
conquest:clay_brick_with_tudor_box_frame_1_vertical_quarter[facing=south,layer=2,waterlogged=false]
conquest:clay_brick_with_tudor_box_frame_1_vertical_quarter[facing=south,layer=3,waterlogged=true]
conquest:clay_brick_with_tudor_box_frame_1_vertical_quarter[facing=south,layer=3,waterlogged=false]
conquest:clay_brick_with_tudor_box_frame_1_vertical_quarter[facing=south,layer=4,waterlogged=true]
conquest:clay_brick_with_tudor_box_frame_1_vertical_quarter[facing=south,layer=4,waterlogged=false]
conquest:clay_brick_with_tudor_box_frame_1_vertical_quarter[facing=west,layer=1,waterlogged=true]
conquest:clay_brick_with_tudor_box_frame_1_vertical_quarter[facing=west,layer=1,waterlogged=false]
conquest:clay_brick_with_tudor_box_frame_1_vertical_quarter[facing=west,layer=2,waterlogged=true]
conquest:clay_brick_with_tudor_box_frame_1_vertical_quarter[facing=west,layer=2,waterlogged=false]
conquest:clay_brick_with_tudor_box_frame_1_vertical_quarter[facing=west,layer=3,waterlogged=true]
conquest:clay_brick_with_tudor_box_frame_1_vertical_quarter[facing=west,layer=3,waterlogged=false]
conquest:clay_brick_with_tudor_box_frame_1_vertical_quarter[facing=west,layer=4,waterlogged=true]
conquest:clay_brick_with_tudor_box_frame_1_vertical_quarter[facing=west,layer=4,waterlogged=false]
conquest:clay_brick_with_tudor_box_frame_1_vertical_quarter[facing=east,layer=1,waterlogged=true]
conquest:clay_brick_with_tudor_box_frame_1_vertical_quarter[facing=east,layer=1,waterlogged=false]
conquest:clay_brick_with_tudor_box_frame_1_vertical_quarter[facing=east,layer=2,waterlogged=true]
conquest:clay_brick_with_tudor_box_frame_1_vertical_quarter[facing=east,layer=2,waterlogged=false]
conquest:clay_brick_with_tudor_box_frame_1_vertical_quarter[facing=east,layer=3,waterlogged=true]
conquest:clay_brick_with_tudor_box_frame_1_vertical_quarter[facing=east,layer=3,waterlogged=false]
conquest:clay_brick_with_tudor_box_frame_1_vertical_quarter[facing=east,layer=4,waterlogged=true]
conquest:clay_brick_with_tudor_box_frame_1_vertical_quarter[facing=east,layer=4,waterlogged=false]
conquest:clay_brick_with_tudor_box_frame_1_vertical_slab[facing=north,layer=1,waterlogged=true]
conquest:clay_brick_with_tudor_box_frame_1_vertical_slab[facing=north,layer=1,waterlogged=false]
conquest:clay_brick_with_tudor_box_frame_1_vertical_slab[facing=north,layer=2,waterlogged=true]
conquest:clay_brick_with_tudor_box_frame_1_vertical_slab[facing=north,layer=2,waterlogged=false]
conquest:clay_brick_with_tudor_box_frame_1_vertical_slab[facing=north,layer=3,waterlogged=true]
conquest:clay_brick_with_tudor_box_frame_1_vertical_slab[facing=north,layer=3,waterlogged=false]
conquest:clay_brick_with_tudor_box_frame_1_vertical_slab[facing=north,layer=4,waterlogged=true]
conquest:clay_brick_with_tudor_box_frame_1_vertical_slab[facing=north,layer=4,waterlogged=false]
conquest:clay_brick_with_tudor_box_frame_1_vertical_slab[facing=south,layer=1,waterlogged=true]
conquest:clay_brick_with_tudor_box_frame_1_vertical_slab[facing=south,layer=1,waterlogged=false]
conquest:clay_brick_with_tudor_box_frame_1_vertical_slab[facing=south,layer=2,waterlogged=true]
conquest:clay_brick_with_tudor_box_frame_1_vertical_slab[facing=south,layer=2,waterlogged=false]
conquest:clay_brick_with_tudor_box_frame_1_vertical_slab[facing=south,layer=3,waterlogged=true]
conquest:clay_brick_with_tudor_box_frame_1_vertical_slab[facing=south,layer=3,waterlogged=false]
conquest:clay_brick_with_tudor_box_frame_1_vertical_slab[facing=south,layer=4,waterlogged=true]
conquest:clay_brick_with_tudor_box_frame_1_vertical_slab[facing=south,layer=4,waterlogged=false]
conquest:clay_brick_with_tudor_box_frame_1_vertical_slab[facing=west,layer=1,waterlogged=true]
conquest:clay_brick_with_tudor_box_frame_1_vertical_slab[facing=west,layer=1,waterlogged=false]
conquest:clay_brick_with_tudor_box_frame_1_vertical_slab[facing=west,layer=2,waterlogged=true]
conquest:clay_brick_with_tudor_box_frame_1_vertical_slab[facing=west,layer=2,waterlogged=false]
conquest:clay_brick_with_tudor_box_frame_1_vertical_slab[facing=west,layer=3,waterlogged=true]
conquest:clay_brick_with_tudor_box_frame_1_vertical_slab[facing=west,layer=3,waterlogged=false]
conquest:clay_brick_with_tudor_box_frame_1_vertical_slab[facing=west,layer=4,waterlogged=true]
conquest:clay_brick_with_tudor_box_frame_1_vertical_slab[facing=west,layer=4,waterlogged=false]
conquest:clay_brick_with_tudor_box_frame_1_vertical_slab[facing=east,layer=1,waterlogged=true]
conquest:clay_brick_with_tudor_box_frame_1_vertical_slab[facing=east,layer=1,waterlogged=false]
conquest:clay_brick_with_tudor_box_frame_1_vertical_slab[facing=east,layer=2,waterlogged=true]
conquest:clay_brick_with_tudor_box_frame_1_vertical_slab[facing=east,layer=2,waterlogged=false]
conquest:clay_brick_with_tudor_box_frame_1_vertical_slab[facing=east,layer=3,waterlogged=true]
conquest:clay_brick_with_tudor_box_frame_1_vertical_slab[facing=east,layer=3,waterlogged=false]
conquest:clay_brick_with_tudor_box_frame_1_vertical_slab[facing=east,layer=4,waterlogged=true]
conquest:clay_brick_with_tudor_box_frame_1_vertical_slab[facing=east,layer=4,waterlogged=false]
conquest:clay_brick_with_tudor_box_frame_2
conquest:clay_brick_with_tudor_box_frame_2_vertical_corner[facing=north,layer=1,waterlogged=true]
conquest:clay_brick_with_tudor_box_frame_2_vertical_corner[facing=north,layer=1,waterlogged=false]
conquest:clay_brick_with_tudor_box_frame_2_vertical_corner[facing=north,layer=2,waterlogged=true]
conquest:clay_brick_with_tudor_box_frame_2_vertical_corner[facing=north,layer=2,waterlogged=false]
conquest:clay_brick_with_tudor_box_frame_2_vertical_corner[facing=north,layer=3,waterlogged=true]
conquest:clay_brick_with_tudor_box_frame_2_vertical_corner[facing=north,layer=3,waterlogged=false]
conquest:clay_brick_with_tudor_box_frame_2_vertical_corner[facing=north,layer=4,waterlogged=true]
conquest:clay_brick_with_tudor_box_frame_2_vertical_corner[facing=north,layer=4,waterlogged=false]
conquest:clay_brick_with_tudor_box_frame_2_vertical_corner[facing=south,layer=1,waterlogged=true]
conquest:clay_brick_with_tudor_box_frame_2_vertical_corner[facing=south,layer=1,waterlogged=false]
conquest:clay_brick_with_tudor_box_frame_2_vertical_corner[facing=south,layer=2,waterlogged=true]
conquest:clay_brick_with_tudor_box_frame_2_vertical_corner[facing=south,layer=2,waterlogged=false]
conquest:clay_brick_with_tudor_box_frame_2_vertical_corner[facing=south,layer=3,waterlogged=true]
conquest:clay_brick_with_tudor_box_frame_2_vertical_corner[facing=south,layer=3,waterlogged=false]
conquest:clay_brick_with_tudor_box_frame_2_vertical_corner[facing=south,layer=4,waterlogged=true]
conquest:clay_brick_with_tudor_box_frame_2_vertical_corner[facing=south,layer=4,waterlogged=false]
conquest:clay_brick_with_tudor_box_frame_2_vertical_corner[facing=west,layer=1,waterlogged=true]
conquest:clay_brick_with_tudor_box_frame_2_vertical_corner[facing=west,layer=1,waterlogged=false]
conquest:clay_brick_with_tudor_box_frame_2_vertical_corner[facing=west,layer=2,waterlogged=true]
conquest:clay_brick_with_tudor_box_frame_2_vertical_corner[facing=west,layer=2,waterlogged=false]
conquest:clay_brick_with_tudor_box_frame_2_vertical_corner[facing=west,layer=3,waterlogged=true]
conquest:clay_brick_with_tudor_box_frame_2_vertical_corner[facing=west,layer=3,waterlogged=false]
conquest:clay_brick_with_tudor_box_frame_2_vertical_corner[facing=west,layer=4,waterlogged=true]
conquest:clay_brick_with_tudor_box_frame_2_vertical_corner[facing=west,layer=4,waterlogged=false]
conquest:clay_brick_with_tudor_box_frame_2_vertical_corner[facing=east,layer=1,waterlogged=true]
conquest:clay_brick_with_tudor_box_frame_2_vertical_corner[facing=east,layer=1,waterlogged=false]
conquest:clay_brick_with_tudor_box_frame_2_vertical_corner[facing=east,layer=2,waterlogged=true]
conquest:clay_brick_with_tudor_box_frame_2_vertical_corner[facing=east,layer=2,waterlogged=false]
conquest:clay_brick_with_tudor_box_frame_2_vertical_corner[facing=east,layer=3,waterlogged=true]
conquest:clay_brick_with_tudor_box_frame_2_vertical_corner[facing=east,layer=3,waterlogged=false]
conquest:clay_brick_with_tudor_box_frame_2_vertical_corner[facing=east,layer=4,waterlogged=true]
conquest:clay_brick_with_tudor_box_frame_2_vertical_corner[facing=east,layer=4,waterlogged=false]
conquest:clay_brick_with_tudor_box_frame_2_vertical_quarter[facing=north,layer=1,waterlogged=true]
conquest:clay_brick_with_tudor_box_frame_2_vertical_quarter[facing=north,layer=1,waterlogged=false]
conquest:clay_brick_with_tudor_box_frame_2_vertical_quarter[facing=north,layer=2,waterlogged=true]
conquest:clay_brick_with_tudor_box_frame_2_vertical_quarter[facing=north,layer=2,waterlogged=false]
conquest:clay_brick_with_tudor_box_frame_2_vertical_quarter[facing=north,layer=3,waterlogged=true]
conquest:clay_brick_with_tudor_box_frame_2_vertical_quarter[facing=north,layer=3,waterlogged=false]
conquest:clay_brick_with_tudor_box_frame_2_vertical_quarter[facing=north,layer=4,waterlogged=true]
conquest:clay_brick_with_tudor_box_frame_2_vertical_quarter[facing=north,layer=4,waterlogged=false]
conquest:clay_brick_with_tudor_box_frame_2_vertical_quarter[facing=south,layer=1,waterlogged=true]
conquest:clay_brick_with_tudor_box_frame_2_vertical_quarter[facing=south,layer=1,waterlogged=false]
conquest:clay_brick_with_tudor_box_frame_2_vertical_quarter[facing=south,layer=2,waterlogged=true]
conquest:clay_brick_with_tudor_box_frame_2_vertical_quarter[facing=south,layer=2,waterlogged=false]
conquest:clay_brick_with_tudor_box_frame_2_vertical_quarter[facing=south,layer=3,waterlogged=true]
conquest:clay_brick_with_tudor_box_frame_2_vertical_quarter[facing=south,layer=3,waterlogged=false]
conquest:clay_brick_with_tudor_box_frame_2_vertical_quarter[facing=south,layer=4,waterlogged=true]
conquest:clay_brick_with_tudor_box_frame_2_vertical_quarter[facing=south,layer=4,waterlogged=false]
conquest:clay_brick_with_tudor_box_frame_2_vertical_quarter[facing=west,layer=1,waterlogged=true]
conquest:clay_brick_with_tudor_box_frame_2_vertical_quarter[facing=west,layer=1,waterlogged=false]
conquest:clay_brick_with_tudor_box_frame_2_vertical_quarter[facing=west,layer=2,waterlogged=true]
conquest:clay_brick_with_tudor_box_frame_2_vertical_quarter[facing=west,layer=2,waterlogged=false]
conquest:clay_brick_with_tudor_box_frame_2_vertical_quarter[facing=west,layer=3,waterlogged=true]
conquest:clay_brick_with_tudor_box_frame_2_vertical_quarter[facing=west,layer=3,waterlogged=false]
conquest:clay_brick_with_tudor_box_frame_2_vertical_quarter[facing=west,layer=4,waterlogged=true]
conquest:clay_brick_with_tudor_box_frame_2_vertical_quarter[facing=west,layer=4,waterlogged=false]
conquest:clay_brick_with_tudor_box_frame_2_vertical_quarter[facing=east,layer=1,waterlogged=true]
conquest:clay_brick_with_tudor_box_frame_2_vertical_quarter[facing=east,layer=1,waterlogged=false]
conquest:clay_brick_with_tudor_box_frame_2_vertical_quarter[facing=east,layer=2,waterlogged=true]
conquest:clay_brick_with_tudor_box_frame_2_vertical_quarter[facing=east,layer=2,waterlogged=false]
conquest:clay_brick_with_tudor_box_frame_2_vertical_quarter[facing=east,layer=3,waterlogged=true]
conquest:clay_brick_with_tudor_box_frame_2_vertical_quarter[facing=east,layer=3,waterlogged=false]
conquest:clay_brick_with_tudor_box_frame_2_vertical_quarter[facing=east,layer=4,waterlogged=true]
conquest:clay_brick_with_tudor_box_frame_2_vertical_quarter[facing=east,layer=4,waterlogged=false]
conquest:clay_brick_with_tudor_box_frame_2_vertical_slab[facing=north,layer=1,waterlogged=true]
conquest:clay_brick_with_tudor_box_frame_2_vertical_slab[facing=north,layer=1,waterlogged=false]
conquest:clay_brick_with_tudor_box_frame_2_vertical_slab[facing=north,layer=2,waterlogged=true]
conquest:clay_brick_with_tudor_box_frame_2_vertical_slab[facing=north,layer=2,waterlogged=false]
conquest:clay_brick_with_tudor_box_frame_2_vertical_slab[facing=north,layer=3,waterlogged=true]
conquest:clay_brick_with_tudor_box_frame_2_vertical_slab[facing=north,layer=3,waterlogged=false]
conquest:clay_brick_with_tudor_box_frame_2_vertical_slab[facing=north,layer=4,waterlogged=true]
conquest:clay_brick_with_tudor_box_frame_2_vertical_slab[facing=north,layer=4,waterlogged=false]
conquest:clay_brick_with_tudor_box_frame_2_vertical_slab[facing=south,layer=1,waterlogged=true]
conquest:clay_brick_with_tudor_box_frame_2_vertical_slab[facing=south,layer=1,waterlogged=false]
conquest:clay_brick_with_tudor_box_frame_2_vertical_slab[facing=south,layer=2,waterlogged=true]
conquest:clay_brick_with_tudor_box_frame_2_vertical_slab[facing=south,layer=2,waterlogged=false]
conquest:clay_brick_with_tudor_box_frame_2_vertical_slab[facing=south,layer=3,waterlogged=true]
conquest:clay_brick_with_tudor_box_frame_2_vertical_slab[facing=south,layer=3,waterlogged=false]
conquest:clay_brick_with_tudor_box_frame_2_vertical_slab[facing=south,layer=4,waterlogged=true]
conquest:clay_brick_with_tudor_box_frame_2_vertical_slab[facing=south,layer=4,waterlogged=false]
conquest:clay_brick_with_tudor_box_frame_2_vertical_slab[facing=west,layer=1,waterlogged=true]
conquest:clay_brick_with_tudor_box_frame_2_vertical_slab[facing=west,layer=1,waterlogged=false]
conquest:clay_brick_with_tudor_box_frame_2_vertical_slab[facing=west,layer=2,waterlogged=true]
conquest:clay_brick_with_tudor_box_frame_2_vertical_slab[facing=west,layer=2,waterlogged=false]
conquest:clay_brick_with_tudor_box_frame_2_vertical_slab[facing=west,layer=3,waterlogged=true]
conquest:clay_brick_with_tudor_box_frame_2_vertical_slab[facing=west,layer=3,waterlogged=false]
conquest:clay_brick_with_tudor_box_frame_2_vertical_slab[facing=west,layer=4,waterlogged=true]
conquest:clay_brick_with_tudor_box_frame_2_vertical_slab[facing=west,layer=4,waterlogged=false]
conquest:clay_brick_with_tudor_box_frame_2_vertical_slab[facing=east,layer=1,waterlogged=true]
conquest:clay_brick_with_tudor_box_frame_2_vertical_slab[facing=east,layer=1,waterlogged=false]
conquest:clay_brick_with_tudor_box_frame_2_vertical_slab[facing=east,layer=2,waterlogged=true]
conquest:clay_brick_with_tudor_box_frame_2_vertical_slab[facing=east,layer=2,waterlogged=false]
conquest:clay_brick_with_tudor_box_frame_2_vertical_slab[facing=east,layer=3,waterlogged=true]
conquest:clay_brick_with_tudor_box_frame_2_vertical_slab[facing=east,layer=3,waterlogged=false]
conquest:clay_brick_with_tudor_box_frame_2_vertical_slab[facing=east,layer=4,waterlogged=true]
conquest:clay_brick_with_tudor_box_frame_2_vertical_slab[facing=east,layer=4,waterlogged=false]
conquest:clay_brick_with_tudor_cross_frame
conquest:clay_brick_with_tudor_cross_frame_vertical_corner[facing=north,layer=1,waterlogged=true]
conquest:clay_brick_with_tudor_cross_frame_vertical_corner[facing=north,layer=1,waterlogged=false]
conquest:clay_brick_with_tudor_cross_frame_vertical_corner[facing=north,layer=2,waterlogged=true]
conquest:clay_brick_with_tudor_cross_frame_vertical_corner[facing=north,layer=2,waterlogged=false]
conquest:clay_brick_with_tudor_cross_frame_vertical_corner[facing=north,layer=3,waterlogged=true]
conquest:clay_brick_with_tudor_cross_frame_vertical_corner[facing=north,layer=3,waterlogged=false]
conquest:clay_brick_with_tudor_cross_frame_vertical_corner[facing=north,layer=4,waterlogged=true]
conquest:clay_brick_with_tudor_cross_frame_vertical_corner[facing=north,layer=4,waterlogged=false]
conquest:clay_brick_with_tudor_cross_frame_vertical_corner[facing=south,layer=1,waterlogged=true]
conquest:clay_brick_with_tudor_cross_frame_vertical_corner[facing=south,layer=1,waterlogged=false]
conquest:clay_brick_with_tudor_cross_frame_vertical_corner[facing=south,layer=2,waterlogged=true]
conquest:clay_brick_with_tudor_cross_frame_vertical_corner[facing=south,layer=2,waterlogged=false]
conquest:clay_brick_with_tudor_cross_frame_vertical_corner[facing=south,layer=3,waterlogged=true]
conquest:clay_brick_with_tudor_cross_frame_vertical_corner[facing=south,layer=3,waterlogged=false]
conquest:clay_brick_with_tudor_cross_frame_vertical_corner[facing=south,layer=4,waterlogged=true]
conquest:clay_brick_with_tudor_cross_frame_vertical_corner[facing=south,layer=4,waterlogged=false]
conquest:clay_brick_with_tudor_cross_frame_vertical_corner[facing=west,layer=1,waterlogged=true]
conquest:clay_brick_with_tudor_cross_frame_vertical_corner[facing=west,layer=1,waterlogged=false]
conquest:clay_brick_with_tudor_cross_frame_vertical_corner[facing=west,layer=2,waterlogged=true]
conquest:clay_brick_with_tudor_cross_frame_vertical_corner[facing=west,layer=2,waterlogged=false]
conquest:clay_brick_with_tudor_cross_frame_vertical_corner[facing=west,layer=3,waterlogged=true]
conquest:clay_brick_with_tudor_cross_frame_vertical_corner[facing=west,layer=3,waterlogged=false]
conquest:clay_brick_with_tudor_cross_frame_vertical_corner[facing=west,layer=4,waterlogged=true]
conquest:clay_brick_with_tudor_cross_frame_vertical_corner[facing=west,layer=4,waterlogged=false]
conquest:clay_brick_with_tudor_cross_frame_vertical_corner[facing=east,layer=1,waterlogged=true]
conquest:clay_brick_with_tudor_cross_frame_vertical_corner[facing=east,layer=1,waterlogged=false]
conquest:clay_brick_with_tudor_cross_frame_vertical_corner[facing=east,layer=2,waterlogged=true]
conquest:clay_brick_with_tudor_cross_frame_vertical_corner[facing=east,layer=2,waterlogged=false]
conquest:clay_brick_with_tudor_cross_frame_vertical_corner[facing=east,layer=3,waterlogged=true]
conquest:clay_brick_with_tudor_cross_frame_vertical_corner[facing=east,layer=3,waterlogged=false]
conquest:clay_brick_with_tudor_cross_frame_vertical_corner[facing=east,layer=4,waterlogged=true]
conquest:clay_brick_with_tudor_cross_frame_vertical_corner[facing=east,layer=4,waterlogged=false]
conquest:clay_brick_with_tudor_cross_frame_vertical_quarter[facing=north,layer=1,waterlogged=true]
conquest:clay_brick_with_tudor_cross_frame_vertical_quarter[facing=north,layer=1,waterlogged=false]
conquest:clay_brick_with_tudor_cross_frame_vertical_quarter[facing=north,layer=2,waterlogged=true]
conquest:clay_brick_with_tudor_cross_frame_vertical_quarter[facing=north,layer=2,waterlogged=false]
conquest:clay_brick_with_tudor_cross_frame_vertical_quarter[facing=north,layer=3,waterlogged=true]
conquest:clay_brick_with_tudor_cross_frame_vertical_quarter[facing=north,layer=3,waterlogged=false]
conquest:clay_brick_with_tudor_cross_frame_vertical_quarter[facing=north,layer=4,waterlogged=true]
conquest:clay_brick_with_tudor_cross_frame_vertical_quarter[facing=north,layer=4,waterlogged=false]
conquest:clay_brick_with_tudor_cross_frame_vertical_quarter[facing=south,layer=1,waterlogged=true]
conquest:clay_brick_with_tudor_cross_frame_vertical_quarter[facing=south,layer=1,waterlogged=false]
conquest:clay_brick_with_tudor_cross_frame_vertical_quarter[facing=south,layer=2,waterlogged=true]
conquest:clay_brick_with_tudor_cross_frame_vertical_quarter[facing=south,layer=2,waterlogged=false]
conquest:clay_brick_with_tudor_cross_frame_vertical_quarter[facing=south,layer=3,waterlogged=true]
conquest:clay_brick_with_tudor_cross_frame_vertical_quarter[facing=south,layer=3,waterlogged=false]
conquest:clay_brick_with_tudor_cross_frame_vertical_quarter[facing=south,layer=4,waterlogged=true]
conquest:clay_brick_with_tudor_cross_frame_vertical_quarter[facing=south,layer=4,waterlogged=false]
conquest:clay_brick_with_tudor_cross_frame_vertical_quarter[facing=west,layer=1,waterlogged=true]
conquest:clay_brick_with_tudor_cross_frame_vertical_quarter[facing=west,layer=1,waterlogged=false]
conquest:clay_brick_with_tudor_cross_frame_vertical_quarter[facing=west,layer=2,waterlogged=true]
conquest:clay_brick_with_tudor_cross_frame_vertical_quarter[facing=west,layer=2,waterlogged=false]
conquest:clay_brick_with_tudor_cross_frame_vertical_quarter[facing=west,layer=3,waterlogged=true]
conquest:clay_brick_with_tudor_cross_frame_vertical_quarter[facing=west,layer=3,waterlogged=false]
conquest:clay_brick_with_tudor_cross_frame_vertical_quarter[facing=west,layer=4,waterlogged=true]
conquest:clay_brick_with_tudor_cross_frame_vertical_quarter[facing=west,layer=4,waterlogged=false]
conquest:clay_brick_with_tudor_cross_frame_vertical_quarter[facing=east,layer=1,waterlogged=true]
conquest:clay_brick_with_tudor_cross_frame_vertical_quarter[facing=east,layer=1,waterlogged=false]
conquest:clay_brick_with_tudor_cross_frame_vertical_quarter[facing=east,layer=2,waterlogged=true]
conquest:clay_brick_with_tudor_cross_frame_vertical_quarter[facing=east,layer=2,waterlogged=false]
conquest:clay_brick_with_tudor_cross_frame_vertical_quarter[facing=east,layer=3,waterlogged=true]
conquest:clay_brick_with_tudor_cross_frame_vertical_quarter[facing=east,layer=3,waterlogged=false]
conquest:clay_brick_with_tudor_cross_frame_vertical_quarter[facing=east,layer=4,waterlogged=true]
conquest:clay_brick_with_tudor_cross_frame_vertical_quarter[facing=east,layer=4,waterlogged=false]
conquest:clay_brick_with_tudor_cross_frame_vertical_slab[facing=north,layer=1,waterlogged=true]
conquest:clay_brick_with_tudor_cross_frame_vertical_slab[facing=north,layer=1,waterlogged=false]
conquest:clay_brick_with_tudor_cross_frame_vertical_slab[facing=north,layer=2,waterlogged=true]
conquest:clay_brick_with_tudor_cross_frame_vertical_slab[facing=north,layer=2,waterlogged=false]
conquest:clay_brick_with_tudor_cross_frame_vertical_slab[facing=north,layer=3,waterlogged=true]
conquest:clay_brick_with_tudor_cross_frame_vertical_slab[facing=north,layer=3,waterlogged=false]
conquest:clay_brick_with_tudor_cross_frame_vertical_slab[facing=north,layer=4,waterlogged=true]
conquest:clay_brick_with_tudor_cross_frame_vertical_slab[facing=north,layer=4,waterlogged=false]
conquest:clay_brick_with_tudor_cross_frame_vertical_slab[facing=south,layer=1,waterlogged=true]
conquest:clay_brick_with_tudor_cross_frame_vertical_slab[facing=south,layer=1,waterlogged=false]
conquest:clay_brick_with_tudor_cross_frame_vertical_slab[facing=south,layer=2,waterlogged=true]
conquest:clay_brick_with_tudor_cross_frame_vertical_slab[facing=south,layer=2,waterlogged=false]
conquest:clay_brick_with_tudor_cross_frame_vertical_slab[facing=south,layer=3,waterlogged=true]
conquest:clay_brick_with_tudor_cross_frame_vertical_slab[facing=south,layer=3,waterlogged=false]
conquest:clay_brick_with_tudor_cross_frame_vertical_slab[facing=south,layer=4,waterlogged=true]
conquest:clay_brick_with_tudor_cross_frame_vertical_slab[facing=south,layer=4,waterlogged=false]
conquest:clay_brick_with_tudor_cross_frame_vertical_slab[facing=west,layer=1,waterlogged=true]
conquest:clay_brick_with_tudor_cross_frame_vertical_slab[facing=west,layer=1,waterlogged=false]
conquest:clay_brick_with_tudor_cross_frame_vertical_slab[facing=west,layer=2,waterlogged=true]
conquest:clay_brick_with_tudor_cross_frame_vertical_slab[facing=west,layer=2,waterlogged=false]
conquest:clay_brick_with_tudor_cross_frame_vertical_slab[facing=west,layer=3,waterlogged=true]
conquest:clay_brick_with_tudor_cross_frame_vertical_slab[facing=west,layer=3,waterlogged=false]
conquest:clay_brick_with_tudor_cross_frame_vertical_slab[facing=west,layer=4,waterlogged=true]
conquest:clay_brick_with_tudor_cross_frame_vertical_slab[facing=west,layer=4,waterlogged=false]
conquest:clay_brick_with_tudor_cross_frame_vertical_slab[facing=east,layer=1,waterlogged=true]
conquest:clay_brick_with_tudor_cross_frame_vertical_slab[facing=east,layer=1,waterlogged=false]
conquest:clay_brick_with_tudor_cross_frame_vertical_slab[facing=east,layer=2,waterlogged=true]
conquest:clay_brick_with_tudor_cross_frame_vertical_slab[facing=east,layer=2,waterlogged=false]
conquest:clay_brick_with_tudor_cross_frame_vertical_slab[facing=east,layer=3,waterlogged=true]
conquest:clay_brick_with_tudor_cross_frame_vertical_slab[facing=east,layer=3,waterlogged=false]
conquest:clay_brick_with_tudor_cross_frame_vertical_slab[facing=east,layer=4,waterlogged=true]
conquest:clay_brick_with_tudor_cross_frame_vertical_slab[facing=east,layer=4,waterlogged=false]
conquest:clay_brick_with_tudor_diagonal_downwards_frame
conquest:clay_brick_with_tudor_diagonal_downwards_frame_vertical_corner[facing=north,layer=1,waterlogged=true]
conquest:clay_brick_with_tudor_diagonal_downwards_frame_vertical_corner[facing=north,layer=1,waterlogged=false]
conquest:clay_brick_with_tudor_diagonal_downwards_frame_vertical_corner[facing=north,layer=2,waterlogged=true]
conquest:clay_brick_with_tudor_diagonal_downwards_frame_vertical_corner[facing=north,layer=2,waterlogged=false]
conquest:clay_brick_with_tudor_diagonal_downwards_frame_vertical_corner[facing=north,layer=3,waterlogged=true]
conquest:clay_brick_with_tudor_diagonal_downwards_frame_vertical_corner[facing=north,layer=3,waterlogged=false]
conquest:clay_brick_with_tudor_diagonal_downwards_frame_vertical_corner[facing=north,layer=4,waterlogged=true]
conquest:clay_brick_with_tudor_diagonal_downwards_frame_vertical_corner[facing=north,layer=4,waterlogged=false]
conquest:clay_brick_with_tudor_diagonal_downwards_frame_vertical_corner[facing=south,layer=1,waterlogged=true]
conquest:clay_brick_with_tudor_diagonal_downwards_frame_vertical_corner[facing=south,layer=1,waterlogged=false]
conquest:clay_brick_with_tudor_diagonal_downwards_frame_vertical_corner[facing=south,layer=2,waterlogged=true]
conquest:clay_brick_with_tudor_diagonal_downwards_frame_vertical_corner[facing=south,layer=2,waterlogged=false]
conquest:clay_brick_with_tudor_diagonal_downwards_frame_vertical_corner[facing=south,layer=3,waterlogged=true]
conquest:clay_brick_with_tudor_diagonal_downwards_frame_vertical_corner[facing=south,layer=3,waterlogged=false]
conquest:clay_brick_with_tudor_diagonal_downwards_frame_vertical_corner[facing=south,layer=4,waterlogged=true]
conquest:clay_brick_with_tudor_diagonal_downwards_frame_vertical_corner[facing=south,layer=4,waterlogged=false]
conquest:clay_brick_with_tudor_diagonal_downwards_frame_vertical_corner[facing=west,layer=1,waterlogged=true]
conquest:clay_brick_with_tudor_diagonal_downwards_frame_vertical_corner[facing=west,layer=1,waterlogged=false]
conquest:clay_brick_with_tudor_diagonal_downwards_frame_vertical_corner[facing=west,layer=2,waterlogged=true]
conquest:clay_brick_with_tudor_diagonal_downwards_frame_vertical_corner[facing=west,layer=2,waterlogged=false]
conquest:clay_brick_with_tudor_diagonal_downwards_frame_vertical_corner[facing=west,layer=3,waterlogged=true]
conquest:clay_brick_with_tudor_diagonal_downwards_frame_vertical_corner[facing=west,layer=3,waterlogged=false]
conquest:clay_brick_with_tudor_diagonal_downwards_frame_vertical_corner[facing=west,layer=4,waterlogged=true]
conquest:clay_brick_with_tudor_diagonal_downwards_frame_vertical_corner[facing=west,layer=4,waterlogged=false]
conquest:clay_brick_with_tudor_diagonal_downwards_frame_vertical_corner[facing=east,layer=1,waterlogged=true]
conquest:clay_brick_with_tudor_diagonal_downwards_frame_vertical_corner[facing=east,layer=1,waterlogged=false]
conquest:clay_brick_with_tudor_diagonal_downwards_frame_vertical_corner[facing=east,layer=2,waterlogged=true]
conquest:clay_brick_with_tudor_diagonal_downwards_frame_vertical_corner[facing=east,layer=2,waterlogged=false]
conquest:clay_brick_with_tudor_diagonal_downwards_frame_vertical_corner[facing=east,layer=3,waterlogged=true]
conquest:clay_brick_with_tudor_diagonal_downwards_frame_vertical_corner[facing=east,layer=3,waterlogged=false]
conquest:clay_brick_with_tudor_diagonal_downwards_frame_vertical_corner[facing=east,layer=4,waterlogged=true]
conquest:clay_brick_with_tudor_diagonal_downwards_frame_vertical_corner[facing=east,layer=4,waterlogged=false]
conquest:clay_brick_with_tudor_diagonal_downwards_frame_vertical_quarter[facing=north,layer=1,waterlogged=true]
conquest:clay_brick_with_tudor_diagonal_downwards_frame_vertical_quarter[facing=north,layer=1,waterlogged=false]
conquest:clay_brick_with_tudor_diagonal_downwards_frame_vertical_quarter[facing=north,layer=2,waterlogged=true]
conquest:clay_brick_with_tudor_diagonal_downwards_frame_vertical_quarter[facing=north,layer=2,waterlogged=false]
conquest:clay_brick_with_tudor_diagonal_downwards_frame_vertical_quarter[facing=north,layer=3,waterlogged=true]
conquest:clay_brick_with_tudor_diagonal_downwards_frame_vertical_quarter[facing=north,layer=3,waterlogged=false]
conquest:clay_brick_with_tudor_diagonal_downwards_frame_vertical_quarter[facing=north,layer=4,waterlogged=true]
conquest:clay_brick_with_tudor_diagonal_downwards_frame_vertical_quarter[facing=north,layer=4,waterlogged=false]
conquest:clay_brick_with_tudor_diagonal_downwards_frame_vertical_quarter[facing=south,layer=1,waterlogged=true]
conquest:clay_brick_with_tudor_diagonal_downwards_frame_vertical_quarter[facing=south,layer=1,waterlogged=false]
conquest:clay_brick_with_tudor_diagonal_downwards_frame_vertical_quarter[facing=south,layer=2,waterlogged=true]
conquest:clay_brick_with_tudor_diagonal_downwards_frame_vertical_quarter[facing=south,layer=2,waterlogged=false]
conquest:clay_brick_with_tudor_diagonal_downwards_frame_vertical_quarter[facing=south,layer=3,waterlogged=true]
conquest:clay_brick_with_tudor_diagonal_downwards_frame_vertical_quarter[facing=south,layer=3,waterlogged=false]
conquest:clay_brick_with_tudor_diagonal_downwards_frame_vertical_quarter[facing=south,layer=4,waterlogged=true]
conquest:clay_brick_with_tudor_diagonal_downwards_frame_vertical_quarter[facing=south,layer=4,waterlogged=false]
conquest:clay_brick_with_tudor_diagonal_downwards_frame_vertical_quarter[facing=west,layer=1,waterlogged=true]
conquest:clay_brick_with_tudor_diagonal_downwards_frame_vertical_quarter[facing=west,layer=1,waterlogged=false]
conquest:clay_brick_with_tudor_diagonal_downwards_frame_vertical_quarter[facing=west,layer=2,waterlogged=true]
conquest:clay_brick_with_tudor_diagonal_downwards_frame_vertical_quarter[facing=west,layer=2,waterlogged=false]
conquest:clay_brick_with_tudor_diagonal_downwards_frame_vertical_quarter[facing=west,layer=3,waterlogged=true]
conquest:clay_brick_with_tudor_diagonal_downwards_frame_vertical_quarter[facing=west,layer=3,waterlogged=false]
conquest:clay_brick_with_tudor_diagonal_downwards_frame_vertical_quarter[facing=west,layer=4,waterlogged=true]
conquest:clay_brick_with_tudor_diagonal_downwards_frame_vertical_quarter[facing=west,layer=4,waterlogged=false]
conquest:clay_brick_with_tudor_diagonal_downwards_frame_vertical_quarter[facing=east,layer=1,waterlogged=true]
conquest:clay_brick_with_tudor_diagonal_downwards_frame_vertical_quarter[facing=east,layer=1,waterlogged=false]
conquest:clay_brick_with_tudor_diagonal_downwards_frame_vertical_quarter[facing=east,layer=2,waterlogged=true]
conquest:clay_brick_with_tudor_diagonal_downwards_frame_vertical_quarter[facing=east,layer=2,waterlogged=false]
conquest:clay_brick_with_tudor_diagonal_downwards_frame_vertical_quarter[facing=east,layer=3,waterlogged=true]
conquest:clay_brick_with_tudor_diagonal_downwards_frame_vertical_quarter[facing=east,layer=3,waterlogged=false]
conquest:clay_brick_with_tudor_diagonal_downwards_frame_vertical_quarter[facing=east,layer=4,waterlogged=true]
conquest:clay_brick_with_tudor_diagonal_downwards_frame_vertical_quarter[facing=east,layer=4,waterlogged=false]
conquest:clay_brick_with_tudor_diagonal_downwards_frame_vertical_slab[facing=north,layer=1,waterlogged=true]
conquest:clay_brick_with_tudor_diagonal_downwards_frame_vertical_slab[facing=north,layer=1,waterlogged=false]
conquest:clay_brick_with_tudor_diagonal_downwards_frame_vertical_slab[facing=north,layer=2,waterlogged=true]
conquest:clay_brick_with_tudor_diagonal_downwards_frame_vertical_slab[facing=north,layer=2,waterlogged=false]
conquest:clay_brick_with_tudor_diagonal_downwards_frame_vertical_slab[facing=north,layer=3,waterlogged=true]
conquest:clay_brick_with_tudor_diagonal_downwards_frame_vertical_slab[facing=north,layer=3,waterlogged=false]
conquest:clay_brick_with_tudor_diagonal_downwards_frame_vertical_slab[facing=north,layer=4,waterlogged=true]
conquest:clay_brick_with_tudor_diagonal_downwards_frame_vertical_slab[facing=north,layer=4,waterlogged=false]
conquest:clay_brick_with_tudor_diagonal_downwards_frame_vertical_slab[facing=south,layer=1,waterlogged=true]
conquest:clay_brick_with_tudor_diagonal_downwards_frame_vertical_slab[facing=south,layer=1,waterlogged=false]
conquest:clay_brick_with_tudor_diagonal_downwards_frame_vertical_slab[facing=south,layer=2,waterlogged=true]
conquest:clay_brick_with_tudor_diagonal_downwards_frame_vertical_slab[facing=south,layer=2,waterlogged=false]
conquest:clay_brick_with_tudor_diagonal_downwards_frame_vertical_slab[facing=south,layer=3,waterlogged=true]
conquest:clay_brick_with_tudor_diagonal_downwards_frame_vertical_slab[facing=south,layer=3,waterlogged=false]
conquest:clay_brick_with_tudor_diagonal_downwards_frame_vertical_slab[facing=south,layer=4,waterlogged=true]
conquest:clay_brick_with_tudor_diagonal_downwards_frame_vertical_slab[facing=south,layer=4,waterlogged=false]
conquest:clay_brick_with_tudor_diagonal_downwards_frame_vertical_slab[facing=west,layer=1,waterlogged=true]
conquest:clay_brick_with_tudor_diagonal_downwards_frame_vertical_slab[facing=west,layer=1,waterlogged=false]
conquest:clay_brick_with_tudor_diagonal_downwards_frame_vertical_slab[facing=west,layer=2,waterlogged=true]
conquest:clay_brick_with_tudor_diagonal_downwards_frame_vertical_slab[facing=west,layer=2,waterlogged=false]
conquest:clay_brick_with_tudor_diagonal_downwards_frame_vertical_slab[facing=west,layer=3,waterlogged=true]
conquest:clay_brick_with_tudor_diagonal_downwards_frame_vertical_slab[facing=west,layer=3,waterlogged=false]
conquest:clay_brick_with_tudor_diagonal_downwards_frame_vertical_slab[facing=west,layer=4,waterlogged=true]
conquest:clay_brick_with_tudor_diagonal_downwards_frame_vertical_slab[facing=west,layer=4,waterlogged=false]
conquest:clay_brick_with_tudor_diagonal_downwards_frame_vertical_slab[facing=east,layer=1,waterlogged=true]
conquest:clay_brick_with_tudor_diagonal_downwards_frame_vertical_slab[facing=east,layer=1,waterlogged=false]
conquest:clay_brick_with_tudor_diagonal_downwards_frame_vertical_slab[facing=east,layer=2,waterlogged=true]
conquest:clay_brick_with_tudor_diagonal_downwards_frame_vertical_slab[facing=east,layer=2,waterlogged=false]
conquest:clay_brick_with_tudor_diagonal_downwards_frame_vertical_slab[facing=east,layer=3,waterlogged=true]
conquest:clay_brick_with_tudor_diagonal_downwards_frame_vertical_slab[facing=east,layer=3,waterlogged=false]
conquest:clay_brick_with_tudor_diagonal_downwards_frame_vertical_slab[facing=east,layer=4,waterlogged=true]
conquest:clay_brick_with_tudor_diagonal_downwards_frame_vertical_slab[facing=east,layer=4,waterlogged=false]
conquest:clay_brick_with_tudor_diagonal_frame_1
conquest:clay_brick_with_tudor_diagonal_frame_1_vertical_corner[facing=north,layer=1,waterlogged=true]
conquest:clay_brick_with_tudor_diagonal_frame_1_vertical_corner[facing=north,layer=1,waterlogged=false]
conquest:clay_brick_with_tudor_diagonal_frame_1_vertical_corner[facing=north,layer=2,waterlogged=true]
conquest:clay_brick_with_tudor_diagonal_frame_1_vertical_corner[facing=north,layer=2,waterlogged=false]
conquest:clay_brick_with_tudor_diagonal_frame_1_vertical_corner[facing=north,layer=3,waterlogged=true]
conquest:clay_brick_with_tudor_diagonal_frame_1_vertical_corner[facing=north,layer=3,waterlogged=false]
conquest:clay_brick_with_tudor_diagonal_frame_1_vertical_corner[facing=south,layer=1,waterlogged=true]
conquest:clay_brick_with_tudor_diagonal_frame_1_vertical_corner[facing=south,layer=1,waterlogged=false]
conquest:clay_brick_with_tudor_diagonal_frame_1_vertical_corner[facing=south,layer=2,waterlogged=true]
conquest:clay_brick_with_tudor_diagonal_frame_1_vertical_corner[facing=south,layer=2,waterlogged=false]
conquest:clay_brick_with_tudor_diagonal_frame_1_vertical_corner[facing=south,layer=3,waterlogged=true]
conquest:clay_brick_with_tudor_diagonal_frame_1_vertical_corner[facing=south,layer=3,waterlogged=false]
conquest:clay_brick_with_tudor_diagonal_frame_1_vertical_corner[facing=west,layer=1,waterlogged=true]
conquest:clay_brick_with_tudor_diagonal_frame_1_vertical_corner[facing=west,layer=1,waterlogged=false]
conquest:clay_brick_with_tudor_diagonal_frame_1_vertical_corner[facing=west,layer=2,waterlogged=true]
conquest:clay_brick_with_tudor_diagonal_frame_1_vertical_corner[facing=west,layer=2,waterlogged=false]
conquest:clay_brick_with_tudor_diagonal_frame_1_vertical_corner[facing=west,layer=3,waterlogged=true]
conquest:clay_brick_with_tudor_diagonal_frame_1_vertical_corner[facing=west,layer=3,waterlogged=false]
conquest:clay_brick_with_tudor_diagonal_frame_1_vertical_corner[facing=east,layer=1,waterlogged=true]
conquest:clay_brick_with_tudor_diagonal_frame_1_vertical_corner[facing=east,layer=1,waterlogged=false]
conquest:clay_brick_with_tudor_diagonal_frame_1_vertical_corner[facing=east,layer=2,waterlogged=true]
conquest:clay_brick_with_tudor_diagonal_frame_1_vertical_corner[facing=east,layer=2,waterlogged=false]
conquest:clay_brick_with_tudor_diagonal_frame_1_vertical_corner[facing=east,layer=3,waterlogged=true]
conquest:clay_brick_with_tudor_diagonal_frame_1_vertical_corner[facing=east,layer=3,waterlogged=false]
conquest:clay_brick_with_tudor_diagonal_frame_1_vertical_quarter[facing=north,layer=1,waterlogged=true]
conquest:clay_brick_with_tudor_diagonal_frame_1_vertical_quarter[facing=north,layer=1,waterlogged=false]
conquest:clay_brick_with_tudor_diagonal_frame_1_vertical_quarter[facing=north,layer=2,waterlogged=true]
conquest:clay_brick_with_tudor_diagonal_frame_1_vertical_quarter[facing=north,layer=2,waterlogged=false]
conquest:clay_brick_with_tudor_diagonal_frame_1_vertical_quarter[facing=north,layer=3,waterlogged=true]
conquest:clay_brick_with_tudor_diagonal_frame_1_vertical_quarter[facing=north,layer=3,waterlogged=false]
conquest:clay_brick_with_tudor_diagonal_frame_1_vertical_quarter[facing=south,layer=1,waterlogged=true]
conquest:clay_brick_with_tudor_diagonal_frame_1_vertical_quarter[facing=south,layer=1,waterlogged=false]
conquest:clay_brick_with_tudor_diagonal_frame_1_vertical_quarter[facing=south,layer=2,waterlogged=true]
conquest:clay_brick_with_tudor_diagonal_frame_1_vertical_quarter[facing=south,layer=2,waterlogged=false]
conquest:clay_brick_with_tudor_diagonal_frame_1_vertical_quarter[facing=south,layer=3,waterlogged=true]
conquest:clay_brick_with_tudor_diagonal_frame_1_vertical_quarter[facing=south,layer=3,waterlogged=false]
conquest:clay_brick_with_tudor_diagonal_frame_1_vertical_quarter[facing=west,layer=1,waterlogged=true]
conquest:clay_brick_with_tudor_diagonal_frame_1_vertical_quarter[facing=west,layer=1,waterlogged=false]
conquest:clay_brick_with_tudor_diagonal_frame_1_vertical_quarter[facing=west,layer=2,waterlogged=true]
conquest:clay_brick_with_tudor_diagonal_frame_1_vertical_quarter[facing=west,layer=2,waterlogged=false]
conquest:clay_brick_with_tudor_diagonal_frame_1_vertical_quarter[facing=west,layer=3,waterlogged=true]
conquest:clay_brick_with_tudor_diagonal_frame_1_vertical_quarter[facing=west,layer=3,waterlogged=false]
conquest:clay_brick_with_tudor_diagonal_frame_1_vertical_quarter[facing=east,layer=1,waterlogged=true]
conquest:clay_brick_with_tudor_diagonal_frame_1_vertical_quarter[facing=east,layer=1,waterlogged=false]
conquest:clay_brick_with_tudor_diagonal_frame_1_vertical_quarter[facing=east,layer=2,waterlogged=true]
conquest:clay_brick_with_tudor_diagonal_frame_1_vertical_quarter[facing=east,layer=2,waterlogged=false]
conquest:clay_brick_with_tudor_diagonal_frame_1_vertical_quarter[facing=east,layer=3,waterlogged=true]
conquest:clay_brick_with_tudor_diagonal_frame_1_vertical_quarter[facing=east,layer=3,waterlogged=false]
conquest:clay_brick_with_tudor_diagonal_frame_1_vertical_slab[facing=north,layer=1,waterlogged=true]
conquest:clay_brick_with_tudor_diagonal_frame_1_vertical_slab[facing=north,layer=1,waterlogged=false]
conquest:clay_brick_with_tudor_diagonal_frame_1_vertical_slab[facing=north,layer=2,waterlogged=true]
conquest:clay_brick_with_tudor_diagonal_frame_1_vertical_slab[facing=north,layer=2,waterlogged=false]
conquest:clay_brick_with_tudor_diagonal_frame_1_vertical_slab[facing=north,layer=3,waterlogged=true]
conquest:clay_brick_with_tudor_diagonal_frame_1_vertical_slab[facing=north,layer=3,waterlogged=false]
conquest:clay_brick_with_tudor_diagonal_frame_1_vertical_slab[facing=south,layer=1,waterlogged=true]
conquest:clay_brick_with_tudor_diagonal_frame_1_vertical_slab[facing=south,layer=1,waterlogged=false]
conquest:clay_brick_with_tudor_diagonal_frame_1_vertical_slab[facing=south,layer=2,waterlogged=true]
conquest:clay_brick_with_tudor_diagonal_frame_1_vertical_slab[facing=south,layer=2,waterlogged=false]
conquest:clay_brick_with_tudor_diagonal_frame_1_vertical_slab[facing=south,layer=3,waterlogged=true]
conquest:clay_brick_with_tudor_diagonal_frame_1_vertical_slab[facing=south,layer=3,waterlogged=false]
conquest:clay_brick_with_tudor_diagonal_frame_1_vertical_slab[facing=west,layer=1,waterlogged=true]
conquest:clay_brick_with_tudor_diagonal_frame_1_vertical_slab[facing=west,layer=1,waterlogged=false]
conquest:clay_brick_with_tudor_diagonal_frame_1_vertical_slab[facing=west,layer=2,waterlogged=true]
conquest:clay_brick_with_tudor_diagonal_frame_1_vertical_slab[facing=west,layer=2,waterlogged=false]
conquest:clay_brick_with_tudor_diagonal_frame_1_vertical_slab[facing=west,layer=3,waterlogged=true]
conquest:clay_brick_with_tudor_diagonal_frame_1_vertical_slab[facing=west,layer=3,waterlogged=false]
conquest:clay_brick_with_tudor_diagonal_frame_1_vertical_slab[facing=east,layer=1,waterlogged=true]
conquest:clay_brick_with_tudor_diagonal_frame_1_vertical_slab[facing=east,layer=1,waterlogged=false]
conquest:clay_brick_with_tudor_diagonal_frame_1_vertical_slab[facing=east,layer=2,waterlogged=true]
conquest:clay_brick_with_tudor_diagonal_frame_1_vertical_slab[facing=east,layer=2,waterlogged=false]
conquest:clay_brick_with_tudor_diagonal_frame_1_vertical_slab[facing=east,layer=3,waterlogged=true]
conquest:clay_brick_with_tudor_diagonal_frame_1_vertical_slab[facing=east,layer=3,waterlogged=false]
conquest:clay_brick_with_tudor_diagonal_frame_2
conquest:clay_brick_with_tudor_diagonal_frame_2_vertical_corner[facing=north,layer=1,waterlogged=true]
conquest:clay_brick_with_tudor_diagonal_frame_2_vertical_corner[facing=north,layer=1,waterlogged=false]
conquest:clay_brick_with_tudor_diagonal_frame_2_vertical_corner[facing=north,layer=2,waterlogged=true]
conquest:clay_brick_with_tudor_diagonal_frame_2_vertical_corner[facing=north,layer=2,waterlogged=false]
conquest:clay_brick_with_tudor_diagonal_frame_2_vertical_corner[facing=north,layer=3,waterlogged=true]
conquest:clay_brick_with_tudor_diagonal_frame_2_vertical_corner[facing=north,layer=3,waterlogged=false]
conquest:clay_brick_with_tudor_diagonal_frame_2_vertical_corner[facing=south,layer=1,waterlogged=true]
conquest:clay_brick_with_tudor_diagonal_frame_2_vertical_corner[facing=south,layer=1,waterlogged=false]
conquest:clay_brick_with_tudor_diagonal_frame_2_vertical_corner[facing=south,layer=2,waterlogged=true]
conquest:clay_brick_with_tudor_diagonal_frame_2_vertical_corner[facing=south,layer=2,waterlogged=false]
conquest:clay_brick_with_tudor_diagonal_frame_2_vertical_corner[facing=south,layer=3,waterlogged=true]
conquest:clay_brick_with_tudor_diagonal_frame_2_vertical_corner[facing=south,layer=3,waterlogged=false]
conquest:clay_brick_with_tudor_diagonal_frame_2_vertical_corner[facing=west,layer=1,waterlogged=true]
conquest:clay_brick_with_tudor_diagonal_frame_2_vertical_corner[facing=west,layer=1,waterlogged=false]
conquest:clay_brick_with_tudor_diagonal_frame_2_vertical_corner[facing=west,layer=2,waterlogged=true]
conquest:clay_brick_with_tudor_diagonal_frame_2_vertical_corner[facing=west,layer=2,waterlogged=false]
conquest:clay_brick_with_tudor_diagonal_frame_2_vertical_corner[facing=west,layer=3,waterlogged=true]
conquest:clay_brick_with_tudor_diagonal_frame_2_vertical_corner[facing=west,layer=3,waterlogged=false]
conquest:clay_brick_with_tudor_diagonal_frame_2_vertical_corner[facing=east,layer=1,waterlogged=true]
conquest:clay_brick_with_tudor_diagonal_frame_2_vertical_corner[facing=east,layer=1,waterlogged=false]
conquest:clay_brick_with_tudor_diagonal_frame_2_vertical_corner[facing=east,layer=2,waterlogged=true]
conquest:clay_brick_with_tudor_diagonal_frame_2_vertical_corner[facing=east,layer=2,waterlogged=false]
conquest:clay_brick_with_tudor_diagonal_frame_2_vertical_corner[facing=east,layer=3,waterlogged=true]
conquest:clay_brick_with_tudor_diagonal_frame_2_vertical_corner[facing=east,layer=3,waterlogged=false]
conquest:clay_brick_with_tudor_diagonal_frame_2_vertical_quarter[facing=north,layer=1,waterlogged=true]
conquest:clay_brick_with_tudor_diagonal_frame_2_vertical_quarter[facing=north,layer=1,waterlogged=false]
conquest:clay_brick_with_tudor_diagonal_frame_2_vertical_quarter[facing=north,layer=2,waterlogged=true]
conquest:clay_brick_with_tudor_diagonal_frame_2_vertical_quarter[facing=north,layer=2,waterlogged=false]
conquest:clay_brick_with_tudor_diagonal_frame_2_vertical_quarter[facing=north,layer=3,waterlogged=true]
conquest:clay_brick_with_tudor_diagonal_frame_2_vertical_quarter[facing=north,layer=3,waterlogged=false]
conquest:clay_brick_with_tudor_diagonal_frame_2_vertical_quarter[facing=south,layer=1,waterlogged=true]
conquest:clay_brick_with_tudor_diagonal_frame_2_vertical_quarter[facing=south,layer=1,waterlogged=false]
conquest:clay_brick_with_tudor_diagonal_frame_2_vertical_quarter[facing=south,layer=2,waterlogged=true]
conquest:clay_brick_with_tudor_diagonal_frame_2_vertical_quarter[facing=south,layer=2,waterlogged=false]
conquest:clay_brick_with_tudor_diagonal_frame_2_vertical_quarter[facing=south,layer=3,waterlogged=true]
conquest:clay_brick_with_tudor_diagonal_frame_2_vertical_quarter[facing=south,layer=3,waterlogged=false]
conquest:clay_brick_with_tudor_diagonal_frame_2_vertical_quarter[facing=west,layer=1,waterlogged=true]
conquest:clay_brick_with_tudor_diagonal_frame_2_vertical_quarter[facing=west,layer=1,waterlogged=false]
conquest:clay_brick_with_tudor_diagonal_frame_2_vertical_quarter[facing=west,layer=2,waterlogged=true]
conquest:clay_brick_with_tudor_diagonal_frame_2_vertical_quarter[facing=west,layer=2,waterlogged=false]
conquest:clay_brick_with_tudor_diagonal_frame_2_vertical_quarter[facing=west,layer=3,waterlogged=true]
conquest:clay_brick_with_tudor_diagonal_frame_2_vertical_quarter[facing=west,layer=3,waterlogged=false]
conquest:clay_brick_with_tudor_diagonal_frame_2_vertical_quarter[facing=east,layer=1,waterlogged=true]
conquest:clay_brick_with_tudor_diagonal_frame_2_vertical_quarter[facing=east,layer=1,waterlogged=false]
conquest:clay_brick_with_tudor_diagonal_frame_2_vertical_quarter[facing=east,layer=2,waterlogged=true]
conquest:clay_brick_with_tudor_diagonal_frame_2_vertical_quarter[facing=east,layer=2,waterlogged=false]
conquest:clay_brick_with_tudor_diagonal_frame_2_vertical_quarter[facing=east,layer=3,waterlogged=true]
conquest:clay_brick_with_tudor_diagonal_frame_2_vertical_quarter[facing=east,layer=3,waterlogged=false]
conquest:clay_brick_with_tudor_diagonal_frame_2_vertical_slab[facing=north,layer=1,waterlogged=true]
conquest:clay_brick_with_tudor_diagonal_frame_2_vertical_slab[facing=north,layer=1,waterlogged=false]
conquest:clay_brick_with_tudor_diagonal_frame_2_vertical_slab[facing=north,layer=2,waterlogged=true]
conquest:clay_brick_with_tudor_diagonal_frame_2_vertical_slab[facing=north,layer=2,waterlogged=false]
conquest:clay_brick_with_tudor_diagonal_frame_2_vertical_slab[facing=north,layer=3,waterlogged=true]
conquest:clay_brick_with_tudor_diagonal_frame_2_vertical_slab[facing=north,layer=3,waterlogged=false]
conquest:clay_brick_with_tudor_diagonal_frame_2_vertical_slab[facing=south,layer=1,waterlogged=true]
conquest:clay_brick_with_tudor_diagonal_frame_2_vertical_slab[facing=south,layer=1,waterlogged=false]
conquest:clay_brick_with_tudor_diagonal_frame_2_vertical_slab[facing=south,layer=2,waterlogged=true]
conquest:clay_brick_with_tudor_diagonal_frame_2_vertical_slab[facing=south,layer=2,waterlogged=false]
conquest:clay_brick_with_tudor_diagonal_frame_2_vertical_slab[facing=south,layer=3,waterlogged=true]
conquest:clay_brick_with_tudor_diagonal_frame_2_vertical_slab[facing=south,layer=3,waterlogged=false]
conquest:clay_brick_with_tudor_diagonal_frame_2_vertical_slab[facing=west,layer=1,waterlogged=true]
conquest:clay_brick_with_tudor_diagonal_frame_2_vertical_slab[facing=west,layer=1,waterlogged=false]
conquest:clay_brick_with_tudor_diagonal_frame_2_vertical_slab[facing=west,layer=2,waterlogged=true]
conquest:clay_brick_with_tudor_diagonal_frame_2_vertical_slab[facing=west,layer=2,waterlogged=false]
conquest:clay_brick_with_tudor_diagonal_frame_2_vertical_slab[facing=west,layer=3,waterlogged=true]
conquest:clay_brick_with_tudor_diagonal_frame_2_vertical_slab[facing=west,layer=3,waterlogged=false]
conquest:clay_brick_with_tudor_diagonal_frame_2_vertical_slab[facing=east,layer=1,waterlogged=true]
conquest:clay_brick_with_tudor_diagonal_frame_2_vertical_slab[facing=east,layer=1,waterlogged=false]
conquest:clay_brick_with_tudor_diagonal_frame_2_vertical_slab[facing=east,layer=2,waterlogged=true]
conquest:clay_brick_with_tudor_diagonal_frame_2_vertical_slab[facing=east,layer=2,waterlogged=false]
conquest:clay_brick_with_tudor_diagonal_frame_2_vertical_slab[facing=east,layer=3,waterlogged=true]
conquest:clay_brick_with_tudor_diagonal_frame_2_vertical_slab[facing=east,layer=3,waterlogged=false]
conquest:clay_brick_with_tudor_diagonal_upwards_frame
conquest:clay_brick_with_tudor_diagonal_upwards_frame_vertical_corner[facing=north,layer=1,waterlogged=true]
conquest:clay_brick_with_tudor_diagonal_upwards_frame_vertical_corner[facing=north,layer=1,waterlogged=false]
conquest:clay_brick_with_tudor_diagonal_upwards_frame_vertical_corner[facing=north,layer=2,waterlogged=true]
conquest:clay_brick_with_tudor_diagonal_upwards_frame_vertical_corner[facing=north,layer=2,waterlogged=false]
conquest:clay_brick_with_tudor_diagonal_upwards_frame_vertical_corner[facing=north,layer=3,waterlogged=true]
conquest:clay_brick_with_tudor_diagonal_upwards_frame_vertical_corner[facing=north,layer=3,waterlogged=false]
conquest:clay_brick_with_tudor_diagonal_upwards_frame_vertical_corner[facing=north,layer=4,waterlogged=true]
conquest:clay_brick_with_tudor_diagonal_upwards_frame_vertical_corner[facing=north,layer=4,waterlogged=false]
conquest:clay_brick_with_tudor_diagonal_upwards_frame_vertical_corner[facing=south,layer=1,waterlogged=true]
conquest:clay_brick_with_tudor_diagonal_upwards_frame_vertical_corner[facing=south,layer=1,waterlogged=false]
conquest:clay_brick_with_tudor_diagonal_upwards_frame_vertical_corner[facing=south,layer=2,waterlogged=true]
conquest:clay_brick_with_tudor_diagonal_upwards_frame_vertical_corner[facing=south,layer=2,waterlogged=false]
conquest:clay_brick_with_tudor_diagonal_upwards_frame_vertical_corner[facing=south,layer=3,waterlogged=true]
conquest:clay_brick_with_tudor_diagonal_upwards_frame_vertical_corner[facing=south,layer=3,waterlogged=false]
conquest:clay_brick_with_tudor_diagonal_upwards_frame_vertical_corner[facing=south,layer=4,waterlogged=true]
conquest:clay_brick_with_tudor_diagonal_upwards_frame_vertical_corner[facing=south,layer=4,waterlogged=false]
conquest:clay_brick_with_tudor_diagonal_upwards_frame_vertical_corner[facing=west,layer=1,waterlogged=true]
conquest:clay_brick_with_tudor_diagonal_upwards_frame_vertical_corner[facing=west,layer=1,waterlogged=false]
conquest:clay_brick_with_tudor_diagonal_upwards_frame_vertical_corner[facing=west,layer=2,waterlogged=true]
conquest:clay_brick_with_tudor_diagonal_upwards_frame_vertical_corner[facing=west,layer=2,waterlogged=false]
conquest:clay_brick_with_tudor_diagonal_upwards_frame_vertical_corner[facing=west,layer=3,waterlogged=true]
conquest:clay_brick_with_tudor_diagonal_upwards_frame_vertical_corner[facing=west,layer=3,waterlogged=false]
conquest:clay_brick_with_tudor_diagonal_upwards_frame_vertical_corner[facing=west,layer=4,waterlogged=true]
conquest:clay_brick_with_tudor_diagonal_upwards_frame_vertical_corner[facing=west,layer=4,waterlogged=false]
conquest:clay_brick_with_tudor_diagonal_upwards_frame_vertical_corner[facing=east,layer=1,waterlogged=true]
conquest:clay_brick_with_tudor_diagonal_upwards_frame_vertical_corner[facing=east,layer=1,waterlogged=false]
conquest:clay_brick_with_tudor_diagonal_upwards_frame_vertical_corner[facing=east,layer=2,waterlogged=true]
conquest:clay_brick_with_tudor_diagonal_upwards_frame_vertical_corner[facing=east,layer=2,waterlogged=false]
conquest:clay_brick_with_tudor_diagonal_upwards_frame_vertical_corner[facing=east,layer=3,waterlogged=true]
conquest:clay_brick_with_tudor_diagonal_upwards_frame_vertical_corner[facing=east,layer=3,waterlogged=false]
conquest:clay_brick_with_tudor_diagonal_upwards_frame_vertical_corner[facing=east,layer=4,waterlogged=true]
conquest:clay_brick_with_tudor_diagonal_upwards_frame_vertical_corner[facing=east,layer=4,waterlogged=false]
conquest:clay_brick_with_tudor_diagonal_upwards_frame_vertical_quarter[facing=north,layer=1,waterlogged=true]
conquest:clay_brick_with_tudor_diagonal_upwards_frame_vertical_quarter[facing=north,layer=1,waterlogged=false]
conquest:clay_brick_with_tudor_diagonal_upwards_frame_vertical_quarter[facing=north,layer=2,waterlogged=true]
conquest:clay_brick_with_tudor_diagonal_upwards_frame_vertical_quarter[facing=north,layer=2,waterlogged=false]
conquest:clay_brick_with_tudor_diagonal_upwards_frame_vertical_quarter[facing=north,layer=3,waterlogged=true]
conquest:clay_brick_with_tudor_diagonal_upwards_frame_vertical_quarter[facing=north,layer=3,waterlogged=false]
conquest:clay_brick_with_tudor_diagonal_upwards_frame_vertical_quarter[facing=north,layer=4,waterlogged=true]
conquest:clay_brick_with_tudor_diagonal_upwards_frame_vertical_quarter[facing=north,layer=4,waterlogged=false]
conquest:clay_brick_with_tudor_diagonal_upwards_frame_vertical_quarter[facing=south,layer=1,waterlogged=true]
conquest:clay_brick_with_tudor_diagonal_upwards_frame_vertical_quarter[facing=south,layer=1,waterlogged=false]
conquest:clay_brick_with_tudor_diagonal_upwards_frame_vertical_quarter[facing=south,layer=2,waterlogged=true]
conquest:clay_brick_with_tudor_diagonal_upwards_frame_vertical_quarter[facing=south,layer=2,waterlogged=false]
conquest:clay_brick_with_tudor_diagonal_upwards_frame_vertical_quarter[facing=south,layer=3,waterlogged=true]
conquest:clay_brick_with_tudor_diagonal_upwards_frame_vertical_quarter[facing=south,layer=3,waterlogged=false]
conquest:clay_brick_with_tudor_diagonal_upwards_frame_vertical_quarter[facing=south,layer=4,waterlogged=true]
conquest:clay_brick_with_tudor_diagonal_upwards_frame_vertical_quarter[facing=south,layer=4,waterlogged=false]
conquest:clay_brick_with_tudor_diagonal_upwards_frame_vertical_quarter[facing=west,layer=1,waterlogged=true]
conquest:clay_brick_with_tudor_diagonal_upwards_frame_vertical_quarter[facing=west,layer=1,waterlogged=false]
conquest:clay_brick_with_tudor_diagonal_upwards_frame_vertical_quarter[facing=west,layer=2,waterlogged=true]
conquest:clay_brick_with_tudor_diagonal_upwards_frame_vertical_quarter[facing=west,layer=2,waterlogged=false]
conquest:clay_brick_with_tudor_diagonal_upwards_frame_vertical_quarter[facing=west,layer=3,waterlogged=true]
conquest:clay_brick_with_tudor_diagonal_upwards_frame_vertical_quarter[facing=west,layer=3,waterlogged=false]
conquest:clay_brick_with_tudor_diagonal_upwards_frame_vertical_quarter[facing=west,layer=4,waterlogged=true]
conquest:clay_brick_with_tudor_diagonal_upwards_frame_vertical_quarter[facing=west,layer=4,waterlogged=false]
conquest:clay_brick_with_tudor_diagonal_upwards_frame_vertical_quarter[facing=east,layer=1,waterlogged=true]
conquest:clay_brick_with_tudor_diagonal_upwards_frame_vertical_quarter[facing=east,layer=1,waterlogged=false]
conquest:clay_brick_with_tudor_diagonal_upwards_frame_vertical_quarter[facing=east,layer=2,waterlogged=true]
conquest:clay_brick_with_tudor_diagonal_upwards_frame_vertical_quarter[facing=east,layer=2,waterlogged=false]
conquest:clay_brick_with_tudor_diagonal_upwards_frame_vertical_quarter[facing=east,layer=3,waterlogged=true]
conquest:clay_brick_with_tudor_diagonal_upwards_frame_vertical_quarter[facing=east,layer=3,waterlogged=false]
conquest:clay_brick_with_tudor_diagonal_upwards_frame_vertical_quarter[facing=east,layer=4,waterlogged=true]
conquest:clay_brick_with_tudor_diagonal_upwards_frame_vertical_quarter[facing=east,layer=4,waterlogged=false]
conquest:clay_brick_with_tudor_diagonal_upwards_frame_vertical_slab[facing=north,layer=1,waterlogged=true]
conquest:clay_brick_with_tudor_diagonal_upwards_frame_vertical_slab[facing=north,layer=1,waterlogged=false]
conquest:clay_brick_with_tudor_diagonal_upwards_frame_vertical_slab[facing=north,layer=2,waterlogged=true]
conquest:clay_brick_with_tudor_diagonal_upwards_frame_vertical_slab[facing=north,layer=2,waterlogged=false]
conquest:clay_brick_with_tudor_diagonal_upwards_frame_vertical_slab[facing=north,layer=3,waterlogged=true]
conquest:clay_brick_with_tudor_diagonal_upwards_frame_vertical_slab[facing=north,layer=3,waterlogged=false]
conquest:clay_brick_with_tudor_diagonal_upwards_frame_vertical_slab[facing=north,layer=4,waterlogged=true]
conquest:clay_brick_with_tudor_diagonal_upwards_frame_vertical_slab[facing=north,layer=4,waterlogged=false]
conquest:clay_brick_with_tudor_diagonal_upwards_frame_vertical_slab[facing=south,layer=1,waterlogged=true]
conquest:clay_brick_with_tudor_diagonal_upwards_frame_vertical_slab[facing=south,layer=1,waterlogged=false]
conquest:clay_brick_with_tudor_diagonal_upwards_frame_vertical_slab[facing=south,layer=2,waterlogged=true]
conquest:clay_brick_with_tudor_diagonal_upwards_frame_vertical_slab[facing=south,layer=2,waterlogged=false]
conquest:clay_brick_with_tudor_diagonal_upwards_frame_vertical_slab[facing=south,layer=3,waterlogged=true]
conquest:clay_brick_with_tudor_diagonal_upwards_frame_vertical_slab[facing=south,layer=3,waterlogged=false]
conquest:clay_brick_with_tudor_diagonal_upwards_frame_vertical_slab[facing=south,layer=4,waterlogged=true]
conquest:clay_brick_with_tudor_diagonal_upwards_frame_vertical_slab[facing=south,layer=4,waterlogged=false]
conquest:clay_brick_with_tudor_diagonal_upwards_frame_vertical_slab[facing=west,layer=1,waterlogged=true]
conquest:clay_brick_with_tudor_diagonal_upwards_frame_vertical_slab[facing=west,layer=1,waterlogged=false]
conquest:clay_brick_with_tudor_diagonal_upwards_frame_vertical_slab[facing=west,layer=2,waterlogged=true]
conquest:clay_brick_with_tudor_diagonal_upwards_frame_vertical_slab[facing=west,layer=2,waterlogged=false]
conquest:clay_brick_with_tudor_diagonal_upwards_frame_vertical_slab[facing=west,layer=3,waterlogged=true]
conquest:clay_brick_with_tudor_diagonal_upwards_frame_vertical_slab[facing=west,layer=3,waterlogged=false]
conquest:clay_brick_with_tudor_diagonal_upwards_frame_vertical_slab[facing=west,layer=4,waterlogged=true]
conquest:clay_brick_with_tudor_diagonal_upwards_frame_vertical_slab[facing=west,layer=4,waterlogged=false]
conquest:clay_brick_with_tudor_diagonal_upwards_frame_vertical_slab[facing=east,layer=1,waterlogged=true]
conquest:clay_brick_with_tudor_diagonal_upwards_frame_vertical_slab[facing=east,layer=1,waterlogged=false]
conquest:clay_brick_with_tudor_diagonal_upwards_frame_vertical_slab[facing=east,layer=2,waterlogged=true]
conquest:clay_brick_with_tudor_diagonal_upwards_frame_vertical_slab[facing=east,layer=2,waterlogged=false]
conquest:clay_brick_with_tudor_diagonal_upwards_frame_vertical_slab[facing=east,layer=3,waterlogged=true]
conquest:clay_brick_with_tudor_diagonal_upwards_frame_vertical_slab[facing=east,layer=3,waterlogged=false]
conquest:clay_brick_with_tudor_diagonal_upwards_frame_vertical_slab[facing=east,layer=4,waterlogged=true]
conquest:clay_brick_with_tudor_diagonal_upwards_frame_vertical_slab[facing=east,layer=4,waterlogged=false]
conquest:clay_brick_with_tudor_narrow_diagonal_frames_1
conquest:clay_brick_with_tudor_narrow_diagonal_frames_1_vertical_corner[facing=north,layer=1,waterlogged=true]
conquest:clay_brick_with_tudor_narrow_diagonal_frames_1_vertical_corner[facing=north,layer=1,waterlogged=false]
conquest:clay_brick_with_tudor_narrow_diagonal_frames_1_vertical_corner[facing=north,layer=2,waterlogged=true]
conquest:clay_brick_with_tudor_narrow_diagonal_frames_1_vertical_corner[facing=north,layer=2,waterlogged=false]
conquest:clay_brick_with_tudor_narrow_diagonal_frames_1_vertical_corner[facing=north,layer=3,waterlogged=true]
conquest:clay_brick_with_tudor_narrow_diagonal_frames_1_vertical_corner[facing=north,layer=3,waterlogged=false]
conquest:clay_brick_with_tudor_narrow_diagonal_frames_1_vertical_corner[facing=south,layer=1,waterlogged=true]
conquest:clay_brick_with_tudor_narrow_diagonal_frames_1_vertical_corner[facing=south,layer=1,waterlogged=false]
conquest:clay_brick_with_tudor_narrow_diagonal_frames_1_vertical_corner[facing=south,layer=2,waterlogged=true]
conquest:clay_brick_with_tudor_narrow_diagonal_frames_1_vertical_corner[facing=south,layer=2,waterlogged=false]
conquest:clay_brick_with_tudor_narrow_diagonal_frames_1_vertical_corner[facing=south,layer=3,waterlogged=true]
conquest:clay_brick_with_tudor_narrow_diagonal_frames_1_vertical_corner[facing=south,layer=3,waterlogged=false]
conquest:clay_brick_with_tudor_narrow_diagonal_frames_1_vertical_corner[facing=west,layer=1,waterlogged=true]
conquest:clay_brick_with_tudor_narrow_diagonal_frames_1_vertical_corner[facing=west,layer=1,waterlogged=false]
conquest:clay_brick_with_tudor_narrow_diagonal_frames_1_vertical_corner[facing=west,layer=2,waterlogged=true]
conquest:clay_brick_with_tudor_narrow_diagonal_frames_1_vertical_corner[facing=west,layer=2,waterlogged=false]
conquest:clay_brick_with_tudor_narrow_diagonal_frames_1_vertical_corner[facing=west,layer=3,waterlogged=true]
conquest:clay_brick_with_tudor_narrow_diagonal_frames_1_vertical_corner[facing=west,layer=3,waterlogged=false]
conquest:clay_brick_with_tudor_narrow_diagonal_frames_1_vertical_corner[facing=east,layer=1,waterlogged=true]
conquest:clay_brick_with_tudor_narrow_diagonal_frames_1_vertical_corner[facing=east,layer=1,waterlogged=false]
conquest:clay_brick_with_tudor_narrow_diagonal_frames_1_vertical_corner[facing=east,layer=2,waterlogged=true]
conquest:clay_brick_with_tudor_narrow_diagonal_frames_1_vertical_corner[facing=east,layer=2,waterlogged=false]
conquest:clay_brick_with_tudor_narrow_diagonal_frames_1_vertical_corner[facing=east,layer=3,waterlogged=true]
conquest:clay_brick_with_tudor_narrow_diagonal_frames_1_vertical_corner[facing=east,layer=3,waterlogged=false]
conquest:clay_brick_with_tudor_narrow_diagonal_frames_1_vertical_quarter[facing=north,layer=1,waterlogged=true]
conquest:clay_brick_with_tudor_narrow_diagonal_frames_1_vertical_quarter[facing=north,layer=1,waterlogged=false]
conquest:clay_brick_with_tudor_narrow_diagonal_frames_1_vertical_quarter[facing=north,layer=2,waterlogged=true]
conquest:clay_brick_with_tudor_narrow_diagonal_frames_1_vertical_quarter[facing=north,layer=2,waterlogged=false]
conquest:clay_brick_with_tudor_narrow_diagonal_frames_1_vertical_quarter[facing=north,layer=3,waterlogged=true]
conquest:clay_brick_with_tudor_narrow_diagonal_frames_1_vertical_quarter[facing=north,layer=3,waterlogged=false]
conquest:clay_brick_with_tudor_narrow_diagonal_frames_1_vertical_quarter[facing=south,layer=1,waterlogged=true]
conquest:clay_brick_with_tudor_narrow_diagonal_frames_1_vertical_quarter[facing=south,layer=1,waterlogged=false]
conquest:clay_brick_with_tudor_narrow_diagonal_frames_1_vertical_quarter[facing=south,layer=2,waterlogged=true]
conquest:clay_brick_with_tudor_narrow_diagonal_frames_1_vertical_quarter[facing=south,layer=2,waterlogged=false]
conquest:clay_brick_with_tudor_narrow_diagonal_frames_1_vertical_quarter[facing=south,layer=3,waterlogged=true]
conquest:clay_brick_with_tudor_narrow_diagonal_frames_1_vertical_quarter[facing=south,layer=3,waterlogged=false]
conquest:clay_brick_with_tudor_narrow_diagonal_frames_1_vertical_quarter[facing=west,layer=1,waterlogged=true]
conquest:clay_brick_with_tudor_narrow_diagonal_frames_1_vertical_quarter[facing=west,layer=1,waterlogged=false]
conquest:clay_brick_with_tudor_narrow_diagonal_frames_1_vertical_quarter[facing=west,layer=2,waterlogged=true]
conquest:clay_brick_with_tudor_narrow_diagonal_frames_1_vertical_quarter[facing=west,layer=2,waterlogged=false]
conquest:clay_brick_with_tudor_narrow_diagonal_frames_1_vertical_quarter[facing=west,layer=3,waterlogged=true]
conquest:clay_brick_with_tudor_narrow_diagonal_frames_1_vertical_quarter[facing=west,layer=3,waterlogged=false]
conquest:clay_brick_with_tudor_narrow_diagonal_frames_1_vertical_quarter[facing=east,layer=1,waterlogged=true]
conquest:clay_brick_with_tudor_narrow_diagonal_frames_1_vertical_quarter[facing=east,layer=1,waterlogged=false]
conquest:clay_brick_with_tudor_narrow_diagonal_frames_1_vertical_quarter[facing=east,layer=2,waterlogged=true]
conquest:clay_brick_with_tudor_narrow_diagonal_frames_1_vertical_quarter[facing=east,layer=2,waterlogged=false]
conquest:clay_brick_with_tudor_narrow_diagonal_frames_1_vertical_quarter[facing=east,layer=3,waterlogged=true]
conquest:clay_brick_with_tudor_narrow_diagonal_frames_1_vertical_quarter[facing=east,layer=3,waterlogged=false]
conquest:clay_brick_with_tudor_narrow_diagonal_frames_1_vertical_slab[facing=north,layer=1,waterlogged=true]
conquest:clay_brick_with_tudor_narrow_diagonal_frames_1_vertical_slab[facing=north,layer=1,waterlogged=false]
conquest:clay_brick_with_tudor_narrow_diagonal_frames_1_vertical_slab[facing=north,layer=2,waterlogged=true]
conquest:clay_brick_with_tudor_narrow_diagonal_frames_1_vertical_slab[facing=north,layer=2,waterlogged=false]
conquest:clay_brick_with_tudor_narrow_diagonal_frames_1_vertical_slab[facing=north,layer=3,waterlogged=true]
conquest:clay_brick_with_tudor_narrow_diagonal_frames_1_vertical_slab[facing=north,layer=3,waterlogged=false]
conquest:clay_brick_with_tudor_narrow_diagonal_frames_1_vertical_slab[facing=south,layer=1,waterlogged=true]
conquest:clay_brick_with_tudor_narrow_diagonal_frames_1_vertical_slab[facing=south,layer=1,waterlogged=false]
conquest:clay_brick_with_tudor_narrow_diagonal_frames_1_vertical_slab[facing=south,layer=2,waterlogged=true]
conquest:clay_brick_with_tudor_narrow_diagonal_frames_1_vertical_slab[facing=south,layer=2,waterlogged=false]
conquest:clay_brick_with_tudor_narrow_diagonal_frames_1_vertical_slab[facing=south,layer=3,waterlogged=true]
conquest:clay_brick_with_tudor_narrow_diagonal_frames_1_vertical_slab[facing=south,layer=3,waterlogged=false]
conquest:clay_brick_with_tudor_narrow_diagonal_frames_1_vertical_slab[facing=west,layer=1,waterlogged=true]
conquest:clay_brick_with_tudor_narrow_diagonal_frames_1_vertical_slab[facing=west,layer=1,waterlogged=false]
conquest:clay_brick_with_tudor_narrow_diagonal_frames_1_vertical_slab[facing=west,layer=2,waterlogged=true]
conquest:clay_brick_with_tudor_narrow_diagonal_frames_1_vertical_slab[facing=west,layer=2,waterlogged=false]
conquest:clay_brick_with_tudor_narrow_diagonal_frames_1_vertical_slab[facing=west,layer=3,waterlogged=true]
conquest:clay_brick_with_tudor_narrow_diagonal_frames_1_vertical_slab[facing=west,layer=3,waterlogged=false]
conquest:clay_brick_with_tudor_narrow_diagonal_frames_1_vertical_slab[facing=east,layer=1,waterlogged=true]
conquest:clay_brick_with_tudor_narrow_diagonal_frames_1_vertical_slab[facing=east,layer=1,waterlogged=false]
conquest:clay_brick_with_tudor_narrow_diagonal_frames_1_vertical_slab[facing=east,layer=2,waterlogged=true]
conquest:clay_brick_with_tudor_narrow_diagonal_frames_1_vertical_slab[facing=east,layer=2,waterlogged=false]
conquest:clay_brick_with_tudor_narrow_diagonal_frames_1_vertical_slab[facing=east,layer=3,waterlogged=true]
conquest:clay_brick_with_tudor_narrow_diagonal_frames_1_vertical_slab[facing=east,layer=3,waterlogged=false]
conquest:clay_brick_with_tudor_narrow_diagonal_frames_2
conquest:clay_brick_with_tudor_narrow_diagonal_frames_2_vertical_corner[facing=north,layer=1,waterlogged=true]
conquest:clay_brick_with_tudor_narrow_diagonal_frames_2_vertical_corner[facing=north,layer=1,waterlogged=false]
conquest:clay_brick_with_tudor_narrow_diagonal_frames_2_vertical_corner[facing=north,layer=2,waterlogged=true]
conquest:clay_brick_with_tudor_narrow_diagonal_frames_2_vertical_corner[facing=north,layer=2,waterlogged=false]
conquest:clay_brick_with_tudor_narrow_diagonal_frames_2_vertical_corner[facing=north,layer=3,waterlogged=true]
conquest:clay_brick_with_tudor_narrow_diagonal_frames_2_vertical_corner[facing=north,layer=3,waterlogged=false]
conquest:clay_brick_with_tudor_narrow_diagonal_frames_2_vertical_corner[facing=south,layer=1,waterlogged=true]
conquest:clay_brick_with_tudor_narrow_diagonal_frames_2_vertical_corner[facing=south,layer=1,waterlogged=false]
conquest:clay_brick_with_tudor_narrow_diagonal_frames_2_vertical_corner[facing=south,layer=2,waterlogged=true]
conquest:clay_brick_with_tudor_narrow_diagonal_frames_2_vertical_corner[facing=south,layer=2,waterlogged=false]
conquest:clay_brick_with_tudor_narrow_diagonal_frames_2_vertical_corner[facing=south,layer=3,waterlogged=true]
conquest:clay_brick_with_tudor_narrow_diagonal_frames_2_vertical_corner[facing=south,layer=3,waterlogged=false]
conquest:clay_brick_with_tudor_narrow_diagonal_frames_2_vertical_corner[facing=west,layer=1,waterlogged=true]
conquest:clay_brick_with_tudor_narrow_diagonal_frames_2_vertical_corner[facing=west,layer=1,waterlogged=false]
conquest:clay_brick_with_tudor_narrow_diagonal_frames_2_vertical_corner[facing=west,layer=2,waterlogged=true]
conquest:clay_brick_with_tudor_narrow_diagonal_frames_2_vertical_corner[facing=west,layer=2,waterlogged=false]
conquest:clay_brick_with_tudor_narrow_diagonal_frames_2_vertical_corner[facing=west,layer=3,waterlogged=true]
conquest:clay_brick_with_tudor_narrow_diagonal_frames_2_vertical_corner[facing=west,layer=3,waterlogged=false]
conquest:clay_brick_with_tudor_narrow_diagonal_frames_2_vertical_corner[facing=east,layer=1,waterlogged=true]
conquest:clay_brick_with_tudor_narrow_diagonal_frames_2_vertical_corner[facing=east,layer=1,waterlogged=false]
conquest:clay_brick_with_tudor_narrow_diagonal_frames_2_vertical_corner[facing=east,layer=2,waterlogged=true]
conquest:clay_brick_with_tudor_narrow_diagonal_frames_2_vertical_corner[facing=east,layer=2,waterlogged=false]
conquest:clay_brick_with_tudor_narrow_diagonal_frames_2_vertical_corner[facing=east,layer=3,waterlogged=true]
conquest:clay_brick_with_tudor_narrow_diagonal_frames_2_vertical_corner[facing=east,layer=3,waterlogged=false]
conquest:clay_brick_with_tudor_narrow_diagonal_frames_2_vertical_quarter[facing=north,layer=1,waterlogged=true]
conquest:clay_brick_with_tudor_narrow_diagonal_frames_2_vertical_quarter[facing=north,layer=1,waterlogged=false]
conquest:clay_brick_with_tudor_narrow_diagonal_frames_2_vertical_quarter[facing=north,layer=2,waterlogged=true]
conquest:clay_brick_with_tudor_narrow_diagonal_frames_2_vertical_quarter[facing=north,layer=2,waterlogged=false]
conquest:clay_brick_with_tudor_narrow_diagonal_frames_2_vertical_quarter[facing=north,layer=3,waterlogged=true]
conquest:clay_brick_with_tudor_narrow_diagonal_frames_2_vertical_quarter[facing=north,layer=3,waterlogged=false]
conquest:clay_brick_with_tudor_narrow_diagonal_frames_2_vertical_quarter[facing=south,layer=1,waterlogged=true]
conquest:clay_brick_with_tudor_narrow_diagonal_frames_2_vertical_quarter[facing=south,layer=1,waterlogged=false]
conquest:clay_brick_with_tudor_narrow_diagonal_frames_2_vertical_quarter[facing=south,layer=2,waterlogged=true]
conquest:clay_brick_with_tudor_narrow_diagonal_frames_2_vertical_quarter[facing=south,layer=2,waterlogged=false]
conquest:clay_brick_with_tudor_narrow_diagonal_frames_2_vertical_quarter[facing=south,layer=3,waterlogged=true]
conquest:clay_brick_with_tudor_narrow_diagonal_frames_2_vertical_quarter[facing=south,layer=3,waterlogged=false]
conquest:clay_brick_with_tudor_narrow_diagonal_frames_2_vertical_quarter[facing=west,layer=1,waterlogged=true]
conquest:clay_brick_with_tudor_narrow_diagonal_frames_2_vertical_quarter[facing=west,layer=1,waterlogged=false]
conquest:clay_brick_with_tudor_narrow_diagonal_frames_2_vertical_quarter[facing=west,layer=2,waterlogged=true]
conquest:clay_brick_with_tudor_narrow_diagonal_frames_2_vertical_quarter[facing=west,layer=2,waterlogged=false]
conquest:clay_brick_with_tudor_narrow_diagonal_frames_2_vertical_quarter[facing=west,layer=3,waterlogged=true]
conquest:clay_brick_with_tudor_narrow_diagonal_frames_2_vertical_quarter[facing=west,layer=3,waterlogged=false]
conquest:clay_brick_with_tudor_narrow_diagonal_frames_2_vertical_quarter[facing=east,layer=1,waterlogged=true]
conquest:clay_brick_with_tudor_narrow_diagonal_frames_2_vertical_quarter[facing=east,layer=1,waterlogged=false]
conquest:clay_brick_with_tudor_narrow_diagonal_frames_2_vertical_quarter[facing=east,layer=2,waterlogged=true]
conquest:clay_brick_with_tudor_narrow_diagonal_frames_2_vertical_quarter[facing=east,layer=2,waterlogged=false]
conquest:clay_brick_with_tudor_narrow_diagonal_frames_2_vertical_quarter[facing=east,layer=3,waterlogged=true]
conquest:clay_brick_with_tudor_narrow_diagonal_frames_2_vertical_quarter[facing=east,layer=3,waterlogged=false]
conquest:clay_brick_with_tudor_narrow_diagonal_frames_2_vertical_slab[facing=north,layer=1,waterlogged=true]
conquest:clay_brick_with_tudor_narrow_diagonal_frames_2_vertical_slab[facing=north,layer=1,waterlogged=false]
conquest:clay_brick_with_tudor_narrow_diagonal_frames_2_vertical_slab[facing=north,layer=2,waterlogged=true]
conquest:clay_brick_with_tudor_narrow_diagonal_frames_2_vertical_slab[facing=north,layer=2,waterlogged=false]
conquest:clay_brick_with_tudor_narrow_diagonal_frames_2_vertical_slab[facing=north,layer=3,waterlogged=true]
conquest:clay_brick_with_tudor_narrow_diagonal_frames_2_vertical_slab[facing=north,layer=3,waterlogged=false]
conquest:clay_brick_with_tudor_narrow_diagonal_frames_2_vertical_slab[facing=south,layer=1,waterlogged=true]
conquest:clay_brick_with_tudor_narrow_diagonal_frames_2_vertical_slab[facing=south,layer=1,waterlogged=false]
conquest:clay_brick_with_tudor_narrow_diagonal_frames_2_vertical_slab[facing=south,layer=2,waterlogged=true]
conquest:clay_brick_with_tudor_narrow_diagonal_frames_2_vertical_slab[facing=south,layer=2,waterlogged=false]
conquest:clay_brick_with_tudor_narrow_diagonal_frames_2_vertical_slab[facing=south,layer=3,waterlogged=true]
conquest:clay_brick_with_tudor_narrow_diagonal_frames_2_vertical_slab[facing=south,layer=3,waterlogged=false]
conquest:clay_brick_with_tudor_narrow_diagonal_frames_2_vertical_slab[facing=west,layer=1,waterlogged=true]
conquest:clay_brick_with_tudor_narrow_diagonal_frames_2_vertical_slab[facing=west,layer=1,waterlogged=false]
conquest:clay_brick_with_tudor_narrow_diagonal_frames_2_vertical_slab[facing=west,layer=2,waterlogged=true]
conquest:clay_brick_with_tudor_narrow_diagonal_frames_2_vertical_slab[facing=west,layer=2,waterlogged=false]
conquest:clay_brick_with_tudor_narrow_diagonal_frames_2_vertical_slab[facing=west,layer=3,waterlogged=true]
conquest:clay_brick_with_tudor_narrow_diagonal_frames_2_vertical_slab[facing=west,layer=3,waterlogged=false]
conquest:clay_brick_with_tudor_narrow_diagonal_frames_2_vertical_slab[facing=east,layer=1,waterlogged=true]
conquest:clay_brick_with_tudor_narrow_diagonal_frames_2_vertical_slab[facing=east,layer=1,waterlogged=false]
conquest:clay_brick_with_tudor_narrow_diagonal_frames_2_vertical_slab[facing=east,layer=2,waterlogged=true]
conquest:clay_brick_with_tudor_narrow_diagonal_frames_2_vertical_slab[facing=east,layer=2,waterlogged=false]
conquest:clay_brick_with_tudor_narrow_diagonal_frames_2_vertical_slab[facing=east,layer=3,waterlogged=true]
conquest:clay_brick_with_tudor_narrow_diagonal_frames_2_vertical_slab[facing=east,layer=3,waterlogged=false]
conquest:clay_jug[offset_toggle=true]
conquest:clay_jug[offset_toggle=false]
conquest:clay_mud_wall
conquest:clay_mud_wall_arrowslit[facing=north,waterlogged=true]
conquest:clay_mud_wall_arrowslit[facing=north,waterlogged=false]
conquest:clay_mud_wall_arrowslit[facing=south,waterlogged=true]
conquest:clay_mud_wall_arrowslit[facing=south,waterlogged=false]
conquest:clay_mud_wall_arrowslit[facing=west,waterlogged=true]
conquest:clay_mud_wall_arrowslit[facing=west,waterlogged=false]
conquest:clay_mud_wall_arrowslit[facing=east,waterlogged=true]
conquest:clay_mud_wall_arrowslit[facing=east,waterlogged=false]
conquest:clay_mud_wall_balustrade[axis=x,waterlogged=true]
conquest:clay_mud_wall_balustrade[axis=x,waterlogged=false]
conquest:clay_mud_wall_balustrade[axis=y,waterlogged=true]
conquest:clay_mud_wall_balustrade[axis=y,waterlogged=false]
conquest:clay_mud_wall_balustrade[axis=z,waterlogged=true]
conquest:clay_mud_wall_balustrade[axis=z,waterlogged=false]
conquest:clay_mud_wall_capital[facing=flat,type=top,waterlogged=true]
conquest:clay_mud_wall_capital[facing=flat,type=top,waterlogged=false]
conquest:clay_mud_wall_capital[facing=flat,type=bottom,waterlogged=true]
conquest:clay_mud_wall_capital[facing=flat,type=bottom,waterlogged=false]
conquest:clay_mud_wall_capital[facing=north,type=top,waterlogged=true]
conquest:clay_mud_wall_capital[facing=north,type=top,waterlogged=false]
conquest:clay_mud_wall_capital[facing=north,type=bottom,waterlogged=true]
conquest:clay_mud_wall_capital[facing=north,type=bottom,waterlogged=false]
conquest:clay_mud_wall_capital[facing=south,type=top,waterlogged=true]
conquest:clay_mud_wall_capital[facing=south,type=top,waterlogged=false]
conquest:clay_mud_wall_capital[facing=south,type=bottom,waterlogged=true]
conquest:clay_mud_wall_capital[facing=south,type=bottom,waterlogged=false]
conquest:clay_mud_wall_capital[facing=east,type=top,waterlogged=true]
conquest:clay_mud_wall_capital[facing=east,type=top,waterlogged=false]
conquest:clay_mud_wall_capital[facing=east,type=bottom,waterlogged=true]
conquest:clay_mud_wall_capital[facing=east,type=bottom,waterlogged=false]
conquest:clay_mud_wall_capital[facing=west,type=top,waterlogged=true]
conquest:clay_mud_wall_capital[facing=west,type=top,waterlogged=false]
conquest:clay_mud_wall_capital[facing=west,type=bottom,waterlogged=true]
conquest:clay_mud_wall_capital[facing=west,type=bottom,waterlogged=false]
conquest:clay_mud_wall_corner_slab[facing=north,type=top,waterlogged=true]
conquest:clay_mud_wall_corner_slab[facing=north,type=top,waterlogged=false]
conquest:clay_mud_wall_corner_slab[facing=north,type=bottom,waterlogged=true]
conquest:clay_mud_wall_corner_slab[facing=north,type=bottom,waterlogged=false]
conquest:clay_mud_wall_corner_slab[facing=south,type=top,waterlogged=true]
conquest:clay_mud_wall_corner_slab[facing=south,type=top,waterlogged=false]
conquest:clay_mud_wall_corner_slab[facing=south,type=bottom,waterlogged=true]
conquest:clay_mud_wall_corner_slab[facing=south,type=bottom,waterlogged=false]
conquest:clay_mud_wall_corner_slab[facing=west,type=top,waterlogged=true]
conquest:clay_mud_wall_corner_slab[facing=west,type=top,waterlogged=false]
conquest:clay_mud_wall_corner_slab[facing=west,type=bottom,waterlogged=true]
conquest:clay_mud_wall_corner_slab[facing=west,type=bottom,waterlogged=false]
conquest:clay_mud_wall_corner_slab[facing=east,type=top,waterlogged=true]
conquest:clay_mud_wall_corner_slab[facing=east,type=top,waterlogged=false]
conquest:clay_mud_wall_corner_slab[facing=east,type=bottom,waterlogged=true]
conquest:clay_mud_wall_corner_slab[facing=east,type=bottom,waterlogged=false]
conquest:clay_mud_wall_eighth_slab[facing=north,type=top,waterlogged=true]
conquest:clay_mud_wall_eighth_slab[facing=north,type=top,waterlogged=false]
conquest:clay_mud_wall_eighth_slab[facing=north,type=bottom,waterlogged=true]
conquest:clay_mud_wall_eighth_slab[facing=north,type=bottom,waterlogged=false]
conquest:clay_mud_wall_eighth_slab[facing=south,type=top,waterlogged=true]
conquest:clay_mud_wall_eighth_slab[facing=south,type=top,waterlogged=false]
conquest:clay_mud_wall_eighth_slab[facing=south,type=bottom,waterlogged=true]
conquest:clay_mud_wall_eighth_slab[facing=south,type=bottom,waterlogged=false]
conquest:clay_mud_wall_eighth_slab[facing=west,type=top,waterlogged=true]
conquest:clay_mud_wall_eighth_slab[facing=west,type=top,waterlogged=false]
conquest:clay_mud_wall_eighth_slab[facing=west,type=bottom,waterlogged=true]
conquest:clay_mud_wall_eighth_slab[facing=west,type=bottom,waterlogged=false]
conquest:clay_mud_wall_eighth_slab[facing=east,type=top,waterlogged=true]
conquest:clay_mud_wall_eighth_slab[facing=east,type=top,waterlogged=false]
conquest:clay_mud_wall_eighth_slab[facing=east,type=bottom,waterlogged=true]
conquest:clay_mud_wall_eighth_slab[facing=east,type=bottom,waterlogged=false]
conquest:clay_mud_wall_gothic_arch[facing=north,shape=one]
conquest:clay_mud_wall_gothic_arch[facing=north,shape=two]
conquest:clay_mud_wall_gothic_arch[facing=north,shape=three]
conquest:clay_mud_wall_gothic_arch[facing=north,shape=three_middle]
conquest:clay_mud_wall_gothic_arch[facing=south,shape=one]
conquest:clay_mud_wall_gothic_arch[facing=south,shape=two]
conquest:clay_mud_wall_gothic_arch[facing=south,shape=three]
conquest:clay_mud_wall_gothic_arch[facing=south,shape=three_middle]
conquest:clay_mud_wall_gothic_arch[facing=west,shape=one]
conquest:clay_mud_wall_gothic_arch[facing=west,shape=two]
conquest:clay_mud_wall_gothic_arch[facing=west,shape=three]
conquest:clay_mud_wall_gothic_arch[facing=west,shape=three_middle]
conquest:clay_mud_wall_gothic_arch[facing=east,shape=one]
conquest:clay_mud_wall_gothic_arch[facing=east,shape=two]
conquest:clay_mud_wall_gothic_arch[facing=east,shape=three]
conquest:clay_mud_wall_gothic_arch[facing=east,shape=three_middle]
conquest:clay_mud_wall_pillar[layer=1,waterlogged=true]
conquest:clay_mud_wall_pillar[layer=1,waterlogged=false]
conquest:clay_mud_wall_pillar[layer=2,waterlogged=true]
conquest:clay_mud_wall_pillar[layer=2,waterlogged=false]
conquest:clay_mud_wall_pillar[layer=3,waterlogged=true]
conquest:clay_mud_wall_pillar[layer=3,waterlogged=false]
conquest:clay_mud_wall_quarter_slab[facing=north,layer=1,type=top,waterlogged=true]
conquest:clay_mud_wall_quarter_slab[facing=north,layer=1,type=top,waterlogged=false]
conquest:clay_mud_wall_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=true]
conquest:clay_mud_wall_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=false]
conquest:clay_mud_wall_quarter_slab[facing=north,layer=2,type=top,waterlogged=true]
conquest:clay_mud_wall_quarter_slab[facing=north,layer=2,type=top,waterlogged=false]
conquest:clay_mud_wall_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=true]
conquest:clay_mud_wall_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=false]
conquest:clay_mud_wall_quarter_slab[facing=north,layer=3,type=top,waterlogged=true]
conquest:clay_mud_wall_quarter_slab[facing=north,layer=3,type=top,waterlogged=false]
conquest:clay_mud_wall_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=true]
conquest:clay_mud_wall_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=false]
conquest:clay_mud_wall_quarter_slab[facing=south,layer=1,type=top,waterlogged=true]
conquest:clay_mud_wall_quarter_slab[facing=south,layer=1,type=top,waterlogged=false]
conquest:clay_mud_wall_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=true]
conquest:clay_mud_wall_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=false]
conquest:clay_mud_wall_quarter_slab[facing=south,layer=2,type=top,waterlogged=true]
conquest:clay_mud_wall_quarter_slab[facing=south,layer=2,type=top,waterlogged=false]
conquest:clay_mud_wall_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=true]
conquest:clay_mud_wall_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=false]
conquest:clay_mud_wall_quarter_slab[facing=south,layer=3,type=top,waterlogged=true]
conquest:clay_mud_wall_quarter_slab[facing=south,layer=3,type=top,waterlogged=false]
conquest:clay_mud_wall_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=true]
conquest:clay_mud_wall_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=false]
conquest:clay_mud_wall_quarter_slab[facing=west,layer=1,type=top,waterlogged=true]
conquest:clay_mud_wall_quarter_slab[facing=west,layer=1,type=top,waterlogged=false]
conquest:clay_mud_wall_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=true]
conquest:clay_mud_wall_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=false]
conquest:clay_mud_wall_quarter_slab[facing=west,layer=2,type=top,waterlogged=true]
conquest:clay_mud_wall_quarter_slab[facing=west,layer=2,type=top,waterlogged=false]
conquest:clay_mud_wall_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=true]
conquest:clay_mud_wall_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=false]
conquest:clay_mud_wall_quarter_slab[facing=west,layer=3,type=top,waterlogged=true]
conquest:clay_mud_wall_quarter_slab[facing=west,layer=3,type=top,waterlogged=false]
conquest:clay_mud_wall_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=true]
conquest:clay_mud_wall_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=false]
conquest:clay_mud_wall_quarter_slab[facing=east,layer=1,type=top,waterlogged=true]
conquest:clay_mud_wall_quarter_slab[facing=east,layer=1,type=top,waterlogged=false]
conquest:clay_mud_wall_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=true]
conquest:clay_mud_wall_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=false]
conquest:clay_mud_wall_quarter_slab[facing=east,layer=2,type=top,waterlogged=true]
conquest:clay_mud_wall_quarter_slab[facing=east,layer=2,type=top,waterlogged=false]
conquest:clay_mud_wall_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=true]
conquest:clay_mud_wall_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=false]
conquest:clay_mud_wall_quarter_slab[facing=east,layer=3,type=top,waterlogged=true]
conquest:clay_mud_wall_quarter_slab[facing=east,layer=3,type=top,waterlogged=false]
conquest:clay_mud_wall_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=true]
conquest:clay_mud_wall_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=false]
conquest:clay_mud_wall_round_arch[facing=north,shape=one]
conquest:clay_mud_wall_round_arch[facing=north,shape=two]
conquest:clay_mud_wall_round_arch[facing=north,shape=three]
conquest:clay_mud_wall_round_arch[facing=north,shape=three_middle]
conquest:clay_mud_wall_round_arch[facing=south,shape=one]
conquest:clay_mud_wall_round_arch[facing=south,shape=two]
conquest:clay_mud_wall_round_arch[facing=south,shape=three]
conquest:clay_mud_wall_round_arch[facing=south,shape=three_middle]
conquest:clay_mud_wall_round_arch[facing=west,shape=one]
conquest:clay_mud_wall_round_arch[facing=west,shape=two]
conquest:clay_mud_wall_round_arch[facing=west,shape=three]
conquest:clay_mud_wall_round_arch[facing=west,shape=three_middle]
conquest:clay_mud_wall_round_arch[facing=east,shape=one]
conquest:clay_mud_wall_round_arch[facing=east,shape=two]
conquest:clay_mud_wall_round_arch[facing=east,shape=three]
conquest:clay_mud_wall_round_arch[facing=east,shape=three_middle]
conquest:clay_mud_wall_segmental_arch[facing=north,shape=one]
conquest:clay_mud_wall_segmental_arch[facing=north,shape=two]
conquest:clay_mud_wall_segmental_arch[facing=north,shape=three]
conquest:clay_mud_wall_segmental_arch[facing=north,shape=three_middle]
conquest:clay_mud_wall_segmental_arch[facing=south,shape=one]
conquest:clay_mud_wall_segmental_arch[facing=south,shape=two]
conquest:clay_mud_wall_segmental_arch[facing=south,shape=three]
conquest:clay_mud_wall_segmental_arch[facing=south,shape=three_middle]
conquest:clay_mud_wall_segmental_arch[facing=west,shape=one]
conquest:clay_mud_wall_segmental_arch[facing=west,shape=two]
conquest:clay_mud_wall_segmental_arch[facing=west,shape=three]
conquest:clay_mud_wall_segmental_arch[facing=west,shape=three_middle]
conquest:clay_mud_wall_segmental_arch[facing=east,shape=one]
conquest:clay_mud_wall_segmental_arch[facing=east,shape=two]
conquest:clay_mud_wall_segmental_arch[facing=east,shape=three]
conquest:clay_mud_wall_segmental_arch[facing=east,shape=three_middle]
conquest:clay_mud_wall_slab[layer=1,type=top,waterlogged=true]
conquest:clay_mud_wall_slab[layer=1,type=top,waterlogged=false]
conquest:clay_mud_wall_slab[layer=1,type=bottom,waterlogged=true]
conquest:clay_mud_wall_slab[layer=1,type=bottom,waterlogged=false]
conquest:clay_mud_wall_slab[layer=2,type=top,waterlogged=true]
conquest:clay_mud_wall_slab[layer=2,type=top,waterlogged=false]
conquest:clay_mud_wall_slab[layer=2,type=bottom,waterlogged=true]
conquest:clay_mud_wall_slab[layer=2,type=bottom,waterlogged=false]
conquest:clay_mud_wall_slab[layer=3,type=top,waterlogged=true]
conquest:clay_mud_wall_slab[layer=3,type=top,waterlogged=false]
conquest:clay_mud_wall_slab[layer=3,type=bottom,waterlogged=true]
conquest:clay_mud_wall_slab[layer=3,type=bottom,waterlogged=false]
conquest:clay_mud_wall_slab[layer=4,type=top,waterlogged=true]
conquest:clay_mud_wall_slab[layer=4,type=top,waterlogged=false]
conquest:clay_mud_wall_slab[layer=4,type=bottom,waterlogged=true]
conquest:clay_mud_wall_slab[layer=4,type=bottom,waterlogged=false]
conquest:clay_mud_wall_small_arch[direction=northsouth,waterlogged=true]
conquest:clay_mud_wall_small_arch[direction=northsouth,waterlogged=false]
conquest:clay_mud_wall_small_arch[direction=eastwest,waterlogged=true]
conquest:clay_mud_wall_small_arch[direction=eastwest,waterlogged=false]
conquest:clay_mud_wall_small_arch_half[facing=north,waterlogged=true]
conquest:clay_mud_wall_small_arch_half[facing=north,waterlogged=false]
conquest:clay_mud_wall_small_arch_half[facing=south,waterlogged=true]
conquest:clay_mud_wall_small_arch_half[facing=south,waterlogged=false]
conquest:clay_mud_wall_small_arch_half[facing=west,waterlogged=true]
conquest:clay_mud_wall_small_arch_half[facing=west,waterlogged=false]
conquest:clay_mud_wall_small_arch_half[facing=east,waterlogged=true]
conquest:clay_mud_wall_small_arch_half[facing=east,waterlogged=false]
conquest:clay_mud_wall_small_window[down=true,up=true,waterlogged=true]
conquest:clay_mud_wall_small_window[down=true,up=true,waterlogged=false]
conquest:clay_mud_wall_small_window[down=true,up=false,waterlogged=true]
conquest:clay_mud_wall_small_window[down=true,up=false,waterlogged=false]
conquest:clay_mud_wall_small_window[down=false,up=true,waterlogged=true]
conquest:clay_mud_wall_small_window[down=false,up=true,waterlogged=false]
conquest:clay_mud_wall_small_window[down=false,up=false,waterlogged=true]
conquest:clay_mud_wall_small_window[down=false,up=false,waterlogged=false]
conquest:clay_mud_wall_small_window_half[down=true,facing=north,up=true,waterlogged=true]
conquest:clay_mud_wall_small_window_half[down=true,facing=north,up=true,waterlogged=false]
conquest:clay_mud_wall_small_window_half[down=true,facing=north,up=false,waterlogged=true]
conquest:clay_mud_wall_small_window_half[down=true,facing=north,up=false,waterlogged=false]
conquest:clay_mud_wall_small_window_half[down=true,facing=south,up=true,waterlogged=true]
conquest:clay_mud_wall_small_window_half[down=true,facing=south,up=true,waterlogged=false]
conquest:clay_mud_wall_small_window_half[down=true,facing=south,up=false,waterlogged=true]
conquest:clay_mud_wall_small_window_half[down=true,facing=south,up=false,waterlogged=false]
conquest:clay_mud_wall_small_window_half[down=true,facing=west,up=true,waterlogged=true]
conquest:clay_mud_wall_small_window_half[down=true,facing=west,up=true,waterlogged=false]
conquest:clay_mud_wall_small_window_half[down=true,facing=west,up=false,waterlogged=true]
conquest:clay_mud_wall_small_window_half[down=true,facing=west,up=false,waterlogged=false]
conquest:clay_mud_wall_small_window_half[down=true,facing=east,up=true,waterlogged=true]
conquest:clay_mud_wall_small_window_half[down=true,facing=east,up=true,waterlogged=false]
conquest:clay_mud_wall_small_window_half[down=true,facing=east,up=false,waterlogged=true]
conquest:clay_mud_wall_small_window_half[down=true,facing=east,up=false,waterlogged=false]
conquest:clay_mud_wall_small_window_half[down=false,facing=north,up=true,waterlogged=true]
conquest:clay_mud_wall_small_window_half[down=false,facing=north,up=true,waterlogged=false]
conquest:clay_mud_wall_small_window_half[down=false,facing=north,up=false,waterlogged=true]
conquest:clay_mud_wall_small_window_half[down=false,facing=north,up=false,waterlogged=false]
conquest:clay_mud_wall_small_window_half[down=false,facing=south,up=true,waterlogged=true]
conquest:clay_mud_wall_small_window_half[down=false,facing=south,up=true,waterlogged=false]
conquest:clay_mud_wall_small_window_half[down=false,facing=south,up=false,waterlogged=true]
conquest:clay_mud_wall_small_window_half[down=false,facing=south,up=false,waterlogged=false]
conquest:clay_mud_wall_small_window_half[down=false,facing=west,up=true,waterlogged=true]
conquest:clay_mud_wall_small_window_half[down=false,facing=west,up=true,waterlogged=false]
conquest:clay_mud_wall_small_window_half[down=false,facing=west,up=false,waterlogged=true]
conquest:clay_mud_wall_small_window_half[down=false,facing=west,up=false,waterlogged=false]
conquest:clay_mud_wall_small_window_half[down=false,facing=east,up=true,waterlogged=true]
conquest:clay_mud_wall_small_window_half[down=false,facing=east,up=true,waterlogged=false]
conquest:clay_mud_wall_small_window_half[down=false,facing=east,up=false,waterlogged=true]
conquest:clay_mud_wall_small_window_half[down=false,facing=east,up=false,waterlogged=false]
conquest:clay_mud_wall_sphere[type=egg,waterlogged=true]
conquest:clay_mud_wall_sphere[type=egg,waterlogged=false]
conquest:clay_mud_wall_sphere[type=small,waterlogged=true]
conquest:clay_mud_wall_sphere[type=small,waterlogged=false]
conquest:clay_mud_wall_sphere[type=large,waterlogged=true]
conquest:clay_mud_wall_sphere[type=large,waterlogged=false]
conquest:clay_mud_wall_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:clay_mud_wall_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:clay_mud_wall_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:clay_mud_wall_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:clay_mud_wall_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:clay_mud_wall_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:clay_mud_wall_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:clay_mud_wall_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:clay_mud_wall_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:clay_mud_wall_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:clay_mud_wall_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:clay_mud_wall_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:clay_mud_wall_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:clay_mud_wall_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:clay_mud_wall_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:clay_mud_wall_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:clay_mud_wall_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:clay_mud_wall_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:clay_mud_wall_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:clay_mud_wall_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:clay_mud_wall_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:clay_mud_wall_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:clay_mud_wall_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:clay_mud_wall_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:clay_mud_wall_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:clay_mud_wall_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:clay_mud_wall_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:clay_mud_wall_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:clay_mud_wall_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:clay_mud_wall_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:clay_mud_wall_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:clay_mud_wall_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:clay_mud_wall_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:clay_mud_wall_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:clay_mud_wall_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:clay_mud_wall_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:clay_mud_wall_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:clay_mud_wall_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:clay_mud_wall_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:clay_mud_wall_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:clay_mud_wall_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:clay_mud_wall_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:clay_mud_wall_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:clay_mud_wall_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:clay_mud_wall_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:clay_mud_wall_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:clay_mud_wall_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:clay_mud_wall_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:clay_mud_wall_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:clay_mud_wall_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:clay_mud_wall_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:clay_mud_wall_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:clay_mud_wall_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:clay_mud_wall_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:clay_mud_wall_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:clay_mud_wall_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:clay_mud_wall_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:clay_mud_wall_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:clay_mud_wall_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:clay_mud_wall_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:clay_mud_wall_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:clay_mud_wall_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:clay_mud_wall_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:clay_mud_wall_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:clay_mud_wall_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:clay_mud_wall_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:clay_mud_wall_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:clay_mud_wall_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:clay_mud_wall_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:clay_mud_wall_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:clay_mud_wall_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:clay_mud_wall_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:clay_mud_wall_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:clay_mud_wall_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:clay_mud_wall_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:clay_mud_wall_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:clay_mud_wall_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:clay_mud_wall_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:clay_mud_wall_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:clay_mud_wall_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:clay_mud_wall_two_meter_arch[facing=north,type=top]
conquest:clay_mud_wall_two_meter_arch[facing=north,type=bottom]
conquest:clay_mud_wall_two_meter_arch[facing=south,type=top]
conquest:clay_mud_wall_two_meter_arch[facing=south,type=bottom]
conquest:clay_mud_wall_two_meter_arch[facing=west,type=top]
conquest:clay_mud_wall_two_meter_arch[facing=west,type=bottom]
conquest:clay_mud_wall_two_meter_arch[facing=east,type=top]
conquest:clay_mud_wall_two_meter_arch[facing=east,type=bottom]
conquest:clay_mud_wall_two_meter_arch_half[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:clay_mud_wall_two_meter_arch_half[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:clay_mud_wall_two_meter_arch_half[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:clay_mud_wall_two_meter_arch_half[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:clay_mud_wall_two_meter_arch_half[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:clay_mud_wall_two_meter_arch_half[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:clay_mud_wall_two_meter_arch_half[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:clay_mud_wall_two_meter_arch_half[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:clay_mud_wall_two_meter_arch_half[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:clay_mud_wall_two_meter_arch_half[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:clay_mud_wall_two_meter_arch_half[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:clay_mud_wall_two_meter_arch_half[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:clay_mud_wall_two_meter_arch_half[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:clay_mud_wall_two_meter_arch_half[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:clay_mud_wall_two_meter_arch_half[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:clay_mud_wall_two_meter_arch_half[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:clay_mud_wall_two_meter_arch_half[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:clay_mud_wall_two_meter_arch_half[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:clay_mud_wall_two_meter_arch_half[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:clay_mud_wall_two_meter_arch_half[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:clay_mud_wall_two_meter_arch_half[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:clay_mud_wall_two_meter_arch_half[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:clay_mud_wall_two_meter_arch_half[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:clay_mud_wall_two_meter_arch_half[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:clay_mud_wall_two_meter_arch_half[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:clay_mud_wall_two_meter_arch_half[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:clay_mud_wall_two_meter_arch_half[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:clay_mud_wall_two_meter_arch_half[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:clay_mud_wall_two_meter_arch_half[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:clay_mud_wall_two_meter_arch_half[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:clay_mud_wall_two_meter_arch_half[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:clay_mud_wall_two_meter_arch_half[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:clay_mud_wall_two_meter_arch_half[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:clay_mud_wall_two_meter_arch_half[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:clay_mud_wall_two_meter_arch_half[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:clay_mud_wall_two_meter_arch_half[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:clay_mud_wall_two_meter_arch_half[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:clay_mud_wall_two_meter_arch_half[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:clay_mud_wall_two_meter_arch_half[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:clay_mud_wall_two_meter_arch_half[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:clay_mud_wall_two_meter_arch_half[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:clay_mud_wall_two_meter_arch_half[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:clay_mud_wall_two_meter_arch_half[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:clay_mud_wall_two_meter_arch_half[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:clay_mud_wall_two_meter_arch_half[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:clay_mud_wall_two_meter_arch_half[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:clay_mud_wall_two_meter_arch_half[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:clay_mud_wall_two_meter_arch_half[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:clay_mud_wall_two_meter_arch_half[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:clay_mud_wall_two_meter_arch_half[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:clay_mud_wall_two_meter_arch_half[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:clay_mud_wall_two_meter_arch_half[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:clay_mud_wall_two_meter_arch_half[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:clay_mud_wall_two_meter_arch_half[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:clay_mud_wall_two_meter_arch_half[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:clay_mud_wall_two_meter_arch_half[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:clay_mud_wall_two_meter_arch_half[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:clay_mud_wall_two_meter_arch_half[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:clay_mud_wall_two_meter_arch_half[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:clay_mud_wall_two_meter_arch_half[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:clay_mud_wall_two_meter_arch_half[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:clay_mud_wall_two_meter_arch_half[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:clay_mud_wall_two_meter_arch_half[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:clay_mud_wall_two_meter_arch_half[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:clay_mud_wall_vertical_corner[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:clay_mud_wall_vertical_corner[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:clay_mud_wall_vertical_corner[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:clay_mud_wall_vertical_corner[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:clay_mud_wall_vertical_corner[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:clay_mud_wall_vertical_corner[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:clay_mud_wall_vertical_corner[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:clay_mud_wall_vertical_corner[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:clay_mud_wall_vertical_corner[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:clay_mud_wall_vertical_corner[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:clay_mud_wall_vertical_corner[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:clay_mud_wall_vertical_corner[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:clay_mud_wall_vertical_corner[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:clay_mud_wall_vertical_corner[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:clay_mud_wall_vertical_corner[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:clay_mud_wall_vertical_corner[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:clay_mud_wall_vertical_corner[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:clay_mud_wall_vertical_corner[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:clay_mud_wall_vertical_corner[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:clay_mud_wall_vertical_corner[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:clay_mud_wall_vertical_corner[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:clay_mud_wall_vertical_corner[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:clay_mud_wall_vertical_corner[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:clay_mud_wall_vertical_corner[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:clay_mud_wall_vertical_corner[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:clay_mud_wall_vertical_corner[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:clay_mud_wall_vertical_corner[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:clay_mud_wall_vertical_corner[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:clay_mud_wall_vertical_corner[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:clay_mud_wall_vertical_corner[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:clay_mud_wall_vertical_corner[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:clay_mud_wall_vertical_corner[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:clay_mud_wall_vertical_corner[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:clay_mud_wall_vertical_corner[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:clay_mud_wall_vertical_corner[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:clay_mud_wall_vertical_corner[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:clay_mud_wall_vertical_corner[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:clay_mud_wall_vertical_corner[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:clay_mud_wall_vertical_corner[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:clay_mud_wall_vertical_corner[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:clay_mud_wall_vertical_corner[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:clay_mud_wall_vertical_corner[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:clay_mud_wall_vertical_corner[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:clay_mud_wall_vertical_corner[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:clay_mud_wall_vertical_corner[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:clay_mud_wall_vertical_corner[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:clay_mud_wall_vertical_corner[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:clay_mud_wall_vertical_corner[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:clay_mud_wall_vertical_corner[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:clay_mud_wall_vertical_corner[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:clay_mud_wall_vertical_corner[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:clay_mud_wall_vertical_corner[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:clay_mud_wall_vertical_corner[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:clay_mud_wall_vertical_corner[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:clay_mud_wall_vertical_corner[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:clay_mud_wall_vertical_corner[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:clay_mud_wall_vertical_corner[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:clay_mud_wall_vertical_corner[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:clay_mud_wall_vertical_corner[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:clay_mud_wall_vertical_corner[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:clay_mud_wall_vertical_corner[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:clay_mud_wall_vertical_corner[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:clay_mud_wall_vertical_corner[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:clay_mud_wall_vertical_corner[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:clay_mud_wall_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:clay_mud_wall_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:clay_mud_wall_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:clay_mud_wall_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:clay_mud_wall_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:clay_mud_wall_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:clay_mud_wall_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:clay_mud_wall_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:clay_mud_wall_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:clay_mud_wall_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:clay_mud_wall_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:clay_mud_wall_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:clay_mud_wall_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:clay_mud_wall_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:clay_mud_wall_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:clay_mud_wall_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:clay_mud_wall_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:clay_mud_wall_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:clay_mud_wall_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:clay_mud_wall_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:clay_mud_wall_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:clay_mud_wall_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:clay_mud_wall_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:clay_mud_wall_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:clay_mud_wall_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:clay_mud_wall_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:clay_mud_wall_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:clay_mud_wall_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:clay_mud_wall_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:clay_mud_wall_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:clay_mud_wall_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:clay_mud_wall_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:clay_mud_wall_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:clay_mud_wall_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:clay_mud_wall_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:clay_mud_wall_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:clay_mud_wall_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:clay_mud_wall_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:clay_mud_wall_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:clay_mud_wall_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:clay_mud_wall_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:clay_mud_wall_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:clay_mud_wall_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:clay_mud_wall_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:clay_mud_wall_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:clay_mud_wall_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:clay_mud_wall_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:clay_mud_wall_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:clay_mud_wall_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:clay_mud_wall_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:clay_mud_wall_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:clay_mud_wall_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:clay_mud_wall_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:clay_mud_wall_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:clay_mud_wall_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:clay_mud_wall_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:clay_mud_wall_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:clay_mud_wall_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:clay_mud_wall_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:clay_mud_wall_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:clay_mud_wall_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:clay_mud_wall_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:clay_mud_wall_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:clay_mud_wall_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:clay_mud_wall_vertical_quarter[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:clay_mud_wall_vertical_quarter[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:clay_mud_wall_vertical_quarter[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:clay_mud_wall_vertical_quarter[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:clay_mud_wall_vertical_quarter[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:clay_mud_wall_vertical_quarter[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:clay_mud_wall_vertical_quarter[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:clay_mud_wall_vertical_quarter[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:clay_mud_wall_vertical_quarter[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:clay_mud_wall_vertical_quarter[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:clay_mud_wall_vertical_quarter[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:clay_mud_wall_vertical_quarter[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:clay_mud_wall_vertical_quarter[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:clay_mud_wall_vertical_quarter[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:clay_mud_wall_vertical_quarter[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:clay_mud_wall_vertical_quarter[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:clay_mud_wall_vertical_quarter[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:clay_mud_wall_vertical_quarter[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:clay_mud_wall_vertical_quarter[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:clay_mud_wall_vertical_quarter[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:clay_mud_wall_vertical_quarter[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:clay_mud_wall_vertical_quarter[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:clay_mud_wall_vertical_quarter[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:clay_mud_wall_vertical_quarter[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:clay_mud_wall_vertical_quarter[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:clay_mud_wall_vertical_quarter[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:clay_mud_wall_vertical_quarter[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:clay_mud_wall_vertical_quarter[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:clay_mud_wall_vertical_quarter[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:clay_mud_wall_vertical_quarter[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:clay_mud_wall_vertical_quarter[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:clay_mud_wall_vertical_quarter[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:clay_mud_wall_vertical_quarter[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:clay_mud_wall_vertical_quarter[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:clay_mud_wall_vertical_quarter[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:clay_mud_wall_vertical_quarter[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:clay_mud_wall_vertical_quarter[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:clay_mud_wall_vertical_quarter[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:clay_mud_wall_vertical_quarter[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:clay_mud_wall_vertical_quarter[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:clay_mud_wall_vertical_quarter[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:clay_mud_wall_vertical_quarter[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:clay_mud_wall_vertical_quarter[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:clay_mud_wall_vertical_quarter[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:clay_mud_wall_vertical_quarter[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:clay_mud_wall_vertical_quarter[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:clay_mud_wall_vertical_quarter[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:clay_mud_wall_vertical_quarter[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:clay_mud_wall_vertical_quarter[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:clay_mud_wall_vertical_quarter[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:clay_mud_wall_vertical_quarter[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:clay_mud_wall_vertical_quarter[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:clay_mud_wall_vertical_quarter[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:clay_mud_wall_vertical_quarter[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:clay_mud_wall_vertical_quarter[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:clay_mud_wall_vertical_quarter[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:clay_mud_wall_vertical_quarter[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:clay_mud_wall_vertical_quarter[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:clay_mud_wall_vertical_quarter[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:clay_mud_wall_vertical_quarter[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:clay_mud_wall_vertical_quarter[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:clay_mud_wall_vertical_quarter[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:clay_mud_wall_vertical_quarter[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:clay_mud_wall_vertical_quarter[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:clay_mud_wall_vertical_slab[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:clay_mud_wall_vertical_slab[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:clay_mud_wall_vertical_slab[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:clay_mud_wall_vertical_slab[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:clay_mud_wall_vertical_slab[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:clay_mud_wall_vertical_slab[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:clay_mud_wall_vertical_slab[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:clay_mud_wall_vertical_slab[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:clay_mud_wall_vertical_slab[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:clay_mud_wall_vertical_slab[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:clay_mud_wall_vertical_slab[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:clay_mud_wall_vertical_slab[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:clay_mud_wall_vertical_slab[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:clay_mud_wall_vertical_slab[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:clay_mud_wall_vertical_slab[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:clay_mud_wall_vertical_slab[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:clay_mud_wall_vertical_slab[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:clay_mud_wall_vertical_slab[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:clay_mud_wall_vertical_slab[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:clay_mud_wall_vertical_slab[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:clay_mud_wall_vertical_slab[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:clay_mud_wall_vertical_slab[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:clay_mud_wall_vertical_slab[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:clay_mud_wall_vertical_slab[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:clay_mud_wall_vertical_slab[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:clay_mud_wall_vertical_slab[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:clay_mud_wall_vertical_slab[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:clay_mud_wall_vertical_slab[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:clay_mud_wall_vertical_slab[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:clay_mud_wall_vertical_slab[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:clay_mud_wall_vertical_slab[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:clay_mud_wall_vertical_slab[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:clay_mud_wall_vertical_slab[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:clay_mud_wall_vertical_slab[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:clay_mud_wall_vertical_slab[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:clay_mud_wall_vertical_slab[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:clay_mud_wall_vertical_slab[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:clay_mud_wall_vertical_slab[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:clay_mud_wall_vertical_slab[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:clay_mud_wall_vertical_slab[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:clay_mud_wall_vertical_slab[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:clay_mud_wall_vertical_slab[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:clay_mud_wall_vertical_slab[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:clay_mud_wall_vertical_slab[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:clay_mud_wall_vertical_slab[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:clay_mud_wall_vertical_slab[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:clay_mud_wall_vertical_slab[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:clay_mud_wall_vertical_slab[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:clay_mud_wall_vertical_slab[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:clay_mud_wall_vertical_slab[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:clay_mud_wall_vertical_slab[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:clay_mud_wall_vertical_slab[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:clay_mud_wall_vertical_slab[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:clay_mud_wall_vertical_slab[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:clay_mud_wall_vertical_slab[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:clay_mud_wall_vertical_slab[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:clay_mud_wall_vertical_slab[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:clay_mud_wall_vertical_slab[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:clay_mud_wall_vertical_slab[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:clay_mud_wall_vertical_slab[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:clay_mud_wall_vertical_slab[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:clay_mud_wall_vertical_slab[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:clay_mud_wall_vertical_slab[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:clay_mud_wall_vertical_slab[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:clay_mud_wall_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:clay_mud_wall_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:clay_mud_wall_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:clay_mud_wall_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:clay_mud_wall_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:clay_mud_wall_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:clay_mud_wall_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:clay_mud_wall_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:clay_mud_wall_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:clay_mud_wall_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:clay_mud_wall_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:clay_mud_wall_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:clay_mud_wall_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:clay_mud_wall_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:clay_mud_wall_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:clay_mud_wall_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:clay_mud_wall_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:clay_mud_wall_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:clay_mud_wall_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:clay_mud_wall_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:clay_mud_wall_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:clay_mud_wall_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:clay_mud_wall_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:clay_mud_wall_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:clay_mud_wall_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:clay_mud_wall_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:clay_mud_wall_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:clay_mud_wall_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:clay_mud_wall_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:clay_mud_wall_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:clay_mud_wall_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:clay_mud_wall_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:clay_mud_wall_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:clay_mud_wall_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:clay_mud_wall_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:clay_mud_wall_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:clay_mud_wall_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:clay_mud_wall_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:clay_mud_wall_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:clay_mud_wall_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:clay_mud_wall_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:clay_mud_wall_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:clay_mud_wall_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:clay_mud_wall_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:clay_mud_wall_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:clay_mud_wall_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:clay_mud_wall_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:clay_mud_wall_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:clay_mud_wall_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:clay_mud_wall_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:clay_mud_wall_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:clay_mud_wall_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:clay_mud_wall_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:clay_mud_wall_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:clay_mud_wall_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:clay_mud_wall_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:clay_mud_wall_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:clay_mud_wall_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:clay_mud_wall_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:clay_mud_wall_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:clay_mud_wall_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:clay_mud_wall_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:clay_mud_wall_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:clay_mud_wall_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:clay_mud_wall_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:clay_mud_wall_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:clay_mud_wall_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:clay_mud_wall_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:clay_mud_wall_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:clay_mud_wall_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:clay_mud_wall_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:clay_mud_wall_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:clay_mud_wall_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:clay_mud_wall_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:clay_mud_wall_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:clay_mud_wall_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:clay_mud_wall_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:clay_mud_wall_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:clay_mud_wall_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:clay_mud_wall_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:clay_mud_wall_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:clay_mud_wall_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:clay_mud_wall_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:clay_mud_wall_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:clay_mud_wall_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:clay_mud_wall_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:clay_mud_wall_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:clay_mud_wall_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:clay_mud_wall_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:clay_mud_wall_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:clay_mud_wall_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:clay_mud_wall_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:clay_mud_wall_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:clay_mud_wall_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:clay_mud_wall_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:clay_mud_wall_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:clay_mud_wall_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:clay_mud_wall_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:clay_mud_wall_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:clay_mud_wall_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:clay_mud_wall_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:clay_mud_wall_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:clay_mud_wall_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:clay_mud_wall_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:clay_mud_wall_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:clay_mud_wall_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:clay_mud_wall_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:clay_mud_wall_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:clay_mud_wall_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:clay_mud_wall_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:clay_mud_wall_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:clay_mud_wall_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:clay_mud_wall_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:clay_mud_wall_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:clay_mud_wall_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:clay_mud_wall_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:clay_mud_wall_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:clay_mud_wall_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:clay_mud_wall_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:clay_mud_wall_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:clay_mud_wall_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:clay_mud_wall_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:clay_mud_wall_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:clay_mud_wall_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:clay_mud_wall_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:clay_mud_wall_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:clay_mud_wall_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:clay_mud_wall_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:clay_mud_wall_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:clay_mud_wall_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:clay_mud_wall_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:clay_mud_wall_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:clay_mud_wall_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:clay_mud_wall_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:clay_mud_wall_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:clay_mud_wall_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:clay_mud_wall_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:clay_mud_wall_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:clay_mud_wall_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:clay_mud_wall_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:clay_mud_wall_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:clay_mud_wall_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:clay_mud_wall_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:clay_mud_wall_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:clay_mud_wall_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:clay_mud_wall_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:clay_mud_wall_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:clay_mud_wall_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:clay_mud_wall_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:clay_mud_wall_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:clay_mud_wall_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:clay_mud_wall_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:clay_mud_wall_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:clay_mud_wall_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:clay_mud_wall_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:clay_mud_wall_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:clay_mud_wall_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:clay_mud_wall_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:clay_mud_wall_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:clay_mud_wall_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:clay_mud_wall_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:clay_mud_wall_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:clay_mud_wall_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:clay_mud_wall_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:clay_mud_wall_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:clay_mud_wall_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:clay_mud_wall_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:clay_mud_wall_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:clay_mud_wall_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:clay_mud_wall_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:clay_mud_wall_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:clay_mud_wall_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:clay_mud_wall_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:clay_mud_wall_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:clay_mud_wall_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:clay_mud_wall_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:clay_mud_wall_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:clay_mud_wall_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:clay_mud_wall_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:clay_mud_wall_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:clay_mud_wall_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:clay_mud_wall_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:clay_mud_wall_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:clay_mud_wall_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:clay_mud_wall_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:clay_mud_wall_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:clay_mud_wall_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:clay_mud_wall_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:clay_mud_wall_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:clay_mud_wall_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:clay_mud_wall_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:clay_mud_wall_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:clay_mud_wall_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:clay_mud_wall_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:clay_mud_wall_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:clay_mud_wall_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:clay_mud_wall_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:clay_mud_wall_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:clay_mud_wall_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:clay_mud_wall_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:clay_mud_wall_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:clay_mud_wall_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:clay_mud_wall_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:clay_mud_wall_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:clay_mud_wall_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:clay_mud_wall_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:clay_mud_wall_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:clay_mud_wall_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:clay_mud_wall_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:clay_mud_wall_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:clay_mud_wall_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:clay_mud_wall_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:clay_mud_wall_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:clay_mud_wall_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:clay_mud_wall_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:clay_mud_wall_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:clay_mud_wall_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:clay_mud_wall_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:clay_mud_wall_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:clay_mud_wall_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:clay_mud_wall_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:clay_mud_wall_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:clay_mud_wall_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:clay_mud_wall_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:clay_mud_wall_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:clay_mud_wall_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:clay_mud_wall_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:clay_mud_wall_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:clay_mud_wall_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:clay_mud_wall_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:clay_mud_wall_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:clay_mud_wall_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:clay_mud_wall_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:clay_mud_wall_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:clay_mud_wall_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:clay_mud_wall_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:clay_mud_wall_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:clay_mud_wall_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:clay_mud_wall_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:clay_mud_wall_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:clay_mud_wall_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:clay_mud_wall_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:clay_mud_wall_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:clay_mud_wall_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:clay_mud_wall_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:clay_mud_wall_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:clay_mud_wall_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:clay_mud_wall_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:clay_mud_wall_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:clay_mud_wall_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:clay_mud_wall_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:clay_mud_wall_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:clay_mud_wall_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:clay_mud_wall_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:clay_mud_wall_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:clay_mud_wall_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:clay_mud_wall_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:clay_mud_wall_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:clay_mud_wall_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:clay_mud_wall_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:clay_mud_wall_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:clay_mud_wall_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:clay_mud_wall_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:clay_mud_wall_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:clay_mud_wall_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:clay_mud_wall_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:clay_mud_wall_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:clay_mud_wall_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:clay_mud_wall_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:clay_mud_wall_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:clay_mud_wall_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:clay_mud_wall_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:clay_mud_wall_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:clay_mud_wall_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:clay_mud_wall_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:clay_mud_wall_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:clay_mud_wall_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:clay_mud_wall_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:clay_mud_wall_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:clay_mud_wall_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:clay_mud_wall_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:clay_mud_wall_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:clay_mud_wall_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:clay_mud_wall_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:clay_mud_wall_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:clay_mud_wall_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:clay_mud_wall_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:clay_mud_wall_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:clay_mud_wall_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:clay_mud_wall_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:clay_mud_wall_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:clay_mud_wall_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:clay_mud_wall_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:clay_mud_wall_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:clay_mud_wall_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:clay_mud_wall_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:clay_mud_wall_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:clay_mud_wall_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:clay_mud_wall_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:clay_mud_wall_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:clay_mud_wall_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:clay_mud_wall_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:clay_mud_wall_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:clay_mud_wall_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:clay_mud_wall_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:clay_mud_wall_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:clay_mud_wall_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:clay_mud_wall_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:clay_mud_wall_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:clay_mud_wall_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:clay_mud_wall_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:clay_mud_wall_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:clay_mud_wall_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:clay_mud_wall_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:clay_mud_wall_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:clay_mud_wall_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:clay_mud_wall_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:clay_mud_wall_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:clay_mud_wall_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:clay_mud_wall_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:clay_mud_wall_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:clay_mud_wall_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:clay_mud_wall_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:clay_mud_wall_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:clay_pot[offset_toggle=true]
conquest:clay_pot[offset_toggle=false]
conquest:clay_rich_mud
conquest:clay_rich_mud_corner_slab[facing=north,type=top,waterlogged=true]
conquest:clay_rich_mud_corner_slab[facing=north,type=top,waterlogged=false]
conquest:clay_rich_mud_corner_slab[facing=north,type=bottom,waterlogged=true]
conquest:clay_rich_mud_corner_slab[facing=north,type=bottom,waterlogged=false]
conquest:clay_rich_mud_corner_slab[facing=south,type=top,waterlogged=true]
conquest:clay_rich_mud_corner_slab[facing=south,type=top,waterlogged=false]
conquest:clay_rich_mud_corner_slab[facing=south,type=bottom,waterlogged=true]
conquest:clay_rich_mud_corner_slab[facing=south,type=bottom,waterlogged=false]
conquest:clay_rich_mud_corner_slab[facing=west,type=top,waterlogged=true]
conquest:clay_rich_mud_corner_slab[facing=west,type=top,waterlogged=false]
conquest:clay_rich_mud_corner_slab[facing=west,type=bottom,waterlogged=true]
conquest:clay_rich_mud_corner_slab[facing=west,type=bottom,waterlogged=false]
conquest:clay_rich_mud_corner_slab[facing=east,type=top,waterlogged=true]
conquest:clay_rich_mud_corner_slab[facing=east,type=top,waterlogged=false]
conquest:clay_rich_mud_corner_slab[facing=east,type=bottom,waterlogged=true]
conquest:clay_rich_mud_corner_slab[facing=east,type=bottom,waterlogged=false]
conquest:clay_rich_mud_eighth_slab[facing=north,type=top,waterlogged=true]
conquest:clay_rich_mud_eighth_slab[facing=north,type=top,waterlogged=false]
conquest:clay_rich_mud_eighth_slab[facing=north,type=bottom,waterlogged=true]
conquest:clay_rich_mud_eighth_slab[facing=north,type=bottom,waterlogged=false]
conquest:clay_rich_mud_eighth_slab[facing=south,type=top,waterlogged=true]
conquest:clay_rich_mud_eighth_slab[facing=south,type=top,waterlogged=false]
conquest:clay_rich_mud_eighth_slab[facing=south,type=bottom,waterlogged=true]
conquest:clay_rich_mud_eighth_slab[facing=south,type=bottom,waterlogged=false]
conquest:clay_rich_mud_eighth_slab[facing=west,type=top,waterlogged=true]
conquest:clay_rich_mud_eighth_slab[facing=west,type=top,waterlogged=false]
conquest:clay_rich_mud_eighth_slab[facing=west,type=bottom,waterlogged=true]
conquest:clay_rich_mud_eighth_slab[facing=west,type=bottom,waterlogged=false]
conquest:clay_rich_mud_eighth_slab[facing=east,type=top,waterlogged=true]
conquest:clay_rich_mud_eighth_slab[facing=east,type=top,waterlogged=false]
conquest:clay_rich_mud_eighth_slab[facing=east,type=bottom,waterlogged=true]
conquest:clay_rich_mud_eighth_slab[facing=east,type=bottom,waterlogged=false]
conquest:clay_rich_mud_quarter_slab[facing=north,layer=1,type=top,waterlogged=true]
conquest:clay_rich_mud_quarter_slab[facing=north,layer=1,type=top,waterlogged=false]
conquest:clay_rich_mud_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=true]
conquest:clay_rich_mud_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=false]
conquest:clay_rich_mud_quarter_slab[facing=north,layer=2,type=top,waterlogged=true]
conquest:clay_rich_mud_quarter_slab[facing=north,layer=2,type=top,waterlogged=false]
conquest:clay_rich_mud_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=true]
conquest:clay_rich_mud_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=false]
conquest:clay_rich_mud_quarter_slab[facing=north,layer=3,type=top,waterlogged=true]
conquest:clay_rich_mud_quarter_slab[facing=north,layer=3,type=top,waterlogged=false]
conquest:clay_rich_mud_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=true]
conquest:clay_rich_mud_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=false]
conquest:clay_rich_mud_quarter_slab[facing=south,layer=1,type=top,waterlogged=true]
conquest:clay_rich_mud_quarter_slab[facing=south,layer=1,type=top,waterlogged=false]
conquest:clay_rich_mud_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=true]
conquest:clay_rich_mud_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=false]
conquest:clay_rich_mud_quarter_slab[facing=south,layer=2,type=top,waterlogged=true]
conquest:clay_rich_mud_quarter_slab[facing=south,layer=2,type=top,waterlogged=false]
conquest:clay_rich_mud_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=true]
conquest:clay_rich_mud_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=false]
conquest:clay_rich_mud_quarter_slab[facing=south,layer=3,type=top,waterlogged=true]
conquest:clay_rich_mud_quarter_slab[facing=south,layer=3,type=top,waterlogged=false]
conquest:clay_rich_mud_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=true]
conquest:clay_rich_mud_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=false]
conquest:clay_rich_mud_quarter_slab[facing=west,layer=1,type=top,waterlogged=true]
conquest:clay_rich_mud_quarter_slab[facing=west,layer=1,type=top,waterlogged=false]
conquest:clay_rich_mud_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=true]
conquest:clay_rich_mud_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=false]
conquest:clay_rich_mud_quarter_slab[facing=west,layer=2,type=top,waterlogged=true]
conquest:clay_rich_mud_quarter_slab[facing=west,layer=2,type=top,waterlogged=false]
conquest:clay_rich_mud_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=true]
conquest:clay_rich_mud_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=false]
conquest:clay_rich_mud_quarter_slab[facing=west,layer=3,type=top,waterlogged=true]
conquest:clay_rich_mud_quarter_slab[facing=west,layer=3,type=top,waterlogged=false]
conquest:clay_rich_mud_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=true]
conquest:clay_rich_mud_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=false]
conquest:clay_rich_mud_quarter_slab[facing=east,layer=1,type=top,waterlogged=true]
conquest:clay_rich_mud_quarter_slab[facing=east,layer=1,type=top,waterlogged=false]
conquest:clay_rich_mud_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=true]
conquest:clay_rich_mud_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=false]
conquest:clay_rich_mud_quarter_slab[facing=east,layer=2,type=top,waterlogged=true]
conquest:clay_rich_mud_quarter_slab[facing=east,layer=2,type=top,waterlogged=false]
conquest:clay_rich_mud_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=true]
conquest:clay_rich_mud_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=false]
conquest:clay_rich_mud_quarter_slab[facing=east,layer=3,type=top,waterlogged=true]
conquest:clay_rich_mud_quarter_slab[facing=east,layer=3,type=top,waterlogged=false]
conquest:clay_rich_mud_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=true]
conquest:clay_rich_mud_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=false]
conquest:clay_rich_mud_slab[layers=1,type=top,waterlogged=true]
conquest:clay_rich_mud_slab[layers=1,type=top,waterlogged=false]
conquest:clay_rich_mud_slab[layers=1,type=bottom,waterlogged=true]
conquest:clay_rich_mud_slab[layers=1,type=bottom,waterlogged=false]
conquest:clay_rich_mud_slab[layers=2,type=top,waterlogged=true]
conquest:clay_rich_mud_slab[layers=2,type=top,waterlogged=false]
conquest:clay_rich_mud_slab[layers=2,type=bottom,waterlogged=true]
conquest:clay_rich_mud_slab[layers=2,type=bottom,waterlogged=false]
conquest:clay_rich_mud_slab[layers=3,type=top,waterlogged=true]
conquest:clay_rich_mud_slab[layers=3,type=top,waterlogged=false]
conquest:clay_rich_mud_slab[layers=3,type=bottom,waterlogged=true]
conquest:clay_rich_mud_slab[layers=3,type=bottom,waterlogged=false]
conquest:clay_rich_mud_slab[layers=4,type=top,waterlogged=true]
conquest:clay_rich_mud_slab[layers=4,type=top,waterlogged=false]
conquest:clay_rich_mud_slab[layers=4,type=bottom,waterlogged=true]
conquest:clay_rich_mud_slab[layers=4,type=bottom,waterlogged=false]
conquest:clay_rich_mud_slab[layers=5,type=top,waterlogged=true]
conquest:clay_rich_mud_slab[layers=5,type=top,waterlogged=false]
conquest:clay_rich_mud_slab[layers=5,type=bottom,waterlogged=true]
conquest:clay_rich_mud_slab[layers=5,type=bottom,waterlogged=false]
conquest:clay_rich_mud_slab[layers=6,type=top,waterlogged=true]
conquest:clay_rich_mud_slab[layers=6,type=top,waterlogged=false]
conquest:clay_rich_mud_slab[layers=6,type=bottom,waterlogged=true]
conquest:clay_rich_mud_slab[layers=6,type=bottom,waterlogged=false]
conquest:clay_rich_mud_slab[layers=7,type=top,waterlogged=true]
conquest:clay_rich_mud_slab[layers=7,type=top,waterlogged=false]
conquest:clay_rich_mud_slab[layers=7,type=bottom,waterlogged=true]
conquest:clay_rich_mud_slab[layers=7,type=bottom,waterlogged=false]
conquest:clay_rich_mud_slab[layers=8,type=top,waterlogged=true]
conquest:clay_rich_mud_slab[layers=8,type=top,waterlogged=false]
conquest:clay_rich_mud_slab[layers=8,type=bottom,waterlogged=true]
conquest:clay_rich_mud_slab[layers=8,type=bottom,waterlogged=false]
conquest:clay_rich_mud_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:clay_rich_mud_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:clay_rich_mud_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:clay_rich_mud_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:clay_rich_mud_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:clay_rich_mud_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:clay_rich_mud_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:clay_rich_mud_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:clay_rich_mud_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:clay_rich_mud_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:clay_rich_mud_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:clay_rich_mud_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:clay_rich_mud_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:clay_rich_mud_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:clay_rich_mud_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:clay_rich_mud_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:clay_rich_mud_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:clay_rich_mud_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:clay_rich_mud_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:clay_rich_mud_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:clay_rich_mud_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:clay_rich_mud_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:clay_rich_mud_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:clay_rich_mud_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:clay_rich_mud_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:clay_rich_mud_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:clay_rich_mud_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:clay_rich_mud_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:clay_rich_mud_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:clay_rich_mud_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:clay_rich_mud_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:clay_rich_mud_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:clay_rich_mud_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:clay_rich_mud_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:clay_rich_mud_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:clay_rich_mud_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:clay_rich_mud_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:clay_rich_mud_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:clay_rich_mud_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:clay_rich_mud_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:clay_rich_mud_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:clay_rich_mud_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:clay_rich_mud_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:clay_rich_mud_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:clay_rich_mud_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:clay_rich_mud_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:clay_rich_mud_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:clay_rich_mud_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:clay_rich_mud_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:clay_rich_mud_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:clay_rich_mud_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:clay_rich_mud_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:clay_rich_mud_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:clay_rich_mud_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:clay_rich_mud_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:clay_rich_mud_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:clay_rich_mud_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:clay_rich_mud_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:clay_rich_mud_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:clay_rich_mud_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:clay_rich_mud_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:clay_rich_mud_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:clay_rich_mud_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:clay_rich_mud_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:clay_rich_mud_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:clay_rich_mud_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:clay_rich_mud_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:clay_rich_mud_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:clay_rich_mud_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:clay_rich_mud_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:clay_rich_mud_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:clay_rich_mud_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:clay_rich_mud_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:clay_rich_mud_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:clay_rich_mud_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:clay_rich_mud_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:clay_rich_mud_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:clay_rich_mud_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:clay_rich_mud_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:clay_rich_mud_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:clay_rich_mud_vertical_corner[facing=north,layer=1,waterlogged=true]
conquest:clay_rich_mud_vertical_corner[facing=north,layer=1,waterlogged=false]
conquest:clay_rich_mud_vertical_corner[facing=north,layer=2,waterlogged=true]
conquest:clay_rich_mud_vertical_corner[facing=north,layer=2,waterlogged=false]
conquest:clay_rich_mud_vertical_corner[facing=north,layer=3,waterlogged=true]
conquest:clay_rich_mud_vertical_corner[facing=north,layer=3,waterlogged=false]
conquest:clay_rich_mud_vertical_corner[facing=north,layer=4,waterlogged=true]
conquest:clay_rich_mud_vertical_corner[facing=north,layer=4,waterlogged=false]
conquest:clay_rich_mud_vertical_corner[facing=south,layer=1,waterlogged=true]
conquest:clay_rich_mud_vertical_corner[facing=south,layer=1,waterlogged=false]
conquest:clay_rich_mud_vertical_corner[facing=south,layer=2,waterlogged=true]
conquest:clay_rich_mud_vertical_corner[facing=south,layer=2,waterlogged=false]
conquest:clay_rich_mud_vertical_corner[facing=south,layer=3,waterlogged=true]
conquest:clay_rich_mud_vertical_corner[facing=south,layer=3,waterlogged=false]
conquest:clay_rich_mud_vertical_corner[facing=south,layer=4,waterlogged=true]
conquest:clay_rich_mud_vertical_corner[facing=south,layer=4,waterlogged=false]
conquest:clay_rich_mud_vertical_corner[facing=west,layer=1,waterlogged=true]
conquest:clay_rich_mud_vertical_corner[facing=west,layer=1,waterlogged=false]
conquest:clay_rich_mud_vertical_corner[facing=west,layer=2,waterlogged=true]
conquest:clay_rich_mud_vertical_corner[facing=west,layer=2,waterlogged=false]
conquest:clay_rich_mud_vertical_corner[facing=west,layer=3,waterlogged=true]
conquest:clay_rich_mud_vertical_corner[facing=west,layer=3,waterlogged=false]
conquest:clay_rich_mud_vertical_corner[facing=west,layer=4,waterlogged=true]
conquest:clay_rich_mud_vertical_corner[facing=west,layer=4,waterlogged=false]
conquest:clay_rich_mud_vertical_corner[facing=east,layer=1,waterlogged=true]
conquest:clay_rich_mud_vertical_corner[facing=east,layer=1,waterlogged=false]
conquest:clay_rich_mud_vertical_corner[facing=east,layer=2,waterlogged=true]
conquest:clay_rich_mud_vertical_corner[facing=east,layer=2,waterlogged=false]
conquest:clay_rich_mud_vertical_corner[facing=east,layer=3,waterlogged=true]
conquest:clay_rich_mud_vertical_corner[facing=east,layer=3,waterlogged=false]
conquest:clay_rich_mud_vertical_corner[facing=east,layer=4,waterlogged=true]
conquest:clay_rich_mud_vertical_corner[facing=east,layer=4,waterlogged=false]
conquest:clay_rich_mud_vertical_quarter[facing=north,layer=1,waterlogged=true]
conquest:clay_rich_mud_vertical_quarter[facing=north,layer=1,waterlogged=false]
conquest:clay_rich_mud_vertical_quarter[facing=north,layer=2,waterlogged=true]
conquest:clay_rich_mud_vertical_quarter[facing=north,layer=2,waterlogged=false]
conquest:clay_rich_mud_vertical_quarter[facing=north,layer=3,waterlogged=true]
conquest:clay_rich_mud_vertical_quarter[facing=north,layer=3,waterlogged=false]
conquest:clay_rich_mud_vertical_quarter[facing=north,layer=4,waterlogged=true]
conquest:clay_rich_mud_vertical_quarter[facing=north,layer=4,waterlogged=false]
conquest:clay_rich_mud_vertical_quarter[facing=south,layer=1,waterlogged=true]
conquest:clay_rich_mud_vertical_quarter[facing=south,layer=1,waterlogged=false]
conquest:clay_rich_mud_vertical_quarter[facing=south,layer=2,waterlogged=true]
conquest:clay_rich_mud_vertical_quarter[facing=south,layer=2,waterlogged=false]
conquest:clay_rich_mud_vertical_quarter[facing=south,layer=3,waterlogged=true]
conquest:clay_rich_mud_vertical_quarter[facing=south,layer=3,waterlogged=false]
conquest:clay_rich_mud_vertical_quarter[facing=south,layer=4,waterlogged=true]
conquest:clay_rich_mud_vertical_quarter[facing=south,layer=4,waterlogged=false]
conquest:clay_rich_mud_vertical_quarter[facing=west,layer=1,waterlogged=true]
conquest:clay_rich_mud_vertical_quarter[facing=west,layer=1,waterlogged=false]
conquest:clay_rich_mud_vertical_quarter[facing=west,layer=2,waterlogged=true]
conquest:clay_rich_mud_vertical_quarter[facing=west,layer=2,waterlogged=false]
conquest:clay_rich_mud_vertical_quarter[facing=west,layer=3,waterlogged=true]
conquest:clay_rich_mud_vertical_quarter[facing=west,layer=3,waterlogged=false]
conquest:clay_rich_mud_vertical_quarter[facing=west,layer=4,waterlogged=true]
conquest:clay_rich_mud_vertical_quarter[facing=west,layer=4,waterlogged=false]
conquest:clay_rich_mud_vertical_quarter[facing=east,layer=1,waterlogged=true]
conquest:clay_rich_mud_vertical_quarter[facing=east,layer=1,waterlogged=false]
conquest:clay_rich_mud_vertical_quarter[facing=east,layer=2,waterlogged=true]
conquest:clay_rich_mud_vertical_quarter[facing=east,layer=2,waterlogged=false]
conquest:clay_rich_mud_vertical_quarter[facing=east,layer=3,waterlogged=true]
conquest:clay_rich_mud_vertical_quarter[facing=east,layer=3,waterlogged=false]
conquest:clay_rich_mud_vertical_quarter[facing=east,layer=4,waterlogged=true]
conquest:clay_rich_mud_vertical_quarter[facing=east,layer=4,waterlogged=false]
conquest:clay_rich_mud_vertical_slab[facing=north,layer=1,waterlogged=true]
conquest:clay_rich_mud_vertical_slab[facing=north,layer=1,waterlogged=false]
conquest:clay_rich_mud_vertical_slab[facing=north,layer=2,waterlogged=true]
conquest:clay_rich_mud_vertical_slab[facing=north,layer=2,waterlogged=false]
conquest:clay_rich_mud_vertical_slab[facing=north,layer=3,waterlogged=true]
conquest:clay_rich_mud_vertical_slab[facing=north,layer=3,waterlogged=false]
conquest:clay_rich_mud_vertical_slab[facing=north,layer=4,waterlogged=true]
conquest:clay_rich_mud_vertical_slab[facing=north,layer=4,waterlogged=false]
conquest:clay_rich_mud_vertical_slab[facing=south,layer=1,waterlogged=true]
conquest:clay_rich_mud_vertical_slab[facing=south,layer=1,waterlogged=false]
conquest:clay_rich_mud_vertical_slab[facing=south,layer=2,waterlogged=true]
conquest:clay_rich_mud_vertical_slab[facing=south,layer=2,waterlogged=false]
conquest:clay_rich_mud_vertical_slab[facing=south,layer=3,waterlogged=true]
conquest:clay_rich_mud_vertical_slab[facing=south,layer=3,waterlogged=false]
conquest:clay_rich_mud_vertical_slab[facing=south,layer=4,waterlogged=true]
conquest:clay_rich_mud_vertical_slab[facing=south,layer=4,waterlogged=false]
conquest:clay_rich_mud_vertical_slab[facing=west,layer=1,waterlogged=true]
conquest:clay_rich_mud_vertical_slab[facing=west,layer=1,waterlogged=false]
conquest:clay_rich_mud_vertical_slab[facing=west,layer=2,waterlogged=true]
conquest:clay_rich_mud_vertical_slab[facing=west,layer=2,waterlogged=false]
conquest:clay_rich_mud_vertical_slab[facing=west,layer=3,waterlogged=true]
conquest:clay_rich_mud_vertical_slab[facing=west,layer=3,waterlogged=false]
conquest:clay_rich_mud_vertical_slab[facing=west,layer=4,waterlogged=true]
conquest:clay_rich_mud_vertical_slab[facing=west,layer=4,waterlogged=false]
conquest:clay_rich_mud_vertical_slab[facing=east,layer=1,waterlogged=true]
conquest:clay_rich_mud_vertical_slab[facing=east,layer=1,waterlogged=false]
conquest:clay_rich_mud_vertical_slab[facing=east,layer=2,waterlogged=true]
conquest:clay_rich_mud_vertical_slab[facing=east,layer=2,waterlogged=false]
conquest:clay_rich_mud_vertical_slab[facing=east,layer=3,waterlogged=true]
conquest:clay_rich_mud_vertical_slab[facing=east,layer=3,waterlogged=false]
conquest:clay_rich_mud_vertical_slab[facing=east,layer=4,waterlogged=true]
conquest:clay_rich_mud_vertical_slab[facing=east,layer=4,waterlogged=false]
conquest:cliffstone_cobble
conquest:cliffstone_cobble_arrowslit[facing=north,waterlogged=true]
conquest:cliffstone_cobble_arrowslit[facing=north,waterlogged=false]
conquest:cliffstone_cobble_arrowslit[facing=south,waterlogged=true]
conquest:cliffstone_cobble_arrowslit[facing=south,waterlogged=false]
conquest:cliffstone_cobble_arrowslit[facing=west,waterlogged=true]
conquest:cliffstone_cobble_arrowslit[facing=west,waterlogged=false]
conquest:cliffstone_cobble_arrowslit[facing=east,waterlogged=true]
conquest:cliffstone_cobble_arrowslit[facing=east,waterlogged=false]
conquest:cliffstone_cobble_balustrade[axis=x,waterlogged=true]
conquest:cliffstone_cobble_balustrade[axis=x,waterlogged=false]
conquest:cliffstone_cobble_balustrade[axis=y,waterlogged=true]
conquest:cliffstone_cobble_balustrade[axis=y,waterlogged=false]
conquest:cliffstone_cobble_balustrade[axis=z,waterlogged=true]
conquest:cliffstone_cobble_balustrade[axis=z,waterlogged=false]
conquest:cliffstone_cobble_capital[facing=flat,type=top,waterlogged=true]
conquest:cliffstone_cobble_capital[facing=flat,type=top,waterlogged=false]
conquest:cliffstone_cobble_capital[facing=flat,type=bottom,waterlogged=true]
conquest:cliffstone_cobble_capital[facing=flat,type=bottom,waterlogged=false]
conquest:cliffstone_cobble_capital[facing=north,type=top,waterlogged=true]
conquest:cliffstone_cobble_capital[facing=north,type=top,waterlogged=false]
conquest:cliffstone_cobble_capital[facing=north,type=bottom,waterlogged=true]
conquest:cliffstone_cobble_capital[facing=north,type=bottom,waterlogged=false]
conquest:cliffstone_cobble_capital[facing=south,type=top,waterlogged=true]
conquest:cliffstone_cobble_capital[facing=south,type=top,waterlogged=false]
conquest:cliffstone_cobble_capital[facing=south,type=bottom,waterlogged=true]
conquest:cliffstone_cobble_capital[facing=south,type=bottom,waterlogged=false]
conquest:cliffstone_cobble_capital[facing=east,type=top,waterlogged=true]
conquest:cliffstone_cobble_capital[facing=east,type=top,waterlogged=false]
conquest:cliffstone_cobble_capital[facing=east,type=bottom,waterlogged=true]
conquest:cliffstone_cobble_capital[facing=east,type=bottom,waterlogged=false]
conquest:cliffstone_cobble_capital[facing=west,type=top,waterlogged=true]
conquest:cliffstone_cobble_capital[facing=west,type=top,waterlogged=false]
conquest:cliffstone_cobble_capital[facing=west,type=bottom,waterlogged=true]
conquest:cliffstone_cobble_capital[facing=west,type=bottom,waterlogged=false]
conquest:cliffstone_cobble_corner_slab[facing=north,type=top,waterlogged=true]
conquest:cliffstone_cobble_corner_slab[facing=north,type=top,waterlogged=false]
conquest:cliffstone_cobble_corner_slab[facing=north,type=bottom,waterlogged=true]
conquest:cliffstone_cobble_corner_slab[facing=north,type=bottom,waterlogged=false]
conquest:cliffstone_cobble_corner_slab[facing=south,type=top,waterlogged=true]
conquest:cliffstone_cobble_corner_slab[facing=south,type=top,waterlogged=false]
conquest:cliffstone_cobble_corner_slab[facing=south,type=bottom,waterlogged=true]
conquest:cliffstone_cobble_corner_slab[facing=south,type=bottom,waterlogged=false]
conquest:cliffstone_cobble_corner_slab[facing=west,type=top,waterlogged=true]
conquest:cliffstone_cobble_corner_slab[facing=west,type=top,waterlogged=false]
conquest:cliffstone_cobble_corner_slab[facing=west,type=bottom,waterlogged=true]
conquest:cliffstone_cobble_corner_slab[facing=west,type=bottom,waterlogged=false]
conquest:cliffstone_cobble_corner_slab[facing=east,type=top,waterlogged=true]
conquest:cliffstone_cobble_corner_slab[facing=east,type=top,waterlogged=false]
conquest:cliffstone_cobble_corner_slab[facing=east,type=bottom,waterlogged=true]
conquest:cliffstone_cobble_corner_slab[facing=east,type=bottom,waterlogged=false]
conquest:cliffstone_cobble_eighth_slab[facing=north,type=top,waterlogged=true]
conquest:cliffstone_cobble_eighth_slab[facing=north,type=top,waterlogged=false]
conquest:cliffstone_cobble_eighth_slab[facing=north,type=bottom,waterlogged=true]
conquest:cliffstone_cobble_eighth_slab[facing=north,type=bottom,waterlogged=false]
conquest:cliffstone_cobble_eighth_slab[facing=south,type=top,waterlogged=true]
conquest:cliffstone_cobble_eighth_slab[facing=south,type=top,waterlogged=false]
conquest:cliffstone_cobble_eighth_slab[facing=south,type=bottom,waterlogged=true]
conquest:cliffstone_cobble_eighth_slab[facing=south,type=bottom,waterlogged=false]
conquest:cliffstone_cobble_eighth_slab[facing=west,type=top,waterlogged=true]
conquest:cliffstone_cobble_eighth_slab[facing=west,type=top,waterlogged=false]
conquest:cliffstone_cobble_eighth_slab[facing=west,type=bottom,waterlogged=true]
conquest:cliffstone_cobble_eighth_slab[facing=west,type=bottom,waterlogged=false]
conquest:cliffstone_cobble_eighth_slab[facing=east,type=top,waterlogged=true]
conquest:cliffstone_cobble_eighth_slab[facing=east,type=top,waterlogged=false]
conquest:cliffstone_cobble_eighth_slab[facing=east,type=bottom,waterlogged=true]
conquest:cliffstone_cobble_eighth_slab[facing=east,type=bottom,waterlogged=false]
conquest:cliffstone_cobble_pillar[layer=1,waterlogged=true]
conquest:cliffstone_cobble_pillar[layer=1,waterlogged=false]
conquest:cliffstone_cobble_pillar[layer=2,waterlogged=true]
conquest:cliffstone_cobble_pillar[layer=2,waterlogged=false]
conquest:cliffstone_cobble_pillar[layer=3,waterlogged=true]
conquest:cliffstone_cobble_pillar[layer=3,waterlogged=false]
conquest:cliffstone_cobble_quarter_slab[facing=north,layer=1,type=top,waterlogged=true]
conquest:cliffstone_cobble_quarter_slab[facing=north,layer=1,type=top,waterlogged=false]
conquest:cliffstone_cobble_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=true]
conquest:cliffstone_cobble_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=false]
conquest:cliffstone_cobble_quarter_slab[facing=north,layer=2,type=top,waterlogged=true]
conquest:cliffstone_cobble_quarter_slab[facing=north,layer=2,type=top,waterlogged=false]
conquest:cliffstone_cobble_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=true]
conquest:cliffstone_cobble_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=false]
conquest:cliffstone_cobble_quarter_slab[facing=north,layer=3,type=top,waterlogged=true]
conquest:cliffstone_cobble_quarter_slab[facing=north,layer=3,type=top,waterlogged=false]
conquest:cliffstone_cobble_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=true]
conquest:cliffstone_cobble_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=false]
conquest:cliffstone_cobble_quarter_slab[facing=south,layer=1,type=top,waterlogged=true]
conquest:cliffstone_cobble_quarter_slab[facing=south,layer=1,type=top,waterlogged=false]
conquest:cliffstone_cobble_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=true]
conquest:cliffstone_cobble_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=false]
conquest:cliffstone_cobble_quarter_slab[facing=south,layer=2,type=top,waterlogged=true]
conquest:cliffstone_cobble_quarter_slab[facing=south,layer=2,type=top,waterlogged=false]
conquest:cliffstone_cobble_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=true]
conquest:cliffstone_cobble_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=false]
conquest:cliffstone_cobble_quarter_slab[facing=south,layer=3,type=top,waterlogged=true]
conquest:cliffstone_cobble_quarter_slab[facing=south,layer=3,type=top,waterlogged=false]
conquest:cliffstone_cobble_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=true]
conquest:cliffstone_cobble_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=false]
conquest:cliffstone_cobble_quarter_slab[facing=west,layer=1,type=top,waterlogged=true]
conquest:cliffstone_cobble_quarter_slab[facing=west,layer=1,type=top,waterlogged=false]
conquest:cliffstone_cobble_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=true]
conquest:cliffstone_cobble_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=false]
conquest:cliffstone_cobble_quarter_slab[facing=west,layer=2,type=top,waterlogged=true]
conquest:cliffstone_cobble_quarter_slab[facing=west,layer=2,type=top,waterlogged=false]
conquest:cliffstone_cobble_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=true]
conquest:cliffstone_cobble_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=false]
conquest:cliffstone_cobble_quarter_slab[facing=west,layer=3,type=top,waterlogged=true]
conquest:cliffstone_cobble_quarter_slab[facing=west,layer=3,type=top,waterlogged=false]
conquest:cliffstone_cobble_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=true]
conquest:cliffstone_cobble_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=false]
conquest:cliffstone_cobble_quarter_slab[facing=east,layer=1,type=top,waterlogged=true]
conquest:cliffstone_cobble_quarter_slab[facing=east,layer=1,type=top,waterlogged=false]
conquest:cliffstone_cobble_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=true]
conquest:cliffstone_cobble_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=false]
conquest:cliffstone_cobble_quarter_slab[facing=east,layer=2,type=top,waterlogged=true]
conquest:cliffstone_cobble_quarter_slab[facing=east,layer=2,type=top,waterlogged=false]
conquest:cliffstone_cobble_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=true]
conquest:cliffstone_cobble_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=false]
conquest:cliffstone_cobble_quarter_slab[facing=east,layer=3,type=top,waterlogged=true]
conquest:cliffstone_cobble_quarter_slab[facing=east,layer=3,type=top,waterlogged=false]
conquest:cliffstone_cobble_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=true]
conquest:cliffstone_cobble_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=false]
conquest:cliffstone_cobble_slab[layers=1,type=top,waterlogged=true]
conquest:cliffstone_cobble_slab[layers=1,type=top,waterlogged=false]
conquest:cliffstone_cobble_slab[layers=1,type=bottom,waterlogged=true]
conquest:cliffstone_cobble_slab[layers=1,type=bottom,waterlogged=false]
conquest:cliffstone_cobble_slab[layers=2,type=top,waterlogged=true]
conquest:cliffstone_cobble_slab[layers=2,type=top,waterlogged=false]
conquest:cliffstone_cobble_slab[layers=2,type=bottom,waterlogged=true]
conquest:cliffstone_cobble_slab[layers=2,type=bottom,waterlogged=false]
conquest:cliffstone_cobble_slab[layers=3,type=top,waterlogged=true]
conquest:cliffstone_cobble_slab[layers=3,type=top,waterlogged=false]
conquest:cliffstone_cobble_slab[layers=3,type=bottom,waterlogged=true]
conquest:cliffstone_cobble_slab[layers=3,type=bottom,waterlogged=false]
conquest:cliffstone_cobble_slab[layers=4,type=top,waterlogged=true]
conquest:cliffstone_cobble_slab[layers=4,type=top,waterlogged=false]
conquest:cliffstone_cobble_slab[layers=4,type=bottom,waterlogged=true]
conquest:cliffstone_cobble_slab[layers=4,type=bottom,waterlogged=false]
conquest:cliffstone_cobble_slab[layers=5,type=top,waterlogged=true]
conquest:cliffstone_cobble_slab[layers=5,type=top,waterlogged=false]
conquest:cliffstone_cobble_slab[layers=5,type=bottom,waterlogged=true]
conquest:cliffstone_cobble_slab[layers=5,type=bottom,waterlogged=false]
conquest:cliffstone_cobble_slab[layers=6,type=top,waterlogged=true]
conquest:cliffstone_cobble_slab[layers=6,type=top,waterlogged=false]
conquest:cliffstone_cobble_slab[layers=6,type=bottom,waterlogged=true]
conquest:cliffstone_cobble_slab[layers=6,type=bottom,waterlogged=false]
conquest:cliffstone_cobble_slab[layers=7,type=top,waterlogged=true]
conquest:cliffstone_cobble_slab[layers=7,type=top,waterlogged=false]
conquest:cliffstone_cobble_slab[layers=7,type=bottom,waterlogged=true]
conquest:cliffstone_cobble_slab[layers=7,type=bottom,waterlogged=false]
conquest:cliffstone_cobble_slab[layers=8,type=top,waterlogged=true]
conquest:cliffstone_cobble_slab[layers=8,type=top,waterlogged=false]
conquest:cliffstone_cobble_slab[layers=8,type=bottom,waterlogged=true]
conquest:cliffstone_cobble_slab[layers=8,type=bottom,waterlogged=false]
conquest:cliffstone_cobble_small_arch[direction=northsouth,waterlogged=true]
conquest:cliffstone_cobble_small_arch[direction=northsouth,waterlogged=false]
conquest:cliffstone_cobble_small_arch[direction=eastwest,waterlogged=true]
conquest:cliffstone_cobble_small_arch[direction=eastwest,waterlogged=false]
conquest:cliffstone_cobble_small_arch_half[facing=north,waterlogged=true]
conquest:cliffstone_cobble_small_arch_half[facing=north,waterlogged=false]
conquest:cliffstone_cobble_small_arch_half[facing=south,waterlogged=true]
conquest:cliffstone_cobble_small_arch_half[facing=south,waterlogged=false]
conquest:cliffstone_cobble_small_arch_half[facing=west,waterlogged=true]
conquest:cliffstone_cobble_small_arch_half[facing=west,waterlogged=false]
conquest:cliffstone_cobble_small_arch_half[facing=east,waterlogged=true]
conquest:cliffstone_cobble_small_arch_half[facing=east,waterlogged=false]
conquest:cliffstone_cobble_small_window[down=true,up=true,waterlogged=true]
conquest:cliffstone_cobble_small_window[down=true,up=true,waterlogged=false]
conquest:cliffstone_cobble_small_window[down=true,up=false,waterlogged=true]
conquest:cliffstone_cobble_small_window[down=true,up=false,waterlogged=false]
conquest:cliffstone_cobble_small_window[down=false,up=true,waterlogged=true]
conquest:cliffstone_cobble_small_window[down=false,up=true,waterlogged=false]
conquest:cliffstone_cobble_small_window[down=false,up=false,waterlogged=true]
conquest:cliffstone_cobble_small_window[down=false,up=false,waterlogged=false]
conquest:cliffstone_cobble_small_window_half[down=true,facing=north,up=true,waterlogged=true]
conquest:cliffstone_cobble_small_window_half[down=true,facing=north,up=true,waterlogged=false]
conquest:cliffstone_cobble_small_window_half[down=true,facing=north,up=false,waterlogged=true]
conquest:cliffstone_cobble_small_window_half[down=true,facing=north,up=false,waterlogged=false]
conquest:cliffstone_cobble_small_window_half[down=true,facing=south,up=true,waterlogged=true]
conquest:cliffstone_cobble_small_window_half[down=true,facing=south,up=true,waterlogged=false]
conquest:cliffstone_cobble_small_window_half[down=true,facing=south,up=false,waterlogged=true]
conquest:cliffstone_cobble_small_window_half[down=true,facing=south,up=false,waterlogged=false]
conquest:cliffstone_cobble_small_window_half[down=true,facing=west,up=true,waterlogged=true]
conquest:cliffstone_cobble_small_window_half[down=true,facing=west,up=true,waterlogged=false]
conquest:cliffstone_cobble_small_window_half[down=true,facing=west,up=false,waterlogged=true]
conquest:cliffstone_cobble_small_window_half[down=true,facing=west,up=false,waterlogged=false]
conquest:cliffstone_cobble_small_window_half[down=true,facing=east,up=true,waterlogged=true]
conquest:cliffstone_cobble_small_window_half[down=true,facing=east,up=true,waterlogged=false]
conquest:cliffstone_cobble_small_window_half[down=true,facing=east,up=false,waterlogged=true]
conquest:cliffstone_cobble_small_window_half[down=true,facing=east,up=false,waterlogged=false]
conquest:cliffstone_cobble_small_window_half[down=false,facing=north,up=true,waterlogged=true]
conquest:cliffstone_cobble_small_window_half[down=false,facing=north,up=true,waterlogged=false]
conquest:cliffstone_cobble_small_window_half[down=false,facing=north,up=false,waterlogged=true]
conquest:cliffstone_cobble_small_window_half[down=false,facing=north,up=false,waterlogged=false]
conquest:cliffstone_cobble_small_window_half[down=false,facing=south,up=true,waterlogged=true]
conquest:cliffstone_cobble_small_window_half[down=false,facing=south,up=true,waterlogged=false]
conquest:cliffstone_cobble_small_window_half[down=false,facing=south,up=false,waterlogged=true]
conquest:cliffstone_cobble_small_window_half[down=false,facing=south,up=false,waterlogged=false]
conquest:cliffstone_cobble_small_window_half[down=false,facing=west,up=true,waterlogged=true]
conquest:cliffstone_cobble_small_window_half[down=false,facing=west,up=true,waterlogged=false]
conquest:cliffstone_cobble_small_window_half[down=false,facing=west,up=false,waterlogged=true]
conquest:cliffstone_cobble_small_window_half[down=false,facing=west,up=false,waterlogged=false]
conquest:cliffstone_cobble_small_window_half[down=false,facing=east,up=true,waterlogged=true]
conquest:cliffstone_cobble_small_window_half[down=false,facing=east,up=true,waterlogged=false]
conquest:cliffstone_cobble_small_window_half[down=false,facing=east,up=false,waterlogged=true]
conquest:cliffstone_cobble_small_window_half[down=false,facing=east,up=false,waterlogged=false]
conquest:cliffstone_cobble_sphere[type=egg,waterlogged=true]
conquest:cliffstone_cobble_sphere[type=egg,waterlogged=false]
conquest:cliffstone_cobble_sphere[type=small,waterlogged=true]
conquest:cliffstone_cobble_sphere[type=small,waterlogged=false]
conquest:cliffstone_cobble_sphere[type=large,waterlogged=true]
conquest:cliffstone_cobble_sphere[type=large,waterlogged=false]
conquest:cliffstone_cobble_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:cliffstone_cobble_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:cliffstone_cobble_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:cliffstone_cobble_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:cliffstone_cobble_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:cliffstone_cobble_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:cliffstone_cobble_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:cliffstone_cobble_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:cliffstone_cobble_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:cliffstone_cobble_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:cliffstone_cobble_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:cliffstone_cobble_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:cliffstone_cobble_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:cliffstone_cobble_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:cliffstone_cobble_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:cliffstone_cobble_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:cliffstone_cobble_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:cliffstone_cobble_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:cliffstone_cobble_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:cliffstone_cobble_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:cliffstone_cobble_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:cliffstone_cobble_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:cliffstone_cobble_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:cliffstone_cobble_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:cliffstone_cobble_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:cliffstone_cobble_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:cliffstone_cobble_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:cliffstone_cobble_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:cliffstone_cobble_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:cliffstone_cobble_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:cliffstone_cobble_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:cliffstone_cobble_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:cliffstone_cobble_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:cliffstone_cobble_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:cliffstone_cobble_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:cliffstone_cobble_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:cliffstone_cobble_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:cliffstone_cobble_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:cliffstone_cobble_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:cliffstone_cobble_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:cliffstone_cobble_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:cliffstone_cobble_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:cliffstone_cobble_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:cliffstone_cobble_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:cliffstone_cobble_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:cliffstone_cobble_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:cliffstone_cobble_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:cliffstone_cobble_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:cliffstone_cobble_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:cliffstone_cobble_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:cliffstone_cobble_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:cliffstone_cobble_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:cliffstone_cobble_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:cliffstone_cobble_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:cliffstone_cobble_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:cliffstone_cobble_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:cliffstone_cobble_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:cliffstone_cobble_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:cliffstone_cobble_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:cliffstone_cobble_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:cliffstone_cobble_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:cliffstone_cobble_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:cliffstone_cobble_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:cliffstone_cobble_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:cliffstone_cobble_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:cliffstone_cobble_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:cliffstone_cobble_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:cliffstone_cobble_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:cliffstone_cobble_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:cliffstone_cobble_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:cliffstone_cobble_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:cliffstone_cobble_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:cliffstone_cobble_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:cliffstone_cobble_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:cliffstone_cobble_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:cliffstone_cobble_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:cliffstone_cobble_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:cliffstone_cobble_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:cliffstone_cobble_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:cliffstone_cobble_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:cliffstone_cobble_two_meter_arch[facing=north,type=top]
conquest:cliffstone_cobble_two_meter_arch[facing=north,type=bottom]
conquest:cliffstone_cobble_two_meter_arch[facing=south,type=top]
conquest:cliffstone_cobble_two_meter_arch[facing=south,type=bottom]
conquest:cliffstone_cobble_two_meter_arch[facing=west,type=top]
conquest:cliffstone_cobble_two_meter_arch[facing=west,type=bottom]
conquest:cliffstone_cobble_two_meter_arch[facing=east,type=top]
conquest:cliffstone_cobble_two_meter_arch[facing=east,type=bottom]
conquest:cliffstone_cobble_two_meter_arch_half[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:cliffstone_cobble_two_meter_arch_half[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:cliffstone_cobble_two_meter_arch_half[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:cliffstone_cobble_two_meter_arch_half[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:cliffstone_cobble_two_meter_arch_half[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:cliffstone_cobble_two_meter_arch_half[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:cliffstone_cobble_two_meter_arch_half[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:cliffstone_cobble_two_meter_arch_half[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:cliffstone_cobble_two_meter_arch_half[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:cliffstone_cobble_two_meter_arch_half[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:cliffstone_cobble_two_meter_arch_half[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:cliffstone_cobble_two_meter_arch_half[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:cliffstone_cobble_two_meter_arch_half[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:cliffstone_cobble_two_meter_arch_half[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:cliffstone_cobble_two_meter_arch_half[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:cliffstone_cobble_two_meter_arch_half[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:cliffstone_cobble_two_meter_arch_half[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:cliffstone_cobble_two_meter_arch_half[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:cliffstone_cobble_two_meter_arch_half[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:cliffstone_cobble_two_meter_arch_half[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:cliffstone_cobble_two_meter_arch_half[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:cliffstone_cobble_two_meter_arch_half[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:cliffstone_cobble_two_meter_arch_half[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:cliffstone_cobble_two_meter_arch_half[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:cliffstone_cobble_two_meter_arch_half[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:cliffstone_cobble_two_meter_arch_half[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:cliffstone_cobble_two_meter_arch_half[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:cliffstone_cobble_two_meter_arch_half[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:cliffstone_cobble_two_meter_arch_half[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:cliffstone_cobble_two_meter_arch_half[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:cliffstone_cobble_two_meter_arch_half[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:cliffstone_cobble_two_meter_arch_half[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:cliffstone_cobble_two_meter_arch_half[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:cliffstone_cobble_two_meter_arch_half[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:cliffstone_cobble_two_meter_arch_half[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:cliffstone_cobble_two_meter_arch_half[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:cliffstone_cobble_two_meter_arch_half[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:cliffstone_cobble_two_meter_arch_half[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:cliffstone_cobble_two_meter_arch_half[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:cliffstone_cobble_two_meter_arch_half[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:cliffstone_cobble_two_meter_arch_half[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:cliffstone_cobble_two_meter_arch_half[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:cliffstone_cobble_two_meter_arch_half[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:cliffstone_cobble_two_meter_arch_half[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:cliffstone_cobble_two_meter_arch_half[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:cliffstone_cobble_two_meter_arch_half[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:cliffstone_cobble_two_meter_arch_half[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:cliffstone_cobble_two_meter_arch_half[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:cliffstone_cobble_two_meter_arch_half[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:cliffstone_cobble_two_meter_arch_half[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:cliffstone_cobble_two_meter_arch_half[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:cliffstone_cobble_two_meter_arch_half[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:cliffstone_cobble_two_meter_arch_half[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:cliffstone_cobble_two_meter_arch_half[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:cliffstone_cobble_two_meter_arch_half[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:cliffstone_cobble_two_meter_arch_half[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:cliffstone_cobble_two_meter_arch_half[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:cliffstone_cobble_two_meter_arch_half[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:cliffstone_cobble_two_meter_arch_half[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:cliffstone_cobble_two_meter_arch_half[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:cliffstone_cobble_two_meter_arch_half[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:cliffstone_cobble_two_meter_arch_half[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:cliffstone_cobble_two_meter_arch_half[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:cliffstone_cobble_two_meter_arch_half[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:cliffstone_cobble_vertical_corner[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:cliffstone_cobble_vertical_corner[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:cliffstone_cobble_vertical_corner[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:cliffstone_cobble_vertical_corner[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:cliffstone_cobble_vertical_corner[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:cliffstone_cobble_vertical_corner[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:cliffstone_cobble_vertical_corner[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:cliffstone_cobble_vertical_corner[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:cliffstone_cobble_vertical_corner[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:cliffstone_cobble_vertical_corner[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:cliffstone_cobble_vertical_corner[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:cliffstone_cobble_vertical_corner[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:cliffstone_cobble_vertical_corner[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:cliffstone_cobble_vertical_corner[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:cliffstone_cobble_vertical_corner[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:cliffstone_cobble_vertical_corner[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:cliffstone_cobble_vertical_corner[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:cliffstone_cobble_vertical_corner[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:cliffstone_cobble_vertical_corner[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:cliffstone_cobble_vertical_corner[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:cliffstone_cobble_vertical_corner[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:cliffstone_cobble_vertical_corner[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:cliffstone_cobble_vertical_corner[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:cliffstone_cobble_vertical_corner[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:cliffstone_cobble_vertical_corner[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:cliffstone_cobble_vertical_corner[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:cliffstone_cobble_vertical_corner[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:cliffstone_cobble_vertical_corner[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:cliffstone_cobble_vertical_corner[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:cliffstone_cobble_vertical_corner[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:cliffstone_cobble_vertical_corner[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:cliffstone_cobble_vertical_corner[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:cliffstone_cobble_vertical_corner[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:cliffstone_cobble_vertical_corner[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:cliffstone_cobble_vertical_corner[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:cliffstone_cobble_vertical_corner[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:cliffstone_cobble_vertical_corner[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:cliffstone_cobble_vertical_corner[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:cliffstone_cobble_vertical_corner[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:cliffstone_cobble_vertical_corner[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:cliffstone_cobble_vertical_corner[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:cliffstone_cobble_vertical_corner[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:cliffstone_cobble_vertical_corner[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:cliffstone_cobble_vertical_corner[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:cliffstone_cobble_vertical_corner[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:cliffstone_cobble_vertical_corner[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:cliffstone_cobble_vertical_corner[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:cliffstone_cobble_vertical_corner[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:cliffstone_cobble_vertical_corner[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:cliffstone_cobble_vertical_corner[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:cliffstone_cobble_vertical_corner[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:cliffstone_cobble_vertical_corner[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:cliffstone_cobble_vertical_corner[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:cliffstone_cobble_vertical_corner[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:cliffstone_cobble_vertical_corner[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:cliffstone_cobble_vertical_corner[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:cliffstone_cobble_vertical_corner[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:cliffstone_cobble_vertical_corner[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:cliffstone_cobble_vertical_corner[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:cliffstone_cobble_vertical_corner[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:cliffstone_cobble_vertical_corner[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:cliffstone_cobble_vertical_corner[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:cliffstone_cobble_vertical_corner[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:cliffstone_cobble_vertical_corner[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:cliffstone_cobble_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:cliffstone_cobble_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:cliffstone_cobble_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:cliffstone_cobble_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:cliffstone_cobble_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:cliffstone_cobble_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:cliffstone_cobble_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:cliffstone_cobble_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:cliffstone_cobble_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:cliffstone_cobble_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:cliffstone_cobble_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:cliffstone_cobble_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:cliffstone_cobble_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:cliffstone_cobble_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:cliffstone_cobble_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:cliffstone_cobble_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:cliffstone_cobble_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:cliffstone_cobble_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:cliffstone_cobble_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:cliffstone_cobble_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:cliffstone_cobble_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:cliffstone_cobble_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:cliffstone_cobble_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:cliffstone_cobble_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:cliffstone_cobble_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:cliffstone_cobble_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:cliffstone_cobble_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:cliffstone_cobble_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:cliffstone_cobble_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:cliffstone_cobble_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:cliffstone_cobble_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:cliffstone_cobble_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:cliffstone_cobble_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:cliffstone_cobble_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:cliffstone_cobble_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:cliffstone_cobble_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:cliffstone_cobble_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:cliffstone_cobble_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:cliffstone_cobble_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:cliffstone_cobble_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:cliffstone_cobble_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:cliffstone_cobble_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:cliffstone_cobble_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:cliffstone_cobble_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:cliffstone_cobble_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:cliffstone_cobble_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:cliffstone_cobble_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:cliffstone_cobble_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:cliffstone_cobble_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:cliffstone_cobble_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:cliffstone_cobble_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:cliffstone_cobble_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:cliffstone_cobble_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:cliffstone_cobble_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:cliffstone_cobble_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:cliffstone_cobble_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:cliffstone_cobble_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:cliffstone_cobble_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:cliffstone_cobble_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:cliffstone_cobble_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:cliffstone_cobble_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:cliffstone_cobble_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:cliffstone_cobble_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:cliffstone_cobble_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:cliffstone_cobble_vertical_quarter[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:cliffstone_cobble_vertical_quarter[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:cliffstone_cobble_vertical_quarter[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:cliffstone_cobble_vertical_quarter[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:cliffstone_cobble_vertical_quarter[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:cliffstone_cobble_vertical_quarter[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:cliffstone_cobble_vertical_quarter[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:cliffstone_cobble_vertical_quarter[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:cliffstone_cobble_vertical_quarter[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:cliffstone_cobble_vertical_quarter[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:cliffstone_cobble_vertical_quarter[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:cliffstone_cobble_vertical_quarter[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:cliffstone_cobble_vertical_quarter[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:cliffstone_cobble_vertical_quarter[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:cliffstone_cobble_vertical_quarter[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:cliffstone_cobble_vertical_quarter[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:cliffstone_cobble_vertical_quarter[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:cliffstone_cobble_vertical_quarter[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:cliffstone_cobble_vertical_quarter[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:cliffstone_cobble_vertical_quarter[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:cliffstone_cobble_vertical_quarter[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:cliffstone_cobble_vertical_quarter[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:cliffstone_cobble_vertical_quarter[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:cliffstone_cobble_vertical_quarter[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:cliffstone_cobble_vertical_quarter[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:cliffstone_cobble_vertical_quarter[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:cliffstone_cobble_vertical_quarter[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:cliffstone_cobble_vertical_quarter[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:cliffstone_cobble_vertical_quarter[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:cliffstone_cobble_vertical_quarter[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:cliffstone_cobble_vertical_quarter[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:cliffstone_cobble_vertical_quarter[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:cliffstone_cobble_vertical_quarter[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:cliffstone_cobble_vertical_quarter[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:cliffstone_cobble_vertical_quarter[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:cliffstone_cobble_vertical_quarter[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:cliffstone_cobble_vertical_quarter[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:cliffstone_cobble_vertical_quarter[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:cliffstone_cobble_vertical_quarter[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:cliffstone_cobble_vertical_quarter[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:cliffstone_cobble_vertical_quarter[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:cliffstone_cobble_vertical_quarter[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:cliffstone_cobble_vertical_quarter[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:cliffstone_cobble_vertical_quarter[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:cliffstone_cobble_vertical_quarter[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:cliffstone_cobble_vertical_quarter[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:cliffstone_cobble_vertical_quarter[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:cliffstone_cobble_vertical_quarter[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:cliffstone_cobble_vertical_quarter[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:cliffstone_cobble_vertical_quarter[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:cliffstone_cobble_vertical_quarter[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:cliffstone_cobble_vertical_quarter[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:cliffstone_cobble_vertical_quarter[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:cliffstone_cobble_vertical_quarter[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:cliffstone_cobble_vertical_quarter[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:cliffstone_cobble_vertical_quarter[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:cliffstone_cobble_vertical_quarter[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:cliffstone_cobble_vertical_quarter[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:cliffstone_cobble_vertical_quarter[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:cliffstone_cobble_vertical_quarter[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:cliffstone_cobble_vertical_quarter[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:cliffstone_cobble_vertical_quarter[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:cliffstone_cobble_vertical_quarter[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:cliffstone_cobble_vertical_quarter[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:cliffstone_cobble_vertical_slab[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:cliffstone_cobble_vertical_slab[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:cliffstone_cobble_vertical_slab[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:cliffstone_cobble_vertical_slab[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:cliffstone_cobble_vertical_slab[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:cliffstone_cobble_vertical_slab[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:cliffstone_cobble_vertical_slab[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:cliffstone_cobble_vertical_slab[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:cliffstone_cobble_vertical_slab[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:cliffstone_cobble_vertical_slab[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:cliffstone_cobble_vertical_slab[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:cliffstone_cobble_vertical_slab[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:cliffstone_cobble_vertical_slab[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:cliffstone_cobble_vertical_slab[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:cliffstone_cobble_vertical_slab[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:cliffstone_cobble_vertical_slab[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:cliffstone_cobble_vertical_slab[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:cliffstone_cobble_vertical_slab[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:cliffstone_cobble_vertical_slab[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:cliffstone_cobble_vertical_slab[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:cliffstone_cobble_vertical_slab[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:cliffstone_cobble_vertical_slab[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:cliffstone_cobble_vertical_slab[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:cliffstone_cobble_vertical_slab[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:cliffstone_cobble_vertical_slab[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:cliffstone_cobble_vertical_slab[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:cliffstone_cobble_vertical_slab[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:cliffstone_cobble_vertical_slab[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:cliffstone_cobble_vertical_slab[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:cliffstone_cobble_vertical_slab[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:cliffstone_cobble_vertical_slab[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:cliffstone_cobble_vertical_slab[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:cliffstone_cobble_vertical_slab[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:cliffstone_cobble_vertical_slab[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:cliffstone_cobble_vertical_slab[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:cliffstone_cobble_vertical_slab[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:cliffstone_cobble_vertical_slab[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:cliffstone_cobble_vertical_slab[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:cliffstone_cobble_vertical_slab[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:cliffstone_cobble_vertical_slab[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:cliffstone_cobble_vertical_slab[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:cliffstone_cobble_vertical_slab[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:cliffstone_cobble_vertical_slab[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:cliffstone_cobble_vertical_slab[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:cliffstone_cobble_vertical_slab[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:cliffstone_cobble_vertical_slab[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:cliffstone_cobble_vertical_slab[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:cliffstone_cobble_vertical_slab[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:cliffstone_cobble_vertical_slab[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:cliffstone_cobble_vertical_slab[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:cliffstone_cobble_vertical_slab[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:cliffstone_cobble_vertical_slab[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:cliffstone_cobble_vertical_slab[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:cliffstone_cobble_vertical_slab[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:cliffstone_cobble_vertical_slab[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:cliffstone_cobble_vertical_slab[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:cliffstone_cobble_vertical_slab[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:cliffstone_cobble_vertical_slab[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:cliffstone_cobble_vertical_slab[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:cliffstone_cobble_vertical_slab[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:cliffstone_cobble_vertical_slab[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:cliffstone_cobble_vertical_slab[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:cliffstone_cobble_vertical_slab[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:cliffstone_cobble_vertical_slab[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:cliffstone_cobble_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:cliffstone_cobble_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:cliffstone_cobble_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:cliffstone_cobble_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:cliffstone_cobble_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:cliffstone_cobble_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:cliffstone_cobble_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:cliffstone_cobble_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:cliffstone_cobble_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:cliffstone_cobble_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:cliffstone_cobble_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:cliffstone_cobble_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:cliffstone_cobble_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:cliffstone_cobble_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:cliffstone_cobble_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:cliffstone_cobble_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:cliffstone_cobble_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:cliffstone_cobble_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:cliffstone_cobble_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:cliffstone_cobble_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:cliffstone_cobble_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:cliffstone_cobble_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:cliffstone_cobble_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:cliffstone_cobble_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:cliffstone_cobble_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:cliffstone_cobble_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:cliffstone_cobble_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:cliffstone_cobble_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:cliffstone_cobble_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:cliffstone_cobble_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:cliffstone_cobble_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:cliffstone_cobble_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:cliffstone_cobble_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:cliffstone_cobble_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:cliffstone_cobble_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:cliffstone_cobble_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:cliffstone_cobble_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:cliffstone_cobble_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:cliffstone_cobble_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:cliffstone_cobble_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:cliffstone_cobble_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:cliffstone_cobble_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:cliffstone_cobble_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:cliffstone_cobble_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:cliffstone_cobble_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:cliffstone_cobble_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:cliffstone_cobble_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:cliffstone_cobble_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:cliffstone_cobble_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:cliffstone_cobble_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:cliffstone_cobble_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:cliffstone_cobble_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:cliffstone_cobble_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:cliffstone_cobble_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:cliffstone_cobble_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:cliffstone_cobble_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:cliffstone_cobble_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:cliffstone_cobble_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:cliffstone_cobble_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:cliffstone_cobble_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:cliffstone_cobble_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:cliffstone_cobble_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:cliffstone_cobble_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:cliffstone_cobble_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:cliffstone_cobble_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:cliffstone_cobble_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:cliffstone_cobble_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:cliffstone_cobble_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:cliffstone_cobble_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:cliffstone_cobble_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:cliffstone_cobble_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:cliffstone_cobble_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:cliffstone_cobble_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:cliffstone_cobble_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:cliffstone_cobble_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:cliffstone_cobble_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:cliffstone_cobble_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:cliffstone_cobble_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:cliffstone_cobble_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:cliffstone_cobble_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:cliffstone_cobble_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:cliffstone_cobble_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:cliffstone_cobble_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:cliffstone_cobble_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:cliffstone_cobble_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:cliffstone_cobble_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:cliffstone_cobble_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:cliffstone_cobble_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:cliffstone_cobble_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:cliffstone_cobble_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:cliffstone_cobble_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:cliffstone_cobble_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:cliffstone_cobble_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:cliffstone_cobble_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:cliffstone_cobble_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:cliffstone_cobble_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:cliffstone_cobble_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:cliffstone_cobble_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:cliffstone_cobble_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:cliffstone_cobble_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:cliffstone_cobble_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:cliffstone_cobble_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:cliffstone_cobble_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:cliffstone_cobble_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:cliffstone_cobble_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:cliffstone_cobble_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:cliffstone_cobble_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:cliffstone_cobble_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:cliffstone_cobble_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:cliffstone_cobble_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:cliffstone_cobble_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:cliffstone_cobble_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:cliffstone_cobble_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:cliffstone_cobble_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:cliffstone_cobble_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:cliffstone_cobble_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:cliffstone_cobble_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:cliffstone_cobble_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:cliffstone_cobble_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:cliffstone_cobble_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:cliffstone_cobble_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:cliffstone_cobble_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:cliffstone_cobble_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:cliffstone_cobble_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:cliffstone_cobble_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:cliffstone_cobble_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:cliffstone_cobble_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:cliffstone_cobble_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:cliffstone_cobble_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:cliffstone_cobble_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:cliffstone_cobble_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:cliffstone_cobble_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:cliffstone_cobble_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:cliffstone_cobble_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:cliffstone_cobble_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:cliffstone_cobble_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:cliffstone_cobble_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:cliffstone_cobble_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:cliffstone_cobble_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:cliffstone_cobble_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:cliffstone_cobble_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:cliffstone_cobble_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:cliffstone_cobble_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:cliffstone_cobble_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:cliffstone_cobble_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:cliffstone_cobble_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:cliffstone_cobble_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:cliffstone_cobble_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:cliffstone_cobble_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:cliffstone_cobble_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:cliffstone_cobble_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:cliffstone_cobble_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:cliffstone_cobble_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:cliffstone_cobble_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:cliffstone_cobble_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:cliffstone_cobble_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:cliffstone_cobble_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:cliffstone_cobble_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:cliffstone_cobble_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:cliffstone_cobble_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:cliffstone_cobble_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:cliffstone_cobble_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:cliffstone_cobble_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:cliffstone_cobble_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:cliffstone_cobble_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:cliffstone_cobble_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:cliffstone_cobble_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:cliffstone_cobble_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:cliffstone_cobble_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:cliffstone_cobble_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:cliffstone_cobble_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:cliffstone_cobble_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:cliffstone_cobble_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:cliffstone_cobble_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:cliffstone_cobble_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:cliffstone_cobble_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:cliffstone_cobble_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:cliffstone_cobble_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:cliffstone_cobble_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:cliffstone_cobble_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:cliffstone_cobble_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:cliffstone_cobble_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:cliffstone_cobble_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:cliffstone_cobble_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:cliffstone_cobble_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:cliffstone_cobble_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:cliffstone_cobble_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:cliffstone_cobble_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:cliffstone_cobble_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:cliffstone_cobble_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:cliffstone_cobble_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:cliffstone_cobble_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:cliffstone_cobble_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:cliffstone_cobble_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:cliffstone_cobble_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:cliffstone_cobble_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:cliffstone_cobble_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:cliffstone_cobble_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:cliffstone_cobble_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:cliffstone_cobble_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:cliffstone_cobble_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:cliffstone_cobble_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:cliffstone_cobble_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:cliffstone_cobble_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:cliffstone_cobble_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:cliffstone_cobble_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:cliffstone_cobble_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:cliffstone_cobble_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:cliffstone_cobble_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:cliffstone_cobble_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:cliffstone_cobble_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:cliffstone_cobble_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:cliffstone_cobble_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:cliffstone_cobble_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:cliffstone_cobble_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:cliffstone_cobble_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:cliffstone_cobble_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:cliffstone_cobble_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:cliffstone_cobble_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:cliffstone_cobble_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:cliffstone_cobble_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:cliffstone_cobble_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:cliffstone_cobble_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:cliffstone_cobble_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:cliffstone_cobble_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:cliffstone_cobble_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:cliffstone_cobble_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:cliffstone_cobble_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:cliffstone_cobble_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:cliffstone_cobble_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:cliffstone_cobble_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:cliffstone_cobble_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:cliffstone_cobble_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:cliffstone_cobble_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:cliffstone_cobble_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:cliffstone_cobble_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:cliffstone_cobble_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:cliffstone_cobble_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:cliffstone_cobble_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:cliffstone_cobble_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:cliffstone_cobble_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:cliffstone_cobble_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:cliffstone_cobble_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:cliffstone_cobble_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:cliffstone_cobble_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:cliffstone_cobble_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:cliffstone_cobble_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:cliffstone_cobble_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:cliffstone_cobble_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:cliffstone_cobble_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:cliffstone_cobble_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:cliffstone_cobble_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:cliffstone_cobble_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:cliffstone_cobble_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:cliffstone_cobble_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:cliffstone_cobble_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:cliffstone_cobble_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:cliffstone_cobble_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:cliffstone_cobble_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:cliffstone_cobble_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:cliffstone_cobble_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:cliffstone_cobble_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:cliffstone_cobble_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:cliffstone_cobble_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:cliffstone_cobble_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:cliffstone_cobble_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:cliffstone_cobble_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:cliffstone_cobble_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:cliffstone_cobble_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:cliffstone_cobble_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:cliffstone_cobble_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:cliffstone_cobble_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:cliffstone_cobble_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:cliffstone_cobble_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:cliffstone_cobble_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:cliffstone_cobble_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:cliffstone_cobble_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:cliffstone_cobble_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:cliffstone_cobble_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:cliffstone_cobble_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:cliffstone_cobble_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:cliffstone_cobble_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:cliffstone_cobble_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:cliffstone_cobble_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:cliffstone_cobble_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:cliffstone_cobble_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:cliffstone_cobble_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:cliffstone_cobble_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:cliffstone_cobble_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:cliffstone_cobble_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:cliffstone_cobble_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:cliffstone_cobble_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:cliffstone_cobble_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:cliffstone_cobble_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:cliffstone_cobble_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:cliffstone_cobble_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:cliffstone_cobble_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:cliffstone_cobble_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:cliffstone_cobble_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:cliffstone_cobble_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:cliffstone_cobble_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:cliffstone_cobble_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:cliffstone_cobble_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:cliffstone_cobble_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:cliffstone_cobble_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:cliffstone_cobble_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:cliffstone_cobble_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:cliffstone_cobble_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:cliffstone_cobble_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:cliffstone_cobble_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:cliffstone_cobble_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:cliffstone_cobble_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:cliffstone_cobble_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:cliffstone_cobble_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:cliffstone_cobble_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:cliffstone_cobble_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:cliffstone_cobble_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:cliffstone_cobble_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:cliffstone_cobble_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:cliffstone_cobble_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:cliffstone_cobble_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:cliffstone_cobble_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:cliffstone_cobble_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:cliffstone_cobble_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:climbing_rope[facing=north,waterlogged=true]
conquest:climbing_rope[facing=north,waterlogged=false]
conquest:climbing_rope[facing=south,waterlogged=true]
conquest:climbing_rope[facing=south,waterlogged=false]
conquest:climbing_rope[facing=west,waterlogged=true]
conquest:climbing_rope[facing=west,waterlogged=false]
conquest:climbing_rope[facing=east,waterlogged=true]
conquest:climbing_rope[facing=east,waterlogged=false]
conquest:closed_old_wicker_basket[axis=x]
conquest:closed_old_wicker_basket[axis=y]
conquest:closed_old_wicker_basket[axis=z]
conquest:closed_old_wicker_basket_slab[type=top,waterlogged=true]
conquest:closed_old_wicker_basket_slab[type=top,waterlogged=false]
conquest:closed_old_wicker_basket_slab[type=bottom,waterlogged=true]
conquest:closed_old_wicker_basket_slab[type=bottom,waterlogged=false]
conquest:cloth_covered_crate
conquest:cloth_covered_crate_vertical_corner[facing=north,layer=1,waterlogged=true]
conquest:cloth_covered_crate_vertical_corner[facing=north,layer=1,waterlogged=false]
conquest:cloth_covered_crate_vertical_corner[facing=north,layer=2,waterlogged=true]
conquest:cloth_covered_crate_vertical_corner[facing=north,layer=2,waterlogged=false]
conquest:cloth_covered_crate_vertical_corner[facing=north,layer=3,waterlogged=true]
conquest:cloth_covered_crate_vertical_corner[facing=north,layer=3,waterlogged=false]
conquest:cloth_covered_crate_vertical_corner[facing=north,layer=4,waterlogged=true]
conquest:cloth_covered_crate_vertical_corner[facing=north,layer=4,waterlogged=false]
conquest:cloth_covered_crate_vertical_corner[facing=south,layer=1,waterlogged=true]
conquest:cloth_covered_crate_vertical_corner[facing=south,layer=1,waterlogged=false]
conquest:cloth_covered_crate_vertical_corner[facing=south,layer=2,waterlogged=true]
conquest:cloth_covered_crate_vertical_corner[facing=south,layer=2,waterlogged=false]
conquest:cloth_covered_crate_vertical_corner[facing=south,layer=3,waterlogged=true]
conquest:cloth_covered_crate_vertical_corner[facing=south,layer=3,waterlogged=false]
conquest:cloth_covered_crate_vertical_corner[facing=south,layer=4,waterlogged=true]
conquest:cloth_covered_crate_vertical_corner[facing=south,layer=4,waterlogged=false]
conquest:cloth_covered_crate_vertical_corner[facing=west,layer=1,waterlogged=true]
conquest:cloth_covered_crate_vertical_corner[facing=west,layer=1,waterlogged=false]
conquest:cloth_covered_crate_vertical_corner[facing=west,layer=2,waterlogged=true]
conquest:cloth_covered_crate_vertical_corner[facing=west,layer=2,waterlogged=false]
conquest:cloth_covered_crate_vertical_corner[facing=west,layer=3,waterlogged=true]
conquest:cloth_covered_crate_vertical_corner[facing=west,layer=3,waterlogged=false]
conquest:cloth_covered_crate_vertical_corner[facing=west,layer=4,waterlogged=true]
conquest:cloth_covered_crate_vertical_corner[facing=west,layer=4,waterlogged=false]
conquest:cloth_covered_crate_vertical_corner[facing=east,layer=1,waterlogged=true]
conquest:cloth_covered_crate_vertical_corner[facing=east,layer=1,waterlogged=false]
conquest:cloth_covered_crate_vertical_corner[facing=east,layer=2,waterlogged=true]
conquest:cloth_covered_crate_vertical_corner[facing=east,layer=2,waterlogged=false]
conquest:cloth_covered_crate_vertical_corner[facing=east,layer=3,waterlogged=true]
conquest:cloth_covered_crate_vertical_corner[facing=east,layer=3,waterlogged=false]
conquest:cloth_covered_crate_vertical_corner[facing=east,layer=4,waterlogged=true]
conquest:cloth_covered_crate_vertical_corner[facing=east,layer=4,waterlogged=false]
conquest:cloth_covered_crate_vertical_quarter[facing=north,layer=1,waterlogged=true]
conquest:cloth_covered_crate_vertical_quarter[facing=north,layer=1,waterlogged=false]
conquest:cloth_covered_crate_vertical_quarter[facing=north,layer=2,waterlogged=true]
conquest:cloth_covered_crate_vertical_quarter[facing=north,layer=2,waterlogged=false]
conquest:cloth_covered_crate_vertical_quarter[facing=north,layer=3,waterlogged=true]
conquest:cloth_covered_crate_vertical_quarter[facing=north,layer=3,waterlogged=false]
conquest:cloth_covered_crate_vertical_quarter[facing=north,layer=4,waterlogged=true]
conquest:cloth_covered_crate_vertical_quarter[facing=north,layer=4,waterlogged=false]
conquest:cloth_covered_crate_vertical_quarter[facing=south,layer=1,waterlogged=true]
conquest:cloth_covered_crate_vertical_quarter[facing=south,layer=1,waterlogged=false]
conquest:cloth_covered_crate_vertical_quarter[facing=south,layer=2,waterlogged=true]
conquest:cloth_covered_crate_vertical_quarter[facing=south,layer=2,waterlogged=false]
conquest:cloth_covered_crate_vertical_quarter[facing=south,layer=3,waterlogged=true]
conquest:cloth_covered_crate_vertical_quarter[facing=south,layer=3,waterlogged=false]
conquest:cloth_covered_crate_vertical_quarter[facing=south,layer=4,waterlogged=true]
conquest:cloth_covered_crate_vertical_quarter[facing=south,layer=4,waterlogged=false]
conquest:cloth_covered_crate_vertical_quarter[facing=west,layer=1,waterlogged=true]
conquest:cloth_covered_crate_vertical_quarter[facing=west,layer=1,waterlogged=false]
conquest:cloth_covered_crate_vertical_quarter[facing=west,layer=2,waterlogged=true]
conquest:cloth_covered_crate_vertical_quarter[facing=west,layer=2,waterlogged=false]
conquest:cloth_covered_crate_vertical_quarter[facing=west,layer=3,waterlogged=true]
conquest:cloth_covered_crate_vertical_quarter[facing=west,layer=3,waterlogged=false]
conquest:cloth_covered_crate_vertical_quarter[facing=west,layer=4,waterlogged=true]
conquest:cloth_covered_crate_vertical_quarter[facing=west,layer=4,waterlogged=false]
conquest:cloth_covered_crate_vertical_quarter[facing=east,layer=1,waterlogged=true]
conquest:cloth_covered_crate_vertical_quarter[facing=east,layer=1,waterlogged=false]
conquest:cloth_covered_crate_vertical_quarter[facing=east,layer=2,waterlogged=true]
conquest:cloth_covered_crate_vertical_quarter[facing=east,layer=2,waterlogged=false]
conquest:cloth_covered_crate_vertical_quarter[facing=east,layer=3,waterlogged=true]
conquest:cloth_covered_crate_vertical_quarter[facing=east,layer=3,waterlogged=false]
conquest:cloth_covered_crate_vertical_quarter[facing=east,layer=4,waterlogged=true]
conquest:cloth_covered_crate_vertical_quarter[facing=east,layer=4,waterlogged=false]
conquest:cloth_covered_crate_vertical_slab[facing=north,layer=1,waterlogged=true]
conquest:cloth_covered_crate_vertical_slab[facing=north,layer=1,waterlogged=false]
conquest:cloth_covered_crate_vertical_slab[facing=north,layer=2,waterlogged=true]
conquest:cloth_covered_crate_vertical_slab[facing=north,layer=2,waterlogged=false]
conquest:cloth_covered_crate_vertical_slab[facing=north,layer=3,waterlogged=true]
conquest:cloth_covered_crate_vertical_slab[facing=north,layer=3,waterlogged=false]
conquest:cloth_covered_crate_vertical_slab[facing=north,layer=4,waterlogged=true]
conquest:cloth_covered_crate_vertical_slab[facing=north,layer=4,waterlogged=false]
conquest:cloth_covered_crate_vertical_slab[facing=south,layer=1,waterlogged=true]
conquest:cloth_covered_crate_vertical_slab[facing=south,layer=1,waterlogged=false]
conquest:cloth_covered_crate_vertical_slab[facing=south,layer=2,waterlogged=true]
conquest:cloth_covered_crate_vertical_slab[facing=south,layer=2,waterlogged=false]
conquest:cloth_covered_crate_vertical_slab[facing=south,layer=3,waterlogged=true]
conquest:cloth_covered_crate_vertical_slab[facing=south,layer=3,waterlogged=false]
conquest:cloth_covered_crate_vertical_slab[facing=south,layer=4,waterlogged=true]
conquest:cloth_covered_crate_vertical_slab[facing=south,layer=4,waterlogged=false]
conquest:cloth_covered_crate_vertical_slab[facing=west,layer=1,waterlogged=true]
conquest:cloth_covered_crate_vertical_slab[facing=west,layer=1,waterlogged=false]
conquest:cloth_covered_crate_vertical_slab[facing=west,layer=2,waterlogged=true]
conquest:cloth_covered_crate_vertical_slab[facing=west,layer=2,waterlogged=false]
conquest:cloth_covered_crate_vertical_slab[facing=west,layer=3,waterlogged=true]
conquest:cloth_covered_crate_vertical_slab[facing=west,layer=3,waterlogged=false]
conquest:cloth_covered_crate_vertical_slab[facing=west,layer=4,waterlogged=true]
conquest:cloth_covered_crate_vertical_slab[facing=west,layer=4,waterlogged=false]
conquest:cloth_covered_crate_vertical_slab[facing=east,layer=1,waterlogged=true]
conquest:cloth_covered_crate_vertical_slab[facing=east,layer=1,waterlogged=false]
conquest:cloth_covered_crate_vertical_slab[facing=east,layer=2,waterlogged=true]
conquest:cloth_covered_crate_vertical_slab[facing=east,layer=2,waterlogged=false]
conquest:cloth_covered_crate_vertical_slab[facing=east,layer=3,waterlogged=true]
conquest:cloth_covered_crate_vertical_slab[facing=east,layer=3,waterlogged=false]
conquest:cloth_covered_crate_vertical_slab[facing=east,layer=4,waterlogged=true]
conquest:cloth_covered_crate_vertical_slab[facing=east,layer=4,waterlogged=false]
conquest:clothes_hanger[facing=north,toggle=1]
conquest:clothes_hanger[facing=north,toggle=2]
conquest:clothes_hanger[facing=north,toggle=3]
conquest:clothes_hanger[facing=north,toggle=4]
conquest:clothes_hanger[facing=north,toggle=5]
conquest:clothes_hanger[facing=south,toggle=1]
conquest:clothes_hanger[facing=south,toggle=2]
conquest:clothes_hanger[facing=south,toggle=3]
conquest:clothes_hanger[facing=south,toggle=4]
conquest:clothes_hanger[facing=south,toggle=5]
conquest:clothes_hanger[facing=west,toggle=1]
conquest:clothes_hanger[facing=west,toggle=2]
conquest:clothes_hanger[facing=west,toggle=3]
conquest:clothes_hanger[facing=west,toggle=4]
conquest:clothes_hanger[facing=west,toggle=5]
conquest:clothes_hanger[facing=east,toggle=1]
conquest:clothes_hanger[facing=east,toggle=2]
conquest:clothes_hanger[facing=east,toggle=3]
conquest:clothes_hanger[facing=east,toggle=4]
conquest:clothes_hanger[facing=east,toggle=5]
conquest:clothes_hanger_corner[facing=north]
conquest:clothes_hanger_corner[facing=south]
conquest:clothes_hanger_corner[facing=west]
conquest:clothes_hanger_corner[facing=east]
conquest:clothes_hanging_pole[facing=north,toggle=1]
conquest:clothes_hanging_pole[facing=north,toggle=2]
conquest:clothes_hanging_pole[facing=north,toggle=3]
conquest:clothes_hanging_pole[facing=north,toggle=4]
conquest:clothes_hanging_pole[facing=north,toggle=5]
conquest:clothes_hanging_pole[facing=south,toggle=1]
conquest:clothes_hanging_pole[facing=south,toggle=2]
conquest:clothes_hanging_pole[facing=south,toggle=3]
conquest:clothes_hanging_pole[facing=south,toggle=4]
conquest:clothes_hanging_pole[facing=south,toggle=5]
conquest:clothes_hanging_pole[facing=west,toggle=1]
conquest:clothes_hanging_pole[facing=west,toggle=2]
conquest:clothes_hanging_pole[facing=west,toggle=3]
conquest:clothes_hanging_pole[facing=west,toggle=4]
conquest:clothes_hanging_pole[facing=west,toggle=5]
conquest:clothes_hanging_pole[facing=east,toggle=1]
conquest:clothes_hanging_pole[facing=east,toggle=2]
conquest:clothes_hanging_pole[facing=east,toggle=3]
conquest:clothes_hanging_pole[facing=east,toggle=4]
conquest:clothes_hanging_pole[facing=east,toggle=5]
conquest:clothes_line[east=true,north=true,south=true,waterlogged=true,west=true]
conquest:clothes_line[east=true,north=true,south=true,waterlogged=true,west=false]
conquest:clothes_line[east=true,north=true,south=true,waterlogged=false,west=true]
conquest:clothes_line[east=true,north=true,south=true,waterlogged=false,west=false]
conquest:clothes_line[east=true,north=true,south=false,waterlogged=true,west=true]
conquest:clothes_line[east=true,north=true,south=false,waterlogged=true,west=false]
conquest:clothes_line[east=true,north=true,south=false,waterlogged=false,west=true]
conquest:clothes_line[east=true,north=true,south=false,waterlogged=false,west=false]
conquest:clothes_line[east=true,north=false,south=true,waterlogged=true,west=true]
conquest:clothes_line[east=true,north=false,south=true,waterlogged=true,west=false]
conquest:clothes_line[east=true,north=false,south=true,waterlogged=false,west=true]
conquest:clothes_line[east=true,north=false,south=true,waterlogged=false,west=false]
conquest:clothes_line[east=true,north=false,south=false,waterlogged=true,west=true]
conquest:clothes_line[east=true,north=false,south=false,waterlogged=true,west=false]
conquest:clothes_line[east=true,north=false,south=false,waterlogged=false,west=true]
conquest:clothes_line[east=true,north=false,south=false,waterlogged=false,west=false]
conquest:clothes_line[east=false,north=true,south=true,waterlogged=true,west=true]
conquest:clothes_line[east=false,north=true,south=true,waterlogged=true,west=false]
conquest:clothes_line[east=false,north=true,south=true,waterlogged=false,west=true]
conquest:clothes_line[east=false,north=true,south=true,waterlogged=false,west=false]
conquest:clothes_line[east=false,north=true,south=false,waterlogged=true,west=true]
conquest:clothes_line[east=false,north=true,south=false,waterlogged=true,west=false]
conquest:clothes_line[east=false,north=true,south=false,waterlogged=false,west=true]
conquest:clothes_line[east=false,north=true,south=false,waterlogged=false,west=false]
conquest:clothes_line[east=false,north=false,south=true,waterlogged=true,west=true]
conquest:clothes_line[east=false,north=false,south=true,waterlogged=true,west=false]
conquest:clothes_line[east=false,north=false,south=true,waterlogged=false,west=true]
conquest:clothes_line[east=false,north=false,south=true,waterlogged=false,west=false]
conquest:clothes_line[east=false,north=false,south=false,waterlogged=true,west=true]
conquest:clothes_line[east=false,north=false,south=false,waterlogged=true,west=false]
conquest:clothes_line[east=false,north=false,south=false,waterlogged=false,west=true]
conquest:clothes_line[east=false,north=false,south=false,waterlogged=false,west=false]
conquest:cloud
conquest:cloud_pane[down=true,east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:cloud_pane[down=true,east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:cloud_pane[down=true,east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:cloud_pane[down=true,east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:cloud_pane[down=true,east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:cloud_pane[down=true,east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:cloud_pane[down=true,east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:cloud_pane[down=true,east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:cloud_pane[down=true,east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:cloud_pane[down=true,east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:cloud_pane[down=true,east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:cloud_pane[down=true,east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:cloud_pane[down=true,east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:cloud_pane[down=true,east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:cloud_pane[down=true,east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:cloud_pane[down=true,east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:cloud_pane[down=true,east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:cloud_pane[down=true,east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:cloud_pane[down=true,east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:cloud_pane[down=true,east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:cloud_pane[down=true,east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:cloud_pane[down=true,east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:cloud_pane[down=true,east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:cloud_pane[down=true,east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:cloud_pane[down=true,east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:cloud_pane[down=true,east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:cloud_pane[down=true,east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:cloud_pane[down=true,east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:cloud_pane[down=true,east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:cloud_pane[down=true,east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:cloud_pane[down=true,east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:cloud_pane[down=true,east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:cloud_pane[down=true,east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:cloud_pane[down=true,east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:cloud_pane[down=true,east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:cloud_pane[down=true,east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:cloud_pane[down=true,east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:cloud_pane[down=true,east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:cloud_pane[down=true,east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:cloud_pane[down=true,east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:cloud_pane[down=true,east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:cloud_pane[down=true,east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:cloud_pane[down=true,east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:cloud_pane[down=true,east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:cloud_pane[down=true,east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:cloud_pane[down=true,east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:cloud_pane[down=true,east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:cloud_pane[down=true,east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:cloud_pane[down=true,east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:cloud_pane[down=true,east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:cloud_pane[down=true,east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:cloud_pane[down=true,east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:cloud_pane[down=true,east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:cloud_pane[down=true,east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:cloud_pane[down=true,east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:cloud_pane[down=true,east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:cloud_pane[down=true,east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:cloud_pane[down=true,east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:cloud_pane[down=true,east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:cloud_pane[down=true,east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:cloud_pane[down=true,east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:cloud_pane[down=true,east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:cloud_pane[down=true,east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:cloud_pane[down=true,east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:cloud_pane[down=false,east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:cloud_pane[down=false,east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:cloud_pane[down=false,east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:cloud_pane[down=false,east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:cloud_pane[down=false,east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:cloud_pane[down=false,east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:cloud_pane[down=false,east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:cloud_pane[down=false,east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:cloud_pane[down=false,east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:cloud_pane[down=false,east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:cloud_pane[down=false,east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:cloud_pane[down=false,east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:cloud_pane[down=false,east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:cloud_pane[down=false,east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:cloud_pane[down=false,east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:cloud_pane[down=false,east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:cloud_pane[down=false,east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:cloud_pane[down=false,east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:cloud_pane[down=false,east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:cloud_pane[down=false,east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:cloud_pane[down=false,east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:cloud_pane[down=false,east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:cloud_pane[down=false,east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:cloud_pane[down=false,east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:cloud_pane[down=false,east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:cloud_pane[down=false,east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:cloud_pane[down=false,east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:cloud_pane[down=false,east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:cloud_pane[down=false,east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:cloud_pane[down=false,east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:cloud_pane[down=false,east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:cloud_pane[down=false,east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:cloud_pane[down=false,east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:cloud_pane[down=false,east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:cloud_pane[down=false,east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:cloud_pane[down=false,east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:cloud_pane[down=false,east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:cloud_pane[down=false,east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:cloud_pane[down=false,east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:cloud_pane[down=false,east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:cloud_pane[down=false,east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:cloud_pane[down=false,east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:cloud_pane[down=false,east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:cloud_pane[down=false,east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:cloud_pane[down=false,east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:cloud_pane[down=false,east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:cloud_pane[down=false,east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:cloud_pane[down=false,east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:cloud_pane[down=false,east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:cloud_pane[down=false,east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:cloud_pane[down=false,east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:cloud_pane[down=false,east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:cloud_pane[down=false,east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:cloud_pane[down=false,east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:cloud_pane[down=false,east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:cloud_pane[down=false,east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:cloud_pane[down=false,east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:cloud_pane[down=false,east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:cloud_pane[down=false,east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:cloud_pane[down=false,east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:cloud_pane[down=false,east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:cloud_pane[down=false,east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:cloud_pane[down=false,east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:cloud_pane[down=false,east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:cloud_slab[layer=1,type=top,waterlogged=true]
conquest:cloud_slab[layer=1,type=top,waterlogged=false]
conquest:cloud_slab[layer=1,type=bottom,waterlogged=true]
conquest:cloud_slab[layer=1,type=bottom,waterlogged=false]
conquest:cloud_slab[layer=2,type=top,waterlogged=true]
conquest:cloud_slab[layer=2,type=top,waterlogged=false]
conquest:cloud_slab[layer=2,type=bottom,waterlogged=true]
conquest:cloud_slab[layer=2,type=bottom,waterlogged=false]
conquest:cloud_slab[layer=3,type=top,waterlogged=true]
conquest:cloud_slab[layer=3,type=top,waterlogged=false]
conquest:cloud_slab[layer=3,type=bottom,waterlogged=true]
conquest:cloud_slab[layer=3,type=bottom,waterlogged=false]
conquest:cloud_slab[layer=4,type=top,waterlogged=true]
conquest:cloud_slab[layer=4,type=top,waterlogged=false]
conquest:cloud_slab[layer=4,type=bottom,waterlogged=true]
conquest:cloud_slab[layer=4,type=bottom,waterlogged=false]
conquest:cloud_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:cloud_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:cloud_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:cloud_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:cloud_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:cloud_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:cloud_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:cloud_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:cloud_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:cloud_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:cloud_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:cloud_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:cloud_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:cloud_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:cloud_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:cloud_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:cloud_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:cloud_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:cloud_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:cloud_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:cloud_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:cloud_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:cloud_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:cloud_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:cloud_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:cloud_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:cloud_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:cloud_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:cloud_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:cloud_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:cloud_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:cloud_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:cloud_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:cloud_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:cloud_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:cloud_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:cloud_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:cloud_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:cloud_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:cloud_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:cloud_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:cloud_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:cloud_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:cloud_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:cloud_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:cloud_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:cloud_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:cloud_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:cloud_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:cloud_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:cloud_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:cloud_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:cloud_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:cloud_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:cloud_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:cloud_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:cloud_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:cloud_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:cloud_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:cloud_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:cloud_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:cloud_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:cloud_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:cloud_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:cloud_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:cloud_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:cloud_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:cloud_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:cloud_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:cloud_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:cloud_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:cloud_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:cloud_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:cloud_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:cloud_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:cloud_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:cloud_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:cloud_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:cloud_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:cloud_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:cloud_vertical_corner[facing=north,layer=1,waterlogged=true]
conquest:cloud_vertical_corner[facing=north,layer=1,waterlogged=false]
conquest:cloud_vertical_corner[facing=north,layer=2,waterlogged=true]
conquest:cloud_vertical_corner[facing=north,layer=2,waterlogged=false]
conquest:cloud_vertical_corner[facing=north,layer=3,waterlogged=true]
conquest:cloud_vertical_corner[facing=north,layer=3,waterlogged=false]
conquest:cloud_vertical_corner[facing=north,layer=4,waterlogged=true]
conquest:cloud_vertical_corner[facing=north,layer=4,waterlogged=false]
conquest:cloud_vertical_corner[facing=south,layer=1,waterlogged=true]
conquest:cloud_vertical_corner[facing=south,layer=1,waterlogged=false]
conquest:cloud_vertical_corner[facing=south,layer=2,waterlogged=true]
conquest:cloud_vertical_corner[facing=south,layer=2,waterlogged=false]
conquest:cloud_vertical_corner[facing=south,layer=3,waterlogged=true]
conquest:cloud_vertical_corner[facing=south,layer=3,waterlogged=false]
conquest:cloud_vertical_corner[facing=south,layer=4,waterlogged=true]
conquest:cloud_vertical_corner[facing=south,layer=4,waterlogged=false]
conquest:cloud_vertical_corner[facing=west,layer=1,waterlogged=true]
conquest:cloud_vertical_corner[facing=west,layer=1,waterlogged=false]
conquest:cloud_vertical_corner[facing=west,layer=2,waterlogged=true]
conquest:cloud_vertical_corner[facing=west,layer=2,waterlogged=false]
conquest:cloud_vertical_corner[facing=west,layer=3,waterlogged=true]
conquest:cloud_vertical_corner[facing=west,layer=3,waterlogged=false]
conquest:cloud_vertical_corner[facing=west,layer=4,waterlogged=true]
conquest:cloud_vertical_corner[facing=west,layer=4,waterlogged=false]
conquest:cloud_vertical_corner[facing=east,layer=1,waterlogged=true]
conquest:cloud_vertical_corner[facing=east,layer=1,waterlogged=false]
conquest:cloud_vertical_corner[facing=east,layer=2,waterlogged=true]
conquest:cloud_vertical_corner[facing=east,layer=2,waterlogged=false]
conquest:cloud_vertical_corner[facing=east,layer=3,waterlogged=true]
conquest:cloud_vertical_corner[facing=east,layer=3,waterlogged=false]
conquest:cloud_vertical_corner[facing=east,layer=4,waterlogged=true]
conquest:cloud_vertical_corner[facing=east,layer=4,waterlogged=false]
conquest:cloud_vertical_quarter[facing=north,layer=1,waterlogged=true]
conquest:cloud_vertical_quarter[facing=north,layer=1,waterlogged=false]
conquest:cloud_vertical_quarter[facing=north,layer=2,waterlogged=true]
conquest:cloud_vertical_quarter[facing=north,layer=2,waterlogged=false]
conquest:cloud_vertical_quarter[facing=north,layer=3,waterlogged=true]
conquest:cloud_vertical_quarter[facing=north,layer=3,waterlogged=false]
conquest:cloud_vertical_quarter[facing=north,layer=4,waterlogged=true]
conquest:cloud_vertical_quarter[facing=north,layer=4,waterlogged=false]
conquest:cloud_vertical_quarter[facing=south,layer=1,waterlogged=true]
conquest:cloud_vertical_quarter[facing=south,layer=1,waterlogged=false]
conquest:cloud_vertical_quarter[facing=south,layer=2,waterlogged=true]
conquest:cloud_vertical_quarter[facing=south,layer=2,waterlogged=false]
conquest:cloud_vertical_quarter[facing=south,layer=3,waterlogged=true]
conquest:cloud_vertical_quarter[facing=south,layer=3,waterlogged=false]
conquest:cloud_vertical_quarter[facing=south,layer=4,waterlogged=true]
conquest:cloud_vertical_quarter[facing=south,layer=4,waterlogged=false]
conquest:cloud_vertical_quarter[facing=west,layer=1,waterlogged=true]
conquest:cloud_vertical_quarter[facing=west,layer=1,waterlogged=false]
conquest:cloud_vertical_quarter[facing=west,layer=2,waterlogged=true]
conquest:cloud_vertical_quarter[facing=west,layer=2,waterlogged=false]
conquest:cloud_vertical_quarter[facing=west,layer=3,waterlogged=true]
conquest:cloud_vertical_quarter[facing=west,layer=3,waterlogged=false]
conquest:cloud_vertical_quarter[facing=west,layer=4,waterlogged=true]
conquest:cloud_vertical_quarter[facing=west,layer=4,waterlogged=false]
conquest:cloud_vertical_quarter[facing=east,layer=1,waterlogged=true]
conquest:cloud_vertical_quarter[facing=east,layer=1,waterlogged=false]
conquest:cloud_vertical_quarter[facing=east,layer=2,waterlogged=true]
conquest:cloud_vertical_quarter[facing=east,layer=2,waterlogged=false]
conquest:cloud_vertical_quarter[facing=east,layer=3,waterlogged=true]
conquest:cloud_vertical_quarter[facing=east,layer=3,waterlogged=false]
conquest:cloud_vertical_quarter[facing=east,layer=4,waterlogged=true]
conquest:cloud_vertical_quarter[facing=east,layer=4,waterlogged=false]
conquest:cloud_vertical_slab[facing=north,layer=1,waterlogged=true]
conquest:cloud_vertical_slab[facing=north,layer=1,waterlogged=false]
conquest:cloud_vertical_slab[facing=north,layer=2,waterlogged=true]
conquest:cloud_vertical_slab[facing=north,layer=2,waterlogged=false]
conquest:cloud_vertical_slab[facing=north,layer=3,waterlogged=true]
conquest:cloud_vertical_slab[facing=north,layer=3,waterlogged=false]
conquest:cloud_vertical_slab[facing=north,layer=4,waterlogged=true]
conquest:cloud_vertical_slab[facing=north,layer=4,waterlogged=false]
conquest:cloud_vertical_slab[facing=south,layer=1,waterlogged=true]
conquest:cloud_vertical_slab[facing=south,layer=1,waterlogged=false]
conquest:cloud_vertical_slab[facing=south,layer=2,waterlogged=true]
conquest:cloud_vertical_slab[facing=south,layer=2,waterlogged=false]
conquest:cloud_vertical_slab[facing=south,layer=3,waterlogged=true]
conquest:cloud_vertical_slab[facing=south,layer=3,waterlogged=false]
conquest:cloud_vertical_slab[facing=south,layer=4,waterlogged=true]
conquest:cloud_vertical_slab[facing=south,layer=4,waterlogged=false]
conquest:cloud_vertical_slab[facing=west,layer=1,waterlogged=true]
conquest:cloud_vertical_slab[facing=west,layer=1,waterlogged=false]
conquest:cloud_vertical_slab[facing=west,layer=2,waterlogged=true]
conquest:cloud_vertical_slab[facing=west,layer=2,waterlogged=false]
conquest:cloud_vertical_slab[facing=west,layer=3,waterlogged=true]
conquest:cloud_vertical_slab[facing=west,layer=3,waterlogged=false]
conquest:cloud_vertical_slab[facing=west,layer=4,waterlogged=true]
conquest:cloud_vertical_slab[facing=west,layer=4,waterlogged=false]
conquest:cloud_vertical_slab[facing=east,layer=1,waterlogged=true]
conquest:cloud_vertical_slab[facing=east,layer=1,waterlogged=false]
conquest:cloud_vertical_slab[facing=east,layer=2,waterlogged=true]
conquest:cloud_vertical_slab[facing=east,layer=2,waterlogged=false]
conquest:cloud_vertical_slab[facing=east,layer=3,waterlogged=true]
conquest:cloud_vertical_slab[facing=east,layer=3,waterlogged=false]
conquest:cloud_vertical_slab[facing=east,layer=4,waterlogged=true]
conquest:cloud_vertical_slab[facing=east,layer=4,waterlogged=false]
conquest:clover_covered_grass[snowy=true]
conquest:clover_covered_grass[snowy=false]
conquest:clover_covered_grass_corner_slab[facing=north,type=top,waterlogged=true]
conquest:clover_covered_grass_corner_slab[facing=north,type=top,waterlogged=false]
conquest:clover_covered_grass_corner_slab[facing=north,type=bottom,waterlogged=true]
conquest:clover_covered_grass_corner_slab[facing=north,type=bottom,waterlogged=false]
conquest:clover_covered_grass_corner_slab[facing=south,type=top,waterlogged=true]
conquest:clover_covered_grass_corner_slab[facing=south,type=top,waterlogged=false]
conquest:clover_covered_grass_corner_slab[facing=south,type=bottom,waterlogged=true]
conquest:clover_covered_grass_corner_slab[facing=south,type=bottom,waterlogged=false]
conquest:clover_covered_grass_corner_slab[facing=west,type=top,waterlogged=true]
conquest:clover_covered_grass_corner_slab[facing=west,type=top,waterlogged=false]
conquest:clover_covered_grass_corner_slab[facing=west,type=bottom,waterlogged=true]
conquest:clover_covered_grass_corner_slab[facing=west,type=bottom,waterlogged=false]
conquest:clover_covered_grass_corner_slab[facing=east,type=top,waterlogged=true]
conquest:clover_covered_grass_corner_slab[facing=east,type=top,waterlogged=false]
conquest:clover_covered_grass_corner_slab[facing=east,type=bottom,waterlogged=true]
conquest:clover_covered_grass_corner_slab[facing=east,type=bottom,waterlogged=false]
conquest:clover_covered_grass_eighth_slab[facing=north,type=top,waterlogged=true]
conquest:clover_covered_grass_eighth_slab[facing=north,type=top,waterlogged=false]
conquest:clover_covered_grass_eighth_slab[facing=north,type=bottom,waterlogged=true]
conquest:clover_covered_grass_eighth_slab[facing=north,type=bottom,waterlogged=false]
conquest:clover_covered_grass_eighth_slab[facing=south,type=top,waterlogged=true]
conquest:clover_covered_grass_eighth_slab[facing=south,type=top,waterlogged=false]
conquest:clover_covered_grass_eighth_slab[facing=south,type=bottom,waterlogged=true]
conquest:clover_covered_grass_eighth_slab[facing=south,type=bottom,waterlogged=false]
conquest:clover_covered_grass_eighth_slab[facing=west,type=top,waterlogged=true]
conquest:clover_covered_grass_eighth_slab[facing=west,type=top,waterlogged=false]
conquest:clover_covered_grass_eighth_slab[facing=west,type=bottom,waterlogged=true]
conquest:clover_covered_grass_eighth_slab[facing=west,type=bottom,waterlogged=false]
conquest:clover_covered_grass_eighth_slab[facing=east,type=top,waterlogged=true]
conquest:clover_covered_grass_eighth_slab[facing=east,type=top,waterlogged=false]
conquest:clover_covered_grass_eighth_slab[facing=east,type=bottom,waterlogged=true]
conquest:clover_covered_grass_eighth_slab[facing=east,type=bottom,waterlogged=false]
conquest:clover_covered_grass_layer[layers=1,waterlogged=true]
conquest:clover_covered_grass_layer[layers=1,waterlogged=false]
conquest:clover_covered_grass_layer[layers=2,waterlogged=true]
conquest:clover_covered_grass_layer[layers=2,waterlogged=false]
conquest:clover_covered_grass_layer[layers=3,waterlogged=true]
conquest:clover_covered_grass_layer[layers=3,waterlogged=false]
conquest:clover_covered_grass_layer[layers=4,waterlogged=true]
conquest:clover_covered_grass_layer[layers=4,waterlogged=false]
conquest:clover_covered_grass_layer[layers=5,waterlogged=true]
conquest:clover_covered_grass_layer[layers=5,waterlogged=false]
conquest:clover_covered_grass_layer[layers=6,waterlogged=true]
conquest:clover_covered_grass_layer[layers=6,waterlogged=false]
conquest:clover_covered_grass_layer[layers=7,waterlogged=true]
conquest:clover_covered_grass_layer[layers=7,waterlogged=false]
conquest:clover_covered_grass_layer[layers=8,waterlogged=true]
conquest:clover_covered_grass_layer[layers=8,waterlogged=false]
conquest:clover_covered_grass_quarter_slab[facing=north,layer=1,type=top,waterlogged=true]
conquest:clover_covered_grass_quarter_slab[facing=north,layer=1,type=top,waterlogged=false]
conquest:clover_covered_grass_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=true]
conquest:clover_covered_grass_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=false]
conquest:clover_covered_grass_quarter_slab[facing=north,layer=2,type=top,waterlogged=true]
conquest:clover_covered_grass_quarter_slab[facing=north,layer=2,type=top,waterlogged=false]
conquest:clover_covered_grass_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=true]
conquest:clover_covered_grass_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=false]
conquest:clover_covered_grass_quarter_slab[facing=north,layer=3,type=top,waterlogged=true]
conquest:clover_covered_grass_quarter_slab[facing=north,layer=3,type=top,waterlogged=false]
conquest:clover_covered_grass_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=true]
conquest:clover_covered_grass_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=false]
conquest:clover_covered_grass_quarter_slab[facing=south,layer=1,type=top,waterlogged=true]
conquest:clover_covered_grass_quarter_slab[facing=south,layer=1,type=top,waterlogged=false]
conquest:clover_covered_grass_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=true]
conquest:clover_covered_grass_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=false]
conquest:clover_covered_grass_quarter_slab[facing=south,layer=2,type=top,waterlogged=true]
conquest:clover_covered_grass_quarter_slab[facing=south,layer=2,type=top,waterlogged=false]
conquest:clover_covered_grass_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=true]
conquest:clover_covered_grass_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=false]
conquest:clover_covered_grass_quarter_slab[facing=south,layer=3,type=top,waterlogged=true]
conquest:clover_covered_grass_quarter_slab[facing=south,layer=3,type=top,waterlogged=false]
conquest:clover_covered_grass_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=true]
conquest:clover_covered_grass_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=false]
conquest:clover_covered_grass_quarter_slab[facing=west,layer=1,type=top,waterlogged=true]
conquest:clover_covered_grass_quarter_slab[facing=west,layer=1,type=top,waterlogged=false]
conquest:clover_covered_grass_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=true]
conquest:clover_covered_grass_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=false]
conquest:clover_covered_grass_quarter_slab[facing=west,layer=2,type=top,waterlogged=true]
conquest:clover_covered_grass_quarter_slab[facing=west,layer=2,type=top,waterlogged=false]
conquest:clover_covered_grass_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=true]
conquest:clover_covered_grass_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=false]
conquest:clover_covered_grass_quarter_slab[facing=west,layer=3,type=top,waterlogged=true]
conquest:clover_covered_grass_quarter_slab[facing=west,layer=3,type=top,waterlogged=false]
conquest:clover_covered_grass_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=true]
conquest:clover_covered_grass_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=false]
conquest:clover_covered_grass_quarter_slab[facing=east,layer=1,type=top,waterlogged=true]
conquest:clover_covered_grass_quarter_slab[facing=east,layer=1,type=top,waterlogged=false]
conquest:clover_covered_grass_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=true]
conquest:clover_covered_grass_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=false]
conquest:clover_covered_grass_quarter_slab[facing=east,layer=2,type=top,waterlogged=true]
conquest:clover_covered_grass_quarter_slab[facing=east,layer=2,type=top,waterlogged=false]
conquest:clover_covered_grass_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=true]
conquest:clover_covered_grass_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=false]
conquest:clover_covered_grass_quarter_slab[facing=east,layer=3,type=top,waterlogged=true]
conquest:clover_covered_grass_quarter_slab[facing=east,layer=3,type=top,waterlogged=false]
conquest:clover_covered_grass_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=true]
conquest:clover_covered_grass_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=false]
conquest:clover_covered_grass_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:clover_covered_grass_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:clover_covered_grass_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:clover_covered_grass_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:clover_covered_grass_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:clover_covered_grass_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:clover_covered_grass_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:clover_covered_grass_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:clover_covered_grass_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:clover_covered_grass_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:clover_covered_grass_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:clover_covered_grass_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:clover_covered_grass_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:clover_covered_grass_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:clover_covered_grass_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:clover_covered_grass_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:clover_covered_grass_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:clover_covered_grass_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:clover_covered_grass_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:clover_covered_grass_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:clover_covered_grass_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:clover_covered_grass_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:clover_covered_grass_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:clover_covered_grass_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:clover_covered_grass_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:clover_covered_grass_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:clover_covered_grass_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:clover_covered_grass_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:clover_covered_grass_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:clover_covered_grass_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:clover_covered_grass_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:clover_covered_grass_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:clover_covered_grass_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:clover_covered_grass_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:clover_covered_grass_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:clover_covered_grass_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:clover_covered_grass_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:clover_covered_grass_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:clover_covered_grass_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:clover_covered_grass_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:clover_covered_grass_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:clover_covered_grass_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:clover_covered_grass_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:clover_covered_grass_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:clover_covered_grass_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:clover_covered_grass_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:clover_covered_grass_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:clover_covered_grass_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:clover_covered_grass_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:clover_covered_grass_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:clover_covered_grass_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:clover_covered_grass_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:clover_covered_grass_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:clover_covered_grass_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:clover_covered_grass_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:clover_covered_grass_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:clover_covered_grass_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:clover_covered_grass_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:clover_covered_grass_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:clover_covered_grass_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:clover_covered_grass_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:clover_covered_grass_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:clover_covered_grass_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:clover_covered_grass_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:clover_covered_grass_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:clover_covered_grass_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:clover_covered_grass_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:clover_covered_grass_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:clover_covered_grass_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:clover_covered_grass_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:clover_covered_grass_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:clover_covered_grass_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:clover_covered_grass_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:clover_covered_grass_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:clover_covered_grass_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:clover_covered_grass_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:clover_covered_grass_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:clover_covered_grass_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:clover_covered_grass_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:clover_covered_grass_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:clover_covered_grass_vertical_corner[facing=north,layer=1,waterlogged=true]
conquest:clover_covered_grass_vertical_corner[facing=north,layer=1,waterlogged=false]
conquest:clover_covered_grass_vertical_corner[facing=north,layer=2,waterlogged=true]
conquest:clover_covered_grass_vertical_corner[facing=north,layer=2,waterlogged=false]
conquest:clover_covered_grass_vertical_corner[facing=north,layer=3,waterlogged=true]
conquest:clover_covered_grass_vertical_corner[facing=north,layer=3,waterlogged=false]
conquest:clover_covered_grass_vertical_corner[facing=north,layer=4,waterlogged=true]
conquest:clover_covered_grass_vertical_corner[facing=north,layer=4,waterlogged=false]
conquest:clover_covered_grass_vertical_corner[facing=south,layer=1,waterlogged=true]
conquest:clover_covered_grass_vertical_corner[facing=south,layer=1,waterlogged=false]
conquest:clover_covered_grass_vertical_corner[facing=south,layer=2,waterlogged=true]
conquest:clover_covered_grass_vertical_corner[facing=south,layer=2,waterlogged=false]
conquest:clover_covered_grass_vertical_corner[facing=south,layer=3,waterlogged=true]
conquest:clover_covered_grass_vertical_corner[facing=south,layer=3,waterlogged=false]
conquest:clover_covered_grass_vertical_corner[facing=south,layer=4,waterlogged=true]
conquest:clover_covered_grass_vertical_corner[facing=south,layer=4,waterlogged=false]
conquest:clover_covered_grass_vertical_corner[facing=west,layer=1,waterlogged=true]
conquest:clover_covered_grass_vertical_corner[facing=west,layer=1,waterlogged=false]
conquest:clover_covered_grass_vertical_corner[facing=west,layer=2,waterlogged=true]
conquest:clover_covered_grass_vertical_corner[facing=west,layer=2,waterlogged=false]
conquest:clover_covered_grass_vertical_corner[facing=west,layer=3,waterlogged=true]
conquest:clover_covered_grass_vertical_corner[facing=west,layer=3,waterlogged=false]
conquest:clover_covered_grass_vertical_corner[facing=west,layer=4,waterlogged=true]
conquest:clover_covered_grass_vertical_corner[facing=west,layer=4,waterlogged=false]
conquest:clover_covered_grass_vertical_corner[facing=east,layer=1,waterlogged=true]
conquest:clover_covered_grass_vertical_corner[facing=east,layer=1,waterlogged=false]
conquest:clover_covered_grass_vertical_corner[facing=east,layer=2,waterlogged=true]
conquest:clover_covered_grass_vertical_corner[facing=east,layer=2,waterlogged=false]
conquest:clover_covered_grass_vertical_corner[facing=east,layer=3,waterlogged=true]
conquest:clover_covered_grass_vertical_corner[facing=east,layer=3,waterlogged=false]
conquest:clover_covered_grass_vertical_corner[facing=east,layer=4,waterlogged=true]
conquest:clover_covered_grass_vertical_corner[facing=east,layer=4,waterlogged=false]
conquest:clover_covered_grass_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:clover_covered_grass_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:clover_covered_grass_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:clover_covered_grass_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:clover_covered_grass_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:clover_covered_grass_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:clover_covered_grass_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:clover_covered_grass_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:clover_covered_grass_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:clover_covered_grass_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:clover_covered_grass_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:clover_covered_grass_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:clover_covered_grass_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:clover_covered_grass_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:clover_covered_grass_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:clover_covered_grass_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:clover_covered_grass_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:clover_covered_grass_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:clover_covered_grass_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:clover_covered_grass_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:clover_covered_grass_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:clover_covered_grass_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:clover_covered_grass_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:clover_covered_grass_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:clover_covered_grass_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:clover_covered_grass_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:clover_covered_grass_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:clover_covered_grass_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:clover_covered_grass_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:clover_covered_grass_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:clover_covered_grass_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:clover_covered_grass_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:clover_covered_grass_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:clover_covered_grass_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:clover_covered_grass_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:clover_covered_grass_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:clover_covered_grass_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:clover_covered_grass_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:clover_covered_grass_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:clover_covered_grass_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:clover_covered_grass_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:clover_covered_grass_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:clover_covered_grass_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:clover_covered_grass_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:clover_covered_grass_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:clover_covered_grass_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:clover_covered_grass_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:clover_covered_grass_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:clover_covered_grass_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:clover_covered_grass_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:clover_covered_grass_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:clover_covered_grass_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:clover_covered_grass_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:clover_covered_grass_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:clover_covered_grass_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:clover_covered_grass_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:clover_covered_grass_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:clover_covered_grass_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:clover_covered_grass_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:clover_covered_grass_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:clover_covered_grass_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:clover_covered_grass_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:clover_covered_grass_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:clover_covered_grass_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:clover_covered_grass_vertical_quarter[facing=north,layer=1,waterlogged=true]
conquest:clover_covered_grass_vertical_quarter[facing=north,layer=1,waterlogged=false]
conquest:clover_covered_grass_vertical_quarter[facing=north,layer=2,waterlogged=true]
conquest:clover_covered_grass_vertical_quarter[facing=north,layer=2,waterlogged=false]
conquest:clover_covered_grass_vertical_quarter[facing=north,layer=3,waterlogged=true]
conquest:clover_covered_grass_vertical_quarter[facing=north,layer=3,waterlogged=false]
conquest:clover_covered_grass_vertical_quarter[facing=north,layer=4,waterlogged=true]
conquest:clover_covered_grass_vertical_quarter[facing=north,layer=4,waterlogged=false]
conquest:clover_covered_grass_vertical_quarter[facing=south,layer=1,waterlogged=true]
conquest:clover_covered_grass_vertical_quarter[facing=south,layer=1,waterlogged=false]
conquest:clover_covered_grass_vertical_quarter[facing=south,layer=2,waterlogged=true]
conquest:clover_covered_grass_vertical_quarter[facing=south,layer=2,waterlogged=false]
conquest:clover_covered_grass_vertical_quarter[facing=south,layer=3,waterlogged=true]
conquest:clover_covered_grass_vertical_quarter[facing=south,layer=3,waterlogged=false]
conquest:clover_covered_grass_vertical_quarter[facing=south,layer=4,waterlogged=true]
conquest:clover_covered_grass_vertical_quarter[facing=south,layer=4,waterlogged=false]
conquest:clover_covered_grass_vertical_quarter[facing=west,layer=1,waterlogged=true]
conquest:clover_covered_grass_vertical_quarter[facing=west,layer=1,waterlogged=false]
conquest:clover_covered_grass_vertical_quarter[facing=west,layer=2,waterlogged=true]
conquest:clover_covered_grass_vertical_quarter[facing=west,layer=2,waterlogged=false]
conquest:clover_covered_grass_vertical_quarter[facing=west,layer=3,waterlogged=true]
conquest:clover_covered_grass_vertical_quarter[facing=west,layer=3,waterlogged=false]
conquest:clover_covered_grass_vertical_quarter[facing=west,layer=4,waterlogged=true]
conquest:clover_covered_grass_vertical_quarter[facing=west,layer=4,waterlogged=false]
conquest:clover_covered_grass_vertical_quarter[facing=east,layer=1,waterlogged=true]
conquest:clover_covered_grass_vertical_quarter[facing=east,layer=1,waterlogged=false]
conquest:clover_covered_grass_vertical_quarter[facing=east,layer=2,waterlogged=true]
conquest:clover_covered_grass_vertical_quarter[facing=east,layer=2,waterlogged=false]
conquest:clover_covered_grass_vertical_quarter[facing=east,layer=3,waterlogged=true]
conquest:clover_covered_grass_vertical_quarter[facing=east,layer=3,waterlogged=false]
conquest:clover_covered_grass_vertical_quarter[facing=east,layer=4,waterlogged=true]
conquest:clover_covered_grass_vertical_quarter[facing=east,layer=4,waterlogged=false]
conquest:clover_covered_grass_vertical_slab[facing=north,layer=1,waterlogged=true]
conquest:clover_covered_grass_vertical_slab[facing=north,layer=1,waterlogged=false]
conquest:clover_covered_grass_vertical_slab[facing=north,layer=2,waterlogged=true]
conquest:clover_covered_grass_vertical_slab[facing=north,layer=2,waterlogged=false]
conquest:clover_covered_grass_vertical_slab[facing=north,layer=3,waterlogged=true]
conquest:clover_covered_grass_vertical_slab[facing=north,layer=3,waterlogged=false]
conquest:clover_covered_grass_vertical_slab[facing=north,layer=4,waterlogged=true]
conquest:clover_covered_grass_vertical_slab[facing=north,layer=4,waterlogged=false]
conquest:clover_covered_grass_vertical_slab[facing=south,layer=1,waterlogged=true]
conquest:clover_covered_grass_vertical_slab[facing=south,layer=1,waterlogged=false]
conquest:clover_covered_grass_vertical_slab[facing=south,layer=2,waterlogged=true]
conquest:clover_covered_grass_vertical_slab[facing=south,layer=2,waterlogged=false]
conquest:clover_covered_grass_vertical_slab[facing=south,layer=3,waterlogged=true]
conquest:clover_covered_grass_vertical_slab[facing=south,layer=3,waterlogged=false]
conquest:clover_covered_grass_vertical_slab[facing=south,layer=4,waterlogged=true]
conquest:clover_covered_grass_vertical_slab[facing=south,layer=4,waterlogged=false]
conquest:clover_covered_grass_vertical_slab[facing=west,layer=1,waterlogged=true]
conquest:clover_covered_grass_vertical_slab[facing=west,layer=1,waterlogged=false]
conquest:clover_covered_grass_vertical_slab[facing=west,layer=2,waterlogged=true]
conquest:clover_covered_grass_vertical_slab[facing=west,layer=2,waterlogged=false]
conquest:clover_covered_grass_vertical_slab[facing=west,layer=3,waterlogged=true]
conquest:clover_covered_grass_vertical_slab[facing=west,layer=3,waterlogged=false]
conquest:clover_covered_grass_vertical_slab[facing=west,layer=4,waterlogged=true]
conquest:clover_covered_grass_vertical_slab[facing=west,layer=4,waterlogged=false]
conquest:clover_covered_grass_vertical_slab[facing=east,layer=1,waterlogged=true]
conquest:clover_covered_grass_vertical_slab[facing=east,layer=1,waterlogged=false]
conquest:clover_covered_grass_vertical_slab[facing=east,layer=2,waterlogged=true]
conquest:clover_covered_grass_vertical_slab[facing=east,layer=2,waterlogged=false]
conquest:clover_covered_grass_vertical_slab[facing=east,layer=3,waterlogged=true]
conquest:clover_covered_grass_vertical_slab[facing=east,layer=3,waterlogged=false]
conquest:clover_covered_grass_vertical_slab[facing=east,layer=4,waterlogged=true]
conquest:clover_covered_grass_vertical_slab[facing=east,layer=4,waterlogged=false]
conquest:coarse_red_dirt
conquest:coarse_red_dirt_corner_slab[facing=north,type=top,waterlogged=true]
conquest:coarse_red_dirt_corner_slab[facing=north,type=top,waterlogged=false]
conquest:coarse_red_dirt_corner_slab[facing=north,type=bottom,waterlogged=true]
conquest:coarse_red_dirt_corner_slab[facing=north,type=bottom,waterlogged=false]
conquest:coarse_red_dirt_corner_slab[facing=south,type=top,waterlogged=true]
conquest:coarse_red_dirt_corner_slab[facing=south,type=top,waterlogged=false]
conquest:coarse_red_dirt_corner_slab[facing=south,type=bottom,waterlogged=true]
conquest:coarse_red_dirt_corner_slab[facing=south,type=bottom,waterlogged=false]
conquest:coarse_red_dirt_corner_slab[facing=west,type=top,waterlogged=true]
conquest:coarse_red_dirt_corner_slab[facing=west,type=top,waterlogged=false]
conquest:coarse_red_dirt_corner_slab[facing=west,type=bottom,waterlogged=true]
conquest:coarse_red_dirt_corner_slab[facing=west,type=bottom,waterlogged=false]
conquest:coarse_red_dirt_corner_slab[facing=east,type=top,waterlogged=true]
conquest:coarse_red_dirt_corner_slab[facing=east,type=top,waterlogged=false]
conquest:coarse_red_dirt_corner_slab[facing=east,type=bottom,waterlogged=true]
conquest:coarse_red_dirt_corner_slab[facing=east,type=bottom,waterlogged=false]
conquest:coarse_red_dirt_eighth_slab[facing=north,type=top,waterlogged=true]
conquest:coarse_red_dirt_eighth_slab[facing=north,type=top,waterlogged=false]
conquest:coarse_red_dirt_eighth_slab[facing=north,type=bottom,waterlogged=true]
conquest:coarse_red_dirt_eighth_slab[facing=north,type=bottom,waterlogged=false]
conquest:coarse_red_dirt_eighth_slab[facing=south,type=top,waterlogged=true]
conquest:coarse_red_dirt_eighth_slab[facing=south,type=top,waterlogged=false]
conquest:coarse_red_dirt_eighth_slab[facing=south,type=bottom,waterlogged=true]
conquest:coarse_red_dirt_eighth_slab[facing=south,type=bottom,waterlogged=false]
conquest:coarse_red_dirt_eighth_slab[facing=west,type=top,waterlogged=true]
conquest:coarse_red_dirt_eighth_slab[facing=west,type=top,waterlogged=false]
conquest:coarse_red_dirt_eighth_slab[facing=west,type=bottom,waterlogged=true]
conquest:coarse_red_dirt_eighth_slab[facing=west,type=bottom,waterlogged=false]
conquest:coarse_red_dirt_eighth_slab[facing=east,type=top,waterlogged=true]
conquest:coarse_red_dirt_eighth_slab[facing=east,type=top,waterlogged=false]
conquest:coarse_red_dirt_eighth_slab[facing=east,type=bottom,waterlogged=true]
conquest:coarse_red_dirt_eighth_slab[facing=east,type=bottom,waterlogged=false]
conquest:coarse_red_dirt_quarter_slab[facing=north,layer=1,type=top,waterlogged=true]
conquest:coarse_red_dirt_quarter_slab[facing=north,layer=1,type=top,waterlogged=false]
conquest:coarse_red_dirt_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=true]
conquest:coarse_red_dirt_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=false]
conquest:coarse_red_dirt_quarter_slab[facing=north,layer=2,type=top,waterlogged=true]
conquest:coarse_red_dirt_quarter_slab[facing=north,layer=2,type=top,waterlogged=false]
conquest:coarse_red_dirt_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=true]
conquest:coarse_red_dirt_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=false]
conquest:coarse_red_dirt_quarter_slab[facing=north,layer=3,type=top,waterlogged=true]
conquest:coarse_red_dirt_quarter_slab[facing=north,layer=3,type=top,waterlogged=false]
conquest:coarse_red_dirt_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=true]
conquest:coarse_red_dirt_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=false]
conquest:coarse_red_dirt_quarter_slab[facing=south,layer=1,type=top,waterlogged=true]
conquest:coarse_red_dirt_quarter_slab[facing=south,layer=1,type=top,waterlogged=false]
conquest:coarse_red_dirt_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=true]
conquest:coarse_red_dirt_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=false]
conquest:coarse_red_dirt_quarter_slab[facing=south,layer=2,type=top,waterlogged=true]
conquest:coarse_red_dirt_quarter_slab[facing=south,layer=2,type=top,waterlogged=false]
conquest:coarse_red_dirt_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=true]
conquest:coarse_red_dirt_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=false]
conquest:coarse_red_dirt_quarter_slab[facing=south,layer=3,type=top,waterlogged=true]
conquest:coarse_red_dirt_quarter_slab[facing=south,layer=3,type=top,waterlogged=false]
conquest:coarse_red_dirt_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=true]
conquest:coarse_red_dirt_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=false]
conquest:coarse_red_dirt_quarter_slab[facing=west,layer=1,type=top,waterlogged=true]
conquest:coarse_red_dirt_quarter_slab[facing=west,layer=1,type=top,waterlogged=false]
conquest:coarse_red_dirt_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=true]
conquest:coarse_red_dirt_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=false]
conquest:coarse_red_dirt_quarter_slab[facing=west,layer=2,type=top,waterlogged=true]
conquest:coarse_red_dirt_quarter_slab[facing=west,layer=2,type=top,waterlogged=false]
conquest:coarse_red_dirt_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=true]
conquest:coarse_red_dirt_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=false]
conquest:coarse_red_dirt_quarter_slab[facing=west,layer=3,type=top,waterlogged=true]
conquest:coarse_red_dirt_quarter_slab[facing=west,layer=3,type=top,waterlogged=false]
conquest:coarse_red_dirt_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=true]
conquest:coarse_red_dirt_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=false]
conquest:coarse_red_dirt_quarter_slab[facing=east,layer=1,type=top,waterlogged=true]
conquest:coarse_red_dirt_quarter_slab[facing=east,layer=1,type=top,waterlogged=false]
conquest:coarse_red_dirt_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=true]
conquest:coarse_red_dirt_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=false]
conquest:coarse_red_dirt_quarter_slab[facing=east,layer=2,type=top,waterlogged=true]
conquest:coarse_red_dirt_quarter_slab[facing=east,layer=2,type=top,waterlogged=false]
conquest:coarse_red_dirt_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=true]
conquest:coarse_red_dirt_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=false]
conquest:coarse_red_dirt_quarter_slab[facing=east,layer=3,type=top,waterlogged=true]
conquest:coarse_red_dirt_quarter_slab[facing=east,layer=3,type=top,waterlogged=false]
conquest:coarse_red_dirt_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=true]
conquest:coarse_red_dirt_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=false]
conquest:coarse_red_dirt_slab[layers=1,type=top,waterlogged=true]
conquest:coarse_red_dirt_slab[layers=1,type=top,waterlogged=false]
conquest:coarse_red_dirt_slab[layers=1,type=bottom,waterlogged=true]
conquest:coarse_red_dirt_slab[layers=1,type=bottom,waterlogged=false]
conquest:coarse_red_dirt_slab[layers=2,type=top,waterlogged=true]
conquest:coarse_red_dirt_slab[layers=2,type=top,waterlogged=false]
conquest:coarse_red_dirt_slab[layers=2,type=bottom,waterlogged=true]
conquest:coarse_red_dirt_slab[layers=2,type=bottom,waterlogged=false]
conquest:coarse_red_dirt_slab[layers=3,type=top,waterlogged=true]
conquest:coarse_red_dirt_slab[layers=3,type=top,waterlogged=false]
conquest:coarse_red_dirt_slab[layers=3,type=bottom,waterlogged=true]
conquest:coarse_red_dirt_slab[layers=3,type=bottom,waterlogged=false]
conquest:coarse_red_dirt_slab[layers=4,type=top,waterlogged=true]
conquest:coarse_red_dirt_slab[layers=4,type=top,waterlogged=false]
conquest:coarse_red_dirt_slab[layers=4,type=bottom,waterlogged=true]
conquest:coarse_red_dirt_slab[layers=4,type=bottom,waterlogged=false]
conquest:coarse_red_dirt_slab[layers=5,type=top,waterlogged=true]
conquest:coarse_red_dirt_slab[layers=5,type=top,waterlogged=false]
conquest:coarse_red_dirt_slab[layers=5,type=bottom,waterlogged=true]
conquest:coarse_red_dirt_slab[layers=5,type=bottom,waterlogged=false]
conquest:coarse_red_dirt_slab[layers=6,type=top,waterlogged=true]
conquest:coarse_red_dirt_slab[layers=6,type=top,waterlogged=false]
conquest:coarse_red_dirt_slab[layers=6,type=bottom,waterlogged=true]
conquest:coarse_red_dirt_slab[layers=6,type=bottom,waterlogged=false]
conquest:coarse_red_dirt_slab[layers=7,type=top,waterlogged=true]
conquest:coarse_red_dirt_slab[layers=7,type=top,waterlogged=false]
conquest:coarse_red_dirt_slab[layers=7,type=bottom,waterlogged=true]
conquest:coarse_red_dirt_slab[layers=7,type=bottom,waterlogged=false]
conquest:coarse_red_dirt_slab[layers=8,type=top,waterlogged=true]
conquest:coarse_red_dirt_slab[layers=8,type=top,waterlogged=false]
conquest:coarse_red_dirt_slab[layers=8,type=bottom,waterlogged=true]
conquest:coarse_red_dirt_slab[layers=8,type=bottom,waterlogged=false]
conquest:coarse_red_dirt_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:coarse_red_dirt_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:coarse_red_dirt_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:coarse_red_dirt_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:coarse_red_dirt_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:coarse_red_dirt_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:coarse_red_dirt_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:coarse_red_dirt_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:coarse_red_dirt_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:coarse_red_dirt_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:coarse_red_dirt_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:coarse_red_dirt_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:coarse_red_dirt_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:coarse_red_dirt_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:coarse_red_dirt_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:coarse_red_dirt_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:coarse_red_dirt_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:coarse_red_dirt_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:coarse_red_dirt_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:coarse_red_dirt_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:coarse_red_dirt_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:coarse_red_dirt_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:coarse_red_dirt_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:coarse_red_dirt_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:coarse_red_dirt_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:coarse_red_dirt_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:coarse_red_dirt_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:coarse_red_dirt_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:coarse_red_dirt_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:coarse_red_dirt_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:coarse_red_dirt_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:coarse_red_dirt_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:coarse_red_dirt_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:coarse_red_dirt_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:coarse_red_dirt_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:coarse_red_dirt_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:coarse_red_dirt_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:coarse_red_dirt_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:coarse_red_dirt_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:coarse_red_dirt_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:coarse_red_dirt_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:coarse_red_dirt_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:coarse_red_dirt_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:coarse_red_dirt_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:coarse_red_dirt_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:coarse_red_dirt_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:coarse_red_dirt_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:coarse_red_dirt_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:coarse_red_dirt_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:coarse_red_dirt_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:coarse_red_dirt_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:coarse_red_dirt_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:coarse_red_dirt_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:coarse_red_dirt_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:coarse_red_dirt_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:coarse_red_dirt_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:coarse_red_dirt_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:coarse_red_dirt_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:coarse_red_dirt_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:coarse_red_dirt_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:coarse_red_dirt_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:coarse_red_dirt_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:coarse_red_dirt_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:coarse_red_dirt_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:coarse_red_dirt_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:coarse_red_dirt_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:coarse_red_dirt_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:coarse_red_dirt_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:coarse_red_dirt_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:coarse_red_dirt_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:coarse_red_dirt_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:coarse_red_dirt_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:coarse_red_dirt_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:coarse_red_dirt_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:coarse_red_dirt_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:coarse_red_dirt_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:coarse_red_dirt_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:coarse_red_dirt_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:coarse_red_dirt_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:coarse_red_dirt_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:coarse_red_dirt_vertical_corner[facing=north,layer=1,waterlogged=true]
conquest:coarse_red_dirt_vertical_corner[facing=north,layer=1,waterlogged=false]
conquest:coarse_red_dirt_vertical_corner[facing=north,layer=2,waterlogged=true]
conquest:coarse_red_dirt_vertical_corner[facing=north,layer=2,waterlogged=false]
conquest:coarse_red_dirt_vertical_corner[facing=north,layer=3,waterlogged=true]
conquest:coarse_red_dirt_vertical_corner[facing=north,layer=3,waterlogged=false]
conquest:coarse_red_dirt_vertical_corner[facing=north,layer=4,waterlogged=true]
conquest:coarse_red_dirt_vertical_corner[facing=north,layer=4,waterlogged=false]
conquest:coarse_red_dirt_vertical_corner[facing=south,layer=1,waterlogged=true]
conquest:coarse_red_dirt_vertical_corner[facing=south,layer=1,waterlogged=false]
conquest:coarse_red_dirt_vertical_corner[facing=south,layer=2,waterlogged=true]
conquest:coarse_red_dirt_vertical_corner[facing=south,layer=2,waterlogged=false]
conquest:coarse_red_dirt_vertical_corner[facing=south,layer=3,waterlogged=true]
conquest:coarse_red_dirt_vertical_corner[facing=south,layer=3,waterlogged=false]
conquest:coarse_red_dirt_vertical_corner[facing=south,layer=4,waterlogged=true]
conquest:coarse_red_dirt_vertical_corner[facing=south,layer=4,waterlogged=false]
conquest:coarse_red_dirt_vertical_corner[facing=west,layer=1,waterlogged=true]
conquest:coarse_red_dirt_vertical_corner[facing=west,layer=1,waterlogged=false]
conquest:coarse_red_dirt_vertical_corner[facing=west,layer=2,waterlogged=true]
conquest:coarse_red_dirt_vertical_corner[facing=west,layer=2,waterlogged=false]
conquest:coarse_red_dirt_vertical_corner[facing=west,layer=3,waterlogged=true]
conquest:coarse_red_dirt_vertical_corner[facing=west,layer=3,waterlogged=false]
conquest:coarse_red_dirt_vertical_corner[facing=west,layer=4,waterlogged=true]
conquest:coarse_red_dirt_vertical_corner[facing=west,layer=4,waterlogged=false]
conquest:coarse_red_dirt_vertical_corner[facing=east,layer=1,waterlogged=true]
conquest:coarse_red_dirt_vertical_corner[facing=east,layer=1,waterlogged=false]
conquest:coarse_red_dirt_vertical_corner[facing=east,layer=2,waterlogged=true]
conquest:coarse_red_dirt_vertical_corner[facing=east,layer=2,waterlogged=false]
conquest:coarse_red_dirt_vertical_corner[facing=east,layer=3,waterlogged=true]
conquest:coarse_red_dirt_vertical_corner[facing=east,layer=3,waterlogged=false]
conquest:coarse_red_dirt_vertical_corner[facing=east,layer=4,waterlogged=true]
conquest:coarse_red_dirt_vertical_corner[facing=east,layer=4,waterlogged=false]
conquest:coarse_red_dirt_vertical_quarter[facing=north,layer=1,waterlogged=true]
conquest:coarse_red_dirt_vertical_quarter[facing=north,layer=1,waterlogged=false]
conquest:coarse_red_dirt_vertical_quarter[facing=north,layer=2,waterlogged=true]
conquest:coarse_red_dirt_vertical_quarter[facing=north,layer=2,waterlogged=false]
conquest:coarse_red_dirt_vertical_quarter[facing=north,layer=3,waterlogged=true]
conquest:coarse_red_dirt_vertical_quarter[facing=north,layer=3,waterlogged=false]
conquest:coarse_red_dirt_vertical_quarter[facing=north,layer=4,waterlogged=true]
conquest:coarse_red_dirt_vertical_quarter[facing=north,layer=4,waterlogged=false]
conquest:coarse_red_dirt_vertical_quarter[facing=south,layer=1,waterlogged=true]
conquest:coarse_red_dirt_vertical_quarter[facing=south,layer=1,waterlogged=false]
conquest:coarse_red_dirt_vertical_quarter[facing=south,layer=2,waterlogged=true]
conquest:coarse_red_dirt_vertical_quarter[facing=south,layer=2,waterlogged=false]
conquest:coarse_red_dirt_vertical_quarter[facing=south,layer=3,waterlogged=true]
conquest:coarse_red_dirt_vertical_quarter[facing=south,layer=3,waterlogged=false]
conquest:coarse_red_dirt_vertical_quarter[facing=south,layer=4,waterlogged=true]
conquest:coarse_red_dirt_vertical_quarter[facing=south,layer=4,waterlogged=false]
conquest:coarse_red_dirt_vertical_quarter[facing=west,layer=1,waterlogged=true]
conquest:coarse_red_dirt_vertical_quarter[facing=west,layer=1,waterlogged=false]
conquest:coarse_red_dirt_vertical_quarter[facing=west,layer=2,waterlogged=true]
conquest:coarse_red_dirt_vertical_quarter[facing=west,layer=2,waterlogged=false]
conquest:coarse_red_dirt_vertical_quarter[facing=west,layer=3,waterlogged=true]
conquest:coarse_red_dirt_vertical_quarter[facing=west,layer=3,waterlogged=false]
conquest:coarse_red_dirt_vertical_quarter[facing=west,layer=4,waterlogged=true]
conquest:coarse_red_dirt_vertical_quarter[facing=west,layer=4,waterlogged=false]
conquest:coarse_red_dirt_vertical_quarter[facing=east,layer=1,waterlogged=true]
conquest:coarse_red_dirt_vertical_quarter[facing=east,layer=1,waterlogged=false]
conquest:coarse_red_dirt_vertical_quarter[facing=east,layer=2,waterlogged=true]
conquest:coarse_red_dirt_vertical_quarter[facing=east,layer=2,waterlogged=false]
conquest:coarse_red_dirt_vertical_quarter[facing=east,layer=3,waterlogged=true]
conquest:coarse_red_dirt_vertical_quarter[facing=east,layer=3,waterlogged=false]
conquest:coarse_red_dirt_vertical_quarter[facing=east,layer=4,waterlogged=true]
conquest:coarse_red_dirt_vertical_quarter[facing=east,layer=4,waterlogged=false]
conquest:coarse_red_dirt_vertical_slab[facing=north,layer=1,waterlogged=true]
conquest:coarse_red_dirt_vertical_slab[facing=north,layer=1,waterlogged=false]
conquest:coarse_red_dirt_vertical_slab[facing=north,layer=2,waterlogged=true]
conquest:coarse_red_dirt_vertical_slab[facing=north,layer=2,waterlogged=false]
conquest:coarse_red_dirt_vertical_slab[facing=north,layer=3,waterlogged=true]
conquest:coarse_red_dirt_vertical_slab[facing=north,layer=3,waterlogged=false]
conquest:coarse_red_dirt_vertical_slab[facing=north,layer=4,waterlogged=true]
conquest:coarse_red_dirt_vertical_slab[facing=north,layer=4,waterlogged=false]
conquest:coarse_red_dirt_vertical_slab[facing=south,layer=1,waterlogged=true]
conquest:coarse_red_dirt_vertical_slab[facing=south,layer=1,waterlogged=false]
conquest:coarse_red_dirt_vertical_slab[facing=south,layer=2,waterlogged=true]
conquest:coarse_red_dirt_vertical_slab[facing=south,layer=2,waterlogged=false]
conquest:coarse_red_dirt_vertical_slab[facing=south,layer=3,waterlogged=true]
conquest:coarse_red_dirt_vertical_slab[facing=south,layer=3,waterlogged=false]
conquest:coarse_red_dirt_vertical_slab[facing=south,layer=4,waterlogged=true]
conquest:coarse_red_dirt_vertical_slab[facing=south,layer=4,waterlogged=false]
conquest:coarse_red_dirt_vertical_slab[facing=west,layer=1,waterlogged=true]
conquest:coarse_red_dirt_vertical_slab[facing=west,layer=1,waterlogged=false]
conquest:coarse_red_dirt_vertical_slab[facing=west,layer=2,waterlogged=true]
conquest:coarse_red_dirt_vertical_slab[facing=west,layer=2,waterlogged=false]
conquest:coarse_red_dirt_vertical_slab[facing=west,layer=3,waterlogged=true]
conquest:coarse_red_dirt_vertical_slab[facing=west,layer=3,waterlogged=false]
conquest:coarse_red_dirt_vertical_slab[facing=west,layer=4,waterlogged=true]
conquest:coarse_red_dirt_vertical_slab[facing=west,layer=4,waterlogged=false]
conquest:coarse_red_dirt_vertical_slab[facing=east,layer=1,waterlogged=true]
conquest:coarse_red_dirt_vertical_slab[facing=east,layer=1,waterlogged=false]
conquest:coarse_red_dirt_vertical_slab[facing=east,layer=2,waterlogged=true]
conquest:coarse_red_dirt_vertical_slab[facing=east,layer=2,waterlogged=false]
conquest:coarse_red_dirt_vertical_slab[facing=east,layer=3,waterlogged=true]
conquest:coarse_red_dirt_vertical_slab[facing=east,layer=3,waterlogged=false]
conquest:coarse_red_dirt_vertical_slab[facing=east,layer=4,waterlogged=true]
conquest:coarse_red_dirt_vertical_slab[facing=east,layer=4,waterlogged=false]
conquest:coarse_white_dirt
conquest:coarse_white_dirt_corner_slab[facing=north,type=top,waterlogged=true]
conquest:coarse_white_dirt_corner_slab[facing=north,type=top,waterlogged=false]
conquest:coarse_white_dirt_corner_slab[facing=north,type=bottom,waterlogged=true]
conquest:coarse_white_dirt_corner_slab[facing=north,type=bottom,waterlogged=false]
conquest:coarse_white_dirt_corner_slab[facing=south,type=top,waterlogged=true]
conquest:coarse_white_dirt_corner_slab[facing=south,type=top,waterlogged=false]
conquest:coarse_white_dirt_corner_slab[facing=south,type=bottom,waterlogged=true]
conquest:coarse_white_dirt_corner_slab[facing=south,type=bottom,waterlogged=false]
conquest:coarse_white_dirt_corner_slab[facing=west,type=top,waterlogged=true]
conquest:coarse_white_dirt_corner_slab[facing=west,type=top,waterlogged=false]
conquest:coarse_white_dirt_corner_slab[facing=west,type=bottom,waterlogged=true]
conquest:coarse_white_dirt_corner_slab[facing=west,type=bottom,waterlogged=false]
conquest:coarse_white_dirt_corner_slab[facing=east,type=top,waterlogged=true]
conquest:coarse_white_dirt_corner_slab[facing=east,type=top,waterlogged=false]
conquest:coarse_white_dirt_corner_slab[facing=east,type=bottom,waterlogged=true]
conquest:coarse_white_dirt_corner_slab[facing=east,type=bottom,waterlogged=false]
conquest:coarse_white_dirt_eighth_slab[facing=north,type=top,waterlogged=true]
conquest:coarse_white_dirt_eighth_slab[facing=north,type=top,waterlogged=false]
conquest:coarse_white_dirt_eighth_slab[facing=north,type=bottom,waterlogged=true]
conquest:coarse_white_dirt_eighth_slab[facing=north,type=bottom,waterlogged=false]
conquest:coarse_white_dirt_eighth_slab[facing=south,type=top,waterlogged=true]
conquest:coarse_white_dirt_eighth_slab[facing=south,type=top,waterlogged=false]
conquest:coarse_white_dirt_eighth_slab[facing=south,type=bottom,waterlogged=true]
conquest:coarse_white_dirt_eighth_slab[facing=south,type=bottom,waterlogged=false]
conquest:coarse_white_dirt_eighth_slab[facing=west,type=top,waterlogged=true]
conquest:coarse_white_dirt_eighth_slab[facing=west,type=top,waterlogged=false]
conquest:coarse_white_dirt_eighth_slab[facing=west,type=bottom,waterlogged=true]
conquest:coarse_white_dirt_eighth_slab[facing=west,type=bottom,waterlogged=false]
conquest:coarse_white_dirt_eighth_slab[facing=east,type=top,waterlogged=true]
conquest:coarse_white_dirt_eighth_slab[facing=east,type=top,waterlogged=false]
conquest:coarse_white_dirt_eighth_slab[facing=east,type=bottom,waterlogged=true]
conquest:coarse_white_dirt_eighth_slab[facing=east,type=bottom,waterlogged=false]
conquest:coarse_white_dirt_quarter_slab[facing=north,layer=1,type=top,waterlogged=true]
conquest:coarse_white_dirt_quarter_slab[facing=north,layer=1,type=top,waterlogged=false]
conquest:coarse_white_dirt_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=true]
conquest:coarse_white_dirt_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=false]
conquest:coarse_white_dirt_quarter_slab[facing=north,layer=2,type=top,waterlogged=true]
conquest:coarse_white_dirt_quarter_slab[facing=north,layer=2,type=top,waterlogged=false]
conquest:coarse_white_dirt_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=true]
conquest:coarse_white_dirt_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=false]
conquest:coarse_white_dirt_quarter_slab[facing=north,layer=3,type=top,waterlogged=true]
conquest:coarse_white_dirt_quarter_slab[facing=north,layer=3,type=top,waterlogged=false]
conquest:coarse_white_dirt_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=true]
conquest:coarse_white_dirt_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=false]
conquest:coarse_white_dirt_quarter_slab[facing=south,layer=1,type=top,waterlogged=true]
conquest:coarse_white_dirt_quarter_slab[facing=south,layer=1,type=top,waterlogged=false]
conquest:coarse_white_dirt_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=true]
conquest:coarse_white_dirt_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=false]
conquest:coarse_white_dirt_quarter_slab[facing=south,layer=2,type=top,waterlogged=true]
conquest:coarse_white_dirt_quarter_slab[facing=south,layer=2,type=top,waterlogged=false]
conquest:coarse_white_dirt_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=true]
conquest:coarse_white_dirt_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=false]
conquest:coarse_white_dirt_quarter_slab[facing=south,layer=3,type=top,waterlogged=true]
conquest:coarse_white_dirt_quarter_slab[facing=south,layer=3,type=top,waterlogged=false]
conquest:coarse_white_dirt_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=true]
conquest:coarse_white_dirt_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=false]
conquest:coarse_white_dirt_quarter_slab[facing=west,layer=1,type=top,waterlogged=true]
conquest:coarse_white_dirt_quarter_slab[facing=west,layer=1,type=top,waterlogged=false]
conquest:coarse_white_dirt_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=true]
conquest:coarse_white_dirt_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=false]
conquest:coarse_white_dirt_quarter_slab[facing=west,layer=2,type=top,waterlogged=true]
conquest:coarse_white_dirt_quarter_slab[facing=west,layer=2,type=top,waterlogged=false]
conquest:coarse_white_dirt_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=true]
conquest:coarse_white_dirt_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=false]
conquest:coarse_white_dirt_quarter_slab[facing=west,layer=3,type=top,waterlogged=true]
conquest:coarse_white_dirt_quarter_slab[facing=west,layer=3,type=top,waterlogged=false]
conquest:coarse_white_dirt_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=true]
conquest:coarse_white_dirt_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=false]
conquest:coarse_white_dirt_quarter_slab[facing=east,layer=1,type=top,waterlogged=true]
conquest:coarse_white_dirt_quarter_slab[facing=east,layer=1,type=top,waterlogged=false]
conquest:coarse_white_dirt_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=true]
conquest:coarse_white_dirt_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=false]
conquest:coarse_white_dirt_quarter_slab[facing=east,layer=2,type=top,waterlogged=true]
conquest:coarse_white_dirt_quarter_slab[facing=east,layer=2,type=top,waterlogged=false]
conquest:coarse_white_dirt_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=true]
conquest:coarse_white_dirt_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=false]
conquest:coarse_white_dirt_quarter_slab[facing=east,layer=3,type=top,waterlogged=true]
conquest:coarse_white_dirt_quarter_slab[facing=east,layer=3,type=top,waterlogged=false]
conquest:coarse_white_dirt_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=true]
conquest:coarse_white_dirt_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=false]
conquest:coarse_white_dirt_slab[layers=1,type=top,waterlogged=true]
conquest:coarse_white_dirt_slab[layers=1,type=top,waterlogged=false]
conquest:coarse_white_dirt_slab[layers=1,type=bottom,waterlogged=true]
conquest:coarse_white_dirt_slab[layers=1,type=bottom,waterlogged=false]
conquest:coarse_white_dirt_slab[layers=2,type=top,waterlogged=true]
conquest:coarse_white_dirt_slab[layers=2,type=top,waterlogged=false]
conquest:coarse_white_dirt_slab[layers=2,type=bottom,waterlogged=true]
conquest:coarse_white_dirt_slab[layers=2,type=bottom,waterlogged=false]
conquest:coarse_white_dirt_slab[layers=3,type=top,waterlogged=true]
conquest:coarse_white_dirt_slab[layers=3,type=top,waterlogged=false]
conquest:coarse_white_dirt_slab[layers=3,type=bottom,waterlogged=true]
conquest:coarse_white_dirt_slab[layers=3,type=bottom,waterlogged=false]
conquest:coarse_white_dirt_slab[layers=4,type=top,waterlogged=true]
conquest:coarse_white_dirt_slab[layers=4,type=top,waterlogged=false]
conquest:coarse_white_dirt_slab[layers=4,type=bottom,waterlogged=true]
conquest:coarse_white_dirt_slab[layers=4,type=bottom,waterlogged=false]
conquest:coarse_white_dirt_slab[layers=5,type=top,waterlogged=true]
conquest:coarse_white_dirt_slab[layers=5,type=top,waterlogged=false]
conquest:coarse_white_dirt_slab[layers=5,type=bottom,waterlogged=true]
conquest:coarse_white_dirt_slab[layers=5,type=bottom,waterlogged=false]
conquest:coarse_white_dirt_slab[layers=6,type=top,waterlogged=true]
conquest:coarse_white_dirt_slab[layers=6,type=top,waterlogged=false]
conquest:coarse_white_dirt_slab[layers=6,type=bottom,waterlogged=true]
conquest:coarse_white_dirt_slab[layers=6,type=bottom,waterlogged=false]
conquest:coarse_white_dirt_slab[layers=7,type=top,waterlogged=true]
conquest:coarse_white_dirt_slab[layers=7,type=top,waterlogged=false]
conquest:coarse_white_dirt_slab[layers=7,type=bottom,waterlogged=true]
conquest:coarse_white_dirt_slab[layers=7,type=bottom,waterlogged=false]
conquest:coarse_white_dirt_slab[layers=8,type=top,waterlogged=true]
conquest:coarse_white_dirt_slab[layers=8,type=top,waterlogged=false]
conquest:coarse_white_dirt_slab[layers=8,type=bottom,waterlogged=true]
conquest:coarse_white_dirt_slab[layers=8,type=bottom,waterlogged=false]
conquest:coarse_white_dirt_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:coarse_white_dirt_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:coarse_white_dirt_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:coarse_white_dirt_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:coarse_white_dirt_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:coarse_white_dirt_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:coarse_white_dirt_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:coarse_white_dirt_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:coarse_white_dirt_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:coarse_white_dirt_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:coarse_white_dirt_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:coarse_white_dirt_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:coarse_white_dirt_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:coarse_white_dirt_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:coarse_white_dirt_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:coarse_white_dirt_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:coarse_white_dirt_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:coarse_white_dirt_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:coarse_white_dirt_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:coarse_white_dirt_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:coarse_white_dirt_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:coarse_white_dirt_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:coarse_white_dirt_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:coarse_white_dirt_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:coarse_white_dirt_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:coarse_white_dirt_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:coarse_white_dirt_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:coarse_white_dirt_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:coarse_white_dirt_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:coarse_white_dirt_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:coarse_white_dirt_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:coarse_white_dirt_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:coarse_white_dirt_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:coarse_white_dirt_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:coarse_white_dirt_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:coarse_white_dirt_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:coarse_white_dirt_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:coarse_white_dirt_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:coarse_white_dirt_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:coarse_white_dirt_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:coarse_white_dirt_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:coarse_white_dirt_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:coarse_white_dirt_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:coarse_white_dirt_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:coarse_white_dirt_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:coarse_white_dirt_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:coarse_white_dirt_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:coarse_white_dirt_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:coarse_white_dirt_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:coarse_white_dirt_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:coarse_white_dirt_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:coarse_white_dirt_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:coarse_white_dirt_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:coarse_white_dirt_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:coarse_white_dirt_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:coarse_white_dirt_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:coarse_white_dirt_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:coarse_white_dirt_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:coarse_white_dirt_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:coarse_white_dirt_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:coarse_white_dirt_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:coarse_white_dirt_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:coarse_white_dirt_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:coarse_white_dirt_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:coarse_white_dirt_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:coarse_white_dirt_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:coarse_white_dirt_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:coarse_white_dirt_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:coarse_white_dirt_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:coarse_white_dirt_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:coarse_white_dirt_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:coarse_white_dirt_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:coarse_white_dirt_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:coarse_white_dirt_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:coarse_white_dirt_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:coarse_white_dirt_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:coarse_white_dirt_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:coarse_white_dirt_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:coarse_white_dirt_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:coarse_white_dirt_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:coarse_white_dirt_vertical_corner[facing=north,layer=1,waterlogged=true]
conquest:coarse_white_dirt_vertical_corner[facing=north,layer=1,waterlogged=false]
conquest:coarse_white_dirt_vertical_corner[facing=north,layer=2,waterlogged=true]
conquest:coarse_white_dirt_vertical_corner[facing=north,layer=2,waterlogged=false]
conquest:coarse_white_dirt_vertical_corner[facing=north,layer=3,waterlogged=true]
conquest:coarse_white_dirt_vertical_corner[facing=north,layer=3,waterlogged=false]
conquest:coarse_white_dirt_vertical_corner[facing=north,layer=4,waterlogged=true]
conquest:coarse_white_dirt_vertical_corner[facing=north,layer=4,waterlogged=false]
conquest:coarse_white_dirt_vertical_corner[facing=south,layer=1,waterlogged=true]
conquest:coarse_white_dirt_vertical_corner[facing=south,layer=1,waterlogged=false]
conquest:coarse_white_dirt_vertical_corner[facing=south,layer=2,waterlogged=true]
conquest:coarse_white_dirt_vertical_corner[facing=south,layer=2,waterlogged=false]
conquest:coarse_white_dirt_vertical_corner[facing=south,layer=3,waterlogged=true]
conquest:coarse_white_dirt_vertical_corner[facing=south,layer=3,waterlogged=false]
conquest:coarse_white_dirt_vertical_corner[facing=south,layer=4,waterlogged=true]
conquest:coarse_white_dirt_vertical_corner[facing=south,layer=4,waterlogged=false]
conquest:coarse_white_dirt_vertical_corner[facing=west,layer=1,waterlogged=true]
conquest:coarse_white_dirt_vertical_corner[facing=west,layer=1,waterlogged=false]
conquest:coarse_white_dirt_vertical_corner[facing=west,layer=2,waterlogged=true]
conquest:coarse_white_dirt_vertical_corner[facing=west,layer=2,waterlogged=false]
conquest:coarse_white_dirt_vertical_corner[facing=west,layer=3,waterlogged=true]
conquest:coarse_white_dirt_vertical_corner[facing=west,layer=3,waterlogged=false]
conquest:coarse_white_dirt_vertical_corner[facing=west,layer=4,waterlogged=true]
conquest:coarse_white_dirt_vertical_corner[facing=west,layer=4,waterlogged=false]
conquest:coarse_white_dirt_vertical_corner[facing=east,layer=1,waterlogged=true]
conquest:coarse_white_dirt_vertical_corner[facing=east,layer=1,waterlogged=false]
conquest:coarse_white_dirt_vertical_corner[facing=east,layer=2,waterlogged=true]
conquest:coarse_white_dirt_vertical_corner[facing=east,layer=2,waterlogged=false]
conquest:coarse_white_dirt_vertical_corner[facing=east,layer=3,waterlogged=true]
conquest:coarse_white_dirt_vertical_corner[facing=east,layer=3,waterlogged=false]
conquest:coarse_white_dirt_vertical_corner[facing=east,layer=4,waterlogged=true]
conquest:coarse_white_dirt_vertical_corner[facing=east,layer=4,waterlogged=false]
conquest:coarse_white_dirt_vertical_quarter[facing=north,layer=1,waterlogged=true]
conquest:coarse_white_dirt_vertical_quarter[facing=north,layer=1,waterlogged=false]
conquest:coarse_white_dirt_vertical_quarter[facing=north,layer=2,waterlogged=true]
conquest:coarse_white_dirt_vertical_quarter[facing=north,layer=2,waterlogged=false]
conquest:coarse_white_dirt_vertical_quarter[facing=north,layer=3,waterlogged=true]
conquest:coarse_white_dirt_vertical_quarter[facing=north,layer=3,waterlogged=false]
conquest:coarse_white_dirt_vertical_quarter[facing=north,layer=4,waterlogged=true]
conquest:coarse_white_dirt_vertical_quarter[facing=north,layer=4,waterlogged=false]
conquest:coarse_white_dirt_vertical_quarter[facing=south,layer=1,waterlogged=true]
conquest:coarse_white_dirt_vertical_quarter[facing=south,layer=1,waterlogged=false]
conquest:coarse_white_dirt_vertical_quarter[facing=south,layer=2,waterlogged=true]
conquest:coarse_white_dirt_vertical_quarter[facing=south,layer=2,waterlogged=false]
conquest:coarse_white_dirt_vertical_quarter[facing=south,layer=3,waterlogged=true]
conquest:coarse_white_dirt_vertical_quarter[facing=south,layer=3,waterlogged=false]
conquest:coarse_white_dirt_vertical_quarter[facing=south,layer=4,waterlogged=true]
conquest:coarse_white_dirt_vertical_quarter[facing=south,layer=4,waterlogged=false]
conquest:coarse_white_dirt_vertical_quarter[facing=west,layer=1,waterlogged=true]
conquest:coarse_white_dirt_vertical_quarter[facing=west,layer=1,waterlogged=false]
conquest:coarse_white_dirt_vertical_quarter[facing=west,layer=2,waterlogged=true]
conquest:coarse_white_dirt_vertical_quarter[facing=west,layer=2,waterlogged=false]
conquest:coarse_white_dirt_vertical_quarter[facing=west,layer=3,waterlogged=true]
conquest:coarse_white_dirt_vertical_quarter[facing=west,layer=3,waterlogged=false]
conquest:coarse_white_dirt_vertical_quarter[facing=west,layer=4,waterlogged=true]
conquest:coarse_white_dirt_vertical_quarter[facing=west,layer=4,waterlogged=false]
conquest:coarse_white_dirt_vertical_quarter[facing=east,layer=1,waterlogged=true]
conquest:coarse_white_dirt_vertical_quarter[facing=east,layer=1,waterlogged=false]
conquest:coarse_white_dirt_vertical_quarter[facing=east,layer=2,waterlogged=true]
conquest:coarse_white_dirt_vertical_quarter[facing=east,layer=2,waterlogged=false]
conquest:coarse_white_dirt_vertical_quarter[facing=east,layer=3,waterlogged=true]
conquest:coarse_white_dirt_vertical_quarter[facing=east,layer=3,waterlogged=false]
conquest:coarse_white_dirt_vertical_quarter[facing=east,layer=4,waterlogged=true]
conquest:coarse_white_dirt_vertical_quarter[facing=east,layer=4,waterlogged=false]
conquest:coarse_white_dirt_vertical_slab[facing=north,layer=1,waterlogged=true]
conquest:coarse_white_dirt_vertical_slab[facing=north,layer=1,waterlogged=false]
conquest:coarse_white_dirt_vertical_slab[facing=north,layer=2,waterlogged=true]
conquest:coarse_white_dirt_vertical_slab[facing=north,layer=2,waterlogged=false]
conquest:coarse_white_dirt_vertical_slab[facing=north,layer=3,waterlogged=true]
conquest:coarse_white_dirt_vertical_slab[facing=north,layer=3,waterlogged=false]
conquest:coarse_white_dirt_vertical_slab[facing=north,layer=4,waterlogged=true]
conquest:coarse_white_dirt_vertical_slab[facing=north,layer=4,waterlogged=false]
conquest:coarse_white_dirt_vertical_slab[facing=south,layer=1,waterlogged=true]
conquest:coarse_white_dirt_vertical_slab[facing=south,layer=1,waterlogged=false]
conquest:coarse_white_dirt_vertical_slab[facing=south,layer=2,waterlogged=true]
conquest:coarse_white_dirt_vertical_slab[facing=south,layer=2,waterlogged=false]
conquest:coarse_white_dirt_vertical_slab[facing=south,layer=3,waterlogged=true]
conquest:coarse_white_dirt_vertical_slab[facing=south,layer=3,waterlogged=false]
conquest:coarse_white_dirt_vertical_slab[facing=south,layer=4,waterlogged=true]
conquest:coarse_white_dirt_vertical_slab[facing=south,layer=4,waterlogged=false]
conquest:coarse_white_dirt_vertical_slab[facing=west,layer=1,waterlogged=true]
conquest:coarse_white_dirt_vertical_slab[facing=west,layer=1,waterlogged=false]
conquest:coarse_white_dirt_vertical_slab[facing=west,layer=2,waterlogged=true]
conquest:coarse_white_dirt_vertical_slab[facing=west,layer=2,waterlogged=false]
conquest:coarse_white_dirt_vertical_slab[facing=west,layer=3,waterlogged=true]
conquest:coarse_white_dirt_vertical_slab[facing=west,layer=3,waterlogged=false]
conquest:coarse_white_dirt_vertical_slab[facing=west,layer=4,waterlogged=true]
conquest:coarse_white_dirt_vertical_slab[facing=west,layer=4,waterlogged=false]
conquest:coarse_white_dirt_vertical_slab[facing=east,layer=1,waterlogged=true]
conquest:coarse_white_dirt_vertical_slab[facing=east,layer=1,waterlogged=false]
conquest:coarse_white_dirt_vertical_slab[facing=east,layer=2,waterlogged=true]
conquest:coarse_white_dirt_vertical_slab[facing=east,layer=2,waterlogged=false]
conquest:coarse_white_dirt_vertical_slab[facing=east,layer=3,waterlogged=true]
conquest:coarse_white_dirt_vertical_slab[facing=east,layer=3,waterlogged=false]
conquest:coarse_white_dirt_vertical_slab[facing=east,layer=4,waterlogged=true]
conquest:coarse_white_dirt_vertical_slab[facing=east,layer=4,waterlogged=false]
conquest:coastal_red_sandstone
conquest:coastal_red_sandstone_corner_slab[facing=north,type=top,waterlogged=true]
conquest:coastal_red_sandstone_corner_slab[facing=north,type=top,waterlogged=false]
conquest:coastal_red_sandstone_corner_slab[facing=north,type=bottom,waterlogged=true]
conquest:coastal_red_sandstone_corner_slab[facing=north,type=bottom,waterlogged=false]
conquest:coastal_red_sandstone_corner_slab[facing=south,type=top,waterlogged=true]
conquest:coastal_red_sandstone_corner_slab[facing=south,type=top,waterlogged=false]
conquest:coastal_red_sandstone_corner_slab[facing=south,type=bottom,waterlogged=true]
conquest:coastal_red_sandstone_corner_slab[facing=south,type=bottom,waterlogged=false]
conquest:coastal_red_sandstone_corner_slab[facing=west,type=top,waterlogged=true]
conquest:coastal_red_sandstone_corner_slab[facing=west,type=top,waterlogged=false]
conquest:coastal_red_sandstone_corner_slab[facing=west,type=bottom,waterlogged=true]
conquest:coastal_red_sandstone_corner_slab[facing=west,type=bottom,waterlogged=false]
conquest:coastal_red_sandstone_corner_slab[facing=east,type=top,waterlogged=true]
conquest:coastal_red_sandstone_corner_slab[facing=east,type=top,waterlogged=false]
conquest:coastal_red_sandstone_corner_slab[facing=east,type=bottom,waterlogged=true]
conquest:coastal_red_sandstone_corner_slab[facing=east,type=bottom,waterlogged=false]
conquest:coastal_red_sandstone_eighth_slab[facing=north,type=top,waterlogged=true]
conquest:coastal_red_sandstone_eighth_slab[facing=north,type=top,waterlogged=false]
conquest:coastal_red_sandstone_eighth_slab[facing=north,type=bottom,waterlogged=true]
conquest:coastal_red_sandstone_eighth_slab[facing=north,type=bottom,waterlogged=false]
conquest:coastal_red_sandstone_eighth_slab[facing=south,type=top,waterlogged=true]
conquest:coastal_red_sandstone_eighth_slab[facing=south,type=top,waterlogged=false]
conquest:coastal_red_sandstone_eighth_slab[facing=south,type=bottom,waterlogged=true]
conquest:coastal_red_sandstone_eighth_slab[facing=south,type=bottom,waterlogged=false]
conquest:coastal_red_sandstone_eighth_slab[facing=west,type=top,waterlogged=true]
conquest:coastal_red_sandstone_eighth_slab[facing=west,type=top,waterlogged=false]
conquest:coastal_red_sandstone_eighth_slab[facing=west,type=bottom,waterlogged=true]
conquest:coastal_red_sandstone_eighth_slab[facing=west,type=bottom,waterlogged=false]
conquest:coastal_red_sandstone_eighth_slab[facing=east,type=top,waterlogged=true]
conquest:coastal_red_sandstone_eighth_slab[facing=east,type=top,waterlogged=false]
conquest:coastal_red_sandstone_eighth_slab[facing=east,type=bottom,waterlogged=true]
conquest:coastal_red_sandstone_eighth_slab[facing=east,type=bottom,waterlogged=false]
conquest:coastal_red_sandstone_quarter_slab[facing=north,layer=1,type=top,waterlogged=true]
conquest:coastal_red_sandstone_quarter_slab[facing=north,layer=1,type=top,waterlogged=false]
conquest:coastal_red_sandstone_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=true]
conquest:coastal_red_sandstone_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=false]
conquest:coastal_red_sandstone_quarter_slab[facing=north,layer=2,type=top,waterlogged=true]
conquest:coastal_red_sandstone_quarter_slab[facing=north,layer=2,type=top,waterlogged=false]
conquest:coastal_red_sandstone_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=true]
conquest:coastal_red_sandstone_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=false]
conquest:coastal_red_sandstone_quarter_slab[facing=north,layer=3,type=top,waterlogged=true]
conquest:coastal_red_sandstone_quarter_slab[facing=north,layer=3,type=top,waterlogged=false]
conquest:coastal_red_sandstone_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=true]
conquest:coastal_red_sandstone_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=false]
conquest:coastal_red_sandstone_quarter_slab[facing=south,layer=1,type=top,waterlogged=true]
conquest:coastal_red_sandstone_quarter_slab[facing=south,layer=1,type=top,waterlogged=false]
conquest:coastal_red_sandstone_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=true]
conquest:coastal_red_sandstone_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=false]
conquest:coastal_red_sandstone_quarter_slab[facing=south,layer=2,type=top,waterlogged=true]
conquest:coastal_red_sandstone_quarter_slab[facing=south,layer=2,type=top,waterlogged=false]
conquest:coastal_red_sandstone_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=true]
conquest:coastal_red_sandstone_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=false]
conquest:coastal_red_sandstone_quarter_slab[facing=south,layer=3,type=top,waterlogged=true]
conquest:coastal_red_sandstone_quarter_slab[facing=south,layer=3,type=top,waterlogged=false]
conquest:coastal_red_sandstone_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=true]
conquest:coastal_red_sandstone_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=false]
conquest:coastal_red_sandstone_quarter_slab[facing=west,layer=1,type=top,waterlogged=true]
conquest:coastal_red_sandstone_quarter_slab[facing=west,layer=1,type=top,waterlogged=false]
conquest:coastal_red_sandstone_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=true]
conquest:coastal_red_sandstone_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=false]
conquest:coastal_red_sandstone_quarter_slab[facing=west,layer=2,type=top,waterlogged=true]
conquest:coastal_red_sandstone_quarter_slab[facing=west,layer=2,type=top,waterlogged=false]
conquest:coastal_red_sandstone_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=true]
conquest:coastal_red_sandstone_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=false]
conquest:coastal_red_sandstone_quarter_slab[facing=west,layer=3,type=top,waterlogged=true]
conquest:coastal_red_sandstone_quarter_slab[facing=west,layer=3,type=top,waterlogged=false]
conquest:coastal_red_sandstone_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=true]
conquest:coastal_red_sandstone_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=false]
conquest:coastal_red_sandstone_quarter_slab[facing=east,layer=1,type=top,waterlogged=true]
conquest:coastal_red_sandstone_quarter_slab[facing=east,layer=1,type=top,waterlogged=false]
conquest:coastal_red_sandstone_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=true]
conquest:coastal_red_sandstone_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=false]
conquest:coastal_red_sandstone_quarter_slab[facing=east,layer=2,type=top,waterlogged=true]
conquest:coastal_red_sandstone_quarter_slab[facing=east,layer=2,type=top,waterlogged=false]
conquest:coastal_red_sandstone_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=true]
conquest:coastal_red_sandstone_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=false]
conquest:coastal_red_sandstone_quarter_slab[facing=east,layer=3,type=top,waterlogged=true]
conquest:coastal_red_sandstone_quarter_slab[facing=east,layer=3,type=top,waterlogged=false]
conquest:coastal_red_sandstone_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=true]
conquest:coastal_red_sandstone_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=false]
conquest:coastal_red_sandstone_slab[layers=1,type=top,waterlogged=true]
conquest:coastal_red_sandstone_slab[layers=1,type=top,waterlogged=false]
conquest:coastal_red_sandstone_slab[layers=1,type=bottom,waterlogged=true]
conquest:coastal_red_sandstone_slab[layers=1,type=bottom,waterlogged=false]
conquest:coastal_red_sandstone_slab[layers=2,type=top,waterlogged=true]
conquest:coastal_red_sandstone_slab[layers=2,type=top,waterlogged=false]
conquest:coastal_red_sandstone_slab[layers=2,type=bottom,waterlogged=true]
conquest:coastal_red_sandstone_slab[layers=2,type=bottom,waterlogged=false]
conquest:coastal_red_sandstone_slab[layers=3,type=top,waterlogged=true]
conquest:coastal_red_sandstone_slab[layers=3,type=top,waterlogged=false]
conquest:coastal_red_sandstone_slab[layers=3,type=bottom,waterlogged=true]
conquest:coastal_red_sandstone_slab[layers=3,type=bottom,waterlogged=false]
conquest:coastal_red_sandstone_slab[layers=4,type=top,waterlogged=true]
conquest:coastal_red_sandstone_slab[layers=4,type=top,waterlogged=false]
conquest:coastal_red_sandstone_slab[layers=4,type=bottom,waterlogged=true]
conquest:coastal_red_sandstone_slab[layers=4,type=bottom,waterlogged=false]
conquest:coastal_red_sandstone_slab[layers=5,type=top,waterlogged=true]
conquest:coastal_red_sandstone_slab[layers=5,type=top,waterlogged=false]
conquest:coastal_red_sandstone_slab[layers=5,type=bottom,waterlogged=true]
conquest:coastal_red_sandstone_slab[layers=5,type=bottom,waterlogged=false]
conquest:coastal_red_sandstone_slab[layers=6,type=top,waterlogged=true]
conquest:coastal_red_sandstone_slab[layers=6,type=top,waterlogged=false]
conquest:coastal_red_sandstone_slab[layers=6,type=bottom,waterlogged=true]
conquest:coastal_red_sandstone_slab[layers=6,type=bottom,waterlogged=false]
conquest:coastal_red_sandstone_slab[layers=7,type=top,waterlogged=true]
conquest:coastal_red_sandstone_slab[layers=7,type=top,waterlogged=false]
conquest:coastal_red_sandstone_slab[layers=7,type=bottom,waterlogged=true]
conquest:coastal_red_sandstone_slab[layers=7,type=bottom,waterlogged=false]
conquest:coastal_red_sandstone_slab[layers=8,type=top,waterlogged=true]
conquest:coastal_red_sandstone_slab[layers=8,type=top,waterlogged=false]
conquest:coastal_red_sandstone_slab[layers=8,type=bottom,waterlogged=true]
conquest:coastal_red_sandstone_slab[layers=8,type=bottom,waterlogged=false]
conquest:coastal_red_sandstone_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:coastal_red_sandstone_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:coastal_red_sandstone_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:coastal_red_sandstone_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:coastal_red_sandstone_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:coastal_red_sandstone_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:coastal_red_sandstone_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:coastal_red_sandstone_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:coastal_red_sandstone_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:coastal_red_sandstone_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:coastal_red_sandstone_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:coastal_red_sandstone_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:coastal_red_sandstone_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:coastal_red_sandstone_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:coastal_red_sandstone_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:coastal_red_sandstone_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:coastal_red_sandstone_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:coastal_red_sandstone_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:coastal_red_sandstone_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:coastal_red_sandstone_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:coastal_red_sandstone_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:coastal_red_sandstone_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:coastal_red_sandstone_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:coastal_red_sandstone_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:coastal_red_sandstone_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:coastal_red_sandstone_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:coastal_red_sandstone_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:coastal_red_sandstone_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:coastal_red_sandstone_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:coastal_red_sandstone_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:coastal_red_sandstone_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:coastal_red_sandstone_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:coastal_red_sandstone_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:coastal_red_sandstone_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:coastal_red_sandstone_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:coastal_red_sandstone_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:coastal_red_sandstone_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:coastal_red_sandstone_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:coastal_red_sandstone_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:coastal_red_sandstone_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:coastal_red_sandstone_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:coastal_red_sandstone_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:coastal_red_sandstone_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:coastal_red_sandstone_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:coastal_red_sandstone_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:coastal_red_sandstone_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:coastal_red_sandstone_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:coastal_red_sandstone_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:coastal_red_sandstone_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:coastal_red_sandstone_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:coastal_red_sandstone_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:coastal_red_sandstone_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:coastal_red_sandstone_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:coastal_red_sandstone_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:coastal_red_sandstone_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:coastal_red_sandstone_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:coastal_red_sandstone_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:coastal_red_sandstone_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:coastal_red_sandstone_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:coastal_red_sandstone_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:coastal_red_sandstone_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:coastal_red_sandstone_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:coastal_red_sandstone_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:coastal_red_sandstone_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:coastal_red_sandstone_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:coastal_red_sandstone_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:coastal_red_sandstone_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:coastal_red_sandstone_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:coastal_red_sandstone_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:coastal_red_sandstone_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:coastal_red_sandstone_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:coastal_red_sandstone_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:coastal_red_sandstone_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:coastal_red_sandstone_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:coastal_red_sandstone_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:coastal_red_sandstone_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:coastal_red_sandstone_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:coastal_red_sandstone_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:coastal_red_sandstone_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:coastal_red_sandstone_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:coastal_red_sandstone_vertical_corner[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:coastal_red_sandstone_vertical_corner[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:coastal_red_sandstone_vertical_corner[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:coastal_red_sandstone_vertical_corner[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:coastal_red_sandstone_vertical_corner[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:coastal_red_sandstone_vertical_corner[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:coastal_red_sandstone_vertical_corner[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:coastal_red_sandstone_vertical_corner[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:coastal_red_sandstone_vertical_corner[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:coastal_red_sandstone_vertical_corner[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:coastal_red_sandstone_vertical_corner[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:coastal_red_sandstone_vertical_corner[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:coastal_red_sandstone_vertical_corner[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:coastal_red_sandstone_vertical_corner[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:coastal_red_sandstone_vertical_corner[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:coastal_red_sandstone_vertical_corner[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:coastal_red_sandstone_vertical_corner[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:coastal_red_sandstone_vertical_corner[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:coastal_red_sandstone_vertical_corner[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:coastal_red_sandstone_vertical_corner[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:coastal_red_sandstone_vertical_corner[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:coastal_red_sandstone_vertical_corner[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:coastal_red_sandstone_vertical_corner[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:coastal_red_sandstone_vertical_corner[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:coastal_red_sandstone_vertical_corner[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:coastal_red_sandstone_vertical_corner[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:coastal_red_sandstone_vertical_corner[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:coastal_red_sandstone_vertical_corner[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:coastal_red_sandstone_vertical_corner[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:coastal_red_sandstone_vertical_corner[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:coastal_red_sandstone_vertical_corner[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:coastal_red_sandstone_vertical_corner[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:coastal_red_sandstone_vertical_corner[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:coastal_red_sandstone_vertical_corner[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:coastal_red_sandstone_vertical_corner[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:coastal_red_sandstone_vertical_corner[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:coastal_red_sandstone_vertical_corner[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:coastal_red_sandstone_vertical_corner[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:coastal_red_sandstone_vertical_corner[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:coastal_red_sandstone_vertical_corner[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:coastal_red_sandstone_vertical_corner[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:coastal_red_sandstone_vertical_corner[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:coastal_red_sandstone_vertical_corner[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:coastal_red_sandstone_vertical_corner[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:coastal_red_sandstone_vertical_corner[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:coastal_red_sandstone_vertical_corner[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:coastal_red_sandstone_vertical_corner[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:coastal_red_sandstone_vertical_corner[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:coastal_red_sandstone_vertical_corner[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:coastal_red_sandstone_vertical_corner[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:coastal_red_sandstone_vertical_corner[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:coastal_red_sandstone_vertical_corner[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:coastal_red_sandstone_vertical_corner[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:coastal_red_sandstone_vertical_corner[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:coastal_red_sandstone_vertical_corner[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:coastal_red_sandstone_vertical_corner[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:coastal_red_sandstone_vertical_corner[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:coastal_red_sandstone_vertical_corner[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:coastal_red_sandstone_vertical_corner[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:coastal_red_sandstone_vertical_corner[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:coastal_red_sandstone_vertical_corner[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:coastal_red_sandstone_vertical_corner[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:coastal_red_sandstone_vertical_corner[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:coastal_red_sandstone_vertical_corner[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:coastal_red_sandstone_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:coastal_red_sandstone_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:coastal_red_sandstone_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:coastal_red_sandstone_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:coastal_red_sandstone_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:coastal_red_sandstone_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:coastal_red_sandstone_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:coastal_red_sandstone_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:coastal_red_sandstone_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:coastal_red_sandstone_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:coastal_red_sandstone_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:coastal_red_sandstone_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:coastal_red_sandstone_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:coastal_red_sandstone_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:coastal_red_sandstone_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:coastal_red_sandstone_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:coastal_red_sandstone_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:coastal_red_sandstone_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:coastal_red_sandstone_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:coastal_red_sandstone_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:coastal_red_sandstone_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:coastal_red_sandstone_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:coastal_red_sandstone_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:coastal_red_sandstone_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:coastal_red_sandstone_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:coastal_red_sandstone_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:coastal_red_sandstone_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:coastal_red_sandstone_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:coastal_red_sandstone_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:coastal_red_sandstone_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:coastal_red_sandstone_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:coastal_red_sandstone_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:coastal_red_sandstone_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:coastal_red_sandstone_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:coastal_red_sandstone_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:coastal_red_sandstone_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:coastal_red_sandstone_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:coastal_red_sandstone_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:coastal_red_sandstone_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:coastal_red_sandstone_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:coastal_red_sandstone_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:coastal_red_sandstone_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:coastal_red_sandstone_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:coastal_red_sandstone_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:coastal_red_sandstone_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:coastal_red_sandstone_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:coastal_red_sandstone_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:coastal_red_sandstone_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:coastal_red_sandstone_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:coastal_red_sandstone_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:coastal_red_sandstone_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:coastal_red_sandstone_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:coastal_red_sandstone_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:coastal_red_sandstone_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:coastal_red_sandstone_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:coastal_red_sandstone_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:coastal_red_sandstone_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:coastal_red_sandstone_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:coastal_red_sandstone_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:coastal_red_sandstone_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:coastal_red_sandstone_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:coastal_red_sandstone_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:coastal_red_sandstone_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:coastal_red_sandstone_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:coastal_red_sandstone_vertical_quarter[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:coastal_red_sandstone_vertical_quarter[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:coastal_red_sandstone_vertical_quarter[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:coastal_red_sandstone_vertical_quarter[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:coastal_red_sandstone_vertical_quarter[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:coastal_red_sandstone_vertical_quarter[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:coastal_red_sandstone_vertical_quarter[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:coastal_red_sandstone_vertical_quarter[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:coastal_red_sandstone_vertical_quarter[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:coastal_red_sandstone_vertical_quarter[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:coastal_red_sandstone_vertical_quarter[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:coastal_red_sandstone_vertical_quarter[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:coastal_red_sandstone_vertical_quarter[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:coastal_red_sandstone_vertical_quarter[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:coastal_red_sandstone_vertical_quarter[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:coastal_red_sandstone_vertical_quarter[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:coastal_red_sandstone_vertical_quarter[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:coastal_red_sandstone_vertical_quarter[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:coastal_red_sandstone_vertical_quarter[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:coastal_red_sandstone_vertical_quarter[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:coastal_red_sandstone_vertical_quarter[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:coastal_red_sandstone_vertical_quarter[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:coastal_red_sandstone_vertical_quarter[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:coastal_red_sandstone_vertical_quarter[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:coastal_red_sandstone_vertical_quarter[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:coastal_red_sandstone_vertical_quarter[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:coastal_red_sandstone_vertical_quarter[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:coastal_red_sandstone_vertical_quarter[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:coastal_red_sandstone_vertical_quarter[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:coastal_red_sandstone_vertical_quarter[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:coastal_red_sandstone_vertical_quarter[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:coastal_red_sandstone_vertical_quarter[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:coastal_red_sandstone_vertical_quarter[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:coastal_red_sandstone_vertical_quarter[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:coastal_red_sandstone_vertical_quarter[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:coastal_red_sandstone_vertical_quarter[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:coastal_red_sandstone_vertical_quarter[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:coastal_red_sandstone_vertical_quarter[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:coastal_red_sandstone_vertical_quarter[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:coastal_red_sandstone_vertical_quarter[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:coastal_red_sandstone_vertical_quarter[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:coastal_red_sandstone_vertical_quarter[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:coastal_red_sandstone_vertical_quarter[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:coastal_red_sandstone_vertical_quarter[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:coastal_red_sandstone_vertical_quarter[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:coastal_red_sandstone_vertical_quarter[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:coastal_red_sandstone_vertical_quarter[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:coastal_red_sandstone_vertical_quarter[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:coastal_red_sandstone_vertical_quarter[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:coastal_red_sandstone_vertical_quarter[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:coastal_red_sandstone_vertical_quarter[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:coastal_red_sandstone_vertical_quarter[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:coastal_red_sandstone_vertical_quarter[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:coastal_red_sandstone_vertical_quarter[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:coastal_red_sandstone_vertical_quarter[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:coastal_red_sandstone_vertical_quarter[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:coastal_red_sandstone_vertical_quarter[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:coastal_red_sandstone_vertical_quarter[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:coastal_red_sandstone_vertical_quarter[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:coastal_red_sandstone_vertical_quarter[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:coastal_red_sandstone_vertical_quarter[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:coastal_red_sandstone_vertical_quarter[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:coastal_red_sandstone_vertical_quarter[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:coastal_red_sandstone_vertical_quarter[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:coastal_red_sandstone_vertical_slab[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:coastal_red_sandstone_vertical_slab[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:coastal_red_sandstone_vertical_slab[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:coastal_red_sandstone_vertical_slab[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:coastal_red_sandstone_vertical_slab[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:coastal_red_sandstone_vertical_slab[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:coastal_red_sandstone_vertical_slab[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:coastal_red_sandstone_vertical_slab[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:coastal_red_sandstone_vertical_slab[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:coastal_red_sandstone_vertical_slab[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:coastal_red_sandstone_vertical_slab[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:coastal_red_sandstone_vertical_slab[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:coastal_red_sandstone_vertical_slab[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:coastal_red_sandstone_vertical_slab[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:coastal_red_sandstone_vertical_slab[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:coastal_red_sandstone_vertical_slab[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:coastal_red_sandstone_vertical_slab[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:coastal_red_sandstone_vertical_slab[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:coastal_red_sandstone_vertical_slab[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:coastal_red_sandstone_vertical_slab[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:coastal_red_sandstone_vertical_slab[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:coastal_red_sandstone_vertical_slab[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:coastal_red_sandstone_vertical_slab[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:coastal_red_sandstone_vertical_slab[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:coastal_red_sandstone_vertical_slab[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:coastal_red_sandstone_vertical_slab[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:coastal_red_sandstone_vertical_slab[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:coastal_red_sandstone_vertical_slab[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:coastal_red_sandstone_vertical_slab[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:coastal_red_sandstone_vertical_slab[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:coastal_red_sandstone_vertical_slab[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:coastal_red_sandstone_vertical_slab[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:coastal_red_sandstone_vertical_slab[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:coastal_red_sandstone_vertical_slab[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:coastal_red_sandstone_vertical_slab[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:coastal_red_sandstone_vertical_slab[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:coastal_red_sandstone_vertical_slab[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:coastal_red_sandstone_vertical_slab[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:coastal_red_sandstone_vertical_slab[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:coastal_red_sandstone_vertical_slab[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:coastal_red_sandstone_vertical_slab[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:coastal_red_sandstone_vertical_slab[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:coastal_red_sandstone_vertical_slab[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:coastal_red_sandstone_vertical_slab[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:coastal_red_sandstone_vertical_slab[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:coastal_red_sandstone_vertical_slab[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:coastal_red_sandstone_vertical_slab[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:coastal_red_sandstone_vertical_slab[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:coastal_red_sandstone_vertical_slab[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:coastal_red_sandstone_vertical_slab[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:coastal_red_sandstone_vertical_slab[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:coastal_red_sandstone_vertical_slab[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:coastal_red_sandstone_vertical_slab[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:coastal_red_sandstone_vertical_slab[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:coastal_red_sandstone_vertical_slab[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:coastal_red_sandstone_vertical_slab[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:coastal_red_sandstone_vertical_slab[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:coastal_red_sandstone_vertical_slab[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:coastal_red_sandstone_vertical_slab[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:coastal_red_sandstone_vertical_slab[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:coastal_red_sandstone_vertical_slab[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:coastal_red_sandstone_vertical_slab[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:coastal_red_sandstone_vertical_slab[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:coastal_red_sandstone_vertical_slab[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:coastal_warped_slate
conquest:coastal_warped_slate_arrowslit[facing=north,waterlogged=true]
conquest:coastal_warped_slate_arrowslit[facing=north,waterlogged=false]
conquest:coastal_warped_slate_arrowslit[facing=south,waterlogged=true]
conquest:coastal_warped_slate_arrowslit[facing=south,waterlogged=false]
conquest:coastal_warped_slate_arrowslit[facing=west,waterlogged=true]
conquest:coastal_warped_slate_arrowslit[facing=west,waterlogged=false]
conquest:coastal_warped_slate_arrowslit[facing=east,waterlogged=true]
conquest:coastal_warped_slate_arrowslit[facing=east,waterlogged=false]
conquest:coastal_warped_slate_balustrade[axis=x,waterlogged=true]
conquest:coastal_warped_slate_balustrade[axis=x,waterlogged=false]
conquest:coastal_warped_slate_balustrade[axis=y,waterlogged=true]
conquest:coastal_warped_slate_balustrade[axis=y,waterlogged=false]
conquest:coastal_warped_slate_balustrade[axis=z,waterlogged=true]
conquest:coastal_warped_slate_balustrade[axis=z,waterlogged=false]
conquest:coastal_warped_slate_capital[facing=flat,type=top,waterlogged=true]
conquest:coastal_warped_slate_capital[facing=flat,type=top,waterlogged=false]
conquest:coastal_warped_slate_capital[facing=flat,type=bottom,waterlogged=true]
conquest:coastal_warped_slate_capital[facing=flat,type=bottom,waterlogged=false]
conquest:coastal_warped_slate_capital[facing=north,type=top,waterlogged=true]
conquest:coastal_warped_slate_capital[facing=north,type=top,waterlogged=false]
conquest:coastal_warped_slate_capital[facing=north,type=bottom,waterlogged=true]
conquest:coastal_warped_slate_capital[facing=north,type=bottom,waterlogged=false]
conquest:coastal_warped_slate_capital[facing=south,type=top,waterlogged=true]
conquest:coastal_warped_slate_capital[facing=south,type=top,waterlogged=false]
conquest:coastal_warped_slate_capital[facing=south,type=bottom,waterlogged=true]
conquest:coastal_warped_slate_capital[facing=south,type=bottom,waterlogged=false]
conquest:coastal_warped_slate_capital[facing=east,type=top,waterlogged=true]
conquest:coastal_warped_slate_capital[facing=east,type=top,waterlogged=false]
conquest:coastal_warped_slate_capital[facing=east,type=bottom,waterlogged=true]
conquest:coastal_warped_slate_capital[facing=east,type=bottom,waterlogged=false]
conquest:coastal_warped_slate_capital[facing=west,type=top,waterlogged=true]
conquest:coastal_warped_slate_capital[facing=west,type=top,waterlogged=false]
conquest:coastal_warped_slate_capital[facing=west,type=bottom,waterlogged=true]
conquest:coastal_warped_slate_capital[facing=west,type=bottom,waterlogged=false]
conquest:coastal_warped_slate_corner_slab[facing=north,type=top,waterlogged=true]
conquest:coastal_warped_slate_corner_slab[facing=north,type=top,waterlogged=false]
conquest:coastal_warped_slate_corner_slab[facing=north,type=bottom,waterlogged=true]
conquest:coastal_warped_slate_corner_slab[facing=north,type=bottom,waterlogged=false]
conquest:coastal_warped_slate_corner_slab[facing=south,type=top,waterlogged=true]
conquest:coastal_warped_slate_corner_slab[facing=south,type=top,waterlogged=false]
conquest:coastal_warped_slate_corner_slab[facing=south,type=bottom,waterlogged=true]
conquest:coastal_warped_slate_corner_slab[facing=south,type=bottom,waterlogged=false]
conquest:coastal_warped_slate_corner_slab[facing=west,type=top,waterlogged=true]
conquest:coastal_warped_slate_corner_slab[facing=west,type=top,waterlogged=false]
conquest:coastal_warped_slate_corner_slab[facing=west,type=bottom,waterlogged=true]
conquest:coastal_warped_slate_corner_slab[facing=west,type=bottom,waterlogged=false]
conquest:coastal_warped_slate_corner_slab[facing=east,type=top,waterlogged=true]
conquest:coastal_warped_slate_corner_slab[facing=east,type=top,waterlogged=false]
conquest:coastal_warped_slate_corner_slab[facing=east,type=bottom,waterlogged=true]
conquest:coastal_warped_slate_corner_slab[facing=east,type=bottom,waterlogged=false]
conquest:coastal_warped_slate_eighth_slab[facing=north,type=top,waterlogged=true]
conquest:coastal_warped_slate_eighth_slab[facing=north,type=top,waterlogged=false]
conquest:coastal_warped_slate_eighth_slab[facing=north,type=bottom,waterlogged=true]
conquest:coastal_warped_slate_eighth_slab[facing=north,type=bottom,waterlogged=false]
conquest:coastal_warped_slate_eighth_slab[facing=south,type=top,waterlogged=true]
conquest:coastal_warped_slate_eighth_slab[facing=south,type=top,waterlogged=false]
conquest:coastal_warped_slate_eighth_slab[facing=south,type=bottom,waterlogged=true]
conquest:coastal_warped_slate_eighth_slab[facing=south,type=bottom,waterlogged=false]
conquest:coastal_warped_slate_eighth_slab[facing=west,type=top,waterlogged=true]
conquest:coastal_warped_slate_eighth_slab[facing=west,type=top,waterlogged=false]
conquest:coastal_warped_slate_eighth_slab[facing=west,type=bottom,waterlogged=true]
conquest:coastal_warped_slate_eighth_slab[facing=west,type=bottom,waterlogged=false]
conquest:coastal_warped_slate_eighth_slab[facing=east,type=top,waterlogged=true]
conquest:coastal_warped_slate_eighth_slab[facing=east,type=top,waterlogged=false]
conquest:coastal_warped_slate_eighth_slab[facing=east,type=bottom,waterlogged=true]
conquest:coastal_warped_slate_eighth_slab[facing=east,type=bottom,waterlogged=false]
conquest:coastal_warped_slate_pillar[layer=1,waterlogged=true]
conquest:coastal_warped_slate_pillar[layer=1,waterlogged=false]
conquest:coastal_warped_slate_pillar[layer=2,waterlogged=true]
conquest:coastal_warped_slate_pillar[layer=2,waterlogged=false]
conquest:coastal_warped_slate_pillar[layer=3,waterlogged=true]
conquest:coastal_warped_slate_pillar[layer=3,waterlogged=false]
conquest:coastal_warped_slate_quarter_slab[facing=north,layer=1,type=top,waterlogged=true]
conquest:coastal_warped_slate_quarter_slab[facing=north,layer=1,type=top,waterlogged=false]
conquest:coastal_warped_slate_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=true]
conquest:coastal_warped_slate_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=false]
conquest:coastal_warped_slate_quarter_slab[facing=north,layer=2,type=top,waterlogged=true]
conquest:coastal_warped_slate_quarter_slab[facing=north,layer=2,type=top,waterlogged=false]
conquest:coastal_warped_slate_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=true]
conquest:coastal_warped_slate_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=false]
conquest:coastal_warped_slate_quarter_slab[facing=north,layer=3,type=top,waterlogged=true]
conquest:coastal_warped_slate_quarter_slab[facing=north,layer=3,type=top,waterlogged=false]
conquest:coastal_warped_slate_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=true]
conquest:coastal_warped_slate_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=false]
conquest:coastal_warped_slate_quarter_slab[facing=south,layer=1,type=top,waterlogged=true]
conquest:coastal_warped_slate_quarter_slab[facing=south,layer=1,type=top,waterlogged=false]
conquest:coastal_warped_slate_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=true]
conquest:coastal_warped_slate_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=false]
conquest:coastal_warped_slate_quarter_slab[facing=south,layer=2,type=top,waterlogged=true]
conquest:coastal_warped_slate_quarter_slab[facing=south,layer=2,type=top,waterlogged=false]
conquest:coastal_warped_slate_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=true]
conquest:coastal_warped_slate_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=false]
conquest:coastal_warped_slate_quarter_slab[facing=south,layer=3,type=top,waterlogged=true]
conquest:coastal_warped_slate_quarter_slab[facing=south,layer=3,type=top,waterlogged=false]
conquest:coastal_warped_slate_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=true]
conquest:coastal_warped_slate_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=false]
conquest:coastal_warped_slate_quarter_slab[facing=west,layer=1,type=top,waterlogged=true]
conquest:coastal_warped_slate_quarter_slab[facing=west,layer=1,type=top,waterlogged=false]
conquest:coastal_warped_slate_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=true]
conquest:coastal_warped_slate_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=false]
conquest:coastal_warped_slate_quarter_slab[facing=west,layer=2,type=top,waterlogged=true]
conquest:coastal_warped_slate_quarter_slab[facing=west,layer=2,type=top,waterlogged=false]
conquest:coastal_warped_slate_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=true]
conquest:coastal_warped_slate_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=false]
conquest:coastal_warped_slate_quarter_slab[facing=west,layer=3,type=top,waterlogged=true]
conquest:coastal_warped_slate_quarter_slab[facing=west,layer=3,type=top,waterlogged=false]
conquest:coastal_warped_slate_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=true]
conquest:coastal_warped_slate_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=false]
conquest:coastal_warped_slate_quarter_slab[facing=east,layer=1,type=top,waterlogged=true]
conquest:coastal_warped_slate_quarter_slab[facing=east,layer=1,type=top,waterlogged=false]
conquest:coastal_warped_slate_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=true]
conquest:coastal_warped_slate_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=false]
conquest:coastal_warped_slate_quarter_slab[facing=east,layer=2,type=top,waterlogged=true]
conquest:coastal_warped_slate_quarter_slab[facing=east,layer=2,type=top,waterlogged=false]
conquest:coastal_warped_slate_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=true]
conquest:coastal_warped_slate_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=false]
conquest:coastal_warped_slate_quarter_slab[facing=east,layer=3,type=top,waterlogged=true]
conquest:coastal_warped_slate_quarter_slab[facing=east,layer=3,type=top,waterlogged=false]
conquest:coastal_warped_slate_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=true]
conquest:coastal_warped_slate_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=false]
conquest:coastal_warped_slate_slab[layers=1,type=top,waterlogged=true]
conquest:coastal_warped_slate_slab[layers=1,type=top,waterlogged=false]
conquest:coastal_warped_slate_slab[layers=1,type=bottom,waterlogged=true]
conquest:coastal_warped_slate_slab[layers=1,type=bottom,waterlogged=false]
conquest:coastal_warped_slate_slab[layers=2,type=top,waterlogged=true]
conquest:coastal_warped_slate_slab[layers=2,type=top,waterlogged=false]
conquest:coastal_warped_slate_slab[layers=2,type=bottom,waterlogged=true]
conquest:coastal_warped_slate_slab[layers=2,type=bottom,waterlogged=false]
conquest:coastal_warped_slate_slab[layers=3,type=top,waterlogged=true]
conquest:coastal_warped_slate_slab[layers=3,type=top,waterlogged=false]
conquest:coastal_warped_slate_slab[layers=3,type=bottom,waterlogged=true]
conquest:coastal_warped_slate_slab[layers=3,type=bottom,waterlogged=false]
conquest:coastal_warped_slate_slab[layers=4,type=top,waterlogged=true]
conquest:coastal_warped_slate_slab[layers=4,type=top,waterlogged=false]
conquest:coastal_warped_slate_slab[layers=4,type=bottom,waterlogged=true]
conquest:coastal_warped_slate_slab[layers=4,type=bottom,waterlogged=false]
conquest:coastal_warped_slate_slab[layers=5,type=top,waterlogged=true]
conquest:coastal_warped_slate_slab[layers=5,type=top,waterlogged=false]
conquest:coastal_warped_slate_slab[layers=5,type=bottom,waterlogged=true]
conquest:coastal_warped_slate_slab[layers=5,type=bottom,waterlogged=false]
conquest:coastal_warped_slate_slab[layers=6,type=top,waterlogged=true]
conquest:coastal_warped_slate_slab[layers=6,type=top,waterlogged=false]
conquest:coastal_warped_slate_slab[layers=6,type=bottom,waterlogged=true]
conquest:coastal_warped_slate_slab[layers=6,type=bottom,waterlogged=false]
conquest:coastal_warped_slate_slab[layers=7,type=top,waterlogged=true]
conquest:coastal_warped_slate_slab[layers=7,type=top,waterlogged=false]
conquest:coastal_warped_slate_slab[layers=7,type=bottom,waterlogged=true]
conquest:coastal_warped_slate_slab[layers=7,type=bottom,waterlogged=false]
conquest:coastal_warped_slate_slab[layers=8,type=top,waterlogged=true]
conquest:coastal_warped_slate_slab[layers=8,type=top,waterlogged=false]
conquest:coastal_warped_slate_slab[layers=8,type=bottom,waterlogged=true]
conquest:coastal_warped_slate_slab[layers=8,type=bottom,waterlogged=false]
conquest:coastal_warped_slate_small_window[down=true,up=true,waterlogged=true]
conquest:coastal_warped_slate_small_window[down=true,up=true,waterlogged=false]
conquest:coastal_warped_slate_small_window[down=true,up=false,waterlogged=true]
conquest:coastal_warped_slate_small_window[down=true,up=false,waterlogged=false]
conquest:coastal_warped_slate_small_window[down=false,up=true,waterlogged=true]
conquest:coastal_warped_slate_small_window[down=false,up=true,waterlogged=false]
conquest:coastal_warped_slate_small_window[down=false,up=false,waterlogged=true]
conquest:coastal_warped_slate_small_window[down=false,up=false,waterlogged=false]
conquest:coastal_warped_slate_small_window_half[down=true,facing=north,up=true,waterlogged=true]
conquest:coastal_warped_slate_small_window_half[down=true,facing=north,up=true,waterlogged=false]
conquest:coastal_warped_slate_small_window_half[down=true,facing=north,up=false,waterlogged=true]
conquest:coastal_warped_slate_small_window_half[down=true,facing=north,up=false,waterlogged=false]
conquest:coastal_warped_slate_small_window_half[down=true,facing=south,up=true,waterlogged=true]
conquest:coastal_warped_slate_small_window_half[down=true,facing=south,up=true,waterlogged=false]
conquest:coastal_warped_slate_small_window_half[down=true,facing=south,up=false,waterlogged=true]
conquest:coastal_warped_slate_small_window_half[down=true,facing=south,up=false,waterlogged=false]
conquest:coastal_warped_slate_small_window_half[down=true,facing=west,up=true,waterlogged=true]
conquest:coastal_warped_slate_small_window_half[down=true,facing=west,up=true,waterlogged=false]
conquest:coastal_warped_slate_small_window_half[down=true,facing=west,up=false,waterlogged=true]
conquest:coastal_warped_slate_small_window_half[down=true,facing=west,up=false,waterlogged=false]
conquest:coastal_warped_slate_small_window_half[down=true,facing=east,up=true,waterlogged=true]
conquest:coastal_warped_slate_small_window_half[down=true,facing=east,up=true,waterlogged=false]
conquest:coastal_warped_slate_small_window_half[down=true,facing=east,up=false,waterlogged=true]
conquest:coastal_warped_slate_small_window_half[down=true,facing=east,up=false,waterlogged=false]
conquest:coastal_warped_slate_small_window_half[down=false,facing=north,up=true,waterlogged=true]
conquest:coastal_warped_slate_small_window_half[down=false,facing=north,up=true,waterlogged=false]
conquest:coastal_warped_slate_small_window_half[down=false,facing=north,up=false,waterlogged=true]
conquest:coastal_warped_slate_small_window_half[down=false,facing=north,up=false,waterlogged=false]
conquest:coastal_warped_slate_small_window_half[down=false,facing=south,up=true,waterlogged=true]
conquest:coastal_warped_slate_small_window_half[down=false,facing=south,up=true,waterlogged=false]
conquest:coastal_warped_slate_small_window_half[down=false,facing=south,up=false,waterlogged=true]
conquest:coastal_warped_slate_small_window_half[down=false,facing=south,up=false,waterlogged=false]
conquest:coastal_warped_slate_small_window_half[down=false,facing=west,up=true,waterlogged=true]
conquest:coastal_warped_slate_small_window_half[down=false,facing=west,up=true,waterlogged=false]
conquest:coastal_warped_slate_small_window_half[down=false,facing=west,up=false,waterlogged=true]
conquest:coastal_warped_slate_small_window_half[down=false,facing=west,up=false,waterlogged=false]
conquest:coastal_warped_slate_small_window_half[down=false,facing=east,up=true,waterlogged=true]
conquest:coastal_warped_slate_small_window_half[down=false,facing=east,up=true,waterlogged=false]
conquest:coastal_warped_slate_small_window_half[down=false,facing=east,up=false,waterlogged=true]
conquest:coastal_warped_slate_small_window_half[down=false,facing=east,up=false,waterlogged=false]
conquest:coastal_warped_slate_sphere[type=egg,waterlogged=true]
conquest:coastal_warped_slate_sphere[type=egg,waterlogged=false]
conquest:coastal_warped_slate_sphere[type=small,waterlogged=true]
conquest:coastal_warped_slate_sphere[type=small,waterlogged=false]
conquest:coastal_warped_slate_sphere[type=large,waterlogged=true]
conquest:coastal_warped_slate_sphere[type=large,waterlogged=false]
conquest:coastal_warped_slate_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:coastal_warped_slate_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:coastal_warped_slate_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:coastal_warped_slate_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:coastal_warped_slate_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:coastal_warped_slate_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:coastal_warped_slate_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:coastal_warped_slate_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:coastal_warped_slate_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:coastal_warped_slate_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:coastal_warped_slate_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:coastal_warped_slate_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:coastal_warped_slate_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:coastal_warped_slate_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:coastal_warped_slate_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:coastal_warped_slate_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:coastal_warped_slate_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:coastal_warped_slate_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:coastal_warped_slate_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:coastal_warped_slate_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:coastal_warped_slate_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:coastal_warped_slate_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:coastal_warped_slate_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:coastal_warped_slate_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:coastal_warped_slate_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:coastal_warped_slate_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:coastal_warped_slate_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:coastal_warped_slate_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:coastal_warped_slate_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:coastal_warped_slate_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:coastal_warped_slate_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:coastal_warped_slate_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:coastal_warped_slate_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:coastal_warped_slate_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:coastal_warped_slate_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:coastal_warped_slate_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:coastal_warped_slate_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:coastal_warped_slate_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:coastal_warped_slate_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:coastal_warped_slate_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:coastal_warped_slate_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:coastal_warped_slate_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:coastal_warped_slate_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:coastal_warped_slate_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:coastal_warped_slate_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:coastal_warped_slate_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:coastal_warped_slate_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:coastal_warped_slate_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:coastal_warped_slate_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:coastal_warped_slate_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:coastal_warped_slate_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:coastal_warped_slate_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:coastal_warped_slate_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:coastal_warped_slate_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:coastal_warped_slate_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:coastal_warped_slate_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:coastal_warped_slate_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:coastal_warped_slate_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:coastal_warped_slate_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:coastal_warped_slate_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:coastal_warped_slate_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:coastal_warped_slate_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:coastal_warped_slate_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:coastal_warped_slate_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:coastal_warped_slate_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:coastal_warped_slate_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:coastal_warped_slate_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:coastal_warped_slate_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:coastal_warped_slate_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:coastal_warped_slate_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:coastal_warped_slate_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:coastal_warped_slate_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:coastal_warped_slate_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:coastal_warped_slate_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:coastal_warped_slate_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:coastal_warped_slate_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:coastal_warped_slate_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:coastal_warped_slate_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:coastal_warped_slate_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:coastal_warped_slate_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:coastal_warped_slate_vertical_corner[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:coastal_warped_slate_vertical_corner[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:coastal_warped_slate_vertical_corner[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:coastal_warped_slate_vertical_corner[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:coastal_warped_slate_vertical_corner[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:coastal_warped_slate_vertical_corner[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:coastal_warped_slate_vertical_corner[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:coastal_warped_slate_vertical_corner[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:coastal_warped_slate_vertical_corner[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:coastal_warped_slate_vertical_corner[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:coastal_warped_slate_vertical_corner[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:coastal_warped_slate_vertical_corner[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:coastal_warped_slate_vertical_corner[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:coastal_warped_slate_vertical_corner[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:coastal_warped_slate_vertical_corner[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:coastal_warped_slate_vertical_corner[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:coastal_warped_slate_vertical_corner[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:coastal_warped_slate_vertical_corner[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:coastal_warped_slate_vertical_corner[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:coastal_warped_slate_vertical_corner[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:coastal_warped_slate_vertical_corner[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:coastal_warped_slate_vertical_corner[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:coastal_warped_slate_vertical_corner[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:coastal_warped_slate_vertical_corner[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:coastal_warped_slate_vertical_corner[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:coastal_warped_slate_vertical_corner[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:coastal_warped_slate_vertical_corner[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:coastal_warped_slate_vertical_corner[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:coastal_warped_slate_vertical_corner[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:coastal_warped_slate_vertical_corner[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:coastal_warped_slate_vertical_corner[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:coastal_warped_slate_vertical_corner[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:coastal_warped_slate_vertical_corner[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:coastal_warped_slate_vertical_corner[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:coastal_warped_slate_vertical_corner[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:coastal_warped_slate_vertical_corner[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:coastal_warped_slate_vertical_corner[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:coastal_warped_slate_vertical_corner[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:coastal_warped_slate_vertical_corner[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:coastal_warped_slate_vertical_corner[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:coastal_warped_slate_vertical_corner[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:coastal_warped_slate_vertical_corner[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:coastal_warped_slate_vertical_corner[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:coastal_warped_slate_vertical_corner[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:coastal_warped_slate_vertical_corner[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:coastal_warped_slate_vertical_corner[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:coastal_warped_slate_vertical_corner[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:coastal_warped_slate_vertical_corner[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:coastal_warped_slate_vertical_corner[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:coastal_warped_slate_vertical_corner[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:coastal_warped_slate_vertical_corner[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:coastal_warped_slate_vertical_corner[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:coastal_warped_slate_vertical_corner[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:coastal_warped_slate_vertical_corner[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:coastal_warped_slate_vertical_corner[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:coastal_warped_slate_vertical_corner[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:coastal_warped_slate_vertical_corner[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:coastal_warped_slate_vertical_corner[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:coastal_warped_slate_vertical_corner[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:coastal_warped_slate_vertical_corner[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:coastal_warped_slate_vertical_corner[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:coastal_warped_slate_vertical_corner[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:coastal_warped_slate_vertical_corner[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:coastal_warped_slate_vertical_corner[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:coastal_warped_slate_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:coastal_warped_slate_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:coastal_warped_slate_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:coastal_warped_slate_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:coastal_warped_slate_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:coastal_warped_slate_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:coastal_warped_slate_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:coastal_warped_slate_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:coastal_warped_slate_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:coastal_warped_slate_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:coastal_warped_slate_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:coastal_warped_slate_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:coastal_warped_slate_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:coastal_warped_slate_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:coastal_warped_slate_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:coastal_warped_slate_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:coastal_warped_slate_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:coastal_warped_slate_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:coastal_warped_slate_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:coastal_warped_slate_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:coastal_warped_slate_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:coastal_warped_slate_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:coastal_warped_slate_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:coastal_warped_slate_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:coastal_warped_slate_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:coastal_warped_slate_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:coastal_warped_slate_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:coastal_warped_slate_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:coastal_warped_slate_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:coastal_warped_slate_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:coastal_warped_slate_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:coastal_warped_slate_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:coastal_warped_slate_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:coastal_warped_slate_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:coastal_warped_slate_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:coastal_warped_slate_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:coastal_warped_slate_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:coastal_warped_slate_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:coastal_warped_slate_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:coastal_warped_slate_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:coastal_warped_slate_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:coastal_warped_slate_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:coastal_warped_slate_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:coastal_warped_slate_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:coastal_warped_slate_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:coastal_warped_slate_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:coastal_warped_slate_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:coastal_warped_slate_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:coastal_warped_slate_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:coastal_warped_slate_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:coastal_warped_slate_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:coastal_warped_slate_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:coastal_warped_slate_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:coastal_warped_slate_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:coastal_warped_slate_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:coastal_warped_slate_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:coastal_warped_slate_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:coastal_warped_slate_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:coastal_warped_slate_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:coastal_warped_slate_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:coastal_warped_slate_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:coastal_warped_slate_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:coastal_warped_slate_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:coastal_warped_slate_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:coastal_warped_slate_vertical_quarter[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:coastal_warped_slate_vertical_quarter[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:coastal_warped_slate_vertical_quarter[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:coastal_warped_slate_vertical_quarter[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:coastal_warped_slate_vertical_quarter[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:coastal_warped_slate_vertical_quarter[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:coastal_warped_slate_vertical_quarter[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:coastal_warped_slate_vertical_quarter[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:coastal_warped_slate_vertical_quarter[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:coastal_warped_slate_vertical_quarter[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:coastal_warped_slate_vertical_quarter[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:coastal_warped_slate_vertical_quarter[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:coastal_warped_slate_vertical_quarter[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:coastal_warped_slate_vertical_quarter[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:coastal_warped_slate_vertical_quarter[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:coastal_warped_slate_vertical_quarter[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:coastal_warped_slate_vertical_quarter[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:coastal_warped_slate_vertical_quarter[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:coastal_warped_slate_vertical_quarter[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:coastal_warped_slate_vertical_quarter[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:coastal_warped_slate_vertical_quarter[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:coastal_warped_slate_vertical_quarter[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:coastal_warped_slate_vertical_quarter[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:coastal_warped_slate_vertical_quarter[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:coastal_warped_slate_vertical_quarter[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:coastal_warped_slate_vertical_quarter[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:coastal_warped_slate_vertical_quarter[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:coastal_warped_slate_vertical_quarter[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:coastal_warped_slate_vertical_quarter[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:coastal_warped_slate_vertical_quarter[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:coastal_warped_slate_vertical_quarter[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:coastal_warped_slate_vertical_quarter[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:coastal_warped_slate_vertical_quarter[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:coastal_warped_slate_vertical_quarter[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:coastal_warped_slate_vertical_quarter[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:coastal_warped_slate_vertical_quarter[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:coastal_warped_slate_vertical_quarter[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:coastal_warped_slate_vertical_quarter[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:coastal_warped_slate_vertical_quarter[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:coastal_warped_slate_vertical_quarter[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:coastal_warped_slate_vertical_quarter[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:coastal_warped_slate_vertical_quarter[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:coastal_warped_slate_vertical_quarter[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:coastal_warped_slate_vertical_quarter[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:coastal_warped_slate_vertical_quarter[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:coastal_warped_slate_vertical_quarter[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:coastal_warped_slate_vertical_quarter[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:coastal_warped_slate_vertical_quarter[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:coastal_warped_slate_vertical_quarter[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:coastal_warped_slate_vertical_quarter[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:coastal_warped_slate_vertical_quarter[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:coastal_warped_slate_vertical_quarter[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:coastal_warped_slate_vertical_quarter[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:coastal_warped_slate_vertical_quarter[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:coastal_warped_slate_vertical_quarter[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:coastal_warped_slate_vertical_quarter[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:coastal_warped_slate_vertical_quarter[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:coastal_warped_slate_vertical_quarter[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:coastal_warped_slate_vertical_quarter[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:coastal_warped_slate_vertical_quarter[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:coastal_warped_slate_vertical_quarter[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:coastal_warped_slate_vertical_quarter[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:coastal_warped_slate_vertical_quarter[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:coastal_warped_slate_vertical_quarter[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:coastal_warped_slate_vertical_slab[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:coastal_warped_slate_vertical_slab[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:coastal_warped_slate_vertical_slab[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:coastal_warped_slate_vertical_slab[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:coastal_warped_slate_vertical_slab[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:coastal_warped_slate_vertical_slab[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:coastal_warped_slate_vertical_slab[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:coastal_warped_slate_vertical_slab[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:coastal_warped_slate_vertical_slab[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:coastal_warped_slate_vertical_slab[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:coastal_warped_slate_vertical_slab[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:coastal_warped_slate_vertical_slab[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:coastal_warped_slate_vertical_slab[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:coastal_warped_slate_vertical_slab[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:coastal_warped_slate_vertical_slab[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:coastal_warped_slate_vertical_slab[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:coastal_warped_slate_vertical_slab[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:coastal_warped_slate_vertical_slab[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:coastal_warped_slate_vertical_slab[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:coastal_warped_slate_vertical_slab[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:coastal_warped_slate_vertical_slab[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:coastal_warped_slate_vertical_slab[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:coastal_warped_slate_vertical_slab[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:coastal_warped_slate_vertical_slab[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:coastal_warped_slate_vertical_slab[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:coastal_warped_slate_vertical_slab[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:coastal_warped_slate_vertical_slab[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:coastal_warped_slate_vertical_slab[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:coastal_warped_slate_vertical_slab[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:coastal_warped_slate_vertical_slab[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:coastal_warped_slate_vertical_slab[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:coastal_warped_slate_vertical_slab[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:coastal_warped_slate_vertical_slab[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:coastal_warped_slate_vertical_slab[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:coastal_warped_slate_vertical_slab[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:coastal_warped_slate_vertical_slab[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:coastal_warped_slate_vertical_slab[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:coastal_warped_slate_vertical_slab[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:coastal_warped_slate_vertical_slab[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:coastal_warped_slate_vertical_slab[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:coastal_warped_slate_vertical_slab[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:coastal_warped_slate_vertical_slab[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:coastal_warped_slate_vertical_slab[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:coastal_warped_slate_vertical_slab[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:coastal_warped_slate_vertical_slab[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:coastal_warped_slate_vertical_slab[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:coastal_warped_slate_vertical_slab[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:coastal_warped_slate_vertical_slab[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:coastal_warped_slate_vertical_slab[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:coastal_warped_slate_vertical_slab[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:coastal_warped_slate_vertical_slab[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:coastal_warped_slate_vertical_slab[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:coastal_warped_slate_vertical_slab[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:coastal_warped_slate_vertical_slab[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:coastal_warped_slate_vertical_slab[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:coastal_warped_slate_vertical_slab[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:coastal_warped_slate_vertical_slab[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:coastal_warped_slate_vertical_slab[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:coastal_warped_slate_vertical_slab[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:coastal_warped_slate_vertical_slab[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:coastal_warped_slate_vertical_slab[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:coastal_warped_slate_vertical_slab[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:coastal_warped_slate_vertical_slab[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:coastal_warped_slate_vertical_slab[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:coastal_warped_slate_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:coastal_warped_slate_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:coastal_warped_slate_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:coastal_warped_slate_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:coastal_warped_slate_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:coastal_warped_slate_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:coastal_warped_slate_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:coastal_warped_slate_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:coastal_warped_slate_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:coastal_warped_slate_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:coastal_warped_slate_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:coastal_warped_slate_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:coastal_warped_slate_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:coastal_warped_slate_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:coastal_warped_slate_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:coastal_warped_slate_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:coastal_warped_slate_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:coastal_warped_slate_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:coastal_warped_slate_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:coastal_warped_slate_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:coastal_warped_slate_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:coastal_warped_slate_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:coastal_warped_slate_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:coastal_warped_slate_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:coastal_warped_slate_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:coastal_warped_slate_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:coastal_warped_slate_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:coastal_warped_slate_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:coastal_warped_slate_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:coastal_warped_slate_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:coastal_warped_slate_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:coastal_warped_slate_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:coastal_warped_slate_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:coastal_warped_slate_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:coastal_warped_slate_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:coastal_warped_slate_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:coastal_warped_slate_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:coastal_warped_slate_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:coastal_warped_slate_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:coastal_warped_slate_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:coastal_warped_slate_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:coastal_warped_slate_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:coastal_warped_slate_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:coastal_warped_slate_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:coastal_warped_slate_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:coastal_warped_slate_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:coastal_warped_slate_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:coastal_warped_slate_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:coastal_warped_slate_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:coastal_warped_slate_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:coastal_warped_slate_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:coastal_warped_slate_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:coastal_warped_slate_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:coastal_warped_slate_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:coastal_warped_slate_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:coastal_warped_slate_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:coastal_warped_slate_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:coastal_warped_slate_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:coastal_warped_slate_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:coastal_warped_slate_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:coastal_warped_slate_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:coastal_warped_slate_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:coastal_warped_slate_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:coastal_warped_slate_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:coastal_warped_slate_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:coastal_warped_slate_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:coastal_warped_slate_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:coastal_warped_slate_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:coastal_warped_slate_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:coastal_warped_slate_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:coastal_warped_slate_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:coastal_warped_slate_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:coastal_warped_slate_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:coastal_warped_slate_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:coastal_warped_slate_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:coastal_warped_slate_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:coastal_warped_slate_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:coastal_warped_slate_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:coastal_warped_slate_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:coastal_warped_slate_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:coastal_warped_slate_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:coastal_warped_slate_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:coastal_warped_slate_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:coastal_warped_slate_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:coastal_warped_slate_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:coastal_warped_slate_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:coastal_warped_slate_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:coastal_warped_slate_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:coastal_warped_slate_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:coastal_warped_slate_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:coastal_warped_slate_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:coastal_warped_slate_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:coastal_warped_slate_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:coastal_warped_slate_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:coastal_warped_slate_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:coastal_warped_slate_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:coastal_warped_slate_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:coastal_warped_slate_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:coastal_warped_slate_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:coastal_warped_slate_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:coastal_warped_slate_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:coastal_warped_slate_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:coastal_warped_slate_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:coastal_warped_slate_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:coastal_warped_slate_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:coastal_warped_slate_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:coastal_warped_slate_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:coastal_warped_slate_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:coastal_warped_slate_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:coastal_warped_slate_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:coastal_warped_slate_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:coastal_warped_slate_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:coastal_warped_slate_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:coastal_warped_slate_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:coastal_warped_slate_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:coastal_warped_slate_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:coastal_warped_slate_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:coastal_warped_slate_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:coastal_warped_slate_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:coastal_warped_slate_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:coastal_warped_slate_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:coastal_warped_slate_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:coastal_warped_slate_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:coastal_warped_slate_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:coastal_warped_slate_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:coastal_warped_slate_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:coastal_warped_slate_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:coastal_warped_slate_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:coastal_warped_slate_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:coastal_warped_slate_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:coastal_warped_slate_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:coastal_warped_slate_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:coastal_warped_slate_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:coastal_warped_slate_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:coastal_warped_slate_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:coastal_warped_slate_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:coastal_warped_slate_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:coastal_warped_slate_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:coastal_warped_slate_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:coastal_warped_slate_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:coastal_warped_slate_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:coastal_warped_slate_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:coastal_warped_slate_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:coastal_warped_slate_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:coastal_warped_slate_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:coastal_warped_slate_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:coastal_warped_slate_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:coastal_warped_slate_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:coastal_warped_slate_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:coastal_warped_slate_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:coastal_warped_slate_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:coastal_warped_slate_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:coastal_warped_slate_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:coastal_warped_slate_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:coastal_warped_slate_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:coastal_warped_slate_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:coastal_warped_slate_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:coastal_warped_slate_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:coastal_warped_slate_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:coastal_warped_slate_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:coastal_warped_slate_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:coastal_warped_slate_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:coastal_warped_slate_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:coastal_warped_slate_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:coastal_warped_slate_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:coastal_warped_slate_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:coastal_warped_slate_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:coastal_warped_slate_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:coastal_warped_slate_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:coastal_warped_slate_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:coastal_warped_slate_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:coastal_warped_slate_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:coastal_warped_slate_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:coastal_warped_slate_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:coastal_warped_slate_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:coastal_warped_slate_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:coastal_warped_slate_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:coastal_warped_slate_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:coastal_warped_slate_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:coastal_warped_slate_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:coastal_warped_slate_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:coastal_warped_slate_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:coastal_warped_slate_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:coastal_warped_slate_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:coastal_warped_slate_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:coastal_warped_slate_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:coastal_warped_slate_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:coastal_warped_slate_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:coastal_warped_slate_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:coastal_warped_slate_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:coastal_warped_slate_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:coastal_warped_slate_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:coastal_warped_slate_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:coastal_warped_slate_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:coastal_warped_slate_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:coastal_warped_slate_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:coastal_warped_slate_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:coastal_warped_slate_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:coastal_warped_slate_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:coastal_warped_slate_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:coastal_warped_slate_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:coastal_warped_slate_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:coastal_warped_slate_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:coastal_warped_slate_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:coastal_warped_slate_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:coastal_warped_slate_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:coastal_warped_slate_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:coastal_warped_slate_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:coastal_warped_slate_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:coastal_warped_slate_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:coastal_warped_slate_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:coastal_warped_slate_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:coastal_warped_slate_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:coastal_warped_slate_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:coastal_warped_slate_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:coastal_warped_slate_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:coastal_warped_slate_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:coastal_warped_slate_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:coastal_warped_slate_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:coastal_warped_slate_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:coastal_warped_slate_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:coastal_warped_slate_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:coastal_warped_slate_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:coastal_warped_slate_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:coastal_warped_slate_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:coastal_warped_slate_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:coastal_warped_slate_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:coastal_warped_slate_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:coastal_warped_slate_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:coastal_warped_slate_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:coastal_warped_slate_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:coastal_warped_slate_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:coastal_warped_slate_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:coastal_warped_slate_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:coastal_warped_slate_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:coastal_warped_slate_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:coastal_warped_slate_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:coastal_warped_slate_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:coastal_warped_slate_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:coastal_warped_slate_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:coastal_warped_slate_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:coastal_warped_slate_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:coastal_warped_slate_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:coastal_warped_slate_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:coastal_warped_slate_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:coastal_warped_slate_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:coastal_warped_slate_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:coastal_warped_slate_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:coastal_warped_slate_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:coastal_warped_slate_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:coastal_warped_slate_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:coastal_warped_slate_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:coastal_warped_slate_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:coastal_warped_slate_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:coastal_warped_slate_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:coastal_warped_slate_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:coastal_warped_slate_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:coastal_warped_slate_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:coastal_warped_slate_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:coastal_warped_slate_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:coastal_warped_slate_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:coastal_warped_slate_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:coastal_warped_slate_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:coastal_warped_slate_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:coastal_warped_slate_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:coastal_warped_slate_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:coastal_warped_slate_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:coastal_warped_slate_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:coastal_warped_slate_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:coastal_warped_slate_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:coastal_warped_slate_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:coastal_warped_slate_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:coastal_warped_slate_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:coastal_warped_slate_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:coastal_warped_slate_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:coastal_warped_slate_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:coastal_warped_slate_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:coastal_warped_slate_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:coastal_warped_slate_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:coastal_warped_slate_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:coastal_warped_slate_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:coastal_warped_slate_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:coastal_warped_slate_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:coastal_warped_slate_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:coastal_warped_slate_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:coastal_warped_slate_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:coastal_warped_slate_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:coastal_warped_slate_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:coastal_warped_slate_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:coastal_warped_slate_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:coastal_warped_slate_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:coastal_warped_slate_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:coastal_warped_slate_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:coastal_warped_slate_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:coastal_warped_slate_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:coastal_warped_slate_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:coastal_warped_slate_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:coastal_warped_slate_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:coastal_warped_slate_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:coastal_warped_slate_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:coastal_warped_slate_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:coastal_warped_slate_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:coastal_warped_slate_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:coastal_warped_slate_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:coastal_warped_slate_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:coastal_warped_slate_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:coastal_warped_slate_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:coastal_warped_slate_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:coastal_warped_slate_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:coastal_warped_slate_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:coastal_warped_slate_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:coastal_warped_slate_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:coastal_warped_slate_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:coastal_warped_slate_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:coastal_warped_slate_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:coastal_warped_slate_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:coastal_warped_slate_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:coastal_warped_slate_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:coastal_warped_slate_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:coastal_warped_slate_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:coastal_warped_slate_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:coastal_warped_slate_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:coastal_warped_slate_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:coastal_warped_slate_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:coffin[facing=north,occupied=true,offset_toggle=true,part=head]
conquest:coffin[facing=north,occupied=true,offset_toggle=true,part=foot]
conquest:coffin[facing=north,occupied=true,offset_toggle=false,part=head]
conquest:coffin[facing=north,occupied=true,offset_toggle=false,part=foot]
conquest:coffin[facing=north,occupied=false,offset_toggle=true,part=head]
conquest:coffin[facing=north,occupied=false,offset_toggle=true,part=foot]
conquest:coffin[facing=north,occupied=false,offset_toggle=false,part=head]
conquest:coffin[facing=north,occupied=false,offset_toggle=false,part=foot]
conquest:coffin[facing=south,occupied=true,offset_toggle=true,part=head]
conquest:coffin[facing=south,occupied=true,offset_toggle=true,part=foot]
conquest:coffin[facing=south,occupied=true,offset_toggle=false,part=head]
conquest:coffin[facing=south,occupied=true,offset_toggle=false,part=foot]
conquest:coffin[facing=south,occupied=false,offset_toggle=true,part=head]
conquest:coffin[facing=south,occupied=false,offset_toggle=true,part=foot]
conquest:coffin[facing=south,occupied=false,offset_toggle=false,part=head]
conquest:coffin[facing=south,occupied=false,offset_toggle=false,part=foot]
conquest:coffin[facing=west,occupied=true,offset_toggle=true,part=head]
conquest:coffin[facing=west,occupied=true,offset_toggle=true,part=foot]
conquest:coffin[facing=west,occupied=true,offset_toggle=false,part=head]
conquest:coffin[facing=west,occupied=true,offset_toggle=false,part=foot]
conquest:coffin[facing=west,occupied=false,offset_toggle=true,part=head]
conquest:coffin[facing=west,occupied=false,offset_toggle=true,part=foot]
conquest:coffin[facing=west,occupied=false,offset_toggle=false,part=head]
conquest:coffin[facing=west,occupied=false,offset_toggle=false,part=foot]
conquest:coffin[facing=east,occupied=true,offset_toggle=true,part=head]
conquest:coffin[facing=east,occupied=true,offset_toggle=true,part=foot]
conquest:coffin[facing=east,occupied=true,offset_toggle=false,part=head]
conquest:coffin[facing=east,occupied=true,offset_toggle=false,part=foot]
conquest:coffin[facing=east,occupied=false,offset_toggle=true,part=head]
conquest:coffin[facing=east,occupied=false,offset_toggle=true,part=foot]
conquest:coffin[facing=east,occupied=false,offset_toggle=false,part=head]
conquest:coffin[facing=east,occupied=false,offset_toggle=false,part=foot]
conquest:columnal_basalt[axis=x]
conquest:columnal_basalt[axis=y]
conquest:columnal_basalt[axis=z]
conquest:columnal_basalt_arrowslit[facing=north,waterlogged=true]
conquest:columnal_basalt_arrowslit[facing=north,waterlogged=false]
conquest:columnal_basalt_arrowslit[facing=south,waterlogged=true]
conquest:columnal_basalt_arrowslit[facing=south,waterlogged=false]
conquest:columnal_basalt_arrowslit[facing=west,waterlogged=true]
conquest:columnal_basalt_arrowslit[facing=west,waterlogged=false]
conquest:columnal_basalt_arrowslit[facing=east,waterlogged=true]
conquest:columnal_basalt_arrowslit[facing=east,waterlogged=false]
conquest:columnal_basalt_balustrade[axis=x,waterlogged=true]
conquest:columnal_basalt_balustrade[axis=x,waterlogged=false]
conquest:columnal_basalt_balustrade[axis=y,waterlogged=true]
conquest:columnal_basalt_balustrade[axis=y,waterlogged=false]
conquest:columnal_basalt_balustrade[axis=z,waterlogged=true]
conquest:columnal_basalt_balustrade[axis=z,waterlogged=false]
conquest:columnal_basalt_capital[facing=flat,type=top,waterlogged=true]
conquest:columnal_basalt_capital[facing=flat,type=top,waterlogged=false]
conquest:columnal_basalt_capital[facing=flat,type=bottom,waterlogged=true]
conquest:columnal_basalt_capital[facing=flat,type=bottom,waterlogged=false]
conquest:columnal_basalt_capital[facing=north,type=top,waterlogged=true]
conquest:columnal_basalt_capital[facing=north,type=top,waterlogged=false]
conquest:columnal_basalt_capital[facing=north,type=bottom,waterlogged=true]
conquest:columnal_basalt_capital[facing=north,type=bottom,waterlogged=false]
conquest:columnal_basalt_capital[facing=south,type=top,waterlogged=true]
conquest:columnal_basalt_capital[facing=south,type=top,waterlogged=false]
conquest:columnal_basalt_capital[facing=south,type=bottom,waterlogged=true]
conquest:columnal_basalt_capital[facing=south,type=bottom,waterlogged=false]
conquest:columnal_basalt_capital[facing=east,type=top,waterlogged=true]
conquest:columnal_basalt_capital[facing=east,type=top,waterlogged=false]
conquest:columnal_basalt_capital[facing=east,type=bottom,waterlogged=true]
conquest:columnal_basalt_capital[facing=east,type=bottom,waterlogged=false]
conquest:columnal_basalt_capital[facing=west,type=top,waterlogged=true]
conquest:columnal_basalt_capital[facing=west,type=top,waterlogged=false]
conquest:columnal_basalt_capital[facing=west,type=bottom,waterlogged=true]
conquest:columnal_basalt_capital[facing=west,type=bottom,waterlogged=false]
conquest:columnal_basalt_corner_slab[facing=north,type=top,waterlogged=true]
conquest:columnal_basalt_corner_slab[facing=north,type=top,waterlogged=false]
conquest:columnal_basalt_corner_slab[facing=north,type=bottom,waterlogged=true]
conquest:columnal_basalt_corner_slab[facing=north,type=bottom,waterlogged=false]
conquest:columnal_basalt_corner_slab[facing=south,type=top,waterlogged=true]
conquest:columnal_basalt_corner_slab[facing=south,type=top,waterlogged=false]
conquest:columnal_basalt_corner_slab[facing=south,type=bottom,waterlogged=true]
conquest:columnal_basalt_corner_slab[facing=south,type=bottom,waterlogged=false]
conquest:columnal_basalt_corner_slab[facing=west,type=top,waterlogged=true]
conquest:columnal_basalt_corner_slab[facing=west,type=top,waterlogged=false]
conquest:columnal_basalt_corner_slab[facing=west,type=bottom,waterlogged=true]
conquest:columnal_basalt_corner_slab[facing=west,type=bottom,waterlogged=false]
conquest:columnal_basalt_corner_slab[facing=east,type=top,waterlogged=true]
conquest:columnal_basalt_corner_slab[facing=east,type=top,waterlogged=false]
conquest:columnal_basalt_corner_slab[facing=east,type=bottom,waterlogged=true]
conquest:columnal_basalt_corner_slab[facing=east,type=bottom,waterlogged=false]
conquest:columnal_basalt_eighth_slab[facing=north,type=top,waterlogged=true]
conquest:columnal_basalt_eighth_slab[facing=north,type=top,waterlogged=false]
conquest:columnal_basalt_eighth_slab[facing=north,type=bottom,waterlogged=true]
conquest:columnal_basalt_eighth_slab[facing=north,type=bottom,waterlogged=false]
conquest:columnal_basalt_eighth_slab[facing=south,type=top,waterlogged=true]
conquest:columnal_basalt_eighth_slab[facing=south,type=top,waterlogged=false]
conquest:columnal_basalt_eighth_slab[facing=south,type=bottom,waterlogged=true]
conquest:columnal_basalt_eighth_slab[facing=south,type=bottom,waterlogged=false]
conquest:columnal_basalt_eighth_slab[facing=west,type=top,waterlogged=true]
conquest:columnal_basalt_eighth_slab[facing=west,type=top,waterlogged=false]
conquest:columnal_basalt_eighth_slab[facing=west,type=bottom,waterlogged=true]
conquest:columnal_basalt_eighth_slab[facing=west,type=bottom,waterlogged=false]
conquest:columnal_basalt_eighth_slab[facing=east,type=top,waterlogged=true]
conquest:columnal_basalt_eighth_slab[facing=east,type=top,waterlogged=false]
conquest:columnal_basalt_eighth_slab[facing=east,type=bottom,waterlogged=true]
conquest:columnal_basalt_eighth_slab[facing=east,type=bottom,waterlogged=false]
conquest:columnal_basalt_pillar[layer=1,waterlogged=true]
conquest:columnal_basalt_pillar[layer=1,waterlogged=false]
conquest:columnal_basalt_pillar[layer=2,waterlogged=true]
conquest:columnal_basalt_pillar[layer=2,waterlogged=false]
conquest:columnal_basalt_pillar[layer=3,waterlogged=true]
conquest:columnal_basalt_pillar[layer=3,waterlogged=false]
conquest:columnal_basalt_quarter_slab[facing=north,layer=1,type=top,waterlogged=true]
conquest:columnal_basalt_quarter_slab[facing=north,layer=1,type=top,waterlogged=false]
conquest:columnal_basalt_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=true]
conquest:columnal_basalt_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=false]
conquest:columnal_basalt_quarter_slab[facing=north,layer=2,type=top,waterlogged=true]
conquest:columnal_basalt_quarter_slab[facing=north,layer=2,type=top,waterlogged=false]
conquest:columnal_basalt_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=true]
conquest:columnal_basalt_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=false]
conquest:columnal_basalt_quarter_slab[facing=north,layer=3,type=top,waterlogged=true]
conquest:columnal_basalt_quarter_slab[facing=north,layer=3,type=top,waterlogged=false]
conquest:columnal_basalt_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=true]
conquest:columnal_basalt_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=false]
conquest:columnal_basalt_quarter_slab[facing=south,layer=1,type=top,waterlogged=true]
conquest:columnal_basalt_quarter_slab[facing=south,layer=1,type=top,waterlogged=false]
conquest:columnal_basalt_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=true]
conquest:columnal_basalt_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=false]
conquest:columnal_basalt_quarter_slab[facing=south,layer=2,type=top,waterlogged=true]
conquest:columnal_basalt_quarter_slab[facing=south,layer=2,type=top,waterlogged=false]
conquest:columnal_basalt_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=true]
conquest:columnal_basalt_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=false]
conquest:columnal_basalt_quarter_slab[facing=south,layer=3,type=top,waterlogged=true]
conquest:columnal_basalt_quarter_slab[facing=south,layer=3,type=top,waterlogged=false]
conquest:columnal_basalt_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=true]
conquest:columnal_basalt_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=false]
conquest:columnal_basalt_quarter_slab[facing=west,layer=1,type=top,waterlogged=true]
conquest:columnal_basalt_quarter_slab[facing=west,layer=1,type=top,waterlogged=false]
conquest:columnal_basalt_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=true]
conquest:columnal_basalt_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=false]
conquest:columnal_basalt_quarter_slab[facing=west,layer=2,type=top,waterlogged=true]
conquest:columnal_basalt_quarter_slab[facing=west,layer=2,type=top,waterlogged=false]
conquest:columnal_basalt_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=true]
conquest:columnal_basalt_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=false]
conquest:columnal_basalt_quarter_slab[facing=west,layer=3,type=top,waterlogged=true]
conquest:columnal_basalt_quarter_slab[facing=west,layer=3,type=top,waterlogged=false]
conquest:columnal_basalt_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=true]
conquest:columnal_basalt_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=false]
conquest:columnal_basalt_quarter_slab[facing=east,layer=1,type=top,waterlogged=true]
conquest:columnal_basalt_quarter_slab[facing=east,layer=1,type=top,waterlogged=false]
conquest:columnal_basalt_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=true]
conquest:columnal_basalt_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=false]
conquest:columnal_basalt_quarter_slab[facing=east,layer=2,type=top,waterlogged=true]
conquest:columnal_basalt_quarter_slab[facing=east,layer=2,type=top,waterlogged=false]
conquest:columnal_basalt_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=true]
conquest:columnal_basalt_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=false]
conquest:columnal_basalt_quarter_slab[facing=east,layer=3,type=top,waterlogged=true]
conquest:columnal_basalt_quarter_slab[facing=east,layer=3,type=top,waterlogged=false]
conquest:columnal_basalt_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=true]
conquest:columnal_basalt_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=false]
conquest:columnal_basalt_slab[layers=1,type=top,waterlogged=true]
conquest:columnal_basalt_slab[layers=1,type=top,waterlogged=false]
conquest:columnal_basalt_slab[layers=1,type=bottom,waterlogged=true]
conquest:columnal_basalt_slab[layers=1,type=bottom,waterlogged=false]
conquest:columnal_basalt_slab[layers=2,type=top,waterlogged=true]
conquest:columnal_basalt_slab[layers=2,type=top,waterlogged=false]
conquest:columnal_basalt_slab[layers=2,type=bottom,waterlogged=true]
conquest:columnal_basalt_slab[layers=2,type=bottom,waterlogged=false]
conquest:columnal_basalt_slab[layers=3,type=top,waterlogged=true]
conquest:columnal_basalt_slab[layers=3,type=top,waterlogged=false]
conquest:columnal_basalt_slab[layers=3,type=bottom,waterlogged=true]
conquest:columnal_basalt_slab[layers=3,type=bottom,waterlogged=false]
conquest:columnal_basalt_slab[layers=4,type=top,waterlogged=true]
conquest:columnal_basalt_slab[layers=4,type=top,waterlogged=false]
conquest:columnal_basalt_slab[layers=4,type=bottom,waterlogged=true]
conquest:columnal_basalt_slab[layers=4,type=bottom,waterlogged=false]
conquest:columnal_basalt_slab[layers=5,type=top,waterlogged=true]
conquest:columnal_basalt_slab[layers=5,type=top,waterlogged=false]
conquest:columnal_basalt_slab[layers=5,type=bottom,waterlogged=true]
conquest:columnal_basalt_slab[layers=5,type=bottom,waterlogged=false]
conquest:columnal_basalt_slab[layers=6,type=top,waterlogged=true]
conquest:columnal_basalt_slab[layers=6,type=top,waterlogged=false]
conquest:columnal_basalt_slab[layers=6,type=bottom,waterlogged=true]
conquest:columnal_basalt_slab[layers=6,type=bottom,waterlogged=false]
conquest:columnal_basalt_slab[layers=7,type=top,waterlogged=true]
conquest:columnal_basalt_slab[layers=7,type=top,waterlogged=false]
conquest:columnal_basalt_slab[layers=7,type=bottom,waterlogged=true]
conquest:columnal_basalt_slab[layers=7,type=bottom,waterlogged=false]
conquest:columnal_basalt_slab[layers=8,type=top,waterlogged=true]
conquest:columnal_basalt_slab[layers=8,type=top,waterlogged=false]
conquest:columnal_basalt_slab[layers=8,type=bottom,waterlogged=true]
conquest:columnal_basalt_slab[layers=8,type=bottom,waterlogged=false]
conquest:columnal_basalt_small_window[down=true,up=true,waterlogged=true]
conquest:columnal_basalt_small_window[down=true,up=true,waterlogged=false]
conquest:columnal_basalt_small_window[down=true,up=false,waterlogged=true]
conquest:columnal_basalt_small_window[down=true,up=false,waterlogged=false]
conquest:columnal_basalt_small_window[down=false,up=true,waterlogged=true]
conquest:columnal_basalt_small_window[down=false,up=true,waterlogged=false]
conquest:columnal_basalt_small_window[down=false,up=false,waterlogged=true]
conquest:columnal_basalt_small_window[down=false,up=false,waterlogged=false]
conquest:columnal_basalt_small_window_half[down=true,facing=north,up=true,waterlogged=true]
conquest:columnal_basalt_small_window_half[down=true,facing=north,up=true,waterlogged=false]
conquest:columnal_basalt_small_window_half[down=true,facing=north,up=false,waterlogged=true]
conquest:columnal_basalt_small_window_half[down=true,facing=north,up=false,waterlogged=false]
conquest:columnal_basalt_small_window_half[down=true,facing=south,up=true,waterlogged=true]
conquest:columnal_basalt_small_window_half[down=true,facing=south,up=true,waterlogged=false]
conquest:columnal_basalt_small_window_half[down=true,facing=south,up=false,waterlogged=true]
conquest:columnal_basalt_small_window_half[down=true,facing=south,up=false,waterlogged=false]
conquest:columnal_basalt_small_window_half[down=true,facing=west,up=true,waterlogged=true]
conquest:columnal_basalt_small_window_half[down=true,facing=west,up=true,waterlogged=false]
conquest:columnal_basalt_small_window_half[down=true,facing=west,up=false,waterlogged=true]
conquest:columnal_basalt_small_window_half[down=true,facing=west,up=false,waterlogged=false]
conquest:columnal_basalt_small_window_half[down=true,facing=east,up=true,waterlogged=true]
conquest:columnal_basalt_small_window_half[down=true,facing=east,up=true,waterlogged=false]
conquest:columnal_basalt_small_window_half[down=true,facing=east,up=false,waterlogged=true]
conquest:columnal_basalt_small_window_half[down=true,facing=east,up=false,waterlogged=false]
conquest:columnal_basalt_small_window_half[down=false,facing=north,up=true,waterlogged=true]
conquest:columnal_basalt_small_window_half[down=false,facing=north,up=true,waterlogged=false]
conquest:columnal_basalt_small_window_half[down=false,facing=north,up=false,waterlogged=true]
conquest:columnal_basalt_small_window_half[down=false,facing=north,up=false,waterlogged=false]
conquest:columnal_basalt_small_window_half[down=false,facing=south,up=true,waterlogged=true]
conquest:columnal_basalt_small_window_half[down=false,facing=south,up=true,waterlogged=false]
conquest:columnal_basalt_small_window_half[down=false,facing=south,up=false,waterlogged=true]
conquest:columnal_basalt_small_window_half[down=false,facing=south,up=false,waterlogged=false]
conquest:columnal_basalt_small_window_half[down=false,facing=west,up=true,waterlogged=true]
conquest:columnal_basalt_small_window_half[down=false,facing=west,up=true,waterlogged=false]
conquest:columnal_basalt_small_window_half[down=false,facing=west,up=false,waterlogged=true]
conquest:columnal_basalt_small_window_half[down=false,facing=west,up=false,waterlogged=false]
conquest:columnal_basalt_small_window_half[down=false,facing=east,up=true,waterlogged=true]
conquest:columnal_basalt_small_window_half[down=false,facing=east,up=true,waterlogged=false]
conquest:columnal_basalt_small_window_half[down=false,facing=east,up=false,waterlogged=true]
conquest:columnal_basalt_small_window_half[down=false,facing=east,up=false,waterlogged=false]
conquest:columnal_basalt_sphere[type=egg,waterlogged=true]
conquest:columnal_basalt_sphere[type=egg,waterlogged=false]
conquest:columnal_basalt_sphere[type=small,waterlogged=true]
conquest:columnal_basalt_sphere[type=small,waterlogged=false]
conquest:columnal_basalt_sphere[type=large,waterlogged=true]
conquest:columnal_basalt_sphere[type=large,waterlogged=false]
conquest:columnal_basalt_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:columnal_basalt_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:columnal_basalt_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:columnal_basalt_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:columnal_basalt_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:columnal_basalt_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:columnal_basalt_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:columnal_basalt_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:columnal_basalt_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:columnal_basalt_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:columnal_basalt_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:columnal_basalt_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:columnal_basalt_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:columnal_basalt_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:columnal_basalt_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:columnal_basalt_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:columnal_basalt_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:columnal_basalt_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:columnal_basalt_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:columnal_basalt_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:columnal_basalt_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:columnal_basalt_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:columnal_basalt_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:columnal_basalt_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:columnal_basalt_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:columnal_basalt_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:columnal_basalt_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:columnal_basalt_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:columnal_basalt_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:columnal_basalt_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:columnal_basalt_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:columnal_basalt_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:columnal_basalt_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:columnal_basalt_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:columnal_basalt_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:columnal_basalt_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:columnal_basalt_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:columnal_basalt_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:columnal_basalt_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:columnal_basalt_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:columnal_basalt_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:columnal_basalt_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:columnal_basalt_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:columnal_basalt_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:columnal_basalt_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:columnal_basalt_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:columnal_basalt_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:columnal_basalt_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:columnal_basalt_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:columnal_basalt_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:columnal_basalt_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:columnal_basalt_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:columnal_basalt_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:columnal_basalt_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:columnal_basalt_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:columnal_basalt_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:columnal_basalt_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:columnal_basalt_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:columnal_basalt_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:columnal_basalt_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:columnal_basalt_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:columnal_basalt_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:columnal_basalt_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:columnal_basalt_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:columnal_basalt_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:columnal_basalt_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:columnal_basalt_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:columnal_basalt_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:columnal_basalt_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:columnal_basalt_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:columnal_basalt_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:columnal_basalt_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:columnal_basalt_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:columnal_basalt_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:columnal_basalt_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:columnal_basalt_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:columnal_basalt_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:columnal_basalt_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:columnal_basalt_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:columnal_basalt_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:columnal_basalt_vertical_corner[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:columnal_basalt_vertical_corner[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:columnal_basalt_vertical_corner[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:columnal_basalt_vertical_corner[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:columnal_basalt_vertical_corner[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:columnal_basalt_vertical_corner[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:columnal_basalt_vertical_corner[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:columnal_basalt_vertical_corner[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:columnal_basalt_vertical_corner[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:columnal_basalt_vertical_corner[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:columnal_basalt_vertical_corner[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:columnal_basalt_vertical_corner[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:columnal_basalt_vertical_corner[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:columnal_basalt_vertical_corner[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:columnal_basalt_vertical_corner[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:columnal_basalt_vertical_corner[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:columnal_basalt_vertical_corner[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:columnal_basalt_vertical_corner[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:columnal_basalt_vertical_corner[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:columnal_basalt_vertical_corner[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:columnal_basalt_vertical_corner[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:columnal_basalt_vertical_corner[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:columnal_basalt_vertical_corner[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:columnal_basalt_vertical_corner[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:columnal_basalt_vertical_corner[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:columnal_basalt_vertical_corner[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:columnal_basalt_vertical_corner[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:columnal_basalt_vertical_corner[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:columnal_basalt_vertical_corner[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:columnal_basalt_vertical_corner[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:columnal_basalt_vertical_corner[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:columnal_basalt_vertical_corner[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:columnal_basalt_vertical_corner[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:columnal_basalt_vertical_corner[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:columnal_basalt_vertical_corner[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:columnal_basalt_vertical_corner[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:columnal_basalt_vertical_corner[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:columnal_basalt_vertical_corner[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:columnal_basalt_vertical_corner[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:columnal_basalt_vertical_corner[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:columnal_basalt_vertical_corner[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:columnal_basalt_vertical_corner[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:columnal_basalt_vertical_corner[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:columnal_basalt_vertical_corner[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:columnal_basalt_vertical_corner[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:columnal_basalt_vertical_corner[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:columnal_basalt_vertical_corner[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:columnal_basalt_vertical_corner[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:columnal_basalt_vertical_corner[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:columnal_basalt_vertical_corner[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:columnal_basalt_vertical_corner[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:columnal_basalt_vertical_corner[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:columnal_basalt_vertical_corner[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:columnal_basalt_vertical_corner[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:columnal_basalt_vertical_corner[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:columnal_basalt_vertical_corner[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:columnal_basalt_vertical_corner[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:columnal_basalt_vertical_corner[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:columnal_basalt_vertical_corner[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:columnal_basalt_vertical_corner[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:columnal_basalt_vertical_corner[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:columnal_basalt_vertical_corner[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:columnal_basalt_vertical_corner[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:columnal_basalt_vertical_corner[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:columnal_basalt_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:columnal_basalt_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:columnal_basalt_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:columnal_basalt_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:columnal_basalt_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:columnal_basalt_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:columnal_basalt_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:columnal_basalt_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:columnal_basalt_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:columnal_basalt_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:columnal_basalt_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:columnal_basalt_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:columnal_basalt_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:columnal_basalt_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:columnal_basalt_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:columnal_basalt_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:columnal_basalt_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:columnal_basalt_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:columnal_basalt_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:columnal_basalt_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:columnal_basalt_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:columnal_basalt_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:columnal_basalt_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:columnal_basalt_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:columnal_basalt_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:columnal_basalt_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:columnal_basalt_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:columnal_basalt_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:columnal_basalt_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:columnal_basalt_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:columnal_basalt_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:columnal_basalt_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:columnal_basalt_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:columnal_basalt_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:columnal_basalt_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:columnal_basalt_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:columnal_basalt_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:columnal_basalt_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:columnal_basalt_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:columnal_basalt_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:columnal_basalt_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:columnal_basalt_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:columnal_basalt_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:columnal_basalt_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:columnal_basalt_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:columnal_basalt_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:columnal_basalt_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:columnal_basalt_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:columnal_basalt_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:columnal_basalt_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:columnal_basalt_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:columnal_basalt_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:columnal_basalt_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:columnal_basalt_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:columnal_basalt_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:columnal_basalt_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:columnal_basalt_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:columnal_basalt_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:columnal_basalt_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:columnal_basalt_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:columnal_basalt_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:columnal_basalt_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:columnal_basalt_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:columnal_basalt_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:columnal_basalt_vertical_quarter[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:columnal_basalt_vertical_quarter[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:columnal_basalt_vertical_quarter[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:columnal_basalt_vertical_quarter[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:columnal_basalt_vertical_quarter[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:columnal_basalt_vertical_quarter[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:columnal_basalt_vertical_quarter[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:columnal_basalt_vertical_quarter[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:columnal_basalt_vertical_quarter[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:columnal_basalt_vertical_quarter[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:columnal_basalt_vertical_quarter[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:columnal_basalt_vertical_quarter[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:columnal_basalt_vertical_quarter[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:columnal_basalt_vertical_quarter[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:columnal_basalt_vertical_quarter[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:columnal_basalt_vertical_quarter[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:columnal_basalt_vertical_quarter[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:columnal_basalt_vertical_quarter[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:columnal_basalt_vertical_quarter[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:columnal_basalt_vertical_quarter[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:columnal_basalt_vertical_quarter[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:columnal_basalt_vertical_quarter[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:columnal_basalt_vertical_quarter[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:columnal_basalt_vertical_quarter[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:columnal_basalt_vertical_quarter[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:columnal_basalt_vertical_quarter[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:columnal_basalt_vertical_quarter[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:columnal_basalt_vertical_quarter[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:columnal_basalt_vertical_quarter[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:columnal_basalt_vertical_quarter[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:columnal_basalt_vertical_quarter[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:columnal_basalt_vertical_quarter[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:columnal_basalt_vertical_quarter[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:columnal_basalt_vertical_quarter[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:columnal_basalt_vertical_quarter[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:columnal_basalt_vertical_quarter[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:columnal_basalt_vertical_quarter[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:columnal_basalt_vertical_quarter[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:columnal_basalt_vertical_quarter[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:columnal_basalt_vertical_quarter[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:columnal_basalt_vertical_quarter[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:columnal_basalt_vertical_quarter[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:columnal_basalt_vertical_quarter[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:columnal_basalt_vertical_quarter[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:columnal_basalt_vertical_quarter[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:columnal_basalt_vertical_quarter[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:columnal_basalt_vertical_quarter[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:columnal_basalt_vertical_quarter[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:columnal_basalt_vertical_quarter[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:columnal_basalt_vertical_quarter[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:columnal_basalt_vertical_quarter[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:columnal_basalt_vertical_quarter[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:columnal_basalt_vertical_quarter[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:columnal_basalt_vertical_quarter[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:columnal_basalt_vertical_quarter[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:columnal_basalt_vertical_quarter[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:columnal_basalt_vertical_quarter[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:columnal_basalt_vertical_quarter[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:columnal_basalt_vertical_quarter[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:columnal_basalt_vertical_quarter[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:columnal_basalt_vertical_quarter[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:columnal_basalt_vertical_quarter[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:columnal_basalt_vertical_quarter[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:columnal_basalt_vertical_quarter[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:columnal_basalt_vertical_slab[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:columnal_basalt_vertical_slab[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:columnal_basalt_vertical_slab[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:columnal_basalt_vertical_slab[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:columnal_basalt_vertical_slab[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:columnal_basalt_vertical_slab[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:columnal_basalt_vertical_slab[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:columnal_basalt_vertical_slab[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:columnal_basalt_vertical_slab[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:columnal_basalt_vertical_slab[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:columnal_basalt_vertical_slab[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:columnal_basalt_vertical_slab[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:columnal_basalt_vertical_slab[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:columnal_basalt_vertical_slab[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:columnal_basalt_vertical_slab[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:columnal_basalt_vertical_slab[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:columnal_basalt_vertical_slab[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:columnal_basalt_vertical_slab[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:columnal_basalt_vertical_slab[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:columnal_basalt_vertical_slab[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:columnal_basalt_vertical_slab[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:columnal_basalt_vertical_slab[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:columnal_basalt_vertical_slab[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:columnal_basalt_vertical_slab[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:columnal_basalt_vertical_slab[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:columnal_basalt_vertical_slab[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:columnal_basalt_vertical_slab[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:columnal_basalt_vertical_slab[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:columnal_basalt_vertical_slab[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:columnal_basalt_vertical_slab[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:columnal_basalt_vertical_slab[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:columnal_basalt_vertical_slab[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:columnal_basalt_vertical_slab[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:columnal_basalt_vertical_slab[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:columnal_basalt_vertical_slab[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:columnal_basalt_vertical_slab[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:columnal_basalt_vertical_slab[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:columnal_basalt_vertical_slab[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:columnal_basalt_vertical_slab[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:columnal_basalt_vertical_slab[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:columnal_basalt_vertical_slab[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:columnal_basalt_vertical_slab[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:columnal_basalt_vertical_slab[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:columnal_basalt_vertical_slab[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:columnal_basalt_vertical_slab[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:columnal_basalt_vertical_slab[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:columnal_basalt_vertical_slab[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:columnal_basalt_vertical_slab[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:columnal_basalt_vertical_slab[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:columnal_basalt_vertical_slab[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:columnal_basalt_vertical_slab[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:columnal_basalt_vertical_slab[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:columnal_basalt_vertical_slab[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:columnal_basalt_vertical_slab[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:columnal_basalt_vertical_slab[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:columnal_basalt_vertical_slab[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:columnal_basalt_vertical_slab[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:columnal_basalt_vertical_slab[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:columnal_basalt_vertical_slab[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:columnal_basalt_vertical_slab[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:columnal_basalt_vertical_slab[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:columnal_basalt_vertical_slab[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:columnal_basalt_vertical_slab[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:columnal_basalt_vertical_slab[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:columnal_basalt_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:columnal_basalt_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:columnal_basalt_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:columnal_basalt_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:columnal_basalt_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:columnal_basalt_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:columnal_basalt_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:columnal_basalt_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:columnal_basalt_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:columnal_basalt_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:columnal_basalt_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:columnal_basalt_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:columnal_basalt_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:columnal_basalt_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:columnal_basalt_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:columnal_basalt_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:columnal_basalt_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:columnal_basalt_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:columnal_basalt_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:columnal_basalt_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:columnal_basalt_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:columnal_basalt_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:columnal_basalt_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:columnal_basalt_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:columnal_basalt_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:columnal_basalt_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:columnal_basalt_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:columnal_basalt_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:columnal_basalt_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:columnal_basalt_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:columnal_basalt_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:columnal_basalt_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:columnal_basalt_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:columnal_basalt_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:columnal_basalt_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:columnal_basalt_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:columnal_basalt_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:columnal_basalt_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:columnal_basalt_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:columnal_basalt_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:columnal_basalt_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:columnal_basalt_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:columnal_basalt_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:columnal_basalt_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:columnal_basalt_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:columnal_basalt_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:columnal_basalt_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:columnal_basalt_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:columnal_basalt_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:columnal_basalt_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:columnal_basalt_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:columnal_basalt_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:columnal_basalt_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:columnal_basalt_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:columnal_basalt_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:columnal_basalt_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:columnal_basalt_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:columnal_basalt_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:columnal_basalt_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:columnal_basalt_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:columnal_basalt_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:columnal_basalt_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:columnal_basalt_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:columnal_basalt_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:columnal_basalt_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:columnal_basalt_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:columnal_basalt_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:columnal_basalt_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:columnal_basalt_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:columnal_basalt_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:columnal_basalt_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:columnal_basalt_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:columnal_basalt_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:columnal_basalt_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:columnal_basalt_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:columnal_basalt_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:columnal_basalt_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:columnal_basalt_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:columnal_basalt_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:columnal_basalt_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:columnal_basalt_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:columnal_basalt_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:columnal_basalt_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:columnal_basalt_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:columnal_basalt_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:columnal_basalt_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:columnal_basalt_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:columnal_basalt_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:columnal_basalt_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:columnal_basalt_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:columnal_basalt_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:columnal_basalt_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:columnal_basalt_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:columnal_basalt_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:columnal_basalt_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:columnal_basalt_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:columnal_basalt_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:columnal_basalt_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:columnal_basalt_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:columnal_basalt_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:columnal_basalt_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:columnal_basalt_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:columnal_basalt_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:columnal_basalt_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:columnal_basalt_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:columnal_basalt_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:columnal_basalt_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:columnal_basalt_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:columnal_basalt_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:columnal_basalt_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:columnal_basalt_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:columnal_basalt_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:columnal_basalt_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:columnal_basalt_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:columnal_basalt_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:columnal_basalt_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:columnal_basalt_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:columnal_basalt_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:columnal_basalt_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:columnal_basalt_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:columnal_basalt_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:columnal_basalt_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:columnal_basalt_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:columnal_basalt_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:columnal_basalt_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:columnal_basalt_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:columnal_basalt_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:columnal_basalt_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:columnal_basalt_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:columnal_basalt_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:columnal_basalt_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:columnal_basalt_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:columnal_basalt_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:columnal_basalt_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:columnal_basalt_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:columnal_basalt_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:columnal_basalt_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:columnal_basalt_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:columnal_basalt_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:columnal_basalt_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:columnal_basalt_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:columnal_basalt_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:columnal_basalt_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:columnal_basalt_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:columnal_basalt_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:columnal_basalt_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:columnal_basalt_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:columnal_basalt_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:columnal_basalt_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:columnal_basalt_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:columnal_basalt_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:columnal_basalt_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:columnal_basalt_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:columnal_basalt_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:columnal_basalt_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:columnal_basalt_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:columnal_basalt_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:columnal_basalt_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:columnal_basalt_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:columnal_basalt_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:columnal_basalt_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:columnal_basalt_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:columnal_basalt_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:columnal_basalt_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:columnal_basalt_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:columnal_basalt_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:columnal_basalt_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:columnal_basalt_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:columnal_basalt_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:columnal_basalt_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:columnal_basalt_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:columnal_basalt_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:columnal_basalt_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:columnal_basalt_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:columnal_basalt_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:columnal_basalt_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:columnal_basalt_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:columnal_basalt_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:columnal_basalt_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:columnal_basalt_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:columnal_basalt_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:columnal_basalt_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:columnal_basalt_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:columnal_basalt_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:columnal_basalt_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:columnal_basalt_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:columnal_basalt_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:columnal_basalt_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:columnal_basalt_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:columnal_basalt_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:columnal_basalt_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:columnal_basalt_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:columnal_basalt_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:columnal_basalt_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:columnal_basalt_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:columnal_basalt_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:columnal_basalt_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:columnal_basalt_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:columnal_basalt_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:columnal_basalt_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:columnal_basalt_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:columnal_basalt_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:columnal_basalt_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:columnal_basalt_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:columnal_basalt_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:columnal_basalt_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:columnal_basalt_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:columnal_basalt_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:columnal_basalt_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:columnal_basalt_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:columnal_basalt_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:columnal_basalt_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:columnal_basalt_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:columnal_basalt_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:columnal_basalt_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:columnal_basalt_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:columnal_basalt_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:columnal_basalt_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:columnal_basalt_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:columnal_basalt_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:columnal_basalt_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:columnal_basalt_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:columnal_basalt_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:columnal_basalt_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:columnal_basalt_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:columnal_basalt_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:columnal_basalt_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:columnal_basalt_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:columnal_basalt_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:columnal_basalt_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:columnal_basalt_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:columnal_basalt_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:columnal_basalt_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:columnal_basalt_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:columnal_basalt_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:columnal_basalt_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:columnal_basalt_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:columnal_basalt_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:columnal_basalt_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:columnal_basalt_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:columnal_basalt_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:columnal_basalt_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:columnal_basalt_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:columnal_basalt_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:columnal_basalt_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:columnal_basalt_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:columnal_basalt_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:columnal_basalt_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:columnal_basalt_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:columnal_basalt_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:columnal_basalt_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:columnal_basalt_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:columnal_basalt_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:columnal_basalt_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:columnal_basalt_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:columnal_basalt_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:columnal_basalt_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:columnal_basalt_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:columnal_basalt_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:columnal_basalt_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:columnal_basalt_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:columnal_basalt_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:columnal_basalt_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:columnal_basalt_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:columnal_basalt_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:columnal_basalt_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:columnal_basalt_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:columnal_basalt_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:columnal_basalt_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:columnal_basalt_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:columnal_basalt_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:columnal_basalt_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:columnal_basalt_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:columnal_basalt_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:columnal_basalt_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:columnal_basalt_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:columnal_basalt_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:columnal_basalt_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:columnal_basalt_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:columnal_basalt_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:columnal_basalt_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:columnal_basalt_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:columnal_basalt_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:columnal_basalt_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:columnal_basalt_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:columnal_basalt_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:columnal_basalt_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:columnal_basalt_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:columnal_basalt_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:columnal_basalt_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:columnal_basalt_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:columnal_basalt_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:columnal_basalt_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:columnal_basalt_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:columnal_basalt_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:columnal_basalt_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:columnal_basalt_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:columnal_basalt_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:columnal_basalt_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:columnal_basalt_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:columnal_basalt_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:columnal_basalt_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:columnal_basalt_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:columnal_basalt_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:columnal_basalt_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:columnal_basalt_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:columnal_basalt_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:columnal_basalt_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:columnal_basalt_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:columnal_basalt_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:columnal_basalt_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:columnal_basalt_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:columnal_basalt_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:columnal_basalt_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:columnal_basalt_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:columnal_basalt_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:columnal_basalt_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:columnal_basalt_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:columnal_basalt_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:columnal_basalt_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:columnal_basalt_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:columnal_basalt_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:columnal_basalt_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:columnal_basalt_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:columnar_andesite[axis=x]
conquest:columnar_andesite[axis=y]
conquest:columnar_andesite[axis=z]
conquest:columnar_andesite_arrowslit[facing=north,waterlogged=true]
conquest:columnar_andesite_arrowslit[facing=north,waterlogged=false]
conquest:columnar_andesite_arrowslit[facing=south,waterlogged=true]
conquest:columnar_andesite_arrowslit[facing=south,waterlogged=false]
conquest:columnar_andesite_arrowslit[facing=west,waterlogged=true]
conquest:columnar_andesite_arrowslit[facing=west,waterlogged=false]
conquest:columnar_andesite_arrowslit[facing=east,waterlogged=true]
conquest:columnar_andesite_arrowslit[facing=east,waterlogged=false]
conquest:columnar_andesite_balustrade[axis=x,waterlogged=true]
conquest:columnar_andesite_balustrade[axis=x,waterlogged=false]
conquest:columnar_andesite_balustrade[axis=y,waterlogged=true]
conquest:columnar_andesite_balustrade[axis=y,waterlogged=false]
conquest:columnar_andesite_balustrade[axis=z,waterlogged=true]
conquest:columnar_andesite_balustrade[axis=z,waterlogged=false]
conquest:columnar_andesite_capital[facing=flat,type=top,waterlogged=true]
conquest:columnar_andesite_capital[facing=flat,type=top,waterlogged=false]
conquest:columnar_andesite_capital[facing=flat,type=bottom,waterlogged=true]
conquest:columnar_andesite_capital[facing=flat,type=bottom,waterlogged=false]
conquest:columnar_andesite_capital[facing=north,type=top,waterlogged=true]
conquest:columnar_andesite_capital[facing=north,type=top,waterlogged=false]
conquest:columnar_andesite_capital[facing=north,type=bottom,waterlogged=true]
conquest:columnar_andesite_capital[facing=north,type=bottom,waterlogged=false]
conquest:columnar_andesite_capital[facing=south,type=top,waterlogged=true]
conquest:columnar_andesite_capital[facing=south,type=top,waterlogged=false]
conquest:columnar_andesite_capital[facing=south,type=bottom,waterlogged=true]
conquest:columnar_andesite_capital[facing=south,type=bottom,waterlogged=false]
conquest:columnar_andesite_capital[facing=east,type=top,waterlogged=true]
conquest:columnar_andesite_capital[facing=east,type=top,waterlogged=false]
conquest:columnar_andesite_capital[facing=east,type=bottom,waterlogged=true]
conquest:columnar_andesite_capital[facing=east,type=bottom,waterlogged=false]
conquest:columnar_andesite_capital[facing=west,type=top,waterlogged=true]
conquest:columnar_andesite_capital[facing=west,type=top,waterlogged=false]
conquest:columnar_andesite_capital[facing=west,type=bottom,waterlogged=true]
conquest:columnar_andesite_capital[facing=west,type=bottom,waterlogged=false]
conquest:columnar_andesite_corner_slab[facing=north,type=top,waterlogged=true]
conquest:columnar_andesite_corner_slab[facing=north,type=top,waterlogged=false]
conquest:columnar_andesite_corner_slab[facing=north,type=bottom,waterlogged=true]
conquest:columnar_andesite_corner_slab[facing=north,type=bottom,waterlogged=false]
conquest:columnar_andesite_corner_slab[facing=south,type=top,waterlogged=true]
conquest:columnar_andesite_corner_slab[facing=south,type=top,waterlogged=false]
conquest:columnar_andesite_corner_slab[facing=south,type=bottom,waterlogged=true]
conquest:columnar_andesite_corner_slab[facing=south,type=bottom,waterlogged=false]
conquest:columnar_andesite_corner_slab[facing=west,type=top,waterlogged=true]
conquest:columnar_andesite_corner_slab[facing=west,type=top,waterlogged=false]
conquest:columnar_andesite_corner_slab[facing=west,type=bottom,waterlogged=true]
conquest:columnar_andesite_corner_slab[facing=west,type=bottom,waterlogged=false]
conquest:columnar_andesite_corner_slab[facing=east,type=top,waterlogged=true]
conquest:columnar_andesite_corner_slab[facing=east,type=top,waterlogged=false]
conquest:columnar_andesite_corner_slab[facing=east,type=bottom,waterlogged=true]
conquest:columnar_andesite_corner_slab[facing=east,type=bottom,waterlogged=false]
conquest:columnar_andesite_eighth_slab[facing=north,type=top,waterlogged=true]
conquest:columnar_andesite_eighth_slab[facing=north,type=top,waterlogged=false]
conquest:columnar_andesite_eighth_slab[facing=north,type=bottom,waterlogged=true]
conquest:columnar_andesite_eighth_slab[facing=north,type=bottom,waterlogged=false]
conquest:columnar_andesite_eighth_slab[facing=south,type=top,waterlogged=true]
conquest:columnar_andesite_eighth_slab[facing=south,type=top,waterlogged=false]
conquest:columnar_andesite_eighth_slab[facing=south,type=bottom,waterlogged=true]
conquest:columnar_andesite_eighth_slab[facing=south,type=bottom,waterlogged=false]
conquest:columnar_andesite_eighth_slab[facing=west,type=top,waterlogged=true]
conquest:columnar_andesite_eighth_slab[facing=west,type=top,waterlogged=false]
conquest:columnar_andesite_eighth_slab[facing=west,type=bottom,waterlogged=true]
conquest:columnar_andesite_eighth_slab[facing=west,type=bottom,waterlogged=false]
conquest:columnar_andesite_eighth_slab[facing=east,type=top,waterlogged=true]
conquest:columnar_andesite_eighth_slab[facing=east,type=top,waterlogged=false]
conquest:columnar_andesite_eighth_slab[facing=east,type=bottom,waterlogged=true]
conquest:columnar_andesite_eighth_slab[facing=east,type=bottom,waterlogged=false]
conquest:columnar_andesite_pillar[layer=1,waterlogged=true]
conquest:columnar_andesite_pillar[layer=1,waterlogged=false]
conquest:columnar_andesite_pillar[layer=2,waterlogged=true]
conquest:columnar_andesite_pillar[layer=2,waterlogged=false]
conquest:columnar_andesite_pillar[layer=3,waterlogged=true]
conquest:columnar_andesite_pillar[layer=3,waterlogged=false]
conquest:columnar_andesite_quarter_slab[facing=north,layer=1,type=top,waterlogged=true]
conquest:columnar_andesite_quarter_slab[facing=north,layer=1,type=top,waterlogged=false]
conquest:columnar_andesite_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=true]
conquest:columnar_andesite_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=false]
conquest:columnar_andesite_quarter_slab[facing=north,layer=2,type=top,waterlogged=true]
conquest:columnar_andesite_quarter_slab[facing=north,layer=2,type=top,waterlogged=false]
conquest:columnar_andesite_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=true]
conquest:columnar_andesite_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=false]
conquest:columnar_andesite_quarter_slab[facing=north,layer=3,type=top,waterlogged=true]
conquest:columnar_andesite_quarter_slab[facing=north,layer=3,type=top,waterlogged=false]
conquest:columnar_andesite_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=true]
conquest:columnar_andesite_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=false]
conquest:columnar_andesite_quarter_slab[facing=south,layer=1,type=top,waterlogged=true]
conquest:columnar_andesite_quarter_slab[facing=south,layer=1,type=top,waterlogged=false]
conquest:columnar_andesite_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=true]
conquest:columnar_andesite_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=false]
conquest:columnar_andesite_quarter_slab[facing=south,layer=2,type=top,waterlogged=true]
conquest:columnar_andesite_quarter_slab[facing=south,layer=2,type=top,waterlogged=false]
conquest:columnar_andesite_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=true]
conquest:columnar_andesite_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=false]
conquest:columnar_andesite_quarter_slab[facing=south,layer=3,type=top,waterlogged=true]
conquest:columnar_andesite_quarter_slab[facing=south,layer=3,type=top,waterlogged=false]
conquest:columnar_andesite_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=true]
conquest:columnar_andesite_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=false]
conquest:columnar_andesite_quarter_slab[facing=west,layer=1,type=top,waterlogged=true]
conquest:columnar_andesite_quarter_slab[facing=west,layer=1,type=top,waterlogged=false]
conquest:columnar_andesite_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=true]
conquest:columnar_andesite_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=false]
conquest:columnar_andesite_quarter_slab[facing=west,layer=2,type=top,waterlogged=true]
conquest:columnar_andesite_quarter_slab[facing=west,layer=2,type=top,waterlogged=false]
conquest:columnar_andesite_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=true]
conquest:columnar_andesite_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=false]
conquest:columnar_andesite_quarter_slab[facing=west,layer=3,type=top,waterlogged=true]
conquest:columnar_andesite_quarter_slab[facing=west,layer=3,type=top,waterlogged=false]
conquest:columnar_andesite_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=true]
conquest:columnar_andesite_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=false]
conquest:columnar_andesite_quarter_slab[facing=east,layer=1,type=top,waterlogged=true]
conquest:columnar_andesite_quarter_slab[facing=east,layer=1,type=top,waterlogged=false]
conquest:columnar_andesite_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=true]
conquest:columnar_andesite_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=false]
conquest:columnar_andesite_quarter_slab[facing=east,layer=2,type=top,waterlogged=true]
conquest:columnar_andesite_quarter_slab[facing=east,layer=2,type=top,waterlogged=false]
conquest:columnar_andesite_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=true]
conquest:columnar_andesite_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=false]
conquest:columnar_andesite_quarter_slab[facing=east,layer=3,type=top,waterlogged=true]
conquest:columnar_andesite_quarter_slab[facing=east,layer=3,type=top,waterlogged=false]
conquest:columnar_andesite_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=true]
conquest:columnar_andesite_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=false]
conquest:columnar_andesite_slab[layers=1,type=top,waterlogged=true]
conquest:columnar_andesite_slab[layers=1,type=top,waterlogged=false]
conquest:columnar_andesite_slab[layers=1,type=bottom,waterlogged=true]
conquest:columnar_andesite_slab[layers=1,type=bottom,waterlogged=false]
conquest:columnar_andesite_slab[layers=2,type=top,waterlogged=true]
conquest:columnar_andesite_slab[layers=2,type=top,waterlogged=false]
conquest:columnar_andesite_slab[layers=2,type=bottom,waterlogged=true]
conquest:columnar_andesite_slab[layers=2,type=bottom,waterlogged=false]
conquest:columnar_andesite_slab[layers=3,type=top,waterlogged=true]
conquest:columnar_andesite_slab[layers=3,type=top,waterlogged=false]
conquest:columnar_andesite_slab[layers=3,type=bottom,waterlogged=true]
conquest:columnar_andesite_slab[layers=3,type=bottom,waterlogged=false]
conquest:columnar_andesite_slab[layers=4,type=top,waterlogged=true]
conquest:columnar_andesite_slab[layers=4,type=top,waterlogged=false]
conquest:columnar_andesite_slab[layers=4,type=bottom,waterlogged=true]
conquest:columnar_andesite_slab[layers=4,type=bottom,waterlogged=false]
conquest:columnar_andesite_slab[layers=5,type=top,waterlogged=true]
conquest:columnar_andesite_slab[layers=5,type=top,waterlogged=false]
conquest:columnar_andesite_slab[layers=5,type=bottom,waterlogged=true]
conquest:columnar_andesite_slab[layers=5,type=bottom,waterlogged=false]
conquest:columnar_andesite_slab[layers=6,type=top,waterlogged=true]
conquest:columnar_andesite_slab[layers=6,type=top,waterlogged=false]
conquest:columnar_andesite_slab[layers=6,type=bottom,waterlogged=true]
conquest:columnar_andesite_slab[layers=6,type=bottom,waterlogged=false]
conquest:columnar_andesite_slab[layers=7,type=top,waterlogged=true]
conquest:columnar_andesite_slab[layers=7,type=top,waterlogged=false]
conquest:columnar_andesite_slab[layers=7,type=bottom,waterlogged=true]
conquest:columnar_andesite_slab[layers=7,type=bottom,waterlogged=false]
conquest:columnar_andesite_slab[layers=8,type=top,waterlogged=true]
conquest:columnar_andesite_slab[layers=8,type=top,waterlogged=false]
conquest:columnar_andesite_slab[layers=8,type=bottom,waterlogged=true]
conquest:columnar_andesite_slab[layers=8,type=bottom,waterlogged=false]
conquest:columnar_andesite_small_window[down=true,up=true,waterlogged=true]
conquest:columnar_andesite_small_window[down=true,up=true,waterlogged=false]
conquest:columnar_andesite_small_window[down=true,up=false,waterlogged=true]
conquest:columnar_andesite_small_window[down=true,up=false,waterlogged=false]
conquest:columnar_andesite_small_window[down=false,up=true,waterlogged=true]
conquest:columnar_andesite_small_window[down=false,up=true,waterlogged=false]
conquest:columnar_andesite_small_window[down=false,up=false,waterlogged=true]
conquest:columnar_andesite_small_window[down=false,up=false,waterlogged=false]
conquest:columnar_andesite_small_window_half[down=true,facing=north,up=true,waterlogged=true]
conquest:columnar_andesite_small_window_half[down=true,facing=north,up=true,waterlogged=false]
conquest:columnar_andesite_small_window_half[down=true,facing=north,up=false,waterlogged=true]
conquest:columnar_andesite_small_window_half[down=true,facing=north,up=false,waterlogged=false]
conquest:columnar_andesite_small_window_half[down=true,facing=south,up=true,waterlogged=true]
conquest:columnar_andesite_small_window_half[down=true,facing=south,up=true,waterlogged=false]
conquest:columnar_andesite_small_window_half[down=true,facing=south,up=false,waterlogged=true]
conquest:columnar_andesite_small_window_half[down=true,facing=south,up=false,waterlogged=false]
conquest:columnar_andesite_small_window_half[down=true,facing=west,up=true,waterlogged=true]
conquest:columnar_andesite_small_window_half[down=true,facing=west,up=true,waterlogged=false]
conquest:columnar_andesite_small_window_half[down=true,facing=west,up=false,waterlogged=true]
conquest:columnar_andesite_small_window_half[down=true,facing=west,up=false,waterlogged=false]
conquest:columnar_andesite_small_window_half[down=true,facing=east,up=true,waterlogged=true]
conquest:columnar_andesite_small_window_half[down=true,facing=east,up=true,waterlogged=false]
conquest:columnar_andesite_small_window_half[down=true,facing=east,up=false,waterlogged=true]
conquest:columnar_andesite_small_window_half[down=true,facing=east,up=false,waterlogged=false]
conquest:columnar_andesite_small_window_half[down=false,facing=north,up=true,waterlogged=true]
conquest:columnar_andesite_small_window_half[down=false,facing=north,up=true,waterlogged=false]
conquest:columnar_andesite_small_window_half[down=false,facing=north,up=false,waterlogged=true]
conquest:columnar_andesite_small_window_half[down=false,facing=north,up=false,waterlogged=false]
conquest:columnar_andesite_small_window_half[down=false,facing=south,up=true,waterlogged=true]
conquest:columnar_andesite_small_window_half[down=false,facing=south,up=true,waterlogged=false]
conquest:columnar_andesite_small_window_half[down=false,facing=south,up=false,waterlogged=true]
conquest:columnar_andesite_small_window_half[down=false,facing=south,up=false,waterlogged=false]
conquest:columnar_andesite_small_window_half[down=false,facing=west,up=true,waterlogged=true]
conquest:columnar_andesite_small_window_half[down=false,facing=west,up=true,waterlogged=false]
conquest:columnar_andesite_small_window_half[down=false,facing=west,up=false,waterlogged=true]
conquest:columnar_andesite_small_window_half[down=false,facing=west,up=false,waterlogged=false]
conquest:columnar_andesite_small_window_half[down=false,facing=east,up=true,waterlogged=true]
conquest:columnar_andesite_small_window_half[down=false,facing=east,up=true,waterlogged=false]
conquest:columnar_andesite_small_window_half[down=false,facing=east,up=false,waterlogged=true]
conquest:columnar_andesite_small_window_half[down=false,facing=east,up=false,waterlogged=false]
conquest:columnar_andesite_sphere[type=egg,waterlogged=true]
conquest:columnar_andesite_sphere[type=egg,waterlogged=false]
conquest:columnar_andesite_sphere[type=small,waterlogged=true]
conquest:columnar_andesite_sphere[type=small,waterlogged=false]
conquest:columnar_andesite_sphere[type=large,waterlogged=true]
conquest:columnar_andesite_sphere[type=large,waterlogged=false]
conquest:columnar_andesite_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:columnar_andesite_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:columnar_andesite_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:columnar_andesite_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:columnar_andesite_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:columnar_andesite_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:columnar_andesite_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:columnar_andesite_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:columnar_andesite_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:columnar_andesite_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:columnar_andesite_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:columnar_andesite_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:columnar_andesite_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:columnar_andesite_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:columnar_andesite_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:columnar_andesite_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:columnar_andesite_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:columnar_andesite_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:columnar_andesite_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:columnar_andesite_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:columnar_andesite_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:columnar_andesite_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:columnar_andesite_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:columnar_andesite_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:columnar_andesite_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:columnar_andesite_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:columnar_andesite_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:columnar_andesite_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:columnar_andesite_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:columnar_andesite_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:columnar_andesite_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:columnar_andesite_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:columnar_andesite_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:columnar_andesite_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:columnar_andesite_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:columnar_andesite_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:columnar_andesite_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:columnar_andesite_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:columnar_andesite_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:columnar_andesite_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:columnar_andesite_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:columnar_andesite_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:columnar_andesite_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:columnar_andesite_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:columnar_andesite_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:columnar_andesite_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:columnar_andesite_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:columnar_andesite_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:columnar_andesite_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:columnar_andesite_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:columnar_andesite_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:columnar_andesite_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:columnar_andesite_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:columnar_andesite_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:columnar_andesite_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:columnar_andesite_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:columnar_andesite_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:columnar_andesite_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:columnar_andesite_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:columnar_andesite_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:columnar_andesite_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:columnar_andesite_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:columnar_andesite_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:columnar_andesite_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:columnar_andesite_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:columnar_andesite_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:columnar_andesite_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:columnar_andesite_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:columnar_andesite_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:columnar_andesite_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:columnar_andesite_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:columnar_andesite_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:columnar_andesite_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:columnar_andesite_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:columnar_andesite_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:columnar_andesite_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:columnar_andesite_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:columnar_andesite_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:columnar_andesite_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:columnar_andesite_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:columnar_andesite_vertical_corner[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:columnar_andesite_vertical_corner[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:columnar_andesite_vertical_corner[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:columnar_andesite_vertical_corner[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:columnar_andesite_vertical_corner[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:columnar_andesite_vertical_corner[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:columnar_andesite_vertical_corner[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:columnar_andesite_vertical_corner[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:columnar_andesite_vertical_corner[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:columnar_andesite_vertical_corner[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:columnar_andesite_vertical_corner[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:columnar_andesite_vertical_corner[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:columnar_andesite_vertical_corner[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:columnar_andesite_vertical_corner[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:columnar_andesite_vertical_corner[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:columnar_andesite_vertical_corner[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:columnar_andesite_vertical_corner[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:columnar_andesite_vertical_corner[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:columnar_andesite_vertical_corner[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:columnar_andesite_vertical_corner[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:columnar_andesite_vertical_corner[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:columnar_andesite_vertical_corner[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:columnar_andesite_vertical_corner[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:columnar_andesite_vertical_corner[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:columnar_andesite_vertical_corner[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:columnar_andesite_vertical_corner[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:columnar_andesite_vertical_corner[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:columnar_andesite_vertical_corner[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:columnar_andesite_vertical_corner[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:columnar_andesite_vertical_corner[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:columnar_andesite_vertical_corner[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:columnar_andesite_vertical_corner[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:columnar_andesite_vertical_corner[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:columnar_andesite_vertical_corner[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:columnar_andesite_vertical_corner[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:columnar_andesite_vertical_corner[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:columnar_andesite_vertical_corner[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:columnar_andesite_vertical_corner[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:columnar_andesite_vertical_corner[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:columnar_andesite_vertical_corner[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:columnar_andesite_vertical_corner[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:columnar_andesite_vertical_corner[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:columnar_andesite_vertical_corner[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:columnar_andesite_vertical_corner[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:columnar_andesite_vertical_corner[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:columnar_andesite_vertical_corner[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:columnar_andesite_vertical_corner[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:columnar_andesite_vertical_corner[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:columnar_andesite_vertical_corner[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:columnar_andesite_vertical_corner[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:columnar_andesite_vertical_corner[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:columnar_andesite_vertical_corner[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:columnar_andesite_vertical_corner[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:columnar_andesite_vertical_corner[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:columnar_andesite_vertical_corner[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:columnar_andesite_vertical_corner[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:columnar_andesite_vertical_corner[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:columnar_andesite_vertical_corner[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:columnar_andesite_vertical_corner[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:columnar_andesite_vertical_corner[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:columnar_andesite_vertical_corner[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:columnar_andesite_vertical_corner[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:columnar_andesite_vertical_corner[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:columnar_andesite_vertical_corner[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:columnar_andesite_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:columnar_andesite_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:columnar_andesite_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:columnar_andesite_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:columnar_andesite_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:columnar_andesite_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:columnar_andesite_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:columnar_andesite_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:columnar_andesite_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:columnar_andesite_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:columnar_andesite_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:columnar_andesite_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:columnar_andesite_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:columnar_andesite_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:columnar_andesite_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:columnar_andesite_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:columnar_andesite_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:columnar_andesite_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:columnar_andesite_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:columnar_andesite_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:columnar_andesite_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:columnar_andesite_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:columnar_andesite_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:columnar_andesite_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:columnar_andesite_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:columnar_andesite_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:columnar_andesite_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:columnar_andesite_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:columnar_andesite_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:columnar_andesite_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:columnar_andesite_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:columnar_andesite_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:columnar_andesite_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:columnar_andesite_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:columnar_andesite_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:columnar_andesite_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:columnar_andesite_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:columnar_andesite_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:columnar_andesite_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:columnar_andesite_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:columnar_andesite_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:columnar_andesite_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:columnar_andesite_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:columnar_andesite_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:columnar_andesite_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:columnar_andesite_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:columnar_andesite_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:columnar_andesite_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:columnar_andesite_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:columnar_andesite_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:columnar_andesite_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:columnar_andesite_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:columnar_andesite_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:columnar_andesite_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:columnar_andesite_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:columnar_andesite_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:columnar_andesite_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:columnar_andesite_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:columnar_andesite_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:columnar_andesite_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:columnar_andesite_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:columnar_andesite_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:columnar_andesite_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:columnar_andesite_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:columnar_andesite_vertical_quarter[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:columnar_andesite_vertical_quarter[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:columnar_andesite_vertical_quarter[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:columnar_andesite_vertical_quarter[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:columnar_andesite_vertical_quarter[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:columnar_andesite_vertical_quarter[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:columnar_andesite_vertical_quarter[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:columnar_andesite_vertical_quarter[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:columnar_andesite_vertical_quarter[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:columnar_andesite_vertical_quarter[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:columnar_andesite_vertical_quarter[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:columnar_andesite_vertical_quarter[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:columnar_andesite_vertical_quarter[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:columnar_andesite_vertical_quarter[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:columnar_andesite_vertical_quarter[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:columnar_andesite_vertical_quarter[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:columnar_andesite_vertical_quarter[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:columnar_andesite_vertical_quarter[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:columnar_andesite_vertical_quarter[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:columnar_andesite_vertical_quarter[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:columnar_andesite_vertical_quarter[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:columnar_andesite_vertical_quarter[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:columnar_andesite_vertical_quarter[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:columnar_andesite_vertical_quarter[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:columnar_andesite_vertical_quarter[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:columnar_andesite_vertical_quarter[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:columnar_andesite_vertical_quarter[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:columnar_andesite_vertical_quarter[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:columnar_andesite_vertical_quarter[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:columnar_andesite_vertical_quarter[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:columnar_andesite_vertical_quarter[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:columnar_andesite_vertical_quarter[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:columnar_andesite_vertical_quarter[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:columnar_andesite_vertical_quarter[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:columnar_andesite_vertical_quarter[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:columnar_andesite_vertical_quarter[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:columnar_andesite_vertical_quarter[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:columnar_andesite_vertical_quarter[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:columnar_andesite_vertical_quarter[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:columnar_andesite_vertical_quarter[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:columnar_andesite_vertical_quarter[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:columnar_andesite_vertical_quarter[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:columnar_andesite_vertical_quarter[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:columnar_andesite_vertical_quarter[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:columnar_andesite_vertical_quarter[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:columnar_andesite_vertical_quarter[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:columnar_andesite_vertical_quarter[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:columnar_andesite_vertical_quarter[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:columnar_andesite_vertical_quarter[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:columnar_andesite_vertical_quarter[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:columnar_andesite_vertical_quarter[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:columnar_andesite_vertical_quarter[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:columnar_andesite_vertical_quarter[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:columnar_andesite_vertical_quarter[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:columnar_andesite_vertical_quarter[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:columnar_andesite_vertical_quarter[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:columnar_andesite_vertical_quarter[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:columnar_andesite_vertical_quarter[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:columnar_andesite_vertical_quarter[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:columnar_andesite_vertical_quarter[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:columnar_andesite_vertical_quarter[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:columnar_andesite_vertical_quarter[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:columnar_andesite_vertical_quarter[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:columnar_andesite_vertical_quarter[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:columnar_andesite_vertical_slab[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:columnar_andesite_vertical_slab[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:columnar_andesite_vertical_slab[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:columnar_andesite_vertical_slab[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:columnar_andesite_vertical_slab[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:columnar_andesite_vertical_slab[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:columnar_andesite_vertical_slab[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:columnar_andesite_vertical_slab[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:columnar_andesite_vertical_slab[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:columnar_andesite_vertical_slab[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:columnar_andesite_vertical_slab[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:columnar_andesite_vertical_slab[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:columnar_andesite_vertical_slab[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:columnar_andesite_vertical_slab[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:columnar_andesite_vertical_slab[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:columnar_andesite_vertical_slab[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:columnar_andesite_vertical_slab[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:columnar_andesite_vertical_slab[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:columnar_andesite_vertical_slab[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:columnar_andesite_vertical_slab[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:columnar_andesite_vertical_slab[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:columnar_andesite_vertical_slab[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:columnar_andesite_vertical_slab[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:columnar_andesite_vertical_slab[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:columnar_andesite_vertical_slab[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:columnar_andesite_vertical_slab[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:columnar_andesite_vertical_slab[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:columnar_andesite_vertical_slab[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:columnar_andesite_vertical_slab[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:columnar_andesite_vertical_slab[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:columnar_andesite_vertical_slab[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:columnar_andesite_vertical_slab[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:columnar_andesite_vertical_slab[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:columnar_andesite_vertical_slab[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:columnar_andesite_vertical_slab[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:columnar_andesite_vertical_slab[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:columnar_andesite_vertical_slab[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:columnar_andesite_vertical_slab[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:columnar_andesite_vertical_slab[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:columnar_andesite_vertical_slab[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:columnar_andesite_vertical_slab[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:columnar_andesite_vertical_slab[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:columnar_andesite_vertical_slab[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:columnar_andesite_vertical_slab[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:columnar_andesite_vertical_slab[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:columnar_andesite_vertical_slab[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:columnar_andesite_vertical_slab[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:columnar_andesite_vertical_slab[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:columnar_andesite_vertical_slab[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:columnar_andesite_vertical_slab[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:columnar_andesite_vertical_slab[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:columnar_andesite_vertical_slab[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:columnar_andesite_vertical_slab[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:columnar_andesite_vertical_slab[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:columnar_andesite_vertical_slab[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:columnar_andesite_vertical_slab[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:columnar_andesite_vertical_slab[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:columnar_andesite_vertical_slab[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:columnar_andesite_vertical_slab[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:columnar_andesite_vertical_slab[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:columnar_andesite_vertical_slab[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:columnar_andesite_vertical_slab[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:columnar_andesite_vertical_slab[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:columnar_andesite_vertical_slab[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:columnar_andesite_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:columnar_andesite_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:columnar_andesite_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:columnar_andesite_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:columnar_andesite_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:columnar_andesite_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:columnar_andesite_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:columnar_andesite_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:columnar_andesite_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:columnar_andesite_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:columnar_andesite_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:columnar_andesite_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:columnar_andesite_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:columnar_andesite_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:columnar_andesite_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:columnar_andesite_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:columnar_andesite_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:columnar_andesite_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:columnar_andesite_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:columnar_andesite_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:columnar_andesite_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:columnar_andesite_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:columnar_andesite_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:columnar_andesite_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:columnar_andesite_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:columnar_andesite_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:columnar_andesite_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:columnar_andesite_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:columnar_andesite_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:columnar_andesite_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:columnar_andesite_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:columnar_andesite_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:columnar_andesite_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:columnar_andesite_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:columnar_andesite_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:columnar_andesite_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:columnar_andesite_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:columnar_andesite_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:columnar_andesite_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:columnar_andesite_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:columnar_andesite_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:columnar_andesite_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:columnar_andesite_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:columnar_andesite_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:columnar_andesite_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:columnar_andesite_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:columnar_andesite_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:columnar_andesite_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:columnar_andesite_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:columnar_andesite_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:columnar_andesite_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:columnar_andesite_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:columnar_andesite_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:columnar_andesite_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:columnar_andesite_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:columnar_andesite_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:columnar_andesite_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:columnar_andesite_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:columnar_andesite_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:columnar_andesite_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:columnar_andesite_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:columnar_andesite_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:columnar_andesite_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:columnar_andesite_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:columnar_andesite_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:columnar_andesite_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:columnar_andesite_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:columnar_andesite_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:columnar_andesite_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:columnar_andesite_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:columnar_andesite_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:columnar_andesite_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:columnar_andesite_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:columnar_andesite_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:columnar_andesite_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:columnar_andesite_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:columnar_andesite_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:columnar_andesite_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:columnar_andesite_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:columnar_andesite_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:columnar_andesite_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:columnar_andesite_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:columnar_andesite_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:columnar_andesite_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:columnar_andesite_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:columnar_andesite_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:columnar_andesite_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:columnar_andesite_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:columnar_andesite_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:columnar_andesite_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:columnar_andesite_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:columnar_andesite_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:columnar_andesite_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:columnar_andesite_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:columnar_andesite_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:columnar_andesite_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:columnar_andesite_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:columnar_andesite_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:columnar_andesite_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:columnar_andesite_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:columnar_andesite_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:columnar_andesite_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:columnar_andesite_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:columnar_andesite_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:columnar_andesite_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:columnar_andesite_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:columnar_andesite_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:columnar_andesite_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:columnar_andesite_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:columnar_andesite_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:columnar_andesite_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:columnar_andesite_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:columnar_andesite_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:columnar_andesite_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:columnar_andesite_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:columnar_andesite_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:columnar_andesite_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:columnar_andesite_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:columnar_andesite_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:columnar_andesite_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:columnar_andesite_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:columnar_andesite_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:columnar_andesite_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:columnar_andesite_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:columnar_andesite_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:columnar_andesite_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:columnar_andesite_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:columnar_andesite_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:columnar_andesite_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:columnar_andesite_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:columnar_andesite_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:columnar_andesite_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:columnar_andesite_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:columnar_andesite_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:columnar_andesite_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:columnar_andesite_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:columnar_andesite_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:columnar_andesite_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:columnar_andesite_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:columnar_andesite_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:columnar_andesite_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:columnar_andesite_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:columnar_andesite_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:columnar_andesite_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:columnar_andesite_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:columnar_andesite_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:columnar_andesite_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:columnar_andesite_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:columnar_andesite_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:columnar_andesite_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:columnar_andesite_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:columnar_andesite_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:columnar_andesite_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:columnar_andesite_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:columnar_andesite_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:columnar_andesite_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:columnar_andesite_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:columnar_andesite_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:columnar_andesite_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:columnar_andesite_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:columnar_andesite_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:columnar_andesite_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:columnar_andesite_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:columnar_andesite_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:columnar_andesite_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:columnar_andesite_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:columnar_andesite_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:columnar_andesite_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:columnar_andesite_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:columnar_andesite_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:columnar_andesite_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:columnar_andesite_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:columnar_andesite_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:columnar_andesite_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:columnar_andesite_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:columnar_andesite_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:columnar_andesite_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:columnar_andesite_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:columnar_andesite_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:columnar_andesite_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:columnar_andesite_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:columnar_andesite_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:columnar_andesite_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:columnar_andesite_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:columnar_andesite_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:columnar_andesite_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:columnar_andesite_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:columnar_andesite_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:columnar_andesite_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:columnar_andesite_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:columnar_andesite_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:columnar_andesite_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:columnar_andesite_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:columnar_andesite_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:columnar_andesite_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:columnar_andesite_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:columnar_andesite_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:columnar_andesite_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:columnar_andesite_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:columnar_andesite_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:columnar_andesite_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:columnar_andesite_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:columnar_andesite_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:columnar_andesite_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:columnar_andesite_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:columnar_andesite_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:columnar_andesite_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:columnar_andesite_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:columnar_andesite_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:columnar_andesite_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:columnar_andesite_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:columnar_andesite_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:columnar_andesite_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:columnar_andesite_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:columnar_andesite_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:columnar_andesite_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:columnar_andesite_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:columnar_andesite_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:columnar_andesite_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:columnar_andesite_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:columnar_andesite_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:columnar_andesite_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:columnar_andesite_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:columnar_andesite_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:columnar_andesite_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:columnar_andesite_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:columnar_andesite_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:columnar_andesite_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:columnar_andesite_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:columnar_andesite_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:columnar_andesite_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:columnar_andesite_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:columnar_andesite_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:columnar_andesite_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:columnar_andesite_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:columnar_andesite_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:columnar_andesite_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:columnar_andesite_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:columnar_andesite_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:columnar_andesite_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:columnar_andesite_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:columnar_andesite_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:columnar_andesite_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:columnar_andesite_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:columnar_andesite_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:columnar_andesite_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:columnar_andesite_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:columnar_andesite_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:columnar_andesite_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:columnar_andesite_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:columnar_andesite_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:columnar_andesite_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:columnar_andesite_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:columnar_andesite_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:columnar_andesite_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:columnar_andesite_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:columnar_andesite_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:columnar_andesite_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:columnar_andesite_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:columnar_andesite_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:columnar_andesite_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:columnar_andesite_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:columnar_andesite_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:columnar_andesite_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:columnar_andesite_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:columnar_andesite_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:columnar_andesite_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:columnar_andesite_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:columnar_andesite_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:columnar_andesite_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:columnar_andesite_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:columnar_andesite_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:columnar_andesite_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:columnar_andesite_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:columnar_andesite_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:columnar_andesite_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:columnar_andesite_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:columnar_andesite_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:columnar_andesite_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:columnar_andesite_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:columnar_andesite_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:columnar_andesite_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:columnar_andesite_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:columnar_andesite_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:columnar_andesite_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:columnar_andesite_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:columnar_andesite_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:columnar_andesite_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:columnar_andesite_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:columnar_andesite_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:columnar_andesite_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:columnar_andesite_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:columnar_andesite_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:columnar_andesite_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:columnar_andesite_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:columnar_andesite_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:columnar_andesite_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:columnar_andesite_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:columnar_andesite_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:columnar_andesite_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:columnar_andesite_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:columnar_andesite_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:columnar_andesite_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:columnar_andesite_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:columnar_andesite_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:columnar_andesite_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:columnar_andesite_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:columnar_andesite_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:columnar_andesite_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:columnar_andesite_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:columnar_andesite_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:columnar_andesite_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:columnar_andesite_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:columnar_andesite_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:columnar_andesite_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:columnar_andesite_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:columnar_andesite_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:columnar_andesite_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:columnar_andesite_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:columnar_andesite_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:columnar_andesite_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:columnar_andesite_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:columnar_andesite_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:columnar_andesite_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:columnar_dacite[axis=x]
conquest:columnar_dacite[axis=y]
conquest:columnar_dacite[axis=z]
conquest:columnar_dacite_arrowslit[facing=north,waterlogged=true]
conquest:columnar_dacite_arrowslit[facing=north,waterlogged=false]
conquest:columnar_dacite_arrowslit[facing=south,waterlogged=true]
conquest:columnar_dacite_arrowslit[facing=south,waterlogged=false]
conquest:columnar_dacite_arrowslit[facing=west,waterlogged=true]
conquest:columnar_dacite_arrowslit[facing=west,waterlogged=false]
conquest:columnar_dacite_arrowslit[facing=east,waterlogged=true]
conquest:columnar_dacite_arrowslit[facing=east,waterlogged=false]
conquest:columnar_dacite_balustrade[axis=x,waterlogged=true]
conquest:columnar_dacite_balustrade[axis=x,waterlogged=false]
conquest:columnar_dacite_balustrade[axis=y,waterlogged=true]
conquest:columnar_dacite_balustrade[axis=y,waterlogged=false]
conquest:columnar_dacite_balustrade[axis=z,waterlogged=true]
conquest:columnar_dacite_balustrade[axis=z,waterlogged=false]
conquest:columnar_dacite_capital[facing=flat,type=top,waterlogged=true]
conquest:columnar_dacite_capital[facing=flat,type=top,waterlogged=false]
conquest:columnar_dacite_capital[facing=flat,type=bottom,waterlogged=true]
conquest:columnar_dacite_capital[facing=flat,type=bottom,waterlogged=false]
conquest:columnar_dacite_capital[facing=north,type=top,waterlogged=true]
conquest:columnar_dacite_capital[facing=north,type=top,waterlogged=false]
conquest:columnar_dacite_capital[facing=north,type=bottom,waterlogged=true]
conquest:columnar_dacite_capital[facing=north,type=bottom,waterlogged=false]
conquest:columnar_dacite_capital[facing=south,type=top,waterlogged=true]
conquest:columnar_dacite_capital[facing=south,type=top,waterlogged=false]
conquest:columnar_dacite_capital[facing=south,type=bottom,waterlogged=true]
conquest:columnar_dacite_capital[facing=south,type=bottom,waterlogged=false]
conquest:columnar_dacite_capital[facing=east,type=top,waterlogged=true]
conquest:columnar_dacite_capital[facing=east,type=top,waterlogged=false]
conquest:columnar_dacite_capital[facing=east,type=bottom,waterlogged=true]
conquest:columnar_dacite_capital[facing=east,type=bottom,waterlogged=false]
conquest:columnar_dacite_capital[facing=west,type=top,waterlogged=true]
conquest:columnar_dacite_capital[facing=west,type=top,waterlogged=false]
conquest:columnar_dacite_capital[facing=west,type=bottom,waterlogged=true]
conquest:columnar_dacite_capital[facing=west,type=bottom,waterlogged=false]
conquest:columnar_dacite_corner_slab[facing=north,type=top,waterlogged=true]
conquest:columnar_dacite_corner_slab[facing=north,type=top,waterlogged=false]
conquest:columnar_dacite_corner_slab[facing=north,type=bottom,waterlogged=true]
conquest:columnar_dacite_corner_slab[facing=north,type=bottom,waterlogged=false]
conquest:columnar_dacite_corner_slab[facing=south,type=top,waterlogged=true]
conquest:columnar_dacite_corner_slab[facing=south,type=top,waterlogged=false]
conquest:columnar_dacite_corner_slab[facing=south,type=bottom,waterlogged=true]
conquest:columnar_dacite_corner_slab[facing=south,type=bottom,waterlogged=false]
conquest:columnar_dacite_corner_slab[facing=west,type=top,waterlogged=true]
conquest:columnar_dacite_corner_slab[facing=west,type=top,waterlogged=false]
conquest:columnar_dacite_corner_slab[facing=west,type=bottom,waterlogged=true]
conquest:columnar_dacite_corner_slab[facing=west,type=bottom,waterlogged=false]
conquest:columnar_dacite_corner_slab[facing=east,type=top,waterlogged=true]
conquest:columnar_dacite_corner_slab[facing=east,type=top,waterlogged=false]
conquest:columnar_dacite_corner_slab[facing=east,type=bottom,waterlogged=true]
conquest:columnar_dacite_corner_slab[facing=east,type=bottom,waterlogged=false]
conquest:columnar_dacite_eighth_slab[facing=north,type=top,waterlogged=true]
conquest:columnar_dacite_eighth_slab[facing=north,type=top,waterlogged=false]
conquest:columnar_dacite_eighth_slab[facing=north,type=bottom,waterlogged=true]
conquest:columnar_dacite_eighth_slab[facing=north,type=bottom,waterlogged=false]
conquest:columnar_dacite_eighth_slab[facing=south,type=top,waterlogged=true]
conquest:columnar_dacite_eighth_slab[facing=south,type=top,waterlogged=false]
conquest:columnar_dacite_eighth_slab[facing=south,type=bottom,waterlogged=true]
conquest:columnar_dacite_eighth_slab[facing=south,type=bottom,waterlogged=false]
conquest:columnar_dacite_eighth_slab[facing=west,type=top,waterlogged=true]
conquest:columnar_dacite_eighth_slab[facing=west,type=top,waterlogged=false]
conquest:columnar_dacite_eighth_slab[facing=west,type=bottom,waterlogged=true]
conquest:columnar_dacite_eighth_slab[facing=west,type=bottom,waterlogged=false]
conquest:columnar_dacite_eighth_slab[facing=east,type=top,waterlogged=true]
conquest:columnar_dacite_eighth_slab[facing=east,type=top,waterlogged=false]
conquest:columnar_dacite_eighth_slab[facing=east,type=bottom,waterlogged=true]
conquest:columnar_dacite_eighth_slab[facing=east,type=bottom,waterlogged=false]
conquest:columnar_dacite_pillar[layer=1,waterlogged=true]
conquest:columnar_dacite_pillar[layer=1,waterlogged=false]
conquest:columnar_dacite_pillar[layer=2,waterlogged=true]
conquest:columnar_dacite_pillar[layer=2,waterlogged=false]
conquest:columnar_dacite_pillar[layer=3,waterlogged=true]
conquest:columnar_dacite_pillar[layer=3,waterlogged=false]
conquest:columnar_dacite_quarter_slab[facing=north,layer=1,type=top,waterlogged=true]
conquest:columnar_dacite_quarter_slab[facing=north,layer=1,type=top,waterlogged=false]
conquest:columnar_dacite_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=true]
conquest:columnar_dacite_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=false]
conquest:columnar_dacite_quarter_slab[facing=north,layer=2,type=top,waterlogged=true]
conquest:columnar_dacite_quarter_slab[facing=north,layer=2,type=top,waterlogged=false]
conquest:columnar_dacite_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=true]
conquest:columnar_dacite_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=false]
conquest:columnar_dacite_quarter_slab[facing=north,layer=3,type=top,waterlogged=true]
conquest:columnar_dacite_quarter_slab[facing=north,layer=3,type=top,waterlogged=false]
conquest:columnar_dacite_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=true]
conquest:columnar_dacite_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=false]
conquest:columnar_dacite_quarter_slab[facing=south,layer=1,type=top,waterlogged=true]
conquest:columnar_dacite_quarter_slab[facing=south,layer=1,type=top,waterlogged=false]
conquest:columnar_dacite_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=true]
conquest:columnar_dacite_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=false]
conquest:columnar_dacite_quarter_slab[facing=south,layer=2,type=top,waterlogged=true]
conquest:columnar_dacite_quarter_slab[facing=south,layer=2,type=top,waterlogged=false]
conquest:columnar_dacite_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=true]
conquest:columnar_dacite_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=false]
conquest:columnar_dacite_quarter_slab[facing=south,layer=3,type=top,waterlogged=true]
conquest:columnar_dacite_quarter_slab[facing=south,layer=3,type=top,waterlogged=false]
conquest:columnar_dacite_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=true]
conquest:columnar_dacite_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=false]
conquest:columnar_dacite_quarter_slab[facing=west,layer=1,type=top,waterlogged=true]
conquest:columnar_dacite_quarter_slab[facing=west,layer=1,type=top,waterlogged=false]
conquest:columnar_dacite_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=true]
conquest:columnar_dacite_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=false]
conquest:columnar_dacite_quarter_slab[facing=west,layer=2,type=top,waterlogged=true]
conquest:columnar_dacite_quarter_slab[facing=west,layer=2,type=top,waterlogged=false]
conquest:columnar_dacite_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=true]
conquest:columnar_dacite_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=false]
conquest:columnar_dacite_quarter_slab[facing=west,layer=3,type=top,waterlogged=true]
conquest:columnar_dacite_quarter_slab[facing=west,layer=3,type=top,waterlogged=false]
conquest:columnar_dacite_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=true]
conquest:columnar_dacite_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=false]
conquest:columnar_dacite_quarter_slab[facing=east,layer=1,type=top,waterlogged=true]
conquest:columnar_dacite_quarter_slab[facing=east,layer=1,type=top,waterlogged=false]
conquest:columnar_dacite_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=true]
conquest:columnar_dacite_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=false]
conquest:columnar_dacite_quarter_slab[facing=east,layer=2,type=top,waterlogged=true]
conquest:columnar_dacite_quarter_slab[facing=east,layer=2,type=top,waterlogged=false]
conquest:columnar_dacite_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=true]
conquest:columnar_dacite_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=false]
conquest:columnar_dacite_quarter_slab[facing=east,layer=3,type=top,waterlogged=true]
conquest:columnar_dacite_quarter_slab[facing=east,layer=3,type=top,waterlogged=false]
conquest:columnar_dacite_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=true]
conquest:columnar_dacite_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=false]
conquest:columnar_dacite_slab[layers=1,type=top,waterlogged=true]
conquest:columnar_dacite_slab[layers=1,type=top,waterlogged=false]
conquest:columnar_dacite_slab[layers=1,type=bottom,waterlogged=true]
conquest:columnar_dacite_slab[layers=1,type=bottom,waterlogged=false]
conquest:columnar_dacite_slab[layers=2,type=top,waterlogged=true]
conquest:columnar_dacite_slab[layers=2,type=top,waterlogged=false]
conquest:columnar_dacite_slab[layers=2,type=bottom,waterlogged=true]
conquest:columnar_dacite_slab[layers=2,type=bottom,waterlogged=false]
conquest:columnar_dacite_slab[layers=3,type=top,waterlogged=true]
conquest:columnar_dacite_slab[layers=3,type=top,waterlogged=false]
conquest:columnar_dacite_slab[layers=3,type=bottom,waterlogged=true]
conquest:columnar_dacite_slab[layers=3,type=bottom,waterlogged=false]
conquest:columnar_dacite_slab[layers=4,type=top,waterlogged=true]
conquest:columnar_dacite_slab[layers=4,type=top,waterlogged=false]
conquest:columnar_dacite_slab[layers=4,type=bottom,waterlogged=true]
conquest:columnar_dacite_slab[layers=4,type=bottom,waterlogged=false]
conquest:columnar_dacite_slab[layers=5,type=top,waterlogged=true]
conquest:columnar_dacite_slab[layers=5,type=top,waterlogged=false]
conquest:columnar_dacite_slab[layers=5,type=bottom,waterlogged=true]
conquest:columnar_dacite_slab[layers=5,type=bottom,waterlogged=false]
conquest:columnar_dacite_slab[layers=6,type=top,waterlogged=true]
conquest:columnar_dacite_slab[layers=6,type=top,waterlogged=false]
conquest:columnar_dacite_slab[layers=6,type=bottom,waterlogged=true]
conquest:columnar_dacite_slab[layers=6,type=bottom,waterlogged=false]
conquest:columnar_dacite_slab[layers=7,type=top,waterlogged=true]
conquest:columnar_dacite_slab[layers=7,type=top,waterlogged=false]
conquest:columnar_dacite_slab[layers=7,type=bottom,waterlogged=true]
conquest:columnar_dacite_slab[layers=7,type=bottom,waterlogged=false]
conquest:columnar_dacite_slab[layers=8,type=top,waterlogged=true]
conquest:columnar_dacite_slab[layers=8,type=top,waterlogged=false]
conquest:columnar_dacite_slab[layers=8,type=bottom,waterlogged=true]
conquest:columnar_dacite_slab[layers=8,type=bottom,waterlogged=false]
conquest:columnar_dacite_small_window[down=true,up=true,waterlogged=true]
conquest:columnar_dacite_small_window[down=true,up=true,waterlogged=false]
conquest:columnar_dacite_small_window[down=true,up=false,waterlogged=true]
conquest:columnar_dacite_small_window[down=true,up=false,waterlogged=false]
conquest:columnar_dacite_small_window[down=false,up=true,waterlogged=true]
conquest:columnar_dacite_small_window[down=false,up=true,waterlogged=false]
conquest:columnar_dacite_small_window[down=false,up=false,waterlogged=true]
conquest:columnar_dacite_small_window[down=false,up=false,waterlogged=false]
conquest:columnar_dacite_small_window_half[down=true,facing=north,up=true,waterlogged=true]
conquest:columnar_dacite_small_window_half[down=true,facing=north,up=true,waterlogged=false]
conquest:columnar_dacite_small_window_half[down=true,facing=north,up=false,waterlogged=true]
conquest:columnar_dacite_small_window_half[down=true,facing=north,up=false,waterlogged=false]
conquest:columnar_dacite_small_window_half[down=true,facing=south,up=true,waterlogged=true]
conquest:columnar_dacite_small_window_half[down=true,facing=south,up=true,waterlogged=false]
conquest:columnar_dacite_small_window_half[down=true,facing=south,up=false,waterlogged=true]
conquest:columnar_dacite_small_window_half[down=true,facing=south,up=false,waterlogged=false]
conquest:columnar_dacite_small_window_half[down=true,facing=west,up=true,waterlogged=true]
conquest:columnar_dacite_small_window_half[down=true,facing=west,up=true,waterlogged=false]
conquest:columnar_dacite_small_window_half[down=true,facing=west,up=false,waterlogged=true]
conquest:columnar_dacite_small_window_half[down=true,facing=west,up=false,waterlogged=false]
conquest:columnar_dacite_small_window_half[down=true,facing=east,up=true,waterlogged=true]
conquest:columnar_dacite_small_window_half[down=true,facing=east,up=true,waterlogged=false]
conquest:columnar_dacite_small_window_half[down=true,facing=east,up=false,waterlogged=true]
conquest:columnar_dacite_small_window_half[down=true,facing=east,up=false,waterlogged=false]
conquest:columnar_dacite_small_window_half[down=false,facing=north,up=true,waterlogged=true]
conquest:columnar_dacite_small_window_half[down=false,facing=north,up=true,waterlogged=false]
conquest:columnar_dacite_small_window_half[down=false,facing=north,up=false,waterlogged=true]
conquest:columnar_dacite_small_window_half[down=false,facing=north,up=false,waterlogged=false]
conquest:columnar_dacite_small_window_half[down=false,facing=south,up=true,waterlogged=true]
conquest:columnar_dacite_small_window_half[down=false,facing=south,up=true,waterlogged=false]
conquest:columnar_dacite_small_window_half[down=false,facing=south,up=false,waterlogged=true]
conquest:columnar_dacite_small_window_half[down=false,facing=south,up=false,waterlogged=false]
conquest:columnar_dacite_small_window_half[down=false,facing=west,up=true,waterlogged=true]
conquest:columnar_dacite_small_window_half[down=false,facing=west,up=true,waterlogged=false]
conquest:columnar_dacite_small_window_half[down=false,facing=west,up=false,waterlogged=true]
conquest:columnar_dacite_small_window_half[down=false,facing=west,up=false,waterlogged=false]
conquest:columnar_dacite_small_window_half[down=false,facing=east,up=true,waterlogged=true]
conquest:columnar_dacite_small_window_half[down=false,facing=east,up=true,waterlogged=false]
conquest:columnar_dacite_small_window_half[down=false,facing=east,up=false,waterlogged=true]
conquest:columnar_dacite_small_window_half[down=false,facing=east,up=false,waterlogged=false]
conquest:columnar_dacite_sphere[type=egg,waterlogged=true]
conquest:columnar_dacite_sphere[type=egg,waterlogged=false]
conquest:columnar_dacite_sphere[type=small,waterlogged=true]
conquest:columnar_dacite_sphere[type=small,waterlogged=false]
conquest:columnar_dacite_sphere[type=large,waterlogged=true]
conquest:columnar_dacite_sphere[type=large,waterlogged=false]
conquest:columnar_dacite_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:columnar_dacite_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:columnar_dacite_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:columnar_dacite_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:columnar_dacite_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:columnar_dacite_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:columnar_dacite_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:columnar_dacite_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:columnar_dacite_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:columnar_dacite_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:columnar_dacite_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:columnar_dacite_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:columnar_dacite_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:columnar_dacite_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:columnar_dacite_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:columnar_dacite_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:columnar_dacite_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:columnar_dacite_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:columnar_dacite_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:columnar_dacite_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:columnar_dacite_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:columnar_dacite_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:columnar_dacite_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:columnar_dacite_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:columnar_dacite_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:columnar_dacite_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:columnar_dacite_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:columnar_dacite_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:columnar_dacite_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:columnar_dacite_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:columnar_dacite_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:columnar_dacite_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:columnar_dacite_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:columnar_dacite_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:columnar_dacite_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:columnar_dacite_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:columnar_dacite_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:columnar_dacite_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:columnar_dacite_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:columnar_dacite_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:columnar_dacite_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:columnar_dacite_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:columnar_dacite_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:columnar_dacite_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:columnar_dacite_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:columnar_dacite_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:columnar_dacite_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:columnar_dacite_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:columnar_dacite_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:columnar_dacite_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:columnar_dacite_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:columnar_dacite_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:columnar_dacite_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:columnar_dacite_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:columnar_dacite_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:columnar_dacite_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:columnar_dacite_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:columnar_dacite_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:columnar_dacite_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:columnar_dacite_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:columnar_dacite_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:columnar_dacite_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:columnar_dacite_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:columnar_dacite_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:columnar_dacite_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:columnar_dacite_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:columnar_dacite_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:columnar_dacite_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:columnar_dacite_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:columnar_dacite_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:columnar_dacite_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:columnar_dacite_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:columnar_dacite_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:columnar_dacite_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:columnar_dacite_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:columnar_dacite_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:columnar_dacite_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:columnar_dacite_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:columnar_dacite_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:columnar_dacite_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:columnar_dacite_vertical_corner[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:columnar_dacite_vertical_corner[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:columnar_dacite_vertical_corner[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:columnar_dacite_vertical_corner[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:columnar_dacite_vertical_corner[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:columnar_dacite_vertical_corner[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:columnar_dacite_vertical_corner[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:columnar_dacite_vertical_corner[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:columnar_dacite_vertical_corner[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:columnar_dacite_vertical_corner[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:columnar_dacite_vertical_corner[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:columnar_dacite_vertical_corner[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:columnar_dacite_vertical_corner[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:columnar_dacite_vertical_corner[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:columnar_dacite_vertical_corner[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:columnar_dacite_vertical_corner[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:columnar_dacite_vertical_corner[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:columnar_dacite_vertical_corner[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:columnar_dacite_vertical_corner[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:columnar_dacite_vertical_corner[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:columnar_dacite_vertical_corner[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:columnar_dacite_vertical_corner[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:columnar_dacite_vertical_corner[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:columnar_dacite_vertical_corner[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:columnar_dacite_vertical_corner[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:columnar_dacite_vertical_corner[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:columnar_dacite_vertical_corner[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:columnar_dacite_vertical_corner[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:columnar_dacite_vertical_corner[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:columnar_dacite_vertical_corner[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:columnar_dacite_vertical_corner[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:columnar_dacite_vertical_corner[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:columnar_dacite_vertical_corner[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:columnar_dacite_vertical_corner[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:columnar_dacite_vertical_corner[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:columnar_dacite_vertical_corner[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:columnar_dacite_vertical_corner[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:columnar_dacite_vertical_corner[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:columnar_dacite_vertical_corner[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:columnar_dacite_vertical_corner[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:columnar_dacite_vertical_corner[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:columnar_dacite_vertical_corner[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:columnar_dacite_vertical_corner[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:columnar_dacite_vertical_corner[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:columnar_dacite_vertical_corner[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:columnar_dacite_vertical_corner[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:columnar_dacite_vertical_corner[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:columnar_dacite_vertical_corner[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:columnar_dacite_vertical_corner[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:columnar_dacite_vertical_corner[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:columnar_dacite_vertical_corner[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:columnar_dacite_vertical_corner[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:columnar_dacite_vertical_corner[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:columnar_dacite_vertical_corner[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:columnar_dacite_vertical_corner[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:columnar_dacite_vertical_corner[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:columnar_dacite_vertical_corner[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:columnar_dacite_vertical_corner[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:columnar_dacite_vertical_corner[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:columnar_dacite_vertical_corner[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:columnar_dacite_vertical_corner[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:columnar_dacite_vertical_corner[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:columnar_dacite_vertical_corner[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:columnar_dacite_vertical_corner[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:columnar_dacite_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:columnar_dacite_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:columnar_dacite_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:columnar_dacite_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:columnar_dacite_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:columnar_dacite_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:columnar_dacite_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:columnar_dacite_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:columnar_dacite_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:columnar_dacite_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:columnar_dacite_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:columnar_dacite_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:columnar_dacite_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:columnar_dacite_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:columnar_dacite_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:columnar_dacite_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:columnar_dacite_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:columnar_dacite_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:columnar_dacite_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:columnar_dacite_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:columnar_dacite_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:columnar_dacite_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:columnar_dacite_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:columnar_dacite_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:columnar_dacite_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:columnar_dacite_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:columnar_dacite_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:columnar_dacite_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:columnar_dacite_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:columnar_dacite_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:columnar_dacite_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:columnar_dacite_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:columnar_dacite_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:columnar_dacite_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:columnar_dacite_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:columnar_dacite_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:columnar_dacite_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:columnar_dacite_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:columnar_dacite_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:columnar_dacite_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:columnar_dacite_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:columnar_dacite_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:columnar_dacite_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:columnar_dacite_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:columnar_dacite_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:columnar_dacite_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:columnar_dacite_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:columnar_dacite_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:columnar_dacite_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:columnar_dacite_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:columnar_dacite_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:columnar_dacite_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:columnar_dacite_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:columnar_dacite_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:columnar_dacite_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:columnar_dacite_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:columnar_dacite_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:columnar_dacite_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:columnar_dacite_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:columnar_dacite_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:columnar_dacite_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:columnar_dacite_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:columnar_dacite_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:columnar_dacite_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:columnar_dacite_vertical_quarter[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:columnar_dacite_vertical_quarter[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:columnar_dacite_vertical_quarter[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:columnar_dacite_vertical_quarter[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:columnar_dacite_vertical_quarter[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:columnar_dacite_vertical_quarter[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:columnar_dacite_vertical_quarter[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:columnar_dacite_vertical_quarter[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:columnar_dacite_vertical_quarter[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:columnar_dacite_vertical_quarter[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:columnar_dacite_vertical_quarter[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:columnar_dacite_vertical_quarter[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:columnar_dacite_vertical_quarter[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:columnar_dacite_vertical_quarter[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:columnar_dacite_vertical_quarter[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:columnar_dacite_vertical_quarter[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:columnar_dacite_vertical_quarter[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:columnar_dacite_vertical_quarter[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:columnar_dacite_vertical_quarter[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:columnar_dacite_vertical_quarter[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:columnar_dacite_vertical_quarter[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:columnar_dacite_vertical_quarter[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:columnar_dacite_vertical_quarter[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:columnar_dacite_vertical_quarter[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:columnar_dacite_vertical_quarter[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:columnar_dacite_vertical_quarter[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:columnar_dacite_vertical_quarter[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:columnar_dacite_vertical_quarter[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:columnar_dacite_vertical_quarter[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:columnar_dacite_vertical_quarter[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:columnar_dacite_vertical_quarter[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:columnar_dacite_vertical_quarter[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:columnar_dacite_vertical_quarter[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:columnar_dacite_vertical_quarter[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:columnar_dacite_vertical_quarter[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:columnar_dacite_vertical_quarter[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:columnar_dacite_vertical_quarter[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:columnar_dacite_vertical_quarter[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:columnar_dacite_vertical_quarter[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:columnar_dacite_vertical_quarter[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:columnar_dacite_vertical_quarter[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:columnar_dacite_vertical_quarter[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:columnar_dacite_vertical_quarter[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:columnar_dacite_vertical_quarter[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:columnar_dacite_vertical_quarter[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:columnar_dacite_vertical_quarter[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:columnar_dacite_vertical_quarter[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:columnar_dacite_vertical_quarter[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:columnar_dacite_vertical_quarter[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:columnar_dacite_vertical_quarter[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:columnar_dacite_vertical_quarter[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:columnar_dacite_vertical_quarter[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:columnar_dacite_vertical_quarter[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:columnar_dacite_vertical_quarter[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:columnar_dacite_vertical_quarter[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:columnar_dacite_vertical_quarter[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:columnar_dacite_vertical_quarter[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:columnar_dacite_vertical_quarter[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:columnar_dacite_vertical_quarter[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:columnar_dacite_vertical_quarter[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:columnar_dacite_vertical_quarter[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:columnar_dacite_vertical_quarter[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:columnar_dacite_vertical_quarter[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:columnar_dacite_vertical_quarter[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:columnar_dacite_vertical_slab[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:columnar_dacite_vertical_slab[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:columnar_dacite_vertical_slab[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:columnar_dacite_vertical_slab[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:columnar_dacite_vertical_slab[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:columnar_dacite_vertical_slab[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:columnar_dacite_vertical_slab[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:columnar_dacite_vertical_slab[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:columnar_dacite_vertical_slab[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:columnar_dacite_vertical_slab[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:columnar_dacite_vertical_slab[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:columnar_dacite_vertical_slab[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:columnar_dacite_vertical_slab[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:columnar_dacite_vertical_slab[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:columnar_dacite_vertical_slab[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:columnar_dacite_vertical_slab[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:columnar_dacite_vertical_slab[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:columnar_dacite_vertical_slab[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:columnar_dacite_vertical_slab[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:columnar_dacite_vertical_slab[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:columnar_dacite_vertical_slab[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:columnar_dacite_vertical_slab[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:columnar_dacite_vertical_slab[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:columnar_dacite_vertical_slab[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:columnar_dacite_vertical_slab[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:columnar_dacite_vertical_slab[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:columnar_dacite_vertical_slab[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:columnar_dacite_vertical_slab[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:columnar_dacite_vertical_slab[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:columnar_dacite_vertical_slab[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:columnar_dacite_vertical_slab[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:columnar_dacite_vertical_slab[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:columnar_dacite_vertical_slab[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:columnar_dacite_vertical_slab[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:columnar_dacite_vertical_slab[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:columnar_dacite_vertical_slab[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:columnar_dacite_vertical_slab[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:columnar_dacite_vertical_slab[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:columnar_dacite_vertical_slab[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:columnar_dacite_vertical_slab[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:columnar_dacite_vertical_slab[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:columnar_dacite_vertical_slab[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:columnar_dacite_vertical_slab[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:columnar_dacite_vertical_slab[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:columnar_dacite_vertical_slab[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:columnar_dacite_vertical_slab[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:columnar_dacite_vertical_slab[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:columnar_dacite_vertical_slab[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:columnar_dacite_vertical_slab[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:columnar_dacite_vertical_slab[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:columnar_dacite_vertical_slab[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:columnar_dacite_vertical_slab[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:columnar_dacite_vertical_slab[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:columnar_dacite_vertical_slab[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:columnar_dacite_vertical_slab[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:columnar_dacite_vertical_slab[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:columnar_dacite_vertical_slab[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:columnar_dacite_vertical_slab[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:columnar_dacite_vertical_slab[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:columnar_dacite_vertical_slab[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:columnar_dacite_vertical_slab[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:columnar_dacite_vertical_slab[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:columnar_dacite_vertical_slab[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:columnar_dacite_vertical_slab[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:columnar_dacite_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:columnar_dacite_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:columnar_dacite_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:columnar_dacite_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:columnar_dacite_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:columnar_dacite_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:columnar_dacite_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:columnar_dacite_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:columnar_dacite_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:columnar_dacite_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:columnar_dacite_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:columnar_dacite_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:columnar_dacite_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:columnar_dacite_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:columnar_dacite_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:columnar_dacite_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:columnar_dacite_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:columnar_dacite_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:columnar_dacite_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:columnar_dacite_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:columnar_dacite_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:columnar_dacite_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:columnar_dacite_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:columnar_dacite_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:columnar_dacite_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:columnar_dacite_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:columnar_dacite_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:columnar_dacite_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:columnar_dacite_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:columnar_dacite_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:columnar_dacite_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:columnar_dacite_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:columnar_dacite_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:columnar_dacite_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:columnar_dacite_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:columnar_dacite_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:columnar_dacite_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:columnar_dacite_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:columnar_dacite_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:columnar_dacite_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:columnar_dacite_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:columnar_dacite_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:columnar_dacite_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:columnar_dacite_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:columnar_dacite_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:columnar_dacite_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:columnar_dacite_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:columnar_dacite_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:columnar_dacite_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:columnar_dacite_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:columnar_dacite_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:columnar_dacite_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:columnar_dacite_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:columnar_dacite_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:columnar_dacite_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:columnar_dacite_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:columnar_dacite_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:columnar_dacite_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:columnar_dacite_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:columnar_dacite_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:columnar_dacite_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:columnar_dacite_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:columnar_dacite_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:columnar_dacite_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:columnar_dacite_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:columnar_dacite_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:columnar_dacite_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:columnar_dacite_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:columnar_dacite_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:columnar_dacite_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:columnar_dacite_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:columnar_dacite_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:columnar_dacite_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:columnar_dacite_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:columnar_dacite_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:columnar_dacite_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:columnar_dacite_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:columnar_dacite_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:columnar_dacite_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:columnar_dacite_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:columnar_dacite_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:columnar_dacite_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:columnar_dacite_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:columnar_dacite_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:columnar_dacite_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:columnar_dacite_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:columnar_dacite_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:columnar_dacite_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:columnar_dacite_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:columnar_dacite_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:columnar_dacite_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:columnar_dacite_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:columnar_dacite_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:columnar_dacite_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:columnar_dacite_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:columnar_dacite_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:columnar_dacite_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:columnar_dacite_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:columnar_dacite_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:columnar_dacite_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:columnar_dacite_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:columnar_dacite_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:columnar_dacite_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:columnar_dacite_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:columnar_dacite_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:columnar_dacite_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:columnar_dacite_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:columnar_dacite_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:columnar_dacite_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:columnar_dacite_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:columnar_dacite_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:columnar_dacite_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:columnar_dacite_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:columnar_dacite_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:columnar_dacite_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:columnar_dacite_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:columnar_dacite_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:columnar_dacite_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:columnar_dacite_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:columnar_dacite_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:columnar_dacite_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:columnar_dacite_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:columnar_dacite_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:columnar_dacite_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:columnar_dacite_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:columnar_dacite_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:columnar_dacite_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:columnar_dacite_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:columnar_dacite_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:columnar_dacite_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:columnar_dacite_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:columnar_dacite_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:columnar_dacite_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:columnar_dacite_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:columnar_dacite_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:columnar_dacite_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:columnar_dacite_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:columnar_dacite_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:columnar_dacite_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:columnar_dacite_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:columnar_dacite_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:columnar_dacite_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:columnar_dacite_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:columnar_dacite_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:columnar_dacite_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:columnar_dacite_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:columnar_dacite_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:columnar_dacite_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:columnar_dacite_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:columnar_dacite_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:columnar_dacite_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:columnar_dacite_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:columnar_dacite_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:columnar_dacite_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:columnar_dacite_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:columnar_dacite_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:columnar_dacite_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:columnar_dacite_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:columnar_dacite_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:columnar_dacite_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:columnar_dacite_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:columnar_dacite_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:columnar_dacite_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:columnar_dacite_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:columnar_dacite_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:columnar_dacite_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:columnar_dacite_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:columnar_dacite_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:columnar_dacite_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:columnar_dacite_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:columnar_dacite_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:columnar_dacite_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:columnar_dacite_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:columnar_dacite_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:columnar_dacite_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:columnar_dacite_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:columnar_dacite_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:columnar_dacite_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:columnar_dacite_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:columnar_dacite_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:columnar_dacite_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:columnar_dacite_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:columnar_dacite_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:columnar_dacite_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:columnar_dacite_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:columnar_dacite_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:columnar_dacite_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:columnar_dacite_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:columnar_dacite_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:columnar_dacite_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:columnar_dacite_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:columnar_dacite_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:columnar_dacite_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:columnar_dacite_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:columnar_dacite_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:columnar_dacite_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:columnar_dacite_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:columnar_dacite_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:columnar_dacite_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:columnar_dacite_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:columnar_dacite_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:columnar_dacite_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:columnar_dacite_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:columnar_dacite_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:columnar_dacite_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:columnar_dacite_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:columnar_dacite_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:columnar_dacite_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:columnar_dacite_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:columnar_dacite_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:columnar_dacite_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:columnar_dacite_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:columnar_dacite_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:columnar_dacite_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:columnar_dacite_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:columnar_dacite_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:columnar_dacite_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:columnar_dacite_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:columnar_dacite_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:columnar_dacite_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:columnar_dacite_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:columnar_dacite_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:columnar_dacite_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:columnar_dacite_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:columnar_dacite_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:columnar_dacite_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:columnar_dacite_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:columnar_dacite_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:columnar_dacite_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:columnar_dacite_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:columnar_dacite_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:columnar_dacite_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:columnar_dacite_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:columnar_dacite_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:columnar_dacite_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:columnar_dacite_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:columnar_dacite_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:columnar_dacite_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:columnar_dacite_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:columnar_dacite_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:columnar_dacite_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:columnar_dacite_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:columnar_dacite_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:columnar_dacite_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:columnar_dacite_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:columnar_dacite_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:columnar_dacite_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:columnar_dacite_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:columnar_dacite_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:columnar_dacite_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:columnar_dacite_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:columnar_dacite_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:columnar_dacite_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:columnar_dacite_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:columnar_dacite_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:columnar_dacite_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:columnar_dacite_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:columnar_dacite_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:columnar_dacite_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:columnar_dacite_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:columnar_dacite_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:columnar_dacite_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:columnar_dacite_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:columnar_dacite_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:columnar_dacite_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:columnar_dacite_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:columnar_dacite_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:columnar_dacite_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:columnar_dacite_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:columnar_dacite_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:columnar_dacite_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:columnar_dacite_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:columnar_dacite_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:columnar_dacite_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:columnar_dacite_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:columnar_dacite_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:columnar_dacite_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:columnar_dacite_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:columnar_dacite_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:columnar_dacite_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:columnar_dacite_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:columnar_dacite_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:columnar_dacite_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:columnar_dacite_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:columnar_dacite_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:columnar_dacite_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:columnar_dacite_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:columnar_dacite_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:columnar_dacite_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:columnar_dacite_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:columnar_dacite_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:columnar_dacite_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:columnar_dacite_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:columnar_dacite_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:columnar_dacite_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:columnar_dacite_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:columnar_dacite_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:columnar_dacite_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:columnar_dacite_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:columnar_dacite_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:columnar_dacite_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:columnar_dacite_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:columnar_dacite_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:columnar_dacite_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:columnar_dacite_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:columnar_dacite_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:columnar_dacite_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:columnar_dacite_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:columnar_dacite_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:columnar_dacite_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:columnar_dacite_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:columnar_dacite_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:columnar_dacite_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:columnar_dacite_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:columnar_dacite_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:columnar_dacite_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:columnar_dacite_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:columnar_dacite_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:columnar_dacite_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:columnar_dacite_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:columnar_dacite_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:columnar_dacite_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:columnar_dacite_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:columnar_dacite_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:columnar_rhyolite[axis=x]
conquest:columnar_rhyolite[axis=y]
conquest:columnar_rhyolite[axis=z]
conquest:columnar_rhyolite_arrowslit[facing=north,waterlogged=true]
conquest:columnar_rhyolite_arrowslit[facing=north,waterlogged=false]
conquest:columnar_rhyolite_arrowslit[facing=south,waterlogged=true]
conquest:columnar_rhyolite_arrowslit[facing=south,waterlogged=false]
conquest:columnar_rhyolite_arrowslit[facing=west,waterlogged=true]
conquest:columnar_rhyolite_arrowslit[facing=west,waterlogged=false]
conquest:columnar_rhyolite_arrowslit[facing=east,waterlogged=true]
conquest:columnar_rhyolite_arrowslit[facing=east,waterlogged=false]
conquest:columnar_rhyolite_balustrade[axis=x,waterlogged=true]
conquest:columnar_rhyolite_balustrade[axis=x,waterlogged=false]
conquest:columnar_rhyolite_balustrade[axis=y,waterlogged=true]
conquest:columnar_rhyolite_balustrade[axis=y,waterlogged=false]
conquest:columnar_rhyolite_balustrade[axis=z,waterlogged=true]
conquest:columnar_rhyolite_balustrade[axis=z,waterlogged=false]
conquest:columnar_rhyolite_capital[facing=flat,type=top,waterlogged=true]
conquest:columnar_rhyolite_capital[facing=flat,type=top,waterlogged=false]
conquest:columnar_rhyolite_capital[facing=flat,type=bottom,waterlogged=true]
conquest:columnar_rhyolite_capital[facing=flat,type=bottom,waterlogged=false]
conquest:columnar_rhyolite_capital[facing=north,type=top,waterlogged=true]
conquest:columnar_rhyolite_capital[facing=north,type=top,waterlogged=false]
conquest:columnar_rhyolite_capital[facing=north,type=bottom,waterlogged=true]
conquest:columnar_rhyolite_capital[facing=north,type=bottom,waterlogged=false]
conquest:columnar_rhyolite_capital[facing=south,type=top,waterlogged=true]
conquest:columnar_rhyolite_capital[facing=south,type=top,waterlogged=false]
conquest:columnar_rhyolite_capital[facing=south,type=bottom,waterlogged=true]
conquest:columnar_rhyolite_capital[facing=south,type=bottom,waterlogged=false]
conquest:columnar_rhyolite_capital[facing=east,type=top,waterlogged=true]
conquest:columnar_rhyolite_capital[facing=east,type=top,waterlogged=false]
conquest:columnar_rhyolite_capital[facing=east,type=bottom,waterlogged=true]
conquest:columnar_rhyolite_capital[facing=east,type=bottom,waterlogged=false]
conquest:columnar_rhyolite_capital[facing=west,type=top,waterlogged=true]
conquest:columnar_rhyolite_capital[facing=west,type=top,waterlogged=false]
conquest:columnar_rhyolite_capital[facing=west,type=bottom,waterlogged=true]
conquest:columnar_rhyolite_capital[facing=west,type=bottom,waterlogged=false]
conquest:columnar_rhyolite_corner_slab[facing=north,type=top,waterlogged=true]
conquest:columnar_rhyolite_corner_slab[facing=north,type=top,waterlogged=false]
conquest:columnar_rhyolite_corner_slab[facing=north,type=bottom,waterlogged=true]
conquest:columnar_rhyolite_corner_slab[facing=north,type=bottom,waterlogged=false]
conquest:columnar_rhyolite_corner_slab[facing=south,type=top,waterlogged=true]
conquest:columnar_rhyolite_corner_slab[facing=south,type=top,waterlogged=false]
conquest:columnar_rhyolite_corner_slab[facing=south,type=bottom,waterlogged=true]
conquest:columnar_rhyolite_corner_slab[facing=south,type=bottom,waterlogged=false]
conquest:columnar_rhyolite_corner_slab[facing=west,type=top,waterlogged=true]
conquest:columnar_rhyolite_corner_slab[facing=west,type=top,waterlogged=false]
conquest:columnar_rhyolite_corner_slab[facing=west,type=bottom,waterlogged=true]
conquest:columnar_rhyolite_corner_slab[facing=west,type=bottom,waterlogged=false]
conquest:columnar_rhyolite_corner_slab[facing=east,type=top,waterlogged=true]
conquest:columnar_rhyolite_corner_slab[facing=east,type=top,waterlogged=false]
conquest:columnar_rhyolite_corner_slab[facing=east,type=bottom,waterlogged=true]
conquest:columnar_rhyolite_corner_slab[facing=east,type=bottom,waterlogged=false]
conquest:columnar_rhyolite_eighth_slab[facing=north,type=top,waterlogged=true]
conquest:columnar_rhyolite_eighth_slab[facing=north,type=top,waterlogged=false]
conquest:columnar_rhyolite_eighth_slab[facing=north,type=bottom,waterlogged=true]
conquest:columnar_rhyolite_eighth_slab[facing=north,type=bottom,waterlogged=false]
conquest:columnar_rhyolite_eighth_slab[facing=south,type=top,waterlogged=true]
conquest:columnar_rhyolite_eighth_slab[facing=south,type=top,waterlogged=false]
conquest:columnar_rhyolite_eighth_slab[facing=south,type=bottom,waterlogged=true]
conquest:columnar_rhyolite_eighth_slab[facing=south,type=bottom,waterlogged=false]
conquest:columnar_rhyolite_eighth_slab[facing=west,type=top,waterlogged=true]
conquest:columnar_rhyolite_eighth_slab[facing=west,type=top,waterlogged=false]
conquest:columnar_rhyolite_eighth_slab[facing=west,type=bottom,waterlogged=true]
conquest:columnar_rhyolite_eighth_slab[facing=west,type=bottom,waterlogged=false]
conquest:columnar_rhyolite_eighth_slab[facing=east,type=top,waterlogged=true]
conquest:columnar_rhyolite_eighth_slab[facing=east,type=top,waterlogged=false]
conquest:columnar_rhyolite_eighth_slab[facing=east,type=bottom,waterlogged=true]
conquest:columnar_rhyolite_eighth_slab[facing=east,type=bottom,waterlogged=false]
conquest:columnar_rhyolite_pillar[layer=1,waterlogged=true]
conquest:columnar_rhyolite_pillar[layer=1,waterlogged=false]
conquest:columnar_rhyolite_pillar[layer=2,waterlogged=true]
conquest:columnar_rhyolite_pillar[layer=2,waterlogged=false]
conquest:columnar_rhyolite_pillar[layer=3,waterlogged=true]
conquest:columnar_rhyolite_pillar[layer=3,waterlogged=false]
conquest:columnar_rhyolite_quarter_slab[facing=north,layer=1,type=top,waterlogged=true]
conquest:columnar_rhyolite_quarter_slab[facing=north,layer=1,type=top,waterlogged=false]
conquest:columnar_rhyolite_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=true]
conquest:columnar_rhyolite_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=false]
conquest:columnar_rhyolite_quarter_slab[facing=north,layer=2,type=top,waterlogged=true]
conquest:columnar_rhyolite_quarter_slab[facing=north,layer=2,type=top,waterlogged=false]
conquest:columnar_rhyolite_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=true]
conquest:columnar_rhyolite_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=false]
conquest:columnar_rhyolite_quarter_slab[facing=north,layer=3,type=top,waterlogged=true]
conquest:columnar_rhyolite_quarter_slab[facing=north,layer=3,type=top,waterlogged=false]
conquest:columnar_rhyolite_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=true]
conquest:columnar_rhyolite_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=false]
conquest:columnar_rhyolite_quarter_slab[facing=south,layer=1,type=top,waterlogged=true]
conquest:columnar_rhyolite_quarter_slab[facing=south,layer=1,type=top,waterlogged=false]
conquest:columnar_rhyolite_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=true]
conquest:columnar_rhyolite_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=false]
conquest:columnar_rhyolite_quarter_slab[facing=south,layer=2,type=top,waterlogged=true]
conquest:columnar_rhyolite_quarter_slab[facing=south,layer=2,type=top,waterlogged=false]
conquest:columnar_rhyolite_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=true]
conquest:columnar_rhyolite_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=false]
conquest:columnar_rhyolite_quarter_slab[facing=south,layer=3,type=top,waterlogged=true]
conquest:columnar_rhyolite_quarter_slab[facing=south,layer=3,type=top,waterlogged=false]
conquest:columnar_rhyolite_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=true]
conquest:columnar_rhyolite_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=false]
conquest:columnar_rhyolite_quarter_slab[facing=west,layer=1,type=top,waterlogged=true]
conquest:columnar_rhyolite_quarter_slab[facing=west,layer=1,type=top,waterlogged=false]
conquest:columnar_rhyolite_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=true]
conquest:columnar_rhyolite_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=false]
conquest:columnar_rhyolite_quarter_slab[facing=west,layer=2,type=top,waterlogged=true]
conquest:columnar_rhyolite_quarter_slab[facing=west,layer=2,type=top,waterlogged=false]
conquest:columnar_rhyolite_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=true]
conquest:columnar_rhyolite_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=false]
conquest:columnar_rhyolite_quarter_slab[facing=west,layer=3,type=top,waterlogged=true]
conquest:columnar_rhyolite_quarter_slab[facing=west,layer=3,type=top,waterlogged=false]
conquest:columnar_rhyolite_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=true]
conquest:columnar_rhyolite_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=false]
conquest:columnar_rhyolite_quarter_slab[facing=east,layer=1,type=top,waterlogged=true]
conquest:columnar_rhyolite_quarter_slab[facing=east,layer=1,type=top,waterlogged=false]
conquest:columnar_rhyolite_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=true]
conquest:columnar_rhyolite_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=false]
conquest:columnar_rhyolite_quarter_slab[facing=east,layer=2,type=top,waterlogged=true]
conquest:columnar_rhyolite_quarter_slab[facing=east,layer=2,type=top,waterlogged=false]
conquest:columnar_rhyolite_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=true]
conquest:columnar_rhyolite_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=false]
conquest:columnar_rhyolite_quarter_slab[facing=east,layer=3,type=top,waterlogged=true]
conquest:columnar_rhyolite_quarter_slab[facing=east,layer=3,type=top,waterlogged=false]
conquest:columnar_rhyolite_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=true]
conquest:columnar_rhyolite_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=false]
conquest:columnar_rhyolite_slab[layers=1,type=top,waterlogged=true]
conquest:columnar_rhyolite_slab[layers=1,type=top,waterlogged=false]
conquest:columnar_rhyolite_slab[layers=1,type=bottom,waterlogged=true]
conquest:columnar_rhyolite_slab[layers=1,type=bottom,waterlogged=false]
conquest:columnar_rhyolite_slab[layers=2,type=top,waterlogged=true]
conquest:columnar_rhyolite_slab[layers=2,type=top,waterlogged=false]
conquest:columnar_rhyolite_slab[layers=2,type=bottom,waterlogged=true]
conquest:columnar_rhyolite_slab[layers=2,type=bottom,waterlogged=false]
conquest:columnar_rhyolite_slab[layers=3,type=top,waterlogged=true]
conquest:columnar_rhyolite_slab[layers=3,type=top,waterlogged=false]
conquest:columnar_rhyolite_slab[layers=3,type=bottom,waterlogged=true]
conquest:columnar_rhyolite_slab[layers=3,type=bottom,waterlogged=false]
conquest:columnar_rhyolite_slab[layers=4,type=top,waterlogged=true]
conquest:columnar_rhyolite_slab[layers=4,type=top,waterlogged=false]
conquest:columnar_rhyolite_slab[layers=4,type=bottom,waterlogged=true]
conquest:columnar_rhyolite_slab[layers=4,type=bottom,waterlogged=false]
conquest:columnar_rhyolite_slab[layers=5,type=top,waterlogged=true]
conquest:columnar_rhyolite_slab[layers=5,type=top,waterlogged=false]
conquest:columnar_rhyolite_slab[layers=5,type=bottom,waterlogged=true]
conquest:columnar_rhyolite_slab[layers=5,type=bottom,waterlogged=false]
conquest:columnar_rhyolite_slab[layers=6,type=top,waterlogged=true]
conquest:columnar_rhyolite_slab[layers=6,type=top,waterlogged=false]
conquest:columnar_rhyolite_slab[layers=6,type=bottom,waterlogged=true]
conquest:columnar_rhyolite_slab[layers=6,type=bottom,waterlogged=false]
conquest:columnar_rhyolite_slab[layers=7,type=top,waterlogged=true]
conquest:columnar_rhyolite_slab[layers=7,type=top,waterlogged=false]
conquest:columnar_rhyolite_slab[layers=7,type=bottom,waterlogged=true]
conquest:columnar_rhyolite_slab[layers=7,type=bottom,waterlogged=false]
conquest:columnar_rhyolite_slab[layers=8,type=top,waterlogged=true]
conquest:columnar_rhyolite_slab[layers=8,type=top,waterlogged=false]
conquest:columnar_rhyolite_slab[layers=8,type=bottom,waterlogged=true]
conquest:columnar_rhyolite_slab[layers=8,type=bottom,waterlogged=false]
conquest:columnar_rhyolite_small_window[down=true,up=true,waterlogged=true]
conquest:columnar_rhyolite_small_window[down=true,up=true,waterlogged=false]
conquest:columnar_rhyolite_small_window[down=true,up=false,waterlogged=true]
conquest:columnar_rhyolite_small_window[down=true,up=false,waterlogged=false]
conquest:columnar_rhyolite_small_window[down=false,up=true,waterlogged=true]
conquest:columnar_rhyolite_small_window[down=false,up=true,waterlogged=false]
conquest:columnar_rhyolite_small_window[down=false,up=false,waterlogged=true]
conquest:columnar_rhyolite_small_window[down=false,up=false,waterlogged=false]
conquest:columnar_rhyolite_small_window_half[down=true,facing=north,up=true,waterlogged=true]
conquest:columnar_rhyolite_small_window_half[down=true,facing=north,up=true,waterlogged=false]
conquest:columnar_rhyolite_small_window_half[down=true,facing=north,up=false,waterlogged=true]
conquest:columnar_rhyolite_small_window_half[down=true,facing=north,up=false,waterlogged=false]
conquest:columnar_rhyolite_small_window_half[down=true,facing=south,up=true,waterlogged=true]
conquest:columnar_rhyolite_small_window_half[down=true,facing=south,up=true,waterlogged=false]
conquest:columnar_rhyolite_small_window_half[down=true,facing=south,up=false,waterlogged=true]
conquest:columnar_rhyolite_small_window_half[down=true,facing=south,up=false,waterlogged=false]
conquest:columnar_rhyolite_small_window_half[down=true,facing=west,up=true,waterlogged=true]
conquest:columnar_rhyolite_small_window_half[down=true,facing=west,up=true,waterlogged=false]
conquest:columnar_rhyolite_small_window_half[down=true,facing=west,up=false,waterlogged=true]
conquest:columnar_rhyolite_small_window_half[down=true,facing=west,up=false,waterlogged=false]
conquest:columnar_rhyolite_small_window_half[down=true,facing=east,up=true,waterlogged=true]
conquest:columnar_rhyolite_small_window_half[down=true,facing=east,up=true,waterlogged=false]
conquest:columnar_rhyolite_small_window_half[down=true,facing=east,up=false,waterlogged=true]
conquest:columnar_rhyolite_small_window_half[down=true,facing=east,up=false,waterlogged=false]
conquest:columnar_rhyolite_small_window_half[down=false,facing=north,up=true,waterlogged=true]
conquest:columnar_rhyolite_small_window_half[down=false,facing=north,up=true,waterlogged=false]
conquest:columnar_rhyolite_small_window_half[down=false,facing=north,up=false,waterlogged=true]
conquest:columnar_rhyolite_small_window_half[down=false,facing=north,up=false,waterlogged=false]
conquest:columnar_rhyolite_small_window_half[down=false,facing=south,up=true,waterlogged=true]
conquest:columnar_rhyolite_small_window_half[down=false,facing=south,up=true,waterlogged=false]
conquest:columnar_rhyolite_small_window_half[down=false,facing=south,up=false,waterlogged=true]
conquest:columnar_rhyolite_small_window_half[down=false,facing=south,up=false,waterlogged=false]
conquest:columnar_rhyolite_small_window_half[down=false,facing=west,up=true,waterlogged=true]
conquest:columnar_rhyolite_small_window_half[down=false,facing=west,up=true,waterlogged=false]
conquest:columnar_rhyolite_small_window_half[down=false,facing=west,up=false,waterlogged=true]
conquest:columnar_rhyolite_small_window_half[down=false,facing=west,up=false,waterlogged=false]
conquest:columnar_rhyolite_small_window_half[down=false,facing=east,up=true,waterlogged=true]
conquest:columnar_rhyolite_small_window_half[down=false,facing=east,up=true,waterlogged=false]
conquest:columnar_rhyolite_small_window_half[down=false,facing=east,up=false,waterlogged=true]
conquest:columnar_rhyolite_small_window_half[down=false,facing=east,up=false,waterlogged=false]
conquest:columnar_rhyolite_sphere[type=egg,waterlogged=true]
conquest:columnar_rhyolite_sphere[type=egg,waterlogged=false]
conquest:columnar_rhyolite_sphere[type=small,waterlogged=true]
conquest:columnar_rhyolite_sphere[type=small,waterlogged=false]
conquest:columnar_rhyolite_sphere[type=large,waterlogged=true]
conquest:columnar_rhyolite_sphere[type=large,waterlogged=false]
conquest:columnar_rhyolite_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:columnar_rhyolite_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:columnar_rhyolite_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:columnar_rhyolite_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:columnar_rhyolite_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:columnar_rhyolite_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:columnar_rhyolite_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:columnar_rhyolite_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:columnar_rhyolite_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:columnar_rhyolite_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:columnar_rhyolite_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:columnar_rhyolite_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:columnar_rhyolite_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:columnar_rhyolite_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:columnar_rhyolite_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:columnar_rhyolite_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:columnar_rhyolite_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:columnar_rhyolite_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:columnar_rhyolite_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:columnar_rhyolite_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:columnar_rhyolite_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:columnar_rhyolite_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:columnar_rhyolite_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:columnar_rhyolite_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:columnar_rhyolite_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:columnar_rhyolite_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:columnar_rhyolite_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:columnar_rhyolite_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:columnar_rhyolite_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:columnar_rhyolite_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:columnar_rhyolite_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:columnar_rhyolite_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:columnar_rhyolite_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:columnar_rhyolite_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:columnar_rhyolite_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:columnar_rhyolite_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:columnar_rhyolite_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:columnar_rhyolite_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:columnar_rhyolite_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:columnar_rhyolite_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:columnar_rhyolite_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:columnar_rhyolite_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:columnar_rhyolite_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:columnar_rhyolite_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:columnar_rhyolite_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:columnar_rhyolite_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:columnar_rhyolite_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:columnar_rhyolite_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:columnar_rhyolite_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:columnar_rhyolite_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:columnar_rhyolite_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:columnar_rhyolite_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:columnar_rhyolite_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:columnar_rhyolite_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:columnar_rhyolite_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:columnar_rhyolite_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:columnar_rhyolite_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:columnar_rhyolite_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:columnar_rhyolite_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:columnar_rhyolite_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:columnar_rhyolite_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:columnar_rhyolite_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:columnar_rhyolite_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:columnar_rhyolite_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:columnar_rhyolite_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:columnar_rhyolite_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:columnar_rhyolite_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:columnar_rhyolite_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:columnar_rhyolite_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:columnar_rhyolite_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:columnar_rhyolite_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:columnar_rhyolite_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:columnar_rhyolite_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:columnar_rhyolite_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:columnar_rhyolite_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:columnar_rhyolite_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:columnar_rhyolite_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:columnar_rhyolite_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:columnar_rhyolite_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:columnar_rhyolite_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:columnar_rhyolite_vertical_corner[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:columnar_rhyolite_vertical_corner[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:columnar_rhyolite_vertical_corner[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:columnar_rhyolite_vertical_corner[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:columnar_rhyolite_vertical_corner[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:columnar_rhyolite_vertical_corner[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:columnar_rhyolite_vertical_corner[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:columnar_rhyolite_vertical_corner[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:columnar_rhyolite_vertical_corner[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:columnar_rhyolite_vertical_corner[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:columnar_rhyolite_vertical_corner[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:columnar_rhyolite_vertical_corner[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:columnar_rhyolite_vertical_corner[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:columnar_rhyolite_vertical_corner[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:columnar_rhyolite_vertical_corner[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:columnar_rhyolite_vertical_corner[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:columnar_rhyolite_vertical_corner[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:columnar_rhyolite_vertical_corner[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:columnar_rhyolite_vertical_corner[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:columnar_rhyolite_vertical_corner[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:columnar_rhyolite_vertical_corner[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:columnar_rhyolite_vertical_corner[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:columnar_rhyolite_vertical_corner[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:columnar_rhyolite_vertical_corner[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:columnar_rhyolite_vertical_corner[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:columnar_rhyolite_vertical_corner[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:columnar_rhyolite_vertical_corner[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:columnar_rhyolite_vertical_corner[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:columnar_rhyolite_vertical_corner[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:columnar_rhyolite_vertical_corner[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:columnar_rhyolite_vertical_corner[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:columnar_rhyolite_vertical_corner[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:columnar_rhyolite_vertical_corner[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:columnar_rhyolite_vertical_corner[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:columnar_rhyolite_vertical_corner[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:columnar_rhyolite_vertical_corner[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:columnar_rhyolite_vertical_corner[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:columnar_rhyolite_vertical_corner[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:columnar_rhyolite_vertical_corner[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:columnar_rhyolite_vertical_corner[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:columnar_rhyolite_vertical_corner[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:columnar_rhyolite_vertical_corner[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:columnar_rhyolite_vertical_corner[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:columnar_rhyolite_vertical_corner[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:columnar_rhyolite_vertical_corner[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:columnar_rhyolite_vertical_corner[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:columnar_rhyolite_vertical_corner[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:columnar_rhyolite_vertical_corner[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:columnar_rhyolite_vertical_corner[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:columnar_rhyolite_vertical_corner[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:columnar_rhyolite_vertical_corner[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:columnar_rhyolite_vertical_corner[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:columnar_rhyolite_vertical_corner[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:columnar_rhyolite_vertical_corner[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:columnar_rhyolite_vertical_corner[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:columnar_rhyolite_vertical_corner[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:columnar_rhyolite_vertical_corner[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:columnar_rhyolite_vertical_corner[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:columnar_rhyolite_vertical_corner[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:columnar_rhyolite_vertical_corner[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:columnar_rhyolite_vertical_corner[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:columnar_rhyolite_vertical_corner[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:columnar_rhyolite_vertical_corner[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:columnar_rhyolite_vertical_corner[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:columnar_rhyolite_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:columnar_rhyolite_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:columnar_rhyolite_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:columnar_rhyolite_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:columnar_rhyolite_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:columnar_rhyolite_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:columnar_rhyolite_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:columnar_rhyolite_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:columnar_rhyolite_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:columnar_rhyolite_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:columnar_rhyolite_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:columnar_rhyolite_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:columnar_rhyolite_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:columnar_rhyolite_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:columnar_rhyolite_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:columnar_rhyolite_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:columnar_rhyolite_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:columnar_rhyolite_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:columnar_rhyolite_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:columnar_rhyolite_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:columnar_rhyolite_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:columnar_rhyolite_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:columnar_rhyolite_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:columnar_rhyolite_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:columnar_rhyolite_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:columnar_rhyolite_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:columnar_rhyolite_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:columnar_rhyolite_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:columnar_rhyolite_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:columnar_rhyolite_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:columnar_rhyolite_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:columnar_rhyolite_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:columnar_rhyolite_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:columnar_rhyolite_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:columnar_rhyolite_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:columnar_rhyolite_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:columnar_rhyolite_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:columnar_rhyolite_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:columnar_rhyolite_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:columnar_rhyolite_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:columnar_rhyolite_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:columnar_rhyolite_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:columnar_rhyolite_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:columnar_rhyolite_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:columnar_rhyolite_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:columnar_rhyolite_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:columnar_rhyolite_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:columnar_rhyolite_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:columnar_rhyolite_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:columnar_rhyolite_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:columnar_rhyolite_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:columnar_rhyolite_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:columnar_rhyolite_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:columnar_rhyolite_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:columnar_rhyolite_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:columnar_rhyolite_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:columnar_rhyolite_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:columnar_rhyolite_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:columnar_rhyolite_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:columnar_rhyolite_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:columnar_rhyolite_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:columnar_rhyolite_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:columnar_rhyolite_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:columnar_rhyolite_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:columnar_rhyolite_vertical_quarter[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:columnar_rhyolite_vertical_quarter[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:columnar_rhyolite_vertical_quarter[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:columnar_rhyolite_vertical_quarter[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:columnar_rhyolite_vertical_quarter[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:columnar_rhyolite_vertical_quarter[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:columnar_rhyolite_vertical_quarter[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:columnar_rhyolite_vertical_quarter[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:columnar_rhyolite_vertical_quarter[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:columnar_rhyolite_vertical_quarter[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:columnar_rhyolite_vertical_quarter[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:columnar_rhyolite_vertical_quarter[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:columnar_rhyolite_vertical_quarter[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:columnar_rhyolite_vertical_quarter[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:columnar_rhyolite_vertical_quarter[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:columnar_rhyolite_vertical_quarter[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:columnar_rhyolite_vertical_quarter[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:columnar_rhyolite_vertical_quarter[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:columnar_rhyolite_vertical_quarter[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:columnar_rhyolite_vertical_quarter[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:columnar_rhyolite_vertical_quarter[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:columnar_rhyolite_vertical_quarter[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:columnar_rhyolite_vertical_quarter[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:columnar_rhyolite_vertical_quarter[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:columnar_rhyolite_vertical_quarter[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:columnar_rhyolite_vertical_quarter[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:columnar_rhyolite_vertical_quarter[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:columnar_rhyolite_vertical_quarter[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:columnar_rhyolite_vertical_quarter[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:columnar_rhyolite_vertical_quarter[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:columnar_rhyolite_vertical_quarter[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:columnar_rhyolite_vertical_quarter[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:columnar_rhyolite_vertical_quarter[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:columnar_rhyolite_vertical_quarter[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:columnar_rhyolite_vertical_quarter[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:columnar_rhyolite_vertical_quarter[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:columnar_rhyolite_vertical_quarter[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:columnar_rhyolite_vertical_quarter[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:columnar_rhyolite_vertical_quarter[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:columnar_rhyolite_vertical_quarter[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:columnar_rhyolite_vertical_quarter[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:columnar_rhyolite_vertical_quarter[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:columnar_rhyolite_vertical_quarter[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:columnar_rhyolite_vertical_quarter[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:columnar_rhyolite_vertical_quarter[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:columnar_rhyolite_vertical_quarter[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:columnar_rhyolite_vertical_quarter[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:columnar_rhyolite_vertical_quarter[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:columnar_rhyolite_vertical_quarter[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:columnar_rhyolite_vertical_quarter[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:columnar_rhyolite_vertical_quarter[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:columnar_rhyolite_vertical_quarter[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:columnar_rhyolite_vertical_quarter[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:columnar_rhyolite_vertical_quarter[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:columnar_rhyolite_vertical_quarter[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:columnar_rhyolite_vertical_quarter[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:columnar_rhyolite_vertical_quarter[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:columnar_rhyolite_vertical_quarter[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:columnar_rhyolite_vertical_quarter[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:columnar_rhyolite_vertical_quarter[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:columnar_rhyolite_vertical_quarter[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:columnar_rhyolite_vertical_quarter[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:columnar_rhyolite_vertical_quarter[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:columnar_rhyolite_vertical_quarter[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:columnar_rhyolite_vertical_slab[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:columnar_rhyolite_vertical_slab[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:columnar_rhyolite_vertical_slab[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:columnar_rhyolite_vertical_slab[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:columnar_rhyolite_vertical_slab[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:columnar_rhyolite_vertical_slab[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:columnar_rhyolite_vertical_slab[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:columnar_rhyolite_vertical_slab[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:columnar_rhyolite_vertical_slab[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:columnar_rhyolite_vertical_slab[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:columnar_rhyolite_vertical_slab[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:columnar_rhyolite_vertical_slab[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:columnar_rhyolite_vertical_slab[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:columnar_rhyolite_vertical_slab[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:columnar_rhyolite_vertical_slab[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:columnar_rhyolite_vertical_slab[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:columnar_rhyolite_vertical_slab[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:columnar_rhyolite_vertical_slab[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:columnar_rhyolite_vertical_slab[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:columnar_rhyolite_vertical_slab[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:columnar_rhyolite_vertical_slab[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:columnar_rhyolite_vertical_slab[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:columnar_rhyolite_vertical_slab[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:columnar_rhyolite_vertical_slab[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:columnar_rhyolite_vertical_slab[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:columnar_rhyolite_vertical_slab[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:columnar_rhyolite_vertical_slab[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:columnar_rhyolite_vertical_slab[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:columnar_rhyolite_vertical_slab[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:columnar_rhyolite_vertical_slab[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:columnar_rhyolite_vertical_slab[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:columnar_rhyolite_vertical_slab[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:columnar_rhyolite_vertical_slab[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:columnar_rhyolite_vertical_slab[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:columnar_rhyolite_vertical_slab[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:columnar_rhyolite_vertical_slab[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:columnar_rhyolite_vertical_slab[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:columnar_rhyolite_vertical_slab[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:columnar_rhyolite_vertical_slab[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:columnar_rhyolite_vertical_slab[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:columnar_rhyolite_vertical_slab[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:columnar_rhyolite_vertical_slab[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:columnar_rhyolite_vertical_slab[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:columnar_rhyolite_vertical_slab[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:columnar_rhyolite_vertical_slab[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:columnar_rhyolite_vertical_slab[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:columnar_rhyolite_vertical_slab[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:columnar_rhyolite_vertical_slab[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:columnar_rhyolite_vertical_slab[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:columnar_rhyolite_vertical_slab[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:columnar_rhyolite_vertical_slab[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:columnar_rhyolite_vertical_slab[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:columnar_rhyolite_vertical_slab[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:columnar_rhyolite_vertical_slab[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:columnar_rhyolite_vertical_slab[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:columnar_rhyolite_vertical_slab[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:columnar_rhyolite_vertical_slab[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:columnar_rhyolite_vertical_slab[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:columnar_rhyolite_vertical_slab[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:columnar_rhyolite_vertical_slab[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:columnar_rhyolite_vertical_slab[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:columnar_rhyolite_vertical_slab[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:columnar_rhyolite_vertical_slab[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:columnar_rhyolite_vertical_slab[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:columnar_rhyolite_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:columnar_rhyolite_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:columnar_rhyolite_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:columnar_rhyolite_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:columnar_rhyolite_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:columnar_rhyolite_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:columnar_rhyolite_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:columnar_rhyolite_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:columnar_rhyolite_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:columnar_rhyolite_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:columnar_rhyolite_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:columnar_rhyolite_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:columnar_rhyolite_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:columnar_rhyolite_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:columnar_rhyolite_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:columnar_rhyolite_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:columnar_rhyolite_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:columnar_rhyolite_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:columnar_rhyolite_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:columnar_rhyolite_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:columnar_rhyolite_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:columnar_rhyolite_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:columnar_rhyolite_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:columnar_rhyolite_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:columnar_rhyolite_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:columnar_rhyolite_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:columnar_rhyolite_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:columnar_rhyolite_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:columnar_rhyolite_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:columnar_rhyolite_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:columnar_rhyolite_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:columnar_rhyolite_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:columnar_rhyolite_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:columnar_rhyolite_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:columnar_rhyolite_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:columnar_rhyolite_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:columnar_rhyolite_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:columnar_rhyolite_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:columnar_rhyolite_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:columnar_rhyolite_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:columnar_rhyolite_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:columnar_rhyolite_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:columnar_rhyolite_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:columnar_rhyolite_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:columnar_rhyolite_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:columnar_rhyolite_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:columnar_rhyolite_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:columnar_rhyolite_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:columnar_rhyolite_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:columnar_rhyolite_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:columnar_rhyolite_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:columnar_rhyolite_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:columnar_rhyolite_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:columnar_rhyolite_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:columnar_rhyolite_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:columnar_rhyolite_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:columnar_rhyolite_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:columnar_rhyolite_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:columnar_rhyolite_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:columnar_rhyolite_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:columnar_rhyolite_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:columnar_rhyolite_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:columnar_rhyolite_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:columnar_rhyolite_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:columnar_rhyolite_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:columnar_rhyolite_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:columnar_rhyolite_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:columnar_rhyolite_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:columnar_rhyolite_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:columnar_rhyolite_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:columnar_rhyolite_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:columnar_rhyolite_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:columnar_rhyolite_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:columnar_rhyolite_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:columnar_rhyolite_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:columnar_rhyolite_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:columnar_rhyolite_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:columnar_rhyolite_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:columnar_rhyolite_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:columnar_rhyolite_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:columnar_rhyolite_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:columnar_rhyolite_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:columnar_rhyolite_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:columnar_rhyolite_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:columnar_rhyolite_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:columnar_rhyolite_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:columnar_rhyolite_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:columnar_rhyolite_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:columnar_rhyolite_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:columnar_rhyolite_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:columnar_rhyolite_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:columnar_rhyolite_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:columnar_rhyolite_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:columnar_rhyolite_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:columnar_rhyolite_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:columnar_rhyolite_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:columnar_rhyolite_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:columnar_rhyolite_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:columnar_rhyolite_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:columnar_rhyolite_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:columnar_rhyolite_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:columnar_rhyolite_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:columnar_rhyolite_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:columnar_rhyolite_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:columnar_rhyolite_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:columnar_rhyolite_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:columnar_rhyolite_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:columnar_rhyolite_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:columnar_rhyolite_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:columnar_rhyolite_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:columnar_rhyolite_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:columnar_rhyolite_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:columnar_rhyolite_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:columnar_rhyolite_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:columnar_rhyolite_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:columnar_rhyolite_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:columnar_rhyolite_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:columnar_rhyolite_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:columnar_rhyolite_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:columnar_rhyolite_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:columnar_rhyolite_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:columnar_rhyolite_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:columnar_rhyolite_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:columnar_rhyolite_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:columnar_rhyolite_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:columnar_rhyolite_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:columnar_rhyolite_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:columnar_rhyolite_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:columnar_rhyolite_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:columnar_rhyolite_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:columnar_rhyolite_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:columnar_rhyolite_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:columnar_rhyolite_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:columnar_rhyolite_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:columnar_rhyolite_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:columnar_rhyolite_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:columnar_rhyolite_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:columnar_rhyolite_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:columnar_rhyolite_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:columnar_rhyolite_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:columnar_rhyolite_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:columnar_rhyolite_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:columnar_rhyolite_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:columnar_rhyolite_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:columnar_rhyolite_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:columnar_rhyolite_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:columnar_rhyolite_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:columnar_rhyolite_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:columnar_rhyolite_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:columnar_rhyolite_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:columnar_rhyolite_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:columnar_rhyolite_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:columnar_rhyolite_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:columnar_rhyolite_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:columnar_rhyolite_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:columnar_rhyolite_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:columnar_rhyolite_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:columnar_rhyolite_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:columnar_rhyolite_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:columnar_rhyolite_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:columnar_rhyolite_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:columnar_rhyolite_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:columnar_rhyolite_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:columnar_rhyolite_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:columnar_rhyolite_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:columnar_rhyolite_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:columnar_rhyolite_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:columnar_rhyolite_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:columnar_rhyolite_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:columnar_rhyolite_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:columnar_rhyolite_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:columnar_rhyolite_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:columnar_rhyolite_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:columnar_rhyolite_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:columnar_rhyolite_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:columnar_rhyolite_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:columnar_rhyolite_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:columnar_rhyolite_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:columnar_rhyolite_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:columnar_rhyolite_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:columnar_rhyolite_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:columnar_rhyolite_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:columnar_rhyolite_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:columnar_rhyolite_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:columnar_rhyolite_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:columnar_rhyolite_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:columnar_rhyolite_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:columnar_rhyolite_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:columnar_rhyolite_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:columnar_rhyolite_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:columnar_rhyolite_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:columnar_rhyolite_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:columnar_rhyolite_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:columnar_rhyolite_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:columnar_rhyolite_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:columnar_rhyolite_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:columnar_rhyolite_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:columnar_rhyolite_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:columnar_rhyolite_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:columnar_rhyolite_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:columnar_rhyolite_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:columnar_rhyolite_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:columnar_rhyolite_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:columnar_rhyolite_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:columnar_rhyolite_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:columnar_rhyolite_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:columnar_rhyolite_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:columnar_rhyolite_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:columnar_rhyolite_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:columnar_rhyolite_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:columnar_rhyolite_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:columnar_rhyolite_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:columnar_rhyolite_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:columnar_rhyolite_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:columnar_rhyolite_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:columnar_rhyolite_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:columnar_rhyolite_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:columnar_rhyolite_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:columnar_rhyolite_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:columnar_rhyolite_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:columnar_rhyolite_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:columnar_rhyolite_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:columnar_rhyolite_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:columnar_rhyolite_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:columnar_rhyolite_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:columnar_rhyolite_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:columnar_rhyolite_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:columnar_rhyolite_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:columnar_rhyolite_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:columnar_rhyolite_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:columnar_rhyolite_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:columnar_rhyolite_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:columnar_rhyolite_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:columnar_rhyolite_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:columnar_rhyolite_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:columnar_rhyolite_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:columnar_rhyolite_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:columnar_rhyolite_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:columnar_rhyolite_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:columnar_rhyolite_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:columnar_rhyolite_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:columnar_rhyolite_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:columnar_rhyolite_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:columnar_rhyolite_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:columnar_rhyolite_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:columnar_rhyolite_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:columnar_rhyolite_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:columnar_rhyolite_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:columnar_rhyolite_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:columnar_rhyolite_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:columnar_rhyolite_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:columnar_rhyolite_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:columnar_rhyolite_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:columnar_rhyolite_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:columnar_rhyolite_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:columnar_rhyolite_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:columnar_rhyolite_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:columnar_rhyolite_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:columnar_rhyolite_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:columnar_rhyolite_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:columnar_rhyolite_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:columnar_rhyolite_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:columnar_rhyolite_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:columnar_rhyolite_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:columnar_rhyolite_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:columnar_rhyolite_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:columnar_rhyolite_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:columnar_rhyolite_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:columnar_rhyolite_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:columnar_rhyolite_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:columnar_rhyolite_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:columnar_rhyolite_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:columnar_rhyolite_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:columnar_rhyolite_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:columnar_rhyolite_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:columnar_rhyolite_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:columnar_rhyolite_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:columnar_rhyolite_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:columnar_rhyolite_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:columnar_rhyolite_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:columnar_rhyolite_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:columnar_rhyolite_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:columnar_rhyolite_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:columnar_rhyolite_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:columnar_rhyolite_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:columnar_rhyolite_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:columnar_rhyolite_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:columnar_rhyolite_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:columnar_rhyolite_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:columnar_rhyolite_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:columnar_rhyolite_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:columnar_rhyolite_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:columnar_rhyolite_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:columnar_rhyolite_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:columnar_rhyolite_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:columnar_rhyolite_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:columnar_rhyolite_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:columnar_rhyolite_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:columnar_rhyolite_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:columnar_rhyolite_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:columnar_rhyolite_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:columnar_rhyolite_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:columnar_rhyolite_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:columnar_rhyolite_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:columnar_rhyolite_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:columnar_rhyolite_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:columnar_rhyolite_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:columnar_rhyolite_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:columnar_rhyolite_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:columnar_rhyolite_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:columnar_rhyolite_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:columnar_rhyolite_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:columnar_rhyolite_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:columnar_rhyolite_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:columnar_rhyolite_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:columnar_rhyolite_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:columnar_rhyolite_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:columnar_rhyolite_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:columnar_rhyolite_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:columnar_rhyolite_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:columnar_rhyolite_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:columnar_rhyolite_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:columnar_rhyolite_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:columnar_rhyolite_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:comment_planning_sign
conquest:commercial_amphora[facing=north,offset_toggle=true,toggle=1,waterlogged=true]
conquest:commercial_amphora[facing=north,offset_toggle=true,toggle=1,waterlogged=false]
conquest:commercial_amphora[facing=north,offset_toggle=true,toggle=2,waterlogged=true]
conquest:commercial_amphora[facing=north,offset_toggle=true,toggle=2,waterlogged=false]
conquest:commercial_amphora[facing=north,offset_toggle=true,toggle=3,waterlogged=true]
conquest:commercial_amphora[facing=north,offset_toggle=true,toggle=3,waterlogged=false]
conquest:commercial_amphora[facing=north,offset_toggle=true,toggle=4,waterlogged=true]
conquest:commercial_amphora[facing=north,offset_toggle=true,toggle=4,waterlogged=false]
conquest:commercial_amphora[facing=north,offset_toggle=false,toggle=1,waterlogged=true]
conquest:commercial_amphora[facing=north,offset_toggle=false,toggle=1,waterlogged=false]
conquest:commercial_amphora[facing=north,offset_toggle=false,toggle=2,waterlogged=true]
conquest:commercial_amphora[facing=north,offset_toggle=false,toggle=2,waterlogged=false]
conquest:commercial_amphora[facing=north,offset_toggle=false,toggle=3,waterlogged=true]
conquest:commercial_amphora[facing=north,offset_toggle=false,toggle=3,waterlogged=false]
conquest:commercial_amphora[facing=north,offset_toggle=false,toggle=4,waterlogged=true]
conquest:commercial_amphora[facing=north,offset_toggle=false,toggle=4,waterlogged=false]
conquest:commercial_amphora[facing=south,offset_toggle=true,toggle=1,waterlogged=true]
conquest:commercial_amphora[facing=south,offset_toggle=true,toggle=1,waterlogged=false]
conquest:commercial_amphora[facing=south,offset_toggle=true,toggle=2,waterlogged=true]
conquest:commercial_amphora[facing=south,offset_toggle=true,toggle=2,waterlogged=false]
conquest:commercial_amphora[facing=south,offset_toggle=true,toggle=3,waterlogged=true]
conquest:commercial_amphora[facing=south,offset_toggle=true,toggle=3,waterlogged=false]
conquest:commercial_amphora[facing=south,offset_toggle=true,toggle=4,waterlogged=true]
conquest:commercial_amphora[facing=south,offset_toggle=true,toggle=4,waterlogged=false]
conquest:commercial_amphora[facing=south,offset_toggle=false,toggle=1,waterlogged=true]
conquest:commercial_amphora[facing=south,offset_toggle=false,toggle=1,waterlogged=false]
conquest:commercial_amphora[facing=south,offset_toggle=false,toggle=2,waterlogged=true]
conquest:commercial_amphora[facing=south,offset_toggle=false,toggle=2,waterlogged=false]
conquest:commercial_amphora[facing=south,offset_toggle=false,toggle=3,waterlogged=true]
conquest:commercial_amphora[facing=south,offset_toggle=false,toggle=3,waterlogged=false]
conquest:commercial_amphora[facing=south,offset_toggle=false,toggle=4,waterlogged=true]
conquest:commercial_amphora[facing=south,offset_toggle=false,toggle=4,waterlogged=false]
conquest:commercial_amphora[facing=west,offset_toggle=true,toggle=1,waterlogged=true]
conquest:commercial_amphora[facing=west,offset_toggle=true,toggle=1,waterlogged=false]
conquest:commercial_amphora[facing=west,offset_toggle=true,toggle=2,waterlogged=true]
conquest:commercial_amphora[facing=west,offset_toggle=true,toggle=2,waterlogged=false]
conquest:commercial_amphora[facing=west,offset_toggle=true,toggle=3,waterlogged=true]
conquest:commercial_amphora[facing=west,offset_toggle=true,toggle=3,waterlogged=false]
conquest:commercial_amphora[facing=west,offset_toggle=true,toggle=4,waterlogged=true]
conquest:commercial_amphora[facing=west,offset_toggle=true,toggle=4,waterlogged=false]
conquest:commercial_amphora[facing=west,offset_toggle=false,toggle=1,waterlogged=true]
conquest:commercial_amphora[facing=west,offset_toggle=false,toggle=1,waterlogged=false]
conquest:commercial_amphora[facing=west,offset_toggle=false,toggle=2,waterlogged=true]
conquest:commercial_amphora[facing=west,offset_toggle=false,toggle=2,waterlogged=false]
conquest:commercial_amphora[facing=west,offset_toggle=false,toggle=3,waterlogged=true]
conquest:commercial_amphora[facing=west,offset_toggle=false,toggle=3,waterlogged=false]
conquest:commercial_amphora[facing=west,offset_toggle=false,toggle=4,waterlogged=true]
conquest:commercial_amphora[facing=west,offset_toggle=false,toggle=4,waterlogged=false]
conquest:commercial_amphora[facing=east,offset_toggle=true,toggle=1,waterlogged=true]
conquest:commercial_amphora[facing=east,offset_toggle=true,toggle=1,waterlogged=false]
conquest:commercial_amphora[facing=east,offset_toggle=true,toggle=2,waterlogged=true]
conquest:commercial_amphora[facing=east,offset_toggle=true,toggle=2,waterlogged=false]
conquest:commercial_amphora[facing=east,offset_toggle=true,toggle=3,waterlogged=true]
conquest:commercial_amphora[facing=east,offset_toggle=true,toggle=3,waterlogged=false]
conquest:commercial_amphora[facing=east,offset_toggle=true,toggle=4,waterlogged=true]
conquest:commercial_amphora[facing=east,offset_toggle=true,toggle=4,waterlogged=false]
conquest:commercial_amphora[facing=east,offset_toggle=false,toggle=1,waterlogged=true]
conquest:commercial_amphora[facing=east,offset_toggle=false,toggle=1,waterlogged=false]
conquest:commercial_amphora[facing=east,offset_toggle=false,toggle=2,waterlogged=true]
conquest:commercial_amphora[facing=east,offset_toggle=false,toggle=2,waterlogged=false]
conquest:commercial_amphora[facing=east,offset_toggle=false,toggle=3,waterlogged=true]
conquest:commercial_amphora[facing=east,offset_toggle=false,toggle=3,waterlogged=false]
conquest:commercial_amphora[facing=east,offset_toggle=false,toggle=4,waterlogged=true]
conquest:commercial_amphora[facing=east,offset_toggle=false,toggle=4,waterlogged=false]
conquest:common_beans[age=0,layers=1]
conquest:common_beans[age=0,layers=2]
conquest:common_beans[age=0,layers=3]
conquest:common_beans[age=0,layers=4]
conquest:common_beans[age=0,layers=5]
conquest:common_beans[age=0,layers=6]
conquest:common_beans[age=0,layers=7]
conquest:common_beans[age=0,layers=8]
conquest:common_beans[age=1,layers=1]
conquest:common_beans[age=1,layers=2]
conquest:common_beans[age=1,layers=3]
conquest:common_beans[age=1,layers=4]
conquest:common_beans[age=1,layers=5]
conquest:common_beans[age=1,layers=6]
conquest:common_beans[age=1,layers=7]
conquest:common_beans[age=1,layers=8]
conquest:common_beans[age=2,layers=1]
conquest:common_beans[age=2,layers=2]
conquest:common_beans[age=2,layers=3]
conquest:common_beans[age=2,layers=4]
conquest:common_beans[age=2,layers=5]
conquest:common_beans[age=2,layers=6]
conquest:common_beans[age=2,layers=7]
conquest:common_beans[age=2,layers=8]
conquest:common_beans[age=3,layers=1]
conquest:common_beans[age=3,layers=2]
conquest:common_beans[age=3,layers=3]
conquest:common_beans[age=3,layers=4]
conquest:common_beans[age=3,layers=5]
conquest:common_beans[age=3,layers=6]
conquest:common_beans[age=3,layers=7]
conquest:common_beans[age=3,layers=8]
conquest:common_beans[age=4,layers=1]
conquest:common_beans[age=4,layers=2]
conquest:common_beans[age=4,layers=3]
conquest:common_beans[age=4,layers=4]
conquest:common_beans[age=4,layers=5]
conquest:common_beans[age=4,layers=6]
conquest:common_beans[age=4,layers=7]
conquest:common_beans[age=4,layers=8]
conquest:common_beans[age=5,layers=1]
conquest:common_beans[age=5,layers=2]
conquest:common_beans[age=5,layers=3]
conquest:common_beans[age=5,layers=4]
conquest:common_beans[age=5,layers=5]
conquest:common_beans[age=5,layers=6]
conquest:common_beans[age=5,layers=7]
conquest:common_beans[age=5,layers=8]
conquest:common_beans[age=6,layers=1]
conquest:common_beans[age=6,layers=2]
conquest:common_beans[age=6,layers=3]
conquest:common_beans[age=6,layers=4]
conquest:common_beans[age=6,layers=5]
conquest:common_beans[age=6,layers=6]
conquest:common_beans[age=6,layers=7]
conquest:common_beans[age=6,layers=8]
conquest:common_beans[age=7,layers=1]
conquest:common_beans[age=7,layers=2]
conquest:common_beans[age=7,layers=3]
conquest:common_beans[age=7,layers=4]
conquest:common_beans[age=7,layers=5]
conquest:common_beans[age=7,layers=6]
conquest:common_beans[age=7,layers=7]
conquest:common_beans[age=7,layers=8]
conquest:common_cow_wheat[layers=1,waterlogged=true]
conquest:common_cow_wheat[layers=1,waterlogged=false]
conquest:common_cow_wheat[layers=2,waterlogged=true]
conquest:common_cow_wheat[layers=2,waterlogged=false]
conquest:common_cow_wheat[layers=3,waterlogged=true]
conquest:common_cow_wheat[layers=3,waterlogged=false]
conquest:common_cow_wheat[layers=4,waterlogged=true]
conquest:common_cow_wheat[layers=4,waterlogged=false]
conquest:common_cow_wheat[layers=5,waterlogged=true]
conquest:common_cow_wheat[layers=5,waterlogged=false]
conquest:common_cow_wheat[layers=6,waterlogged=true]
conquest:common_cow_wheat[layers=6,waterlogged=false]
conquest:common_cow_wheat[layers=7,waterlogged=true]
conquest:common_cow_wheat[layers=7,waterlogged=false]
conquest:common_cow_wheat[layers=8,waterlogged=true]
conquest:common_cow_wheat[layers=8,waterlogged=false]
conquest:common_meadow_grass[layers=1,waterlogged=true]
conquest:common_meadow_grass[layers=1,waterlogged=false]
conquest:common_meadow_grass[layers=2,waterlogged=true]
conquest:common_meadow_grass[layers=2,waterlogged=false]
conquest:common_meadow_grass[layers=3,waterlogged=true]
conquest:common_meadow_grass[layers=3,waterlogged=false]
conquest:common_meadow_grass[layers=4,waterlogged=true]
conquest:common_meadow_grass[layers=4,waterlogged=false]
conquest:common_meadow_grass[layers=5,waterlogged=true]
conquest:common_meadow_grass[layers=5,waterlogged=false]
conquest:common_meadow_grass[layers=6,waterlogged=true]
conquest:common_meadow_grass[layers=6,waterlogged=false]
conquest:common_meadow_grass[layers=7,waterlogged=true]
conquest:common_meadow_grass[layers=7,waterlogged=false]
conquest:common_meadow_grass[layers=8,waterlogged=true]
conquest:common_meadow_grass[layers=8,waterlogged=false]
conquest:complex_sandstone_design
conquest:complex_sandstone_design_corner_slab[facing=north,type=top,waterlogged=true]
conquest:complex_sandstone_design_corner_slab[facing=north,type=top,waterlogged=false]
conquest:complex_sandstone_design_corner_slab[facing=north,type=bottom,waterlogged=true]
conquest:complex_sandstone_design_corner_slab[facing=north,type=bottom,waterlogged=false]
conquest:complex_sandstone_design_corner_slab[facing=south,type=top,waterlogged=true]
conquest:complex_sandstone_design_corner_slab[facing=south,type=top,waterlogged=false]
conquest:complex_sandstone_design_corner_slab[facing=south,type=bottom,waterlogged=true]
conquest:complex_sandstone_design_corner_slab[facing=south,type=bottom,waterlogged=false]
conquest:complex_sandstone_design_corner_slab[facing=west,type=top,waterlogged=true]
conquest:complex_sandstone_design_corner_slab[facing=west,type=top,waterlogged=false]
conquest:complex_sandstone_design_corner_slab[facing=west,type=bottom,waterlogged=true]
conquest:complex_sandstone_design_corner_slab[facing=west,type=bottom,waterlogged=false]
conquest:complex_sandstone_design_corner_slab[facing=east,type=top,waterlogged=true]
conquest:complex_sandstone_design_corner_slab[facing=east,type=top,waterlogged=false]
conquest:complex_sandstone_design_corner_slab[facing=east,type=bottom,waterlogged=true]
conquest:complex_sandstone_design_corner_slab[facing=east,type=bottom,waterlogged=false]
conquest:complex_sandstone_design_eighth_slab[facing=north,type=top,waterlogged=true]
conquest:complex_sandstone_design_eighth_slab[facing=north,type=top,waterlogged=false]
conquest:complex_sandstone_design_eighth_slab[facing=north,type=bottom,waterlogged=true]
conquest:complex_sandstone_design_eighth_slab[facing=north,type=bottom,waterlogged=false]
conquest:complex_sandstone_design_eighth_slab[facing=south,type=top,waterlogged=true]
conquest:complex_sandstone_design_eighth_slab[facing=south,type=top,waterlogged=false]
conquest:complex_sandstone_design_eighth_slab[facing=south,type=bottom,waterlogged=true]
conquest:complex_sandstone_design_eighth_slab[facing=south,type=bottom,waterlogged=false]
conquest:complex_sandstone_design_eighth_slab[facing=west,type=top,waterlogged=true]
conquest:complex_sandstone_design_eighth_slab[facing=west,type=top,waterlogged=false]
conquest:complex_sandstone_design_eighth_slab[facing=west,type=bottom,waterlogged=true]
conquest:complex_sandstone_design_eighth_slab[facing=west,type=bottom,waterlogged=false]
conquest:complex_sandstone_design_eighth_slab[facing=east,type=top,waterlogged=true]
conquest:complex_sandstone_design_eighth_slab[facing=east,type=top,waterlogged=false]
conquest:complex_sandstone_design_eighth_slab[facing=east,type=bottom,waterlogged=true]
conquest:complex_sandstone_design_eighth_slab[facing=east,type=bottom,waterlogged=false]
conquest:complex_sandstone_design_quarter_slab[facing=north,layer=1,type=top,waterlogged=true]
conquest:complex_sandstone_design_quarter_slab[facing=north,layer=1,type=top,waterlogged=false]
conquest:complex_sandstone_design_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=true]
conquest:complex_sandstone_design_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=false]
conquest:complex_sandstone_design_quarter_slab[facing=north,layer=2,type=top,waterlogged=true]
conquest:complex_sandstone_design_quarter_slab[facing=north,layer=2,type=top,waterlogged=false]
conquest:complex_sandstone_design_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=true]
conquest:complex_sandstone_design_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=false]
conquest:complex_sandstone_design_quarter_slab[facing=north,layer=3,type=top,waterlogged=true]
conquest:complex_sandstone_design_quarter_slab[facing=north,layer=3,type=top,waterlogged=false]
conquest:complex_sandstone_design_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=true]
conquest:complex_sandstone_design_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=false]
conquest:complex_sandstone_design_quarter_slab[facing=south,layer=1,type=top,waterlogged=true]
conquest:complex_sandstone_design_quarter_slab[facing=south,layer=1,type=top,waterlogged=false]
conquest:complex_sandstone_design_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=true]
conquest:complex_sandstone_design_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=false]
conquest:complex_sandstone_design_quarter_slab[facing=south,layer=2,type=top,waterlogged=true]
conquest:complex_sandstone_design_quarter_slab[facing=south,layer=2,type=top,waterlogged=false]
conquest:complex_sandstone_design_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=true]
conquest:complex_sandstone_design_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=false]
conquest:complex_sandstone_design_quarter_slab[facing=south,layer=3,type=top,waterlogged=true]
conquest:complex_sandstone_design_quarter_slab[facing=south,layer=3,type=top,waterlogged=false]
conquest:complex_sandstone_design_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=true]
conquest:complex_sandstone_design_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=false]
conquest:complex_sandstone_design_quarter_slab[facing=west,layer=1,type=top,waterlogged=true]
conquest:complex_sandstone_design_quarter_slab[facing=west,layer=1,type=top,waterlogged=false]
conquest:complex_sandstone_design_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=true]
conquest:complex_sandstone_design_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=false]
conquest:complex_sandstone_design_quarter_slab[facing=west,layer=2,type=top,waterlogged=true]
conquest:complex_sandstone_design_quarter_slab[facing=west,layer=2,type=top,waterlogged=false]
conquest:complex_sandstone_design_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=true]
conquest:complex_sandstone_design_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=false]
conquest:complex_sandstone_design_quarter_slab[facing=west,layer=3,type=top,waterlogged=true]
conquest:complex_sandstone_design_quarter_slab[facing=west,layer=3,type=top,waterlogged=false]
conquest:complex_sandstone_design_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=true]
conquest:complex_sandstone_design_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=false]
conquest:complex_sandstone_design_quarter_slab[facing=east,layer=1,type=top,waterlogged=true]
conquest:complex_sandstone_design_quarter_slab[facing=east,layer=1,type=top,waterlogged=false]
conquest:complex_sandstone_design_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=true]
conquest:complex_sandstone_design_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=false]
conquest:complex_sandstone_design_quarter_slab[facing=east,layer=2,type=top,waterlogged=true]
conquest:complex_sandstone_design_quarter_slab[facing=east,layer=2,type=top,waterlogged=false]
conquest:complex_sandstone_design_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=true]
conquest:complex_sandstone_design_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=false]
conquest:complex_sandstone_design_quarter_slab[facing=east,layer=3,type=top,waterlogged=true]
conquest:complex_sandstone_design_quarter_slab[facing=east,layer=3,type=top,waterlogged=false]
conquest:complex_sandstone_design_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=true]
conquest:complex_sandstone_design_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=false]
conquest:complex_sandstone_design_slab[layers=1,type=top,waterlogged=true]
conquest:complex_sandstone_design_slab[layers=1,type=top,waterlogged=false]
conquest:complex_sandstone_design_slab[layers=1,type=bottom,waterlogged=true]
conquest:complex_sandstone_design_slab[layers=1,type=bottom,waterlogged=false]
conquest:complex_sandstone_design_slab[layers=2,type=top,waterlogged=true]
conquest:complex_sandstone_design_slab[layers=2,type=top,waterlogged=false]
conquest:complex_sandstone_design_slab[layers=2,type=bottom,waterlogged=true]
conquest:complex_sandstone_design_slab[layers=2,type=bottom,waterlogged=false]
conquest:complex_sandstone_design_slab[layers=3,type=top,waterlogged=true]
conquest:complex_sandstone_design_slab[layers=3,type=top,waterlogged=false]
conquest:complex_sandstone_design_slab[layers=3,type=bottom,waterlogged=true]
conquest:complex_sandstone_design_slab[layers=3,type=bottom,waterlogged=false]
conquest:complex_sandstone_design_slab[layers=4,type=top,waterlogged=true]
conquest:complex_sandstone_design_slab[layers=4,type=top,waterlogged=false]
conquest:complex_sandstone_design_slab[layers=4,type=bottom,waterlogged=true]
conquest:complex_sandstone_design_slab[layers=4,type=bottom,waterlogged=false]
conquest:complex_sandstone_design_slab[layers=5,type=top,waterlogged=true]
conquest:complex_sandstone_design_slab[layers=5,type=top,waterlogged=false]
conquest:complex_sandstone_design_slab[layers=5,type=bottom,waterlogged=true]
conquest:complex_sandstone_design_slab[layers=5,type=bottom,waterlogged=false]
conquest:complex_sandstone_design_slab[layers=6,type=top,waterlogged=true]
conquest:complex_sandstone_design_slab[layers=6,type=top,waterlogged=false]
conquest:complex_sandstone_design_slab[layers=6,type=bottom,waterlogged=true]
conquest:complex_sandstone_design_slab[layers=6,type=bottom,waterlogged=false]
conquest:complex_sandstone_design_slab[layers=7,type=top,waterlogged=true]
conquest:complex_sandstone_design_slab[layers=7,type=top,waterlogged=false]
conquest:complex_sandstone_design_slab[layers=7,type=bottom,waterlogged=true]
conquest:complex_sandstone_design_slab[layers=7,type=bottom,waterlogged=false]
conquest:complex_sandstone_design_slab[layers=8,type=top,waterlogged=true]
conquest:complex_sandstone_design_slab[layers=8,type=top,waterlogged=false]
conquest:complex_sandstone_design_slab[layers=8,type=bottom,waterlogged=true]
conquest:complex_sandstone_design_slab[layers=8,type=bottom,waterlogged=false]
conquest:complex_sandstone_design_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:complex_sandstone_design_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:complex_sandstone_design_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:complex_sandstone_design_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:complex_sandstone_design_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:complex_sandstone_design_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:complex_sandstone_design_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:complex_sandstone_design_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:complex_sandstone_design_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:complex_sandstone_design_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:complex_sandstone_design_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:complex_sandstone_design_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:complex_sandstone_design_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:complex_sandstone_design_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:complex_sandstone_design_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:complex_sandstone_design_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:complex_sandstone_design_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:complex_sandstone_design_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:complex_sandstone_design_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:complex_sandstone_design_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:complex_sandstone_design_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:complex_sandstone_design_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:complex_sandstone_design_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:complex_sandstone_design_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:complex_sandstone_design_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:complex_sandstone_design_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:complex_sandstone_design_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:complex_sandstone_design_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:complex_sandstone_design_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:complex_sandstone_design_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:complex_sandstone_design_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:complex_sandstone_design_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:complex_sandstone_design_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:complex_sandstone_design_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:complex_sandstone_design_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:complex_sandstone_design_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:complex_sandstone_design_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:complex_sandstone_design_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:complex_sandstone_design_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:complex_sandstone_design_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:complex_sandstone_design_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:complex_sandstone_design_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:complex_sandstone_design_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:complex_sandstone_design_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:complex_sandstone_design_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:complex_sandstone_design_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:complex_sandstone_design_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:complex_sandstone_design_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:complex_sandstone_design_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:complex_sandstone_design_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:complex_sandstone_design_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:complex_sandstone_design_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:complex_sandstone_design_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:complex_sandstone_design_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:complex_sandstone_design_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:complex_sandstone_design_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:complex_sandstone_design_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:complex_sandstone_design_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:complex_sandstone_design_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:complex_sandstone_design_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:complex_sandstone_design_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:complex_sandstone_design_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:complex_sandstone_design_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:complex_sandstone_design_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:complex_sandstone_design_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:complex_sandstone_design_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:complex_sandstone_design_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:complex_sandstone_design_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:complex_sandstone_design_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:complex_sandstone_design_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:complex_sandstone_design_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:complex_sandstone_design_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:complex_sandstone_design_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:complex_sandstone_design_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:complex_sandstone_design_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:complex_sandstone_design_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:complex_sandstone_design_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:complex_sandstone_design_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:complex_sandstone_design_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:complex_sandstone_design_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:complex_sandstone_design_vertical_corner[facing=north,layer=1,waterlogged=true]
conquest:complex_sandstone_design_vertical_corner[facing=north,layer=1,waterlogged=false]
conquest:complex_sandstone_design_vertical_corner[facing=north,layer=2,waterlogged=true]
conquest:complex_sandstone_design_vertical_corner[facing=north,layer=2,waterlogged=false]
conquest:complex_sandstone_design_vertical_corner[facing=north,layer=3,waterlogged=true]
conquest:complex_sandstone_design_vertical_corner[facing=north,layer=3,waterlogged=false]
conquest:complex_sandstone_design_vertical_corner[facing=north,layer=4,waterlogged=true]
conquest:complex_sandstone_design_vertical_corner[facing=north,layer=4,waterlogged=false]
conquest:complex_sandstone_design_vertical_corner[facing=south,layer=1,waterlogged=true]
conquest:complex_sandstone_design_vertical_corner[facing=south,layer=1,waterlogged=false]
conquest:complex_sandstone_design_vertical_corner[facing=south,layer=2,waterlogged=true]
conquest:complex_sandstone_design_vertical_corner[facing=south,layer=2,waterlogged=false]
conquest:complex_sandstone_design_vertical_corner[facing=south,layer=3,waterlogged=true]
conquest:complex_sandstone_design_vertical_corner[facing=south,layer=3,waterlogged=false]
conquest:complex_sandstone_design_vertical_corner[facing=south,layer=4,waterlogged=true]
conquest:complex_sandstone_design_vertical_corner[facing=south,layer=4,waterlogged=false]
conquest:complex_sandstone_design_vertical_corner[facing=west,layer=1,waterlogged=true]
conquest:complex_sandstone_design_vertical_corner[facing=west,layer=1,waterlogged=false]
conquest:complex_sandstone_design_vertical_corner[facing=west,layer=2,waterlogged=true]
conquest:complex_sandstone_design_vertical_corner[facing=west,layer=2,waterlogged=false]
conquest:complex_sandstone_design_vertical_corner[facing=west,layer=3,waterlogged=true]
conquest:complex_sandstone_design_vertical_corner[facing=west,layer=3,waterlogged=false]
conquest:complex_sandstone_design_vertical_corner[facing=west,layer=4,waterlogged=true]
conquest:complex_sandstone_design_vertical_corner[facing=west,layer=4,waterlogged=false]
conquest:complex_sandstone_design_vertical_corner[facing=east,layer=1,waterlogged=true]
conquest:complex_sandstone_design_vertical_corner[facing=east,layer=1,waterlogged=false]
conquest:complex_sandstone_design_vertical_corner[facing=east,layer=2,waterlogged=true]
conquest:complex_sandstone_design_vertical_corner[facing=east,layer=2,waterlogged=false]
conquest:complex_sandstone_design_vertical_corner[facing=east,layer=3,waterlogged=true]
conquest:complex_sandstone_design_vertical_corner[facing=east,layer=3,waterlogged=false]
conquest:complex_sandstone_design_vertical_corner[facing=east,layer=4,waterlogged=true]
conquest:complex_sandstone_design_vertical_corner[facing=east,layer=4,waterlogged=false]
conquest:complex_sandstone_design_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:complex_sandstone_design_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:complex_sandstone_design_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:complex_sandstone_design_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:complex_sandstone_design_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:complex_sandstone_design_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:complex_sandstone_design_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:complex_sandstone_design_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:complex_sandstone_design_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:complex_sandstone_design_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:complex_sandstone_design_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:complex_sandstone_design_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:complex_sandstone_design_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:complex_sandstone_design_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:complex_sandstone_design_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:complex_sandstone_design_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:complex_sandstone_design_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:complex_sandstone_design_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:complex_sandstone_design_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:complex_sandstone_design_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:complex_sandstone_design_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:complex_sandstone_design_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:complex_sandstone_design_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:complex_sandstone_design_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:complex_sandstone_design_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:complex_sandstone_design_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:complex_sandstone_design_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:complex_sandstone_design_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:complex_sandstone_design_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:complex_sandstone_design_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:complex_sandstone_design_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:complex_sandstone_design_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:complex_sandstone_design_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:complex_sandstone_design_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:complex_sandstone_design_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:complex_sandstone_design_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:complex_sandstone_design_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:complex_sandstone_design_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:complex_sandstone_design_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:complex_sandstone_design_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:complex_sandstone_design_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:complex_sandstone_design_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:complex_sandstone_design_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:complex_sandstone_design_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:complex_sandstone_design_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:complex_sandstone_design_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:complex_sandstone_design_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:complex_sandstone_design_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:complex_sandstone_design_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:complex_sandstone_design_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:complex_sandstone_design_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:complex_sandstone_design_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:complex_sandstone_design_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:complex_sandstone_design_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:complex_sandstone_design_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:complex_sandstone_design_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:complex_sandstone_design_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:complex_sandstone_design_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:complex_sandstone_design_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:complex_sandstone_design_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:complex_sandstone_design_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:complex_sandstone_design_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:complex_sandstone_design_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:complex_sandstone_design_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:complex_sandstone_design_vertical_quarter[facing=north,layer=1,waterlogged=true]
conquest:complex_sandstone_design_vertical_quarter[facing=north,layer=1,waterlogged=false]
conquest:complex_sandstone_design_vertical_quarter[facing=north,layer=2,waterlogged=true]
conquest:complex_sandstone_design_vertical_quarter[facing=north,layer=2,waterlogged=false]
conquest:complex_sandstone_design_vertical_quarter[facing=north,layer=3,waterlogged=true]
conquest:complex_sandstone_design_vertical_quarter[facing=north,layer=3,waterlogged=false]
conquest:complex_sandstone_design_vertical_quarter[facing=north,layer=4,waterlogged=true]
conquest:complex_sandstone_design_vertical_quarter[facing=north,layer=4,waterlogged=false]
conquest:complex_sandstone_design_vertical_quarter[facing=south,layer=1,waterlogged=true]
conquest:complex_sandstone_design_vertical_quarter[facing=south,layer=1,waterlogged=false]
conquest:complex_sandstone_design_vertical_quarter[facing=south,layer=2,waterlogged=true]
conquest:complex_sandstone_design_vertical_quarter[facing=south,layer=2,waterlogged=false]
conquest:complex_sandstone_design_vertical_quarter[facing=south,layer=3,waterlogged=true]
conquest:complex_sandstone_design_vertical_quarter[facing=south,layer=3,waterlogged=false]
conquest:complex_sandstone_design_vertical_quarter[facing=south,layer=4,waterlogged=true]
conquest:complex_sandstone_design_vertical_quarter[facing=south,layer=4,waterlogged=false]
conquest:complex_sandstone_design_vertical_quarter[facing=west,layer=1,waterlogged=true]
conquest:complex_sandstone_design_vertical_quarter[facing=west,layer=1,waterlogged=false]
conquest:complex_sandstone_design_vertical_quarter[facing=west,layer=2,waterlogged=true]
conquest:complex_sandstone_design_vertical_quarter[facing=west,layer=2,waterlogged=false]
conquest:complex_sandstone_design_vertical_quarter[facing=west,layer=3,waterlogged=true]
conquest:complex_sandstone_design_vertical_quarter[facing=west,layer=3,waterlogged=false]
conquest:complex_sandstone_design_vertical_quarter[facing=west,layer=4,waterlogged=true]
conquest:complex_sandstone_design_vertical_quarter[facing=west,layer=4,waterlogged=false]
conquest:complex_sandstone_design_vertical_quarter[facing=east,layer=1,waterlogged=true]
conquest:complex_sandstone_design_vertical_quarter[facing=east,layer=1,waterlogged=false]
conquest:complex_sandstone_design_vertical_quarter[facing=east,layer=2,waterlogged=true]
conquest:complex_sandstone_design_vertical_quarter[facing=east,layer=2,waterlogged=false]
conquest:complex_sandstone_design_vertical_quarter[facing=east,layer=3,waterlogged=true]
conquest:complex_sandstone_design_vertical_quarter[facing=east,layer=3,waterlogged=false]
conquest:complex_sandstone_design_vertical_quarter[facing=east,layer=4,waterlogged=true]
conquest:complex_sandstone_design_vertical_quarter[facing=east,layer=4,waterlogged=false]
conquest:complex_sandstone_design_vertical_slab[facing=north,layer=1,waterlogged=true]
conquest:complex_sandstone_design_vertical_slab[facing=north,layer=1,waterlogged=false]
conquest:complex_sandstone_design_vertical_slab[facing=north,layer=2,waterlogged=true]
conquest:complex_sandstone_design_vertical_slab[facing=north,layer=2,waterlogged=false]
conquest:complex_sandstone_design_vertical_slab[facing=north,layer=3,waterlogged=true]
conquest:complex_sandstone_design_vertical_slab[facing=north,layer=3,waterlogged=false]
conquest:complex_sandstone_design_vertical_slab[facing=north,layer=4,waterlogged=true]
conquest:complex_sandstone_design_vertical_slab[facing=north,layer=4,waterlogged=false]
conquest:complex_sandstone_design_vertical_slab[facing=south,layer=1,waterlogged=true]
conquest:complex_sandstone_design_vertical_slab[facing=south,layer=1,waterlogged=false]
conquest:complex_sandstone_design_vertical_slab[facing=south,layer=2,waterlogged=true]
conquest:complex_sandstone_design_vertical_slab[facing=south,layer=2,waterlogged=false]
conquest:complex_sandstone_design_vertical_slab[facing=south,layer=3,waterlogged=true]
conquest:complex_sandstone_design_vertical_slab[facing=south,layer=3,waterlogged=false]
conquest:complex_sandstone_design_vertical_slab[facing=south,layer=4,waterlogged=true]
conquest:complex_sandstone_design_vertical_slab[facing=south,layer=4,waterlogged=false]
conquest:complex_sandstone_design_vertical_slab[facing=west,layer=1,waterlogged=true]
conquest:complex_sandstone_design_vertical_slab[facing=west,layer=1,waterlogged=false]
conquest:complex_sandstone_design_vertical_slab[facing=west,layer=2,waterlogged=true]
conquest:complex_sandstone_design_vertical_slab[facing=west,layer=2,waterlogged=false]
conquest:complex_sandstone_design_vertical_slab[facing=west,layer=3,waterlogged=true]
conquest:complex_sandstone_design_vertical_slab[facing=west,layer=3,waterlogged=false]
conquest:complex_sandstone_design_vertical_slab[facing=west,layer=4,waterlogged=true]
conquest:complex_sandstone_design_vertical_slab[facing=west,layer=4,waterlogged=false]
conquest:complex_sandstone_design_vertical_slab[facing=east,layer=1,waterlogged=true]
conquest:complex_sandstone_design_vertical_slab[facing=east,layer=1,waterlogged=false]
conquest:complex_sandstone_design_vertical_slab[facing=east,layer=2,waterlogged=true]
conquest:complex_sandstone_design_vertical_slab[facing=east,layer=2,waterlogged=false]
conquest:complex_sandstone_design_vertical_slab[facing=east,layer=3,waterlogged=true]
conquest:complex_sandstone_design_vertical_slab[facing=east,layer=3,waterlogged=false]
conquest:complex_sandstone_design_vertical_slab[facing=east,layer=4,waterlogged=true]
conquest:complex_sandstone_design_vertical_slab[facing=east,layer=4,waterlogged=false]
conquest:concrete_wall_arrowslit[facing=north,waterlogged=true]
conquest:concrete_wall_arrowslit[facing=north,waterlogged=false]
conquest:concrete_wall_arrowslit[facing=south,waterlogged=true]
conquest:concrete_wall_arrowslit[facing=south,waterlogged=false]
conquest:concrete_wall_arrowslit[facing=west,waterlogged=true]
conquest:concrete_wall_arrowslit[facing=west,waterlogged=false]
conquest:concrete_wall_arrowslit[facing=east,waterlogged=true]
conquest:concrete_wall_arrowslit[facing=east,waterlogged=false]
conquest:concrete_wall_balustrade[axis=x,waterlogged=true]
conquest:concrete_wall_balustrade[axis=x,waterlogged=false]
conquest:concrete_wall_balustrade[axis=y,waterlogged=true]
conquest:concrete_wall_balustrade[axis=y,waterlogged=false]
conquest:concrete_wall_balustrade[axis=z,waterlogged=true]
conquest:concrete_wall_balustrade[axis=z,waterlogged=false]
conquest:concrete_wall_capital[facing=flat,type=top,waterlogged=true]
conquest:concrete_wall_capital[facing=flat,type=top,waterlogged=false]
conquest:concrete_wall_capital[facing=flat,type=bottom,waterlogged=true]
conquest:concrete_wall_capital[facing=flat,type=bottom,waterlogged=false]
conquest:concrete_wall_capital[facing=north,type=top,waterlogged=true]
conquest:concrete_wall_capital[facing=north,type=top,waterlogged=false]
conquest:concrete_wall_capital[facing=north,type=bottom,waterlogged=true]
conquest:concrete_wall_capital[facing=north,type=bottom,waterlogged=false]
conquest:concrete_wall_capital[facing=south,type=top,waterlogged=true]
conquest:concrete_wall_capital[facing=south,type=top,waterlogged=false]
conquest:concrete_wall_capital[facing=south,type=bottom,waterlogged=true]
conquest:concrete_wall_capital[facing=south,type=bottom,waterlogged=false]
conquest:concrete_wall_capital[facing=east,type=top,waterlogged=true]
conquest:concrete_wall_capital[facing=east,type=top,waterlogged=false]
conquest:concrete_wall_capital[facing=east,type=bottom,waterlogged=true]
conquest:concrete_wall_capital[facing=east,type=bottom,waterlogged=false]
conquest:concrete_wall_capital[facing=west,type=top,waterlogged=true]
conquest:concrete_wall_capital[facing=west,type=top,waterlogged=false]
conquest:concrete_wall_capital[facing=west,type=bottom,waterlogged=true]
conquest:concrete_wall_capital[facing=west,type=bottom,waterlogged=false]
conquest:concrete_wall_corner_slab[facing=north,type=top,waterlogged=true]
conquest:concrete_wall_corner_slab[facing=north,type=top,waterlogged=false]
conquest:concrete_wall_corner_slab[facing=north,type=bottom,waterlogged=true]
conquest:concrete_wall_corner_slab[facing=north,type=bottom,waterlogged=false]
conquest:concrete_wall_corner_slab[facing=south,type=top,waterlogged=true]
conquest:concrete_wall_corner_slab[facing=south,type=top,waterlogged=false]
conquest:concrete_wall_corner_slab[facing=south,type=bottom,waterlogged=true]
conquest:concrete_wall_corner_slab[facing=south,type=bottom,waterlogged=false]
conquest:concrete_wall_corner_slab[facing=west,type=top,waterlogged=true]
conquest:concrete_wall_corner_slab[facing=west,type=top,waterlogged=false]
conquest:concrete_wall_corner_slab[facing=west,type=bottom,waterlogged=true]
conquest:concrete_wall_corner_slab[facing=west,type=bottom,waterlogged=false]
conquest:concrete_wall_corner_slab[facing=east,type=top,waterlogged=true]
conquest:concrete_wall_corner_slab[facing=east,type=top,waterlogged=false]
conquest:concrete_wall_corner_slab[facing=east,type=bottom,waterlogged=true]
conquest:concrete_wall_corner_slab[facing=east,type=bottom,waterlogged=false]
conquest:concrete_wall_eighth_slab[facing=north,type=top,waterlogged=true]
conquest:concrete_wall_eighth_slab[facing=north,type=top,waterlogged=false]
conquest:concrete_wall_eighth_slab[facing=north,type=bottom,waterlogged=true]
conquest:concrete_wall_eighth_slab[facing=north,type=bottom,waterlogged=false]
conquest:concrete_wall_eighth_slab[facing=south,type=top,waterlogged=true]
conquest:concrete_wall_eighth_slab[facing=south,type=top,waterlogged=false]
conquest:concrete_wall_eighth_slab[facing=south,type=bottom,waterlogged=true]
conquest:concrete_wall_eighth_slab[facing=south,type=bottom,waterlogged=false]
conquest:concrete_wall_eighth_slab[facing=west,type=top,waterlogged=true]
conquest:concrete_wall_eighth_slab[facing=west,type=top,waterlogged=false]
conquest:concrete_wall_eighth_slab[facing=west,type=bottom,waterlogged=true]
conquest:concrete_wall_eighth_slab[facing=west,type=bottom,waterlogged=false]
conquest:concrete_wall_eighth_slab[facing=east,type=top,waterlogged=true]
conquest:concrete_wall_eighth_slab[facing=east,type=top,waterlogged=false]
conquest:concrete_wall_eighth_slab[facing=east,type=bottom,waterlogged=true]
conquest:concrete_wall_eighth_slab[facing=east,type=bottom,waterlogged=false]
conquest:concrete_wall_pillar[layer=1,waterlogged=true]
conquest:concrete_wall_pillar[layer=1,waterlogged=false]
conquest:concrete_wall_pillar[layer=2,waterlogged=true]
conquest:concrete_wall_pillar[layer=2,waterlogged=false]
conquest:concrete_wall_pillar[layer=3,waterlogged=true]
conquest:concrete_wall_pillar[layer=3,waterlogged=false]
conquest:concrete_wall_quarter_slab[facing=north,layer=1,type=top,waterlogged=true]
conquest:concrete_wall_quarter_slab[facing=north,layer=1,type=top,waterlogged=false]
conquest:concrete_wall_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=true]
conquest:concrete_wall_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=false]
conquest:concrete_wall_quarter_slab[facing=north,layer=2,type=top,waterlogged=true]
conquest:concrete_wall_quarter_slab[facing=north,layer=2,type=top,waterlogged=false]
conquest:concrete_wall_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=true]
conquest:concrete_wall_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=false]
conquest:concrete_wall_quarter_slab[facing=north,layer=3,type=top,waterlogged=true]
conquest:concrete_wall_quarter_slab[facing=north,layer=3,type=top,waterlogged=false]
conquest:concrete_wall_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=true]
conquest:concrete_wall_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=false]
conquest:concrete_wall_quarter_slab[facing=south,layer=1,type=top,waterlogged=true]
conquest:concrete_wall_quarter_slab[facing=south,layer=1,type=top,waterlogged=false]
conquest:concrete_wall_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=true]
conquest:concrete_wall_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=false]
conquest:concrete_wall_quarter_slab[facing=south,layer=2,type=top,waterlogged=true]
conquest:concrete_wall_quarter_slab[facing=south,layer=2,type=top,waterlogged=false]
conquest:concrete_wall_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=true]
conquest:concrete_wall_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=false]
conquest:concrete_wall_quarter_slab[facing=south,layer=3,type=top,waterlogged=true]
conquest:concrete_wall_quarter_slab[facing=south,layer=3,type=top,waterlogged=false]
conquest:concrete_wall_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=true]
conquest:concrete_wall_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=false]
conquest:concrete_wall_quarter_slab[facing=west,layer=1,type=top,waterlogged=true]
conquest:concrete_wall_quarter_slab[facing=west,layer=1,type=top,waterlogged=false]
conquest:concrete_wall_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=true]
conquest:concrete_wall_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=false]
conquest:concrete_wall_quarter_slab[facing=west,layer=2,type=top,waterlogged=true]
conquest:concrete_wall_quarter_slab[facing=west,layer=2,type=top,waterlogged=false]
conquest:concrete_wall_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=true]
conquest:concrete_wall_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=false]
conquest:concrete_wall_quarter_slab[facing=west,layer=3,type=top,waterlogged=true]
conquest:concrete_wall_quarter_slab[facing=west,layer=3,type=top,waterlogged=false]
conquest:concrete_wall_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=true]
conquest:concrete_wall_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=false]
conquest:concrete_wall_quarter_slab[facing=east,layer=1,type=top,waterlogged=true]
conquest:concrete_wall_quarter_slab[facing=east,layer=1,type=top,waterlogged=false]
conquest:concrete_wall_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=true]
conquest:concrete_wall_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=false]
conquest:concrete_wall_quarter_slab[facing=east,layer=2,type=top,waterlogged=true]
conquest:concrete_wall_quarter_slab[facing=east,layer=2,type=top,waterlogged=false]
conquest:concrete_wall_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=true]
conquest:concrete_wall_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=false]
conquest:concrete_wall_quarter_slab[facing=east,layer=3,type=top,waterlogged=true]
conquest:concrete_wall_quarter_slab[facing=east,layer=3,type=top,waterlogged=false]
conquest:concrete_wall_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=true]
conquest:concrete_wall_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=false]
conquest:concrete_wall_slab[layers=1,type=top,waterlogged=true]
conquest:concrete_wall_slab[layers=1,type=top,waterlogged=false]
conquest:concrete_wall_slab[layers=1,type=bottom,waterlogged=true]
conquest:concrete_wall_slab[layers=1,type=bottom,waterlogged=false]
conquest:concrete_wall_slab[layers=2,type=top,waterlogged=true]
conquest:concrete_wall_slab[layers=2,type=top,waterlogged=false]
conquest:concrete_wall_slab[layers=2,type=bottom,waterlogged=true]
conquest:concrete_wall_slab[layers=2,type=bottom,waterlogged=false]
conquest:concrete_wall_slab[layers=3,type=top,waterlogged=true]
conquest:concrete_wall_slab[layers=3,type=top,waterlogged=false]
conquest:concrete_wall_slab[layers=3,type=bottom,waterlogged=true]
conquest:concrete_wall_slab[layers=3,type=bottom,waterlogged=false]
conquest:concrete_wall_slab[layers=4,type=top,waterlogged=true]
conquest:concrete_wall_slab[layers=4,type=top,waterlogged=false]
conquest:concrete_wall_slab[layers=4,type=bottom,waterlogged=true]
conquest:concrete_wall_slab[layers=4,type=bottom,waterlogged=false]
conquest:concrete_wall_slab[layers=5,type=top,waterlogged=true]
conquest:concrete_wall_slab[layers=5,type=top,waterlogged=false]
conquest:concrete_wall_slab[layers=5,type=bottom,waterlogged=true]
conquest:concrete_wall_slab[layers=5,type=bottom,waterlogged=false]
conquest:concrete_wall_slab[layers=6,type=top,waterlogged=true]
conquest:concrete_wall_slab[layers=6,type=top,waterlogged=false]
conquest:concrete_wall_slab[layers=6,type=bottom,waterlogged=true]
conquest:concrete_wall_slab[layers=6,type=bottom,waterlogged=false]
conquest:concrete_wall_slab[layers=7,type=top,waterlogged=true]
conquest:concrete_wall_slab[layers=7,type=top,waterlogged=false]
conquest:concrete_wall_slab[layers=7,type=bottom,waterlogged=true]
conquest:concrete_wall_slab[layers=7,type=bottom,waterlogged=false]
conquest:concrete_wall_slab[layers=8,type=top,waterlogged=true]
conquest:concrete_wall_slab[layers=8,type=top,waterlogged=false]
conquest:concrete_wall_slab[layers=8,type=bottom,waterlogged=true]
conquest:concrete_wall_slab[layers=8,type=bottom,waterlogged=false]
conquest:concrete_wall_small_arch[direction=northsouth,waterlogged=true]
conquest:concrete_wall_small_arch[direction=northsouth,waterlogged=false]
conquest:concrete_wall_small_arch[direction=eastwest,waterlogged=true]
conquest:concrete_wall_small_arch[direction=eastwest,waterlogged=false]
conquest:concrete_wall_small_arch_half[facing=north,waterlogged=true]
conquest:concrete_wall_small_arch_half[facing=north,waterlogged=false]
conquest:concrete_wall_small_arch_half[facing=south,waterlogged=true]
conquest:concrete_wall_small_arch_half[facing=south,waterlogged=false]
conquest:concrete_wall_small_arch_half[facing=west,waterlogged=true]
conquest:concrete_wall_small_arch_half[facing=west,waterlogged=false]
conquest:concrete_wall_small_arch_half[facing=east,waterlogged=true]
conquest:concrete_wall_small_arch_half[facing=east,waterlogged=false]
conquest:concrete_wall_small_window[down=true,up=true,waterlogged=true]
conquest:concrete_wall_small_window[down=true,up=true,waterlogged=false]
conquest:concrete_wall_small_window[down=true,up=false,waterlogged=true]
conquest:concrete_wall_small_window[down=true,up=false,waterlogged=false]
conquest:concrete_wall_small_window[down=false,up=true,waterlogged=true]
conquest:concrete_wall_small_window[down=false,up=true,waterlogged=false]
conquest:concrete_wall_small_window[down=false,up=false,waterlogged=true]
conquest:concrete_wall_small_window[down=false,up=false,waterlogged=false]
conquest:concrete_wall_small_window_half[down=true,facing=north,up=true,waterlogged=true]
conquest:concrete_wall_small_window_half[down=true,facing=north,up=true,waterlogged=false]
conquest:concrete_wall_small_window_half[down=true,facing=north,up=false,waterlogged=true]
conquest:concrete_wall_small_window_half[down=true,facing=north,up=false,waterlogged=false]
conquest:concrete_wall_small_window_half[down=true,facing=south,up=true,waterlogged=true]
conquest:concrete_wall_small_window_half[down=true,facing=south,up=true,waterlogged=false]
conquest:concrete_wall_small_window_half[down=true,facing=south,up=false,waterlogged=true]
conquest:concrete_wall_small_window_half[down=true,facing=south,up=false,waterlogged=false]
conquest:concrete_wall_small_window_half[down=true,facing=west,up=true,waterlogged=true]
conquest:concrete_wall_small_window_half[down=true,facing=west,up=true,waterlogged=false]
conquest:concrete_wall_small_window_half[down=true,facing=west,up=false,waterlogged=true]
conquest:concrete_wall_small_window_half[down=true,facing=west,up=false,waterlogged=false]
conquest:concrete_wall_small_window_half[down=true,facing=east,up=true,waterlogged=true]
conquest:concrete_wall_small_window_half[down=true,facing=east,up=true,waterlogged=false]
conquest:concrete_wall_small_window_half[down=true,facing=east,up=false,waterlogged=true]
conquest:concrete_wall_small_window_half[down=true,facing=east,up=false,waterlogged=false]
conquest:concrete_wall_small_window_half[down=false,facing=north,up=true,waterlogged=true]
conquest:concrete_wall_small_window_half[down=false,facing=north,up=true,waterlogged=false]
conquest:concrete_wall_small_window_half[down=false,facing=north,up=false,waterlogged=true]
conquest:concrete_wall_small_window_half[down=false,facing=north,up=false,waterlogged=false]
conquest:concrete_wall_small_window_half[down=false,facing=south,up=true,waterlogged=true]
conquest:concrete_wall_small_window_half[down=false,facing=south,up=true,waterlogged=false]
conquest:concrete_wall_small_window_half[down=false,facing=south,up=false,waterlogged=true]
conquest:concrete_wall_small_window_half[down=false,facing=south,up=false,waterlogged=false]
conquest:concrete_wall_small_window_half[down=false,facing=west,up=true,waterlogged=true]
conquest:concrete_wall_small_window_half[down=false,facing=west,up=true,waterlogged=false]
conquest:concrete_wall_small_window_half[down=false,facing=west,up=false,waterlogged=true]
conquest:concrete_wall_small_window_half[down=false,facing=west,up=false,waterlogged=false]
conquest:concrete_wall_small_window_half[down=false,facing=east,up=true,waterlogged=true]
conquest:concrete_wall_small_window_half[down=false,facing=east,up=true,waterlogged=false]
conquest:concrete_wall_small_window_half[down=false,facing=east,up=false,waterlogged=true]
conquest:concrete_wall_small_window_half[down=false,facing=east,up=false,waterlogged=false]
conquest:concrete_wall_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:concrete_wall_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:concrete_wall_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:concrete_wall_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:concrete_wall_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:concrete_wall_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:concrete_wall_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:concrete_wall_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:concrete_wall_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:concrete_wall_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:concrete_wall_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:concrete_wall_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:concrete_wall_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:concrete_wall_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:concrete_wall_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:concrete_wall_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:concrete_wall_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:concrete_wall_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:concrete_wall_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:concrete_wall_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:concrete_wall_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:concrete_wall_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:concrete_wall_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:concrete_wall_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:concrete_wall_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:concrete_wall_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:concrete_wall_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:concrete_wall_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:concrete_wall_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:concrete_wall_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:concrete_wall_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:concrete_wall_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:concrete_wall_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:concrete_wall_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:concrete_wall_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:concrete_wall_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:concrete_wall_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:concrete_wall_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:concrete_wall_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:concrete_wall_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:concrete_wall_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:concrete_wall_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:concrete_wall_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:concrete_wall_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:concrete_wall_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:concrete_wall_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:concrete_wall_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:concrete_wall_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:concrete_wall_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:concrete_wall_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:concrete_wall_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:concrete_wall_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:concrete_wall_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:concrete_wall_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:concrete_wall_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:concrete_wall_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:concrete_wall_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:concrete_wall_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:concrete_wall_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:concrete_wall_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:concrete_wall_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:concrete_wall_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:concrete_wall_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:concrete_wall_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:concrete_wall_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:concrete_wall_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:concrete_wall_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:concrete_wall_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:concrete_wall_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:concrete_wall_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:concrete_wall_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:concrete_wall_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:concrete_wall_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:concrete_wall_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:concrete_wall_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:concrete_wall_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:concrete_wall_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:concrete_wall_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:concrete_wall_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:concrete_wall_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:concrete_wall_two_meter_arch[facing=north,type=top]
conquest:concrete_wall_two_meter_arch[facing=north,type=bottom]
conquest:concrete_wall_two_meter_arch[facing=south,type=top]
conquest:concrete_wall_two_meter_arch[facing=south,type=bottom]
conquest:concrete_wall_two_meter_arch[facing=west,type=top]
conquest:concrete_wall_two_meter_arch[facing=west,type=bottom]
conquest:concrete_wall_two_meter_arch[facing=east,type=top]
conquest:concrete_wall_two_meter_arch[facing=east,type=bottom]
conquest:concrete_wall_two_meter_arch_half[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:concrete_wall_two_meter_arch_half[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:concrete_wall_two_meter_arch_half[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:concrete_wall_two_meter_arch_half[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:concrete_wall_two_meter_arch_half[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:concrete_wall_two_meter_arch_half[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:concrete_wall_two_meter_arch_half[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:concrete_wall_two_meter_arch_half[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:concrete_wall_two_meter_arch_half[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:concrete_wall_two_meter_arch_half[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:concrete_wall_two_meter_arch_half[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:concrete_wall_two_meter_arch_half[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:concrete_wall_two_meter_arch_half[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:concrete_wall_two_meter_arch_half[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:concrete_wall_two_meter_arch_half[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:concrete_wall_two_meter_arch_half[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:concrete_wall_two_meter_arch_half[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:concrete_wall_two_meter_arch_half[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:concrete_wall_two_meter_arch_half[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:concrete_wall_two_meter_arch_half[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:concrete_wall_two_meter_arch_half[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:concrete_wall_two_meter_arch_half[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:concrete_wall_two_meter_arch_half[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:concrete_wall_two_meter_arch_half[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:concrete_wall_two_meter_arch_half[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:concrete_wall_two_meter_arch_half[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:concrete_wall_two_meter_arch_half[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:concrete_wall_two_meter_arch_half[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:concrete_wall_two_meter_arch_half[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:concrete_wall_two_meter_arch_half[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:concrete_wall_two_meter_arch_half[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:concrete_wall_two_meter_arch_half[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:concrete_wall_two_meter_arch_half[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:concrete_wall_two_meter_arch_half[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:concrete_wall_two_meter_arch_half[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:concrete_wall_two_meter_arch_half[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:concrete_wall_two_meter_arch_half[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:concrete_wall_two_meter_arch_half[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:concrete_wall_two_meter_arch_half[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:concrete_wall_two_meter_arch_half[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:concrete_wall_two_meter_arch_half[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:concrete_wall_two_meter_arch_half[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:concrete_wall_two_meter_arch_half[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:concrete_wall_two_meter_arch_half[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:concrete_wall_two_meter_arch_half[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:concrete_wall_two_meter_arch_half[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:concrete_wall_two_meter_arch_half[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:concrete_wall_two_meter_arch_half[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:concrete_wall_two_meter_arch_half[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:concrete_wall_two_meter_arch_half[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:concrete_wall_two_meter_arch_half[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:concrete_wall_two_meter_arch_half[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:concrete_wall_two_meter_arch_half[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:concrete_wall_two_meter_arch_half[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:concrete_wall_two_meter_arch_half[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:concrete_wall_two_meter_arch_half[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:concrete_wall_two_meter_arch_half[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:concrete_wall_two_meter_arch_half[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:concrete_wall_two_meter_arch_half[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:concrete_wall_two_meter_arch_half[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:concrete_wall_two_meter_arch_half[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:concrete_wall_two_meter_arch_half[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:concrete_wall_two_meter_arch_half[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:concrete_wall_two_meter_arch_half[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:concrete_wall_vertical_corner[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:concrete_wall_vertical_corner[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:concrete_wall_vertical_corner[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:concrete_wall_vertical_corner[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:concrete_wall_vertical_corner[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:concrete_wall_vertical_corner[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:concrete_wall_vertical_corner[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:concrete_wall_vertical_corner[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:concrete_wall_vertical_corner[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:concrete_wall_vertical_corner[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:concrete_wall_vertical_corner[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:concrete_wall_vertical_corner[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:concrete_wall_vertical_corner[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:concrete_wall_vertical_corner[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:concrete_wall_vertical_corner[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:concrete_wall_vertical_corner[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:concrete_wall_vertical_corner[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:concrete_wall_vertical_corner[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:concrete_wall_vertical_corner[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:concrete_wall_vertical_corner[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:concrete_wall_vertical_corner[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:concrete_wall_vertical_corner[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:concrete_wall_vertical_corner[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:concrete_wall_vertical_corner[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:concrete_wall_vertical_corner[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:concrete_wall_vertical_corner[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:concrete_wall_vertical_corner[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:concrete_wall_vertical_corner[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:concrete_wall_vertical_corner[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:concrete_wall_vertical_corner[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:concrete_wall_vertical_corner[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:concrete_wall_vertical_corner[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:concrete_wall_vertical_corner[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:concrete_wall_vertical_corner[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:concrete_wall_vertical_corner[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:concrete_wall_vertical_corner[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:concrete_wall_vertical_corner[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:concrete_wall_vertical_corner[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:concrete_wall_vertical_corner[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:concrete_wall_vertical_corner[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:concrete_wall_vertical_corner[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:concrete_wall_vertical_corner[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:concrete_wall_vertical_corner[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:concrete_wall_vertical_corner[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:concrete_wall_vertical_corner[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:concrete_wall_vertical_corner[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:concrete_wall_vertical_corner[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:concrete_wall_vertical_corner[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:concrete_wall_vertical_corner[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:concrete_wall_vertical_corner[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:concrete_wall_vertical_corner[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:concrete_wall_vertical_corner[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:concrete_wall_vertical_corner[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:concrete_wall_vertical_corner[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:concrete_wall_vertical_corner[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:concrete_wall_vertical_corner[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:concrete_wall_vertical_corner[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:concrete_wall_vertical_corner[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:concrete_wall_vertical_corner[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:concrete_wall_vertical_corner[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:concrete_wall_vertical_corner[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:concrete_wall_vertical_corner[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:concrete_wall_vertical_corner[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:concrete_wall_vertical_corner[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:concrete_wall_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:concrete_wall_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:concrete_wall_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:concrete_wall_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:concrete_wall_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:concrete_wall_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:concrete_wall_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:concrete_wall_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:concrete_wall_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:concrete_wall_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:concrete_wall_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:concrete_wall_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:concrete_wall_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:concrete_wall_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:concrete_wall_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:concrete_wall_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:concrete_wall_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:concrete_wall_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:concrete_wall_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:concrete_wall_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:concrete_wall_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:concrete_wall_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:concrete_wall_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:concrete_wall_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:concrete_wall_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:concrete_wall_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:concrete_wall_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:concrete_wall_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:concrete_wall_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:concrete_wall_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:concrete_wall_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:concrete_wall_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:concrete_wall_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:concrete_wall_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:concrete_wall_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:concrete_wall_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:concrete_wall_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:concrete_wall_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:concrete_wall_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:concrete_wall_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:concrete_wall_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:concrete_wall_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:concrete_wall_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:concrete_wall_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:concrete_wall_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:concrete_wall_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:concrete_wall_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:concrete_wall_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:concrete_wall_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:concrete_wall_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:concrete_wall_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:concrete_wall_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:concrete_wall_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:concrete_wall_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:concrete_wall_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:concrete_wall_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:concrete_wall_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:concrete_wall_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:concrete_wall_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:concrete_wall_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:concrete_wall_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:concrete_wall_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:concrete_wall_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:concrete_wall_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:concrete_wall_vertical_quarter[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:concrete_wall_vertical_quarter[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:concrete_wall_vertical_quarter[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:concrete_wall_vertical_quarter[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:concrete_wall_vertical_quarter[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:concrete_wall_vertical_quarter[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:concrete_wall_vertical_quarter[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:concrete_wall_vertical_quarter[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:concrete_wall_vertical_quarter[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:concrete_wall_vertical_quarter[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:concrete_wall_vertical_quarter[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:concrete_wall_vertical_quarter[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:concrete_wall_vertical_quarter[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:concrete_wall_vertical_quarter[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:concrete_wall_vertical_quarter[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:concrete_wall_vertical_quarter[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:concrete_wall_vertical_quarter[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:concrete_wall_vertical_quarter[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:concrete_wall_vertical_quarter[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:concrete_wall_vertical_quarter[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:concrete_wall_vertical_quarter[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:concrete_wall_vertical_quarter[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:concrete_wall_vertical_quarter[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:concrete_wall_vertical_quarter[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:concrete_wall_vertical_quarter[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:concrete_wall_vertical_quarter[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:concrete_wall_vertical_quarter[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:concrete_wall_vertical_quarter[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:concrete_wall_vertical_quarter[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:concrete_wall_vertical_quarter[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:concrete_wall_vertical_quarter[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:concrete_wall_vertical_quarter[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:concrete_wall_vertical_quarter[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:concrete_wall_vertical_quarter[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:concrete_wall_vertical_quarter[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:concrete_wall_vertical_quarter[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:concrete_wall_vertical_quarter[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:concrete_wall_vertical_quarter[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:concrete_wall_vertical_quarter[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:concrete_wall_vertical_quarter[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:concrete_wall_vertical_quarter[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:concrete_wall_vertical_quarter[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:concrete_wall_vertical_quarter[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:concrete_wall_vertical_quarter[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:concrete_wall_vertical_quarter[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:concrete_wall_vertical_quarter[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:concrete_wall_vertical_quarter[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:concrete_wall_vertical_quarter[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:concrete_wall_vertical_quarter[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:concrete_wall_vertical_quarter[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:concrete_wall_vertical_quarter[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:concrete_wall_vertical_quarter[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:concrete_wall_vertical_quarter[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:concrete_wall_vertical_quarter[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:concrete_wall_vertical_quarter[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:concrete_wall_vertical_quarter[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:concrete_wall_vertical_quarter[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:concrete_wall_vertical_quarter[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:concrete_wall_vertical_quarter[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:concrete_wall_vertical_quarter[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:concrete_wall_vertical_quarter[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:concrete_wall_vertical_quarter[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:concrete_wall_vertical_quarter[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:concrete_wall_vertical_quarter[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:concrete_wall_vertical_slab[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:concrete_wall_vertical_slab[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:concrete_wall_vertical_slab[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:concrete_wall_vertical_slab[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:concrete_wall_vertical_slab[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:concrete_wall_vertical_slab[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:concrete_wall_vertical_slab[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:concrete_wall_vertical_slab[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:concrete_wall_vertical_slab[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:concrete_wall_vertical_slab[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:concrete_wall_vertical_slab[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:concrete_wall_vertical_slab[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:concrete_wall_vertical_slab[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:concrete_wall_vertical_slab[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:concrete_wall_vertical_slab[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:concrete_wall_vertical_slab[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:concrete_wall_vertical_slab[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:concrete_wall_vertical_slab[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:concrete_wall_vertical_slab[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:concrete_wall_vertical_slab[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:concrete_wall_vertical_slab[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:concrete_wall_vertical_slab[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:concrete_wall_vertical_slab[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:concrete_wall_vertical_slab[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:concrete_wall_vertical_slab[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:concrete_wall_vertical_slab[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:concrete_wall_vertical_slab[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:concrete_wall_vertical_slab[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:concrete_wall_vertical_slab[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:concrete_wall_vertical_slab[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:concrete_wall_vertical_slab[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:concrete_wall_vertical_slab[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:concrete_wall_vertical_slab[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:concrete_wall_vertical_slab[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:concrete_wall_vertical_slab[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:concrete_wall_vertical_slab[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:concrete_wall_vertical_slab[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:concrete_wall_vertical_slab[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:concrete_wall_vertical_slab[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:concrete_wall_vertical_slab[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:concrete_wall_vertical_slab[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:concrete_wall_vertical_slab[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:concrete_wall_vertical_slab[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:concrete_wall_vertical_slab[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:concrete_wall_vertical_slab[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:concrete_wall_vertical_slab[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:concrete_wall_vertical_slab[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:concrete_wall_vertical_slab[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:concrete_wall_vertical_slab[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:concrete_wall_vertical_slab[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:concrete_wall_vertical_slab[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:concrete_wall_vertical_slab[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:concrete_wall_vertical_slab[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:concrete_wall_vertical_slab[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:concrete_wall_vertical_slab[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:concrete_wall_vertical_slab[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:concrete_wall_vertical_slab[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:concrete_wall_vertical_slab[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:concrete_wall_vertical_slab[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:concrete_wall_vertical_slab[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:concrete_wall_vertical_slab[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:concrete_wall_vertical_slab[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:concrete_wall_vertical_slab[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:concrete_wall_vertical_slab[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:concrete_wall_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:concrete_wall_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:concrete_wall_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:concrete_wall_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:concrete_wall_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:concrete_wall_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:concrete_wall_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:concrete_wall_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:concrete_wall_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:concrete_wall_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:concrete_wall_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:concrete_wall_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:concrete_wall_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:concrete_wall_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:concrete_wall_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:concrete_wall_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:concrete_wall_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:concrete_wall_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:concrete_wall_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:concrete_wall_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:concrete_wall_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:concrete_wall_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:concrete_wall_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:concrete_wall_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:concrete_wall_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:concrete_wall_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:concrete_wall_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:concrete_wall_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:concrete_wall_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:concrete_wall_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:concrete_wall_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:concrete_wall_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:concrete_wall_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:concrete_wall_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:concrete_wall_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:concrete_wall_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:concrete_wall_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:concrete_wall_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:concrete_wall_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:concrete_wall_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:concrete_wall_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:concrete_wall_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:concrete_wall_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:concrete_wall_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:concrete_wall_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:concrete_wall_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:concrete_wall_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:concrete_wall_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:concrete_wall_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:concrete_wall_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:concrete_wall_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:concrete_wall_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:concrete_wall_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:concrete_wall_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:concrete_wall_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:concrete_wall_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:concrete_wall_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:concrete_wall_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:concrete_wall_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:concrete_wall_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:concrete_wall_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:concrete_wall_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:concrete_wall_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:concrete_wall_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:concrete_wall_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:concrete_wall_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:concrete_wall_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:concrete_wall_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:concrete_wall_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:concrete_wall_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:concrete_wall_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:concrete_wall_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:concrete_wall_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:concrete_wall_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:concrete_wall_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:concrete_wall_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:concrete_wall_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:concrete_wall_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:concrete_wall_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:concrete_wall_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:concrete_wall_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:concrete_wall_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:concrete_wall_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:concrete_wall_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:concrete_wall_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:concrete_wall_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:concrete_wall_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:concrete_wall_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:concrete_wall_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:concrete_wall_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:concrete_wall_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:concrete_wall_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:concrete_wall_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:concrete_wall_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:concrete_wall_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:concrete_wall_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:concrete_wall_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:concrete_wall_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:concrete_wall_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:concrete_wall_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:concrete_wall_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:concrete_wall_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:concrete_wall_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:concrete_wall_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:concrete_wall_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:concrete_wall_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:concrete_wall_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:concrete_wall_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:concrete_wall_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:concrete_wall_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:concrete_wall_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:concrete_wall_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:concrete_wall_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:concrete_wall_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:concrete_wall_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:concrete_wall_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:concrete_wall_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:concrete_wall_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:concrete_wall_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:concrete_wall_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:concrete_wall_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:concrete_wall_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:concrete_wall_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:concrete_wall_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:concrete_wall_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:concrete_wall_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:concrete_wall_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:concrete_wall_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:concrete_wall_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:concrete_wall_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:concrete_wall_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:concrete_wall_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:concrete_wall_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:concrete_wall_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:concrete_wall_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:concrete_wall_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:concrete_wall_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:concrete_wall_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:concrete_wall_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:concrete_wall_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:concrete_wall_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:concrete_wall_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:concrete_wall_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:concrete_wall_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:concrete_wall_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:concrete_wall_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:concrete_wall_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:concrete_wall_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:concrete_wall_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:concrete_wall_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:concrete_wall_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:concrete_wall_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:concrete_wall_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:concrete_wall_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:concrete_wall_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:concrete_wall_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:concrete_wall_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:concrete_wall_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:concrete_wall_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:concrete_wall_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:concrete_wall_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:concrete_wall_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:concrete_wall_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:concrete_wall_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:concrete_wall_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:concrete_wall_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:concrete_wall_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:concrete_wall_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:concrete_wall_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:concrete_wall_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:concrete_wall_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:concrete_wall_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:concrete_wall_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:concrete_wall_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:concrete_wall_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:concrete_wall_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:concrete_wall_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:concrete_wall_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:concrete_wall_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:concrete_wall_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:concrete_wall_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:concrete_wall_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:concrete_wall_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:concrete_wall_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:concrete_wall_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:concrete_wall_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:concrete_wall_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:concrete_wall_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:concrete_wall_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:concrete_wall_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:concrete_wall_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:concrete_wall_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:concrete_wall_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:concrete_wall_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:concrete_wall_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:concrete_wall_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:concrete_wall_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:concrete_wall_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:concrete_wall_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:concrete_wall_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:concrete_wall_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:concrete_wall_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:concrete_wall_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:concrete_wall_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:concrete_wall_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:concrete_wall_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:concrete_wall_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:concrete_wall_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:concrete_wall_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:concrete_wall_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:concrete_wall_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:concrete_wall_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:concrete_wall_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:concrete_wall_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:concrete_wall_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:concrete_wall_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:concrete_wall_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:concrete_wall_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:concrete_wall_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:concrete_wall_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:concrete_wall_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:concrete_wall_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:concrete_wall_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:concrete_wall_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:concrete_wall_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:concrete_wall_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:concrete_wall_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:concrete_wall_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:concrete_wall_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:concrete_wall_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:concrete_wall_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:concrete_wall_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:concrete_wall_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:concrete_wall_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:concrete_wall_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:concrete_wall_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:concrete_wall_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:concrete_wall_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:concrete_wall_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:concrete_wall_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:concrete_wall_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:concrete_wall_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:concrete_wall_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:concrete_wall_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:concrete_wall_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:concrete_wall_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:concrete_wall_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:concrete_wall_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:concrete_wall_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:concrete_wall_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:concrete_wall_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:concrete_wall_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:concrete_wall_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:concrete_wall_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:concrete_wall_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:concrete_wall_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:concrete_wall_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:concrete_wall_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:concrete_wall_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:concrete_wall_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:concrete_wall_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:concrete_wall_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:concrete_wall_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:concrete_wall_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:concrete_wall_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:concrete_wall_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:concrete_wall_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:concrete_wall_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:concrete_wall_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:concrete_wall_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:concrete_wall_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:concrete_wall_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:concrete_wall_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:concrete_wall_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:concrete_wall_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:concrete_wall_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:concrete_wall_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:concrete_wall_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:concrete_wall_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:concrete_wall_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:concrete_wall_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:concrete_wall_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:concrete_wall_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:concrete_wall_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:concrete_wall_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:concrete_wall_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:concrete_wall_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:concrete_wall_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:concrete_wall_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:concrete_wall_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:concrete_wall_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:concrete_wall_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:concrete_wall_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:concrete_wall_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:concrete_wall_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:concrete_wall_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:concrete_wall_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:concrete_wall_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:concrete_wall_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:concrete_wall_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:concrete_wall_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:concrete_wall_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:concrete_wall_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:concrete_wall_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:concrete_wall_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:concrete_wall_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:concrete_wall_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:concrete_wall_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:concrete_wall_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:concrete_wall_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:concrete_wall_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:concrete_wall_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:concrete_wall_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:concrete_wall_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:concrete_wall_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:concrete_wall_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:concrete_wall_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:concrete_wall_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:concrete_wall_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:concrete_wall_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:concrete_wall_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:concrete_wall_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:concrete_wall_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:concrete_wall_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:copper_arabian_ewer_and_salver[facing=north,offset_toggle=true]
conquest:copper_arabian_ewer_and_salver[facing=north,offset_toggle=false]
conquest:copper_arabian_ewer_and_salver[facing=south,offset_toggle=true]
conquest:copper_arabian_ewer_and_salver[facing=south,offset_toggle=false]
conquest:copper_arabian_ewer_and_salver[facing=west,offset_toggle=true]
conquest:copper_arabian_ewer_and_salver[facing=west,offset_toggle=false]
conquest:copper_arabian_ewer_and_salver[facing=east,offset_toggle=true]
conquest:copper_arabian_ewer_and_salver[facing=east,offset_toggle=false]
conquest:copper_balustrade[axis=x,waterlogged=true]
conquest:copper_balustrade[axis=x,waterlogged=false]
conquest:copper_balustrade[axis=y,waterlogged=true]
conquest:copper_balustrade[axis=y,waterlogged=false]
conquest:copper_balustrade[axis=z,waterlogged=true]
conquest:copper_balustrade[axis=z,waterlogged=false]
conquest:copper_capital[facing=flat,type=top,waterlogged=true]
conquest:copper_capital[facing=flat,type=top,waterlogged=false]
conquest:copper_capital[facing=flat,type=bottom,waterlogged=true]
conquest:copper_capital[facing=flat,type=bottom,waterlogged=false]
conquest:copper_capital[facing=north,type=top,waterlogged=true]
conquest:copper_capital[facing=north,type=top,waterlogged=false]
conquest:copper_capital[facing=north,type=bottom,waterlogged=true]
conquest:copper_capital[facing=north,type=bottom,waterlogged=false]
conquest:copper_capital[facing=south,type=top,waterlogged=true]
conquest:copper_capital[facing=south,type=top,waterlogged=false]
conquest:copper_capital[facing=south,type=bottom,waterlogged=true]
conquest:copper_capital[facing=south,type=bottom,waterlogged=false]
conquest:copper_capital[facing=east,type=top,waterlogged=true]
conquest:copper_capital[facing=east,type=top,waterlogged=false]
conquest:copper_capital[facing=east,type=bottom,waterlogged=true]
conquest:copper_capital[facing=east,type=bottom,waterlogged=false]
conquest:copper_capital[facing=west,type=top,waterlogged=true]
conquest:copper_capital[facing=west,type=top,waterlogged=false]
conquest:copper_capital[facing=west,type=bottom,waterlogged=true]
conquest:copper_capital[facing=west,type=bottom,waterlogged=false]
conquest:copper_rich_soil
conquest:copper_rich_soil_corner_slab[facing=north,type=top,waterlogged=true]
conquest:copper_rich_soil_corner_slab[facing=north,type=top,waterlogged=false]
conquest:copper_rich_soil_corner_slab[facing=north,type=bottom,waterlogged=true]
conquest:copper_rich_soil_corner_slab[facing=north,type=bottom,waterlogged=false]
conquest:copper_rich_soil_corner_slab[facing=south,type=top,waterlogged=true]
conquest:copper_rich_soil_corner_slab[facing=south,type=top,waterlogged=false]
conquest:copper_rich_soil_corner_slab[facing=south,type=bottom,waterlogged=true]
conquest:copper_rich_soil_corner_slab[facing=south,type=bottom,waterlogged=false]
conquest:copper_rich_soil_corner_slab[facing=west,type=top,waterlogged=true]
conquest:copper_rich_soil_corner_slab[facing=west,type=top,waterlogged=false]
conquest:copper_rich_soil_corner_slab[facing=west,type=bottom,waterlogged=true]
conquest:copper_rich_soil_corner_slab[facing=west,type=bottom,waterlogged=false]
conquest:copper_rich_soil_corner_slab[facing=east,type=top,waterlogged=true]
conquest:copper_rich_soil_corner_slab[facing=east,type=top,waterlogged=false]
conquest:copper_rich_soil_corner_slab[facing=east,type=bottom,waterlogged=true]
conquest:copper_rich_soil_corner_slab[facing=east,type=bottom,waterlogged=false]
conquest:copper_rich_soil_eighth_slab[facing=north,type=top,waterlogged=true]
conquest:copper_rich_soil_eighth_slab[facing=north,type=top,waterlogged=false]
conquest:copper_rich_soil_eighth_slab[facing=north,type=bottom,waterlogged=true]
conquest:copper_rich_soil_eighth_slab[facing=north,type=bottom,waterlogged=false]
conquest:copper_rich_soil_eighth_slab[facing=south,type=top,waterlogged=true]
conquest:copper_rich_soil_eighth_slab[facing=south,type=top,waterlogged=false]
conquest:copper_rich_soil_eighth_slab[facing=south,type=bottom,waterlogged=true]
conquest:copper_rich_soil_eighth_slab[facing=south,type=bottom,waterlogged=false]
conquest:copper_rich_soil_eighth_slab[facing=west,type=top,waterlogged=true]
conquest:copper_rich_soil_eighth_slab[facing=west,type=top,waterlogged=false]
conquest:copper_rich_soil_eighth_slab[facing=west,type=bottom,waterlogged=true]
conquest:copper_rich_soil_eighth_slab[facing=west,type=bottom,waterlogged=false]
conquest:copper_rich_soil_eighth_slab[facing=east,type=top,waterlogged=true]
conquest:copper_rich_soil_eighth_slab[facing=east,type=top,waterlogged=false]
conquest:copper_rich_soil_eighth_slab[facing=east,type=bottom,waterlogged=true]
conquest:copper_rich_soil_eighth_slab[facing=east,type=bottom,waterlogged=false]
conquest:copper_rich_soil_quarter_slab[facing=north,layer=1,type=top,waterlogged=true]
conquest:copper_rich_soil_quarter_slab[facing=north,layer=1,type=top,waterlogged=false]
conquest:copper_rich_soil_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=true]
conquest:copper_rich_soil_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=false]
conquest:copper_rich_soil_quarter_slab[facing=north,layer=2,type=top,waterlogged=true]
conquest:copper_rich_soil_quarter_slab[facing=north,layer=2,type=top,waterlogged=false]
conquest:copper_rich_soil_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=true]
conquest:copper_rich_soil_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=false]
conquest:copper_rich_soil_quarter_slab[facing=north,layer=3,type=top,waterlogged=true]
conquest:copper_rich_soil_quarter_slab[facing=north,layer=3,type=top,waterlogged=false]
conquest:copper_rich_soil_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=true]
conquest:copper_rich_soil_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=false]
conquest:copper_rich_soil_quarter_slab[facing=south,layer=1,type=top,waterlogged=true]
conquest:copper_rich_soil_quarter_slab[facing=south,layer=1,type=top,waterlogged=false]
conquest:copper_rich_soil_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=true]
conquest:copper_rich_soil_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=false]
conquest:copper_rich_soil_quarter_slab[facing=south,layer=2,type=top,waterlogged=true]
conquest:copper_rich_soil_quarter_slab[facing=south,layer=2,type=top,waterlogged=false]
conquest:copper_rich_soil_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=true]
conquest:copper_rich_soil_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=false]
conquest:copper_rich_soil_quarter_slab[facing=south,layer=3,type=top,waterlogged=true]
conquest:copper_rich_soil_quarter_slab[facing=south,layer=3,type=top,waterlogged=false]
conquest:copper_rich_soil_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=true]
conquest:copper_rich_soil_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=false]
conquest:copper_rich_soil_quarter_slab[facing=west,layer=1,type=top,waterlogged=true]
conquest:copper_rich_soil_quarter_slab[facing=west,layer=1,type=top,waterlogged=false]
conquest:copper_rich_soil_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=true]
conquest:copper_rich_soil_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=false]
conquest:copper_rich_soil_quarter_slab[facing=west,layer=2,type=top,waterlogged=true]
conquest:copper_rich_soil_quarter_slab[facing=west,layer=2,type=top,waterlogged=false]
conquest:copper_rich_soil_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=true]
conquest:copper_rich_soil_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=false]
conquest:copper_rich_soil_quarter_slab[facing=west,layer=3,type=top,waterlogged=true]
conquest:copper_rich_soil_quarter_slab[facing=west,layer=3,type=top,waterlogged=false]
conquest:copper_rich_soil_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=true]
conquest:copper_rich_soil_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=false]
conquest:copper_rich_soil_quarter_slab[facing=east,layer=1,type=top,waterlogged=true]
conquest:copper_rich_soil_quarter_slab[facing=east,layer=1,type=top,waterlogged=false]
conquest:copper_rich_soil_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=true]
conquest:copper_rich_soil_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=false]
conquest:copper_rich_soil_quarter_slab[facing=east,layer=2,type=top,waterlogged=true]
conquest:copper_rich_soil_quarter_slab[facing=east,layer=2,type=top,waterlogged=false]
conquest:copper_rich_soil_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=true]
conquest:copper_rich_soil_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=false]
conquest:copper_rich_soil_quarter_slab[facing=east,layer=3,type=top,waterlogged=true]
conquest:copper_rich_soil_quarter_slab[facing=east,layer=3,type=top,waterlogged=false]
conquest:copper_rich_soil_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=true]
conquest:copper_rich_soil_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=false]
conquest:copper_rich_soil_slab[layers=1,type=top,waterlogged=true]
conquest:copper_rich_soil_slab[layers=1,type=top,waterlogged=false]
conquest:copper_rich_soil_slab[layers=1,type=bottom,waterlogged=true]
conquest:copper_rich_soil_slab[layers=1,type=bottom,waterlogged=false]
conquest:copper_rich_soil_slab[layers=2,type=top,waterlogged=true]
conquest:copper_rich_soil_slab[layers=2,type=top,waterlogged=false]
conquest:copper_rich_soil_slab[layers=2,type=bottom,waterlogged=true]
conquest:copper_rich_soil_slab[layers=2,type=bottom,waterlogged=false]
conquest:copper_rich_soil_slab[layers=3,type=top,waterlogged=true]
conquest:copper_rich_soil_slab[layers=3,type=top,waterlogged=false]
conquest:copper_rich_soil_slab[layers=3,type=bottom,waterlogged=true]
conquest:copper_rich_soil_slab[layers=3,type=bottom,waterlogged=false]
conquest:copper_rich_soil_slab[layers=4,type=top,waterlogged=true]
conquest:copper_rich_soil_slab[layers=4,type=top,waterlogged=false]
conquest:copper_rich_soil_slab[layers=4,type=bottom,waterlogged=true]
conquest:copper_rich_soil_slab[layers=4,type=bottom,waterlogged=false]
conquest:copper_rich_soil_slab[layers=5,type=top,waterlogged=true]
conquest:copper_rich_soil_slab[layers=5,type=top,waterlogged=false]
conquest:copper_rich_soil_slab[layers=5,type=bottom,waterlogged=true]
conquest:copper_rich_soil_slab[layers=5,type=bottom,waterlogged=false]
conquest:copper_rich_soil_slab[layers=6,type=top,waterlogged=true]
conquest:copper_rich_soil_slab[layers=6,type=top,waterlogged=false]
conquest:copper_rich_soil_slab[layers=6,type=bottom,waterlogged=true]
conquest:copper_rich_soil_slab[layers=6,type=bottom,waterlogged=false]
conquest:copper_rich_soil_slab[layers=7,type=top,waterlogged=true]
conquest:copper_rich_soil_slab[layers=7,type=top,waterlogged=false]
conquest:copper_rich_soil_slab[layers=7,type=bottom,waterlogged=true]
conquest:copper_rich_soil_slab[layers=7,type=bottom,waterlogged=false]
conquest:copper_rich_soil_slab[layers=8,type=top,waterlogged=true]
conquest:copper_rich_soil_slab[layers=8,type=top,waterlogged=false]
conquest:copper_rich_soil_slab[layers=8,type=bottom,waterlogged=true]
conquest:copper_rich_soil_slab[layers=8,type=bottom,waterlogged=false]
conquest:copper_rich_soil_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:copper_rich_soil_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:copper_rich_soil_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:copper_rich_soil_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:copper_rich_soil_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:copper_rich_soil_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:copper_rich_soil_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:copper_rich_soil_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:copper_rich_soil_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:copper_rich_soil_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:copper_rich_soil_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:copper_rich_soil_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:copper_rich_soil_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:copper_rich_soil_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:copper_rich_soil_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:copper_rich_soil_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:copper_rich_soil_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:copper_rich_soil_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:copper_rich_soil_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:copper_rich_soil_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:copper_rich_soil_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:copper_rich_soil_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:copper_rich_soil_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:copper_rich_soil_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:copper_rich_soil_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:copper_rich_soil_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:copper_rich_soil_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:copper_rich_soil_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:copper_rich_soil_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:copper_rich_soil_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:copper_rich_soil_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:copper_rich_soil_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:copper_rich_soil_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:copper_rich_soil_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:copper_rich_soil_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:copper_rich_soil_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:copper_rich_soil_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:copper_rich_soil_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:copper_rich_soil_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:copper_rich_soil_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:copper_rich_soil_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:copper_rich_soil_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:copper_rich_soil_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:copper_rich_soil_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:copper_rich_soil_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:copper_rich_soil_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:copper_rich_soil_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:copper_rich_soil_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:copper_rich_soil_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:copper_rich_soil_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:copper_rich_soil_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:copper_rich_soil_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:copper_rich_soil_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:copper_rich_soil_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:copper_rich_soil_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:copper_rich_soil_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:copper_rich_soil_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:copper_rich_soil_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:copper_rich_soil_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:copper_rich_soil_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:copper_rich_soil_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:copper_rich_soil_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:copper_rich_soil_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:copper_rich_soil_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:copper_rich_soil_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:copper_rich_soil_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:copper_rich_soil_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:copper_rich_soil_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:copper_rich_soil_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:copper_rich_soil_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:copper_rich_soil_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:copper_rich_soil_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:copper_rich_soil_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:copper_rich_soil_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:copper_rich_soil_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:copper_rich_soil_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:copper_rich_soil_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:copper_rich_soil_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:copper_rich_soil_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:copper_rich_soil_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:copper_rich_soil_vertical_corner[facing=north,layer=1,waterlogged=true]
conquest:copper_rich_soil_vertical_corner[facing=north,layer=1,waterlogged=false]
conquest:copper_rich_soil_vertical_corner[facing=north,layer=2,waterlogged=true]
conquest:copper_rich_soil_vertical_corner[facing=north,layer=2,waterlogged=false]
conquest:copper_rich_soil_vertical_corner[facing=north,layer=3,waterlogged=true]
conquest:copper_rich_soil_vertical_corner[facing=north,layer=3,waterlogged=false]
conquest:copper_rich_soil_vertical_corner[facing=north,layer=4,waterlogged=true]
conquest:copper_rich_soil_vertical_corner[facing=north,layer=4,waterlogged=false]
conquest:copper_rich_soil_vertical_corner[facing=south,layer=1,waterlogged=true]
conquest:copper_rich_soil_vertical_corner[facing=south,layer=1,waterlogged=false]
conquest:copper_rich_soil_vertical_corner[facing=south,layer=2,waterlogged=true]
conquest:copper_rich_soil_vertical_corner[facing=south,layer=2,waterlogged=false]
conquest:copper_rich_soil_vertical_corner[facing=south,layer=3,waterlogged=true]
conquest:copper_rich_soil_vertical_corner[facing=south,layer=3,waterlogged=false]
conquest:copper_rich_soil_vertical_corner[facing=south,layer=4,waterlogged=true]
conquest:copper_rich_soil_vertical_corner[facing=south,layer=4,waterlogged=false]
conquest:copper_rich_soil_vertical_corner[facing=west,layer=1,waterlogged=true]
conquest:copper_rich_soil_vertical_corner[facing=west,layer=1,waterlogged=false]
conquest:copper_rich_soil_vertical_corner[facing=west,layer=2,waterlogged=true]
conquest:copper_rich_soil_vertical_corner[facing=west,layer=2,waterlogged=false]
conquest:copper_rich_soil_vertical_corner[facing=west,layer=3,waterlogged=true]
conquest:copper_rich_soil_vertical_corner[facing=west,layer=3,waterlogged=false]
conquest:copper_rich_soil_vertical_corner[facing=west,layer=4,waterlogged=true]
conquest:copper_rich_soil_vertical_corner[facing=west,layer=4,waterlogged=false]
conquest:copper_rich_soil_vertical_corner[facing=east,layer=1,waterlogged=true]
conquest:copper_rich_soil_vertical_corner[facing=east,layer=1,waterlogged=false]
conquest:copper_rich_soil_vertical_corner[facing=east,layer=2,waterlogged=true]
conquest:copper_rich_soil_vertical_corner[facing=east,layer=2,waterlogged=false]
conquest:copper_rich_soil_vertical_corner[facing=east,layer=3,waterlogged=true]
conquest:copper_rich_soil_vertical_corner[facing=east,layer=3,waterlogged=false]
conquest:copper_rich_soil_vertical_corner[facing=east,layer=4,waterlogged=true]
conquest:copper_rich_soil_vertical_corner[facing=east,layer=4,waterlogged=false]
conquest:copper_rich_soil_vertical_quarter[facing=north,layer=1,waterlogged=true]
conquest:copper_rich_soil_vertical_quarter[facing=north,layer=1,waterlogged=false]
conquest:copper_rich_soil_vertical_quarter[facing=north,layer=2,waterlogged=true]
conquest:copper_rich_soil_vertical_quarter[facing=north,layer=2,waterlogged=false]
conquest:copper_rich_soil_vertical_quarter[facing=north,layer=3,waterlogged=true]
conquest:copper_rich_soil_vertical_quarter[facing=north,layer=3,waterlogged=false]
conquest:copper_rich_soil_vertical_quarter[facing=north,layer=4,waterlogged=true]
conquest:copper_rich_soil_vertical_quarter[facing=north,layer=4,waterlogged=false]
conquest:copper_rich_soil_vertical_quarter[facing=south,layer=1,waterlogged=true]
conquest:copper_rich_soil_vertical_quarter[facing=south,layer=1,waterlogged=false]
conquest:copper_rich_soil_vertical_quarter[facing=south,layer=2,waterlogged=true]
conquest:copper_rich_soil_vertical_quarter[facing=south,layer=2,waterlogged=false]
conquest:copper_rich_soil_vertical_quarter[facing=south,layer=3,waterlogged=true]
conquest:copper_rich_soil_vertical_quarter[facing=south,layer=3,waterlogged=false]
conquest:copper_rich_soil_vertical_quarter[facing=south,layer=4,waterlogged=true]
conquest:copper_rich_soil_vertical_quarter[facing=south,layer=4,waterlogged=false]
conquest:copper_rich_soil_vertical_quarter[facing=west,layer=1,waterlogged=true]
conquest:copper_rich_soil_vertical_quarter[facing=west,layer=1,waterlogged=false]
conquest:copper_rich_soil_vertical_quarter[facing=west,layer=2,waterlogged=true]
conquest:copper_rich_soil_vertical_quarter[facing=west,layer=2,waterlogged=false]
conquest:copper_rich_soil_vertical_quarter[facing=west,layer=3,waterlogged=true]
conquest:copper_rich_soil_vertical_quarter[facing=west,layer=3,waterlogged=false]
conquest:copper_rich_soil_vertical_quarter[facing=west,layer=4,waterlogged=true]
conquest:copper_rich_soil_vertical_quarter[facing=west,layer=4,waterlogged=false]
conquest:copper_rich_soil_vertical_quarter[facing=east,layer=1,waterlogged=true]
conquest:copper_rich_soil_vertical_quarter[facing=east,layer=1,waterlogged=false]
conquest:copper_rich_soil_vertical_quarter[facing=east,layer=2,waterlogged=true]
conquest:copper_rich_soil_vertical_quarter[facing=east,layer=2,waterlogged=false]
conquest:copper_rich_soil_vertical_quarter[facing=east,layer=3,waterlogged=true]
conquest:copper_rich_soil_vertical_quarter[facing=east,layer=3,waterlogged=false]
conquest:copper_rich_soil_vertical_quarter[facing=east,layer=4,waterlogged=true]
conquest:copper_rich_soil_vertical_quarter[facing=east,layer=4,waterlogged=false]
conquest:copper_rich_soil_vertical_slab[facing=north,layer=1,waterlogged=true]
conquest:copper_rich_soil_vertical_slab[facing=north,layer=1,waterlogged=false]
conquest:copper_rich_soil_vertical_slab[facing=north,layer=2,waterlogged=true]
conquest:copper_rich_soil_vertical_slab[facing=north,layer=2,waterlogged=false]
conquest:copper_rich_soil_vertical_slab[facing=north,layer=3,waterlogged=true]
conquest:copper_rich_soil_vertical_slab[facing=north,layer=3,waterlogged=false]
conquest:copper_rich_soil_vertical_slab[facing=north,layer=4,waterlogged=true]
conquest:copper_rich_soil_vertical_slab[facing=north,layer=4,waterlogged=false]
conquest:copper_rich_soil_vertical_slab[facing=south,layer=1,waterlogged=true]
conquest:copper_rich_soil_vertical_slab[facing=south,layer=1,waterlogged=false]
conquest:copper_rich_soil_vertical_slab[facing=south,layer=2,waterlogged=true]
conquest:copper_rich_soil_vertical_slab[facing=south,layer=2,waterlogged=false]
conquest:copper_rich_soil_vertical_slab[facing=south,layer=3,waterlogged=true]
conquest:copper_rich_soil_vertical_slab[facing=south,layer=3,waterlogged=false]
conquest:copper_rich_soil_vertical_slab[facing=south,layer=4,waterlogged=true]
conquest:copper_rich_soil_vertical_slab[facing=south,layer=4,waterlogged=false]
conquest:copper_rich_soil_vertical_slab[facing=west,layer=1,waterlogged=true]
conquest:copper_rich_soil_vertical_slab[facing=west,layer=1,waterlogged=false]
conquest:copper_rich_soil_vertical_slab[facing=west,layer=2,waterlogged=true]
conquest:copper_rich_soil_vertical_slab[facing=west,layer=2,waterlogged=false]
conquest:copper_rich_soil_vertical_slab[facing=west,layer=3,waterlogged=true]
conquest:copper_rich_soil_vertical_slab[facing=west,layer=3,waterlogged=false]
conquest:copper_rich_soil_vertical_slab[facing=west,layer=4,waterlogged=true]
conquest:copper_rich_soil_vertical_slab[facing=west,layer=4,waterlogged=false]
conquest:copper_rich_soil_vertical_slab[facing=east,layer=1,waterlogged=true]
conquest:copper_rich_soil_vertical_slab[facing=east,layer=1,waterlogged=false]
conquest:copper_rich_soil_vertical_slab[facing=east,layer=2,waterlogged=true]
conquest:copper_rich_soil_vertical_slab[facing=east,layer=2,waterlogged=false]
conquest:copper_rich_soil_vertical_slab[facing=east,layer=3,waterlogged=true]
conquest:copper_rich_soil_vertical_slab[facing=east,layer=3,waterlogged=false]
conquest:copper_rich_soil_vertical_slab[facing=east,layer=4,waterlogged=true]
conquest:copper_rich_soil_vertical_slab[facing=east,layer=4,waterlogged=false]
conquest:copper_slab[layer=1,type=top,waterlogged=true]
conquest:copper_slab[layer=1,type=top,waterlogged=false]
conquest:copper_slab[layer=1,type=bottom,waterlogged=true]
conquest:copper_slab[layer=1,type=bottom,waterlogged=false]
conquest:copper_slab[layer=2,type=top,waterlogged=true]
conquest:copper_slab[layer=2,type=top,waterlogged=false]
conquest:copper_slab[layer=2,type=bottom,waterlogged=true]
conquest:copper_slab[layer=2,type=bottom,waterlogged=false]
conquest:copper_slab[layer=3,type=top,waterlogged=true]
conquest:copper_slab[layer=3,type=top,waterlogged=false]
conquest:copper_slab[layer=3,type=bottom,waterlogged=true]
conquest:copper_slab[layer=3,type=bottom,waterlogged=false]
conquest:copper_slab[layer=4,type=top,waterlogged=true]
conquest:copper_slab[layer=4,type=top,waterlogged=false]
conquest:copper_slab[layer=4,type=bottom,waterlogged=true]
conquest:copper_slab[layer=4,type=bottom,waterlogged=false]
conquest:copper_sphere[type=egg,waterlogged=true]
conquest:copper_sphere[type=egg,waterlogged=false]
conquest:copper_sphere[type=small,waterlogged=true]
conquest:copper_sphere[type=small,waterlogged=false]
conquest:copper_sphere[type=large,waterlogged=true]
conquest:copper_sphere[type=large,waterlogged=false]
conquest:copper_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:copper_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:copper_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:copper_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:copper_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:copper_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:copper_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:copper_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:copper_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:copper_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:copper_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:copper_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:copper_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:copper_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:copper_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:copper_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:copper_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:copper_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:copper_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:copper_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:copper_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:copper_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:copper_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:copper_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:copper_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:copper_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:copper_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:copper_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:copper_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:copper_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:copper_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:copper_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:copper_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:copper_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:copper_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:copper_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:copper_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:copper_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:copper_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:copper_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:copper_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:copper_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:copper_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:copper_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:copper_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:copper_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:copper_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:copper_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:copper_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:copper_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:copper_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:copper_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:copper_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:copper_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:copper_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:copper_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:copper_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:copper_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:copper_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:copper_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:copper_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:copper_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:copper_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:copper_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:copper_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:copper_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:copper_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:copper_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:copper_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:copper_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:copper_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:copper_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:copper_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:copper_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:copper_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:copper_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:copper_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:copper_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:copper_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:copper_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:copper_vertical_corner[facing=north,layer=1,waterlogged=true]
conquest:copper_vertical_corner[facing=north,layer=1,waterlogged=false]
conquest:copper_vertical_corner[facing=north,layer=2,waterlogged=true]
conquest:copper_vertical_corner[facing=north,layer=2,waterlogged=false]
conquest:copper_vertical_corner[facing=north,layer=3,waterlogged=true]
conquest:copper_vertical_corner[facing=north,layer=3,waterlogged=false]
conquest:copper_vertical_corner[facing=north,layer=4,waterlogged=true]
conquest:copper_vertical_corner[facing=north,layer=4,waterlogged=false]
conquest:copper_vertical_corner[facing=south,layer=1,waterlogged=true]
conquest:copper_vertical_corner[facing=south,layer=1,waterlogged=false]
conquest:copper_vertical_corner[facing=south,layer=2,waterlogged=true]
conquest:copper_vertical_corner[facing=south,layer=2,waterlogged=false]
conquest:copper_vertical_corner[facing=south,layer=3,waterlogged=true]
conquest:copper_vertical_corner[facing=south,layer=3,waterlogged=false]
conquest:copper_vertical_corner[facing=south,layer=4,waterlogged=true]
conquest:copper_vertical_corner[facing=south,layer=4,waterlogged=false]
conquest:copper_vertical_corner[facing=west,layer=1,waterlogged=true]
conquest:copper_vertical_corner[facing=west,layer=1,waterlogged=false]
conquest:copper_vertical_corner[facing=west,layer=2,waterlogged=true]
conquest:copper_vertical_corner[facing=west,layer=2,waterlogged=false]
conquest:copper_vertical_corner[facing=west,layer=3,waterlogged=true]
conquest:copper_vertical_corner[facing=west,layer=3,waterlogged=false]
conquest:copper_vertical_corner[facing=west,layer=4,waterlogged=true]
conquest:copper_vertical_corner[facing=west,layer=4,waterlogged=false]
conquest:copper_vertical_corner[facing=east,layer=1,waterlogged=true]
conquest:copper_vertical_corner[facing=east,layer=1,waterlogged=false]
conquest:copper_vertical_corner[facing=east,layer=2,waterlogged=true]
conquest:copper_vertical_corner[facing=east,layer=2,waterlogged=false]
conquest:copper_vertical_corner[facing=east,layer=3,waterlogged=true]
conquest:copper_vertical_corner[facing=east,layer=3,waterlogged=false]
conquest:copper_vertical_corner[facing=east,layer=4,waterlogged=true]
conquest:copper_vertical_corner[facing=east,layer=4,waterlogged=false]
conquest:copper_vertical_quarter[facing=north,layer=1,waterlogged=true]
conquest:copper_vertical_quarter[facing=north,layer=1,waterlogged=false]
conquest:copper_vertical_quarter[facing=north,layer=2,waterlogged=true]
conquest:copper_vertical_quarter[facing=north,layer=2,waterlogged=false]
conquest:copper_vertical_quarter[facing=north,layer=3,waterlogged=true]
conquest:copper_vertical_quarter[facing=north,layer=3,waterlogged=false]
conquest:copper_vertical_quarter[facing=north,layer=4,waterlogged=true]
conquest:copper_vertical_quarter[facing=north,layer=4,waterlogged=false]
conquest:copper_vertical_quarter[facing=south,layer=1,waterlogged=true]
conquest:copper_vertical_quarter[facing=south,layer=1,waterlogged=false]
conquest:copper_vertical_quarter[facing=south,layer=2,waterlogged=true]
conquest:copper_vertical_quarter[facing=south,layer=2,waterlogged=false]
conquest:copper_vertical_quarter[facing=south,layer=3,waterlogged=true]
conquest:copper_vertical_quarter[facing=south,layer=3,waterlogged=false]
conquest:copper_vertical_quarter[facing=south,layer=4,waterlogged=true]
conquest:copper_vertical_quarter[facing=south,layer=4,waterlogged=false]
conquest:copper_vertical_quarter[facing=west,layer=1,waterlogged=true]
conquest:copper_vertical_quarter[facing=west,layer=1,waterlogged=false]
conquest:copper_vertical_quarter[facing=west,layer=2,waterlogged=true]
conquest:copper_vertical_quarter[facing=west,layer=2,waterlogged=false]
conquest:copper_vertical_quarter[facing=west,layer=3,waterlogged=true]
conquest:copper_vertical_quarter[facing=west,layer=3,waterlogged=false]
conquest:copper_vertical_quarter[facing=west,layer=4,waterlogged=true]
conquest:copper_vertical_quarter[facing=west,layer=4,waterlogged=false]
conquest:copper_vertical_quarter[facing=east,layer=1,waterlogged=true]
conquest:copper_vertical_quarter[facing=east,layer=1,waterlogged=false]
conquest:copper_vertical_quarter[facing=east,layer=2,waterlogged=true]
conquest:copper_vertical_quarter[facing=east,layer=2,waterlogged=false]
conquest:copper_vertical_quarter[facing=east,layer=3,waterlogged=true]
conquest:copper_vertical_quarter[facing=east,layer=3,waterlogged=false]
conquest:copper_vertical_quarter[facing=east,layer=4,waterlogged=true]
conquest:copper_vertical_quarter[facing=east,layer=4,waterlogged=false]
conquest:copper_vertical_slab[facing=north,layer=1,waterlogged=true]
conquest:copper_vertical_slab[facing=north,layer=1,waterlogged=false]
conquest:copper_vertical_slab[facing=north,layer=2,waterlogged=true]
conquest:copper_vertical_slab[facing=north,layer=2,waterlogged=false]
conquest:copper_vertical_slab[facing=north,layer=3,waterlogged=true]
conquest:copper_vertical_slab[facing=north,layer=3,waterlogged=false]
conquest:copper_vertical_slab[facing=north,layer=4,waterlogged=true]
conquest:copper_vertical_slab[facing=north,layer=4,waterlogged=false]
conquest:copper_vertical_slab[facing=south,layer=1,waterlogged=true]
conquest:copper_vertical_slab[facing=south,layer=1,waterlogged=false]
conquest:copper_vertical_slab[facing=south,layer=2,waterlogged=true]
conquest:copper_vertical_slab[facing=south,layer=2,waterlogged=false]
conquest:copper_vertical_slab[facing=south,layer=3,waterlogged=true]
conquest:copper_vertical_slab[facing=south,layer=3,waterlogged=false]
conquest:copper_vertical_slab[facing=south,layer=4,waterlogged=true]
conquest:copper_vertical_slab[facing=south,layer=4,waterlogged=false]
conquest:copper_vertical_slab[facing=west,layer=1,waterlogged=true]
conquest:copper_vertical_slab[facing=west,layer=1,waterlogged=false]
conquest:copper_vertical_slab[facing=west,layer=2,waterlogged=true]
conquest:copper_vertical_slab[facing=west,layer=2,waterlogged=false]
conquest:copper_vertical_slab[facing=west,layer=3,waterlogged=true]
conquest:copper_vertical_slab[facing=west,layer=3,waterlogged=false]
conquest:copper_vertical_slab[facing=west,layer=4,waterlogged=true]
conquest:copper_vertical_slab[facing=west,layer=4,waterlogged=false]
conquest:copper_vertical_slab[facing=east,layer=1,waterlogged=true]
conquest:copper_vertical_slab[facing=east,layer=1,waterlogged=false]
conquest:copper_vertical_slab[facing=east,layer=2,waterlogged=true]
conquest:copper_vertical_slab[facing=east,layer=2,waterlogged=false]
conquest:copper_vertical_slab[facing=east,layer=3,waterlogged=true]
conquest:copper_vertical_slab[facing=east,layer=3,waterlogged=false]
conquest:copper_vertical_slab[facing=east,layer=4,waterlogged=true]
conquest:copper_vertical_slab[facing=east,layer=4,waterlogged=false]
conquest:corn[age=0,layers=1]
conquest:corn[age=0,layers=2]
conquest:corn[age=0,layers=3]
conquest:corn[age=0,layers=4]
conquest:corn[age=0,layers=5]
conquest:corn[age=0,layers=6]
conquest:corn[age=0,layers=7]
conquest:corn[age=0,layers=8]
conquest:corn[age=1,layers=1]
conquest:corn[age=1,layers=2]
conquest:corn[age=1,layers=3]
conquest:corn[age=1,layers=4]
conquest:corn[age=1,layers=5]
conquest:corn[age=1,layers=6]
conquest:corn[age=1,layers=7]
conquest:corn[age=1,layers=8]
conquest:corn[age=2,layers=1]
conquest:corn[age=2,layers=2]
conquest:corn[age=2,layers=3]
conquest:corn[age=2,layers=4]
conquest:corn[age=2,layers=5]
conquest:corn[age=2,layers=6]
conquest:corn[age=2,layers=7]
conquest:corn[age=2,layers=8]
conquest:corn[age=3,layers=1]
conquest:corn[age=3,layers=2]
conquest:corn[age=3,layers=3]
conquest:corn[age=3,layers=4]
conquest:corn[age=3,layers=5]
conquest:corn[age=3,layers=6]
conquest:corn[age=3,layers=7]
conquest:corn[age=3,layers=8]
conquest:corn[age=4,layers=1]
conquest:corn[age=4,layers=2]
conquest:corn[age=4,layers=3]
conquest:corn[age=4,layers=4]
conquest:corn[age=4,layers=5]
conquest:corn[age=4,layers=6]
conquest:corn[age=4,layers=7]
conquest:corn[age=4,layers=8]
conquest:corn[age=5,layers=1]
conquest:corn[age=5,layers=2]
conquest:corn[age=5,layers=3]
conquest:corn[age=5,layers=4]
conquest:corn[age=5,layers=5]
conquest:corn[age=5,layers=6]
conquest:corn[age=5,layers=7]
conquest:corn[age=5,layers=8]
conquest:corn[age=6,layers=1]
conquest:corn[age=6,layers=2]
conquest:corn[age=6,layers=3]
conquest:corn[age=6,layers=4]
conquest:corn[age=6,layers=5]
conquest:corn[age=6,layers=6]
conquest:corn[age=6,layers=7]
conquest:corn[age=6,layers=8]
conquest:corn[age=7,layers=1]
conquest:corn[age=7,layers=2]
conquest:corn[age=7,layers=3]
conquest:corn[age=7,layers=4]
conquest:corn[age=7,layers=5]
conquest:corn[age=7,layers=6]
conquest:corn[age=7,layers=7]
conquest:corn[age=7,layers=8]
conquest:cornflower[layers=1,waterlogged=true]
conquest:cornflower[layers=1,waterlogged=false]
conquest:cornflower[layers=2,waterlogged=true]
conquest:cornflower[layers=2,waterlogged=false]
conquest:cornflower[layers=3,waterlogged=true]
conquest:cornflower[layers=3,waterlogged=false]
conquest:cornflower[layers=4,waterlogged=true]
conquest:cornflower[layers=4,waterlogged=false]
conquest:cornflower[layers=5,waterlogged=true]
conquest:cornflower[layers=5,waterlogged=false]
conquest:cornflower[layers=6,waterlogged=true]
conquest:cornflower[layers=6,waterlogged=false]
conquest:cornflower[layers=7,waterlogged=true]
conquest:cornflower[layers=7,waterlogged=false]
conquest:cornflower[layers=8,waterlogged=true]
conquest:cornflower[layers=8,waterlogged=false]
conquest:corrugated_metal
conquest:corrugated_metal_arrowslit[facing=north,waterlogged=true]
conquest:corrugated_metal_arrowslit[facing=north,waterlogged=false]
conquest:corrugated_metal_arrowslit[facing=south,waterlogged=true]
conquest:corrugated_metal_arrowslit[facing=south,waterlogged=false]
conquest:corrugated_metal_arrowslit[facing=west,waterlogged=true]
conquest:corrugated_metal_arrowslit[facing=west,waterlogged=false]
conquest:corrugated_metal_arrowslit[facing=east,waterlogged=true]
conquest:corrugated_metal_arrowslit[facing=east,waterlogged=false]
conquest:corrugated_metal_balustrade[axis=x,waterlogged=true]
conquest:corrugated_metal_balustrade[axis=x,waterlogged=false]
conquest:corrugated_metal_balustrade[axis=y,waterlogged=true]
conquest:corrugated_metal_balustrade[axis=y,waterlogged=false]
conquest:corrugated_metal_balustrade[axis=z,waterlogged=true]
conquest:corrugated_metal_balustrade[axis=z,waterlogged=false]
conquest:corrugated_metal_capital[facing=flat,type=top,waterlogged=true]
conquest:corrugated_metal_capital[facing=flat,type=top,waterlogged=false]
conquest:corrugated_metal_capital[facing=flat,type=bottom,waterlogged=true]
conquest:corrugated_metal_capital[facing=flat,type=bottom,waterlogged=false]
conquest:corrugated_metal_capital[facing=north,type=top,waterlogged=true]
conquest:corrugated_metal_capital[facing=north,type=top,waterlogged=false]
conquest:corrugated_metal_capital[facing=north,type=bottom,waterlogged=true]
conquest:corrugated_metal_capital[facing=north,type=bottom,waterlogged=false]
conquest:corrugated_metal_capital[facing=south,type=top,waterlogged=true]
conquest:corrugated_metal_capital[facing=south,type=top,waterlogged=false]
conquest:corrugated_metal_capital[facing=south,type=bottom,waterlogged=true]
conquest:corrugated_metal_capital[facing=south,type=bottom,waterlogged=false]
conquest:corrugated_metal_capital[facing=east,type=top,waterlogged=true]
conquest:corrugated_metal_capital[facing=east,type=top,waterlogged=false]
conquest:corrugated_metal_capital[facing=east,type=bottom,waterlogged=true]
conquest:corrugated_metal_capital[facing=east,type=bottom,waterlogged=false]
conquest:corrugated_metal_capital[facing=west,type=top,waterlogged=true]
conquest:corrugated_metal_capital[facing=west,type=top,waterlogged=false]
conquest:corrugated_metal_capital[facing=west,type=bottom,waterlogged=true]
conquest:corrugated_metal_capital[facing=west,type=bottom,waterlogged=false]
conquest:corrugated_metal_corner_slab[facing=north,type=top,waterlogged=true]
conquest:corrugated_metal_corner_slab[facing=north,type=top,waterlogged=false]
conquest:corrugated_metal_corner_slab[facing=north,type=bottom,waterlogged=true]
conquest:corrugated_metal_corner_slab[facing=north,type=bottom,waterlogged=false]
conquest:corrugated_metal_corner_slab[facing=south,type=top,waterlogged=true]
conquest:corrugated_metal_corner_slab[facing=south,type=top,waterlogged=false]
conquest:corrugated_metal_corner_slab[facing=south,type=bottom,waterlogged=true]
conquest:corrugated_metal_corner_slab[facing=south,type=bottom,waterlogged=false]
conquest:corrugated_metal_corner_slab[facing=west,type=top,waterlogged=true]
conquest:corrugated_metal_corner_slab[facing=west,type=top,waterlogged=false]
conquest:corrugated_metal_corner_slab[facing=west,type=bottom,waterlogged=true]
conquest:corrugated_metal_corner_slab[facing=west,type=bottom,waterlogged=false]
conquest:corrugated_metal_corner_slab[facing=east,type=top,waterlogged=true]
conquest:corrugated_metal_corner_slab[facing=east,type=top,waterlogged=false]
conquest:corrugated_metal_corner_slab[facing=east,type=bottom,waterlogged=true]
conquest:corrugated_metal_corner_slab[facing=east,type=bottom,waterlogged=false]
conquest:corrugated_metal_eighth_slab[facing=north,type=top,waterlogged=true]
conquest:corrugated_metal_eighth_slab[facing=north,type=top,waterlogged=false]
conquest:corrugated_metal_eighth_slab[facing=north,type=bottom,waterlogged=true]
conquest:corrugated_metal_eighth_slab[facing=north,type=bottom,waterlogged=false]
conquest:corrugated_metal_eighth_slab[facing=south,type=top,waterlogged=true]
conquest:corrugated_metal_eighth_slab[facing=south,type=top,waterlogged=false]
conquest:corrugated_metal_eighth_slab[facing=south,type=bottom,waterlogged=true]
conquest:corrugated_metal_eighth_slab[facing=south,type=bottom,waterlogged=false]
conquest:corrugated_metal_eighth_slab[facing=west,type=top,waterlogged=true]
conquest:corrugated_metal_eighth_slab[facing=west,type=top,waterlogged=false]
conquest:corrugated_metal_eighth_slab[facing=west,type=bottom,waterlogged=true]
conquest:corrugated_metal_eighth_slab[facing=west,type=bottom,waterlogged=false]
conquest:corrugated_metal_eighth_slab[facing=east,type=top,waterlogged=true]
conquest:corrugated_metal_eighth_slab[facing=east,type=top,waterlogged=false]
conquest:corrugated_metal_eighth_slab[facing=east,type=bottom,waterlogged=true]
conquest:corrugated_metal_eighth_slab[facing=east,type=bottom,waterlogged=false]
conquest:corrugated_metal_pillar[layer=1,waterlogged=true]
conquest:corrugated_metal_pillar[layer=1,waterlogged=false]
conquest:corrugated_metal_pillar[layer=2,waterlogged=true]
conquest:corrugated_metal_pillar[layer=2,waterlogged=false]
conquest:corrugated_metal_pillar[layer=3,waterlogged=true]
conquest:corrugated_metal_pillar[layer=3,waterlogged=false]
conquest:corrugated_metal_quarter_slab[facing=north,layer=1,type=top,waterlogged=true]
conquest:corrugated_metal_quarter_slab[facing=north,layer=1,type=top,waterlogged=false]
conquest:corrugated_metal_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=true]
conquest:corrugated_metal_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=false]
conquest:corrugated_metal_quarter_slab[facing=north,layer=2,type=top,waterlogged=true]
conquest:corrugated_metal_quarter_slab[facing=north,layer=2,type=top,waterlogged=false]
conquest:corrugated_metal_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=true]
conquest:corrugated_metal_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=false]
conquest:corrugated_metal_quarter_slab[facing=north,layer=3,type=top,waterlogged=true]
conquest:corrugated_metal_quarter_slab[facing=north,layer=3,type=top,waterlogged=false]
conquest:corrugated_metal_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=true]
conquest:corrugated_metal_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=false]
conquest:corrugated_metal_quarter_slab[facing=south,layer=1,type=top,waterlogged=true]
conquest:corrugated_metal_quarter_slab[facing=south,layer=1,type=top,waterlogged=false]
conquest:corrugated_metal_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=true]
conquest:corrugated_metal_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=false]
conquest:corrugated_metal_quarter_slab[facing=south,layer=2,type=top,waterlogged=true]
conquest:corrugated_metal_quarter_slab[facing=south,layer=2,type=top,waterlogged=false]
conquest:corrugated_metal_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=true]
conquest:corrugated_metal_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=false]
conquest:corrugated_metal_quarter_slab[facing=south,layer=3,type=top,waterlogged=true]
conquest:corrugated_metal_quarter_slab[facing=south,layer=3,type=top,waterlogged=false]
conquest:corrugated_metal_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=true]
conquest:corrugated_metal_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=false]
conquest:corrugated_metal_quarter_slab[facing=west,layer=1,type=top,waterlogged=true]
conquest:corrugated_metal_quarter_slab[facing=west,layer=1,type=top,waterlogged=false]
conquest:corrugated_metal_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=true]
conquest:corrugated_metal_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=false]
conquest:corrugated_metal_quarter_slab[facing=west,layer=2,type=top,waterlogged=true]
conquest:corrugated_metal_quarter_slab[facing=west,layer=2,type=top,waterlogged=false]
conquest:corrugated_metal_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=true]
conquest:corrugated_metal_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=false]
conquest:corrugated_metal_quarter_slab[facing=west,layer=3,type=top,waterlogged=true]
conquest:corrugated_metal_quarter_slab[facing=west,layer=3,type=top,waterlogged=false]
conquest:corrugated_metal_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=true]
conquest:corrugated_metal_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=false]
conquest:corrugated_metal_quarter_slab[facing=east,layer=1,type=top,waterlogged=true]
conquest:corrugated_metal_quarter_slab[facing=east,layer=1,type=top,waterlogged=false]
conquest:corrugated_metal_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=true]
conquest:corrugated_metal_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=false]
conquest:corrugated_metal_quarter_slab[facing=east,layer=2,type=top,waterlogged=true]
conquest:corrugated_metal_quarter_slab[facing=east,layer=2,type=top,waterlogged=false]
conquest:corrugated_metal_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=true]
conquest:corrugated_metal_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=false]
conquest:corrugated_metal_quarter_slab[facing=east,layer=3,type=top,waterlogged=true]
conquest:corrugated_metal_quarter_slab[facing=east,layer=3,type=top,waterlogged=false]
conquest:corrugated_metal_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=true]
conquest:corrugated_metal_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=false]
conquest:corrugated_metal_slab[layer=1,type=top,waterlogged=true]
conquest:corrugated_metal_slab[layer=1,type=top,waterlogged=false]
conquest:corrugated_metal_slab[layer=1,type=bottom,waterlogged=true]
conquest:corrugated_metal_slab[layer=1,type=bottom,waterlogged=false]
conquest:corrugated_metal_slab[layer=2,type=top,waterlogged=true]
conquest:corrugated_metal_slab[layer=2,type=top,waterlogged=false]
conquest:corrugated_metal_slab[layer=2,type=bottom,waterlogged=true]
conquest:corrugated_metal_slab[layer=2,type=bottom,waterlogged=false]
conquest:corrugated_metal_slab[layer=3,type=top,waterlogged=true]
conquest:corrugated_metal_slab[layer=3,type=top,waterlogged=false]
conquest:corrugated_metal_slab[layer=3,type=bottom,waterlogged=true]
conquest:corrugated_metal_slab[layer=3,type=bottom,waterlogged=false]
conquest:corrugated_metal_slab[layer=4,type=top,waterlogged=true]
conquest:corrugated_metal_slab[layer=4,type=top,waterlogged=false]
conquest:corrugated_metal_slab[layer=4,type=bottom,waterlogged=true]
conquest:corrugated_metal_slab[layer=4,type=bottom,waterlogged=false]
conquest:corrugated_metal_small_window[down=true,up=true,waterlogged=true]
conquest:corrugated_metal_small_window[down=true,up=true,waterlogged=false]
conquest:corrugated_metal_small_window[down=true,up=false,waterlogged=true]
conquest:corrugated_metal_small_window[down=true,up=false,waterlogged=false]
conquest:corrugated_metal_small_window[down=false,up=true,waterlogged=true]
conquest:corrugated_metal_small_window[down=false,up=true,waterlogged=false]
conquest:corrugated_metal_small_window[down=false,up=false,waterlogged=true]
conquest:corrugated_metal_small_window[down=false,up=false,waterlogged=false]
conquest:corrugated_metal_small_window_half[down=true,facing=north,up=true,waterlogged=true]
conquest:corrugated_metal_small_window_half[down=true,facing=north,up=true,waterlogged=false]
conquest:corrugated_metal_small_window_half[down=true,facing=north,up=false,waterlogged=true]
conquest:corrugated_metal_small_window_half[down=true,facing=north,up=false,waterlogged=false]
conquest:corrugated_metal_small_window_half[down=true,facing=south,up=true,waterlogged=true]
conquest:corrugated_metal_small_window_half[down=true,facing=south,up=true,waterlogged=false]
conquest:corrugated_metal_small_window_half[down=true,facing=south,up=false,waterlogged=true]
conquest:corrugated_metal_small_window_half[down=true,facing=south,up=false,waterlogged=false]
conquest:corrugated_metal_small_window_half[down=true,facing=west,up=true,waterlogged=true]
conquest:corrugated_metal_small_window_half[down=true,facing=west,up=true,waterlogged=false]
conquest:corrugated_metal_small_window_half[down=true,facing=west,up=false,waterlogged=true]
conquest:corrugated_metal_small_window_half[down=true,facing=west,up=false,waterlogged=false]
conquest:corrugated_metal_small_window_half[down=true,facing=east,up=true,waterlogged=true]
conquest:corrugated_metal_small_window_half[down=true,facing=east,up=true,waterlogged=false]
conquest:corrugated_metal_small_window_half[down=true,facing=east,up=false,waterlogged=true]
conquest:corrugated_metal_small_window_half[down=true,facing=east,up=false,waterlogged=false]
conquest:corrugated_metal_small_window_half[down=false,facing=north,up=true,waterlogged=true]
conquest:corrugated_metal_small_window_half[down=false,facing=north,up=true,waterlogged=false]
conquest:corrugated_metal_small_window_half[down=false,facing=north,up=false,waterlogged=true]
conquest:corrugated_metal_small_window_half[down=false,facing=north,up=false,waterlogged=false]
conquest:corrugated_metal_small_window_half[down=false,facing=south,up=true,waterlogged=true]
conquest:corrugated_metal_small_window_half[down=false,facing=south,up=true,waterlogged=false]
conquest:corrugated_metal_small_window_half[down=false,facing=south,up=false,waterlogged=true]
conquest:corrugated_metal_small_window_half[down=false,facing=south,up=false,waterlogged=false]
conquest:corrugated_metal_small_window_half[down=false,facing=west,up=true,waterlogged=true]
conquest:corrugated_metal_small_window_half[down=false,facing=west,up=true,waterlogged=false]
conquest:corrugated_metal_small_window_half[down=false,facing=west,up=false,waterlogged=true]
conquest:corrugated_metal_small_window_half[down=false,facing=west,up=false,waterlogged=false]
conquest:corrugated_metal_small_window_half[down=false,facing=east,up=true,waterlogged=true]
conquest:corrugated_metal_small_window_half[down=false,facing=east,up=true,waterlogged=false]
conquest:corrugated_metal_small_window_half[down=false,facing=east,up=false,waterlogged=true]
conquest:corrugated_metal_small_window_half[down=false,facing=east,up=false,waterlogged=false]
conquest:corrugated_metal_sphere[type=egg,waterlogged=true]
conquest:corrugated_metal_sphere[type=egg,waterlogged=false]
conquest:corrugated_metal_sphere[type=small,waterlogged=true]
conquest:corrugated_metal_sphere[type=small,waterlogged=false]
conquest:corrugated_metal_sphere[type=large,waterlogged=true]
conquest:corrugated_metal_sphere[type=large,waterlogged=false]
conquest:corrugated_metal_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:corrugated_metal_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:corrugated_metal_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:corrugated_metal_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:corrugated_metal_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:corrugated_metal_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:corrugated_metal_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:corrugated_metal_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:corrugated_metal_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:corrugated_metal_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:corrugated_metal_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:corrugated_metal_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:corrugated_metal_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:corrugated_metal_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:corrugated_metal_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:corrugated_metal_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:corrugated_metal_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:corrugated_metal_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:corrugated_metal_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:corrugated_metal_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:corrugated_metal_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:corrugated_metal_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:corrugated_metal_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:corrugated_metal_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:corrugated_metal_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:corrugated_metal_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:corrugated_metal_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:corrugated_metal_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:corrugated_metal_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:corrugated_metal_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:corrugated_metal_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:corrugated_metal_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:corrugated_metal_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:corrugated_metal_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:corrugated_metal_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:corrugated_metal_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:corrugated_metal_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:corrugated_metal_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:corrugated_metal_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:corrugated_metal_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:corrugated_metal_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:corrugated_metal_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:corrugated_metal_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:corrugated_metal_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:corrugated_metal_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:corrugated_metal_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:corrugated_metal_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:corrugated_metal_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:corrugated_metal_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:corrugated_metal_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:corrugated_metal_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:corrugated_metal_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:corrugated_metal_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:corrugated_metal_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:corrugated_metal_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:corrugated_metal_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:corrugated_metal_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:corrugated_metal_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:corrugated_metal_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:corrugated_metal_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:corrugated_metal_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:corrugated_metal_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:corrugated_metal_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:corrugated_metal_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:corrugated_metal_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:corrugated_metal_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:corrugated_metal_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:corrugated_metal_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:corrugated_metal_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:corrugated_metal_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:corrugated_metal_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:corrugated_metal_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:corrugated_metal_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:corrugated_metal_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:corrugated_metal_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:corrugated_metal_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:corrugated_metal_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:corrugated_metal_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:corrugated_metal_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:corrugated_metal_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:corrugated_metal_vertical_corner[facing=north,layer=1,waterlogged=true]
conquest:corrugated_metal_vertical_corner[facing=north,layer=1,waterlogged=false]
conquest:corrugated_metal_vertical_corner[facing=north,layer=2,waterlogged=true]
conquest:corrugated_metal_vertical_corner[facing=north,layer=2,waterlogged=false]
conquest:corrugated_metal_vertical_corner[facing=north,layer=3,waterlogged=true]
conquest:corrugated_metal_vertical_corner[facing=north,layer=3,waterlogged=false]
conquest:corrugated_metal_vertical_corner[facing=north,layer=4,waterlogged=true]
conquest:corrugated_metal_vertical_corner[facing=north,layer=4,waterlogged=false]
conquest:corrugated_metal_vertical_corner[facing=south,layer=1,waterlogged=true]
conquest:corrugated_metal_vertical_corner[facing=south,layer=1,waterlogged=false]
conquest:corrugated_metal_vertical_corner[facing=south,layer=2,waterlogged=true]
conquest:corrugated_metal_vertical_corner[facing=south,layer=2,waterlogged=false]
conquest:corrugated_metal_vertical_corner[facing=south,layer=3,waterlogged=true]
conquest:corrugated_metal_vertical_corner[facing=south,layer=3,waterlogged=false]
conquest:corrugated_metal_vertical_corner[facing=south,layer=4,waterlogged=true]
conquest:corrugated_metal_vertical_corner[facing=south,layer=4,waterlogged=false]
conquest:corrugated_metal_vertical_corner[facing=west,layer=1,waterlogged=true]
conquest:corrugated_metal_vertical_corner[facing=west,layer=1,waterlogged=false]
conquest:corrugated_metal_vertical_corner[facing=west,layer=2,waterlogged=true]
conquest:corrugated_metal_vertical_corner[facing=west,layer=2,waterlogged=false]
conquest:corrugated_metal_vertical_corner[facing=west,layer=3,waterlogged=true]
conquest:corrugated_metal_vertical_corner[facing=west,layer=3,waterlogged=false]
conquest:corrugated_metal_vertical_corner[facing=west,layer=4,waterlogged=true]
conquest:corrugated_metal_vertical_corner[facing=west,layer=4,waterlogged=false]
conquest:corrugated_metal_vertical_corner[facing=east,layer=1,waterlogged=true]
conquest:corrugated_metal_vertical_corner[facing=east,layer=1,waterlogged=false]
conquest:corrugated_metal_vertical_corner[facing=east,layer=2,waterlogged=true]
conquest:corrugated_metal_vertical_corner[facing=east,layer=2,waterlogged=false]
conquest:corrugated_metal_vertical_corner[facing=east,layer=3,waterlogged=true]
conquest:corrugated_metal_vertical_corner[facing=east,layer=3,waterlogged=false]
conquest:corrugated_metal_vertical_corner[facing=east,layer=4,waterlogged=true]
conquest:corrugated_metal_vertical_corner[facing=east,layer=4,waterlogged=false]
conquest:corrugated_metal_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:corrugated_metal_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:corrugated_metal_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:corrugated_metal_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:corrugated_metal_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:corrugated_metal_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:corrugated_metal_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:corrugated_metal_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:corrugated_metal_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:corrugated_metal_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:corrugated_metal_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:corrugated_metal_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:corrugated_metal_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:corrugated_metal_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:corrugated_metal_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:corrugated_metal_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:corrugated_metal_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:corrugated_metal_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:corrugated_metal_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:corrugated_metal_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:corrugated_metal_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:corrugated_metal_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:corrugated_metal_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:corrugated_metal_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:corrugated_metal_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:corrugated_metal_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:corrugated_metal_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:corrugated_metal_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:corrugated_metal_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:corrugated_metal_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:corrugated_metal_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:corrugated_metal_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:corrugated_metal_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:corrugated_metal_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:corrugated_metal_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:corrugated_metal_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:corrugated_metal_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:corrugated_metal_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:corrugated_metal_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:corrugated_metal_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:corrugated_metal_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:corrugated_metal_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:corrugated_metal_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:corrugated_metal_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:corrugated_metal_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:corrugated_metal_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:corrugated_metal_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:corrugated_metal_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:corrugated_metal_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:corrugated_metal_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:corrugated_metal_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:corrugated_metal_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:corrugated_metal_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:corrugated_metal_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:corrugated_metal_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:corrugated_metal_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:corrugated_metal_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:corrugated_metal_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:corrugated_metal_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:corrugated_metal_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:corrugated_metal_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:corrugated_metal_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:corrugated_metal_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:corrugated_metal_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:corrugated_metal_vertical_quarter[facing=north,layer=1,waterlogged=true]
conquest:corrugated_metal_vertical_quarter[facing=north,layer=1,waterlogged=false]
conquest:corrugated_metal_vertical_quarter[facing=north,layer=2,waterlogged=true]
conquest:corrugated_metal_vertical_quarter[facing=north,layer=2,waterlogged=false]
conquest:corrugated_metal_vertical_quarter[facing=north,layer=3,waterlogged=true]
conquest:corrugated_metal_vertical_quarter[facing=north,layer=3,waterlogged=false]
conquest:corrugated_metal_vertical_quarter[facing=north,layer=4,waterlogged=true]
conquest:corrugated_metal_vertical_quarter[facing=north,layer=4,waterlogged=false]
conquest:corrugated_metal_vertical_quarter[facing=south,layer=1,waterlogged=true]
conquest:corrugated_metal_vertical_quarter[facing=south,layer=1,waterlogged=false]
conquest:corrugated_metal_vertical_quarter[facing=south,layer=2,waterlogged=true]
conquest:corrugated_metal_vertical_quarter[facing=south,layer=2,waterlogged=false]
conquest:corrugated_metal_vertical_quarter[facing=south,layer=3,waterlogged=true]
conquest:corrugated_metal_vertical_quarter[facing=south,layer=3,waterlogged=false]
conquest:corrugated_metal_vertical_quarter[facing=south,layer=4,waterlogged=true]
conquest:corrugated_metal_vertical_quarter[facing=south,layer=4,waterlogged=false]
conquest:corrugated_metal_vertical_quarter[facing=west,layer=1,waterlogged=true]
conquest:corrugated_metal_vertical_quarter[facing=west,layer=1,waterlogged=false]
conquest:corrugated_metal_vertical_quarter[facing=west,layer=2,waterlogged=true]
conquest:corrugated_metal_vertical_quarter[facing=west,layer=2,waterlogged=false]
conquest:corrugated_metal_vertical_quarter[facing=west,layer=3,waterlogged=true]
conquest:corrugated_metal_vertical_quarter[facing=west,layer=3,waterlogged=false]
conquest:corrugated_metal_vertical_quarter[facing=west,layer=4,waterlogged=true]
conquest:corrugated_metal_vertical_quarter[facing=west,layer=4,waterlogged=false]
conquest:corrugated_metal_vertical_quarter[facing=east,layer=1,waterlogged=true]
conquest:corrugated_metal_vertical_quarter[facing=east,layer=1,waterlogged=false]
conquest:corrugated_metal_vertical_quarter[facing=east,layer=2,waterlogged=true]
conquest:corrugated_metal_vertical_quarter[facing=east,layer=2,waterlogged=false]
conquest:corrugated_metal_vertical_quarter[facing=east,layer=3,waterlogged=true]
conquest:corrugated_metal_vertical_quarter[facing=east,layer=3,waterlogged=false]
conquest:corrugated_metal_vertical_quarter[facing=east,layer=4,waterlogged=true]
conquest:corrugated_metal_vertical_quarter[facing=east,layer=4,waterlogged=false]
conquest:corrugated_metal_vertical_slab[facing=north,layer=1,waterlogged=true]
conquest:corrugated_metal_vertical_slab[facing=north,layer=1,waterlogged=false]
conquest:corrugated_metal_vertical_slab[facing=north,layer=2,waterlogged=true]
conquest:corrugated_metal_vertical_slab[facing=north,layer=2,waterlogged=false]
conquest:corrugated_metal_vertical_slab[facing=north,layer=3,waterlogged=true]
conquest:corrugated_metal_vertical_slab[facing=north,layer=3,waterlogged=false]
conquest:corrugated_metal_vertical_slab[facing=north,layer=4,waterlogged=true]
conquest:corrugated_metal_vertical_slab[facing=north,layer=4,waterlogged=false]
conquest:corrugated_metal_vertical_slab[facing=south,layer=1,waterlogged=true]
conquest:corrugated_metal_vertical_slab[facing=south,layer=1,waterlogged=false]
conquest:corrugated_metal_vertical_slab[facing=south,layer=2,waterlogged=true]
conquest:corrugated_metal_vertical_slab[facing=south,layer=2,waterlogged=false]
conquest:corrugated_metal_vertical_slab[facing=south,layer=3,waterlogged=true]
conquest:corrugated_metal_vertical_slab[facing=south,layer=3,waterlogged=false]
conquest:corrugated_metal_vertical_slab[facing=south,layer=4,waterlogged=true]
conquest:corrugated_metal_vertical_slab[facing=south,layer=4,waterlogged=false]
conquest:corrugated_metal_vertical_slab[facing=west,layer=1,waterlogged=true]
conquest:corrugated_metal_vertical_slab[facing=west,layer=1,waterlogged=false]
conquest:corrugated_metal_vertical_slab[facing=west,layer=2,waterlogged=true]
conquest:corrugated_metal_vertical_slab[facing=west,layer=2,waterlogged=false]
conquest:corrugated_metal_vertical_slab[facing=west,layer=3,waterlogged=true]
conquest:corrugated_metal_vertical_slab[facing=west,layer=3,waterlogged=false]
conquest:corrugated_metal_vertical_slab[facing=west,layer=4,waterlogged=true]
conquest:corrugated_metal_vertical_slab[facing=west,layer=4,waterlogged=false]
conquest:corrugated_metal_vertical_slab[facing=east,layer=1,waterlogged=true]
conquest:corrugated_metal_vertical_slab[facing=east,layer=1,waterlogged=false]
conquest:corrugated_metal_vertical_slab[facing=east,layer=2,waterlogged=true]
conquest:corrugated_metal_vertical_slab[facing=east,layer=2,waterlogged=false]
conquest:corrugated_metal_vertical_slab[facing=east,layer=3,waterlogged=true]
conquest:corrugated_metal_vertical_slab[facing=east,layer=3,waterlogged=false]
conquest:corrugated_metal_vertical_slab[facing=east,layer=4,waterlogged=true]
conquest:corrugated_metal_vertical_slab[facing=east,layer=4,waterlogged=false]
conquest:corrugated_metal_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:corrugated_metal_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:corrugated_metal_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:corrugated_metal_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:corrugated_metal_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:corrugated_metal_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:corrugated_metal_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:corrugated_metal_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:corrugated_metal_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:corrugated_metal_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:corrugated_metal_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:corrugated_metal_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:corrugated_metal_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:corrugated_metal_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:corrugated_metal_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:corrugated_metal_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:corrugated_metal_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:corrugated_metal_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:corrugated_metal_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:corrugated_metal_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:corrugated_metal_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:corrugated_metal_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:corrugated_metal_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:corrugated_metal_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:corrugated_metal_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:corrugated_metal_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:corrugated_metal_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:corrugated_metal_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:corrugated_metal_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:corrugated_metal_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:corrugated_metal_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:corrugated_metal_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:corrugated_metal_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:corrugated_metal_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:corrugated_metal_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:corrugated_metal_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:corrugated_metal_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:corrugated_metal_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:corrugated_metal_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:corrugated_metal_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:corrugated_metal_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:corrugated_metal_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:corrugated_metal_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:corrugated_metal_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:corrugated_metal_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:corrugated_metal_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:corrugated_metal_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:corrugated_metal_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:corrugated_metal_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:corrugated_metal_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:corrugated_metal_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:corrugated_metal_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:corrugated_metal_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:corrugated_metal_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:corrugated_metal_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:corrugated_metal_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:corrugated_metal_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:corrugated_metal_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:corrugated_metal_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:corrugated_metal_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:corrugated_metal_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:corrugated_metal_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:corrugated_metal_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:corrugated_metal_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:corrugated_metal_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:corrugated_metal_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:corrugated_metal_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:corrugated_metal_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:corrugated_metal_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:corrugated_metal_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:corrugated_metal_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:corrugated_metal_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:corrugated_metal_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:corrugated_metal_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:corrugated_metal_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:corrugated_metal_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:corrugated_metal_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:corrugated_metal_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:corrugated_metal_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:corrugated_metal_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:corrugated_metal_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:corrugated_metal_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:corrugated_metal_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:corrugated_metal_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:corrugated_metal_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:corrugated_metal_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:corrugated_metal_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:corrugated_metal_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:corrugated_metal_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:corrugated_metal_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:corrugated_metal_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:corrugated_metal_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:corrugated_metal_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:corrugated_metal_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:corrugated_metal_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:corrugated_metal_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:corrugated_metal_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:corrugated_metal_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:corrugated_metal_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:corrugated_metal_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:corrugated_metal_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:corrugated_metal_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:corrugated_metal_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:corrugated_metal_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:corrugated_metal_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:corrugated_metal_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:corrugated_metal_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:corrugated_metal_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:corrugated_metal_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:corrugated_metal_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:corrugated_metal_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:corrugated_metal_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:corrugated_metal_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:corrugated_metal_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:corrugated_metal_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:corrugated_metal_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:corrugated_metal_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:corrugated_metal_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:corrugated_metal_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:corrugated_metal_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:corrugated_metal_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:corrugated_metal_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:corrugated_metal_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:corrugated_metal_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:corrugated_metal_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:corrugated_metal_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:corrugated_metal_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:corrugated_metal_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:corrugated_metal_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:corrugated_metal_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:corrugated_metal_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:corrugated_metal_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:corrugated_metal_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:corrugated_metal_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:corrugated_metal_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:corrugated_metal_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:corrugated_metal_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:corrugated_metal_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:corrugated_metal_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:corrugated_metal_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:corrugated_metal_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:corrugated_metal_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:corrugated_metal_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:corrugated_metal_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:corrugated_metal_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:corrugated_metal_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:corrugated_metal_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:corrugated_metal_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:corrugated_metal_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:corrugated_metal_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:corrugated_metal_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:corrugated_metal_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:corrugated_metal_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:corrugated_metal_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:corrugated_metal_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:corrugated_metal_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:corrugated_metal_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:corrugated_metal_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:corrugated_metal_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:corrugated_metal_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:corrugated_metal_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:corrugated_metal_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:corrugated_metal_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:corrugated_metal_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:corrugated_metal_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:corrugated_metal_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:corrugated_metal_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:corrugated_metal_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:corrugated_metal_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:corrugated_metal_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:corrugated_metal_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:corrugated_metal_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:corrugated_metal_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:corrugated_metal_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:corrugated_metal_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:corrugated_metal_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:corrugated_metal_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:corrugated_metal_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:corrugated_metal_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:corrugated_metal_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:corrugated_metal_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:corrugated_metal_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:corrugated_metal_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:corrugated_metal_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:corrugated_metal_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:corrugated_metal_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:corrugated_metal_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:corrugated_metal_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:corrugated_metal_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:corrugated_metal_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:corrugated_metal_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:corrugated_metal_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:corrugated_metal_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:corrugated_metal_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:corrugated_metal_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:corrugated_metal_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:corrugated_metal_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:corrugated_metal_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:corrugated_metal_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:corrugated_metal_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:corrugated_metal_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:corrugated_metal_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:corrugated_metal_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:corrugated_metal_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:corrugated_metal_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:corrugated_metal_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:corrugated_metal_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:corrugated_metal_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:corrugated_metal_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:corrugated_metal_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:corrugated_metal_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:corrugated_metal_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:corrugated_metal_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:corrugated_metal_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:corrugated_metal_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:corrugated_metal_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:corrugated_metal_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:corrugated_metal_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:corrugated_metal_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:corrugated_metal_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:corrugated_metal_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:corrugated_metal_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:corrugated_metal_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:corrugated_metal_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:corrugated_metal_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:corrugated_metal_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:corrugated_metal_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:corrugated_metal_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:corrugated_metal_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:corrugated_metal_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:corrugated_metal_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:corrugated_metal_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:corrugated_metal_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:corrugated_metal_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:corrugated_metal_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:corrugated_metal_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:corrugated_metal_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:corrugated_metal_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:corrugated_metal_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:corrugated_metal_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:corrugated_metal_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:corrugated_metal_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:corrugated_metal_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:corrugated_metal_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:corrugated_metal_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:corrugated_metal_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:corrugated_metal_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:corrugated_metal_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:corrugated_metal_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:corrugated_metal_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:corrugated_metal_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:corrugated_metal_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:corrugated_metal_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:corrugated_metal_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:corrugated_metal_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:corrugated_metal_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:corrugated_metal_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:corrugated_metal_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:corrugated_metal_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:corrugated_metal_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:corrugated_metal_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:corrugated_metal_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:corrugated_metal_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:corrugated_metal_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:corrugated_metal_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:corrugated_metal_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:corrugated_metal_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:corrugated_metal_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:corrugated_metal_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:corrugated_metal_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:corrugated_metal_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:corrugated_metal_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:corrugated_metal_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:corrugated_metal_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:corrugated_metal_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:corrugated_metal_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:corrugated_metal_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:corrugated_metal_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:corrugated_metal_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:corrugated_metal_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:corrugated_metal_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:corrugated_metal_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:corrugated_metal_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:corrugated_metal_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:corrugated_metal_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:corrugated_metal_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:corrugated_metal_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:corrugated_metal_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:corrugated_metal_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:corrugated_metal_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:corrugated_metal_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:corrugated_metal_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:corrugated_metal_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:corrugated_metal_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:corrugated_metal_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:corrugated_metal_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:corrugated_metal_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:corrugated_metal_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:corrugated_metal_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:corrugated_metal_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:corrugated_metal_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:corrugated_metal_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:corrugated_metal_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:corrugated_metal_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:corrugated_metal_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:corrugated_metal_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:corrugated_metal_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:corrugated_metal_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:corrugated_metal_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:corrugated_metal_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:corrugated_metal_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:corrugated_metal_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:corrugated_metal_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:corrugated_metal_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:corrugated_metal_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:corrugated_metal_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:corrugated_metal_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:corrugated_metal_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:corrugated_metal_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:corrugated_metal_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:corrugated_metal_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:corrugated_metal_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:corrugated_metal_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:corrugated_metal_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:cotton_grass[layers=1,waterlogged=true]
conquest:cotton_grass[layers=1,waterlogged=false]
conquest:cotton_grass[layers=2,waterlogged=true]
conquest:cotton_grass[layers=2,waterlogged=false]
conquest:cotton_grass[layers=3,waterlogged=true]
conquest:cotton_grass[layers=3,waterlogged=false]
conquest:cotton_grass[layers=4,waterlogged=true]
conquest:cotton_grass[layers=4,waterlogged=false]
conquest:cotton_grass[layers=5,waterlogged=true]
conquest:cotton_grass[layers=5,waterlogged=false]
conquest:cotton_grass[layers=6,waterlogged=true]
conquest:cotton_grass[layers=6,waterlogged=false]
conquest:cotton_grass[layers=7,waterlogged=true]
conquest:cotton_grass[layers=7,waterlogged=false]
conquest:cotton_grass[layers=8,waterlogged=true]
conquest:cotton_grass[layers=8,waterlogged=false]
conquest:cow_parsley[height=1,layers=1,random=0,waterlogged=true]
conquest:cow_parsley[height=1,layers=1,random=0,waterlogged=false]
conquest:cow_parsley[height=1,layers=1,random=1,waterlogged=true]
conquest:cow_parsley[height=1,layers=1,random=1,waterlogged=false]
conquest:cow_parsley[height=1,layers=1,random=2,waterlogged=true]
conquest:cow_parsley[height=1,layers=1,random=2,waterlogged=false]
conquest:cow_parsley[height=1,layers=1,random=3,waterlogged=true]
conquest:cow_parsley[height=1,layers=1,random=3,waterlogged=false]
conquest:cow_parsley[height=1,layers=2,random=0,waterlogged=true]
conquest:cow_parsley[height=1,layers=2,random=0,waterlogged=false]
conquest:cow_parsley[height=1,layers=2,random=1,waterlogged=true]
conquest:cow_parsley[height=1,layers=2,random=1,waterlogged=false]
conquest:cow_parsley[height=1,layers=2,random=2,waterlogged=true]
conquest:cow_parsley[height=1,layers=2,random=2,waterlogged=false]
conquest:cow_parsley[height=1,layers=2,random=3,waterlogged=true]
conquest:cow_parsley[height=1,layers=2,random=3,waterlogged=false]
conquest:cow_parsley[height=1,layers=3,random=0,waterlogged=true]
conquest:cow_parsley[height=1,layers=3,random=0,waterlogged=false]
conquest:cow_parsley[height=1,layers=3,random=1,waterlogged=true]
conquest:cow_parsley[height=1,layers=3,random=1,waterlogged=false]
conquest:cow_parsley[height=1,layers=3,random=2,waterlogged=true]
conquest:cow_parsley[height=1,layers=3,random=2,waterlogged=false]
conquest:cow_parsley[height=1,layers=3,random=3,waterlogged=true]
conquest:cow_parsley[height=1,layers=3,random=3,waterlogged=false]
conquest:cow_parsley[height=1,layers=4,random=0,waterlogged=true]
conquest:cow_parsley[height=1,layers=4,random=0,waterlogged=false]
conquest:cow_parsley[height=1,layers=4,random=1,waterlogged=true]
conquest:cow_parsley[height=1,layers=4,random=1,waterlogged=false]
conquest:cow_parsley[height=1,layers=4,random=2,waterlogged=true]
conquest:cow_parsley[height=1,layers=4,random=2,waterlogged=false]
conquest:cow_parsley[height=1,layers=4,random=3,waterlogged=true]
conquest:cow_parsley[height=1,layers=4,random=3,waterlogged=false]
conquest:cow_parsley[height=1,layers=5,random=0,waterlogged=true]
conquest:cow_parsley[height=1,layers=5,random=0,waterlogged=false]
conquest:cow_parsley[height=1,layers=5,random=1,waterlogged=true]
conquest:cow_parsley[height=1,layers=5,random=1,waterlogged=false]
conquest:cow_parsley[height=1,layers=5,random=2,waterlogged=true]
conquest:cow_parsley[height=1,layers=5,random=2,waterlogged=false]
conquest:cow_parsley[height=1,layers=5,random=3,waterlogged=true]
conquest:cow_parsley[height=1,layers=5,random=3,waterlogged=false]
conquest:cow_parsley[height=1,layers=6,random=0,waterlogged=true]
conquest:cow_parsley[height=1,layers=6,random=0,waterlogged=false]
conquest:cow_parsley[height=1,layers=6,random=1,waterlogged=true]
conquest:cow_parsley[height=1,layers=6,random=1,waterlogged=false]
conquest:cow_parsley[height=1,layers=6,random=2,waterlogged=true]
conquest:cow_parsley[height=1,layers=6,random=2,waterlogged=false]
conquest:cow_parsley[height=1,layers=6,random=3,waterlogged=true]
conquest:cow_parsley[height=1,layers=6,random=3,waterlogged=false]
conquest:cow_parsley[height=1,layers=7,random=0,waterlogged=true]
conquest:cow_parsley[height=1,layers=7,random=0,waterlogged=false]
conquest:cow_parsley[height=1,layers=7,random=1,waterlogged=true]
conquest:cow_parsley[height=1,layers=7,random=1,waterlogged=false]
conquest:cow_parsley[height=1,layers=7,random=2,waterlogged=true]
conquest:cow_parsley[height=1,layers=7,random=2,waterlogged=false]
conquest:cow_parsley[height=1,layers=7,random=3,waterlogged=true]
conquest:cow_parsley[height=1,layers=7,random=3,waterlogged=false]
conquest:cow_parsley[height=1,layers=8,random=0,waterlogged=true]
conquest:cow_parsley[height=1,layers=8,random=0,waterlogged=false]
conquest:cow_parsley[height=1,layers=8,random=1,waterlogged=true]
conquest:cow_parsley[height=1,layers=8,random=1,waterlogged=false]
conquest:cow_parsley[height=1,layers=8,random=2,waterlogged=true]
conquest:cow_parsley[height=1,layers=8,random=2,waterlogged=false]
conquest:cow_parsley[height=1,layers=8,random=3,waterlogged=true]
conquest:cow_parsley[height=1,layers=8,random=3,waterlogged=false]
conquest:cow_parsley[height=2,layers=1,random=0,waterlogged=true]
conquest:cow_parsley[height=2,layers=1,random=0,waterlogged=false]
conquest:cow_parsley[height=2,layers=1,random=1,waterlogged=true]
conquest:cow_parsley[height=2,layers=1,random=1,waterlogged=false]
conquest:cow_parsley[height=2,layers=1,random=2,waterlogged=true]
conquest:cow_parsley[height=2,layers=1,random=2,waterlogged=false]
conquest:cow_parsley[height=2,layers=1,random=3,waterlogged=true]
conquest:cow_parsley[height=2,layers=1,random=3,waterlogged=false]
conquest:cow_parsley[height=2,layers=2,random=0,waterlogged=true]
conquest:cow_parsley[height=2,layers=2,random=0,waterlogged=false]
conquest:cow_parsley[height=2,layers=2,random=1,waterlogged=true]
conquest:cow_parsley[height=2,layers=2,random=1,waterlogged=false]
conquest:cow_parsley[height=2,layers=2,random=2,waterlogged=true]
conquest:cow_parsley[height=2,layers=2,random=2,waterlogged=false]
conquest:cow_parsley[height=2,layers=2,random=3,waterlogged=true]
conquest:cow_parsley[height=2,layers=2,random=3,waterlogged=false]
conquest:cow_parsley[height=2,layers=3,random=0,waterlogged=true]
conquest:cow_parsley[height=2,layers=3,random=0,waterlogged=false]
conquest:cow_parsley[height=2,layers=3,random=1,waterlogged=true]
conquest:cow_parsley[height=2,layers=3,random=1,waterlogged=false]
conquest:cow_parsley[height=2,layers=3,random=2,waterlogged=true]
conquest:cow_parsley[height=2,layers=3,random=2,waterlogged=false]
conquest:cow_parsley[height=2,layers=3,random=3,waterlogged=true]
conquest:cow_parsley[height=2,layers=3,random=3,waterlogged=false]
conquest:cow_parsley[height=2,layers=4,random=0,waterlogged=true]
conquest:cow_parsley[height=2,layers=4,random=0,waterlogged=false]
conquest:cow_parsley[height=2,layers=4,random=1,waterlogged=true]
conquest:cow_parsley[height=2,layers=4,random=1,waterlogged=false]
conquest:cow_parsley[height=2,layers=4,random=2,waterlogged=true]
conquest:cow_parsley[height=2,layers=4,random=2,waterlogged=false]
conquest:cow_parsley[height=2,layers=4,random=3,waterlogged=true]
conquest:cow_parsley[height=2,layers=4,random=3,waterlogged=false]
conquest:cow_parsley[height=2,layers=5,random=0,waterlogged=true]
conquest:cow_parsley[height=2,layers=5,random=0,waterlogged=false]
conquest:cow_parsley[height=2,layers=5,random=1,waterlogged=true]
conquest:cow_parsley[height=2,layers=5,random=1,waterlogged=false]
conquest:cow_parsley[height=2,layers=5,random=2,waterlogged=true]
conquest:cow_parsley[height=2,layers=5,random=2,waterlogged=false]
conquest:cow_parsley[height=2,layers=5,random=3,waterlogged=true]
conquest:cow_parsley[height=2,layers=5,random=3,waterlogged=false]
conquest:cow_parsley[height=2,layers=6,random=0,waterlogged=true]
conquest:cow_parsley[height=2,layers=6,random=0,waterlogged=false]
conquest:cow_parsley[height=2,layers=6,random=1,waterlogged=true]
conquest:cow_parsley[height=2,layers=6,random=1,waterlogged=false]
conquest:cow_parsley[height=2,layers=6,random=2,waterlogged=true]
conquest:cow_parsley[height=2,layers=6,random=2,waterlogged=false]
conquest:cow_parsley[height=2,layers=6,random=3,waterlogged=true]
conquest:cow_parsley[height=2,layers=6,random=3,waterlogged=false]
conquest:cow_parsley[height=2,layers=7,random=0,waterlogged=true]
conquest:cow_parsley[height=2,layers=7,random=0,waterlogged=false]
conquest:cow_parsley[height=2,layers=7,random=1,waterlogged=true]
conquest:cow_parsley[height=2,layers=7,random=1,waterlogged=false]
conquest:cow_parsley[height=2,layers=7,random=2,waterlogged=true]
conquest:cow_parsley[height=2,layers=7,random=2,waterlogged=false]
conquest:cow_parsley[height=2,layers=7,random=3,waterlogged=true]
conquest:cow_parsley[height=2,layers=7,random=3,waterlogged=false]
conquest:cow_parsley[height=2,layers=8,random=0,waterlogged=true]
conquest:cow_parsley[height=2,layers=8,random=0,waterlogged=false]
conquest:cow_parsley[height=2,layers=8,random=1,waterlogged=true]
conquest:cow_parsley[height=2,layers=8,random=1,waterlogged=false]
conquest:cow_parsley[height=2,layers=8,random=2,waterlogged=true]
conquest:cow_parsley[height=2,layers=8,random=2,waterlogged=false]
conquest:cow_parsley[height=2,layers=8,random=3,waterlogged=true]
conquest:cow_parsley[height=2,layers=8,random=3,waterlogged=false]
conquest:cow_patty
conquest:cracked_deepslate_tile_capital[facing=flat,type=top,waterlogged=true]
conquest:cracked_deepslate_tile_capital[facing=flat,type=top,waterlogged=false]
conquest:cracked_deepslate_tile_capital[facing=flat,type=bottom,waterlogged=true]
conquest:cracked_deepslate_tile_capital[facing=flat,type=bottom,waterlogged=false]
conquest:cracked_deepslate_tile_capital[facing=north,type=top,waterlogged=true]
conquest:cracked_deepslate_tile_capital[facing=north,type=top,waterlogged=false]
conquest:cracked_deepslate_tile_capital[facing=north,type=bottom,waterlogged=true]
conquest:cracked_deepslate_tile_capital[facing=north,type=bottom,waterlogged=false]
conquest:cracked_deepslate_tile_capital[facing=south,type=top,waterlogged=true]
conquest:cracked_deepslate_tile_capital[facing=south,type=top,waterlogged=false]
conquest:cracked_deepslate_tile_capital[facing=south,type=bottom,waterlogged=true]
conquest:cracked_deepslate_tile_capital[facing=south,type=bottom,waterlogged=false]
conquest:cracked_deepslate_tile_capital[facing=east,type=top,waterlogged=true]
conquest:cracked_deepslate_tile_capital[facing=east,type=top,waterlogged=false]
conquest:cracked_deepslate_tile_capital[facing=east,type=bottom,waterlogged=true]
conquest:cracked_deepslate_tile_capital[facing=east,type=bottom,waterlogged=false]
conquest:cracked_deepslate_tile_capital[facing=west,type=top,waterlogged=true]
conquest:cracked_deepslate_tile_capital[facing=west,type=top,waterlogged=false]
conquest:cracked_deepslate_tile_capital[facing=west,type=bottom,waterlogged=true]
conquest:cracked_deepslate_tile_capital[facing=west,type=bottom,waterlogged=false]
conquest:cracked_deepslate_tile_corner_slab[facing=north,type=top,waterlogged=true]
conquest:cracked_deepslate_tile_corner_slab[facing=north,type=top,waterlogged=false]
conquest:cracked_deepslate_tile_corner_slab[facing=north,type=bottom,waterlogged=true]
conquest:cracked_deepslate_tile_corner_slab[facing=north,type=bottom,waterlogged=false]
conquest:cracked_deepslate_tile_corner_slab[facing=south,type=top,waterlogged=true]
conquest:cracked_deepslate_tile_corner_slab[facing=south,type=top,waterlogged=false]
conquest:cracked_deepslate_tile_corner_slab[facing=south,type=bottom,waterlogged=true]
conquest:cracked_deepslate_tile_corner_slab[facing=south,type=bottom,waterlogged=false]
conquest:cracked_deepslate_tile_corner_slab[facing=west,type=top,waterlogged=true]
conquest:cracked_deepslate_tile_corner_slab[facing=west,type=top,waterlogged=false]
conquest:cracked_deepslate_tile_corner_slab[facing=west,type=bottom,waterlogged=true]
conquest:cracked_deepslate_tile_corner_slab[facing=west,type=bottom,waterlogged=false]
conquest:cracked_deepslate_tile_corner_slab[facing=east,type=top,waterlogged=true]
conquest:cracked_deepslate_tile_corner_slab[facing=east,type=top,waterlogged=false]
conquest:cracked_deepslate_tile_corner_slab[facing=east,type=bottom,waterlogged=true]
conquest:cracked_deepslate_tile_corner_slab[facing=east,type=bottom,waterlogged=false]
conquest:cracked_deepslate_tile_eighth_slab[facing=north,type=top,waterlogged=true]
conquest:cracked_deepslate_tile_eighth_slab[facing=north,type=top,waterlogged=false]
conquest:cracked_deepslate_tile_eighth_slab[facing=north,type=bottom,waterlogged=true]
conquest:cracked_deepslate_tile_eighth_slab[facing=north,type=bottom,waterlogged=false]
conquest:cracked_deepslate_tile_eighth_slab[facing=south,type=top,waterlogged=true]
conquest:cracked_deepslate_tile_eighth_slab[facing=south,type=top,waterlogged=false]
conquest:cracked_deepslate_tile_eighth_slab[facing=south,type=bottom,waterlogged=true]
conquest:cracked_deepslate_tile_eighth_slab[facing=south,type=bottom,waterlogged=false]
conquest:cracked_deepslate_tile_eighth_slab[facing=west,type=top,waterlogged=true]
conquest:cracked_deepslate_tile_eighth_slab[facing=west,type=top,waterlogged=false]
conquest:cracked_deepslate_tile_eighth_slab[facing=west,type=bottom,waterlogged=true]
conquest:cracked_deepslate_tile_eighth_slab[facing=west,type=bottom,waterlogged=false]
conquest:cracked_deepslate_tile_eighth_slab[facing=east,type=top,waterlogged=true]
conquest:cracked_deepslate_tile_eighth_slab[facing=east,type=top,waterlogged=false]
conquest:cracked_deepslate_tile_eighth_slab[facing=east,type=bottom,waterlogged=true]
conquest:cracked_deepslate_tile_eighth_slab[facing=east,type=bottom,waterlogged=false]
conquest:cracked_deepslate_tile_pillar[layer=1,waterlogged=true]
conquest:cracked_deepslate_tile_pillar[layer=1,waterlogged=false]
conquest:cracked_deepslate_tile_pillar[layer=2,waterlogged=true]
conquest:cracked_deepslate_tile_pillar[layer=2,waterlogged=false]
conquest:cracked_deepslate_tile_pillar[layer=3,waterlogged=true]
conquest:cracked_deepslate_tile_pillar[layer=3,waterlogged=false]
conquest:cracked_deepslate_tile_quarter_slab[facing=north,layer=1,type=top,waterlogged=true]
conquest:cracked_deepslate_tile_quarter_slab[facing=north,layer=1,type=top,waterlogged=false]
conquest:cracked_deepslate_tile_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=true]
conquest:cracked_deepslate_tile_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=false]
conquest:cracked_deepslate_tile_quarter_slab[facing=north,layer=2,type=top,waterlogged=true]
conquest:cracked_deepslate_tile_quarter_slab[facing=north,layer=2,type=top,waterlogged=false]
conquest:cracked_deepslate_tile_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=true]
conquest:cracked_deepslate_tile_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=false]
conquest:cracked_deepslate_tile_quarter_slab[facing=north,layer=3,type=top,waterlogged=true]
conquest:cracked_deepslate_tile_quarter_slab[facing=north,layer=3,type=top,waterlogged=false]
conquest:cracked_deepslate_tile_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=true]
conquest:cracked_deepslate_tile_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=false]
conquest:cracked_deepslate_tile_quarter_slab[facing=south,layer=1,type=top,waterlogged=true]
conquest:cracked_deepslate_tile_quarter_slab[facing=south,layer=1,type=top,waterlogged=false]
conquest:cracked_deepslate_tile_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=true]
conquest:cracked_deepslate_tile_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=false]
conquest:cracked_deepslate_tile_quarter_slab[facing=south,layer=2,type=top,waterlogged=true]
conquest:cracked_deepslate_tile_quarter_slab[facing=south,layer=2,type=top,waterlogged=false]
conquest:cracked_deepslate_tile_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=true]
conquest:cracked_deepslate_tile_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=false]
conquest:cracked_deepslate_tile_quarter_slab[facing=south,layer=3,type=top,waterlogged=true]
conquest:cracked_deepslate_tile_quarter_slab[facing=south,layer=3,type=top,waterlogged=false]
conquest:cracked_deepslate_tile_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=true]
conquest:cracked_deepslate_tile_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=false]
conquest:cracked_deepslate_tile_quarter_slab[facing=west,layer=1,type=top,waterlogged=true]
conquest:cracked_deepslate_tile_quarter_slab[facing=west,layer=1,type=top,waterlogged=false]
conquest:cracked_deepslate_tile_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=true]
conquest:cracked_deepslate_tile_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=false]
conquest:cracked_deepslate_tile_quarter_slab[facing=west,layer=2,type=top,waterlogged=true]
conquest:cracked_deepslate_tile_quarter_slab[facing=west,layer=2,type=top,waterlogged=false]
conquest:cracked_deepslate_tile_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=true]
conquest:cracked_deepslate_tile_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=false]
conquest:cracked_deepslate_tile_quarter_slab[facing=west,layer=3,type=top,waterlogged=true]
conquest:cracked_deepslate_tile_quarter_slab[facing=west,layer=3,type=top,waterlogged=false]
conquest:cracked_deepslate_tile_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=true]
conquest:cracked_deepslate_tile_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=false]
conquest:cracked_deepslate_tile_quarter_slab[facing=east,layer=1,type=top,waterlogged=true]
conquest:cracked_deepslate_tile_quarter_slab[facing=east,layer=1,type=top,waterlogged=false]
conquest:cracked_deepslate_tile_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=true]
conquest:cracked_deepslate_tile_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=false]
conquest:cracked_deepslate_tile_quarter_slab[facing=east,layer=2,type=top,waterlogged=true]
conquest:cracked_deepslate_tile_quarter_slab[facing=east,layer=2,type=top,waterlogged=false]
conquest:cracked_deepslate_tile_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=true]
conquest:cracked_deepslate_tile_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=false]
conquest:cracked_deepslate_tile_quarter_slab[facing=east,layer=3,type=top,waterlogged=true]
conquest:cracked_deepslate_tile_quarter_slab[facing=east,layer=3,type=top,waterlogged=false]
conquest:cracked_deepslate_tile_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=true]
conquest:cracked_deepslate_tile_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=false]
conquest:cracked_deepslate_tile_slab[layer=1,type=top,waterlogged=true]
conquest:cracked_deepslate_tile_slab[layer=1,type=top,waterlogged=false]
conquest:cracked_deepslate_tile_slab[layer=1,type=bottom,waterlogged=true]
conquest:cracked_deepslate_tile_slab[layer=1,type=bottom,waterlogged=false]
conquest:cracked_deepslate_tile_slab[layer=2,type=top,waterlogged=true]
conquest:cracked_deepslate_tile_slab[layer=2,type=top,waterlogged=false]
conquest:cracked_deepslate_tile_slab[layer=2,type=bottom,waterlogged=true]
conquest:cracked_deepslate_tile_slab[layer=2,type=bottom,waterlogged=false]
conquest:cracked_deepslate_tile_slab[layer=3,type=top,waterlogged=true]
conquest:cracked_deepslate_tile_slab[layer=3,type=top,waterlogged=false]
conquest:cracked_deepslate_tile_slab[layer=3,type=bottom,waterlogged=true]
conquest:cracked_deepslate_tile_slab[layer=3,type=bottom,waterlogged=false]
conquest:cracked_deepslate_tile_slab[layer=4,type=top,waterlogged=true]
conquest:cracked_deepslate_tile_slab[layer=4,type=top,waterlogged=false]
conquest:cracked_deepslate_tile_slab[layer=4,type=bottom,waterlogged=true]
conquest:cracked_deepslate_tile_slab[layer=4,type=bottom,waterlogged=false]
conquest:cracked_deepslate_tile_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:cracked_deepslate_tile_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:cracked_deepslate_tile_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:cracked_deepslate_tile_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:cracked_deepslate_tile_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:cracked_deepslate_tile_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:cracked_deepslate_tile_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:cracked_deepslate_tile_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:cracked_deepslate_tile_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:cracked_deepslate_tile_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:cracked_deepslate_tile_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:cracked_deepslate_tile_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:cracked_deepslate_tile_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:cracked_deepslate_tile_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:cracked_deepslate_tile_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:cracked_deepslate_tile_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:cracked_deepslate_tile_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:cracked_deepslate_tile_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:cracked_deepslate_tile_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:cracked_deepslate_tile_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:cracked_deepslate_tile_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:cracked_deepslate_tile_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:cracked_deepslate_tile_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:cracked_deepslate_tile_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:cracked_deepslate_tile_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:cracked_deepslate_tile_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:cracked_deepslate_tile_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:cracked_deepslate_tile_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:cracked_deepslate_tile_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:cracked_deepslate_tile_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:cracked_deepslate_tile_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:cracked_deepslate_tile_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:cracked_deepslate_tile_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:cracked_deepslate_tile_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:cracked_deepslate_tile_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:cracked_deepslate_tile_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:cracked_deepslate_tile_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:cracked_deepslate_tile_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:cracked_deepslate_tile_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:cracked_deepslate_tile_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:cracked_deepslate_tile_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:cracked_deepslate_tile_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:cracked_deepslate_tile_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:cracked_deepslate_tile_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:cracked_deepslate_tile_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:cracked_deepslate_tile_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:cracked_deepslate_tile_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:cracked_deepslate_tile_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:cracked_deepslate_tile_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:cracked_deepslate_tile_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:cracked_deepslate_tile_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:cracked_deepslate_tile_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:cracked_deepslate_tile_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:cracked_deepslate_tile_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:cracked_deepslate_tile_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:cracked_deepslate_tile_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:cracked_deepslate_tile_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:cracked_deepslate_tile_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:cracked_deepslate_tile_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:cracked_deepslate_tile_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:cracked_deepslate_tile_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:cracked_deepslate_tile_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:cracked_deepslate_tile_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:cracked_deepslate_tile_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:cracked_deepslate_tile_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:cracked_deepslate_tile_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:cracked_deepslate_tile_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:cracked_deepslate_tile_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:cracked_deepslate_tile_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:cracked_deepslate_tile_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:cracked_deepslate_tile_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:cracked_deepslate_tile_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:cracked_deepslate_tile_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:cracked_deepslate_tile_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:cracked_deepslate_tile_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:cracked_deepslate_tile_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:cracked_deepslate_tile_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:cracked_deepslate_tile_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:cracked_deepslate_tile_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:cracked_deepslate_tile_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:cracked_deepslate_tile_vertical_corner[facing=north,layer=1,waterlogged=true]
conquest:cracked_deepslate_tile_vertical_corner[facing=north,layer=1,waterlogged=false]
conquest:cracked_deepslate_tile_vertical_corner[facing=north,layer=2,waterlogged=true]
conquest:cracked_deepslate_tile_vertical_corner[facing=north,layer=2,waterlogged=false]
conquest:cracked_deepslate_tile_vertical_corner[facing=north,layer=3,waterlogged=true]
conquest:cracked_deepslate_tile_vertical_corner[facing=north,layer=3,waterlogged=false]
conquest:cracked_deepslate_tile_vertical_corner[facing=north,layer=4,waterlogged=true]
conquest:cracked_deepslate_tile_vertical_corner[facing=north,layer=4,waterlogged=false]
conquest:cracked_deepslate_tile_vertical_corner[facing=south,layer=1,waterlogged=true]
conquest:cracked_deepslate_tile_vertical_corner[facing=south,layer=1,waterlogged=false]
conquest:cracked_deepslate_tile_vertical_corner[facing=south,layer=2,waterlogged=true]
conquest:cracked_deepslate_tile_vertical_corner[facing=south,layer=2,waterlogged=false]
conquest:cracked_deepslate_tile_vertical_corner[facing=south,layer=3,waterlogged=true]
conquest:cracked_deepslate_tile_vertical_corner[facing=south,layer=3,waterlogged=false]
conquest:cracked_deepslate_tile_vertical_corner[facing=south,layer=4,waterlogged=true]
conquest:cracked_deepslate_tile_vertical_corner[facing=south,layer=4,waterlogged=false]
conquest:cracked_deepslate_tile_vertical_corner[facing=west,layer=1,waterlogged=true]
conquest:cracked_deepslate_tile_vertical_corner[facing=west,layer=1,waterlogged=false]
conquest:cracked_deepslate_tile_vertical_corner[facing=west,layer=2,waterlogged=true]
conquest:cracked_deepslate_tile_vertical_corner[facing=west,layer=2,waterlogged=false]
conquest:cracked_deepslate_tile_vertical_corner[facing=west,layer=3,waterlogged=true]
conquest:cracked_deepslate_tile_vertical_corner[facing=west,layer=3,waterlogged=false]
conquest:cracked_deepslate_tile_vertical_corner[facing=west,layer=4,waterlogged=true]
conquest:cracked_deepslate_tile_vertical_corner[facing=west,layer=4,waterlogged=false]
conquest:cracked_deepslate_tile_vertical_corner[facing=east,layer=1,waterlogged=true]
conquest:cracked_deepslate_tile_vertical_corner[facing=east,layer=1,waterlogged=false]
conquest:cracked_deepslate_tile_vertical_corner[facing=east,layer=2,waterlogged=true]
conquest:cracked_deepslate_tile_vertical_corner[facing=east,layer=2,waterlogged=false]
conquest:cracked_deepslate_tile_vertical_corner[facing=east,layer=3,waterlogged=true]
conquest:cracked_deepslate_tile_vertical_corner[facing=east,layer=3,waterlogged=false]
conquest:cracked_deepslate_tile_vertical_corner[facing=east,layer=4,waterlogged=true]
conquest:cracked_deepslate_tile_vertical_corner[facing=east,layer=4,waterlogged=false]
conquest:cracked_deepslate_tile_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:cracked_deepslate_tile_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:cracked_deepslate_tile_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:cracked_deepslate_tile_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:cracked_deepslate_tile_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:cracked_deepslate_tile_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:cracked_deepslate_tile_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:cracked_deepslate_tile_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:cracked_deepslate_tile_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:cracked_deepslate_tile_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:cracked_deepslate_tile_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:cracked_deepslate_tile_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:cracked_deepslate_tile_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:cracked_deepslate_tile_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:cracked_deepslate_tile_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:cracked_deepslate_tile_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:cracked_deepslate_tile_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:cracked_deepslate_tile_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:cracked_deepslate_tile_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:cracked_deepslate_tile_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:cracked_deepslate_tile_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:cracked_deepslate_tile_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:cracked_deepslate_tile_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:cracked_deepslate_tile_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:cracked_deepslate_tile_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:cracked_deepslate_tile_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:cracked_deepslate_tile_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:cracked_deepslate_tile_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:cracked_deepslate_tile_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:cracked_deepslate_tile_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:cracked_deepslate_tile_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:cracked_deepslate_tile_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:cracked_deepslate_tile_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:cracked_deepslate_tile_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:cracked_deepslate_tile_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:cracked_deepslate_tile_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:cracked_deepslate_tile_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:cracked_deepslate_tile_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:cracked_deepslate_tile_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:cracked_deepslate_tile_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:cracked_deepslate_tile_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:cracked_deepslate_tile_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:cracked_deepslate_tile_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:cracked_deepslate_tile_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:cracked_deepslate_tile_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:cracked_deepslate_tile_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:cracked_deepslate_tile_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:cracked_deepslate_tile_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:cracked_deepslate_tile_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:cracked_deepslate_tile_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:cracked_deepslate_tile_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:cracked_deepslate_tile_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:cracked_deepslate_tile_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:cracked_deepslate_tile_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:cracked_deepslate_tile_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:cracked_deepslate_tile_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:cracked_deepslate_tile_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:cracked_deepslate_tile_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:cracked_deepslate_tile_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:cracked_deepslate_tile_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:cracked_deepslate_tile_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:cracked_deepslate_tile_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:cracked_deepslate_tile_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:cracked_deepslate_tile_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:cracked_deepslate_tile_vertical_quarter[facing=north,layer=1,waterlogged=true]
conquest:cracked_deepslate_tile_vertical_quarter[facing=north,layer=1,waterlogged=false]
conquest:cracked_deepslate_tile_vertical_quarter[facing=north,layer=2,waterlogged=true]
conquest:cracked_deepslate_tile_vertical_quarter[facing=north,layer=2,waterlogged=false]
conquest:cracked_deepslate_tile_vertical_quarter[facing=north,layer=3,waterlogged=true]
conquest:cracked_deepslate_tile_vertical_quarter[facing=north,layer=3,waterlogged=false]
conquest:cracked_deepslate_tile_vertical_quarter[facing=north,layer=4,waterlogged=true]
conquest:cracked_deepslate_tile_vertical_quarter[facing=north,layer=4,waterlogged=false]
conquest:cracked_deepslate_tile_vertical_quarter[facing=south,layer=1,waterlogged=true]
conquest:cracked_deepslate_tile_vertical_quarter[facing=south,layer=1,waterlogged=false]
conquest:cracked_deepslate_tile_vertical_quarter[facing=south,layer=2,waterlogged=true]
conquest:cracked_deepslate_tile_vertical_quarter[facing=south,layer=2,waterlogged=false]
conquest:cracked_deepslate_tile_vertical_quarter[facing=south,layer=3,waterlogged=true]
conquest:cracked_deepslate_tile_vertical_quarter[facing=south,layer=3,waterlogged=false]
conquest:cracked_deepslate_tile_vertical_quarter[facing=south,layer=4,waterlogged=true]
conquest:cracked_deepslate_tile_vertical_quarter[facing=south,layer=4,waterlogged=false]
conquest:cracked_deepslate_tile_vertical_quarter[facing=west,layer=1,waterlogged=true]
conquest:cracked_deepslate_tile_vertical_quarter[facing=west,layer=1,waterlogged=false]
conquest:cracked_deepslate_tile_vertical_quarter[facing=west,layer=2,waterlogged=true]
conquest:cracked_deepslate_tile_vertical_quarter[facing=west,layer=2,waterlogged=false]
conquest:cracked_deepslate_tile_vertical_quarter[facing=west,layer=3,waterlogged=true]
conquest:cracked_deepslate_tile_vertical_quarter[facing=west,layer=3,waterlogged=false]
conquest:cracked_deepslate_tile_vertical_quarter[facing=west,layer=4,waterlogged=true]
conquest:cracked_deepslate_tile_vertical_quarter[facing=west,layer=4,waterlogged=false]
conquest:cracked_deepslate_tile_vertical_quarter[facing=east,layer=1,waterlogged=true]
conquest:cracked_deepslate_tile_vertical_quarter[facing=east,layer=1,waterlogged=false]
conquest:cracked_deepslate_tile_vertical_quarter[facing=east,layer=2,waterlogged=true]
conquest:cracked_deepslate_tile_vertical_quarter[facing=east,layer=2,waterlogged=false]
conquest:cracked_deepslate_tile_vertical_quarter[facing=east,layer=3,waterlogged=true]
conquest:cracked_deepslate_tile_vertical_quarter[facing=east,layer=3,waterlogged=false]
conquest:cracked_deepslate_tile_vertical_quarter[facing=east,layer=4,waterlogged=true]
conquest:cracked_deepslate_tile_vertical_quarter[facing=east,layer=4,waterlogged=false]
conquest:cracked_deepslate_tile_vertical_slab[facing=north,layer=1,waterlogged=true]
conquest:cracked_deepslate_tile_vertical_slab[facing=north,layer=1,waterlogged=false]
conquest:cracked_deepslate_tile_vertical_slab[facing=north,layer=2,waterlogged=true]
conquest:cracked_deepslate_tile_vertical_slab[facing=north,layer=2,waterlogged=false]
conquest:cracked_deepslate_tile_vertical_slab[facing=north,layer=3,waterlogged=true]
conquest:cracked_deepslate_tile_vertical_slab[facing=north,layer=3,waterlogged=false]
conquest:cracked_deepslate_tile_vertical_slab[facing=north,layer=4,waterlogged=true]
conquest:cracked_deepslate_tile_vertical_slab[facing=north,layer=4,waterlogged=false]
conquest:cracked_deepslate_tile_vertical_slab[facing=south,layer=1,waterlogged=true]
conquest:cracked_deepslate_tile_vertical_slab[facing=south,layer=1,waterlogged=false]
conquest:cracked_deepslate_tile_vertical_slab[facing=south,layer=2,waterlogged=true]
conquest:cracked_deepslate_tile_vertical_slab[facing=south,layer=2,waterlogged=false]
conquest:cracked_deepslate_tile_vertical_slab[facing=south,layer=3,waterlogged=true]
conquest:cracked_deepslate_tile_vertical_slab[facing=south,layer=3,waterlogged=false]
conquest:cracked_deepslate_tile_vertical_slab[facing=south,layer=4,waterlogged=true]
conquest:cracked_deepslate_tile_vertical_slab[facing=south,layer=4,waterlogged=false]
conquest:cracked_deepslate_tile_vertical_slab[facing=west,layer=1,waterlogged=true]
conquest:cracked_deepslate_tile_vertical_slab[facing=west,layer=1,waterlogged=false]
conquest:cracked_deepslate_tile_vertical_slab[facing=west,layer=2,waterlogged=true]
conquest:cracked_deepslate_tile_vertical_slab[facing=west,layer=2,waterlogged=false]
conquest:cracked_deepslate_tile_vertical_slab[facing=west,layer=3,waterlogged=true]
conquest:cracked_deepslate_tile_vertical_slab[facing=west,layer=3,waterlogged=false]
conquest:cracked_deepslate_tile_vertical_slab[facing=west,layer=4,waterlogged=true]
conquest:cracked_deepslate_tile_vertical_slab[facing=west,layer=4,waterlogged=false]
conquest:cracked_deepslate_tile_vertical_slab[facing=east,layer=1,waterlogged=true]
conquest:cracked_deepslate_tile_vertical_slab[facing=east,layer=1,waterlogged=false]
conquest:cracked_deepslate_tile_vertical_slab[facing=east,layer=2,waterlogged=true]
conquest:cracked_deepslate_tile_vertical_slab[facing=east,layer=2,waterlogged=false]
conquest:cracked_deepslate_tile_vertical_slab[facing=east,layer=3,waterlogged=true]
conquest:cracked_deepslate_tile_vertical_slab[facing=east,layer=3,waterlogged=false]
conquest:cracked_deepslate_tile_vertical_slab[facing=east,layer=4,waterlogged=true]
conquest:cracked_deepslate_tile_vertical_slab[facing=east,layer=4,waterlogged=false]
conquest:cracked_deepslate_tile_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:cracked_deepslate_tile_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:cracked_deepslate_tile_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:cracked_deepslate_tile_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:cracked_deepslate_tile_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:cracked_deepslate_tile_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:cracked_deepslate_tile_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:cracked_deepslate_tile_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:cracked_deepslate_tile_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:cracked_deepslate_tile_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:cracked_deepslate_tile_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:cracked_deepslate_tile_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:cracked_deepslate_tile_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:cracked_deepslate_tile_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:cracked_deepslate_tile_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:cracked_deepslate_tile_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:cracked_deepslate_tile_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:cracked_deepslate_tile_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:cracked_deepslate_tile_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:cracked_deepslate_tile_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:cracked_deepslate_tile_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:cracked_deepslate_tile_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:cracked_deepslate_tile_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:cracked_deepslate_tile_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:cracked_deepslate_tile_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:cracked_deepslate_tile_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:cracked_deepslate_tile_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:cracked_deepslate_tile_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:cracked_deepslate_tile_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:cracked_deepslate_tile_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:cracked_deepslate_tile_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:cracked_deepslate_tile_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:cracked_deepslate_tile_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:cracked_deepslate_tile_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:cracked_deepslate_tile_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:cracked_deepslate_tile_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:cracked_deepslate_tile_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:cracked_deepslate_tile_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:cracked_deepslate_tile_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:cracked_deepslate_tile_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:cracked_deepslate_tile_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:cracked_deepslate_tile_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:cracked_deepslate_tile_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:cracked_deepslate_tile_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:cracked_deepslate_tile_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:cracked_deepslate_tile_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:cracked_deepslate_tile_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:cracked_deepslate_tile_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:cracked_deepslate_tile_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:cracked_deepslate_tile_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:cracked_deepslate_tile_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:cracked_deepslate_tile_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:cracked_deepslate_tile_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:cracked_deepslate_tile_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:cracked_deepslate_tile_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:cracked_deepslate_tile_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:cracked_deepslate_tile_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:cracked_deepslate_tile_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:cracked_deepslate_tile_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:cracked_deepslate_tile_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:cracked_deepslate_tile_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:cracked_deepslate_tile_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:cracked_deepslate_tile_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:cracked_deepslate_tile_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:cracked_deepslate_tile_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:cracked_deepslate_tile_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:cracked_deepslate_tile_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:cracked_deepslate_tile_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:cracked_deepslate_tile_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:cracked_deepslate_tile_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:cracked_deepslate_tile_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:cracked_deepslate_tile_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:cracked_deepslate_tile_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:cracked_deepslate_tile_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:cracked_deepslate_tile_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:cracked_deepslate_tile_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:cracked_deepslate_tile_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:cracked_deepslate_tile_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:cracked_deepslate_tile_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:cracked_deepslate_tile_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:cracked_deepslate_tile_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:cracked_deepslate_tile_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:cracked_deepslate_tile_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:cracked_deepslate_tile_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:cracked_deepslate_tile_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:cracked_deepslate_tile_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:cracked_deepslate_tile_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:cracked_deepslate_tile_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:cracked_deepslate_tile_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:cracked_deepslate_tile_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:cracked_deepslate_tile_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:cracked_deepslate_tile_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:cracked_deepslate_tile_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:cracked_deepslate_tile_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:cracked_deepslate_tile_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:cracked_deepslate_tile_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:cracked_deepslate_tile_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:cracked_deepslate_tile_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:cracked_deepslate_tile_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:cracked_deepslate_tile_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:cracked_deepslate_tile_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:cracked_deepslate_tile_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:cracked_deepslate_tile_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:cracked_deepslate_tile_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:cracked_deepslate_tile_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:cracked_deepslate_tile_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:cracked_deepslate_tile_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:cracked_deepslate_tile_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:cracked_deepslate_tile_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:cracked_deepslate_tile_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:cracked_deepslate_tile_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:cracked_deepslate_tile_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:cracked_deepslate_tile_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:cracked_deepslate_tile_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:cracked_deepslate_tile_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:cracked_deepslate_tile_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:cracked_deepslate_tile_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:cracked_deepslate_tile_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:cracked_deepslate_tile_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:cracked_deepslate_tile_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:cracked_deepslate_tile_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:cracked_deepslate_tile_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:cracked_deepslate_tile_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:cracked_deepslate_tile_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:cracked_deepslate_tile_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:cracked_deepslate_tile_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:cracked_deepslate_tile_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:cracked_deepslate_tile_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:cracked_deepslate_tile_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:cracked_deepslate_tile_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:cracked_deepslate_tile_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:cracked_deepslate_tile_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:cracked_deepslate_tile_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:cracked_deepslate_tile_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:cracked_deepslate_tile_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:cracked_deepslate_tile_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:cracked_deepslate_tile_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:cracked_deepslate_tile_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:cracked_deepslate_tile_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:cracked_deepslate_tile_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:cracked_deepslate_tile_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:cracked_deepslate_tile_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:cracked_deepslate_tile_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:cracked_deepslate_tile_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:cracked_deepslate_tile_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:cracked_deepslate_tile_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:cracked_deepslate_tile_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:cracked_deepslate_tile_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:cracked_deepslate_tile_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:cracked_deepslate_tile_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:cracked_deepslate_tile_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:cracked_deepslate_tile_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:cracked_deepslate_tile_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:cracked_deepslate_tile_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:cracked_deepslate_tile_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:cracked_deepslate_tile_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:cracked_deepslate_tile_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:cracked_deepslate_tile_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:cracked_deepslate_tile_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:cracked_deepslate_tile_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:cracked_deepslate_tile_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:cracked_deepslate_tile_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:cracked_deepslate_tile_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:cracked_deepslate_tile_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:cracked_deepslate_tile_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:cracked_deepslate_tile_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:cracked_deepslate_tile_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:cracked_deepslate_tile_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:cracked_deepslate_tile_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:cracked_deepslate_tile_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:cracked_deepslate_tile_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:cracked_deepslate_tile_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:cracked_deepslate_tile_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:cracked_deepslate_tile_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:cracked_deepslate_tile_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:cracked_deepslate_tile_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:cracked_deepslate_tile_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:cracked_deepslate_tile_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:cracked_deepslate_tile_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:cracked_deepslate_tile_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:cracked_deepslate_tile_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:cracked_deepslate_tile_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:cracked_deepslate_tile_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:cracked_deepslate_tile_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:cracked_deepslate_tile_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:cracked_deepslate_tile_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:cracked_deepslate_tile_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:cracked_deepslate_tile_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:cracked_deepslate_tile_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:cracked_deepslate_tile_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:cracked_deepslate_tile_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:cracked_deepslate_tile_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:cracked_deepslate_tile_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:cracked_deepslate_tile_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:cracked_deepslate_tile_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:cracked_deepslate_tile_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:cracked_deepslate_tile_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:cracked_deepslate_tile_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:cracked_deepslate_tile_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:cracked_deepslate_tile_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:cracked_deepslate_tile_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:cracked_deepslate_tile_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:cracked_deepslate_tile_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:cracked_deepslate_tile_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:cracked_deepslate_tile_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:cracked_deepslate_tile_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:cracked_deepslate_tile_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:cracked_deepslate_tile_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:cracked_deepslate_tile_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:cracked_deepslate_tile_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:cracked_deepslate_tile_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:cracked_deepslate_tile_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:cracked_deepslate_tile_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:cracked_deepslate_tile_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:cracked_deepslate_tile_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:cracked_deepslate_tile_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:cracked_deepslate_tile_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:cracked_deepslate_tile_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:cracked_deepslate_tile_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:cracked_deepslate_tile_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:cracked_deepslate_tile_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:cracked_deepslate_tile_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:cracked_deepslate_tile_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:cracked_deepslate_tile_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:cracked_deepslate_tile_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:cracked_deepslate_tile_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:cracked_deepslate_tile_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:cracked_deepslate_tile_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:cracked_deepslate_tile_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:cracked_deepslate_tile_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:cracked_deepslate_tile_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:cracked_deepslate_tile_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:cracked_deepslate_tile_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:cracked_deepslate_tile_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:cracked_deepslate_tile_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:cracked_deepslate_tile_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:cracked_deepslate_tile_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:cracked_deepslate_tile_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:cracked_deepslate_tile_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:cracked_deepslate_tile_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:cracked_deepslate_tile_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:cracked_deepslate_tile_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:cracked_deepslate_tile_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:cracked_deepslate_tile_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:cracked_deepslate_tile_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:cracked_deepslate_tile_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:cracked_deepslate_tile_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:cracked_deepslate_tile_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:cracked_deepslate_tile_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:cracked_deepslate_tile_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:cracked_deepslate_tile_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:cracked_deepslate_tile_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:cracked_deepslate_tile_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:cracked_deepslate_tile_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:cracked_deepslate_tile_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:cracked_deepslate_tile_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:cracked_deepslate_tile_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:cracked_deepslate_tile_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:cracked_deepslate_tile_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:cracked_deepslate_tile_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:cracked_deepslate_tile_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:cracked_deepslate_tile_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:cracked_deepslate_tile_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:cracked_deepslate_tile_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:cracked_deepslate_tile_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:cracked_deepslate_tile_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:cracked_deepslate_tile_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:cracked_deepslate_tile_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:cracked_deepslate_tile_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:cracked_deepslate_tile_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:cracked_deepslate_tile_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:cracked_deepslate_tile_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:cracked_deepslate_tile_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:cracked_deepslate_tile_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:cracked_deepslate_tile_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:cracked_deepslate_tile_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:cracked_deepslate_tile_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:cracked_deepslate_tile_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:cracked_deepslate_tile_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:cracked_deepslate_tile_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:cracked_deepslate_tile_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:cracked_deepslate_tile_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:cracked_deepslate_tile_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:cracked_deepslate_tile_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:cracked_deepslate_tile_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:cracked_deepslate_tile_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:cracked_deepslate_tile_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:cracked_deepslate_tile_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:cracked_deepslate_tile_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:cracked_deepslate_tile_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:cracked_deepslate_tile_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:cracked_deepslate_tile_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:cracked_deepslate_tile_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:cracked_deepslate_tile_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:cracked_deepslate_tile_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:cracked_deepslate_tile_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:cracked_deepslate_tile_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:cracked_deepslate_tile_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:cracked_deepslate_tile_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:cracked_deepslate_tile_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:cracked_deepslate_tile_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:cracked_deepslate_tile_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:cracked_deepslate_tile_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:cracked_deepslate_tile_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:cracked_deepslate_tile_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:cracked_deepslate_tile_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:cracked_deepslate_tile_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:cracked_deepslate_tile_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:cracked_deepslate_tile_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:cracked_deepslate_tile_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:cracked_deepslate_tile_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:cracked_deepslate_tile_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:cracked_deepslate_tile_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:cracked_deepslate_tile_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:cracked_deepslate_tile_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:cracked_deepslate_tile_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:cracked_deepslate_tile_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:cracked_deepslate_tile_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:cracked_deepslate_tile_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:cracked_deepslate_tile_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:cracked_deepslate_tile_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:cracked_deepslate_tile_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:cracked_deepslate_tile_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:cracked_deepslate_tile_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:cracked_dirt
conquest:cracked_dirt_corner_slab[facing=north,type=top,waterlogged=true]
conquest:cracked_dirt_corner_slab[facing=north,type=top,waterlogged=false]
conquest:cracked_dirt_corner_slab[facing=north,type=bottom,waterlogged=true]
conquest:cracked_dirt_corner_slab[facing=north,type=bottom,waterlogged=false]
conquest:cracked_dirt_corner_slab[facing=south,type=top,waterlogged=true]
conquest:cracked_dirt_corner_slab[facing=south,type=top,waterlogged=false]
conquest:cracked_dirt_corner_slab[facing=south,type=bottom,waterlogged=true]
conquest:cracked_dirt_corner_slab[facing=south,type=bottom,waterlogged=false]
conquest:cracked_dirt_corner_slab[facing=west,type=top,waterlogged=true]
conquest:cracked_dirt_corner_slab[facing=west,type=top,waterlogged=false]
conquest:cracked_dirt_corner_slab[facing=west,type=bottom,waterlogged=true]
conquest:cracked_dirt_corner_slab[facing=west,type=bottom,waterlogged=false]
conquest:cracked_dirt_corner_slab[facing=east,type=top,waterlogged=true]
conquest:cracked_dirt_corner_slab[facing=east,type=top,waterlogged=false]
conquest:cracked_dirt_corner_slab[facing=east,type=bottom,waterlogged=true]
conquest:cracked_dirt_corner_slab[facing=east,type=bottom,waterlogged=false]
conquest:cracked_dirt_eighth_slab[facing=north,type=top,waterlogged=true]
conquest:cracked_dirt_eighth_slab[facing=north,type=top,waterlogged=false]
conquest:cracked_dirt_eighth_slab[facing=north,type=bottom,waterlogged=true]
conquest:cracked_dirt_eighth_slab[facing=north,type=bottom,waterlogged=false]
conquest:cracked_dirt_eighth_slab[facing=south,type=top,waterlogged=true]
conquest:cracked_dirt_eighth_slab[facing=south,type=top,waterlogged=false]
conquest:cracked_dirt_eighth_slab[facing=south,type=bottom,waterlogged=true]
conquest:cracked_dirt_eighth_slab[facing=south,type=bottom,waterlogged=false]
conquest:cracked_dirt_eighth_slab[facing=west,type=top,waterlogged=true]
conquest:cracked_dirt_eighth_slab[facing=west,type=top,waterlogged=false]
conquest:cracked_dirt_eighth_slab[facing=west,type=bottom,waterlogged=true]
conquest:cracked_dirt_eighth_slab[facing=west,type=bottom,waterlogged=false]
conquest:cracked_dirt_eighth_slab[facing=east,type=top,waterlogged=true]
conquest:cracked_dirt_eighth_slab[facing=east,type=top,waterlogged=false]
conquest:cracked_dirt_eighth_slab[facing=east,type=bottom,waterlogged=true]
conquest:cracked_dirt_eighth_slab[facing=east,type=bottom,waterlogged=false]
conquest:cracked_dirt_quarter_slab[facing=north,layer=1,type=top,waterlogged=true]
conquest:cracked_dirt_quarter_slab[facing=north,layer=1,type=top,waterlogged=false]
conquest:cracked_dirt_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=true]
conquest:cracked_dirt_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=false]
conquest:cracked_dirt_quarter_slab[facing=north,layer=2,type=top,waterlogged=true]
conquest:cracked_dirt_quarter_slab[facing=north,layer=2,type=top,waterlogged=false]
conquest:cracked_dirt_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=true]
conquest:cracked_dirt_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=false]
conquest:cracked_dirt_quarter_slab[facing=north,layer=3,type=top,waterlogged=true]
conquest:cracked_dirt_quarter_slab[facing=north,layer=3,type=top,waterlogged=false]
conquest:cracked_dirt_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=true]
conquest:cracked_dirt_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=false]
conquest:cracked_dirt_quarter_slab[facing=south,layer=1,type=top,waterlogged=true]
conquest:cracked_dirt_quarter_slab[facing=south,layer=1,type=top,waterlogged=false]
conquest:cracked_dirt_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=true]
conquest:cracked_dirt_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=false]
conquest:cracked_dirt_quarter_slab[facing=south,layer=2,type=top,waterlogged=true]
conquest:cracked_dirt_quarter_slab[facing=south,layer=2,type=top,waterlogged=false]
conquest:cracked_dirt_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=true]
conquest:cracked_dirt_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=false]
conquest:cracked_dirt_quarter_slab[facing=south,layer=3,type=top,waterlogged=true]
conquest:cracked_dirt_quarter_slab[facing=south,layer=3,type=top,waterlogged=false]
conquest:cracked_dirt_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=true]
conquest:cracked_dirt_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=false]
conquest:cracked_dirt_quarter_slab[facing=west,layer=1,type=top,waterlogged=true]
conquest:cracked_dirt_quarter_slab[facing=west,layer=1,type=top,waterlogged=false]
conquest:cracked_dirt_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=true]
conquest:cracked_dirt_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=false]
conquest:cracked_dirt_quarter_slab[facing=west,layer=2,type=top,waterlogged=true]
conquest:cracked_dirt_quarter_slab[facing=west,layer=2,type=top,waterlogged=false]
conquest:cracked_dirt_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=true]
conquest:cracked_dirt_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=false]
conquest:cracked_dirt_quarter_slab[facing=west,layer=3,type=top,waterlogged=true]
conquest:cracked_dirt_quarter_slab[facing=west,layer=3,type=top,waterlogged=false]
conquest:cracked_dirt_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=true]
conquest:cracked_dirt_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=false]
conquest:cracked_dirt_quarter_slab[facing=east,layer=1,type=top,waterlogged=true]
conquest:cracked_dirt_quarter_slab[facing=east,layer=1,type=top,waterlogged=false]
conquest:cracked_dirt_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=true]
conquest:cracked_dirt_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=false]
conquest:cracked_dirt_quarter_slab[facing=east,layer=2,type=top,waterlogged=true]
conquest:cracked_dirt_quarter_slab[facing=east,layer=2,type=top,waterlogged=false]
conquest:cracked_dirt_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=true]
conquest:cracked_dirt_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=false]
conquest:cracked_dirt_quarter_slab[facing=east,layer=3,type=top,waterlogged=true]
conquest:cracked_dirt_quarter_slab[facing=east,layer=3,type=top,waterlogged=false]
conquest:cracked_dirt_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=true]
conquest:cracked_dirt_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=false]
conquest:cracked_dirt_slab[layers=1,type=top,waterlogged=true]
conquest:cracked_dirt_slab[layers=1,type=top,waterlogged=false]
conquest:cracked_dirt_slab[layers=1,type=bottom,waterlogged=true]
conquest:cracked_dirt_slab[layers=1,type=bottom,waterlogged=false]
conquest:cracked_dirt_slab[layers=2,type=top,waterlogged=true]
conquest:cracked_dirt_slab[layers=2,type=top,waterlogged=false]
conquest:cracked_dirt_slab[layers=2,type=bottom,waterlogged=true]
conquest:cracked_dirt_slab[layers=2,type=bottom,waterlogged=false]
conquest:cracked_dirt_slab[layers=3,type=top,waterlogged=true]
conquest:cracked_dirt_slab[layers=3,type=top,waterlogged=false]
conquest:cracked_dirt_slab[layers=3,type=bottom,waterlogged=true]
conquest:cracked_dirt_slab[layers=3,type=bottom,waterlogged=false]
conquest:cracked_dirt_slab[layers=4,type=top,waterlogged=true]
conquest:cracked_dirt_slab[layers=4,type=top,waterlogged=false]
conquest:cracked_dirt_slab[layers=4,type=bottom,waterlogged=true]
conquest:cracked_dirt_slab[layers=4,type=bottom,waterlogged=false]
conquest:cracked_dirt_slab[layers=5,type=top,waterlogged=true]
conquest:cracked_dirt_slab[layers=5,type=top,waterlogged=false]
conquest:cracked_dirt_slab[layers=5,type=bottom,waterlogged=true]
conquest:cracked_dirt_slab[layers=5,type=bottom,waterlogged=false]
conquest:cracked_dirt_slab[layers=6,type=top,waterlogged=true]
conquest:cracked_dirt_slab[layers=6,type=top,waterlogged=false]
conquest:cracked_dirt_slab[layers=6,type=bottom,waterlogged=true]
conquest:cracked_dirt_slab[layers=6,type=bottom,waterlogged=false]
conquest:cracked_dirt_slab[layers=7,type=top,waterlogged=true]
conquest:cracked_dirt_slab[layers=7,type=top,waterlogged=false]
conquest:cracked_dirt_slab[layers=7,type=bottom,waterlogged=true]
conquest:cracked_dirt_slab[layers=7,type=bottom,waterlogged=false]
conquest:cracked_dirt_slab[layers=8,type=top,waterlogged=true]
conquest:cracked_dirt_slab[layers=8,type=top,waterlogged=false]
conquest:cracked_dirt_slab[layers=8,type=bottom,waterlogged=true]
conquest:cracked_dirt_slab[layers=8,type=bottom,waterlogged=false]
conquest:cracked_dirt_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:cracked_dirt_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:cracked_dirt_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:cracked_dirt_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:cracked_dirt_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:cracked_dirt_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:cracked_dirt_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:cracked_dirt_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:cracked_dirt_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:cracked_dirt_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:cracked_dirt_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:cracked_dirt_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:cracked_dirt_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:cracked_dirt_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:cracked_dirt_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:cracked_dirt_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:cracked_dirt_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:cracked_dirt_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:cracked_dirt_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:cracked_dirt_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:cracked_dirt_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:cracked_dirt_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:cracked_dirt_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:cracked_dirt_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:cracked_dirt_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:cracked_dirt_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:cracked_dirt_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:cracked_dirt_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:cracked_dirt_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:cracked_dirt_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:cracked_dirt_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:cracked_dirt_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:cracked_dirt_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:cracked_dirt_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:cracked_dirt_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:cracked_dirt_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:cracked_dirt_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:cracked_dirt_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:cracked_dirt_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:cracked_dirt_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:cracked_dirt_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:cracked_dirt_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:cracked_dirt_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:cracked_dirt_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:cracked_dirt_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:cracked_dirt_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:cracked_dirt_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:cracked_dirt_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:cracked_dirt_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:cracked_dirt_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:cracked_dirt_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:cracked_dirt_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:cracked_dirt_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:cracked_dirt_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:cracked_dirt_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:cracked_dirt_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:cracked_dirt_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:cracked_dirt_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:cracked_dirt_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:cracked_dirt_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:cracked_dirt_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:cracked_dirt_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:cracked_dirt_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:cracked_dirt_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:cracked_dirt_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:cracked_dirt_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:cracked_dirt_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:cracked_dirt_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:cracked_dirt_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:cracked_dirt_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:cracked_dirt_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:cracked_dirt_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:cracked_dirt_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:cracked_dirt_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:cracked_dirt_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:cracked_dirt_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:cracked_dirt_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:cracked_dirt_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:cracked_dirt_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:cracked_dirt_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:cracked_dirt_vertical_corner[facing=north,layer=1,waterlogged=true]
conquest:cracked_dirt_vertical_corner[facing=north,layer=1,waterlogged=false]
conquest:cracked_dirt_vertical_corner[facing=north,layer=2,waterlogged=true]
conquest:cracked_dirt_vertical_corner[facing=north,layer=2,waterlogged=false]
conquest:cracked_dirt_vertical_corner[facing=north,layer=3,waterlogged=true]
conquest:cracked_dirt_vertical_corner[facing=north,layer=3,waterlogged=false]
conquest:cracked_dirt_vertical_corner[facing=north,layer=4,waterlogged=true]
conquest:cracked_dirt_vertical_corner[facing=north,layer=4,waterlogged=false]
conquest:cracked_dirt_vertical_corner[facing=south,layer=1,waterlogged=true]
conquest:cracked_dirt_vertical_corner[facing=south,layer=1,waterlogged=false]
conquest:cracked_dirt_vertical_corner[facing=south,layer=2,waterlogged=true]
conquest:cracked_dirt_vertical_corner[facing=south,layer=2,waterlogged=false]
conquest:cracked_dirt_vertical_corner[facing=south,layer=3,waterlogged=true]
conquest:cracked_dirt_vertical_corner[facing=south,layer=3,waterlogged=false]
conquest:cracked_dirt_vertical_corner[facing=south,layer=4,waterlogged=true]
conquest:cracked_dirt_vertical_corner[facing=south,layer=4,waterlogged=false]
conquest:cracked_dirt_vertical_corner[facing=west,layer=1,waterlogged=true]
conquest:cracked_dirt_vertical_corner[facing=west,layer=1,waterlogged=false]
conquest:cracked_dirt_vertical_corner[facing=west,layer=2,waterlogged=true]
conquest:cracked_dirt_vertical_corner[facing=west,layer=2,waterlogged=false]
conquest:cracked_dirt_vertical_corner[facing=west,layer=3,waterlogged=true]
conquest:cracked_dirt_vertical_corner[facing=west,layer=3,waterlogged=false]
conquest:cracked_dirt_vertical_corner[facing=west,layer=4,waterlogged=true]
conquest:cracked_dirt_vertical_corner[facing=west,layer=4,waterlogged=false]
conquest:cracked_dirt_vertical_corner[facing=east,layer=1,waterlogged=true]
conquest:cracked_dirt_vertical_corner[facing=east,layer=1,waterlogged=false]
conquest:cracked_dirt_vertical_corner[facing=east,layer=2,waterlogged=true]
conquest:cracked_dirt_vertical_corner[facing=east,layer=2,waterlogged=false]
conquest:cracked_dirt_vertical_corner[facing=east,layer=3,waterlogged=true]
conquest:cracked_dirt_vertical_corner[facing=east,layer=3,waterlogged=false]
conquest:cracked_dirt_vertical_corner[facing=east,layer=4,waterlogged=true]
conquest:cracked_dirt_vertical_corner[facing=east,layer=4,waterlogged=false]
conquest:cracked_dirt_vertical_quarter[facing=north,layer=1,waterlogged=true]
conquest:cracked_dirt_vertical_quarter[facing=north,layer=1,waterlogged=false]
conquest:cracked_dirt_vertical_quarter[facing=north,layer=2,waterlogged=true]
conquest:cracked_dirt_vertical_quarter[facing=north,layer=2,waterlogged=false]
conquest:cracked_dirt_vertical_quarter[facing=north,layer=3,waterlogged=true]
conquest:cracked_dirt_vertical_quarter[facing=north,layer=3,waterlogged=false]
conquest:cracked_dirt_vertical_quarter[facing=north,layer=4,waterlogged=true]
conquest:cracked_dirt_vertical_quarter[facing=north,layer=4,waterlogged=false]
conquest:cracked_dirt_vertical_quarter[facing=south,layer=1,waterlogged=true]
conquest:cracked_dirt_vertical_quarter[facing=south,layer=1,waterlogged=false]
conquest:cracked_dirt_vertical_quarter[facing=south,layer=2,waterlogged=true]
conquest:cracked_dirt_vertical_quarter[facing=south,layer=2,waterlogged=false]
conquest:cracked_dirt_vertical_quarter[facing=south,layer=3,waterlogged=true]
conquest:cracked_dirt_vertical_quarter[facing=south,layer=3,waterlogged=false]
conquest:cracked_dirt_vertical_quarter[facing=south,layer=4,waterlogged=true]
conquest:cracked_dirt_vertical_quarter[facing=south,layer=4,waterlogged=false]
conquest:cracked_dirt_vertical_quarter[facing=west,layer=1,waterlogged=true]
conquest:cracked_dirt_vertical_quarter[facing=west,layer=1,waterlogged=false]
conquest:cracked_dirt_vertical_quarter[facing=west,layer=2,waterlogged=true]
conquest:cracked_dirt_vertical_quarter[facing=west,layer=2,waterlogged=false]
conquest:cracked_dirt_vertical_quarter[facing=west,layer=3,waterlogged=true]
conquest:cracked_dirt_vertical_quarter[facing=west,layer=3,waterlogged=false]
conquest:cracked_dirt_vertical_quarter[facing=west,layer=4,waterlogged=true]
conquest:cracked_dirt_vertical_quarter[facing=west,layer=4,waterlogged=false]
conquest:cracked_dirt_vertical_quarter[facing=east,layer=1,waterlogged=true]
conquest:cracked_dirt_vertical_quarter[facing=east,layer=1,waterlogged=false]
conquest:cracked_dirt_vertical_quarter[facing=east,layer=2,waterlogged=true]
conquest:cracked_dirt_vertical_quarter[facing=east,layer=2,waterlogged=false]
conquest:cracked_dirt_vertical_quarter[facing=east,layer=3,waterlogged=true]
conquest:cracked_dirt_vertical_quarter[facing=east,layer=3,waterlogged=false]
conquest:cracked_dirt_vertical_quarter[facing=east,layer=4,waterlogged=true]
conquest:cracked_dirt_vertical_quarter[facing=east,layer=4,waterlogged=false]
conquest:cracked_dirt_vertical_slab[facing=north,layer=1,waterlogged=true]
conquest:cracked_dirt_vertical_slab[facing=north,layer=1,waterlogged=false]
conquest:cracked_dirt_vertical_slab[facing=north,layer=2,waterlogged=true]
conquest:cracked_dirt_vertical_slab[facing=north,layer=2,waterlogged=false]
conquest:cracked_dirt_vertical_slab[facing=north,layer=3,waterlogged=true]
conquest:cracked_dirt_vertical_slab[facing=north,layer=3,waterlogged=false]
conquest:cracked_dirt_vertical_slab[facing=north,layer=4,waterlogged=true]
conquest:cracked_dirt_vertical_slab[facing=north,layer=4,waterlogged=false]
conquest:cracked_dirt_vertical_slab[facing=south,layer=1,waterlogged=true]
conquest:cracked_dirt_vertical_slab[facing=south,layer=1,waterlogged=false]
conquest:cracked_dirt_vertical_slab[facing=south,layer=2,waterlogged=true]
conquest:cracked_dirt_vertical_slab[facing=south,layer=2,waterlogged=false]
conquest:cracked_dirt_vertical_slab[facing=south,layer=3,waterlogged=true]
conquest:cracked_dirt_vertical_slab[facing=south,layer=3,waterlogged=false]
conquest:cracked_dirt_vertical_slab[facing=south,layer=4,waterlogged=true]
conquest:cracked_dirt_vertical_slab[facing=south,layer=4,waterlogged=false]
conquest:cracked_dirt_vertical_slab[facing=west,layer=1,waterlogged=true]
conquest:cracked_dirt_vertical_slab[facing=west,layer=1,waterlogged=false]
conquest:cracked_dirt_vertical_slab[facing=west,layer=2,waterlogged=true]
conquest:cracked_dirt_vertical_slab[facing=west,layer=2,waterlogged=false]
conquest:cracked_dirt_vertical_slab[facing=west,layer=3,waterlogged=true]
conquest:cracked_dirt_vertical_slab[facing=west,layer=3,waterlogged=false]
conquest:cracked_dirt_vertical_slab[facing=west,layer=4,waterlogged=true]
conquest:cracked_dirt_vertical_slab[facing=west,layer=4,waterlogged=false]
conquest:cracked_dirt_vertical_slab[facing=east,layer=1,waterlogged=true]
conquest:cracked_dirt_vertical_slab[facing=east,layer=1,waterlogged=false]
conquest:cracked_dirt_vertical_slab[facing=east,layer=2,waterlogged=true]
conquest:cracked_dirt_vertical_slab[facing=east,layer=2,waterlogged=false]
conquest:cracked_dirt_vertical_slab[facing=east,layer=3,waterlogged=true]
conquest:cracked_dirt_vertical_slab[facing=east,layer=3,waterlogged=false]
conquest:cracked_dirt_vertical_slab[facing=east,layer=4,waterlogged=true]
conquest:cracked_dirt_vertical_slab[facing=east,layer=4,waterlogged=false]
conquest:cracked_limestone_brick_arrowslit[facing=north,waterlogged=true]
conquest:cracked_limestone_brick_arrowslit[facing=north,waterlogged=false]
conquest:cracked_limestone_brick_arrowslit[facing=south,waterlogged=true]
conquest:cracked_limestone_brick_arrowslit[facing=south,waterlogged=false]
conquest:cracked_limestone_brick_arrowslit[facing=west,waterlogged=true]
conquest:cracked_limestone_brick_arrowslit[facing=west,waterlogged=false]
conquest:cracked_limestone_brick_arrowslit[facing=east,waterlogged=true]
conquest:cracked_limestone_brick_arrowslit[facing=east,waterlogged=false]
conquest:cracked_limestone_brick_balustrade[axis=x,waterlogged=true]
conquest:cracked_limestone_brick_balustrade[axis=x,waterlogged=false]
conquest:cracked_limestone_brick_balustrade[axis=y,waterlogged=true]
conquest:cracked_limestone_brick_balustrade[axis=y,waterlogged=false]
conquest:cracked_limestone_brick_balustrade[axis=z,waterlogged=true]
conquest:cracked_limestone_brick_balustrade[axis=z,waterlogged=false]
conquest:cracked_limestone_brick_capital[facing=flat,type=top,waterlogged=true]
conquest:cracked_limestone_brick_capital[facing=flat,type=top,waterlogged=false]
conquest:cracked_limestone_brick_capital[facing=flat,type=bottom,waterlogged=true]
conquest:cracked_limestone_brick_capital[facing=flat,type=bottom,waterlogged=false]
conquest:cracked_limestone_brick_capital[facing=north,type=top,waterlogged=true]
conquest:cracked_limestone_brick_capital[facing=north,type=top,waterlogged=false]
conquest:cracked_limestone_brick_capital[facing=north,type=bottom,waterlogged=true]
conquest:cracked_limestone_brick_capital[facing=north,type=bottom,waterlogged=false]
conquest:cracked_limestone_brick_capital[facing=south,type=top,waterlogged=true]
conquest:cracked_limestone_brick_capital[facing=south,type=top,waterlogged=false]
conquest:cracked_limestone_brick_capital[facing=south,type=bottom,waterlogged=true]
conquest:cracked_limestone_brick_capital[facing=south,type=bottom,waterlogged=false]
conquest:cracked_limestone_brick_capital[facing=east,type=top,waterlogged=true]
conquest:cracked_limestone_brick_capital[facing=east,type=top,waterlogged=false]
conquest:cracked_limestone_brick_capital[facing=east,type=bottom,waterlogged=true]
conquest:cracked_limestone_brick_capital[facing=east,type=bottom,waterlogged=false]
conquest:cracked_limestone_brick_capital[facing=west,type=top,waterlogged=true]
conquest:cracked_limestone_brick_capital[facing=west,type=top,waterlogged=false]
conquest:cracked_limestone_brick_capital[facing=west,type=bottom,waterlogged=true]
conquest:cracked_limestone_brick_capital[facing=west,type=bottom,waterlogged=false]
conquest:cracked_limestone_brick_corner_slab[facing=north,type=top,waterlogged=true]
conquest:cracked_limestone_brick_corner_slab[facing=north,type=top,waterlogged=false]
conquest:cracked_limestone_brick_corner_slab[facing=north,type=bottom,waterlogged=true]
conquest:cracked_limestone_brick_corner_slab[facing=north,type=bottom,waterlogged=false]
conquest:cracked_limestone_brick_corner_slab[facing=south,type=top,waterlogged=true]
conquest:cracked_limestone_brick_corner_slab[facing=south,type=top,waterlogged=false]
conquest:cracked_limestone_brick_corner_slab[facing=south,type=bottom,waterlogged=true]
conquest:cracked_limestone_brick_corner_slab[facing=south,type=bottom,waterlogged=false]
conquest:cracked_limestone_brick_corner_slab[facing=west,type=top,waterlogged=true]
conquest:cracked_limestone_brick_corner_slab[facing=west,type=top,waterlogged=false]
conquest:cracked_limestone_brick_corner_slab[facing=west,type=bottom,waterlogged=true]
conquest:cracked_limestone_brick_corner_slab[facing=west,type=bottom,waterlogged=false]
conquest:cracked_limestone_brick_corner_slab[facing=east,type=top,waterlogged=true]
conquest:cracked_limestone_brick_corner_slab[facing=east,type=top,waterlogged=false]
conquest:cracked_limestone_brick_corner_slab[facing=east,type=bottom,waterlogged=true]
conquest:cracked_limestone_brick_corner_slab[facing=east,type=bottom,waterlogged=false]
conquest:cracked_limestone_brick_eighth_slab[facing=north,type=top,waterlogged=true]
conquest:cracked_limestone_brick_eighth_slab[facing=north,type=top,waterlogged=false]
conquest:cracked_limestone_brick_eighth_slab[facing=north,type=bottom,waterlogged=true]
conquest:cracked_limestone_brick_eighth_slab[facing=north,type=bottom,waterlogged=false]
conquest:cracked_limestone_brick_eighth_slab[facing=south,type=top,waterlogged=true]
conquest:cracked_limestone_brick_eighth_slab[facing=south,type=top,waterlogged=false]
conquest:cracked_limestone_brick_eighth_slab[facing=south,type=bottom,waterlogged=true]
conquest:cracked_limestone_brick_eighth_slab[facing=south,type=bottom,waterlogged=false]
conquest:cracked_limestone_brick_eighth_slab[facing=west,type=top,waterlogged=true]
conquest:cracked_limestone_brick_eighth_slab[facing=west,type=top,waterlogged=false]
conquest:cracked_limestone_brick_eighth_slab[facing=west,type=bottom,waterlogged=true]
conquest:cracked_limestone_brick_eighth_slab[facing=west,type=bottom,waterlogged=false]
conquest:cracked_limestone_brick_eighth_slab[facing=east,type=top,waterlogged=true]
conquest:cracked_limestone_brick_eighth_slab[facing=east,type=top,waterlogged=false]
conquest:cracked_limestone_brick_eighth_slab[facing=east,type=bottom,waterlogged=true]
conquest:cracked_limestone_brick_eighth_slab[facing=east,type=bottom,waterlogged=false]
conquest:cracked_limestone_brick_pillar[layer=1,waterlogged=true]
conquest:cracked_limestone_brick_pillar[layer=1,waterlogged=false]
conquest:cracked_limestone_brick_pillar[layer=2,waterlogged=true]
conquest:cracked_limestone_brick_pillar[layer=2,waterlogged=false]
conquest:cracked_limestone_brick_pillar[layer=3,waterlogged=true]
conquest:cracked_limestone_brick_pillar[layer=3,waterlogged=false]
conquest:cracked_limestone_brick_quarter_slab[facing=north,layer=1,type=top,waterlogged=true]
conquest:cracked_limestone_brick_quarter_slab[facing=north,layer=1,type=top,waterlogged=false]
conquest:cracked_limestone_brick_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=true]
conquest:cracked_limestone_brick_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=false]
conquest:cracked_limestone_brick_quarter_slab[facing=north,layer=2,type=top,waterlogged=true]
conquest:cracked_limestone_brick_quarter_slab[facing=north,layer=2,type=top,waterlogged=false]
conquest:cracked_limestone_brick_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=true]
conquest:cracked_limestone_brick_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=false]
conquest:cracked_limestone_brick_quarter_slab[facing=north,layer=3,type=top,waterlogged=true]
conquest:cracked_limestone_brick_quarter_slab[facing=north,layer=3,type=top,waterlogged=false]
conquest:cracked_limestone_brick_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=true]
conquest:cracked_limestone_brick_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=false]
conquest:cracked_limestone_brick_quarter_slab[facing=south,layer=1,type=top,waterlogged=true]
conquest:cracked_limestone_brick_quarter_slab[facing=south,layer=1,type=top,waterlogged=false]
conquest:cracked_limestone_brick_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=true]
conquest:cracked_limestone_brick_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=false]
conquest:cracked_limestone_brick_quarter_slab[facing=south,layer=2,type=top,waterlogged=true]
conquest:cracked_limestone_brick_quarter_slab[facing=south,layer=2,type=top,waterlogged=false]
conquest:cracked_limestone_brick_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=true]
conquest:cracked_limestone_brick_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=false]
conquest:cracked_limestone_brick_quarter_slab[facing=south,layer=3,type=top,waterlogged=true]
conquest:cracked_limestone_brick_quarter_slab[facing=south,layer=3,type=top,waterlogged=false]
conquest:cracked_limestone_brick_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=true]
conquest:cracked_limestone_brick_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=false]
conquest:cracked_limestone_brick_quarter_slab[facing=west,layer=1,type=top,waterlogged=true]
conquest:cracked_limestone_brick_quarter_slab[facing=west,layer=1,type=top,waterlogged=false]
conquest:cracked_limestone_brick_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=true]
conquest:cracked_limestone_brick_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=false]
conquest:cracked_limestone_brick_quarter_slab[facing=west,layer=2,type=top,waterlogged=true]
conquest:cracked_limestone_brick_quarter_slab[facing=west,layer=2,type=top,waterlogged=false]
conquest:cracked_limestone_brick_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=true]
conquest:cracked_limestone_brick_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=false]
conquest:cracked_limestone_brick_quarter_slab[facing=west,layer=3,type=top,waterlogged=true]
conquest:cracked_limestone_brick_quarter_slab[facing=west,layer=3,type=top,waterlogged=false]
conquest:cracked_limestone_brick_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=true]
conquest:cracked_limestone_brick_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=false]
conquest:cracked_limestone_brick_quarter_slab[facing=east,layer=1,type=top,waterlogged=true]
conquest:cracked_limestone_brick_quarter_slab[facing=east,layer=1,type=top,waterlogged=false]
conquest:cracked_limestone_brick_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=true]
conquest:cracked_limestone_brick_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=false]
conquest:cracked_limestone_brick_quarter_slab[facing=east,layer=2,type=top,waterlogged=true]
conquest:cracked_limestone_brick_quarter_slab[facing=east,layer=2,type=top,waterlogged=false]
conquest:cracked_limestone_brick_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=true]
conquest:cracked_limestone_brick_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=false]
conquest:cracked_limestone_brick_quarter_slab[facing=east,layer=3,type=top,waterlogged=true]
conquest:cracked_limestone_brick_quarter_slab[facing=east,layer=3,type=top,waterlogged=false]
conquest:cracked_limestone_brick_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=true]
conquest:cracked_limestone_brick_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=false]
conquest:cracked_limestone_brick_slab[layers=1,type=top,waterlogged=true]
conquest:cracked_limestone_brick_slab[layers=1,type=top,waterlogged=false]
conquest:cracked_limestone_brick_slab[layers=1,type=bottom,waterlogged=true]
conquest:cracked_limestone_brick_slab[layers=1,type=bottom,waterlogged=false]
conquest:cracked_limestone_brick_slab[layers=2,type=top,waterlogged=true]
conquest:cracked_limestone_brick_slab[layers=2,type=top,waterlogged=false]
conquest:cracked_limestone_brick_slab[layers=2,type=bottom,waterlogged=true]
conquest:cracked_limestone_brick_slab[layers=2,type=bottom,waterlogged=false]
conquest:cracked_limestone_brick_slab[layers=3,type=top,waterlogged=true]
conquest:cracked_limestone_brick_slab[layers=3,type=top,waterlogged=false]
conquest:cracked_limestone_brick_slab[layers=3,type=bottom,waterlogged=true]
conquest:cracked_limestone_brick_slab[layers=3,type=bottom,waterlogged=false]
conquest:cracked_limestone_brick_slab[layers=4,type=top,waterlogged=true]
conquest:cracked_limestone_brick_slab[layers=4,type=top,waterlogged=false]
conquest:cracked_limestone_brick_slab[layers=4,type=bottom,waterlogged=true]
conquest:cracked_limestone_brick_slab[layers=4,type=bottom,waterlogged=false]
conquest:cracked_limestone_brick_slab[layers=5,type=top,waterlogged=true]
conquest:cracked_limestone_brick_slab[layers=5,type=top,waterlogged=false]
conquest:cracked_limestone_brick_slab[layers=5,type=bottom,waterlogged=true]
conquest:cracked_limestone_brick_slab[layers=5,type=bottom,waterlogged=false]
conquest:cracked_limestone_brick_slab[layers=6,type=top,waterlogged=true]
conquest:cracked_limestone_brick_slab[layers=6,type=top,waterlogged=false]
conquest:cracked_limestone_brick_slab[layers=6,type=bottom,waterlogged=true]
conquest:cracked_limestone_brick_slab[layers=6,type=bottom,waterlogged=false]
conquest:cracked_limestone_brick_slab[layers=7,type=top,waterlogged=true]
conquest:cracked_limestone_brick_slab[layers=7,type=top,waterlogged=false]
conquest:cracked_limestone_brick_slab[layers=7,type=bottom,waterlogged=true]
conquest:cracked_limestone_brick_slab[layers=7,type=bottom,waterlogged=false]
conquest:cracked_limestone_brick_slab[layers=8,type=top,waterlogged=true]
conquest:cracked_limestone_brick_slab[layers=8,type=top,waterlogged=false]
conquest:cracked_limestone_brick_slab[layers=8,type=bottom,waterlogged=true]
conquest:cracked_limestone_brick_slab[layers=8,type=bottom,waterlogged=false]
conquest:cracked_limestone_brick_small_arch[direction=northsouth,waterlogged=true]
conquest:cracked_limestone_brick_small_arch[direction=northsouth,waterlogged=false]
conquest:cracked_limestone_brick_small_arch[direction=eastwest,waterlogged=true]
conquest:cracked_limestone_brick_small_arch[direction=eastwest,waterlogged=false]
conquest:cracked_limestone_brick_small_arch_half[facing=north,waterlogged=true]
conquest:cracked_limestone_brick_small_arch_half[facing=north,waterlogged=false]
conquest:cracked_limestone_brick_small_arch_half[facing=south,waterlogged=true]
conquest:cracked_limestone_brick_small_arch_half[facing=south,waterlogged=false]
conquest:cracked_limestone_brick_small_arch_half[facing=west,waterlogged=true]
conquest:cracked_limestone_brick_small_arch_half[facing=west,waterlogged=false]
conquest:cracked_limestone_brick_small_arch_half[facing=east,waterlogged=true]
conquest:cracked_limestone_brick_small_arch_half[facing=east,waterlogged=false]
conquest:cracked_limestone_brick_small_window[down=true,up=true,waterlogged=true]
conquest:cracked_limestone_brick_small_window[down=true,up=true,waterlogged=false]
conquest:cracked_limestone_brick_small_window[down=true,up=false,waterlogged=true]
conquest:cracked_limestone_brick_small_window[down=true,up=false,waterlogged=false]
conquest:cracked_limestone_brick_small_window[down=false,up=true,waterlogged=true]
conquest:cracked_limestone_brick_small_window[down=false,up=true,waterlogged=false]
conquest:cracked_limestone_brick_small_window[down=false,up=false,waterlogged=true]
conquest:cracked_limestone_brick_small_window[down=false,up=false,waterlogged=false]
conquest:cracked_limestone_brick_small_window_half[down=true,facing=north,up=true,waterlogged=true]
conquest:cracked_limestone_brick_small_window_half[down=true,facing=north,up=true,waterlogged=false]
conquest:cracked_limestone_brick_small_window_half[down=true,facing=north,up=false,waterlogged=true]
conquest:cracked_limestone_brick_small_window_half[down=true,facing=north,up=false,waterlogged=false]
conquest:cracked_limestone_brick_small_window_half[down=true,facing=south,up=true,waterlogged=true]
conquest:cracked_limestone_brick_small_window_half[down=true,facing=south,up=true,waterlogged=false]
conquest:cracked_limestone_brick_small_window_half[down=true,facing=south,up=false,waterlogged=true]
conquest:cracked_limestone_brick_small_window_half[down=true,facing=south,up=false,waterlogged=false]
conquest:cracked_limestone_brick_small_window_half[down=true,facing=west,up=true,waterlogged=true]
conquest:cracked_limestone_brick_small_window_half[down=true,facing=west,up=true,waterlogged=false]
conquest:cracked_limestone_brick_small_window_half[down=true,facing=west,up=false,waterlogged=true]
conquest:cracked_limestone_brick_small_window_half[down=true,facing=west,up=false,waterlogged=false]
conquest:cracked_limestone_brick_small_window_half[down=true,facing=east,up=true,waterlogged=true]
conquest:cracked_limestone_brick_small_window_half[down=true,facing=east,up=true,waterlogged=false]
conquest:cracked_limestone_brick_small_window_half[down=true,facing=east,up=false,waterlogged=true]
conquest:cracked_limestone_brick_small_window_half[down=true,facing=east,up=false,waterlogged=false]
conquest:cracked_limestone_brick_small_window_half[down=false,facing=north,up=true,waterlogged=true]
conquest:cracked_limestone_brick_small_window_half[down=false,facing=north,up=true,waterlogged=false]
conquest:cracked_limestone_brick_small_window_half[down=false,facing=north,up=false,waterlogged=true]
conquest:cracked_limestone_brick_small_window_half[down=false,facing=north,up=false,waterlogged=false]
conquest:cracked_limestone_brick_small_window_half[down=false,facing=south,up=true,waterlogged=true]
conquest:cracked_limestone_brick_small_window_half[down=false,facing=south,up=true,waterlogged=false]
conquest:cracked_limestone_brick_small_window_half[down=false,facing=south,up=false,waterlogged=true]
conquest:cracked_limestone_brick_small_window_half[down=false,facing=south,up=false,waterlogged=false]
conquest:cracked_limestone_brick_small_window_half[down=false,facing=west,up=true,waterlogged=true]
conquest:cracked_limestone_brick_small_window_half[down=false,facing=west,up=true,waterlogged=false]
conquest:cracked_limestone_brick_small_window_half[down=false,facing=west,up=false,waterlogged=true]
conquest:cracked_limestone_brick_small_window_half[down=false,facing=west,up=false,waterlogged=false]
conquest:cracked_limestone_brick_small_window_half[down=false,facing=east,up=true,waterlogged=true]
conquest:cracked_limestone_brick_small_window_half[down=false,facing=east,up=true,waterlogged=false]
conquest:cracked_limestone_brick_small_window_half[down=false,facing=east,up=false,waterlogged=true]
conquest:cracked_limestone_brick_small_window_half[down=false,facing=east,up=false,waterlogged=false]
conquest:cracked_limestone_brick_sphere[type=egg,waterlogged=true]
conquest:cracked_limestone_brick_sphere[type=egg,waterlogged=false]
conquest:cracked_limestone_brick_sphere[type=small,waterlogged=true]
conquest:cracked_limestone_brick_sphere[type=small,waterlogged=false]
conquest:cracked_limestone_brick_sphere[type=large,waterlogged=true]
conquest:cracked_limestone_brick_sphere[type=large,waterlogged=false]
conquest:cracked_limestone_brick_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:cracked_limestone_brick_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:cracked_limestone_brick_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:cracked_limestone_brick_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:cracked_limestone_brick_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:cracked_limestone_brick_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:cracked_limestone_brick_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:cracked_limestone_brick_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:cracked_limestone_brick_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:cracked_limestone_brick_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:cracked_limestone_brick_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:cracked_limestone_brick_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:cracked_limestone_brick_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:cracked_limestone_brick_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:cracked_limestone_brick_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:cracked_limestone_brick_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:cracked_limestone_brick_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:cracked_limestone_brick_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:cracked_limestone_brick_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:cracked_limestone_brick_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:cracked_limestone_brick_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:cracked_limestone_brick_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:cracked_limestone_brick_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:cracked_limestone_brick_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:cracked_limestone_brick_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:cracked_limestone_brick_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:cracked_limestone_brick_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:cracked_limestone_brick_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:cracked_limestone_brick_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:cracked_limestone_brick_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:cracked_limestone_brick_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:cracked_limestone_brick_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:cracked_limestone_brick_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:cracked_limestone_brick_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:cracked_limestone_brick_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:cracked_limestone_brick_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:cracked_limestone_brick_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:cracked_limestone_brick_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:cracked_limestone_brick_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:cracked_limestone_brick_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:cracked_limestone_brick_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:cracked_limestone_brick_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:cracked_limestone_brick_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:cracked_limestone_brick_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:cracked_limestone_brick_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:cracked_limestone_brick_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:cracked_limestone_brick_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:cracked_limestone_brick_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:cracked_limestone_brick_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:cracked_limestone_brick_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:cracked_limestone_brick_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:cracked_limestone_brick_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:cracked_limestone_brick_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:cracked_limestone_brick_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:cracked_limestone_brick_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:cracked_limestone_brick_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:cracked_limestone_brick_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:cracked_limestone_brick_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:cracked_limestone_brick_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:cracked_limestone_brick_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:cracked_limestone_brick_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:cracked_limestone_brick_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:cracked_limestone_brick_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:cracked_limestone_brick_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:cracked_limestone_brick_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:cracked_limestone_brick_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:cracked_limestone_brick_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:cracked_limestone_brick_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:cracked_limestone_brick_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:cracked_limestone_brick_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:cracked_limestone_brick_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:cracked_limestone_brick_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:cracked_limestone_brick_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:cracked_limestone_brick_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:cracked_limestone_brick_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:cracked_limestone_brick_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:cracked_limestone_brick_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:cracked_limestone_brick_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:cracked_limestone_brick_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:cracked_limestone_brick_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:cracked_limestone_brick_two_meter_arch[facing=north,type=top]
conquest:cracked_limestone_brick_two_meter_arch[facing=north,type=bottom]
conquest:cracked_limestone_brick_two_meter_arch[facing=south,type=top]
conquest:cracked_limestone_brick_two_meter_arch[facing=south,type=bottom]
conquest:cracked_limestone_brick_two_meter_arch[facing=west,type=top]
conquest:cracked_limestone_brick_two_meter_arch[facing=west,type=bottom]
conquest:cracked_limestone_brick_two_meter_arch[facing=east,type=top]
conquest:cracked_limestone_brick_two_meter_arch[facing=east,type=bottom]
conquest:cracked_limestone_brick_two_meter_arch_half[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:cracked_limestone_brick_two_meter_arch_half[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:cracked_limestone_brick_two_meter_arch_half[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:cracked_limestone_brick_two_meter_arch_half[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:cracked_limestone_brick_two_meter_arch_half[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:cracked_limestone_brick_two_meter_arch_half[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:cracked_limestone_brick_two_meter_arch_half[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:cracked_limestone_brick_two_meter_arch_half[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:cracked_limestone_brick_two_meter_arch_half[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:cracked_limestone_brick_two_meter_arch_half[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:cracked_limestone_brick_two_meter_arch_half[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:cracked_limestone_brick_two_meter_arch_half[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:cracked_limestone_brick_two_meter_arch_half[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:cracked_limestone_brick_two_meter_arch_half[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:cracked_limestone_brick_two_meter_arch_half[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:cracked_limestone_brick_two_meter_arch_half[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:cracked_limestone_brick_two_meter_arch_half[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:cracked_limestone_brick_two_meter_arch_half[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:cracked_limestone_brick_two_meter_arch_half[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:cracked_limestone_brick_two_meter_arch_half[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:cracked_limestone_brick_two_meter_arch_half[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:cracked_limestone_brick_two_meter_arch_half[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:cracked_limestone_brick_two_meter_arch_half[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:cracked_limestone_brick_two_meter_arch_half[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:cracked_limestone_brick_two_meter_arch_half[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:cracked_limestone_brick_two_meter_arch_half[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:cracked_limestone_brick_two_meter_arch_half[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:cracked_limestone_brick_two_meter_arch_half[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:cracked_limestone_brick_two_meter_arch_half[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:cracked_limestone_brick_two_meter_arch_half[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:cracked_limestone_brick_two_meter_arch_half[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:cracked_limestone_brick_two_meter_arch_half[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:cracked_limestone_brick_two_meter_arch_half[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:cracked_limestone_brick_two_meter_arch_half[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:cracked_limestone_brick_two_meter_arch_half[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:cracked_limestone_brick_two_meter_arch_half[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:cracked_limestone_brick_two_meter_arch_half[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:cracked_limestone_brick_two_meter_arch_half[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:cracked_limestone_brick_two_meter_arch_half[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:cracked_limestone_brick_two_meter_arch_half[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:cracked_limestone_brick_two_meter_arch_half[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:cracked_limestone_brick_two_meter_arch_half[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:cracked_limestone_brick_two_meter_arch_half[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:cracked_limestone_brick_two_meter_arch_half[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:cracked_limestone_brick_two_meter_arch_half[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:cracked_limestone_brick_two_meter_arch_half[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:cracked_limestone_brick_two_meter_arch_half[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:cracked_limestone_brick_two_meter_arch_half[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:cracked_limestone_brick_two_meter_arch_half[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:cracked_limestone_brick_two_meter_arch_half[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:cracked_limestone_brick_two_meter_arch_half[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:cracked_limestone_brick_two_meter_arch_half[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:cracked_limestone_brick_two_meter_arch_half[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:cracked_limestone_brick_two_meter_arch_half[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:cracked_limestone_brick_two_meter_arch_half[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:cracked_limestone_brick_two_meter_arch_half[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:cracked_limestone_brick_two_meter_arch_half[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:cracked_limestone_brick_two_meter_arch_half[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:cracked_limestone_brick_two_meter_arch_half[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:cracked_limestone_brick_two_meter_arch_half[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:cracked_limestone_brick_two_meter_arch_half[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:cracked_limestone_brick_two_meter_arch_half[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:cracked_limestone_brick_two_meter_arch_half[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:cracked_limestone_brick_two_meter_arch_half[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:cracked_limestone_brick_vertical_corner[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:cracked_limestone_brick_vertical_corner[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:cracked_limestone_brick_vertical_corner[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:cracked_limestone_brick_vertical_corner[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:cracked_limestone_brick_vertical_corner[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:cracked_limestone_brick_vertical_corner[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:cracked_limestone_brick_vertical_corner[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:cracked_limestone_brick_vertical_corner[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:cracked_limestone_brick_vertical_corner[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:cracked_limestone_brick_vertical_corner[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:cracked_limestone_brick_vertical_corner[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:cracked_limestone_brick_vertical_corner[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:cracked_limestone_brick_vertical_corner[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:cracked_limestone_brick_vertical_corner[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:cracked_limestone_brick_vertical_corner[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:cracked_limestone_brick_vertical_corner[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:cracked_limestone_brick_vertical_corner[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:cracked_limestone_brick_vertical_corner[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:cracked_limestone_brick_vertical_corner[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:cracked_limestone_brick_vertical_corner[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:cracked_limestone_brick_vertical_corner[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:cracked_limestone_brick_vertical_corner[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:cracked_limestone_brick_vertical_corner[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:cracked_limestone_brick_vertical_corner[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:cracked_limestone_brick_vertical_corner[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:cracked_limestone_brick_vertical_corner[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:cracked_limestone_brick_vertical_corner[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:cracked_limestone_brick_vertical_corner[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:cracked_limestone_brick_vertical_corner[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:cracked_limestone_brick_vertical_corner[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:cracked_limestone_brick_vertical_corner[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:cracked_limestone_brick_vertical_corner[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:cracked_limestone_brick_vertical_corner[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:cracked_limestone_brick_vertical_corner[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:cracked_limestone_brick_vertical_corner[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:cracked_limestone_brick_vertical_corner[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:cracked_limestone_brick_vertical_corner[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:cracked_limestone_brick_vertical_corner[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:cracked_limestone_brick_vertical_corner[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:cracked_limestone_brick_vertical_corner[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:cracked_limestone_brick_vertical_corner[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:cracked_limestone_brick_vertical_corner[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:cracked_limestone_brick_vertical_corner[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:cracked_limestone_brick_vertical_corner[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:cracked_limestone_brick_vertical_corner[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:cracked_limestone_brick_vertical_corner[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:cracked_limestone_brick_vertical_corner[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:cracked_limestone_brick_vertical_corner[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:cracked_limestone_brick_vertical_corner[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:cracked_limestone_brick_vertical_corner[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:cracked_limestone_brick_vertical_corner[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:cracked_limestone_brick_vertical_corner[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:cracked_limestone_brick_vertical_corner[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:cracked_limestone_brick_vertical_corner[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:cracked_limestone_brick_vertical_corner[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:cracked_limestone_brick_vertical_corner[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:cracked_limestone_brick_vertical_corner[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:cracked_limestone_brick_vertical_corner[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:cracked_limestone_brick_vertical_corner[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:cracked_limestone_brick_vertical_corner[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:cracked_limestone_brick_vertical_corner[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:cracked_limestone_brick_vertical_corner[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:cracked_limestone_brick_vertical_corner[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:cracked_limestone_brick_vertical_corner[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:cracked_limestone_brick_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:cracked_limestone_brick_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:cracked_limestone_brick_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:cracked_limestone_brick_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:cracked_limestone_brick_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:cracked_limestone_brick_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:cracked_limestone_brick_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:cracked_limestone_brick_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:cracked_limestone_brick_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:cracked_limestone_brick_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:cracked_limestone_brick_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:cracked_limestone_brick_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:cracked_limestone_brick_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:cracked_limestone_brick_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:cracked_limestone_brick_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:cracked_limestone_brick_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:cracked_limestone_brick_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:cracked_limestone_brick_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:cracked_limestone_brick_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:cracked_limestone_brick_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:cracked_limestone_brick_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:cracked_limestone_brick_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:cracked_limestone_brick_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:cracked_limestone_brick_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:cracked_limestone_brick_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:cracked_limestone_brick_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:cracked_limestone_brick_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:cracked_limestone_brick_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:cracked_limestone_brick_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:cracked_limestone_brick_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:cracked_limestone_brick_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:cracked_limestone_brick_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:cracked_limestone_brick_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:cracked_limestone_brick_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:cracked_limestone_brick_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:cracked_limestone_brick_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:cracked_limestone_brick_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:cracked_limestone_brick_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:cracked_limestone_brick_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:cracked_limestone_brick_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:cracked_limestone_brick_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:cracked_limestone_brick_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:cracked_limestone_brick_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:cracked_limestone_brick_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:cracked_limestone_brick_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:cracked_limestone_brick_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:cracked_limestone_brick_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:cracked_limestone_brick_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:cracked_limestone_brick_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:cracked_limestone_brick_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:cracked_limestone_brick_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:cracked_limestone_brick_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:cracked_limestone_brick_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:cracked_limestone_brick_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:cracked_limestone_brick_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:cracked_limestone_brick_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:cracked_limestone_brick_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:cracked_limestone_brick_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:cracked_limestone_brick_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:cracked_limestone_brick_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:cracked_limestone_brick_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:cracked_limestone_brick_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:cracked_limestone_brick_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:cracked_limestone_brick_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:cracked_limestone_brick_vertical_quarter[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:cracked_limestone_brick_vertical_quarter[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:cracked_limestone_brick_vertical_quarter[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:cracked_limestone_brick_vertical_quarter[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:cracked_limestone_brick_vertical_quarter[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:cracked_limestone_brick_vertical_quarter[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:cracked_limestone_brick_vertical_quarter[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:cracked_limestone_brick_vertical_quarter[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:cracked_limestone_brick_vertical_quarter[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:cracked_limestone_brick_vertical_quarter[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:cracked_limestone_brick_vertical_quarter[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:cracked_limestone_brick_vertical_quarter[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:cracked_limestone_brick_vertical_quarter[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:cracked_limestone_brick_vertical_quarter[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:cracked_limestone_brick_vertical_quarter[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:cracked_limestone_brick_vertical_quarter[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:cracked_limestone_brick_vertical_quarter[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:cracked_limestone_brick_vertical_quarter[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:cracked_limestone_brick_vertical_quarter[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:cracked_limestone_brick_vertical_quarter[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:cracked_limestone_brick_vertical_quarter[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:cracked_limestone_brick_vertical_quarter[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:cracked_limestone_brick_vertical_quarter[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:cracked_limestone_brick_vertical_quarter[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:cracked_limestone_brick_vertical_quarter[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:cracked_limestone_brick_vertical_quarter[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:cracked_limestone_brick_vertical_quarter[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:cracked_limestone_brick_vertical_quarter[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:cracked_limestone_brick_vertical_quarter[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:cracked_limestone_brick_vertical_quarter[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:cracked_limestone_brick_vertical_quarter[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:cracked_limestone_brick_vertical_quarter[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:cracked_limestone_brick_vertical_quarter[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:cracked_limestone_brick_vertical_quarter[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:cracked_limestone_brick_vertical_quarter[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:cracked_limestone_brick_vertical_quarter[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:cracked_limestone_brick_vertical_quarter[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:cracked_limestone_brick_vertical_quarter[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:cracked_limestone_brick_vertical_quarter[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:cracked_limestone_brick_vertical_quarter[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:cracked_limestone_brick_vertical_quarter[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:cracked_limestone_brick_vertical_quarter[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:cracked_limestone_brick_vertical_quarter[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:cracked_limestone_brick_vertical_quarter[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:cracked_limestone_brick_vertical_quarter[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:cracked_limestone_brick_vertical_quarter[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:cracked_limestone_brick_vertical_quarter[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:cracked_limestone_brick_vertical_quarter[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:cracked_limestone_brick_vertical_quarter[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:cracked_limestone_brick_vertical_quarter[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:cracked_limestone_brick_vertical_quarter[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:cracked_limestone_brick_vertical_quarter[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:cracked_limestone_brick_vertical_quarter[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:cracked_limestone_brick_vertical_quarter[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:cracked_limestone_brick_vertical_quarter[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:cracked_limestone_brick_vertical_quarter[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:cracked_limestone_brick_vertical_quarter[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:cracked_limestone_brick_vertical_quarter[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:cracked_limestone_brick_vertical_quarter[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:cracked_limestone_brick_vertical_quarter[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:cracked_limestone_brick_vertical_quarter[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:cracked_limestone_brick_vertical_quarter[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:cracked_limestone_brick_vertical_quarter[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:cracked_limestone_brick_vertical_quarter[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:cracked_limestone_brick_vertical_slab[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:cracked_limestone_brick_vertical_slab[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:cracked_limestone_brick_vertical_slab[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:cracked_limestone_brick_vertical_slab[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:cracked_limestone_brick_vertical_slab[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:cracked_limestone_brick_vertical_slab[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:cracked_limestone_brick_vertical_slab[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:cracked_limestone_brick_vertical_slab[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:cracked_limestone_brick_vertical_slab[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:cracked_limestone_brick_vertical_slab[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:cracked_limestone_brick_vertical_slab[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:cracked_limestone_brick_vertical_slab[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:cracked_limestone_brick_vertical_slab[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:cracked_limestone_brick_vertical_slab[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:cracked_limestone_brick_vertical_slab[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:cracked_limestone_brick_vertical_slab[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:cracked_limestone_brick_vertical_slab[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:cracked_limestone_brick_vertical_slab[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:cracked_limestone_brick_vertical_slab[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:cracked_limestone_brick_vertical_slab[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:cracked_limestone_brick_vertical_slab[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:cracked_limestone_brick_vertical_slab[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:cracked_limestone_brick_vertical_slab[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:cracked_limestone_brick_vertical_slab[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:cracked_limestone_brick_vertical_slab[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:cracked_limestone_brick_vertical_slab[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:cracked_limestone_brick_vertical_slab[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:cracked_limestone_brick_vertical_slab[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:cracked_limestone_brick_vertical_slab[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:cracked_limestone_brick_vertical_slab[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:cracked_limestone_brick_vertical_slab[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:cracked_limestone_brick_vertical_slab[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:cracked_limestone_brick_vertical_slab[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:cracked_limestone_brick_vertical_slab[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:cracked_limestone_brick_vertical_slab[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:cracked_limestone_brick_vertical_slab[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:cracked_limestone_brick_vertical_slab[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:cracked_limestone_brick_vertical_slab[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:cracked_limestone_brick_vertical_slab[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:cracked_limestone_brick_vertical_slab[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:cracked_limestone_brick_vertical_slab[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:cracked_limestone_brick_vertical_slab[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:cracked_limestone_brick_vertical_slab[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:cracked_limestone_brick_vertical_slab[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:cracked_limestone_brick_vertical_slab[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:cracked_limestone_brick_vertical_slab[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:cracked_limestone_brick_vertical_slab[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:cracked_limestone_brick_vertical_slab[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:cracked_limestone_brick_vertical_slab[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:cracked_limestone_brick_vertical_slab[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:cracked_limestone_brick_vertical_slab[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:cracked_limestone_brick_vertical_slab[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:cracked_limestone_brick_vertical_slab[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:cracked_limestone_brick_vertical_slab[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:cracked_limestone_brick_vertical_slab[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:cracked_limestone_brick_vertical_slab[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:cracked_limestone_brick_vertical_slab[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:cracked_limestone_brick_vertical_slab[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:cracked_limestone_brick_vertical_slab[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:cracked_limestone_brick_vertical_slab[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:cracked_limestone_brick_vertical_slab[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:cracked_limestone_brick_vertical_slab[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:cracked_limestone_brick_vertical_slab[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:cracked_limestone_brick_vertical_slab[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:cracked_limestone_brick_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:cracked_limestone_brick_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:cracked_limestone_brick_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:cracked_limestone_brick_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:cracked_limestone_brick_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:cracked_limestone_brick_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:cracked_limestone_brick_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:cracked_limestone_brick_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:cracked_limestone_brick_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:cracked_limestone_brick_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:cracked_limestone_brick_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:cracked_limestone_brick_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:cracked_limestone_brick_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:cracked_limestone_brick_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:cracked_limestone_brick_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:cracked_limestone_brick_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:cracked_limestone_brick_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:cracked_limestone_brick_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:cracked_limestone_brick_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:cracked_limestone_brick_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:cracked_limestone_brick_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:cracked_limestone_brick_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:cracked_limestone_brick_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:cracked_limestone_brick_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:cracked_limestone_brick_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:cracked_limestone_brick_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:cracked_limestone_brick_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:cracked_limestone_brick_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:cracked_limestone_brick_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:cracked_limestone_brick_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:cracked_limestone_brick_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:cracked_limestone_brick_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:cracked_limestone_brick_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:cracked_limestone_brick_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:cracked_limestone_brick_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:cracked_limestone_brick_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:cracked_limestone_brick_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:cracked_limestone_brick_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:cracked_limestone_brick_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:cracked_limestone_brick_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:cracked_limestone_brick_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:cracked_limestone_brick_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:cracked_limestone_brick_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:cracked_limestone_brick_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:cracked_limestone_brick_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:cracked_limestone_brick_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:cracked_limestone_brick_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:cracked_limestone_brick_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:cracked_limestone_brick_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:cracked_limestone_brick_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:cracked_limestone_brick_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:cracked_limestone_brick_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:cracked_limestone_brick_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:cracked_limestone_brick_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:cracked_limestone_brick_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:cracked_limestone_brick_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:cracked_limestone_brick_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:cracked_limestone_brick_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:cracked_limestone_brick_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:cracked_limestone_brick_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:cracked_limestone_brick_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:cracked_limestone_brick_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:cracked_limestone_brick_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:cracked_limestone_brick_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:cracked_limestone_brick_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:cracked_limestone_brick_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:cracked_limestone_brick_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:cracked_limestone_brick_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:cracked_limestone_brick_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:cracked_limestone_brick_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:cracked_limestone_brick_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:cracked_limestone_brick_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:cracked_limestone_brick_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:cracked_limestone_brick_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:cracked_limestone_brick_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:cracked_limestone_brick_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:cracked_limestone_brick_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:cracked_limestone_brick_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:cracked_limestone_brick_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:cracked_limestone_brick_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:cracked_limestone_brick_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:cracked_limestone_brick_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:cracked_limestone_brick_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:cracked_limestone_brick_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:cracked_limestone_brick_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:cracked_limestone_brick_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:cracked_limestone_brick_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:cracked_limestone_brick_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:cracked_limestone_brick_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:cracked_limestone_brick_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:cracked_limestone_brick_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:cracked_limestone_brick_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:cracked_limestone_brick_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:cracked_limestone_brick_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:cracked_limestone_brick_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:cracked_limestone_brick_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:cracked_limestone_brick_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:cracked_limestone_brick_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:cracked_limestone_brick_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:cracked_limestone_brick_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:cracked_limestone_brick_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:cracked_limestone_brick_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:cracked_limestone_brick_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:cracked_limestone_brick_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:cracked_limestone_brick_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:cracked_limestone_brick_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:cracked_limestone_brick_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:cracked_limestone_brick_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:cracked_limestone_brick_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:cracked_limestone_brick_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:cracked_limestone_brick_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:cracked_limestone_brick_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:cracked_limestone_brick_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:cracked_limestone_brick_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:cracked_limestone_brick_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:cracked_limestone_brick_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:cracked_limestone_brick_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:cracked_limestone_brick_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:cracked_limestone_brick_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:cracked_limestone_brick_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:cracked_limestone_brick_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:cracked_limestone_brick_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:cracked_limestone_brick_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:cracked_limestone_brick_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:cracked_limestone_brick_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:cracked_limestone_brick_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:cracked_limestone_brick_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:cracked_limestone_brick_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:cracked_limestone_brick_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:cracked_limestone_brick_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:cracked_limestone_brick_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:cracked_limestone_brick_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:cracked_limestone_brick_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:cracked_limestone_brick_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:cracked_limestone_brick_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:cracked_limestone_brick_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:cracked_limestone_brick_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:cracked_limestone_brick_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:cracked_limestone_brick_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:cracked_limestone_brick_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:cracked_limestone_brick_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:cracked_limestone_brick_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:cracked_limestone_brick_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:cracked_limestone_brick_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:cracked_limestone_brick_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:cracked_limestone_brick_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:cracked_limestone_brick_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:cracked_limestone_brick_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:cracked_limestone_brick_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:cracked_limestone_brick_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:cracked_limestone_brick_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:cracked_limestone_brick_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:cracked_limestone_brick_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:cracked_limestone_brick_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:cracked_limestone_brick_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:cracked_limestone_brick_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:cracked_limestone_brick_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:cracked_limestone_brick_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:cracked_limestone_brick_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:cracked_limestone_brick_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:cracked_limestone_brick_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:cracked_limestone_brick_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:cracked_limestone_brick_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:cracked_limestone_brick_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:cracked_limestone_brick_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:cracked_limestone_brick_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:cracked_limestone_brick_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:cracked_limestone_brick_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:cracked_limestone_brick_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:cracked_limestone_brick_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:cracked_limestone_brick_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:cracked_limestone_brick_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:cracked_limestone_brick_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:cracked_limestone_brick_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:cracked_limestone_brick_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:cracked_limestone_brick_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:cracked_limestone_brick_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:cracked_limestone_brick_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:cracked_limestone_brick_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:cracked_limestone_brick_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:cracked_limestone_brick_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:cracked_limestone_brick_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:cracked_limestone_brick_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:cracked_limestone_brick_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:cracked_limestone_brick_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:cracked_limestone_brick_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:cracked_limestone_brick_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:cracked_limestone_brick_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:cracked_limestone_brick_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:cracked_limestone_brick_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:cracked_limestone_brick_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:cracked_limestone_brick_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:cracked_limestone_brick_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:cracked_limestone_brick_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:cracked_limestone_brick_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:cracked_limestone_brick_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:cracked_limestone_brick_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:cracked_limestone_brick_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:cracked_limestone_brick_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:cracked_limestone_brick_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:cracked_limestone_brick_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:cracked_limestone_brick_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:cracked_limestone_brick_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:cracked_limestone_brick_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:cracked_limestone_brick_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:cracked_limestone_brick_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:cracked_limestone_brick_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:cracked_limestone_brick_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:cracked_limestone_brick_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:cracked_limestone_brick_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:cracked_limestone_brick_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:cracked_limestone_brick_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:cracked_limestone_brick_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:cracked_limestone_brick_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:cracked_limestone_brick_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:cracked_limestone_brick_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:cracked_limestone_brick_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:cracked_limestone_brick_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:cracked_limestone_brick_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:cracked_limestone_brick_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:cracked_limestone_brick_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:cracked_limestone_brick_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:cracked_limestone_brick_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:cracked_limestone_brick_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:cracked_limestone_brick_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:cracked_limestone_brick_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:cracked_limestone_brick_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:cracked_limestone_brick_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:cracked_limestone_brick_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:cracked_limestone_brick_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:cracked_limestone_brick_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:cracked_limestone_brick_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:cracked_limestone_brick_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:cracked_limestone_brick_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:cracked_limestone_brick_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:cracked_limestone_brick_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:cracked_limestone_brick_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:cracked_limestone_brick_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:cracked_limestone_brick_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:cracked_limestone_brick_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:cracked_limestone_brick_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:cracked_limestone_brick_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:cracked_limestone_brick_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:cracked_limestone_brick_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:cracked_limestone_brick_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:cracked_limestone_brick_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:cracked_limestone_brick_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:cracked_limestone_brick_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:cracked_limestone_brick_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:cracked_limestone_brick_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:cracked_limestone_brick_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:cracked_limestone_brick_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:cracked_limestone_brick_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:cracked_limestone_brick_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:cracked_limestone_brick_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:cracked_limestone_brick_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:cracked_limestone_brick_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:cracked_limestone_brick_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:cracked_limestone_brick_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:cracked_limestone_brick_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:cracked_limestone_brick_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:cracked_limestone_brick_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:cracked_limestone_brick_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:cracked_limestone_brick_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:cracked_limestone_brick_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:cracked_limestone_brick_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:cracked_limestone_brick_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:cracked_limestone_brick_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:cracked_limestone_brick_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:cracked_limestone_brick_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:cracked_limestone_brick_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:cracked_limestone_brick_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:cracked_limestone_brick_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:cracked_limestone_brick_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:cracked_limestone_brick_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:cracked_limestone_brick_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:cracked_limestone_brick_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:cracked_limestone_brick_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:cracked_limestone_brick_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:cracked_limestone_brick_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:cracked_limestone_brick_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:cracked_limestone_brick_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:cracked_limestone_brick_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:cracked_limestone_brick_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:cracked_limestone_brick_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:cracked_limestone_brick_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:cracked_limestone_brick_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:cracked_limestone_brick_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:cracked_limestone_brick_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:cracked_limestone_brick_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:cracked_limestone_brick_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:cracked_limestone_brick_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:cracked_limestone_brick_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:cracked_limestone_brick_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:cracked_limestone_brick_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:cracked_limestone_brick_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:cracked_limestone_brick_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:cracked_limestone_brick_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:cracked_limestone_brick_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:cracked_limestone_brick_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:cracked_limestone_brick_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:cracked_limestone_brick_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:cracked_limestone_brick_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:cracked_limestone_brick_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:cracked_limestone_brick_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:cracked_limestone_brick_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:cracked_limestone_brick_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:cracked_limestone_brick_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:cracked_limestone_brick_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:cracked_limestone_brick_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:cracked_limestone_brick_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:cracked_limestone_brick_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:cracked_limestone_brick_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:cracked_limestone_brick_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:cracked_limestone_brick_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:cracked_limestone_brick_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:cracked_limestone_brick_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:cracked_limestone_brick_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:cracked_limestone_brick_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:cracked_limestone_brick_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:cracked_limestone_brick_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:cracked_limestone_brick_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:cracked_limestone_brick_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:cracked_limestone_brick_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:cracked_old_rusted_metal_arrowslit[facing=north,waterlogged=true]
conquest:cracked_old_rusted_metal_arrowslit[facing=north,waterlogged=false]
conquest:cracked_old_rusted_metal_arrowslit[facing=south,waterlogged=true]
conquest:cracked_old_rusted_metal_arrowslit[facing=south,waterlogged=false]
conquest:cracked_old_rusted_metal_arrowslit[facing=west,waterlogged=true]
conquest:cracked_old_rusted_metal_arrowslit[facing=west,waterlogged=false]
conquest:cracked_old_rusted_metal_arrowslit[facing=east,waterlogged=true]
conquest:cracked_old_rusted_metal_arrowslit[facing=east,waterlogged=false]
conquest:cracked_old_rusted_metal_balustrade[axis=x,waterlogged=true]
conquest:cracked_old_rusted_metal_balustrade[axis=x,waterlogged=false]
conquest:cracked_old_rusted_metal_balustrade[axis=y,waterlogged=true]
conquest:cracked_old_rusted_metal_balustrade[axis=y,waterlogged=false]
conquest:cracked_old_rusted_metal_balustrade[axis=z,waterlogged=true]
conquest:cracked_old_rusted_metal_balustrade[axis=z,waterlogged=false]
conquest:cracked_old_rusted_metal_capital[facing=flat,type=top,waterlogged=true]
conquest:cracked_old_rusted_metal_capital[facing=flat,type=top,waterlogged=false]
conquest:cracked_old_rusted_metal_capital[facing=flat,type=bottom,waterlogged=true]
conquest:cracked_old_rusted_metal_capital[facing=flat,type=bottom,waterlogged=false]
conquest:cracked_old_rusted_metal_capital[facing=north,type=top,waterlogged=true]
conquest:cracked_old_rusted_metal_capital[facing=north,type=top,waterlogged=false]
conquest:cracked_old_rusted_metal_capital[facing=north,type=bottom,waterlogged=true]
conquest:cracked_old_rusted_metal_capital[facing=north,type=bottom,waterlogged=false]
conquest:cracked_old_rusted_metal_capital[facing=south,type=top,waterlogged=true]
conquest:cracked_old_rusted_metal_capital[facing=south,type=top,waterlogged=false]
conquest:cracked_old_rusted_metal_capital[facing=south,type=bottom,waterlogged=true]
conquest:cracked_old_rusted_metal_capital[facing=south,type=bottom,waterlogged=false]
conquest:cracked_old_rusted_metal_capital[facing=east,type=top,waterlogged=true]
conquest:cracked_old_rusted_metal_capital[facing=east,type=top,waterlogged=false]
conquest:cracked_old_rusted_metal_capital[facing=east,type=bottom,waterlogged=true]
conquest:cracked_old_rusted_metal_capital[facing=east,type=bottom,waterlogged=false]
conquest:cracked_old_rusted_metal_capital[facing=west,type=top,waterlogged=true]
conquest:cracked_old_rusted_metal_capital[facing=west,type=top,waterlogged=false]
conquest:cracked_old_rusted_metal_capital[facing=west,type=bottom,waterlogged=true]
conquest:cracked_old_rusted_metal_capital[facing=west,type=bottom,waterlogged=false]
conquest:cracked_old_rusted_metal_corner_slab[facing=north,type=top,waterlogged=true]
conquest:cracked_old_rusted_metal_corner_slab[facing=north,type=top,waterlogged=false]
conquest:cracked_old_rusted_metal_corner_slab[facing=north,type=bottom,waterlogged=true]
conquest:cracked_old_rusted_metal_corner_slab[facing=north,type=bottom,waterlogged=false]
conquest:cracked_old_rusted_metal_corner_slab[facing=south,type=top,waterlogged=true]
conquest:cracked_old_rusted_metal_corner_slab[facing=south,type=top,waterlogged=false]
conquest:cracked_old_rusted_metal_corner_slab[facing=south,type=bottom,waterlogged=true]
conquest:cracked_old_rusted_metal_corner_slab[facing=south,type=bottom,waterlogged=false]
conquest:cracked_old_rusted_metal_corner_slab[facing=west,type=top,waterlogged=true]
conquest:cracked_old_rusted_metal_corner_slab[facing=west,type=top,waterlogged=false]
conquest:cracked_old_rusted_metal_corner_slab[facing=west,type=bottom,waterlogged=true]
conquest:cracked_old_rusted_metal_corner_slab[facing=west,type=bottom,waterlogged=false]
conquest:cracked_old_rusted_metal_corner_slab[facing=east,type=top,waterlogged=true]
conquest:cracked_old_rusted_metal_corner_slab[facing=east,type=top,waterlogged=false]
conquest:cracked_old_rusted_metal_corner_slab[facing=east,type=bottom,waterlogged=true]
conquest:cracked_old_rusted_metal_corner_slab[facing=east,type=bottom,waterlogged=false]
conquest:cracked_old_rusted_metal_eighth_slab[facing=north,type=top,waterlogged=true]
conquest:cracked_old_rusted_metal_eighth_slab[facing=north,type=top,waterlogged=false]
conquest:cracked_old_rusted_metal_eighth_slab[facing=north,type=bottom,waterlogged=true]
conquest:cracked_old_rusted_metal_eighth_slab[facing=north,type=bottom,waterlogged=false]
conquest:cracked_old_rusted_metal_eighth_slab[facing=south,type=top,waterlogged=true]
conquest:cracked_old_rusted_metal_eighth_slab[facing=south,type=top,waterlogged=false]
conquest:cracked_old_rusted_metal_eighth_slab[facing=south,type=bottom,waterlogged=true]
conquest:cracked_old_rusted_metal_eighth_slab[facing=south,type=bottom,waterlogged=false]
conquest:cracked_old_rusted_metal_eighth_slab[facing=west,type=top,waterlogged=true]
conquest:cracked_old_rusted_metal_eighth_slab[facing=west,type=top,waterlogged=false]
conquest:cracked_old_rusted_metal_eighth_slab[facing=west,type=bottom,waterlogged=true]
conquest:cracked_old_rusted_metal_eighth_slab[facing=west,type=bottom,waterlogged=false]
conquest:cracked_old_rusted_metal_eighth_slab[facing=east,type=top,waterlogged=true]
conquest:cracked_old_rusted_metal_eighth_slab[facing=east,type=top,waterlogged=false]
conquest:cracked_old_rusted_metal_eighth_slab[facing=east,type=bottom,waterlogged=true]
conquest:cracked_old_rusted_metal_eighth_slab[facing=east,type=bottom,waterlogged=false]
conquest:cracked_old_rusted_metal_pillar[layer=1,waterlogged=true]
conquest:cracked_old_rusted_metal_pillar[layer=1,waterlogged=false]
conquest:cracked_old_rusted_metal_pillar[layer=2,waterlogged=true]
conquest:cracked_old_rusted_metal_pillar[layer=2,waterlogged=false]
conquest:cracked_old_rusted_metal_pillar[layer=3,waterlogged=true]
conquest:cracked_old_rusted_metal_pillar[layer=3,waterlogged=false]
conquest:cracked_old_rusted_metal_quarter_slab[facing=north,layer=1,type=top,waterlogged=true]
conquest:cracked_old_rusted_metal_quarter_slab[facing=north,layer=1,type=top,waterlogged=false]
conquest:cracked_old_rusted_metal_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=true]
conquest:cracked_old_rusted_metal_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=false]
conquest:cracked_old_rusted_metal_quarter_slab[facing=north,layer=2,type=top,waterlogged=true]
conquest:cracked_old_rusted_metal_quarter_slab[facing=north,layer=2,type=top,waterlogged=false]
conquest:cracked_old_rusted_metal_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=true]
conquest:cracked_old_rusted_metal_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=false]
conquest:cracked_old_rusted_metal_quarter_slab[facing=north,layer=3,type=top,waterlogged=true]
conquest:cracked_old_rusted_metal_quarter_slab[facing=north,layer=3,type=top,waterlogged=false]
conquest:cracked_old_rusted_metal_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=true]
conquest:cracked_old_rusted_metal_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=false]
conquest:cracked_old_rusted_metal_quarter_slab[facing=south,layer=1,type=top,waterlogged=true]
conquest:cracked_old_rusted_metal_quarter_slab[facing=south,layer=1,type=top,waterlogged=false]
conquest:cracked_old_rusted_metal_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=true]
conquest:cracked_old_rusted_metal_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=false]
conquest:cracked_old_rusted_metal_quarter_slab[facing=south,layer=2,type=top,waterlogged=true]
conquest:cracked_old_rusted_metal_quarter_slab[facing=south,layer=2,type=top,waterlogged=false]
conquest:cracked_old_rusted_metal_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=true]
conquest:cracked_old_rusted_metal_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=false]
conquest:cracked_old_rusted_metal_quarter_slab[facing=south,layer=3,type=top,waterlogged=true]
conquest:cracked_old_rusted_metal_quarter_slab[facing=south,layer=3,type=top,waterlogged=false]
conquest:cracked_old_rusted_metal_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=true]
conquest:cracked_old_rusted_metal_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=false]
conquest:cracked_old_rusted_metal_quarter_slab[facing=west,layer=1,type=top,waterlogged=true]
conquest:cracked_old_rusted_metal_quarter_slab[facing=west,layer=1,type=top,waterlogged=false]
conquest:cracked_old_rusted_metal_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=true]
conquest:cracked_old_rusted_metal_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=false]
conquest:cracked_old_rusted_metal_quarter_slab[facing=west,layer=2,type=top,waterlogged=true]
conquest:cracked_old_rusted_metal_quarter_slab[facing=west,layer=2,type=top,waterlogged=false]
conquest:cracked_old_rusted_metal_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=true]
conquest:cracked_old_rusted_metal_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=false]
conquest:cracked_old_rusted_metal_quarter_slab[facing=west,layer=3,type=top,waterlogged=true]
conquest:cracked_old_rusted_metal_quarter_slab[facing=west,layer=3,type=top,waterlogged=false]
conquest:cracked_old_rusted_metal_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=true]
conquest:cracked_old_rusted_metal_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=false]
conquest:cracked_old_rusted_metal_quarter_slab[facing=east,layer=1,type=top,waterlogged=true]
conquest:cracked_old_rusted_metal_quarter_slab[facing=east,layer=1,type=top,waterlogged=false]
conquest:cracked_old_rusted_metal_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=true]
conquest:cracked_old_rusted_metal_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=false]
conquest:cracked_old_rusted_metal_quarter_slab[facing=east,layer=2,type=top,waterlogged=true]
conquest:cracked_old_rusted_metal_quarter_slab[facing=east,layer=2,type=top,waterlogged=false]
conquest:cracked_old_rusted_metal_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=true]
conquest:cracked_old_rusted_metal_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=false]
conquest:cracked_old_rusted_metal_quarter_slab[facing=east,layer=3,type=top,waterlogged=true]
conquest:cracked_old_rusted_metal_quarter_slab[facing=east,layer=3,type=top,waterlogged=false]
conquest:cracked_old_rusted_metal_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=true]
conquest:cracked_old_rusted_metal_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=false]
conquest:cracked_old_rusted_metal_slab[layers=1,type=top,waterlogged=true]
conquest:cracked_old_rusted_metal_slab[layers=1,type=top,waterlogged=false]
conquest:cracked_old_rusted_metal_slab[layers=1,type=bottom,waterlogged=true]
conquest:cracked_old_rusted_metal_slab[layers=1,type=bottom,waterlogged=false]
conquest:cracked_old_rusted_metal_slab[layers=2,type=top,waterlogged=true]
conquest:cracked_old_rusted_metal_slab[layers=2,type=top,waterlogged=false]
conquest:cracked_old_rusted_metal_slab[layers=2,type=bottom,waterlogged=true]
conquest:cracked_old_rusted_metal_slab[layers=2,type=bottom,waterlogged=false]
conquest:cracked_old_rusted_metal_slab[layers=3,type=top,waterlogged=true]
conquest:cracked_old_rusted_metal_slab[layers=3,type=top,waterlogged=false]
conquest:cracked_old_rusted_metal_slab[layers=3,type=bottom,waterlogged=true]
conquest:cracked_old_rusted_metal_slab[layers=3,type=bottom,waterlogged=false]
conquest:cracked_old_rusted_metal_slab[layers=4,type=top,waterlogged=true]
conquest:cracked_old_rusted_metal_slab[layers=4,type=top,waterlogged=false]
conquest:cracked_old_rusted_metal_slab[layers=4,type=bottom,waterlogged=true]
conquest:cracked_old_rusted_metal_slab[layers=4,type=bottom,waterlogged=false]
conquest:cracked_old_rusted_metal_slab[layers=5,type=top,waterlogged=true]
conquest:cracked_old_rusted_metal_slab[layers=5,type=top,waterlogged=false]
conquest:cracked_old_rusted_metal_slab[layers=5,type=bottom,waterlogged=true]
conquest:cracked_old_rusted_metal_slab[layers=5,type=bottom,waterlogged=false]
conquest:cracked_old_rusted_metal_slab[layers=6,type=top,waterlogged=true]
conquest:cracked_old_rusted_metal_slab[layers=6,type=top,waterlogged=false]
conquest:cracked_old_rusted_metal_slab[layers=6,type=bottom,waterlogged=true]
conquest:cracked_old_rusted_metal_slab[layers=6,type=bottom,waterlogged=false]
conquest:cracked_old_rusted_metal_slab[layers=7,type=top,waterlogged=true]
conquest:cracked_old_rusted_metal_slab[layers=7,type=top,waterlogged=false]
conquest:cracked_old_rusted_metal_slab[layers=7,type=bottom,waterlogged=true]
conquest:cracked_old_rusted_metal_slab[layers=7,type=bottom,waterlogged=false]
conquest:cracked_old_rusted_metal_slab[layers=8,type=top,waterlogged=true]
conquest:cracked_old_rusted_metal_slab[layers=8,type=top,waterlogged=false]
conquest:cracked_old_rusted_metal_slab[layers=8,type=bottom,waterlogged=true]
conquest:cracked_old_rusted_metal_slab[layers=8,type=bottom,waterlogged=false]
conquest:cracked_old_rusted_metal_small_window[down=true,up=true,waterlogged=true]
conquest:cracked_old_rusted_metal_small_window[down=true,up=true,waterlogged=false]
conquest:cracked_old_rusted_metal_small_window[down=true,up=false,waterlogged=true]
conquest:cracked_old_rusted_metal_small_window[down=true,up=false,waterlogged=false]
conquest:cracked_old_rusted_metal_small_window[down=false,up=true,waterlogged=true]
conquest:cracked_old_rusted_metal_small_window[down=false,up=true,waterlogged=false]
conquest:cracked_old_rusted_metal_small_window[down=false,up=false,waterlogged=true]
conquest:cracked_old_rusted_metal_small_window[down=false,up=false,waterlogged=false]
conquest:cracked_old_rusted_metal_small_window_half[down=true,facing=north,up=true,waterlogged=true]
conquest:cracked_old_rusted_metal_small_window_half[down=true,facing=north,up=true,waterlogged=false]
conquest:cracked_old_rusted_metal_small_window_half[down=true,facing=north,up=false,waterlogged=true]
conquest:cracked_old_rusted_metal_small_window_half[down=true,facing=north,up=false,waterlogged=false]
conquest:cracked_old_rusted_metal_small_window_half[down=true,facing=south,up=true,waterlogged=true]
conquest:cracked_old_rusted_metal_small_window_half[down=true,facing=south,up=true,waterlogged=false]
conquest:cracked_old_rusted_metal_small_window_half[down=true,facing=south,up=false,waterlogged=true]
conquest:cracked_old_rusted_metal_small_window_half[down=true,facing=south,up=false,waterlogged=false]
conquest:cracked_old_rusted_metal_small_window_half[down=true,facing=west,up=true,waterlogged=true]
conquest:cracked_old_rusted_metal_small_window_half[down=true,facing=west,up=true,waterlogged=false]
conquest:cracked_old_rusted_metal_small_window_half[down=true,facing=west,up=false,waterlogged=true]
conquest:cracked_old_rusted_metal_small_window_half[down=true,facing=west,up=false,waterlogged=false]
conquest:cracked_old_rusted_metal_small_window_half[down=true,facing=east,up=true,waterlogged=true]
conquest:cracked_old_rusted_metal_small_window_half[down=true,facing=east,up=true,waterlogged=false]
conquest:cracked_old_rusted_metal_small_window_half[down=true,facing=east,up=false,waterlogged=true]
conquest:cracked_old_rusted_metal_small_window_half[down=true,facing=east,up=false,waterlogged=false]
conquest:cracked_old_rusted_metal_small_window_half[down=false,facing=north,up=true,waterlogged=true]
conquest:cracked_old_rusted_metal_small_window_half[down=false,facing=north,up=true,waterlogged=false]
conquest:cracked_old_rusted_metal_small_window_half[down=false,facing=north,up=false,waterlogged=true]
conquest:cracked_old_rusted_metal_small_window_half[down=false,facing=north,up=false,waterlogged=false]
conquest:cracked_old_rusted_metal_small_window_half[down=false,facing=south,up=true,waterlogged=true]
conquest:cracked_old_rusted_metal_small_window_half[down=false,facing=south,up=true,waterlogged=false]
conquest:cracked_old_rusted_metal_small_window_half[down=false,facing=south,up=false,waterlogged=true]
conquest:cracked_old_rusted_metal_small_window_half[down=false,facing=south,up=false,waterlogged=false]
conquest:cracked_old_rusted_metal_small_window_half[down=false,facing=west,up=true,waterlogged=true]
conquest:cracked_old_rusted_metal_small_window_half[down=false,facing=west,up=true,waterlogged=false]
conquest:cracked_old_rusted_metal_small_window_half[down=false,facing=west,up=false,waterlogged=true]
conquest:cracked_old_rusted_metal_small_window_half[down=false,facing=west,up=false,waterlogged=false]
conquest:cracked_old_rusted_metal_small_window_half[down=false,facing=east,up=true,waterlogged=true]
conquest:cracked_old_rusted_metal_small_window_half[down=false,facing=east,up=true,waterlogged=false]
conquest:cracked_old_rusted_metal_small_window_half[down=false,facing=east,up=false,waterlogged=true]
conquest:cracked_old_rusted_metal_small_window_half[down=false,facing=east,up=false,waterlogged=false]
conquest:cracked_old_rusted_metal_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:cracked_old_rusted_metal_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:cracked_old_rusted_metal_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:cracked_old_rusted_metal_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:cracked_old_rusted_metal_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:cracked_old_rusted_metal_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:cracked_old_rusted_metal_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:cracked_old_rusted_metal_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:cracked_old_rusted_metal_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:cracked_old_rusted_metal_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:cracked_old_rusted_metal_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:cracked_old_rusted_metal_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:cracked_old_rusted_metal_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:cracked_old_rusted_metal_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:cracked_old_rusted_metal_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:cracked_old_rusted_metal_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:cracked_old_rusted_metal_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:cracked_old_rusted_metal_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:cracked_old_rusted_metal_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:cracked_old_rusted_metal_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:cracked_old_rusted_metal_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:cracked_old_rusted_metal_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:cracked_old_rusted_metal_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:cracked_old_rusted_metal_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:cracked_old_rusted_metal_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:cracked_old_rusted_metal_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:cracked_old_rusted_metal_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:cracked_old_rusted_metal_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:cracked_old_rusted_metal_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:cracked_old_rusted_metal_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:cracked_old_rusted_metal_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:cracked_old_rusted_metal_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:cracked_old_rusted_metal_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:cracked_old_rusted_metal_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:cracked_old_rusted_metal_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:cracked_old_rusted_metal_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:cracked_old_rusted_metal_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:cracked_old_rusted_metal_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:cracked_old_rusted_metal_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:cracked_old_rusted_metal_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:cracked_old_rusted_metal_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:cracked_old_rusted_metal_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:cracked_old_rusted_metal_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:cracked_old_rusted_metal_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:cracked_old_rusted_metal_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:cracked_old_rusted_metal_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:cracked_old_rusted_metal_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:cracked_old_rusted_metal_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:cracked_old_rusted_metal_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:cracked_old_rusted_metal_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:cracked_old_rusted_metal_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:cracked_old_rusted_metal_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:cracked_old_rusted_metal_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:cracked_old_rusted_metal_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:cracked_old_rusted_metal_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:cracked_old_rusted_metal_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:cracked_old_rusted_metal_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:cracked_old_rusted_metal_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:cracked_old_rusted_metal_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:cracked_old_rusted_metal_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:cracked_old_rusted_metal_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:cracked_old_rusted_metal_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:cracked_old_rusted_metal_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:cracked_old_rusted_metal_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:cracked_old_rusted_metal_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:cracked_old_rusted_metal_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:cracked_old_rusted_metal_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:cracked_old_rusted_metal_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:cracked_old_rusted_metal_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:cracked_old_rusted_metal_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:cracked_old_rusted_metal_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:cracked_old_rusted_metal_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:cracked_old_rusted_metal_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:cracked_old_rusted_metal_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:cracked_old_rusted_metal_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:cracked_old_rusted_metal_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:cracked_old_rusted_metal_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:cracked_old_rusted_metal_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:cracked_old_rusted_metal_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:cracked_old_rusted_metal_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:cracked_old_rusted_metal_vertical_corner[facing=north,layer=1,waterlogged=true]
conquest:cracked_old_rusted_metal_vertical_corner[facing=north,layer=1,waterlogged=false]
conquest:cracked_old_rusted_metal_vertical_corner[facing=north,layer=2,waterlogged=true]
conquest:cracked_old_rusted_metal_vertical_corner[facing=north,layer=2,waterlogged=false]
conquest:cracked_old_rusted_metal_vertical_corner[facing=north,layer=3,waterlogged=true]
conquest:cracked_old_rusted_metal_vertical_corner[facing=north,layer=3,waterlogged=false]
conquest:cracked_old_rusted_metal_vertical_corner[facing=north,layer=4,waterlogged=true]
conquest:cracked_old_rusted_metal_vertical_corner[facing=north,layer=4,waterlogged=false]
conquest:cracked_old_rusted_metal_vertical_corner[facing=south,layer=1,waterlogged=true]
conquest:cracked_old_rusted_metal_vertical_corner[facing=south,layer=1,waterlogged=false]
conquest:cracked_old_rusted_metal_vertical_corner[facing=south,layer=2,waterlogged=true]
conquest:cracked_old_rusted_metal_vertical_corner[facing=south,layer=2,waterlogged=false]
conquest:cracked_old_rusted_metal_vertical_corner[facing=south,layer=3,waterlogged=true]
conquest:cracked_old_rusted_metal_vertical_corner[facing=south,layer=3,waterlogged=false]
conquest:cracked_old_rusted_metal_vertical_corner[facing=south,layer=4,waterlogged=true]
conquest:cracked_old_rusted_metal_vertical_corner[facing=south,layer=4,waterlogged=false]
conquest:cracked_old_rusted_metal_vertical_corner[facing=west,layer=1,waterlogged=true]
conquest:cracked_old_rusted_metal_vertical_corner[facing=west,layer=1,waterlogged=false]
conquest:cracked_old_rusted_metal_vertical_corner[facing=west,layer=2,waterlogged=true]
conquest:cracked_old_rusted_metal_vertical_corner[facing=west,layer=2,waterlogged=false]
conquest:cracked_old_rusted_metal_vertical_corner[facing=west,layer=3,waterlogged=true]
conquest:cracked_old_rusted_metal_vertical_corner[facing=west,layer=3,waterlogged=false]
conquest:cracked_old_rusted_metal_vertical_corner[facing=west,layer=4,waterlogged=true]
conquest:cracked_old_rusted_metal_vertical_corner[facing=west,layer=4,waterlogged=false]
conquest:cracked_old_rusted_metal_vertical_corner[facing=east,layer=1,waterlogged=true]
conquest:cracked_old_rusted_metal_vertical_corner[facing=east,layer=1,waterlogged=false]
conquest:cracked_old_rusted_metal_vertical_corner[facing=east,layer=2,waterlogged=true]
conquest:cracked_old_rusted_metal_vertical_corner[facing=east,layer=2,waterlogged=false]
conquest:cracked_old_rusted_metal_vertical_corner[facing=east,layer=3,waterlogged=true]
conquest:cracked_old_rusted_metal_vertical_corner[facing=east,layer=3,waterlogged=false]
conquest:cracked_old_rusted_metal_vertical_corner[facing=east,layer=4,waterlogged=true]
conquest:cracked_old_rusted_metal_vertical_corner[facing=east,layer=4,waterlogged=false]
conquest:cracked_old_rusted_metal_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:cracked_old_rusted_metal_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:cracked_old_rusted_metal_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:cracked_old_rusted_metal_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:cracked_old_rusted_metal_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:cracked_old_rusted_metal_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:cracked_old_rusted_metal_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:cracked_old_rusted_metal_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:cracked_old_rusted_metal_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:cracked_old_rusted_metal_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:cracked_old_rusted_metal_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:cracked_old_rusted_metal_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:cracked_old_rusted_metal_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:cracked_old_rusted_metal_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:cracked_old_rusted_metal_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:cracked_old_rusted_metal_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:cracked_old_rusted_metal_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:cracked_old_rusted_metal_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:cracked_old_rusted_metal_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:cracked_old_rusted_metal_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:cracked_old_rusted_metal_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:cracked_old_rusted_metal_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:cracked_old_rusted_metal_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:cracked_old_rusted_metal_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:cracked_old_rusted_metal_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:cracked_old_rusted_metal_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:cracked_old_rusted_metal_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:cracked_old_rusted_metal_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:cracked_old_rusted_metal_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:cracked_old_rusted_metal_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:cracked_old_rusted_metal_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:cracked_old_rusted_metal_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:cracked_old_rusted_metal_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:cracked_old_rusted_metal_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:cracked_old_rusted_metal_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:cracked_old_rusted_metal_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:cracked_old_rusted_metal_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:cracked_old_rusted_metal_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:cracked_old_rusted_metal_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:cracked_old_rusted_metal_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:cracked_old_rusted_metal_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:cracked_old_rusted_metal_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:cracked_old_rusted_metal_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:cracked_old_rusted_metal_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:cracked_old_rusted_metal_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:cracked_old_rusted_metal_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:cracked_old_rusted_metal_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:cracked_old_rusted_metal_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:cracked_old_rusted_metal_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:cracked_old_rusted_metal_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:cracked_old_rusted_metal_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:cracked_old_rusted_metal_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:cracked_old_rusted_metal_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:cracked_old_rusted_metal_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:cracked_old_rusted_metal_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:cracked_old_rusted_metal_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:cracked_old_rusted_metal_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:cracked_old_rusted_metal_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:cracked_old_rusted_metal_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:cracked_old_rusted_metal_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:cracked_old_rusted_metal_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:cracked_old_rusted_metal_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:cracked_old_rusted_metal_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:cracked_old_rusted_metal_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:cracked_old_rusted_metal_vertical_quarter[facing=north,layer=1,waterlogged=true]
conquest:cracked_old_rusted_metal_vertical_quarter[facing=north,layer=1,waterlogged=false]
conquest:cracked_old_rusted_metal_vertical_quarter[facing=north,layer=2,waterlogged=true]
conquest:cracked_old_rusted_metal_vertical_quarter[facing=north,layer=2,waterlogged=false]
conquest:cracked_old_rusted_metal_vertical_quarter[facing=north,layer=3,waterlogged=true]
conquest:cracked_old_rusted_metal_vertical_quarter[facing=north,layer=3,waterlogged=false]
conquest:cracked_old_rusted_metal_vertical_quarter[facing=north,layer=4,waterlogged=true]
conquest:cracked_old_rusted_metal_vertical_quarter[facing=north,layer=4,waterlogged=false]
conquest:cracked_old_rusted_metal_vertical_quarter[facing=south,layer=1,waterlogged=true]
conquest:cracked_old_rusted_metal_vertical_quarter[facing=south,layer=1,waterlogged=false]
conquest:cracked_old_rusted_metal_vertical_quarter[facing=south,layer=2,waterlogged=true]
conquest:cracked_old_rusted_metal_vertical_quarter[facing=south,layer=2,waterlogged=false]
conquest:cracked_old_rusted_metal_vertical_quarter[facing=south,layer=3,waterlogged=true]
conquest:cracked_old_rusted_metal_vertical_quarter[facing=south,layer=3,waterlogged=false]
conquest:cracked_old_rusted_metal_vertical_quarter[facing=south,layer=4,waterlogged=true]
conquest:cracked_old_rusted_metal_vertical_quarter[facing=south,layer=4,waterlogged=false]
conquest:cracked_old_rusted_metal_vertical_quarter[facing=west,layer=1,waterlogged=true]
conquest:cracked_old_rusted_metal_vertical_quarter[facing=west,layer=1,waterlogged=false]
conquest:cracked_old_rusted_metal_vertical_quarter[facing=west,layer=2,waterlogged=true]
conquest:cracked_old_rusted_metal_vertical_quarter[facing=west,layer=2,waterlogged=false]
conquest:cracked_old_rusted_metal_vertical_quarter[facing=west,layer=3,waterlogged=true]
conquest:cracked_old_rusted_metal_vertical_quarter[facing=west,layer=3,waterlogged=false]
conquest:cracked_old_rusted_metal_vertical_quarter[facing=west,layer=4,waterlogged=true]
conquest:cracked_old_rusted_metal_vertical_quarter[facing=west,layer=4,waterlogged=false]
conquest:cracked_old_rusted_metal_vertical_quarter[facing=east,layer=1,waterlogged=true]
conquest:cracked_old_rusted_metal_vertical_quarter[facing=east,layer=1,waterlogged=false]
conquest:cracked_old_rusted_metal_vertical_quarter[facing=east,layer=2,waterlogged=true]
conquest:cracked_old_rusted_metal_vertical_quarter[facing=east,layer=2,waterlogged=false]
conquest:cracked_old_rusted_metal_vertical_quarter[facing=east,layer=3,waterlogged=true]
conquest:cracked_old_rusted_metal_vertical_quarter[facing=east,layer=3,waterlogged=false]
conquest:cracked_old_rusted_metal_vertical_quarter[facing=east,layer=4,waterlogged=true]
conquest:cracked_old_rusted_metal_vertical_quarter[facing=east,layer=4,waterlogged=false]
conquest:cracked_old_rusted_metal_vertical_slab[facing=north,layer=1,waterlogged=true]
conquest:cracked_old_rusted_metal_vertical_slab[facing=north,layer=1,waterlogged=false]
conquest:cracked_old_rusted_metal_vertical_slab[facing=north,layer=2,waterlogged=true]
conquest:cracked_old_rusted_metal_vertical_slab[facing=north,layer=2,waterlogged=false]
conquest:cracked_old_rusted_metal_vertical_slab[facing=north,layer=3,waterlogged=true]
conquest:cracked_old_rusted_metal_vertical_slab[facing=north,layer=3,waterlogged=false]
conquest:cracked_old_rusted_metal_vertical_slab[facing=north,layer=4,waterlogged=true]
conquest:cracked_old_rusted_metal_vertical_slab[facing=north,layer=4,waterlogged=false]
conquest:cracked_old_rusted_metal_vertical_slab[facing=south,layer=1,waterlogged=true]
conquest:cracked_old_rusted_metal_vertical_slab[facing=south,layer=1,waterlogged=false]
conquest:cracked_old_rusted_metal_vertical_slab[facing=south,layer=2,waterlogged=true]
conquest:cracked_old_rusted_metal_vertical_slab[facing=south,layer=2,waterlogged=false]
conquest:cracked_old_rusted_metal_vertical_slab[facing=south,layer=3,waterlogged=true]
conquest:cracked_old_rusted_metal_vertical_slab[facing=south,layer=3,waterlogged=false]
conquest:cracked_old_rusted_metal_vertical_slab[facing=south,layer=4,waterlogged=true]
conquest:cracked_old_rusted_metal_vertical_slab[facing=south,layer=4,waterlogged=false]
conquest:cracked_old_rusted_metal_vertical_slab[facing=west,layer=1,waterlogged=true]
conquest:cracked_old_rusted_metal_vertical_slab[facing=west,layer=1,waterlogged=false]
conquest:cracked_old_rusted_metal_vertical_slab[facing=west,layer=2,waterlogged=true]
conquest:cracked_old_rusted_metal_vertical_slab[facing=west,layer=2,waterlogged=false]
conquest:cracked_old_rusted_metal_vertical_slab[facing=west,layer=3,waterlogged=true]
conquest:cracked_old_rusted_metal_vertical_slab[facing=west,layer=3,waterlogged=false]
conquest:cracked_old_rusted_metal_vertical_slab[facing=west,layer=4,waterlogged=true]
conquest:cracked_old_rusted_metal_vertical_slab[facing=west,layer=4,waterlogged=false]
conquest:cracked_old_rusted_metal_vertical_slab[facing=east,layer=1,waterlogged=true]
conquest:cracked_old_rusted_metal_vertical_slab[facing=east,layer=1,waterlogged=false]
conquest:cracked_old_rusted_metal_vertical_slab[facing=east,layer=2,waterlogged=true]
conquest:cracked_old_rusted_metal_vertical_slab[facing=east,layer=2,waterlogged=false]
conquest:cracked_old_rusted_metal_vertical_slab[facing=east,layer=3,waterlogged=true]
conquest:cracked_old_rusted_metal_vertical_slab[facing=east,layer=3,waterlogged=false]
conquest:cracked_old_rusted_metal_vertical_slab[facing=east,layer=4,waterlogged=true]
conquest:cracked_old_rusted_metal_vertical_slab[facing=east,layer=4,waterlogged=false]
conquest:cracked_old_rusted_metal_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:cracked_old_rusted_metal_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:cracked_old_rusted_metal_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:cracked_old_rusted_metal_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:cracked_old_rusted_metal_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:cracked_old_rusted_metal_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:cracked_old_rusted_metal_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:cracked_old_rusted_metal_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:cracked_old_rusted_metal_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:cracked_old_rusted_metal_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:cracked_old_rusted_metal_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:cracked_old_rusted_metal_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:cracked_old_rusted_metal_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:cracked_old_rusted_metal_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:cracked_old_rusted_metal_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:cracked_old_rusted_metal_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:cracked_old_rusted_metal_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:cracked_old_rusted_metal_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:cracked_old_rusted_metal_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:cracked_old_rusted_metal_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:cracked_old_rusted_metal_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:cracked_old_rusted_metal_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:cracked_old_rusted_metal_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:cracked_old_rusted_metal_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:cracked_old_rusted_metal_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:cracked_old_rusted_metal_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:cracked_old_rusted_metal_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:cracked_old_rusted_metal_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:cracked_old_rusted_metal_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:cracked_old_rusted_metal_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:cracked_old_rusted_metal_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:cracked_old_rusted_metal_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:cracked_old_rusted_metal_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:cracked_old_rusted_metal_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:cracked_old_rusted_metal_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:cracked_old_rusted_metal_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:cracked_old_rusted_metal_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:cracked_old_rusted_metal_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:cracked_old_rusted_metal_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:cracked_old_rusted_metal_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:cracked_old_rusted_metal_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:cracked_old_rusted_metal_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:cracked_old_rusted_metal_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:cracked_old_rusted_metal_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:cracked_old_rusted_metal_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:cracked_old_rusted_metal_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:cracked_old_rusted_metal_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:cracked_old_rusted_metal_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:cracked_old_rusted_metal_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:cracked_old_rusted_metal_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:cracked_old_rusted_metal_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:cracked_old_rusted_metal_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:cracked_old_rusted_metal_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:cracked_old_rusted_metal_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:cracked_old_rusted_metal_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:cracked_old_rusted_metal_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:cracked_old_rusted_metal_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:cracked_old_rusted_metal_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:cracked_old_rusted_metal_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:cracked_old_rusted_metal_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:cracked_old_rusted_metal_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:cracked_old_rusted_metal_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:cracked_old_rusted_metal_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:cracked_old_rusted_metal_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:cracked_old_rusted_metal_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:cracked_old_rusted_metal_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:cracked_old_rusted_metal_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:cracked_old_rusted_metal_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:cracked_old_rusted_metal_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:cracked_old_rusted_metal_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:cracked_old_rusted_metal_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:cracked_old_rusted_metal_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:cracked_old_rusted_metal_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:cracked_old_rusted_metal_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:cracked_old_rusted_metal_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:cracked_old_rusted_metal_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:cracked_old_rusted_metal_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:cracked_old_rusted_metal_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:cracked_old_rusted_metal_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:cracked_old_rusted_metal_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:cracked_old_rusted_metal_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:cracked_old_rusted_metal_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:cracked_old_rusted_metal_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:cracked_old_rusted_metal_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:cracked_old_rusted_metal_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:cracked_old_rusted_metal_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:cracked_old_rusted_metal_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:cracked_old_rusted_metal_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:cracked_old_rusted_metal_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:cracked_old_rusted_metal_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:cracked_old_rusted_metal_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:cracked_old_rusted_metal_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:cracked_old_rusted_metal_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:cracked_old_rusted_metal_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:cracked_old_rusted_metal_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:cracked_old_rusted_metal_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:cracked_old_rusted_metal_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:cracked_old_rusted_metal_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:cracked_old_rusted_metal_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:cracked_old_rusted_metal_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:cracked_old_rusted_metal_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:cracked_old_rusted_metal_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:cracked_old_rusted_metal_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:cracked_old_rusted_metal_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:cracked_old_rusted_metal_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:cracked_old_rusted_metal_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:cracked_old_rusted_metal_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:cracked_old_rusted_metal_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:cracked_old_rusted_metal_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:cracked_old_rusted_metal_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:cracked_old_rusted_metal_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:cracked_old_rusted_metal_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:cracked_old_rusted_metal_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:cracked_old_rusted_metal_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:cracked_old_rusted_metal_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:cracked_old_rusted_metal_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:cracked_old_rusted_metal_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:cracked_old_rusted_metal_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:cracked_old_rusted_metal_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:cracked_old_rusted_metal_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:cracked_old_rusted_metal_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:cracked_old_rusted_metal_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:cracked_old_rusted_metal_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:cracked_old_rusted_metal_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:cracked_old_rusted_metal_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:cracked_old_rusted_metal_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:cracked_old_rusted_metal_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:cracked_old_rusted_metal_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:cracked_old_rusted_metal_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:cracked_old_rusted_metal_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:cracked_old_rusted_metal_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:cracked_old_rusted_metal_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:cracked_old_rusted_metal_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:cracked_old_rusted_metal_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:cracked_old_rusted_metal_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:cracked_old_rusted_metal_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:cracked_old_rusted_metal_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:cracked_old_rusted_metal_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:cracked_old_rusted_metal_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:cracked_old_rusted_metal_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:cracked_old_rusted_metal_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:cracked_old_rusted_metal_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:cracked_old_rusted_metal_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:cracked_old_rusted_metal_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:cracked_old_rusted_metal_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:cracked_old_rusted_metal_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:cracked_old_rusted_metal_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:cracked_old_rusted_metal_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:cracked_old_rusted_metal_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:cracked_old_rusted_metal_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:cracked_old_rusted_metal_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:cracked_old_rusted_metal_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:cracked_old_rusted_metal_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:cracked_old_rusted_metal_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:cracked_old_rusted_metal_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:cracked_old_rusted_metal_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:cracked_old_rusted_metal_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:cracked_old_rusted_metal_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:cracked_old_rusted_metal_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:cracked_old_rusted_metal_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:cracked_old_rusted_metal_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:cracked_old_rusted_metal_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:cracked_old_rusted_metal_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:cracked_old_rusted_metal_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:cracked_old_rusted_metal_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:cracked_old_rusted_metal_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:cracked_old_rusted_metal_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:cracked_old_rusted_metal_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:cracked_old_rusted_metal_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:cracked_old_rusted_metal_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:cracked_old_rusted_metal_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:cracked_old_rusted_metal_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:cracked_old_rusted_metal_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:cracked_old_rusted_metal_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:cracked_old_rusted_metal_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:cracked_old_rusted_metal_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:cracked_old_rusted_metal_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:cracked_old_rusted_metal_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:cracked_old_rusted_metal_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:cracked_old_rusted_metal_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:cracked_old_rusted_metal_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:cracked_old_rusted_metal_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:cracked_old_rusted_metal_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:cracked_old_rusted_metal_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:cracked_old_rusted_metal_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:cracked_old_rusted_metal_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:cracked_old_rusted_metal_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:cracked_old_rusted_metal_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:cracked_old_rusted_metal_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:cracked_old_rusted_metal_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:cracked_old_rusted_metal_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:cracked_old_rusted_metal_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:cracked_old_rusted_metal_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:cracked_old_rusted_metal_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:cracked_old_rusted_metal_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:cracked_old_rusted_metal_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:cracked_old_rusted_metal_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:cracked_old_rusted_metal_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:cracked_old_rusted_metal_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:cracked_old_rusted_metal_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:cracked_old_rusted_metal_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:cracked_old_rusted_metal_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:cracked_old_rusted_metal_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:cracked_old_rusted_metal_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:cracked_old_rusted_metal_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:cracked_old_rusted_metal_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:cracked_old_rusted_metal_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:cracked_old_rusted_metal_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:cracked_old_rusted_metal_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:cracked_old_rusted_metal_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:cracked_old_rusted_metal_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:cracked_old_rusted_metal_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:cracked_old_rusted_metal_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:cracked_old_rusted_metal_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:cracked_old_rusted_metal_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:cracked_old_rusted_metal_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:cracked_old_rusted_metal_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:cracked_old_rusted_metal_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:cracked_old_rusted_metal_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:cracked_old_rusted_metal_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:cracked_old_rusted_metal_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:cracked_old_rusted_metal_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:cracked_old_rusted_metal_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:cracked_old_rusted_metal_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:cracked_old_rusted_metal_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:cracked_old_rusted_metal_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:cracked_old_rusted_metal_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:cracked_old_rusted_metal_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:cracked_old_rusted_metal_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:cracked_old_rusted_metal_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:cracked_old_rusted_metal_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:cracked_old_rusted_metal_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:cracked_old_rusted_metal_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:cracked_old_rusted_metal_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:cracked_old_rusted_metal_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:cracked_old_rusted_metal_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:cracked_old_rusted_metal_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:cracked_old_rusted_metal_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:cracked_old_rusted_metal_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:cracked_old_rusted_metal_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:cracked_old_rusted_metal_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:cracked_old_rusted_metal_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:cracked_old_rusted_metal_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:cracked_old_rusted_metal_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:cracked_old_rusted_metal_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:cracked_old_rusted_metal_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:cracked_old_rusted_metal_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:cracked_old_rusted_metal_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:cracked_old_rusted_metal_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:cracked_old_rusted_metal_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:cracked_old_rusted_metal_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:cracked_old_rusted_metal_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:cracked_old_rusted_metal_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:cracked_old_rusted_metal_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:cracked_old_rusted_metal_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:cracked_old_rusted_metal_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:cracked_old_rusted_metal_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:cracked_old_rusted_metal_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:cracked_old_rusted_metal_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:cracked_old_rusted_metal_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:cracked_old_rusted_metal_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:cracked_old_rusted_metal_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:cracked_old_rusted_metal_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:cracked_old_rusted_metal_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:cracked_old_rusted_metal_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:cracked_old_rusted_metal_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:cracked_old_rusted_metal_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:cracked_old_rusted_metal_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:cracked_old_rusted_metal_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:cracked_old_rusted_metal_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:cracked_old_rusted_metal_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:cracked_old_rusted_metal_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:cracked_old_rusted_metal_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:cracked_old_rusted_metal_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:cracked_old_rusted_metal_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:cracked_old_rusted_metal_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:cracked_old_rusted_metal_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:cracked_old_rusted_metal_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:cracked_old_rusted_metal_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:cracked_old_rusted_metal_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:cracked_old_rusted_metal_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:cracked_old_rusted_metal_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:cracked_old_rusted_metal_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:cracked_old_rusted_metal_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:cracked_old_rusted_metal_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:cracked_old_rusted_metal_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:cracked_old_rusted_metal_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:cracked_old_rusted_metal_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:cracked_old_rusted_metal_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:cracked_old_rusted_metal_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:cracked_old_rusted_metal_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:cracked_old_rusted_metal_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:cracked_old_rusted_metal_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:cracked_old_rusted_metal_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:cracked_old_rusted_metal_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:cracked_old_rusted_metal_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:cracked_old_rusted_metal_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:cracked_old_rusted_metal_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:cracked_old_rusted_metal_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:cracked_old_rusted_metal_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:cracked_old_rusted_metal_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:cracked_old_rusted_metal_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:cracked_old_rusted_metal_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:cracked_old_rusted_metal_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:cracked_old_rusted_metal_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:cracked_old_rusted_metal_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:cracked_old_rusted_metal_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:cracked_old_rusted_metal_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:cracked_old_rusted_metal_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:cracked_old_rusted_metal_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:cracked_old_rusted_metal_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:cracked_old_rusted_metal_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:cracked_old_rusted_metal_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:cracked_old_rusted_metal_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:cracked_old_rusted_metal_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:cracked_old_rusted_metal_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:cracked_old_rusted_metal_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:cracked_old_rusted_metal_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:cracked_old_rusted_metal_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:cracked_old_rusted_metal_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:cracked_old_rusted_metal_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:cracked_old_rusted_metal_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:cracked_old_rusted_metal_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:cracked_old_rusted_metal_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:cracked_polished_blackstone_bricks_arrowslit[facing=north,waterlogged=true]
conquest:cracked_polished_blackstone_bricks_arrowslit[facing=north,waterlogged=false]
conquest:cracked_polished_blackstone_bricks_arrowslit[facing=south,waterlogged=true]
conquest:cracked_polished_blackstone_bricks_arrowslit[facing=south,waterlogged=false]
conquest:cracked_polished_blackstone_bricks_arrowslit[facing=west,waterlogged=true]
conquest:cracked_polished_blackstone_bricks_arrowslit[facing=west,waterlogged=false]
conquest:cracked_polished_blackstone_bricks_arrowslit[facing=east,waterlogged=true]
conquest:cracked_polished_blackstone_bricks_arrowslit[facing=east,waterlogged=false]
conquest:cracked_polished_blackstone_bricks_balustrade[axis=x,waterlogged=true]
conquest:cracked_polished_blackstone_bricks_balustrade[axis=x,waterlogged=false]
conquest:cracked_polished_blackstone_bricks_balustrade[axis=y,waterlogged=true]
conquest:cracked_polished_blackstone_bricks_balustrade[axis=y,waterlogged=false]
conquest:cracked_polished_blackstone_bricks_balustrade[axis=z,waterlogged=true]
conquest:cracked_polished_blackstone_bricks_balustrade[axis=z,waterlogged=false]
conquest:cracked_polished_blackstone_bricks_capital[facing=flat,type=top,waterlogged=true]
conquest:cracked_polished_blackstone_bricks_capital[facing=flat,type=top,waterlogged=false]
conquest:cracked_polished_blackstone_bricks_capital[facing=flat,type=bottom,waterlogged=true]
conquest:cracked_polished_blackstone_bricks_capital[facing=flat,type=bottom,waterlogged=false]
conquest:cracked_polished_blackstone_bricks_capital[facing=north,type=top,waterlogged=true]
conquest:cracked_polished_blackstone_bricks_capital[facing=north,type=top,waterlogged=false]
conquest:cracked_polished_blackstone_bricks_capital[facing=north,type=bottom,waterlogged=true]
conquest:cracked_polished_blackstone_bricks_capital[facing=north,type=bottom,waterlogged=false]
conquest:cracked_polished_blackstone_bricks_capital[facing=south,type=top,waterlogged=true]
conquest:cracked_polished_blackstone_bricks_capital[facing=south,type=top,waterlogged=false]
conquest:cracked_polished_blackstone_bricks_capital[facing=south,type=bottom,waterlogged=true]
conquest:cracked_polished_blackstone_bricks_capital[facing=south,type=bottom,waterlogged=false]
conquest:cracked_polished_blackstone_bricks_capital[facing=east,type=top,waterlogged=true]
conquest:cracked_polished_blackstone_bricks_capital[facing=east,type=top,waterlogged=false]
conquest:cracked_polished_blackstone_bricks_capital[facing=east,type=bottom,waterlogged=true]
conquest:cracked_polished_blackstone_bricks_capital[facing=east,type=bottom,waterlogged=false]
conquest:cracked_polished_blackstone_bricks_capital[facing=west,type=top,waterlogged=true]
conquest:cracked_polished_blackstone_bricks_capital[facing=west,type=top,waterlogged=false]
conquest:cracked_polished_blackstone_bricks_capital[facing=west,type=bottom,waterlogged=true]
conquest:cracked_polished_blackstone_bricks_capital[facing=west,type=bottom,waterlogged=false]
conquest:cracked_polished_blackstone_bricks_corner_slab[facing=north,type=top,waterlogged=true]
conquest:cracked_polished_blackstone_bricks_corner_slab[facing=north,type=top,waterlogged=false]
conquest:cracked_polished_blackstone_bricks_corner_slab[facing=north,type=bottom,waterlogged=true]
conquest:cracked_polished_blackstone_bricks_corner_slab[facing=north,type=bottom,waterlogged=false]
conquest:cracked_polished_blackstone_bricks_corner_slab[facing=south,type=top,waterlogged=true]
conquest:cracked_polished_blackstone_bricks_corner_slab[facing=south,type=top,waterlogged=false]
conquest:cracked_polished_blackstone_bricks_corner_slab[facing=south,type=bottom,waterlogged=true]
conquest:cracked_polished_blackstone_bricks_corner_slab[facing=south,type=bottom,waterlogged=false]
conquest:cracked_polished_blackstone_bricks_corner_slab[facing=west,type=top,waterlogged=true]
conquest:cracked_polished_blackstone_bricks_corner_slab[facing=west,type=top,waterlogged=false]
conquest:cracked_polished_blackstone_bricks_corner_slab[facing=west,type=bottom,waterlogged=true]
conquest:cracked_polished_blackstone_bricks_corner_slab[facing=west,type=bottom,waterlogged=false]
conquest:cracked_polished_blackstone_bricks_corner_slab[facing=east,type=top,waterlogged=true]
conquest:cracked_polished_blackstone_bricks_corner_slab[facing=east,type=top,waterlogged=false]
conquest:cracked_polished_blackstone_bricks_corner_slab[facing=east,type=bottom,waterlogged=true]
conquest:cracked_polished_blackstone_bricks_corner_slab[facing=east,type=bottom,waterlogged=false]
conquest:cracked_polished_blackstone_bricks_eighth_slab[facing=north,type=top,waterlogged=true]
conquest:cracked_polished_blackstone_bricks_eighth_slab[facing=north,type=top,waterlogged=false]
conquest:cracked_polished_blackstone_bricks_eighth_slab[facing=north,type=bottom,waterlogged=true]
conquest:cracked_polished_blackstone_bricks_eighth_slab[facing=north,type=bottom,waterlogged=false]
conquest:cracked_polished_blackstone_bricks_eighth_slab[facing=south,type=top,waterlogged=true]
conquest:cracked_polished_blackstone_bricks_eighth_slab[facing=south,type=top,waterlogged=false]
conquest:cracked_polished_blackstone_bricks_eighth_slab[facing=south,type=bottom,waterlogged=true]
conquest:cracked_polished_blackstone_bricks_eighth_slab[facing=south,type=bottom,waterlogged=false]
conquest:cracked_polished_blackstone_bricks_eighth_slab[facing=west,type=top,waterlogged=true]
conquest:cracked_polished_blackstone_bricks_eighth_slab[facing=west,type=top,waterlogged=false]
conquest:cracked_polished_blackstone_bricks_eighth_slab[facing=west,type=bottom,waterlogged=true]
conquest:cracked_polished_blackstone_bricks_eighth_slab[facing=west,type=bottom,waterlogged=false]
conquest:cracked_polished_blackstone_bricks_eighth_slab[facing=east,type=top,waterlogged=true]
conquest:cracked_polished_blackstone_bricks_eighth_slab[facing=east,type=top,waterlogged=false]
conquest:cracked_polished_blackstone_bricks_eighth_slab[facing=east,type=bottom,waterlogged=true]
conquest:cracked_polished_blackstone_bricks_eighth_slab[facing=east,type=bottom,waterlogged=false]
conquest:cracked_polished_blackstone_bricks_pillar[layer=1,waterlogged=true]
conquest:cracked_polished_blackstone_bricks_pillar[layer=1,waterlogged=false]
conquest:cracked_polished_blackstone_bricks_pillar[layer=2,waterlogged=true]
conquest:cracked_polished_blackstone_bricks_pillar[layer=2,waterlogged=false]
conquest:cracked_polished_blackstone_bricks_pillar[layer=3,waterlogged=true]
conquest:cracked_polished_blackstone_bricks_pillar[layer=3,waterlogged=false]
conquest:cracked_polished_blackstone_bricks_quarter_slab[facing=north,layer=1,type=top,waterlogged=true]
conquest:cracked_polished_blackstone_bricks_quarter_slab[facing=north,layer=1,type=top,waterlogged=false]
conquest:cracked_polished_blackstone_bricks_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=true]
conquest:cracked_polished_blackstone_bricks_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=false]
conquest:cracked_polished_blackstone_bricks_quarter_slab[facing=north,layer=2,type=top,waterlogged=true]
conquest:cracked_polished_blackstone_bricks_quarter_slab[facing=north,layer=2,type=top,waterlogged=false]
conquest:cracked_polished_blackstone_bricks_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=true]
conquest:cracked_polished_blackstone_bricks_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=false]
conquest:cracked_polished_blackstone_bricks_quarter_slab[facing=north,layer=3,type=top,waterlogged=true]
conquest:cracked_polished_blackstone_bricks_quarter_slab[facing=north,layer=3,type=top,waterlogged=false]
conquest:cracked_polished_blackstone_bricks_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=true]
conquest:cracked_polished_blackstone_bricks_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=false]
conquest:cracked_polished_blackstone_bricks_quarter_slab[facing=south,layer=1,type=top,waterlogged=true]
conquest:cracked_polished_blackstone_bricks_quarter_slab[facing=south,layer=1,type=top,waterlogged=false]
conquest:cracked_polished_blackstone_bricks_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=true]
conquest:cracked_polished_blackstone_bricks_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=false]
conquest:cracked_polished_blackstone_bricks_quarter_slab[facing=south,layer=2,type=top,waterlogged=true]
conquest:cracked_polished_blackstone_bricks_quarter_slab[facing=south,layer=2,type=top,waterlogged=false]
conquest:cracked_polished_blackstone_bricks_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=true]
conquest:cracked_polished_blackstone_bricks_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=false]
conquest:cracked_polished_blackstone_bricks_quarter_slab[facing=south,layer=3,type=top,waterlogged=true]
conquest:cracked_polished_blackstone_bricks_quarter_slab[facing=south,layer=3,type=top,waterlogged=false]
conquest:cracked_polished_blackstone_bricks_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=true]
conquest:cracked_polished_blackstone_bricks_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=false]
conquest:cracked_polished_blackstone_bricks_quarter_slab[facing=west,layer=1,type=top,waterlogged=true]
conquest:cracked_polished_blackstone_bricks_quarter_slab[facing=west,layer=1,type=top,waterlogged=false]
conquest:cracked_polished_blackstone_bricks_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=true]
conquest:cracked_polished_blackstone_bricks_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=false]
conquest:cracked_polished_blackstone_bricks_quarter_slab[facing=west,layer=2,type=top,waterlogged=true]
conquest:cracked_polished_blackstone_bricks_quarter_slab[facing=west,layer=2,type=top,waterlogged=false]
conquest:cracked_polished_blackstone_bricks_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=true]
conquest:cracked_polished_blackstone_bricks_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=false]
conquest:cracked_polished_blackstone_bricks_quarter_slab[facing=west,layer=3,type=top,waterlogged=true]
conquest:cracked_polished_blackstone_bricks_quarter_slab[facing=west,layer=3,type=top,waterlogged=false]
conquest:cracked_polished_blackstone_bricks_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=true]
conquest:cracked_polished_blackstone_bricks_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=false]
conquest:cracked_polished_blackstone_bricks_quarter_slab[facing=east,layer=1,type=top,waterlogged=true]
conquest:cracked_polished_blackstone_bricks_quarter_slab[facing=east,layer=1,type=top,waterlogged=false]
conquest:cracked_polished_blackstone_bricks_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=true]
conquest:cracked_polished_blackstone_bricks_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=false]
conquest:cracked_polished_blackstone_bricks_quarter_slab[facing=east,layer=2,type=top,waterlogged=true]
conquest:cracked_polished_blackstone_bricks_quarter_slab[facing=east,layer=2,type=top,waterlogged=false]
conquest:cracked_polished_blackstone_bricks_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=true]
conquest:cracked_polished_blackstone_bricks_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=false]
conquest:cracked_polished_blackstone_bricks_quarter_slab[facing=east,layer=3,type=top,waterlogged=true]
conquest:cracked_polished_blackstone_bricks_quarter_slab[facing=east,layer=3,type=top,waterlogged=false]
conquest:cracked_polished_blackstone_bricks_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=true]
conquest:cracked_polished_blackstone_bricks_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=false]
conquest:cracked_polished_blackstone_bricks_slab[layers=1,type=top,waterlogged=true]
conquest:cracked_polished_blackstone_bricks_slab[layers=1,type=top,waterlogged=false]
conquest:cracked_polished_blackstone_bricks_slab[layers=1,type=bottom,waterlogged=true]
conquest:cracked_polished_blackstone_bricks_slab[layers=1,type=bottom,waterlogged=false]
conquest:cracked_polished_blackstone_bricks_slab[layers=2,type=top,waterlogged=true]
conquest:cracked_polished_blackstone_bricks_slab[layers=2,type=top,waterlogged=false]
conquest:cracked_polished_blackstone_bricks_slab[layers=2,type=bottom,waterlogged=true]
conquest:cracked_polished_blackstone_bricks_slab[layers=2,type=bottom,waterlogged=false]
conquest:cracked_polished_blackstone_bricks_slab[layers=3,type=top,waterlogged=true]
conquest:cracked_polished_blackstone_bricks_slab[layers=3,type=top,waterlogged=false]
conquest:cracked_polished_blackstone_bricks_slab[layers=3,type=bottom,waterlogged=true]
conquest:cracked_polished_blackstone_bricks_slab[layers=3,type=bottom,waterlogged=false]
conquest:cracked_polished_blackstone_bricks_slab[layers=4,type=top,waterlogged=true]
conquest:cracked_polished_blackstone_bricks_slab[layers=4,type=top,waterlogged=false]
conquest:cracked_polished_blackstone_bricks_slab[layers=4,type=bottom,waterlogged=true]
conquest:cracked_polished_blackstone_bricks_slab[layers=4,type=bottom,waterlogged=false]
conquest:cracked_polished_blackstone_bricks_slab[layers=5,type=top,waterlogged=true]
conquest:cracked_polished_blackstone_bricks_slab[layers=5,type=top,waterlogged=false]
conquest:cracked_polished_blackstone_bricks_slab[layers=5,type=bottom,waterlogged=true]
conquest:cracked_polished_blackstone_bricks_slab[layers=5,type=bottom,waterlogged=false]
conquest:cracked_polished_blackstone_bricks_slab[layers=6,type=top,waterlogged=true]
conquest:cracked_polished_blackstone_bricks_slab[layers=6,type=top,waterlogged=false]
conquest:cracked_polished_blackstone_bricks_slab[layers=6,type=bottom,waterlogged=true]
conquest:cracked_polished_blackstone_bricks_slab[layers=6,type=bottom,waterlogged=false]
conquest:cracked_polished_blackstone_bricks_slab[layers=7,type=top,waterlogged=true]
conquest:cracked_polished_blackstone_bricks_slab[layers=7,type=top,waterlogged=false]
conquest:cracked_polished_blackstone_bricks_slab[layers=7,type=bottom,waterlogged=true]
conquest:cracked_polished_blackstone_bricks_slab[layers=7,type=bottom,waterlogged=false]
conquest:cracked_polished_blackstone_bricks_slab[layers=8,type=top,waterlogged=true]
conquest:cracked_polished_blackstone_bricks_slab[layers=8,type=top,waterlogged=false]
conquest:cracked_polished_blackstone_bricks_slab[layers=8,type=bottom,waterlogged=true]
conquest:cracked_polished_blackstone_bricks_slab[layers=8,type=bottom,waterlogged=false]
conquest:cracked_polished_blackstone_bricks_small_arch[direction=northsouth,waterlogged=true]
conquest:cracked_polished_blackstone_bricks_small_arch[direction=northsouth,waterlogged=false]
conquest:cracked_polished_blackstone_bricks_small_arch[direction=eastwest,waterlogged=true]
conquest:cracked_polished_blackstone_bricks_small_arch[direction=eastwest,waterlogged=false]
conquest:cracked_polished_blackstone_bricks_small_arch_half[facing=north,waterlogged=true]
conquest:cracked_polished_blackstone_bricks_small_arch_half[facing=north,waterlogged=false]
conquest:cracked_polished_blackstone_bricks_small_arch_half[facing=south,waterlogged=true]
conquest:cracked_polished_blackstone_bricks_small_arch_half[facing=south,waterlogged=false]
conquest:cracked_polished_blackstone_bricks_small_arch_half[facing=west,waterlogged=true]
conquest:cracked_polished_blackstone_bricks_small_arch_half[facing=west,waterlogged=false]
conquest:cracked_polished_blackstone_bricks_small_arch_half[facing=east,waterlogged=true]
conquest:cracked_polished_blackstone_bricks_small_arch_half[facing=east,waterlogged=false]
conquest:cracked_polished_blackstone_bricks_small_window[down=true,up=true,waterlogged=true]
conquest:cracked_polished_blackstone_bricks_small_window[down=true,up=true,waterlogged=false]
conquest:cracked_polished_blackstone_bricks_small_window[down=true,up=false,waterlogged=true]
conquest:cracked_polished_blackstone_bricks_small_window[down=true,up=false,waterlogged=false]
conquest:cracked_polished_blackstone_bricks_small_window[down=false,up=true,waterlogged=true]
conquest:cracked_polished_blackstone_bricks_small_window[down=false,up=true,waterlogged=false]
conquest:cracked_polished_blackstone_bricks_small_window[down=false,up=false,waterlogged=true]
conquest:cracked_polished_blackstone_bricks_small_window[down=false,up=false,waterlogged=false]
conquest:cracked_polished_blackstone_bricks_small_window_half[down=true,facing=north,up=true,waterlogged=true]
conquest:cracked_polished_blackstone_bricks_small_window_half[down=true,facing=north,up=true,waterlogged=false]
conquest:cracked_polished_blackstone_bricks_small_window_half[down=true,facing=north,up=false,waterlogged=true]
conquest:cracked_polished_blackstone_bricks_small_window_half[down=true,facing=north,up=false,waterlogged=false]
conquest:cracked_polished_blackstone_bricks_small_window_half[down=true,facing=south,up=true,waterlogged=true]
conquest:cracked_polished_blackstone_bricks_small_window_half[down=true,facing=south,up=true,waterlogged=false]
conquest:cracked_polished_blackstone_bricks_small_window_half[down=true,facing=south,up=false,waterlogged=true]
conquest:cracked_polished_blackstone_bricks_small_window_half[down=true,facing=south,up=false,waterlogged=false]
conquest:cracked_polished_blackstone_bricks_small_window_half[down=true,facing=west,up=true,waterlogged=true]
conquest:cracked_polished_blackstone_bricks_small_window_half[down=true,facing=west,up=true,waterlogged=false]
conquest:cracked_polished_blackstone_bricks_small_window_half[down=true,facing=west,up=false,waterlogged=true]
conquest:cracked_polished_blackstone_bricks_small_window_half[down=true,facing=west,up=false,waterlogged=false]
conquest:cracked_polished_blackstone_bricks_small_window_half[down=true,facing=east,up=true,waterlogged=true]
conquest:cracked_polished_blackstone_bricks_small_window_half[down=true,facing=east,up=true,waterlogged=false]
conquest:cracked_polished_blackstone_bricks_small_window_half[down=true,facing=east,up=false,waterlogged=true]
conquest:cracked_polished_blackstone_bricks_small_window_half[down=true,facing=east,up=false,waterlogged=false]
conquest:cracked_polished_blackstone_bricks_small_window_half[down=false,facing=north,up=true,waterlogged=true]
conquest:cracked_polished_blackstone_bricks_small_window_half[down=false,facing=north,up=true,waterlogged=false]
conquest:cracked_polished_blackstone_bricks_small_window_half[down=false,facing=north,up=false,waterlogged=true]
conquest:cracked_polished_blackstone_bricks_small_window_half[down=false,facing=north,up=false,waterlogged=false]
conquest:cracked_polished_blackstone_bricks_small_window_half[down=false,facing=south,up=true,waterlogged=true]
conquest:cracked_polished_blackstone_bricks_small_window_half[down=false,facing=south,up=true,waterlogged=false]
conquest:cracked_polished_blackstone_bricks_small_window_half[down=false,facing=south,up=false,waterlogged=true]
conquest:cracked_polished_blackstone_bricks_small_window_half[down=false,facing=south,up=false,waterlogged=false]
conquest:cracked_polished_blackstone_bricks_small_window_half[down=false,facing=west,up=true,waterlogged=true]
conquest:cracked_polished_blackstone_bricks_small_window_half[down=false,facing=west,up=true,waterlogged=false]
conquest:cracked_polished_blackstone_bricks_small_window_half[down=false,facing=west,up=false,waterlogged=true]
conquest:cracked_polished_blackstone_bricks_small_window_half[down=false,facing=west,up=false,waterlogged=false]
conquest:cracked_polished_blackstone_bricks_small_window_half[down=false,facing=east,up=true,waterlogged=true]
conquest:cracked_polished_blackstone_bricks_small_window_half[down=false,facing=east,up=true,waterlogged=false]
conquest:cracked_polished_blackstone_bricks_small_window_half[down=false,facing=east,up=false,waterlogged=true]
conquest:cracked_polished_blackstone_bricks_small_window_half[down=false,facing=east,up=false,waterlogged=false]
conquest:cracked_polished_blackstone_bricks_sphere[type=egg,waterlogged=true]
conquest:cracked_polished_blackstone_bricks_sphere[type=egg,waterlogged=false]
conquest:cracked_polished_blackstone_bricks_sphere[type=small,waterlogged=true]
conquest:cracked_polished_blackstone_bricks_sphere[type=small,waterlogged=false]
conquest:cracked_polished_blackstone_bricks_sphere[type=large,waterlogged=true]
conquest:cracked_polished_blackstone_bricks_sphere[type=large,waterlogged=false]
conquest:cracked_polished_blackstone_bricks_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:cracked_polished_blackstone_bricks_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:cracked_polished_blackstone_bricks_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:cracked_polished_blackstone_bricks_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:cracked_polished_blackstone_bricks_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:cracked_polished_blackstone_bricks_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:cracked_polished_blackstone_bricks_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:cracked_polished_blackstone_bricks_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:cracked_polished_blackstone_bricks_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:cracked_polished_blackstone_bricks_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:cracked_polished_blackstone_bricks_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:cracked_polished_blackstone_bricks_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:cracked_polished_blackstone_bricks_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:cracked_polished_blackstone_bricks_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:cracked_polished_blackstone_bricks_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:cracked_polished_blackstone_bricks_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:cracked_polished_blackstone_bricks_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:cracked_polished_blackstone_bricks_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:cracked_polished_blackstone_bricks_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:cracked_polished_blackstone_bricks_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:cracked_polished_blackstone_bricks_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:cracked_polished_blackstone_bricks_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:cracked_polished_blackstone_bricks_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:cracked_polished_blackstone_bricks_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:cracked_polished_blackstone_bricks_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:cracked_polished_blackstone_bricks_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:cracked_polished_blackstone_bricks_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:cracked_polished_blackstone_bricks_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:cracked_polished_blackstone_bricks_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:cracked_polished_blackstone_bricks_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:cracked_polished_blackstone_bricks_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:cracked_polished_blackstone_bricks_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:cracked_polished_blackstone_bricks_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:cracked_polished_blackstone_bricks_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:cracked_polished_blackstone_bricks_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:cracked_polished_blackstone_bricks_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:cracked_polished_blackstone_bricks_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:cracked_polished_blackstone_bricks_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:cracked_polished_blackstone_bricks_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:cracked_polished_blackstone_bricks_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:cracked_polished_blackstone_bricks_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:cracked_polished_blackstone_bricks_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:cracked_polished_blackstone_bricks_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:cracked_polished_blackstone_bricks_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:cracked_polished_blackstone_bricks_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:cracked_polished_blackstone_bricks_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:cracked_polished_blackstone_bricks_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:cracked_polished_blackstone_bricks_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:cracked_polished_blackstone_bricks_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:cracked_polished_blackstone_bricks_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:cracked_polished_blackstone_bricks_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:cracked_polished_blackstone_bricks_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:cracked_polished_blackstone_bricks_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:cracked_polished_blackstone_bricks_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:cracked_polished_blackstone_bricks_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:cracked_polished_blackstone_bricks_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:cracked_polished_blackstone_bricks_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:cracked_polished_blackstone_bricks_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:cracked_polished_blackstone_bricks_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:cracked_polished_blackstone_bricks_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:cracked_polished_blackstone_bricks_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:cracked_polished_blackstone_bricks_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:cracked_polished_blackstone_bricks_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:cracked_polished_blackstone_bricks_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:cracked_polished_blackstone_bricks_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:cracked_polished_blackstone_bricks_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:cracked_polished_blackstone_bricks_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:cracked_polished_blackstone_bricks_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:cracked_polished_blackstone_bricks_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:cracked_polished_blackstone_bricks_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:cracked_polished_blackstone_bricks_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:cracked_polished_blackstone_bricks_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:cracked_polished_blackstone_bricks_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:cracked_polished_blackstone_bricks_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:cracked_polished_blackstone_bricks_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:cracked_polished_blackstone_bricks_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:cracked_polished_blackstone_bricks_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:cracked_polished_blackstone_bricks_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:cracked_polished_blackstone_bricks_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:cracked_polished_blackstone_bricks_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:cracked_polished_blackstone_bricks_two_meter_arch[facing=north,type=top]
conquest:cracked_polished_blackstone_bricks_two_meter_arch[facing=north,type=bottom]
conquest:cracked_polished_blackstone_bricks_two_meter_arch[facing=south,type=top]
conquest:cracked_polished_blackstone_bricks_two_meter_arch[facing=south,type=bottom]
conquest:cracked_polished_blackstone_bricks_two_meter_arch[facing=west,type=top]
conquest:cracked_polished_blackstone_bricks_two_meter_arch[facing=west,type=bottom]
conquest:cracked_polished_blackstone_bricks_two_meter_arch[facing=east,type=top]
conquest:cracked_polished_blackstone_bricks_two_meter_arch[facing=east,type=bottom]
conquest:cracked_polished_blackstone_bricks_two_meter_arch_half[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:cracked_polished_blackstone_bricks_two_meter_arch_half[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:cracked_polished_blackstone_bricks_two_meter_arch_half[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:cracked_polished_blackstone_bricks_two_meter_arch_half[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:cracked_polished_blackstone_bricks_two_meter_arch_half[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:cracked_polished_blackstone_bricks_two_meter_arch_half[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:cracked_polished_blackstone_bricks_two_meter_arch_half[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:cracked_polished_blackstone_bricks_two_meter_arch_half[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:cracked_polished_blackstone_bricks_two_meter_arch_half[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:cracked_polished_blackstone_bricks_two_meter_arch_half[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:cracked_polished_blackstone_bricks_two_meter_arch_half[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:cracked_polished_blackstone_bricks_two_meter_arch_half[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:cracked_polished_blackstone_bricks_two_meter_arch_half[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:cracked_polished_blackstone_bricks_two_meter_arch_half[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:cracked_polished_blackstone_bricks_two_meter_arch_half[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:cracked_polished_blackstone_bricks_two_meter_arch_half[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:cracked_polished_blackstone_bricks_two_meter_arch_half[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:cracked_polished_blackstone_bricks_two_meter_arch_half[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:cracked_polished_blackstone_bricks_two_meter_arch_half[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:cracked_polished_blackstone_bricks_two_meter_arch_half[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:cracked_polished_blackstone_bricks_two_meter_arch_half[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:cracked_polished_blackstone_bricks_two_meter_arch_half[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:cracked_polished_blackstone_bricks_two_meter_arch_half[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:cracked_polished_blackstone_bricks_two_meter_arch_half[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:cracked_polished_blackstone_bricks_two_meter_arch_half[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:cracked_polished_blackstone_bricks_two_meter_arch_half[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:cracked_polished_blackstone_bricks_two_meter_arch_half[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:cracked_polished_blackstone_bricks_two_meter_arch_half[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:cracked_polished_blackstone_bricks_two_meter_arch_half[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:cracked_polished_blackstone_bricks_two_meter_arch_half[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:cracked_polished_blackstone_bricks_two_meter_arch_half[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:cracked_polished_blackstone_bricks_two_meter_arch_half[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:cracked_polished_blackstone_bricks_two_meter_arch_half[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:cracked_polished_blackstone_bricks_two_meter_arch_half[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:cracked_polished_blackstone_bricks_two_meter_arch_half[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:cracked_polished_blackstone_bricks_two_meter_arch_half[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:cracked_polished_blackstone_bricks_two_meter_arch_half[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:cracked_polished_blackstone_bricks_two_meter_arch_half[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:cracked_polished_blackstone_bricks_two_meter_arch_half[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:cracked_polished_blackstone_bricks_two_meter_arch_half[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:cracked_polished_blackstone_bricks_two_meter_arch_half[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:cracked_polished_blackstone_bricks_two_meter_arch_half[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:cracked_polished_blackstone_bricks_two_meter_arch_half[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:cracked_polished_blackstone_bricks_two_meter_arch_half[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:cracked_polished_blackstone_bricks_two_meter_arch_half[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:cracked_polished_blackstone_bricks_two_meter_arch_half[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:cracked_polished_blackstone_bricks_two_meter_arch_half[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:cracked_polished_blackstone_bricks_two_meter_arch_half[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:cracked_polished_blackstone_bricks_two_meter_arch_half[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:cracked_polished_blackstone_bricks_two_meter_arch_half[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:cracked_polished_blackstone_bricks_two_meter_arch_half[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:cracked_polished_blackstone_bricks_two_meter_arch_half[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:cracked_polished_blackstone_bricks_two_meter_arch_half[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:cracked_polished_blackstone_bricks_two_meter_arch_half[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:cracked_polished_blackstone_bricks_two_meter_arch_half[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:cracked_polished_blackstone_bricks_two_meter_arch_half[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:cracked_polished_blackstone_bricks_two_meter_arch_half[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:cracked_polished_blackstone_bricks_two_meter_arch_half[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:cracked_polished_blackstone_bricks_two_meter_arch_half[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:cracked_polished_blackstone_bricks_two_meter_arch_half[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:cracked_polished_blackstone_bricks_two_meter_arch_half[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:cracked_polished_blackstone_bricks_two_meter_arch_half[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:cracked_polished_blackstone_bricks_two_meter_arch_half[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:cracked_polished_blackstone_bricks_two_meter_arch_half[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:cracked_polished_blackstone_bricks_vertical_corner[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:cracked_polished_blackstone_bricks_vertical_corner[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:cracked_polished_blackstone_bricks_vertical_corner[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:cracked_polished_blackstone_bricks_vertical_corner[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:cracked_polished_blackstone_bricks_vertical_corner[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:cracked_polished_blackstone_bricks_vertical_corner[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:cracked_polished_blackstone_bricks_vertical_corner[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:cracked_polished_blackstone_bricks_vertical_corner[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:cracked_polished_blackstone_bricks_vertical_corner[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:cracked_polished_blackstone_bricks_vertical_corner[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:cracked_polished_blackstone_bricks_vertical_corner[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:cracked_polished_blackstone_bricks_vertical_corner[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:cracked_polished_blackstone_bricks_vertical_corner[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:cracked_polished_blackstone_bricks_vertical_corner[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:cracked_polished_blackstone_bricks_vertical_corner[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:cracked_polished_blackstone_bricks_vertical_corner[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:cracked_polished_blackstone_bricks_vertical_corner[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:cracked_polished_blackstone_bricks_vertical_corner[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:cracked_polished_blackstone_bricks_vertical_corner[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:cracked_polished_blackstone_bricks_vertical_corner[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:cracked_polished_blackstone_bricks_vertical_corner[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:cracked_polished_blackstone_bricks_vertical_corner[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:cracked_polished_blackstone_bricks_vertical_corner[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:cracked_polished_blackstone_bricks_vertical_corner[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:cracked_polished_blackstone_bricks_vertical_corner[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:cracked_polished_blackstone_bricks_vertical_corner[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:cracked_polished_blackstone_bricks_vertical_corner[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:cracked_polished_blackstone_bricks_vertical_corner[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:cracked_polished_blackstone_bricks_vertical_corner[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:cracked_polished_blackstone_bricks_vertical_corner[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:cracked_polished_blackstone_bricks_vertical_corner[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:cracked_polished_blackstone_bricks_vertical_corner[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:cracked_polished_blackstone_bricks_vertical_corner[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:cracked_polished_blackstone_bricks_vertical_corner[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:cracked_polished_blackstone_bricks_vertical_corner[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:cracked_polished_blackstone_bricks_vertical_corner[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:cracked_polished_blackstone_bricks_vertical_corner[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:cracked_polished_blackstone_bricks_vertical_corner[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:cracked_polished_blackstone_bricks_vertical_corner[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:cracked_polished_blackstone_bricks_vertical_corner[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:cracked_polished_blackstone_bricks_vertical_corner[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:cracked_polished_blackstone_bricks_vertical_corner[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:cracked_polished_blackstone_bricks_vertical_corner[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:cracked_polished_blackstone_bricks_vertical_corner[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:cracked_polished_blackstone_bricks_vertical_corner[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:cracked_polished_blackstone_bricks_vertical_corner[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:cracked_polished_blackstone_bricks_vertical_corner[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:cracked_polished_blackstone_bricks_vertical_corner[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:cracked_polished_blackstone_bricks_vertical_corner[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:cracked_polished_blackstone_bricks_vertical_corner[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:cracked_polished_blackstone_bricks_vertical_corner[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:cracked_polished_blackstone_bricks_vertical_corner[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:cracked_polished_blackstone_bricks_vertical_corner[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:cracked_polished_blackstone_bricks_vertical_corner[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:cracked_polished_blackstone_bricks_vertical_corner[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:cracked_polished_blackstone_bricks_vertical_corner[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:cracked_polished_blackstone_bricks_vertical_corner[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:cracked_polished_blackstone_bricks_vertical_corner[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:cracked_polished_blackstone_bricks_vertical_corner[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:cracked_polished_blackstone_bricks_vertical_corner[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:cracked_polished_blackstone_bricks_vertical_corner[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:cracked_polished_blackstone_bricks_vertical_corner[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:cracked_polished_blackstone_bricks_vertical_corner[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:cracked_polished_blackstone_bricks_vertical_corner[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:cracked_polished_blackstone_bricks_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:cracked_polished_blackstone_bricks_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:cracked_polished_blackstone_bricks_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:cracked_polished_blackstone_bricks_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:cracked_polished_blackstone_bricks_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:cracked_polished_blackstone_bricks_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:cracked_polished_blackstone_bricks_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:cracked_polished_blackstone_bricks_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:cracked_polished_blackstone_bricks_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:cracked_polished_blackstone_bricks_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:cracked_polished_blackstone_bricks_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:cracked_polished_blackstone_bricks_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:cracked_polished_blackstone_bricks_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:cracked_polished_blackstone_bricks_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:cracked_polished_blackstone_bricks_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:cracked_polished_blackstone_bricks_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:cracked_polished_blackstone_bricks_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:cracked_polished_blackstone_bricks_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:cracked_polished_blackstone_bricks_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:cracked_polished_blackstone_bricks_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:cracked_polished_blackstone_bricks_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:cracked_polished_blackstone_bricks_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:cracked_polished_blackstone_bricks_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:cracked_polished_blackstone_bricks_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:cracked_polished_blackstone_bricks_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:cracked_polished_blackstone_bricks_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:cracked_polished_blackstone_bricks_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:cracked_polished_blackstone_bricks_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:cracked_polished_blackstone_bricks_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:cracked_polished_blackstone_bricks_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:cracked_polished_blackstone_bricks_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:cracked_polished_blackstone_bricks_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:cracked_polished_blackstone_bricks_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:cracked_polished_blackstone_bricks_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:cracked_polished_blackstone_bricks_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:cracked_polished_blackstone_bricks_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:cracked_polished_blackstone_bricks_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:cracked_polished_blackstone_bricks_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:cracked_polished_blackstone_bricks_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:cracked_polished_blackstone_bricks_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:cracked_polished_blackstone_bricks_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:cracked_polished_blackstone_bricks_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:cracked_polished_blackstone_bricks_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:cracked_polished_blackstone_bricks_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:cracked_polished_blackstone_bricks_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:cracked_polished_blackstone_bricks_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:cracked_polished_blackstone_bricks_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:cracked_polished_blackstone_bricks_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:cracked_polished_blackstone_bricks_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:cracked_polished_blackstone_bricks_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:cracked_polished_blackstone_bricks_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:cracked_polished_blackstone_bricks_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:cracked_polished_blackstone_bricks_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:cracked_polished_blackstone_bricks_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:cracked_polished_blackstone_bricks_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:cracked_polished_blackstone_bricks_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:cracked_polished_blackstone_bricks_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:cracked_polished_blackstone_bricks_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:cracked_polished_blackstone_bricks_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:cracked_polished_blackstone_bricks_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:cracked_polished_blackstone_bricks_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:cracked_polished_blackstone_bricks_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:cracked_polished_blackstone_bricks_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:cracked_polished_blackstone_bricks_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:cracked_polished_blackstone_bricks_vertical_quarter[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:cracked_polished_blackstone_bricks_vertical_quarter[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:cracked_polished_blackstone_bricks_vertical_quarter[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:cracked_polished_blackstone_bricks_vertical_quarter[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:cracked_polished_blackstone_bricks_vertical_quarter[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:cracked_polished_blackstone_bricks_vertical_quarter[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:cracked_polished_blackstone_bricks_vertical_quarter[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:cracked_polished_blackstone_bricks_vertical_quarter[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:cracked_polished_blackstone_bricks_vertical_quarter[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:cracked_polished_blackstone_bricks_vertical_quarter[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:cracked_polished_blackstone_bricks_vertical_quarter[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:cracked_polished_blackstone_bricks_vertical_quarter[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:cracked_polished_blackstone_bricks_vertical_quarter[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:cracked_polished_blackstone_bricks_vertical_quarter[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:cracked_polished_blackstone_bricks_vertical_quarter[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:cracked_polished_blackstone_bricks_vertical_quarter[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:cracked_polished_blackstone_bricks_vertical_quarter[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:cracked_polished_blackstone_bricks_vertical_quarter[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:cracked_polished_blackstone_bricks_vertical_quarter[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:cracked_polished_blackstone_bricks_vertical_quarter[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:cracked_polished_blackstone_bricks_vertical_quarter[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:cracked_polished_blackstone_bricks_vertical_quarter[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:cracked_polished_blackstone_bricks_vertical_quarter[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:cracked_polished_blackstone_bricks_vertical_quarter[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:cracked_polished_blackstone_bricks_vertical_quarter[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:cracked_polished_blackstone_bricks_vertical_quarter[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:cracked_polished_blackstone_bricks_vertical_quarter[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:cracked_polished_blackstone_bricks_vertical_quarter[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:cracked_polished_blackstone_bricks_vertical_quarter[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:cracked_polished_blackstone_bricks_vertical_quarter[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:cracked_polished_blackstone_bricks_vertical_quarter[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:cracked_polished_blackstone_bricks_vertical_quarter[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:cracked_polished_blackstone_bricks_vertical_quarter[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:cracked_polished_blackstone_bricks_vertical_quarter[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:cracked_polished_blackstone_bricks_vertical_quarter[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:cracked_polished_blackstone_bricks_vertical_quarter[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:cracked_polished_blackstone_bricks_vertical_quarter[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:cracked_polished_blackstone_bricks_vertical_quarter[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:cracked_polished_blackstone_bricks_vertical_quarter[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:cracked_polished_blackstone_bricks_vertical_quarter[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:cracked_polished_blackstone_bricks_vertical_quarter[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:cracked_polished_blackstone_bricks_vertical_quarter[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:cracked_polished_blackstone_bricks_vertical_quarter[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:cracked_polished_blackstone_bricks_vertical_quarter[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:cracked_polished_blackstone_bricks_vertical_quarter[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:cracked_polished_blackstone_bricks_vertical_quarter[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:cracked_polished_blackstone_bricks_vertical_quarter[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:cracked_polished_blackstone_bricks_vertical_quarter[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:cracked_polished_blackstone_bricks_vertical_quarter[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:cracked_polished_blackstone_bricks_vertical_quarter[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:cracked_polished_blackstone_bricks_vertical_quarter[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:cracked_polished_blackstone_bricks_vertical_quarter[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:cracked_polished_blackstone_bricks_vertical_quarter[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:cracked_polished_blackstone_bricks_vertical_quarter[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:cracked_polished_blackstone_bricks_vertical_quarter[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:cracked_polished_blackstone_bricks_vertical_quarter[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:cracked_polished_blackstone_bricks_vertical_quarter[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:cracked_polished_blackstone_bricks_vertical_quarter[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:cracked_polished_blackstone_bricks_vertical_quarter[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:cracked_polished_blackstone_bricks_vertical_quarter[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:cracked_polished_blackstone_bricks_vertical_quarter[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:cracked_polished_blackstone_bricks_vertical_quarter[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:cracked_polished_blackstone_bricks_vertical_quarter[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:cracked_polished_blackstone_bricks_vertical_quarter[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:cracked_polished_blackstone_bricks_vertical_slab[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:cracked_polished_blackstone_bricks_vertical_slab[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:cracked_polished_blackstone_bricks_vertical_slab[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:cracked_polished_blackstone_bricks_vertical_slab[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:cracked_polished_blackstone_bricks_vertical_slab[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:cracked_polished_blackstone_bricks_vertical_slab[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:cracked_polished_blackstone_bricks_vertical_slab[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:cracked_polished_blackstone_bricks_vertical_slab[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:cracked_polished_blackstone_bricks_vertical_slab[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:cracked_polished_blackstone_bricks_vertical_slab[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:cracked_polished_blackstone_bricks_vertical_slab[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:cracked_polished_blackstone_bricks_vertical_slab[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:cracked_polished_blackstone_bricks_vertical_slab[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:cracked_polished_blackstone_bricks_vertical_slab[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:cracked_polished_blackstone_bricks_vertical_slab[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:cracked_polished_blackstone_bricks_vertical_slab[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:cracked_polished_blackstone_bricks_vertical_slab[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:cracked_polished_blackstone_bricks_vertical_slab[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:cracked_polished_blackstone_bricks_vertical_slab[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:cracked_polished_blackstone_bricks_vertical_slab[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:cracked_polished_blackstone_bricks_vertical_slab[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:cracked_polished_blackstone_bricks_vertical_slab[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:cracked_polished_blackstone_bricks_vertical_slab[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:cracked_polished_blackstone_bricks_vertical_slab[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:cracked_polished_blackstone_bricks_vertical_slab[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:cracked_polished_blackstone_bricks_vertical_slab[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:cracked_polished_blackstone_bricks_vertical_slab[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:cracked_polished_blackstone_bricks_vertical_slab[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:cracked_polished_blackstone_bricks_vertical_slab[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:cracked_polished_blackstone_bricks_vertical_slab[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:cracked_polished_blackstone_bricks_vertical_slab[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:cracked_polished_blackstone_bricks_vertical_slab[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:cracked_polished_blackstone_bricks_vertical_slab[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:cracked_polished_blackstone_bricks_vertical_slab[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:cracked_polished_blackstone_bricks_vertical_slab[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:cracked_polished_blackstone_bricks_vertical_slab[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:cracked_polished_blackstone_bricks_vertical_slab[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:cracked_polished_blackstone_bricks_vertical_slab[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:cracked_polished_blackstone_bricks_vertical_slab[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:cracked_polished_blackstone_bricks_vertical_slab[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:cracked_polished_blackstone_bricks_vertical_slab[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:cracked_polished_blackstone_bricks_vertical_slab[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:cracked_polished_blackstone_bricks_vertical_slab[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:cracked_polished_blackstone_bricks_vertical_slab[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:cracked_polished_blackstone_bricks_vertical_slab[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:cracked_polished_blackstone_bricks_vertical_slab[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:cracked_polished_blackstone_bricks_vertical_slab[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:cracked_polished_blackstone_bricks_vertical_slab[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:cracked_polished_blackstone_bricks_vertical_slab[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:cracked_polished_blackstone_bricks_vertical_slab[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:cracked_polished_blackstone_bricks_vertical_slab[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:cracked_polished_blackstone_bricks_vertical_slab[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:cracked_polished_blackstone_bricks_vertical_slab[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:cracked_polished_blackstone_bricks_vertical_slab[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:cracked_polished_blackstone_bricks_vertical_slab[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:cracked_polished_blackstone_bricks_vertical_slab[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:cracked_polished_blackstone_bricks_vertical_slab[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:cracked_polished_blackstone_bricks_vertical_slab[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:cracked_polished_blackstone_bricks_vertical_slab[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:cracked_polished_blackstone_bricks_vertical_slab[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:cracked_polished_blackstone_bricks_vertical_slab[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:cracked_polished_blackstone_bricks_vertical_slab[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:cracked_polished_blackstone_bricks_vertical_slab[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:cracked_polished_blackstone_bricks_vertical_slab[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:cracked_polished_blackstone_bricks_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:cracked_polished_blackstone_bricks_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:cracked_polished_blackstone_bricks_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:cracked_polished_blackstone_bricks_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:cracked_polished_blackstone_bricks_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:cracked_polished_blackstone_bricks_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:cracked_polished_blackstone_bricks_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:cracked_polished_blackstone_bricks_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:cracked_polished_blackstone_bricks_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:cracked_polished_blackstone_bricks_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:cracked_polished_blackstone_bricks_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:cracked_polished_blackstone_bricks_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:cracked_polished_blackstone_bricks_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:cracked_polished_blackstone_bricks_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:cracked_polished_blackstone_bricks_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:cracked_polished_blackstone_bricks_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:cracked_polished_blackstone_bricks_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:cracked_polished_blackstone_bricks_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:cracked_polished_blackstone_bricks_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:cracked_polished_blackstone_bricks_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:cracked_polished_blackstone_bricks_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:cracked_polished_blackstone_bricks_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:cracked_polished_blackstone_bricks_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:cracked_polished_blackstone_bricks_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:cracked_polished_blackstone_bricks_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:cracked_polished_blackstone_bricks_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:cracked_polished_blackstone_bricks_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:cracked_polished_blackstone_bricks_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:cracked_polished_blackstone_bricks_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:cracked_polished_blackstone_bricks_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:cracked_polished_blackstone_bricks_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:cracked_polished_blackstone_bricks_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:cracked_polished_blackstone_bricks_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:cracked_polished_blackstone_bricks_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:cracked_polished_blackstone_bricks_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:cracked_polished_blackstone_bricks_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:cracked_polished_blackstone_bricks_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:cracked_polished_blackstone_bricks_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:cracked_polished_blackstone_bricks_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:cracked_polished_blackstone_bricks_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:cracked_polished_blackstone_bricks_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:cracked_polished_blackstone_bricks_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:cracked_polished_blackstone_bricks_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:cracked_polished_blackstone_bricks_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:cracked_polished_blackstone_bricks_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:cracked_polished_blackstone_bricks_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:cracked_polished_blackstone_bricks_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:cracked_polished_blackstone_bricks_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:cracked_polished_blackstone_bricks_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:cracked_polished_blackstone_bricks_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:cracked_polished_blackstone_bricks_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:cracked_polished_blackstone_bricks_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:cracked_polished_blackstone_bricks_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:cracked_polished_blackstone_bricks_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:cracked_polished_blackstone_bricks_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:cracked_polished_blackstone_bricks_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:cracked_polished_blackstone_bricks_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:cracked_polished_blackstone_bricks_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:cracked_polished_blackstone_bricks_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:cracked_polished_blackstone_bricks_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:cracked_polished_blackstone_bricks_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:cracked_polished_blackstone_bricks_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:cracked_polished_blackstone_bricks_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:cracked_polished_blackstone_bricks_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:cracked_polished_blackstone_bricks_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:cracked_polished_blackstone_bricks_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:cracked_polished_blackstone_bricks_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:cracked_polished_blackstone_bricks_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:cracked_polished_blackstone_bricks_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:cracked_polished_blackstone_bricks_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:cracked_polished_blackstone_bricks_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:cracked_polished_blackstone_bricks_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:cracked_polished_blackstone_bricks_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:cracked_polished_blackstone_bricks_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:cracked_polished_blackstone_bricks_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:cracked_polished_blackstone_bricks_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:cracked_polished_blackstone_bricks_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:cracked_polished_blackstone_bricks_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:cracked_polished_blackstone_bricks_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:cracked_polished_blackstone_bricks_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:cracked_polished_blackstone_bricks_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:cracked_polished_blackstone_bricks_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:cracked_polished_blackstone_bricks_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:cracked_polished_blackstone_bricks_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:cracked_polished_blackstone_bricks_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:cracked_polished_blackstone_bricks_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:cracked_polished_blackstone_bricks_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:cracked_polished_blackstone_bricks_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:cracked_polished_blackstone_bricks_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:cracked_polished_blackstone_bricks_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:cracked_polished_blackstone_bricks_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:cracked_polished_blackstone_bricks_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:cracked_polished_blackstone_bricks_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:cracked_polished_blackstone_bricks_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:cracked_polished_blackstone_bricks_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:cracked_polished_blackstone_bricks_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:cracked_polished_blackstone_bricks_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:cracked_polished_blackstone_bricks_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:cracked_polished_blackstone_bricks_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:cracked_polished_blackstone_bricks_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:cracked_polished_blackstone_bricks_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:cracked_polished_blackstone_bricks_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:cracked_polished_blackstone_bricks_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:cracked_polished_blackstone_bricks_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:cracked_polished_blackstone_bricks_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:cracked_polished_blackstone_bricks_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:cracked_polished_blackstone_bricks_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:cracked_polished_blackstone_bricks_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:cracked_polished_blackstone_bricks_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:cracked_polished_blackstone_bricks_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:cracked_polished_blackstone_bricks_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:cracked_polished_blackstone_bricks_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:cracked_polished_blackstone_bricks_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:cracked_polished_blackstone_bricks_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:cracked_polished_blackstone_bricks_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:cracked_polished_blackstone_bricks_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:cracked_polished_blackstone_bricks_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:cracked_polished_blackstone_bricks_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:cracked_polished_blackstone_bricks_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:cracked_polished_blackstone_bricks_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:cracked_polished_blackstone_bricks_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:cracked_polished_blackstone_bricks_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:cracked_polished_blackstone_bricks_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:cracked_polished_blackstone_bricks_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:cracked_polished_blackstone_bricks_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:cracked_polished_blackstone_bricks_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:cracked_polished_blackstone_bricks_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:cracked_polished_blackstone_bricks_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:cracked_polished_blackstone_bricks_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:cracked_polished_blackstone_bricks_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:cracked_polished_blackstone_bricks_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:cracked_polished_blackstone_bricks_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:cracked_polished_blackstone_bricks_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:cracked_polished_blackstone_bricks_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:cracked_polished_blackstone_bricks_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:cracked_polished_blackstone_bricks_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:cracked_polished_blackstone_bricks_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:cracked_polished_blackstone_bricks_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:cracked_polished_blackstone_bricks_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:cracked_polished_blackstone_bricks_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:cracked_polished_blackstone_bricks_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:cracked_polished_blackstone_bricks_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:cracked_polished_blackstone_bricks_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:cracked_polished_blackstone_bricks_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:cracked_polished_blackstone_bricks_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:cracked_polished_blackstone_bricks_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:cracked_polished_blackstone_bricks_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:cracked_polished_blackstone_bricks_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:cracked_polished_blackstone_bricks_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:cracked_polished_blackstone_bricks_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:cracked_polished_blackstone_bricks_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:cracked_polished_blackstone_bricks_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:cracked_polished_blackstone_bricks_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:cracked_polished_blackstone_bricks_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:cracked_polished_blackstone_bricks_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:cracked_polished_blackstone_bricks_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:cracked_polished_blackstone_bricks_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:cracked_polished_blackstone_bricks_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:cracked_polished_blackstone_bricks_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:cracked_polished_blackstone_bricks_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:cracked_polished_blackstone_bricks_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:cracked_polished_blackstone_bricks_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:cracked_polished_blackstone_bricks_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:cracked_polished_blackstone_bricks_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:cracked_polished_blackstone_bricks_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:cracked_polished_blackstone_bricks_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:cracked_polished_blackstone_bricks_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:cracked_polished_blackstone_bricks_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:cracked_polished_blackstone_bricks_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:cracked_polished_blackstone_bricks_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:cracked_polished_blackstone_bricks_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:cracked_polished_blackstone_bricks_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:cracked_polished_blackstone_bricks_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:cracked_polished_blackstone_bricks_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:cracked_polished_blackstone_bricks_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:cracked_polished_blackstone_bricks_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:cracked_polished_blackstone_bricks_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:cracked_polished_blackstone_bricks_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:cracked_polished_blackstone_bricks_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:cracked_polished_blackstone_bricks_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:cracked_polished_blackstone_bricks_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:cracked_polished_blackstone_bricks_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:cracked_polished_blackstone_bricks_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:cracked_polished_blackstone_bricks_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:cracked_polished_blackstone_bricks_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:cracked_polished_blackstone_bricks_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:cracked_polished_blackstone_bricks_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:cracked_polished_blackstone_bricks_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:cracked_polished_blackstone_bricks_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:cracked_polished_blackstone_bricks_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:cracked_polished_blackstone_bricks_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:cracked_polished_blackstone_bricks_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:cracked_polished_blackstone_bricks_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:cracked_polished_blackstone_bricks_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:cracked_polished_blackstone_bricks_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:cracked_polished_blackstone_bricks_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:cracked_polished_blackstone_bricks_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:cracked_polished_blackstone_bricks_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:cracked_polished_blackstone_bricks_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:cracked_polished_blackstone_bricks_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:cracked_polished_blackstone_bricks_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:cracked_polished_blackstone_bricks_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:cracked_polished_blackstone_bricks_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:cracked_polished_blackstone_bricks_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:cracked_polished_blackstone_bricks_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:cracked_polished_blackstone_bricks_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:cracked_polished_blackstone_bricks_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:cracked_polished_blackstone_bricks_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:cracked_polished_blackstone_bricks_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:cracked_polished_blackstone_bricks_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:cracked_polished_blackstone_bricks_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:cracked_polished_blackstone_bricks_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:cracked_polished_blackstone_bricks_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:cracked_polished_blackstone_bricks_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:cracked_polished_blackstone_bricks_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:cracked_polished_blackstone_bricks_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:cracked_polished_blackstone_bricks_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:cracked_polished_blackstone_bricks_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:cracked_polished_blackstone_bricks_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:cracked_polished_blackstone_bricks_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:cracked_polished_blackstone_bricks_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:cracked_polished_blackstone_bricks_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:cracked_polished_blackstone_bricks_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:cracked_polished_blackstone_bricks_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:cracked_polished_blackstone_bricks_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:cracked_polished_blackstone_bricks_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:cracked_polished_blackstone_bricks_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:cracked_polished_blackstone_bricks_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:cracked_polished_blackstone_bricks_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:cracked_polished_blackstone_bricks_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:cracked_polished_blackstone_bricks_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:cracked_polished_blackstone_bricks_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:cracked_polished_blackstone_bricks_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:cracked_polished_blackstone_bricks_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:cracked_polished_blackstone_bricks_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:cracked_polished_blackstone_bricks_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:cracked_polished_blackstone_bricks_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:cracked_polished_blackstone_bricks_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:cracked_polished_blackstone_bricks_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:cracked_polished_blackstone_bricks_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:cracked_polished_blackstone_bricks_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:cracked_polished_blackstone_bricks_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:cracked_polished_blackstone_bricks_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:cracked_polished_blackstone_bricks_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:cracked_polished_blackstone_bricks_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:cracked_polished_blackstone_bricks_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:cracked_polished_blackstone_bricks_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:cracked_polished_blackstone_bricks_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:cracked_polished_blackstone_bricks_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:cracked_polished_blackstone_bricks_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:cracked_polished_blackstone_bricks_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:cracked_polished_blackstone_bricks_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:cracked_polished_blackstone_bricks_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:cracked_polished_blackstone_bricks_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:cracked_polished_blackstone_bricks_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:cracked_polished_blackstone_bricks_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:cracked_polished_blackstone_bricks_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:cracked_polished_blackstone_bricks_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:cracked_polished_blackstone_bricks_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:cracked_polished_blackstone_bricks_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:cracked_polished_blackstone_bricks_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:cracked_polished_blackstone_bricks_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:cracked_polished_blackstone_bricks_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:cracked_polished_blackstone_bricks_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:cracked_polished_blackstone_bricks_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:cracked_polished_blackstone_bricks_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:cracked_polished_blackstone_bricks_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:cracked_polished_blackstone_bricks_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:cracked_polished_blackstone_bricks_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:cracked_polished_blackstone_bricks_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:cracked_polished_blackstone_bricks_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:cracked_polished_blackstone_bricks_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:cracked_polished_blackstone_bricks_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:cracked_polished_blackstone_bricks_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:cracked_polished_blackstone_bricks_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:cracked_polished_blackstone_bricks_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:cracked_polished_blackstone_bricks_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:cracked_polished_blackstone_bricks_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:cracked_polished_blackstone_bricks_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:cracked_polished_blackstone_bricks_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:cracked_polished_blackstone_bricks_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:cracked_polished_blackstone_bricks_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:cracked_polished_blackstone_bricks_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:cracked_polished_blackstone_bricks_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:cracked_polished_blackstone_bricks_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:cracked_polished_blackstone_bricks_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:cracked_polished_blackstone_bricks_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:cracked_polished_blackstone_bricks_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:cracked_polished_blackstone_bricks_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:cracked_polished_blackstone_bricks_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:cracked_polished_blackstone_bricks_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:cracked_polished_blackstone_bricks_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:cracked_polished_blackstone_bricks_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:cracked_polished_blackstone_bricks_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:cracked_polished_blackstone_bricks_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:cracked_polished_blackstone_bricks_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:cracked_polished_blackstone_bricks_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:cracked_polished_blackstone_bricks_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:cracked_polished_blackstone_bricks_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:cracked_polished_blackstone_bricks_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:cracked_polished_blackstone_bricks_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:cracked_polished_blackstone_bricks_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:cracked_polished_blackstone_bricks_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:cracked_polished_blackstone_bricks_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:cracked_polished_blackstone_bricks_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:cracked_polished_blackstone_bricks_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:cracked_polished_blackstone_bricks_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:cracked_polished_blackstone_bricks_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:cracked_polished_blackstone_bricks_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:cracked_polished_blackstone_bricks_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:cracked_polished_blackstone_bricks_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:cracked_polished_blackstone_bricks_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:cracked_polished_blackstone_bricks_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:cracked_polished_blackstone_bricks_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:cracked_polished_blackstone_bricks_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:cracked_polished_blackstone_bricks_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:cracked_polished_blackstone_bricks_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:cracked_polished_blackstone_bricks_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:cracked_polished_blackstone_bricks_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:cracked_polished_blackstone_bricks_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:cracked_polished_blackstone_bricks_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:cracked_polished_blackstone_bricks_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:cracked_polished_blackstone_bricks_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:cracked_polished_blackstone_bricks_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:crate_of_apples[facing=north,offset_toggle=true,toggle=1]
conquest:crate_of_apples[facing=north,offset_toggle=true,toggle=2]
conquest:crate_of_apples[facing=north,offset_toggle=false,toggle=1]
conquest:crate_of_apples[facing=north,offset_toggle=false,toggle=2]
conquest:crate_of_apples[facing=south,offset_toggle=true,toggle=1]
conquest:crate_of_apples[facing=south,offset_toggle=true,toggle=2]
conquest:crate_of_apples[facing=south,offset_toggle=false,toggle=1]
conquest:crate_of_apples[facing=south,offset_toggle=false,toggle=2]
conquest:crate_of_apples[facing=west,offset_toggle=true,toggle=1]
conquest:crate_of_apples[facing=west,offset_toggle=true,toggle=2]
conquest:crate_of_apples[facing=west,offset_toggle=false,toggle=1]
conquest:crate_of_apples[facing=west,offset_toggle=false,toggle=2]
conquest:crate_of_apples[facing=east,offset_toggle=true,toggle=1]
conquest:crate_of_apples[facing=east,offset_toggle=true,toggle=2]
conquest:crate_of_apples[facing=east,offset_toggle=false,toggle=1]
conquest:crate_of_apples[facing=east,offset_toggle=false,toggle=2]
conquest:crate_of_beetroot[facing=north,offset_toggle=true,toggle=1]
conquest:crate_of_beetroot[facing=north,offset_toggle=true,toggle=2]
conquest:crate_of_beetroot[facing=north,offset_toggle=false,toggle=1]
conquest:crate_of_beetroot[facing=north,offset_toggle=false,toggle=2]
conquest:crate_of_beetroot[facing=south,offset_toggle=true,toggle=1]
conquest:crate_of_beetroot[facing=south,offset_toggle=true,toggle=2]
conquest:crate_of_beetroot[facing=south,offset_toggle=false,toggle=1]
conquest:crate_of_beetroot[facing=south,offset_toggle=false,toggle=2]
conquest:crate_of_beetroot[facing=west,offset_toggle=true,toggle=1]
conquest:crate_of_beetroot[facing=west,offset_toggle=true,toggle=2]
conquest:crate_of_beetroot[facing=west,offset_toggle=false,toggle=1]
conquest:crate_of_beetroot[facing=west,offset_toggle=false,toggle=2]
conquest:crate_of_beetroot[facing=east,offset_toggle=true,toggle=1]
conquest:crate_of_beetroot[facing=east,offset_toggle=true,toggle=2]
conquest:crate_of_beetroot[facing=east,offset_toggle=false,toggle=1]
conquest:crate_of_beetroot[facing=east,offset_toggle=false,toggle=2]
conquest:crate_of_cabbages[facing=north,offset_toggle=true,toggle=1]
conquest:crate_of_cabbages[facing=north,offset_toggle=true,toggle=2]
conquest:crate_of_cabbages[facing=north,offset_toggle=false,toggle=1]
conquest:crate_of_cabbages[facing=north,offset_toggle=false,toggle=2]
conquest:crate_of_cabbages[facing=south,offset_toggle=true,toggle=1]
conquest:crate_of_cabbages[facing=south,offset_toggle=true,toggle=2]
conquest:crate_of_cabbages[facing=south,offset_toggle=false,toggle=1]
conquest:crate_of_cabbages[facing=south,offset_toggle=false,toggle=2]
conquest:crate_of_cabbages[facing=west,offset_toggle=true,toggle=1]
conquest:crate_of_cabbages[facing=west,offset_toggle=true,toggle=2]
conquest:crate_of_cabbages[facing=west,offset_toggle=false,toggle=1]
conquest:crate_of_cabbages[facing=west,offset_toggle=false,toggle=2]
conquest:crate_of_cabbages[facing=east,offset_toggle=true,toggle=1]
conquest:crate_of_cabbages[facing=east,offset_toggle=true,toggle=2]
conquest:crate_of_cabbages[facing=east,offset_toggle=false,toggle=1]
conquest:crate_of_cabbages[facing=east,offset_toggle=false,toggle=2]
conquest:crate_of_coal
conquest:crate_of_diamonds
conquest:crate_of_emeralds
conquest:crate_of_grapes[facing=north,offset_toggle=true,toggle=1]
conquest:crate_of_grapes[facing=north,offset_toggle=true,toggle=2]
conquest:crate_of_grapes[facing=north,offset_toggle=false,toggle=1]
conquest:crate_of_grapes[facing=north,offset_toggle=false,toggle=2]
conquest:crate_of_grapes[facing=south,offset_toggle=true,toggle=1]
conquest:crate_of_grapes[facing=south,offset_toggle=true,toggle=2]
conquest:crate_of_grapes[facing=south,offset_toggle=false,toggle=1]
conquest:crate_of_grapes[facing=south,offset_toggle=false,toggle=2]
conquest:crate_of_grapes[facing=west,offset_toggle=true,toggle=1]
conquest:crate_of_grapes[facing=west,offset_toggle=true,toggle=2]
conquest:crate_of_grapes[facing=west,offset_toggle=false,toggle=1]
conquest:crate_of_grapes[facing=west,offset_toggle=false,toggle=2]
conquest:crate_of_grapes[facing=east,offset_toggle=true,toggle=1]
conquest:crate_of_grapes[facing=east,offset_toggle=true,toggle=2]
conquest:crate_of_grapes[facing=east,offset_toggle=false,toggle=1]
conquest:crate_of_grapes[facing=east,offset_toggle=false,toggle=2]
conquest:crate_of_hops[facing=north,offset_toggle=true,toggle=1]
conquest:crate_of_hops[facing=north,offset_toggle=true,toggle=2]
conquest:crate_of_hops[facing=north,offset_toggle=false,toggle=1]
conquest:crate_of_hops[facing=north,offset_toggle=false,toggle=2]
conquest:crate_of_hops[facing=south,offset_toggle=true,toggle=1]
conquest:crate_of_hops[facing=south,offset_toggle=true,toggle=2]
conquest:crate_of_hops[facing=south,offset_toggle=false,toggle=1]
conquest:crate_of_hops[facing=south,offset_toggle=false,toggle=2]
conquest:crate_of_hops[facing=west,offset_toggle=true,toggle=1]
conquest:crate_of_hops[facing=west,offset_toggle=true,toggle=2]
conquest:crate_of_hops[facing=west,offset_toggle=false,toggle=1]
conquest:crate_of_hops[facing=west,offset_toggle=false,toggle=2]
conquest:crate_of_hops[facing=east,offset_toggle=true,toggle=1]
conquest:crate_of_hops[facing=east,offset_toggle=true,toggle=2]
conquest:crate_of_hops[facing=east,offset_toggle=false,toggle=1]
conquest:crate_of_hops[facing=east,offset_toggle=false,toggle=2]
conquest:crate_of_iron_ore
conquest:crate_of_lapis_lazuli
conquest:crate_of_pipeweed[facing=north,offset_toggle=true,toggle=1]
conquest:crate_of_pipeweed[facing=north,offset_toggle=true,toggle=2]
conquest:crate_of_pipeweed[facing=north,offset_toggle=false,toggle=1]
conquest:crate_of_pipeweed[facing=north,offset_toggle=false,toggle=2]
conquest:crate_of_pipeweed[facing=south,offset_toggle=true,toggle=1]
conquest:crate_of_pipeweed[facing=south,offset_toggle=true,toggle=2]
conquest:crate_of_pipeweed[facing=south,offset_toggle=false,toggle=1]
conquest:crate_of_pipeweed[facing=south,offset_toggle=false,toggle=2]
conquest:crate_of_pipeweed[facing=west,offset_toggle=true,toggle=1]
conquest:crate_of_pipeweed[facing=west,offset_toggle=true,toggle=2]
conquest:crate_of_pipeweed[facing=west,offset_toggle=false,toggle=1]
conquest:crate_of_pipeweed[facing=west,offset_toggle=false,toggle=2]
conquest:crate_of_pipeweed[facing=east,offset_toggle=true,toggle=1]
conquest:crate_of_pipeweed[facing=east,offset_toggle=true,toggle=2]
conquest:crate_of_pipeweed[facing=east,offset_toggle=false,toggle=1]
conquest:crate_of_pipeweed[facing=east,offset_toggle=false,toggle=2]
conquest:crimson_fungus[layers=1,waterlogged=true]
conquest:crimson_fungus[layers=1,waterlogged=false]
conquest:crimson_fungus[layers=2,waterlogged=true]
conquest:crimson_fungus[layers=2,waterlogged=false]
conquest:crimson_fungus[layers=3,waterlogged=true]
conquest:crimson_fungus[layers=3,waterlogged=false]
conquest:crimson_fungus[layers=4,waterlogged=true]
conquest:crimson_fungus[layers=4,waterlogged=false]
conquest:crimson_fungus[layers=5,waterlogged=true]
conquest:crimson_fungus[layers=5,waterlogged=false]
conquest:crimson_fungus[layers=6,waterlogged=true]
conquest:crimson_fungus[layers=6,waterlogged=false]
conquest:crimson_fungus[layers=7,waterlogged=true]
conquest:crimson_fungus[layers=7,waterlogged=false]
conquest:crimson_fungus[layers=8,waterlogged=true]
conquest:crimson_fungus[layers=8,waterlogged=false]
conquest:crimson_nylium_layer[layers=1,waterlogged=true]
conquest:crimson_nylium_layer[layers=1,waterlogged=false]
conquest:crimson_nylium_layer[layers=2,waterlogged=true]
conquest:crimson_nylium_layer[layers=2,waterlogged=false]
conquest:crimson_nylium_layer[layers=3,waterlogged=true]
conquest:crimson_nylium_layer[layers=3,waterlogged=false]
conquest:crimson_nylium_layer[layers=4,waterlogged=true]
conquest:crimson_nylium_layer[layers=4,waterlogged=false]
conquest:crimson_nylium_layer[layers=5,waterlogged=true]
conquest:crimson_nylium_layer[layers=5,waterlogged=false]
conquest:crimson_nylium_layer[layers=6,waterlogged=true]
conquest:crimson_nylium_layer[layers=6,waterlogged=false]
conquest:crimson_nylium_layer[layers=7,waterlogged=true]
conquest:crimson_nylium_layer[layers=7,waterlogged=false]
conquest:crimson_nylium_layer[layers=8,waterlogged=true]
conquest:crimson_nylium_layer[layers=8,waterlogged=false]
conquest:crimson_nylium_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:crimson_nylium_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:crimson_nylium_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:crimson_nylium_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:crimson_nylium_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:crimson_nylium_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:crimson_nylium_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:crimson_nylium_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:crimson_nylium_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:crimson_nylium_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:crimson_nylium_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:crimson_nylium_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:crimson_nylium_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:crimson_nylium_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:crimson_nylium_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:crimson_nylium_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:crimson_nylium_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:crimson_nylium_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:crimson_nylium_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:crimson_nylium_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:crimson_nylium_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:crimson_nylium_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:crimson_nylium_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:crimson_nylium_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:crimson_nylium_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:crimson_nylium_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:crimson_nylium_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:crimson_nylium_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:crimson_nylium_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:crimson_nylium_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:crimson_nylium_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:crimson_nylium_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:crimson_nylium_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:crimson_nylium_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:crimson_nylium_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:crimson_nylium_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:crimson_nylium_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:crimson_nylium_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:crimson_nylium_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:crimson_nylium_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:crimson_nylium_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:crimson_nylium_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:crimson_nylium_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:crimson_nylium_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:crimson_nylium_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:crimson_nylium_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:crimson_nylium_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:crimson_nylium_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:crimson_nylium_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:crimson_nylium_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:crimson_nylium_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:crimson_nylium_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:crimson_nylium_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:crimson_nylium_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:crimson_nylium_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:crimson_nylium_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:crimson_nylium_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:crimson_nylium_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:crimson_nylium_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:crimson_nylium_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:crimson_nylium_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:crimson_nylium_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:crimson_nylium_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:crimson_nylium_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:crimson_nylium_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:crimson_nylium_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:crimson_nylium_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:crimson_nylium_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:crimson_nylium_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:crimson_nylium_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:crimson_nylium_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:crimson_nylium_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:crimson_nylium_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:crimson_nylium_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:crimson_nylium_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:crimson_nylium_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:crimson_nylium_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:crimson_nylium_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:crimson_nylium_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:crimson_nylium_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:crimson_nylium_vertical_corner[facing=north,layer=1,waterlogged=true]
conquest:crimson_nylium_vertical_corner[facing=north,layer=1,waterlogged=false]
conquest:crimson_nylium_vertical_corner[facing=north,layer=2,waterlogged=true]
conquest:crimson_nylium_vertical_corner[facing=north,layer=2,waterlogged=false]
conquest:crimson_nylium_vertical_corner[facing=north,layer=3,waterlogged=true]
conquest:crimson_nylium_vertical_corner[facing=north,layer=3,waterlogged=false]
conquest:crimson_nylium_vertical_corner[facing=north,layer=4,waterlogged=true]
conquest:crimson_nylium_vertical_corner[facing=north,layer=4,waterlogged=false]
conquest:crimson_nylium_vertical_corner[facing=south,layer=1,waterlogged=true]
conquest:crimson_nylium_vertical_corner[facing=south,layer=1,waterlogged=false]
conquest:crimson_nylium_vertical_corner[facing=south,layer=2,waterlogged=true]
conquest:crimson_nylium_vertical_corner[facing=south,layer=2,waterlogged=false]
conquest:crimson_nylium_vertical_corner[facing=south,layer=3,waterlogged=true]
conquest:crimson_nylium_vertical_corner[facing=south,layer=3,waterlogged=false]
conquest:crimson_nylium_vertical_corner[facing=south,layer=4,waterlogged=true]
conquest:crimson_nylium_vertical_corner[facing=south,layer=4,waterlogged=false]
conquest:crimson_nylium_vertical_corner[facing=west,layer=1,waterlogged=true]
conquest:crimson_nylium_vertical_corner[facing=west,layer=1,waterlogged=false]
conquest:crimson_nylium_vertical_corner[facing=west,layer=2,waterlogged=true]
conquest:crimson_nylium_vertical_corner[facing=west,layer=2,waterlogged=false]
conquest:crimson_nylium_vertical_corner[facing=west,layer=3,waterlogged=true]
conquest:crimson_nylium_vertical_corner[facing=west,layer=3,waterlogged=false]
conquest:crimson_nylium_vertical_corner[facing=west,layer=4,waterlogged=true]
conquest:crimson_nylium_vertical_corner[facing=west,layer=4,waterlogged=false]
conquest:crimson_nylium_vertical_corner[facing=east,layer=1,waterlogged=true]
conquest:crimson_nylium_vertical_corner[facing=east,layer=1,waterlogged=false]
conquest:crimson_nylium_vertical_corner[facing=east,layer=2,waterlogged=true]
conquest:crimson_nylium_vertical_corner[facing=east,layer=2,waterlogged=false]
conquest:crimson_nylium_vertical_corner[facing=east,layer=3,waterlogged=true]
conquest:crimson_nylium_vertical_corner[facing=east,layer=3,waterlogged=false]
conquest:crimson_nylium_vertical_corner[facing=east,layer=4,waterlogged=true]
conquest:crimson_nylium_vertical_corner[facing=east,layer=4,waterlogged=false]
conquest:crimson_nylium_vertical_quarter[facing=north,layer=1,waterlogged=true]
conquest:crimson_nylium_vertical_quarter[facing=north,layer=1,waterlogged=false]
conquest:crimson_nylium_vertical_quarter[facing=north,layer=2,waterlogged=true]
conquest:crimson_nylium_vertical_quarter[facing=north,layer=2,waterlogged=false]
conquest:crimson_nylium_vertical_quarter[facing=north,layer=3,waterlogged=true]
conquest:crimson_nylium_vertical_quarter[facing=north,layer=3,waterlogged=false]
conquest:crimson_nylium_vertical_quarter[facing=north,layer=4,waterlogged=true]
conquest:crimson_nylium_vertical_quarter[facing=north,layer=4,waterlogged=false]
conquest:crimson_nylium_vertical_quarter[facing=south,layer=1,waterlogged=true]
conquest:crimson_nylium_vertical_quarter[facing=south,layer=1,waterlogged=false]
conquest:crimson_nylium_vertical_quarter[facing=south,layer=2,waterlogged=true]
conquest:crimson_nylium_vertical_quarter[facing=south,layer=2,waterlogged=false]
conquest:crimson_nylium_vertical_quarter[facing=south,layer=3,waterlogged=true]
conquest:crimson_nylium_vertical_quarter[facing=south,layer=3,waterlogged=false]
conquest:crimson_nylium_vertical_quarter[facing=south,layer=4,waterlogged=true]
conquest:crimson_nylium_vertical_quarter[facing=south,layer=4,waterlogged=false]
conquest:crimson_nylium_vertical_quarter[facing=west,layer=1,waterlogged=true]
conquest:crimson_nylium_vertical_quarter[facing=west,layer=1,waterlogged=false]
conquest:crimson_nylium_vertical_quarter[facing=west,layer=2,waterlogged=true]
conquest:crimson_nylium_vertical_quarter[facing=west,layer=2,waterlogged=false]
conquest:crimson_nylium_vertical_quarter[facing=west,layer=3,waterlogged=true]
conquest:crimson_nylium_vertical_quarter[facing=west,layer=3,waterlogged=false]
conquest:crimson_nylium_vertical_quarter[facing=west,layer=4,waterlogged=true]
conquest:crimson_nylium_vertical_quarter[facing=west,layer=4,waterlogged=false]
conquest:crimson_nylium_vertical_quarter[facing=east,layer=1,waterlogged=true]
conquest:crimson_nylium_vertical_quarter[facing=east,layer=1,waterlogged=false]
conquest:crimson_nylium_vertical_quarter[facing=east,layer=2,waterlogged=true]
conquest:crimson_nylium_vertical_quarter[facing=east,layer=2,waterlogged=false]
conquest:crimson_nylium_vertical_quarter[facing=east,layer=3,waterlogged=true]
conquest:crimson_nylium_vertical_quarter[facing=east,layer=3,waterlogged=false]
conquest:crimson_nylium_vertical_quarter[facing=east,layer=4,waterlogged=true]
conquest:crimson_nylium_vertical_quarter[facing=east,layer=4,waterlogged=false]
conquest:crimson_nylium_vertical_slab[facing=north,layer=1,waterlogged=true]
conquest:crimson_nylium_vertical_slab[facing=north,layer=1,waterlogged=false]
conquest:crimson_nylium_vertical_slab[facing=north,layer=2,waterlogged=true]
conquest:crimson_nylium_vertical_slab[facing=north,layer=2,waterlogged=false]
conquest:crimson_nylium_vertical_slab[facing=north,layer=3,waterlogged=true]
conquest:crimson_nylium_vertical_slab[facing=north,layer=3,waterlogged=false]
conquest:crimson_nylium_vertical_slab[facing=north,layer=4,waterlogged=true]
conquest:crimson_nylium_vertical_slab[facing=north,layer=4,waterlogged=false]
conquest:crimson_nylium_vertical_slab[facing=south,layer=1,waterlogged=true]
conquest:crimson_nylium_vertical_slab[facing=south,layer=1,waterlogged=false]
conquest:crimson_nylium_vertical_slab[facing=south,layer=2,waterlogged=true]
conquest:crimson_nylium_vertical_slab[facing=south,layer=2,waterlogged=false]
conquest:crimson_nylium_vertical_slab[facing=south,layer=3,waterlogged=true]
conquest:crimson_nylium_vertical_slab[facing=south,layer=3,waterlogged=false]
conquest:crimson_nylium_vertical_slab[facing=south,layer=4,waterlogged=true]
conquest:crimson_nylium_vertical_slab[facing=south,layer=4,waterlogged=false]
conquest:crimson_nylium_vertical_slab[facing=west,layer=1,waterlogged=true]
conquest:crimson_nylium_vertical_slab[facing=west,layer=1,waterlogged=false]
conquest:crimson_nylium_vertical_slab[facing=west,layer=2,waterlogged=true]
conquest:crimson_nylium_vertical_slab[facing=west,layer=2,waterlogged=false]
conquest:crimson_nylium_vertical_slab[facing=west,layer=3,waterlogged=true]
conquest:crimson_nylium_vertical_slab[facing=west,layer=3,waterlogged=false]
conquest:crimson_nylium_vertical_slab[facing=west,layer=4,waterlogged=true]
conquest:crimson_nylium_vertical_slab[facing=west,layer=4,waterlogged=false]
conquest:crimson_nylium_vertical_slab[facing=east,layer=1,waterlogged=true]
conquest:crimson_nylium_vertical_slab[facing=east,layer=1,waterlogged=false]
conquest:crimson_nylium_vertical_slab[facing=east,layer=2,waterlogged=true]
conquest:crimson_nylium_vertical_slab[facing=east,layer=2,waterlogged=false]
conquest:crimson_nylium_vertical_slab[facing=east,layer=3,waterlogged=true]
conquest:crimson_nylium_vertical_slab[facing=east,layer=3,waterlogged=false]
conquest:crimson_nylium_vertical_slab[facing=east,layer=4,waterlogged=true]
conquest:crimson_nylium_vertical_slab[facing=east,layer=4,waterlogged=false]
conquest:crimson_roots[layers=1,waterlogged=true]
conquest:crimson_roots[layers=1,waterlogged=false]
conquest:crimson_roots[layers=2,waterlogged=true]
conquest:crimson_roots[layers=2,waterlogged=false]
conquest:crimson_roots[layers=3,waterlogged=true]
conquest:crimson_roots[layers=3,waterlogged=false]
conquest:crimson_roots[layers=4,waterlogged=true]
conquest:crimson_roots[layers=4,waterlogged=false]
conquest:crimson_roots[layers=5,waterlogged=true]
conquest:crimson_roots[layers=5,waterlogged=false]
conquest:crimson_roots[layers=6,waterlogged=true]
conquest:crimson_roots[layers=6,waterlogged=false]
conquest:crimson_roots[layers=7,waterlogged=true]
conquest:crimson_roots[layers=7,waterlogged=false]
conquest:crimson_roots[layers=8,waterlogged=true]
conquest:crimson_roots[layers=8,waterlogged=false]
conquest:crimson_shell_planks_corner_slab[facing=north,type=top,waterlogged=true]
conquest:crimson_shell_planks_corner_slab[facing=north,type=top,waterlogged=false]
conquest:crimson_shell_planks_corner_slab[facing=north,type=bottom,waterlogged=true]
conquest:crimson_shell_planks_corner_slab[facing=north,type=bottom,waterlogged=false]
conquest:crimson_shell_planks_corner_slab[facing=south,type=top,waterlogged=true]
conquest:crimson_shell_planks_corner_slab[facing=south,type=top,waterlogged=false]
conquest:crimson_shell_planks_corner_slab[facing=south,type=bottom,waterlogged=true]
conquest:crimson_shell_planks_corner_slab[facing=south,type=bottom,waterlogged=false]
conquest:crimson_shell_planks_corner_slab[facing=west,type=top,waterlogged=true]
conquest:crimson_shell_planks_corner_slab[facing=west,type=top,waterlogged=false]
conquest:crimson_shell_planks_corner_slab[facing=west,type=bottom,waterlogged=true]
conquest:crimson_shell_planks_corner_slab[facing=west,type=bottom,waterlogged=false]
conquest:crimson_shell_planks_corner_slab[facing=east,type=top,waterlogged=true]
conquest:crimson_shell_planks_corner_slab[facing=east,type=top,waterlogged=false]
conquest:crimson_shell_planks_corner_slab[facing=east,type=bottom,waterlogged=true]
conquest:crimson_shell_planks_corner_slab[facing=east,type=bottom,waterlogged=false]
conquest:crimson_shell_planks_eighth_slab[facing=north,type=top,waterlogged=true]
conquest:crimson_shell_planks_eighth_slab[facing=north,type=top,waterlogged=false]
conquest:crimson_shell_planks_eighth_slab[facing=north,type=bottom,waterlogged=true]
conquest:crimson_shell_planks_eighth_slab[facing=north,type=bottom,waterlogged=false]
conquest:crimson_shell_planks_eighth_slab[facing=south,type=top,waterlogged=true]
conquest:crimson_shell_planks_eighth_slab[facing=south,type=top,waterlogged=false]
conquest:crimson_shell_planks_eighth_slab[facing=south,type=bottom,waterlogged=true]
conquest:crimson_shell_planks_eighth_slab[facing=south,type=bottom,waterlogged=false]
conquest:crimson_shell_planks_eighth_slab[facing=west,type=top,waterlogged=true]
conquest:crimson_shell_planks_eighth_slab[facing=west,type=top,waterlogged=false]
conquest:crimson_shell_planks_eighth_slab[facing=west,type=bottom,waterlogged=true]
conquest:crimson_shell_planks_eighth_slab[facing=west,type=bottom,waterlogged=false]
conquest:crimson_shell_planks_eighth_slab[facing=east,type=top,waterlogged=true]
conquest:crimson_shell_planks_eighth_slab[facing=east,type=top,waterlogged=false]
conquest:crimson_shell_planks_eighth_slab[facing=east,type=bottom,waterlogged=true]
conquest:crimson_shell_planks_eighth_slab[facing=east,type=bottom,waterlogged=false]
conquest:crimson_shell_planks_quarter_slab[facing=north,layer=1,type=top,waterlogged=true]
conquest:crimson_shell_planks_quarter_slab[facing=north,layer=1,type=top,waterlogged=false]
conquest:crimson_shell_planks_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=true]
conquest:crimson_shell_planks_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=false]
conquest:crimson_shell_planks_quarter_slab[facing=north,layer=2,type=top,waterlogged=true]
conquest:crimson_shell_planks_quarter_slab[facing=north,layer=2,type=top,waterlogged=false]
conquest:crimson_shell_planks_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=true]
conquest:crimson_shell_planks_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=false]
conquest:crimson_shell_planks_quarter_slab[facing=north,layer=3,type=top,waterlogged=true]
conquest:crimson_shell_planks_quarter_slab[facing=north,layer=3,type=top,waterlogged=false]
conquest:crimson_shell_planks_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=true]
conquest:crimson_shell_planks_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=false]
conquest:crimson_shell_planks_quarter_slab[facing=south,layer=1,type=top,waterlogged=true]
conquest:crimson_shell_planks_quarter_slab[facing=south,layer=1,type=top,waterlogged=false]
conquest:crimson_shell_planks_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=true]
conquest:crimson_shell_planks_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=false]
conquest:crimson_shell_planks_quarter_slab[facing=south,layer=2,type=top,waterlogged=true]
conquest:crimson_shell_planks_quarter_slab[facing=south,layer=2,type=top,waterlogged=false]
conquest:crimson_shell_planks_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=true]
conquest:crimson_shell_planks_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=false]
conquest:crimson_shell_planks_quarter_slab[facing=south,layer=3,type=top,waterlogged=true]
conquest:crimson_shell_planks_quarter_slab[facing=south,layer=3,type=top,waterlogged=false]
conquest:crimson_shell_planks_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=true]
conquest:crimson_shell_planks_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=false]
conquest:crimson_shell_planks_quarter_slab[facing=west,layer=1,type=top,waterlogged=true]
conquest:crimson_shell_planks_quarter_slab[facing=west,layer=1,type=top,waterlogged=false]
conquest:crimson_shell_planks_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=true]
conquest:crimson_shell_planks_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=false]
conquest:crimson_shell_planks_quarter_slab[facing=west,layer=2,type=top,waterlogged=true]
conquest:crimson_shell_planks_quarter_slab[facing=west,layer=2,type=top,waterlogged=false]
conquest:crimson_shell_planks_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=true]
conquest:crimson_shell_planks_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=false]
conquest:crimson_shell_planks_quarter_slab[facing=west,layer=3,type=top,waterlogged=true]
conquest:crimson_shell_planks_quarter_slab[facing=west,layer=3,type=top,waterlogged=false]
conquest:crimson_shell_planks_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=true]
conquest:crimson_shell_planks_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=false]
conquest:crimson_shell_planks_quarter_slab[facing=east,layer=1,type=top,waterlogged=true]
conquest:crimson_shell_planks_quarter_slab[facing=east,layer=1,type=top,waterlogged=false]
conquest:crimson_shell_planks_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=true]
conquest:crimson_shell_planks_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=false]
conquest:crimson_shell_planks_quarter_slab[facing=east,layer=2,type=top,waterlogged=true]
conquest:crimson_shell_planks_quarter_slab[facing=east,layer=2,type=top,waterlogged=false]
conquest:crimson_shell_planks_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=true]
conquest:crimson_shell_planks_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=false]
conquest:crimson_shell_planks_quarter_slab[facing=east,layer=3,type=top,waterlogged=true]
conquest:crimson_shell_planks_quarter_slab[facing=east,layer=3,type=top,waterlogged=false]
conquest:crimson_shell_planks_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=true]
conquest:crimson_shell_planks_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=false]
conquest:crimson_shell_planks_slab[layers=1,type=top,waterlogged=true]
conquest:crimson_shell_planks_slab[layers=1,type=top,waterlogged=false]
conquest:crimson_shell_planks_slab[layers=1,type=bottom,waterlogged=true]
conquest:crimson_shell_planks_slab[layers=1,type=bottom,waterlogged=false]
conquest:crimson_shell_planks_slab[layers=2,type=top,waterlogged=true]
conquest:crimson_shell_planks_slab[layers=2,type=top,waterlogged=false]
conquest:crimson_shell_planks_slab[layers=2,type=bottom,waterlogged=true]
conquest:crimson_shell_planks_slab[layers=2,type=bottom,waterlogged=false]
conquest:crimson_shell_planks_slab[layers=3,type=top,waterlogged=true]
conquest:crimson_shell_planks_slab[layers=3,type=top,waterlogged=false]
conquest:crimson_shell_planks_slab[layers=3,type=bottom,waterlogged=true]
conquest:crimson_shell_planks_slab[layers=3,type=bottom,waterlogged=false]
conquest:crimson_shell_planks_slab[layers=4,type=top,waterlogged=true]
conquest:crimson_shell_planks_slab[layers=4,type=top,waterlogged=false]
conquest:crimson_shell_planks_slab[layers=4,type=bottom,waterlogged=true]
conquest:crimson_shell_planks_slab[layers=4,type=bottom,waterlogged=false]
conquest:crimson_shell_planks_slab[layers=5,type=top,waterlogged=true]
conquest:crimson_shell_planks_slab[layers=5,type=top,waterlogged=false]
conquest:crimson_shell_planks_slab[layers=5,type=bottom,waterlogged=true]
conquest:crimson_shell_planks_slab[layers=5,type=bottom,waterlogged=false]
conquest:crimson_shell_planks_slab[layers=6,type=top,waterlogged=true]
conquest:crimson_shell_planks_slab[layers=6,type=top,waterlogged=false]
conquest:crimson_shell_planks_slab[layers=6,type=bottom,waterlogged=true]
conquest:crimson_shell_planks_slab[layers=6,type=bottom,waterlogged=false]
conquest:crimson_shell_planks_slab[layers=7,type=top,waterlogged=true]
conquest:crimson_shell_planks_slab[layers=7,type=top,waterlogged=false]
conquest:crimson_shell_planks_slab[layers=7,type=bottom,waterlogged=true]
conquest:crimson_shell_planks_slab[layers=7,type=bottom,waterlogged=false]
conquest:crimson_shell_planks_slab[layers=8,type=top,waterlogged=true]
conquest:crimson_shell_planks_slab[layers=8,type=top,waterlogged=false]
conquest:crimson_shell_planks_slab[layers=8,type=bottom,waterlogged=true]
conquest:crimson_shell_planks_slab[layers=8,type=bottom,waterlogged=false]
conquest:crimson_shell_planks_vertical_corner[facing=north,layer=1,waterlogged=true]
conquest:crimson_shell_planks_vertical_corner[facing=north,layer=1,waterlogged=false]
conquest:crimson_shell_planks_vertical_corner[facing=north,layer=2,waterlogged=true]
conquest:crimson_shell_planks_vertical_corner[facing=north,layer=2,waterlogged=false]
conquest:crimson_shell_planks_vertical_corner[facing=north,layer=3,waterlogged=true]
conquest:crimson_shell_planks_vertical_corner[facing=north,layer=3,waterlogged=false]
conquest:crimson_shell_planks_vertical_corner[facing=north,layer=4,waterlogged=true]
conquest:crimson_shell_planks_vertical_corner[facing=north,layer=4,waterlogged=false]
conquest:crimson_shell_planks_vertical_corner[facing=south,layer=1,waterlogged=true]
conquest:crimson_shell_planks_vertical_corner[facing=south,layer=1,waterlogged=false]
conquest:crimson_shell_planks_vertical_corner[facing=south,layer=2,waterlogged=true]
conquest:crimson_shell_planks_vertical_corner[facing=south,layer=2,waterlogged=false]
conquest:crimson_shell_planks_vertical_corner[facing=south,layer=3,waterlogged=true]
conquest:crimson_shell_planks_vertical_corner[facing=south,layer=3,waterlogged=false]
conquest:crimson_shell_planks_vertical_corner[facing=south,layer=4,waterlogged=true]
conquest:crimson_shell_planks_vertical_corner[facing=south,layer=4,waterlogged=false]
conquest:crimson_shell_planks_vertical_corner[facing=west,layer=1,waterlogged=true]
conquest:crimson_shell_planks_vertical_corner[facing=west,layer=1,waterlogged=false]
conquest:crimson_shell_planks_vertical_corner[facing=west,layer=2,waterlogged=true]
conquest:crimson_shell_planks_vertical_corner[facing=west,layer=2,waterlogged=false]
conquest:crimson_shell_planks_vertical_corner[facing=west,layer=3,waterlogged=true]
conquest:crimson_shell_planks_vertical_corner[facing=west,layer=3,waterlogged=false]
conquest:crimson_shell_planks_vertical_corner[facing=west,layer=4,waterlogged=true]
conquest:crimson_shell_planks_vertical_corner[facing=west,layer=4,waterlogged=false]
conquest:crimson_shell_planks_vertical_corner[facing=east,layer=1,waterlogged=true]
conquest:crimson_shell_planks_vertical_corner[facing=east,layer=1,waterlogged=false]
conquest:crimson_shell_planks_vertical_corner[facing=east,layer=2,waterlogged=true]
conquest:crimson_shell_planks_vertical_corner[facing=east,layer=2,waterlogged=false]
conquest:crimson_shell_planks_vertical_corner[facing=east,layer=3,waterlogged=true]
conquest:crimson_shell_planks_vertical_corner[facing=east,layer=3,waterlogged=false]
conquest:crimson_shell_planks_vertical_corner[facing=east,layer=4,waterlogged=true]
conquest:crimson_shell_planks_vertical_corner[facing=east,layer=4,waterlogged=false]
conquest:crimson_shell_planks_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:crimson_shell_planks_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:crimson_shell_planks_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:crimson_shell_planks_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:crimson_shell_planks_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:crimson_shell_planks_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:crimson_shell_planks_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:crimson_shell_planks_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:crimson_shell_planks_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:crimson_shell_planks_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:crimson_shell_planks_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:crimson_shell_planks_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:crimson_shell_planks_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:crimson_shell_planks_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:crimson_shell_planks_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:crimson_shell_planks_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:crimson_shell_planks_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:crimson_shell_planks_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:crimson_shell_planks_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:crimson_shell_planks_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:crimson_shell_planks_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:crimson_shell_planks_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:crimson_shell_planks_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:crimson_shell_planks_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:crimson_shell_planks_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:crimson_shell_planks_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:crimson_shell_planks_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:crimson_shell_planks_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:crimson_shell_planks_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:crimson_shell_planks_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:crimson_shell_planks_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:crimson_shell_planks_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:crimson_shell_planks_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:crimson_shell_planks_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:crimson_shell_planks_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:crimson_shell_planks_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:crimson_shell_planks_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:crimson_shell_planks_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:crimson_shell_planks_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:crimson_shell_planks_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:crimson_shell_planks_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:crimson_shell_planks_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:crimson_shell_planks_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:crimson_shell_planks_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:crimson_shell_planks_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:crimson_shell_planks_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:crimson_shell_planks_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:crimson_shell_planks_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:crimson_shell_planks_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:crimson_shell_planks_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:crimson_shell_planks_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:crimson_shell_planks_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:crimson_shell_planks_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:crimson_shell_planks_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:crimson_shell_planks_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:crimson_shell_planks_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:crimson_shell_planks_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:crimson_shell_planks_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:crimson_shell_planks_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:crimson_shell_planks_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:crimson_shell_planks_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:crimson_shell_planks_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:crimson_shell_planks_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:crimson_shell_planks_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:crimson_shell_planks_vertical_quarter[facing=north,layer=1,waterlogged=true]
conquest:crimson_shell_planks_vertical_quarter[facing=north,layer=1,waterlogged=false]
conquest:crimson_shell_planks_vertical_quarter[facing=north,layer=2,waterlogged=true]
conquest:crimson_shell_planks_vertical_quarter[facing=north,layer=2,waterlogged=false]
conquest:crimson_shell_planks_vertical_quarter[facing=north,layer=3,waterlogged=true]
conquest:crimson_shell_planks_vertical_quarter[facing=north,layer=3,waterlogged=false]
conquest:crimson_shell_planks_vertical_quarter[facing=north,layer=4,waterlogged=true]
conquest:crimson_shell_planks_vertical_quarter[facing=north,layer=4,waterlogged=false]
conquest:crimson_shell_planks_vertical_quarter[facing=south,layer=1,waterlogged=true]
conquest:crimson_shell_planks_vertical_quarter[facing=south,layer=1,waterlogged=false]
conquest:crimson_shell_planks_vertical_quarter[facing=south,layer=2,waterlogged=true]
conquest:crimson_shell_planks_vertical_quarter[facing=south,layer=2,waterlogged=false]
conquest:crimson_shell_planks_vertical_quarter[facing=south,layer=3,waterlogged=true]
conquest:crimson_shell_planks_vertical_quarter[facing=south,layer=3,waterlogged=false]
conquest:crimson_shell_planks_vertical_quarter[facing=south,layer=4,waterlogged=true]
conquest:crimson_shell_planks_vertical_quarter[facing=south,layer=4,waterlogged=false]
conquest:crimson_shell_planks_vertical_quarter[facing=west,layer=1,waterlogged=true]
conquest:crimson_shell_planks_vertical_quarter[facing=west,layer=1,waterlogged=false]
conquest:crimson_shell_planks_vertical_quarter[facing=west,layer=2,waterlogged=true]
conquest:crimson_shell_planks_vertical_quarter[facing=west,layer=2,waterlogged=false]
conquest:crimson_shell_planks_vertical_quarter[facing=west,layer=3,waterlogged=true]
conquest:crimson_shell_planks_vertical_quarter[facing=west,layer=3,waterlogged=false]
conquest:crimson_shell_planks_vertical_quarter[facing=west,layer=4,waterlogged=true]
conquest:crimson_shell_planks_vertical_quarter[facing=west,layer=4,waterlogged=false]
conquest:crimson_shell_planks_vertical_quarter[facing=east,layer=1,waterlogged=true]
conquest:crimson_shell_planks_vertical_quarter[facing=east,layer=1,waterlogged=false]
conquest:crimson_shell_planks_vertical_quarter[facing=east,layer=2,waterlogged=true]
conquest:crimson_shell_planks_vertical_quarter[facing=east,layer=2,waterlogged=false]
conquest:crimson_shell_planks_vertical_quarter[facing=east,layer=3,waterlogged=true]
conquest:crimson_shell_planks_vertical_quarter[facing=east,layer=3,waterlogged=false]
conquest:crimson_shell_planks_vertical_quarter[facing=east,layer=4,waterlogged=true]
conquest:crimson_shell_planks_vertical_quarter[facing=east,layer=4,waterlogged=false]
conquest:crimson_shell_planks_vertical_slab[facing=north,layer=1,waterlogged=true]
conquest:crimson_shell_planks_vertical_slab[facing=north,layer=1,waterlogged=false]
conquest:crimson_shell_planks_vertical_slab[facing=north,layer=2,waterlogged=true]
conquest:crimson_shell_planks_vertical_slab[facing=north,layer=2,waterlogged=false]
conquest:crimson_shell_planks_vertical_slab[facing=north,layer=3,waterlogged=true]
conquest:crimson_shell_planks_vertical_slab[facing=north,layer=3,waterlogged=false]
conquest:crimson_shell_planks_vertical_slab[facing=north,layer=4,waterlogged=true]
conquest:crimson_shell_planks_vertical_slab[facing=north,layer=4,waterlogged=false]
conquest:crimson_shell_planks_vertical_slab[facing=south,layer=1,waterlogged=true]
conquest:crimson_shell_planks_vertical_slab[facing=south,layer=1,waterlogged=false]
conquest:crimson_shell_planks_vertical_slab[facing=south,layer=2,waterlogged=true]
conquest:crimson_shell_planks_vertical_slab[facing=south,layer=2,waterlogged=false]
conquest:crimson_shell_planks_vertical_slab[facing=south,layer=3,waterlogged=true]
conquest:crimson_shell_planks_vertical_slab[facing=south,layer=3,waterlogged=false]
conquest:crimson_shell_planks_vertical_slab[facing=south,layer=4,waterlogged=true]
conquest:crimson_shell_planks_vertical_slab[facing=south,layer=4,waterlogged=false]
conquest:crimson_shell_planks_vertical_slab[facing=west,layer=1,waterlogged=true]
conquest:crimson_shell_planks_vertical_slab[facing=west,layer=1,waterlogged=false]
conquest:crimson_shell_planks_vertical_slab[facing=west,layer=2,waterlogged=true]
conquest:crimson_shell_planks_vertical_slab[facing=west,layer=2,waterlogged=false]
conquest:crimson_shell_planks_vertical_slab[facing=west,layer=3,waterlogged=true]
conquest:crimson_shell_planks_vertical_slab[facing=west,layer=3,waterlogged=false]
conquest:crimson_shell_planks_vertical_slab[facing=west,layer=4,waterlogged=true]
conquest:crimson_shell_planks_vertical_slab[facing=west,layer=4,waterlogged=false]
conquest:crimson_shell_planks_vertical_slab[facing=east,layer=1,waterlogged=true]
conquest:crimson_shell_planks_vertical_slab[facing=east,layer=1,waterlogged=false]
conquest:crimson_shell_planks_vertical_slab[facing=east,layer=2,waterlogged=true]
conquest:crimson_shell_planks_vertical_slab[facing=east,layer=2,waterlogged=false]
conquest:crimson_shell_planks_vertical_slab[facing=east,layer=3,waterlogged=true]
conquest:crimson_shell_planks_vertical_slab[facing=east,layer=3,waterlogged=false]
conquest:crimson_shell_planks_vertical_slab[facing=east,layer=4,waterlogged=true]
conquest:crimson_shell_planks_vertical_slab[facing=east,layer=4,waterlogged=false]
conquest:crimson_stem_vertical_corner[facing=north,layer=1,waterlogged=true]
conquest:crimson_stem_vertical_corner[facing=north,layer=1,waterlogged=false]
conquest:crimson_stem_vertical_corner[facing=north,layer=2,waterlogged=true]
conquest:crimson_stem_vertical_corner[facing=north,layer=2,waterlogged=false]
conquest:crimson_stem_vertical_corner[facing=north,layer=3,waterlogged=true]
conquest:crimson_stem_vertical_corner[facing=north,layer=3,waterlogged=false]
conquest:crimson_stem_vertical_corner[facing=north,layer=4,waterlogged=true]
conquest:crimson_stem_vertical_corner[facing=north,layer=4,waterlogged=false]
conquest:crimson_stem_vertical_corner[facing=south,layer=1,waterlogged=true]
conquest:crimson_stem_vertical_corner[facing=south,layer=1,waterlogged=false]
conquest:crimson_stem_vertical_corner[facing=south,layer=2,waterlogged=true]
conquest:crimson_stem_vertical_corner[facing=south,layer=2,waterlogged=false]
conquest:crimson_stem_vertical_corner[facing=south,layer=3,waterlogged=true]
conquest:crimson_stem_vertical_corner[facing=south,layer=3,waterlogged=false]
conquest:crimson_stem_vertical_corner[facing=south,layer=4,waterlogged=true]
conquest:crimson_stem_vertical_corner[facing=south,layer=4,waterlogged=false]
conquest:crimson_stem_vertical_corner[facing=west,layer=1,waterlogged=true]
conquest:crimson_stem_vertical_corner[facing=west,layer=1,waterlogged=false]
conquest:crimson_stem_vertical_corner[facing=west,layer=2,waterlogged=true]
conquest:crimson_stem_vertical_corner[facing=west,layer=2,waterlogged=false]
conquest:crimson_stem_vertical_corner[facing=west,layer=3,waterlogged=true]
conquest:crimson_stem_vertical_corner[facing=west,layer=3,waterlogged=false]
conquest:crimson_stem_vertical_corner[facing=west,layer=4,waterlogged=true]
conquest:crimson_stem_vertical_corner[facing=west,layer=4,waterlogged=false]
conquest:crimson_stem_vertical_corner[facing=east,layer=1,waterlogged=true]
conquest:crimson_stem_vertical_corner[facing=east,layer=1,waterlogged=false]
conquest:crimson_stem_vertical_corner[facing=east,layer=2,waterlogged=true]
conquest:crimson_stem_vertical_corner[facing=east,layer=2,waterlogged=false]
conquest:crimson_stem_vertical_corner[facing=east,layer=3,waterlogged=true]
conquest:crimson_stem_vertical_corner[facing=east,layer=3,waterlogged=false]
conquest:crimson_stem_vertical_corner[facing=east,layer=4,waterlogged=true]
conquest:crimson_stem_vertical_corner[facing=east,layer=4,waterlogged=false]
conquest:crimson_stem_vertical_quarter[facing=north,layer=1,waterlogged=true]
conquest:crimson_stem_vertical_quarter[facing=north,layer=1,waterlogged=false]
conquest:crimson_stem_vertical_quarter[facing=north,layer=2,waterlogged=true]
conquest:crimson_stem_vertical_quarter[facing=north,layer=2,waterlogged=false]
conquest:crimson_stem_vertical_quarter[facing=north,layer=3,waterlogged=true]
conquest:crimson_stem_vertical_quarter[facing=north,layer=3,waterlogged=false]
conquest:crimson_stem_vertical_quarter[facing=north,layer=4,waterlogged=true]
conquest:crimson_stem_vertical_quarter[facing=north,layer=4,waterlogged=false]
conquest:crimson_stem_vertical_quarter[facing=south,layer=1,waterlogged=true]
conquest:crimson_stem_vertical_quarter[facing=south,layer=1,waterlogged=false]
conquest:crimson_stem_vertical_quarter[facing=south,layer=2,waterlogged=true]
conquest:crimson_stem_vertical_quarter[facing=south,layer=2,waterlogged=false]
conquest:crimson_stem_vertical_quarter[facing=south,layer=3,waterlogged=true]
conquest:crimson_stem_vertical_quarter[facing=south,layer=3,waterlogged=false]
conquest:crimson_stem_vertical_quarter[facing=south,layer=4,waterlogged=true]
conquest:crimson_stem_vertical_quarter[facing=south,layer=4,waterlogged=false]
conquest:crimson_stem_vertical_quarter[facing=west,layer=1,waterlogged=true]
conquest:crimson_stem_vertical_quarter[facing=west,layer=1,waterlogged=false]
conquest:crimson_stem_vertical_quarter[facing=west,layer=2,waterlogged=true]
conquest:crimson_stem_vertical_quarter[facing=west,layer=2,waterlogged=false]
conquest:crimson_stem_vertical_quarter[facing=west,layer=3,waterlogged=true]
conquest:crimson_stem_vertical_quarter[facing=west,layer=3,waterlogged=false]
conquest:crimson_stem_vertical_quarter[facing=west,layer=4,waterlogged=true]
conquest:crimson_stem_vertical_quarter[facing=west,layer=4,waterlogged=false]
conquest:crimson_stem_vertical_quarter[facing=east,layer=1,waterlogged=true]
conquest:crimson_stem_vertical_quarter[facing=east,layer=1,waterlogged=false]
conquest:crimson_stem_vertical_quarter[facing=east,layer=2,waterlogged=true]
conquest:crimson_stem_vertical_quarter[facing=east,layer=2,waterlogged=false]
conquest:crimson_stem_vertical_quarter[facing=east,layer=3,waterlogged=true]
conquest:crimson_stem_vertical_quarter[facing=east,layer=3,waterlogged=false]
conquest:crimson_stem_vertical_quarter[facing=east,layer=4,waterlogged=true]
conquest:crimson_stem_vertical_quarter[facing=east,layer=4,waterlogged=false]
conquest:crimson_stem_vertical_slab[facing=north,layer=1,waterlogged=true]
conquest:crimson_stem_vertical_slab[facing=north,layer=1,waterlogged=false]
conquest:crimson_stem_vertical_slab[facing=north,layer=2,waterlogged=true]
conquest:crimson_stem_vertical_slab[facing=north,layer=2,waterlogged=false]
conquest:crimson_stem_vertical_slab[facing=north,layer=3,waterlogged=true]
conquest:crimson_stem_vertical_slab[facing=north,layer=3,waterlogged=false]
conquest:crimson_stem_vertical_slab[facing=north,layer=4,waterlogged=true]
conquest:crimson_stem_vertical_slab[facing=north,layer=4,waterlogged=false]
conquest:crimson_stem_vertical_slab[facing=south,layer=1,waterlogged=true]
conquest:crimson_stem_vertical_slab[facing=south,layer=1,waterlogged=false]
conquest:crimson_stem_vertical_slab[facing=south,layer=2,waterlogged=true]
conquest:crimson_stem_vertical_slab[facing=south,layer=2,waterlogged=false]
conquest:crimson_stem_vertical_slab[facing=south,layer=3,waterlogged=true]
conquest:crimson_stem_vertical_slab[facing=south,layer=3,waterlogged=false]
conquest:crimson_stem_vertical_slab[facing=south,layer=4,waterlogged=true]
conquest:crimson_stem_vertical_slab[facing=south,layer=4,waterlogged=false]
conquest:crimson_stem_vertical_slab[facing=west,layer=1,waterlogged=true]
conquest:crimson_stem_vertical_slab[facing=west,layer=1,waterlogged=false]
conquest:crimson_stem_vertical_slab[facing=west,layer=2,waterlogged=true]
conquest:crimson_stem_vertical_slab[facing=west,layer=2,waterlogged=false]
conquest:crimson_stem_vertical_slab[facing=west,layer=3,waterlogged=true]
conquest:crimson_stem_vertical_slab[facing=west,layer=3,waterlogged=false]
conquest:crimson_stem_vertical_slab[facing=west,layer=4,waterlogged=true]
conquest:crimson_stem_vertical_slab[facing=west,layer=4,waterlogged=false]
conquest:crimson_stem_vertical_slab[facing=east,layer=1,waterlogged=true]
conquest:crimson_stem_vertical_slab[facing=east,layer=1,waterlogged=false]
conquest:crimson_stem_vertical_slab[facing=east,layer=2,waterlogged=true]
conquest:crimson_stem_vertical_slab[facing=east,layer=2,waterlogged=false]
conquest:crimson_stem_vertical_slab[facing=east,layer=3,waterlogged=true]
conquest:crimson_stem_vertical_slab[facing=east,layer=3,waterlogged=false]
conquest:crimson_stem_vertical_slab[facing=east,layer=4,waterlogged=true]
conquest:crimson_stem_vertical_slab[facing=east,layer=4,waterlogged=false]
conquest:cross_beams[facing=north,waterlogged=true]
conquest:cross_beams[facing=north,waterlogged=false]
conquest:cross_beams[facing=south,waterlogged=true]
conquest:cross_beams[facing=south,waterlogged=false]
conquest:cross_beams[facing=west,waterlogged=true]
conquest:cross_beams[facing=west,waterlogged=false]
conquest:cross_beams[facing=east,waterlogged=true]
conquest:cross_beams[facing=east,waterlogged=false]
conquest:cross_beams_side[facing=north,hinge=left,waterlogged=true]
conquest:cross_beams_side[facing=north,hinge=left,waterlogged=false]
conquest:cross_beams_side[facing=north,hinge=right,waterlogged=true]
conquest:cross_beams_side[facing=north,hinge=right,waterlogged=false]
conquest:cross_beams_side[facing=south,hinge=left,waterlogged=true]
conquest:cross_beams_side[facing=south,hinge=left,waterlogged=false]
conquest:cross_beams_side[facing=south,hinge=right,waterlogged=true]
conquest:cross_beams_side[facing=south,hinge=right,waterlogged=false]
conquest:cross_beams_side[facing=west,hinge=left,waterlogged=true]
conquest:cross_beams_side[facing=west,hinge=left,waterlogged=false]
conquest:cross_beams_side[facing=west,hinge=right,waterlogged=true]
conquest:cross_beams_side[facing=west,hinge=right,waterlogged=false]
conquest:cross_beams_side[facing=east,hinge=left,waterlogged=true]
conquest:cross_beams_side[facing=east,hinge=left,waterlogged=false]
conquest:cross_beams_side[facing=east,hinge=right,waterlogged=true]
conquest:cross_beams_side[facing=east,hinge=right,waterlogged=false]
conquest:cross_chandelier[light=0,offset_toggle=true,waterlogged=true]
conquest:cross_chandelier[light=0,offset_toggle=true,waterlogged=false]
conquest:cross_chandelier[light=0,offset_toggle=false,waterlogged=true]
conquest:cross_chandelier[light=0,offset_toggle=false,waterlogged=false]
conquest:cross_chandelier[light=1,offset_toggle=true,waterlogged=true]
conquest:cross_chandelier[light=1,offset_toggle=true,waterlogged=false]
conquest:cross_chandelier[light=1,offset_toggle=false,waterlogged=true]
conquest:cross_chandelier[light=1,offset_toggle=false,waterlogged=false]
conquest:cross_chandelier[light=2,offset_toggle=true,waterlogged=true]
conquest:cross_chandelier[light=2,offset_toggle=true,waterlogged=false]
conquest:cross_chandelier[light=2,offset_toggle=false,waterlogged=true]
conquest:cross_chandelier[light=2,offset_toggle=false,waterlogged=false]
conquest:cross_chandelier[light=3,offset_toggle=true,waterlogged=true]
conquest:cross_chandelier[light=3,offset_toggle=true,waterlogged=false]
conquest:cross_chandelier[light=3,offset_toggle=false,waterlogged=true]
conquest:cross_chandelier[light=3,offset_toggle=false,waterlogged=false]
conquest:cross_flange[facing=north,toggle=1,waterlogged=true]
conquest:cross_flange[facing=north,toggle=1,waterlogged=false]
conquest:cross_flange[facing=north,toggle=2,waterlogged=true]
conquest:cross_flange[facing=north,toggle=2,waterlogged=false]
conquest:cross_flange[facing=south,toggle=1,waterlogged=true]
conquest:cross_flange[facing=south,toggle=1,waterlogged=false]
conquest:cross_flange[facing=south,toggle=2,waterlogged=true]
conquest:cross_flange[facing=south,toggle=2,waterlogged=false]
conquest:cross_flange[facing=west,toggle=1,waterlogged=true]
conquest:cross_flange[facing=west,toggle=1,waterlogged=false]
conquest:cross_flange[facing=west,toggle=2,waterlogged=true]
conquest:cross_flange[facing=west,toggle=2,waterlogged=false]
conquest:cross_flange[facing=east,toggle=1,waterlogged=true]
conquest:cross_flange[facing=east,toggle=1,waterlogged=false]
conquest:cross_flange[facing=east,toggle=2,waterlogged=true]
conquest:cross_flange[facing=east,toggle=2,waterlogged=false]
conquest:cross_hatched_metal_plating
conquest:cross_hatched_metal_plating_arrowslit[facing=north,waterlogged=true]
conquest:cross_hatched_metal_plating_arrowslit[facing=north,waterlogged=false]
conquest:cross_hatched_metal_plating_arrowslit[facing=south,waterlogged=true]
conquest:cross_hatched_metal_plating_arrowslit[facing=south,waterlogged=false]
conquest:cross_hatched_metal_plating_arrowslit[facing=west,waterlogged=true]
conquest:cross_hatched_metal_plating_arrowslit[facing=west,waterlogged=false]
conquest:cross_hatched_metal_plating_arrowslit[facing=east,waterlogged=true]
conquest:cross_hatched_metal_plating_arrowslit[facing=east,waterlogged=false]
conquest:cross_hatched_metal_plating_balustrade[axis=x,waterlogged=true]
conquest:cross_hatched_metal_plating_balustrade[axis=x,waterlogged=false]
conquest:cross_hatched_metal_plating_balustrade[axis=y,waterlogged=true]
conquest:cross_hatched_metal_plating_balustrade[axis=y,waterlogged=false]
conquest:cross_hatched_metal_plating_balustrade[axis=z,waterlogged=true]
conquest:cross_hatched_metal_plating_balustrade[axis=z,waterlogged=false]
conquest:cross_hatched_metal_plating_capital[facing=flat,type=top,waterlogged=true]
conquest:cross_hatched_metal_plating_capital[facing=flat,type=top,waterlogged=false]
conquest:cross_hatched_metal_plating_capital[facing=flat,type=bottom,waterlogged=true]
conquest:cross_hatched_metal_plating_capital[facing=flat,type=bottom,waterlogged=false]
conquest:cross_hatched_metal_plating_capital[facing=north,type=top,waterlogged=true]
conquest:cross_hatched_metal_plating_capital[facing=north,type=top,waterlogged=false]
conquest:cross_hatched_metal_plating_capital[facing=north,type=bottom,waterlogged=true]
conquest:cross_hatched_metal_plating_capital[facing=north,type=bottom,waterlogged=false]
conquest:cross_hatched_metal_plating_capital[facing=south,type=top,waterlogged=true]
conquest:cross_hatched_metal_plating_capital[facing=south,type=top,waterlogged=false]
conquest:cross_hatched_metal_plating_capital[facing=south,type=bottom,waterlogged=true]
conquest:cross_hatched_metal_plating_capital[facing=south,type=bottom,waterlogged=false]
conquest:cross_hatched_metal_plating_capital[facing=east,type=top,waterlogged=true]
conquest:cross_hatched_metal_plating_capital[facing=east,type=top,waterlogged=false]
conquest:cross_hatched_metal_plating_capital[facing=east,type=bottom,waterlogged=true]
conquest:cross_hatched_metal_plating_capital[facing=east,type=bottom,waterlogged=false]
conquest:cross_hatched_metal_plating_capital[facing=west,type=top,waterlogged=true]
conquest:cross_hatched_metal_plating_capital[facing=west,type=top,waterlogged=false]
conquest:cross_hatched_metal_plating_capital[facing=west,type=bottom,waterlogged=true]
conquest:cross_hatched_metal_plating_capital[facing=west,type=bottom,waterlogged=false]
conquest:cross_hatched_metal_plating_corner_slab[facing=north,type=top,waterlogged=true]
conquest:cross_hatched_metal_plating_corner_slab[facing=north,type=top,waterlogged=false]
conquest:cross_hatched_metal_plating_corner_slab[facing=north,type=bottom,waterlogged=true]
conquest:cross_hatched_metal_plating_corner_slab[facing=north,type=bottom,waterlogged=false]
conquest:cross_hatched_metal_plating_corner_slab[facing=south,type=top,waterlogged=true]
conquest:cross_hatched_metal_plating_corner_slab[facing=south,type=top,waterlogged=false]
conquest:cross_hatched_metal_plating_corner_slab[facing=south,type=bottom,waterlogged=true]
conquest:cross_hatched_metal_plating_corner_slab[facing=south,type=bottom,waterlogged=false]
conquest:cross_hatched_metal_plating_corner_slab[facing=west,type=top,waterlogged=true]
conquest:cross_hatched_metal_plating_corner_slab[facing=west,type=top,waterlogged=false]
conquest:cross_hatched_metal_plating_corner_slab[facing=west,type=bottom,waterlogged=true]
conquest:cross_hatched_metal_plating_corner_slab[facing=west,type=bottom,waterlogged=false]
conquest:cross_hatched_metal_plating_corner_slab[facing=east,type=top,waterlogged=true]
conquest:cross_hatched_metal_plating_corner_slab[facing=east,type=top,waterlogged=false]
conquest:cross_hatched_metal_plating_corner_slab[facing=east,type=bottom,waterlogged=true]
conquest:cross_hatched_metal_plating_corner_slab[facing=east,type=bottom,waterlogged=false]
conquest:cross_hatched_metal_plating_eighth_slab[facing=north,type=top,waterlogged=true]
conquest:cross_hatched_metal_plating_eighth_slab[facing=north,type=top,waterlogged=false]
conquest:cross_hatched_metal_plating_eighth_slab[facing=north,type=bottom,waterlogged=true]
conquest:cross_hatched_metal_plating_eighth_slab[facing=north,type=bottom,waterlogged=false]
conquest:cross_hatched_metal_plating_eighth_slab[facing=south,type=top,waterlogged=true]
conquest:cross_hatched_metal_plating_eighth_slab[facing=south,type=top,waterlogged=false]
conquest:cross_hatched_metal_plating_eighth_slab[facing=south,type=bottom,waterlogged=true]
conquest:cross_hatched_metal_plating_eighth_slab[facing=south,type=bottom,waterlogged=false]
conquest:cross_hatched_metal_plating_eighth_slab[facing=west,type=top,waterlogged=true]
conquest:cross_hatched_metal_plating_eighth_slab[facing=west,type=top,waterlogged=false]
conquest:cross_hatched_metal_plating_eighth_slab[facing=west,type=bottom,waterlogged=true]
conquest:cross_hatched_metal_plating_eighth_slab[facing=west,type=bottom,waterlogged=false]
conquest:cross_hatched_metal_plating_eighth_slab[facing=east,type=top,waterlogged=true]
conquest:cross_hatched_metal_plating_eighth_slab[facing=east,type=top,waterlogged=false]
conquest:cross_hatched_metal_plating_eighth_slab[facing=east,type=bottom,waterlogged=true]
conquest:cross_hatched_metal_plating_eighth_slab[facing=east,type=bottom,waterlogged=false]
conquest:cross_hatched_metal_plating_pillar[layer=1,waterlogged=true]
conquest:cross_hatched_metal_plating_pillar[layer=1,waterlogged=false]
conquest:cross_hatched_metal_plating_pillar[layer=2,waterlogged=true]
conquest:cross_hatched_metal_plating_pillar[layer=2,waterlogged=false]
conquest:cross_hatched_metal_plating_pillar[layer=3,waterlogged=true]
conquest:cross_hatched_metal_plating_pillar[layer=3,waterlogged=false]
conquest:cross_hatched_metal_plating_quarter_slab[facing=north,layer=1,type=top,waterlogged=true]
conquest:cross_hatched_metal_plating_quarter_slab[facing=north,layer=1,type=top,waterlogged=false]
conquest:cross_hatched_metal_plating_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=true]
conquest:cross_hatched_metal_plating_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=false]
conquest:cross_hatched_metal_plating_quarter_slab[facing=north,layer=2,type=top,waterlogged=true]
conquest:cross_hatched_metal_plating_quarter_slab[facing=north,layer=2,type=top,waterlogged=false]
conquest:cross_hatched_metal_plating_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=true]
conquest:cross_hatched_metal_plating_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=false]
conquest:cross_hatched_metal_plating_quarter_slab[facing=north,layer=3,type=top,waterlogged=true]
conquest:cross_hatched_metal_plating_quarter_slab[facing=north,layer=3,type=top,waterlogged=false]
conquest:cross_hatched_metal_plating_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=true]
conquest:cross_hatched_metal_plating_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=false]
conquest:cross_hatched_metal_plating_quarter_slab[facing=south,layer=1,type=top,waterlogged=true]
conquest:cross_hatched_metal_plating_quarter_slab[facing=south,layer=1,type=top,waterlogged=false]
conquest:cross_hatched_metal_plating_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=true]
conquest:cross_hatched_metal_plating_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=false]
conquest:cross_hatched_metal_plating_quarter_slab[facing=south,layer=2,type=top,waterlogged=true]
conquest:cross_hatched_metal_plating_quarter_slab[facing=south,layer=2,type=top,waterlogged=false]
conquest:cross_hatched_metal_plating_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=true]
conquest:cross_hatched_metal_plating_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=false]
conquest:cross_hatched_metal_plating_quarter_slab[facing=south,layer=3,type=top,waterlogged=true]
conquest:cross_hatched_metal_plating_quarter_slab[facing=south,layer=3,type=top,waterlogged=false]
conquest:cross_hatched_metal_plating_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=true]
conquest:cross_hatched_metal_plating_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=false]
conquest:cross_hatched_metal_plating_quarter_slab[facing=west,layer=1,type=top,waterlogged=true]
conquest:cross_hatched_metal_plating_quarter_slab[facing=west,layer=1,type=top,waterlogged=false]
conquest:cross_hatched_metal_plating_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=true]
conquest:cross_hatched_metal_plating_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=false]
conquest:cross_hatched_metal_plating_quarter_slab[facing=west,layer=2,type=top,waterlogged=true]
conquest:cross_hatched_metal_plating_quarter_slab[facing=west,layer=2,type=top,waterlogged=false]
conquest:cross_hatched_metal_plating_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=true]
conquest:cross_hatched_metal_plating_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=false]
conquest:cross_hatched_metal_plating_quarter_slab[facing=west,layer=3,type=top,waterlogged=true]
conquest:cross_hatched_metal_plating_quarter_slab[facing=west,layer=3,type=top,waterlogged=false]
conquest:cross_hatched_metal_plating_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=true]
conquest:cross_hatched_metal_plating_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=false]
conquest:cross_hatched_metal_plating_quarter_slab[facing=east,layer=1,type=top,waterlogged=true]
conquest:cross_hatched_metal_plating_quarter_slab[facing=east,layer=1,type=top,waterlogged=false]
conquest:cross_hatched_metal_plating_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=true]
conquest:cross_hatched_metal_plating_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=false]
conquest:cross_hatched_metal_plating_quarter_slab[facing=east,layer=2,type=top,waterlogged=true]
conquest:cross_hatched_metal_plating_quarter_slab[facing=east,layer=2,type=top,waterlogged=false]
conquest:cross_hatched_metal_plating_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=true]
conquest:cross_hatched_metal_plating_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=false]
conquest:cross_hatched_metal_plating_quarter_slab[facing=east,layer=3,type=top,waterlogged=true]
conquest:cross_hatched_metal_plating_quarter_slab[facing=east,layer=3,type=top,waterlogged=false]
conquest:cross_hatched_metal_plating_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=true]
conquest:cross_hatched_metal_plating_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=false]
conquest:cross_hatched_metal_plating_slab[layer=1,type=top,waterlogged=true]
conquest:cross_hatched_metal_plating_slab[layer=1,type=top,waterlogged=false]
conquest:cross_hatched_metal_plating_slab[layer=1,type=bottom,waterlogged=true]
conquest:cross_hatched_metal_plating_slab[layer=1,type=bottom,waterlogged=false]
conquest:cross_hatched_metal_plating_slab[layer=2,type=top,waterlogged=true]
conquest:cross_hatched_metal_plating_slab[layer=2,type=top,waterlogged=false]
conquest:cross_hatched_metal_plating_slab[layer=2,type=bottom,waterlogged=true]
conquest:cross_hatched_metal_plating_slab[layer=2,type=bottom,waterlogged=false]
conquest:cross_hatched_metal_plating_slab[layer=3,type=top,waterlogged=true]
conquest:cross_hatched_metal_plating_slab[layer=3,type=top,waterlogged=false]
conquest:cross_hatched_metal_plating_slab[layer=3,type=bottom,waterlogged=true]
conquest:cross_hatched_metal_plating_slab[layer=3,type=bottom,waterlogged=false]
conquest:cross_hatched_metal_plating_slab[layer=4,type=top,waterlogged=true]
conquest:cross_hatched_metal_plating_slab[layer=4,type=top,waterlogged=false]
conquest:cross_hatched_metal_plating_slab[layer=4,type=bottom,waterlogged=true]
conquest:cross_hatched_metal_plating_slab[layer=4,type=bottom,waterlogged=false]
conquest:cross_hatched_metal_plating_small_window[down=true,up=true,waterlogged=true]
conquest:cross_hatched_metal_plating_small_window[down=true,up=true,waterlogged=false]
conquest:cross_hatched_metal_plating_small_window[down=true,up=false,waterlogged=true]
conquest:cross_hatched_metal_plating_small_window[down=true,up=false,waterlogged=false]
conquest:cross_hatched_metal_plating_small_window[down=false,up=true,waterlogged=true]
conquest:cross_hatched_metal_plating_small_window[down=false,up=true,waterlogged=false]
conquest:cross_hatched_metal_plating_small_window[down=false,up=false,waterlogged=true]
conquest:cross_hatched_metal_plating_small_window[down=false,up=false,waterlogged=false]
conquest:cross_hatched_metal_plating_small_window_half[down=true,facing=north,up=true,waterlogged=true]
conquest:cross_hatched_metal_plating_small_window_half[down=true,facing=north,up=true,waterlogged=false]
conquest:cross_hatched_metal_plating_small_window_half[down=true,facing=north,up=false,waterlogged=true]
conquest:cross_hatched_metal_plating_small_window_half[down=true,facing=north,up=false,waterlogged=false]
conquest:cross_hatched_metal_plating_small_window_half[down=true,facing=south,up=true,waterlogged=true]
conquest:cross_hatched_metal_plating_small_window_half[down=true,facing=south,up=true,waterlogged=false]
conquest:cross_hatched_metal_plating_small_window_half[down=true,facing=south,up=false,waterlogged=true]
conquest:cross_hatched_metal_plating_small_window_half[down=true,facing=south,up=false,waterlogged=false]
conquest:cross_hatched_metal_plating_small_window_half[down=true,facing=west,up=true,waterlogged=true]
conquest:cross_hatched_metal_plating_small_window_half[down=true,facing=west,up=true,waterlogged=false]
conquest:cross_hatched_metal_plating_small_window_half[down=true,facing=west,up=false,waterlogged=true]
conquest:cross_hatched_metal_plating_small_window_half[down=true,facing=west,up=false,waterlogged=false]
conquest:cross_hatched_metal_plating_small_window_half[down=true,facing=east,up=true,waterlogged=true]
conquest:cross_hatched_metal_plating_small_window_half[down=true,facing=east,up=true,waterlogged=false]
conquest:cross_hatched_metal_plating_small_window_half[down=true,facing=east,up=false,waterlogged=true]
conquest:cross_hatched_metal_plating_small_window_half[down=true,facing=east,up=false,waterlogged=false]
conquest:cross_hatched_metal_plating_small_window_half[down=false,facing=north,up=true,waterlogged=true]
conquest:cross_hatched_metal_plating_small_window_half[down=false,facing=north,up=true,waterlogged=false]
conquest:cross_hatched_metal_plating_small_window_half[down=false,facing=north,up=false,waterlogged=true]
conquest:cross_hatched_metal_plating_small_window_half[down=false,facing=north,up=false,waterlogged=false]
conquest:cross_hatched_metal_plating_small_window_half[down=false,facing=south,up=true,waterlogged=true]
conquest:cross_hatched_metal_plating_small_window_half[down=false,facing=south,up=true,waterlogged=false]
conquest:cross_hatched_metal_plating_small_window_half[down=false,facing=south,up=false,waterlogged=true]
conquest:cross_hatched_metal_plating_small_window_half[down=false,facing=south,up=false,waterlogged=false]
conquest:cross_hatched_metal_plating_small_window_half[down=false,facing=west,up=true,waterlogged=true]
conquest:cross_hatched_metal_plating_small_window_half[down=false,facing=west,up=true,waterlogged=false]
conquest:cross_hatched_metal_plating_small_window_half[down=false,facing=west,up=false,waterlogged=true]
conquest:cross_hatched_metal_plating_small_window_half[down=false,facing=west,up=false,waterlogged=false]
conquest:cross_hatched_metal_plating_small_window_half[down=false,facing=east,up=true,waterlogged=true]
conquest:cross_hatched_metal_plating_small_window_half[down=false,facing=east,up=true,waterlogged=false]
conquest:cross_hatched_metal_plating_small_window_half[down=false,facing=east,up=false,waterlogged=true]
conquest:cross_hatched_metal_plating_small_window_half[down=false,facing=east,up=false,waterlogged=false]
conquest:cross_hatched_metal_plating_sphere[type=egg,waterlogged=true]
conquest:cross_hatched_metal_plating_sphere[type=egg,waterlogged=false]
conquest:cross_hatched_metal_plating_sphere[type=small,waterlogged=true]
conquest:cross_hatched_metal_plating_sphere[type=small,waterlogged=false]
conquest:cross_hatched_metal_plating_sphere[type=large,waterlogged=true]
conquest:cross_hatched_metal_plating_sphere[type=large,waterlogged=false]
conquest:cross_hatched_metal_plating_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:cross_hatched_metal_plating_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:cross_hatched_metal_plating_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:cross_hatched_metal_plating_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:cross_hatched_metal_plating_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:cross_hatched_metal_plating_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:cross_hatched_metal_plating_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:cross_hatched_metal_plating_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:cross_hatched_metal_plating_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:cross_hatched_metal_plating_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:cross_hatched_metal_plating_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:cross_hatched_metal_plating_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:cross_hatched_metal_plating_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:cross_hatched_metal_plating_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:cross_hatched_metal_plating_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:cross_hatched_metal_plating_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:cross_hatched_metal_plating_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:cross_hatched_metal_plating_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:cross_hatched_metal_plating_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:cross_hatched_metal_plating_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:cross_hatched_metal_plating_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:cross_hatched_metal_plating_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:cross_hatched_metal_plating_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:cross_hatched_metal_plating_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:cross_hatched_metal_plating_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:cross_hatched_metal_plating_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:cross_hatched_metal_plating_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:cross_hatched_metal_plating_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:cross_hatched_metal_plating_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:cross_hatched_metal_plating_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:cross_hatched_metal_plating_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:cross_hatched_metal_plating_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:cross_hatched_metal_plating_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:cross_hatched_metal_plating_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:cross_hatched_metal_plating_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:cross_hatched_metal_plating_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:cross_hatched_metal_plating_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:cross_hatched_metal_plating_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:cross_hatched_metal_plating_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:cross_hatched_metal_plating_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:cross_hatched_metal_plating_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:cross_hatched_metal_plating_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:cross_hatched_metal_plating_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:cross_hatched_metal_plating_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:cross_hatched_metal_plating_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:cross_hatched_metal_plating_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:cross_hatched_metal_plating_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:cross_hatched_metal_plating_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:cross_hatched_metal_plating_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:cross_hatched_metal_plating_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:cross_hatched_metal_plating_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:cross_hatched_metal_plating_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:cross_hatched_metal_plating_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:cross_hatched_metal_plating_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:cross_hatched_metal_plating_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:cross_hatched_metal_plating_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:cross_hatched_metal_plating_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:cross_hatched_metal_plating_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:cross_hatched_metal_plating_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:cross_hatched_metal_plating_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:cross_hatched_metal_plating_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:cross_hatched_metal_plating_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:cross_hatched_metal_plating_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:cross_hatched_metal_plating_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:cross_hatched_metal_plating_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:cross_hatched_metal_plating_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:cross_hatched_metal_plating_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:cross_hatched_metal_plating_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:cross_hatched_metal_plating_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:cross_hatched_metal_plating_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:cross_hatched_metal_plating_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:cross_hatched_metal_plating_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:cross_hatched_metal_plating_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:cross_hatched_metal_plating_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:cross_hatched_metal_plating_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:cross_hatched_metal_plating_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:cross_hatched_metal_plating_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:cross_hatched_metal_plating_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:cross_hatched_metal_plating_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:cross_hatched_metal_plating_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:cross_hatched_metal_plating_vertical_corner[facing=north,layer=1,waterlogged=true]
conquest:cross_hatched_metal_plating_vertical_corner[facing=north,layer=1,waterlogged=false]
conquest:cross_hatched_metal_plating_vertical_corner[facing=north,layer=2,waterlogged=true]
conquest:cross_hatched_metal_plating_vertical_corner[facing=north,layer=2,waterlogged=false]
conquest:cross_hatched_metal_plating_vertical_corner[facing=north,layer=3,waterlogged=true]
conquest:cross_hatched_metal_plating_vertical_corner[facing=north,layer=3,waterlogged=false]
conquest:cross_hatched_metal_plating_vertical_corner[facing=north,layer=4,waterlogged=true]
conquest:cross_hatched_metal_plating_vertical_corner[facing=north,layer=4,waterlogged=false]
conquest:cross_hatched_metal_plating_vertical_corner[facing=south,layer=1,waterlogged=true]
conquest:cross_hatched_metal_plating_vertical_corner[facing=south,layer=1,waterlogged=false]
conquest:cross_hatched_metal_plating_vertical_corner[facing=south,layer=2,waterlogged=true]
conquest:cross_hatched_metal_plating_vertical_corner[facing=south,layer=2,waterlogged=false]
conquest:cross_hatched_metal_plating_vertical_corner[facing=south,layer=3,waterlogged=true]
conquest:cross_hatched_metal_plating_vertical_corner[facing=south,layer=3,waterlogged=false]
conquest:cross_hatched_metal_plating_vertical_corner[facing=south,layer=4,waterlogged=true]
conquest:cross_hatched_metal_plating_vertical_corner[facing=south,layer=4,waterlogged=false]
conquest:cross_hatched_metal_plating_vertical_corner[facing=west,layer=1,waterlogged=true]
conquest:cross_hatched_metal_plating_vertical_corner[facing=west,layer=1,waterlogged=false]
conquest:cross_hatched_metal_plating_vertical_corner[facing=west,layer=2,waterlogged=true]
conquest:cross_hatched_metal_plating_vertical_corner[facing=west,layer=2,waterlogged=false]
conquest:cross_hatched_metal_plating_vertical_corner[facing=west,layer=3,waterlogged=true]
conquest:cross_hatched_metal_plating_vertical_corner[facing=west,layer=3,waterlogged=false]
conquest:cross_hatched_metal_plating_vertical_corner[facing=west,layer=4,waterlogged=true]
conquest:cross_hatched_metal_plating_vertical_corner[facing=west,layer=4,waterlogged=false]
conquest:cross_hatched_metal_plating_vertical_corner[facing=east,layer=1,waterlogged=true]
conquest:cross_hatched_metal_plating_vertical_corner[facing=east,layer=1,waterlogged=false]
conquest:cross_hatched_metal_plating_vertical_corner[facing=east,layer=2,waterlogged=true]
conquest:cross_hatched_metal_plating_vertical_corner[facing=east,layer=2,waterlogged=false]
conquest:cross_hatched_metal_plating_vertical_corner[facing=east,layer=3,waterlogged=true]
conquest:cross_hatched_metal_plating_vertical_corner[facing=east,layer=3,waterlogged=false]
conquest:cross_hatched_metal_plating_vertical_corner[facing=east,layer=4,waterlogged=true]
conquest:cross_hatched_metal_plating_vertical_corner[facing=east,layer=4,waterlogged=false]
conquest:cross_hatched_metal_plating_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:cross_hatched_metal_plating_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:cross_hatched_metal_plating_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:cross_hatched_metal_plating_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:cross_hatched_metal_plating_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:cross_hatched_metal_plating_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:cross_hatched_metal_plating_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:cross_hatched_metal_plating_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:cross_hatched_metal_plating_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:cross_hatched_metal_plating_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:cross_hatched_metal_plating_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:cross_hatched_metal_plating_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:cross_hatched_metal_plating_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:cross_hatched_metal_plating_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:cross_hatched_metal_plating_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:cross_hatched_metal_plating_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:cross_hatched_metal_plating_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:cross_hatched_metal_plating_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:cross_hatched_metal_plating_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:cross_hatched_metal_plating_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:cross_hatched_metal_plating_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:cross_hatched_metal_plating_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:cross_hatched_metal_plating_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:cross_hatched_metal_plating_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:cross_hatched_metal_plating_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:cross_hatched_metal_plating_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:cross_hatched_metal_plating_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:cross_hatched_metal_plating_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:cross_hatched_metal_plating_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:cross_hatched_metal_plating_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:cross_hatched_metal_plating_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:cross_hatched_metal_plating_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:cross_hatched_metal_plating_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:cross_hatched_metal_plating_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:cross_hatched_metal_plating_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:cross_hatched_metal_plating_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:cross_hatched_metal_plating_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:cross_hatched_metal_plating_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:cross_hatched_metal_plating_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:cross_hatched_metal_plating_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:cross_hatched_metal_plating_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:cross_hatched_metal_plating_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:cross_hatched_metal_plating_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:cross_hatched_metal_plating_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:cross_hatched_metal_plating_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:cross_hatched_metal_plating_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:cross_hatched_metal_plating_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:cross_hatched_metal_plating_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:cross_hatched_metal_plating_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:cross_hatched_metal_plating_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:cross_hatched_metal_plating_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:cross_hatched_metal_plating_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:cross_hatched_metal_plating_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:cross_hatched_metal_plating_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:cross_hatched_metal_plating_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:cross_hatched_metal_plating_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:cross_hatched_metal_plating_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:cross_hatched_metal_plating_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:cross_hatched_metal_plating_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:cross_hatched_metal_plating_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:cross_hatched_metal_plating_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:cross_hatched_metal_plating_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:cross_hatched_metal_plating_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:cross_hatched_metal_plating_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:cross_hatched_metal_plating_vertical_quarter[facing=north,layer=1,waterlogged=true]
conquest:cross_hatched_metal_plating_vertical_quarter[facing=north,layer=1,waterlogged=false]
conquest:cross_hatched_metal_plating_vertical_quarter[facing=north,layer=2,waterlogged=true]
conquest:cross_hatched_metal_plating_vertical_quarter[facing=north,layer=2,waterlogged=false]
conquest:cross_hatched_metal_plating_vertical_quarter[facing=north,layer=3,waterlogged=true]
conquest:cross_hatched_metal_plating_vertical_quarter[facing=north,layer=3,waterlogged=false]
conquest:cross_hatched_metal_plating_vertical_quarter[facing=north,layer=4,waterlogged=true]
conquest:cross_hatched_metal_plating_vertical_quarter[facing=north,layer=4,waterlogged=false]
conquest:cross_hatched_metal_plating_vertical_quarter[facing=south,layer=1,waterlogged=true]
conquest:cross_hatched_metal_plating_vertical_quarter[facing=south,layer=1,waterlogged=false]
conquest:cross_hatched_metal_plating_vertical_quarter[facing=south,layer=2,waterlogged=true]
conquest:cross_hatched_metal_plating_vertical_quarter[facing=south,layer=2,waterlogged=false]
conquest:cross_hatched_metal_plating_vertical_quarter[facing=south,layer=3,waterlogged=true]
conquest:cross_hatched_metal_plating_vertical_quarter[facing=south,layer=3,waterlogged=false]
conquest:cross_hatched_metal_plating_vertical_quarter[facing=south,layer=4,waterlogged=true]
conquest:cross_hatched_metal_plating_vertical_quarter[facing=south,layer=4,waterlogged=false]
conquest:cross_hatched_metal_plating_vertical_quarter[facing=west,layer=1,waterlogged=true]
conquest:cross_hatched_metal_plating_vertical_quarter[facing=west,layer=1,waterlogged=false]
conquest:cross_hatched_metal_plating_vertical_quarter[facing=west,layer=2,waterlogged=true]
conquest:cross_hatched_metal_plating_vertical_quarter[facing=west,layer=2,waterlogged=false]
conquest:cross_hatched_metal_plating_vertical_quarter[facing=west,layer=3,waterlogged=true]
conquest:cross_hatched_metal_plating_vertical_quarter[facing=west,layer=3,waterlogged=false]
conquest:cross_hatched_metal_plating_vertical_quarter[facing=west,layer=4,waterlogged=true]
conquest:cross_hatched_metal_plating_vertical_quarter[facing=west,layer=4,waterlogged=false]
conquest:cross_hatched_metal_plating_vertical_quarter[facing=east,layer=1,waterlogged=true]
conquest:cross_hatched_metal_plating_vertical_quarter[facing=east,layer=1,waterlogged=false]
conquest:cross_hatched_metal_plating_vertical_quarter[facing=east,layer=2,waterlogged=true]
conquest:cross_hatched_metal_plating_vertical_quarter[facing=east,layer=2,waterlogged=false]
conquest:cross_hatched_metal_plating_vertical_quarter[facing=east,layer=3,waterlogged=true]
conquest:cross_hatched_metal_plating_vertical_quarter[facing=east,layer=3,waterlogged=false]
conquest:cross_hatched_metal_plating_vertical_quarter[facing=east,layer=4,waterlogged=true]
conquest:cross_hatched_metal_plating_vertical_quarter[facing=east,layer=4,waterlogged=false]
conquest:cross_hatched_metal_plating_vertical_slab[facing=north,layer=1,waterlogged=true]
conquest:cross_hatched_metal_plating_vertical_slab[facing=north,layer=1,waterlogged=false]
conquest:cross_hatched_metal_plating_vertical_slab[facing=north,layer=2,waterlogged=true]
conquest:cross_hatched_metal_plating_vertical_slab[facing=north,layer=2,waterlogged=false]
conquest:cross_hatched_metal_plating_vertical_slab[facing=north,layer=3,waterlogged=true]
conquest:cross_hatched_metal_plating_vertical_slab[facing=north,layer=3,waterlogged=false]
conquest:cross_hatched_metal_plating_vertical_slab[facing=north,layer=4,waterlogged=true]
conquest:cross_hatched_metal_plating_vertical_slab[facing=north,layer=4,waterlogged=false]
conquest:cross_hatched_metal_plating_vertical_slab[facing=south,layer=1,waterlogged=true]
conquest:cross_hatched_metal_plating_vertical_slab[facing=south,layer=1,waterlogged=false]
conquest:cross_hatched_metal_plating_vertical_slab[facing=south,layer=2,waterlogged=true]
conquest:cross_hatched_metal_plating_vertical_slab[facing=south,layer=2,waterlogged=false]
conquest:cross_hatched_metal_plating_vertical_slab[facing=south,layer=3,waterlogged=true]
conquest:cross_hatched_metal_plating_vertical_slab[facing=south,layer=3,waterlogged=false]
conquest:cross_hatched_metal_plating_vertical_slab[facing=south,layer=4,waterlogged=true]
conquest:cross_hatched_metal_plating_vertical_slab[facing=south,layer=4,waterlogged=false]
conquest:cross_hatched_metal_plating_vertical_slab[facing=west,layer=1,waterlogged=true]
conquest:cross_hatched_metal_plating_vertical_slab[facing=west,layer=1,waterlogged=false]
conquest:cross_hatched_metal_plating_vertical_slab[facing=west,layer=2,waterlogged=true]
conquest:cross_hatched_metal_plating_vertical_slab[facing=west,layer=2,waterlogged=false]
conquest:cross_hatched_metal_plating_vertical_slab[facing=west,layer=3,waterlogged=true]
conquest:cross_hatched_metal_plating_vertical_slab[facing=west,layer=3,waterlogged=false]
conquest:cross_hatched_metal_plating_vertical_slab[facing=west,layer=4,waterlogged=true]
conquest:cross_hatched_metal_plating_vertical_slab[facing=west,layer=4,waterlogged=false]
conquest:cross_hatched_metal_plating_vertical_slab[facing=east,layer=1,waterlogged=true]
conquest:cross_hatched_metal_plating_vertical_slab[facing=east,layer=1,waterlogged=false]
conquest:cross_hatched_metal_plating_vertical_slab[facing=east,layer=2,waterlogged=true]
conquest:cross_hatched_metal_plating_vertical_slab[facing=east,layer=2,waterlogged=false]
conquest:cross_hatched_metal_plating_vertical_slab[facing=east,layer=3,waterlogged=true]
conquest:cross_hatched_metal_plating_vertical_slab[facing=east,layer=3,waterlogged=false]
conquest:cross_hatched_metal_plating_vertical_slab[facing=east,layer=4,waterlogged=true]
conquest:cross_hatched_metal_plating_vertical_slab[facing=east,layer=4,waterlogged=false]
conquest:cross_hatched_metal_plating_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:cross_hatched_metal_plating_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:cross_hatched_metal_plating_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:cross_hatched_metal_plating_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:cross_hatched_metal_plating_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:cross_hatched_metal_plating_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:cross_hatched_metal_plating_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:cross_hatched_metal_plating_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:cross_hatched_metal_plating_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:cross_hatched_metal_plating_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:cross_hatched_metal_plating_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:cross_hatched_metal_plating_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:cross_hatched_metal_plating_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:cross_hatched_metal_plating_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:cross_hatched_metal_plating_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:cross_hatched_metal_plating_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:cross_hatched_metal_plating_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:cross_hatched_metal_plating_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:cross_hatched_metal_plating_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:cross_hatched_metal_plating_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:cross_hatched_metal_plating_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:cross_hatched_metal_plating_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:cross_hatched_metal_plating_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:cross_hatched_metal_plating_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:cross_hatched_metal_plating_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:cross_hatched_metal_plating_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:cross_hatched_metal_plating_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:cross_hatched_metal_plating_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:cross_hatched_metal_plating_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:cross_hatched_metal_plating_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:cross_hatched_metal_plating_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:cross_hatched_metal_plating_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:cross_hatched_metal_plating_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:cross_hatched_metal_plating_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:cross_hatched_metal_plating_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:cross_hatched_metal_plating_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:cross_hatched_metal_plating_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:cross_hatched_metal_plating_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:cross_hatched_metal_plating_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:cross_hatched_metal_plating_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:cross_hatched_metal_plating_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:cross_hatched_metal_plating_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:cross_hatched_metal_plating_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:cross_hatched_metal_plating_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:cross_hatched_metal_plating_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:cross_hatched_metal_plating_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:cross_hatched_metal_plating_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:cross_hatched_metal_plating_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:cross_hatched_metal_plating_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:cross_hatched_metal_plating_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:cross_hatched_metal_plating_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:cross_hatched_metal_plating_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:cross_hatched_metal_plating_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:cross_hatched_metal_plating_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:cross_hatched_metal_plating_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:cross_hatched_metal_plating_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:cross_hatched_metal_plating_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:cross_hatched_metal_plating_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:cross_hatched_metal_plating_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:cross_hatched_metal_plating_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:cross_hatched_metal_plating_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:cross_hatched_metal_plating_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:cross_hatched_metal_plating_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:cross_hatched_metal_plating_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:cross_hatched_metal_plating_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:cross_hatched_metal_plating_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:cross_hatched_metal_plating_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:cross_hatched_metal_plating_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:cross_hatched_metal_plating_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:cross_hatched_metal_plating_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:cross_hatched_metal_plating_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:cross_hatched_metal_plating_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:cross_hatched_metal_plating_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:cross_hatched_metal_plating_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:cross_hatched_metal_plating_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:cross_hatched_metal_plating_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:cross_hatched_metal_plating_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:cross_hatched_metal_plating_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:cross_hatched_metal_plating_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:cross_hatched_metal_plating_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:cross_hatched_metal_plating_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:cross_hatched_metal_plating_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:cross_hatched_metal_plating_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:cross_hatched_metal_plating_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:cross_hatched_metal_plating_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:cross_hatched_metal_plating_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:cross_hatched_metal_plating_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:cross_hatched_metal_plating_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:cross_hatched_metal_plating_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:cross_hatched_metal_plating_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:cross_hatched_metal_plating_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:cross_hatched_metal_plating_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:cross_hatched_metal_plating_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:cross_hatched_metal_plating_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:cross_hatched_metal_plating_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:cross_hatched_metal_plating_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:cross_hatched_metal_plating_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:cross_hatched_metal_plating_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:cross_hatched_metal_plating_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:cross_hatched_metal_plating_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:cross_hatched_metal_plating_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:cross_hatched_metal_plating_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:cross_hatched_metal_plating_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:cross_hatched_metal_plating_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:cross_hatched_metal_plating_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:cross_hatched_metal_plating_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:cross_hatched_metal_plating_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:cross_hatched_metal_plating_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:cross_hatched_metal_plating_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:cross_hatched_metal_plating_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:cross_hatched_metal_plating_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:cross_hatched_metal_plating_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:cross_hatched_metal_plating_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:cross_hatched_metal_plating_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:cross_hatched_metal_plating_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:cross_hatched_metal_plating_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:cross_hatched_metal_plating_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:cross_hatched_metal_plating_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:cross_hatched_metal_plating_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:cross_hatched_metal_plating_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:cross_hatched_metal_plating_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:cross_hatched_metal_plating_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:cross_hatched_metal_plating_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:cross_hatched_metal_plating_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:cross_hatched_metal_plating_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:cross_hatched_metal_plating_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:cross_hatched_metal_plating_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:cross_hatched_metal_plating_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:cross_hatched_metal_plating_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:cross_hatched_metal_plating_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:cross_hatched_metal_plating_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:cross_hatched_metal_plating_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:cross_hatched_metal_plating_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:cross_hatched_metal_plating_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:cross_hatched_metal_plating_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:cross_hatched_metal_plating_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:cross_hatched_metal_plating_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:cross_hatched_metal_plating_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:cross_hatched_metal_plating_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:cross_hatched_metal_plating_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:cross_hatched_metal_plating_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:cross_hatched_metal_plating_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:cross_hatched_metal_plating_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:cross_hatched_metal_plating_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:cross_hatched_metal_plating_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:cross_hatched_metal_plating_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:cross_hatched_metal_plating_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:cross_hatched_metal_plating_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:cross_hatched_metal_plating_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:cross_hatched_metal_plating_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:cross_hatched_metal_plating_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:cross_hatched_metal_plating_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:cross_hatched_metal_plating_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:cross_hatched_metal_plating_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:cross_hatched_metal_plating_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:cross_hatched_metal_plating_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:cross_hatched_metal_plating_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:cross_hatched_metal_plating_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:cross_hatched_metal_plating_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:cross_hatched_metal_plating_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:cross_hatched_metal_plating_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:cross_hatched_metal_plating_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:cross_hatched_metal_plating_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:cross_hatched_metal_plating_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:cross_hatched_metal_plating_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:cross_hatched_metal_plating_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:cross_hatched_metal_plating_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:cross_hatched_metal_plating_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:cross_hatched_metal_plating_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:cross_hatched_metal_plating_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:cross_hatched_metal_plating_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:cross_hatched_metal_plating_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:cross_hatched_metal_plating_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:cross_hatched_metal_plating_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:cross_hatched_metal_plating_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:cross_hatched_metal_plating_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:cross_hatched_metal_plating_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:cross_hatched_metal_plating_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:cross_hatched_metal_plating_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:cross_hatched_metal_plating_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:cross_hatched_metal_plating_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:cross_hatched_metal_plating_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:cross_hatched_metal_plating_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:cross_hatched_metal_plating_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:cross_hatched_metal_plating_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:cross_hatched_metal_plating_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:cross_hatched_metal_plating_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:cross_hatched_metal_plating_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:cross_hatched_metal_plating_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:cross_hatched_metal_plating_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:cross_hatched_metal_plating_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:cross_hatched_metal_plating_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:cross_hatched_metal_plating_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:cross_hatched_metal_plating_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:cross_hatched_metal_plating_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:cross_hatched_metal_plating_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:cross_hatched_metal_plating_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:cross_hatched_metal_plating_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:cross_hatched_metal_plating_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:cross_hatched_metal_plating_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:cross_hatched_metal_plating_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:cross_hatched_metal_plating_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:cross_hatched_metal_plating_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:cross_hatched_metal_plating_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:cross_hatched_metal_plating_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:cross_hatched_metal_plating_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:cross_hatched_metal_plating_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:cross_hatched_metal_plating_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:cross_hatched_metal_plating_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:cross_hatched_metal_plating_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:cross_hatched_metal_plating_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:cross_hatched_metal_plating_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:cross_hatched_metal_plating_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:cross_hatched_metal_plating_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:cross_hatched_metal_plating_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:cross_hatched_metal_plating_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:cross_hatched_metal_plating_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:cross_hatched_metal_plating_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:cross_hatched_metal_plating_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:cross_hatched_metal_plating_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:cross_hatched_metal_plating_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:cross_hatched_metal_plating_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:cross_hatched_metal_plating_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:cross_hatched_metal_plating_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:cross_hatched_metal_plating_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:cross_hatched_metal_plating_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:cross_hatched_metal_plating_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:cross_hatched_metal_plating_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:cross_hatched_metal_plating_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:cross_hatched_metal_plating_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:cross_hatched_metal_plating_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:cross_hatched_metal_plating_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:cross_hatched_metal_plating_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:cross_hatched_metal_plating_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:cross_hatched_metal_plating_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:cross_hatched_metal_plating_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:cross_hatched_metal_plating_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:cross_hatched_metal_plating_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:cross_hatched_metal_plating_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:cross_hatched_metal_plating_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:cross_hatched_metal_plating_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:cross_hatched_metal_plating_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:cross_hatched_metal_plating_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:cross_hatched_metal_plating_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:cross_hatched_metal_plating_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:cross_hatched_metal_plating_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:cross_hatched_metal_plating_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:cross_hatched_metal_plating_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:cross_hatched_metal_plating_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:cross_hatched_metal_plating_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:cross_hatched_metal_plating_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:cross_hatched_metal_plating_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:cross_hatched_metal_plating_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:cross_hatched_metal_plating_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:cross_hatched_metal_plating_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:cross_hatched_metal_plating_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:cross_hatched_metal_plating_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:cross_hatched_metal_plating_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:cross_hatched_metal_plating_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:cross_hatched_metal_plating_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:cross_hatched_metal_plating_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:cross_hatched_metal_plating_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:cross_hatched_metal_plating_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:cross_hatched_metal_plating_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:cross_hatched_metal_plating_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:cross_hatched_metal_plating_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:cross_hatched_metal_plating_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:cross_hatched_metal_plating_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:cross_hatched_metal_plating_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:cross_hatched_metal_plating_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:cross_hatched_metal_plating_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:cross_hatched_metal_plating_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:cross_hatched_metal_plating_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:cross_hatched_metal_plating_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:cross_hatched_metal_plating_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:cross_hatched_metal_plating_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:cross_hatched_metal_plating_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:cross_hatched_metal_plating_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:cross_hatched_metal_plating_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:cross_hatched_metal_plating_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:cross_hatched_metal_plating_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:cross_hatched_metal_plating_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:cross_hatched_metal_plating_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:cross_hatched_metal_plating_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:cross_hatched_metal_plating_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:cross_hatched_metal_plating_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:cross_hatched_metal_plating_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:cross_hatched_metal_plating_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:cross_hatched_metal_plating_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:cross_hatched_metal_plating_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:cross_hatched_metal_plating_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:cross_hatched_metal_plating_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:cross_hatched_metal_plating_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:cross_hatched_metal_plating_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:cross_hatched_metal_plating_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:cross_hatched_metal_plating_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:cross_hatched_metal_plating_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:cross_hatched_metal_plating_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:cross_hatched_metal_plating_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:cross_hatched_metal_plating_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:cross_hatched_metal_plating_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:cross_hatched_metal_plating_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:cross_hatched_metal_plating_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:cross_hatched_metal_plating_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:cross_hatched_metal_plating_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:cross_hatched_metal_plating_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:cross_hatched_metal_plating_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:cross_hatched_metal_plating_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:cross_hatched_metal_plating_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:cross_hatched_metal_plating_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:cross_hatched_metal_plating_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:cross_hatched_metal_plating_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:cross_hatched_metal_plating_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:cross_hatched_metal_plating_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:cross_hatched_metal_plating_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:cross_hatched_metal_plating_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:cross_hatched_metal_plating_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:cross_hatched_metal_plating_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:cross_hatched_metal_plating_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:cross_hatched_metal_plating_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:cross_hatched_metal_plating_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:cross_hatched_metal_plating_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:cross_hatched_metal_plating_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:cross_hatched_metal_plating_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:cross_leaved_heath[layers=1,waterlogged=true]
conquest:cross_leaved_heath[layers=1,waterlogged=false]
conquest:cross_leaved_heath[layers=2,waterlogged=true]
conquest:cross_leaved_heath[layers=2,waterlogged=false]
conquest:cross_leaved_heath[layers=3,waterlogged=true]
conquest:cross_leaved_heath[layers=3,waterlogged=false]
conquest:cross_leaved_heath[layers=4,waterlogged=true]
conquest:cross_leaved_heath[layers=4,waterlogged=false]
conquest:cross_leaved_heath[layers=5,waterlogged=true]
conquest:cross_leaved_heath[layers=5,waterlogged=false]
conquest:cross_leaved_heath[layers=6,waterlogged=true]
conquest:cross_leaved_heath[layers=6,waterlogged=false]
conquest:cross_leaved_heath[layers=7,waterlogged=true]
conquest:cross_leaved_heath[layers=7,waterlogged=false]
conquest:cross_leaved_heath[layers=8,waterlogged=true]
conquest:cross_leaved_heath[layers=8,waterlogged=false]
conquest:crosscut_saw[facing=north,offset_toggle=true,toggle=1]
conquest:crosscut_saw[facing=north,offset_toggle=true,toggle=2]
conquest:crosscut_saw[facing=north,offset_toggle=false,toggle=1]
conquest:crosscut_saw[facing=north,offset_toggle=false,toggle=2]
conquest:crosscut_saw[facing=south,offset_toggle=true,toggle=1]
conquest:crosscut_saw[facing=south,offset_toggle=true,toggle=2]
conquest:crosscut_saw[facing=south,offset_toggle=false,toggle=1]
conquest:crosscut_saw[facing=south,offset_toggle=false,toggle=2]
conquest:crosscut_saw[facing=west,offset_toggle=true,toggle=1]
conquest:crosscut_saw[facing=west,offset_toggle=true,toggle=2]
conquest:crosscut_saw[facing=west,offset_toggle=false,toggle=1]
conquest:crosscut_saw[facing=west,offset_toggle=false,toggle=2]
conquest:crosscut_saw[facing=east,offset_toggle=true,toggle=1]
conquest:crosscut_saw[facing=east,offset_toggle=true,toggle=2]
conquest:crosscut_saw[facing=east,offset_toggle=false,toggle=1]
conquest:crosscut_saw[facing=east,offset_toggle=false,toggle=2]
conquest:crying_obsidian_corner_slab[facing=north,type=top,waterlogged=true]
conquest:crying_obsidian_corner_slab[facing=north,type=top,waterlogged=false]
conquest:crying_obsidian_corner_slab[facing=north,type=bottom,waterlogged=true]
conquest:crying_obsidian_corner_slab[facing=north,type=bottom,waterlogged=false]
conquest:crying_obsidian_corner_slab[facing=south,type=top,waterlogged=true]
conquest:crying_obsidian_corner_slab[facing=south,type=top,waterlogged=false]
conquest:crying_obsidian_corner_slab[facing=south,type=bottom,waterlogged=true]
conquest:crying_obsidian_corner_slab[facing=south,type=bottom,waterlogged=false]
conquest:crying_obsidian_corner_slab[facing=west,type=top,waterlogged=true]
conquest:crying_obsidian_corner_slab[facing=west,type=top,waterlogged=false]
conquest:crying_obsidian_corner_slab[facing=west,type=bottom,waterlogged=true]
conquest:crying_obsidian_corner_slab[facing=west,type=bottom,waterlogged=false]
conquest:crying_obsidian_corner_slab[facing=east,type=top,waterlogged=true]
conquest:crying_obsidian_corner_slab[facing=east,type=top,waterlogged=false]
conquest:crying_obsidian_corner_slab[facing=east,type=bottom,waterlogged=true]
conquest:crying_obsidian_corner_slab[facing=east,type=bottom,waterlogged=false]
conquest:crying_obsidian_eighth_slab[facing=north,type=top,waterlogged=true]
conquest:crying_obsidian_eighth_slab[facing=north,type=top,waterlogged=false]
conquest:crying_obsidian_eighth_slab[facing=north,type=bottom,waterlogged=true]
conquest:crying_obsidian_eighth_slab[facing=north,type=bottom,waterlogged=false]
conquest:crying_obsidian_eighth_slab[facing=south,type=top,waterlogged=true]
conquest:crying_obsidian_eighth_slab[facing=south,type=top,waterlogged=false]
conquest:crying_obsidian_eighth_slab[facing=south,type=bottom,waterlogged=true]
conquest:crying_obsidian_eighth_slab[facing=south,type=bottom,waterlogged=false]
conquest:crying_obsidian_eighth_slab[facing=west,type=top,waterlogged=true]
conquest:crying_obsidian_eighth_slab[facing=west,type=top,waterlogged=false]
conquest:crying_obsidian_eighth_slab[facing=west,type=bottom,waterlogged=true]
conquest:crying_obsidian_eighth_slab[facing=west,type=bottom,waterlogged=false]
conquest:crying_obsidian_eighth_slab[facing=east,type=top,waterlogged=true]
conquest:crying_obsidian_eighth_slab[facing=east,type=top,waterlogged=false]
conquest:crying_obsidian_eighth_slab[facing=east,type=bottom,waterlogged=true]
conquest:crying_obsidian_eighth_slab[facing=east,type=bottom,waterlogged=false]
conquest:crying_obsidian_quarter_slab[facing=north,layer=1,type=top,waterlogged=true]
conquest:crying_obsidian_quarter_slab[facing=north,layer=1,type=top,waterlogged=false]
conquest:crying_obsidian_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=true]
conquest:crying_obsidian_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=false]
conquest:crying_obsidian_quarter_slab[facing=north,layer=2,type=top,waterlogged=true]
conquest:crying_obsidian_quarter_slab[facing=north,layer=2,type=top,waterlogged=false]
conquest:crying_obsidian_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=true]
conquest:crying_obsidian_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=false]
conquest:crying_obsidian_quarter_slab[facing=north,layer=3,type=top,waterlogged=true]
conquest:crying_obsidian_quarter_slab[facing=north,layer=3,type=top,waterlogged=false]
conquest:crying_obsidian_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=true]
conquest:crying_obsidian_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=false]
conquest:crying_obsidian_quarter_slab[facing=south,layer=1,type=top,waterlogged=true]
conquest:crying_obsidian_quarter_slab[facing=south,layer=1,type=top,waterlogged=false]
conquest:crying_obsidian_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=true]
conquest:crying_obsidian_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=false]
conquest:crying_obsidian_quarter_slab[facing=south,layer=2,type=top,waterlogged=true]
conquest:crying_obsidian_quarter_slab[facing=south,layer=2,type=top,waterlogged=false]
conquest:crying_obsidian_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=true]
conquest:crying_obsidian_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=false]
conquest:crying_obsidian_quarter_slab[facing=south,layer=3,type=top,waterlogged=true]
conquest:crying_obsidian_quarter_slab[facing=south,layer=3,type=top,waterlogged=false]
conquest:crying_obsidian_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=true]
conquest:crying_obsidian_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=false]
conquest:crying_obsidian_quarter_slab[facing=west,layer=1,type=top,waterlogged=true]
conquest:crying_obsidian_quarter_slab[facing=west,layer=1,type=top,waterlogged=false]
conquest:crying_obsidian_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=true]
conquest:crying_obsidian_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=false]
conquest:crying_obsidian_quarter_slab[facing=west,layer=2,type=top,waterlogged=true]
conquest:crying_obsidian_quarter_slab[facing=west,layer=2,type=top,waterlogged=false]
conquest:crying_obsidian_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=true]
conquest:crying_obsidian_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=false]
conquest:crying_obsidian_quarter_slab[facing=west,layer=3,type=top,waterlogged=true]
conquest:crying_obsidian_quarter_slab[facing=west,layer=3,type=top,waterlogged=false]
conquest:crying_obsidian_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=true]
conquest:crying_obsidian_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=false]
conquest:crying_obsidian_quarter_slab[facing=east,layer=1,type=top,waterlogged=true]
conquest:crying_obsidian_quarter_slab[facing=east,layer=1,type=top,waterlogged=false]
conquest:crying_obsidian_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=true]
conquest:crying_obsidian_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=false]
conquest:crying_obsidian_quarter_slab[facing=east,layer=2,type=top,waterlogged=true]
conquest:crying_obsidian_quarter_slab[facing=east,layer=2,type=top,waterlogged=false]
conquest:crying_obsidian_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=true]
conquest:crying_obsidian_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=false]
conquest:crying_obsidian_quarter_slab[facing=east,layer=3,type=top,waterlogged=true]
conquest:crying_obsidian_quarter_slab[facing=east,layer=3,type=top,waterlogged=false]
conquest:crying_obsidian_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=true]
conquest:crying_obsidian_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=false]
conquest:crying_obsidian_slab[layers=1,type=top,waterlogged=true]
conquest:crying_obsidian_slab[layers=1,type=top,waterlogged=false]
conquest:crying_obsidian_slab[layers=1,type=bottom,waterlogged=true]
conquest:crying_obsidian_slab[layers=1,type=bottom,waterlogged=false]
conquest:crying_obsidian_slab[layers=2,type=top,waterlogged=true]
conquest:crying_obsidian_slab[layers=2,type=top,waterlogged=false]
conquest:crying_obsidian_slab[layers=2,type=bottom,waterlogged=true]
conquest:crying_obsidian_slab[layers=2,type=bottom,waterlogged=false]
conquest:crying_obsidian_slab[layers=3,type=top,waterlogged=true]
conquest:crying_obsidian_slab[layers=3,type=top,waterlogged=false]
conquest:crying_obsidian_slab[layers=3,type=bottom,waterlogged=true]
conquest:crying_obsidian_slab[layers=3,type=bottom,waterlogged=false]
conquest:crying_obsidian_slab[layers=4,type=top,waterlogged=true]
conquest:crying_obsidian_slab[layers=4,type=top,waterlogged=false]
conquest:crying_obsidian_slab[layers=4,type=bottom,waterlogged=true]
conquest:crying_obsidian_slab[layers=4,type=bottom,waterlogged=false]
conquest:crying_obsidian_slab[layers=5,type=top,waterlogged=true]
conquest:crying_obsidian_slab[layers=5,type=top,waterlogged=false]
conquest:crying_obsidian_slab[layers=5,type=bottom,waterlogged=true]
conquest:crying_obsidian_slab[layers=5,type=bottom,waterlogged=false]
conquest:crying_obsidian_slab[layers=6,type=top,waterlogged=true]
conquest:crying_obsidian_slab[layers=6,type=top,waterlogged=false]
conquest:crying_obsidian_slab[layers=6,type=bottom,waterlogged=true]
conquest:crying_obsidian_slab[layers=6,type=bottom,waterlogged=false]
conquest:crying_obsidian_slab[layers=7,type=top,waterlogged=true]
conquest:crying_obsidian_slab[layers=7,type=top,waterlogged=false]
conquest:crying_obsidian_slab[layers=7,type=bottom,waterlogged=true]
conquest:crying_obsidian_slab[layers=7,type=bottom,waterlogged=false]
conquest:crying_obsidian_slab[layers=8,type=top,waterlogged=true]
conquest:crying_obsidian_slab[layers=8,type=top,waterlogged=false]
conquest:crying_obsidian_slab[layers=8,type=bottom,waterlogged=true]
conquest:crying_obsidian_slab[layers=8,type=bottom,waterlogged=false]
conquest:crying_obsidian_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:crying_obsidian_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:crying_obsidian_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:crying_obsidian_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:crying_obsidian_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:crying_obsidian_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:crying_obsidian_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:crying_obsidian_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:crying_obsidian_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:crying_obsidian_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:crying_obsidian_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:crying_obsidian_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:crying_obsidian_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:crying_obsidian_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:crying_obsidian_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:crying_obsidian_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:crying_obsidian_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:crying_obsidian_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:crying_obsidian_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:crying_obsidian_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:crying_obsidian_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:crying_obsidian_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:crying_obsidian_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:crying_obsidian_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:crying_obsidian_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:crying_obsidian_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:crying_obsidian_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:crying_obsidian_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:crying_obsidian_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:crying_obsidian_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:crying_obsidian_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:crying_obsidian_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:crying_obsidian_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:crying_obsidian_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:crying_obsidian_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:crying_obsidian_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:crying_obsidian_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:crying_obsidian_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:crying_obsidian_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:crying_obsidian_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:crying_obsidian_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:crying_obsidian_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:crying_obsidian_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:crying_obsidian_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:crying_obsidian_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:crying_obsidian_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:crying_obsidian_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:crying_obsidian_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:crying_obsidian_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:crying_obsidian_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:crying_obsidian_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:crying_obsidian_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:crying_obsidian_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:crying_obsidian_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:crying_obsidian_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:crying_obsidian_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:crying_obsidian_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:crying_obsidian_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:crying_obsidian_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:crying_obsidian_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:crying_obsidian_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:crying_obsidian_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:crying_obsidian_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:crying_obsidian_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:crying_obsidian_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:crying_obsidian_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:crying_obsidian_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:crying_obsidian_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:crying_obsidian_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:crying_obsidian_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:crying_obsidian_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:crying_obsidian_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:crying_obsidian_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:crying_obsidian_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:crying_obsidian_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:crying_obsidian_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:crying_obsidian_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:crying_obsidian_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:crying_obsidian_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:crying_obsidian_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:crying_obsidian_vertical_corner[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:crying_obsidian_vertical_corner[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:crying_obsidian_vertical_corner[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:crying_obsidian_vertical_corner[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:crying_obsidian_vertical_corner[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:crying_obsidian_vertical_corner[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:crying_obsidian_vertical_corner[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:crying_obsidian_vertical_corner[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:crying_obsidian_vertical_corner[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:crying_obsidian_vertical_corner[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:crying_obsidian_vertical_corner[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:crying_obsidian_vertical_corner[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:crying_obsidian_vertical_corner[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:crying_obsidian_vertical_corner[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:crying_obsidian_vertical_corner[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:crying_obsidian_vertical_corner[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:crying_obsidian_vertical_corner[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:crying_obsidian_vertical_corner[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:crying_obsidian_vertical_corner[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:crying_obsidian_vertical_corner[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:crying_obsidian_vertical_corner[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:crying_obsidian_vertical_corner[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:crying_obsidian_vertical_corner[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:crying_obsidian_vertical_corner[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:crying_obsidian_vertical_corner[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:crying_obsidian_vertical_corner[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:crying_obsidian_vertical_corner[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:crying_obsidian_vertical_corner[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:crying_obsidian_vertical_corner[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:crying_obsidian_vertical_corner[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:crying_obsidian_vertical_corner[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:crying_obsidian_vertical_corner[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:crying_obsidian_vertical_corner[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:crying_obsidian_vertical_corner[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:crying_obsidian_vertical_corner[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:crying_obsidian_vertical_corner[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:crying_obsidian_vertical_corner[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:crying_obsidian_vertical_corner[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:crying_obsidian_vertical_corner[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:crying_obsidian_vertical_corner[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:crying_obsidian_vertical_corner[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:crying_obsidian_vertical_corner[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:crying_obsidian_vertical_corner[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:crying_obsidian_vertical_corner[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:crying_obsidian_vertical_corner[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:crying_obsidian_vertical_corner[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:crying_obsidian_vertical_corner[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:crying_obsidian_vertical_corner[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:crying_obsidian_vertical_corner[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:crying_obsidian_vertical_corner[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:crying_obsidian_vertical_corner[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:crying_obsidian_vertical_corner[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:crying_obsidian_vertical_corner[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:crying_obsidian_vertical_corner[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:crying_obsidian_vertical_corner[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:crying_obsidian_vertical_corner[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:crying_obsidian_vertical_corner[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:crying_obsidian_vertical_corner[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:crying_obsidian_vertical_corner[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:crying_obsidian_vertical_corner[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:crying_obsidian_vertical_corner[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:crying_obsidian_vertical_corner[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:crying_obsidian_vertical_corner[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:crying_obsidian_vertical_corner[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:crying_obsidian_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:crying_obsidian_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:crying_obsidian_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:crying_obsidian_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:crying_obsidian_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:crying_obsidian_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:crying_obsidian_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:crying_obsidian_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:crying_obsidian_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:crying_obsidian_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:crying_obsidian_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:crying_obsidian_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:crying_obsidian_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:crying_obsidian_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:crying_obsidian_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:crying_obsidian_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:crying_obsidian_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:crying_obsidian_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:crying_obsidian_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:crying_obsidian_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:crying_obsidian_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:crying_obsidian_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:crying_obsidian_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:crying_obsidian_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:crying_obsidian_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:crying_obsidian_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:crying_obsidian_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:crying_obsidian_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:crying_obsidian_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:crying_obsidian_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:crying_obsidian_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:crying_obsidian_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:crying_obsidian_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:crying_obsidian_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:crying_obsidian_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:crying_obsidian_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:crying_obsidian_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:crying_obsidian_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:crying_obsidian_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:crying_obsidian_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:crying_obsidian_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:crying_obsidian_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:crying_obsidian_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:crying_obsidian_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:crying_obsidian_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:crying_obsidian_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:crying_obsidian_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:crying_obsidian_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:crying_obsidian_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:crying_obsidian_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:crying_obsidian_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:crying_obsidian_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:crying_obsidian_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:crying_obsidian_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:crying_obsidian_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:crying_obsidian_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:crying_obsidian_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:crying_obsidian_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:crying_obsidian_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:crying_obsidian_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:crying_obsidian_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:crying_obsidian_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:crying_obsidian_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:crying_obsidian_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:crying_obsidian_vertical_quarter[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:crying_obsidian_vertical_quarter[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:crying_obsidian_vertical_quarter[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:crying_obsidian_vertical_quarter[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:crying_obsidian_vertical_quarter[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:crying_obsidian_vertical_quarter[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:crying_obsidian_vertical_quarter[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:crying_obsidian_vertical_quarter[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:crying_obsidian_vertical_quarter[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:crying_obsidian_vertical_quarter[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:crying_obsidian_vertical_quarter[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:crying_obsidian_vertical_quarter[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:crying_obsidian_vertical_quarter[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:crying_obsidian_vertical_quarter[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:crying_obsidian_vertical_quarter[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:crying_obsidian_vertical_quarter[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:crying_obsidian_vertical_quarter[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:crying_obsidian_vertical_quarter[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:crying_obsidian_vertical_quarter[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:crying_obsidian_vertical_quarter[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:crying_obsidian_vertical_quarter[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:crying_obsidian_vertical_quarter[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:crying_obsidian_vertical_quarter[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:crying_obsidian_vertical_quarter[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:crying_obsidian_vertical_quarter[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:crying_obsidian_vertical_quarter[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:crying_obsidian_vertical_quarter[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:crying_obsidian_vertical_quarter[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:crying_obsidian_vertical_quarter[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:crying_obsidian_vertical_quarter[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:crying_obsidian_vertical_quarter[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:crying_obsidian_vertical_quarter[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:crying_obsidian_vertical_quarter[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:crying_obsidian_vertical_quarter[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:crying_obsidian_vertical_quarter[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:crying_obsidian_vertical_quarter[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:crying_obsidian_vertical_quarter[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:crying_obsidian_vertical_quarter[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:crying_obsidian_vertical_quarter[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:crying_obsidian_vertical_quarter[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:crying_obsidian_vertical_quarter[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:crying_obsidian_vertical_quarter[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:crying_obsidian_vertical_quarter[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:crying_obsidian_vertical_quarter[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:crying_obsidian_vertical_quarter[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:crying_obsidian_vertical_quarter[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:crying_obsidian_vertical_quarter[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:crying_obsidian_vertical_quarter[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:crying_obsidian_vertical_quarter[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:crying_obsidian_vertical_quarter[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:crying_obsidian_vertical_quarter[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:crying_obsidian_vertical_quarter[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:crying_obsidian_vertical_quarter[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:crying_obsidian_vertical_quarter[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:crying_obsidian_vertical_quarter[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:crying_obsidian_vertical_quarter[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:crying_obsidian_vertical_quarter[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:crying_obsidian_vertical_quarter[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:crying_obsidian_vertical_quarter[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:crying_obsidian_vertical_quarter[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:crying_obsidian_vertical_quarter[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:crying_obsidian_vertical_quarter[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:crying_obsidian_vertical_quarter[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:crying_obsidian_vertical_quarter[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:crying_obsidian_vertical_slab[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:crying_obsidian_vertical_slab[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:crying_obsidian_vertical_slab[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:crying_obsidian_vertical_slab[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:crying_obsidian_vertical_slab[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:crying_obsidian_vertical_slab[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:crying_obsidian_vertical_slab[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:crying_obsidian_vertical_slab[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:crying_obsidian_vertical_slab[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:crying_obsidian_vertical_slab[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:crying_obsidian_vertical_slab[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:crying_obsidian_vertical_slab[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:crying_obsidian_vertical_slab[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:crying_obsidian_vertical_slab[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:crying_obsidian_vertical_slab[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:crying_obsidian_vertical_slab[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:crying_obsidian_vertical_slab[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:crying_obsidian_vertical_slab[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:crying_obsidian_vertical_slab[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:crying_obsidian_vertical_slab[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:crying_obsidian_vertical_slab[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:crying_obsidian_vertical_slab[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:crying_obsidian_vertical_slab[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:crying_obsidian_vertical_slab[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:crying_obsidian_vertical_slab[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:crying_obsidian_vertical_slab[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:crying_obsidian_vertical_slab[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:crying_obsidian_vertical_slab[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:crying_obsidian_vertical_slab[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:crying_obsidian_vertical_slab[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:crying_obsidian_vertical_slab[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:crying_obsidian_vertical_slab[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:crying_obsidian_vertical_slab[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:crying_obsidian_vertical_slab[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:crying_obsidian_vertical_slab[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:crying_obsidian_vertical_slab[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:crying_obsidian_vertical_slab[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:crying_obsidian_vertical_slab[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:crying_obsidian_vertical_slab[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:crying_obsidian_vertical_slab[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:crying_obsidian_vertical_slab[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:crying_obsidian_vertical_slab[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:crying_obsidian_vertical_slab[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:crying_obsidian_vertical_slab[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:crying_obsidian_vertical_slab[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:crying_obsidian_vertical_slab[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:crying_obsidian_vertical_slab[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:crying_obsidian_vertical_slab[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:crying_obsidian_vertical_slab[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:crying_obsidian_vertical_slab[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:crying_obsidian_vertical_slab[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:crying_obsidian_vertical_slab[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:crying_obsidian_vertical_slab[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:crying_obsidian_vertical_slab[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:crying_obsidian_vertical_slab[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:crying_obsidian_vertical_slab[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:crying_obsidian_vertical_slab[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:crying_obsidian_vertical_slab[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:crying_obsidian_vertical_slab[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:crying_obsidian_vertical_slab[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:crying_obsidian_vertical_slab[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:crying_obsidian_vertical_slab[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:crying_obsidian_vertical_slab[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:crying_obsidian_vertical_slab[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:cupboards[axis=x]
conquest:cupboards[axis=y]
conquest:cupboards[axis=z]
conquest:cupboards_vertical_corner[facing=north,layer=1,waterlogged=true]
conquest:cupboards_vertical_corner[facing=north,layer=1,waterlogged=false]
conquest:cupboards_vertical_corner[facing=north,layer=2,waterlogged=true]
conquest:cupboards_vertical_corner[facing=north,layer=2,waterlogged=false]
conquest:cupboards_vertical_corner[facing=north,layer=3,waterlogged=true]
conquest:cupboards_vertical_corner[facing=north,layer=3,waterlogged=false]
conquest:cupboards_vertical_corner[facing=north,layer=4,waterlogged=true]
conquest:cupboards_vertical_corner[facing=north,layer=4,waterlogged=false]
conquest:cupboards_vertical_corner[facing=south,layer=1,waterlogged=true]
conquest:cupboards_vertical_corner[facing=south,layer=1,waterlogged=false]
conquest:cupboards_vertical_corner[facing=south,layer=2,waterlogged=true]
conquest:cupboards_vertical_corner[facing=south,layer=2,waterlogged=false]
conquest:cupboards_vertical_corner[facing=south,layer=3,waterlogged=true]
conquest:cupboards_vertical_corner[facing=south,layer=3,waterlogged=false]
conquest:cupboards_vertical_corner[facing=south,layer=4,waterlogged=true]
conquest:cupboards_vertical_corner[facing=south,layer=4,waterlogged=false]
conquest:cupboards_vertical_corner[facing=west,layer=1,waterlogged=true]
conquest:cupboards_vertical_corner[facing=west,layer=1,waterlogged=false]
conquest:cupboards_vertical_corner[facing=west,layer=2,waterlogged=true]
conquest:cupboards_vertical_corner[facing=west,layer=2,waterlogged=false]
conquest:cupboards_vertical_corner[facing=west,layer=3,waterlogged=true]
conquest:cupboards_vertical_corner[facing=west,layer=3,waterlogged=false]
conquest:cupboards_vertical_corner[facing=west,layer=4,waterlogged=true]
conquest:cupboards_vertical_corner[facing=west,layer=4,waterlogged=false]
conquest:cupboards_vertical_corner[facing=east,layer=1,waterlogged=true]
conquest:cupboards_vertical_corner[facing=east,layer=1,waterlogged=false]
conquest:cupboards_vertical_corner[facing=east,layer=2,waterlogged=true]
conquest:cupboards_vertical_corner[facing=east,layer=2,waterlogged=false]
conquest:cupboards_vertical_corner[facing=east,layer=3,waterlogged=true]
conquest:cupboards_vertical_corner[facing=east,layer=3,waterlogged=false]
conquest:cupboards_vertical_corner[facing=east,layer=4,waterlogged=true]
conquest:cupboards_vertical_corner[facing=east,layer=4,waterlogged=false]
conquest:cupboards_vertical_quarter[facing=north,layer=1,waterlogged=true]
conquest:cupboards_vertical_quarter[facing=north,layer=1,waterlogged=false]
conquest:cupboards_vertical_quarter[facing=north,layer=2,waterlogged=true]
conquest:cupboards_vertical_quarter[facing=north,layer=2,waterlogged=false]
conquest:cupboards_vertical_quarter[facing=north,layer=3,waterlogged=true]
conquest:cupboards_vertical_quarter[facing=north,layer=3,waterlogged=false]
conquest:cupboards_vertical_quarter[facing=north,layer=4,waterlogged=true]
conquest:cupboards_vertical_quarter[facing=north,layer=4,waterlogged=false]
conquest:cupboards_vertical_quarter[facing=south,layer=1,waterlogged=true]
conquest:cupboards_vertical_quarter[facing=south,layer=1,waterlogged=false]
conquest:cupboards_vertical_quarter[facing=south,layer=2,waterlogged=true]
conquest:cupboards_vertical_quarter[facing=south,layer=2,waterlogged=false]
conquest:cupboards_vertical_quarter[facing=south,layer=3,waterlogged=true]
conquest:cupboards_vertical_quarter[facing=south,layer=3,waterlogged=false]
conquest:cupboards_vertical_quarter[facing=south,layer=4,waterlogged=true]
conquest:cupboards_vertical_quarter[facing=south,layer=4,waterlogged=false]
conquest:cupboards_vertical_quarter[facing=west,layer=1,waterlogged=true]
conquest:cupboards_vertical_quarter[facing=west,layer=1,waterlogged=false]
conquest:cupboards_vertical_quarter[facing=west,layer=2,waterlogged=true]
conquest:cupboards_vertical_quarter[facing=west,layer=2,waterlogged=false]
conquest:cupboards_vertical_quarter[facing=west,layer=3,waterlogged=true]
conquest:cupboards_vertical_quarter[facing=west,layer=3,waterlogged=false]
conquest:cupboards_vertical_quarter[facing=west,layer=4,waterlogged=true]
conquest:cupboards_vertical_quarter[facing=west,layer=4,waterlogged=false]
conquest:cupboards_vertical_quarter[facing=east,layer=1,waterlogged=true]
conquest:cupboards_vertical_quarter[facing=east,layer=1,waterlogged=false]
conquest:cupboards_vertical_quarter[facing=east,layer=2,waterlogged=true]
conquest:cupboards_vertical_quarter[facing=east,layer=2,waterlogged=false]
conquest:cupboards_vertical_quarter[facing=east,layer=3,waterlogged=true]
conquest:cupboards_vertical_quarter[facing=east,layer=3,waterlogged=false]
conquest:cupboards_vertical_quarter[facing=east,layer=4,waterlogged=true]
conquest:cupboards_vertical_quarter[facing=east,layer=4,waterlogged=false]
conquest:cupboards_vertical_slab[facing=north,layer=1,waterlogged=true]
conquest:cupboards_vertical_slab[facing=north,layer=1,waterlogged=false]
conquest:cupboards_vertical_slab[facing=north,layer=2,waterlogged=true]
conquest:cupboards_vertical_slab[facing=north,layer=2,waterlogged=false]
conquest:cupboards_vertical_slab[facing=north,layer=3,waterlogged=true]
conquest:cupboards_vertical_slab[facing=north,layer=3,waterlogged=false]
conquest:cupboards_vertical_slab[facing=north,layer=4,waterlogged=true]
conquest:cupboards_vertical_slab[facing=north,layer=4,waterlogged=false]
conquest:cupboards_vertical_slab[facing=south,layer=1,waterlogged=true]
conquest:cupboards_vertical_slab[facing=south,layer=1,waterlogged=false]
conquest:cupboards_vertical_slab[facing=south,layer=2,waterlogged=true]
conquest:cupboards_vertical_slab[facing=south,layer=2,waterlogged=false]
conquest:cupboards_vertical_slab[facing=south,layer=3,waterlogged=true]
conquest:cupboards_vertical_slab[facing=south,layer=3,waterlogged=false]
conquest:cupboards_vertical_slab[facing=south,layer=4,waterlogged=true]
conquest:cupboards_vertical_slab[facing=south,layer=4,waterlogged=false]
conquest:cupboards_vertical_slab[facing=west,layer=1,waterlogged=true]
conquest:cupboards_vertical_slab[facing=west,layer=1,waterlogged=false]
conquest:cupboards_vertical_slab[facing=west,layer=2,waterlogged=true]
conquest:cupboards_vertical_slab[facing=west,layer=2,waterlogged=false]
conquest:cupboards_vertical_slab[facing=west,layer=3,waterlogged=true]
conquest:cupboards_vertical_slab[facing=west,layer=3,waterlogged=false]
conquest:cupboards_vertical_slab[facing=west,layer=4,waterlogged=true]
conquest:cupboards_vertical_slab[facing=west,layer=4,waterlogged=false]
conquest:cupboards_vertical_slab[facing=east,layer=1,waterlogged=true]
conquest:cupboards_vertical_slab[facing=east,layer=1,waterlogged=false]
conquest:cupboards_vertical_slab[facing=east,layer=2,waterlogged=true]
conquest:cupboards_vertical_slab[facing=east,layer=2,waterlogged=false]
conquest:cupboards_vertical_slab[facing=east,layer=3,waterlogged=true]
conquest:cupboards_vertical_slab[facing=east,layer=3,waterlogged=false]
conquest:cupboards_vertical_slab[facing=east,layer=4,waterlogged=true]
conquest:cupboards_vertical_slab[facing=east,layer=4,waterlogged=false]
conquest:cushion_moss_covered_loamy_dirt
conquest:cushion_moss_covered_loamy_dirt_corner_slab[facing=north,type=top,waterlogged=true]
conquest:cushion_moss_covered_loamy_dirt_corner_slab[facing=north,type=top,waterlogged=false]
conquest:cushion_moss_covered_loamy_dirt_corner_slab[facing=north,type=bottom,waterlogged=true]
conquest:cushion_moss_covered_loamy_dirt_corner_slab[facing=north,type=bottom,waterlogged=false]
conquest:cushion_moss_covered_loamy_dirt_corner_slab[facing=south,type=top,waterlogged=true]
conquest:cushion_moss_covered_loamy_dirt_corner_slab[facing=south,type=top,waterlogged=false]
conquest:cushion_moss_covered_loamy_dirt_corner_slab[facing=south,type=bottom,waterlogged=true]
conquest:cushion_moss_covered_loamy_dirt_corner_slab[facing=south,type=bottom,waterlogged=false]
conquest:cushion_moss_covered_loamy_dirt_corner_slab[facing=west,type=top,waterlogged=true]
conquest:cushion_moss_covered_loamy_dirt_corner_slab[facing=west,type=top,waterlogged=false]
conquest:cushion_moss_covered_loamy_dirt_corner_slab[facing=west,type=bottom,waterlogged=true]
conquest:cushion_moss_covered_loamy_dirt_corner_slab[facing=west,type=bottom,waterlogged=false]
conquest:cushion_moss_covered_loamy_dirt_corner_slab[facing=east,type=top,waterlogged=true]
conquest:cushion_moss_covered_loamy_dirt_corner_slab[facing=east,type=top,waterlogged=false]
conquest:cushion_moss_covered_loamy_dirt_corner_slab[facing=east,type=bottom,waterlogged=true]
conquest:cushion_moss_covered_loamy_dirt_corner_slab[facing=east,type=bottom,waterlogged=false]
conquest:cushion_moss_covered_loamy_dirt_eighth_slab[facing=north,type=top,waterlogged=true]
conquest:cushion_moss_covered_loamy_dirt_eighth_slab[facing=north,type=top,waterlogged=false]
conquest:cushion_moss_covered_loamy_dirt_eighth_slab[facing=north,type=bottom,waterlogged=true]
conquest:cushion_moss_covered_loamy_dirt_eighth_slab[facing=north,type=bottom,waterlogged=false]
conquest:cushion_moss_covered_loamy_dirt_eighth_slab[facing=south,type=top,waterlogged=true]
conquest:cushion_moss_covered_loamy_dirt_eighth_slab[facing=south,type=top,waterlogged=false]
conquest:cushion_moss_covered_loamy_dirt_eighth_slab[facing=south,type=bottom,waterlogged=true]
conquest:cushion_moss_covered_loamy_dirt_eighth_slab[facing=south,type=bottom,waterlogged=false]
conquest:cushion_moss_covered_loamy_dirt_eighth_slab[facing=west,type=top,waterlogged=true]
conquest:cushion_moss_covered_loamy_dirt_eighth_slab[facing=west,type=top,waterlogged=false]
conquest:cushion_moss_covered_loamy_dirt_eighth_slab[facing=west,type=bottom,waterlogged=true]
conquest:cushion_moss_covered_loamy_dirt_eighth_slab[facing=west,type=bottom,waterlogged=false]
conquest:cushion_moss_covered_loamy_dirt_eighth_slab[facing=east,type=top,waterlogged=true]
conquest:cushion_moss_covered_loamy_dirt_eighth_slab[facing=east,type=top,waterlogged=false]
conquest:cushion_moss_covered_loamy_dirt_eighth_slab[facing=east,type=bottom,waterlogged=true]
conquest:cushion_moss_covered_loamy_dirt_eighth_slab[facing=east,type=bottom,waterlogged=false]
conquest:cushion_moss_covered_loamy_dirt_quarter_slab[facing=north,layer=1,type=top,waterlogged=true]
conquest:cushion_moss_covered_loamy_dirt_quarter_slab[facing=north,layer=1,type=top,waterlogged=false]
conquest:cushion_moss_covered_loamy_dirt_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=true]
conquest:cushion_moss_covered_loamy_dirt_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=false]
conquest:cushion_moss_covered_loamy_dirt_quarter_slab[facing=north,layer=2,type=top,waterlogged=true]
conquest:cushion_moss_covered_loamy_dirt_quarter_slab[facing=north,layer=2,type=top,waterlogged=false]
conquest:cushion_moss_covered_loamy_dirt_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=true]
conquest:cushion_moss_covered_loamy_dirt_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=false]
conquest:cushion_moss_covered_loamy_dirt_quarter_slab[facing=north,layer=3,type=top,waterlogged=true]
conquest:cushion_moss_covered_loamy_dirt_quarter_slab[facing=north,layer=3,type=top,waterlogged=false]
conquest:cushion_moss_covered_loamy_dirt_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=true]
conquest:cushion_moss_covered_loamy_dirt_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=false]
conquest:cushion_moss_covered_loamy_dirt_quarter_slab[facing=south,layer=1,type=top,waterlogged=true]
conquest:cushion_moss_covered_loamy_dirt_quarter_slab[facing=south,layer=1,type=top,waterlogged=false]
conquest:cushion_moss_covered_loamy_dirt_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=true]
conquest:cushion_moss_covered_loamy_dirt_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=false]
conquest:cushion_moss_covered_loamy_dirt_quarter_slab[facing=south,layer=2,type=top,waterlogged=true]
conquest:cushion_moss_covered_loamy_dirt_quarter_slab[facing=south,layer=2,type=top,waterlogged=false]
conquest:cushion_moss_covered_loamy_dirt_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=true]
conquest:cushion_moss_covered_loamy_dirt_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=false]
conquest:cushion_moss_covered_loamy_dirt_quarter_slab[facing=south,layer=3,type=top,waterlogged=true]
conquest:cushion_moss_covered_loamy_dirt_quarter_slab[facing=south,layer=3,type=top,waterlogged=false]
conquest:cushion_moss_covered_loamy_dirt_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=true]
conquest:cushion_moss_covered_loamy_dirt_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=false]
conquest:cushion_moss_covered_loamy_dirt_quarter_slab[facing=west,layer=1,type=top,waterlogged=true]
conquest:cushion_moss_covered_loamy_dirt_quarter_slab[facing=west,layer=1,type=top,waterlogged=false]
conquest:cushion_moss_covered_loamy_dirt_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=true]
conquest:cushion_moss_covered_loamy_dirt_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=false]
conquest:cushion_moss_covered_loamy_dirt_quarter_slab[facing=west,layer=2,type=top,waterlogged=true]
conquest:cushion_moss_covered_loamy_dirt_quarter_slab[facing=west,layer=2,type=top,waterlogged=false]
conquest:cushion_moss_covered_loamy_dirt_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=true]
conquest:cushion_moss_covered_loamy_dirt_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=false]
conquest:cushion_moss_covered_loamy_dirt_quarter_slab[facing=west,layer=3,type=top,waterlogged=true]
conquest:cushion_moss_covered_loamy_dirt_quarter_slab[facing=west,layer=3,type=top,waterlogged=false]
conquest:cushion_moss_covered_loamy_dirt_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=true]
conquest:cushion_moss_covered_loamy_dirt_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=false]
conquest:cushion_moss_covered_loamy_dirt_quarter_slab[facing=east,layer=1,type=top,waterlogged=true]
conquest:cushion_moss_covered_loamy_dirt_quarter_slab[facing=east,layer=1,type=top,waterlogged=false]
conquest:cushion_moss_covered_loamy_dirt_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=true]
conquest:cushion_moss_covered_loamy_dirt_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=false]
conquest:cushion_moss_covered_loamy_dirt_quarter_slab[facing=east,layer=2,type=top,waterlogged=true]
conquest:cushion_moss_covered_loamy_dirt_quarter_slab[facing=east,layer=2,type=top,waterlogged=false]
conquest:cushion_moss_covered_loamy_dirt_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=true]
conquest:cushion_moss_covered_loamy_dirt_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=false]
conquest:cushion_moss_covered_loamy_dirt_quarter_slab[facing=east,layer=3,type=top,waterlogged=true]
conquest:cushion_moss_covered_loamy_dirt_quarter_slab[facing=east,layer=3,type=top,waterlogged=false]
conquest:cushion_moss_covered_loamy_dirt_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=true]
conquest:cushion_moss_covered_loamy_dirt_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=false]
conquest:cushion_moss_covered_loamy_dirt_slab[layers=1,type=top,waterlogged=true]
conquest:cushion_moss_covered_loamy_dirt_slab[layers=1,type=top,waterlogged=false]
conquest:cushion_moss_covered_loamy_dirt_slab[layers=1,type=bottom,waterlogged=true]
conquest:cushion_moss_covered_loamy_dirt_slab[layers=1,type=bottom,waterlogged=false]
conquest:cushion_moss_covered_loamy_dirt_slab[layers=2,type=top,waterlogged=true]
conquest:cushion_moss_covered_loamy_dirt_slab[layers=2,type=top,waterlogged=false]
conquest:cushion_moss_covered_loamy_dirt_slab[layers=2,type=bottom,waterlogged=true]
conquest:cushion_moss_covered_loamy_dirt_slab[layers=2,type=bottom,waterlogged=false]
conquest:cushion_moss_covered_loamy_dirt_slab[layers=3,type=top,waterlogged=true]
conquest:cushion_moss_covered_loamy_dirt_slab[layers=3,type=top,waterlogged=false]
conquest:cushion_moss_covered_loamy_dirt_slab[layers=3,type=bottom,waterlogged=true]
conquest:cushion_moss_covered_loamy_dirt_slab[layers=3,type=bottom,waterlogged=false]
conquest:cushion_moss_covered_loamy_dirt_slab[layers=4,type=top,waterlogged=true]
conquest:cushion_moss_covered_loamy_dirt_slab[layers=4,type=top,waterlogged=false]
conquest:cushion_moss_covered_loamy_dirt_slab[layers=4,type=bottom,waterlogged=true]
conquest:cushion_moss_covered_loamy_dirt_slab[layers=4,type=bottom,waterlogged=false]
conquest:cushion_moss_covered_loamy_dirt_slab[layers=5,type=top,waterlogged=true]
conquest:cushion_moss_covered_loamy_dirt_slab[layers=5,type=top,waterlogged=false]
conquest:cushion_moss_covered_loamy_dirt_slab[layers=5,type=bottom,waterlogged=true]
conquest:cushion_moss_covered_loamy_dirt_slab[layers=5,type=bottom,waterlogged=false]
conquest:cushion_moss_covered_loamy_dirt_slab[layers=6,type=top,waterlogged=true]
conquest:cushion_moss_covered_loamy_dirt_slab[layers=6,type=top,waterlogged=false]
conquest:cushion_moss_covered_loamy_dirt_slab[layers=6,type=bottom,waterlogged=true]
conquest:cushion_moss_covered_loamy_dirt_slab[layers=6,type=bottom,waterlogged=false]
conquest:cushion_moss_covered_loamy_dirt_slab[layers=7,type=top,waterlogged=true]
conquest:cushion_moss_covered_loamy_dirt_slab[layers=7,type=top,waterlogged=false]
conquest:cushion_moss_covered_loamy_dirt_slab[layers=7,type=bottom,waterlogged=true]
conquest:cushion_moss_covered_loamy_dirt_slab[layers=7,type=bottom,waterlogged=false]
conquest:cushion_moss_covered_loamy_dirt_slab[layers=8,type=top,waterlogged=true]
conquest:cushion_moss_covered_loamy_dirt_slab[layers=8,type=top,waterlogged=false]
conquest:cushion_moss_covered_loamy_dirt_slab[layers=8,type=bottom,waterlogged=true]
conquest:cushion_moss_covered_loamy_dirt_slab[layers=8,type=bottom,waterlogged=false]
conquest:cushion_moss_covered_loamy_dirt_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:cushion_moss_covered_loamy_dirt_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:cushion_moss_covered_loamy_dirt_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:cushion_moss_covered_loamy_dirt_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:cushion_moss_covered_loamy_dirt_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:cushion_moss_covered_loamy_dirt_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:cushion_moss_covered_loamy_dirt_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:cushion_moss_covered_loamy_dirt_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:cushion_moss_covered_loamy_dirt_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:cushion_moss_covered_loamy_dirt_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:cushion_moss_covered_loamy_dirt_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:cushion_moss_covered_loamy_dirt_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:cushion_moss_covered_loamy_dirt_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:cushion_moss_covered_loamy_dirt_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:cushion_moss_covered_loamy_dirt_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:cushion_moss_covered_loamy_dirt_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:cushion_moss_covered_loamy_dirt_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:cushion_moss_covered_loamy_dirt_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:cushion_moss_covered_loamy_dirt_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:cushion_moss_covered_loamy_dirt_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:cushion_moss_covered_loamy_dirt_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:cushion_moss_covered_loamy_dirt_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:cushion_moss_covered_loamy_dirt_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:cushion_moss_covered_loamy_dirt_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:cushion_moss_covered_loamy_dirt_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:cushion_moss_covered_loamy_dirt_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:cushion_moss_covered_loamy_dirt_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:cushion_moss_covered_loamy_dirt_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:cushion_moss_covered_loamy_dirt_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:cushion_moss_covered_loamy_dirt_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:cushion_moss_covered_loamy_dirt_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:cushion_moss_covered_loamy_dirt_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:cushion_moss_covered_loamy_dirt_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:cushion_moss_covered_loamy_dirt_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:cushion_moss_covered_loamy_dirt_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:cushion_moss_covered_loamy_dirt_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:cushion_moss_covered_loamy_dirt_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:cushion_moss_covered_loamy_dirt_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:cushion_moss_covered_loamy_dirt_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:cushion_moss_covered_loamy_dirt_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:cushion_moss_covered_loamy_dirt_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:cushion_moss_covered_loamy_dirt_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:cushion_moss_covered_loamy_dirt_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:cushion_moss_covered_loamy_dirt_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:cushion_moss_covered_loamy_dirt_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:cushion_moss_covered_loamy_dirt_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:cushion_moss_covered_loamy_dirt_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:cushion_moss_covered_loamy_dirt_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:cushion_moss_covered_loamy_dirt_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:cushion_moss_covered_loamy_dirt_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:cushion_moss_covered_loamy_dirt_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:cushion_moss_covered_loamy_dirt_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:cushion_moss_covered_loamy_dirt_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:cushion_moss_covered_loamy_dirt_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:cushion_moss_covered_loamy_dirt_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:cushion_moss_covered_loamy_dirt_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:cushion_moss_covered_loamy_dirt_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:cushion_moss_covered_loamy_dirt_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:cushion_moss_covered_loamy_dirt_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:cushion_moss_covered_loamy_dirt_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:cushion_moss_covered_loamy_dirt_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:cushion_moss_covered_loamy_dirt_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:cushion_moss_covered_loamy_dirt_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:cushion_moss_covered_loamy_dirt_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:cushion_moss_covered_loamy_dirt_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:cushion_moss_covered_loamy_dirt_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:cushion_moss_covered_loamy_dirt_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:cushion_moss_covered_loamy_dirt_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:cushion_moss_covered_loamy_dirt_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:cushion_moss_covered_loamy_dirt_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:cushion_moss_covered_loamy_dirt_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:cushion_moss_covered_loamy_dirt_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:cushion_moss_covered_loamy_dirt_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:cushion_moss_covered_loamy_dirt_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:cushion_moss_covered_loamy_dirt_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:cushion_moss_covered_loamy_dirt_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:cushion_moss_covered_loamy_dirt_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:cushion_moss_covered_loamy_dirt_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:cushion_moss_covered_loamy_dirt_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:cushion_moss_covered_loamy_dirt_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:cushion_moss_covered_loamy_dirt_vertical_corner[facing=north,layer=1,waterlogged=true]
conquest:cushion_moss_covered_loamy_dirt_vertical_corner[facing=north,layer=1,waterlogged=false]
conquest:cushion_moss_covered_loamy_dirt_vertical_corner[facing=north,layer=2,waterlogged=true]
conquest:cushion_moss_covered_loamy_dirt_vertical_corner[facing=north,layer=2,waterlogged=false]
conquest:cushion_moss_covered_loamy_dirt_vertical_corner[facing=north,layer=3,waterlogged=true]
conquest:cushion_moss_covered_loamy_dirt_vertical_corner[facing=north,layer=3,waterlogged=false]
conquest:cushion_moss_covered_loamy_dirt_vertical_corner[facing=north,layer=4,waterlogged=true]
conquest:cushion_moss_covered_loamy_dirt_vertical_corner[facing=north,layer=4,waterlogged=false]
conquest:cushion_moss_covered_loamy_dirt_vertical_corner[facing=south,layer=1,waterlogged=true]
conquest:cushion_moss_covered_loamy_dirt_vertical_corner[facing=south,layer=1,waterlogged=false]
conquest:cushion_moss_covered_loamy_dirt_vertical_corner[facing=south,layer=2,waterlogged=true]
conquest:cushion_moss_covered_loamy_dirt_vertical_corner[facing=south,layer=2,waterlogged=false]
conquest:cushion_moss_covered_loamy_dirt_vertical_corner[facing=south,layer=3,waterlogged=true]
conquest:cushion_moss_covered_loamy_dirt_vertical_corner[facing=south,layer=3,waterlogged=false]
conquest:cushion_moss_covered_loamy_dirt_vertical_corner[facing=south,layer=4,waterlogged=true]
conquest:cushion_moss_covered_loamy_dirt_vertical_corner[facing=south,layer=4,waterlogged=false]
conquest:cushion_moss_covered_loamy_dirt_vertical_corner[facing=west,layer=1,waterlogged=true]
conquest:cushion_moss_covered_loamy_dirt_vertical_corner[facing=west,layer=1,waterlogged=false]
conquest:cushion_moss_covered_loamy_dirt_vertical_corner[facing=west,layer=2,waterlogged=true]
conquest:cushion_moss_covered_loamy_dirt_vertical_corner[facing=west,layer=2,waterlogged=false]
conquest:cushion_moss_covered_loamy_dirt_vertical_corner[facing=west,layer=3,waterlogged=true]
conquest:cushion_moss_covered_loamy_dirt_vertical_corner[facing=west,layer=3,waterlogged=false]
conquest:cushion_moss_covered_loamy_dirt_vertical_corner[facing=west,layer=4,waterlogged=true]
conquest:cushion_moss_covered_loamy_dirt_vertical_corner[facing=west,layer=4,waterlogged=false]
conquest:cushion_moss_covered_loamy_dirt_vertical_corner[facing=east,layer=1,waterlogged=true]
conquest:cushion_moss_covered_loamy_dirt_vertical_corner[facing=east,layer=1,waterlogged=false]
conquest:cushion_moss_covered_loamy_dirt_vertical_corner[facing=east,layer=2,waterlogged=true]
conquest:cushion_moss_covered_loamy_dirt_vertical_corner[facing=east,layer=2,waterlogged=false]
conquest:cushion_moss_covered_loamy_dirt_vertical_corner[facing=east,layer=3,waterlogged=true]
conquest:cushion_moss_covered_loamy_dirt_vertical_corner[facing=east,layer=3,waterlogged=false]
conquest:cushion_moss_covered_loamy_dirt_vertical_corner[facing=east,layer=4,waterlogged=true]
conquest:cushion_moss_covered_loamy_dirt_vertical_corner[facing=east,layer=4,waterlogged=false]
conquest:cushion_moss_covered_loamy_dirt_vertical_quarter[facing=north,layer=1,waterlogged=true]
conquest:cushion_moss_covered_loamy_dirt_vertical_quarter[facing=north,layer=1,waterlogged=false]
conquest:cushion_moss_covered_loamy_dirt_vertical_quarter[facing=north,layer=2,waterlogged=true]
conquest:cushion_moss_covered_loamy_dirt_vertical_quarter[facing=north,layer=2,waterlogged=false]
conquest:cushion_moss_covered_loamy_dirt_vertical_quarter[facing=north,layer=3,waterlogged=true]
conquest:cushion_moss_covered_loamy_dirt_vertical_quarter[facing=north,layer=3,waterlogged=false]
conquest:cushion_moss_covered_loamy_dirt_vertical_quarter[facing=north,layer=4,waterlogged=true]
conquest:cushion_moss_covered_loamy_dirt_vertical_quarter[facing=north,layer=4,waterlogged=false]
conquest:cushion_moss_covered_loamy_dirt_vertical_quarter[facing=south,layer=1,waterlogged=true]
conquest:cushion_moss_covered_loamy_dirt_vertical_quarter[facing=south,layer=1,waterlogged=false]
conquest:cushion_moss_covered_loamy_dirt_vertical_quarter[facing=south,layer=2,waterlogged=true]
conquest:cushion_moss_covered_loamy_dirt_vertical_quarter[facing=south,layer=2,waterlogged=false]
conquest:cushion_moss_covered_loamy_dirt_vertical_quarter[facing=south,layer=3,waterlogged=true]
conquest:cushion_moss_covered_loamy_dirt_vertical_quarter[facing=south,layer=3,waterlogged=false]
conquest:cushion_moss_covered_loamy_dirt_vertical_quarter[facing=south,layer=4,waterlogged=true]
conquest:cushion_moss_covered_loamy_dirt_vertical_quarter[facing=south,layer=4,waterlogged=false]
conquest:cushion_moss_covered_loamy_dirt_vertical_quarter[facing=west,layer=1,waterlogged=true]
conquest:cushion_moss_covered_loamy_dirt_vertical_quarter[facing=west,layer=1,waterlogged=false]
conquest:cushion_moss_covered_loamy_dirt_vertical_quarter[facing=west,layer=2,waterlogged=true]
conquest:cushion_moss_covered_loamy_dirt_vertical_quarter[facing=west,layer=2,waterlogged=false]
conquest:cushion_moss_covered_loamy_dirt_vertical_quarter[facing=west,layer=3,waterlogged=true]
conquest:cushion_moss_covered_loamy_dirt_vertical_quarter[facing=west,layer=3,waterlogged=false]
conquest:cushion_moss_covered_loamy_dirt_vertical_quarter[facing=west,layer=4,waterlogged=true]
conquest:cushion_moss_covered_loamy_dirt_vertical_quarter[facing=west,layer=4,waterlogged=false]
conquest:cushion_moss_covered_loamy_dirt_vertical_quarter[facing=east,layer=1,waterlogged=true]
conquest:cushion_moss_covered_loamy_dirt_vertical_quarter[facing=east,layer=1,waterlogged=false]
conquest:cushion_moss_covered_loamy_dirt_vertical_quarter[facing=east,layer=2,waterlogged=true]
conquest:cushion_moss_covered_loamy_dirt_vertical_quarter[facing=east,layer=2,waterlogged=false]
conquest:cushion_moss_covered_loamy_dirt_vertical_quarter[facing=east,layer=3,waterlogged=true]
conquest:cushion_moss_covered_loamy_dirt_vertical_quarter[facing=east,layer=3,waterlogged=false]
conquest:cushion_moss_covered_loamy_dirt_vertical_quarter[facing=east,layer=4,waterlogged=true]
conquest:cushion_moss_covered_loamy_dirt_vertical_quarter[facing=east,layer=4,waterlogged=false]
conquest:cushion_moss_covered_loamy_dirt_vertical_slab[facing=north,layer=1,waterlogged=true]
conquest:cushion_moss_covered_loamy_dirt_vertical_slab[facing=north,layer=1,waterlogged=false]
conquest:cushion_moss_covered_loamy_dirt_vertical_slab[facing=north,layer=2,waterlogged=true]
conquest:cushion_moss_covered_loamy_dirt_vertical_slab[facing=north,layer=2,waterlogged=false]
conquest:cushion_moss_covered_loamy_dirt_vertical_slab[facing=north,layer=3,waterlogged=true]
conquest:cushion_moss_covered_loamy_dirt_vertical_slab[facing=north,layer=3,waterlogged=false]
conquest:cushion_moss_covered_loamy_dirt_vertical_slab[facing=north,layer=4,waterlogged=true]
conquest:cushion_moss_covered_loamy_dirt_vertical_slab[facing=north,layer=4,waterlogged=false]
conquest:cushion_moss_covered_loamy_dirt_vertical_slab[facing=south,layer=1,waterlogged=true]
conquest:cushion_moss_covered_loamy_dirt_vertical_slab[facing=south,layer=1,waterlogged=false]
conquest:cushion_moss_covered_loamy_dirt_vertical_slab[facing=south,layer=2,waterlogged=true]
conquest:cushion_moss_covered_loamy_dirt_vertical_slab[facing=south,layer=2,waterlogged=false]
conquest:cushion_moss_covered_loamy_dirt_vertical_slab[facing=south,layer=3,waterlogged=true]
conquest:cushion_moss_covered_loamy_dirt_vertical_slab[facing=south,layer=3,waterlogged=false]
conquest:cushion_moss_covered_loamy_dirt_vertical_slab[facing=south,layer=4,waterlogged=true]
conquest:cushion_moss_covered_loamy_dirt_vertical_slab[facing=south,layer=4,waterlogged=false]
conquest:cushion_moss_covered_loamy_dirt_vertical_slab[facing=west,layer=1,waterlogged=true]
conquest:cushion_moss_covered_loamy_dirt_vertical_slab[facing=west,layer=1,waterlogged=false]
conquest:cushion_moss_covered_loamy_dirt_vertical_slab[facing=west,layer=2,waterlogged=true]
conquest:cushion_moss_covered_loamy_dirt_vertical_slab[facing=west,layer=2,waterlogged=false]
conquest:cushion_moss_covered_loamy_dirt_vertical_slab[facing=west,layer=3,waterlogged=true]
conquest:cushion_moss_covered_loamy_dirt_vertical_slab[facing=west,layer=3,waterlogged=false]
conquest:cushion_moss_covered_loamy_dirt_vertical_slab[facing=west,layer=4,waterlogged=true]
conquest:cushion_moss_covered_loamy_dirt_vertical_slab[facing=west,layer=4,waterlogged=false]
conquest:cushion_moss_covered_loamy_dirt_vertical_slab[facing=east,layer=1,waterlogged=true]
conquest:cushion_moss_covered_loamy_dirt_vertical_slab[facing=east,layer=1,waterlogged=false]
conquest:cushion_moss_covered_loamy_dirt_vertical_slab[facing=east,layer=2,waterlogged=true]
conquest:cushion_moss_covered_loamy_dirt_vertical_slab[facing=east,layer=2,waterlogged=false]
conquest:cushion_moss_covered_loamy_dirt_vertical_slab[facing=east,layer=3,waterlogged=true]
conquest:cushion_moss_covered_loamy_dirt_vertical_slab[facing=east,layer=3,waterlogged=false]
conquest:cushion_moss_covered_loamy_dirt_vertical_slab[facing=east,layer=4,waterlogged=true]
conquest:cushion_moss_covered_loamy_dirt_vertical_slab[facing=east,layer=4,waterlogged=false]
conquest:cut_cheese[bites=0,offset_toggle=true]
conquest:cut_cheese[bites=0,offset_toggle=false]
conquest:cut_cheese[bites=1,offset_toggle=true]
conquest:cut_cheese[bites=1,offset_toggle=false]
conquest:cut_cheese[bites=2,offset_toggle=true]
conquest:cut_cheese[bites=2,offset_toggle=false]
conquest:cut_cheese[bites=3,offset_toggle=true]
conquest:cut_cheese[bites=3,offset_toggle=false]
conquest:cut_cheese[bites=4,offset_toggle=true]
conquest:cut_cheese[bites=4,offset_toggle=false]
conquest:cut_cheese[bites=5,offset_toggle=true]
conquest:cut_cheese[bites=5,offset_toggle=false]
conquest:cut_cheese[bites=6,offset_toggle=true]
conquest:cut_cheese[bites=6,offset_toggle=false]
conquest:cut_copper_capital[facing=flat,type=top,waterlogged=true]
conquest:cut_copper_capital[facing=flat,type=top,waterlogged=false]
conquest:cut_copper_capital[facing=flat,type=bottom,waterlogged=true]
conquest:cut_copper_capital[facing=flat,type=bottom,waterlogged=false]
conquest:cut_copper_capital[facing=north,type=top,waterlogged=true]
conquest:cut_copper_capital[facing=north,type=top,waterlogged=false]
conquest:cut_copper_capital[facing=north,type=bottom,waterlogged=true]
conquest:cut_copper_capital[facing=north,type=bottom,waterlogged=false]
conquest:cut_copper_capital[facing=south,type=top,waterlogged=true]
conquest:cut_copper_capital[facing=south,type=top,waterlogged=false]
conquest:cut_copper_capital[facing=south,type=bottom,waterlogged=true]
conquest:cut_copper_capital[facing=south,type=bottom,waterlogged=false]
conquest:cut_copper_capital[facing=east,type=top,waterlogged=true]
conquest:cut_copper_capital[facing=east,type=top,waterlogged=false]
conquest:cut_copper_capital[facing=east,type=bottom,waterlogged=true]
conquest:cut_copper_capital[facing=east,type=bottom,waterlogged=false]
conquest:cut_copper_capital[facing=west,type=top,waterlogged=true]
conquest:cut_copper_capital[facing=west,type=top,waterlogged=false]
conquest:cut_copper_capital[facing=west,type=bottom,waterlogged=true]
conquest:cut_copper_capital[facing=west,type=bottom,waterlogged=false]
conquest:cut_copper_corner_slab[facing=north,type=top,waterlogged=true]
conquest:cut_copper_corner_slab[facing=north,type=top,waterlogged=false]
conquest:cut_copper_corner_slab[facing=north,type=bottom,waterlogged=true]
conquest:cut_copper_corner_slab[facing=north,type=bottom,waterlogged=false]
conquest:cut_copper_corner_slab[facing=south,type=top,waterlogged=true]
conquest:cut_copper_corner_slab[facing=south,type=top,waterlogged=false]
conquest:cut_copper_corner_slab[facing=south,type=bottom,waterlogged=true]
conquest:cut_copper_corner_slab[facing=south,type=bottom,waterlogged=false]
conquest:cut_copper_corner_slab[facing=west,type=top,waterlogged=true]
conquest:cut_copper_corner_slab[facing=west,type=top,waterlogged=false]
conquest:cut_copper_corner_slab[facing=west,type=bottom,waterlogged=true]
conquest:cut_copper_corner_slab[facing=west,type=bottom,waterlogged=false]
conquest:cut_copper_corner_slab[facing=east,type=top,waterlogged=true]
conquest:cut_copper_corner_slab[facing=east,type=top,waterlogged=false]
conquest:cut_copper_corner_slab[facing=east,type=bottom,waterlogged=true]
conquest:cut_copper_corner_slab[facing=east,type=bottom,waterlogged=false]
conquest:cut_copper_eighth_slab[facing=north,type=top,waterlogged=true]
conquest:cut_copper_eighth_slab[facing=north,type=top,waterlogged=false]
conquest:cut_copper_eighth_slab[facing=north,type=bottom,waterlogged=true]
conquest:cut_copper_eighth_slab[facing=north,type=bottom,waterlogged=false]
conquest:cut_copper_eighth_slab[facing=south,type=top,waterlogged=true]
conquest:cut_copper_eighth_slab[facing=south,type=top,waterlogged=false]
conquest:cut_copper_eighth_slab[facing=south,type=bottom,waterlogged=true]
conquest:cut_copper_eighth_slab[facing=south,type=bottom,waterlogged=false]
conquest:cut_copper_eighth_slab[facing=west,type=top,waterlogged=true]
conquest:cut_copper_eighth_slab[facing=west,type=top,waterlogged=false]
conquest:cut_copper_eighth_slab[facing=west,type=bottom,waterlogged=true]
conquest:cut_copper_eighth_slab[facing=west,type=bottom,waterlogged=false]
conquest:cut_copper_eighth_slab[facing=east,type=top,waterlogged=true]
conquest:cut_copper_eighth_slab[facing=east,type=top,waterlogged=false]
conquest:cut_copper_eighth_slab[facing=east,type=bottom,waterlogged=true]
conquest:cut_copper_eighth_slab[facing=east,type=bottom,waterlogged=false]
conquest:cut_copper_pillar[layer=1,waterlogged=true]
conquest:cut_copper_pillar[layer=1,waterlogged=false]
conquest:cut_copper_pillar[layer=2,waterlogged=true]
conquest:cut_copper_pillar[layer=2,waterlogged=false]
conquest:cut_copper_pillar[layer=3,waterlogged=true]
conquest:cut_copper_pillar[layer=3,waterlogged=false]
conquest:cut_copper_quarter_slab[facing=north,layer=1,type=top,waterlogged=true]
conquest:cut_copper_quarter_slab[facing=north,layer=1,type=top,waterlogged=false]
conquest:cut_copper_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=true]
conquest:cut_copper_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=false]
conquest:cut_copper_quarter_slab[facing=north,layer=2,type=top,waterlogged=true]
conquest:cut_copper_quarter_slab[facing=north,layer=2,type=top,waterlogged=false]
conquest:cut_copper_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=true]
conquest:cut_copper_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=false]
conquest:cut_copper_quarter_slab[facing=north,layer=3,type=top,waterlogged=true]
conquest:cut_copper_quarter_slab[facing=north,layer=3,type=top,waterlogged=false]
conquest:cut_copper_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=true]
conquest:cut_copper_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=false]
conquest:cut_copper_quarter_slab[facing=south,layer=1,type=top,waterlogged=true]
conquest:cut_copper_quarter_slab[facing=south,layer=1,type=top,waterlogged=false]
conquest:cut_copper_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=true]
conquest:cut_copper_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=false]
conquest:cut_copper_quarter_slab[facing=south,layer=2,type=top,waterlogged=true]
conquest:cut_copper_quarter_slab[facing=south,layer=2,type=top,waterlogged=false]
conquest:cut_copper_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=true]
conquest:cut_copper_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=false]
conquest:cut_copper_quarter_slab[facing=south,layer=3,type=top,waterlogged=true]
conquest:cut_copper_quarter_slab[facing=south,layer=3,type=top,waterlogged=false]
conquest:cut_copper_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=true]
conquest:cut_copper_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=false]
conquest:cut_copper_quarter_slab[facing=west,layer=1,type=top,waterlogged=true]
conquest:cut_copper_quarter_slab[facing=west,layer=1,type=top,waterlogged=false]
conquest:cut_copper_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=true]
conquest:cut_copper_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=false]
conquest:cut_copper_quarter_slab[facing=west,layer=2,type=top,waterlogged=true]
conquest:cut_copper_quarter_slab[facing=west,layer=2,type=top,waterlogged=false]
conquest:cut_copper_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=true]
conquest:cut_copper_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=false]
conquest:cut_copper_quarter_slab[facing=west,layer=3,type=top,waterlogged=true]
conquest:cut_copper_quarter_slab[facing=west,layer=3,type=top,waterlogged=false]
conquest:cut_copper_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=true]
conquest:cut_copper_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=false]
conquest:cut_copper_quarter_slab[facing=east,layer=1,type=top,waterlogged=true]
conquest:cut_copper_quarter_slab[facing=east,layer=1,type=top,waterlogged=false]
conquest:cut_copper_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=true]
conquest:cut_copper_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=false]
conquest:cut_copper_quarter_slab[facing=east,layer=2,type=top,waterlogged=true]
conquest:cut_copper_quarter_slab[facing=east,layer=2,type=top,waterlogged=false]
conquest:cut_copper_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=true]
conquest:cut_copper_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=false]
conquest:cut_copper_quarter_slab[facing=east,layer=3,type=top,waterlogged=true]
conquest:cut_copper_quarter_slab[facing=east,layer=3,type=top,waterlogged=false]
conquest:cut_copper_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=true]
conquest:cut_copper_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=false]
conquest:cut_copper_slab[layer=1,type=top,waterlogged=true]
conquest:cut_copper_slab[layer=1,type=top,waterlogged=false]
conquest:cut_copper_slab[layer=1,type=bottom,waterlogged=true]
conquest:cut_copper_slab[layer=1,type=bottom,waterlogged=false]
conquest:cut_copper_slab[layer=2,type=top,waterlogged=true]
conquest:cut_copper_slab[layer=2,type=top,waterlogged=false]
conquest:cut_copper_slab[layer=2,type=bottom,waterlogged=true]
conquest:cut_copper_slab[layer=2,type=bottom,waterlogged=false]
conquest:cut_copper_slab[layer=3,type=top,waterlogged=true]
conquest:cut_copper_slab[layer=3,type=top,waterlogged=false]
conquest:cut_copper_slab[layer=3,type=bottom,waterlogged=true]
conquest:cut_copper_slab[layer=3,type=bottom,waterlogged=false]
conquest:cut_copper_slab[layer=4,type=top,waterlogged=true]
conquest:cut_copper_slab[layer=4,type=top,waterlogged=false]
conquest:cut_copper_slab[layer=4,type=bottom,waterlogged=true]
conquest:cut_copper_slab[layer=4,type=bottom,waterlogged=false]
conquest:cut_copper_vertical_corner[facing=north,layer=1,waterlogged=true]
conquest:cut_copper_vertical_corner[facing=north,layer=1,waterlogged=false]
conquest:cut_copper_vertical_corner[facing=north,layer=2,waterlogged=true]
conquest:cut_copper_vertical_corner[facing=north,layer=2,waterlogged=false]
conquest:cut_copper_vertical_corner[facing=north,layer=3,waterlogged=true]
conquest:cut_copper_vertical_corner[facing=north,layer=3,waterlogged=false]
conquest:cut_copper_vertical_corner[facing=north,layer=4,waterlogged=true]
conquest:cut_copper_vertical_corner[facing=north,layer=4,waterlogged=false]
conquest:cut_copper_vertical_corner[facing=south,layer=1,waterlogged=true]
conquest:cut_copper_vertical_corner[facing=south,layer=1,waterlogged=false]
conquest:cut_copper_vertical_corner[facing=south,layer=2,waterlogged=true]
conquest:cut_copper_vertical_corner[facing=south,layer=2,waterlogged=false]
conquest:cut_copper_vertical_corner[facing=south,layer=3,waterlogged=true]
conquest:cut_copper_vertical_corner[facing=south,layer=3,waterlogged=false]
conquest:cut_copper_vertical_corner[facing=south,layer=4,waterlogged=true]
conquest:cut_copper_vertical_corner[facing=south,layer=4,waterlogged=false]
conquest:cut_copper_vertical_corner[facing=west,layer=1,waterlogged=true]
conquest:cut_copper_vertical_corner[facing=west,layer=1,waterlogged=false]
conquest:cut_copper_vertical_corner[facing=west,layer=2,waterlogged=true]
conquest:cut_copper_vertical_corner[facing=west,layer=2,waterlogged=false]
conquest:cut_copper_vertical_corner[facing=west,layer=3,waterlogged=true]
conquest:cut_copper_vertical_corner[facing=west,layer=3,waterlogged=false]
conquest:cut_copper_vertical_corner[facing=west,layer=4,waterlogged=true]
conquest:cut_copper_vertical_corner[facing=west,layer=4,waterlogged=false]
conquest:cut_copper_vertical_corner[facing=east,layer=1,waterlogged=true]
conquest:cut_copper_vertical_corner[facing=east,layer=1,waterlogged=false]
conquest:cut_copper_vertical_corner[facing=east,layer=2,waterlogged=true]
conquest:cut_copper_vertical_corner[facing=east,layer=2,waterlogged=false]
conquest:cut_copper_vertical_corner[facing=east,layer=3,waterlogged=true]
conquest:cut_copper_vertical_corner[facing=east,layer=3,waterlogged=false]
conquest:cut_copper_vertical_corner[facing=east,layer=4,waterlogged=true]
conquest:cut_copper_vertical_corner[facing=east,layer=4,waterlogged=false]
conquest:cut_copper_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:cut_copper_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:cut_copper_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:cut_copper_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:cut_copper_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:cut_copper_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:cut_copper_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:cut_copper_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:cut_copper_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:cut_copper_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:cut_copper_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:cut_copper_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:cut_copper_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:cut_copper_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:cut_copper_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:cut_copper_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:cut_copper_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:cut_copper_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:cut_copper_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:cut_copper_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:cut_copper_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:cut_copper_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:cut_copper_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:cut_copper_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:cut_copper_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:cut_copper_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:cut_copper_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:cut_copper_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:cut_copper_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:cut_copper_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:cut_copper_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:cut_copper_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:cut_copper_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:cut_copper_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:cut_copper_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:cut_copper_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:cut_copper_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:cut_copper_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:cut_copper_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:cut_copper_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:cut_copper_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:cut_copper_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:cut_copper_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:cut_copper_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:cut_copper_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:cut_copper_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:cut_copper_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:cut_copper_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:cut_copper_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:cut_copper_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:cut_copper_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:cut_copper_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:cut_copper_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:cut_copper_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:cut_copper_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:cut_copper_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:cut_copper_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:cut_copper_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:cut_copper_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:cut_copper_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:cut_copper_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:cut_copper_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:cut_copper_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:cut_copper_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:cut_copper_vertical_quarter[facing=north,layer=1,waterlogged=true]
conquest:cut_copper_vertical_quarter[facing=north,layer=1,waterlogged=false]
conquest:cut_copper_vertical_quarter[facing=north,layer=2,waterlogged=true]
conquest:cut_copper_vertical_quarter[facing=north,layer=2,waterlogged=false]
conquest:cut_copper_vertical_quarter[facing=north,layer=3,waterlogged=true]
conquest:cut_copper_vertical_quarter[facing=north,layer=3,waterlogged=false]
conquest:cut_copper_vertical_quarter[facing=north,layer=4,waterlogged=true]
conquest:cut_copper_vertical_quarter[facing=north,layer=4,waterlogged=false]
conquest:cut_copper_vertical_quarter[facing=south,layer=1,waterlogged=true]
conquest:cut_copper_vertical_quarter[facing=south,layer=1,waterlogged=false]
conquest:cut_copper_vertical_quarter[facing=south,layer=2,waterlogged=true]
conquest:cut_copper_vertical_quarter[facing=south,layer=2,waterlogged=false]
conquest:cut_copper_vertical_quarter[facing=south,layer=3,waterlogged=true]
conquest:cut_copper_vertical_quarter[facing=south,layer=3,waterlogged=false]
conquest:cut_copper_vertical_quarter[facing=south,layer=4,waterlogged=true]
conquest:cut_copper_vertical_quarter[facing=south,layer=4,waterlogged=false]
conquest:cut_copper_vertical_quarter[facing=west,layer=1,waterlogged=true]
conquest:cut_copper_vertical_quarter[facing=west,layer=1,waterlogged=false]
conquest:cut_copper_vertical_quarter[facing=west,layer=2,waterlogged=true]
conquest:cut_copper_vertical_quarter[facing=west,layer=2,waterlogged=false]
conquest:cut_copper_vertical_quarter[facing=west,layer=3,waterlogged=true]
conquest:cut_copper_vertical_quarter[facing=west,layer=3,waterlogged=false]
conquest:cut_copper_vertical_quarter[facing=west,layer=4,waterlogged=true]
conquest:cut_copper_vertical_quarter[facing=west,layer=4,waterlogged=false]
conquest:cut_copper_vertical_quarter[facing=east,layer=1,waterlogged=true]
conquest:cut_copper_vertical_quarter[facing=east,layer=1,waterlogged=false]
conquest:cut_copper_vertical_quarter[facing=east,layer=2,waterlogged=true]
conquest:cut_copper_vertical_quarter[facing=east,layer=2,waterlogged=false]
conquest:cut_copper_vertical_quarter[facing=east,layer=3,waterlogged=true]
conquest:cut_copper_vertical_quarter[facing=east,layer=3,waterlogged=false]
conquest:cut_copper_vertical_quarter[facing=east,layer=4,waterlogged=true]
conquest:cut_copper_vertical_quarter[facing=east,layer=4,waterlogged=false]
conquest:cut_copper_vertical_slab[facing=north,layer=1,waterlogged=true]
conquest:cut_copper_vertical_slab[facing=north,layer=1,waterlogged=false]
conquest:cut_copper_vertical_slab[facing=north,layer=2,waterlogged=true]
conquest:cut_copper_vertical_slab[facing=north,layer=2,waterlogged=false]
conquest:cut_copper_vertical_slab[facing=north,layer=3,waterlogged=true]
conquest:cut_copper_vertical_slab[facing=north,layer=3,waterlogged=false]
conquest:cut_copper_vertical_slab[facing=north,layer=4,waterlogged=true]
conquest:cut_copper_vertical_slab[facing=north,layer=4,waterlogged=false]
conquest:cut_copper_vertical_slab[facing=south,layer=1,waterlogged=true]
conquest:cut_copper_vertical_slab[facing=south,layer=1,waterlogged=false]
conquest:cut_copper_vertical_slab[facing=south,layer=2,waterlogged=true]
conquest:cut_copper_vertical_slab[facing=south,layer=2,waterlogged=false]
conquest:cut_copper_vertical_slab[facing=south,layer=3,waterlogged=true]
conquest:cut_copper_vertical_slab[facing=south,layer=3,waterlogged=false]
conquest:cut_copper_vertical_slab[facing=south,layer=4,waterlogged=true]
conquest:cut_copper_vertical_slab[facing=south,layer=4,waterlogged=false]
conquest:cut_copper_vertical_slab[facing=west,layer=1,waterlogged=true]
conquest:cut_copper_vertical_slab[facing=west,layer=1,waterlogged=false]
conquest:cut_copper_vertical_slab[facing=west,layer=2,waterlogged=true]
conquest:cut_copper_vertical_slab[facing=west,layer=2,waterlogged=false]
conquest:cut_copper_vertical_slab[facing=west,layer=3,waterlogged=true]
conquest:cut_copper_vertical_slab[facing=west,layer=3,waterlogged=false]
conquest:cut_copper_vertical_slab[facing=west,layer=4,waterlogged=true]
conquest:cut_copper_vertical_slab[facing=west,layer=4,waterlogged=false]
conquest:cut_copper_vertical_slab[facing=east,layer=1,waterlogged=true]
conquest:cut_copper_vertical_slab[facing=east,layer=1,waterlogged=false]
conquest:cut_copper_vertical_slab[facing=east,layer=2,waterlogged=true]
conquest:cut_copper_vertical_slab[facing=east,layer=2,waterlogged=false]
conquest:cut_copper_vertical_slab[facing=east,layer=3,waterlogged=true]
conquest:cut_copper_vertical_slab[facing=east,layer=3,waterlogged=false]
conquest:cut_copper_vertical_slab[facing=east,layer=4,waterlogged=true]
conquest:cut_copper_vertical_slab[facing=east,layer=4,waterlogged=false]
conquest:cut_copper_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:cut_copper_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:cut_copper_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:cut_copper_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:cut_copper_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:cut_copper_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:cut_copper_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:cut_copper_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:cut_copper_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:cut_copper_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:cut_copper_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:cut_copper_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:cut_copper_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:cut_copper_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:cut_copper_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:cut_copper_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:cut_copper_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:cut_copper_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:cut_copper_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:cut_copper_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:cut_copper_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:cut_copper_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:cut_copper_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:cut_copper_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:cut_copper_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:cut_copper_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:cut_copper_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:cut_copper_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:cut_copper_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:cut_copper_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:cut_copper_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:cut_copper_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:cut_copper_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:cut_copper_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:cut_copper_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:cut_copper_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:cut_copper_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:cut_copper_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:cut_copper_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:cut_copper_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:cut_copper_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:cut_copper_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:cut_copper_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:cut_copper_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:cut_copper_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:cut_copper_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:cut_copper_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:cut_copper_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:cut_copper_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:cut_copper_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:cut_copper_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:cut_copper_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:cut_copper_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:cut_copper_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:cut_copper_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:cut_copper_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:cut_copper_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:cut_copper_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:cut_copper_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:cut_copper_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:cut_copper_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:cut_copper_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:cut_copper_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:cut_copper_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:cut_copper_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:cut_copper_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:cut_copper_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:cut_copper_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:cut_copper_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:cut_copper_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:cut_copper_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:cut_copper_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:cut_copper_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:cut_copper_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:cut_copper_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:cut_copper_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:cut_copper_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:cut_copper_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:cut_copper_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:cut_copper_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:cut_copper_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:cut_copper_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:cut_copper_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:cut_copper_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:cut_copper_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:cut_copper_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:cut_copper_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:cut_copper_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:cut_copper_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:cut_copper_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:cut_copper_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:cut_copper_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:cut_copper_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:cut_copper_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:cut_copper_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:cut_copper_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:cut_copper_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:cut_copper_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:cut_copper_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:cut_copper_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:cut_copper_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:cut_copper_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:cut_copper_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:cut_copper_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:cut_copper_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:cut_copper_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:cut_copper_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:cut_copper_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:cut_copper_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:cut_copper_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:cut_copper_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:cut_copper_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:cut_copper_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:cut_copper_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:cut_copper_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:cut_copper_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:cut_copper_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:cut_copper_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:cut_copper_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:cut_copper_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:cut_copper_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:cut_copper_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:cut_copper_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:cut_copper_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:cut_copper_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:cut_copper_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:cut_copper_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:cut_copper_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:cut_copper_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:cut_copper_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:cut_copper_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:cut_copper_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:cut_copper_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:cut_copper_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:cut_copper_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:cut_copper_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:cut_copper_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:cut_copper_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:cut_copper_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:cut_copper_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:cut_copper_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:cut_copper_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:cut_copper_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:cut_copper_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:cut_copper_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:cut_copper_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:cut_copper_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:cut_copper_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:cut_copper_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:cut_copper_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:cut_copper_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:cut_copper_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:cut_copper_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:cut_copper_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:cut_copper_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:cut_copper_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:cut_copper_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:cut_copper_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:cut_copper_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:cut_copper_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:cut_copper_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:cut_copper_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:cut_copper_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:cut_copper_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:cut_copper_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:cut_copper_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:cut_copper_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:cut_copper_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:cut_copper_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:cut_copper_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:cut_copper_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:cut_copper_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:cut_copper_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:cut_copper_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:cut_copper_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:cut_copper_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:cut_copper_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:cut_copper_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:cut_copper_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:cut_copper_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:cut_copper_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:cut_copper_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:cut_copper_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:cut_copper_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:cut_copper_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:cut_copper_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:cut_copper_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:cut_copper_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:cut_copper_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:cut_copper_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:cut_copper_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:cut_copper_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:cut_copper_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:cut_copper_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:cut_copper_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:cut_copper_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:cut_copper_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:cut_copper_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:cut_copper_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:cut_copper_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:cut_copper_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:cut_copper_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:cut_copper_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:cut_copper_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:cut_copper_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:cut_copper_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:cut_copper_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:cut_copper_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:cut_copper_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:cut_copper_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:cut_copper_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:cut_copper_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:cut_copper_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:cut_copper_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:cut_copper_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:cut_copper_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:cut_copper_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:cut_copper_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:cut_copper_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:cut_copper_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:cut_copper_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:cut_copper_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:cut_copper_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:cut_copper_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:cut_copper_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:cut_copper_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:cut_copper_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:cut_copper_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:cut_copper_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:cut_copper_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:cut_copper_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:cut_copper_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:cut_copper_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:cut_copper_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:cut_copper_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:cut_copper_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:cut_copper_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:cut_copper_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:cut_copper_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:cut_copper_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:cut_copper_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:cut_copper_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:cut_copper_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:cut_copper_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:cut_copper_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:cut_copper_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:cut_copper_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:cut_copper_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:cut_copper_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:cut_copper_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:cut_copper_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:cut_copper_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:cut_copper_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:cut_copper_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:cut_copper_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:cut_copper_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:cut_copper_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:cut_copper_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:cut_copper_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:cut_copper_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:cut_copper_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:cut_copper_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:cut_copper_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:cut_copper_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:cut_copper_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:cut_copper_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:cut_copper_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:cut_copper_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:cut_copper_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:cut_copper_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:cut_copper_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:cut_copper_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:cut_copper_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:cut_copper_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:cut_copper_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:cut_copper_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:cut_copper_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:cut_copper_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:cut_copper_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:cut_copper_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:cut_copper_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:cut_copper_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:cut_copper_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:cut_copper_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:cut_copper_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:cut_copper_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:cut_copper_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:cut_copper_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:cut_copper_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:cut_copper_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:cut_copper_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:cut_copper_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:cut_copper_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:cut_copper_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:cut_copper_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:cut_copper_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:cut_copper_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:cut_copper_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:cut_copper_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:cut_copper_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:cut_copper_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:cut_copper_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:cut_copper_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:cut_copper_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:cut_copper_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:cut_copper_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:cut_copper_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:cut_copper_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:cut_copper_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:cut_copper_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:cut_copper_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:cut_copper_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:cut_copper_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:cut_copper_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:cut_copper_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:cut_copper_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:cut_copper_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:cut_copper_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:cut_copper_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:cut_copper_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:cut_copper_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:cut_copper_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:cut_copper_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:cut_copper_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:cut_wheat_shafts[height=0,layers=1,waterlogged=true]
conquest:cut_wheat_shafts[height=0,layers=1,waterlogged=false]
conquest:cut_wheat_shafts[height=0,layers=2,waterlogged=true]
conquest:cut_wheat_shafts[height=0,layers=2,waterlogged=false]
conquest:cut_wheat_shafts[height=0,layers=3,waterlogged=true]
conquest:cut_wheat_shafts[height=0,layers=3,waterlogged=false]
conquest:cut_wheat_shafts[height=0,layers=4,waterlogged=true]
conquest:cut_wheat_shafts[height=0,layers=4,waterlogged=false]
conquest:cut_wheat_shafts[height=0,layers=5,waterlogged=true]
conquest:cut_wheat_shafts[height=0,layers=5,waterlogged=false]
conquest:cut_wheat_shafts[height=0,layers=6,waterlogged=true]
conquest:cut_wheat_shafts[height=0,layers=6,waterlogged=false]
conquest:cut_wheat_shafts[height=0,layers=7,waterlogged=true]
conquest:cut_wheat_shafts[height=0,layers=7,waterlogged=false]
conquest:cut_wheat_shafts[height=0,layers=8,waterlogged=true]
conquest:cut_wheat_shafts[height=0,layers=8,waterlogged=false]
conquest:cut_wheat_shafts[height=1,layers=1,waterlogged=true]
conquest:cut_wheat_shafts[height=1,layers=1,waterlogged=false]
conquest:cut_wheat_shafts[height=1,layers=2,waterlogged=true]
conquest:cut_wheat_shafts[height=1,layers=2,waterlogged=false]
conquest:cut_wheat_shafts[height=1,layers=3,waterlogged=true]
conquest:cut_wheat_shafts[height=1,layers=3,waterlogged=false]
conquest:cut_wheat_shafts[height=1,layers=4,waterlogged=true]
conquest:cut_wheat_shafts[height=1,layers=4,waterlogged=false]
conquest:cut_wheat_shafts[height=1,layers=5,waterlogged=true]
conquest:cut_wheat_shafts[height=1,layers=5,waterlogged=false]
conquest:cut_wheat_shafts[height=1,layers=6,waterlogged=true]
conquest:cut_wheat_shafts[height=1,layers=6,waterlogged=false]
conquest:cut_wheat_shafts[height=1,layers=7,waterlogged=true]
conquest:cut_wheat_shafts[height=1,layers=7,waterlogged=false]
conquest:cut_wheat_shafts[height=1,layers=8,waterlogged=true]
conquest:cut_wheat_shafts[height=1,layers=8,waterlogged=false]
conquest:cut_wheat_shafts[height=2,layers=1,waterlogged=true]
conquest:cut_wheat_shafts[height=2,layers=1,waterlogged=false]
conquest:cut_wheat_shafts[height=2,layers=2,waterlogged=true]
conquest:cut_wheat_shafts[height=2,layers=2,waterlogged=false]
conquest:cut_wheat_shafts[height=2,layers=3,waterlogged=true]
conquest:cut_wheat_shafts[height=2,layers=3,waterlogged=false]
conquest:cut_wheat_shafts[height=2,layers=4,waterlogged=true]
conquest:cut_wheat_shafts[height=2,layers=4,waterlogged=false]
conquest:cut_wheat_shafts[height=2,layers=5,waterlogged=true]
conquest:cut_wheat_shafts[height=2,layers=5,waterlogged=false]
conquest:cut_wheat_shafts[height=2,layers=6,waterlogged=true]
conquest:cut_wheat_shafts[height=2,layers=6,waterlogged=false]
conquest:cut_wheat_shafts[height=2,layers=7,waterlogged=true]
conquest:cut_wheat_shafts[height=2,layers=7,waterlogged=false]
conquest:cut_wheat_shafts[height=2,layers=8,waterlogged=true]
conquest:cut_wheat_shafts[height=2,layers=8,waterlogged=false]
conquest:cut_wheat_shafts[height=3,layers=1,waterlogged=true]
conquest:cut_wheat_shafts[height=3,layers=1,waterlogged=false]
conquest:cut_wheat_shafts[height=3,layers=2,waterlogged=true]
conquest:cut_wheat_shafts[height=3,layers=2,waterlogged=false]
conquest:cut_wheat_shafts[height=3,layers=3,waterlogged=true]
conquest:cut_wheat_shafts[height=3,layers=3,waterlogged=false]
conquest:cut_wheat_shafts[height=3,layers=4,waterlogged=true]
conquest:cut_wheat_shafts[height=3,layers=4,waterlogged=false]
conquest:cut_wheat_shafts[height=3,layers=5,waterlogged=true]
conquest:cut_wheat_shafts[height=3,layers=5,waterlogged=false]
conquest:cut_wheat_shafts[height=3,layers=6,waterlogged=true]
conquest:cut_wheat_shafts[height=3,layers=6,waterlogged=false]
conquest:cut_wheat_shafts[height=3,layers=7,waterlogged=true]
conquest:cut_wheat_shafts[height=3,layers=7,waterlogged=false]
conquest:cut_wheat_shafts[height=3,layers=8,waterlogged=true]
conquest:cut_wheat_shafts[height=3,layers=8,waterlogged=false]
conquest:cutting_table
conquest:cyan_canvas
conquest:cyan_canvas_corner_slab[facing=north,type=top,waterlogged=true]
conquest:cyan_canvas_corner_slab[facing=north,type=top,waterlogged=false]
conquest:cyan_canvas_corner_slab[facing=north,type=bottom,waterlogged=true]
conquest:cyan_canvas_corner_slab[facing=north,type=bottom,waterlogged=false]
conquest:cyan_canvas_corner_slab[facing=south,type=top,waterlogged=true]
conquest:cyan_canvas_corner_slab[facing=south,type=top,waterlogged=false]
conquest:cyan_canvas_corner_slab[facing=south,type=bottom,waterlogged=true]
conquest:cyan_canvas_corner_slab[facing=south,type=bottom,waterlogged=false]
conquest:cyan_canvas_corner_slab[facing=west,type=top,waterlogged=true]
conquest:cyan_canvas_corner_slab[facing=west,type=top,waterlogged=false]
conquest:cyan_canvas_corner_slab[facing=west,type=bottom,waterlogged=true]
conquest:cyan_canvas_corner_slab[facing=west,type=bottom,waterlogged=false]
conquest:cyan_canvas_corner_slab[facing=east,type=top,waterlogged=true]
conquest:cyan_canvas_corner_slab[facing=east,type=top,waterlogged=false]
conquest:cyan_canvas_corner_slab[facing=east,type=bottom,waterlogged=true]
conquest:cyan_canvas_corner_slab[facing=east,type=bottom,waterlogged=false]
conquest:cyan_canvas_cover
conquest:cyan_canvas_eighth_slab[facing=north,type=top,waterlogged=true]
conquest:cyan_canvas_eighth_slab[facing=north,type=top,waterlogged=false]
conquest:cyan_canvas_eighth_slab[facing=north,type=bottom,waterlogged=true]
conquest:cyan_canvas_eighth_slab[facing=north,type=bottom,waterlogged=false]
conquest:cyan_canvas_eighth_slab[facing=south,type=top,waterlogged=true]
conquest:cyan_canvas_eighth_slab[facing=south,type=top,waterlogged=false]
conquest:cyan_canvas_eighth_slab[facing=south,type=bottom,waterlogged=true]
conquest:cyan_canvas_eighth_slab[facing=south,type=bottom,waterlogged=false]
conquest:cyan_canvas_eighth_slab[facing=west,type=top,waterlogged=true]
conquest:cyan_canvas_eighth_slab[facing=west,type=top,waterlogged=false]
conquest:cyan_canvas_eighth_slab[facing=west,type=bottom,waterlogged=true]
conquest:cyan_canvas_eighth_slab[facing=west,type=bottom,waterlogged=false]
conquest:cyan_canvas_eighth_slab[facing=east,type=top,waterlogged=true]
conquest:cyan_canvas_eighth_slab[facing=east,type=top,waterlogged=false]
conquest:cyan_canvas_eighth_slab[facing=east,type=bottom,waterlogged=true]
conquest:cyan_canvas_eighth_slab[facing=east,type=bottom,waterlogged=false]
conquest:cyan_canvas_quarter_slab[facing=north,layer=1,type=top,waterlogged=true]
conquest:cyan_canvas_quarter_slab[facing=north,layer=1,type=top,waterlogged=false]
conquest:cyan_canvas_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=true]
conquest:cyan_canvas_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=false]
conquest:cyan_canvas_quarter_slab[facing=north,layer=2,type=top,waterlogged=true]
conquest:cyan_canvas_quarter_slab[facing=north,layer=2,type=top,waterlogged=false]
conquest:cyan_canvas_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=true]
conquest:cyan_canvas_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=false]
conquest:cyan_canvas_quarter_slab[facing=north,layer=3,type=top,waterlogged=true]
conquest:cyan_canvas_quarter_slab[facing=north,layer=3,type=top,waterlogged=false]
conquest:cyan_canvas_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=true]
conquest:cyan_canvas_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=false]
conquest:cyan_canvas_quarter_slab[facing=south,layer=1,type=top,waterlogged=true]
conquest:cyan_canvas_quarter_slab[facing=south,layer=1,type=top,waterlogged=false]
conquest:cyan_canvas_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=true]
conquest:cyan_canvas_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=false]
conquest:cyan_canvas_quarter_slab[facing=south,layer=2,type=top,waterlogged=true]
conquest:cyan_canvas_quarter_slab[facing=south,layer=2,type=top,waterlogged=false]
conquest:cyan_canvas_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=true]
conquest:cyan_canvas_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=false]
conquest:cyan_canvas_quarter_slab[facing=south,layer=3,type=top,waterlogged=true]
conquest:cyan_canvas_quarter_slab[facing=south,layer=3,type=top,waterlogged=false]
conquest:cyan_canvas_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=true]
conquest:cyan_canvas_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=false]
conquest:cyan_canvas_quarter_slab[facing=west,layer=1,type=top,waterlogged=true]
conquest:cyan_canvas_quarter_slab[facing=west,layer=1,type=top,waterlogged=false]
conquest:cyan_canvas_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=true]
conquest:cyan_canvas_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=false]
conquest:cyan_canvas_quarter_slab[facing=west,layer=2,type=top,waterlogged=true]
conquest:cyan_canvas_quarter_slab[facing=west,layer=2,type=top,waterlogged=false]
conquest:cyan_canvas_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=true]
conquest:cyan_canvas_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=false]
conquest:cyan_canvas_quarter_slab[facing=west,layer=3,type=top,waterlogged=true]
conquest:cyan_canvas_quarter_slab[facing=west,layer=3,type=top,waterlogged=false]
conquest:cyan_canvas_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=true]
conquest:cyan_canvas_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=false]
conquest:cyan_canvas_quarter_slab[facing=east,layer=1,type=top,waterlogged=true]
conquest:cyan_canvas_quarter_slab[facing=east,layer=1,type=top,waterlogged=false]
conquest:cyan_canvas_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=true]
conquest:cyan_canvas_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=false]
conquest:cyan_canvas_quarter_slab[facing=east,layer=2,type=top,waterlogged=true]
conquest:cyan_canvas_quarter_slab[facing=east,layer=2,type=top,waterlogged=false]
conquest:cyan_canvas_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=true]
conquest:cyan_canvas_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=false]
conquest:cyan_canvas_quarter_slab[facing=east,layer=3,type=top,waterlogged=true]
conquest:cyan_canvas_quarter_slab[facing=east,layer=3,type=top,waterlogged=false]
conquest:cyan_canvas_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=true]
conquest:cyan_canvas_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=false]
conquest:cyan_canvas_slab[layers=1,type=top,waterlogged=true]
conquest:cyan_canvas_slab[layers=1,type=top,waterlogged=false]
conquest:cyan_canvas_slab[layers=1,type=bottom,waterlogged=true]
conquest:cyan_canvas_slab[layers=1,type=bottom,waterlogged=false]
conquest:cyan_canvas_slab[layers=2,type=top,waterlogged=true]
conquest:cyan_canvas_slab[layers=2,type=top,waterlogged=false]
conquest:cyan_canvas_slab[layers=2,type=bottom,waterlogged=true]
conquest:cyan_canvas_slab[layers=2,type=bottom,waterlogged=false]
conquest:cyan_canvas_slab[layers=3,type=top,waterlogged=true]
conquest:cyan_canvas_slab[layers=3,type=top,waterlogged=false]
conquest:cyan_canvas_slab[layers=3,type=bottom,waterlogged=true]
conquest:cyan_canvas_slab[layers=3,type=bottom,waterlogged=false]
conquest:cyan_canvas_slab[layers=4,type=top,waterlogged=true]
conquest:cyan_canvas_slab[layers=4,type=top,waterlogged=false]
conquest:cyan_canvas_slab[layers=4,type=bottom,waterlogged=true]
conquest:cyan_canvas_slab[layers=4,type=bottom,waterlogged=false]
conquest:cyan_canvas_slab[layers=5,type=top,waterlogged=true]
conquest:cyan_canvas_slab[layers=5,type=top,waterlogged=false]
conquest:cyan_canvas_slab[layers=5,type=bottom,waterlogged=true]
conquest:cyan_canvas_slab[layers=5,type=bottom,waterlogged=false]
conquest:cyan_canvas_slab[layers=6,type=top,waterlogged=true]
conquest:cyan_canvas_slab[layers=6,type=top,waterlogged=false]
conquest:cyan_canvas_slab[layers=6,type=bottom,waterlogged=true]
conquest:cyan_canvas_slab[layers=6,type=bottom,waterlogged=false]
conquest:cyan_canvas_slab[layers=7,type=top,waterlogged=true]
conquest:cyan_canvas_slab[layers=7,type=top,waterlogged=false]
conquest:cyan_canvas_slab[layers=7,type=bottom,waterlogged=true]
conquest:cyan_canvas_slab[layers=7,type=bottom,waterlogged=false]
conquest:cyan_canvas_slab[layers=8,type=top,waterlogged=true]
conquest:cyan_canvas_slab[layers=8,type=top,waterlogged=false]
conquest:cyan_canvas_slab[layers=8,type=bottom,waterlogged=true]
conquest:cyan_canvas_slab[layers=8,type=bottom,waterlogged=false]
conquest:cyan_canvas_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:cyan_canvas_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:cyan_canvas_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:cyan_canvas_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:cyan_canvas_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:cyan_canvas_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:cyan_canvas_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:cyan_canvas_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:cyan_canvas_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:cyan_canvas_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:cyan_canvas_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:cyan_canvas_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:cyan_canvas_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:cyan_canvas_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:cyan_canvas_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:cyan_canvas_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:cyan_canvas_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:cyan_canvas_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:cyan_canvas_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:cyan_canvas_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:cyan_canvas_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:cyan_canvas_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:cyan_canvas_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:cyan_canvas_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:cyan_canvas_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:cyan_canvas_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:cyan_canvas_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:cyan_canvas_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:cyan_canvas_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:cyan_canvas_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:cyan_canvas_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:cyan_canvas_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:cyan_canvas_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:cyan_canvas_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:cyan_canvas_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:cyan_canvas_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:cyan_canvas_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:cyan_canvas_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:cyan_canvas_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:cyan_canvas_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:cyan_canvas_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:cyan_canvas_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:cyan_canvas_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:cyan_canvas_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:cyan_canvas_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:cyan_canvas_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:cyan_canvas_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:cyan_canvas_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:cyan_canvas_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:cyan_canvas_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:cyan_canvas_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:cyan_canvas_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:cyan_canvas_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:cyan_canvas_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:cyan_canvas_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:cyan_canvas_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:cyan_canvas_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:cyan_canvas_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:cyan_canvas_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:cyan_canvas_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:cyan_canvas_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:cyan_canvas_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:cyan_canvas_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:cyan_canvas_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:cyan_canvas_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:cyan_canvas_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:cyan_canvas_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:cyan_canvas_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:cyan_canvas_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:cyan_canvas_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:cyan_canvas_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:cyan_canvas_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:cyan_canvas_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:cyan_canvas_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:cyan_canvas_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:cyan_canvas_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:cyan_canvas_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:cyan_canvas_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:cyan_canvas_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:cyan_canvas_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:cyan_canvas_vertical_corner[facing=north,layer=1,waterlogged=true]
conquest:cyan_canvas_vertical_corner[facing=north,layer=1,waterlogged=false]
conquest:cyan_canvas_vertical_corner[facing=north,layer=2,waterlogged=true]
conquest:cyan_canvas_vertical_corner[facing=north,layer=2,waterlogged=false]
conquest:cyan_canvas_vertical_corner[facing=north,layer=3,waterlogged=true]
conquest:cyan_canvas_vertical_corner[facing=north,layer=3,waterlogged=false]
conquest:cyan_canvas_vertical_corner[facing=north,layer=4,waterlogged=true]
conquest:cyan_canvas_vertical_corner[facing=north,layer=4,waterlogged=false]
conquest:cyan_canvas_vertical_corner[facing=south,layer=1,waterlogged=true]
conquest:cyan_canvas_vertical_corner[facing=south,layer=1,waterlogged=false]
conquest:cyan_canvas_vertical_corner[facing=south,layer=2,waterlogged=true]
conquest:cyan_canvas_vertical_corner[facing=south,layer=2,waterlogged=false]
conquest:cyan_canvas_vertical_corner[facing=south,layer=3,waterlogged=true]
conquest:cyan_canvas_vertical_corner[facing=south,layer=3,waterlogged=false]
conquest:cyan_canvas_vertical_corner[facing=south,layer=4,waterlogged=true]
conquest:cyan_canvas_vertical_corner[facing=south,layer=4,waterlogged=false]
conquest:cyan_canvas_vertical_corner[facing=west,layer=1,waterlogged=true]
conquest:cyan_canvas_vertical_corner[facing=west,layer=1,waterlogged=false]
conquest:cyan_canvas_vertical_corner[facing=west,layer=2,waterlogged=true]
conquest:cyan_canvas_vertical_corner[facing=west,layer=2,waterlogged=false]
conquest:cyan_canvas_vertical_corner[facing=west,layer=3,waterlogged=true]
conquest:cyan_canvas_vertical_corner[facing=west,layer=3,waterlogged=false]
conquest:cyan_canvas_vertical_corner[facing=west,layer=4,waterlogged=true]
conquest:cyan_canvas_vertical_corner[facing=west,layer=4,waterlogged=false]
conquest:cyan_canvas_vertical_corner[facing=east,layer=1,waterlogged=true]
conquest:cyan_canvas_vertical_corner[facing=east,layer=1,waterlogged=false]
conquest:cyan_canvas_vertical_corner[facing=east,layer=2,waterlogged=true]
conquest:cyan_canvas_vertical_corner[facing=east,layer=2,waterlogged=false]
conquest:cyan_canvas_vertical_corner[facing=east,layer=3,waterlogged=true]
conquest:cyan_canvas_vertical_corner[facing=east,layer=3,waterlogged=false]
conquest:cyan_canvas_vertical_corner[facing=east,layer=4,waterlogged=true]
conquest:cyan_canvas_vertical_corner[facing=east,layer=4,waterlogged=false]
conquest:cyan_canvas_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:cyan_canvas_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:cyan_canvas_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:cyan_canvas_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:cyan_canvas_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:cyan_canvas_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:cyan_canvas_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:cyan_canvas_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:cyan_canvas_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:cyan_canvas_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:cyan_canvas_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:cyan_canvas_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:cyan_canvas_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:cyan_canvas_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:cyan_canvas_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:cyan_canvas_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:cyan_canvas_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:cyan_canvas_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:cyan_canvas_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:cyan_canvas_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:cyan_canvas_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:cyan_canvas_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:cyan_canvas_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:cyan_canvas_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:cyan_canvas_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:cyan_canvas_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:cyan_canvas_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:cyan_canvas_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:cyan_canvas_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:cyan_canvas_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:cyan_canvas_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:cyan_canvas_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:cyan_canvas_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:cyan_canvas_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:cyan_canvas_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:cyan_canvas_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:cyan_canvas_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:cyan_canvas_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:cyan_canvas_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:cyan_canvas_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:cyan_canvas_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:cyan_canvas_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:cyan_canvas_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:cyan_canvas_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:cyan_canvas_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:cyan_canvas_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:cyan_canvas_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:cyan_canvas_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:cyan_canvas_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:cyan_canvas_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:cyan_canvas_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:cyan_canvas_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:cyan_canvas_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:cyan_canvas_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:cyan_canvas_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:cyan_canvas_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:cyan_canvas_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:cyan_canvas_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:cyan_canvas_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:cyan_canvas_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:cyan_canvas_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:cyan_canvas_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:cyan_canvas_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:cyan_canvas_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:cyan_canvas_vertical_quarter[facing=north,layer=1,waterlogged=true]
conquest:cyan_canvas_vertical_quarter[facing=north,layer=1,waterlogged=false]
conquest:cyan_canvas_vertical_quarter[facing=north,layer=2,waterlogged=true]
conquest:cyan_canvas_vertical_quarter[facing=north,layer=2,waterlogged=false]
conquest:cyan_canvas_vertical_quarter[facing=north,layer=3,waterlogged=true]
conquest:cyan_canvas_vertical_quarter[facing=north,layer=3,waterlogged=false]
conquest:cyan_canvas_vertical_quarter[facing=north,layer=4,waterlogged=true]
conquest:cyan_canvas_vertical_quarter[facing=north,layer=4,waterlogged=false]
conquest:cyan_canvas_vertical_quarter[facing=south,layer=1,waterlogged=true]
conquest:cyan_canvas_vertical_quarter[facing=south,layer=1,waterlogged=false]
conquest:cyan_canvas_vertical_quarter[facing=south,layer=2,waterlogged=true]
conquest:cyan_canvas_vertical_quarter[facing=south,layer=2,waterlogged=false]
conquest:cyan_canvas_vertical_quarter[facing=south,layer=3,waterlogged=true]
conquest:cyan_canvas_vertical_quarter[facing=south,layer=3,waterlogged=false]
conquest:cyan_canvas_vertical_quarter[facing=south,layer=4,waterlogged=true]
conquest:cyan_canvas_vertical_quarter[facing=south,layer=4,waterlogged=false]
conquest:cyan_canvas_vertical_quarter[facing=west,layer=1,waterlogged=true]
conquest:cyan_canvas_vertical_quarter[facing=west,layer=1,waterlogged=false]
conquest:cyan_canvas_vertical_quarter[facing=west,layer=2,waterlogged=true]
conquest:cyan_canvas_vertical_quarter[facing=west,layer=2,waterlogged=false]
conquest:cyan_canvas_vertical_quarter[facing=west,layer=3,waterlogged=true]
conquest:cyan_canvas_vertical_quarter[facing=west,layer=3,waterlogged=false]
conquest:cyan_canvas_vertical_quarter[facing=west,layer=4,waterlogged=true]
conquest:cyan_canvas_vertical_quarter[facing=west,layer=4,waterlogged=false]
conquest:cyan_canvas_vertical_quarter[facing=east,layer=1,waterlogged=true]
conquest:cyan_canvas_vertical_quarter[facing=east,layer=1,waterlogged=false]
conquest:cyan_canvas_vertical_quarter[facing=east,layer=2,waterlogged=true]
conquest:cyan_canvas_vertical_quarter[facing=east,layer=2,waterlogged=false]
conquest:cyan_canvas_vertical_quarter[facing=east,layer=3,waterlogged=true]
conquest:cyan_canvas_vertical_quarter[facing=east,layer=3,waterlogged=false]
conquest:cyan_canvas_vertical_quarter[facing=east,layer=4,waterlogged=true]
conquest:cyan_canvas_vertical_quarter[facing=east,layer=4,waterlogged=false]
conquest:cyan_canvas_vertical_slab[facing=north,layer=1,waterlogged=true]
conquest:cyan_canvas_vertical_slab[facing=north,layer=1,waterlogged=false]
conquest:cyan_canvas_vertical_slab[facing=north,layer=2,waterlogged=true]
conquest:cyan_canvas_vertical_slab[facing=north,layer=2,waterlogged=false]
conquest:cyan_canvas_vertical_slab[facing=north,layer=3,waterlogged=true]
conquest:cyan_canvas_vertical_slab[facing=north,layer=3,waterlogged=false]
conquest:cyan_canvas_vertical_slab[facing=north,layer=4,waterlogged=true]
conquest:cyan_canvas_vertical_slab[facing=north,layer=4,waterlogged=false]
conquest:cyan_canvas_vertical_slab[facing=south,layer=1,waterlogged=true]
conquest:cyan_canvas_vertical_slab[facing=south,layer=1,waterlogged=false]
conquest:cyan_canvas_vertical_slab[facing=south,layer=2,waterlogged=true]
conquest:cyan_canvas_vertical_slab[facing=south,layer=2,waterlogged=false]
conquest:cyan_canvas_vertical_slab[facing=south,layer=3,waterlogged=true]
conquest:cyan_canvas_vertical_slab[facing=south,layer=3,waterlogged=false]
conquest:cyan_canvas_vertical_slab[facing=south,layer=4,waterlogged=true]
conquest:cyan_canvas_vertical_slab[facing=south,layer=4,waterlogged=false]
conquest:cyan_canvas_vertical_slab[facing=west,layer=1,waterlogged=true]
conquest:cyan_canvas_vertical_slab[facing=west,layer=1,waterlogged=false]
conquest:cyan_canvas_vertical_slab[facing=west,layer=2,waterlogged=true]
conquest:cyan_canvas_vertical_slab[facing=west,layer=2,waterlogged=false]
conquest:cyan_canvas_vertical_slab[facing=west,layer=3,waterlogged=true]
conquest:cyan_canvas_vertical_slab[facing=west,layer=3,waterlogged=false]
conquest:cyan_canvas_vertical_slab[facing=west,layer=4,waterlogged=true]
conquest:cyan_canvas_vertical_slab[facing=west,layer=4,waterlogged=false]
conquest:cyan_canvas_vertical_slab[facing=east,layer=1,waterlogged=true]
conquest:cyan_canvas_vertical_slab[facing=east,layer=1,waterlogged=false]
conquest:cyan_canvas_vertical_slab[facing=east,layer=2,waterlogged=true]
conquest:cyan_canvas_vertical_slab[facing=east,layer=2,waterlogged=false]
conquest:cyan_canvas_vertical_slab[facing=east,layer=3,waterlogged=true]
conquest:cyan_canvas_vertical_slab[facing=east,layer=3,waterlogged=false]
conquest:cyan_canvas_vertical_slab[facing=east,layer=4,waterlogged=true]
conquest:cyan_canvas_vertical_slab[facing=east,layer=4,waterlogged=false]
conquest:cyan_carpet
conquest:cyan_carpet_corner_slab[facing=north,type=top,waterlogged=true]
conquest:cyan_carpet_corner_slab[facing=north,type=top,waterlogged=false]
conquest:cyan_carpet_corner_slab[facing=north,type=bottom,waterlogged=true]
conquest:cyan_carpet_corner_slab[facing=north,type=bottom,waterlogged=false]
conquest:cyan_carpet_corner_slab[facing=south,type=top,waterlogged=true]
conquest:cyan_carpet_corner_slab[facing=south,type=top,waterlogged=false]
conquest:cyan_carpet_corner_slab[facing=south,type=bottom,waterlogged=true]
conquest:cyan_carpet_corner_slab[facing=south,type=bottom,waterlogged=false]
conquest:cyan_carpet_corner_slab[facing=west,type=top,waterlogged=true]
conquest:cyan_carpet_corner_slab[facing=west,type=top,waterlogged=false]
conquest:cyan_carpet_corner_slab[facing=west,type=bottom,waterlogged=true]
conquest:cyan_carpet_corner_slab[facing=west,type=bottom,waterlogged=false]
conquest:cyan_carpet_corner_slab[facing=east,type=top,waterlogged=true]
conquest:cyan_carpet_corner_slab[facing=east,type=top,waterlogged=false]
conquest:cyan_carpet_corner_slab[facing=east,type=bottom,waterlogged=true]
conquest:cyan_carpet_corner_slab[facing=east,type=bottom,waterlogged=false]
conquest:cyan_carpet_eighth_slab[facing=north,type=top,waterlogged=true]
conquest:cyan_carpet_eighth_slab[facing=north,type=top,waterlogged=false]
conquest:cyan_carpet_eighth_slab[facing=north,type=bottom,waterlogged=true]
conquest:cyan_carpet_eighth_slab[facing=north,type=bottom,waterlogged=false]
conquest:cyan_carpet_eighth_slab[facing=south,type=top,waterlogged=true]
conquest:cyan_carpet_eighth_slab[facing=south,type=top,waterlogged=false]
conquest:cyan_carpet_eighth_slab[facing=south,type=bottom,waterlogged=true]
conquest:cyan_carpet_eighth_slab[facing=south,type=bottom,waterlogged=false]
conquest:cyan_carpet_eighth_slab[facing=west,type=top,waterlogged=true]
conquest:cyan_carpet_eighth_slab[facing=west,type=top,waterlogged=false]
conquest:cyan_carpet_eighth_slab[facing=west,type=bottom,waterlogged=true]
conquest:cyan_carpet_eighth_slab[facing=west,type=bottom,waterlogged=false]
conquest:cyan_carpet_eighth_slab[facing=east,type=top,waterlogged=true]
conquest:cyan_carpet_eighth_slab[facing=east,type=top,waterlogged=false]
conquest:cyan_carpet_eighth_slab[facing=east,type=bottom,waterlogged=true]
conquest:cyan_carpet_eighth_slab[facing=east,type=bottom,waterlogged=false]
conquest:cyan_carpet_quarter_slab[facing=north,layer=1,type=top,waterlogged=true]
conquest:cyan_carpet_quarter_slab[facing=north,layer=1,type=top,waterlogged=false]
conquest:cyan_carpet_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=true]
conquest:cyan_carpet_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=false]
conquest:cyan_carpet_quarter_slab[facing=north,layer=2,type=top,waterlogged=true]
conquest:cyan_carpet_quarter_slab[facing=north,layer=2,type=top,waterlogged=false]
conquest:cyan_carpet_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=true]
conquest:cyan_carpet_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=false]
conquest:cyan_carpet_quarter_slab[facing=north,layer=3,type=top,waterlogged=true]
conquest:cyan_carpet_quarter_slab[facing=north,layer=3,type=top,waterlogged=false]
conquest:cyan_carpet_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=true]
conquest:cyan_carpet_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=false]
conquest:cyan_carpet_quarter_slab[facing=south,layer=1,type=top,waterlogged=true]
conquest:cyan_carpet_quarter_slab[facing=south,layer=1,type=top,waterlogged=false]
conquest:cyan_carpet_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=true]
conquest:cyan_carpet_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=false]
conquest:cyan_carpet_quarter_slab[facing=south,layer=2,type=top,waterlogged=true]
conquest:cyan_carpet_quarter_slab[facing=south,layer=2,type=top,waterlogged=false]
conquest:cyan_carpet_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=true]
conquest:cyan_carpet_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=false]
conquest:cyan_carpet_quarter_slab[facing=south,layer=3,type=top,waterlogged=true]
conquest:cyan_carpet_quarter_slab[facing=south,layer=3,type=top,waterlogged=false]
conquest:cyan_carpet_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=true]
conquest:cyan_carpet_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=false]
conquest:cyan_carpet_quarter_slab[facing=west,layer=1,type=top,waterlogged=true]
conquest:cyan_carpet_quarter_slab[facing=west,layer=1,type=top,waterlogged=false]
conquest:cyan_carpet_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=true]
conquest:cyan_carpet_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=false]
conquest:cyan_carpet_quarter_slab[facing=west,layer=2,type=top,waterlogged=true]
conquest:cyan_carpet_quarter_slab[facing=west,layer=2,type=top,waterlogged=false]
conquest:cyan_carpet_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=true]
conquest:cyan_carpet_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=false]
conquest:cyan_carpet_quarter_slab[facing=west,layer=3,type=top,waterlogged=true]
conquest:cyan_carpet_quarter_slab[facing=west,layer=3,type=top,waterlogged=false]
conquest:cyan_carpet_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=true]
conquest:cyan_carpet_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=false]
conquest:cyan_carpet_quarter_slab[facing=east,layer=1,type=top,waterlogged=true]
conquest:cyan_carpet_quarter_slab[facing=east,layer=1,type=top,waterlogged=false]
conquest:cyan_carpet_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=true]
conquest:cyan_carpet_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=false]
conquest:cyan_carpet_quarter_slab[facing=east,layer=2,type=top,waterlogged=true]
conquest:cyan_carpet_quarter_slab[facing=east,layer=2,type=top,waterlogged=false]
conquest:cyan_carpet_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=true]
conquest:cyan_carpet_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=false]
conquest:cyan_carpet_quarter_slab[facing=east,layer=3,type=top,waterlogged=true]
conquest:cyan_carpet_quarter_slab[facing=east,layer=3,type=top,waterlogged=false]
conquest:cyan_carpet_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=true]
conquest:cyan_carpet_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=false]
conquest:cyan_carpet_slab[layers=1,type=top,waterlogged=true]
conquest:cyan_carpet_slab[layers=1,type=top,waterlogged=false]
conquest:cyan_carpet_slab[layers=1,type=bottom,waterlogged=true]
conquest:cyan_carpet_slab[layers=1,type=bottom,waterlogged=false]
conquest:cyan_carpet_slab[layers=2,type=top,waterlogged=true]
conquest:cyan_carpet_slab[layers=2,type=top,waterlogged=false]
conquest:cyan_carpet_slab[layers=2,type=bottom,waterlogged=true]
conquest:cyan_carpet_slab[layers=2,type=bottom,waterlogged=false]
conquest:cyan_carpet_slab[layers=3,type=top,waterlogged=true]
conquest:cyan_carpet_slab[layers=3,type=top,waterlogged=false]
conquest:cyan_carpet_slab[layers=3,type=bottom,waterlogged=true]
conquest:cyan_carpet_slab[layers=3,type=bottom,waterlogged=false]
conquest:cyan_carpet_slab[layers=4,type=top,waterlogged=true]
conquest:cyan_carpet_slab[layers=4,type=top,waterlogged=false]
conquest:cyan_carpet_slab[layers=4,type=bottom,waterlogged=true]
conquest:cyan_carpet_slab[layers=4,type=bottom,waterlogged=false]
conquest:cyan_carpet_slab[layers=5,type=top,waterlogged=true]
conquest:cyan_carpet_slab[layers=5,type=top,waterlogged=false]
conquest:cyan_carpet_slab[layers=5,type=bottom,waterlogged=true]
conquest:cyan_carpet_slab[layers=5,type=bottom,waterlogged=false]
conquest:cyan_carpet_slab[layers=6,type=top,waterlogged=true]
conquest:cyan_carpet_slab[layers=6,type=top,waterlogged=false]
conquest:cyan_carpet_slab[layers=6,type=bottom,waterlogged=true]
conquest:cyan_carpet_slab[layers=6,type=bottom,waterlogged=false]
conquest:cyan_carpet_slab[layers=7,type=top,waterlogged=true]
conquest:cyan_carpet_slab[layers=7,type=top,waterlogged=false]
conquest:cyan_carpet_slab[layers=7,type=bottom,waterlogged=true]
conquest:cyan_carpet_slab[layers=7,type=bottom,waterlogged=false]
conquest:cyan_carpet_slab[layers=8,type=top,waterlogged=true]
conquest:cyan_carpet_slab[layers=8,type=top,waterlogged=false]
conquest:cyan_carpet_slab[layers=8,type=bottom,waterlogged=true]
conquest:cyan_carpet_slab[layers=8,type=bottom,waterlogged=false]
conquest:cyan_carpet_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:cyan_carpet_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:cyan_carpet_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:cyan_carpet_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:cyan_carpet_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:cyan_carpet_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:cyan_carpet_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:cyan_carpet_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:cyan_carpet_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:cyan_carpet_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:cyan_carpet_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:cyan_carpet_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:cyan_carpet_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:cyan_carpet_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:cyan_carpet_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:cyan_carpet_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:cyan_carpet_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:cyan_carpet_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:cyan_carpet_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:cyan_carpet_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:cyan_carpet_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:cyan_carpet_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:cyan_carpet_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:cyan_carpet_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:cyan_carpet_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:cyan_carpet_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:cyan_carpet_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:cyan_carpet_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:cyan_carpet_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:cyan_carpet_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:cyan_carpet_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:cyan_carpet_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:cyan_carpet_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:cyan_carpet_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:cyan_carpet_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:cyan_carpet_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:cyan_carpet_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:cyan_carpet_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:cyan_carpet_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:cyan_carpet_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:cyan_carpet_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:cyan_carpet_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:cyan_carpet_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:cyan_carpet_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:cyan_carpet_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:cyan_carpet_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:cyan_carpet_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:cyan_carpet_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:cyan_carpet_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:cyan_carpet_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:cyan_carpet_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:cyan_carpet_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:cyan_carpet_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:cyan_carpet_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:cyan_carpet_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:cyan_carpet_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:cyan_carpet_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:cyan_carpet_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:cyan_carpet_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:cyan_carpet_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:cyan_carpet_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:cyan_carpet_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:cyan_carpet_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:cyan_carpet_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:cyan_carpet_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:cyan_carpet_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:cyan_carpet_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:cyan_carpet_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:cyan_carpet_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:cyan_carpet_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:cyan_carpet_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:cyan_carpet_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:cyan_carpet_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:cyan_carpet_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:cyan_carpet_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:cyan_carpet_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:cyan_carpet_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:cyan_carpet_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:cyan_carpet_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:cyan_carpet_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:cyan_carpet_vertical_corner[facing=north,layer=1,waterlogged=true]
conquest:cyan_carpet_vertical_corner[facing=north,layer=1,waterlogged=false]
conquest:cyan_carpet_vertical_corner[facing=north,layer=2,waterlogged=true]
conquest:cyan_carpet_vertical_corner[facing=north,layer=2,waterlogged=false]
conquest:cyan_carpet_vertical_corner[facing=north,layer=3,waterlogged=true]
conquest:cyan_carpet_vertical_corner[facing=north,layer=3,waterlogged=false]
conquest:cyan_carpet_vertical_corner[facing=north,layer=4,waterlogged=true]
conquest:cyan_carpet_vertical_corner[facing=north,layer=4,waterlogged=false]
conquest:cyan_carpet_vertical_corner[facing=south,layer=1,waterlogged=true]
conquest:cyan_carpet_vertical_corner[facing=south,layer=1,waterlogged=false]
conquest:cyan_carpet_vertical_corner[facing=south,layer=2,waterlogged=true]
conquest:cyan_carpet_vertical_corner[facing=south,layer=2,waterlogged=false]
conquest:cyan_carpet_vertical_corner[facing=south,layer=3,waterlogged=true]
conquest:cyan_carpet_vertical_corner[facing=south,layer=3,waterlogged=false]
conquest:cyan_carpet_vertical_corner[facing=south,layer=4,waterlogged=true]
conquest:cyan_carpet_vertical_corner[facing=south,layer=4,waterlogged=false]
conquest:cyan_carpet_vertical_corner[facing=west,layer=1,waterlogged=true]
conquest:cyan_carpet_vertical_corner[facing=west,layer=1,waterlogged=false]
conquest:cyan_carpet_vertical_corner[facing=west,layer=2,waterlogged=true]
conquest:cyan_carpet_vertical_corner[facing=west,layer=2,waterlogged=false]
conquest:cyan_carpet_vertical_corner[facing=west,layer=3,waterlogged=true]
conquest:cyan_carpet_vertical_corner[facing=west,layer=3,waterlogged=false]
conquest:cyan_carpet_vertical_corner[facing=west,layer=4,waterlogged=true]
conquest:cyan_carpet_vertical_corner[facing=west,layer=4,waterlogged=false]
conquest:cyan_carpet_vertical_corner[facing=east,layer=1,waterlogged=true]
conquest:cyan_carpet_vertical_corner[facing=east,layer=1,waterlogged=false]
conquest:cyan_carpet_vertical_corner[facing=east,layer=2,waterlogged=true]
conquest:cyan_carpet_vertical_corner[facing=east,layer=2,waterlogged=false]
conquest:cyan_carpet_vertical_corner[facing=east,layer=3,waterlogged=true]
conquest:cyan_carpet_vertical_corner[facing=east,layer=3,waterlogged=false]
conquest:cyan_carpet_vertical_corner[facing=east,layer=4,waterlogged=true]
conquest:cyan_carpet_vertical_corner[facing=east,layer=4,waterlogged=false]
conquest:cyan_carpet_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:cyan_carpet_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:cyan_carpet_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:cyan_carpet_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:cyan_carpet_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:cyan_carpet_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:cyan_carpet_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:cyan_carpet_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:cyan_carpet_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:cyan_carpet_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:cyan_carpet_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:cyan_carpet_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:cyan_carpet_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:cyan_carpet_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:cyan_carpet_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:cyan_carpet_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:cyan_carpet_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:cyan_carpet_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:cyan_carpet_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:cyan_carpet_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:cyan_carpet_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:cyan_carpet_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:cyan_carpet_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:cyan_carpet_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:cyan_carpet_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:cyan_carpet_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:cyan_carpet_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:cyan_carpet_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:cyan_carpet_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:cyan_carpet_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:cyan_carpet_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:cyan_carpet_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:cyan_carpet_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:cyan_carpet_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:cyan_carpet_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:cyan_carpet_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:cyan_carpet_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:cyan_carpet_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:cyan_carpet_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:cyan_carpet_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:cyan_carpet_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:cyan_carpet_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:cyan_carpet_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:cyan_carpet_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:cyan_carpet_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:cyan_carpet_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:cyan_carpet_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:cyan_carpet_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:cyan_carpet_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:cyan_carpet_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:cyan_carpet_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:cyan_carpet_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:cyan_carpet_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:cyan_carpet_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:cyan_carpet_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:cyan_carpet_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:cyan_carpet_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:cyan_carpet_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:cyan_carpet_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:cyan_carpet_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:cyan_carpet_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:cyan_carpet_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:cyan_carpet_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:cyan_carpet_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:cyan_carpet_vertical_quarter[facing=north,layer=1,waterlogged=true]
conquest:cyan_carpet_vertical_quarter[facing=north,layer=1,waterlogged=false]
conquest:cyan_carpet_vertical_quarter[facing=north,layer=2,waterlogged=true]
conquest:cyan_carpet_vertical_quarter[facing=north,layer=2,waterlogged=false]
conquest:cyan_carpet_vertical_quarter[facing=north,layer=3,waterlogged=true]
conquest:cyan_carpet_vertical_quarter[facing=north,layer=3,waterlogged=false]
conquest:cyan_carpet_vertical_quarter[facing=north,layer=4,waterlogged=true]
conquest:cyan_carpet_vertical_quarter[facing=north,layer=4,waterlogged=false]
conquest:cyan_carpet_vertical_quarter[facing=south,layer=1,waterlogged=true]
conquest:cyan_carpet_vertical_quarter[facing=south,layer=1,waterlogged=false]
conquest:cyan_carpet_vertical_quarter[facing=south,layer=2,waterlogged=true]
conquest:cyan_carpet_vertical_quarter[facing=south,layer=2,waterlogged=false]
conquest:cyan_carpet_vertical_quarter[facing=south,layer=3,waterlogged=true]
conquest:cyan_carpet_vertical_quarter[facing=south,layer=3,waterlogged=false]
conquest:cyan_carpet_vertical_quarter[facing=south,layer=4,waterlogged=true]
conquest:cyan_carpet_vertical_quarter[facing=south,layer=4,waterlogged=false]
conquest:cyan_carpet_vertical_quarter[facing=west,layer=1,waterlogged=true]
conquest:cyan_carpet_vertical_quarter[facing=west,layer=1,waterlogged=false]
conquest:cyan_carpet_vertical_quarter[facing=west,layer=2,waterlogged=true]
conquest:cyan_carpet_vertical_quarter[facing=west,layer=2,waterlogged=false]
conquest:cyan_carpet_vertical_quarter[facing=west,layer=3,waterlogged=true]
conquest:cyan_carpet_vertical_quarter[facing=west,layer=3,waterlogged=false]
conquest:cyan_carpet_vertical_quarter[facing=west,layer=4,waterlogged=true]
conquest:cyan_carpet_vertical_quarter[facing=west,layer=4,waterlogged=false]
conquest:cyan_carpet_vertical_quarter[facing=east,layer=1,waterlogged=true]
conquest:cyan_carpet_vertical_quarter[facing=east,layer=1,waterlogged=false]
conquest:cyan_carpet_vertical_quarter[facing=east,layer=2,waterlogged=true]
conquest:cyan_carpet_vertical_quarter[facing=east,layer=2,waterlogged=false]
conquest:cyan_carpet_vertical_quarter[facing=east,layer=3,waterlogged=true]
conquest:cyan_carpet_vertical_quarter[facing=east,layer=3,waterlogged=false]
conquest:cyan_carpet_vertical_quarter[facing=east,layer=4,waterlogged=true]
conquest:cyan_carpet_vertical_quarter[facing=east,layer=4,waterlogged=false]
conquest:cyan_carpet_vertical_slab[facing=north,layer=1,waterlogged=true]
conquest:cyan_carpet_vertical_slab[facing=north,layer=1,waterlogged=false]
conquest:cyan_carpet_vertical_slab[facing=north,layer=2,waterlogged=true]
conquest:cyan_carpet_vertical_slab[facing=north,layer=2,waterlogged=false]
conquest:cyan_carpet_vertical_slab[facing=north,layer=3,waterlogged=true]
conquest:cyan_carpet_vertical_slab[facing=north,layer=3,waterlogged=false]
conquest:cyan_carpet_vertical_slab[facing=north,layer=4,waterlogged=true]
conquest:cyan_carpet_vertical_slab[facing=north,layer=4,waterlogged=false]
conquest:cyan_carpet_vertical_slab[facing=south,layer=1,waterlogged=true]
conquest:cyan_carpet_vertical_slab[facing=south,layer=1,waterlogged=false]
conquest:cyan_carpet_vertical_slab[facing=south,layer=2,waterlogged=true]
conquest:cyan_carpet_vertical_slab[facing=south,layer=2,waterlogged=false]
conquest:cyan_carpet_vertical_slab[facing=south,layer=3,waterlogged=true]
conquest:cyan_carpet_vertical_slab[facing=south,layer=3,waterlogged=false]
conquest:cyan_carpet_vertical_slab[facing=south,layer=4,waterlogged=true]
conquest:cyan_carpet_vertical_slab[facing=south,layer=4,waterlogged=false]
conquest:cyan_carpet_vertical_slab[facing=west,layer=1,waterlogged=true]
conquest:cyan_carpet_vertical_slab[facing=west,layer=1,waterlogged=false]
conquest:cyan_carpet_vertical_slab[facing=west,layer=2,waterlogged=true]
conquest:cyan_carpet_vertical_slab[facing=west,layer=2,waterlogged=false]
conquest:cyan_carpet_vertical_slab[facing=west,layer=3,waterlogged=true]
conquest:cyan_carpet_vertical_slab[facing=west,layer=3,waterlogged=false]
conquest:cyan_carpet_vertical_slab[facing=west,layer=4,waterlogged=true]
conquest:cyan_carpet_vertical_slab[facing=west,layer=4,waterlogged=false]
conquest:cyan_carpet_vertical_slab[facing=east,layer=1,waterlogged=true]
conquest:cyan_carpet_vertical_slab[facing=east,layer=1,waterlogged=false]
conquest:cyan_carpet_vertical_slab[facing=east,layer=2,waterlogged=true]
conquest:cyan_carpet_vertical_slab[facing=east,layer=2,waterlogged=false]
conquest:cyan_carpet_vertical_slab[facing=east,layer=3,waterlogged=true]
conquest:cyan_carpet_vertical_slab[facing=east,layer=3,waterlogged=false]
conquest:cyan_carpet_vertical_slab[facing=east,layer=4,waterlogged=true]
conquest:cyan_carpet_vertical_slab[facing=east,layer=4,waterlogged=false]
conquest:cyan_concrete_powder_layer[layers=1,waterlogged=true]
conquest:cyan_concrete_powder_layer[layers=1,waterlogged=false]
conquest:cyan_concrete_powder_layer[layers=2,waterlogged=true]
conquest:cyan_concrete_powder_layer[layers=2,waterlogged=false]
conquest:cyan_concrete_powder_layer[layers=3,waterlogged=true]
conquest:cyan_concrete_powder_layer[layers=3,waterlogged=false]
conquest:cyan_concrete_powder_layer[layers=4,waterlogged=true]
conquest:cyan_concrete_powder_layer[layers=4,waterlogged=false]
conquest:cyan_concrete_powder_layer[layers=5,waterlogged=true]
conquest:cyan_concrete_powder_layer[layers=5,waterlogged=false]
conquest:cyan_concrete_powder_layer[layers=6,waterlogged=true]
conquest:cyan_concrete_powder_layer[layers=6,waterlogged=false]
conquest:cyan_concrete_powder_layer[layers=7,waterlogged=true]
conquest:cyan_concrete_powder_layer[layers=7,waterlogged=false]
conquest:cyan_concrete_powder_layer[layers=8,waterlogged=true]
conquest:cyan_concrete_powder_layer[layers=8,waterlogged=false]
conquest:cyan_concrete_powder_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:cyan_concrete_powder_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:cyan_concrete_powder_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:cyan_concrete_powder_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:cyan_concrete_powder_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:cyan_concrete_powder_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:cyan_concrete_powder_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:cyan_concrete_powder_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:cyan_concrete_powder_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:cyan_concrete_powder_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:cyan_concrete_powder_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:cyan_concrete_powder_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:cyan_concrete_powder_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:cyan_concrete_powder_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:cyan_concrete_powder_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:cyan_concrete_powder_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:cyan_concrete_powder_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:cyan_concrete_powder_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:cyan_concrete_powder_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:cyan_concrete_powder_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:cyan_concrete_powder_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:cyan_concrete_powder_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:cyan_concrete_powder_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:cyan_concrete_powder_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:cyan_concrete_powder_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:cyan_concrete_powder_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:cyan_concrete_powder_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:cyan_concrete_powder_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:cyan_concrete_powder_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:cyan_concrete_powder_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:cyan_concrete_powder_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:cyan_concrete_powder_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:cyan_concrete_powder_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:cyan_concrete_powder_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:cyan_concrete_powder_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:cyan_concrete_powder_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:cyan_concrete_powder_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:cyan_concrete_powder_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:cyan_concrete_powder_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:cyan_concrete_powder_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:cyan_concrete_powder_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:cyan_concrete_powder_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:cyan_concrete_powder_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:cyan_concrete_powder_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:cyan_concrete_powder_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:cyan_concrete_powder_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:cyan_concrete_powder_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:cyan_concrete_powder_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:cyan_concrete_powder_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:cyan_concrete_powder_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:cyan_concrete_powder_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:cyan_concrete_powder_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:cyan_concrete_powder_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:cyan_concrete_powder_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:cyan_concrete_powder_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:cyan_concrete_powder_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:cyan_concrete_powder_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:cyan_concrete_powder_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:cyan_concrete_powder_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:cyan_concrete_powder_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:cyan_concrete_powder_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:cyan_concrete_powder_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:cyan_concrete_powder_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:cyan_concrete_powder_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:cyan_concrete_powder_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:cyan_concrete_powder_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:cyan_concrete_powder_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:cyan_concrete_powder_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:cyan_concrete_powder_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:cyan_concrete_powder_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:cyan_concrete_powder_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:cyan_concrete_powder_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:cyan_concrete_powder_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:cyan_concrete_powder_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:cyan_concrete_powder_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:cyan_concrete_powder_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:cyan_concrete_powder_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:cyan_concrete_powder_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:cyan_concrete_powder_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:cyan_concrete_powder_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:cyan_cushion[offset_toggle=true]
conquest:cyan_cushion[offset_toggle=false]
conquest:cyan_painted_plank_balustrade[axis=x,waterlogged=true]
conquest:cyan_painted_plank_balustrade[axis=x,waterlogged=false]
conquest:cyan_painted_plank_balustrade[axis=y,waterlogged=true]
conquest:cyan_painted_plank_balustrade[axis=y,waterlogged=false]
conquest:cyan_painted_plank_balustrade[axis=z,waterlogged=true]
conquest:cyan_painted_plank_balustrade[axis=z,waterlogged=false]
conquest:cyan_painted_plank_boards[facing=north,type=top,waterlogged=true]
conquest:cyan_painted_plank_boards[facing=north,type=top,waterlogged=false]
conquest:cyan_painted_plank_boards[facing=north,type=bottom,waterlogged=true]
conquest:cyan_painted_plank_boards[facing=north,type=bottom,waterlogged=false]
conquest:cyan_painted_plank_boards[facing=south,type=top,waterlogged=true]
conquest:cyan_painted_plank_boards[facing=south,type=top,waterlogged=false]
conquest:cyan_painted_plank_boards[facing=south,type=bottom,waterlogged=true]
conquest:cyan_painted_plank_boards[facing=south,type=bottom,waterlogged=false]
conquest:cyan_painted_plank_boards[facing=west,type=top,waterlogged=true]
conquest:cyan_painted_plank_boards[facing=west,type=top,waterlogged=false]
conquest:cyan_painted_plank_boards[facing=west,type=bottom,waterlogged=true]
conquest:cyan_painted_plank_boards[facing=west,type=bottom,waterlogged=false]
conquest:cyan_painted_plank_boards[facing=east,type=top,waterlogged=true]
conquest:cyan_painted_plank_boards[facing=east,type=top,waterlogged=false]
conquest:cyan_painted_plank_boards[facing=east,type=bottom,waterlogged=true]
conquest:cyan_painted_plank_boards[facing=east,type=bottom,waterlogged=false]
conquest:cyan_painted_plank_capital[facing=flat,type=top,waterlogged=true]
conquest:cyan_painted_plank_capital[facing=flat,type=top,waterlogged=false]
conquest:cyan_painted_plank_capital[facing=flat,type=bottom,waterlogged=true]
conquest:cyan_painted_plank_capital[facing=flat,type=bottom,waterlogged=false]
conquest:cyan_painted_plank_capital[facing=north,type=top,waterlogged=true]
conquest:cyan_painted_plank_capital[facing=north,type=top,waterlogged=false]
conquest:cyan_painted_plank_capital[facing=north,type=bottom,waterlogged=true]
conquest:cyan_painted_plank_capital[facing=north,type=bottom,waterlogged=false]
conquest:cyan_painted_plank_capital[facing=south,type=top,waterlogged=true]
conquest:cyan_painted_plank_capital[facing=south,type=top,waterlogged=false]
conquest:cyan_painted_plank_capital[facing=south,type=bottom,waterlogged=true]
conquest:cyan_painted_plank_capital[facing=south,type=bottom,waterlogged=false]
conquest:cyan_painted_plank_capital[facing=east,type=top,waterlogged=true]
conquest:cyan_painted_plank_capital[facing=east,type=top,waterlogged=false]
conquest:cyan_painted_plank_capital[facing=east,type=bottom,waterlogged=true]
conquest:cyan_painted_plank_capital[facing=east,type=bottom,waterlogged=false]
conquest:cyan_painted_plank_capital[facing=west,type=top,waterlogged=true]
conquest:cyan_painted_plank_capital[facing=west,type=top,waterlogged=false]
conquest:cyan_painted_plank_capital[facing=west,type=bottom,waterlogged=true]
conquest:cyan_painted_plank_capital[facing=west,type=bottom,waterlogged=false]
conquest:cyan_painted_plank_corner_slab[facing=north,type=top,waterlogged=true]
conquest:cyan_painted_plank_corner_slab[facing=north,type=top,waterlogged=false]
conquest:cyan_painted_plank_corner_slab[facing=north,type=bottom,waterlogged=true]
conquest:cyan_painted_plank_corner_slab[facing=north,type=bottom,waterlogged=false]
conquest:cyan_painted_plank_corner_slab[facing=south,type=top,waterlogged=true]
conquest:cyan_painted_plank_corner_slab[facing=south,type=top,waterlogged=false]
conquest:cyan_painted_plank_corner_slab[facing=south,type=bottom,waterlogged=true]
conquest:cyan_painted_plank_corner_slab[facing=south,type=bottom,waterlogged=false]
conquest:cyan_painted_plank_corner_slab[facing=west,type=top,waterlogged=true]
conquest:cyan_painted_plank_corner_slab[facing=west,type=top,waterlogged=false]
conquest:cyan_painted_plank_corner_slab[facing=west,type=bottom,waterlogged=true]
conquest:cyan_painted_plank_corner_slab[facing=west,type=bottom,waterlogged=false]
conquest:cyan_painted_plank_corner_slab[facing=east,type=top,waterlogged=true]
conquest:cyan_painted_plank_corner_slab[facing=east,type=top,waterlogged=false]
conquest:cyan_painted_plank_corner_slab[facing=east,type=bottom,waterlogged=true]
conquest:cyan_painted_plank_corner_slab[facing=east,type=bottom,waterlogged=false]
conquest:cyan_painted_plank_door[facing=north,half=upper,hinge=left,open=true,powered=true]
conquest:cyan_painted_plank_door[facing=north,half=upper,hinge=left,open=true,powered=false]
conquest:cyan_painted_plank_door[facing=north,half=upper,hinge=left,open=false,powered=true]
conquest:cyan_painted_plank_door[facing=north,half=upper,hinge=left,open=false,powered=false]
conquest:cyan_painted_plank_door[facing=north,half=upper,hinge=right,open=true,powered=true]
conquest:cyan_painted_plank_door[facing=north,half=upper,hinge=right,open=true,powered=false]
conquest:cyan_painted_plank_door[facing=north,half=upper,hinge=right,open=false,powered=true]
conquest:cyan_painted_plank_door[facing=north,half=upper,hinge=right,open=false,powered=false]
conquest:cyan_painted_plank_door[facing=north,half=lower,hinge=left,open=true,powered=true]
conquest:cyan_painted_plank_door[facing=north,half=lower,hinge=left,open=true,powered=false]
conquest:cyan_painted_plank_door[facing=north,half=lower,hinge=left,open=false,powered=true]
conquest:cyan_painted_plank_door[facing=north,half=lower,hinge=left,open=false,powered=false]
conquest:cyan_painted_plank_door[facing=north,half=lower,hinge=right,open=true,powered=true]
conquest:cyan_painted_plank_door[facing=north,half=lower,hinge=right,open=true,powered=false]
conquest:cyan_painted_plank_door[facing=north,half=lower,hinge=right,open=false,powered=true]
conquest:cyan_painted_plank_door[facing=north,half=lower,hinge=right,open=false,powered=false]
conquest:cyan_painted_plank_door[facing=south,half=upper,hinge=left,open=true,powered=true]
conquest:cyan_painted_plank_door[facing=south,half=upper,hinge=left,open=true,powered=false]
conquest:cyan_painted_plank_door[facing=south,half=upper,hinge=left,open=false,powered=true]
conquest:cyan_painted_plank_door[facing=south,half=upper,hinge=left,open=false,powered=false]
conquest:cyan_painted_plank_door[facing=south,half=upper,hinge=right,open=true,powered=true]
conquest:cyan_painted_plank_door[facing=south,half=upper,hinge=right,open=true,powered=false]
conquest:cyan_painted_plank_door[facing=south,half=upper,hinge=right,open=false,powered=true]
conquest:cyan_painted_plank_door[facing=south,half=upper,hinge=right,open=false,powered=false]
conquest:cyan_painted_plank_door[facing=south,half=lower,hinge=left,open=true,powered=true]
conquest:cyan_painted_plank_door[facing=south,half=lower,hinge=left,open=true,powered=false]
conquest:cyan_painted_plank_door[facing=south,half=lower,hinge=left,open=false,powered=true]
conquest:cyan_painted_plank_door[facing=south,half=lower,hinge=left,open=false,powered=false]
conquest:cyan_painted_plank_door[facing=south,half=lower,hinge=right,open=true,powered=true]
conquest:cyan_painted_plank_door[facing=south,half=lower,hinge=right,open=true,powered=false]
conquest:cyan_painted_plank_door[facing=south,half=lower,hinge=right,open=false,powered=true]
conquest:cyan_painted_plank_door[facing=south,half=lower,hinge=right,open=false,powered=false]
conquest:cyan_painted_plank_door[facing=west,half=upper,hinge=left,open=true,powered=true]
conquest:cyan_painted_plank_door[facing=west,half=upper,hinge=left,open=true,powered=false]
conquest:cyan_painted_plank_door[facing=west,half=upper,hinge=left,open=false,powered=true]
conquest:cyan_painted_plank_door[facing=west,half=upper,hinge=left,open=false,powered=false]
conquest:cyan_painted_plank_door[facing=west,half=upper,hinge=right,open=true,powered=true]
conquest:cyan_painted_plank_door[facing=west,half=upper,hinge=right,open=true,powered=false]
conquest:cyan_painted_plank_door[facing=west,half=upper,hinge=right,open=false,powered=true]
conquest:cyan_painted_plank_door[facing=west,half=upper,hinge=right,open=false,powered=false]
conquest:cyan_painted_plank_door[facing=west,half=lower,hinge=left,open=true,powered=true]
conquest:cyan_painted_plank_door[facing=west,half=lower,hinge=left,open=true,powered=false]
conquest:cyan_painted_plank_door[facing=west,half=lower,hinge=left,open=false,powered=true]
conquest:cyan_painted_plank_door[facing=west,half=lower,hinge=left,open=false,powered=false]
conquest:cyan_painted_plank_door[facing=west,half=lower,hinge=right,open=true,powered=true]
conquest:cyan_painted_plank_door[facing=west,half=lower,hinge=right,open=true,powered=false]
conquest:cyan_painted_plank_door[facing=west,half=lower,hinge=right,open=false,powered=true]
conquest:cyan_painted_plank_door[facing=west,half=lower,hinge=right,open=false,powered=false]
conquest:cyan_painted_plank_door[facing=east,half=upper,hinge=left,open=true,powered=true]
conquest:cyan_painted_plank_door[facing=east,half=upper,hinge=left,open=true,powered=false]
conquest:cyan_painted_plank_door[facing=east,half=upper,hinge=left,open=false,powered=true]
conquest:cyan_painted_plank_door[facing=east,half=upper,hinge=left,open=false,powered=false]
conquest:cyan_painted_plank_door[facing=east,half=upper,hinge=right,open=true,powered=true]
conquest:cyan_painted_plank_door[facing=east,half=upper,hinge=right,open=true,powered=false]
conquest:cyan_painted_plank_door[facing=east,half=upper,hinge=right,open=false,powered=true]
conquest:cyan_painted_plank_door[facing=east,half=upper,hinge=right,open=false,powered=false]
conquest:cyan_painted_plank_door[facing=east,half=lower,hinge=left,open=true,powered=true]
conquest:cyan_painted_plank_door[facing=east,half=lower,hinge=left,open=true,powered=false]
conquest:cyan_painted_plank_door[facing=east,half=lower,hinge=left,open=false,powered=true]
conquest:cyan_painted_plank_door[facing=east,half=lower,hinge=left,open=false,powered=false]
conquest:cyan_painted_plank_door[facing=east,half=lower,hinge=right,open=true,powered=true]
conquest:cyan_painted_plank_door[facing=east,half=lower,hinge=right,open=true,powered=false]
conquest:cyan_painted_plank_door[facing=east,half=lower,hinge=right,open=false,powered=true]
conquest:cyan_painted_plank_door[facing=east,half=lower,hinge=right,open=false,powered=false]
conquest:cyan_painted_plank_eighth_slab[facing=north,type=top,waterlogged=true]
conquest:cyan_painted_plank_eighth_slab[facing=north,type=top,waterlogged=false]
conquest:cyan_painted_plank_eighth_slab[facing=north,type=bottom,waterlogged=true]
conquest:cyan_painted_plank_eighth_slab[facing=north,type=bottom,waterlogged=false]
conquest:cyan_painted_plank_eighth_slab[facing=south,type=top,waterlogged=true]
conquest:cyan_painted_plank_eighth_slab[facing=south,type=top,waterlogged=false]
conquest:cyan_painted_plank_eighth_slab[facing=south,type=bottom,waterlogged=true]
conquest:cyan_painted_plank_eighth_slab[facing=south,type=bottom,waterlogged=false]
conquest:cyan_painted_plank_eighth_slab[facing=west,type=top,waterlogged=true]
conquest:cyan_painted_plank_eighth_slab[facing=west,type=top,waterlogged=false]
conquest:cyan_painted_plank_eighth_slab[facing=west,type=bottom,waterlogged=true]
conquest:cyan_painted_plank_eighth_slab[facing=west,type=bottom,waterlogged=false]
conquest:cyan_painted_plank_eighth_slab[facing=east,type=top,waterlogged=true]
conquest:cyan_painted_plank_eighth_slab[facing=east,type=top,waterlogged=false]
conquest:cyan_painted_plank_eighth_slab[facing=east,type=bottom,waterlogged=true]
conquest:cyan_painted_plank_eighth_slab[facing=east,type=bottom,waterlogged=false]
conquest:cyan_painted_plank_fence[east=true,north=true,south=true,waterlogged=true,west=true]
conquest:cyan_painted_plank_fence[east=true,north=true,south=true,waterlogged=true,west=false]
conquest:cyan_painted_plank_fence[east=true,north=true,south=true,waterlogged=false,west=true]
conquest:cyan_painted_plank_fence[east=true,north=true,south=true,waterlogged=false,west=false]
conquest:cyan_painted_plank_fence[east=true,north=true,south=false,waterlogged=true,west=true]
conquest:cyan_painted_plank_fence[east=true,north=true,south=false,waterlogged=true,west=false]
conquest:cyan_painted_plank_fence[east=true,north=true,south=false,waterlogged=false,west=true]
conquest:cyan_painted_plank_fence[east=true,north=true,south=false,waterlogged=false,west=false]
conquest:cyan_painted_plank_fence[east=true,north=false,south=true,waterlogged=true,west=true]
conquest:cyan_painted_plank_fence[east=true,north=false,south=true,waterlogged=true,west=false]
conquest:cyan_painted_plank_fence[east=true,north=false,south=true,waterlogged=false,west=true]
conquest:cyan_painted_plank_fence[east=true,north=false,south=true,waterlogged=false,west=false]
conquest:cyan_painted_plank_fence[east=true,north=false,south=false,waterlogged=true,west=true]
conquest:cyan_painted_plank_fence[east=true,north=false,south=false,waterlogged=true,west=false]
conquest:cyan_painted_plank_fence[east=true,north=false,south=false,waterlogged=false,west=true]
conquest:cyan_painted_plank_fence[east=true,north=false,south=false,waterlogged=false,west=false]
conquest:cyan_painted_plank_fence[east=false,north=true,south=true,waterlogged=true,west=true]
conquest:cyan_painted_plank_fence[east=false,north=true,south=true,waterlogged=true,west=false]
conquest:cyan_painted_plank_fence[east=false,north=true,south=true,waterlogged=false,west=true]
conquest:cyan_painted_plank_fence[east=false,north=true,south=true,waterlogged=false,west=false]
conquest:cyan_painted_plank_fence[east=false,north=true,south=false,waterlogged=true,west=true]
conquest:cyan_painted_plank_fence[east=false,north=true,south=false,waterlogged=true,west=false]
conquest:cyan_painted_plank_fence[east=false,north=true,south=false,waterlogged=false,west=true]
conquest:cyan_painted_plank_fence[east=false,north=true,south=false,waterlogged=false,west=false]
conquest:cyan_painted_plank_fence[east=false,north=false,south=true,waterlogged=true,west=true]
conquest:cyan_painted_plank_fence[east=false,north=false,south=true,waterlogged=true,west=false]
conquest:cyan_painted_plank_fence[east=false,north=false,south=true,waterlogged=false,west=true]
conquest:cyan_painted_plank_fence[east=false,north=false,south=true,waterlogged=false,west=false]
conquest:cyan_painted_plank_fence[east=false,north=false,south=false,waterlogged=true,west=true]
conquest:cyan_painted_plank_fence[east=false,north=false,south=false,waterlogged=true,west=false]
conquest:cyan_painted_plank_fence[east=false,north=false,south=false,waterlogged=false,west=true]
conquest:cyan_painted_plank_fence[east=false,north=false,south=false,waterlogged=false,west=false]
conquest:cyan_painted_plank_pillar[layer=1,waterlogged=true]
conquest:cyan_painted_plank_pillar[layer=1,waterlogged=false]
conquest:cyan_painted_plank_pillar[layer=2,waterlogged=true]
conquest:cyan_painted_plank_pillar[layer=2,waterlogged=false]
conquest:cyan_painted_plank_pillar[layer=3,waterlogged=true]
conquest:cyan_painted_plank_pillar[layer=3,waterlogged=false]
conquest:cyan_painted_plank_quarter_slab[facing=north,layer=1,type=top,waterlogged=true]
conquest:cyan_painted_plank_quarter_slab[facing=north,layer=1,type=top,waterlogged=false]
conquest:cyan_painted_plank_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=true]
conquest:cyan_painted_plank_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=false]
conquest:cyan_painted_plank_quarter_slab[facing=north,layer=2,type=top,waterlogged=true]
conquest:cyan_painted_plank_quarter_slab[facing=north,layer=2,type=top,waterlogged=false]
conquest:cyan_painted_plank_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=true]
conquest:cyan_painted_plank_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=false]
conquest:cyan_painted_plank_quarter_slab[facing=north,layer=3,type=top,waterlogged=true]
conquest:cyan_painted_plank_quarter_slab[facing=north,layer=3,type=top,waterlogged=false]
conquest:cyan_painted_plank_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=true]
conquest:cyan_painted_plank_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=false]
conquest:cyan_painted_plank_quarter_slab[facing=south,layer=1,type=top,waterlogged=true]
conquest:cyan_painted_plank_quarter_slab[facing=south,layer=1,type=top,waterlogged=false]
conquest:cyan_painted_plank_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=true]
conquest:cyan_painted_plank_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=false]
conquest:cyan_painted_plank_quarter_slab[facing=south,layer=2,type=top,waterlogged=true]
conquest:cyan_painted_plank_quarter_slab[facing=south,layer=2,type=top,waterlogged=false]
conquest:cyan_painted_plank_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=true]
conquest:cyan_painted_plank_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=false]
conquest:cyan_painted_plank_quarter_slab[facing=south,layer=3,type=top,waterlogged=true]
conquest:cyan_painted_plank_quarter_slab[facing=south,layer=3,type=top,waterlogged=false]
conquest:cyan_painted_plank_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=true]
conquest:cyan_painted_plank_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=false]
conquest:cyan_painted_plank_quarter_slab[facing=west,layer=1,type=top,waterlogged=true]
conquest:cyan_painted_plank_quarter_slab[facing=west,layer=1,type=top,waterlogged=false]
conquest:cyan_painted_plank_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=true]
conquest:cyan_painted_plank_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=false]
conquest:cyan_painted_plank_quarter_slab[facing=west,layer=2,type=top,waterlogged=true]
conquest:cyan_painted_plank_quarter_slab[facing=west,layer=2,type=top,waterlogged=false]
conquest:cyan_painted_plank_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=true]
conquest:cyan_painted_plank_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=false]
conquest:cyan_painted_plank_quarter_slab[facing=west,layer=3,type=top,waterlogged=true]
conquest:cyan_painted_plank_quarter_slab[facing=west,layer=3,type=top,waterlogged=false]
conquest:cyan_painted_plank_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=true]
conquest:cyan_painted_plank_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=false]
conquest:cyan_painted_plank_quarter_slab[facing=east,layer=1,type=top,waterlogged=true]
conquest:cyan_painted_plank_quarter_slab[facing=east,layer=1,type=top,waterlogged=false]
conquest:cyan_painted_plank_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=true]
conquest:cyan_painted_plank_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=false]
conquest:cyan_painted_plank_quarter_slab[facing=east,layer=2,type=top,waterlogged=true]
conquest:cyan_painted_plank_quarter_slab[facing=east,layer=2,type=top,waterlogged=false]
conquest:cyan_painted_plank_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=true]
conquest:cyan_painted_plank_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=false]
conquest:cyan_painted_plank_quarter_slab[facing=east,layer=3,type=top,waterlogged=true]
conquest:cyan_painted_plank_quarter_slab[facing=east,layer=3,type=top,waterlogged=false]
conquest:cyan_painted_plank_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=true]
conquest:cyan_painted_plank_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=false]
conquest:cyan_painted_plank_slab[layer=1,type=top,waterlogged=true]
conquest:cyan_painted_plank_slab[layer=1,type=top,waterlogged=false]
conquest:cyan_painted_plank_slab[layer=1,type=bottom,waterlogged=true]
conquest:cyan_painted_plank_slab[layer=1,type=bottom,waterlogged=false]
conquest:cyan_painted_plank_slab[layer=2,type=top,waterlogged=true]
conquest:cyan_painted_plank_slab[layer=2,type=top,waterlogged=false]
conquest:cyan_painted_plank_slab[layer=2,type=bottom,waterlogged=true]
conquest:cyan_painted_plank_slab[layer=2,type=bottom,waterlogged=false]
conquest:cyan_painted_plank_slab[layer=3,type=top,waterlogged=true]
conquest:cyan_painted_plank_slab[layer=3,type=top,waterlogged=false]
conquest:cyan_painted_plank_slab[layer=3,type=bottom,waterlogged=true]
conquest:cyan_painted_plank_slab[layer=3,type=bottom,waterlogged=false]
conquest:cyan_painted_plank_slab[layer=4,type=top,waterlogged=true]
conquest:cyan_painted_plank_slab[layer=4,type=top,waterlogged=false]
conquest:cyan_painted_plank_slab[layer=4,type=bottom,waterlogged=true]
conquest:cyan_painted_plank_slab[layer=4,type=bottom,waterlogged=false]
conquest:cyan_painted_plank_small_window[down=true,up=true,waterlogged=true]
conquest:cyan_painted_plank_small_window[down=true,up=true,waterlogged=false]
conquest:cyan_painted_plank_small_window[down=true,up=false,waterlogged=true]
conquest:cyan_painted_plank_small_window[down=true,up=false,waterlogged=false]
conquest:cyan_painted_plank_small_window[down=false,up=true,waterlogged=true]
conquest:cyan_painted_plank_small_window[down=false,up=true,waterlogged=false]
conquest:cyan_painted_plank_small_window[down=false,up=false,waterlogged=true]
conquest:cyan_painted_plank_small_window[down=false,up=false,waterlogged=false]
conquest:cyan_painted_plank_small_window_half[down=true,facing=north,up=true,waterlogged=true]
conquest:cyan_painted_plank_small_window_half[down=true,facing=north,up=true,waterlogged=false]
conquest:cyan_painted_plank_small_window_half[down=true,facing=north,up=false,waterlogged=true]
conquest:cyan_painted_plank_small_window_half[down=true,facing=north,up=false,waterlogged=false]
conquest:cyan_painted_plank_small_window_half[down=true,facing=south,up=true,waterlogged=true]
conquest:cyan_painted_plank_small_window_half[down=true,facing=south,up=true,waterlogged=false]
conquest:cyan_painted_plank_small_window_half[down=true,facing=south,up=false,waterlogged=true]
conquest:cyan_painted_plank_small_window_half[down=true,facing=south,up=false,waterlogged=false]
conquest:cyan_painted_plank_small_window_half[down=true,facing=west,up=true,waterlogged=true]
conquest:cyan_painted_plank_small_window_half[down=true,facing=west,up=true,waterlogged=false]
conquest:cyan_painted_plank_small_window_half[down=true,facing=west,up=false,waterlogged=true]
conquest:cyan_painted_plank_small_window_half[down=true,facing=west,up=false,waterlogged=false]
conquest:cyan_painted_plank_small_window_half[down=true,facing=east,up=true,waterlogged=true]
conquest:cyan_painted_plank_small_window_half[down=true,facing=east,up=true,waterlogged=false]
conquest:cyan_painted_plank_small_window_half[down=true,facing=east,up=false,waterlogged=true]
conquest:cyan_painted_plank_small_window_half[down=true,facing=east,up=false,waterlogged=false]
conquest:cyan_painted_plank_small_window_half[down=false,facing=north,up=true,waterlogged=true]
conquest:cyan_painted_plank_small_window_half[down=false,facing=north,up=true,waterlogged=false]
conquest:cyan_painted_plank_small_window_half[down=false,facing=north,up=false,waterlogged=true]
conquest:cyan_painted_plank_small_window_half[down=false,facing=north,up=false,waterlogged=false]
conquest:cyan_painted_plank_small_window_half[down=false,facing=south,up=true,waterlogged=true]
conquest:cyan_painted_plank_small_window_half[down=false,facing=south,up=true,waterlogged=false]
conquest:cyan_painted_plank_small_window_half[down=false,facing=south,up=false,waterlogged=true]
conquest:cyan_painted_plank_small_window_half[down=false,facing=south,up=false,waterlogged=false]
conquest:cyan_painted_plank_small_window_half[down=false,facing=west,up=true,waterlogged=true]
conquest:cyan_painted_plank_small_window_half[down=false,facing=west,up=true,waterlogged=false]
conquest:cyan_painted_plank_small_window_half[down=false,facing=west,up=false,waterlogged=true]
conquest:cyan_painted_plank_small_window_half[down=false,facing=west,up=false,waterlogged=false]
conquest:cyan_painted_plank_small_window_half[down=false,facing=east,up=true,waterlogged=true]
conquest:cyan_painted_plank_small_window_half[down=false,facing=east,up=true,waterlogged=false]
conquest:cyan_painted_plank_small_window_half[down=false,facing=east,up=false,waterlogged=true]
conquest:cyan_painted_plank_small_window_half[down=false,facing=east,up=false,waterlogged=false]
conquest:cyan_painted_plank_sphere[type=egg,waterlogged=true]
conquest:cyan_painted_plank_sphere[type=egg,waterlogged=false]
conquest:cyan_painted_plank_sphere[type=small,waterlogged=true]
conquest:cyan_painted_plank_sphere[type=small,waterlogged=false]
conquest:cyan_painted_plank_sphere[type=large,waterlogged=true]
conquest:cyan_painted_plank_sphere[type=large,waterlogged=false]
conquest:cyan_painted_plank_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:cyan_painted_plank_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:cyan_painted_plank_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:cyan_painted_plank_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:cyan_painted_plank_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:cyan_painted_plank_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:cyan_painted_plank_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:cyan_painted_plank_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:cyan_painted_plank_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:cyan_painted_plank_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:cyan_painted_plank_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:cyan_painted_plank_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:cyan_painted_plank_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:cyan_painted_plank_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:cyan_painted_plank_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:cyan_painted_plank_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:cyan_painted_plank_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:cyan_painted_plank_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:cyan_painted_plank_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:cyan_painted_plank_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:cyan_painted_plank_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:cyan_painted_plank_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:cyan_painted_plank_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:cyan_painted_plank_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:cyan_painted_plank_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:cyan_painted_plank_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:cyan_painted_plank_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:cyan_painted_plank_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:cyan_painted_plank_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:cyan_painted_plank_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:cyan_painted_plank_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:cyan_painted_plank_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:cyan_painted_plank_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:cyan_painted_plank_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:cyan_painted_plank_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:cyan_painted_plank_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:cyan_painted_plank_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:cyan_painted_plank_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:cyan_painted_plank_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:cyan_painted_plank_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:cyan_painted_plank_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:cyan_painted_plank_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:cyan_painted_plank_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:cyan_painted_plank_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:cyan_painted_plank_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:cyan_painted_plank_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:cyan_painted_plank_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:cyan_painted_plank_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:cyan_painted_plank_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:cyan_painted_plank_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:cyan_painted_plank_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:cyan_painted_plank_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:cyan_painted_plank_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:cyan_painted_plank_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:cyan_painted_plank_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:cyan_painted_plank_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:cyan_painted_plank_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:cyan_painted_plank_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:cyan_painted_plank_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:cyan_painted_plank_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:cyan_painted_plank_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:cyan_painted_plank_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:cyan_painted_plank_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:cyan_painted_plank_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:cyan_painted_plank_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:cyan_painted_plank_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:cyan_painted_plank_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:cyan_painted_plank_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:cyan_painted_plank_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:cyan_painted_plank_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:cyan_painted_plank_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:cyan_painted_plank_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:cyan_painted_plank_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:cyan_painted_plank_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:cyan_painted_plank_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:cyan_painted_plank_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:cyan_painted_plank_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:cyan_painted_plank_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:cyan_painted_plank_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:cyan_painted_plank_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:cyan_painted_plank_vertical_corner[facing=north,layer=1,waterlogged=true]
conquest:cyan_painted_plank_vertical_corner[facing=north,layer=1,waterlogged=false]
conquest:cyan_painted_plank_vertical_corner[facing=north,layer=2,waterlogged=true]
conquest:cyan_painted_plank_vertical_corner[facing=north,layer=2,waterlogged=false]
conquest:cyan_painted_plank_vertical_corner[facing=north,layer=3,waterlogged=true]
conquest:cyan_painted_plank_vertical_corner[facing=north,layer=3,waterlogged=false]
conquest:cyan_painted_plank_vertical_corner[facing=north,layer=4,waterlogged=true]
conquest:cyan_painted_plank_vertical_corner[facing=north,layer=4,waterlogged=false]
conquest:cyan_painted_plank_vertical_corner[facing=south,layer=1,waterlogged=true]
conquest:cyan_painted_plank_vertical_corner[facing=south,layer=1,waterlogged=false]
conquest:cyan_painted_plank_vertical_corner[facing=south,layer=2,waterlogged=true]
conquest:cyan_painted_plank_vertical_corner[facing=south,layer=2,waterlogged=false]
conquest:cyan_painted_plank_vertical_corner[facing=south,layer=3,waterlogged=true]
conquest:cyan_painted_plank_vertical_corner[facing=south,layer=3,waterlogged=false]
conquest:cyan_painted_plank_vertical_corner[facing=south,layer=4,waterlogged=true]
conquest:cyan_painted_plank_vertical_corner[facing=south,layer=4,waterlogged=false]
conquest:cyan_painted_plank_vertical_corner[facing=west,layer=1,waterlogged=true]
conquest:cyan_painted_plank_vertical_corner[facing=west,layer=1,waterlogged=false]
conquest:cyan_painted_plank_vertical_corner[facing=west,layer=2,waterlogged=true]
conquest:cyan_painted_plank_vertical_corner[facing=west,layer=2,waterlogged=false]
conquest:cyan_painted_plank_vertical_corner[facing=west,layer=3,waterlogged=true]
conquest:cyan_painted_plank_vertical_corner[facing=west,layer=3,waterlogged=false]
conquest:cyan_painted_plank_vertical_corner[facing=west,layer=4,waterlogged=true]
conquest:cyan_painted_plank_vertical_corner[facing=west,layer=4,waterlogged=false]
conquest:cyan_painted_plank_vertical_corner[facing=east,layer=1,waterlogged=true]
conquest:cyan_painted_plank_vertical_corner[facing=east,layer=1,waterlogged=false]
conquest:cyan_painted_plank_vertical_corner[facing=east,layer=2,waterlogged=true]
conquest:cyan_painted_plank_vertical_corner[facing=east,layer=2,waterlogged=false]
conquest:cyan_painted_plank_vertical_corner[facing=east,layer=3,waterlogged=true]
conquest:cyan_painted_plank_vertical_corner[facing=east,layer=3,waterlogged=false]
conquest:cyan_painted_plank_vertical_corner[facing=east,layer=4,waterlogged=true]
conquest:cyan_painted_plank_vertical_corner[facing=east,layer=4,waterlogged=false]
conquest:cyan_painted_plank_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:cyan_painted_plank_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:cyan_painted_plank_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:cyan_painted_plank_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:cyan_painted_plank_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:cyan_painted_plank_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:cyan_painted_plank_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:cyan_painted_plank_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:cyan_painted_plank_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:cyan_painted_plank_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:cyan_painted_plank_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:cyan_painted_plank_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:cyan_painted_plank_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:cyan_painted_plank_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:cyan_painted_plank_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:cyan_painted_plank_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:cyan_painted_plank_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:cyan_painted_plank_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:cyan_painted_plank_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:cyan_painted_plank_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:cyan_painted_plank_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:cyan_painted_plank_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:cyan_painted_plank_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:cyan_painted_plank_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:cyan_painted_plank_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:cyan_painted_plank_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:cyan_painted_plank_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:cyan_painted_plank_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:cyan_painted_plank_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:cyan_painted_plank_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:cyan_painted_plank_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:cyan_painted_plank_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:cyan_painted_plank_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:cyan_painted_plank_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:cyan_painted_plank_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:cyan_painted_plank_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:cyan_painted_plank_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:cyan_painted_plank_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:cyan_painted_plank_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:cyan_painted_plank_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:cyan_painted_plank_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:cyan_painted_plank_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:cyan_painted_plank_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:cyan_painted_plank_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:cyan_painted_plank_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:cyan_painted_plank_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:cyan_painted_plank_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:cyan_painted_plank_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:cyan_painted_plank_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:cyan_painted_plank_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:cyan_painted_plank_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:cyan_painted_plank_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:cyan_painted_plank_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:cyan_painted_plank_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:cyan_painted_plank_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:cyan_painted_plank_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:cyan_painted_plank_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:cyan_painted_plank_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:cyan_painted_plank_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:cyan_painted_plank_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:cyan_painted_plank_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:cyan_painted_plank_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:cyan_painted_plank_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:cyan_painted_plank_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:cyan_painted_plank_vertical_quarter[facing=north,layer=1,waterlogged=true]
conquest:cyan_painted_plank_vertical_quarter[facing=north,layer=1,waterlogged=false]
conquest:cyan_painted_plank_vertical_quarter[facing=north,layer=2,waterlogged=true]
conquest:cyan_painted_plank_vertical_quarter[facing=north,layer=2,waterlogged=false]
conquest:cyan_painted_plank_vertical_quarter[facing=north,layer=3,waterlogged=true]
conquest:cyan_painted_plank_vertical_quarter[facing=north,layer=3,waterlogged=false]
conquest:cyan_painted_plank_vertical_quarter[facing=north,layer=4,waterlogged=true]
conquest:cyan_painted_plank_vertical_quarter[facing=north,layer=4,waterlogged=false]
conquest:cyan_painted_plank_vertical_quarter[facing=south,layer=1,waterlogged=true]
conquest:cyan_painted_plank_vertical_quarter[facing=south,layer=1,waterlogged=false]
conquest:cyan_painted_plank_vertical_quarter[facing=south,layer=2,waterlogged=true]
conquest:cyan_painted_plank_vertical_quarter[facing=south,layer=2,waterlogged=false]
conquest:cyan_painted_plank_vertical_quarter[facing=south,layer=3,waterlogged=true]
conquest:cyan_painted_plank_vertical_quarter[facing=south,layer=3,waterlogged=false]
conquest:cyan_painted_plank_vertical_quarter[facing=south,layer=4,waterlogged=true]
conquest:cyan_painted_plank_vertical_quarter[facing=south,layer=4,waterlogged=false]
conquest:cyan_painted_plank_vertical_quarter[facing=west,layer=1,waterlogged=true]
conquest:cyan_painted_plank_vertical_quarter[facing=west,layer=1,waterlogged=false]
conquest:cyan_painted_plank_vertical_quarter[facing=west,layer=2,waterlogged=true]
conquest:cyan_painted_plank_vertical_quarter[facing=west,layer=2,waterlogged=false]
conquest:cyan_painted_plank_vertical_quarter[facing=west,layer=3,waterlogged=true]
conquest:cyan_painted_plank_vertical_quarter[facing=west,layer=3,waterlogged=false]
conquest:cyan_painted_plank_vertical_quarter[facing=west,layer=4,waterlogged=true]
conquest:cyan_painted_plank_vertical_quarter[facing=west,layer=4,waterlogged=false]
conquest:cyan_painted_plank_vertical_quarter[facing=east,layer=1,waterlogged=true]
conquest:cyan_painted_plank_vertical_quarter[facing=east,layer=1,waterlogged=false]
conquest:cyan_painted_plank_vertical_quarter[facing=east,layer=2,waterlogged=true]
conquest:cyan_painted_plank_vertical_quarter[facing=east,layer=2,waterlogged=false]
conquest:cyan_painted_plank_vertical_quarter[facing=east,layer=3,waterlogged=true]
conquest:cyan_painted_plank_vertical_quarter[facing=east,layer=3,waterlogged=false]
conquest:cyan_painted_plank_vertical_quarter[facing=east,layer=4,waterlogged=true]
conquest:cyan_painted_plank_vertical_quarter[facing=east,layer=4,waterlogged=false]
conquest:cyan_painted_plank_vertical_slab[facing=north,layer=1,waterlogged=true]
conquest:cyan_painted_plank_vertical_slab[facing=north,layer=1,waterlogged=false]
conquest:cyan_painted_plank_vertical_slab[facing=north,layer=2,waterlogged=true]
conquest:cyan_painted_plank_vertical_slab[facing=north,layer=2,waterlogged=false]
conquest:cyan_painted_plank_vertical_slab[facing=north,layer=3,waterlogged=true]
conquest:cyan_painted_plank_vertical_slab[facing=north,layer=3,waterlogged=false]
conquest:cyan_painted_plank_vertical_slab[facing=north,layer=4,waterlogged=true]
conquest:cyan_painted_plank_vertical_slab[facing=north,layer=4,waterlogged=false]
conquest:cyan_painted_plank_vertical_slab[facing=south,layer=1,waterlogged=true]
conquest:cyan_painted_plank_vertical_slab[facing=south,layer=1,waterlogged=false]
conquest:cyan_painted_plank_vertical_slab[facing=south,layer=2,waterlogged=true]
conquest:cyan_painted_plank_vertical_slab[facing=south,layer=2,waterlogged=false]
conquest:cyan_painted_plank_vertical_slab[facing=south,layer=3,waterlogged=true]
conquest:cyan_painted_plank_vertical_slab[facing=south,layer=3,waterlogged=false]
conquest:cyan_painted_plank_vertical_slab[facing=south,layer=4,waterlogged=true]
conquest:cyan_painted_plank_vertical_slab[facing=south,layer=4,waterlogged=false]
conquest:cyan_painted_plank_vertical_slab[facing=west,layer=1,waterlogged=true]
conquest:cyan_painted_plank_vertical_slab[facing=west,layer=1,waterlogged=false]
conquest:cyan_painted_plank_vertical_slab[facing=west,layer=2,waterlogged=true]
conquest:cyan_painted_plank_vertical_slab[facing=west,layer=2,waterlogged=false]
conquest:cyan_painted_plank_vertical_slab[facing=west,layer=3,waterlogged=true]
conquest:cyan_painted_plank_vertical_slab[facing=west,layer=3,waterlogged=false]
conquest:cyan_painted_plank_vertical_slab[facing=west,layer=4,waterlogged=true]
conquest:cyan_painted_plank_vertical_slab[facing=west,layer=4,waterlogged=false]
conquest:cyan_painted_plank_vertical_slab[facing=east,layer=1,waterlogged=true]
conquest:cyan_painted_plank_vertical_slab[facing=east,layer=1,waterlogged=false]
conquest:cyan_painted_plank_vertical_slab[facing=east,layer=2,waterlogged=true]
conquest:cyan_painted_plank_vertical_slab[facing=east,layer=2,waterlogged=false]
conquest:cyan_painted_plank_vertical_slab[facing=east,layer=3,waterlogged=true]
conquest:cyan_painted_plank_vertical_slab[facing=east,layer=3,waterlogged=false]
conquest:cyan_painted_plank_vertical_slab[facing=east,layer=4,waterlogged=true]
conquest:cyan_painted_plank_vertical_slab[facing=east,layer=4,waterlogged=false]
conquest:cyan_painted_plank_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:cyan_painted_plank_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:cyan_painted_plank_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:cyan_painted_plank_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:cyan_painted_plank_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:cyan_painted_plank_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:cyan_painted_plank_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:cyan_painted_plank_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:cyan_painted_plank_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:cyan_painted_plank_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:cyan_painted_plank_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:cyan_painted_plank_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:cyan_painted_plank_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:cyan_painted_plank_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:cyan_painted_plank_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:cyan_painted_plank_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:cyan_painted_plank_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:cyan_painted_plank_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:cyan_painted_plank_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:cyan_painted_plank_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:cyan_painted_plank_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:cyan_painted_plank_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:cyan_painted_plank_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:cyan_painted_plank_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:cyan_painted_plank_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:cyan_painted_plank_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:cyan_painted_plank_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:cyan_painted_plank_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:cyan_painted_plank_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:cyan_painted_plank_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:cyan_painted_plank_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:cyan_painted_plank_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:cyan_painted_plank_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:cyan_painted_plank_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:cyan_painted_plank_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:cyan_painted_plank_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:cyan_painted_plank_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:cyan_painted_plank_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:cyan_painted_plank_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:cyan_painted_plank_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:cyan_painted_plank_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:cyan_painted_plank_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:cyan_painted_plank_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:cyan_painted_plank_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:cyan_painted_plank_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:cyan_painted_plank_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:cyan_painted_plank_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:cyan_painted_plank_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:cyan_painted_plank_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:cyan_painted_plank_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:cyan_painted_plank_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:cyan_painted_plank_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:cyan_painted_plank_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:cyan_painted_plank_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:cyan_painted_plank_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:cyan_painted_plank_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:cyan_painted_plank_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:cyan_painted_plank_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:cyan_painted_plank_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:cyan_painted_plank_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:cyan_painted_plank_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:cyan_painted_plank_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:cyan_painted_plank_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:cyan_painted_plank_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:cyan_painted_plank_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:cyan_painted_plank_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:cyan_painted_plank_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:cyan_painted_plank_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:cyan_painted_plank_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:cyan_painted_plank_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:cyan_painted_plank_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:cyan_painted_plank_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:cyan_painted_plank_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:cyan_painted_plank_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:cyan_painted_plank_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:cyan_painted_plank_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:cyan_painted_plank_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:cyan_painted_plank_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:cyan_painted_plank_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:cyan_painted_plank_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:cyan_painted_plank_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:cyan_painted_plank_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:cyan_painted_plank_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:cyan_painted_plank_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:cyan_painted_plank_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:cyan_painted_plank_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:cyan_painted_plank_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:cyan_painted_plank_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:cyan_painted_plank_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:cyan_painted_plank_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:cyan_painted_plank_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:cyan_painted_plank_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:cyan_painted_plank_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:cyan_painted_plank_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:cyan_painted_plank_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:cyan_painted_plank_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:cyan_painted_plank_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:cyan_painted_plank_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:cyan_painted_plank_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:cyan_painted_plank_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:cyan_painted_plank_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:cyan_painted_plank_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:cyan_painted_plank_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:cyan_painted_plank_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:cyan_painted_plank_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:cyan_painted_plank_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:cyan_painted_plank_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:cyan_painted_plank_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:cyan_painted_plank_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:cyan_painted_plank_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:cyan_painted_plank_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:cyan_painted_plank_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:cyan_painted_plank_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:cyan_painted_plank_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:cyan_painted_plank_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:cyan_painted_plank_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:cyan_painted_plank_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:cyan_painted_plank_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:cyan_painted_plank_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:cyan_painted_plank_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:cyan_painted_plank_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:cyan_painted_plank_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:cyan_painted_plank_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:cyan_painted_plank_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:cyan_painted_plank_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:cyan_painted_plank_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:cyan_painted_plank_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:cyan_painted_plank_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:cyan_painted_plank_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:cyan_painted_plank_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:cyan_painted_plank_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:cyan_painted_plank_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:cyan_painted_plank_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:cyan_painted_plank_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:cyan_painted_plank_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:cyan_painted_plank_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:cyan_painted_plank_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:cyan_painted_plank_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:cyan_painted_plank_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:cyan_painted_plank_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:cyan_painted_plank_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:cyan_painted_plank_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:cyan_painted_plank_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:cyan_painted_plank_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:cyan_painted_plank_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:cyan_painted_plank_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:cyan_painted_plank_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:cyan_painted_plank_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:cyan_painted_plank_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:cyan_painted_plank_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:cyan_painted_plank_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:cyan_painted_plank_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:cyan_painted_plank_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:cyan_painted_plank_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:cyan_painted_plank_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:cyan_painted_plank_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:cyan_painted_plank_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:cyan_painted_plank_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:cyan_painted_plank_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:cyan_painted_plank_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:cyan_painted_plank_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:cyan_painted_plank_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:cyan_painted_plank_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:cyan_painted_plank_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:cyan_painted_plank_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:cyan_painted_plank_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:cyan_painted_plank_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:cyan_painted_plank_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:cyan_painted_plank_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:cyan_painted_plank_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:cyan_painted_plank_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:cyan_painted_plank_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:cyan_painted_plank_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:cyan_painted_plank_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:cyan_painted_plank_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:cyan_painted_plank_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:cyan_painted_plank_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:cyan_painted_plank_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:cyan_painted_plank_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:cyan_painted_plank_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:cyan_painted_plank_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:cyan_painted_plank_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:cyan_painted_plank_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:cyan_painted_plank_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:cyan_painted_plank_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:cyan_painted_plank_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:cyan_painted_plank_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:cyan_painted_plank_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:cyan_painted_plank_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:cyan_painted_plank_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:cyan_painted_plank_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:cyan_painted_plank_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:cyan_painted_plank_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:cyan_painted_plank_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:cyan_painted_plank_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:cyan_painted_plank_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:cyan_painted_plank_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:cyan_painted_plank_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:cyan_painted_plank_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:cyan_painted_plank_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:cyan_painted_plank_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:cyan_painted_plank_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:cyan_painted_plank_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:cyan_painted_plank_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:cyan_painted_plank_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:cyan_painted_plank_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:cyan_painted_plank_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:cyan_painted_plank_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:cyan_painted_plank_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:cyan_painted_plank_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:cyan_painted_plank_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:cyan_painted_plank_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:cyan_painted_plank_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:cyan_painted_plank_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:cyan_painted_plank_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:cyan_painted_plank_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:cyan_painted_plank_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:cyan_painted_plank_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:cyan_painted_plank_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:cyan_painted_plank_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:cyan_painted_plank_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:cyan_painted_plank_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:cyan_painted_plank_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:cyan_painted_plank_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:cyan_painted_plank_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:cyan_painted_plank_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:cyan_painted_plank_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:cyan_painted_plank_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:cyan_painted_plank_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:cyan_painted_plank_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:cyan_painted_plank_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:cyan_painted_plank_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:cyan_painted_plank_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:cyan_painted_plank_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:cyan_painted_plank_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:cyan_painted_plank_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:cyan_painted_plank_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:cyan_painted_plank_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:cyan_painted_plank_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:cyan_painted_plank_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:cyan_painted_plank_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:cyan_painted_plank_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:cyan_painted_plank_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:cyan_painted_plank_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:cyan_painted_plank_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:cyan_painted_plank_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:cyan_painted_plank_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:cyan_painted_plank_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:cyan_painted_plank_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:cyan_painted_plank_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:cyan_painted_plank_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:cyan_painted_plank_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:cyan_painted_plank_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:cyan_painted_plank_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:cyan_painted_plank_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:cyan_painted_plank_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:cyan_painted_plank_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:cyan_painted_plank_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:cyan_painted_plank_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:cyan_painted_plank_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:cyan_painted_plank_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:cyan_painted_plank_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:cyan_painted_plank_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:cyan_painted_plank_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:cyan_painted_plank_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:cyan_painted_plank_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:cyan_painted_plank_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:cyan_painted_plank_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:cyan_painted_plank_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:cyan_painted_plank_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:cyan_painted_plank_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:cyan_painted_plank_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:cyan_painted_plank_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:cyan_painted_plank_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:cyan_painted_plank_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:cyan_painted_plank_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:cyan_painted_plank_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:cyan_painted_plank_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:cyan_painted_plank_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:cyan_painted_plank_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:cyan_painted_plank_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:cyan_painted_plank_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:cyan_painted_plank_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:cyan_painted_plank_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:cyan_painted_plank_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:cyan_painted_plank_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:cyan_painted_plank_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:cyan_painted_plank_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:cyan_painted_plank_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:cyan_painted_plank_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:cyan_painted_plank_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:cyan_painted_plank_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:cyan_painted_plank_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:cyan_painted_plank_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:cyan_painted_plank_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:cyan_painted_plank_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:cyan_painted_plank_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:cyan_painted_plank_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:cyan_painted_plank_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:cyan_painted_plank_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:cyan_painted_plank_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:cyan_painted_plank_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:cyan_painted_plank_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:cyan_painted_plank_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:cyan_painted_plank_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:cyan_painted_plank_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:cyan_painted_plank_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:cyan_painted_plank_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:cyan_painted_plank_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:cyan_painted_plank_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:cyan_painted_plank_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:cyan_painted_plank_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:cyan_painted_plank_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:cyan_painted_plank_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:cyan_painted_plank_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:cyan_painted_plank_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:cyan_painted_plank_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:cyan_painted_plank_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:cyan_painted_plank_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:cyan_painted_plank_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:cyan_painted_plank_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:cyan_painted_plank_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:cyan_painted_plank_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:cyan_painted_plank_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:cyan_painted_planks
conquest:cyan_patterned_silk
conquest:cyan_patterned_silk_corner_slab[facing=north,type=top,waterlogged=true]
conquest:cyan_patterned_silk_corner_slab[facing=north,type=top,waterlogged=false]
conquest:cyan_patterned_silk_corner_slab[facing=north,type=bottom,waterlogged=true]
conquest:cyan_patterned_silk_corner_slab[facing=north,type=bottom,waterlogged=false]
conquest:cyan_patterned_silk_corner_slab[facing=south,type=top,waterlogged=true]
conquest:cyan_patterned_silk_corner_slab[facing=south,type=top,waterlogged=false]
conquest:cyan_patterned_silk_corner_slab[facing=south,type=bottom,waterlogged=true]
conquest:cyan_patterned_silk_corner_slab[facing=south,type=bottom,waterlogged=false]
conquest:cyan_patterned_silk_corner_slab[facing=west,type=top,waterlogged=true]
conquest:cyan_patterned_silk_corner_slab[facing=west,type=top,waterlogged=false]
conquest:cyan_patterned_silk_corner_slab[facing=west,type=bottom,waterlogged=true]
conquest:cyan_patterned_silk_corner_slab[facing=west,type=bottom,waterlogged=false]
conquest:cyan_patterned_silk_corner_slab[facing=east,type=top,waterlogged=true]
conquest:cyan_patterned_silk_corner_slab[facing=east,type=top,waterlogged=false]
conquest:cyan_patterned_silk_corner_slab[facing=east,type=bottom,waterlogged=true]
conquest:cyan_patterned_silk_corner_slab[facing=east,type=bottom,waterlogged=false]
conquest:cyan_patterned_silk_cover
conquest:cyan_patterned_silk_eighth_slab[facing=north,type=top,waterlogged=true]
conquest:cyan_patterned_silk_eighth_slab[facing=north,type=top,waterlogged=false]
conquest:cyan_patterned_silk_eighth_slab[facing=north,type=bottom,waterlogged=true]
conquest:cyan_patterned_silk_eighth_slab[facing=north,type=bottom,waterlogged=false]
conquest:cyan_patterned_silk_eighth_slab[facing=south,type=top,waterlogged=true]
conquest:cyan_patterned_silk_eighth_slab[facing=south,type=top,waterlogged=false]
conquest:cyan_patterned_silk_eighth_slab[facing=south,type=bottom,waterlogged=true]
conquest:cyan_patterned_silk_eighth_slab[facing=south,type=bottom,waterlogged=false]
conquest:cyan_patterned_silk_eighth_slab[facing=west,type=top,waterlogged=true]
conquest:cyan_patterned_silk_eighth_slab[facing=west,type=top,waterlogged=false]
conquest:cyan_patterned_silk_eighth_slab[facing=west,type=bottom,waterlogged=true]
conquest:cyan_patterned_silk_eighth_slab[facing=west,type=bottom,waterlogged=false]
conquest:cyan_patterned_silk_eighth_slab[facing=east,type=top,waterlogged=true]
conquest:cyan_patterned_silk_eighth_slab[facing=east,type=top,waterlogged=false]
conquest:cyan_patterned_silk_eighth_slab[facing=east,type=bottom,waterlogged=true]
conquest:cyan_patterned_silk_eighth_slab[facing=east,type=bottom,waterlogged=false]
conquest:cyan_patterned_silk_quarter_slab[facing=north,layer=1,type=top,waterlogged=true]
conquest:cyan_patterned_silk_quarter_slab[facing=north,layer=1,type=top,waterlogged=false]
conquest:cyan_patterned_silk_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=true]
conquest:cyan_patterned_silk_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=false]
conquest:cyan_patterned_silk_quarter_slab[facing=north,layer=2,type=top,waterlogged=true]
conquest:cyan_patterned_silk_quarter_slab[facing=north,layer=2,type=top,waterlogged=false]
conquest:cyan_patterned_silk_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=true]
conquest:cyan_patterned_silk_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=false]
conquest:cyan_patterned_silk_quarter_slab[facing=north,layer=3,type=top,waterlogged=true]
conquest:cyan_patterned_silk_quarter_slab[facing=north,layer=3,type=top,waterlogged=false]
conquest:cyan_patterned_silk_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=true]
conquest:cyan_patterned_silk_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=false]
conquest:cyan_patterned_silk_quarter_slab[facing=south,layer=1,type=top,waterlogged=true]
conquest:cyan_patterned_silk_quarter_slab[facing=south,layer=1,type=top,waterlogged=false]
conquest:cyan_patterned_silk_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=true]
conquest:cyan_patterned_silk_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=false]
conquest:cyan_patterned_silk_quarter_slab[facing=south,layer=2,type=top,waterlogged=true]
conquest:cyan_patterned_silk_quarter_slab[facing=south,layer=2,type=top,waterlogged=false]
conquest:cyan_patterned_silk_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=true]
conquest:cyan_patterned_silk_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=false]
conquest:cyan_patterned_silk_quarter_slab[facing=south,layer=3,type=top,waterlogged=true]
conquest:cyan_patterned_silk_quarter_slab[facing=south,layer=3,type=top,waterlogged=false]
conquest:cyan_patterned_silk_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=true]
conquest:cyan_patterned_silk_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=false]
conquest:cyan_patterned_silk_quarter_slab[facing=west,layer=1,type=top,waterlogged=true]
conquest:cyan_patterned_silk_quarter_slab[facing=west,layer=1,type=top,waterlogged=false]
conquest:cyan_patterned_silk_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=true]
conquest:cyan_patterned_silk_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=false]
conquest:cyan_patterned_silk_quarter_slab[facing=west,layer=2,type=top,waterlogged=true]
conquest:cyan_patterned_silk_quarter_slab[facing=west,layer=2,type=top,waterlogged=false]
conquest:cyan_patterned_silk_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=true]
conquest:cyan_patterned_silk_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=false]
conquest:cyan_patterned_silk_quarter_slab[facing=west,layer=3,type=top,waterlogged=true]
conquest:cyan_patterned_silk_quarter_slab[facing=west,layer=3,type=top,waterlogged=false]
conquest:cyan_patterned_silk_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=true]
conquest:cyan_patterned_silk_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=false]
conquest:cyan_patterned_silk_quarter_slab[facing=east,layer=1,type=top,waterlogged=true]
conquest:cyan_patterned_silk_quarter_slab[facing=east,layer=1,type=top,waterlogged=false]
conquest:cyan_patterned_silk_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=true]
conquest:cyan_patterned_silk_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=false]
conquest:cyan_patterned_silk_quarter_slab[facing=east,layer=2,type=top,waterlogged=true]
conquest:cyan_patterned_silk_quarter_slab[facing=east,layer=2,type=top,waterlogged=false]
conquest:cyan_patterned_silk_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=true]
conquest:cyan_patterned_silk_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=false]
conquest:cyan_patterned_silk_quarter_slab[facing=east,layer=3,type=top,waterlogged=true]
conquest:cyan_patterned_silk_quarter_slab[facing=east,layer=3,type=top,waterlogged=false]
conquest:cyan_patterned_silk_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=true]
conquest:cyan_patterned_silk_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=false]
conquest:cyan_patterned_silk_slab[layers=1,type=top,waterlogged=true]
conquest:cyan_patterned_silk_slab[layers=1,type=top,waterlogged=false]
conquest:cyan_patterned_silk_slab[layers=1,type=bottom,waterlogged=true]
conquest:cyan_patterned_silk_slab[layers=1,type=bottom,waterlogged=false]
conquest:cyan_patterned_silk_slab[layers=2,type=top,waterlogged=true]
conquest:cyan_patterned_silk_slab[layers=2,type=top,waterlogged=false]
conquest:cyan_patterned_silk_slab[layers=2,type=bottom,waterlogged=true]
conquest:cyan_patterned_silk_slab[layers=2,type=bottom,waterlogged=false]
conquest:cyan_patterned_silk_slab[layers=3,type=top,waterlogged=true]
conquest:cyan_patterned_silk_slab[layers=3,type=top,waterlogged=false]
conquest:cyan_patterned_silk_slab[layers=3,type=bottom,waterlogged=true]
conquest:cyan_patterned_silk_slab[layers=3,type=bottom,waterlogged=false]
conquest:cyan_patterned_silk_slab[layers=4,type=top,waterlogged=true]
conquest:cyan_patterned_silk_slab[layers=4,type=top,waterlogged=false]
conquest:cyan_patterned_silk_slab[layers=4,type=bottom,waterlogged=true]
conquest:cyan_patterned_silk_slab[layers=4,type=bottom,waterlogged=false]
conquest:cyan_patterned_silk_slab[layers=5,type=top,waterlogged=true]
conquest:cyan_patterned_silk_slab[layers=5,type=top,waterlogged=false]
conquest:cyan_patterned_silk_slab[layers=5,type=bottom,waterlogged=true]
conquest:cyan_patterned_silk_slab[layers=5,type=bottom,waterlogged=false]
conquest:cyan_patterned_silk_slab[layers=6,type=top,waterlogged=true]
conquest:cyan_patterned_silk_slab[layers=6,type=top,waterlogged=false]
conquest:cyan_patterned_silk_slab[layers=6,type=bottom,waterlogged=true]
conquest:cyan_patterned_silk_slab[layers=6,type=bottom,waterlogged=false]
conquest:cyan_patterned_silk_slab[layers=7,type=top,waterlogged=true]
conquest:cyan_patterned_silk_slab[layers=7,type=top,waterlogged=false]
conquest:cyan_patterned_silk_slab[layers=7,type=bottom,waterlogged=true]
conquest:cyan_patterned_silk_slab[layers=7,type=bottom,waterlogged=false]
conquest:cyan_patterned_silk_slab[layers=8,type=top,waterlogged=true]
conquest:cyan_patterned_silk_slab[layers=8,type=top,waterlogged=false]
conquest:cyan_patterned_silk_slab[layers=8,type=bottom,waterlogged=true]
conquest:cyan_patterned_silk_slab[layers=8,type=bottom,waterlogged=false]
conquest:cyan_patterned_silk_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:cyan_patterned_silk_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:cyan_patterned_silk_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:cyan_patterned_silk_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:cyan_patterned_silk_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:cyan_patterned_silk_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:cyan_patterned_silk_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:cyan_patterned_silk_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:cyan_patterned_silk_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:cyan_patterned_silk_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:cyan_patterned_silk_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:cyan_patterned_silk_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:cyan_patterned_silk_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:cyan_patterned_silk_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:cyan_patterned_silk_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:cyan_patterned_silk_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:cyan_patterned_silk_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:cyan_patterned_silk_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:cyan_patterned_silk_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:cyan_patterned_silk_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:cyan_patterned_silk_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:cyan_patterned_silk_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:cyan_patterned_silk_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:cyan_patterned_silk_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:cyan_patterned_silk_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:cyan_patterned_silk_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:cyan_patterned_silk_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:cyan_patterned_silk_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:cyan_patterned_silk_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:cyan_patterned_silk_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:cyan_patterned_silk_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:cyan_patterned_silk_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:cyan_patterned_silk_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:cyan_patterned_silk_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:cyan_patterned_silk_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:cyan_patterned_silk_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:cyan_patterned_silk_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:cyan_patterned_silk_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:cyan_patterned_silk_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:cyan_patterned_silk_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:cyan_patterned_silk_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:cyan_patterned_silk_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:cyan_patterned_silk_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:cyan_patterned_silk_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:cyan_patterned_silk_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:cyan_patterned_silk_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:cyan_patterned_silk_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:cyan_patterned_silk_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:cyan_patterned_silk_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:cyan_patterned_silk_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:cyan_patterned_silk_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:cyan_patterned_silk_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:cyan_patterned_silk_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:cyan_patterned_silk_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:cyan_patterned_silk_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:cyan_patterned_silk_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:cyan_patterned_silk_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:cyan_patterned_silk_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:cyan_patterned_silk_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:cyan_patterned_silk_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:cyan_patterned_silk_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:cyan_patterned_silk_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:cyan_patterned_silk_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:cyan_patterned_silk_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:cyan_patterned_silk_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:cyan_patterned_silk_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:cyan_patterned_silk_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:cyan_patterned_silk_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:cyan_patterned_silk_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:cyan_patterned_silk_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:cyan_patterned_silk_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:cyan_patterned_silk_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:cyan_patterned_silk_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:cyan_patterned_silk_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:cyan_patterned_silk_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:cyan_patterned_silk_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:cyan_patterned_silk_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:cyan_patterned_silk_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:cyan_patterned_silk_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:cyan_patterned_silk_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:cyan_patterned_silk_vertical_corner[facing=north,layer=1,waterlogged=true]
conquest:cyan_patterned_silk_vertical_corner[facing=north,layer=1,waterlogged=false]
conquest:cyan_patterned_silk_vertical_corner[facing=north,layer=2,waterlogged=true]
conquest:cyan_patterned_silk_vertical_corner[facing=north,layer=2,waterlogged=false]
conquest:cyan_patterned_silk_vertical_corner[facing=north,layer=3,waterlogged=true]
conquest:cyan_patterned_silk_vertical_corner[facing=north,layer=3,waterlogged=false]
conquest:cyan_patterned_silk_vertical_corner[facing=north,layer=4,waterlogged=true]
conquest:cyan_patterned_silk_vertical_corner[facing=north,layer=4,waterlogged=false]
conquest:cyan_patterned_silk_vertical_corner[facing=south,layer=1,waterlogged=true]
conquest:cyan_patterned_silk_vertical_corner[facing=south,layer=1,waterlogged=false]
conquest:cyan_patterned_silk_vertical_corner[facing=south,layer=2,waterlogged=true]
conquest:cyan_patterned_silk_vertical_corner[facing=south,layer=2,waterlogged=false]
conquest:cyan_patterned_silk_vertical_corner[facing=south,layer=3,waterlogged=true]
conquest:cyan_patterned_silk_vertical_corner[facing=south,layer=3,waterlogged=false]
conquest:cyan_patterned_silk_vertical_corner[facing=south,layer=4,waterlogged=true]
conquest:cyan_patterned_silk_vertical_corner[facing=south,layer=4,waterlogged=false]
conquest:cyan_patterned_silk_vertical_corner[facing=west,layer=1,waterlogged=true]
conquest:cyan_patterned_silk_vertical_corner[facing=west,layer=1,waterlogged=false]
conquest:cyan_patterned_silk_vertical_corner[facing=west,layer=2,waterlogged=true]
conquest:cyan_patterned_silk_vertical_corner[facing=west,layer=2,waterlogged=false]
conquest:cyan_patterned_silk_vertical_corner[facing=west,layer=3,waterlogged=true]
conquest:cyan_patterned_silk_vertical_corner[facing=west,layer=3,waterlogged=false]
conquest:cyan_patterned_silk_vertical_corner[facing=west,layer=4,waterlogged=true]
conquest:cyan_patterned_silk_vertical_corner[facing=west,layer=4,waterlogged=false]
conquest:cyan_patterned_silk_vertical_corner[facing=east,layer=1,waterlogged=true]
conquest:cyan_patterned_silk_vertical_corner[facing=east,layer=1,waterlogged=false]
conquest:cyan_patterned_silk_vertical_corner[facing=east,layer=2,waterlogged=true]
conquest:cyan_patterned_silk_vertical_corner[facing=east,layer=2,waterlogged=false]
conquest:cyan_patterned_silk_vertical_corner[facing=east,layer=3,waterlogged=true]
conquest:cyan_patterned_silk_vertical_corner[facing=east,layer=3,waterlogged=false]
conquest:cyan_patterned_silk_vertical_corner[facing=east,layer=4,waterlogged=true]
conquest:cyan_patterned_silk_vertical_corner[facing=east,layer=4,waterlogged=false]
conquest:cyan_patterned_silk_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:cyan_patterned_silk_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:cyan_patterned_silk_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:cyan_patterned_silk_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:cyan_patterned_silk_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:cyan_patterned_silk_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:cyan_patterned_silk_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:cyan_patterned_silk_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:cyan_patterned_silk_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:cyan_patterned_silk_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:cyan_patterned_silk_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:cyan_patterned_silk_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:cyan_patterned_silk_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:cyan_patterned_silk_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:cyan_patterned_silk_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:cyan_patterned_silk_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:cyan_patterned_silk_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:cyan_patterned_silk_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:cyan_patterned_silk_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:cyan_patterned_silk_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:cyan_patterned_silk_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:cyan_patterned_silk_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:cyan_patterned_silk_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:cyan_patterned_silk_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:cyan_patterned_silk_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:cyan_patterned_silk_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:cyan_patterned_silk_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:cyan_patterned_silk_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:cyan_patterned_silk_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:cyan_patterned_silk_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:cyan_patterned_silk_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:cyan_patterned_silk_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:cyan_patterned_silk_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:cyan_patterned_silk_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:cyan_patterned_silk_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:cyan_patterned_silk_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:cyan_patterned_silk_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:cyan_patterned_silk_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:cyan_patterned_silk_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:cyan_patterned_silk_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:cyan_patterned_silk_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:cyan_patterned_silk_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:cyan_patterned_silk_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:cyan_patterned_silk_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:cyan_patterned_silk_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:cyan_patterned_silk_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:cyan_patterned_silk_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:cyan_patterned_silk_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:cyan_patterned_silk_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:cyan_patterned_silk_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:cyan_patterned_silk_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:cyan_patterned_silk_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:cyan_patterned_silk_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:cyan_patterned_silk_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:cyan_patterned_silk_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:cyan_patterned_silk_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:cyan_patterned_silk_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:cyan_patterned_silk_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:cyan_patterned_silk_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:cyan_patterned_silk_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:cyan_patterned_silk_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:cyan_patterned_silk_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:cyan_patterned_silk_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:cyan_patterned_silk_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:cyan_patterned_silk_vertical_quarter[facing=north,layer=1,waterlogged=true]
conquest:cyan_patterned_silk_vertical_quarter[facing=north,layer=1,waterlogged=false]
conquest:cyan_patterned_silk_vertical_quarter[facing=north,layer=2,waterlogged=true]
conquest:cyan_patterned_silk_vertical_quarter[facing=north,layer=2,waterlogged=false]
conquest:cyan_patterned_silk_vertical_quarter[facing=north,layer=3,waterlogged=true]
conquest:cyan_patterned_silk_vertical_quarter[facing=north,layer=3,waterlogged=false]
conquest:cyan_patterned_silk_vertical_quarter[facing=north,layer=4,waterlogged=true]
conquest:cyan_patterned_silk_vertical_quarter[facing=north,layer=4,waterlogged=false]
conquest:cyan_patterned_silk_vertical_quarter[facing=south,layer=1,waterlogged=true]
conquest:cyan_patterned_silk_vertical_quarter[facing=south,layer=1,waterlogged=false]
conquest:cyan_patterned_silk_vertical_quarter[facing=south,layer=2,waterlogged=true]
conquest:cyan_patterned_silk_vertical_quarter[facing=south,layer=2,waterlogged=false]
conquest:cyan_patterned_silk_vertical_quarter[facing=south,layer=3,waterlogged=true]
conquest:cyan_patterned_silk_vertical_quarter[facing=south,layer=3,waterlogged=false]
conquest:cyan_patterned_silk_vertical_quarter[facing=south,layer=4,waterlogged=true]
conquest:cyan_patterned_silk_vertical_quarter[facing=south,layer=4,waterlogged=false]
conquest:cyan_patterned_silk_vertical_quarter[facing=west,layer=1,waterlogged=true]
conquest:cyan_patterned_silk_vertical_quarter[facing=west,layer=1,waterlogged=false]
conquest:cyan_patterned_silk_vertical_quarter[facing=west,layer=2,waterlogged=true]
conquest:cyan_patterned_silk_vertical_quarter[facing=west,layer=2,waterlogged=false]
conquest:cyan_patterned_silk_vertical_quarter[facing=west,layer=3,waterlogged=true]
conquest:cyan_patterned_silk_vertical_quarter[facing=west,layer=3,waterlogged=false]
conquest:cyan_patterned_silk_vertical_quarter[facing=west,layer=4,waterlogged=true]
conquest:cyan_patterned_silk_vertical_quarter[facing=west,layer=4,waterlogged=false]
conquest:cyan_patterned_silk_vertical_quarter[facing=east,layer=1,waterlogged=true]
conquest:cyan_patterned_silk_vertical_quarter[facing=east,layer=1,waterlogged=false]
conquest:cyan_patterned_silk_vertical_quarter[facing=east,layer=2,waterlogged=true]
conquest:cyan_patterned_silk_vertical_quarter[facing=east,layer=2,waterlogged=false]
conquest:cyan_patterned_silk_vertical_quarter[facing=east,layer=3,waterlogged=true]
conquest:cyan_patterned_silk_vertical_quarter[facing=east,layer=3,waterlogged=false]
conquest:cyan_patterned_silk_vertical_quarter[facing=east,layer=4,waterlogged=true]
conquest:cyan_patterned_silk_vertical_quarter[facing=east,layer=4,waterlogged=false]
conquest:cyan_patterned_silk_vertical_slab[facing=north,layer=1,waterlogged=true]
conquest:cyan_patterned_silk_vertical_slab[facing=north,layer=1,waterlogged=false]
conquest:cyan_patterned_silk_vertical_slab[facing=north,layer=2,waterlogged=true]
conquest:cyan_patterned_silk_vertical_slab[facing=north,layer=2,waterlogged=false]
conquest:cyan_patterned_silk_vertical_slab[facing=north,layer=3,waterlogged=true]
conquest:cyan_patterned_silk_vertical_slab[facing=north,layer=3,waterlogged=false]
conquest:cyan_patterned_silk_vertical_slab[facing=north,layer=4,waterlogged=true]
conquest:cyan_patterned_silk_vertical_slab[facing=north,layer=4,waterlogged=false]
conquest:cyan_patterned_silk_vertical_slab[facing=south,layer=1,waterlogged=true]
conquest:cyan_patterned_silk_vertical_slab[facing=south,layer=1,waterlogged=false]
conquest:cyan_patterned_silk_vertical_slab[facing=south,layer=2,waterlogged=true]
conquest:cyan_patterned_silk_vertical_slab[facing=south,layer=2,waterlogged=false]
conquest:cyan_patterned_silk_vertical_slab[facing=south,layer=3,waterlogged=true]
conquest:cyan_patterned_silk_vertical_slab[facing=south,layer=3,waterlogged=false]
conquest:cyan_patterned_silk_vertical_slab[facing=south,layer=4,waterlogged=true]
conquest:cyan_patterned_silk_vertical_slab[facing=south,layer=4,waterlogged=false]
conquest:cyan_patterned_silk_vertical_slab[facing=west,layer=1,waterlogged=true]
conquest:cyan_patterned_silk_vertical_slab[facing=west,layer=1,waterlogged=false]
conquest:cyan_patterned_silk_vertical_slab[facing=west,layer=2,waterlogged=true]
conquest:cyan_patterned_silk_vertical_slab[facing=west,layer=2,waterlogged=false]
conquest:cyan_patterned_silk_vertical_slab[facing=west,layer=3,waterlogged=true]
conquest:cyan_patterned_silk_vertical_slab[facing=west,layer=3,waterlogged=false]
conquest:cyan_patterned_silk_vertical_slab[facing=west,layer=4,waterlogged=true]
conquest:cyan_patterned_silk_vertical_slab[facing=west,layer=4,waterlogged=false]
conquest:cyan_patterned_silk_vertical_slab[facing=east,layer=1,waterlogged=true]
conquest:cyan_patterned_silk_vertical_slab[facing=east,layer=1,waterlogged=false]
conquest:cyan_patterned_silk_vertical_slab[facing=east,layer=2,waterlogged=true]
conquest:cyan_patterned_silk_vertical_slab[facing=east,layer=2,waterlogged=false]
conquest:cyan_patterned_silk_vertical_slab[facing=east,layer=3,waterlogged=true]
conquest:cyan_patterned_silk_vertical_slab[facing=east,layer=3,waterlogged=false]
conquest:cyan_patterned_silk_vertical_slab[facing=east,layer=4,waterlogged=true]
conquest:cyan_patterned_silk_vertical_slab[facing=east,layer=4,waterlogged=false]
conquest:cyan_stained_glass_pane[down=true,east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:cyan_stained_glass_pane[down=true,east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:cyan_stained_glass_pane[down=true,east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:cyan_stained_glass_pane[down=true,east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:cyan_stained_glass_pane[down=true,east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:cyan_stained_glass_pane[down=true,east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:cyan_stained_glass_pane[down=true,east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:cyan_stained_glass_pane[down=true,east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:cyan_stained_glass_pane[down=true,east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:cyan_stained_glass_pane[down=true,east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:cyan_stained_glass_pane[down=true,east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:cyan_stained_glass_pane[down=true,east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:cyan_stained_glass_pane[down=true,east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:cyan_stained_glass_pane[down=true,east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:cyan_stained_glass_pane[down=true,east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:cyan_stained_glass_pane[down=true,east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:cyan_stained_glass_pane[down=true,east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:cyan_stained_glass_pane[down=true,east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:cyan_stained_glass_pane[down=true,east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:cyan_stained_glass_pane[down=true,east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:cyan_stained_glass_pane[down=true,east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:cyan_stained_glass_pane[down=true,east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:cyan_stained_glass_pane[down=true,east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:cyan_stained_glass_pane[down=true,east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:cyan_stained_glass_pane[down=true,east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:cyan_stained_glass_pane[down=true,east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:cyan_stained_glass_pane[down=true,east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:cyan_stained_glass_pane[down=true,east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:cyan_stained_glass_pane[down=true,east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:cyan_stained_glass_pane[down=true,east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:cyan_stained_glass_pane[down=true,east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:cyan_stained_glass_pane[down=true,east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:cyan_stained_glass_pane[down=true,east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:cyan_stained_glass_pane[down=true,east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:cyan_stained_glass_pane[down=true,east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:cyan_stained_glass_pane[down=true,east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:cyan_stained_glass_pane[down=true,east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:cyan_stained_glass_pane[down=true,east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:cyan_stained_glass_pane[down=true,east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:cyan_stained_glass_pane[down=true,east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:cyan_stained_glass_pane[down=true,east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:cyan_stained_glass_pane[down=true,east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:cyan_stained_glass_pane[down=true,east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:cyan_stained_glass_pane[down=true,east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:cyan_stained_glass_pane[down=true,east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:cyan_stained_glass_pane[down=true,east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:cyan_stained_glass_pane[down=true,east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:cyan_stained_glass_pane[down=true,east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:cyan_stained_glass_pane[down=true,east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:cyan_stained_glass_pane[down=true,east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:cyan_stained_glass_pane[down=true,east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:cyan_stained_glass_pane[down=true,east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:cyan_stained_glass_pane[down=true,east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:cyan_stained_glass_pane[down=true,east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:cyan_stained_glass_pane[down=true,east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:cyan_stained_glass_pane[down=true,east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:cyan_stained_glass_pane[down=true,east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:cyan_stained_glass_pane[down=true,east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:cyan_stained_glass_pane[down=true,east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:cyan_stained_glass_pane[down=true,east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:cyan_stained_glass_pane[down=true,east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:cyan_stained_glass_pane[down=true,east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:cyan_stained_glass_pane[down=true,east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:cyan_stained_glass_pane[down=true,east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:cyan_stained_glass_pane[down=false,east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:cyan_stained_glass_pane[down=false,east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:cyan_stained_glass_pane[down=false,east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:cyan_stained_glass_pane[down=false,east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:cyan_stained_glass_pane[down=false,east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:cyan_stained_glass_pane[down=false,east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:cyan_stained_glass_pane[down=false,east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:cyan_stained_glass_pane[down=false,east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:cyan_stained_glass_pane[down=false,east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:cyan_stained_glass_pane[down=false,east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:cyan_stained_glass_pane[down=false,east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:cyan_stained_glass_pane[down=false,east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:cyan_stained_glass_pane[down=false,east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:cyan_stained_glass_pane[down=false,east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:cyan_stained_glass_pane[down=false,east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:cyan_stained_glass_pane[down=false,east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:cyan_stained_glass_pane[down=false,east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:cyan_stained_glass_pane[down=false,east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:cyan_stained_glass_pane[down=false,east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:cyan_stained_glass_pane[down=false,east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:cyan_stained_glass_pane[down=false,east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:cyan_stained_glass_pane[down=false,east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:cyan_stained_glass_pane[down=false,east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:cyan_stained_glass_pane[down=false,east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:cyan_stained_glass_pane[down=false,east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:cyan_stained_glass_pane[down=false,east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:cyan_stained_glass_pane[down=false,east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:cyan_stained_glass_pane[down=false,east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:cyan_stained_glass_pane[down=false,east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:cyan_stained_glass_pane[down=false,east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:cyan_stained_glass_pane[down=false,east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:cyan_stained_glass_pane[down=false,east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:cyan_stained_glass_pane[down=false,east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:cyan_stained_glass_pane[down=false,east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:cyan_stained_glass_pane[down=false,east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:cyan_stained_glass_pane[down=false,east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:cyan_stained_glass_pane[down=false,east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:cyan_stained_glass_pane[down=false,east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:cyan_stained_glass_pane[down=false,east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:cyan_stained_glass_pane[down=false,east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:cyan_stained_glass_pane[down=false,east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:cyan_stained_glass_pane[down=false,east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:cyan_stained_glass_pane[down=false,east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:cyan_stained_glass_pane[down=false,east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:cyan_stained_glass_pane[down=false,east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:cyan_stained_glass_pane[down=false,east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:cyan_stained_glass_pane[down=false,east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:cyan_stained_glass_pane[down=false,east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:cyan_stained_glass_pane[down=false,east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:cyan_stained_glass_pane[down=false,east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:cyan_stained_glass_pane[down=false,east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:cyan_stained_glass_pane[down=false,east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:cyan_stained_glass_pane[down=false,east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:cyan_stained_glass_pane[down=false,east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:cyan_stained_glass_pane[down=false,east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:cyan_stained_glass_pane[down=false,east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:cyan_stained_glass_pane[down=false,east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:cyan_stained_glass_pane[down=false,east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:cyan_stained_glass_pane[down=false,east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:cyan_stained_glass_pane[down=false,east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:cyan_stained_glass_pane[down=false,east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:cyan_stained_glass_pane[down=false,east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:cyan_stained_glass_pane[down=false,east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:cyan_stained_glass_pane[down=false,east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:cyan_stained_glass_slab[layer=1,type=top,waterlogged=true]
conquest:cyan_stained_glass_slab[layer=1,type=top,waterlogged=false]
conquest:cyan_stained_glass_slab[layer=1,type=bottom,waterlogged=true]
conquest:cyan_stained_glass_slab[layer=1,type=bottom,waterlogged=false]
conquest:cyan_stained_glass_slab[layer=2,type=top,waterlogged=true]
conquest:cyan_stained_glass_slab[layer=2,type=top,waterlogged=false]
conquest:cyan_stained_glass_slab[layer=2,type=bottom,waterlogged=true]
conquest:cyan_stained_glass_slab[layer=2,type=bottom,waterlogged=false]
conquest:cyan_stained_glass_slab[layer=3,type=top,waterlogged=true]
conquest:cyan_stained_glass_slab[layer=3,type=top,waterlogged=false]
conquest:cyan_stained_glass_slab[layer=3,type=bottom,waterlogged=true]
conquest:cyan_stained_glass_slab[layer=3,type=bottom,waterlogged=false]
conquest:cyan_stained_glass_slab[layer=4,type=top,waterlogged=true]
conquest:cyan_stained_glass_slab[layer=4,type=top,waterlogged=false]
conquest:cyan_stained_glass_slab[layer=4,type=bottom,waterlogged=true]
conquest:cyan_stained_glass_slab[layer=4,type=bottom,waterlogged=false]
conquest:cyan_stained_glass_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:cyan_stained_glass_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:cyan_stained_glass_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:cyan_stained_glass_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:cyan_stained_glass_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:cyan_stained_glass_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:cyan_stained_glass_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:cyan_stained_glass_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:cyan_stained_glass_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:cyan_stained_glass_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:cyan_stained_glass_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:cyan_stained_glass_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:cyan_stained_glass_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:cyan_stained_glass_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:cyan_stained_glass_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:cyan_stained_glass_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:cyan_stained_glass_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:cyan_stained_glass_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:cyan_stained_glass_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:cyan_stained_glass_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:cyan_stained_glass_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:cyan_stained_glass_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:cyan_stained_glass_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:cyan_stained_glass_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:cyan_stained_glass_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:cyan_stained_glass_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:cyan_stained_glass_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:cyan_stained_glass_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:cyan_stained_glass_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:cyan_stained_glass_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:cyan_stained_glass_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:cyan_stained_glass_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:cyan_stained_glass_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:cyan_stained_glass_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:cyan_stained_glass_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:cyan_stained_glass_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:cyan_stained_glass_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:cyan_stained_glass_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:cyan_stained_glass_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:cyan_stained_glass_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:cyan_stained_glass_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:cyan_stained_glass_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:cyan_stained_glass_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:cyan_stained_glass_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:cyan_stained_glass_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:cyan_stained_glass_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:cyan_stained_glass_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:cyan_stained_glass_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:cyan_stained_glass_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:cyan_stained_glass_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:cyan_stained_glass_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:cyan_stained_glass_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:cyan_stained_glass_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:cyan_stained_glass_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:cyan_stained_glass_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:cyan_stained_glass_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:cyan_stained_glass_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:cyan_stained_glass_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:cyan_stained_glass_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:cyan_stained_glass_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:cyan_stained_glass_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:cyan_stained_glass_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:cyan_stained_glass_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:cyan_stained_glass_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:cyan_stained_glass_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:cyan_stained_glass_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:cyan_stained_glass_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:cyan_stained_glass_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:cyan_stained_glass_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:cyan_stained_glass_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:cyan_stained_glass_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:cyan_stained_glass_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:cyan_stained_glass_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:cyan_stained_glass_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:cyan_stained_glass_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:cyan_stained_glass_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:cyan_stained_glass_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:cyan_stained_glass_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:cyan_stained_glass_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:cyan_stained_glass_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:cyan_stained_glass_vertical_corner[facing=north,layer=1,waterlogged=true]
conquest:cyan_stained_glass_vertical_corner[facing=north,layer=1,waterlogged=false]
conquest:cyan_stained_glass_vertical_corner[facing=north,layer=2,waterlogged=true]
conquest:cyan_stained_glass_vertical_corner[facing=north,layer=2,waterlogged=false]
conquest:cyan_stained_glass_vertical_corner[facing=north,layer=3,waterlogged=true]
conquest:cyan_stained_glass_vertical_corner[facing=north,layer=3,waterlogged=false]
conquest:cyan_stained_glass_vertical_corner[facing=north,layer=4,waterlogged=true]
conquest:cyan_stained_glass_vertical_corner[facing=north,layer=4,waterlogged=false]
conquest:cyan_stained_glass_vertical_corner[facing=south,layer=1,waterlogged=true]
conquest:cyan_stained_glass_vertical_corner[facing=south,layer=1,waterlogged=false]
conquest:cyan_stained_glass_vertical_corner[facing=south,layer=2,waterlogged=true]
conquest:cyan_stained_glass_vertical_corner[facing=south,layer=2,waterlogged=false]
conquest:cyan_stained_glass_vertical_corner[facing=south,layer=3,waterlogged=true]
conquest:cyan_stained_glass_vertical_corner[facing=south,layer=3,waterlogged=false]
conquest:cyan_stained_glass_vertical_corner[facing=south,layer=4,waterlogged=true]
conquest:cyan_stained_glass_vertical_corner[facing=south,layer=4,waterlogged=false]
conquest:cyan_stained_glass_vertical_corner[facing=west,layer=1,waterlogged=true]
conquest:cyan_stained_glass_vertical_corner[facing=west,layer=1,waterlogged=false]
conquest:cyan_stained_glass_vertical_corner[facing=west,layer=2,waterlogged=true]
conquest:cyan_stained_glass_vertical_corner[facing=west,layer=2,waterlogged=false]
conquest:cyan_stained_glass_vertical_corner[facing=west,layer=3,waterlogged=true]
conquest:cyan_stained_glass_vertical_corner[facing=west,layer=3,waterlogged=false]
conquest:cyan_stained_glass_vertical_corner[facing=west,layer=4,waterlogged=true]
conquest:cyan_stained_glass_vertical_corner[facing=west,layer=4,waterlogged=false]
conquest:cyan_stained_glass_vertical_corner[facing=east,layer=1,waterlogged=true]
conquest:cyan_stained_glass_vertical_corner[facing=east,layer=1,waterlogged=false]
conquest:cyan_stained_glass_vertical_corner[facing=east,layer=2,waterlogged=true]
conquest:cyan_stained_glass_vertical_corner[facing=east,layer=2,waterlogged=false]
conquest:cyan_stained_glass_vertical_corner[facing=east,layer=3,waterlogged=true]
conquest:cyan_stained_glass_vertical_corner[facing=east,layer=3,waterlogged=false]
conquest:cyan_stained_glass_vertical_corner[facing=east,layer=4,waterlogged=true]
conquest:cyan_stained_glass_vertical_corner[facing=east,layer=4,waterlogged=false]
conquest:cyan_stained_glass_vertical_quarter[facing=north,layer=1,waterlogged=true]
conquest:cyan_stained_glass_vertical_quarter[facing=north,layer=1,waterlogged=false]
conquest:cyan_stained_glass_vertical_quarter[facing=north,layer=2,waterlogged=true]
conquest:cyan_stained_glass_vertical_quarter[facing=north,layer=2,waterlogged=false]
conquest:cyan_stained_glass_vertical_quarter[facing=north,layer=3,waterlogged=true]
conquest:cyan_stained_glass_vertical_quarter[facing=north,layer=3,waterlogged=false]
conquest:cyan_stained_glass_vertical_quarter[facing=north,layer=4,waterlogged=true]
conquest:cyan_stained_glass_vertical_quarter[facing=north,layer=4,waterlogged=false]
conquest:cyan_stained_glass_vertical_quarter[facing=south,layer=1,waterlogged=true]
conquest:cyan_stained_glass_vertical_quarter[facing=south,layer=1,waterlogged=false]
conquest:cyan_stained_glass_vertical_quarter[facing=south,layer=2,waterlogged=true]
conquest:cyan_stained_glass_vertical_quarter[facing=south,layer=2,waterlogged=false]
conquest:cyan_stained_glass_vertical_quarter[facing=south,layer=3,waterlogged=true]
conquest:cyan_stained_glass_vertical_quarter[facing=south,layer=3,waterlogged=false]
conquest:cyan_stained_glass_vertical_quarter[facing=south,layer=4,waterlogged=true]
conquest:cyan_stained_glass_vertical_quarter[facing=south,layer=4,waterlogged=false]
conquest:cyan_stained_glass_vertical_quarter[facing=west,layer=1,waterlogged=true]
conquest:cyan_stained_glass_vertical_quarter[facing=west,layer=1,waterlogged=false]
conquest:cyan_stained_glass_vertical_quarter[facing=west,layer=2,waterlogged=true]
conquest:cyan_stained_glass_vertical_quarter[facing=west,layer=2,waterlogged=false]
conquest:cyan_stained_glass_vertical_quarter[facing=west,layer=3,waterlogged=true]
conquest:cyan_stained_glass_vertical_quarter[facing=west,layer=3,waterlogged=false]
conquest:cyan_stained_glass_vertical_quarter[facing=west,layer=4,waterlogged=true]
conquest:cyan_stained_glass_vertical_quarter[facing=west,layer=4,waterlogged=false]
conquest:cyan_stained_glass_vertical_quarter[facing=east,layer=1,waterlogged=true]
conquest:cyan_stained_glass_vertical_quarter[facing=east,layer=1,waterlogged=false]
conquest:cyan_stained_glass_vertical_quarter[facing=east,layer=2,waterlogged=true]
conquest:cyan_stained_glass_vertical_quarter[facing=east,layer=2,waterlogged=false]
conquest:cyan_stained_glass_vertical_quarter[facing=east,layer=3,waterlogged=true]
conquest:cyan_stained_glass_vertical_quarter[facing=east,layer=3,waterlogged=false]
conquest:cyan_stained_glass_vertical_quarter[facing=east,layer=4,waterlogged=true]
conquest:cyan_stained_glass_vertical_quarter[facing=east,layer=4,waterlogged=false]
conquest:cyan_stained_glass_vertical_slab[facing=north,layer=1,waterlogged=true]
conquest:cyan_stained_glass_vertical_slab[facing=north,layer=1,waterlogged=false]
conquest:cyan_stained_glass_vertical_slab[facing=north,layer=2,waterlogged=true]
conquest:cyan_stained_glass_vertical_slab[facing=north,layer=2,waterlogged=false]
conquest:cyan_stained_glass_vertical_slab[facing=north,layer=3,waterlogged=true]
conquest:cyan_stained_glass_vertical_slab[facing=north,layer=3,waterlogged=false]
conquest:cyan_stained_glass_vertical_slab[facing=north,layer=4,waterlogged=true]
conquest:cyan_stained_glass_vertical_slab[facing=north,layer=4,waterlogged=false]
conquest:cyan_stained_glass_vertical_slab[facing=south,layer=1,waterlogged=true]
conquest:cyan_stained_glass_vertical_slab[facing=south,layer=1,waterlogged=false]
conquest:cyan_stained_glass_vertical_slab[facing=south,layer=2,waterlogged=true]
conquest:cyan_stained_glass_vertical_slab[facing=south,layer=2,waterlogged=false]
conquest:cyan_stained_glass_vertical_slab[facing=south,layer=3,waterlogged=true]
conquest:cyan_stained_glass_vertical_slab[facing=south,layer=3,waterlogged=false]
conquest:cyan_stained_glass_vertical_slab[facing=south,layer=4,waterlogged=true]
conquest:cyan_stained_glass_vertical_slab[facing=south,layer=4,waterlogged=false]
conquest:cyan_stained_glass_vertical_slab[facing=west,layer=1,waterlogged=true]
conquest:cyan_stained_glass_vertical_slab[facing=west,layer=1,waterlogged=false]
conquest:cyan_stained_glass_vertical_slab[facing=west,layer=2,waterlogged=true]
conquest:cyan_stained_glass_vertical_slab[facing=west,layer=2,waterlogged=false]
conquest:cyan_stained_glass_vertical_slab[facing=west,layer=3,waterlogged=true]
conquest:cyan_stained_glass_vertical_slab[facing=west,layer=3,waterlogged=false]
conquest:cyan_stained_glass_vertical_slab[facing=west,layer=4,waterlogged=true]
conquest:cyan_stained_glass_vertical_slab[facing=west,layer=4,waterlogged=false]
conquest:cyan_stained_glass_vertical_slab[facing=east,layer=1,waterlogged=true]
conquest:cyan_stained_glass_vertical_slab[facing=east,layer=1,waterlogged=false]
conquest:cyan_stained_glass_vertical_slab[facing=east,layer=2,waterlogged=true]
conquest:cyan_stained_glass_vertical_slab[facing=east,layer=2,waterlogged=false]
conquest:cyan_stained_glass_vertical_slab[facing=east,layer=3,waterlogged=true]
conquest:cyan_stained_glass_vertical_slab[facing=east,layer=3,waterlogged=false]
conquest:cyan_stained_glass_vertical_slab[facing=east,layer=4,waterlogged=true]
conquest:cyan_stained_glass_vertical_slab[facing=east,layer=4,waterlogged=false]
conquest:cyan_stucco
conquest:cyan_stucco_arrowslit[facing=north,waterlogged=true]
conquest:cyan_stucco_arrowslit[facing=north,waterlogged=false]
conquest:cyan_stucco_arrowslit[facing=south,waterlogged=true]
conquest:cyan_stucco_arrowslit[facing=south,waterlogged=false]
conquest:cyan_stucco_arrowslit[facing=west,waterlogged=true]
conquest:cyan_stucco_arrowslit[facing=west,waterlogged=false]
conquest:cyan_stucco_arrowslit[facing=east,waterlogged=true]
conquest:cyan_stucco_arrowslit[facing=east,waterlogged=false]
conquest:cyan_stucco_balustrade[axis=x,waterlogged=true]
conquest:cyan_stucco_balustrade[axis=x,waterlogged=false]
conquest:cyan_stucco_balustrade[axis=y,waterlogged=true]
conquest:cyan_stucco_balustrade[axis=y,waterlogged=false]
conquest:cyan_stucco_balustrade[axis=z,waterlogged=true]
conquest:cyan_stucco_balustrade[axis=z,waterlogged=false]
conquest:cyan_stucco_capital[facing=flat,type=top,waterlogged=true]
conquest:cyan_stucco_capital[facing=flat,type=top,waterlogged=false]
conquest:cyan_stucco_capital[facing=flat,type=bottom,waterlogged=true]
conquest:cyan_stucco_capital[facing=flat,type=bottom,waterlogged=false]
conquest:cyan_stucco_capital[facing=north,type=top,waterlogged=true]
conquest:cyan_stucco_capital[facing=north,type=top,waterlogged=false]
conquest:cyan_stucco_capital[facing=north,type=bottom,waterlogged=true]
conquest:cyan_stucco_capital[facing=north,type=bottom,waterlogged=false]
conquest:cyan_stucco_capital[facing=south,type=top,waterlogged=true]
conquest:cyan_stucco_capital[facing=south,type=top,waterlogged=false]
conquest:cyan_stucco_capital[facing=south,type=bottom,waterlogged=true]
conquest:cyan_stucco_capital[facing=south,type=bottom,waterlogged=false]
conquest:cyan_stucco_capital[facing=east,type=top,waterlogged=true]
conquest:cyan_stucco_capital[facing=east,type=top,waterlogged=false]
conquest:cyan_stucco_capital[facing=east,type=bottom,waterlogged=true]
conquest:cyan_stucco_capital[facing=east,type=bottom,waterlogged=false]
conquest:cyan_stucco_capital[facing=west,type=top,waterlogged=true]
conquest:cyan_stucco_capital[facing=west,type=top,waterlogged=false]
conquest:cyan_stucco_capital[facing=west,type=bottom,waterlogged=true]
conquest:cyan_stucco_capital[facing=west,type=bottom,waterlogged=false]
conquest:cyan_stucco_corner_slab[facing=north,type=top,waterlogged=true]
conquest:cyan_stucco_corner_slab[facing=north,type=top,waterlogged=false]
conquest:cyan_stucco_corner_slab[facing=north,type=bottom,waterlogged=true]
conquest:cyan_stucco_corner_slab[facing=north,type=bottom,waterlogged=false]
conquest:cyan_stucco_corner_slab[facing=south,type=top,waterlogged=true]
conquest:cyan_stucco_corner_slab[facing=south,type=top,waterlogged=false]
conquest:cyan_stucco_corner_slab[facing=south,type=bottom,waterlogged=true]
conquest:cyan_stucco_corner_slab[facing=south,type=bottom,waterlogged=false]
conquest:cyan_stucco_corner_slab[facing=west,type=top,waterlogged=true]
conquest:cyan_stucco_corner_slab[facing=west,type=top,waterlogged=false]
conquest:cyan_stucco_corner_slab[facing=west,type=bottom,waterlogged=true]
conquest:cyan_stucco_corner_slab[facing=west,type=bottom,waterlogged=false]
conquest:cyan_stucco_corner_slab[facing=east,type=top,waterlogged=true]
conquest:cyan_stucco_corner_slab[facing=east,type=top,waterlogged=false]
conquest:cyan_stucco_corner_slab[facing=east,type=bottom,waterlogged=true]
conquest:cyan_stucco_corner_slab[facing=east,type=bottom,waterlogged=false]
conquest:cyan_stucco_eighth_slab[facing=north,type=top,waterlogged=true]
conquest:cyan_stucco_eighth_slab[facing=north,type=top,waterlogged=false]
conquest:cyan_stucco_eighth_slab[facing=north,type=bottom,waterlogged=true]
conquest:cyan_stucco_eighth_slab[facing=north,type=bottom,waterlogged=false]
conquest:cyan_stucco_eighth_slab[facing=south,type=top,waterlogged=true]
conquest:cyan_stucco_eighth_slab[facing=south,type=top,waterlogged=false]
conquest:cyan_stucco_eighth_slab[facing=south,type=bottom,waterlogged=true]
conquest:cyan_stucco_eighth_slab[facing=south,type=bottom,waterlogged=false]
conquest:cyan_stucco_eighth_slab[facing=west,type=top,waterlogged=true]
conquest:cyan_stucco_eighth_slab[facing=west,type=top,waterlogged=false]
conquest:cyan_stucco_eighth_slab[facing=west,type=bottom,waterlogged=true]
conquest:cyan_stucco_eighth_slab[facing=west,type=bottom,waterlogged=false]
conquest:cyan_stucco_eighth_slab[facing=east,type=top,waterlogged=true]
conquest:cyan_stucco_eighth_slab[facing=east,type=top,waterlogged=false]
conquest:cyan_stucco_eighth_slab[facing=east,type=bottom,waterlogged=true]
conquest:cyan_stucco_eighth_slab[facing=east,type=bottom,waterlogged=false]
conquest:cyan_stucco_pillar[layer=1,waterlogged=true]
conquest:cyan_stucco_pillar[layer=1,waterlogged=false]
conquest:cyan_stucco_pillar[layer=2,waterlogged=true]
conquest:cyan_stucco_pillar[layer=2,waterlogged=false]
conquest:cyan_stucco_pillar[layer=3,waterlogged=true]
conquest:cyan_stucco_pillar[layer=3,waterlogged=false]
conquest:cyan_stucco_quarter_slab[facing=north,layer=1,type=top,waterlogged=true]
conquest:cyan_stucco_quarter_slab[facing=north,layer=1,type=top,waterlogged=false]
conquest:cyan_stucco_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=true]
conquest:cyan_stucco_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=false]
conquest:cyan_stucco_quarter_slab[facing=north,layer=2,type=top,waterlogged=true]
conquest:cyan_stucco_quarter_slab[facing=north,layer=2,type=top,waterlogged=false]
conquest:cyan_stucco_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=true]
conquest:cyan_stucco_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=false]
conquest:cyan_stucco_quarter_slab[facing=north,layer=3,type=top,waterlogged=true]
conquest:cyan_stucco_quarter_slab[facing=north,layer=3,type=top,waterlogged=false]
conquest:cyan_stucco_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=true]
conquest:cyan_stucco_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=false]
conquest:cyan_stucco_quarter_slab[facing=south,layer=1,type=top,waterlogged=true]
conquest:cyan_stucco_quarter_slab[facing=south,layer=1,type=top,waterlogged=false]
conquest:cyan_stucco_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=true]
conquest:cyan_stucco_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=false]
conquest:cyan_stucco_quarter_slab[facing=south,layer=2,type=top,waterlogged=true]
conquest:cyan_stucco_quarter_slab[facing=south,layer=2,type=top,waterlogged=false]
conquest:cyan_stucco_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=true]
conquest:cyan_stucco_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=false]
conquest:cyan_stucco_quarter_slab[facing=south,layer=3,type=top,waterlogged=true]
conquest:cyan_stucco_quarter_slab[facing=south,layer=3,type=top,waterlogged=false]
conquest:cyan_stucco_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=true]
conquest:cyan_stucco_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=false]
conquest:cyan_stucco_quarter_slab[facing=west,layer=1,type=top,waterlogged=true]
conquest:cyan_stucco_quarter_slab[facing=west,layer=1,type=top,waterlogged=false]
conquest:cyan_stucco_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=true]
conquest:cyan_stucco_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=false]
conquest:cyan_stucco_quarter_slab[facing=west,layer=2,type=top,waterlogged=true]
conquest:cyan_stucco_quarter_slab[facing=west,layer=2,type=top,waterlogged=false]
conquest:cyan_stucco_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=true]
conquest:cyan_stucco_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=false]
conquest:cyan_stucco_quarter_slab[facing=west,layer=3,type=top,waterlogged=true]
conquest:cyan_stucco_quarter_slab[facing=west,layer=3,type=top,waterlogged=false]
conquest:cyan_stucco_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=true]
conquest:cyan_stucco_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=false]
conquest:cyan_stucco_quarter_slab[facing=east,layer=1,type=top,waterlogged=true]
conquest:cyan_stucco_quarter_slab[facing=east,layer=1,type=top,waterlogged=false]
conquest:cyan_stucco_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=true]
conquest:cyan_stucco_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=false]
conquest:cyan_stucco_quarter_slab[facing=east,layer=2,type=top,waterlogged=true]
conquest:cyan_stucco_quarter_slab[facing=east,layer=2,type=top,waterlogged=false]
conquest:cyan_stucco_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=true]
conquest:cyan_stucco_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=false]
conquest:cyan_stucco_quarter_slab[facing=east,layer=3,type=top,waterlogged=true]
conquest:cyan_stucco_quarter_slab[facing=east,layer=3,type=top,waterlogged=false]
conquest:cyan_stucco_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=true]
conquest:cyan_stucco_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=false]
conquest:cyan_stucco_slab[layer=1,type=top,waterlogged=true]
conquest:cyan_stucco_slab[layer=1,type=top,waterlogged=false]
conquest:cyan_stucco_slab[layer=1,type=bottom,waterlogged=true]
conquest:cyan_stucco_slab[layer=1,type=bottom,waterlogged=false]
conquest:cyan_stucco_slab[layer=2,type=top,waterlogged=true]
conquest:cyan_stucco_slab[layer=2,type=top,waterlogged=false]
conquest:cyan_stucco_slab[layer=2,type=bottom,waterlogged=true]
conquest:cyan_stucco_slab[layer=2,type=bottom,waterlogged=false]
conquest:cyan_stucco_slab[layer=3,type=top,waterlogged=true]
conquest:cyan_stucco_slab[layer=3,type=top,waterlogged=false]
conquest:cyan_stucco_slab[layer=3,type=bottom,waterlogged=true]
conquest:cyan_stucco_slab[layer=3,type=bottom,waterlogged=false]
conquest:cyan_stucco_slab[layer=4,type=top,waterlogged=true]
conquest:cyan_stucco_slab[layer=4,type=top,waterlogged=false]
conquest:cyan_stucco_slab[layer=4,type=bottom,waterlogged=true]
conquest:cyan_stucco_slab[layer=4,type=bottom,waterlogged=false]
conquest:cyan_stucco_small_arch[direction=northsouth,waterlogged=true]
conquest:cyan_stucco_small_arch[direction=northsouth,waterlogged=false]
conquest:cyan_stucco_small_arch[direction=eastwest,waterlogged=true]
conquest:cyan_stucco_small_arch[direction=eastwest,waterlogged=false]
conquest:cyan_stucco_small_arch_half[facing=north,waterlogged=true]
conquest:cyan_stucco_small_arch_half[facing=north,waterlogged=false]
conquest:cyan_stucco_small_arch_half[facing=south,waterlogged=true]
conquest:cyan_stucco_small_arch_half[facing=south,waterlogged=false]
conquest:cyan_stucco_small_arch_half[facing=west,waterlogged=true]
conquest:cyan_stucco_small_arch_half[facing=west,waterlogged=false]
conquest:cyan_stucco_small_arch_half[facing=east,waterlogged=true]
conquest:cyan_stucco_small_arch_half[facing=east,waterlogged=false]
conquest:cyan_stucco_small_window[down=true,up=true,waterlogged=true]
conquest:cyan_stucco_small_window[down=true,up=true,waterlogged=false]
conquest:cyan_stucco_small_window[down=true,up=false,waterlogged=true]
conquest:cyan_stucco_small_window[down=true,up=false,waterlogged=false]
conquest:cyan_stucco_small_window[down=false,up=true,waterlogged=true]
conquest:cyan_stucco_small_window[down=false,up=true,waterlogged=false]
conquest:cyan_stucco_small_window[down=false,up=false,waterlogged=true]
conquest:cyan_stucco_small_window[down=false,up=false,waterlogged=false]
conquest:cyan_stucco_small_window_half[down=true,facing=north,up=true,waterlogged=true]
conquest:cyan_stucco_small_window_half[down=true,facing=north,up=true,waterlogged=false]
conquest:cyan_stucco_small_window_half[down=true,facing=north,up=false,waterlogged=true]
conquest:cyan_stucco_small_window_half[down=true,facing=north,up=false,waterlogged=false]
conquest:cyan_stucco_small_window_half[down=true,facing=south,up=true,waterlogged=true]
conquest:cyan_stucco_small_window_half[down=true,facing=south,up=true,waterlogged=false]
conquest:cyan_stucco_small_window_half[down=true,facing=south,up=false,waterlogged=true]
conquest:cyan_stucco_small_window_half[down=true,facing=south,up=false,waterlogged=false]
conquest:cyan_stucco_small_window_half[down=true,facing=west,up=true,waterlogged=true]
conquest:cyan_stucco_small_window_half[down=true,facing=west,up=true,waterlogged=false]
conquest:cyan_stucco_small_window_half[down=true,facing=west,up=false,waterlogged=true]
conquest:cyan_stucco_small_window_half[down=true,facing=west,up=false,waterlogged=false]
conquest:cyan_stucco_small_window_half[down=true,facing=east,up=true,waterlogged=true]
conquest:cyan_stucco_small_window_half[down=true,facing=east,up=true,waterlogged=false]
conquest:cyan_stucco_small_window_half[down=true,facing=east,up=false,waterlogged=true]
conquest:cyan_stucco_small_window_half[down=true,facing=east,up=false,waterlogged=false]
conquest:cyan_stucco_small_window_half[down=false,facing=north,up=true,waterlogged=true]
conquest:cyan_stucco_small_window_half[down=false,facing=north,up=true,waterlogged=false]
conquest:cyan_stucco_small_window_half[down=false,facing=north,up=false,waterlogged=true]
conquest:cyan_stucco_small_window_half[down=false,facing=north,up=false,waterlogged=false]
conquest:cyan_stucco_small_window_half[down=false,facing=south,up=true,waterlogged=true]
conquest:cyan_stucco_small_window_half[down=false,facing=south,up=true,waterlogged=false]
conquest:cyan_stucco_small_window_half[down=false,facing=south,up=false,waterlogged=true]
conquest:cyan_stucco_small_window_half[down=false,facing=south,up=false,waterlogged=false]
conquest:cyan_stucco_small_window_half[down=false,facing=west,up=true,waterlogged=true]
conquest:cyan_stucco_small_window_half[down=false,facing=west,up=true,waterlogged=false]
conquest:cyan_stucco_small_window_half[down=false,facing=west,up=false,waterlogged=true]
conquest:cyan_stucco_small_window_half[down=false,facing=west,up=false,waterlogged=false]
conquest:cyan_stucco_small_window_half[down=false,facing=east,up=true,waterlogged=true]
conquest:cyan_stucco_small_window_half[down=false,facing=east,up=true,waterlogged=false]
conquest:cyan_stucco_small_window_half[down=false,facing=east,up=false,waterlogged=true]
conquest:cyan_stucco_small_window_half[down=false,facing=east,up=false,waterlogged=false]
conquest:cyan_stucco_sphere[type=egg,waterlogged=true]
conquest:cyan_stucco_sphere[type=egg,waterlogged=false]
conquest:cyan_stucco_sphere[type=small,waterlogged=true]
conquest:cyan_stucco_sphere[type=small,waterlogged=false]
conquest:cyan_stucco_sphere[type=large,waterlogged=true]
conquest:cyan_stucco_sphere[type=large,waterlogged=false]
conquest:cyan_stucco_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:cyan_stucco_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:cyan_stucco_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:cyan_stucco_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:cyan_stucco_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:cyan_stucco_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:cyan_stucco_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:cyan_stucco_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:cyan_stucco_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:cyan_stucco_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:cyan_stucco_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:cyan_stucco_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:cyan_stucco_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:cyan_stucco_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:cyan_stucco_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:cyan_stucco_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:cyan_stucco_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:cyan_stucco_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:cyan_stucco_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:cyan_stucco_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:cyan_stucco_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:cyan_stucco_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:cyan_stucco_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:cyan_stucco_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:cyan_stucco_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:cyan_stucco_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:cyan_stucco_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:cyan_stucco_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:cyan_stucco_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:cyan_stucco_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:cyan_stucco_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:cyan_stucco_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:cyan_stucco_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:cyan_stucco_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:cyan_stucco_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:cyan_stucco_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:cyan_stucco_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:cyan_stucco_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:cyan_stucco_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:cyan_stucco_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:cyan_stucco_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:cyan_stucco_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:cyan_stucco_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:cyan_stucco_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:cyan_stucco_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:cyan_stucco_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:cyan_stucco_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:cyan_stucco_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:cyan_stucco_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:cyan_stucco_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:cyan_stucco_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:cyan_stucco_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:cyan_stucco_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:cyan_stucco_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:cyan_stucco_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:cyan_stucco_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:cyan_stucco_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:cyan_stucco_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:cyan_stucco_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:cyan_stucco_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:cyan_stucco_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:cyan_stucco_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:cyan_stucco_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:cyan_stucco_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:cyan_stucco_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:cyan_stucco_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:cyan_stucco_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:cyan_stucco_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:cyan_stucco_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:cyan_stucco_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:cyan_stucco_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:cyan_stucco_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:cyan_stucco_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:cyan_stucco_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:cyan_stucco_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:cyan_stucco_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:cyan_stucco_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:cyan_stucco_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:cyan_stucco_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:cyan_stucco_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:cyan_stucco_two_meter_arch[facing=north,type=top]
conquest:cyan_stucco_two_meter_arch[facing=north,type=bottom]
conquest:cyan_stucco_two_meter_arch[facing=south,type=top]
conquest:cyan_stucco_two_meter_arch[facing=south,type=bottom]
conquest:cyan_stucco_two_meter_arch[facing=west,type=top]
conquest:cyan_stucco_two_meter_arch[facing=west,type=bottom]
conquest:cyan_stucco_two_meter_arch[facing=east,type=top]
conquest:cyan_stucco_two_meter_arch[facing=east,type=bottom]
conquest:cyan_stucco_two_meter_arch_half[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:cyan_stucco_two_meter_arch_half[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:cyan_stucco_two_meter_arch_half[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:cyan_stucco_two_meter_arch_half[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:cyan_stucco_two_meter_arch_half[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:cyan_stucco_two_meter_arch_half[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:cyan_stucco_two_meter_arch_half[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:cyan_stucco_two_meter_arch_half[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:cyan_stucco_two_meter_arch_half[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:cyan_stucco_two_meter_arch_half[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:cyan_stucco_two_meter_arch_half[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:cyan_stucco_two_meter_arch_half[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:cyan_stucco_two_meter_arch_half[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:cyan_stucco_two_meter_arch_half[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:cyan_stucco_two_meter_arch_half[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:cyan_stucco_two_meter_arch_half[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:cyan_stucco_two_meter_arch_half[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:cyan_stucco_two_meter_arch_half[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:cyan_stucco_two_meter_arch_half[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:cyan_stucco_two_meter_arch_half[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:cyan_stucco_two_meter_arch_half[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:cyan_stucco_two_meter_arch_half[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:cyan_stucco_two_meter_arch_half[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:cyan_stucco_two_meter_arch_half[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:cyan_stucco_two_meter_arch_half[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:cyan_stucco_two_meter_arch_half[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:cyan_stucco_two_meter_arch_half[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:cyan_stucco_two_meter_arch_half[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:cyan_stucco_two_meter_arch_half[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:cyan_stucco_two_meter_arch_half[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:cyan_stucco_two_meter_arch_half[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:cyan_stucco_two_meter_arch_half[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:cyan_stucco_two_meter_arch_half[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:cyan_stucco_two_meter_arch_half[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:cyan_stucco_two_meter_arch_half[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:cyan_stucco_two_meter_arch_half[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:cyan_stucco_two_meter_arch_half[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:cyan_stucco_two_meter_arch_half[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:cyan_stucco_two_meter_arch_half[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:cyan_stucco_two_meter_arch_half[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:cyan_stucco_two_meter_arch_half[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:cyan_stucco_two_meter_arch_half[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:cyan_stucco_two_meter_arch_half[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:cyan_stucco_two_meter_arch_half[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:cyan_stucco_two_meter_arch_half[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:cyan_stucco_two_meter_arch_half[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:cyan_stucco_two_meter_arch_half[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:cyan_stucco_two_meter_arch_half[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:cyan_stucco_two_meter_arch_half[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:cyan_stucco_two_meter_arch_half[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:cyan_stucco_two_meter_arch_half[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:cyan_stucco_two_meter_arch_half[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:cyan_stucco_two_meter_arch_half[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:cyan_stucco_two_meter_arch_half[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:cyan_stucco_two_meter_arch_half[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:cyan_stucco_two_meter_arch_half[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:cyan_stucco_two_meter_arch_half[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:cyan_stucco_two_meter_arch_half[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:cyan_stucco_two_meter_arch_half[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:cyan_stucco_two_meter_arch_half[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:cyan_stucco_two_meter_arch_half[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:cyan_stucco_two_meter_arch_half[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:cyan_stucco_two_meter_arch_half[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:cyan_stucco_two_meter_arch_half[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:cyan_stucco_vertical_corner[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:cyan_stucco_vertical_corner[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:cyan_stucco_vertical_corner[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:cyan_stucco_vertical_corner[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:cyan_stucco_vertical_corner[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:cyan_stucco_vertical_corner[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:cyan_stucco_vertical_corner[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:cyan_stucco_vertical_corner[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:cyan_stucco_vertical_corner[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:cyan_stucco_vertical_corner[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:cyan_stucco_vertical_corner[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:cyan_stucco_vertical_corner[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:cyan_stucco_vertical_corner[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:cyan_stucco_vertical_corner[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:cyan_stucco_vertical_corner[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:cyan_stucco_vertical_corner[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:cyan_stucco_vertical_corner[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:cyan_stucco_vertical_corner[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:cyan_stucco_vertical_corner[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:cyan_stucco_vertical_corner[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:cyan_stucco_vertical_corner[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:cyan_stucco_vertical_corner[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:cyan_stucco_vertical_corner[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:cyan_stucco_vertical_corner[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:cyan_stucco_vertical_corner[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:cyan_stucco_vertical_corner[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:cyan_stucco_vertical_corner[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:cyan_stucco_vertical_corner[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:cyan_stucco_vertical_corner[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:cyan_stucco_vertical_corner[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:cyan_stucco_vertical_corner[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:cyan_stucco_vertical_corner[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:cyan_stucco_vertical_corner[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:cyan_stucco_vertical_corner[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:cyan_stucco_vertical_corner[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:cyan_stucco_vertical_corner[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:cyan_stucco_vertical_corner[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:cyan_stucco_vertical_corner[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:cyan_stucco_vertical_corner[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:cyan_stucco_vertical_corner[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:cyan_stucco_vertical_corner[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:cyan_stucco_vertical_corner[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:cyan_stucco_vertical_corner[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:cyan_stucco_vertical_corner[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:cyan_stucco_vertical_corner[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:cyan_stucco_vertical_corner[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:cyan_stucco_vertical_corner[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:cyan_stucco_vertical_corner[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:cyan_stucco_vertical_corner[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:cyan_stucco_vertical_corner[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:cyan_stucco_vertical_corner[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:cyan_stucco_vertical_corner[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:cyan_stucco_vertical_corner[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:cyan_stucco_vertical_corner[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:cyan_stucco_vertical_corner[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:cyan_stucco_vertical_corner[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:cyan_stucco_vertical_corner[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:cyan_stucco_vertical_corner[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:cyan_stucco_vertical_corner[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:cyan_stucco_vertical_corner[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:cyan_stucco_vertical_corner[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:cyan_stucco_vertical_corner[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:cyan_stucco_vertical_corner[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:cyan_stucco_vertical_corner[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:cyan_stucco_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:cyan_stucco_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:cyan_stucco_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:cyan_stucco_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:cyan_stucco_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:cyan_stucco_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:cyan_stucco_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:cyan_stucco_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:cyan_stucco_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:cyan_stucco_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:cyan_stucco_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:cyan_stucco_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:cyan_stucco_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:cyan_stucco_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:cyan_stucco_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:cyan_stucco_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:cyan_stucco_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:cyan_stucco_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:cyan_stucco_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:cyan_stucco_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:cyan_stucco_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:cyan_stucco_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:cyan_stucco_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:cyan_stucco_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:cyan_stucco_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:cyan_stucco_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:cyan_stucco_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:cyan_stucco_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:cyan_stucco_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:cyan_stucco_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:cyan_stucco_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:cyan_stucco_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:cyan_stucco_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:cyan_stucco_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:cyan_stucco_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:cyan_stucco_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:cyan_stucco_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:cyan_stucco_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:cyan_stucco_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:cyan_stucco_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:cyan_stucco_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:cyan_stucco_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:cyan_stucco_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:cyan_stucco_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:cyan_stucco_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:cyan_stucco_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:cyan_stucco_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:cyan_stucco_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:cyan_stucco_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:cyan_stucco_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:cyan_stucco_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:cyan_stucco_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:cyan_stucco_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:cyan_stucco_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:cyan_stucco_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:cyan_stucco_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:cyan_stucco_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:cyan_stucco_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:cyan_stucco_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:cyan_stucco_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:cyan_stucco_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:cyan_stucco_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:cyan_stucco_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:cyan_stucco_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:cyan_stucco_vertical_quarter[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:cyan_stucco_vertical_quarter[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:cyan_stucco_vertical_quarter[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:cyan_stucco_vertical_quarter[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:cyan_stucco_vertical_quarter[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:cyan_stucco_vertical_quarter[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:cyan_stucco_vertical_quarter[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:cyan_stucco_vertical_quarter[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:cyan_stucco_vertical_quarter[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:cyan_stucco_vertical_quarter[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:cyan_stucco_vertical_quarter[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:cyan_stucco_vertical_quarter[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:cyan_stucco_vertical_quarter[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:cyan_stucco_vertical_quarter[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:cyan_stucco_vertical_quarter[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:cyan_stucco_vertical_quarter[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:cyan_stucco_vertical_quarter[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:cyan_stucco_vertical_quarter[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:cyan_stucco_vertical_quarter[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:cyan_stucco_vertical_quarter[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:cyan_stucco_vertical_quarter[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:cyan_stucco_vertical_quarter[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:cyan_stucco_vertical_quarter[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:cyan_stucco_vertical_quarter[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:cyan_stucco_vertical_quarter[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:cyan_stucco_vertical_quarter[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:cyan_stucco_vertical_quarter[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:cyan_stucco_vertical_quarter[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:cyan_stucco_vertical_quarter[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:cyan_stucco_vertical_quarter[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:cyan_stucco_vertical_quarter[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:cyan_stucco_vertical_quarter[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:cyan_stucco_vertical_quarter[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:cyan_stucco_vertical_quarter[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:cyan_stucco_vertical_quarter[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:cyan_stucco_vertical_quarter[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:cyan_stucco_vertical_quarter[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:cyan_stucco_vertical_quarter[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:cyan_stucco_vertical_quarter[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:cyan_stucco_vertical_quarter[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:cyan_stucco_vertical_quarter[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:cyan_stucco_vertical_quarter[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:cyan_stucco_vertical_quarter[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:cyan_stucco_vertical_quarter[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:cyan_stucco_vertical_quarter[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:cyan_stucco_vertical_quarter[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:cyan_stucco_vertical_quarter[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:cyan_stucco_vertical_quarter[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:cyan_stucco_vertical_quarter[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:cyan_stucco_vertical_quarter[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:cyan_stucco_vertical_quarter[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:cyan_stucco_vertical_quarter[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:cyan_stucco_vertical_quarter[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:cyan_stucco_vertical_quarter[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:cyan_stucco_vertical_quarter[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:cyan_stucco_vertical_quarter[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:cyan_stucco_vertical_quarter[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:cyan_stucco_vertical_quarter[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:cyan_stucco_vertical_quarter[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:cyan_stucco_vertical_quarter[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:cyan_stucco_vertical_quarter[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:cyan_stucco_vertical_quarter[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:cyan_stucco_vertical_quarter[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:cyan_stucco_vertical_quarter[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:cyan_stucco_vertical_slab[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:cyan_stucco_vertical_slab[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:cyan_stucco_vertical_slab[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:cyan_stucco_vertical_slab[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:cyan_stucco_vertical_slab[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:cyan_stucco_vertical_slab[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:cyan_stucco_vertical_slab[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:cyan_stucco_vertical_slab[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:cyan_stucco_vertical_slab[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:cyan_stucco_vertical_slab[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:cyan_stucco_vertical_slab[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:cyan_stucco_vertical_slab[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:cyan_stucco_vertical_slab[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:cyan_stucco_vertical_slab[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:cyan_stucco_vertical_slab[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:cyan_stucco_vertical_slab[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:cyan_stucco_vertical_slab[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:cyan_stucco_vertical_slab[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:cyan_stucco_vertical_slab[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:cyan_stucco_vertical_slab[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:cyan_stucco_vertical_slab[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:cyan_stucco_vertical_slab[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:cyan_stucco_vertical_slab[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:cyan_stucco_vertical_slab[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:cyan_stucco_vertical_slab[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:cyan_stucco_vertical_slab[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:cyan_stucco_vertical_slab[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:cyan_stucco_vertical_slab[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:cyan_stucco_vertical_slab[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:cyan_stucco_vertical_slab[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:cyan_stucco_vertical_slab[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:cyan_stucco_vertical_slab[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:cyan_stucco_vertical_slab[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:cyan_stucco_vertical_slab[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:cyan_stucco_vertical_slab[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:cyan_stucco_vertical_slab[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:cyan_stucco_vertical_slab[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:cyan_stucco_vertical_slab[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:cyan_stucco_vertical_slab[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:cyan_stucco_vertical_slab[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:cyan_stucco_vertical_slab[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:cyan_stucco_vertical_slab[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:cyan_stucco_vertical_slab[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:cyan_stucco_vertical_slab[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:cyan_stucco_vertical_slab[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:cyan_stucco_vertical_slab[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:cyan_stucco_vertical_slab[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:cyan_stucco_vertical_slab[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:cyan_stucco_vertical_slab[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:cyan_stucco_vertical_slab[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:cyan_stucco_vertical_slab[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:cyan_stucco_vertical_slab[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:cyan_stucco_vertical_slab[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:cyan_stucco_vertical_slab[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:cyan_stucco_vertical_slab[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:cyan_stucco_vertical_slab[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:cyan_stucco_vertical_slab[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:cyan_stucco_vertical_slab[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:cyan_stucco_vertical_slab[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:cyan_stucco_vertical_slab[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:cyan_stucco_vertical_slab[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:cyan_stucco_vertical_slab[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:cyan_stucco_vertical_slab[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:cyan_stucco_vertical_slab[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:cyan_stucco_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:cyan_stucco_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:cyan_stucco_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:cyan_stucco_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:cyan_stucco_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:cyan_stucco_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:cyan_stucco_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:cyan_stucco_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:cyan_stucco_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:cyan_stucco_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:cyan_stucco_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:cyan_stucco_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:cyan_stucco_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:cyan_stucco_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:cyan_stucco_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:cyan_stucco_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:cyan_stucco_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:cyan_stucco_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:cyan_stucco_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:cyan_stucco_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:cyan_stucco_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:cyan_stucco_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:cyan_stucco_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:cyan_stucco_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:cyan_stucco_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:cyan_stucco_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:cyan_stucco_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:cyan_stucco_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:cyan_stucco_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:cyan_stucco_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:cyan_stucco_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:cyan_stucco_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:cyan_stucco_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:cyan_stucco_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:cyan_stucco_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:cyan_stucco_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:cyan_stucco_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:cyan_stucco_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:cyan_stucco_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:cyan_stucco_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:cyan_stucco_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:cyan_stucco_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:cyan_stucco_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:cyan_stucco_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:cyan_stucco_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:cyan_stucco_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:cyan_stucco_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:cyan_stucco_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:cyan_stucco_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:cyan_stucco_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:cyan_stucco_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:cyan_stucco_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:cyan_stucco_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:cyan_stucco_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:cyan_stucco_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:cyan_stucco_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:cyan_stucco_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:cyan_stucco_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:cyan_stucco_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:cyan_stucco_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:cyan_stucco_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:cyan_stucco_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:cyan_stucco_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:cyan_stucco_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:cyan_stucco_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:cyan_stucco_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:cyan_stucco_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:cyan_stucco_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:cyan_stucco_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:cyan_stucco_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:cyan_stucco_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:cyan_stucco_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:cyan_stucco_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:cyan_stucco_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:cyan_stucco_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:cyan_stucco_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:cyan_stucco_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:cyan_stucco_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:cyan_stucco_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:cyan_stucco_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:cyan_stucco_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:cyan_stucco_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:cyan_stucco_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:cyan_stucco_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:cyan_stucco_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:cyan_stucco_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:cyan_stucco_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:cyan_stucco_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:cyan_stucco_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:cyan_stucco_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:cyan_stucco_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:cyan_stucco_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:cyan_stucco_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:cyan_stucco_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:cyan_stucco_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:cyan_stucco_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:cyan_stucco_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:cyan_stucco_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:cyan_stucco_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:cyan_stucco_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:cyan_stucco_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:cyan_stucco_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:cyan_stucco_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:cyan_stucco_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:cyan_stucco_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:cyan_stucco_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:cyan_stucco_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:cyan_stucco_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:cyan_stucco_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:cyan_stucco_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:cyan_stucco_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:cyan_stucco_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:cyan_stucco_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:cyan_stucco_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:cyan_stucco_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:cyan_stucco_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:cyan_stucco_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:cyan_stucco_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:cyan_stucco_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:cyan_stucco_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:cyan_stucco_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:cyan_stucco_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:cyan_stucco_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:cyan_stucco_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:cyan_stucco_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:cyan_stucco_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:cyan_stucco_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:cyan_stucco_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:cyan_stucco_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:cyan_stucco_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:cyan_stucco_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:cyan_stucco_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:cyan_stucco_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:cyan_stucco_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:cyan_stucco_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:cyan_stucco_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:cyan_stucco_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:cyan_stucco_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:cyan_stucco_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:cyan_stucco_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:cyan_stucco_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:cyan_stucco_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:cyan_stucco_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:cyan_stucco_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:cyan_stucco_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:cyan_stucco_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:cyan_stucco_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:cyan_stucco_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:cyan_stucco_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:cyan_stucco_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:cyan_stucco_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:cyan_stucco_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:cyan_stucco_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:cyan_stucco_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:cyan_stucco_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:cyan_stucco_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:cyan_stucco_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:cyan_stucco_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:cyan_stucco_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:cyan_stucco_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:cyan_stucco_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:cyan_stucco_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:cyan_stucco_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:cyan_stucco_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:cyan_stucco_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:cyan_stucco_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:cyan_stucco_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:cyan_stucco_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:cyan_stucco_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:cyan_stucco_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:cyan_stucco_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:cyan_stucco_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:cyan_stucco_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:cyan_stucco_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:cyan_stucco_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:cyan_stucco_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:cyan_stucco_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:cyan_stucco_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:cyan_stucco_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:cyan_stucco_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:cyan_stucco_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:cyan_stucco_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:cyan_stucco_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:cyan_stucco_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:cyan_stucco_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:cyan_stucco_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:cyan_stucco_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:cyan_stucco_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:cyan_stucco_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:cyan_stucco_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:cyan_stucco_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:cyan_stucco_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:cyan_stucco_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:cyan_stucco_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:cyan_stucco_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:cyan_stucco_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:cyan_stucco_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:cyan_stucco_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:cyan_stucco_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:cyan_stucco_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:cyan_stucco_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:cyan_stucco_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:cyan_stucco_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:cyan_stucco_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:cyan_stucco_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:cyan_stucco_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:cyan_stucco_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:cyan_stucco_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:cyan_stucco_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:cyan_stucco_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:cyan_stucco_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:cyan_stucco_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:cyan_stucco_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:cyan_stucco_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:cyan_stucco_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:cyan_stucco_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:cyan_stucco_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:cyan_stucco_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:cyan_stucco_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:cyan_stucco_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:cyan_stucco_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:cyan_stucco_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:cyan_stucco_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:cyan_stucco_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:cyan_stucco_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:cyan_stucco_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:cyan_stucco_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:cyan_stucco_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:cyan_stucco_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:cyan_stucco_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:cyan_stucco_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:cyan_stucco_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:cyan_stucco_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:cyan_stucco_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:cyan_stucco_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:cyan_stucco_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:cyan_stucco_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:cyan_stucco_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:cyan_stucco_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:cyan_stucco_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:cyan_stucco_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:cyan_stucco_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:cyan_stucco_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:cyan_stucco_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:cyan_stucco_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:cyan_stucco_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:cyan_stucco_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:cyan_stucco_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:cyan_stucco_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:cyan_stucco_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:cyan_stucco_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:cyan_stucco_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:cyan_stucco_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:cyan_stucco_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:cyan_stucco_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:cyan_stucco_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:cyan_stucco_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:cyan_stucco_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:cyan_stucco_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:cyan_stucco_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:cyan_stucco_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:cyan_stucco_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:cyan_stucco_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:cyan_stucco_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:cyan_stucco_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:cyan_stucco_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:cyan_stucco_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:cyan_stucco_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:cyan_stucco_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:cyan_stucco_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:cyan_stucco_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:cyan_stucco_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:cyan_stucco_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:cyan_stucco_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:cyan_stucco_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:cyan_stucco_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:cyan_stucco_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:cyan_stucco_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:cyan_stucco_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:cyan_stucco_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:cyan_stucco_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:cyan_stucco_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:cyan_stucco_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:cyan_stucco_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:cyan_stucco_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:cyan_stucco_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:cyan_stucco_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:cyan_stucco_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:cyan_stucco_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:cyan_stucco_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:cyan_stucco_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:cyan_stucco_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:cyan_stucco_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:cyan_stucco_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:cyan_stucco_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:cyan_stucco_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:cyan_stucco_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:cyan_stucco_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:cyan_stucco_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:cyan_stucco_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:cyan_stucco_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:cyan_stucco_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:cyan_stucco_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:cyan_stucco_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:cyan_stucco_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:cyan_stucco_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:cyan_stucco_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:cyan_stucco_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:cyan_stucco_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:cyan_stucco_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:cyan_stucco_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:cyan_stucco_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:cyan_stucco_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:cyan_stucco_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:cyan_stucco_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:cyan_stucco_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:cyan_stucco_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:cyan_stucco_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:cyan_stucco_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:cyan_stucco_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:cyan_stucco_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:cyan_stucco_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:cyan_stucco_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:cyan_stucco_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:cyan_wool_corner_slab[facing=north,type=top,waterlogged=true]
conquest:cyan_wool_corner_slab[facing=north,type=top,waterlogged=false]
conquest:cyan_wool_corner_slab[facing=north,type=bottom,waterlogged=true]
conquest:cyan_wool_corner_slab[facing=north,type=bottom,waterlogged=false]
conquest:cyan_wool_corner_slab[facing=south,type=top,waterlogged=true]
conquest:cyan_wool_corner_slab[facing=south,type=top,waterlogged=false]
conquest:cyan_wool_corner_slab[facing=south,type=bottom,waterlogged=true]
conquest:cyan_wool_corner_slab[facing=south,type=bottom,waterlogged=false]
conquest:cyan_wool_corner_slab[facing=west,type=top,waterlogged=true]
conquest:cyan_wool_corner_slab[facing=west,type=top,waterlogged=false]
conquest:cyan_wool_corner_slab[facing=west,type=bottom,waterlogged=true]
conquest:cyan_wool_corner_slab[facing=west,type=bottom,waterlogged=false]
conquest:cyan_wool_corner_slab[facing=east,type=top,waterlogged=true]
conquest:cyan_wool_corner_slab[facing=east,type=top,waterlogged=false]
conquest:cyan_wool_corner_slab[facing=east,type=bottom,waterlogged=true]
conquest:cyan_wool_corner_slab[facing=east,type=bottom,waterlogged=false]
conquest:cyan_wool_eighth_slab[facing=north,type=top,waterlogged=true]
conquest:cyan_wool_eighth_slab[facing=north,type=top,waterlogged=false]
conquest:cyan_wool_eighth_slab[facing=north,type=bottom,waterlogged=true]
conquest:cyan_wool_eighth_slab[facing=north,type=bottom,waterlogged=false]
conquest:cyan_wool_eighth_slab[facing=south,type=top,waterlogged=true]
conquest:cyan_wool_eighth_slab[facing=south,type=top,waterlogged=false]
conquest:cyan_wool_eighth_slab[facing=south,type=bottom,waterlogged=true]
conquest:cyan_wool_eighth_slab[facing=south,type=bottom,waterlogged=false]
conquest:cyan_wool_eighth_slab[facing=west,type=top,waterlogged=true]
conquest:cyan_wool_eighth_slab[facing=west,type=top,waterlogged=false]
conquest:cyan_wool_eighth_slab[facing=west,type=bottom,waterlogged=true]
conquest:cyan_wool_eighth_slab[facing=west,type=bottom,waterlogged=false]
conquest:cyan_wool_eighth_slab[facing=east,type=top,waterlogged=true]
conquest:cyan_wool_eighth_slab[facing=east,type=top,waterlogged=false]
conquest:cyan_wool_eighth_slab[facing=east,type=bottom,waterlogged=true]
conquest:cyan_wool_eighth_slab[facing=east,type=bottom,waterlogged=false]
conquest:cyan_wool_quarter_slab[facing=north,layer=1,type=top,waterlogged=true]
conquest:cyan_wool_quarter_slab[facing=north,layer=1,type=top,waterlogged=false]
conquest:cyan_wool_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=true]
conquest:cyan_wool_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=false]
conquest:cyan_wool_quarter_slab[facing=north,layer=2,type=top,waterlogged=true]
conquest:cyan_wool_quarter_slab[facing=north,layer=2,type=top,waterlogged=false]
conquest:cyan_wool_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=true]
conquest:cyan_wool_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=false]
conquest:cyan_wool_quarter_slab[facing=north,layer=3,type=top,waterlogged=true]
conquest:cyan_wool_quarter_slab[facing=north,layer=3,type=top,waterlogged=false]
conquest:cyan_wool_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=true]
conquest:cyan_wool_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=false]
conquest:cyan_wool_quarter_slab[facing=south,layer=1,type=top,waterlogged=true]
conquest:cyan_wool_quarter_slab[facing=south,layer=1,type=top,waterlogged=false]
conquest:cyan_wool_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=true]
conquest:cyan_wool_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=false]
conquest:cyan_wool_quarter_slab[facing=south,layer=2,type=top,waterlogged=true]
conquest:cyan_wool_quarter_slab[facing=south,layer=2,type=top,waterlogged=false]
conquest:cyan_wool_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=true]
conquest:cyan_wool_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=false]
conquest:cyan_wool_quarter_slab[facing=south,layer=3,type=top,waterlogged=true]
conquest:cyan_wool_quarter_slab[facing=south,layer=3,type=top,waterlogged=false]
conquest:cyan_wool_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=true]
conquest:cyan_wool_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=false]
conquest:cyan_wool_quarter_slab[facing=west,layer=1,type=top,waterlogged=true]
conquest:cyan_wool_quarter_slab[facing=west,layer=1,type=top,waterlogged=false]
conquest:cyan_wool_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=true]
conquest:cyan_wool_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=false]
conquest:cyan_wool_quarter_slab[facing=west,layer=2,type=top,waterlogged=true]
conquest:cyan_wool_quarter_slab[facing=west,layer=2,type=top,waterlogged=false]
conquest:cyan_wool_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=true]
conquest:cyan_wool_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=false]
conquest:cyan_wool_quarter_slab[facing=west,layer=3,type=top,waterlogged=true]
conquest:cyan_wool_quarter_slab[facing=west,layer=3,type=top,waterlogged=false]
conquest:cyan_wool_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=true]
conquest:cyan_wool_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=false]
conquest:cyan_wool_quarter_slab[facing=east,layer=1,type=top,waterlogged=true]
conquest:cyan_wool_quarter_slab[facing=east,layer=1,type=top,waterlogged=false]
conquest:cyan_wool_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=true]
conquest:cyan_wool_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=false]
conquest:cyan_wool_quarter_slab[facing=east,layer=2,type=top,waterlogged=true]
conquest:cyan_wool_quarter_slab[facing=east,layer=2,type=top,waterlogged=false]
conquest:cyan_wool_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=true]
conquest:cyan_wool_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=false]
conquest:cyan_wool_quarter_slab[facing=east,layer=3,type=top,waterlogged=true]
conquest:cyan_wool_quarter_slab[facing=east,layer=3,type=top,waterlogged=false]
conquest:cyan_wool_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=true]
conquest:cyan_wool_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=false]
conquest:cyan_wool_slab[layers=1,type=top,waterlogged=true]
conquest:cyan_wool_slab[layers=1,type=top,waterlogged=false]
conquest:cyan_wool_slab[layers=1,type=bottom,waterlogged=true]
conquest:cyan_wool_slab[layers=1,type=bottom,waterlogged=false]
conquest:cyan_wool_slab[layers=2,type=top,waterlogged=true]
conquest:cyan_wool_slab[layers=2,type=top,waterlogged=false]
conquest:cyan_wool_slab[layers=2,type=bottom,waterlogged=true]
conquest:cyan_wool_slab[layers=2,type=bottom,waterlogged=false]
conquest:cyan_wool_slab[layers=3,type=top,waterlogged=true]
conquest:cyan_wool_slab[layers=3,type=top,waterlogged=false]
conquest:cyan_wool_slab[layers=3,type=bottom,waterlogged=true]
conquest:cyan_wool_slab[layers=3,type=bottom,waterlogged=false]
conquest:cyan_wool_slab[layers=4,type=top,waterlogged=true]
conquest:cyan_wool_slab[layers=4,type=top,waterlogged=false]
conquest:cyan_wool_slab[layers=4,type=bottom,waterlogged=true]
conquest:cyan_wool_slab[layers=4,type=bottom,waterlogged=false]
conquest:cyan_wool_slab[layers=5,type=top,waterlogged=true]
conquest:cyan_wool_slab[layers=5,type=top,waterlogged=false]
conquest:cyan_wool_slab[layers=5,type=bottom,waterlogged=true]
conquest:cyan_wool_slab[layers=5,type=bottom,waterlogged=false]
conquest:cyan_wool_slab[layers=6,type=top,waterlogged=true]
conquest:cyan_wool_slab[layers=6,type=top,waterlogged=false]
conquest:cyan_wool_slab[layers=6,type=bottom,waterlogged=true]
conquest:cyan_wool_slab[layers=6,type=bottom,waterlogged=false]
conquest:cyan_wool_slab[layers=7,type=top,waterlogged=true]
conquest:cyan_wool_slab[layers=7,type=top,waterlogged=false]
conquest:cyan_wool_slab[layers=7,type=bottom,waterlogged=true]
conquest:cyan_wool_slab[layers=7,type=bottom,waterlogged=false]
conquest:cyan_wool_slab[layers=8,type=top,waterlogged=true]
conquest:cyan_wool_slab[layers=8,type=top,waterlogged=false]
conquest:cyan_wool_slab[layers=8,type=bottom,waterlogged=true]
conquest:cyan_wool_slab[layers=8,type=bottom,waterlogged=false]
conquest:cyan_wool_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:cyan_wool_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:cyan_wool_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:cyan_wool_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:cyan_wool_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:cyan_wool_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:cyan_wool_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:cyan_wool_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:cyan_wool_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:cyan_wool_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:cyan_wool_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:cyan_wool_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:cyan_wool_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:cyan_wool_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:cyan_wool_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:cyan_wool_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:cyan_wool_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:cyan_wool_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:cyan_wool_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:cyan_wool_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:cyan_wool_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:cyan_wool_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:cyan_wool_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:cyan_wool_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:cyan_wool_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:cyan_wool_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:cyan_wool_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:cyan_wool_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:cyan_wool_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:cyan_wool_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:cyan_wool_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:cyan_wool_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:cyan_wool_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:cyan_wool_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:cyan_wool_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:cyan_wool_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:cyan_wool_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:cyan_wool_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:cyan_wool_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:cyan_wool_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:cyan_wool_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:cyan_wool_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:cyan_wool_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:cyan_wool_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:cyan_wool_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:cyan_wool_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:cyan_wool_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:cyan_wool_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:cyan_wool_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:cyan_wool_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:cyan_wool_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:cyan_wool_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:cyan_wool_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:cyan_wool_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:cyan_wool_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:cyan_wool_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:cyan_wool_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:cyan_wool_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:cyan_wool_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:cyan_wool_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:cyan_wool_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:cyan_wool_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:cyan_wool_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:cyan_wool_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:cyan_wool_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:cyan_wool_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:cyan_wool_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:cyan_wool_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:cyan_wool_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:cyan_wool_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:cyan_wool_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:cyan_wool_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:cyan_wool_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:cyan_wool_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:cyan_wool_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:cyan_wool_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:cyan_wool_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:cyan_wool_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:cyan_wool_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:cyan_wool_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:cyan_wool_vertical_corner[facing=north,layer=1,waterlogged=true]
conquest:cyan_wool_vertical_corner[facing=north,layer=1,waterlogged=false]
conquest:cyan_wool_vertical_corner[facing=north,layer=2,waterlogged=true]
conquest:cyan_wool_vertical_corner[facing=north,layer=2,waterlogged=false]
conquest:cyan_wool_vertical_corner[facing=north,layer=3,waterlogged=true]
conquest:cyan_wool_vertical_corner[facing=north,layer=3,waterlogged=false]
conquest:cyan_wool_vertical_corner[facing=north,layer=4,waterlogged=true]
conquest:cyan_wool_vertical_corner[facing=north,layer=4,waterlogged=false]
conquest:cyan_wool_vertical_corner[facing=south,layer=1,waterlogged=true]
conquest:cyan_wool_vertical_corner[facing=south,layer=1,waterlogged=false]
conquest:cyan_wool_vertical_corner[facing=south,layer=2,waterlogged=true]
conquest:cyan_wool_vertical_corner[facing=south,layer=2,waterlogged=false]
conquest:cyan_wool_vertical_corner[facing=south,layer=3,waterlogged=true]
conquest:cyan_wool_vertical_corner[facing=south,layer=3,waterlogged=false]
conquest:cyan_wool_vertical_corner[facing=south,layer=4,waterlogged=true]
conquest:cyan_wool_vertical_corner[facing=south,layer=4,waterlogged=false]
conquest:cyan_wool_vertical_corner[facing=west,layer=1,waterlogged=true]
conquest:cyan_wool_vertical_corner[facing=west,layer=1,waterlogged=false]
conquest:cyan_wool_vertical_corner[facing=west,layer=2,waterlogged=true]
conquest:cyan_wool_vertical_corner[facing=west,layer=2,waterlogged=false]
conquest:cyan_wool_vertical_corner[facing=west,layer=3,waterlogged=true]
conquest:cyan_wool_vertical_corner[facing=west,layer=3,waterlogged=false]
conquest:cyan_wool_vertical_corner[facing=west,layer=4,waterlogged=true]
conquest:cyan_wool_vertical_corner[facing=west,layer=4,waterlogged=false]
conquest:cyan_wool_vertical_corner[facing=east,layer=1,waterlogged=true]
conquest:cyan_wool_vertical_corner[facing=east,layer=1,waterlogged=false]
conquest:cyan_wool_vertical_corner[facing=east,layer=2,waterlogged=true]
conquest:cyan_wool_vertical_corner[facing=east,layer=2,waterlogged=false]
conquest:cyan_wool_vertical_corner[facing=east,layer=3,waterlogged=true]
conquest:cyan_wool_vertical_corner[facing=east,layer=3,waterlogged=false]
conquest:cyan_wool_vertical_corner[facing=east,layer=4,waterlogged=true]
conquest:cyan_wool_vertical_corner[facing=east,layer=4,waterlogged=false]
conquest:cyan_wool_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:cyan_wool_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:cyan_wool_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:cyan_wool_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:cyan_wool_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:cyan_wool_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:cyan_wool_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:cyan_wool_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:cyan_wool_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:cyan_wool_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:cyan_wool_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:cyan_wool_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:cyan_wool_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:cyan_wool_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:cyan_wool_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:cyan_wool_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:cyan_wool_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:cyan_wool_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:cyan_wool_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:cyan_wool_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:cyan_wool_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:cyan_wool_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:cyan_wool_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:cyan_wool_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:cyan_wool_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:cyan_wool_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:cyan_wool_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:cyan_wool_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:cyan_wool_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:cyan_wool_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:cyan_wool_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:cyan_wool_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:cyan_wool_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:cyan_wool_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:cyan_wool_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:cyan_wool_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:cyan_wool_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:cyan_wool_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:cyan_wool_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:cyan_wool_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:cyan_wool_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:cyan_wool_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:cyan_wool_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:cyan_wool_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:cyan_wool_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:cyan_wool_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:cyan_wool_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:cyan_wool_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:cyan_wool_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:cyan_wool_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:cyan_wool_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:cyan_wool_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:cyan_wool_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:cyan_wool_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:cyan_wool_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:cyan_wool_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:cyan_wool_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:cyan_wool_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:cyan_wool_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:cyan_wool_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:cyan_wool_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:cyan_wool_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:cyan_wool_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:cyan_wool_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:cyan_wool_vertical_quarter[facing=north,layer=1,waterlogged=true]
conquest:cyan_wool_vertical_quarter[facing=north,layer=1,waterlogged=false]
conquest:cyan_wool_vertical_quarter[facing=north,layer=2,waterlogged=true]
conquest:cyan_wool_vertical_quarter[facing=north,layer=2,waterlogged=false]
conquest:cyan_wool_vertical_quarter[facing=north,layer=3,waterlogged=true]
conquest:cyan_wool_vertical_quarter[facing=north,layer=3,waterlogged=false]
conquest:cyan_wool_vertical_quarter[facing=north,layer=4,waterlogged=true]
conquest:cyan_wool_vertical_quarter[facing=north,layer=4,waterlogged=false]
conquest:cyan_wool_vertical_quarter[facing=south,layer=1,waterlogged=true]
conquest:cyan_wool_vertical_quarter[facing=south,layer=1,waterlogged=false]
conquest:cyan_wool_vertical_quarter[facing=south,layer=2,waterlogged=true]
conquest:cyan_wool_vertical_quarter[facing=south,layer=2,waterlogged=false]
conquest:cyan_wool_vertical_quarter[facing=south,layer=3,waterlogged=true]
conquest:cyan_wool_vertical_quarter[facing=south,layer=3,waterlogged=false]
conquest:cyan_wool_vertical_quarter[facing=south,layer=4,waterlogged=true]
conquest:cyan_wool_vertical_quarter[facing=south,layer=4,waterlogged=false]
conquest:cyan_wool_vertical_quarter[facing=west,layer=1,waterlogged=true]
conquest:cyan_wool_vertical_quarter[facing=west,layer=1,waterlogged=false]
conquest:cyan_wool_vertical_quarter[facing=west,layer=2,waterlogged=true]
conquest:cyan_wool_vertical_quarter[facing=west,layer=2,waterlogged=false]
conquest:cyan_wool_vertical_quarter[facing=west,layer=3,waterlogged=true]
conquest:cyan_wool_vertical_quarter[facing=west,layer=3,waterlogged=false]
conquest:cyan_wool_vertical_quarter[facing=west,layer=4,waterlogged=true]
conquest:cyan_wool_vertical_quarter[facing=west,layer=4,waterlogged=false]
conquest:cyan_wool_vertical_quarter[facing=east,layer=1,waterlogged=true]
conquest:cyan_wool_vertical_quarter[facing=east,layer=1,waterlogged=false]
conquest:cyan_wool_vertical_quarter[facing=east,layer=2,waterlogged=true]
conquest:cyan_wool_vertical_quarter[facing=east,layer=2,waterlogged=false]
conquest:cyan_wool_vertical_quarter[facing=east,layer=3,waterlogged=true]
conquest:cyan_wool_vertical_quarter[facing=east,layer=3,waterlogged=false]
conquest:cyan_wool_vertical_quarter[facing=east,layer=4,waterlogged=true]
conquest:cyan_wool_vertical_quarter[facing=east,layer=4,waterlogged=false]
conquest:cyan_wool_vertical_slab[facing=north,layer=1,waterlogged=true]
conquest:cyan_wool_vertical_slab[facing=north,layer=1,waterlogged=false]
conquest:cyan_wool_vertical_slab[facing=north,layer=2,waterlogged=true]
conquest:cyan_wool_vertical_slab[facing=north,layer=2,waterlogged=false]
conquest:cyan_wool_vertical_slab[facing=north,layer=3,waterlogged=true]
conquest:cyan_wool_vertical_slab[facing=north,layer=3,waterlogged=false]
conquest:cyan_wool_vertical_slab[facing=north,layer=4,waterlogged=true]
conquest:cyan_wool_vertical_slab[facing=north,layer=4,waterlogged=false]
conquest:cyan_wool_vertical_slab[facing=south,layer=1,waterlogged=true]
conquest:cyan_wool_vertical_slab[facing=south,layer=1,waterlogged=false]
conquest:cyan_wool_vertical_slab[facing=south,layer=2,waterlogged=true]
conquest:cyan_wool_vertical_slab[facing=south,layer=2,waterlogged=false]
conquest:cyan_wool_vertical_slab[facing=south,layer=3,waterlogged=true]
conquest:cyan_wool_vertical_slab[facing=south,layer=3,waterlogged=false]
conquest:cyan_wool_vertical_slab[facing=south,layer=4,waterlogged=true]
conquest:cyan_wool_vertical_slab[facing=south,layer=4,waterlogged=false]
conquest:cyan_wool_vertical_slab[facing=west,layer=1,waterlogged=true]
conquest:cyan_wool_vertical_slab[facing=west,layer=1,waterlogged=false]
conquest:cyan_wool_vertical_slab[facing=west,layer=2,waterlogged=true]
conquest:cyan_wool_vertical_slab[facing=west,layer=2,waterlogged=false]
conquest:cyan_wool_vertical_slab[facing=west,layer=3,waterlogged=true]
conquest:cyan_wool_vertical_slab[facing=west,layer=3,waterlogged=false]
conquest:cyan_wool_vertical_slab[facing=west,layer=4,waterlogged=true]
conquest:cyan_wool_vertical_slab[facing=west,layer=4,waterlogged=false]
conquest:cyan_wool_vertical_slab[facing=east,layer=1,waterlogged=true]
conquest:cyan_wool_vertical_slab[facing=east,layer=1,waterlogged=false]
conquest:cyan_wool_vertical_slab[facing=east,layer=2,waterlogged=true]
conquest:cyan_wool_vertical_slab[facing=east,layer=2,waterlogged=false]
conquest:cyan_wool_vertical_slab[facing=east,layer=3,waterlogged=true]
conquest:cyan_wool_vertical_slab[facing=east,layer=3,waterlogged=false]
conquest:cyan_wool_vertical_slab[facing=east,layer=4,waterlogged=true]
conquest:cyan_wool_vertical_slab[facing=east,layer=4,waterlogged=false]
conquest:cypress[layers=1,waterlogged=true]
conquest:cypress[layers=1,waterlogged=false]
conquest:cypress[layers=2,waterlogged=true]
conquest:cypress[layers=2,waterlogged=false]
conquest:cypress[layers=3,waterlogged=true]
conquest:cypress[layers=3,waterlogged=false]
conquest:cypress[layers=4,waterlogged=true]
conquest:cypress[layers=4,waterlogged=false]
conquest:cypress[layers=5,waterlogged=true]
conquest:cypress[layers=5,waterlogged=false]
conquest:cypress[layers=6,waterlogged=true]
conquest:cypress[layers=6,waterlogged=false]
conquest:cypress[layers=7,waterlogged=true]
conquest:cypress[layers=7,waterlogged=false]
conquest:cypress[layers=8,waterlogged=true]
conquest:cypress[layers=8,waterlogged=false]
conquest:cypress_leaves[distance=1,persistent=true,waterlogged=true]
conquest:cypress_leaves[distance=1,persistent=true,waterlogged=false]
conquest:cypress_leaves[distance=1,persistent=false,waterlogged=true]
conquest:cypress_leaves[distance=1,persistent=false,waterlogged=false]
conquest:cypress_leaves[distance=2,persistent=true,waterlogged=true]
conquest:cypress_leaves[distance=2,persistent=true,waterlogged=false]
conquest:cypress_leaves[distance=2,persistent=false,waterlogged=true]
conquest:cypress_leaves[distance=2,persistent=false,waterlogged=false]
conquest:cypress_leaves[distance=3,persistent=true,waterlogged=true]
conquest:cypress_leaves[distance=3,persistent=true,waterlogged=false]
conquest:cypress_leaves[distance=3,persistent=false,waterlogged=true]
conquest:cypress_leaves[distance=3,persistent=false,waterlogged=false]
conquest:cypress_leaves[distance=4,persistent=true,waterlogged=true]
conquest:cypress_leaves[distance=4,persistent=true,waterlogged=false]
conquest:cypress_leaves[distance=4,persistent=false,waterlogged=true]
conquest:cypress_leaves[distance=4,persistent=false,waterlogged=false]
conquest:cypress_leaves[distance=5,persistent=true,waterlogged=true]
conquest:cypress_leaves[distance=5,persistent=true,waterlogged=false]
conquest:cypress_leaves[distance=5,persistent=false,waterlogged=true]
conquest:cypress_leaves[distance=5,persistent=false,waterlogged=false]
conquest:cypress_leaves[distance=6,persistent=true,waterlogged=true]
conquest:cypress_leaves[distance=6,persistent=true,waterlogged=false]
conquest:cypress_leaves[distance=6,persistent=false,waterlogged=true]
conquest:cypress_leaves[distance=6,persistent=false,waterlogged=false]
conquest:cypress_leaves[distance=7,persistent=true,waterlogged=true]
conquest:cypress_leaves[distance=7,persistent=true,waterlogged=false]
conquest:cypress_leaves[distance=7,persistent=false,waterlogged=true]
conquest:cypress_leaves[distance=7,persistent=false,waterlogged=false]
conquest:cypress_leaves_slab[layers=1,type=top,waterlogged=true]
conquest:cypress_leaves_slab[layers=1,type=top,waterlogged=false]
conquest:cypress_leaves_slab[layers=1,type=bottom,waterlogged=true]
conquest:cypress_leaves_slab[layers=1,type=bottom,waterlogged=false]
conquest:cypress_leaves_slab[layers=2,type=top,waterlogged=true]
conquest:cypress_leaves_slab[layers=2,type=top,waterlogged=false]
conquest:cypress_leaves_slab[layers=2,type=bottom,waterlogged=true]
conquest:cypress_leaves_slab[layers=2,type=bottom,waterlogged=false]
conquest:cypress_leaves_slab[layers=3,type=top,waterlogged=true]
conquest:cypress_leaves_slab[layers=3,type=top,waterlogged=false]
conquest:cypress_leaves_slab[layers=3,type=bottom,waterlogged=true]
conquest:cypress_leaves_slab[layers=3,type=bottom,waterlogged=false]
conquest:cypress_leaves_slab[layers=4,type=top,waterlogged=true]
conquest:cypress_leaves_slab[layers=4,type=top,waterlogged=false]
conquest:cypress_leaves_slab[layers=4,type=bottom,waterlogged=true]
conquest:cypress_leaves_slab[layers=4,type=bottom,waterlogged=false]
conquest:cypress_leaves_slab[layers=5,type=top,waterlogged=true]
conquest:cypress_leaves_slab[layers=5,type=top,waterlogged=false]
conquest:cypress_leaves_slab[layers=5,type=bottom,waterlogged=true]
conquest:cypress_leaves_slab[layers=5,type=bottom,waterlogged=false]
conquest:cypress_leaves_slab[layers=6,type=top,waterlogged=true]
conquest:cypress_leaves_slab[layers=6,type=top,waterlogged=false]
conquest:cypress_leaves_slab[layers=6,type=bottom,waterlogged=true]
conquest:cypress_leaves_slab[layers=6,type=bottom,waterlogged=false]
conquest:cypress_leaves_slab[layers=7,type=top,waterlogged=true]
conquest:cypress_leaves_slab[layers=7,type=top,waterlogged=false]
conquest:cypress_leaves_slab[layers=7,type=bottom,waterlogged=true]
conquest:cypress_leaves_slab[layers=7,type=bottom,waterlogged=false]
conquest:cypress_leaves_slab[layers=8,type=top,waterlogged=true]
conquest:cypress_leaves_slab[layers=8,type=top,waterlogged=false]
conquest:cypress_leaves_slab[layers=8,type=bottom,waterlogged=true]
conquest:cypress_leaves_slab[layers=8,type=bottom,waterlogged=false]
conquest:cypress_leaves_stump[down=true,layer=1,waterlogged=true]
conquest:cypress_leaves_stump[down=true,layer=1,waterlogged=false]
conquest:cypress_leaves_stump[down=true,layer=2,waterlogged=true]
conquest:cypress_leaves_stump[down=true,layer=2,waterlogged=false]
conquest:cypress_leaves_stump[down=true,layer=3,waterlogged=true]
conquest:cypress_leaves_stump[down=true,layer=3,waterlogged=false]
conquest:cypress_leaves_stump[down=true,layer=4,waterlogged=true]
conquest:cypress_leaves_stump[down=true,layer=4,waterlogged=false]
conquest:cypress_leaves_stump[down=false,layer=1,waterlogged=true]
conquest:cypress_leaves_stump[down=false,layer=1,waterlogged=false]
conquest:cypress_leaves_stump[down=false,layer=2,waterlogged=true]
conquest:cypress_leaves_stump[down=false,layer=2,waterlogged=false]
conquest:cypress_leaves_stump[down=false,layer=3,waterlogged=true]
conquest:cypress_leaves_stump[down=false,layer=3,waterlogged=false]
conquest:cypress_leaves_stump[down=false,layer=4,waterlogged=true]
conquest:cypress_leaves_stump[down=false,layer=4,waterlogged=false]
conquest:cypress_leaves_top[layers=1,toggle=1,waterlogged=true]
conquest:cypress_leaves_top[layers=1,toggle=1,waterlogged=false]
conquest:cypress_leaves_top[layers=1,toggle=2,waterlogged=true]
conquest:cypress_leaves_top[layers=1,toggle=2,waterlogged=false]
conquest:cypress_leaves_top[layers=2,toggle=1,waterlogged=true]
conquest:cypress_leaves_top[layers=2,toggle=1,waterlogged=false]
conquest:cypress_leaves_top[layers=2,toggle=2,waterlogged=true]
conquest:cypress_leaves_top[layers=2,toggle=2,waterlogged=false]
conquest:cypress_leaves_top[layers=3,toggle=1,waterlogged=true]
conquest:cypress_leaves_top[layers=3,toggle=1,waterlogged=false]
conquest:cypress_leaves_top[layers=3,toggle=2,waterlogged=true]
conquest:cypress_leaves_top[layers=3,toggle=2,waterlogged=false]
conquest:cypress_leaves_top[layers=4,toggle=1,waterlogged=true]
conquest:cypress_leaves_top[layers=4,toggle=1,waterlogged=false]
conquest:cypress_leaves_top[layers=4,toggle=2,waterlogged=true]
conquest:cypress_leaves_top[layers=4,toggle=2,waterlogged=false]
conquest:cypress_leaves_top[layers=5,toggle=1,waterlogged=true]
conquest:cypress_leaves_top[layers=5,toggle=1,waterlogged=false]
conquest:cypress_leaves_top[layers=5,toggle=2,waterlogged=true]
conquest:cypress_leaves_top[layers=5,toggle=2,waterlogged=false]
conquest:cypress_leaves_top[layers=6,toggle=1,waterlogged=true]
conquest:cypress_leaves_top[layers=6,toggle=1,waterlogged=false]
conquest:cypress_leaves_top[layers=6,toggle=2,waterlogged=true]
conquest:cypress_leaves_top[layers=6,toggle=2,waterlogged=false]
conquest:cypress_leaves_top[layers=7,toggle=1,waterlogged=true]
conquest:cypress_leaves_top[layers=7,toggle=1,waterlogged=false]
conquest:cypress_leaves_top[layers=7,toggle=2,waterlogged=true]
conquest:cypress_leaves_top[layers=7,toggle=2,waterlogged=false]
conquest:cypress_leaves_top[layers=8,toggle=1,waterlogged=true]
conquest:cypress_leaves_top[layers=8,toggle=1,waterlogged=false]
conquest:cypress_leaves_top[layers=8,toggle=2,waterlogged=true]
conquest:cypress_leaves_top[layers=8,toggle=2,waterlogged=false]
conquest:cypress_leaves_vertical_quarter[facing=north,layer=1,waterlogged=true]
conquest:cypress_leaves_vertical_quarter[facing=north,layer=1,waterlogged=false]
conquest:cypress_leaves_vertical_quarter[facing=north,layer=2,waterlogged=true]
conquest:cypress_leaves_vertical_quarter[facing=north,layer=2,waterlogged=false]
conquest:cypress_leaves_vertical_quarter[facing=north,layer=3,waterlogged=true]
conquest:cypress_leaves_vertical_quarter[facing=north,layer=3,waterlogged=false]
conquest:cypress_leaves_vertical_quarter[facing=north,layer=4,waterlogged=true]
conquest:cypress_leaves_vertical_quarter[facing=north,layer=4,waterlogged=false]
conquest:cypress_leaves_vertical_quarter[facing=south,layer=1,waterlogged=true]
conquest:cypress_leaves_vertical_quarter[facing=south,layer=1,waterlogged=false]
conquest:cypress_leaves_vertical_quarter[facing=south,layer=2,waterlogged=true]
conquest:cypress_leaves_vertical_quarter[facing=south,layer=2,waterlogged=false]
conquest:cypress_leaves_vertical_quarter[facing=south,layer=3,waterlogged=true]
conquest:cypress_leaves_vertical_quarter[facing=south,layer=3,waterlogged=false]
conquest:cypress_leaves_vertical_quarter[facing=south,layer=4,waterlogged=true]
conquest:cypress_leaves_vertical_quarter[facing=south,layer=4,waterlogged=false]
conquest:cypress_leaves_vertical_quarter[facing=west,layer=1,waterlogged=true]
conquest:cypress_leaves_vertical_quarter[facing=west,layer=1,waterlogged=false]
conquest:cypress_leaves_vertical_quarter[facing=west,layer=2,waterlogged=true]
conquest:cypress_leaves_vertical_quarter[facing=west,layer=2,waterlogged=false]
conquest:cypress_leaves_vertical_quarter[facing=west,layer=3,waterlogged=true]
conquest:cypress_leaves_vertical_quarter[facing=west,layer=3,waterlogged=false]
conquest:cypress_leaves_vertical_quarter[facing=west,layer=4,waterlogged=true]
conquest:cypress_leaves_vertical_quarter[facing=west,layer=4,waterlogged=false]
conquest:cypress_leaves_vertical_quarter[facing=east,layer=1,waterlogged=true]
conquest:cypress_leaves_vertical_quarter[facing=east,layer=1,waterlogged=false]
conquest:cypress_leaves_vertical_quarter[facing=east,layer=2,waterlogged=true]
conquest:cypress_leaves_vertical_quarter[facing=east,layer=2,waterlogged=false]
conquest:cypress_leaves_vertical_quarter[facing=east,layer=3,waterlogged=true]
conquest:cypress_leaves_vertical_quarter[facing=east,layer=3,waterlogged=false]
conquest:cypress_leaves_vertical_quarter[facing=east,layer=4,waterlogged=true]
conquest:cypress_leaves_vertical_quarter[facing=east,layer=4,waterlogged=false]
conquest:cypress_leaves_vertical_slab[facing=north,layer=1,waterlogged=true]
conquest:cypress_leaves_vertical_slab[facing=north,layer=1,waterlogged=false]
conquest:cypress_leaves_vertical_slab[facing=north,layer=2,waterlogged=true]
conquest:cypress_leaves_vertical_slab[facing=north,layer=2,waterlogged=false]
conquest:cypress_leaves_vertical_slab[facing=north,layer=3,waterlogged=true]
conquest:cypress_leaves_vertical_slab[facing=north,layer=3,waterlogged=false]
conquest:cypress_leaves_vertical_slab[facing=north,layer=4,waterlogged=true]
conquest:cypress_leaves_vertical_slab[facing=north,layer=4,waterlogged=false]
conquest:cypress_leaves_vertical_slab[facing=south,layer=1,waterlogged=true]
conquest:cypress_leaves_vertical_slab[facing=south,layer=1,waterlogged=false]
conquest:cypress_leaves_vertical_slab[facing=south,layer=2,waterlogged=true]
conquest:cypress_leaves_vertical_slab[facing=south,layer=2,waterlogged=false]
conquest:cypress_leaves_vertical_slab[facing=south,layer=3,waterlogged=true]
conquest:cypress_leaves_vertical_slab[facing=south,layer=3,waterlogged=false]
conquest:cypress_leaves_vertical_slab[facing=south,layer=4,waterlogged=true]
conquest:cypress_leaves_vertical_slab[facing=south,layer=4,waterlogged=false]
conquest:cypress_leaves_vertical_slab[facing=west,layer=1,waterlogged=true]
conquest:cypress_leaves_vertical_slab[facing=west,layer=1,waterlogged=false]
conquest:cypress_leaves_vertical_slab[facing=west,layer=2,waterlogged=true]
conquest:cypress_leaves_vertical_slab[facing=west,layer=2,waterlogged=false]
conquest:cypress_leaves_vertical_slab[facing=west,layer=3,waterlogged=true]
conquest:cypress_leaves_vertical_slab[facing=west,layer=3,waterlogged=false]
conquest:cypress_leaves_vertical_slab[facing=west,layer=4,waterlogged=true]
conquest:cypress_leaves_vertical_slab[facing=west,layer=4,waterlogged=false]
conquest:cypress_leaves_vertical_slab[facing=east,layer=1,waterlogged=true]
conquest:cypress_leaves_vertical_slab[facing=east,layer=1,waterlogged=false]
conquest:cypress_leaves_vertical_slab[facing=east,layer=2,waterlogged=true]
conquest:cypress_leaves_vertical_slab[facing=east,layer=2,waterlogged=false]
conquest:cypress_leaves_vertical_slab[facing=east,layer=3,waterlogged=true]
conquest:cypress_leaves_vertical_slab[facing=east,layer=3,waterlogged=false]
conquest:cypress_leaves_vertical_slab[facing=east,layer=4,waterlogged=true]
conquest:cypress_leaves_vertical_slab[facing=east,layer=4,waterlogged=false]
conquest:dacite
conquest:dacite_arrowslit[facing=north,waterlogged=true]
conquest:dacite_arrowslit[facing=north,waterlogged=false]
conquest:dacite_arrowslit[facing=south,waterlogged=true]
conquest:dacite_arrowslit[facing=south,waterlogged=false]
conquest:dacite_arrowslit[facing=west,waterlogged=true]
conquest:dacite_arrowslit[facing=west,waterlogged=false]
conquest:dacite_arrowslit[facing=east,waterlogged=true]
conquest:dacite_arrowslit[facing=east,waterlogged=false]
conquest:dacite_balustrade[axis=x,waterlogged=true]
conquest:dacite_balustrade[axis=x,waterlogged=false]
conquest:dacite_balustrade[axis=y,waterlogged=true]
conquest:dacite_balustrade[axis=y,waterlogged=false]
conquest:dacite_balustrade[axis=z,waterlogged=true]
conquest:dacite_balustrade[axis=z,waterlogged=false]
conquest:dacite_capital[facing=flat,type=top,waterlogged=true]
conquest:dacite_capital[facing=flat,type=top,waterlogged=false]
conquest:dacite_capital[facing=flat,type=bottom,waterlogged=true]
conquest:dacite_capital[facing=flat,type=bottom,waterlogged=false]
conquest:dacite_capital[facing=north,type=top,waterlogged=true]
conquest:dacite_capital[facing=north,type=top,waterlogged=false]
conquest:dacite_capital[facing=north,type=bottom,waterlogged=true]
conquest:dacite_capital[facing=north,type=bottom,waterlogged=false]
conquest:dacite_capital[facing=south,type=top,waterlogged=true]
conquest:dacite_capital[facing=south,type=top,waterlogged=false]
conquest:dacite_capital[facing=south,type=bottom,waterlogged=true]
conquest:dacite_capital[facing=south,type=bottom,waterlogged=false]
conquest:dacite_capital[facing=east,type=top,waterlogged=true]
conquest:dacite_capital[facing=east,type=top,waterlogged=false]
conquest:dacite_capital[facing=east,type=bottom,waterlogged=true]
conquest:dacite_capital[facing=east,type=bottom,waterlogged=false]
conquest:dacite_capital[facing=west,type=top,waterlogged=true]
conquest:dacite_capital[facing=west,type=top,waterlogged=false]
conquest:dacite_capital[facing=west,type=bottom,waterlogged=true]
conquest:dacite_capital[facing=west,type=bottom,waterlogged=false]
conquest:dacite_corner_slab[facing=north,type=top,waterlogged=true]
conquest:dacite_corner_slab[facing=north,type=top,waterlogged=false]
conquest:dacite_corner_slab[facing=north,type=bottom,waterlogged=true]
conquest:dacite_corner_slab[facing=north,type=bottom,waterlogged=false]
conquest:dacite_corner_slab[facing=south,type=top,waterlogged=true]
conquest:dacite_corner_slab[facing=south,type=top,waterlogged=false]
conquest:dacite_corner_slab[facing=south,type=bottom,waterlogged=true]
conquest:dacite_corner_slab[facing=south,type=bottom,waterlogged=false]
conquest:dacite_corner_slab[facing=west,type=top,waterlogged=true]
conquest:dacite_corner_slab[facing=west,type=top,waterlogged=false]
conquest:dacite_corner_slab[facing=west,type=bottom,waterlogged=true]
conquest:dacite_corner_slab[facing=west,type=bottom,waterlogged=false]
conquest:dacite_corner_slab[facing=east,type=top,waterlogged=true]
conquest:dacite_corner_slab[facing=east,type=top,waterlogged=false]
conquest:dacite_corner_slab[facing=east,type=bottom,waterlogged=true]
conquest:dacite_corner_slab[facing=east,type=bottom,waterlogged=false]
conquest:dacite_eighth_slab[facing=north,type=top,waterlogged=true]
conquest:dacite_eighth_slab[facing=north,type=top,waterlogged=false]
conquest:dacite_eighth_slab[facing=north,type=bottom,waterlogged=true]
conquest:dacite_eighth_slab[facing=north,type=bottom,waterlogged=false]
conquest:dacite_eighth_slab[facing=south,type=top,waterlogged=true]
conquest:dacite_eighth_slab[facing=south,type=top,waterlogged=false]
conquest:dacite_eighth_slab[facing=south,type=bottom,waterlogged=true]
conquest:dacite_eighth_slab[facing=south,type=bottom,waterlogged=false]
conquest:dacite_eighth_slab[facing=west,type=top,waterlogged=true]
conquest:dacite_eighth_slab[facing=west,type=top,waterlogged=false]
conquest:dacite_eighth_slab[facing=west,type=bottom,waterlogged=true]
conquest:dacite_eighth_slab[facing=west,type=bottom,waterlogged=false]
conquest:dacite_eighth_slab[facing=east,type=top,waterlogged=true]
conquest:dacite_eighth_slab[facing=east,type=top,waterlogged=false]
conquest:dacite_eighth_slab[facing=east,type=bottom,waterlogged=true]
conquest:dacite_eighth_slab[facing=east,type=bottom,waterlogged=false]
conquest:dacite_pillar[layer=1,waterlogged=true]
conquest:dacite_pillar[layer=1,waterlogged=false]
conquest:dacite_pillar[layer=2,waterlogged=true]
conquest:dacite_pillar[layer=2,waterlogged=false]
conquest:dacite_pillar[layer=3,waterlogged=true]
conquest:dacite_pillar[layer=3,waterlogged=false]
conquest:dacite_quarter_slab[facing=north,layer=1,type=top,waterlogged=true]
conquest:dacite_quarter_slab[facing=north,layer=1,type=top,waterlogged=false]
conquest:dacite_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=true]
conquest:dacite_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=false]
conquest:dacite_quarter_slab[facing=north,layer=2,type=top,waterlogged=true]
conquest:dacite_quarter_slab[facing=north,layer=2,type=top,waterlogged=false]
conquest:dacite_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=true]
conquest:dacite_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=false]
conquest:dacite_quarter_slab[facing=north,layer=3,type=top,waterlogged=true]
conquest:dacite_quarter_slab[facing=north,layer=3,type=top,waterlogged=false]
conquest:dacite_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=true]
conquest:dacite_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=false]
conquest:dacite_quarter_slab[facing=south,layer=1,type=top,waterlogged=true]
conquest:dacite_quarter_slab[facing=south,layer=1,type=top,waterlogged=false]
conquest:dacite_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=true]
conquest:dacite_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=false]
conquest:dacite_quarter_slab[facing=south,layer=2,type=top,waterlogged=true]
conquest:dacite_quarter_slab[facing=south,layer=2,type=top,waterlogged=false]
conquest:dacite_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=true]
conquest:dacite_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=false]
conquest:dacite_quarter_slab[facing=south,layer=3,type=top,waterlogged=true]
conquest:dacite_quarter_slab[facing=south,layer=3,type=top,waterlogged=false]
conquest:dacite_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=true]
conquest:dacite_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=false]
conquest:dacite_quarter_slab[facing=west,layer=1,type=top,waterlogged=true]
conquest:dacite_quarter_slab[facing=west,layer=1,type=top,waterlogged=false]
conquest:dacite_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=true]
conquest:dacite_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=false]
conquest:dacite_quarter_slab[facing=west,layer=2,type=top,waterlogged=true]
conquest:dacite_quarter_slab[facing=west,layer=2,type=top,waterlogged=false]
conquest:dacite_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=true]
conquest:dacite_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=false]
conquest:dacite_quarter_slab[facing=west,layer=3,type=top,waterlogged=true]
conquest:dacite_quarter_slab[facing=west,layer=3,type=top,waterlogged=false]
conquest:dacite_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=true]
conquest:dacite_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=false]
conquest:dacite_quarter_slab[facing=east,layer=1,type=top,waterlogged=true]
conquest:dacite_quarter_slab[facing=east,layer=1,type=top,waterlogged=false]
conquest:dacite_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=true]
conquest:dacite_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=false]
conquest:dacite_quarter_slab[facing=east,layer=2,type=top,waterlogged=true]
conquest:dacite_quarter_slab[facing=east,layer=2,type=top,waterlogged=false]
conquest:dacite_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=true]
conquest:dacite_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=false]
conquest:dacite_quarter_slab[facing=east,layer=3,type=top,waterlogged=true]
conquest:dacite_quarter_slab[facing=east,layer=3,type=top,waterlogged=false]
conquest:dacite_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=true]
conquest:dacite_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=false]
conquest:dacite_slab[layers=1,type=top,waterlogged=true]
conquest:dacite_slab[layers=1,type=top,waterlogged=false]
conquest:dacite_slab[layers=1,type=bottom,waterlogged=true]
conquest:dacite_slab[layers=1,type=bottom,waterlogged=false]
conquest:dacite_slab[layers=2,type=top,waterlogged=true]
conquest:dacite_slab[layers=2,type=top,waterlogged=false]
conquest:dacite_slab[layers=2,type=bottom,waterlogged=true]
conquest:dacite_slab[layers=2,type=bottom,waterlogged=false]
conquest:dacite_slab[layers=3,type=top,waterlogged=true]
conquest:dacite_slab[layers=3,type=top,waterlogged=false]
conquest:dacite_slab[layers=3,type=bottom,waterlogged=true]
conquest:dacite_slab[layers=3,type=bottom,waterlogged=false]
conquest:dacite_slab[layers=4,type=top,waterlogged=true]
conquest:dacite_slab[layers=4,type=top,waterlogged=false]
conquest:dacite_slab[layers=4,type=bottom,waterlogged=true]
conquest:dacite_slab[layers=4,type=bottom,waterlogged=false]
conquest:dacite_slab[layers=5,type=top,waterlogged=true]
conquest:dacite_slab[layers=5,type=top,waterlogged=false]
conquest:dacite_slab[layers=5,type=bottom,waterlogged=true]
conquest:dacite_slab[layers=5,type=bottom,waterlogged=false]
conquest:dacite_slab[layers=6,type=top,waterlogged=true]
conquest:dacite_slab[layers=6,type=top,waterlogged=false]
conquest:dacite_slab[layers=6,type=bottom,waterlogged=true]
conquest:dacite_slab[layers=6,type=bottom,waterlogged=false]
conquest:dacite_slab[layers=7,type=top,waterlogged=true]
conquest:dacite_slab[layers=7,type=top,waterlogged=false]
conquest:dacite_slab[layers=7,type=bottom,waterlogged=true]
conquest:dacite_slab[layers=7,type=bottom,waterlogged=false]
conquest:dacite_slab[layers=8,type=top,waterlogged=true]
conquest:dacite_slab[layers=8,type=top,waterlogged=false]
conquest:dacite_slab[layers=8,type=bottom,waterlogged=true]
conquest:dacite_slab[layers=8,type=bottom,waterlogged=false]
conquest:dacite_small_window[down=true,up=true,waterlogged=true]
conquest:dacite_small_window[down=true,up=true,waterlogged=false]
conquest:dacite_small_window[down=true,up=false,waterlogged=true]
conquest:dacite_small_window[down=true,up=false,waterlogged=false]
conquest:dacite_small_window[down=false,up=true,waterlogged=true]
conquest:dacite_small_window[down=false,up=true,waterlogged=false]
conquest:dacite_small_window[down=false,up=false,waterlogged=true]
conquest:dacite_small_window[down=false,up=false,waterlogged=false]
conquest:dacite_small_window_half[down=true,facing=north,up=true,waterlogged=true]
conquest:dacite_small_window_half[down=true,facing=north,up=true,waterlogged=false]
conquest:dacite_small_window_half[down=true,facing=north,up=false,waterlogged=true]
conquest:dacite_small_window_half[down=true,facing=north,up=false,waterlogged=false]
conquest:dacite_small_window_half[down=true,facing=south,up=true,waterlogged=true]
conquest:dacite_small_window_half[down=true,facing=south,up=true,waterlogged=false]
conquest:dacite_small_window_half[down=true,facing=south,up=false,waterlogged=true]
conquest:dacite_small_window_half[down=true,facing=south,up=false,waterlogged=false]
conquest:dacite_small_window_half[down=true,facing=west,up=true,waterlogged=true]
conquest:dacite_small_window_half[down=true,facing=west,up=true,waterlogged=false]
conquest:dacite_small_window_half[down=true,facing=west,up=false,waterlogged=true]
conquest:dacite_small_window_half[down=true,facing=west,up=false,waterlogged=false]
conquest:dacite_small_window_half[down=true,facing=east,up=true,waterlogged=true]
conquest:dacite_small_window_half[down=true,facing=east,up=true,waterlogged=false]
conquest:dacite_small_window_half[down=true,facing=east,up=false,waterlogged=true]
conquest:dacite_small_window_half[down=true,facing=east,up=false,waterlogged=false]
conquest:dacite_small_window_half[down=false,facing=north,up=true,waterlogged=true]
conquest:dacite_small_window_half[down=false,facing=north,up=true,waterlogged=false]
conquest:dacite_small_window_half[down=false,facing=north,up=false,waterlogged=true]
conquest:dacite_small_window_half[down=false,facing=north,up=false,waterlogged=false]
conquest:dacite_small_window_half[down=false,facing=south,up=true,waterlogged=true]
conquest:dacite_small_window_half[down=false,facing=south,up=true,waterlogged=false]
conquest:dacite_small_window_half[down=false,facing=south,up=false,waterlogged=true]
conquest:dacite_small_window_half[down=false,facing=south,up=false,waterlogged=false]
conquest:dacite_small_window_half[down=false,facing=west,up=true,waterlogged=true]
conquest:dacite_small_window_half[down=false,facing=west,up=true,waterlogged=false]
conquest:dacite_small_window_half[down=false,facing=west,up=false,waterlogged=true]
conquest:dacite_small_window_half[down=false,facing=west,up=false,waterlogged=false]
conquest:dacite_small_window_half[down=false,facing=east,up=true,waterlogged=true]
conquest:dacite_small_window_half[down=false,facing=east,up=true,waterlogged=false]
conquest:dacite_small_window_half[down=false,facing=east,up=false,waterlogged=true]
conquest:dacite_small_window_half[down=false,facing=east,up=false,waterlogged=false]
conquest:dacite_sphere[type=egg,waterlogged=true]
conquest:dacite_sphere[type=egg,waterlogged=false]
conquest:dacite_sphere[type=small,waterlogged=true]
conquest:dacite_sphere[type=small,waterlogged=false]
conquest:dacite_sphere[type=large,waterlogged=true]
conquest:dacite_sphere[type=large,waterlogged=false]
conquest:dacite_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:dacite_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:dacite_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:dacite_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:dacite_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:dacite_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:dacite_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:dacite_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:dacite_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:dacite_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:dacite_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:dacite_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:dacite_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:dacite_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:dacite_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:dacite_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:dacite_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:dacite_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:dacite_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:dacite_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:dacite_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:dacite_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:dacite_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:dacite_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:dacite_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:dacite_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:dacite_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:dacite_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:dacite_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:dacite_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:dacite_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:dacite_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:dacite_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:dacite_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:dacite_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:dacite_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:dacite_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:dacite_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:dacite_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:dacite_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:dacite_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:dacite_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:dacite_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:dacite_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:dacite_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:dacite_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:dacite_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:dacite_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:dacite_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:dacite_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:dacite_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:dacite_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:dacite_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:dacite_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:dacite_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:dacite_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:dacite_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:dacite_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:dacite_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:dacite_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:dacite_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:dacite_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:dacite_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:dacite_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:dacite_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:dacite_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:dacite_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:dacite_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:dacite_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:dacite_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:dacite_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:dacite_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:dacite_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:dacite_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:dacite_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:dacite_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:dacite_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:dacite_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:dacite_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:dacite_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:dacite_vertical_corner[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:dacite_vertical_corner[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:dacite_vertical_corner[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:dacite_vertical_corner[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:dacite_vertical_corner[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:dacite_vertical_corner[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:dacite_vertical_corner[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:dacite_vertical_corner[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:dacite_vertical_corner[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:dacite_vertical_corner[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:dacite_vertical_corner[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:dacite_vertical_corner[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:dacite_vertical_corner[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:dacite_vertical_corner[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:dacite_vertical_corner[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:dacite_vertical_corner[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:dacite_vertical_corner[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:dacite_vertical_corner[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:dacite_vertical_corner[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:dacite_vertical_corner[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:dacite_vertical_corner[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:dacite_vertical_corner[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:dacite_vertical_corner[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:dacite_vertical_corner[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:dacite_vertical_corner[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:dacite_vertical_corner[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:dacite_vertical_corner[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:dacite_vertical_corner[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:dacite_vertical_corner[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:dacite_vertical_corner[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:dacite_vertical_corner[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:dacite_vertical_corner[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:dacite_vertical_corner[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:dacite_vertical_corner[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:dacite_vertical_corner[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:dacite_vertical_corner[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:dacite_vertical_corner[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:dacite_vertical_corner[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:dacite_vertical_corner[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:dacite_vertical_corner[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:dacite_vertical_corner[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:dacite_vertical_corner[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:dacite_vertical_corner[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:dacite_vertical_corner[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:dacite_vertical_corner[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:dacite_vertical_corner[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:dacite_vertical_corner[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:dacite_vertical_corner[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:dacite_vertical_corner[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:dacite_vertical_corner[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:dacite_vertical_corner[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:dacite_vertical_corner[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:dacite_vertical_corner[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:dacite_vertical_corner[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:dacite_vertical_corner[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:dacite_vertical_corner[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:dacite_vertical_corner[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:dacite_vertical_corner[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:dacite_vertical_corner[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:dacite_vertical_corner[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:dacite_vertical_corner[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:dacite_vertical_corner[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:dacite_vertical_corner[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:dacite_vertical_corner[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:dacite_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:dacite_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:dacite_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:dacite_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:dacite_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:dacite_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:dacite_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:dacite_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:dacite_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:dacite_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:dacite_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:dacite_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:dacite_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:dacite_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:dacite_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:dacite_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:dacite_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:dacite_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:dacite_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:dacite_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:dacite_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:dacite_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:dacite_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:dacite_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:dacite_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:dacite_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:dacite_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:dacite_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:dacite_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:dacite_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:dacite_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:dacite_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:dacite_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:dacite_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:dacite_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:dacite_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:dacite_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:dacite_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:dacite_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:dacite_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:dacite_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:dacite_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:dacite_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:dacite_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:dacite_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:dacite_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:dacite_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:dacite_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:dacite_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:dacite_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:dacite_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:dacite_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:dacite_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:dacite_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:dacite_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:dacite_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:dacite_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:dacite_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:dacite_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:dacite_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:dacite_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:dacite_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:dacite_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:dacite_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:dacite_vertical_quarter[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:dacite_vertical_quarter[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:dacite_vertical_quarter[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:dacite_vertical_quarter[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:dacite_vertical_quarter[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:dacite_vertical_quarter[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:dacite_vertical_quarter[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:dacite_vertical_quarter[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:dacite_vertical_quarter[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:dacite_vertical_quarter[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:dacite_vertical_quarter[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:dacite_vertical_quarter[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:dacite_vertical_quarter[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:dacite_vertical_quarter[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:dacite_vertical_quarter[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:dacite_vertical_quarter[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:dacite_vertical_quarter[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:dacite_vertical_quarter[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:dacite_vertical_quarter[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:dacite_vertical_quarter[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:dacite_vertical_quarter[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:dacite_vertical_quarter[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:dacite_vertical_quarter[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:dacite_vertical_quarter[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:dacite_vertical_quarter[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:dacite_vertical_quarter[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:dacite_vertical_quarter[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:dacite_vertical_quarter[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:dacite_vertical_quarter[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:dacite_vertical_quarter[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:dacite_vertical_quarter[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:dacite_vertical_quarter[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:dacite_vertical_quarter[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:dacite_vertical_quarter[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:dacite_vertical_quarter[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:dacite_vertical_quarter[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:dacite_vertical_quarter[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:dacite_vertical_quarter[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:dacite_vertical_quarter[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:dacite_vertical_quarter[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:dacite_vertical_quarter[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:dacite_vertical_quarter[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:dacite_vertical_quarter[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:dacite_vertical_quarter[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:dacite_vertical_quarter[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:dacite_vertical_quarter[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:dacite_vertical_quarter[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:dacite_vertical_quarter[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:dacite_vertical_quarter[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:dacite_vertical_quarter[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:dacite_vertical_quarter[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:dacite_vertical_quarter[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:dacite_vertical_quarter[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:dacite_vertical_quarter[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:dacite_vertical_quarter[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:dacite_vertical_quarter[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:dacite_vertical_quarter[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:dacite_vertical_quarter[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:dacite_vertical_quarter[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:dacite_vertical_quarter[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:dacite_vertical_quarter[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:dacite_vertical_quarter[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:dacite_vertical_quarter[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:dacite_vertical_quarter[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:dacite_vertical_slab[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:dacite_vertical_slab[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:dacite_vertical_slab[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:dacite_vertical_slab[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:dacite_vertical_slab[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:dacite_vertical_slab[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:dacite_vertical_slab[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:dacite_vertical_slab[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:dacite_vertical_slab[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:dacite_vertical_slab[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:dacite_vertical_slab[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:dacite_vertical_slab[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:dacite_vertical_slab[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:dacite_vertical_slab[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:dacite_vertical_slab[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:dacite_vertical_slab[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:dacite_vertical_slab[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:dacite_vertical_slab[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:dacite_vertical_slab[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:dacite_vertical_slab[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:dacite_vertical_slab[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:dacite_vertical_slab[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:dacite_vertical_slab[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:dacite_vertical_slab[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:dacite_vertical_slab[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:dacite_vertical_slab[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:dacite_vertical_slab[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:dacite_vertical_slab[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:dacite_vertical_slab[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:dacite_vertical_slab[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:dacite_vertical_slab[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:dacite_vertical_slab[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:dacite_vertical_slab[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:dacite_vertical_slab[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:dacite_vertical_slab[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:dacite_vertical_slab[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:dacite_vertical_slab[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:dacite_vertical_slab[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:dacite_vertical_slab[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:dacite_vertical_slab[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:dacite_vertical_slab[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:dacite_vertical_slab[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:dacite_vertical_slab[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:dacite_vertical_slab[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:dacite_vertical_slab[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:dacite_vertical_slab[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:dacite_vertical_slab[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:dacite_vertical_slab[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:dacite_vertical_slab[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:dacite_vertical_slab[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:dacite_vertical_slab[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:dacite_vertical_slab[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:dacite_vertical_slab[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:dacite_vertical_slab[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:dacite_vertical_slab[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:dacite_vertical_slab[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:dacite_vertical_slab[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:dacite_vertical_slab[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:dacite_vertical_slab[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:dacite_vertical_slab[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:dacite_vertical_slab[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:dacite_vertical_slab[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:dacite_vertical_slab[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:dacite_vertical_slab[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:dacite_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:dacite_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:dacite_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:dacite_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:dacite_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:dacite_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:dacite_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:dacite_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:dacite_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:dacite_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:dacite_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:dacite_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:dacite_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:dacite_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:dacite_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:dacite_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:dacite_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:dacite_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:dacite_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:dacite_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:dacite_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:dacite_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:dacite_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:dacite_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:dacite_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:dacite_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:dacite_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:dacite_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:dacite_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:dacite_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:dacite_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:dacite_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:dacite_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:dacite_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:dacite_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:dacite_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:dacite_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:dacite_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:dacite_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:dacite_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:dacite_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:dacite_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:dacite_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:dacite_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:dacite_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:dacite_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:dacite_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:dacite_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:dacite_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:dacite_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:dacite_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:dacite_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:dacite_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:dacite_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:dacite_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:dacite_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:dacite_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:dacite_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:dacite_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:dacite_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:dacite_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:dacite_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:dacite_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:dacite_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:dacite_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:dacite_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:dacite_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:dacite_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:dacite_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:dacite_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:dacite_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:dacite_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:dacite_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:dacite_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:dacite_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:dacite_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:dacite_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:dacite_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:dacite_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:dacite_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:dacite_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:dacite_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:dacite_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:dacite_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:dacite_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:dacite_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:dacite_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:dacite_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:dacite_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:dacite_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:dacite_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:dacite_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:dacite_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:dacite_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:dacite_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:dacite_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:dacite_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:dacite_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:dacite_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:dacite_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:dacite_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:dacite_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:dacite_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:dacite_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:dacite_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:dacite_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:dacite_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:dacite_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:dacite_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:dacite_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:dacite_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:dacite_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:dacite_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:dacite_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:dacite_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:dacite_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:dacite_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:dacite_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:dacite_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:dacite_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:dacite_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:dacite_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:dacite_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:dacite_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:dacite_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:dacite_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:dacite_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:dacite_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:dacite_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:dacite_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:dacite_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:dacite_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:dacite_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:dacite_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:dacite_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:dacite_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:dacite_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:dacite_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:dacite_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:dacite_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:dacite_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:dacite_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:dacite_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:dacite_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:dacite_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:dacite_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:dacite_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:dacite_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:dacite_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:dacite_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:dacite_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:dacite_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:dacite_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:dacite_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:dacite_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:dacite_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:dacite_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:dacite_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:dacite_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:dacite_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:dacite_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:dacite_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:dacite_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:dacite_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:dacite_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:dacite_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:dacite_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:dacite_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:dacite_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:dacite_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:dacite_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:dacite_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:dacite_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:dacite_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:dacite_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:dacite_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:dacite_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:dacite_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:dacite_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:dacite_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:dacite_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:dacite_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:dacite_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:dacite_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:dacite_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:dacite_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:dacite_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:dacite_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:dacite_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:dacite_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:dacite_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:dacite_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:dacite_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:dacite_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:dacite_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:dacite_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:dacite_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:dacite_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:dacite_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:dacite_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:dacite_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:dacite_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:dacite_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:dacite_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:dacite_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:dacite_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:dacite_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:dacite_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:dacite_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:dacite_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:dacite_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:dacite_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:dacite_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:dacite_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:dacite_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:dacite_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:dacite_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:dacite_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:dacite_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:dacite_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:dacite_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:dacite_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:dacite_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:dacite_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:dacite_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:dacite_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:dacite_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:dacite_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:dacite_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:dacite_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:dacite_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:dacite_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:dacite_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:dacite_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:dacite_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:dacite_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:dacite_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:dacite_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:dacite_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:dacite_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:dacite_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:dacite_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:dacite_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:dacite_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:dacite_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:dacite_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:dacite_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:dacite_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:dacite_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:dacite_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:dacite_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:dacite_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:dacite_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:dacite_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:dacite_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:dacite_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:dacite_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:dacite_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:dacite_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:dacite_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:dacite_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:dacite_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:dacite_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:dacite_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:dacite_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:dacite_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:dacite_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:dacite_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:dacite_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:dacite_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:dacite_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:dacite_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:dacite_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:dacite_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:dacite_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:dacite_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:dacite_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:dacite_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:dacite_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:dacite_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:dacite_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:dacite_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:dacite_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:dacite_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:dacite_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:dacite_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:dacite_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:dacite_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:dacite_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:dacite_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:dacite_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:dacite_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:dacite_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:dacite_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:dacite_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:dacite_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:dacite_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:dacite_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:dacite_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:dacite_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:dacite_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:dacite_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:dacite_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:dacite_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:dacite_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:dacite_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:dacite_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:dacite_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:dacite_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:dacite_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:dacite_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:dacite_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:dacite_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:dacite_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:dacite_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:dacite_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:dacite_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:dacite_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:dacite_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:dacite_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:dacite_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:dacite_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:dacite_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:dacite_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:damaged_concrete_wall
conquest:damaged_concrete_wall_arrowslit[facing=north,waterlogged=true]
conquest:damaged_concrete_wall_arrowslit[facing=north,waterlogged=false]
conquest:damaged_concrete_wall_arrowslit[facing=south,waterlogged=true]
conquest:damaged_concrete_wall_arrowslit[facing=south,waterlogged=false]
conquest:damaged_concrete_wall_arrowslit[facing=west,waterlogged=true]
conquest:damaged_concrete_wall_arrowslit[facing=west,waterlogged=false]
conquest:damaged_concrete_wall_arrowslit[facing=east,waterlogged=true]
conquest:damaged_concrete_wall_arrowslit[facing=east,waterlogged=false]
conquest:damaged_concrete_wall_balustrade[axis=x,waterlogged=true]
conquest:damaged_concrete_wall_balustrade[axis=x,waterlogged=false]
conquest:damaged_concrete_wall_balustrade[axis=y,waterlogged=true]
conquest:damaged_concrete_wall_balustrade[axis=y,waterlogged=false]
conquest:damaged_concrete_wall_balustrade[axis=z,waterlogged=true]
conquest:damaged_concrete_wall_balustrade[axis=z,waterlogged=false]
conquest:damaged_concrete_wall_capital[facing=flat,type=top,waterlogged=true]
conquest:damaged_concrete_wall_capital[facing=flat,type=top,waterlogged=false]
conquest:damaged_concrete_wall_capital[facing=flat,type=bottom,waterlogged=true]
conquest:damaged_concrete_wall_capital[facing=flat,type=bottom,waterlogged=false]
conquest:damaged_concrete_wall_capital[facing=north,type=top,waterlogged=true]
conquest:damaged_concrete_wall_capital[facing=north,type=top,waterlogged=false]
conquest:damaged_concrete_wall_capital[facing=north,type=bottom,waterlogged=true]
conquest:damaged_concrete_wall_capital[facing=north,type=bottom,waterlogged=false]
conquest:damaged_concrete_wall_capital[facing=south,type=top,waterlogged=true]
conquest:damaged_concrete_wall_capital[facing=south,type=top,waterlogged=false]
conquest:damaged_concrete_wall_capital[facing=south,type=bottom,waterlogged=true]
conquest:damaged_concrete_wall_capital[facing=south,type=bottom,waterlogged=false]
conquest:damaged_concrete_wall_capital[facing=east,type=top,waterlogged=true]
conquest:damaged_concrete_wall_capital[facing=east,type=top,waterlogged=false]
conquest:damaged_concrete_wall_capital[facing=east,type=bottom,waterlogged=true]
conquest:damaged_concrete_wall_capital[facing=east,type=bottom,waterlogged=false]
conquest:damaged_concrete_wall_capital[facing=west,type=top,waterlogged=true]
conquest:damaged_concrete_wall_capital[facing=west,type=top,waterlogged=false]
conquest:damaged_concrete_wall_capital[facing=west,type=bottom,waterlogged=true]
conquest:damaged_concrete_wall_capital[facing=west,type=bottom,waterlogged=false]
conquest:damaged_concrete_wall_corner_slab[facing=north,type=top,waterlogged=true]
conquest:damaged_concrete_wall_corner_slab[facing=north,type=top,waterlogged=false]
conquest:damaged_concrete_wall_corner_slab[facing=north,type=bottom,waterlogged=true]
conquest:damaged_concrete_wall_corner_slab[facing=north,type=bottom,waterlogged=false]
conquest:damaged_concrete_wall_corner_slab[facing=south,type=top,waterlogged=true]
conquest:damaged_concrete_wall_corner_slab[facing=south,type=top,waterlogged=false]
conquest:damaged_concrete_wall_corner_slab[facing=south,type=bottom,waterlogged=true]
conquest:damaged_concrete_wall_corner_slab[facing=south,type=bottom,waterlogged=false]
conquest:damaged_concrete_wall_corner_slab[facing=west,type=top,waterlogged=true]
conquest:damaged_concrete_wall_corner_slab[facing=west,type=top,waterlogged=false]
conquest:damaged_concrete_wall_corner_slab[facing=west,type=bottom,waterlogged=true]
conquest:damaged_concrete_wall_corner_slab[facing=west,type=bottom,waterlogged=false]
conquest:damaged_concrete_wall_corner_slab[facing=east,type=top,waterlogged=true]
conquest:damaged_concrete_wall_corner_slab[facing=east,type=top,waterlogged=false]
conquest:damaged_concrete_wall_corner_slab[facing=east,type=bottom,waterlogged=true]
conquest:damaged_concrete_wall_corner_slab[facing=east,type=bottom,waterlogged=false]
conquest:damaged_concrete_wall_eighth_slab[facing=north,type=top,waterlogged=true]
conquest:damaged_concrete_wall_eighth_slab[facing=north,type=top,waterlogged=false]
conquest:damaged_concrete_wall_eighth_slab[facing=north,type=bottom,waterlogged=true]
conquest:damaged_concrete_wall_eighth_slab[facing=north,type=bottom,waterlogged=false]
conquest:damaged_concrete_wall_eighth_slab[facing=south,type=top,waterlogged=true]
conquest:damaged_concrete_wall_eighth_slab[facing=south,type=top,waterlogged=false]
conquest:damaged_concrete_wall_eighth_slab[facing=south,type=bottom,waterlogged=true]
conquest:damaged_concrete_wall_eighth_slab[facing=south,type=bottom,waterlogged=false]
conquest:damaged_concrete_wall_eighth_slab[facing=west,type=top,waterlogged=true]
conquest:damaged_concrete_wall_eighth_slab[facing=west,type=top,waterlogged=false]
conquest:damaged_concrete_wall_eighth_slab[facing=west,type=bottom,waterlogged=true]
conquest:damaged_concrete_wall_eighth_slab[facing=west,type=bottom,waterlogged=false]
conquest:damaged_concrete_wall_eighth_slab[facing=east,type=top,waterlogged=true]
conquest:damaged_concrete_wall_eighth_slab[facing=east,type=top,waterlogged=false]
conquest:damaged_concrete_wall_eighth_slab[facing=east,type=bottom,waterlogged=true]
conquest:damaged_concrete_wall_eighth_slab[facing=east,type=bottom,waterlogged=false]
conquest:damaged_concrete_wall_pillar[layer=1,waterlogged=true]
conquest:damaged_concrete_wall_pillar[layer=1,waterlogged=false]
conquest:damaged_concrete_wall_pillar[layer=2,waterlogged=true]
conquest:damaged_concrete_wall_pillar[layer=2,waterlogged=false]
conquest:damaged_concrete_wall_pillar[layer=3,waterlogged=true]
conquest:damaged_concrete_wall_pillar[layer=3,waterlogged=false]
conquest:damaged_concrete_wall_quarter_slab[facing=north,layer=1,type=top,waterlogged=true]
conquest:damaged_concrete_wall_quarter_slab[facing=north,layer=1,type=top,waterlogged=false]
conquest:damaged_concrete_wall_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=true]
conquest:damaged_concrete_wall_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=false]
conquest:damaged_concrete_wall_quarter_slab[facing=north,layer=2,type=top,waterlogged=true]
conquest:damaged_concrete_wall_quarter_slab[facing=north,layer=2,type=top,waterlogged=false]
conquest:damaged_concrete_wall_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=true]
conquest:damaged_concrete_wall_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=false]
conquest:damaged_concrete_wall_quarter_slab[facing=north,layer=3,type=top,waterlogged=true]
conquest:damaged_concrete_wall_quarter_slab[facing=north,layer=3,type=top,waterlogged=false]
conquest:damaged_concrete_wall_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=true]
conquest:damaged_concrete_wall_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=false]
conquest:damaged_concrete_wall_quarter_slab[facing=south,layer=1,type=top,waterlogged=true]
conquest:damaged_concrete_wall_quarter_slab[facing=south,layer=1,type=top,waterlogged=false]
conquest:damaged_concrete_wall_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=true]
conquest:damaged_concrete_wall_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=false]
conquest:damaged_concrete_wall_quarter_slab[facing=south,layer=2,type=top,waterlogged=true]
conquest:damaged_concrete_wall_quarter_slab[facing=south,layer=2,type=top,waterlogged=false]
conquest:damaged_concrete_wall_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=true]
conquest:damaged_concrete_wall_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=false]
conquest:damaged_concrete_wall_quarter_slab[facing=south,layer=3,type=top,waterlogged=true]
conquest:damaged_concrete_wall_quarter_slab[facing=south,layer=3,type=top,waterlogged=false]
conquest:damaged_concrete_wall_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=true]
conquest:damaged_concrete_wall_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=false]
conquest:damaged_concrete_wall_quarter_slab[facing=west,layer=1,type=top,waterlogged=true]
conquest:damaged_concrete_wall_quarter_slab[facing=west,layer=1,type=top,waterlogged=false]
conquest:damaged_concrete_wall_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=true]
conquest:damaged_concrete_wall_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=false]
conquest:damaged_concrete_wall_quarter_slab[facing=west,layer=2,type=top,waterlogged=true]
conquest:damaged_concrete_wall_quarter_slab[facing=west,layer=2,type=top,waterlogged=false]
conquest:damaged_concrete_wall_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=true]
conquest:damaged_concrete_wall_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=false]
conquest:damaged_concrete_wall_quarter_slab[facing=west,layer=3,type=top,waterlogged=true]
conquest:damaged_concrete_wall_quarter_slab[facing=west,layer=3,type=top,waterlogged=false]
conquest:damaged_concrete_wall_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=true]
conquest:damaged_concrete_wall_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=false]
conquest:damaged_concrete_wall_quarter_slab[facing=east,layer=1,type=top,waterlogged=true]
conquest:damaged_concrete_wall_quarter_slab[facing=east,layer=1,type=top,waterlogged=false]
conquest:damaged_concrete_wall_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=true]
conquest:damaged_concrete_wall_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=false]
conquest:damaged_concrete_wall_quarter_slab[facing=east,layer=2,type=top,waterlogged=true]
conquest:damaged_concrete_wall_quarter_slab[facing=east,layer=2,type=top,waterlogged=false]
conquest:damaged_concrete_wall_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=true]
conquest:damaged_concrete_wall_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=false]
conquest:damaged_concrete_wall_quarter_slab[facing=east,layer=3,type=top,waterlogged=true]
conquest:damaged_concrete_wall_quarter_slab[facing=east,layer=3,type=top,waterlogged=false]
conquest:damaged_concrete_wall_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=true]
conquest:damaged_concrete_wall_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=false]
conquest:damaged_concrete_wall_slab[layers=1,type=top,waterlogged=true]
conquest:damaged_concrete_wall_slab[layers=1,type=top,waterlogged=false]
conquest:damaged_concrete_wall_slab[layers=1,type=bottom,waterlogged=true]
conquest:damaged_concrete_wall_slab[layers=1,type=bottom,waterlogged=false]
conquest:damaged_concrete_wall_slab[layers=2,type=top,waterlogged=true]
conquest:damaged_concrete_wall_slab[layers=2,type=top,waterlogged=false]
conquest:damaged_concrete_wall_slab[layers=2,type=bottom,waterlogged=true]
conquest:damaged_concrete_wall_slab[layers=2,type=bottom,waterlogged=false]
conquest:damaged_concrete_wall_slab[layers=3,type=top,waterlogged=true]
conquest:damaged_concrete_wall_slab[layers=3,type=top,waterlogged=false]
conquest:damaged_concrete_wall_slab[layers=3,type=bottom,waterlogged=true]
conquest:damaged_concrete_wall_slab[layers=3,type=bottom,waterlogged=false]
conquest:damaged_concrete_wall_slab[layers=4,type=top,waterlogged=true]
conquest:damaged_concrete_wall_slab[layers=4,type=top,waterlogged=false]
conquest:damaged_concrete_wall_slab[layers=4,type=bottom,waterlogged=true]
conquest:damaged_concrete_wall_slab[layers=4,type=bottom,waterlogged=false]
conquest:damaged_concrete_wall_slab[layers=5,type=top,waterlogged=true]
conquest:damaged_concrete_wall_slab[layers=5,type=top,waterlogged=false]
conquest:damaged_concrete_wall_slab[layers=5,type=bottom,waterlogged=true]
conquest:damaged_concrete_wall_slab[layers=5,type=bottom,waterlogged=false]
conquest:damaged_concrete_wall_slab[layers=6,type=top,waterlogged=true]
conquest:damaged_concrete_wall_slab[layers=6,type=top,waterlogged=false]
conquest:damaged_concrete_wall_slab[layers=6,type=bottom,waterlogged=true]
conquest:damaged_concrete_wall_slab[layers=6,type=bottom,waterlogged=false]
conquest:damaged_concrete_wall_slab[layers=7,type=top,waterlogged=true]
conquest:damaged_concrete_wall_slab[layers=7,type=top,waterlogged=false]
conquest:damaged_concrete_wall_slab[layers=7,type=bottom,waterlogged=true]
conquest:damaged_concrete_wall_slab[layers=7,type=bottom,waterlogged=false]
conquest:damaged_concrete_wall_slab[layers=8,type=top,waterlogged=true]
conquest:damaged_concrete_wall_slab[layers=8,type=top,waterlogged=false]
conquest:damaged_concrete_wall_slab[layers=8,type=bottom,waterlogged=true]
conquest:damaged_concrete_wall_slab[layers=8,type=bottom,waterlogged=false]
conquest:damaged_concrete_wall_small_arch[direction=northsouth,waterlogged=true]
conquest:damaged_concrete_wall_small_arch[direction=northsouth,waterlogged=false]
conquest:damaged_concrete_wall_small_arch[direction=eastwest,waterlogged=true]
conquest:damaged_concrete_wall_small_arch[direction=eastwest,waterlogged=false]
conquest:damaged_concrete_wall_small_arch_half[facing=north,waterlogged=true]
conquest:damaged_concrete_wall_small_arch_half[facing=north,waterlogged=false]
conquest:damaged_concrete_wall_small_arch_half[facing=south,waterlogged=true]
conquest:damaged_concrete_wall_small_arch_half[facing=south,waterlogged=false]
conquest:damaged_concrete_wall_small_arch_half[facing=west,waterlogged=true]
conquest:damaged_concrete_wall_small_arch_half[facing=west,waterlogged=false]
conquest:damaged_concrete_wall_small_arch_half[facing=east,waterlogged=true]
conquest:damaged_concrete_wall_small_arch_half[facing=east,waterlogged=false]
conquest:damaged_concrete_wall_small_window[down=true,up=true,waterlogged=true]
conquest:damaged_concrete_wall_small_window[down=true,up=true,waterlogged=false]
conquest:damaged_concrete_wall_small_window[down=true,up=false,waterlogged=true]
conquest:damaged_concrete_wall_small_window[down=true,up=false,waterlogged=false]
conquest:damaged_concrete_wall_small_window[down=false,up=true,waterlogged=true]
conquest:damaged_concrete_wall_small_window[down=false,up=true,waterlogged=false]
conquest:damaged_concrete_wall_small_window[down=false,up=false,waterlogged=true]
conquest:damaged_concrete_wall_small_window[down=false,up=false,waterlogged=false]
conquest:damaged_concrete_wall_small_window_half[down=true,facing=north,up=true,waterlogged=true]
conquest:damaged_concrete_wall_small_window_half[down=true,facing=north,up=true,waterlogged=false]
conquest:damaged_concrete_wall_small_window_half[down=true,facing=north,up=false,waterlogged=true]
conquest:damaged_concrete_wall_small_window_half[down=true,facing=north,up=false,waterlogged=false]
conquest:damaged_concrete_wall_small_window_half[down=true,facing=south,up=true,waterlogged=true]
conquest:damaged_concrete_wall_small_window_half[down=true,facing=south,up=true,waterlogged=false]
conquest:damaged_concrete_wall_small_window_half[down=true,facing=south,up=false,waterlogged=true]
conquest:damaged_concrete_wall_small_window_half[down=true,facing=south,up=false,waterlogged=false]
conquest:damaged_concrete_wall_small_window_half[down=true,facing=west,up=true,waterlogged=true]
conquest:damaged_concrete_wall_small_window_half[down=true,facing=west,up=true,waterlogged=false]
conquest:damaged_concrete_wall_small_window_half[down=true,facing=west,up=false,waterlogged=true]
conquest:damaged_concrete_wall_small_window_half[down=true,facing=west,up=false,waterlogged=false]
conquest:damaged_concrete_wall_small_window_half[down=true,facing=east,up=true,waterlogged=true]
conquest:damaged_concrete_wall_small_window_half[down=true,facing=east,up=true,waterlogged=false]
conquest:damaged_concrete_wall_small_window_half[down=true,facing=east,up=false,waterlogged=true]
conquest:damaged_concrete_wall_small_window_half[down=true,facing=east,up=false,waterlogged=false]
conquest:damaged_concrete_wall_small_window_half[down=false,facing=north,up=true,waterlogged=true]
conquest:damaged_concrete_wall_small_window_half[down=false,facing=north,up=true,waterlogged=false]
conquest:damaged_concrete_wall_small_window_half[down=false,facing=north,up=false,waterlogged=true]
conquest:damaged_concrete_wall_small_window_half[down=false,facing=north,up=false,waterlogged=false]
conquest:damaged_concrete_wall_small_window_half[down=false,facing=south,up=true,waterlogged=true]
conquest:damaged_concrete_wall_small_window_half[down=false,facing=south,up=true,waterlogged=false]
conquest:damaged_concrete_wall_small_window_half[down=false,facing=south,up=false,waterlogged=true]
conquest:damaged_concrete_wall_small_window_half[down=false,facing=south,up=false,waterlogged=false]
conquest:damaged_concrete_wall_small_window_half[down=false,facing=west,up=true,waterlogged=true]
conquest:damaged_concrete_wall_small_window_half[down=false,facing=west,up=true,waterlogged=false]
conquest:damaged_concrete_wall_small_window_half[down=false,facing=west,up=false,waterlogged=true]
conquest:damaged_concrete_wall_small_window_half[down=false,facing=west,up=false,waterlogged=false]
conquest:damaged_concrete_wall_small_window_half[down=false,facing=east,up=true,waterlogged=true]
conquest:damaged_concrete_wall_small_window_half[down=false,facing=east,up=true,waterlogged=false]
conquest:damaged_concrete_wall_small_window_half[down=false,facing=east,up=false,waterlogged=true]
conquest:damaged_concrete_wall_small_window_half[down=false,facing=east,up=false,waterlogged=false]
conquest:damaged_concrete_wall_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:damaged_concrete_wall_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:damaged_concrete_wall_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:damaged_concrete_wall_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:damaged_concrete_wall_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:damaged_concrete_wall_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:damaged_concrete_wall_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:damaged_concrete_wall_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:damaged_concrete_wall_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:damaged_concrete_wall_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:damaged_concrete_wall_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:damaged_concrete_wall_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:damaged_concrete_wall_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:damaged_concrete_wall_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:damaged_concrete_wall_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:damaged_concrete_wall_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:damaged_concrete_wall_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:damaged_concrete_wall_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:damaged_concrete_wall_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:damaged_concrete_wall_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:damaged_concrete_wall_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:damaged_concrete_wall_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:damaged_concrete_wall_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:damaged_concrete_wall_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:damaged_concrete_wall_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:damaged_concrete_wall_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:damaged_concrete_wall_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:damaged_concrete_wall_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:damaged_concrete_wall_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:damaged_concrete_wall_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:damaged_concrete_wall_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:damaged_concrete_wall_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:damaged_concrete_wall_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:damaged_concrete_wall_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:damaged_concrete_wall_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:damaged_concrete_wall_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:damaged_concrete_wall_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:damaged_concrete_wall_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:damaged_concrete_wall_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:damaged_concrete_wall_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:damaged_concrete_wall_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:damaged_concrete_wall_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:damaged_concrete_wall_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:damaged_concrete_wall_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:damaged_concrete_wall_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:damaged_concrete_wall_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:damaged_concrete_wall_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:damaged_concrete_wall_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:damaged_concrete_wall_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:damaged_concrete_wall_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:damaged_concrete_wall_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:damaged_concrete_wall_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:damaged_concrete_wall_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:damaged_concrete_wall_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:damaged_concrete_wall_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:damaged_concrete_wall_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:damaged_concrete_wall_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:damaged_concrete_wall_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:damaged_concrete_wall_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:damaged_concrete_wall_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:damaged_concrete_wall_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:damaged_concrete_wall_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:damaged_concrete_wall_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:damaged_concrete_wall_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:damaged_concrete_wall_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:damaged_concrete_wall_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:damaged_concrete_wall_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:damaged_concrete_wall_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:damaged_concrete_wall_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:damaged_concrete_wall_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:damaged_concrete_wall_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:damaged_concrete_wall_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:damaged_concrete_wall_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:damaged_concrete_wall_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:damaged_concrete_wall_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:damaged_concrete_wall_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:damaged_concrete_wall_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:damaged_concrete_wall_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:damaged_concrete_wall_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:damaged_concrete_wall_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:damaged_concrete_wall_two_meter_arch[facing=north,type=top]
conquest:damaged_concrete_wall_two_meter_arch[facing=north,type=bottom]
conquest:damaged_concrete_wall_two_meter_arch[facing=south,type=top]
conquest:damaged_concrete_wall_two_meter_arch[facing=south,type=bottom]
conquest:damaged_concrete_wall_two_meter_arch[facing=west,type=top]
conquest:damaged_concrete_wall_two_meter_arch[facing=west,type=bottom]
conquest:damaged_concrete_wall_two_meter_arch[facing=east,type=top]
conquest:damaged_concrete_wall_two_meter_arch[facing=east,type=bottom]
conquest:damaged_concrete_wall_two_meter_arch_half[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:damaged_concrete_wall_two_meter_arch_half[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:damaged_concrete_wall_two_meter_arch_half[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:damaged_concrete_wall_two_meter_arch_half[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:damaged_concrete_wall_two_meter_arch_half[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:damaged_concrete_wall_two_meter_arch_half[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:damaged_concrete_wall_two_meter_arch_half[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:damaged_concrete_wall_two_meter_arch_half[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:damaged_concrete_wall_two_meter_arch_half[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:damaged_concrete_wall_two_meter_arch_half[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:damaged_concrete_wall_two_meter_arch_half[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:damaged_concrete_wall_two_meter_arch_half[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:damaged_concrete_wall_two_meter_arch_half[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:damaged_concrete_wall_two_meter_arch_half[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:damaged_concrete_wall_two_meter_arch_half[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:damaged_concrete_wall_two_meter_arch_half[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:damaged_concrete_wall_two_meter_arch_half[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:damaged_concrete_wall_two_meter_arch_half[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:damaged_concrete_wall_two_meter_arch_half[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:damaged_concrete_wall_two_meter_arch_half[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:damaged_concrete_wall_two_meter_arch_half[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:damaged_concrete_wall_two_meter_arch_half[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:damaged_concrete_wall_two_meter_arch_half[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:damaged_concrete_wall_two_meter_arch_half[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:damaged_concrete_wall_two_meter_arch_half[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:damaged_concrete_wall_two_meter_arch_half[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:damaged_concrete_wall_two_meter_arch_half[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:damaged_concrete_wall_two_meter_arch_half[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:damaged_concrete_wall_two_meter_arch_half[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:damaged_concrete_wall_two_meter_arch_half[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:damaged_concrete_wall_two_meter_arch_half[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:damaged_concrete_wall_two_meter_arch_half[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:damaged_concrete_wall_two_meter_arch_half[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:damaged_concrete_wall_two_meter_arch_half[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:damaged_concrete_wall_two_meter_arch_half[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:damaged_concrete_wall_two_meter_arch_half[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:damaged_concrete_wall_two_meter_arch_half[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:damaged_concrete_wall_two_meter_arch_half[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:damaged_concrete_wall_two_meter_arch_half[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:damaged_concrete_wall_two_meter_arch_half[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:damaged_concrete_wall_two_meter_arch_half[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:damaged_concrete_wall_two_meter_arch_half[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:damaged_concrete_wall_two_meter_arch_half[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:damaged_concrete_wall_two_meter_arch_half[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:damaged_concrete_wall_two_meter_arch_half[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:damaged_concrete_wall_two_meter_arch_half[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:damaged_concrete_wall_two_meter_arch_half[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:damaged_concrete_wall_two_meter_arch_half[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:damaged_concrete_wall_two_meter_arch_half[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:damaged_concrete_wall_two_meter_arch_half[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:damaged_concrete_wall_two_meter_arch_half[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:damaged_concrete_wall_two_meter_arch_half[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:damaged_concrete_wall_two_meter_arch_half[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:damaged_concrete_wall_two_meter_arch_half[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:damaged_concrete_wall_two_meter_arch_half[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:damaged_concrete_wall_two_meter_arch_half[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:damaged_concrete_wall_two_meter_arch_half[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:damaged_concrete_wall_two_meter_arch_half[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:damaged_concrete_wall_two_meter_arch_half[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:damaged_concrete_wall_two_meter_arch_half[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:damaged_concrete_wall_two_meter_arch_half[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:damaged_concrete_wall_two_meter_arch_half[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:damaged_concrete_wall_two_meter_arch_half[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:damaged_concrete_wall_two_meter_arch_half[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:damaged_concrete_wall_vertical_corner[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:damaged_concrete_wall_vertical_corner[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:damaged_concrete_wall_vertical_corner[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:damaged_concrete_wall_vertical_corner[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:damaged_concrete_wall_vertical_corner[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:damaged_concrete_wall_vertical_corner[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:damaged_concrete_wall_vertical_corner[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:damaged_concrete_wall_vertical_corner[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:damaged_concrete_wall_vertical_corner[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:damaged_concrete_wall_vertical_corner[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:damaged_concrete_wall_vertical_corner[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:damaged_concrete_wall_vertical_corner[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:damaged_concrete_wall_vertical_corner[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:damaged_concrete_wall_vertical_corner[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:damaged_concrete_wall_vertical_corner[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:damaged_concrete_wall_vertical_corner[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:damaged_concrete_wall_vertical_corner[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:damaged_concrete_wall_vertical_corner[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:damaged_concrete_wall_vertical_corner[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:damaged_concrete_wall_vertical_corner[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:damaged_concrete_wall_vertical_corner[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:damaged_concrete_wall_vertical_corner[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:damaged_concrete_wall_vertical_corner[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:damaged_concrete_wall_vertical_corner[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:damaged_concrete_wall_vertical_corner[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:damaged_concrete_wall_vertical_corner[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:damaged_concrete_wall_vertical_corner[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:damaged_concrete_wall_vertical_corner[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:damaged_concrete_wall_vertical_corner[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:damaged_concrete_wall_vertical_corner[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:damaged_concrete_wall_vertical_corner[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:damaged_concrete_wall_vertical_corner[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:damaged_concrete_wall_vertical_corner[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:damaged_concrete_wall_vertical_corner[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:damaged_concrete_wall_vertical_corner[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:damaged_concrete_wall_vertical_corner[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:damaged_concrete_wall_vertical_corner[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:damaged_concrete_wall_vertical_corner[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:damaged_concrete_wall_vertical_corner[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:damaged_concrete_wall_vertical_corner[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:damaged_concrete_wall_vertical_corner[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:damaged_concrete_wall_vertical_corner[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:damaged_concrete_wall_vertical_corner[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:damaged_concrete_wall_vertical_corner[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:damaged_concrete_wall_vertical_corner[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:damaged_concrete_wall_vertical_corner[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:damaged_concrete_wall_vertical_corner[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:damaged_concrete_wall_vertical_corner[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:damaged_concrete_wall_vertical_corner[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:damaged_concrete_wall_vertical_corner[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:damaged_concrete_wall_vertical_corner[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:damaged_concrete_wall_vertical_corner[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:damaged_concrete_wall_vertical_corner[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:damaged_concrete_wall_vertical_corner[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:damaged_concrete_wall_vertical_corner[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:damaged_concrete_wall_vertical_corner[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:damaged_concrete_wall_vertical_corner[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:damaged_concrete_wall_vertical_corner[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:damaged_concrete_wall_vertical_corner[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:damaged_concrete_wall_vertical_corner[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:damaged_concrete_wall_vertical_corner[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:damaged_concrete_wall_vertical_corner[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:damaged_concrete_wall_vertical_corner[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:damaged_concrete_wall_vertical_corner[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:damaged_concrete_wall_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:damaged_concrete_wall_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:damaged_concrete_wall_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:damaged_concrete_wall_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:damaged_concrete_wall_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:damaged_concrete_wall_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:damaged_concrete_wall_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:damaged_concrete_wall_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:damaged_concrete_wall_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:damaged_concrete_wall_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:damaged_concrete_wall_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:damaged_concrete_wall_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:damaged_concrete_wall_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:damaged_concrete_wall_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:damaged_concrete_wall_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:damaged_concrete_wall_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:damaged_concrete_wall_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:damaged_concrete_wall_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:damaged_concrete_wall_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:damaged_concrete_wall_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:damaged_concrete_wall_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:damaged_concrete_wall_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:damaged_concrete_wall_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:damaged_concrete_wall_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:damaged_concrete_wall_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:damaged_concrete_wall_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:damaged_concrete_wall_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:damaged_concrete_wall_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:damaged_concrete_wall_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:damaged_concrete_wall_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:damaged_concrete_wall_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:damaged_concrete_wall_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:damaged_concrete_wall_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:damaged_concrete_wall_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:damaged_concrete_wall_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:damaged_concrete_wall_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:damaged_concrete_wall_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:damaged_concrete_wall_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:damaged_concrete_wall_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:damaged_concrete_wall_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:damaged_concrete_wall_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:damaged_concrete_wall_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:damaged_concrete_wall_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:damaged_concrete_wall_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:damaged_concrete_wall_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:damaged_concrete_wall_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:damaged_concrete_wall_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:damaged_concrete_wall_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:damaged_concrete_wall_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:damaged_concrete_wall_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:damaged_concrete_wall_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:damaged_concrete_wall_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:damaged_concrete_wall_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:damaged_concrete_wall_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:damaged_concrete_wall_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:damaged_concrete_wall_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:damaged_concrete_wall_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:damaged_concrete_wall_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:damaged_concrete_wall_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:damaged_concrete_wall_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:damaged_concrete_wall_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:damaged_concrete_wall_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:damaged_concrete_wall_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:damaged_concrete_wall_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:damaged_concrete_wall_vertical_quarter[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:damaged_concrete_wall_vertical_quarter[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:damaged_concrete_wall_vertical_quarter[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:damaged_concrete_wall_vertical_quarter[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:damaged_concrete_wall_vertical_quarter[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:damaged_concrete_wall_vertical_quarter[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:damaged_concrete_wall_vertical_quarter[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:damaged_concrete_wall_vertical_quarter[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:damaged_concrete_wall_vertical_quarter[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:damaged_concrete_wall_vertical_quarter[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:damaged_concrete_wall_vertical_quarter[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:damaged_concrete_wall_vertical_quarter[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:damaged_concrete_wall_vertical_quarter[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:damaged_concrete_wall_vertical_quarter[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:damaged_concrete_wall_vertical_quarter[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:damaged_concrete_wall_vertical_quarter[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:damaged_concrete_wall_vertical_quarter[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:damaged_concrete_wall_vertical_quarter[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:damaged_concrete_wall_vertical_quarter[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:damaged_concrete_wall_vertical_quarter[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:damaged_concrete_wall_vertical_quarter[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:damaged_concrete_wall_vertical_quarter[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:damaged_concrete_wall_vertical_quarter[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:damaged_concrete_wall_vertical_quarter[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:damaged_concrete_wall_vertical_quarter[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:damaged_concrete_wall_vertical_quarter[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:damaged_concrete_wall_vertical_quarter[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:damaged_concrete_wall_vertical_quarter[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:damaged_concrete_wall_vertical_quarter[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:damaged_concrete_wall_vertical_quarter[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:damaged_concrete_wall_vertical_quarter[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:damaged_concrete_wall_vertical_quarter[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:damaged_concrete_wall_vertical_quarter[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:damaged_concrete_wall_vertical_quarter[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:damaged_concrete_wall_vertical_quarter[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:damaged_concrete_wall_vertical_quarter[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:damaged_concrete_wall_vertical_quarter[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:damaged_concrete_wall_vertical_quarter[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:damaged_concrete_wall_vertical_quarter[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:damaged_concrete_wall_vertical_quarter[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:damaged_concrete_wall_vertical_quarter[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:damaged_concrete_wall_vertical_quarter[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:damaged_concrete_wall_vertical_quarter[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:damaged_concrete_wall_vertical_quarter[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:damaged_concrete_wall_vertical_quarter[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:damaged_concrete_wall_vertical_quarter[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:damaged_concrete_wall_vertical_quarter[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:damaged_concrete_wall_vertical_quarter[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:damaged_concrete_wall_vertical_quarter[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:damaged_concrete_wall_vertical_quarter[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:damaged_concrete_wall_vertical_quarter[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:damaged_concrete_wall_vertical_quarter[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:damaged_concrete_wall_vertical_quarter[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:damaged_concrete_wall_vertical_quarter[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:damaged_concrete_wall_vertical_quarter[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:damaged_concrete_wall_vertical_quarter[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:damaged_concrete_wall_vertical_quarter[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:damaged_concrete_wall_vertical_quarter[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:damaged_concrete_wall_vertical_quarter[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:damaged_concrete_wall_vertical_quarter[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:damaged_concrete_wall_vertical_quarter[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:damaged_concrete_wall_vertical_quarter[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:damaged_concrete_wall_vertical_quarter[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:damaged_concrete_wall_vertical_quarter[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:damaged_concrete_wall_vertical_slab[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:damaged_concrete_wall_vertical_slab[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:damaged_concrete_wall_vertical_slab[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:damaged_concrete_wall_vertical_slab[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:damaged_concrete_wall_vertical_slab[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:damaged_concrete_wall_vertical_slab[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:damaged_concrete_wall_vertical_slab[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:damaged_concrete_wall_vertical_slab[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:damaged_concrete_wall_vertical_slab[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:damaged_concrete_wall_vertical_slab[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:damaged_concrete_wall_vertical_slab[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:damaged_concrete_wall_vertical_slab[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:damaged_concrete_wall_vertical_slab[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:damaged_concrete_wall_vertical_slab[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:damaged_concrete_wall_vertical_slab[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:damaged_concrete_wall_vertical_slab[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:damaged_concrete_wall_vertical_slab[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:damaged_concrete_wall_vertical_slab[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:damaged_concrete_wall_vertical_slab[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:damaged_concrete_wall_vertical_slab[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:damaged_concrete_wall_vertical_slab[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:damaged_concrete_wall_vertical_slab[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:damaged_concrete_wall_vertical_slab[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:damaged_concrete_wall_vertical_slab[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:damaged_concrete_wall_vertical_slab[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:damaged_concrete_wall_vertical_slab[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:damaged_concrete_wall_vertical_slab[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:damaged_concrete_wall_vertical_slab[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:damaged_concrete_wall_vertical_slab[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:damaged_concrete_wall_vertical_slab[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:damaged_concrete_wall_vertical_slab[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:damaged_concrete_wall_vertical_slab[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:damaged_concrete_wall_vertical_slab[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:damaged_concrete_wall_vertical_slab[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:damaged_concrete_wall_vertical_slab[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:damaged_concrete_wall_vertical_slab[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:damaged_concrete_wall_vertical_slab[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:damaged_concrete_wall_vertical_slab[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:damaged_concrete_wall_vertical_slab[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:damaged_concrete_wall_vertical_slab[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:damaged_concrete_wall_vertical_slab[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:damaged_concrete_wall_vertical_slab[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:damaged_concrete_wall_vertical_slab[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:damaged_concrete_wall_vertical_slab[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:damaged_concrete_wall_vertical_slab[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:damaged_concrete_wall_vertical_slab[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:damaged_concrete_wall_vertical_slab[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:damaged_concrete_wall_vertical_slab[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:damaged_concrete_wall_vertical_slab[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:damaged_concrete_wall_vertical_slab[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:damaged_concrete_wall_vertical_slab[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:damaged_concrete_wall_vertical_slab[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:damaged_concrete_wall_vertical_slab[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:damaged_concrete_wall_vertical_slab[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:damaged_concrete_wall_vertical_slab[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:damaged_concrete_wall_vertical_slab[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:damaged_concrete_wall_vertical_slab[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:damaged_concrete_wall_vertical_slab[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:damaged_concrete_wall_vertical_slab[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:damaged_concrete_wall_vertical_slab[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:damaged_concrete_wall_vertical_slab[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:damaged_concrete_wall_vertical_slab[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:damaged_concrete_wall_vertical_slab[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:damaged_concrete_wall_vertical_slab[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:damaged_concrete_wall_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:damaged_concrete_wall_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:damaged_concrete_wall_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:damaged_concrete_wall_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:damaged_concrete_wall_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:damaged_concrete_wall_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:damaged_concrete_wall_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:damaged_concrete_wall_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:damaged_concrete_wall_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:damaged_concrete_wall_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:damaged_concrete_wall_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:damaged_concrete_wall_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:damaged_concrete_wall_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:damaged_concrete_wall_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:damaged_concrete_wall_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:damaged_concrete_wall_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:damaged_concrete_wall_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:damaged_concrete_wall_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:damaged_concrete_wall_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:damaged_concrete_wall_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:damaged_concrete_wall_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:damaged_concrete_wall_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:damaged_concrete_wall_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:damaged_concrete_wall_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:damaged_concrete_wall_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:damaged_concrete_wall_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:damaged_concrete_wall_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:damaged_concrete_wall_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:damaged_concrete_wall_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:damaged_concrete_wall_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:damaged_concrete_wall_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:damaged_concrete_wall_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:damaged_concrete_wall_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:damaged_concrete_wall_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:damaged_concrete_wall_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:damaged_concrete_wall_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:damaged_concrete_wall_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:damaged_concrete_wall_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:damaged_concrete_wall_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:damaged_concrete_wall_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:damaged_concrete_wall_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:damaged_concrete_wall_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:damaged_concrete_wall_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:damaged_concrete_wall_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:damaged_concrete_wall_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:damaged_concrete_wall_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:damaged_concrete_wall_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:damaged_concrete_wall_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:damaged_concrete_wall_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:damaged_concrete_wall_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:damaged_concrete_wall_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:damaged_concrete_wall_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:damaged_concrete_wall_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:damaged_concrete_wall_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:damaged_concrete_wall_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:damaged_concrete_wall_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:damaged_concrete_wall_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:damaged_concrete_wall_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:damaged_concrete_wall_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:damaged_concrete_wall_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:damaged_concrete_wall_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:damaged_concrete_wall_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:damaged_concrete_wall_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:damaged_concrete_wall_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:damaged_concrete_wall_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:damaged_concrete_wall_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:damaged_concrete_wall_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:damaged_concrete_wall_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:damaged_concrete_wall_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:damaged_concrete_wall_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:damaged_concrete_wall_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:damaged_concrete_wall_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:damaged_concrete_wall_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:damaged_concrete_wall_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:damaged_concrete_wall_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:damaged_concrete_wall_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:damaged_concrete_wall_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:damaged_concrete_wall_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:damaged_concrete_wall_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:damaged_concrete_wall_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:damaged_concrete_wall_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:damaged_concrete_wall_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:damaged_concrete_wall_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:damaged_concrete_wall_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:damaged_concrete_wall_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:damaged_concrete_wall_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:damaged_concrete_wall_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:damaged_concrete_wall_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:damaged_concrete_wall_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:damaged_concrete_wall_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:damaged_concrete_wall_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:damaged_concrete_wall_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:damaged_concrete_wall_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:damaged_concrete_wall_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:damaged_concrete_wall_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:damaged_concrete_wall_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:damaged_concrete_wall_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:damaged_concrete_wall_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:damaged_concrete_wall_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:damaged_concrete_wall_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:damaged_concrete_wall_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:damaged_concrete_wall_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:damaged_concrete_wall_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:damaged_concrete_wall_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:damaged_concrete_wall_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:damaged_concrete_wall_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:damaged_concrete_wall_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:damaged_concrete_wall_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:damaged_concrete_wall_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:damaged_concrete_wall_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:damaged_concrete_wall_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:damaged_concrete_wall_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:damaged_concrete_wall_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:damaged_concrete_wall_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:damaged_concrete_wall_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:damaged_concrete_wall_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:damaged_concrete_wall_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:damaged_concrete_wall_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:damaged_concrete_wall_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:damaged_concrete_wall_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:damaged_concrete_wall_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:damaged_concrete_wall_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:damaged_concrete_wall_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:damaged_concrete_wall_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:damaged_concrete_wall_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:damaged_concrete_wall_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:damaged_concrete_wall_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:damaged_concrete_wall_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:damaged_concrete_wall_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:damaged_concrete_wall_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:damaged_concrete_wall_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:damaged_concrete_wall_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:damaged_concrete_wall_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:damaged_concrete_wall_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:damaged_concrete_wall_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:damaged_concrete_wall_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:damaged_concrete_wall_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:damaged_concrete_wall_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:damaged_concrete_wall_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:damaged_concrete_wall_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:damaged_concrete_wall_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:damaged_concrete_wall_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:damaged_concrete_wall_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:damaged_concrete_wall_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:damaged_concrete_wall_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:damaged_concrete_wall_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:damaged_concrete_wall_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:damaged_concrete_wall_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:damaged_concrete_wall_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:damaged_concrete_wall_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:damaged_concrete_wall_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:damaged_concrete_wall_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:damaged_concrete_wall_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:damaged_concrete_wall_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:damaged_concrete_wall_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:damaged_concrete_wall_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:damaged_concrete_wall_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:damaged_concrete_wall_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:damaged_concrete_wall_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:damaged_concrete_wall_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:damaged_concrete_wall_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:damaged_concrete_wall_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:damaged_concrete_wall_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:damaged_concrete_wall_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:damaged_concrete_wall_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:damaged_concrete_wall_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:damaged_concrete_wall_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:damaged_concrete_wall_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:damaged_concrete_wall_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:damaged_concrete_wall_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:damaged_concrete_wall_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:damaged_concrete_wall_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:damaged_concrete_wall_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:damaged_concrete_wall_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:damaged_concrete_wall_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:damaged_concrete_wall_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:damaged_concrete_wall_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:damaged_concrete_wall_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:damaged_concrete_wall_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:damaged_concrete_wall_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:damaged_concrete_wall_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:damaged_concrete_wall_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:damaged_concrete_wall_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:damaged_concrete_wall_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:damaged_concrete_wall_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:damaged_concrete_wall_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:damaged_concrete_wall_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:damaged_concrete_wall_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:damaged_concrete_wall_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:damaged_concrete_wall_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:damaged_concrete_wall_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:damaged_concrete_wall_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:damaged_concrete_wall_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:damaged_concrete_wall_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:damaged_concrete_wall_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:damaged_concrete_wall_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:damaged_concrete_wall_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:damaged_concrete_wall_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:damaged_concrete_wall_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:damaged_concrete_wall_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:damaged_concrete_wall_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:damaged_concrete_wall_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:damaged_concrete_wall_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:damaged_concrete_wall_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:damaged_concrete_wall_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:damaged_concrete_wall_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:damaged_concrete_wall_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:damaged_concrete_wall_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:damaged_concrete_wall_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:damaged_concrete_wall_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:damaged_concrete_wall_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:damaged_concrete_wall_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:damaged_concrete_wall_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:damaged_concrete_wall_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:damaged_concrete_wall_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:damaged_concrete_wall_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:damaged_concrete_wall_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:damaged_concrete_wall_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:damaged_concrete_wall_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:damaged_concrete_wall_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:damaged_concrete_wall_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:damaged_concrete_wall_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:damaged_concrete_wall_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:damaged_concrete_wall_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:damaged_concrete_wall_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:damaged_concrete_wall_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:damaged_concrete_wall_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:damaged_concrete_wall_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:damaged_concrete_wall_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:damaged_concrete_wall_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:damaged_concrete_wall_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:damaged_concrete_wall_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:damaged_concrete_wall_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:damaged_concrete_wall_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:damaged_concrete_wall_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:damaged_concrete_wall_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:damaged_concrete_wall_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:damaged_concrete_wall_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:damaged_concrete_wall_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:damaged_concrete_wall_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:damaged_concrete_wall_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:damaged_concrete_wall_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:damaged_concrete_wall_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:damaged_concrete_wall_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:damaged_concrete_wall_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:damaged_concrete_wall_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:damaged_concrete_wall_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:damaged_concrete_wall_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:damaged_concrete_wall_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:damaged_concrete_wall_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:damaged_concrete_wall_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:damaged_concrete_wall_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:damaged_concrete_wall_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:damaged_concrete_wall_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:damaged_concrete_wall_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:damaged_concrete_wall_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:damaged_concrete_wall_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:damaged_concrete_wall_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:damaged_concrete_wall_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:damaged_concrete_wall_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:damaged_concrete_wall_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:damaged_concrete_wall_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:damaged_concrete_wall_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:damaged_concrete_wall_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:damaged_concrete_wall_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:damaged_concrete_wall_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:damaged_concrete_wall_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:damaged_concrete_wall_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:damaged_concrete_wall_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:damaged_concrete_wall_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:damaged_concrete_wall_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:damaged_concrete_wall_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:damaged_concrete_wall_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:damaged_concrete_wall_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:damaged_concrete_wall_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:damaged_concrete_wall_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:damaged_concrete_wall_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:damaged_concrete_wall_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:damaged_concrete_wall_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:damaged_concrete_wall_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:damaged_concrete_wall_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:damaged_concrete_wall_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:damaged_concrete_wall_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:damaged_concrete_wall_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:damaged_concrete_wall_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:damaged_concrete_wall_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:damaged_concrete_wall_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:damaged_concrete_wall_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:damaged_concrete_wall_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:damaged_concrete_wall_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:damaged_concrete_wall_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:damaged_concrete_wall_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:damaged_concrete_wall_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:damaged_concrete_wall_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:damaged_concrete_wall_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:damaged_concrete_wall_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:damaged_concrete_wall_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:damaged_concrete_wall_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:damaged_concrete_wall_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:damaged_concrete_wall_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:damaged_concrete_wall_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:damaged_concrete_wall_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:damaged_concrete_wall_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:damaged_concrete_wall_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:damaged_concrete_wall_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:damaged_concrete_wall_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:damaged_concrete_wall_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:damaged_concrete_wall_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:damaged_concrete_wall_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:damaged_concrete_wall_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:damaged_concrete_wall_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:damaged_concrete_wall_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:damaged_concrete_wall_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:damaged_concrete_wall_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:damaged_concrete_wall_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:damaged_concrete_wall_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:damaged_concrete_wall_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:damaged_concrete_wall_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:damaged_concrete_wall_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:damaged_concrete_wall_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:damaged_concrete_wall_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:damaged_concrete_wall_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:damaged_concrete_wall_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:damaged_concrete_wall_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:damaged_corrugated_metal
conquest:damaged_corrugated_metal_arrowslit[facing=north,waterlogged=true]
conquest:damaged_corrugated_metal_arrowslit[facing=north,waterlogged=false]
conquest:damaged_corrugated_metal_arrowslit[facing=south,waterlogged=true]
conquest:damaged_corrugated_metal_arrowslit[facing=south,waterlogged=false]
conquest:damaged_corrugated_metal_arrowslit[facing=west,waterlogged=true]
conquest:damaged_corrugated_metal_arrowslit[facing=west,waterlogged=false]
conquest:damaged_corrugated_metal_arrowslit[facing=east,waterlogged=true]
conquest:damaged_corrugated_metal_arrowslit[facing=east,waterlogged=false]
conquest:damaged_corrugated_metal_balustrade[axis=x,waterlogged=true]
conquest:damaged_corrugated_metal_balustrade[axis=x,waterlogged=false]
conquest:damaged_corrugated_metal_balustrade[axis=y,waterlogged=true]
conquest:damaged_corrugated_metal_balustrade[axis=y,waterlogged=false]
conquest:damaged_corrugated_metal_balustrade[axis=z,waterlogged=true]
conquest:damaged_corrugated_metal_balustrade[axis=z,waterlogged=false]
conquest:damaged_corrugated_metal_capital[facing=flat,type=top,waterlogged=true]
conquest:damaged_corrugated_metal_capital[facing=flat,type=top,waterlogged=false]
conquest:damaged_corrugated_metal_capital[facing=flat,type=bottom,waterlogged=true]
conquest:damaged_corrugated_metal_capital[facing=flat,type=bottom,waterlogged=false]
conquest:damaged_corrugated_metal_capital[facing=north,type=top,waterlogged=true]
conquest:damaged_corrugated_metal_capital[facing=north,type=top,waterlogged=false]
conquest:damaged_corrugated_metal_capital[facing=north,type=bottom,waterlogged=true]
conquest:damaged_corrugated_metal_capital[facing=north,type=bottom,waterlogged=false]
conquest:damaged_corrugated_metal_capital[facing=south,type=top,waterlogged=true]
conquest:damaged_corrugated_metal_capital[facing=south,type=top,waterlogged=false]
conquest:damaged_corrugated_metal_capital[facing=south,type=bottom,waterlogged=true]
conquest:damaged_corrugated_metal_capital[facing=south,type=bottom,waterlogged=false]
conquest:damaged_corrugated_metal_capital[facing=east,type=top,waterlogged=true]
conquest:damaged_corrugated_metal_capital[facing=east,type=top,waterlogged=false]
conquest:damaged_corrugated_metal_capital[facing=east,type=bottom,waterlogged=true]
conquest:damaged_corrugated_metal_capital[facing=east,type=bottom,waterlogged=false]
conquest:damaged_corrugated_metal_capital[facing=west,type=top,waterlogged=true]
conquest:damaged_corrugated_metal_capital[facing=west,type=top,waterlogged=false]
conquest:damaged_corrugated_metal_capital[facing=west,type=bottom,waterlogged=true]
conquest:damaged_corrugated_metal_capital[facing=west,type=bottom,waterlogged=false]
conquest:damaged_corrugated_metal_corner_slab[facing=north,type=top,waterlogged=true]
conquest:damaged_corrugated_metal_corner_slab[facing=north,type=top,waterlogged=false]
conquest:damaged_corrugated_metal_corner_slab[facing=north,type=bottom,waterlogged=true]
conquest:damaged_corrugated_metal_corner_slab[facing=north,type=bottom,waterlogged=false]
conquest:damaged_corrugated_metal_corner_slab[facing=south,type=top,waterlogged=true]
conquest:damaged_corrugated_metal_corner_slab[facing=south,type=top,waterlogged=false]
conquest:damaged_corrugated_metal_corner_slab[facing=south,type=bottom,waterlogged=true]
conquest:damaged_corrugated_metal_corner_slab[facing=south,type=bottom,waterlogged=false]
conquest:damaged_corrugated_metal_corner_slab[facing=west,type=top,waterlogged=true]
conquest:damaged_corrugated_metal_corner_slab[facing=west,type=top,waterlogged=false]
conquest:damaged_corrugated_metal_corner_slab[facing=west,type=bottom,waterlogged=true]
conquest:damaged_corrugated_metal_corner_slab[facing=west,type=bottom,waterlogged=false]
conquest:damaged_corrugated_metal_corner_slab[facing=east,type=top,waterlogged=true]
conquest:damaged_corrugated_metal_corner_slab[facing=east,type=top,waterlogged=false]
conquest:damaged_corrugated_metal_corner_slab[facing=east,type=bottom,waterlogged=true]
conquest:damaged_corrugated_metal_corner_slab[facing=east,type=bottom,waterlogged=false]
conquest:damaged_corrugated_metal_eighth_slab[facing=north,type=top,waterlogged=true]
conquest:damaged_corrugated_metal_eighth_slab[facing=north,type=top,waterlogged=false]
conquest:damaged_corrugated_metal_eighth_slab[facing=north,type=bottom,waterlogged=true]
conquest:damaged_corrugated_metal_eighth_slab[facing=north,type=bottom,waterlogged=false]
conquest:damaged_corrugated_metal_eighth_slab[facing=south,type=top,waterlogged=true]
conquest:damaged_corrugated_metal_eighth_slab[facing=south,type=top,waterlogged=false]
conquest:damaged_corrugated_metal_eighth_slab[facing=south,type=bottom,waterlogged=true]
conquest:damaged_corrugated_metal_eighth_slab[facing=south,type=bottom,waterlogged=false]
conquest:damaged_corrugated_metal_eighth_slab[facing=west,type=top,waterlogged=true]
conquest:damaged_corrugated_metal_eighth_slab[facing=west,type=top,waterlogged=false]
conquest:damaged_corrugated_metal_eighth_slab[facing=west,type=bottom,waterlogged=true]
conquest:damaged_corrugated_metal_eighth_slab[facing=west,type=bottom,waterlogged=false]
conquest:damaged_corrugated_metal_eighth_slab[facing=east,type=top,waterlogged=true]
conquest:damaged_corrugated_metal_eighth_slab[facing=east,type=top,waterlogged=false]
conquest:damaged_corrugated_metal_eighth_slab[facing=east,type=bottom,waterlogged=true]
conquest:damaged_corrugated_metal_eighth_slab[facing=east,type=bottom,waterlogged=false]
conquest:damaged_corrugated_metal_pillar[layer=1,waterlogged=true]
conquest:damaged_corrugated_metal_pillar[layer=1,waterlogged=false]
conquest:damaged_corrugated_metal_pillar[layer=2,waterlogged=true]
conquest:damaged_corrugated_metal_pillar[layer=2,waterlogged=false]
conquest:damaged_corrugated_metal_pillar[layer=3,waterlogged=true]
conquest:damaged_corrugated_metal_pillar[layer=3,waterlogged=false]
conquest:damaged_corrugated_metal_quarter_slab[facing=north,layer=1,type=top,waterlogged=true]
conquest:damaged_corrugated_metal_quarter_slab[facing=north,layer=1,type=top,waterlogged=false]
conquest:damaged_corrugated_metal_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=true]
conquest:damaged_corrugated_metal_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=false]
conquest:damaged_corrugated_metal_quarter_slab[facing=north,layer=2,type=top,waterlogged=true]
conquest:damaged_corrugated_metal_quarter_slab[facing=north,layer=2,type=top,waterlogged=false]
conquest:damaged_corrugated_metal_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=true]
conquest:damaged_corrugated_metal_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=false]
conquest:damaged_corrugated_metal_quarter_slab[facing=north,layer=3,type=top,waterlogged=true]
conquest:damaged_corrugated_metal_quarter_slab[facing=north,layer=3,type=top,waterlogged=false]
conquest:damaged_corrugated_metal_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=true]
conquest:damaged_corrugated_metal_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=false]
conquest:damaged_corrugated_metal_quarter_slab[facing=south,layer=1,type=top,waterlogged=true]
conquest:damaged_corrugated_metal_quarter_slab[facing=south,layer=1,type=top,waterlogged=false]
conquest:damaged_corrugated_metal_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=true]
conquest:damaged_corrugated_metal_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=false]
conquest:damaged_corrugated_metal_quarter_slab[facing=south,layer=2,type=top,waterlogged=true]
conquest:damaged_corrugated_metal_quarter_slab[facing=south,layer=2,type=top,waterlogged=false]
conquest:damaged_corrugated_metal_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=true]
conquest:damaged_corrugated_metal_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=false]
conquest:damaged_corrugated_metal_quarter_slab[facing=south,layer=3,type=top,waterlogged=true]
conquest:damaged_corrugated_metal_quarter_slab[facing=south,layer=3,type=top,waterlogged=false]
conquest:damaged_corrugated_metal_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=true]
conquest:damaged_corrugated_metal_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=false]
conquest:damaged_corrugated_metal_quarter_slab[facing=west,layer=1,type=top,waterlogged=true]
conquest:damaged_corrugated_metal_quarter_slab[facing=west,layer=1,type=top,waterlogged=false]
conquest:damaged_corrugated_metal_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=true]
conquest:damaged_corrugated_metal_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=false]
conquest:damaged_corrugated_metal_quarter_slab[facing=west,layer=2,type=top,waterlogged=true]
conquest:damaged_corrugated_metal_quarter_slab[facing=west,layer=2,type=top,waterlogged=false]
conquest:damaged_corrugated_metal_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=true]
conquest:damaged_corrugated_metal_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=false]
conquest:damaged_corrugated_metal_quarter_slab[facing=west,layer=3,type=top,waterlogged=true]
conquest:damaged_corrugated_metal_quarter_slab[facing=west,layer=3,type=top,waterlogged=false]
conquest:damaged_corrugated_metal_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=true]
conquest:damaged_corrugated_metal_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=false]
conquest:damaged_corrugated_metal_quarter_slab[facing=east,layer=1,type=top,waterlogged=true]
conquest:damaged_corrugated_metal_quarter_slab[facing=east,layer=1,type=top,waterlogged=false]
conquest:damaged_corrugated_metal_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=true]
conquest:damaged_corrugated_metal_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=false]
conquest:damaged_corrugated_metal_quarter_slab[facing=east,layer=2,type=top,waterlogged=true]
conquest:damaged_corrugated_metal_quarter_slab[facing=east,layer=2,type=top,waterlogged=false]
conquest:damaged_corrugated_metal_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=true]
conquest:damaged_corrugated_metal_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=false]
conquest:damaged_corrugated_metal_quarter_slab[facing=east,layer=3,type=top,waterlogged=true]
conquest:damaged_corrugated_metal_quarter_slab[facing=east,layer=3,type=top,waterlogged=false]
conquest:damaged_corrugated_metal_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=true]
conquest:damaged_corrugated_metal_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=false]
conquest:damaged_corrugated_metal_slab[layer=1,type=top,waterlogged=true]
conquest:damaged_corrugated_metal_slab[layer=1,type=top,waterlogged=false]
conquest:damaged_corrugated_metal_slab[layer=1,type=bottom,waterlogged=true]
conquest:damaged_corrugated_metal_slab[layer=1,type=bottom,waterlogged=false]
conquest:damaged_corrugated_metal_slab[layer=2,type=top,waterlogged=true]
conquest:damaged_corrugated_metal_slab[layer=2,type=top,waterlogged=false]
conquest:damaged_corrugated_metal_slab[layer=2,type=bottom,waterlogged=true]
conquest:damaged_corrugated_metal_slab[layer=2,type=bottom,waterlogged=false]
conquest:damaged_corrugated_metal_slab[layer=3,type=top,waterlogged=true]
conquest:damaged_corrugated_metal_slab[layer=3,type=top,waterlogged=false]
conquest:damaged_corrugated_metal_slab[layer=3,type=bottom,waterlogged=true]
conquest:damaged_corrugated_metal_slab[layer=3,type=bottom,waterlogged=false]
conquest:damaged_corrugated_metal_slab[layer=4,type=top,waterlogged=true]
conquest:damaged_corrugated_metal_slab[layer=4,type=top,waterlogged=false]
conquest:damaged_corrugated_metal_slab[layer=4,type=bottom,waterlogged=true]
conquest:damaged_corrugated_metal_slab[layer=4,type=bottom,waterlogged=false]
conquest:damaged_corrugated_metal_small_window[down=true,up=true,waterlogged=true]
conquest:damaged_corrugated_metal_small_window[down=true,up=true,waterlogged=false]
conquest:damaged_corrugated_metal_small_window[down=true,up=false,waterlogged=true]
conquest:damaged_corrugated_metal_small_window[down=true,up=false,waterlogged=false]
conquest:damaged_corrugated_metal_small_window[down=false,up=true,waterlogged=true]
conquest:damaged_corrugated_metal_small_window[down=false,up=true,waterlogged=false]
conquest:damaged_corrugated_metal_small_window[down=false,up=false,waterlogged=true]
conquest:damaged_corrugated_metal_small_window[down=false,up=false,waterlogged=false]
conquest:damaged_corrugated_metal_small_window_half[down=true,facing=north,up=true,waterlogged=true]
conquest:damaged_corrugated_metal_small_window_half[down=true,facing=north,up=true,waterlogged=false]
conquest:damaged_corrugated_metal_small_window_half[down=true,facing=north,up=false,waterlogged=true]
conquest:damaged_corrugated_metal_small_window_half[down=true,facing=north,up=false,waterlogged=false]
conquest:damaged_corrugated_metal_small_window_half[down=true,facing=south,up=true,waterlogged=true]
conquest:damaged_corrugated_metal_small_window_half[down=true,facing=south,up=true,waterlogged=false]
conquest:damaged_corrugated_metal_small_window_half[down=true,facing=south,up=false,waterlogged=true]
conquest:damaged_corrugated_metal_small_window_half[down=true,facing=south,up=false,waterlogged=false]
conquest:damaged_corrugated_metal_small_window_half[down=true,facing=west,up=true,waterlogged=true]
conquest:damaged_corrugated_metal_small_window_half[down=true,facing=west,up=true,waterlogged=false]
conquest:damaged_corrugated_metal_small_window_half[down=true,facing=west,up=false,waterlogged=true]
conquest:damaged_corrugated_metal_small_window_half[down=true,facing=west,up=false,waterlogged=false]
conquest:damaged_corrugated_metal_small_window_half[down=true,facing=east,up=true,waterlogged=true]
conquest:damaged_corrugated_metal_small_window_half[down=true,facing=east,up=true,waterlogged=false]
conquest:damaged_corrugated_metal_small_window_half[down=true,facing=east,up=false,waterlogged=true]
conquest:damaged_corrugated_metal_small_window_half[down=true,facing=east,up=false,waterlogged=false]
conquest:damaged_corrugated_metal_small_window_half[down=false,facing=north,up=true,waterlogged=true]
conquest:damaged_corrugated_metal_small_window_half[down=false,facing=north,up=true,waterlogged=false]
conquest:damaged_corrugated_metal_small_window_half[down=false,facing=north,up=false,waterlogged=true]
conquest:damaged_corrugated_metal_small_window_half[down=false,facing=north,up=false,waterlogged=false]
conquest:damaged_corrugated_metal_small_window_half[down=false,facing=south,up=true,waterlogged=true]
conquest:damaged_corrugated_metal_small_window_half[down=false,facing=south,up=true,waterlogged=false]
conquest:damaged_corrugated_metal_small_window_half[down=false,facing=south,up=false,waterlogged=true]
conquest:damaged_corrugated_metal_small_window_half[down=false,facing=south,up=false,waterlogged=false]
conquest:damaged_corrugated_metal_small_window_half[down=false,facing=west,up=true,waterlogged=true]
conquest:damaged_corrugated_metal_small_window_half[down=false,facing=west,up=true,waterlogged=false]
conquest:damaged_corrugated_metal_small_window_half[down=false,facing=west,up=false,waterlogged=true]
conquest:damaged_corrugated_metal_small_window_half[down=false,facing=west,up=false,waterlogged=false]
conquest:damaged_corrugated_metal_small_window_half[down=false,facing=east,up=true,waterlogged=true]
conquest:damaged_corrugated_metal_small_window_half[down=false,facing=east,up=true,waterlogged=false]
conquest:damaged_corrugated_metal_small_window_half[down=false,facing=east,up=false,waterlogged=true]
conquest:damaged_corrugated_metal_small_window_half[down=false,facing=east,up=false,waterlogged=false]
conquest:damaged_corrugated_metal_sphere[type=egg,waterlogged=true]
conquest:damaged_corrugated_metal_sphere[type=egg,waterlogged=false]
conquest:damaged_corrugated_metal_sphere[type=small,waterlogged=true]
conquest:damaged_corrugated_metal_sphere[type=small,waterlogged=false]
conquest:damaged_corrugated_metal_sphere[type=large,waterlogged=true]
conquest:damaged_corrugated_metal_sphere[type=large,waterlogged=false]
conquest:damaged_corrugated_metal_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:damaged_corrugated_metal_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:damaged_corrugated_metal_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:damaged_corrugated_metal_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:damaged_corrugated_metal_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:damaged_corrugated_metal_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:damaged_corrugated_metal_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:damaged_corrugated_metal_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:damaged_corrugated_metal_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:damaged_corrugated_metal_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:damaged_corrugated_metal_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:damaged_corrugated_metal_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:damaged_corrugated_metal_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:damaged_corrugated_metal_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:damaged_corrugated_metal_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:damaged_corrugated_metal_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:damaged_corrugated_metal_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:damaged_corrugated_metal_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:damaged_corrugated_metal_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:damaged_corrugated_metal_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:damaged_corrugated_metal_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:damaged_corrugated_metal_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:damaged_corrugated_metal_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:damaged_corrugated_metal_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:damaged_corrugated_metal_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:damaged_corrugated_metal_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:damaged_corrugated_metal_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:damaged_corrugated_metal_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:damaged_corrugated_metal_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:damaged_corrugated_metal_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:damaged_corrugated_metal_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:damaged_corrugated_metal_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:damaged_corrugated_metal_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:damaged_corrugated_metal_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:damaged_corrugated_metal_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:damaged_corrugated_metal_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:damaged_corrugated_metal_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:damaged_corrugated_metal_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:damaged_corrugated_metal_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:damaged_corrugated_metal_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:damaged_corrugated_metal_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:damaged_corrugated_metal_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:damaged_corrugated_metal_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:damaged_corrugated_metal_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:damaged_corrugated_metal_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:damaged_corrugated_metal_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:damaged_corrugated_metal_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:damaged_corrugated_metal_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:damaged_corrugated_metal_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:damaged_corrugated_metal_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:damaged_corrugated_metal_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:damaged_corrugated_metal_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:damaged_corrugated_metal_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:damaged_corrugated_metal_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:damaged_corrugated_metal_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:damaged_corrugated_metal_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:damaged_corrugated_metal_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:damaged_corrugated_metal_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:damaged_corrugated_metal_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:damaged_corrugated_metal_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:damaged_corrugated_metal_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:damaged_corrugated_metal_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:damaged_corrugated_metal_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:damaged_corrugated_metal_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:damaged_corrugated_metal_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:damaged_corrugated_metal_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:damaged_corrugated_metal_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:damaged_corrugated_metal_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:damaged_corrugated_metal_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:damaged_corrugated_metal_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:damaged_corrugated_metal_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:damaged_corrugated_metal_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:damaged_corrugated_metal_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:damaged_corrugated_metal_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:damaged_corrugated_metal_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:damaged_corrugated_metal_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:damaged_corrugated_metal_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:damaged_corrugated_metal_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:damaged_corrugated_metal_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:damaged_corrugated_metal_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:damaged_corrugated_metal_vertical_corner[facing=north,layer=1,waterlogged=true]
conquest:damaged_corrugated_metal_vertical_corner[facing=north,layer=1,waterlogged=false]
conquest:damaged_corrugated_metal_vertical_corner[facing=north,layer=2,waterlogged=true]
conquest:damaged_corrugated_metal_vertical_corner[facing=north,layer=2,waterlogged=false]
conquest:damaged_corrugated_metal_vertical_corner[facing=north,layer=3,waterlogged=true]
conquest:damaged_corrugated_metal_vertical_corner[facing=north,layer=3,waterlogged=false]
conquest:damaged_corrugated_metal_vertical_corner[facing=north,layer=4,waterlogged=true]
conquest:damaged_corrugated_metal_vertical_corner[facing=north,layer=4,waterlogged=false]
conquest:damaged_corrugated_metal_vertical_corner[facing=south,layer=1,waterlogged=true]
conquest:damaged_corrugated_metal_vertical_corner[facing=south,layer=1,waterlogged=false]
conquest:damaged_corrugated_metal_vertical_corner[facing=south,layer=2,waterlogged=true]
conquest:damaged_corrugated_metal_vertical_corner[facing=south,layer=2,waterlogged=false]
conquest:damaged_corrugated_metal_vertical_corner[facing=south,layer=3,waterlogged=true]
conquest:damaged_corrugated_metal_vertical_corner[facing=south,layer=3,waterlogged=false]
conquest:damaged_corrugated_metal_vertical_corner[facing=south,layer=4,waterlogged=true]
conquest:damaged_corrugated_metal_vertical_corner[facing=south,layer=4,waterlogged=false]
conquest:damaged_corrugated_metal_vertical_corner[facing=west,layer=1,waterlogged=true]
conquest:damaged_corrugated_metal_vertical_corner[facing=west,layer=1,waterlogged=false]
conquest:damaged_corrugated_metal_vertical_corner[facing=west,layer=2,waterlogged=true]
conquest:damaged_corrugated_metal_vertical_corner[facing=west,layer=2,waterlogged=false]
conquest:damaged_corrugated_metal_vertical_corner[facing=west,layer=3,waterlogged=true]
conquest:damaged_corrugated_metal_vertical_corner[facing=west,layer=3,waterlogged=false]
conquest:damaged_corrugated_metal_vertical_corner[facing=west,layer=4,waterlogged=true]
conquest:damaged_corrugated_metal_vertical_corner[facing=west,layer=4,waterlogged=false]
conquest:damaged_corrugated_metal_vertical_corner[facing=east,layer=1,waterlogged=true]
conquest:damaged_corrugated_metal_vertical_corner[facing=east,layer=1,waterlogged=false]
conquest:damaged_corrugated_metal_vertical_corner[facing=east,layer=2,waterlogged=true]
conquest:damaged_corrugated_metal_vertical_corner[facing=east,layer=2,waterlogged=false]
conquest:damaged_corrugated_metal_vertical_corner[facing=east,layer=3,waterlogged=true]
conquest:damaged_corrugated_metal_vertical_corner[facing=east,layer=3,waterlogged=false]
conquest:damaged_corrugated_metal_vertical_corner[facing=east,layer=4,waterlogged=true]
conquest:damaged_corrugated_metal_vertical_corner[facing=east,layer=4,waterlogged=false]
conquest:damaged_corrugated_metal_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:damaged_corrugated_metal_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:damaged_corrugated_metal_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:damaged_corrugated_metal_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:damaged_corrugated_metal_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:damaged_corrugated_metal_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:damaged_corrugated_metal_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:damaged_corrugated_metal_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:damaged_corrugated_metal_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:damaged_corrugated_metal_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:damaged_corrugated_metal_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:damaged_corrugated_metal_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:damaged_corrugated_metal_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:damaged_corrugated_metal_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:damaged_corrugated_metal_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:damaged_corrugated_metal_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:damaged_corrugated_metal_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:damaged_corrugated_metal_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:damaged_corrugated_metal_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:damaged_corrugated_metal_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:damaged_corrugated_metal_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:damaged_corrugated_metal_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:damaged_corrugated_metal_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:damaged_corrugated_metal_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:damaged_corrugated_metal_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:damaged_corrugated_metal_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:damaged_corrugated_metal_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:damaged_corrugated_metal_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:damaged_corrugated_metal_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:damaged_corrugated_metal_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:damaged_corrugated_metal_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:damaged_corrugated_metal_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:damaged_corrugated_metal_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:damaged_corrugated_metal_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:damaged_corrugated_metal_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:damaged_corrugated_metal_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:damaged_corrugated_metal_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:damaged_corrugated_metal_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:damaged_corrugated_metal_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:damaged_corrugated_metal_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:damaged_corrugated_metal_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:damaged_corrugated_metal_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:damaged_corrugated_metal_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:damaged_corrugated_metal_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:damaged_corrugated_metal_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:damaged_corrugated_metal_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:damaged_corrugated_metal_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:damaged_corrugated_metal_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:damaged_corrugated_metal_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:damaged_corrugated_metal_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:damaged_corrugated_metal_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:damaged_corrugated_metal_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:damaged_corrugated_metal_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:damaged_corrugated_metal_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:damaged_corrugated_metal_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:damaged_corrugated_metal_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:damaged_corrugated_metal_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:damaged_corrugated_metal_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:damaged_corrugated_metal_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:damaged_corrugated_metal_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:damaged_corrugated_metal_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:damaged_corrugated_metal_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:damaged_corrugated_metal_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:damaged_corrugated_metal_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:damaged_corrugated_metal_vertical_quarter[facing=north,layer=1,waterlogged=true]
conquest:damaged_corrugated_metal_vertical_quarter[facing=north,layer=1,waterlogged=false]
conquest:damaged_corrugated_metal_vertical_quarter[facing=north,layer=2,waterlogged=true]
conquest:damaged_corrugated_metal_vertical_quarter[facing=north,layer=2,waterlogged=false]
conquest:damaged_corrugated_metal_vertical_quarter[facing=north,layer=3,waterlogged=true]
conquest:damaged_corrugated_metal_vertical_quarter[facing=north,layer=3,waterlogged=false]
conquest:damaged_corrugated_metal_vertical_quarter[facing=north,layer=4,waterlogged=true]
conquest:damaged_corrugated_metal_vertical_quarter[facing=north,layer=4,waterlogged=false]
conquest:damaged_corrugated_metal_vertical_quarter[facing=south,layer=1,waterlogged=true]
conquest:damaged_corrugated_metal_vertical_quarter[facing=south,layer=1,waterlogged=false]
conquest:damaged_corrugated_metal_vertical_quarter[facing=south,layer=2,waterlogged=true]
conquest:damaged_corrugated_metal_vertical_quarter[facing=south,layer=2,waterlogged=false]
conquest:damaged_corrugated_metal_vertical_quarter[facing=south,layer=3,waterlogged=true]
conquest:damaged_corrugated_metal_vertical_quarter[facing=south,layer=3,waterlogged=false]
conquest:damaged_corrugated_metal_vertical_quarter[facing=south,layer=4,waterlogged=true]
conquest:damaged_corrugated_metal_vertical_quarter[facing=south,layer=4,waterlogged=false]
conquest:damaged_corrugated_metal_vertical_quarter[facing=west,layer=1,waterlogged=true]
conquest:damaged_corrugated_metal_vertical_quarter[facing=west,layer=1,waterlogged=false]
conquest:damaged_corrugated_metal_vertical_quarter[facing=west,layer=2,waterlogged=true]
conquest:damaged_corrugated_metal_vertical_quarter[facing=west,layer=2,waterlogged=false]
conquest:damaged_corrugated_metal_vertical_quarter[facing=west,layer=3,waterlogged=true]
conquest:damaged_corrugated_metal_vertical_quarter[facing=west,layer=3,waterlogged=false]
conquest:damaged_corrugated_metal_vertical_quarter[facing=west,layer=4,waterlogged=true]
conquest:damaged_corrugated_metal_vertical_quarter[facing=west,layer=4,waterlogged=false]
conquest:damaged_corrugated_metal_vertical_quarter[facing=east,layer=1,waterlogged=true]
conquest:damaged_corrugated_metal_vertical_quarter[facing=east,layer=1,waterlogged=false]
conquest:damaged_corrugated_metal_vertical_quarter[facing=east,layer=2,waterlogged=true]
conquest:damaged_corrugated_metal_vertical_quarter[facing=east,layer=2,waterlogged=false]
conquest:damaged_corrugated_metal_vertical_quarter[facing=east,layer=3,waterlogged=true]
conquest:damaged_corrugated_metal_vertical_quarter[facing=east,layer=3,waterlogged=false]
conquest:damaged_corrugated_metal_vertical_quarter[facing=east,layer=4,waterlogged=true]
conquest:damaged_corrugated_metal_vertical_quarter[facing=east,layer=4,waterlogged=false]
conquest:damaged_corrugated_metal_vertical_slab[facing=north,layer=1,waterlogged=true]
conquest:damaged_corrugated_metal_vertical_slab[facing=north,layer=1,waterlogged=false]
conquest:damaged_corrugated_metal_vertical_slab[facing=north,layer=2,waterlogged=true]
conquest:damaged_corrugated_metal_vertical_slab[facing=north,layer=2,waterlogged=false]
conquest:damaged_corrugated_metal_vertical_slab[facing=north,layer=3,waterlogged=true]
conquest:damaged_corrugated_metal_vertical_slab[facing=north,layer=3,waterlogged=false]
conquest:damaged_corrugated_metal_vertical_slab[facing=north,layer=4,waterlogged=true]
conquest:damaged_corrugated_metal_vertical_slab[facing=north,layer=4,waterlogged=false]
conquest:damaged_corrugated_metal_vertical_slab[facing=south,layer=1,waterlogged=true]
conquest:damaged_corrugated_metal_vertical_slab[facing=south,layer=1,waterlogged=false]
conquest:damaged_corrugated_metal_vertical_slab[facing=south,layer=2,waterlogged=true]
conquest:damaged_corrugated_metal_vertical_slab[facing=south,layer=2,waterlogged=false]
conquest:damaged_corrugated_metal_vertical_slab[facing=south,layer=3,waterlogged=true]
conquest:damaged_corrugated_metal_vertical_slab[facing=south,layer=3,waterlogged=false]
conquest:damaged_corrugated_metal_vertical_slab[facing=south,layer=4,waterlogged=true]
conquest:damaged_corrugated_metal_vertical_slab[facing=south,layer=4,waterlogged=false]
conquest:damaged_corrugated_metal_vertical_slab[facing=west,layer=1,waterlogged=true]
conquest:damaged_corrugated_metal_vertical_slab[facing=west,layer=1,waterlogged=false]
conquest:damaged_corrugated_metal_vertical_slab[facing=west,layer=2,waterlogged=true]
conquest:damaged_corrugated_metal_vertical_slab[facing=west,layer=2,waterlogged=false]
conquest:damaged_corrugated_metal_vertical_slab[facing=west,layer=3,waterlogged=true]
conquest:damaged_corrugated_metal_vertical_slab[facing=west,layer=3,waterlogged=false]
conquest:damaged_corrugated_metal_vertical_slab[facing=west,layer=4,waterlogged=true]
conquest:damaged_corrugated_metal_vertical_slab[facing=west,layer=4,waterlogged=false]
conquest:damaged_corrugated_metal_vertical_slab[facing=east,layer=1,waterlogged=true]
conquest:damaged_corrugated_metal_vertical_slab[facing=east,layer=1,waterlogged=false]
conquest:damaged_corrugated_metal_vertical_slab[facing=east,layer=2,waterlogged=true]
conquest:damaged_corrugated_metal_vertical_slab[facing=east,layer=2,waterlogged=false]
conquest:damaged_corrugated_metal_vertical_slab[facing=east,layer=3,waterlogged=true]
conquest:damaged_corrugated_metal_vertical_slab[facing=east,layer=3,waterlogged=false]
conquest:damaged_corrugated_metal_vertical_slab[facing=east,layer=4,waterlogged=true]
conquest:damaged_corrugated_metal_vertical_slab[facing=east,layer=4,waterlogged=false]
conquest:damaged_corrugated_metal_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:damaged_corrugated_metal_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:damaged_corrugated_metal_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:damaged_corrugated_metal_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:damaged_corrugated_metal_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:damaged_corrugated_metal_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:damaged_corrugated_metal_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:damaged_corrugated_metal_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:damaged_corrugated_metal_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:damaged_corrugated_metal_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:damaged_corrugated_metal_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:damaged_corrugated_metal_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:damaged_corrugated_metal_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:damaged_corrugated_metal_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:damaged_corrugated_metal_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:damaged_corrugated_metal_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:damaged_corrugated_metal_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:damaged_corrugated_metal_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:damaged_corrugated_metal_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:damaged_corrugated_metal_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:damaged_corrugated_metal_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:damaged_corrugated_metal_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:damaged_corrugated_metal_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:damaged_corrugated_metal_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:damaged_corrugated_metal_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:damaged_corrugated_metal_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:damaged_corrugated_metal_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:damaged_corrugated_metal_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:damaged_corrugated_metal_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:damaged_corrugated_metal_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:damaged_corrugated_metal_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:damaged_corrugated_metal_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:damaged_corrugated_metal_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:damaged_corrugated_metal_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:damaged_corrugated_metal_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:damaged_corrugated_metal_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:damaged_corrugated_metal_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:damaged_corrugated_metal_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:damaged_corrugated_metal_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:damaged_corrugated_metal_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:damaged_corrugated_metal_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:damaged_corrugated_metal_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:damaged_corrugated_metal_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:damaged_corrugated_metal_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:damaged_corrugated_metal_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:damaged_corrugated_metal_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:damaged_corrugated_metal_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:damaged_corrugated_metal_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:damaged_corrugated_metal_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:damaged_corrugated_metal_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:damaged_corrugated_metal_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:damaged_corrugated_metal_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:damaged_corrugated_metal_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:damaged_corrugated_metal_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:damaged_corrugated_metal_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:damaged_corrugated_metal_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:damaged_corrugated_metal_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:damaged_corrugated_metal_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:damaged_corrugated_metal_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:damaged_corrugated_metal_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:damaged_corrugated_metal_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:damaged_corrugated_metal_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:damaged_corrugated_metal_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:damaged_corrugated_metal_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:damaged_corrugated_metal_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:damaged_corrugated_metal_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:damaged_corrugated_metal_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:damaged_corrugated_metal_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:damaged_corrugated_metal_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:damaged_corrugated_metal_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:damaged_corrugated_metal_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:damaged_corrugated_metal_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:damaged_corrugated_metal_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:damaged_corrugated_metal_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:damaged_corrugated_metal_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:damaged_corrugated_metal_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:damaged_corrugated_metal_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:damaged_corrugated_metal_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:damaged_corrugated_metal_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:damaged_corrugated_metal_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:damaged_corrugated_metal_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:damaged_corrugated_metal_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:damaged_corrugated_metal_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:damaged_corrugated_metal_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:damaged_corrugated_metal_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:damaged_corrugated_metal_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:damaged_corrugated_metal_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:damaged_corrugated_metal_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:damaged_corrugated_metal_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:damaged_corrugated_metal_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:damaged_corrugated_metal_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:damaged_corrugated_metal_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:damaged_corrugated_metal_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:damaged_corrugated_metal_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:damaged_corrugated_metal_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:damaged_corrugated_metal_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:damaged_corrugated_metal_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:damaged_corrugated_metal_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:damaged_corrugated_metal_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:damaged_corrugated_metal_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:damaged_corrugated_metal_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:damaged_corrugated_metal_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:damaged_corrugated_metal_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:damaged_corrugated_metal_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:damaged_corrugated_metal_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:damaged_corrugated_metal_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:damaged_corrugated_metal_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:damaged_corrugated_metal_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:damaged_corrugated_metal_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:damaged_corrugated_metal_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:damaged_corrugated_metal_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:damaged_corrugated_metal_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:damaged_corrugated_metal_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:damaged_corrugated_metal_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:damaged_corrugated_metal_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:damaged_corrugated_metal_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:damaged_corrugated_metal_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:damaged_corrugated_metal_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:damaged_corrugated_metal_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:damaged_corrugated_metal_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:damaged_corrugated_metal_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:damaged_corrugated_metal_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:damaged_corrugated_metal_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:damaged_corrugated_metal_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:damaged_corrugated_metal_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:damaged_corrugated_metal_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:damaged_corrugated_metal_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:damaged_corrugated_metal_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:damaged_corrugated_metal_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:damaged_corrugated_metal_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:damaged_corrugated_metal_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:damaged_corrugated_metal_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:damaged_corrugated_metal_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:damaged_corrugated_metal_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:damaged_corrugated_metal_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:damaged_corrugated_metal_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:damaged_corrugated_metal_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:damaged_corrugated_metal_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:damaged_corrugated_metal_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:damaged_corrugated_metal_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:damaged_corrugated_metal_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:damaged_corrugated_metal_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:damaged_corrugated_metal_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:damaged_corrugated_metal_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:damaged_corrugated_metal_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:damaged_corrugated_metal_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:damaged_corrugated_metal_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:damaged_corrugated_metal_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:damaged_corrugated_metal_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:damaged_corrugated_metal_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:damaged_corrugated_metal_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:damaged_corrugated_metal_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:damaged_corrugated_metal_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:damaged_corrugated_metal_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:damaged_corrugated_metal_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:damaged_corrugated_metal_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:damaged_corrugated_metal_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:damaged_corrugated_metal_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:damaged_corrugated_metal_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:damaged_corrugated_metal_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:damaged_corrugated_metal_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:damaged_corrugated_metal_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:damaged_corrugated_metal_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:damaged_corrugated_metal_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:damaged_corrugated_metal_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:damaged_corrugated_metal_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:damaged_corrugated_metal_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:damaged_corrugated_metal_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:damaged_corrugated_metal_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:damaged_corrugated_metal_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:damaged_corrugated_metal_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:damaged_corrugated_metal_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:damaged_corrugated_metal_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:damaged_corrugated_metal_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:damaged_corrugated_metal_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:damaged_corrugated_metal_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:damaged_corrugated_metal_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:damaged_corrugated_metal_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:damaged_corrugated_metal_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:damaged_corrugated_metal_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:damaged_corrugated_metal_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:damaged_corrugated_metal_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:damaged_corrugated_metal_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:damaged_corrugated_metal_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:damaged_corrugated_metal_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:damaged_corrugated_metal_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:damaged_corrugated_metal_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:damaged_corrugated_metal_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:damaged_corrugated_metal_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:damaged_corrugated_metal_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:damaged_corrugated_metal_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:damaged_corrugated_metal_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:damaged_corrugated_metal_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:damaged_corrugated_metal_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:damaged_corrugated_metal_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:damaged_corrugated_metal_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:damaged_corrugated_metal_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:damaged_corrugated_metal_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:damaged_corrugated_metal_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:damaged_corrugated_metal_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:damaged_corrugated_metal_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:damaged_corrugated_metal_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:damaged_corrugated_metal_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:damaged_corrugated_metal_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:damaged_corrugated_metal_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:damaged_corrugated_metal_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:damaged_corrugated_metal_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:damaged_corrugated_metal_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:damaged_corrugated_metal_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:damaged_corrugated_metal_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:damaged_corrugated_metal_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:damaged_corrugated_metal_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:damaged_corrugated_metal_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:damaged_corrugated_metal_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:damaged_corrugated_metal_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:damaged_corrugated_metal_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:damaged_corrugated_metal_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:damaged_corrugated_metal_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:damaged_corrugated_metal_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:damaged_corrugated_metal_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:damaged_corrugated_metal_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:damaged_corrugated_metal_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:damaged_corrugated_metal_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:damaged_corrugated_metal_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:damaged_corrugated_metal_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:damaged_corrugated_metal_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:damaged_corrugated_metal_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:damaged_corrugated_metal_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:damaged_corrugated_metal_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:damaged_corrugated_metal_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:damaged_corrugated_metal_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:damaged_corrugated_metal_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:damaged_corrugated_metal_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:damaged_corrugated_metal_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:damaged_corrugated_metal_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:damaged_corrugated_metal_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:damaged_corrugated_metal_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:damaged_corrugated_metal_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:damaged_corrugated_metal_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:damaged_corrugated_metal_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:damaged_corrugated_metal_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:damaged_corrugated_metal_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:damaged_corrugated_metal_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:damaged_corrugated_metal_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:damaged_corrugated_metal_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:damaged_corrugated_metal_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:damaged_corrugated_metal_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:damaged_corrugated_metal_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:damaged_corrugated_metal_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:damaged_corrugated_metal_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:damaged_corrugated_metal_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:damaged_corrugated_metal_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:damaged_corrugated_metal_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:damaged_corrugated_metal_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:damaged_corrugated_metal_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:damaged_corrugated_metal_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:damaged_corrugated_metal_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:damaged_corrugated_metal_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:damaged_corrugated_metal_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:damaged_corrugated_metal_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:damaged_corrugated_metal_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:damaged_corrugated_metal_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:damaged_corrugated_metal_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:damaged_corrugated_metal_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:damaged_corrugated_metal_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:damaged_corrugated_metal_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:damaged_corrugated_metal_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:damaged_corrugated_metal_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:damaged_corrugated_metal_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:damaged_corrugated_metal_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:damaged_corrugated_metal_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:damaged_corrugated_metal_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:damaged_corrugated_metal_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:damaged_corrugated_metal_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:damaged_corrugated_metal_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:damaged_corrugated_metal_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:damaged_corrugated_metal_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:damaged_corrugated_metal_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:damaged_corrugated_metal_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:damaged_corrugated_metal_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:damaged_corrugated_metal_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:damaged_corrugated_metal_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:damaged_corrugated_metal_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:damaged_corrugated_metal_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:damaged_corrugated_metal_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:damaged_corrugated_metal_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:damaged_corrugated_metal_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:damaged_corrugated_metal_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:damaged_corrugated_metal_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:damaged_corrugated_metal_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:damaged_corrugated_metal_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:damaged_corrugated_metal_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:damaged_corrugated_metal_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:damaged_corrugated_metal_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:damaged_corrugated_metal_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:damaged_corrugated_metal_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:damaged_corrugated_metal_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:damaged_corrugated_metal_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:damaged_corrugated_metal_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:damaged_corrugated_metal_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:damaged_corrugated_metal_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:damaged_corrugated_metal_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:damaged_corrugated_metal_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:damaged_corrugated_metal_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:damaged_corrugated_metal_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:damaged_corrugated_metal_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:damaged_corrugated_metal_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:damaged_corrugated_metal_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:damaged_corrugated_metal_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:damaged_corrugated_metal_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:damaged_corrugated_metal_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:damaged_corrugated_metal_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:damaged_corrugated_metal_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:damaged_corrugated_metal_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:damaged_corrugated_metal_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:damaged_corrugated_metal_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:damaged_corrugated_metal_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:damaged_corrugated_metal_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:damaged_corrugated_metal_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:damaged_corrugated_metal_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:damaged_corrugated_metal_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:damaged_corrugated_metal_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:damaged_corrugated_metal_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:damaged_corrugated_metal_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:damaged_shoji
conquest:damaged_shoji_pane[down=true,east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:damaged_shoji_pane[down=true,east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:damaged_shoji_pane[down=true,east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:damaged_shoji_pane[down=true,east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:damaged_shoji_pane[down=true,east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:damaged_shoji_pane[down=true,east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:damaged_shoji_pane[down=true,east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:damaged_shoji_pane[down=true,east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:damaged_shoji_pane[down=true,east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:damaged_shoji_pane[down=true,east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:damaged_shoji_pane[down=true,east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:damaged_shoji_pane[down=true,east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:damaged_shoji_pane[down=true,east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:damaged_shoji_pane[down=true,east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:damaged_shoji_pane[down=true,east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:damaged_shoji_pane[down=true,east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:damaged_shoji_pane[down=true,east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:damaged_shoji_pane[down=true,east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:damaged_shoji_pane[down=true,east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:damaged_shoji_pane[down=true,east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:damaged_shoji_pane[down=true,east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:damaged_shoji_pane[down=true,east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:damaged_shoji_pane[down=true,east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:damaged_shoji_pane[down=true,east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:damaged_shoji_pane[down=true,east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:damaged_shoji_pane[down=true,east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:damaged_shoji_pane[down=true,east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:damaged_shoji_pane[down=true,east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:damaged_shoji_pane[down=true,east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:damaged_shoji_pane[down=true,east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:damaged_shoji_pane[down=true,east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:damaged_shoji_pane[down=true,east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:damaged_shoji_pane[down=true,east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:damaged_shoji_pane[down=true,east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:damaged_shoji_pane[down=true,east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:damaged_shoji_pane[down=true,east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:damaged_shoji_pane[down=true,east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:damaged_shoji_pane[down=true,east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:damaged_shoji_pane[down=true,east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:damaged_shoji_pane[down=true,east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:damaged_shoji_pane[down=true,east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:damaged_shoji_pane[down=true,east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:damaged_shoji_pane[down=true,east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:damaged_shoji_pane[down=true,east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:damaged_shoji_pane[down=true,east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:damaged_shoji_pane[down=true,east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:damaged_shoji_pane[down=true,east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:damaged_shoji_pane[down=true,east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:damaged_shoji_pane[down=true,east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:damaged_shoji_pane[down=true,east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:damaged_shoji_pane[down=true,east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:damaged_shoji_pane[down=true,east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:damaged_shoji_pane[down=true,east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:damaged_shoji_pane[down=true,east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:damaged_shoji_pane[down=true,east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:damaged_shoji_pane[down=true,east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:damaged_shoji_pane[down=true,east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:damaged_shoji_pane[down=true,east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:damaged_shoji_pane[down=true,east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:damaged_shoji_pane[down=true,east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:damaged_shoji_pane[down=true,east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:damaged_shoji_pane[down=true,east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:damaged_shoji_pane[down=true,east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:damaged_shoji_pane[down=true,east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:damaged_shoji_pane[down=false,east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:damaged_shoji_pane[down=false,east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:damaged_shoji_pane[down=false,east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:damaged_shoji_pane[down=false,east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:damaged_shoji_pane[down=false,east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:damaged_shoji_pane[down=false,east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:damaged_shoji_pane[down=false,east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:damaged_shoji_pane[down=false,east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:damaged_shoji_pane[down=false,east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:damaged_shoji_pane[down=false,east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:damaged_shoji_pane[down=false,east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:damaged_shoji_pane[down=false,east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:damaged_shoji_pane[down=false,east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:damaged_shoji_pane[down=false,east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:damaged_shoji_pane[down=false,east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:damaged_shoji_pane[down=false,east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:damaged_shoji_pane[down=false,east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:damaged_shoji_pane[down=false,east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:damaged_shoji_pane[down=false,east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:damaged_shoji_pane[down=false,east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:damaged_shoji_pane[down=false,east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:damaged_shoji_pane[down=false,east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:damaged_shoji_pane[down=false,east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:damaged_shoji_pane[down=false,east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:damaged_shoji_pane[down=false,east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:damaged_shoji_pane[down=false,east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:damaged_shoji_pane[down=false,east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:damaged_shoji_pane[down=false,east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:damaged_shoji_pane[down=false,east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:damaged_shoji_pane[down=false,east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:damaged_shoji_pane[down=false,east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:damaged_shoji_pane[down=false,east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:damaged_shoji_pane[down=false,east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:damaged_shoji_pane[down=false,east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:damaged_shoji_pane[down=false,east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:damaged_shoji_pane[down=false,east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:damaged_shoji_pane[down=false,east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:damaged_shoji_pane[down=false,east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:damaged_shoji_pane[down=false,east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:damaged_shoji_pane[down=false,east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:damaged_shoji_pane[down=false,east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:damaged_shoji_pane[down=false,east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:damaged_shoji_pane[down=false,east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:damaged_shoji_pane[down=false,east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:damaged_shoji_pane[down=false,east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:damaged_shoji_pane[down=false,east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:damaged_shoji_pane[down=false,east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:damaged_shoji_pane[down=false,east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:damaged_shoji_pane[down=false,east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:damaged_shoji_pane[down=false,east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:damaged_shoji_pane[down=false,east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:damaged_shoji_pane[down=false,east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:damaged_shoji_pane[down=false,east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:damaged_shoji_pane[down=false,east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:damaged_shoji_pane[down=false,east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:damaged_shoji_pane[down=false,east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:damaged_shoji_pane[down=false,east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:damaged_shoji_pane[down=false,east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:damaged_shoji_pane[down=false,east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:damaged_shoji_pane[down=false,east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:damaged_shoji_pane[down=false,east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:damaged_shoji_pane[down=false,east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:damaged_shoji_pane[down=false,east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:damaged_shoji_pane[down=false,east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:damaged_shoji_vertical_corner[facing=north,layer=1,waterlogged=true]
conquest:damaged_shoji_vertical_corner[facing=north,layer=1,waterlogged=false]
conquest:damaged_shoji_vertical_corner[facing=north,layer=2,waterlogged=true]
conquest:damaged_shoji_vertical_corner[facing=north,layer=2,waterlogged=false]
conquest:damaged_shoji_vertical_corner[facing=north,layer=3,waterlogged=true]
conquest:damaged_shoji_vertical_corner[facing=north,layer=3,waterlogged=false]
conquest:damaged_shoji_vertical_corner[facing=north,layer=4,waterlogged=true]
conquest:damaged_shoji_vertical_corner[facing=north,layer=4,waterlogged=false]
conquest:damaged_shoji_vertical_corner[facing=south,layer=1,waterlogged=true]
conquest:damaged_shoji_vertical_corner[facing=south,layer=1,waterlogged=false]
conquest:damaged_shoji_vertical_corner[facing=south,layer=2,waterlogged=true]
conquest:damaged_shoji_vertical_corner[facing=south,layer=2,waterlogged=false]
conquest:damaged_shoji_vertical_corner[facing=south,layer=3,waterlogged=true]
conquest:damaged_shoji_vertical_corner[facing=south,layer=3,waterlogged=false]
conquest:damaged_shoji_vertical_corner[facing=south,layer=4,waterlogged=true]
conquest:damaged_shoji_vertical_corner[facing=south,layer=4,waterlogged=false]
conquest:damaged_shoji_vertical_corner[facing=west,layer=1,waterlogged=true]
conquest:damaged_shoji_vertical_corner[facing=west,layer=1,waterlogged=false]
conquest:damaged_shoji_vertical_corner[facing=west,layer=2,waterlogged=true]
conquest:damaged_shoji_vertical_corner[facing=west,layer=2,waterlogged=false]
conquest:damaged_shoji_vertical_corner[facing=west,layer=3,waterlogged=true]
conquest:damaged_shoji_vertical_corner[facing=west,layer=3,waterlogged=false]
conquest:damaged_shoji_vertical_corner[facing=west,layer=4,waterlogged=true]
conquest:damaged_shoji_vertical_corner[facing=west,layer=4,waterlogged=false]
conquest:damaged_shoji_vertical_corner[facing=east,layer=1,waterlogged=true]
conquest:damaged_shoji_vertical_corner[facing=east,layer=1,waterlogged=false]
conquest:damaged_shoji_vertical_corner[facing=east,layer=2,waterlogged=true]
conquest:damaged_shoji_vertical_corner[facing=east,layer=2,waterlogged=false]
conquest:damaged_shoji_vertical_corner[facing=east,layer=3,waterlogged=true]
conquest:damaged_shoji_vertical_corner[facing=east,layer=3,waterlogged=false]
conquest:damaged_shoji_vertical_corner[facing=east,layer=4,waterlogged=true]
conquest:damaged_shoji_vertical_corner[facing=east,layer=4,waterlogged=false]
conquest:damaged_shoji_vertical_quarter[facing=north,layer=1,waterlogged=true]
conquest:damaged_shoji_vertical_quarter[facing=north,layer=1,waterlogged=false]
conquest:damaged_shoji_vertical_quarter[facing=north,layer=2,waterlogged=true]
conquest:damaged_shoji_vertical_quarter[facing=north,layer=2,waterlogged=false]
conquest:damaged_shoji_vertical_quarter[facing=north,layer=3,waterlogged=true]
conquest:damaged_shoji_vertical_quarter[facing=north,layer=3,waterlogged=false]
conquest:damaged_shoji_vertical_quarter[facing=north,layer=4,waterlogged=true]
conquest:damaged_shoji_vertical_quarter[facing=north,layer=4,waterlogged=false]
conquest:damaged_shoji_vertical_quarter[facing=south,layer=1,waterlogged=true]
conquest:damaged_shoji_vertical_quarter[facing=south,layer=1,waterlogged=false]
conquest:damaged_shoji_vertical_quarter[facing=south,layer=2,waterlogged=true]
conquest:damaged_shoji_vertical_quarter[facing=south,layer=2,waterlogged=false]
conquest:damaged_shoji_vertical_quarter[facing=south,layer=3,waterlogged=true]
conquest:damaged_shoji_vertical_quarter[facing=south,layer=3,waterlogged=false]
conquest:damaged_shoji_vertical_quarter[facing=south,layer=4,waterlogged=true]
conquest:damaged_shoji_vertical_quarter[facing=south,layer=4,waterlogged=false]
conquest:damaged_shoji_vertical_quarter[facing=west,layer=1,waterlogged=true]
conquest:damaged_shoji_vertical_quarter[facing=west,layer=1,waterlogged=false]
conquest:damaged_shoji_vertical_quarter[facing=west,layer=2,waterlogged=true]
conquest:damaged_shoji_vertical_quarter[facing=west,layer=2,waterlogged=false]
conquest:damaged_shoji_vertical_quarter[facing=west,layer=3,waterlogged=true]
conquest:damaged_shoji_vertical_quarter[facing=west,layer=3,waterlogged=false]
conquest:damaged_shoji_vertical_quarter[facing=west,layer=4,waterlogged=true]
conquest:damaged_shoji_vertical_quarter[facing=west,layer=4,waterlogged=false]
conquest:damaged_shoji_vertical_quarter[facing=east,layer=1,waterlogged=true]
conquest:damaged_shoji_vertical_quarter[facing=east,layer=1,waterlogged=false]
conquest:damaged_shoji_vertical_quarter[facing=east,layer=2,waterlogged=true]
conquest:damaged_shoji_vertical_quarter[facing=east,layer=2,waterlogged=false]
conquest:damaged_shoji_vertical_quarter[facing=east,layer=3,waterlogged=true]
conquest:damaged_shoji_vertical_quarter[facing=east,layer=3,waterlogged=false]
conquest:damaged_shoji_vertical_quarter[facing=east,layer=4,waterlogged=true]
conquest:damaged_shoji_vertical_quarter[facing=east,layer=4,waterlogged=false]
conquest:damaged_shoji_vertical_slab[facing=north,layer=1,waterlogged=true]
conquest:damaged_shoji_vertical_slab[facing=north,layer=1,waterlogged=false]
conquest:damaged_shoji_vertical_slab[facing=north,layer=2,waterlogged=true]
conquest:damaged_shoji_vertical_slab[facing=north,layer=2,waterlogged=false]
conquest:damaged_shoji_vertical_slab[facing=north,layer=3,waterlogged=true]
conquest:damaged_shoji_vertical_slab[facing=north,layer=3,waterlogged=false]
conquest:damaged_shoji_vertical_slab[facing=north,layer=4,waterlogged=true]
conquest:damaged_shoji_vertical_slab[facing=north,layer=4,waterlogged=false]
conquest:damaged_shoji_vertical_slab[facing=south,layer=1,waterlogged=true]
conquest:damaged_shoji_vertical_slab[facing=south,layer=1,waterlogged=false]
conquest:damaged_shoji_vertical_slab[facing=south,layer=2,waterlogged=true]
conquest:damaged_shoji_vertical_slab[facing=south,layer=2,waterlogged=false]
conquest:damaged_shoji_vertical_slab[facing=south,layer=3,waterlogged=true]
conquest:damaged_shoji_vertical_slab[facing=south,layer=3,waterlogged=false]
conquest:damaged_shoji_vertical_slab[facing=south,layer=4,waterlogged=true]
conquest:damaged_shoji_vertical_slab[facing=south,layer=4,waterlogged=false]
conquest:damaged_shoji_vertical_slab[facing=west,layer=1,waterlogged=true]
conquest:damaged_shoji_vertical_slab[facing=west,layer=1,waterlogged=false]
conquest:damaged_shoji_vertical_slab[facing=west,layer=2,waterlogged=true]
conquest:damaged_shoji_vertical_slab[facing=west,layer=2,waterlogged=false]
conquest:damaged_shoji_vertical_slab[facing=west,layer=3,waterlogged=true]
conquest:damaged_shoji_vertical_slab[facing=west,layer=3,waterlogged=false]
conquest:damaged_shoji_vertical_slab[facing=west,layer=4,waterlogged=true]
conquest:damaged_shoji_vertical_slab[facing=west,layer=4,waterlogged=false]
conquest:damaged_shoji_vertical_slab[facing=east,layer=1,waterlogged=true]
conquest:damaged_shoji_vertical_slab[facing=east,layer=1,waterlogged=false]
conquest:damaged_shoji_vertical_slab[facing=east,layer=2,waterlogged=true]
conquest:damaged_shoji_vertical_slab[facing=east,layer=2,waterlogged=false]
conquest:damaged_shoji_vertical_slab[facing=east,layer=3,waterlogged=true]
conquest:damaged_shoji_vertical_slab[facing=east,layer=3,waterlogged=false]
conquest:damaged_shoji_vertical_slab[facing=east,layer=4,waterlogged=true]
conquest:damaged_shoji_vertical_slab[facing=east,layer=4,waterlogged=false]
conquest:dandelion[layers=1,waterlogged=true]
conquest:dandelion[layers=1,waterlogged=false]
conquest:dandelion[layers=2,waterlogged=true]
conquest:dandelion[layers=2,waterlogged=false]
conquest:dandelion[layers=3,waterlogged=true]
conquest:dandelion[layers=3,waterlogged=false]
conquest:dandelion[layers=4,waterlogged=true]
conquest:dandelion[layers=4,waterlogged=false]
conquest:dandelion[layers=5,waterlogged=true]
conquest:dandelion[layers=5,waterlogged=false]
conquest:dandelion[layers=6,waterlogged=true]
conquest:dandelion[layers=6,waterlogged=false]
conquest:dandelion[layers=7,waterlogged=true]
conquest:dandelion[layers=7,waterlogged=false]
conquest:dandelion[layers=8,waterlogged=true]
conquest:dandelion[layers=8,waterlogged=false]
conquest:dark_autumnal_bracken[layers=1,waterlogged=true]
conquest:dark_autumnal_bracken[layers=1,waterlogged=false]
conquest:dark_autumnal_bracken[layers=2,waterlogged=true]
conquest:dark_autumnal_bracken[layers=2,waterlogged=false]
conquest:dark_autumnal_bracken[layers=3,waterlogged=true]
conquest:dark_autumnal_bracken[layers=3,waterlogged=false]
conquest:dark_autumnal_bracken[layers=4,waterlogged=true]
conquest:dark_autumnal_bracken[layers=4,waterlogged=false]
conquest:dark_autumnal_bracken[layers=5,waterlogged=true]
conquest:dark_autumnal_bracken[layers=5,waterlogged=false]
conquest:dark_autumnal_bracken[layers=6,waterlogged=true]
conquest:dark_autumnal_bracken[layers=6,waterlogged=false]
conquest:dark_autumnal_bracken[layers=7,waterlogged=true]
conquest:dark_autumnal_bracken[layers=7,waterlogged=false]
conquest:dark_autumnal_bracken[layers=8,waterlogged=true]
conquest:dark_autumnal_bracken[layers=8,waterlogged=false]
conquest:dark_bamboo[age=0,leaves=none,stage=0]
conquest:dark_bamboo[age=0,leaves=none,stage=1]
conquest:dark_bamboo[age=0,leaves=small,stage=0]
conquest:dark_bamboo[age=0,leaves=small,stage=1]
conquest:dark_bamboo[age=0,leaves=large,stage=0]
conquest:dark_bamboo[age=0,leaves=large,stage=1]
conquest:dark_bamboo[age=1,leaves=none,stage=0]
conquest:dark_bamboo[age=1,leaves=none,stage=1]
conquest:dark_bamboo[age=1,leaves=small,stage=0]
conquest:dark_bamboo[age=1,leaves=small,stage=1]
conquest:dark_bamboo[age=1,leaves=large,stage=0]
conquest:dark_bamboo[age=1,leaves=large,stage=1]
conquest:dark_beech_tree_leaves[distance=1,persistent=true,waterlogged=true]
conquest:dark_beech_tree_leaves[distance=1,persistent=true,waterlogged=false]
conquest:dark_beech_tree_leaves[distance=1,persistent=false,waterlogged=true]
conquest:dark_beech_tree_leaves[distance=1,persistent=false,waterlogged=false]
conquest:dark_beech_tree_leaves[distance=2,persistent=true,waterlogged=true]
conquest:dark_beech_tree_leaves[distance=2,persistent=true,waterlogged=false]
conquest:dark_beech_tree_leaves[distance=2,persistent=false,waterlogged=true]
conquest:dark_beech_tree_leaves[distance=2,persistent=false,waterlogged=false]
conquest:dark_beech_tree_leaves[distance=3,persistent=true,waterlogged=true]
conquest:dark_beech_tree_leaves[distance=3,persistent=true,waterlogged=false]
conquest:dark_beech_tree_leaves[distance=3,persistent=false,waterlogged=true]
conquest:dark_beech_tree_leaves[distance=3,persistent=false,waterlogged=false]
conquest:dark_beech_tree_leaves[distance=4,persistent=true,waterlogged=true]
conquest:dark_beech_tree_leaves[distance=4,persistent=true,waterlogged=false]
conquest:dark_beech_tree_leaves[distance=4,persistent=false,waterlogged=true]
conquest:dark_beech_tree_leaves[distance=4,persistent=false,waterlogged=false]
conquest:dark_beech_tree_leaves[distance=5,persistent=true,waterlogged=true]
conquest:dark_beech_tree_leaves[distance=5,persistent=true,waterlogged=false]
conquest:dark_beech_tree_leaves[distance=5,persistent=false,waterlogged=true]
conquest:dark_beech_tree_leaves[distance=5,persistent=false,waterlogged=false]
conquest:dark_beech_tree_leaves[distance=6,persistent=true,waterlogged=true]
conquest:dark_beech_tree_leaves[distance=6,persistent=true,waterlogged=false]
conquest:dark_beech_tree_leaves[distance=6,persistent=false,waterlogged=true]
conquest:dark_beech_tree_leaves[distance=6,persistent=false,waterlogged=false]
conquest:dark_beech_tree_leaves[distance=7,persistent=true,waterlogged=true]
conquest:dark_beech_tree_leaves[distance=7,persistent=true,waterlogged=false]
conquest:dark_beech_tree_leaves[distance=7,persistent=false,waterlogged=true]
conquest:dark_beech_tree_leaves[distance=7,persistent=false,waterlogged=false]
conquest:dark_blue_painted_plank_balustrade[axis=x,waterlogged=true]
conquest:dark_blue_painted_plank_balustrade[axis=x,waterlogged=false]
conquest:dark_blue_painted_plank_balustrade[axis=y,waterlogged=true]
conquest:dark_blue_painted_plank_balustrade[axis=y,waterlogged=false]
conquest:dark_blue_painted_plank_balustrade[axis=z,waterlogged=true]
conquest:dark_blue_painted_plank_balustrade[axis=z,waterlogged=false]
conquest:dark_blue_painted_plank_boards[facing=north,type=top,waterlogged=true]
conquest:dark_blue_painted_plank_boards[facing=north,type=top,waterlogged=false]
conquest:dark_blue_painted_plank_boards[facing=north,type=bottom,waterlogged=true]
conquest:dark_blue_painted_plank_boards[facing=north,type=bottom,waterlogged=false]
conquest:dark_blue_painted_plank_boards[facing=south,type=top,waterlogged=true]
conquest:dark_blue_painted_plank_boards[facing=south,type=top,waterlogged=false]
conquest:dark_blue_painted_plank_boards[facing=south,type=bottom,waterlogged=true]
conquest:dark_blue_painted_plank_boards[facing=south,type=bottom,waterlogged=false]
conquest:dark_blue_painted_plank_boards[facing=west,type=top,waterlogged=true]
conquest:dark_blue_painted_plank_boards[facing=west,type=top,waterlogged=false]
conquest:dark_blue_painted_plank_boards[facing=west,type=bottom,waterlogged=true]
conquest:dark_blue_painted_plank_boards[facing=west,type=bottom,waterlogged=false]
conquest:dark_blue_painted_plank_boards[facing=east,type=top,waterlogged=true]
conquest:dark_blue_painted_plank_boards[facing=east,type=top,waterlogged=false]
conquest:dark_blue_painted_plank_boards[facing=east,type=bottom,waterlogged=true]
conquest:dark_blue_painted_plank_boards[facing=east,type=bottom,waterlogged=false]
conquest:dark_blue_painted_plank_capital[facing=flat,type=top,waterlogged=true]
conquest:dark_blue_painted_plank_capital[facing=flat,type=top,waterlogged=false]
conquest:dark_blue_painted_plank_capital[facing=flat,type=bottom,waterlogged=true]
conquest:dark_blue_painted_plank_capital[facing=flat,type=bottom,waterlogged=false]
conquest:dark_blue_painted_plank_capital[facing=north,type=top,waterlogged=true]
conquest:dark_blue_painted_plank_capital[facing=north,type=top,waterlogged=false]
conquest:dark_blue_painted_plank_capital[facing=north,type=bottom,waterlogged=true]
conquest:dark_blue_painted_plank_capital[facing=north,type=bottom,waterlogged=false]
conquest:dark_blue_painted_plank_capital[facing=south,type=top,waterlogged=true]
conquest:dark_blue_painted_plank_capital[facing=south,type=top,waterlogged=false]
conquest:dark_blue_painted_plank_capital[facing=south,type=bottom,waterlogged=true]
conquest:dark_blue_painted_plank_capital[facing=south,type=bottom,waterlogged=false]
conquest:dark_blue_painted_plank_capital[facing=east,type=top,waterlogged=true]
conquest:dark_blue_painted_plank_capital[facing=east,type=top,waterlogged=false]
conquest:dark_blue_painted_plank_capital[facing=east,type=bottom,waterlogged=true]
conquest:dark_blue_painted_plank_capital[facing=east,type=bottom,waterlogged=false]
conquest:dark_blue_painted_plank_capital[facing=west,type=top,waterlogged=true]
conquest:dark_blue_painted_plank_capital[facing=west,type=top,waterlogged=false]
conquest:dark_blue_painted_plank_capital[facing=west,type=bottom,waterlogged=true]
conquest:dark_blue_painted_plank_capital[facing=west,type=bottom,waterlogged=false]
conquest:dark_blue_painted_plank_corner_slab[facing=north,type=top,waterlogged=true]
conquest:dark_blue_painted_plank_corner_slab[facing=north,type=top,waterlogged=false]
conquest:dark_blue_painted_plank_corner_slab[facing=north,type=bottom,waterlogged=true]
conquest:dark_blue_painted_plank_corner_slab[facing=north,type=bottom,waterlogged=false]
conquest:dark_blue_painted_plank_corner_slab[facing=south,type=top,waterlogged=true]
conquest:dark_blue_painted_plank_corner_slab[facing=south,type=top,waterlogged=false]
conquest:dark_blue_painted_plank_corner_slab[facing=south,type=bottom,waterlogged=true]
conquest:dark_blue_painted_plank_corner_slab[facing=south,type=bottom,waterlogged=false]
conquest:dark_blue_painted_plank_corner_slab[facing=west,type=top,waterlogged=true]
conquest:dark_blue_painted_plank_corner_slab[facing=west,type=top,waterlogged=false]
conquest:dark_blue_painted_plank_corner_slab[facing=west,type=bottom,waterlogged=true]
conquest:dark_blue_painted_plank_corner_slab[facing=west,type=bottom,waterlogged=false]
conquest:dark_blue_painted_plank_corner_slab[facing=east,type=top,waterlogged=true]
conquest:dark_blue_painted_plank_corner_slab[facing=east,type=top,waterlogged=false]
conquest:dark_blue_painted_plank_corner_slab[facing=east,type=bottom,waterlogged=true]
conquest:dark_blue_painted_plank_corner_slab[facing=east,type=bottom,waterlogged=false]
conquest:dark_blue_painted_plank_door[facing=north,half=upper,hinge=left,open=true,powered=true]
conquest:dark_blue_painted_plank_door[facing=north,half=upper,hinge=left,open=true,powered=false]
conquest:dark_blue_painted_plank_door[facing=north,half=upper,hinge=left,open=false,powered=true]
conquest:dark_blue_painted_plank_door[facing=north,half=upper,hinge=left,open=false,powered=false]
conquest:dark_blue_painted_plank_door[facing=north,half=upper,hinge=right,open=true,powered=true]
conquest:dark_blue_painted_plank_door[facing=north,half=upper,hinge=right,open=true,powered=false]
conquest:dark_blue_painted_plank_door[facing=north,half=upper,hinge=right,open=false,powered=true]
conquest:dark_blue_painted_plank_door[facing=north,half=upper,hinge=right,open=false,powered=false]
conquest:dark_blue_painted_plank_door[facing=north,half=lower,hinge=left,open=true,powered=true]
conquest:dark_blue_painted_plank_door[facing=north,half=lower,hinge=left,open=true,powered=false]
conquest:dark_blue_painted_plank_door[facing=north,half=lower,hinge=left,open=false,powered=true]
conquest:dark_blue_painted_plank_door[facing=north,half=lower,hinge=left,open=false,powered=false]
conquest:dark_blue_painted_plank_door[facing=north,half=lower,hinge=right,open=true,powered=true]
conquest:dark_blue_painted_plank_door[facing=north,half=lower,hinge=right,open=true,powered=false]
conquest:dark_blue_painted_plank_door[facing=north,half=lower,hinge=right,open=false,powered=true]
conquest:dark_blue_painted_plank_door[facing=north,half=lower,hinge=right,open=false,powered=false]
conquest:dark_blue_painted_plank_door[facing=south,half=upper,hinge=left,open=true,powered=true]
conquest:dark_blue_painted_plank_door[facing=south,half=upper,hinge=left,open=true,powered=false]
conquest:dark_blue_painted_plank_door[facing=south,half=upper,hinge=left,open=false,powered=true]
conquest:dark_blue_painted_plank_door[facing=south,half=upper,hinge=left,open=false,powered=false]
conquest:dark_blue_painted_plank_door[facing=south,half=upper,hinge=right,open=true,powered=true]
conquest:dark_blue_painted_plank_door[facing=south,half=upper,hinge=right,open=true,powered=false]
conquest:dark_blue_painted_plank_door[facing=south,half=upper,hinge=right,open=false,powered=true]
conquest:dark_blue_painted_plank_door[facing=south,half=upper,hinge=right,open=false,powered=false]
conquest:dark_blue_painted_plank_door[facing=south,half=lower,hinge=left,open=true,powered=true]
conquest:dark_blue_painted_plank_door[facing=south,half=lower,hinge=left,open=true,powered=false]
conquest:dark_blue_painted_plank_door[facing=south,half=lower,hinge=left,open=false,powered=true]
conquest:dark_blue_painted_plank_door[facing=south,half=lower,hinge=left,open=false,powered=false]
conquest:dark_blue_painted_plank_door[facing=south,half=lower,hinge=right,open=true,powered=true]
conquest:dark_blue_painted_plank_door[facing=south,half=lower,hinge=right,open=true,powered=false]
conquest:dark_blue_painted_plank_door[facing=south,half=lower,hinge=right,open=false,powered=true]
conquest:dark_blue_painted_plank_door[facing=south,half=lower,hinge=right,open=false,powered=false]
conquest:dark_blue_painted_plank_door[facing=west,half=upper,hinge=left,open=true,powered=true]
conquest:dark_blue_painted_plank_door[facing=west,half=upper,hinge=left,open=true,powered=false]
conquest:dark_blue_painted_plank_door[facing=west,half=upper,hinge=left,open=false,powered=true]
conquest:dark_blue_painted_plank_door[facing=west,half=upper,hinge=left,open=false,powered=false]
conquest:dark_blue_painted_plank_door[facing=west,half=upper,hinge=right,open=true,powered=true]
conquest:dark_blue_painted_plank_door[facing=west,half=upper,hinge=right,open=true,powered=false]
conquest:dark_blue_painted_plank_door[facing=west,half=upper,hinge=right,open=false,powered=true]
conquest:dark_blue_painted_plank_door[facing=west,half=upper,hinge=right,open=false,powered=false]
conquest:dark_blue_painted_plank_door[facing=west,half=lower,hinge=left,open=true,powered=true]
conquest:dark_blue_painted_plank_door[facing=west,half=lower,hinge=left,open=true,powered=false]
conquest:dark_blue_painted_plank_door[facing=west,half=lower,hinge=left,open=false,powered=true]
conquest:dark_blue_painted_plank_door[facing=west,half=lower,hinge=left,open=false,powered=false]
conquest:dark_blue_painted_plank_door[facing=west,half=lower,hinge=right,open=true,powered=true]
conquest:dark_blue_painted_plank_door[facing=west,half=lower,hinge=right,open=true,powered=false]
conquest:dark_blue_painted_plank_door[facing=west,half=lower,hinge=right,open=false,powered=true]
conquest:dark_blue_painted_plank_door[facing=west,half=lower,hinge=right,open=false,powered=false]
conquest:dark_blue_painted_plank_door[facing=east,half=upper,hinge=left,open=true,powered=true]
conquest:dark_blue_painted_plank_door[facing=east,half=upper,hinge=left,open=true,powered=false]
conquest:dark_blue_painted_plank_door[facing=east,half=upper,hinge=left,open=false,powered=true]
conquest:dark_blue_painted_plank_door[facing=east,half=upper,hinge=left,open=false,powered=false]
conquest:dark_blue_painted_plank_door[facing=east,half=upper,hinge=right,open=true,powered=true]
conquest:dark_blue_painted_plank_door[facing=east,half=upper,hinge=right,open=true,powered=false]
conquest:dark_blue_painted_plank_door[facing=east,half=upper,hinge=right,open=false,powered=true]
conquest:dark_blue_painted_plank_door[facing=east,half=upper,hinge=right,open=false,powered=false]
conquest:dark_blue_painted_plank_door[facing=east,half=lower,hinge=left,open=true,powered=true]
conquest:dark_blue_painted_plank_door[facing=east,half=lower,hinge=left,open=true,powered=false]
conquest:dark_blue_painted_plank_door[facing=east,half=lower,hinge=left,open=false,powered=true]
conquest:dark_blue_painted_plank_door[facing=east,half=lower,hinge=left,open=false,powered=false]
conquest:dark_blue_painted_plank_door[facing=east,half=lower,hinge=right,open=true,powered=true]
conquest:dark_blue_painted_plank_door[facing=east,half=lower,hinge=right,open=true,powered=false]
conquest:dark_blue_painted_plank_door[facing=east,half=lower,hinge=right,open=false,powered=true]
conquest:dark_blue_painted_plank_door[facing=east,half=lower,hinge=right,open=false,powered=false]
conquest:dark_blue_painted_plank_eighth_slab[facing=north,type=top,waterlogged=true]
conquest:dark_blue_painted_plank_eighth_slab[facing=north,type=top,waterlogged=false]
conquest:dark_blue_painted_plank_eighth_slab[facing=north,type=bottom,waterlogged=true]
conquest:dark_blue_painted_plank_eighth_slab[facing=north,type=bottom,waterlogged=false]
conquest:dark_blue_painted_plank_eighth_slab[facing=south,type=top,waterlogged=true]
conquest:dark_blue_painted_plank_eighth_slab[facing=south,type=top,waterlogged=false]
conquest:dark_blue_painted_plank_eighth_slab[facing=south,type=bottom,waterlogged=true]
conquest:dark_blue_painted_plank_eighth_slab[facing=south,type=bottom,waterlogged=false]
conquest:dark_blue_painted_plank_eighth_slab[facing=west,type=top,waterlogged=true]
conquest:dark_blue_painted_plank_eighth_slab[facing=west,type=top,waterlogged=false]
conquest:dark_blue_painted_plank_eighth_slab[facing=west,type=bottom,waterlogged=true]
conquest:dark_blue_painted_plank_eighth_slab[facing=west,type=bottom,waterlogged=false]
conquest:dark_blue_painted_plank_eighth_slab[facing=east,type=top,waterlogged=true]
conquest:dark_blue_painted_plank_eighth_slab[facing=east,type=top,waterlogged=false]
conquest:dark_blue_painted_plank_eighth_slab[facing=east,type=bottom,waterlogged=true]
conquest:dark_blue_painted_plank_eighth_slab[facing=east,type=bottom,waterlogged=false]
conquest:dark_blue_painted_plank_fence[east=true,north=true,south=true,waterlogged=true,west=true]
conquest:dark_blue_painted_plank_fence[east=true,north=true,south=true,waterlogged=true,west=false]
conquest:dark_blue_painted_plank_fence[east=true,north=true,south=true,waterlogged=false,west=true]
conquest:dark_blue_painted_plank_fence[east=true,north=true,south=true,waterlogged=false,west=false]
conquest:dark_blue_painted_plank_fence[east=true,north=true,south=false,waterlogged=true,west=true]
conquest:dark_blue_painted_plank_fence[east=true,north=true,south=false,waterlogged=true,west=false]
conquest:dark_blue_painted_plank_fence[east=true,north=true,south=false,waterlogged=false,west=true]
conquest:dark_blue_painted_plank_fence[east=true,north=true,south=false,waterlogged=false,west=false]
conquest:dark_blue_painted_plank_fence[east=true,north=false,south=true,waterlogged=true,west=true]
conquest:dark_blue_painted_plank_fence[east=true,north=false,south=true,waterlogged=true,west=false]
conquest:dark_blue_painted_plank_fence[east=true,north=false,south=true,waterlogged=false,west=true]
conquest:dark_blue_painted_plank_fence[east=true,north=false,south=true,waterlogged=false,west=false]
conquest:dark_blue_painted_plank_fence[east=true,north=false,south=false,waterlogged=true,west=true]
conquest:dark_blue_painted_plank_fence[east=true,north=false,south=false,waterlogged=true,west=false]
conquest:dark_blue_painted_plank_fence[east=true,north=false,south=false,waterlogged=false,west=true]
conquest:dark_blue_painted_plank_fence[east=true,north=false,south=false,waterlogged=false,west=false]
conquest:dark_blue_painted_plank_fence[east=false,north=true,south=true,waterlogged=true,west=true]
conquest:dark_blue_painted_plank_fence[east=false,north=true,south=true,waterlogged=true,west=false]
conquest:dark_blue_painted_plank_fence[east=false,north=true,south=true,waterlogged=false,west=true]
conquest:dark_blue_painted_plank_fence[east=false,north=true,south=true,waterlogged=false,west=false]
conquest:dark_blue_painted_plank_fence[east=false,north=true,south=false,waterlogged=true,west=true]
conquest:dark_blue_painted_plank_fence[east=false,north=true,south=false,waterlogged=true,west=false]
conquest:dark_blue_painted_plank_fence[east=false,north=true,south=false,waterlogged=false,west=true]
conquest:dark_blue_painted_plank_fence[east=false,north=true,south=false,waterlogged=false,west=false]
conquest:dark_blue_painted_plank_fence[east=false,north=false,south=true,waterlogged=true,west=true]
conquest:dark_blue_painted_plank_fence[east=false,north=false,south=true,waterlogged=true,west=false]
conquest:dark_blue_painted_plank_fence[east=false,north=false,south=true,waterlogged=false,west=true]
conquest:dark_blue_painted_plank_fence[east=false,north=false,south=true,waterlogged=false,west=false]
conquest:dark_blue_painted_plank_fence[east=false,north=false,south=false,waterlogged=true,west=true]
conquest:dark_blue_painted_plank_fence[east=false,north=false,south=false,waterlogged=true,west=false]
conquest:dark_blue_painted_plank_fence[east=false,north=false,south=false,waterlogged=false,west=true]
conquest:dark_blue_painted_plank_fence[east=false,north=false,south=false,waterlogged=false,west=false]
conquest:dark_blue_painted_plank_pillar[layer=1,waterlogged=true]
conquest:dark_blue_painted_plank_pillar[layer=1,waterlogged=false]
conquest:dark_blue_painted_plank_pillar[layer=2,waterlogged=true]
conquest:dark_blue_painted_plank_pillar[layer=2,waterlogged=false]
conquest:dark_blue_painted_plank_pillar[layer=3,waterlogged=true]
conquest:dark_blue_painted_plank_pillar[layer=3,waterlogged=false]
conquest:dark_blue_painted_plank_quarter_slab[facing=north,layer=1,type=top,waterlogged=true]
conquest:dark_blue_painted_plank_quarter_slab[facing=north,layer=1,type=top,waterlogged=false]
conquest:dark_blue_painted_plank_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=true]
conquest:dark_blue_painted_plank_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=false]
conquest:dark_blue_painted_plank_quarter_slab[facing=north,layer=2,type=top,waterlogged=true]
conquest:dark_blue_painted_plank_quarter_slab[facing=north,layer=2,type=top,waterlogged=false]
conquest:dark_blue_painted_plank_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=true]
conquest:dark_blue_painted_plank_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=false]
conquest:dark_blue_painted_plank_quarter_slab[facing=north,layer=3,type=top,waterlogged=true]
conquest:dark_blue_painted_plank_quarter_slab[facing=north,layer=3,type=top,waterlogged=false]
conquest:dark_blue_painted_plank_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=true]
conquest:dark_blue_painted_plank_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=false]
conquest:dark_blue_painted_plank_quarter_slab[facing=south,layer=1,type=top,waterlogged=true]
conquest:dark_blue_painted_plank_quarter_slab[facing=south,layer=1,type=top,waterlogged=false]
conquest:dark_blue_painted_plank_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=true]
conquest:dark_blue_painted_plank_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=false]
conquest:dark_blue_painted_plank_quarter_slab[facing=south,layer=2,type=top,waterlogged=true]
conquest:dark_blue_painted_plank_quarter_slab[facing=south,layer=2,type=top,waterlogged=false]
conquest:dark_blue_painted_plank_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=true]
conquest:dark_blue_painted_plank_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=false]
conquest:dark_blue_painted_plank_quarter_slab[facing=south,layer=3,type=top,waterlogged=true]
conquest:dark_blue_painted_plank_quarter_slab[facing=south,layer=3,type=top,waterlogged=false]
conquest:dark_blue_painted_plank_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=true]
conquest:dark_blue_painted_plank_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=false]
conquest:dark_blue_painted_plank_quarter_slab[facing=west,layer=1,type=top,waterlogged=true]
conquest:dark_blue_painted_plank_quarter_slab[facing=west,layer=1,type=top,waterlogged=false]
conquest:dark_blue_painted_plank_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=true]
conquest:dark_blue_painted_plank_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=false]
conquest:dark_blue_painted_plank_quarter_slab[facing=west,layer=2,type=top,waterlogged=true]
conquest:dark_blue_painted_plank_quarter_slab[facing=west,layer=2,type=top,waterlogged=false]
conquest:dark_blue_painted_plank_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=true]
conquest:dark_blue_painted_plank_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=false]
conquest:dark_blue_painted_plank_quarter_slab[facing=west,layer=3,type=top,waterlogged=true]
conquest:dark_blue_painted_plank_quarter_slab[facing=west,layer=3,type=top,waterlogged=false]
conquest:dark_blue_painted_plank_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=true]
conquest:dark_blue_painted_plank_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=false]
conquest:dark_blue_painted_plank_quarter_slab[facing=east,layer=1,type=top,waterlogged=true]
conquest:dark_blue_painted_plank_quarter_slab[facing=east,layer=1,type=top,waterlogged=false]
conquest:dark_blue_painted_plank_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=true]
conquest:dark_blue_painted_plank_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=false]
conquest:dark_blue_painted_plank_quarter_slab[facing=east,layer=2,type=top,waterlogged=true]
conquest:dark_blue_painted_plank_quarter_slab[facing=east,layer=2,type=top,waterlogged=false]
conquest:dark_blue_painted_plank_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=true]
conquest:dark_blue_painted_plank_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=false]
conquest:dark_blue_painted_plank_quarter_slab[facing=east,layer=3,type=top,waterlogged=true]
conquest:dark_blue_painted_plank_quarter_slab[facing=east,layer=3,type=top,waterlogged=false]
conquest:dark_blue_painted_plank_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=true]
conquest:dark_blue_painted_plank_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=false]
conquest:dark_blue_painted_plank_slab[layer=1,type=top,waterlogged=true]
conquest:dark_blue_painted_plank_slab[layer=1,type=top,waterlogged=false]
conquest:dark_blue_painted_plank_slab[layer=1,type=bottom,waterlogged=true]
conquest:dark_blue_painted_plank_slab[layer=1,type=bottom,waterlogged=false]
conquest:dark_blue_painted_plank_slab[layer=2,type=top,waterlogged=true]
conquest:dark_blue_painted_plank_slab[layer=2,type=top,waterlogged=false]
conquest:dark_blue_painted_plank_slab[layer=2,type=bottom,waterlogged=true]
conquest:dark_blue_painted_plank_slab[layer=2,type=bottom,waterlogged=false]
conquest:dark_blue_painted_plank_slab[layer=3,type=top,waterlogged=true]
conquest:dark_blue_painted_plank_slab[layer=3,type=top,waterlogged=false]
conquest:dark_blue_painted_plank_slab[layer=3,type=bottom,waterlogged=true]
conquest:dark_blue_painted_plank_slab[layer=3,type=bottom,waterlogged=false]
conquest:dark_blue_painted_plank_slab[layer=4,type=top,waterlogged=true]
conquest:dark_blue_painted_plank_slab[layer=4,type=top,waterlogged=false]
conquest:dark_blue_painted_plank_slab[layer=4,type=bottom,waterlogged=true]
conquest:dark_blue_painted_plank_slab[layer=4,type=bottom,waterlogged=false]
conquest:dark_blue_painted_plank_small_window[down=true,up=true,waterlogged=true]
conquest:dark_blue_painted_plank_small_window[down=true,up=true,waterlogged=false]
conquest:dark_blue_painted_plank_small_window[down=true,up=false,waterlogged=true]
conquest:dark_blue_painted_plank_small_window[down=true,up=false,waterlogged=false]
conquest:dark_blue_painted_plank_small_window[down=false,up=true,waterlogged=true]
conquest:dark_blue_painted_plank_small_window[down=false,up=true,waterlogged=false]
conquest:dark_blue_painted_plank_small_window[down=false,up=false,waterlogged=true]
conquest:dark_blue_painted_plank_small_window[down=false,up=false,waterlogged=false]
conquest:dark_blue_painted_plank_small_window_half[down=true,facing=north,up=true,waterlogged=true]
conquest:dark_blue_painted_plank_small_window_half[down=true,facing=north,up=true,waterlogged=false]
conquest:dark_blue_painted_plank_small_window_half[down=true,facing=north,up=false,waterlogged=true]
conquest:dark_blue_painted_plank_small_window_half[down=true,facing=north,up=false,waterlogged=false]
conquest:dark_blue_painted_plank_small_window_half[down=true,facing=south,up=true,waterlogged=true]
conquest:dark_blue_painted_plank_small_window_half[down=true,facing=south,up=true,waterlogged=false]
conquest:dark_blue_painted_plank_small_window_half[down=true,facing=south,up=false,waterlogged=true]
conquest:dark_blue_painted_plank_small_window_half[down=true,facing=south,up=false,waterlogged=false]
conquest:dark_blue_painted_plank_small_window_half[down=true,facing=west,up=true,waterlogged=true]
conquest:dark_blue_painted_plank_small_window_half[down=true,facing=west,up=true,waterlogged=false]
conquest:dark_blue_painted_plank_small_window_half[down=true,facing=west,up=false,waterlogged=true]
conquest:dark_blue_painted_plank_small_window_half[down=true,facing=west,up=false,waterlogged=false]
conquest:dark_blue_painted_plank_small_window_half[down=true,facing=east,up=true,waterlogged=true]
conquest:dark_blue_painted_plank_small_window_half[down=true,facing=east,up=true,waterlogged=false]
conquest:dark_blue_painted_plank_small_window_half[down=true,facing=east,up=false,waterlogged=true]
conquest:dark_blue_painted_plank_small_window_half[down=true,facing=east,up=false,waterlogged=false]
conquest:dark_blue_painted_plank_small_window_half[down=false,facing=north,up=true,waterlogged=true]
conquest:dark_blue_painted_plank_small_window_half[down=false,facing=north,up=true,waterlogged=false]
conquest:dark_blue_painted_plank_small_window_half[down=false,facing=north,up=false,waterlogged=true]
conquest:dark_blue_painted_plank_small_window_half[down=false,facing=north,up=false,waterlogged=false]
conquest:dark_blue_painted_plank_small_window_half[down=false,facing=south,up=true,waterlogged=true]
conquest:dark_blue_painted_plank_small_window_half[down=false,facing=south,up=true,waterlogged=false]
conquest:dark_blue_painted_plank_small_window_half[down=false,facing=south,up=false,waterlogged=true]
conquest:dark_blue_painted_plank_small_window_half[down=false,facing=south,up=false,waterlogged=false]
conquest:dark_blue_painted_plank_small_window_half[down=false,facing=west,up=true,waterlogged=true]
conquest:dark_blue_painted_plank_small_window_half[down=false,facing=west,up=true,waterlogged=false]
conquest:dark_blue_painted_plank_small_window_half[down=false,facing=west,up=false,waterlogged=true]
conquest:dark_blue_painted_plank_small_window_half[down=false,facing=west,up=false,waterlogged=false]
conquest:dark_blue_painted_plank_small_window_half[down=false,facing=east,up=true,waterlogged=true]
conquest:dark_blue_painted_plank_small_window_half[down=false,facing=east,up=true,waterlogged=false]
conquest:dark_blue_painted_plank_small_window_half[down=false,facing=east,up=false,waterlogged=true]
conquest:dark_blue_painted_plank_small_window_half[down=false,facing=east,up=false,waterlogged=false]
conquest:dark_blue_painted_plank_sphere[type=egg,waterlogged=true]
conquest:dark_blue_painted_plank_sphere[type=egg,waterlogged=false]
conquest:dark_blue_painted_plank_sphere[type=small,waterlogged=true]
conquest:dark_blue_painted_plank_sphere[type=small,waterlogged=false]
conquest:dark_blue_painted_plank_sphere[type=large,waterlogged=true]
conquest:dark_blue_painted_plank_sphere[type=large,waterlogged=false]
conquest:dark_blue_painted_plank_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:dark_blue_painted_plank_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:dark_blue_painted_plank_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:dark_blue_painted_plank_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:dark_blue_painted_plank_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:dark_blue_painted_plank_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:dark_blue_painted_plank_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:dark_blue_painted_plank_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:dark_blue_painted_plank_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:dark_blue_painted_plank_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:dark_blue_painted_plank_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:dark_blue_painted_plank_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:dark_blue_painted_plank_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:dark_blue_painted_plank_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:dark_blue_painted_plank_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:dark_blue_painted_plank_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:dark_blue_painted_plank_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:dark_blue_painted_plank_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:dark_blue_painted_plank_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:dark_blue_painted_plank_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:dark_blue_painted_plank_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:dark_blue_painted_plank_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:dark_blue_painted_plank_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:dark_blue_painted_plank_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:dark_blue_painted_plank_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:dark_blue_painted_plank_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:dark_blue_painted_plank_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:dark_blue_painted_plank_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:dark_blue_painted_plank_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:dark_blue_painted_plank_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:dark_blue_painted_plank_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:dark_blue_painted_plank_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:dark_blue_painted_plank_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:dark_blue_painted_plank_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:dark_blue_painted_plank_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:dark_blue_painted_plank_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:dark_blue_painted_plank_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:dark_blue_painted_plank_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:dark_blue_painted_plank_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:dark_blue_painted_plank_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:dark_blue_painted_plank_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:dark_blue_painted_plank_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:dark_blue_painted_plank_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:dark_blue_painted_plank_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:dark_blue_painted_plank_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:dark_blue_painted_plank_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:dark_blue_painted_plank_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:dark_blue_painted_plank_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:dark_blue_painted_plank_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:dark_blue_painted_plank_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:dark_blue_painted_plank_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:dark_blue_painted_plank_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:dark_blue_painted_plank_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:dark_blue_painted_plank_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:dark_blue_painted_plank_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:dark_blue_painted_plank_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:dark_blue_painted_plank_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:dark_blue_painted_plank_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:dark_blue_painted_plank_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:dark_blue_painted_plank_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:dark_blue_painted_plank_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:dark_blue_painted_plank_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:dark_blue_painted_plank_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:dark_blue_painted_plank_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:dark_blue_painted_plank_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:dark_blue_painted_plank_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:dark_blue_painted_plank_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:dark_blue_painted_plank_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:dark_blue_painted_plank_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:dark_blue_painted_plank_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:dark_blue_painted_plank_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:dark_blue_painted_plank_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:dark_blue_painted_plank_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:dark_blue_painted_plank_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:dark_blue_painted_plank_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:dark_blue_painted_plank_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:dark_blue_painted_plank_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:dark_blue_painted_plank_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:dark_blue_painted_plank_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:dark_blue_painted_plank_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:dark_blue_painted_plank_vertical_corner[facing=north,layer=1,waterlogged=true]
conquest:dark_blue_painted_plank_vertical_corner[facing=north,layer=1,waterlogged=false]
conquest:dark_blue_painted_plank_vertical_corner[facing=north,layer=2,waterlogged=true]
conquest:dark_blue_painted_plank_vertical_corner[facing=north,layer=2,waterlogged=false]
conquest:dark_blue_painted_plank_vertical_corner[facing=north,layer=3,waterlogged=true]
conquest:dark_blue_painted_plank_vertical_corner[facing=north,layer=3,waterlogged=false]
conquest:dark_blue_painted_plank_vertical_corner[facing=north,layer=4,waterlogged=true]
conquest:dark_blue_painted_plank_vertical_corner[facing=north,layer=4,waterlogged=false]
conquest:dark_blue_painted_plank_vertical_corner[facing=south,layer=1,waterlogged=true]
conquest:dark_blue_painted_plank_vertical_corner[facing=south,layer=1,waterlogged=false]
conquest:dark_blue_painted_plank_vertical_corner[facing=south,layer=2,waterlogged=true]
conquest:dark_blue_painted_plank_vertical_corner[facing=south,layer=2,waterlogged=false]
conquest:dark_blue_painted_plank_vertical_corner[facing=south,layer=3,waterlogged=true]
conquest:dark_blue_painted_plank_vertical_corner[facing=south,layer=3,waterlogged=false]
conquest:dark_blue_painted_plank_vertical_corner[facing=south,layer=4,waterlogged=true]
conquest:dark_blue_painted_plank_vertical_corner[facing=south,layer=4,waterlogged=false]
conquest:dark_blue_painted_plank_vertical_corner[facing=west,layer=1,waterlogged=true]
conquest:dark_blue_painted_plank_vertical_corner[facing=west,layer=1,waterlogged=false]
conquest:dark_blue_painted_plank_vertical_corner[facing=west,layer=2,waterlogged=true]
conquest:dark_blue_painted_plank_vertical_corner[facing=west,layer=2,waterlogged=false]
conquest:dark_blue_painted_plank_vertical_corner[facing=west,layer=3,waterlogged=true]
conquest:dark_blue_painted_plank_vertical_corner[facing=west,layer=3,waterlogged=false]
conquest:dark_blue_painted_plank_vertical_corner[facing=west,layer=4,waterlogged=true]
conquest:dark_blue_painted_plank_vertical_corner[facing=west,layer=4,waterlogged=false]
conquest:dark_blue_painted_plank_vertical_corner[facing=east,layer=1,waterlogged=true]
conquest:dark_blue_painted_plank_vertical_corner[facing=east,layer=1,waterlogged=false]
conquest:dark_blue_painted_plank_vertical_corner[facing=east,layer=2,waterlogged=true]
conquest:dark_blue_painted_plank_vertical_corner[facing=east,layer=2,waterlogged=false]
conquest:dark_blue_painted_plank_vertical_corner[facing=east,layer=3,waterlogged=true]
conquest:dark_blue_painted_plank_vertical_corner[facing=east,layer=3,waterlogged=false]
conquest:dark_blue_painted_plank_vertical_corner[facing=east,layer=4,waterlogged=true]
conquest:dark_blue_painted_plank_vertical_corner[facing=east,layer=4,waterlogged=false]
conquest:dark_blue_painted_plank_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:dark_blue_painted_plank_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:dark_blue_painted_plank_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:dark_blue_painted_plank_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:dark_blue_painted_plank_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:dark_blue_painted_plank_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:dark_blue_painted_plank_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:dark_blue_painted_plank_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:dark_blue_painted_plank_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:dark_blue_painted_plank_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:dark_blue_painted_plank_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:dark_blue_painted_plank_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:dark_blue_painted_plank_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:dark_blue_painted_plank_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:dark_blue_painted_plank_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:dark_blue_painted_plank_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:dark_blue_painted_plank_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:dark_blue_painted_plank_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:dark_blue_painted_plank_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:dark_blue_painted_plank_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:dark_blue_painted_plank_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:dark_blue_painted_plank_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:dark_blue_painted_plank_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:dark_blue_painted_plank_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:dark_blue_painted_plank_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:dark_blue_painted_plank_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:dark_blue_painted_plank_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:dark_blue_painted_plank_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:dark_blue_painted_plank_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:dark_blue_painted_plank_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:dark_blue_painted_plank_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:dark_blue_painted_plank_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:dark_blue_painted_plank_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:dark_blue_painted_plank_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:dark_blue_painted_plank_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:dark_blue_painted_plank_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:dark_blue_painted_plank_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:dark_blue_painted_plank_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:dark_blue_painted_plank_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:dark_blue_painted_plank_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:dark_blue_painted_plank_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:dark_blue_painted_plank_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:dark_blue_painted_plank_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:dark_blue_painted_plank_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:dark_blue_painted_plank_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:dark_blue_painted_plank_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:dark_blue_painted_plank_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:dark_blue_painted_plank_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:dark_blue_painted_plank_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:dark_blue_painted_plank_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:dark_blue_painted_plank_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:dark_blue_painted_plank_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:dark_blue_painted_plank_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:dark_blue_painted_plank_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:dark_blue_painted_plank_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:dark_blue_painted_plank_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:dark_blue_painted_plank_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:dark_blue_painted_plank_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:dark_blue_painted_plank_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:dark_blue_painted_plank_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:dark_blue_painted_plank_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:dark_blue_painted_plank_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:dark_blue_painted_plank_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:dark_blue_painted_plank_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:dark_blue_painted_plank_vertical_quarter[facing=north,layer=1,waterlogged=true]
conquest:dark_blue_painted_plank_vertical_quarter[facing=north,layer=1,waterlogged=false]
conquest:dark_blue_painted_plank_vertical_quarter[facing=north,layer=2,waterlogged=true]
conquest:dark_blue_painted_plank_vertical_quarter[facing=north,layer=2,waterlogged=false]
conquest:dark_blue_painted_plank_vertical_quarter[facing=north,layer=3,waterlogged=true]
conquest:dark_blue_painted_plank_vertical_quarter[facing=north,layer=3,waterlogged=false]
conquest:dark_blue_painted_plank_vertical_quarter[facing=north,layer=4,waterlogged=true]
conquest:dark_blue_painted_plank_vertical_quarter[facing=north,layer=4,waterlogged=false]
conquest:dark_blue_painted_plank_vertical_quarter[facing=south,layer=1,waterlogged=true]
conquest:dark_blue_painted_plank_vertical_quarter[facing=south,layer=1,waterlogged=false]
conquest:dark_blue_painted_plank_vertical_quarter[facing=south,layer=2,waterlogged=true]
conquest:dark_blue_painted_plank_vertical_quarter[facing=south,layer=2,waterlogged=false]
conquest:dark_blue_painted_plank_vertical_quarter[facing=south,layer=3,waterlogged=true]
conquest:dark_blue_painted_plank_vertical_quarter[facing=south,layer=3,waterlogged=false]
conquest:dark_blue_painted_plank_vertical_quarter[facing=south,layer=4,waterlogged=true]
conquest:dark_blue_painted_plank_vertical_quarter[facing=south,layer=4,waterlogged=false]
conquest:dark_blue_painted_plank_vertical_quarter[facing=west,layer=1,waterlogged=true]
conquest:dark_blue_painted_plank_vertical_quarter[facing=west,layer=1,waterlogged=false]
conquest:dark_blue_painted_plank_vertical_quarter[facing=west,layer=2,waterlogged=true]
conquest:dark_blue_painted_plank_vertical_quarter[facing=west,layer=2,waterlogged=false]
conquest:dark_blue_painted_plank_vertical_quarter[facing=west,layer=3,waterlogged=true]
conquest:dark_blue_painted_plank_vertical_quarter[facing=west,layer=3,waterlogged=false]
conquest:dark_blue_painted_plank_vertical_quarter[facing=west,layer=4,waterlogged=true]
conquest:dark_blue_painted_plank_vertical_quarter[facing=west,layer=4,waterlogged=false]
conquest:dark_blue_painted_plank_vertical_quarter[facing=east,layer=1,waterlogged=true]
conquest:dark_blue_painted_plank_vertical_quarter[facing=east,layer=1,waterlogged=false]
conquest:dark_blue_painted_plank_vertical_quarter[facing=east,layer=2,waterlogged=true]
conquest:dark_blue_painted_plank_vertical_quarter[facing=east,layer=2,waterlogged=false]
conquest:dark_blue_painted_plank_vertical_quarter[facing=east,layer=3,waterlogged=true]
conquest:dark_blue_painted_plank_vertical_quarter[facing=east,layer=3,waterlogged=false]
conquest:dark_blue_painted_plank_vertical_quarter[facing=east,layer=4,waterlogged=true]
conquest:dark_blue_painted_plank_vertical_quarter[facing=east,layer=4,waterlogged=false]
conquest:dark_blue_painted_plank_vertical_slab[facing=north,layer=1,waterlogged=true]
conquest:dark_blue_painted_plank_vertical_slab[facing=north,layer=1,waterlogged=false]
conquest:dark_blue_painted_plank_vertical_slab[facing=north,layer=2,waterlogged=true]
conquest:dark_blue_painted_plank_vertical_slab[facing=north,layer=2,waterlogged=false]
conquest:dark_blue_painted_plank_vertical_slab[facing=north,layer=3,waterlogged=true]
conquest:dark_blue_painted_plank_vertical_slab[facing=north,layer=3,waterlogged=false]
conquest:dark_blue_painted_plank_vertical_slab[facing=north,layer=4,waterlogged=true]
conquest:dark_blue_painted_plank_vertical_slab[facing=north,layer=4,waterlogged=false]
conquest:dark_blue_painted_plank_vertical_slab[facing=south,layer=1,waterlogged=true]
conquest:dark_blue_painted_plank_vertical_slab[facing=south,layer=1,waterlogged=false]
conquest:dark_blue_painted_plank_vertical_slab[facing=south,layer=2,waterlogged=true]
conquest:dark_blue_painted_plank_vertical_slab[facing=south,layer=2,waterlogged=false]
conquest:dark_blue_painted_plank_vertical_slab[facing=south,layer=3,waterlogged=true]
conquest:dark_blue_painted_plank_vertical_slab[facing=south,layer=3,waterlogged=false]
conquest:dark_blue_painted_plank_vertical_slab[facing=south,layer=4,waterlogged=true]
conquest:dark_blue_painted_plank_vertical_slab[facing=south,layer=4,waterlogged=false]
conquest:dark_blue_painted_plank_vertical_slab[facing=west,layer=1,waterlogged=true]
conquest:dark_blue_painted_plank_vertical_slab[facing=west,layer=1,waterlogged=false]
conquest:dark_blue_painted_plank_vertical_slab[facing=west,layer=2,waterlogged=true]
conquest:dark_blue_painted_plank_vertical_slab[facing=west,layer=2,waterlogged=false]
conquest:dark_blue_painted_plank_vertical_slab[facing=west,layer=3,waterlogged=true]
conquest:dark_blue_painted_plank_vertical_slab[facing=west,layer=3,waterlogged=false]
conquest:dark_blue_painted_plank_vertical_slab[facing=west,layer=4,waterlogged=true]
conquest:dark_blue_painted_plank_vertical_slab[facing=west,layer=4,waterlogged=false]
conquest:dark_blue_painted_plank_vertical_slab[facing=east,layer=1,waterlogged=true]
conquest:dark_blue_painted_plank_vertical_slab[facing=east,layer=1,waterlogged=false]
conquest:dark_blue_painted_plank_vertical_slab[facing=east,layer=2,waterlogged=true]
conquest:dark_blue_painted_plank_vertical_slab[facing=east,layer=2,waterlogged=false]
conquest:dark_blue_painted_plank_vertical_slab[facing=east,layer=3,waterlogged=true]
conquest:dark_blue_painted_plank_vertical_slab[facing=east,layer=3,waterlogged=false]
conquest:dark_blue_painted_plank_vertical_slab[facing=east,layer=4,waterlogged=true]
conquest:dark_blue_painted_plank_vertical_slab[facing=east,layer=4,waterlogged=false]
conquest:dark_blue_painted_plank_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:dark_blue_painted_plank_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:dark_blue_painted_plank_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:dark_blue_painted_plank_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:dark_blue_painted_plank_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:dark_blue_painted_plank_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:dark_blue_painted_plank_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:dark_blue_painted_plank_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:dark_blue_painted_plank_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:dark_blue_painted_plank_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:dark_blue_painted_plank_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:dark_blue_painted_plank_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:dark_blue_painted_plank_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:dark_blue_painted_plank_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:dark_blue_painted_plank_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:dark_blue_painted_plank_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:dark_blue_painted_plank_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:dark_blue_painted_plank_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:dark_blue_painted_plank_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:dark_blue_painted_plank_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:dark_blue_painted_plank_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:dark_blue_painted_plank_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:dark_blue_painted_plank_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:dark_blue_painted_plank_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:dark_blue_painted_plank_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:dark_blue_painted_plank_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:dark_blue_painted_plank_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:dark_blue_painted_plank_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:dark_blue_painted_plank_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:dark_blue_painted_plank_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:dark_blue_painted_plank_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:dark_blue_painted_plank_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:dark_blue_painted_plank_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:dark_blue_painted_plank_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:dark_blue_painted_plank_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:dark_blue_painted_plank_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:dark_blue_painted_plank_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:dark_blue_painted_plank_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:dark_blue_painted_plank_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:dark_blue_painted_plank_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:dark_blue_painted_plank_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:dark_blue_painted_plank_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:dark_blue_painted_plank_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:dark_blue_painted_plank_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:dark_blue_painted_plank_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:dark_blue_painted_plank_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:dark_blue_painted_plank_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:dark_blue_painted_plank_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:dark_blue_painted_plank_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:dark_blue_painted_plank_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:dark_blue_painted_plank_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:dark_blue_painted_plank_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:dark_blue_painted_plank_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:dark_blue_painted_plank_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:dark_blue_painted_plank_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:dark_blue_painted_plank_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:dark_blue_painted_plank_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:dark_blue_painted_plank_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:dark_blue_painted_plank_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:dark_blue_painted_plank_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:dark_blue_painted_plank_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:dark_blue_painted_plank_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:dark_blue_painted_plank_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:dark_blue_painted_plank_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:dark_blue_painted_plank_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:dark_blue_painted_plank_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:dark_blue_painted_plank_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:dark_blue_painted_plank_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:dark_blue_painted_plank_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:dark_blue_painted_plank_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:dark_blue_painted_plank_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:dark_blue_painted_plank_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:dark_blue_painted_plank_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:dark_blue_painted_plank_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:dark_blue_painted_plank_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:dark_blue_painted_plank_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:dark_blue_painted_plank_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:dark_blue_painted_plank_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:dark_blue_painted_plank_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:dark_blue_painted_plank_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:dark_blue_painted_plank_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:dark_blue_painted_plank_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:dark_blue_painted_plank_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:dark_blue_painted_plank_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:dark_blue_painted_plank_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:dark_blue_painted_plank_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:dark_blue_painted_plank_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:dark_blue_painted_plank_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:dark_blue_painted_plank_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:dark_blue_painted_plank_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:dark_blue_painted_plank_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:dark_blue_painted_plank_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:dark_blue_painted_plank_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:dark_blue_painted_plank_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:dark_blue_painted_plank_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:dark_blue_painted_plank_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:dark_blue_painted_plank_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:dark_blue_painted_plank_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:dark_blue_painted_plank_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:dark_blue_painted_plank_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:dark_blue_painted_plank_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:dark_blue_painted_plank_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:dark_blue_painted_plank_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:dark_blue_painted_plank_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:dark_blue_painted_plank_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:dark_blue_painted_plank_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:dark_blue_painted_plank_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:dark_blue_painted_plank_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:dark_blue_painted_plank_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:dark_blue_painted_plank_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:dark_blue_painted_plank_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:dark_blue_painted_plank_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:dark_blue_painted_plank_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:dark_blue_painted_plank_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:dark_blue_painted_plank_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:dark_blue_painted_plank_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:dark_blue_painted_plank_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:dark_blue_painted_plank_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:dark_blue_painted_plank_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:dark_blue_painted_plank_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:dark_blue_painted_plank_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:dark_blue_painted_plank_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:dark_blue_painted_plank_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:dark_blue_painted_plank_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:dark_blue_painted_plank_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:dark_blue_painted_plank_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:dark_blue_painted_plank_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:dark_blue_painted_plank_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:dark_blue_painted_plank_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:dark_blue_painted_plank_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:dark_blue_painted_plank_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:dark_blue_painted_plank_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:dark_blue_painted_plank_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:dark_blue_painted_plank_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:dark_blue_painted_plank_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:dark_blue_painted_plank_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:dark_blue_painted_plank_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:dark_blue_painted_plank_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:dark_blue_painted_plank_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:dark_blue_painted_plank_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:dark_blue_painted_plank_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:dark_blue_painted_plank_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:dark_blue_painted_plank_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:dark_blue_painted_plank_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:dark_blue_painted_plank_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:dark_blue_painted_plank_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:dark_blue_painted_plank_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:dark_blue_painted_plank_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:dark_blue_painted_plank_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:dark_blue_painted_plank_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:dark_blue_painted_plank_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:dark_blue_painted_plank_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:dark_blue_painted_plank_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:dark_blue_painted_plank_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:dark_blue_painted_plank_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:dark_blue_painted_plank_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:dark_blue_painted_plank_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:dark_blue_painted_plank_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:dark_blue_painted_plank_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:dark_blue_painted_plank_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:dark_blue_painted_plank_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:dark_blue_painted_plank_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:dark_blue_painted_plank_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:dark_blue_painted_plank_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:dark_blue_painted_plank_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:dark_blue_painted_plank_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:dark_blue_painted_plank_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:dark_blue_painted_plank_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:dark_blue_painted_plank_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:dark_blue_painted_plank_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:dark_blue_painted_plank_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:dark_blue_painted_plank_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:dark_blue_painted_plank_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:dark_blue_painted_plank_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:dark_blue_painted_plank_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:dark_blue_painted_plank_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:dark_blue_painted_plank_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:dark_blue_painted_plank_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:dark_blue_painted_plank_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:dark_blue_painted_plank_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:dark_blue_painted_plank_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:dark_blue_painted_plank_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:dark_blue_painted_plank_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:dark_blue_painted_plank_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:dark_blue_painted_plank_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:dark_blue_painted_plank_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:dark_blue_painted_plank_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:dark_blue_painted_plank_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:dark_blue_painted_plank_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:dark_blue_painted_plank_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:dark_blue_painted_plank_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:dark_blue_painted_plank_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:dark_blue_painted_plank_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:dark_blue_painted_plank_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:dark_blue_painted_plank_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:dark_blue_painted_plank_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:dark_blue_painted_plank_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:dark_blue_painted_plank_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:dark_blue_painted_plank_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:dark_blue_painted_plank_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:dark_blue_painted_plank_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:dark_blue_painted_plank_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:dark_blue_painted_plank_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:dark_blue_painted_plank_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:dark_blue_painted_plank_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:dark_blue_painted_plank_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:dark_blue_painted_plank_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:dark_blue_painted_plank_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:dark_blue_painted_plank_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:dark_blue_painted_plank_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:dark_blue_painted_plank_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:dark_blue_painted_plank_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:dark_blue_painted_plank_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:dark_blue_painted_plank_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:dark_blue_painted_plank_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:dark_blue_painted_plank_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:dark_blue_painted_plank_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:dark_blue_painted_plank_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:dark_blue_painted_plank_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:dark_blue_painted_plank_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:dark_blue_painted_plank_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:dark_blue_painted_plank_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:dark_blue_painted_plank_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:dark_blue_painted_plank_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:dark_blue_painted_plank_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:dark_blue_painted_plank_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:dark_blue_painted_plank_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:dark_blue_painted_plank_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:dark_blue_painted_plank_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:dark_blue_painted_plank_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:dark_blue_painted_plank_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:dark_blue_painted_plank_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:dark_blue_painted_plank_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:dark_blue_painted_plank_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:dark_blue_painted_plank_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:dark_blue_painted_plank_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:dark_blue_painted_plank_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:dark_blue_painted_plank_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:dark_blue_painted_plank_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:dark_blue_painted_plank_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:dark_blue_painted_plank_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:dark_blue_painted_plank_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:dark_blue_painted_plank_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:dark_blue_painted_plank_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:dark_blue_painted_plank_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:dark_blue_painted_plank_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:dark_blue_painted_plank_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:dark_blue_painted_plank_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:dark_blue_painted_plank_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:dark_blue_painted_plank_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:dark_blue_painted_plank_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:dark_blue_painted_plank_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:dark_blue_painted_plank_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:dark_blue_painted_plank_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:dark_blue_painted_plank_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:dark_blue_painted_plank_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:dark_blue_painted_plank_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:dark_blue_painted_plank_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:dark_blue_painted_plank_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:dark_blue_painted_plank_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:dark_blue_painted_plank_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:dark_blue_painted_plank_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:dark_blue_painted_plank_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:dark_blue_painted_plank_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:dark_blue_painted_plank_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:dark_blue_painted_plank_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:dark_blue_painted_plank_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:dark_blue_painted_plank_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:dark_blue_painted_plank_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:dark_blue_painted_plank_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:dark_blue_painted_plank_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:dark_blue_painted_plank_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:dark_blue_painted_plank_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:dark_blue_painted_plank_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:dark_blue_painted_plank_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:dark_blue_painted_plank_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:dark_blue_painted_plank_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:dark_blue_painted_plank_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:dark_blue_painted_plank_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:dark_blue_painted_plank_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:dark_blue_painted_plank_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:dark_blue_painted_plank_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:dark_blue_painted_plank_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:dark_blue_painted_plank_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:dark_blue_painted_plank_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:dark_blue_painted_plank_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:dark_blue_painted_plank_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:dark_blue_painted_plank_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:dark_blue_painted_plank_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:dark_blue_painted_plank_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:dark_blue_painted_plank_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:dark_blue_painted_plank_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:dark_blue_painted_plank_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:dark_blue_painted_plank_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:dark_blue_painted_plank_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:dark_blue_painted_plank_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:dark_blue_painted_plank_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:dark_blue_painted_plank_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:dark_blue_painted_plank_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:dark_blue_painted_plank_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:dark_blue_painted_plank_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:dark_blue_painted_plank_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:dark_blue_painted_plank_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:dark_blue_painted_plank_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:dark_blue_painted_plank_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:dark_blue_painted_plank_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:dark_blue_painted_plank_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:dark_blue_painted_plank_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:dark_blue_painted_plank_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:dark_blue_painted_plank_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:dark_blue_painted_plank_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:dark_blue_painted_plank_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:dark_blue_painted_plank_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:dark_blue_painted_plank_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:dark_blue_painted_plank_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:dark_blue_painted_plank_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:dark_blue_painted_plank_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:dark_blue_painted_plank_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:dark_blue_painted_plank_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:dark_blue_painted_plank_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:dark_blue_painted_plank_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:dark_blue_painted_plank_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:dark_blue_painted_plank_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:dark_blue_painted_plank_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:dark_blue_painted_planks
conquest:dark_blue_roman_mosaic
conquest:dark_blue_roman_mosaic_corner_slab[facing=north,type=top,waterlogged=true]
conquest:dark_blue_roman_mosaic_corner_slab[facing=north,type=top,waterlogged=false]
conquest:dark_blue_roman_mosaic_corner_slab[facing=north,type=bottom,waterlogged=true]
conquest:dark_blue_roman_mosaic_corner_slab[facing=north,type=bottom,waterlogged=false]
conquest:dark_blue_roman_mosaic_corner_slab[facing=south,type=top,waterlogged=true]
conquest:dark_blue_roman_mosaic_corner_slab[facing=south,type=top,waterlogged=false]
conquest:dark_blue_roman_mosaic_corner_slab[facing=south,type=bottom,waterlogged=true]
conquest:dark_blue_roman_mosaic_corner_slab[facing=south,type=bottom,waterlogged=false]
conquest:dark_blue_roman_mosaic_corner_slab[facing=west,type=top,waterlogged=true]
conquest:dark_blue_roman_mosaic_corner_slab[facing=west,type=top,waterlogged=false]
conquest:dark_blue_roman_mosaic_corner_slab[facing=west,type=bottom,waterlogged=true]
conquest:dark_blue_roman_mosaic_corner_slab[facing=west,type=bottom,waterlogged=false]
conquest:dark_blue_roman_mosaic_corner_slab[facing=east,type=top,waterlogged=true]
conquest:dark_blue_roman_mosaic_corner_slab[facing=east,type=top,waterlogged=false]
conquest:dark_blue_roman_mosaic_corner_slab[facing=east,type=bottom,waterlogged=true]
conquest:dark_blue_roman_mosaic_corner_slab[facing=east,type=bottom,waterlogged=false]
conquest:dark_blue_roman_mosaic_eighth_slab[facing=north,type=top,waterlogged=true]
conquest:dark_blue_roman_mosaic_eighth_slab[facing=north,type=top,waterlogged=false]
conquest:dark_blue_roman_mosaic_eighth_slab[facing=north,type=bottom,waterlogged=true]
conquest:dark_blue_roman_mosaic_eighth_slab[facing=north,type=bottom,waterlogged=false]
conquest:dark_blue_roman_mosaic_eighth_slab[facing=south,type=top,waterlogged=true]
conquest:dark_blue_roman_mosaic_eighth_slab[facing=south,type=top,waterlogged=false]
conquest:dark_blue_roman_mosaic_eighth_slab[facing=south,type=bottom,waterlogged=true]
conquest:dark_blue_roman_mosaic_eighth_slab[facing=south,type=bottom,waterlogged=false]
conquest:dark_blue_roman_mosaic_eighth_slab[facing=west,type=top,waterlogged=true]
conquest:dark_blue_roman_mosaic_eighth_slab[facing=west,type=top,waterlogged=false]
conquest:dark_blue_roman_mosaic_eighth_slab[facing=west,type=bottom,waterlogged=true]
conquest:dark_blue_roman_mosaic_eighth_slab[facing=west,type=bottom,waterlogged=false]
conquest:dark_blue_roman_mosaic_eighth_slab[facing=east,type=top,waterlogged=true]
conquest:dark_blue_roman_mosaic_eighth_slab[facing=east,type=top,waterlogged=false]
conquest:dark_blue_roman_mosaic_eighth_slab[facing=east,type=bottom,waterlogged=true]
conquest:dark_blue_roman_mosaic_eighth_slab[facing=east,type=bottom,waterlogged=false]
conquest:dark_blue_roman_mosaic_quarter_slab[facing=north,layer=1,type=top,waterlogged=true]
conquest:dark_blue_roman_mosaic_quarter_slab[facing=north,layer=1,type=top,waterlogged=false]
conquest:dark_blue_roman_mosaic_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=true]
conquest:dark_blue_roman_mosaic_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=false]
conquest:dark_blue_roman_mosaic_quarter_slab[facing=north,layer=2,type=top,waterlogged=true]
conquest:dark_blue_roman_mosaic_quarter_slab[facing=north,layer=2,type=top,waterlogged=false]
conquest:dark_blue_roman_mosaic_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=true]
conquest:dark_blue_roman_mosaic_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=false]
conquest:dark_blue_roman_mosaic_quarter_slab[facing=north,layer=3,type=top,waterlogged=true]
conquest:dark_blue_roman_mosaic_quarter_slab[facing=north,layer=3,type=top,waterlogged=false]
conquest:dark_blue_roman_mosaic_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=true]
conquest:dark_blue_roman_mosaic_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=false]
conquest:dark_blue_roman_mosaic_quarter_slab[facing=south,layer=1,type=top,waterlogged=true]
conquest:dark_blue_roman_mosaic_quarter_slab[facing=south,layer=1,type=top,waterlogged=false]
conquest:dark_blue_roman_mosaic_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=true]
conquest:dark_blue_roman_mosaic_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=false]
conquest:dark_blue_roman_mosaic_quarter_slab[facing=south,layer=2,type=top,waterlogged=true]
conquest:dark_blue_roman_mosaic_quarter_slab[facing=south,layer=2,type=top,waterlogged=false]
conquest:dark_blue_roman_mosaic_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=true]
conquest:dark_blue_roman_mosaic_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=false]
conquest:dark_blue_roman_mosaic_quarter_slab[facing=south,layer=3,type=top,waterlogged=true]
conquest:dark_blue_roman_mosaic_quarter_slab[facing=south,layer=3,type=top,waterlogged=false]
conquest:dark_blue_roman_mosaic_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=true]
conquest:dark_blue_roman_mosaic_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=false]
conquest:dark_blue_roman_mosaic_quarter_slab[facing=west,layer=1,type=top,waterlogged=true]
conquest:dark_blue_roman_mosaic_quarter_slab[facing=west,layer=1,type=top,waterlogged=false]
conquest:dark_blue_roman_mosaic_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=true]
conquest:dark_blue_roman_mosaic_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=false]
conquest:dark_blue_roman_mosaic_quarter_slab[facing=west,layer=2,type=top,waterlogged=true]
conquest:dark_blue_roman_mosaic_quarter_slab[facing=west,layer=2,type=top,waterlogged=false]
conquest:dark_blue_roman_mosaic_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=true]
conquest:dark_blue_roman_mosaic_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=false]
conquest:dark_blue_roman_mosaic_quarter_slab[facing=west,layer=3,type=top,waterlogged=true]
conquest:dark_blue_roman_mosaic_quarter_slab[facing=west,layer=3,type=top,waterlogged=false]
conquest:dark_blue_roman_mosaic_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=true]
conquest:dark_blue_roman_mosaic_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=false]
conquest:dark_blue_roman_mosaic_quarter_slab[facing=east,layer=1,type=top,waterlogged=true]
conquest:dark_blue_roman_mosaic_quarter_slab[facing=east,layer=1,type=top,waterlogged=false]
conquest:dark_blue_roman_mosaic_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=true]
conquest:dark_blue_roman_mosaic_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=false]
conquest:dark_blue_roman_mosaic_quarter_slab[facing=east,layer=2,type=top,waterlogged=true]
conquest:dark_blue_roman_mosaic_quarter_slab[facing=east,layer=2,type=top,waterlogged=false]
conquest:dark_blue_roman_mosaic_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=true]
conquest:dark_blue_roman_mosaic_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=false]
conquest:dark_blue_roman_mosaic_quarter_slab[facing=east,layer=3,type=top,waterlogged=true]
conquest:dark_blue_roman_mosaic_quarter_slab[facing=east,layer=3,type=top,waterlogged=false]
conquest:dark_blue_roman_mosaic_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=true]
conquest:dark_blue_roman_mosaic_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=false]
conquest:dark_blue_roman_mosaic_slab[layers=1,type=top,waterlogged=true]
conquest:dark_blue_roman_mosaic_slab[layers=1,type=top,waterlogged=false]
conquest:dark_blue_roman_mosaic_slab[layers=1,type=bottom,waterlogged=true]
conquest:dark_blue_roman_mosaic_slab[layers=1,type=bottom,waterlogged=false]
conquest:dark_blue_roman_mosaic_slab[layers=2,type=top,waterlogged=true]
conquest:dark_blue_roman_mosaic_slab[layers=2,type=top,waterlogged=false]
conquest:dark_blue_roman_mosaic_slab[layers=2,type=bottom,waterlogged=true]
conquest:dark_blue_roman_mosaic_slab[layers=2,type=bottom,waterlogged=false]
conquest:dark_blue_roman_mosaic_slab[layers=3,type=top,waterlogged=true]
conquest:dark_blue_roman_mosaic_slab[layers=3,type=top,waterlogged=false]
conquest:dark_blue_roman_mosaic_slab[layers=3,type=bottom,waterlogged=true]
conquest:dark_blue_roman_mosaic_slab[layers=3,type=bottom,waterlogged=false]
conquest:dark_blue_roman_mosaic_slab[layers=4,type=top,waterlogged=true]
conquest:dark_blue_roman_mosaic_slab[layers=4,type=top,waterlogged=false]
conquest:dark_blue_roman_mosaic_slab[layers=4,type=bottom,waterlogged=true]
conquest:dark_blue_roman_mosaic_slab[layers=4,type=bottom,waterlogged=false]
conquest:dark_blue_roman_mosaic_slab[layers=5,type=top,waterlogged=true]
conquest:dark_blue_roman_mosaic_slab[layers=5,type=top,waterlogged=false]
conquest:dark_blue_roman_mosaic_slab[layers=5,type=bottom,waterlogged=true]
conquest:dark_blue_roman_mosaic_slab[layers=5,type=bottom,waterlogged=false]
conquest:dark_blue_roman_mosaic_slab[layers=6,type=top,waterlogged=true]
conquest:dark_blue_roman_mosaic_slab[layers=6,type=top,waterlogged=false]
conquest:dark_blue_roman_mosaic_slab[layers=6,type=bottom,waterlogged=true]
conquest:dark_blue_roman_mosaic_slab[layers=6,type=bottom,waterlogged=false]
conquest:dark_blue_roman_mosaic_slab[layers=7,type=top,waterlogged=true]
conquest:dark_blue_roman_mosaic_slab[layers=7,type=top,waterlogged=false]
conquest:dark_blue_roman_mosaic_slab[layers=7,type=bottom,waterlogged=true]
conquest:dark_blue_roman_mosaic_slab[layers=7,type=bottom,waterlogged=false]
conquest:dark_blue_roman_mosaic_slab[layers=8,type=top,waterlogged=true]
conquest:dark_blue_roman_mosaic_slab[layers=8,type=top,waterlogged=false]
conquest:dark_blue_roman_mosaic_slab[layers=8,type=bottom,waterlogged=true]
conquest:dark_blue_roman_mosaic_slab[layers=8,type=bottom,waterlogged=false]
conquest:dark_blue_roman_mosaic_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:dark_blue_roman_mosaic_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:dark_blue_roman_mosaic_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:dark_blue_roman_mosaic_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:dark_blue_roman_mosaic_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:dark_blue_roman_mosaic_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:dark_blue_roman_mosaic_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:dark_blue_roman_mosaic_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:dark_blue_roman_mosaic_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:dark_blue_roman_mosaic_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:dark_blue_roman_mosaic_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:dark_blue_roman_mosaic_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:dark_blue_roman_mosaic_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:dark_blue_roman_mosaic_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:dark_blue_roman_mosaic_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:dark_blue_roman_mosaic_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:dark_blue_roman_mosaic_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:dark_blue_roman_mosaic_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:dark_blue_roman_mosaic_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:dark_blue_roman_mosaic_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:dark_blue_roman_mosaic_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:dark_blue_roman_mosaic_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:dark_blue_roman_mosaic_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:dark_blue_roman_mosaic_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:dark_blue_roman_mosaic_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:dark_blue_roman_mosaic_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:dark_blue_roman_mosaic_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:dark_blue_roman_mosaic_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:dark_blue_roman_mosaic_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:dark_blue_roman_mosaic_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:dark_blue_roman_mosaic_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:dark_blue_roman_mosaic_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:dark_blue_roman_mosaic_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:dark_blue_roman_mosaic_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:dark_blue_roman_mosaic_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:dark_blue_roman_mosaic_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:dark_blue_roman_mosaic_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:dark_blue_roman_mosaic_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:dark_blue_roman_mosaic_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:dark_blue_roman_mosaic_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:dark_blue_roman_mosaic_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:dark_blue_roman_mosaic_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:dark_blue_roman_mosaic_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:dark_blue_roman_mosaic_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:dark_blue_roman_mosaic_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:dark_blue_roman_mosaic_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:dark_blue_roman_mosaic_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:dark_blue_roman_mosaic_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:dark_blue_roman_mosaic_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:dark_blue_roman_mosaic_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:dark_blue_roman_mosaic_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:dark_blue_roman_mosaic_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:dark_blue_roman_mosaic_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:dark_blue_roman_mosaic_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:dark_blue_roman_mosaic_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:dark_blue_roman_mosaic_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:dark_blue_roman_mosaic_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:dark_blue_roman_mosaic_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:dark_blue_roman_mosaic_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:dark_blue_roman_mosaic_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:dark_blue_roman_mosaic_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:dark_blue_roman_mosaic_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:dark_blue_roman_mosaic_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:dark_blue_roman_mosaic_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:dark_blue_roman_mosaic_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:dark_blue_roman_mosaic_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:dark_blue_roman_mosaic_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:dark_blue_roman_mosaic_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:dark_blue_roman_mosaic_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:dark_blue_roman_mosaic_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:dark_blue_roman_mosaic_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:dark_blue_roman_mosaic_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:dark_blue_roman_mosaic_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:dark_blue_roman_mosaic_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:dark_blue_roman_mosaic_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:dark_blue_roman_mosaic_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:dark_blue_roman_mosaic_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:dark_blue_roman_mosaic_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:dark_blue_roman_mosaic_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:dark_blue_roman_mosaic_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:dark_blue_roman_mosaic_vertical_corner[facing=north,layer=1,waterlogged=true]
conquest:dark_blue_roman_mosaic_vertical_corner[facing=north,layer=1,waterlogged=false]
conquest:dark_blue_roman_mosaic_vertical_corner[facing=north,layer=2,waterlogged=true]
conquest:dark_blue_roman_mosaic_vertical_corner[facing=north,layer=2,waterlogged=false]
conquest:dark_blue_roman_mosaic_vertical_corner[facing=north,layer=3,waterlogged=true]
conquest:dark_blue_roman_mosaic_vertical_corner[facing=north,layer=3,waterlogged=false]
conquest:dark_blue_roman_mosaic_vertical_corner[facing=north,layer=4,waterlogged=true]
conquest:dark_blue_roman_mosaic_vertical_corner[facing=north,layer=4,waterlogged=false]
conquest:dark_blue_roman_mosaic_vertical_corner[facing=south,layer=1,waterlogged=true]
conquest:dark_blue_roman_mosaic_vertical_corner[facing=south,layer=1,waterlogged=false]
conquest:dark_blue_roman_mosaic_vertical_corner[facing=south,layer=2,waterlogged=true]
conquest:dark_blue_roman_mosaic_vertical_corner[facing=south,layer=2,waterlogged=false]
conquest:dark_blue_roman_mosaic_vertical_corner[facing=south,layer=3,waterlogged=true]
conquest:dark_blue_roman_mosaic_vertical_corner[facing=south,layer=3,waterlogged=false]
conquest:dark_blue_roman_mosaic_vertical_corner[facing=south,layer=4,waterlogged=true]
conquest:dark_blue_roman_mosaic_vertical_corner[facing=south,layer=4,waterlogged=false]
conquest:dark_blue_roman_mosaic_vertical_corner[facing=west,layer=1,waterlogged=true]
conquest:dark_blue_roman_mosaic_vertical_corner[facing=west,layer=1,waterlogged=false]
conquest:dark_blue_roman_mosaic_vertical_corner[facing=west,layer=2,waterlogged=true]
conquest:dark_blue_roman_mosaic_vertical_corner[facing=west,layer=2,waterlogged=false]
conquest:dark_blue_roman_mosaic_vertical_corner[facing=west,layer=3,waterlogged=true]
conquest:dark_blue_roman_mosaic_vertical_corner[facing=west,layer=3,waterlogged=false]
conquest:dark_blue_roman_mosaic_vertical_corner[facing=west,layer=4,waterlogged=true]
conquest:dark_blue_roman_mosaic_vertical_corner[facing=west,layer=4,waterlogged=false]
conquest:dark_blue_roman_mosaic_vertical_corner[facing=east,layer=1,waterlogged=true]
conquest:dark_blue_roman_mosaic_vertical_corner[facing=east,layer=1,waterlogged=false]
conquest:dark_blue_roman_mosaic_vertical_corner[facing=east,layer=2,waterlogged=true]
conquest:dark_blue_roman_mosaic_vertical_corner[facing=east,layer=2,waterlogged=false]
conquest:dark_blue_roman_mosaic_vertical_corner[facing=east,layer=3,waterlogged=true]
conquest:dark_blue_roman_mosaic_vertical_corner[facing=east,layer=3,waterlogged=false]
conquest:dark_blue_roman_mosaic_vertical_corner[facing=east,layer=4,waterlogged=true]
conquest:dark_blue_roman_mosaic_vertical_corner[facing=east,layer=4,waterlogged=false]
conquest:dark_blue_roman_mosaic_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:dark_blue_roman_mosaic_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:dark_blue_roman_mosaic_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:dark_blue_roman_mosaic_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:dark_blue_roman_mosaic_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:dark_blue_roman_mosaic_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:dark_blue_roman_mosaic_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:dark_blue_roman_mosaic_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:dark_blue_roman_mosaic_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:dark_blue_roman_mosaic_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:dark_blue_roman_mosaic_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:dark_blue_roman_mosaic_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:dark_blue_roman_mosaic_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:dark_blue_roman_mosaic_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:dark_blue_roman_mosaic_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:dark_blue_roman_mosaic_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:dark_blue_roman_mosaic_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:dark_blue_roman_mosaic_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:dark_blue_roman_mosaic_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:dark_blue_roman_mosaic_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:dark_blue_roman_mosaic_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:dark_blue_roman_mosaic_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:dark_blue_roman_mosaic_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:dark_blue_roman_mosaic_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:dark_blue_roman_mosaic_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:dark_blue_roman_mosaic_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:dark_blue_roman_mosaic_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:dark_blue_roman_mosaic_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:dark_blue_roman_mosaic_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:dark_blue_roman_mosaic_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:dark_blue_roman_mosaic_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:dark_blue_roman_mosaic_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:dark_blue_roman_mosaic_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:dark_blue_roman_mosaic_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:dark_blue_roman_mosaic_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:dark_blue_roman_mosaic_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:dark_blue_roman_mosaic_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:dark_blue_roman_mosaic_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:dark_blue_roman_mosaic_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:dark_blue_roman_mosaic_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:dark_blue_roman_mosaic_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:dark_blue_roman_mosaic_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:dark_blue_roman_mosaic_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:dark_blue_roman_mosaic_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:dark_blue_roman_mosaic_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:dark_blue_roman_mosaic_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:dark_blue_roman_mosaic_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:dark_blue_roman_mosaic_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:dark_blue_roman_mosaic_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:dark_blue_roman_mosaic_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:dark_blue_roman_mosaic_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:dark_blue_roman_mosaic_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:dark_blue_roman_mosaic_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:dark_blue_roman_mosaic_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:dark_blue_roman_mosaic_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:dark_blue_roman_mosaic_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:dark_blue_roman_mosaic_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:dark_blue_roman_mosaic_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:dark_blue_roman_mosaic_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:dark_blue_roman_mosaic_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:dark_blue_roman_mosaic_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:dark_blue_roman_mosaic_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:dark_blue_roman_mosaic_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:dark_blue_roman_mosaic_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:dark_blue_roman_mosaic_vertical_quarter[facing=north,layer=1,waterlogged=true]
conquest:dark_blue_roman_mosaic_vertical_quarter[facing=north,layer=1,waterlogged=false]
conquest:dark_blue_roman_mosaic_vertical_quarter[facing=north,layer=2,waterlogged=true]
conquest:dark_blue_roman_mosaic_vertical_quarter[facing=north,layer=2,waterlogged=false]
conquest:dark_blue_roman_mosaic_vertical_quarter[facing=north,layer=3,waterlogged=true]
conquest:dark_blue_roman_mosaic_vertical_quarter[facing=north,layer=3,waterlogged=false]
conquest:dark_blue_roman_mosaic_vertical_quarter[facing=north,layer=4,waterlogged=true]
conquest:dark_blue_roman_mosaic_vertical_quarter[facing=north,layer=4,waterlogged=false]
conquest:dark_blue_roman_mosaic_vertical_quarter[facing=south,layer=1,waterlogged=true]
conquest:dark_blue_roman_mosaic_vertical_quarter[facing=south,layer=1,waterlogged=false]
conquest:dark_blue_roman_mosaic_vertical_quarter[facing=south,layer=2,waterlogged=true]
conquest:dark_blue_roman_mosaic_vertical_quarter[facing=south,layer=2,waterlogged=false]
conquest:dark_blue_roman_mosaic_vertical_quarter[facing=south,layer=3,waterlogged=true]
conquest:dark_blue_roman_mosaic_vertical_quarter[facing=south,layer=3,waterlogged=false]
conquest:dark_blue_roman_mosaic_vertical_quarter[facing=south,layer=4,waterlogged=true]
conquest:dark_blue_roman_mosaic_vertical_quarter[facing=south,layer=4,waterlogged=false]
conquest:dark_blue_roman_mosaic_vertical_quarter[facing=west,layer=1,waterlogged=true]
conquest:dark_blue_roman_mosaic_vertical_quarter[facing=west,layer=1,waterlogged=false]
conquest:dark_blue_roman_mosaic_vertical_quarter[facing=west,layer=2,waterlogged=true]
conquest:dark_blue_roman_mosaic_vertical_quarter[facing=west,layer=2,waterlogged=false]
conquest:dark_blue_roman_mosaic_vertical_quarter[facing=west,layer=3,waterlogged=true]
conquest:dark_blue_roman_mosaic_vertical_quarter[facing=west,layer=3,waterlogged=false]
conquest:dark_blue_roman_mosaic_vertical_quarter[facing=west,layer=4,waterlogged=true]
conquest:dark_blue_roman_mosaic_vertical_quarter[facing=west,layer=4,waterlogged=false]
conquest:dark_blue_roman_mosaic_vertical_quarter[facing=east,layer=1,waterlogged=true]
conquest:dark_blue_roman_mosaic_vertical_quarter[facing=east,layer=1,waterlogged=false]
conquest:dark_blue_roman_mosaic_vertical_quarter[facing=east,layer=2,waterlogged=true]
conquest:dark_blue_roman_mosaic_vertical_quarter[facing=east,layer=2,waterlogged=false]
conquest:dark_blue_roman_mosaic_vertical_quarter[facing=east,layer=3,waterlogged=true]
conquest:dark_blue_roman_mosaic_vertical_quarter[facing=east,layer=3,waterlogged=false]
conquest:dark_blue_roman_mosaic_vertical_quarter[facing=east,layer=4,waterlogged=true]
conquest:dark_blue_roman_mosaic_vertical_quarter[facing=east,layer=4,waterlogged=false]
conquest:dark_blue_roman_mosaic_vertical_slab[facing=north,layer=1,waterlogged=true]
conquest:dark_blue_roman_mosaic_vertical_slab[facing=north,layer=1,waterlogged=false]
conquest:dark_blue_roman_mosaic_vertical_slab[facing=north,layer=2,waterlogged=true]
conquest:dark_blue_roman_mosaic_vertical_slab[facing=north,layer=2,waterlogged=false]
conquest:dark_blue_roman_mosaic_vertical_slab[facing=north,layer=3,waterlogged=true]
conquest:dark_blue_roman_mosaic_vertical_slab[facing=north,layer=3,waterlogged=false]
conquest:dark_blue_roman_mosaic_vertical_slab[facing=north,layer=4,waterlogged=true]
conquest:dark_blue_roman_mosaic_vertical_slab[facing=north,layer=4,waterlogged=false]
conquest:dark_blue_roman_mosaic_vertical_slab[facing=south,layer=1,waterlogged=true]
conquest:dark_blue_roman_mosaic_vertical_slab[facing=south,layer=1,waterlogged=false]
conquest:dark_blue_roman_mosaic_vertical_slab[facing=south,layer=2,waterlogged=true]
conquest:dark_blue_roman_mosaic_vertical_slab[facing=south,layer=2,waterlogged=false]
conquest:dark_blue_roman_mosaic_vertical_slab[facing=south,layer=3,waterlogged=true]
conquest:dark_blue_roman_mosaic_vertical_slab[facing=south,layer=3,waterlogged=false]
conquest:dark_blue_roman_mosaic_vertical_slab[facing=south,layer=4,waterlogged=true]
conquest:dark_blue_roman_mosaic_vertical_slab[facing=south,layer=4,waterlogged=false]
conquest:dark_blue_roman_mosaic_vertical_slab[facing=west,layer=1,waterlogged=true]
conquest:dark_blue_roman_mosaic_vertical_slab[facing=west,layer=1,waterlogged=false]
conquest:dark_blue_roman_mosaic_vertical_slab[facing=west,layer=2,waterlogged=true]
conquest:dark_blue_roman_mosaic_vertical_slab[facing=west,layer=2,waterlogged=false]
conquest:dark_blue_roman_mosaic_vertical_slab[facing=west,layer=3,waterlogged=true]
conquest:dark_blue_roman_mosaic_vertical_slab[facing=west,layer=3,waterlogged=false]
conquest:dark_blue_roman_mosaic_vertical_slab[facing=west,layer=4,waterlogged=true]
conquest:dark_blue_roman_mosaic_vertical_slab[facing=west,layer=4,waterlogged=false]
conquest:dark_blue_roman_mosaic_vertical_slab[facing=east,layer=1,waterlogged=true]
conquest:dark_blue_roman_mosaic_vertical_slab[facing=east,layer=1,waterlogged=false]
conquest:dark_blue_roman_mosaic_vertical_slab[facing=east,layer=2,waterlogged=true]
conquest:dark_blue_roman_mosaic_vertical_slab[facing=east,layer=2,waterlogged=false]
conquest:dark_blue_roman_mosaic_vertical_slab[facing=east,layer=3,waterlogged=true]
conquest:dark_blue_roman_mosaic_vertical_slab[facing=east,layer=3,waterlogged=false]
conquest:dark_blue_roman_mosaic_vertical_slab[facing=east,layer=4,waterlogged=true]
conquest:dark_blue_roman_mosaic_vertical_slab[facing=east,layer=4,waterlogged=false]
conquest:dark_brown_granite
conquest:dark_brown_granite_corner_slab[facing=north,type=top,waterlogged=true]
conquest:dark_brown_granite_corner_slab[facing=north,type=top,waterlogged=false]
conquest:dark_brown_granite_corner_slab[facing=north,type=bottom,waterlogged=true]
conquest:dark_brown_granite_corner_slab[facing=north,type=bottom,waterlogged=false]
conquest:dark_brown_granite_corner_slab[facing=south,type=top,waterlogged=true]
conquest:dark_brown_granite_corner_slab[facing=south,type=top,waterlogged=false]
conquest:dark_brown_granite_corner_slab[facing=south,type=bottom,waterlogged=true]
conquest:dark_brown_granite_corner_slab[facing=south,type=bottom,waterlogged=false]
conquest:dark_brown_granite_corner_slab[facing=west,type=top,waterlogged=true]
conquest:dark_brown_granite_corner_slab[facing=west,type=top,waterlogged=false]
conquest:dark_brown_granite_corner_slab[facing=west,type=bottom,waterlogged=true]
conquest:dark_brown_granite_corner_slab[facing=west,type=bottom,waterlogged=false]
conquest:dark_brown_granite_corner_slab[facing=east,type=top,waterlogged=true]
conquest:dark_brown_granite_corner_slab[facing=east,type=top,waterlogged=false]
conquest:dark_brown_granite_corner_slab[facing=east,type=bottom,waterlogged=true]
conquest:dark_brown_granite_corner_slab[facing=east,type=bottom,waterlogged=false]
conquest:dark_brown_granite_eighth_slab[facing=north,type=top,waterlogged=true]
conquest:dark_brown_granite_eighth_slab[facing=north,type=top,waterlogged=false]
conquest:dark_brown_granite_eighth_slab[facing=north,type=bottom,waterlogged=true]
conquest:dark_brown_granite_eighth_slab[facing=north,type=bottom,waterlogged=false]
conquest:dark_brown_granite_eighth_slab[facing=south,type=top,waterlogged=true]
conquest:dark_brown_granite_eighth_slab[facing=south,type=top,waterlogged=false]
conquest:dark_brown_granite_eighth_slab[facing=south,type=bottom,waterlogged=true]
conquest:dark_brown_granite_eighth_slab[facing=south,type=bottom,waterlogged=false]
conquest:dark_brown_granite_eighth_slab[facing=west,type=top,waterlogged=true]
conquest:dark_brown_granite_eighth_slab[facing=west,type=top,waterlogged=false]
conquest:dark_brown_granite_eighth_slab[facing=west,type=bottom,waterlogged=true]
conquest:dark_brown_granite_eighth_slab[facing=west,type=bottom,waterlogged=false]
conquest:dark_brown_granite_eighth_slab[facing=east,type=top,waterlogged=true]
conquest:dark_brown_granite_eighth_slab[facing=east,type=top,waterlogged=false]
conquest:dark_brown_granite_eighth_slab[facing=east,type=bottom,waterlogged=true]
conquest:dark_brown_granite_eighth_slab[facing=east,type=bottom,waterlogged=false]
conquest:dark_brown_granite_quarter_slab[facing=north,layer=1,type=top,waterlogged=true]
conquest:dark_brown_granite_quarter_slab[facing=north,layer=1,type=top,waterlogged=false]
conquest:dark_brown_granite_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=true]
conquest:dark_brown_granite_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=false]
conquest:dark_brown_granite_quarter_slab[facing=north,layer=2,type=top,waterlogged=true]
conquest:dark_brown_granite_quarter_slab[facing=north,layer=2,type=top,waterlogged=false]
conquest:dark_brown_granite_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=true]
conquest:dark_brown_granite_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=false]
conquest:dark_brown_granite_quarter_slab[facing=north,layer=3,type=top,waterlogged=true]
conquest:dark_brown_granite_quarter_slab[facing=north,layer=3,type=top,waterlogged=false]
conquest:dark_brown_granite_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=true]
conquest:dark_brown_granite_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=false]
conquest:dark_brown_granite_quarter_slab[facing=south,layer=1,type=top,waterlogged=true]
conquest:dark_brown_granite_quarter_slab[facing=south,layer=1,type=top,waterlogged=false]
conquest:dark_brown_granite_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=true]
conquest:dark_brown_granite_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=false]
conquest:dark_brown_granite_quarter_slab[facing=south,layer=2,type=top,waterlogged=true]
conquest:dark_brown_granite_quarter_slab[facing=south,layer=2,type=top,waterlogged=false]
conquest:dark_brown_granite_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=true]
conquest:dark_brown_granite_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=false]
conquest:dark_brown_granite_quarter_slab[facing=south,layer=3,type=top,waterlogged=true]
conquest:dark_brown_granite_quarter_slab[facing=south,layer=3,type=top,waterlogged=false]
conquest:dark_brown_granite_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=true]
conquest:dark_brown_granite_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=false]
conquest:dark_brown_granite_quarter_slab[facing=west,layer=1,type=top,waterlogged=true]
conquest:dark_brown_granite_quarter_slab[facing=west,layer=1,type=top,waterlogged=false]
conquest:dark_brown_granite_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=true]
conquest:dark_brown_granite_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=false]
conquest:dark_brown_granite_quarter_slab[facing=west,layer=2,type=top,waterlogged=true]
conquest:dark_brown_granite_quarter_slab[facing=west,layer=2,type=top,waterlogged=false]
conquest:dark_brown_granite_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=true]
conquest:dark_brown_granite_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=false]
conquest:dark_brown_granite_quarter_slab[facing=west,layer=3,type=top,waterlogged=true]
conquest:dark_brown_granite_quarter_slab[facing=west,layer=3,type=top,waterlogged=false]
conquest:dark_brown_granite_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=true]
conquest:dark_brown_granite_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=false]
conquest:dark_brown_granite_quarter_slab[facing=east,layer=1,type=top,waterlogged=true]
conquest:dark_brown_granite_quarter_slab[facing=east,layer=1,type=top,waterlogged=false]
conquest:dark_brown_granite_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=true]
conquest:dark_brown_granite_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=false]
conquest:dark_brown_granite_quarter_slab[facing=east,layer=2,type=top,waterlogged=true]
conquest:dark_brown_granite_quarter_slab[facing=east,layer=2,type=top,waterlogged=false]
conquest:dark_brown_granite_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=true]
conquest:dark_brown_granite_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=false]
conquest:dark_brown_granite_quarter_slab[facing=east,layer=3,type=top,waterlogged=true]
conquest:dark_brown_granite_quarter_slab[facing=east,layer=3,type=top,waterlogged=false]
conquest:dark_brown_granite_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=true]
conquest:dark_brown_granite_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=false]
conquest:dark_brown_granite_slab[layers=1,type=top,waterlogged=true]
conquest:dark_brown_granite_slab[layers=1,type=top,waterlogged=false]
conquest:dark_brown_granite_slab[layers=1,type=bottom,waterlogged=true]
conquest:dark_brown_granite_slab[layers=1,type=bottom,waterlogged=false]
conquest:dark_brown_granite_slab[layers=2,type=top,waterlogged=true]
conquest:dark_brown_granite_slab[layers=2,type=top,waterlogged=false]
conquest:dark_brown_granite_slab[layers=2,type=bottom,waterlogged=true]
conquest:dark_brown_granite_slab[layers=2,type=bottom,waterlogged=false]
conquest:dark_brown_granite_slab[layers=3,type=top,waterlogged=true]
conquest:dark_brown_granite_slab[layers=3,type=top,waterlogged=false]
conquest:dark_brown_granite_slab[layers=3,type=bottom,waterlogged=true]
conquest:dark_brown_granite_slab[layers=3,type=bottom,waterlogged=false]
conquest:dark_brown_granite_slab[layers=4,type=top,waterlogged=true]
conquest:dark_brown_granite_slab[layers=4,type=top,waterlogged=false]
conquest:dark_brown_granite_slab[layers=4,type=bottom,waterlogged=true]
conquest:dark_brown_granite_slab[layers=4,type=bottom,waterlogged=false]
conquest:dark_brown_granite_slab[layers=5,type=top,waterlogged=true]
conquest:dark_brown_granite_slab[layers=5,type=top,waterlogged=false]
conquest:dark_brown_granite_slab[layers=5,type=bottom,waterlogged=true]
conquest:dark_brown_granite_slab[layers=5,type=bottom,waterlogged=false]
conquest:dark_brown_granite_slab[layers=6,type=top,waterlogged=true]
conquest:dark_brown_granite_slab[layers=6,type=top,waterlogged=false]
conquest:dark_brown_granite_slab[layers=6,type=bottom,waterlogged=true]
conquest:dark_brown_granite_slab[layers=6,type=bottom,waterlogged=false]
conquest:dark_brown_granite_slab[layers=7,type=top,waterlogged=true]
conquest:dark_brown_granite_slab[layers=7,type=top,waterlogged=false]
conquest:dark_brown_granite_slab[layers=7,type=bottom,waterlogged=true]
conquest:dark_brown_granite_slab[layers=7,type=bottom,waterlogged=false]
conquest:dark_brown_granite_slab[layers=8,type=top,waterlogged=true]
conquest:dark_brown_granite_slab[layers=8,type=top,waterlogged=false]
conquest:dark_brown_granite_slab[layers=8,type=bottom,waterlogged=true]
conquest:dark_brown_granite_slab[layers=8,type=bottom,waterlogged=false]
conquest:dark_brown_granite_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:dark_brown_granite_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:dark_brown_granite_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:dark_brown_granite_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:dark_brown_granite_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:dark_brown_granite_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:dark_brown_granite_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:dark_brown_granite_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:dark_brown_granite_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:dark_brown_granite_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:dark_brown_granite_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:dark_brown_granite_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:dark_brown_granite_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:dark_brown_granite_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:dark_brown_granite_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:dark_brown_granite_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:dark_brown_granite_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:dark_brown_granite_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:dark_brown_granite_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:dark_brown_granite_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:dark_brown_granite_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:dark_brown_granite_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:dark_brown_granite_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:dark_brown_granite_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:dark_brown_granite_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:dark_brown_granite_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:dark_brown_granite_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:dark_brown_granite_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:dark_brown_granite_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:dark_brown_granite_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:dark_brown_granite_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:dark_brown_granite_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:dark_brown_granite_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:dark_brown_granite_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:dark_brown_granite_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:dark_brown_granite_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:dark_brown_granite_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:dark_brown_granite_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:dark_brown_granite_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:dark_brown_granite_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:dark_brown_granite_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:dark_brown_granite_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:dark_brown_granite_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:dark_brown_granite_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:dark_brown_granite_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:dark_brown_granite_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:dark_brown_granite_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:dark_brown_granite_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:dark_brown_granite_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:dark_brown_granite_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:dark_brown_granite_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:dark_brown_granite_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:dark_brown_granite_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:dark_brown_granite_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:dark_brown_granite_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:dark_brown_granite_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:dark_brown_granite_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:dark_brown_granite_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:dark_brown_granite_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:dark_brown_granite_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:dark_brown_granite_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:dark_brown_granite_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:dark_brown_granite_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:dark_brown_granite_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:dark_brown_granite_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:dark_brown_granite_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:dark_brown_granite_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:dark_brown_granite_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:dark_brown_granite_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:dark_brown_granite_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:dark_brown_granite_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:dark_brown_granite_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:dark_brown_granite_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:dark_brown_granite_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:dark_brown_granite_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:dark_brown_granite_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:dark_brown_granite_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:dark_brown_granite_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:dark_brown_granite_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:dark_brown_granite_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:dark_brown_granite_vertical_corner[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:dark_brown_granite_vertical_corner[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:dark_brown_granite_vertical_corner[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:dark_brown_granite_vertical_corner[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:dark_brown_granite_vertical_corner[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:dark_brown_granite_vertical_corner[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:dark_brown_granite_vertical_corner[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:dark_brown_granite_vertical_corner[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:dark_brown_granite_vertical_corner[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:dark_brown_granite_vertical_corner[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:dark_brown_granite_vertical_corner[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:dark_brown_granite_vertical_corner[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:dark_brown_granite_vertical_corner[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:dark_brown_granite_vertical_corner[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:dark_brown_granite_vertical_corner[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:dark_brown_granite_vertical_corner[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:dark_brown_granite_vertical_corner[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:dark_brown_granite_vertical_corner[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:dark_brown_granite_vertical_corner[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:dark_brown_granite_vertical_corner[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:dark_brown_granite_vertical_corner[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:dark_brown_granite_vertical_corner[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:dark_brown_granite_vertical_corner[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:dark_brown_granite_vertical_corner[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:dark_brown_granite_vertical_corner[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:dark_brown_granite_vertical_corner[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:dark_brown_granite_vertical_corner[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:dark_brown_granite_vertical_corner[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:dark_brown_granite_vertical_corner[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:dark_brown_granite_vertical_corner[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:dark_brown_granite_vertical_corner[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:dark_brown_granite_vertical_corner[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:dark_brown_granite_vertical_corner[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:dark_brown_granite_vertical_corner[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:dark_brown_granite_vertical_corner[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:dark_brown_granite_vertical_corner[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:dark_brown_granite_vertical_corner[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:dark_brown_granite_vertical_corner[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:dark_brown_granite_vertical_corner[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:dark_brown_granite_vertical_corner[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:dark_brown_granite_vertical_corner[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:dark_brown_granite_vertical_corner[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:dark_brown_granite_vertical_corner[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:dark_brown_granite_vertical_corner[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:dark_brown_granite_vertical_corner[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:dark_brown_granite_vertical_corner[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:dark_brown_granite_vertical_corner[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:dark_brown_granite_vertical_corner[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:dark_brown_granite_vertical_corner[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:dark_brown_granite_vertical_corner[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:dark_brown_granite_vertical_corner[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:dark_brown_granite_vertical_corner[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:dark_brown_granite_vertical_corner[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:dark_brown_granite_vertical_corner[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:dark_brown_granite_vertical_corner[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:dark_brown_granite_vertical_corner[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:dark_brown_granite_vertical_corner[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:dark_brown_granite_vertical_corner[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:dark_brown_granite_vertical_corner[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:dark_brown_granite_vertical_corner[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:dark_brown_granite_vertical_corner[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:dark_brown_granite_vertical_corner[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:dark_brown_granite_vertical_corner[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:dark_brown_granite_vertical_corner[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:dark_brown_granite_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:dark_brown_granite_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:dark_brown_granite_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:dark_brown_granite_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:dark_brown_granite_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:dark_brown_granite_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:dark_brown_granite_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:dark_brown_granite_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:dark_brown_granite_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:dark_brown_granite_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:dark_brown_granite_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:dark_brown_granite_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:dark_brown_granite_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:dark_brown_granite_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:dark_brown_granite_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:dark_brown_granite_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:dark_brown_granite_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:dark_brown_granite_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:dark_brown_granite_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:dark_brown_granite_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:dark_brown_granite_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:dark_brown_granite_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:dark_brown_granite_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:dark_brown_granite_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:dark_brown_granite_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:dark_brown_granite_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:dark_brown_granite_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:dark_brown_granite_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:dark_brown_granite_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:dark_brown_granite_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:dark_brown_granite_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:dark_brown_granite_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:dark_brown_granite_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:dark_brown_granite_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:dark_brown_granite_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:dark_brown_granite_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:dark_brown_granite_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:dark_brown_granite_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:dark_brown_granite_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:dark_brown_granite_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:dark_brown_granite_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:dark_brown_granite_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:dark_brown_granite_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:dark_brown_granite_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:dark_brown_granite_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:dark_brown_granite_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:dark_brown_granite_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:dark_brown_granite_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:dark_brown_granite_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:dark_brown_granite_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:dark_brown_granite_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:dark_brown_granite_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:dark_brown_granite_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:dark_brown_granite_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:dark_brown_granite_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:dark_brown_granite_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:dark_brown_granite_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:dark_brown_granite_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:dark_brown_granite_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:dark_brown_granite_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:dark_brown_granite_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:dark_brown_granite_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:dark_brown_granite_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:dark_brown_granite_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:dark_brown_granite_vertical_quarter[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:dark_brown_granite_vertical_quarter[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:dark_brown_granite_vertical_quarter[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:dark_brown_granite_vertical_quarter[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:dark_brown_granite_vertical_quarter[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:dark_brown_granite_vertical_quarter[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:dark_brown_granite_vertical_quarter[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:dark_brown_granite_vertical_quarter[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:dark_brown_granite_vertical_quarter[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:dark_brown_granite_vertical_quarter[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:dark_brown_granite_vertical_quarter[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:dark_brown_granite_vertical_quarter[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:dark_brown_granite_vertical_quarter[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:dark_brown_granite_vertical_quarter[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:dark_brown_granite_vertical_quarter[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:dark_brown_granite_vertical_quarter[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:dark_brown_granite_vertical_quarter[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:dark_brown_granite_vertical_quarter[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:dark_brown_granite_vertical_quarter[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:dark_brown_granite_vertical_quarter[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:dark_brown_granite_vertical_quarter[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:dark_brown_granite_vertical_quarter[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:dark_brown_granite_vertical_quarter[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:dark_brown_granite_vertical_quarter[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:dark_brown_granite_vertical_quarter[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:dark_brown_granite_vertical_quarter[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:dark_brown_granite_vertical_quarter[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:dark_brown_granite_vertical_quarter[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:dark_brown_granite_vertical_quarter[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:dark_brown_granite_vertical_quarter[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:dark_brown_granite_vertical_quarter[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:dark_brown_granite_vertical_quarter[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:dark_brown_granite_vertical_quarter[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:dark_brown_granite_vertical_quarter[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:dark_brown_granite_vertical_quarter[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:dark_brown_granite_vertical_quarter[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:dark_brown_granite_vertical_quarter[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:dark_brown_granite_vertical_quarter[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:dark_brown_granite_vertical_quarter[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:dark_brown_granite_vertical_quarter[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:dark_brown_granite_vertical_quarter[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:dark_brown_granite_vertical_quarter[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:dark_brown_granite_vertical_quarter[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:dark_brown_granite_vertical_quarter[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:dark_brown_granite_vertical_quarter[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:dark_brown_granite_vertical_quarter[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:dark_brown_granite_vertical_quarter[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:dark_brown_granite_vertical_quarter[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:dark_brown_granite_vertical_quarter[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:dark_brown_granite_vertical_quarter[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:dark_brown_granite_vertical_quarter[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:dark_brown_granite_vertical_quarter[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:dark_brown_granite_vertical_quarter[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:dark_brown_granite_vertical_quarter[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:dark_brown_granite_vertical_quarter[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:dark_brown_granite_vertical_quarter[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:dark_brown_granite_vertical_quarter[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:dark_brown_granite_vertical_quarter[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:dark_brown_granite_vertical_quarter[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:dark_brown_granite_vertical_quarter[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:dark_brown_granite_vertical_quarter[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:dark_brown_granite_vertical_quarter[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:dark_brown_granite_vertical_quarter[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:dark_brown_granite_vertical_quarter[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:dark_brown_granite_vertical_slab[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:dark_brown_granite_vertical_slab[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:dark_brown_granite_vertical_slab[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:dark_brown_granite_vertical_slab[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:dark_brown_granite_vertical_slab[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:dark_brown_granite_vertical_slab[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:dark_brown_granite_vertical_slab[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:dark_brown_granite_vertical_slab[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:dark_brown_granite_vertical_slab[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:dark_brown_granite_vertical_slab[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:dark_brown_granite_vertical_slab[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:dark_brown_granite_vertical_slab[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:dark_brown_granite_vertical_slab[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:dark_brown_granite_vertical_slab[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:dark_brown_granite_vertical_slab[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:dark_brown_granite_vertical_slab[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:dark_brown_granite_vertical_slab[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:dark_brown_granite_vertical_slab[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:dark_brown_granite_vertical_slab[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:dark_brown_granite_vertical_slab[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:dark_brown_granite_vertical_slab[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:dark_brown_granite_vertical_slab[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:dark_brown_granite_vertical_slab[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:dark_brown_granite_vertical_slab[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:dark_brown_granite_vertical_slab[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:dark_brown_granite_vertical_slab[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:dark_brown_granite_vertical_slab[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:dark_brown_granite_vertical_slab[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:dark_brown_granite_vertical_slab[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:dark_brown_granite_vertical_slab[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:dark_brown_granite_vertical_slab[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:dark_brown_granite_vertical_slab[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:dark_brown_granite_vertical_slab[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:dark_brown_granite_vertical_slab[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:dark_brown_granite_vertical_slab[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:dark_brown_granite_vertical_slab[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:dark_brown_granite_vertical_slab[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:dark_brown_granite_vertical_slab[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:dark_brown_granite_vertical_slab[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:dark_brown_granite_vertical_slab[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:dark_brown_granite_vertical_slab[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:dark_brown_granite_vertical_slab[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:dark_brown_granite_vertical_slab[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:dark_brown_granite_vertical_slab[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:dark_brown_granite_vertical_slab[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:dark_brown_granite_vertical_slab[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:dark_brown_granite_vertical_slab[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:dark_brown_granite_vertical_slab[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:dark_brown_granite_vertical_slab[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:dark_brown_granite_vertical_slab[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:dark_brown_granite_vertical_slab[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:dark_brown_granite_vertical_slab[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:dark_brown_granite_vertical_slab[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:dark_brown_granite_vertical_slab[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:dark_brown_granite_vertical_slab[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:dark_brown_granite_vertical_slab[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:dark_brown_granite_vertical_slab[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:dark_brown_granite_vertical_slab[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:dark_brown_granite_vertical_slab[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:dark_brown_granite_vertical_slab[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:dark_brown_granite_vertical_slab[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:dark_brown_granite_vertical_slab[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:dark_brown_granite_vertical_slab[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:dark_brown_granite_vertical_slab[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:dark_brown_mortar_cobble_arrowslit[facing=north,waterlogged=true]
conquest:dark_brown_mortar_cobble_arrowslit[facing=north,waterlogged=false]
conquest:dark_brown_mortar_cobble_arrowslit[facing=south,waterlogged=true]
conquest:dark_brown_mortar_cobble_arrowslit[facing=south,waterlogged=false]
conquest:dark_brown_mortar_cobble_arrowslit[facing=west,waterlogged=true]
conquest:dark_brown_mortar_cobble_arrowslit[facing=west,waterlogged=false]
conquest:dark_brown_mortar_cobble_arrowslit[facing=east,waterlogged=true]
conquest:dark_brown_mortar_cobble_arrowslit[facing=east,waterlogged=false]
conquest:dark_brown_mortar_cobble_balustrade[axis=x,waterlogged=true]
conquest:dark_brown_mortar_cobble_balustrade[axis=x,waterlogged=false]
conquest:dark_brown_mortar_cobble_balustrade[axis=y,waterlogged=true]
conquest:dark_brown_mortar_cobble_balustrade[axis=y,waterlogged=false]
conquest:dark_brown_mortar_cobble_balustrade[axis=z,waterlogged=true]
conquest:dark_brown_mortar_cobble_balustrade[axis=z,waterlogged=false]
conquest:dark_brown_mortar_cobble_capital[facing=flat,type=top,waterlogged=true]
conquest:dark_brown_mortar_cobble_capital[facing=flat,type=top,waterlogged=false]
conquest:dark_brown_mortar_cobble_capital[facing=flat,type=bottom,waterlogged=true]
conquest:dark_brown_mortar_cobble_capital[facing=flat,type=bottom,waterlogged=false]
conquest:dark_brown_mortar_cobble_capital[facing=north,type=top,waterlogged=true]
conquest:dark_brown_mortar_cobble_capital[facing=north,type=top,waterlogged=false]
conquest:dark_brown_mortar_cobble_capital[facing=north,type=bottom,waterlogged=true]
conquest:dark_brown_mortar_cobble_capital[facing=north,type=bottom,waterlogged=false]
conquest:dark_brown_mortar_cobble_capital[facing=south,type=top,waterlogged=true]
conquest:dark_brown_mortar_cobble_capital[facing=south,type=top,waterlogged=false]
conquest:dark_brown_mortar_cobble_capital[facing=south,type=bottom,waterlogged=true]
conquest:dark_brown_mortar_cobble_capital[facing=south,type=bottom,waterlogged=false]
conquest:dark_brown_mortar_cobble_capital[facing=east,type=top,waterlogged=true]
conquest:dark_brown_mortar_cobble_capital[facing=east,type=top,waterlogged=false]
conquest:dark_brown_mortar_cobble_capital[facing=east,type=bottom,waterlogged=true]
conquest:dark_brown_mortar_cobble_capital[facing=east,type=bottom,waterlogged=false]
conquest:dark_brown_mortar_cobble_capital[facing=west,type=top,waterlogged=true]
conquest:dark_brown_mortar_cobble_capital[facing=west,type=top,waterlogged=false]
conquest:dark_brown_mortar_cobble_capital[facing=west,type=bottom,waterlogged=true]
conquest:dark_brown_mortar_cobble_capital[facing=west,type=bottom,waterlogged=false]
conquest:dark_brown_mortar_cobble_corner_slab[facing=north,type=top,waterlogged=true]
conquest:dark_brown_mortar_cobble_corner_slab[facing=north,type=top,waterlogged=false]
conquest:dark_brown_mortar_cobble_corner_slab[facing=north,type=bottom,waterlogged=true]
conquest:dark_brown_mortar_cobble_corner_slab[facing=north,type=bottom,waterlogged=false]
conquest:dark_brown_mortar_cobble_corner_slab[facing=south,type=top,waterlogged=true]
conquest:dark_brown_mortar_cobble_corner_slab[facing=south,type=top,waterlogged=false]
conquest:dark_brown_mortar_cobble_corner_slab[facing=south,type=bottom,waterlogged=true]
conquest:dark_brown_mortar_cobble_corner_slab[facing=south,type=bottom,waterlogged=false]
conquest:dark_brown_mortar_cobble_corner_slab[facing=west,type=top,waterlogged=true]
conquest:dark_brown_mortar_cobble_corner_slab[facing=west,type=top,waterlogged=false]
conquest:dark_brown_mortar_cobble_corner_slab[facing=west,type=bottom,waterlogged=true]
conquest:dark_brown_mortar_cobble_corner_slab[facing=west,type=bottom,waterlogged=false]
conquest:dark_brown_mortar_cobble_corner_slab[facing=east,type=top,waterlogged=true]
conquest:dark_brown_mortar_cobble_corner_slab[facing=east,type=top,waterlogged=false]
conquest:dark_brown_mortar_cobble_corner_slab[facing=east,type=bottom,waterlogged=true]
conquest:dark_brown_mortar_cobble_corner_slab[facing=east,type=bottom,waterlogged=false]
conquest:dark_brown_mortar_cobble_eighth_slab[facing=north,type=top,waterlogged=true]
conquest:dark_brown_mortar_cobble_eighth_slab[facing=north,type=top,waterlogged=false]
conquest:dark_brown_mortar_cobble_eighth_slab[facing=north,type=bottom,waterlogged=true]
conquest:dark_brown_mortar_cobble_eighth_slab[facing=north,type=bottom,waterlogged=false]
conquest:dark_brown_mortar_cobble_eighth_slab[facing=south,type=top,waterlogged=true]
conquest:dark_brown_mortar_cobble_eighth_slab[facing=south,type=top,waterlogged=false]
conquest:dark_brown_mortar_cobble_eighth_slab[facing=south,type=bottom,waterlogged=true]
conquest:dark_brown_mortar_cobble_eighth_slab[facing=south,type=bottom,waterlogged=false]
conquest:dark_brown_mortar_cobble_eighth_slab[facing=west,type=top,waterlogged=true]
conquest:dark_brown_mortar_cobble_eighth_slab[facing=west,type=top,waterlogged=false]
conquest:dark_brown_mortar_cobble_eighth_slab[facing=west,type=bottom,waterlogged=true]
conquest:dark_brown_mortar_cobble_eighth_slab[facing=west,type=bottom,waterlogged=false]
conquest:dark_brown_mortar_cobble_eighth_slab[facing=east,type=top,waterlogged=true]
conquest:dark_brown_mortar_cobble_eighth_slab[facing=east,type=top,waterlogged=false]
conquest:dark_brown_mortar_cobble_eighth_slab[facing=east,type=bottom,waterlogged=true]
conquest:dark_brown_mortar_cobble_eighth_slab[facing=east,type=bottom,waterlogged=false]
conquest:dark_brown_mortar_cobble_pillar[layer=1,waterlogged=true]
conquest:dark_brown_mortar_cobble_pillar[layer=1,waterlogged=false]
conquest:dark_brown_mortar_cobble_pillar[layer=2,waterlogged=true]
conquest:dark_brown_mortar_cobble_pillar[layer=2,waterlogged=false]
conquest:dark_brown_mortar_cobble_pillar[layer=3,waterlogged=true]
conquest:dark_brown_mortar_cobble_pillar[layer=3,waterlogged=false]
conquest:dark_brown_mortar_cobble_quarter_slab[facing=north,layer=1,type=top,waterlogged=true]
conquest:dark_brown_mortar_cobble_quarter_slab[facing=north,layer=1,type=top,waterlogged=false]
conquest:dark_brown_mortar_cobble_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=true]
conquest:dark_brown_mortar_cobble_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=false]
conquest:dark_brown_mortar_cobble_quarter_slab[facing=north,layer=2,type=top,waterlogged=true]
conquest:dark_brown_mortar_cobble_quarter_slab[facing=north,layer=2,type=top,waterlogged=false]
conquest:dark_brown_mortar_cobble_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=true]
conquest:dark_brown_mortar_cobble_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=false]
conquest:dark_brown_mortar_cobble_quarter_slab[facing=north,layer=3,type=top,waterlogged=true]
conquest:dark_brown_mortar_cobble_quarter_slab[facing=north,layer=3,type=top,waterlogged=false]
conquest:dark_brown_mortar_cobble_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=true]
conquest:dark_brown_mortar_cobble_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=false]
conquest:dark_brown_mortar_cobble_quarter_slab[facing=south,layer=1,type=top,waterlogged=true]
conquest:dark_brown_mortar_cobble_quarter_slab[facing=south,layer=1,type=top,waterlogged=false]
conquest:dark_brown_mortar_cobble_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=true]
conquest:dark_brown_mortar_cobble_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=false]
conquest:dark_brown_mortar_cobble_quarter_slab[facing=south,layer=2,type=top,waterlogged=true]
conquest:dark_brown_mortar_cobble_quarter_slab[facing=south,layer=2,type=top,waterlogged=false]
conquest:dark_brown_mortar_cobble_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=true]
conquest:dark_brown_mortar_cobble_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=false]
conquest:dark_brown_mortar_cobble_quarter_slab[facing=south,layer=3,type=top,waterlogged=true]
conquest:dark_brown_mortar_cobble_quarter_slab[facing=south,layer=3,type=top,waterlogged=false]
conquest:dark_brown_mortar_cobble_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=true]
conquest:dark_brown_mortar_cobble_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=false]
conquest:dark_brown_mortar_cobble_quarter_slab[facing=west,layer=1,type=top,waterlogged=true]
conquest:dark_brown_mortar_cobble_quarter_slab[facing=west,layer=1,type=top,waterlogged=false]
conquest:dark_brown_mortar_cobble_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=true]
conquest:dark_brown_mortar_cobble_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=false]
conquest:dark_brown_mortar_cobble_quarter_slab[facing=west,layer=2,type=top,waterlogged=true]
conquest:dark_brown_mortar_cobble_quarter_slab[facing=west,layer=2,type=top,waterlogged=false]
conquest:dark_brown_mortar_cobble_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=true]
conquest:dark_brown_mortar_cobble_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=false]
conquest:dark_brown_mortar_cobble_quarter_slab[facing=west,layer=3,type=top,waterlogged=true]
conquest:dark_brown_mortar_cobble_quarter_slab[facing=west,layer=3,type=top,waterlogged=false]
conquest:dark_brown_mortar_cobble_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=true]
conquest:dark_brown_mortar_cobble_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=false]
conquest:dark_brown_mortar_cobble_quarter_slab[facing=east,layer=1,type=top,waterlogged=true]
conquest:dark_brown_mortar_cobble_quarter_slab[facing=east,layer=1,type=top,waterlogged=false]
conquest:dark_brown_mortar_cobble_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=true]
conquest:dark_brown_mortar_cobble_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=false]
conquest:dark_brown_mortar_cobble_quarter_slab[facing=east,layer=2,type=top,waterlogged=true]
conquest:dark_brown_mortar_cobble_quarter_slab[facing=east,layer=2,type=top,waterlogged=false]
conquest:dark_brown_mortar_cobble_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=true]
conquest:dark_brown_mortar_cobble_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=false]
conquest:dark_brown_mortar_cobble_quarter_slab[facing=east,layer=3,type=top,waterlogged=true]
conquest:dark_brown_mortar_cobble_quarter_slab[facing=east,layer=3,type=top,waterlogged=false]
conquest:dark_brown_mortar_cobble_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=true]
conquest:dark_brown_mortar_cobble_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=false]
conquest:dark_brown_mortar_cobble_slab[layers=1,type=top,waterlogged=true]
conquest:dark_brown_mortar_cobble_slab[layers=1,type=top,waterlogged=false]
conquest:dark_brown_mortar_cobble_slab[layers=1,type=bottom,waterlogged=true]
conquest:dark_brown_mortar_cobble_slab[layers=1,type=bottom,waterlogged=false]
conquest:dark_brown_mortar_cobble_slab[layers=2,type=top,waterlogged=true]
conquest:dark_brown_mortar_cobble_slab[layers=2,type=top,waterlogged=false]
conquest:dark_brown_mortar_cobble_slab[layers=2,type=bottom,waterlogged=true]
conquest:dark_brown_mortar_cobble_slab[layers=2,type=bottom,waterlogged=false]
conquest:dark_brown_mortar_cobble_slab[layers=3,type=top,waterlogged=true]
conquest:dark_brown_mortar_cobble_slab[layers=3,type=top,waterlogged=false]
conquest:dark_brown_mortar_cobble_slab[layers=3,type=bottom,waterlogged=true]
conquest:dark_brown_mortar_cobble_slab[layers=3,type=bottom,waterlogged=false]
conquest:dark_brown_mortar_cobble_slab[layers=4,type=top,waterlogged=true]
conquest:dark_brown_mortar_cobble_slab[layers=4,type=top,waterlogged=false]
conquest:dark_brown_mortar_cobble_slab[layers=4,type=bottom,waterlogged=true]
conquest:dark_brown_mortar_cobble_slab[layers=4,type=bottom,waterlogged=false]
conquest:dark_brown_mortar_cobble_slab[layers=5,type=top,waterlogged=true]
conquest:dark_brown_mortar_cobble_slab[layers=5,type=top,waterlogged=false]
conquest:dark_brown_mortar_cobble_slab[layers=5,type=bottom,waterlogged=true]
conquest:dark_brown_mortar_cobble_slab[layers=5,type=bottom,waterlogged=false]
conquest:dark_brown_mortar_cobble_slab[layers=6,type=top,waterlogged=true]
conquest:dark_brown_mortar_cobble_slab[layers=6,type=top,waterlogged=false]
conquest:dark_brown_mortar_cobble_slab[layers=6,type=bottom,waterlogged=true]
conquest:dark_brown_mortar_cobble_slab[layers=6,type=bottom,waterlogged=false]
conquest:dark_brown_mortar_cobble_slab[layers=7,type=top,waterlogged=true]
conquest:dark_brown_mortar_cobble_slab[layers=7,type=top,waterlogged=false]
conquest:dark_brown_mortar_cobble_slab[layers=7,type=bottom,waterlogged=true]
conquest:dark_brown_mortar_cobble_slab[layers=7,type=bottom,waterlogged=false]
conquest:dark_brown_mortar_cobble_slab[layers=8,type=top,waterlogged=true]
conquest:dark_brown_mortar_cobble_slab[layers=8,type=top,waterlogged=false]
conquest:dark_brown_mortar_cobble_slab[layers=8,type=bottom,waterlogged=true]
conquest:dark_brown_mortar_cobble_slab[layers=8,type=bottom,waterlogged=false]
conquest:dark_brown_mortar_cobble_small_arch[direction=northsouth,waterlogged=true]
conquest:dark_brown_mortar_cobble_small_arch[direction=northsouth,waterlogged=false]
conquest:dark_brown_mortar_cobble_small_arch[direction=eastwest,waterlogged=true]
conquest:dark_brown_mortar_cobble_small_arch[direction=eastwest,waterlogged=false]
conquest:dark_brown_mortar_cobble_small_arch_half[facing=north,waterlogged=true]
conquest:dark_brown_mortar_cobble_small_arch_half[facing=north,waterlogged=false]
conquest:dark_brown_mortar_cobble_small_arch_half[facing=south,waterlogged=true]
conquest:dark_brown_mortar_cobble_small_arch_half[facing=south,waterlogged=false]
conquest:dark_brown_mortar_cobble_small_arch_half[facing=west,waterlogged=true]
conquest:dark_brown_mortar_cobble_small_arch_half[facing=west,waterlogged=false]
conquest:dark_brown_mortar_cobble_small_arch_half[facing=east,waterlogged=true]
conquest:dark_brown_mortar_cobble_small_arch_half[facing=east,waterlogged=false]
conquest:dark_brown_mortar_cobble_small_window[down=true,up=true,waterlogged=true]
conquest:dark_brown_mortar_cobble_small_window[down=true,up=true,waterlogged=false]
conquest:dark_brown_mortar_cobble_small_window[down=true,up=false,waterlogged=true]
conquest:dark_brown_mortar_cobble_small_window[down=true,up=false,waterlogged=false]
conquest:dark_brown_mortar_cobble_small_window[down=false,up=true,waterlogged=true]
conquest:dark_brown_mortar_cobble_small_window[down=false,up=true,waterlogged=false]
conquest:dark_brown_mortar_cobble_small_window[down=false,up=false,waterlogged=true]
conquest:dark_brown_mortar_cobble_small_window[down=false,up=false,waterlogged=false]
conquest:dark_brown_mortar_cobble_small_window_half[down=true,facing=north,up=true,waterlogged=true]
conquest:dark_brown_mortar_cobble_small_window_half[down=true,facing=north,up=true,waterlogged=false]
conquest:dark_brown_mortar_cobble_small_window_half[down=true,facing=north,up=false,waterlogged=true]
conquest:dark_brown_mortar_cobble_small_window_half[down=true,facing=north,up=false,waterlogged=false]
conquest:dark_brown_mortar_cobble_small_window_half[down=true,facing=south,up=true,waterlogged=true]
conquest:dark_brown_mortar_cobble_small_window_half[down=true,facing=south,up=true,waterlogged=false]
conquest:dark_brown_mortar_cobble_small_window_half[down=true,facing=south,up=false,waterlogged=true]
conquest:dark_brown_mortar_cobble_small_window_half[down=true,facing=south,up=false,waterlogged=false]
conquest:dark_brown_mortar_cobble_small_window_half[down=true,facing=west,up=true,waterlogged=true]
conquest:dark_brown_mortar_cobble_small_window_half[down=true,facing=west,up=true,waterlogged=false]
conquest:dark_brown_mortar_cobble_small_window_half[down=true,facing=west,up=false,waterlogged=true]
conquest:dark_brown_mortar_cobble_small_window_half[down=true,facing=west,up=false,waterlogged=false]
conquest:dark_brown_mortar_cobble_small_window_half[down=true,facing=east,up=true,waterlogged=true]
conquest:dark_brown_mortar_cobble_small_window_half[down=true,facing=east,up=true,waterlogged=false]
conquest:dark_brown_mortar_cobble_small_window_half[down=true,facing=east,up=false,waterlogged=true]
conquest:dark_brown_mortar_cobble_small_window_half[down=true,facing=east,up=false,waterlogged=false]
conquest:dark_brown_mortar_cobble_small_window_half[down=false,facing=north,up=true,waterlogged=true]
conquest:dark_brown_mortar_cobble_small_window_half[down=false,facing=north,up=true,waterlogged=false]
conquest:dark_brown_mortar_cobble_small_window_half[down=false,facing=north,up=false,waterlogged=true]
conquest:dark_brown_mortar_cobble_small_window_half[down=false,facing=north,up=false,waterlogged=false]
conquest:dark_brown_mortar_cobble_small_window_half[down=false,facing=south,up=true,waterlogged=true]
conquest:dark_brown_mortar_cobble_small_window_half[down=false,facing=south,up=true,waterlogged=false]
conquest:dark_brown_mortar_cobble_small_window_half[down=false,facing=south,up=false,waterlogged=true]
conquest:dark_brown_mortar_cobble_small_window_half[down=false,facing=south,up=false,waterlogged=false]
conquest:dark_brown_mortar_cobble_small_window_half[down=false,facing=west,up=true,waterlogged=true]
conquest:dark_brown_mortar_cobble_small_window_half[down=false,facing=west,up=true,waterlogged=false]
conquest:dark_brown_mortar_cobble_small_window_half[down=false,facing=west,up=false,waterlogged=true]
conquest:dark_brown_mortar_cobble_small_window_half[down=false,facing=west,up=false,waterlogged=false]
conquest:dark_brown_mortar_cobble_small_window_half[down=false,facing=east,up=true,waterlogged=true]
conquest:dark_brown_mortar_cobble_small_window_half[down=false,facing=east,up=true,waterlogged=false]
conquest:dark_brown_mortar_cobble_small_window_half[down=false,facing=east,up=false,waterlogged=true]
conquest:dark_brown_mortar_cobble_small_window_half[down=false,facing=east,up=false,waterlogged=false]
conquest:dark_brown_mortar_cobble_sphere[type=egg,waterlogged=true]
conquest:dark_brown_mortar_cobble_sphere[type=egg,waterlogged=false]
conquest:dark_brown_mortar_cobble_sphere[type=small,waterlogged=true]
conquest:dark_brown_mortar_cobble_sphere[type=small,waterlogged=false]
conquest:dark_brown_mortar_cobble_sphere[type=large,waterlogged=true]
conquest:dark_brown_mortar_cobble_sphere[type=large,waterlogged=false]
conquest:dark_brown_mortar_cobble_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:dark_brown_mortar_cobble_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:dark_brown_mortar_cobble_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:dark_brown_mortar_cobble_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:dark_brown_mortar_cobble_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:dark_brown_mortar_cobble_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:dark_brown_mortar_cobble_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:dark_brown_mortar_cobble_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:dark_brown_mortar_cobble_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:dark_brown_mortar_cobble_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:dark_brown_mortar_cobble_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:dark_brown_mortar_cobble_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:dark_brown_mortar_cobble_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:dark_brown_mortar_cobble_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:dark_brown_mortar_cobble_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:dark_brown_mortar_cobble_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:dark_brown_mortar_cobble_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:dark_brown_mortar_cobble_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:dark_brown_mortar_cobble_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:dark_brown_mortar_cobble_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:dark_brown_mortar_cobble_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:dark_brown_mortar_cobble_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:dark_brown_mortar_cobble_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:dark_brown_mortar_cobble_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:dark_brown_mortar_cobble_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:dark_brown_mortar_cobble_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:dark_brown_mortar_cobble_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:dark_brown_mortar_cobble_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:dark_brown_mortar_cobble_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:dark_brown_mortar_cobble_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:dark_brown_mortar_cobble_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:dark_brown_mortar_cobble_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:dark_brown_mortar_cobble_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:dark_brown_mortar_cobble_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:dark_brown_mortar_cobble_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:dark_brown_mortar_cobble_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:dark_brown_mortar_cobble_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:dark_brown_mortar_cobble_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:dark_brown_mortar_cobble_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:dark_brown_mortar_cobble_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:dark_brown_mortar_cobble_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:dark_brown_mortar_cobble_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:dark_brown_mortar_cobble_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:dark_brown_mortar_cobble_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:dark_brown_mortar_cobble_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:dark_brown_mortar_cobble_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:dark_brown_mortar_cobble_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:dark_brown_mortar_cobble_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:dark_brown_mortar_cobble_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:dark_brown_mortar_cobble_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:dark_brown_mortar_cobble_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:dark_brown_mortar_cobble_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:dark_brown_mortar_cobble_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:dark_brown_mortar_cobble_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:dark_brown_mortar_cobble_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:dark_brown_mortar_cobble_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:dark_brown_mortar_cobble_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:dark_brown_mortar_cobble_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:dark_brown_mortar_cobble_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:dark_brown_mortar_cobble_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:dark_brown_mortar_cobble_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:dark_brown_mortar_cobble_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:dark_brown_mortar_cobble_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:dark_brown_mortar_cobble_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:dark_brown_mortar_cobble_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:dark_brown_mortar_cobble_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:dark_brown_mortar_cobble_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:dark_brown_mortar_cobble_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:dark_brown_mortar_cobble_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:dark_brown_mortar_cobble_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:dark_brown_mortar_cobble_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:dark_brown_mortar_cobble_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:dark_brown_mortar_cobble_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:dark_brown_mortar_cobble_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:dark_brown_mortar_cobble_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:dark_brown_mortar_cobble_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:dark_brown_mortar_cobble_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:dark_brown_mortar_cobble_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:dark_brown_mortar_cobble_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:dark_brown_mortar_cobble_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:dark_brown_mortar_cobble_two_meter_arch[facing=north,type=top]
conquest:dark_brown_mortar_cobble_two_meter_arch[facing=north,type=bottom]
conquest:dark_brown_mortar_cobble_two_meter_arch[facing=south,type=top]
conquest:dark_brown_mortar_cobble_two_meter_arch[facing=south,type=bottom]
conquest:dark_brown_mortar_cobble_two_meter_arch[facing=west,type=top]
conquest:dark_brown_mortar_cobble_two_meter_arch[facing=west,type=bottom]
conquest:dark_brown_mortar_cobble_two_meter_arch[facing=east,type=top]
conquest:dark_brown_mortar_cobble_two_meter_arch[facing=east,type=bottom]
conquest:dark_brown_mortar_cobble_two_meter_arch_half[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:dark_brown_mortar_cobble_two_meter_arch_half[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:dark_brown_mortar_cobble_two_meter_arch_half[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:dark_brown_mortar_cobble_two_meter_arch_half[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:dark_brown_mortar_cobble_two_meter_arch_half[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:dark_brown_mortar_cobble_two_meter_arch_half[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:dark_brown_mortar_cobble_two_meter_arch_half[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:dark_brown_mortar_cobble_two_meter_arch_half[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:dark_brown_mortar_cobble_two_meter_arch_half[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:dark_brown_mortar_cobble_two_meter_arch_half[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:dark_brown_mortar_cobble_two_meter_arch_half[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:dark_brown_mortar_cobble_two_meter_arch_half[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:dark_brown_mortar_cobble_two_meter_arch_half[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:dark_brown_mortar_cobble_two_meter_arch_half[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:dark_brown_mortar_cobble_two_meter_arch_half[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:dark_brown_mortar_cobble_two_meter_arch_half[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:dark_brown_mortar_cobble_two_meter_arch_half[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:dark_brown_mortar_cobble_two_meter_arch_half[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:dark_brown_mortar_cobble_two_meter_arch_half[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:dark_brown_mortar_cobble_two_meter_arch_half[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:dark_brown_mortar_cobble_two_meter_arch_half[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:dark_brown_mortar_cobble_two_meter_arch_half[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:dark_brown_mortar_cobble_two_meter_arch_half[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:dark_brown_mortar_cobble_two_meter_arch_half[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:dark_brown_mortar_cobble_two_meter_arch_half[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:dark_brown_mortar_cobble_two_meter_arch_half[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:dark_brown_mortar_cobble_two_meter_arch_half[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:dark_brown_mortar_cobble_two_meter_arch_half[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:dark_brown_mortar_cobble_two_meter_arch_half[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:dark_brown_mortar_cobble_two_meter_arch_half[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:dark_brown_mortar_cobble_two_meter_arch_half[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:dark_brown_mortar_cobble_two_meter_arch_half[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:dark_brown_mortar_cobble_two_meter_arch_half[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:dark_brown_mortar_cobble_two_meter_arch_half[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:dark_brown_mortar_cobble_two_meter_arch_half[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:dark_brown_mortar_cobble_two_meter_arch_half[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:dark_brown_mortar_cobble_two_meter_arch_half[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:dark_brown_mortar_cobble_two_meter_arch_half[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:dark_brown_mortar_cobble_two_meter_arch_half[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:dark_brown_mortar_cobble_two_meter_arch_half[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:dark_brown_mortar_cobble_two_meter_arch_half[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:dark_brown_mortar_cobble_two_meter_arch_half[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:dark_brown_mortar_cobble_two_meter_arch_half[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:dark_brown_mortar_cobble_two_meter_arch_half[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:dark_brown_mortar_cobble_two_meter_arch_half[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:dark_brown_mortar_cobble_two_meter_arch_half[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:dark_brown_mortar_cobble_two_meter_arch_half[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:dark_brown_mortar_cobble_two_meter_arch_half[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:dark_brown_mortar_cobble_two_meter_arch_half[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:dark_brown_mortar_cobble_two_meter_arch_half[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:dark_brown_mortar_cobble_two_meter_arch_half[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:dark_brown_mortar_cobble_two_meter_arch_half[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:dark_brown_mortar_cobble_two_meter_arch_half[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:dark_brown_mortar_cobble_two_meter_arch_half[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:dark_brown_mortar_cobble_two_meter_arch_half[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:dark_brown_mortar_cobble_two_meter_arch_half[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:dark_brown_mortar_cobble_two_meter_arch_half[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:dark_brown_mortar_cobble_two_meter_arch_half[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:dark_brown_mortar_cobble_two_meter_arch_half[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:dark_brown_mortar_cobble_two_meter_arch_half[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:dark_brown_mortar_cobble_two_meter_arch_half[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:dark_brown_mortar_cobble_two_meter_arch_half[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:dark_brown_mortar_cobble_two_meter_arch_half[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:dark_brown_mortar_cobble_two_meter_arch_half[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:dark_brown_mortar_cobble_vertical_corner[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:dark_brown_mortar_cobble_vertical_corner[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:dark_brown_mortar_cobble_vertical_corner[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:dark_brown_mortar_cobble_vertical_corner[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:dark_brown_mortar_cobble_vertical_corner[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:dark_brown_mortar_cobble_vertical_corner[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:dark_brown_mortar_cobble_vertical_corner[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:dark_brown_mortar_cobble_vertical_corner[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:dark_brown_mortar_cobble_vertical_corner[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:dark_brown_mortar_cobble_vertical_corner[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:dark_brown_mortar_cobble_vertical_corner[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:dark_brown_mortar_cobble_vertical_corner[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:dark_brown_mortar_cobble_vertical_corner[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:dark_brown_mortar_cobble_vertical_corner[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:dark_brown_mortar_cobble_vertical_corner[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:dark_brown_mortar_cobble_vertical_corner[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:dark_brown_mortar_cobble_vertical_corner[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:dark_brown_mortar_cobble_vertical_corner[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:dark_brown_mortar_cobble_vertical_corner[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:dark_brown_mortar_cobble_vertical_corner[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:dark_brown_mortar_cobble_vertical_corner[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:dark_brown_mortar_cobble_vertical_corner[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:dark_brown_mortar_cobble_vertical_corner[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:dark_brown_mortar_cobble_vertical_corner[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:dark_brown_mortar_cobble_vertical_corner[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:dark_brown_mortar_cobble_vertical_corner[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:dark_brown_mortar_cobble_vertical_corner[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:dark_brown_mortar_cobble_vertical_corner[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:dark_brown_mortar_cobble_vertical_corner[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:dark_brown_mortar_cobble_vertical_corner[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:dark_brown_mortar_cobble_vertical_corner[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:dark_brown_mortar_cobble_vertical_corner[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:dark_brown_mortar_cobble_vertical_corner[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:dark_brown_mortar_cobble_vertical_corner[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:dark_brown_mortar_cobble_vertical_corner[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:dark_brown_mortar_cobble_vertical_corner[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:dark_brown_mortar_cobble_vertical_corner[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:dark_brown_mortar_cobble_vertical_corner[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:dark_brown_mortar_cobble_vertical_corner[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:dark_brown_mortar_cobble_vertical_corner[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:dark_brown_mortar_cobble_vertical_corner[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:dark_brown_mortar_cobble_vertical_corner[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:dark_brown_mortar_cobble_vertical_corner[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:dark_brown_mortar_cobble_vertical_corner[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:dark_brown_mortar_cobble_vertical_corner[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:dark_brown_mortar_cobble_vertical_corner[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:dark_brown_mortar_cobble_vertical_corner[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:dark_brown_mortar_cobble_vertical_corner[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:dark_brown_mortar_cobble_vertical_corner[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:dark_brown_mortar_cobble_vertical_corner[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:dark_brown_mortar_cobble_vertical_corner[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:dark_brown_mortar_cobble_vertical_corner[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:dark_brown_mortar_cobble_vertical_corner[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:dark_brown_mortar_cobble_vertical_corner[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:dark_brown_mortar_cobble_vertical_corner[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:dark_brown_mortar_cobble_vertical_corner[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:dark_brown_mortar_cobble_vertical_corner[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:dark_brown_mortar_cobble_vertical_corner[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:dark_brown_mortar_cobble_vertical_corner[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:dark_brown_mortar_cobble_vertical_corner[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:dark_brown_mortar_cobble_vertical_corner[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:dark_brown_mortar_cobble_vertical_corner[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:dark_brown_mortar_cobble_vertical_corner[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:dark_brown_mortar_cobble_vertical_corner[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:dark_brown_mortar_cobble_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:dark_brown_mortar_cobble_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:dark_brown_mortar_cobble_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:dark_brown_mortar_cobble_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:dark_brown_mortar_cobble_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:dark_brown_mortar_cobble_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:dark_brown_mortar_cobble_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:dark_brown_mortar_cobble_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:dark_brown_mortar_cobble_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:dark_brown_mortar_cobble_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:dark_brown_mortar_cobble_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:dark_brown_mortar_cobble_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:dark_brown_mortar_cobble_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:dark_brown_mortar_cobble_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:dark_brown_mortar_cobble_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:dark_brown_mortar_cobble_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:dark_brown_mortar_cobble_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:dark_brown_mortar_cobble_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:dark_brown_mortar_cobble_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:dark_brown_mortar_cobble_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:dark_brown_mortar_cobble_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:dark_brown_mortar_cobble_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:dark_brown_mortar_cobble_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:dark_brown_mortar_cobble_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:dark_brown_mortar_cobble_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:dark_brown_mortar_cobble_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:dark_brown_mortar_cobble_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:dark_brown_mortar_cobble_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:dark_brown_mortar_cobble_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:dark_brown_mortar_cobble_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:dark_brown_mortar_cobble_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:dark_brown_mortar_cobble_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:dark_brown_mortar_cobble_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:dark_brown_mortar_cobble_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:dark_brown_mortar_cobble_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:dark_brown_mortar_cobble_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:dark_brown_mortar_cobble_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:dark_brown_mortar_cobble_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:dark_brown_mortar_cobble_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:dark_brown_mortar_cobble_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:dark_brown_mortar_cobble_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:dark_brown_mortar_cobble_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:dark_brown_mortar_cobble_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:dark_brown_mortar_cobble_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:dark_brown_mortar_cobble_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:dark_brown_mortar_cobble_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:dark_brown_mortar_cobble_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:dark_brown_mortar_cobble_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:dark_brown_mortar_cobble_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:dark_brown_mortar_cobble_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:dark_brown_mortar_cobble_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:dark_brown_mortar_cobble_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:dark_brown_mortar_cobble_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:dark_brown_mortar_cobble_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:dark_brown_mortar_cobble_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:dark_brown_mortar_cobble_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:dark_brown_mortar_cobble_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:dark_brown_mortar_cobble_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:dark_brown_mortar_cobble_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:dark_brown_mortar_cobble_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:dark_brown_mortar_cobble_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:dark_brown_mortar_cobble_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:dark_brown_mortar_cobble_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:dark_brown_mortar_cobble_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:dark_brown_mortar_cobble_vertical_quarter[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:dark_brown_mortar_cobble_vertical_quarter[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:dark_brown_mortar_cobble_vertical_quarter[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:dark_brown_mortar_cobble_vertical_quarter[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:dark_brown_mortar_cobble_vertical_quarter[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:dark_brown_mortar_cobble_vertical_quarter[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:dark_brown_mortar_cobble_vertical_quarter[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:dark_brown_mortar_cobble_vertical_quarter[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:dark_brown_mortar_cobble_vertical_quarter[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:dark_brown_mortar_cobble_vertical_quarter[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:dark_brown_mortar_cobble_vertical_quarter[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:dark_brown_mortar_cobble_vertical_quarter[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:dark_brown_mortar_cobble_vertical_quarter[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:dark_brown_mortar_cobble_vertical_quarter[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:dark_brown_mortar_cobble_vertical_quarter[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:dark_brown_mortar_cobble_vertical_quarter[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:dark_brown_mortar_cobble_vertical_quarter[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:dark_brown_mortar_cobble_vertical_quarter[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:dark_brown_mortar_cobble_vertical_quarter[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:dark_brown_mortar_cobble_vertical_quarter[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:dark_brown_mortar_cobble_vertical_quarter[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:dark_brown_mortar_cobble_vertical_quarter[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:dark_brown_mortar_cobble_vertical_quarter[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:dark_brown_mortar_cobble_vertical_quarter[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:dark_brown_mortar_cobble_vertical_quarter[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:dark_brown_mortar_cobble_vertical_quarter[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:dark_brown_mortar_cobble_vertical_quarter[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:dark_brown_mortar_cobble_vertical_quarter[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:dark_brown_mortar_cobble_vertical_quarter[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:dark_brown_mortar_cobble_vertical_quarter[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:dark_brown_mortar_cobble_vertical_quarter[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:dark_brown_mortar_cobble_vertical_quarter[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:dark_brown_mortar_cobble_vertical_quarter[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:dark_brown_mortar_cobble_vertical_quarter[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:dark_brown_mortar_cobble_vertical_quarter[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:dark_brown_mortar_cobble_vertical_quarter[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:dark_brown_mortar_cobble_vertical_quarter[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:dark_brown_mortar_cobble_vertical_quarter[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:dark_brown_mortar_cobble_vertical_quarter[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:dark_brown_mortar_cobble_vertical_quarter[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:dark_brown_mortar_cobble_vertical_quarter[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:dark_brown_mortar_cobble_vertical_quarter[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:dark_brown_mortar_cobble_vertical_quarter[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:dark_brown_mortar_cobble_vertical_quarter[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:dark_brown_mortar_cobble_vertical_quarter[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:dark_brown_mortar_cobble_vertical_quarter[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:dark_brown_mortar_cobble_vertical_quarter[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:dark_brown_mortar_cobble_vertical_quarter[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:dark_brown_mortar_cobble_vertical_quarter[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:dark_brown_mortar_cobble_vertical_quarter[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:dark_brown_mortar_cobble_vertical_quarter[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:dark_brown_mortar_cobble_vertical_quarter[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:dark_brown_mortar_cobble_vertical_quarter[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:dark_brown_mortar_cobble_vertical_quarter[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:dark_brown_mortar_cobble_vertical_quarter[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:dark_brown_mortar_cobble_vertical_quarter[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:dark_brown_mortar_cobble_vertical_quarter[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:dark_brown_mortar_cobble_vertical_quarter[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:dark_brown_mortar_cobble_vertical_quarter[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:dark_brown_mortar_cobble_vertical_quarter[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:dark_brown_mortar_cobble_vertical_quarter[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:dark_brown_mortar_cobble_vertical_quarter[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:dark_brown_mortar_cobble_vertical_quarter[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:dark_brown_mortar_cobble_vertical_quarter[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:dark_brown_mortar_cobble_vertical_slab[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:dark_brown_mortar_cobble_vertical_slab[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:dark_brown_mortar_cobble_vertical_slab[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:dark_brown_mortar_cobble_vertical_slab[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:dark_brown_mortar_cobble_vertical_slab[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:dark_brown_mortar_cobble_vertical_slab[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:dark_brown_mortar_cobble_vertical_slab[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:dark_brown_mortar_cobble_vertical_slab[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:dark_brown_mortar_cobble_vertical_slab[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:dark_brown_mortar_cobble_vertical_slab[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:dark_brown_mortar_cobble_vertical_slab[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:dark_brown_mortar_cobble_vertical_slab[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:dark_brown_mortar_cobble_vertical_slab[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:dark_brown_mortar_cobble_vertical_slab[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:dark_brown_mortar_cobble_vertical_slab[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:dark_brown_mortar_cobble_vertical_slab[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:dark_brown_mortar_cobble_vertical_slab[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:dark_brown_mortar_cobble_vertical_slab[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:dark_brown_mortar_cobble_vertical_slab[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:dark_brown_mortar_cobble_vertical_slab[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:dark_brown_mortar_cobble_vertical_slab[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:dark_brown_mortar_cobble_vertical_slab[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:dark_brown_mortar_cobble_vertical_slab[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:dark_brown_mortar_cobble_vertical_slab[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:dark_brown_mortar_cobble_vertical_slab[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:dark_brown_mortar_cobble_vertical_slab[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:dark_brown_mortar_cobble_vertical_slab[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:dark_brown_mortar_cobble_vertical_slab[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:dark_brown_mortar_cobble_vertical_slab[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:dark_brown_mortar_cobble_vertical_slab[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:dark_brown_mortar_cobble_vertical_slab[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:dark_brown_mortar_cobble_vertical_slab[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:dark_brown_mortar_cobble_vertical_slab[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:dark_brown_mortar_cobble_vertical_slab[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:dark_brown_mortar_cobble_vertical_slab[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:dark_brown_mortar_cobble_vertical_slab[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:dark_brown_mortar_cobble_vertical_slab[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:dark_brown_mortar_cobble_vertical_slab[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:dark_brown_mortar_cobble_vertical_slab[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:dark_brown_mortar_cobble_vertical_slab[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:dark_brown_mortar_cobble_vertical_slab[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:dark_brown_mortar_cobble_vertical_slab[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:dark_brown_mortar_cobble_vertical_slab[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:dark_brown_mortar_cobble_vertical_slab[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:dark_brown_mortar_cobble_vertical_slab[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:dark_brown_mortar_cobble_vertical_slab[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:dark_brown_mortar_cobble_vertical_slab[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:dark_brown_mortar_cobble_vertical_slab[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:dark_brown_mortar_cobble_vertical_slab[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:dark_brown_mortar_cobble_vertical_slab[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:dark_brown_mortar_cobble_vertical_slab[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:dark_brown_mortar_cobble_vertical_slab[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:dark_brown_mortar_cobble_vertical_slab[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:dark_brown_mortar_cobble_vertical_slab[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:dark_brown_mortar_cobble_vertical_slab[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:dark_brown_mortar_cobble_vertical_slab[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:dark_brown_mortar_cobble_vertical_slab[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:dark_brown_mortar_cobble_vertical_slab[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:dark_brown_mortar_cobble_vertical_slab[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:dark_brown_mortar_cobble_vertical_slab[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:dark_brown_mortar_cobble_vertical_slab[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:dark_brown_mortar_cobble_vertical_slab[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:dark_brown_mortar_cobble_vertical_slab[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:dark_brown_mortar_cobble_vertical_slab[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:dark_brown_mortar_cobble_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:dark_brown_mortar_cobble_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:dark_brown_mortar_cobble_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:dark_brown_mortar_cobble_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:dark_brown_mortar_cobble_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:dark_brown_mortar_cobble_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:dark_brown_mortar_cobble_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:dark_brown_mortar_cobble_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:dark_brown_mortar_cobble_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:dark_brown_mortar_cobble_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:dark_brown_mortar_cobble_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:dark_brown_mortar_cobble_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:dark_brown_mortar_cobble_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:dark_brown_mortar_cobble_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:dark_brown_mortar_cobble_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:dark_brown_mortar_cobble_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:dark_brown_mortar_cobble_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:dark_brown_mortar_cobble_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:dark_brown_mortar_cobble_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:dark_brown_mortar_cobble_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:dark_brown_mortar_cobble_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:dark_brown_mortar_cobble_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:dark_brown_mortar_cobble_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:dark_brown_mortar_cobble_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:dark_brown_mortar_cobble_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:dark_brown_mortar_cobble_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:dark_brown_mortar_cobble_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:dark_brown_mortar_cobble_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:dark_brown_mortar_cobble_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:dark_brown_mortar_cobble_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:dark_brown_mortar_cobble_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:dark_brown_mortar_cobble_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:dark_brown_mortar_cobble_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:dark_brown_mortar_cobble_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:dark_brown_mortar_cobble_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:dark_brown_mortar_cobble_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:dark_brown_mortar_cobble_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:dark_brown_mortar_cobble_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:dark_brown_mortar_cobble_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:dark_brown_mortar_cobble_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:dark_brown_mortar_cobble_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:dark_brown_mortar_cobble_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:dark_brown_mortar_cobble_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:dark_brown_mortar_cobble_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:dark_brown_mortar_cobble_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:dark_brown_mortar_cobble_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:dark_brown_mortar_cobble_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:dark_brown_mortar_cobble_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:dark_brown_mortar_cobble_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:dark_brown_mortar_cobble_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:dark_brown_mortar_cobble_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:dark_brown_mortar_cobble_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:dark_brown_mortar_cobble_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:dark_brown_mortar_cobble_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:dark_brown_mortar_cobble_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:dark_brown_mortar_cobble_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:dark_brown_mortar_cobble_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:dark_brown_mortar_cobble_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:dark_brown_mortar_cobble_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:dark_brown_mortar_cobble_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:dark_brown_mortar_cobble_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:dark_brown_mortar_cobble_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:dark_brown_mortar_cobble_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:dark_brown_mortar_cobble_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:dark_brown_mortar_cobble_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:dark_brown_mortar_cobble_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:dark_brown_mortar_cobble_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:dark_brown_mortar_cobble_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:dark_brown_mortar_cobble_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:dark_brown_mortar_cobble_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:dark_brown_mortar_cobble_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:dark_brown_mortar_cobble_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:dark_brown_mortar_cobble_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:dark_brown_mortar_cobble_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:dark_brown_mortar_cobble_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:dark_brown_mortar_cobble_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:dark_brown_mortar_cobble_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:dark_brown_mortar_cobble_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:dark_brown_mortar_cobble_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:dark_brown_mortar_cobble_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:dark_brown_mortar_cobble_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:dark_brown_mortar_cobble_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:dark_brown_mortar_cobble_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:dark_brown_mortar_cobble_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:dark_brown_mortar_cobble_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:dark_brown_mortar_cobble_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:dark_brown_mortar_cobble_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:dark_brown_mortar_cobble_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:dark_brown_mortar_cobble_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:dark_brown_mortar_cobble_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:dark_brown_mortar_cobble_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:dark_brown_mortar_cobble_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:dark_brown_mortar_cobble_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:dark_brown_mortar_cobble_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:dark_brown_mortar_cobble_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:dark_brown_mortar_cobble_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:dark_brown_mortar_cobble_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:dark_brown_mortar_cobble_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:dark_brown_mortar_cobble_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:dark_brown_mortar_cobble_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:dark_brown_mortar_cobble_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:dark_brown_mortar_cobble_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:dark_brown_mortar_cobble_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:dark_brown_mortar_cobble_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:dark_brown_mortar_cobble_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:dark_brown_mortar_cobble_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:dark_brown_mortar_cobble_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:dark_brown_mortar_cobble_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:dark_brown_mortar_cobble_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:dark_brown_mortar_cobble_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:dark_brown_mortar_cobble_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:dark_brown_mortar_cobble_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:dark_brown_mortar_cobble_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:dark_brown_mortar_cobble_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:dark_brown_mortar_cobble_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:dark_brown_mortar_cobble_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:dark_brown_mortar_cobble_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:dark_brown_mortar_cobble_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:dark_brown_mortar_cobble_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:dark_brown_mortar_cobble_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:dark_brown_mortar_cobble_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:dark_brown_mortar_cobble_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:dark_brown_mortar_cobble_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:dark_brown_mortar_cobble_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:dark_brown_mortar_cobble_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:dark_brown_mortar_cobble_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:dark_brown_mortar_cobble_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:dark_brown_mortar_cobble_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:dark_brown_mortar_cobble_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:dark_brown_mortar_cobble_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:dark_brown_mortar_cobble_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:dark_brown_mortar_cobble_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:dark_brown_mortar_cobble_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:dark_brown_mortar_cobble_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:dark_brown_mortar_cobble_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:dark_brown_mortar_cobble_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:dark_brown_mortar_cobble_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:dark_brown_mortar_cobble_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:dark_brown_mortar_cobble_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:dark_brown_mortar_cobble_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:dark_brown_mortar_cobble_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:dark_brown_mortar_cobble_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:dark_brown_mortar_cobble_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:dark_brown_mortar_cobble_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:dark_brown_mortar_cobble_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:dark_brown_mortar_cobble_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:dark_brown_mortar_cobble_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:dark_brown_mortar_cobble_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:dark_brown_mortar_cobble_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:dark_brown_mortar_cobble_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:dark_brown_mortar_cobble_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:dark_brown_mortar_cobble_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:dark_brown_mortar_cobble_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:dark_brown_mortar_cobble_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:dark_brown_mortar_cobble_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:dark_brown_mortar_cobble_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:dark_brown_mortar_cobble_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:dark_brown_mortar_cobble_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:dark_brown_mortar_cobble_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:dark_brown_mortar_cobble_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:dark_brown_mortar_cobble_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:dark_brown_mortar_cobble_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:dark_brown_mortar_cobble_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:dark_brown_mortar_cobble_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:dark_brown_mortar_cobble_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:dark_brown_mortar_cobble_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:dark_brown_mortar_cobble_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:dark_brown_mortar_cobble_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:dark_brown_mortar_cobble_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:dark_brown_mortar_cobble_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:dark_brown_mortar_cobble_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:dark_brown_mortar_cobble_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:dark_brown_mortar_cobble_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:dark_brown_mortar_cobble_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:dark_brown_mortar_cobble_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:dark_brown_mortar_cobble_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:dark_brown_mortar_cobble_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:dark_brown_mortar_cobble_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:dark_brown_mortar_cobble_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:dark_brown_mortar_cobble_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:dark_brown_mortar_cobble_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:dark_brown_mortar_cobble_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:dark_brown_mortar_cobble_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:dark_brown_mortar_cobble_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:dark_brown_mortar_cobble_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:dark_brown_mortar_cobble_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:dark_brown_mortar_cobble_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:dark_brown_mortar_cobble_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:dark_brown_mortar_cobble_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:dark_brown_mortar_cobble_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:dark_brown_mortar_cobble_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:dark_brown_mortar_cobble_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:dark_brown_mortar_cobble_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:dark_brown_mortar_cobble_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:dark_brown_mortar_cobble_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:dark_brown_mortar_cobble_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:dark_brown_mortar_cobble_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:dark_brown_mortar_cobble_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:dark_brown_mortar_cobble_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:dark_brown_mortar_cobble_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:dark_brown_mortar_cobble_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:dark_brown_mortar_cobble_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:dark_brown_mortar_cobble_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:dark_brown_mortar_cobble_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:dark_brown_mortar_cobble_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:dark_brown_mortar_cobble_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:dark_brown_mortar_cobble_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:dark_brown_mortar_cobble_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:dark_brown_mortar_cobble_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:dark_brown_mortar_cobble_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:dark_brown_mortar_cobble_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:dark_brown_mortar_cobble_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:dark_brown_mortar_cobble_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:dark_brown_mortar_cobble_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:dark_brown_mortar_cobble_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:dark_brown_mortar_cobble_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:dark_brown_mortar_cobble_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:dark_brown_mortar_cobble_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:dark_brown_mortar_cobble_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:dark_brown_mortar_cobble_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:dark_brown_mortar_cobble_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:dark_brown_mortar_cobble_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:dark_brown_mortar_cobble_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:dark_brown_mortar_cobble_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:dark_brown_mortar_cobble_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:dark_brown_mortar_cobble_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:dark_brown_mortar_cobble_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:dark_brown_mortar_cobble_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:dark_brown_mortar_cobble_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:dark_brown_mortar_cobble_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:dark_brown_mortar_cobble_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:dark_brown_mortar_cobble_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:dark_brown_mortar_cobble_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:dark_brown_mortar_cobble_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:dark_brown_mortar_cobble_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:dark_brown_mortar_cobble_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:dark_brown_mortar_cobble_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:dark_brown_mortar_cobble_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:dark_brown_mortar_cobble_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:dark_brown_mortar_cobble_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:dark_brown_mortar_cobble_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:dark_brown_mortar_cobble_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:dark_brown_mortar_cobble_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:dark_brown_mortar_cobble_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:dark_brown_mortar_cobble_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:dark_brown_mortar_cobble_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:dark_brown_mortar_cobble_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:dark_brown_mortar_cobble_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:dark_brown_mortar_cobble_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:dark_brown_mortar_cobble_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:dark_brown_mortar_cobble_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:dark_brown_mortar_cobble_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:dark_brown_mortar_cobble_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:dark_brown_mortar_cobble_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:dark_brown_mortar_cobble_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:dark_brown_mortar_cobble_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:dark_brown_mortar_cobble_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:dark_brown_mortar_cobble_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:dark_brown_mortar_cobble_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:dark_brown_mortar_cobble_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:dark_brown_mortar_cobble_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:dark_brown_mortar_cobble_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:dark_brown_mortar_cobble_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:dark_brown_mortar_cobble_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:dark_brown_mortar_cobble_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:dark_brown_mortar_cobble_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:dark_brown_mortar_cobble_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:dark_brown_mortar_cobble_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:dark_brown_mortar_cobble_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:dark_brown_mortar_cobble_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:dark_brown_mortar_cobble_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:dark_brown_mortar_cobble_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:dark_brown_mortar_cobble_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:dark_brown_mortar_cobble_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:dark_brown_mortar_cobble_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:dark_brown_mortar_cobble_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:dark_brown_mortar_cobble_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:dark_brown_mortar_cobble_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:dark_brown_mortar_cobble_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:dark_brown_mortar_cobble_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:dark_brown_mortar_cobble_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:dark_brown_mortar_cobble_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:dark_brown_mortar_cobble_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:dark_brown_mortar_cobble_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:dark_brown_mortar_cobble_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:dark_brown_mortar_cobble_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:dark_brown_mortar_cobble_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:dark_brown_mortar_cobble_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:dark_brown_mortar_cobble_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:dark_brown_mortar_cobble_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:dark_brown_mortar_cobble_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:dark_brown_mortar_cobble_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:dark_brown_mortar_cobble_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:dark_brown_mortar_cobble_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:dark_brown_mortar_cobble_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:dark_brown_mortar_cobble_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:dark_brown_mortar_cobble_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:dark_brown_mortar_cobble_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:dark_brown_mortar_cobble_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:dark_brown_mortar_cobble_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:dark_brown_mortar_cobble_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:dark_brown_mortar_cobble_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:dark_brown_mortar_cobble_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:dark_brown_mortar_cobble_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:dark_brown_mortar_cobble_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:dark_brown_mortar_cobble_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:dark_brown_mortar_cobble_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:dark_brown_mortar_cobble_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:dark_brown_mortar_cobble_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:dark_brown_mortar_cobble_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:dark_brown_mortar_cobble_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:dark_brown_mortar_cobble_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:dark_brown_mortar_cobble_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:dark_brown_mortar_cobble_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:dark_brown_mortar_cobble_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:dark_brown_mortar_cobble_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:dark_brown_mortar_cobble_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:dark_brown_mortar_cobble_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:dark_brown_mortar_cobble_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:dark_brown_mortar_cobble_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:dark_brown_mortar_cobble_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:dark_brown_mortar_cobble_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:dark_brown_mortar_cobble_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:dark_brown_mortar_cobble_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:dark_brown_mortar_cobbles
conquest:dark_brown_sand
conquest:dark_brown_sand_layer[layers=1,waterlogged=true]
conquest:dark_brown_sand_layer[layers=1,waterlogged=false]
conquest:dark_brown_sand_layer[layers=2,waterlogged=true]
conquest:dark_brown_sand_layer[layers=2,waterlogged=false]
conquest:dark_brown_sand_layer[layers=3,waterlogged=true]
conquest:dark_brown_sand_layer[layers=3,waterlogged=false]
conquest:dark_brown_sand_layer[layers=4,waterlogged=true]
conquest:dark_brown_sand_layer[layers=4,waterlogged=false]
conquest:dark_brown_sand_layer[layers=5,waterlogged=true]
conquest:dark_brown_sand_layer[layers=5,waterlogged=false]
conquest:dark_brown_sand_layer[layers=6,waterlogged=true]
conquest:dark_brown_sand_layer[layers=6,waterlogged=false]
conquest:dark_brown_sand_layer[layers=7,waterlogged=true]
conquest:dark_brown_sand_layer[layers=7,waterlogged=false]
conquest:dark_brown_sand_layer[layers=8,waterlogged=true]
conquest:dark_brown_sand_layer[layers=8,waterlogged=false]
conquest:dark_brown_sand_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:dark_brown_sand_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:dark_brown_sand_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:dark_brown_sand_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:dark_brown_sand_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:dark_brown_sand_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:dark_brown_sand_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:dark_brown_sand_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:dark_brown_sand_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:dark_brown_sand_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:dark_brown_sand_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:dark_brown_sand_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:dark_brown_sand_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:dark_brown_sand_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:dark_brown_sand_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:dark_brown_sand_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:dark_brown_sand_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:dark_brown_sand_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:dark_brown_sand_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:dark_brown_sand_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:dark_brown_sand_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:dark_brown_sand_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:dark_brown_sand_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:dark_brown_sand_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:dark_brown_sand_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:dark_brown_sand_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:dark_brown_sand_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:dark_brown_sand_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:dark_brown_sand_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:dark_brown_sand_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:dark_brown_sand_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:dark_brown_sand_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:dark_brown_sand_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:dark_brown_sand_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:dark_brown_sand_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:dark_brown_sand_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:dark_brown_sand_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:dark_brown_sand_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:dark_brown_sand_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:dark_brown_sand_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:dark_brown_sand_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:dark_brown_sand_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:dark_brown_sand_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:dark_brown_sand_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:dark_brown_sand_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:dark_brown_sand_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:dark_brown_sand_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:dark_brown_sand_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:dark_brown_sand_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:dark_brown_sand_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:dark_brown_sand_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:dark_brown_sand_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:dark_brown_sand_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:dark_brown_sand_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:dark_brown_sand_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:dark_brown_sand_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:dark_brown_sand_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:dark_brown_sand_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:dark_brown_sand_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:dark_brown_sand_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:dark_brown_sand_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:dark_brown_sand_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:dark_brown_sand_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:dark_brown_sand_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:dark_brown_sand_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:dark_brown_sand_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:dark_brown_sand_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:dark_brown_sand_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:dark_brown_sand_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:dark_brown_sand_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:dark_brown_sand_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:dark_brown_sand_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:dark_brown_sand_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:dark_brown_sand_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:dark_brown_sand_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:dark_brown_sand_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:dark_brown_sand_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:dark_brown_sand_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:dark_brown_sand_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:dark_brown_sand_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:dark_brown_thatch
conquest:dark_brown_thatch_corner_slab[facing=north,type=top,waterlogged=true]
conquest:dark_brown_thatch_corner_slab[facing=north,type=top,waterlogged=false]
conquest:dark_brown_thatch_corner_slab[facing=north,type=bottom,waterlogged=true]
conquest:dark_brown_thatch_corner_slab[facing=north,type=bottom,waterlogged=false]
conquest:dark_brown_thatch_corner_slab[facing=south,type=top,waterlogged=true]
conquest:dark_brown_thatch_corner_slab[facing=south,type=top,waterlogged=false]
conquest:dark_brown_thatch_corner_slab[facing=south,type=bottom,waterlogged=true]
conquest:dark_brown_thatch_corner_slab[facing=south,type=bottom,waterlogged=false]
conquest:dark_brown_thatch_corner_slab[facing=west,type=top,waterlogged=true]
conquest:dark_brown_thatch_corner_slab[facing=west,type=top,waterlogged=false]
conquest:dark_brown_thatch_corner_slab[facing=west,type=bottom,waterlogged=true]
conquest:dark_brown_thatch_corner_slab[facing=west,type=bottom,waterlogged=false]
conquest:dark_brown_thatch_corner_slab[facing=east,type=top,waterlogged=true]
conquest:dark_brown_thatch_corner_slab[facing=east,type=top,waterlogged=false]
conquest:dark_brown_thatch_corner_slab[facing=east,type=bottom,waterlogged=true]
conquest:dark_brown_thatch_corner_slab[facing=east,type=bottom,waterlogged=false]
conquest:dark_brown_thatch_eighth_slab[facing=north,type=top,waterlogged=true]
conquest:dark_brown_thatch_eighth_slab[facing=north,type=top,waterlogged=false]
conquest:dark_brown_thatch_eighth_slab[facing=north,type=bottom,waterlogged=true]
conquest:dark_brown_thatch_eighth_slab[facing=north,type=bottom,waterlogged=false]
conquest:dark_brown_thatch_eighth_slab[facing=south,type=top,waterlogged=true]
conquest:dark_brown_thatch_eighth_slab[facing=south,type=top,waterlogged=false]
conquest:dark_brown_thatch_eighth_slab[facing=south,type=bottom,waterlogged=true]
conquest:dark_brown_thatch_eighth_slab[facing=south,type=bottom,waterlogged=false]
conquest:dark_brown_thatch_eighth_slab[facing=west,type=top,waterlogged=true]
conquest:dark_brown_thatch_eighth_slab[facing=west,type=top,waterlogged=false]
conquest:dark_brown_thatch_eighth_slab[facing=west,type=bottom,waterlogged=true]
conquest:dark_brown_thatch_eighth_slab[facing=west,type=bottom,waterlogged=false]
conquest:dark_brown_thatch_eighth_slab[facing=east,type=top,waterlogged=true]
conquest:dark_brown_thatch_eighth_slab[facing=east,type=top,waterlogged=false]
conquest:dark_brown_thatch_eighth_slab[facing=east,type=bottom,waterlogged=true]
conquest:dark_brown_thatch_eighth_slab[facing=east,type=bottom,waterlogged=false]
conquest:dark_brown_thatch_quarter_slab[facing=north,layer=1,type=top,waterlogged=true]
conquest:dark_brown_thatch_quarter_slab[facing=north,layer=1,type=top,waterlogged=false]
conquest:dark_brown_thatch_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=true]
conquest:dark_brown_thatch_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=false]
conquest:dark_brown_thatch_quarter_slab[facing=north,layer=2,type=top,waterlogged=true]
conquest:dark_brown_thatch_quarter_slab[facing=north,layer=2,type=top,waterlogged=false]
conquest:dark_brown_thatch_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=true]
conquest:dark_brown_thatch_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=false]
conquest:dark_brown_thatch_quarter_slab[facing=north,layer=3,type=top,waterlogged=true]
conquest:dark_brown_thatch_quarter_slab[facing=north,layer=3,type=top,waterlogged=false]
conquest:dark_brown_thatch_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=true]
conquest:dark_brown_thatch_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=false]
conquest:dark_brown_thatch_quarter_slab[facing=south,layer=1,type=top,waterlogged=true]
conquest:dark_brown_thatch_quarter_slab[facing=south,layer=1,type=top,waterlogged=false]
conquest:dark_brown_thatch_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=true]
conquest:dark_brown_thatch_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=false]
conquest:dark_brown_thatch_quarter_slab[facing=south,layer=2,type=top,waterlogged=true]
conquest:dark_brown_thatch_quarter_slab[facing=south,layer=2,type=top,waterlogged=false]
conquest:dark_brown_thatch_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=true]
conquest:dark_brown_thatch_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=false]
conquest:dark_brown_thatch_quarter_slab[facing=south,layer=3,type=top,waterlogged=true]
conquest:dark_brown_thatch_quarter_slab[facing=south,layer=3,type=top,waterlogged=false]
conquest:dark_brown_thatch_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=true]
conquest:dark_brown_thatch_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=false]
conquest:dark_brown_thatch_quarter_slab[facing=west,layer=1,type=top,waterlogged=true]
conquest:dark_brown_thatch_quarter_slab[facing=west,layer=1,type=top,waterlogged=false]
conquest:dark_brown_thatch_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=true]
conquest:dark_brown_thatch_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=false]
conquest:dark_brown_thatch_quarter_slab[facing=west,layer=2,type=top,waterlogged=true]
conquest:dark_brown_thatch_quarter_slab[facing=west,layer=2,type=top,waterlogged=false]
conquest:dark_brown_thatch_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=true]
conquest:dark_brown_thatch_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=false]
conquest:dark_brown_thatch_quarter_slab[facing=west,layer=3,type=top,waterlogged=true]
conquest:dark_brown_thatch_quarter_slab[facing=west,layer=3,type=top,waterlogged=false]
conquest:dark_brown_thatch_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=true]
conquest:dark_brown_thatch_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=false]
conquest:dark_brown_thatch_quarter_slab[facing=east,layer=1,type=top,waterlogged=true]
conquest:dark_brown_thatch_quarter_slab[facing=east,layer=1,type=top,waterlogged=false]
conquest:dark_brown_thatch_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=true]
conquest:dark_brown_thatch_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=false]
conquest:dark_brown_thatch_quarter_slab[facing=east,layer=2,type=top,waterlogged=true]
conquest:dark_brown_thatch_quarter_slab[facing=east,layer=2,type=top,waterlogged=false]
conquest:dark_brown_thatch_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=true]
conquest:dark_brown_thatch_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=false]
conquest:dark_brown_thatch_quarter_slab[facing=east,layer=3,type=top,waterlogged=true]
conquest:dark_brown_thatch_quarter_slab[facing=east,layer=3,type=top,waterlogged=false]
conquest:dark_brown_thatch_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=true]
conquest:dark_brown_thatch_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=false]
conquest:dark_brown_thatch_slab[layers=1,type=top,waterlogged=true]
conquest:dark_brown_thatch_slab[layers=1,type=top,waterlogged=false]
conquest:dark_brown_thatch_slab[layers=1,type=bottom,waterlogged=true]
conquest:dark_brown_thatch_slab[layers=1,type=bottom,waterlogged=false]
conquest:dark_brown_thatch_slab[layers=2,type=top,waterlogged=true]
conquest:dark_brown_thatch_slab[layers=2,type=top,waterlogged=false]
conquest:dark_brown_thatch_slab[layers=2,type=bottom,waterlogged=true]
conquest:dark_brown_thatch_slab[layers=2,type=bottom,waterlogged=false]
conquest:dark_brown_thatch_slab[layers=3,type=top,waterlogged=true]
conquest:dark_brown_thatch_slab[layers=3,type=top,waterlogged=false]
conquest:dark_brown_thatch_slab[layers=3,type=bottom,waterlogged=true]
conquest:dark_brown_thatch_slab[layers=3,type=bottom,waterlogged=false]
conquest:dark_brown_thatch_slab[layers=4,type=top,waterlogged=true]
conquest:dark_brown_thatch_slab[layers=4,type=top,waterlogged=false]
conquest:dark_brown_thatch_slab[layers=4,type=bottom,waterlogged=true]
conquest:dark_brown_thatch_slab[layers=4,type=bottom,waterlogged=false]
conquest:dark_brown_thatch_slab[layers=5,type=top,waterlogged=true]
conquest:dark_brown_thatch_slab[layers=5,type=top,waterlogged=false]
conquest:dark_brown_thatch_slab[layers=5,type=bottom,waterlogged=true]
conquest:dark_brown_thatch_slab[layers=5,type=bottom,waterlogged=false]
conquest:dark_brown_thatch_slab[layers=6,type=top,waterlogged=true]
conquest:dark_brown_thatch_slab[layers=6,type=top,waterlogged=false]
conquest:dark_brown_thatch_slab[layers=6,type=bottom,waterlogged=true]
conquest:dark_brown_thatch_slab[layers=6,type=bottom,waterlogged=false]
conquest:dark_brown_thatch_slab[layers=7,type=top,waterlogged=true]
conquest:dark_brown_thatch_slab[layers=7,type=top,waterlogged=false]
conquest:dark_brown_thatch_slab[layers=7,type=bottom,waterlogged=true]
conquest:dark_brown_thatch_slab[layers=7,type=bottom,waterlogged=false]
conquest:dark_brown_thatch_slab[layers=8,type=top,waterlogged=true]
conquest:dark_brown_thatch_slab[layers=8,type=top,waterlogged=false]
conquest:dark_brown_thatch_slab[layers=8,type=bottom,waterlogged=true]
conquest:dark_brown_thatch_slab[layers=8,type=bottom,waterlogged=false]
conquest:dark_brown_thatch_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:dark_brown_thatch_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:dark_brown_thatch_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:dark_brown_thatch_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:dark_brown_thatch_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:dark_brown_thatch_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:dark_brown_thatch_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:dark_brown_thatch_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:dark_brown_thatch_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:dark_brown_thatch_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:dark_brown_thatch_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:dark_brown_thatch_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:dark_brown_thatch_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:dark_brown_thatch_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:dark_brown_thatch_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:dark_brown_thatch_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:dark_brown_thatch_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:dark_brown_thatch_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:dark_brown_thatch_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:dark_brown_thatch_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:dark_brown_thatch_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:dark_brown_thatch_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:dark_brown_thatch_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:dark_brown_thatch_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:dark_brown_thatch_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:dark_brown_thatch_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:dark_brown_thatch_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:dark_brown_thatch_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:dark_brown_thatch_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:dark_brown_thatch_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:dark_brown_thatch_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:dark_brown_thatch_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:dark_brown_thatch_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:dark_brown_thatch_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:dark_brown_thatch_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:dark_brown_thatch_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:dark_brown_thatch_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:dark_brown_thatch_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:dark_brown_thatch_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:dark_brown_thatch_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:dark_brown_thatch_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:dark_brown_thatch_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:dark_brown_thatch_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:dark_brown_thatch_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:dark_brown_thatch_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:dark_brown_thatch_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:dark_brown_thatch_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:dark_brown_thatch_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:dark_brown_thatch_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:dark_brown_thatch_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:dark_brown_thatch_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:dark_brown_thatch_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:dark_brown_thatch_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:dark_brown_thatch_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:dark_brown_thatch_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:dark_brown_thatch_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:dark_brown_thatch_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:dark_brown_thatch_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:dark_brown_thatch_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:dark_brown_thatch_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:dark_brown_thatch_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:dark_brown_thatch_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:dark_brown_thatch_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:dark_brown_thatch_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:dark_brown_thatch_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:dark_brown_thatch_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:dark_brown_thatch_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:dark_brown_thatch_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:dark_brown_thatch_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:dark_brown_thatch_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:dark_brown_thatch_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:dark_brown_thatch_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:dark_brown_thatch_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:dark_brown_thatch_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:dark_brown_thatch_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:dark_brown_thatch_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:dark_brown_thatch_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:dark_brown_thatch_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:dark_brown_thatch_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:dark_brown_thatch_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:dark_brown_thatch_tracery
conquest:dark_brown_thatch_tracery_corner_slab[facing=north,type=top,waterlogged=true]
conquest:dark_brown_thatch_tracery_corner_slab[facing=north,type=top,waterlogged=false]
conquest:dark_brown_thatch_tracery_corner_slab[facing=north,type=bottom,waterlogged=true]
conquest:dark_brown_thatch_tracery_corner_slab[facing=north,type=bottom,waterlogged=false]
conquest:dark_brown_thatch_tracery_corner_slab[facing=south,type=top,waterlogged=true]
conquest:dark_brown_thatch_tracery_corner_slab[facing=south,type=top,waterlogged=false]
conquest:dark_brown_thatch_tracery_corner_slab[facing=south,type=bottom,waterlogged=true]
conquest:dark_brown_thatch_tracery_corner_slab[facing=south,type=bottom,waterlogged=false]
conquest:dark_brown_thatch_tracery_corner_slab[facing=west,type=top,waterlogged=true]
conquest:dark_brown_thatch_tracery_corner_slab[facing=west,type=top,waterlogged=false]
conquest:dark_brown_thatch_tracery_corner_slab[facing=west,type=bottom,waterlogged=true]
conquest:dark_brown_thatch_tracery_corner_slab[facing=west,type=bottom,waterlogged=false]
conquest:dark_brown_thatch_tracery_corner_slab[facing=east,type=top,waterlogged=true]
conquest:dark_brown_thatch_tracery_corner_slab[facing=east,type=top,waterlogged=false]
conquest:dark_brown_thatch_tracery_corner_slab[facing=east,type=bottom,waterlogged=true]
conquest:dark_brown_thatch_tracery_corner_slab[facing=east,type=bottom,waterlogged=false]
conquest:dark_brown_thatch_tracery_eighth_slab[facing=north,type=top,waterlogged=true]
conquest:dark_brown_thatch_tracery_eighth_slab[facing=north,type=top,waterlogged=false]
conquest:dark_brown_thatch_tracery_eighth_slab[facing=north,type=bottom,waterlogged=true]
conquest:dark_brown_thatch_tracery_eighth_slab[facing=north,type=bottom,waterlogged=false]
conquest:dark_brown_thatch_tracery_eighth_slab[facing=south,type=top,waterlogged=true]
conquest:dark_brown_thatch_tracery_eighth_slab[facing=south,type=top,waterlogged=false]
conquest:dark_brown_thatch_tracery_eighth_slab[facing=south,type=bottom,waterlogged=true]
conquest:dark_brown_thatch_tracery_eighth_slab[facing=south,type=bottom,waterlogged=false]
conquest:dark_brown_thatch_tracery_eighth_slab[facing=west,type=top,waterlogged=true]
conquest:dark_brown_thatch_tracery_eighth_slab[facing=west,type=top,waterlogged=false]
conquest:dark_brown_thatch_tracery_eighth_slab[facing=west,type=bottom,waterlogged=true]
conquest:dark_brown_thatch_tracery_eighth_slab[facing=west,type=bottom,waterlogged=false]
conquest:dark_brown_thatch_tracery_eighth_slab[facing=east,type=top,waterlogged=true]
conquest:dark_brown_thatch_tracery_eighth_slab[facing=east,type=top,waterlogged=false]
conquest:dark_brown_thatch_tracery_eighth_slab[facing=east,type=bottom,waterlogged=true]
conquest:dark_brown_thatch_tracery_eighth_slab[facing=east,type=bottom,waterlogged=false]
conquest:dark_brown_thatch_tracery_quarter_slab[facing=north,layer=1,type=top,waterlogged=true]
conquest:dark_brown_thatch_tracery_quarter_slab[facing=north,layer=1,type=top,waterlogged=false]
conquest:dark_brown_thatch_tracery_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=true]
conquest:dark_brown_thatch_tracery_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=false]
conquest:dark_brown_thatch_tracery_quarter_slab[facing=north,layer=2,type=top,waterlogged=true]
conquest:dark_brown_thatch_tracery_quarter_slab[facing=north,layer=2,type=top,waterlogged=false]
conquest:dark_brown_thatch_tracery_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=true]
conquest:dark_brown_thatch_tracery_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=false]
conquest:dark_brown_thatch_tracery_quarter_slab[facing=north,layer=3,type=top,waterlogged=true]
conquest:dark_brown_thatch_tracery_quarter_slab[facing=north,layer=3,type=top,waterlogged=false]
conquest:dark_brown_thatch_tracery_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=true]
conquest:dark_brown_thatch_tracery_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=false]
conquest:dark_brown_thatch_tracery_quarter_slab[facing=south,layer=1,type=top,waterlogged=true]
conquest:dark_brown_thatch_tracery_quarter_slab[facing=south,layer=1,type=top,waterlogged=false]
conquest:dark_brown_thatch_tracery_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=true]
conquest:dark_brown_thatch_tracery_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=false]
conquest:dark_brown_thatch_tracery_quarter_slab[facing=south,layer=2,type=top,waterlogged=true]
conquest:dark_brown_thatch_tracery_quarter_slab[facing=south,layer=2,type=top,waterlogged=false]
conquest:dark_brown_thatch_tracery_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=true]
conquest:dark_brown_thatch_tracery_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=false]
conquest:dark_brown_thatch_tracery_quarter_slab[facing=south,layer=3,type=top,waterlogged=true]
conquest:dark_brown_thatch_tracery_quarter_slab[facing=south,layer=3,type=top,waterlogged=false]
conquest:dark_brown_thatch_tracery_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=true]
conquest:dark_brown_thatch_tracery_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=false]
conquest:dark_brown_thatch_tracery_quarter_slab[facing=west,layer=1,type=top,waterlogged=true]
conquest:dark_brown_thatch_tracery_quarter_slab[facing=west,layer=1,type=top,waterlogged=false]
conquest:dark_brown_thatch_tracery_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=true]
conquest:dark_brown_thatch_tracery_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=false]
conquest:dark_brown_thatch_tracery_quarter_slab[facing=west,layer=2,type=top,waterlogged=true]
conquest:dark_brown_thatch_tracery_quarter_slab[facing=west,layer=2,type=top,waterlogged=false]
conquest:dark_brown_thatch_tracery_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=true]
conquest:dark_brown_thatch_tracery_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=false]
conquest:dark_brown_thatch_tracery_quarter_slab[facing=west,layer=3,type=top,waterlogged=true]
conquest:dark_brown_thatch_tracery_quarter_slab[facing=west,layer=3,type=top,waterlogged=false]
conquest:dark_brown_thatch_tracery_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=true]
conquest:dark_brown_thatch_tracery_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=false]
conquest:dark_brown_thatch_tracery_quarter_slab[facing=east,layer=1,type=top,waterlogged=true]
conquest:dark_brown_thatch_tracery_quarter_slab[facing=east,layer=1,type=top,waterlogged=false]
conquest:dark_brown_thatch_tracery_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=true]
conquest:dark_brown_thatch_tracery_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=false]
conquest:dark_brown_thatch_tracery_quarter_slab[facing=east,layer=2,type=top,waterlogged=true]
conquest:dark_brown_thatch_tracery_quarter_slab[facing=east,layer=2,type=top,waterlogged=false]
conquest:dark_brown_thatch_tracery_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=true]
conquest:dark_brown_thatch_tracery_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=false]
conquest:dark_brown_thatch_tracery_quarter_slab[facing=east,layer=3,type=top,waterlogged=true]
conquest:dark_brown_thatch_tracery_quarter_slab[facing=east,layer=3,type=top,waterlogged=false]
conquest:dark_brown_thatch_tracery_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=true]
conquest:dark_brown_thatch_tracery_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=false]
conquest:dark_brown_thatch_tracery_slab[layers=1,type=top,waterlogged=true]
conquest:dark_brown_thatch_tracery_slab[layers=1,type=top,waterlogged=false]
conquest:dark_brown_thatch_tracery_slab[layers=1,type=bottom,waterlogged=true]
conquest:dark_brown_thatch_tracery_slab[layers=1,type=bottom,waterlogged=false]
conquest:dark_brown_thatch_tracery_slab[layers=2,type=top,waterlogged=true]
conquest:dark_brown_thatch_tracery_slab[layers=2,type=top,waterlogged=false]
conquest:dark_brown_thatch_tracery_slab[layers=2,type=bottom,waterlogged=true]
conquest:dark_brown_thatch_tracery_slab[layers=2,type=bottom,waterlogged=false]
conquest:dark_brown_thatch_tracery_slab[layers=3,type=top,waterlogged=true]
conquest:dark_brown_thatch_tracery_slab[layers=3,type=top,waterlogged=false]
conquest:dark_brown_thatch_tracery_slab[layers=3,type=bottom,waterlogged=true]
conquest:dark_brown_thatch_tracery_slab[layers=3,type=bottom,waterlogged=false]
conquest:dark_brown_thatch_tracery_slab[layers=4,type=top,waterlogged=true]
conquest:dark_brown_thatch_tracery_slab[layers=4,type=top,waterlogged=false]
conquest:dark_brown_thatch_tracery_slab[layers=4,type=bottom,waterlogged=true]
conquest:dark_brown_thatch_tracery_slab[layers=4,type=bottom,waterlogged=false]
conquest:dark_brown_thatch_tracery_slab[layers=5,type=top,waterlogged=true]
conquest:dark_brown_thatch_tracery_slab[layers=5,type=top,waterlogged=false]
conquest:dark_brown_thatch_tracery_slab[layers=5,type=bottom,waterlogged=true]
conquest:dark_brown_thatch_tracery_slab[layers=5,type=bottom,waterlogged=false]
conquest:dark_brown_thatch_tracery_slab[layers=6,type=top,waterlogged=true]
conquest:dark_brown_thatch_tracery_slab[layers=6,type=top,waterlogged=false]
conquest:dark_brown_thatch_tracery_slab[layers=6,type=bottom,waterlogged=true]
conquest:dark_brown_thatch_tracery_slab[layers=6,type=bottom,waterlogged=false]
conquest:dark_brown_thatch_tracery_slab[layers=7,type=top,waterlogged=true]
conquest:dark_brown_thatch_tracery_slab[layers=7,type=top,waterlogged=false]
conquest:dark_brown_thatch_tracery_slab[layers=7,type=bottom,waterlogged=true]
conquest:dark_brown_thatch_tracery_slab[layers=7,type=bottom,waterlogged=false]
conquest:dark_brown_thatch_tracery_slab[layers=8,type=top,waterlogged=true]
conquest:dark_brown_thatch_tracery_slab[layers=8,type=top,waterlogged=false]
conquest:dark_brown_thatch_tracery_slab[layers=8,type=bottom,waterlogged=true]
conquest:dark_brown_thatch_tracery_slab[layers=8,type=bottom,waterlogged=false]
conquest:dark_brown_thatch_tracery_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:dark_brown_thatch_tracery_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:dark_brown_thatch_tracery_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:dark_brown_thatch_tracery_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:dark_brown_thatch_tracery_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:dark_brown_thatch_tracery_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:dark_brown_thatch_tracery_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:dark_brown_thatch_tracery_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:dark_brown_thatch_tracery_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:dark_brown_thatch_tracery_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:dark_brown_thatch_tracery_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:dark_brown_thatch_tracery_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:dark_brown_thatch_tracery_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:dark_brown_thatch_tracery_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:dark_brown_thatch_tracery_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:dark_brown_thatch_tracery_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:dark_brown_thatch_tracery_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:dark_brown_thatch_tracery_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:dark_brown_thatch_tracery_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:dark_brown_thatch_tracery_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:dark_brown_thatch_tracery_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:dark_brown_thatch_tracery_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:dark_brown_thatch_tracery_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:dark_brown_thatch_tracery_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:dark_brown_thatch_tracery_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:dark_brown_thatch_tracery_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:dark_brown_thatch_tracery_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:dark_brown_thatch_tracery_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:dark_brown_thatch_tracery_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:dark_brown_thatch_tracery_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:dark_brown_thatch_tracery_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:dark_brown_thatch_tracery_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:dark_brown_thatch_tracery_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:dark_brown_thatch_tracery_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:dark_brown_thatch_tracery_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:dark_brown_thatch_tracery_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:dark_brown_thatch_tracery_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:dark_brown_thatch_tracery_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:dark_brown_thatch_tracery_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:dark_brown_thatch_tracery_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:dark_brown_thatch_tracery_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:dark_brown_thatch_tracery_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:dark_brown_thatch_tracery_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:dark_brown_thatch_tracery_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:dark_brown_thatch_tracery_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:dark_brown_thatch_tracery_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:dark_brown_thatch_tracery_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:dark_brown_thatch_tracery_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:dark_brown_thatch_tracery_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:dark_brown_thatch_tracery_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:dark_brown_thatch_tracery_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:dark_brown_thatch_tracery_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:dark_brown_thatch_tracery_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:dark_brown_thatch_tracery_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:dark_brown_thatch_tracery_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:dark_brown_thatch_tracery_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:dark_brown_thatch_tracery_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:dark_brown_thatch_tracery_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:dark_brown_thatch_tracery_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:dark_brown_thatch_tracery_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:dark_brown_thatch_tracery_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:dark_brown_thatch_tracery_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:dark_brown_thatch_tracery_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:dark_brown_thatch_tracery_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:dark_brown_thatch_tracery_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:dark_brown_thatch_tracery_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:dark_brown_thatch_tracery_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:dark_brown_thatch_tracery_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:dark_brown_thatch_tracery_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:dark_brown_thatch_tracery_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:dark_brown_thatch_tracery_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:dark_brown_thatch_tracery_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:dark_brown_thatch_tracery_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:dark_brown_thatch_tracery_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:dark_brown_thatch_tracery_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:dark_brown_thatch_tracery_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:dark_brown_thatch_tracery_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:dark_brown_thatch_tracery_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:dark_brown_thatch_tracery_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:dark_brown_thatch_tracery_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:dark_brown_thatch_tracery_vertical_corner[facing=north,layer=1,waterlogged=true]
conquest:dark_brown_thatch_tracery_vertical_corner[facing=north,layer=1,waterlogged=false]
conquest:dark_brown_thatch_tracery_vertical_corner[facing=north,layer=2,waterlogged=true]
conquest:dark_brown_thatch_tracery_vertical_corner[facing=north,layer=2,waterlogged=false]
conquest:dark_brown_thatch_tracery_vertical_corner[facing=north,layer=3,waterlogged=true]
conquest:dark_brown_thatch_tracery_vertical_corner[facing=north,layer=3,waterlogged=false]
conquest:dark_brown_thatch_tracery_vertical_corner[facing=north,layer=4,waterlogged=true]
conquest:dark_brown_thatch_tracery_vertical_corner[facing=north,layer=4,waterlogged=false]
conquest:dark_brown_thatch_tracery_vertical_corner[facing=south,layer=1,waterlogged=true]
conquest:dark_brown_thatch_tracery_vertical_corner[facing=south,layer=1,waterlogged=false]
conquest:dark_brown_thatch_tracery_vertical_corner[facing=south,layer=2,waterlogged=true]
conquest:dark_brown_thatch_tracery_vertical_corner[facing=south,layer=2,waterlogged=false]
conquest:dark_brown_thatch_tracery_vertical_corner[facing=south,layer=3,waterlogged=true]
conquest:dark_brown_thatch_tracery_vertical_corner[facing=south,layer=3,waterlogged=false]
conquest:dark_brown_thatch_tracery_vertical_corner[facing=south,layer=4,waterlogged=true]
conquest:dark_brown_thatch_tracery_vertical_corner[facing=south,layer=4,waterlogged=false]
conquest:dark_brown_thatch_tracery_vertical_corner[facing=west,layer=1,waterlogged=true]
conquest:dark_brown_thatch_tracery_vertical_corner[facing=west,layer=1,waterlogged=false]
conquest:dark_brown_thatch_tracery_vertical_corner[facing=west,layer=2,waterlogged=true]
conquest:dark_brown_thatch_tracery_vertical_corner[facing=west,layer=2,waterlogged=false]
conquest:dark_brown_thatch_tracery_vertical_corner[facing=west,layer=3,waterlogged=true]
conquest:dark_brown_thatch_tracery_vertical_corner[facing=west,layer=3,waterlogged=false]
conquest:dark_brown_thatch_tracery_vertical_corner[facing=west,layer=4,waterlogged=true]
conquest:dark_brown_thatch_tracery_vertical_corner[facing=west,layer=4,waterlogged=false]
conquest:dark_brown_thatch_tracery_vertical_corner[facing=east,layer=1,waterlogged=true]
conquest:dark_brown_thatch_tracery_vertical_corner[facing=east,layer=1,waterlogged=false]
conquest:dark_brown_thatch_tracery_vertical_corner[facing=east,layer=2,waterlogged=true]
conquest:dark_brown_thatch_tracery_vertical_corner[facing=east,layer=2,waterlogged=false]
conquest:dark_brown_thatch_tracery_vertical_corner[facing=east,layer=3,waterlogged=true]
conquest:dark_brown_thatch_tracery_vertical_corner[facing=east,layer=3,waterlogged=false]
conquest:dark_brown_thatch_tracery_vertical_corner[facing=east,layer=4,waterlogged=true]
conquest:dark_brown_thatch_tracery_vertical_corner[facing=east,layer=4,waterlogged=false]
conquest:dark_brown_thatch_tracery_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:dark_brown_thatch_tracery_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:dark_brown_thatch_tracery_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:dark_brown_thatch_tracery_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:dark_brown_thatch_tracery_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:dark_brown_thatch_tracery_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:dark_brown_thatch_tracery_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:dark_brown_thatch_tracery_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:dark_brown_thatch_tracery_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:dark_brown_thatch_tracery_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:dark_brown_thatch_tracery_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:dark_brown_thatch_tracery_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:dark_brown_thatch_tracery_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:dark_brown_thatch_tracery_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:dark_brown_thatch_tracery_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:dark_brown_thatch_tracery_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:dark_brown_thatch_tracery_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:dark_brown_thatch_tracery_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:dark_brown_thatch_tracery_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:dark_brown_thatch_tracery_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:dark_brown_thatch_tracery_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:dark_brown_thatch_tracery_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:dark_brown_thatch_tracery_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:dark_brown_thatch_tracery_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:dark_brown_thatch_tracery_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:dark_brown_thatch_tracery_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:dark_brown_thatch_tracery_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:dark_brown_thatch_tracery_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:dark_brown_thatch_tracery_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:dark_brown_thatch_tracery_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:dark_brown_thatch_tracery_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:dark_brown_thatch_tracery_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:dark_brown_thatch_tracery_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:dark_brown_thatch_tracery_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:dark_brown_thatch_tracery_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:dark_brown_thatch_tracery_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:dark_brown_thatch_tracery_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:dark_brown_thatch_tracery_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:dark_brown_thatch_tracery_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:dark_brown_thatch_tracery_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:dark_brown_thatch_tracery_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:dark_brown_thatch_tracery_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:dark_brown_thatch_tracery_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:dark_brown_thatch_tracery_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:dark_brown_thatch_tracery_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:dark_brown_thatch_tracery_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:dark_brown_thatch_tracery_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:dark_brown_thatch_tracery_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:dark_brown_thatch_tracery_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:dark_brown_thatch_tracery_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:dark_brown_thatch_tracery_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:dark_brown_thatch_tracery_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:dark_brown_thatch_tracery_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:dark_brown_thatch_tracery_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:dark_brown_thatch_tracery_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:dark_brown_thatch_tracery_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:dark_brown_thatch_tracery_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:dark_brown_thatch_tracery_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:dark_brown_thatch_tracery_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:dark_brown_thatch_tracery_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:dark_brown_thatch_tracery_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:dark_brown_thatch_tracery_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:dark_brown_thatch_tracery_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:dark_brown_thatch_tracery_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:dark_brown_thatch_tracery_vertical_quarter[facing=north,layer=1,waterlogged=true]
conquest:dark_brown_thatch_tracery_vertical_quarter[facing=north,layer=1,waterlogged=false]
conquest:dark_brown_thatch_tracery_vertical_quarter[facing=north,layer=2,waterlogged=true]
conquest:dark_brown_thatch_tracery_vertical_quarter[facing=north,layer=2,waterlogged=false]
conquest:dark_brown_thatch_tracery_vertical_quarter[facing=north,layer=3,waterlogged=true]
conquest:dark_brown_thatch_tracery_vertical_quarter[facing=north,layer=3,waterlogged=false]
conquest:dark_brown_thatch_tracery_vertical_quarter[facing=north,layer=4,waterlogged=true]
conquest:dark_brown_thatch_tracery_vertical_quarter[facing=north,layer=4,waterlogged=false]
conquest:dark_brown_thatch_tracery_vertical_quarter[facing=south,layer=1,waterlogged=true]
conquest:dark_brown_thatch_tracery_vertical_quarter[facing=south,layer=1,waterlogged=false]
conquest:dark_brown_thatch_tracery_vertical_quarter[facing=south,layer=2,waterlogged=true]
conquest:dark_brown_thatch_tracery_vertical_quarter[facing=south,layer=2,waterlogged=false]
conquest:dark_brown_thatch_tracery_vertical_quarter[facing=south,layer=3,waterlogged=true]
conquest:dark_brown_thatch_tracery_vertical_quarter[facing=south,layer=3,waterlogged=false]
conquest:dark_brown_thatch_tracery_vertical_quarter[facing=south,layer=4,waterlogged=true]
conquest:dark_brown_thatch_tracery_vertical_quarter[facing=south,layer=4,waterlogged=false]
conquest:dark_brown_thatch_tracery_vertical_quarter[facing=west,layer=1,waterlogged=true]
conquest:dark_brown_thatch_tracery_vertical_quarter[facing=west,layer=1,waterlogged=false]
conquest:dark_brown_thatch_tracery_vertical_quarter[facing=west,layer=2,waterlogged=true]
conquest:dark_brown_thatch_tracery_vertical_quarter[facing=west,layer=2,waterlogged=false]
conquest:dark_brown_thatch_tracery_vertical_quarter[facing=west,layer=3,waterlogged=true]
conquest:dark_brown_thatch_tracery_vertical_quarter[facing=west,layer=3,waterlogged=false]
conquest:dark_brown_thatch_tracery_vertical_quarter[facing=west,layer=4,waterlogged=true]
conquest:dark_brown_thatch_tracery_vertical_quarter[facing=west,layer=4,waterlogged=false]
conquest:dark_brown_thatch_tracery_vertical_quarter[facing=east,layer=1,waterlogged=true]
conquest:dark_brown_thatch_tracery_vertical_quarter[facing=east,layer=1,waterlogged=false]
conquest:dark_brown_thatch_tracery_vertical_quarter[facing=east,layer=2,waterlogged=true]
conquest:dark_brown_thatch_tracery_vertical_quarter[facing=east,layer=2,waterlogged=false]
conquest:dark_brown_thatch_tracery_vertical_quarter[facing=east,layer=3,waterlogged=true]
conquest:dark_brown_thatch_tracery_vertical_quarter[facing=east,layer=3,waterlogged=false]
conquest:dark_brown_thatch_tracery_vertical_quarter[facing=east,layer=4,waterlogged=true]
conquest:dark_brown_thatch_tracery_vertical_quarter[facing=east,layer=4,waterlogged=false]
conquest:dark_brown_thatch_tracery_vertical_slab[facing=north,layer=1,waterlogged=true]
conquest:dark_brown_thatch_tracery_vertical_slab[facing=north,layer=1,waterlogged=false]
conquest:dark_brown_thatch_tracery_vertical_slab[facing=north,layer=2,waterlogged=true]
conquest:dark_brown_thatch_tracery_vertical_slab[facing=north,layer=2,waterlogged=false]
conquest:dark_brown_thatch_tracery_vertical_slab[facing=north,layer=3,waterlogged=true]
conquest:dark_brown_thatch_tracery_vertical_slab[facing=north,layer=3,waterlogged=false]
conquest:dark_brown_thatch_tracery_vertical_slab[facing=north,layer=4,waterlogged=true]
conquest:dark_brown_thatch_tracery_vertical_slab[facing=north,layer=4,waterlogged=false]
conquest:dark_brown_thatch_tracery_vertical_slab[facing=south,layer=1,waterlogged=true]
conquest:dark_brown_thatch_tracery_vertical_slab[facing=south,layer=1,waterlogged=false]
conquest:dark_brown_thatch_tracery_vertical_slab[facing=south,layer=2,waterlogged=true]
conquest:dark_brown_thatch_tracery_vertical_slab[facing=south,layer=2,waterlogged=false]
conquest:dark_brown_thatch_tracery_vertical_slab[facing=south,layer=3,waterlogged=true]
conquest:dark_brown_thatch_tracery_vertical_slab[facing=south,layer=3,waterlogged=false]
conquest:dark_brown_thatch_tracery_vertical_slab[facing=south,layer=4,waterlogged=true]
conquest:dark_brown_thatch_tracery_vertical_slab[facing=south,layer=4,waterlogged=false]
conquest:dark_brown_thatch_tracery_vertical_slab[facing=west,layer=1,waterlogged=true]
conquest:dark_brown_thatch_tracery_vertical_slab[facing=west,layer=1,waterlogged=false]
conquest:dark_brown_thatch_tracery_vertical_slab[facing=west,layer=2,waterlogged=true]
conquest:dark_brown_thatch_tracery_vertical_slab[facing=west,layer=2,waterlogged=false]
conquest:dark_brown_thatch_tracery_vertical_slab[facing=west,layer=3,waterlogged=true]
conquest:dark_brown_thatch_tracery_vertical_slab[facing=west,layer=3,waterlogged=false]
conquest:dark_brown_thatch_tracery_vertical_slab[facing=west,layer=4,waterlogged=true]
conquest:dark_brown_thatch_tracery_vertical_slab[facing=west,layer=4,waterlogged=false]
conquest:dark_brown_thatch_tracery_vertical_slab[facing=east,layer=1,waterlogged=true]
conquest:dark_brown_thatch_tracery_vertical_slab[facing=east,layer=1,waterlogged=false]
conquest:dark_brown_thatch_tracery_vertical_slab[facing=east,layer=2,waterlogged=true]
conquest:dark_brown_thatch_tracery_vertical_slab[facing=east,layer=2,waterlogged=false]
conquest:dark_brown_thatch_tracery_vertical_slab[facing=east,layer=3,waterlogged=true]
conquest:dark_brown_thatch_tracery_vertical_slab[facing=east,layer=3,waterlogged=false]
conquest:dark_brown_thatch_tracery_vertical_slab[facing=east,layer=4,waterlogged=true]
conquest:dark_brown_thatch_tracery_vertical_slab[facing=east,layer=4,waterlogged=false]
conquest:dark_brown_thatch_vertical_corner[facing=north,layer=1,waterlogged=true]
conquest:dark_brown_thatch_vertical_corner[facing=north,layer=1,waterlogged=false]
conquest:dark_brown_thatch_vertical_corner[facing=north,layer=2,waterlogged=true]
conquest:dark_brown_thatch_vertical_corner[facing=north,layer=2,waterlogged=false]
conquest:dark_brown_thatch_vertical_corner[facing=north,layer=3,waterlogged=true]
conquest:dark_brown_thatch_vertical_corner[facing=north,layer=3,waterlogged=false]
conquest:dark_brown_thatch_vertical_corner[facing=north,layer=4,waterlogged=true]
conquest:dark_brown_thatch_vertical_corner[facing=north,layer=4,waterlogged=false]
conquest:dark_brown_thatch_vertical_corner[facing=south,layer=1,waterlogged=true]
conquest:dark_brown_thatch_vertical_corner[facing=south,layer=1,waterlogged=false]
conquest:dark_brown_thatch_vertical_corner[facing=south,layer=2,waterlogged=true]
conquest:dark_brown_thatch_vertical_corner[facing=south,layer=2,waterlogged=false]
conquest:dark_brown_thatch_vertical_corner[facing=south,layer=3,waterlogged=true]
conquest:dark_brown_thatch_vertical_corner[facing=south,layer=3,waterlogged=false]
conquest:dark_brown_thatch_vertical_corner[facing=south,layer=4,waterlogged=true]
conquest:dark_brown_thatch_vertical_corner[facing=south,layer=4,waterlogged=false]
conquest:dark_brown_thatch_vertical_corner[facing=west,layer=1,waterlogged=true]
conquest:dark_brown_thatch_vertical_corner[facing=west,layer=1,waterlogged=false]
conquest:dark_brown_thatch_vertical_corner[facing=west,layer=2,waterlogged=true]
conquest:dark_brown_thatch_vertical_corner[facing=west,layer=2,waterlogged=false]
conquest:dark_brown_thatch_vertical_corner[facing=west,layer=3,waterlogged=true]
conquest:dark_brown_thatch_vertical_corner[facing=west,layer=3,waterlogged=false]
conquest:dark_brown_thatch_vertical_corner[facing=west,layer=4,waterlogged=true]
conquest:dark_brown_thatch_vertical_corner[facing=west,layer=4,waterlogged=false]
conquest:dark_brown_thatch_vertical_corner[facing=east,layer=1,waterlogged=true]
conquest:dark_brown_thatch_vertical_corner[facing=east,layer=1,waterlogged=false]
conquest:dark_brown_thatch_vertical_corner[facing=east,layer=2,waterlogged=true]
conquest:dark_brown_thatch_vertical_corner[facing=east,layer=2,waterlogged=false]
conquest:dark_brown_thatch_vertical_corner[facing=east,layer=3,waterlogged=true]
conquest:dark_brown_thatch_vertical_corner[facing=east,layer=3,waterlogged=false]
conquest:dark_brown_thatch_vertical_corner[facing=east,layer=4,waterlogged=true]
conquest:dark_brown_thatch_vertical_corner[facing=east,layer=4,waterlogged=false]
conquest:dark_brown_thatch_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:dark_brown_thatch_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:dark_brown_thatch_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:dark_brown_thatch_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:dark_brown_thatch_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:dark_brown_thatch_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:dark_brown_thatch_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:dark_brown_thatch_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:dark_brown_thatch_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:dark_brown_thatch_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:dark_brown_thatch_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:dark_brown_thatch_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:dark_brown_thatch_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:dark_brown_thatch_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:dark_brown_thatch_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:dark_brown_thatch_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:dark_brown_thatch_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:dark_brown_thatch_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:dark_brown_thatch_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:dark_brown_thatch_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:dark_brown_thatch_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:dark_brown_thatch_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:dark_brown_thatch_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:dark_brown_thatch_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:dark_brown_thatch_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:dark_brown_thatch_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:dark_brown_thatch_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:dark_brown_thatch_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:dark_brown_thatch_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:dark_brown_thatch_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:dark_brown_thatch_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:dark_brown_thatch_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:dark_brown_thatch_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:dark_brown_thatch_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:dark_brown_thatch_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:dark_brown_thatch_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:dark_brown_thatch_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:dark_brown_thatch_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:dark_brown_thatch_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:dark_brown_thatch_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:dark_brown_thatch_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:dark_brown_thatch_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:dark_brown_thatch_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:dark_brown_thatch_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:dark_brown_thatch_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:dark_brown_thatch_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:dark_brown_thatch_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:dark_brown_thatch_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:dark_brown_thatch_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:dark_brown_thatch_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:dark_brown_thatch_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:dark_brown_thatch_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:dark_brown_thatch_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:dark_brown_thatch_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:dark_brown_thatch_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:dark_brown_thatch_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:dark_brown_thatch_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:dark_brown_thatch_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:dark_brown_thatch_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:dark_brown_thatch_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:dark_brown_thatch_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:dark_brown_thatch_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:dark_brown_thatch_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:dark_brown_thatch_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:dark_brown_thatch_vertical_quarter[facing=north,layer=1,waterlogged=true]
conquest:dark_brown_thatch_vertical_quarter[facing=north,layer=1,waterlogged=false]
conquest:dark_brown_thatch_vertical_quarter[facing=north,layer=2,waterlogged=true]
conquest:dark_brown_thatch_vertical_quarter[facing=north,layer=2,waterlogged=false]
conquest:dark_brown_thatch_vertical_quarter[facing=north,layer=3,waterlogged=true]
conquest:dark_brown_thatch_vertical_quarter[facing=north,layer=3,waterlogged=false]
conquest:dark_brown_thatch_vertical_quarter[facing=north,layer=4,waterlogged=true]
conquest:dark_brown_thatch_vertical_quarter[facing=north,layer=4,waterlogged=false]
conquest:dark_brown_thatch_vertical_quarter[facing=south,layer=1,waterlogged=true]
conquest:dark_brown_thatch_vertical_quarter[facing=south,layer=1,waterlogged=false]
conquest:dark_brown_thatch_vertical_quarter[facing=south,layer=2,waterlogged=true]
conquest:dark_brown_thatch_vertical_quarter[facing=south,layer=2,waterlogged=false]
conquest:dark_brown_thatch_vertical_quarter[facing=south,layer=3,waterlogged=true]
conquest:dark_brown_thatch_vertical_quarter[facing=south,layer=3,waterlogged=false]
conquest:dark_brown_thatch_vertical_quarter[facing=south,layer=4,waterlogged=true]
conquest:dark_brown_thatch_vertical_quarter[facing=south,layer=4,waterlogged=false]
conquest:dark_brown_thatch_vertical_quarter[facing=west,layer=1,waterlogged=true]
conquest:dark_brown_thatch_vertical_quarter[facing=west,layer=1,waterlogged=false]
conquest:dark_brown_thatch_vertical_quarter[facing=west,layer=2,waterlogged=true]
conquest:dark_brown_thatch_vertical_quarter[facing=west,layer=2,waterlogged=false]
conquest:dark_brown_thatch_vertical_quarter[facing=west,layer=3,waterlogged=true]
conquest:dark_brown_thatch_vertical_quarter[facing=west,layer=3,waterlogged=false]
conquest:dark_brown_thatch_vertical_quarter[facing=west,layer=4,waterlogged=true]
conquest:dark_brown_thatch_vertical_quarter[facing=west,layer=4,waterlogged=false]
conquest:dark_brown_thatch_vertical_quarter[facing=east,layer=1,waterlogged=true]
conquest:dark_brown_thatch_vertical_quarter[facing=east,layer=1,waterlogged=false]
conquest:dark_brown_thatch_vertical_quarter[facing=east,layer=2,waterlogged=true]
conquest:dark_brown_thatch_vertical_quarter[facing=east,layer=2,waterlogged=false]
conquest:dark_brown_thatch_vertical_quarter[facing=east,layer=3,waterlogged=true]
conquest:dark_brown_thatch_vertical_quarter[facing=east,layer=3,waterlogged=false]
conquest:dark_brown_thatch_vertical_quarter[facing=east,layer=4,waterlogged=true]
conquest:dark_brown_thatch_vertical_quarter[facing=east,layer=4,waterlogged=false]
conquest:dark_brown_thatch_vertical_slab[facing=north,layer=1,waterlogged=true]
conquest:dark_brown_thatch_vertical_slab[facing=north,layer=1,waterlogged=false]
conquest:dark_brown_thatch_vertical_slab[facing=north,layer=2,waterlogged=true]
conquest:dark_brown_thatch_vertical_slab[facing=north,layer=2,waterlogged=false]
conquest:dark_brown_thatch_vertical_slab[facing=north,layer=3,waterlogged=true]
conquest:dark_brown_thatch_vertical_slab[facing=north,layer=3,waterlogged=false]
conquest:dark_brown_thatch_vertical_slab[facing=north,layer=4,waterlogged=true]
conquest:dark_brown_thatch_vertical_slab[facing=north,layer=4,waterlogged=false]
conquest:dark_brown_thatch_vertical_slab[facing=south,layer=1,waterlogged=true]
conquest:dark_brown_thatch_vertical_slab[facing=south,layer=1,waterlogged=false]
conquest:dark_brown_thatch_vertical_slab[facing=south,layer=2,waterlogged=true]
conquest:dark_brown_thatch_vertical_slab[facing=south,layer=2,waterlogged=false]
conquest:dark_brown_thatch_vertical_slab[facing=south,layer=3,waterlogged=true]
conquest:dark_brown_thatch_vertical_slab[facing=south,layer=3,waterlogged=false]
conquest:dark_brown_thatch_vertical_slab[facing=south,layer=4,waterlogged=true]
conquest:dark_brown_thatch_vertical_slab[facing=south,layer=4,waterlogged=false]
conquest:dark_brown_thatch_vertical_slab[facing=west,layer=1,waterlogged=true]
conquest:dark_brown_thatch_vertical_slab[facing=west,layer=1,waterlogged=false]
conquest:dark_brown_thatch_vertical_slab[facing=west,layer=2,waterlogged=true]
conquest:dark_brown_thatch_vertical_slab[facing=west,layer=2,waterlogged=false]
conquest:dark_brown_thatch_vertical_slab[facing=west,layer=3,waterlogged=true]
conquest:dark_brown_thatch_vertical_slab[facing=west,layer=3,waterlogged=false]
conquest:dark_brown_thatch_vertical_slab[facing=west,layer=4,waterlogged=true]
conquest:dark_brown_thatch_vertical_slab[facing=west,layer=4,waterlogged=false]
conquest:dark_brown_thatch_vertical_slab[facing=east,layer=1,waterlogged=true]
conquest:dark_brown_thatch_vertical_slab[facing=east,layer=1,waterlogged=false]
conquest:dark_brown_thatch_vertical_slab[facing=east,layer=2,waterlogged=true]
conquest:dark_brown_thatch_vertical_slab[facing=east,layer=2,waterlogged=false]
conquest:dark_brown_thatch_vertical_slab[facing=east,layer=3,waterlogged=true]
conquest:dark_brown_thatch_vertical_slab[facing=east,layer=3,waterlogged=false]
conquest:dark_brown_thatch_vertical_slab[facing=east,layer=4,waterlogged=true]
conquest:dark_brown_thatch_vertical_slab[facing=east,layer=4,waterlogged=false]
conquest:dark_cotswold_slate_tiles
conquest:dark_cotswold_slate_tiles_capital[facing=flat,type=top,waterlogged=true]
conquest:dark_cotswold_slate_tiles_capital[facing=flat,type=top,waterlogged=false]
conquest:dark_cotswold_slate_tiles_capital[facing=flat,type=bottom,waterlogged=true]
conquest:dark_cotswold_slate_tiles_capital[facing=flat,type=bottom,waterlogged=false]
conquest:dark_cotswold_slate_tiles_capital[facing=north,type=top,waterlogged=true]
conquest:dark_cotswold_slate_tiles_capital[facing=north,type=top,waterlogged=false]
conquest:dark_cotswold_slate_tiles_capital[facing=north,type=bottom,waterlogged=true]
conquest:dark_cotswold_slate_tiles_capital[facing=north,type=bottom,waterlogged=false]
conquest:dark_cotswold_slate_tiles_capital[facing=south,type=top,waterlogged=true]
conquest:dark_cotswold_slate_tiles_capital[facing=south,type=top,waterlogged=false]
conquest:dark_cotswold_slate_tiles_capital[facing=south,type=bottom,waterlogged=true]
conquest:dark_cotswold_slate_tiles_capital[facing=south,type=bottom,waterlogged=false]
conquest:dark_cotswold_slate_tiles_capital[facing=east,type=top,waterlogged=true]
conquest:dark_cotswold_slate_tiles_capital[facing=east,type=top,waterlogged=false]
conquest:dark_cotswold_slate_tiles_capital[facing=east,type=bottom,waterlogged=true]
conquest:dark_cotswold_slate_tiles_capital[facing=east,type=bottom,waterlogged=false]
conquest:dark_cotswold_slate_tiles_capital[facing=west,type=top,waterlogged=true]
conquest:dark_cotswold_slate_tiles_capital[facing=west,type=top,waterlogged=false]
conquest:dark_cotswold_slate_tiles_capital[facing=west,type=bottom,waterlogged=true]
conquest:dark_cotswold_slate_tiles_capital[facing=west,type=bottom,waterlogged=false]
conquest:dark_cotswold_slate_tiles_corner_slab[facing=north,type=top,waterlogged=true]
conquest:dark_cotswold_slate_tiles_corner_slab[facing=north,type=top,waterlogged=false]
conquest:dark_cotswold_slate_tiles_corner_slab[facing=north,type=bottom,waterlogged=true]
conquest:dark_cotswold_slate_tiles_corner_slab[facing=north,type=bottom,waterlogged=false]
conquest:dark_cotswold_slate_tiles_corner_slab[facing=south,type=top,waterlogged=true]
conquest:dark_cotswold_slate_tiles_corner_slab[facing=south,type=top,waterlogged=false]
conquest:dark_cotswold_slate_tiles_corner_slab[facing=south,type=bottom,waterlogged=true]
conquest:dark_cotswold_slate_tiles_corner_slab[facing=south,type=bottom,waterlogged=false]
conquest:dark_cotswold_slate_tiles_corner_slab[facing=west,type=top,waterlogged=true]
conquest:dark_cotswold_slate_tiles_corner_slab[facing=west,type=top,waterlogged=false]
conquest:dark_cotswold_slate_tiles_corner_slab[facing=west,type=bottom,waterlogged=true]
conquest:dark_cotswold_slate_tiles_corner_slab[facing=west,type=bottom,waterlogged=false]
conquest:dark_cotswold_slate_tiles_corner_slab[facing=east,type=top,waterlogged=true]
conquest:dark_cotswold_slate_tiles_corner_slab[facing=east,type=top,waterlogged=false]
conquest:dark_cotswold_slate_tiles_corner_slab[facing=east,type=bottom,waterlogged=true]
conquest:dark_cotswold_slate_tiles_corner_slab[facing=east,type=bottom,waterlogged=false]
conquest:dark_cotswold_slate_tiles_eighth_slab[facing=north,type=top,waterlogged=true]
conquest:dark_cotswold_slate_tiles_eighth_slab[facing=north,type=top,waterlogged=false]
conquest:dark_cotswold_slate_tiles_eighth_slab[facing=north,type=bottom,waterlogged=true]
conquest:dark_cotswold_slate_tiles_eighth_slab[facing=north,type=bottom,waterlogged=false]
conquest:dark_cotswold_slate_tiles_eighth_slab[facing=south,type=top,waterlogged=true]
conquest:dark_cotswold_slate_tiles_eighth_slab[facing=south,type=top,waterlogged=false]
conquest:dark_cotswold_slate_tiles_eighth_slab[facing=south,type=bottom,waterlogged=true]
conquest:dark_cotswold_slate_tiles_eighth_slab[facing=south,type=bottom,waterlogged=false]
conquest:dark_cotswold_slate_tiles_eighth_slab[facing=west,type=top,waterlogged=true]
conquest:dark_cotswold_slate_tiles_eighth_slab[facing=west,type=top,waterlogged=false]
conquest:dark_cotswold_slate_tiles_eighth_slab[facing=west,type=bottom,waterlogged=true]
conquest:dark_cotswold_slate_tiles_eighth_slab[facing=west,type=bottom,waterlogged=false]
conquest:dark_cotswold_slate_tiles_eighth_slab[facing=east,type=top,waterlogged=true]
conquest:dark_cotswold_slate_tiles_eighth_slab[facing=east,type=top,waterlogged=false]
conquest:dark_cotswold_slate_tiles_eighth_slab[facing=east,type=bottom,waterlogged=true]
conquest:dark_cotswold_slate_tiles_eighth_slab[facing=east,type=bottom,waterlogged=false]
conquest:dark_cotswold_slate_tiles_pillar[layer=1,waterlogged=true]
conquest:dark_cotswold_slate_tiles_pillar[layer=1,waterlogged=false]
conquest:dark_cotswold_slate_tiles_pillar[layer=2,waterlogged=true]
conquest:dark_cotswold_slate_tiles_pillar[layer=2,waterlogged=false]
conquest:dark_cotswold_slate_tiles_pillar[layer=3,waterlogged=true]
conquest:dark_cotswold_slate_tiles_pillar[layer=3,waterlogged=false]
conquest:dark_cotswold_slate_tiles_quarter_slab[facing=north,layer=1,type=top,waterlogged=true]
conquest:dark_cotswold_slate_tiles_quarter_slab[facing=north,layer=1,type=top,waterlogged=false]
conquest:dark_cotswold_slate_tiles_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=true]
conquest:dark_cotswold_slate_tiles_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=false]
conquest:dark_cotswold_slate_tiles_quarter_slab[facing=north,layer=2,type=top,waterlogged=true]
conquest:dark_cotswold_slate_tiles_quarter_slab[facing=north,layer=2,type=top,waterlogged=false]
conquest:dark_cotswold_slate_tiles_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=true]
conquest:dark_cotswold_slate_tiles_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=false]
conquest:dark_cotswold_slate_tiles_quarter_slab[facing=north,layer=3,type=top,waterlogged=true]
conquest:dark_cotswold_slate_tiles_quarter_slab[facing=north,layer=3,type=top,waterlogged=false]
conquest:dark_cotswold_slate_tiles_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=true]
conquest:dark_cotswold_slate_tiles_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=false]
conquest:dark_cotswold_slate_tiles_quarter_slab[facing=south,layer=1,type=top,waterlogged=true]
conquest:dark_cotswold_slate_tiles_quarter_slab[facing=south,layer=1,type=top,waterlogged=false]
conquest:dark_cotswold_slate_tiles_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=true]
conquest:dark_cotswold_slate_tiles_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=false]
conquest:dark_cotswold_slate_tiles_quarter_slab[facing=south,layer=2,type=top,waterlogged=true]
conquest:dark_cotswold_slate_tiles_quarter_slab[facing=south,layer=2,type=top,waterlogged=false]
conquest:dark_cotswold_slate_tiles_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=true]
conquest:dark_cotswold_slate_tiles_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=false]
conquest:dark_cotswold_slate_tiles_quarter_slab[facing=south,layer=3,type=top,waterlogged=true]
conquest:dark_cotswold_slate_tiles_quarter_slab[facing=south,layer=3,type=top,waterlogged=false]
conquest:dark_cotswold_slate_tiles_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=true]
conquest:dark_cotswold_slate_tiles_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=false]
conquest:dark_cotswold_slate_tiles_quarter_slab[facing=west,layer=1,type=top,waterlogged=true]
conquest:dark_cotswold_slate_tiles_quarter_slab[facing=west,layer=1,type=top,waterlogged=false]
conquest:dark_cotswold_slate_tiles_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=true]
conquest:dark_cotswold_slate_tiles_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=false]
conquest:dark_cotswold_slate_tiles_quarter_slab[facing=west,layer=2,type=top,waterlogged=true]
conquest:dark_cotswold_slate_tiles_quarter_slab[facing=west,layer=2,type=top,waterlogged=false]
conquest:dark_cotswold_slate_tiles_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=true]
conquest:dark_cotswold_slate_tiles_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=false]
conquest:dark_cotswold_slate_tiles_quarter_slab[facing=west,layer=3,type=top,waterlogged=true]
conquest:dark_cotswold_slate_tiles_quarter_slab[facing=west,layer=3,type=top,waterlogged=false]
conquest:dark_cotswold_slate_tiles_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=true]
conquest:dark_cotswold_slate_tiles_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=false]
conquest:dark_cotswold_slate_tiles_quarter_slab[facing=east,layer=1,type=top,waterlogged=true]
conquest:dark_cotswold_slate_tiles_quarter_slab[facing=east,layer=1,type=top,waterlogged=false]
conquest:dark_cotswold_slate_tiles_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=true]
conquest:dark_cotswold_slate_tiles_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=false]
conquest:dark_cotswold_slate_tiles_quarter_slab[facing=east,layer=2,type=top,waterlogged=true]
conquest:dark_cotswold_slate_tiles_quarter_slab[facing=east,layer=2,type=top,waterlogged=false]
conquest:dark_cotswold_slate_tiles_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=true]
conquest:dark_cotswold_slate_tiles_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=false]
conquest:dark_cotswold_slate_tiles_quarter_slab[facing=east,layer=3,type=top,waterlogged=true]
conquest:dark_cotswold_slate_tiles_quarter_slab[facing=east,layer=3,type=top,waterlogged=false]
conquest:dark_cotswold_slate_tiles_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=true]
conquest:dark_cotswold_slate_tiles_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=false]
conquest:dark_cotswold_slate_tiles_slab[layer=1,type=top,waterlogged=true]
conquest:dark_cotswold_slate_tiles_slab[layer=1,type=top,waterlogged=false]
conquest:dark_cotswold_slate_tiles_slab[layer=1,type=bottom,waterlogged=true]
conquest:dark_cotswold_slate_tiles_slab[layer=1,type=bottom,waterlogged=false]
conquest:dark_cotswold_slate_tiles_slab[layer=2,type=top,waterlogged=true]
conquest:dark_cotswold_slate_tiles_slab[layer=2,type=top,waterlogged=false]
conquest:dark_cotswold_slate_tiles_slab[layer=2,type=bottom,waterlogged=true]
conquest:dark_cotswold_slate_tiles_slab[layer=2,type=bottom,waterlogged=false]
conquest:dark_cotswold_slate_tiles_slab[layer=3,type=top,waterlogged=true]
conquest:dark_cotswold_slate_tiles_slab[layer=3,type=top,waterlogged=false]
conquest:dark_cotswold_slate_tiles_slab[layer=3,type=bottom,waterlogged=true]
conquest:dark_cotswold_slate_tiles_slab[layer=3,type=bottom,waterlogged=false]
conquest:dark_cotswold_slate_tiles_slab[layer=4,type=top,waterlogged=true]
conquest:dark_cotswold_slate_tiles_slab[layer=4,type=top,waterlogged=false]
conquest:dark_cotswold_slate_tiles_slab[layer=4,type=bottom,waterlogged=true]
conquest:dark_cotswold_slate_tiles_slab[layer=4,type=bottom,waterlogged=false]
conquest:dark_cotswold_slate_tiles_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:dark_cotswold_slate_tiles_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:dark_cotswold_slate_tiles_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:dark_cotswold_slate_tiles_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:dark_cotswold_slate_tiles_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:dark_cotswold_slate_tiles_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:dark_cotswold_slate_tiles_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:dark_cotswold_slate_tiles_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:dark_cotswold_slate_tiles_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:dark_cotswold_slate_tiles_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:dark_cotswold_slate_tiles_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:dark_cotswold_slate_tiles_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:dark_cotswold_slate_tiles_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:dark_cotswold_slate_tiles_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:dark_cotswold_slate_tiles_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:dark_cotswold_slate_tiles_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:dark_cotswold_slate_tiles_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:dark_cotswold_slate_tiles_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:dark_cotswold_slate_tiles_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:dark_cotswold_slate_tiles_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:dark_cotswold_slate_tiles_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:dark_cotswold_slate_tiles_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:dark_cotswold_slate_tiles_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:dark_cotswold_slate_tiles_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:dark_cotswold_slate_tiles_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:dark_cotswold_slate_tiles_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:dark_cotswold_slate_tiles_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:dark_cotswold_slate_tiles_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:dark_cotswold_slate_tiles_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:dark_cotswold_slate_tiles_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:dark_cotswold_slate_tiles_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:dark_cotswold_slate_tiles_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:dark_cotswold_slate_tiles_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:dark_cotswold_slate_tiles_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:dark_cotswold_slate_tiles_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:dark_cotswold_slate_tiles_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:dark_cotswold_slate_tiles_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:dark_cotswold_slate_tiles_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:dark_cotswold_slate_tiles_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:dark_cotswold_slate_tiles_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:dark_cotswold_slate_tiles_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:dark_cotswold_slate_tiles_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:dark_cotswold_slate_tiles_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:dark_cotswold_slate_tiles_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:dark_cotswold_slate_tiles_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:dark_cotswold_slate_tiles_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:dark_cotswold_slate_tiles_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:dark_cotswold_slate_tiles_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:dark_cotswold_slate_tiles_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:dark_cotswold_slate_tiles_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:dark_cotswold_slate_tiles_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:dark_cotswold_slate_tiles_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:dark_cotswold_slate_tiles_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:dark_cotswold_slate_tiles_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:dark_cotswold_slate_tiles_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:dark_cotswold_slate_tiles_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:dark_cotswold_slate_tiles_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:dark_cotswold_slate_tiles_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:dark_cotswold_slate_tiles_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:dark_cotswold_slate_tiles_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:dark_cotswold_slate_tiles_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:dark_cotswold_slate_tiles_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:dark_cotswold_slate_tiles_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:dark_cotswold_slate_tiles_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:dark_cotswold_slate_tiles_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:dark_cotswold_slate_tiles_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:dark_cotswold_slate_tiles_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:dark_cotswold_slate_tiles_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:dark_cotswold_slate_tiles_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:dark_cotswold_slate_tiles_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:dark_cotswold_slate_tiles_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:dark_cotswold_slate_tiles_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:dark_cotswold_slate_tiles_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:dark_cotswold_slate_tiles_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:dark_cotswold_slate_tiles_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:dark_cotswold_slate_tiles_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:dark_cotswold_slate_tiles_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:dark_cotswold_slate_tiles_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:dark_cotswold_slate_tiles_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:dark_cotswold_slate_tiles_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:dark_cotswold_slate_tiles_vertical_corner[facing=north,layer=1,waterlogged=true]
conquest:dark_cotswold_slate_tiles_vertical_corner[facing=north,layer=1,waterlogged=false]
conquest:dark_cotswold_slate_tiles_vertical_corner[facing=north,layer=2,waterlogged=true]
conquest:dark_cotswold_slate_tiles_vertical_corner[facing=north,layer=2,waterlogged=false]
conquest:dark_cotswold_slate_tiles_vertical_corner[facing=north,layer=3,waterlogged=true]
conquest:dark_cotswold_slate_tiles_vertical_corner[facing=north,layer=3,waterlogged=false]
conquest:dark_cotswold_slate_tiles_vertical_corner[facing=north,layer=4,waterlogged=true]
conquest:dark_cotswold_slate_tiles_vertical_corner[facing=north,layer=4,waterlogged=false]
conquest:dark_cotswold_slate_tiles_vertical_corner[facing=south,layer=1,waterlogged=true]
conquest:dark_cotswold_slate_tiles_vertical_corner[facing=south,layer=1,waterlogged=false]
conquest:dark_cotswold_slate_tiles_vertical_corner[facing=south,layer=2,waterlogged=true]
conquest:dark_cotswold_slate_tiles_vertical_corner[facing=south,layer=2,waterlogged=false]
conquest:dark_cotswold_slate_tiles_vertical_corner[facing=south,layer=3,waterlogged=true]
conquest:dark_cotswold_slate_tiles_vertical_corner[facing=south,layer=3,waterlogged=false]
conquest:dark_cotswold_slate_tiles_vertical_corner[facing=south,layer=4,waterlogged=true]
conquest:dark_cotswold_slate_tiles_vertical_corner[facing=south,layer=4,waterlogged=false]
conquest:dark_cotswold_slate_tiles_vertical_corner[facing=west,layer=1,waterlogged=true]
conquest:dark_cotswold_slate_tiles_vertical_corner[facing=west,layer=1,waterlogged=false]
conquest:dark_cotswold_slate_tiles_vertical_corner[facing=west,layer=2,waterlogged=true]
conquest:dark_cotswold_slate_tiles_vertical_corner[facing=west,layer=2,waterlogged=false]
conquest:dark_cotswold_slate_tiles_vertical_corner[facing=west,layer=3,waterlogged=true]
conquest:dark_cotswold_slate_tiles_vertical_corner[facing=west,layer=3,waterlogged=false]
conquest:dark_cotswold_slate_tiles_vertical_corner[facing=west,layer=4,waterlogged=true]
conquest:dark_cotswold_slate_tiles_vertical_corner[facing=west,layer=4,waterlogged=false]
conquest:dark_cotswold_slate_tiles_vertical_corner[facing=east,layer=1,waterlogged=true]
conquest:dark_cotswold_slate_tiles_vertical_corner[facing=east,layer=1,waterlogged=false]
conquest:dark_cotswold_slate_tiles_vertical_corner[facing=east,layer=2,waterlogged=true]
conquest:dark_cotswold_slate_tiles_vertical_corner[facing=east,layer=2,waterlogged=false]
conquest:dark_cotswold_slate_tiles_vertical_corner[facing=east,layer=3,waterlogged=true]
conquest:dark_cotswold_slate_tiles_vertical_corner[facing=east,layer=3,waterlogged=false]
conquest:dark_cotswold_slate_tiles_vertical_corner[facing=east,layer=4,waterlogged=true]
conquest:dark_cotswold_slate_tiles_vertical_corner[facing=east,layer=4,waterlogged=false]
conquest:dark_cotswold_slate_tiles_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:dark_cotswold_slate_tiles_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:dark_cotswold_slate_tiles_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:dark_cotswold_slate_tiles_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:dark_cotswold_slate_tiles_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:dark_cotswold_slate_tiles_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:dark_cotswold_slate_tiles_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:dark_cotswold_slate_tiles_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:dark_cotswold_slate_tiles_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:dark_cotswold_slate_tiles_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:dark_cotswold_slate_tiles_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:dark_cotswold_slate_tiles_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:dark_cotswold_slate_tiles_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:dark_cotswold_slate_tiles_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:dark_cotswold_slate_tiles_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:dark_cotswold_slate_tiles_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:dark_cotswold_slate_tiles_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:dark_cotswold_slate_tiles_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:dark_cotswold_slate_tiles_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:dark_cotswold_slate_tiles_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:dark_cotswold_slate_tiles_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:dark_cotswold_slate_tiles_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:dark_cotswold_slate_tiles_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:dark_cotswold_slate_tiles_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:dark_cotswold_slate_tiles_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:dark_cotswold_slate_tiles_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:dark_cotswold_slate_tiles_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:dark_cotswold_slate_tiles_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:dark_cotswold_slate_tiles_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:dark_cotswold_slate_tiles_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:dark_cotswold_slate_tiles_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:dark_cotswold_slate_tiles_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:dark_cotswold_slate_tiles_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:dark_cotswold_slate_tiles_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:dark_cotswold_slate_tiles_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:dark_cotswold_slate_tiles_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:dark_cotswold_slate_tiles_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:dark_cotswold_slate_tiles_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:dark_cotswold_slate_tiles_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:dark_cotswold_slate_tiles_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:dark_cotswold_slate_tiles_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:dark_cotswold_slate_tiles_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:dark_cotswold_slate_tiles_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:dark_cotswold_slate_tiles_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:dark_cotswold_slate_tiles_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:dark_cotswold_slate_tiles_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:dark_cotswold_slate_tiles_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:dark_cotswold_slate_tiles_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:dark_cotswold_slate_tiles_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:dark_cotswold_slate_tiles_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:dark_cotswold_slate_tiles_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:dark_cotswold_slate_tiles_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:dark_cotswold_slate_tiles_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:dark_cotswold_slate_tiles_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:dark_cotswold_slate_tiles_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:dark_cotswold_slate_tiles_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:dark_cotswold_slate_tiles_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:dark_cotswold_slate_tiles_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:dark_cotswold_slate_tiles_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:dark_cotswold_slate_tiles_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:dark_cotswold_slate_tiles_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:dark_cotswold_slate_tiles_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:dark_cotswold_slate_tiles_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:dark_cotswold_slate_tiles_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:dark_cotswold_slate_tiles_vertical_quarter[facing=north,layer=1,waterlogged=true]
conquest:dark_cotswold_slate_tiles_vertical_quarter[facing=north,layer=1,waterlogged=false]
conquest:dark_cotswold_slate_tiles_vertical_quarter[facing=north,layer=2,waterlogged=true]
conquest:dark_cotswold_slate_tiles_vertical_quarter[facing=north,layer=2,waterlogged=false]
conquest:dark_cotswold_slate_tiles_vertical_quarter[facing=north,layer=3,waterlogged=true]
conquest:dark_cotswold_slate_tiles_vertical_quarter[facing=north,layer=3,waterlogged=false]
conquest:dark_cotswold_slate_tiles_vertical_quarter[facing=north,layer=4,waterlogged=true]
conquest:dark_cotswold_slate_tiles_vertical_quarter[facing=north,layer=4,waterlogged=false]
conquest:dark_cotswold_slate_tiles_vertical_quarter[facing=south,layer=1,waterlogged=true]
conquest:dark_cotswold_slate_tiles_vertical_quarter[facing=south,layer=1,waterlogged=false]
conquest:dark_cotswold_slate_tiles_vertical_quarter[facing=south,layer=2,waterlogged=true]
conquest:dark_cotswold_slate_tiles_vertical_quarter[facing=south,layer=2,waterlogged=false]
conquest:dark_cotswold_slate_tiles_vertical_quarter[facing=south,layer=3,waterlogged=true]
conquest:dark_cotswold_slate_tiles_vertical_quarter[facing=south,layer=3,waterlogged=false]
conquest:dark_cotswold_slate_tiles_vertical_quarter[facing=south,layer=4,waterlogged=true]
conquest:dark_cotswold_slate_tiles_vertical_quarter[facing=south,layer=4,waterlogged=false]
conquest:dark_cotswold_slate_tiles_vertical_quarter[facing=west,layer=1,waterlogged=true]
conquest:dark_cotswold_slate_tiles_vertical_quarter[facing=west,layer=1,waterlogged=false]
conquest:dark_cotswold_slate_tiles_vertical_quarter[facing=west,layer=2,waterlogged=true]
conquest:dark_cotswold_slate_tiles_vertical_quarter[facing=west,layer=2,waterlogged=false]
conquest:dark_cotswold_slate_tiles_vertical_quarter[facing=west,layer=3,waterlogged=true]
conquest:dark_cotswold_slate_tiles_vertical_quarter[facing=west,layer=3,waterlogged=false]
conquest:dark_cotswold_slate_tiles_vertical_quarter[facing=west,layer=4,waterlogged=true]
conquest:dark_cotswold_slate_tiles_vertical_quarter[facing=west,layer=4,waterlogged=false]
conquest:dark_cotswold_slate_tiles_vertical_quarter[facing=east,layer=1,waterlogged=true]
conquest:dark_cotswold_slate_tiles_vertical_quarter[facing=east,layer=1,waterlogged=false]
conquest:dark_cotswold_slate_tiles_vertical_quarter[facing=east,layer=2,waterlogged=true]
conquest:dark_cotswold_slate_tiles_vertical_quarter[facing=east,layer=2,waterlogged=false]
conquest:dark_cotswold_slate_tiles_vertical_quarter[facing=east,layer=3,waterlogged=true]
conquest:dark_cotswold_slate_tiles_vertical_quarter[facing=east,layer=3,waterlogged=false]
conquest:dark_cotswold_slate_tiles_vertical_quarter[facing=east,layer=4,waterlogged=true]
conquest:dark_cotswold_slate_tiles_vertical_quarter[facing=east,layer=4,waterlogged=false]
conquest:dark_cotswold_slate_tiles_vertical_slab[facing=north,layer=1,waterlogged=true]
conquest:dark_cotswold_slate_tiles_vertical_slab[facing=north,layer=1,waterlogged=false]
conquest:dark_cotswold_slate_tiles_vertical_slab[facing=north,layer=2,waterlogged=true]
conquest:dark_cotswold_slate_tiles_vertical_slab[facing=north,layer=2,waterlogged=false]
conquest:dark_cotswold_slate_tiles_vertical_slab[facing=north,layer=3,waterlogged=true]
conquest:dark_cotswold_slate_tiles_vertical_slab[facing=north,layer=3,waterlogged=false]
conquest:dark_cotswold_slate_tiles_vertical_slab[facing=north,layer=4,waterlogged=true]
conquest:dark_cotswold_slate_tiles_vertical_slab[facing=north,layer=4,waterlogged=false]
conquest:dark_cotswold_slate_tiles_vertical_slab[facing=south,layer=1,waterlogged=true]
conquest:dark_cotswold_slate_tiles_vertical_slab[facing=south,layer=1,waterlogged=false]
conquest:dark_cotswold_slate_tiles_vertical_slab[facing=south,layer=2,waterlogged=true]
conquest:dark_cotswold_slate_tiles_vertical_slab[facing=south,layer=2,waterlogged=false]
conquest:dark_cotswold_slate_tiles_vertical_slab[facing=south,layer=3,waterlogged=true]
conquest:dark_cotswold_slate_tiles_vertical_slab[facing=south,layer=3,waterlogged=false]
conquest:dark_cotswold_slate_tiles_vertical_slab[facing=south,layer=4,waterlogged=true]
conquest:dark_cotswold_slate_tiles_vertical_slab[facing=south,layer=4,waterlogged=false]
conquest:dark_cotswold_slate_tiles_vertical_slab[facing=west,layer=1,waterlogged=true]
conquest:dark_cotswold_slate_tiles_vertical_slab[facing=west,layer=1,waterlogged=false]
conquest:dark_cotswold_slate_tiles_vertical_slab[facing=west,layer=2,waterlogged=true]
conquest:dark_cotswold_slate_tiles_vertical_slab[facing=west,layer=2,waterlogged=false]
conquest:dark_cotswold_slate_tiles_vertical_slab[facing=west,layer=3,waterlogged=true]
conquest:dark_cotswold_slate_tiles_vertical_slab[facing=west,layer=3,waterlogged=false]
conquest:dark_cotswold_slate_tiles_vertical_slab[facing=west,layer=4,waterlogged=true]
conquest:dark_cotswold_slate_tiles_vertical_slab[facing=west,layer=4,waterlogged=false]
conquest:dark_cotswold_slate_tiles_vertical_slab[facing=east,layer=1,waterlogged=true]
conquest:dark_cotswold_slate_tiles_vertical_slab[facing=east,layer=1,waterlogged=false]
conquest:dark_cotswold_slate_tiles_vertical_slab[facing=east,layer=2,waterlogged=true]
conquest:dark_cotswold_slate_tiles_vertical_slab[facing=east,layer=2,waterlogged=false]
conquest:dark_cotswold_slate_tiles_vertical_slab[facing=east,layer=3,waterlogged=true]
conquest:dark_cotswold_slate_tiles_vertical_slab[facing=east,layer=3,waterlogged=false]
conquest:dark_cotswold_slate_tiles_vertical_slab[facing=east,layer=4,waterlogged=true]
conquest:dark_cotswold_slate_tiles_vertical_slab[facing=east,layer=4,waterlogged=false]
conquest:dark_cotswold_slate_tiles_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:dark_cotswold_slate_tiles_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:dark_cotswold_slate_tiles_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:dark_cotswold_slate_tiles_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:dark_cotswold_slate_tiles_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:dark_cotswold_slate_tiles_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:dark_cotswold_slate_tiles_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:dark_cotswold_slate_tiles_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:dark_cotswold_slate_tiles_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:dark_cotswold_slate_tiles_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:dark_cotswold_slate_tiles_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:dark_cotswold_slate_tiles_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:dark_cotswold_slate_tiles_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:dark_cotswold_slate_tiles_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:dark_cotswold_slate_tiles_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:dark_cotswold_slate_tiles_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:dark_cotswold_slate_tiles_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:dark_cotswold_slate_tiles_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:dark_cotswold_slate_tiles_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:dark_cotswold_slate_tiles_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:dark_cotswold_slate_tiles_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:dark_cotswold_slate_tiles_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:dark_cotswold_slate_tiles_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:dark_cotswold_slate_tiles_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:dark_cotswold_slate_tiles_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:dark_cotswold_slate_tiles_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:dark_cotswold_slate_tiles_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:dark_cotswold_slate_tiles_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:dark_cotswold_slate_tiles_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:dark_cotswold_slate_tiles_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:dark_cotswold_slate_tiles_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:dark_cotswold_slate_tiles_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:dark_cotswold_slate_tiles_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:dark_cotswold_slate_tiles_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:dark_cotswold_slate_tiles_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:dark_cotswold_slate_tiles_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:dark_cotswold_slate_tiles_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:dark_cotswold_slate_tiles_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:dark_cotswold_slate_tiles_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:dark_cotswold_slate_tiles_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:dark_cotswold_slate_tiles_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:dark_cotswold_slate_tiles_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:dark_cotswold_slate_tiles_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:dark_cotswold_slate_tiles_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:dark_cotswold_slate_tiles_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:dark_cotswold_slate_tiles_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:dark_cotswold_slate_tiles_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:dark_cotswold_slate_tiles_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:dark_cotswold_slate_tiles_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:dark_cotswold_slate_tiles_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:dark_cotswold_slate_tiles_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:dark_cotswold_slate_tiles_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:dark_cotswold_slate_tiles_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:dark_cotswold_slate_tiles_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:dark_cotswold_slate_tiles_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:dark_cotswold_slate_tiles_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:dark_cotswold_slate_tiles_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:dark_cotswold_slate_tiles_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:dark_cotswold_slate_tiles_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:dark_cotswold_slate_tiles_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:dark_cotswold_slate_tiles_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:dark_cotswold_slate_tiles_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:dark_cotswold_slate_tiles_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:dark_cotswold_slate_tiles_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:dark_cotswold_slate_tiles_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:dark_cotswold_slate_tiles_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:dark_cotswold_slate_tiles_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:dark_cotswold_slate_tiles_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:dark_cotswold_slate_tiles_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:dark_cotswold_slate_tiles_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:dark_cotswold_slate_tiles_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:dark_cotswold_slate_tiles_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:dark_cotswold_slate_tiles_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:dark_cotswold_slate_tiles_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:dark_cotswold_slate_tiles_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:dark_cotswold_slate_tiles_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:dark_cotswold_slate_tiles_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:dark_cotswold_slate_tiles_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:dark_cotswold_slate_tiles_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:dark_cotswold_slate_tiles_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:dark_cotswold_slate_tiles_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:dark_cotswold_slate_tiles_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:dark_cotswold_slate_tiles_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:dark_cotswold_slate_tiles_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:dark_cotswold_slate_tiles_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:dark_cotswold_slate_tiles_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:dark_cotswold_slate_tiles_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:dark_cotswold_slate_tiles_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:dark_cotswold_slate_tiles_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:dark_cotswold_slate_tiles_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:dark_cotswold_slate_tiles_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:dark_cotswold_slate_tiles_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:dark_cotswold_slate_tiles_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:dark_cotswold_slate_tiles_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:dark_cotswold_slate_tiles_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:dark_cotswold_slate_tiles_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:dark_cotswold_slate_tiles_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:dark_cotswold_slate_tiles_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:dark_cotswold_slate_tiles_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:dark_cotswold_slate_tiles_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:dark_cotswold_slate_tiles_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:dark_cotswold_slate_tiles_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:dark_cotswold_slate_tiles_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:dark_cotswold_slate_tiles_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:dark_cotswold_slate_tiles_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:dark_cotswold_slate_tiles_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:dark_cotswold_slate_tiles_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:dark_cotswold_slate_tiles_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:dark_cotswold_slate_tiles_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:dark_cotswold_slate_tiles_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:dark_cotswold_slate_tiles_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:dark_cotswold_slate_tiles_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:dark_cotswold_slate_tiles_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:dark_cotswold_slate_tiles_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:dark_cotswold_slate_tiles_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:dark_cotswold_slate_tiles_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:dark_cotswold_slate_tiles_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:dark_cotswold_slate_tiles_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:dark_cotswold_slate_tiles_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:dark_cotswold_slate_tiles_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:dark_cotswold_slate_tiles_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:dark_cotswold_slate_tiles_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:dark_cotswold_slate_tiles_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:dark_cotswold_slate_tiles_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:dark_cotswold_slate_tiles_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:dark_cotswold_slate_tiles_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:dark_cotswold_slate_tiles_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:dark_cotswold_slate_tiles_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:dark_cotswold_slate_tiles_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:dark_cotswold_slate_tiles_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:dark_cotswold_slate_tiles_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:dark_cotswold_slate_tiles_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:dark_cotswold_slate_tiles_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:dark_cotswold_slate_tiles_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:dark_cotswold_slate_tiles_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:dark_cotswold_slate_tiles_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:dark_cotswold_slate_tiles_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:dark_cotswold_slate_tiles_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:dark_cotswold_slate_tiles_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:dark_cotswold_slate_tiles_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:dark_cotswold_slate_tiles_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:dark_cotswold_slate_tiles_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:dark_cotswold_slate_tiles_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:dark_cotswold_slate_tiles_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:dark_cotswold_slate_tiles_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:dark_cotswold_slate_tiles_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:dark_cotswold_slate_tiles_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:dark_cotswold_slate_tiles_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:dark_cotswold_slate_tiles_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:dark_cotswold_slate_tiles_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:dark_cotswold_slate_tiles_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:dark_cotswold_slate_tiles_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:dark_cotswold_slate_tiles_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:dark_cotswold_slate_tiles_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:dark_cotswold_slate_tiles_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:dark_cotswold_slate_tiles_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:dark_cotswold_slate_tiles_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:dark_cotswold_slate_tiles_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:dark_cotswold_slate_tiles_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:dark_cotswold_slate_tiles_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:dark_cotswold_slate_tiles_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:dark_cotswold_slate_tiles_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:dark_cotswold_slate_tiles_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:dark_cotswold_slate_tiles_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:dark_cotswold_slate_tiles_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:dark_cotswold_slate_tiles_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:dark_cotswold_slate_tiles_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:dark_cotswold_slate_tiles_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:dark_cotswold_slate_tiles_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:dark_cotswold_slate_tiles_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:dark_cotswold_slate_tiles_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:dark_cotswold_slate_tiles_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:dark_cotswold_slate_tiles_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:dark_cotswold_slate_tiles_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:dark_cotswold_slate_tiles_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:dark_cotswold_slate_tiles_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:dark_cotswold_slate_tiles_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:dark_cotswold_slate_tiles_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:dark_cotswold_slate_tiles_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:dark_cotswold_slate_tiles_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:dark_cotswold_slate_tiles_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:dark_cotswold_slate_tiles_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:dark_cotswold_slate_tiles_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:dark_cotswold_slate_tiles_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:dark_cotswold_slate_tiles_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:dark_cotswold_slate_tiles_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:dark_cotswold_slate_tiles_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:dark_cotswold_slate_tiles_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:dark_cotswold_slate_tiles_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:dark_cotswold_slate_tiles_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:dark_cotswold_slate_tiles_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:dark_cotswold_slate_tiles_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:dark_cotswold_slate_tiles_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:dark_cotswold_slate_tiles_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:dark_cotswold_slate_tiles_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:dark_cotswold_slate_tiles_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:dark_cotswold_slate_tiles_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:dark_cotswold_slate_tiles_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:dark_cotswold_slate_tiles_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:dark_cotswold_slate_tiles_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:dark_cotswold_slate_tiles_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:dark_cotswold_slate_tiles_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:dark_cotswold_slate_tiles_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:dark_cotswold_slate_tiles_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:dark_cotswold_slate_tiles_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:dark_cotswold_slate_tiles_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:dark_cotswold_slate_tiles_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:dark_cotswold_slate_tiles_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:dark_cotswold_slate_tiles_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:dark_cotswold_slate_tiles_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:dark_cotswold_slate_tiles_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:dark_cotswold_slate_tiles_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:dark_cotswold_slate_tiles_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:dark_cotswold_slate_tiles_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:dark_cotswold_slate_tiles_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:dark_cotswold_slate_tiles_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:dark_cotswold_slate_tiles_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:dark_cotswold_slate_tiles_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:dark_cotswold_slate_tiles_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:dark_cotswold_slate_tiles_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:dark_cotswold_slate_tiles_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:dark_cotswold_slate_tiles_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:dark_cotswold_slate_tiles_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:dark_cotswold_slate_tiles_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:dark_cotswold_slate_tiles_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:dark_cotswold_slate_tiles_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:dark_cotswold_slate_tiles_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:dark_cotswold_slate_tiles_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:dark_cotswold_slate_tiles_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:dark_cotswold_slate_tiles_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:dark_cotswold_slate_tiles_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:dark_cotswold_slate_tiles_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:dark_cotswold_slate_tiles_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:dark_cotswold_slate_tiles_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:dark_cotswold_slate_tiles_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:dark_cotswold_slate_tiles_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:dark_cotswold_slate_tiles_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:dark_cotswold_slate_tiles_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:dark_cotswold_slate_tiles_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:dark_cotswold_slate_tiles_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:dark_cotswold_slate_tiles_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:dark_cotswold_slate_tiles_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:dark_cotswold_slate_tiles_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:dark_cotswold_slate_tiles_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:dark_cotswold_slate_tiles_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:dark_cotswold_slate_tiles_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:dark_cotswold_slate_tiles_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:dark_cotswold_slate_tiles_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:dark_cotswold_slate_tiles_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:dark_cotswold_slate_tiles_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:dark_cotswold_slate_tiles_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:dark_cotswold_slate_tiles_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:dark_cotswold_slate_tiles_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:dark_cotswold_slate_tiles_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:dark_cotswold_slate_tiles_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:dark_cotswold_slate_tiles_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:dark_cotswold_slate_tiles_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:dark_cotswold_slate_tiles_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:dark_cotswold_slate_tiles_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:dark_cotswold_slate_tiles_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:dark_cotswold_slate_tiles_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:dark_cotswold_slate_tiles_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:dark_cotswold_slate_tiles_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:dark_cotswold_slate_tiles_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:dark_cotswold_slate_tiles_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:dark_cotswold_slate_tiles_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:dark_cotswold_slate_tiles_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:dark_cotswold_slate_tiles_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:dark_cotswold_slate_tiles_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:dark_cotswold_slate_tiles_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:dark_cotswold_slate_tiles_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:dark_cotswold_slate_tiles_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:dark_cotswold_slate_tiles_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:dark_cotswold_slate_tiles_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:dark_cotswold_slate_tiles_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:dark_cotswold_slate_tiles_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:dark_cotswold_slate_tiles_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:dark_cotswold_slate_tiles_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:dark_cotswold_slate_tiles_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:dark_cotswold_slate_tiles_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:dark_cotswold_slate_tiles_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:dark_cotswold_slate_tiles_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:dark_cotswold_slate_tiles_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:dark_cotswold_slate_tiles_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:dark_cotswold_slate_tiles_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:dark_cotswold_slate_tiles_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:dark_cotswold_slate_tiles_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:dark_cotswold_slate_tiles_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:dark_cotswold_slate_tiles_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:dark_cotswold_slate_tiles_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:dark_cotswold_slate_tiles_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:dark_cotswold_slate_tiles_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:dark_cotswold_slate_tiles_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:dark_cotswold_slate_tiles_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:dark_cotswold_slate_tiles_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:dark_cotswold_slate_tiles_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:dark_cotswold_slate_tiles_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:dark_cotswold_slate_tiles_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:dark_cotswold_slate_tiles_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:dark_cotswold_slate_tiles_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:dark_cotswold_slate_tiles_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:dark_cotswold_slate_tiles_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:dark_cotswold_slate_tiles_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:dark_cotswold_slate_tiles_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:dark_cotswold_slate_tiles_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:dark_cotswold_slate_tiles_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:dark_cotswold_slate_tiles_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:dark_cotswold_slate_tiles_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:dark_cotswold_slate_tiles_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:dark_cotswold_slate_tiles_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:dark_cotswold_slate_tiles_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:dark_cotswold_slate_tiles_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:dark_cotswold_slate_tiles_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:dark_cotswold_slate_tiles_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:dark_cotswold_slate_tiles_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:dark_cotswold_slate_tiles_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:dark_cotswold_slate_tiles_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:dark_cotswold_slate_tiles_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:dark_cotswold_slate_tiles_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:dark_cotswold_slate_tiles_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:dark_cotswold_slate_tiles_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:dark_cotswold_slate_tiles_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:dark_cotswold_slate_tiles_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:dark_cotswold_slate_tiles_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:dark_deciduous_leaves[distance=1,persistent=true,waterlogged=true]
conquest:dark_deciduous_leaves[distance=1,persistent=true,waterlogged=false]
conquest:dark_deciduous_leaves[distance=1,persistent=false,waterlogged=true]
conquest:dark_deciduous_leaves[distance=1,persistent=false,waterlogged=false]
conquest:dark_deciduous_leaves[distance=2,persistent=true,waterlogged=true]
conquest:dark_deciduous_leaves[distance=2,persistent=true,waterlogged=false]
conquest:dark_deciduous_leaves[distance=2,persistent=false,waterlogged=true]
conquest:dark_deciduous_leaves[distance=2,persistent=false,waterlogged=false]
conquest:dark_deciduous_leaves[distance=3,persistent=true,waterlogged=true]
conquest:dark_deciduous_leaves[distance=3,persistent=true,waterlogged=false]
conquest:dark_deciduous_leaves[distance=3,persistent=false,waterlogged=true]
conquest:dark_deciduous_leaves[distance=3,persistent=false,waterlogged=false]
conquest:dark_deciduous_leaves[distance=4,persistent=true,waterlogged=true]
conquest:dark_deciduous_leaves[distance=4,persistent=true,waterlogged=false]
conquest:dark_deciduous_leaves[distance=4,persistent=false,waterlogged=true]
conquest:dark_deciduous_leaves[distance=4,persistent=false,waterlogged=false]
conquest:dark_deciduous_leaves[distance=5,persistent=true,waterlogged=true]
conquest:dark_deciduous_leaves[distance=5,persistent=true,waterlogged=false]
conquest:dark_deciduous_leaves[distance=5,persistent=false,waterlogged=true]
conquest:dark_deciduous_leaves[distance=5,persistent=false,waterlogged=false]
conquest:dark_deciduous_leaves[distance=6,persistent=true,waterlogged=true]
conquest:dark_deciduous_leaves[distance=6,persistent=true,waterlogged=false]
conquest:dark_deciduous_leaves[distance=6,persistent=false,waterlogged=true]
conquest:dark_deciduous_leaves[distance=6,persistent=false,waterlogged=false]
conquest:dark_deciduous_leaves[distance=7,persistent=true,waterlogged=true]
conquest:dark_deciduous_leaves[distance=7,persistent=true,waterlogged=false]
conquest:dark_deciduous_leaves[distance=7,persistent=false,waterlogged=true]
conquest:dark_deciduous_leaves[distance=7,persistent=false,waterlogged=false]
conquest:dark_fertile_soil
conquest:dark_fertile_soil_corner_slab[facing=north,type=top,waterlogged=true]
conquest:dark_fertile_soil_corner_slab[facing=north,type=top,waterlogged=false]
conquest:dark_fertile_soil_corner_slab[facing=north,type=bottom,waterlogged=true]
conquest:dark_fertile_soil_corner_slab[facing=north,type=bottom,waterlogged=false]
conquest:dark_fertile_soil_corner_slab[facing=south,type=top,waterlogged=true]
conquest:dark_fertile_soil_corner_slab[facing=south,type=top,waterlogged=false]
conquest:dark_fertile_soil_corner_slab[facing=south,type=bottom,waterlogged=true]
conquest:dark_fertile_soil_corner_slab[facing=south,type=bottom,waterlogged=false]
conquest:dark_fertile_soil_corner_slab[facing=west,type=top,waterlogged=true]
conquest:dark_fertile_soil_corner_slab[facing=west,type=top,waterlogged=false]
conquest:dark_fertile_soil_corner_slab[facing=west,type=bottom,waterlogged=true]
conquest:dark_fertile_soil_corner_slab[facing=west,type=bottom,waterlogged=false]
conquest:dark_fertile_soil_corner_slab[facing=east,type=top,waterlogged=true]
conquest:dark_fertile_soil_corner_slab[facing=east,type=top,waterlogged=false]
conquest:dark_fertile_soil_corner_slab[facing=east,type=bottom,waterlogged=true]
conquest:dark_fertile_soil_corner_slab[facing=east,type=bottom,waterlogged=false]
conquest:dark_fertile_soil_eighth_slab[facing=north,type=top,waterlogged=true]
conquest:dark_fertile_soil_eighth_slab[facing=north,type=top,waterlogged=false]
conquest:dark_fertile_soil_eighth_slab[facing=north,type=bottom,waterlogged=true]
conquest:dark_fertile_soil_eighth_slab[facing=north,type=bottom,waterlogged=false]
conquest:dark_fertile_soil_eighth_slab[facing=south,type=top,waterlogged=true]
conquest:dark_fertile_soil_eighth_slab[facing=south,type=top,waterlogged=false]
conquest:dark_fertile_soil_eighth_slab[facing=south,type=bottom,waterlogged=true]
conquest:dark_fertile_soil_eighth_slab[facing=south,type=bottom,waterlogged=false]
conquest:dark_fertile_soil_eighth_slab[facing=west,type=top,waterlogged=true]
conquest:dark_fertile_soil_eighth_slab[facing=west,type=top,waterlogged=false]
conquest:dark_fertile_soil_eighth_slab[facing=west,type=bottom,waterlogged=true]
conquest:dark_fertile_soil_eighth_slab[facing=west,type=bottom,waterlogged=false]
conquest:dark_fertile_soil_eighth_slab[facing=east,type=top,waterlogged=true]
conquest:dark_fertile_soil_eighth_slab[facing=east,type=top,waterlogged=false]
conquest:dark_fertile_soil_eighth_slab[facing=east,type=bottom,waterlogged=true]
conquest:dark_fertile_soil_eighth_slab[facing=east,type=bottom,waterlogged=false]
conquest:dark_fertile_soil_quarter_slab[facing=north,layer=1,type=top,waterlogged=true]
conquest:dark_fertile_soil_quarter_slab[facing=north,layer=1,type=top,waterlogged=false]
conquest:dark_fertile_soil_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=true]
conquest:dark_fertile_soil_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=false]
conquest:dark_fertile_soil_quarter_slab[facing=north,layer=2,type=top,waterlogged=true]
conquest:dark_fertile_soil_quarter_slab[facing=north,layer=2,type=top,waterlogged=false]
conquest:dark_fertile_soil_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=true]
conquest:dark_fertile_soil_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=false]
conquest:dark_fertile_soil_quarter_slab[facing=north,layer=3,type=top,waterlogged=true]
conquest:dark_fertile_soil_quarter_slab[facing=north,layer=3,type=top,waterlogged=false]
conquest:dark_fertile_soil_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=true]
conquest:dark_fertile_soil_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=false]
conquest:dark_fertile_soil_quarter_slab[facing=south,layer=1,type=top,waterlogged=true]
conquest:dark_fertile_soil_quarter_slab[facing=south,layer=1,type=top,waterlogged=false]
conquest:dark_fertile_soil_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=true]
conquest:dark_fertile_soil_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=false]
conquest:dark_fertile_soil_quarter_slab[facing=south,layer=2,type=top,waterlogged=true]
conquest:dark_fertile_soil_quarter_slab[facing=south,layer=2,type=top,waterlogged=false]
conquest:dark_fertile_soil_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=true]
conquest:dark_fertile_soil_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=false]
conquest:dark_fertile_soil_quarter_slab[facing=south,layer=3,type=top,waterlogged=true]
conquest:dark_fertile_soil_quarter_slab[facing=south,layer=3,type=top,waterlogged=false]
conquest:dark_fertile_soil_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=true]
conquest:dark_fertile_soil_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=false]
conquest:dark_fertile_soil_quarter_slab[facing=west,layer=1,type=top,waterlogged=true]
conquest:dark_fertile_soil_quarter_slab[facing=west,layer=1,type=top,waterlogged=false]
conquest:dark_fertile_soil_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=true]
conquest:dark_fertile_soil_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=false]
conquest:dark_fertile_soil_quarter_slab[facing=west,layer=2,type=top,waterlogged=true]
conquest:dark_fertile_soil_quarter_slab[facing=west,layer=2,type=top,waterlogged=false]
conquest:dark_fertile_soil_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=true]
conquest:dark_fertile_soil_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=false]
conquest:dark_fertile_soil_quarter_slab[facing=west,layer=3,type=top,waterlogged=true]
conquest:dark_fertile_soil_quarter_slab[facing=west,layer=3,type=top,waterlogged=false]
conquest:dark_fertile_soil_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=true]
conquest:dark_fertile_soil_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=false]
conquest:dark_fertile_soil_quarter_slab[facing=east,layer=1,type=top,waterlogged=true]
conquest:dark_fertile_soil_quarter_slab[facing=east,layer=1,type=top,waterlogged=false]
conquest:dark_fertile_soil_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=true]
conquest:dark_fertile_soil_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=false]
conquest:dark_fertile_soil_quarter_slab[facing=east,layer=2,type=top,waterlogged=true]
conquest:dark_fertile_soil_quarter_slab[facing=east,layer=2,type=top,waterlogged=false]
conquest:dark_fertile_soil_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=true]
conquest:dark_fertile_soil_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=false]
conquest:dark_fertile_soil_quarter_slab[facing=east,layer=3,type=top,waterlogged=true]
conquest:dark_fertile_soil_quarter_slab[facing=east,layer=3,type=top,waterlogged=false]
conquest:dark_fertile_soil_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=true]
conquest:dark_fertile_soil_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=false]
conquest:dark_fertile_soil_slab[layers=1,type=top,waterlogged=true]
conquest:dark_fertile_soil_slab[layers=1,type=top,waterlogged=false]
conquest:dark_fertile_soil_slab[layers=1,type=bottom,waterlogged=true]
conquest:dark_fertile_soil_slab[layers=1,type=bottom,waterlogged=false]
conquest:dark_fertile_soil_slab[layers=2,type=top,waterlogged=true]
conquest:dark_fertile_soil_slab[layers=2,type=top,waterlogged=false]
conquest:dark_fertile_soil_slab[layers=2,type=bottom,waterlogged=true]
conquest:dark_fertile_soil_slab[layers=2,type=bottom,waterlogged=false]
conquest:dark_fertile_soil_slab[layers=3,type=top,waterlogged=true]
conquest:dark_fertile_soil_slab[layers=3,type=top,waterlogged=false]
conquest:dark_fertile_soil_slab[layers=3,type=bottom,waterlogged=true]
conquest:dark_fertile_soil_slab[layers=3,type=bottom,waterlogged=false]
conquest:dark_fertile_soil_slab[layers=4,type=top,waterlogged=true]
conquest:dark_fertile_soil_slab[layers=4,type=top,waterlogged=false]
conquest:dark_fertile_soil_slab[layers=4,type=bottom,waterlogged=true]
conquest:dark_fertile_soil_slab[layers=4,type=bottom,waterlogged=false]
conquest:dark_fertile_soil_slab[layers=5,type=top,waterlogged=true]
conquest:dark_fertile_soil_slab[layers=5,type=top,waterlogged=false]
conquest:dark_fertile_soil_slab[layers=5,type=bottom,waterlogged=true]
conquest:dark_fertile_soil_slab[layers=5,type=bottom,waterlogged=false]
conquest:dark_fertile_soil_slab[layers=6,type=top,waterlogged=true]
conquest:dark_fertile_soil_slab[layers=6,type=top,waterlogged=false]
conquest:dark_fertile_soil_slab[layers=6,type=bottom,waterlogged=true]
conquest:dark_fertile_soil_slab[layers=6,type=bottom,waterlogged=false]
conquest:dark_fertile_soil_slab[layers=7,type=top,waterlogged=true]
conquest:dark_fertile_soil_slab[layers=7,type=top,waterlogged=false]
conquest:dark_fertile_soil_slab[layers=7,type=bottom,waterlogged=true]
conquest:dark_fertile_soil_slab[layers=7,type=bottom,waterlogged=false]
conquest:dark_fertile_soil_slab[layers=8,type=top,waterlogged=true]
conquest:dark_fertile_soil_slab[layers=8,type=top,waterlogged=false]
conquest:dark_fertile_soil_slab[layers=8,type=bottom,waterlogged=true]
conquest:dark_fertile_soil_slab[layers=8,type=bottom,waterlogged=false]
conquest:dark_fertile_soil_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:dark_fertile_soil_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:dark_fertile_soil_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:dark_fertile_soil_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:dark_fertile_soil_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:dark_fertile_soil_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:dark_fertile_soil_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:dark_fertile_soil_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:dark_fertile_soil_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:dark_fertile_soil_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:dark_fertile_soil_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:dark_fertile_soil_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:dark_fertile_soil_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:dark_fertile_soil_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:dark_fertile_soil_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:dark_fertile_soil_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:dark_fertile_soil_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:dark_fertile_soil_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:dark_fertile_soil_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:dark_fertile_soil_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:dark_fertile_soil_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:dark_fertile_soil_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:dark_fertile_soil_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:dark_fertile_soil_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:dark_fertile_soil_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:dark_fertile_soil_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:dark_fertile_soil_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:dark_fertile_soil_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:dark_fertile_soil_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:dark_fertile_soil_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:dark_fertile_soil_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:dark_fertile_soil_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:dark_fertile_soil_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:dark_fertile_soil_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:dark_fertile_soil_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:dark_fertile_soil_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:dark_fertile_soil_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:dark_fertile_soil_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:dark_fertile_soil_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:dark_fertile_soil_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:dark_fertile_soil_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:dark_fertile_soil_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:dark_fertile_soil_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:dark_fertile_soil_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:dark_fertile_soil_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:dark_fertile_soil_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:dark_fertile_soil_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:dark_fertile_soil_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:dark_fertile_soil_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:dark_fertile_soil_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:dark_fertile_soil_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:dark_fertile_soil_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:dark_fertile_soil_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:dark_fertile_soil_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:dark_fertile_soil_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:dark_fertile_soil_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:dark_fertile_soil_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:dark_fertile_soil_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:dark_fertile_soil_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:dark_fertile_soil_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:dark_fertile_soil_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:dark_fertile_soil_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:dark_fertile_soil_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:dark_fertile_soil_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:dark_fertile_soil_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:dark_fertile_soil_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:dark_fertile_soil_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:dark_fertile_soil_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:dark_fertile_soil_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:dark_fertile_soil_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:dark_fertile_soil_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:dark_fertile_soil_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:dark_fertile_soil_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:dark_fertile_soil_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:dark_fertile_soil_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:dark_fertile_soil_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:dark_fertile_soil_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:dark_fertile_soil_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:dark_fertile_soil_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:dark_fertile_soil_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:dark_fertile_soil_vertical_corner[facing=north,layer=1,waterlogged=true]
conquest:dark_fertile_soil_vertical_corner[facing=north,layer=1,waterlogged=false]
conquest:dark_fertile_soil_vertical_corner[facing=north,layer=2,waterlogged=true]
conquest:dark_fertile_soil_vertical_corner[facing=north,layer=2,waterlogged=false]
conquest:dark_fertile_soil_vertical_corner[facing=north,layer=3,waterlogged=true]
conquest:dark_fertile_soil_vertical_corner[facing=north,layer=3,waterlogged=false]
conquest:dark_fertile_soil_vertical_corner[facing=north,layer=4,waterlogged=true]
conquest:dark_fertile_soil_vertical_corner[facing=north,layer=4,waterlogged=false]
conquest:dark_fertile_soil_vertical_corner[facing=south,layer=1,waterlogged=true]
conquest:dark_fertile_soil_vertical_corner[facing=south,layer=1,waterlogged=false]
conquest:dark_fertile_soil_vertical_corner[facing=south,layer=2,waterlogged=true]
conquest:dark_fertile_soil_vertical_corner[facing=south,layer=2,waterlogged=false]
conquest:dark_fertile_soil_vertical_corner[facing=south,layer=3,waterlogged=true]
conquest:dark_fertile_soil_vertical_corner[facing=south,layer=3,waterlogged=false]
conquest:dark_fertile_soil_vertical_corner[facing=south,layer=4,waterlogged=true]
conquest:dark_fertile_soil_vertical_corner[facing=south,layer=4,waterlogged=false]
conquest:dark_fertile_soil_vertical_corner[facing=west,layer=1,waterlogged=true]
conquest:dark_fertile_soil_vertical_corner[facing=west,layer=1,waterlogged=false]
conquest:dark_fertile_soil_vertical_corner[facing=west,layer=2,waterlogged=true]
conquest:dark_fertile_soil_vertical_corner[facing=west,layer=2,waterlogged=false]
conquest:dark_fertile_soil_vertical_corner[facing=west,layer=3,waterlogged=true]
conquest:dark_fertile_soil_vertical_corner[facing=west,layer=3,waterlogged=false]
conquest:dark_fertile_soil_vertical_corner[facing=west,layer=4,waterlogged=true]
conquest:dark_fertile_soil_vertical_corner[facing=west,layer=4,waterlogged=false]
conquest:dark_fertile_soil_vertical_corner[facing=east,layer=1,waterlogged=true]
conquest:dark_fertile_soil_vertical_corner[facing=east,layer=1,waterlogged=false]
conquest:dark_fertile_soil_vertical_corner[facing=east,layer=2,waterlogged=true]
conquest:dark_fertile_soil_vertical_corner[facing=east,layer=2,waterlogged=false]
conquest:dark_fertile_soil_vertical_corner[facing=east,layer=3,waterlogged=true]
conquest:dark_fertile_soil_vertical_corner[facing=east,layer=3,waterlogged=false]
conquest:dark_fertile_soil_vertical_corner[facing=east,layer=4,waterlogged=true]
conquest:dark_fertile_soil_vertical_corner[facing=east,layer=4,waterlogged=false]
conquest:dark_fertile_soil_vertical_quarter[facing=north,layer=1,waterlogged=true]
conquest:dark_fertile_soil_vertical_quarter[facing=north,layer=1,waterlogged=false]
conquest:dark_fertile_soil_vertical_quarter[facing=north,layer=2,waterlogged=true]
conquest:dark_fertile_soil_vertical_quarter[facing=north,layer=2,waterlogged=false]
conquest:dark_fertile_soil_vertical_quarter[facing=north,layer=3,waterlogged=true]
conquest:dark_fertile_soil_vertical_quarter[facing=north,layer=3,waterlogged=false]
conquest:dark_fertile_soil_vertical_quarter[facing=north,layer=4,waterlogged=true]
conquest:dark_fertile_soil_vertical_quarter[facing=north,layer=4,waterlogged=false]
conquest:dark_fertile_soil_vertical_quarter[facing=south,layer=1,waterlogged=true]
conquest:dark_fertile_soil_vertical_quarter[facing=south,layer=1,waterlogged=false]
conquest:dark_fertile_soil_vertical_quarter[facing=south,layer=2,waterlogged=true]
conquest:dark_fertile_soil_vertical_quarter[facing=south,layer=2,waterlogged=false]
conquest:dark_fertile_soil_vertical_quarter[facing=south,layer=3,waterlogged=true]
conquest:dark_fertile_soil_vertical_quarter[facing=south,layer=3,waterlogged=false]
conquest:dark_fertile_soil_vertical_quarter[facing=south,layer=4,waterlogged=true]
conquest:dark_fertile_soil_vertical_quarter[facing=south,layer=4,waterlogged=false]
conquest:dark_fertile_soil_vertical_quarter[facing=west,layer=1,waterlogged=true]
conquest:dark_fertile_soil_vertical_quarter[facing=west,layer=1,waterlogged=false]
conquest:dark_fertile_soil_vertical_quarter[facing=west,layer=2,waterlogged=true]
conquest:dark_fertile_soil_vertical_quarter[facing=west,layer=2,waterlogged=false]
conquest:dark_fertile_soil_vertical_quarter[facing=west,layer=3,waterlogged=true]
conquest:dark_fertile_soil_vertical_quarter[facing=west,layer=3,waterlogged=false]
conquest:dark_fertile_soil_vertical_quarter[facing=west,layer=4,waterlogged=true]
conquest:dark_fertile_soil_vertical_quarter[facing=west,layer=4,waterlogged=false]
conquest:dark_fertile_soil_vertical_quarter[facing=east,layer=1,waterlogged=true]
conquest:dark_fertile_soil_vertical_quarter[facing=east,layer=1,waterlogged=false]
conquest:dark_fertile_soil_vertical_quarter[facing=east,layer=2,waterlogged=true]
conquest:dark_fertile_soil_vertical_quarter[facing=east,layer=2,waterlogged=false]
conquest:dark_fertile_soil_vertical_quarter[facing=east,layer=3,waterlogged=true]
conquest:dark_fertile_soil_vertical_quarter[facing=east,layer=3,waterlogged=false]
conquest:dark_fertile_soil_vertical_quarter[facing=east,layer=4,waterlogged=true]
conquest:dark_fertile_soil_vertical_quarter[facing=east,layer=4,waterlogged=false]
conquest:dark_fertile_soil_vertical_slab[facing=north,layer=1,waterlogged=true]
conquest:dark_fertile_soil_vertical_slab[facing=north,layer=1,waterlogged=false]
conquest:dark_fertile_soil_vertical_slab[facing=north,layer=2,waterlogged=true]
conquest:dark_fertile_soil_vertical_slab[facing=north,layer=2,waterlogged=false]
conquest:dark_fertile_soil_vertical_slab[facing=north,layer=3,waterlogged=true]
conquest:dark_fertile_soil_vertical_slab[facing=north,layer=3,waterlogged=false]
conquest:dark_fertile_soil_vertical_slab[facing=north,layer=4,waterlogged=true]
conquest:dark_fertile_soil_vertical_slab[facing=north,layer=4,waterlogged=false]
conquest:dark_fertile_soil_vertical_slab[facing=south,layer=1,waterlogged=true]
conquest:dark_fertile_soil_vertical_slab[facing=south,layer=1,waterlogged=false]
conquest:dark_fertile_soil_vertical_slab[facing=south,layer=2,waterlogged=true]
conquest:dark_fertile_soil_vertical_slab[facing=south,layer=2,waterlogged=false]
conquest:dark_fertile_soil_vertical_slab[facing=south,layer=3,waterlogged=true]
conquest:dark_fertile_soil_vertical_slab[facing=south,layer=3,waterlogged=false]
conquest:dark_fertile_soil_vertical_slab[facing=south,layer=4,waterlogged=true]
conquest:dark_fertile_soil_vertical_slab[facing=south,layer=4,waterlogged=false]
conquest:dark_fertile_soil_vertical_slab[facing=west,layer=1,waterlogged=true]
conquest:dark_fertile_soil_vertical_slab[facing=west,layer=1,waterlogged=false]
conquest:dark_fertile_soil_vertical_slab[facing=west,layer=2,waterlogged=true]
conquest:dark_fertile_soil_vertical_slab[facing=west,layer=2,waterlogged=false]
conquest:dark_fertile_soil_vertical_slab[facing=west,layer=3,waterlogged=true]
conquest:dark_fertile_soil_vertical_slab[facing=west,layer=3,waterlogged=false]
conquest:dark_fertile_soil_vertical_slab[facing=west,layer=4,waterlogged=true]
conquest:dark_fertile_soil_vertical_slab[facing=west,layer=4,waterlogged=false]
conquest:dark_fertile_soil_vertical_slab[facing=east,layer=1,waterlogged=true]
conquest:dark_fertile_soil_vertical_slab[facing=east,layer=1,waterlogged=false]
conquest:dark_fertile_soil_vertical_slab[facing=east,layer=2,waterlogged=true]
conquest:dark_fertile_soil_vertical_slab[facing=east,layer=2,waterlogged=false]
conquest:dark_fertile_soil_vertical_slab[facing=east,layer=3,waterlogged=true]
conquest:dark_fertile_soil_vertical_slab[facing=east,layer=3,waterlogged=false]
conquest:dark_fertile_soil_vertical_slab[facing=east,layer=4,waterlogged=true]
conquest:dark_fertile_soil_vertical_slab[facing=east,layer=4,waterlogged=false]
conquest:dark_gravel
conquest:dark_gravel_layer[layers=1,waterlogged=true]
conquest:dark_gravel_layer[layers=1,waterlogged=false]
conquest:dark_gravel_layer[layers=2,waterlogged=true]
conquest:dark_gravel_layer[layers=2,waterlogged=false]
conquest:dark_gravel_layer[layers=3,waterlogged=true]
conquest:dark_gravel_layer[layers=3,waterlogged=false]
conquest:dark_gravel_layer[layers=4,waterlogged=true]
conquest:dark_gravel_layer[layers=4,waterlogged=false]
conquest:dark_gravel_layer[layers=5,waterlogged=true]
conquest:dark_gravel_layer[layers=5,waterlogged=false]
conquest:dark_gravel_layer[layers=6,waterlogged=true]
conquest:dark_gravel_layer[layers=6,waterlogged=false]
conquest:dark_gravel_layer[layers=7,waterlogged=true]
conquest:dark_gravel_layer[layers=7,waterlogged=false]
conquest:dark_gravel_layer[layers=8,waterlogged=true]
conquest:dark_gravel_layer[layers=8,waterlogged=false]
conquest:dark_gravel_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:dark_gravel_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:dark_gravel_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:dark_gravel_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:dark_gravel_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:dark_gravel_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:dark_gravel_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:dark_gravel_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:dark_gravel_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:dark_gravel_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:dark_gravel_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:dark_gravel_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:dark_gravel_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:dark_gravel_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:dark_gravel_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:dark_gravel_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:dark_gravel_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:dark_gravel_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:dark_gravel_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:dark_gravel_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:dark_gravel_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:dark_gravel_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:dark_gravel_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:dark_gravel_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:dark_gravel_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:dark_gravel_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:dark_gravel_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:dark_gravel_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:dark_gravel_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:dark_gravel_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:dark_gravel_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:dark_gravel_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:dark_gravel_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:dark_gravel_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:dark_gravel_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:dark_gravel_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:dark_gravel_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:dark_gravel_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:dark_gravel_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:dark_gravel_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:dark_gravel_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:dark_gravel_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:dark_gravel_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:dark_gravel_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:dark_gravel_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:dark_gravel_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:dark_gravel_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:dark_gravel_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:dark_gravel_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:dark_gravel_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:dark_gravel_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:dark_gravel_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:dark_gravel_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:dark_gravel_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:dark_gravel_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:dark_gravel_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:dark_gravel_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:dark_gravel_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:dark_gravel_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:dark_gravel_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:dark_gravel_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:dark_gravel_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:dark_gravel_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:dark_gravel_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:dark_gravel_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:dark_gravel_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:dark_gravel_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:dark_gravel_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:dark_gravel_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:dark_gravel_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:dark_gravel_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:dark_gravel_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:dark_gravel_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:dark_gravel_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:dark_gravel_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:dark_gravel_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:dark_gravel_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:dark_gravel_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:dark_gravel_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:dark_gravel_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:dark_gray_clay
conquest:dark_gray_clay_corner_slab[facing=north,type=top,waterlogged=true]
conquest:dark_gray_clay_corner_slab[facing=north,type=top,waterlogged=false]
conquest:dark_gray_clay_corner_slab[facing=north,type=bottom,waterlogged=true]
conquest:dark_gray_clay_corner_slab[facing=north,type=bottom,waterlogged=false]
conquest:dark_gray_clay_corner_slab[facing=south,type=top,waterlogged=true]
conquest:dark_gray_clay_corner_slab[facing=south,type=top,waterlogged=false]
conquest:dark_gray_clay_corner_slab[facing=south,type=bottom,waterlogged=true]
conquest:dark_gray_clay_corner_slab[facing=south,type=bottom,waterlogged=false]
conquest:dark_gray_clay_corner_slab[facing=west,type=top,waterlogged=true]
conquest:dark_gray_clay_corner_slab[facing=west,type=top,waterlogged=false]
conquest:dark_gray_clay_corner_slab[facing=west,type=bottom,waterlogged=true]
conquest:dark_gray_clay_corner_slab[facing=west,type=bottom,waterlogged=false]
conquest:dark_gray_clay_corner_slab[facing=east,type=top,waterlogged=true]
conquest:dark_gray_clay_corner_slab[facing=east,type=top,waterlogged=false]
conquest:dark_gray_clay_corner_slab[facing=east,type=bottom,waterlogged=true]
conquest:dark_gray_clay_corner_slab[facing=east,type=bottom,waterlogged=false]
conquest:dark_gray_clay_eighth_slab[facing=north,type=top,waterlogged=true]
conquest:dark_gray_clay_eighth_slab[facing=north,type=top,waterlogged=false]
conquest:dark_gray_clay_eighth_slab[facing=north,type=bottom,waterlogged=true]
conquest:dark_gray_clay_eighth_slab[facing=north,type=bottom,waterlogged=false]
conquest:dark_gray_clay_eighth_slab[facing=south,type=top,waterlogged=true]
conquest:dark_gray_clay_eighth_slab[facing=south,type=top,waterlogged=false]
conquest:dark_gray_clay_eighth_slab[facing=south,type=bottom,waterlogged=true]
conquest:dark_gray_clay_eighth_slab[facing=south,type=bottom,waterlogged=false]
conquest:dark_gray_clay_eighth_slab[facing=west,type=top,waterlogged=true]
conquest:dark_gray_clay_eighth_slab[facing=west,type=top,waterlogged=false]
conquest:dark_gray_clay_eighth_slab[facing=west,type=bottom,waterlogged=true]
conquest:dark_gray_clay_eighth_slab[facing=west,type=bottom,waterlogged=false]
conquest:dark_gray_clay_eighth_slab[facing=east,type=top,waterlogged=true]
conquest:dark_gray_clay_eighth_slab[facing=east,type=top,waterlogged=false]
conquest:dark_gray_clay_eighth_slab[facing=east,type=bottom,waterlogged=true]
conquest:dark_gray_clay_eighth_slab[facing=east,type=bottom,waterlogged=false]
conquest:dark_gray_clay_quarter_slab[facing=north,layer=1,type=top,waterlogged=true]
conquest:dark_gray_clay_quarter_slab[facing=north,layer=1,type=top,waterlogged=false]
conquest:dark_gray_clay_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=true]
conquest:dark_gray_clay_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=false]
conquest:dark_gray_clay_quarter_slab[facing=north,layer=2,type=top,waterlogged=true]
conquest:dark_gray_clay_quarter_slab[facing=north,layer=2,type=top,waterlogged=false]
conquest:dark_gray_clay_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=true]
conquest:dark_gray_clay_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=false]
conquest:dark_gray_clay_quarter_slab[facing=north,layer=3,type=top,waterlogged=true]
conquest:dark_gray_clay_quarter_slab[facing=north,layer=3,type=top,waterlogged=false]
conquest:dark_gray_clay_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=true]
conquest:dark_gray_clay_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=false]
conquest:dark_gray_clay_quarter_slab[facing=south,layer=1,type=top,waterlogged=true]
conquest:dark_gray_clay_quarter_slab[facing=south,layer=1,type=top,waterlogged=false]
conquest:dark_gray_clay_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=true]
conquest:dark_gray_clay_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=false]
conquest:dark_gray_clay_quarter_slab[facing=south,layer=2,type=top,waterlogged=true]
conquest:dark_gray_clay_quarter_slab[facing=south,layer=2,type=top,waterlogged=false]
conquest:dark_gray_clay_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=true]
conquest:dark_gray_clay_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=false]
conquest:dark_gray_clay_quarter_slab[facing=south,layer=3,type=top,waterlogged=true]
conquest:dark_gray_clay_quarter_slab[facing=south,layer=3,type=top,waterlogged=false]
conquest:dark_gray_clay_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=true]
conquest:dark_gray_clay_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=false]
conquest:dark_gray_clay_quarter_slab[facing=west,layer=1,type=top,waterlogged=true]
conquest:dark_gray_clay_quarter_slab[facing=west,layer=1,type=top,waterlogged=false]
conquest:dark_gray_clay_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=true]
conquest:dark_gray_clay_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=false]
conquest:dark_gray_clay_quarter_slab[facing=west,layer=2,type=top,waterlogged=true]
conquest:dark_gray_clay_quarter_slab[facing=west,layer=2,type=top,waterlogged=false]
conquest:dark_gray_clay_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=true]
conquest:dark_gray_clay_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=false]
conquest:dark_gray_clay_quarter_slab[facing=west,layer=3,type=top,waterlogged=true]
conquest:dark_gray_clay_quarter_slab[facing=west,layer=3,type=top,waterlogged=false]
conquest:dark_gray_clay_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=true]
conquest:dark_gray_clay_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=false]
conquest:dark_gray_clay_quarter_slab[facing=east,layer=1,type=top,waterlogged=true]
conquest:dark_gray_clay_quarter_slab[facing=east,layer=1,type=top,waterlogged=false]
conquest:dark_gray_clay_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=true]
conquest:dark_gray_clay_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=false]
conquest:dark_gray_clay_quarter_slab[facing=east,layer=2,type=top,waterlogged=true]
conquest:dark_gray_clay_quarter_slab[facing=east,layer=2,type=top,waterlogged=false]
conquest:dark_gray_clay_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=true]
conquest:dark_gray_clay_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=false]
conquest:dark_gray_clay_quarter_slab[facing=east,layer=3,type=top,waterlogged=true]
conquest:dark_gray_clay_quarter_slab[facing=east,layer=3,type=top,waterlogged=false]
conquest:dark_gray_clay_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=true]
conquest:dark_gray_clay_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=false]
conquest:dark_gray_clay_slab[layers=1,type=top,waterlogged=true]
conquest:dark_gray_clay_slab[layers=1,type=top,waterlogged=false]
conquest:dark_gray_clay_slab[layers=1,type=bottom,waterlogged=true]
conquest:dark_gray_clay_slab[layers=1,type=bottom,waterlogged=false]
conquest:dark_gray_clay_slab[layers=2,type=top,waterlogged=true]
conquest:dark_gray_clay_slab[layers=2,type=top,waterlogged=false]
conquest:dark_gray_clay_slab[layers=2,type=bottom,waterlogged=true]
conquest:dark_gray_clay_slab[layers=2,type=bottom,waterlogged=false]
conquest:dark_gray_clay_slab[layers=3,type=top,waterlogged=true]
conquest:dark_gray_clay_slab[layers=3,type=top,waterlogged=false]
conquest:dark_gray_clay_slab[layers=3,type=bottom,waterlogged=true]
conquest:dark_gray_clay_slab[layers=3,type=bottom,waterlogged=false]
conquest:dark_gray_clay_slab[layers=4,type=top,waterlogged=true]
conquest:dark_gray_clay_slab[layers=4,type=top,waterlogged=false]
conquest:dark_gray_clay_slab[layers=4,type=bottom,waterlogged=true]
conquest:dark_gray_clay_slab[layers=4,type=bottom,waterlogged=false]
conquest:dark_gray_clay_slab[layers=5,type=top,waterlogged=true]
conquest:dark_gray_clay_slab[layers=5,type=top,waterlogged=false]
conquest:dark_gray_clay_slab[layers=5,type=bottom,waterlogged=true]
conquest:dark_gray_clay_slab[layers=5,type=bottom,waterlogged=false]
conquest:dark_gray_clay_slab[layers=6,type=top,waterlogged=true]
conquest:dark_gray_clay_slab[layers=6,type=top,waterlogged=false]
conquest:dark_gray_clay_slab[layers=6,type=bottom,waterlogged=true]
conquest:dark_gray_clay_slab[layers=6,type=bottom,waterlogged=false]
conquest:dark_gray_clay_slab[layers=7,type=top,waterlogged=true]
conquest:dark_gray_clay_slab[layers=7,type=top,waterlogged=false]
conquest:dark_gray_clay_slab[layers=7,type=bottom,waterlogged=true]
conquest:dark_gray_clay_slab[layers=7,type=bottom,waterlogged=false]
conquest:dark_gray_clay_slab[layers=8,type=top,waterlogged=true]
conquest:dark_gray_clay_slab[layers=8,type=top,waterlogged=false]
conquest:dark_gray_clay_slab[layers=8,type=bottom,waterlogged=true]
conquest:dark_gray_clay_slab[layers=8,type=bottom,waterlogged=false]
conquest:dark_gray_clay_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:dark_gray_clay_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:dark_gray_clay_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:dark_gray_clay_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:dark_gray_clay_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:dark_gray_clay_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:dark_gray_clay_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:dark_gray_clay_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:dark_gray_clay_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:dark_gray_clay_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:dark_gray_clay_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:dark_gray_clay_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:dark_gray_clay_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:dark_gray_clay_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:dark_gray_clay_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:dark_gray_clay_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:dark_gray_clay_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:dark_gray_clay_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:dark_gray_clay_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:dark_gray_clay_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:dark_gray_clay_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:dark_gray_clay_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:dark_gray_clay_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:dark_gray_clay_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:dark_gray_clay_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:dark_gray_clay_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:dark_gray_clay_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:dark_gray_clay_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:dark_gray_clay_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:dark_gray_clay_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:dark_gray_clay_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:dark_gray_clay_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:dark_gray_clay_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:dark_gray_clay_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:dark_gray_clay_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:dark_gray_clay_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:dark_gray_clay_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:dark_gray_clay_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:dark_gray_clay_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:dark_gray_clay_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:dark_gray_clay_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:dark_gray_clay_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:dark_gray_clay_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:dark_gray_clay_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:dark_gray_clay_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:dark_gray_clay_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:dark_gray_clay_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:dark_gray_clay_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:dark_gray_clay_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:dark_gray_clay_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:dark_gray_clay_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:dark_gray_clay_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:dark_gray_clay_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:dark_gray_clay_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:dark_gray_clay_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:dark_gray_clay_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:dark_gray_clay_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:dark_gray_clay_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:dark_gray_clay_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:dark_gray_clay_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:dark_gray_clay_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:dark_gray_clay_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:dark_gray_clay_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:dark_gray_clay_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:dark_gray_clay_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:dark_gray_clay_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:dark_gray_clay_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:dark_gray_clay_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:dark_gray_clay_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:dark_gray_clay_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:dark_gray_clay_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:dark_gray_clay_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:dark_gray_clay_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:dark_gray_clay_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:dark_gray_clay_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:dark_gray_clay_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:dark_gray_clay_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:dark_gray_clay_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:dark_gray_clay_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:dark_gray_clay_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:dark_gray_clay_vertical_corner[facing=north,layer=1,waterlogged=true]
conquest:dark_gray_clay_vertical_corner[facing=north,layer=1,waterlogged=false]
conquest:dark_gray_clay_vertical_corner[facing=north,layer=2,waterlogged=true]
conquest:dark_gray_clay_vertical_corner[facing=north,layer=2,waterlogged=false]
conquest:dark_gray_clay_vertical_corner[facing=north,layer=3,waterlogged=true]
conquest:dark_gray_clay_vertical_corner[facing=north,layer=3,waterlogged=false]
conquest:dark_gray_clay_vertical_corner[facing=north,layer=4,waterlogged=true]
conquest:dark_gray_clay_vertical_corner[facing=north,layer=4,waterlogged=false]
conquest:dark_gray_clay_vertical_corner[facing=south,layer=1,waterlogged=true]
conquest:dark_gray_clay_vertical_corner[facing=south,layer=1,waterlogged=false]
conquest:dark_gray_clay_vertical_corner[facing=south,layer=2,waterlogged=true]
conquest:dark_gray_clay_vertical_corner[facing=south,layer=2,waterlogged=false]
conquest:dark_gray_clay_vertical_corner[facing=south,layer=3,waterlogged=true]
conquest:dark_gray_clay_vertical_corner[facing=south,layer=3,waterlogged=false]
conquest:dark_gray_clay_vertical_corner[facing=south,layer=4,waterlogged=true]
conquest:dark_gray_clay_vertical_corner[facing=south,layer=4,waterlogged=false]
conquest:dark_gray_clay_vertical_corner[facing=west,layer=1,waterlogged=true]
conquest:dark_gray_clay_vertical_corner[facing=west,layer=1,waterlogged=false]
conquest:dark_gray_clay_vertical_corner[facing=west,layer=2,waterlogged=true]
conquest:dark_gray_clay_vertical_corner[facing=west,layer=2,waterlogged=false]
conquest:dark_gray_clay_vertical_corner[facing=west,layer=3,waterlogged=true]
conquest:dark_gray_clay_vertical_corner[facing=west,layer=3,waterlogged=false]
conquest:dark_gray_clay_vertical_corner[facing=west,layer=4,waterlogged=true]
conquest:dark_gray_clay_vertical_corner[facing=west,layer=4,waterlogged=false]
conquest:dark_gray_clay_vertical_corner[facing=east,layer=1,waterlogged=true]
conquest:dark_gray_clay_vertical_corner[facing=east,layer=1,waterlogged=false]
conquest:dark_gray_clay_vertical_corner[facing=east,layer=2,waterlogged=true]
conquest:dark_gray_clay_vertical_corner[facing=east,layer=2,waterlogged=false]
conquest:dark_gray_clay_vertical_corner[facing=east,layer=3,waterlogged=true]
conquest:dark_gray_clay_vertical_corner[facing=east,layer=3,waterlogged=false]
conquest:dark_gray_clay_vertical_corner[facing=east,layer=4,waterlogged=true]
conquest:dark_gray_clay_vertical_corner[facing=east,layer=4,waterlogged=false]
conquest:dark_gray_clay_vertical_quarter[facing=north,layer=1,waterlogged=true]
conquest:dark_gray_clay_vertical_quarter[facing=north,layer=1,waterlogged=false]
conquest:dark_gray_clay_vertical_quarter[facing=north,layer=2,waterlogged=true]
conquest:dark_gray_clay_vertical_quarter[facing=north,layer=2,waterlogged=false]
conquest:dark_gray_clay_vertical_quarter[facing=north,layer=3,waterlogged=true]
conquest:dark_gray_clay_vertical_quarter[facing=north,layer=3,waterlogged=false]
conquest:dark_gray_clay_vertical_quarter[facing=north,layer=4,waterlogged=true]
conquest:dark_gray_clay_vertical_quarter[facing=north,layer=4,waterlogged=false]
conquest:dark_gray_clay_vertical_quarter[facing=south,layer=1,waterlogged=true]
conquest:dark_gray_clay_vertical_quarter[facing=south,layer=1,waterlogged=false]
conquest:dark_gray_clay_vertical_quarter[facing=south,layer=2,waterlogged=true]
conquest:dark_gray_clay_vertical_quarter[facing=south,layer=2,waterlogged=false]
conquest:dark_gray_clay_vertical_quarter[facing=south,layer=3,waterlogged=true]
conquest:dark_gray_clay_vertical_quarter[facing=south,layer=3,waterlogged=false]
conquest:dark_gray_clay_vertical_quarter[facing=south,layer=4,waterlogged=true]
conquest:dark_gray_clay_vertical_quarter[facing=south,layer=4,waterlogged=false]
conquest:dark_gray_clay_vertical_quarter[facing=west,layer=1,waterlogged=true]
conquest:dark_gray_clay_vertical_quarter[facing=west,layer=1,waterlogged=false]
conquest:dark_gray_clay_vertical_quarter[facing=west,layer=2,waterlogged=true]
conquest:dark_gray_clay_vertical_quarter[facing=west,layer=2,waterlogged=false]
conquest:dark_gray_clay_vertical_quarter[facing=west,layer=3,waterlogged=true]
conquest:dark_gray_clay_vertical_quarter[facing=west,layer=3,waterlogged=false]
conquest:dark_gray_clay_vertical_quarter[facing=west,layer=4,waterlogged=true]
conquest:dark_gray_clay_vertical_quarter[facing=west,layer=4,waterlogged=false]
conquest:dark_gray_clay_vertical_quarter[facing=east,layer=1,waterlogged=true]
conquest:dark_gray_clay_vertical_quarter[facing=east,layer=1,waterlogged=false]
conquest:dark_gray_clay_vertical_quarter[facing=east,layer=2,waterlogged=true]
conquest:dark_gray_clay_vertical_quarter[facing=east,layer=2,waterlogged=false]
conquest:dark_gray_clay_vertical_quarter[facing=east,layer=3,waterlogged=true]
conquest:dark_gray_clay_vertical_quarter[facing=east,layer=3,waterlogged=false]
conquest:dark_gray_clay_vertical_quarter[facing=east,layer=4,waterlogged=true]
conquest:dark_gray_clay_vertical_quarter[facing=east,layer=4,waterlogged=false]
conquest:dark_gray_clay_vertical_slab[facing=north,layer=1,waterlogged=true]
conquest:dark_gray_clay_vertical_slab[facing=north,layer=1,waterlogged=false]
conquest:dark_gray_clay_vertical_slab[facing=north,layer=2,waterlogged=true]
conquest:dark_gray_clay_vertical_slab[facing=north,layer=2,waterlogged=false]
conquest:dark_gray_clay_vertical_slab[facing=north,layer=3,waterlogged=true]
conquest:dark_gray_clay_vertical_slab[facing=north,layer=3,waterlogged=false]
conquest:dark_gray_clay_vertical_slab[facing=north,layer=4,waterlogged=true]
conquest:dark_gray_clay_vertical_slab[facing=north,layer=4,waterlogged=false]
conquest:dark_gray_clay_vertical_slab[facing=south,layer=1,waterlogged=true]
conquest:dark_gray_clay_vertical_slab[facing=south,layer=1,waterlogged=false]
conquest:dark_gray_clay_vertical_slab[facing=south,layer=2,waterlogged=true]
conquest:dark_gray_clay_vertical_slab[facing=south,layer=2,waterlogged=false]
conquest:dark_gray_clay_vertical_slab[facing=south,layer=3,waterlogged=true]
conquest:dark_gray_clay_vertical_slab[facing=south,layer=3,waterlogged=false]
conquest:dark_gray_clay_vertical_slab[facing=south,layer=4,waterlogged=true]
conquest:dark_gray_clay_vertical_slab[facing=south,layer=4,waterlogged=false]
conquest:dark_gray_clay_vertical_slab[facing=west,layer=1,waterlogged=true]
conquest:dark_gray_clay_vertical_slab[facing=west,layer=1,waterlogged=false]
conquest:dark_gray_clay_vertical_slab[facing=west,layer=2,waterlogged=true]
conquest:dark_gray_clay_vertical_slab[facing=west,layer=2,waterlogged=false]
conquest:dark_gray_clay_vertical_slab[facing=west,layer=3,waterlogged=true]
conquest:dark_gray_clay_vertical_slab[facing=west,layer=3,waterlogged=false]
conquest:dark_gray_clay_vertical_slab[facing=west,layer=4,waterlogged=true]
conquest:dark_gray_clay_vertical_slab[facing=west,layer=4,waterlogged=false]
conquest:dark_gray_clay_vertical_slab[facing=east,layer=1,waterlogged=true]
conquest:dark_gray_clay_vertical_slab[facing=east,layer=1,waterlogged=false]
conquest:dark_gray_clay_vertical_slab[facing=east,layer=2,waterlogged=true]
conquest:dark_gray_clay_vertical_slab[facing=east,layer=2,waterlogged=false]
conquest:dark_gray_clay_vertical_slab[facing=east,layer=3,waterlogged=true]
conquest:dark_gray_clay_vertical_slab[facing=east,layer=3,waterlogged=false]
conquest:dark_gray_clay_vertical_slab[facing=east,layer=4,waterlogged=true]
conquest:dark_gray_clay_vertical_slab[facing=east,layer=4,waterlogged=false]
conquest:dark_gray_granite
conquest:dark_gray_granite_corner_slab[facing=north,type=top,waterlogged=true]
conquest:dark_gray_granite_corner_slab[facing=north,type=top,waterlogged=false]
conquest:dark_gray_granite_corner_slab[facing=north,type=bottom,waterlogged=true]
conquest:dark_gray_granite_corner_slab[facing=north,type=bottom,waterlogged=false]
conquest:dark_gray_granite_corner_slab[facing=south,type=top,waterlogged=true]
conquest:dark_gray_granite_corner_slab[facing=south,type=top,waterlogged=false]
conquest:dark_gray_granite_corner_slab[facing=south,type=bottom,waterlogged=true]
conquest:dark_gray_granite_corner_slab[facing=south,type=bottom,waterlogged=false]
conquest:dark_gray_granite_corner_slab[facing=west,type=top,waterlogged=true]
conquest:dark_gray_granite_corner_slab[facing=west,type=top,waterlogged=false]
conquest:dark_gray_granite_corner_slab[facing=west,type=bottom,waterlogged=true]
conquest:dark_gray_granite_corner_slab[facing=west,type=bottom,waterlogged=false]
conquest:dark_gray_granite_corner_slab[facing=east,type=top,waterlogged=true]
conquest:dark_gray_granite_corner_slab[facing=east,type=top,waterlogged=false]
conquest:dark_gray_granite_corner_slab[facing=east,type=bottom,waterlogged=true]
conquest:dark_gray_granite_corner_slab[facing=east,type=bottom,waterlogged=false]
conquest:dark_gray_granite_eighth_slab[facing=north,type=top,waterlogged=true]
conquest:dark_gray_granite_eighth_slab[facing=north,type=top,waterlogged=false]
conquest:dark_gray_granite_eighth_slab[facing=north,type=bottom,waterlogged=true]
conquest:dark_gray_granite_eighth_slab[facing=north,type=bottom,waterlogged=false]
conquest:dark_gray_granite_eighth_slab[facing=south,type=top,waterlogged=true]
conquest:dark_gray_granite_eighth_slab[facing=south,type=top,waterlogged=false]
conquest:dark_gray_granite_eighth_slab[facing=south,type=bottom,waterlogged=true]
conquest:dark_gray_granite_eighth_slab[facing=south,type=bottom,waterlogged=false]
conquest:dark_gray_granite_eighth_slab[facing=west,type=top,waterlogged=true]
conquest:dark_gray_granite_eighth_slab[facing=west,type=top,waterlogged=false]
conquest:dark_gray_granite_eighth_slab[facing=west,type=bottom,waterlogged=true]
conquest:dark_gray_granite_eighth_slab[facing=west,type=bottom,waterlogged=false]
conquest:dark_gray_granite_eighth_slab[facing=east,type=top,waterlogged=true]
conquest:dark_gray_granite_eighth_slab[facing=east,type=top,waterlogged=false]
conquest:dark_gray_granite_eighth_slab[facing=east,type=bottom,waterlogged=true]
conquest:dark_gray_granite_eighth_slab[facing=east,type=bottom,waterlogged=false]
conquest:dark_gray_granite_quarter_slab[facing=north,layer=1,type=top,waterlogged=true]
conquest:dark_gray_granite_quarter_slab[facing=north,layer=1,type=top,waterlogged=false]
conquest:dark_gray_granite_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=true]
conquest:dark_gray_granite_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=false]
conquest:dark_gray_granite_quarter_slab[facing=north,layer=2,type=top,waterlogged=true]
conquest:dark_gray_granite_quarter_slab[facing=north,layer=2,type=top,waterlogged=false]
conquest:dark_gray_granite_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=true]
conquest:dark_gray_granite_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=false]
conquest:dark_gray_granite_quarter_slab[facing=north,layer=3,type=top,waterlogged=true]
conquest:dark_gray_granite_quarter_slab[facing=north,layer=3,type=top,waterlogged=false]
conquest:dark_gray_granite_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=true]
conquest:dark_gray_granite_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=false]
conquest:dark_gray_granite_quarter_slab[facing=south,layer=1,type=top,waterlogged=true]
conquest:dark_gray_granite_quarter_slab[facing=south,layer=1,type=top,waterlogged=false]
conquest:dark_gray_granite_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=true]
conquest:dark_gray_granite_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=false]
conquest:dark_gray_granite_quarter_slab[facing=south,layer=2,type=top,waterlogged=true]
conquest:dark_gray_granite_quarter_slab[facing=south,layer=2,type=top,waterlogged=false]
conquest:dark_gray_granite_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=true]
conquest:dark_gray_granite_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=false]
conquest:dark_gray_granite_quarter_slab[facing=south,layer=3,type=top,waterlogged=true]
conquest:dark_gray_granite_quarter_slab[facing=south,layer=3,type=top,waterlogged=false]
conquest:dark_gray_granite_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=true]
conquest:dark_gray_granite_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=false]
conquest:dark_gray_granite_quarter_slab[facing=west,layer=1,type=top,waterlogged=true]
conquest:dark_gray_granite_quarter_slab[facing=west,layer=1,type=top,waterlogged=false]
conquest:dark_gray_granite_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=true]
conquest:dark_gray_granite_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=false]
conquest:dark_gray_granite_quarter_slab[facing=west,layer=2,type=top,waterlogged=true]
conquest:dark_gray_granite_quarter_slab[facing=west,layer=2,type=top,waterlogged=false]
conquest:dark_gray_granite_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=true]
conquest:dark_gray_granite_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=false]
conquest:dark_gray_granite_quarter_slab[facing=west,layer=3,type=top,waterlogged=true]
conquest:dark_gray_granite_quarter_slab[facing=west,layer=3,type=top,waterlogged=false]
conquest:dark_gray_granite_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=true]
conquest:dark_gray_granite_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=false]
conquest:dark_gray_granite_quarter_slab[facing=east,layer=1,type=top,waterlogged=true]
conquest:dark_gray_granite_quarter_slab[facing=east,layer=1,type=top,waterlogged=false]
conquest:dark_gray_granite_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=true]
conquest:dark_gray_granite_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=false]
conquest:dark_gray_granite_quarter_slab[facing=east,layer=2,type=top,waterlogged=true]
conquest:dark_gray_granite_quarter_slab[facing=east,layer=2,type=top,waterlogged=false]
conquest:dark_gray_granite_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=true]
conquest:dark_gray_granite_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=false]
conquest:dark_gray_granite_quarter_slab[facing=east,layer=3,type=top,waterlogged=true]
conquest:dark_gray_granite_quarter_slab[facing=east,layer=3,type=top,waterlogged=false]
conquest:dark_gray_granite_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=true]
conquest:dark_gray_granite_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=false]
conquest:dark_gray_granite_slab[layers=1,type=top,waterlogged=true]
conquest:dark_gray_granite_slab[layers=1,type=top,waterlogged=false]
conquest:dark_gray_granite_slab[layers=1,type=bottom,waterlogged=true]
conquest:dark_gray_granite_slab[layers=1,type=bottom,waterlogged=false]
conquest:dark_gray_granite_slab[layers=2,type=top,waterlogged=true]
conquest:dark_gray_granite_slab[layers=2,type=top,waterlogged=false]
conquest:dark_gray_granite_slab[layers=2,type=bottom,waterlogged=true]
conquest:dark_gray_granite_slab[layers=2,type=bottom,waterlogged=false]
conquest:dark_gray_granite_slab[layers=3,type=top,waterlogged=true]
conquest:dark_gray_granite_slab[layers=3,type=top,waterlogged=false]
conquest:dark_gray_granite_slab[layers=3,type=bottom,waterlogged=true]
conquest:dark_gray_granite_slab[layers=3,type=bottom,waterlogged=false]
conquest:dark_gray_granite_slab[layers=4,type=top,waterlogged=true]
conquest:dark_gray_granite_slab[layers=4,type=top,waterlogged=false]
conquest:dark_gray_granite_slab[layers=4,type=bottom,waterlogged=true]
conquest:dark_gray_granite_slab[layers=4,type=bottom,waterlogged=false]
conquest:dark_gray_granite_slab[layers=5,type=top,waterlogged=true]
conquest:dark_gray_granite_slab[layers=5,type=top,waterlogged=false]
conquest:dark_gray_granite_slab[layers=5,type=bottom,waterlogged=true]
conquest:dark_gray_granite_slab[layers=5,type=bottom,waterlogged=false]
conquest:dark_gray_granite_slab[layers=6,type=top,waterlogged=true]
conquest:dark_gray_granite_slab[layers=6,type=top,waterlogged=false]
conquest:dark_gray_granite_slab[layers=6,type=bottom,waterlogged=true]
conquest:dark_gray_granite_slab[layers=6,type=bottom,waterlogged=false]
conquest:dark_gray_granite_slab[layers=7,type=top,waterlogged=true]
conquest:dark_gray_granite_slab[layers=7,type=top,waterlogged=false]
conquest:dark_gray_granite_slab[layers=7,type=bottom,waterlogged=true]
conquest:dark_gray_granite_slab[layers=7,type=bottom,waterlogged=false]
conquest:dark_gray_granite_slab[layers=8,type=top,waterlogged=true]
conquest:dark_gray_granite_slab[layers=8,type=top,waterlogged=false]
conquest:dark_gray_granite_slab[layers=8,type=bottom,waterlogged=true]
conquest:dark_gray_granite_slab[layers=8,type=bottom,waterlogged=false]
conquest:dark_gray_granite_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:dark_gray_granite_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:dark_gray_granite_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:dark_gray_granite_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:dark_gray_granite_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:dark_gray_granite_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:dark_gray_granite_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:dark_gray_granite_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:dark_gray_granite_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:dark_gray_granite_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:dark_gray_granite_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:dark_gray_granite_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:dark_gray_granite_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:dark_gray_granite_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:dark_gray_granite_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:dark_gray_granite_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:dark_gray_granite_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:dark_gray_granite_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:dark_gray_granite_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:dark_gray_granite_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:dark_gray_granite_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:dark_gray_granite_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:dark_gray_granite_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:dark_gray_granite_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:dark_gray_granite_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:dark_gray_granite_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:dark_gray_granite_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:dark_gray_granite_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:dark_gray_granite_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:dark_gray_granite_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:dark_gray_granite_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:dark_gray_granite_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:dark_gray_granite_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:dark_gray_granite_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:dark_gray_granite_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:dark_gray_granite_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:dark_gray_granite_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:dark_gray_granite_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:dark_gray_granite_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:dark_gray_granite_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:dark_gray_granite_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:dark_gray_granite_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:dark_gray_granite_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:dark_gray_granite_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:dark_gray_granite_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:dark_gray_granite_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:dark_gray_granite_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:dark_gray_granite_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:dark_gray_granite_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:dark_gray_granite_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:dark_gray_granite_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:dark_gray_granite_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:dark_gray_granite_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:dark_gray_granite_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:dark_gray_granite_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:dark_gray_granite_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:dark_gray_granite_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:dark_gray_granite_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:dark_gray_granite_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:dark_gray_granite_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:dark_gray_granite_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:dark_gray_granite_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:dark_gray_granite_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:dark_gray_granite_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:dark_gray_granite_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:dark_gray_granite_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:dark_gray_granite_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:dark_gray_granite_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:dark_gray_granite_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:dark_gray_granite_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:dark_gray_granite_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:dark_gray_granite_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:dark_gray_granite_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:dark_gray_granite_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:dark_gray_granite_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:dark_gray_granite_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:dark_gray_granite_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:dark_gray_granite_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:dark_gray_granite_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:dark_gray_granite_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:dark_gray_granite_vertical_corner[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:dark_gray_granite_vertical_corner[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:dark_gray_granite_vertical_corner[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:dark_gray_granite_vertical_corner[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:dark_gray_granite_vertical_corner[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:dark_gray_granite_vertical_corner[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:dark_gray_granite_vertical_corner[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:dark_gray_granite_vertical_corner[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:dark_gray_granite_vertical_corner[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:dark_gray_granite_vertical_corner[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:dark_gray_granite_vertical_corner[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:dark_gray_granite_vertical_corner[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:dark_gray_granite_vertical_corner[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:dark_gray_granite_vertical_corner[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:dark_gray_granite_vertical_corner[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:dark_gray_granite_vertical_corner[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:dark_gray_granite_vertical_corner[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:dark_gray_granite_vertical_corner[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:dark_gray_granite_vertical_corner[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:dark_gray_granite_vertical_corner[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:dark_gray_granite_vertical_corner[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:dark_gray_granite_vertical_corner[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:dark_gray_granite_vertical_corner[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:dark_gray_granite_vertical_corner[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:dark_gray_granite_vertical_corner[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:dark_gray_granite_vertical_corner[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:dark_gray_granite_vertical_corner[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:dark_gray_granite_vertical_corner[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:dark_gray_granite_vertical_corner[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:dark_gray_granite_vertical_corner[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:dark_gray_granite_vertical_corner[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:dark_gray_granite_vertical_corner[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:dark_gray_granite_vertical_corner[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:dark_gray_granite_vertical_corner[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:dark_gray_granite_vertical_corner[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:dark_gray_granite_vertical_corner[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:dark_gray_granite_vertical_corner[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:dark_gray_granite_vertical_corner[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:dark_gray_granite_vertical_corner[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:dark_gray_granite_vertical_corner[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:dark_gray_granite_vertical_corner[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:dark_gray_granite_vertical_corner[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:dark_gray_granite_vertical_corner[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:dark_gray_granite_vertical_corner[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:dark_gray_granite_vertical_corner[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:dark_gray_granite_vertical_corner[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:dark_gray_granite_vertical_corner[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:dark_gray_granite_vertical_corner[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:dark_gray_granite_vertical_corner[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:dark_gray_granite_vertical_corner[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:dark_gray_granite_vertical_corner[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:dark_gray_granite_vertical_corner[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:dark_gray_granite_vertical_corner[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:dark_gray_granite_vertical_corner[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:dark_gray_granite_vertical_corner[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:dark_gray_granite_vertical_corner[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:dark_gray_granite_vertical_corner[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:dark_gray_granite_vertical_corner[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:dark_gray_granite_vertical_corner[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:dark_gray_granite_vertical_corner[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:dark_gray_granite_vertical_corner[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:dark_gray_granite_vertical_corner[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:dark_gray_granite_vertical_corner[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:dark_gray_granite_vertical_corner[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:dark_gray_granite_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:dark_gray_granite_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:dark_gray_granite_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:dark_gray_granite_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:dark_gray_granite_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:dark_gray_granite_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:dark_gray_granite_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:dark_gray_granite_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:dark_gray_granite_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:dark_gray_granite_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:dark_gray_granite_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:dark_gray_granite_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:dark_gray_granite_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:dark_gray_granite_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:dark_gray_granite_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:dark_gray_granite_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:dark_gray_granite_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:dark_gray_granite_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:dark_gray_granite_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:dark_gray_granite_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:dark_gray_granite_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:dark_gray_granite_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:dark_gray_granite_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:dark_gray_granite_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:dark_gray_granite_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:dark_gray_granite_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:dark_gray_granite_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:dark_gray_granite_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:dark_gray_granite_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:dark_gray_granite_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:dark_gray_granite_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:dark_gray_granite_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:dark_gray_granite_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:dark_gray_granite_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:dark_gray_granite_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:dark_gray_granite_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:dark_gray_granite_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:dark_gray_granite_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:dark_gray_granite_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:dark_gray_granite_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:dark_gray_granite_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:dark_gray_granite_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:dark_gray_granite_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:dark_gray_granite_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:dark_gray_granite_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:dark_gray_granite_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:dark_gray_granite_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:dark_gray_granite_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:dark_gray_granite_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:dark_gray_granite_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:dark_gray_granite_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:dark_gray_granite_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:dark_gray_granite_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:dark_gray_granite_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:dark_gray_granite_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:dark_gray_granite_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:dark_gray_granite_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:dark_gray_granite_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:dark_gray_granite_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:dark_gray_granite_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:dark_gray_granite_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:dark_gray_granite_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:dark_gray_granite_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:dark_gray_granite_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:dark_gray_granite_vertical_quarter[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:dark_gray_granite_vertical_quarter[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:dark_gray_granite_vertical_quarter[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:dark_gray_granite_vertical_quarter[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:dark_gray_granite_vertical_quarter[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:dark_gray_granite_vertical_quarter[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:dark_gray_granite_vertical_quarter[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:dark_gray_granite_vertical_quarter[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:dark_gray_granite_vertical_quarter[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:dark_gray_granite_vertical_quarter[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:dark_gray_granite_vertical_quarter[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:dark_gray_granite_vertical_quarter[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:dark_gray_granite_vertical_quarter[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:dark_gray_granite_vertical_quarter[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:dark_gray_granite_vertical_quarter[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:dark_gray_granite_vertical_quarter[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:dark_gray_granite_vertical_quarter[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:dark_gray_granite_vertical_quarter[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:dark_gray_granite_vertical_quarter[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:dark_gray_granite_vertical_quarter[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:dark_gray_granite_vertical_quarter[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:dark_gray_granite_vertical_quarter[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:dark_gray_granite_vertical_quarter[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:dark_gray_granite_vertical_quarter[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:dark_gray_granite_vertical_quarter[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:dark_gray_granite_vertical_quarter[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:dark_gray_granite_vertical_quarter[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:dark_gray_granite_vertical_quarter[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:dark_gray_granite_vertical_quarter[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:dark_gray_granite_vertical_quarter[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:dark_gray_granite_vertical_quarter[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:dark_gray_granite_vertical_quarter[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:dark_gray_granite_vertical_quarter[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:dark_gray_granite_vertical_quarter[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:dark_gray_granite_vertical_quarter[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:dark_gray_granite_vertical_quarter[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:dark_gray_granite_vertical_quarter[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:dark_gray_granite_vertical_quarter[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:dark_gray_granite_vertical_quarter[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:dark_gray_granite_vertical_quarter[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:dark_gray_granite_vertical_quarter[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:dark_gray_granite_vertical_quarter[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:dark_gray_granite_vertical_quarter[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:dark_gray_granite_vertical_quarter[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:dark_gray_granite_vertical_quarter[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:dark_gray_granite_vertical_quarter[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:dark_gray_granite_vertical_quarter[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:dark_gray_granite_vertical_quarter[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:dark_gray_granite_vertical_quarter[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:dark_gray_granite_vertical_quarter[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:dark_gray_granite_vertical_quarter[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:dark_gray_granite_vertical_quarter[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:dark_gray_granite_vertical_quarter[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:dark_gray_granite_vertical_quarter[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:dark_gray_granite_vertical_quarter[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:dark_gray_granite_vertical_quarter[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:dark_gray_granite_vertical_quarter[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:dark_gray_granite_vertical_quarter[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:dark_gray_granite_vertical_quarter[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:dark_gray_granite_vertical_quarter[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:dark_gray_granite_vertical_quarter[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:dark_gray_granite_vertical_quarter[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:dark_gray_granite_vertical_quarter[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:dark_gray_granite_vertical_quarter[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:dark_gray_granite_vertical_slab[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:dark_gray_granite_vertical_slab[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:dark_gray_granite_vertical_slab[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:dark_gray_granite_vertical_slab[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:dark_gray_granite_vertical_slab[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:dark_gray_granite_vertical_slab[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:dark_gray_granite_vertical_slab[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:dark_gray_granite_vertical_slab[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:dark_gray_granite_vertical_slab[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:dark_gray_granite_vertical_slab[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:dark_gray_granite_vertical_slab[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:dark_gray_granite_vertical_slab[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:dark_gray_granite_vertical_slab[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:dark_gray_granite_vertical_slab[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:dark_gray_granite_vertical_slab[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:dark_gray_granite_vertical_slab[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:dark_gray_granite_vertical_slab[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:dark_gray_granite_vertical_slab[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:dark_gray_granite_vertical_slab[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:dark_gray_granite_vertical_slab[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:dark_gray_granite_vertical_slab[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:dark_gray_granite_vertical_slab[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:dark_gray_granite_vertical_slab[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:dark_gray_granite_vertical_slab[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:dark_gray_granite_vertical_slab[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:dark_gray_granite_vertical_slab[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:dark_gray_granite_vertical_slab[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:dark_gray_granite_vertical_slab[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:dark_gray_granite_vertical_slab[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:dark_gray_granite_vertical_slab[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:dark_gray_granite_vertical_slab[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:dark_gray_granite_vertical_slab[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:dark_gray_granite_vertical_slab[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:dark_gray_granite_vertical_slab[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:dark_gray_granite_vertical_slab[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:dark_gray_granite_vertical_slab[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:dark_gray_granite_vertical_slab[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:dark_gray_granite_vertical_slab[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:dark_gray_granite_vertical_slab[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:dark_gray_granite_vertical_slab[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:dark_gray_granite_vertical_slab[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:dark_gray_granite_vertical_slab[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:dark_gray_granite_vertical_slab[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:dark_gray_granite_vertical_slab[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:dark_gray_granite_vertical_slab[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:dark_gray_granite_vertical_slab[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:dark_gray_granite_vertical_slab[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:dark_gray_granite_vertical_slab[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:dark_gray_granite_vertical_slab[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:dark_gray_granite_vertical_slab[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:dark_gray_granite_vertical_slab[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:dark_gray_granite_vertical_slab[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:dark_gray_granite_vertical_slab[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:dark_gray_granite_vertical_slab[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:dark_gray_granite_vertical_slab[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:dark_gray_granite_vertical_slab[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:dark_gray_granite_vertical_slab[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:dark_gray_granite_vertical_slab[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:dark_gray_granite_vertical_slab[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:dark_gray_granite_vertical_slab[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:dark_gray_granite_vertical_slab[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:dark_gray_granite_vertical_slab[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:dark_gray_granite_vertical_slab[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:dark_gray_granite_vertical_slab[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:dark_gray_rough_marble
conquest:dark_gray_rough_marble_arrowslit[facing=north,waterlogged=true]
conquest:dark_gray_rough_marble_arrowslit[facing=north,waterlogged=false]
conquest:dark_gray_rough_marble_arrowslit[facing=south,waterlogged=true]
conquest:dark_gray_rough_marble_arrowslit[facing=south,waterlogged=false]
conquest:dark_gray_rough_marble_arrowslit[facing=west,waterlogged=true]
conquest:dark_gray_rough_marble_arrowslit[facing=west,waterlogged=false]
conquest:dark_gray_rough_marble_arrowslit[facing=east,waterlogged=true]
conquest:dark_gray_rough_marble_arrowslit[facing=east,waterlogged=false]
conquest:dark_gray_rough_marble_balustrade[axis=x,waterlogged=true]
conquest:dark_gray_rough_marble_balustrade[axis=x,waterlogged=false]
conquest:dark_gray_rough_marble_balustrade[axis=y,waterlogged=true]
conquest:dark_gray_rough_marble_balustrade[axis=y,waterlogged=false]
conquest:dark_gray_rough_marble_balustrade[axis=z,waterlogged=true]
conquest:dark_gray_rough_marble_balustrade[axis=z,waterlogged=false]
conquest:dark_gray_rough_marble_capital[facing=flat,type=top,waterlogged=true]
conquest:dark_gray_rough_marble_capital[facing=flat,type=top,waterlogged=false]
conquest:dark_gray_rough_marble_capital[facing=flat,type=bottom,waterlogged=true]
conquest:dark_gray_rough_marble_capital[facing=flat,type=bottom,waterlogged=false]
conquest:dark_gray_rough_marble_capital[facing=north,type=top,waterlogged=true]
conquest:dark_gray_rough_marble_capital[facing=north,type=top,waterlogged=false]
conquest:dark_gray_rough_marble_capital[facing=north,type=bottom,waterlogged=true]
conquest:dark_gray_rough_marble_capital[facing=north,type=bottom,waterlogged=false]
conquest:dark_gray_rough_marble_capital[facing=south,type=top,waterlogged=true]
conquest:dark_gray_rough_marble_capital[facing=south,type=top,waterlogged=false]
conquest:dark_gray_rough_marble_capital[facing=south,type=bottom,waterlogged=true]
conquest:dark_gray_rough_marble_capital[facing=south,type=bottom,waterlogged=false]
conquest:dark_gray_rough_marble_capital[facing=east,type=top,waterlogged=true]
conquest:dark_gray_rough_marble_capital[facing=east,type=top,waterlogged=false]
conquest:dark_gray_rough_marble_capital[facing=east,type=bottom,waterlogged=true]
conquest:dark_gray_rough_marble_capital[facing=east,type=bottom,waterlogged=false]
conquest:dark_gray_rough_marble_capital[facing=west,type=top,waterlogged=true]
conquest:dark_gray_rough_marble_capital[facing=west,type=top,waterlogged=false]
conquest:dark_gray_rough_marble_capital[facing=west,type=bottom,waterlogged=true]
conquest:dark_gray_rough_marble_capital[facing=west,type=bottom,waterlogged=false]
conquest:dark_gray_rough_marble_corner_slab[facing=north,type=top,waterlogged=true]
conquest:dark_gray_rough_marble_corner_slab[facing=north,type=top,waterlogged=false]
conquest:dark_gray_rough_marble_corner_slab[facing=north,type=bottom,waterlogged=true]
conquest:dark_gray_rough_marble_corner_slab[facing=north,type=bottom,waterlogged=false]
conquest:dark_gray_rough_marble_corner_slab[facing=south,type=top,waterlogged=true]
conquest:dark_gray_rough_marble_corner_slab[facing=south,type=top,waterlogged=false]
conquest:dark_gray_rough_marble_corner_slab[facing=south,type=bottom,waterlogged=true]
conquest:dark_gray_rough_marble_corner_slab[facing=south,type=bottom,waterlogged=false]
conquest:dark_gray_rough_marble_corner_slab[facing=west,type=top,waterlogged=true]
conquest:dark_gray_rough_marble_corner_slab[facing=west,type=top,waterlogged=false]
conquest:dark_gray_rough_marble_corner_slab[facing=west,type=bottom,waterlogged=true]
conquest:dark_gray_rough_marble_corner_slab[facing=west,type=bottom,waterlogged=false]
conquest:dark_gray_rough_marble_corner_slab[facing=east,type=top,waterlogged=true]
conquest:dark_gray_rough_marble_corner_slab[facing=east,type=top,waterlogged=false]
conquest:dark_gray_rough_marble_corner_slab[facing=east,type=bottom,waterlogged=true]
conquest:dark_gray_rough_marble_corner_slab[facing=east,type=bottom,waterlogged=false]
conquest:dark_gray_rough_marble_eighth_slab[facing=north,type=top,waterlogged=true]
conquest:dark_gray_rough_marble_eighth_slab[facing=north,type=top,waterlogged=false]
conquest:dark_gray_rough_marble_eighth_slab[facing=north,type=bottom,waterlogged=true]
conquest:dark_gray_rough_marble_eighth_slab[facing=north,type=bottom,waterlogged=false]
conquest:dark_gray_rough_marble_eighth_slab[facing=south,type=top,waterlogged=true]
conquest:dark_gray_rough_marble_eighth_slab[facing=south,type=top,waterlogged=false]
conquest:dark_gray_rough_marble_eighth_slab[facing=south,type=bottom,waterlogged=true]
conquest:dark_gray_rough_marble_eighth_slab[facing=south,type=bottom,waterlogged=false]
conquest:dark_gray_rough_marble_eighth_slab[facing=west,type=top,waterlogged=true]
conquest:dark_gray_rough_marble_eighth_slab[facing=west,type=top,waterlogged=false]
conquest:dark_gray_rough_marble_eighth_slab[facing=west,type=bottom,waterlogged=true]
conquest:dark_gray_rough_marble_eighth_slab[facing=west,type=bottom,waterlogged=false]
conquest:dark_gray_rough_marble_eighth_slab[facing=east,type=top,waterlogged=true]
conquest:dark_gray_rough_marble_eighth_slab[facing=east,type=top,waterlogged=false]
conquest:dark_gray_rough_marble_eighth_slab[facing=east,type=bottom,waterlogged=true]
conquest:dark_gray_rough_marble_eighth_slab[facing=east,type=bottom,waterlogged=false]
conquest:dark_gray_rough_marble_gothic_arch[facing=north,shape=one]
conquest:dark_gray_rough_marble_gothic_arch[facing=north,shape=two]
conquest:dark_gray_rough_marble_gothic_arch[facing=north,shape=three]
conquest:dark_gray_rough_marble_gothic_arch[facing=north,shape=three_middle]
conquest:dark_gray_rough_marble_gothic_arch[facing=south,shape=one]
conquest:dark_gray_rough_marble_gothic_arch[facing=south,shape=two]
conquest:dark_gray_rough_marble_gothic_arch[facing=south,shape=three]
conquest:dark_gray_rough_marble_gothic_arch[facing=south,shape=three_middle]
conquest:dark_gray_rough_marble_gothic_arch[facing=west,shape=one]
conquest:dark_gray_rough_marble_gothic_arch[facing=west,shape=two]
conquest:dark_gray_rough_marble_gothic_arch[facing=west,shape=three]
conquest:dark_gray_rough_marble_gothic_arch[facing=west,shape=three_middle]
conquest:dark_gray_rough_marble_gothic_arch[facing=east,shape=one]
conquest:dark_gray_rough_marble_gothic_arch[facing=east,shape=two]
conquest:dark_gray_rough_marble_gothic_arch[facing=east,shape=three]
conquest:dark_gray_rough_marble_gothic_arch[facing=east,shape=three_middle]
conquest:dark_gray_rough_marble_pillar[layer=1,waterlogged=true]
conquest:dark_gray_rough_marble_pillar[layer=1,waterlogged=false]
conquest:dark_gray_rough_marble_pillar[layer=2,waterlogged=true]
conquest:dark_gray_rough_marble_pillar[layer=2,waterlogged=false]
conquest:dark_gray_rough_marble_pillar[layer=3,waterlogged=true]
conquest:dark_gray_rough_marble_pillar[layer=3,waterlogged=false]
conquest:dark_gray_rough_marble_quarter_slab[facing=north,layer=1,type=top,waterlogged=true]
conquest:dark_gray_rough_marble_quarter_slab[facing=north,layer=1,type=top,waterlogged=false]
conquest:dark_gray_rough_marble_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=true]
conquest:dark_gray_rough_marble_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=false]
conquest:dark_gray_rough_marble_quarter_slab[facing=north,layer=2,type=top,waterlogged=true]
conquest:dark_gray_rough_marble_quarter_slab[facing=north,layer=2,type=top,waterlogged=false]
conquest:dark_gray_rough_marble_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=true]
conquest:dark_gray_rough_marble_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=false]
conquest:dark_gray_rough_marble_quarter_slab[facing=north,layer=3,type=top,waterlogged=true]
conquest:dark_gray_rough_marble_quarter_slab[facing=north,layer=3,type=top,waterlogged=false]
conquest:dark_gray_rough_marble_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=true]
conquest:dark_gray_rough_marble_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=false]
conquest:dark_gray_rough_marble_quarter_slab[facing=south,layer=1,type=top,waterlogged=true]
conquest:dark_gray_rough_marble_quarter_slab[facing=south,layer=1,type=top,waterlogged=false]
conquest:dark_gray_rough_marble_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=true]
conquest:dark_gray_rough_marble_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=false]
conquest:dark_gray_rough_marble_quarter_slab[facing=south,layer=2,type=top,waterlogged=true]
conquest:dark_gray_rough_marble_quarter_slab[facing=south,layer=2,type=top,waterlogged=false]
conquest:dark_gray_rough_marble_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=true]
conquest:dark_gray_rough_marble_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=false]
conquest:dark_gray_rough_marble_quarter_slab[facing=south,layer=3,type=top,waterlogged=true]
conquest:dark_gray_rough_marble_quarter_slab[facing=south,layer=3,type=top,waterlogged=false]
conquest:dark_gray_rough_marble_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=true]
conquest:dark_gray_rough_marble_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=false]
conquest:dark_gray_rough_marble_quarter_slab[facing=west,layer=1,type=top,waterlogged=true]
conquest:dark_gray_rough_marble_quarter_slab[facing=west,layer=1,type=top,waterlogged=false]
conquest:dark_gray_rough_marble_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=true]
conquest:dark_gray_rough_marble_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=false]
conquest:dark_gray_rough_marble_quarter_slab[facing=west,layer=2,type=top,waterlogged=true]
conquest:dark_gray_rough_marble_quarter_slab[facing=west,layer=2,type=top,waterlogged=false]
conquest:dark_gray_rough_marble_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=true]
conquest:dark_gray_rough_marble_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=false]
conquest:dark_gray_rough_marble_quarter_slab[facing=west,layer=3,type=top,waterlogged=true]
conquest:dark_gray_rough_marble_quarter_slab[facing=west,layer=3,type=top,waterlogged=false]
conquest:dark_gray_rough_marble_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=true]
conquest:dark_gray_rough_marble_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=false]
conquest:dark_gray_rough_marble_quarter_slab[facing=east,layer=1,type=top,waterlogged=true]
conquest:dark_gray_rough_marble_quarter_slab[facing=east,layer=1,type=top,waterlogged=false]
conquest:dark_gray_rough_marble_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=true]
conquest:dark_gray_rough_marble_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=false]
conquest:dark_gray_rough_marble_quarter_slab[facing=east,layer=2,type=top,waterlogged=true]
conquest:dark_gray_rough_marble_quarter_slab[facing=east,layer=2,type=top,waterlogged=false]
conquest:dark_gray_rough_marble_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=true]
conquest:dark_gray_rough_marble_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=false]
conquest:dark_gray_rough_marble_quarter_slab[facing=east,layer=3,type=top,waterlogged=true]
conquest:dark_gray_rough_marble_quarter_slab[facing=east,layer=3,type=top,waterlogged=false]
conquest:dark_gray_rough_marble_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=true]
conquest:dark_gray_rough_marble_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=false]
conquest:dark_gray_rough_marble_round_arch[facing=north,shape=one]
conquest:dark_gray_rough_marble_round_arch[facing=north,shape=two]
conquest:dark_gray_rough_marble_round_arch[facing=north,shape=three]
conquest:dark_gray_rough_marble_round_arch[facing=north,shape=three_middle]
conquest:dark_gray_rough_marble_round_arch[facing=south,shape=one]
conquest:dark_gray_rough_marble_round_arch[facing=south,shape=two]
conquest:dark_gray_rough_marble_round_arch[facing=south,shape=three]
conquest:dark_gray_rough_marble_round_arch[facing=south,shape=three_middle]
conquest:dark_gray_rough_marble_round_arch[facing=west,shape=one]
conquest:dark_gray_rough_marble_round_arch[facing=west,shape=two]
conquest:dark_gray_rough_marble_round_arch[facing=west,shape=three]
conquest:dark_gray_rough_marble_round_arch[facing=west,shape=three_middle]
conquest:dark_gray_rough_marble_round_arch[facing=east,shape=one]
conquest:dark_gray_rough_marble_round_arch[facing=east,shape=two]
conquest:dark_gray_rough_marble_round_arch[facing=east,shape=three]
conquest:dark_gray_rough_marble_round_arch[facing=east,shape=three_middle]
conquest:dark_gray_rough_marble_segmental_arch[facing=north,shape=one]
conquest:dark_gray_rough_marble_segmental_arch[facing=north,shape=two]
conquest:dark_gray_rough_marble_segmental_arch[facing=north,shape=three]
conquest:dark_gray_rough_marble_segmental_arch[facing=north,shape=three_middle]
conquest:dark_gray_rough_marble_segmental_arch[facing=south,shape=one]
conquest:dark_gray_rough_marble_segmental_arch[facing=south,shape=two]
conquest:dark_gray_rough_marble_segmental_arch[facing=south,shape=three]
conquest:dark_gray_rough_marble_segmental_arch[facing=south,shape=three_middle]
conquest:dark_gray_rough_marble_segmental_arch[facing=west,shape=one]
conquest:dark_gray_rough_marble_segmental_arch[facing=west,shape=two]
conquest:dark_gray_rough_marble_segmental_arch[facing=west,shape=three]
conquest:dark_gray_rough_marble_segmental_arch[facing=west,shape=three_middle]
conquest:dark_gray_rough_marble_segmental_arch[facing=east,shape=one]
conquest:dark_gray_rough_marble_segmental_arch[facing=east,shape=two]
conquest:dark_gray_rough_marble_segmental_arch[facing=east,shape=three]
conquest:dark_gray_rough_marble_segmental_arch[facing=east,shape=three_middle]
conquest:dark_gray_rough_marble_slab[layers=1,type=top,waterlogged=true]
conquest:dark_gray_rough_marble_slab[layers=1,type=top,waterlogged=false]
conquest:dark_gray_rough_marble_slab[layers=1,type=bottom,waterlogged=true]
conquest:dark_gray_rough_marble_slab[layers=1,type=bottom,waterlogged=false]
conquest:dark_gray_rough_marble_slab[layers=2,type=top,waterlogged=true]
conquest:dark_gray_rough_marble_slab[layers=2,type=top,waterlogged=false]
conquest:dark_gray_rough_marble_slab[layers=2,type=bottom,waterlogged=true]
conquest:dark_gray_rough_marble_slab[layers=2,type=bottom,waterlogged=false]
conquest:dark_gray_rough_marble_slab[layers=3,type=top,waterlogged=true]
conquest:dark_gray_rough_marble_slab[layers=3,type=top,waterlogged=false]
conquest:dark_gray_rough_marble_slab[layers=3,type=bottom,waterlogged=true]
conquest:dark_gray_rough_marble_slab[layers=3,type=bottom,waterlogged=false]
conquest:dark_gray_rough_marble_slab[layers=4,type=top,waterlogged=true]
conquest:dark_gray_rough_marble_slab[layers=4,type=top,waterlogged=false]
conquest:dark_gray_rough_marble_slab[layers=4,type=bottom,waterlogged=true]
conquest:dark_gray_rough_marble_slab[layers=4,type=bottom,waterlogged=false]
conquest:dark_gray_rough_marble_slab[layers=5,type=top,waterlogged=true]
conquest:dark_gray_rough_marble_slab[layers=5,type=top,waterlogged=false]
conquest:dark_gray_rough_marble_slab[layers=5,type=bottom,waterlogged=true]
conquest:dark_gray_rough_marble_slab[layers=5,type=bottom,waterlogged=false]
conquest:dark_gray_rough_marble_slab[layers=6,type=top,waterlogged=true]
conquest:dark_gray_rough_marble_slab[layers=6,type=top,waterlogged=false]
conquest:dark_gray_rough_marble_slab[layers=6,type=bottom,waterlogged=true]
conquest:dark_gray_rough_marble_slab[layers=6,type=bottom,waterlogged=false]
conquest:dark_gray_rough_marble_slab[layers=7,type=top,waterlogged=true]
conquest:dark_gray_rough_marble_slab[layers=7,type=top,waterlogged=false]
conquest:dark_gray_rough_marble_slab[layers=7,type=bottom,waterlogged=true]
conquest:dark_gray_rough_marble_slab[layers=7,type=bottom,waterlogged=false]
conquest:dark_gray_rough_marble_slab[layers=8,type=top,waterlogged=true]
conquest:dark_gray_rough_marble_slab[layers=8,type=top,waterlogged=false]
conquest:dark_gray_rough_marble_slab[layers=8,type=bottom,waterlogged=true]
conquest:dark_gray_rough_marble_slab[layers=8,type=bottom,waterlogged=false]
conquest:dark_gray_rough_marble_small_window[down=true,up=true,waterlogged=true]
conquest:dark_gray_rough_marble_small_window[down=true,up=true,waterlogged=false]
conquest:dark_gray_rough_marble_small_window[down=true,up=false,waterlogged=true]
conquest:dark_gray_rough_marble_small_window[down=true,up=false,waterlogged=false]
conquest:dark_gray_rough_marble_small_window[down=false,up=true,waterlogged=true]
conquest:dark_gray_rough_marble_small_window[down=false,up=true,waterlogged=false]
conquest:dark_gray_rough_marble_small_window[down=false,up=false,waterlogged=true]
conquest:dark_gray_rough_marble_small_window[down=false,up=false,waterlogged=false]
conquest:dark_gray_rough_marble_small_window_half[down=true,facing=north,up=true,waterlogged=true]
conquest:dark_gray_rough_marble_small_window_half[down=true,facing=north,up=true,waterlogged=false]
conquest:dark_gray_rough_marble_small_window_half[down=true,facing=north,up=false,waterlogged=true]
conquest:dark_gray_rough_marble_small_window_half[down=true,facing=north,up=false,waterlogged=false]
conquest:dark_gray_rough_marble_small_window_half[down=true,facing=south,up=true,waterlogged=true]
conquest:dark_gray_rough_marble_small_window_half[down=true,facing=south,up=true,waterlogged=false]
conquest:dark_gray_rough_marble_small_window_half[down=true,facing=south,up=false,waterlogged=true]
conquest:dark_gray_rough_marble_small_window_half[down=true,facing=south,up=false,waterlogged=false]
conquest:dark_gray_rough_marble_small_window_half[down=true,facing=west,up=true,waterlogged=true]
conquest:dark_gray_rough_marble_small_window_half[down=true,facing=west,up=true,waterlogged=false]
conquest:dark_gray_rough_marble_small_window_half[down=true,facing=west,up=false,waterlogged=true]
conquest:dark_gray_rough_marble_small_window_half[down=true,facing=west,up=false,waterlogged=false]
conquest:dark_gray_rough_marble_small_window_half[down=true,facing=east,up=true,waterlogged=true]
conquest:dark_gray_rough_marble_small_window_half[down=true,facing=east,up=true,waterlogged=false]
conquest:dark_gray_rough_marble_small_window_half[down=true,facing=east,up=false,waterlogged=true]
conquest:dark_gray_rough_marble_small_window_half[down=true,facing=east,up=false,waterlogged=false]
conquest:dark_gray_rough_marble_small_window_half[down=false,facing=north,up=true,waterlogged=true]
conquest:dark_gray_rough_marble_small_window_half[down=false,facing=north,up=true,waterlogged=false]
conquest:dark_gray_rough_marble_small_window_half[down=false,facing=north,up=false,waterlogged=true]
conquest:dark_gray_rough_marble_small_window_half[down=false,facing=north,up=false,waterlogged=false]
conquest:dark_gray_rough_marble_small_window_half[down=false,facing=south,up=true,waterlogged=true]
conquest:dark_gray_rough_marble_small_window_half[down=false,facing=south,up=true,waterlogged=false]
conquest:dark_gray_rough_marble_small_window_half[down=false,facing=south,up=false,waterlogged=true]
conquest:dark_gray_rough_marble_small_window_half[down=false,facing=south,up=false,waterlogged=false]
conquest:dark_gray_rough_marble_small_window_half[down=false,facing=west,up=true,waterlogged=true]
conquest:dark_gray_rough_marble_small_window_half[down=false,facing=west,up=true,waterlogged=false]
conquest:dark_gray_rough_marble_small_window_half[down=false,facing=west,up=false,waterlogged=true]
conquest:dark_gray_rough_marble_small_window_half[down=false,facing=west,up=false,waterlogged=false]
conquest:dark_gray_rough_marble_small_window_half[down=false,facing=east,up=true,waterlogged=true]
conquest:dark_gray_rough_marble_small_window_half[down=false,facing=east,up=true,waterlogged=false]
conquest:dark_gray_rough_marble_small_window_half[down=false,facing=east,up=false,waterlogged=true]
conquest:dark_gray_rough_marble_small_window_half[down=false,facing=east,up=false,waterlogged=false]
conquest:dark_gray_rough_marble_sphere[type=egg,waterlogged=true]
conquest:dark_gray_rough_marble_sphere[type=egg,waterlogged=false]
conquest:dark_gray_rough_marble_sphere[type=small,waterlogged=true]
conquest:dark_gray_rough_marble_sphere[type=small,waterlogged=false]
conquest:dark_gray_rough_marble_sphere[type=large,waterlogged=true]
conquest:dark_gray_rough_marble_sphere[type=large,waterlogged=false]
conquest:dark_gray_rough_marble_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:dark_gray_rough_marble_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:dark_gray_rough_marble_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:dark_gray_rough_marble_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:dark_gray_rough_marble_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:dark_gray_rough_marble_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:dark_gray_rough_marble_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:dark_gray_rough_marble_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:dark_gray_rough_marble_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:dark_gray_rough_marble_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:dark_gray_rough_marble_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:dark_gray_rough_marble_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:dark_gray_rough_marble_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:dark_gray_rough_marble_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:dark_gray_rough_marble_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:dark_gray_rough_marble_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:dark_gray_rough_marble_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:dark_gray_rough_marble_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:dark_gray_rough_marble_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:dark_gray_rough_marble_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:dark_gray_rough_marble_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:dark_gray_rough_marble_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:dark_gray_rough_marble_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:dark_gray_rough_marble_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:dark_gray_rough_marble_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:dark_gray_rough_marble_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:dark_gray_rough_marble_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:dark_gray_rough_marble_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:dark_gray_rough_marble_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:dark_gray_rough_marble_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:dark_gray_rough_marble_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:dark_gray_rough_marble_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:dark_gray_rough_marble_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:dark_gray_rough_marble_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:dark_gray_rough_marble_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:dark_gray_rough_marble_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:dark_gray_rough_marble_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:dark_gray_rough_marble_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:dark_gray_rough_marble_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:dark_gray_rough_marble_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:dark_gray_rough_marble_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:dark_gray_rough_marble_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:dark_gray_rough_marble_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:dark_gray_rough_marble_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:dark_gray_rough_marble_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:dark_gray_rough_marble_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:dark_gray_rough_marble_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:dark_gray_rough_marble_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:dark_gray_rough_marble_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:dark_gray_rough_marble_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:dark_gray_rough_marble_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:dark_gray_rough_marble_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:dark_gray_rough_marble_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:dark_gray_rough_marble_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:dark_gray_rough_marble_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:dark_gray_rough_marble_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:dark_gray_rough_marble_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:dark_gray_rough_marble_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:dark_gray_rough_marble_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:dark_gray_rough_marble_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:dark_gray_rough_marble_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:dark_gray_rough_marble_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:dark_gray_rough_marble_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:dark_gray_rough_marble_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:dark_gray_rough_marble_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:dark_gray_rough_marble_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:dark_gray_rough_marble_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:dark_gray_rough_marble_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:dark_gray_rough_marble_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:dark_gray_rough_marble_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:dark_gray_rough_marble_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:dark_gray_rough_marble_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:dark_gray_rough_marble_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:dark_gray_rough_marble_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:dark_gray_rough_marble_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:dark_gray_rough_marble_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:dark_gray_rough_marble_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:dark_gray_rough_marble_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:dark_gray_rough_marble_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:dark_gray_rough_marble_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:dark_gray_rough_marble_vertical_corner[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:dark_gray_rough_marble_vertical_corner[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:dark_gray_rough_marble_vertical_corner[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:dark_gray_rough_marble_vertical_corner[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:dark_gray_rough_marble_vertical_corner[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:dark_gray_rough_marble_vertical_corner[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:dark_gray_rough_marble_vertical_corner[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:dark_gray_rough_marble_vertical_corner[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:dark_gray_rough_marble_vertical_corner[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:dark_gray_rough_marble_vertical_corner[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:dark_gray_rough_marble_vertical_corner[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:dark_gray_rough_marble_vertical_corner[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:dark_gray_rough_marble_vertical_corner[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:dark_gray_rough_marble_vertical_corner[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:dark_gray_rough_marble_vertical_corner[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:dark_gray_rough_marble_vertical_corner[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:dark_gray_rough_marble_vertical_corner[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:dark_gray_rough_marble_vertical_corner[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:dark_gray_rough_marble_vertical_corner[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:dark_gray_rough_marble_vertical_corner[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:dark_gray_rough_marble_vertical_corner[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:dark_gray_rough_marble_vertical_corner[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:dark_gray_rough_marble_vertical_corner[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:dark_gray_rough_marble_vertical_corner[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:dark_gray_rough_marble_vertical_corner[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:dark_gray_rough_marble_vertical_corner[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:dark_gray_rough_marble_vertical_corner[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:dark_gray_rough_marble_vertical_corner[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:dark_gray_rough_marble_vertical_corner[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:dark_gray_rough_marble_vertical_corner[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:dark_gray_rough_marble_vertical_corner[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:dark_gray_rough_marble_vertical_corner[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:dark_gray_rough_marble_vertical_corner[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:dark_gray_rough_marble_vertical_corner[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:dark_gray_rough_marble_vertical_corner[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:dark_gray_rough_marble_vertical_corner[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:dark_gray_rough_marble_vertical_corner[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:dark_gray_rough_marble_vertical_corner[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:dark_gray_rough_marble_vertical_corner[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:dark_gray_rough_marble_vertical_corner[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:dark_gray_rough_marble_vertical_corner[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:dark_gray_rough_marble_vertical_corner[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:dark_gray_rough_marble_vertical_corner[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:dark_gray_rough_marble_vertical_corner[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:dark_gray_rough_marble_vertical_corner[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:dark_gray_rough_marble_vertical_corner[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:dark_gray_rough_marble_vertical_corner[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:dark_gray_rough_marble_vertical_corner[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:dark_gray_rough_marble_vertical_corner[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:dark_gray_rough_marble_vertical_corner[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:dark_gray_rough_marble_vertical_corner[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:dark_gray_rough_marble_vertical_corner[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:dark_gray_rough_marble_vertical_corner[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:dark_gray_rough_marble_vertical_corner[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:dark_gray_rough_marble_vertical_corner[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:dark_gray_rough_marble_vertical_corner[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:dark_gray_rough_marble_vertical_corner[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:dark_gray_rough_marble_vertical_corner[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:dark_gray_rough_marble_vertical_corner[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:dark_gray_rough_marble_vertical_corner[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:dark_gray_rough_marble_vertical_corner[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:dark_gray_rough_marble_vertical_corner[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:dark_gray_rough_marble_vertical_corner[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:dark_gray_rough_marble_vertical_corner[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:dark_gray_rough_marble_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:dark_gray_rough_marble_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:dark_gray_rough_marble_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:dark_gray_rough_marble_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:dark_gray_rough_marble_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:dark_gray_rough_marble_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:dark_gray_rough_marble_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:dark_gray_rough_marble_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:dark_gray_rough_marble_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:dark_gray_rough_marble_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:dark_gray_rough_marble_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:dark_gray_rough_marble_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:dark_gray_rough_marble_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:dark_gray_rough_marble_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:dark_gray_rough_marble_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:dark_gray_rough_marble_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:dark_gray_rough_marble_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:dark_gray_rough_marble_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:dark_gray_rough_marble_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:dark_gray_rough_marble_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:dark_gray_rough_marble_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:dark_gray_rough_marble_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:dark_gray_rough_marble_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:dark_gray_rough_marble_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:dark_gray_rough_marble_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:dark_gray_rough_marble_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:dark_gray_rough_marble_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:dark_gray_rough_marble_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:dark_gray_rough_marble_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:dark_gray_rough_marble_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:dark_gray_rough_marble_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:dark_gray_rough_marble_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:dark_gray_rough_marble_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:dark_gray_rough_marble_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:dark_gray_rough_marble_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:dark_gray_rough_marble_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:dark_gray_rough_marble_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:dark_gray_rough_marble_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:dark_gray_rough_marble_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:dark_gray_rough_marble_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:dark_gray_rough_marble_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:dark_gray_rough_marble_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:dark_gray_rough_marble_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:dark_gray_rough_marble_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:dark_gray_rough_marble_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:dark_gray_rough_marble_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:dark_gray_rough_marble_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:dark_gray_rough_marble_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:dark_gray_rough_marble_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:dark_gray_rough_marble_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:dark_gray_rough_marble_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:dark_gray_rough_marble_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:dark_gray_rough_marble_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:dark_gray_rough_marble_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:dark_gray_rough_marble_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:dark_gray_rough_marble_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:dark_gray_rough_marble_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:dark_gray_rough_marble_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:dark_gray_rough_marble_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:dark_gray_rough_marble_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:dark_gray_rough_marble_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:dark_gray_rough_marble_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:dark_gray_rough_marble_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:dark_gray_rough_marble_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:dark_gray_rough_marble_vertical_quarter[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:dark_gray_rough_marble_vertical_quarter[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:dark_gray_rough_marble_vertical_quarter[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:dark_gray_rough_marble_vertical_quarter[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:dark_gray_rough_marble_vertical_quarter[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:dark_gray_rough_marble_vertical_quarter[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:dark_gray_rough_marble_vertical_quarter[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:dark_gray_rough_marble_vertical_quarter[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:dark_gray_rough_marble_vertical_quarter[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:dark_gray_rough_marble_vertical_quarter[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:dark_gray_rough_marble_vertical_quarter[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:dark_gray_rough_marble_vertical_quarter[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:dark_gray_rough_marble_vertical_quarter[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:dark_gray_rough_marble_vertical_quarter[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:dark_gray_rough_marble_vertical_quarter[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:dark_gray_rough_marble_vertical_quarter[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:dark_gray_rough_marble_vertical_quarter[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:dark_gray_rough_marble_vertical_quarter[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:dark_gray_rough_marble_vertical_quarter[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:dark_gray_rough_marble_vertical_quarter[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:dark_gray_rough_marble_vertical_quarter[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:dark_gray_rough_marble_vertical_quarter[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:dark_gray_rough_marble_vertical_quarter[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:dark_gray_rough_marble_vertical_quarter[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:dark_gray_rough_marble_vertical_quarter[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:dark_gray_rough_marble_vertical_quarter[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:dark_gray_rough_marble_vertical_quarter[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:dark_gray_rough_marble_vertical_quarter[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:dark_gray_rough_marble_vertical_quarter[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:dark_gray_rough_marble_vertical_quarter[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:dark_gray_rough_marble_vertical_quarter[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:dark_gray_rough_marble_vertical_quarter[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:dark_gray_rough_marble_vertical_quarter[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:dark_gray_rough_marble_vertical_quarter[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:dark_gray_rough_marble_vertical_quarter[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:dark_gray_rough_marble_vertical_quarter[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:dark_gray_rough_marble_vertical_quarter[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:dark_gray_rough_marble_vertical_quarter[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:dark_gray_rough_marble_vertical_quarter[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:dark_gray_rough_marble_vertical_quarter[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:dark_gray_rough_marble_vertical_quarter[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:dark_gray_rough_marble_vertical_quarter[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:dark_gray_rough_marble_vertical_quarter[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:dark_gray_rough_marble_vertical_quarter[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:dark_gray_rough_marble_vertical_quarter[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:dark_gray_rough_marble_vertical_quarter[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:dark_gray_rough_marble_vertical_quarter[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:dark_gray_rough_marble_vertical_quarter[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:dark_gray_rough_marble_vertical_quarter[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:dark_gray_rough_marble_vertical_quarter[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:dark_gray_rough_marble_vertical_quarter[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:dark_gray_rough_marble_vertical_quarter[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:dark_gray_rough_marble_vertical_quarter[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:dark_gray_rough_marble_vertical_quarter[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:dark_gray_rough_marble_vertical_quarter[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:dark_gray_rough_marble_vertical_quarter[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:dark_gray_rough_marble_vertical_quarter[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:dark_gray_rough_marble_vertical_quarter[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:dark_gray_rough_marble_vertical_quarter[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:dark_gray_rough_marble_vertical_quarter[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:dark_gray_rough_marble_vertical_quarter[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:dark_gray_rough_marble_vertical_quarter[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:dark_gray_rough_marble_vertical_quarter[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:dark_gray_rough_marble_vertical_quarter[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:dark_gray_rough_marble_vertical_slab[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:dark_gray_rough_marble_vertical_slab[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:dark_gray_rough_marble_vertical_slab[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:dark_gray_rough_marble_vertical_slab[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:dark_gray_rough_marble_vertical_slab[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:dark_gray_rough_marble_vertical_slab[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:dark_gray_rough_marble_vertical_slab[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:dark_gray_rough_marble_vertical_slab[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:dark_gray_rough_marble_vertical_slab[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:dark_gray_rough_marble_vertical_slab[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:dark_gray_rough_marble_vertical_slab[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:dark_gray_rough_marble_vertical_slab[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:dark_gray_rough_marble_vertical_slab[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:dark_gray_rough_marble_vertical_slab[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:dark_gray_rough_marble_vertical_slab[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:dark_gray_rough_marble_vertical_slab[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:dark_gray_rough_marble_vertical_slab[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:dark_gray_rough_marble_vertical_slab[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:dark_gray_rough_marble_vertical_slab[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:dark_gray_rough_marble_vertical_slab[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:dark_gray_rough_marble_vertical_slab[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:dark_gray_rough_marble_vertical_slab[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:dark_gray_rough_marble_vertical_slab[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:dark_gray_rough_marble_vertical_slab[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:dark_gray_rough_marble_vertical_slab[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:dark_gray_rough_marble_vertical_slab[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:dark_gray_rough_marble_vertical_slab[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:dark_gray_rough_marble_vertical_slab[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:dark_gray_rough_marble_vertical_slab[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:dark_gray_rough_marble_vertical_slab[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:dark_gray_rough_marble_vertical_slab[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:dark_gray_rough_marble_vertical_slab[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:dark_gray_rough_marble_vertical_slab[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:dark_gray_rough_marble_vertical_slab[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:dark_gray_rough_marble_vertical_slab[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:dark_gray_rough_marble_vertical_slab[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:dark_gray_rough_marble_vertical_slab[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:dark_gray_rough_marble_vertical_slab[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:dark_gray_rough_marble_vertical_slab[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:dark_gray_rough_marble_vertical_slab[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:dark_gray_rough_marble_vertical_slab[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:dark_gray_rough_marble_vertical_slab[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:dark_gray_rough_marble_vertical_slab[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:dark_gray_rough_marble_vertical_slab[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:dark_gray_rough_marble_vertical_slab[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:dark_gray_rough_marble_vertical_slab[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:dark_gray_rough_marble_vertical_slab[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:dark_gray_rough_marble_vertical_slab[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:dark_gray_rough_marble_vertical_slab[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:dark_gray_rough_marble_vertical_slab[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:dark_gray_rough_marble_vertical_slab[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:dark_gray_rough_marble_vertical_slab[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:dark_gray_rough_marble_vertical_slab[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:dark_gray_rough_marble_vertical_slab[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:dark_gray_rough_marble_vertical_slab[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:dark_gray_rough_marble_vertical_slab[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:dark_gray_rough_marble_vertical_slab[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:dark_gray_rough_marble_vertical_slab[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:dark_gray_rough_marble_vertical_slab[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:dark_gray_rough_marble_vertical_slab[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:dark_gray_rough_marble_vertical_slab[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:dark_gray_rough_marble_vertical_slab[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:dark_gray_rough_marble_vertical_slab[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:dark_gray_rough_marble_vertical_slab[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:dark_gray_rough_marble_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:dark_gray_rough_marble_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:dark_gray_rough_marble_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:dark_gray_rough_marble_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:dark_gray_rough_marble_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:dark_gray_rough_marble_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:dark_gray_rough_marble_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:dark_gray_rough_marble_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:dark_gray_rough_marble_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:dark_gray_rough_marble_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:dark_gray_rough_marble_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:dark_gray_rough_marble_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:dark_gray_rough_marble_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:dark_gray_rough_marble_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:dark_gray_rough_marble_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:dark_gray_rough_marble_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:dark_gray_rough_marble_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:dark_gray_rough_marble_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:dark_gray_rough_marble_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:dark_gray_rough_marble_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:dark_gray_rough_marble_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:dark_gray_rough_marble_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:dark_gray_rough_marble_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:dark_gray_rough_marble_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:dark_gray_rough_marble_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:dark_gray_rough_marble_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:dark_gray_rough_marble_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:dark_gray_rough_marble_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:dark_gray_rough_marble_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:dark_gray_rough_marble_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:dark_gray_rough_marble_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:dark_gray_rough_marble_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:dark_gray_rough_marble_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:dark_gray_rough_marble_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:dark_gray_rough_marble_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:dark_gray_rough_marble_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:dark_gray_rough_marble_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:dark_gray_rough_marble_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:dark_gray_rough_marble_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:dark_gray_rough_marble_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:dark_gray_rough_marble_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:dark_gray_rough_marble_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:dark_gray_rough_marble_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:dark_gray_rough_marble_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:dark_gray_rough_marble_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:dark_gray_rough_marble_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:dark_gray_rough_marble_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:dark_gray_rough_marble_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:dark_gray_rough_marble_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:dark_gray_rough_marble_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:dark_gray_rough_marble_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:dark_gray_rough_marble_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:dark_gray_rough_marble_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:dark_gray_rough_marble_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:dark_gray_rough_marble_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:dark_gray_rough_marble_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:dark_gray_rough_marble_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:dark_gray_rough_marble_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:dark_gray_rough_marble_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:dark_gray_rough_marble_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:dark_gray_rough_marble_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:dark_gray_rough_marble_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:dark_gray_rough_marble_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:dark_gray_rough_marble_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:dark_gray_rough_marble_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:dark_gray_rough_marble_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:dark_gray_rough_marble_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:dark_gray_rough_marble_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:dark_gray_rough_marble_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:dark_gray_rough_marble_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:dark_gray_rough_marble_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:dark_gray_rough_marble_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:dark_gray_rough_marble_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:dark_gray_rough_marble_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:dark_gray_rough_marble_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:dark_gray_rough_marble_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:dark_gray_rough_marble_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:dark_gray_rough_marble_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:dark_gray_rough_marble_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:dark_gray_rough_marble_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:dark_gray_rough_marble_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:dark_gray_rough_marble_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:dark_gray_rough_marble_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:dark_gray_rough_marble_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:dark_gray_rough_marble_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:dark_gray_rough_marble_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:dark_gray_rough_marble_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:dark_gray_rough_marble_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:dark_gray_rough_marble_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:dark_gray_rough_marble_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:dark_gray_rough_marble_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:dark_gray_rough_marble_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:dark_gray_rough_marble_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:dark_gray_rough_marble_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:dark_gray_rough_marble_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:dark_gray_rough_marble_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:dark_gray_rough_marble_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:dark_gray_rough_marble_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:dark_gray_rough_marble_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:dark_gray_rough_marble_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:dark_gray_rough_marble_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:dark_gray_rough_marble_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:dark_gray_rough_marble_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:dark_gray_rough_marble_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:dark_gray_rough_marble_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:dark_gray_rough_marble_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:dark_gray_rough_marble_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:dark_gray_rough_marble_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:dark_gray_rough_marble_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:dark_gray_rough_marble_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:dark_gray_rough_marble_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:dark_gray_rough_marble_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:dark_gray_rough_marble_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:dark_gray_rough_marble_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:dark_gray_rough_marble_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:dark_gray_rough_marble_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:dark_gray_rough_marble_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:dark_gray_rough_marble_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:dark_gray_rough_marble_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:dark_gray_rough_marble_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:dark_gray_rough_marble_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:dark_gray_rough_marble_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:dark_gray_rough_marble_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:dark_gray_rough_marble_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:dark_gray_rough_marble_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:dark_gray_rough_marble_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:dark_gray_rough_marble_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:dark_gray_rough_marble_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:dark_gray_rough_marble_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:dark_gray_rough_marble_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:dark_gray_rough_marble_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:dark_gray_rough_marble_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:dark_gray_rough_marble_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:dark_gray_rough_marble_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:dark_gray_rough_marble_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:dark_gray_rough_marble_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:dark_gray_rough_marble_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:dark_gray_rough_marble_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:dark_gray_rough_marble_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:dark_gray_rough_marble_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:dark_gray_rough_marble_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:dark_gray_rough_marble_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:dark_gray_rough_marble_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:dark_gray_rough_marble_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:dark_gray_rough_marble_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:dark_gray_rough_marble_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:dark_gray_rough_marble_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:dark_gray_rough_marble_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:dark_gray_rough_marble_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:dark_gray_rough_marble_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:dark_gray_rough_marble_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:dark_gray_rough_marble_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:dark_gray_rough_marble_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:dark_gray_rough_marble_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:dark_gray_rough_marble_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:dark_gray_rough_marble_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:dark_gray_rough_marble_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:dark_gray_rough_marble_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:dark_gray_rough_marble_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:dark_gray_rough_marble_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:dark_gray_rough_marble_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:dark_gray_rough_marble_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:dark_gray_rough_marble_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:dark_gray_rough_marble_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:dark_gray_rough_marble_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:dark_gray_rough_marble_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:dark_gray_rough_marble_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:dark_gray_rough_marble_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:dark_gray_rough_marble_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:dark_gray_rough_marble_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:dark_gray_rough_marble_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:dark_gray_rough_marble_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:dark_gray_rough_marble_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:dark_gray_rough_marble_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:dark_gray_rough_marble_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:dark_gray_rough_marble_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:dark_gray_rough_marble_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:dark_gray_rough_marble_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:dark_gray_rough_marble_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:dark_gray_rough_marble_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:dark_gray_rough_marble_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:dark_gray_rough_marble_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:dark_gray_rough_marble_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:dark_gray_rough_marble_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:dark_gray_rough_marble_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:dark_gray_rough_marble_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:dark_gray_rough_marble_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:dark_gray_rough_marble_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:dark_gray_rough_marble_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:dark_gray_rough_marble_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:dark_gray_rough_marble_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:dark_gray_rough_marble_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:dark_gray_rough_marble_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:dark_gray_rough_marble_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:dark_gray_rough_marble_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:dark_gray_rough_marble_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:dark_gray_rough_marble_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:dark_gray_rough_marble_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:dark_gray_rough_marble_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:dark_gray_rough_marble_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:dark_gray_rough_marble_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:dark_gray_rough_marble_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:dark_gray_rough_marble_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:dark_gray_rough_marble_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:dark_gray_rough_marble_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:dark_gray_rough_marble_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:dark_gray_rough_marble_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:dark_gray_rough_marble_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:dark_gray_rough_marble_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:dark_gray_rough_marble_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:dark_gray_rough_marble_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:dark_gray_rough_marble_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:dark_gray_rough_marble_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:dark_gray_rough_marble_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:dark_gray_rough_marble_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:dark_gray_rough_marble_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:dark_gray_rough_marble_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:dark_gray_rough_marble_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:dark_gray_rough_marble_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:dark_gray_rough_marble_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:dark_gray_rough_marble_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:dark_gray_rough_marble_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:dark_gray_rough_marble_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:dark_gray_rough_marble_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:dark_gray_rough_marble_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:dark_gray_rough_marble_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:dark_gray_rough_marble_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:dark_gray_rough_marble_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:dark_gray_rough_marble_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:dark_gray_rough_marble_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:dark_gray_rough_marble_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:dark_gray_rough_marble_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:dark_gray_rough_marble_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:dark_gray_rough_marble_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:dark_gray_rough_marble_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:dark_gray_rough_marble_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:dark_gray_rough_marble_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:dark_gray_rough_marble_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:dark_gray_rough_marble_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:dark_gray_rough_marble_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:dark_gray_rough_marble_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:dark_gray_rough_marble_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:dark_gray_rough_marble_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:dark_gray_rough_marble_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:dark_gray_rough_marble_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:dark_gray_rough_marble_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:dark_gray_rough_marble_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:dark_gray_rough_marble_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:dark_gray_rough_marble_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:dark_gray_rough_marble_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:dark_gray_rough_marble_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:dark_gray_rough_marble_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:dark_gray_rough_marble_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:dark_gray_rough_marble_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:dark_gray_rough_marble_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:dark_gray_rough_marble_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:dark_gray_rough_marble_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:dark_gray_rough_marble_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:dark_gray_rough_marble_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:dark_gray_rough_marble_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:dark_gray_rough_marble_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:dark_gray_rough_marble_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:dark_gray_rough_marble_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:dark_gray_rough_marble_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:dark_gray_rough_marble_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:dark_gray_rough_marble_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:dark_gray_rough_marble_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:dark_gray_rough_marble_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:dark_gray_rough_marble_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:dark_gray_rough_marble_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:dark_gray_rough_marble_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:dark_gray_rough_marble_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:dark_gray_rough_marble_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:dark_gray_rough_marble_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:dark_gray_rough_marble_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:dark_gray_rough_marble_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:dark_gray_rough_marble_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:dark_gray_rough_marble_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:dark_gray_rough_marble_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:dark_gray_rough_marble_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:dark_gray_rough_marble_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:dark_gray_rough_marble_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:dark_gray_rough_marble_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:dark_gray_rough_marble_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:dark_gray_rough_marble_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:dark_gray_rough_marble_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:dark_gray_rough_marble_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:dark_gray_rough_marble_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:dark_gray_rough_marble_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:dark_gray_rough_marble_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:dark_gray_rough_marble_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:dark_gray_rough_marble_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:dark_gray_rough_marble_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:dark_gray_rough_marble_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:dark_gray_rough_marble_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:dark_gray_rough_marble_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:dark_gray_rough_marble_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:dark_gray_rough_marble_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:dark_gray_rough_marble_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:dark_gray_rough_marble_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:dark_gray_rough_marble_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:dark_gray_rough_marble_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:dark_gray_rough_marble_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:dark_gray_rough_marble_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:dark_gray_rough_marble_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:dark_gray_rough_marble_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:dark_gray_rough_marble_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:dark_gray_rough_marble_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:dark_gray_rough_marble_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:dark_gray_rough_marble_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:dark_gray_rough_marble_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:dark_gray_rough_marble_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:dark_gray_rough_marble_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:dark_gray_rough_marble_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:dark_gray_rough_marble_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:dark_gray_rough_marble_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:dark_gray_rough_marble_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:dark_gray_rough_marble_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:dark_gray_rough_marble_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:dark_gray_rough_marble_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:dark_gray_rough_marble_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:dark_gray_rough_marble_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:dark_gray_rough_marble_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:dark_gray_rough_marble_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:dark_gray_thatch
conquest:dark_gray_thatch_corner_slab[facing=north,type=top,waterlogged=true]
conquest:dark_gray_thatch_corner_slab[facing=north,type=top,waterlogged=false]
conquest:dark_gray_thatch_corner_slab[facing=north,type=bottom,waterlogged=true]
conquest:dark_gray_thatch_corner_slab[facing=north,type=bottom,waterlogged=false]
conquest:dark_gray_thatch_corner_slab[facing=south,type=top,waterlogged=true]
conquest:dark_gray_thatch_corner_slab[facing=south,type=top,waterlogged=false]
conquest:dark_gray_thatch_corner_slab[facing=south,type=bottom,waterlogged=true]
conquest:dark_gray_thatch_corner_slab[facing=south,type=bottom,waterlogged=false]
conquest:dark_gray_thatch_corner_slab[facing=west,type=top,waterlogged=true]
conquest:dark_gray_thatch_corner_slab[facing=west,type=top,waterlogged=false]
conquest:dark_gray_thatch_corner_slab[facing=west,type=bottom,waterlogged=true]
conquest:dark_gray_thatch_corner_slab[facing=west,type=bottom,waterlogged=false]
conquest:dark_gray_thatch_corner_slab[facing=east,type=top,waterlogged=true]
conquest:dark_gray_thatch_corner_slab[facing=east,type=top,waterlogged=false]
conquest:dark_gray_thatch_corner_slab[facing=east,type=bottom,waterlogged=true]
conquest:dark_gray_thatch_corner_slab[facing=east,type=bottom,waterlogged=false]
conquest:dark_gray_thatch_eighth_slab[facing=north,type=top,waterlogged=true]
conquest:dark_gray_thatch_eighth_slab[facing=north,type=top,waterlogged=false]
conquest:dark_gray_thatch_eighth_slab[facing=north,type=bottom,waterlogged=true]
conquest:dark_gray_thatch_eighth_slab[facing=north,type=bottom,waterlogged=false]
conquest:dark_gray_thatch_eighth_slab[facing=south,type=top,waterlogged=true]
conquest:dark_gray_thatch_eighth_slab[facing=south,type=top,waterlogged=false]
conquest:dark_gray_thatch_eighth_slab[facing=south,type=bottom,waterlogged=true]
conquest:dark_gray_thatch_eighth_slab[facing=south,type=bottom,waterlogged=false]
conquest:dark_gray_thatch_eighth_slab[facing=west,type=top,waterlogged=true]
conquest:dark_gray_thatch_eighth_slab[facing=west,type=top,waterlogged=false]
conquest:dark_gray_thatch_eighth_slab[facing=west,type=bottom,waterlogged=true]
conquest:dark_gray_thatch_eighth_slab[facing=west,type=bottom,waterlogged=false]
conquest:dark_gray_thatch_eighth_slab[facing=east,type=top,waterlogged=true]
conquest:dark_gray_thatch_eighth_slab[facing=east,type=top,waterlogged=false]
conquest:dark_gray_thatch_eighth_slab[facing=east,type=bottom,waterlogged=true]
conquest:dark_gray_thatch_eighth_slab[facing=east,type=bottom,waterlogged=false]
conquest:dark_gray_thatch_quarter_slab[facing=north,layer=1,type=top,waterlogged=true]
conquest:dark_gray_thatch_quarter_slab[facing=north,layer=1,type=top,waterlogged=false]
conquest:dark_gray_thatch_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=true]
conquest:dark_gray_thatch_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=false]
conquest:dark_gray_thatch_quarter_slab[facing=north,layer=2,type=top,waterlogged=true]
conquest:dark_gray_thatch_quarter_slab[facing=north,layer=2,type=top,waterlogged=false]
conquest:dark_gray_thatch_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=true]
conquest:dark_gray_thatch_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=false]
conquest:dark_gray_thatch_quarter_slab[facing=north,layer=3,type=top,waterlogged=true]
conquest:dark_gray_thatch_quarter_slab[facing=north,layer=3,type=top,waterlogged=false]
conquest:dark_gray_thatch_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=true]
conquest:dark_gray_thatch_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=false]
conquest:dark_gray_thatch_quarter_slab[facing=south,layer=1,type=top,waterlogged=true]
conquest:dark_gray_thatch_quarter_slab[facing=south,layer=1,type=top,waterlogged=false]
conquest:dark_gray_thatch_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=true]
conquest:dark_gray_thatch_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=false]
conquest:dark_gray_thatch_quarter_slab[facing=south,layer=2,type=top,waterlogged=true]
conquest:dark_gray_thatch_quarter_slab[facing=south,layer=2,type=top,waterlogged=false]
conquest:dark_gray_thatch_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=true]
conquest:dark_gray_thatch_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=false]
conquest:dark_gray_thatch_quarter_slab[facing=south,layer=3,type=top,waterlogged=true]
conquest:dark_gray_thatch_quarter_slab[facing=south,layer=3,type=top,waterlogged=false]
conquest:dark_gray_thatch_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=true]
conquest:dark_gray_thatch_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=false]
conquest:dark_gray_thatch_quarter_slab[facing=west,layer=1,type=top,waterlogged=true]
conquest:dark_gray_thatch_quarter_slab[facing=west,layer=1,type=top,waterlogged=false]
conquest:dark_gray_thatch_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=true]
conquest:dark_gray_thatch_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=false]
conquest:dark_gray_thatch_quarter_slab[facing=west,layer=2,type=top,waterlogged=true]
conquest:dark_gray_thatch_quarter_slab[facing=west,layer=2,type=top,waterlogged=false]
conquest:dark_gray_thatch_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=true]
conquest:dark_gray_thatch_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=false]
conquest:dark_gray_thatch_quarter_slab[facing=west,layer=3,type=top,waterlogged=true]
conquest:dark_gray_thatch_quarter_slab[facing=west,layer=3,type=top,waterlogged=false]
conquest:dark_gray_thatch_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=true]
conquest:dark_gray_thatch_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=false]
conquest:dark_gray_thatch_quarter_slab[facing=east,layer=1,type=top,waterlogged=true]
conquest:dark_gray_thatch_quarter_slab[facing=east,layer=1,type=top,waterlogged=false]
conquest:dark_gray_thatch_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=true]
conquest:dark_gray_thatch_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=false]
conquest:dark_gray_thatch_quarter_slab[facing=east,layer=2,type=top,waterlogged=true]
conquest:dark_gray_thatch_quarter_slab[facing=east,layer=2,type=top,waterlogged=false]
conquest:dark_gray_thatch_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=true]
conquest:dark_gray_thatch_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=false]
conquest:dark_gray_thatch_quarter_slab[facing=east,layer=3,type=top,waterlogged=true]
conquest:dark_gray_thatch_quarter_slab[facing=east,layer=3,type=top,waterlogged=false]
conquest:dark_gray_thatch_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=true]
conquest:dark_gray_thatch_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=false]
conquest:dark_gray_thatch_slab[layers=1,type=top,waterlogged=true]
conquest:dark_gray_thatch_slab[layers=1,type=top,waterlogged=false]
conquest:dark_gray_thatch_slab[layers=1,type=bottom,waterlogged=true]
conquest:dark_gray_thatch_slab[layers=1,type=bottom,waterlogged=false]
conquest:dark_gray_thatch_slab[layers=2,type=top,waterlogged=true]
conquest:dark_gray_thatch_slab[layers=2,type=top,waterlogged=false]
conquest:dark_gray_thatch_slab[layers=2,type=bottom,waterlogged=true]
conquest:dark_gray_thatch_slab[layers=2,type=bottom,waterlogged=false]
conquest:dark_gray_thatch_slab[layers=3,type=top,waterlogged=true]
conquest:dark_gray_thatch_slab[layers=3,type=top,waterlogged=false]
conquest:dark_gray_thatch_slab[layers=3,type=bottom,waterlogged=true]
conquest:dark_gray_thatch_slab[layers=3,type=bottom,waterlogged=false]
conquest:dark_gray_thatch_slab[layers=4,type=top,waterlogged=true]
conquest:dark_gray_thatch_slab[layers=4,type=top,waterlogged=false]
conquest:dark_gray_thatch_slab[layers=4,type=bottom,waterlogged=true]
conquest:dark_gray_thatch_slab[layers=4,type=bottom,waterlogged=false]
conquest:dark_gray_thatch_slab[layers=5,type=top,waterlogged=true]
conquest:dark_gray_thatch_slab[layers=5,type=top,waterlogged=false]
conquest:dark_gray_thatch_slab[layers=5,type=bottom,waterlogged=true]
conquest:dark_gray_thatch_slab[layers=5,type=bottom,waterlogged=false]
conquest:dark_gray_thatch_slab[layers=6,type=top,waterlogged=true]
conquest:dark_gray_thatch_slab[layers=6,type=top,waterlogged=false]
conquest:dark_gray_thatch_slab[layers=6,type=bottom,waterlogged=true]
conquest:dark_gray_thatch_slab[layers=6,type=bottom,waterlogged=false]
conquest:dark_gray_thatch_slab[layers=7,type=top,waterlogged=true]
conquest:dark_gray_thatch_slab[layers=7,type=top,waterlogged=false]
conquest:dark_gray_thatch_slab[layers=7,type=bottom,waterlogged=true]
conquest:dark_gray_thatch_slab[layers=7,type=bottom,waterlogged=false]
conquest:dark_gray_thatch_slab[layers=8,type=top,waterlogged=true]
conquest:dark_gray_thatch_slab[layers=8,type=top,waterlogged=false]
conquest:dark_gray_thatch_slab[layers=8,type=bottom,waterlogged=true]
conquest:dark_gray_thatch_slab[layers=8,type=bottom,waterlogged=false]
conquest:dark_gray_thatch_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:dark_gray_thatch_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:dark_gray_thatch_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:dark_gray_thatch_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:dark_gray_thatch_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:dark_gray_thatch_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:dark_gray_thatch_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:dark_gray_thatch_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:dark_gray_thatch_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:dark_gray_thatch_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:dark_gray_thatch_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:dark_gray_thatch_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:dark_gray_thatch_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:dark_gray_thatch_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:dark_gray_thatch_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:dark_gray_thatch_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:dark_gray_thatch_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:dark_gray_thatch_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:dark_gray_thatch_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:dark_gray_thatch_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:dark_gray_thatch_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:dark_gray_thatch_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:dark_gray_thatch_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:dark_gray_thatch_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:dark_gray_thatch_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:dark_gray_thatch_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:dark_gray_thatch_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:dark_gray_thatch_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:dark_gray_thatch_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:dark_gray_thatch_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:dark_gray_thatch_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:dark_gray_thatch_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:dark_gray_thatch_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:dark_gray_thatch_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:dark_gray_thatch_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:dark_gray_thatch_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:dark_gray_thatch_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:dark_gray_thatch_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:dark_gray_thatch_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:dark_gray_thatch_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:dark_gray_thatch_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:dark_gray_thatch_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:dark_gray_thatch_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:dark_gray_thatch_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:dark_gray_thatch_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:dark_gray_thatch_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:dark_gray_thatch_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:dark_gray_thatch_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:dark_gray_thatch_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:dark_gray_thatch_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:dark_gray_thatch_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:dark_gray_thatch_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:dark_gray_thatch_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:dark_gray_thatch_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:dark_gray_thatch_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:dark_gray_thatch_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:dark_gray_thatch_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:dark_gray_thatch_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:dark_gray_thatch_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:dark_gray_thatch_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:dark_gray_thatch_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:dark_gray_thatch_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:dark_gray_thatch_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:dark_gray_thatch_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:dark_gray_thatch_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:dark_gray_thatch_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:dark_gray_thatch_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:dark_gray_thatch_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:dark_gray_thatch_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:dark_gray_thatch_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:dark_gray_thatch_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:dark_gray_thatch_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:dark_gray_thatch_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:dark_gray_thatch_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:dark_gray_thatch_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:dark_gray_thatch_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:dark_gray_thatch_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:dark_gray_thatch_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:dark_gray_thatch_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:dark_gray_thatch_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:dark_gray_thatch_tracery
conquest:dark_gray_thatch_tracery_corner_slab[facing=north,type=top,waterlogged=true]
conquest:dark_gray_thatch_tracery_corner_slab[facing=north,type=top,waterlogged=false]
conquest:dark_gray_thatch_tracery_corner_slab[facing=north,type=bottom,waterlogged=true]
conquest:dark_gray_thatch_tracery_corner_slab[facing=north,type=bottom,waterlogged=false]
conquest:dark_gray_thatch_tracery_corner_slab[facing=south,type=top,waterlogged=true]
conquest:dark_gray_thatch_tracery_corner_slab[facing=south,type=top,waterlogged=false]
conquest:dark_gray_thatch_tracery_corner_slab[facing=south,type=bottom,waterlogged=true]
conquest:dark_gray_thatch_tracery_corner_slab[facing=south,type=bottom,waterlogged=false]
conquest:dark_gray_thatch_tracery_corner_slab[facing=west,type=top,waterlogged=true]
conquest:dark_gray_thatch_tracery_corner_slab[facing=west,type=top,waterlogged=false]
conquest:dark_gray_thatch_tracery_corner_slab[facing=west,type=bottom,waterlogged=true]
conquest:dark_gray_thatch_tracery_corner_slab[facing=west,type=bottom,waterlogged=false]
conquest:dark_gray_thatch_tracery_corner_slab[facing=east,type=top,waterlogged=true]
conquest:dark_gray_thatch_tracery_corner_slab[facing=east,type=top,waterlogged=false]
conquest:dark_gray_thatch_tracery_corner_slab[facing=east,type=bottom,waterlogged=true]
conquest:dark_gray_thatch_tracery_corner_slab[facing=east,type=bottom,waterlogged=false]
conquest:dark_gray_thatch_tracery_eighth_slab[facing=north,type=top,waterlogged=true]
conquest:dark_gray_thatch_tracery_eighth_slab[facing=north,type=top,waterlogged=false]
conquest:dark_gray_thatch_tracery_eighth_slab[facing=north,type=bottom,waterlogged=true]
conquest:dark_gray_thatch_tracery_eighth_slab[facing=north,type=bottom,waterlogged=false]
conquest:dark_gray_thatch_tracery_eighth_slab[facing=south,type=top,waterlogged=true]
conquest:dark_gray_thatch_tracery_eighth_slab[facing=south,type=top,waterlogged=false]
conquest:dark_gray_thatch_tracery_eighth_slab[facing=south,type=bottom,waterlogged=true]
conquest:dark_gray_thatch_tracery_eighth_slab[facing=south,type=bottom,waterlogged=false]
conquest:dark_gray_thatch_tracery_eighth_slab[facing=west,type=top,waterlogged=true]
conquest:dark_gray_thatch_tracery_eighth_slab[facing=west,type=top,waterlogged=false]
conquest:dark_gray_thatch_tracery_eighth_slab[facing=west,type=bottom,waterlogged=true]
conquest:dark_gray_thatch_tracery_eighth_slab[facing=west,type=bottom,waterlogged=false]
conquest:dark_gray_thatch_tracery_eighth_slab[facing=east,type=top,waterlogged=true]
conquest:dark_gray_thatch_tracery_eighth_slab[facing=east,type=top,waterlogged=false]
conquest:dark_gray_thatch_tracery_eighth_slab[facing=east,type=bottom,waterlogged=true]
conquest:dark_gray_thatch_tracery_eighth_slab[facing=east,type=bottom,waterlogged=false]
conquest:dark_gray_thatch_tracery_quarter_slab[facing=north,layer=1,type=top,waterlogged=true]
conquest:dark_gray_thatch_tracery_quarter_slab[facing=north,layer=1,type=top,waterlogged=false]
conquest:dark_gray_thatch_tracery_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=true]
conquest:dark_gray_thatch_tracery_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=false]
conquest:dark_gray_thatch_tracery_quarter_slab[facing=north,layer=2,type=top,waterlogged=true]
conquest:dark_gray_thatch_tracery_quarter_slab[facing=north,layer=2,type=top,waterlogged=false]
conquest:dark_gray_thatch_tracery_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=true]
conquest:dark_gray_thatch_tracery_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=false]
conquest:dark_gray_thatch_tracery_quarter_slab[facing=north,layer=3,type=top,waterlogged=true]
conquest:dark_gray_thatch_tracery_quarter_slab[facing=north,layer=3,type=top,waterlogged=false]
conquest:dark_gray_thatch_tracery_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=true]
conquest:dark_gray_thatch_tracery_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=false]
conquest:dark_gray_thatch_tracery_quarter_slab[facing=south,layer=1,type=top,waterlogged=true]
conquest:dark_gray_thatch_tracery_quarter_slab[facing=south,layer=1,type=top,waterlogged=false]
conquest:dark_gray_thatch_tracery_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=true]
conquest:dark_gray_thatch_tracery_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=false]
conquest:dark_gray_thatch_tracery_quarter_slab[facing=south,layer=2,type=top,waterlogged=true]
conquest:dark_gray_thatch_tracery_quarter_slab[facing=south,layer=2,type=top,waterlogged=false]
conquest:dark_gray_thatch_tracery_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=true]
conquest:dark_gray_thatch_tracery_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=false]
conquest:dark_gray_thatch_tracery_quarter_slab[facing=south,layer=3,type=top,waterlogged=true]
conquest:dark_gray_thatch_tracery_quarter_slab[facing=south,layer=3,type=top,waterlogged=false]
conquest:dark_gray_thatch_tracery_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=true]
conquest:dark_gray_thatch_tracery_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=false]
conquest:dark_gray_thatch_tracery_quarter_slab[facing=west,layer=1,type=top,waterlogged=true]
conquest:dark_gray_thatch_tracery_quarter_slab[facing=west,layer=1,type=top,waterlogged=false]
conquest:dark_gray_thatch_tracery_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=true]
conquest:dark_gray_thatch_tracery_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=false]
conquest:dark_gray_thatch_tracery_quarter_slab[facing=west,layer=2,type=top,waterlogged=true]
conquest:dark_gray_thatch_tracery_quarter_slab[facing=west,layer=2,type=top,waterlogged=false]
conquest:dark_gray_thatch_tracery_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=true]
conquest:dark_gray_thatch_tracery_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=false]
conquest:dark_gray_thatch_tracery_quarter_slab[facing=west,layer=3,type=top,waterlogged=true]
conquest:dark_gray_thatch_tracery_quarter_slab[facing=west,layer=3,type=top,waterlogged=false]
conquest:dark_gray_thatch_tracery_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=true]
conquest:dark_gray_thatch_tracery_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=false]
conquest:dark_gray_thatch_tracery_quarter_slab[facing=east,layer=1,type=top,waterlogged=true]
conquest:dark_gray_thatch_tracery_quarter_slab[facing=east,layer=1,type=top,waterlogged=false]
conquest:dark_gray_thatch_tracery_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=true]
conquest:dark_gray_thatch_tracery_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=false]
conquest:dark_gray_thatch_tracery_quarter_slab[facing=east,layer=2,type=top,waterlogged=true]
conquest:dark_gray_thatch_tracery_quarter_slab[facing=east,layer=2,type=top,waterlogged=false]
conquest:dark_gray_thatch_tracery_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=true]
conquest:dark_gray_thatch_tracery_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=false]
conquest:dark_gray_thatch_tracery_quarter_slab[facing=east,layer=3,type=top,waterlogged=true]
conquest:dark_gray_thatch_tracery_quarter_slab[facing=east,layer=3,type=top,waterlogged=false]
conquest:dark_gray_thatch_tracery_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=true]
conquest:dark_gray_thatch_tracery_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=false]
conquest:dark_gray_thatch_tracery_slab[layers=1,type=top,waterlogged=true]
conquest:dark_gray_thatch_tracery_slab[layers=1,type=top,waterlogged=false]
conquest:dark_gray_thatch_tracery_slab[layers=1,type=bottom,waterlogged=true]
conquest:dark_gray_thatch_tracery_slab[layers=1,type=bottom,waterlogged=false]
conquest:dark_gray_thatch_tracery_slab[layers=2,type=top,waterlogged=true]
conquest:dark_gray_thatch_tracery_slab[layers=2,type=top,waterlogged=false]
conquest:dark_gray_thatch_tracery_slab[layers=2,type=bottom,waterlogged=true]
conquest:dark_gray_thatch_tracery_slab[layers=2,type=bottom,waterlogged=false]
conquest:dark_gray_thatch_tracery_slab[layers=3,type=top,waterlogged=true]
conquest:dark_gray_thatch_tracery_slab[layers=3,type=top,waterlogged=false]
conquest:dark_gray_thatch_tracery_slab[layers=3,type=bottom,waterlogged=true]
conquest:dark_gray_thatch_tracery_slab[layers=3,type=bottom,waterlogged=false]
conquest:dark_gray_thatch_tracery_slab[layers=4,type=top,waterlogged=true]
conquest:dark_gray_thatch_tracery_slab[layers=4,type=top,waterlogged=false]
conquest:dark_gray_thatch_tracery_slab[layers=4,type=bottom,waterlogged=true]
conquest:dark_gray_thatch_tracery_slab[layers=4,type=bottom,waterlogged=false]
conquest:dark_gray_thatch_tracery_slab[layers=5,type=top,waterlogged=true]
conquest:dark_gray_thatch_tracery_slab[layers=5,type=top,waterlogged=false]
conquest:dark_gray_thatch_tracery_slab[layers=5,type=bottom,waterlogged=true]
conquest:dark_gray_thatch_tracery_slab[layers=5,type=bottom,waterlogged=false]
conquest:dark_gray_thatch_tracery_slab[layers=6,type=top,waterlogged=true]
conquest:dark_gray_thatch_tracery_slab[layers=6,type=top,waterlogged=false]
conquest:dark_gray_thatch_tracery_slab[layers=6,type=bottom,waterlogged=true]
conquest:dark_gray_thatch_tracery_slab[layers=6,type=bottom,waterlogged=false]
conquest:dark_gray_thatch_tracery_slab[layers=7,type=top,waterlogged=true]
conquest:dark_gray_thatch_tracery_slab[layers=7,type=top,waterlogged=false]
conquest:dark_gray_thatch_tracery_slab[layers=7,type=bottom,waterlogged=true]
conquest:dark_gray_thatch_tracery_slab[layers=7,type=bottom,waterlogged=false]
conquest:dark_gray_thatch_tracery_slab[layers=8,type=top,waterlogged=true]
conquest:dark_gray_thatch_tracery_slab[layers=8,type=top,waterlogged=false]
conquest:dark_gray_thatch_tracery_slab[layers=8,type=bottom,waterlogged=true]
conquest:dark_gray_thatch_tracery_slab[layers=8,type=bottom,waterlogged=false]
conquest:dark_gray_thatch_tracery_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:dark_gray_thatch_tracery_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:dark_gray_thatch_tracery_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:dark_gray_thatch_tracery_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:dark_gray_thatch_tracery_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:dark_gray_thatch_tracery_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:dark_gray_thatch_tracery_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:dark_gray_thatch_tracery_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:dark_gray_thatch_tracery_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:dark_gray_thatch_tracery_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:dark_gray_thatch_tracery_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:dark_gray_thatch_tracery_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:dark_gray_thatch_tracery_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:dark_gray_thatch_tracery_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:dark_gray_thatch_tracery_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:dark_gray_thatch_tracery_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:dark_gray_thatch_tracery_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:dark_gray_thatch_tracery_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:dark_gray_thatch_tracery_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:dark_gray_thatch_tracery_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:dark_gray_thatch_tracery_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:dark_gray_thatch_tracery_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:dark_gray_thatch_tracery_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:dark_gray_thatch_tracery_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:dark_gray_thatch_tracery_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:dark_gray_thatch_tracery_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:dark_gray_thatch_tracery_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:dark_gray_thatch_tracery_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:dark_gray_thatch_tracery_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:dark_gray_thatch_tracery_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:dark_gray_thatch_tracery_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:dark_gray_thatch_tracery_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:dark_gray_thatch_tracery_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:dark_gray_thatch_tracery_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:dark_gray_thatch_tracery_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:dark_gray_thatch_tracery_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:dark_gray_thatch_tracery_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:dark_gray_thatch_tracery_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:dark_gray_thatch_tracery_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:dark_gray_thatch_tracery_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:dark_gray_thatch_tracery_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:dark_gray_thatch_tracery_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:dark_gray_thatch_tracery_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:dark_gray_thatch_tracery_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:dark_gray_thatch_tracery_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:dark_gray_thatch_tracery_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:dark_gray_thatch_tracery_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:dark_gray_thatch_tracery_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:dark_gray_thatch_tracery_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:dark_gray_thatch_tracery_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:dark_gray_thatch_tracery_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:dark_gray_thatch_tracery_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:dark_gray_thatch_tracery_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:dark_gray_thatch_tracery_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:dark_gray_thatch_tracery_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:dark_gray_thatch_tracery_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:dark_gray_thatch_tracery_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:dark_gray_thatch_tracery_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:dark_gray_thatch_tracery_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:dark_gray_thatch_tracery_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:dark_gray_thatch_tracery_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:dark_gray_thatch_tracery_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:dark_gray_thatch_tracery_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:dark_gray_thatch_tracery_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:dark_gray_thatch_tracery_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:dark_gray_thatch_tracery_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:dark_gray_thatch_tracery_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:dark_gray_thatch_tracery_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:dark_gray_thatch_tracery_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:dark_gray_thatch_tracery_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:dark_gray_thatch_tracery_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:dark_gray_thatch_tracery_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:dark_gray_thatch_tracery_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:dark_gray_thatch_tracery_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:dark_gray_thatch_tracery_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:dark_gray_thatch_tracery_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:dark_gray_thatch_tracery_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:dark_gray_thatch_tracery_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:dark_gray_thatch_tracery_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:dark_gray_thatch_tracery_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:dark_gray_thatch_tracery_vertical_corner[facing=north,layer=1,waterlogged=true]
conquest:dark_gray_thatch_tracery_vertical_corner[facing=north,layer=1,waterlogged=false]
conquest:dark_gray_thatch_tracery_vertical_corner[facing=north,layer=2,waterlogged=true]
conquest:dark_gray_thatch_tracery_vertical_corner[facing=north,layer=2,waterlogged=false]
conquest:dark_gray_thatch_tracery_vertical_corner[facing=north,layer=3,waterlogged=true]
conquest:dark_gray_thatch_tracery_vertical_corner[facing=north,layer=3,waterlogged=false]
conquest:dark_gray_thatch_tracery_vertical_corner[facing=north,layer=4,waterlogged=true]
conquest:dark_gray_thatch_tracery_vertical_corner[facing=north,layer=4,waterlogged=false]
conquest:dark_gray_thatch_tracery_vertical_corner[facing=south,layer=1,waterlogged=true]
conquest:dark_gray_thatch_tracery_vertical_corner[facing=south,layer=1,waterlogged=false]
conquest:dark_gray_thatch_tracery_vertical_corner[facing=south,layer=2,waterlogged=true]
conquest:dark_gray_thatch_tracery_vertical_corner[facing=south,layer=2,waterlogged=false]
conquest:dark_gray_thatch_tracery_vertical_corner[facing=south,layer=3,waterlogged=true]
conquest:dark_gray_thatch_tracery_vertical_corner[facing=south,layer=3,waterlogged=false]
conquest:dark_gray_thatch_tracery_vertical_corner[facing=south,layer=4,waterlogged=true]
conquest:dark_gray_thatch_tracery_vertical_corner[facing=south,layer=4,waterlogged=false]
conquest:dark_gray_thatch_tracery_vertical_corner[facing=west,layer=1,waterlogged=true]
conquest:dark_gray_thatch_tracery_vertical_corner[facing=west,layer=1,waterlogged=false]
conquest:dark_gray_thatch_tracery_vertical_corner[facing=west,layer=2,waterlogged=true]
conquest:dark_gray_thatch_tracery_vertical_corner[facing=west,layer=2,waterlogged=false]
conquest:dark_gray_thatch_tracery_vertical_corner[facing=west,layer=3,waterlogged=true]
conquest:dark_gray_thatch_tracery_vertical_corner[facing=west,layer=3,waterlogged=false]
conquest:dark_gray_thatch_tracery_vertical_corner[facing=west,layer=4,waterlogged=true]
conquest:dark_gray_thatch_tracery_vertical_corner[facing=west,layer=4,waterlogged=false]
conquest:dark_gray_thatch_tracery_vertical_corner[facing=east,layer=1,waterlogged=true]
conquest:dark_gray_thatch_tracery_vertical_corner[facing=east,layer=1,waterlogged=false]
conquest:dark_gray_thatch_tracery_vertical_corner[facing=east,layer=2,waterlogged=true]
conquest:dark_gray_thatch_tracery_vertical_corner[facing=east,layer=2,waterlogged=false]
conquest:dark_gray_thatch_tracery_vertical_corner[facing=east,layer=3,waterlogged=true]
conquest:dark_gray_thatch_tracery_vertical_corner[facing=east,layer=3,waterlogged=false]
conquest:dark_gray_thatch_tracery_vertical_corner[facing=east,layer=4,waterlogged=true]
conquest:dark_gray_thatch_tracery_vertical_corner[facing=east,layer=4,waterlogged=false]
conquest:dark_gray_thatch_tracery_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:dark_gray_thatch_tracery_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:dark_gray_thatch_tracery_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:dark_gray_thatch_tracery_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:dark_gray_thatch_tracery_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:dark_gray_thatch_tracery_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:dark_gray_thatch_tracery_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:dark_gray_thatch_tracery_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:dark_gray_thatch_tracery_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:dark_gray_thatch_tracery_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:dark_gray_thatch_tracery_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:dark_gray_thatch_tracery_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:dark_gray_thatch_tracery_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:dark_gray_thatch_tracery_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:dark_gray_thatch_tracery_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:dark_gray_thatch_tracery_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:dark_gray_thatch_tracery_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:dark_gray_thatch_tracery_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:dark_gray_thatch_tracery_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:dark_gray_thatch_tracery_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:dark_gray_thatch_tracery_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:dark_gray_thatch_tracery_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:dark_gray_thatch_tracery_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:dark_gray_thatch_tracery_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:dark_gray_thatch_tracery_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:dark_gray_thatch_tracery_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:dark_gray_thatch_tracery_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:dark_gray_thatch_tracery_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:dark_gray_thatch_tracery_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:dark_gray_thatch_tracery_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:dark_gray_thatch_tracery_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:dark_gray_thatch_tracery_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:dark_gray_thatch_tracery_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:dark_gray_thatch_tracery_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:dark_gray_thatch_tracery_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:dark_gray_thatch_tracery_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:dark_gray_thatch_tracery_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:dark_gray_thatch_tracery_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:dark_gray_thatch_tracery_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:dark_gray_thatch_tracery_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:dark_gray_thatch_tracery_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:dark_gray_thatch_tracery_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:dark_gray_thatch_tracery_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:dark_gray_thatch_tracery_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:dark_gray_thatch_tracery_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:dark_gray_thatch_tracery_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:dark_gray_thatch_tracery_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:dark_gray_thatch_tracery_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:dark_gray_thatch_tracery_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:dark_gray_thatch_tracery_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:dark_gray_thatch_tracery_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:dark_gray_thatch_tracery_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:dark_gray_thatch_tracery_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:dark_gray_thatch_tracery_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:dark_gray_thatch_tracery_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:dark_gray_thatch_tracery_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:dark_gray_thatch_tracery_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:dark_gray_thatch_tracery_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:dark_gray_thatch_tracery_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:dark_gray_thatch_tracery_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:dark_gray_thatch_tracery_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:dark_gray_thatch_tracery_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:dark_gray_thatch_tracery_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:dark_gray_thatch_tracery_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:dark_gray_thatch_tracery_vertical_quarter[facing=north,layer=1,waterlogged=true]
conquest:dark_gray_thatch_tracery_vertical_quarter[facing=north,layer=1,waterlogged=false]
conquest:dark_gray_thatch_tracery_vertical_quarter[facing=north,layer=2,waterlogged=true]
conquest:dark_gray_thatch_tracery_vertical_quarter[facing=north,layer=2,waterlogged=false]
conquest:dark_gray_thatch_tracery_vertical_quarter[facing=north,layer=3,waterlogged=true]
conquest:dark_gray_thatch_tracery_vertical_quarter[facing=north,layer=3,waterlogged=false]
conquest:dark_gray_thatch_tracery_vertical_quarter[facing=north,layer=4,waterlogged=true]
conquest:dark_gray_thatch_tracery_vertical_quarter[facing=north,layer=4,waterlogged=false]
conquest:dark_gray_thatch_tracery_vertical_quarter[facing=south,layer=1,waterlogged=true]
conquest:dark_gray_thatch_tracery_vertical_quarter[facing=south,layer=1,waterlogged=false]
conquest:dark_gray_thatch_tracery_vertical_quarter[facing=south,layer=2,waterlogged=true]
conquest:dark_gray_thatch_tracery_vertical_quarter[facing=south,layer=2,waterlogged=false]
conquest:dark_gray_thatch_tracery_vertical_quarter[facing=south,layer=3,waterlogged=true]
conquest:dark_gray_thatch_tracery_vertical_quarter[facing=south,layer=3,waterlogged=false]
conquest:dark_gray_thatch_tracery_vertical_quarter[facing=south,layer=4,waterlogged=true]
conquest:dark_gray_thatch_tracery_vertical_quarter[facing=south,layer=4,waterlogged=false]
conquest:dark_gray_thatch_tracery_vertical_quarter[facing=west,layer=1,waterlogged=true]
conquest:dark_gray_thatch_tracery_vertical_quarter[facing=west,layer=1,waterlogged=false]
conquest:dark_gray_thatch_tracery_vertical_quarter[facing=west,layer=2,waterlogged=true]
conquest:dark_gray_thatch_tracery_vertical_quarter[facing=west,layer=2,waterlogged=false]
conquest:dark_gray_thatch_tracery_vertical_quarter[facing=west,layer=3,waterlogged=true]
conquest:dark_gray_thatch_tracery_vertical_quarter[facing=west,layer=3,waterlogged=false]
conquest:dark_gray_thatch_tracery_vertical_quarter[facing=west,layer=4,waterlogged=true]
conquest:dark_gray_thatch_tracery_vertical_quarter[facing=west,layer=4,waterlogged=false]
conquest:dark_gray_thatch_tracery_vertical_quarter[facing=east,layer=1,waterlogged=true]
conquest:dark_gray_thatch_tracery_vertical_quarter[facing=east,layer=1,waterlogged=false]
conquest:dark_gray_thatch_tracery_vertical_quarter[facing=east,layer=2,waterlogged=true]
conquest:dark_gray_thatch_tracery_vertical_quarter[facing=east,layer=2,waterlogged=false]
conquest:dark_gray_thatch_tracery_vertical_quarter[facing=east,layer=3,waterlogged=true]
conquest:dark_gray_thatch_tracery_vertical_quarter[facing=east,layer=3,waterlogged=false]
conquest:dark_gray_thatch_tracery_vertical_quarter[facing=east,layer=4,waterlogged=true]
conquest:dark_gray_thatch_tracery_vertical_quarter[facing=east,layer=4,waterlogged=false]
conquest:dark_gray_thatch_tracery_vertical_slab[facing=north,layer=1,waterlogged=true]
conquest:dark_gray_thatch_tracery_vertical_slab[facing=north,layer=1,waterlogged=false]
conquest:dark_gray_thatch_tracery_vertical_slab[facing=north,layer=2,waterlogged=true]
conquest:dark_gray_thatch_tracery_vertical_slab[facing=north,layer=2,waterlogged=false]
conquest:dark_gray_thatch_tracery_vertical_slab[facing=north,layer=3,waterlogged=true]
conquest:dark_gray_thatch_tracery_vertical_slab[facing=north,layer=3,waterlogged=false]
conquest:dark_gray_thatch_tracery_vertical_slab[facing=north,layer=4,waterlogged=true]
conquest:dark_gray_thatch_tracery_vertical_slab[facing=north,layer=4,waterlogged=false]
conquest:dark_gray_thatch_tracery_vertical_slab[facing=south,layer=1,waterlogged=true]
conquest:dark_gray_thatch_tracery_vertical_slab[facing=south,layer=1,waterlogged=false]
conquest:dark_gray_thatch_tracery_vertical_slab[facing=south,layer=2,waterlogged=true]
conquest:dark_gray_thatch_tracery_vertical_slab[facing=south,layer=2,waterlogged=false]
conquest:dark_gray_thatch_tracery_vertical_slab[facing=south,layer=3,waterlogged=true]
conquest:dark_gray_thatch_tracery_vertical_slab[facing=south,layer=3,waterlogged=false]
conquest:dark_gray_thatch_tracery_vertical_slab[facing=south,layer=4,waterlogged=true]
conquest:dark_gray_thatch_tracery_vertical_slab[facing=south,layer=4,waterlogged=false]
conquest:dark_gray_thatch_tracery_vertical_slab[facing=west,layer=1,waterlogged=true]
conquest:dark_gray_thatch_tracery_vertical_slab[facing=west,layer=1,waterlogged=false]
conquest:dark_gray_thatch_tracery_vertical_slab[facing=west,layer=2,waterlogged=true]
conquest:dark_gray_thatch_tracery_vertical_slab[facing=west,layer=2,waterlogged=false]
conquest:dark_gray_thatch_tracery_vertical_slab[facing=west,layer=3,waterlogged=true]
conquest:dark_gray_thatch_tracery_vertical_slab[facing=west,layer=3,waterlogged=false]
conquest:dark_gray_thatch_tracery_vertical_slab[facing=west,layer=4,waterlogged=true]
conquest:dark_gray_thatch_tracery_vertical_slab[facing=west,layer=4,waterlogged=false]
conquest:dark_gray_thatch_tracery_vertical_slab[facing=east,layer=1,waterlogged=true]
conquest:dark_gray_thatch_tracery_vertical_slab[facing=east,layer=1,waterlogged=false]
conquest:dark_gray_thatch_tracery_vertical_slab[facing=east,layer=2,waterlogged=true]
conquest:dark_gray_thatch_tracery_vertical_slab[facing=east,layer=2,waterlogged=false]
conquest:dark_gray_thatch_tracery_vertical_slab[facing=east,layer=3,waterlogged=true]
conquest:dark_gray_thatch_tracery_vertical_slab[facing=east,layer=3,waterlogged=false]
conquest:dark_gray_thatch_tracery_vertical_slab[facing=east,layer=4,waterlogged=true]
conquest:dark_gray_thatch_tracery_vertical_slab[facing=east,layer=4,waterlogged=false]
conquest:dark_gray_thatch_vertical_corner[facing=north,layer=1,waterlogged=true]
conquest:dark_gray_thatch_vertical_corner[facing=north,layer=1,waterlogged=false]
conquest:dark_gray_thatch_vertical_corner[facing=north,layer=2,waterlogged=true]
conquest:dark_gray_thatch_vertical_corner[facing=north,layer=2,waterlogged=false]
conquest:dark_gray_thatch_vertical_corner[facing=north,layer=3,waterlogged=true]
conquest:dark_gray_thatch_vertical_corner[facing=north,layer=3,waterlogged=false]
conquest:dark_gray_thatch_vertical_corner[facing=north,layer=4,waterlogged=true]
conquest:dark_gray_thatch_vertical_corner[facing=north,layer=4,waterlogged=false]
conquest:dark_gray_thatch_vertical_corner[facing=south,layer=1,waterlogged=true]
conquest:dark_gray_thatch_vertical_corner[facing=south,layer=1,waterlogged=false]
conquest:dark_gray_thatch_vertical_corner[facing=south,layer=2,waterlogged=true]
conquest:dark_gray_thatch_vertical_corner[facing=south,layer=2,waterlogged=false]
conquest:dark_gray_thatch_vertical_corner[facing=south,layer=3,waterlogged=true]
conquest:dark_gray_thatch_vertical_corner[facing=south,layer=3,waterlogged=false]
conquest:dark_gray_thatch_vertical_corner[facing=south,layer=4,waterlogged=true]
conquest:dark_gray_thatch_vertical_corner[facing=south,layer=4,waterlogged=false]
conquest:dark_gray_thatch_vertical_corner[facing=west,layer=1,waterlogged=true]
conquest:dark_gray_thatch_vertical_corner[facing=west,layer=1,waterlogged=false]
conquest:dark_gray_thatch_vertical_corner[facing=west,layer=2,waterlogged=true]
conquest:dark_gray_thatch_vertical_corner[facing=west,layer=2,waterlogged=false]
conquest:dark_gray_thatch_vertical_corner[facing=west,layer=3,waterlogged=true]
conquest:dark_gray_thatch_vertical_corner[facing=west,layer=3,waterlogged=false]
conquest:dark_gray_thatch_vertical_corner[facing=west,layer=4,waterlogged=true]
conquest:dark_gray_thatch_vertical_corner[facing=west,layer=4,waterlogged=false]
conquest:dark_gray_thatch_vertical_corner[facing=east,layer=1,waterlogged=true]
conquest:dark_gray_thatch_vertical_corner[facing=east,layer=1,waterlogged=false]
conquest:dark_gray_thatch_vertical_corner[facing=east,layer=2,waterlogged=true]
conquest:dark_gray_thatch_vertical_corner[facing=east,layer=2,waterlogged=false]
conquest:dark_gray_thatch_vertical_corner[facing=east,layer=3,waterlogged=true]
conquest:dark_gray_thatch_vertical_corner[facing=east,layer=3,waterlogged=false]
conquest:dark_gray_thatch_vertical_corner[facing=east,layer=4,waterlogged=true]
conquest:dark_gray_thatch_vertical_corner[facing=east,layer=4,waterlogged=false]
conquest:dark_gray_thatch_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:dark_gray_thatch_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:dark_gray_thatch_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:dark_gray_thatch_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:dark_gray_thatch_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:dark_gray_thatch_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:dark_gray_thatch_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:dark_gray_thatch_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:dark_gray_thatch_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:dark_gray_thatch_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:dark_gray_thatch_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:dark_gray_thatch_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:dark_gray_thatch_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:dark_gray_thatch_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:dark_gray_thatch_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:dark_gray_thatch_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:dark_gray_thatch_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:dark_gray_thatch_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:dark_gray_thatch_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:dark_gray_thatch_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:dark_gray_thatch_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:dark_gray_thatch_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:dark_gray_thatch_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:dark_gray_thatch_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:dark_gray_thatch_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:dark_gray_thatch_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:dark_gray_thatch_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:dark_gray_thatch_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:dark_gray_thatch_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:dark_gray_thatch_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:dark_gray_thatch_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:dark_gray_thatch_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:dark_gray_thatch_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:dark_gray_thatch_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:dark_gray_thatch_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:dark_gray_thatch_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:dark_gray_thatch_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:dark_gray_thatch_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:dark_gray_thatch_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:dark_gray_thatch_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:dark_gray_thatch_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:dark_gray_thatch_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:dark_gray_thatch_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:dark_gray_thatch_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:dark_gray_thatch_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:dark_gray_thatch_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:dark_gray_thatch_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:dark_gray_thatch_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:dark_gray_thatch_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:dark_gray_thatch_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:dark_gray_thatch_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:dark_gray_thatch_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:dark_gray_thatch_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:dark_gray_thatch_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:dark_gray_thatch_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:dark_gray_thatch_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:dark_gray_thatch_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:dark_gray_thatch_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:dark_gray_thatch_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:dark_gray_thatch_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:dark_gray_thatch_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:dark_gray_thatch_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:dark_gray_thatch_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:dark_gray_thatch_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:dark_gray_thatch_vertical_quarter[facing=north,layer=1,waterlogged=true]
conquest:dark_gray_thatch_vertical_quarter[facing=north,layer=1,waterlogged=false]
conquest:dark_gray_thatch_vertical_quarter[facing=north,layer=2,waterlogged=true]
conquest:dark_gray_thatch_vertical_quarter[facing=north,layer=2,waterlogged=false]
conquest:dark_gray_thatch_vertical_quarter[facing=north,layer=3,waterlogged=true]
conquest:dark_gray_thatch_vertical_quarter[facing=north,layer=3,waterlogged=false]
conquest:dark_gray_thatch_vertical_quarter[facing=north,layer=4,waterlogged=true]
conquest:dark_gray_thatch_vertical_quarter[facing=north,layer=4,waterlogged=false]
conquest:dark_gray_thatch_vertical_quarter[facing=south,layer=1,waterlogged=true]
conquest:dark_gray_thatch_vertical_quarter[facing=south,layer=1,waterlogged=false]
conquest:dark_gray_thatch_vertical_quarter[facing=south,layer=2,waterlogged=true]
conquest:dark_gray_thatch_vertical_quarter[facing=south,layer=2,waterlogged=false]
conquest:dark_gray_thatch_vertical_quarter[facing=south,layer=3,waterlogged=true]
conquest:dark_gray_thatch_vertical_quarter[facing=south,layer=3,waterlogged=false]
conquest:dark_gray_thatch_vertical_quarter[facing=south,layer=4,waterlogged=true]
conquest:dark_gray_thatch_vertical_quarter[facing=south,layer=4,waterlogged=false]
conquest:dark_gray_thatch_vertical_quarter[facing=west,layer=1,waterlogged=true]
conquest:dark_gray_thatch_vertical_quarter[facing=west,layer=1,waterlogged=false]
conquest:dark_gray_thatch_vertical_quarter[facing=west,layer=2,waterlogged=true]
conquest:dark_gray_thatch_vertical_quarter[facing=west,layer=2,waterlogged=false]
conquest:dark_gray_thatch_vertical_quarter[facing=west,layer=3,waterlogged=true]
conquest:dark_gray_thatch_vertical_quarter[facing=west,layer=3,waterlogged=false]
conquest:dark_gray_thatch_vertical_quarter[facing=west,layer=4,waterlogged=true]
conquest:dark_gray_thatch_vertical_quarter[facing=west,layer=4,waterlogged=false]
conquest:dark_gray_thatch_vertical_quarter[facing=east,layer=1,waterlogged=true]
conquest:dark_gray_thatch_vertical_quarter[facing=east,layer=1,waterlogged=false]
conquest:dark_gray_thatch_vertical_quarter[facing=east,layer=2,waterlogged=true]
conquest:dark_gray_thatch_vertical_quarter[facing=east,layer=2,waterlogged=false]
conquest:dark_gray_thatch_vertical_quarter[facing=east,layer=3,waterlogged=true]
conquest:dark_gray_thatch_vertical_quarter[facing=east,layer=3,waterlogged=false]
conquest:dark_gray_thatch_vertical_quarter[facing=east,layer=4,waterlogged=true]
conquest:dark_gray_thatch_vertical_quarter[facing=east,layer=4,waterlogged=false]
conquest:dark_gray_thatch_vertical_slab[facing=north,layer=1,waterlogged=true]
conquest:dark_gray_thatch_vertical_slab[facing=north,layer=1,waterlogged=false]
conquest:dark_gray_thatch_vertical_slab[facing=north,layer=2,waterlogged=true]
conquest:dark_gray_thatch_vertical_slab[facing=north,layer=2,waterlogged=false]
conquest:dark_gray_thatch_vertical_slab[facing=north,layer=3,waterlogged=true]
conquest:dark_gray_thatch_vertical_slab[facing=north,layer=3,waterlogged=false]
conquest:dark_gray_thatch_vertical_slab[facing=north,layer=4,waterlogged=true]
conquest:dark_gray_thatch_vertical_slab[facing=north,layer=4,waterlogged=false]
conquest:dark_gray_thatch_vertical_slab[facing=south,layer=1,waterlogged=true]
conquest:dark_gray_thatch_vertical_slab[facing=south,layer=1,waterlogged=false]
conquest:dark_gray_thatch_vertical_slab[facing=south,layer=2,waterlogged=true]
conquest:dark_gray_thatch_vertical_slab[facing=south,layer=2,waterlogged=false]
conquest:dark_gray_thatch_vertical_slab[facing=south,layer=3,waterlogged=true]
conquest:dark_gray_thatch_vertical_slab[facing=south,layer=3,waterlogged=false]
conquest:dark_gray_thatch_vertical_slab[facing=south,layer=4,waterlogged=true]
conquest:dark_gray_thatch_vertical_slab[facing=south,layer=4,waterlogged=false]
conquest:dark_gray_thatch_vertical_slab[facing=west,layer=1,waterlogged=true]
conquest:dark_gray_thatch_vertical_slab[facing=west,layer=1,waterlogged=false]
conquest:dark_gray_thatch_vertical_slab[facing=west,layer=2,waterlogged=true]
conquest:dark_gray_thatch_vertical_slab[facing=west,layer=2,waterlogged=false]
conquest:dark_gray_thatch_vertical_slab[facing=west,layer=3,waterlogged=true]
conquest:dark_gray_thatch_vertical_slab[facing=west,layer=3,waterlogged=false]
conquest:dark_gray_thatch_vertical_slab[facing=west,layer=4,waterlogged=true]
conquest:dark_gray_thatch_vertical_slab[facing=west,layer=4,waterlogged=false]
conquest:dark_gray_thatch_vertical_slab[facing=east,layer=1,waterlogged=true]
conquest:dark_gray_thatch_vertical_slab[facing=east,layer=1,waterlogged=false]
conquest:dark_gray_thatch_vertical_slab[facing=east,layer=2,waterlogged=true]
conquest:dark_gray_thatch_vertical_slab[facing=east,layer=2,waterlogged=false]
conquest:dark_gray_thatch_vertical_slab[facing=east,layer=3,waterlogged=true]
conquest:dark_gray_thatch_vertical_slab[facing=east,layer=3,waterlogged=false]
conquest:dark_gray_thatch_vertical_slab[facing=east,layer=4,waterlogged=true]
conquest:dark_gray_thatch_vertical_slab[facing=east,layer=4,waterlogged=false]
conquest:dark_green_sphagnum_moss[down=true,east=true,north=true,offset_toggle=true,south=true,waterlogged=true,west=true]
conquest:dark_green_sphagnum_moss[down=true,east=true,north=true,offset_toggle=true,south=true,waterlogged=true,west=false]
conquest:dark_green_sphagnum_moss[down=true,east=true,north=true,offset_toggle=true,south=true,waterlogged=false,west=true]
conquest:dark_green_sphagnum_moss[down=true,east=true,north=true,offset_toggle=true,south=true,waterlogged=false,west=false]
conquest:dark_green_sphagnum_moss[down=true,east=true,north=true,offset_toggle=true,south=false,waterlogged=true,west=true]
conquest:dark_green_sphagnum_moss[down=true,east=true,north=true,offset_toggle=true,south=false,waterlogged=true,west=false]
conquest:dark_green_sphagnum_moss[down=true,east=true,north=true,offset_toggle=true,south=false,waterlogged=false,west=true]
conquest:dark_green_sphagnum_moss[down=true,east=true,north=true,offset_toggle=true,south=false,waterlogged=false,west=false]
conquest:dark_green_sphagnum_moss[down=true,east=true,north=true,offset_toggle=false,south=true,waterlogged=true,west=true]
conquest:dark_green_sphagnum_moss[down=true,east=true,north=true,offset_toggle=false,south=true,waterlogged=true,west=false]
conquest:dark_green_sphagnum_moss[down=true,east=true,north=true,offset_toggle=false,south=true,waterlogged=false,west=true]
conquest:dark_green_sphagnum_moss[down=true,east=true,north=true,offset_toggle=false,south=true,waterlogged=false,west=false]
conquest:dark_green_sphagnum_moss[down=true,east=true,north=true,offset_toggle=false,south=false,waterlogged=true,west=true]
conquest:dark_green_sphagnum_moss[down=true,east=true,north=true,offset_toggle=false,south=false,waterlogged=true,west=false]
conquest:dark_green_sphagnum_moss[down=true,east=true,north=true,offset_toggle=false,south=false,waterlogged=false,west=true]
conquest:dark_green_sphagnum_moss[down=true,east=true,north=true,offset_toggle=false,south=false,waterlogged=false,west=false]
conquest:dark_green_sphagnum_moss[down=true,east=true,north=false,offset_toggle=true,south=true,waterlogged=true,west=true]
conquest:dark_green_sphagnum_moss[down=true,east=true,north=false,offset_toggle=true,south=true,waterlogged=true,west=false]
conquest:dark_green_sphagnum_moss[down=true,east=true,north=false,offset_toggle=true,south=true,waterlogged=false,west=true]
conquest:dark_green_sphagnum_moss[down=true,east=true,north=false,offset_toggle=true,south=true,waterlogged=false,west=false]
conquest:dark_green_sphagnum_moss[down=true,east=true,north=false,offset_toggle=true,south=false,waterlogged=true,west=true]
conquest:dark_green_sphagnum_moss[down=true,east=true,north=false,offset_toggle=true,south=false,waterlogged=true,west=false]
conquest:dark_green_sphagnum_moss[down=true,east=true,north=false,offset_toggle=true,south=false,waterlogged=false,west=true]
conquest:dark_green_sphagnum_moss[down=true,east=true,north=false,offset_toggle=true,south=false,waterlogged=false,west=false]
conquest:dark_green_sphagnum_moss[down=true,east=true,north=false,offset_toggle=false,south=true,waterlogged=true,west=true]
conquest:dark_green_sphagnum_moss[down=true,east=true,north=false,offset_toggle=false,south=true,waterlogged=true,west=false]
conquest:dark_green_sphagnum_moss[down=true,east=true,north=false,offset_toggle=false,south=true,waterlogged=false,west=true]
conquest:dark_green_sphagnum_moss[down=true,east=true,north=false,offset_toggle=false,south=true,waterlogged=false,west=false]
conquest:dark_green_sphagnum_moss[down=true,east=true,north=false,offset_toggle=false,south=false,waterlogged=true,west=true]
conquest:dark_green_sphagnum_moss[down=true,east=true,north=false,offset_toggle=false,south=false,waterlogged=true,west=false]
conquest:dark_green_sphagnum_moss[down=true,east=true,north=false,offset_toggle=false,south=false,waterlogged=false,west=true]
conquest:dark_green_sphagnum_moss[down=true,east=true,north=false,offset_toggle=false,south=false,waterlogged=false,west=false]
conquest:dark_green_sphagnum_moss[down=true,east=false,north=true,offset_toggle=true,south=true,waterlogged=true,west=true]
conquest:dark_green_sphagnum_moss[down=true,east=false,north=true,offset_toggle=true,south=true,waterlogged=true,west=false]
conquest:dark_green_sphagnum_moss[down=true,east=false,north=true,offset_toggle=true,south=true,waterlogged=false,west=true]
conquest:dark_green_sphagnum_moss[down=true,east=false,north=true,offset_toggle=true,south=true,waterlogged=false,west=false]
conquest:dark_green_sphagnum_moss[down=true,east=false,north=true,offset_toggle=true,south=false,waterlogged=true,west=true]
conquest:dark_green_sphagnum_moss[down=true,east=false,north=true,offset_toggle=true,south=false,waterlogged=true,west=false]
conquest:dark_green_sphagnum_moss[down=true,east=false,north=true,offset_toggle=true,south=false,waterlogged=false,west=true]
conquest:dark_green_sphagnum_moss[down=true,east=false,north=true,offset_toggle=true,south=false,waterlogged=false,west=false]
conquest:dark_green_sphagnum_moss[down=true,east=false,north=true,offset_toggle=false,south=true,waterlogged=true,west=true]
conquest:dark_green_sphagnum_moss[down=true,east=false,north=true,offset_toggle=false,south=true,waterlogged=true,west=false]
conquest:dark_green_sphagnum_moss[down=true,east=false,north=true,offset_toggle=false,south=true,waterlogged=false,west=true]
conquest:dark_green_sphagnum_moss[down=true,east=false,north=true,offset_toggle=false,south=true,waterlogged=false,west=false]
conquest:dark_green_sphagnum_moss[down=true,east=false,north=true,offset_toggle=false,south=false,waterlogged=true,west=true]
conquest:dark_green_sphagnum_moss[down=true,east=false,north=true,offset_toggle=false,south=false,waterlogged=true,west=false]
conquest:dark_green_sphagnum_moss[down=true,east=false,north=true,offset_toggle=false,south=false,waterlogged=false,west=true]
conquest:dark_green_sphagnum_moss[down=true,east=false,north=true,offset_toggle=false,south=false,waterlogged=false,west=false]
conquest:dark_green_sphagnum_moss[down=true,east=false,north=false,offset_toggle=true,south=true,waterlogged=true,west=true]
conquest:dark_green_sphagnum_moss[down=true,east=false,north=false,offset_toggle=true,south=true,waterlogged=true,west=false]
conquest:dark_green_sphagnum_moss[down=true,east=false,north=false,offset_toggle=true,south=true,waterlogged=false,west=true]
conquest:dark_green_sphagnum_moss[down=true,east=false,north=false,offset_toggle=true,south=true,waterlogged=false,west=false]
conquest:dark_green_sphagnum_moss[down=true,east=false,north=false,offset_toggle=true,south=false,waterlogged=true,west=true]
conquest:dark_green_sphagnum_moss[down=true,east=false,north=false,offset_toggle=true,south=false,waterlogged=true,west=false]
conquest:dark_green_sphagnum_moss[down=true,east=false,north=false,offset_toggle=true,south=false,waterlogged=false,west=true]
conquest:dark_green_sphagnum_moss[down=true,east=false,north=false,offset_toggle=true,south=false,waterlogged=false,west=false]
conquest:dark_green_sphagnum_moss[down=true,east=false,north=false,offset_toggle=false,south=true,waterlogged=true,west=true]
conquest:dark_green_sphagnum_moss[down=true,east=false,north=false,offset_toggle=false,south=true,waterlogged=true,west=false]
conquest:dark_green_sphagnum_moss[down=true,east=false,north=false,offset_toggle=false,south=true,waterlogged=false,west=true]
conquest:dark_green_sphagnum_moss[down=true,east=false,north=false,offset_toggle=false,south=true,waterlogged=false,west=false]
conquest:dark_green_sphagnum_moss[down=true,east=false,north=false,offset_toggle=false,south=false,waterlogged=true,west=true]
conquest:dark_green_sphagnum_moss[down=true,east=false,north=false,offset_toggle=false,south=false,waterlogged=true,west=false]
conquest:dark_green_sphagnum_moss[down=true,east=false,north=false,offset_toggle=false,south=false,waterlogged=false,west=true]
conquest:dark_green_sphagnum_moss[down=true,east=false,north=false,offset_toggle=false,south=false,waterlogged=false,west=false]
conquest:dark_green_sphagnum_moss[down=false,east=true,north=true,offset_toggle=true,south=true,waterlogged=true,west=true]
conquest:dark_green_sphagnum_moss[down=false,east=true,north=true,offset_toggle=true,south=true,waterlogged=true,west=false]
conquest:dark_green_sphagnum_moss[down=false,east=true,north=true,offset_toggle=true,south=true,waterlogged=false,west=true]
conquest:dark_green_sphagnum_moss[down=false,east=true,north=true,offset_toggle=true,south=true,waterlogged=false,west=false]
conquest:dark_green_sphagnum_moss[down=false,east=true,north=true,offset_toggle=true,south=false,waterlogged=true,west=true]
conquest:dark_green_sphagnum_moss[down=false,east=true,north=true,offset_toggle=true,south=false,waterlogged=true,west=false]
conquest:dark_green_sphagnum_moss[down=false,east=true,north=true,offset_toggle=true,south=false,waterlogged=false,west=true]
conquest:dark_green_sphagnum_moss[down=false,east=true,north=true,offset_toggle=true,south=false,waterlogged=false,west=false]
conquest:dark_green_sphagnum_moss[down=false,east=true,north=true,offset_toggle=false,south=true,waterlogged=true,west=true]
conquest:dark_green_sphagnum_moss[down=false,east=true,north=true,offset_toggle=false,south=true,waterlogged=true,west=false]
conquest:dark_green_sphagnum_moss[down=false,east=true,north=true,offset_toggle=false,south=true,waterlogged=false,west=true]
conquest:dark_green_sphagnum_moss[down=false,east=true,north=true,offset_toggle=false,south=true,waterlogged=false,west=false]
conquest:dark_green_sphagnum_moss[down=false,east=true,north=true,offset_toggle=false,south=false,waterlogged=true,west=true]
conquest:dark_green_sphagnum_moss[down=false,east=true,north=true,offset_toggle=false,south=false,waterlogged=true,west=false]
conquest:dark_green_sphagnum_moss[down=false,east=true,north=true,offset_toggle=false,south=false,waterlogged=false,west=true]
conquest:dark_green_sphagnum_moss[down=false,east=true,north=true,offset_toggle=false,south=false,waterlogged=false,west=false]
conquest:dark_green_sphagnum_moss[down=false,east=true,north=false,offset_toggle=true,south=true,waterlogged=true,west=true]
conquest:dark_green_sphagnum_moss[down=false,east=true,north=false,offset_toggle=true,south=true,waterlogged=true,west=false]
conquest:dark_green_sphagnum_moss[down=false,east=true,north=false,offset_toggle=true,south=true,waterlogged=false,west=true]
conquest:dark_green_sphagnum_moss[down=false,east=true,north=false,offset_toggle=true,south=true,waterlogged=false,west=false]
conquest:dark_green_sphagnum_moss[down=false,east=true,north=false,offset_toggle=true,south=false,waterlogged=true,west=true]
conquest:dark_green_sphagnum_moss[down=false,east=true,north=false,offset_toggle=true,south=false,waterlogged=true,west=false]
conquest:dark_green_sphagnum_moss[down=false,east=true,north=false,offset_toggle=true,south=false,waterlogged=false,west=true]
conquest:dark_green_sphagnum_moss[down=false,east=true,north=false,offset_toggle=true,south=false,waterlogged=false,west=false]
conquest:dark_green_sphagnum_moss[down=false,east=true,north=false,offset_toggle=false,south=true,waterlogged=true,west=true]
conquest:dark_green_sphagnum_moss[down=false,east=true,north=false,offset_toggle=false,south=true,waterlogged=true,west=false]
conquest:dark_green_sphagnum_moss[down=false,east=true,north=false,offset_toggle=false,south=true,waterlogged=false,west=true]
conquest:dark_green_sphagnum_moss[down=false,east=true,north=false,offset_toggle=false,south=true,waterlogged=false,west=false]
conquest:dark_green_sphagnum_moss[down=false,east=true,north=false,offset_toggle=false,south=false,waterlogged=true,west=true]
conquest:dark_green_sphagnum_moss[down=false,east=true,north=false,offset_toggle=false,south=false,waterlogged=true,west=false]
conquest:dark_green_sphagnum_moss[down=false,east=true,north=false,offset_toggle=false,south=false,waterlogged=false,west=true]
conquest:dark_green_sphagnum_moss[down=false,east=true,north=false,offset_toggle=false,south=false,waterlogged=false,west=false]
conquest:dark_green_sphagnum_moss[down=false,east=false,north=true,offset_toggle=true,south=true,waterlogged=true,west=true]
conquest:dark_green_sphagnum_moss[down=false,east=false,north=true,offset_toggle=true,south=true,waterlogged=true,west=false]
conquest:dark_green_sphagnum_moss[down=false,east=false,north=true,offset_toggle=true,south=true,waterlogged=false,west=true]
conquest:dark_green_sphagnum_moss[down=false,east=false,north=true,offset_toggle=true,south=true,waterlogged=false,west=false]
conquest:dark_green_sphagnum_moss[down=false,east=false,north=true,offset_toggle=true,south=false,waterlogged=true,west=true]
conquest:dark_green_sphagnum_moss[down=false,east=false,north=true,offset_toggle=true,south=false,waterlogged=true,west=false]
conquest:dark_green_sphagnum_moss[down=false,east=false,north=true,offset_toggle=true,south=false,waterlogged=false,west=true]
conquest:dark_green_sphagnum_moss[down=false,east=false,north=true,offset_toggle=true,south=false,waterlogged=false,west=false]
conquest:dark_green_sphagnum_moss[down=false,east=false,north=true,offset_toggle=false,south=true,waterlogged=true,west=true]
conquest:dark_green_sphagnum_moss[down=false,east=false,north=true,offset_toggle=false,south=true,waterlogged=true,west=false]
conquest:dark_green_sphagnum_moss[down=false,east=false,north=true,offset_toggle=false,south=true,waterlogged=false,west=true]
conquest:dark_green_sphagnum_moss[down=false,east=false,north=true,offset_toggle=false,south=true,waterlogged=false,west=false]
conquest:dark_green_sphagnum_moss[down=false,east=false,north=true,offset_toggle=false,south=false,waterlogged=true,west=true]
conquest:dark_green_sphagnum_moss[down=false,east=false,north=true,offset_toggle=false,south=false,waterlogged=true,west=false]
conquest:dark_green_sphagnum_moss[down=false,east=false,north=true,offset_toggle=false,south=false,waterlogged=false,west=true]
conquest:dark_green_sphagnum_moss[down=false,east=false,north=true,offset_toggle=false,south=false,waterlogged=false,west=false]
conquest:dark_green_sphagnum_moss[down=false,east=false,north=false,offset_toggle=true,south=true,waterlogged=true,west=true]
conquest:dark_green_sphagnum_moss[down=false,east=false,north=false,offset_toggle=true,south=true,waterlogged=true,west=false]
conquest:dark_green_sphagnum_moss[down=false,east=false,north=false,offset_toggle=true,south=true,waterlogged=false,west=true]
conquest:dark_green_sphagnum_moss[down=false,east=false,north=false,offset_toggle=true,south=true,waterlogged=false,west=false]
conquest:dark_green_sphagnum_moss[down=false,east=false,north=false,offset_toggle=true,south=false,waterlogged=true,west=true]
conquest:dark_green_sphagnum_moss[down=false,east=false,north=false,offset_toggle=true,south=false,waterlogged=true,west=false]
conquest:dark_green_sphagnum_moss[down=false,east=false,north=false,offset_toggle=true,south=false,waterlogged=false,west=true]
conquest:dark_green_sphagnum_moss[down=false,east=false,north=false,offset_toggle=true,south=false,waterlogged=false,west=false]
conquest:dark_green_sphagnum_moss[down=false,east=false,north=false,offset_toggle=false,south=true,waterlogged=true,west=true]
conquest:dark_green_sphagnum_moss[down=false,east=false,north=false,offset_toggle=false,south=true,waterlogged=true,west=false]
conquest:dark_green_sphagnum_moss[down=false,east=false,north=false,offset_toggle=false,south=true,waterlogged=false,west=true]
conquest:dark_green_sphagnum_moss[down=false,east=false,north=false,offset_toggle=false,south=true,waterlogged=false,west=false]
conquest:dark_green_sphagnum_moss[down=false,east=false,north=false,offset_toggle=false,south=false,waterlogged=true,west=true]
conquest:dark_green_sphagnum_moss[down=false,east=false,north=false,offset_toggle=false,south=false,waterlogged=true,west=false]
conquest:dark_green_sphagnum_moss[down=false,east=false,north=false,offset_toggle=false,south=false,waterlogged=false,west=true]
conquest:dark_green_sphagnum_moss[down=false,east=false,north=false,offset_toggle=false,south=false,waterlogged=false,west=false]
conquest:dark_imbrices_and_tegulae
conquest:dark_imbrices_and_tegulae_capital[facing=flat,type=top,waterlogged=true]
conquest:dark_imbrices_and_tegulae_capital[facing=flat,type=top,waterlogged=false]
conquest:dark_imbrices_and_tegulae_capital[facing=flat,type=bottom,waterlogged=true]
conquest:dark_imbrices_and_tegulae_capital[facing=flat,type=bottom,waterlogged=false]
conquest:dark_imbrices_and_tegulae_capital[facing=north,type=top,waterlogged=true]
conquest:dark_imbrices_and_tegulae_capital[facing=north,type=top,waterlogged=false]
conquest:dark_imbrices_and_tegulae_capital[facing=north,type=bottom,waterlogged=true]
conquest:dark_imbrices_and_tegulae_capital[facing=north,type=bottom,waterlogged=false]
conquest:dark_imbrices_and_tegulae_capital[facing=south,type=top,waterlogged=true]
conquest:dark_imbrices_and_tegulae_capital[facing=south,type=top,waterlogged=false]
conquest:dark_imbrices_and_tegulae_capital[facing=south,type=bottom,waterlogged=true]
conquest:dark_imbrices_and_tegulae_capital[facing=south,type=bottom,waterlogged=false]
conquest:dark_imbrices_and_tegulae_capital[facing=east,type=top,waterlogged=true]
conquest:dark_imbrices_and_tegulae_capital[facing=east,type=top,waterlogged=false]
conquest:dark_imbrices_and_tegulae_capital[facing=east,type=bottom,waterlogged=true]
conquest:dark_imbrices_and_tegulae_capital[facing=east,type=bottom,waterlogged=false]
conquest:dark_imbrices_and_tegulae_capital[facing=west,type=top,waterlogged=true]
conquest:dark_imbrices_and_tegulae_capital[facing=west,type=top,waterlogged=false]
conquest:dark_imbrices_and_tegulae_capital[facing=west,type=bottom,waterlogged=true]
conquest:dark_imbrices_and_tegulae_capital[facing=west,type=bottom,waterlogged=false]
conquest:dark_imbrices_and_tegulae_corner_slab[facing=north,type=top,waterlogged=true]
conquest:dark_imbrices_and_tegulae_corner_slab[facing=north,type=top,waterlogged=false]
conquest:dark_imbrices_and_tegulae_corner_slab[facing=north,type=bottom,waterlogged=true]
conquest:dark_imbrices_and_tegulae_corner_slab[facing=north,type=bottom,waterlogged=false]
conquest:dark_imbrices_and_tegulae_corner_slab[facing=south,type=top,waterlogged=true]
conquest:dark_imbrices_and_tegulae_corner_slab[facing=south,type=top,waterlogged=false]
conquest:dark_imbrices_and_tegulae_corner_slab[facing=south,type=bottom,waterlogged=true]
conquest:dark_imbrices_and_tegulae_corner_slab[facing=south,type=bottom,waterlogged=false]
conquest:dark_imbrices_and_tegulae_corner_slab[facing=west,type=top,waterlogged=true]
conquest:dark_imbrices_and_tegulae_corner_slab[facing=west,type=top,waterlogged=false]
conquest:dark_imbrices_and_tegulae_corner_slab[facing=west,type=bottom,waterlogged=true]
conquest:dark_imbrices_and_tegulae_corner_slab[facing=west,type=bottom,waterlogged=false]
conquest:dark_imbrices_and_tegulae_corner_slab[facing=east,type=top,waterlogged=true]
conquest:dark_imbrices_and_tegulae_corner_slab[facing=east,type=top,waterlogged=false]
conquest:dark_imbrices_and_tegulae_corner_slab[facing=east,type=bottom,waterlogged=true]
conquest:dark_imbrices_and_tegulae_corner_slab[facing=east,type=bottom,waterlogged=false]
conquest:dark_imbrices_and_tegulae_eighth_slab[facing=north,type=top,waterlogged=true]
conquest:dark_imbrices_and_tegulae_eighth_slab[facing=north,type=top,waterlogged=false]
conquest:dark_imbrices_and_tegulae_eighth_slab[facing=north,type=bottom,waterlogged=true]
conquest:dark_imbrices_and_tegulae_eighth_slab[facing=north,type=bottom,waterlogged=false]
conquest:dark_imbrices_and_tegulae_eighth_slab[facing=south,type=top,waterlogged=true]
conquest:dark_imbrices_and_tegulae_eighth_slab[facing=south,type=top,waterlogged=false]
conquest:dark_imbrices_and_tegulae_eighth_slab[facing=south,type=bottom,waterlogged=true]
conquest:dark_imbrices_and_tegulae_eighth_slab[facing=south,type=bottom,waterlogged=false]
conquest:dark_imbrices_and_tegulae_eighth_slab[facing=west,type=top,waterlogged=true]
conquest:dark_imbrices_and_tegulae_eighth_slab[facing=west,type=top,waterlogged=false]
conquest:dark_imbrices_and_tegulae_eighth_slab[facing=west,type=bottom,waterlogged=true]
conquest:dark_imbrices_and_tegulae_eighth_slab[facing=west,type=bottom,waterlogged=false]
conquest:dark_imbrices_and_tegulae_eighth_slab[facing=east,type=top,waterlogged=true]
conquest:dark_imbrices_and_tegulae_eighth_slab[facing=east,type=top,waterlogged=false]
conquest:dark_imbrices_and_tegulae_eighth_slab[facing=east,type=bottom,waterlogged=true]
conquest:dark_imbrices_and_tegulae_eighth_slab[facing=east,type=bottom,waterlogged=false]
conquest:dark_imbrices_and_tegulae_pillar[layer=1,waterlogged=true]
conquest:dark_imbrices_and_tegulae_pillar[layer=1,waterlogged=false]
conquest:dark_imbrices_and_tegulae_pillar[layer=2,waterlogged=true]
conquest:dark_imbrices_and_tegulae_pillar[layer=2,waterlogged=false]
conquest:dark_imbrices_and_tegulae_pillar[layer=3,waterlogged=true]
conquest:dark_imbrices_and_tegulae_pillar[layer=3,waterlogged=false]
conquest:dark_imbrices_and_tegulae_quarter_slab[facing=north,layer=1,type=top,waterlogged=true]
conquest:dark_imbrices_and_tegulae_quarter_slab[facing=north,layer=1,type=top,waterlogged=false]
conquest:dark_imbrices_and_tegulae_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=true]
conquest:dark_imbrices_and_tegulae_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=false]
conquest:dark_imbrices_and_tegulae_quarter_slab[facing=north,layer=2,type=top,waterlogged=true]
conquest:dark_imbrices_and_tegulae_quarter_slab[facing=north,layer=2,type=top,waterlogged=false]
conquest:dark_imbrices_and_tegulae_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=true]
conquest:dark_imbrices_and_tegulae_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=false]
conquest:dark_imbrices_and_tegulae_quarter_slab[facing=north,layer=3,type=top,waterlogged=true]
conquest:dark_imbrices_and_tegulae_quarter_slab[facing=north,layer=3,type=top,waterlogged=false]
conquest:dark_imbrices_and_tegulae_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=true]
conquest:dark_imbrices_and_tegulae_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=false]
conquest:dark_imbrices_and_tegulae_quarter_slab[facing=south,layer=1,type=top,waterlogged=true]
conquest:dark_imbrices_and_tegulae_quarter_slab[facing=south,layer=1,type=top,waterlogged=false]
conquest:dark_imbrices_and_tegulae_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=true]
conquest:dark_imbrices_and_tegulae_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=false]
conquest:dark_imbrices_and_tegulae_quarter_slab[facing=south,layer=2,type=top,waterlogged=true]
conquest:dark_imbrices_and_tegulae_quarter_slab[facing=south,layer=2,type=top,waterlogged=false]
conquest:dark_imbrices_and_tegulae_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=true]
conquest:dark_imbrices_and_tegulae_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=false]
conquest:dark_imbrices_and_tegulae_quarter_slab[facing=south,layer=3,type=top,waterlogged=true]
conquest:dark_imbrices_and_tegulae_quarter_slab[facing=south,layer=3,type=top,waterlogged=false]
conquest:dark_imbrices_and_tegulae_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=true]
conquest:dark_imbrices_and_tegulae_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=false]
conquest:dark_imbrices_and_tegulae_quarter_slab[facing=west,layer=1,type=top,waterlogged=true]
conquest:dark_imbrices_and_tegulae_quarter_slab[facing=west,layer=1,type=top,waterlogged=false]
conquest:dark_imbrices_and_tegulae_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=true]
conquest:dark_imbrices_and_tegulae_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=false]
conquest:dark_imbrices_and_tegulae_quarter_slab[facing=west,layer=2,type=top,waterlogged=true]
conquest:dark_imbrices_and_tegulae_quarter_slab[facing=west,layer=2,type=top,waterlogged=false]
conquest:dark_imbrices_and_tegulae_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=true]
conquest:dark_imbrices_and_tegulae_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=false]
conquest:dark_imbrices_and_tegulae_quarter_slab[facing=west,layer=3,type=top,waterlogged=true]
conquest:dark_imbrices_and_tegulae_quarter_slab[facing=west,layer=3,type=top,waterlogged=false]
conquest:dark_imbrices_and_tegulae_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=true]
conquest:dark_imbrices_and_tegulae_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=false]
conquest:dark_imbrices_and_tegulae_quarter_slab[facing=east,layer=1,type=top,waterlogged=true]
conquest:dark_imbrices_and_tegulae_quarter_slab[facing=east,layer=1,type=top,waterlogged=false]
conquest:dark_imbrices_and_tegulae_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=true]
conquest:dark_imbrices_and_tegulae_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=false]
conquest:dark_imbrices_and_tegulae_quarter_slab[facing=east,layer=2,type=top,waterlogged=true]
conquest:dark_imbrices_and_tegulae_quarter_slab[facing=east,layer=2,type=top,waterlogged=false]
conquest:dark_imbrices_and_tegulae_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=true]
conquest:dark_imbrices_and_tegulae_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=false]
conquest:dark_imbrices_and_tegulae_quarter_slab[facing=east,layer=3,type=top,waterlogged=true]
conquest:dark_imbrices_and_tegulae_quarter_slab[facing=east,layer=3,type=top,waterlogged=false]
conquest:dark_imbrices_and_tegulae_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=true]
conquest:dark_imbrices_and_tegulae_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=false]
conquest:dark_imbrices_and_tegulae_slab[layer=1,type=top,waterlogged=true]
conquest:dark_imbrices_and_tegulae_slab[layer=1,type=top,waterlogged=false]
conquest:dark_imbrices_and_tegulae_slab[layer=1,type=bottom,waterlogged=true]
conquest:dark_imbrices_and_tegulae_slab[layer=1,type=bottom,waterlogged=false]
conquest:dark_imbrices_and_tegulae_slab[layer=2,type=top,waterlogged=true]
conquest:dark_imbrices_and_tegulae_slab[layer=2,type=top,waterlogged=false]
conquest:dark_imbrices_and_tegulae_slab[layer=2,type=bottom,waterlogged=true]
conquest:dark_imbrices_and_tegulae_slab[layer=2,type=bottom,waterlogged=false]
conquest:dark_imbrices_and_tegulae_slab[layer=3,type=top,waterlogged=true]
conquest:dark_imbrices_and_tegulae_slab[layer=3,type=top,waterlogged=false]
conquest:dark_imbrices_and_tegulae_slab[layer=3,type=bottom,waterlogged=true]
conquest:dark_imbrices_and_tegulae_slab[layer=3,type=bottom,waterlogged=false]
conquest:dark_imbrices_and_tegulae_slab[layer=4,type=top,waterlogged=true]
conquest:dark_imbrices_and_tegulae_slab[layer=4,type=top,waterlogged=false]
conquest:dark_imbrices_and_tegulae_slab[layer=4,type=bottom,waterlogged=true]
conquest:dark_imbrices_and_tegulae_slab[layer=4,type=bottom,waterlogged=false]
conquest:dark_imbrices_and_tegulae_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:dark_imbrices_and_tegulae_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:dark_imbrices_and_tegulae_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:dark_imbrices_and_tegulae_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:dark_imbrices_and_tegulae_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:dark_imbrices_and_tegulae_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:dark_imbrices_and_tegulae_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:dark_imbrices_and_tegulae_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:dark_imbrices_and_tegulae_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:dark_imbrices_and_tegulae_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:dark_imbrices_and_tegulae_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:dark_imbrices_and_tegulae_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:dark_imbrices_and_tegulae_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:dark_imbrices_and_tegulae_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:dark_imbrices_and_tegulae_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:dark_imbrices_and_tegulae_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:dark_imbrices_and_tegulae_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:dark_imbrices_and_tegulae_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:dark_imbrices_and_tegulae_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:dark_imbrices_and_tegulae_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:dark_imbrices_and_tegulae_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:dark_imbrices_and_tegulae_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:dark_imbrices_and_tegulae_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:dark_imbrices_and_tegulae_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:dark_imbrices_and_tegulae_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:dark_imbrices_and_tegulae_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:dark_imbrices_and_tegulae_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:dark_imbrices_and_tegulae_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:dark_imbrices_and_tegulae_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:dark_imbrices_and_tegulae_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:dark_imbrices_and_tegulae_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:dark_imbrices_and_tegulae_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:dark_imbrices_and_tegulae_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:dark_imbrices_and_tegulae_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:dark_imbrices_and_tegulae_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:dark_imbrices_and_tegulae_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:dark_imbrices_and_tegulae_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:dark_imbrices_and_tegulae_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:dark_imbrices_and_tegulae_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:dark_imbrices_and_tegulae_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:dark_imbrices_and_tegulae_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:dark_imbrices_and_tegulae_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:dark_imbrices_and_tegulae_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:dark_imbrices_and_tegulae_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:dark_imbrices_and_tegulae_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:dark_imbrices_and_tegulae_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:dark_imbrices_and_tegulae_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:dark_imbrices_and_tegulae_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:dark_imbrices_and_tegulae_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:dark_imbrices_and_tegulae_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:dark_imbrices_and_tegulae_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:dark_imbrices_and_tegulae_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:dark_imbrices_and_tegulae_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:dark_imbrices_and_tegulae_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:dark_imbrices_and_tegulae_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:dark_imbrices_and_tegulae_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:dark_imbrices_and_tegulae_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:dark_imbrices_and_tegulae_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:dark_imbrices_and_tegulae_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:dark_imbrices_and_tegulae_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:dark_imbrices_and_tegulae_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:dark_imbrices_and_tegulae_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:dark_imbrices_and_tegulae_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:dark_imbrices_and_tegulae_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:dark_imbrices_and_tegulae_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:dark_imbrices_and_tegulae_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:dark_imbrices_and_tegulae_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:dark_imbrices_and_tegulae_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:dark_imbrices_and_tegulae_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:dark_imbrices_and_tegulae_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:dark_imbrices_and_tegulae_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:dark_imbrices_and_tegulae_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:dark_imbrices_and_tegulae_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:dark_imbrices_and_tegulae_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:dark_imbrices_and_tegulae_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:dark_imbrices_and_tegulae_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:dark_imbrices_and_tegulae_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:dark_imbrices_and_tegulae_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:dark_imbrices_and_tegulae_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:dark_imbrices_and_tegulae_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:dark_imbrices_and_tegulae_vertical_corner[facing=north,layer=1,waterlogged=true]
conquest:dark_imbrices_and_tegulae_vertical_corner[facing=north,layer=1,waterlogged=false]
conquest:dark_imbrices_and_tegulae_vertical_corner[facing=north,layer=2,waterlogged=true]
conquest:dark_imbrices_and_tegulae_vertical_corner[facing=north,layer=2,waterlogged=false]
conquest:dark_imbrices_and_tegulae_vertical_corner[facing=north,layer=3,waterlogged=true]
conquest:dark_imbrices_and_tegulae_vertical_corner[facing=north,layer=3,waterlogged=false]
conquest:dark_imbrices_and_tegulae_vertical_corner[facing=north,layer=4,waterlogged=true]
conquest:dark_imbrices_and_tegulae_vertical_corner[facing=north,layer=4,waterlogged=false]
conquest:dark_imbrices_and_tegulae_vertical_corner[facing=south,layer=1,waterlogged=true]
conquest:dark_imbrices_and_tegulae_vertical_corner[facing=south,layer=1,waterlogged=false]
conquest:dark_imbrices_and_tegulae_vertical_corner[facing=south,layer=2,waterlogged=true]
conquest:dark_imbrices_and_tegulae_vertical_corner[facing=south,layer=2,waterlogged=false]
conquest:dark_imbrices_and_tegulae_vertical_corner[facing=south,layer=3,waterlogged=true]
conquest:dark_imbrices_and_tegulae_vertical_corner[facing=south,layer=3,waterlogged=false]
conquest:dark_imbrices_and_tegulae_vertical_corner[facing=south,layer=4,waterlogged=true]
conquest:dark_imbrices_and_tegulae_vertical_corner[facing=south,layer=4,waterlogged=false]
conquest:dark_imbrices_and_tegulae_vertical_corner[facing=west,layer=1,waterlogged=true]
conquest:dark_imbrices_and_tegulae_vertical_corner[facing=west,layer=1,waterlogged=false]
conquest:dark_imbrices_and_tegulae_vertical_corner[facing=west,layer=2,waterlogged=true]
conquest:dark_imbrices_and_tegulae_vertical_corner[facing=west,layer=2,waterlogged=false]
conquest:dark_imbrices_and_tegulae_vertical_corner[facing=west,layer=3,waterlogged=true]
conquest:dark_imbrices_and_tegulae_vertical_corner[facing=west,layer=3,waterlogged=false]
conquest:dark_imbrices_and_tegulae_vertical_corner[facing=west,layer=4,waterlogged=true]
conquest:dark_imbrices_and_tegulae_vertical_corner[facing=west,layer=4,waterlogged=false]
conquest:dark_imbrices_and_tegulae_vertical_corner[facing=east,layer=1,waterlogged=true]
conquest:dark_imbrices_and_tegulae_vertical_corner[facing=east,layer=1,waterlogged=false]
conquest:dark_imbrices_and_tegulae_vertical_corner[facing=east,layer=2,waterlogged=true]
conquest:dark_imbrices_and_tegulae_vertical_corner[facing=east,layer=2,waterlogged=false]
conquest:dark_imbrices_and_tegulae_vertical_corner[facing=east,layer=3,waterlogged=true]
conquest:dark_imbrices_and_tegulae_vertical_corner[facing=east,layer=3,waterlogged=false]
conquest:dark_imbrices_and_tegulae_vertical_corner[facing=east,layer=4,waterlogged=true]
conquest:dark_imbrices_and_tegulae_vertical_corner[facing=east,layer=4,waterlogged=false]
conquest:dark_imbrices_and_tegulae_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:dark_imbrices_and_tegulae_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:dark_imbrices_and_tegulae_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:dark_imbrices_and_tegulae_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:dark_imbrices_and_tegulae_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:dark_imbrices_and_tegulae_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:dark_imbrices_and_tegulae_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:dark_imbrices_and_tegulae_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:dark_imbrices_and_tegulae_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:dark_imbrices_and_tegulae_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:dark_imbrices_and_tegulae_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:dark_imbrices_and_tegulae_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:dark_imbrices_and_tegulae_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:dark_imbrices_and_tegulae_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:dark_imbrices_and_tegulae_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:dark_imbrices_and_tegulae_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:dark_imbrices_and_tegulae_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:dark_imbrices_and_tegulae_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:dark_imbrices_and_tegulae_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:dark_imbrices_and_tegulae_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:dark_imbrices_and_tegulae_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:dark_imbrices_and_tegulae_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:dark_imbrices_and_tegulae_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:dark_imbrices_and_tegulae_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:dark_imbrices_and_tegulae_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:dark_imbrices_and_tegulae_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:dark_imbrices_and_tegulae_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:dark_imbrices_and_tegulae_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:dark_imbrices_and_tegulae_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:dark_imbrices_and_tegulae_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:dark_imbrices_and_tegulae_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:dark_imbrices_and_tegulae_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:dark_imbrices_and_tegulae_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:dark_imbrices_and_tegulae_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:dark_imbrices_and_tegulae_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:dark_imbrices_and_tegulae_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:dark_imbrices_and_tegulae_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:dark_imbrices_and_tegulae_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:dark_imbrices_and_tegulae_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:dark_imbrices_and_tegulae_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:dark_imbrices_and_tegulae_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:dark_imbrices_and_tegulae_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:dark_imbrices_and_tegulae_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:dark_imbrices_and_tegulae_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:dark_imbrices_and_tegulae_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:dark_imbrices_and_tegulae_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:dark_imbrices_and_tegulae_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:dark_imbrices_and_tegulae_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:dark_imbrices_and_tegulae_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:dark_imbrices_and_tegulae_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:dark_imbrices_and_tegulae_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:dark_imbrices_and_tegulae_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:dark_imbrices_and_tegulae_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:dark_imbrices_and_tegulae_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:dark_imbrices_and_tegulae_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:dark_imbrices_and_tegulae_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:dark_imbrices_and_tegulae_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:dark_imbrices_and_tegulae_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:dark_imbrices_and_tegulae_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:dark_imbrices_and_tegulae_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:dark_imbrices_and_tegulae_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:dark_imbrices_and_tegulae_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:dark_imbrices_and_tegulae_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:dark_imbrices_and_tegulae_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:dark_imbrices_and_tegulae_vertical_quarter[facing=north,layer=1,waterlogged=true]
conquest:dark_imbrices_and_tegulae_vertical_quarter[facing=north,layer=1,waterlogged=false]
conquest:dark_imbrices_and_tegulae_vertical_quarter[facing=north,layer=2,waterlogged=true]
conquest:dark_imbrices_and_tegulae_vertical_quarter[facing=north,layer=2,waterlogged=false]
conquest:dark_imbrices_and_tegulae_vertical_quarter[facing=north,layer=3,waterlogged=true]
conquest:dark_imbrices_and_tegulae_vertical_quarter[facing=north,layer=3,waterlogged=false]
conquest:dark_imbrices_and_tegulae_vertical_quarter[facing=north,layer=4,waterlogged=true]
conquest:dark_imbrices_and_tegulae_vertical_quarter[facing=north,layer=4,waterlogged=false]
conquest:dark_imbrices_and_tegulae_vertical_quarter[facing=south,layer=1,waterlogged=true]
conquest:dark_imbrices_and_tegulae_vertical_quarter[facing=south,layer=1,waterlogged=false]
conquest:dark_imbrices_and_tegulae_vertical_quarter[facing=south,layer=2,waterlogged=true]
conquest:dark_imbrices_and_tegulae_vertical_quarter[facing=south,layer=2,waterlogged=false]
conquest:dark_imbrices_and_tegulae_vertical_quarter[facing=south,layer=3,waterlogged=true]
conquest:dark_imbrices_and_tegulae_vertical_quarter[facing=south,layer=3,waterlogged=false]
conquest:dark_imbrices_and_tegulae_vertical_quarter[facing=south,layer=4,waterlogged=true]
conquest:dark_imbrices_and_tegulae_vertical_quarter[facing=south,layer=4,waterlogged=false]
conquest:dark_imbrices_and_tegulae_vertical_quarter[facing=west,layer=1,waterlogged=true]
conquest:dark_imbrices_and_tegulae_vertical_quarter[facing=west,layer=1,waterlogged=false]
conquest:dark_imbrices_and_tegulae_vertical_quarter[facing=west,layer=2,waterlogged=true]
conquest:dark_imbrices_and_tegulae_vertical_quarter[facing=west,layer=2,waterlogged=false]
conquest:dark_imbrices_and_tegulae_vertical_quarter[facing=west,layer=3,waterlogged=true]
conquest:dark_imbrices_and_tegulae_vertical_quarter[facing=west,layer=3,waterlogged=false]
conquest:dark_imbrices_and_tegulae_vertical_quarter[facing=west,layer=4,waterlogged=true]
conquest:dark_imbrices_and_tegulae_vertical_quarter[facing=west,layer=4,waterlogged=false]
conquest:dark_imbrices_and_tegulae_vertical_quarter[facing=east,layer=1,waterlogged=true]
conquest:dark_imbrices_and_tegulae_vertical_quarter[facing=east,layer=1,waterlogged=false]
conquest:dark_imbrices_and_tegulae_vertical_quarter[facing=east,layer=2,waterlogged=true]
conquest:dark_imbrices_and_tegulae_vertical_quarter[facing=east,layer=2,waterlogged=false]
conquest:dark_imbrices_and_tegulae_vertical_quarter[facing=east,layer=3,waterlogged=true]
conquest:dark_imbrices_and_tegulae_vertical_quarter[facing=east,layer=3,waterlogged=false]
conquest:dark_imbrices_and_tegulae_vertical_quarter[facing=east,layer=4,waterlogged=true]
conquest:dark_imbrices_and_tegulae_vertical_quarter[facing=east,layer=4,waterlogged=false]
conquest:dark_imbrices_and_tegulae_vertical_slab[facing=north,layer=1,waterlogged=true]
conquest:dark_imbrices_and_tegulae_vertical_slab[facing=north,layer=1,waterlogged=false]
conquest:dark_imbrices_and_tegulae_vertical_slab[facing=north,layer=2,waterlogged=true]
conquest:dark_imbrices_and_tegulae_vertical_slab[facing=north,layer=2,waterlogged=false]
conquest:dark_imbrices_and_tegulae_vertical_slab[facing=north,layer=3,waterlogged=true]
conquest:dark_imbrices_and_tegulae_vertical_slab[facing=north,layer=3,waterlogged=false]
conquest:dark_imbrices_and_tegulae_vertical_slab[facing=north,layer=4,waterlogged=true]
conquest:dark_imbrices_and_tegulae_vertical_slab[facing=north,layer=4,waterlogged=false]
conquest:dark_imbrices_and_tegulae_vertical_slab[facing=south,layer=1,waterlogged=true]
conquest:dark_imbrices_and_tegulae_vertical_slab[facing=south,layer=1,waterlogged=false]
conquest:dark_imbrices_and_tegulae_vertical_slab[facing=south,layer=2,waterlogged=true]
conquest:dark_imbrices_and_tegulae_vertical_slab[facing=south,layer=2,waterlogged=false]
conquest:dark_imbrices_and_tegulae_vertical_slab[facing=south,layer=3,waterlogged=true]
conquest:dark_imbrices_and_tegulae_vertical_slab[facing=south,layer=3,waterlogged=false]
conquest:dark_imbrices_and_tegulae_vertical_slab[facing=south,layer=4,waterlogged=true]
conquest:dark_imbrices_and_tegulae_vertical_slab[facing=south,layer=4,waterlogged=false]
conquest:dark_imbrices_and_tegulae_vertical_slab[facing=west,layer=1,waterlogged=true]
conquest:dark_imbrices_and_tegulae_vertical_slab[facing=west,layer=1,waterlogged=false]
conquest:dark_imbrices_and_tegulae_vertical_slab[facing=west,layer=2,waterlogged=true]
conquest:dark_imbrices_and_tegulae_vertical_slab[facing=west,layer=2,waterlogged=false]
conquest:dark_imbrices_and_tegulae_vertical_slab[facing=west,layer=3,waterlogged=true]
conquest:dark_imbrices_and_tegulae_vertical_slab[facing=west,layer=3,waterlogged=false]
conquest:dark_imbrices_and_tegulae_vertical_slab[facing=west,layer=4,waterlogged=true]
conquest:dark_imbrices_and_tegulae_vertical_slab[facing=west,layer=4,waterlogged=false]
conquest:dark_imbrices_and_tegulae_vertical_slab[facing=east,layer=1,waterlogged=true]
conquest:dark_imbrices_and_tegulae_vertical_slab[facing=east,layer=1,waterlogged=false]
conquest:dark_imbrices_and_tegulae_vertical_slab[facing=east,layer=2,waterlogged=true]
conquest:dark_imbrices_and_tegulae_vertical_slab[facing=east,layer=2,waterlogged=false]
conquest:dark_imbrices_and_tegulae_vertical_slab[facing=east,layer=3,waterlogged=true]
conquest:dark_imbrices_and_tegulae_vertical_slab[facing=east,layer=3,waterlogged=false]
conquest:dark_imbrices_and_tegulae_vertical_slab[facing=east,layer=4,waterlogged=true]
conquest:dark_imbrices_and_tegulae_vertical_slab[facing=east,layer=4,waterlogged=false]
conquest:dark_imbrices_and_tegulae_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:dark_imbrices_and_tegulae_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:dark_imbrices_and_tegulae_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:dark_imbrices_and_tegulae_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:dark_imbrices_and_tegulae_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:dark_imbrices_and_tegulae_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:dark_imbrices_and_tegulae_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:dark_imbrices_and_tegulae_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:dark_imbrices_and_tegulae_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:dark_imbrices_and_tegulae_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:dark_imbrices_and_tegulae_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:dark_imbrices_and_tegulae_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:dark_imbrices_and_tegulae_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:dark_imbrices_and_tegulae_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:dark_imbrices_and_tegulae_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:dark_imbrices_and_tegulae_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:dark_imbrices_and_tegulae_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:dark_imbrices_and_tegulae_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:dark_imbrices_and_tegulae_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:dark_imbrices_and_tegulae_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:dark_imbrices_and_tegulae_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:dark_imbrices_and_tegulae_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:dark_imbrices_and_tegulae_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:dark_imbrices_and_tegulae_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:dark_imbrices_and_tegulae_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:dark_imbrices_and_tegulae_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:dark_imbrices_and_tegulae_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:dark_imbrices_and_tegulae_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:dark_imbrices_and_tegulae_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:dark_imbrices_and_tegulae_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:dark_imbrices_and_tegulae_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:dark_imbrices_and_tegulae_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:dark_imbrices_and_tegulae_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:dark_imbrices_and_tegulae_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:dark_imbrices_and_tegulae_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:dark_imbrices_and_tegulae_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:dark_imbrices_and_tegulae_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:dark_imbrices_and_tegulae_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:dark_imbrices_and_tegulae_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:dark_imbrices_and_tegulae_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:dark_imbrices_and_tegulae_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:dark_imbrices_and_tegulae_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:dark_imbrices_and_tegulae_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:dark_imbrices_and_tegulae_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:dark_imbrices_and_tegulae_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:dark_imbrices_and_tegulae_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:dark_imbrices_and_tegulae_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:dark_imbrices_and_tegulae_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:dark_imbrices_and_tegulae_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:dark_imbrices_and_tegulae_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:dark_imbrices_and_tegulae_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:dark_imbrices_and_tegulae_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:dark_imbrices_and_tegulae_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:dark_imbrices_and_tegulae_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:dark_imbrices_and_tegulae_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:dark_imbrices_and_tegulae_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:dark_imbrices_and_tegulae_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:dark_imbrices_and_tegulae_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:dark_imbrices_and_tegulae_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:dark_imbrices_and_tegulae_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:dark_imbrices_and_tegulae_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:dark_imbrices_and_tegulae_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:dark_imbrices_and_tegulae_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:dark_imbrices_and_tegulae_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:dark_imbrices_and_tegulae_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:dark_imbrices_and_tegulae_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:dark_imbrices_and_tegulae_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:dark_imbrices_and_tegulae_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:dark_imbrices_and_tegulae_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:dark_imbrices_and_tegulae_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:dark_imbrices_and_tegulae_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:dark_imbrices_and_tegulae_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:dark_imbrices_and_tegulae_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:dark_imbrices_and_tegulae_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:dark_imbrices_and_tegulae_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:dark_imbrices_and_tegulae_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:dark_imbrices_and_tegulae_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:dark_imbrices_and_tegulae_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:dark_imbrices_and_tegulae_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:dark_imbrices_and_tegulae_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:dark_imbrices_and_tegulae_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:dark_imbrices_and_tegulae_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:dark_imbrices_and_tegulae_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:dark_imbrices_and_tegulae_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:dark_imbrices_and_tegulae_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:dark_imbrices_and_tegulae_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:dark_imbrices_and_tegulae_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:dark_imbrices_and_tegulae_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:dark_imbrices_and_tegulae_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:dark_imbrices_and_tegulae_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:dark_imbrices_and_tegulae_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:dark_imbrices_and_tegulae_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:dark_imbrices_and_tegulae_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:dark_imbrices_and_tegulae_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:dark_imbrices_and_tegulae_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:dark_imbrices_and_tegulae_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:dark_imbrices_and_tegulae_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:dark_imbrices_and_tegulae_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:dark_imbrices_and_tegulae_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:dark_imbrices_and_tegulae_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:dark_imbrices_and_tegulae_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:dark_imbrices_and_tegulae_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:dark_imbrices_and_tegulae_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:dark_imbrices_and_tegulae_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:dark_imbrices_and_tegulae_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:dark_imbrices_and_tegulae_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:dark_imbrices_and_tegulae_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:dark_imbrices_and_tegulae_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:dark_imbrices_and_tegulae_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:dark_imbrices_and_tegulae_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:dark_imbrices_and_tegulae_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:dark_imbrices_and_tegulae_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:dark_imbrices_and_tegulae_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:dark_imbrices_and_tegulae_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:dark_imbrices_and_tegulae_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:dark_imbrices_and_tegulae_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:dark_imbrices_and_tegulae_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:dark_imbrices_and_tegulae_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:dark_imbrices_and_tegulae_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:dark_imbrices_and_tegulae_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:dark_imbrices_and_tegulae_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:dark_imbrices_and_tegulae_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:dark_imbrices_and_tegulae_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:dark_imbrices_and_tegulae_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:dark_imbrices_and_tegulae_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:dark_imbrices_and_tegulae_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:dark_imbrices_and_tegulae_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:dark_imbrices_and_tegulae_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:dark_imbrices_and_tegulae_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:dark_imbrices_and_tegulae_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:dark_imbrices_and_tegulae_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:dark_imbrices_and_tegulae_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:dark_imbrices_and_tegulae_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:dark_imbrices_and_tegulae_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:dark_imbrices_and_tegulae_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:dark_imbrices_and_tegulae_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:dark_imbrices_and_tegulae_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:dark_imbrices_and_tegulae_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:dark_imbrices_and_tegulae_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:dark_imbrices_and_tegulae_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:dark_imbrices_and_tegulae_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:dark_imbrices_and_tegulae_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:dark_imbrices_and_tegulae_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:dark_imbrices_and_tegulae_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:dark_imbrices_and_tegulae_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:dark_imbrices_and_tegulae_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:dark_imbrices_and_tegulae_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:dark_imbrices_and_tegulae_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:dark_imbrices_and_tegulae_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:dark_imbrices_and_tegulae_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:dark_imbrices_and_tegulae_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:dark_imbrices_and_tegulae_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:dark_imbrices_and_tegulae_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:dark_imbrices_and_tegulae_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:dark_imbrices_and_tegulae_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:dark_imbrices_and_tegulae_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:dark_imbrices_and_tegulae_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:dark_imbrices_and_tegulae_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:dark_imbrices_and_tegulae_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:dark_imbrices_and_tegulae_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:dark_imbrices_and_tegulae_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:dark_imbrices_and_tegulae_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:dark_imbrices_and_tegulae_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:dark_imbrices_and_tegulae_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:dark_imbrices_and_tegulae_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:dark_imbrices_and_tegulae_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:dark_imbrices_and_tegulae_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:dark_imbrices_and_tegulae_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:dark_imbrices_and_tegulae_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:dark_imbrices_and_tegulae_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:dark_imbrices_and_tegulae_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:dark_imbrices_and_tegulae_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:dark_imbrices_and_tegulae_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:dark_imbrices_and_tegulae_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:dark_imbrices_and_tegulae_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:dark_imbrices_and_tegulae_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:dark_imbrices_and_tegulae_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:dark_imbrices_and_tegulae_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:dark_imbrices_and_tegulae_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:dark_imbrices_and_tegulae_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:dark_imbrices_and_tegulae_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:dark_imbrices_and_tegulae_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:dark_imbrices_and_tegulae_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:dark_imbrices_and_tegulae_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:dark_imbrices_and_tegulae_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:dark_imbrices_and_tegulae_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:dark_imbrices_and_tegulae_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:dark_imbrices_and_tegulae_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:dark_imbrices_and_tegulae_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:dark_imbrices_and_tegulae_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:dark_imbrices_and_tegulae_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:dark_imbrices_and_tegulae_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:dark_imbrices_and_tegulae_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:dark_imbrices_and_tegulae_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:dark_imbrices_and_tegulae_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:dark_imbrices_and_tegulae_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:dark_imbrices_and_tegulae_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:dark_imbrices_and_tegulae_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:dark_imbrices_and_tegulae_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:dark_imbrices_and_tegulae_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:dark_imbrices_and_tegulae_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:dark_imbrices_and_tegulae_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:dark_imbrices_and_tegulae_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:dark_imbrices_and_tegulae_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:dark_imbrices_and_tegulae_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:dark_imbrices_and_tegulae_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:dark_imbrices_and_tegulae_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:dark_imbrices_and_tegulae_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:dark_imbrices_and_tegulae_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:dark_imbrices_and_tegulae_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:dark_imbrices_and_tegulae_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:dark_imbrices_and_tegulae_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:dark_imbrices_and_tegulae_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:dark_imbrices_and_tegulae_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:dark_imbrices_and_tegulae_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:dark_imbrices_and_tegulae_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:dark_imbrices_and_tegulae_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:dark_imbrices_and_tegulae_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:dark_imbrices_and_tegulae_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:dark_imbrices_and_tegulae_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:dark_imbrices_and_tegulae_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:dark_imbrices_and_tegulae_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:dark_imbrices_and_tegulae_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:dark_imbrices_and_tegulae_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:dark_imbrices_and_tegulae_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:dark_imbrices_and_tegulae_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:dark_imbrices_and_tegulae_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:dark_imbrices_and_tegulae_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:dark_imbrices_and_tegulae_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:dark_imbrices_and_tegulae_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:dark_imbrices_and_tegulae_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:dark_imbrices_and_tegulae_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:dark_imbrices_and_tegulae_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:dark_imbrices_and_tegulae_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:dark_imbrices_and_tegulae_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:dark_imbrices_and_tegulae_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:dark_imbrices_and_tegulae_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:dark_imbrices_and_tegulae_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:dark_imbrices_and_tegulae_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:dark_imbrices_and_tegulae_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:dark_imbrices_and_tegulae_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:dark_imbrices_and_tegulae_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:dark_imbrices_and_tegulae_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:dark_imbrices_and_tegulae_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:dark_imbrices_and_tegulae_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:dark_imbrices_and_tegulae_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:dark_imbrices_and_tegulae_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:dark_imbrices_and_tegulae_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:dark_imbrices_and_tegulae_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:dark_imbrices_and_tegulae_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:dark_imbrices_and_tegulae_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:dark_imbrices_and_tegulae_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:dark_imbrices_and_tegulae_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:dark_imbrices_and_tegulae_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:dark_imbrices_and_tegulae_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:dark_imbrices_and_tegulae_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:dark_imbrices_and_tegulae_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:dark_imbrices_and_tegulae_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:dark_imbrices_and_tegulae_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:dark_imbrices_and_tegulae_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:dark_imbrices_and_tegulae_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:dark_imbrices_and_tegulae_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:dark_imbrices_and_tegulae_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:dark_imbrices_and_tegulae_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:dark_imbrices_and_tegulae_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:dark_imbrices_and_tegulae_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:dark_imbrices_and_tegulae_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:dark_imbrices_and_tegulae_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:dark_imbrices_and_tegulae_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:dark_imbrices_and_tegulae_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:dark_imbrices_and_tegulae_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:dark_imbrices_and_tegulae_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:dark_imbrices_and_tegulae_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:dark_imbrices_and_tegulae_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:dark_imbrices_and_tegulae_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:dark_imbrices_and_tegulae_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:dark_imbrices_and_tegulae_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:dark_imbrices_and_tegulae_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:dark_imbrices_and_tegulae_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:dark_imbrices_and_tegulae_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:dark_imbrices_and_tegulae_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:dark_imbrices_and_tegulae_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:dark_imbrices_and_tegulae_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:dark_imbrices_and_tegulae_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:dark_imbrices_and_tegulae_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:dark_imbrices_and_tegulae_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:dark_imbrices_and_tegulae_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:dark_imbrices_and_tegulae_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:dark_imbrices_and_tegulae_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:dark_imbrices_and_tegulae_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:dark_imbrices_and_tegulae_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:dark_imbrices_and_tegulae_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:dark_imbrices_and_tegulae_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:dark_imbrices_and_tegulae_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:dark_imbrices_and_tegulae_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:dark_imbrices_and_tegulae_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:dark_imbrices_and_tegulae_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:dark_imbrices_and_tegulae_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:dark_imbrices_and_tegulae_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:dark_imbrices_and_tegulae_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:dark_imbrices_and_tegulae_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:dark_imbrices_and_tegulae_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:dark_imbrices_and_tegulae_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:dark_imbrices_and_tegulae_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:dark_imbrices_and_tegulae_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:dark_imbrices_and_tegulae_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:dark_imbrices_and_tegulae_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:dark_imbrices_and_tegulae_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:dark_imbrices_and_tegulae_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:dark_imbrices_and_tegulae_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:dark_imbrices_and_tegulae_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:dark_imbrices_and_tegulae_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:dark_imbrices_and_tegulae_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:dark_imbrices_and_tegulae_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:dark_imbrices_and_tegulae_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:dark_imbrices_and_tegulae_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:dark_imbrices_and_tegulae_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:dark_imbrices_and_tegulae_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:dark_imbrices_and_tegulae_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:dark_imbrices_and_tegulae_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:dark_imbrices_and_tegulae_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:dark_imbrices_and_tegulae_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:dark_imbrices_and_tegulae_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:dark_imbrices_and_tegulae_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:dark_light_red_sandstone_brick_arrowslit[facing=north,waterlogged=true]
conquest:dark_light_red_sandstone_brick_arrowslit[facing=north,waterlogged=false]
conquest:dark_light_red_sandstone_brick_arrowslit[facing=south,waterlogged=true]
conquest:dark_light_red_sandstone_brick_arrowslit[facing=south,waterlogged=false]
conquest:dark_light_red_sandstone_brick_arrowslit[facing=west,waterlogged=true]
conquest:dark_light_red_sandstone_brick_arrowslit[facing=west,waterlogged=false]
conquest:dark_light_red_sandstone_brick_arrowslit[facing=east,waterlogged=true]
conquest:dark_light_red_sandstone_brick_arrowslit[facing=east,waterlogged=false]
conquest:dark_light_red_sandstone_brick_balustrade[axis=x,waterlogged=true]
conquest:dark_light_red_sandstone_brick_balustrade[axis=x,waterlogged=false]
conquest:dark_light_red_sandstone_brick_balustrade[axis=y,waterlogged=true]
conquest:dark_light_red_sandstone_brick_balustrade[axis=y,waterlogged=false]
conquest:dark_light_red_sandstone_brick_balustrade[axis=z,waterlogged=true]
conquest:dark_light_red_sandstone_brick_balustrade[axis=z,waterlogged=false]
conquest:dark_light_red_sandstone_brick_capital[facing=flat,type=top,waterlogged=true]
conquest:dark_light_red_sandstone_brick_capital[facing=flat,type=top,waterlogged=false]
conquest:dark_light_red_sandstone_brick_capital[facing=flat,type=bottom,waterlogged=true]
conquest:dark_light_red_sandstone_brick_capital[facing=flat,type=bottom,waterlogged=false]
conquest:dark_light_red_sandstone_brick_capital[facing=north,type=top,waterlogged=true]
conquest:dark_light_red_sandstone_brick_capital[facing=north,type=top,waterlogged=false]
conquest:dark_light_red_sandstone_brick_capital[facing=north,type=bottom,waterlogged=true]
conquest:dark_light_red_sandstone_brick_capital[facing=north,type=bottom,waterlogged=false]
conquest:dark_light_red_sandstone_brick_capital[facing=south,type=top,waterlogged=true]
conquest:dark_light_red_sandstone_brick_capital[facing=south,type=top,waterlogged=false]
conquest:dark_light_red_sandstone_brick_capital[facing=south,type=bottom,waterlogged=true]
conquest:dark_light_red_sandstone_brick_capital[facing=south,type=bottom,waterlogged=false]
conquest:dark_light_red_sandstone_brick_capital[facing=east,type=top,waterlogged=true]
conquest:dark_light_red_sandstone_brick_capital[facing=east,type=top,waterlogged=false]
conquest:dark_light_red_sandstone_brick_capital[facing=east,type=bottom,waterlogged=true]
conquest:dark_light_red_sandstone_brick_capital[facing=east,type=bottom,waterlogged=false]
conquest:dark_light_red_sandstone_brick_capital[facing=west,type=top,waterlogged=true]
conquest:dark_light_red_sandstone_brick_capital[facing=west,type=top,waterlogged=false]
conquest:dark_light_red_sandstone_brick_capital[facing=west,type=bottom,waterlogged=true]
conquest:dark_light_red_sandstone_brick_capital[facing=west,type=bottom,waterlogged=false]
conquest:dark_light_red_sandstone_brick_corner_slab[facing=north,type=top,waterlogged=true]
conquest:dark_light_red_sandstone_brick_corner_slab[facing=north,type=top,waterlogged=false]
conquest:dark_light_red_sandstone_brick_corner_slab[facing=north,type=bottom,waterlogged=true]
conquest:dark_light_red_sandstone_brick_corner_slab[facing=north,type=bottom,waterlogged=false]
conquest:dark_light_red_sandstone_brick_corner_slab[facing=south,type=top,waterlogged=true]
conquest:dark_light_red_sandstone_brick_corner_slab[facing=south,type=top,waterlogged=false]
conquest:dark_light_red_sandstone_brick_corner_slab[facing=south,type=bottom,waterlogged=true]
conquest:dark_light_red_sandstone_brick_corner_slab[facing=south,type=bottom,waterlogged=false]
conquest:dark_light_red_sandstone_brick_corner_slab[facing=west,type=top,waterlogged=true]
conquest:dark_light_red_sandstone_brick_corner_slab[facing=west,type=top,waterlogged=false]
conquest:dark_light_red_sandstone_brick_corner_slab[facing=west,type=bottom,waterlogged=true]
conquest:dark_light_red_sandstone_brick_corner_slab[facing=west,type=bottom,waterlogged=false]
conquest:dark_light_red_sandstone_brick_corner_slab[facing=east,type=top,waterlogged=true]
conquest:dark_light_red_sandstone_brick_corner_slab[facing=east,type=top,waterlogged=false]
conquest:dark_light_red_sandstone_brick_corner_slab[facing=east,type=bottom,waterlogged=true]
conquest:dark_light_red_sandstone_brick_corner_slab[facing=east,type=bottom,waterlogged=false]
conquest:dark_light_red_sandstone_brick_eighth_slab[facing=north,type=top,waterlogged=true]
conquest:dark_light_red_sandstone_brick_eighth_slab[facing=north,type=top,waterlogged=false]
conquest:dark_light_red_sandstone_brick_eighth_slab[facing=north,type=bottom,waterlogged=true]
conquest:dark_light_red_sandstone_brick_eighth_slab[facing=north,type=bottom,waterlogged=false]
conquest:dark_light_red_sandstone_brick_eighth_slab[facing=south,type=top,waterlogged=true]
conquest:dark_light_red_sandstone_brick_eighth_slab[facing=south,type=top,waterlogged=false]
conquest:dark_light_red_sandstone_brick_eighth_slab[facing=south,type=bottom,waterlogged=true]
conquest:dark_light_red_sandstone_brick_eighth_slab[facing=south,type=bottom,waterlogged=false]
conquest:dark_light_red_sandstone_brick_eighth_slab[facing=west,type=top,waterlogged=true]
conquest:dark_light_red_sandstone_brick_eighth_slab[facing=west,type=top,waterlogged=false]
conquest:dark_light_red_sandstone_brick_eighth_slab[facing=west,type=bottom,waterlogged=true]
conquest:dark_light_red_sandstone_brick_eighth_slab[facing=west,type=bottom,waterlogged=false]
conquest:dark_light_red_sandstone_brick_eighth_slab[facing=east,type=top,waterlogged=true]
conquest:dark_light_red_sandstone_brick_eighth_slab[facing=east,type=top,waterlogged=false]
conquest:dark_light_red_sandstone_brick_eighth_slab[facing=east,type=bottom,waterlogged=true]
conquest:dark_light_red_sandstone_brick_eighth_slab[facing=east,type=bottom,waterlogged=false]
conquest:dark_light_red_sandstone_brick_pillar[layer=1,waterlogged=true]
conquest:dark_light_red_sandstone_brick_pillar[layer=1,waterlogged=false]
conquest:dark_light_red_sandstone_brick_pillar[layer=2,waterlogged=true]
conquest:dark_light_red_sandstone_brick_pillar[layer=2,waterlogged=false]
conquest:dark_light_red_sandstone_brick_pillar[layer=3,waterlogged=true]
conquest:dark_light_red_sandstone_brick_pillar[layer=3,waterlogged=false]
conquest:dark_light_red_sandstone_brick_quarter_slab[facing=north,layer=1,type=top,waterlogged=true]
conquest:dark_light_red_sandstone_brick_quarter_slab[facing=north,layer=1,type=top,waterlogged=false]
conquest:dark_light_red_sandstone_brick_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=true]
conquest:dark_light_red_sandstone_brick_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=false]
conquest:dark_light_red_sandstone_brick_quarter_slab[facing=north,layer=2,type=top,waterlogged=true]
conquest:dark_light_red_sandstone_brick_quarter_slab[facing=north,layer=2,type=top,waterlogged=false]
conquest:dark_light_red_sandstone_brick_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=true]
conquest:dark_light_red_sandstone_brick_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=false]
conquest:dark_light_red_sandstone_brick_quarter_slab[facing=north,layer=3,type=top,waterlogged=true]
conquest:dark_light_red_sandstone_brick_quarter_slab[facing=north,layer=3,type=top,waterlogged=false]
conquest:dark_light_red_sandstone_brick_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=true]
conquest:dark_light_red_sandstone_brick_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=false]
conquest:dark_light_red_sandstone_brick_quarter_slab[facing=south,layer=1,type=top,waterlogged=true]
conquest:dark_light_red_sandstone_brick_quarter_slab[facing=south,layer=1,type=top,waterlogged=false]
conquest:dark_light_red_sandstone_brick_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=true]
conquest:dark_light_red_sandstone_brick_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=false]
conquest:dark_light_red_sandstone_brick_quarter_slab[facing=south,layer=2,type=top,waterlogged=true]
conquest:dark_light_red_sandstone_brick_quarter_slab[facing=south,layer=2,type=top,waterlogged=false]
conquest:dark_light_red_sandstone_brick_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=true]
conquest:dark_light_red_sandstone_brick_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=false]
conquest:dark_light_red_sandstone_brick_quarter_slab[facing=south,layer=3,type=top,waterlogged=true]
conquest:dark_light_red_sandstone_brick_quarter_slab[facing=south,layer=3,type=top,waterlogged=false]
conquest:dark_light_red_sandstone_brick_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=true]
conquest:dark_light_red_sandstone_brick_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=false]
conquest:dark_light_red_sandstone_brick_quarter_slab[facing=west,layer=1,type=top,waterlogged=true]
conquest:dark_light_red_sandstone_brick_quarter_slab[facing=west,layer=1,type=top,waterlogged=false]
conquest:dark_light_red_sandstone_brick_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=true]
conquest:dark_light_red_sandstone_brick_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=false]
conquest:dark_light_red_sandstone_brick_quarter_slab[facing=west,layer=2,type=top,waterlogged=true]
conquest:dark_light_red_sandstone_brick_quarter_slab[facing=west,layer=2,type=top,waterlogged=false]
conquest:dark_light_red_sandstone_brick_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=true]
conquest:dark_light_red_sandstone_brick_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=false]
conquest:dark_light_red_sandstone_brick_quarter_slab[facing=west,layer=3,type=top,waterlogged=true]
conquest:dark_light_red_sandstone_brick_quarter_slab[facing=west,layer=3,type=top,waterlogged=false]
conquest:dark_light_red_sandstone_brick_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=true]
conquest:dark_light_red_sandstone_brick_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=false]
conquest:dark_light_red_sandstone_brick_quarter_slab[facing=east,layer=1,type=top,waterlogged=true]
conquest:dark_light_red_sandstone_brick_quarter_slab[facing=east,layer=1,type=top,waterlogged=false]
conquest:dark_light_red_sandstone_brick_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=true]
conquest:dark_light_red_sandstone_brick_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=false]
conquest:dark_light_red_sandstone_brick_quarter_slab[facing=east,layer=2,type=top,waterlogged=true]
conquest:dark_light_red_sandstone_brick_quarter_slab[facing=east,layer=2,type=top,waterlogged=false]
conquest:dark_light_red_sandstone_brick_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=true]
conquest:dark_light_red_sandstone_brick_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=false]
conquest:dark_light_red_sandstone_brick_quarter_slab[facing=east,layer=3,type=top,waterlogged=true]
conquest:dark_light_red_sandstone_brick_quarter_slab[facing=east,layer=3,type=top,waterlogged=false]
conquest:dark_light_red_sandstone_brick_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=true]
conquest:dark_light_red_sandstone_brick_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=false]
conquest:dark_light_red_sandstone_brick_slab[layers=1,type=top,waterlogged=true]
conquest:dark_light_red_sandstone_brick_slab[layers=1,type=top,waterlogged=false]
conquest:dark_light_red_sandstone_brick_slab[layers=1,type=bottom,waterlogged=true]
conquest:dark_light_red_sandstone_brick_slab[layers=1,type=bottom,waterlogged=false]
conquest:dark_light_red_sandstone_brick_slab[layers=2,type=top,waterlogged=true]
conquest:dark_light_red_sandstone_brick_slab[layers=2,type=top,waterlogged=false]
conquest:dark_light_red_sandstone_brick_slab[layers=2,type=bottom,waterlogged=true]
conquest:dark_light_red_sandstone_brick_slab[layers=2,type=bottom,waterlogged=false]
conquest:dark_light_red_sandstone_brick_slab[layers=3,type=top,waterlogged=true]
conquest:dark_light_red_sandstone_brick_slab[layers=3,type=top,waterlogged=false]
conquest:dark_light_red_sandstone_brick_slab[layers=3,type=bottom,waterlogged=true]
conquest:dark_light_red_sandstone_brick_slab[layers=3,type=bottom,waterlogged=false]
conquest:dark_light_red_sandstone_brick_slab[layers=4,type=top,waterlogged=true]
conquest:dark_light_red_sandstone_brick_slab[layers=4,type=top,waterlogged=false]
conquest:dark_light_red_sandstone_brick_slab[layers=4,type=bottom,waterlogged=true]
conquest:dark_light_red_sandstone_brick_slab[layers=4,type=bottom,waterlogged=false]
conquest:dark_light_red_sandstone_brick_slab[layers=5,type=top,waterlogged=true]
conquest:dark_light_red_sandstone_brick_slab[layers=5,type=top,waterlogged=false]
conquest:dark_light_red_sandstone_brick_slab[layers=5,type=bottom,waterlogged=true]
conquest:dark_light_red_sandstone_brick_slab[layers=5,type=bottom,waterlogged=false]
conquest:dark_light_red_sandstone_brick_slab[layers=6,type=top,waterlogged=true]
conquest:dark_light_red_sandstone_brick_slab[layers=6,type=top,waterlogged=false]
conquest:dark_light_red_sandstone_brick_slab[layers=6,type=bottom,waterlogged=true]
conquest:dark_light_red_sandstone_brick_slab[layers=6,type=bottom,waterlogged=false]
conquest:dark_light_red_sandstone_brick_slab[layers=7,type=top,waterlogged=true]
conquest:dark_light_red_sandstone_brick_slab[layers=7,type=top,waterlogged=false]
conquest:dark_light_red_sandstone_brick_slab[layers=7,type=bottom,waterlogged=true]
conquest:dark_light_red_sandstone_brick_slab[layers=7,type=bottom,waterlogged=false]
conquest:dark_light_red_sandstone_brick_slab[layers=8,type=top,waterlogged=true]
conquest:dark_light_red_sandstone_brick_slab[layers=8,type=top,waterlogged=false]
conquest:dark_light_red_sandstone_brick_slab[layers=8,type=bottom,waterlogged=true]
conquest:dark_light_red_sandstone_brick_slab[layers=8,type=bottom,waterlogged=false]
conquest:dark_light_red_sandstone_brick_small_arch[direction=northsouth,waterlogged=true]
conquest:dark_light_red_sandstone_brick_small_arch[direction=northsouth,waterlogged=false]
conquest:dark_light_red_sandstone_brick_small_arch[direction=eastwest,waterlogged=true]
conquest:dark_light_red_sandstone_brick_small_arch[direction=eastwest,waterlogged=false]
conquest:dark_light_red_sandstone_brick_small_arch_half[facing=north,waterlogged=true]
conquest:dark_light_red_sandstone_brick_small_arch_half[facing=north,waterlogged=false]
conquest:dark_light_red_sandstone_brick_small_arch_half[facing=south,waterlogged=true]
conquest:dark_light_red_sandstone_brick_small_arch_half[facing=south,waterlogged=false]
conquest:dark_light_red_sandstone_brick_small_arch_half[facing=west,waterlogged=true]
conquest:dark_light_red_sandstone_brick_small_arch_half[facing=west,waterlogged=false]
conquest:dark_light_red_sandstone_brick_small_arch_half[facing=east,waterlogged=true]
conquest:dark_light_red_sandstone_brick_small_arch_half[facing=east,waterlogged=false]
conquest:dark_light_red_sandstone_brick_small_window[down=true,up=true,waterlogged=true]
conquest:dark_light_red_sandstone_brick_small_window[down=true,up=true,waterlogged=false]
conquest:dark_light_red_sandstone_brick_small_window[down=true,up=false,waterlogged=true]
conquest:dark_light_red_sandstone_brick_small_window[down=true,up=false,waterlogged=false]
conquest:dark_light_red_sandstone_brick_small_window[down=false,up=true,waterlogged=true]
conquest:dark_light_red_sandstone_brick_small_window[down=false,up=true,waterlogged=false]
conquest:dark_light_red_sandstone_brick_small_window[down=false,up=false,waterlogged=true]
conquest:dark_light_red_sandstone_brick_small_window[down=false,up=false,waterlogged=false]
conquest:dark_light_red_sandstone_brick_small_window_half[down=true,facing=north,up=true,waterlogged=true]
conquest:dark_light_red_sandstone_brick_small_window_half[down=true,facing=north,up=true,waterlogged=false]
conquest:dark_light_red_sandstone_brick_small_window_half[down=true,facing=north,up=false,waterlogged=true]
conquest:dark_light_red_sandstone_brick_small_window_half[down=true,facing=north,up=false,waterlogged=false]
conquest:dark_light_red_sandstone_brick_small_window_half[down=true,facing=south,up=true,waterlogged=true]
conquest:dark_light_red_sandstone_brick_small_window_half[down=true,facing=south,up=true,waterlogged=false]
conquest:dark_light_red_sandstone_brick_small_window_half[down=true,facing=south,up=false,waterlogged=true]
conquest:dark_light_red_sandstone_brick_small_window_half[down=true,facing=south,up=false,waterlogged=false]
conquest:dark_light_red_sandstone_brick_small_window_half[down=true,facing=west,up=true,waterlogged=true]
conquest:dark_light_red_sandstone_brick_small_window_half[down=true,facing=west,up=true,waterlogged=false]
conquest:dark_light_red_sandstone_brick_small_window_half[down=true,facing=west,up=false,waterlogged=true]
conquest:dark_light_red_sandstone_brick_small_window_half[down=true,facing=west,up=false,waterlogged=false]
conquest:dark_light_red_sandstone_brick_small_window_half[down=true,facing=east,up=true,waterlogged=true]
conquest:dark_light_red_sandstone_brick_small_window_half[down=true,facing=east,up=true,waterlogged=false]
conquest:dark_light_red_sandstone_brick_small_window_half[down=true,facing=east,up=false,waterlogged=true]
conquest:dark_light_red_sandstone_brick_small_window_half[down=true,facing=east,up=false,waterlogged=false]
conquest:dark_light_red_sandstone_brick_small_window_half[down=false,facing=north,up=true,waterlogged=true]
conquest:dark_light_red_sandstone_brick_small_window_half[down=false,facing=north,up=true,waterlogged=false]
conquest:dark_light_red_sandstone_brick_small_window_half[down=false,facing=north,up=false,waterlogged=true]
conquest:dark_light_red_sandstone_brick_small_window_half[down=false,facing=north,up=false,waterlogged=false]
conquest:dark_light_red_sandstone_brick_small_window_half[down=false,facing=south,up=true,waterlogged=true]
conquest:dark_light_red_sandstone_brick_small_window_half[down=false,facing=south,up=true,waterlogged=false]
conquest:dark_light_red_sandstone_brick_small_window_half[down=false,facing=south,up=false,waterlogged=true]
conquest:dark_light_red_sandstone_brick_small_window_half[down=false,facing=south,up=false,waterlogged=false]
conquest:dark_light_red_sandstone_brick_small_window_half[down=false,facing=west,up=true,waterlogged=true]
conquest:dark_light_red_sandstone_brick_small_window_half[down=false,facing=west,up=true,waterlogged=false]
conquest:dark_light_red_sandstone_brick_small_window_half[down=false,facing=west,up=false,waterlogged=true]
conquest:dark_light_red_sandstone_brick_small_window_half[down=false,facing=west,up=false,waterlogged=false]
conquest:dark_light_red_sandstone_brick_small_window_half[down=false,facing=east,up=true,waterlogged=true]
conquest:dark_light_red_sandstone_brick_small_window_half[down=false,facing=east,up=true,waterlogged=false]
conquest:dark_light_red_sandstone_brick_small_window_half[down=false,facing=east,up=false,waterlogged=true]
conquest:dark_light_red_sandstone_brick_small_window_half[down=false,facing=east,up=false,waterlogged=false]
conquest:dark_light_red_sandstone_brick_sphere[type=egg,waterlogged=true]
conquest:dark_light_red_sandstone_brick_sphere[type=egg,waterlogged=false]
conquest:dark_light_red_sandstone_brick_sphere[type=small,waterlogged=true]
conquest:dark_light_red_sandstone_brick_sphere[type=small,waterlogged=false]
conquest:dark_light_red_sandstone_brick_sphere[type=large,waterlogged=true]
conquest:dark_light_red_sandstone_brick_sphere[type=large,waterlogged=false]
conquest:dark_light_red_sandstone_brick_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:dark_light_red_sandstone_brick_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:dark_light_red_sandstone_brick_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:dark_light_red_sandstone_brick_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:dark_light_red_sandstone_brick_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:dark_light_red_sandstone_brick_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:dark_light_red_sandstone_brick_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:dark_light_red_sandstone_brick_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:dark_light_red_sandstone_brick_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:dark_light_red_sandstone_brick_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:dark_light_red_sandstone_brick_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:dark_light_red_sandstone_brick_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:dark_light_red_sandstone_brick_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:dark_light_red_sandstone_brick_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:dark_light_red_sandstone_brick_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:dark_light_red_sandstone_brick_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:dark_light_red_sandstone_brick_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:dark_light_red_sandstone_brick_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:dark_light_red_sandstone_brick_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:dark_light_red_sandstone_brick_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:dark_light_red_sandstone_brick_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:dark_light_red_sandstone_brick_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:dark_light_red_sandstone_brick_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:dark_light_red_sandstone_brick_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:dark_light_red_sandstone_brick_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:dark_light_red_sandstone_brick_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:dark_light_red_sandstone_brick_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:dark_light_red_sandstone_brick_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:dark_light_red_sandstone_brick_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:dark_light_red_sandstone_brick_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:dark_light_red_sandstone_brick_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:dark_light_red_sandstone_brick_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:dark_light_red_sandstone_brick_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:dark_light_red_sandstone_brick_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:dark_light_red_sandstone_brick_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:dark_light_red_sandstone_brick_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:dark_light_red_sandstone_brick_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:dark_light_red_sandstone_brick_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:dark_light_red_sandstone_brick_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:dark_light_red_sandstone_brick_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:dark_light_red_sandstone_brick_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:dark_light_red_sandstone_brick_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:dark_light_red_sandstone_brick_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:dark_light_red_sandstone_brick_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:dark_light_red_sandstone_brick_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:dark_light_red_sandstone_brick_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:dark_light_red_sandstone_brick_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:dark_light_red_sandstone_brick_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:dark_light_red_sandstone_brick_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:dark_light_red_sandstone_brick_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:dark_light_red_sandstone_brick_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:dark_light_red_sandstone_brick_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:dark_light_red_sandstone_brick_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:dark_light_red_sandstone_brick_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:dark_light_red_sandstone_brick_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:dark_light_red_sandstone_brick_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:dark_light_red_sandstone_brick_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:dark_light_red_sandstone_brick_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:dark_light_red_sandstone_brick_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:dark_light_red_sandstone_brick_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:dark_light_red_sandstone_brick_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:dark_light_red_sandstone_brick_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:dark_light_red_sandstone_brick_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:dark_light_red_sandstone_brick_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:dark_light_red_sandstone_brick_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:dark_light_red_sandstone_brick_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:dark_light_red_sandstone_brick_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:dark_light_red_sandstone_brick_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:dark_light_red_sandstone_brick_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:dark_light_red_sandstone_brick_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:dark_light_red_sandstone_brick_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:dark_light_red_sandstone_brick_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:dark_light_red_sandstone_brick_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:dark_light_red_sandstone_brick_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:dark_light_red_sandstone_brick_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:dark_light_red_sandstone_brick_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:dark_light_red_sandstone_brick_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:dark_light_red_sandstone_brick_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:dark_light_red_sandstone_brick_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:dark_light_red_sandstone_brick_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:dark_light_red_sandstone_brick_two_meter_arch[facing=north,type=top]
conquest:dark_light_red_sandstone_brick_two_meter_arch[facing=north,type=bottom]
conquest:dark_light_red_sandstone_brick_two_meter_arch[facing=south,type=top]
conquest:dark_light_red_sandstone_brick_two_meter_arch[facing=south,type=bottom]
conquest:dark_light_red_sandstone_brick_two_meter_arch[facing=west,type=top]
conquest:dark_light_red_sandstone_brick_two_meter_arch[facing=west,type=bottom]
conquest:dark_light_red_sandstone_brick_two_meter_arch[facing=east,type=top]
conquest:dark_light_red_sandstone_brick_two_meter_arch[facing=east,type=bottom]
conquest:dark_light_red_sandstone_brick_two_meter_arch_half[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:dark_light_red_sandstone_brick_two_meter_arch_half[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:dark_light_red_sandstone_brick_two_meter_arch_half[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:dark_light_red_sandstone_brick_two_meter_arch_half[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:dark_light_red_sandstone_brick_two_meter_arch_half[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:dark_light_red_sandstone_brick_two_meter_arch_half[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:dark_light_red_sandstone_brick_two_meter_arch_half[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:dark_light_red_sandstone_brick_two_meter_arch_half[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:dark_light_red_sandstone_brick_two_meter_arch_half[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:dark_light_red_sandstone_brick_two_meter_arch_half[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:dark_light_red_sandstone_brick_two_meter_arch_half[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:dark_light_red_sandstone_brick_two_meter_arch_half[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:dark_light_red_sandstone_brick_two_meter_arch_half[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:dark_light_red_sandstone_brick_two_meter_arch_half[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:dark_light_red_sandstone_brick_two_meter_arch_half[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:dark_light_red_sandstone_brick_two_meter_arch_half[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:dark_light_red_sandstone_brick_two_meter_arch_half[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:dark_light_red_sandstone_brick_two_meter_arch_half[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:dark_light_red_sandstone_brick_two_meter_arch_half[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:dark_light_red_sandstone_brick_two_meter_arch_half[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:dark_light_red_sandstone_brick_two_meter_arch_half[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:dark_light_red_sandstone_brick_two_meter_arch_half[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:dark_light_red_sandstone_brick_two_meter_arch_half[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:dark_light_red_sandstone_brick_two_meter_arch_half[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:dark_light_red_sandstone_brick_two_meter_arch_half[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:dark_light_red_sandstone_brick_two_meter_arch_half[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:dark_light_red_sandstone_brick_two_meter_arch_half[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:dark_light_red_sandstone_brick_two_meter_arch_half[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:dark_light_red_sandstone_brick_two_meter_arch_half[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:dark_light_red_sandstone_brick_two_meter_arch_half[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:dark_light_red_sandstone_brick_two_meter_arch_half[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:dark_light_red_sandstone_brick_two_meter_arch_half[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:dark_light_red_sandstone_brick_two_meter_arch_half[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:dark_light_red_sandstone_brick_two_meter_arch_half[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:dark_light_red_sandstone_brick_two_meter_arch_half[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:dark_light_red_sandstone_brick_two_meter_arch_half[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:dark_light_red_sandstone_brick_two_meter_arch_half[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:dark_light_red_sandstone_brick_two_meter_arch_half[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:dark_light_red_sandstone_brick_two_meter_arch_half[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:dark_light_red_sandstone_brick_two_meter_arch_half[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:dark_light_red_sandstone_brick_two_meter_arch_half[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:dark_light_red_sandstone_brick_two_meter_arch_half[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:dark_light_red_sandstone_brick_two_meter_arch_half[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:dark_light_red_sandstone_brick_two_meter_arch_half[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:dark_light_red_sandstone_brick_two_meter_arch_half[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:dark_light_red_sandstone_brick_two_meter_arch_half[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:dark_light_red_sandstone_brick_two_meter_arch_half[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:dark_light_red_sandstone_brick_two_meter_arch_half[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:dark_light_red_sandstone_brick_two_meter_arch_half[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:dark_light_red_sandstone_brick_two_meter_arch_half[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:dark_light_red_sandstone_brick_two_meter_arch_half[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:dark_light_red_sandstone_brick_two_meter_arch_half[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:dark_light_red_sandstone_brick_two_meter_arch_half[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:dark_light_red_sandstone_brick_two_meter_arch_half[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:dark_light_red_sandstone_brick_two_meter_arch_half[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:dark_light_red_sandstone_brick_two_meter_arch_half[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:dark_light_red_sandstone_brick_two_meter_arch_half[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:dark_light_red_sandstone_brick_two_meter_arch_half[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:dark_light_red_sandstone_brick_two_meter_arch_half[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:dark_light_red_sandstone_brick_two_meter_arch_half[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:dark_light_red_sandstone_brick_two_meter_arch_half[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:dark_light_red_sandstone_brick_two_meter_arch_half[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:dark_light_red_sandstone_brick_two_meter_arch_half[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:dark_light_red_sandstone_brick_two_meter_arch_half[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:dark_light_red_sandstone_brick_vertical_corner[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:dark_light_red_sandstone_brick_vertical_corner[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:dark_light_red_sandstone_brick_vertical_corner[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:dark_light_red_sandstone_brick_vertical_corner[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:dark_light_red_sandstone_brick_vertical_corner[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:dark_light_red_sandstone_brick_vertical_corner[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:dark_light_red_sandstone_brick_vertical_corner[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:dark_light_red_sandstone_brick_vertical_corner[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:dark_light_red_sandstone_brick_vertical_corner[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:dark_light_red_sandstone_brick_vertical_corner[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:dark_light_red_sandstone_brick_vertical_corner[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:dark_light_red_sandstone_brick_vertical_corner[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:dark_light_red_sandstone_brick_vertical_corner[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:dark_light_red_sandstone_brick_vertical_corner[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:dark_light_red_sandstone_brick_vertical_corner[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:dark_light_red_sandstone_brick_vertical_corner[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:dark_light_red_sandstone_brick_vertical_corner[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:dark_light_red_sandstone_brick_vertical_corner[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:dark_light_red_sandstone_brick_vertical_corner[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:dark_light_red_sandstone_brick_vertical_corner[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:dark_light_red_sandstone_brick_vertical_corner[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:dark_light_red_sandstone_brick_vertical_corner[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:dark_light_red_sandstone_brick_vertical_corner[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:dark_light_red_sandstone_brick_vertical_corner[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:dark_light_red_sandstone_brick_vertical_corner[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:dark_light_red_sandstone_brick_vertical_corner[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:dark_light_red_sandstone_brick_vertical_corner[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:dark_light_red_sandstone_brick_vertical_corner[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:dark_light_red_sandstone_brick_vertical_corner[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:dark_light_red_sandstone_brick_vertical_corner[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:dark_light_red_sandstone_brick_vertical_corner[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:dark_light_red_sandstone_brick_vertical_corner[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:dark_light_red_sandstone_brick_vertical_corner[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:dark_light_red_sandstone_brick_vertical_corner[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:dark_light_red_sandstone_brick_vertical_corner[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:dark_light_red_sandstone_brick_vertical_corner[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:dark_light_red_sandstone_brick_vertical_corner[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:dark_light_red_sandstone_brick_vertical_corner[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:dark_light_red_sandstone_brick_vertical_corner[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:dark_light_red_sandstone_brick_vertical_corner[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:dark_light_red_sandstone_brick_vertical_corner[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:dark_light_red_sandstone_brick_vertical_corner[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:dark_light_red_sandstone_brick_vertical_corner[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:dark_light_red_sandstone_brick_vertical_corner[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:dark_light_red_sandstone_brick_vertical_corner[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:dark_light_red_sandstone_brick_vertical_corner[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:dark_light_red_sandstone_brick_vertical_corner[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:dark_light_red_sandstone_brick_vertical_corner[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:dark_light_red_sandstone_brick_vertical_corner[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:dark_light_red_sandstone_brick_vertical_corner[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:dark_light_red_sandstone_brick_vertical_corner[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:dark_light_red_sandstone_brick_vertical_corner[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:dark_light_red_sandstone_brick_vertical_corner[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:dark_light_red_sandstone_brick_vertical_corner[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:dark_light_red_sandstone_brick_vertical_corner[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:dark_light_red_sandstone_brick_vertical_corner[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:dark_light_red_sandstone_brick_vertical_corner[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:dark_light_red_sandstone_brick_vertical_corner[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:dark_light_red_sandstone_brick_vertical_corner[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:dark_light_red_sandstone_brick_vertical_corner[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:dark_light_red_sandstone_brick_vertical_corner[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:dark_light_red_sandstone_brick_vertical_corner[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:dark_light_red_sandstone_brick_vertical_corner[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:dark_light_red_sandstone_brick_vertical_corner[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:dark_light_red_sandstone_brick_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:dark_light_red_sandstone_brick_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:dark_light_red_sandstone_brick_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:dark_light_red_sandstone_brick_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:dark_light_red_sandstone_brick_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:dark_light_red_sandstone_brick_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:dark_light_red_sandstone_brick_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:dark_light_red_sandstone_brick_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:dark_light_red_sandstone_brick_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:dark_light_red_sandstone_brick_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:dark_light_red_sandstone_brick_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:dark_light_red_sandstone_brick_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:dark_light_red_sandstone_brick_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:dark_light_red_sandstone_brick_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:dark_light_red_sandstone_brick_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:dark_light_red_sandstone_brick_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:dark_light_red_sandstone_brick_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:dark_light_red_sandstone_brick_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:dark_light_red_sandstone_brick_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:dark_light_red_sandstone_brick_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:dark_light_red_sandstone_brick_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:dark_light_red_sandstone_brick_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:dark_light_red_sandstone_brick_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:dark_light_red_sandstone_brick_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:dark_light_red_sandstone_brick_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:dark_light_red_sandstone_brick_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:dark_light_red_sandstone_brick_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:dark_light_red_sandstone_brick_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:dark_light_red_sandstone_brick_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:dark_light_red_sandstone_brick_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:dark_light_red_sandstone_brick_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:dark_light_red_sandstone_brick_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:dark_light_red_sandstone_brick_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:dark_light_red_sandstone_brick_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:dark_light_red_sandstone_brick_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:dark_light_red_sandstone_brick_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:dark_light_red_sandstone_brick_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:dark_light_red_sandstone_brick_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:dark_light_red_sandstone_brick_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:dark_light_red_sandstone_brick_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:dark_light_red_sandstone_brick_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:dark_light_red_sandstone_brick_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:dark_light_red_sandstone_brick_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:dark_light_red_sandstone_brick_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:dark_light_red_sandstone_brick_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:dark_light_red_sandstone_brick_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:dark_light_red_sandstone_brick_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:dark_light_red_sandstone_brick_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:dark_light_red_sandstone_brick_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:dark_light_red_sandstone_brick_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:dark_light_red_sandstone_brick_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:dark_light_red_sandstone_brick_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:dark_light_red_sandstone_brick_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:dark_light_red_sandstone_brick_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:dark_light_red_sandstone_brick_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:dark_light_red_sandstone_brick_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:dark_light_red_sandstone_brick_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:dark_light_red_sandstone_brick_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:dark_light_red_sandstone_brick_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:dark_light_red_sandstone_brick_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:dark_light_red_sandstone_brick_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:dark_light_red_sandstone_brick_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:dark_light_red_sandstone_brick_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:dark_light_red_sandstone_brick_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:dark_light_red_sandstone_brick_vertical_quarter[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:dark_light_red_sandstone_brick_vertical_quarter[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:dark_light_red_sandstone_brick_vertical_quarter[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:dark_light_red_sandstone_brick_vertical_quarter[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:dark_light_red_sandstone_brick_vertical_quarter[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:dark_light_red_sandstone_brick_vertical_quarter[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:dark_light_red_sandstone_brick_vertical_quarter[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:dark_light_red_sandstone_brick_vertical_quarter[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:dark_light_red_sandstone_brick_vertical_quarter[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:dark_light_red_sandstone_brick_vertical_quarter[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:dark_light_red_sandstone_brick_vertical_quarter[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:dark_light_red_sandstone_brick_vertical_quarter[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:dark_light_red_sandstone_brick_vertical_quarter[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:dark_light_red_sandstone_brick_vertical_quarter[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:dark_light_red_sandstone_brick_vertical_quarter[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:dark_light_red_sandstone_brick_vertical_quarter[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:dark_light_red_sandstone_brick_vertical_quarter[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:dark_light_red_sandstone_brick_vertical_quarter[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:dark_light_red_sandstone_brick_vertical_quarter[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:dark_light_red_sandstone_brick_vertical_quarter[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:dark_light_red_sandstone_brick_vertical_quarter[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:dark_light_red_sandstone_brick_vertical_quarter[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:dark_light_red_sandstone_brick_vertical_quarter[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:dark_light_red_sandstone_brick_vertical_quarter[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:dark_light_red_sandstone_brick_vertical_quarter[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:dark_light_red_sandstone_brick_vertical_quarter[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:dark_light_red_sandstone_brick_vertical_quarter[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:dark_light_red_sandstone_brick_vertical_quarter[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:dark_light_red_sandstone_brick_vertical_quarter[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:dark_light_red_sandstone_brick_vertical_quarter[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:dark_light_red_sandstone_brick_vertical_quarter[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:dark_light_red_sandstone_brick_vertical_quarter[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:dark_light_red_sandstone_brick_vertical_quarter[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:dark_light_red_sandstone_brick_vertical_quarter[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:dark_light_red_sandstone_brick_vertical_quarter[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:dark_light_red_sandstone_brick_vertical_quarter[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:dark_light_red_sandstone_brick_vertical_quarter[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:dark_light_red_sandstone_brick_vertical_quarter[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:dark_light_red_sandstone_brick_vertical_quarter[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:dark_light_red_sandstone_brick_vertical_quarter[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:dark_light_red_sandstone_brick_vertical_quarter[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:dark_light_red_sandstone_brick_vertical_quarter[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:dark_light_red_sandstone_brick_vertical_quarter[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:dark_light_red_sandstone_brick_vertical_quarter[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:dark_light_red_sandstone_brick_vertical_quarter[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:dark_light_red_sandstone_brick_vertical_quarter[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:dark_light_red_sandstone_brick_vertical_quarter[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:dark_light_red_sandstone_brick_vertical_quarter[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:dark_light_red_sandstone_brick_vertical_quarter[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:dark_light_red_sandstone_brick_vertical_quarter[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:dark_light_red_sandstone_brick_vertical_quarter[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:dark_light_red_sandstone_brick_vertical_quarter[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:dark_light_red_sandstone_brick_vertical_quarter[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:dark_light_red_sandstone_brick_vertical_quarter[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:dark_light_red_sandstone_brick_vertical_quarter[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:dark_light_red_sandstone_brick_vertical_quarter[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:dark_light_red_sandstone_brick_vertical_quarter[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:dark_light_red_sandstone_brick_vertical_quarter[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:dark_light_red_sandstone_brick_vertical_quarter[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:dark_light_red_sandstone_brick_vertical_quarter[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:dark_light_red_sandstone_brick_vertical_quarter[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:dark_light_red_sandstone_brick_vertical_quarter[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:dark_light_red_sandstone_brick_vertical_quarter[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:dark_light_red_sandstone_brick_vertical_quarter[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:dark_light_red_sandstone_brick_vertical_slab[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:dark_light_red_sandstone_brick_vertical_slab[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:dark_light_red_sandstone_brick_vertical_slab[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:dark_light_red_sandstone_brick_vertical_slab[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:dark_light_red_sandstone_brick_vertical_slab[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:dark_light_red_sandstone_brick_vertical_slab[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:dark_light_red_sandstone_brick_vertical_slab[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:dark_light_red_sandstone_brick_vertical_slab[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:dark_light_red_sandstone_brick_vertical_slab[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:dark_light_red_sandstone_brick_vertical_slab[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:dark_light_red_sandstone_brick_vertical_slab[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:dark_light_red_sandstone_brick_vertical_slab[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:dark_light_red_sandstone_brick_vertical_slab[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:dark_light_red_sandstone_brick_vertical_slab[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:dark_light_red_sandstone_brick_vertical_slab[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:dark_light_red_sandstone_brick_vertical_slab[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:dark_light_red_sandstone_brick_vertical_slab[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:dark_light_red_sandstone_brick_vertical_slab[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:dark_light_red_sandstone_brick_vertical_slab[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:dark_light_red_sandstone_brick_vertical_slab[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:dark_light_red_sandstone_brick_vertical_slab[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:dark_light_red_sandstone_brick_vertical_slab[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:dark_light_red_sandstone_brick_vertical_slab[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:dark_light_red_sandstone_brick_vertical_slab[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:dark_light_red_sandstone_brick_vertical_slab[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:dark_light_red_sandstone_brick_vertical_slab[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:dark_light_red_sandstone_brick_vertical_slab[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:dark_light_red_sandstone_brick_vertical_slab[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:dark_light_red_sandstone_brick_vertical_slab[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:dark_light_red_sandstone_brick_vertical_slab[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:dark_light_red_sandstone_brick_vertical_slab[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:dark_light_red_sandstone_brick_vertical_slab[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:dark_light_red_sandstone_brick_vertical_slab[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:dark_light_red_sandstone_brick_vertical_slab[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:dark_light_red_sandstone_brick_vertical_slab[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:dark_light_red_sandstone_brick_vertical_slab[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:dark_light_red_sandstone_brick_vertical_slab[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:dark_light_red_sandstone_brick_vertical_slab[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:dark_light_red_sandstone_brick_vertical_slab[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:dark_light_red_sandstone_brick_vertical_slab[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:dark_light_red_sandstone_brick_vertical_slab[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:dark_light_red_sandstone_brick_vertical_slab[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:dark_light_red_sandstone_brick_vertical_slab[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:dark_light_red_sandstone_brick_vertical_slab[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:dark_light_red_sandstone_brick_vertical_slab[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:dark_light_red_sandstone_brick_vertical_slab[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:dark_light_red_sandstone_brick_vertical_slab[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:dark_light_red_sandstone_brick_vertical_slab[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:dark_light_red_sandstone_brick_vertical_slab[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:dark_light_red_sandstone_brick_vertical_slab[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:dark_light_red_sandstone_brick_vertical_slab[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:dark_light_red_sandstone_brick_vertical_slab[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:dark_light_red_sandstone_brick_vertical_slab[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:dark_light_red_sandstone_brick_vertical_slab[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:dark_light_red_sandstone_brick_vertical_slab[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:dark_light_red_sandstone_brick_vertical_slab[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:dark_light_red_sandstone_brick_vertical_slab[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:dark_light_red_sandstone_brick_vertical_slab[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:dark_light_red_sandstone_brick_vertical_slab[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:dark_light_red_sandstone_brick_vertical_slab[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:dark_light_red_sandstone_brick_vertical_slab[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:dark_light_red_sandstone_brick_vertical_slab[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:dark_light_red_sandstone_brick_vertical_slab[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:dark_light_red_sandstone_brick_vertical_slab[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:dark_light_red_sandstone_brick_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:dark_light_red_sandstone_brick_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:dark_light_red_sandstone_brick_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:dark_light_red_sandstone_brick_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:dark_light_red_sandstone_brick_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:dark_light_red_sandstone_brick_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:dark_light_red_sandstone_brick_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:dark_light_red_sandstone_brick_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:dark_light_red_sandstone_brick_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:dark_light_red_sandstone_brick_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:dark_light_red_sandstone_brick_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:dark_light_red_sandstone_brick_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:dark_light_red_sandstone_brick_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:dark_light_red_sandstone_brick_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:dark_light_red_sandstone_brick_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:dark_light_red_sandstone_brick_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:dark_light_red_sandstone_brick_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:dark_light_red_sandstone_brick_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:dark_light_red_sandstone_brick_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:dark_light_red_sandstone_brick_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:dark_light_red_sandstone_brick_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:dark_light_red_sandstone_brick_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:dark_light_red_sandstone_brick_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:dark_light_red_sandstone_brick_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:dark_light_red_sandstone_brick_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:dark_light_red_sandstone_brick_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:dark_light_red_sandstone_brick_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:dark_light_red_sandstone_brick_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:dark_light_red_sandstone_brick_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:dark_light_red_sandstone_brick_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:dark_light_red_sandstone_brick_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:dark_light_red_sandstone_brick_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:dark_light_red_sandstone_brick_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:dark_light_red_sandstone_brick_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:dark_light_red_sandstone_brick_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:dark_light_red_sandstone_brick_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:dark_light_red_sandstone_brick_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:dark_light_red_sandstone_brick_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:dark_light_red_sandstone_brick_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:dark_light_red_sandstone_brick_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:dark_light_red_sandstone_brick_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:dark_light_red_sandstone_brick_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:dark_light_red_sandstone_brick_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:dark_light_red_sandstone_brick_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:dark_light_red_sandstone_brick_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:dark_light_red_sandstone_brick_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:dark_light_red_sandstone_brick_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:dark_light_red_sandstone_brick_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:dark_light_red_sandstone_brick_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:dark_light_red_sandstone_brick_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:dark_light_red_sandstone_brick_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:dark_light_red_sandstone_brick_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:dark_light_red_sandstone_brick_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:dark_light_red_sandstone_brick_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:dark_light_red_sandstone_brick_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:dark_light_red_sandstone_brick_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:dark_light_red_sandstone_brick_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:dark_light_red_sandstone_brick_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:dark_light_red_sandstone_brick_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:dark_light_red_sandstone_brick_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:dark_light_red_sandstone_brick_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:dark_light_red_sandstone_brick_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:dark_light_red_sandstone_brick_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:dark_light_red_sandstone_brick_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:dark_light_red_sandstone_brick_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:dark_light_red_sandstone_brick_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:dark_light_red_sandstone_brick_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:dark_light_red_sandstone_brick_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:dark_light_red_sandstone_brick_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:dark_light_red_sandstone_brick_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:dark_light_red_sandstone_brick_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:dark_light_red_sandstone_brick_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:dark_light_red_sandstone_brick_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:dark_light_red_sandstone_brick_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:dark_light_red_sandstone_brick_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:dark_light_red_sandstone_brick_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:dark_light_red_sandstone_brick_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:dark_light_red_sandstone_brick_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:dark_light_red_sandstone_brick_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:dark_light_red_sandstone_brick_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:dark_light_red_sandstone_brick_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:dark_light_red_sandstone_brick_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:dark_light_red_sandstone_brick_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:dark_light_red_sandstone_brick_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:dark_light_red_sandstone_brick_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:dark_light_red_sandstone_brick_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:dark_light_red_sandstone_brick_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:dark_light_red_sandstone_brick_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:dark_light_red_sandstone_brick_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:dark_light_red_sandstone_brick_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:dark_light_red_sandstone_brick_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:dark_light_red_sandstone_brick_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:dark_light_red_sandstone_brick_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:dark_light_red_sandstone_brick_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:dark_light_red_sandstone_brick_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:dark_light_red_sandstone_brick_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:dark_light_red_sandstone_brick_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:dark_light_red_sandstone_brick_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:dark_light_red_sandstone_brick_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:dark_light_red_sandstone_brick_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:dark_light_red_sandstone_brick_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:dark_light_red_sandstone_brick_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:dark_light_red_sandstone_brick_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:dark_light_red_sandstone_brick_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:dark_light_red_sandstone_brick_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:dark_light_red_sandstone_brick_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:dark_light_red_sandstone_brick_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:dark_light_red_sandstone_brick_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:dark_light_red_sandstone_brick_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:dark_light_red_sandstone_brick_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:dark_light_red_sandstone_brick_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:dark_light_red_sandstone_brick_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:dark_light_red_sandstone_brick_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:dark_light_red_sandstone_brick_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:dark_light_red_sandstone_brick_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:dark_light_red_sandstone_brick_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:dark_light_red_sandstone_brick_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:dark_light_red_sandstone_brick_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:dark_light_red_sandstone_brick_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:dark_light_red_sandstone_brick_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:dark_light_red_sandstone_brick_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:dark_light_red_sandstone_brick_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:dark_light_red_sandstone_brick_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:dark_light_red_sandstone_brick_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:dark_light_red_sandstone_brick_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:dark_light_red_sandstone_brick_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:dark_light_red_sandstone_brick_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:dark_light_red_sandstone_brick_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:dark_light_red_sandstone_brick_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:dark_light_red_sandstone_brick_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:dark_light_red_sandstone_brick_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:dark_light_red_sandstone_brick_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:dark_light_red_sandstone_brick_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:dark_light_red_sandstone_brick_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:dark_light_red_sandstone_brick_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:dark_light_red_sandstone_brick_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:dark_light_red_sandstone_brick_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:dark_light_red_sandstone_brick_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:dark_light_red_sandstone_brick_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:dark_light_red_sandstone_brick_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:dark_light_red_sandstone_brick_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:dark_light_red_sandstone_brick_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:dark_light_red_sandstone_brick_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:dark_light_red_sandstone_brick_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:dark_light_red_sandstone_brick_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:dark_light_red_sandstone_brick_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:dark_light_red_sandstone_brick_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:dark_light_red_sandstone_brick_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:dark_light_red_sandstone_brick_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:dark_light_red_sandstone_brick_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:dark_light_red_sandstone_brick_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:dark_light_red_sandstone_brick_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:dark_light_red_sandstone_brick_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:dark_light_red_sandstone_brick_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:dark_light_red_sandstone_brick_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:dark_light_red_sandstone_brick_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:dark_light_red_sandstone_brick_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:dark_light_red_sandstone_brick_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:dark_light_red_sandstone_brick_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:dark_light_red_sandstone_brick_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:dark_light_red_sandstone_brick_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:dark_light_red_sandstone_brick_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:dark_light_red_sandstone_brick_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:dark_light_red_sandstone_brick_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:dark_light_red_sandstone_brick_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:dark_light_red_sandstone_brick_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:dark_light_red_sandstone_brick_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:dark_light_red_sandstone_brick_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:dark_light_red_sandstone_brick_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:dark_light_red_sandstone_brick_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:dark_light_red_sandstone_brick_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:dark_light_red_sandstone_brick_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:dark_light_red_sandstone_brick_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:dark_light_red_sandstone_brick_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:dark_light_red_sandstone_brick_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:dark_light_red_sandstone_brick_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:dark_light_red_sandstone_brick_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:dark_light_red_sandstone_brick_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:dark_light_red_sandstone_brick_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:dark_light_red_sandstone_brick_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:dark_light_red_sandstone_brick_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:dark_light_red_sandstone_brick_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:dark_light_red_sandstone_brick_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:dark_light_red_sandstone_brick_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:dark_light_red_sandstone_brick_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:dark_light_red_sandstone_brick_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:dark_light_red_sandstone_brick_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:dark_light_red_sandstone_brick_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:dark_light_red_sandstone_brick_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:dark_light_red_sandstone_brick_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:dark_light_red_sandstone_brick_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:dark_light_red_sandstone_brick_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:dark_light_red_sandstone_brick_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:dark_light_red_sandstone_brick_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:dark_light_red_sandstone_brick_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:dark_light_red_sandstone_brick_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:dark_light_red_sandstone_brick_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:dark_light_red_sandstone_brick_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:dark_light_red_sandstone_brick_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:dark_light_red_sandstone_brick_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:dark_light_red_sandstone_brick_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:dark_light_red_sandstone_brick_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:dark_light_red_sandstone_brick_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:dark_light_red_sandstone_brick_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:dark_light_red_sandstone_brick_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:dark_light_red_sandstone_brick_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:dark_light_red_sandstone_brick_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:dark_light_red_sandstone_brick_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:dark_light_red_sandstone_brick_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:dark_light_red_sandstone_brick_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:dark_light_red_sandstone_brick_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:dark_light_red_sandstone_brick_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:dark_light_red_sandstone_brick_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:dark_light_red_sandstone_brick_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:dark_light_red_sandstone_brick_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:dark_light_red_sandstone_brick_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:dark_light_red_sandstone_brick_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:dark_light_red_sandstone_brick_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:dark_light_red_sandstone_brick_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:dark_light_red_sandstone_brick_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:dark_light_red_sandstone_brick_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:dark_light_red_sandstone_brick_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:dark_light_red_sandstone_brick_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:dark_light_red_sandstone_brick_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:dark_light_red_sandstone_brick_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:dark_light_red_sandstone_brick_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:dark_light_red_sandstone_brick_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:dark_light_red_sandstone_brick_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:dark_light_red_sandstone_brick_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:dark_light_red_sandstone_brick_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:dark_light_red_sandstone_brick_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:dark_light_red_sandstone_brick_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:dark_light_red_sandstone_brick_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:dark_light_red_sandstone_brick_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:dark_light_red_sandstone_brick_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:dark_light_red_sandstone_brick_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:dark_light_red_sandstone_brick_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:dark_light_red_sandstone_brick_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:dark_light_red_sandstone_brick_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:dark_light_red_sandstone_brick_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:dark_light_red_sandstone_brick_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:dark_light_red_sandstone_brick_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:dark_light_red_sandstone_brick_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:dark_light_red_sandstone_brick_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:dark_light_red_sandstone_brick_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:dark_light_red_sandstone_brick_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:dark_light_red_sandstone_brick_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:dark_light_red_sandstone_brick_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:dark_light_red_sandstone_brick_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:dark_light_red_sandstone_brick_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:dark_light_red_sandstone_brick_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:dark_light_red_sandstone_brick_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:dark_light_red_sandstone_brick_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:dark_light_red_sandstone_brick_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:dark_light_red_sandstone_brick_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:dark_light_red_sandstone_brick_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:dark_light_red_sandstone_brick_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:dark_light_red_sandstone_brick_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:dark_light_red_sandstone_brick_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:dark_light_red_sandstone_brick_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:dark_light_red_sandstone_brick_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:dark_light_red_sandstone_brick_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:dark_light_red_sandstone_brick_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:dark_light_red_sandstone_brick_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:dark_light_red_sandstone_brick_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:dark_light_red_sandstone_brick_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:dark_light_red_sandstone_brick_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:dark_light_red_sandstone_brick_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:dark_light_red_sandstone_brick_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:dark_light_red_sandstone_brick_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:dark_light_red_sandstone_brick_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:dark_light_red_sandstone_brick_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:dark_light_red_sandstone_brick_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:dark_light_red_sandstone_brick_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:dark_light_red_sandstone_brick_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:dark_light_red_sandstone_brick_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:dark_light_red_sandstone_brick_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:dark_light_red_sandstone_brick_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:dark_light_red_sandstone_brick_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:dark_light_red_sandstone_brick_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:dark_light_red_sandstone_brick_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:dark_light_red_sandstone_brick_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:dark_light_red_sandstone_brick_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:dark_light_red_sandstone_brick_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:dark_light_red_sandstone_brick_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:dark_light_red_sandstone_brick_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:dark_light_red_sandstone_brick_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:dark_light_red_sandstone_brick_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:dark_light_red_sandstone_brick_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:dark_light_red_sandstone_brick_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:dark_light_red_sandstone_brick_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:dark_light_red_sandstone_brick_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:dark_light_red_sandstone_brick_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:dark_light_red_sandstone_brick_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:dark_light_red_sandstone_brick_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:dark_light_red_sandstone_brick_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:dark_light_red_sandstone_brick_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:dark_light_red_sandstone_brick_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:dark_light_red_sandstone_brick_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:dark_light_red_sandstone_brick_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:dark_light_red_sandstone_brick_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:dark_light_red_sandstone_brick_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:dark_light_red_sandstone_brick_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:dark_light_red_sandstone_brick_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:dark_light_red_sandstone_brick_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:dark_light_red_sandstone_brick_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:dark_light_red_sandstone_brick_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:dark_light_red_sandstone_brick_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:dark_light_red_sandstone_brick_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:dark_light_red_sandstone_brick_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:dark_light_red_sandstone_brick_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:dark_light_red_sandstone_brick_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:dark_light_red_sandstone_brick_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:dark_light_red_sandstone_brick_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:dark_light_red_sandstone_brick_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:dark_light_red_sandstone_brick_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:dark_light_red_sandstone_brick_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:dark_light_red_sandstone_brick_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:dark_light_red_sandstone_brick_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:dark_light_red_sandstone_brick_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:dark_light_red_sandstone_brick_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:dark_light_red_sandstone_brick_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:dark_light_red_sandstone_brick_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:dark_light_red_sandstone_brick_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:dark_light_red_sandstone_bricks
conquest:dark_lime_mortar_clay_brick
conquest:dark_lime_mortar_clay_brick_arrowslit[facing=north,waterlogged=true]
conquest:dark_lime_mortar_clay_brick_arrowslit[facing=north,waterlogged=false]
conquest:dark_lime_mortar_clay_brick_arrowslit[facing=south,waterlogged=true]
conquest:dark_lime_mortar_clay_brick_arrowslit[facing=south,waterlogged=false]
conquest:dark_lime_mortar_clay_brick_arrowslit[facing=west,waterlogged=true]
conquest:dark_lime_mortar_clay_brick_arrowslit[facing=west,waterlogged=false]
conquest:dark_lime_mortar_clay_brick_arrowslit[facing=east,waterlogged=true]
conquest:dark_lime_mortar_clay_brick_arrowslit[facing=east,waterlogged=false]
conquest:dark_lime_mortar_clay_brick_balustrade[axis=x,waterlogged=true]
conquest:dark_lime_mortar_clay_brick_balustrade[axis=x,waterlogged=false]
conquest:dark_lime_mortar_clay_brick_balustrade[axis=y,waterlogged=true]
conquest:dark_lime_mortar_clay_brick_balustrade[axis=y,waterlogged=false]
conquest:dark_lime_mortar_clay_brick_balustrade[axis=z,waterlogged=true]
conquest:dark_lime_mortar_clay_brick_balustrade[axis=z,waterlogged=false]
conquest:dark_lime_mortar_clay_brick_capital[facing=flat,type=top,waterlogged=true]
conquest:dark_lime_mortar_clay_brick_capital[facing=flat,type=top,waterlogged=false]
conquest:dark_lime_mortar_clay_brick_capital[facing=flat,type=bottom,waterlogged=true]
conquest:dark_lime_mortar_clay_brick_capital[facing=flat,type=bottom,waterlogged=false]
conquest:dark_lime_mortar_clay_brick_capital[facing=north,type=top,waterlogged=true]
conquest:dark_lime_mortar_clay_brick_capital[facing=north,type=top,waterlogged=false]
conquest:dark_lime_mortar_clay_brick_capital[facing=north,type=bottom,waterlogged=true]
conquest:dark_lime_mortar_clay_brick_capital[facing=north,type=bottom,waterlogged=false]
conquest:dark_lime_mortar_clay_brick_capital[facing=south,type=top,waterlogged=true]
conquest:dark_lime_mortar_clay_brick_capital[facing=south,type=top,waterlogged=false]
conquest:dark_lime_mortar_clay_brick_capital[facing=south,type=bottom,waterlogged=true]
conquest:dark_lime_mortar_clay_brick_capital[facing=south,type=bottom,waterlogged=false]
conquest:dark_lime_mortar_clay_brick_capital[facing=east,type=top,waterlogged=true]
conquest:dark_lime_mortar_clay_brick_capital[facing=east,type=top,waterlogged=false]
conquest:dark_lime_mortar_clay_brick_capital[facing=east,type=bottom,waterlogged=true]
conquest:dark_lime_mortar_clay_brick_capital[facing=east,type=bottom,waterlogged=false]
conquest:dark_lime_mortar_clay_brick_capital[facing=west,type=top,waterlogged=true]
conquest:dark_lime_mortar_clay_brick_capital[facing=west,type=top,waterlogged=false]
conquest:dark_lime_mortar_clay_brick_capital[facing=west,type=bottom,waterlogged=true]
conquest:dark_lime_mortar_clay_brick_capital[facing=west,type=bottom,waterlogged=false]
conquest:dark_lime_mortar_clay_brick_corner_slab[facing=north,type=top,waterlogged=true]
conquest:dark_lime_mortar_clay_brick_corner_slab[facing=north,type=top,waterlogged=false]
conquest:dark_lime_mortar_clay_brick_corner_slab[facing=north,type=bottom,waterlogged=true]
conquest:dark_lime_mortar_clay_brick_corner_slab[facing=north,type=bottom,waterlogged=false]
conquest:dark_lime_mortar_clay_brick_corner_slab[facing=south,type=top,waterlogged=true]
conquest:dark_lime_mortar_clay_brick_corner_slab[facing=south,type=top,waterlogged=false]
conquest:dark_lime_mortar_clay_brick_corner_slab[facing=south,type=bottom,waterlogged=true]
conquest:dark_lime_mortar_clay_brick_corner_slab[facing=south,type=bottom,waterlogged=false]
conquest:dark_lime_mortar_clay_brick_corner_slab[facing=west,type=top,waterlogged=true]
conquest:dark_lime_mortar_clay_brick_corner_slab[facing=west,type=top,waterlogged=false]
conquest:dark_lime_mortar_clay_brick_corner_slab[facing=west,type=bottom,waterlogged=true]
conquest:dark_lime_mortar_clay_brick_corner_slab[facing=west,type=bottom,waterlogged=false]
conquest:dark_lime_mortar_clay_brick_corner_slab[facing=east,type=top,waterlogged=true]
conquest:dark_lime_mortar_clay_brick_corner_slab[facing=east,type=top,waterlogged=false]
conquest:dark_lime_mortar_clay_brick_corner_slab[facing=east,type=bottom,waterlogged=true]
conquest:dark_lime_mortar_clay_brick_corner_slab[facing=east,type=bottom,waterlogged=false]
conquest:dark_lime_mortar_clay_brick_eighth_slab[facing=north,type=top,waterlogged=true]
conquest:dark_lime_mortar_clay_brick_eighth_slab[facing=north,type=top,waterlogged=false]
conquest:dark_lime_mortar_clay_brick_eighth_slab[facing=north,type=bottom,waterlogged=true]
conquest:dark_lime_mortar_clay_brick_eighth_slab[facing=north,type=bottom,waterlogged=false]
conquest:dark_lime_mortar_clay_brick_eighth_slab[facing=south,type=top,waterlogged=true]
conquest:dark_lime_mortar_clay_brick_eighth_slab[facing=south,type=top,waterlogged=false]
conquest:dark_lime_mortar_clay_brick_eighth_slab[facing=south,type=bottom,waterlogged=true]
conquest:dark_lime_mortar_clay_brick_eighth_slab[facing=south,type=bottom,waterlogged=false]
conquest:dark_lime_mortar_clay_brick_eighth_slab[facing=west,type=top,waterlogged=true]
conquest:dark_lime_mortar_clay_brick_eighth_slab[facing=west,type=top,waterlogged=false]
conquest:dark_lime_mortar_clay_brick_eighth_slab[facing=west,type=bottom,waterlogged=true]
conquest:dark_lime_mortar_clay_brick_eighth_slab[facing=west,type=bottom,waterlogged=false]
conquest:dark_lime_mortar_clay_brick_eighth_slab[facing=east,type=top,waterlogged=true]
conquest:dark_lime_mortar_clay_brick_eighth_slab[facing=east,type=top,waterlogged=false]
conquest:dark_lime_mortar_clay_brick_eighth_slab[facing=east,type=bottom,waterlogged=true]
conquest:dark_lime_mortar_clay_brick_eighth_slab[facing=east,type=bottom,waterlogged=false]
conquest:dark_lime_mortar_clay_brick_pillar[layer=1,waterlogged=true]
conquest:dark_lime_mortar_clay_brick_pillar[layer=1,waterlogged=false]
conquest:dark_lime_mortar_clay_brick_pillar[layer=2,waterlogged=true]
conquest:dark_lime_mortar_clay_brick_pillar[layer=2,waterlogged=false]
conquest:dark_lime_mortar_clay_brick_pillar[layer=3,waterlogged=true]
conquest:dark_lime_mortar_clay_brick_pillar[layer=3,waterlogged=false]
conquest:dark_lime_mortar_clay_brick_quarter_slab[facing=north,layer=1,type=top,waterlogged=true]
conquest:dark_lime_mortar_clay_brick_quarter_slab[facing=north,layer=1,type=top,waterlogged=false]
conquest:dark_lime_mortar_clay_brick_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=true]
conquest:dark_lime_mortar_clay_brick_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=false]
conquest:dark_lime_mortar_clay_brick_quarter_slab[facing=north,layer=2,type=top,waterlogged=true]
conquest:dark_lime_mortar_clay_brick_quarter_slab[facing=north,layer=2,type=top,waterlogged=false]
conquest:dark_lime_mortar_clay_brick_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=true]
conquest:dark_lime_mortar_clay_brick_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=false]
conquest:dark_lime_mortar_clay_brick_quarter_slab[facing=north,layer=3,type=top,waterlogged=true]
conquest:dark_lime_mortar_clay_brick_quarter_slab[facing=north,layer=3,type=top,waterlogged=false]
conquest:dark_lime_mortar_clay_brick_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=true]
conquest:dark_lime_mortar_clay_brick_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=false]
conquest:dark_lime_mortar_clay_brick_quarter_slab[facing=south,layer=1,type=top,waterlogged=true]
conquest:dark_lime_mortar_clay_brick_quarter_slab[facing=south,layer=1,type=top,waterlogged=false]
conquest:dark_lime_mortar_clay_brick_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=true]
conquest:dark_lime_mortar_clay_brick_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=false]
conquest:dark_lime_mortar_clay_brick_quarter_slab[facing=south,layer=2,type=top,waterlogged=true]
conquest:dark_lime_mortar_clay_brick_quarter_slab[facing=south,layer=2,type=top,waterlogged=false]
conquest:dark_lime_mortar_clay_brick_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=true]
conquest:dark_lime_mortar_clay_brick_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=false]
conquest:dark_lime_mortar_clay_brick_quarter_slab[facing=south,layer=3,type=top,waterlogged=true]
conquest:dark_lime_mortar_clay_brick_quarter_slab[facing=south,layer=3,type=top,waterlogged=false]
conquest:dark_lime_mortar_clay_brick_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=true]
conquest:dark_lime_mortar_clay_brick_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=false]
conquest:dark_lime_mortar_clay_brick_quarter_slab[facing=west,layer=1,type=top,waterlogged=true]
conquest:dark_lime_mortar_clay_brick_quarter_slab[facing=west,layer=1,type=top,waterlogged=false]
conquest:dark_lime_mortar_clay_brick_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=true]
conquest:dark_lime_mortar_clay_brick_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=false]
conquest:dark_lime_mortar_clay_brick_quarter_slab[facing=west,layer=2,type=top,waterlogged=true]
conquest:dark_lime_mortar_clay_brick_quarter_slab[facing=west,layer=2,type=top,waterlogged=false]
conquest:dark_lime_mortar_clay_brick_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=true]
conquest:dark_lime_mortar_clay_brick_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=false]
conquest:dark_lime_mortar_clay_brick_quarter_slab[facing=west,layer=3,type=top,waterlogged=true]
conquest:dark_lime_mortar_clay_brick_quarter_slab[facing=west,layer=3,type=top,waterlogged=false]
conquest:dark_lime_mortar_clay_brick_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=true]
conquest:dark_lime_mortar_clay_brick_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=false]
conquest:dark_lime_mortar_clay_brick_quarter_slab[facing=east,layer=1,type=top,waterlogged=true]
conquest:dark_lime_mortar_clay_brick_quarter_slab[facing=east,layer=1,type=top,waterlogged=false]
conquest:dark_lime_mortar_clay_brick_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=true]
conquest:dark_lime_mortar_clay_brick_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=false]
conquest:dark_lime_mortar_clay_brick_quarter_slab[facing=east,layer=2,type=top,waterlogged=true]
conquest:dark_lime_mortar_clay_brick_quarter_slab[facing=east,layer=2,type=top,waterlogged=false]
conquest:dark_lime_mortar_clay_brick_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=true]
conquest:dark_lime_mortar_clay_brick_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=false]
conquest:dark_lime_mortar_clay_brick_quarter_slab[facing=east,layer=3,type=top,waterlogged=true]
conquest:dark_lime_mortar_clay_brick_quarter_slab[facing=east,layer=3,type=top,waterlogged=false]
conquest:dark_lime_mortar_clay_brick_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=true]
conquest:dark_lime_mortar_clay_brick_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=false]
conquest:dark_lime_mortar_clay_brick_slab[layers=1,type=top,waterlogged=true]
conquest:dark_lime_mortar_clay_brick_slab[layers=1,type=top,waterlogged=false]
conquest:dark_lime_mortar_clay_brick_slab[layers=1,type=bottom,waterlogged=true]
conquest:dark_lime_mortar_clay_brick_slab[layers=1,type=bottom,waterlogged=false]
conquest:dark_lime_mortar_clay_brick_slab[layers=2,type=top,waterlogged=true]
conquest:dark_lime_mortar_clay_brick_slab[layers=2,type=top,waterlogged=false]
conquest:dark_lime_mortar_clay_brick_slab[layers=2,type=bottom,waterlogged=true]
conquest:dark_lime_mortar_clay_brick_slab[layers=2,type=bottom,waterlogged=false]
conquest:dark_lime_mortar_clay_brick_slab[layers=3,type=top,waterlogged=true]
conquest:dark_lime_mortar_clay_brick_slab[layers=3,type=top,waterlogged=false]
conquest:dark_lime_mortar_clay_brick_slab[layers=3,type=bottom,waterlogged=true]
conquest:dark_lime_mortar_clay_brick_slab[layers=3,type=bottom,waterlogged=false]
conquest:dark_lime_mortar_clay_brick_slab[layers=4,type=top,waterlogged=true]
conquest:dark_lime_mortar_clay_brick_slab[layers=4,type=top,waterlogged=false]
conquest:dark_lime_mortar_clay_brick_slab[layers=4,type=bottom,waterlogged=true]
conquest:dark_lime_mortar_clay_brick_slab[layers=4,type=bottom,waterlogged=false]
conquest:dark_lime_mortar_clay_brick_slab[layers=5,type=top,waterlogged=true]
conquest:dark_lime_mortar_clay_brick_slab[layers=5,type=top,waterlogged=false]
conquest:dark_lime_mortar_clay_brick_slab[layers=5,type=bottom,waterlogged=true]
conquest:dark_lime_mortar_clay_brick_slab[layers=5,type=bottom,waterlogged=false]
conquest:dark_lime_mortar_clay_brick_slab[layers=6,type=top,waterlogged=true]
conquest:dark_lime_mortar_clay_brick_slab[layers=6,type=top,waterlogged=false]
conquest:dark_lime_mortar_clay_brick_slab[layers=6,type=bottom,waterlogged=true]
conquest:dark_lime_mortar_clay_brick_slab[layers=6,type=bottom,waterlogged=false]
conquest:dark_lime_mortar_clay_brick_slab[layers=7,type=top,waterlogged=true]
conquest:dark_lime_mortar_clay_brick_slab[layers=7,type=top,waterlogged=false]
conquest:dark_lime_mortar_clay_brick_slab[layers=7,type=bottom,waterlogged=true]
conquest:dark_lime_mortar_clay_brick_slab[layers=7,type=bottom,waterlogged=false]
conquest:dark_lime_mortar_clay_brick_slab[layers=8,type=top,waterlogged=true]
conquest:dark_lime_mortar_clay_brick_slab[layers=8,type=top,waterlogged=false]
conquest:dark_lime_mortar_clay_brick_slab[layers=8,type=bottom,waterlogged=true]
conquest:dark_lime_mortar_clay_brick_slab[layers=8,type=bottom,waterlogged=false]
conquest:dark_lime_mortar_clay_brick_small_arch[direction=northsouth,waterlogged=true]
conquest:dark_lime_mortar_clay_brick_small_arch[direction=northsouth,waterlogged=false]
conquest:dark_lime_mortar_clay_brick_small_arch[direction=eastwest,waterlogged=true]
conquest:dark_lime_mortar_clay_brick_small_arch[direction=eastwest,waterlogged=false]
conquest:dark_lime_mortar_clay_brick_small_arch_half[facing=north,waterlogged=true]
conquest:dark_lime_mortar_clay_brick_small_arch_half[facing=north,waterlogged=false]
conquest:dark_lime_mortar_clay_brick_small_arch_half[facing=south,waterlogged=true]
conquest:dark_lime_mortar_clay_brick_small_arch_half[facing=south,waterlogged=false]
conquest:dark_lime_mortar_clay_brick_small_arch_half[facing=west,waterlogged=true]
conquest:dark_lime_mortar_clay_brick_small_arch_half[facing=west,waterlogged=false]
conquest:dark_lime_mortar_clay_brick_small_arch_half[facing=east,waterlogged=true]
conquest:dark_lime_mortar_clay_brick_small_arch_half[facing=east,waterlogged=false]
conquest:dark_lime_mortar_clay_brick_small_window[down=true,up=true,waterlogged=true]
conquest:dark_lime_mortar_clay_brick_small_window[down=true,up=true,waterlogged=false]
conquest:dark_lime_mortar_clay_brick_small_window[down=true,up=false,waterlogged=true]
conquest:dark_lime_mortar_clay_brick_small_window[down=true,up=false,waterlogged=false]
conquest:dark_lime_mortar_clay_brick_small_window[down=false,up=true,waterlogged=true]
conquest:dark_lime_mortar_clay_brick_small_window[down=false,up=true,waterlogged=false]
conquest:dark_lime_mortar_clay_brick_small_window[down=false,up=false,waterlogged=true]
conquest:dark_lime_mortar_clay_brick_small_window[down=false,up=false,waterlogged=false]
conquest:dark_lime_mortar_clay_brick_small_window_half[down=true,facing=north,up=true,waterlogged=true]
conquest:dark_lime_mortar_clay_brick_small_window_half[down=true,facing=north,up=true,waterlogged=false]
conquest:dark_lime_mortar_clay_brick_small_window_half[down=true,facing=north,up=false,waterlogged=true]
conquest:dark_lime_mortar_clay_brick_small_window_half[down=true,facing=north,up=false,waterlogged=false]
conquest:dark_lime_mortar_clay_brick_small_window_half[down=true,facing=south,up=true,waterlogged=true]
conquest:dark_lime_mortar_clay_brick_small_window_half[down=true,facing=south,up=true,waterlogged=false]
conquest:dark_lime_mortar_clay_brick_small_window_half[down=true,facing=south,up=false,waterlogged=true]
conquest:dark_lime_mortar_clay_brick_small_window_half[down=true,facing=south,up=false,waterlogged=false]
conquest:dark_lime_mortar_clay_brick_small_window_half[down=true,facing=west,up=true,waterlogged=true]
conquest:dark_lime_mortar_clay_brick_small_window_half[down=true,facing=west,up=true,waterlogged=false]
conquest:dark_lime_mortar_clay_brick_small_window_half[down=true,facing=west,up=false,waterlogged=true]
conquest:dark_lime_mortar_clay_brick_small_window_half[down=true,facing=west,up=false,waterlogged=false]
conquest:dark_lime_mortar_clay_brick_small_window_half[down=true,facing=east,up=true,waterlogged=true]
conquest:dark_lime_mortar_clay_brick_small_window_half[down=true,facing=east,up=true,waterlogged=false]
conquest:dark_lime_mortar_clay_brick_small_window_half[down=true,facing=east,up=false,waterlogged=true]
conquest:dark_lime_mortar_clay_brick_small_window_half[down=true,facing=east,up=false,waterlogged=false]
conquest:dark_lime_mortar_clay_brick_small_window_half[down=false,facing=north,up=true,waterlogged=true]
conquest:dark_lime_mortar_clay_brick_small_window_half[down=false,facing=north,up=true,waterlogged=false]
conquest:dark_lime_mortar_clay_brick_small_window_half[down=false,facing=north,up=false,waterlogged=true]
conquest:dark_lime_mortar_clay_brick_small_window_half[down=false,facing=north,up=false,waterlogged=false]
conquest:dark_lime_mortar_clay_brick_small_window_half[down=false,facing=south,up=true,waterlogged=true]
conquest:dark_lime_mortar_clay_brick_small_window_half[down=false,facing=south,up=true,waterlogged=false]
conquest:dark_lime_mortar_clay_brick_small_window_half[down=false,facing=south,up=false,waterlogged=true]
conquest:dark_lime_mortar_clay_brick_small_window_half[down=false,facing=south,up=false,waterlogged=false]
conquest:dark_lime_mortar_clay_brick_small_window_half[down=false,facing=west,up=true,waterlogged=true]
conquest:dark_lime_mortar_clay_brick_small_window_half[down=false,facing=west,up=true,waterlogged=false]
conquest:dark_lime_mortar_clay_brick_small_window_half[down=false,facing=west,up=false,waterlogged=true]
conquest:dark_lime_mortar_clay_brick_small_window_half[down=false,facing=west,up=false,waterlogged=false]
conquest:dark_lime_mortar_clay_brick_small_window_half[down=false,facing=east,up=true,waterlogged=true]
conquest:dark_lime_mortar_clay_brick_small_window_half[down=false,facing=east,up=true,waterlogged=false]
conquest:dark_lime_mortar_clay_brick_small_window_half[down=false,facing=east,up=false,waterlogged=true]
conquest:dark_lime_mortar_clay_brick_small_window_half[down=false,facing=east,up=false,waterlogged=false]
conquest:dark_lime_mortar_clay_brick_sphere[type=egg,waterlogged=true]
conquest:dark_lime_mortar_clay_brick_sphere[type=egg,waterlogged=false]
conquest:dark_lime_mortar_clay_brick_sphere[type=small,waterlogged=true]
conquest:dark_lime_mortar_clay_brick_sphere[type=small,waterlogged=false]
conquest:dark_lime_mortar_clay_brick_sphere[type=large,waterlogged=true]
conquest:dark_lime_mortar_clay_brick_sphere[type=large,waterlogged=false]
conquest:dark_lime_mortar_clay_brick_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:dark_lime_mortar_clay_brick_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:dark_lime_mortar_clay_brick_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:dark_lime_mortar_clay_brick_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:dark_lime_mortar_clay_brick_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:dark_lime_mortar_clay_brick_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:dark_lime_mortar_clay_brick_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:dark_lime_mortar_clay_brick_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:dark_lime_mortar_clay_brick_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:dark_lime_mortar_clay_brick_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:dark_lime_mortar_clay_brick_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:dark_lime_mortar_clay_brick_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:dark_lime_mortar_clay_brick_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:dark_lime_mortar_clay_brick_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:dark_lime_mortar_clay_brick_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:dark_lime_mortar_clay_brick_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:dark_lime_mortar_clay_brick_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:dark_lime_mortar_clay_brick_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:dark_lime_mortar_clay_brick_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:dark_lime_mortar_clay_brick_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:dark_lime_mortar_clay_brick_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:dark_lime_mortar_clay_brick_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:dark_lime_mortar_clay_brick_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:dark_lime_mortar_clay_brick_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:dark_lime_mortar_clay_brick_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:dark_lime_mortar_clay_brick_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:dark_lime_mortar_clay_brick_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:dark_lime_mortar_clay_brick_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:dark_lime_mortar_clay_brick_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:dark_lime_mortar_clay_brick_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:dark_lime_mortar_clay_brick_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:dark_lime_mortar_clay_brick_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:dark_lime_mortar_clay_brick_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:dark_lime_mortar_clay_brick_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:dark_lime_mortar_clay_brick_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:dark_lime_mortar_clay_brick_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:dark_lime_mortar_clay_brick_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:dark_lime_mortar_clay_brick_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:dark_lime_mortar_clay_brick_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:dark_lime_mortar_clay_brick_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:dark_lime_mortar_clay_brick_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:dark_lime_mortar_clay_brick_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:dark_lime_mortar_clay_brick_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:dark_lime_mortar_clay_brick_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:dark_lime_mortar_clay_brick_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:dark_lime_mortar_clay_brick_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:dark_lime_mortar_clay_brick_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:dark_lime_mortar_clay_brick_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:dark_lime_mortar_clay_brick_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:dark_lime_mortar_clay_brick_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:dark_lime_mortar_clay_brick_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:dark_lime_mortar_clay_brick_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:dark_lime_mortar_clay_brick_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:dark_lime_mortar_clay_brick_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:dark_lime_mortar_clay_brick_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:dark_lime_mortar_clay_brick_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:dark_lime_mortar_clay_brick_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:dark_lime_mortar_clay_brick_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:dark_lime_mortar_clay_brick_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:dark_lime_mortar_clay_brick_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:dark_lime_mortar_clay_brick_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:dark_lime_mortar_clay_brick_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:dark_lime_mortar_clay_brick_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:dark_lime_mortar_clay_brick_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:dark_lime_mortar_clay_brick_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:dark_lime_mortar_clay_brick_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:dark_lime_mortar_clay_brick_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:dark_lime_mortar_clay_brick_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:dark_lime_mortar_clay_brick_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:dark_lime_mortar_clay_brick_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:dark_lime_mortar_clay_brick_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:dark_lime_mortar_clay_brick_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:dark_lime_mortar_clay_brick_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:dark_lime_mortar_clay_brick_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:dark_lime_mortar_clay_brick_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:dark_lime_mortar_clay_brick_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:dark_lime_mortar_clay_brick_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:dark_lime_mortar_clay_brick_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:dark_lime_mortar_clay_brick_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:dark_lime_mortar_clay_brick_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:dark_lime_mortar_clay_brick_two_meter_arch[facing=north,type=top]
conquest:dark_lime_mortar_clay_brick_two_meter_arch[facing=north,type=bottom]
conquest:dark_lime_mortar_clay_brick_two_meter_arch[facing=south,type=top]
conquest:dark_lime_mortar_clay_brick_two_meter_arch[facing=south,type=bottom]
conquest:dark_lime_mortar_clay_brick_two_meter_arch[facing=west,type=top]
conquest:dark_lime_mortar_clay_brick_two_meter_arch[facing=west,type=bottom]
conquest:dark_lime_mortar_clay_brick_two_meter_arch[facing=east,type=top]
conquest:dark_lime_mortar_clay_brick_two_meter_arch[facing=east,type=bottom]
conquest:dark_lime_mortar_clay_brick_two_meter_arch_half[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:dark_lime_mortar_clay_brick_two_meter_arch_half[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:dark_lime_mortar_clay_brick_two_meter_arch_half[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:dark_lime_mortar_clay_brick_two_meter_arch_half[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:dark_lime_mortar_clay_brick_two_meter_arch_half[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:dark_lime_mortar_clay_brick_two_meter_arch_half[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:dark_lime_mortar_clay_brick_two_meter_arch_half[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:dark_lime_mortar_clay_brick_two_meter_arch_half[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:dark_lime_mortar_clay_brick_two_meter_arch_half[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:dark_lime_mortar_clay_brick_two_meter_arch_half[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:dark_lime_mortar_clay_brick_two_meter_arch_half[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:dark_lime_mortar_clay_brick_two_meter_arch_half[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:dark_lime_mortar_clay_brick_two_meter_arch_half[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:dark_lime_mortar_clay_brick_two_meter_arch_half[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:dark_lime_mortar_clay_brick_two_meter_arch_half[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:dark_lime_mortar_clay_brick_two_meter_arch_half[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:dark_lime_mortar_clay_brick_two_meter_arch_half[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:dark_lime_mortar_clay_brick_two_meter_arch_half[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:dark_lime_mortar_clay_brick_two_meter_arch_half[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:dark_lime_mortar_clay_brick_two_meter_arch_half[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:dark_lime_mortar_clay_brick_two_meter_arch_half[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:dark_lime_mortar_clay_brick_two_meter_arch_half[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:dark_lime_mortar_clay_brick_two_meter_arch_half[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:dark_lime_mortar_clay_brick_two_meter_arch_half[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:dark_lime_mortar_clay_brick_two_meter_arch_half[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:dark_lime_mortar_clay_brick_two_meter_arch_half[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:dark_lime_mortar_clay_brick_two_meter_arch_half[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:dark_lime_mortar_clay_brick_two_meter_arch_half[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:dark_lime_mortar_clay_brick_two_meter_arch_half[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:dark_lime_mortar_clay_brick_two_meter_arch_half[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:dark_lime_mortar_clay_brick_two_meter_arch_half[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:dark_lime_mortar_clay_brick_two_meter_arch_half[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:dark_lime_mortar_clay_brick_two_meter_arch_half[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:dark_lime_mortar_clay_brick_two_meter_arch_half[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:dark_lime_mortar_clay_brick_two_meter_arch_half[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:dark_lime_mortar_clay_brick_two_meter_arch_half[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:dark_lime_mortar_clay_brick_two_meter_arch_half[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:dark_lime_mortar_clay_brick_two_meter_arch_half[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:dark_lime_mortar_clay_brick_two_meter_arch_half[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:dark_lime_mortar_clay_brick_two_meter_arch_half[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:dark_lime_mortar_clay_brick_two_meter_arch_half[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:dark_lime_mortar_clay_brick_two_meter_arch_half[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:dark_lime_mortar_clay_brick_two_meter_arch_half[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:dark_lime_mortar_clay_brick_two_meter_arch_half[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:dark_lime_mortar_clay_brick_two_meter_arch_half[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:dark_lime_mortar_clay_brick_two_meter_arch_half[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:dark_lime_mortar_clay_brick_two_meter_arch_half[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:dark_lime_mortar_clay_brick_two_meter_arch_half[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:dark_lime_mortar_clay_brick_two_meter_arch_half[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:dark_lime_mortar_clay_brick_two_meter_arch_half[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:dark_lime_mortar_clay_brick_two_meter_arch_half[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:dark_lime_mortar_clay_brick_two_meter_arch_half[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:dark_lime_mortar_clay_brick_two_meter_arch_half[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:dark_lime_mortar_clay_brick_two_meter_arch_half[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:dark_lime_mortar_clay_brick_two_meter_arch_half[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:dark_lime_mortar_clay_brick_two_meter_arch_half[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:dark_lime_mortar_clay_brick_two_meter_arch_half[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:dark_lime_mortar_clay_brick_two_meter_arch_half[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:dark_lime_mortar_clay_brick_two_meter_arch_half[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:dark_lime_mortar_clay_brick_two_meter_arch_half[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:dark_lime_mortar_clay_brick_two_meter_arch_half[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:dark_lime_mortar_clay_brick_two_meter_arch_half[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:dark_lime_mortar_clay_brick_two_meter_arch_half[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:dark_lime_mortar_clay_brick_two_meter_arch_half[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:dark_lime_mortar_clay_brick_vertical_corner[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:dark_lime_mortar_clay_brick_vertical_corner[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:dark_lime_mortar_clay_brick_vertical_corner[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:dark_lime_mortar_clay_brick_vertical_corner[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:dark_lime_mortar_clay_brick_vertical_corner[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:dark_lime_mortar_clay_brick_vertical_corner[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:dark_lime_mortar_clay_brick_vertical_corner[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:dark_lime_mortar_clay_brick_vertical_corner[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:dark_lime_mortar_clay_brick_vertical_corner[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:dark_lime_mortar_clay_brick_vertical_corner[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:dark_lime_mortar_clay_brick_vertical_corner[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:dark_lime_mortar_clay_brick_vertical_corner[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:dark_lime_mortar_clay_brick_vertical_corner[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:dark_lime_mortar_clay_brick_vertical_corner[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:dark_lime_mortar_clay_brick_vertical_corner[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:dark_lime_mortar_clay_brick_vertical_corner[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:dark_lime_mortar_clay_brick_vertical_corner[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:dark_lime_mortar_clay_brick_vertical_corner[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:dark_lime_mortar_clay_brick_vertical_corner[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:dark_lime_mortar_clay_brick_vertical_corner[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:dark_lime_mortar_clay_brick_vertical_corner[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:dark_lime_mortar_clay_brick_vertical_corner[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:dark_lime_mortar_clay_brick_vertical_corner[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:dark_lime_mortar_clay_brick_vertical_corner[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:dark_lime_mortar_clay_brick_vertical_corner[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:dark_lime_mortar_clay_brick_vertical_corner[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:dark_lime_mortar_clay_brick_vertical_corner[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:dark_lime_mortar_clay_brick_vertical_corner[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:dark_lime_mortar_clay_brick_vertical_corner[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:dark_lime_mortar_clay_brick_vertical_corner[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:dark_lime_mortar_clay_brick_vertical_corner[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:dark_lime_mortar_clay_brick_vertical_corner[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:dark_lime_mortar_clay_brick_vertical_corner[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:dark_lime_mortar_clay_brick_vertical_corner[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:dark_lime_mortar_clay_brick_vertical_corner[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:dark_lime_mortar_clay_brick_vertical_corner[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:dark_lime_mortar_clay_brick_vertical_corner[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:dark_lime_mortar_clay_brick_vertical_corner[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:dark_lime_mortar_clay_brick_vertical_corner[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:dark_lime_mortar_clay_brick_vertical_corner[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:dark_lime_mortar_clay_brick_vertical_corner[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:dark_lime_mortar_clay_brick_vertical_corner[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:dark_lime_mortar_clay_brick_vertical_corner[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:dark_lime_mortar_clay_brick_vertical_corner[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:dark_lime_mortar_clay_brick_vertical_corner[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:dark_lime_mortar_clay_brick_vertical_corner[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:dark_lime_mortar_clay_brick_vertical_corner[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:dark_lime_mortar_clay_brick_vertical_corner[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:dark_lime_mortar_clay_brick_vertical_corner[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:dark_lime_mortar_clay_brick_vertical_corner[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:dark_lime_mortar_clay_brick_vertical_corner[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:dark_lime_mortar_clay_brick_vertical_corner[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:dark_lime_mortar_clay_brick_vertical_corner[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:dark_lime_mortar_clay_brick_vertical_corner[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:dark_lime_mortar_clay_brick_vertical_corner[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:dark_lime_mortar_clay_brick_vertical_corner[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:dark_lime_mortar_clay_brick_vertical_corner[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:dark_lime_mortar_clay_brick_vertical_corner[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:dark_lime_mortar_clay_brick_vertical_corner[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:dark_lime_mortar_clay_brick_vertical_corner[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:dark_lime_mortar_clay_brick_vertical_corner[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:dark_lime_mortar_clay_brick_vertical_corner[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:dark_lime_mortar_clay_brick_vertical_corner[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:dark_lime_mortar_clay_brick_vertical_corner[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:dark_lime_mortar_clay_brick_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:dark_lime_mortar_clay_brick_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:dark_lime_mortar_clay_brick_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:dark_lime_mortar_clay_brick_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:dark_lime_mortar_clay_brick_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:dark_lime_mortar_clay_brick_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:dark_lime_mortar_clay_brick_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:dark_lime_mortar_clay_brick_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:dark_lime_mortar_clay_brick_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:dark_lime_mortar_clay_brick_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:dark_lime_mortar_clay_brick_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:dark_lime_mortar_clay_brick_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:dark_lime_mortar_clay_brick_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:dark_lime_mortar_clay_brick_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:dark_lime_mortar_clay_brick_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:dark_lime_mortar_clay_brick_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:dark_lime_mortar_clay_brick_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:dark_lime_mortar_clay_brick_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:dark_lime_mortar_clay_brick_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:dark_lime_mortar_clay_brick_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:dark_lime_mortar_clay_brick_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:dark_lime_mortar_clay_brick_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:dark_lime_mortar_clay_brick_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:dark_lime_mortar_clay_brick_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:dark_lime_mortar_clay_brick_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:dark_lime_mortar_clay_brick_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:dark_lime_mortar_clay_brick_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:dark_lime_mortar_clay_brick_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:dark_lime_mortar_clay_brick_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:dark_lime_mortar_clay_brick_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:dark_lime_mortar_clay_brick_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:dark_lime_mortar_clay_brick_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:dark_lime_mortar_clay_brick_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:dark_lime_mortar_clay_brick_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:dark_lime_mortar_clay_brick_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:dark_lime_mortar_clay_brick_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:dark_lime_mortar_clay_brick_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:dark_lime_mortar_clay_brick_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:dark_lime_mortar_clay_brick_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:dark_lime_mortar_clay_brick_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:dark_lime_mortar_clay_brick_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:dark_lime_mortar_clay_brick_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:dark_lime_mortar_clay_brick_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:dark_lime_mortar_clay_brick_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:dark_lime_mortar_clay_brick_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:dark_lime_mortar_clay_brick_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:dark_lime_mortar_clay_brick_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:dark_lime_mortar_clay_brick_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:dark_lime_mortar_clay_brick_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:dark_lime_mortar_clay_brick_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:dark_lime_mortar_clay_brick_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:dark_lime_mortar_clay_brick_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:dark_lime_mortar_clay_brick_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:dark_lime_mortar_clay_brick_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:dark_lime_mortar_clay_brick_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:dark_lime_mortar_clay_brick_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:dark_lime_mortar_clay_brick_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:dark_lime_mortar_clay_brick_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:dark_lime_mortar_clay_brick_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:dark_lime_mortar_clay_brick_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:dark_lime_mortar_clay_brick_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:dark_lime_mortar_clay_brick_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:dark_lime_mortar_clay_brick_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:dark_lime_mortar_clay_brick_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:dark_lime_mortar_clay_brick_vertical_quarter[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:dark_lime_mortar_clay_brick_vertical_quarter[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:dark_lime_mortar_clay_brick_vertical_quarter[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:dark_lime_mortar_clay_brick_vertical_quarter[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:dark_lime_mortar_clay_brick_vertical_quarter[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:dark_lime_mortar_clay_brick_vertical_quarter[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:dark_lime_mortar_clay_brick_vertical_quarter[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:dark_lime_mortar_clay_brick_vertical_quarter[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:dark_lime_mortar_clay_brick_vertical_quarter[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:dark_lime_mortar_clay_brick_vertical_quarter[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:dark_lime_mortar_clay_brick_vertical_quarter[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:dark_lime_mortar_clay_brick_vertical_quarter[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:dark_lime_mortar_clay_brick_vertical_quarter[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:dark_lime_mortar_clay_brick_vertical_quarter[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:dark_lime_mortar_clay_brick_vertical_quarter[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:dark_lime_mortar_clay_brick_vertical_quarter[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:dark_lime_mortar_clay_brick_vertical_quarter[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:dark_lime_mortar_clay_brick_vertical_quarter[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:dark_lime_mortar_clay_brick_vertical_quarter[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:dark_lime_mortar_clay_brick_vertical_quarter[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:dark_lime_mortar_clay_brick_vertical_quarter[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:dark_lime_mortar_clay_brick_vertical_quarter[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:dark_lime_mortar_clay_brick_vertical_quarter[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:dark_lime_mortar_clay_brick_vertical_quarter[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:dark_lime_mortar_clay_brick_vertical_quarter[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:dark_lime_mortar_clay_brick_vertical_quarter[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:dark_lime_mortar_clay_brick_vertical_quarter[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:dark_lime_mortar_clay_brick_vertical_quarter[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:dark_lime_mortar_clay_brick_vertical_quarter[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:dark_lime_mortar_clay_brick_vertical_quarter[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:dark_lime_mortar_clay_brick_vertical_quarter[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:dark_lime_mortar_clay_brick_vertical_quarter[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:dark_lime_mortar_clay_brick_vertical_quarter[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:dark_lime_mortar_clay_brick_vertical_quarter[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:dark_lime_mortar_clay_brick_vertical_quarter[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:dark_lime_mortar_clay_brick_vertical_quarter[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:dark_lime_mortar_clay_brick_vertical_quarter[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:dark_lime_mortar_clay_brick_vertical_quarter[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:dark_lime_mortar_clay_brick_vertical_quarter[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:dark_lime_mortar_clay_brick_vertical_quarter[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:dark_lime_mortar_clay_brick_vertical_quarter[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:dark_lime_mortar_clay_brick_vertical_quarter[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:dark_lime_mortar_clay_brick_vertical_quarter[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:dark_lime_mortar_clay_brick_vertical_quarter[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:dark_lime_mortar_clay_brick_vertical_quarter[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:dark_lime_mortar_clay_brick_vertical_quarter[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:dark_lime_mortar_clay_brick_vertical_quarter[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:dark_lime_mortar_clay_brick_vertical_quarter[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:dark_lime_mortar_clay_brick_vertical_quarter[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:dark_lime_mortar_clay_brick_vertical_quarter[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:dark_lime_mortar_clay_brick_vertical_quarter[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:dark_lime_mortar_clay_brick_vertical_quarter[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:dark_lime_mortar_clay_brick_vertical_quarter[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:dark_lime_mortar_clay_brick_vertical_quarter[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:dark_lime_mortar_clay_brick_vertical_quarter[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:dark_lime_mortar_clay_brick_vertical_quarter[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:dark_lime_mortar_clay_brick_vertical_quarter[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:dark_lime_mortar_clay_brick_vertical_quarter[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:dark_lime_mortar_clay_brick_vertical_quarter[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:dark_lime_mortar_clay_brick_vertical_quarter[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:dark_lime_mortar_clay_brick_vertical_quarter[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:dark_lime_mortar_clay_brick_vertical_quarter[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:dark_lime_mortar_clay_brick_vertical_quarter[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:dark_lime_mortar_clay_brick_vertical_quarter[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:dark_lime_mortar_clay_brick_vertical_slab[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:dark_lime_mortar_clay_brick_vertical_slab[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:dark_lime_mortar_clay_brick_vertical_slab[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:dark_lime_mortar_clay_brick_vertical_slab[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:dark_lime_mortar_clay_brick_vertical_slab[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:dark_lime_mortar_clay_brick_vertical_slab[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:dark_lime_mortar_clay_brick_vertical_slab[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:dark_lime_mortar_clay_brick_vertical_slab[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:dark_lime_mortar_clay_brick_vertical_slab[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:dark_lime_mortar_clay_brick_vertical_slab[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:dark_lime_mortar_clay_brick_vertical_slab[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:dark_lime_mortar_clay_brick_vertical_slab[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:dark_lime_mortar_clay_brick_vertical_slab[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:dark_lime_mortar_clay_brick_vertical_slab[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:dark_lime_mortar_clay_brick_vertical_slab[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:dark_lime_mortar_clay_brick_vertical_slab[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:dark_lime_mortar_clay_brick_vertical_slab[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:dark_lime_mortar_clay_brick_vertical_slab[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:dark_lime_mortar_clay_brick_vertical_slab[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:dark_lime_mortar_clay_brick_vertical_slab[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:dark_lime_mortar_clay_brick_vertical_slab[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:dark_lime_mortar_clay_brick_vertical_slab[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:dark_lime_mortar_clay_brick_vertical_slab[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:dark_lime_mortar_clay_brick_vertical_slab[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:dark_lime_mortar_clay_brick_vertical_slab[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:dark_lime_mortar_clay_brick_vertical_slab[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:dark_lime_mortar_clay_brick_vertical_slab[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:dark_lime_mortar_clay_brick_vertical_slab[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:dark_lime_mortar_clay_brick_vertical_slab[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:dark_lime_mortar_clay_brick_vertical_slab[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:dark_lime_mortar_clay_brick_vertical_slab[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:dark_lime_mortar_clay_brick_vertical_slab[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:dark_lime_mortar_clay_brick_vertical_slab[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:dark_lime_mortar_clay_brick_vertical_slab[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:dark_lime_mortar_clay_brick_vertical_slab[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:dark_lime_mortar_clay_brick_vertical_slab[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:dark_lime_mortar_clay_brick_vertical_slab[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:dark_lime_mortar_clay_brick_vertical_slab[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:dark_lime_mortar_clay_brick_vertical_slab[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:dark_lime_mortar_clay_brick_vertical_slab[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:dark_lime_mortar_clay_brick_vertical_slab[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:dark_lime_mortar_clay_brick_vertical_slab[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:dark_lime_mortar_clay_brick_vertical_slab[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:dark_lime_mortar_clay_brick_vertical_slab[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:dark_lime_mortar_clay_brick_vertical_slab[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:dark_lime_mortar_clay_brick_vertical_slab[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:dark_lime_mortar_clay_brick_vertical_slab[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:dark_lime_mortar_clay_brick_vertical_slab[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:dark_lime_mortar_clay_brick_vertical_slab[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:dark_lime_mortar_clay_brick_vertical_slab[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:dark_lime_mortar_clay_brick_vertical_slab[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:dark_lime_mortar_clay_brick_vertical_slab[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:dark_lime_mortar_clay_brick_vertical_slab[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:dark_lime_mortar_clay_brick_vertical_slab[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:dark_lime_mortar_clay_brick_vertical_slab[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:dark_lime_mortar_clay_brick_vertical_slab[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:dark_lime_mortar_clay_brick_vertical_slab[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:dark_lime_mortar_clay_brick_vertical_slab[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:dark_lime_mortar_clay_brick_vertical_slab[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:dark_lime_mortar_clay_brick_vertical_slab[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:dark_lime_mortar_clay_brick_vertical_slab[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:dark_lime_mortar_clay_brick_vertical_slab[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:dark_lime_mortar_clay_brick_vertical_slab[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:dark_lime_mortar_clay_brick_vertical_slab[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:dark_lime_mortar_clay_brick_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:dark_lime_mortar_clay_brick_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:dark_lime_mortar_clay_brick_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:dark_lime_mortar_clay_brick_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:dark_lime_mortar_clay_brick_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:dark_lime_mortar_clay_brick_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:dark_lime_mortar_clay_brick_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:dark_lime_mortar_clay_brick_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:dark_lime_mortar_clay_brick_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:dark_lime_mortar_clay_brick_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:dark_lime_mortar_clay_brick_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:dark_lime_mortar_clay_brick_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:dark_lime_mortar_clay_brick_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:dark_lime_mortar_clay_brick_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:dark_lime_mortar_clay_brick_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:dark_lime_mortar_clay_brick_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:dark_lime_mortar_clay_brick_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:dark_lime_mortar_clay_brick_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:dark_lime_mortar_clay_brick_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:dark_lime_mortar_clay_brick_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:dark_lime_mortar_clay_brick_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:dark_lime_mortar_clay_brick_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:dark_lime_mortar_clay_brick_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:dark_lime_mortar_clay_brick_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:dark_lime_mortar_clay_brick_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:dark_lime_mortar_clay_brick_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:dark_lime_mortar_clay_brick_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:dark_lime_mortar_clay_brick_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:dark_lime_mortar_clay_brick_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:dark_lime_mortar_clay_brick_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:dark_lime_mortar_clay_brick_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:dark_lime_mortar_clay_brick_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:dark_lime_mortar_clay_brick_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:dark_lime_mortar_clay_brick_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:dark_lime_mortar_clay_brick_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:dark_lime_mortar_clay_brick_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:dark_lime_mortar_clay_brick_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:dark_lime_mortar_clay_brick_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:dark_lime_mortar_clay_brick_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:dark_lime_mortar_clay_brick_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:dark_lime_mortar_clay_brick_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:dark_lime_mortar_clay_brick_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:dark_lime_mortar_clay_brick_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:dark_lime_mortar_clay_brick_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:dark_lime_mortar_clay_brick_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:dark_lime_mortar_clay_brick_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:dark_lime_mortar_clay_brick_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:dark_lime_mortar_clay_brick_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:dark_lime_mortar_clay_brick_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:dark_lime_mortar_clay_brick_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:dark_lime_mortar_clay_brick_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:dark_lime_mortar_clay_brick_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:dark_lime_mortar_clay_brick_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:dark_lime_mortar_clay_brick_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:dark_lime_mortar_clay_brick_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:dark_lime_mortar_clay_brick_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:dark_lime_mortar_clay_brick_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:dark_lime_mortar_clay_brick_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:dark_lime_mortar_clay_brick_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:dark_lime_mortar_clay_brick_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:dark_lime_mortar_clay_brick_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:dark_lime_mortar_clay_brick_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:dark_lime_mortar_clay_brick_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:dark_lime_mortar_clay_brick_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:dark_lime_mortar_clay_brick_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:dark_lime_mortar_clay_brick_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:dark_lime_mortar_clay_brick_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:dark_lime_mortar_clay_brick_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:dark_lime_mortar_clay_brick_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:dark_lime_mortar_clay_brick_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:dark_lime_mortar_clay_brick_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:dark_lime_mortar_clay_brick_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:dark_lime_mortar_clay_brick_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:dark_lime_mortar_clay_brick_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:dark_lime_mortar_clay_brick_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:dark_lime_mortar_clay_brick_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:dark_lime_mortar_clay_brick_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:dark_lime_mortar_clay_brick_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:dark_lime_mortar_clay_brick_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:dark_lime_mortar_clay_brick_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:dark_lime_mortar_clay_brick_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:dark_lime_mortar_clay_brick_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:dark_lime_mortar_clay_brick_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:dark_lime_mortar_clay_brick_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:dark_lime_mortar_clay_brick_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:dark_lime_mortar_clay_brick_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:dark_lime_mortar_clay_brick_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:dark_lime_mortar_clay_brick_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:dark_lime_mortar_clay_brick_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:dark_lime_mortar_clay_brick_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:dark_lime_mortar_clay_brick_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:dark_lime_mortar_clay_brick_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:dark_lime_mortar_clay_brick_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:dark_lime_mortar_clay_brick_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:dark_lime_mortar_clay_brick_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:dark_lime_mortar_clay_brick_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:dark_lime_mortar_clay_brick_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:dark_lime_mortar_clay_brick_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:dark_lime_mortar_clay_brick_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:dark_lime_mortar_clay_brick_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:dark_lime_mortar_clay_brick_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:dark_lime_mortar_clay_brick_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:dark_lime_mortar_clay_brick_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:dark_lime_mortar_clay_brick_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:dark_lime_mortar_clay_brick_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:dark_lime_mortar_clay_brick_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:dark_lime_mortar_clay_brick_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:dark_lime_mortar_clay_brick_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:dark_lime_mortar_clay_brick_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:dark_lime_mortar_clay_brick_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:dark_lime_mortar_clay_brick_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:dark_lime_mortar_clay_brick_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:dark_lime_mortar_clay_brick_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:dark_lime_mortar_clay_brick_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:dark_lime_mortar_clay_brick_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:dark_lime_mortar_clay_brick_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:dark_lime_mortar_clay_brick_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:dark_lime_mortar_clay_brick_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:dark_lime_mortar_clay_brick_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:dark_lime_mortar_clay_brick_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:dark_lime_mortar_clay_brick_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:dark_lime_mortar_clay_brick_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:dark_lime_mortar_clay_brick_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:dark_lime_mortar_clay_brick_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:dark_lime_mortar_clay_brick_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:dark_lime_mortar_clay_brick_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:dark_lime_mortar_clay_brick_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:dark_lime_mortar_clay_brick_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:dark_lime_mortar_clay_brick_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:dark_lime_mortar_clay_brick_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:dark_lime_mortar_clay_brick_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:dark_lime_mortar_clay_brick_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:dark_lime_mortar_clay_brick_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:dark_lime_mortar_clay_brick_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:dark_lime_mortar_clay_brick_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:dark_lime_mortar_clay_brick_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:dark_lime_mortar_clay_brick_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:dark_lime_mortar_clay_brick_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:dark_lime_mortar_clay_brick_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:dark_lime_mortar_clay_brick_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:dark_lime_mortar_clay_brick_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:dark_lime_mortar_clay_brick_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:dark_lime_mortar_clay_brick_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:dark_lime_mortar_clay_brick_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:dark_lime_mortar_clay_brick_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:dark_lime_mortar_clay_brick_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:dark_lime_mortar_clay_brick_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:dark_lime_mortar_clay_brick_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:dark_lime_mortar_clay_brick_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:dark_lime_mortar_clay_brick_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:dark_lime_mortar_clay_brick_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:dark_lime_mortar_clay_brick_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:dark_lime_mortar_clay_brick_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:dark_lime_mortar_clay_brick_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:dark_lime_mortar_clay_brick_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:dark_lime_mortar_clay_brick_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:dark_lime_mortar_clay_brick_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:dark_lime_mortar_clay_brick_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:dark_lime_mortar_clay_brick_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:dark_lime_mortar_clay_brick_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:dark_lime_mortar_clay_brick_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:dark_lime_mortar_clay_brick_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:dark_lime_mortar_clay_brick_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:dark_lime_mortar_clay_brick_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:dark_lime_mortar_clay_brick_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:dark_lime_mortar_clay_brick_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:dark_lime_mortar_clay_brick_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:dark_lime_mortar_clay_brick_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:dark_lime_mortar_clay_brick_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:dark_lime_mortar_clay_brick_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:dark_lime_mortar_clay_brick_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:dark_lime_mortar_clay_brick_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:dark_lime_mortar_clay_brick_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:dark_lime_mortar_clay_brick_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:dark_lime_mortar_clay_brick_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:dark_lime_mortar_clay_brick_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:dark_lime_mortar_clay_brick_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:dark_lime_mortar_clay_brick_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:dark_lime_mortar_clay_brick_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:dark_lime_mortar_clay_brick_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:dark_lime_mortar_clay_brick_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:dark_lime_mortar_clay_brick_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:dark_lime_mortar_clay_brick_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:dark_lime_mortar_clay_brick_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:dark_lime_mortar_clay_brick_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:dark_lime_mortar_clay_brick_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:dark_lime_mortar_clay_brick_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:dark_lime_mortar_clay_brick_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:dark_lime_mortar_clay_brick_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:dark_lime_mortar_clay_brick_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:dark_lime_mortar_clay_brick_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:dark_lime_mortar_clay_brick_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:dark_lime_mortar_clay_brick_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:dark_lime_mortar_clay_brick_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:dark_lime_mortar_clay_brick_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:dark_lime_mortar_clay_brick_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:dark_lime_mortar_clay_brick_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:dark_lime_mortar_clay_brick_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:dark_lime_mortar_clay_brick_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:dark_lime_mortar_clay_brick_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:dark_lime_mortar_clay_brick_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:dark_lime_mortar_clay_brick_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:dark_lime_mortar_clay_brick_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:dark_lime_mortar_clay_brick_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:dark_lime_mortar_clay_brick_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:dark_lime_mortar_clay_brick_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:dark_lime_mortar_clay_brick_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:dark_lime_mortar_clay_brick_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:dark_lime_mortar_clay_brick_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:dark_lime_mortar_clay_brick_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:dark_lime_mortar_clay_brick_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:dark_lime_mortar_clay_brick_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:dark_lime_mortar_clay_brick_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:dark_lime_mortar_clay_brick_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:dark_lime_mortar_clay_brick_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:dark_lime_mortar_clay_brick_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:dark_lime_mortar_clay_brick_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:dark_lime_mortar_clay_brick_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:dark_lime_mortar_clay_brick_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:dark_lime_mortar_clay_brick_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:dark_lime_mortar_clay_brick_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:dark_lime_mortar_clay_brick_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:dark_lime_mortar_clay_brick_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:dark_lime_mortar_clay_brick_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:dark_lime_mortar_clay_brick_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:dark_lime_mortar_clay_brick_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:dark_lime_mortar_clay_brick_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:dark_lime_mortar_clay_brick_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:dark_lime_mortar_clay_brick_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:dark_lime_mortar_clay_brick_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:dark_lime_mortar_clay_brick_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:dark_lime_mortar_clay_brick_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:dark_lime_mortar_clay_brick_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:dark_lime_mortar_clay_brick_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:dark_lime_mortar_clay_brick_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:dark_lime_mortar_clay_brick_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:dark_lime_mortar_clay_brick_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:dark_lime_mortar_clay_brick_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:dark_lime_mortar_clay_brick_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:dark_lime_mortar_clay_brick_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:dark_lime_mortar_clay_brick_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:dark_lime_mortar_clay_brick_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:dark_lime_mortar_clay_brick_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:dark_lime_mortar_clay_brick_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:dark_lime_mortar_clay_brick_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:dark_lime_mortar_clay_brick_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:dark_lime_mortar_clay_brick_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:dark_lime_mortar_clay_brick_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:dark_lime_mortar_clay_brick_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:dark_lime_mortar_clay_brick_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:dark_lime_mortar_clay_brick_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:dark_lime_mortar_clay_brick_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:dark_lime_mortar_clay_brick_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:dark_lime_mortar_clay_brick_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:dark_lime_mortar_clay_brick_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:dark_lime_mortar_clay_brick_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:dark_lime_mortar_clay_brick_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:dark_lime_mortar_clay_brick_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:dark_lime_mortar_clay_brick_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:dark_lime_mortar_clay_brick_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:dark_lime_mortar_clay_brick_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:dark_lime_mortar_clay_brick_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:dark_lime_mortar_clay_brick_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:dark_lime_mortar_clay_brick_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:dark_lime_mortar_clay_brick_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:dark_lime_mortar_clay_brick_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:dark_lime_mortar_clay_brick_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:dark_lime_mortar_clay_brick_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:dark_lime_mortar_clay_brick_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:dark_lime_mortar_clay_brick_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:dark_lime_mortar_clay_brick_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:dark_lime_mortar_clay_brick_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:dark_lime_mortar_clay_brick_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:dark_lime_mortar_clay_brick_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:dark_lime_mortar_clay_brick_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:dark_lime_mortar_clay_brick_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:dark_lime_mortar_clay_brick_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:dark_lime_mortar_clay_brick_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:dark_lime_mortar_clay_brick_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:dark_lime_mortar_clay_brick_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:dark_lime_mortar_clay_brick_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:dark_lime_mortar_clay_brick_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:dark_lime_mortar_clay_brick_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:dark_lime_mortar_clay_brick_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:dark_lime_mortar_clay_brick_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:dark_lime_mortar_clay_brick_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:dark_lime_mortar_clay_brick_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:dark_lime_mortar_clay_brick_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:dark_lime_mortar_clay_brick_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:dark_lime_mortar_clay_brick_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:dark_lime_mortar_clay_brick_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:dark_lime_mortar_clay_brick_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:dark_lime_mortar_clay_brick_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:dark_lime_mortar_clay_brick_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:dark_lime_mortar_clay_brick_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:dark_lime_mortar_clay_brick_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:dark_lime_mortar_clay_brick_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:dark_lime_mortar_clay_brick_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:dark_lime_mortar_clay_brick_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:dark_lime_mortar_clay_brick_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:dark_lime_mortar_clay_brick_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:dark_lime_mortar_clay_brick_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:dark_lime_mortar_clay_brick_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:dark_lime_mortar_clay_brick_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:dark_lime_mortar_clay_brick_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:dark_lime_mortar_clay_brick_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:dark_lime_mortar_clay_brick_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:dark_lime_mortar_clay_brick_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:dark_lime_mortar_clay_brick_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:dark_lime_mortar_clay_brick_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:dark_lime_mortar_clay_brick_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:dark_lime_mortar_clay_brick_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:dark_lime_mortar_clay_brick_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:dark_lime_mortar_clay_brick_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:dark_lime_mortar_clay_brick_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:dark_lime_mortar_clay_brick_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:dark_lime_mortar_clay_brick_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:dark_lime_mortar_clay_brick_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:dark_lime_mortar_clay_brick_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:dark_lime_mortar_clay_brick_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:dark_lime_mortar_clay_brick_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:dark_lime_mortar_clay_brick_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:dark_lime_mortar_clay_brick_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:dark_lime_mortar_clay_brick_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:dark_lime_mortar_orange_clay_brick
conquest:dark_lime_mortar_orange_clay_brick_arrowslit[facing=north,waterlogged=true]
conquest:dark_lime_mortar_orange_clay_brick_arrowslit[facing=north,waterlogged=false]
conquest:dark_lime_mortar_orange_clay_brick_arrowslit[facing=south,waterlogged=true]
conquest:dark_lime_mortar_orange_clay_brick_arrowslit[facing=south,waterlogged=false]
conquest:dark_lime_mortar_orange_clay_brick_arrowslit[facing=west,waterlogged=true]
conquest:dark_lime_mortar_orange_clay_brick_arrowslit[facing=west,waterlogged=false]
conquest:dark_lime_mortar_orange_clay_brick_arrowslit[facing=east,waterlogged=true]
conquest:dark_lime_mortar_orange_clay_brick_arrowslit[facing=east,waterlogged=false]
conquest:dark_lime_mortar_orange_clay_brick_balustrade[axis=x,waterlogged=true]
conquest:dark_lime_mortar_orange_clay_brick_balustrade[axis=x,waterlogged=false]
conquest:dark_lime_mortar_orange_clay_brick_balustrade[axis=y,waterlogged=true]
conquest:dark_lime_mortar_orange_clay_brick_balustrade[axis=y,waterlogged=false]
conquest:dark_lime_mortar_orange_clay_brick_balustrade[axis=z,waterlogged=true]
conquest:dark_lime_mortar_orange_clay_brick_balustrade[axis=z,waterlogged=false]
conquest:dark_lime_mortar_orange_clay_brick_capital[facing=flat,type=top,waterlogged=true]
conquest:dark_lime_mortar_orange_clay_brick_capital[facing=flat,type=top,waterlogged=false]
conquest:dark_lime_mortar_orange_clay_brick_capital[facing=flat,type=bottom,waterlogged=true]
conquest:dark_lime_mortar_orange_clay_brick_capital[facing=flat,type=bottom,waterlogged=false]
conquest:dark_lime_mortar_orange_clay_brick_capital[facing=north,type=top,waterlogged=true]
conquest:dark_lime_mortar_orange_clay_brick_capital[facing=north,type=top,waterlogged=false]
conquest:dark_lime_mortar_orange_clay_brick_capital[facing=north,type=bottom,waterlogged=true]
conquest:dark_lime_mortar_orange_clay_brick_capital[facing=north,type=bottom,waterlogged=false]
conquest:dark_lime_mortar_orange_clay_brick_capital[facing=south,type=top,waterlogged=true]
conquest:dark_lime_mortar_orange_clay_brick_capital[facing=south,type=top,waterlogged=false]
conquest:dark_lime_mortar_orange_clay_brick_capital[facing=south,type=bottom,waterlogged=true]
conquest:dark_lime_mortar_orange_clay_brick_capital[facing=south,type=bottom,waterlogged=false]
conquest:dark_lime_mortar_orange_clay_brick_capital[facing=east,type=top,waterlogged=true]
conquest:dark_lime_mortar_orange_clay_brick_capital[facing=east,type=top,waterlogged=false]
conquest:dark_lime_mortar_orange_clay_brick_capital[facing=east,type=bottom,waterlogged=true]
conquest:dark_lime_mortar_orange_clay_brick_capital[facing=east,type=bottom,waterlogged=false]
conquest:dark_lime_mortar_orange_clay_brick_capital[facing=west,type=top,waterlogged=true]
conquest:dark_lime_mortar_orange_clay_brick_capital[facing=west,type=top,waterlogged=false]
conquest:dark_lime_mortar_orange_clay_brick_capital[facing=west,type=bottom,waterlogged=true]
conquest:dark_lime_mortar_orange_clay_brick_capital[facing=west,type=bottom,waterlogged=false]
conquest:dark_lime_mortar_orange_clay_brick_corner_slab[facing=north,type=top,waterlogged=true]
conquest:dark_lime_mortar_orange_clay_brick_corner_slab[facing=north,type=top,waterlogged=false]
conquest:dark_lime_mortar_orange_clay_brick_corner_slab[facing=north,type=bottom,waterlogged=true]
conquest:dark_lime_mortar_orange_clay_brick_corner_slab[facing=north,type=bottom,waterlogged=false]
conquest:dark_lime_mortar_orange_clay_brick_corner_slab[facing=south,type=top,waterlogged=true]
conquest:dark_lime_mortar_orange_clay_brick_corner_slab[facing=south,type=top,waterlogged=false]
conquest:dark_lime_mortar_orange_clay_brick_corner_slab[facing=south,type=bottom,waterlogged=true]
conquest:dark_lime_mortar_orange_clay_brick_corner_slab[facing=south,type=bottom,waterlogged=false]
conquest:dark_lime_mortar_orange_clay_brick_corner_slab[facing=west,type=top,waterlogged=true]
conquest:dark_lime_mortar_orange_clay_brick_corner_slab[facing=west,type=top,waterlogged=false]
conquest:dark_lime_mortar_orange_clay_brick_corner_slab[facing=west,type=bottom,waterlogged=true]
conquest:dark_lime_mortar_orange_clay_brick_corner_slab[facing=west,type=bottom,waterlogged=false]
conquest:dark_lime_mortar_orange_clay_brick_corner_slab[facing=east,type=top,waterlogged=true]
conquest:dark_lime_mortar_orange_clay_brick_corner_slab[facing=east,type=top,waterlogged=false]
conquest:dark_lime_mortar_orange_clay_brick_corner_slab[facing=east,type=bottom,waterlogged=true]
conquest:dark_lime_mortar_orange_clay_brick_corner_slab[facing=east,type=bottom,waterlogged=false]
conquest:dark_lime_mortar_orange_clay_brick_eighth_slab[facing=north,type=top,waterlogged=true]
conquest:dark_lime_mortar_orange_clay_brick_eighth_slab[facing=north,type=top,waterlogged=false]
conquest:dark_lime_mortar_orange_clay_brick_eighth_slab[facing=north,type=bottom,waterlogged=true]
conquest:dark_lime_mortar_orange_clay_brick_eighth_slab[facing=north,type=bottom,waterlogged=false]
conquest:dark_lime_mortar_orange_clay_brick_eighth_slab[facing=south,type=top,waterlogged=true]
conquest:dark_lime_mortar_orange_clay_brick_eighth_slab[facing=south,type=top,waterlogged=false]
conquest:dark_lime_mortar_orange_clay_brick_eighth_slab[facing=south,type=bottom,waterlogged=true]
conquest:dark_lime_mortar_orange_clay_brick_eighth_slab[facing=south,type=bottom,waterlogged=false]
conquest:dark_lime_mortar_orange_clay_brick_eighth_slab[facing=west,type=top,waterlogged=true]
conquest:dark_lime_mortar_orange_clay_brick_eighth_slab[facing=west,type=top,waterlogged=false]
conquest:dark_lime_mortar_orange_clay_brick_eighth_slab[facing=west,type=bottom,waterlogged=true]
conquest:dark_lime_mortar_orange_clay_brick_eighth_slab[facing=west,type=bottom,waterlogged=false]
conquest:dark_lime_mortar_orange_clay_brick_eighth_slab[facing=east,type=top,waterlogged=true]
conquest:dark_lime_mortar_orange_clay_brick_eighth_slab[facing=east,type=top,waterlogged=false]
conquest:dark_lime_mortar_orange_clay_brick_eighth_slab[facing=east,type=bottom,waterlogged=true]
conquest:dark_lime_mortar_orange_clay_brick_eighth_slab[facing=east,type=bottom,waterlogged=false]
conquest:dark_lime_mortar_orange_clay_brick_pillar[layer=1,waterlogged=true]
conquest:dark_lime_mortar_orange_clay_brick_pillar[layer=1,waterlogged=false]
conquest:dark_lime_mortar_orange_clay_brick_pillar[layer=2,waterlogged=true]
conquest:dark_lime_mortar_orange_clay_brick_pillar[layer=2,waterlogged=false]
conquest:dark_lime_mortar_orange_clay_brick_pillar[layer=3,waterlogged=true]
conquest:dark_lime_mortar_orange_clay_brick_pillar[layer=3,waterlogged=false]
conquest:dark_lime_mortar_orange_clay_brick_quarter_slab[facing=north,layer=1,type=top,waterlogged=true]
conquest:dark_lime_mortar_orange_clay_brick_quarter_slab[facing=north,layer=1,type=top,waterlogged=false]
conquest:dark_lime_mortar_orange_clay_brick_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=true]
conquest:dark_lime_mortar_orange_clay_brick_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=false]
conquest:dark_lime_mortar_orange_clay_brick_quarter_slab[facing=north,layer=2,type=top,waterlogged=true]
conquest:dark_lime_mortar_orange_clay_brick_quarter_slab[facing=north,layer=2,type=top,waterlogged=false]
conquest:dark_lime_mortar_orange_clay_brick_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=true]
conquest:dark_lime_mortar_orange_clay_brick_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=false]
conquest:dark_lime_mortar_orange_clay_brick_quarter_slab[facing=north,layer=3,type=top,waterlogged=true]
conquest:dark_lime_mortar_orange_clay_brick_quarter_slab[facing=north,layer=3,type=top,waterlogged=false]
conquest:dark_lime_mortar_orange_clay_brick_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=true]
conquest:dark_lime_mortar_orange_clay_brick_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=false]
conquest:dark_lime_mortar_orange_clay_brick_quarter_slab[facing=south,layer=1,type=top,waterlogged=true]
conquest:dark_lime_mortar_orange_clay_brick_quarter_slab[facing=south,layer=1,type=top,waterlogged=false]
conquest:dark_lime_mortar_orange_clay_brick_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=true]
conquest:dark_lime_mortar_orange_clay_brick_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=false]
conquest:dark_lime_mortar_orange_clay_brick_quarter_slab[facing=south,layer=2,type=top,waterlogged=true]
conquest:dark_lime_mortar_orange_clay_brick_quarter_slab[facing=south,layer=2,type=top,waterlogged=false]
conquest:dark_lime_mortar_orange_clay_brick_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=true]
conquest:dark_lime_mortar_orange_clay_brick_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=false]
conquest:dark_lime_mortar_orange_clay_brick_quarter_slab[facing=south,layer=3,type=top,waterlogged=true]
conquest:dark_lime_mortar_orange_clay_brick_quarter_slab[facing=south,layer=3,type=top,waterlogged=false]
conquest:dark_lime_mortar_orange_clay_brick_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=true]
conquest:dark_lime_mortar_orange_clay_brick_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=false]
conquest:dark_lime_mortar_orange_clay_brick_quarter_slab[facing=west,layer=1,type=top,waterlogged=true]
conquest:dark_lime_mortar_orange_clay_brick_quarter_slab[facing=west,layer=1,type=top,waterlogged=false]
conquest:dark_lime_mortar_orange_clay_brick_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=true]
conquest:dark_lime_mortar_orange_clay_brick_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=false]
conquest:dark_lime_mortar_orange_clay_brick_quarter_slab[facing=west,layer=2,type=top,waterlogged=true]
conquest:dark_lime_mortar_orange_clay_brick_quarter_slab[facing=west,layer=2,type=top,waterlogged=false]
conquest:dark_lime_mortar_orange_clay_brick_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=true]
conquest:dark_lime_mortar_orange_clay_brick_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=false]
conquest:dark_lime_mortar_orange_clay_brick_quarter_slab[facing=west,layer=3,type=top,waterlogged=true]
conquest:dark_lime_mortar_orange_clay_brick_quarter_slab[facing=west,layer=3,type=top,waterlogged=false]
conquest:dark_lime_mortar_orange_clay_brick_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=true]
conquest:dark_lime_mortar_orange_clay_brick_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=false]
conquest:dark_lime_mortar_orange_clay_brick_quarter_slab[facing=east,layer=1,type=top,waterlogged=true]
conquest:dark_lime_mortar_orange_clay_brick_quarter_slab[facing=east,layer=1,type=top,waterlogged=false]
conquest:dark_lime_mortar_orange_clay_brick_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=true]
conquest:dark_lime_mortar_orange_clay_brick_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=false]
conquest:dark_lime_mortar_orange_clay_brick_quarter_slab[facing=east,layer=2,type=top,waterlogged=true]
conquest:dark_lime_mortar_orange_clay_brick_quarter_slab[facing=east,layer=2,type=top,waterlogged=false]
conquest:dark_lime_mortar_orange_clay_brick_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=true]
conquest:dark_lime_mortar_orange_clay_brick_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=false]
conquest:dark_lime_mortar_orange_clay_brick_quarter_slab[facing=east,layer=3,type=top,waterlogged=true]
conquest:dark_lime_mortar_orange_clay_brick_quarter_slab[facing=east,layer=3,type=top,waterlogged=false]
conquest:dark_lime_mortar_orange_clay_brick_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=true]
conquest:dark_lime_mortar_orange_clay_brick_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=false]
conquest:dark_lime_mortar_orange_clay_brick_slab[layers=1,type=top,waterlogged=true]
conquest:dark_lime_mortar_orange_clay_brick_slab[layers=1,type=top,waterlogged=false]
conquest:dark_lime_mortar_orange_clay_brick_slab[layers=1,type=bottom,waterlogged=true]
conquest:dark_lime_mortar_orange_clay_brick_slab[layers=1,type=bottom,waterlogged=false]
conquest:dark_lime_mortar_orange_clay_brick_slab[layers=2,type=top,waterlogged=true]
conquest:dark_lime_mortar_orange_clay_brick_slab[layers=2,type=top,waterlogged=false]
conquest:dark_lime_mortar_orange_clay_brick_slab[layers=2,type=bottom,waterlogged=true]
conquest:dark_lime_mortar_orange_clay_brick_slab[layers=2,type=bottom,waterlogged=false]
conquest:dark_lime_mortar_orange_clay_brick_slab[layers=3,type=top,waterlogged=true]
conquest:dark_lime_mortar_orange_clay_brick_slab[layers=3,type=top,waterlogged=false]
conquest:dark_lime_mortar_orange_clay_brick_slab[layers=3,type=bottom,waterlogged=true]
conquest:dark_lime_mortar_orange_clay_brick_slab[layers=3,type=bottom,waterlogged=false]
conquest:dark_lime_mortar_orange_clay_brick_slab[layers=4,type=top,waterlogged=true]
conquest:dark_lime_mortar_orange_clay_brick_slab[layers=4,type=top,waterlogged=false]
conquest:dark_lime_mortar_orange_clay_brick_slab[layers=4,type=bottom,waterlogged=true]
conquest:dark_lime_mortar_orange_clay_brick_slab[layers=4,type=bottom,waterlogged=false]
conquest:dark_lime_mortar_orange_clay_brick_slab[layers=5,type=top,waterlogged=true]
conquest:dark_lime_mortar_orange_clay_brick_slab[layers=5,type=top,waterlogged=false]
conquest:dark_lime_mortar_orange_clay_brick_slab[layers=5,type=bottom,waterlogged=true]
conquest:dark_lime_mortar_orange_clay_brick_slab[layers=5,type=bottom,waterlogged=false]
conquest:dark_lime_mortar_orange_clay_brick_slab[layers=6,type=top,waterlogged=true]
conquest:dark_lime_mortar_orange_clay_brick_slab[layers=6,type=top,waterlogged=false]
conquest:dark_lime_mortar_orange_clay_brick_slab[layers=6,type=bottom,waterlogged=true]
conquest:dark_lime_mortar_orange_clay_brick_slab[layers=6,type=bottom,waterlogged=false]
conquest:dark_lime_mortar_orange_clay_brick_slab[layers=7,type=top,waterlogged=true]
conquest:dark_lime_mortar_orange_clay_brick_slab[layers=7,type=top,waterlogged=false]
conquest:dark_lime_mortar_orange_clay_brick_slab[layers=7,type=bottom,waterlogged=true]
conquest:dark_lime_mortar_orange_clay_brick_slab[layers=7,type=bottom,waterlogged=false]
conquest:dark_lime_mortar_orange_clay_brick_slab[layers=8,type=top,waterlogged=true]
conquest:dark_lime_mortar_orange_clay_brick_slab[layers=8,type=top,waterlogged=false]
conquest:dark_lime_mortar_orange_clay_brick_slab[layers=8,type=bottom,waterlogged=true]
conquest:dark_lime_mortar_orange_clay_brick_slab[layers=8,type=bottom,waterlogged=false]
conquest:dark_lime_mortar_orange_clay_brick_small_arch[direction=northsouth,waterlogged=true]
conquest:dark_lime_mortar_orange_clay_brick_small_arch[direction=northsouth,waterlogged=false]
conquest:dark_lime_mortar_orange_clay_brick_small_arch[direction=eastwest,waterlogged=true]
conquest:dark_lime_mortar_orange_clay_brick_small_arch[direction=eastwest,waterlogged=false]
conquest:dark_lime_mortar_orange_clay_brick_small_arch_half[facing=north,waterlogged=true]
conquest:dark_lime_mortar_orange_clay_brick_small_arch_half[facing=north,waterlogged=false]
conquest:dark_lime_mortar_orange_clay_brick_small_arch_half[facing=south,waterlogged=true]
conquest:dark_lime_mortar_orange_clay_brick_small_arch_half[facing=south,waterlogged=false]
conquest:dark_lime_mortar_orange_clay_brick_small_arch_half[facing=west,waterlogged=true]
conquest:dark_lime_mortar_orange_clay_brick_small_arch_half[facing=west,waterlogged=false]
conquest:dark_lime_mortar_orange_clay_brick_small_arch_half[facing=east,waterlogged=true]
conquest:dark_lime_mortar_orange_clay_brick_small_arch_half[facing=east,waterlogged=false]
conquest:dark_lime_mortar_orange_clay_brick_small_window[down=true,up=true,waterlogged=true]
conquest:dark_lime_mortar_orange_clay_brick_small_window[down=true,up=true,waterlogged=false]
conquest:dark_lime_mortar_orange_clay_brick_small_window[down=true,up=false,waterlogged=true]
conquest:dark_lime_mortar_orange_clay_brick_small_window[down=true,up=false,waterlogged=false]
conquest:dark_lime_mortar_orange_clay_brick_small_window[down=false,up=true,waterlogged=true]
conquest:dark_lime_mortar_orange_clay_brick_small_window[down=false,up=true,waterlogged=false]
conquest:dark_lime_mortar_orange_clay_brick_small_window[down=false,up=false,waterlogged=true]
conquest:dark_lime_mortar_orange_clay_brick_small_window[down=false,up=false,waterlogged=false]
conquest:dark_lime_mortar_orange_clay_brick_small_window_half[down=true,facing=north,up=true,waterlogged=true]
conquest:dark_lime_mortar_orange_clay_brick_small_window_half[down=true,facing=north,up=true,waterlogged=false]
conquest:dark_lime_mortar_orange_clay_brick_small_window_half[down=true,facing=north,up=false,waterlogged=true]
conquest:dark_lime_mortar_orange_clay_brick_small_window_half[down=true,facing=north,up=false,waterlogged=false]
conquest:dark_lime_mortar_orange_clay_brick_small_window_half[down=true,facing=south,up=true,waterlogged=true]
conquest:dark_lime_mortar_orange_clay_brick_small_window_half[down=true,facing=south,up=true,waterlogged=false]
conquest:dark_lime_mortar_orange_clay_brick_small_window_half[down=true,facing=south,up=false,waterlogged=true]
conquest:dark_lime_mortar_orange_clay_brick_small_window_half[down=true,facing=south,up=false,waterlogged=false]
conquest:dark_lime_mortar_orange_clay_brick_small_window_half[down=true,facing=west,up=true,waterlogged=true]
conquest:dark_lime_mortar_orange_clay_brick_small_window_half[down=true,facing=west,up=true,waterlogged=false]
conquest:dark_lime_mortar_orange_clay_brick_small_window_half[down=true,facing=west,up=false,waterlogged=true]
conquest:dark_lime_mortar_orange_clay_brick_small_window_half[down=true,facing=west,up=false,waterlogged=false]
conquest:dark_lime_mortar_orange_clay_brick_small_window_half[down=true,facing=east,up=true,waterlogged=true]
conquest:dark_lime_mortar_orange_clay_brick_small_window_half[down=true,facing=east,up=true,waterlogged=false]
conquest:dark_lime_mortar_orange_clay_brick_small_window_half[down=true,facing=east,up=false,waterlogged=true]
conquest:dark_lime_mortar_orange_clay_brick_small_window_half[down=true,facing=east,up=false,waterlogged=false]
conquest:dark_lime_mortar_orange_clay_brick_small_window_half[down=false,facing=north,up=true,waterlogged=true]
conquest:dark_lime_mortar_orange_clay_brick_small_window_half[down=false,facing=north,up=true,waterlogged=false]
conquest:dark_lime_mortar_orange_clay_brick_small_window_half[down=false,facing=north,up=false,waterlogged=true]
conquest:dark_lime_mortar_orange_clay_brick_small_window_half[down=false,facing=north,up=false,waterlogged=false]
conquest:dark_lime_mortar_orange_clay_brick_small_window_half[down=false,facing=south,up=true,waterlogged=true]
conquest:dark_lime_mortar_orange_clay_brick_small_window_half[down=false,facing=south,up=true,waterlogged=false]
conquest:dark_lime_mortar_orange_clay_brick_small_window_half[down=false,facing=south,up=false,waterlogged=true]
conquest:dark_lime_mortar_orange_clay_brick_small_window_half[down=false,facing=south,up=false,waterlogged=false]
conquest:dark_lime_mortar_orange_clay_brick_small_window_half[down=false,facing=west,up=true,waterlogged=true]
conquest:dark_lime_mortar_orange_clay_brick_small_window_half[down=false,facing=west,up=true,waterlogged=false]
conquest:dark_lime_mortar_orange_clay_brick_small_window_half[down=false,facing=west,up=false,waterlogged=true]
conquest:dark_lime_mortar_orange_clay_brick_small_window_half[down=false,facing=west,up=false,waterlogged=false]
conquest:dark_lime_mortar_orange_clay_brick_small_window_half[down=false,facing=east,up=true,waterlogged=true]
conquest:dark_lime_mortar_orange_clay_brick_small_window_half[down=false,facing=east,up=true,waterlogged=false]
conquest:dark_lime_mortar_orange_clay_brick_small_window_half[down=false,facing=east,up=false,waterlogged=true]
conquest:dark_lime_mortar_orange_clay_brick_small_window_half[down=false,facing=east,up=false,waterlogged=false]
conquest:dark_lime_mortar_orange_clay_brick_sphere[type=egg,waterlogged=true]
conquest:dark_lime_mortar_orange_clay_brick_sphere[type=egg,waterlogged=false]
conquest:dark_lime_mortar_orange_clay_brick_sphere[type=small,waterlogged=true]
conquest:dark_lime_mortar_orange_clay_brick_sphere[type=small,waterlogged=false]
conquest:dark_lime_mortar_orange_clay_brick_sphere[type=large,waterlogged=true]
conquest:dark_lime_mortar_orange_clay_brick_sphere[type=large,waterlogged=false]
conquest:dark_lime_mortar_orange_clay_brick_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:dark_lime_mortar_orange_clay_brick_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:dark_lime_mortar_orange_clay_brick_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:dark_lime_mortar_orange_clay_brick_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:dark_lime_mortar_orange_clay_brick_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:dark_lime_mortar_orange_clay_brick_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:dark_lime_mortar_orange_clay_brick_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:dark_lime_mortar_orange_clay_brick_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:dark_lime_mortar_orange_clay_brick_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:dark_lime_mortar_orange_clay_brick_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:dark_lime_mortar_orange_clay_brick_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:dark_lime_mortar_orange_clay_brick_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:dark_lime_mortar_orange_clay_brick_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:dark_lime_mortar_orange_clay_brick_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:dark_lime_mortar_orange_clay_brick_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:dark_lime_mortar_orange_clay_brick_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:dark_lime_mortar_orange_clay_brick_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:dark_lime_mortar_orange_clay_brick_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:dark_lime_mortar_orange_clay_brick_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:dark_lime_mortar_orange_clay_brick_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:dark_lime_mortar_orange_clay_brick_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:dark_lime_mortar_orange_clay_brick_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:dark_lime_mortar_orange_clay_brick_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:dark_lime_mortar_orange_clay_brick_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:dark_lime_mortar_orange_clay_brick_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:dark_lime_mortar_orange_clay_brick_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:dark_lime_mortar_orange_clay_brick_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:dark_lime_mortar_orange_clay_brick_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:dark_lime_mortar_orange_clay_brick_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:dark_lime_mortar_orange_clay_brick_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:dark_lime_mortar_orange_clay_brick_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:dark_lime_mortar_orange_clay_brick_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:dark_lime_mortar_orange_clay_brick_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:dark_lime_mortar_orange_clay_brick_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:dark_lime_mortar_orange_clay_brick_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:dark_lime_mortar_orange_clay_brick_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:dark_lime_mortar_orange_clay_brick_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:dark_lime_mortar_orange_clay_brick_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:dark_lime_mortar_orange_clay_brick_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:dark_lime_mortar_orange_clay_brick_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:dark_lime_mortar_orange_clay_brick_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:dark_lime_mortar_orange_clay_brick_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:dark_lime_mortar_orange_clay_brick_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:dark_lime_mortar_orange_clay_brick_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:dark_lime_mortar_orange_clay_brick_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:dark_lime_mortar_orange_clay_brick_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:dark_lime_mortar_orange_clay_brick_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:dark_lime_mortar_orange_clay_brick_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:dark_lime_mortar_orange_clay_brick_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:dark_lime_mortar_orange_clay_brick_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:dark_lime_mortar_orange_clay_brick_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:dark_lime_mortar_orange_clay_brick_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:dark_lime_mortar_orange_clay_brick_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:dark_lime_mortar_orange_clay_brick_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:dark_lime_mortar_orange_clay_brick_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:dark_lime_mortar_orange_clay_brick_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:dark_lime_mortar_orange_clay_brick_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:dark_lime_mortar_orange_clay_brick_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:dark_lime_mortar_orange_clay_brick_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:dark_lime_mortar_orange_clay_brick_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:dark_lime_mortar_orange_clay_brick_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:dark_lime_mortar_orange_clay_brick_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:dark_lime_mortar_orange_clay_brick_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:dark_lime_mortar_orange_clay_brick_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:dark_lime_mortar_orange_clay_brick_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:dark_lime_mortar_orange_clay_brick_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:dark_lime_mortar_orange_clay_brick_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:dark_lime_mortar_orange_clay_brick_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:dark_lime_mortar_orange_clay_brick_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:dark_lime_mortar_orange_clay_brick_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:dark_lime_mortar_orange_clay_brick_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:dark_lime_mortar_orange_clay_brick_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:dark_lime_mortar_orange_clay_brick_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:dark_lime_mortar_orange_clay_brick_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:dark_lime_mortar_orange_clay_brick_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:dark_lime_mortar_orange_clay_brick_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:dark_lime_mortar_orange_clay_brick_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:dark_lime_mortar_orange_clay_brick_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:dark_lime_mortar_orange_clay_brick_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:dark_lime_mortar_orange_clay_brick_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:dark_lime_mortar_orange_clay_brick_two_meter_arch[facing=north,type=top]
conquest:dark_lime_mortar_orange_clay_brick_two_meter_arch[facing=north,type=bottom]
conquest:dark_lime_mortar_orange_clay_brick_two_meter_arch[facing=south,type=top]
conquest:dark_lime_mortar_orange_clay_brick_two_meter_arch[facing=south,type=bottom]
conquest:dark_lime_mortar_orange_clay_brick_two_meter_arch[facing=west,type=top]
conquest:dark_lime_mortar_orange_clay_brick_two_meter_arch[facing=west,type=bottom]
conquest:dark_lime_mortar_orange_clay_brick_two_meter_arch[facing=east,type=top]
conquest:dark_lime_mortar_orange_clay_brick_two_meter_arch[facing=east,type=bottom]
conquest:dark_lime_mortar_orange_clay_brick_two_meter_arch_half[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:dark_lime_mortar_orange_clay_brick_two_meter_arch_half[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:dark_lime_mortar_orange_clay_brick_two_meter_arch_half[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:dark_lime_mortar_orange_clay_brick_two_meter_arch_half[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:dark_lime_mortar_orange_clay_brick_two_meter_arch_half[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:dark_lime_mortar_orange_clay_brick_two_meter_arch_half[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:dark_lime_mortar_orange_clay_brick_two_meter_arch_half[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:dark_lime_mortar_orange_clay_brick_two_meter_arch_half[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:dark_lime_mortar_orange_clay_brick_two_meter_arch_half[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:dark_lime_mortar_orange_clay_brick_two_meter_arch_half[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:dark_lime_mortar_orange_clay_brick_two_meter_arch_half[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:dark_lime_mortar_orange_clay_brick_two_meter_arch_half[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:dark_lime_mortar_orange_clay_brick_two_meter_arch_half[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:dark_lime_mortar_orange_clay_brick_two_meter_arch_half[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:dark_lime_mortar_orange_clay_brick_two_meter_arch_half[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:dark_lime_mortar_orange_clay_brick_two_meter_arch_half[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:dark_lime_mortar_orange_clay_brick_two_meter_arch_half[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:dark_lime_mortar_orange_clay_brick_two_meter_arch_half[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:dark_lime_mortar_orange_clay_brick_two_meter_arch_half[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:dark_lime_mortar_orange_clay_brick_two_meter_arch_half[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:dark_lime_mortar_orange_clay_brick_two_meter_arch_half[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:dark_lime_mortar_orange_clay_brick_two_meter_arch_half[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:dark_lime_mortar_orange_clay_brick_two_meter_arch_half[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:dark_lime_mortar_orange_clay_brick_two_meter_arch_half[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:dark_lime_mortar_orange_clay_brick_two_meter_arch_half[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:dark_lime_mortar_orange_clay_brick_two_meter_arch_half[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:dark_lime_mortar_orange_clay_brick_two_meter_arch_half[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:dark_lime_mortar_orange_clay_brick_two_meter_arch_half[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:dark_lime_mortar_orange_clay_brick_two_meter_arch_half[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:dark_lime_mortar_orange_clay_brick_two_meter_arch_half[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:dark_lime_mortar_orange_clay_brick_two_meter_arch_half[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:dark_lime_mortar_orange_clay_brick_two_meter_arch_half[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:dark_lime_mortar_orange_clay_brick_two_meter_arch_half[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:dark_lime_mortar_orange_clay_brick_two_meter_arch_half[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:dark_lime_mortar_orange_clay_brick_two_meter_arch_half[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:dark_lime_mortar_orange_clay_brick_two_meter_arch_half[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:dark_lime_mortar_orange_clay_brick_two_meter_arch_half[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:dark_lime_mortar_orange_clay_brick_two_meter_arch_half[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:dark_lime_mortar_orange_clay_brick_two_meter_arch_half[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:dark_lime_mortar_orange_clay_brick_two_meter_arch_half[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:dark_lime_mortar_orange_clay_brick_two_meter_arch_half[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:dark_lime_mortar_orange_clay_brick_two_meter_arch_half[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:dark_lime_mortar_orange_clay_brick_two_meter_arch_half[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:dark_lime_mortar_orange_clay_brick_two_meter_arch_half[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:dark_lime_mortar_orange_clay_brick_two_meter_arch_half[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:dark_lime_mortar_orange_clay_brick_two_meter_arch_half[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:dark_lime_mortar_orange_clay_brick_two_meter_arch_half[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:dark_lime_mortar_orange_clay_brick_two_meter_arch_half[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:dark_lime_mortar_orange_clay_brick_two_meter_arch_half[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:dark_lime_mortar_orange_clay_brick_two_meter_arch_half[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:dark_lime_mortar_orange_clay_brick_two_meter_arch_half[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:dark_lime_mortar_orange_clay_brick_two_meter_arch_half[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:dark_lime_mortar_orange_clay_brick_two_meter_arch_half[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:dark_lime_mortar_orange_clay_brick_two_meter_arch_half[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:dark_lime_mortar_orange_clay_brick_two_meter_arch_half[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:dark_lime_mortar_orange_clay_brick_two_meter_arch_half[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:dark_lime_mortar_orange_clay_brick_two_meter_arch_half[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:dark_lime_mortar_orange_clay_brick_two_meter_arch_half[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:dark_lime_mortar_orange_clay_brick_two_meter_arch_half[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:dark_lime_mortar_orange_clay_brick_two_meter_arch_half[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:dark_lime_mortar_orange_clay_brick_two_meter_arch_half[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:dark_lime_mortar_orange_clay_brick_two_meter_arch_half[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:dark_lime_mortar_orange_clay_brick_two_meter_arch_half[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:dark_lime_mortar_orange_clay_brick_two_meter_arch_half[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:dark_lime_mortar_orange_clay_brick_vertical_corner[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:dark_lime_mortar_orange_clay_brick_vertical_corner[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:dark_lime_mortar_orange_clay_brick_vertical_corner[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:dark_lime_mortar_orange_clay_brick_vertical_corner[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:dark_lime_mortar_orange_clay_brick_vertical_corner[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:dark_lime_mortar_orange_clay_brick_vertical_corner[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:dark_lime_mortar_orange_clay_brick_vertical_corner[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:dark_lime_mortar_orange_clay_brick_vertical_corner[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:dark_lime_mortar_orange_clay_brick_vertical_corner[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:dark_lime_mortar_orange_clay_brick_vertical_corner[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:dark_lime_mortar_orange_clay_brick_vertical_corner[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:dark_lime_mortar_orange_clay_brick_vertical_corner[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:dark_lime_mortar_orange_clay_brick_vertical_corner[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:dark_lime_mortar_orange_clay_brick_vertical_corner[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:dark_lime_mortar_orange_clay_brick_vertical_corner[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:dark_lime_mortar_orange_clay_brick_vertical_corner[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:dark_lime_mortar_orange_clay_brick_vertical_corner[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:dark_lime_mortar_orange_clay_brick_vertical_corner[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:dark_lime_mortar_orange_clay_brick_vertical_corner[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:dark_lime_mortar_orange_clay_brick_vertical_corner[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:dark_lime_mortar_orange_clay_brick_vertical_corner[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:dark_lime_mortar_orange_clay_brick_vertical_corner[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:dark_lime_mortar_orange_clay_brick_vertical_corner[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:dark_lime_mortar_orange_clay_brick_vertical_corner[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:dark_lime_mortar_orange_clay_brick_vertical_corner[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:dark_lime_mortar_orange_clay_brick_vertical_corner[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:dark_lime_mortar_orange_clay_brick_vertical_corner[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:dark_lime_mortar_orange_clay_brick_vertical_corner[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:dark_lime_mortar_orange_clay_brick_vertical_corner[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:dark_lime_mortar_orange_clay_brick_vertical_corner[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:dark_lime_mortar_orange_clay_brick_vertical_corner[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:dark_lime_mortar_orange_clay_brick_vertical_corner[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:dark_lime_mortar_orange_clay_brick_vertical_corner[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:dark_lime_mortar_orange_clay_brick_vertical_corner[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:dark_lime_mortar_orange_clay_brick_vertical_corner[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:dark_lime_mortar_orange_clay_brick_vertical_corner[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:dark_lime_mortar_orange_clay_brick_vertical_corner[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:dark_lime_mortar_orange_clay_brick_vertical_corner[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:dark_lime_mortar_orange_clay_brick_vertical_corner[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:dark_lime_mortar_orange_clay_brick_vertical_corner[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:dark_lime_mortar_orange_clay_brick_vertical_corner[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:dark_lime_mortar_orange_clay_brick_vertical_corner[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:dark_lime_mortar_orange_clay_brick_vertical_corner[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:dark_lime_mortar_orange_clay_brick_vertical_corner[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:dark_lime_mortar_orange_clay_brick_vertical_corner[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:dark_lime_mortar_orange_clay_brick_vertical_corner[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:dark_lime_mortar_orange_clay_brick_vertical_corner[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:dark_lime_mortar_orange_clay_brick_vertical_corner[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:dark_lime_mortar_orange_clay_brick_vertical_corner[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:dark_lime_mortar_orange_clay_brick_vertical_corner[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:dark_lime_mortar_orange_clay_brick_vertical_corner[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:dark_lime_mortar_orange_clay_brick_vertical_corner[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:dark_lime_mortar_orange_clay_brick_vertical_corner[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:dark_lime_mortar_orange_clay_brick_vertical_corner[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:dark_lime_mortar_orange_clay_brick_vertical_corner[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:dark_lime_mortar_orange_clay_brick_vertical_corner[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:dark_lime_mortar_orange_clay_brick_vertical_corner[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:dark_lime_mortar_orange_clay_brick_vertical_corner[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:dark_lime_mortar_orange_clay_brick_vertical_corner[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:dark_lime_mortar_orange_clay_brick_vertical_corner[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:dark_lime_mortar_orange_clay_brick_vertical_corner[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:dark_lime_mortar_orange_clay_brick_vertical_corner[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:dark_lime_mortar_orange_clay_brick_vertical_corner[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:dark_lime_mortar_orange_clay_brick_vertical_corner[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:dark_lime_mortar_orange_clay_brick_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:dark_lime_mortar_orange_clay_brick_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:dark_lime_mortar_orange_clay_brick_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:dark_lime_mortar_orange_clay_brick_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:dark_lime_mortar_orange_clay_brick_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:dark_lime_mortar_orange_clay_brick_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:dark_lime_mortar_orange_clay_brick_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:dark_lime_mortar_orange_clay_brick_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:dark_lime_mortar_orange_clay_brick_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:dark_lime_mortar_orange_clay_brick_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:dark_lime_mortar_orange_clay_brick_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:dark_lime_mortar_orange_clay_brick_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:dark_lime_mortar_orange_clay_brick_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:dark_lime_mortar_orange_clay_brick_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:dark_lime_mortar_orange_clay_brick_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:dark_lime_mortar_orange_clay_brick_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:dark_lime_mortar_orange_clay_brick_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:dark_lime_mortar_orange_clay_brick_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:dark_lime_mortar_orange_clay_brick_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:dark_lime_mortar_orange_clay_brick_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:dark_lime_mortar_orange_clay_brick_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:dark_lime_mortar_orange_clay_brick_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:dark_lime_mortar_orange_clay_brick_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:dark_lime_mortar_orange_clay_brick_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:dark_lime_mortar_orange_clay_brick_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:dark_lime_mortar_orange_clay_brick_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:dark_lime_mortar_orange_clay_brick_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:dark_lime_mortar_orange_clay_brick_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:dark_lime_mortar_orange_clay_brick_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:dark_lime_mortar_orange_clay_brick_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:dark_lime_mortar_orange_clay_brick_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:dark_lime_mortar_orange_clay_brick_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:dark_lime_mortar_orange_clay_brick_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:dark_lime_mortar_orange_clay_brick_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:dark_lime_mortar_orange_clay_brick_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:dark_lime_mortar_orange_clay_brick_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:dark_lime_mortar_orange_clay_brick_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:dark_lime_mortar_orange_clay_brick_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:dark_lime_mortar_orange_clay_brick_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:dark_lime_mortar_orange_clay_brick_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:dark_lime_mortar_orange_clay_brick_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:dark_lime_mortar_orange_clay_brick_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:dark_lime_mortar_orange_clay_brick_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:dark_lime_mortar_orange_clay_brick_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:dark_lime_mortar_orange_clay_brick_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:dark_lime_mortar_orange_clay_brick_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:dark_lime_mortar_orange_clay_brick_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:dark_lime_mortar_orange_clay_brick_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:dark_lime_mortar_orange_clay_brick_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:dark_lime_mortar_orange_clay_brick_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:dark_lime_mortar_orange_clay_brick_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:dark_lime_mortar_orange_clay_brick_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:dark_lime_mortar_orange_clay_brick_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:dark_lime_mortar_orange_clay_brick_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:dark_lime_mortar_orange_clay_brick_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:dark_lime_mortar_orange_clay_brick_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:dark_lime_mortar_orange_clay_brick_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:dark_lime_mortar_orange_clay_brick_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:dark_lime_mortar_orange_clay_brick_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:dark_lime_mortar_orange_clay_brick_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:dark_lime_mortar_orange_clay_brick_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:dark_lime_mortar_orange_clay_brick_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:dark_lime_mortar_orange_clay_brick_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:dark_lime_mortar_orange_clay_brick_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:dark_lime_mortar_orange_clay_brick_vertical_quarter[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:dark_lime_mortar_orange_clay_brick_vertical_quarter[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:dark_lime_mortar_orange_clay_brick_vertical_quarter[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:dark_lime_mortar_orange_clay_brick_vertical_quarter[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:dark_lime_mortar_orange_clay_brick_vertical_quarter[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:dark_lime_mortar_orange_clay_brick_vertical_quarter[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:dark_lime_mortar_orange_clay_brick_vertical_quarter[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:dark_lime_mortar_orange_clay_brick_vertical_quarter[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:dark_lime_mortar_orange_clay_brick_vertical_quarter[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:dark_lime_mortar_orange_clay_brick_vertical_quarter[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:dark_lime_mortar_orange_clay_brick_vertical_quarter[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:dark_lime_mortar_orange_clay_brick_vertical_quarter[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:dark_lime_mortar_orange_clay_brick_vertical_quarter[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:dark_lime_mortar_orange_clay_brick_vertical_quarter[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:dark_lime_mortar_orange_clay_brick_vertical_quarter[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:dark_lime_mortar_orange_clay_brick_vertical_quarter[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:dark_lime_mortar_orange_clay_brick_vertical_quarter[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:dark_lime_mortar_orange_clay_brick_vertical_quarter[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:dark_lime_mortar_orange_clay_brick_vertical_quarter[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:dark_lime_mortar_orange_clay_brick_vertical_quarter[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:dark_lime_mortar_orange_clay_brick_vertical_quarter[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:dark_lime_mortar_orange_clay_brick_vertical_quarter[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:dark_lime_mortar_orange_clay_brick_vertical_quarter[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:dark_lime_mortar_orange_clay_brick_vertical_quarter[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:dark_lime_mortar_orange_clay_brick_vertical_quarter[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:dark_lime_mortar_orange_clay_brick_vertical_quarter[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:dark_lime_mortar_orange_clay_brick_vertical_quarter[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:dark_lime_mortar_orange_clay_brick_vertical_quarter[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:dark_lime_mortar_orange_clay_brick_vertical_quarter[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:dark_lime_mortar_orange_clay_brick_vertical_quarter[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:dark_lime_mortar_orange_clay_brick_vertical_quarter[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:dark_lime_mortar_orange_clay_brick_vertical_quarter[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:dark_lime_mortar_orange_clay_brick_vertical_quarter[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:dark_lime_mortar_orange_clay_brick_vertical_quarter[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:dark_lime_mortar_orange_clay_brick_vertical_quarter[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:dark_lime_mortar_orange_clay_brick_vertical_quarter[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:dark_lime_mortar_orange_clay_brick_vertical_quarter[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:dark_lime_mortar_orange_clay_brick_vertical_quarter[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:dark_lime_mortar_orange_clay_brick_vertical_quarter[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:dark_lime_mortar_orange_clay_brick_vertical_quarter[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:dark_lime_mortar_orange_clay_brick_vertical_quarter[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:dark_lime_mortar_orange_clay_brick_vertical_quarter[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:dark_lime_mortar_orange_clay_brick_vertical_quarter[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:dark_lime_mortar_orange_clay_brick_vertical_quarter[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:dark_lime_mortar_orange_clay_brick_vertical_quarter[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:dark_lime_mortar_orange_clay_brick_vertical_quarter[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:dark_lime_mortar_orange_clay_brick_vertical_quarter[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:dark_lime_mortar_orange_clay_brick_vertical_quarter[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:dark_lime_mortar_orange_clay_brick_vertical_quarter[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:dark_lime_mortar_orange_clay_brick_vertical_quarter[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:dark_lime_mortar_orange_clay_brick_vertical_quarter[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:dark_lime_mortar_orange_clay_brick_vertical_quarter[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:dark_lime_mortar_orange_clay_brick_vertical_quarter[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:dark_lime_mortar_orange_clay_brick_vertical_quarter[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:dark_lime_mortar_orange_clay_brick_vertical_quarter[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:dark_lime_mortar_orange_clay_brick_vertical_quarter[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:dark_lime_mortar_orange_clay_brick_vertical_quarter[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:dark_lime_mortar_orange_clay_brick_vertical_quarter[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:dark_lime_mortar_orange_clay_brick_vertical_quarter[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:dark_lime_mortar_orange_clay_brick_vertical_quarter[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:dark_lime_mortar_orange_clay_brick_vertical_quarter[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:dark_lime_mortar_orange_clay_brick_vertical_quarter[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:dark_lime_mortar_orange_clay_brick_vertical_quarter[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:dark_lime_mortar_orange_clay_brick_vertical_quarter[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:dark_lime_mortar_orange_clay_brick_vertical_slab[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:dark_lime_mortar_orange_clay_brick_vertical_slab[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:dark_lime_mortar_orange_clay_brick_vertical_slab[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:dark_lime_mortar_orange_clay_brick_vertical_slab[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:dark_lime_mortar_orange_clay_brick_vertical_slab[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:dark_lime_mortar_orange_clay_brick_vertical_slab[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:dark_lime_mortar_orange_clay_brick_vertical_slab[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:dark_lime_mortar_orange_clay_brick_vertical_slab[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:dark_lime_mortar_orange_clay_brick_vertical_slab[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:dark_lime_mortar_orange_clay_brick_vertical_slab[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:dark_lime_mortar_orange_clay_brick_vertical_slab[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:dark_lime_mortar_orange_clay_brick_vertical_slab[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:dark_lime_mortar_orange_clay_brick_vertical_slab[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:dark_lime_mortar_orange_clay_brick_vertical_slab[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:dark_lime_mortar_orange_clay_brick_vertical_slab[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:dark_lime_mortar_orange_clay_brick_vertical_slab[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:dark_lime_mortar_orange_clay_brick_vertical_slab[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:dark_lime_mortar_orange_clay_brick_vertical_slab[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:dark_lime_mortar_orange_clay_brick_vertical_slab[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:dark_lime_mortar_orange_clay_brick_vertical_slab[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:dark_lime_mortar_orange_clay_brick_vertical_slab[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:dark_lime_mortar_orange_clay_brick_vertical_slab[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:dark_lime_mortar_orange_clay_brick_vertical_slab[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:dark_lime_mortar_orange_clay_brick_vertical_slab[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:dark_lime_mortar_orange_clay_brick_vertical_slab[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:dark_lime_mortar_orange_clay_brick_vertical_slab[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:dark_lime_mortar_orange_clay_brick_vertical_slab[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:dark_lime_mortar_orange_clay_brick_vertical_slab[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:dark_lime_mortar_orange_clay_brick_vertical_slab[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:dark_lime_mortar_orange_clay_brick_vertical_slab[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:dark_lime_mortar_orange_clay_brick_vertical_slab[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:dark_lime_mortar_orange_clay_brick_vertical_slab[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:dark_lime_mortar_orange_clay_brick_vertical_slab[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:dark_lime_mortar_orange_clay_brick_vertical_slab[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:dark_lime_mortar_orange_clay_brick_vertical_slab[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:dark_lime_mortar_orange_clay_brick_vertical_slab[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:dark_lime_mortar_orange_clay_brick_vertical_slab[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:dark_lime_mortar_orange_clay_brick_vertical_slab[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:dark_lime_mortar_orange_clay_brick_vertical_slab[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:dark_lime_mortar_orange_clay_brick_vertical_slab[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:dark_lime_mortar_orange_clay_brick_vertical_slab[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:dark_lime_mortar_orange_clay_brick_vertical_slab[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:dark_lime_mortar_orange_clay_brick_vertical_slab[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:dark_lime_mortar_orange_clay_brick_vertical_slab[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:dark_lime_mortar_orange_clay_brick_vertical_slab[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:dark_lime_mortar_orange_clay_brick_vertical_slab[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:dark_lime_mortar_orange_clay_brick_vertical_slab[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:dark_lime_mortar_orange_clay_brick_vertical_slab[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:dark_lime_mortar_orange_clay_brick_vertical_slab[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:dark_lime_mortar_orange_clay_brick_vertical_slab[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:dark_lime_mortar_orange_clay_brick_vertical_slab[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:dark_lime_mortar_orange_clay_brick_vertical_slab[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:dark_lime_mortar_orange_clay_brick_vertical_slab[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:dark_lime_mortar_orange_clay_brick_vertical_slab[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:dark_lime_mortar_orange_clay_brick_vertical_slab[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:dark_lime_mortar_orange_clay_brick_vertical_slab[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:dark_lime_mortar_orange_clay_brick_vertical_slab[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:dark_lime_mortar_orange_clay_brick_vertical_slab[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:dark_lime_mortar_orange_clay_brick_vertical_slab[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:dark_lime_mortar_orange_clay_brick_vertical_slab[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:dark_lime_mortar_orange_clay_brick_vertical_slab[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:dark_lime_mortar_orange_clay_brick_vertical_slab[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:dark_lime_mortar_orange_clay_brick_vertical_slab[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:dark_lime_mortar_orange_clay_brick_vertical_slab[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:dark_lime_mortar_orange_clay_brick_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:dark_lime_mortar_orange_clay_brick_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:dark_lime_mortar_orange_clay_brick_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:dark_lime_mortar_orange_clay_brick_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:dark_lime_mortar_orange_clay_brick_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:dark_lime_mortar_orange_clay_brick_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:dark_lime_mortar_orange_clay_brick_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:dark_lime_mortar_orange_clay_brick_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:dark_lime_mortar_orange_clay_brick_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:dark_lime_mortar_orange_clay_brick_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:dark_lime_mortar_orange_clay_brick_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:dark_lime_mortar_orange_clay_brick_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:dark_lime_mortar_orange_clay_brick_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:dark_lime_mortar_orange_clay_brick_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:dark_lime_mortar_orange_clay_brick_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:dark_lime_mortar_orange_clay_brick_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:dark_lime_mortar_orange_clay_brick_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:dark_lime_mortar_orange_clay_brick_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:dark_lime_mortar_orange_clay_brick_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:dark_lime_mortar_orange_clay_brick_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:dark_lime_mortar_orange_clay_brick_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:dark_lime_mortar_orange_clay_brick_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:dark_lime_mortar_orange_clay_brick_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:dark_lime_mortar_orange_clay_brick_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:dark_lime_mortar_orange_clay_brick_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:dark_lime_mortar_orange_clay_brick_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:dark_lime_mortar_orange_clay_brick_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:dark_lime_mortar_orange_clay_brick_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:dark_lime_mortar_orange_clay_brick_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:dark_lime_mortar_orange_clay_brick_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:dark_lime_mortar_orange_clay_brick_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:dark_lime_mortar_orange_clay_brick_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:dark_lime_mortar_orange_clay_brick_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:dark_lime_mortar_orange_clay_brick_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:dark_lime_mortar_orange_clay_brick_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:dark_lime_mortar_orange_clay_brick_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:dark_lime_mortar_orange_clay_brick_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:dark_lime_mortar_orange_clay_brick_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:dark_lime_mortar_orange_clay_brick_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:dark_lime_mortar_orange_clay_brick_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:dark_lime_mortar_orange_clay_brick_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:dark_lime_mortar_orange_clay_brick_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:dark_lime_mortar_orange_clay_brick_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:dark_lime_mortar_orange_clay_brick_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:dark_lime_mortar_orange_clay_brick_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:dark_lime_mortar_orange_clay_brick_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:dark_lime_mortar_orange_clay_brick_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:dark_lime_mortar_orange_clay_brick_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:dark_lime_mortar_orange_clay_brick_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:dark_lime_mortar_orange_clay_brick_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:dark_lime_mortar_orange_clay_brick_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:dark_lime_mortar_orange_clay_brick_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:dark_lime_mortar_orange_clay_brick_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:dark_lime_mortar_orange_clay_brick_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:dark_lime_mortar_orange_clay_brick_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:dark_lime_mortar_orange_clay_brick_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:dark_lime_mortar_orange_clay_brick_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:dark_lime_mortar_orange_clay_brick_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:dark_lime_mortar_orange_clay_brick_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:dark_lime_mortar_orange_clay_brick_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:dark_lime_mortar_orange_clay_brick_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:dark_lime_mortar_orange_clay_brick_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:dark_lime_mortar_orange_clay_brick_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:dark_lime_mortar_orange_clay_brick_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:dark_lime_mortar_orange_clay_brick_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:dark_lime_mortar_orange_clay_brick_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:dark_lime_mortar_orange_clay_brick_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:dark_lime_mortar_orange_clay_brick_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:dark_lime_mortar_orange_clay_brick_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:dark_lime_mortar_orange_clay_brick_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:dark_lime_mortar_orange_clay_brick_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:dark_lime_mortar_orange_clay_brick_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:dark_lime_mortar_orange_clay_brick_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:dark_lime_mortar_orange_clay_brick_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:dark_lime_mortar_orange_clay_brick_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:dark_lime_mortar_orange_clay_brick_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:dark_lime_mortar_orange_clay_brick_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:dark_lime_mortar_orange_clay_brick_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:dark_lime_mortar_orange_clay_brick_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:dark_lime_mortar_orange_clay_brick_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:dark_lime_mortar_orange_clay_brick_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:dark_lime_mortar_orange_clay_brick_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:dark_lime_mortar_orange_clay_brick_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:dark_lime_mortar_orange_clay_brick_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:dark_lime_mortar_orange_clay_brick_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:dark_lime_mortar_orange_clay_brick_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:dark_lime_mortar_orange_clay_brick_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:dark_lime_mortar_orange_clay_brick_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:dark_lime_mortar_orange_clay_brick_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:dark_lime_mortar_orange_clay_brick_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:dark_lime_mortar_orange_clay_brick_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:dark_lime_mortar_orange_clay_brick_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:dark_lime_mortar_orange_clay_brick_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:dark_lime_mortar_orange_clay_brick_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:dark_lime_mortar_orange_clay_brick_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:dark_lime_mortar_orange_clay_brick_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:dark_lime_mortar_orange_clay_brick_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:dark_lime_mortar_orange_clay_brick_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:dark_lime_mortar_orange_clay_brick_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:dark_lime_mortar_orange_clay_brick_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:dark_lime_mortar_orange_clay_brick_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:dark_lime_mortar_orange_clay_brick_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:dark_lime_mortar_orange_clay_brick_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:dark_lime_mortar_orange_clay_brick_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:dark_lime_mortar_orange_clay_brick_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:dark_lime_mortar_orange_clay_brick_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:dark_lime_mortar_orange_clay_brick_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:dark_lime_mortar_orange_clay_brick_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:dark_lime_mortar_orange_clay_brick_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:dark_lime_mortar_orange_clay_brick_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:dark_lime_mortar_orange_clay_brick_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:dark_lime_mortar_orange_clay_brick_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:dark_lime_mortar_orange_clay_brick_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:dark_lime_mortar_orange_clay_brick_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:dark_lime_mortar_orange_clay_brick_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:dark_lime_mortar_orange_clay_brick_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:dark_lime_mortar_orange_clay_brick_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:dark_lime_mortar_orange_clay_brick_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:dark_lime_mortar_orange_clay_brick_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:dark_lime_mortar_orange_clay_brick_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:dark_lime_mortar_orange_clay_brick_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:dark_lime_mortar_orange_clay_brick_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:dark_lime_mortar_orange_clay_brick_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:dark_lime_mortar_orange_clay_brick_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:dark_lime_mortar_orange_clay_brick_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:dark_lime_mortar_orange_clay_brick_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:dark_lime_mortar_orange_clay_brick_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:dark_lime_mortar_orange_clay_brick_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:dark_lime_mortar_orange_clay_brick_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:dark_lime_mortar_orange_clay_brick_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:dark_lime_mortar_orange_clay_brick_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:dark_lime_mortar_orange_clay_brick_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:dark_lime_mortar_orange_clay_brick_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:dark_lime_mortar_orange_clay_brick_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:dark_lime_mortar_orange_clay_brick_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:dark_lime_mortar_orange_clay_brick_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:dark_lime_mortar_orange_clay_brick_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:dark_lime_mortar_orange_clay_brick_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:dark_lime_mortar_orange_clay_brick_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:dark_lime_mortar_orange_clay_brick_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:dark_lime_mortar_orange_clay_brick_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:dark_lime_mortar_orange_clay_brick_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:dark_lime_mortar_orange_clay_brick_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:dark_lime_mortar_orange_clay_brick_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:dark_lime_mortar_orange_clay_brick_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:dark_lime_mortar_orange_clay_brick_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:dark_lime_mortar_orange_clay_brick_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:dark_lime_mortar_orange_clay_brick_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:dark_lime_mortar_orange_clay_brick_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:dark_lime_mortar_orange_clay_brick_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:dark_lime_mortar_orange_clay_brick_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:dark_lime_mortar_orange_clay_brick_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:dark_lime_mortar_orange_clay_brick_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:dark_lime_mortar_orange_clay_brick_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:dark_lime_mortar_orange_clay_brick_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:dark_lime_mortar_orange_clay_brick_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:dark_lime_mortar_orange_clay_brick_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:dark_lime_mortar_orange_clay_brick_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:dark_lime_mortar_orange_clay_brick_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:dark_lime_mortar_orange_clay_brick_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:dark_lime_mortar_orange_clay_brick_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:dark_lime_mortar_orange_clay_brick_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:dark_lime_mortar_orange_clay_brick_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:dark_lime_mortar_orange_clay_brick_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:dark_lime_mortar_orange_clay_brick_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:dark_lime_mortar_orange_clay_brick_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:dark_lime_mortar_orange_clay_brick_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:dark_lime_mortar_orange_clay_brick_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:dark_lime_mortar_orange_clay_brick_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:dark_lime_mortar_orange_clay_brick_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:dark_lime_mortar_orange_clay_brick_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:dark_lime_mortar_orange_clay_brick_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:dark_lime_mortar_orange_clay_brick_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:dark_lime_mortar_orange_clay_brick_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:dark_lime_mortar_orange_clay_brick_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:dark_lime_mortar_orange_clay_brick_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:dark_lime_mortar_orange_clay_brick_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:dark_lime_mortar_orange_clay_brick_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:dark_lime_mortar_orange_clay_brick_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:dark_lime_mortar_orange_clay_brick_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:dark_lime_mortar_orange_clay_brick_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:dark_lime_mortar_orange_clay_brick_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:dark_lime_mortar_orange_clay_brick_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:dark_lime_mortar_orange_clay_brick_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:dark_lime_mortar_orange_clay_brick_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:dark_lime_mortar_orange_clay_brick_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:dark_lime_mortar_orange_clay_brick_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:dark_lime_mortar_orange_clay_brick_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:dark_lime_mortar_orange_clay_brick_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:dark_lime_mortar_orange_clay_brick_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:dark_lime_mortar_orange_clay_brick_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:dark_lime_mortar_orange_clay_brick_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:dark_lime_mortar_orange_clay_brick_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:dark_lime_mortar_orange_clay_brick_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:dark_lime_mortar_orange_clay_brick_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:dark_lime_mortar_orange_clay_brick_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:dark_lime_mortar_orange_clay_brick_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:dark_lime_mortar_orange_clay_brick_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:dark_lime_mortar_orange_clay_brick_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:dark_lime_mortar_orange_clay_brick_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:dark_lime_mortar_orange_clay_brick_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:dark_lime_mortar_orange_clay_brick_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:dark_lime_mortar_orange_clay_brick_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:dark_lime_mortar_orange_clay_brick_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:dark_lime_mortar_orange_clay_brick_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:dark_lime_mortar_orange_clay_brick_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:dark_lime_mortar_orange_clay_brick_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:dark_lime_mortar_orange_clay_brick_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:dark_lime_mortar_orange_clay_brick_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:dark_lime_mortar_orange_clay_brick_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:dark_lime_mortar_orange_clay_brick_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:dark_lime_mortar_orange_clay_brick_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:dark_lime_mortar_orange_clay_brick_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:dark_lime_mortar_orange_clay_brick_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:dark_lime_mortar_orange_clay_brick_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:dark_lime_mortar_orange_clay_brick_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:dark_lime_mortar_orange_clay_brick_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:dark_lime_mortar_orange_clay_brick_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:dark_lime_mortar_orange_clay_brick_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:dark_lime_mortar_orange_clay_brick_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:dark_lime_mortar_orange_clay_brick_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:dark_lime_mortar_orange_clay_brick_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:dark_lime_mortar_orange_clay_brick_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:dark_lime_mortar_orange_clay_brick_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:dark_lime_mortar_orange_clay_brick_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:dark_lime_mortar_orange_clay_brick_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:dark_lime_mortar_orange_clay_brick_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:dark_lime_mortar_orange_clay_brick_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:dark_lime_mortar_orange_clay_brick_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:dark_lime_mortar_orange_clay_brick_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:dark_lime_mortar_orange_clay_brick_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:dark_lime_mortar_orange_clay_brick_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:dark_lime_mortar_orange_clay_brick_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:dark_lime_mortar_orange_clay_brick_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:dark_lime_mortar_orange_clay_brick_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:dark_lime_mortar_orange_clay_brick_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:dark_lime_mortar_orange_clay_brick_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:dark_lime_mortar_orange_clay_brick_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:dark_lime_mortar_orange_clay_brick_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:dark_lime_mortar_orange_clay_brick_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:dark_lime_mortar_orange_clay_brick_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:dark_lime_mortar_orange_clay_brick_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:dark_lime_mortar_orange_clay_brick_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:dark_lime_mortar_orange_clay_brick_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:dark_lime_mortar_orange_clay_brick_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:dark_lime_mortar_orange_clay_brick_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:dark_lime_mortar_orange_clay_brick_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:dark_lime_mortar_orange_clay_brick_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:dark_lime_mortar_orange_clay_brick_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:dark_lime_mortar_orange_clay_brick_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:dark_lime_mortar_orange_clay_brick_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:dark_lime_mortar_orange_clay_brick_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:dark_lime_mortar_orange_clay_brick_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:dark_lime_mortar_orange_clay_brick_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:dark_lime_mortar_orange_clay_brick_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:dark_lime_mortar_orange_clay_brick_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:dark_lime_mortar_orange_clay_brick_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:dark_lime_mortar_orange_clay_brick_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:dark_lime_mortar_orange_clay_brick_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:dark_lime_mortar_orange_clay_brick_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:dark_lime_mortar_orange_clay_brick_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:dark_lime_mortar_orange_clay_brick_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:dark_lime_mortar_orange_clay_brick_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:dark_lime_mortar_orange_clay_brick_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:dark_lime_mortar_orange_clay_brick_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:dark_lime_mortar_orange_clay_brick_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:dark_lime_mortar_orange_clay_brick_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:dark_lime_mortar_orange_clay_brick_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:dark_lime_mortar_orange_clay_brick_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:dark_lime_mortar_orange_clay_brick_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:dark_lime_mortar_orange_clay_brick_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:dark_lime_mortar_orange_clay_brick_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:dark_lime_mortar_orange_clay_brick_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:dark_lime_mortar_orange_clay_brick_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:dark_lime_mortar_orange_clay_brick_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:dark_lime_mortar_orange_clay_brick_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:dark_lime_mortar_orange_clay_brick_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:dark_lime_mortar_orange_clay_brick_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:dark_lime_mortar_orange_clay_brick_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:dark_lime_mortar_orange_clay_brick_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:dark_lime_mortar_orange_clay_brick_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:dark_lime_mortar_orange_clay_brick_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:dark_lime_mortar_orange_clay_brick_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:dark_lime_mortar_orange_clay_brick_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:dark_lime_mortar_orange_clay_brick_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:dark_lime_mortar_orange_clay_brick_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:dark_lime_mortar_orange_clay_brick_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:dark_lime_mortar_orange_clay_brick_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:dark_lime_mortar_orange_clay_brick_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:dark_lime_mortar_orange_clay_brick_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:dark_lime_mortar_orange_clay_brick_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:dark_lime_mortar_orange_clay_brick_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:dark_lime_mortar_orange_clay_brick_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:dark_lime_mortar_orange_clay_brick_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:dark_lime_mortar_orange_clay_brick_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:dark_lime_mortar_orange_clay_brick_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:dark_lime_mortar_orange_clay_brick_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:dark_lime_mortar_orange_clay_brick_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:dark_lime_mortar_orange_clay_brick_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:dark_lime_mortar_orange_clay_brick_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:dark_lime_mortar_orange_clay_brick_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:dark_lime_mortar_orange_clay_brick_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:dark_lime_mortar_orange_clay_brick_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:dark_lime_mortar_orange_clay_brick_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:dark_lime_mortar_orange_clay_brick_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:dark_lime_mortar_orange_clay_brick_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:dark_lime_mortar_orange_clay_brick_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:dark_lime_mortar_orange_clay_brick_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:dark_lime_mortar_orange_clay_brick_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:dark_lime_mortar_orange_clay_brick_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:dark_lime_mortar_orange_clay_brick_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:dark_lime_mortar_orange_clay_brick_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:dark_lime_mortar_orange_clay_brick_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:dark_lime_mortar_orange_clay_brick_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:dark_lime_mortar_orange_clay_brick_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:dark_lime_mortar_orange_clay_brick_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:dark_lime_mortar_orange_clay_brick_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:dark_lime_mortar_orange_clay_brick_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:dark_lime_mortar_orange_clay_brick_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:dark_lime_mortar_orange_clay_brick_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:dark_lime_mortar_orange_clay_brick_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:dark_lime_mortar_orange_clay_brick_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:dark_lime_mortar_orange_clay_brick_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:dark_lime_mortar_orange_clay_brick_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:dark_limestone
conquest:dark_limestone_arrowslit[facing=north,waterlogged=true]
conquest:dark_limestone_arrowslit[facing=north,waterlogged=false]
conquest:dark_limestone_arrowslit[facing=south,waterlogged=true]
conquest:dark_limestone_arrowslit[facing=south,waterlogged=false]
conquest:dark_limestone_arrowslit[facing=west,waterlogged=true]
conquest:dark_limestone_arrowslit[facing=west,waterlogged=false]
conquest:dark_limestone_arrowslit[facing=east,waterlogged=true]
conquest:dark_limestone_arrowslit[facing=east,waterlogged=false]
conquest:dark_limestone_balustrade[axis=x,waterlogged=true]
conquest:dark_limestone_balustrade[axis=x,waterlogged=false]
conquest:dark_limestone_balustrade[axis=y,waterlogged=true]
conquest:dark_limestone_balustrade[axis=y,waterlogged=false]
conquest:dark_limestone_balustrade[axis=z,waterlogged=true]
conquest:dark_limestone_balustrade[axis=z,waterlogged=false]
conquest:dark_limestone_capital[facing=flat,type=top,waterlogged=true]
conquest:dark_limestone_capital[facing=flat,type=top,waterlogged=false]
conquest:dark_limestone_capital[facing=flat,type=bottom,waterlogged=true]
conquest:dark_limestone_capital[facing=flat,type=bottom,waterlogged=false]
conquest:dark_limestone_capital[facing=north,type=top,waterlogged=true]
conquest:dark_limestone_capital[facing=north,type=top,waterlogged=false]
conquest:dark_limestone_capital[facing=north,type=bottom,waterlogged=true]
conquest:dark_limestone_capital[facing=north,type=bottom,waterlogged=false]
conquest:dark_limestone_capital[facing=south,type=top,waterlogged=true]
conquest:dark_limestone_capital[facing=south,type=top,waterlogged=false]
conquest:dark_limestone_capital[facing=south,type=bottom,waterlogged=true]
conquest:dark_limestone_capital[facing=south,type=bottom,waterlogged=false]
conquest:dark_limestone_capital[facing=east,type=top,waterlogged=true]
conquest:dark_limestone_capital[facing=east,type=top,waterlogged=false]
conquest:dark_limestone_capital[facing=east,type=bottom,waterlogged=true]
conquest:dark_limestone_capital[facing=east,type=bottom,waterlogged=false]
conquest:dark_limestone_capital[facing=west,type=top,waterlogged=true]
conquest:dark_limestone_capital[facing=west,type=top,waterlogged=false]
conquest:dark_limestone_capital[facing=west,type=bottom,waterlogged=true]
conquest:dark_limestone_capital[facing=west,type=bottom,waterlogged=false]
conquest:dark_limestone_corner_slab[facing=north,type=top,waterlogged=true]
conquest:dark_limestone_corner_slab[facing=north,type=top,waterlogged=false]
conquest:dark_limestone_corner_slab[facing=north,type=bottom,waterlogged=true]
conquest:dark_limestone_corner_slab[facing=north,type=bottom,waterlogged=false]
conquest:dark_limestone_corner_slab[facing=south,type=top,waterlogged=true]
conquest:dark_limestone_corner_slab[facing=south,type=top,waterlogged=false]
conquest:dark_limestone_corner_slab[facing=south,type=bottom,waterlogged=true]
conquest:dark_limestone_corner_slab[facing=south,type=bottom,waterlogged=false]
conquest:dark_limestone_corner_slab[facing=west,type=top,waterlogged=true]
conquest:dark_limestone_corner_slab[facing=west,type=top,waterlogged=false]
conquest:dark_limestone_corner_slab[facing=west,type=bottom,waterlogged=true]
conquest:dark_limestone_corner_slab[facing=west,type=bottom,waterlogged=false]
conquest:dark_limestone_corner_slab[facing=east,type=top,waterlogged=true]
conquest:dark_limestone_corner_slab[facing=east,type=top,waterlogged=false]
conquest:dark_limestone_corner_slab[facing=east,type=bottom,waterlogged=true]
conquest:dark_limestone_corner_slab[facing=east,type=bottom,waterlogged=false]
conquest:dark_limestone_eighth_slab[facing=north,type=top,waterlogged=true]
conquest:dark_limestone_eighth_slab[facing=north,type=top,waterlogged=false]
conquest:dark_limestone_eighth_slab[facing=north,type=bottom,waterlogged=true]
conquest:dark_limestone_eighth_slab[facing=north,type=bottom,waterlogged=false]
conquest:dark_limestone_eighth_slab[facing=south,type=top,waterlogged=true]
conquest:dark_limestone_eighth_slab[facing=south,type=top,waterlogged=false]
conquest:dark_limestone_eighth_slab[facing=south,type=bottom,waterlogged=true]
conquest:dark_limestone_eighth_slab[facing=south,type=bottom,waterlogged=false]
conquest:dark_limestone_eighth_slab[facing=west,type=top,waterlogged=true]
conquest:dark_limestone_eighth_slab[facing=west,type=top,waterlogged=false]
conquest:dark_limestone_eighth_slab[facing=west,type=bottom,waterlogged=true]
conquest:dark_limestone_eighth_slab[facing=west,type=bottom,waterlogged=false]
conquest:dark_limestone_eighth_slab[facing=east,type=top,waterlogged=true]
conquest:dark_limestone_eighth_slab[facing=east,type=top,waterlogged=false]
conquest:dark_limestone_eighth_slab[facing=east,type=bottom,waterlogged=true]
conquest:dark_limestone_eighth_slab[facing=east,type=bottom,waterlogged=false]
conquest:dark_limestone_pillar[layer=1,waterlogged=true]
conquest:dark_limestone_pillar[layer=1,waterlogged=false]
conquest:dark_limestone_pillar[layer=2,waterlogged=true]
conquest:dark_limestone_pillar[layer=2,waterlogged=false]
conquest:dark_limestone_pillar[layer=3,waterlogged=true]
conquest:dark_limestone_pillar[layer=3,waterlogged=false]
conquest:dark_limestone_quarter_slab[facing=north,layer=1,type=top,waterlogged=true]
conquest:dark_limestone_quarter_slab[facing=north,layer=1,type=top,waterlogged=false]
conquest:dark_limestone_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=true]
conquest:dark_limestone_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=false]
conquest:dark_limestone_quarter_slab[facing=north,layer=2,type=top,waterlogged=true]
conquest:dark_limestone_quarter_slab[facing=north,layer=2,type=top,waterlogged=false]
conquest:dark_limestone_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=true]
conquest:dark_limestone_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=false]
conquest:dark_limestone_quarter_slab[facing=north,layer=3,type=top,waterlogged=true]
conquest:dark_limestone_quarter_slab[facing=north,layer=3,type=top,waterlogged=false]
conquest:dark_limestone_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=true]
conquest:dark_limestone_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=false]
conquest:dark_limestone_quarter_slab[facing=south,layer=1,type=top,waterlogged=true]
conquest:dark_limestone_quarter_slab[facing=south,layer=1,type=top,waterlogged=false]
conquest:dark_limestone_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=true]
conquest:dark_limestone_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=false]
conquest:dark_limestone_quarter_slab[facing=south,layer=2,type=top,waterlogged=true]
conquest:dark_limestone_quarter_slab[facing=south,layer=2,type=top,waterlogged=false]
conquest:dark_limestone_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=true]
conquest:dark_limestone_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=false]
conquest:dark_limestone_quarter_slab[facing=south,layer=3,type=top,waterlogged=true]
conquest:dark_limestone_quarter_slab[facing=south,layer=3,type=top,waterlogged=false]
conquest:dark_limestone_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=true]
conquest:dark_limestone_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=false]
conquest:dark_limestone_quarter_slab[facing=west,layer=1,type=top,waterlogged=true]
conquest:dark_limestone_quarter_slab[facing=west,layer=1,type=top,waterlogged=false]
conquest:dark_limestone_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=true]
conquest:dark_limestone_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=false]
conquest:dark_limestone_quarter_slab[facing=west,layer=2,type=top,waterlogged=true]
conquest:dark_limestone_quarter_slab[facing=west,layer=2,type=top,waterlogged=false]
conquest:dark_limestone_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=true]
conquest:dark_limestone_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=false]
conquest:dark_limestone_quarter_slab[facing=west,layer=3,type=top,waterlogged=true]
conquest:dark_limestone_quarter_slab[facing=west,layer=3,type=top,waterlogged=false]
conquest:dark_limestone_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=true]
conquest:dark_limestone_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=false]
conquest:dark_limestone_quarter_slab[facing=east,layer=1,type=top,waterlogged=true]
conquest:dark_limestone_quarter_slab[facing=east,layer=1,type=top,waterlogged=false]
conquest:dark_limestone_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=true]
conquest:dark_limestone_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=false]
conquest:dark_limestone_quarter_slab[facing=east,layer=2,type=top,waterlogged=true]
conquest:dark_limestone_quarter_slab[facing=east,layer=2,type=top,waterlogged=false]
conquest:dark_limestone_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=true]
conquest:dark_limestone_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=false]
conquest:dark_limestone_quarter_slab[facing=east,layer=3,type=top,waterlogged=true]
conquest:dark_limestone_quarter_slab[facing=east,layer=3,type=top,waterlogged=false]
conquest:dark_limestone_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=true]
conquest:dark_limestone_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=false]
conquest:dark_limestone_rocks[east=true,layers=1,north=true,south=true,waterlogged=true,west=true]
conquest:dark_limestone_rocks[east=true,layers=1,north=true,south=true,waterlogged=true,west=false]
conquest:dark_limestone_rocks[east=true,layers=1,north=true,south=true,waterlogged=false,west=true]
conquest:dark_limestone_rocks[east=true,layers=1,north=true,south=true,waterlogged=false,west=false]
conquest:dark_limestone_rocks[east=true,layers=1,north=true,south=false,waterlogged=true,west=true]
conquest:dark_limestone_rocks[east=true,layers=1,north=true,south=false,waterlogged=true,west=false]
conquest:dark_limestone_rocks[east=true,layers=1,north=true,south=false,waterlogged=false,west=true]
conquest:dark_limestone_rocks[east=true,layers=1,north=true,south=false,waterlogged=false,west=false]
conquest:dark_limestone_rocks[east=true,layers=1,north=false,south=true,waterlogged=true,west=true]
conquest:dark_limestone_rocks[east=true,layers=1,north=false,south=true,waterlogged=true,west=false]
conquest:dark_limestone_rocks[east=true,layers=1,north=false,south=true,waterlogged=false,west=true]
conquest:dark_limestone_rocks[east=true,layers=1,north=false,south=true,waterlogged=false,west=false]
conquest:dark_limestone_rocks[east=true,layers=1,north=false,south=false,waterlogged=true,west=true]
conquest:dark_limestone_rocks[east=true,layers=1,north=false,south=false,waterlogged=true,west=false]
conquest:dark_limestone_rocks[east=true,layers=1,north=false,south=false,waterlogged=false,west=true]
conquest:dark_limestone_rocks[east=true,layers=1,north=false,south=false,waterlogged=false,west=false]
conquest:dark_limestone_rocks[east=true,layers=2,north=true,south=true,waterlogged=true,west=true]
conquest:dark_limestone_rocks[east=true,layers=2,north=true,south=true,waterlogged=true,west=false]
conquest:dark_limestone_rocks[east=true,layers=2,north=true,south=true,waterlogged=false,west=true]
conquest:dark_limestone_rocks[east=true,layers=2,north=true,south=true,waterlogged=false,west=false]
conquest:dark_limestone_rocks[east=true,layers=2,north=true,south=false,waterlogged=true,west=true]
conquest:dark_limestone_rocks[east=true,layers=2,north=true,south=false,waterlogged=true,west=false]
conquest:dark_limestone_rocks[east=true,layers=2,north=true,south=false,waterlogged=false,west=true]
conquest:dark_limestone_rocks[east=true,layers=2,north=true,south=false,waterlogged=false,west=false]
conquest:dark_limestone_rocks[east=true,layers=2,north=false,south=true,waterlogged=true,west=true]
conquest:dark_limestone_rocks[east=true,layers=2,north=false,south=true,waterlogged=true,west=false]
conquest:dark_limestone_rocks[east=true,layers=2,north=false,south=true,waterlogged=false,west=true]
conquest:dark_limestone_rocks[east=true,layers=2,north=false,south=true,waterlogged=false,west=false]
conquest:dark_limestone_rocks[east=true,layers=2,north=false,south=false,waterlogged=true,west=true]
conquest:dark_limestone_rocks[east=true,layers=2,north=false,south=false,waterlogged=true,west=false]
conquest:dark_limestone_rocks[east=true,layers=2,north=false,south=false,waterlogged=false,west=true]
conquest:dark_limestone_rocks[east=true,layers=2,north=false,south=false,waterlogged=false,west=false]
conquest:dark_limestone_rocks[east=true,layers=3,north=true,south=true,waterlogged=true,west=true]
conquest:dark_limestone_rocks[east=true,layers=3,north=true,south=true,waterlogged=true,west=false]
conquest:dark_limestone_rocks[east=true,layers=3,north=true,south=true,waterlogged=false,west=true]
conquest:dark_limestone_rocks[east=true,layers=3,north=true,south=true,waterlogged=false,west=false]
conquest:dark_limestone_rocks[east=true,layers=3,north=true,south=false,waterlogged=true,west=true]
conquest:dark_limestone_rocks[east=true,layers=3,north=true,south=false,waterlogged=true,west=false]
conquest:dark_limestone_rocks[east=true,layers=3,north=true,south=false,waterlogged=false,west=true]
conquest:dark_limestone_rocks[east=true,layers=3,north=true,south=false,waterlogged=false,west=false]
conquest:dark_limestone_rocks[east=true,layers=3,north=false,south=true,waterlogged=true,west=true]
conquest:dark_limestone_rocks[east=true,layers=3,north=false,south=true,waterlogged=true,west=false]
conquest:dark_limestone_rocks[east=true,layers=3,north=false,south=true,waterlogged=false,west=true]
conquest:dark_limestone_rocks[east=true,layers=3,north=false,south=true,waterlogged=false,west=false]
conquest:dark_limestone_rocks[east=true,layers=3,north=false,south=false,waterlogged=true,west=true]
conquest:dark_limestone_rocks[east=true,layers=3,north=false,south=false,waterlogged=true,west=false]
conquest:dark_limestone_rocks[east=true,layers=3,north=false,south=false,waterlogged=false,west=true]
conquest:dark_limestone_rocks[east=true,layers=3,north=false,south=false,waterlogged=false,west=false]
conquest:dark_limestone_rocks[east=true,layers=4,north=true,south=true,waterlogged=true,west=true]
conquest:dark_limestone_rocks[east=true,layers=4,north=true,south=true,waterlogged=true,west=false]
conquest:dark_limestone_rocks[east=true,layers=4,north=true,south=true,waterlogged=false,west=true]
conquest:dark_limestone_rocks[east=true,layers=4,north=true,south=true,waterlogged=false,west=false]
conquest:dark_limestone_rocks[east=true,layers=4,north=true,south=false,waterlogged=true,west=true]
conquest:dark_limestone_rocks[east=true,layers=4,north=true,south=false,waterlogged=true,west=false]
conquest:dark_limestone_rocks[east=true,layers=4,north=true,south=false,waterlogged=false,west=true]
conquest:dark_limestone_rocks[east=true,layers=4,north=true,south=false,waterlogged=false,west=false]
conquest:dark_limestone_rocks[east=true,layers=4,north=false,south=true,waterlogged=true,west=true]
conquest:dark_limestone_rocks[east=true,layers=4,north=false,south=true,waterlogged=true,west=false]
conquest:dark_limestone_rocks[east=true,layers=4,north=false,south=true,waterlogged=false,west=true]
conquest:dark_limestone_rocks[east=true,layers=4,north=false,south=true,waterlogged=false,west=false]
conquest:dark_limestone_rocks[east=true,layers=4,north=false,south=false,waterlogged=true,west=true]
conquest:dark_limestone_rocks[east=true,layers=4,north=false,south=false,waterlogged=true,west=false]
conquest:dark_limestone_rocks[east=true,layers=4,north=false,south=false,waterlogged=false,west=true]
conquest:dark_limestone_rocks[east=true,layers=4,north=false,south=false,waterlogged=false,west=false]
conquest:dark_limestone_rocks[east=true,layers=5,north=true,south=true,waterlogged=true,west=true]
conquest:dark_limestone_rocks[east=true,layers=5,north=true,south=true,waterlogged=true,west=false]
conquest:dark_limestone_rocks[east=true,layers=5,north=true,south=true,waterlogged=false,west=true]
conquest:dark_limestone_rocks[east=true,layers=5,north=true,south=true,waterlogged=false,west=false]
conquest:dark_limestone_rocks[east=true,layers=5,north=true,south=false,waterlogged=true,west=true]
conquest:dark_limestone_rocks[east=true,layers=5,north=true,south=false,waterlogged=true,west=false]
conquest:dark_limestone_rocks[east=true,layers=5,north=true,south=false,waterlogged=false,west=true]
conquest:dark_limestone_rocks[east=true,layers=5,north=true,south=false,waterlogged=false,west=false]
conquest:dark_limestone_rocks[east=true,layers=5,north=false,south=true,waterlogged=true,west=true]
conquest:dark_limestone_rocks[east=true,layers=5,north=false,south=true,waterlogged=true,west=false]
conquest:dark_limestone_rocks[east=true,layers=5,north=false,south=true,waterlogged=false,west=true]
conquest:dark_limestone_rocks[east=true,layers=5,north=false,south=true,waterlogged=false,west=false]
conquest:dark_limestone_rocks[east=true,layers=5,north=false,south=false,waterlogged=true,west=true]
conquest:dark_limestone_rocks[east=true,layers=5,north=false,south=false,waterlogged=true,west=false]
conquest:dark_limestone_rocks[east=true,layers=5,north=false,south=false,waterlogged=false,west=true]
conquest:dark_limestone_rocks[east=true,layers=5,north=false,south=false,waterlogged=false,west=false]
conquest:dark_limestone_rocks[east=true,layers=6,north=true,south=true,waterlogged=true,west=true]
conquest:dark_limestone_rocks[east=true,layers=6,north=true,south=true,waterlogged=true,west=false]
conquest:dark_limestone_rocks[east=true,layers=6,north=true,south=true,waterlogged=false,west=true]
conquest:dark_limestone_rocks[east=true,layers=6,north=true,south=true,waterlogged=false,west=false]
conquest:dark_limestone_rocks[east=true,layers=6,north=true,south=false,waterlogged=true,west=true]
conquest:dark_limestone_rocks[east=true,layers=6,north=true,south=false,waterlogged=true,west=false]
conquest:dark_limestone_rocks[east=true,layers=6,north=true,south=false,waterlogged=false,west=true]
conquest:dark_limestone_rocks[east=true,layers=6,north=true,south=false,waterlogged=false,west=false]
conquest:dark_limestone_rocks[east=true,layers=6,north=false,south=true,waterlogged=true,west=true]
conquest:dark_limestone_rocks[east=true,layers=6,north=false,south=true,waterlogged=true,west=false]
conquest:dark_limestone_rocks[east=true,layers=6,north=false,south=true,waterlogged=false,west=true]
conquest:dark_limestone_rocks[east=true,layers=6,north=false,south=true,waterlogged=false,west=false]
conquest:dark_limestone_rocks[east=true,layers=6,north=false,south=false,waterlogged=true,west=true]
conquest:dark_limestone_rocks[east=true,layers=6,north=false,south=false,waterlogged=true,west=false]
conquest:dark_limestone_rocks[east=true,layers=6,north=false,south=false,waterlogged=false,west=true]
conquest:dark_limestone_rocks[east=true,layers=6,north=false,south=false,waterlogged=false,west=false]
conquest:dark_limestone_rocks[east=true,layers=7,north=true,south=true,waterlogged=true,west=true]
conquest:dark_limestone_rocks[east=true,layers=7,north=true,south=true,waterlogged=true,west=false]
conquest:dark_limestone_rocks[east=true,layers=7,north=true,south=true,waterlogged=false,west=true]
conquest:dark_limestone_rocks[east=true,layers=7,north=true,south=true,waterlogged=false,west=false]
conquest:dark_limestone_rocks[east=true,layers=7,north=true,south=false,waterlogged=true,west=true]
conquest:dark_limestone_rocks[east=true,layers=7,north=true,south=false,waterlogged=true,west=false]
conquest:dark_limestone_rocks[east=true,layers=7,north=true,south=false,waterlogged=false,west=true]
conquest:dark_limestone_rocks[east=true,layers=7,north=true,south=false,waterlogged=false,west=false]
conquest:dark_limestone_rocks[east=true,layers=7,north=false,south=true,waterlogged=true,west=true]
conquest:dark_limestone_rocks[east=true,layers=7,north=false,south=true,waterlogged=true,west=false]
conquest:dark_limestone_rocks[east=true,layers=7,north=false,south=true,waterlogged=false,west=true]
conquest:dark_limestone_rocks[east=true,layers=7,north=false,south=true,waterlogged=false,west=false]
conquest:dark_limestone_rocks[east=true,layers=7,north=false,south=false,waterlogged=true,west=true]
conquest:dark_limestone_rocks[east=true,layers=7,north=false,south=false,waterlogged=true,west=false]
conquest:dark_limestone_rocks[east=true,layers=7,north=false,south=false,waterlogged=false,west=true]
conquest:dark_limestone_rocks[east=true,layers=7,north=false,south=false,waterlogged=false,west=false]
conquest:dark_limestone_rocks[east=true,layers=8,north=true,south=true,waterlogged=true,west=true]
conquest:dark_limestone_rocks[east=true,layers=8,north=true,south=true,waterlogged=true,west=false]
conquest:dark_limestone_rocks[east=true,layers=8,north=true,south=true,waterlogged=false,west=true]
conquest:dark_limestone_rocks[east=true,layers=8,north=true,south=true,waterlogged=false,west=false]
conquest:dark_limestone_rocks[east=true,layers=8,north=true,south=false,waterlogged=true,west=true]
conquest:dark_limestone_rocks[east=true,layers=8,north=true,south=false,waterlogged=true,west=false]
conquest:dark_limestone_rocks[east=true,layers=8,north=true,south=false,waterlogged=false,west=true]
conquest:dark_limestone_rocks[east=true,layers=8,north=true,south=false,waterlogged=false,west=false]
conquest:dark_limestone_rocks[east=true,layers=8,north=false,south=true,waterlogged=true,west=true]
conquest:dark_limestone_rocks[east=true,layers=8,north=false,south=true,waterlogged=true,west=false]
conquest:dark_limestone_rocks[east=true,layers=8,north=false,south=true,waterlogged=false,west=true]
conquest:dark_limestone_rocks[east=true,layers=8,north=false,south=true,waterlogged=false,west=false]
conquest:dark_limestone_rocks[east=true,layers=8,north=false,south=false,waterlogged=true,west=true]
conquest:dark_limestone_rocks[east=true,layers=8,north=false,south=false,waterlogged=true,west=false]
conquest:dark_limestone_rocks[east=true,layers=8,north=false,south=false,waterlogged=false,west=true]
conquest:dark_limestone_rocks[east=true,layers=8,north=false,south=false,waterlogged=false,west=false]
conquest:dark_limestone_rocks[east=false,layers=1,north=true,south=true,waterlogged=true,west=true]
conquest:dark_limestone_rocks[east=false,layers=1,north=true,south=true,waterlogged=true,west=false]
conquest:dark_limestone_rocks[east=false,layers=1,north=true,south=true,waterlogged=false,west=true]
conquest:dark_limestone_rocks[east=false,layers=1,north=true,south=true,waterlogged=false,west=false]
conquest:dark_limestone_rocks[east=false,layers=1,north=true,south=false,waterlogged=true,west=true]
conquest:dark_limestone_rocks[east=false,layers=1,north=true,south=false,waterlogged=true,west=false]
conquest:dark_limestone_rocks[east=false,layers=1,north=true,south=false,waterlogged=false,west=true]
conquest:dark_limestone_rocks[east=false,layers=1,north=true,south=false,waterlogged=false,west=false]
conquest:dark_limestone_rocks[east=false,layers=1,north=false,south=true,waterlogged=true,west=true]
conquest:dark_limestone_rocks[east=false,layers=1,north=false,south=true,waterlogged=true,west=false]
conquest:dark_limestone_rocks[east=false,layers=1,north=false,south=true,waterlogged=false,west=true]
conquest:dark_limestone_rocks[east=false,layers=1,north=false,south=true,waterlogged=false,west=false]
conquest:dark_limestone_rocks[east=false,layers=1,north=false,south=false,waterlogged=true,west=true]
conquest:dark_limestone_rocks[east=false,layers=1,north=false,south=false,waterlogged=true,west=false]
conquest:dark_limestone_rocks[east=false,layers=1,north=false,south=false,waterlogged=false,west=true]
conquest:dark_limestone_rocks[east=false,layers=1,north=false,south=false,waterlogged=false,west=false]
conquest:dark_limestone_rocks[east=false,layers=2,north=true,south=true,waterlogged=true,west=true]
conquest:dark_limestone_rocks[east=false,layers=2,north=true,south=true,waterlogged=true,west=false]
conquest:dark_limestone_rocks[east=false,layers=2,north=true,south=true,waterlogged=false,west=true]
conquest:dark_limestone_rocks[east=false,layers=2,north=true,south=true,waterlogged=false,west=false]
conquest:dark_limestone_rocks[east=false,layers=2,north=true,south=false,waterlogged=true,west=true]
conquest:dark_limestone_rocks[east=false,layers=2,north=true,south=false,waterlogged=true,west=false]
conquest:dark_limestone_rocks[east=false,layers=2,north=true,south=false,waterlogged=false,west=true]
conquest:dark_limestone_rocks[east=false,layers=2,north=true,south=false,waterlogged=false,west=false]
conquest:dark_limestone_rocks[east=false,layers=2,north=false,south=true,waterlogged=true,west=true]
conquest:dark_limestone_rocks[east=false,layers=2,north=false,south=true,waterlogged=true,west=false]
conquest:dark_limestone_rocks[east=false,layers=2,north=false,south=true,waterlogged=false,west=true]
conquest:dark_limestone_rocks[east=false,layers=2,north=false,south=true,waterlogged=false,west=false]
conquest:dark_limestone_rocks[east=false,layers=2,north=false,south=false,waterlogged=true,west=true]
conquest:dark_limestone_rocks[east=false,layers=2,north=false,south=false,waterlogged=true,west=false]
conquest:dark_limestone_rocks[east=false,layers=2,north=false,south=false,waterlogged=false,west=true]
conquest:dark_limestone_rocks[east=false,layers=2,north=false,south=false,waterlogged=false,west=false]
conquest:dark_limestone_rocks[east=false,layers=3,north=true,south=true,waterlogged=true,west=true]
conquest:dark_limestone_rocks[east=false,layers=3,north=true,south=true,waterlogged=true,west=false]
conquest:dark_limestone_rocks[east=false,layers=3,north=true,south=true,waterlogged=false,west=true]
conquest:dark_limestone_rocks[east=false,layers=3,north=true,south=true,waterlogged=false,west=false]
conquest:dark_limestone_rocks[east=false,layers=3,north=true,south=false,waterlogged=true,west=true]
conquest:dark_limestone_rocks[east=false,layers=3,north=true,south=false,waterlogged=true,west=false]
conquest:dark_limestone_rocks[east=false,layers=3,north=true,south=false,waterlogged=false,west=true]
conquest:dark_limestone_rocks[east=false,layers=3,north=true,south=false,waterlogged=false,west=false]
conquest:dark_limestone_rocks[east=false,layers=3,north=false,south=true,waterlogged=true,west=true]
conquest:dark_limestone_rocks[east=false,layers=3,north=false,south=true,waterlogged=true,west=false]
conquest:dark_limestone_rocks[east=false,layers=3,north=false,south=true,waterlogged=false,west=true]
conquest:dark_limestone_rocks[east=false,layers=3,north=false,south=true,waterlogged=false,west=false]
conquest:dark_limestone_rocks[east=false,layers=3,north=false,south=false,waterlogged=true,west=true]
conquest:dark_limestone_rocks[east=false,layers=3,north=false,south=false,waterlogged=true,west=false]
conquest:dark_limestone_rocks[east=false,layers=3,north=false,south=false,waterlogged=false,west=true]
conquest:dark_limestone_rocks[east=false,layers=3,north=false,south=false,waterlogged=false,west=false]
conquest:dark_limestone_rocks[east=false,layers=4,north=true,south=true,waterlogged=true,west=true]
conquest:dark_limestone_rocks[east=false,layers=4,north=true,south=true,waterlogged=true,west=false]
conquest:dark_limestone_rocks[east=false,layers=4,north=true,south=true,waterlogged=false,west=true]
conquest:dark_limestone_rocks[east=false,layers=4,north=true,south=true,waterlogged=false,west=false]
conquest:dark_limestone_rocks[east=false,layers=4,north=true,south=false,waterlogged=true,west=true]
conquest:dark_limestone_rocks[east=false,layers=4,north=true,south=false,waterlogged=true,west=false]
conquest:dark_limestone_rocks[east=false,layers=4,north=true,south=false,waterlogged=false,west=true]
conquest:dark_limestone_rocks[east=false,layers=4,north=true,south=false,waterlogged=false,west=false]
conquest:dark_limestone_rocks[east=false,layers=4,north=false,south=true,waterlogged=true,west=true]
conquest:dark_limestone_rocks[east=false,layers=4,north=false,south=true,waterlogged=true,west=false]
conquest:dark_limestone_rocks[east=false,layers=4,north=false,south=true,waterlogged=false,west=true]
conquest:dark_limestone_rocks[east=false,layers=4,north=false,south=true,waterlogged=false,west=false]
conquest:dark_limestone_rocks[east=false,layers=4,north=false,south=false,waterlogged=true,west=true]
conquest:dark_limestone_rocks[east=false,layers=4,north=false,south=false,waterlogged=true,west=false]
conquest:dark_limestone_rocks[east=false,layers=4,north=false,south=false,waterlogged=false,west=true]
conquest:dark_limestone_rocks[east=false,layers=4,north=false,south=false,waterlogged=false,west=false]
conquest:dark_limestone_rocks[east=false,layers=5,north=true,south=true,waterlogged=true,west=true]
conquest:dark_limestone_rocks[east=false,layers=5,north=true,south=true,waterlogged=true,west=false]
conquest:dark_limestone_rocks[east=false,layers=5,north=true,south=true,waterlogged=false,west=true]
conquest:dark_limestone_rocks[east=false,layers=5,north=true,south=true,waterlogged=false,west=false]
conquest:dark_limestone_rocks[east=false,layers=5,north=true,south=false,waterlogged=true,west=true]
conquest:dark_limestone_rocks[east=false,layers=5,north=true,south=false,waterlogged=true,west=false]
conquest:dark_limestone_rocks[east=false,layers=5,north=true,south=false,waterlogged=false,west=true]
conquest:dark_limestone_rocks[east=false,layers=5,north=true,south=false,waterlogged=false,west=false]
conquest:dark_limestone_rocks[east=false,layers=5,north=false,south=true,waterlogged=true,west=true]
conquest:dark_limestone_rocks[east=false,layers=5,north=false,south=true,waterlogged=true,west=false]
conquest:dark_limestone_rocks[east=false,layers=5,north=false,south=true,waterlogged=false,west=true]
conquest:dark_limestone_rocks[east=false,layers=5,north=false,south=true,waterlogged=false,west=false]
conquest:dark_limestone_rocks[east=false,layers=5,north=false,south=false,waterlogged=true,west=true]
conquest:dark_limestone_rocks[east=false,layers=5,north=false,south=false,waterlogged=true,west=false]
conquest:dark_limestone_rocks[east=false,layers=5,north=false,south=false,waterlogged=false,west=true]
conquest:dark_limestone_rocks[east=false,layers=5,north=false,south=false,waterlogged=false,west=false]
conquest:dark_limestone_rocks[east=false,layers=6,north=true,south=true,waterlogged=true,west=true]
conquest:dark_limestone_rocks[east=false,layers=6,north=true,south=true,waterlogged=true,west=false]
conquest:dark_limestone_rocks[east=false,layers=6,north=true,south=true,waterlogged=false,west=true]
conquest:dark_limestone_rocks[east=false,layers=6,north=true,south=true,waterlogged=false,west=false]
conquest:dark_limestone_rocks[east=false,layers=6,north=true,south=false,waterlogged=true,west=true]
conquest:dark_limestone_rocks[east=false,layers=6,north=true,south=false,waterlogged=true,west=false]
conquest:dark_limestone_rocks[east=false,layers=6,north=true,south=false,waterlogged=false,west=true]
conquest:dark_limestone_rocks[east=false,layers=6,north=true,south=false,waterlogged=false,west=false]
conquest:dark_limestone_rocks[east=false,layers=6,north=false,south=true,waterlogged=true,west=true]
conquest:dark_limestone_rocks[east=false,layers=6,north=false,south=true,waterlogged=true,west=false]
conquest:dark_limestone_rocks[east=false,layers=6,north=false,south=true,waterlogged=false,west=true]
conquest:dark_limestone_rocks[east=false,layers=6,north=false,south=true,waterlogged=false,west=false]
conquest:dark_limestone_rocks[east=false,layers=6,north=false,south=false,waterlogged=true,west=true]
conquest:dark_limestone_rocks[east=false,layers=6,north=false,south=false,waterlogged=true,west=false]
conquest:dark_limestone_rocks[east=false,layers=6,north=false,south=false,waterlogged=false,west=true]
conquest:dark_limestone_rocks[east=false,layers=6,north=false,south=false,waterlogged=false,west=false]
conquest:dark_limestone_rocks[east=false,layers=7,north=true,south=true,waterlogged=true,west=true]
conquest:dark_limestone_rocks[east=false,layers=7,north=true,south=true,waterlogged=true,west=false]
conquest:dark_limestone_rocks[east=false,layers=7,north=true,south=true,waterlogged=false,west=true]
conquest:dark_limestone_rocks[east=false,layers=7,north=true,south=true,waterlogged=false,west=false]
conquest:dark_limestone_rocks[east=false,layers=7,north=true,south=false,waterlogged=true,west=true]
conquest:dark_limestone_rocks[east=false,layers=7,north=true,south=false,waterlogged=true,west=false]
conquest:dark_limestone_rocks[east=false,layers=7,north=true,south=false,waterlogged=false,west=true]
conquest:dark_limestone_rocks[east=false,layers=7,north=true,south=false,waterlogged=false,west=false]
conquest:dark_limestone_rocks[east=false,layers=7,north=false,south=true,waterlogged=true,west=true]
conquest:dark_limestone_rocks[east=false,layers=7,north=false,south=true,waterlogged=true,west=false]
conquest:dark_limestone_rocks[east=false,layers=7,north=false,south=true,waterlogged=false,west=true]
conquest:dark_limestone_rocks[east=false,layers=7,north=false,south=true,waterlogged=false,west=false]
conquest:dark_limestone_rocks[east=false,layers=7,north=false,south=false,waterlogged=true,west=true]
conquest:dark_limestone_rocks[east=false,layers=7,north=false,south=false,waterlogged=true,west=false]
conquest:dark_limestone_rocks[east=false,layers=7,north=false,south=false,waterlogged=false,west=true]
conquest:dark_limestone_rocks[east=false,layers=7,north=false,south=false,waterlogged=false,west=false]
conquest:dark_limestone_rocks[east=false,layers=8,north=true,south=true,waterlogged=true,west=true]
conquest:dark_limestone_rocks[east=false,layers=8,north=true,south=true,waterlogged=true,west=false]
conquest:dark_limestone_rocks[east=false,layers=8,north=true,south=true,waterlogged=false,west=true]
conquest:dark_limestone_rocks[east=false,layers=8,north=true,south=true,waterlogged=false,west=false]
conquest:dark_limestone_rocks[east=false,layers=8,north=true,south=false,waterlogged=true,west=true]
conquest:dark_limestone_rocks[east=false,layers=8,north=true,south=false,waterlogged=true,west=false]
conquest:dark_limestone_rocks[east=false,layers=8,north=true,south=false,waterlogged=false,west=true]
conquest:dark_limestone_rocks[east=false,layers=8,north=true,south=false,waterlogged=false,west=false]
conquest:dark_limestone_rocks[east=false,layers=8,north=false,south=true,waterlogged=true,west=true]
conquest:dark_limestone_rocks[east=false,layers=8,north=false,south=true,waterlogged=true,west=false]
conquest:dark_limestone_rocks[east=false,layers=8,north=false,south=true,waterlogged=false,west=true]
conquest:dark_limestone_rocks[east=false,layers=8,north=false,south=true,waterlogged=false,west=false]
conquest:dark_limestone_rocks[east=false,layers=8,north=false,south=false,waterlogged=true,west=true]
conquest:dark_limestone_rocks[east=false,layers=8,north=false,south=false,waterlogged=true,west=false]
conquest:dark_limestone_rocks[east=false,layers=8,north=false,south=false,waterlogged=false,west=true]
conquest:dark_limestone_rocks[east=false,layers=8,north=false,south=false,waterlogged=false,west=false]
conquest:dark_limestone_slab[layers=1,type=top,waterlogged=true]
conquest:dark_limestone_slab[layers=1,type=top,waterlogged=false]
conquest:dark_limestone_slab[layers=1,type=bottom,waterlogged=true]
conquest:dark_limestone_slab[layers=1,type=bottom,waterlogged=false]
conquest:dark_limestone_slab[layers=2,type=top,waterlogged=true]
conquest:dark_limestone_slab[layers=2,type=top,waterlogged=false]
conquest:dark_limestone_slab[layers=2,type=bottom,waterlogged=true]
conquest:dark_limestone_slab[layers=2,type=bottom,waterlogged=false]
conquest:dark_limestone_slab[layers=3,type=top,waterlogged=true]
conquest:dark_limestone_slab[layers=3,type=top,waterlogged=false]
conquest:dark_limestone_slab[layers=3,type=bottom,waterlogged=true]
conquest:dark_limestone_slab[layers=3,type=bottom,waterlogged=false]
conquest:dark_limestone_slab[layers=4,type=top,waterlogged=true]
conquest:dark_limestone_slab[layers=4,type=top,waterlogged=false]
conquest:dark_limestone_slab[layers=4,type=bottom,waterlogged=true]
conquest:dark_limestone_slab[layers=4,type=bottom,waterlogged=false]
conquest:dark_limestone_slab[layers=5,type=top,waterlogged=true]
conquest:dark_limestone_slab[layers=5,type=top,waterlogged=false]
conquest:dark_limestone_slab[layers=5,type=bottom,waterlogged=true]
conquest:dark_limestone_slab[layers=5,type=bottom,waterlogged=false]
conquest:dark_limestone_slab[layers=6,type=top,waterlogged=true]
conquest:dark_limestone_slab[layers=6,type=top,waterlogged=false]
conquest:dark_limestone_slab[layers=6,type=bottom,waterlogged=true]
conquest:dark_limestone_slab[layers=6,type=bottom,waterlogged=false]
conquest:dark_limestone_slab[layers=7,type=top,waterlogged=true]
conquest:dark_limestone_slab[layers=7,type=top,waterlogged=false]
conquest:dark_limestone_slab[layers=7,type=bottom,waterlogged=true]
conquest:dark_limestone_slab[layers=7,type=bottom,waterlogged=false]
conquest:dark_limestone_slab[layers=8,type=top,waterlogged=true]
conquest:dark_limestone_slab[layers=8,type=top,waterlogged=false]
conquest:dark_limestone_slab[layers=8,type=bottom,waterlogged=true]
conquest:dark_limestone_slab[layers=8,type=bottom,waterlogged=false]
conquest:dark_limestone_small_window[down=true,up=true,waterlogged=true]
conquest:dark_limestone_small_window[down=true,up=true,waterlogged=false]
conquest:dark_limestone_small_window[down=true,up=false,waterlogged=true]
conquest:dark_limestone_small_window[down=true,up=false,waterlogged=false]
conquest:dark_limestone_small_window[down=false,up=true,waterlogged=true]
conquest:dark_limestone_small_window[down=false,up=true,waterlogged=false]
conquest:dark_limestone_small_window[down=false,up=false,waterlogged=true]
conquest:dark_limestone_small_window[down=false,up=false,waterlogged=false]
conquest:dark_limestone_small_window_half[down=true,facing=north,up=true,waterlogged=true]
conquest:dark_limestone_small_window_half[down=true,facing=north,up=true,waterlogged=false]
conquest:dark_limestone_small_window_half[down=true,facing=north,up=false,waterlogged=true]
conquest:dark_limestone_small_window_half[down=true,facing=north,up=false,waterlogged=false]
conquest:dark_limestone_small_window_half[down=true,facing=south,up=true,waterlogged=true]
conquest:dark_limestone_small_window_half[down=true,facing=south,up=true,waterlogged=false]
conquest:dark_limestone_small_window_half[down=true,facing=south,up=false,waterlogged=true]
conquest:dark_limestone_small_window_half[down=true,facing=south,up=false,waterlogged=false]
conquest:dark_limestone_small_window_half[down=true,facing=west,up=true,waterlogged=true]
conquest:dark_limestone_small_window_half[down=true,facing=west,up=true,waterlogged=false]
conquest:dark_limestone_small_window_half[down=true,facing=west,up=false,waterlogged=true]
conquest:dark_limestone_small_window_half[down=true,facing=west,up=false,waterlogged=false]
conquest:dark_limestone_small_window_half[down=true,facing=east,up=true,waterlogged=true]
conquest:dark_limestone_small_window_half[down=true,facing=east,up=true,waterlogged=false]
conquest:dark_limestone_small_window_half[down=true,facing=east,up=false,waterlogged=true]
conquest:dark_limestone_small_window_half[down=true,facing=east,up=false,waterlogged=false]
conquest:dark_limestone_small_window_half[down=false,facing=north,up=true,waterlogged=true]
conquest:dark_limestone_small_window_half[down=false,facing=north,up=true,waterlogged=false]
conquest:dark_limestone_small_window_half[down=false,facing=north,up=false,waterlogged=true]
conquest:dark_limestone_small_window_half[down=false,facing=north,up=false,waterlogged=false]
conquest:dark_limestone_small_window_half[down=false,facing=south,up=true,waterlogged=true]
conquest:dark_limestone_small_window_half[down=false,facing=south,up=true,waterlogged=false]
conquest:dark_limestone_small_window_half[down=false,facing=south,up=false,waterlogged=true]
conquest:dark_limestone_small_window_half[down=false,facing=south,up=false,waterlogged=false]
conquest:dark_limestone_small_window_half[down=false,facing=west,up=true,waterlogged=true]
conquest:dark_limestone_small_window_half[down=false,facing=west,up=true,waterlogged=false]
conquest:dark_limestone_small_window_half[down=false,facing=west,up=false,waterlogged=true]
conquest:dark_limestone_small_window_half[down=false,facing=west,up=false,waterlogged=false]
conquest:dark_limestone_small_window_half[down=false,facing=east,up=true,waterlogged=true]
conquest:dark_limestone_small_window_half[down=false,facing=east,up=true,waterlogged=false]
conquest:dark_limestone_small_window_half[down=false,facing=east,up=false,waterlogged=true]
conquest:dark_limestone_small_window_half[down=false,facing=east,up=false,waterlogged=false]
conquest:dark_limestone_smooth_gothic_arch[facing=north,shape=one]
conquest:dark_limestone_smooth_gothic_arch[facing=north,shape=two]
conquest:dark_limestone_smooth_gothic_arch[facing=north,shape=three]
conquest:dark_limestone_smooth_gothic_arch[facing=north,shape=three_middle]
conquest:dark_limestone_smooth_gothic_arch[facing=south,shape=one]
conquest:dark_limestone_smooth_gothic_arch[facing=south,shape=two]
conquest:dark_limestone_smooth_gothic_arch[facing=south,shape=three]
conquest:dark_limestone_smooth_gothic_arch[facing=south,shape=three_middle]
conquest:dark_limestone_smooth_gothic_arch[facing=west,shape=one]
conquest:dark_limestone_smooth_gothic_arch[facing=west,shape=two]
conquest:dark_limestone_smooth_gothic_arch[facing=west,shape=three]
conquest:dark_limestone_smooth_gothic_arch[facing=west,shape=three_middle]
conquest:dark_limestone_smooth_gothic_arch[facing=east,shape=one]
conquest:dark_limestone_smooth_gothic_arch[facing=east,shape=two]
conquest:dark_limestone_smooth_gothic_arch[facing=east,shape=three]
conquest:dark_limestone_smooth_gothic_arch[facing=east,shape=three_middle]
conquest:dark_limestone_smooth_round_arch[facing=north,shape=one]
conquest:dark_limestone_smooth_round_arch[facing=north,shape=two]
conquest:dark_limestone_smooth_round_arch[facing=north,shape=three]
conquest:dark_limestone_smooth_round_arch[facing=north,shape=three_middle]
conquest:dark_limestone_smooth_round_arch[facing=south,shape=one]
conquest:dark_limestone_smooth_round_arch[facing=south,shape=two]
conquest:dark_limestone_smooth_round_arch[facing=south,shape=three]
conquest:dark_limestone_smooth_round_arch[facing=south,shape=three_middle]
conquest:dark_limestone_smooth_round_arch[facing=west,shape=one]
conquest:dark_limestone_smooth_round_arch[facing=west,shape=two]
conquest:dark_limestone_smooth_round_arch[facing=west,shape=three]
conquest:dark_limestone_smooth_round_arch[facing=west,shape=three_middle]
conquest:dark_limestone_smooth_round_arch[facing=east,shape=one]
conquest:dark_limestone_smooth_round_arch[facing=east,shape=two]
conquest:dark_limestone_smooth_round_arch[facing=east,shape=three]
conquest:dark_limestone_smooth_round_arch[facing=east,shape=three_middle]
conquest:dark_limestone_smooth_segmental_arch[facing=north,shape=one]
conquest:dark_limestone_smooth_segmental_arch[facing=north,shape=two]
conquest:dark_limestone_smooth_segmental_arch[facing=north,shape=three]
conquest:dark_limestone_smooth_segmental_arch[facing=north,shape=three_middle]
conquest:dark_limestone_smooth_segmental_arch[facing=south,shape=one]
conquest:dark_limestone_smooth_segmental_arch[facing=south,shape=two]
conquest:dark_limestone_smooth_segmental_arch[facing=south,shape=three]
conquest:dark_limestone_smooth_segmental_arch[facing=south,shape=three_middle]
conquest:dark_limestone_smooth_segmental_arch[facing=west,shape=one]
conquest:dark_limestone_smooth_segmental_arch[facing=west,shape=two]
conquest:dark_limestone_smooth_segmental_arch[facing=west,shape=three]
conquest:dark_limestone_smooth_segmental_arch[facing=west,shape=three_middle]
conquest:dark_limestone_smooth_segmental_arch[facing=east,shape=one]
conquest:dark_limestone_smooth_segmental_arch[facing=east,shape=two]
conquest:dark_limestone_smooth_segmental_arch[facing=east,shape=three]
conquest:dark_limestone_smooth_segmental_arch[facing=east,shape=three_middle]
conquest:dark_limestone_sphere[type=egg,waterlogged=true]
conquest:dark_limestone_sphere[type=egg,waterlogged=false]
conquest:dark_limestone_sphere[type=small,waterlogged=true]
conquest:dark_limestone_sphere[type=small,waterlogged=false]
conquest:dark_limestone_sphere[type=large,waterlogged=true]
conquest:dark_limestone_sphere[type=large,waterlogged=false]
conquest:dark_limestone_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:dark_limestone_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:dark_limestone_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:dark_limestone_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:dark_limestone_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:dark_limestone_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:dark_limestone_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:dark_limestone_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:dark_limestone_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:dark_limestone_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:dark_limestone_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:dark_limestone_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:dark_limestone_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:dark_limestone_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:dark_limestone_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:dark_limestone_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:dark_limestone_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:dark_limestone_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:dark_limestone_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:dark_limestone_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:dark_limestone_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:dark_limestone_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:dark_limestone_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:dark_limestone_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:dark_limestone_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:dark_limestone_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:dark_limestone_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:dark_limestone_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:dark_limestone_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:dark_limestone_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:dark_limestone_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:dark_limestone_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:dark_limestone_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:dark_limestone_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:dark_limestone_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:dark_limestone_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:dark_limestone_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:dark_limestone_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:dark_limestone_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:dark_limestone_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:dark_limestone_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:dark_limestone_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:dark_limestone_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:dark_limestone_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:dark_limestone_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:dark_limestone_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:dark_limestone_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:dark_limestone_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:dark_limestone_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:dark_limestone_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:dark_limestone_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:dark_limestone_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:dark_limestone_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:dark_limestone_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:dark_limestone_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:dark_limestone_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:dark_limestone_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:dark_limestone_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:dark_limestone_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:dark_limestone_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:dark_limestone_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:dark_limestone_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:dark_limestone_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:dark_limestone_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:dark_limestone_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:dark_limestone_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:dark_limestone_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:dark_limestone_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:dark_limestone_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:dark_limestone_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:dark_limestone_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:dark_limestone_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:dark_limestone_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:dark_limestone_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:dark_limestone_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:dark_limestone_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:dark_limestone_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:dark_limestone_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:dark_limestone_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:dark_limestone_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:dark_limestone_vertical_corner[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:dark_limestone_vertical_corner[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:dark_limestone_vertical_corner[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:dark_limestone_vertical_corner[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:dark_limestone_vertical_corner[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:dark_limestone_vertical_corner[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:dark_limestone_vertical_corner[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:dark_limestone_vertical_corner[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:dark_limestone_vertical_corner[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:dark_limestone_vertical_corner[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:dark_limestone_vertical_corner[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:dark_limestone_vertical_corner[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:dark_limestone_vertical_corner[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:dark_limestone_vertical_corner[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:dark_limestone_vertical_corner[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:dark_limestone_vertical_corner[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:dark_limestone_vertical_corner[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:dark_limestone_vertical_corner[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:dark_limestone_vertical_corner[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:dark_limestone_vertical_corner[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:dark_limestone_vertical_corner[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:dark_limestone_vertical_corner[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:dark_limestone_vertical_corner[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:dark_limestone_vertical_corner[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:dark_limestone_vertical_corner[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:dark_limestone_vertical_corner[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:dark_limestone_vertical_corner[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:dark_limestone_vertical_corner[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:dark_limestone_vertical_corner[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:dark_limestone_vertical_corner[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:dark_limestone_vertical_corner[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:dark_limestone_vertical_corner[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:dark_limestone_vertical_corner[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:dark_limestone_vertical_corner[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:dark_limestone_vertical_corner[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:dark_limestone_vertical_corner[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:dark_limestone_vertical_corner[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:dark_limestone_vertical_corner[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:dark_limestone_vertical_corner[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:dark_limestone_vertical_corner[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:dark_limestone_vertical_corner[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:dark_limestone_vertical_corner[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:dark_limestone_vertical_corner[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:dark_limestone_vertical_corner[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:dark_limestone_vertical_corner[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:dark_limestone_vertical_corner[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:dark_limestone_vertical_corner[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:dark_limestone_vertical_corner[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:dark_limestone_vertical_corner[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:dark_limestone_vertical_corner[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:dark_limestone_vertical_corner[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:dark_limestone_vertical_corner[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:dark_limestone_vertical_corner[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:dark_limestone_vertical_corner[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:dark_limestone_vertical_corner[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:dark_limestone_vertical_corner[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:dark_limestone_vertical_corner[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:dark_limestone_vertical_corner[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:dark_limestone_vertical_corner[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:dark_limestone_vertical_corner[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:dark_limestone_vertical_corner[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:dark_limestone_vertical_corner[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:dark_limestone_vertical_corner[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:dark_limestone_vertical_corner[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:dark_limestone_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:dark_limestone_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:dark_limestone_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:dark_limestone_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:dark_limestone_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:dark_limestone_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:dark_limestone_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:dark_limestone_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:dark_limestone_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:dark_limestone_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:dark_limestone_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:dark_limestone_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:dark_limestone_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:dark_limestone_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:dark_limestone_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:dark_limestone_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:dark_limestone_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:dark_limestone_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:dark_limestone_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:dark_limestone_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:dark_limestone_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:dark_limestone_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:dark_limestone_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:dark_limestone_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:dark_limestone_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:dark_limestone_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:dark_limestone_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:dark_limestone_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:dark_limestone_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:dark_limestone_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:dark_limestone_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:dark_limestone_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:dark_limestone_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:dark_limestone_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:dark_limestone_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:dark_limestone_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:dark_limestone_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:dark_limestone_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:dark_limestone_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:dark_limestone_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:dark_limestone_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:dark_limestone_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:dark_limestone_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:dark_limestone_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:dark_limestone_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:dark_limestone_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:dark_limestone_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:dark_limestone_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:dark_limestone_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:dark_limestone_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:dark_limestone_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:dark_limestone_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:dark_limestone_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:dark_limestone_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:dark_limestone_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:dark_limestone_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:dark_limestone_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:dark_limestone_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:dark_limestone_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:dark_limestone_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:dark_limestone_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:dark_limestone_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:dark_limestone_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:dark_limestone_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:dark_limestone_vertical_quarter[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:dark_limestone_vertical_quarter[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:dark_limestone_vertical_quarter[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:dark_limestone_vertical_quarter[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:dark_limestone_vertical_quarter[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:dark_limestone_vertical_quarter[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:dark_limestone_vertical_quarter[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:dark_limestone_vertical_quarter[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:dark_limestone_vertical_quarter[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:dark_limestone_vertical_quarter[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:dark_limestone_vertical_quarter[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:dark_limestone_vertical_quarter[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:dark_limestone_vertical_quarter[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:dark_limestone_vertical_quarter[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:dark_limestone_vertical_quarter[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:dark_limestone_vertical_quarter[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:dark_limestone_vertical_quarter[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:dark_limestone_vertical_quarter[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:dark_limestone_vertical_quarter[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:dark_limestone_vertical_quarter[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:dark_limestone_vertical_quarter[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:dark_limestone_vertical_quarter[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:dark_limestone_vertical_quarter[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:dark_limestone_vertical_quarter[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:dark_limestone_vertical_quarter[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:dark_limestone_vertical_quarter[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:dark_limestone_vertical_quarter[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:dark_limestone_vertical_quarter[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:dark_limestone_vertical_quarter[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:dark_limestone_vertical_quarter[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:dark_limestone_vertical_quarter[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:dark_limestone_vertical_quarter[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:dark_limestone_vertical_quarter[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:dark_limestone_vertical_quarter[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:dark_limestone_vertical_quarter[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:dark_limestone_vertical_quarter[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:dark_limestone_vertical_quarter[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:dark_limestone_vertical_quarter[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:dark_limestone_vertical_quarter[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:dark_limestone_vertical_quarter[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:dark_limestone_vertical_quarter[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:dark_limestone_vertical_quarter[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:dark_limestone_vertical_quarter[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:dark_limestone_vertical_quarter[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:dark_limestone_vertical_quarter[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:dark_limestone_vertical_quarter[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:dark_limestone_vertical_quarter[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:dark_limestone_vertical_quarter[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:dark_limestone_vertical_quarter[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:dark_limestone_vertical_quarter[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:dark_limestone_vertical_quarter[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:dark_limestone_vertical_quarter[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:dark_limestone_vertical_quarter[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:dark_limestone_vertical_quarter[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:dark_limestone_vertical_quarter[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:dark_limestone_vertical_quarter[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:dark_limestone_vertical_quarter[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:dark_limestone_vertical_quarter[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:dark_limestone_vertical_quarter[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:dark_limestone_vertical_quarter[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:dark_limestone_vertical_quarter[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:dark_limestone_vertical_quarter[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:dark_limestone_vertical_quarter[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:dark_limestone_vertical_quarter[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:dark_limestone_vertical_slab[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:dark_limestone_vertical_slab[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:dark_limestone_vertical_slab[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:dark_limestone_vertical_slab[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:dark_limestone_vertical_slab[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:dark_limestone_vertical_slab[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:dark_limestone_vertical_slab[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:dark_limestone_vertical_slab[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:dark_limestone_vertical_slab[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:dark_limestone_vertical_slab[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:dark_limestone_vertical_slab[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:dark_limestone_vertical_slab[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:dark_limestone_vertical_slab[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:dark_limestone_vertical_slab[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:dark_limestone_vertical_slab[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:dark_limestone_vertical_slab[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:dark_limestone_vertical_slab[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:dark_limestone_vertical_slab[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:dark_limestone_vertical_slab[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:dark_limestone_vertical_slab[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:dark_limestone_vertical_slab[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:dark_limestone_vertical_slab[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:dark_limestone_vertical_slab[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:dark_limestone_vertical_slab[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:dark_limestone_vertical_slab[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:dark_limestone_vertical_slab[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:dark_limestone_vertical_slab[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:dark_limestone_vertical_slab[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:dark_limestone_vertical_slab[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:dark_limestone_vertical_slab[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:dark_limestone_vertical_slab[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:dark_limestone_vertical_slab[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:dark_limestone_vertical_slab[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:dark_limestone_vertical_slab[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:dark_limestone_vertical_slab[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:dark_limestone_vertical_slab[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:dark_limestone_vertical_slab[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:dark_limestone_vertical_slab[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:dark_limestone_vertical_slab[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:dark_limestone_vertical_slab[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:dark_limestone_vertical_slab[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:dark_limestone_vertical_slab[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:dark_limestone_vertical_slab[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:dark_limestone_vertical_slab[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:dark_limestone_vertical_slab[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:dark_limestone_vertical_slab[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:dark_limestone_vertical_slab[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:dark_limestone_vertical_slab[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:dark_limestone_vertical_slab[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:dark_limestone_vertical_slab[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:dark_limestone_vertical_slab[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:dark_limestone_vertical_slab[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:dark_limestone_vertical_slab[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:dark_limestone_vertical_slab[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:dark_limestone_vertical_slab[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:dark_limestone_vertical_slab[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:dark_limestone_vertical_slab[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:dark_limestone_vertical_slab[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:dark_limestone_vertical_slab[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:dark_limestone_vertical_slab[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:dark_limestone_vertical_slab[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:dark_limestone_vertical_slab[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:dark_limestone_vertical_slab[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:dark_limestone_vertical_slab[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:dark_limestone_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:dark_limestone_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:dark_limestone_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:dark_limestone_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:dark_limestone_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:dark_limestone_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:dark_limestone_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:dark_limestone_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:dark_limestone_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:dark_limestone_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:dark_limestone_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:dark_limestone_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:dark_limestone_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:dark_limestone_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:dark_limestone_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:dark_limestone_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:dark_limestone_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:dark_limestone_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:dark_limestone_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:dark_limestone_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:dark_limestone_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:dark_limestone_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:dark_limestone_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:dark_limestone_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:dark_limestone_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:dark_limestone_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:dark_limestone_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:dark_limestone_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:dark_limestone_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:dark_limestone_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:dark_limestone_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:dark_limestone_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:dark_limestone_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:dark_limestone_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:dark_limestone_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:dark_limestone_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:dark_limestone_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:dark_limestone_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:dark_limestone_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:dark_limestone_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:dark_limestone_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:dark_limestone_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:dark_limestone_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:dark_limestone_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:dark_limestone_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:dark_limestone_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:dark_limestone_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:dark_limestone_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:dark_limestone_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:dark_limestone_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:dark_limestone_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:dark_limestone_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:dark_limestone_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:dark_limestone_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:dark_limestone_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:dark_limestone_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:dark_limestone_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:dark_limestone_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:dark_limestone_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:dark_limestone_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:dark_limestone_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:dark_limestone_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:dark_limestone_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:dark_limestone_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:dark_limestone_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:dark_limestone_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:dark_limestone_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:dark_limestone_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:dark_limestone_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:dark_limestone_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:dark_limestone_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:dark_limestone_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:dark_limestone_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:dark_limestone_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:dark_limestone_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:dark_limestone_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:dark_limestone_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:dark_limestone_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:dark_limestone_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:dark_limestone_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:dark_limestone_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:dark_limestone_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:dark_limestone_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:dark_limestone_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:dark_limestone_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:dark_limestone_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:dark_limestone_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:dark_limestone_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:dark_limestone_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:dark_limestone_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:dark_limestone_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:dark_limestone_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:dark_limestone_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:dark_limestone_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:dark_limestone_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:dark_limestone_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:dark_limestone_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:dark_limestone_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:dark_limestone_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:dark_limestone_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:dark_limestone_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:dark_limestone_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:dark_limestone_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:dark_limestone_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:dark_limestone_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:dark_limestone_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:dark_limestone_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:dark_limestone_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:dark_limestone_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:dark_limestone_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:dark_limestone_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:dark_limestone_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:dark_limestone_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:dark_limestone_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:dark_limestone_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:dark_limestone_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:dark_limestone_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:dark_limestone_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:dark_limestone_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:dark_limestone_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:dark_limestone_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:dark_limestone_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:dark_limestone_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:dark_limestone_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:dark_limestone_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:dark_limestone_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:dark_limestone_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:dark_limestone_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:dark_limestone_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:dark_limestone_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:dark_limestone_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:dark_limestone_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:dark_limestone_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:dark_limestone_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:dark_limestone_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:dark_limestone_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:dark_limestone_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:dark_limestone_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:dark_limestone_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:dark_limestone_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:dark_limestone_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:dark_limestone_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:dark_limestone_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:dark_limestone_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:dark_limestone_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:dark_limestone_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:dark_limestone_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:dark_limestone_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:dark_limestone_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:dark_limestone_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:dark_limestone_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:dark_limestone_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:dark_limestone_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:dark_limestone_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:dark_limestone_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:dark_limestone_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:dark_limestone_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:dark_limestone_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:dark_limestone_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:dark_limestone_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:dark_limestone_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:dark_limestone_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:dark_limestone_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:dark_limestone_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:dark_limestone_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:dark_limestone_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:dark_limestone_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:dark_limestone_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:dark_limestone_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:dark_limestone_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:dark_limestone_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:dark_limestone_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:dark_limestone_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:dark_limestone_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:dark_limestone_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:dark_limestone_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:dark_limestone_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:dark_limestone_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:dark_limestone_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:dark_limestone_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:dark_limestone_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:dark_limestone_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:dark_limestone_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:dark_limestone_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:dark_limestone_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:dark_limestone_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:dark_limestone_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:dark_limestone_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:dark_limestone_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:dark_limestone_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:dark_limestone_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:dark_limestone_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:dark_limestone_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:dark_limestone_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:dark_limestone_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:dark_limestone_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:dark_limestone_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:dark_limestone_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:dark_limestone_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:dark_limestone_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:dark_limestone_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:dark_limestone_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:dark_limestone_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:dark_limestone_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:dark_limestone_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:dark_limestone_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:dark_limestone_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:dark_limestone_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:dark_limestone_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:dark_limestone_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:dark_limestone_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:dark_limestone_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:dark_limestone_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:dark_limestone_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:dark_limestone_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:dark_limestone_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:dark_limestone_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:dark_limestone_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:dark_limestone_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:dark_limestone_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:dark_limestone_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:dark_limestone_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:dark_limestone_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:dark_limestone_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:dark_limestone_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:dark_limestone_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:dark_limestone_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:dark_limestone_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:dark_limestone_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:dark_limestone_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:dark_limestone_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:dark_limestone_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:dark_limestone_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:dark_limestone_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:dark_limestone_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:dark_limestone_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:dark_limestone_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:dark_limestone_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:dark_limestone_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:dark_limestone_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:dark_limestone_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:dark_limestone_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:dark_limestone_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:dark_limestone_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:dark_limestone_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:dark_limestone_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:dark_limestone_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:dark_limestone_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:dark_limestone_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:dark_limestone_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:dark_limestone_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:dark_limestone_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:dark_limestone_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:dark_limestone_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:dark_limestone_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:dark_limestone_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:dark_limestone_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:dark_limestone_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:dark_limestone_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:dark_limestone_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:dark_limestone_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:dark_limestone_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:dark_limestone_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:dark_limestone_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:dark_limestone_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:dark_limestone_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:dark_limestone_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:dark_limestone_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:dark_limestone_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:dark_limestone_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:dark_limestone_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:dark_limestone_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:dark_limestone_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:dark_limestone_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:dark_limestone_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:dark_limestone_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:dark_limestone_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:dark_limestone_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:dark_limestone_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:dark_limestone_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:dark_limestone_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:dark_limestone_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:dark_limestone_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:dark_limestone_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:dark_limestone_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:dark_limestone_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:dark_limestone_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:dark_limestone_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:dark_limestone_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:dark_limestone_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:dark_limestone_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:dark_limestone_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:dark_limestone_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:dark_limestone_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:dark_limestone_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:dark_limestone_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:dark_limestone_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:dark_limestone_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:dark_limestone_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:dark_limestone_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:dark_limestone_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:dark_limestone_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:dark_limestone_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:dark_limestone_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:dark_limestone_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:dark_limestone_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:dark_limestone_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:dark_limestone_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:dark_limestone_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:dark_limestone_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:dark_limestone_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:dark_limestone_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:dark_limestone_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:dark_limestone_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:dark_limestone_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:dark_limestone_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:dark_limestone_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:dark_limestone_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:dark_limestone_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:dark_limestone_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:dark_limestone_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:dark_limestone_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:dark_limestone_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:dark_limestone_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:dark_oak_log_branch[east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:dark_oak_log_branch[east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:dark_oak_log_branch[east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:dark_oak_log_branch[east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:dark_oak_log_branch[east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:dark_oak_log_branch[east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:dark_oak_log_branch[east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:dark_oak_log_branch[east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:dark_oak_log_branch[east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:dark_oak_log_branch[east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:dark_oak_log_branch[east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:dark_oak_log_branch[east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:dark_oak_log_branch[east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:dark_oak_log_branch[east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:dark_oak_log_branch[east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:dark_oak_log_branch[east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:dark_oak_log_branch[east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:dark_oak_log_branch[east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:dark_oak_log_branch[east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:dark_oak_log_branch[east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:dark_oak_log_branch[east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:dark_oak_log_branch[east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:dark_oak_log_branch[east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:dark_oak_log_branch[east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:dark_oak_log_branch[east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:dark_oak_log_branch[east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:dark_oak_log_branch[east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:dark_oak_log_branch[east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:dark_oak_log_branch[east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:dark_oak_log_branch[east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:dark_oak_log_branch[east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:dark_oak_log_branch[east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:dark_oak_log_branch[east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:dark_oak_log_branch[east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:dark_oak_log_branch[east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:dark_oak_log_branch[east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:dark_oak_log_branch[east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:dark_oak_log_branch[east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:dark_oak_log_branch[east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:dark_oak_log_branch[east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:dark_oak_log_branch[east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:dark_oak_log_branch[east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:dark_oak_log_branch[east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:dark_oak_log_branch[east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:dark_oak_log_branch[east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:dark_oak_log_branch[east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:dark_oak_log_branch[east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:dark_oak_log_branch[east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:dark_oak_log_branch[east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:dark_oak_log_branch[east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:dark_oak_log_branch[east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:dark_oak_log_branch[east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:dark_oak_log_branch[east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:dark_oak_log_branch[east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:dark_oak_log_branch[east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:dark_oak_log_branch[east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:dark_oak_log_branch[east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:dark_oak_log_branch[east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:dark_oak_log_branch[east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:dark_oak_log_branch[east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:dark_oak_log_branch[east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:dark_oak_log_branch[east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:dark_oak_log_branch[east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:dark_oak_log_branch[east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:dark_oak_log_corner_slab[facing=north,type=top,waterlogged=true]
conquest:dark_oak_log_corner_slab[facing=north,type=top,waterlogged=false]
conquest:dark_oak_log_corner_slab[facing=north,type=bottom,waterlogged=true]
conquest:dark_oak_log_corner_slab[facing=north,type=bottom,waterlogged=false]
conquest:dark_oak_log_corner_slab[facing=south,type=top,waterlogged=true]
conquest:dark_oak_log_corner_slab[facing=south,type=top,waterlogged=false]
conquest:dark_oak_log_corner_slab[facing=south,type=bottom,waterlogged=true]
conquest:dark_oak_log_corner_slab[facing=south,type=bottom,waterlogged=false]
conquest:dark_oak_log_corner_slab[facing=west,type=top,waterlogged=true]
conquest:dark_oak_log_corner_slab[facing=west,type=top,waterlogged=false]
conquest:dark_oak_log_corner_slab[facing=west,type=bottom,waterlogged=true]
conquest:dark_oak_log_corner_slab[facing=west,type=bottom,waterlogged=false]
conquest:dark_oak_log_corner_slab[facing=east,type=top,waterlogged=true]
conquest:dark_oak_log_corner_slab[facing=east,type=top,waterlogged=false]
conquest:dark_oak_log_corner_slab[facing=east,type=bottom,waterlogged=true]
conquest:dark_oak_log_corner_slab[facing=east,type=bottom,waterlogged=false]
conquest:dark_oak_log_eighth_slab[facing=north,type=top,waterlogged=true]
conquest:dark_oak_log_eighth_slab[facing=north,type=top,waterlogged=false]
conquest:dark_oak_log_eighth_slab[facing=north,type=bottom,waterlogged=true]
conquest:dark_oak_log_eighth_slab[facing=north,type=bottom,waterlogged=false]
conquest:dark_oak_log_eighth_slab[facing=south,type=top,waterlogged=true]
conquest:dark_oak_log_eighth_slab[facing=south,type=top,waterlogged=false]
conquest:dark_oak_log_eighth_slab[facing=south,type=bottom,waterlogged=true]
conquest:dark_oak_log_eighth_slab[facing=south,type=bottom,waterlogged=false]
conquest:dark_oak_log_eighth_slab[facing=west,type=top,waterlogged=true]
conquest:dark_oak_log_eighth_slab[facing=west,type=top,waterlogged=false]
conquest:dark_oak_log_eighth_slab[facing=west,type=bottom,waterlogged=true]
conquest:dark_oak_log_eighth_slab[facing=west,type=bottom,waterlogged=false]
conquest:dark_oak_log_eighth_slab[facing=east,type=top,waterlogged=true]
conquest:dark_oak_log_eighth_slab[facing=east,type=top,waterlogged=false]
conquest:dark_oak_log_eighth_slab[facing=east,type=bottom,waterlogged=true]
conquest:dark_oak_log_eighth_slab[facing=east,type=bottom,waterlogged=false]
conquest:dark_oak_log_large_branch[east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:dark_oak_log_large_branch[east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:dark_oak_log_large_branch[east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:dark_oak_log_large_branch[east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:dark_oak_log_large_branch[east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:dark_oak_log_large_branch[east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:dark_oak_log_large_branch[east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:dark_oak_log_large_branch[east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:dark_oak_log_large_branch[east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:dark_oak_log_large_branch[east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:dark_oak_log_large_branch[east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:dark_oak_log_large_branch[east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:dark_oak_log_large_branch[east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:dark_oak_log_large_branch[east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:dark_oak_log_large_branch[east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:dark_oak_log_large_branch[east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:dark_oak_log_large_branch[east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:dark_oak_log_large_branch[east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:dark_oak_log_large_branch[east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:dark_oak_log_large_branch[east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:dark_oak_log_large_branch[east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:dark_oak_log_large_branch[east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:dark_oak_log_large_branch[east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:dark_oak_log_large_branch[east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:dark_oak_log_large_branch[east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:dark_oak_log_large_branch[east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:dark_oak_log_large_branch[east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:dark_oak_log_large_branch[east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:dark_oak_log_large_branch[east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:dark_oak_log_large_branch[east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:dark_oak_log_large_branch[east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:dark_oak_log_large_branch[east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:dark_oak_log_large_branch[east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:dark_oak_log_large_branch[east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:dark_oak_log_large_branch[east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:dark_oak_log_large_branch[east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:dark_oak_log_large_branch[east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:dark_oak_log_large_branch[east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:dark_oak_log_large_branch[east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:dark_oak_log_large_branch[east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:dark_oak_log_large_branch[east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:dark_oak_log_large_branch[east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:dark_oak_log_large_branch[east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:dark_oak_log_large_branch[east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:dark_oak_log_large_branch[east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:dark_oak_log_large_branch[east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:dark_oak_log_large_branch[east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:dark_oak_log_large_branch[east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:dark_oak_log_large_branch[east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:dark_oak_log_large_branch[east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:dark_oak_log_large_branch[east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:dark_oak_log_large_branch[east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:dark_oak_log_large_branch[east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:dark_oak_log_large_branch[east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:dark_oak_log_large_branch[east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:dark_oak_log_large_branch[east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:dark_oak_log_large_branch[east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:dark_oak_log_large_branch[east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:dark_oak_log_large_branch[east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:dark_oak_log_large_branch[east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:dark_oak_log_large_branch[east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:dark_oak_log_large_branch[east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:dark_oak_log_large_branch[east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:dark_oak_log_large_branch[east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:dark_oak_log_pillar[layer=1,waterlogged=true]
conquest:dark_oak_log_pillar[layer=1,waterlogged=false]
conquest:dark_oak_log_pillar[layer=2,waterlogged=true]
conquest:dark_oak_log_pillar[layer=2,waterlogged=false]
conquest:dark_oak_log_pillar[layer=3,waterlogged=true]
conquest:dark_oak_log_pillar[layer=3,waterlogged=false]
conquest:dark_oak_log_pillar[layer=4,waterlogged=true]
conquest:dark_oak_log_pillar[layer=4,waterlogged=false]
conquest:dark_oak_log_pillar[layer=5,waterlogged=true]
conquest:dark_oak_log_pillar[layer=5,waterlogged=false]
conquest:dark_oak_log_quarter_slab[facing=north,layer=1,type=top,waterlogged=true]
conquest:dark_oak_log_quarter_slab[facing=north,layer=1,type=top,waterlogged=false]
conquest:dark_oak_log_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=true]
conquest:dark_oak_log_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=false]
conquest:dark_oak_log_quarter_slab[facing=north,layer=2,type=top,waterlogged=true]
conquest:dark_oak_log_quarter_slab[facing=north,layer=2,type=top,waterlogged=false]
conquest:dark_oak_log_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=true]
conquest:dark_oak_log_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=false]
conquest:dark_oak_log_quarter_slab[facing=north,layer=3,type=top,waterlogged=true]
conquest:dark_oak_log_quarter_slab[facing=north,layer=3,type=top,waterlogged=false]
conquest:dark_oak_log_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=true]
conquest:dark_oak_log_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=false]
conquest:dark_oak_log_quarter_slab[facing=south,layer=1,type=top,waterlogged=true]
conquest:dark_oak_log_quarter_slab[facing=south,layer=1,type=top,waterlogged=false]
conquest:dark_oak_log_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=true]
conquest:dark_oak_log_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=false]
conquest:dark_oak_log_quarter_slab[facing=south,layer=2,type=top,waterlogged=true]
conquest:dark_oak_log_quarter_slab[facing=south,layer=2,type=top,waterlogged=false]
conquest:dark_oak_log_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=true]
conquest:dark_oak_log_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=false]
conquest:dark_oak_log_quarter_slab[facing=south,layer=3,type=top,waterlogged=true]
conquest:dark_oak_log_quarter_slab[facing=south,layer=3,type=top,waterlogged=false]
conquest:dark_oak_log_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=true]
conquest:dark_oak_log_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=false]
conquest:dark_oak_log_quarter_slab[facing=west,layer=1,type=top,waterlogged=true]
conquest:dark_oak_log_quarter_slab[facing=west,layer=1,type=top,waterlogged=false]
conquest:dark_oak_log_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=true]
conquest:dark_oak_log_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=false]
conquest:dark_oak_log_quarter_slab[facing=west,layer=2,type=top,waterlogged=true]
conquest:dark_oak_log_quarter_slab[facing=west,layer=2,type=top,waterlogged=false]
conquest:dark_oak_log_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=true]
conquest:dark_oak_log_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=false]
conquest:dark_oak_log_quarter_slab[facing=west,layer=3,type=top,waterlogged=true]
conquest:dark_oak_log_quarter_slab[facing=west,layer=3,type=top,waterlogged=false]
conquest:dark_oak_log_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=true]
conquest:dark_oak_log_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=false]
conquest:dark_oak_log_quarter_slab[facing=east,layer=1,type=top,waterlogged=true]
conquest:dark_oak_log_quarter_slab[facing=east,layer=1,type=top,waterlogged=false]
conquest:dark_oak_log_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=true]
conquest:dark_oak_log_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=false]
conquest:dark_oak_log_quarter_slab[facing=east,layer=2,type=top,waterlogged=true]
conquest:dark_oak_log_quarter_slab[facing=east,layer=2,type=top,waterlogged=false]
conquest:dark_oak_log_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=true]
conquest:dark_oak_log_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=false]
conquest:dark_oak_log_quarter_slab[facing=east,layer=3,type=top,waterlogged=true]
conquest:dark_oak_log_quarter_slab[facing=east,layer=3,type=top,waterlogged=false]
conquest:dark_oak_log_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=true]
conquest:dark_oak_log_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=false]
conquest:dark_oak_log_slab[layer=1,type=top,waterlogged=true]
conquest:dark_oak_log_slab[layer=1,type=top,waterlogged=false]
conquest:dark_oak_log_slab[layer=1,type=bottom,waterlogged=true]
conquest:dark_oak_log_slab[layer=1,type=bottom,waterlogged=false]
conquest:dark_oak_log_slab[layer=2,type=top,waterlogged=true]
conquest:dark_oak_log_slab[layer=2,type=top,waterlogged=false]
conquest:dark_oak_log_slab[layer=2,type=bottom,waterlogged=true]
conquest:dark_oak_log_slab[layer=2,type=bottom,waterlogged=false]
conquest:dark_oak_log_slab[layer=3,type=top,waterlogged=true]
conquest:dark_oak_log_slab[layer=3,type=top,waterlogged=false]
conquest:dark_oak_log_slab[layer=3,type=bottom,waterlogged=true]
conquest:dark_oak_log_slab[layer=3,type=bottom,waterlogged=false]
conquest:dark_oak_log_slab[layer=4,type=top,waterlogged=true]
conquest:dark_oak_log_slab[layer=4,type=top,waterlogged=false]
conquest:dark_oak_log_slab[layer=4,type=bottom,waterlogged=true]
conquest:dark_oak_log_slab[layer=4,type=bottom,waterlogged=false]
conquest:dark_oak_log_small_branch[east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:dark_oak_log_small_branch[east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:dark_oak_log_small_branch[east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:dark_oak_log_small_branch[east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:dark_oak_log_small_branch[east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:dark_oak_log_small_branch[east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:dark_oak_log_small_branch[east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:dark_oak_log_small_branch[east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:dark_oak_log_small_branch[east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:dark_oak_log_small_branch[east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:dark_oak_log_small_branch[east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:dark_oak_log_small_branch[east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:dark_oak_log_small_branch[east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:dark_oak_log_small_branch[east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:dark_oak_log_small_branch[east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:dark_oak_log_small_branch[east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:dark_oak_log_small_branch[east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:dark_oak_log_small_branch[east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:dark_oak_log_small_branch[east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:dark_oak_log_small_branch[east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:dark_oak_log_small_branch[east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:dark_oak_log_small_branch[east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:dark_oak_log_small_branch[east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:dark_oak_log_small_branch[east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:dark_oak_log_small_branch[east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:dark_oak_log_small_branch[east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:dark_oak_log_small_branch[east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:dark_oak_log_small_branch[east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:dark_oak_log_small_branch[east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:dark_oak_log_small_branch[east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:dark_oak_log_small_branch[east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:dark_oak_log_small_branch[east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:dark_oak_log_small_branch[east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:dark_oak_log_small_branch[east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:dark_oak_log_small_branch[east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:dark_oak_log_small_branch[east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:dark_oak_log_small_branch[east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:dark_oak_log_small_branch[east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:dark_oak_log_small_branch[east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:dark_oak_log_small_branch[east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:dark_oak_log_small_branch[east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:dark_oak_log_small_branch[east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:dark_oak_log_small_branch[east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:dark_oak_log_small_branch[east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:dark_oak_log_small_branch[east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:dark_oak_log_small_branch[east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:dark_oak_log_small_branch[east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:dark_oak_log_small_branch[east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:dark_oak_log_small_branch[east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:dark_oak_log_small_branch[east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:dark_oak_log_small_branch[east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:dark_oak_log_small_branch[east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:dark_oak_log_small_branch[east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:dark_oak_log_small_branch[east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:dark_oak_log_small_branch[east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:dark_oak_log_small_branch[east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:dark_oak_log_small_branch[east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:dark_oak_log_small_branch[east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:dark_oak_log_small_branch[east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:dark_oak_log_small_branch[east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:dark_oak_log_small_branch[east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:dark_oak_log_small_branch[east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:dark_oak_log_small_branch[east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:dark_oak_log_small_branch[east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:dark_oak_log_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:dark_oak_log_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:dark_oak_log_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:dark_oak_log_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:dark_oak_log_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:dark_oak_log_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:dark_oak_log_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:dark_oak_log_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:dark_oak_log_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:dark_oak_log_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:dark_oak_log_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:dark_oak_log_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:dark_oak_log_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:dark_oak_log_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:dark_oak_log_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:dark_oak_log_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:dark_oak_log_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:dark_oak_log_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:dark_oak_log_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:dark_oak_log_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:dark_oak_log_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:dark_oak_log_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:dark_oak_log_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:dark_oak_log_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:dark_oak_log_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:dark_oak_log_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:dark_oak_log_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:dark_oak_log_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:dark_oak_log_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:dark_oak_log_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:dark_oak_log_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:dark_oak_log_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:dark_oak_log_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:dark_oak_log_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:dark_oak_log_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:dark_oak_log_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:dark_oak_log_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:dark_oak_log_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:dark_oak_log_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:dark_oak_log_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:dark_oak_log_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:dark_oak_log_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:dark_oak_log_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:dark_oak_log_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:dark_oak_log_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:dark_oak_log_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:dark_oak_log_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:dark_oak_log_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:dark_oak_log_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:dark_oak_log_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:dark_oak_log_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:dark_oak_log_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:dark_oak_log_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:dark_oak_log_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:dark_oak_log_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:dark_oak_log_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:dark_oak_log_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:dark_oak_log_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:dark_oak_log_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:dark_oak_log_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:dark_oak_log_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:dark_oak_log_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:dark_oak_log_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:dark_oak_log_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:dark_oak_log_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:dark_oak_log_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:dark_oak_log_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:dark_oak_log_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:dark_oak_log_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:dark_oak_log_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:dark_oak_log_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:dark_oak_log_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:dark_oak_log_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:dark_oak_log_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:dark_oak_log_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:dark_oak_log_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:dark_oak_log_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:dark_oak_log_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:dark_oak_log_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:dark_oak_log_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:dark_oak_log_stump[down=true,layer=1,waterlogged=true]
conquest:dark_oak_log_stump[down=true,layer=1,waterlogged=false]
conquest:dark_oak_log_stump[down=true,layer=2,waterlogged=true]
conquest:dark_oak_log_stump[down=true,layer=2,waterlogged=false]
conquest:dark_oak_log_stump[down=true,layer=3,waterlogged=true]
conquest:dark_oak_log_stump[down=true,layer=3,waterlogged=false]
conquest:dark_oak_log_stump[down=true,layer=4,waterlogged=true]
conquest:dark_oak_log_stump[down=true,layer=4,waterlogged=false]
conquest:dark_oak_log_stump[down=true,layer=5,waterlogged=true]
conquest:dark_oak_log_stump[down=true,layer=5,waterlogged=false]
conquest:dark_oak_log_stump[down=false,layer=1,waterlogged=true]
conquest:dark_oak_log_stump[down=false,layer=1,waterlogged=false]
conquest:dark_oak_log_stump[down=false,layer=2,waterlogged=true]
conquest:dark_oak_log_stump[down=false,layer=2,waterlogged=false]
conquest:dark_oak_log_stump[down=false,layer=3,waterlogged=true]
conquest:dark_oak_log_stump[down=false,layer=3,waterlogged=false]
conquest:dark_oak_log_stump[down=false,layer=4,waterlogged=true]
conquest:dark_oak_log_stump[down=false,layer=4,waterlogged=false]
conquest:dark_oak_log_stump[down=false,layer=5,waterlogged=true]
conquest:dark_oak_log_stump[down=false,layer=5,waterlogged=false]
conquest:dark_oak_log_vertical_corner[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:dark_oak_log_vertical_corner[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:dark_oak_log_vertical_corner[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:dark_oak_log_vertical_corner[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:dark_oak_log_vertical_corner[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:dark_oak_log_vertical_corner[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:dark_oak_log_vertical_corner[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:dark_oak_log_vertical_corner[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:dark_oak_log_vertical_corner[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:dark_oak_log_vertical_corner[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:dark_oak_log_vertical_corner[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:dark_oak_log_vertical_corner[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:dark_oak_log_vertical_corner[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:dark_oak_log_vertical_corner[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:dark_oak_log_vertical_corner[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:dark_oak_log_vertical_corner[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:dark_oak_log_vertical_corner[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:dark_oak_log_vertical_corner[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:dark_oak_log_vertical_corner[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:dark_oak_log_vertical_corner[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:dark_oak_log_vertical_corner[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:dark_oak_log_vertical_corner[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:dark_oak_log_vertical_corner[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:dark_oak_log_vertical_corner[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:dark_oak_log_vertical_corner[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:dark_oak_log_vertical_corner[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:dark_oak_log_vertical_corner[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:dark_oak_log_vertical_corner[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:dark_oak_log_vertical_corner[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:dark_oak_log_vertical_corner[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:dark_oak_log_vertical_corner[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:dark_oak_log_vertical_corner[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:dark_oak_log_vertical_corner[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:dark_oak_log_vertical_corner[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:dark_oak_log_vertical_corner[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:dark_oak_log_vertical_corner[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:dark_oak_log_vertical_corner[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:dark_oak_log_vertical_corner[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:dark_oak_log_vertical_corner[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:dark_oak_log_vertical_corner[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:dark_oak_log_vertical_corner[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:dark_oak_log_vertical_corner[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:dark_oak_log_vertical_corner[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:dark_oak_log_vertical_corner[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:dark_oak_log_vertical_corner[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:dark_oak_log_vertical_corner[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:dark_oak_log_vertical_corner[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:dark_oak_log_vertical_corner[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:dark_oak_log_vertical_corner[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:dark_oak_log_vertical_corner[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:dark_oak_log_vertical_corner[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:dark_oak_log_vertical_corner[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:dark_oak_log_vertical_corner[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:dark_oak_log_vertical_corner[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:dark_oak_log_vertical_corner[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:dark_oak_log_vertical_corner[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:dark_oak_log_vertical_corner[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:dark_oak_log_vertical_corner[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:dark_oak_log_vertical_corner[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:dark_oak_log_vertical_corner[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:dark_oak_log_vertical_corner[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:dark_oak_log_vertical_corner[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:dark_oak_log_vertical_corner[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:dark_oak_log_vertical_corner[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:dark_oak_log_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:dark_oak_log_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:dark_oak_log_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:dark_oak_log_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:dark_oak_log_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:dark_oak_log_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:dark_oak_log_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:dark_oak_log_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:dark_oak_log_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:dark_oak_log_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:dark_oak_log_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:dark_oak_log_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:dark_oak_log_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:dark_oak_log_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:dark_oak_log_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:dark_oak_log_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:dark_oak_log_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:dark_oak_log_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:dark_oak_log_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:dark_oak_log_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:dark_oak_log_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:dark_oak_log_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:dark_oak_log_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:dark_oak_log_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:dark_oak_log_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:dark_oak_log_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:dark_oak_log_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:dark_oak_log_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:dark_oak_log_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:dark_oak_log_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:dark_oak_log_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:dark_oak_log_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:dark_oak_log_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:dark_oak_log_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:dark_oak_log_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:dark_oak_log_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:dark_oak_log_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:dark_oak_log_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:dark_oak_log_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:dark_oak_log_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:dark_oak_log_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:dark_oak_log_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:dark_oak_log_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:dark_oak_log_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:dark_oak_log_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:dark_oak_log_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:dark_oak_log_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:dark_oak_log_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:dark_oak_log_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:dark_oak_log_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:dark_oak_log_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:dark_oak_log_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:dark_oak_log_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:dark_oak_log_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:dark_oak_log_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:dark_oak_log_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:dark_oak_log_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:dark_oak_log_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:dark_oak_log_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:dark_oak_log_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:dark_oak_log_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:dark_oak_log_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:dark_oak_log_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:dark_oak_log_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:dark_oak_log_vertical_quarter[down=true,extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:dark_oak_log_vertical_quarter[down=true,extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:dark_oak_log_vertical_quarter[down=true,extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:dark_oak_log_vertical_quarter[down=true,extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:dark_oak_log_vertical_quarter[down=true,extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:dark_oak_log_vertical_quarter[down=true,extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:dark_oak_log_vertical_quarter[down=true,extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:dark_oak_log_vertical_quarter[down=true,extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:dark_oak_log_vertical_quarter[down=true,extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:dark_oak_log_vertical_quarter[down=true,extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:dark_oak_log_vertical_quarter[down=true,extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:dark_oak_log_vertical_quarter[down=true,extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:dark_oak_log_vertical_quarter[down=true,extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:dark_oak_log_vertical_quarter[down=true,extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:dark_oak_log_vertical_quarter[down=true,extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:dark_oak_log_vertical_quarter[down=true,extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:dark_oak_log_vertical_quarter[down=true,extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:dark_oak_log_vertical_quarter[down=true,extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:dark_oak_log_vertical_quarter[down=true,extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:dark_oak_log_vertical_quarter[down=true,extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:dark_oak_log_vertical_quarter[down=true,extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:dark_oak_log_vertical_quarter[down=true,extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:dark_oak_log_vertical_quarter[down=true,extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:dark_oak_log_vertical_quarter[down=true,extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:dark_oak_log_vertical_quarter[down=true,extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:dark_oak_log_vertical_quarter[down=true,extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:dark_oak_log_vertical_quarter[down=true,extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:dark_oak_log_vertical_quarter[down=true,extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:dark_oak_log_vertical_quarter[down=true,extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:dark_oak_log_vertical_quarter[down=true,extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:dark_oak_log_vertical_quarter[down=true,extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:dark_oak_log_vertical_quarter[down=true,extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:dark_oak_log_vertical_quarter[down=true,extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:dark_oak_log_vertical_quarter[down=true,extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:dark_oak_log_vertical_quarter[down=true,extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:dark_oak_log_vertical_quarter[down=true,extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:dark_oak_log_vertical_quarter[down=true,extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:dark_oak_log_vertical_quarter[down=true,extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:dark_oak_log_vertical_quarter[down=true,extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:dark_oak_log_vertical_quarter[down=true,extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:dark_oak_log_vertical_quarter[down=true,extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:dark_oak_log_vertical_quarter[down=true,extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:dark_oak_log_vertical_quarter[down=true,extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:dark_oak_log_vertical_quarter[down=true,extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:dark_oak_log_vertical_quarter[down=true,extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:dark_oak_log_vertical_quarter[down=true,extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:dark_oak_log_vertical_quarter[down=true,extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:dark_oak_log_vertical_quarter[down=true,extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:dark_oak_log_vertical_quarter[down=true,extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:dark_oak_log_vertical_quarter[down=true,extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:dark_oak_log_vertical_quarter[down=true,extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:dark_oak_log_vertical_quarter[down=true,extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:dark_oak_log_vertical_quarter[down=true,extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:dark_oak_log_vertical_quarter[down=true,extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:dark_oak_log_vertical_quarter[down=true,extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:dark_oak_log_vertical_quarter[down=true,extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:dark_oak_log_vertical_quarter[down=true,extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:dark_oak_log_vertical_quarter[down=true,extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:dark_oak_log_vertical_quarter[down=true,extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:dark_oak_log_vertical_quarter[down=true,extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:dark_oak_log_vertical_quarter[down=true,extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:dark_oak_log_vertical_quarter[down=true,extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:dark_oak_log_vertical_quarter[down=true,extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:dark_oak_log_vertical_quarter[down=true,extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:dark_oak_log_vertical_quarter[down=false,extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:dark_oak_log_vertical_quarter[down=false,extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:dark_oak_log_vertical_quarter[down=false,extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:dark_oak_log_vertical_quarter[down=false,extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:dark_oak_log_vertical_quarter[down=false,extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:dark_oak_log_vertical_quarter[down=false,extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:dark_oak_log_vertical_quarter[down=false,extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:dark_oak_log_vertical_quarter[down=false,extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:dark_oak_log_vertical_quarter[down=false,extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:dark_oak_log_vertical_quarter[down=false,extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:dark_oak_log_vertical_quarter[down=false,extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:dark_oak_log_vertical_quarter[down=false,extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:dark_oak_log_vertical_quarter[down=false,extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:dark_oak_log_vertical_quarter[down=false,extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:dark_oak_log_vertical_quarter[down=false,extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:dark_oak_log_vertical_quarter[down=false,extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:dark_oak_log_vertical_quarter[down=false,extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:dark_oak_log_vertical_quarter[down=false,extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:dark_oak_log_vertical_quarter[down=false,extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:dark_oak_log_vertical_quarter[down=false,extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:dark_oak_log_vertical_quarter[down=false,extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:dark_oak_log_vertical_quarter[down=false,extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:dark_oak_log_vertical_quarter[down=false,extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:dark_oak_log_vertical_quarter[down=false,extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:dark_oak_log_vertical_quarter[down=false,extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:dark_oak_log_vertical_quarter[down=false,extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:dark_oak_log_vertical_quarter[down=false,extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:dark_oak_log_vertical_quarter[down=false,extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:dark_oak_log_vertical_quarter[down=false,extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:dark_oak_log_vertical_quarter[down=false,extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:dark_oak_log_vertical_quarter[down=false,extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:dark_oak_log_vertical_quarter[down=false,extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:dark_oak_log_vertical_quarter[down=false,extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:dark_oak_log_vertical_quarter[down=false,extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:dark_oak_log_vertical_quarter[down=false,extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:dark_oak_log_vertical_quarter[down=false,extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:dark_oak_log_vertical_quarter[down=false,extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:dark_oak_log_vertical_quarter[down=false,extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:dark_oak_log_vertical_quarter[down=false,extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:dark_oak_log_vertical_quarter[down=false,extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:dark_oak_log_vertical_quarter[down=false,extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:dark_oak_log_vertical_quarter[down=false,extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:dark_oak_log_vertical_quarter[down=false,extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:dark_oak_log_vertical_quarter[down=false,extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:dark_oak_log_vertical_quarter[down=false,extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:dark_oak_log_vertical_quarter[down=false,extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:dark_oak_log_vertical_quarter[down=false,extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:dark_oak_log_vertical_quarter[down=false,extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:dark_oak_log_vertical_quarter[down=false,extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:dark_oak_log_vertical_quarter[down=false,extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:dark_oak_log_vertical_quarter[down=false,extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:dark_oak_log_vertical_quarter[down=false,extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:dark_oak_log_vertical_quarter[down=false,extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:dark_oak_log_vertical_quarter[down=false,extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:dark_oak_log_vertical_quarter[down=false,extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:dark_oak_log_vertical_quarter[down=false,extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:dark_oak_log_vertical_quarter[down=false,extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:dark_oak_log_vertical_quarter[down=false,extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:dark_oak_log_vertical_quarter[down=false,extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:dark_oak_log_vertical_quarter[down=false,extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:dark_oak_log_vertical_quarter[down=false,extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:dark_oak_log_vertical_quarter[down=false,extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:dark_oak_log_vertical_quarter[down=false,extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:dark_oak_log_vertical_quarter[down=false,extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:dark_oak_log_vertical_slab[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:dark_oak_log_vertical_slab[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:dark_oak_log_vertical_slab[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:dark_oak_log_vertical_slab[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:dark_oak_log_vertical_slab[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:dark_oak_log_vertical_slab[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:dark_oak_log_vertical_slab[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:dark_oak_log_vertical_slab[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:dark_oak_log_vertical_slab[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:dark_oak_log_vertical_slab[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:dark_oak_log_vertical_slab[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:dark_oak_log_vertical_slab[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:dark_oak_log_vertical_slab[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:dark_oak_log_vertical_slab[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:dark_oak_log_vertical_slab[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:dark_oak_log_vertical_slab[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:dark_oak_log_vertical_slab[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:dark_oak_log_vertical_slab[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:dark_oak_log_vertical_slab[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:dark_oak_log_vertical_slab[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:dark_oak_log_vertical_slab[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:dark_oak_log_vertical_slab[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:dark_oak_log_vertical_slab[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:dark_oak_log_vertical_slab[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:dark_oak_log_vertical_slab[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:dark_oak_log_vertical_slab[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:dark_oak_log_vertical_slab[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:dark_oak_log_vertical_slab[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:dark_oak_log_vertical_slab[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:dark_oak_log_vertical_slab[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:dark_oak_log_vertical_slab[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:dark_oak_log_vertical_slab[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:dark_oak_log_vertical_slab[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:dark_oak_log_vertical_slab[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:dark_oak_log_vertical_slab[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:dark_oak_log_vertical_slab[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:dark_oak_log_vertical_slab[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:dark_oak_log_vertical_slab[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:dark_oak_log_vertical_slab[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:dark_oak_log_vertical_slab[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:dark_oak_log_vertical_slab[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:dark_oak_log_vertical_slab[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:dark_oak_log_vertical_slab[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:dark_oak_log_vertical_slab[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:dark_oak_log_vertical_slab[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:dark_oak_log_vertical_slab[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:dark_oak_log_vertical_slab[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:dark_oak_log_vertical_slab[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:dark_oak_log_vertical_slab[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:dark_oak_log_vertical_slab[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:dark_oak_log_vertical_slab[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:dark_oak_log_vertical_slab[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:dark_oak_log_vertical_slab[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:dark_oak_log_vertical_slab[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:dark_oak_log_vertical_slab[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:dark_oak_log_vertical_slab[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:dark_oak_log_vertical_slab[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:dark_oak_log_vertical_slab[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:dark_oak_log_vertical_slab[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:dark_oak_log_vertical_slab[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:dark_oak_log_vertical_slab[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:dark_oak_log_vertical_slab[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:dark_oak_log_vertical_slab[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:dark_oak_log_vertical_slab[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:dark_oak_sapling[stage=0]
conquest:dark_oak_sapling[stage=1]
conquest:dark_oak_wood_beam_beam_board[facing=north,layers=1,toggle=1]
conquest:dark_oak_wood_beam_beam_board[facing=north,layers=1,toggle=2]
conquest:dark_oak_wood_beam_beam_board[facing=north,layers=1,toggle=3]
conquest:dark_oak_wood_beam_beam_board[facing=north,layers=1,toggle=4]
conquest:dark_oak_wood_beam_beam_board[facing=north,layers=2,toggle=1]
conquest:dark_oak_wood_beam_beam_board[facing=north,layers=2,toggle=2]
conquest:dark_oak_wood_beam_beam_board[facing=north,layers=2,toggle=3]
conquest:dark_oak_wood_beam_beam_board[facing=north,layers=2,toggle=4]
conquest:dark_oak_wood_beam_beam_board[facing=north,layers=3,toggle=1]
conquest:dark_oak_wood_beam_beam_board[facing=north,layers=3,toggle=2]
conquest:dark_oak_wood_beam_beam_board[facing=north,layers=3,toggle=3]
conquest:dark_oak_wood_beam_beam_board[facing=north,layers=3,toggle=4]
conquest:dark_oak_wood_beam_beam_board[facing=east,layers=1,toggle=1]
conquest:dark_oak_wood_beam_beam_board[facing=east,layers=1,toggle=2]
conquest:dark_oak_wood_beam_beam_board[facing=east,layers=1,toggle=3]
conquest:dark_oak_wood_beam_beam_board[facing=east,layers=1,toggle=4]
conquest:dark_oak_wood_beam_beam_board[facing=east,layers=2,toggle=1]
conquest:dark_oak_wood_beam_beam_board[facing=east,layers=2,toggle=2]
conquest:dark_oak_wood_beam_beam_board[facing=east,layers=2,toggle=3]
conquest:dark_oak_wood_beam_beam_board[facing=east,layers=2,toggle=4]
conquest:dark_oak_wood_beam_beam_board[facing=east,layers=3,toggle=1]
conquest:dark_oak_wood_beam_beam_board[facing=east,layers=3,toggle=2]
conquest:dark_oak_wood_beam_beam_board[facing=east,layers=3,toggle=3]
conquest:dark_oak_wood_beam_beam_board[facing=east,layers=3,toggle=4]
conquest:dark_oak_wood_beam_beam_board[facing=south,layers=1,toggle=1]
conquest:dark_oak_wood_beam_beam_board[facing=south,layers=1,toggle=2]
conquest:dark_oak_wood_beam_beam_board[facing=south,layers=1,toggle=3]
conquest:dark_oak_wood_beam_beam_board[facing=south,layers=1,toggle=4]
conquest:dark_oak_wood_beam_beam_board[facing=south,layers=2,toggle=1]
conquest:dark_oak_wood_beam_beam_board[facing=south,layers=2,toggle=2]
conquest:dark_oak_wood_beam_beam_board[facing=south,layers=2,toggle=3]
conquest:dark_oak_wood_beam_beam_board[facing=south,layers=2,toggle=4]
conquest:dark_oak_wood_beam_beam_board[facing=south,layers=3,toggle=1]
conquest:dark_oak_wood_beam_beam_board[facing=south,layers=3,toggle=2]
conquest:dark_oak_wood_beam_beam_board[facing=south,layers=3,toggle=3]
conquest:dark_oak_wood_beam_beam_board[facing=south,layers=3,toggle=4]
conquest:dark_oak_wood_beam_beam_board[facing=west,layers=1,toggle=1]
conquest:dark_oak_wood_beam_beam_board[facing=west,layers=1,toggle=2]
conquest:dark_oak_wood_beam_beam_board[facing=west,layers=1,toggle=3]
conquest:dark_oak_wood_beam_beam_board[facing=west,layers=1,toggle=4]
conquest:dark_oak_wood_beam_beam_board[facing=west,layers=2,toggle=1]
conquest:dark_oak_wood_beam_beam_board[facing=west,layers=2,toggle=2]
conquest:dark_oak_wood_beam_beam_board[facing=west,layers=2,toggle=3]
conquest:dark_oak_wood_beam_beam_board[facing=west,layers=2,toggle=4]
conquest:dark_oak_wood_beam_beam_board[facing=west,layers=3,toggle=1]
conquest:dark_oak_wood_beam_beam_board[facing=west,layers=3,toggle=2]
conquest:dark_oak_wood_beam_beam_board[facing=west,layers=3,toggle=3]
conquest:dark_oak_wood_beam_beam_board[facing=west,layers=3,toggle=4]
conquest:dark_oak_wood_beam_beam_board[facing=up,layers=1,toggle=1]
conquest:dark_oak_wood_beam_beam_board[facing=up,layers=1,toggle=2]
conquest:dark_oak_wood_beam_beam_board[facing=up,layers=1,toggle=3]
conquest:dark_oak_wood_beam_beam_board[facing=up,layers=1,toggle=4]
conquest:dark_oak_wood_beam_beam_board[facing=up,layers=2,toggle=1]
conquest:dark_oak_wood_beam_beam_board[facing=up,layers=2,toggle=2]
conquest:dark_oak_wood_beam_beam_board[facing=up,layers=2,toggle=3]
conquest:dark_oak_wood_beam_beam_board[facing=up,layers=2,toggle=4]
conquest:dark_oak_wood_beam_beam_board[facing=up,layers=3,toggle=1]
conquest:dark_oak_wood_beam_beam_board[facing=up,layers=3,toggle=2]
conquest:dark_oak_wood_beam_beam_board[facing=up,layers=3,toggle=3]
conquest:dark_oak_wood_beam_beam_board[facing=up,layers=3,toggle=4]
conquest:dark_oak_wood_beam_beam_board[facing=down,layers=1,toggle=1]
conquest:dark_oak_wood_beam_beam_board[facing=down,layers=1,toggle=2]
conquest:dark_oak_wood_beam_beam_board[facing=down,layers=1,toggle=3]
conquest:dark_oak_wood_beam_beam_board[facing=down,layers=1,toggle=4]
conquest:dark_oak_wood_beam_beam_board[facing=down,layers=2,toggle=1]
conquest:dark_oak_wood_beam_beam_board[facing=down,layers=2,toggle=2]
conquest:dark_oak_wood_beam_beam_board[facing=down,layers=2,toggle=3]
conquest:dark_oak_wood_beam_beam_board[facing=down,layers=2,toggle=4]
conquest:dark_oak_wood_beam_beam_board[facing=down,layers=3,toggle=1]
conquest:dark_oak_wood_beam_beam_board[facing=down,layers=3,toggle=2]
conquest:dark_oak_wood_beam_beam_board[facing=down,layers=3,toggle=3]
conquest:dark_oak_wood_beam_beam_board[facing=down,layers=3,toggle=4]
conquest:dark_oak_wood_beam_corner_slab[facing=north,type=top,waterlogged=true]
conquest:dark_oak_wood_beam_corner_slab[facing=north,type=top,waterlogged=false]
conquest:dark_oak_wood_beam_corner_slab[facing=north,type=bottom,waterlogged=true]
conquest:dark_oak_wood_beam_corner_slab[facing=north,type=bottom,waterlogged=false]
conquest:dark_oak_wood_beam_corner_slab[facing=south,type=top,waterlogged=true]
conquest:dark_oak_wood_beam_corner_slab[facing=south,type=top,waterlogged=false]
conquest:dark_oak_wood_beam_corner_slab[facing=south,type=bottom,waterlogged=true]
conquest:dark_oak_wood_beam_corner_slab[facing=south,type=bottom,waterlogged=false]
conquest:dark_oak_wood_beam_corner_slab[facing=west,type=top,waterlogged=true]
conquest:dark_oak_wood_beam_corner_slab[facing=west,type=top,waterlogged=false]
conquest:dark_oak_wood_beam_corner_slab[facing=west,type=bottom,waterlogged=true]
conquest:dark_oak_wood_beam_corner_slab[facing=west,type=bottom,waterlogged=false]
conquest:dark_oak_wood_beam_corner_slab[facing=east,type=top,waterlogged=true]
conquest:dark_oak_wood_beam_corner_slab[facing=east,type=top,waterlogged=false]
conquest:dark_oak_wood_beam_corner_slab[facing=east,type=bottom,waterlogged=true]
conquest:dark_oak_wood_beam_corner_slab[facing=east,type=bottom,waterlogged=false]
conquest:dark_oak_wood_beam_door_frame_lintel[facing=north,toggle=1,type=top]
conquest:dark_oak_wood_beam_door_frame_lintel[facing=north,toggle=1,type=bottom]
conquest:dark_oak_wood_beam_door_frame_lintel[facing=north,toggle=2,type=top]
conquest:dark_oak_wood_beam_door_frame_lintel[facing=north,toggle=2,type=bottom]
conquest:dark_oak_wood_beam_door_frame_lintel[facing=north,toggle=3,type=top]
conquest:dark_oak_wood_beam_door_frame_lintel[facing=north,toggle=3,type=bottom]
conquest:dark_oak_wood_beam_door_frame_lintel[facing=north,toggle=4,type=top]
conquest:dark_oak_wood_beam_door_frame_lintel[facing=north,toggle=4,type=bottom]
conquest:dark_oak_wood_beam_door_frame_lintel[facing=south,toggle=1,type=top]
conquest:dark_oak_wood_beam_door_frame_lintel[facing=south,toggle=1,type=bottom]
conquest:dark_oak_wood_beam_door_frame_lintel[facing=south,toggle=2,type=top]
conquest:dark_oak_wood_beam_door_frame_lintel[facing=south,toggle=2,type=bottom]
conquest:dark_oak_wood_beam_door_frame_lintel[facing=south,toggle=3,type=top]
conquest:dark_oak_wood_beam_door_frame_lintel[facing=south,toggle=3,type=bottom]
conquest:dark_oak_wood_beam_door_frame_lintel[facing=south,toggle=4,type=top]
conquest:dark_oak_wood_beam_door_frame_lintel[facing=south,toggle=4,type=bottom]
conquest:dark_oak_wood_beam_door_frame_lintel[facing=west,toggle=1,type=top]
conquest:dark_oak_wood_beam_door_frame_lintel[facing=west,toggle=1,type=bottom]
conquest:dark_oak_wood_beam_door_frame_lintel[facing=west,toggle=2,type=top]
conquest:dark_oak_wood_beam_door_frame_lintel[facing=west,toggle=2,type=bottom]
conquest:dark_oak_wood_beam_door_frame_lintel[facing=west,toggle=3,type=top]
conquest:dark_oak_wood_beam_door_frame_lintel[facing=west,toggle=3,type=bottom]
conquest:dark_oak_wood_beam_door_frame_lintel[facing=west,toggle=4,type=top]
conquest:dark_oak_wood_beam_door_frame_lintel[facing=west,toggle=4,type=bottom]
conquest:dark_oak_wood_beam_door_frame_lintel[facing=east,toggle=1,type=top]
conquest:dark_oak_wood_beam_door_frame_lintel[facing=east,toggle=1,type=bottom]
conquest:dark_oak_wood_beam_door_frame_lintel[facing=east,toggle=2,type=top]
conquest:dark_oak_wood_beam_door_frame_lintel[facing=east,toggle=2,type=bottom]
conquest:dark_oak_wood_beam_door_frame_lintel[facing=east,toggle=3,type=top]
conquest:dark_oak_wood_beam_door_frame_lintel[facing=east,toggle=3,type=bottom]
conquest:dark_oak_wood_beam_door_frame_lintel[facing=east,toggle=4,type=top]
conquest:dark_oak_wood_beam_door_frame_lintel[facing=east,toggle=4,type=bottom]
conquest:dark_oak_wood_beam_door_frame_posts[facing=north,toggle=1]
conquest:dark_oak_wood_beam_door_frame_posts[facing=north,toggle=2]
conquest:dark_oak_wood_beam_door_frame_posts[facing=north,toggle=3]
conquest:dark_oak_wood_beam_door_frame_posts[facing=south,toggle=1]
conquest:dark_oak_wood_beam_door_frame_posts[facing=south,toggle=2]
conquest:dark_oak_wood_beam_door_frame_posts[facing=south,toggle=3]
conquest:dark_oak_wood_beam_door_frame_posts[facing=west,toggle=1]
conquest:dark_oak_wood_beam_door_frame_posts[facing=west,toggle=2]
conquest:dark_oak_wood_beam_door_frame_posts[facing=west,toggle=3]
conquest:dark_oak_wood_beam_door_frame_posts[facing=east,toggle=1]
conquest:dark_oak_wood_beam_door_frame_posts[facing=east,toggle=2]
conquest:dark_oak_wood_beam_door_frame_posts[facing=east,toggle=3]
conquest:dark_oak_wood_beam_eighth_slab[facing=north,type=top,waterlogged=true]
conquest:dark_oak_wood_beam_eighth_slab[facing=north,type=top,waterlogged=false]
conquest:dark_oak_wood_beam_eighth_slab[facing=north,type=bottom,waterlogged=true]
conquest:dark_oak_wood_beam_eighth_slab[facing=north,type=bottom,waterlogged=false]
conquest:dark_oak_wood_beam_eighth_slab[facing=south,type=top,waterlogged=true]
conquest:dark_oak_wood_beam_eighth_slab[facing=south,type=top,waterlogged=false]
conquest:dark_oak_wood_beam_eighth_slab[facing=south,type=bottom,waterlogged=true]
conquest:dark_oak_wood_beam_eighth_slab[facing=south,type=bottom,waterlogged=false]
conquest:dark_oak_wood_beam_eighth_slab[facing=west,type=top,waterlogged=true]
conquest:dark_oak_wood_beam_eighth_slab[facing=west,type=top,waterlogged=false]
conquest:dark_oak_wood_beam_eighth_slab[facing=west,type=bottom,waterlogged=true]
conquest:dark_oak_wood_beam_eighth_slab[facing=west,type=bottom,waterlogged=false]
conquest:dark_oak_wood_beam_eighth_slab[facing=east,type=top,waterlogged=true]
conquest:dark_oak_wood_beam_eighth_slab[facing=east,type=top,waterlogged=false]
conquest:dark_oak_wood_beam_eighth_slab[facing=east,type=bottom,waterlogged=true]
conquest:dark_oak_wood_beam_eighth_slab[facing=east,type=bottom,waterlogged=false]
conquest:dark_oak_wood_beam_horizontal[activated=1,facing=north,type=top]
conquest:dark_oak_wood_beam_horizontal[activated=1,facing=north,type=bottom]
conquest:dark_oak_wood_beam_horizontal[activated=1,facing=south,type=top]
conquest:dark_oak_wood_beam_horizontal[activated=1,facing=south,type=bottom]
conquest:dark_oak_wood_beam_horizontal[activated=1,facing=west,type=top]
conquest:dark_oak_wood_beam_horizontal[activated=1,facing=west,type=bottom]
conquest:dark_oak_wood_beam_horizontal[activated=1,facing=east,type=top]
conquest:dark_oak_wood_beam_horizontal[activated=1,facing=east,type=bottom]
conquest:dark_oak_wood_beam_horizontal[activated=2,facing=north,type=top]
conquest:dark_oak_wood_beam_horizontal[activated=2,facing=north,type=bottom]
conquest:dark_oak_wood_beam_horizontal[activated=2,facing=south,type=top]
conquest:dark_oak_wood_beam_horizontal[activated=2,facing=south,type=bottom]
conquest:dark_oak_wood_beam_horizontal[activated=2,facing=west,type=top]
conquest:dark_oak_wood_beam_horizontal[activated=2,facing=west,type=bottom]
conquest:dark_oak_wood_beam_horizontal[activated=2,facing=east,type=top]
conquest:dark_oak_wood_beam_horizontal[activated=2,facing=east,type=bottom]
conquest:dark_oak_wood_beam_horizontal[activated=3,facing=north,type=top]
conquest:dark_oak_wood_beam_horizontal[activated=3,facing=north,type=bottom]
conquest:dark_oak_wood_beam_horizontal[activated=3,facing=south,type=top]
conquest:dark_oak_wood_beam_horizontal[activated=3,facing=south,type=bottom]
conquest:dark_oak_wood_beam_horizontal[activated=3,facing=west,type=top]
conquest:dark_oak_wood_beam_horizontal[activated=3,facing=west,type=bottom]
conquest:dark_oak_wood_beam_horizontal[activated=3,facing=east,type=top]
conquest:dark_oak_wood_beam_horizontal[activated=3,facing=east,type=bottom]
conquest:dark_oak_wood_beam_horizontal[activated=4,facing=north,type=top]
conquest:dark_oak_wood_beam_horizontal[activated=4,facing=north,type=bottom]
conquest:dark_oak_wood_beam_horizontal[activated=4,facing=south,type=top]
conquest:dark_oak_wood_beam_horizontal[activated=4,facing=south,type=bottom]
conquest:dark_oak_wood_beam_horizontal[activated=4,facing=west,type=top]
conquest:dark_oak_wood_beam_horizontal[activated=4,facing=west,type=bottom]
conquest:dark_oak_wood_beam_horizontal[activated=4,facing=east,type=top]
conquest:dark_oak_wood_beam_horizontal[activated=4,facing=east,type=bottom]
conquest:dark_oak_wood_beam_lintel[facing=north,toggle=1,type=top]
conquest:dark_oak_wood_beam_lintel[facing=north,toggle=1,type=bottom]
conquest:dark_oak_wood_beam_lintel[facing=north,toggle=2,type=top]
conquest:dark_oak_wood_beam_lintel[facing=north,toggle=2,type=bottom]
conquest:dark_oak_wood_beam_lintel[facing=north,toggle=3,type=top]
conquest:dark_oak_wood_beam_lintel[facing=north,toggle=3,type=bottom]
conquest:dark_oak_wood_beam_lintel[facing=north,toggle=4,type=top]
conquest:dark_oak_wood_beam_lintel[facing=north,toggle=4,type=bottom]
conquest:dark_oak_wood_beam_lintel[facing=south,toggle=1,type=top]
conquest:dark_oak_wood_beam_lintel[facing=south,toggle=1,type=bottom]
conquest:dark_oak_wood_beam_lintel[facing=south,toggle=2,type=top]
conquest:dark_oak_wood_beam_lintel[facing=south,toggle=2,type=bottom]
conquest:dark_oak_wood_beam_lintel[facing=south,toggle=3,type=top]
conquest:dark_oak_wood_beam_lintel[facing=south,toggle=3,type=bottom]
conquest:dark_oak_wood_beam_lintel[facing=south,toggle=4,type=top]
conquest:dark_oak_wood_beam_lintel[facing=south,toggle=4,type=bottom]
conquest:dark_oak_wood_beam_lintel[facing=west,toggle=1,type=top]
conquest:dark_oak_wood_beam_lintel[facing=west,toggle=1,type=bottom]
conquest:dark_oak_wood_beam_lintel[facing=west,toggle=2,type=top]
conquest:dark_oak_wood_beam_lintel[facing=west,toggle=2,type=bottom]
conquest:dark_oak_wood_beam_lintel[facing=west,toggle=3,type=top]
conquest:dark_oak_wood_beam_lintel[facing=west,toggle=3,type=bottom]
conquest:dark_oak_wood_beam_lintel[facing=west,toggle=4,type=top]
conquest:dark_oak_wood_beam_lintel[facing=west,toggle=4,type=bottom]
conquest:dark_oak_wood_beam_lintel[facing=east,toggle=1,type=top]
conquest:dark_oak_wood_beam_lintel[facing=east,toggle=1,type=bottom]
conquest:dark_oak_wood_beam_lintel[facing=east,toggle=2,type=top]
conquest:dark_oak_wood_beam_lintel[facing=east,toggle=2,type=bottom]
conquest:dark_oak_wood_beam_lintel[facing=east,toggle=3,type=top]
conquest:dark_oak_wood_beam_lintel[facing=east,toggle=3,type=bottom]
conquest:dark_oak_wood_beam_lintel[facing=east,toggle=4,type=top]
conquest:dark_oak_wood_beam_lintel[facing=east,toggle=4,type=bottom]
conquest:dark_oak_wood_beam_pillar[layer=1,waterlogged=true]
conquest:dark_oak_wood_beam_pillar[layer=1,waterlogged=false]
conquest:dark_oak_wood_beam_pillar[layer=2,waterlogged=true]
conquest:dark_oak_wood_beam_pillar[layer=2,waterlogged=false]
conquest:dark_oak_wood_beam_pillar[layer=3,waterlogged=true]
conquest:dark_oak_wood_beam_pillar[layer=3,waterlogged=false]
conquest:dark_oak_wood_beam_posts[facing=north,toggle=1]
conquest:dark_oak_wood_beam_posts[facing=north,toggle=2]
conquest:dark_oak_wood_beam_posts[facing=north,toggle=3]
conquest:dark_oak_wood_beam_posts[facing=south,toggle=1]
conquest:dark_oak_wood_beam_posts[facing=south,toggle=2]
conquest:dark_oak_wood_beam_posts[facing=south,toggle=3]
conquest:dark_oak_wood_beam_posts[facing=west,toggle=1]
conquest:dark_oak_wood_beam_posts[facing=west,toggle=2]
conquest:dark_oak_wood_beam_posts[facing=west,toggle=3]
conquest:dark_oak_wood_beam_posts[facing=east,toggle=1]
conquest:dark_oak_wood_beam_posts[facing=east,toggle=2]
conquest:dark_oak_wood_beam_posts[facing=east,toggle=3]
conquest:dark_oak_wood_beam_quarter_slab[facing=north,layer=1,type=top,waterlogged=true]
conquest:dark_oak_wood_beam_quarter_slab[facing=north,layer=1,type=top,waterlogged=false]
conquest:dark_oak_wood_beam_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=true]
conquest:dark_oak_wood_beam_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=false]
conquest:dark_oak_wood_beam_quarter_slab[facing=north,layer=2,type=top,waterlogged=true]
conquest:dark_oak_wood_beam_quarter_slab[facing=north,layer=2,type=top,waterlogged=false]
conquest:dark_oak_wood_beam_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=true]
conquest:dark_oak_wood_beam_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=false]
conquest:dark_oak_wood_beam_quarter_slab[facing=north,layer=3,type=top,waterlogged=true]
conquest:dark_oak_wood_beam_quarter_slab[facing=north,layer=3,type=top,waterlogged=false]
conquest:dark_oak_wood_beam_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=true]
conquest:dark_oak_wood_beam_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=false]
conquest:dark_oak_wood_beam_quarter_slab[facing=south,layer=1,type=top,waterlogged=true]
conquest:dark_oak_wood_beam_quarter_slab[facing=south,layer=1,type=top,waterlogged=false]
conquest:dark_oak_wood_beam_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=true]
conquest:dark_oak_wood_beam_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=false]
conquest:dark_oak_wood_beam_quarter_slab[facing=south,layer=2,type=top,waterlogged=true]
conquest:dark_oak_wood_beam_quarter_slab[facing=south,layer=2,type=top,waterlogged=false]
conquest:dark_oak_wood_beam_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=true]
conquest:dark_oak_wood_beam_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=false]
conquest:dark_oak_wood_beam_quarter_slab[facing=south,layer=3,type=top,waterlogged=true]
conquest:dark_oak_wood_beam_quarter_slab[facing=south,layer=3,type=top,waterlogged=false]
conquest:dark_oak_wood_beam_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=true]
conquest:dark_oak_wood_beam_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=false]
conquest:dark_oak_wood_beam_quarter_slab[facing=west,layer=1,type=top,waterlogged=true]
conquest:dark_oak_wood_beam_quarter_slab[facing=west,layer=1,type=top,waterlogged=false]
conquest:dark_oak_wood_beam_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=true]
conquest:dark_oak_wood_beam_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=false]
conquest:dark_oak_wood_beam_quarter_slab[facing=west,layer=2,type=top,waterlogged=true]
conquest:dark_oak_wood_beam_quarter_slab[facing=west,layer=2,type=top,waterlogged=false]
conquest:dark_oak_wood_beam_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=true]
conquest:dark_oak_wood_beam_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=false]
conquest:dark_oak_wood_beam_quarter_slab[facing=west,layer=3,type=top,waterlogged=true]
conquest:dark_oak_wood_beam_quarter_slab[facing=west,layer=3,type=top,waterlogged=false]
conquest:dark_oak_wood_beam_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=true]
conquest:dark_oak_wood_beam_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=false]
conquest:dark_oak_wood_beam_quarter_slab[facing=east,layer=1,type=top,waterlogged=true]
conquest:dark_oak_wood_beam_quarter_slab[facing=east,layer=1,type=top,waterlogged=false]
conquest:dark_oak_wood_beam_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=true]
conquest:dark_oak_wood_beam_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=false]
conquest:dark_oak_wood_beam_quarter_slab[facing=east,layer=2,type=top,waterlogged=true]
conquest:dark_oak_wood_beam_quarter_slab[facing=east,layer=2,type=top,waterlogged=false]
conquest:dark_oak_wood_beam_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=true]
conquest:dark_oak_wood_beam_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=false]
conquest:dark_oak_wood_beam_quarter_slab[facing=east,layer=3,type=top,waterlogged=true]
conquest:dark_oak_wood_beam_quarter_slab[facing=east,layer=3,type=top,waterlogged=false]
conquest:dark_oak_wood_beam_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=true]
conquest:dark_oak_wood_beam_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=false]
conquest:dark_oak_wood_beam_slab[layer=1,type=top,waterlogged=true]
conquest:dark_oak_wood_beam_slab[layer=1,type=top,waterlogged=false]
conquest:dark_oak_wood_beam_slab[layer=1,type=bottom,waterlogged=true]
conquest:dark_oak_wood_beam_slab[layer=1,type=bottom,waterlogged=false]
conquest:dark_oak_wood_beam_slab[layer=2,type=top,waterlogged=true]
conquest:dark_oak_wood_beam_slab[layer=2,type=top,waterlogged=false]
conquest:dark_oak_wood_beam_slab[layer=2,type=bottom,waterlogged=true]
conquest:dark_oak_wood_beam_slab[layer=2,type=bottom,waterlogged=false]
conquest:dark_oak_wood_beam_slab[layer=3,type=top,waterlogged=true]
conquest:dark_oak_wood_beam_slab[layer=3,type=top,waterlogged=false]
conquest:dark_oak_wood_beam_slab[layer=3,type=bottom,waterlogged=true]
conquest:dark_oak_wood_beam_slab[layer=3,type=bottom,waterlogged=false]
conquest:dark_oak_wood_beam_slab[layer=4,type=top,waterlogged=true]
conquest:dark_oak_wood_beam_slab[layer=4,type=top,waterlogged=false]
conquest:dark_oak_wood_beam_slab[layer=4,type=bottom,waterlogged=true]
conquest:dark_oak_wood_beam_slab[layer=4,type=bottom,waterlogged=false]
conquest:dark_oak_wood_beam_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:dark_oak_wood_beam_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:dark_oak_wood_beam_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:dark_oak_wood_beam_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:dark_oak_wood_beam_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:dark_oak_wood_beam_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:dark_oak_wood_beam_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:dark_oak_wood_beam_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:dark_oak_wood_beam_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:dark_oak_wood_beam_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:dark_oak_wood_beam_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:dark_oak_wood_beam_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:dark_oak_wood_beam_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:dark_oak_wood_beam_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:dark_oak_wood_beam_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:dark_oak_wood_beam_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:dark_oak_wood_beam_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:dark_oak_wood_beam_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:dark_oak_wood_beam_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:dark_oak_wood_beam_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:dark_oak_wood_beam_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:dark_oak_wood_beam_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:dark_oak_wood_beam_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:dark_oak_wood_beam_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:dark_oak_wood_beam_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:dark_oak_wood_beam_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:dark_oak_wood_beam_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:dark_oak_wood_beam_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:dark_oak_wood_beam_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:dark_oak_wood_beam_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:dark_oak_wood_beam_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:dark_oak_wood_beam_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:dark_oak_wood_beam_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:dark_oak_wood_beam_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:dark_oak_wood_beam_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:dark_oak_wood_beam_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:dark_oak_wood_beam_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:dark_oak_wood_beam_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:dark_oak_wood_beam_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:dark_oak_wood_beam_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:dark_oak_wood_beam_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:dark_oak_wood_beam_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:dark_oak_wood_beam_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:dark_oak_wood_beam_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:dark_oak_wood_beam_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:dark_oak_wood_beam_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:dark_oak_wood_beam_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:dark_oak_wood_beam_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:dark_oak_wood_beam_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:dark_oak_wood_beam_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:dark_oak_wood_beam_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:dark_oak_wood_beam_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:dark_oak_wood_beam_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:dark_oak_wood_beam_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:dark_oak_wood_beam_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:dark_oak_wood_beam_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:dark_oak_wood_beam_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:dark_oak_wood_beam_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:dark_oak_wood_beam_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:dark_oak_wood_beam_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:dark_oak_wood_beam_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:dark_oak_wood_beam_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:dark_oak_wood_beam_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:dark_oak_wood_beam_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:dark_oak_wood_beam_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:dark_oak_wood_beam_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:dark_oak_wood_beam_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:dark_oak_wood_beam_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:dark_oak_wood_beam_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:dark_oak_wood_beam_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:dark_oak_wood_beam_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:dark_oak_wood_beam_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:dark_oak_wood_beam_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:dark_oak_wood_beam_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:dark_oak_wood_beam_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:dark_oak_wood_beam_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:dark_oak_wood_beam_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:dark_oak_wood_beam_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:dark_oak_wood_beam_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:dark_oak_wood_beam_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:dark_oak_wood_beam_vertical[facing=north,toggle=1]
conquest:dark_oak_wood_beam_vertical[facing=north,toggle=2]
conquest:dark_oak_wood_beam_vertical[facing=north,toggle=3]
conquest:dark_oak_wood_beam_vertical[facing=north,toggle=4]
conquest:dark_oak_wood_beam_vertical[facing=north,toggle=5]
conquest:dark_oak_wood_beam_vertical[facing=north,toggle=6]
conquest:dark_oak_wood_beam_vertical[facing=south,toggle=1]
conquest:dark_oak_wood_beam_vertical[facing=south,toggle=2]
conquest:dark_oak_wood_beam_vertical[facing=south,toggle=3]
conquest:dark_oak_wood_beam_vertical[facing=south,toggle=4]
conquest:dark_oak_wood_beam_vertical[facing=south,toggle=5]
conquest:dark_oak_wood_beam_vertical[facing=south,toggle=6]
conquest:dark_oak_wood_beam_vertical[facing=west,toggle=1]
conquest:dark_oak_wood_beam_vertical[facing=west,toggle=2]
conquest:dark_oak_wood_beam_vertical[facing=west,toggle=3]
conquest:dark_oak_wood_beam_vertical[facing=west,toggle=4]
conquest:dark_oak_wood_beam_vertical[facing=west,toggle=5]
conquest:dark_oak_wood_beam_vertical[facing=west,toggle=6]
conquest:dark_oak_wood_beam_vertical[facing=east,toggle=1]
conquest:dark_oak_wood_beam_vertical[facing=east,toggle=2]
conquest:dark_oak_wood_beam_vertical[facing=east,toggle=3]
conquest:dark_oak_wood_beam_vertical[facing=east,toggle=4]
conquest:dark_oak_wood_beam_vertical[facing=east,toggle=5]
conquest:dark_oak_wood_beam_vertical[facing=east,toggle=6]
conquest:dark_oak_wood_beam_vertical_corner[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:dark_oak_wood_beam_vertical_corner[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:dark_oak_wood_beam_vertical_corner[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:dark_oak_wood_beam_vertical_corner[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:dark_oak_wood_beam_vertical_corner[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:dark_oak_wood_beam_vertical_corner[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:dark_oak_wood_beam_vertical_corner[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:dark_oak_wood_beam_vertical_corner[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:dark_oak_wood_beam_vertical_corner[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:dark_oak_wood_beam_vertical_corner[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:dark_oak_wood_beam_vertical_corner[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:dark_oak_wood_beam_vertical_corner[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:dark_oak_wood_beam_vertical_corner[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:dark_oak_wood_beam_vertical_corner[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:dark_oak_wood_beam_vertical_corner[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:dark_oak_wood_beam_vertical_corner[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:dark_oak_wood_beam_vertical_corner[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:dark_oak_wood_beam_vertical_corner[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:dark_oak_wood_beam_vertical_corner[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:dark_oak_wood_beam_vertical_corner[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:dark_oak_wood_beam_vertical_corner[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:dark_oak_wood_beam_vertical_corner[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:dark_oak_wood_beam_vertical_corner[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:dark_oak_wood_beam_vertical_corner[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:dark_oak_wood_beam_vertical_corner[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:dark_oak_wood_beam_vertical_corner[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:dark_oak_wood_beam_vertical_corner[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:dark_oak_wood_beam_vertical_corner[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:dark_oak_wood_beam_vertical_corner[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:dark_oak_wood_beam_vertical_corner[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:dark_oak_wood_beam_vertical_corner[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:dark_oak_wood_beam_vertical_corner[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:dark_oak_wood_beam_vertical_corner[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:dark_oak_wood_beam_vertical_corner[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:dark_oak_wood_beam_vertical_corner[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:dark_oak_wood_beam_vertical_corner[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:dark_oak_wood_beam_vertical_corner[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:dark_oak_wood_beam_vertical_corner[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:dark_oak_wood_beam_vertical_corner[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:dark_oak_wood_beam_vertical_corner[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:dark_oak_wood_beam_vertical_corner[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:dark_oak_wood_beam_vertical_corner[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:dark_oak_wood_beam_vertical_corner[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:dark_oak_wood_beam_vertical_corner[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:dark_oak_wood_beam_vertical_corner[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:dark_oak_wood_beam_vertical_corner[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:dark_oak_wood_beam_vertical_corner[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:dark_oak_wood_beam_vertical_corner[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:dark_oak_wood_beam_vertical_corner[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:dark_oak_wood_beam_vertical_corner[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:dark_oak_wood_beam_vertical_corner[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:dark_oak_wood_beam_vertical_corner[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:dark_oak_wood_beam_vertical_corner[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:dark_oak_wood_beam_vertical_corner[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:dark_oak_wood_beam_vertical_corner[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:dark_oak_wood_beam_vertical_corner[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:dark_oak_wood_beam_vertical_corner[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:dark_oak_wood_beam_vertical_corner[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:dark_oak_wood_beam_vertical_corner[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:dark_oak_wood_beam_vertical_corner[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:dark_oak_wood_beam_vertical_corner[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:dark_oak_wood_beam_vertical_corner[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:dark_oak_wood_beam_vertical_corner[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:dark_oak_wood_beam_vertical_corner[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:dark_oak_wood_beam_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:dark_oak_wood_beam_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:dark_oak_wood_beam_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:dark_oak_wood_beam_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:dark_oak_wood_beam_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:dark_oak_wood_beam_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:dark_oak_wood_beam_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:dark_oak_wood_beam_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:dark_oak_wood_beam_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:dark_oak_wood_beam_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:dark_oak_wood_beam_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:dark_oak_wood_beam_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:dark_oak_wood_beam_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:dark_oak_wood_beam_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:dark_oak_wood_beam_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:dark_oak_wood_beam_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:dark_oak_wood_beam_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:dark_oak_wood_beam_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:dark_oak_wood_beam_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:dark_oak_wood_beam_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:dark_oak_wood_beam_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:dark_oak_wood_beam_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:dark_oak_wood_beam_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:dark_oak_wood_beam_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:dark_oak_wood_beam_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:dark_oak_wood_beam_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:dark_oak_wood_beam_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:dark_oak_wood_beam_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:dark_oak_wood_beam_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:dark_oak_wood_beam_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:dark_oak_wood_beam_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:dark_oak_wood_beam_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:dark_oak_wood_beam_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:dark_oak_wood_beam_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:dark_oak_wood_beam_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:dark_oak_wood_beam_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:dark_oak_wood_beam_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:dark_oak_wood_beam_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:dark_oak_wood_beam_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:dark_oak_wood_beam_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:dark_oak_wood_beam_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:dark_oak_wood_beam_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:dark_oak_wood_beam_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:dark_oak_wood_beam_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:dark_oak_wood_beam_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:dark_oak_wood_beam_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:dark_oak_wood_beam_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:dark_oak_wood_beam_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:dark_oak_wood_beam_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:dark_oak_wood_beam_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:dark_oak_wood_beam_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:dark_oak_wood_beam_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:dark_oak_wood_beam_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:dark_oak_wood_beam_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:dark_oak_wood_beam_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:dark_oak_wood_beam_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:dark_oak_wood_beam_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:dark_oak_wood_beam_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:dark_oak_wood_beam_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:dark_oak_wood_beam_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:dark_oak_wood_beam_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:dark_oak_wood_beam_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:dark_oak_wood_beam_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:dark_oak_wood_beam_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:dark_oak_wood_beam_vertical_quarter[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:dark_oak_wood_beam_vertical_quarter[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:dark_oak_wood_beam_vertical_quarter[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:dark_oak_wood_beam_vertical_quarter[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:dark_oak_wood_beam_vertical_quarter[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:dark_oak_wood_beam_vertical_quarter[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:dark_oak_wood_beam_vertical_quarter[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:dark_oak_wood_beam_vertical_quarter[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:dark_oak_wood_beam_vertical_quarter[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:dark_oak_wood_beam_vertical_quarter[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:dark_oak_wood_beam_vertical_quarter[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:dark_oak_wood_beam_vertical_quarter[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:dark_oak_wood_beam_vertical_quarter[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:dark_oak_wood_beam_vertical_quarter[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:dark_oak_wood_beam_vertical_quarter[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:dark_oak_wood_beam_vertical_quarter[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:dark_oak_wood_beam_vertical_quarter[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:dark_oak_wood_beam_vertical_quarter[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:dark_oak_wood_beam_vertical_quarter[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:dark_oak_wood_beam_vertical_quarter[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:dark_oak_wood_beam_vertical_quarter[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:dark_oak_wood_beam_vertical_quarter[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:dark_oak_wood_beam_vertical_quarter[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:dark_oak_wood_beam_vertical_quarter[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:dark_oak_wood_beam_vertical_quarter[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:dark_oak_wood_beam_vertical_quarter[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:dark_oak_wood_beam_vertical_quarter[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:dark_oak_wood_beam_vertical_quarter[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:dark_oak_wood_beam_vertical_quarter[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:dark_oak_wood_beam_vertical_quarter[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:dark_oak_wood_beam_vertical_quarter[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:dark_oak_wood_beam_vertical_quarter[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:dark_oak_wood_beam_vertical_quarter[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:dark_oak_wood_beam_vertical_quarter[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:dark_oak_wood_beam_vertical_quarter[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:dark_oak_wood_beam_vertical_quarter[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:dark_oak_wood_beam_vertical_quarter[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:dark_oak_wood_beam_vertical_quarter[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:dark_oak_wood_beam_vertical_quarter[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:dark_oak_wood_beam_vertical_quarter[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:dark_oak_wood_beam_vertical_quarter[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:dark_oak_wood_beam_vertical_quarter[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:dark_oak_wood_beam_vertical_quarter[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:dark_oak_wood_beam_vertical_quarter[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:dark_oak_wood_beam_vertical_quarter[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:dark_oak_wood_beam_vertical_quarter[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:dark_oak_wood_beam_vertical_quarter[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:dark_oak_wood_beam_vertical_quarter[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:dark_oak_wood_beam_vertical_quarter[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:dark_oak_wood_beam_vertical_quarter[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:dark_oak_wood_beam_vertical_quarter[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:dark_oak_wood_beam_vertical_quarter[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:dark_oak_wood_beam_vertical_quarter[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:dark_oak_wood_beam_vertical_quarter[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:dark_oak_wood_beam_vertical_quarter[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:dark_oak_wood_beam_vertical_quarter[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:dark_oak_wood_beam_vertical_quarter[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:dark_oak_wood_beam_vertical_quarter[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:dark_oak_wood_beam_vertical_quarter[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:dark_oak_wood_beam_vertical_quarter[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:dark_oak_wood_beam_vertical_quarter[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:dark_oak_wood_beam_vertical_quarter[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:dark_oak_wood_beam_vertical_quarter[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:dark_oak_wood_beam_vertical_quarter[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:dark_oak_wood_beam_vertical_slab[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:dark_oak_wood_beam_vertical_slab[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:dark_oak_wood_beam_vertical_slab[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:dark_oak_wood_beam_vertical_slab[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:dark_oak_wood_beam_vertical_slab[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:dark_oak_wood_beam_vertical_slab[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:dark_oak_wood_beam_vertical_slab[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:dark_oak_wood_beam_vertical_slab[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:dark_oak_wood_beam_vertical_slab[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:dark_oak_wood_beam_vertical_slab[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:dark_oak_wood_beam_vertical_slab[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:dark_oak_wood_beam_vertical_slab[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:dark_oak_wood_beam_vertical_slab[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:dark_oak_wood_beam_vertical_slab[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:dark_oak_wood_beam_vertical_slab[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:dark_oak_wood_beam_vertical_slab[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:dark_oak_wood_beam_vertical_slab[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:dark_oak_wood_beam_vertical_slab[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:dark_oak_wood_beam_vertical_slab[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:dark_oak_wood_beam_vertical_slab[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:dark_oak_wood_beam_vertical_slab[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:dark_oak_wood_beam_vertical_slab[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:dark_oak_wood_beam_vertical_slab[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:dark_oak_wood_beam_vertical_slab[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:dark_oak_wood_beam_vertical_slab[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:dark_oak_wood_beam_vertical_slab[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:dark_oak_wood_beam_vertical_slab[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:dark_oak_wood_beam_vertical_slab[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:dark_oak_wood_beam_vertical_slab[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:dark_oak_wood_beam_vertical_slab[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:dark_oak_wood_beam_vertical_slab[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:dark_oak_wood_beam_vertical_slab[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:dark_oak_wood_beam_vertical_slab[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:dark_oak_wood_beam_vertical_slab[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:dark_oak_wood_beam_vertical_slab[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:dark_oak_wood_beam_vertical_slab[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:dark_oak_wood_beam_vertical_slab[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:dark_oak_wood_beam_vertical_slab[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:dark_oak_wood_beam_vertical_slab[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:dark_oak_wood_beam_vertical_slab[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:dark_oak_wood_beam_vertical_slab[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:dark_oak_wood_beam_vertical_slab[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:dark_oak_wood_beam_vertical_slab[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:dark_oak_wood_beam_vertical_slab[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:dark_oak_wood_beam_vertical_slab[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:dark_oak_wood_beam_vertical_slab[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:dark_oak_wood_beam_vertical_slab[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:dark_oak_wood_beam_vertical_slab[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:dark_oak_wood_beam_vertical_slab[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:dark_oak_wood_beam_vertical_slab[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:dark_oak_wood_beam_vertical_slab[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:dark_oak_wood_beam_vertical_slab[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:dark_oak_wood_beam_vertical_slab[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:dark_oak_wood_beam_vertical_slab[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:dark_oak_wood_beam_vertical_slab[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:dark_oak_wood_beam_vertical_slab[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:dark_oak_wood_beam_vertical_slab[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:dark_oak_wood_beam_vertical_slab[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:dark_oak_wood_beam_vertical_slab[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:dark_oak_wood_beam_vertical_slab[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:dark_oak_wood_beam_vertical_slab[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:dark_oak_wood_beam_vertical_slab[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:dark_oak_wood_beam_vertical_slab[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:dark_oak_wood_beam_vertical_slab[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:dark_oak_wood_beam_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:dark_oak_wood_beam_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:dark_oak_wood_beam_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:dark_oak_wood_beam_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:dark_oak_wood_beam_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:dark_oak_wood_beam_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:dark_oak_wood_beam_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:dark_oak_wood_beam_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:dark_oak_wood_beam_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:dark_oak_wood_beam_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:dark_oak_wood_beam_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:dark_oak_wood_beam_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:dark_oak_wood_beam_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:dark_oak_wood_beam_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:dark_oak_wood_beam_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:dark_oak_wood_beam_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:dark_oak_wood_beam_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:dark_oak_wood_beam_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:dark_oak_wood_beam_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:dark_oak_wood_beam_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:dark_oak_wood_beam_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:dark_oak_wood_beam_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:dark_oak_wood_beam_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:dark_oak_wood_beam_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:dark_oak_wood_beam_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:dark_oak_wood_beam_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:dark_oak_wood_beam_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:dark_oak_wood_beam_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:dark_oak_wood_beam_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:dark_oak_wood_beam_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:dark_oak_wood_beam_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:dark_oak_wood_beam_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:dark_oak_wood_beam_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:dark_oak_wood_beam_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:dark_oak_wood_beam_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:dark_oak_wood_beam_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:dark_oak_wood_beam_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:dark_oak_wood_beam_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:dark_oak_wood_beam_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:dark_oak_wood_beam_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:dark_oak_wood_beam_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:dark_oak_wood_beam_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:dark_oak_wood_beam_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:dark_oak_wood_beam_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:dark_oak_wood_beam_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:dark_oak_wood_beam_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:dark_oak_wood_beam_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:dark_oak_wood_beam_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:dark_oak_wood_beam_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:dark_oak_wood_beam_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:dark_oak_wood_beam_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:dark_oak_wood_beam_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:dark_oak_wood_beam_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:dark_oak_wood_beam_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:dark_oak_wood_beam_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:dark_oak_wood_beam_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:dark_oak_wood_beam_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:dark_oak_wood_beam_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:dark_oak_wood_beam_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:dark_oak_wood_beam_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:dark_oak_wood_beam_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:dark_oak_wood_beam_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:dark_oak_wood_beam_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:dark_oak_wood_beam_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:dark_oak_wood_beam_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:dark_oak_wood_beam_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:dark_oak_wood_beam_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:dark_oak_wood_beam_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:dark_oak_wood_beam_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:dark_oak_wood_beam_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:dark_oak_wood_beam_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:dark_oak_wood_beam_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:dark_oak_wood_beam_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:dark_oak_wood_beam_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:dark_oak_wood_beam_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:dark_oak_wood_beam_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:dark_oak_wood_beam_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:dark_oak_wood_beam_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:dark_oak_wood_beam_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:dark_oak_wood_beam_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:dark_oak_wood_beam_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:dark_oak_wood_beam_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:dark_oak_wood_beam_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:dark_oak_wood_beam_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:dark_oak_wood_beam_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:dark_oak_wood_beam_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:dark_oak_wood_beam_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:dark_oak_wood_beam_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:dark_oak_wood_beam_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:dark_oak_wood_beam_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:dark_oak_wood_beam_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:dark_oak_wood_beam_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:dark_oak_wood_beam_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:dark_oak_wood_beam_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:dark_oak_wood_beam_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:dark_oak_wood_beam_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:dark_oak_wood_beam_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:dark_oak_wood_beam_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:dark_oak_wood_beam_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:dark_oak_wood_beam_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:dark_oak_wood_beam_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:dark_oak_wood_beam_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:dark_oak_wood_beam_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:dark_oak_wood_beam_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:dark_oak_wood_beam_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:dark_oak_wood_beam_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:dark_oak_wood_beam_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:dark_oak_wood_beam_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:dark_oak_wood_beam_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:dark_oak_wood_beam_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:dark_oak_wood_beam_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:dark_oak_wood_beam_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:dark_oak_wood_beam_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:dark_oak_wood_beam_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:dark_oak_wood_beam_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:dark_oak_wood_beam_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:dark_oak_wood_beam_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:dark_oak_wood_beam_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:dark_oak_wood_beam_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:dark_oak_wood_beam_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:dark_oak_wood_beam_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:dark_oak_wood_beam_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:dark_oak_wood_beam_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:dark_oak_wood_beam_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:dark_oak_wood_beam_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:dark_oak_wood_beam_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:dark_oak_wood_beam_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:dark_oak_wood_beam_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:dark_oak_wood_beam_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:dark_oak_wood_beam_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:dark_oak_wood_beam_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:dark_oak_wood_beam_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:dark_oak_wood_beam_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:dark_oak_wood_beam_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:dark_oak_wood_beam_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:dark_oak_wood_beam_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:dark_oak_wood_beam_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:dark_oak_wood_beam_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:dark_oak_wood_beam_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:dark_oak_wood_beam_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:dark_oak_wood_beam_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:dark_oak_wood_beam_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:dark_oak_wood_beam_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:dark_oak_wood_beam_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:dark_oak_wood_beam_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:dark_oak_wood_beam_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:dark_oak_wood_beam_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:dark_oak_wood_beam_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:dark_oak_wood_beam_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:dark_oak_wood_beam_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:dark_oak_wood_beam_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:dark_oak_wood_beam_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:dark_oak_wood_beam_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:dark_oak_wood_beam_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:dark_oak_wood_beam_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:dark_oak_wood_beam_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:dark_oak_wood_beam_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:dark_oak_wood_beam_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:dark_oak_wood_beam_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:dark_oak_wood_beam_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:dark_oak_wood_beam_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:dark_oak_wood_beam_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:dark_oak_wood_beam_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:dark_oak_wood_beam_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:dark_oak_wood_beam_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:dark_oak_wood_beam_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:dark_oak_wood_beam_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:dark_oak_wood_beam_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:dark_oak_wood_beam_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:dark_oak_wood_beam_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:dark_oak_wood_beam_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:dark_oak_wood_beam_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:dark_oak_wood_beam_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:dark_oak_wood_beam_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:dark_oak_wood_beam_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:dark_oak_wood_beam_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:dark_oak_wood_beam_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:dark_oak_wood_beam_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:dark_oak_wood_beam_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:dark_oak_wood_beam_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:dark_oak_wood_beam_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:dark_oak_wood_beam_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:dark_oak_wood_beam_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:dark_oak_wood_beam_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:dark_oak_wood_beam_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:dark_oak_wood_beam_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:dark_oak_wood_beam_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:dark_oak_wood_beam_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:dark_oak_wood_beam_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:dark_oak_wood_beam_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:dark_oak_wood_beam_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:dark_oak_wood_beam_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:dark_oak_wood_beam_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:dark_oak_wood_beam_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:dark_oak_wood_beam_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:dark_oak_wood_beam_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:dark_oak_wood_beam_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:dark_oak_wood_beam_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:dark_oak_wood_beam_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:dark_oak_wood_beam_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:dark_oak_wood_beam_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:dark_oak_wood_beam_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:dark_oak_wood_beam_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:dark_oak_wood_beam_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:dark_oak_wood_beam_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:dark_oak_wood_beam_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:dark_oak_wood_beam_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:dark_oak_wood_beam_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:dark_oak_wood_beam_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:dark_oak_wood_beam_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:dark_oak_wood_beam_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:dark_oak_wood_beam_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:dark_oak_wood_beam_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:dark_oak_wood_beam_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:dark_oak_wood_beam_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:dark_oak_wood_beam_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:dark_oak_wood_beam_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:dark_oak_wood_beam_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:dark_oak_wood_beam_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:dark_oak_wood_beam_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:dark_oak_wood_beam_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:dark_oak_wood_beam_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:dark_oak_wood_beam_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:dark_oak_wood_beam_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:dark_oak_wood_beam_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:dark_oak_wood_beam_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:dark_oak_wood_beam_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:dark_oak_wood_beam_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:dark_oak_wood_beam_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:dark_oak_wood_beam_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:dark_oak_wood_beam_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:dark_oak_wood_beam_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:dark_oak_wood_beam_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:dark_oak_wood_beam_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:dark_oak_wood_beam_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:dark_oak_wood_beam_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:dark_oak_wood_beam_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:dark_oak_wood_beam_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:dark_oak_wood_beam_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:dark_oak_wood_beam_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:dark_oak_wood_beam_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:dark_oak_wood_beam_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:dark_oak_wood_beam_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:dark_oak_wood_beam_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:dark_oak_wood_beam_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:dark_oak_wood_beam_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:dark_oak_wood_beam_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:dark_oak_wood_beam_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:dark_oak_wood_beam_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:dark_oak_wood_beam_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:dark_oak_wood_beam_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:dark_oak_wood_beam_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:dark_oak_wood_beam_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:dark_oak_wood_beam_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:dark_oak_wood_beam_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:dark_oak_wood_beam_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:dark_oak_wood_beam_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:dark_oak_wood_beam_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:dark_oak_wood_beam_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:dark_oak_wood_beam_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:dark_oak_wood_beam_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:dark_oak_wood_beam_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:dark_oak_wood_beam_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:dark_oak_wood_beam_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:dark_oak_wood_beam_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:dark_oak_wood_beam_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:dark_oak_wood_beam_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:dark_oak_wood_beam_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:dark_oak_wood_beam_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:dark_oak_wood_beam_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:dark_oak_wood_beam_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:dark_oak_wood_beam_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:dark_oak_wood_beam_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:dark_oak_wood_beam_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:dark_oak_wood_beam_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:dark_oak_wood_beam_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:dark_oak_wood_beam_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:dark_oak_wood_beam_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:dark_oak_wood_beam_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:dark_oak_wood_beam_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:dark_oak_wood_beam_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:dark_oak_wood_beam_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:dark_oak_wood_beam_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:dark_oak_wood_beam_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:dark_oak_wood_beam_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:dark_oak_wood_beam_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:dark_oak_wood_beam_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:dark_oak_wood_beam_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:dark_oak_wood_beam_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:dark_oak_wood_beam_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:dark_oak_wood_beam_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:dark_oak_wood_beam_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:dark_oak_wood_beam_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:dark_oak_wood_beam_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:dark_oak_wood_beam_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:dark_oak_wood_beam_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:dark_oak_wood_beam_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:dark_oak_wood_beam_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:dark_oak_wood_beam_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:dark_oak_wood_beam_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:dark_oak_wood_beam_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:dark_oak_wood_beam_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:dark_oak_wood_beam_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:dark_oak_wood_beam_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:dark_oak_wood_beam_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:dark_oak_wood_beam_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:dark_oak_wood_beam_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:dark_oak_wood_beam_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:dark_oak_wood_beam_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:dark_oak_wood_beam_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:dark_oak_wood_beam_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:dark_oak_wood_beam_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:dark_oak_wood_beam_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:dark_oak_wood_beam_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:dark_oak_wood_beam_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:dark_oak_wood_beam_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:dark_oak_wood_beam_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:dark_oak_wood_beam_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:dark_oak_wood_beam_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:dark_oak_wood_beam_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:dark_oak_wood_beam_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:dark_oak_wood_beam_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:dark_oak_wood_beam_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:dark_oak_wood_beam_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:dark_oak_wood_plank_balustrade[axis=x,waterlogged=true]
conquest:dark_oak_wood_plank_balustrade[axis=x,waterlogged=false]
conquest:dark_oak_wood_plank_balustrade[axis=y,waterlogged=true]
conquest:dark_oak_wood_plank_balustrade[axis=y,waterlogged=false]
conquest:dark_oak_wood_plank_balustrade[axis=z,waterlogged=true]
conquest:dark_oak_wood_plank_balustrade[axis=z,waterlogged=false]
conquest:dark_oak_wood_plank_boards[facing=north,type=top,waterlogged=true]
conquest:dark_oak_wood_plank_boards[facing=north,type=top,waterlogged=false]
conquest:dark_oak_wood_plank_boards[facing=north,type=bottom,waterlogged=true]
conquest:dark_oak_wood_plank_boards[facing=north,type=bottom,waterlogged=false]
conquest:dark_oak_wood_plank_boards[facing=south,type=top,waterlogged=true]
conquest:dark_oak_wood_plank_boards[facing=south,type=top,waterlogged=false]
conquest:dark_oak_wood_plank_boards[facing=south,type=bottom,waterlogged=true]
conquest:dark_oak_wood_plank_boards[facing=south,type=bottom,waterlogged=false]
conquest:dark_oak_wood_plank_boards[facing=west,type=top,waterlogged=true]
conquest:dark_oak_wood_plank_boards[facing=west,type=top,waterlogged=false]
conquest:dark_oak_wood_plank_boards[facing=west,type=bottom,waterlogged=true]
conquest:dark_oak_wood_plank_boards[facing=west,type=bottom,waterlogged=false]
conquest:dark_oak_wood_plank_boards[facing=east,type=top,waterlogged=true]
conquest:dark_oak_wood_plank_boards[facing=east,type=top,waterlogged=false]
conquest:dark_oak_wood_plank_boards[facing=east,type=bottom,waterlogged=true]
conquest:dark_oak_wood_plank_boards[facing=east,type=bottom,waterlogged=false]
conquest:dark_oak_wood_plank_capital[facing=flat,type=top,waterlogged=true]
conquest:dark_oak_wood_plank_capital[facing=flat,type=top,waterlogged=false]
conquest:dark_oak_wood_plank_capital[facing=flat,type=bottom,waterlogged=true]
conquest:dark_oak_wood_plank_capital[facing=flat,type=bottom,waterlogged=false]
conquest:dark_oak_wood_plank_capital[facing=north,type=top,waterlogged=true]
conquest:dark_oak_wood_plank_capital[facing=north,type=top,waterlogged=false]
conquest:dark_oak_wood_plank_capital[facing=north,type=bottom,waterlogged=true]
conquest:dark_oak_wood_plank_capital[facing=north,type=bottom,waterlogged=false]
conquest:dark_oak_wood_plank_capital[facing=south,type=top,waterlogged=true]
conquest:dark_oak_wood_plank_capital[facing=south,type=top,waterlogged=false]
conquest:dark_oak_wood_plank_capital[facing=south,type=bottom,waterlogged=true]
conquest:dark_oak_wood_plank_capital[facing=south,type=bottom,waterlogged=false]
conquest:dark_oak_wood_plank_capital[facing=east,type=top,waterlogged=true]
conquest:dark_oak_wood_plank_capital[facing=east,type=top,waterlogged=false]
conquest:dark_oak_wood_plank_capital[facing=east,type=bottom,waterlogged=true]
conquest:dark_oak_wood_plank_capital[facing=east,type=bottom,waterlogged=false]
conquest:dark_oak_wood_plank_capital[facing=west,type=top,waterlogged=true]
conquest:dark_oak_wood_plank_capital[facing=west,type=top,waterlogged=false]
conquest:dark_oak_wood_plank_capital[facing=west,type=bottom,waterlogged=true]
conquest:dark_oak_wood_plank_capital[facing=west,type=bottom,waterlogged=false]
conquest:dark_oak_wood_plank_corner_slab[facing=north,type=top,waterlogged=true]
conquest:dark_oak_wood_plank_corner_slab[facing=north,type=top,waterlogged=false]
conquest:dark_oak_wood_plank_corner_slab[facing=north,type=bottom,waterlogged=true]
conquest:dark_oak_wood_plank_corner_slab[facing=north,type=bottom,waterlogged=false]
conquest:dark_oak_wood_plank_corner_slab[facing=south,type=top,waterlogged=true]
conquest:dark_oak_wood_plank_corner_slab[facing=south,type=top,waterlogged=false]
conquest:dark_oak_wood_plank_corner_slab[facing=south,type=bottom,waterlogged=true]
conquest:dark_oak_wood_plank_corner_slab[facing=south,type=bottom,waterlogged=false]
conquest:dark_oak_wood_plank_corner_slab[facing=west,type=top,waterlogged=true]
conquest:dark_oak_wood_plank_corner_slab[facing=west,type=top,waterlogged=false]
conquest:dark_oak_wood_plank_corner_slab[facing=west,type=bottom,waterlogged=true]
conquest:dark_oak_wood_plank_corner_slab[facing=west,type=bottom,waterlogged=false]
conquest:dark_oak_wood_plank_corner_slab[facing=east,type=top,waterlogged=true]
conquest:dark_oak_wood_plank_corner_slab[facing=east,type=top,waterlogged=false]
conquest:dark_oak_wood_plank_corner_slab[facing=east,type=bottom,waterlogged=true]
conquest:dark_oak_wood_plank_corner_slab[facing=east,type=bottom,waterlogged=false]
conquest:dark_oak_wood_plank_eighth_slab[facing=north,type=top,waterlogged=true]
conquest:dark_oak_wood_plank_eighth_slab[facing=north,type=top,waterlogged=false]
conquest:dark_oak_wood_plank_eighth_slab[facing=north,type=bottom,waterlogged=true]
conquest:dark_oak_wood_plank_eighth_slab[facing=north,type=bottom,waterlogged=false]
conquest:dark_oak_wood_plank_eighth_slab[facing=south,type=top,waterlogged=true]
conquest:dark_oak_wood_plank_eighth_slab[facing=south,type=top,waterlogged=false]
conquest:dark_oak_wood_plank_eighth_slab[facing=south,type=bottom,waterlogged=true]
conquest:dark_oak_wood_plank_eighth_slab[facing=south,type=bottom,waterlogged=false]
conquest:dark_oak_wood_plank_eighth_slab[facing=west,type=top,waterlogged=true]
conquest:dark_oak_wood_plank_eighth_slab[facing=west,type=top,waterlogged=false]
conquest:dark_oak_wood_plank_eighth_slab[facing=west,type=bottom,waterlogged=true]
conquest:dark_oak_wood_plank_eighth_slab[facing=west,type=bottom,waterlogged=false]
conquest:dark_oak_wood_plank_eighth_slab[facing=east,type=top,waterlogged=true]
conquest:dark_oak_wood_plank_eighth_slab[facing=east,type=top,waterlogged=false]
conquest:dark_oak_wood_plank_eighth_slab[facing=east,type=bottom,waterlogged=true]
conquest:dark_oak_wood_plank_eighth_slab[facing=east,type=bottom,waterlogged=false]
conquest:dark_oak_wood_plank_pillar[layer=1,waterlogged=true]
conquest:dark_oak_wood_plank_pillar[layer=1,waterlogged=false]
conquest:dark_oak_wood_plank_pillar[layer=2,waterlogged=true]
conquest:dark_oak_wood_plank_pillar[layer=2,waterlogged=false]
conquest:dark_oak_wood_plank_pillar[layer=3,waterlogged=true]
conquest:dark_oak_wood_plank_pillar[layer=3,waterlogged=false]
conquest:dark_oak_wood_plank_quarter_slab[facing=north,layer=1,type=top,waterlogged=true]
conquest:dark_oak_wood_plank_quarter_slab[facing=north,layer=1,type=top,waterlogged=false]
conquest:dark_oak_wood_plank_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=true]
conquest:dark_oak_wood_plank_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=false]
conquest:dark_oak_wood_plank_quarter_slab[facing=north,layer=2,type=top,waterlogged=true]
conquest:dark_oak_wood_plank_quarter_slab[facing=north,layer=2,type=top,waterlogged=false]
conquest:dark_oak_wood_plank_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=true]
conquest:dark_oak_wood_plank_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=false]
conquest:dark_oak_wood_plank_quarter_slab[facing=north,layer=3,type=top,waterlogged=true]
conquest:dark_oak_wood_plank_quarter_slab[facing=north,layer=3,type=top,waterlogged=false]
conquest:dark_oak_wood_plank_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=true]
conquest:dark_oak_wood_plank_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=false]
conquest:dark_oak_wood_plank_quarter_slab[facing=south,layer=1,type=top,waterlogged=true]
conquest:dark_oak_wood_plank_quarter_slab[facing=south,layer=1,type=top,waterlogged=false]
conquest:dark_oak_wood_plank_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=true]
conquest:dark_oak_wood_plank_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=false]
conquest:dark_oak_wood_plank_quarter_slab[facing=south,layer=2,type=top,waterlogged=true]
conquest:dark_oak_wood_plank_quarter_slab[facing=south,layer=2,type=top,waterlogged=false]
conquest:dark_oak_wood_plank_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=true]
conquest:dark_oak_wood_plank_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=false]
conquest:dark_oak_wood_plank_quarter_slab[facing=south,layer=3,type=top,waterlogged=true]
conquest:dark_oak_wood_plank_quarter_slab[facing=south,layer=3,type=top,waterlogged=false]
conquest:dark_oak_wood_plank_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=true]
conquest:dark_oak_wood_plank_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=false]
conquest:dark_oak_wood_plank_quarter_slab[facing=west,layer=1,type=top,waterlogged=true]
conquest:dark_oak_wood_plank_quarter_slab[facing=west,layer=1,type=top,waterlogged=false]
conquest:dark_oak_wood_plank_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=true]
conquest:dark_oak_wood_plank_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=false]
conquest:dark_oak_wood_plank_quarter_slab[facing=west,layer=2,type=top,waterlogged=true]
conquest:dark_oak_wood_plank_quarter_slab[facing=west,layer=2,type=top,waterlogged=false]
conquest:dark_oak_wood_plank_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=true]
conquest:dark_oak_wood_plank_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=false]
conquest:dark_oak_wood_plank_quarter_slab[facing=west,layer=3,type=top,waterlogged=true]
conquest:dark_oak_wood_plank_quarter_slab[facing=west,layer=3,type=top,waterlogged=false]
conquest:dark_oak_wood_plank_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=true]
conquest:dark_oak_wood_plank_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=false]
conquest:dark_oak_wood_plank_quarter_slab[facing=east,layer=1,type=top,waterlogged=true]
conquest:dark_oak_wood_plank_quarter_slab[facing=east,layer=1,type=top,waterlogged=false]
conquest:dark_oak_wood_plank_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=true]
conquest:dark_oak_wood_plank_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=false]
conquest:dark_oak_wood_plank_quarter_slab[facing=east,layer=2,type=top,waterlogged=true]
conquest:dark_oak_wood_plank_quarter_slab[facing=east,layer=2,type=top,waterlogged=false]
conquest:dark_oak_wood_plank_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=true]
conquest:dark_oak_wood_plank_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=false]
conquest:dark_oak_wood_plank_quarter_slab[facing=east,layer=3,type=top,waterlogged=true]
conquest:dark_oak_wood_plank_quarter_slab[facing=east,layer=3,type=top,waterlogged=false]
conquest:dark_oak_wood_plank_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=true]
conquest:dark_oak_wood_plank_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=false]
conquest:dark_oak_wood_plank_slab[layer=1,type=top,waterlogged=true]
conquest:dark_oak_wood_plank_slab[layer=1,type=top,waterlogged=false]
conquest:dark_oak_wood_plank_slab[layer=1,type=bottom,waterlogged=true]
conquest:dark_oak_wood_plank_slab[layer=1,type=bottom,waterlogged=false]
conquest:dark_oak_wood_plank_slab[layer=2,type=top,waterlogged=true]
conquest:dark_oak_wood_plank_slab[layer=2,type=top,waterlogged=false]
conquest:dark_oak_wood_plank_slab[layer=2,type=bottom,waterlogged=true]
conquest:dark_oak_wood_plank_slab[layer=2,type=bottom,waterlogged=false]
conquest:dark_oak_wood_plank_slab[layer=3,type=top,waterlogged=true]
conquest:dark_oak_wood_plank_slab[layer=3,type=top,waterlogged=false]
conquest:dark_oak_wood_plank_slab[layer=3,type=bottom,waterlogged=true]
conquest:dark_oak_wood_plank_slab[layer=3,type=bottom,waterlogged=false]
conquest:dark_oak_wood_plank_slab[layer=4,type=top,waterlogged=true]
conquest:dark_oak_wood_plank_slab[layer=4,type=top,waterlogged=false]
conquest:dark_oak_wood_plank_slab[layer=4,type=bottom,waterlogged=true]
conquest:dark_oak_wood_plank_slab[layer=4,type=bottom,waterlogged=false]
conquest:dark_oak_wood_plank_small_window[down=true,up=true,waterlogged=true]
conquest:dark_oak_wood_plank_small_window[down=true,up=true,waterlogged=false]
conquest:dark_oak_wood_plank_small_window[down=true,up=false,waterlogged=true]
conquest:dark_oak_wood_plank_small_window[down=true,up=false,waterlogged=false]
conquest:dark_oak_wood_plank_small_window[down=false,up=true,waterlogged=true]
conquest:dark_oak_wood_plank_small_window[down=false,up=true,waterlogged=false]
conquest:dark_oak_wood_plank_small_window[down=false,up=false,waterlogged=true]
conquest:dark_oak_wood_plank_small_window[down=false,up=false,waterlogged=false]
conquest:dark_oak_wood_plank_small_window_half[down=true,facing=north,up=true,waterlogged=true]
conquest:dark_oak_wood_plank_small_window_half[down=true,facing=north,up=true,waterlogged=false]
conquest:dark_oak_wood_plank_small_window_half[down=true,facing=north,up=false,waterlogged=true]
conquest:dark_oak_wood_plank_small_window_half[down=true,facing=north,up=false,waterlogged=false]
conquest:dark_oak_wood_plank_small_window_half[down=true,facing=south,up=true,waterlogged=true]
conquest:dark_oak_wood_plank_small_window_half[down=true,facing=south,up=true,waterlogged=false]
conquest:dark_oak_wood_plank_small_window_half[down=true,facing=south,up=false,waterlogged=true]
conquest:dark_oak_wood_plank_small_window_half[down=true,facing=south,up=false,waterlogged=false]
conquest:dark_oak_wood_plank_small_window_half[down=true,facing=west,up=true,waterlogged=true]
conquest:dark_oak_wood_plank_small_window_half[down=true,facing=west,up=true,waterlogged=false]
conquest:dark_oak_wood_plank_small_window_half[down=true,facing=west,up=false,waterlogged=true]
conquest:dark_oak_wood_plank_small_window_half[down=true,facing=west,up=false,waterlogged=false]
conquest:dark_oak_wood_plank_small_window_half[down=true,facing=east,up=true,waterlogged=true]
conquest:dark_oak_wood_plank_small_window_half[down=true,facing=east,up=true,waterlogged=false]
conquest:dark_oak_wood_plank_small_window_half[down=true,facing=east,up=false,waterlogged=true]
conquest:dark_oak_wood_plank_small_window_half[down=true,facing=east,up=false,waterlogged=false]
conquest:dark_oak_wood_plank_small_window_half[down=false,facing=north,up=true,waterlogged=true]
conquest:dark_oak_wood_plank_small_window_half[down=false,facing=north,up=true,waterlogged=false]
conquest:dark_oak_wood_plank_small_window_half[down=false,facing=north,up=false,waterlogged=true]
conquest:dark_oak_wood_plank_small_window_half[down=false,facing=north,up=false,waterlogged=false]
conquest:dark_oak_wood_plank_small_window_half[down=false,facing=south,up=true,waterlogged=true]
conquest:dark_oak_wood_plank_small_window_half[down=false,facing=south,up=true,waterlogged=false]
conquest:dark_oak_wood_plank_small_window_half[down=false,facing=south,up=false,waterlogged=true]
conquest:dark_oak_wood_plank_small_window_half[down=false,facing=south,up=false,waterlogged=false]
conquest:dark_oak_wood_plank_small_window_half[down=false,facing=west,up=true,waterlogged=true]
conquest:dark_oak_wood_plank_small_window_half[down=false,facing=west,up=true,waterlogged=false]
conquest:dark_oak_wood_plank_small_window_half[down=false,facing=west,up=false,waterlogged=true]
conquest:dark_oak_wood_plank_small_window_half[down=false,facing=west,up=false,waterlogged=false]
conquest:dark_oak_wood_plank_small_window_half[down=false,facing=east,up=true,waterlogged=true]
conquest:dark_oak_wood_plank_small_window_half[down=false,facing=east,up=true,waterlogged=false]
conquest:dark_oak_wood_plank_small_window_half[down=false,facing=east,up=false,waterlogged=true]
conquest:dark_oak_wood_plank_small_window_half[down=false,facing=east,up=false,waterlogged=false]
conquest:dark_oak_wood_plank_sphere[type=egg,waterlogged=true]
conquest:dark_oak_wood_plank_sphere[type=egg,waterlogged=false]
conquest:dark_oak_wood_plank_sphere[type=small,waterlogged=true]
conquest:dark_oak_wood_plank_sphere[type=small,waterlogged=false]
conquest:dark_oak_wood_plank_sphere[type=large,waterlogged=true]
conquest:dark_oak_wood_plank_sphere[type=large,waterlogged=false]
conquest:dark_oak_wood_plank_vertical_corner[facing=north,layer=1,waterlogged=true]
conquest:dark_oak_wood_plank_vertical_corner[facing=north,layer=1,waterlogged=false]
conquest:dark_oak_wood_plank_vertical_corner[facing=north,layer=2,waterlogged=true]
conquest:dark_oak_wood_plank_vertical_corner[facing=north,layer=2,waterlogged=false]
conquest:dark_oak_wood_plank_vertical_corner[facing=north,layer=3,waterlogged=true]
conquest:dark_oak_wood_plank_vertical_corner[facing=north,layer=3,waterlogged=false]
conquest:dark_oak_wood_plank_vertical_corner[facing=north,layer=4,waterlogged=true]
conquest:dark_oak_wood_plank_vertical_corner[facing=north,layer=4,waterlogged=false]
conquest:dark_oak_wood_plank_vertical_corner[facing=south,layer=1,waterlogged=true]
conquest:dark_oak_wood_plank_vertical_corner[facing=south,layer=1,waterlogged=false]
conquest:dark_oak_wood_plank_vertical_corner[facing=south,layer=2,waterlogged=true]
conquest:dark_oak_wood_plank_vertical_corner[facing=south,layer=2,waterlogged=false]
conquest:dark_oak_wood_plank_vertical_corner[facing=south,layer=3,waterlogged=true]
conquest:dark_oak_wood_plank_vertical_corner[facing=south,layer=3,waterlogged=false]
conquest:dark_oak_wood_plank_vertical_corner[facing=south,layer=4,waterlogged=true]
conquest:dark_oak_wood_plank_vertical_corner[facing=south,layer=4,waterlogged=false]
conquest:dark_oak_wood_plank_vertical_corner[facing=west,layer=1,waterlogged=true]
conquest:dark_oak_wood_plank_vertical_corner[facing=west,layer=1,waterlogged=false]
conquest:dark_oak_wood_plank_vertical_corner[facing=west,layer=2,waterlogged=true]
conquest:dark_oak_wood_plank_vertical_corner[facing=west,layer=2,waterlogged=false]
conquest:dark_oak_wood_plank_vertical_corner[facing=west,layer=3,waterlogged=true]
conquest:dark_oak_wood_plank_vertical_corner[facing=west,layer=3,waterlogged=false]
conquest:dark_oak_wood_plank_vertical_corner[facing=west,layer=4,waterlogged=true]
conquest:dark_oak_wood_plank_vertical_corner[facing=west,layer=4,waterlogged=false]
conquest:dark_oak_wood_plank_vertical_corner[facing=east,layer=1,waterlogged=true]
conquest:dark_oak_wood_plank_vertical_corner[facing=east,layer=1,waterlogged=false]
conquest:dark_oak_wood_plank_vertical_corner[facing=east,layer=2,waterlogged=true]
conquest:dark_oak_wood_plank_vertical_corner[facing=east,layer=2,waterlogged=false]
conquest:dark_oak_wood_plank_vertical_corner[facing=east,layer=3,waterlogged=true]
conquest:dark_oak_wood_plank_vertical_corner[facing=east,layer=3,waterlogged=false]
conquest:dark_oak_wood_plank_vertical_corner[facing=east,layer=4,waterlogged=true]
conquest:dark_oak_wood_plank_vertical_corner[facing=east,layer=4,waterlogged=false]
conquest:dark_oak_wood_plank_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:dark_oak_wood_plank_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:dark_oak_wood_plank_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:dark_oak_wood_plank_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:dark_oak_wood_plank_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:dark_oak_wood_plank_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:dark_oak_wood_plank_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:dark_oak_wood_plank_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:dark_oak_wood_plank_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:dark_oak_wood_plank_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:dark_oak_wood_plank_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:dark_oak_wood_plank_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:dark_oak_wood_plank_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:dark_oak_wood_plank_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:dark_oak_wood_plank_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:dark_oak_wood_plank_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:dark_oak_wood_plank_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:dark_oak_wood_plank_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:dark_oak_wood_plank_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:dark_oak_wood_plank_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:dark_oak_wood_plank_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:dark_oak_wood_plank_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:dark_oak_wood_plank_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:dark_oak_wood_plank_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:dark_oak_wood_plank_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:dark_oak_wood_plank_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:dark_oak_wood_plank_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:dark_oak_wood_plank_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:dark_oak_wood_plank_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:dark_oak_wood_plank_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:dark_oak_wood_plank_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:dark_oak_wood_plank_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:dark_oak_wood_plank_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:dark_oak_wood_plank_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:dark_oak_wood_plank_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:dark_oak_wood_plank_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:dark_oak_wood_plank_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:dark_oak_wood_plank_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:dark_oak_wood_plank_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:dark_oak_wood_plank_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:dark_oak_wood_plank_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:dark_oak_wood_plank_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:dark_oak_wood_plank_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:dark_oak_wood_plank_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:dark_oak_wood_plank_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:dark_oak_wood_plank_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:dark_oak_wood_plank_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:dark_oak_wood_plank_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:dark_oak_wood_plank_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:dark_oak_wood_plank_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:dark_oak_wood_plank_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:dark_oak_wood_plank_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:dark_oak_wood_plank_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:dark_oak_wood_plank_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:dark_oak_wood_plank_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:dark_oak_wood_plank_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:dark_oak_wood_plank_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:dark_oak_wood_plank_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:dark_oak_wood_plank_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:dark_oak_wood_plank_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:dark_oak_wood_plank_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:dark_oak_wood_plank_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:dark_oak_wood_plank_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:dark_oak_wood_plank_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:dark_oak_wood_plank_vertical_quarter[facing=north,layer=1,waterlogged=true]
conquest:dark_oak_wood_plank_vertical_quarter[facing=north,layer=1,waterlogged=false]
conquest:dark_oak_wood_plank_vertical_quarter[facing=north,layer=2,waterlogged=true]
conquest:dark_oak_wood_plank_vertical_quarter[facing=north,layer=2,waterlogged=false]
conquest:dark_oak_wood_plank_vertical_quarter[facing=north,layer=3,waterlogged=true]
conquest:dark_oak_wood_plank_vertical_quarter[facing=north,layer=3,waterlogged=false]
conquest:dark_oak_wood_plank_vertical_quarter[facing=north,layer=4,waterlogged=true]
conquest:dark_oak_wood_plank_vertical_quarter[facing=north,layer=4,waterlogged=false]
conquest:dark_oak_wood_plank_vertical_quarter[facing=south,layer=1,waterlogged=true]
conquest:dark_oak_wood_plank_vertical_quarter[facing=south,layer=1,waterlogged=false]
conquest:dark_oak_wood_plank_vertical_quarter[facing=south,layer=2,waterlogged=true]
conquest:dark_oak_wood_plank_vertical_quarter[facing=south,layer=2,waterlogged=false]
conquest:dark_oak_wood_plank_vertical_quarter[facing=south,layer=3,waterlogged=true]
conquest:dark_oak_wood_plank_vertical_quarter[facing=south,layer=3,waterlogged=false]
conquest:dark_oak_wood_plank_vertical_quarter[facing=south,layer=4,waterlogged=true]
conquest:dark_oak_wood_plank_vertical_quarter[facing=south,layer=4,waterlogged=false]
conquest:dark_oak_wood_plank_vertical_quarter[facing=west,layer=1,waterlogged=true]
conquest:dark_oak_wood_plank_vertical_quarter[facing=west,layer=1,waterlogged=false]
conquest:dark_oak_wood_plank_vertical_quarter[facing=west,layer=2,waterlogged=true]
conquest:dark_oak_wood_plank_vertical_quarter[facing=west,layer=2,waterlogged=false]
conquest:dark_oak_wood_plank_vertical_quarter[facing=west,layer=3,waterlogged=true]
conquest:dark_oak_wood_plank_vertical_quarter[facing=west,layer=3,waterlogged=false]
conquest:dark_oak_wood_plank_vertical_quarter[facing=west,layer=4,waterlogged=true]
conquest:dark_oak_wood_plank_vertical_quarter[facing=west,layer=4,waterlogged=false]
conquest:dark_oak_wood_plank_vertical_quarter[facing=east,layer=1,waterlogged=true]
conquest:dark_oak_wood_plank_vertical_quarter[facing=east,layer=1,waterlogged=false]
conquest:dark_oak_wood_plank_vertical_quarter[facing=east,layer=2,waterlogged=true]
conquest:dark_oak_wood_plank_vertical_quarter[facing=east,layer=2,waterlogged=false]
conquest:dark_oak_wood_plank_vertical_quarter[facing=east,layer=3,waterlogged=true]
conquest:dark_oak_wood_plank_vertical_quarter[facing=east,layer=3,waterlogged=false]
conquest:dark_oak_wood_plank_vertical_quarter[facing=east,layer=4,waterlogged=true]
conquest:dark_oak_wood_plank_vertical_quarter[facing=east,layer=4,waterlogged=false]
conquest:dark_oak_wood_plank_vertical_slab[facing=north,layer=1,waterlogged=true]
conquest:dark_oak_wood_plank_vertical_slab[facing=north,layer=1,waterlogged=false]
conquest:dark_oak_wood_plank_vertical_slab[facing=north,layer=2,waterlogged=true]
conquest:dark_oak_wood_plank_vertical_slab[facing=north,layer=2,waterlogged=false]
conquest:dark_oak_wood_plank_vertical_slab[facing=north,layer=3,waterlogged=true]
conquest:dark_oak_wood_plank_vertical_slab[facing=north,layer=3,waterlogged=false]
conquest:dark_oak_wood_plank_vertical_slab[facing=north,layer=4,waterlogged=true]
conquest:dark_oak_wood_plank_vertical_slab[facing=north,layer=4,waterlogged=false]
conquest:dark_oak_wood_plank_vertical_slab[facing=south,layer=1,waterlogged=true]
conquest:dark_oak_wood_plank_vertical_slab[facing=south,layer=1,waterlogged=false]
conquest:dark_oak_wood_plank_vertical_slab[facing=south,layer=2,waterlogged=true]
conquest:dark_oak_wood_plank_vertical_slab[facing=south,layer=2,waterlogged=false]
conquest:dark_oak_wood_plank_vertical_slab[facing=south,layer=3,waterlogged=true]
conquest:dark_oak_wood_plank_vertical_slab[facing=south,layer=3,waterlogged=false]
conquest:dark_oak_wood_plank_vertical_slab[facing=south,layer=4,waterlogged=true]
conquest:dark_oak_wood_plank_vertical_slab[facing=south,layer=4,waterlogged=false]
conquest:dark_oak_wood_plank_vertical_slab[facing=west,layer=1,waterlogged=true]
conquest:dark_oak_wood_plank_vertical_slab[facing=west,layer=1,waterlogged=false]
conquest:dark_oak_wood_plank_vertical_slab[facing=west,layer=2,waterlogged=true]
conquest:dark_oak_wood_plank_vertical_slab[facing=west,layer=2,waterlogged=false]
conquest:dark_oak_wood_plank_vertical_slab[facing=west,layer=3,waterlogged=true]
conquest:dark_oak_wood_plank_vertical_slab[facing=west,layer=3,waterlogged=false]
conquest:dark_oak_wood_plank_vertical_slab[facing=west,layer=4,waterlogged=true]
conquest:dark_oak_wood_plank_vertical_slab[facing=west,layer=4,waterlogged=false]
conquest:dark_oak_wood_plank_vertical_slab[facing=east,layer=1,waterlogged=true]
conquest:dark_oak_wood_plank_vertical_slab[facing=east,layer=1,waterlogged=false]
conquest:dark_oak_wood_plank_vertical_slab[facing=east,layer=2,waterlogged=true]
conquest:dark_oak_wood_plank_vertical_slab[facing=east,layer=2,waterlogged=false]
conquest:dark_oak_wood_plank_vertical_slab[facing=east,layer=3,waterlogged=true]
conquest:dark_oak_wood_plank_vertical_slab[facing=east,layer=3,waterlogged=false]
conquest:dark_oak_wood_plank_vertical_slab[facing=east,layer=4,waterlogged=true]
conquest:dark_oak_wood_plank_vertical_slab[facing=east,layer=4,waterlogged=false]
conquest:dark_oak_wood_plank_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:dark_oak_wood_plank_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:dark_oak_wood_plank_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:dark_oak_wood_plank_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:dark_oak_wood_plank_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:dark_oak_wood_plank_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:dark_oak_wood_plank_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:dark_oak_wood_plank_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:dark_oak_wood_plank_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:dark_oak_wood_plank_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:dark_oak_wood_plank_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:dark_oak_wood_plank_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:dark_oak_wood_plank_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:dark_oak_wood_plank_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:dark_oak_wood_plank_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:dark_oak_wood_plank_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:dark_oak_wood_plank_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:dark_oak_wood_plank_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:dark_oak_wood_plank_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:dark_oak_wood_plank_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:dark_oak_wood_plank_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:dark_oak_wood_plank_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:dark_oak_wood_plank_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:dark_oak_wood_plank_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:dark_oak_wood_plank_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:dark_oak_wood_plank_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:dark_oak_wood_plank_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:dark_oak_wood_plank_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:dark_oak_wood_plank_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:dark_oak_wood_plank_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:dark_oak_wood_plank_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:dark_oak_wood_plank_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:dark_oak_wood_plank_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:dark_oak_wood_plank_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:dark_oak_wood_plank_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:dark_oak_wood_plank_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:dark_oak_wood_plank_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:dark_oak_wood_plank_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:dark_oak_wood_plank_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:dark_oak_wood_plank_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:dark_oak_wood_plank_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:dark_oak_wood_plank_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:dark_oak_wood_plank_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:dark_oak_wood_plank_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:dark_oak_wood_plank_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:dark_oak_wood_plank_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:dark_oak_wood_plank_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:dark_oak_wood_plank_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:dark_oak_wood_plank_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:dark_oak_wood_plank_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:dark_oak_wood_plank_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:dark_oak_wood_plank_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:dark_oak_wood_plank_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:dark_oak_wood_plank_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:dark_oak_wood_plank_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:dark_oak_wood_plank_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:dark_oak_wood_plank_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:dark_oak_wood_plank_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:dark_oak_wood_plank_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:dark_oak_wood_plank_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:dark_oak_wood_plank_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:dark_oak_wood_plank_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:dark_oak_wood_plank_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:dark_oak_wood_plank_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:dark_oak_wood_plank_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:dark_oak_wood_plank_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:dark_oak_wood_plank_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:dark_oak_wood_plank_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:dark_oak_wood_plank_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:dark_oak_wood_plank_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:dark_oak_wood_plank_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:dark_oak_wood_plank_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:dark_oak_wood_plank_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:dark_oak_wood_plank_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:dark_oak_wood_plank_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:dark_oak_wood_plank_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:dark_oak_wood_plank_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:dark_oak_wood_plank_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:dark_oak_wood_plank_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:dark_oak_wood_plank_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:dark_oak_wood_plank_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:dark_oak_wood_plank_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:dark_oak_wood_plank_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:dark_oak_wood_plank_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:dark_oak_wood_plank_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:dark_oak_wood_plank_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:dark_oak_wood_plank_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:dark_oak_wood_plank_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:dark_oak_wood_plank_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:dark_oak_wood_plank_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:dark_oak_wood_plank_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:dark_oak_wood_plank_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:dark_oak_wood_plank_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:dark_oak_wood_plank_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:dark_oak_wood_plank_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:dark_oak_wood_plank_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:dark_oak_wood_plank_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:dark_oak_wood_plank_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:dark_oak_wood_plank_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:dark_oak_wood_plank_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:dark_oak_wood_plank_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:dark_oak_wood_plank_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:dark_oak_wood_plank_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:dark_oak_wood_plank_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:dark_oak_wood_plank_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:dark_oak_wood_plank_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:dark_oak_wood_plank_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:dark_oak_wood_plank_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:dark_oak_wood_plank_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:dark_oak_wood_plank_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:dark_oak_wood_plank_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:dark_oak_wood_plank_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:dark_oak_wood_plank_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:dark_oak_wood_plank_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:dark_oak_wood_plank_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:dark_oak_wood_plank_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:dark_oak_wood_plank_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:dark_oak_wood_plank_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:dark_oak_wood_plank_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:dark_oak_wood_plank_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:dark_oak_wood_plank_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:dark_oak_wood_plank_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:dark_oak_wood_plank_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:dark_oak_wood_plank_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:dark_oak_wood_plank_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:dark_oak_wood_plank_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:dark_oak_wood_plank_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:dark_oak_wood_plank_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:dark_oak_wood_plank_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:dark_oak_wood_plank_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:dark_oak_wood_plank_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:dark_oak_wood_plank_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:dark_oak_wood_plank_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:dark_oak_wood_plank_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:dark_oak_wood_plank_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:dark_oak_wood_plank_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:dark_oak_wood_plank_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:dark_oak_wood_plank_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:dark_oak_wood_plank_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:dark_oak_wood_plank_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:dark_oak_wood_plank_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:dark_oak_wood_plank_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:dark_oak_wood_plank_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:dark_oak_wood_plank_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:dark_oak_wood_plank_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:dark_oak_wood_plank_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:dark_oak_wood_plank_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:dark_oak_wood_plank_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:dark_oak_wood_plank_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:dark_oak_wood_plank_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:dark_oak_wood_plank_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:dark_oak_wood_plank_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:dark_oak_wood_plank_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:dark_oak_wood_plank_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:dark_oak_wood_plank_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:dark_oak_wood_plank_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:dark_oak_wood_plank_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:dark_oak_wood_plank_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:dark_oak_wood_plank_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:dark_oak_wood_plank_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:dark_oak_wood_plank_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:dark_oak_wood_plank_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:dark_oak_wood_plank_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:dark_oak_wood_plank_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:dark_oak_wood_plank_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:dark_oak_wood_plank_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:dark_oak_wood_plank_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:dark_oak_wood_plank_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:dark_oak_wood_plank_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:dark_oak_wood_plank_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:dark_oak_wood_plank_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:dark_oak_wood_plank_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:dark_oak_wood_plank_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:dark_oak_wood_plank_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:dark_oak_wood_plank_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:dark_oak_wood_plank_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:dark_oak_wood_plank_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:dark_oak_wood_plank_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:dark_oak_wood_plank_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:dark_oak_wood_plank_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:dark_oak_wood_plank_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:dark_oak_wood_plank_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:dark_oak_wood_plank_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:dark_oak_wood_plank_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:dark_oak_wood_plank_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:dark_oak_wood_plank_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:dark_oak_wood_plank_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:dark_oak_wood_plank_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:dark_oak_wood_plank_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:dark_oak_wood_plank_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:dark_oak_wood_plank_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:dark_oak_wood_plank_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:dark_oak_wood_plank_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:dark_oak_wood_plank_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:dark_oak_wood_plank_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:dark_oak_wood_plank_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:dark_oak_wood_plank_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:dark_oak_wood_plank_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:dark_oak_wood_plank_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:dark_oak_wood_plank_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:dark_oak_wood_plank_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:dark_oak_wood_plank_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:dark_oak_wood_plank_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:dark_oak_wood_plank_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:dark_oak_wood_plank_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:dark_oak_wood_plank_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:dark_oak_wood_plank_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:dark_oak_wood_plank_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:dark_oak_wood_plank_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:dark_oak_wood_plank_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:dark_oak_wood_plank_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:dark_oak_wood_plank_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:dark_oak_wood_plank_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:dark_oak_wood_plank_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:dark_oak_wood_plank_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:dark_oak_wood_plank_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:dark_oak_wood_plank_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:dark_oak_wood_plank_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:dark_oak_wood_plank_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:dark_oak_wood_plank_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:dark_oak_wood_plank_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:dark_oak_wood_plank_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:dark_oak_wood_plank_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:dark_oak_wood_plank_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:dark_oak_wood_plank_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:dark_oak_wood_plank_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:dark_oak_wood_plank_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:dark_oak_wood_plank_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:dark_oak_wood_plank_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:dark_oak_wood_plank_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:dark_oak_wood_plank_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:dark_oak_wood_plank_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:dark_oak_wood_plank_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:dark_oak_wood_plank_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:dark_oak_wood_plank_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:dark_oak_wood_plank_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:dark_oak_wood_plank_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:dark_oak_wood_plank_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:dark_oak_wood_plank_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:dark_oak_wood_plank_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:dark_oak_wood_plank_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:dark_oak_wood_plank_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:dark_oak_wood_plank_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:dark_oak_wood_plank_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:dark_oak_wood_plank_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:dark_oak_wood_plank_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:dark_oak_wood_plank_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:dark_oak_wood_plank_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:dark_oak_wood_plank_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:dark_oak_wood_plank_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:dark_oak_wood_plank_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:dark_oak_wood_plank_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:dark_oak_wood_plank_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:dark_oak_wood_plank_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:dark_oak_wood_plank_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:dark_oak_wood_plank_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:dark_oak_wood_plank_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:dark_oak_wood_plank_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:dark_oak_wood_plank_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:dark_oak_wood_plank_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:dark_oak_wood_plank_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:dark_oak_wood_plank_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:dark_oak_wood_plank_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:dark_oak_wood_plank_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:dark_oak_wood_plank_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:dark_oak_wood_plank_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:dark_oak_wood_plank_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:dark_oak_wood_plank_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:dark_oak_wood_plank_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:dark_oak_wood_plank_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:dark_oak_wood_plank_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:dark_oak_wood_plank_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:dark_oak_wood_plank_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:dark_oak_wood_plank_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:dark_oak_wood_plank_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:dark_oak_wood_plank_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:dark_oak_wood_plank_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:dark_oak_wood_plank_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:dark_oak_wood_plank_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:dark_oak_wood_plank_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:dark_oak_wood_plank_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:dark_oak_wood_plank_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:dark_oak_wood_plank_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:dark_oak_wood_plank_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:dark_oak_wood_plank_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:dark_oak_wood_plank_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:dark_oak_wood_plank_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:dark_oak_wood_plank_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:dark_oak_wood_plank_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:dark_oak_wood_plank_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:dark_oak_wood_plank_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:dark_oak_wood_plank_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:dark_oak_wood_plank_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:dark_oak_wood_plank_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:dark_oak_wood_plank_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:dark_oak_wood_plank_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:dark_oak_wood_plank_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:dark_oak_wood_plank_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:dark_oak_wood_plank_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:dark_oak_wood_plank_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:dark_oak_wood_plank_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:dark_oak_wood_plank_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:dark_oak_wood_plank_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:dark_oak_wood_plank_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:dark_oak_wood_plank_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:dark_oak_wood_plank_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:dark_oak_wood_plank_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:dark_oak_wood_plank_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:dark_oak_wood_plank_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:dark_oak_wood_plank_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:dark_oak_wood_plank_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:dark_oak_wood_plank_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:dark_oak_wood_plank_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:dark_oak_wood_plank_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:dark_oak_wood_plank_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:dark_oak_wood_plank_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:dark_oak_wood_plank_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:dark_oak_wood_plank_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:dark_oak_wood_plank_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:dark_oak_wood_plank_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:dark_oak_wood_plank_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:dark_oak_wood_plank_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:dark_oak_wood_plank_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:dark_oak_wood_plank_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:dark_obsidian
conquest:dark_obsidian_corner_slab[facing=north,type=top,waterlogged=true]
conquest:dark_obsidian_corner_slab[facing=north,type=top,waterlogged=false]
conquest:dark_obsidian_corner_slab[facing=north,type=bottom,waterlogged=true]
conquest:dark_obsidian_corner_slab[facing=north,type=bottom,waterlogged=false]
conquest:dark_obsidian_corner_slab[facing=south,type=top,waterlogged=true]
conquest:dark_obsidian_corner_slab[facing=south,type=top,waterlogged=false]
conquest:dark_obsidian_corner_slab[facing=south,type=bottom,waterlogged=true]
conquest:dark_obsidian_corner_slab[facing=south,type=bottom,waterlogged=false]
conquest:dark_obsidian_corner_slab[facing=west,type=top,waterlogged=true]
conquest:dark_obsidian_corner_slab[facing=west,type=top,waterlogged=false]
conquest:dark_obsidian_corner_slab[facing=west,type=bottom,waterlogged=true]
conquest:dark_obsidian_corner_slab[facing=west,type=bottom,waterlogged=false]
conquest:dark_obsidian_corner_slab[facing=east,type=top,waterlogged=true]
conquest:dark_obsidian_corner_slab[facing=east,type=top,waterlogged=false]
conquest:dark_obsidian_corner_slab[facing=east,type=bottom,waterlogged=true]
conquest:dark_obsidian_corner_slab[facing=east,type=bottom,waterlogged=false]
conquest:dark_obsidian_eighth_slab[facing=north,type=top,waterlogged=true]
conquest:dark_obsidian_eighth_slab[facing=north,type=top,waterlogged=false]
conquest:dark_obsidian_eighth_slab[facing=north,type=bottom,waterlogged=true]
conquest:dark_obsidian_eighth_slab[facing=north,type=bottom,waterlogged=false]
conquest:dark_obsidian_eighth_slab[facing=south,type=top,waterlogged=true]
conquest:dark_obsidian_eighth_slab[facing=south,type=top,waterlogged=false]
conquest:dark_obsidian_eighth_slab[facing=south,type=bottom,waterlogged=true]
conquest:dark_obsidian_eighth_slab[facing=south,type=bottom,waterlogged=false]
conquest:dark_obsidian_eighth_slab[facing=west,type=top,waterlogged=true]
conquest:dark_obsidian_eighth_slab[facing=west,type=top,waterlogged=false]
conquest:dark_obsidian_eighth_slab[facing=west,type=bottom,waterlogged=true]
conquest:dark_obsidian_eighth_slab[facing=west,type=bottom,waterlogged=false]
conquest:dark_obsidian_eighth_slab[facing=east,type=top,waterlogged=true]
conquest:dark_obsidian_eighth_slab[facing=east,type=top,waterlogged=false]
conquest:dark_obsidian_eighth_slab[facing=east,type=bottom,waterlogged=true]
conquest:dark_obsidian_eighth_slab[facing=east,type=bottom,waterlogged=false]
conquest:dark_obsidian_quarter_slab[facing=north,layer=1,type=top,waterlogged=true]
conquest:dark_obsidian_quarter_slab[facing=north,layer=1,type=top,waterlogged=false]
conquest:dark_obsidian_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=true]
conquest:dark_obsidian_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=false]
conquest:dark_obsidian_quarter_slab[facing=north,layer=2,type=top,waterlogged=true]
conquest:dark_obsidian_quarter_slab[facing=north,layer=2,type=top,waterlogged=false]
conquest:dark_obsidian_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=true]
conquest:dark_obsidian_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=false]
conquest:dark_obsidian_quarter_slab[facing=north,layer=3,type=top,waterlogged=true]
conquest:dark_obsidian_quarter_slab[facing=north,layer=3,type=top,waterlogged=false]
conquest:dark_obsidian_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=true]
conquest:dark_obsidian_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=false]
conquest:dark_obsidian_quarter_slab[facing=south,layer=1,type=top,waterlogged=true]
conquest:dark_obsidian_quarter_slab[facing=south,layer=1,type=top,waterlogged=false]
conquest:dark_obsidian_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=true]
conquest:dark_obsidian_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=false]
conquest:dark_obsidian_quarter_slab[facing=south,layer=2,type=top,waterlogged=true]
conquest:dark_obsidian_quarter_slab[facing=south,layer=2,type=top,waterlogged=false]
conquest:dark_obsidian_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=true]
conquest:dark_obsidian_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=false]
conquest:dark_obsidian_quarter_slab[facing=south,layer=3,type=top,waterlogged=true]
conquest:dark_obsidian_quarter_slab[facing=south,layer=3,type=top,waterlogged=false]
conquest:dark_obsidian_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=true]
conquest:dark_obsidian_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=false]
conquest:dark_obsidian_quarter_slab[facing=west,layer=1,type=top,waterlogged=true]
conquest:dark_obsidian_quarter_slab[facing=west,layer=1,type=top,waterlogged=false]
conquest:dark_obsidian_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=true]
conquest:dark_obsidian_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=false]
conquest:dark_obsidian_quarter_slab[facing=west,layer=2,type=top,waterlogged=true]
conquest:dark_obsidian_quarter_slab[facing=west,layer=2,type=top,waterlogged=false]
conquest:dark_obsidian_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=true]
conquest:dark_obsidian_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=false]
conquest:dark_obsidian_quarter_slab[facing=west,layer=3,type=top,waterlogged=true]
conquest:dark_obsidian_quarter_slab[facing=west,layer=3,type=top,waterlogged=false]
conquest:dark_obsidian_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=true]
conquest:dark_obsidian_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=false]
conquest:dark_obsidian_quarter_slab[facing=east,layer=1,type=top,waterlogged=true]
conquest:dark_obsidian_quarter_slab[facing=east,layer=1,type=top,waterlogged=false]
conquest:dark_obsidian_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=true]
conquest:dark_obsidian_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=false]
conquest:dark_obsidian_quarter_slab[facing=east,layer=2,type=top,waterlogged=true]
conquest:dark_obsidian_quarter_slab[facing=east,layer=2,type=top,waterlogged=false]
conquest:dark_obsidian_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=true]
conquest:dark_obsidian_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=false]
conquest:dark_obsidian_quarter_slab[facing=east,layer=3,type=top,waterlogged=true]
conquest:dark_obsidian_quarter_slab[facing=east,layer=3,type=top,waterlogged=false]
conquest:dark_obsidian_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=true]
conquest:dark_obsidian_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=false]
conquest:dark_obsidian_rocks[east=true,layers=1,north=true,south=true,waterlogged=true,west=true]
conquest:dark_obsidian_rocks[east=true,layers=1,north=true,south=true,waterlogged=true,west=false]
conquest:dark_obsidian_rocks[east=true,layers=1,north=true,south=true,waterlogged=false,west=true]
conquest:dark_obsidian_rocks[east=true,layers=1,north=true,south=true,waterlogged=false,west=false]
conquest:dark_obsidian_rocks[east=true,layers=1,north=true,south=false,waterlogged=true,west=true]
conquest:dark_obsidian_rocks[east=true,layers=1,north=true,south=false,waterlogged=true,west=false]
conquest:dark_obsidian_rocks[east=true,layers=1,north=true,south=false,waterlogged=false,west=true]
conquest:dark_obsidian_rocks[east=true,layers=1,north=true,south=false,waterlogged=false,west=false]
conquest:dark_obsidian_rocks[east=true,layers=1,north=false,south=true,waterlogged=true,west=true]
conquest:dark_obsidian_rocks[east=true,layers=1,north=false,south=true,waterlogged=true,west=false]
conquest:dark_obsidian_rocks[east=true,layers=1,north=false,south=true,waterlogged=false,west=true]
conquest:dark_obsidian_rocks[east=true,layers=1,north=false,south=true,waterlogged=false,west=false]
conquest:dark_obsidian_rocks[east=true,layers=1,north=false,south=false,waterlogged=true,west=true]
conquest:dark_obsidian_rocks[east=true,layers=1,north=false,south=false,waterlogged=true,west=false]
conquest:dark_obsidian_rocks[east=true,layers=1,north=false,south=false,waterlogged=false,west=true]
conquest:dark_obsidian_rocks[east=true,layers=1,north=false,south=false,waterlogged=false,west=false]
conquest:dark_obsidian_rocks[east=true,layers=2,north=true,south=true,waterlogged=true,west=true]
conquest:dark_obsidian_rocks[east=true,layers=2,north=true,south=true,waterlogged=true,west=false]
conquest:dark_obsidian_rocks[east=true,layers=2,north=true,south=true,waterlogged=false,west=true]
conquest:dark_obsidian_rocks[east=true,layers=2,north=true,south=true,waterlogged=false,west=false]
conquest:dark_obsidian_rocks[east=true,layers=2,north=true,south=false,waterlogged=true,west=true]
conquest:dark_obsidian_rocks[east=true,layers=2,north=true,south=false,waterlogged=true,west=false]
conquest:dark_obsidian_rocks[east=true,layers=2,north=true,south=false,waterlogged=false,west=true]
conquest:dark_obsidian_rocks[east=true,layers=2,north=true,south=false,waterlogged=false,west=false]
conquest:dark_obsidian_rocks[east=true,layers=2,north=false,south=true,waterlogged=true,west=true]
conquest:dark_obsidian_rocks[east=true,layers=2,north=false,south=true,waterlogged=true,west=false]
conquest:dark_obsidian_rocks[east=true,layers=2,north=false,south=true,waterlogged=false,west=true]
conquest:dark_obsidian_rocks[east=true,layers=2,north=false,south=true,waterlogged=false,west=false]
conquest:dark_obsidian_rocks[east=true,layers=2,north=false,south=false,waterlogged=true,west=true]
conquest:dark_obsidian_rocks[east=true,layers=2,north=false,south=false,waterlogged=true,west=false]
conquest:dark_obsidian_rocks[east=true,layers=2,north=false,south=false,waterlogged=false,west=true]
conquest:dark_obsidian_rocks[east=true,layers=2,north=false,south=false,waterlogged=false,west=false]
conquest:dark_obsidian_rocks[east=true,layers=3,north=true,south=true,waterlogged=true,west=true]
conquest:dark_obsidian_rocks[east=true,layers=3,north=true,south=true,waterlogged=true,west=false]
conquest:dark_obsidian_rocks[east=true,layers=3,north=true,south=true,waterlogged=false,west=true]
conquest:dark_obsidian_rocks[east=true,layers=3,north=true,south=true,waterlogged=false,west=false]
conquest:dark_obsidian_rocks[east=true,layers=3,north=true,south=false,waterlogged=true,west=true]
conquest:dark_obsidian_rocks[east=true,layers=3,north=true,south=false,waterlogged=true,west=false]
conquest:dark_obsidian_rocks[east=true,layers=3,north=true,south=false,waterlogged=false,west=true]
conquest:dark_obsidian_rocks[east=true,layers=3,north=true,south=false,waterlogged=false,west=false]
conquest:dark_obsidian_rocks[east=true,layers=3,north=false,south=true,waterlogged=true,west=true]
conquest:dark_obsidian_rocks[east=true,layers=3,north=false,south=true,waterlogged=true,west=false]
conquest:dark_obsidian_rocks[east=true,layers=3,north=false,south=true,waterlogged=false,west=true]
conquest:dark_obsidian_rocks[east=true,layers=3,north=false,south=true,waterlogged=false,west=false]
conquest:dark_obsidian_rocks[east=true,layers=3,north=false,south=false,waterlogged=true,west=true]
conquest:dark_obsidian_rocks[east=true,layers=3,north=false,south=false,waterlogged=true,west=false]
conquest:dark_obsidian_rocks[east=true,layers=3,north=false,south=false,waterlogged=false,west=true]
conquest:dark_obsidian_rocks[east=true,layers=3,north=false,south=false,waterlogged=false,west=false]
conquest:dark_obsidian_rocks[east=true,layers=4,north=true,south=true,waterlogged=true,west=true]
conquest:dark_obsidian_rocks[east=true,layers=4,north=true,south=true,waterlogged=true,west=false]
conquest:dark_obsidian_rocks[east=true,layers=4,north=true,south=true,waterlogged=false,west=true]
conquest:dark_obsidian_rocks[east=true,layers=4,north=true,south=true,waterlogged=false,west=false]
conquest:dark_obsidian_rocks[east=true,layers=4,north=true,south=false,waterlogged=true,west=true]
conquest:dark_obsidian_rocks[east=true,layers=4,north=true,south=false,waterlogged=true,west=false]
conquest:dark_obsidian_rocks[east=true,layers=4,north=true,south=false,waterlogged=false,west=true]
conquest:dark_obsidian_rocks[east=true,layers=4,north=true,south=false,waterlogged=false,west=false]
conquest:dark_obsidian_rocks[east=true,layers=4,north=false,south=true,waterlogged=true,west=true]
conquest:dark_obsidian_rocks[east=true,layers=4,north=false,south=true,waterlogged=true,west=false]
conquest:dark_obsidian_rocks[east=true,layers=4,north=false,south=true,waterlogged=false,west=true]
conquest:dark_obsidian_rocks[east=true,layers=4,north=false,south=true,waterlogged=false,west=false]
conquest:dark_obsidian_rocks[east=true,layers=4,north=false,south=false,waterlogged=true,west=true]
conquest:dark_obsidian_rocks[east=true,layers=4,north=false,south=false,waterlogged=true,west=false]
conquest:dark_obsidian_rocks[east=true,layers=4,north=false,south=false,waterlogged=false,west=true]
conquest:dark_obsidian_rocks[east=true,layers=4,north=false,south=false,waterlogged=false,west=false]
conquest:dark_obsidian_rocks[east=true,layers=5,north=true,south=true,waterlogged=true,west=true]
conquest:dark_obsidian_rocks[east=true,layers=5,north=true,south=true,waterlogged=true,west=false]
conquest:dark_obsidian_rocks[east=true,layers=5,north=true,south=true,waterlogged=false,west=true]
conquest:dark_obsidian_rocks[east=true,layers=5,north=true,south=true,waterlogged=false,west=false]
conquest:dark_obsidian_rocks[east=true,layers=5,north=true,south=false,waterlogged=true,west=true]
conquest:dark_obsidian_rocks[east=true,layers=5,north=true,south=false,waterlogged=true,west=false]
conquest:dark_obsidian_rocks[east=true,layers=5,north=true,south=false,waterlogged=false,west=true]
conquest:dark_obsidian_rocks[east=true,layers=5,north=true,south=false,waterlogged=false,west=false]
conquest:dark_obsidian_rocks[east=true,layers=5,north=false,south=true,waterlogged=true,west=true]
conquest:dark_obsidian_rocks[east=true,layers=5,north=false,south=true,waterlogged=true,west=false]
conquest:dark_obsidian_rocks[east=true,layers=5,north=false,south=true,waterlogged=false,west=true]
conquest:dark_obsidian_rocks[east=true,layers=5,north=false,south=true,waterlogged=false,west=false]
conquest:dark_obsidian_rocks[east=true,layers=5,north=false,south=false,waterlogged=true,west=true]
conquest:dark_obsidian_rocks[east=true,layers=5,north=false,south=false,waterlogged=true,west=false]
conquest:dark_obsidian_rocks[east=true,layers=5,north=false,south=false,waterlogged=false,west=true]
conquest:dark_obsidian_rocks[east=true,layers=5,north=false,south=false,waterlogged=false,west=false]
conquest:dark_obsidian_rocks[east=true,layers=6,north=true,south=true,waterlogged=true,west=true]
conquest:dark_obsidian_rocks[east=true,layers=6,north=true,south=true,waterlogged=true,west=false]
conquest:dark_obsidian_rocks[east=true,layers=6,north=true,south=true,waterlogged=false,west=true]
conquest:dark_obsidian_rocks[east=true,layers=6,north=true,south=true,waterlogged=false,west=false]
conquest:dark_obsidian_rocks[east=true,layers=6,north=true,south=false,waterlogged=true,west=true]
conquest:dark_obsidian_rocks[east=true,layers=6,north=true,south=false,waterlogged=true,west=false]
conquest:dark_obsidian_rocks[east=true,layers=6,north=true,south=false,waterlogged=false,west=true]
conquest:dark_obsidian_rocks[east=true,layers=6,north=true,south=false,waterlogged=false,west=false]
conquest:dark_obsidian_rocks[east=true,layers=6,north=false,south=true,waterlogged=true,west=true]
conquest:dark_obsidian_rocks[east=true,layers=6,north=false,south=true,waterlogged=true,west=false]
conquest:dark_obsidian_rocks[east=true,layers=6,north=false,south=true,waterlogged=false,west=true]
conquest:dark_obsidian_rocks[east=true,layers=6,north=false,south=true,waterlogged=false,west=false]
conquest:dark_obsidian_rocks[east=true,layers=6,north=false,south=false,waterlogged=true,west=true]
conquest:dark_obsidian_rocks[east=true,layers=6,north=false,south=false,waterlogged=true,west=false]
conquest:dark_obsidian_rocks[east=true,layers=6,north=false,south=false,waterlogged=false,west=true]
conquest:dark_obsidian_rocks[east=true,layers=6,north=false,south=false,waterlogged=false,west=false]
conquest:dark_obsidian_rocks[east=true,layers=7,north=true,south=true,waterlogged=true,west=true]
conquest:dark_obsidian_rocks[east=true,layers=7,north=true,south=true,waterlogged=true,west=false]
conquest:dark_obsidian_rocks[east=true,layers=7,north=true,south=true,waterlogged=false,west=true]
conquest:dark_obsidian_rocks[east=true,layers=7,north=true,south=true,waterlogged=false,west=false]
conquest:dark_obsidian_rocks[east=true,layers=7,north=true,south=false,waterlogged=true,west=true]
conquest:dark_obsidian_rocks[east=true,layers=7,north=true,south=false,waterlogged=true,west=false]
conquest:dark_obsidian_rocks[east=true,layers=7,north=true,south=false,waterlogged=false,west=true]
conquest:dark_obsidian_rocks[east=true,layers=7,north=true,south=false,waterlogged=false,west=false]
conquest:dark_obsidian_rocks[east=true,layers=7,north=false,south=true,waterlogged=true,west=true]
conquest:dark_obsidian_rocks[east=true,layers=7,north=false,south=true,waterlogged=true,west=false]
conquest:dark_obsidian_rocks[east=true,layers=7,north=false,south=true,waterlogged=false,west=true]
conquest:dark_obsidian_rocks[east=true,layers=7,north=false,south=true,waterlogged=false,west=false]
conquest:dark_obsidian_rocks[east=true,layers=7,north=false,south=false,waterlogged=true,west=true]
conquest:dark_obsidian_rocks[east=true,layers=7,north=false,south=false,waterlogged=true,west=false]
conquest:dark_obsidian_rocks[east=true,layers=7,north=false,south=false,waterlogged=false,west=true]
conquest:dark_obsidian_rocks[east=true,layers=7,north=false,south=false,waterlogged=false,west=false]
conquest:dark_obsidian_rocks[east=true,layers=8,north=true,south=true,waterlogged=true,west=true]
conquest:dark_obsidian_rocks[east=true,layers=8,north=true,south=true,waterlogged=true,west=false]
conquest:dark_obsidian_rocks[east=true,layers=8,north=true,south=true,waterlogged=false,west=true]
conquest:dark_obsidian_rocks[east=true,layers=8,north=true,south=true,waterlogged=false,west=false]
conquest:dark_obsidian_rocks[east=true,layers=8,north=true,south=false,waterlogged=true,west=true]
conquest:dark_obsidian_rocks[east=true,layers=8,north=true,south=false,waterlogged=true,west=false]
conquest:dark_obsidian_rocks[east=true,layers=8,north=true,south=false,waterlogged=false,west=true]
conquest:dark_obsidian_rocks[east=true,layers=8,north=true,south=false,waterlogged=false,west=false]
conquest:dark_obsidian_rocks[east=true,layers=8,north=false,south=true,waterlogged=true,west=true]
conquest:dark_obsidian_rocks[east=true,layers=8,north=false,south=true,waterlogged=true,west=false]
conquest:dark_obsidian_rocks[east=true,layers=8,north=false,south=true,waterlogged=false,west=true]
conquest:dark_obsidian_rocks[east=true,layers=8,north=false,south=true,waterlogged=false,west=false]
conquest:dark_obsidian_rocks[east=true,layers=8,north=false,south=false,waterlogged=true,west=true]
conquest:dark_obsidian_rocks[east=true,layers=8,north=false,south=false,waterlogged=true,west=false]
conquest:dark_obsidian_rocks[east=true,layers=8,north=false,south=false,waterlogged=false,west=true]
conquest:dark_obsidian_rocks[east=true,layers=8,north=false,south=false,waterlogged=false,west=false]
conquest:dark_obsidian_rocks[east=false,layers=1,north=true,south=true,waterlogged=true,west=true]
conquest:dark_obsidian_rocks[east=false,layers=1,north=true,south=true,waterlogged=true,west=false]
conquest:dark_obsidian_rocks[east=false,layers=1,north=true,south=true,waterlogged=false,west=true]
conquest:dark_obsidian_rocks[east=false,layers=1,north=true,south=true,waterlogged=false,west=false]
conquest:dark_obsidian_rocks[east=false,layers=1,north=true,south=false,waterlogged=true,west=true]
conquest:dark_obsidian_rocks[east=false,layers=1,north=true,south=false,waterlogged=true,west=false]
conquest:dark_obsidian_rocks[east=false,layers=1,north=true,south=false,waterlogged=false,west=true]
conquest:dark_obsidian_rocks[east=false,layers=1,north=true,south=false,waterlogged=false,west=false]
conquest:dark_obsidian_rocks[east=false,layers=1,north=false,south=true,waterlogged=true,west=true]
conquest:dark_obsidian_rocks[east=false,layers=1,north=false,south=true,waterlogged=true,west=false]
conquest:dark_obsidian_rocks[east=false,layers=1,north=false,south=true,waterlogged=false,west=true]
conquest:dark_obsidian_rocks[east=false,layers=1,north=false,south=true,waterlogged=false,west=false]
conquest:dark_obsidian_rocks[east=false,layers=1,north=false,south=false,waterlogged=true,west=true]
conquest:dark_obsidian_rocks[east=false,layers=1,north=false,south=false,waterlogged=true,west=false]
conquest:dark_obsidian_rocks[east=false,layers=1,north=false,south=false,waterlogged=false,west=true]
conquest:dark_obsidian_rocks[east=false,layers=1,north=false,south=false,waterlogged=false,west=false]
conquest:dark_obsidian_rocks[east=false,layers=2,north=true,south=true,waterlogged=true,west=true]
conquest:dark_obsidian_rocks[east=false,layers=2,north=true,south=true,waterlogged=true,west=false]
conquest:dark_obsidian_rocks[east=false,layers=2,north=true,south=true,waterlogged=false,west=true]
conquest:dark_obsidian_rocks[east=false,layers=2,north=true,south=true,waterlogged=false,west=false]
conquest:dark_obsidian_rocks[east=false,layers=2,north=true,south=false,waterlogged=true,west=true]
conquest:dark_obsidian_rocks[east=false,layers=2,north=true,south=false,waterlogged=true,west=false]
conquest:dark_obsidian_rocks[east=false,layers=2,north=true,south=false,waterlogged=false,west=true]
conquest:dark_obsidian_rocks[east=false,layers=2,north=true,south=false,waterlogged=false,west=false]
conquest:dark_obsidian_rocks[east=false,layers=2,north=false,south=true,waterlogged=true,west=true]
conquest:dark_obsidian_rocks[east=false,layers=2,north=false,south=true,waterlogged=true,west=false]
conquest:dark_obsidian_rocks[east=false,layers=2,north=false,south=true,waterlogged=false,west=true]
conquest:dark_obsidian_rocks[east=false,layers=2,north=false,south=true,waterlogged=false,west=false]
conquest:dark_obsidian_rocks[east=false,layers=2,north=false,south=false,waterlogged=true,west=true]
conquest:dark_obsidian_rocks[east=false,layers=2,north=false,south=false,waterlogged=true,west=false]
conquest:dark_obsidian_rocks[east=false,layers=2,north=false,south=false,waterlogged=false,west=true]
conquest:dark_obsidian_rocks[east=false,layers=2,north=false,south=false,waterlogged=false,west=false]
conquest:dark_obsidian_rocks[east=false,layers=3,north=true,south=true,waterlogged=true,west=true]
conquest:dark_obsidian_rocks[east=false,layers=3,north=true,south=true,waterlogged=true,west=false]
conquest:dark_obsidian_rocks[east=false,layers=3,north=true,south=true,waterlogged=false,west=true]
conquest:dark_obsidian_rocks[east=false,layers=3,north=true,south=true,waterlogged=false,west=false]
conquest:dark_obsidian_rocks[east=false,layers=3,north=true,south=false,waterlogged=true,west=true]
conquest:dark_obsidian_rocks[east=false,layers=3,north=true,south=false,waterlogged=true,west=false]
conquest:dark_obsidian_rocks[east=false,layers=3,north=true,south=false,waterlogged=false,west=true]
conquest:dark_obsidian_rocks[east=false,layers=3,north=true,south=false,waterlogged=false,west=false]
conquest:dark_obsidian_rocks[east=false,layers=3,north=false,south=true,waterlogged=true,west=true]
conquest:dark_obsidian_rocks[east=false,layers=3,north=false,south=true,waterlogged=true,west=false]
conquest:dark_obsidian_rocks[east=false,layers=3,north=false,south=true,waterlogged=false,west=true]
conquest:dark_obsidian_rocks[east=false,layers=3,north=false,south=true,waterlogged=false,west=false]
conquest:dark_obsidian_rocks[east=false,layers=3,north=false,south=false,waterlogged=true,west=true]
conquest:dark_obsidian_rocks[east=false,layers=3,north=false,south=false,waterlogged=true,west=false]
conquest:dark_obsidian_rocks[east=false,layers=3,north=false,south=false,waterlogged=false,west=true]
conquest:dark_obsidian_rocks[east=false,layers=3,north=false,south=false,waterlogged=false,west=false]
conquest:dark_obsidian_rocks[east=false,layers=4,north=true,south=true,waterlogged=true,west=true]
conquest:dark_obsidian_rocks[east=false,layers=4,north=true,south=true,waterlogged=true,west=false]
conquest:dark_obsidian_rocks[east=false,layers=4,north=true,south=true,waterlogged=false,west=true]
conquest:dark_obsidian_rocks[east=false,layers=4,north=true,south=true,waterlogged=false,west=false]
conquest:dark_obsidian_rocks[east=false,layers=4,north=true,south=false,waterlogged=true,west=true]
conquest:dark_obsidian_rocks[east=false,layers=4,north=true,south=false,waterlogged=true,west=false]
conquest:dark_obsidian_rocks[east=false,layers=4,north=true,south=false,waterlogged=false,west=true]
conquest:dark_obsidian_rocks[east=false,layers=4,north=true,south=false,waterlogged=false,west=false]
conquest:dark_obsidian_rocks[east=false,layers=4,north=false,south=true,waterlogged=true,west=true]
conquest:dark_obsidian_rocks[east=false,layers=4,north=false,south=true,waterlogged=true,west=false]
conquest:dark_obsidian_rocks[east=false,layers=4,north=false,south=true,waterlogged=false,west=true]
conquest:dark_obsidian_rocks[east=false,layers=4,north=false,south=true,waterlogged=false,west=false]
conquest:dark_obsidian_rocks[east=false,layers=4,north=false,south=false,waterlogged=true,west=true]
conquest:dark_obsidian_rocks[east=false,layers=4,north=false,south=false,waterlogged=true,west=false]
conquest:dark_obsidian_rocks[east=false,layers=4,north=false,south=false,waterlogged=false,west=true]
conquest:dark_obsidian_rocks[east=false,layers=4,north=false,south=false,waterlogged=false,west=false]
conquest:dark_obsidian_rocks[east=false,layers=5,north=true,south=true,waterlogged=true,west=true]
conquest:dark_obsidian_rocks[east=false,layers=5,north=true,south=true,waterlogged=true,west=false]
conquest:dark_obsidian_rocks[east=false,layers=5,north=true,south=true,waterlogged=false,west=true]
conquest:dark_obsidian_rocks[east=false,layers=5,north=true,south=true,waterlogged=false,west=false]
conquest:dark_obsidian_rocks[east=false,layers=5,north=true,south=false,waterlogged=true,west=true]
conquest:dark_obsidian_rocks[east=false,layers=5,north=true,south=false,waterlogged=true,west=false]
conquest:dark_obsidian_rocks[east=false,layers=5,north=true,south=false,waterlogged=false,west=true]
conquest:dark_obsidian_rocks[east=false,layers=5,north=true,south=false,waterlogged=false,west=false]
conquest:dark_obsidian_rocks[east=false,layers=5,north=false,south=true,waterlogged=true,west=true]
conquest:dark_obsidian_rocks[east=false,layers=5,north=false,south=true,waterlogged=true,west=false]
conquest:dark_obsidian_rocks[east=false,layers=5,north=false,south=true,waterlogged=false,west=true]
conquest:dark_obsidian_rocks[east=false,layers=5,north=false,south=true,waterlogged=false,west=false]
conquest:dark_obsidian_rocks[east=false,layers=5,north=false,south=false,waterlogged=true,west=true]
conquest:dark_obsidian_rocks[east=false,layers=5,north=false,south=false,waterlogged=true,west=false]
conquest:dark_obsidian_rocks[east=false,layers=5,north=false,south=false,waterlogged=false,west=true]
conquest:dark_obsidian_rocks[east=false,layers=5,north=false,south=false,waterlogged=false,west=false]
conquest:dark_obsidian_rocks[east=false,layers=6,north=true,south=true,waterlogged=true,west=true]
conquest:dark_obsidian_rocks[east=false,layers=6,north=true,south=true,waterlogged=true,west=false]
conquest:dark_obsidian_rocks[east=false,layers=6,north=true,south=true,waterlogged=false,west=true]
conquest:dark_obsidian_rocks[east=false,layers=6,north=true,south=true,waterlogged=false,west=false]
conquest:dark_obsidian_rocks[east=false,layers=6,north=true,south=false,waterlogged=true,west=true]
conquest:dark_obsidian_rocks[east=false,layers=6,north=true,south=false,waterlogged=true,west=false]
conquest:dark_obsidian_rocks[east=false,layers=6,north=true,south=false,waterlogged=false,west=true]
conquest:dark_obsidian_rocks[east=false,layers=6,north=true,south=false,waterlogged=false,west=false]
conquest:dark_obsidian_rocks[east=false,layers=6,north=false,south=true,waterlogged=true,west=true]
conquest:dark_obsidian_rocks[east=false,layers=6,north=false,south=true,waterlogged=true,west=false]
conquest:dark_obsidian_rocks[east=false,layers=6,north=false,south=true,waterlogged=false,west=true]
conquest:dark_obsidian_rocks[east=false,layers=6,north=false,south=true,waterlogged=false,west=false]
conquest:dark_obsidian_rocks[east=false,layers=6,north=false,south=false,waterlogged=true,west=true]
conquest:dark_obsidian_rocks[east=false,layers=6,north=false,south=false,waterlogged=true,west=false]
conquest:dark_obsidian_rocks[east=false,layers=6,north=false,south=false,waterlogged=false,west=true]
conquest:dark_obsidian_rocks[east=false,layers=6,north=false,south=false,waterlogged=false,west=false]
conquest:dark_obsidian_rocks[east=false,layers=7,north=true,south=true,waterlogged=true,west=true]
conquest:dark_obsidian_rocks[east=false,layers=7,north=true,south=true,waterlogged=true,west=false]
conquest:dark_obsidian_rocks[east=false,layers=7,north=true,south=true,waterlogged=false,west=true]
conquest:dark_obsidian_rocks[east=false,layers=7,north=true,south=true,waterlogged=false,west=false]
conquest:dark_obsidian_rocks[east=false,layers=7,north=true,south=false,waterlogged=true,west=true]
conquest:dark_obsidian_rocks[east=false,layers=7,north=true,south=false,waterlogged=true,west=false]
conquest:dark_obsidian_rocks[east=false,layers=7,north=true,south=false,waterlogged=false,west=true]
conquest:dark_obsidian_rocks[east=false,layers=7,north=true,south=false,waterlogged=false,west=false]
conquest:dark_obsidian_rocks[east=false,layers=7,north=false,south=true,waterlogged=true,west=true]
conquest:dark_obsidian_rocks[east=false,layers=7,north=false,south=true,waterlogged=true,west=false]
conquest:dark_obsidian_rocks[east=false,layers=7,north=false,south=true,waterlogged=false,west=true]
conquest:dark_obsidian_rocks[east=false,layers=7,north=false,south=true,waterlogged=false,west=false]
conquest:dark_obsidian_rocks[east=false,layers=7,north=false,south=false,waterlogged=true,west=true]
conquest:dark_obsidian_rocks[east=false,layers=7,north=false,south=false,waterlogged=true,west=false]
conquest:dark_obsidian_rocks[east=false,layers=7,north=false,south=false,waterlogged=false,west=true]
conquest:dark_obsidian_rocks[east=false,layers=7,north=false,south=false,waterlogged=false,west=false]
conquest:dark_obsidian_rocks[east=false,layers=8,north=true,south=true,waterlogged=true,west=true]
conquest:dark_obsidian_rocks[east=false,layers=8,north=true,south=true,waterlogged=true,west=false]
conquest:dark_obsidian_rocks[east=false,layers=8,north=true,south=true,waterlogged=false,west=true]
conquest:dark_obsidian_rocks[east=false,layers=8,north=true,south=true,waterlogged=false,west=false]
conquest:dark_obsidian_rocks[east=false,layers=8,north=true,south=false,waterlogged=true,west=true]
conquest:dark_obsidian_rocks[east=false,layers=8,north=true,south=false,waterlogged=true,west=false]
conquest:dark_obsidian_rocks[east=false,layers=8,north=true,south=false,waterlogged=false,west=true]
conquest:dark_obsidian_rocks[east=false,layers=8,north=true,south=false,waterlogged=false,west=false]
conquest:dark_obsidian_rocks[east=false,layers=8,north=false,south=true,waterlogged=true,west=true]
conquest:dark_obsidian_rocks[east=false,layers=8,north=false,south=true,waterlogged=true,west=false]
conquest:dark_obsidian_rocks[east=false,layers=8,north=false,south=true,waterlogged=false,west=true]
conquest:dark_obsidian_rocks[east=false,layers=8,north=false,south=true,waterlogged=false,west=false]
conquest:dark_obsidian_rocks[east=false,layers=8,north=false,south=false,waterlogged=true,west=true]
conquest:dark_obsidian_rocks[east=false,layers=8,north=false,south=false,waterlogged=true,west=false]
conquest:dark_obsidian_rocks[east=false,layers=8,north=false,south=false,waterlogged=false,west=true]
conquest:dark_obsidian_rocks[east=false,layers=8,north=false,south=false,waterlogged=false,west=false]
conquest:dark_obsidian_slab[layers=1,type=top,waterlogged=true]
conquest:dark_obsidian_slab[layers=1,type=top,waterlogged=false]
conquest:dark_obsidian_slab[layers=1,type=bottom,waterlogged=true]
conquest:dark_obsidian_slab[layers=1,type=bottom,waterlogged=false]
conquest:dark_obsidian_slab[layers=2,type=top,waterlogged=true]
conquest:dark_obsidian_slab[layers=2,type=top,waterlogged=false]
conquest:dark_obsidian_slab[layers=2,type=bottom,waterlogged=true]
conquest:dark_obsidian_slab[layers=2,type=bottom,waterlogged=false]
conquest:dark_obsidian_slab[layers=3,type=top,waterlogged=true]
conquest:dark_obsidian_slab[layers=3,type=top,waterlogged=false]
conquest:dark_obsidian_slab[layers=3,type=bottom,waterlogged=true]
conquest:dark_obsidian_slab[layers=3,type=bottom,waterlogged=false]
conquest:dark_obsidian_slab[layers=4,type=top,waterlogged=true]
conquest:dark_obsidian_slab[layers=4,type=top,waterlogged=false]
conquest:dark_obsidian_slab[layers=4,type=bottom,waterlogged=true]
conquest:dark_obsidian_slab[layers=4,type=bottom,waterlogged=false]
conquest:dark_obsidian_slab[layers=5,type=top,waterlogged=true]
conquest:dark_obsidian_slab[layers=5,type=top,waterlogged=false]
conquest:dark_obsidian_slab[layers=5,type=bottom,waterlogged=true]
conquest:dark_obsidian_slab[layers=5,type=bottom,waterlogged=false]
conquest:dark_obsidian_slab[layers=6,type=top,waterlogged=true]
conquest:dark_obsidian_slab[layers=6,type=top,waterlogged=false]
conquest:dark_obsidian_slab[layers=6,type=bottom,waterlogged=true]
conquest:dark_obsidian_slab[layers=6,type=bottom,waterlogged=false]
conquest:dark_obsidian_slab[layers=7,type=top,waterlogged=true]
conquest:dark_obsidian_slab[layers=7,type=top,waterlogged=false]
conquest:dark_obsidian_slab[layers=7,type=bottom,waterlogged=true]
conquest:dark_obsidian_slab[layers=7,type=bottom,waterlogged=false]
conquest:dark_obsidian_slab[layers=8,type=top,waterlogged=true]
conquest:dark_obsidian_slab[layers=8,type=top,waterlogged=false]
conquest:dark_obsidian_slab[layers=8,type=bottom,waterlogged=true]
conquest:dark_obsidian_slab[layers=8,type=bottom,waterlogged=false]
conquest:dark_obsidian_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:dark_obsidian_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:dark_obsidian_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:dark_obsidian_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:dark_obsidian_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:dark_obsidian_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:dark_obsidian_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:dark_obsidian_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:dark_obsidian_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:dark_obsidian_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:dark_obsidian_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:dark_obsidian_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:dark_obsidian_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:dark_obsidian_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:dark_obsidian_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:dark_obsidian_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:dark_obsidian_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:dark_obsidian_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:dark_obsidian_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:dark_obsidian_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:dark_obsidian_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:dark_obsidian_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:dark_obsidian_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:dark_obsidian_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:dark_obsidian_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:dark_obsidian_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:dark_obsidian_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:dark_obsidian_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:dark_obsidian_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:dark_obsidian_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:dark_obsidian_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:dark_obsidian_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:dark_obsidian_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:dark_obsidian_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:dark_obsidian_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:dark_obsidian_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:dark_obsidian_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:dark_obsidian_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:dark_obsidian_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:dark_obsidian_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:dark_obsidian_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:dark_obsidian_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:dark_obsidian_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:dark_obsidian_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:dark_obsidian_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:dark_obsidian_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:dark_obsidian_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:dark_obsidian_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:dark_obsidian_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:dark_obsidian_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:dark_obsidian_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:dark_obsidian_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:dark_obsidian_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:dark_obsidian_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:dark_obsidian_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:dark_obsidian_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:dark_obsidian_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:dark_obsidian_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:dark_obsidian_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:dark_obsidian_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:dark_obsidian_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:dark_obsidian_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:dark_obsidian_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:dark_obsidian_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:dark_obsidian_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:dark_obsidian_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:dark_obsidian_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:dark_obsidian_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:dark_obsidian_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:dark_obsidian_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:dark_obsidian_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:dark_obsidian_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:dark_obsidian_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:dark_obsidian_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:dark_obsidian_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:dark_obsidian_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:dark_obsidian_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:dark_obsidian_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:dark_obsidian_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:dark_obsidian_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:dark_obsidian_vertical_corner[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:dark_obsidian_vertical_corner[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:dark_obsidian_vertical_corner[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:dark_obsidian_vertical_corner[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:dark_obsidian_vertical_corner[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:dark_obsidian_vertical_corner[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:dark_obsidian_vertical_corner[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:dark_obsidian_vertical_corner[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:dark_obsidian_vertical_corner[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:dark_obsidian_vertical_corner[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:dark_obsidian_vertical_corner[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:dark_obsidian_vertical_corner[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:dark_obsidian_vertical_corner[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:dark_obsidian_vertical_corner[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:dark_obsidian_vertical_corner[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:dark_obsidian_vertical_corner[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:dark_obsidian_vertical_corner[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:dark_obsidian_vertical_corner[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:dark_obsidian_vertical_corner[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:dark_obsidian_vertical_corner[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:dark_obsidian_vertical_corner[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:dark_obsidian_vertical_corner[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:dark_obsidian_vertical_corner[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:dark_obsidian_vertical_corner[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:dark_obsidian_vertical_corner[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:dark_obsidian_vertical_corner[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:dark_obsidian_vertical_corner[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:dark_obsidian_vertical_corner[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:dark_obsidian_vertical_corner[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:dark_obsidian_vertical_corner[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:dark_obsidian_vertical_corner[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:dark_obsidian_vertical_corner[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:dark_obsidian_vertical_corner[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:dark_obsidian_vertical_corner[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:dark_obsidian_vertical_corner[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:dark_obsidian_vertical_corner[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:dark_obsidian_vertical_corner[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:dark_obsidian_vertical_corner[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:dark_obsidian_vertical_corner[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:dark_obsidian_vertical_corner[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:dark_obsidian_vertical_corner[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:dark_obsidian_vertical_corner[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:dark_obsidian_vertical_corner[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:dark_obsidian_vertical_corner[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:dark_obsidian_vertical_corner[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:dark_obsidian_vertical_corner[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:dark_obsidian_vertical_corner[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:dark_obsidian_vertical_corner[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:dark_obsidian_vertical_corner[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:dark_obsidian_vertical_corner[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:dark_obsidian_vertical_corner[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:dark_obsidian_vertical_corner[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:dark_obsidian_vertical_corner[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:dark_obsidian_vertical_corner[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:dark_obsidian_vertical_corner[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:dark_obsidian_vertical_corner[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:dark_obsidian_vertical_corner[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:dark_obsidian_vertical_corner[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:dark_obsidian_vertical_corner[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:dark_obsidian_vertical_corner[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:dark_obsidian_vertical_corner[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:dark_obsidian_vertical_corner[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:dark_obsidian_vertical_corner[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:dark_obsidian_vertical_corner[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:dark_obsidian_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:dark_obsidian_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:dark_obsidian_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:dark_obsidian_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:dark_obsidian_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:dark_obsidian_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:dark_obsidian_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:dark_obsidian_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:dark_obsidian_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:dark_obsidian_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:dark_obsidian_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:dark_obsidian_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:dark_obsidian_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:dark_obsidian_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:dark_obsidian_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:dark_obsidian_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:dark_obsidian_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:dark_obsidian_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:dark_obsidian_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:dark_obsidian_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:dark_obsidian_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:dark_obsidian_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:dark_obsidian_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:dark_obsidian_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:dark_obsidian_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:dark_obsidian_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:dark_obsidian_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:dark_obsidian_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:dark_obsidian_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:dark_obsidian_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:dark_obsidian_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:dark_obsidian_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:dark_obsidian_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:dark_obsidian_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:dark_obsidian_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:dark_obsidian_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:dark_obsidian_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:dark_obsidian_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:dark_obsidian_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:dark_obsidian_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:dark_obsidian_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:dark_obsidian_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:dark_obsidian_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:dark_obsidian_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:dark_obsidian_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:dark_obsidian_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:dark_obsidian_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:dark_obsidian_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:dark_obsidian_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:dark_obsidian_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:dark_obsidian_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:dark_obsidian_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:dark_obsidian_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:dark_obsidian_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:dark_obsidian_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:dark_obsidian_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:dark_obsidian_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:dark_obsidian_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:dark_obsidian_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:dark_obsidian_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:dark_obsidian_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:dark_obsidian_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:dark_obsidian_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:dark_obsidian_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:dark_obsidian_vertical_quarter[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:dark_obsidian_vertical_quarter[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:dark_obsidian_vertical_quarter[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:dark_obsidian_vertical_quarter[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:dark_obsidian_vertical_quarter[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:dark_obsidian_vertical_quarter[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:dark_obsidian_vertical_quarter[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:dark_obsidian_vertical_quarter[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:dark_obsidian_vertical_quarter[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:dark_obsidian_vertical_quarter[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:dark_obsidian_vertical_quarter[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:dark_obsidian_vertical_quarter[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:dark_obsidian_vertical_quarter[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:dark_obsidian_vertical_quarter[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:dark_obsidian_vertical_quarter[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:dark_obsidian_vertical_quarter[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:dark_obsidian_vertical_quarter[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:dark_obsidian_vertical_quarter[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:dark_obsidian_vertical_quarter[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:dark_obsidian_vertical_quarter[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:dark_obsidian_vertical_quarter[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:dark_obsidian_vertical_quarter[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:dark_obsidian_vertical_quarter[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:dark_obsidian_vertical_quarter[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:dark_obsidian_vertical_quarter[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:dark_obsidian_vertical_quarter[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:dark_obsidian_vertical_quarter[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:dark_obsidian_vertical_quarter[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:dark_obsidian_vertical_quarter[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:dark_obsidian_vertical_quarter[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:dark_obsidian_vertical_quarter[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:dark_obsidian_vertical_quarter[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:dark_obsidian_vertical_quarter[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:dark_obsidian_vertical_quarter[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:dark_obsidian_vertical_quarter[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:dark_obsidian_vertical_quarter[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:dark_obsidian_vertical_quarter[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:dark_obsidian_vertical_quarter[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:dark_obsidian_vertical_quarter[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:dark_obsidian_vertical_quarter[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:dark_obsidian_vertical_quarter[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:dark_obsidian_vertical_quarter[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:dark_obsidian_vertical_quarter[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:dark_obsidian_vertical_quarter[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:dark_obsidian_vertical_quarter[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:dark_obsidian_vertical_quarter[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:dark_obsidian_vertical_quarter[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:dark_obsidian_vertical_quarter[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:dark_obsidian_vertical_quarter[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:dark_obsidian_vertical_quarter[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:dark_obsidian_vertical_quarter[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:dark_obsidian_vertical_quarter[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:dark_obsidian_vertical_quarter[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:dark_obsidian_vertical_quarter[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:dark_obsidian_vertical_quarter[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:dark_obsidian_vertical_quarter[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:dark_obsidian_vertical_quarter[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:dark_obsidian_vertical_quarter[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:dark_obsidian_vertical_quarter[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:dark_obsidian_vertical_quarter[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:dark_obsidian_vertical_quarter[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:dark_obsidian_vertical_quarter[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:dark_obsidian_vertical_quarter[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:dark_obsidian_vertical_quarter[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:dark_obsidian_vertical_slab[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:dark_obsidian_vertical_slab[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:dark_obsidian_vertical_slab[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:dark_obsidian_vertical_slab[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:dark_obsidian_vertical_slab[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:dark_obsidian_vertical_slab[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:dark_obsidian_vertical_slab[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:dark_obsidian_vertical_slab[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:dark_obsidian_vertical_slab[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:dark_obsidian_vertical_slab[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:dark_obsidian_vertical_slab[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:dark_obsidian_vertical_slab[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:dark_obsidian_vertical_slab[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:dark_obsidian_vertical_slab[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:dark_obsidian_vertical_slab[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:dark_obsidian_vertical_slab[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:dark_obsidian_vertical_slab[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:dark_obsidian_vertical_slab[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:dark_obsidian_vertical_slab[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:dark_obsidian_vertical_slab[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:dark_obsidian_vertical_slab[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:dark_obsidian_vertical_slab[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:dark_obsidian_vertical_slab[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:dark_obsidian_vertical_slab[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:dark_obsidian_vertical_slab[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:dark_obsidian_vertical_slab[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:dark_obsidian_vertical_slab[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:dark_obsidian_vertical_slab[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:dark_obsidian_vertical_slab[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:dark_obsidian_vertical_slab[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:dark_obsidian_vertical_slab[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:dark_obsidian_vertical_slab[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:dark_obsidian_vertical_slab[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:dark_obsidian_vertical_slab[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:dark_obsidian_vertical_slab[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:dark_obsidian_vertical_slab[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:dark_obsidian_vertical_slab[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:dark_obsidian_vertical_slab[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:dark_obsidian_vertical_slab[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:dark_obsidian_vertical_slab[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:dark_obsidian_vertical_slab[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:dark_obsidian_vertical_slab[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:dark_obsidian_vertical_slab[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:dark_obsidian_vertical_slab[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:dark_obsidian_vertical_slab[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:dark_obsidian_vertical_slab[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:dark_obsidian_vertical_slab[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:dark_obsidian_vertical_slab[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:dark_obsidian_vertical_slab[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:dark_obsidian_vertical_slab[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:dark_obsidian_vertical_slab[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:dark_obsidian_vertical_slab[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:dark_obsidian_vertical_slab[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:dark_obsidian_vertical_slab[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:dark_obsidian_vertical_slab[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:dark_obsidian_vertical_slab[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:dark_obsidian_vertical_slab[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:dark_obsidian_vertical_slab[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:dark_obsidian_vertical_slab[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:dark_obsidian_vertical_slab[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:dark_obsidian_vertical_slab[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:dark_obsidian_vertical_slab[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:dark_obsidian_vertical_slab[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:dark_obsidian_vertical_slab[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:dark_prismarine_arrowslit[facing=north,waterlogged=true]
conquest:dark_prismarine_arrowslit[facing=north,waterlogged=false]
conquest:dark_prismarine_arrowslit[facing=south,waterlogged=true]
conquest:dark_prismarine_arrowslit[facing=south,waterlogged=false]
conquest:dark_prismarine_arrowslit[facing=west,waterlogged=true]
conquest:dark_prismarine_arrowslit[facing=west,waterlogged=false]
conquest:dark_prismarine_arrowslit[facing=east,waterlogged=true]
conquest:dark_prismarine_arrowslit[facing=east,waterlogged=false]
conquest:dark_prismarine_balustrade[axis=x,waterlogged=true]
conquest:dark_prismarine_balustrade[axis=x,waterlogged=false]
conquest:dark_prismarine_balustrade[axis=y,waterlogged=true]
conquest:dark_prismarine_balustrade[axis=y,waterlogged=false]
conquest:dark_prismarine_balustrade[axis=z,waterlogged=true]
conquest:dark_prismarine_balustrade[axis=z,waterlogged=false]
conquest:dark_prismarine_capital[facing=flat,type=top,waterlogged=true]
conquest:dark_prismarine_capital[facing=flat,type=top,waterlogged=false]
conquest:dark_prismarine_capital[facing=flat,type=bottom,waterlogged=true]
conquest:dark_prismarine_capital[facing=flat,type=bottom,waterlogged=false]
conquest:dark_prismarine_capital[facing=north,type=top,waterlogged=true]
conquest:dark_prismarine_capital[facing=north,type=top,waterlogged=false]
conquest:dark_prismarine_capital[facing=north,type=bottom,waterlogged=true]
conquest:dark_prismarine_capital[facing=north,type=bottom,waterlogged=false]
conquest:dark_prismarine_capital[facing=south,type=top,waterlogged=true]
conquest:dark_prismarine_capital[facing=south,type=top,waterlogged=false]
conquest:dark_prismarine_capital[facing=south,type=bottom,waterlogged=true]
conquest:dark_prismarine_capital[facing=south,type=bottom,waterlogged=false]
conquest:dark_prismarine_capital[facing=east,type=top,waterlogged=true]
conquest:dark_prismarine_capital[facing=east,type=top,waterlogged=false]
conquest:dark_prismarine_capital[facing=east,type=bottom,waterlogged=true]
conquest:dark_prismarine_capital[facing=east,type=bottom,waterlogged=false]
conquest:dark_prismarine_capital[facing=west,type=top,waterlogged=true]
conquest:dark_prismarine_capital[facing=west,type=top,waterlogged=false]
conquest:dark_prismarine_capital[facing=west,type=bottom,waterlogged=true]
conquest:dark_prismarine_capital[facing=west,type=bottom,waterlogged=false]
conquest:dark_prismarine_corner_slab[facing=north,type=top,waterlogged=true]
conquest:dark_prismarine_corner_slab[facing=north,type=top,waterlogged=false]
conquest:dark_prismarine_corner_slab[facing=north,type=bottom,waterlogged=true]
conquest:dark_prismarine_corner_slab[facing=north,type=bottom,waterlogged=false]
conquest:dark_prismarine_corner_slab[facing=south,type=top,waterlogged=true]
conquest:dark_prismarine_corner_slab[facing=south,type=top,waterlogged=false]
conquest:dark_prismarine_corner_slab[facing=south,type=bottom,waterlogged=true]
conquest:dark_prismarine_corner_slab[facing=south,type=bottom,waterlogged=false]
conquest:dark_prismarine_corner_slab[facing=west,type=top,waterlogged=true]
conquest:dark_prismarine_corner_slab[facing=west,type=top,waterlogged=false]
conquest:dark_prismarine_corner_slab[facing=west,type=bottom,waterlogged=true]
conquest:dark_prismarine_corner_slab[facing=west,type=bottom,waterlogged=false]
conquest:dark_prismarine_corner_slab[facing=east,type=top,waterlogged=true]
conquest:dark_prismarine_corner_slab[facing=east,type=top,waterlogged=false]
conquest:dark_prismarine_corner_slab[facing=east,type=bottom,waterlogged=true]
conquest:dark_prismarine_corner_slab[facing=east,type=bottom,waterlogged=false]
conquest:dark_prismarine_eighth_slab[facing=north,type=top,waterlogged=true]
conquest:dark_prismarine_eighth_slab[facing=north,type=top,waterlogged=false]
conquest:dark_prismarine_eighth_slab[facing=north,type=bottom,waterlogged=true]
conquest:dark_prismarine_eighth_slab[facing=north,type=bottom,waterlogged=false]
conquest:dark_prismarine_eighth_slab[facing=south,type=top,waterlogged=true]
conquest:dark_prismarine_eighth_slab[facing=south,type=top,waterlogged=false]
conquest:dark_prismarine_eighth_slab[facing=south,type=bottom,waterlogged=true]
conquest:dark_prismarine_eighth_slab[facing=south,type=bottom,waterlogged=false]
conquest:dark_prismarine_eighth_slab[facing=west,type=top,waterlogged=true]
conquest:dark_prismarine_eighth_slab[facing=west,type=top,waterlogged=false]
conquest:dark_prismarine_eighth_slab[facing=west,type=bottom,waterlogged=true]
conquest:dark_prismarine_eighth_slab[facing=west,type=bottom,waterlogged=false]
conquest:dark_prismarine_eighth_slab[facing=east,type=top,waterlogged=true]
conquest:dark_prismarine_eighth_slab[facing=east,type=top,waterlogged=false]
conquest:dark_prismarine_eighth_slab[facing=east,type=bottom,waterlogged=true]
conquest:dark_prismarine_eighth_slab[facing=east,type=bottom,waterlogged=false]
conquest:dark_prismarine_pillar[layer=1,waterlogged=true]
conquest:dark_prismarine_pillar[layer=1,waterlogged=false]
conquest:dark_prismarine_pillar[layer=2,waterlogged=true]
conquest:dark_prismarine_pillar[layer=2,waterlogged=false]
conquest:dark_prismarine_pillar[layer=3,waterlogged=true]
conquest:dark_prismarine_pillar[layer=3,waterlogged=false]
conquest:dark_prismarine_quarter_slab[facing=north,layer=1,type=top,waterlogged=true]
conquest:dark_prismarine_quarter_slab[facing=north,layer=1,type=top,waterlogged=false]
conquest:dark_prismarine_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=true]
conquest:dark_prismarine_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=false]
conquest:dark_prismarine_quarter_slab[facing=north,layer=2,type=top,waterlogged=true]
conquest:dark_prismarine_quarter_slab[facing=north,layer=2,type=top,waterlogged=false]
conquest:dark_prismarine_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=true]
conquest:dark_prismarine_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=false]
conquest:dark_prismarine_quarter_slab[facing=north,layer=3,type=top,waterlogged=true]
conquest:dark_prismarine_quarter_slab[facing=north,layer=3,type=top,waterlogged=false]
conquest:dark_prismarine_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=true]
conquest:dark_prismarine_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=false]
conquest:dark_prismarine_quarter_slab[facing=south,layer=1,type=top,waterlogged=true]
conquest:dark_prismarine_quarter_slab[facing=south,layer=1,type=top,waterlogged=false]
conquest:dark_prismarine_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=true]
conquest:dark_prismarine_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=false]
conquest:dark_prismarine_quarter_slab[facing=south,layer=2,type=top,waterlogged=true]
conquest:dark_prismarine_quarter_slab[facing=south,layer=2,type=top,waterlogged=false]
conquest:dark_prismarine_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=true]
conquest:dark_prismarine_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=false]
conquest:dark_prismarine_quarter_slab[facing=south,layer=3,type=top,waterlogged=true]
conquest:dark_prismarine_quarter_slab[facing=south,layer=3,type=top,waterlogged=false]
conquest:dark_prismarine_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=true]
conquest:dark_prismarine_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=false]
conquest:dark_prismarine_quarter_slab[facing=west,layer=1,type=top,waterlogged=true]
conquest:dark_prismarine_quarter_slab[facing=west,layer=1,type=top,waterlogged=false]
conquest:dark_prismarine_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=true]
conquest:dark_prismarine_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=false]
conquest:dark_prismarine_quarter_slab[facing=west,layer=2,type=top,waterlogged=true]
conquest:dark_prismarine_quarter_slab[facing=west,layer=2,type=top,waterlogged=false]
conquest:dark_prismarine_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=true]
conquest:dark_prismarine_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=false]
conquest:dark_prismarine_quarter_slab[facing=west,layer=3,type=top,waterlogged=true]
conquest:dark_prismarine_quarter_slab[facing=west,layer=3,type=top,waterlogged=false]
conquest:dark_prismarine_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=true]
conquest:dark_prismarine_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=false]
conquest:dark_prismarine_quarter_slab[facing=east,layer=1,type=top,waterlogged=true]
conquest:dark_prismarine_quarter_slab[facing=east,layer=1,type=top,waterlogged=false]
conquest:dark_prismarine_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=true]
conquest:dark_prismarine_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=false]
conquest:dark_prismarine_quarter_slab[facing=east,layer=2,type=top,waterlogged=true]
conquest:dark_prismarine_quarter_slab[facing=east,layer=2,type=top,waterlogged=false]
conquest:dark_prismarine_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=true]
conquest:dark_prismarine_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=false]
conquest:dark_prismarine_quarter_slab[facing=east,layer=3,type=top,waterlogged=true]
conquest:dark_prismarine_quarter_slab[facing=east,layer=3,type=top,waterlogged=false]
conquest:dark_prismarine_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=true]
conquest:dark_prismarine_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=false]
conquest:dark_prismarine_slab[layers=1,type=top,waterlogged=true]
conquest:dark_prismarine_slab[layers=1,type=top,waterlogged=false]
conquest:dark_prismarine_slab[layers=1,type=bottom,waterlogged=true]
conquest:dark_prismarine_slab[layers=1,type=bottom,waterlogged=false]
conquest:dark_prismarine_slab[layers=2,type=top,waterlogged=true]
conquest:dark_prismarine_slab[layers=2,type=top,waterlogged=false]
conquest:dark_prismarine_slab[layers=2,type=bottom,waterlogged=true]
conquest:dark_prismarine_slab[layers=2,type=bottom,waterlogged=false]
conquest:dark_prismarine_slab[layers=3,type=top,waterlogged=true]
conquest:dark_prismarine_slab[layers=3,type=top,waterlogged=false]
conquest:dark_prismarine_slab[layers=3,type=bottom,waterlogged=true]
conquest:dark_prismarine_slab[layers=3,type=bottom,waterlogged=false]
conquest:dark_prismarine_slab[layers=4,type=top,waterlogged=true]
conquest:dark_prismarine_slab[layers=4,type=top,waterlogged=false]
conquest:dark_prismarine_slab[layers=4,type=bottom,waterlogged=true]
conquest:dark_prismarine_slab[layers=4,type=bottom,waterlogged=false]
conquest:dark_prismarine_slab[layers=5,type=top,waterlogged=true]
conquest:dark_prismarine_slab[layers=5,type=top,waterlogged=false]
conquest:dark_prismarine_slab[layers=5,type=bottom,waterlogged=true]
conquest:dark_prismarine_slab[layers=5,type=bottom,waterlogged=false]
conquest:dark_prismarine_slab[layers=6,type=top,waterlogged=true]
conquest:dark_prismarine_slab[layers=6,type=top,waterlogged=false]
conquest:dark_prismarine_slab[layers=6,type=bottom,waterlogged=true]
conquest:dark_prismarine_slab[layers=6,type=bottom,waterlogged=false]
conquest:dark_prismarine_slab[layers=7,type=top,waterlogged=true]
conquest:dark_prismarine_slab[layers=7,type=top,waterlogged=false]
conquest:dark_prismarine_slab[layers=7,type=bottom,waterlogged=true]
conquest:dark_prismarine_slab[layers=7,type=bottom,waterlogged=false]
conquest:dark_prismarine_slab[layers=8,type=top,waterlogged=true]
conquest:dark_prismarine_slab[layers=8,type=top,waterlogged=false]
conquest:dark_prismarine_slab[layers=8,type=bottom,waterlogged=true]
conquest:dark_prismarine_slab[layers=8,type=bottom,waterlogged=false]
conquest:dark_prismarine_small_arch[direction=northsouth,waterlogged=true]
conquest:dark_prismarine_small_arch[direction=northsouth,waterlogged=false]
conquest:dark_prismarine_small_arch[direction=eastwest,waterlogged=true]
conquest:dark_prismarine_small_arch[direction=eastwest,waterlogged=false]
conquest:dark_prismarine_small_arch_half[facing=north,waterlogged=true]
conquest:dark_prismarine_small_arch_half[facing=north,waterlogged=false]
conquest:dark_prismarine_small_arch_half[facing=south,waterlogged=true]
conquest:dark_prismarine_small_arch_half[facing=south,waterlogged=false]
conquest:dark_prismarine_small_arch_half[facing=west,waterlogged=true]
conquest:dark_prismarine_small_arch_half[facing=west,waterlogged=false]
conquest:dark_prismarine_small_arch_half[facing=east,waterlogged=true]
conquest:dark_prismarine_small_arch_half[facing=east,waterlogged=false]
conquest:dark_prismarine_small_window[down=true,up=true,waterlogged=true]
conquest:dark_prismarine_small_window[down=true,up=true,waterlogged=false]
conquest:dark_prismarine_small_window[down=true,up=false,waterlogged=true]
conquest:dark_prismarine_small_window[down=true,up=false,waterlogged=false]
conquest:dark_prismarine_small_window[down=false,up=true,waterlogged=true]
conquest:dark_prismarine_small_window[down=false,up=true,waterlogged=false]
conquest:dark_prismarine_small_window[down=false,up=false,waterlogged=true]
conquest:dark_prismarine_small_window[down=false,up=false,waterlogged=false]
conquest:dark_prismarine_small_window_half[down=true,facing=north,up=true,waterlogged=true]
conquest:dark_prismarine_small_window_half[down=true,facing=north,up=true,waterlogged=false]
conquest:dark_prismarine_small_window_half[down=true,facing=north,up=false,waterlogged=true]
conquest:dark_prismarine_small_window_half[down=true,facing=north,up=false,waterlogged=false]
conquest:dark_prismarine_small_window_half[down=true,facing=south,up=true,waterlogged=true]
conquest:dark_prismarine_small_window_half[down=true,facing=south,up=true,waterlogged=false]
conquest:dark_prismarine_small_window_half[down=true,facing=south,up=false,waterlogged=true]
conquest:dark_prismarine_small_window_half[down=true,facing=south,up=false,waterlogged=false]
conquest:dark_prismarine_small_window_half[down=true,facing=west,up=true,waterlogged=true]
conquest:dark_prismarine_small_window_half[down=true,facing=west,up=true,waterlogged=false]
conquest:dark_prismarine_small_window_half[down=true,facing=west,up=false,waterlogged=true]
conquest:dark_prismarine_small_window_half[down=true,facing=west,up=false,waterlogged=false]
conquest:dark_prismarine_small_window_half[down=true,facing=east,up=true,waterlogged=true]
conquest:dark_prismarine_small_window_half[down=true,facing=east,up=true,waterlogged=false]
conquest:dark_prismarine_small_window_half[down=true,facing=east,up=false,waterlogged=true]
conquest:dark_prismarine_small_window_half[down=true,facing=east,up=false,waterlogged=false]
conquest:dark_prismarine_small_window_half[down=false,facing=north,up=true,waterlogged=true]
conquest:dark_prismarine_small_window_half[down=false,facing=north,up=true,waterlogged=false]
conquest:dark_prismarine_small_window_half[down=false,facing=north,up=false,waterlogged=true]
conquest:dark_prismarine_small_window_half[down=false,facing=north,up=false,waterlogged=false]
conquest:dark_prismarine_small_window_half[down=false,facing=south,up=true,waterlogged=true]
conquest:dark_prismarine_small_window_half[down=false,facing=south,up=true,waterlogged=false]
conquest:dark_prismarine_small_window_half[down=false,facing=south,up=false,waterlogged=true]
conquest:dark_prismarine_small_window_half[down=false,facing=south,up=false,waterlogged=false]
conquest:dark_prismarine_small_window_half[down=false,facing=west,up=true,waterlogged=true]
conquest:dark_prismarine_small_window_half[down=false,facing=west,up=true,waterlogged=false]
conquest:dark_prismarine_small_window_half[down=false,facing=west,up=false,waterlogged=true]
conquest:dark_prismarine_small_window_half[down=false,facing=west,up=false,waterlogged=false]
conquest:dark_prismarine_small_window_half[down=false,facing=east,up=true,waterlogged=true]
conquest:dark_prismarine_small_window_half[down=false,facing=east,up=true,waterlogged=false]
conquest:dark_prismarine_small_window_half[down=false,facing=east,up=false,waterlogged=true]
conquest:dark_prismarine_small_window_half[down=false,facing=east,up=false,waterlogged=false]
conquest:dark_prismarine_sphere[type=egg,waterlogged=true]
conquest:dark_prismarine_sphere[type=egg,waterlogged=false]
conquest:dark_prismarine_sphere[type=small,waterlogged=true]
conquest:dark_prismarine_sphere[type=small,waterlogged=false]
conquest:dark_prismarine_sphere[type=large,waterlogged=true]
conquest:dark_prismarine_sphere[type=large,waterlogged=false]
conquest:dark_prismarine_two_meter_arch[facing=north,type=top]
conquest:dark_prismarine_two_meter_arch[facing=north,type=bottom]
conquest:dark_prismarine_two_meter_arch[facing=south,type=top]
conquest:dark_prismarine_two_meter_arch[facing=south,type=bottom]
conquest:dark_prismarine_two_meter_arch[facing=west,type=top]
conquest:dark_prismarine_two_meter_arch[facing=west,type=bottom]
conquest:dark_prismarine_two_meter_arch[facing=east,type=top]
conquest:dark_prismarine_two_meter_arch[facing=east,type=bottom]
conquest:dark_prismarine_two_meter_arch_half[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:dark_prismarine_two_meter_arch_half[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:dark_prismarine_two_meter_arch_half[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:dark_prismarine_two_meter_arch_half[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:dark_prismarine_two_meter_arch_half[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:dark_prismarine_two_meter_arch_half[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:dark_prismarine_two_meter_arch_half[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:dark_prismarine_two_meter_arch_half[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:dark_prismarine_two_meter_arch_half[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:dark_prismarine_two_meter_arch_half[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:dark_prismarine_two_meter_arch_half[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:dark_prismarine_two_meter_arch_half[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:dark_prismarine_two_meter_arch_half[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:dark_prismarine_two_meter_arch_half[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:dark_prismarine_two_meter_arch_half[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:dark_prismarine_two_meter_arch_half[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:dark_prismarine_two_meter_arch_half[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:dark_prismarine_two_meter_arch_half[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:dark_prismarine_two_meter_arch_half[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:dark_prismarine_two_meter_arch_half[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:dark_prismarine_two_meter_arch_half[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:dark_prismarine_two_meter_arch_half[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:dark_prismarine_two_meter_arch_half[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:dark_prismarine_two_meter_arch_half[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:dark_prismarine_two_meter_arch_half[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:dark_prismarine_two_meter_arch_half[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:dark_prismarine_two_meter_arch_half[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:dark_prismarine_two_meter_arch_half[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:dark_prismarine_two_meter_arch_half[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:dark_prismarine_two_meter_arch_half[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:dark_prismarine_two_meter_arch_half[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:dark_prismarine_two_meter_arch_half[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:dark_prismarine_two_meter_arch_half[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:dark_prismarine_two_meter_arch_half[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:dark_prismarine_two_meter_arch_half[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:dark_prismarine_two_meter_arch_half[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:dark_prismarine_two_meter_arch_half[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:dark_prismarine_two_meter_arch_half[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:dark_prismarine_two_meter_arch_half[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:dark_prismarine_two_meter_arch_half[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:dark_prismarine_two_meter_arch_half[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:dark_prismarine_two_meter_arch_half[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:dark_prismarine_two_meter_arch_half[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:dark_prismarine_two_meter_arch_half[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:dark_prismarine_two_meter_arch_half[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:dark_prismarine_two_meter_arch_half[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:dark_prismarine_two_meter_arch_half[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:dark_prismarine_two_meter_arch_half[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:dark_prismarine_two_meter_arch_half[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:dark_prismarine_two_meter_arch_half[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:dark_prismarine_two_meter_arch_half[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:dark_prismarine_two_meter_arch_half[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:dark_prismarine_two_meter_arch_half[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:dark_prismarine_two_meter_arch_half[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:dark_prismarine_two_meter_arch_half[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:dark_prismarine_two_meter_arch_half[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:dark_prismarine_two_meter_arch_half[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:dark_prismarine_two_meter_arch_half[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:dark_prismarine_two_meter_arch_half[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:dark_prismarine_two_meter_arch_half[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:dark_prismarine_two_meter_arch_half[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:dark_prismarine_two_meter_arch_half[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:dark_prismarine_two_meter_arch_half[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:dark_prismarine_two_meter_arch_half[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:dark_prismarine_vertical_corner[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:dark_prismarine_vertical_corner[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:dark_prismarine_vertical_corner[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:dark_prismarine_vertical_corner[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:dark_prismarine_vertical_corner[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:dark_prismarine_vertical_corner[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:dark_prismarine_vertical_corner[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:dark_prismarine_vertical_corner[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:dark_prismarine_vertical_corner[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:dark_prismarine_vertical_corner[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:dark_prismarine_vertical_corner[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:dark_prismarine_vertical_corner[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:dark_prismarine_vertical_corner[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:dark_prismarine_vertical_corner[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:dark_prismarine_vertical_corner[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:dark_prismarine_vertical_corner[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:dark_prismarine_vertical_corner[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:dark_prismarine_vertical_corner[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:dark_prismarine_vertical_corner[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:dark_prismarine_vertical_corner[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:dark_prismarine_vertical_corner[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:dark_prismarine_vertical_corner[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:dark_prismarine_vertical_corner[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:dark_prismarine_vertical_corner[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:dark_prismarine_vertical_corner[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:dark_prismarine_vertical_corner[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:dark_prismarine_vertical_corner[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:dark_prismarine_vertical_corner[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:dark_prismarine_vertical_corner[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:dark_prismarine_vertical_corner[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:dark_prismarine_vertical_corner[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:dark_prismarine_vertical_corner[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:dark_prismarine_vertical_corner[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:dark_prismarine_vertical_corner[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:dark_prismarine_vertical_corner[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:dark_prismarine_vertical_corner[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:dark_prismarine_vertical_corner[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:dark_prismarine_vertical_corner[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:dark_prismarine_vertical_corner[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:dark_prismarine_vertical_corner[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:dark_prismarine_vertical_corner[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:dark_prismarine_vertical_corner[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:dark_prismarine_vertical_corner[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:dark_prismarine_vertical_corner[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:dark_prismarine_vertical_corner[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:dark_prismarine_vertical_corner[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:dark_prismarine_vertical_corner[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:dark_prismarine_vertical_corner[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:dark_prismarine_vertical_corner[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:dark_prismarine_vertical_corner[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:dark_prismarine_vertical_corner[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:dark_prismarine_vertical_corner[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:dark_prismarine_vertical_corner[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:dark_prismarine_vertical_corner[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:dark_prismarine_vertical_corner[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:dark_prismarine_vertical_corner[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:dark_prismarine_vertical_corner[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:dark_prismarine_vertical_corner[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:dark_prismarine_vertical_corner[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:dark_prismarine_vertical_corner[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:dark_prismarine_vertical_corner[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:dark_prismarine_vertical_corner[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:dark_prismarine_vertical_corner[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:dark_prismarine_vertical_corner[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:dark_prismarine_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:dark_prismarine_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:dark_prismarine_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:dark_prismarine_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:dark_prismarine_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:dark_prismarine_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:dark_prismarine_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:dark_prismarine_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:dark_prismarine_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:dark_prismarine_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:dark_prismarine_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:dark_prismarine_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:dark_prismarine_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:dark_prismarine_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:dark_prismarine_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:dark_prismarine_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:dark_prismarine_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:dark_prismarine_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:dark_prismarine_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:dark_prismarine_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:dark_prismarine_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:dark_prismarine_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:dark_prismarine_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:dark_prismarine_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:dark_prismarine_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:dark_prismarine_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:dark_prismarine_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:dark_prismarine_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:dark_prismarine_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:dark_prismarine_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:dark_prismarine_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:dark_prismarine_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:dark_prismarine_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:dark_prismarine_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:dark_prismarine_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:dark_prismarine_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:dark_prismarine_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:dark_prismarine_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:dark_prismarine_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:dark_prismarine_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:dark_prismarine_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:dark_prismarine_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:dark_prismarine_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:dark_prismarine_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:dark_prismarine_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:dark_prismarine_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:dark_prismarine_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:dark_prismarine_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:dark_prismarine_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:dark_prismarine_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:dark_prismarine_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:dark_prismarine_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:dark_prismarine_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:dark_prismarine_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:dark_prismarine_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:dark_prismarine_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:dark_prismarine_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:dark_prismarine_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:dark_prismarine_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:dark_prismarine_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:dark_prismarine_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:dark_prismarine_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:dark_prismarine_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:dark_prismarine_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:dark_prismarine_vertical_quarter[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:dark_prismarine_vertical_quarter[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:dark_prismarine_vertical_quarter[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:dark_prismarine_vertical_quarter[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:dark_prismarine_vertical_quarter[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:dark_prismarine_vertical_quarter[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:dark_prismarine_vertical_quarter[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:dark_prismarine_vertical_quarter[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:dark_prismarine_vertical_quarter[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:dark_prismarine_vertical_quarter[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:dark_prismarine_vertical_quarter[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:dark_prismarine_vertical_quarter[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:dark_prismarine_vertical_quarter[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:dark_prismarine_vertical_quarter[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:dark_prismarine_vertical_quarter[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:dark_prismarine_vertical_quarter[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:dark_prismarine_vertical_quarter[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:dark_prismarine_vertical_quarter[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:dark_prismarine_vertical_quarter[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:dark_prismarine_vertical_quarter[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:dark_prismarine_vertical_quarter[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:dark_prismarine_vertical_quarter[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:dark_prismarine_vertical_quarter[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:dark_prismarine_vertical_quarter[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:dark_prismarine_vertical_quarter[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:dark_prismarine_vertical_quarter[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:dark_prismarine_vertical_quarter[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:dark_prismarine_vertical_quarter[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:dark_prismarine_vertical_quarter[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:dark_prismarine_vertical_quarter[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:dark_prismarine_vertical_quarter[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:dark_prismarine_vertical_quarter[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:dark_prismarine_vertical_quarter[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:dark_prismarine_vertical_quarter[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:dark_prismarine_vertical_quarter[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:dark_prismarine_vertical_quarter[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:dark_prismarine_vertical_quarter[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:dark_prismarine_vertical_quarter[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:dark_prismarine_vertical_quarter[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:dark_prismarine_vertical_quarter[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:dark_prismarine_vertical_quarter[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:dark_prismarine_vertical_quarter[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:dark_prismarine_vertical_quarter[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:dark_prismarine_vertical_quarter[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:dark_prismarine_vertical_quarter[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:dark_prismarine_vertical_quarter[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:dark_prismarine_vertical_quarter[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:dark_prismarine_vertical_quarter[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:dark_prismarine_vertical_quarter[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:dark_prismarine_vertical_quarter[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:dark_prismarine_vertical_quarter[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:dark_prismarine_vertical_quarter[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:dark_prismarine_vertical_quarter[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:dark_prismarine_vertical_quarter[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:dark_prismarine_vertical_quarter[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:dark_prismarine_vertical_quarter[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:dark_prismarine_vertical_quarter[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:dark_prismarine_vertical_quarter[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:dark_prismarine_vertical_quarter[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:dark_prismarine_vertical_quarter[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:dark_prismarine_vertical_quarter[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:dark_prismarine_vertical_quarter[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:dark_prismarine_vertical_quarter[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:dark_prismarine_vertical_quarter[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:dark_prismarine_vertical_slab[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:dark_prismarine_vertical_slab[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:dark_prismarine_vertical_slab[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:dark_prismarine_vertical_slab[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:dark_prismarine_vertical_slab[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:dark_prismarine_vertical_slab[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:dark_prismarine_vertical_slab[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:dark_prismarine_vertical_slab[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:dark_prismarine_vertical_slab[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:dark_prismarine_vertical_slab[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:dark_prismarine_vertical_slab[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:dark_prismarine_vertical_slab[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:dark_prismarine_vertical_slab[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:dark_prismarine_vertical_slab[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:dark_prismarine_vertical_slab[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:dark_prismarine_vertical_slab[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:dark_prismarine_vertical_slab[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:dark_prismarine_vertical_slab[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:dark_prismarine_vertical_slab[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:dark_prismarine_vertical_slab[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:dark_prismarine_vertical_slab[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:dark_prismarine_vertical_slab[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:dark_prismarine_vertical_slab[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:dark_prismarine_vertical_slab[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:dark_prismarine_vertical_slab[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:dark_prismarine_vertical_slab[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:dark_prismarine_vertical_slab[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:dark_prismarine_vertical_slab[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:dark_prismarine_vertical_slab[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:dark_prismarine_vertical_slab[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:dark_prismarine_vertical_slab[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:dark_prismarine_vertical_slab[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:dark_prismarine_vertical_slab[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:dark_prismarine_vertical_slab[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:dark_prismarine_vertical_slab[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:dark_prismarine_vertical_slab[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:dark_prismarine_vertical_slab[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:dark_prismarine_vertical_slab[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:dark_prismarine_vertical_slab[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:dark_prismarine_vertical_slab[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:dark_prismarine_vertical_slab[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:dark_prismarine_vertical_slab[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:dark_prismarine_vertical_slab[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:dark_prismarine_vertical_slab[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:dark_prismarine_vertical_slab[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:dark_prismarine_vertical_slab[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:dark_prismarine_vertical_slab[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:dark_prismarine_vertical_slab[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:dark_prismarine_vertical_slab[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:dark_prismarine_vertical_slab[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:dark_prismarine_vertical_slab[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:dark_prismarine_vertical_slab[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:dark_prismarine_vertical_slab[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:dark_prismarine_vertical_slab[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:dark_prismarine_vertical_slab[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:dark_prismarine_vertical_slab[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:dark_prismarine_vertical_slab[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:dark_prismarine_vertical_slab[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:dark_prismarine_vertical_slab[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:dark_prismarine_vertical_slab[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:dark_prismarine_vertical_slab[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:dark_prismarine_vertical_slab[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:dark_prismarine_vertical_slab[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:dark_prismarine_vertical_slab[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:dark_prismarine_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:dark_prismarine_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:dark_prismarine_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:dark_prismarine_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:dark_prismarine_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:dark_prismarine_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:dark_prismarine_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:dark_prismarine_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:dark_prismarine_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:dark_prismarine_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:dark_prismarine_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:dark_prismarine_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:dark_prismarine_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:dark_prismarine_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:dark_prismarine_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:dark_prismarine_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:dark_prismarine_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:dark_prismarine_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:dark_prismarine_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:dark_prismarine_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:dark_prismarine_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:dark_prismarine_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:dark_prismarine_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:dark_prismarine_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:dark_prismarine_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:dark_prismarine_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:dark_prismarine_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:dark_prismarine_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:dark_prismarine_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:dark_prismarine_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:dark_prismarine_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:dark_prismarine_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:dark_prismarine_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:dark_prismarine_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:dark_prismarine_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:dark_prismarine_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:dark_prismarine_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:dark_prismarine_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:dark_prismarine_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:dark_prismarine_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:dark_prismarine_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:dark_prismarine_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:dark_prismarine_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:dark_prismarine_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:dark_prismarine_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:dark_prismarine_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:dark_prismarine_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:dark_prismarine_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:dark_prismarine_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:dark_prismarine_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:dark_prismarine_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:dark_prismarine_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:dark_prismarine_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:dark_prismarine_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:dark_prismarine_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:dark_prismarine_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:dark_prismarine_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:dark_prismarine_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:dark_prismarine_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:dark_prismarine_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:dark_prismarine_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:dark_prismarine_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:dark_prismarine_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:dark_prismarine_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:dark_prismarine_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:dark_prismarine_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:dark_prismarine_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:dark_prismarine_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:dark_prismarine_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:dark_prismarine_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:dark_prismarine_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:dark_prismarine_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:dark_prismarine_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:dark_prismarine_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:dark_prismarine_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:dark_prismarine_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:dark_prismarine_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:dark_prismarine_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:dark_prismarine_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:dark_prismarine_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:dark_prismarine_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:dark_prismarine_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:dark_prismarine_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:dark_prismarine_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:dark_prismarine_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:dark_prismarine_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:dark_prismarine_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:dark_prismarine_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:dark_prismarine_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:dark_prismarine_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:dark_prismarine_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:dark_prismarine_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:dark_prismarine_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:dark_prismarine_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:dark_prismarine_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:dark_prismarine_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:dark_prismarine_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:dark_prismarine_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:dark_prismarine_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:dark_prismarine_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:dark_prismarine_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:dark_prismarine_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:dark_prismarine_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:dark_prismarine_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:dark_prismarine_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:dark_prismarine_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:dark_prismarine_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:dark_prismarine_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:dark_prismarine_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:dark_prismarine_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:dark_prismarine_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:dark_prismarine_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:dark_prismarine_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:dark_prismarine_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:dark_prismarine_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:dark_prismarine_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:dark_prismarine_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:dark_prismarine_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:dark_prismarine_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:dark_prismarine_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:dark_prismarine_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:dark_prismarine_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:dark_prismarine_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:dark_prismarine_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:dark_prismarine_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:dark_prismarine_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:dark_prismarine_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:dark_prismarine_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:dark_prismarine_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:dark_prismarine_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:dark_prismarine_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:dark_prismarine_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:dark_prismarine_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:dark_prismarine_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:dark_prismarine_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:dark_prismarine_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:dark_prismarine_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:dark_prismarine_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:dark_prismarine_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:dark_prismarine_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:dark_prismarine_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:dark_prismarine_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:dark_prismarine_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:dark_prismarine_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:dark_prismarine_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:dark_prismarine_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:dark_prismarine_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:dark_prismarine_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:dark_prismarine_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:dark_prismarine_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:dark_prismarine_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:dark_prismarine_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:dark_prismarine_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:dark_prismarine_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:dark_prismarine_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:dark_prismarine_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:dark_prismarine_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:dark_prismarine_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:dark_prismarine_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:dark_prismarine_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:dark_prismarine_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:dark_prismarine_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:dark_prismarine_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:dark_prismarine_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:dark_prismarine_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:dark_prismarine_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:dark_prismarine_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:dark_prismarine_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:dark_prismarine_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:dark_prismarine_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:dark_prismarine_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:dark_prismarine_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:dark_prismarine_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:dark_prismarine_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:dark_prismarine_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:dark_prismarine_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:dark_prismarine_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:dark_prismarine_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:dark_prismarine_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:dark_prismarine_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:dark_prismarine_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:dark_prismarine_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:dark_prismarine_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:dark_prismarine_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:dark_prismarine_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:dark_prismarine_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:dark_prismarine_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:dark_prismarine_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:dark_prismarine_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:dark_prismarine_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:dark_prismarine_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:dark_prismarine_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:dark_prismarine_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:dark_prismarine_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:dark_prismarine_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:dark_prismarine_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:dark_prismarine_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:dark_prismarine_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:dark_prismarine_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:dark_prismarine_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:dark_prismarine_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:dark_prismarine_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:dark_prismarine_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:dark_prismarine_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:dark_prismarine_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:dark_prismarine_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:dark_prismarine_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:dark_prismarine_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:dark_prismarine_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:dark_prismarine_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:dark_prismarine_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:dark_prismarine_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:dark_prismarine_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:dark_prismarine_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:dark_prismarine_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:dark_prismarine_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:dark_prismarine_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:dark_prismarine_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:dark_prismarine_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:dark_prismarine_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:dark_prismarine_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:dark_prismarine_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:dark_prismarine_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:dark_prismarine_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:dark_prismarine_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:dark_prismarine_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:dark_prismarine_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:dark_prismarine_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:dark_prismarine_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:dark_prismarine_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:dark_prismarine_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:dark_prismarine_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:dark_prismarine_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:dark_prismarine_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:dark_prismarine_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:dark_prismarine_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:dark_prismarine_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:dark_prismarine_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:dark_prismarine_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:dark_prismarine_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:dark_prismarine_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:dark_prismarine_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:dark_prismarine_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:dark_prismarine_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:dark_prismarine_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:dark_prismarine_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:dark_prismarine_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:dark_prismarine_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:dark_prismarine_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:dark_prismarine_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:dark_prismarine_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:dark_prismarine_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:dark_prismarine_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:dark_prismarine_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:dark_prismarine_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:dark_prismarine_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:dark_prismarine_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:dark_prismarine_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:dark_prismarine_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:dark_prismarine_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:dark_prismarine_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:dark_prismarine_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:dark_prismarine_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:dark_prismarine_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:dark_prismarine_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:dark_prismarine_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:dark_prismarine_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:dark_prismarine_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:dark_prismarine_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:dark_prismarine_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:dark_prismarine_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:dark_prismarine_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:dark_prismarine_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:dark_prismarine_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:dark_prismarine_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:dark_prismarine_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:dark_prismarine_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:dark_prismarine_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:dark_prismarine_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:dark_prismarine_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:dark_prismarine_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:dark_prismarine_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:dark_prismarine_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:dark_prismarine_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:dark_prismarine_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:dark_prismarine_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:dark_prismarine_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:dark_prismarine_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:dark_prismarine_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:dark_prismarine_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:dark_prismarine_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:dark_prismarine_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:dark_prismarine_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:dark_prismarine_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:dark_prismarine_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:dark_prismarine_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:dark_prismarine_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:dark_prismarine_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:dark_prismarine_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:dark_prismarine_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:dark_prismarine_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:dark_prismarine_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:dark_prismarine_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:dark_prismarine_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:dark_prismarine_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:dark_prismarine_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:dark_prismarine_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:dark_prismarine_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:dark_prismarine_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:dark_prismarine_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:dark_prismarine_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:dark_prismarine_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:dark_prismarine_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:dark_prismarine_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:dark_prismarine_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:dark_prismarine_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:dark_prismarine_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:dark_prismarine_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:dark_prismarine_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:dark_prismarine_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:dark_prismarine_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:dark_prismarine_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:dark_prismarine_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:dark_prismarine_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:dark_red_diamond_clay_shingles
conquest:dark_red_diamond_clay_shingles_capital[facing=flat,type=top,waterlogged=true]
conquest:dark_red_diamond_clay_shingles_capital[facing=flat,type=top,waterlogged=false]
conquest:dark_red_diamond_clay_shingles_capital[facing=flat,type=bottom,waterlogged=true]
conquest:dark_red_diamond_clay_shingles_capital[facing=flat,type=bottom,waterlogged=false]
conquest:dark_red_diamond_clay_shingles_capital[facing=north,type=top,waterlogged=true]
conquest:dark_red_diamond_clay_shingles_capital[facing=north,type=top,waterlogged=false]
conquest:dark_red_diamond_clay_shingles_capital[facing=north,type=bottom,waterlogged=true]
conquest:dark_red_diamond_clay_shingles_capital[facing=north,type=bottom,waterlogged=false]
conquest:dark_red_diamond_clay_shingles_capital[facing=south,type=top,waterlogged=true]
conquest:dark_red_diamond_clay_shingles_capital[facing=south,type=top,waterlogged=false]
conquest:dark_red_diamond_clay_shingles_capital[facing=south,type=bottom,waterlogged=true]
conquest:dark_red_diamond_clay_shingles_capital[facing=south,type=bottom,waterlogged=false]
conquest:dark_red_diamond_clay_shingles_capital[facing=east,type=top,waterlogged=true]
conquest:dark_red_diamond_clay_shingles_capital[facing=east,type=top,waterlogged=false]
conquest:dark_red_diamond_clay_shingles_capital[facing=east,type=bottom,waterlogged=true]
conquest:dark_red_diamond_clay_shingles_capital[facing=east,type=bottom,waterlogged=false]
conquest:dark_red_diamond_clay_shingles_capital[facing=west,type=top,waterlogged=true]
conquest:dark_red_diamond_clay_shingles_capital[facing=west,type=top,waterlogged=false]
conquest:dark_red_diamond_clay_shingles_capital[facing=west,type=bottom,waterlogged=true]
conquest:dark_red_diamond_clay_shingles_capital[facing=west,type=bottom,waterlogged=false]
conquest:dark_red_diamond_clay_shingles_corner_slab[facing=north,type=top,waterlogged=true]
conquest:dark_red_diamond_clay_shingles_corner_slab[facing=north,type=top,waterlogged=false]
conquest:dark_red_diamond_clay_shingles_corner_slab[facing=north,type=bottom,waterlogged=true]
conquest:dark_red_diamond_clay_shingles_corner_slab[facing=north,type=bottom,waterlogged=false]
conquest:dark_red_diamond_clay_shingles_corner_slab[facing=south,type=top,waterlogged=true]
conquest:dark_red_diamond_clay_shingles_corner_slab[facing=south,type=top,waterlogged=false]
conquest:dark_red_diamond_clay_shingles_corner_slab[facing=south,type=bottom,waterlogged=true]
conquest:dark_red_diamond_clay_shingles_corner_slab[facing=south,type=bottom,waterlogged=false]
conquest:dark_red_diamond_clay_shingles_corner_slab[facing=west,type=top,waterlogged=true]
conquest:dark_red_diamond_clay_shingles_corner_slab[facing=west,type=top,waterlogged=false]
conquest:dark_red_diamond_clay_shingles_corner_slab[facing=west,type=bottom,waterlogged=true]
conquest:dark_red_diamond_clay_shingles_corner_slab[facing=west,type=bottom,waterlogged=false]
conquest:dark_red_diamond_clay_shingles_corner_slab[facing=east,type=top,waterlogged=true]
conquest:dark_red_diamond_clay_shingles_corner_slab[facing=east,type=top,waterlogged=false]
conquest:dark_red_diamond_clay_shingles_corner_slab[facing=east,type=bottom,waterlogged=true]
conquest:dark_red_diamond_clay_shingles_corner_slab[facing=east,type=bottom,waterlogged=false]
conquest:dark_red_diamond_clay_shingles_eighth_slab[facing=north,type=top,waterlogged=true]
conquest:dark_red_diamond_clay_shingles_eighth_slab[facing=north,type=top,waterlogged=false]
conquest:dark_red_diamond_clay_shingles_eighth_slab[facing=north,type=bottom,waterlogged=true]
conquest:dark_red_diamond_clay_shingles_eighth_slab[facing=north,type=bottom,waterlogged=false]
conquest:dark_red_diamond_clay_shingles_eighth_slab[facing=south,type=top,waterlogged=true]
conquest:dark_red_diamond_clay_shingles_eighth_slab[facing=south,type=top,waterlogged=false]
conquest:dark_red_diamond_clay_shingles_eighth_slab[facing=south,type=bottom,waterlogged=true]
conquest:dark_red_diamond_clay_shingles_eighth_slab[facing=south,type=bottom,waterlogged=false]
conquest:dark_red_diamond_clay_shingles_eighth_slab[facing=west,type=top,waterlogged=true]
conquest:dark_red_diamond_clay_shingles_eighth_slab[facing=west,type=top,waterlogged=false]
conquest:dark_red_diamond_clay_shingles_eighth_slab[facing=west,type=bottom,waterlogged=true]
conquest:dark_red_diamond_clay_shingles_eighth_slab[facing=west,type=bottom,waterlogged=false]
conquest:dark_red_diamond_clay_shingles_eighth_slab[facing=east,type=top,waterlogged=true]
conquest:dark_red_diamond_clay_shingles_eighth_slab[facing=east,type=top,waterlogged=false]
conquest:dark_red_diamond_clay_shingles_eighth_slab[facing=east,type=bottom,waterlogged=true]
conquest:dark_red_diamond_clay_shingles_eighth_slab[facing=east,type=bottom,waterlogged=false]
conquest:dark_red_diamond_clay_shingles_pillar[layer=1,waterlogged=true]
conquest:dark_red_diamond_clay_shingles_pillar[layer=1,waterlogged=false]
conquest:dark_red_diamond_clay_shingles_pillar[layer=2,waterlogged=true]
conquest:dark_red_diamond_clay_shingles_pillar[layer=2,waterlogged=false]
conquest:dark_red_diamond_clay_shingles_pillar[layer=3,waterlogged=true]
conquest:dark_red_diamond_clay_shingles_pillar[layer=3,waterlogged=false]
conquest:dark_red_diamond_clay_shingles_quarter_slab[facing=north,layer=1,type=top,waterlogged=true]
conquest:dark_red_diamond_clay_shingles_quarter_slab[facing=north,layer=1,type=top,waterlogged=false]
conquest:dark_red_diamond_clay_shingles_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=true]
conquest:dark_red_diamond_clay_shingles_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=false]
conquest:dark_red_diamond_clay_shingles_quarter_slab[facing=north,layer=2,type=top,waterlogged=true]
conquest:dark_red_diamond_clay_shingles_quarter_slab[facing=north,layer=2,type=top,waterlogged=false]
conquest:dark_red_diamond_clay_shingles_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=true]
conquest:dark_red_diamond_clay_shingles_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=false]
conquest:dark_red_diamond_clay_shingles_quarter_slab[facing=north,layer=3,type=top,waterlogged=true]
conquest:dark_red_diamond_clay_shingles_quarter_slab[facing=north,layer=3,type=top,waterlogged=false]
conquest:dark_red_diamond_clay_shingles_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=true]
conquest:dark_red_diamond_clay_shingles_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=false]
conquest:dark_red_diamond_clay_shingles_quarter_slab[facing=south,layer=1,type=top,waterlogged=true]
conquest:dark_red_diamond_clay_shingles_quarter_slab[facing=south,layer=1,type=top,waterlogged=false]
conquest:dark_red_diamond_clay_shingles_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=true]
conquest:dark_red_diamond_clay_shingles_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=false]
conquest:dark_red_diamond_clay_shingles_quarter_slab[facing=south,layer=2,type=top,waterlogged=true]
conquest:dark_red_diamond_clay_shingles_quarter_slab[facing=south,layer=2,type=top,waterlogged=false]
conquest:dark_red_diamond_clay_shingles_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=true]
conquest:dark_red_diamond_clay_shingles_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=false]
conquest:dark_red_diamond_clay_shingles_quarter_slab[facing=south,layer=3,type=top,waterlogged=true]
conquest:dark_red_diamond_clay_shingles_quarter_slab[facing=south,layer=3,type=top,waterlogged=false]
conquest:dark_red_diamond_clay_shingles_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=true]
conquest:dark_red_diamond_clay_shingles_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=false]
conquest:dark_red_diamond_clay_shingles_quarter_slab[facing=west,layer=1,type=top,waterlogged=true]
conquest:dark_red_diamond_clay_shingles_quarter_slab[facing=west,layer=1,type=top,waterlogged=false]
conquest:dark_red_diamond_clay_shingles_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=true]
conquest:dark_red_diamond_clay_shingles_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=false]
conquest:dark_red_diamond_clay_shingles_quarter_slab[facing=west,layer=2,type=top,waterlogged=true]
conquest:dark_red_diamond_clay_shingles_quarter_slab[facing=west,layer=2,type=top,waterlogged=false]
conquest:dark_red_diamond_clay_shingles_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=true]
conquest:dark_red_diamond_clay_shingles_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=false]
conquest:dark_red_diamond_clay_shingles_quarter_slab[facing=west,layer=3,type=top,waterlogged=true]
conquest:dark_red_diamond_clay_shingles_quarter_slab[facing=west,layer=3,type=top,waterlogged=false]
conquest:dark_red_diamond_clay_shingles_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=true]
conquest:dark_red_diamond_clay_shingles_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=false]
conquest:dark_red_diamond_clay_shingles_quarter_slab[facing=east,layer=1,type=top,waterlogged=true]
conquest:dark_red_diamond_clay_shingles_quarter_slab[facing=east,layer=1,type=top,waterlogged=false]
conquest:dark_red_diamond_clay_shingles_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=true]
conquest:dark_red_diamond_clay_shingles_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=false]
conquest:dark_red_diamond_clay_shingles_quarter_slab[facing=east,layer=2,type=top,waterlogged=true]
conquest:dark_red_diamond_clay_shingles_quarter_slab[facing=east,layer=2,type=top,waterlogged=false]
conquest:dark_red_diamond_clay_shingles_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=true]
conquest:dark_red_diamond_clay_shingles_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=false]
conquest:dark_red_diamond_clay_shingles_quarter_slab[facing=east,layer=3,type=top,waterlogged=true]
conquest:dark_red_diamond_clay_shingles_quarter_slab[facing=east,layer=3,type=top,waterlogged=false]
conquest:dark_red_diamond_clay_shingles_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=true]
conquest:dark_red_diamond_clay_shingles_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=false]
conquest:dark_red_diamond_clay_shingles_slab[layer=1,type=top,waterlogged=true]
conquest:dark_red_diamond_clay_shingles_slab[layer=1,type=top,waterlogged=false]
conquest:dark_red_diamond_clay_shingles_slab[layer=1,type=bottom,waterlogged=true]
conquest:dark_red_diamond_clay_shingles_slab[layer=1,type=bottom,waterlogged=false]
conquest:dark_red_diamond_clay_shingles_slab[layer=2,type=top,waterlogged=true]
conquest:dark_red_diamond_clay_shingles_slab[layer=2,type=top,waterlogged=false]
conquest:dark_red_diamond_clay_shingles_slab[layer=2,type=bottom,waterlogged=true]
conquest:dark_red_diamond_clay_shingles_slab[layer=2,type=bottom,waterlogged=false]
conquest:dark_red_diamond_clay_shingles_slab[layer=3,type=top,waterlogged=true]
conquest:dark_red_diamond_clay_shingles_slab[layer=3,type=top,waterlogged=false]
conquest:dark_red_diamond_clay_shingles_slab[layer=3,type=bottom,waterlogged=true]
conquest:dark_red_diamond_clay_shingles_slab[layer=3,type=bottom,waterlogged=false]
conquest:dark_red_diamond_clay_shingles_slab[layer=4,type=top,waterlogged=true]
conquest:dark_red_diamond_clay_shingles_slab[layer=4,type=top,waterlogged=false]
conquest:dark_red_diamond_clay_shingles_slab[layer=4,type=bottom,waterlogged=true]
conquest:dark_red_diamond_clay_shingles_slab[layer=4,type=bottom,waterlogged=false]
conquest:dark_red_diamond_clay_shingles_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:dark_red_diamond_clay_shingles_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:dark_red_diamond_clay_shingles_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:dark_red_diamond_clay_shingles_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:dark_red_diamond_clay_shingles_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:dark_red_diamond_clay_shingles_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:dark_red_diamond_clay_shingles_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:dark_red_diamond_clay_shingles_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:dark_red_diamond_clay_shingles_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:dark_red_diamond_clay_shingles_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:dark_red_diamond_clay_shingles_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:dark_red_diamond_clay_shingles_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:dark_red_diamond_clay_shingles_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:dark_red_diamond_clay_shingles_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:dark_red_diamond_clay_shingles_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:dark_red_diamond_clay_shingles_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:dark_red_diamond_clay_shingles_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:dark_red_diamond_clay_shingles_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:dark_red_diamond_clay_shingles_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:dark_red_diamond_clay_shingles_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:dark_red_diamond_clay_shingles_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:dark_red_diamond_clay_shingles_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:dark_red_diamond_clay_shingles_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:dark_red_diamond_clay_shingles_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:dark_red_diamond_clay_shingles_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:dark_red_diamond_clay_shingles_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:dark_red_diamond_clay_shingles_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:dark_red_diamond_clay_shingles_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:dark_red_diamond_clay_shingles_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:dark_red_diamond_clay_shingles_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:dark_red_diamond_clay_shingles_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:dark_red_diamond_clay_shingles_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:dark_red_diamond_clay_shingles_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:dark_red_diamond_clay_shingles_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:dark_red_diamond_clay_shingles_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:dark_red_diamond_clay_shingles_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:dark_red_diamond_clay_shingles_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:dark_red_diamond_clay_shingles_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:dark_red_diamond_clay_shingles_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:dark_red_diamond_clay_shingles_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:dark_red_diamond_clay_shingles_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:dark_red_diamond_clay_shingles_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:dark_red_diamond_clay_shingles_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:dark_red_diamond_clay_shingles_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:dark_red_diamond_clay_shingles_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:dark_red_diamond_clay_shingles_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:dark_red_diamond_clay_shingles_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:dark_red_diamond_clay_shingles_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:dark_red_diamond_clay_shingles_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:dark_red_diamond_clay_shingles_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:dark_red_diamond_clay_shingles_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:dark_red_diamond_clay_shingles_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:dark_red_diamond_clay_shingles_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:dark_red_diamond_clay_shingles_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:dark_red_diamond_clay_shingles_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:dark_red_diamond_clay_shingles_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:dark_red_diamond_clay_shingles_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:dark_red_diamond_clay_shingles_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:dark_red_diamond_clay_shingles_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:dark_red_diamond_clay_shingles_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:dark_red_diamond_clay_shingles_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:dark_red_diamond_clay_shingles_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:dark_red_diamond_clay_shingles_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:dark_red_diamond_clay_shingles_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:dark_red_diamond_clay_shingles_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:dark_red_diamond_clay_shingles_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:dark_red_diamond_clay_shingles_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:dark_red_diamond_clay_shingles_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:dark_red_diamond_clay_shingles_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:dark_red_diamond_clay_shingles_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:dark_red_diamond_clay_shingles_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:dark_red_diamond_clay_shingles_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:dark_red_diamond_clay_shingles_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:dark_red_diamond_clay_shingles_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:dark_red_diamond_clay_shingles_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:dark_red_diamond_clay_shingles_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:dark_red_diamond_clay_shingles_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:dark_red_diamond_clay_shingles_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:dark_red_diamond_clay_shingles_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:dark_red_diamond_clay_shingles_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:dark_red_diamond_clay_shingles_vertical_corner[facing=north,layer=1,waterlogged=true]
conquest:dark_red_diamond_clay_shingles_vertical_corner[facing=north,layer=1,waterlogged=false]
conquest:dark_red_diamond_clay_shingles_vertical_corner[facing=north,layer=2,waterlogged=true]
conquest:dark_red_diamond_clay_shingles_vertical_corner[facing=north,layer=2,waterlogged=false]
conquest:dark_red_diamond_clay_shingles_vertical_corner[facing=north,layer=3,waterlogged=true]
conquest:dark_red_diamond_clay_shingles_vertical_corner[facing=north,layer=3,waterlogged=false]
conquest:dark_red_diamond_clay_shingles_vertical_corner[facing=north,layer=4,waterlogged=true]
conquest:dark_red_diamond_clay_shingles_vertical_corner[facing=north,layer=4,waterlogged=false]
conquest:dark_red_diamond_clay_shingles_vertical_corner[facing=south,layer=1,waterlogged=true]
conquest:dark_red_diamond_clay_shingles_vertical_corner[facing=south,layer=1,waterlogged=false]
conquest:dark_red_diamond_clay_shingles_vertical_corner[facing=south,layer=2,waterlogged=true]
conquest:dark_red_diamond_clay_shingles_vertical_corner[facing=south,layer=2,waterlogged=false]
conquest:dark_red_diamond_clay_shingles_vertical_corner[facing=south,layer=3,waterlogged=true]
conquest:dark_red_diamond_clay_shingles_vertical_corner[facing=south,layer=3,waterlogged=false]
conquest:dark_red_diamond_clay_shingles_vertical_corner[facing=south,layer=4,waterlogged=true]
conquest:dark_red_diamond_clay_shingles_vertical_corner[facing=south,layer=4,waterlogged=false]
conquest:dark_red_diamond_clay_shingles_vertical_corner[facing=west,layer=1,waterlogged=true]
conquest:dark_red_diamond_clay_shingles_vertical_corner[facing=west,layer=1,waterlogged=false]
conquest:dark_red_diamond_clay_shingles_vertical_corner[facing=west,layer=2,waterlogged=true]
conquest:dark_red_diamond_clay_shingles_vertical_corner[facing=west,layer=2,waterlogged=false]
conquest:dark_red_diamond_clay_shingles_vertical_corner[facing=west,layer=3,waterlogged=true]
conquest:dark_red_diamond_clay_shingles_vertical_corner[facing=west,layer=3,waterlogged=false]
conquest:dark_red_diamond_clay_shingles_vertical_corner[facing=west,layer=4,waterlogged=true]
conquest:dark_red_diamond_clay_shingles_vertical_corner[facing=west,layer=4,waterlogged=false]
conquest:dark_red_diamond_clay_shingles_vertical_corner[facing=east,layer=1,waterlogged=true]
conquest:dark_red_diamond_clay_shingles_vertical_corner[facing=east,layer=1,waterlogged=false]
conquest:dark_red_diamond_clay_shingles_vertical_corner[facing=east,layer=2,waterlogged=true]
conquest:dark_red_diamond_clay_shingles_vertical_corner[facing=east,layer=2,waterlogged=false]
conquest:dark_red_diamond_clay_shingles_vertical_corner[facing=east,layer=3,waterlogged=true]
conquest:dark_red_diamond_clay_shingles_vertical_corner[facing=east,layer=3,waterlogged=false]
conquest:dark_red_diamond_clay_shingles_vertical_corner[facing=east,layer=4,waterlogged=true]
conquest:dark_red_diamond_clay_shingles_vertical_corner[facing=east,layer=4,waterlogged=false]
conquest:dark_red_diamond_clay_shingles_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:dark_red_diamond_clay_shingles_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:dark_red_diamond_clay_shingles_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:dark_red_diamond_clay_shingles_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:dark_red_diamond_clay_shingles_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:dark_red_diamond_clay_shingles_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:dark_red_diamond_clay_shingles_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:dark_red_diamond_clay_shingles_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:dark_red_diamond_clay_shingles_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:dark_red_diamond_clay_shingles_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:dark_red_diamond_clay_shingles_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:dark_red_diamond_clay_shingles_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:dark_red_diamond_clay_shingles_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:dark_red_diamond_clay_shingles_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:dark_red_diamond_clay_shingles_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:dark_red_diamond_clay_shingles_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:dark_red_diamond_clay_shingles_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:dark_red_diamond_clay_shingles_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:dark_red_diamond_clay_shingles_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:dark_red_diamond_clay_shingles_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:dark_red_diamond_clay_shingles_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:dark_red_diamond_clay_shingles_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:dark_red_diamond_clay_shingles_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:dark_red_diamond_clay_shingles_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:dark_red_diamond_clay_shingles_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:dark_red_diamond_clay_shingles_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:dark_red_diamond_clay_shingles_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:dark_red_diamond_clay_shingles_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:dark_red_diamond_clay_shingles_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:dark_red_diamond_clay_shingles_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:dark_red_diamond_clay_shingles_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:dark_red_diamond_clay_shingles_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:dark_red_diamond_clay_shingles_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:dark_red_diamond_clay_shingles_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:dark_red_diamond_clay_shingles_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:dark_red_diamond_clay_shingles_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:dark_red_diamond_clay_shingles_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:dark_red_diamond_clay_shingles_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:dark_red_diamond_clay_shingles_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:dark_red_diamond_clay_shingles_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:dark_red_diamond_clay_shingles_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:dark_red_diamond_clay_shingles_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:dark_red_diamond_clay_shingles_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:dark_red_diamond_clay_shingles_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:dark_red_diamond_clay_shingles_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:dark_red_diamond_clay_shingles_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:dark_red_diamond_clay_shingles_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:dark_red_diamond_clay_shingles_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:dark_red_diamond_clay_shingles_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:dark_red_diamond_clay_shingles_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:dark_red_diamond_clay_shingles_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:dark_red_diamond_clay_shingles_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:dark_red_diamond_clay_shingles_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:dark_red_diamond_clay_shingles_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:dark_red_diamond_clay_shingles_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:dark_red_diamond_clay_shingles_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:dark_red_diamond_clay_shingles_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:dark_red_diamond_clay_shingles_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:dark_red_diamond_clay_shingles_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:dark_red_diamond_clay_shingles_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:dark_red_diamond_clay_shingles_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:dark_red_diamond_clay_shingles_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:dark_red_diamond_clay_shingles_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:dark_red_diamond_clay_shingles_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:dark_red_diamond_clay_shingles_vertical_quarter[facing=north,layer=1,waterlogged=true]
conquest:dark_red_diamond_clay_shingles_vertical_quarter[facing=north,layer=1,waterlogged=false]
conquest:dark_red_diamond_clay_shingles_vertical_quarter[facing=north,layer=2,waterlogged=true]
conquest:dark_red_diamond_clay_shingles_vertical_quarter[facing=north,layer=2,waterlogged=false]
conquest:dark_red_diamond_clay_shingles_vertical_quarter[facing=north,layer=3,waterlogged=true]
conquest:dark_red_diamond_clay_shingles_vertical_quarter[facing=north,layer=3,waterlogged=false]
conquest:dark_red_diamond_clay_shingles_vertical_quarter[facing=north,layer=4,waterlogged=true]
conquest:dark_red_diamond_clay_shingles_vertical_quarter[facing=north,layer=4,waterlogged=false]
conquest:dark_red_diamond_clay_shingles_vertical_quarter[facing=south,layer=1,waterlogged=true]
conquest:dark_red_diamond_clay_shingles_vertical_quarter[facing=south,layer=1,waterlogged=false]
conquest:dark_red_diamond_clay_shingles_vertical_quarter[facing=south,layer=2,waterlogged=true]
conquest:dark_red_diamond_clay_shingles_vertical_quarter[facing=south,layer=2,waterlogged=false]
conquest:dark_red_diamond_clay_shingles_vertical_quarter[facing=south,layer=3,waterlogged=true]
conquest:dark_red_diamond_clay_shingles_vertical_quarter[facing=south,layer=3,waterlogged=false]
conquest:dark_red_diamond_clay_shingles_vertical_quarter[facing=south,layer=4,waterlogged=true]
conquest:dark_red_diamond_clay_shingles_vertical_quarter[facing=south,layer=4,waterlogged=false]
conquest:dark_red_diamond_clay_shingles_vertical_quarter[facing=west,layer=1,waterlogged=true]
conquest:dark_red_diamond_clay_shingles_vertical_quarter[facing=west,layer=1,waterlogged=false]
conquest:dark_red_diamond_clay_shingles_vertical_quarter[facing=west,layer=2,waterlogged=true]
conquest:dark_red_diamond_clay_shingles_vertical_quarter[facing=west,layer=2,waterlogged=false]
conquest:dark_red_diamond_clay_shingles_vertical_quarter[facing=west,layer=3,waterlogged=true]
conquest:dark_red_diamond_clay_shingles_vertical_quarter[facing=west,layer=3,waterlogged=false]
conquest:dark_red_diamond_clay_shingles_vertical_quarter[facing=west,layer=4,waterlogged=true]
conquest:dark_red_diamond_clay_shingles_vertical_quarter[facing=west,layer=4,waterlogged=false]
conquest:dark_red_diamond_clay_shingles_vertical_quarter[facing=east,layer=1,waterlogged=true]
conquest:dark_red_diamond_clay_shingles_vertical_quarter[facing=east,layer=1,waterlogged=false]
conquest:dark_red_diamond_clay_shingles_vertical_quarter[facing=east,layer=2,waterlogged=true]
conquest:dark_red_diamond_clay_shingles_vertical_quarter[facing=east,layer=2,waterlogged=false]
conquest:dark_red_diamond_clay_shingles_vertical_quarter[facing=east,layer=3,waterlogged=true]
conquest:dark_red_diamond_clay_shingles_vertical_quarter[facing=east,layer=3,waterlogged=false]
conquest:dark_red_diamond_clay_shingles_vertical_quarter[facing=east,layer=4,waterlogged=true]
conquest:dark_red_diamond_clay_shingles_vertical_quarter[facing=east,layer=4,waterlogged=false]
conquest:dark_red_diamond_clay_shingles_vertical_slab[facing=north,layer=1,waterlogged=true]
conquest:dark_red_diamond_clay_shingles_vertical_slab[facing=north,layer=1,waterlogged=false]
conquest:dark_red_diamond_clay_shingles_vertical_slab[facing=north,layer=2,waterlogged=true]
conquest:dark_red_diamond_clay_shingles_vertical_slab[facing=north,layer=2,waterlogged=false]
conquest:dark_red_diamond_clay_shingles_vertical_slab[facing=north,layer=3,waterlogged=true]
conquest:dark_red_diamond_clay_shingles_vertical_slab[facing=north,layer=3,waterlogged=false]
conquest:dark_red_diamond_clay_shingles_vertical_slab[facing=north,layer=4,waterlogged=true]
conquest:dark_red_diamond_clay_shingles_vertical_slab[facing=north,layer=4,waterlogged=false]
conquest:dark_red_diamond_clay_shingles_vertical_slab[facing=south,layer=1,waterlogged=true]
conquest:dark_red_diamond_clay_shingles_vertical_slab[facing=south,layer=1,waterlogged=false]
conquest:dark_red_diamond_clay_shingles_vertical_slab[facing=south,layer=2,waterlogged=true]
conquest:dark_red_diamond_clay_shingles_vertical_slab[facing=south,layer=2,waterlogged=false]
conquest:dark_red_diamond_clay_shingles_vertical_slab[facing=south,layer=3,waterlogged=true]
conquest:dark_red_diamond_clay_shingles_vertical_slab[facing=south,layer=3,waterlogged=false]
conquest:dark_red_diamond_clay_shingles_vertical_slab[facing=south,layer=4,waterlogged=true]
conquest:dark_red_diamond_clay_shingles_vertical_slab[facing=south,layer=4,waterlogged=false]
conquest:dark_red_diamond_clay_shingles_vertical_slab[facing=west,layer=1,waterlogged=true]
conquest:dark_red_diamond_clay_shingles_vertical_slab[facing=west,layer=1,waterlogged=false]
conquest:dark_red_diamond_clay_shingles_vertical_slab[facing=west,layer=2,waterlogged=true]
conquest:dark_red_diamond_clay_shingles_vertical_slab[facing=west,layer=2,waterlogged=false]
conquest:dark_red_diamond_clay_shingles_vertical_slab[facing=west,layer=3,waterlogged=true]
conquest:dark_red_diamond_clay_shingles_vertical_slab[facing=west,layer=3,waterlogged=false]
conquest:dark_red_diamond_clay_shingles_vertical_slab[facing=west,layer=4,waterlogged=true]
conquest:dark_red_diamond_clay_shingles_vertical_slab[facing=west,layer=4,waterlogged=false]
conquest:dark_red_diamond_clay_shingles_vertical_slab[facing=east,layer=1,waterlogged=true]
conquest:dark_red_diamond_clay_shingles_vertical_slab[facing=east,layer=1,waterlogged=false]
conquest:dark_red_diamond_clay_shingles_vertical_slab[facing=east,layer=2,waterlogged=true]
conquest:dark_red_diamond_clay_shingles_vertical_slab[facing=east,layer=2,waterlogged=false]
conquest:dark_red_diamond_clay_shingles_vertical_slab[facing=east,layer=3,waterlogged=true]
conquest:dark_red_diamond_clay_shingles_vertical_slab[facing=east,layer=3,waterlogged=false]
conquest:dark_red_diamond_clay_shingles_vertical_slab[facing=east,layer=4,waterlogged=true]
conquest:dark_red_diamond_clay_shingles_vertical_slab[facing=east,layer=4,waterlogged=false]
conquest:dark_red_diamond_clay_shingles_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:dark_red_diamond_clay_shingles_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:dark_red_diamond_clay_shingles_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:dark_red_diamond_clay_shingles_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:dark_red_diamond_clay_shingles_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:dark_red_diamond_clay_shingles_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:dark_red_diamond_clay_shingles_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:dark_red_diamond_clay_shingles_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:dark_red_diamond_clay_shingles_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:dark_red_diamond_clay_shingles_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:dark_red_diamond_clay_shingles_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:dark_red_diamond_clay_shingles_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:dark_red_diamond_clay_shingles_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:dark_red_diamond_clay_shingles_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:dark_red_diamond_clay_shingles_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:dark_red_diamond_clay_shingles_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:dark_red_diamond_clay_shingles_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:dark_red_diamond_clay_shingles_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:dark_red_diamond_clay_shingles_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:dark_red_diamond_clay_shingles_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:dark_red_diamond_clay_shingles_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:dark_red_diamond_clay_shingles_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:dark_red_diamond_clay_shingles_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:dark_red_diamond_clay_shingles_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:dark_red_diamond_clay_shingles_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:dark_red_diamond_clay_shingles_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:dark_red_diamond_clay_shingles_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:dark_red_diamond_clay_shingles_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:dark_red_diamond_clay_shingles_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:dark_red_diamond_clay_shingles_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:dark_red_diamond_clay_shingles_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:dark_red_diamond_clay_shingles_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:dark_red_diamond_clay_shingles_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:dark_red_diamond_clay_shingles_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:dark_red_diamond_clay_shingles_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:dark_red_diamond_clay_shingles_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:dark_red_diamond_clay_shingles_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:dark_red_diamond_clay_shingles_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:dark_red_diamond_clay_shingles_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:dark_red_diamond_clay_shingles_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:dark_red_diamond_clay_shingles_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:dark_red_diamond_clay_shingles_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:dark_red_diamond_clay_shingles_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:dark_red_diamond_clay_shingles_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:dark_red_diamond_clay_shingles_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:dark_red_diamond_clay_shingles_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:dark_red_diamond_clay_shingles_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:dark_red_diamond_clay_shingles_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:dark_red_diamond_clay_shingles_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:dark_red_diamond_clay_shingles_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:dark_red_diamond_clay_shingles_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:dark_red_diamond_clay_shingles_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:dark_red_diamond_clay_shingles_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:dark_red_diamond_clay_shingles_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:dark_red_diamond_clay_shingles_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:dark_red_diamond_clay_shingles_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:dark_red_diamond_clay_shingles_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:dark_red_diamond_clay_shingles_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:dark_red_diamond_clay_shingles_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:dark_red_diamond_clay_shingles_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:dark_red_diamond_clay_shingles_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:dark_red_diamond_clay_shingles_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:dark_red_diamond_clay_shingles_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:dark_red_diamond_clay_shingles_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:dark_red_diamond_clay_shingles_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:dark_red_diamond_clay_shingles_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:dark_red_diamond_clay_shingles_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:dark_red_diamond_clay_shingles_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:dark_red_diamond_clay_shingles_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:dark_red_diamond_clay_shingles_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:dark_red_diamond_clay_shingles_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:dark_red_diamond_clay_shingles_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:dark_red_diamond_clay_shingles_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:dark_red_diamond_clay_shingles_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:dark_red_diamond_clay_shingles_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:dark_red_diamond_clay_shingles_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:dark_red_diamond_clay_shingles_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:dark_red_diamond_clay_shingles_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:dark_red_diamond_clay_shingles_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:dark_red_diamond_clay_shingles_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:dark_red_diamond_clay_shingles_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:dark_red_diamond_clay_shingles_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:dark_red_diamond_clay_shingles_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:dark_red_diamond_clay_shingles_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:dark_red_diamond_clay_shingles_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:dark_red_diamond_clay_shingles_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:dark_red_diamond_clay_shingles_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:dark_red_diamond_clay_shingles_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:dark_red_diamond_clay_shingles_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:dark_red_diamond_clay_shingles_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:dark_red_diamond_clay_shingles_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:dark_red_diamond_clay_shingles_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:dark_red_diamond_clay_shingles_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:dark_red_diamond_clay_shingles_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:dark_red_diamond_clay_shingles_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:dark_red_diamond_clay_shingles_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:dark_red_diamond_clay_shingles_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:dark_red_diamond_clay_shingles_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:dark_red_diamond_clay_shingles_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:dark_red_diamond_clay_shingles_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:dark_red_diamond_clay_shingles_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:dark_red_diamond_clay_shingles_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:dark_red_diamond_clay_shingles_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:dark_red_diamond_clay_shingles_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:dark_red_diamond_clay_shingles_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:dark_red_diamond_clay_shingles_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:dark_red_diamond_clay_shingles_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:dark_red_diamond_clay_shingles_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:dark_red_diamond_clay_shingles_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:dark_red_diamond_clay_shingles_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:dark_red_diamond_clay_shingles_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:dark_red_diamond_clay_shingles_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:dark_red_diamond_clay_shingles_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:dark_red_diamond_clay_shingles_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:dark_red_diamond_clay_shingles_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:dark_red_diamond_clay_shingles_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:dark_red_diamond_clay_shingles_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:dark_red_diamond_clay_shingles_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:dark_red_diamond_clay_shingles_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:dark_red_diamond_clay_shingles_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:dark_red_diamond_clay_shingles_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:dark_red_diamond_clay_shingles_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:dark_red_diamond_clay_shingles_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:dark_red_diamond_clay_shingles_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:dark_red_diamond_clay_shingles_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:dark_red_diamond_clay_shingles_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:dark_red_diamond_clay_shingles_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:dark_red_diamond_clay_shingles_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:dark_red_diamond_clay_shingles_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:dark_red_diamond_clay_shingles_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:dark_red_diamond_clay_shingles_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:dark_red_diamond_clay_shingles_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:dark_red_diamond_clay_shingles_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:dark_red_diamond_clay_shingles_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:dark_red_diamond_clay_shingles_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:dark_red_diamond_clay_shingles_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:dark_red_diamond_clay_shingles_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:dark_red_diamond_clay_shingles_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:dark_red_diamond_clay_shingles_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:dark_red_diamond_clay_shingles_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:dark_red_diamond_clay_shingles_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:dark_red_diamond_clay_shingles_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:dark_red_diamond_clay_shingles_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:dark_red_diamond_clay_shingles_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:dark_red_diamond_clay_shingles_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:dark_red_diamond_clay_shingles_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:dark_red_diamond_clay_shingles_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:dark_red_diamond_clay_shingles_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:dark_red_diamond_clay_shingles_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:dark_red_diamond_clay_shingles_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:dark_red_diamond_clay_shingles_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:dark_red_diamond_clay_shingles_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:dark_red_diamond_clay_shingles_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:dark_red_diamond_clay_shingles_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:dark_red_diamond_clay_shingles_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:dark_red_diamond_clay_shingles_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:dark_red_diamond_clay_shingles_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:dark_red_diamond_clay_shingles_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:dark_red_diamond_clay_shingles_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:dark_red_diamond_clay_shingles_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:dark_red_diamond_clay_shingles_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:dark_red_diamond_clay_shingles_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:dark_red_diamond_clay_shingles_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:dark_red_diamond_clay_shingles_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:dark_red_diamond_clay_shingles_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:dark_red_diamond_clay_shingles_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:dark_red_diamond_clay_shingles_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:dark_red_diamond_clay_shingles_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:dark_red_diamond_clay_shingles_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:dark_red_diamond_clay_shingles_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:dark_red_diamond_clay_shingles_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:dark_red_diamond_clay_shingles_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:dark_red_diamond_clay_shingles_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:dark_red_diamond_clay_shingles_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:dark_red_diamond_clay_shingles_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:dark_red_diamond_clay_shingles_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:dark_red_diamond_clay_shingles_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:dark_red_diamond_clay_shingles_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:dark_red_diamond_clay_shingles_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:dark_red_diamond_clay_shingles_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:dark_red_diamond_clay_shingles_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:dark_red_diamond_clay_shingles_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:dark_red_diamond_clay_shingles_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:dark_red_diamond_clay_shingles_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:dark_red_diamond_clay_shingles_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:dark_red_diamond_clay_shingles_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:dark_red_diamond_clay_shingles_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:dark_red_diamond_clay_shingles_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:dark_red_diamond_clay_shingles_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:dark_red_diamond_clay_shingles_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:dark_red_diamond_clay_shingles_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:dark_red_diamond_clay_shingles_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:dark_red_diamond_clay_shingles_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:dark_red_diamond_clay_shingles_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:dark_red_diamond_clay_shingles_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:dark_red_diamond_clay_shingles_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:dark_red_diamond_clay_shingles_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:dark_red_diamond_clay_shingles_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:dark_red_diamond_clay_shingles_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:dark_red_diamond_clay_shingles_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:dark_red_diamond_clay_shingles_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:dark_red_diamond_clay_shingles_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:dark_red_diamond_clay_shingles_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:dark_red_diamond_clay_shingles_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:dark_red_diamond_clay_shingles_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:dark_red_diamond_clay_shingles_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:dark_red_diamond_clay_shingles_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:dark_red_diamond_clay_shingles_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:dark_red_diamond_clay_shingles_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:dark_red_diamond_clay_shingles_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:dark_red_diamond_clay_shingles_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:dark_red_diamond_clay_shingles_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:dark_red_diamond_clay_shingles_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:dark_red_diamond_clay_shingles_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:dark_red_diamond_clay_shingles_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:dark_red_diamond_clay_shingles_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:dark_red_diamond_clay_shingles_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:dark_red_diamond_clay_shingles_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:dark_red_diamond_clay_shingles_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:dark_red_diamond_clay_shingles_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:dark_red_diamond_clay_shingles_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:dark_red_diamond_clay_shingles_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:dark_red_diamond_clay_shingles_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:dark_red_diamond_clay_shingles_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:dark_red_diamond_clay_shingles_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:dark_red_diamond_clay_shingles_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:dark_red_diamond_clay_shingles_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:dark_red_diamond_clay_shingles_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:dark_red_diamond_clay_shingles_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:dark_red_diamond_clay_shingles_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:dark_red_diamond_clay_shingles_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:dark_red_diamond_clay_shingles_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:dark_red_diamond_clay_shingles_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:dark_red_diamond_clay_shingles_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:dark_red_diamond_clay_shingles_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:dark_red_diamond_clay_shingles_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:dark_red_diamond_clay_shingles_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:dark_red_diamond_clay_shingles_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:dark_red_diamond_clay_shingles_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:dark_red_diamond_clay_shingles_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:dark_red_diamond_clay_shingles_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:dark_red_diamond_clay_shingles_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:dark_red_diamond_clay_shingles_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:dark_red_diamond_clay_shingles_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:dark_red_diamond_clay_shingles_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:dark_red_diamond_clay_shingles_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:dark_red_diamond_clay_shingles_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:dark_red_diamond_clay_shingles_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:dark_red_diamond_clay_shingles_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:dark_red_diamond_clay_shingles_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:dark_red_diamond_clay_shingles_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:dark_red_diamond_clay_shingles_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:dark_red_diamond_clay_shingles_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:dark_red_diamond_clay_shingles_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:dark_red_diamond_clay_shingles_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:dark_red_diamond_clay_shingles_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:dark_red_diamond_clay_shingles_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:dark_red_diamond_clay_shingles_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:dark_red_diamond_clay_shingles_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:dark_red_diamond_clay_shingles_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:dark_red_diamond_clay_shingles_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:dark_red_diamond_clay_shingles_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:dark_red_diamond_clay_shingles_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:dark_red_diamond_clay_shingles_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:dark_red_diamond_clay_shingles_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:dark_red_diamond_clay_shingles_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:dark_red_diamond_clay_shingles_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:dark_red_diamond_clay_shingles_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:dark_red_diamond_clay_shingles_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:dark_red_diamond_clay_shingles_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:dark_red_diamond_clay_shingles_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:dark_red_diamond_clay_shingles_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:dark_red_diamond_clay_shingles_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:dark_red_diamond_clay_shingles_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:dark_red_diamond_clay_shingles_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:dark_red_diamond_clay_shingles_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:dark_red_diamond_clay_shingles_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:dark_red_diamond_clay_shingles_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:dark_red_diamond_clay_shingles_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:dark_red_diamond_clay_shingles_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:dark_red_diamond_clay_shingles_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:dark_red_diamond_clay_shingles_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:dark_red_diamond_clay_shingles_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:dark_red_diamond_clay_shingles_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:dark_red_diamond_clay_shingles_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:dark_red_diamond_clay_shingles_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:dark_red_diamond_clay_shingles_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:dark_red_diamond_clay_shingles_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:dark_red_diamond_clay_shingles_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:dark_red_diamond_clay_shingles_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:dark_red_diamond_clay_shingles_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:dark_red_diamond_clay_shingles_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:dark_red_diamond_clay_shingles_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:dark_red_diamond_clay_shingles_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:dark_red_diamond_clay_shingles_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:dark_red_diamond_clay_shingles_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:dark_red_diamond_clay_shingles_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:dark_red_diamond_clay_shingles_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:dark_red_diamond_clay_shingles_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:dark_red_diamond_clay_shingles_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:dark_red_diamond_clay_shingles_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:dark_red_diamond_clay_shingles_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:dark_red_diamond_clay_shingles_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:dark_red_diamond_clay_shingles_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:dark_red_diamond_clay_shingles_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:dark_red_diamond_clay_shingles_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:dark_red_diamond_clay_shingles_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:dark_red_diamond_clay_shingles_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:dark_red_diamond_clay_shingles_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:dark_red_diamond_clay_shingles_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:dark_red_diamond_clay_shingles_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:dark_red_diamond_clay_shingles_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:dark_red_diamond_clay_shingles_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:dark_red_diamond_clay_shingles_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:dark_red_diamond_clay_shingles_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:dark_red_diamond_clay_shingles_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:dark_red_diamond_clay_shingles_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:dark_red_diamond_clay_shingles_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:dark_red_diamond_clay_shingles_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:dark_red_diamond_clay_shingles_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:dark_red_diamond_clay_shingles_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:dark_red_diamond_clay_shingles_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:dark_red_diamond_clay_shingles_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:dark_red_diamond_clay_shingles_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:dark_red_imbrices_and_tegulae
conquest:dark_red_imbrices_and_tegulae_capital[facing=flat,type=top,waterlogged=true]
conquest:dark_red_imbrices_and_tegulae_capital[facing=flat,type=top,waterlogged=false]
conquest:dark_red_imbrices_and_tegulae_capital[facing=flat,type=bottom,waterlogged=true]
conquest:dark_red_imbrices_and_tegulae_capital[facing=flat,type=bottom,waterlogged=false]
conquest:dark_red_imbrices_and_tegulae_capital[facing=north,type=top,waterlogged=true]
conquest:dark_red_imbrices_and_tegulae_capital[facing=north,type=top,waterlogged=false]
conquest:dark_red_imbrices_and_tegulae_capital[facing=north,type=bottom,waterlogged=true]
conquest:dark_red_imbrices_and_tegulae_capital[facing=north,type=bottom,waterlogged=false]
conquest:dark_red_imbrices_and_tegulae_capital[facing=south,type=top,waterlogged=true]
conquest:dark_red_imbrices_and_tegulae_capital[facing=south,type=top,waterlogged=false]
conquest:dark_red_imbrices_and_tegulae_capital[facing=south,type=bottom,waterlogged=true]
conquest:dark_red_imbrices_and_tegulae_capital[facing=south,type=bottom,waterlogged=false]
conquest:dark_red_imbrices_and_tegulae_capital[facing=east,type=top,waterlogged=true]
conquest:dark_red_imbrices_and_tegulae_capital[facing=east,type=top,waterlogged=false]
conquest:dark_red_imbrices_and_tegulae_capital[facing=east,type=bottom,waterlogged=true]
conquest:dark_red_imbrices_and_tegulae_capital[facing=east,type=bottom,waterlogged=false]
conquest:dark_red_imbrices_and_tegulae_capital[facing=west,type=top,waterlogged=true]
conquest:dark_red_imbrices_and_tegulae_capital[facing=west,type=top,waterlogged=false]
conquest:dark_red_imbrices_and_tegulae_capital[facing=west,type=bottom,waterlogged=true]
conquest:dark_red_imbrices_and_tegulae_capital[facing=west,type=bottom,waterlogged=false]
conquest:dark_red_imbrices_and_tegulae_corner_slab[facing=north,type=top,waterlogged=true]
conquest:dark_red_imbrices_and_tegulae_corner_slab[facing=north,type=top,waterlogged=false]
conquest:dark_red_imbrices_and_tegulae_corner_slab[facing=north,type=bottom,waterlogged=true]
conquest:dark_red_imbrices_and_tegulae_corner_slab[facing=north,type=bottom,waterlogged=false]
conquest:dark_red_imbrices_and_tegulae_corner_slab[facing=south,type=top,waterlogged=true]
conquest:dark_red_imbrices_and_tegulae_corner_slab[facing=south,type=top,waterlogged=false]
conquest:dark_red_imbrices_and_tegulae_corner_slab[facing=south,type=bottom,waterlogged=true]
conquest:dark_red_imbrices_and_tegulae_corner_slab[facing=south,type=bottom,waterlogged=false]
conquest:dark_red_imbrices_and_tegulae_corner_slab[facing=west,type=top,waterlogged=true]
conquest:dark_red_imbrices_and_tegulae_corner_slab[facing=west,type=top,waterlogged=false]
conquest:dark_red_imbrices_and_tegulae_corner_slab[facing=west,type=bottom,waterlogged=true]
conquest:dark_red_imbrices_and_tegulae_corner_slab[facing=west,type=bottom,waterlogged=false]
conquest:dark_red_imbrices_and_tegulae_corner_slab[facing=east,type=top,waterlogged=true]
conquest:dark_red_imbrices_and_tegulae_corner_slab[facing=east,type=top,waterlogged=false]
conquest:dark_red_imbrices_and_tegulae_corner_slab[facing=east,type=bottom,waterlogged=true]
conquest:dark_red_imbrices_and_tegulae_corner_slab[facing=east,type=bottom,waterlogged=false]
conquest:dark_red_imbrices_and_tegulae_eighth_slab[facing=north,type=top,waterlogged=true]
conquest:dark_red_imbrices_and_tegulae_eighth_slab[facing=north,type=top,waterlogged=false]
conquest:dark_red_imbrices_and_tegulae_eighth_slab[facing=north,type=bottom,waterlogged=true]
conquest:dark_red_imbrices_and_tegulae_eighth_slab[facing=north,type=bottom,waterlogged=false]
conquest:dark_red_imbrices_and_tegulae_eighth_slab[facing=south,type=top,waterlogged=true]
conquest:dark_red_imbrices_and_tegulae_eighth_slab[facing=south,type=top,waterlogged=false]
conquest:dark_red_imbrices_and_tegulae_eighth_slab[facing=south,type=bottom,waterlogged=true]
conquest:dark_red_imbrices_and_tegulae_eighth_slab[facing=south,type=bottom,waterlogged=false]
conquest:dark_red_imbrices_and_tegulae_eighth_slab[facing=west,type=top,waterlogged=true]
conquest:dark_red_imbrices_and_tegulae_eighth_slab[facing=west,type=top,waterlogged=false]
conquest:dark_red_imbrices_and_tegulae_eighth_slab[facing=west,type=bottom,waterlogged=true]
conquest:dark_red_imbrices_and_tegulae_eighth_slab[facing=west,type=bottom,waterlogged=false]
conquest:dark_red_imbrices_and_tegulae_eighth_slab[facing=east,type=top,waterlogged=true]
conquest:dark_red_imbrices_and_tegulae_eighth_slab[facing=east,type=top,waterlogged=false]
conquest:dark_red_imbrices_and_tegulae_eighth_slab[facing=east,type=bottom,waterlogged=true]
conquest:dark_red_imbrices_and_tegulae_eighth_slab[facing=east,type=bottom,waterlogged=false]
conquest:dark_red_imbrices_and_tegulae_pillar[layer=1,waterlogged=true]
conquest:dark_red_imbrices_and_tegulae_pillar[layer=1,waterlogged=false]
conquest:dark_red_imbrices_and_tegulae_pillar[layer=2,waterlogged=true]
conquest:dark_red_imbrices_and_tegulae_pillar[layer=2,waterlogged=false]
conquest:dark_red_imbrices_and_tegulae_pillar[layer=3,waterlogged=true]
conquest:dark_red_imbrices_and_tegulae_pillar[layer=3,waterlogged=false]
conquest:dark_red_imbrices_and_tegulae_quarter_slab[facing=north,layer=1,type=top,waterlogged=true]
conquest:dark_red_imbrices_and_tegulae_quarter_slab[facing=north,layer=1,type=top,waterlogged=false]
conquest:dark_red_imbrices_and_tegulae_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=true]
conquest:dark_red_imbrices_and_tegulae_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=false]
conquest:dark_red_imbrices_and_tegulae_quarter_slab[facing=north,layer=2,type=top,waterlogged=true]
conquest:dark_red_imbrices_and_tegulae_quarter_slab[facing=north,layer=2,type=top,waterlogged=false]
conquest:dark_red_imbrices_and_tegulae_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=true]
conquest:dark_red_imbrices_and_tegulae_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=false]
conquest:dark_red_imbrices_and_tegulae_quarter_slab[facing=north,layer=3,type=top,waterlogged=true]
conquest:dark_red_imbrices_and_tegulae_quarter_slab[facing=north,layer=3,type=top,waterlogged=false]
conquest:dark_red_imbrices_and_tegulae_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=true]
conquest:dark_red_imbrices_and_tegulae_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=false]
conquest:dark_red_imbrices_and_tegulae_quarter_slab[facing=south,layer=1,type=top,waterlogged=true]
conquest:dark_red_imbrices_and_tegulae_quarter_slab[facing=south,layer=1,type=top,waterlogged=false]
conquest:dark_red_imbrices_and_tegulae_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=true]
conquest:dark_red_imbrices_and_tegulae_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=false]
conquest:dark_red_imbrices_and_tegulae_quarter_slab[facing=south,layer=2,type=top,waterlogged=true]
conquest:dark_red_imbrices_and_tegulae_quarter_slab[facing=south,layer=2,type=top,waterlogged=false]
conquest:dark_red_imbrices_and_tegulae_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=true]
conquest:dark_red_imbrices_and_tegulae_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=false]
conquest:dark_red_imbrices_and_tegulae_quarter_slab[facing=south,layer=3,type=top,waterlogged=true]
conquest:dark_red_imbrices_and_tegulae_quarter_slab[facing=south,layer=3,type=top,waterlogged=false]
conquest:dark_red_imbrices_and_tegulae_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=true]
conquest:dark_red_imbrices_and_tegulae_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=false]
conquest:dark_red_imbrices_and_tegulae_quarter_slab[facing=west,layer=1,type=top,waterlogged=true]
conquest:dark_red_imbrices_and_tegulae_quarter_slab[facing=west,layer=1,type=top,waterlogged=false]
conquest:dark_red_imbrices_and_tegulae_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=true]
conquest:dark_red_imbrices_and_tegulae_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=false]
conquest:dark_red_imbrices_and_tegulae_quarter_slab[facing=west,layer=2,type=top,waterlogged=true]
conquest:dark_red_imbrices_and_tegulae_quarter_slab[facing=west,layer=2,type=top,waterlogged=false]
conquest:dark_red_imbrices_and_tegulae_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=true]
conquest:dark_red_imbrices_and_tegulae_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=false]
conquest:dark_red_imbrices_and_tegulae_quarter_slab[facing=west,layer=3,type=top,waterlogged=true]
conquest:dark_red_imbrices_and_tegulae_quarter_slab[facing=west,layer=3,type=top,waterlogged=false]
conquest:dark_red_imbrices_and_tegulae_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=true]
conquest:dark_red_imbrices_and_tegulae_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=false]
conquest:dark_red_imbrices_and_tegulae_quarter_slab[facing=east,layer=1,type=top,waterlogged=true]
conquest:dark_red_imbrices_and_tegulae_quarter_slab[facing=east,layer=1,type=top,waterlogged=false]
conquest:dark_red_imbrices_and_tegulae_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=true]
conquest:dark_red_imbrices_and_tegulae_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=false]
conquest:dark_red_imbrices_and_tegulae_quarter_slab[facing=east,layer=2,type=top,waterlogged=true]
conquest:dark_red_imbrices_and_tegulae_quarter_slab[facing=east,layer=2,type=top,waterlogged=false]
conquest:dark_red_imbrices_and_tegulae_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=true]
conquest:dark_red_imbrices_and_tegulae_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=false]
conquest:dark_red_imbrices_and_tegulae_quarter_slab[facing=east,layer=3,type=top,waterlogged=true]
conquest:dark_red_imbrices_and_tegulae_quarter_slab[facing=east,layer=3,type=top,waterlogged=false]
conquest:dark_red_imbrices_and_tegulae_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=true]
conquest:dark_red_imbrices_and_tegulae_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=false]
conquest:dark_red_imbrices_and_tegulae_slab[layer=1,type=top,waterlogged=true]
conquest:dark_red_imbrices_and_tegulae_slab[layer=1,type=top,waterlogged=false]
conquest:dark_red_imbrices_and_tegulae_slab[layer=1,type=bottom,waterlogged=true]
conquest:dark_red_imbrices_and_tegulae_slab[layer=1,type=bottom,waterlogged=false]
conquest:dark_red_imbrices_and_tegulae_slab[layer=2,type=top,waterlogged=true]
conquest:dark_red_imbrices_and_tegulae_slab[layer=2,type=top,waterlogged=false]
conquest:dark_red_imbrices_and_tegulae_slab[layer=2,type=bottom,waterlogged=true]
conquest:dark_red_imbrices_and_tegulae_slab[layer=2,type=bottom,waterlogged=false]
conquest:dark_red_imbrices_and_tegulae_slab[layer=3,type=top,waterlogged=true]
conquest:dark_red_imbrices_and_tegulae_slab[layer=3,type=top,waterlogged=false]
conquest:dark_red_imbrices_and_tegulae_slab[layer=3,type=bottom,waterlogged=true]
conquest:dark_red_imbrices_and_tegulae_slab[layer=3,type=bottom,waterlogged=false]
conquest:dark_red_imbrices_and_tegulae_slab[layer=4,type=top,waterlogged=true]
conquest:dark_red_imbrices_and_tegulae_slab[layer=4,type=top,waterlogged=false]
conquest:dark_red_imbrices_and_tegulae_slab[layer=4,type=bottom,waterlogged=true]
conquest:dark_red_imbrices_and_tegulae_slab[layer=4,type=bottom,waterlogged=false]
conquest:dark_red_imbrices_and_tegulae_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:dark_red_imbrices_and_tegulae_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:dark_red_imbrices_and_tegulae_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:dark_red_imbrices_and_tegulae_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:dark_red_imbrices_and_tegulae_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:dark_red_imbrices_and_tegulae_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:dark_red_imbrices_and_tegulae_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:dark_red_imbrices_and_tegulae_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:dark_red_imbrices_and_tegulae_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:dark_red_imbrices_and_tegulae_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:dark_red_imbrices_and_tegulae_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:dark_red_imbrices_and_tegulae_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:dark_red_imbrices_and_tegulae_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:dark_red_imbrices_and_tegulae_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:dark_red_imbrices_and_tegulae_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:dark_red_imbrices_and_tegulae_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:dark_red_imbrices_and_tegulae_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:dark_red_imbrices_and_tegulae_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:dark_red_imbrices_and_tegulae_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:dark_red_imbrices_and_tegulae_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:dark_red_imbrices_and_tegulae_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:dark_red_imbrices_and_tegulae_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:dark_red_imbrices_and_tegulae_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:dark_red_imbrices_and_tegulae_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:dark_red_imbrices_and_tegulae_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:dark_red_imbrices_and_tegulae_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:dark_red_imbrices_and_tegulae_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:dark_red_imbrices_and_tegulae_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:dark_red_imbrices_and_tegulae_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:dark_red_imbrices_and_tegulae_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:dark_red_imbrices_and_tegulae_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:dark_red_imbrices_and_tegulae_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:dark_red_imbrices_and_tegulae_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:dark_red_imbrices_and_tegulae_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:dark_red_imbrices_and_tegulae_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:dark_red_imbrices_and_tegulae_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:dark_red_imbrices_and_tegulae_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:dark_red_imbrices_and_tegulae_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:dark_red_imbrices_and_tegulae_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:dark_red_imbrices_and_tegulae_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:dark_red_imbrices_and_tegulae_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:dark_red_imbrices_and_tegulae_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:dark_red_imbrices_and_tegulae_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:dark_red_imbrices_and_tegulae_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:dark_red_imbrices_and_tegulae_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:dark_red_imbrices_and_tegulae_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:dark_red_imbrices_and_tegulae_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:dark_red_imbrices_and_tegulae_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:dark_red_imbrices_and_tegulae_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:dark_red_imbrices_and_tegulae_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:dark_red_imbrices_and_tegulae_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:dark_red_imbrices_and_tegulae_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:dark_red_imbrices_and_tegulae_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:dark_red_imbrices_and_tegulae_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:dark_red_imbrices_and_tegulae_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:dark_red_imbrices_and_tegulae_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:dark_red_imbrices_and_tegulae_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:dark_red_imbrices_and_tegulae_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:dark_red_imbrices_and_tegulae_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:dark_red_imbrices_and_tegulae_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:dark_red_imbrices_and_tegulae_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:dark_red_imbrices_and_tegulae_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:dark_red_imbrices_and_tegulae_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:dark_red_imbrices_and_tegulae_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:dark_red_imbrices_and_tegulae_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:dark_red_imbrices_and_tegulae_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:dark_red_imbrices_and_tegulae_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:dark_red_imbrices_and_tegulae_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:dark_red_imbrices_and_tegulae_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:dark_red_imbrices_and_tegulae_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:dark_red_imbrices_and_tegulae_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:dark_red_imbrices_and_tegulae_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:dark_red_imbrices_and_tegulae_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:dark_red_imbrices_and_tegulae_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:dark_red_imbrices_and_tegulae_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:dark_red_imbrices_and_tegulae_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:dark_red_imbrices_and_tegulae_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:dark_red_imbrices_and_tegulae_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:dark_red_imbrices_and_tegulae_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:dark_red_imbrices_and_tegulae_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:dark_red_imbrices_and_tegulae_vertical_corner[facing=north,layer=1,waterlogged=true]
conquest:dark_red_imbrices_and_tegulae_vertical_corner[facing=north,layer=1,waterlogged=false]
conquest:dark_red_imbrices_and_tegulae_vertical_corner[facing=north,layer=2,waterlogged=true]
conquest:dark_red_imbrices_and_tegulae_vertical_corner[facing=north,layer=2,waterlogged=false]
conquest:dark_red_imbrices_and_tegulae_vertical_corner[facing=north,layer=3,waterlogged=true]
conquest:dark_red_imbrices_and_tegulae_vertical_corner[facing=north,layer=3,waterlogged=false]
conquest:dark_red_imbrices_and_tegulae_vertical_corner[facing=north,layer=4,waterlogged=true]
conquest:dark_red_imbrices_and_tegulae_vertical_corner[facing=north,layer=4,waterlogged=false]
conquest:dark_red_imbrices_and_tegulae_vertical_corner[facing=south,layer=1,waterlogged=true]
conquest:dark_red_imbrices_and_tegulae_vertical_corner[facing=south,layer=1,waterlogged=false]
conquest:dark_red_imbrices_and_tegulae_vertical_corner[facing=south,layer=2,waterlogged=true]
conquest:dark_red_imbrices_and_tegulae_vertical_corner[facing=south,layer=2,waterlogged=false]
conquest:dark_red_imbrices_and_tegulae_vertical_corner[facing=south,layer=3,waterlogged=true]
conquest:dark_red_imbrices_and_tegulae_vertical_corner[facing=south,layer=3,waterlogged=false]
conquest:dark_red_imbrices_and_tegulae_vertical_corner[facing=south,layer=4,waterlogged=true]
conquest:dark_red_imbrices_and_tegulae_vertical_corner[facing=south,layer=4,waterlogged=false]
conquest:dark_red_imbrices_and_tegulae_vertical_corner[facing=west,layer=1,waterlogged=true]
conquest:dark_red_imbrices_and_tegulae_vertical_corner[facing=west,layer=1,waterlogged=false]
conquest:dark_red_imbrices_and_tegulae_vertical_corner[facing=west,layer=2,waterlogged=true]
conquest:dark_red_imbrices_and_tegulae_vertical_corner[facing=west,layer=2,waterlogged=false]
conquest:dark_red_imbrices_and_tegulae_vertical_corner[facing=west,layer=3,waterlogged=true]
conquest:dark_red_imbrices_and_tegulae_vertical_corner[facing=west,layer=3,waterlogged=false]
conquest:dark_red_imbrices_and_tegulae_vertical_corner[facing=west,layer=4,waterlogged=true]
conquest:dark_red_imbrices_and_tegulae_vertical_corner[facing=west,layer=4,waterlogged=false]
conquest:dark_red_imbrices_and_tegulae_vertical_corner[facing=east,layer=1,waterlogged=true]
conquest:dark_red_imbrices_and_tegulae_vertical_corner[facing=east,layer=1,waterlogged=false]
conquest:dark_red_imbrices_and_tegulae_vertical_corner[facing=east,layer=2,waterlogged=true]
conquest:dark_red_imbrices_and_tegulae_vertical_corner[facing=east,layer=2,waterlogged=false]
conquest:dark_red_imbrices_and_tegulae_vertical_corner[facing=east,layer=3,waterlogged=true]
conquest:dark_red_imbrices_and_tegulae_vertical_corner[facing=east,layer=3,waterlogged=false]
conquest:dark_red_imbrices_and_tegulae_vertical_corner[facing=east,layer=4,waterlogged=true]
conquest:dark_red_imbrices_and_tegulae_vertical_corner[facing=east,layer=4,waterlogged=false]
conquest:dark_red_imbrices_and_tegulae_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:dark_red_imbrices_and_tegulae_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:dark_red_imbrices_and_tegulae_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:dark_red_imbrices_and_tegulae_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:dark_red_imbrices_and_tegulae_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:dark_red_imbrices_and_tegulae_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:dark_red_imbrices_and_tegulae_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:dark_red_imbrices_and_tegulae_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:dark_red_imbrices_and_tegulae_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:dark_red_imbrices_and_tegulae_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:dark_red_imbrices_and_tegulae_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:dark_red_imbrices_and_tegulae_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:dark_red_imbrices_and_tegulae_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:dark_red_imbrices_and_tegulae_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:dark_red_imbrices_and_tegulae_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:dark_red_imbrices_and_tegulae_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:dark_red_imbrices_and_tegulae_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:dark_red_imbrices_and_tegulae_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:dark_red_imbrices_and_tegulae_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:dark_red_imbrices_and_tegulae_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:dark_red_imbrices_and_tegulae_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:dark_red_imbrices_and_tegulae_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:dark_red_imbrices_and_tegulae_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:dark_red_imbrices_and_tegulae_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:dark_red_imbrices_and_tegulae_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:dark_red_imbrices_and_tegulae_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:dark_red_imbrices_and_tegulae_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:dark_red_imbrices_and_tegulae_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:dark_red_imbrices_and_tegulae_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:dark_red_imbrices_and_tegulae_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:dark_red_imbrices_and_tegulae_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:dark_red_imbrices_and_tegulae_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:dark_red_imbrices_and_tegulae_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:dark_red_imbrices_and_tegulae_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:dark_red_imbrices_and_tegulae_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:dark_red_imbrices_and_tegulae_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:dark_red_imbrices_and_tegulae_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:dark_red_imbrices_and_tegulae_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:dark_red_imbrices_and_tegulae_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:dark_red_imbrices_and_tegulae_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:dark_red_imbrices_and_tegulae_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:dark_red_imbrices_and_tegulae_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:dark_red_imbrices_and_tegulae_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:dark_red_imbrices_and_tegulae_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:dark_red_imbrices_and_tegulae_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:dark_red_imbrices_and_tegulae_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:dark_red_imbrices_and_tegulae_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:dark_red_imbrices_and_tegulae_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:dark_red_imbrices_and_tegulae_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:dark_red_imbrices_and_tegulae_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:dark_red_imbrices_and_tegulae_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:dark_red_imbrices_and_tegulae_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:dark_red_imbrices_and_tegulae_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:dark_red_imbrices_and_tegulae_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:dark_red_imbrices_and_tegulae_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:dark_red_imbrices_and_tegulae_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:dark_red_imbrices_and_tegulae_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:dark_red_imbrices_and_tegulae_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:dark_red_imbrices_and_tegulae_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:dark_red_imbrices_and_tegulae_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:dark_red_imbrices_and_tegulae_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:dark_red_imbrices_and_tegulae_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:dark_red_imbrices_and_tegulae_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:dark_red_imbrices_and_tegulae_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:dark_red_imbrices_and_tegulae_vertical_quarter[facing=north,layer=1,waterlogged=true]
conquest:dark_red_imbrices_and_tegulae_vertical_quarter[facing=north,layer=1,waterlogged=false]
conquest:dark_red_imbrices_and_tegulae_vertical_quarter[facing=north,layer=2,waterlogged=true]
conquest:dark_red_imbrices_and_tegulae_vertical_quarter[facing=north,layer=2,waterlogged=false]
conquest:dark_red_imbrices_and_tegulae_vertical_quarter[facing=north,layer=3,waterlogged=true]
conquest:dark_red_imbrices_and_tegulae_vertical_quarter[facing=north,layer=3,waterlogged=false]
conquest:dark_red_imbrices_and_tegulae_vertical_quarter[facing=north,layer=4,waterlogged=true]
conquest:dark_red_imbrices_and_tegulae_vertical_quarter[facing=north,layer=4,waterlogged=false]
conquest:dark_red_imbrices_and_tegulae_vertical_quarter[facing=south,layer=1,waterlogged=true]
conquest:dark_red_imbrices_and_tegulae_vertical_quarter[facing=south,layer=1,waterlogged=false]
conquest:dark_red_imbrices_and_tegulae_vertical_quarter[facing=south,layer=2,waterlogged=true]
conquest:dark_red_imbrices_and_tegulae_vertical_quarter[facing=south,layer=2,waterlogged=false]
conquest:dark_red_imbrices_and_tegulae_vertical_quarter[facing=south,layer=3,waterlogged=true]
conquest:dark_red_imbrices_and_tegulae_vertical_quarter[facing=south,layer=3,waterlogged=false]
conquest:dark_red_imbrices_and_tegulae_vertical_quarter[facing=south,layer=4,waterlogged=true]
conquest:dark_red_imbrices_and_tegulae_vertical_quarter[facing=south,layer=4,waterlogged=false]
conquest:dark_red_imbrices_and_tegulae_vertical_quarter[facing=west,layer=1,waterlogged=true]
conquest:dark_red_imbrices_and_tegulae_vertical_quarter[facing=west,layer=1,waterlogged=false]
conquest:dark_red_imbrices_and_tegulae_vertical_quarter[facing=west,layer=2,waterlogged=true]
conquest:dark_red_imbrices_and_tegulae_vertical_quarter[facing=west,layer=2,waterlogged=false]
conquest:dark_red_imbrices_and_tegulae_vertical_quarter[facing=west,layer=3,waterlogged=true]
conquest:dark_red_imbrices_and_tegulae_vertical_quarter[facing=west,layer=3,waterlogged=false]
conquest:dark_red_imbrices_and_tegulae_vertical_quarter[facing=west,layer=4,waterlogged=true]
conquest:dark_red_imbrices_and_tegulae_vertical_quarter[facing=west,layer=4,waterlogged=false]
conquest:dark_red_imbrices_and_tegulae_vertical_quarter[facing=east,layer=1,waterlogged=true]
conquest:dark_red_imbrices_and_tegulae_vertical_quarter[facing=east,layer=1,waterlogged=false]
conquest:dark_red_imbrices_and_tegulae_vertical_quarter[facing=east,layer=2,waterlogged=true]
conquest:dark_red_imbrices_and_tegulae_vertical_quarter[facing=east,layer=2,waterlogged=false]
conquest:dark_red_imbrices_and_tegulae_vertical_quarter[facing=east,layer=3,waterlogged=true]
conquest:dark_red_imbrices_and_tegulae_vertical_quarter[facing=east,layer=3,waterlogged=false]
conquest:dark_red_imbrices_and_tegulae_vertical_quarter[facing=east,layer=4,waterlogged=true]
conquest:dark_red_imbrices_and_tegulae_vertical_quarter[facing=east,layer=4,waterlogged=false]
conquest:dark_red_imbrices_and_tegulae_vertical_slab[facing=north,layer=1,waterlogged=true]
conquest:dark_red_imbrices_and_tegulae_vertical_slab[facing=north,layer=1,waterlogged=false]
conquest:dark_red_imbrices_and_tegulae_vertical_slab[facing=north,layer=2,waterlogged=true]
conquest:dark_red_imbrices_and_tegulae_vertical_slab[facing=north,layer=2,waterlogged=false]
conquest:dark_red_imbrices_and_tegulae_vertical_slab[facing=north,layer=3,waterlogged=true]
conquest:dark_red_imbrices_and_tegulae_vertical_slab[facing=north,layer=3,waterlogged=false]
conquest:dark_red_imbrices_and_tegulae_vertical_slab[facing=north,layer=4,waterlogged=true]
conquest:dark_red_imbrices_and_tegulae_vertical_slab[facing=north,layer=4,waterlogged=false]
conquest:dark_red_imbrices_and_tegulae_vertical_slab[facing=south,layer=1,waterlogged=true]
conquest:dark_red_imbrices_and_tegulae_vertical_slab[facing=south,layer=1,waterlogged=false]
conquest:dark_red_imbrices_and_tegulae_vertical_slab[facing=south,layer=2,waterlogged=true]
conquest:dark_red_imbrices_and_tegulae_vertical_slab[facing=south,layer=2,waterlogged=false]
conquest:dark_red_imbrices_and_tegulae_vertical_slab[facing=south,layer=3,waterlogged=true]
conquest:dark_red_imbrices_and_tegulae_vertical_slab[facing=south,layer=3,waterlogged=false]
conquest:dark_red_imbrices_and_tegulae_vertical_slab[facing=south,layer=4,waterlogged=true]
conquest:dark_red_imbrices_and_tegulae_vertical_slab[facing=south,layer=4,waterlogged=false]
conquest:dark_red_imbrices_and_tegulae_vertical_slab[facing=west,layer=1,waterlogged=true]
conquest:dark_red_imbrices_and_tegulae_vertical_slab[facing=west,layer=1,waterlogged=false]
conquest:dark_red_imbrices_and_tegulae_vertical_slab[facing=west,layer=2,waterlogged=true]
conquest:dark_red_imbrices_and_tegulae_vertical_slab[facing=west,layer=2,waterlogged=false]
conquest:dark_red_imbrices_and_tegulae_vertical_slab[facing=west,layer=3,waterlogged=true]
conquest:dark_red_imbrices_and_tegulae_vertical_slab[facing=west,layer=3,waterlogged=false]
conquest:dark_red_imbrices_and_tegulae_vertical_slab[facing=west,layer=4,waterlogged=true]
conquest:dark_red_imbrices_and_tegulae_vertical_slab[facing=west,layer=4,waterlogged=false]
conquest:dark_red_imbrices_and_tegulae_vertical_slab[facing=east,layer=1,waterlogged=true]
conquest:dark_red_imbrices_and_tegulae_vertical_slab[facing=east,layer=1,waterlogged=false]
conquest:dark_red_imbrices_and_tegulae_vertical_slab[facing=east,layer=2,waterlogged=true]
conquest:dark_red_imbrices_and_tegulae_vertical_slab[facing=east,layer=2,waterlogged=false]
conquest:dark_red_imbrices_and_tegulae_vertical_slab[facing=east,layer=3,waterlogged=true]
conquest:dark_red_imbrices_and_tegulae_vertical_slab[facing=east,layer=3,waterlogged=false]
conquest:dark_red_imbrices_and_tegulae_vertical_slab[facing=east,layer=4,waterlogged=true]
conquest:dark_red_imbrices_and_tegulae_vertical_slab[facing=east,layer=4,waterlogged=false]
conquest:dark_red_imbrices_and_tegulae_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:dark_red_imbrices_and_tegulae_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:dark_red_imbrices_and_tegulae_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:dark_red_imbrices_and_tegulae_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:dark_red_imbrices_and_tegulae_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:dark_red_imbrices_and_tegulae_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:dark_red_imbrices_and_tegulae_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:dark_red_imbrices_and_tegulae_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:dark_red_imbrices_and_tegulae_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:dark_red_imbrices_and_tegulae_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:dark_red_imbrices_and_tegulae_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:dark_red_imbrices_and_tegulae_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:dark_red_imbrices_and_tegulae_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:dark_red_imbrices_and_tegulae_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:dark_red_imbrices_and_tegulae_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:dark_red_imbrices_and_tegulae_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:dark_red_imbrices_and_tegulae_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:dark_red_imbrices_and_tegulae_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:dark_red_imbrices_and_tegulae_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:dark_red_imbrices_and_tegulae_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:dark_red_imbrices_and_tegulae_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:dark_red_imbrices_and_tegulae_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:dark_red_imbrices_and_tegulae_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:dark_red_imbrices_and_tegulae_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:dark_red_imbrices_and_tegulae_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:dark_red_imbrices_and_tegulae_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:dark_red_imbrices_and_tegulae_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:dark_red_imbrices_and_tegulae_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:dark_red_imbrices_and_tegulae_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:dark_red_imbrices_and_tegulae_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:dark_red_imbrices_and_tegulae_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:dark_red_imbrices_and_tegulae_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:dark_red_imbrices_and_tegulae_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:dark_red_imbrices_and_tegulae_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:dark_red_imbrices_and_tegulae_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:dark_red_imbrices_and_tegulae_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:dark_red_imbrices_and_tegulae_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:dark_red_imbrices_and_tegulae_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:dark_red_imbrices_and_tegulae_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:dark_red_imbrices_and_tegulae_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:dark_red_imbrices_and_tegulae_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:dark_red_imbrices_and_tegulae_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:dark_red_imbrices_and_tegulae_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:dark_red_imbrices_and_tegulae_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:dark_red_imbrices_and_tegulae_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:dark_red_imbrices_and_tegulae_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:dark_red_imbrices_and_tegulae_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:dark_red_imbrices_and_tegulae_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:dark_red_imbrices_and_tegulae_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:dark_red_imbrices_and_tegulae_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:dark_red_imbrices_and_tegulae_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:dark_red_imbrices_and_tegulae_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:dark_red_imbrices_and_tegulae_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:dark_red_imbrices_and_tegulae_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:dark_red_imbrices_and_tegulae_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:dark_red_imbrices_and_tegulae_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:dark_red_imbrices_and_tegulae_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:dark_red_imbrices_and_tegulae_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:dark_red_imbrices_and_tegulae_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:dark_red_imbrices_and_tegulae_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:dark_red_imbrices_and_tegulae_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:dark_red_imbrices_and_tegulae_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:dark_red_imbrices_and_tegulae_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:dark_red_imbrices_and_tegulae_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:dark_red_imbrices_and_tegulae_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:dark_red_imbrices_and_tegulae_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:dark_red_imbrices_and_tegulae_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:dark_red_imbrices_and_tegulae_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:dark_red_imbrices_and_tegulae_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:dark_red_imbrices_and_tegulae_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:dark_red_imbrices_and_tegulae_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:dark_red_imbrices_and_tegulae_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:dark_red_imbrices_and_tegulae_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:dark_red_imbrices_and_tegulae_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:dark_red_imbrices_and_tegulae_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:dark_red_imbrices_and_tegulae_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:dark_red_imbrices_and_tegulae_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:dark_red_imbrices_and_tegulae_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:dark_red_imbrices_and_tegulae_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:dark_red_imbrices_and_tegulae_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:dark_red_imbrices_and_tegulae_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:dark_red_imbrices_and_tegulae_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:dark_red_imbrices_and_tegulae_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:dark_red_imbrices_and_tegulae_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:dark_red_imbrices_and_tegulae_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:dark_red_imbrices_and_tegulae_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:dark_red_imbrices_and_tegulae_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:dark_red_imbrices_and_tegulae_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:dark_red_imbrices_and_tegulae_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:dark_red_imbrices_and_tegulae_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:dark_red_imbrices_and_tegulae_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:dark_red_imbrices_and_tegulae_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:dark_red_imbrices_and_tegulae_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:dark_red_imbrices_and_tegulae_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:dark_red_imbrices_and_tegulae_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:dark_red_imbrices_and_tegulae_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:dark_red_imbrices_and_tegulae_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:dark_red_imbrices_and_tegulae_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:dark_red_imbrices_and_tegulae_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:dark_red_imbrices_and_tegulae_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:dark_red_imbrices_and_tegulae_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:dark_red_imbrices_and_tegulae_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:dark_red_imbrices_and_tegulae_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:dark_red_imbrices_and_tegulae_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:dark_red_imbrices_and_tegulae_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:dark_red_imbrices_and_tegulae_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:dark_red_imbrices_and_tegulae_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:dark_red_imbrices_and_tegulae_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:dark_red_imbrices_and_tegulae_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:dark_red_imbrices_and_tegulae_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:dark_red_imbrices_and_tegulae_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:dark_red_imbrices_and_tegulae_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:dark_red_imbrices_and_tegulae_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:dark_red_imbrices_and_tegulae_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:dark_red_imbrices_and_tegulae_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:dark_red_imbrices_and_tegulae_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:dark_red_imbrices_and_tegulae_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:dark_red_imbrices_and_tegulae_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:dark_red_imbrices_and_tegulae_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:dark_red_imbrices_and_tegulae_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:dark_red_imbrices_and_tegulae_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:dark_red_imbrices_and_tegulae_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:dark_red_imbrices_and_tegulae_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:dark_red_imbrices_and_tegulae_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:dark_red_imbrices_and_tegulae_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:dark_red_imbrices_and_tegulae_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:dark_red_imbrices_and_tegulae_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:dark_red_imbrices_and_tegulae_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:dark_red_imbrices_and_tegulae_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:dark_red_imbrices_and_tegulae_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:dark_red_imbrices_and_tegulae_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:dark_red_imbrices_and_tegulae_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:dark_red_imbrices_and_tegulae_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:dark_red_imbrices_and_tegulae_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:dark_red_imbrices_and_tegulae_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:dark_red_imbrices_and_tegulae_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:dark_red_imbrices_and_tegulae_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:dark_red_imbrices_and_tegulae_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:dark_red_imbrices_and_tegulae_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:dark_red_imbrices_and_tegulae_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:dark_red_imbrices_and_tegulae_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:dark_red_imbrices_and_tegulae_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:dark_red_imbrices_and_tegulae_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:dark_red_imbrices_and_tegulae_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:dark_red_imbrices_and_tegulae_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:dark_red_imbrices_and_tegulae_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:dark_red_imbrices_and_tegulae_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:dark_red_imbrices_and_tegulae_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:dark_red_imbrices_and_tegulae_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:dark_red_imbrices_and_tegulae_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:dark_red_imbrices_and_tegulae_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:dark_red_imbrices_and_tegulae_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:dark_red_imbrices_and_tegulae_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:dark_red_imbrices_and_tegulae_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:dark_red_imbrices_and_tegulae_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:dark_red_imbrices_and_tegulae_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:dark_red_imbrices_and_tegulae_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:dark_red_imbrices_and_tegulae_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:dark_red_imbrices_and_tegulae_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:dark_red_imbrices_and_tegulae_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:dark_red_imbrices_and_tegulae_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:dark_red_imbrices_and_tegulae_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:dark_red_imbrices_and_tegulae_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:dark_red_imbrices_and_tegulae_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:dark_red_imbrices_and_tegulae_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:dark_red_imbrices_and_tegulae_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:dark_red_imbrices_and_tegulae_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:dark_red_imbrices_and_tegulae_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:dark_red_imbrices_and_tegulae_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:dark_red_imbrices_and_tegulae_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:dark_red_imbrices_and_tegulae_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:dark_red_imbrices_and_tegulae_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:dark_red_imbrices_and_tegulae_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:dark_red_imbrices_and_tegulae_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:dark_red_imbrices_and_tegulae_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:dark_red_imbrices_and_tegulae_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:dark_red_imbrices_and_tegulae_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:dark_red_imbrices_and_tegulae_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:dark_red_imbrices_and_tegulae_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:dark_red_imbrices_and_tegulae_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:dark_red_imbrices_and_tegulae_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:dark_red_imbrices_and_tegulae_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:dark_red_imbrices_and_tegulae_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:dark_red_imbrices_and_tegulae_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:dark_red_imbrices_and_tegulae_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:dark_red_imbrices_and_tegulae_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:dark_red_imbrices_and_tegulae_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:dark_red_imbrices_and_tegulae_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:dark_red_imbrices_and_tegulae_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:dark_red_imbrices_and_tegulae_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:dark_red_imbrices_and_tegulae_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:dark_red_imbrices_and_tegulae_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:dark_red_imbrices_and_tegulae_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:dark_red_imbrices_and_tegulae_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:dark_red_imbrices_and_tegulae_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:dark_red_imbrices_and_tegulae_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:dark_red_imbrices_and_tegulae_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:dark_red_imbrices_and_tegulae_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:dark_red_imbrices_and_tegulae_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:dark_red_imbrices_and_tegulae_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:dark_red_imbrices_and_tegulae_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:dark_red_imbrices_and_tegulae_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:dark_red_imbrices_and_tegulae_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:dark_red_imbrices_and_tegulae_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:dark_red_imbrices_and_tegulae_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:dark_red_imbrices_and_tegulae_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:dark_red_imbrices_and_tegulae_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:dark_red_imbrices_and_tegulae_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:dark_red_imbrices_and_tegulae_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:dark_red_imbrices_and_tegulae_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:dark_red_imbrices_and_tegulae_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:dark_red_imbrices_and_tegulae_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:dark_red_imbrices_and_tegulae_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:dark_red_imbrices_and_tegulae_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:dark_red_imbrices_and_tegulae_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:dark_red_imbrices_and_tegulae_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:dark_red_imbrices_and_tegulae_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:dark_red_imbrices_and_tegulae_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:dark_red_imbrices_and_tegulae_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:dark_red_imbrices_and_tegulae_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:dark_red_imbrices_and_tegulae_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:dark_red_imbrices_and_tegulae_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:dark_red_imbrices_and_tegulae_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:dark_red_imbrices_and_tegulae_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:dark_red_imbrices_and_tegulae_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:dark_red_imbrices_and_tegulae_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:dark_red_imbrices_and_tegulae_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:dark_red_imbrices_and_tegulae_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:dark_red_imbrices_and_tegulae_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:dark_red_imbrices_and_tegulae_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:dark_red_imbrices_and_tegulae_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:dark_red_imbrices_and_tegulae_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:dark_red_imbrices_and_tegulae_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:dark_red_imbrices_and_tegulae_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:dark_red_imbrices_and_tegulae_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:dark_red_imbrices_and_tegulae_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:dark_red_imbrices_and_tegulae_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:dark_red_imbrices_and_tegulae_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:dark_red_imbrices_and_tegulae_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:dark_red_imbrices_and_tegulae_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:dark_red_imbrices_and_tegulae_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:dark_red_imbrices_and_tegulae_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:dark_red_imbrices_and_tegulae_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:dark_red_imbrices_and_tegulae_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:dark_red_imbrices_and_tegulae_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:dark_red_imbrices_and_tegulae_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:dark_red_imbrices_and_tegulae_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:dark_red_imbrices_and_tegulae_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:dark_red_imbrices_and_tegulae_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:dark_red_imbrices_and_tegulae_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:dark_red_imbrices_and_tegulae_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:dark_red_imbrices_and_tegulae_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:dark_red_imbrices_and_tegulae_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:dark_red_imbrices_and_tegulae_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:dark_red_imbrices_and_tegulae_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:dark_red_imbrices_and_tegulae_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:dark_red_imbrices_and_tegulae_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:dark_red_imbrices_and_tegulae_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:dark_red_imbrices_and_tegulae_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:dark_red_imbrices_and_tegulae_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:dark_red_imbrices_and_tegulae_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:dark_red_imbrices_and_tegulae_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:dark_red_imbrices_and_tegulae_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:dark_red_imbrices_and_tegulae_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:dark_red_imbrices_and_tegulae_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:dark_red_imbrices_and_tegulae_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:dark_red_imbrices_and_tegulae_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:dark_red_imbrices_and_tegulae_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:dark_red_imbrices_and_tegulae_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:dark_red_imbrices_and_tegulae_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:dark_red_imbrices_and_tegulae_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:dark_red_imbrices_and_tegulae_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:dark_red_imbrices_and_tegulae_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:dark_red_imbrices_and_tegulae_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:dark_red_imbrices_and_tegulae_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:dark_red_imbrices_and_tegulae_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:dark_red_imbrices_and_tegulae_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:dark_red_imbrices_and_tegulae_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:dark_red_imbrices_and_tegulae_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:dark_red_imbrices_and_tegulae_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:dark_red_imbrices_and_tegulae_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:dark_red_imbrices_and_tegulae_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:dark_red_imbrices_and_tegulae_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:dark_red_imbrices_and_tegulae_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:dark_red_imbrices_and_tegulae_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:dark_red_imbrices_and_tegulae_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:dark_red_imbrices_and_tegulae_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:dark_red_imbrices_and_tegulae_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:dark_red_imbrices_and_tegulae_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:dark_red_imbrices_and_tegulae_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:dark_red_imbrices_and_tegulae_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:dark_red_imbrices_and_tegulae_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:dark_red_imbrices_and_tegulae_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:dark_red_imbrices_and_tegulae_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:dark_red_imbrices_and_tegulae_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:dark_red_imbrices_and_tegulae_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:dark_red_imbrices_and_tegulae_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:dark_red_imbrices_and_tegulae_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:dark_red_imbrices_and_tegulae_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:dark_red_imbrices_and_tegulae_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:dark_red_imbrices_and_tegulae_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:dark_red_imbrices_and_tegulae_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:dark_red_imbrices_and_tegulae_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:dark_red_imbrices_and_tegulae_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:dark_red_imbrices_and_tegulae_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:dark_red_imbrices_and_tegulae_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:dark_red_imbrices_and_tegulae_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:dark_red_imbrices_and_tegulae_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:dark_red_imbrices_and_tegulae_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:dark_red_imbrices_and_tegulae_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:dark_red_imbrices_and_tegulae_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:dark_red_imbrices_and_tegulae_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:dark_red_imbrices_and_tegulae_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:dark_red_imbrices_and_tegulae_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:dark_red_imbrices_and_tegulae_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:dark_red_imbrices_and_tegulae_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:dark_red_imbrices_and_tegulae_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:dark_red_imbrices_and_tegulae_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:dark_red_imbrices_and_tegulae_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:dark_red_imbrices_and_tegulae_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:dark_red_imbrices_and_tegulae_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:dark_red_imbrices_and_tegulae_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:dark_red_imbrices_and_tegulae_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:dark_red_imbrices_and_tegulae_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:dark_roman_orange_clay_brick
conquest:dark_roman_orange_clay_brick_arrowslit[facing=north,waterlogged=true]
conquest:dark_roman_orange_clay_brick_arrowslit[facing=north,waterlogged=false]
conquest:dark_roman_orange_clay_brick_arrowslit[facing=south,waterlogged=true]
conquest:dark_roman_orange_clay_brick_arrowslit[facing=south,waterlogged=false]
conquest:dark_roman_orange_clay_brick_arrowslit[facing=west,waterlogged=true]
conquest:dark_roman_orange_clay_brick_arrowslit[facing=west,waterlogged=false]
conquest:dark_roman_orange_clay_brick_arrowslit[facing=east,waterlogged=true]
conquest:dark_roman_orange_clay_brick_arrowslit[facing=east,waterlogged=false]
conquest:dark_roman_orange_clay_brick_balustrade[axis=x,waterlogged=true]
conquest:dark_roman_orange_clay_brick_balustrade[axis=x,waterlogged=false]
conquest:dark_roman_orange_clay_brick_balustrade[axis=y,waterlogged=true]
conquest:dark_roman_orange_clay_brick_balustrade[axis=y,waterlogged=false]
conquest:dark_roman_orange_clay_brick_balustrade[axis=z,waterlogged=true]
conquest:dark_roman_orange_clay_brick_balustrade[axis=z,waterlogged=false]
conquest:dark_roman_orange_clay_brick_capital[facing=flat,type=top,waterlogged=true]
conquest:dark_roman_orange_clay_brick_capital[facing=flat,type=top,waterlogged=false]
conquest:dark_roman_orange_clay_brick_capital[facing=flat,type=bottom,waterlogged=true]
conquest:dark_roman_orange_clay_brick_capital[facing=flat,type=bottom,waterlogged=false]
conquest:dark_roman_orange_clay_brick_capital[facing=north,type=top,waterlogged=true]
conquest:dark_roman_orange_clay_brick_capital[facing=north,type=top,waterlogged=false]
conquest:dark_roman_orange_clay_brick_capital[facing=north,type=bottom,waterlogged=true]
conquest:dark_roman_orange_clay_brick_capital[facing=north,type=bottom,waterlogged=false]
conquest:dark_roman_orange_clay_brick_capital[facing=south,type=top,waterlogged=true]
conquest:dark_roman_orange_clay_brick_capital[facing=south,type=top,waterlogged=false]
conquest:dark_roman_orange_clay_brick_capital[facing=south,type=bottom,waterlogged=true]
conquest:dark_roman_orange_clay_brick_capital[facing=south,type=bottom,waterlogged=false]
conquest:dark_roman_orange_clay_brick_capital[facing=east,type=top,waterlogged=true]
conquest:dark_roman_orange_clay_brick_capital[facing=east,type=top,waterlogged=false]
conquest:dark_roman_orange_clay_brick_capital[facing=east,type=bottom,waterlogged=true]
conquest:dark_roman_orange_clay_brick_capital[facing=east,type=bottom,waterlogged=false]
conquest:dark_roman_orange_clay_brick_capital[facing=west,type=top,waterlogged=true]
conquest:dark_roman_orange_clay_brick_capital[facing=west,type=top,waterlogged=false]
conquest:dark_roman_orange_clay_brick_capital[facing=west,type=bottom,waterlogged=true]
conquest:dark_roman_orange_clay_brick_capital[facing=west,type=bottom,waterlogged=false]
conquest:dark_roman_orange_clay_brick_corner_slab[facing=north,type=top,waterlogged=true]
conquest:dark_roman_orange_clay_brick_corner_slab[facing=north,type=top,waterlogged=false]
conquest:dark_roman_orange_clay_brick_corner_slab[facing=north,type=bottom,waterlogged=true]
conquest:dark_roman_orange_clay_brick_corner_slab[facing=north,type=bottom,waterlogged=false]
conquest:dark_roman_orange_clay_brick_corner_slab[facing=south,type=top,waterlogged=true]
conquest:dark_roman_orange_clay_brick_corner_slab[facing=south,type=top,waterlogged=false]
conquest:dark_roman_orange_clay_brick_corner_slab[facing=south,type=bottom,waterlogged=true]
conquest:dark_roman_orange_clay_brick_corner_slab[facing=south,type=bottom,waterlogged=false]
conquest:dark_roman_orange_clay_brick_corner_slab[facing=west,type=top,waterlogged=true]
conquest:dark_roman_orange_clay_brick_corner_slab[facing=west,type=top,waterlogged=false]
conquest:dark_roman_orange_clay_brick_corner_slab[facing=west,type=bottom,waterlogged=true]
conquest:dark_roman_orange_clay_brick_corner_slab[facing=west,type=bottom,waterlogged=false]
conquest:dark_roman_orange_clay_brick_corner_slab[facing=east,type=top,waterlogged=true]
conquest:dark_roman_orange_clay_brick_corner_slab[facing=east,type=top,waterlogged=false]
conquest:dark_roman_orange_clay_brick_corner_slab[facing=east,type=bottom,waterlogged=true]
conquest:dark_roman_orange_clay_brick_corner_slab[facing=east,type=bottom,waterlogged=false]
conquest:dark_roman_orange_clay_brick_eighth_slab[facing=north,type=top,waterlogged=true]
conquest:dark_roman_orange_clay_brick_eighth_slab[facing=north,type=top,waterlogged=false]
conquest:dark_roman_orange_clay_brick_eighth_slab[facing=north,type=bottom,waterlogged=true]
conquest:dark_roman_orange_clay_brick_eighth_slab[facing=north,type=bottom,waterlogged=false]
conquest:dark_roman_orange_clay_brick_eighth_slab[facing=south,type=top,waterlogged=true]
conquest:dark_roman_orange_clay_brick_eighth_slab[facing=south,type=top,waterlogged=false]
conquest:dark_roman_orange_clay_brick_eighth_slab[facing=south,type=bottom,waterlogged=true]
conquest:dark_roman_orange_clay_brick_eighth_slab[facing=south,type=bottom,waterlogged=false]
conquest:dark_roman_orange_clay_brick_eighth_slab[facing=west,type=top,waterlogged=true]
conquest:dark_roman_orange_clay_brick_eighth_slab[facing=west,type=top,waterlogged=false]
conquest:dark_roman_orange_clay_brick_eighth_slab[facing=west,type=bottom,waterlogged=true]
conquest:dark_roman_orange_clay_brick_eighth_slab[facing=west,type=bottom,waterlogged=false]
conquest:dark_roman_orange_clay_brick_eighth_slab[facing=east,type=top,waterlogged=true]
conquest:dark_roman_orange_clay_brick_eighth_slab[facing=east,type=top,waterlogged=false]
conquest:dark_roman_orange_clay_brick_eighth_slab[facing=east,type=bottom,waterlogged=true]
conquest:dark_roman_orange_clay_brick_eighth_slab[facing=east,type=bottom,waterlogged=false]
conquest:dark_roman_orange_clay_brick_facade_gothic_arch[facing=north,shape=one,type=top]
conquest:dark_roman_orange_clay_brick_facade_gothic_arch[facing=north,shape=one,type=bottom]
conquest:dark_roman_orange_clay_brick_facade_gothic_arch[facing=north,shape=two_l,type=top]
conquest:dark_roman_orange_clay_brick_facade_gothic_arch[facing=north,shape=two_l,type=bottom]
conquest:dark_roman_orange_clay_brick_facade_gothic_arch[facing=north,shape=two_r,type=top]
conquest:dark_roman_orange_clay_brick_facade_gothic_arch[facing=north,shape=two_r,type=bottom]
conquest:dark_roman_orange_clay_brick_facade_gothic_arch[facing=north,shape=three_l,type=top]
conquest:dark_roman_orange_clay_brick_facade_gothic_arch[facing=north,shape=three_l,type=bottom]
conquest:dark_roman_orange_clay_brick_facade_gothic_arch[facing=north,shape=three_r,type=top]
conquest:dark_roman_orange_clay_brick_facade_gothic_arch[facing=north,shape=three_r,type=bottom]
conquest:dark_roman_orange_clay_brick_facade_gothic_arch[facing=north,shape=three_middle,type=top]
conquest:dark_roman_orange_clay_brick_facade_gothic_arch[facing=north,shape=three_middle,type=bottom]
conquest:dark_roman_orange_clay_brick_facade_gothic_arch[facing=south,shape=one,type=top]
conquest:dark_roman_orange_clay_brick_facade_gothic_arch[facing=south,shape=one,type=bottom]
conquest:dark_roman_orange_clay_brick_facade_gothic_arch[facing=south,shape=two_l,type=top]
conquest:dark_roman_orange_clay_brick_facade_gothic_arch[facing=south,shape=two_l,type=bottom]
conquest:dark_roman_orange_clay_brick_facade_gothic_arch[facing=south,shape=two_r,type=top]
conquest:dark_roman_orange_clay_brick_facade_gothic_arch[facing=south,shape=two_r,type=bottom]
conquest:dark_roman_orange_clay_brick_facade_gothic_arch[facing=south,shape=three_l,type=top]
conquest:dark_roman_orange_clay_brick_facade_gothic_arch[facing=south,shape=three_l,type=bottom]
conquest:dark_roman_orange_clay_brick_facade_gothic_arch[facing=south,shape=three_r,type=top]
conquest:dark_roman_orange_clay_brick_facade_gothic_arch[facing=south,shape=three_r,type=bottom]
conquest:dark_roman_orange_clay_brick_facade_gothic_arch[facing=south,shape=three_middle,type=top]
conquest:dark_roman_orange_clay_brick_facade_gothic_arch[facing=south,shape=three_middle,type=bottom]
conquest:dark_roman_orange_clay_brick_facade_gothic_arch[facing=west,shape=one,type=top]
conquest:dark_roman_orange_clay_brick_facade_gothic_arch[facing=west,shape=one,type=bottom]
conquest:dark_roman_orange_clay_brick_facade_gothic_arch[facing=west,shape=two_l,type=top]
conquest:dark_roman_orange_clay_brick_facade_gothic_arch[facing=west,shape=two_l,type=bottom]
conquest:dark_roman_orange_clay_brick_facade_gothic_arch[facing=west,shape=two_r,type=top]
conquest:dark_roman_orange_clay_brick_facade_gothic_arch[facing=west,shape=two_r,type=bottom]
conquest:dark_roman_orange_clay_brick_facade_gothic_arch[facing=west,shape=three_l,type=top]
conquest:dark_roman_orange_clay_brick_facade_gothic_arch[facing=west,shape=three_l,type=bottom]
conquest:dark_roman_orange_clay_brick_facade_gothic_arch[facing=west,shape=three_r,type=top]
conquest:dark_roman_orange_clay_brick_facade_gothic_arch[facing=west,shape=three_r,type=bottom]
conquest:dark_roman_orange_clay_brick_facade_gothic_arch[facing=west,shape=three_middle,type=top]
conquest:dark_roman_orange_clay_brick_facade_gothic_arch[facing=west,shape=three_middle,type=bottom]
conquest:dark_roman_orange_clay_brick_facade_gothic_arch[facing=east,shape=one,type=top]
conquest:dark_roman_orange_clay_brick_facade_gothic_arch[facing=east,shape=one,type=bottom]
conquest:dark_roman_orange_clay_brick_facade_gothic_arch[facing=east,shape=two_l,type=top]
conquest:dark_roman_orange_clay_brick_facade_gothic_arch[facing=east,shape=two_l,type=bottom]
conquest:dark_roman_orange_clay_brick_facade_gothic_arch[facing=east,shape=two_r,type=top]
conquest:dark_roman_orange_clay_brick_facade_gothic_arch[facing=east,shape=two_r,type=bottom]
conquest:dark_roman_orange_clay_brick_facade_gothic_arch[facing=east,shape=three_l,type=top]
conquest:dark_roman_orange_clay_brick_facade_gothic_arch[facing=east,shape=three_l,type=bottom]
conquest:dark_roman_orange_clay_brick_facade_gothic_arch[facing=east,shape=three_r,type=top]
conquest:dark_roman_orange_clay_brick_facade_gothic_arch[facing=east,shape=three_r,type=bottom]
conquest:dark_roman_orange_clay_brick_facade_gothic_arch[facing=east,shape=three_middle,type=top]
conquest:dark_roman_orange_clay_brick_facade_gothic_arch[facing=east,shape=three_middle,type=bottom]
conquest:dark_roman_orange_clay_brick_facade_round_arch[facing=north,shape=one,type=top]
conquest:dark_roman_orange_clay_brick_facade_round_arch[facing=north,shape=one,type=bottom]
conquest:dark_roman_orange_clay_brick_facade_round_arch[facing=north,shape=two_l,type=top]
conquest:dark_roman_orange_clay_brick_facade_round_arch[facing=north,shape=two_l,type=bottom]
conquest:dark_roman_orange_clay_brick_facade_round_arch[facing=north,shape=two_r,type=top]
conquest:dark_roman_orange_clay_brick_facade_round_arch[facing=north,shape=two_r,type=bottom]
conquest:dark_roman_orange_clay_brick_facade_round_arch[facing=north,shape=three_l,type=top]
conquest:dark_roman_orange_clay_brick_facade_round_arch[facing=north,shape=three_l,type=bottom]
conquest:dark_roman_orange_clay_brick_facade_round_arch[facing=north,shape=three_r,type=top]
conquest:dark_roman_orange_clay_brick_facade_round_arch[facing=north,shape=three_r,type=bottom]
conquest:dark_roman_orange_clay_brick_facade_round_arch[facing=north,shape=three_middle,type=top]
conquest:dark_roman_orange_clay_brick_facade_round_arch[facing=north,shape=three_middle,type=bottom]
conquest:dark_roman_orange_clay_brick_facade_round_arch[facing=south,shape=one,type=top]
conquest:dark_roman_orange_clay_brick_facade_round_arch[facing=south,shape=one,type=bottom]
conquest:dark_roman_orange_clay_brick_facade_round_arch[facing=south,shape=two_l,type=top]
conquest:dark_roman_orange_clay_brick_facade_round_arch[facing=south,shape=two_l,type=bottom]
conquest:dark_roman_orange_clay_brick_facade_round_arch[facing=south,shape=two_r,type=top]
conquest:dark_roman_orange_clay_brick_facade_round_arch[facing=south,shape=two_r,type=bottom]
conquest:dark_roman_orange_clay_brick_facade_round_arch[facing=south,shape=three_l,type=top]
conquest:dark_roman_orange_clay_brick_facade_round_arch[facing=south,shape=three_l,type=bottom]
conquest:dark_roman_orange_clay_brick_facade_round_arch[facing=south,shape=three_r,type=top]
conquest:dark_roman_orange_clay_brick_facade_round_arch[facing=south,shape=three_r,type=bottom]
conquest:dark_roman_orange_clay_brick_facade_round_arch[facing=south,shape=three_middle,type=top]
conquest:dark_roman_orange_clay_brick_facade_round_arch[facing=south,shape=three_middle,type=bottom]
conquest:dark_roman_orange_clay_brick_facade_round_arch[facing=west,shape=one,type=top]
conquest:dark_roman_orange_clay_brick_facade_round_arch[facing=west,shape=one,type=bottom]
conquest:dark_roman_orange_clay_brick_facade_round_arch[facing=west,shape=two_l,type=top]
conquest:dark_roman_orange_clay_brick_facade_round_arch[facing=west,shape=two_l,type=bottom]
conquest:dark_roman_orange_clay_brick_facade_round_arch[facing=west,shape=two_r,type=top]
conquest:dark_roman_orange_clay_brick_facade_round_arch[facing=west,shape=two_r,type=bottom]
conquest:dark_roman_orange_clay_brick_facade_round_arch[facing=west,shape=three_l,type=top]
conquest:dark_roman_orange_clay_brick_facade_round_arch[facing=west,shape=three_l,type=bottom]
conquest:dark_roman_orange_clay_brick_facade_round_arch[facing=west,shape=three_r,type=top]
conquest:dark_roman_orange_clay_brick_facade_round_arch[facing=west,shape=three_r,type=bottom]
conquest:dark_roman_orange_clay_brick_facade_round_arch[facing=west,shape=three_middle,type=top]
conquest:dark_roman_orange_clay_brick_facade_round_arch[facing=west,shape=three_middle,type=bottom]
conquest:dark_roman_orange_clay_brick_facade_round_arch[facing=east,shape=one,type=top]
conquest:dark_roman_orange_clay_brick_facade_round_arch[facing=east,shape=one,type=bottom]
conquest:dark_roman_orange_clay_brick_facade_round_arch[facing=east,shape=two_l,type=top]
conquest:dark_roman_orange_clay_brick_facade_round_arch[facing=east,shape=two_l,type=bottom]
conquest:dark_roman_orange_clay_brick_facade_round_arch[facing=east,shape=two_r,type=top]
conquest:dark_roman_orange_clay_brick_facade_round_arch[facing=east,shape=two_r,type=bottom]
conquest:dark_roman_orange_clay_brick_facade_round_arch[facing=east,shape=three_l,type=top]
conquest:dark_roman_orange_clay_brick_facade_round_arch[facing=east,shape=three_l,type=bottom]
conquest:dark_roman_orange_clay_brick_facade_round_arch[facing=east,shape=three_r,type=top]
conquest:dark_roman_orange_clay_brick_facade_round_arch[facing=east,shape=three_r,type=bottom]
conquest:dark_roman_orange_clay_brick_facade_round_arch[facing=east,shape=three_middle,type=top]
conquest:dark_roman_orange_clay_brick_facade_round_arch[facing=east,shape=three_middle,type=bottom]
conquest:dark_roman_orange_clay_brick_facade_segmental_arch[facing=north,shape=one,type=top]
conquest:dark_roman_orange_clay_brick_facade_segmental_arch[facing=north,shape=one,type=bottom]
conquest:dark_roman_orange_clay_brick_facade_segmental_arch[facing=north,shape=two_l,type=top]
conquest:dark_roman_orange_clay_brick_facade_segmental_arch[facing=north,shape=two_l,type=bottom]
conquest:dark_roman_orange_clay_brick_facade_segmental_arch[facing=north,shape=two_r,type=top]
conquest:dark_roman_orange_clay_brick_facade_segmental_arch[facing=north,shape=two_r,type=bottom]
conquest:dark_roman_orange_clay_brick_facade_segmental_arch[facing=north,shape=three_l,type=top]
conquest:dark_roman_orange_clay_brick_facade_segmental_arch[facing=north,shape=three_l,type=bottom]
conquest:dark_roman_orange_clay_brick_facade_segmental_arch[facing=north,shape=three_r,type=top]
conquest:dark_roman_orange_clay_brick_facade_segmental_arch[facing=north,shape=three_r,type=bottom]
conquest:dark_roman_orange_clay_brick_facade_segmental_arch[facing=north,shape=three_middle,type=top]
conquest:dark_roman_orange_clay_brick_facade_segmental_arch[facing=north,shape=three_middle,type=bottom]
conquest:dark_roman_orange_clay_brick_facade_segmental_arch[facing=south,shape=one,type=top]
conquest:dark_roman_orange_clay_brick_facade_segmental_arch[facing=south,shape=one,type=bottom]
conquest:dark_roman_orange_clay_brick_facade_segmental_arch[facing=south,shape=two_l,type=top]
conquest:dark_roman_orange_clay_brick_facade_segmental_arch[facing=south,shape=two_l,type=bottom]
conquest:dark_roman_orange_clay_brick_facade_segmental_arch[facing=south,shape=two_r,type=top]
conquest:dark_roman_orange_clay_brick_facade_segmental_arch[facing=south,shape=two_r,type=bottom]
conquest:dark_roman_orange_clay_brick_facade_segmental_arch[facing=south,shape=three_l,type=top]
conquest:dark_roman_orange_clay_brick_facade_segmental_arch[facing=south,shape=three_l,type=bottom]
conquest:dark_roman_orange_clay_brick_facade_segmental_arch[facing=south,shape=three_r,type=top]
conquest:dark_roman_orange_clay_brick_facade_segmental_arch[facing=south,shape=three_r,type=bottom]
conquest:dark_roman_orange_clay_brick_facade_segmental_arch[facing=south,shape=three_middle,type=top]
conquest:dark_roman_orange_clay_brick_facade_segmental_arch[facing=south,shape=three_middle,type=bottom]
conquest:dark_roman_orange_clay_brick_facade_segmental_arch[facing=west,shape=one,type=top]
conquest:dark_roman_orange_clay_brick_facade_segmental_arch[facing=west,shape=one,type=bottom]
conquest:dark_roman_orange_clay_brick_facade_segmental_arch[facing=west,shape=two_l,type=top]
conquest:dark_roman_orange_clay_brick_facade_segmental_arch[facing=west,shape=two_l,type=bottom]
conquest:dark_roman_orange_clay_brick_facade_segmental_arch[facing=west,shape=two_r,type=top]
conquest:dark_roman_orange_clay_brick_facade_segmental_arch[facing=west,shape=two_r,type=bottom]
conquest:dark_roman_orange_clay_brick_facade_segmental_arch[facing=west,shape=three_l,type=top]
conquest:dark_roman_orange_clay_brick_facade_segmental_arch[facing=west,shape=three_l,type=bottom]
conquest:dark_roman_orange_clay_brick_facade_segmental_arch[facing=west,shape=three_r,type=top]
conquest:dark_roman_orange_clay_brick_facade_segmental_arch[facing=west,shape=three_r,type=bottom]
conquest:dark_roman_orange_clay_brick_facade_segmental_arch[facing=west,shape=three_middle,type=top]
conquest:dark_roman_orange_clay_brick_facade_segmental_arch[facing=west,shape=three_middle,type=bottom]
conquest:dark_roman_orange_clay_brick_facade_segmental_arch[facing=east,shape=one,type=top]
conquest:dark_roman_orange_clay_brick_facade_segmental_arch[facing=east,shape=one,type=bottom]
conquest:dark_roman_orange_clay_brick_facade_segmental_arch[facing=east,shape=two_l,type=top]
conquest:dark_roman_orange_clay_brick_facade_segmental_arch[facing=east,shape=two_l,type=bottom]
conquest:dark_roman_orange_clay_brick_facade_segmental_arch[facing=east,shape=two_r,type=top]
conquest:dark_roman_orange_clay_brick_facade_segmental_arch[facing=east,shape=two_r,type=bottom]
conquest:dark_roman_orange_clay_brick_facade_segmental_arch[facing=east,shape=three_l,type=top]
conquest:dark_roman_orange_clay_brick_facade_segmental_arch[facing=east,shape=three_l,type=bottom]
conquest:dark_roman_orange_clay_brick_facade_segmental_arch[facing=east,shape=three_r,type=top]
conquest:dark_roman_orange_clay_brick_facade_segmental_arch[facing=east,shape=three_r,type=bottom]
conquest:dark_roman_orange_clay_brick_facade_segmental_arch[facing=east,shape=three_middle,type=top]
conquest:dark_roman_orange_clay_brick_facade_segmental_arch[facing=east,shape=three_middle,type=bottom]
conquest:dark_roman_orange_clay_brick_gothic_arch[facing=north,shape=one]
conquest:dark_roman_orange_clay_brick_gothic_arch[facing=north,shape=two]
conquest:dark_roman_orange_clay_brick_gothic_arch[facing=north,shape=three]
conquest:dark_roman_orange_clay_brick_gothic_arch[facing=north,shape=three_middle]
conquest:dark_roman_orange_clay_brick_gothic_arch[facing=south,shape=one]
conquest:dark_roman_orange_clay_brick_gothic_arch[facing=south,shape=two]
conquest:dark_roman_orange_clay_brick_gothic_arch[facing=south,shape=three]
conquest:dark_roman_orange_clay_brick_gothic_arch[facing=south,shape=three_middle]
conquest:dark_roman_orange_clay_brick_gothic_arch[facing=west,shape=one]
conquest:dark_roman_orange_clay_brick_gothic_arch[facing=west,shape=two]
conquest:dark_roman_orange_clay_brick_gothic_arch[facing=west,shape=three]
conquest:dark_roman_orange_clay_brick_gothic_arch[facing=west,shape=three_middle]
conquest:dark_roman_orange_clay_brick_gothic_arch[facing=east,shape=one]
conquest:dark_roman_orange_clay_brick_gothic_arch[facing=east,shape=two]
conquest:dark_roman_orange_clay_brick_gothic_arch[facing=east,shape=three]
conquest:dark_roman_orange_clay_brick_gothic_arch[facing=east,shape=three_middle]
conquest:dark_roman_orange_clay_brick_pillar[layer=1,waterlogged=true]
conquest:dark_roman_orange_clay_brick_pillar[layer=1,waterlogged=false]
conquest:dark_roman_orange_clay_brick_pillar[layer=2,waterlogged=true]
conquest:dark_roman_orange_clay_brick_pillar[layer=2,waterlogged=false]
conquest:dark_roman_orange_clay_brick_pillar[layer=3,waterlogged=true]
conquest:dark_roman_orange_clay_brick_pillar[layer=3,waterlogged=false]
conquest:dark_roman_orange_clay_brick_quarter_slab[facing=north,layer=1,type=top,waterlogged=true]
conquest:dark_roman_orange_clay_brick_quarter_slab[facing=north,layer=1,type=top,waterlogged=false]
conquest:dark_roman_orange_clay_brick_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=true]
conquest:dark_roman_orange_clay_brick_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=false]
conquest:dark_roman_orange_clay_brick_quarter_slab[facing=north,layer=2,type=top,waterlogged=true]
conquest:dark_roman_orange_clay_brick_quarter_slab[facing=north,layer=2,type=top,waterlogged=false]
conquest:dark_roman_orange_clay_brick_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=true]
conquest:dark_roman_orange_clay_brick_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=false]
conquest:dark_roman_orange_clay_brick_quarter_slab[facing=north,layer=3,type=top,waterlogged=true]
conquest:dark_roman_orange_clay_brick_quarter_slab[facing=north,layer=3,type=top,waterlogged=false]
conquest:dark_roman_orange_clay_brick_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=true]
conquest:dark_roman_orange_clay_brick_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=false]
conquest:dark_roman_orange_clay_brick_quarter_slab[facing=south,layer=1,type=top,waterlogged=true]
conquest:dark_roman_orange_clay_brick_quarter_slab[facing=south,layer=1,type=top,waterlogged=false]
conquest:dark_roman_orange_clay_brick_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=true]
conquest:dark_roman_orange_clay_brick_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=false]
conquest:dark_roman_orange_clay_brick_quarter_slab[facing=south,layer=2,type=top,waterlogged=true]
conquest:dark_roman_orange_clay_brick_quarter_slab[facing=south,layer=2,type=top,waterlogged=false]
conquest:dark_roman_orange_clay_brick_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=true]
conquest:dark_roman_orange_clay_brick_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=false]
conquest:dark_roman_orange_clay_brick_quarter_slab[facing=south,layer=3,type=top,waterlogged=true]
conquest:dark_roman_orange_clay_brick_quarter_slab[facing=south,layer=3,type=top,waterlogged=false]
conquest:dark_roman_orange_clay_brick_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=true]
conquest:dark_roman_orange_clay_brick_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=false]
conquest:dark_roman_orange_clay_brick_quarter_slab[facing=west,layer=1,type=top,waterlogged=true]
conquest:dark_roman_orange_clay_brick_quarter_slab[facing=west,layer=1,type=top,waterlogged=false]
conquest:dark_roman_orange_clay_brick_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=true]
conquest:dark_roman_orange_clay_brick_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=false]
conquest:dark_roman_orange_clay_brick_quarter_slab[facing=west,layer=2,type=top,waterlogged=true]
conquest:dark_roman_orange_clay_brick_quarter_slab[facing=west,layer=2,type=top,waterlogged=false]
conquest:dark_roman_orange_clay_brick_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=true]
conquest:dark_roman_orange_clay_brick_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=false]
conquest:dark_roman_orange_clay_brick_quarter_slab[facing=west,layer=3,type=top,waterlogged=true]
conquest:dark_roman_orange_clay_brick_quarter_slab[facing=west,layer=3,type=top,waterlogged=false]
conquest:dark_roman_orange_clay_brick_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=true]
conquest:dark_roman_orange_clay_brick_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=false]
conquest:dark_roman_orange_clay_brick_quarter_slab[facing=east,layer=1,type=top,waterlogged=true]
conquest:dark_roman_orange_clay_brick_quarter_slab[facing=east,layer=1,type=top,waterlogged=false]
conquest:dark_roman_orange_clay_brick_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=true]
conquest:dark_roman_orange_clay_brick_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=false]
conquest:dark_roman_orange_clay_brick_quarter_slab[facing=east,layer=2,type=top,waterlogged=true]
conquest:dark_roman_orange_clay_brick_quarter_slab[facing=east,layer=2,type=top,waterlogged=false]
conquest:dark_roman_orange_clay_brick_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=true]
conquest:dark_roman_orange_clay_brick_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=false]
conquest:dark_roman_orange_clay_brick_quarter_slab[facing=east,layer=3,type=top,waterlogged=true]
conquest:dark_roman_orange_clay_brick_quarter_slab[facing=east,layer=3,type=top,waterlogged=false]
conquest:dark_roman_orange_clay_brick_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=true]
conquest:dark_roman_orange_clay_brick_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=false]
conquest:dark_roman_orange_clay_brick_round_arch[facing=north,shape=one]
conquest:dark_roman_orange_clay_brick_round_arch[facing=north,shape=two]
conquest:dark_roman_orange_clay_brick_round_arch[facing=north,shape=three]
conquest:dark_roman_orange_clay_brick_round_arch[facing=north,shape=three_middle]
conquest:dark_roman_orange_clay_brick_round_arch[facing=south,shape=one]
conquest:dark_roman_orange_clay_brick_round_arch[facing=south,shape=two]
conquest:dark_roman_orange_clay_brick_round_arch[facing=south,shape=three]
conquest:dark_roman_orange_clay_brick_round_arch[facing=south,shape=three_middle]
conquest:dark_roman_orange_clay_brick_round_arch[facing=west,shape=one]
conquest:dark_roman_orange_clay_brick_round_arch[facing=west,shape=two]
conquest:dark_roman_orange_clay_brick_round_arch[facing=west,shape=three]
conquest:dark_roman_orange_clay_brick_round_arch[facing=west,shape=three_middle]
conquest:dark_roman_orange_clay_brick_round_arch[facing=east,shape=one]
conquest:dark_roman_orange_clay_brick_round_arch[facing=east,shape=two]
conquest:dark_roman_orange_clay_brick_round_arch[facing=east,shape=three]
conquest:dark_roman_orange_clay_brick_round_arch[facing=east,shape=three_middle]
conquest:dark_roman_orange_clay_brick_segmental_arch[facing=north,shape=one]
conquest:dark_roman_orange_clay_brick_segmental_arch[facing=north,shape=two]
conquest:dark_roman_orange_clay_brick_segmental_arch[facing=north,shape=three]
conquest:dark_roman_orange_clay_brick_segmental_arch[facing=north,shape=three_middle]
conquest:dark_roman_orange_clay_brick_segmental_arch[facing=south,shape=one]
conquest:dark_roman_orange_clay_brick_segmental_arch[facing=south,shape=two]
conquest:dark_roman_orange_clay_brick_segmental_arch[facing=south,shape=three]
conquest:dark_roman_orange_clay_brick_segmental_arch[facing=south,shape=three_middle]
conquest:dark_roman_orange_clay_brick_segmental_arch[facing=west,shape=one]
conquest:dark_roman_orange_clay_brick_segmental_arch[facing=west,shape=two]
conquest:dark_roman_orange_clay_brick_segmental_arch[facing=west,shape=three]
conquest:dark_roman_orange_clay_brick_segmental_arch[facing=west,shape=three_middle]
conquest:dark_roman_orange_clay_brick_segmental_arch[facing=east,shape=one]
conquest:dark_roman_orange_clay_brick_segmental_arch[facing=east,shape=two]
conquest:dark_roman_orange_clay_brick_segmental_arch[facing=east,shape=three]
conquest:dark_roman_orange_clay_brick_segmental_arch[facing=east,shape=three_middle]
conquest:dark_roman_orange_clay_brick_slab[layers=1,type=top,waterlogged=true]
conquest:dark_roman_orange_clay_brick_slab[layers=1,type=top,waterlogged=false]
conquest:dark_roman_orange_clay_brick_slab[layers=1,type=bottom,waterlogged=true]
conquest:dark_roman_orange_clay_brick_slab[layers=1,type=bottom,waterlogged=false]
conquest:dark_roman_orange_clay_brick_slab[layers=2,type=top,waterlogged=true]
conquest:dark_roman_orange_clay_brick_slab[layers=2,type=top,waterlogged=false]
conquest:dark_roman_orange_clay_brick_slab[layers=2,type=bottom,waterlogged=true]
conquest:dark_roman_orange_clay_brick_slab[layers=2,type=bottom,waterlogged=false]
conquest:dark_roman_orange_clay_brick_slab[layers=3,type=top,waterlogged=true]
conquest:dark_roman_orange_clay_brick_slab[layers=3,type=top,waterlogged=false]
conquest:dark_roman_orange_clay_brick_slab[layers=3,type=bottom,waterlogged=true]
conquest:dark_roman_orange_clay_brick_slab[layers=3,type=bottom,waterlogged=false]
conquest:dark_roman_orange_clay_brick_slab[layers=4,type=top,waterlogged=true]
conquest:dark_roman_orange_clay_brick_slab[layers=4,type=top,waterlogged=false]
conquest:dark_roman_orange_clay_brick_slab[layers=4,type=bottom,waterlogged=true]
conquest:dark_roman_orange_clay_brick_slab[layers=4,type=bottom,waterlogged=false]
conquest:dark_roman_orange_clay_brick_slab[layers=5,type=top,waterlogged=true]
conquest:dark_roman_orange_clay_brick_slab[layers=5,type=top,waterlogged=false]
conquest:dark_roman_orange_clay_brick_slab[layers=5,type=bottom,waterlogged=true]
conquest:dark_roman_orange_clay_brick_slab[layers=5,type=bottom,waterlogged=false]
conquest:dark_roman_orange_clay_brick_slab[layers=6,type=top,waterlogged=true]
conquest:dark_roman_orange_clay_brick_slab[layers=6,type=top,waterlogged=false]
conquest:dark_roman_orange_clay_brick_slab[layers=6,type=bottom,waterlogged=true]
conquest:dark_roman_orange_clay_brick_slab[layers=6,type=bottom,waterlogged=false]
conquest:dark_roman_orange_clay_brick_slab[layers=7,type=top,waterlogged=true]
conquest:dark_roman_orange_clay_brick_slab[layers=7,type=top,waterlogged=false]
conquest:dark_roman_orange_clay_brick_slab[layers=7,type=bottom,waterlogged=true]
conquest:dark_roman_orange_clay_brick_slab[layers=7,type=bottom,waterlogged=false]
conquest:dark_roman_orange_clay_brick_slab[layers=8,type=top,waterlogged=true]
conquest:dark_roman_orange_clay_brick_slab[layers=8,type=top,waterlogged=false]
conquest:dark_roman_orange_clay_brick_slab[layers=8,type=bottom,waterlogged=true]
conquest:dark_roman_orange_clay_brick_slab[layers=8,type=bottom,waterlogged=false]
conquest:dark_roman_orange_clay_brick_small_arch[direction=northsouth,waterlogged=true]
conquest:dark_roman_orange_clay_brick_small_arch[direction=northsouth,waterlogged=false]
conquest:dark_roman_orange_clay_brick_small_arch[direction=eastwest,waterlogged=true]
conquest:dark_roman_orange_clay_brick_small_arch[direction=eastwest,waterlogged=false]
conquest:dark_roman_orange_clay_brick_small_arch_half[facing=north,waterlogged=true]
conquest:dark_roman_orange_clay_brick_small_arch_half[facing=north,waterlogged=false]
conquest:dark_roman_orange_clay_brick_small_arch_half[facing=south,waterlogged=true]
conquest:dark_roman_orange_clay_brick_small_arch_half[facing=south,waterlogged=false]
conquest:dark_roman_orange_clay_brick_small_arch_half[facing=west,waterlogged=true]
conquest:dark_roman_orange_clay_brick_small_arch_half[facing=west,waterlogged=false]
conquest:dark_roman_orange_clay_brick_small_arch_half[facing=east,waterlogged=true]
conquest:dark_roman_orange_clay_brick_small_arch_half[facing=east,waterlogged=false]
conquest:dark_roman_orange_clay_brick_small_window[down=true,up=true,waterlogged=true]
conquest:dark_roman_orange_clay_brick_small_window[down=true,up=true,waterlogged=false]
conquest:dark_roman_orange_clay_brick_small_window[down=true,up=false,waterlogged=true]
conquest:dark_roman_orange_clay_brick_small_window[down=true,up=false,waterlogged=false]
conquest:dark_roman_orange_clay_brick_small_window[down=false,up=true,waterlogged=true]
conquest:dark_roman_orange_clay_brick_small_window[down=false,up=true,waterlogged=false]
conquest:dark_roman_orange_clay_brick_small_window[down=false,up=false,waterlogged=true]
conquest:dark_roman_orange_clay_brick_small_window[down=false,up=false,waterlogged=false]
conquest:dark_roman_orange_clay_brick_small_window_half[down=true,facing=north,up=true,waterlogged=true]
conquest:dark_roman_orange_clay_brick_small_window_half[down=true,facing=north,up=true,waterlogged=false]
conquest:dark_roman_orange_clay_brick_small_window_half[down=true,facing=north,up=false,waterlogged=true]
conquest:dark_roman_orange_clay_brick_small_window_half[down=true,facing=north,up=false,waterlogged=false]
conquest:dark_roman_orange_clay_brick_small_window_half[down=true,facing=south,up=true,waterlogged=true]
conquest:dark_roman_orange_clay_brick_small_window_half[down=true,facing=south,up=true,waterlogged=false]
conquest:dark_roman_orange_clay_brick_small_window_half[down=true,facing=south,up=false,waterlogged=true]
conquest:dark_roman_orange_clay_brick_small_window_half[down=true,facing=south,up=false,waterlogged=false]
conquest:dark_roman_orange_clay_brick_small_window_half[down=true,facing=west,up=true,waterlogged=true]
conquest:dark_roman_orange_clay_brick_small_window_half[down=true,facing=west,up=true,waterlogged=false]
conquest:dark_roman_orange_clay_brick_small_window_half[down=true,facing=west,up=false,waterlogged=true]
conquest:dark_roman_orange_clay_brick_small_window_half[down=true,facing=west,up=false,waterlogged=false]
conquest:dark_roman_orange_clay_brick_small_window_half[down=true,facing=east,up=true,waterlogged=true]
conquest:dark_roman_orange_clay_brick_small_window_half[down=true,facing=east,up=true,waterlogged=false]
conquest:dark_roman_orange_clay_brick_small_window_half[down=true,facing=east,up=false,waterlogged=true]
conquest:dark_roman_orange_clay_brick_small_window_half[down=true,facing=east,up=false,waterlogged=false]
conquest:dark_roman_orange_clay_brick_small_window_half[down=false,facing=north,up=true,waterlogged=true]
conquest:dark_roman_orange_clay_brick_small_window_half[down=false,facing=north,up=true,waterlogged=false]
conquest:dark_roman_orange_clay_brick_small_window_half[down=false,facing=north,up=false,waterlogged=true]
conquest:dark_roman_orange_clay_brick_small_window_half[down=false,facing=north,up=false,waterlogged=false]
conquest:dark_roman_orange_clay_brick_small_window_half[down=false,facing=south,up=true,waterlogged=true]
conquest:dark_roman_orange_clay_brick_small_window_half[down=false,facing=south,up=true,waterlogged=false]
conquest:dark_roman_orange_clay_brick_small_window_half[down=false,facing=south,up=false,waterlogged=true]
conquest:dark_roman_orange_clay_brick_small_window_half[down=false,facing=south,up=false,waterlogged=false]
conquest:dark_roman_orange_clay_brick_small_window_half[down=false,facing=west,up=true,waterlogged=true]
conquest:dark_roman_orange_clay_brick_small_window_half[down=false,facing=west,up=true,waterlogged=false]
conquest:dark_roman_orange_clay_brick_small_window_half[down=false,facing=west,up=false,waterlogged=true]
conquest:dark_roman_orange_clay_brick_small_window_half[down=false,facing=west,up=false,waterlogged=false]
conquest:dark_roman_orange_clay_brick_small_window_half[down=false,facing=east,up=true,waterlogged=true]
conquest:dark_roman_orange_clay_brick_small_window_half[down=false,facing=east,up=true,waterlogged=false]
conquest:dark_roman_orange_clay_brick_small_window_half[down=false,facing=east,up=false,waterlogged=true]
conquest:dark_roman_orange_clay_brick_small_window_half[down=false,facing=east,up=false,waterlogged=false]
conquest:dark_roman_orange_clay_brick_sphere[type=egg,waterlogged=true]
conquest:dark_roman_orange_clay_brick_sphere[type=egg,waterlogged=false]
conquest:dark_roman_orange_clay_brick_sphere[type=small,waterlogged=true]
conquest:dark_roman_orange_clay_brick_sphere[type=small,waterlogged=false]
conquest:dark_roman_orange_clay_brick_sphere[type=large,waterlogged=true]
conquest:dark_roman_orange_clay_brick_sphere[type=large,waterlogged=false]
conquest:dark_roman_orange_clay_brick_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:dark_roman_orange_clay_brick_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:dark_roman_orange_clay_brick_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:dark_roman_orange_clay_brick_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:dark_roman_orange_clay_brick_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:dark_roman_orange_clay_brick_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:dark_roman_orange_clay_brick_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:dark_roman_orange_clay_brick_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:dark_roman_orange_clay_brick_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:dark_roman_orange_clay_brick_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:dark_roman_orange_clay_brick_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:dark_roman_orange_clay_brick_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:dark_roman_orange_clay_brick_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:dark_roman_orange_clay_brick_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:dark_roman_orange_clay_brick_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:dark_roman_orange_clay_brick_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:dark_roman_orange_clay_brick_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:dark_roman_orange_clay_brick_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:dark_roman_orange_clay_brick_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:dark_roman_orange_clay_brick_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:dark_roman_orange_clay_brick_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:dark_roman_orange_clay_brick_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:dark_roman_orange_clay_brick_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:dark_roman_orange_clay_brick_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:dark_roman_orange_clay_brick_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:dark_roman_orange_clay_brick_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:dark_roman_orange_clay_brick_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:dark_roman_orange_clay_brick_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:dark_roman_orange_clay_brick_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:dark_roman_orange_clay_brick_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:dark_roman_orange_clay_brick_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:dark_roman_orange_clay_brick_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:dark_roman_orange_clay_brick_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:dark_roman_orange_clay_brick_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:dark_roman_orange_clay_brick_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:dark_roman_orange_clay_brick_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:dark_roman_orange_clay_brick_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:dark_roman_orange_clay_brick_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:dark_roman_orange_clay_brick_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:dark_roman_orange_clay_brick_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:dark_roman_orange_clay_brick_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:dark_roman_orange_clay_brick_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:dark_roman_orange_clay_brick_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:dark_roman_orange_clay_brick_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:dark_roman_orange_clay_brick_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:dark_roman_orange_clay_brick_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:dark_roman_orange_clay_brick_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:dark_roman_orange_clay_brick_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:dark_roman_orange_clay_brick_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:dark_roman_orange_clay_brick_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:dark_roman_orange_clay_brick_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:dark_roman_orange_clay_brick_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:dark_roman_orange_clay_brick_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:dark_roman_orange_clay_brick_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:dark_roman_orange_clay_brick_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:dark_roman_orange_clay_brick_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:dark_roman_orange_clay_brick_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:dark_roman_orange_clay_brick_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:dark_roman_orange_clay_brick_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:dark_roman_orange_clay_brick_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:dark_roman_orange_clay_brick_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:dark_roman_orange_clay_brick_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:dark_roman_orange_clay_brick_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:dark_roman_orange_clay_brick_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:dark_roman_orange_clay_brick_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:dark_roman_orange_clay_brick_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:dark_roman_orange_clay_brick_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:dark_roman_orange_clay_brick_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:dark_roman_orange_clay_brick_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:dark_roman_orange_clay_brick_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:dark_roman_orange_clay_brick_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:dark_roman_orange_clay_brick_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:dark_roman_orange_clay_brick_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:dark_roman_orange_clay_brick_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:dark_roman_orange_clay_brick_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:dark_roman_orange_clay_brick_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:dark_roman_orange_clay_brick_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:dark_roman_orange_clay_brick_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:dark_roman_orange_clay_brick_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:dark_roman_orange_clay_brick_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:dark_roman_orange_clay_brick_two_meter_arch[facing=north,type=top]
conquest:dark_roman_orange_clay_brick_two_meter_arch[facing=north,type=bottom]
conquest:dark_roman_orange_clay_brick_two_meter_arch[facing=south,type=top]
conquest:dark_roman_orange_clay_brick_two_meter_arch[facing=south,type=bottom]
conquest:dark_roman_orange_clay_brick_two_meter_arch[facing=west,type=top]
conquest:dark_roman_orange_clay_brick_two_meter_arch[facing=west,type=bottom]
conquest:dark_roman_orange_clay_brick_two_meter_arch[facing=east,type=top]
conquest:dark_roman_orange_clay_brick_two_meter_arch[facing=east,type=bottom]
conquest:dark_roman_orange_clay_brick_two_meter_arch_half[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:dark_roman_orange_clay_brick_two_meter_arch_half[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:dark_roman_orange_clay_brick_two_meter_arch_half[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:dark_roman_orange_clay_brick_two_meter_arch_half[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:dark_roman_orange_clay_brick_two_meter_arch_half[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:dark_roman_orange_clay_brick_two_meter_arch_half[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:dark_roman_orange_clay_brick_two_meter_arch_half[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:dark_roman_orange_clay_brick_two_meter_arch_half[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:dark_roman_orange_clay_brick_two_meter_arch_half[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:dark_roman_orange_clay_brick_two_meter_arch_half[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:dark_roman_orange_clay_brick_two_meter_arch_half[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:dark_roman_orange_clay_brick_two_meter_arch_half[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:dark_roman_orange_clay_brick_two_meter_arch_half[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:dark_roman_orange_clay_brick_two_meter_arch_half[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:dark_roman_orange_clay_brick_two_meter_arch_half[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:dark_roman_orange_clay_brick_two_meter_arch_half[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:dark_roman_orange_clay_brick_two_meter_arch_half[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:dark_roman_orange_clay_brick_two_meter_arch_half[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:dark_roman_orange_clay_brick_two_meter_arch_half[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:dark_roman_orange_clay_brick_two_meter_arch_half[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:dark_roman_orange_clay_brick_two_meter_arch_half[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:dark_roman_orange_clay_brick_two_meter_arch_half[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:dark_roman_orange_clay_brick_two_meter_arch_half[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:dark_roman_orange_clay_brick_two_meter_arch_half[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:dark_roman_orange_clay_brick_two_meter_arch_half[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:dark_roman_orange_clay_brick_two_meter_arch_half[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:dark_roman_orange_clay_brick_two_meter_arch_half[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:dark_roman_orange_clay_brick_two_meter_arch_half[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:dark_roman_orange_clay_brick_two_meter_arch_half[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:dark_roman_orange_clay_brick_two_meter_arch_half[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:dark_roman_orange_clay_brick_two_meter_arch_half[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:dark_roman_orange_clay_brick_two_meter_arch_half[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:dark_roman_orange_clay_brick_two_meter_arch_half[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:dark_roman_orange_clay_brick_two_meter_arch_half[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:dark_roman_orange_clay_brick_two_meter_arch_half[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:dark_roman_orange_clay_brick_two_meter_arch_half[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:dark_roman_orange_clay_brick_two_meter_arch_half[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:dark_roman_orange_clay_brick_two_meter_arch_half[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:dark_roman_orange_clay_brick_two_meter_arch_half[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:dark_roman_orange_clay_brick_two_meter_arch_half[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:dark_roman_orange_clay_brick_two_meter_arch_half[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:dark_roman_orange_clay_brick_two_meter_arch_half[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:dark_roman_orange_clay_brick_two_meter_arch_half[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:dark_roman_orange_clay_brick_two_meter_arch_half[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:dark_roman_orange_clay_brick_two_meter_arch_half[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:dark_roman_orange_clay_brick_two_meter_arch_half[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:dark_roman_orange_clay_brick_two_meter_arch_half[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:dark_roman_orange_clay_brick_two_meter_arch_half[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:dark_roman_orange_clay_brick_two_meter_arch_half[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:dark_roman_orange_clay_brick_two_meter_arch_half[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:dark_roman_orange_clay_brick_two_meter_arch_half[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:dark_roman_orange_clay_brick_two_meter_arch_half[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:dark_roman_orange_clay_brick_two_meter_arch_half[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:dark_roman_orange_clay_brick_two_meter_arch_half[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:dark_roman_orange_clay_brick_two_meter_arch_half[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:dark_roman_orange_clay_brick_two_meter_arch_half[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:dark_roman_orange_clay_brick_two_meter_arch_half[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:dark_roman_orange_clay_brick_two_meter_arch_half[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:dark_roman_orange_clay_brick_two_meter_arch_half[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:dark_roman_orange_clay_brick_two_meter_arch_half[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:dark_roman_orange_clay_brick_two_meter_arch_half[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:dark_roman_orange_clay_brick_two_meter_arch_half[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:dark_roman_orange_clay_brick_two_meter_arch_half[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:dark_roman_orange_clay_brick_two_meter_arch_half[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:dark_roman_orange_clay_brick_vertical_corner[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:dark_roman_orange_clay_brick_vertical_corner[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:dark_roman_orange_clay_brick_vertical_corner[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:dark_roman_orange_clay_brick_vertical_corner[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:dark_roman_orange_clay_brick_vertical_corner[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:dark_roman_orange_clay_brick_vertical_corner[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:dark_roman_orange_clay_brick_vertical_corner[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:dark_roman_orange_clay_brick_vertical_corner[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:dark_roman_orange_clay_brick_vertical_corner[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:dark_roman_orange_clay_brick_vertical_corner[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:dark_roman_orange_clay_brick_vertical_corner[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:dark_roman_orange_clay_brick_vertical_corner[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:dark_roman_orange_clay_brick_vertical_corner[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:dark_roman_orange_clay_brick_vertical_corner[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:dark_roman_orange_clay_brick_vertical_corner[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:dark_roman_orange_clay_brick_vertical_corner[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:dark_roman_orange_clay_brick_vertical_corner[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:dark_roman_orange_clay_brick_vertical_corner[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:dark_roman_orange_clay_brick_vertical_corner[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:dark_roman_orange_clay_brick_vertical_corner[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:dark_roman_orange_clay_brick_vertical_corner[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:dark_roman_orange_clay_brick_vertical_corner[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:dark_roman_orange_clay_brick_vertical_corner[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:dark_roman_orange_clay_brick_vertical_corner[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:dark_roman_orange_clay_brick_vertical_corner[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:dark_roman_orange_clay_brick_vertical_corner[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:dark_roman_orange_clay_brick_vertical_corner[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:dark_roman_orange_clay_brick_vertical_corner[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:dark_roman_orange_clay_brick_vertical_corner[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:dark_roman_orange_clay_brick_vertical_corner[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:dark_roman_orange_clay_brick_vertical_corner[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:dark_roman_orange_clay_brick_vertical_corner[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:dark_roman_orange_clay_brick_vertical_corner[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:dark_roman_orange_clay_brick_vertical_corner[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:dark_roman_orange_clay_brick_vertical_corner[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:dark_roman_orange_clay_brick_vertical_corner[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:dark_roman_orange_clay_brick_vertical_corner[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:dark_roman_orange_clay_brick_vertical_corner[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:dark_roman_orange_clay_brick_vertical_corner[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:dark_roman_orange_clay_brick_vertical_corner[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:dark_roman_orange_clay_brick_vertical_corner[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:dark_roman_orange_clay_brick_vertical_corner[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:dark_roman_orange_clay_brick_vertical_corner[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:dark_roman_orange_clay_brick_vertical_corner[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:dark_roman_orange_clay_brick_vertical_corner[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:dark_roman_orange_clay_brick_vertical_corner[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:dark_roman_orange_clay_brick_vertical_corner[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:dark_roman_orange_clay_brick_vertical_corner[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:dark_roman_orange_clay_brick_vertical_corner[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:dark_roman_orange_clay_brick_vertical_corner[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:dark_roman_orange_clay_brick_vertical_corner[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:dark_roman_orange_clay_brick_vertical_corner[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:dark_roman_orange_clay_brick_vertical_corner[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:dark_roman_orange_clay_brick_vertical_corner[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:dark_roman_orange_clay_brick_vertical_corner[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:dark_roman_orange_clay_brick_vertical_corner[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:dark_roman_orange_clay_brick_vertical_corner[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:dark_roman_orange_clay_brick_vertical_corner[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:dark_roman_orange_clay_brick_vertical_corner[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:dark_roman_orange_clay_brick_vertical_corner[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:dark_roman_orange_clay_brick_vertical_corner[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:dark_roman_orange_clay_brick_vertical_corner[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:dark_roman_orange_clay_brick_vertical_corner[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:dark_roman_orange_clay_brick_vertical_corner[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:dark_roman_orange_clay_brick_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:dark_roman_orange_clay_brick_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:dark_roman_orange_clay_brick_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:dark_roman_orange_clay_brick_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:dark_roman_orange_clay_brick_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:dark_roman_orange_clay_brick_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:dark_roman_orange_clay_brick_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:dark_roman_orange_clay_brick_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:dark_roman_orange_clay_brick_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:dark_roman_orange_clay_brick_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:dark_roman_orange_clay_brick_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:dark_roman_orange_clay_brick_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:dark_roman_orange_clay_brick_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:dark_roman_orange_clay_brick_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:dark_roman_orange_clay_brick_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:dark_roman_orange_clay_brick_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:dark_roman_orange_clay_brick_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:dark_roman_orange_clay_brick_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:dark_roman_orange_clay_brick_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:dark_roman_orange_clay_brick_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:dark_roman_orange_clay_brick_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:dark_roman_orange_clay_brick_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:dark_roman_orange_clay_brick_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:dark_roman_orange_clay_brick_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:dark_roman_orange_clay_brick_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:dark_roman_orange_clay_brick_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:dark_roman_orange_clay_brick_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:dark_roman_orange_clay_brick_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:dark_roman_orange_clay_brick_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:dark_roman_orange_clay_brick_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:dark_roman_orange_clay_brick_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:dark_roman_orange_clay_brick_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:dark_roman_orange_clay_brick_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:dark_roman_orange_clay_brick_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:dark_roman_orange_clay_brick_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:dark_roman_orange_clay_brick_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:dark_roman_orange_clay_brick_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:dark_roman_orange_clay_brick_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:dark_roman_orange_clay_brick_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:dark_roman_orange_clay_brick_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:dark_roman_orange_clay_brick_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:dark_roman_orange_clay_brick_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:dark_roman_orange_clay_brick_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:dark_roman_orange_clay_brick_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:dark_roman_orange_clay_brick_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:dark_roman_orange_clay_brick_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:dark_roman_orange_clay_brick_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:dark_roman_orange_clay_brick_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:dark_roman_orange_clay_brick_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:dark_roman_orange_clay_brick_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:dark_roman_orange_clay_brick_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:dark_roman_orange_clay_brick_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:dark_roman_orange_clay_brick_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:dark_roman_orange_clay_brick_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:dark_roman_orange_clay_brick_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:dark_roman_orange_clay_brick_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:dark_roman_orange_clay_brick_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:dark_roman_orange_clay_brick_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:dark_roman_orange_clay_brick_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:dark_roman_orange_clay_brick_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:dark_roman_orange_clay_brick_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:dark_roman_orange_clay_brick_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:dark_roman_orange_clay_brick_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:dark_roman_orange_clay_brick_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:dark_roman_orange_clay_brick_vertical_quarter[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:dark_roman_orange_clay_brick_vertical_quarter[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:dark_roman_orange_clay_brick_vertical_quarter[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:dark_roman_orange_clay_brick_vertical_quarter[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:dark_roman_orange_clay_brick_vertical_quarter[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:dark_roman_orange_clay_brick_vertical_quarter[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:dark_roman_orange_clay_brick_vertical_quarter[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:dark_roman_orange_clay_brick_vertical_quarter[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:dark_roman_orange_clay_brick_vertical_quarter[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:dark_roman_orange_clay_brick_vertical_quarter[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:dark_roman_orange_clay_brick_vertical_quarter[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:dark_roman_orange_clay_brick_vertical_quarter[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:dark_roman_orange_clay_brick_vertical_quarter[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:dark_roman_orange_clay_brick_vertical_quarter[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:dark_roman_orange_clay_brick_vertical_quarter[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:dark_roman_orange_clay_brick_vertical_quarter[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:dark_roman_orange_clay_brick_vertical_quarter[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:dark_roman_orange_clay_brick_vertical_quarter[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:dark_roman_orange_clay_brick_vertical_quarter[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:dark_roman_orange_clay_brick_vertical_quarter[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:dark_roman_orange_clay_brick_vertical_quarter[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:dark_roman_orange_clay_brick_vertical_quarter[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:dark_roman_orange_clay_brick_vertical_quarter[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:dark_roman_orange_clay_brick_vertical_quarter[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:dark_roman_orange_clay_brick_vertical_quarter[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:dark_roman_orange_clay_brick_vertical_quarter[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:dark_roman_orange_clay_brick_vertical_quarter[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:dark_roman_orange_clay_brick_vertical_quarter[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:dark_roman_orange_clay_brick_vertical_quarter[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:dark_roman_orange_clay_brick_vertical_quarter[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:dark_roman_orange_clay_brick_vertical_quarter[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:dark_roman_orange_clay_brick_vertical_quarter[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:dark_roman_orange_clay_brick_vertical_quarter[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:dark_roman_orange_clay_brick_vertical_quarter[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:dark_roman_orange_clay_brick_vertical_quarter[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:dark_roman_orange_clay_brick_vertical_quarter[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:dark_roman_orange_clay_brick_vertical_quarter[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:dark_roman_orange_clay_brick_vertical_quarter[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:dark_roman_orange_clay_brick_vertical_quarter[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:dark_roman_orange_clay_brick_vertical_quarter[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:dark_roman_orange_clay_brick_vertical_quarter[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:dark_roman_orange_clay_brick_vertical_quarter[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:dark_roman_orange_clay_brick_vertical_quarter[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:dark_roman_orange_clay_brick_vertical_quarter[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:dark_roman_orange_clay_brick_vertical_quarter[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:dark_roman_orange_clay_brick_vertical_quarter[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:dark_roman_orange_clay_brick_vertical_quarter[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:dark_roman_orange_clay_brick_vertical_quarter[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:dark_roman_orange_clay_brick_vertical_quarter[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:dark_roman_orange_clay_brick_vertical_quarter[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:dark_roman_orange_clay_brick_vertical_quarter[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:dark_roman_orange_clay_brick_vertical_quarter[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:dark_roman_orange_clay_brick_vertical_quarter[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:dark_roman_orange_clay_brick_vertical_quarter[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:dark_roman_orange_clay_brick_vertical_quarter[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:dark_roman_orange_clay_brick_vertical_quarter[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:dark_roman_orange_clay_brick_vertical_quarter[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:dark_roman_orange_clay_brick_vertical_quarter[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:dark_roman_orange_clay_brick_vertical_quarter[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:dark_roman_orange_clay_brick_vertical_quarter[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:dark_roman_orange_clay_brick_vertical_quarter[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:dark_roman_orange_clay_brick_vertical_quarter[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:dark_roman_orange_clay_brick_vertical_quarter[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:dark_roman_orange_clay_brick_vertical_quarter[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:dark_roman_orange_clay_brick_vertical_slab[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:dark_roman_orange_clay_brick_vertical_slab[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:dark_roman_orange_clay_brick_vertical_slab[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:dark_roman_orange_clay_brick_vertical_slab[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:dark_roman_orange_clay_brick_vertical_slab[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:dark_roman_orange_clay_brick_vertical_slab[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:dark_roman_orange_clay_brick_vertical_slab[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:dark_roman_orange_clay_brick_vertical_slab[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:dark_roman_orange_clay_brick_vertical_slab[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:dark_roman_orange_clay_brick_vertical_slab[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:dark_roman_orange_clay_brick_vertical_slab[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:dark_roman_orange_clay_brick_vertical_slab[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:dark_roman_orange_clay_brick_vertical_slab[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:dark_roman_orange_clay_brick_vertical_slab[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:dark_roman_orange_clay_brick_vertical_slab[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:dark_roman_orange_clay_brick_vertical_slab[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:dark_roman_orange_clay_brick_vertical_slab[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:dark_roman_orange_clay_brick_vertical_slab[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:dark_roman_orange_clay_brick_vertical_slab[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:dark_roman_orange_clay_brick_vertical_slab[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:dark_roman_orange_clay_brick_vertical_slab[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:dark_roman_orange_clay_brick_vertical_slab[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:dark_roman_orange_clay_brick_vertical_slab[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:dark_roman_orange_clay_brick_vertical_slab[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:dark_roman_orange_clay_brick_vertical_slab[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:dark_roman_orange_clay_brick_vertical_slab[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:dark_roman_orange_clay_brick_vertical_slab[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:dark_roman_orange_clay_brick_vertical_slab[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:dark_roman_orange_clay_brick_vertical_slab[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:dark_roman_orange_clay_brick_vertical_slab[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:dark_roman_orange_clay_brick_vertical_slab[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:dark_roman_orange_clay_brick_vertical_slab[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:dark_roman_orange_clay_brick_vertical_slab[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:dark_roman_orange_clay_brick_vertical_slab[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:dark_roman_orange_clay_brick_vertical_slab[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:dark_roman_orange_clay_brick_vertical_slab[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:dark_roman_orange_clay_brick_vertical_slab[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:dark_roman_orange_clay_brick_vertical_slab[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:dark_roman_orange_clay_brick_vertical_slab[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:dark_roman_orange_clay_brick_vertical_slab[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:dark_roman_orange_clay_brick_vertical_slab[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:dark_roman_orange_clay_brick_vertical_slab[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:dark_roman_orange_clay_brick_vertical_slab[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:dark_roman_orange_clay_brick_vertical_slab[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:dark_roman_orange_clay_brick_vertical_slab[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:dark_roman_orange_clay_brick_vertical_slab[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:dark_roman_orange_clay_brick_vertical_slab[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:dark_roman_orange_clay_brick_vertical_slab[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:dark_roman_orange_clay_brick_vertical_slab[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:dark_roman_orange_clay_brick_vertical_slab[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:dark_roman_orange_clay_brick_vertical_slab[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:dark_roman_orange_clay_brick_vertical_slab[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:dark_roman_orange_clay_brick_vertical_slab[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:dark_roman_orange_clay_brick_vertical_slab[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:dark_roman_orange_clay_brick_vertical_slab[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:dark_roman_orange_clay_brick_vertical_slab[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:dark_roman_orange_clay_brick_vertical_slab[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:dark_roman_orange_clay_brick_vertical_slab[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:dark_roman_orange_clay_brick_vertical_slab[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:dark_roman_orange_clay_brick_vertical_slab[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:dark_roman_orange_clay_brick_vertical_slab[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:dark_roman_orange_clay_brick_vertical_slab[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:dark_roman_orange_clay_brick_vertical_slab[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:dark_roman_orange_clay_brick_vertical_slab[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:dark_roman_orange_clay_brick_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:dark_roman_orange_clay_brick_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:dark_roman_orange_clay_brick_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:dark_roman_orange_clay_brick_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:dark_roman_orange_clay_brick_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:dark_roman_orange_clay_brick_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:dark_roman_orange_clay_brick_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:dark_roman_orange_clay_brick_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:dark_roman_orange_clay_brick_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:dark_roman_orange_clay_brick_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:dark_roman_orange_clay_brick_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:dark_roman_orange_clay_brick_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:dark_roman_orange_clay_brick_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:dark_roman_orange_clay_brick_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:dark_roman_orange_clay_brick_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:dark_roman_orange_clay_brick_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:dark_roman_orange_clay_brick_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:dark_roman_orange_clay_brick_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:dark_roman_orange_clay_brick_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:dark_roman_orange_clay_brick_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:dark_roman_orange_clay_brick_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:dark_roman_orange_clay_brick_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:dark_roman_orange_clay_brick_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:dark_roman_orange_clay_brick_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:dark_roman_orange_clay_brick_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:dark_roman_orange_clay_brick_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:dark_roman_orange_clay_brick_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:dark_roman_orange_clay_brick_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:dark_roman_orange_clay_brick_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:dark_roman_orange_clay_brick_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:dark_roman_orange_clay_brick_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:dark_roman_orange_clay_brick_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:dark_roman_orange_clay_brick_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:dark_roman_orange_clay_brick_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:dark_roman_orange_clay_brick_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:dark_roman_orange_clay_brick_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:dark_roman_orange_clay_brick_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:dark_roman_orange_clay_brick_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:dark_roman_orange_clay_brick_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:dark_roman_orange_clay_brick_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:dark_roman_orange_clay_brick_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:dark_roman_orange_clay_brick_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:dark_roman_orange_clay_brick_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:dark_roman_orange_clay_brick_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:dark_roman_orange_clay_brick_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:dark_roman_orange_clay_brick_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:dark_roman_orange_clay_brick_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:dark_roman_orange_clay_brick_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:dark_roman_orange_clay_brick_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:dark_roman_orange_clay_brick_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:dark_roman_orange_clay_brick_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:dark_roman_orange_clay_brick_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:dark_roman_orange_clay_brick_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:dark_roman_orange_clay_brick_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:dark_roman_orange_clay_brick_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:dark_roman_orange_clay_brick_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:dark_roman_orange_clay_brick_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:dark_roman_orange_clay_brick_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:dark_roman_orange_clay_brick_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:dark_roman_orange_clay_brick_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:dark_roman_orange_clay_brick_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:dark_roman_orange_clay_brick_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:dark_roman_orange_clay_brick_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:dark_roman_orange_clay_brick_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:dark_roman_orange_clay_brick_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:dark_roman_orange_clay_brick_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:dark_roman_orange_clay_brick_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:dark_roman_orange_clay_brick_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:dark_roman_orange_clay_brick_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:dark_roman_orange_clay_brick_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:dark_roman_orange_clay_brick_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:dark_roman_orange_clay_brick_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:dark_roman_orange_clay_brick_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:dark_roman_orange_clay_brick_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:dark_roman_orange_clay_brick_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:dark_roman_orange_clay_brick_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:dark_roman_orange_clay_brick_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:dark_roman_orange_clay_brick_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:dark_roman_orange_clay_brick_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:dark_roman_orange_clay_brick_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:dark_roman_orange_clay_brick_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:dark_roman_orange_clay_brick_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:dark_roman_orange_clay_brick_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:dark_roman_orange_clay_brick_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:dark_roman_orange_clay_brick_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:dark_roman_orange_clay_brick_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:dark_roman_orange_clay_brick_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:dark_roman_orange_clay_brick_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:dark_roman_orange_clay_brick_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:dark_roman_orange_clay_brick_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:dark_roman_orange_clay_brick_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:dark_roman_orange_clay_brick_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:dark_roman_orange_clay_brick_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:dark_roman_orange_clay_brick_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:dark_roman_orange_clay_brick_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:dark_roman_orange_clay_brick_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:dark_roman_orange_clay_brick_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:dark_roman_orange_clay_brick_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:dark_roman_orange_clay_brick_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:dark_roman_orange_clay_brick_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:dark_roman_orange_clay_brick_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:dark_roman_orange_clay_brick_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:dark_roman_orange_clay_brick_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:dark_roman_orange_clay_brick_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:dark_roman_orange_clay_brick_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:dark_roman_orange_clay_brick_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:dark_roman_orange_clay_brick_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:dark_roman_orange_clay_brick_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:dark_roman_orange_clay_brick_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:dark_roman_orange_clay_brick_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:dark_roman_orange_clay_brick_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:dark_roman_orange_clay_brick_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:dark_roman_orange_clay_brick_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:dark_roman_orange_clay_brick_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:dark_roman_orange_clay_brick_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:dark_roman_orange_clay_brick_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:dark_roman_orange_clay_brick_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:dark_roman_orange_clay_brick_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:dark_roman_orange_clay_brick_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:dark_roman_orange_clay_brick_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:dark_roman_orange_clay_brick_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:dark_roman_orange_clay_brick_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:dark_roman_orange_clay_brick_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:dark_roman_orange_clay_brick_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:dark_roman_orange_clay_brick_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:dark_roman_orange_clay_brick_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:dark_roman_orange_clay_brick_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:dark_roman_orange_clay_brick_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:dark_roman_orange_clay_brick_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:dark_roman_orange_clay_brick_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:dark_roman_orange_clay_brick_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:dark_roman_orange_clay_brick_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:dark_roman_orange_clay_brick_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:dark_roman_orange_clay_brick_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:dark_roman_orange_clay_brick_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:dark_roman_orange_clay_brick_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:dark_roman_orange_clay_brick_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:dark_roman_orange_clay_brick_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:dark_roman_orange_clay_brick_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:dark_roman_orange_clay_brick_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:dark_roman_orange_clay_brick_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:dark_roman_orange_clay_brick_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:dark_roman_orange_clay_brick_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:dark_roman_orange_clay_brick_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:dark_roman_orange_clay_brick_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:dark_roman_orange_clay_brick_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:dark_roman_orange_clay_brick_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:dark_roman_orange_clay_brick_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:dark_roman_orange_clay_brick_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:dark_roman_orange_clay_brick_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:dark_roman_orange_clay_brick_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:dark_roman_orange_clay_brick_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:dark_roman_orange_clay_brick_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:dark_roman_orange_clay_brick_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:dark_roman_orange_clay_brick_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:dark_roman_orange_clay_brick_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:dark_roman_orange_clay_brick_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:dark_roman_orange_clay_brick_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:dark_roman_orange_clay_brick_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:dark_roman_orange_clay_brick_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:dark_roman_orange_clay_brick_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:dark_roman_orange_clay_brick_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:dark_roman_orange_clay_brick_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:dark_roman_orange_clay_brick_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:dark_roman_orange_clay_brick_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:dark_roman_orange_clay_brick_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:dark_roman_orange_clay_brick_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:dark_roman_orange_clay_brick_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:dark_roman_orange_clay_brick_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:dark_roman_orange_clay_brick_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:dark_roman_orange_clay_brick_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:dark_roman_orange_clay_brick_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:dark_roman_orange_clay_brick_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:dark_roman_orange_clay_brick_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:dark_roman_orange_clay_brick_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:dark_roman_orange_clay_brick_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:dark_roman_orange_clay_brick_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:dark_roman_orange_clay_brick_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:dark_roman_orange_clay_brick_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:dark_roman_orange_clay_brick_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:dark_roman_orange_clay_brick_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:dark_roman_orange_clay_brick_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:dark_roman_orange_clay_brick_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:dark_roman_orange_clay_brick_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:dark_roman_orange_clay_brick_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:dark_roman_orange_clay_brick_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:dark_roman_orange_clay_brick_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:dark_roman_orange_clay_brick_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:dark_roman_orange_clay_brick_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:dark_roman_orange_clay_brick_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:dark_roman_orange_clay_brick_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:dark_roman_orange_clay_brick_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:dark_roman_orange_clay_brick_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:dark_roman_orange_clay_brick_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:dark_roman_orange_clay_brick_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:dark_roman_orange_clay_brick_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:dark_roman_orange_clay_brick_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:dark_roman_orange_clay_brick_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:dark_roman_orange_clay_brick_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:dark_roman_orange_clay_brick_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:dark_roman_orange_clay_brick_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:dark_roman_orange_clay_brick_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:dark_roman_orange_clay_brick_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:dark_roman_orange_clay_brick_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:dark_roman_orange_clay_brick_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:dark_roman_orange_clay_brick_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:dark_roman_orange_clay_brick_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:dark_roman_orange_clay_brick_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:dark_roman_orange_clay_brick_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:dark_roman_orange_clay_brick_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:dark_roman_orange_clay_brick_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:dark_roman_orange_clay_brick_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:dark_roman_orange_clay_brick_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:dark_roman_orange_clay_brick_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:dark_roman_orange_clay_brick_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:dark_roman_orange_clay_brick_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:dark_roman_orange_clay_brick_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:dark_roman_orange_clay_brick_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:dark_roman_orange_clay_brick_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:dark_roman_orange_clay_brick_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:dark_roman_orange_clay_brick_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:dark_roman_orange_clay_brick_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:dark_roman_orange_clay_brick_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:dark_roman_orange_clay_brick_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:dark_roman_orange_clay_brick_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:dark_roman_orange_clay_brick_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:dark_roman_orange_clay_brick_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:dark_roman_orange_clay_brick_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:dark_roman_orange_clay_brick_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:dark_roman_orange_clay_brick_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:dark_roman_orange_clay_brick_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:dark_roman_orange_clay_brick_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:dark_roman_orange_clay_brick_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:dark_roman_orange_clay_brick_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:dark_roman_orange_clay_brick_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:dark_roman_orange_clay_brick_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:dark_roman_orange_clay_brick_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:dark_roman_orange_clay_brick_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:dark_roman_orange_clay_brick_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:dark_roman_orange_clay_brick_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:dark_roman_orange_clay_brick_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:dark_roman_orange_clay_brick_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:dark_roman_orange_clay_brick_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:dark_roman_orange_clay_brick_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:dark_roman_orange_clay_brick_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:dark_roman_orange_clay_brick_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:dark_roman_orange_clay_brick_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:dark_roman_orange_clay_brick_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:dark_roman_orange_clay_brick_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:dark_roman_orange_clay_brick_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:dark_roman_orange_clay_brick_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:dark_roman_orange_clay_brick_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:dark_roman_orange_clay_brick_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:dark_roman_orange_clay_brick_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:dark_roman_orange_clay_brick_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:dark_roman_orange_clay_brick_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:dark_roman_orange_clay_brick_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:dark_roman_orange_clay_brick_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:dark_roman_orange_clay_brick_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:dark_roman_orange_clay_brick_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:dark_roman_orange_clay_brick_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:dark_roman_orange_clay_brick_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:dark_roman_orange_clay_brick_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:dark_roman_orange_clay_brick_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:dark_roman_orange_clay_brick_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:dark_roman_orange_clay_brick_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:dark_roman_orange_clay_brick_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:dark_roman_orange_clay_brick_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:dark_roman_orange_clay_brick_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:dark_roman_orange_clay_brick_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:dark_roman_orange_clay_brick_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:dark_roman_orange_clay_brick_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:dark_roman_orange_clay_brick_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:dark_roman_orange_clay_brick_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:dark_roman_orange_clay_brick_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:dark_roman_orange_clay_brick_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:dark_roman_orange_clay_brick_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:dark_roman_orange_clay_brick_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:dark_roman_orange_clay_brick_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:dark_roman_orange_clay_brick_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:dark_roman_orange_clay_brick_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:dark_roman_orange_clay_brick_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:dark_roman_orange_clay_brick_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:dark_roman_orange_clay_brick_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:dark_roman_orange_clay_brick_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:dark_roman_orange_clay_brick_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:dark_roman_orange_clay_brick_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:dark_roman_orange_clay_brick_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:dark_roman_orange_clay_brick_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:dark_roman_orange_clay_brick_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:dark_roman_orange_clay_brick_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:dark_roman_orange_clay_brick_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:dark_roman_orange_clay_brick_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:dark_roman_orange_clay_brick_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:dark_roman_orange_clay_brick_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:dark_roman_orange_clay_brick_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:dark_roman_orange_clay_brick_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:dark_roman_orange_clay_brick_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:dark_roman_orange_clay_brick_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:dark_roman_orange_clay_brick_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:dark_roman_orange_clay_brick_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:dark_roman_orange_clay_brick_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:dark_roman_orange_clay_brick_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:dark_roman_orange_clay_brick_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:dark_roman_orange_clay_brick_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:dark_roman_orange_clay_brick_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:dark_roman_orange_clay_brick_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:dark_roman_orange_clay_brick_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:dark_roman_orange_clay_brick_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:dark_roman_orange_clay_brick_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:dark_roman_orange_clay_brick_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:dark_roman_orange_clay_brick_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:dark_roman_orange_clay_brick_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:dark_roman_orange_clay_brick_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:dark_roman_orange_clay_brick_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:dark_roman_orange_clay_brick_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:dark_roman_orange_clay_brick_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:dark_roman_orange_clay_brick_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:dark_roman_orange_clay_brick_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:dark_roman_orange_clay_brick_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:dark_roman_orange_clay_brick_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:dark_roman_orange_clay_brick_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:dark_roman_orange_clay_brick_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:dark_roman_orange_clay_brick_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:dark_rough_marble
conquest:dark_rough_marble_arrowslit[facing=north,waterlogged=true]
conquest:dark_rough_marble_arrowslit[facing=north,waterlogged=false]
conquest:dark_rough_marble_arrowslit[facing=south,waterlogged=true]
conquest:dark_rough_marble_arrowslit[facing=south,waterlogged=false]
conquest:dark_rough_marble_arrowslit[facing=west,waterlogged=true]
conquest:dark_rough_marble_arrowslit[facing=west,waterlogged=false]
conquest:dark_rough_marble_arrowslit[facing=east,waterlogged=true]
conquest:dark_rough_marble_arrowslit[facing=east,waterlogged=false]
conquest:dark_rough_marble_balustrade[axis=x,waterlogged=true]
conquest:dark_rough_marble_balustrade[axis=x,waterlogged=false]
conquest:dark_rough_marble_balustrade[axis=y,waterlogged=true]
conquest:dark_rough_marble_balustrade[axis=y,waterlogged=false]
conquest:dark_rough_marble_balustrade[axis=z,waterlogged=true]
conquest:dark_rough_marble_balustrade[axis=z,waterlogged=false]
conquest:dark_rough_marble_capital[facing=flat,type=top,waterlogged=true]
conquest:dark_rough_marble_capital[facing=flat,type=top,waterlogged=false]
conquest:dark_rough_marble_capital[facing=flat,type=bottom,waterlogged=true]
conquest:dark_rough_marble_capital[facing=flat,type=bottom,waterlogged=false]
conquest:dark_rough_marble_capital[facing=north,type=top,waterlogged=true]
conquest:dark_rough_marble_capital[facing=north,type=top,waterlogged=false]
conquest:dark_rough_marble_capital[facing=north,type=bottom,waterlogged=true]
conquest:dark_rough_marble_capital[facing=north,type=bottom,waterlogged=false]
conquest:dark_rough_marble_capital[facing=south,type=top,waterlogged=true]
conquest:dark_rough_marble_capital[facing=south,type=top,waterlogged=false]
conquest:dark_rough_marble_capital[facing=south,type=bottom,waterlogged=true]
conquest:dark_rough_marble_capital[facing=south,type=bottom,waterlogged=false]
conquest:dark_rough_marble_capital[facing=east,type=top,waterlogged=true]
conquest:dark_rough_marble_capital[facing=east,type=top,waterlogged=false]
conquest:dark_rough_marble_capital[facing=east,type=bottom,waterlogged=true]
conquest:dark_rough_marble_capital[facing=east,type=bottom,waterlogged=false]
conquest:dark_rough_marble_capital[facing=west,type=top,waterlogged=true]
conquest:dark_rough_marble_capital[facing=west,type=top,waterlogged=false]
conquest:dark_rough_marble_capital[facing=west,type=bottom,waterlogged=true]
conquest:dark_rough_marble_capital[facing=west,type=bottom,waterlogged=false]
conquest:dark_rough_marble_corner_slab[facing=north,type=top,waterlogged=true]
conquest:dark_rough_marble_corner_slab[facing=north,type=top,waterlogged=false]
conquest:dark_rough_marble_corner_slab[facing=north,type=bottom,waterlogged=true]
conquest:dark_rough_marble_corner_slab[facing=north,type=bottom,waterlogged=false]
conquest:dark_rough_marble_corner_slab[facing=south,type=top,waterlogged=true]
conquest:dark_rough_marble_corner_slab[facing=south,type=top,waterlogged=false]
conquest:dark_rough_marble_corner_slab[facing=south,type=bottom,waterlogged=true]
conquest:dark_rough_marble_corner_slab[facing=south,type=bottom,waterlogged=false]
conquest:dark_rough_marble_corner_slab[facing=west,type=top,waterlogged=true]
conquest:dark_rough_marble_corner_slab[facing=west,type=top,waterlogged=false]
conquest:dark_rough_marble_corner_slab[facing=west,type=bottom,waterlogged=true]
conquest:dark_rough_marble_corner_slab[facing=west,type=bottom,waterlogged=false]
conquest:dark_rough_marble_corner_slab[facing=east,type=top,waterlogged=true]
conquest:dark_rough_marble_corner_slab[facing=east,type=top,waterlogged=false]
conquest:dark_rough_marble_corner_slab[facing=east,type=bottom,waterlogged=true]
conquest:dark_rough_marble_corner_slab[facing=east,type=bottom,waterlogged=false]
conquest:dark_rough_marble_dwarven_column
conquest:dark_rough_marble_dwarven_column_pillar[layer=1,waterlogged=true]
conquest:dark_rough_marble_dwarven_column_pillar[layer=1,waterlogged=false]
conquest:dark_rough_marble_dwarven_column_pillar[layer=2,waterlogged=true]
conquest:dark_rough_marble_dwarven_column_pillar[layer=2,waterlogged=false]
conquest:dark_rough_marble_dwarven_column_pillar[layer=3,waterlogged=true]
conquest:dark_rough_marble_dwarven_column_pillar[layer=3,waterlogged=false]
conquest:dark_rough_marble_dwarven_column_vertical_corner[facing=north,layer=1,waterlogged=true]
conquest:dark_rough_marble_dwarven_column_vertical_corner[facing=north,layer=1,waterlogged=false]
conquest:dark_rough_marble_dwarven_column_vertical_corner[facing=north,layer=2,waterlogged=true]
conquest:dark_rough_marble_dwarven_column_vertical_corner[facing=north,layer=2,waterlogged=false]
conquest:dark_rough_marble_dwarven_column_vertical_corner[facing=north,layer=3,waterlogged=true]
conquest:dark_rough_marble_dwarven_column_vertical_corner[facing=north,layer=3,waterlogged=false]
conquest:dark_rough_marble_dwarven_column_vertical_corner[facing=north,layer=4,waterlogged=true]
conquest:dark_rough_marble_dwarven_column_vertical_corner[facing=north,layer=4,waterlogged=false]
conquest:dark_rough_marble_dwarven_column_vertical_corner[facing=south,layer=1,waterlogged=true]
conquest:dark_rough_marble_dwarven_column_vertical_corner[facing=south,layer=1,waterlogged=false]
conquest:dark_rough_marble_dwarven_column_vertical_corner[facing=south,layer=2,waterlogged=true]
conquest:dark_rough_marble_dwarven_column_vertical_corner[facing=south,layer=2,waterlogged=false]
conquest:dark_rough_marble_dwarven_column_vertical_corner[facing=south,layer=3,waterlogged=true]
conquest:dark_rough_marble_dwarven_column_vertical_corner[facing=south,layer=3,waterlogged=false]
conquest:dark_rough_marble_dwarven_column_vertical_corner[facing=south,layer=4,waterlogged=true]
conquest:dark_rough_marble_dwarven_column_vertical_corner[facing=south,layer=4,waterlogged=false]
conquest:dark_rough_marble_dwarven_column_vertical_corner[facing=west,layer=1,waterlogged=true]
conquest:dark_rough_marble_dwarven_column_vertical_corner[facing=west,layer=1,waterlogged=false]
conquest:dark_rough_marble_dwarven_column_vertical_corner[facing=west,layer=2,waterlogged=true]
conquest:dark_rough_marble_dwarven_column_vertical_corner[facing=west,layer=2,waterlogged=false]
conquest:dark_rough_marble_dwarven_column_vertical_corner[facing=west,layer=3,waterlogged=true]
conquest:dark_rough_marble_dwarven_column_vertical_corner[facing=west,layer=3,waterlogged=false]
conquest:dark_rough_marble_dwarven_column_vertical_corner[facing=west,layer=4,waterlogged=true]
conquest:dark_rough_marble_dwarven_column_vertical_corner[facing=west,layer=4,waterlogged=false]
conquest:dark_rough_marble_dwarven_column_vertical_corner[facing=east,layer=1,waterlogged=true]
conquest:dark_rough_marble_dwarven_column_vertical_corner[facing=east,layer=1,waterlogged=false]
conquest:dark_rough_marble_dwarven_column_vertical_corner[facing=east,layer=2,waterlogged=true]
conquest:dark_rough_marble_dwarven_column_vertical_corner[facing=east,layer=2,waterlogged=false]
conquest:dark_rough_marble_dwarven_column_vertical_corner[facing=east,layer=3,waterlogged=true]
conquest:dark_rough_marble_dwarven_column_vertical_corner[facing=east,layer=3,waterlogged=false]
conquest:dark_rough_marble_dwarven_column_vertical_corner[facing=east,layer=4,waterlogged=true]
conquest:dark_rough_marble_dwarven_column_vertical_corner[facing=east,layer=4,waterlogged=false]
conquest:dark_rough_marble_dwarven_column_vertical_quarter[facing=north,layer=1,waterlogged=true]
conquest:dark_rough_marble_dwarven_column_vertical_quarter[facing=north,layer=1,waterlogged=false]
conquest:dark_rough_marble_dwarven_column_vertical_quarter[facing=north,layer=2,waterlogged=true]
conquest:dark_rough_marble_dwarven_column_vertical_quarter[facing=north,layer=2,waterlogged=false]
conquest:dark_rough_marble_dwarven_column_vertical_quarter[facing=north,layer=3,waterlogged=true]
conquest:dark_rough_marble_dwarven_column_vertical_quarter[facing=north,layer=3,waterlogged=false]
conquest:dark_rough_marble_dwarven_column_vertical_quarter[facing=north,layer=4,waterlogged=true]
conquest:dark_rough_marble_dwarven_column_vertical_quarter[facing=north,layer=4,waterlogged=false]
conquest:dark_rough_marble_dwarven_column_vertical_quarter[facing=south,layer=1,waterlogged=true]
conquest:dark_rough_marble_dwarven_column_vertical_quarter[facing=south,layer=1,waterlogged=false]
conquest:dark_rough_marble_dwarven_column_vertical_quarter[facing=south,layer=2,waterlogged=true]
conquest:dark_rough_marble_dwarven_column_vertical_quarter[facing=south,layer=2,waterlogged=false]
conquest:dark_rough_marble_dwarven_column_vertical_quarter[facing=south,layer=3,waterlogged=true]
conquest:dark_rough_marble_dwarven_column_vertical_quarter[facing=south,layer=3,waterlogged=false]
conquest:dark_rough_marble_dwarven_column_vertical_quarter[facing=south,layer=4,waterlogged=true]
conquest:dark_rough_marble_dwarven_column_vertical_quarter[facing=south,layer=4,waterlogged=false]
conquest:dark_rough_marble_dwarven_column_vertical_quarter[facing=west,layer=1,waterlogged=true]
conquest:dark_rough_marble_dwarven_column_vertical_quarter[facing=west,layer=1,waterlogged=false]
conquest:dark_rough_marble_dwarven_column_vertical_quarter[facing=west,layer=2,waterlogged=true]
conquest:dark_rough_marble_dwarven_column_vertical_quarter[facing=west,layer=2,waterlogged=false]
conquest:dark_rough_marble_dwarven_column_vertical_quarter[facing=west,layer=3,waterlogged=true]
conquest:dark_rough_marble_dwarven_column_vertical_quarter[facing=west,layer=3,waterlogged=false]
conquest:dark_rough_marble_dwarven_column_vertical_quarter[facing=west,layer=4,waterlogged=true]
conquest:dark_rough_marble_dwarven_column_vertical_quarter[facing=west,layer=4,waterlogged=false]
conquest:dark_rough_marble_dwarven_column_vertical_quarter[facing=east,layer=1,waterlogged=true]
conquest:dark_rough_marble_dwarven_column_vertical_quarter[facing=east,layer=1,waterlogged=false]
conquest:dark_rough_marble_dwarven_column_vertical_quarter[facing=east,layer=2,waterlogged=true]
conquest:dark_rough_marble_dwarven_column_vertical_quarter[facing=east,layer=2,waterlogged=false]
conquest:dark_rough_marble_dwarven_column_vertical_quarter[facing=east,layer=3,waterlogged=true]
conquest:dark_rough_marble_dwarven_column_vertical_quarter[facing=east,layer=3,waterlogged=false]
conquest:dark_rough_marble_dwarven_column_vertical_quarter[facing=east,layer=4,waterlogged=true]
conquest:dark_rough_marble_dwarven_column_vertical_quarter[facing=east,layer=4,waterlogged=false]
conquest:dark_rough_marble_dwarven_column_vertical_slab[facing=north,layer=1,waterlogged=true]
conquest:dark_rough_marble_dwarven_column_vertical_slab[facing=north,layer=1,waterlogged=false]
conquest:dark_rough_marble_dwarven_column_vertical_slab[facing=north,layer=2,waterlogged=true]
conquest:dark_rough_marble_dwarven_column_vertical_slab[facing=north,layer=2,waterlogged=false]
conquest:dark_rough_marble_dwarven_column_vertical_slab[facing=north,layer=3,waterlogged=true]
conquest:dark_rough_marble_dwarven_column_vertical_slab[facing=north,layer=3,waterlogged=false]
conquest:dark_rough_marble_dwarven_column_vertical_slab[facing=north,layer=4,waterlogged=true]
conquest:dark_rough_marble_dwarven_column_vertical_slab[facing=north,layer=4,waterlogged=false]
conquest:dark_rough_marble_dwarven_column_vertical_slab[facing=south,layer=1,waterlogged=true]
conquest:dark_rough_marble_dwarven_column_vertical_slab[facing=south,layer=1,waterlogged=false]
conquest:dark_rough_marble_dwarven_column_vertical_slab[facing=south,layer=2,waterlogged=true]
conquest:dark_rough_marble_dwarven_column_vertical_slab[facing=south,layer=2,waterlogged=false]
conquest:dark_rough_marble_dwarven_column_vertical_slab[facing=south,layer=3,waterlogged=true]
conquest:dark_rough_marble_dwarven_column_vertical_slab[facing=south,layer=3,waterlogged=false]
conquest:dark_rough_marble_dwarven_column_vertical_slab[facing=south,layer=4,waterlogged=true]
conquest:dark_rough_marble_dwarven_column_vertical_slab[facing=south,layer=4,waterlogged=false]
conquest:dark_rough_marble_dwarven_column_vertical_slab[facing=west,layer=1,waterlogged=true]
conquest:dark_rough_marble_dwarven_column_vertical_slab[facing=west,layer=1,waterlogged=false]
conquest:dark_rough_marble_dwarven_column_vertical_slab[facing=west,layer=2,waterlogged=true]
conquest:dark_rough_marble_dwarven_column_vertical_slab[facing=west,layer=2,waterlogged=false]
conquest:dark_rough_marble_dwarven_column_vertical_slab[facing=west,layer=3,waterlogged=true]
conquest:dark_rough_marble_dwarven_column_vertical_slab[facing=west,layer=3,waterlogged=false]
conquest:dark_rough_marble_dwarven_column_vertical_slab[facing=west,layer=4,waterlogged=true]
conquest:dark_rough_marble_dwarven_column_vertical_slab[facing=west,layer=4,waterlogged=false]
conquest:dark_rough_marble_dwarven_column_vertical_slab[facing=east,layer=1,waterlogged=true]
conquest:dark_rough_marble_dwarven_column_vertical_slab[facing=east,layer=1,waterlogged=false]
conquest:dark_rough_marble_dwarven_column_vertical_slab[facing=east,layer=2,waterlogged=true]
conquest:dark_rough_marble_dwarven_column_vertical_slab[facing=east,layer=2,waterlogged=false]
conquest:dark_rough_marble_dwarven_column_vertical_slab[facing=east,layer=3,waterlogged=true]
conquest:dark_rough_marble_dwarven_column_vertical_slab[facing=east,layer=3,waterlogged=false]
conquest:dark_rough_marble_dwarven_column_vertical_slab[facing=east,layer=4,waterlogged=true]
conquest:dark_rough_marble_dwarven_column_vertical_slab[facing=east,layer=4,waterlogged=false]
conquest:dark_rough_marble_dwarven_column_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:dark_rough_marble_dwarven_column_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:dark_rough_marble_dwarven_column_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:dark_rough_marble_dwarven_column_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:dark_rough_marble_dwarven_column_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:dark_rough_marble_dwarven_column_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:dark_rough_marble_dwarven_column_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:dark_rough_marble_dwarven_column_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:dark_rough_marble_dwarven_column_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:dark_rough_marble_dwarven_column_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:dark_rough_marble_dwarven_column_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:dark_rough_marble_dwarven_column_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:dark_rough_marble_dwarven_column_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:dark_rough_marble_dwarven_column_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:dark_rough_marble_dwarven_column_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:dark_rough_marble_dwarven_column_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:dark_rough_marble_dwarven_column_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:dark_rough_marble_dwarven_column_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:dark_rough_marble_dwarven_column_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:dark_rough_marble_dwarven_column_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:dark_rough_marble_dwarven_column_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:dark_rough_marble_dwarven_column_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:dark_rough_marble_dwarven_column_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:dark_rough_marble_dwarven_column_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:dark_rough_marble_dwarven_column_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:dark_rough_marble_dwarven_column_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:dark_rough_marble_dwarven_column_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:dark_rough_marble_dwarven_column_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:dark_rough_marble_dwarven_column_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:dark_rough_marble_dwarven_column_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:dark_rough_marble_dwarven_column_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:dark_rough_marble_dwarven_column_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:dark_rough_marble_dwarven_column_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:dark_rough_marble_dwarven_column_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:dark_rough_marble_dwarven_column_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:dark_rough_marble_dwarven_column_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:dark_rough_marble_dwarven_column_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:dark_rough_marble_dwarven_column_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:dark_rough_marble_dwarven_column_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:dark_rough_marble_dwarven_column_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:dark_rough_marble_dwarven_column_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:dark_rough_marble_dwarven_column_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:dark_rough_marble_dwarven_column_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:dark_rough_marble_dwarven_column_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:dark_rough_marble_dwarven_column_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:dark_rough_marble_dwarven_column_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:dark_rough_marble_dwarven_column_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:dark_rough_marble_dwarven_column_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:dark_rough_marble_dwarven_column_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:dark_rough_marble_dwarven_column_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:dark_rough_marble_dwarven_column_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:dark_rough_marble_dwarven_column_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:dark_rough_marble_dwarven_column_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:dark_rough_marble_dwarven_column_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:dark_rough_marble_dwarven_column_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:dark_rough_marble_dwarven_column_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:dark_rough_marble_dwarven_column_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:dark_rough_marble_dwarven_column_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:dark_rough_marble_dwarven_column_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:dark_rough_marble_dwarven_column_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:dark_rough_marble_dwarven_column_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:dark_rough_marble_dwarven_column_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:dark_rough_marble_dwarven_column_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:dark_rough_marble_dwarven_column_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:dark_rough_marble_dwarven_column_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:dark_rough_marble_dwarven_column_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:dark_rough_marble_dwarven_column_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:dark_rough_marble_dwarven_column_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:dark_rough_marble_dwarven_column_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:dark_rough_marble_dwarven_column_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:dark_rough_marble_dwarven_column_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:dark_rough_marble_dwarven_column_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:dark_rough_marble_dwarven_column_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:dark_rough_marble_dwarven_column_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:dark_rough_marble_dwarven_column_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:dark_rough_marble_dwarven_column_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:dark_rough_marble_dwarven_column_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:dark_rough_marble_dwarven_column_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:dark_rough_marble_dwarven_column_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:dark_rough_marble_dwarven_column_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:dark_rough_marble_dwarven_column_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:dark_rough_marble_dwarven_column_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:dark_rough_marble_dwarven_column_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:dark_rough_marble_dwarven_column_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:dark_rough_marble_dwarven_column_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:dark_rough_marble_dwarven_column_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:dark_rough_marble_dwarven_column_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:dark_rough_marble_dwarven_column_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:dark_rough_marble_dwarven_column_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:dark_rough_marble_dwarven_column_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:dark_rough_marble_dwarven_column_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:dark_rough_marble_dwarven_column_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:dark_rough_marble_dwarven_column_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:dark_rough_marble_dwarven_column_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:dark_rough_marble_dwarven_column_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:dark_rough_marble_dwarven_column_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:dark_rough_marble_dwarven_column_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:dark_rough_marble_dwarven_column_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:dark_rough_marble_dwarven_column_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:dark_rough_marble_dwarven_column_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:dark_rough_marble_dwarven_column_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:dark_rough_marble_dwarven_column_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:dark_rough_marble_dwarven_column_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:dark_rough_marble_dwarven_column_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:dark_rough_marble_dwarven_column_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:dark_rough_marble_dwarven_column_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:dark_rough_marble_dwarven_column_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:dark_rough_marble_dwarven_column_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:dark_rough_marble_dwarven_column_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:dark_rough_marble_dwarven_column_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:dark_rough_marble_dwarven_column_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:dark_rough_marble_dwarven_column_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:dark_rough_marble_dwarven_column_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:dark_rough_marble_dwarven_column_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:dark_rough_marble_dwarven_column_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:dark_rough_marble_dwarven_column_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:dark_rough_marble_dwarven_column_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:dark_rough_marble_dwarven_column_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:dark_rough_marble_dwarven_column_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:dark_rough_marble_dwarven_column_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:dark_rough_marble_dwarven_column_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:dark_rough_marble_dwarven_column_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:dark_rough_marble_dwarven_column_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:dark_rough_marble_dwarven_column_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:dark_rough_marble_dwarven_column_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:dark_rough_marble_dwarven_column_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:dark_rough_marble_dwarven_column_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:dark_rough_marble_dwarven_column_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:dark_rough_marble_dwarven_column_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:dark_rough_marble_dwarven_column_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:dark_rough_marble_dwarven_column_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:dark_rough_marble_dwarven_column_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:dark_rough_marble_dwarven_column_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:dark_rough_marble_dwarven_column_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:dark_rough_marble_dwarven_column_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:dark_rough_marble_dwarven_column_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:dark_rough_marble_dwarven_column_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:dark_rough_marble_dwarven_column_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:dark_rough_marble_dwarven_column_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:dark_rough_marble_dwarven_column_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:dark_rough_marble_dwarven_column_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:dark_rough_marble_dwarven_column_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:dark_rough_marble_dwarven_column_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:dark_rough_marble_dwarven_column_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:dark_rough_marble_dwarven_column_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:dark_rough_marble_dwarven_column_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:dark_rough_marble_dwarven_column_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:dark_rough_marble_dwarven_column_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:dark_rough_marble_dwarven_column_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:dark_rough_marble_dwarven_column_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:dark_rough_marble_dwarven_column_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:dark_rough_marble_dwarven_column_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:dark_rough_marble_dwarven_column_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:dark_rough_marble_dwarven_column_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:dark_rough_marble_dwarven_column_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:dark_rough_marble_dwarven_column_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:dark_rough_marble_dwarven_column_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:dark_rough_marble_dwarven_column_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:dark_rough_marble_dwarven_column_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:dark_rough_marble_dwarven_column_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:dark_rough_marble_dwarven_column_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:dark_rough_marble_dwarven_column_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:dark_rough_marble_dwarven_column_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:dark_rough_marble_dwarven_column_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:dark_rough_marble_dwarven_column_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:dark_rough_marble_dwarven_column_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:dark_rough_marble_dwarven_column_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:dark_rough_marble_dwarven_column_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:dark_rough_marble_dwarven_column_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:dark_rough_marble_dwarven_column_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:dark_rough_marble_dwarven_column_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:dark_rough_marble_dwarven_column_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:dark_rough_marble_dwarven_column_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:dark_rough_marble_dwarven_column_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:dark_rough_marble_dwarven_column_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:dark_rough_marble_dwarven_column_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:dark_rough_marble_dwarven_column_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:dark_rough_marble_dwarven_column_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:dark_rough_marble_dwarven_column_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:dark_rough_marble_dwarven_column_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:dark_rough_marble_dwarven_column_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:dark_rough_marble_dwarven_column_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:dark_rough_marble_dwarven_column_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:dark_rough_marble_dwarven_column_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:dark_rough_marble_dwarven_column_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:dark_rough_marble_dwarven_column_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:dark_rough_marble_dwarven_column_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:dark_rough_marble_dwarven_column_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:dark_rough_marble_dwarven_column_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:dark_rough_marble_dwarven_column_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:dark_rough_marble_dwarven_column_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:dark_rough_marble_dwarven_column_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:dark_rough_marble_dwarven_column_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:dark_rough_marble_dwarven_column_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:dark_rough_marble_dwarven_column_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:dark_rough_marble_dwarven_column_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:dark_rough_marble_dwarven_column_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:dark_rough_marble_dwarven_column_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:dark_rough_marble_dwarven_column_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:dark_rough_marble_dwarven_column_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:dark_rough_marble_dwarven_column_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:dark_rough_marble_dwarven_column_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:dark_rough_marble_dwarven_column_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:dark_rough_marble_dwarven_column_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:dark_rough_marble_dwarven_column_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:dark_rough_marble_dwarven_column_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:dark_rough_marble_dwarven_column_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:dark_rough_marble_dwarven_column_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:dark_rough_marble_dwarven_column_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:dark_rough_marble_dwarven_column_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:dark_rough_marble_dwarven_column_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:dark_rough_marble_dwarven_column_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:dark_rough_marble_dwarven_column_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:dark_rough_marble_dwarven_column_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:dark_rough_marble_dwarven_column_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:dark_rough_marble_dwarven_column_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:dark_rough_marble_dwarven_column_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:dark_rough_marble_dwarven_column_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:dark_rough_marble_dwarven_column_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:dark_rough_marble_dwarven_column_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:dark_rough_marble_dwarven_column_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:dark_rough_marble_dwarven_column_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:dark_rough_marble_dwarven_column_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:dark_rough_marble_dwarven_column_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:dark_rough_marble_dwarven_column_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:dark_rough_marble_dwarven_column_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:dark_rough_marble_dwarven_column_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:dark_rough_marble_dwarven_column_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:dark_rough_marble_dwarven_column_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:dark_rough_marble_dwarven_column_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:dark_rough_marble_dwarven_column_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:dark_rough_marble_dwarven_column_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:dark_rough_marble_dwarven_column_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:dark_rough_marble_dwarven_column_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:dark_rough_marble_dwarven_column_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:dark_rough_marble_dwarven_column_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:dark_rough_marble_dwarven_column_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:dark_rough_marble_dwarven_column_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:dark_rough_marble_dwarven_column_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:dark_rough_marble_dwarven_column_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:dark_rough_marble_dwarven_column_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:dark_rough_marble_dwarven_column_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:dark_rough_marble_dwarven_column_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:dark_rough_marble_dwarven_column_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:dark_rough_marble_dwarven_column_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:dark_rough_marble_dwarven_column_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:dark_rough_marble_dwarven_column_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:dark_rough_marble_dwarven_column_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:dark_rough_marble_dwarven_column_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:dark_rough_marble_dwarven_column_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:dark_rough_marble_dwarven_column_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:dark_rough_marble_dwarven_column_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:dark_rough_marble_dwarven_column_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:dark_rough_marble_dwarven_column_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:dark_rough_marble_dwarven_column_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:dark_rough_marble_dwarven_column_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:dark_rough_marble_dwarven_column_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:dark_rough_marble_dwarven_column_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:dark_rough_marble_dwarven_column_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:dark_rough_marble_dwarven_column_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:dark_rough_marble_dwarven_column_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:dark_rough_marble_dwarven_column_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:dark_rough_marble_dwarven_column_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:dark_rough_marble_dwarven_column_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:dark_rough_marble_dwarven_column_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:dark_rough_marble_dwarven_column_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:dark_rough_marble_dwarven_column_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:dark_rough_marble_dwarven_column_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:dark_rough_marble_dwarven_column_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:dark_rough_marble_dwarven_column_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:dark_rough_marble_dwarven_column_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:dark_rough_marble_dwarven_column_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:dark_rough_marble_dwarven_column_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:dark_rough_marble_dwarven_column_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:dark_rough_marble_dwarven_column_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:dark_rough_marble_dwarven_column_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:dark_rough_marble_dwarven_column_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:dark_rough_marble_dwarven_column_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:dark_rough_marble_dwarven_column_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:dark_rough_marble_dwarven_column_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:dark_rough_marble_dwarven_column_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:dark_rough_marble_dwarven_column_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:dark_rough_marble_dwarven_column_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:dark_rough_marble_dwarven_column_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:dark_rough_marble_dwarven_column_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:dark_rough_marble_dwarven_column_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:dark_rough_marble_dwarven_column_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:dark_rough_marble_dwarven_column_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:dark_rough_marble_dwarven_column_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:dark_rough_marble_dwarven_column_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:dark_rough_marble_dwarven_column_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:dark_rough_marble_dwarven_column_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:dark_rough_marble_dwarven_column_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:dark_rough_marble_dwarven_column_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:dark_rough_marble_dwarven_column_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:dark_rough_marble_dwarven_column_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:dark_rough_marble_dwarven_column_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:dark_rough_marble_dwarven_column_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:dark_rough_marble_dwarven_column_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:dark_rough_marble_dwarven_column_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:dark_rough_marble_dwarven_column_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:dark_rough_marble_dwarven_column_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:dark_rough_marble_dwarven_column_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:dark_rough_marble_dwarven_column_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:dark_rough_marble_dwarven_column_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:dark_rough_marble_dwarven_column_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:dark_rough_marble_dwarven_column_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:dark_rough_marble_dwarven_column_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:dark_rough_marble_dwarven_column_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:dark_rough_marble_dwarven_column_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:dark_rough_marble_dwarven_column_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:dark_rough_marble_dwarven_column_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:dark_rough_marble_dwarven_column_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:dark_rough_marble_dwarven_column_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:dark_rough_marble_dwarven_column_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:dark_rough_marble_dwarven_column_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:dark_rough_marble_dwarven_column_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:dark_rough_marble_dwarven_column_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:dark_rough_marble_dwarven_column_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:dark_rough_marble_dwarven_column_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:dark_rough_marble_dwarven_column_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:dark_rough_marble_dwarven_column_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:dark_rough_marble_dwarven_column_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:dark_rough_marble_dwarven_column_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:dark_rough_marble_dwarven_design
conquest:dark_rough_marble_dwarven_design_pillar[layer=1,waterlogged=true]
conquest:dark_rough_marble_dwarven_design_pillar[layer=1,waterlogged=false]
conquest:dark_rough_marble_dwarven_design_pillar[layer=2,waterlogged=true]
conquest:dark_rough_marble_dwarven_design_pillar[layer=2,waterlogged=false]
conquest:dark_rough_marble_dwarven_design_pillar[layer=3,waterlogged=true]
conquest:dark_rough_marble_dwarven_design_pillar[layer=3,waterlogged=false]
conquest:dark_rough_marble_dwarven_design_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:dark_rough_marble_dwarven_design_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:dark_rough_marble_dwarven_design_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:dark_rough_marble_dwarven_design_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:dark_rough_marble_dwarven_design_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:dark_rough_marble_dwarven_design_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:dark_rough_marble_dwarven_design_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:dark_rough_marble_dwarven_design_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:dark_rough_marble_dwarven_design_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:dark_rough_marble_dwarven_design_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:dark_rough_marble_dwarven_design_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:dark_rough_marble_dwarven_design_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:dark_rough_marble_dwarven_design_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:dark_rough_marble_dwarven_design_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:dark_rough_marble_dwarven_design_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:dark_rough_marble_dwarven_design_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:dark_rough_marble_dwarven_design_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:dark_rough_marble_dwarven_design_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:dark_rough_marble_dwarven_design_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:dark_rough_marble_dwarven_design_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:dark_rough_marble_dwarven_design_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:dark_rough_marble_dwarven_design_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:dark_rough_marble_dwarven_design_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:dark_rough_marble_dwarven_design_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:dark_rough_marble_dwarven_design_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:dark_rough_marble_dwarven_design_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:dark_rough_marble_dwarven_design_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:dark_rough_marble_dwarven_design_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:dark_rough_marble_dwarven_design_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:dark_rough_marble_dwarven_design_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:dark_rough_marble_dwarven_design_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:dark_rough_marble_dwarven_design_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:dark_rough_marble_dwarven_design_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:dark_rough_marble_dwarven_design_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:dark_rough_marble_dwarven_design_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:dark_rough_marble_dwarven_design_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:dark_rough_marble_dwarven_design_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:dark_rough_marble_dwarven_design_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:dark_rough_marble_dwarven_design_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:dark_rough_marble_dwarven_design_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:dark_rough_marble_dwarven_design_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:dark_rough_marble_dwarven_design_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:dark_rough_marble_dwarven_design_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:dark_rough_marble_dwarven_design_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:dark_rough_marble_dwarven_design_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:dark_rough_marble_dwarven_design_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:dark_rough_marble_dwarven_design_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:dark_rough_marble_dwarven_design_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:dark_rough_marble_dwarven_design_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:dark_rough_marble_dwarven_design_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:dark_rough_marble_dwarven_design_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:dark_rough_marble_dwarven_design_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:dark_rough_marble_dwarven_design_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:dark_rough_marble_dwarven_design_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:dark_rough_marble_dwarven_design_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:dark_rough_marble_dwarven_design_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:dark_rough_marble_dwarven_design_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:dark_rough_marble_dwarven_design_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:dark_rough_marble_dwarven_design_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:dark_rough_marble_dwarven_design_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:dark_rough_marble_dwarven_design_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:dark_rough_marble_dwarven_design_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:dark_rough_marble_dwarven_design_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:dark_rough_marble_dwarven_design_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:dark_rough_marble_dwarven_design_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:dark_rough_marble_dwarven_design_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:dark_rough_marble_dwarven_design_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:dark_rough_marble_dwarven_design_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:dark_rough_marble_dwarven_design_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:dark_rough_marble_dwarven_design_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:dark_rough_marble_dwarven_design_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:dark_rough_marble_dwarven_design_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:dark_rough_marble_dwarven_design_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:dark_rough_marble_dwarven_design_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:dark_rough_marble_dwarven_design_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:dark_rough_marble_dwarven_design_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:dark_rough_marble_dwarven_design_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:dark_rough_marble_dwarven_design_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:dark_rough_marble_dwarven_design_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:dark_rough_marble_dwarven_design_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:dark_rough_marble_dwarven_design_vertical_corner[facing=north,layer=1,waterlogged=true]
conquest:dark_rough_marble_dwarven_design_vertical_corner[facing=north,layer=1,waterlogged=false]
conquest:dark_rough_marble_dwarven_design_vertical_corner[facing=north,layer=2,waterlogged=true]
conquest:dark_rough_marble_dwarven_design_vertical_corner[facing=north,layer=2,waterlogged=false]
conquest:dark_rough_marble_dwarven_design_vertical_corner[facing=north,layer=3,waterlogged=true]
conquest:dark_rough_marble_dwarven_design_vertical_corner[facing=north,layer=3,waterlogged=false]
conquest:dark_rough_marble_dwarven_design_vertical_corner[facing=north,layer=4,waterlogged=true]
conquest:dark_rough_marble_dwarven_design_vertical_corner[facing=north,layer=4,waterlogged=false]
conquest:dark_rough_marble_dwarven_design_vertical_corner[facing=south,layer=1,waterlogged=true]
conquest:dark_rough_marble_dwarven_design_vertical_corner[facing=south,layer=1,waterlogged=false]
conquest:dark_rough_marble_dwarven_design_vertical_corner[facing=south,layer=2,waterlogged=true]
conquest:dark_rough_marble_dwarven_design_vertical_corner[facing=south,layer=2,waterlogged=false]
conquest:dark_rough_marble_dwarven_design_vertical_corner[facing=south,layer=3,waterlogged=true]
conquest:dark_rough_marble_dwarven_design_vertical_corner[facing=south,layer=3,waterlogged=false]
conquest:dark_rough_marble_dwarven_design_vertical_corner[facing=south,layer=4,waterlogged=true]
conquest:dark_rough_marble_dwarven_design_vertical_corner[facing=south,layer=4,waterlogged=false]
conquest:dark_rough_marble_dwarven_design_vertical_corner[facing=west,layer=1,waterlogged=true]
conquest:dark_rough_marble_dwarven_design_vertical_corner[facing=west,layer=1,waterlogged=false]
conquest:dark_rough_marble_dwarven_design_vertical_corner[facing=west,layer=2,waterlogged=true]
conquest:dark_rough_marble_dwarven_design_vertical_corner[facing=west,layer=2,waterlogged=false]
conquest:dark_rough_marble_dwarven_design_vertical_corner[facing=west,layer=3,waterlogged=true]
conquest:dark_rough_marble_dwarven_design_vertical_corner[facing=west,layer=3,waterlogged=false]
conquest:dark_rough_marble_dwarven_design_vertical_corner[facing=west,layer=4,waterlogged=true]
conquest:dark_rough_marble_dwarven_design_vertical_corner[facing=west,layer=4,waterlogged=false]
conquest:dark_rough_marble_dwarven_design_vertical_corner[facing=east,layer=1,waterlogged=true]
conquest:dark_rough_marble_dwarven_design_vertical_corner[facing=east,layer=1,waterlogged=false]
conquest:dark_rough_marble_dwarven_design_vertical_corner[facing=east,layer=2,waterlogged=true]
conquest:dark_rough_marble_dwarven_design_vertical_corner[facing=east,layer=2,waterlogged=false]
conquest:dark_rough_marble_dwarven_design_vertical_corner[facing=east,layer=3,waterlogged=true]
conquest:dark_rough_marble_dwarven_design_vertical_corner[facing=east,layer=3,waterlogged=false]
conquest:dark_rough_marble_dwarven_design_vertical_corner[facing=east,layer=4,waterlogged=true]
conquest:dark_rough_marble_dwarven_design_vertical_corner[facing=east,layer=4,waterlogged=false]
conquest:dark_rough_marble_dwarven_design_vertical_quarter[facing=north,layer=1,waterlogged=true]
conquest:dark_rough_marble_dwarven_design_vertical_quarter[facing=north,layer=1,waterlogged=false]
conquest:dark_rough_marble_dwarven_design_vertical_quarter[facing=north,layer=2,waterlogged=true]
conquest:dark_rough_marble_dwarven_design_vertical_quarter[facing=north,layer=2,waterlogged=false]
conquest:dark_rough_marble_dwarven_design_vertical_quarter[facing=north,layer=3,waterlogged=true]
conquest:dark_rough_marble_dwarven_design_vertical_quarter[facing=north,layer=3,waterlogged=false]
conquest:dark_rough_marble_dwarven_design_vertical_quarter[facing=north,layer=4,waterlogged=true]
conquest:dark_rough_marble_dwarven_design_vertical_quarter[facing=north,layer=4,waterlogged=false]
conquest:dark_rough_marble_dwarven_design_vertical_quarter[facing=south,layer=1,waterlogged=true]
conquest:dark_rough_marble_dwarven_design_vertical_quarter[facing=south,layer=1,waterlogged=false]
conquest:dark_rough_marble_dwarven_design_vertical_quarter[facing=south,layer=2,waterlogged=true]
conquest:dark_rough_marble_dwarven_design_vertical_quarter[facing=south,layer=2,waterlogged=false]
conquest:dark_rough_marble_dwarven_design_vertical_quarter[facing=south,layer=3,waterlogged=true]
conquest:dark_rough_marble_dwarven_design_vertical_quarter[facing=south,layer=3,waterlogged=false]
conquest:dark_rough_marble_dwarven_design_vertical_quarter[facing=south,layer=4,waterlogged=true]
conquest:dark_rough_marble_dwarven_design_vertical_quarter[facing=south,layer=4,waterlogged=false]
conquest:dark_rough_marble_dwarven_design_vertical_quarter[facing=west,layer=1,waterlogged=true]
conquest:dark_rough_marble_dwarven_design_vertical_quarter[facing=west,layer=1,waterlogged=false]
conquest:dark_rough_marble_dwarven_design_vertical_quarter[facing=west,layer=2,waterlogged=true]
conquest:dark_rough_marble_dwarven_design_vertical_quarter[facing=west,layer=2,waterlogged=false]
conquest:dark_rough_marble_dwarven_design_vertical_quarter[facing=west,layer=3,waterlogged=true]
conquest:dark_rough_marble_dwarven_design_vertical_quarter[facing=west,layer=3,waterlogged=false]
conquest:dark_rough_marble_dwarven_design_vertical_quarter[facing=west,layer=4,waterlogged=true]
conquest:dark_rough_marble_dwarven_design_vertical_quarter[facing=west,layer=4,waterlogged=false]
conquest:dark_rough_marble_dwarven_design_vertical_quarter[facing=east,layer=1,waterlogged=true]
conquest:dark_rough_marble_dwarven_design_vertical_quarter[facing=east,layer=1,waterlogged=false]
conquest:dark_rough_marble_dwarven_design_vertical_quarter[facing=east,layer=2,waterlogged=true]
conquest:dark_rough_marble_dwarven_design_vertical_quarter[facing=east,layer=2,waterlogged=false]
conquest:dark_rough_marble_dwarven_design_vertical_quarter[facing=east,layer=3,waterlogged=true]
conquest:dark_rough_marble_dwarven_design_vertical_quarter[facing=east,layer=3,waterlogged=false]
conquest:dark_rough_marble_dwarven_design_vertical_quarter[facing=east,layer=4,waterlogged=true]
conquest:dark_rough_marble_dwarven_design_vertical_quarter[facing=east,layer=4,waterlogged=false]
conquest:dark_rough_marble_dwarven_design_vertical_slab[facing=north,layer=1,waterlogged=true]
conquest:dark_rough_marble_dwarven_design_vertical_slab[facing=north,layer=1,waterlogged=false]
conquest:dark_rough_marble_dwarven_design_vertical_slab[facing=north,layer=2,waterlogged=true]
conquest:dark_rough_marble_dwarven_design_vertical_slab[facing=north,layer=2,waterlogged=false]
conquest:dark_rough_marble_dwarven_design_vertical_slab[facing=north,layer=3,waterlogged=true]
conquest:dark_rough_marble_dwarven_design_vertical_slab[facing=north,layer=3,waterlogged=false]
conquest:dark_rough_marble_dwarven_design_vertical_slab[facing=north,layer=4,waterlogged=true]
conquest:dark_rough_marble_dwarven_design_vertical_slab[facing=north,layer=4,waterlogged=false]
conquest:dark_rough_marble_dwarven_design_vertical_slab[facing=south,layer=1,waterlogged=true]
conquest:dark_rough_marble_dwarven_design_vertical_slab[facing=south,layer=1,waterlogged=false]
conquest:dark_rough_marble_dwarven_design_vertical_slab[facing=south,layer=2,waterlogged=true]
conquest:dark_rough_marble_dwarven_design_vertical_slab[facing=south,layer=2,waterlogged=false]
conquest:dark_rough_marble_dwarven_design_vertical_slab[facing=south,layer=3,waterlogged=true]
conquest:dark_rough_marble_dwarven_design_vertical_slab[facing=south,layer=3,waterlogged=false]
conquest:dark_rough_marble_dwarven_design_vertical_slab[facing=south,layer=4,waterlogged=true]
conquest:dark_rough_marble_dwarven_design_vertical_slab[facing=south,layer=4,waterlogged=false]
conquest:dark_rough_marble_dwarven_design_vertical_slab[facing=west,layer=1,waterlogged=true]
conquest:dark_rough_marble_dwarven_design_vertical_slab[facing=west,layer=1,waterlogged=false]
conquest:dark_rough_marble_dwarven_design_vertical_slab[facing=west,layer=2,waterlogged=true]
conquest:dark_rough_marble_dwarven_design_vertical_slab[facing=west,layer=2,waterlogged=false]
conquest:dark_rough_marble_dwarven_design_vertical_slab[facing=west,layer=3,waterlogged=true]
conquest:dark_rough_marble_dwarven_design_vertical_slab[facing=west,layer=3,waterlogged=false]
conquest:dark_rough_marble_dwarven_design_vertical_slab[facing=west,layer=4,waterlogged=true]
conquest:dark_rough_marble_dwarven_design_vertical_slab[facing=west,layer=4,waterlogged=false]
conquest:dark_rough_marble_dwarven_design_vertical_slab[facing=east,layer=1,waterlogged=true]
conquest:dark_rough_marble_dwarven_design_vertical_slab[facing=east,layer=1,waterlogged=false]
conquest:dark_rough_marble_dwarven_design_vertical_slab[facing=east,layer=2,waterlogged=true]
conquest:dark_rough_marble_dwarven_design_vertical_slab[facing=east,layer=2,waterlogged=false]
conquest:dark_rough_marble_dwarven_design_vertical_slab[facing=east,layer=3,waterlogged=true]
conquest:dark_rough_marble_dwarven_design_vertical_slab[facing=east,layer=3,waterlogged=false]
conquest:dark_rough_marble_dwarven_design_vertical_slab[facing=east,layer=4,waterlogged=true]
conquest:dark_rough_marble_dwarven_design_vertical_slab[facing=east,layer=4,waterlogged=false]
conquest:dark_rough_marble_dwarven_design_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:dark_rough_marble_dwarven_design_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:dark_rough_marble_dwarven_design_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:dark_rough_marble_dwarven_design_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:dark_rough_marble_dwarven_design_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:dark_rough_marble_dwarven_design_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:dark_rough_marble_dwarven_design_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:dark_rough_marble_dwarven_design_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:dark_rough_marble_dwarven_design_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:dark_rough_marble_dwarven_design_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:dark_rough_marble_dwarven_design_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:dark_rough_marble_dwarven_design_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:dark_rough_marble_dwarven_design_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:dark_rough_marble_dwarven_design_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:dark_rough_marble_dwarven_design_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:dark_rough_marble_dwarven_design_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:dark_rough_marble_dwarven_design_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:dark_rough_marble_dwarven_design_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:dark_rough_marble_dwarven_design_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:dark_rough_marble_dwarven_design_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:dark_rough_marble_dwarven_design_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:dark_rough_marble_dwarven_design_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:dark_rough_marble_dwarven_design_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:dark_rough_marble_dwarven_design_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:dark_rough_marble_dwarven_design_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:dark_rough_marble_dwarven_design_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:dark_rough_marble_dwarven_design_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:dark_rough_marble_dwarven_design_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:dark_rough_marble_dwarven_design_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:dark_rough_marble_dwarven_design_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:dark_rough_marble_dwarven_design_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:dark_rough_marble_dwarven_design_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:dark_rough_marble_dwarven_design_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:dark_rough_marble_dwarven_design_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:dark_rough_marble_dwarven_design_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:dark_rough_marble_dwarven_design_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:dark_rough_marble_dwarven_design_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:dark_rough_marble_dwarven_design_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:dark_rough_marble_dwarven_design_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:dark_rough_marble_dwarven_design_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:dark_rough_marble_dwarven_design_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:dark_rough_marble_dwarven_design_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:dark_rough_marble_dwarven_design_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:dark_rough_marble_dwarven_design_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:dark_rough_marble_dwarven_design_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:dark_rough_marble_dwarven_design_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:dark_rough_marble_dwarven_design_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:dark_rough_marble_dwarven_design_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:dark_rough_marble_dwarven_design_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:dark_rough_marble_dwarven_design_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:dark_rough_marble_dwarven_design_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:dark_rough_marble_dwarven_design_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:dark_rough_marble_dwarven_design_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:dark_rough_marble_dwarven_design_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:dark_rough_marble_dwarven_design_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:dark_rough_marble_dwarven_design_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:dark_rough_marble_dwarven_design_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:dark_rough_marble_dwarven_design_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:dark_rough_marble_dwarven_design_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:dark_rough_marble_dwarven_design_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:dark_rough_marble_dwarven_design_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:dark_rough_marble_dwarven_design_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:dark_rough_marble_dwarven_design_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:dark_rough_marble_dwarven_design_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:dark_rough_marble_dwarven_design_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:dark_rough_marble_dwarven_design_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:dark_rough_marble_dwarven_design_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:dark_rough_marble_dwarven_design_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:dark_rough_marble_dwarven_design_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:dark_rough_marble_dwarven_design_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:dark_rough_marble_dwarven_design_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:dark_rough_marble_dwarven_design_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:dark_rough_marble_dwarven_design_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:dark_rough_marble_dwarven_design_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:dark_rough_marble_dwarven_design_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:dark_rough_marble_dwarven_design_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:dark_rough_marble_dwarven_design_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:dark_rough_marble_dwarven_design_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:dark_rough_marble_dwarven_design_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:dark_rough_marble_dwarven_design_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:dark_rough_marble_dwarven_design_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:dark_rough_marble_dwarven_design_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:dark_rough_marble_dwarven_design_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:dark_rough_marble_dwarven_design_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:dark_rough_marble_dwarven_design_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:dark_rough_marble_dwarven_design_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:dark_rough_marble_dwarven_design_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:dark_rough_marble_dwarven_design_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:dark_rough_marble_dwarven_design_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:dark_rough_marble_dwarven_design_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:dark_rough_marble_dwarven_design_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:dark_rough_marble_dwarven_design_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:dark_rough_marble_dwarven_design_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:dark_rough_marble_dwarven_design_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:dark_rough_marble_dwarven_design_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:dark_rough_marble_dwarven_design_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:dark_rough_marble_dwarven_design_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:dark_rough_marble_dwarven_design_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:dark_rough_marble_dwarven_design_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:dark_rough_marble_dwarven_design_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:dark_rough_marble_dwarven_design_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:dark_rough_marble_dwarven_design_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:dark_rough_marble_dwarven_design_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:dark_rough_marble_dwarven_design_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:dark_rough_marble_dwarven_design_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:dark_rough_marble_dwarven_design_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:dark_rough_marble_dwarven_design_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:dark_rough_marble_dwarven_design_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:dark_rough_marble_dwarven_design_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:dark_rough_marble_dwarven_design_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:dark_rough_marble_dwarven_design_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:dark_rough_marble_dwarven_design_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:dark_rough_marble_dwarven_design_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:dark_rough_marble_dwarven_design_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:dark_rough_marble_dwarven_design_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:dark_rough_marble_dwarven_design_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:dark_rough_marble_dwarven_design_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:dark_rough_marble_dwarven_design_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:dark_rough_marble_dwarven_design_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:dark_rough_marble_dwarven_design_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:dark_rough_marble_dwarven_design_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:dark_rough_marble_dwarven_design_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:dark_rough_marble_dwarven_design_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:dark_rough_marble_dwarven_design_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:dark_rough_marble_dwarven_design_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:dark_rough_marble_dwarven_design_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:dark_rough_marble_dwarven_design_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:dark_rough_marble_dwarven_design_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:dark_rough_marble_dwarven_design_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:dark_rough_marble_dwarven_design_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:dark_rough_marble_dwarven_design_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:dark_rough_marble_dwarven_design_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:dark_rough_marble_dwarven_design_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:dark_rough_marble_dwarven_design_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:dark_rough_marble_dwarven_design_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:dark_rough_marble_dwarven_design_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:dark_rough_marble_dwarven_design_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:dark_rough_marble_dwarven_design_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:dark_rough_marble_dwarven_design_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:dark_rough_marble_dwarven_design_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:dark_rough_marble_dwarven_design_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:dark_rough_marble_dwarven_design_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:dark_rough_marble_dwarven_design_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:dark_rough_marble_dwarven_design_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:dark_rough_marble_dwarven_design_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:dark_rough_marble_dwarven_design_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:dark_rough_marble_dwarven_design_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:dark_rough_marble_dwarven_design_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:dark_rough_marble_dwarven_design_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:dark_rough_marble_dwarven_design_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:dark_rough_marble_dwarven_design_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:dark_rough_marble_dwarven_design_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:dark_rough_marble_dwarven_design_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:dark_rough_marble_dwarven_design_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:dark_rough_marble_dwarven_design_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:dark_rough_marble_dwarven_design_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:dark_rough_marble_dwarven_design_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:dark_rough_marble_dwarven_design_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:dark_rough_marble_dwarven_design_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:dark_rough_marble_dwarven_design_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:dark_rough_marble_dwarven_design_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:dark_rough_marble_dwarven_design_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:dark_rough_marble_dwarven_design_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:dark_rough_marble_dwarven_design_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:dark_rough_marble_dwarven_design_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:dark_rough_marble_dwarven_design_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:dark_rough_marble_dwarven_design_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:dark_rough_marble_dwarven_design_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:dark_rough_marble_dwarven_design_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:dark_rough_marble_dwarven_design_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:dark_rough_marble_dwarven_design_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:dark_rough_marble_dwarven_design_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:dark_rough_marble_dwarven_design_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:dark_rough_marble_dwarven_design_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:dark_rough_marble_dwarven_design_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:dark_rough_marble_dwarven_design_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:dark_rough_marble_dwarven_design_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:dark_rough_marble_dwarven_design_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:dark_rough_marble_dwarven_design_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:dark_rough_marble_dwarven_design_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:dark_rough_marble_dwarven_design_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:dark_rough_marble_dwarven_design_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:dark_rough_marble_dwarven_design_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:dark_rough_marble_dwarven_design_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:dark_rough_marble_dwarven_design_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:dark_rough_marble_dwarven_design_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:dark_rough_marble_dwarven_design_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:dark_rough_marble_dwarven_design_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:dark_rough_marble_dwarven_design_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:dark_rough_marble_dwarven_design_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:dark_rough_marble_dwarven_design_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:dark_rough_marble_dwarven_design_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:dark_rough_marble_dwarven_design_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:dark_rough_marble_dwarven_design_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:dark_rough_marble_dwarven_design_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:dark_rough_marble_dwarven_design_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:dark_rough_marble_dwarven_design_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:dark_rough_marble_dwarven_design_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:dark_rough_marble_dwarven_design_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:dark_rough_marble_dwarven_design_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:dark_rough_marble_dwarven_design_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:dark_rough_marble_dwarven_design_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:dark_rough_marble_dwarven_design_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:dark_rough_marble_dwarven_design_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:dark_rough_marble_dwarven_design_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:dark_rough_marble_dwarven_design_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:dark_rough_marble_dwarven_design_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:dark_rough_marble_dwarven_design_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:dark_rough_marble_dwarven_design_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:dark_rough_marble_dwarven_design_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:dark_rough_marble_dwarven_design_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:dark_rough_marble_dwarven_design_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:dark_rough_marble_dwarven_design_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:dark_rough_marble_dwarven_design_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:dark_rough_marble_dwarven_design_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:dark_rough_marble_dwarven_design_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:dark_rough_marble_dwarven_design_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:dark_rough_marble_dwarven_design_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:dark_rough_marble_dwarven_design_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:dark_rough_marble_dwarven_design_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:dark_rough_marble_dwarven_design_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:dark_rough_marble_dwarven_design_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:dark_rough_marble_dwarven_design_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:dark_rough_marble_dwarven_design_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:dark_rough_marble_dwarven_design_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:dark_rough_marble_dwarven_design_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:dark_rough_marble_dwarven_design_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:dark_rough_marble_dwarven_design_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:dark_rough_marble_dwarven_design_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:dark_rough_marble_dwarven_design_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:dark_rough_marble_dwarven_design_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:dark_rough_marble_dwarven_design_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:dark_rough_marble_dwarven_design_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:dark_rough_marble_dwarven_design_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:dark_rough_marble_dwarven_design_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:dark_rough_marble_dwarven_design_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:dark_rough_marble_dwarven_design_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:dark_rough_marble_dwarven_design_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:dark_rough_marble_dwarven_design_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:dark_rough_marble_dwarven_design_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:dark_rough_marble_dwarven_design_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:dark_rough_marble_dwarven_design_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:dark_rough_marble_dwarven_design_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:dark_rough_marble_dwarven_design_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:dark_rough_marble_dwarven_design_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:dark_rough_marble_dwarven_design_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:dark_rough_marble_dwarven_design_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:dark_rough_marble_dwarven_design_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:dark_rough_marble_dwarven_design_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:dark_rough_marble_dwarven_design_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:dark_rough_marble_dwarven_design_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:dark_rough_marble_dwarven_design_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:dark_rough_marble_dwarven_design_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:dark_rough_marble_dwarven_design_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:dark_rough_marble_dwarven_design_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:dark_rough_marble_dwarven_design_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:dark_rough_marble_dwarven_design_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:dark_rough_marble_dwarven_design_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:dark_rough_marble_dwarven_design_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:dark_rough_marble_dwarven_design_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:dark_rough_marble_dwarven_design_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:dark_rough_marble_dwarven_design_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:dark_rough_marble_dwarven_design_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:dark_rough_marble_dwarven_design_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:dark_rough_marble_dwarven_design_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:dark_rough_marble_dwarven_design_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:dark_rough_marble_dwarven_design_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:dark_rough_marble_dwarven_design_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:dark_rough_marble_dwarven_design_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:dark_rough_marble_dwarven_design_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:dark_rough_marble_dwarven_design_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:dark_rough_marble_dwarven_design_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:dark_rough_marble_dwarven_design_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:dark_rough_marble_dwarven_design_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:dark_rough_marble_dwarven_design_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:dark_rough_marble_dwarven_design_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:dark_rough_marble_dwarven_design_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:dark_rough_marble_dwarven_design_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:dark_rough_marble_dwarven_design_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:dark_rough_marble_dwarven_design_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:dark_rough_marble_dwarven_design_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:dark_rough_marble_dwarven_design_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:dark_rough_marble_dwarven_design_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:dark_rough_marble_dwarven_design_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:dark_rough_marble_dwarven_design_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:dark_rough_marble_dwarven_design_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:dark_rough_marble_dwarven_design_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:dark_rough_marble_dwarven_design_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:dark_rough_marble_dwarven_design_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:dark_rough_marble_dwarven_design_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:dark_rough_marble_dwarven_design_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:dark_rough_marble_dwarven_design_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:dark_rough_marble_dwarven_design_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:dark_rough_marble_dwarven_design_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:dark_rough_marble_dwarven_design_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:dark_rough_marble_dwarven_design_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:dark_rough_marble_dwarven_design_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:dark_rough_marble_dwarven_design_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:dark_rough_marble_dwarven_design_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:dark_rough_marble_dwarven_design_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:dark_rough_marble_dwarven_design_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:dark_rough_marble_dwarven_design_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:dark_rough_marble_dwarven_design_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:dark_rough_marble_dwarven_design_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:dark_rough_marble_dwarven_design_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:dark_rough_marble_dwarven_design_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:dark_rough_marble_dwarven_design_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:dark_rough_marble_dwarven_design_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:dark_rough_marble_dwarven_design_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:dark_rough_marble_dwarven_design_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:dark_rough_marble_dwarven_design_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:dark_rough_marble_dwarven_design_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:dark_rough_marble_dwarven_design_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:dark_rough_marble_dwarven_design_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:dark_rough_marble_dwarven_design_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:dark_rough_marble_dwarven_design_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:dark_rough_marble_dwarven_design_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:dark_rough_marble_dwarven_design_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:dark_rough_marble_dwarven_design_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:dark_rough_marble_dwarven_design_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:dark_rough_marble_dwarven_design_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:dark_rough_marble_dwarven_design_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:dark_rough_marble_dwarven_design_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:dark_rough_marble_dwarven_design_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:dark_rough_marble_dwarven_pillar_1
conquest:dark_rough_marble_dwarven_pillar_1_pillar[layer=1,waterlogged=true]
conquest:dark_rough_marble_dwarven_pillar_1_pillar[layer=1,waterlogged=false]
conquest:dark_rough_marble_dwarven_pillar_1_pillar[layer=2,waterlogged=true]
conquest:dark_rough_marble_dwarven_pillar_1_pillar[layer=2,waterlogged=false]
conquest:dark_rough_marble_dwarven_pillar_1_pillar[layer=3,waterlogged=true]
conquest:dark_rough_marble_dwarven_pillar_1_pillar[layer=3,waterlogged=false]
conquest:dark_rough_marble_dwarven_pillar_1_vertical_corner[facing=north,layer=1,waterlogged=true]
conquest:dark_rough_marble_dwarven_pillar_1_vertical_corner[facing=north,layer=1,waterlogged=false]
conquest:dark_rough_marble_dwarven_pillar_1_vertical_corner[facing=north,layer=2,waterlogged=true]
conquest:dark_rough_marble_dwarven_pillar_1_vertical_corner[facing=north,layer=2,waterlogged=false]
conquest:dark_rough_marble_dwarven_pillar_1_vertical_corner[facing=north,layer=3,waterlogged=true]
conquest:dark_rough_marble_dwarven_pillar_1_vertical_corner[facing=north,layer=3,waterlogged=false]
conquest:dark_rough_marble_dwarven_pillar_1_vertical_corner[facing=north,layer=4,waterlogged=true]
conquest:dark_rough_marble_dwarven_pillar_1_vertical_corner[facing=north,layer=4,waterlogged=false]
conquest:dark_rough_marble_dwarven_pillar_1_vertical_corner[facing=south,layer=1,waterlogged=true]
conquest:dark_rough_marble_dwarven_pillar_1_vertical_corner[facing=south,layer=1,waterlogged=false]
conquest:dark_rough_marble_dwarven_pillar_1_vertical_corner[facing=south,layer=2,waterlogged=true]
conquest:dark_rough_marble_dwarven_pillar_1_vertical_corner[facing=south,layer=2,waterlogged=false]
conquest:dark_rough_marble_dwarven_pillar_1_vertical_corner[facing=south,layer=3,waterlogged=true]
conquest:dark_rough_marble_dwarven_pillar_1_vertical_corner[facing=south,layer=3,waterlogged=false]
conquest:dark_rough_marble_dwarven_pillar_1_vertical_corner[facing=south,layer=4,waterlogged=true]
conquest:dark_rough_marble_dwarven_pillar_1_vertical_corner[facing=south,layer=4,waterlogged=false]
conquest:dark_rough_marble_dwarven_pillar_1_vertical_corner[facing=west,layer=1,waterlogged=true]
conquest:dark_rough_marble_dwarven_pillar_1_vertical_corner[facing=west,layer=1,waterlogged=false]
conquest:dark_rough_marble_dwarven_pillar_1_vertical_corner[facing=west,layer=2,waterlogged=true]
conquest:dark_rough_marble_dwarven_pillar_1_vertical_corner[facing=west,layer=2,waterlogged=false]
conquest:dark_rough_marble_dwarven_pillar_1_vertical_corner[facing=west,layer=3,waterlogged=true]
conquest:dark_rough_marble_dwarven_pillar_1_vertical_corner[facing=west,layer=3,waterlogged=false]
conquest:dark_rough_marble_dwarven_pillar_1_vertical_corner[facing=west,layer=4,waterlogged=true]
conquest:dark_rough_marble_dwarven_pillar_1_vertical_corner[facing=west,layer=4,waterlogged=false]
conquest:dark_rough_marble_dwarven_pillar_1_vertical_corner[facing=east,layer=1,waterlogged=true]
conquest:dark_rough_marble_dwarven_pillar_1_vertical_corner[facing=east,layer=1,waterlogged=false]
conquest:dark_rough_marble_dwarven_pillar_1_vertical_corner[facing=east,layer=2,waterlogged=true]
conquest:dark_rough_marble_dwarven_pillar_1_vertical_corner[facing=east,layer=2,waterlogged=false]
conquest:dark_rough_marble_dwarven_pillar_1_vertical_corner[facing=east,layer=3,waterlogged=true]
conquest:dark_rough_marble_dwarven_pillar_1_vertical_corner[facing=east,layer=3,waterlogged=false]
conquest:dark_rough_marble_dwarven_pillar_1_vertical_corner[facing=east,layer=4,waterlogged=true]
conquest:dark_rough_marble_dwarven_pillar_1_vertical_corner[facing=east,layer=4,waterlogged=false]
conquest:dark_rough_marble_dwarven_pillar_1_vertical_quarter[facing=north,layer=1,waterlogged=true]
conquest:dark_rough_marble_dwarven_pillar_1_vertical_quarter[facing=north,layer=1,waterlogged=false]
conquest:dark_rough_marble_dwarven_pillar_1_vertical_quarter[facing=north,layer=2,waterlogged=true]
conquest:dark_rough_marble_dwarven_pillar_1_vertical_quarter[facing=north,layer=2,waterlogged=false]
conquest:dark_rough_marble_dwarven_pillar_1_vertical_quarter[facing=north,layer=3,waterlogged=true]
conquest:dark_rough_marble_dwarven_pillar_1_vertical_quarter[facing=north,layer=3,waterlogged=false]
conquest:dark_rough_marble_dwarven_pillar_1_vertical_quarter[facing=north,layer=4,waterlogged=true]
conquest:dark_rough_marble_dwarven_pillar_1_vertical_quarter[facing=north,layer=4,waterlogged=false]
conquest:dark_rough_marble_dwarven_pillar_1_vertical_quarter[facing=south,layer=1,waterlogged=true]
conquest:dark_rough_marble_dwarven_pillar_1_vertical_quarter[facing=south,layer=1,waterlogged=false]
conquest:dark_rough_marble_dwarven_pillar_1_vertical_quarter[facing=south,layer=2,waterlogged=true]
conquest:dark_rough_marble_dwarven_pillar_1_vertical_quarter[facing=south,layer=2,waterlogged=false]
conquest:dark_rough_marble_dwarven_pillar_1_vertical_quarter[facing=south,layer=3,waterlogged=true]
conquest:dark_rough_marble_dwarven_pillar_1_vertical_quarter[facing=south,layer=3,waterlogged=false]
conquest:dark_rough_marble_dwarven_pillar_1_vertical_quarter[facing=south,layer=4,waterlogged=true]
conquest:dark_rough_marble_dwarven_pillar_1_vertical_quarter[facing=south,layer=4,waterlogged=false]
conquest:dark_rough_marble_dwarven_pillar_1_vertical_quarter[facing=west,layer=1,waterlogged=true]
conquest:dark_rough_marble_dwarven_pillar_1_vertical_quarter[facing=west,layer=1,waterlogged=false]
conquest:dark_rough_marble_dwarven_pillar_1_vertical_quarter[facing=west,layer=2,waterlogged=true]
conquest:dark_rough_marble_dwarven_pillar_1_vertical_quarter[facing=west,layer=2,waterlogged=false]
conquest:dark_rough_marble_dwarven_pillar_1_vertical_quarter[facing=west,layer=3,waterlogged=true]
conquest:dark_rough_marble_dwarven_pillar_1_vertical_quarter[facing=west,layer=3,waterlogged=false]
conquest:dark_rough_marble_dwarven_pillar_1_vertical_quarter[facing=west,layer=4,waterlogged=true]
conquest:dark_rough_marble_dwarven_pillar_1_vertical_quarter[facing=west,layer=4,waterlogged=false]
conquest:dark_rough_marble_dwarven_pillar_1_vertical_quarter[facing=east,layer=1,waterlogged=true]
conquest:dark_rough_marble_dwarven_pillar_1_vertical_quarter[facing=east,layer=1,waterlogged=false]
conquest:dark_rough_marble_dwarven_pillar_1_vertical_quarter[facing=east,layer=2,waterlogged=true]
conquest:dark_rough_marble_dwarven_pillar_1_vertical_quarter[facing=east,layer=2,waterlogged=false]
conquest:dark_rough_marble_dwarven_pillar_1_vertical_quarter[facing=east,layer=3,waterlogged=true]
conquest:dark_rough_marble_dwarven_pillar_1_vertical_quarter[facing=east,layer=3,waterlogged=false]
conquest:dark_rough_marble_dwarven_pillar_1_vertical_quarter[facing=east,layer=4,waterlogged=true]
conquest:dark_rough_marble_dwarven_pillar_1_vertical_quarter[facing=east,layer=4,waterlogged=false]
conquest:dark_rough_marble_dwarven_pillar_1_vertical_slab[facing=north,layer=1,waterlogged=true]
conquest:dark_rough_marble_dwarven_pillar_1_vertical_slab[facing=north,layer=1,waterlogged=false]
conquest:dark_rough_marble_dwarven_pillar_1_vertical_slab[facing=north,layer=2,waterlogged=true]
conquest:dark_rough_marble_dwarven_pillar_1_vertical_slab[facing=north,layer=2,waterlogged=false]
conquest:dark_rough_marble_dwarven_pillar_1_vertical_slab[facing=north,layer=3,waterlogged=true]
conquest:dark_rough_marble_dwarven_pillar_1_vertical_slab[facing=north,layer=3,waterlogged=false]
conquest:dark_rough_marble_dwarven_pillar_1_vertical_slab[facing=north,layer=4,waterlogged=true]
conquest:dark_rough_marble_dwarven_pillar_1_vertical_slab[facing=north,layer=4,waterlogged=false]
conquest:dark_rough_marble_dwarven_pillar_1_vertical_slab[facing=south,layer=1,waterlogged=true]
conquest:dark_rough_marble_dwarven_pillar_1_vertical_slab[facing=south,layer=1,waterlogged=false]
conquest:dark_rough_marble_dwarven_pillar_1_vertical_slab[facing=south,layer=2,waterlogged=true]
conquest:dark_rough_marble_dwarven_pillar_1_vertical_slab[facing=south,layer=2,waterlogged=false]
conquest:dark_rough_marble_dwarven_pillar_1_vertical_slab[facing=south,layer=3,waterlogged=true]
conquest:dark_rough_marble_dwarven_pillar_1_vertical_slab[facing=south,layer=3,waterlogged=false]
conquest:dark_rough_marble_dwarven_pillar_1_vertical_slab[facing=south,layer=4,waterlogged=true]
conquest:dark_rough_marble_dwarven_pillar_1_vertical_slab[facing=south,layer=4,waterlogged=false]
conquest:dark_rough_marble_dwarven_pillar_1_vertical_slab[facing=west,layer=1,waterlogged=true]
conquest:dark_rough_marble_dwarven_pillar_1_vertical_slab[facing=west,layer=1,waterlogged=false]
conquest:dark_rough_marble_dwarven_pillar_1_vertical_slab[facing=west,layer=2,waterlogged=true]
conquest:dark_rough_marble_dwarven_pillar_1_vertical_slab[facing=west,layer=2,waterlogged=false]
conquest:dark_rough_marble_dwarven_pillar_1_vertical_slab[facing=west,layer=3,waterlogged=true]
conquest:dark_rough_marble_dwarven_pillar_1_vertical_slab[facing=west,layer=3,waterlogged=false]
conquest:dark_rough_marble_dwarven_pillar_1_vertical_slab[facing=west,layer=4,waterlogged=true]
conquest:dark_rough_marble_dwarven_pillar_1_vertical_slab[facing=west,layer=4,waterlogged=false]
conquest:dark_rough_marble_dwarven_pillar_1_vertical_slab[facing=east,layer=1,waterlogged=true]
conquest:dark_rough_marble_dwarven_pillar_1_vertical_slab[facing=east,layer=1,waterlogged=false]
conquest:dark_rough_marble_dwarven_pillar_1_vertical_slab[facing=east,layer=2,waterlogged=true]
conquest:dark_rough_marble_dwarven_pillar_1_vertical_slab[facing=east,layer=2,waterlogged=false]
conquest:dark_rough_marble_dwarven_pillar_1_vertical_slab[facing=east,layer=3,waterlogged=true]
conquest:dark_rough_marble_dwarven_pillar_1_vertical_slab[facing=east,layer=3,waterlogged=false]
conquest:dark_rough_marble_dwarven_pillar_1_vertical_slab[facing=east,layer=4,waterlogged=true]
conquest:dark_rough_marble_dwarven_pillar_1_vertical_slab[facing=east,layer=4,waterlogged=false]
conquest:dark_rough_marble_dwarven_pillar_1_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:dark_rough_marble_dwarven_pillar_1_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:dark_rough_marble_dwarven_pillar_1_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:dark_rough_marble_dwarven_pillar_1_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:dark_rough_marble_dwarven_pillar_1_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:dark_rough_marble_dwarven_pillar_1_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:dark_rough_marble_dwarven_pillar_1_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:dark_rough_marble_dwarven_pillar_1_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:dark_rough_marble_dwarven_pillar_1_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:dark_rough_marble_dwarven_pillar_1_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:dark_rough_marble_dwarven_pillar_1_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:dark_rough_marble_dwarven_pillar_1_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:dark_rough_marble_dwarven_pillar_1_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:dark_rough_marble_dwarven_pillar_1_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:dark_rough_marble_dwarven_pillar_1_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:dark_rough_marble_dwarven_pillar_1_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:dark_rough_marble_dwarven_pillar_1_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:dark_rough_marble_dwarven_pillar_1_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:dark_rough_marble_dwarven_pillar_1_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:dark_rough_marble_dwarven_pillar_1_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:dark_rough_marble_dwarven_pillar_1_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:dark_rough_marble_dwarven_pillar_1_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:dark_rough_marble_dwarven_pillar_1_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:dark_rough_marble_dwarven_pillar_1_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:dark_rough_marble_dwarven_pillar_1_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:dark_rough_marble_dwarven_pillar_1_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:dark_rough_marble_dwarven_pillar_1_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:dark_rough_marble_dwarven_pillar_1_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:dark_rough_marble_dwarven_pillar_1_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:dark_rough_marble_dwarven_pillar_1_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:dark_rough_marble_dwarven_pillar_1_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:dark_rough_marble_dwarven_pillar_1_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:dark_rough_marble_dwarven_pillar_1_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:dark_rough_marble_dwarven_pillar_1_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:dark_rough_marble_dwarven_pillar_1_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:dark_rough_marble_dwarven_pillar_1_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:dark_rough_marble_dwarven_pillar_1_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:dark_rough_marble_dwarven_pillar_1_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:dark_rough_marble_dwarven_pillar_1_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:dark_rough_marble_dwarven_pillar_1_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:dark_rough_marble_dwarven_pillar_1_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:dark_rough_marble_dwarven_pillar_1_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:dark_rough_marble_dwarven_pillar_1_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:dark_rough_marble_dwarven_pillar_1_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:dark_rough_marble_dwarven_pillar_1_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:dark_rough_marble_dwarven_pillar_1_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:dark_rough_marble_dwarven_pillar_1_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:dark_rough_marble_dwarven_pillar_1_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:dark_rough_marble_dwarven_pillar_1_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:dark_rough_marble_dwarven_pillar_1_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:dark_rough_marble_dwarven_pillar_1_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:dark_rough_marble_dwarven_pillar_1_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:dark_rough_marble_dwarven_pillar_1_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:dark_rough_marble_dwarven_pillar_1_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:dark_rough_marble_dwarven_pillar_1_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:dark_rough_marble_dwarven_pillar_1_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:dark_rough_marble_dwarven_pillar_1_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:dark_rough_marble_dwarven_pillar_1_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:dark_rough_marble_dwarven_pillar_1_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:dark_rough_marble_dwarven_pillar_1_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:dark_rough_marble_dwarven_pillar_1_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:dark_rough_marble_dwarven_pillar_1_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:dark_rough_marble_dwarven_pillar_1_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:dark_rough_marble_dwarven_pillar_1_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:dark_rough_marble_dwarven_pillar_1_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:dark_rough_marble_dwarven_pillar_1_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:dark_rough_marble_dwarven_pillar_1_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:dark_rough_marble_dwarven_pillar_1_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:dark_rough_marble_dwarven_pillar_1_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:dark_rough_marble_dwarven_pillar_1_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:dark_rough_marble_dwarven_pillar_1_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:dark_rough_marble_dwarven_pillar_1_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:dark_rough_marble_dwarven_pillar_1_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:dark_rough_marble_dwarven_pillar_1_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:dark_rough_marble_dwarven_pillar_1_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:dark_rough_marble_dwarven_pillar_1_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:dark_rough_marble_dwarven_pillar_1_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:dark_rough_marble_dwarven_pillar_1_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:dark_rough_marble_dwarven_pillar_1_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:dark_rough_marble_dwarven_pillar_1_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:dark_rough_marble_dwarven_pillar_1_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:dark_rough_marble_dwarven_pillar_1_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:dark_rough_marble_dwarven_pillar_1_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:dark_rough_marble_dwarven_pillar_1_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:dark_rough_marble_dwarven_pillar_1_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:dark_rough_marble_dwarven_pillar_1_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:dark_rough_marble_dwarven_pillar_1_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:dark_rough_marble_dwarven_pillar_1_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:dark_rough_marble_dwarven_pillar_1_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:dark_rough_marble_dwarven_pillar_1_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:dark_rough_marble_dwarven_pillar_1_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:dark_rough_marble_dwarven_pillar_1_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:dark_rough_marble_dwarven_pillar_1_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:dark_rough_marble_dwarven_pillar_1_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:dark_rough_marble_dwarven_pillar_1_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:dark_rough_marble_dwarven_pillar_1_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:dark_rough_marble_dwarven_pillar_1_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:dark_rough_marble_dwarven_pillar_1_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:dark_rough_marble_dwarven_pillar_1_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:dark_rough_marble_dwarven_pillar_1_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:dark_rough_marble_dwarven_pillar_1_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:dark_rough_marble_dwarven_pillar_1_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:dark_rough_marble_dwarven_pillar_1_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:dark_rough_marble_dwarven_pillar_1_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:dark_rough_marble_dwarven_pillar_1_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:dark_rough_marble_dwarven_pillar_1_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:dark_rough_marble_dwarven_pillar_1_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:dark_rough_marble_dwarven_pillar_1_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:dark_rough_marble_dwarven_pillar_1_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:dark_rough_marble_dwarven_pillar_1_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:dark_rough_marble_dwarven_pillar_1_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:dark_rough_marble_dwarven_pillar_1_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:dark_rough_marble_dwarven_pillar_1_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:dark_rough_marble_dwarven_pillar_1_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:dark_rough_marble_dwarven_pillar_1_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:dark_rough_marble_dwarven_pillar_1_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:dark_rough_marble_dwarven_pillar_1_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:dark_rough_marble_dwarven_pillar_1_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:dark_rough_marble_dwarven_pillar_1_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:dark_rough_marble_dwarven_pillar_1_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:dark_rough_marble_dwarven_pillar_1_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:dark_rough_marble_dwarven_pillar_1_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:dark_rough_marble_dwarven_pillar_1_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:dark_rough_marble_dwarven_pillar_1_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:dark_rough_marble_dwarven_pillar_1_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:dark_rough_marble_dwarven_pillar_1_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:dark_rough_marble_dwarven_pillar_1_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:dark_rough_marble_dwarven_pillar_1_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:dark_rough_marble_dwarven_pillar_1_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:dark_rough_marble_dwarven_pillar_1_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:dark_rough_marble_dwarven_pillar_1_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:dark_rough_marble_dwarven_pillar_1_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:dark_rough_marble_dwarven_pillar_1_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:dark_rough_marble_dwarven_pillar_1_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:dark_rough_marble_dwarven_pillar_1_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:dark_rough_marble_dwarven_pillar_1_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:dark_rough_marble_dwarven_pillar_1_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:dark_rough_marble_dwarven_pillar_1_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:dark_rough_marble_dwarven_pillar_1_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:dark_rough_marble_dwarven_pillar_1_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:dark_rough_marble_dwarven_pillar_1_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:dark_rough_marble_dwarven_pillar_1_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:dark_rough_marble_dwarven_pillar_1_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:dark_rough_marble_dwarven_pillar_1_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:dark_rough_marble_dwarven_pillar_1_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:dark_rough_marble_dwarven_pillar_1_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:dark_rough_marble_dwarven_pillar_1_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:dark_rough_marble_dwarven_pillar_1_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:dark_rough_marble_dwarven_pillar_1_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:dark_rough_marble_dwarven_pillar_1_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:dark_rough_marble_dwarven_pillar_1_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:dark_rough_marble_dwarven_pillar_1_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:dark_rough_marble_dwarven_pillar_1_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:dark_rough_marble_dwarven_pillar_1_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:dark_rough_marble_dwarven_pillar_1_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:dark_rough_marble_dwarven_pillar_1_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:dark_rough_marble_dwarven_pillar_1_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:dark_rough_marble_dwarven_pillar_1_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:dark_rough_marble_dwarven_pillar_1_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:dark_rough_marble_dwarven_pillar_1_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:dark_rough_marble_dwarven_pillar_1_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:dark_rough_marble_dwarven_pillar_1_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:dark_rough_marble_dwarven_pillar_1_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:dark_rough_marble_dwarven_pillar_1_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:dark_rough_marble_dwarven_pillar_1_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:dark_rough_marble_dwarven_pillar_1_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:dark_rough_marble_dwarven_pillar_1_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:dark_rough_marble_dwarven_pillar_1_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:dark_rough_marble_dwarven_pillar_1_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:dark_rough_marble_dwarven_pillar_1_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:dark_rough_marble_dwarven_pillar_1_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:dark_rough_marble_dwarven_pillar_1_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:dark_rough_marble_dwarven_pillar_1_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:dark_rough_marble_dwarven_pillar_1_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:dark_rough_marble_dwarven_pillar_1_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:dark_rough_marble_dwarven_pillar_1_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:dark_rough_marble_dwarven_pillar_1_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:dark_rough_marble_dwarven_pillar_1_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:dark_rough_marble_dwarven_pillar_1_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:dark_rough_marble_dwarven_pillar_1_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:dark_rough_marble_dwarven_pillar_1_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:dark_rough_marble_dwarven_pillar_1_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:dark_rough_marble_dwarven_pillar_1_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:dark_rough_marble_dwarven_pillar_1_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:dark_rough_marble_dwarven_pillar_1_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:dark_rough_marble_dwarven_pillar_1_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:dark_rough_marble_dwarven_pillar_1_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:dark_rough_marble_dwarven_pillar_1_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:dark_rough_marble_dwarven_pillar_1_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:dark_rough_marble_dwarven_pillar_1_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:dark_rough_marble_dwarven_pillar_1_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:dark_rough_marble_dwarven_pillar_1_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:dark_rough_marble_dwarven_pillar_1_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:dark_rough_marble_dwarven_pillar_1_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:dark_rough_marble_dwarven_pillar_1_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:dark_rough_marble_dwarven_pillar_1_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:dark_rough_marble_dwarven_pillar_1_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:dark_rough_marble_dwarven_pillar_1_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:dark_rough_marble_dwarven_pillar_1_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:dark_rough_marble_dwarven_pillar_1_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:dark_rough_marble_dwarven_pillar_1_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:dark_rough_marble_dwarven_pillar_1_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:dark_rough_marble_dwarven_pillar_1_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:dark_rough_marble_dwarven_pillar_1_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:dark_rough_marble_dwarven_pillar_1_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:dark_rough_marble_dwarven_pillar_1_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:dark_rough_marble_dwarven_pillar_1_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:dark_rough_marble_dwarven_pillar_1_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:dark_rough_marble_dwarven_pillar_1_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:dark_rough_marble_dwarven_pillar_1_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:dark_rough_marble_dwarven_pillar_1_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:dark_rough_marble_dwarven_pillar_1_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:dark_rough_marble_dwarven_pillar_1_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:dark_rough_marble_dwarven_pillar_1_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:dark_rough_marble_dwarven_pillar_1_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:dark_rough_marble_dwarven_pillar_1_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:dark_rough_marble_dwarven_pillar_1_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:dark_rough_marble_dwarven_pillar_1_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:dark_rough_marble_dwarven_pillar_1_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:dark_rough_marble_dwarven_pillar_1_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:dark_rough_marble_dwarven_pillar_1_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:dark_rough_marble_dwarven_pillar_1_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:dark_rough_marble_dwarven_pillar_1_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:dark_rough_marble_dwarven_pillar_1_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:dark_rough_marble_dwarven_pillar_1_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:dark_rough_marble_dwarven_pillar_1_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:dark_rough_marble_dwarven_pillar_1_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:dark_rough_marble_dwarven_pillar_1_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:dark_rough_marble_dwarven_pillar_1_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:dark_rough_marble_dwarven_pillar_1_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:dark_rough_marble_dwarven_pillar_1_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:dark_rough_marble_dwarven_pillar_1_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:dark_rough_marble_dwarven_pillar_1_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:dark_rough_marble_dwarven_pillar_1_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:dark_rough_marble_dwarven_pillar_1_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:dark_rough_marble_dwarven_pillar_1_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:dark_rough_marble_dwarven_pillar_1_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:dark_rough_marble_dwarven_pillar_1_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:dark_rough_marble_dwarven_pillar_1_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:dark_rough_marble_dwarven_pillar_1_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:dark_rough_marble_dwarven_pillar_1_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:dark_rough_marble_dwarven_pillar_1_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:dark_rough_marble_dwarven_pillar_1_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:dark_rough_marble_dwarven_pillar_1_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:dark_rough_marble_dwarven_pillar_1_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:dark_rough_marble_dwarven_pillar_1_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:dark_rough_marble_dwarven_pillar_1_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:dark_rough_marble_dwarven_pillar_1_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:dark_rough_marble_dwarven_pillar_1_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:dark_rough_marble_dwarven_pillar_1_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:dark_rough_marble_dwarven_pillar_1_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:dark_rough_marble_dwarven_pillar_1_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:dark_rough_marble_dwarven_pillar_1_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:dark_rough_marble_dwarven_pillar_1_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:dark_rough_marble_dwarven_pillar_1_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:dark_rough_marble_dwarven_pillar_1_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:dark_rough_marble_dwarven_pillar_1_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:dark_rough_marble_dwarven_pillar_1_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:dark_rough_marble_dwarven_pillar_1_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:dark_rough_marble_dwarven_pillar_1_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:dark_rough_marble_dwarven_pillar_1_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:dark_rough_marble_dwarven_pillar_1_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:dark_rough_marble_dwarven_pillar_1_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:dark_rough_marble_dwarven_pillar_1_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:dark_rough_marble_dwarven_pillar_1_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:dark_rough_marble_dwarven_pillar_1_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:dark_rough_marble_dwarven_pillar_1_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:dark_rough_marble_dwarven_pillar_1_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:dark_rough_marble_dwarven_pillar_1_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:dark_rough_marble_dwarven_pillar_1_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:dark_rough_marble_dwarven_pillar_1_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:dark_rough_marble_dwarven_pillar_1_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:dark_rough_marble_dwarven_pillar_1_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:dark_rough_marble_dwarven_pillar_1_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:dark_rough_marble_dwarven_pillar_1_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:dark_rough_marble_dwarven_pillar_1_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:dark_rough_marble_dwarven_pillar_1_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:dark_rough_marble_dwarven_pillar_1_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:dark_rough_marble_dwarven_pillar_1_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:dark_rough_marble_dwarven_pillar_1_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:dark_rough_marble_dwarven_pillar_1_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:dark_rough_marble_dwarven_pillar_1_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:dark_rough_marble_dwarven_pillar_1_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:dark_rough_marble_dwarven_pillar_1_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:dark_rough_marble_dwarven_pillar_1_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:dark_rough_marble_dwarven_pillar_1_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:dark_rough_marble_dwarven_pillar_1_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:dark_rough_marble_dwarven_pillar_1_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:dark_rough_marble_dwarven_pillar_1_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:dark_rough_marble_dwarven_pillar_1_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:dark_rough_marble_dwarven_pillar_1_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:dark_rough_marble_dwarven_pillar_1_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:dark_rough_marble_dwarven_pillar_1_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:dark_rough_marble_dwarven_pillar_1_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:dark_rough_marble_dwarven_pillar_1_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:dark_rough_marble_dwarven_pillar_1_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:dark_rough_marble_dwarven_pillar_1_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:dark_rough_marble_dwarven_pillar_1_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:dark_rough_marble_dwarven_pillar_1_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:dark_rough_marble_dwarven_pillar_1_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:dark_rough_marble_dwarven_pillar_1_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:dark_rough_marble_dwarven_pillar_1_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:dark_rough_marble_dwarven_pillar_1_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:dark_rough_marble_dwarven_pillar_1_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:dark_rough_marble_dwarven_pillar_1_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:dark_rough_marble_dwarven_pillar_1_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:dark_rough_marble_dwarven_pillar_1_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:dark_rough_marble_dwarven_pillar_1_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:dark_rough_marble_dwarven_pillar_1_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:dark_rough_marble_dwarven_pillar_1_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:dark_rough_marble_dwarven_pillar_1_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:dark_rough_marble_dwarven_pillar_1_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:dark_rough_marble_dwarven_pillar_1_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:dark_rough_marble_dwarven_pillar_1_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:dark_rough_marble_dwarven_pillar_1_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:dark_rough_marble_dwarven_pillar_1_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:dark_rough_marble_dwarven_pillar_1_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:dark_rough_marble_dwarven_pillar_1_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:dark_rough_marble_dwarven_pillar_1_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:dark_rough_marble_dwarven_pillar_1_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:dark_rough_marble_dwarven_pillar_1_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:dark_rough_marble_dwarven_pillar_1_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:dark_rough_marble_dwarven_pillar_1_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:dark_rough_marble_dwarven_pillar_1_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:dark_rough_marble_dwarven_pillar_2
conquest:dark_rough_marble_dwarven_pillar_2_vertical_corner[facing=north,layer=1,waterlogged=true]
conquest:dark_rough_marble_dwarven_pillar_2_vertical_corner[facing=north,layer=1,waterlogged=false]
conquest:dark_rough_marble_dwarven_pillar_2_vertical_corner[facing=north,layer=2,waterlogged=true]
conquest:dark_rough_marble_dwarven_pillar_2_vertical_corner[facing=north,layer=2,waterlogged=false]
conquest:dark_rough_marble_dwarven_pillar_2_vertical_corner[facing=north,layer=3,waterlogged=true]
conquest:dark_rough_marble_dwarven_pillar_2_vertical_corner[facing=north,layer=3,waterlogged=false]
conquest:dark_rough_marble_dwarven_pillar_2_vertical_corner[facing=north,layer=4,waterlogged=true]
conquest:dark_rough_marble_dwarven_pillar_2_vertical_corner[facing=north,layer=4,waterlogged=false]
conquest:dark_rough_marble_dwarven_pillar_2_vertical_corner[facing=south,layer=1,waterlogged=true]
conquest:dark_rough_marble_dwarven_pillar_2_vertical_corner[facing=south,layer=1,waterlogged=false]
conquest:dark_rough_marble_dwarven_pillar_2_vertical_corner[facing=south,layer=2,waterlogged=true]
conquest:dark_rough_marble_dwarven_pillar_2_vertical_corner[facing=south,layer=2,waterlogged=false]
conquest:dark_rough_marble_dwarven_pillar_2_vertical_corner[facing=south,layer=3,waterlogged=true]
conquest:dark_rough_marble_dwarven_pillar_2_vertical_corner[facing=south,layer=3,waterlogged=false]
conquest:dark_rough_marble_dwarven_pillar_2_vertical_corner[facing=south,layer=4,waterlogged=true]
conquest:dark_rough_marble_dwarven_pillar_2_vertical_corner[facing=south,layer=4,waterlogged=false]
conquest:dark_rough_marble_dwarven_pillar_2_vertical_corner[facing=west,layer=1,waterlogged=true]
conquest:dark_rough_marble_dwarven_pillar_2_vertical_corner[facing=west,layer=1,waterlogged=false]
conquest:dark_rough_marble_dwarven_pillar_2_vertical_corner[facing=west,layer=2,waterlogged=true]
conquest:dark_rough_marble_dwarven_pillar_2_vertical_corner[facing=west,layer=2,waterlogged=false]
conquest:dark_rough_marble_dwarven_pillar_2_vertical_corner[facing=west,layer=3,waterlogged=true]
conquest:dark_rough_marble_dwarven_pillar_2_vertical_corner[facing=west,layer=3,waterlogged=false]
conquest:dark_rough_marble_dwarven_pillar_2_vertical_corner[facing=west,layer=4,waterlogged=true]
conquest:dark_rough_marble_dwarven_pillar_2_vertical_corner[facing=west,layer=4,waterlogged=false]
conquest:dark_rough_marble_dwarven_pillar_2_vertical_corner[facing=east,layer=1,waterlogged=true]
conquest:dark_rough_marble_dwarven_pillar_2_vertical_corner[facing=east,layer=1,waterlogged=false]
conquest:dark_rough_marble_dwarven_pillar_2_vertical_corner[facing=east,layer=2,waterlogged=true]
conquest:dark_rough_marble_dwarven_pillar_2_vertical_corner[facing=east,layer=2,waterlogged=false]
conquest:dark_rough_marble_dwarven_pillar_2_vertical_corner[facing=east,layer=3,waterlogged=true]
conquest:dark_rough_marble_dwarven_pillar_2_vertical_corner[facing=east,layer=3,waterlogged=false]
conquest:dark_rough_marble_dwarven_pillar_2_vertical_corner[facing=east,layer=4,waterlogged=true]
conquest:dark_rough_marble_dwarven_pillar_2_vertical_corner[facing=east,layer=4,waterlogged=false]
conquest:dark_rough_marble_dwarven_pillar_2_vertical_quarter[facing=north,layer=1,waterlogged=true]
conquest:dark_rough_marble_dwarven_pillar_2_vertical_quarter[facing=north,layer=1,waterlogged=false]
conquest:dark_rough_marble_dwarven_pillar_2_vertical_quarter[facing=north,layer=2,waterlogged=true]
conquest:dark_rough_marble_dwarven_pillar_2_vertical_quarter[facing=north,layer=2,waterlogged=false]
conquest:dark_rough_marble_dwarven_pillar_2_vertical_quarter[facing=north,layer=3,waterlogged=true]
conquest:dark_rough_marble_dwarven_pillar_2_vertical_quarter[facing=north,layer=3,waterlogged=false]
conquest:dark_rough_marble_dwarven_pillar_2_vertical_quarter[facing=north,layer=4,waterlogged=true]
conquest:dark_rough_marble_dwarven_pillar_2_vertical_quarter[facing=north,layer=4,waterlogged=false]
conquest:dark_rough_marble_dwarven_pillar_2_vertical_quarter[facing=south,layer=1,waterlogged=true]
conquest:dark_rough_marble_dwarven_pillar_2_vertical_quarter[facing=south,layer=1,waterlogged=false]
conquest:dark_rough_marble_dwarven_pillar_2_vertical_quarter[facing=south,layer=2,waterlogged=true]
conquest:dark_rough_marble_dwarven_pillar_2_vertical_quarter[facing=south,layer=2,waterlogged=false]
conquest:dark_rough_marble_dwarven_pillar_2_vertical_quarter[facing=south,layer=3,waterlogged=true]
conquest:dark_rough_marble_dwarven_pillar_2_vertical_quarter[facing=south,layer=3,waterlogged=false]
conquest:dark_rough_marble_dwarven_pillar_2_vertical_quarter[facing=south,layer=4,waterlogged=true]
conquest:dark_rough_marble_dwarven_pillar_2_vertical_quarter[facing=south,layer=4,waterlogged=false]
conquest:dark_rough_marble_dwarven_pillar_2_vertical_quarter[facing=west,layer=1,waterlogged=true]
conquest:dark_rough_marble_dwarven_pillar_2_vertical_quarter[facing=west,layer=1,waterlogged=false]
conquest:dark_rough_marble_dwarven_pillar_2_vertical_quarter[facing=west,layer=2,waterlogged=true]
conquest:dark_rough_marble_dwarven_pillar_2_vertical_quarter[facing=west,layer=2,waterlogged=false]
conquest:dark_rough_marble_dwarven_pillar_2_vertical_quarter[facing=west,layer=3,waterlogged=true]
conquest:dark_rough_marble_dwarven_pillar_2_vertical_quarter[facing=west,layer=3,waterlogged=false]
conquest:dark_rough_marble_dwarven_pillar_2_vertical_quarter[facing=west,layer=4,waterlogged=true]
conquest:dark_rough_marble_dwarven_pillar_2_vertical_quarter[facing=west,layer=4,waterlogged=false]
conquest:dark_rough_marble_dwarven_pillar_2_vertical_quarter[facing=east,layer=1,waterlogged=true]
conquest:dark_rough_marble_dwarven_pillar_2_vertical_quarter[facing=east,layer=1,waterlogged=false]
conquest:dark_rough_marble_dwarven_pillar_2_vertical_quarter[facing=east,layer=2,waterlogged=true]
conquest:dark_rough_marble_dwarven_pillar_2_vertical_quarter[facing=east,layer=2,waterlogged=false]
conquest:dark_rough_marble_dwarven_pillar_2_vertical_quarter[facing=east,layer=3,waterlogged=true]
conquest:dark_rough_marble_dwarven_pillar_2_vertical_quarter[facing=east,layer=3,waterlogged=false]
conquest:dark_rough_marble_dwarven_pillar_2_vertical_quarter[facing=east,layer=4,waterlogged=true]
conquest:dark_rough_marble_dwarven_pillar_2_vertical_quarter[facing=east,layer=4,waterlogged=false]
conquest:dark_rough_marble_dwarven_pillar_2_vertical_slab[facing=north,layer=1,waterlogged=true]
conquest:dark_rough_marble_dwarven_pillar_2_vertical_slab[facing=north,layer=1,waterlogged=false]
conquest:dark_rough_marble_dwarven_pillar_2_vertical_slab[facing=north,layer=2,waterlogged=true]
conquest:dark_rough_marble_dwarven_pillar_2_vertical_slab[facing=north,layer=2,waterlogged=false]
conquest:dark_rough_marble_dwarven_pillar_2_vertical_slab[facing=north,layer=3,waterlogged=true]
conquest:dark_rough_marble_dwarven_pillar_2_vertical_slab[facing=north,layer=3,waterlogged=false]
conquest:dark_rough_marble_dwarven_pillar_2_vertical_slab[facing=north,layer=4,waterlogged=true]
conquest:dark_rough_marble_dwarven_pillar_2_vertical_slab[facing=north,layer=4,waterlogged=false]
conquest:dark_rough_marble_dwarven_pillar_2_vertical_slab[facing=south,layer=1,waterlogged=true]
conquest:dark_rough_marble_dwarven_pillar_2_vertical_slab[facing=south,layer=1,waterlogged=false]
conquest:dark_rough_marble_dwarven_pillar_2_vertical_slab[facing=south,layer=2,waterlogged=true]
conquest:dark_rough_marble_dwarven_pillar_2_vertical_slab[facing=south,layer=2,waterlogged=false]
conquest:dark_rough_marble_dwarven_pillar_2_vertical_slab[facing=south,layer=3,waterlogged=true]
conquest:dark_rough_marble_dwarven_pillar_2_vertical_slab[facing=south,layer=3,waterlogged=false]
conquest:dark_rough_marble_dwarven_pillar_2_vertical_slab[facing=south,layer=4,waterlogged=true]
conquest:dark_rough_marble_dwarven_pillar_2_vertical_slab[facing=south,layer=4,waterlogged=false]
conquest:dark_rough_marble_dwarven_pillar_2_vertical_slab[facing=west,layer=1,waterlogged=true]
conquest:dark_rough_marble_dwarven_pillar_2_vertical_slab[facing=west,layer=1,waterlogged=false]
conquest:dark_rough_marble_dwarven_pillar_2_vertical_slab[facing=west,layer=2,waterlogged=true]
conquest:dark_rough_marble_dwarven_pillar_2_vertical_slab[facing=west,layer=2,waterlogged=false]
conquest:dark_rough_marble_dwarven_pillar_2_vertical_slab[facing=west,layer=3,waterlogged=true]
conquest:dark_rough_marble_dwarven_pillar_2_vertical_slab[facing=west,layer=3,waterlogged=false]
conquest:dark_rough_marble_dwarven_pillar_2_vertical_slab[facing=west,layer=4,waterlogged=true]
conquest:dark_rough_marble_dwarven_pillar_2_vertical_slab[facing=west,layer=4,waterlogged=false]
conquest:dark_rough_marble_dwarven_pillar_2_vertical_slab[facing=east,layer=1,waterlogged=true]
conquest:dark_rough_marble_dwarven_pillar_2_vertical_slab[facing=east,layer=1,waterlogged=false]
conquest:dark_rough_marble_dwarven_pillar_2_vertical_slab[facing=east,layer=2,waterlogged=true]
conquest:dark_rough_marble_dwarven_pillar_2_vertical_slab[facing=east,layer=2,waterlogged=false]
conquest:dark_rough_marble_dwarven_pillar_2_vertical_slab[facing=east,layer=3,waterlogged=true]
conquest:dark_rough_marble_dwarven_pillar_2_vertical_slab[facing=east,layer=3,waterlogged=false]
conquest:dark_rough_marble_dwarven_pillar_2_vertical_slab[facing=east,layer=4,waterlogged=true]
conquest:dark_rough_marble_dwarven_pillar_2_vertical_slab[facing=east,layer=4,waterlogged=false]
conquest:dark_rough_marble_dwarven_runes
conquest:dark_rough_marble_dwarven_runes_pillar[layer=1,waterlogged=true]
conquest:dark_rough_marble_dwarven_runes_pillar[layer=1,waterlogged=false]
conquest:dark_rough_marble_dwarven_runes_pillar[layer=2,waterlogged=true]
conquest:dark_rough_marble_dwarven_runes_pillar[layer=2,waterlogged=false]
conquest:dark_rough_marble_dwarven_runes_pillar[layer=3,waterlogged=true]
conquest:dark_rough_marble_dwarven_runes_pillar[layer=3,waterlogged=false]
conquest:dark_rough_marble_dwarven_runes_vertical_corner[facing=north,layer=1,waterlogged=true]
conquest:dark_rough_marble_dwarven_runes_vertical_corner[facing=north,layer=1,waterlogged=false]
conquest:dark_rough_marble_dwarven_runes_vertical_corner[facing=north,layer=2,waterlogged=true]
conquest:dark_rough_marble_dwarven_runes_vertical_corner[facing=north,layer=2,waterlogged=false]
conquest:dark_rough_marble_dwarven_runes_vertical_corner[facing=north,layer=3,waterlogged=true]
conquest:dark_rough_marble_dwarven_runes_vertical_corner[facing=north,layer=3,waterlogged=false]
conquest:dark_rough_marble_dwarven_runes_vertical_corner[facing=north,layer=4,waterlogged=true]
conquest:dark_rough_marble_dwarven_runes_vertical_corner[facing=north,layer=4,waterlogged=false]
conquest:dark_rough_marble_dwarven_runes_vertical_corner[facing=south,layer=1,waterlogged=true]
conquest:dark_rough_marble_dwarven_runes_vertical_corner[facing=south,layer=1,waterlogged=false]
conquest:dark_rough_marble_dwarven_runes_vertical_corner[facing=south,layer=2,waterlogged=true]
conquest:dark_rough_marble_dwarven_runes_vertical_corner[facing=south,layer=2,waterlogged=false]
conquest:dark_rough_marble_dwarven_runes_vertical_corner[facing=south,layer=3,waterlogged=true]
conquest:dark_rough_marble_dwarven_runes_vertical_corner[facing=south,layer=3,waterlogged=false]
conquest:dark_rough_marble_dwarven_runes_vertical_corner[facing=south,layer=4,waterlogged=true]
conquest:dark_rough_marble_dwarven_runes_vertical_corner[facing=south,layer=4,waterlogged=false]
conquest:dark_rough_marble_dwarven_runes_vertical_corner[facing=west,layer=1,waterlogged=true]
conquest:dark_rough_marble_dwarven_runes_vertical_corner[facing=west,layer=1,waterlogged=false]
conquest:dark_rough_marble_dwarven_runes_vertical_corner[facing=west,layer=2,waterlogged=true]
conquest:dark_rough_marble_dwarven_runes_vertical_corner[facing=west,layer=2,waterlogged=false]
conquest:dark_rough_marble_dwarven_runes_vertical_corner[facing=west,layer=3,waterlogged=true]
conquest:dark_rough_marble_dwarven_runes_vertical_corner[facing=west,layer=3,waterlogged=false]
conquest:dark_rough_marble_dwarven_runes_vertical_corner[facing=west,layer=4,waterlogged=true]
conquest:dark_rough_marble_dwarven_runes_vertical_corner[facing=west,layer=4,waterlogged=false]
conquest:dark_rough_marble_dwarven_runes_vertical_corner[facing=east,layer=1,waterlogged=true]
conquest:dark_rough_marble_dwarven_runes_vertical_corner[facing=east,layer=1,waterlogged=false]
conquest:dark_rough_marble_dwarven_runes_vertical_corner[facing=east,layer=2,waterlogged=true]
conquest:dark_rough_marble_dwarven_runes_vertical_corner[facing=east,layer=2,waterlogged=false]
conquest:dark_rough_marble_dwarven_runes_vertical_corner[facing=east,layer=3,waterlogged=true]
conquest:dark_rough_marble_dwarven_runes_vertical_corner[facing=east,layer=3,waterlogged=false]
conquest:dark_rough_marble_dwarven_runes_vertical_corner[facing=east,layer=4,waterlogged=true]
conquest:dark_rough_marble_dwarven_runes_vertical_corner[facing=east,layer=4,waterlogged=false]
conquest:dark_rough_marble_dwarven_runes_vertical_quarter[facing=north,layer=1,waterlogged=true]
conquest:dark_rough_marble_dwarven_runes_vertical_quarter[facing=north,layer=1,waterlogged=false]
conquest:dark_rough_marble_dwarven_runes_vertical_quarter[facing=north,layer=2,waterlogged=true]
conquest:dark_rough_marble_dwarven_runes_vertical_quarter[facing=north,layer=2,waterlogged=false]
conquest:dark_rough_marble_dwarven_runes_vertical_quarter[facing=north,layer=3,waterlogged=true]
conquest:dark_rough_marble_dwarven_runes_vertical_quarter[facing=north,layer=3,waterlogged=false]
conquest:dark_rough_marble_dwarven_runes_vertical_quarter[facing=north,layer=4,waterlogged=true]
conquest:dark_rough_marble_dwarven_runes_vertical_quarter[facing=north,layer=4,waterlogged=false]
conquest:dark_rough_marble_dwarven_runes_vertical_quarter[facing=south,layer=1,waterlogged=true]
conquest:dark_rough_marble_dwarven_runes_vertical_quarter[facing=south,layer=1,waterlogged=false]
conquest:dark_rough_marble_dwarven_runes_vertical_quarter[facing=south,layer=2,waterlogged=true]
conquest:dark_rough_marble_dwarven_runes_vertical_quarter[facing=south,layer=2,waterlogged=false]
conquest:dark_rough_marble_dwarven_runes_vertical_quarter[facing=south,layer=3,waterlogged=true]
conquest:dark_rough_marble_dwarven_runes_vertical_quarter[facing=south,layer=3,waterlogged=false]
conquest:dark_rough_marble_dwarven_runes_vertical_quarter[facing=south,layer=4,waterlogged=true]
conquest:dark_rough_marble_dwarven_runes_vertical_quarter[facing=south,layer=4,waterlogged=false]
conquest:dark_rough_marble_dwarven_runes_vertical_quarter[facing=west,layer=1,waterlogged=true]
conquest:dark_rough_marble_dwarven_runes_vertical_quarter[facing=west,layer=1,waterlogged=false]
conquest:dark_rough_marble_dwarven_runes_vertical_quarter[facing=west,layer=2,waterlogged=true]
conquest:dark_rough_marble_dwarven_runes_vertical_quarter[facing=west,layer=2,waterlogged=false]
conquest:dark_rough_marble_dwarven_runes_vertical_quarter[facing=west,layer=3,waterlogged=true]
conquest:dark_rough_marble_dwarven_runes_vertical_quarter[facing=west,layer=3,waterlogged=false]
conquest:dark_rough_marble_dwarven_runes_vertical_quarter[facing=west,layer=4,waterlogged=true]
conquest:dark_rough_marble_dwarven_runes_vertical_quarter[facing=west,layer=4,waterlogged=false]
conquest:dark_rough_marble_dwarven_runes_vertical_quarter[facing=east,layer=1,waterlogged=true]
conquest:dark_rough_marble_dwarven_runes_vertical_quarter[facing=east,layer=1,waterlogged=false]
conquest:dark_rough_marble_dwarven_runes_vertical_quarter[facing=east,layer=2,waterlogged=true]
conquest:dark_rough_marble_dwarven_runes_vertical_quarter[facing=east,layer=2,waterlogged=false]
conquest:dark_rough_marble_dwarven_runes_vertical_quarter[facing=east,layer=3,waterlogged=true]
conquest:dark_rough_marble_dwarven_runes_vertical_quarter[facing=east,layer=3,waterlogged=false]
conquest:dark_rough_marble_dwarven_runes_vertical_quarter[facing=east,layer=4,waterlogged=true]
conquest:dark_rough_marble_dwarven_runes_vertical_quarter[facing=east,layer=4,waterlogged=false]
conquest:dark_rough_marble_dwarven_runes_vertical_slab[facing=north,layer=1,waterlogged=true]
conquest:dark_rough_marble_dwarven_runes_vertical_slab[facing=north,layer=1,waterlogged=false]
conquest:dark_rough_marble_dwarven_runes_vertical_slab[facing=north,layer=2,waterlogged=true]
conquest:dark_rough_marble_dwarven_runes_vertical_slab[facing=north,layer=2,waterlogged=false]
conquest:dark_rough_marble_dwarven_runes_vertical_slab[facing=north,layer=3,waterlogged=true]
conquest:dark_rough_marble_dwarven_runes_vertical_slab[facing=north,layer=3,waterlogged=false]
conquest:dark_rough_marble_dwarven_runes_vertical_slab[facing=north,layer=4,waterlogged=true]
conquest:dark_rough_marble_dwarven_runes_vertical_slab[facing=north,layer=4,waterlogged=false]
conquest:dark_rough_marble_dwarven_runes_vertical_slab[facing=south,layer=1,waterlogged=true]
conquest:dark_rough_marble_dwarven_runes_vertical_slab[facing=south,layer=1,waterlogged=false]
conquest:dark_rough_marble_dwarven_runes_vertical_slab[facing=south,layer=2,waterlogged=true]
conquest:dark_rough_marble_dwarven_runes_vertical_slab[facing=south,layer=2,waterlogged=false]
conquest:dark_rough_marble_dwarven_runes_vertical_slab[facing=south,layer=3,waterlogged=true]
conquest:dark_rough_marble_dwarven_runes_vertical_slab[facing=south,layer=3,waterlogged=false]
conquest:dark_rough_marble_dwarven_runes_vertical_slab[facing=south,layer=4,waterlogged=true]
conquest:dark_rough_marble_dwarven_runes_vertical_slab[facing=south,layer=4,waterlogged=false]
conquest:dark_rough_marble_dwarven_runes_vertical_slab[facing=west,layer=1,waterlogged=true]
conquest:dark_rough_marble_dwarven_runes_vertical_slab[facing=west,layer=1,waterlogged=false]
conquest:dark_rough_marble_dwarven_runes_vertical_slab[facing=west,layer=2,waterlogged=true]
conquest:dark_rough_marble_dwarven_runes_vertical_slab[facing=west,layer=2,waterlogged=false]
conquest:dark_rough_marble_dwarven_runes_vertical_slab[facing=west,layer=3,waterlogged=true]
conquest:dark_rough_marble_dwarven_runes_vertical_slab[facing=west,layer=3,waterlogged=false]
conquest:dark_rough_marble_dwarven_runes_vertical_slab[facing=west,layer=4,waterlogged=true]
conquest:dark_rough_marble_dwarven_runes_vertical_slab[facing=west,layer=4,waterlogged=false]
conquest:dark_rough_marble_dwarven_runes_vertical_slab[facing=east,layer=1,waterlogged=true]
conquest:dark_rough_marble_dwarven_runes_vertical_slab[facing=east,layer=1,waterlogged=false]
conquest:dark_rough_marble_dwarven_runes_vertical_slab[facing=east,layer=2,waterlogged=true]
conquest:dark_rough_marble_dwarven_runes_vertical_slab[facing=east,layer=2,waterlogged=false]
conquest:dark_rough_marble_dwarven_runes_vertical_slab[facing=east,layer=3,waterlogged=true]
conquest:dark_rough_marble_dwarven_runes_vertical_slab[facing=east,layer=3,waterlogged=false]
conquest:dark_rough_marble_dwarven_runes_vertical_slab[facing=east,layer=4,waterlogged=true]
conquest:dark_rough_marble_dwarven_runes_vertical_slab[facing=east,layer=4,waterlogged=false]
conquest:dark_rough_marble_dwarven_runes_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:dark_rough_marble_dwarven_runes_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:dark_rough_marble_dwarven_runes_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:dark_rough_marble_dwarven_runes_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:dark_rough_marble_dwarven_runes_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:dark_rough_marble_dwarven_runes_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:dark_rough_marble_dwarven_runes_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:dark_rough_marble_dwarven_runes_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:dark_rough_marble_dwarven_runes_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:dark_rough_marble_dwarven_runes_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:dark_rough_marble_dwarven_runes_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:dark_rough_marble_dwarven_runes_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:dark_rough_marble_dwarven_runes_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:dark_rough_marble_dwarven_runes_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:dark_rough_marble_dwarven_runes_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:dark_rough_marble_dwarven_runes_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:dark_rough_marble_dwarven_runes_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:dark_rough_marble_dwarven_runes_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:dark_rough_marble_dwarven_runes_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:dark_rough_marble_dwarven_runes_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:dark_rough_marble_dwarven_runes_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:dark_rough_marble_dwarven_runes_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:dark_rough_marble_dwarven_runes_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:dark_rough_marble_dwarven_runes_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:dark_rough_marble_dwarven_runes_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:dark_rough_marble_dwarven_runes_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:dark_rough_marble_dwarven_runes_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:dark_rough_marble_dwarven_runes_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:dark_rough_marble_dwarven_runes_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:dark_rough_marble_dwarven_runes_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:dark_rough_marble_dwarven_runes_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:dark_rough_marble_dwarven_runes_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:dark_rough_marble_dwarven_runes_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:dark_rough_marble_dwarven_runes_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:dark_rough_marble_dwarven_runes_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:dark_rough_marble_dwarven_runes_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:dark_rough_marble_dwarven_runes_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:dark_rough_marble_dwarven_runes_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:dark_rough_marble_dwarven_runes_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:dark_rough_marble_dwarven_runes_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:dark_rough_marble_dwarven_runes_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:dark_rough_marble_dwarven_runes_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:dark_rough_marble_dwarven_runes_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:dark_rough_marble_dwarven_runes_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:dark_rough_marble_dwarven_runes_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:dark_rough_marble_dwarven_runes_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:dark_rough_marble_dwarven_runes_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:dark_rough_marble_dwarven_runes_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:dark_rough_marble_dwarven_runes_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:dark_rough_marble_dwarven_runes_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:dark_rough_marble_dwarven_runes_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:dark_rough_marble_dwarven_runes_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:dark_rough_marble_dwarven_runes_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:dark_rough_marble_dwarven_runes_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:dark_rough_marble_dwarven_runes_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:dark_rough_marble_dwarven_runes_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:dark_rough_marble_dwarven_runes_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:dark_rough_marble_dwarven_runes_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:dark_rough_marble_dwarven_runes_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:dark_rough_marble_dwarven_runes_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:dark_rough_marble_dwarven_runes_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:dark_rough_marble_dwarven_runes_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:dark_rough_marble_dwarven_runes_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:dark_rough_marble_dwarven_runes_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:dark_rough_marble_dwarven_runes_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:dark_rough_marble_dwarven_runes_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:dark_rough_marble_dwarven_runes_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:dark_rough_marble_dwarven_runes_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:dark_rough_marble_dwarven_runes_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:dark_rough_marble_dwarven_runes_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:dark_rough_marble_dwarven_runes_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:dark_rough_marble_dwarven_runes_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:dark_rough_marble_dwarven_runes_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:dark_rough_marble_dwarven_runes_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:dark_rough_marble_dwarven_runes_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:dark_rough_marble_dwarven_runes_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:dark_rough_marble_dwarven_runes_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:dark_rough_marble_dwarven_runes_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:dark_rough_marble_dwarven_runes_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:dark_rough_marble_dwarven_runes_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:dark_rough_marble_dwarven_runes_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:dark_rough_marble_dwarven_runes_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:dark_rough_marble_dwarven_runes_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:dark_rough_marble_dwarven_runes_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:dark_rough_marble_dwarven_runes_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:dark_rough_marble_dwarven_runes_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:dark_rough_marble_dwarven_runes_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:dark_rough_marble_dwarven_runes_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:dark_rough_marble_dwarven_runes_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:dark_rough_marble_dwarven_runes_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:dark_rough_marble_dwarven_runes_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:dark_rough_marble_dwarven_runes_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:dark_rough_marble_dwarven_runes_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:dark_rough_marble_dwarven_runes_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:dark_rough_marble_dwarven_runes_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:dark_rough_marble_dwarven_runes_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:dark_rough_marble_dwarven_runes_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:dark_rough_marble_dwarven_runes_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:dark_rough_marble_dwarven_runes_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:dark_rough_marble_dwarven_runes_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:dark_rough_marble_dwarven_runes_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:dark_rough_marble_dwarven_runes_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:dark_rough_marble_dwarven_runes_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:dark_rough_marble_dwarven_runes_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:dark_rough_marble_dwarven_runes_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:dark_rough_marble_dwarven_runes_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:dark_rough_marble_dwarven_runes_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:dark_rough_marble_dwarven_runes_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:dark_rough_marble_dwarven_runes_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:dark_rough_marble_dwarven_runes_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:dark_rough_marble_dwarven_runes_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:dark_rough_marble_dwarven_runes_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:dark_rough_marble_dwarven_runes_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:dark_rough_marble_dwarven_runes_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:dark_rough_marble_dwarven_runes_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:dark_rough_marble_dwarven_runes_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:dark_rough_marble_dwarven_runes_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:dark_rough_marble_dwarven_runes_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:dark_rough_marble_dwarven_runes_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:dark_rough_marble_dwarven_runes_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:dark_rough_marble_dwarven_runes_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:dark_rough_marble_dwarven_runes_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:dark_rough_marble_dwarven_runes_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:dark_rough_marble_dwarven_runes_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:dark_rough_marble_dwarven_runes_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:dark_rough_marble_dwarven_runes_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:dark_rough_marble_dwarven_runes_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:dark_rough_marble_dwarven_runes_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:dark_rough_marble_dwarven_runes_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:dark_rough_marble_dwarven_runes_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:dark_rough_marble_dwarven_runes_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:dark_rough_marble_dwarven_runes_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:dark_rough_marble_dwarven_runes_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:dark_rough_marble_dwarven_runes_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:dark_rough_marble_dwarven_runes_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:dark_rough_marble_dwarven_runes_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:dark_rough_marble_dwarven_runes_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:dark_rough_marble_dwarven_runes_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:dark_rough_marble_dwarven_runes_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:dark_rough_marble_dwarven_runes_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:dark_rough_marble_dwarven_runes_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:dark_rough_marble_dwarven_runes_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:dark_rough_marble_dwarven_runes_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:dark_rough_marble_dwarven_runes_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:dark_rough_marble_dwarven_runes_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:dark_rough_marble_dwarven_runes_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:dark_rough_marble_dwarven_runes_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:dark_rough_marble_dwarven_runes_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:dark_rough_marble_dwarven_runes_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:dark_rough_marble_dwarven_runes_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:dark_rough_marble_dwarven_runes_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:dark_rough_marble_dwarven_runes_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:dark_rough_marble_dwarven_runes_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:dark_rough_marble_dwarven_runes_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:dark_rough_marble_dwarven_runes_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:dark_rough_marble_dwarven_runes_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:dark_rough_marble_dwarven_runes_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:dark_rough_marble_dwarven_runes_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:dark_rough_marble_dwarven_runes_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:dark_rough_marble_dwarven_runes_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:dark_rough_marble_dwarven_runes_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:dark_rough_marble_dwarven_runes_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:dark_rough_marble_dwarven_runes_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:dark_rough_marble_dwarven_runes_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:dark_rough_marble_dwarven_runes_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:dark_rough_marble_dwarven_runes_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:dark_rough_marble_dwarven_runes_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:dark_rough_marble_dwarven_runes_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:dark_rough_marble_dwarven_runes_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:dark_rough_marble_dwarven_runes_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:dark_rough_marble_dwarven_runes_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:dark_rough_marble_dwarven_runes_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:dark_rough_marble_dwarven_runes_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:dark_rough_marble_dwarven_runes_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:dark_rough_marble_dwarven_runes_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:dark_rough_marble_dwarven_runes_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:dark_rough_marble_dwarven_runes_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:dark_rough_marble_dwarven_runes_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:dark_rough_marble_dwarven_runes_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:dark_rough_marble_dwarven_runes_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:dark_rough_marble_dwarven_runes_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:dark_rough_marble_dwarven_runes_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:dark_rough_marble_dwarven_runes_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:dark_rough_marble_dwarven_runes_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:dark_rough_marble_dwarven_runes_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:dark_rough_marble_dwarven_runes_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:dark_rough_marble_dwarven_runes_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:dark_rough_marble_dwarven_runes_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:dark_rough_marble_dwarven_runes_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:dark_rough_marble_dwarven_runes_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:dark_rough_marble_dwarven_runes_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:dark_rough_marble_dwarven_runes_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:dark_rough_marble_dwarven_runes_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:dark_rough_marble_dwarven_runes_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:dark_rough_marble_dwarven_runes_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:dark_rough_marble_dwarven_runes_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:dark_rough_marble_dwarven_runes_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:dark_rough_marble_dwarven_runes_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:dark_rough_marble_dwarven_runes_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:dark_rough_marble_dwarven_runes_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:dark_rough_marble_dwarven_runes_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:dark_rough_marble_dwarven_runes_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:dark_rough_marble_dwarven_runes_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:dark_rough_marble_dwarven_runes_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:dark_rough_marble_dwarven_runes_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:dark_rough_marble_dwarven_runes_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:dark_rough_marble_dwarven_runes_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:dark_rough_marble_dwarven_runes_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:dark_rough_marble_dwarven_runes_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:dark_rough_marble_dwarven_runes_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:dark_rough_marble_dwarven_runes_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:dark_rough_marble_dwarven_runes_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:dark_rough_marble_dwarven_runes_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:dark_rough_marble_dwarven_runes_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:dark_rough_marble_dwarven_runes_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:dark_rough_marble_dwarven_runes_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:dark_rough_marble_dwarven_runes_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:dark_rough_marble_dwarven_runes_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:dark_rough_marble_dwarven_runes_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:dark_rough_marble_dwarven_runes_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:dark_rough_marble_dwarven_runes_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:dark_rough_marble_dwarven_runes_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:dark_rough_marble_dwarven_runes_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:dark_rough_marble_dwarven_runes_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:dark_rough_marble_dwarven_runes_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:dark_rough_marble_dwarven_runes_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:dark_rough_marble_dwarven_runes_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:dark_rough_marble_dwarven_runes_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:dark_rough_marble_dwarven_runes_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:dark_rough_marble_dwarven_runes_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:dark_rough_marble_dwarven_runes_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:dark_rough_marble_dwarven_runes_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:dark_rough_marble_dwarven_runes_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:dark_rough_marble_dwarven_runes_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:dark_rough_marble_dwarven_runes_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:dark_rough_marble_dwarven_runes_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:dark_rough_marble_dwarven_runes_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:dark_rough_marble_dwarven_runes_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:dark_rough_marble_dwarven_runes_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:dark_rough_marble_dwarven_runes_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:dark_rough_marble_dwarven_runes_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:dark_rough_marble_dwarven_runes_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:dark_rough_marble_dwarven_runes_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:dark_rough_marble_dwarven_runes_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:dark_rough_marble_dwarven_runes_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:dark_rough_marble_dwarven_runes_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:dark_rough_marble_dwarven_runes_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:dark_rough_marble_dwarven_runes_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:dark_rough_marble_dwarven_runes_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:dark_rough_marble_dwarven_runes_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:dark_rough_marble_dwarven_runes_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:dark_rough_marble_dwarven_runes_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:dark_rough_marble_dwarven_runes_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:dark_rough_marble_dwarven_runes_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:dark_rough_marble_dwarven_runes_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:dark_rough_marble_dwarven_runes_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:dark_rough_marble_dwarven_runes_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:dark_rough_marble_dwarven_runes_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:dark_rough_marble_dwarven_runes_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:dark_rough_marble_dwarven_runes_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:dark_rough_marble_dwarven_runes_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:dark_rough_marble_dwarven_runes_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:dark_rough_marble_dwarven_runes_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:dark_rough_marble_dwarven_runes_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:dark_rough_marble_dwarven_runes_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:dark_rough_marble_dwarven_runes_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:dark_rough_marble_dwarven_runes_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:dark_rough_marble_dwarven_runes_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:dark_rough_marble_dwarven_runes_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:dark_rough_marble_dwarven_runes_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:dark_rough_marble_dwarven_runes_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:dark_rough_marble_dwarven_runes_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:dark_rough_marble_dwarven_runes_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:dark_rough_marble_dwarven_runes_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:dark_rough_marble_dwarven_runes_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:dark_rough_marble_dwarven_runes_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:dark_rough_marble_dwarven_runes_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:dark_rough_marble_dwarven_runes_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:dark_rough_marble_dwarven_runes_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:dark_rough_marble_dwarven_runes_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:dark_rough_marble_dwarven_runes_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:dark_rough_marble_dwarven_runes_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:dark_rough_marble_dwarven_runes_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:dark_rough_marble_dwarven_runes_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:dark_rough_marble_dwarven_runes_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:dark_rough_marble_dwarven_runes_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:dark_rough_marble_dwarven_runes_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:dark_rough_marble_dwarven_runes_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:dark_rough_marble_dwarven_runes_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:dark_rough_marble_dwarven_runes_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:dark_rough_marble_dwarven_runes_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:dark_rough_marble_dwarven_runes_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:dark_rough_marble_dwarven_runes_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:dark_rough_marble_dwarven_runes_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:dark_rough_marble_dwarven_runes_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:dark_rough_marble_dwarven_runes_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:dark_rough_marble_dwarven_runes_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:dark_rough_marble_dwarven_runes_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:dark_rough_marble_dwarven_runes_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:dark_rough_marble_dwarven_runes_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:dark_rough_marble_dwarven_runes_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:dark_rough_marble_dwarven_runes_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:dark_rough_marble_dwarven_runes_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:dark_rough_marble_dwarven_runes_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:dark_rough_marble_dwarven_runes_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:dark_rough_marble_dwarven_runes_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:dark_rough_marble_dwarven_runes_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:dark_rough_marble_dwarven_runes_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:dark_rough_marble_dwarven_runes_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:dark_rough_marble_dwarven_runes_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:dark_rough_marble_dwarven_runes_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:dark_rough_marble_dwarven_runes_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:dark_rough_marble_dwarven_runes_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:dark_rough_marble_dwarven_runes_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:dark_rough_marble_dwarven_runes_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:dark_rough_marble_dwarven_runes_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:dark_rough_marble_dwarven_runes_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:dark_rough_marble_dwarven_runes_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:dark_rough_marble_dwarven_runes_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:dark_rough_marble_dwarven_runes_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:dark_rough_marble_dwarven_runes_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:dark_rough_marble_dwarven_runes_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:dark_rough_marble_dwarven_runes_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:dark_rough_marble_dwarven_runes_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:dark_rough_marble_eighth_slab[facing=north,type=top,waterlogged=true]
conquest:dark_rough_marble_eighth_slab[facing=north,type=top,waterlogged=false]
conquest:dark_rough_marble_eighth_slab[facing=north,type=bottom,waterlogged=true]
conquest:dark_rough_marble_eighth_slab[facing=north,type=bottom,waterlogged=false]
conquest:dark_rough_marble_eighth_slab[facing=south,type=top,waterlogged=true]
conquest:dark_rough_marble_eighth_slab[facing=south,type=top,waterlogged=false]
conquest:dark_rough_marble_eighth_slab[facing=south,type=bottom,waterlogged=true]
conquest:dark_rough_marble_eighth_slab[facing=south,type=bottom,waterlogged=false]
conquest:dark_rough_marble_eighth_slab[facing=west,type=top,waterlogged=true]
conquest:dark_rough_marble_eighth_slab[facing=west,type=top,waterlogged=false]
conquest:dark_rough_marble_eighth_slab[facing=west,type=bottom,waterlogged=true]
conquest:dark_rough_marble_eighth_slab[facing=west,type=bottom,waterlogged=false]
conquest:dark_rough_marble_eighth_slab[facing=east,type=top,waterlogged=true]
conquest:dark_rough_marble_eighth_slab[facing=east,type=top,waterlogged=false]
conquest:dark_rough_marble_eighth_slab[facing=east,type=bottom,waterlogged=true]
conquest:dark_rough_marble_eighth_slab[facing=east,type=bottom,waterlogged=false]
conquest:dark_rough_marble_pillar[layer=1,waterlogged=true]
conquest:dark_rough_marble_pillar[layer=1,waterlogged=false]
conquest:dark_rough_marble_pillar[layer=2,waterlogged=true]
conquest:dark_rough_marble_pillar[layer=2,waterlogged=false]
conquest:dark_rough_marble_pillar[layer=3,waterlogged=true]
conquest:dark_rough_marble_pillar[layer=3,waterlogged=false]
conquest:dark_rough_marble_quarter_slab[facing=north,layer=1,type=top,waterlogged=true]
conquest:dark_rough_marble_quarter_slab[facing=north,layer=1,type=top,waterlogged=false]
conquest:dark_rough_marble_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=true]
conquest:dark_rough_marble_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=false]
conquest:dark_rough_marble_quarter_slab[facing=north,layer=2,type=top,waterlogged=true]
conquest:dark_rough_marble_quarter_slab[facing=north,layer=2,type=top,waterlogged=false]
conquest:dark_rough_marble_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=true]
conquest:dark_rough_marble_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=false]
conquest:dark_rough_marble_quarter_slab[facing=north,layer=3,type=top,waterlogged=true]
conquest:dark_rough_marble_quarter_slab[facing=north,layer=3,type=top,waterlogged=false]
conquest:dark_rough_marble_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=true]
conquest:dark_rough_marble_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=false]
conquest:dark_rough_marble_quarter_slab[facing=south,layer=1,type=top,waterlogged=true]
conquest:dark_rough_marble_quarter_slab[facing=south,layer=1,type=top,waterlogged=false]
conquest:dark_rough_marble_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=true]
conquest:dark_rough_marble_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=false]
conquest:dark_rough_marble_quarter_slab[facing=south,layer=2,type=top,waterlogged=true]
conquest:dark_rough_marble_quarter_slab[facing=south,layer=2,type=top,waterlogged=false]
conquest:dark_rough_marble_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=true]
conquest:dark_rough_marble_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=false]
conquest:dark_rough_marble_quarter_slab[facing=south,layer=3,type=top,waterlogged=true]
conquest:dark_rough_marble_quarter_slab[facing=south,layer=3,type=top,waterlogged=false]
conquest:dark_rough_marble_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=true]
conquest:dark_rough_marble_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=false]
conquest:dark_rough_marble_quarter_slab[facing=west,layer=1,type=top,waterlogged=true]
conquest:dark_rough_marble_quarter_slab[facing=west,layer=1,type=top,waterlogged=false]
conquest:dark_rough_marble_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=true]
conquest:dark_rough_marble_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=false]
conquest:dark_rough_marble_quarter_slab[facing=west,layer=2,type=top,waterlogged=true]
conquest:dark_rough_marble_quarter_slab[facing=west,layer=2,type=top,waterlogged=false]
conquest:dark_rough_marble_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=true]
conquest:dark_rough_marble_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=false]
conquest:dark_rough_marble_quarter_slab[facing=west,layer=3,type=top,waterlogged=true]
conquest:dark_rough_marble_quarter_slab[facing=west,layer=3,type=top,waterlogged=false]
conquest:dark_rough_marble_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=true]
conquest:dark_rough_marble_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=false]
conquest:dark_rough_marble_quarter_slab[facing=east,layer=1,type=top,waterlogged=true]
conquest:dark_rough_marble_quarter_slab[facing=east,layer=1,type=top,waterlogged=false]
conquest:dark_rough_marble_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=true]
conquest:dark_rough_marble_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=false]
conquest:dark_rough_marble_quarter_slab[facing=east,layer=2,type=top,waterlogged=true]
conquest:dark_rough_marble_quarter_slab[facing=east,layer=2,type=top,waterlogged=false]
conquest:dark_rough_marble_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=true]
conquest:dark_rough_marble_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=false]
conquest:dark_rough_marble_quarter_slab[facing=east,layer=3,type=top,waterlogged=true]
conquest:dark_rough_marble_quarter_slab[facing=east,layer=3,type=top,waterlogged=false]
conquest:dark_rough_marble_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=true]
conquest:dark_rough_marble_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=false]
conquest:dark_rough_marble_slab[layers=1,type=top,waterlogged=true]
conquest:dark_rough_marble_slab[layers=1,type=top,waterlogged=false]
conquest:dark_rough_marble_slab[layers=1,type=bottom,waterlogged=true]
conquest:dark_rough_marble_slab[layers=1,type=bottom,waterlogged=false]
conquest:dark_rough_marble_slab[layers=2,type=top,waterlogged=true]
conquest:dark_rough_marble_slab[layers=2,type=top,waterlogged=false]
conquest:dark_rough_marble_slab[layers=2,type=bottom,waterlogged=true]
conquest:dark_rough_marble_slab[layers=2,type=bottom,waterlogged=false]
conquest:dark_rough_marble_slab[layers=3,type=top,waterlogged=true]
conquest:dark_rough_marble_slab[layers=3,type=top,waterlogged=false]
conquest:dark_rough_marble_slab[layers=3,type=bottom,waterlogged=true]
conquest:dark_rough_marble_slab[layers=3,type=bottom,waterlogged=false]
conquest:dark_rough_marble_slab[layers=4,type=top,waterlogged=true]
conquest:dark_rough_marble_slab[layers=4,type=top,waterlogged=false]
conquest:dark_rough_marble_slab[layers=4,type=bottom,waterlogged=true]
conquest:dark_rough_marble_slab[layers=4,type=bottom,waterlogged=false]
conquest:dark_rough_marble_slab[layers=5,type=top,waterlogged=true]
conquest:dark_rough_marble_slab[layers=5,type=top,waterlogged=false]
conquest:dark_rough_marble_slab[layers=5,type=bottom,waterlogged=true]
conquest:dark_rough_marble_slab[layers=5,type=bottom,waterlogged=false]
conquest:dark_rough_marble_slab[layers=6,type=top,waterlogged=true]
conquest:dark_rough_marble_slab[layers=6,type=top,waterlogged=false]
conquest:dark_rough_marble_slab[layers=6,type=bottom,waterlogged=true]
conquest:dark_rough_marble_slab[layers=6,type=bottom,waterlogged=false]
conquest:dark_rough_marble_slab[layers=7,type=top,waterlogged=true]
conquest:dark_rough_marble_slab[layers=7,type=top,waterlogged=false]
conquest:dark_rough_marble_slab[layers=7,type=bottom,waterlogged=true]
conquest:dark_rough_marble_slab[layers=7,type=bottom,waterlogged=false]
conquest:dark_rough_marble_slab[layers=8,type=top,waterlogged=true]
conquest:dark_rough_marble_slab[layers=8,type=top,waterlogged=false]
conquest:dark_rough_marble_slab[layers=8,type=bottom,waterlogged=true]
conquest:dark_rough_marble_slab[layers=8,type=bottom,waterlogged=false]
conquest:dark_rough_marble_small_window[down=true,up=true,waterlogged=true]
conquest:dark_rough_marble_small_window[down=true,up=true,waterlogged=false]
conquest:dark_rough_marble_small_window[down=true,up=false,waterlogged=true]
conquest:dark_rough_marble_small_window[down=true,up=false,waterlogged=false]
conquest:dark_rough_marble_small_window[down=false,up=true,waterlogged=true]
conquest:dark_rough_marble_small_window[down=false,up=true,waterlogged=false]
conquest:dark_rough_marble_small_window[down=false,up=false,waterlogged=true]
conquest:dark_rough_marble_small_window[down=false,up=false,waterlogged=false]
conquest:dark_rough_marble_small_window_half[down=true,facing=north,up=true,waterlogged=true]
conquest:dark_rough_marble_small_window_half[down=true,facing=north,up=true,waterlogged=false]
conquest:dark_rough_marble_small_window_half[down=true,facing=north,up=false,waterlogged=true]
conquest:dark_rough_marble_small_window_half[down=true,facing=north,up=false,waterlogged=false]
conquest:dark_rough_marble_small_window_half[down=true,facing=south,up=true,waterlogged=true]
conquest:dark_rough_marble_small_window_half[down=true,facing=south,up=true,waterlogged=false]
conquest:dark_rough_marble_small_window_half[down=true,facing=south,up=false,waterlogged=true]
conquest:dark_rough_marble_small_window_half[down=true,facing=south,up=false,waterlogged=false]
conquest:dark_rough_marble_small_window_half[down=true,facing=west,up=true,waterlogged=true]
conquest:dark_rough_marble_small_window_half[down=true,facing=west,up=true,waterlogged=false]
conquest:dark_rough_marble_small_window_half[down=true,facing=west,up=false,waterlogged=true]
conquest:dark_rough_marble_small_window_half[down=true,facing=west,up=false,waterlogged=false]
conquest:dark_rough_marble_small_window_half[down=true,facing=east,up=true,waterlogged=true]
conquest:dark_rough_marble_small_window_half[down=true,facing=east,up=true,waterlogged=false]
conquest:dark_rough_marble_small_window_half[down=true,facing=east,up=false,waterlogged=true]
conquest:dark_rough_marble_small_window_half[down=true,facing=east,up=false,waterlogged=false]
conquest:dark_rough_marble_small_window_half[down=false,facing=north,up=true,waterlogged=true]
conquest:dark_rough_marble_small_window_half[down=false,facing=north,up=true,waterlogged=false]
conquest:dark_rough_marble_small_window_half[down=false,facing=north,up=false,waterlogged=true]
conquest:dark_rough_marble_small_window_half[down=false,facing=north,up=false,waterlogged=false]
conquest:dark_rough_marble_small_window_half[down=false,facing=south,up=true,waterlogged=true]
conquest:dark_rough_marble_small_window_half[down=false,facing=south,up=true,waterlogged=false]
conquest:dark_rough_marble_small_window_half[down=false,facing=south,up=false,waterlogged=true]
conquest:dark_rough_marble_small_window_half[down=false,facing=south,up=false,waterlogged=false]
conquest:dark_rough_marble_small_window_half[down=false,facing=west,up=true,waterlogged=true]
conquest:dark_rough_marble_small_window_half[down=false,facing=west,up=true,waterlogged=false]
conquest:dark_rough_marble_small_window_half[down=false,facing=west,up=false,waterlogged=true]
conquest:dark_rough_marble_small_window_half[down=false,facing=west,up=false,waterlogged=false]
conquest:dark_rough_marble_small_window_half[down=false,facing=east,up=true,waterlogged=true]
conquest:dark_rough_marble_small_window_half[down=false,facing=east,up=true,waterlogged=false]
conquest:dark_rough_marble_small_window_half[down=false,facing=east,up=false,waterlogged=true]
conquest:dark_rough_marble_small_window_half[down=false,facing=east,up=false,waterlogged=false]
conquest:dark_rough_marble_sphere[type=egg,waterlogged=true]
conquest:dark_rough_marble_sphere[type=egg,waterlogged=false]
conquest:dark_rough_marble_sphere[type=small,waterlogged=true]
conquest:dark_rough_marble_sphere[type=small,waterlogged=false]
conquest:dark_rough_marble_sphere[type=large,waterlogged=true]
conquest:dark_rough_marble_sphere[type=large,waterlogged=false]
conquest:dark_rough_marble_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:dark_rough_marble_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:dark_rough_marble_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:dark_rough_marble_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:dark_rough_marble_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:dark_rough_marble_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:dark_rough_marble_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:dark_rough_marble_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:dark_rough_marble_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:dark_rough_marble_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:dark_rough_marble_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:dark_rough_marble_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:dark_rough_marble_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:dark_rough_marble_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:dark_rough_marble_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:dark_rough_marble_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:dark_rough_marble_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:dark_rough_marble_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:dark_rough_marble_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:dark_rough_marble_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:dark_rough_marble_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:dark_rough_marble_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:dark_rough_marble_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:dark_rough_marble_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:dark_rough_marble_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:dark_rough_marble_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:dark_rough_marble_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:dark_rough_marble_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:dark_rough_marble_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:dark_rough_marble_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:dark_rough_marble_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:dark_rough_marble_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:dark_rough_marble_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:dark_rough_marble_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:dark_rough_marble_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:dark_rough_marble_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:dark_rough_marble_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:dark_rough_marble_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:dark_rough_marble_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:dark_rough_marble_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:dark_rough_marble_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:dark_rough_marble_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:dark_rough_marble_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:dark_rough_marble_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:dark_rough_marble_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:dark_rough_marble_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:dark_rough_marble_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:dark_rough_marble_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:dark_rough_marble_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:dark_rough_marble_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:dark_rough_marble_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:dark_rough_marble_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:dark_rough_marble_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:dark_rough_marble_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:dark_rough_marble_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:dark_rough_marble_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:dark_rough_marble_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:dark_rough_marble_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:dark_rough_marble_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:dark_rough_marble_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:dark_rough_marble_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:dark_rough_marble_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:dark_rough_marble_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:dark_rough_marble_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:dark_rough_marble_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:dark_rough_marble_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:dark_rough_marble_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:dark_rough_marble_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:dark_rough_marble_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:dark_rough_marble_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:dark_rough_marble_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:dark_rough_marble_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:dark_rough_marble_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:dark_rough_marble_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:dark_rough_marble_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:dark_rough_marble_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:dark_rough_marble_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:dark_rough_marble_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:dark_rough_marble_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:dark_rough_marble_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:dark_rough_marble_vertical_corner[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:dark_rough_marble_vertical_corner[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:dark_rough_marble_vertical_corner[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:dark_rough_marble_vertical_corner[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:dark_rough_marble_vertical_corner[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:dark_rough_marble_vertical_corner[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:dark_rough_marble_vertical_corner[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:dark_rough_marble_vertical_corner[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:dark_rough_marble_vertical_corner[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:dark_rough_marble_vertical_corner[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:dark_rough_marble_vertical_corner[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:dark_rough_marble_vertical_corner[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:dark_rough_marble_vertical_corner[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:dark_rough_marble_vertical_corner[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:dark_rough_marble_vertical_corner[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:dark_rough_marble_vertical_corner[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:dark_rough_marble_vertical_corner[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:dark_rough_marble_vertical_corner[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:dark_rough_marble_vertical_corner[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:dark_rough_marble_vertical_corner[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:dark_rough_marble_vertical_corner[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:dark_rough_marble_vertical_corner[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:dark_rough_marble_vertical_corner[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:dark_rough_marble_vertical_corner[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:dark_rough_marble_vertical_corner[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:dark_rough_marble_vertical_corner[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:dark_rough_marble_vertical_corner[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:dark_rough_marble_vertical_corner[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:dark_rough_marble_vertical_corner[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:dark_rough_marble_vertical_corner[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:dark_rough_marble_vertical_corner[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:dark_rough_marble_vertical_corner[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:dark_rough_marble_vertical_corner[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:dark_rough_marble_vertical_corner[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:dark_rough_marble_vertical_corner[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:dark_rough_marble_vertical_corner[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:dark_rough_marble_vertical_corner[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:dark_rough_marble_vertical_corner[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:dark_rough_marble_vertical_corner[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:dark_rough_marble_vertical_corner[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:dark_rough_marble_vertical_corner[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:dark_rough_marble_vertical_corner[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:dark_rough_marble_vertical_corner[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:dark_rough_marble_vertical_corner[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:dark_rough_marble_vertical_corner[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:dark_rough_marble_vertical_corner[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:dark_rough_marble_vertical_corner[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:dark_rough_marble_vertical_corner[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:dark_rough_marble_vertical_corner[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:dark_rough_marble_vertical_corner[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:dark_rough_marble_vertical_corner[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:dark_rough_marble_vertical_corner[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:dark_rough_marble_vertical_corner[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:dark_rough_marble_vertical_corner[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:dark_rough_marble_vertical_corner[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:dark_rough_marble_vertical_corner[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:dark_rough_marble_vertical_corner[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:dark_rough_marble_vertical_corner[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:dark_rough_marble_vertical_corner[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:dark_rough_marble_vertical_corner[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:dark_rough_marble_vertical_corner[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:dark_rough_marble_vertical_corner[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:dark_rough_marble_vertical_corner[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:dark_rough_marble_vertical_corner[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:dark_rough_marble_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:dark_rough_marble_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:dark_rough_marble_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:dark_rough_marble_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:dark_rough_marble_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:dark_rough_marble_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:dark_rough_marble_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:dark_rough_marble_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:dark_rough_marble_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:dark_rough_marble_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:dark_rough_marble_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:dark_rough_marble_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:dark_rough_marble_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:dark_rough_marble_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:dark_rough_marble_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:dark_rough_marble_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:dark_rough_marble_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:dark_rough_marble_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:dark_rough_marble_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:dark_rough_marble_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:dark_rough_marble_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:dark_rough_marble_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:dark_rough_marble_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:dark_rough_marble_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:dark_rough_marble_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:dark_rough_marble_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:dark_rough_marble_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:dark_rough_marble_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:dark_rough_marble_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:dark_rough_marble_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:dark_rough_marble_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:dark_rough_marble_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:dark_rough_marble_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:dark_rough_marble_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:dark_rough_marble_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:dark_rough_marble_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:dark_rough_marble_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:dark_rough_marble_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:dark_rough_marble_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:dark_rough_marble_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:dark_rough_marble_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:dark_rough_marble_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:dark_rough_marble_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:dark_rough_marble_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:dark_rough_marble_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:dark_rough_marble_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:dark_rough_marble_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:dark_rough_marble_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:dark_rough_marble_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:dark_rough_marble_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:dark_rough_marble_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:dark_rough_marble_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:dark_rough_marble_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:dark_rough_marble_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:dark_rough_marble_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:dark_rough_marble_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:dark_rough_marble_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:dark_rough_marble_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:dark_rough_marble_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:dark_rough_marble_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:dark_rough_marble_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:dark_rough_marble_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:dark_rough_marble_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:dark_rough_marble_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:dark_rough_marble_vertical_quarter[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:dark_rough_marble_vertical_quarter[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:dark_rough_marble_vertical_quarter[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:dark_rough_marble_vertical_quarter[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:dark_rough_marble_vertical_quarter[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:dark_rough_marble_vertical_quarter[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:dark_rough_marble_vertical_quarter[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:dark_rough_marble_vertical_quarter[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:dark_rough_marble_vertical_quarter[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:dark_rough_marble_vertical_quarter[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:dark_rough_marble_vertical_quarter[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:dark_rough_marble_vertical_quarter[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:dark_rough_marble_vertical_quarter[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:dark_rough_marble_vertical_quarter[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:dark_rough_marble_vertical_quarter[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:dark_rough_marble_vertical_quarter[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:dark_rough_marble_vertical_quarter[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:dark_rough_marble_vertical_quarter[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:dark_rough_marble_vertical_quarter[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:dark_rough_marble_vertical_quarter[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:dark_rough_marble_vertical_quarter[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:dark_rough_marble_vertical_quarter[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:dark_rough_marble_vertical_quarter[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:dark_rough_marble_vertical_quarter[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:dark_rough_marble_vertical_quarter[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:dark_rough_marble_vertical_quarter[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:dark_rough_marble_vertical_quarter[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:dark_rough_marble_vertical_quarter[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:dark_rough_marble_vertical_quarter[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:dark_rough_marble_vertical_quarter[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:dark_rough_marble_vertical_quarter[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:dark_rough_marble_vertical_quarter[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:dark_rough_marble_vertical_quarter[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:dark_rough_marble_vertical_quarter[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:dark_rough_marble_vertical_quarter[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:dark_rough_marble_vertical_quarter[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:dark_rough_marble_vertical_quarter[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:dark_rough_marble_vertical_quarter[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:dark_rough_marble_vertical_quarter[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:dark_rough_marble_vertical_quarter[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:dark_rough_marble_vertical_quarter[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:dark_rough_marble_vertical_quarter[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:dark_rough_marble_vertical_quarter[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:dark_rough_marble_vertical_quarter[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:dark_rough_marble_vertical_quarter[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:dark_rough_marble_vertical_quarter[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:dark_rough_marble_vertical_quarter[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:dark_rough_marble_vertical_quarter[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:dark_rough_marble_vertical_quarter[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:dark_rough_marble_vertical_quarter[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:dark_rough_marble_vertical_quarter[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:dark_rough_marble_vertical_quarter[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:dark_rough_marble_vertical_quarter[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:dark_rough_marble_vertical_quarter[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:dark_rough_marble_vertical_quarter[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:dark_rough_marble_vertical_quarter[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:dark_rough_marble_vertical_quarter[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:dark_rough_marble_vertical_quarter[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:dark_rough_marble_vertical_quarter[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:dark_rough_marble_vertical_quarter[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:dark_rough_marble_vertical_quarter[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:dark_rough_marble_vertical_quarter[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:dark_rough_marble_vertical_quarter[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:dark_rough_marble_vertical_quarter[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:dark_rough_marble_vertical_slab[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:dark_rough_marble_vertical_slab[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:dark_rough_marble_vertical_slab[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:dark_rough_marble_vertical_slab[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:dark_rough_marble_vertical_slab[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:dark_rough_marble_vertical_slab[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:dark_rough_marble_vertical_slab[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:dark_rough_marble_vertical_slab[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:dark_rough_marble_vertical_slab[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:dark_rough_marble_vertical_slab[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:dark_rough_marble_vertical_slab[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:dark_rough_marble_vertical_slab[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:dark_rough_marble_vertical_slab[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:dark_rough_marble_vertical_slab[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:dark_rough_marble_vertical_slab[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:dark_rough_marble_vertical_slab[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:dark_rough_marble_vertical_slab[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:dark_rough_marble_vertical_slab[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:dark_rough_marble_vertical_slab[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:dark_rough_marble_vertical_slab[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:dark_rough_marble_vertical_slab[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:dark_rough_marble_vertical_slab[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:dark_rough_marble_vertical_slab[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:dark_rough_marble_vertical_slab[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:dark_rough_marble_vertical_slab[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:dark_rough_marble_vertical_slab[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:dark_rough_marble_vertical_slab[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:dark_rough_marble_vertical_slab[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:dark_rough_marble_vertical_slab[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:dark_rough_marble_vertical_slab[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:dark_rough_marble_vertical_slab[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:dark_rough_marble_vertical_slab[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:dark_rough_marble_vertical_slab[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:dark_rough_marble_vertical_slab[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:dark_rough_marble_vertical_slab[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:dark_rough_marble_vertical_slab[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:dark_rough_marble_vertical_slab[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:dark_rough_marble_vertical_slab[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:dark_rough_marble_vertical_slab[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:dark_rough_marble_vertical_slab[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:dark_rough_marble_vertical_slab[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:dark_rough_marble_vertical_slab[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:dark_rough_marble_vertical_slab[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:dark_rough_marble_vertical_slab[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:dark_rough_marble_vertical_slab[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:dark_rough_marble_vertical_slab[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:dark_rough_marble_vertical_slab[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:dark_rough_marble_vertical_slab[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:dark_rough_marble_vertical_slab[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:dark_rough_marble_vertical_slab[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:dark_rough_marble_vertical_slab[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:dark_rough_marble_vertical_slab[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:dark_rough_marble_vertical_slab[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:dark_rough_marble_vertical_slab[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:dark_rough_marble_vertical_slab[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:dark_rough_marble_vertical_slab[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:dark_rough_marble_vertical_slab[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:dark_rough_marble_vertical_slab[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:dark_rough_marble_vertical_slab[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:dark_rough_marble_vertical_slab[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:dark_rough_marble_vertical_slab[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:dark_rough_marble_vertical_slab[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:dark_rough_marble_vertical_slab[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:dark_rough_marble_vertical_slab[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:dark_rough_marble_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:dark_rough_marble_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:dark_rough_marble_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:dark_rough_marble_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:dark_rough_marble_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:dark_rough_marble_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:dark_rough_marble_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:dark_rough_marble_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:dark_rough_marble_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:dark_rough_marble_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:dark_rough_marble_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:dark_rough_marble_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:dark_rough_marble_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:dark_rough_marble_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:dark_rough_marble_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:dark_rough_marble_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:dark_rough_marble_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:dark_rough_marble_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:dark_rough_marble_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:dark_rough_marble_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:dark_rough_marble_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:dark_rough_marble_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:dark_rough_marble_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:dark_rough_marble_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:dark_rough_marble_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:dark_rough_marble_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:dark_rough_marble_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:dark_rough_marble_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:dark_rough_marble_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:dark_rough_marble_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:dark_rough_marble_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:dark_rough_marble_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:dark_rough_marble_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:dark_rough_marble_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:dark_rough_marble_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:dark_rough_marble_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:dark_rough_marble_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:dark_rough_marble_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:dark_rough_marble_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:dark_rough_marble_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:dark_rough_marble_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:dark_rough_marble_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:dark_rough_marble_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:dark_rough_marble_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:dark_rough_marble_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:dark_rough_marble_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:dark_rough_marble_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:dark_rough_marble_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:dark_rough_marble_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:dark_rough_marble_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:dark_rough_marble_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:dark_rough_marble_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:dark_rough_marble_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:dark_rough_marble_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:dark_rough_marble_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:dark_rough_marble_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:dark_rough_marble_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:dark_rough_marble_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:dark_rough_marble_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:dark_rough_marble_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:dark_rough_marble_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:dark_rough_marble_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:dark_rough_marble_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:dark_rough_marble_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:dark_rough_marble_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:dark_rough_marble_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:dark_rough_marble_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:dark_rough_marble_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:dark_rough_marble_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:dark_rough_marble_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:dark_rough_marble_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:dark_rough_marble_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:dark_rough_marble_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:dark_rough_marble_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:dark_rough_marble_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:dark_rough_marble_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:dark_rough_marble_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:dark_rough_marble_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:dark_rough_marble_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:dark_rough_marble_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:dark_rough_marble_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:dark_rough_marble_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:dark_rough_marble_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:dark_rough_marble_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:dark_rough_marble_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:dark_rough_marble_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:dark_rough_marble_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:dark_rough_marble_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:dark_rough_marble_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:dark_rough_marble_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:dark_rough_marble_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:dark_rough_marble_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:dark_rough_marble_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:dark_rough_marble_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:dark_rough_marble_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:dark_rough_marble_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:dark_rough_marble_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:dark_rough_marble_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:dark_rough_marble_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:dark_rough_marble_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:dark_rough_marble_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:dark_rough_marble_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:dark_rough_marble_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:dark_rough_marble_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:dark_rough_marble_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:dark_rough_marble_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:dark_rough_marble_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:dark_rough_marble_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:dark_rough_marble_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:dark_rough_marble_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:dark_rough_marble_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:dark_rough_marble_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:dark_rough_marble_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:dark_rough_marble_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:dark_rough_marble_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:dark_rough_marble_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:dark_rough_marble_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:dark_rough_marble_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:dark_rough_marble_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:dark_rough_marble_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:dark_rough_marble_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:dark_rough_marble_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:dark_rough_marble_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:dark_rough_marble_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:dark_rough_marble_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:dark_rough_marble_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:dark_rough_marble_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:dark_rough_marble_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:dark_rough_marble_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:dark_rough_marble_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:dark_rough_marble_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:dark_rough_marble_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:dark_rough_marble_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:dark_rough_marble_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:dark_rough_marble_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:dark_rough_marble_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:dark_rough_marble_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:dark_rough_marble_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:dark_rough_marble_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:dark_rough_marble_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:dark_rough_marble_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:dark_rough_marble_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:dark_rough_marble_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:dark_rough_marble_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:dark_rough_marble_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:dark_rough_marble_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:dark_rough_marble_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:dark_rough_marble_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:dark_rough_marble_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:dark_rough_marble_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:dark_rough_marble_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:dark_rough_marble_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:dark_rough_marble_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:dark_rough_marble_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:dark_rough_marble_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:dark_rough_marble_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:dark_rough_marble_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:dark_rough_marble_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:dark_rough_marble_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:dark_rough_marble_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:dark_rough_marble_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:dark_rough_marble_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:dark_rough_marble_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:dark_rough_marble_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:dark_rough_marble_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:dark_rough_marble_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:dark_rough_marble_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:dark_rough_marble_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:dark_rough_marble_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:dark_rough_marble_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:dark_rough_marble_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:dark_rough_marble_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:dark_rough_marble_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:dark_rough_marble_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:dark_rough_marble_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:dark_rough_marble_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:dark_rough_marble_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:dark_rough_marble_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:dark_rough_marble_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:dark_rough_marble_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:dark_rough_marble_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:dark_rough_marble_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:dark_rough_marble_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:dark_rough_marble_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:dark_rough_marble_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:dark_rough_marble_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:dark_rough_marble_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:dark_rough_marble_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:dark_rough_marble_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:dark_rough_marble_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:dark_rough_marble_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:dark_rough_marble_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:dark_rough_marble_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:dark_rough_marble_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:dark_rough_marble_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:dark_rough_marble_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:dark_rough_marble_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:dark_rough_marble_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:dark_rough_marble_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:dark_rough_marble_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:dark_rough_marble_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:dark_rough_marble_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:dark_rough_marble_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:dark_rough_marble_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:dark_rough_marble_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:dark_rough_marble_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:dark_rough_marble_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:dark_rough_marble_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:dark_rough_marble_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:dark_rough_marble_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:dark_rough_marble_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:dark_rough_marble_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:dark_rough_marble_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:dark_rough_marble_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:dark_rough_marble_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:dark_rough_marble_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:dark_rough_marble_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:dark_rough_marble_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:dark_rough_marble_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:dark_rough_marble_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:dark_rough_marble_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:dark_rough_marble_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:dark_rough_marble_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:dark_rough_marble_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:dark_rough_marble_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:dark_rough_marble_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:dark_rough_marble_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:dark_rough_marble_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:dark_rough_marble_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:dark_rough_marble_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:dark_rough_marble_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:dark_rough_marble_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:dark_rough_marble_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:dark_rough_marble_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:dark_rough_marble_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:dark_rough_marble_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:dark_rough_marble_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:dark_rough_marble_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:dark_rough_marble_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:dark_rough_marble_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:dark_rough_marble_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:dark_rough_marble_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:dark_rough_marble_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:dark_rough_marble_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:dark_rough_marble_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:dark_rough_marble_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:dark_rough_marble_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:dark_rough_marble_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:dark_rough_marble_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:dark_rough_marble_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:dark_rough_marble_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:dark_rough_marble_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:dark_rough_marble_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:dark_rough_marble_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:dark_rough_marble_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:dark_rough_marble_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:dark_rough_marble_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:dark_rough_marble_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:dark_rough_marble_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:dark_rough_marble_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:dark_rough_marble_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:dark_rough_marble_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:dark_rough_marble_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:dark_rough_marble_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:dark_rough_marble_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:dark_rough_marble_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:dark_rough_marble_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:dark_rough_marble_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:dark_rough_marble_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:dark_rough_marble_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:dark_rough_marble_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:dark_rough_marble_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:dark_rough_marble_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:dark_rough_marble_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:dark_rough_marble_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:dark_rough_marble_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:dark_rough_marble_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:dark_rough_marble_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:dark_rough_marble_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:dark_rough_marble_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:dark_rough_marble_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:dark_rough_marble_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:dark_rough_marble_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:dark_rough_marble_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:dark_rough_marble_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:dark_rough_marble_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:dark_rough_marble_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:dark_rough_marble_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:dark_rough_marble_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:dark_rough_marble_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:dark_rough_marble_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:dark_rough_marble_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:dark_rough_marble_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:dark_rough_marble_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:dark_rough_marble_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:dark_rough_marble_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:dark_rough_marble_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:dark_rough_marble_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:dark_rough_marble_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:dark_rough_marble_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:dark_rough_marble_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:dark_rough_marble_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:dark_rough_marble_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:dark_rough_marble_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:dark_rough_marble_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:dark_rough_marble_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:dark_rough_marble_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:dark_rough_marble_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:dark_rough_marble_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:dark_rough_marble_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:dark_rough_marble_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:dark_rough_marble_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:dark_rough_marble_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:dark_rough_marble_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:dark_rough_marble_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:dark_rough_marble_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:dark_rough_marble_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:dark_rough_marble_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:dark_rough_marble_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:dark_rough_marble_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:dark_rough_marble_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:dark_rough_marble_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:dark_rough_marble_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:dark_rough_marble_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:dark_sandstone_architrave[east=true,north=true,south=true,west=true]
conquest:dark_sandstone_architrave[east=true,north=true,south=true,west=false]
conquest:dark_sandstone_architrave[east=true,north=true,south=false,west=true]
conquest:dark_sandstone_architrave[east=true,north=true,south=false,west=false]
conquest:dark_sandstone_architrave[east=true,north=false,south=true,west=true]
conquest:dark_sandstone_architrave[east=true,north=false,south=true,west=false]
conquest:dark_sandstone_architrave[east=true,north=false,south=false,west=true]
conquest:dark_sandstone_architrave[east=true,north=false,south=false,west=false]
conquest:dark_sandstone_architrave[east=false,north=true,south=true,west=true]
conquest:dark_sandstone_architrave[east=false,north=true,south=true,west=false]
conquest:dark_sandstone_architrave[east=false,north=true,south=false,west=true]
conquest:dark_sandstone_architrave[east=false,north=true,south=false,west=false]
conquest:dark_sandstone_architrave[east=false,north=false,south=true,west=true]
conquest:dark_sandstone_architrave[east=false,north=false,south=true,west=false]
conquest:dark_sandstone_architrave[east=false,north=false,south=false,west=true]
conquest:dark_sandstone_architrave[east=false,north=false,south=false,west=false]
conquest:dark_sandstone_architrave_pillar[layer=1,waterlogged=true]
conquest:dark_sandstone_architrave_pillar[layer=1,waterlogged=false]
conquest:dark_sandstone_architrave_pillar[layer=2,waterlogged=true]
conquest:dark_sandstone_architrave_pillar[layer=2,waterlogged=false]
conquest:dark_sandstone_architrave_pillar[layer=3,waterlogged=true]
conquest:dark_sandstone_architrave_pillar[layer=3,waterlogged=false]
conquest:dark_sandstone_architrave_vertical_corner[facing=north,layer=1,waterlogged=true]
conquest:dark_sandstone_architrave_vertical_corner[facing=north,layer=1,waterlogged=false]
conquest:dark_sandstone_architrave_vertical_corner[facing=north,layer=2,waterlogged=true]
conquest:dark_sandstone_architrave_vertical_corner[facing=north,layer=2,waterlogged=false]
conquest:dark_sandstone_architrave_vertical_corner[facing=north,layer=3,waterlogged=true]
conquest:dark_sandstone_architrave_vertical_corner[facing=north,layer=3,waterlogged=false]
conquest:dark_sandstone_architrave_vertical_corner[facing=south,layer=1,waterlogged=true]
conquest:dark_sandstone_architrave_vertical_corner[facing=south,layer=1,waterlogged=false]
conquest:dark_sandstone_architrave_vertical_corner[facing=south,layer=2,waterlogged=true]
conquest:dark_sandstone_architrave_vertical_corner[facing=south,layer=2,waterlogged=false]
conquest:dark_sandstone_architrave_vertical_corner[facing=south,layer=3,waterlogged=true]
conquest:dark_sandstone_architrave_vertical_corner[facing=south,layer=3,waterlogged=false]
conquest:dark_sandstone_architrave_vertical_corner[facing=west,layer=1,waterlogged=true]
conquest:dark_sandstone_architrave_vertical_corner[facing=west,layer=1,waterlogged=false]
conquest:dark_sandstone_architrave_vertical_corner[facing=west,layer=2,waterlogged=true]
conquest:dark_sandstone_architrave_vertical_corner[facing=west,layer=2,waterlogged=false]
conquest:dark_sandstone_architrave_vertical_corner[facing=west,layer=3,waterlogged=true]
conquest:dark_sandstone_architrave_vertical_corner[facing=west,layer=3,waterlogged=false]
conquest:dark_sandstone_architrave_vertical_corner[facing=east,layer=1,waterlogged=true]
conquest:dark_sandstone_architrave_vertical_corner[facing=east,layer=1,waterlogged=false]
conquest:dark_sandstone_architrave_vertical_corner[facing=east,layer=2,waterlogged=true]
conquest:dark_sandstone_architrave_vertical_corner[facing=east,layer=2,waterlogged=false]
conquest:dark_sandstone_architrave_vertical_corner[facing=east,layer=3,waterlogged=true]
conquest:dark_sandstone_architrave_vertical_corner[facing=east,layer=3,waterlogged=false]
conquest:dark_sandstone_architrave_vertical_quarter[e=true,facing=north,layer=1,s=true,waterlogged=true]
conquest:dark_sandstone_architrave_vertical_quarter[e=true,facing=north,layer=1,s=true,waterlogged=false]
conquest:dark_sandstone_architrave_vertical_quarter[e=true,facing=north,layer=1,s=false,waterlogged=true]
conquest:dark_sandstone_architrave_vertical_quarter[e=true,facing=north,layer=1,s=false,waterlogged=false]
conquest:dark_sandstone_architrave_vertical_quarter[e=true,facing=north,layer=2,s=true,waterlogged=true]
conquest:dark_sandstone_architrave_vertical_quarter[e=true,facing=north,layer=2,s=true,waterlogged=false]
conquest:dark_sandstone_architrave_vertical_quarter[e=true,facing=north,layer=2,s=false,waterlogged=true]
conquest:dark_sandstone_architrave_vertical_quarter[e=true,facing=north,layer=2,s=false,waterlogged=false]
conquest:dark_sandstone_architrave_vertical_quarter[e=true,facing=north,layer=3,s=true,waterlogged=true]
conquest:dark_sandstone_architrave_vertical_quarter[e=true,facing=north,layer=3,s=true,waterlogged=false]
conquest:dark_sandstone_architrave_vertical_quarter[e=true,facing=north,layer=3,s=false,waterlogged=true]
conquest:dark_sandstone_architrave_vertical_quarter[e=true,facing=north,layer=3,s=false,waterlogged=false]
conquest:dark_sandstone_architrave_vertical_quarter[e=true,facing=south,layer=1,s=true,waterlogged=true]
conquest:dark_sandstone_architrave_vertical_quarter[e=true,facing=south,layer=1,s=true,waterlogged=false]
conquest:dark_sandstone_architrave_vertical_quarter[e=true,facing=south,layer=1,s=false,waterlogged=true]
conquest:dark_sandstone_architrave_vertical_quarter[e=true,facing=south,layer=1,s=false,waterlogged=false]
conquest:dark_sandstone_architrave_vertical_quarter[e=true,facing=south,layer=2,s=true,waterlogged=true]
conquest:dark_sandstone_architrave_vertical_quarter[e=true,facing=south,layer=2,s=true,waterlogged=false]
conquest:dark_sandstone_architrave_vertical_quarter[e=true,facing=south,layer=2,s=false,waterlogged=true]
conquest:dark_sandstone_architrave_vertical_quarter[e=true,facing=south,layer=2,s=false,waterlogged=false]
conquest:dark_sandstone_architrave_vertical_quarter[e=true,facing=south,layer=3,s=true,waterlogged=true]
conquest:dark_sandstone_architrave_vertical_quarter[e=true,facing=south,layer=3,s=true,waterlogged=false]
conquest:dark_sandstone_architrave_vertical_quarter[e=true,facing=south,layer=3,s=false,waterlogged=true]
conquest:dark_sandstone_architrave_vertical_quarter[e=true,facing=south,layer=3,s=false,waterlogged=false]
conquest:dark_sandstone_architrave_vertical_quarter[e=true,facing=west,layer=1,s=true,waterlogged=true]
conquest:dark_sandstone_architrave_vertical_quarter[e=true,facing=west,layer=1,s=true,waterlogged=false]
conquest:dark_sandstone_architrave_vertical_quarter[e=true,facing=west,layer=1,s=false,waterlogged=true]
conquest:dark_sandstone_architrave_vertical_quarter[e=true,facing=west,layer=1,s=false,waterlogged=false]
conquest:dark_sandstone_architrave_vertical_quarter[e=true,facing=west,layer=2,s=true,waterlogged=true]
conquest:dark_sandstone_architrave_vertical_quarter[e=true,facing=west,layer=2,s=true,waterlogged=false]
conquest:dark_sandstone_architrave_vertical_quarter[e=true,facing=west,layer=2,s=false,waterlogged=true]
conquest:dark_sandstone_architrave_vertical_quarter[e=true,facing=west,layer=2,s=false,waterlogged=false]
conquest:dark_sandstone_architrave_vertical_quarter[e=true,facing=west,layer=3,s=true,waterlogged=true]
conquest:dark_sandstone_architrave_vertical_quarter[e=true,facing=west,layer=3,s=true,waterlogged=false]
conquest:dark_sandstone_architrave_vertical_quarter[e=true,facing=west,layer=3,s=false,waterlogged=true]
conquest:dark_sandstone_architrave_vertical_quarter[e=true,facing=west,layer=3,s=false,waterlogged=false]
conquest:dark_sandstone_architrave_vertical_quarter[e=true,facing=east,layer=1,s=true,waterlogged=true]
conquest:dark_sandstone_architrave_vertical_quarter[e=true,facing=east,layer=1,s=true,waterlogged=false]
conquest:dark_sandstone_architrave_vertical_quarter[e=true,facing=east,layer=1,s=false,waterlogged=true]
conquest:dark_sandstone_architrave_vertical_quarter[e=true,facing=east,layer=1,s=false,waterlogged=false]
conquest:dark_sandstone_architrave_vertical_quarter[e=true,facing=east,layer=2,s=true,waterlogged=true]
conquest:dark_sandstone_architrave_vertical_quarter[e=true,facing=east,layer=2,s=true,waterlogged=false]
conquest:dark_sandstone_architrave_vertical_quarter[e=true,facing=east,layer=2,s=false,waterlogged=true]
conquest:dark_sandstone_architrave_vertical_quarter[e=true,facing=east,layer=2,s=false,waterlogged=false]
conquest:dark_sandstone_architrave_vertical_quarter[e=true,facing=east,layer=3,s=true,waterlogged=true]
conquest:dark_sandstone_architrave_vertical_quarter[e=true,facing=east,layer=3,s=true,waterlogged=false]
conquest:dark_sandstone_architrave_vertical_quarter[e=true,facing=east,layer=3,s=false,waterlogged=true]
conquest:dark_sandstone_architrave_vertical_quarter[e=true,facing=east,layer=3,s=false,waterlogged=false]
conquest:dark_sandstone_architrave_vertical_quarter[e=false,facing=north,layer=1,s=true,waterlogged=true]
conquest:dark_sandstone_architrave_vertical_quarter[e=false,facing=north,layer=1,s=true,waterlogged=false]
conquest:dark_sandstone_architrave_vertical_quarter[e=false,facing=north,layer=1,s=false,waterlogged=true]
conquest:dark_sandstone_architrave_vertical_quarter[e=false,facing=north,layer=1,s=false,waterlogged=false]
conquest:dark_sandstone_architrave_vertical_quarter[e=false,facing=north,layer=2,s=true,waterlogged=true]
conquest:dark_sandstone_architrave_vertical_quarter[e=false,facing=north,layer=2,s=true,waterlogged=false]
conquest:dark_sandstone_architrave_vertical_quarter[e=false,facing=north,layer=2,s=false,waterlogged=true]
conquest:dark_sandstone_architrave_vertical_quarter[e=false,facing=north,layer=2,s=false,waterlogged=false]
conquest:dark_sandstone_architrave_vertical_quarter[e=false,facing=north,layer=3,s=true,waterlogged=true]
conquest:dark_sandstone_architrave_vertical_quarter[e=false,facing=north,layer=3,s=true,waterlogged=false]
conquest:dark_sandstone_architrave_vertical_quarter[e=false,facing=north,layer=3,s=false,waterlogged=true]
conquest:dark_sandstone_architrave_vertical_quarter[e=false,facing=north,layer=3,s=false,waterlogged=false]
conquest:dark_sandstone_architrave_vertical_quarter[e=false,facing=south,layer=1,s=true,waterlogged=true]
conquest:dark_sandstone_architrave_vertical_quarter[e=false,facing=south,layer=1,s=true,waterlogged=false]
conquest:dark_sandstone_architrave_vertical_quarter[e=false,facing=south,layer=1,s=false,waterlogged=true]
conquest:dark_sandstone_architrave_vertical_quarter[e=false,facing=south,layer=1,s=false,waterlogged=false]
conquest:dark_sandstone_architrave_vertical_quarter[e=false,facing=south,layer=2,s=true,waterlogged=true]
conquest:dark_sandstone_architrave_vertical_quarter[e=false,facing=south,layer=2,s=true,waterlogged=false]
conquest:dark_sandstone_architrave_vertical_quarter[e=false,facing=south,layer=2,s=false,waterlogged=true]
conquest:dark_sandstone_architrave_vertical_quarter[e=false,facing=south,layer=2,s=false,waterlogged=false]
conquest:dark_sandstone_architrave_vertical_quarter[e=false,facing=south,layer=3,s=true,waterlogged=true]
conquest:dark_sandstone_architrave_vertical_quarter[e=false,facing=south,layer=3,s=true,waterlogged=false]
conquest:dark_sandstone_architrave_vertical_quarter[e=false,facing=south,layer=3,s=false,waterlogged=true]
conquest:dark_sandstone_architrave_vertical_quarter[e=false,facing=south,layer=3,s=false,waterlogged=false]
conquest:dark_sandstone_architrave_vertical_quarter[e=false,facing=west,layer=1,s=true,waterlogged=true]
conquest:dark_sandstone_architrave_vertical_quarter[e=false,facing=west,layer=1,s=true,waterlogged=false]
conquest:dark_sandstone_architrave_vertical_quarter[e=false,facing=west,layer=1,s=false,waterlogged=true]
conquest:dark_sandstone_architrave_vertical_quarter[e=false,facing=west,layer=1,s=false,waterlogged=false]
conquest:dark_sandstone_architrave_vertical_quarter[e=false,facing=west,layer=2,s=true,waterlogged=true]
conquest:dark_sandstone_architrave_vertical_quarter[e=false,facing=west,layer=2,s=true,waterlogged=false]
conquest:dark_sandstone_architrave_vertical_quarter[e=false,facing=west,layer=2,s=false,waterlogged=true]
conquest:dark_sandstone_architrave_vertical_quarter[e=false,facing=west,layer=2,s=false,waterlogged=false]
conquest:dark_sandstone_architrave_vertical_quarter[e=false,facing=west,layer=3,s=true,waterlogged=true]
conquest:dark_sandstone_architrave_vertical_quarter[e=false,facing=west,layer=3,s=true,waterlogged=false]
conquest:dark_sandstone_architrave_vertical_quarter[e=false,facing=west,layer=3,s=false,waterlogged=true]
conquest:dark_sandstone_architrave_vertical_quarter[e=false,facing=west,layer=3,s=false,waterlogged=false]
conquest:dark_sandstone_architrave_vertical_quarter[e=false,facing=east,layer=1,s=true,waterlogged=true]
conquest:dark_sandstone_architrave_vertical_quarter[e=false,facing=east,layer=1,s=true,waterlogged=false]
conquest:dark_sandstone_architrave_vertical_quarter[e=false,facing=east,layer=1,s=false,waterlogged=true]
conquest:dark_sandstone_architrave_vertical_quarter[e=false,facing=east,layer=1,s=false,waterlogged=false]
conquest:dark_sandstone_architrave_vertical_quarter[e=false,facing=east,layer=2,s=true,waterlogged=true]
conquest:dark_sandstone_architrave_vertical_quarter[e=false,facing=east,layer=2,s=true,waterlogged=false]
conquest:dark_sandstone_architrave_vertical_quarter[e=false,facing=east,layer=2,s=false,waterlogged=true]
conquest:dark_sandstone_architrave_vertical_quarter[e=false,facing=east,layer=2,s=false,waterlogged=false]
conquest:dark_sandstone_architrave_vertical_quarter[e=false,facing=east,layer=3,s=true,waterlogged=true]
conquest:dark_sandstone_architrave_vertical_quarter[e=false,facing=east,layer=3,s=true,waterlogged=false]
conquest:dark_sandstone_architrave_vertical_quarter[e=false,facing=east,layer=3,s=false,waterlogged=true]
conquest:dark_sandstone_architrave_vertical_quarter[e=false,facing=east,layer=3,s=false,waterlogged=false]
conquest:dark_sandstone_architrave_vertical_slab[e=true,facing=north,layer=1,s=true,w=true,waterlogged=true]
conquest:dark_sandstone_architrave_vertical_slab[e=true,facing=north,layer=1,s=true,w=true,waterlogged=false]
conquest:dark_sandstone_architrave_vertical_slab[e=true,facing=north,layer=1,s=true,w=false,waterlogged=true]
conquest:dark_sandstone_architrave_vertical_slab[e=true,facing=north,layer=1,s=true,w=false,waterlogged=false]
conquest:dark_sandstone_architrave_vertical_slab[e=true,facing=north,layer=1,s=false,w=true,waterlogged=true]
conquest:dark_sandstone_architrave_vertical_slab[e=true,facing=north,layer=1,s=false,w=true,waterlogged=false]
conquest:dark_sandstone_architrave_vertical_slab[e=true,facing=north,layer=1,s=false,w=false,waterlogged=true]
conquest:dark_sandstone_architrave_vertical_slab[e=true,facing=north,layer=1,s=false,w=false,waterlogged=false]
conquest:dark_sandstone_architrave_vertical_slab[e=true,facing=north,layer=2,s=true,w=true,waterlogged=true]
conquest:dark_sandstone_architrave_vertical_slab[e=true,facing=north,layer=2,s=true,w=true,waterlogged=false]
conquest:dark_sandstone_architrave_vertical_slab[e=true,facing=north,layer=2,s=true,w=false,waterlogged=true]
conquest:dark_sandstone_architrave_vertical_slab[e=true,facing=north,layer=2,s=true,w=false,waterlogged=false]
conquest:dark_sandstone_architrave_vertical_slab[e=true,facing=north,layer=2,s=false,w=true,waterlogged=true]
conquest:dark_sandstone_architrave_vertical_slab[e=true,facing=north,layer=2,s=false,w=true,waterlogged=false]
conquest:dark_sandstone_architrave_vertical_slab[e=true,facing=north,layer=2,s=false,w=false,waterlogged=true]
conquest:dark_sandstone_architrave_vertical_slab[e=true,facing=north,layer=2,s=false,w=false,waterlogged=false]
conquest:dark_sandstone_architrave_vertical_slab[e=true,facing=north,layer=3,s=true,w=true,waterlogged=true]
conquest:dark_sandstone_architrave_vertical_slab[e=true,facing=north,layer=3,s=true,w=true,waterlogged=false]
conquest:dark_sandstone_architrave_vertical_slab[e=true,facing=north,layer=3,s=true,w=false,waterlogged=true]
conquest:dark_sandstone_architrave_vertical_slab[e=true,facing=north,layer=3,s=true,w=false,waterlogged=false]
conquest:dark_sandstone_architrave_vertical_slab[e=true,facing=north,layer=3,s=false,w=true,waterlogged=true]
conquest:dark_sandstone_architrave_vertical_slab[e=true,facing=north,layer=3,s=false,w=true,waterlogged=false]
conquest:dark_sandstone_architrave_vertical_slab[e=true,facing=north,layer=3,s=false,w=false,waterlogged=true]
conquest:dark_sandstone_architrave_vertical_slab[e=true,facing=north,layer=3,s=false,w=false,waterlogged=false]
conquest:dark_sandstone_architrave_vertical_slab[e=true,facing=south,layer=1,s=true,w=true,waterlogged=true]
conquest:dark_sandstone_architrave_vertical_slab[e=true,facing=south,layer=1,s=true,w=true,waterlogged=false]
conquest:dark_sandstone_architrave_vertical_slab[e=true,facing=south,layer=1,s=true,w=false,waterlogged=true]
conquest:dark_sandstone_architrave_vertical_slab[e=true,facing=south,layer=1,s=true,w=false,waterlogged=false]
conquest:dark_sandstone_architrave_vertical_slab[e=true,facing=south,layer=1,s=false,w=true,waterlogged=true]
conquest:dark_sandstone_architrave_vertical_slab[e=true,facing=south,layer=1,s=false,w=true,waterlogged=false]
conquest:dark_sandstone_architrave_vertical_slab[e=true,facing=south,layer=1,s=false,w=false,waterlogged=true]
conquest:dark_sandstone_architrave_vertical_slab[e=true,facing=south,layer=1,s=false,w=false,waterlogged=false]
conquest:dark_sandstone_architrave_vertical_slab[e=true,facing=south,layer=2,s=true,w=true,waterlogged=true]
conquest:dark_sandstone_architrave_vertical_slab[e=true,facing=south,layer=2,s=true,w=true,waterlogged=false]
conquest:dark_sandstone_architrave_vertical_slab[e=true,facing=south,layer=2,s=true,w=false,waterlogged=true]
conquest:dark_sandstone_architrave_vertical_slab[e=true,facing=south,layer=2,s=true,w=false,waterlogged=false]
conquest:dark_sandstone_architrave_vertical_slab[e=true,facing=south,layer=2,s=false,w=true,waterlogged=true]
conquest:dark_sandstone_architrave_vertical_slab[e=true,facing=south,layer=2,s=false,w=true,waterlogged=false]
conquest:dark_sandstone_architrave_vertical_slab[e=true,facing=south,layer=2,s=false,w=false,waterlogged=true]
conquest:dark_sandstone_architrave_vertical_slab[e=true,facing=south,layer=2,s=false,w=false,waterlogged=false]
conquest:dark_sandstone_architrave_vertical_slab[e=true,facing=south,layer=3,s=true,w=true,waterlogged=true]
conquest:dark_sandstone_architrave_vertical_slab[e=true,facing=south,layer=3,s=true,w=true,waterlogged=false]
conquest:dark_sandstone_architrave_vertical_slab[e=true,facing=south,layer=3,s=true,w=false,waterlogged=true]
conquest:dark_sandstone_architrave_vertical_slab[e=true,facing=south,layer=3,s=true,w=false,waterlogged=false]
conquest:dark_sandstone_architrave_vertical_slab[e=true,facing=south,layer=3,s=false,w=true,waterlogged=true]
conquest:dark_sandstone_architrave_vertical_slab[e=true,facing=south,layer=3,s=false,w=true,waterlogged=false]
conquest:dark_sandstone_architrave_vertical_slab[e=true,facing=south,layer=3,s=false,w=false,waterlogged=true]
conquest:dark_sandstone_architrave_vertical_slab[e=true,facing=south,layer=3,s=false,w=false,waterlogged=false]
conquest:dark_sandstone_architrave_vertical_slab[e=true,facing=west,layer=1,s=true,w=true,waterlogged=true]
conquest:dark_sandstone_architrave_vertical_slab[e=true,facing=west,layer=1,s=true,w=true,waterlogged=false]
conquest:dark_sandstone_architrave_vertical_slab[e=true,facing=west,layer=1,s=true,w=false,waterlogged=true]
conquest:dark_sandstone_architrave_vertical_slab[e=true,facing=west,layer=1,s=true,w=false,waterlogged=false]
conquest:dark_sandstone_architrave_vertical_slab[e=true,facing=west,layer=1,s=false,w=true,waterlogged=true]
conquest:dark_sandstone_architrave_vertical_slab[e=true,facing=west,layer=1,s=false,w=true,waterlogged=false]
conquest:dark_sandstone_architrave_vertical_slab[e=true,facing=west,layer=1,s=false,w=false,waterlogged=true]
conquest:dark_sandstone_architrave_vertical_slab[e=true,facing=west,layer=1,s=false,w=false,waterlogged=false]
conquest:dark_sandstone_architrave_vertical_slab[e=true,facing=west,layer=2,s=true,w=true,waterlogged=true]
conquest:dark_sandstone_architrave_vertical_slab[e=true,facing=west,layer=2,s=true,w=true,waterlogged=false]
conquest:dark_sandstone_architrave_vertical_slab[e=true,facing=west,layer=2,s=true,w=false,waterlogged=true]
conquest:dark_sandstone_architrave_vertical_slab[e=true,facing=west,layer=2,s=true,w=false,waterlogged=false]
conquest:dark_sandstone_architrave_vertical_slab[e=true,facing=west,layer=2,s=false,w=true,waterlogged=true]
conquest:dark_sandstone_architrave_vertical_slab[e=true,facing=west,layer=2,s=false,w=true,waterlogged=false]
conquest:dark_sandstone_architrave_vertical_slab[e=true,facing=west,layer=2,s=false,w=false,waterlogged=true]
conquest:dark_sandstone_architrave_vertical_slab[e=true,facing=west,layer=2,s=false,w=false,waterlogged=false]
conquest:dark_sandstone_architrave_vertical_slab[e=true,facing=west,layer=3,s=true,w=true,waterlogged=true]
conquest:dark_sandstone_architrave_vertical_slab[e=true,facing=west,layer=3,s=true,w=true,waterlogged=false]
conquest:dark_sandstone_architrave_vertical_slab[e=true,facing=west,layer=3,s=true,w=false,waterlogged=true]
conquest:dark_sandstone_architrave_vertical_slab[e=true,facing=west,layer=3,s=true,w=false,waterlogged=false]
conquest:dark_sandstone_architrave_vertical_slab[e=true,facing=west,layer=3,s=false,w=true,waterlogged=true]
conquest:dark_sandstone_architrave_vertical_slab[e=true,facing=west,layer=3,s=false,w=true,waterlogged=false]
conquest:dark_sandstone_architrave_vertical_slab[e=true,facing=west,layer=3,s=false,w=false,waterlogged=true]
conquest:dark_sandstone_architrave_vertical_slab[e=true,facing=west,layer=3,s=false,w=false,waterlogged=false]
conquest:dark_sandstone_architrave_vertical_slab[e=true,facing=east,layer=1,s=true,w=true,waterlogged=true]
conquest:dark_sandstone_architrave_vertical_slab[e=true,facing=east,layer=1,s=true,w=true,waterlogged=false]
conquest:dark_sandstone_architrave_vertical_slab[e=true,facing=east,layer=1,s=true,w=false,waterlogged=true]
conquest:dark_sandstone_architrave_vertical_slab[e=true,facing=east,layer=1,s=true,w=false,waterlogged=false]
conquest:dark_sandstone_architrave_vertical_slab[e=true,facing=east,layer=1,s=false,w=true,waterlogged=true]
conquest:dark_sandstone_architrave_vertical_slab[e=true,facing=east,layer=1,s=false,w=true,waterlogged=false]
conquest:dark_sandstone_architrave_vertical_slab[e=true,facing=east,layer=1,s=false,w=false,waterlogged=true]
conquest:dark_sandstone_architrave_vertical_slab[e=true,facing=east,layer=1,s=false,w=false,waterlogged=false]
conquest:dark_sandstone_architrave_vertical_slab[e=true,facing=east,layer=2,s=true,w=true,waterlogged=true]
conquest:dark_sandstone_architrave_vertical_slab[e=true,facing=east,layer=2,s=true,w=true,waterlogged=false]
conquest:dark_sandstone_architrave_vertical_slab[e=true,facing=east,layer=2,s=true,w=false,waterlogged=true]
conquest:dark_sandstone_architrave_vertical_slab[e=true,facing=east,layer=2,s=true,w=false,waterlogged=false]
conquest:dark_sandstone_architrave_vertical_slab[e=true,facing=east,layer=2,s=false,w=true,waterlogged=true]
conquest:dark_sandstone_architrave_vertical_slab[e=true,facing=east,layer=2,s=false,w=true,waterlogged=false]
conquest:dark_sandstone_architrave_vertical_slab[e=true,facing=east,layer=2,s=false,w=false,waterlogged=true]
conquest:dark_sandstone_architrave_vertical_slab[e=true,facing=east,layer=2,s=false,w=false,waterlogged=false]
conquest:dark_sandstone_architrave_vertical_slab[e=true,facing=east,layer=3,s=true,w=true,waterlogged=true]
conquest:dark_sandstone_architrave_vertical_slab[e=true,facing=east,layer=3,s=true,w=true,waterlogged=false]
conquest:dark_sandstone_architrave_vertical_slab[e=true,facing=east,layer=3,s=true,w=false,waterlogged=true]
conquest:dark_sandstone_architrave_vertical_slab[e=true,facing=east,layer=3,s=true,w=false,waterlogged=false]
conquest:dark_sandstone_architrave_vertical_slab[e=true,facing=east,layer=3,s=false,w=true,waterlogged=true]
conquest:dark_sandstone_architrave_vertical_slab[e=true,facing=east,layer=3,s=false,w=true,waterlogged=false]
conquest:dark_sandstone_architrave_vertical_slab[e=true,facing=east,layer=3,s=false,w=false,waterlogged=true]
conquest:dark_sandstone_architrave_vertical_slab[e=true,facing=east,layer=3,s=false,w=false,waterlogged=false]
conquest:dark_sandstone_architrave_vertical_slab[e=false,facing=north,layer=1,s=true,w=true,waterlogged=true]
conquest:dark_sandstone_architrave_vertical_slab[e=false,facing=north,layer=1,s=true,w=true,waterlogged=false]
conquest:dark_sandstone_architrave_vertical_slab[e=false,facing=north,layer=1,s=true,w=false,waterlogged=true]
conquest:dark_sandstone_architrave_vertical_slab[e=false,facing=north,layer=1,s=true,w=false,waterlogged=false]
conquest:dark_sandstone_architrave_vertical_slab[e=false,facing=north,layer=1,s=false,w=true,waterlogged=true]
conquest:dark_sandstone_architrave_vertical_slab[e=false,facing=north,layer=1,s=false,w=true,waterlogged=false]
conquest:dark_sandstone_architrave_vertical_slab[e=false,facing=north,layer=1,s=false,w=false,waterlogged=true]
conquest:dark_sandstone_architrave_vertical_slab[e=false,facing=north,layer=1,s=false,w=false,waterlogged=false]
conquest:dark_sandstone_architrave_vertical_slab[e=false,facing=north,layer=2,s=true,w=true,waterlogged=true]
conquest:dark_sandstone_architrave_vertical_slab[e=false,facing=north,layer=2,s=true,w=true,waterlogged=false]
conquest:dark_sandstone_architrave_vertical_slab[e=false,facing=north,layer=2,s=true,w=false,waterlogged=true]
conquest:dark_sandstone_architrave_vertical_slab[e=false,facing=north,layer=2,s=true,w=false,waterlogged=false]
conquest:dark_sandstone_architrave_vertical_slab[e=false,facing=north,layer=2,s=false,w=true,waterlogged=true]
conquest:dark_sandstone_architrave_vertical_slab[e=false,facing=north,layer=2,s=false,w=true,waterlogged=false]
conquest:dark_sandstone_architrave_vertical_slab[e=false,facing=north,layer=2,s=false,w=false,waterlogged=true]
conquest:dark_sandstone_architrave_vertical_slab[e=false,facing=north,layer=2,s=false,w=false,waterlogged=false]
conquest:dark_sandstone_architrave_vertical_slab[e=false,facing=north,layer=3,s=true,w=true,waterlogged=true]
conquest:dark_sandstone_architrave_vertical_slab[e=false,facing=north,layer=3,s=true,w=true,waterlogged=false]
conquest:dark_sandstone_architrave_vertical_slab[e=false,facing=north,layer=3,s=true,w=false,waterlogged=true]
conquest:dark_sandstone_architrave_vertical_slab[e=false,facing=north,layer=3,s=true,w=false,waterlogged=false]
conquest:dark_sandstone_architrave_vertical_slab[e=false,facing=north,layer=3,s=false,w=true,waterlogged=true]
conquest:dark_sandstone_architrave_vertical_slab[e=false,facing=north,layer=3,s=false,w=true,waterlogged=false]
conquest:dark_sandstone_architrave_vertical_slab[e=false,facing=north,layer=3,s=false,w=false,waterlogged=true]
conquest:dark_sandstone_architrave_vertical_slab[e=false,facing=north,layer=3,s=false,w=false,waterlogged=false]
conquest:dark_sandstone_architrave_vertical_slab[e=false,facing=south,layer=1,s=true,w=true,waterlogged=true]
conquest:dark_sandstone_architrave_vertical_slab[e=false,facing=south,layer=1,s=true,w=true,waterlogged=false]
conquest:dark_sandstone_architrave_vertical_slab[e=false,facing=south,layer=1,s=true,w=false,waterlogged=true]
conquest:dark_sandstone_architrave_vertical_slab[e=false,facing=south,layer=1,s=true,w=false,waterlogged=false]
conquest:dark_sandstone_architrave_vertical_slab[e=false,facing=south,layer=1,s=false,w=true,waterlogged=true]
conquest:dark_sandstone_architrave_vertical_slab[e=false,facing=south,layer=1,s=false,w=true,waterlogged=false]
conquest:dark_sandstone_architrave_vertical_slab[e=false,facing=south,layer=1,s=false,w=false,waterlogged=true]
conquest:dark_sandstone_architrave_vertical_slab[e=false,facing=south,layer=1,s=false,w=false,waterlogged=false]
conquest:dark_sandstone_architrave_vertical_slab[e=false,facing=south,layer=2,s=true,w=true,waterlogged=true]
conquest:dark_sandstone_architrave_vertical_slab[e=false,facing=south,layer=2,s=true,w=true,waterlogged=false]
conquest:dark_sandstone_architrave_vertical_slab[e=false,facing=south,layer=2,s=true,w=false,waterlogged=true]
conquest:dark_sandstone_architrave_vertical_slab[e=false,facing=south,layer=2,s=true,w=false,waterlogged=false]
conquest:dark_sandstone_architrave_vertical_slab[e=false,facing=south,layer=2,s=false,w=true,waterlogged=true]
conquest:dark_sandstone_architrave_vertical_slab[e=false,facing=south,layer=2,s=false,w=true,waterlogged=false]
conquest:dark_sandstone_architrave_vertical_slab[e=false,facing=south,layer=2,s=false,w=false,waterlogged=true]
conquest:dark_sandstone_architrave_vertical_slab[e=false,facing=south,layer=2,s=false,w=false,waterlogged=false]
conquest:dark_sandstone_architrave_vertical_slab[e=false,facing=south,layer=3,s=true,w=true,waterlogged=true]
conquest:dark_sandstone_architrave_vertical_slab[e=false,facing=south,layer=3,s=true,w=true,waterlogged=false]
conquest:dark_sandstone_architrave_vertical_slab[e=false,facing=south,layer=3,s=true,w=false,waterlogged=true]
conquest:dark_sandstone_architrave_vertical_slab[e=false,facing=south,layer=3,s=true,w=false,waterlogged=false]
conquest:dark_sandstone_architrave_vertical_slab[e=false,facing=south,layer=3,s=false,w=true,waterlogged=true]
conquest:dark_sandstone_architrave_vertical_slab[e=false,facing=south,layer=3,s=false,w=true,waterlogged=false]
conquest:dark_sandstone_architrave_vertical_slab[e=false,facing=south,layer=3,s=false,w=false,waterlogged=true]
conquest:dark_sandstone_architrave_vertical_slab[e=false,facing=south,layer=3,s=false,w=false,waterlogged=false]
conquest:dark_sandstone_architrave_vertical_slab[e=false,facing=west,layer=1,s=true,w=true,waterlogged=true]
conquest:dark_sandstone_architrave_vertical_slab[e=false,facing=west,layer=1,s=true,w=true,waterlogged=false]
conquest:dark_sandstone_architrave_vertical_slab[e=false,facing=west,layer=1,s=true,w=false,waterlogged=true]
conquest:dark_sandstone_architrave_vertical_slab[e=false,facing=west,layer=1,s=true,w=false,waterlogged=false]
conquest:dark_sandstone_architrave_vertical_slab[e=false,facing=west,layer=1,s=false,w=true,waterlogged=true]
conquest:dark_sandstone_architrave_vertical_slab[e=false,facing=west,layer=1,s=false,w=true,waterlogged=false]
conquest:dark_sandstone_architrave_vertical_slab[e=false,facing=west,layer=1,s=false,w=false,waterlogged=true]
conquest:dark_sandstone_architrave_vertical_slab[e=false,facing=west,layer=1,s=false,w=false,waterlogged=false]
conquest:dark_sandstone_architrave_vertical_slab[e=false,facing=west,layer=2,s=true,w=true,waterlogged=true]
conquest:dark_sandstone_architrave_vertical_slab[e=false,facing=west,layer=2,s=true,w=true,waterlogged=false]
conquest:dark_sandstone_architrave_vertical_slab[e=false,facing=west,layer=2,s=true,w=false,waterlogged=true]
conquest:dark_sandstone_architrave_vertical_slab[e=false,facing=west,layer=2,s=true,w=false,waterlogged=false]
conquest:dark_sandstone_architrave_vertical_slab[e=false,facing=west,layer=2,s=false,w=true,waterlogged=true]
conquest:dark_sandstone_architrave_vertical_slab[e=false,facing=west,layer=2,s=false,w=true,waterlogged=false]
conquest:dark_sandstone_architrave_vertical_slab[e=false,facing=west,layer=2,s=false,w=false,waterlogged=true]
conquest:dark_sandstone_architrave_vertical_slab[e=false,facing=west,layer=2,s=false,w=false,waterlogged=false]
conquest:dark_sandstone_architrave_vertical_slab[e=false,facing=west,layer=3,s=true,w=true,waterlogged=true]
conquest:dark_sandstone_architrave_vertical_slab[e=false,facing=west,layer=3,s=true,w=true,waterlogged=false]
conquest:dark_sandstone_architrave_vertical_slab[e=false,facing=west,layer=3,s=true,w=false,waterlogged=true]
conquest:dark_sandstone_architrave_vertical_slab[e=false,facing=west,layer=3,s=true,w=false,waterlogged=false]
conquest:dark_sandstone_architrave_vertical_slab[e=false,facing=west,layer=3,s=false,w=true,waterlogged=true]
conquest:dark_sandstone_architrave_vertical_slab[e=false,facing=west,layer=3,s=false,w=true,waterlogged=false]
conquest:dark_sandstone_architrave_vertical_slab[e=false,facing=west,layer=3,s=false,w=false,waterlogged=true]
conquest:dark_sandstone_architrave_vertical_slab[e=false,facing=west,layer=3,s=false,w=false,waterlogged=false]
conquest:dark_sandstone_architrave_vertical_slab[e=false,facing=east,layer=1,s=true,w=true,waterlogged=true]
conquest:dark_sandstone_architrave_vertical_slab[e=false,facing=east,layer=1,s=true,w=true,waterlogged=false]
conquest:dark_sandstone_architrave_vertical_slab[e=false,facing=east,layer=1,s=true,w=false,waterlogged=true]
conquest:dark_sandstone_architrave_vertical_slab[e=false,facing=east,layer=1,s=true,w=false,waterlogged=false]
conquest:dark_sandstone_architrave_vertical_slab[e=false,facing=east,layer=1,s=false,w=true,waterlogged=true]
conquest:dark_sandstone_architrave_vertical_slab[e=false,facing=east,layer=1,s=false,w=true,waterlogged=false]
conquest:dark_sandstone_architrave_vertical_slab[e=false,facing=east,layer=1,s=false,w=false,waterlogged=true]
conquest:dark_sandstone_architrave_vertical_slab[e=false,facing=east,layer=1,s=false,w=false,waterlogged=false]
conquest:dark_sandstone_architrave_vertical_slab[e=false,facing=east,layer=2,s=true,w=true,waterlogged=true]
conquest:dark_sandstone_architrave_vertical_slab[e=false,facing=east,layer=2,s=true,w=true,waterlogged=false]
conquest:dark_sandstone_architrave_vertical_slab[e=false,facing=east,layer=2,s=true,w=false,waterlogged=true]
conquest:dark_sandstone_architrave_vertical_slab[e=false,facing=east,layer=2,s=true,w=false,waterlogged=false]
conquest:dark_sandstone_architrave_vertical_slab[e=false,facing=east,layer=2,s=false,w=true,waterlogged=true]
conquest:dark_sandstone_architrave_vertical_slab[e=false,facing=east,layer=2,s=false,w=true,waterlogged=false]
conquest:dark_sandstone_architrave_vertical_slab[e=false,facing=east,layer=2,s=false,w=false,waterlogged=true]
conquest:dark_sandstone_architrave_vertical_slab[e=false,facing=east,layer=2,s=false,w=false,waterlogged=false]
conquest:dark_sandstone_architrave_vertical_slab[e=false,facing=east,layer=3,s=true,w=true,waterlogged=true]
conquest:dark_sandstone_architrave_vertical_slab[e=false,facing=east,layer=3,s=true,w=true,waterlogged=false]
conquest:dark_sandstone_architrave_vertical_slab[e=false,facing=east,layer=3,s=true,w=false,waterlogged=true]
conquest:dark_sandstone_architrave_vertical_slab[e=false,facing=east,layer=3,s=true,w=false,waterlogged=false]
conquest:dark_sandstone_architrave_vertical_slab[e=false,facing=east,layer=3,s=false,w=true,waterlogged=true]
conquest:dark_sandstone_architrave_vertical_slab[e=false,facing=east,layer=3,s=false,w=true,waterlogged=false]
conquest:dark_sandstone_architrave_vertical_slab[e=false,facing=east,layer=3,s=false,w=false,waterlogged=true]
conquest:dark_sandstone_architrave_vertical_slab[e=false,facing=east,layer=3,s=false,w=false,waterlogged=false]
conquest:dark_sandstone_architrave_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:dark_sandstone_architrave_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:dark_sandstone_architrave_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:dark_sandstone_architrave_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:dark_sandstone_architrave_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:dark_sandstone_architrave_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:dark_sandstone_architrave_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:dark_sandstone_architrave_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:dark_sandstone_architrave_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:dark_sandstone_architrave_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:dark_sandstone_architrave_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:dark_sandstone_architrave_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:dark_sandstone_architrave_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:dark_sandstone_architrave_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:dark_sandstone_architrave_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:dark_sandstone_architrave_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:dark_sandstone_architrave_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:dark_sandstone_architrave_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:dark_sandstone_architrave_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:dark_sandstone_architrave_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:dark_sandstone_architrave_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:dark_sandstone_architrave_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:dark_sandstone_architrave_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:dark_sandstone_architrave_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:dark_sandstone_architrave_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:dark_sandstone_architrave_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:dark_sandstone_architrave_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:dark_sandstone_architrave_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:dark_sandstone_architrave_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:dark_sandstone_architrave_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:dark_sandstone_architrave_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:dark_sandstone_architrave_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:dark_sandstone_architrave_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:dark_sandstone_architrave_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:dark_sandstone_architrave_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:dark_sandstone_architrave_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:dark_sandstone_architrave_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:dark_sandstone_architrave_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:dark_sandstone_architrave_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:dark_sandstone_architrave_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:dark_sandstone_architrave_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:dark_sandstone_architrave_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:dark_sandstone_architrave_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:dark_sandstone_architrave_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:dark_sandstone_architrave_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:dark_sandstone_architrave_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:dark_sandstone_architrave_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:dark_sandstone_architrave_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:dark_sandstone_architrave_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:dark_sandstone_architrave_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:dark_sandstone_architrave_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:dark_sandstone_architrave_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:dark_sandstone_architrave_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:dark_sandstone_architrave_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:dark_sandstone_architrave_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:dark_sandstone_architrave_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:dark_sandstone_architrave_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:dark_sandstone_architrave_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:dark_sandstone_architrave_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:dark_sandstone_architrave_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:dark_sandstone_architrave_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:dark_sandstone_architrave_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:dark_sandstone_architrave_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:dark_sandstone_architrave_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:dark_sandstone_column[axis=x]
conquest:dark_sandstone_column[axis=y]
conquest:dark_sandstone_column[axis=z]
conquest:dark_sandstone_column_pillar[layer=1,waterlogged=true]
conquest:dark_sandstone_column_pillar[layer=1,waterlogged=false]
conquest:dark_sandstone_column_pillar[layer=2,waterlogged=true]
conquest:dark_sandstone_column_pillar[layer=2,waterlogged=false]
conquest:dark_sandstone_column_pillar[layer=3,waterlogged=true]
conquest:dark_sandstone_column_pillar[layer=3,waterlogged=false]
conquest:dark_sandstone_column_vertical_corner[facing=north,layer=1,waterlogged=true]
conquest:dark_sandstone_column_vertical_corner[facing=north,layer=1,waterlogged=false]
conquest:dark_sandstone_column_vertical_corner[facing=north,layer=2,waterlogged=true]
conquest:dark_sandstone_column_vertical_corner[facing=north,layer=2,waterlogged=false]
conquest:dark_sandstone_column_vertical_corner[facing=north,layer=3,waterlogged=true]
conquest:dark_sandstone_column_vertical_corner[facing=north,layer=3,waterlogged=false]
conquest:dark_sandstone_column_vertical_corner[facing=north,layer=4,waterlogged=true]
conquest:dark_sandstone_column_vertical_corner[facing=north,layer=4,waterlogged=false]
conquest:dark_sandstone_column_vertical_corner[facing=south,layer=1,waterlogged=true]
conquest:dark_sandstone_column_vertical_corner[facing=south,layer=1,waterlogged=false]
conquest:dark_sandstone_column_vertical_corner[facing=south,layer=2,waterlogged=true]
conquest:dark_sandstone_column_vertical_corner[facing=south,layer=2,waterlogged=false]
conquest:dark_sandstone_column_vertical_corner[facing=south,layer=3,waterlogged=true]
conquest:dark_sandstone_column_vertical_corner[facing=south,layer=3,waterlogged=false]
conquest:dark_sandstone_column_vertical_corner[facing=south,layer=4,waterlogged=true]
conquest:dark_sandstone_column_vertical_corner[facing=south,layer=4,waterlogged=false]
conquest:dark_sandstone_column_vertical_corner[facing=west,layer=1,waterlogged=true]
conquest:dark_sandstone_column_vertical_corner[facing=west,layer=1,waterlogged=false]
conquest:dark_sandstone_column_vertical_corner[facing=west,layer=2,waterlogged=true]
conquest:dark_sandstone_column_vertical_corner[facing=west,layer=2,waterlogged=false]
conquest:dark_sandstone_column_vertical_corner[facing=west,layer=3,waterlogged=true]
conquest:dark_sandstone_column_vertical_corner[facing=west,layer=3,waterlogged=false]
conquest:dark_sandstone_column_vertical_corner[facing=west,layer=4,waterlogged=true]
conquest:dark_sandstone_column_vertical_corner[facing=west,layer=4,waterlogged=false]
conquest:dark_sandstone_column_vertical_corner[facing=east,layer=1,waterlogged=true]
conquest:dark_sandstone_column_vertical_corner[facing=east,layer=1,waterlogged=false]
conquest:dark_sandstone_column_vertical_corner[facing=east,layer=2,waterlogged=true]
conquest:dark_sandstone_column_vertical_corner[facing=east,layer=2,waterlogged=false]
conquest:dark_sandstone_column_vertical_corner[facing=east,layer=3,waterlogged=true]
conquest:dark_sandstone_column_vertical_corner[facing=east,layer=3,waterlogged=false]
conquest:dark_sandstone_column_vertical_corner[facing=east,layer=4,waterlogged=true]
conquest:dark_sandstone_column_vertical_corner[facing=east,layer=4,waterlogged=false]
conquest:dark_sandstone_column_vertical_quarter[facing=north,layer=1,waterlogged=true]
conquest:dark_sandstone_column_vertical_quarter[facing=north,layer=1,waterlogged=false]
conquest:dark_sandstone_column_vertical_quarter[facing=north,layer=2,waterlogged=true]
conquest:dark_sandstone_column_vertical_quarter[facing=north,layer=2,waterlogged=false]
conquest:dark_sandstone_column_vertical_quarter[facing=north,layer=3,waterlogged=true]
conquest:dark_sandstone_column_vertical_quarter[facing=north,layer=3,waterlogged=false]
conquest:dark_sandstone_column_vertical_quarter[facing=north,layer=4,waterlogged=true]
conquest:dark_sandstone_column_vertical_quarter[facing=north,layer=4,waterlogged=false]
conquest:dark_sandstone_column_vertical_quarter[facing=south,layer=1,waterlogged=true]
conquest:dark_sandstone_column_vertical_quarter[facing=south,layer=1,waterlogged=false]
conquest:dark_sandstone_column_vertical_quarter[facing=south,layer=2,waterlogged=true]
conquest:dark_sandstone_column_vertical_quarter[facing=south,layer=2,waterlogged=false]
conquest:dark_sandstone_column_vertical_quarter[facing=south,layer=3,waterlogged=true]
conquest:dark_sandstone_column_vertical_quarter[facing=south,layer=3,waterlogged=false]
conquest:dark_sandstone_column_vertical_quarter[facing=south,layer=4,waterlogged=true]
conquest:dark_sandstone_column_vertical_quarter[facing=south,layer=4,waterlogged=false]
conquest:dark_sandstone_column_vertical_quarter[facing=west,layer=1,waterlogged=true]
conquest:dark_sandstone_column_vertical_quarter[facing=west,layer=1,waterlogged=false]
conquest:dark_sandstone_column_vertical_quarter[facing=west,layer=2,waterlogged=true]
conquest:dark_sandstone_column_vertical_quarter[facing=west,layer=2,waterlogged=false]
conquest:dark_sandstone_column_vertical_quarter[facing=west,layer=3,waterlogged=true]
conquest:dark_sandstone_column_vertical_quarter[facing=west,layer=3,waterlogged=false]
conquest:dark_sandstone_column_vertical_quarter[facing=west,layer=4,waterlogged=true]
conquest:dark_sandstone_column_vertical_quarter[facing=west,layer=4,waterlogged=false]
conquest:dark_sandstone_column_vertical_quarter[facing=east,layer=1,waterlogged=true]
conquest:dark_sandstone_column_vertical_quarter[facing=east,layer=1,waterlogged=false]
conquest:dark_sandstone_column_vertical_quarter[facing=east,layer=2,waterlogged=true]
conquest:dark_sandstone_column_vertical_quarter[facing=east,layer=2,waterlogged=false]
conquest:dark_sandstone_column_vertical_quarter[facing=east,layer=3,waterlogged=true]
conquest:dark_sandstone_column_vertical_quarter[facing=east,layer=3,waterlogged=false]
conquest:dark_sandstone_column_vertical_quarter[facing=east,layer=4,waterlogged=true]
conquest:dark_sandstone_column_vertical_quarter[facing=east,layer=4,waterlogged=false]
conquest:dark_sandstone_column_vertical_slab[facing=north,layer=1,waterlogged=true]
conquest:dark_sandstone_column_vertical_slab[facing=north,layer=1,waterlogged=false]
conquest:dark_sandstone_column_vertical_slab[facing=north,layer=2,waterlogged=true]
conquest:dark_sandstone_column_vertical_slab[facing=north,layer=2,waterlogged=false]
conquest:dark_sandstone_column_vertical_slab[facing=north,layer=3,waterlogged=true]
conquest:dark_sandstone_column_vertical_slab[facing=north,layer=3,waterlogged=false]
conquest:dark_sandstone_column_vertical_slab[facing=north,layer=4,waterlogged=true]
conquest:dark_sandstone_column_vertical_slab[facing=north,layer=4,waterlogged=false]
conquest:dark_sandstone_column_vertical_slab[facing=south,layer=1,waterlogged=true]
conquest:dark_sandstone_column_vertical_slab[facing=south,layer=1,waterlogged=false]
conquest:dark_sandstone_column_vertical_slab[facing=south,layer=2,waterlogged=true]
conquest:dark_sandstone_column_vertical_slab[facing=south,layer=2,waterlogged=false]
conquest:dark_sandstone_column_vertical_slab[facing=south,layer=3,waterlogged=true]
conquest:dark_sandstone_column_vertical_slab[facing=south,layer=3,waterlogged=false]
conquest:dark_sandstone_column_vertical_slab[facing=south,layer=4,waterlogged=true]
conquest:dark_sandstone_column_vertical_slab[facing=south,layer=4,waterlogged=false]
conquest:dark_sandstone_column_vertical_slab[facing=west,layer=1,waterlogged=true]
conquest:dark_sandstone_column_vertical_slab[facing=west,layer=1,waterlogged=false]
conquest:dark_sandstone_column_vertical_slab[facing=west,layer=2,waterlogged=true]
conquest:dark_sandstone_column_vertical_slab[facing=west,layer=2,waterlogged=false]
conquest:dark_sandstone_column_vertical_slab[facing=west,layer=3,waterlogged=true]
conquest:dark_sandstone_column_vertical_slab[facing=west,layer=3,waterlogged=false]
conquest:dark_sandstone_column_vertical_slab[facing=west,layer=4,waterlogged=true]
conquest:dark_sandstone_column_vertical_slab[facing=west,layer=4,waterlogged=false]
conquest:dark_sandstone_column_vertical_slab[facing=east,layer=1,waterlogged=true]
conquest:dark_sandstone_column_vertical_slab[facing=east,layer=1,waterlogged=false]
conquest:dark_sandstone_column_vertical_slab[facing=east,layer=2,waterlogged=true]
conquest:dark_sandstone_column_vertical_slab[facing=east,layer=2,waterlogged=false]
conquest:dark_sandstone_column_vertical_slab[facing=east,layer=3,waterlogged=true]
conquest:dark_sandstone_column_vertical_slab[facing=east,layer=3,waterlogged=false]
conquest:dark_sandstone_column_vertical_slab[facing=east,layer=4,waterlogged=true]
conquest:dark_sandstone_column_vertical_slab[facing=east,layer=4,waterlogged=false]
conquest:dark_sandstone_column_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:dark_sandstone_column_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:dark_sandstone_column_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:dark_sandstone_column_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:dark_sandstone_column_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:dark_sandstone_column_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:dark_sandstone_column_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:dark_sandstone_column_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:dark_sandstone_column_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:dark_sandstone_column_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:dark_sandstone_column_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:dark_sandstone_column_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:dark_sandstone_column_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:dark_sandstone_column_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:dark_sandstone_column_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:dark_sandstone_column_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:dark_sandstone_column_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:dark_sandstone_column_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:dark_sandstone_column_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:dark_sandstone_column_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:dark_sandstone_column_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:dark_sandstone_column_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:dark_sandstone_column_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:dark_sandstone_column_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:dark_sandstone_column_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:dark_sandstone_column_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:dark_sandstone_column_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:dark_sandstone_column_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:dark_sandstone_column_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:dark_sandstone_column_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:dark_sandstone_column_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:dark_sandstone_column_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:dark_sandstone_column_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:dark_sandstone_column_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:dark_sandstone_column_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:dark_sandstone_column_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:dark_sandstone_column_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:dark_sandstone_column_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:dark_sandstone_column_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:dark_sandstone_column_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:dark_sandstone_column_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:dark_sandstone_column_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:dark_sandstone_column_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:dark_sandstone_column_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:dark_sandstone_column_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:dark_sandstone_column_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:dark_sandstone_column_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:dark_sandstone_column_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:dark_sandstone_column_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:dark_sandstone_column_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:dark_sandstone_column_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:dark_sandstone_column_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:dark_sandstone_column_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:dark_sandstone_column_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:dark_sandstone_column_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:dark_sandstone_column_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:dark_sandstone_column_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:dark_sandstone_column_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:dark_sandstone_column_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:dark_sandstone_column_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:dark_sandstone_column_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:dark_sandstone_column_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:dark_sandstone_column_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:dark_sandstone_column_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:dark_sandstone_column_with_dark_sandstone_base[east=true,north=true,south=true,west=true]
conquest:dark_sandstone_column_with_dark_sandstone_base[east=true,north=true,south=true,west=false]
conquest:dark_sandstone_column_with_dark_sandstone_base[east=true,north=true,south=false,west=true]
conquest:dark_sandstone_column_with_dark_sandstone_base[east=true,north=true,south=false,west=false]
conquest:dark_sandstone_column_with_dark_sandstone_base[east=true,north=false,south=true,west=true]
conquest:dark_sandstone_column_with_dark_sandstone_base[east=true,north=false,south=true,west=false]
conquest:dark_sandstone_column_with_dark_sandstone_base[east=true,north=false,south=false,west=true]
conquest:dark_sandstone_column_with_dark_sandstone_base[east=true,north=false,south=false,west=false]
conquest:dark_sandstone_column_with_dark_sandstone_base[east=false,north=true,south=true,west=true]
conquest:dark_sandstone_column_with_dark_sandstone_base[east=false,north=true,south=true,west=false]
conquest:dark_sandstone_column_with_dark_sandstone_base[east=false,north=true,south=false,west=true]
conquest:dark_sandstone_column_with_dark_sandstone_base[east=false,north=true,south=false,west=false]
conquest:dark_sandstone_column_with_dark_sandstone_base[east=false,north=false,south=true,west=true]
conquest:dark_sandstone_column_with_dark_sandstone_base[east=false,north=false,south=true,west=false]
conquest:dark_sandstone_column_with_dark_sandstone_base[east=false,north=false,south=false,west=true]
conquest:dark_sandstone_column_with_dark_sandstone_base[east=false,north=false,south=false,west=false]
conquest:dark_sandstone_column_with_dark_sandstone_base_pillar[layer=1,waterlogged=true]
conquest:dark_sandstone_column_with_dark_sandstone_base_pillar[layer=1,waterlogged=false]
conquest:dark_sandstone_column_with_dark_sandstone_base_pillar[layer=2,waterlogged=true]
conquest:dark_sandstone_column_with_dark_sandstone_base_pillar[layer=2,waterlogged=false]
conquest:dark_sandstone_column_with_dark_sandstone_base_pillar[layer=3,waterlogged=true]
conquest:dark_sandstone_column_with_dark_sandstone_base_pillar[layer=3,waterlogged=false]
conquest:dark_sandstone_column_with_dark_sandstone_base_vertical_corner[facing=north,layer=1,waterlogged=true]
conquest:dark_sandstone_column_with_dark_sandstone_base_vertical_corner[facing=north,layer=1,waterlogged=false]
conquest:dark_sandstone_column_with_dark_sandstone_base_vertical_corner[facing=north,layer=2,waterlogged=true]
conquest:dark_sandstone_column_with_dark_sandstone_base_vertical_corner[facing=north,layer=2,waterlogged=false]
conquest:dark_sandstone_column_with_dark_sandstone_base_vertical_corner[facing=north,layer=3,waterlogged=true]
conquest:dark_sandstone_column_with_dark_sandstone_base_vertical_corner[facing=north,layer=3,waterlogged=false]
conquest:dark_sandstone_column_with_dark_sandstone_base_vertical_corner[facing=south,layer=1,waterlogged=true]
conquest:dark_sandstone_column_with_dark_sandstone_base_vertical_corner[facing=south,layer=1,waterlogged=false]
conquest:dark_sandstone_column_with_dark_sandstone_base_vertical_corner[facing=south,layer=2,waterlogged=true]
conquest:dark_sandstone_column_with_dark_sandstone_base_vertical_corner[facing=south,layer=2,waterlogged=false]
conquest:dark_sandstone_column_with_dark_sandstone_base_vertical_corner[facing=south,layer=3,waterlogged=true]
conquest:dark_sandstone_column_with_dark_sandstone_base_vertical_corner[facing=south,layer=3,waterlogged=false]
conquest:dark_sandstone_column_with_dark_sandstone_base_vertical_corner[facing=west,layer=1,waterlogged=true]
conquest:dark_sandstone_column_with_dark_sandstone_base_vertical_corner[facing=west,layer=1,waterlogged=false]
conquest:dark_sandstone_column_with_dark_sandstone_base_vertical_corner[facing=west,layer=2,waterlogged=true]
conquest:dark_sandstone_column_with_dark_sandstone_base_vertical_corner[facing=west,layer=2,waterlogged=false]
conquest:dark_sandstone_column_with_dark_sandstone_base_vertical_corner[facing=west,layer=3,waterlogged=true]
conquest:dark_sandstone_column_with_dark_sandstone_base_vertical_corner[facing=west,layer=3,waterlogged=false]
conquest:dark_sandstone_column_with_dark_sandstone_base_vertical_corner[facing=east,layer=1,waterlogged=true]
conquest:dark_sandstone_column_with_dark_sandstone_base_vertical_corner[facing=east,layer=1,waterlogged=false]
conquest:dark_sandstone_column_with_dark_sandstone_base_vertical_corner[facing=east,layer=2,waterlogged=true]
conquest:dark_sandstone_column_with_dark_sandstone_base_vertical_corner[facing=east,layer=2,waterlogged=false]
conquest:dark_sandstone_column_with_dark_sandstone_base_vertical_corner[facing=east,layer=3,waterlogged=true]
conquest:dark_sandstone_column_with_dark_sandstone_base_vertical_corner[facing=east,layer=3,waterlogged=false]
conquest:dark_sandstone_column_with_dark_sandstone_base_vertical_quarter[e=true,facing=north,layer=1,s=true,waterlogged=true]
conquest:dark_sandstone_column_with_dark_sandstone_base_vertical_quarter[e=true,facing=north,layer=1,s=true,waterlogged=false]
conquest:dark_sandstone_column_with_dark_sandstone_base_vertical_quarter[e=true,facing=north,layer=1,s=false,waterlogged=true]
conquest:dark_sandstone_column_with_dark_sandstone_base_vertical_quarter[e=true,facing=north,layer=1,s=false,waterlogged=false]
conquest:dark_sandstone_column_with_dark_sandstone_base_vertical_quarter[e=true,facing=north,layer=2,s=true,waterlogged=true]
conquest:dark_sandstone_column_with_dark_sandstone_base_vertical_quarter[e=true,facing=north,layer=2,s=true,waterlogged=false]
conquest:dark_sandstone_column_with_dark_sandstone_base_vertical_quarter[e=true,facing=north,layer=2,s=false,waterlogged=true]
conquest:dark_sandstone_column_with_dark_sandstone_base_vertical_quarter[e=true,facing=north,layer=2,s=false,waterlogged=false]
conquest:dark_sandstone_column_with_dark_sandstone_base_vertical_quarter[e=true,facing=north,layer=3,s=true,waterlogged=true]
conquest:dark_sandstone_column_with_dark_sandstone_base_vertical_quarter[e=true,facing=north,layer=3,s=true,waterlogged=false]
conquest:dark_sandstone_column_with_dark_sandstone_base_vertical_quarter[e=true,facing=north,layer=3,s=false,waterlogged=true]
conquest:dark_sandstone_column_with_dark_sandstone_base_vertical_quarter[e=true,facing=north,layer=3,s=false,waterlogged=false]
conquest:dark_sandstone_column_with_dark_sandstone_base_vertical_quarter[e=true,facing=south,layer=1,s=true,waterlogged=true]
conquest:dark_sandstone_column_with_dark_sandstone_base_vertical_quarter[e=true,facing=south,layer=1,s=true,waterlogged=false]
conquest:dark_sandstone_column_with_dark_sandstone_base_vertical_quarter[e=true,facing=south,layer=1,s=false,waterlogged=true]
conquest:dark_sandstone_column_with_dark_sandstone_base_vertical_quarter[e=true,facing=south,layer=1,s=false,waterlogged=false]
conquest:dark_sandstone_column_with_dark_sandstone_base_vertical_quarter[e=true,facing=south,layer=2,s=true,waterlogged=true]
conquest:dark_sandstone_column_with_dark_sandstone_base_vertical_quarter[e=true,facing=south,layer=2,s=true,waterlogged=false]
conquest:dark_sandstone_column_with_dark_sandstone_base_vertical_quarter[e=true,facing=south,layer=2,s=false,waterlogged=true]
conquest:dark_sandstone_column_with_dark_sandstone_base_vertical_quarter[e=true,facing=south,layer=2,s=false,waterlogged=false]
conquest:dark_sandstone_column_with_dark_sandstone_base_vertical_quarter[e=true,facing=south,layer=3,s=true,waterlogged=true]
conquest:dark_sandstone_column_with_dark_sandstone_base_vertical_quarter[e=true,facing=south,layer=3,s=true,waterlogged=false]
conquest:dark_sandstone_column_with_dark_sandstone_base_vertical_quarter[e=true,facing=south,layer=3,s=false,waterlogged=true]
conquest:dark_sandstone_column_with_dark_sandstone_base_vertical_quarter[e=true,facing=south,layer=3,s=false,waterlogged=false]
conquest:dark_sandstone_column_with_dark_sandstone_base_vertical_quarter[e=true,facing=west,layer=1,s=true,waterlogged=true]
conquest:dark_sandstone_column_with_dark_sandstone_base_vertical_quarter[e=true,facing=west,layer=1,s=true,waterlogged=false]
conquest:dark_sandstone_column_with_dark_sandstone_base_vertical_quarter[e=true,facing=west,layer=1,s=false,waterlogged=true]
conquest:dark_sandstone_column_with_dark_sandstone_base_vertical_quarter[e=true,facing=west,layer=1,s=false,waterlogged=false]
conquest:dark_sandstone_column_with_dark_sandstone_base_vertical_quarter[e=true,facing=west,layer=2,s=true,waterlogged=true]
conquest:dark_sandstone_column_with_dark_sandstone_base_vertical_quarter[e=true,facing=west,layer=2,s=true,waterlogged=false]
conquest:dark_sandstone_column_with_dark_sandstone_base_vertical_quarter[e=true,facing=west,layer=2,s=false,waterlogged=true]
conquest:dark_sandstone_column_with_dark_sandstone_base_vertical_quarter[e=true,facing=west,layer=2,s=false,waterlogged=false]
conquest:dark_sandstone_column_with_dark_sandstone_base_vertical_quarter[e=true,facing=west,layer=3,s=true,waterlogged=true]
conquest:dark_sandstone_column_with_dark_sandstone_base_vertical_quarter[e=true,facing=west,layer=3,s=true,waterlogged=false]
conquest:dark_sandstone_column_with_dark_sandstone_base_vertical_quarter[e=true,facing=west,layer=3,s=false,waterlogged=true]
conquest:dark_sandstone_column_with_dark_sandstone_base_vertical_quarter[e=true,facing=west,layer=3,s=false,waterlogged=false]
conquest:dark_sandstone_column_with_dark_sandstone_base_vertical_quarter[e=true,facing=east,layer=1,s=true,waterlogged=true]
conquest:dark_sandstone_column_with_dark_sandstone_base_vertical_quarter[e=true,facing=east,layer=1,s=true,waterlogged=false]
conquest:dark_sandstone_column_with_dark_sandstone_base_vertical_quarter[e=true,facing=east,layer=1,s=false,waterlogged=true]
conquest:dark_sandstone_column_with_dark_sandstone_base_vertical_quarter[e=true,facing=east,layer=1,s=false,waterlogged=false]
conquest:dark_sandstone_column_with_dark_sandstone_base_vertical_quarter[e=true,facing=east,layer=2,s=true,waterlogged=true]
conquest:dark_sandstone_column_with_dark_sandstone_base_vertical_quarter[e=true,facing=east,layer=2,s=true,waterlogged=false]
conquest:dark_sandstone_column_with_dark_sandstone_base_vertical_quarter[e=true,facing=east,layer=2,s=false,waterlogged=true]
conquest:dark_sandstone_column_with_dark_sandstone_base_vertical_quarter[e=true,facing=east,layer=2,s=false,waterlogged=false]
conquest:dark_sandstone_column_with_dark_sandstone_base_vertical_quarter[e=true,facing=east,layer=3,s=true,waterlogged=true]
conquest:dark_sandstone_column_with_dark_sandstone_base_vertical_quarter[e=true,facing=east,layer=3,s=true,waterlogged=false]
conquest:dark_sandstone_column_with_dark_sandstone_base_vertical_quarter[e=true,facing=east,layer=3,s=false,waterlogged=true]
conquest:dark_sandstone_column_with_dark_sandstone_base_vertical_quarter[e=true,facing=east,layer=3,s=false,waterlogged=false]
conquest:dark_sandstone_column_with_dark_sandstone_base_vertical_quarter[e=false,facing=north,layer=1,s=true,waterlogged=true]
conquest:dark_sandstone_column_with_dark_sandstone_base_vertical_quarter[e=false,facing=north,layer=1,s=true,waterlogged=false]
conquest:dark_sandstone_column_with_dark_sandstone_base_vertical_quarter[e=false,facing=north,layer=1,s=false,waterlogged=true]
conquest:dark_sandstone_column_with_dark_sandstone_base_vertical_quarter[e=false,facing=north,layer=1,s=false,waterlogged=false]
conquest:dark_sandstone_column_with_dark_sandstone_base_vertical_quarter[e=false,facing=north,layer=2,s=true,waterlogged=true]
conquest:dark_sandstone_column_with_dark_sandstone_base_vertical_quarter[e=false,facing=north,layer=2,s=true,waterlogged=false]
conquest:dark_sandstone_column_with_dark_sandstone_base_vertical_quarter[e=false,facing=north,layer=2,s=false,waterlogged=true]
conquest:dark_sandstone_column_with_dark_sandstone_base_vertical_quarter[e=false,facing=north,layer=2,s=false,waterlogged=false]
conquest:dark_sandstone_column_with_dark_sandstone_base_vertical_quarter[e=false,facing=north,layer=3,s=true,waterlogged=true]
conquest:dark_sandstone_column_with_dark_sandstone_base_vertical_quarter[e=false,facing=north,layer=3,s=true,waterlogged=false]
conquest:dark_sandstone_column_with_dark_sandstone_base_vertical_quarter[e=false,facing=north,layer=3,s=false,waterlogged=true]
conquest:dark_sandstone_column_with_dark_sandstone_base_vertical_quarter[e=false,facing=north,layer=3,s=false,waterlogged=false]
conquest:dark_sandstone_column_with_dark_sandstone_base_vertical_quarter[e=false,facing=south,layer=1,s=true,waterlogged=true]
conquest:dark_sandstone_column_with_dark_sandstone_base_vertical_quarter[e=false,facing=south,layer=1,s=true,waterlogged=false]
conquest:dark_sandstone_column_with_dark_sandstone_base_vertical_quarter[e=false,facing=south,layer=1,s=false,waterlogged=true]
conquest:dark_sandstone_column_with_dark_sandstone_base_vertical_quarter[e=false,facing=south,layer=1,s=false,waterlogged=false]
conquest:dark_sandstone_column_with_dark_sandstone_base_vertical_quarter[e=false,facing=south,layer=2,s=true,waterlogged=true]
conquest:dark_sandstone_column_with_dark_sandstone_base_vertical_quarter[e=false,facing=south,layer=2,s=true,waterlogged=false]
conquest:dark_sandstone_column_with_dark_sandstone_base_vertical_quarter[e=false,facing=south,layer=2,s=false,waterlogged=true]
conquest:dark_sandstone_column_with_dark_sandstone_base_vertical_quarter[e=false,facing=south,layer=2,s=false,waterlogged=false]
conquest:dark_sandstone_column_with_dark_sandstone_base_vertical_quarter[e=false,facing=south,layer=3,s=true,waterlogged=true]
conquest:dark_sandstone_column_with_dark_sandstone_base_vertical_quarter[e=false,facing=south,layer=3,s=true,waterlogged=false]
conquest:dark_sandstone_column_with_dark_sandstone_base_vertical_quarter[e=false,facing=south,layer=3,s=false,waterlogged=true]
conquest:dark_sandstone_column_with_dark_sandstone_base_vertical_quarter[e=false,facing=south,layer=3,s=false,waterlogged=false]
conquest:dark_sandstone_column_with_dark_sandstone_base_vertical_quarter[e=false,facing=west,layer=1,s=true,waterlogged=true]
conquest:dark_sandstone_column_with_dark_sandstone_base_vertical_quarter[e=false,facing=west,layer=1,s=true,waterlogged=false]
conquest:dark_sandstone_column_with_dark_sandstone_base_vertical_quarter[e=false,facing=west,layer=1,s=false,waterlogged=true]
conquest:dark_sandstone_column_with_dark_sandstone_base_vertical_quarter[e=false,facing=west,layer=1,s=false,waterlogged=false]
conquest:dark_sandstone_column_with_dark_sandstone_base_vertical_quarter[e=false,facing=west,layer=2,s=true,waterlogged=true]
conquest:dark_sandstone_column_with_dark_sandstone_base_vertical_quarter[e=false,facing=west,layer=2,s=true,waterlogged=false]
conquest:dark_sandstone_column_with_dark_sandstone_base_vertical_quarter[e=false,facing=west,layer=2,s=false,waterlogged=true]
conquest:dark_sandstone_column_with_dark_sandstone_base_vertical_quarter[e=false,facing=west,layer=2,s=false,waterlogged=false]
conquest:dark_sandstone_column_with_dark_sandstone_base_vertical_quarter[e=false,facing=west,layer=3,s=true,waterlogged=true]
conquest:dark_sandstone_column_with_dark_sandstone_base_vertical_quarter[e=false,facing=west,layer=3,s=true,waterlogged=false]
conquest:dark_sandstone_column_with_dark_sandstone_base_vertical_quarter[e=false,facing=west,layer=3,s=false,waterlogged=true]
conquest:dark_sandstone_column_with_dark_sandstone_base_vertical_quarter[e=false,facing=west,layer=3,s=false,waterlogged=false]
conquest:dark_sandstone_column_with_dark_sandstone_base_vertical_quarter[e=false,facing=east,layer=1,s=true,waterlogged=true]
conquest:dark_sandstone_column_with_dark_sandstone_base_vertical_quarter[e=false,facing=east,layer=1,s=true,waterlogged=false]
conquest:dark_sandstone_column_with_dark_sandstone_base_vertical_quarter[e=false,facing=east,layer=1,s=false,waterlogged=true]
conquest:dark_sandstone_column_with_dark_sandstone_base_vertical_quarter[e=false,facing=east,layer=1,s=false,waterlogged=false]
conquest:dark_sandstone_column_with_dark_sandstone_base_vertical_quarter[e=false,facing=east,layer=2,s=true,waterlogged=true]
conquest:dark_sandstone_column_with_dark_sandstone_base_vertical_quarter[e=false,facing=east,layer=2,s=true,waterlogged=false]
conquest:dark_sandstone_column_with_dark_sandstone_base_vertical_quarter[e=false,facing=east,layer=2,s=false,waterlogged=true]
conquest:dark_sandstone_column_with_dark_sandstone_base_vertical_quarter[e=false,facing=east,layer=2,s=false,waterlogged=false]
conquest:dark_sandstone_column_with_dark_sandstone_base_vertical_quarter[e=false,facing=east,layer=3,s=true,waterlogged=true]
conquest:dark_sandstone_column_with_dark_sandstone_base_vertical_quarter[e=false,facing=east,layer=3,s=true,waterlogged=false]
conquest:dark_sandstone_column_with_dark_sandstone_base_vertical_quarter[e=false,facing=east,layer=3,s=false,waterlogged=true]
conquest:dark_sandstone_column_with_dark_sandstone_base_vertical_quarter[e=false,facing=east,layer=3,s=false,waterlogged=false]
conquest:dark_sandstone_column_with_dark_sandstone_base_vertical_slab[e=true,facing=north,layer=1,s=true,w=true,waterlogged=true]
conquest:dark_sandstone_column_with_dark_sandstone_base_vertical_slab[e=true,facing=north,layer=1,s=true,w=true,waterlogged=false]
conquest:dark_sandstone_column_with_dark_sandstone_base_vertical_slab[e=true,facing=north,layer=1,s=true,w=false,waterlogged=true]
conquest:dark_sandstone_column_with_dark_sandstone_base_vertical_slab[e=true,facing=north,layer=1,s=true,w=false,waterlogged=false]
conquest:dark_sandstone_column_with_dark_sandstone_base_vertical_slab[e=true,facing=north,layer=1,s=false,w=true,waterlogged=true]
conquest:dark_sandstone_column_with_dark_sandstone_base_vertical_slab[e=true,facing=north,layer=1,s=false,w=true,waterlogged=false]
conquest:dark_sandstone_column_with_dark_sandstone_base_vertical_slab[e=true,facing=north,layer=1,s=false,w=false,waterlogged=true]
conquest:dark_sandstone_column_with_dark_sandstone_base_vertical_slab[e=true,facing=north,layer=1,s=false,w=false,waterlogged=false]
conquest:dark_sandstone_column_with_dark_sandstone_base_vertical_slab[e=true,facing=north,layer=2,s=true,w=true,waterlogged=true]
conquest:dark_sandstone_column_with_dark_sandstone_base_vertical_slab[e=true,facing=north,layer=2,s=true,w=true,waterlogged=false]
conquest:dark_sandstone_column_with_dark_sandstone_base_vertical_slab[e=true,facing=north,layer=2,s=true,w=false,waterlogged=true]
conquest:dark_sandstone_column_with_dark_sandstone_base_vertical_slab[e=true,facing=north,layer=2,s=true,w=false,waterlogged=false]
conquest:dark_sandstone_column_with_dark_sandstone_base_vertical_slab[e=true,facing=north,layer=2,s=false,w=true,waterlogged=true]
conquest:dark_sandstone_column_with_dark_sandstone_base_vertical_slab[e=true,facing=north,layer=2,s=false,w=true,waterlogged=false]
conquest:dark_sandstone_column_with_dark_sandstone_base_vertical_slab[e=true,facing=north,layer=2,s=false,w=false,waterlogged=true]
conquest:dark_sandstone_column_with_dark_sandstone_base_vertical_slab[e=true,facing=north,layer=2,s=false,w=false,waterlogged=false]
conquest:dark_sandstone_column_with_dark_sandstone_base_vertical_slab[e=true,facing=north,layer=3,s=true,w=true,waterlogged=true]
conquest:dark_sandstone_column_with_dark_sandstone_base_vertical_slab[e=true,facing=north,layer=3,s=true,w=true,waterlogged=false]
conquest:dark_sandstone_column_with_dark_sandstone_base_vertical_slab[e=true,facing=north,layer=3,s=true,w=false,waterlogged=true]
conquest:dark_sandstone_column_with_dark_sandstone_base_vertical_slab[e=true,facing=north,layer=3,s=true,w=false,waterlogged=false]
conquest:dark_sandstone_column_with_dark_sandstone_base_vertical_slab[e=true,facing=north,layer=3,s=false,w=true,waterlogged=true]
conquest:dark_sandstone_column_with_dark_sandstone_base_vertical_slab[e=true,facing=north,layer=3,s=false,w=true,waterlogged=false]
conquest:dark_sandstone_column_with_dark_sandstone_base_vertical_slab[e=true,facing=north,layer=3,s=false,w=false,waterlogged=true]
conquest:dark_sandstone_column_with_dark_sandstone_base_vertical_slab[e=true,facing=north,layer=3,s=false,w=false,waterlogged=false]
conquest:dark_sandstone_column_with_dark_sandstone_base_vertical_slab[e=true,facing=south,layer=1,s=true,w=true,waterlogged=true]
conquest:dark_sandstone_column_with_dark_sandstone_base_vertical_slab[e=true,facing=south,layer=1,s=true,w=true,waterlogged=false]
conquest:dark_sandstone_column_with_dark_sandstone_base_vertical_slab[e=true,facing=south,layer=1,s=true,w=false,waterlogged=true]
conquest:dark_sandstone_column_with_dark_sandstone_base_vertical_slab[e=true,facing=south,layer=1,s=true,w=false,waterlogged=false]
conquest:dark_sandstone_column_with_dark_sandstone_base_vertical_slab[e=true,facing=south,layer=1,s=false,w=true,waterlogged=true]
conquest:dark_sandstone_column_with_dark_sandstone_base_vertical_slab[e=true,facing=south,layer=1,s=false,w=true,waterlogged=false]
conquest:dark_sandstone_column_with_dark_sandstone_base_vertical_slab[e=true,facing=south,layer=1,s=false,w=false,waterlogged=true]
conquest:dark_sandstone_column_with_dark_sandstone_base_vertical_slab[e=true,facing=south,layer=1,s=false,w=false,waterlogged=false]
conquest:dark_sandstone_column_with_dark_sandstone_base_vertical_slab[e=true,facing=south,layer=2,s=true,w=true,waterlogged=true]
conquest:dark_sandstone_column_with_dark_sandstone_base_vertical_slab[e=true,facing=south,layer=2,s=true,w=true,waterlogged=false]
conquest:dark_sandstone_column_with_dark_sandstone_base_vertical_slab[e=true,facing=south,layer=2,s=true,w=false,waterlogged=true]
conquest:dark_sandstone_column_with_dark_sandstone_base_vertical_slab[e=true,facing=south,layer=2,s=true,w=false,waterlogged=false]
conquest:dark_sandstone_column_with_dark_sandstone_base_vertical_slab[e=true,facing=south,layer=2,s=false,w=true,waterlogged=true]
conquest:dark_sandstone_column_with_dark_sandstone_base_vertical_slab[e=true,facing=south,layer=2,s=false,w=true,waterlogged=false]
conquest:dark_sandstone_column_with_dark_sandstone_base_vertical_slab[e=true,facing=south,layer=2,s=false,w=false,waterlogged=true]
conquest:dark_sandstone_column_with_dark_sandstone_base_vertical_slab[e=true,facing=south,layer=2,s=false,w=false,waterlogged=false]
conquest:dark_sandstone_column_with_dark_sandstone_base_vertical_slab[e=true,facing=south,layer=3,s=true,w=true,waterlogged=true]
conquest:dark_sandstone_column_with_dark_sandstone_base_vertical_slab[e=true,facing=south,layer=3,s=true,w=true,waterlogged=false]
conquest:dark_sandstone_column_with_dark_sandstone_base_vertical_slab[e=true,facing=south,layer=3,s=true,w=false,waterlogged=true]
conquest:dark_sandstone_column_with_dark_sandstone_base_vertical_slab[e=true,facing=south,layer=3,s=true,w=false,waterlogged=false]
conquest:dark_sandstone_column_with_dark_sandstone_base_vertical_slab[e=true,facing=south,layer=3,s=false,w=true,waterlogged=true]
conquest:dark_sandstone_column_with_dark_sandstone_base_vertical_slab[e=true,facing=south,layer=3,s=false,w=true,waterlogged=false]
conquest:dark_sandstone_column_with_dark_sandstone_base_vertical_slab[e=true,facing=south,layer=3,s=false,w=false,waterlogged=true]
conquest:dark_sandstone_column_with_dark_sandstone_base_vertical_slab[e=true,facing=south,layer=3,s=false,w=false,waterlogged=false]
conquest:dark_sandstone_column_with_dark_sandstone_base_vertical_slab[e=true,facing=west,layer=1,s=true,w=true,waterlogged=true]
conquest:dark_sandstone_column_with_dark_sandstone_base_vertical_slab[e=true,facing=west,layer=1,s=true,w=true,waterlogged=false]
conquest:dark_sandstone_column_with_dark_sandstone_base_vertical_slab[e=true,facing=west,layer=1,s=true,w=false,waterlogged=true]
conquest:dark_sandstone_column_with_dark_sandstone_base_vertical_slab[e=true,facing=west,layer=1,s=true,w=false,waterlogged=false]
conquest:dark_sandstone_column_with_dark_sandstone_base_vertical_slab[e=true,facing=west,layer=1,s=false,w=true,waterlogged=true]
conquest:dark_sandstone_column_with_dark_sandstone_base_vertical_slab[e=true,facing=west,layer=1,s=false,w=true,waterlogged=false]
conquest:dark_sandstone_column_with_dark_sandstone_base_vertical_slab[e=true,facing=west,layer=1,s=false,w=false,waterlogged=true]
conquest:dark_sandstone_column_with_dark_sandstone_base_vertical_slab[e=true,facing=west,layer=1,s=false,w=false,waterlogged=false]
conquest:dark_sandstone_column_with_dark_sandstone_base_vertical_slab[e=true,facing=west,layer=2,s=true,w=true,waterlogged=true]
conquest:dark_sandstone_column_with_dark_sandstone_base_vertical_slab[e=true,facing=west,layer=2,s=true,w=true,waterlogged=false]
conquest:dark_sandstone_column_with_dark_sandstone_base_vertical_slab[e=true,facing=west,layer=2,s=true,w=false,waterlogged=true]
conquest:dark_sandstone_column_with_dark_sandstone_base_vertical_slab[e=true,facing=west,layer=2,s=true,w=false,waterlogged=false]
conquest:dark_sandstone_column_with_dark_sandstone_base_vertical_slab[e=true,facing=west,layer=2,s=false,w=true,waterlogged=true]
conquest:dark_sandstone_column_with_dark_sandstone_base_vertical_slab[e=true,facing=west,layer=2,s=false,w=true,waterlogged=false]
conquest:dark_sandstone_column_with_dark_sandstone_base_vertical_slab[e=true,facing=west,layer=2,s=false,w=false,waterlogged=true]
conquest:dark_sandstone_column_with_dark_sandstone_base_vertical_slab[e=true,facing=west,layer=2,s=false,w=false,waterlogged=false]
conquest:dark_sandstone_column_with_dark_sandstone_base_vertical_slab[e=true,facing=west,layer=3,s=true,w=true,waterlogged=true]
conquest:dark_sandstone_column_with_dark_sandstone_base_vertical_slab[e=true,facing=west,layer=3,s=true,w=true,waterlogged=false]
conquest:dark_sandstone_column_with_dark_sandstone_base_vertical_slab[e=true,facing=west,layer=3,s=true,w=false,waterlogged=true]
conquest:dark_sandstone_column_with_dark_sandstone_base_vertical_slab[e=true,facing=west,layer=3,s=true,w=false,waterlogged=false]
conquest:dark_sandstone_column_with_dark_sandstone_base_vertical_slab[e=true,facing=west,layer=3,s=false,w=true,waterlogged=true]
conquest:dark_sandstone_column_with_dark_sandstone_base_vertical_slab[e=true,facing=west,layer=3,s=false,w=true,waterlogged=false]
conquest:dark_sandstone_column_with_dark_sandstone_base_vertical_slab[e=true,facing=west,layer=3,s=false,w=false,waterlogged=true]
conquest:dark_sandstone_column_with_dark_sandstone_base_vertical_slab[e=true,facing=west,layer=3,s=false,w=false,waterlogged=false]
conquest:dark_sandstone_column_with_dark_sandstone_base_vertical_slab[e=true,facing=east,layer=1,s=true,w=true,waterlogged=true]
conquest:dark_sandstone_column_with_dark_sandstone_base_vertical_slab[e=true,facing=east,layer=1,s=true,w=true,waterlogged=false]
conquest:dark_sandstone_column_with_dark_sandstone_base_vertical_slab[e=true,facing=east,layer=1,s=true,w=false,waterlogged=true]
conquest:dark_sandstone_column_with_dark_sandstone_base_vertical_slab[e=true,facing=east,layer=1,s=true,w=false,waterlogged=false]
conquest:dark_sandstone_column_with_dark_sandstone_base_vertical_slab[e=true,facing=east,layer=1,s=false,w=true,waterlogged=true]
conquest:dark_sandstone_column_with_dark_sandstone_base_vertical_slab[e=true,facing=east,layer=1,s=false,w=true,waterlogged=false]
conquest:dark_sandstone_column_with_dark_sandstone_base_vertical_slab[e=true,facing=east,layer=1,s=false,w=false,waterlogged=true]
conquest:dark_sandstone_column_with_dark_sandstone_base_vertical_slab[e=true,facing=east,layer=1,s=false,w=false,waterlogged=false]
conquest:dark_sandstone_column_with_dark_sandstone_base_vertical_slab[e=true,facing=east,layer=2,s=true,w=true,waterlogged=true]
conquest:dark_sandstone_column_with_dark_sandstone_base_vertical_slab[e=true,facing=east,layer=2,s=true,w=true,waterlogged=false]
conquest:dark_sandstone_column_with_dark_sandstone_base_vertical_slab[e=true,facing=east,layer=2,s=true,w=false,waterlogged=true]
conquest:dark_sandstone_column_with_dark_sandstone_base_vertical_slab[e=true,facing=east,layer=2,s=true,w=false,waterlogged=false]
conquest:dark_sandstone_column_with_dark_sandstone_base_vertical_slab[e=true,facing=east,layer=2,s=false,w=true,waterlogged=true]
conquest:dark_sandstone_column_with_dark_sandstone_base_vertical_slab[e=true,facing=east,layer=2,s=false,w=true,waterlogged=false]
conquest:dark_sandstone_column_with_dark_sandstone_base_vertical_slab[e=true,facing=east,layer=2,s=false,w=false,waterlogged=true]
conquest:dark_sandstone_column_with_dark_sandstone_base_vertical_slab[e=true,facing=east,layer=2,s=false,w=false,waterlogged=false]
conquest:dark_sandstone_column_with_dark_sandstone_base_vertical_slab[e=true,facing=east,layer=3,s=true,w=true,waterlogged=true]
conquest:dark_sandstone_column_with_dark_sandstone_base_vertical_slab[e=true,facing=east,layer=3,s=true,w=true,waterlogged=false]
conquest:dark_sandstone_column_with_dark_sandstone_base_vertical_slab[e=true,facing=east,layer=3,s=true,w=false,waterlogged=true]
conquest:dark_sandstone_column_with_dark_sandstone_base_vertical_slab[e=true,facing=east,layer=3,s=true,w=false,waterlogged=false]
conquest:dark_sandstone_column_with_dark_sandstone_base_vertical_slab[e=true,facing=east,layer=3,s=false,w=true,waterlogged=true]
conquest:dark_sandstone_column_with_dark_sandstone_base_vertical_slab[e=true,facing=east,layer=3,s=false,w=true,waterlogged=false]
conquest:dark_sandstone_column_with_dark_sandstone_base_vertical_slab[e=true,facing=east,layer=3,s=false,w=false,waterlogged=true]
conquest:dark_sandstone_column_with_dark_sandstone_base_vertical_slab[e=true,facing=east,layer=3,s=false,w=false,waterlogged=false]
conquest:dark_sandstone_column_with_dark_sandstone_base_vertical_slab[e=false,facing=north,layer=1,s=true,w=true,waterlogged=true]
conquest:dark_sandstone_column_with_dark_sandstone_base_vertical_slab[e=false,facing=north,layer=1,s=true,w=true,waterlogged=false]
conquest:dark_sandstone_column_with_dark_sandstone_base_vertical_slab[e=false,facing=north,layer=1,s=true,w=false,waterlogged=true]
conquest:dark_sandstone_column_with_dark_sandstone_base_vertical_slab[e=false,facing=north,layer=1,s=true,w=false,waterlogged=false]
conquest:dark_sandstone_column_with_dark_sandstone_base_vertical_slab[e=false,facing=north,layer=1,s=false,w=true,waterlogged=true]
conquest:dark_sandstone_column_with_dark_sandstone_base_vertical_slab[e=false,facing=north,layer=1,s=false,w=true,waterlogged=false]
conquest:dark_sandstone_column_with_dark_sandstone_base_vertical_slab[e=false,facing=north,layer=1,s=false,w=false,waterlogged=true]
conquest:dark_sandstone_column_with_dark_sandstone_base_vertical_slab[e=false,facing=north,layer=1,s=false,w=false,waterlogged=false]
conquest:dark_sandstone_column_with_dark_sandstone_base_vertical_slab[e=false,facing=north,layer=2,s=true,w=true,waterlogged=true]
conquest:dark_sandstone_column_with_dark_sandstone_base_vertical_slab[e=false,facing=north,layer=2,s=true,w=true,waterlogged=false]
conquest:dark_sandstone_column_with_dark_sandstone_base_vertical_slab[e=false,facing=north,layer=2,s=true,w=false,waterlogged=true]
conquest:dark_sandstone_column_with_dark_sandstone_base_vertical_slab[e=false,facing=north,layer=2,s=true,w=false,waterlogged=false]
conquest:dark_sandstone_column_with_dark_sandstone_base_vertical_slab[e=false,facing=north,layer=2,s=false,w=true,waterlogged=true]
conquest:dark_sandstone_column_with_dark_sandstone_base_vertical_slab[e=false,facing=north,layer=2,s=false,w=true,waterlogged=false]
conquest:dark_sandstone_column_with_dark_sandstone_base_vertical_slab[e=false,facing=north,layer=2,s=false,w=false,waterlogged=true]
conquest:dark_sandstone_column_with_dark_sandstone_base_vertical_slab[e=false,facing=north,layer=2,s=false,w=false,waterlogged=false]
conquest:dark_sandstone_column_with_dark_sandstone_base_vertical_slab[e=false,facing=north,layer=3,s=true,w=true,waterlogged=true]
conquest:dark_sandstone_column_with_dark_sandstone_base_vertical_slab[e=false,facing=north,layer=3,s=true,w=true,waterlogged=false]
conquest:dark_sandstone_column_with_dark_sandstone_base_vertical_slab[e=false,facing=north,layer=3,s=true,w=false,waterlogged=true]
conquest:dark_sandstone_column_with_dark_sandstone_base_vertical_slab[e=false,facing=north,layer=3,s=true,w=false,waterlogged=false]
conquest:dark_sandstone_column_with_dark_sandstone_base_vertical_slab[e=false,facing=north,layer=3,s=false,w=true,waterlogged=true]
conquest:dark_sandstone_column_with_dark_sandstone_base_vertical_slab[e=false,facing=north,layer=3,s=false,w=true,waterlogged=false]
conquest:dark_sandstone_column_with_dark_sandstone_base_vertical_slab[e=false,facing=north,layer=3,s=false,w=false,waterlogged=true]
conquest:dark_sandstone_column_with_dark_sandstone_base_vertical_slab[e=false,facing=north,layer=3,s=false,w=false,waterlogged=false]
conquest:dark_sandstone_column_with_dark_sandstone_base_vertical_slab[e=false,facing=south,layer=1,s=true,w=true,waterlogged=true]
conquest:dark_sandstone_column_with_dark_sandstone_base_vertical_slab[e=false,facing=south,layer=1,s=true,w=true,waterlogged=false]
conquest:dark_sandstone_column_with_dark_sandstone_base_vertical_slab[e=false,facing=south,layer=1,s=true,w=false,waterlogged=true]
conquest:dark_sandstone_column_with_dark_sandstone_base_vertical_slab[e=false,facing=south,layer=1,s=true,w=false,waterlogged=false]
conquest:dark_sandstone_column_with_dark_sandstone_base_vertical_slab[e=false,facing=south,layer=1,s=false,w=true,waterlogged=true]
conquest:dark_sandstone_column_with_dark_sandstone_base_vertical_slab[e=false,facing=south,layer=1,s=false,w=true,waterlogged=false]
conquest:dark_sandstone_column_with_dark_sandstone_base_vertical_slab[e=false,facing=south,layer=1,s=false,w=false,waterlogged=true]
conquest:dark_sandstone_column_with_dark_sandstone_base_vertical_slab[e=false,facing=south,layer=1,s=false,w=false,waterlogged=false]
conquest:dark_sandstone_column_with_dark_sandstone_base_vertical_slab[e=false,facing=south,layer=2,s=true,w=true,waterlogged=true]
conquest:dark_sandstone_column_with_dark_sandstone_base_vertical_slab[e=false,facing=south,layer=2,s=true,w=true,waterlogged=false]
conquest:dark_sandstone_column_with_dark_sandstone_base_vertical_slab[e=false,facing=south,layer=2,s=true,w=false,waterlogged=true]
conquest:dark_sandstone_column_with_dark_sandstone_base_vertical_slab[e=false,facing=south,layer=2,s=true,w=false,waterlogged=false]
conquest:dark_sandstone_column_with_dark_sandstone_base_vertical_slab[e=false,facing=south,layer=2,s=false,w=true,waterlogged=true]
conquest:dark_sandstone_column_with_dark_sandstone_base_vertical_slab[e=false,facing=south,layer=2,s=false,w=true,waterlogged=false]
conquest:dark_sandstone_column_with_dark_sandstone_base_vertical_slab[e=false,facing=south,layer=2,s=false,w=false,waterlogged=true]
conquest:dark_sandstone_column_with_dark_sandstone_base_vertical_slab[e=false,facing=south,layer=2,s=false,w=false,waterlogged=false]
conquest:dark_sandstone_column_with_dark_sandstone_base_vertical_slab[e=false,facing=south,layer=3,s=true,w=true,waterlogged=true]
conquest:dark_sandstone_column_with_dark_sandstone_base_vertical_slab[e=false,facing=south,layer=3,s=true,w=true,waterlogged=false]
conquest:dark_sandstone_column_with_dark_sandstone_base_vertical_slab[e=false,facing=south,layer=3,s=true,w=false,waterlogged=true]
conquest:dark_sandstone_column_with_dark_sandstone_base_vertical_slab[e=false,facing=south,layer=3,s=true,w=false,waterlogged=false]
conquest:dark_sandstone_column_with_dark_sandstone_base_vertical_slab[e=false,facing=south,layer=3,s=false,w=true,waterlogged=true]
conquest:dark_sandstone_column_with_dark_sandstone_base_vertical_slab[e=false,facing=south,layer=3,s=false,w=true,waterlogged=false]
conquest:dark_sandstone_column_with_dark_sandstone_base_vertical_slab[e=false,facing=south,layer=3,s=false,w=false,waterlogged=true]
conquest:dark_sandstone_column_with_dark_sandstone_base_vertical_slab[e=false,facing=south,layer=3,s=false,w=false,waterlogged=false]
conquest:dark_sandstone_column_with_dark_sandstone_base_vertical_slab[e=false,facing=west,layer=1,s=true,w=true,waterlogged=true]
conquest:dark_sandstone_column_with_dark_sandstone_base_vertical_slab[e=false,facing=west,layer=1,s=true,w=true,waterlogged=false]
conquest:dark_sandstone_column_with_dark_sandstone_base_vertical_slab[e=false,facing=west,layer=1,s=true,w=false,waterlogged=true]
conquest:dark_sandstone_column_with_dark_sandstone_base_vertical_slab[e=false,facing=west,layer=1,s=true,w=false,waterlogged=false]
conquest:dark_sandstone_column_with_dark_sandstone_base_vertical_slab[e=false,facing=west,layer=1,s=false,w=true,waterlogged=true]
conquest:dark_sandstone_column_with_dark_sandstone_base_vertical_slab[e=false,facing=west,layer=1,s=false,w=true,waterlogged=false]
conquest:dark_sandstone_column_with_dark_sandstone_base_vertical_slab[e=false,facing=west,layer=1,s=false,w=false,waterlogged=true]
conquest:dark_sandstone_column_with_dark_sandstone_base_vertical_slab[e=false,facing=west,layer=1,s=false,w=false,waterlogged=false]
conquest:dark_sandstone_column_with_dark_sandstone_base_vertical_slab[e=false,facing=west,layer=2,s=true,w=true,waterlogged=true]
conquest:dark_sandstone_column_with_dark_sandstone_base_vertical_slab[e=false,facing=west,layer=2,s=true,w=true,waterlogged=false]
conquest:dark_sandstone_column_with_dark_sandstone_base_vertical_slab[e=false,facing=west,layer=2,s=true,w=false,waterlogged=true]
conquest:dark_sandstone_column_with_dark_sandstone_base_vertical_slab[e=false,facing=west,layer=2,s=true,w=false,waterlogged=false]
conquest:dark_sandstone_column_with_dark_sandstone_base_vertical_slab[e=false,facing=west,layer=2,s=false,w=true,waterlogged=true]
conquest:dark_sandstone_column_with_dark_sandstone_base_vertical_slab[e=false,facing=west,layer=2,s=false,w=true,waterlogged=false]
conquest:dark_sandstone_column_with_dark_sandstone_base_vertical_slab[e=false,facing=west,layer=2,s=false,w=false,waterlogged=true]
conquest:dark_sandstone_column_with_dark_sandstone_base_vertical_slab[e=false,facing=west,layer=2,s=false,w=false,waterlogged=false]
conquest:dark_sandstone_column_with_dark_sandstone_base_vertical_slab[e=false,facing=west,layer=3,s=true,w=true,waterlogged=true]
conquest:dark_sandstone_column_with_dark_sandstone_base_vertical_slab[e=false,facing=west,layer=3,s=true,w=true,waterlogged=false]
conquest:dark_sandstone_column_with_dark_sandstone_base_vertical_slab[e=false,facing=west,layer=3,s=true,w=false,waterlogged=true]
conquest:dark_sandstone_column_with_dark_sandstone_base_vertical_slab[e=false,facing=west,layer=3,s=true,w=false,waterlogged=false]
conquest:dark_sandstone_column_with_dark_sandstone_base_vertical_slab[e=false,facing=west,layer=3,s=false,w=true,waterlogged=true]
conquest:dark_sandstone_column_with_dark_sandstone_base_vertical_slab[e=false,facing=west,layer=3,s=false,w=true,waterlogged=false]
conquest:dark_sandstone_column_with_dark_sandstone_base_vertical_slab[e=false,facing=west,layer=3,s=false,w=false,waterlogged=true]
conquest:dark_sandstone_column_with_dark_sandstone_base_vertical_slab[e=false,facing=west,layer=3,s=false,w=false,waterlogged=false]
conquest:dark_sandstone_column_with_dark_sandstone_base_vertical_slab[e=false,facing=east,layer=1,s=true,w=true,waterlogged=true]
conquest:dark_sandstone_column_with_dark_sandstone_base_vertical_slab[e=false,facing=east,layer=1,s=true,w=true,waterlogged=false]
conquest:dark_sandstone_column_with_dark_sandstone_base_vertical_slab[e=false,facing=east,layer=1,s=true,w=false,waterlogged=true]
conquest:dark_sandstone_column_with_dark_sandstone_base_vertical_slab[e=false,facing=east,layer=1,s=true,w=false,waterlogged=false]
conquest:dark_sandstone_column_with_dark_sandstone_base_vertical_slab[e=false,facing=east,layer=1,s=false,w=true,waterlogged=true]
conquest:dark_sandstone_column_with_dark_sandstone_base_vertical_slab[e=false,facing=east,layer=1,s=false,w=true,waterlogged=false]
conquest:dark_sandstone_column_with_dark_sandstone_base_vertical_slab[e=false,facing=east,layer=1,s=false,w=false,waterlogged=true]
conquest:dark_sandstone_column_with_dark_sandstone_base_vertical_slab[e=false,facing=east,layer=1,s=false,w=false,waterlogged=false]
conquest:dark_sandstone_column_with_dark_sandstone_base_vertical_slab[e=false,facing=east,layer=2,s=true,w=true,waterlogged=true]
conquest:dark_sandstone_column_with_dark_sandstone_base_vertical_slab[e=false,facing=east,layer=2,s=true,w=true,waterlogged=false]
conquest:dark_sandstone_column_with_dark_sandstone_base_vertical_slab[e=false,facing=east,layer=2,s=true,w=false,waterlogged=true]
conquest:dark_sandstone_column_with_dark_sandstone_base_vertical_slab[e=false,facing=east,layer=2,s=true,w=false,waterlogged=false]
conquest:dark_sandstone_column_with_dark_sandstone_base_vertical_slab[e=false,facing=east,layer=2,s=false,w=true,waterlogged=true]
conquest:dark_sandstone_column_with_dark_sandstone_base_vertical_slab[e=false,facing=east,layer=2,s=false,w=true,waterlogged=false]
conquest:dark_sandstone_column_with_dark_sandstone_base_vertical_slab[e=false,facing=east,layer=2,s=false,w=false,waterlogged=true]
conquest:dark_sandstone_column_with_dark_sandstone_base_vertical_slab[e=false,facing=east,layer=2,s=false,w=false,waterlogged=false]
conquest:dark_sandstone_column_with_dark_sandstone_base_vertical_slab[e=false,facing=east,layer=3,s=true,w=true,waterlogged=true]
conquest:dark_sandstone_column_with_dark_sandstone_base_vertical_slab[e=false,facing=east,layer=3,s=true,w=true,waterlogged=false]
conquest:dark_sandstone_column_with_dark_sandstone_base_vertical_slab[e=false,facing=east,layer=3,s=true,w=false,waterlogged=true]
conquest:dark_sandstone_column_with_dark_sandstone_base_vertical_slab[e=false,facing=east,layer=3,s=true,w=false,waterlogged=false]
conquest:dark_sandstone_column_with_dark_sandstone_base_vertical_slab[e=false,facing=east,layer=3,s=false,w=true,waterlogged=true]
conquest:dark_sandstone_column_with_dark_sandstone_base_vertical_slab[e=false,facing=east,layer=3,s=false,w=true,waterlogged=false]
conquest:dark_sandstone_column_with_dark_sandstone_base_vertical_slab[e=false,facing=east,layer=3,s=false,w=false,waterlogged=true]
conquest:dark_sandstone_column_with_dark_sandstone_base_vertical_slab[e=false,facing=east,layer=3,s=false,w=false,waterlogged=false]
conquest:dark_sandstone_column_with_dark_sandstone_base_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:dark_sandstone_column_with_dark_sandstone_base_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:dark_sandstone_column_with_dark_sandstone_base_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:dark_sandstone_column_with_dark_sandstone_base_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:dark_sandstone_column_with_dark_sandstone_base_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:dark_sandstone_column_with_dark_sandstone_base_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:dark_sandstone_column_with_dark_sandstone_base_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:dark_sandstone_column_with_dark_sandstone_base_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:dark_sandstone_column_with_dark_sandstone_base_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:dark_sandstone_column_with_dark_sandstone_base_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:dark_sandstone_column_with_dark_sandstone_base_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:dark_sandstone_column_with_dark_sandstone_base_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:dark_sandstone_column_with_dark_sandstone_base_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:dark_sandstone_column_with_dark_sandstone_base_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:dark_sandstone_column_with_dark_sandstone_base_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:dark_sandstone_column_with_dark_sandstone_base_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:dark_sandstone_column_with_dark_sandstone_base_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:dark_sandstone_column_with_dark_sandstone_base_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:dark_sandstone_column_with_dark_sandstone_base_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:dark_sandstone_column_with_dark_sandstone_base_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:dark_sandstone_column_with_dark_sandstone_base_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:dark_sandstone_column_with_dark_sandstone_base_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:dark_sandstone_column_with_dark_sandstone_base_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:dark_sandstone_column_with_dark_sandstone_base_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:dark_sandstone_column_with_dark_sandstone_base_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:dark_sandstone_column_with_dark_sandstone_base_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:dark_sandstone_column_with_dark_sandstone_base_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:dark_sandstone_column_with_dark_sandstone_base_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:dark_sandstone_column_with_dark_sandstone_base_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:dark_sandstone_column_with_dark_sandstone_base_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:dark_sandstone_column_with_dark_sandstone_base_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:dark_sandstone_column_with_dark_sandstone_base_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:dark_sandstone_column_with_dark_sandstone_base_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:dark_sandstone_column_with_dark_sandstone_base_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:dark_sandstone_column_with_dark_sandstone_base_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:dark_sandstone_column_with_dark_sandstone_base_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:dark_sandstone_column_with_dark_sandstone_base_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:dark_sandstone_column_with_dark_sandstone_base_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:dark_sandstone_column_with_dark_sandstone_base_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:dark_sandstone_column_with_dark_sandstone_base_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:dark_sandstone_column_with_dark_sandstone_base_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:dark_sandstone_column_with_dark_sandstone_base_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:dark_sandstone_column_with_dark_sandstone_base_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:dark_sandstone_column_with_dark_sandstone_base_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:dark_sandstone_column_with_dark_sandstone_base_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:dark_sandstone_column_with_dark_sandstone_base_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:dark_sandstone_column_with_dark_sandstone_base_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:dark_sandstone_column_with_dark_sandstone_base_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:dark_sandstone_column_with_dark_sandstone_base_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:dark_sandstone_column_with_dark_sandstone_base_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:dark_sandstone_column_with_dark_sandstone_base_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:dark_sandstone_column_with_dark_sandstone_base_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:dark_sandstone_column_with_dark_sandstone_base_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:dark_sandstone_column_with_dark_sandstone_base_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:dark_sandstone_column_with_dark_sandstone_base_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:dark_sandstone_column_with_dark_sandstone_base_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:dark_sandstone_column_with_dark_sandstone_base_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:dark_sandstone_column_with_dark_sandstone_base_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:dark_sandstone_column_with_dark_sandstone_base_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:dark_sandstone_column_with_dark_sandstone_base_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:dark_sandstone_column_with_dark_sandstone_base_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:dark_sandstone_column_with_dark_sandstone_base_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:dark_sandstone_column_with_dark_sandstone_base_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:dark_sandstone_column_with_dark_sandstone_base_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:dark_sandstone_column_with_dark_sandstone_doric_capital[east=true,north=true,south=true,west=true]
conquest:dark_sandstone_column_with_dark_sandstone_doric_capital[east=true,north=true,south=true,west=false]
conquest:dark_sandstone_column_with_dark_sandstone_doric_capital[east=true,north=true,south=false,west=true]
conquest:dark_sandstone_column_with_dark_sandstone_doric_capital[east=true,north=true,south=false,west=false]
conquest:dark_sandstone_column_with_dark_sandstone_doric_capital[east=true,north=false,south=true,west=true]
conquest:dark_sandstone_column_with_dark_sandstone_doric_capital[east=true,north=false,south=true,west=false]
conquest:dark_sandstone_column_with_dark_sandstone_doric_capital[east=true,north=false,south=false,west=true]
conquest:dark_sandstone_column_with_dark_sandstone_doric_capital[east=true,north=false,south=false,west=false]
conquest:dark_sandstone_column_with_dark_sandstone_doric_capital[east=false,north=true,south=true,west=true]
conquest:dark_sandstone_column_with_dark_sandstone_doric_capital[east=false,north=true,south=true,west=false]
conquest:dark_sandstone_column_with_dark_sandstone_doric_capital[east=false,north=true,south=false,west=true]
conquest:dark_sandstone_column_with_dark_sandstone_doric_capital[east=false,north=true,south=false,west=false]
conquest:dark_sandstone_column_with_dark_sandstone_doric_capital[east=false,north=false,south=true,west=true]
conquest:dark_sandstone_column_with_dark_sandstone_doric_capital[east=false,north=false,south=true,west=false]
conquest:dark_sandstone_column_with_dark_sandstone_doric_capital[east=false,north=false,south=false,west=true]
conquest:dark_sandstone_column_with_dark_sandstone_doric_capital[east=false,north=false,south=false,west=false]
conquest:dark_sandstone_column_with_dark_sandstone_doric_capital_pillar[layer=1,waterlogged=true]
conquest:dark_sandstone_column_with_dark_sandstone_doric_capital_pillar[layer=1,waterlogged=false]
conquest:dark_sandstone_column_with_dark_sandstone_doric_capital_pillar[layer=2,waterlogged=true]
conquest:dark_sandstone_column_with_dark_sandstone_doric_capital_pillar[layer=2,waterlogged=false]
conquest:dark_sandstone_column_with_dark_sandstone_doric_capital_pillar[layer=3,waterlogged=true]
conquest:dark_sandstone_column_with_dark_sandstone_doric_capital_pillar[layer=3,waterlogged=false]
conquest:dark_sandstone_column_with_dark_sandstone_doric_capital_vertical_corner[facing=north,layer=1,waterlogged=true]
conquest:dark_sandstone_column_with_dark_sandstone_doric_capital_vertical_corner[facing=north,layer=1,waterlogged=false]
conquest:dark_sandstone_column_with_dark_sandstone_doric_capital_vertical_corner[facing=north,layer=2,waterlogged=true]
conquest:dark_sandstone_column_with_dark_sandstone_doric_capital_vertical_corner[facing=north,layer=2,waterlogged=false]
conquest:dark_sandstone_column_with_dark_sandstone_doric_capital_vertical_corner[facing=north,layer=3,waterlogged=true]
conquest:dark_sandstone_column_with_dark_sandstone_doric_capital_vertical_corner[facing=north,layer=3,waterlogged=false]
conquest:dark_sandstone_column_with_dark_sandstone_doric_capital_vertical_corner[facing=south,layer=1,waterlogged=true]
conquest:dark_sandstone_column_with_dark_sandstone_doric_capital_vertical_corner[facing=south,layer=1,waterlogged=false]
conquest:dark_sandstone_column_with_dark_sandstone_doric_capital_vertical_corner[facing=south,layer=2,waterlogged=true]
conquest:dark_sandstone_column_with_dark_sandstone_doric_capital_vertical_corner[facing=south,layer=2,waterlogged=false]
conquest:dark_sandstone_column_with_dark_sandstone_doric_capital_vertical_corner[facing=south,layer=3,waterlogged=true]
conquest:dark_sandstone_column_with_dark_sandstone_doric_capital_vertical_corner[facing=south,layer=3,waterlogged=false]
conquest:dark_sandstone_column_with_dark_sandstone_doric_capital_vertical_corner[facing=west,layer=1,waterlogged=true]
conquest:dark_sandstone_column_with_dark_sandstone_doric_capital_vertical_corner[facing=west,layer=1,waterlogged=false]
conquest:dark_sandstone_column_with_dark_sandstone_doric_capital_vertical_corner[facing=west,layer=2,waterlogged=true]
conquest:dark_sandstone_column_with_dark_sandstone_doric_capital_vertical_corner[facing=west,layer=2,waterlogged=false]
conquest:dark_sandstone_column_with_dark_sandstone_doric_capital_vertical_corner[facing=west,layer=3,waterlogged=true]
conquest:dark_sandstone_column_with_dark_sandstone_doric_capital_vertical_corner[facing=west,layer=3,waterlogged=false]
conquest:dark_sandstone_column_with_dark_sandstone_doric_capital_vertical_corner[facing=east,layer=1,waterlogged=true]
conquest:dark_sandstone_column_with_dark_sandstone_doric_capital_vertical_corner[facing=east,layer=1,waterlogged=false]
conquest:dark_sandstone_column_with_dark_sandstone_doric_capital_vertical_corner[facing=east,layer=2,waterlogged=true]
conquest:dark_sandstone_column_with_dark_sandstone_doric_capital_vertical_corner[facing=east,layer=2,waterlogged=false]
conquest:dark_sandstone_column_with_dark_sandstone_doric_capital_vertical_corner[facing=east,layer=3,waterlogged=true]
conquest:dark_sandstone_column_with_dark_sandstone_doric_capital_vertical_corner[facing=east,layer=3,waterlogged=false]
conquest:dark_sandstone_column_with_dark_sandstone_doric_capital_vertical_quarter[e=true,facing=north,layer=1,s=true,waterlogged=true]
conquest:dark_sandstone_column_with_dark_sandstone_doric_capital_vertical_quarter[e=true,facing=north,layer=1,s=true,waterlogged=false]
conquest:dark_sandstone_column_with_dark_sandstone_doric_capital_vertical_quarter[e=true,facing=north,layer=1,s=false,waterlogged=true]
conquest:dark_sandstone_column_with_dark_sandstone_doric_capital_vertical_quarter[e=true,facing=north,layer=1,s=false,waterlogged=false]
conquest:dark_sandstone_column_with_dark_sandstone_doric_capital_vertical_quarter[e=true,facing=north,layer=2,s=true,waterlogged=true]
conquest:dark_sandstone_column_with_dark_sandstone_doric_capital_vertical_quarter[e=true,facing=north,layer=2,s=true,waterlogged=false]
conquest:dark_sandstone_column_with_dark_sandstone_doric_capital_vertical_quarter[e=true,facing=north,layer=2,s=false,waterlogged=true]
conquest:dark_sandstone_column_with_dark_sandstone_doric_capital_vertical_quarter[e=true,facing=north,layer=2,s=false,waterlogged=false]
conquest:dark_sandstone_column_with_dark_sandstone_doric_capital_vertical_quarter[e=true,facing=north,layer=3,s=true,waterlogged=true]
conquest:dark_sandstone_column_with_dark_sandstone_doric_capital_vertical_quarter[e=true,facing=north,layer=3,s=true,waterlogged=false]
conquest:dark_sandstone_column_with_dark_sandstone_doric_capital_vertical_quarter[e=true,facing=north,layer=3,s=false,waterlogged=true]
conquest:dark_sandstone_column_with_dark_sandstone_doric_capital_vertical_quarter[e=true,facing=north,layer=3,s=false,waterlogged=false]
conquest:dark_sandstone_column_with_dark_sandstone_doric_capital_vertical_quarter[e=true,facing=south,layer=1,s=true,waterlogged=true]
conquest:dark_sandstone_column_with_dark_sandstone_doric_capital_vertical_quarter[e=true,facing=south,layer=1,s=true,waterlogged=false]
conquest:dark_sandstone_column_with_dark_sandstone_doric_capital_vertical_quarter[e=true,facing=south,layer=1,s=false,waterlogged=true]
conquest:dark_sandstone_column_with_dark_sandstone_doric_capital_vertical_quarter[e=true,facing=south,layer=1,s=false,waterlogged=false]
conquest:dark_sandstone_column_with_dark_sandstone_doric_capital_vertical_quarter[e=true,facing=south,layer=2,s=true,waterlogged=true]
conquest:dark_sandstone_column_with_dark_sandstone_doric_capital_vertical_quarter[e=true,facing=south,layer=2,s=true,waterlogged=false]
conquest:dark_sandstone_column_with_dark_sandstone_doric_capital_vertical_quarter[e=true,facing=south,layer=2,s=false,waterlogged=true]
conquest:dark_sandstone_column_with_dark_sandstone_doric_capital_vertical_quarter[e=true,facing=south,layer=2,s=false,waterlogged=false]
conquest:dark_sandstone_column_with_dark_sandstone_doric_capital_vertical_quarter[e=true,facing=south,layer=3,s=true,waterlogged=true]
conquest:dark_sandstone_column_with_dark_sandstone_doric_capital_vertical_quarter[e=true,facing=south,layer=3,s=true,waterlogged=false]
conquest:dark_sandstone_column_with_dark_sandstone_doric_capital_vertical_quarter[e=true,facing=south,layer=3,s=false,waterlogged=true]
conquest:dark_sandstone_column_with_dark_sandstone_doric_capital_vertical_quarter[e=true,facing=south,layer=3,s=false,waterlogged=false]
conquest:dark_sandstone_column_with_dark_sandstone_doric_capital_vertical_quarter[e=true,facing=west,layer=1,s=true,waterlogged=true]
conquest:dark_sandstone_column_with_dark_sandstone_doric_capital_vertical_quarter[e=true,facing=west,layer=1,s=true,waterlogged=false]
conquest:dark_sandstone_column_with_dark_sandstone_doric_capital_vertical_quarter[e=true,facing=west,layer=1,s=false,waterlogged=true]
conquest:dark_sandstone_column_with_dark_sandstone_doric_capital_vertical_quarter[e=true,facing=west,layer=1,s=false,waterlogged=false]
conquest:dark_sandstone_column_with_dark_sandstone_doric_capital_vertical_quarter[e=true,facing=west,layer=2,s=true,waterlogged=true]
conquest:dark_sandstone_column_with_dark_sandstone_doric_capital_vertical_quarter[e=true,facing=west,layer=2,s=true,waterlogged=false]
conquest:dark_sandstone_column_with_dark_sandstone_doric_capital_vertical_quarter[e=true,facing=west,layer=2,s=false,waterlogged=true]
conquest:dark_sandstone_column_with_dark_sandstone_doric_capital_vertical_quarter[e=true,facing=west,layer=2,s=false,waterlogged=false]
conquest:dark_sandstone_column_with_dark_sandstone_doric_capital_vertical_quarter[e=true,facing=west,layer=3,s=true,waterlogged=true]
conquest:dark_sandstone_column_with_dark_sandstone_doric_capital_vertical_quarter[e=true,facing=west,layer=3,s=true,waterlogged=false]
conquest:dark_sandstone_column_with_dark_sandstone_doric_capital_vertical_quarter[e=true,facing=west,layer=3,s=false,waterlogged=true]
conquest:dark_sandstone_column_with_dark_sandstone_doric_capital_vertical_quarter[e=true,facing=west,layer=3,s=false,waterlogged=false]
conquest:dark_sandstone_column_with_dark_sandstone_doric_capital_vertical_quarter[e=true,facing=east,layer=1,s=true,waterlogged=true]
conquest:dark_sandstone_column_with_dark_sandstone_doric_capital_vertical_quarter[e=true,facing=east,layer=1,s=true,waterlogged=false]
conquest:dark_sandstone_column_with_dark_sandstone_doric_capital_vertical_quarter[e=true,facing=east,layer=1,s=false,waterlogged=true]
conquest:dark_sandstone_column_with_dark_sandstone_doric_capital_vertical_quarter[e=true,facing=east,layer=1,s=false,waterlogged=false]
conquest:dark_sandstone_column_with_dark_sandstone_doric_capital_vertical_quarter[e=true,facing=east,layer=2,s=true,waterlogged=true]
conquest:dark_sandstone_column_with_dark_sandstone_doric_capital_vertical_quarter[e=true,facing=east,layer=2,s=true,waterlogged=false]
conquest:dark_sandstone_column_with_dark_sandstone_doric_capital_vertical_quarter[e=true,facing=east,layer=2,s=false,waterlogged=true]
conquest:dark_sandstone_column_with_dark_sandstone_doric_capital_vertical_quarter[e=true,facing=east,layer=2,s=false,waterlogged=false]
conquest:dark_sandstone_column_with_dark_sandstone_doric_capital_vertical_quarter[e=true,facing=east,layer=3,s=true,waterlogged=true]
conquest:dark_sandstone_column_with_dark_sandstone_doric_capital_vertical_quarter[e=true,facing=east,layer=3,s=true,waterlogged=false]
conquest:dark_sandstone_column_with_dark_sandstone_doric_capital_vertical_quarter[e=true,facing=east,layer=3,s=false,waterlogged=true]
conquest:dark_sandstone_column_with_dark_sandstone_doric_capital_vertical_quarter[e=true,facing=east,layer=3,s=false,waterlogged=false]
conquest:dark_sandstone_column_with_dark_sandstone_doric_capital_vertical_quarter[e=false,facing=north,layer=1,s=true,waterlogged=true]
conquest:dark_sandstone_column_with_dark_sandstone_doric_capital_vertical_quarter[e=false,facing=north,layer=1,s=true,waterlogged=false]
conquest:dark_sandstone_column_with_dark_sandstone_doric_capital_vertical_quarter[e=false,facing=north,layer=1,s=false,waterlogged=true]
conquest:dark_sandstone_column_with_dark_sandstone_doric_capital_vertical_quarter[e=false,facing=north,layer=1,s=false,waterlogged=false]
conquest:dark_sandstone_column_with_dark_sandstone_doric_capital_vertical_quarter[e=false,facing=north,layer=2,s=true,waterlogged=true]
conquest:dark_sandstone_column_with_dark_sandstone_doric_capital_vertical_quarter[e=false,facing=north,layer=2,s=true,waterlogged=false]
conquest:dark_sandstone_column_with_dark_sandstone_doric_capital_vertical_quarter[e=false,facing=north,layer=2,s=false,waterlogged=true]
conquest:dark_sandstone_column_with_dark_sandstone_doric_capital_vertical_quarter[e=false,facing=north,layer=2,s=false,waterlogged=false]
conquest:dark_sandstone_column_with_dark_sandstone_doric_capital_vertical_quarter[e=false,facing=north,layer=3,s=true,waterlogged=true]
conquest:dark_sandstone_column_with_dark_sandstone_doric_capital_vertical_quarter[e=false,facing=north,layer=3,s=true,waterlogged=false]
conquest:dark_sandstone_column_with_dark_sandstone_doric_capital_vertical_quarter[e=false,facing=north,layer=3,s=false,waterlogged=true]
conquest:dark_sandstone_column_with_dark_sandstone_doric_capital_vertical_quarter[e=false,facing=north,layer=3,s=false,waterlogged=false]
conquest:dark_sandstone_column_with_dark_sandstone_doric_capital_vertical_quarter[e=false,facing=south,layer=1,s=true,waterlogged=true]
conquest:dark_sandstone_column_with_dark_sandstone_doric_capital_vertical_quarter[e=false,facing=south,layer=1,s=true,waterlogged=false]
conquest:dark_sandstone_column_with_dark_sandstone_doric_capital_vertical_quarter[e=false,facing=south,layer=1,s=false,waterlogged=true]
conquest:dark_sandstone_column_with_dark_sandstone_doric_capital_vertical_quarter[e=false,facing=south,layer=1,s=false,waterlogged=false]
conquest:dark_sandstone_column_with_dark_sandstone_doric_capital_vertical_quarter[e=false,facing=south,layer=2,s=true,waterlogged=true]
conquest:dark_sandstone_column_with_dark_sandstone_doric_capital_vertical_quarter[e=false,facing=south,layer=2,s=true,waterlogged=false]
conquest:dark_sandstone_column_with_dark_sandstone_doric_capital_vertical_quarter[e=false,facing=south,layer=2,s=false,waterlogged=true]
conquest:dark_sandstone_column_with_dark_sandstone_doric_capital_vertical_quarter[e=false,facing=south,layer=2,s=false,waterlogged=false]
conquest:dark_sandstone_column_with_dark_sandstone_doric_capital_vertical_quarter[e=false,facing=south,layer=3,s=true,waterlogged=true]
conquest:dark_sandstone_column_with_dark_sandstone_doric_capital_vertical_quarter[e=false,facing=south,layer=3,s=true,waterlogged=false]
conquest:dark_sandstone_column_with_dark_sandstone_doric_capital_vertical_quarter[e=false,facing=south,layer=3,s=false,waterlogged=true]
conquest:dark_sandstone_column_with_dark_sandstone_doric_capital_vertical_quarter[e=false,facing=south,layer=3,s=false,waterlogged=false]
conquest:dark_sandstone_column_with_dark_sandstone_doric_capital_vertical_quarter[e=false,facing=west,layer=1,s=true,waterlogged=true]
conquest:dark_sandstone_column_with_dark_sandstone_doric_capital_vertical_quarter[e=false,facing=west,layer=1,s=true,waterlogged=false]
conquest:dark_sandstone_column_with_dark_sandstone_doric_capital_vertical_quarter[e=false,facing=west,layer=1,s=false,waterlogged=true]
conquest:dark_sandstone_column_with_dark_sandstone_doric_capital_vertical_quarter[e=false,facing=west,layer=1,s=false,waterlogged=false]
conquest:dark_sandstone_column_with_dark_sandstone_doric_capital_vertical_quarter[e=false,facing=west,layer=2,s=true,waterlogged=true]
conquest:dark_sandstone_column_with_dark_sandstone_doric_capital_vertical_quarter[e=false,facing=west,layer=2,s=true,waterlogged=false]
conquest:dark_sandstone_column_with_dark_sandstone_doric_capital_vertical_quarter[e=false,facing=west,layer=2,s=false,waterlogged=true]
conquest:dark_sandstone_column_with_dark_sandstone_doric_capital_vertical_quarter[e=false,facing=west,layer=2,s=false,waterlogged=false]
conquest:dark_sandstone_column_with_dark_sandstone_doric_capital_vertical_quarter[e=false,facing=west,layer=3,s=true,waterlogged=true]
conquest:dark_sandstone_column_with_dark_sandstone_doric_capital_vertical_quarter[e=false,facing=west,layer=3,s=true,waterlogged=false]
conquest:dark_sandstone_column_with_dark_sandstone_doric_capital_vertical_quarter[e=false,facing=west,layer=3,s=false,waterlogged=true]
conquest:dark_sandstone_column_with_dark_sandstone_doric_capital_vertical_quarter[e=false,facing=west,layer=3,s=false,waterlogged=false]
conquest:dark_sandstone_column_with_dark_sandstone_doric_capital_vertical_quarter[e=false,facing=east,layer=1,s=true,waterlogged=true]
conquest:dark_sandstone_column_with_dark_sandstone_doric_capital_vertical_quarter[e=false,facing=east,layer=1,s=true,waterlogged=false]
conquest:dark_sandstone_column_with_dark_sandstone_doric_capital_vertical_quarter[e=false,facing=east,layer=1,s=false,waterlogged=true]
conquest:dark_sandstone_column_with_dark_sandstone_doric_capital_vertical_quarter[e=false,facing=east,layer=1,s=false,waterlogged=false]
conquest:dark_sandstone_column_with_dark_sandstone_doric_capital_vertical_quarter[e=false,facing=east,layer=2,s=true,waterlogged=true]
conquest:dark_sandstone_column_with_dark_sandstone_doric_capital_vertical_quarter[e=false,facing=east,layer=2,s=true,waterlogged=false]
conquest:dark_sandstone_column_with_dark_sandstone_doric_capital_vertical_quarter[e=false,facing=east,layer=2,s=false,waterlogged=true]
conquest:dark_sandstone_column_with_dark_sandstone_doric_capital_vertical_quarter[e=false,facing=east,layer=2,s=false,waterlogged=false]
conquest:dark_sandstone_column_with_dark_sandstone_doric_capital_vertical_quarter[e=false,facing=east,layer=3,s=true,waterlogged=true]
conquest:dark_sandstone_column_with_dark_sandstone_doric_capital_vertical_quarter[e=false,facing=east,layer=3,s=true,waterlogged=false]
conquest:dark_sandstone_column_with_dark_sandstone_doric_capital_vertical_quarter[e=false,facing=east,layer=3,s=false,waterlogged=true]
conquest:dark_sandstone_column_with_dark_sandstone_doric_capital_vertical_quarter[e=false,facing=east,layer=3,s=false,waterlogged=false]
conquest:dark_sandstone_column_with_dark_sandstone_doric_capital_vertical_slab[e=true,facing=north,layer=1,s=true,w=true,waterlogged=true]
conquest:dark_sandstone_column_with_dark_sandstone_doric_capital_vertical_slab[e=true,facing=north,layer=1,s=true,w=true,waterlogged=false]
conquest:dark_sandstone_column_with_dark_sandstone_doric_capital_vertical_slab[e=true,facing=north,layer=1,s=true,w=false,waterlogged=true]
conquest:dark_sandstone_column_with_dark_sandstone_doric_capital_vertical_slab[e=true,facing=north,layer=1,s=true,w=false,waterlogged=false]
conquest:dark_sandstone_column_with_dark_sandstone_doric_capital_vertical_slab[e=true,facing=north,layer=1,s=false,w=true,waterlogged=true]
conquest:dark_sandstone_column_with_dark_sandstone_doric_capital_vertical_slab[e=true,facing=north,layer=1,s=false,w=true,waterlogged=false]
conquest:dark_sandstone_column_with_dark_sandstone_doric_capital_vertical_slab[e=true,facing=north,layer=1,s=false,w=false,waterlogged=true]
conquest:dark_sandstone_column_with_dark_sandstone_doric_capital_vertical_slab[e=true,facing=north,layer=1,s=false,w=false,waterlogged=false]
conquest:dark_sandstone_column_with_dark_sandstone_doric_capital_vertical_slab[e=true,facing=north,layer=2,s=true,w=true,waterlogged=true]
conquest:dark_sandstone_column_with_dark_sandstone_doric_capital_vertical_slab[e=true,facing=north,layer=2,s=true,w=true,waterlogged=false]
conquest:dark_sandstone_column_with_dark_sandstone_doric_capital_vertical_slab[e=true,facing=north,layer=2,s=true,w=false,waterlogged=true]
conquest:dark_sandstone_column_with_dark_sandstone_doric_capital_vertical_slab[e=true,facing=north,layer=2,s=true,w=false,waterlogged=false]
conquest:dark_sandstone_column_with_dark_sandstone_doric_capital_vertical_slab[e=true,facing=north,layer=2,s=false,w=true,waterlogged=true]
conquest:dark_sandstone_column_with_dark_sandstone_doric_capital_vertical_slab[e=true,facing=north,layer=2,s=false,w=true,waterlogged=false]
conquest:dark_sandstone_column_with_dark_sandstone_doric_capital_vertical_slab[e=true,facing=north,layer=2,s=false,w=false,waterlogged=true]
conquest:dark_sandstone_column_with_dark_sandstone_doric_capital_vertical_slab[e=true,facing=north,layer=2,s=false,w=false,waterlogged=false]
conquest:dark_sandstone_column_with_dark_sandstone_doric_capital_vertical_slab[e=true,facing=north,layer=3,s=true,w=true,waterlogged=true]
conquest:dark_sandstone_column_with_dark_sandstone_doric_capital_vertical_slab[e=true,facing=north,layer=3,s=true,w=true,waterlogged=false]
conquest:dark_sandstone_column_with_dark_sandstone_doric_capital_vertical_slab[e=true,facing=north,layer=3,s=true,w=false,waterlogged=true]
conquest:dark_sandstone_column_with_dark_sandstone_doric_capital_vertical_slab[e=true,facing=north,layer=3,s=true,w=false,waterlogged=false]
conquest:dark_sandstone_column_with_dark_sandstone_doric_capital_vertical_slab[e=true,facing=north,layer=3,s=false,w=true,waterlogged=true]
conquest:dark_sandstone_column_with_dark_sandstone_doric_capital_vertical_slab[e=true,facing=north,layer=3,s=false,w=true,waterlogged=false]
conquest:dark_sandstone_column_with_dark_sandstone_doric_capital_vertical_slab[e=true,facing=north,layer=3,s=false,w=false,waterlogged=true]
conquest:dark_sandstone_column_with_dark_sandstone_doric_capital_vertical_slab[e=true,facing=north,layer=3,s=false,w=false,waterlogged=false]
conquest:dark_sandstone_column_with_dark_sandstone_doric_capital_vertical_slab[e=true,facing=south,layer=1,s=true,w=true,waterlogged=true]
conquest:dark_sandstone_column_with_dark_sandstone_doric_capital_vertical_slab[e=true,facing=south,layer=1,s=true,w=true,waterlogged=false]
conquest:dark_sandstone_column_with_dark_sandstone_doric_capital_vertical_slab[e=true,facing=south,layer=1,s=true,w=false,waterlogged=true]
conquest:dark_sandstone_column_with_dark_sandstone_doric_capital_vertical_slab[e=true,facing=south,layer=1,s=true,w=false,waterlogged=false]
conquest:dark_sandstone_column_with_dark_sandstone_doric_capital_vertical_slab[e=true,facing=south,layer=1,s=false,w=true,waterlogged=true]
conquest:dark_sandstone_column_with_dark_sandstone_doric_capital_vertical_slab[e=true,facing=south,layer=1,s=false,w=true,waterlogged=false]
conquest:dark_sandstone_column_with_dark_sandstone_doric_capital_vertical_slab[e=true,facing=south,layer=1,s=false,w=false,waterlogged=true]
conquest:dark_sandstone_column_with_dark_sandstone_doric_capital_vertical_slab[e=true,facing=south,layer=1,s=false,w=false,waterlogged=false]
conquest:dark_sandstone_column_with_dark_sandstone_doric_capital_vertical_slab[e=true,facing=south,layer=2,s=true,w=true,waterlogged=true]
conquest:dark_sandstone_column_with_dark_sandstone_doric_capital_vertical_slab[e=true,facing=south,layer=2,s=true,w=true,waterlogged=false]
conquest:dark_sandstone_column_with_dark_sandstone_doric_capital_vertical_slab[e=true,facing=south,layer=2,s=true,w=false,waterlogged=true]
conquest:dark_sandstone_column_with_dark_sandstone_doric_capital_vertical_slab[e=true,facing=south,layer=2,s=true,w=false,waterlogged=false]
conquest:dark_sandstone_column_with_dark_sandstone_doric_capital_vertical_slab[e=true,facing=south,layer=2,s=false,w=true,waterlogged=true]
conquest:dark_sandstone_column_with_dark_sandstone_doric_capital_vertical_slab[e=true,facing=south,layer=2,s=false,w=true,waterlogged=false]
conquest:dark_sandstone_column_with_dark_sandstone_doric_capital_vertical_slab[e=true,facing=south,layer=2,s=false,w=false,waterlogged=true]
conquest:dark_sandstone_column_with_dark_sandstone_doric_capital_vertical_slab[e=true,facing=south,layer=2,s=false,w=false,waterlogged=false]
conquest:dark_sandstone_column_with_dark_sandstone_doric_capital_vertical_slab[e=true,facing=south,layer=3,s=true,w=true,waterlogged=true]
conquest:dark_sandstone_column_with_dark_sandstone_doric_capital_vertical_slab[e=true,facing=south,layer=3,s=true,w=true,waterlogged=false]
conquest:dark_sandstone_column_with_dark_sandstone_doric_capital_vertical_slab[e=true,facing=south,layer=3,s=true,w=false,waterlogged=true]
conquest:dark_sandstone_column_with_dark_sandstone_doric_capital_vertical_slab[e=true,facing=south,layer=3,s=true,w=false,waterlogged=false]
conquest:dark_sandstone_column_with_dark_sandstone_doric_capital_vertical_slab[e=true,facing=south,layer=3,s=false,w=true,waterlogged=true]
conquest:dark_sandstone_column_with_dark_sandstone_doric_capital_vertical_slab[e=true,facing=south,layer=3,s=false,w=true,waterlogged=false]
conquest:dark_sandstone_column_with_dark_sandstone_doric_capital_vertical_slab[e=true,facing=south,layer=3,s=false,w=false,waterlogged=true]
conquest:dark_sandstone_column_with_dark_sandstone_doric_capital_vertical_slab[e=true,facing=south,layer=3,s=false,w=false,waterlogged=false]
conquest:dark_sandstone_column_with_dark_sandstone_doric_capital_vertical_slab[e=true,facing=west,layer=1,s=true,w=true,waterlogged=true]
conquest:dark_sandstone_column_with_dark_sandstone_doric_capital_vertical_slab[e=true,facing=west,layer=1,s=true,w=true,waterlogged=false]
conquest:dark_sandstone_column_with_dark_sandstone_doric_capital_vertical_slab[e=true,facing=west,layer=1,s=true,w=false,waterlogged=true]
conquest:dark_sandstone_column_with_dark_sandstone_doric_capital_vertical_slab[e=true,facing=west,layer=1,s=true,w=false,waterlogged=false]
conquest:dark_sandstone_column_with_dark_sandstone_doric_capital_vertical_slab[e=true,facing=west,layer=1,s=false,w=true,waterlogged=true]
conquest:dark_sandstone_column_with_dark_sandstone_doric_capital_vertical_slab[e=true,facing=west,layer=1,s=false,w=true,waterlogged=false]
conquest:dark_sandstone_column_with_dark_sandstone_doric_capital_vertical_slab[e=true,facing=west,layer=1,s=false,w=false,waterlogged=true]
conquest:dark_sandstone_column_with_dark_sandstone_doric_capital_vertical_slab[e=true,facing=west,layer=1,s=false,w=false,waterlogged=false]
conquest:dark_sandstone_column_with_dark_sandstone_doric_capital_vertical_slab[e=true,facing=west,layer=2,s=true,w=true,waterlogged=true]
conquest:dark_sandstone_column_with_dark_sandstone_doric_capital_vertical_slab[e=true,facing=west,layer=2,s=true,w=true,waterlogged=false]
conquest:dark_sandstone_column_with_dark_sandstone_doric_capital_vertical_slab[e=true,facing=west,layer=2,s=true,w=false,waterlogged=true]
conquest:dark_sandstone_column_with_dark_sandstone_doric_capital_vertical_slab[e=true,facing=west,layer=2,s=true,w=false,waterlogged=false]
conquest:dark_sandstone_column_with_dark_sandstone_doric_capital_vertical_slab[e=true,facing=west,layer=2,s=false,w=true,waterlogged=true]
conquest:dark_sandstone_column_with_dark_sandstone_doric_capital_vertical_slab[e=true,facing=west,layer=2,s=false,w=true,waterlogged=false]
conquest:dark_sandstone_column_with_dark_sandstone_doric_capital_vertical_slab[e=true,facing=west,layer=2,s=false,w=false,waterlogged=true]
conquest:dark_sandstone_column_with_dark_sandstone_doric_capital_vertical_slab[e=true,facing=west,layer=2,s=false,w=false,waterlogged=false]
conquest:dark_sandstone_column_with_dark_sandstone_doric_capital_vertical_slab[e=true,facing=west,layer=3,s=true,w=true,waterlogged=true]
conquest:dark_sandstone_column_with_dark_sandstone_doric_capital_vertical_slab[e=true,facing=west,layer=3,s=true,w=true,waterlogged=false]
conquest:dark_sandstone_column_with_dark_sandstone_doric_capital_vertical_slab[e=true,facing=west,layer=3,s=true,w=false,waterlogged=true]
conquest:dark_sandstone_column_with_dark_sandstone_doric_capital_vertical_slab[e=true,facing=west,layer=3,s=true,w=false,waterlogged=false]
conquest:dark_sandstone_column_with_dark_sandstone_doric_capital_vertical_slab[e=true,facing=west,layer=3,s=false,w=true,waterlogged=true]
conquest:dark_sandstone_column_with_dark_sandstone_doric_capital_vertical_slab[e=true,facing=west,layer=3,s=false,w=true,waterlogged=false]
conquest:dark_sandstone_column_with_dark_sandstone_doric_capital_vertical_slab[e=true,facing=west,layer=3,s=false,w=false,waterlogged=true]
conquest:dark_sandstone_column_with_dark_sandstone_doric_capital_vertical_slab[e=true,facing=west,layer=3,s=false,w=false,waterlogged=false]
conquest:dark_sandstone_column_with_dark_sandstone_doric_capital_vertical_slab[e=true,facing=east,layer=1,s=true,w=true,waterlogged=true]
conquest:dark_sandstone_column_with_dark_sandstone_doric_capital_vertical_slab[e=true,facing=east,layer=1,s=true,w=true,waterlogged=false]
conquest:dark_sandstone_column_with_dark_sandstone_doric_capital_vertical_slab[e=true,facing=east,layer=1,s=true,w=false,waterlogged=true]
conquest:dark_sandstone_column_with_dark_sandstone_doric_capital_vertical_slab[e=true,facing=east,layer=1,s=true,w=false,waterlogged=false]
conquest:dark_sandstone_column_with_dark_sandstone_doric_capital_vertical_slab[e=true,facing=east,layer=1,s=false,w=true,waterlogged=true]
conquest:dark_sandstone_column_with_dark_sandstone_doric_capital_vertical_slab[e=true,facing=east,layer=1,s=false,w=true,waterlogged=false]
conquest:dark_sandstone_column_with_dark_sandstone_doric_capital_vertical_slab[e=true,facing=east,layer=1,s=false,w=false,waterlogged=true]
conquest:dark_sandstone_column_with_dark_sandstone_doric_capital_vertical_slab[e=true,facing=east,layer=1,s=false,w=false,waterlogged=false]
conquest:dark_sandstone_column_with_dark_sandstone_doric_capital_vertical_slab[e=true,facing=east,layer=2,s=true,w=true,waterlogged=true]
conquest:dark_sandstone_column_with_dark_sandstone_doric_capital_vertical_slab[e=true,facing=east,layer=2,s=true,w=true,waterlogged=false]
conquest:dark_sandstone_column_with_dark_sandstone_doric_capital_vertical_slab[e=true,facing=east,layer=2,s=true,w=false,waterlogged=true]
conquest:dark_sandstone_column_with_dark_sandstone_doric_capital_vertical_slab[e=true,facing=east,layer=2,s=true,w=false,waterlogged=false]
conquest:dark_sandstone_column_with_dark_sandstone_doric_capital_vertical_slab[e=true,facing=east,layer=2,s=false,w=true,waterlogged=true]
conquest:dark_sandstone_column_with_dark_sandstone_doric_capital_vertical_slab[e=true,facing=east,layer=2,s=false,w=true,waterlogged=false]
conquest:dark_sandstone_column_with_dark_sandstone_doric_capital_vertical_slab[e=true,facing=east,layer=2,s=false,w=false,waterlogged=true]
conquest:dark_sandstone_column_with_dark_sandstone_doric_capital_vertical_slab[e=true,facing=east,layer=2,s=false,w=false,waterlogged=false]
conquest:dark_sandstone_column_with_dark_sandstone_doric_capital_vertical_slab[e=true,facing=east,layer=3,s=true,w=true,waterlogged=true]
conquest:dark_sandstone_column_with_dark_sandstone_doric_capital_vertical_slab[e=true,facing=east,layer=3,s=true,w=true,waterlogged=false]
conquest:dark_sandstone_column_with_dark_sandstone_doric_capital_vertical_slab[e=true,facing=east,layer=3,s=true,w=false,waterlogged=true]
conquest:dark_sandstone_column_with_dark_sandstone_doric_capital_vertical_slab[e=true,facing=east,layer=3,s=true,w=false,waterlogged=false]
conquest:dark_sandstone_column_with_dark_sandstone_doric_capital_vertical_slab[e=true,facing=east,layer=3,s=false,w=true,waterlogged=true]
conquest:dark_sandstone_column_with_dark_sandstone_doric_capital_vertical_slab[e=true,facing=east,layer=3,s=false,w=true,waterlogged=false]
conquest:dark_sandstone_column_with_dark_sandstone_doric_capital_vertical_slab[e=true,facing=east,layer=3,s=false,w=false,waterlogged=true]
conquest:dark_sandstone_column_with_dark_sandstone_doric_capital_vertical_slab[e=true,facing=east,layer=3,s=false,w=false,waterlogged=false]
conquest:dark_sandstone_column_with_dark_sandstone_doric_capital_vertical_slab[e=false,facing=north,layer=1,s=true,w=true,waterlogged=true]
conquest:dark_sandstone_column_with_dark_sandstone_doric_capital_vertical_slab[e=false,facing=north,layer=1,s=true,w=true,waterlogged=false]
conquest:dark_sandstone_column_with_dark_sandstone_doric_capital_vertical_slab[e=false,facing=north,layer=1,s=true,w=false,waterlogged=true]
conquest:dark_sandstone_column_with_dark_sandstone_doric_capital_vertical_slab[e=false,facing=north,layer=1,s=true,w=false,waterlogged=false]
conquest:dark_sandstone_column_with_dark_sandstone_doric_capital_vertical_slab[e=false,facing=north,layer=1,s=false,w=true,waterlogged=true]
conquest:dark_sandstone_column_with_dark_sandstone_doric_capital_vertical_slab[e=false,facing=north,layer=1,s=false,w=true,waterlogged=false]
conquest:dark_sandstone_column_with_dark_sandstone_doric_capital_vertical_slab[e=false,facing=north,layer=1,s=false,w=false,waterlogged=true]
conquest:dark_sandstone_column_with_dark_sandstone_doric_capital_vertical_slab[e=false,facing=north,layer=1,s=false,w=false,waterlogged=false]
conquest:dark_sandstone_column_with_dark_sandstone_doric_capital_vertical_slab[e=false,facing=north,layer=2,s=true,w=true,waterlogged=true]
conquest:dark_sandstone_column_with_dark_sandstone_doric_capital_vertical_slab[e=false,facing=north,layer=2,s=true,w=true,waterlogged=false]
conquest:dark_sandstone_column_with_dark_sandstone_doric_capital_vertical_slab[e=false,facing=north,layer=2,s=true,w=false,waterlogged=true]
conquest:dark_sandstone_column_with_dark_sandstone_doric_capital_vertical_slab[e=false,facing=north,layer=2,s=true,w=false,waterlogged=false]
conquest:dark_sandstone_column_with_dark_sandstone_doric_capital_vertical_slab[e=false,facing=north,layer=2,s=false,w=true,waterlogged=true]
conquest:dark_sandstone_column_with_dark_sandstone_doric_capital_vertical_slab[e=false,facing=north,layer=2,s=false,w=true,waterlogged=false]
conquest:dark_sandstone_column_with_dark_sandstone_doric_capital_vertical_slab[e=false,facing=north,layer=2,s=false,w=false,waterlogged=true]
conquest:dark_sandstone_column_with_dark_sandstone_doric_capital_vertical_slab[e=false,facing=north,layer=2,s=false,w=false,waterlogged=false]
conquest:dark_sandstone_column_with_dark_sandstone_doric_capital_vertical_slab[e=false,facing=north,layer=3,s=true,w=true,waterlogged=true]
conquest:dark_sandstone_column_with_dark_sandstone_doric_capital_vertical_slab[e=false,facing=north,layer=3,s=true,w=true,waterlogged=false]
conquest:dark_sandstone_column_with_dark_sandstone_doric_capital_vertical_slab[e=false,facing=north,layer=3,s=true,w=false,waterlogged=true]
conquest:dark_sandstone_column_with_dark_sandstone_doric_capital_vertical_slab[e=false,facing=north,layer=3,s=true,w=false,waterlogged=false]
conquest:dark_sandstone_column_with_dark_sandstone_doric_capital_vertical_slab[e=false,facing=north,layer=3,s=false,w=true,waterlogged=true]
conquest:dark_sandstone_column_with_dark_sandstone_doric_capital_vertical_slab[e=false,facing=north,layer=3,s=false,w=true,waterlogged=false]
conquest:dark_sandstone_column_with_dark_sandstone_doric_capital_vertical_slab[e=false,facing=north,layer=3,s=false,w=false,waterlogged=true]
conquest:dark_sandstone_column_with_dark_sandstone_doric_capital_vertical_slab[e=false,facing=north,layer=3,s=false,w=false,waterlogged=false]
conquest:dark_sandstone_column_with_dark_sandstone_doric_capital_vertical_slab[e=false,facing=south,layer=1,s=true,w=true,waterlogged=true]
conquest:dark_sandstone_column_with_dark_sandstone_doric_capital_vertical_slab[e=false,facing=south,layer=1,s=true,w=true,waterlogged=false]
conquest:dark_sandstone_column_with_dark_sandstone_doric_capital_vertical_slab[e=false,facing=south,layer=1,s=true,w=false,waterlogged=true]
conquest:dark_sandstone_column_with_dark_sandstone_doric_capital_vertical_slab[e=false,facing=south,layer=1,s=true,w=false,waterlogged=false]
conquest:dark_sandstone_column_with_dark_sandstone_doric_capital_vertical_slab[e=false,facing=south,layer=1,s=false,w=true,waterlogged=true]
conquest:dark_sandstone_column_with_dark_sandstone_doric_capital_vertical_slab[e=false,facing=south,layer=1,s=false,w=true,waterlogged=false]
conquest:dark_sandstone_column_with_dark_sandstone_doric_capital_vertical_slab[e=false,facing=south,layer=1,s=false,w=false,waterlogged=true]
conquest:dark_sandstone_column_with_dark_sandstone_doric_capital_vertical_slab[e=false,facing=south,layer=1,s=false,w=false,waterlogged=false]
conquest:dark_sandstone_column_with_dark_sandstone_doric_capital_vertical_slab[e=false,facing=south,layer=2,s=true,w=true,waterlogged=true]
conquest:dark_sandstone_column_with_dark_sandstone_doric_capital_vertical_slab[e=false,facing=south,layer=2,s=true,w=true,waterlogged=false]
conquest:dark_sandstone_column_with_dark_sandstone_doric_capital_vertical_slab[e=false,facing=south,layer=2,s=true,w=false,waterlogged=true]
conquest:dark_sandstone_column_with_dark_sandstone_doric_capital_vertical_slab[e=false,facing=south,layer=2,s=true,w=false,waterlogged=false]
conquest:dark_sandstone_column_with_dark_sandstone_doric_capital_vertical_slab[e=false,facing=south,layer=2,s=false,w=true,waterlogged=true]
conquest:dark_sandstone_column_with_dark_sandstone_doric_capital_vertical_slab[e=false,facing=south,layer=2,s=false,w=true,waterlogged=false]
conquest:dark_sandstone_column_with_dark_sandstone_doric_capital_vertical_slab[e=false,facing=south,layer=2,s=false,w=false,waterlogged=true]
conquest:dark_sandstone_column_with_dark_sandstone_doric_capital_vertical_slab[e=false,facing=south,layer=2,s=false,w=false,waterlogged=false]
conquest:dark_sandstone_column_with_dark_sandstone_doric_capital_vertical_slab[e=false,facing=south,layer=3,s=true,w=true,waterlogged=true]
conquest:dark_sandstone_column_with_dark_sandstone_doric_capital_vertical_slab[e=false,facing=south,layer=3,s=true,w=true,waterlogged=false]
conquest:dark_sandstone_column_with_dark_sandstone_doric_capital_vertical_slab[e=false,facing=south,layer=3,s=true,w=false,waterlogged=true]
conquest:dark_sandstone_column_with_dark_sandstone_doric_capital_vertical_slab[e=false,facing=south,layer=3,s=true,w=false,waterlogged=false]
conquest:dark_sandstone_column_with_dark_sandstone_doric_capital_vertical_slab[e=false,facing=south,layer=3,s=false,w=true,waterlogged=true]
conquest:dark_sandstone_column_with_dark_sandstone_doric_capital_vertical_slab[e=false,facing=south,layer=3,s=false,w=true,waterlogged=false]
conquest:dark_sandstone_column_with_dark_sandstone_doric_capital_vertical_slab[e=false,facing=south,layer=3,s=false,w=false,waterlogged=true]
conquest:dark_sandstone_column_with_dark_sandstone_doric_capital_vertical_slab[e=false,facing=south,layer=3,s=false,w=false,waterlogged=false]
conquest:dark_sandstone_column_with_dark_sandstone_doric_capital_vertical_slab[e=false,facing=west,layer=1,s=true,w=true,waterlogged=true]
conquest:dark_sandstone_column_with_dark_sandstone_doric_capital_vertical_slab[e=false,facing=west,layer=1,s=true,w=true,waterlogged=false]
conquest:dark_sandstone_column_with_dark_sandstone_doric_capital_vertical_slab[e=false,facing=west,layer=1,s=true,w=false,waterlogged=true]
conquest:dark_sandstone_column_with_dark_sandstone_doric_capital_vertical_slab[e=false,facing=west,layer=1,s=true,w=false,waterlogged=false]
conquest:dark_sandstone_column_with_dark_sandstone_doric_capital_vertical_slab[e=false,facing=west,layer=1,s=false,w=true,waterlogged=true]
conquest:dark_sandstone_column_with_dark_sandstone_doric_capital_vertical_slab[e=false,facing=west,layer=1,s=false,w=true,waterlogged=false]
conquest:dark_sandstone_column_with_dark_sandstone_doric_capital_vertical_slab[e=false,facing=west,layer=1,s=false,w=false,waterlogged=true]
conquest:dark_sandstone_column_with_dark_sandstone_doric_capital_vertical_slab[e=false,facing=west,layer=1,s=false,w=false,waterlogged=false]
conquest:dark_sandstone_column_with_dark_sandstone_doric_capital_vertical_slab[e=false,facing=west,layer=2,s=true,w=true,waterlogged=true]
conquest:dark_sandstone_column_with_dark_sandstone_doric_capital_vertical_slab[e=false,facing=west,layer=2,s=true,w=true,waterlogged=false]
conquest:dark_sandstone_column_with_dark_sandstone_doric_capital_vertical_slab[e=false,facing=west,layer=2,s=true,w=false,waterlogged=true]
conquest:dark_sandstone_column_with_dark_sandstone_doric_capital_vertical_slab[e=false,facing=west,layer=2,s=true,w=false,waterlogged=false]
conquest:dark_sandstone_column_with_dark_sandstone_doric_capital_vertical_slab[e=false,facing=west,layer=2,s=false,w=true,waterlogged=true]
conquest:dark_sandstone_column_with_dark_sandstone_doric_capital_vertical_slab[e=false,facing=west,layer=2,s=false,w=true,waterlogged=false]
conquest:dark_sandstone_column_with_dark_sandstone_doric_capital_vertical_slab[e=false,facing=west,layer=2,s=false,w=false,waterlogged=true]
conquest:dark_sandstone_column_with_dark_sandstone_doric_capital_vertical_slab[e=false,facing=west,layer=2,s=false,w=false,waterlogged=false]
conquest:dark_sandstone_column_with_dark_sandstone_doric_capital_vertical_slab[e=false,facing=west,layer=3,s=true,w=true,waterlogged=true]
conquest:dark_sandstone_column_with_dark_sandstone_doric_capital_vertical_slab[e=false,facing=west,layer=3,s=true,w=true,waterlogged=false]
conquest:dark_sandstone_column_with_dark_sandstone_doric_capital_vertical_slab[e=false,facing=west,layer=3,s=true,w=false,waterlogged=true]
conquest:dark_sandstone_column_with_dark_sandstone_doric_capital_vertical_slab[e=false,facing=west,layer=3,s=true,w=false,waterlogged=false]
conquest:dark_sandstone_column_with_dark_sandstone_doric_capital_vertical_slab[e=false,facing=west,layer=3,s=false,w=true,waterlogged=true]
conquest:dark_sandstone_column_with_dark_sandstone_doric_capital_vertical_slab[e=false,facing=west,layer=3,s=false,w=true,waterlogged=false]
conquest:dark_sandstone_column_with_dark_sandstone_doric_capital_vertical_slab[e=false,facing=west,layer=3,s=false,w=false,waterlogged=true]
conquest:dark_sandstone_column_with_dark_sandstone_doric_capital_vertical_slab[e=false,facing=west,layer=3,s=false,w=false,waterlogged=false]
conquest:dark_sandstone_column_with_dark_sandstone_doric_capital_vertical_slab[e=false,facing=east,layer=1,s=true,w=true,waterlogged=true]
conquest:dark_sandstone_column_with_dark_sandstone_doric_capital_vertical_slab[e=false,facing=east,layer=1,s=true,w=true,waterlogged=false]
conquest:dark_sandstone_column_with_dark_sandstone_doric_capital_vertical_slab[e=false,facing=east,layer=1,s=true,w=false,waterlogged=true]
conquest:dark_sandstone_column_with_dark_sandstone_doric_capital_vertical_slab[e=false,facing=east,layer=1,s=true,w=false,waterlogged=false]
conquest:dark_sandstone_column_with_dark_sandstone_doric_capital_vertical_slab[e=false,facing=east,layer=1,s=false,w=true,waterlogged=true]
conquest:dark_sandstone_column_with_dark_sandstone_doric_capital_vertical_slab[e=false,facing=east,layer=1,s=false,w=true,waterlogged=false]
conquest:dark_sandstone_column_with_dark_sandstone_doric_capital_vertical_slab[e=false,facing=east,layer=1,s=false,w=false,waterlogged=true]
conquest:dark_sandstone_column_with_dark_sandstone_doric_capital_vertical_slab[e=false,facing=east,layer=1,s=false,w=false,waterlogged=false]
conquest:dark_sandstone_column_with_dark_sandstone_doric_capital_vertical_slab[e=false,facing=east,layer=2,s=true,w=true,waterlogged=true]
conquest:dark_sandstone_column_with_dark_sandstone_doric_capital_vertical_slab[e=false,facing=east,layer=2,s=true,w=true,waterlogged=false]
conquest:dark_sandstone_column_with_dark_sandstone_doric_capital_vertical_slab[e=false,facing=east,layer=2,s=true,w=false,waterlogged=true]
conquest:dark_sandstone_column_with_dark_sandstone_doric_capital_vertical_slab[e=false,facing=east,layer=2,s=true,w=false,waterlogged=false]
conquest:dark_sandstone_column_with_dark_sandstone_doric_capital_vertical_slab[e=false,facing=east,layer=2,s=false,w=true,waterlogged=true]
conquest:dark_sandstone_column_with_dark_sandstone_doric_capital_vertical_slab[e=false,facing=east,layer=2,s=false,w=true,waterlogged=false]
conquest:dark_sandstone_column_with_dark_sandstone_doric_capital_vertical_slab[e=false,facing=east,layer=2,s=false,w=false,waterlogged=true]
conquest:dark_sandstone_column_with_dark_sandstone_doric_capital_vertical_slab[e=false,facing=east,layer=2,s=false,w=false,waterlogged=false]
conquest:dark_sandstone_column_with_dark_sandstone_doric_capital_vertical_slab[e=false,facing=east,layer=3,s=true,w=true,waterlogged=true]
conquest:dark_sandstone_column_with_dark_sandstone_doric_capital_vertical_slab[e=false,facing=east,layer=3,s=true,w=true,waterlogged=false]
conquest:dark_sandstone_column_with_dark_sandstone_doric_capital_vertical_slab[e=false,facing=east,layer=3,s=true,w=false,waterlogged=true]
conquest:dark_sandstone_column_with_dark_sandstone_doric_capital_vertical_slab[e=false,facing=east,layer=3,s=true,w=false,waterlogged=false]
conquest:dark_sandstone_column_with_dark_sandstone_doric_capital_vertical_slab[e=false,facing=east,layer=3,s=false,w=true,waterlogged=true]
conquest:dark_sandstone_column_with_dark_sandstone_doric_capital_vertical_slab[e=false,facing=east,layer=3,s=false,w=true,waterlogged=false]
conquest:dark_sandstone_column_with_dark_sandstone_doric_capital_vertical_slab[e=false,facing=east,layer=3,s=false,w=false,waterlogged=true]
conquest:dark_sandstone_column_with_dark_sandstone_doric_capital_vertical_slab[e=false,facing=east,layer=3,s=false,w=false,waterlogged=false]
conquest:dark_sandstone_column_with_dark_sandstone_doric_capital_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:dark_sandstone_column_with_dark_sandstone_doric_capital_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:dark_sandstone_column_with_dark_sandstone_doric_capital_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:dark_sandstone_column_with_dark_sandstone_doric_capital_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:dark_sandstone_column_with_dark_sandstone_doric_capital_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:dark_sandstone_column_with_dark_sandstone_doric_capital_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:dark_sandstone_column_with_dark_sandstone_doric_capital_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:dark_sandstone_column_with_dark_sandstone_doric_capital_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:dark_sandstone_column_with_dark_sandstone_doric_capital_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:dark_sandstone_column_with_dark_sandstone_doric_capital_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:dark_sandstone_column_with_dark_sandstone_doric_capital_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:dark_sandstone_column_with_dark_sandstone_doric_capital_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:dark_sandstone_column_with_dark_sandstone_doric_capital_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:dark_sandstone_column_with_dark_sandstone_doric_capital_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:dark_sandstone_column_with_dark_sandstone_doric_capital_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:dark_sandstone_column_with_dark_sandstone_doric_capital_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:dark_sandstone_column_with_dark_sandstone_doric_capital_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:dark_sandstone_column_with_dark_sandstone_doric_capital_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:dark_sandstone_column_with_dark_sandstone_doric_capital_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:dark_sandstone_column_with_dark_sandstone_doric_capital_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:dark_sandstone_column_with_dark_sandstone_doric_capital_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:dark_sandstone_column_with_dark_sandstone_doric_capital_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:dark_sandstone_column_with_dark_sandstone_doric_capital_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:dark_sandstone_column_with_dark_sandstone_doric_capital_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:dark_sandstone_column_with_dark_sandstone_doric_capital_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:dark_sandstone_column_with_dark_sandstone_doric_capital_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:dark_sandstone_column_with_dark_sandstone_doric_capital_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:dark_sandstone_column_with_dark_sandstone_doric_capital_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:dark_sandstone_column_with_dark_sandstone_doric_capital_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:dark_sandstone_column_with_dark_sandstone_doric_capital_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:dark_sandstone_column_with_dark_sandstone_doric_capital_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:dark_sandstone_column_with_dark_sandstone_doric_capital_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:dark_sandstone_column_with_dark_sandstone_doric_capital_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:dark_sandstone_column_with_dark_sandstone_doric_capital_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:dark_sandstone_column_with_dark_sandstone_doric_capital_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:dark_sandstone_column_with_dark_sandstone_doric_capital_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:dark_sandstone_column_with_dark_sandstone_doric_capital_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:dark_sandstone_column_with_dark_sandstone_doric_capital_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:dark_sandstone_column_with_dark_sandstone_doric_capital_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:dark_sandstone_column_with_dark_sandstone_doric_capital_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:dark_sandstone_column_with_dark_sandstone_doric_capital_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:dark_sandstone_column_with_dark_sandstone_doric_capital_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:dark_sandstone_column_with_dark_sandstone_doric_capital_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:dark_sandstone_column_with_dark_sandstone_doric_capital_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:dark_sandstone_column_with_dark_sandstone_doric_capital_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:dark_sandstone_column_with_dark_sandstone_doric_capital_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:dark_sandstone_column_with_dark_sandstone_doric_capital_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:dark_sandstone_column_with_dark_sandstone_doric_capital_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:dark_sandstone_column_with_dark_sandstone_doric_capital_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:dark_sandstone_column_with_dark_sandstone_doric_capital_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:dark_sandstone_column_with_dark_sandstone_doric_capital_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:dark_sandstone_column_with_dark_sandstone_doric_capital_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:dark_sandstone_column_with_dark_sandstone_doric_capital_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:dark_sandstone_column_with_dark_sandstone_doric_capital_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:dark_sandstone_column_with_dark_sandstone_doric_capital_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:dark_sandstone_column_with_dark_sandstone_doric_capital_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:dark_sandstone_column_with_dark_sandstone_doric_capital_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:dark_sandstone_column_with_dark_sandstone_doric_capital_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:dark_sandstone_column_with_dark_sandstone_doric_capital_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:dark_sandstone_column_with_dark_sandstone_doric_capital_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:dark_sandstone_column_with_dark_sandstone_doric_capital_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:dark_sandstone_column_with_dark_sandstone_doric_capital_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:dark_sandstone_column_with_dark_sandstone_doric_capital_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:dark_sandstone_column_with_dark_sandstone_doric_capital_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:dark_sandstone_corinthian_capital[east=true,north=true,south=true,west=true]
conquest:dark_sandstone_corinthian_capital[east=true,north=true,south=true,west=false]
conquest:dark_sandstone_corinthian_capital[east=true,north=true,south=false,west=true]
conquest:dark_sandstone_corinthian_capital[east=true,north=true,south=false,west=false]
conquest:dark_sandstone_corinthian_capital[east=true,north=false,south=true,west=true]
conquest:dark_sandstone_corinthian_capital[east=true,north=false,south=true,west=false]
conquest:dark_sandstone_corinthian_capital[east=true,north=false,south=false,west=true]
conquest:dark_sandstone_corinthian_capital[east=true,north=false,south=false,west=false]
conquest:dark_sandstone_corinthian_capital[east=false,north=true,south=true,west=true]
conquest:dark_sandstone_corinthian_capital[east=false,north=true,south=true,west=false]
conquest:dark_sandstone_corinthian_capital[east=false,north=true,south=false,west=true]
conquest:dark_sandstone_corinthian_capital[east=false,north=true,south=false,west=false]
conquest:dark_sandstone_corinthian_capital[east=false,north=false,south=true,west=true]
conquest:dark_sandstone_corinthian_capital[east=false,north=false,south=true,west=false]
conquest:dark_sandstone_corinthian_capital[east=false,north=false,south=false,west=true]
conquest:dark_sandstone_corinthian_capital[east=false,north=false,south=false,west=false]
conquest:dark_sandstone_corinthian_capital_pillar[layer=1,waterlogged=true]
conquest:dark_sandstone_corinthian_capital_pillar[layer=1,waterlogged=false]
conquest:dark_sandstone_corinthian_capital_pillar[layer=2,waterlogged=true]
conquest:dark_sandstone_corinthian_capital_pillar[layer=2,waterlogged=false]
conquest:dark_sandstone_corinthian_capital_pillar[layer=3,waterlogged=true]
conquest:dark_sandstone_corinthian_capital_pillar[layer=3,waterlogged=false]
conquest:dark_sandstone_corinthian_capital_vertical_corner[facing=north,layer=1,waterlogged=true]
conquest:dark_sandstone_corinthian_capital_vertical_corner[facing=north,layer=1,waterlogged=false]
conquest:dark_sandstone_corinthian_capital_vertical_corner[facing=north,layer=2,waterlogged=true]
conquest:dark_sandstone_corinthian_capital_vertical_corner[facing=north,layer=2,waterlogged=false]
conquest:dark_sandstone_corinthian_capital_vertical_corner[facing=north,layer=3,waterlogged=true]
conquest:dark_sandstone_corinthian_capital_vertical_corner[facing=north,layer=3,waterlogged=false]
conquest:dark_sandstone_corinthian_capital_vertical_corner[facing=south,layer=1,waterlogged=true]
conquest:dark_sandstone_corinthian_capital_vertical_corner[facing=south,layer=1,waterlogged=false]
conquest:dark_sandstone_corinthian_capital_vertical_corner[facing=south,layer=2,waterlogged=true]
conquest:dark_sandstone_corinthian_capital_vertical_corner[facing=south,layer=2,waterlogged=false]
conquest:dark_sandstone_corinthian_capital_vertical_corner[facing=south,layer=3,waterlogged=true]
conquest:dark_sandstone_corinthian_capital_vertical_corner[facing=south,layer=3,waterlogged=false]
conquest:dark_sandstone_corinthian_capital_vertical_corner[facing=west,layer=1,waterlogged=true]
conquest:dark_sandstone_corinthian_capital_vertical_corner[facing=west,layer=1,waterlogged=false]
conquest:dark_sandstone_corinthian_capital_vertical_corner[facing=west,layer=2,waterlogged=true]
conquest:dark_sandstone_corinthian_capital_vertical_corner[facing=west,layer=2,waterlogged=false]
conquest:dark_sandstone_corinthian_capital_vertical_corner[facing=west,layer=3,waterlogged=true]
conquest:dark_sandstone_corinthian_capital_vertical_corner[facing=west,layer=3,waterlogged=false]
conquest:dark_sandstone_corinthian_capital_vertical_corner[facing=east,layer=1,waterlogged=true]
conquest:dark_sandstone_corinthian_capital_vertical_corner[facing=east,layer=1,waterlogged=false]
conquest:dark_sandstone_corinthian_capital_vertical_corner[facing=east,layer=2,waterlogged=true]
conquest:dark_sandstone_corinthian_capital_vertical_corner[facing=east,layer=2,waterlogged=false]
conquest:dark_sandstone_corinthian_capital_vertical_corner[facing=east,layer=3,waterlogged=true]
conquest:dark_sandstone_corinthian_capital_vertical_corner[facing=east,layer=3,waterlogged=false]
conquest:dark_sandstone_corinthian_capital_vertical_quarter[e=true,facing=north,layer=1,s=true,waterlogged=true]
conquest:dark_sandstone_corinthian_capital_vertical_quarter[e=true,facing=north,layer=1,s=true,waterlogged=false]
conquest:dark_sandstone_corinthian_capital_vertical_quarter[e=true,facing=north,layer=1,s=false,waterlogged=true]
conquest:dark_sandstone_corinthian_capital_vertical_quarter[e=true,facing=north,layer=1,s=false,waterlogged=false]
conquest:dark_sandstone_corinthian_capital_vertical_quarter[e=true,facing=north,layer=2,s=true,waterlogged=true]
conquest:dark_sandstone_corinthian_capital_vertical_quarter[e=true,facing=north,layer=2,s=true,waterlogged=false]
conquest:dark_sandstone_corinthian_capital_vertical_quarter[e=true,facing=north,layer=2,s=false,waterlogged=true]
conquest:dark_sandstone_corinthian_capital_vertical_quarter[e=true,facing=north,layer=2,s=false,waterlogged=false]
conquest:dark_sandstone_corinthian_capital_vertical_quarter[e=true,facing=north,layer=3,s=true,waterlogged=true]
conquest:dark_sandstone_corinthian_capital_vertical_quarter[e=true,facing=north,layer=3,s=true,waterlogged=false]
conquest:dark_sandstone_corinthian_capital_vertical_quarter[e=true,facing=north,layer=3,s=false,waterlogged=true]
conquest:dark_sandstone_corinthian_capital_vertical_quarter[e=true,facing=north,layer=3,s=false,waterlogged=false]
conquest:dark_sandstone_corinthian_capital_vertical_quarter[e=true,facing=south,layer=1,s=true,waterlogged=true]
conquest:dark_sandstone_corinthian_capital_vertical_quarter[e=true,facing=south,layer=1,s=true,waterlogged=false]
conquest:dark_sandstone_corinthian_capital_vertical_quarter[e=true,facing=south,layer=1,s=false,waterlogged=true]
conquest:dark_sandstone_corinthian_capital_vertical_quarter[e=true,facing=south,layer=1,s=false,waterlogged=false]
conquest:dark_sandstone_corinthian_capital_vertical_quarter[e=true,facing=south,layer=2,s=true,waterlogged=true]
conquest:dark_sandstone_corinthian_capital_vertical_quarter[e=true,facing=south,layer=2,s=true,waterlogged=false]
conquest:dark_sandstone_corinthian_capital_vertical_quarter[e=true,facing=south,layer=2,s=false,waterlogged=true]
conquest:dark_sandstone_corinthian_capital_vertical_quarter[e=true,facing=south,layer=2,s=false,waterlogged=false]
conquest:dark_sandstone_corinthian_capital_vertical_quarter[e=true,facing=south,layer=3,s=true,waterlogged=true]
conquest:dark_sandstone_corinthian_capital_vertical_quarter[e=true,facing=south,layer=3,s=true,waterlogged=false]
conquest:dark_sandstone_corinthian_capital_vertical_quarter[e=true,facing=south,layer=3,s=false,waterlogged=true]
conquest:dark_sandstone_corinthian_capital_vertical_quarter[e=true,facing=south,layer=3,s=false,waterlogged=false]
conquest:dark_sandstone_corinthian_capital_vertical_quarter[e=true,facing=west,layer=1,s=true,waterlogged=true]
conquest:dark_sandstone_corinthian_capital_vertical_quarter[e=true,facing=west,layer=1,s=true,waterlogged=false]
conquest:dark_sandstone_corinthian_capital_vertical_quarter[e=true,facing=west,layer=1,s=false,waterlogged=true]
conquest:dark_sandstone_corinthian_capital_vertical_quarter[e=true,facing=west,layer=1,s=false,waterlogged=false]
conquest:dark_sandstone_corinthian_capital_vertical_quarter[e=true,facing=west,layer=2,s=true,waterlogged=true]
conquest:dark_sandstone_corinthian_capital_vertical_quarter[e=true,facing=west,layer=2,s=true,waterlogged=false]
conquest:dark_sandstone_corinthian_capital_vertical_quarter[e=true,facing=west,layer=2,s=false,waterlogged=true]
conquest:dark_sandstone_corinthian_capital_vertical_quarter[e=true,facing=west,layer=2,s=false,waterlogged=false]
conquest:dark_sandstone_corinthian_capital_vertical_quarter[e=true,facing=west,layer=3,s=true,waterlogged=true]
conquest:dark_sandstone_corinthian_capital_vertical_quarter[e=true,facing=west,layer=3,s=true,waterlogged=false]
conquest:dark_sandstone_corinthian_capital_vertical_quarter[e=true,facing=west,layer=3,s=false,waterlogged=true]
conquest:dark_sandstone_corinthian_capital_vertical_quarter[e=true,facing=west,layer=3,s=false,waterlogged=false]
conquest:dark_sandstone_corinthian_capital_vertical_quarter[e=true,facing=east,layer=1,s=true,waterlogged=true]
conquest:dark_sandstone_corinthian_capital_vertical_quarter[e=true,facing=east,layer=1,s=true,waterlogged=false]
conquest:dark_sandstone_corinthian_capital_vertical_quarter[e=true,facing=east,layer=1,s=false,waterlogged=true]
conquest:dark_sandstone_corinthian_capital_vertical_quarter[e=true,facing=east,layer=1,s=false,waterlogged=false]
conquest:dark_sandstone_corinthian_capital_vertical_quarter[e=true,facing=east,layer=2,s=true,waterlogged=true]
conquest:dark_sandstone_corinthian_capital_vertical_quarter[e=true,facing=east,layer=2,s=true,waterlogged=false]
conquest:dark_sandstone_corinthian_capital_vertical_quarter[e=true,facing=east,layer=2,s=false,waterlogged=true]
conquest:dark_sandstone_corinthian_capital_vertical_quarter[e=true,facing=east,layer=2,s=false,waterlogged=false]
conquest:dark_sandstone_corinthian_capital_vertical_quarter[e=true,facing=east,layer=3,s=true,waterlogged=true]
conquest:dark_sandstone_corinthian_capital_vertical_quarter[e=true,facing=east,layer=3,s=true,waterlogged=false]
conquest:dark_sandstone_corinthian_capital_vertical_quarter[e=true,facing=east,layer=3,s=false,waterlogged=true]
conquest:dark_sandstone_corinthian_capital_vertical_quarter[e=true,facing=east,layer=3,s=false,waterlogged=false]
conquest:dark_sandstone_corinthian_capital_vertical_quarter[e=false,facing=north,layer=1,s=true,waterlogged=true]
conquest:dark_sandstone_corinthian_capital_vertical_quarter[e=false,facing=north,layer=1,s=true,waterlogged=false]
conquest:dark_sandstone_corinthian_capital_vertical_quarter[e=false,facing=north,layer=1,s=false,waterlogged=true]
conquest:dark_sandstone_corinthian_capital_vertical_quarter[e=false,facing=north,layer=1,s=false,waterlogged=false]
conquest:dark_sandstone_corinthian_capital_vertical_quarter[e=false,facing=north,layer=2,s=true,waterlogged=true]
conquest:dark_sandstone_corinthian_capital_vertical_quarter[e=false,facing=north,layer=2,s=true,waterlogged=false]
conquest:dark_sandstone_corinthian_capital_vertical_quarter[e=false,facing=north,layer=2,s=false,waterlogged=true]
conquest:dark_sandstone_corinthian_capital_vertical_quarter[e=false,facing=north,layer=2,s=false,waterlogged=false]
conquest:dark_sandstone_corinthian_capital_vertical_quarter[e=false,facing=north,layer=3,s=true,waterlogged=true]
conquest:dark_sandstone_corinthian_capital_vertical_quarter[e=false,facing=north,layer=3,s=true,waterlogged=false]
conquest:dark_sandstone_corinthian_capital_vertical_quarter[e=false,facing=north,layer=3,s=false,waterlogged=true]
conquest:dark_sandstone_corinthian_capital_vertical_quarter[e=false,facing=north,layer=3,s=false,waterlogged=false]
conquest:dark_sandstone_corinthian_capital_vertical_quarter[e=false,facing=south,layer=1,s=true,waterlogged=true]
conquest:dark_sandstone_corinthian_capital_vertical_quarter[e=false,facing=south,layer=1,s=true,waterlogged=false]
conquest:dark_sandstone_corinthian_capital_vertical_quarter[e=false,facing=south,layer=1,s=false,waterlogged=true]
conquest:dark_sandstone_corinthian_capital_vertical_quarter[e=false,facing=south,layer=1,s=false,waterlogged=false]
conquest:dark_sandstone_corinthian_capital_vertical_quarter[e=false,facing=south,layer=2,s=true,waterlogged=true]
conquest:dark_sandstone_corinthian_capital_vertical_quarter[e=false,facing=south,layer=2,s=true,waterlogged=false]
conquest:dark_sandstone_corinthian_capital_vertical_quarter[e=false,facing=south,layer=2,s=false,waterlogged=true]
conquest:dark_sandstone_corinthian_capital_vertical_quarter[e=false,facing=south,layer=2,s=false,waterlogged=false]
conquest:dark_sandstone_corinthian_capital_vertical_quarter[e=false,facing=south,layer=3,s=true,waterlogged=true]
conquest:dark_sandstone_corinthian_capital_vertical_quarter[e=false,facing=south,layer=3,s=true,waterlogged=false]
conquest:dark_sandstone_corinthian_capital_vertical_quarter[e=false,facing=south,layer=3,s=false,waterlogged=true]
conquest:dark_sandstone_corinthian_capital_vertical_quarter[e=false,facing=south,layer=3,s=false,waterlogged=false]
conquest:dark_sandstone_corinthian_capital_vertical_quarter[e=false,facing=west,layer=1,s=true,waterlogged=true]
conquest:dark_sandstone_corinthian_capital_vertical_quarter[e=false,facing=west,layer=1,s=true,waterlogged=false]
conquest:dark_sandstone_corinthian_capital_vertical_quarter[e=false,facing=west,layer=1,s=false,waterlogged=true]
conquest:dark_sandstone_corinthian_capital_vertical_quarter[e=false,facing=west,layer=1,s=false,waterlogged=false]
conquest:dark_sandstone_corinthian_capital_vertical_quarter[e=false,facing=west,layer=2,s=true,waterlogged=true]
conquest:dark_sandstone_corinthian_capital_vertical_quarter[e=false,facing=west,layer=2,s=true,waterlogged=false]
conquest:dark_sandstone_corinthian_capital_vertical_quarter[e=false,facing=west,layer=2,s=false,waterlogged=true]
conquest:dark_sandstone_corinthian_capital_vertical_quarter[e=false,facing=west,layer=2,s=false,waterlogged=false]
conquest:dark_sandstone_corinthian_capital_vertical_quarter[e=false,facing=west,layer=3,s=true,waterlogged=true]
conquest:dark_sandstone_corinthian_capital_vertical_quarter[e=false,facing=west,layer=3,s=true,waterlogged=false]
conquest:dark_sandstone_corinthian_capital_vertical_quarter[e=false,facing=west,layer=3,s=false,waterlogged=true]
conquest:dark_sandstone_corinthian_capital_vertical_quarter[e=false,facing=west,layer=3,s=false,waterlogged=false]
conquest:dark_sandstone_corinthian_capital_vertical_quarter[e=false,facing=east,layer=1,s=true,waterlogged=true]
conquest:dark_sandstone_corinthian_capital_vertical_quarter[e=false,facing=east,layer=1,s=true,waterlogged=false]
conquest:dark_sandstone_corinthian_capital_vertical_quarter[e=false,facing=east,layer=1,s=false,waterlogged=true]
conquest:dark_sandstone_corinthian_capital_vertical_quarter[e=false,facing=east,layer=1,s=false,waterlogged=false]
conquest:dark_sandstone_corinthian_capital_vertical_quarter[e=false,facing=east,layer=2,s=true,waterlogged=true]
conquest:dark_sandstone_corinthian_capital_vertical_quarter[e=false,facing=east,layer=2,s=true,waterlogged=false]
conquest:dark_sandstone_corinthian_capital_vertical_quarter[e=false,facing=east,layer=2,s=false,waterlogged=true]
conquest:dark_sandstone_corinthian_capital_vertical_quarter[e=false,facing=east,layer=2,s=false,waterlogged=false]
conquest:dark_sandstone_corinthian_capital_vertical_quarter[e=false,facing=east,layer=3,s=true,waterlogged=true]
conquest:dark_sandstone_corinthian_capital_vertical_quarter[e=false,facing=east,layer=3,s=true,waterlogged=false]
conquest:dark_sandstone_corinthian_capital_vertical_quarter[e=false,facing=east,layer=3,s=false,waterlogged=true]
conquest:dark_sandstone_corinthian_capital_vertical_quarter[e=false,facing=east,layer=3,s=false,waterlogged=false]
conquest:dark_sandstone_corinthian_capital_vertical_slab[e=true,facing=north,layer=1,s=true,w=true,waterlogged=true]
conquest:dark_sandstone_corinthian_capital_vertical_slab[e=true,facing=north,layer=1,s=true,w=true,waterlogged=false]
conquest:dark_sandstone_corinthian_capital_vertical_slab[e=true,facing=north,layer=1,s=true,w=false,waterlogged=true]
conquest:dark_sandstone_corinthian_capital_vertical_slab[e=true,facing=north,layer=1,s=true,w=false,waterlogged=false]
conquest:dark_sandstone_corinthian_capital_vertical_slab[e=true,facing=north,layer=1,s=false,w=true,waterlogged=true]
conquest:dark_sandstone_corinthian_capital_vertical_slab[e=true,facing=north,layer=1,s=false,w=true,waterlogged=false]
conquest:dark_sandstone_corinthian_capital_vertical_slab[e=true,facing=north,layer=1,s=false,w=false,waterlogged=true]
conquest:dark_sandstone_corinthian_capital_vertical_slab[e=true,facing=north,layer=1,s=false,w=false,waterlogged=false]
conquest:dark_sandstone_corinthian_capital_vertical_slab[e=true,facing=north,layer=2,s=true,w=true,waterlogged=true]
conquest:dark_sandstone_corinthian_capital_vertical_slab[e=true,facing=north,layer=2,s=true,w=true,waterlogged=false]
conquest:dark_sandstone_corinthian_capital_vertical_slab[e=true,facing=north,layer=2,s=true,w=false,waterlogged=true]
conquest:dark_sandstone_corinthian_capital_vertical_slab[e=true,facing=north,layer=2,s=true,w=false,waterlogged=false]
conquest:dark_sandstone_corinthian_capital_vertical_slab[e=true,facing=north,layer=2,s=false,w=true,waterlogged=true]
conquest:dark_sandstone_corinthian_capital_vertical_slab[e=true,facing=north,layer=2,s=false,w=true,waterlogged=false]
conquest:dark_sandstone_corinthian_capital_vertical_slab[e=true,facing=north,layer=2,s=false,w=false,waterlogged=true]
conquest:dark_sandstone_corinthian_capital_vertical_slab[e=true,facing=north,layer=2,s=false,w=false,waterlogged=false]
conquest:dark_sandstone_corinthian_capital_vertical_slab[e=true,facing=north,layer=3,s=true,w=true,waterlogged=true]
conquest:dark_sandstone_corinthian_capital_vertical_slab[e=true,facing=north,layer=3,s=true,w=true,waterlogged=false]
conquest:dark_sandstone_corinthian_capital_vertical_slab[e=true,facing=north,layer=3,s=true,w=false,waterlogged=true]
conquest:dark_sandstone_corinthian_capital_vertical_slab[e=true,facing=north,layer=3,s=true,w=false,waterlogged=false]
conquest:dark_sandstone_corinthian_capital_vertical_slab[e=true,facing=north,layer=3,s=false,w=true,waterlogged=true]
conquest:dark_sandstone_corinthian_capital_vertical_slab[e=true,facing=north,layer=3,s=false,w=true,waterlogged=false]
conquest:dark_sandstone_corinthian_capital_vertical_slab[e=true,facing=north,layer=3,s=false,w=false,waterlogged=true]
conquest:dark_sandstone_corinthian_capital_vertical_slab[e=true,facing=north,layer=3,s=false,w=false,waterlogged=false]
conquest:dark_sandstone_corinthian_capital_vertical_slab[e=true,facing=south,layer=1,s=true,w=true,waterlogged=true]
conquest:dark_sandstone_corinthian_capital_vertical_slab[e=true,facing=south,layer=1,s=true,w=true,waterlogged=false]
conquest:dark_sandstone_corinthian_capital_vertical_slab[e=true,facing=south,layer=1,s=true,w=false,waterlogged=true]
conquest:dark_sandstone_corinthian_capital_vertical_slab[e=true,facing=south,layer=1,s=true,w=false,waterlogged=false]
conquest:dark_sandstone_corinthian_capital_vertical_slab[e=true,facing=south,layer=1,s=false,w=true,waterlogged=true]
conquest:dark_sandstone_corinthian_capital_vertical_slab[e=true,facing=south,layer=1,s=false,w=true,waterlogged=false]
conquest:dark_sandstone_corinthian_capital_vertical_slab[e=true,facing=south,layer=1,s=false,w=false,waterlogged=true]
conquest:dark_sandstone_corinthian_capital_vertical_slab[e=true,facing=south,layer=1,s=false,w=false,waterlogged=false]
conquest:dark_sandstone_corinthian_capital_vertical_slab[e=true,facing=south,layer=2,s=true,w=true,waterlogged=true]
conquest:dark_sandstone_corinthian_capital_vertical_slab[e=true,facing=south,layer=2,s=true,w=true,waterlogged=false]
conquest:dark_sandstone_corinthian_capital_vertical_slab[e=true,facing=south,layer=2,s=true,w=false,waterlogged=true]
conquest:dark_sandstone_corinthian_capital_vertical_slab[e=true,facing=south,layer=2,s=true,w=false,waterlogged=false]
conquest:dark_sandstone_corinthian_capital_vertical_slab[e=true,facing=south,layer=2,s=false,w=true,waterlogged=true]
conquest:dark_sandstone_corinthian_capital_vertical_slab[e=true,facing=south,layer=2,s=false,w=true,waterlogged=false]
conquest:dark_sandstone_corinthian_capital_vertical_slab[e=true,facing=south,layer=2,s=false,w=false,waterlogged=true]
conquest:dark_sandstone_corinthian_capital_vertical_slab[e=true,facing=south,layer=2,s=false,w=false,waterlogged=false]
conquest:dark_sandstone_corinthian_capital_vertical_slab[e=true,facing=south,layer=3,s=true,w=true,waterlogged=true]
conquest:dark_sandstone_corinthian_capital_vertical_slab[e=true,facing=south,layer=3,s=true,w=true,waterlogged=false]
conquest:dark_sandstone_corinthian_capital_vertical_slab[e=true,facing=south,layer=3,s=true,w=false,waterlogged=true]
conquest:dark_sandstone_corinthian_capital_vertical_slab[e=true,facing=south,layer=3,s=true,w=false,waterlogged=false]
conquest:dark_sandstone_corinthian_capital_vertical_slab[e=true,facing=south,layer=3,s=false,w=true,waterlogged=true]
conquest:dark_sandstone_corinthian_capital_vertical_slab[e=true,facing=south,layer=3,s=false,w=true,waterlogged=false]
conquest:dark_sandstone_corinthian_capital_vertical_slab[e=true,facing=south,layer=3,s=false,w=false,waterlogged=true]
conquest:dark_sandstone_corinthian_capital_vertical_slab[e=true,facing=south,layer=3,s=false,w=false,waterlogged=false]
conquest:dark_sandstone_corinthian_capital_vertical_slab[e=true,facing=west,layer=1,s=true,w=true,waterlogged=true]
conquest:dark_sandstone_corinthian_capital_vertical_slab[e=true,facing=west,layer=1,s=true,w=true,waterlogged=false]
conquest:dark_sandstone_corinthian_capital_vertical_slab[e=true,facing=west,layer=1,s=true,w=false,waterlogged=true]
conquest:dark_sandstone_corinthian_capital_vertical_slab[e=true,facing=west,layer=1,s=true,w=false,waterlogged=false]
conquest:dark_sandstone_corinthian_capital_vertical_slab[e=true,facing=west,layer=1,s=false,w=true,waterlogged=true]
conquest:dark_sandstone_corinthian_capital_vertical_slab[e=true,facing=west,layer=1,s=false,w=true,waterlogged=false]
conquest:dark_sandstone_corinthian_capital_vertical_slab[e=true,facing=west,layer=1,s=false,w=false,waterlogged=true]
conquest:dark_sandstone_corinthian_capital_vertical_slab[e=true,facing=west,layer=1,s=false,w=false,waterlogged=false]
conquest:dark_sandstone_corinthian_capital_vertical_slab[e=true,facing=west,layer=2,s=true,w=true,waterlogged=true]
conquest:dark_sandstone_corinthian_capital_vertical_slab[e=true,facing=west,layer=2,s=true,w=true,waterlogged=false]
conquest:dark_sandstone_corinthian_capital_vertical_slab[e=true,facing=west,layer=2,s=true,w=false,waterlogged=true]
conquest:dark_sandstone_corinthian_capital_vertical_slab[e=true,facing=west,layer=2,s=true,w=false,waterlogged=false]
conquest:dark_sandstone_corinthian_capital_vertical_slab[e=true,facing=west,layer=2,s=false,w=true,waterlogged=true]
conquest:dark_sandstone_corinthian_capital_vertical_slab[e=true,facing=west,layer=2,s=false,w=true,waterlogged=false]
conquest:dark_sandstone_corinthian_capital_vertical_slab[e=true,facing=west,layer=2,s=false,w=false,waterlogged=true]
conquest:dark_sandstone_corinthian_capital_vertical_slab[e=true,facing=west,layer=2,s=false,w=false,waterlogged=false]
conquest:dark_sandstone_corinthian_capital_vertical_slab[e=true,facing=west,layer=3,s=true,w=true,waterlogged=true]
conquest:dark_sandstone_corinthian_capital_vertical_slab[e=true,facing=west,layer=3,s=true,w=true,waterlogged=false]
conquest:dark_sandstone_corinthian_capital_vertical_slab[e=true,facing=west,layer=3,s=true,w=false,waterlogged=true]
conquest:dark_sandstone_corinthian_capital_vertical_slab[e=true,facing=west,layer=3,s=true,w=false,waterlogged=false]
conquest:dark_sandstone_corinthian_capital_vertical_slab[e=true,facing=west,layer=3,s=false,w=true,waterlogged=true]
conquest:dark_sandstone_corinthian_capital_vertical_slab[e=true,facing=west,layer=3,s=false,w=true,waterlogged=false]
conquest:dark_sandstone_corinthian_capital_vertical_slab[e=true,facing=west,layer=3,s=false,w=false,waterlogged=true]
conquest:dark_sandstone_corinthian_capital_vertical_slab[e=true,facing=west,layer=3,s=false,w=false,waterlogged=false]
conquest:dark_sandstone_corinthian_capital_vertical_slab[e=true,facing=east,layer=1,s=true,w=true,waterlogged=true]
conquest:dark_sandstone_corinthian_capital_vertical_slab[e=true,facing=east,layer=1,s=true,w=true,waterlogged=false]
conquest:dark_sandstone_corinthian_capital_vertical_slab[e=true,facing=east,layer=1,s=true,w=false,waterlogged=true]
conquest:dark_sandstone_corinthian_capital_vertical_slab[e=true,facing=east,layer=1,s=true,w=false,waterlogged=false]
conquest:dark_sandstone_corinthian_capital_vertical_slab[e=true,facing=east,layer=1,s=false,w=true,waterlogged=true]
conquest:dark_sandstone_corinthian_capital_vertical_slab[e=true,facing=east,layer=1,s=false,w=true,waterlogged=false]
conquest:dark_sandstone_corinthian_capital_vertical_slab[e=true,facing=east,layer=1,s=false,w=false,waterlogged=true]
conquest:dark_sandstone_corinthian_capital_vertical_slab[e=true,facing=east,layer=1,s=false,w=false,waterlogged=false]
conquest:dark_sandstone_corinthian_capital_vertical_slab[e=true,facing=east,layer=2,s=true,w=true,waterlogged=true]
conquest:dark_sandstone_corinthian_capital_vertical_slab[e=true,facing=east,layer=2,s=true,w=true,waterlogged=false]
conquest:dark_sandstone_corinthian_capital_vertical_slab[e=true,facing=east,layer=2,s=true,w=false,waterlogged=true]
conquest:dark_sandstone_corinthian_capital_vertical_slab[e=true,facing=east,layer=2,s=true,w=false,waterlogged=false]
conquest:dark_sandstone_corinthian_capital_vertical_slab[e=true,facing=east,layer=2,s=false,w=true,waterlogged=true]
conquest:dark_sandstone_corinthian_capital_vertical_slab[e=true,facing=east,layer=2,s=false,w=true,waterlogged=false]
conquest:dark_sandstone_corinthian_capital_vertical_slab[e=true,facing=east,layer=2,s=false,w=false,waterlogged=true]
conquest:dark_sandstone_corinthian_capital_vertical_slab[e=true,facing=east,layer=2,s=false,w=false,waterlogged=false]
conquest:dark_sandstone_corinthian_capital_vertical_slab[e=true,facing=east,layer=3,s=true,w=true,waterlogged=true]
conquest:dark_sandstone_corinthian_capital_vertical_slab[e=true,facing=east,layer=3,s=true,w=true,waterlogged=false]
conquest:dark_sandstone_corinthian_capital_vertical_slab[e=true,facing=east,layer=3,s=true,w=false,waterlogged=true]
conquest:dark_sandstone_corinthian_capital_vertical_slab[e=true,facing=east,layer=3,s=true,w=false,waterlogged=false]
conquest:dark_sandstone_corinthian_capital_vertical_slab[e=true,facing=east,layer=3,s=false,w=true,waterlogged=true]
conquest:dark_sandstone_corinthian_capital_vertical_slab[e=true,facing=east,layer=3,s=false,w=true,waterlogged=false]
conquest:dark_sandstone_corinthian_capital_vertical_slab[e=true,facing=east,layer=3,s=false,w=false,waterlogged=true]
conquest:dark_sandstone_corinthian_capital_vertical_slab[e=true,facing=east,layer=3,s=false,w=false,waterlogged=false]
conquest:dark_sandstone_corinthian_capital_vertical_slab[e=false,facing=north,layer=1,s=true,w=true,waterlogged=true]
conquest:dark_sandstone_corinthian_capital_vertical_slab[e=false,facing=north,layer=1,s=true,w=true,waterlogged=false]
conquest:dark_sandstone_corinthian_capital_vertical_slab[e=false,facing=north,layer=1,s=true,w=false,waterlogged=true]
conquest:dark_sandstone_corinthian_capital_vertical_slab[e=false,facing=north,layer=1,s=true,w=false,waterlogged=false]
conquest:dark_sandstone_corinthian_capital_vertical_slab[e=false,facing=north,layer=1,s=false,w=true,waterlogged=true]
conquest:dark_sandstone_corinthian_capital_vertical_slab[e=false,facing=north,layer=1,s=false,w=true,waterlogged=false]
conquest:dark_sandstone_corinthian_capital_vertical_slab[e=false,facing=north,layer=1,s=false,w=false,waterlogged=true]
conquest:dark_sandstone_corinthian_capital_vertical_slab[e=false,facing=north,layer=1,s=false,w=false,waterlogged=false]
conquest:dark_sandstone_corinthian_capital_vertical_slab[e=false,facing=north,layer=2,s=true,w=true,waterlogged=true]
conquest:dark_sandstone_corinthian_capital_vertical_slab[e=false,facing=north,layer=2,s=true,w=true,waterlogged=false]
conquest:dark_sandstone_corinthian_capital_vertical_slab[e=false,facing=north,layer=2,s=true,w=false,waterlogged=true]
conquest:dark_sandstone_corinthian_capital_vertical_slab[e=false,facing=north,layer=2,s=true,w=false,waterlogged=false]
conquest:dark_sandstone_corinthian_capital_vertical_slab[e=false,facing=north,layer=2,s=false,w=true,waterlogged=true]
conquest:dark_sandstone_corinthian_capital_vertical_slab[e=false,facing=north,layer=2,s=false,w=true,waterlogged=false]
conquest:dark_sandstone_corinthian_capital_vertical_slab[e=false,facing=north,layer=2,s=false,w=false,waterlogged=true]
conquest:dark_sandstone_corinthian_capital_vertical_slab[e=false,facing=north,layer=2,s=false,w=false,waterlogged=false]
conquest:dark_sandstone_corinthian_capital_vertical_slab[e=false,facing=north,layer=3,s=true,w=true,waterlogged=true]
conquest:dark_sandstone_corinthian_capital_vertical_slab[e=false,facing=north,layer=3,s=true,w=true,waterlogged=false]
conquest:dark_sandstone_corinthian_capital_vertical_slab[e=false,facing=north,layer=3,s=true,w=false,waterlogged=true]
conquest:dark_sandstone_corinthian_capital_vertical_slab[e=false,facing=north,layer=3,s=true,w=false,waterlogged=false]
conquest:dark_sandstone_corinthian_capital_vertical_slab[e=false,facing=north,layer=3,s=false,w=true,waterlogged=true]
conquest:dark_sandstone_corinthian_capital_vertical_slab[e=false,facing=north,layer=3,s=false,w=true,waterlogged=false]
conquest:dark_sandstone_corinthian_capital_vertical_slab[e=false,facing=north,layer=3,s=false,w=false,waterlogged=true]
conquest:dark_sandstone_corinthian_capital_vertical_slab[e=false,facing=north,layer=3,s=false,w=false,waterlogged=false]
conquest:dark_sandstone_corinthian_capital_vertical_slab[e=false,facing=south,layer=1,s=true,w=true,waterlogged=true]
conquest:dark_sandstone_corinthian_capital_vertical_slab[e=false,facing=south,layer=1,s=true,w=true,waterlogged=false]
conquest:dark_sandstone_corinthian_capital_vertical_slab[e=false,facing=south,layer=1,s=true,w=false,waterlogged=true]
conquest:dark_sandstone_corinthian_capital_vertical_slab[e=false,facing=south,layer=1,s=true,w=false,waterlogged=false]
conquest:dark_sandstone_corinthian_capital_vertical_slab[e=false,facing=south,layer=1,s=false,w=true,waterlogged=true]
conquest:dark_sandstone_corinthian_capital_vertical_slab[e=false,facing=south,layer=1,s=false,w=true,waterlogged=false]
conquest:dark_sandstone_corinthian_capital_vertical_slab[e=false,facing=south,layer=1,s=false,w=false,waterlogged=true]
conquest:dark_sandstone_corinthian_capital_vertical_slab[e=false,facing=south,layer=1,s=false,w=false,waterlogged=false]
conquest:dark_sandstone_corinthian_capital_vertical_slab[e=false,facing=south,layer=2,s=true,w=true,waterlogged=true]
conquest:dark_sandstone_corinthian_capital_vertical_slab[e=false,facing=south,layer=2,s=true,w=true,waterlogged=false]
conquest:dark_sandstone_corinthian_capital_vertical_slab[e=false,facing=south,layer=2,s=true,w=false,waterlogged=true]
conquest:dark_sandstone_corinthian_capital_vertical_slab[e=false,facing=south,layer=2,s=true,w=false,waterlogged=false]
conquest:dark_sandstone_corinthian_capital_vertical_slab[e=false,facing=south,layer=2,s=false,w=true,waterlogged=true]
conquest:dark_sandstone_corinthian_capital_vertical_slab[e=false,facing=south,layer=2,s=false,w=true,waterlogged=false]
conquest:dark_sandstone_corinthian_capital_vertical_slab[e=false,facing=south,layer=2,s=false,w=false,waterlogged=true]
conquest:dark_sandstone_corinthian_capital_vertical_slab[e=false,facing=south,layer=2,s=false,w=false,waterlogged=false]
conquest:dark_sandstone_corinthian_capital_vertical_slab[e=false,facing=south,layer=3,s=true,w=true,waterlogged=true]
conquest:dark_sandstone_corinthian_capital_vertical_slab[e=false,facing=south,layer=3,s=true,w=true,waterlogged=false]
conquest:dark_sandstone_corinthian_capital_vertical_slab[e=false,facing=south,layer=3,s=true,w=false,waterlogged=true]
conquest:dark_sandstone_corinthian_capital_vertical_slab[e=false,facing=south,layer=3,s=true,w=false,waterlogged=false]
conquest:dark_sandstone_corinthian_capital_vertical_slab[e=false,facing=south,layer=3,s=false,w=true,waterlogged=true]
conquest:dark_sandstone_corinthian_capital_vertical_slab[e=false,facing=south,layer=3,s=false,w=true,waterlogged=false]
conquest:dark_sandstone_corinthian_capital_vertical_slab[e=false,facing=south,layer=3,s=false,w=false,waterlogged=true]
conquest:dark_sandstone_corinthian_capital_vertical_slab[e=false,facing=south,layer=3,s=false,w=false,waterlogged=false]
conquest:dark_sandstone_corinthian_capital_vertical_slab[e=false,facing=west,layer=1,s=true,w=true,waterlogged=true]
conquest:dark_sandstone_corinthian_capital_vertical_slab[e=false,facing=west,layer=1,s=true,w=true,waterlogged=false]
conquest:dark_sandstone_corinthian_capital_vertical_slab[e=false,facing=west,layer=1,s=true,w=false,waterlogged=true]
conquest:dark_sandstone_corinthian_capital_vertical_slab[e=false,facing=west,layer=1,s=true,w=false,waterlogged=false]
conquest:dark_sandstone_corinthian_capital_vertical_slab[e=false,facing=west,layer=1,s=false,w=true,waterlogged=true]
conquest:dark_sandstone_corinthian_capital_vertical_slab[e=false,facing=west,layer=1,s=false,w=true,waterlogged=false]
conquest:dark_sandstone_corinthian_capital_vertical_slab[e=false,facing=west,layer=1,s=false,w=false,waterlogged=true]
conquest:dark_sandstone_corinthian_capital_vertical_slab[e=false,facing=west,layer=1,s=false,w=false,waterlogged=false]
conquest:dark_sandstone_corinthian_capital_vertical_slab[e=false,facing=west,layer=2,s=true,w=true,waterlogged=true]
conquest:dark_sandstone_corinthian_capital_vertical_slab[e=false,facing=west,layer=2,s=true,w=true,waterlogged=false]
conquest:dark_sandstone_corinthian_capital_vertical_slab[e=false,facing=west,layer=2,s=true,w=false,waterlogged=true]
conquest:dark_sandstone_corinthian_capital_vertical_slab[e=false,facing=west,layer=2,s=true,w=false,waterlogged=false]
conquest:dark_sandstone_corinthian_capital_vertical_slab[e=false,facing=west,layer=2,s=false,w=true,waterlogged=true]
conquest:dark_sandstone_corinthian_capital_vertical_slab[e=false,facing=west,layer=2,s=false,w=true,waterlogged=false]
conquest:dark_sandstone_corinthian_capital_vertical_slab[e=false,facing=west,layer=2,s=false,w=false,waterlogged=true]
conquest:dark_sandstone_corinthian_capital_vertical_slab[e=false,facing=west,layer=2,s=false,w=false,waterlogged=false]
conquest:dark_sandstone_corinthian_capital_vertical_slab[e=false,facing=west,layer=3,s=true,w=true,waterlogged=true]
conquest:dark_sandstone_corinthian_capital_vertical_slab[e=false,facing=west,layer=3,s=true,w=true,waterlogged=false]
conquest:dark_sandstone_corinthian_capital_vertical_slab[e=false,facing=west,layer=3,s=true,w=false,waterlogged=true]
conquest:dark_sandstone_corinthian_capital_vertical_slab[e=false,facing=west,layer=3,s=true,w=false,waterlogged=false]
conquest:dark_sandstone_corinthian_capital_vertical_slab[e=false,facing=west,layer=3,s=false,w=true,waterlogged=true]
conquest:dark_sandstone_corinthian_capital_vertical_slab[e=false,facing=west,layer=3,s=false,w=true,waterlogged=false]
conquest:dark_sandstone_corinthian_capital_vertical_slab[e=false,facing=west,layer=3,s=false,w=false,waterlogged=true]
conquest:dark_sandstone_corinthian_capital_vertical_slab[e=false,facing=west,layer=3,s=false,w=false,waterlogged=false]
conquest:dark_sandstone_corinthian_capital_vertical_slab[e=false,facing=east,layer=1,s=true,w=true,waterlogged=true]
conquest:dark_sandstone_corinthian_capital_vertical_slab[e=false,facing=east,layer=1,s=true,w=true,waterlogged=false]
conquest:dark_sandstone_corinthian_capital_vertical_slab[e=false,facing=east,layer=1,s=true,w=false,waterlogged=true]
conquest:dark_sandstone_corinthian_capital_vertical_slab[e=false,facing=east,layer=1,s=true,w=false,waterlogged=false]
conquest:dark_sandstone_corinthian_capital_vertical_slab[e=false,facing=east,layer=1,s=false,w=true,waterlogged=true]
conquest:dark_sandstone_corinthian_capital_vertical_slab[e=false,facing=east,layer=1,s=false,w=true,waterlogged=false]
conquest:dark_sandstone_corinthian_capital_vertical_slab[e=false,facing=east,layer=1,s=false,w=false,waterlogged=true]
conquest:dark_sandstone_corinthian_capital_vertical_slab[e=false,facing=east,layer=1,s=false,w=false,waterlogged=false]
conquest:dark_sandstone_corinthian_capital_vertical_slab[e=false,facing=east,layer=2,s=true,w=true,waterlogged=true]
conquest:dark_sandstone_corinthian_capital_vertical_slab[e=false,facing=east,layer=2,s=true,w=true,waterlogged=false]
conquest:dark_sandstone_corinthian_capital_vertical_slab[e=false,facing=east,layer=2,s=true,w=false,waterlogged=true]
conquest:dark_sandstone_corinthian_capital_vertical_slab[e=false,facing=east,layer=2,s=true,w=false,waterlogged=false]
conquest:dark_sandstone_corinthian_capital_vertical_slab[e=false,facing=east,layer=2,s=false,w=true,waterlogged=true]
conquest:dark_sandstone_corinthian_capital_vertical_slab[e=false,facing=east,layer=2,s=false,w=true,waterlogged=false]
conquest:dark_sandstone_corinthian_capital_vertical_slab[e=false,facing=east,layer=2,s=false,w=false,waterlogged=true]
conquest:dark_sandstone_corinthian_capital_vertical_slab[e=false,facing=east,layer=2,s=false,w=false,waterlogged=false]
conquest:dark_sandstone_corinthian_capital_vertical_slab[e=false,facing=east,layer=3,s=true,w=true,waterlogged=true]
conquest:dark_sandstone_corinthian_capital_vertical_slab[e=false,facing=east,layer=3,s=true,w=true,waterlogged=false]
conquest:dark_sandstone_corinthian_capital_vertical_slab[e=false,facing=east,layer=3,s=true,w=false,waterlogged=true]
conquest:dark_sandstone_corinthian_capital_vertical_slab[e=false,facing=east,layer=3,s=true,w=false,waterlogged=false]
conquest:dark_sandstone_corinthian_capital_vertical_slab[e=false,facing=east,layer=3,s=false,w=true,waterlogged=true]
conquest:dark_sandstone_corinthian_capital_vertical_slab[e=false,facing=east,layer=3,s=false,w=true,waterlogged=false]
conquest:dark_sandstone_corinthian_capital_vertical_slab[e=false,facing=east,layer=3,s=false,w=false,waterlogged=true]
conquest:dark_sandstone_corinthian_capital_vertical_slab[e=false,facing=east,layer=3,s=false,w=false,waterlogged=false]
conquest:dark_sandstone_corinthian_capital_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:dark_sandstone_corinthian_capital_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:dark_sandstone_corinthian_capital_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:dark_sandstone_corinthian_capital_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:dark_sandstone_corinthian_capital_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:dark_sandstone_corinthian_capital_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:dark_sandstone_corinthian_capital_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:dark_sandstone_corinthian_capital_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:dark_sandstone_corinthian_capital_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:dark_sandstone_corinthian_capital_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:dark_sandstone_corinthian_capital_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:dark_sandstone_corinthian_capital_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:dark_sandstone_corinthian_capital_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:dark_sandstone_corinthian_capital_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:dark_sandstone_corinthian_capital_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:dark_sandstone_corinthian_capital_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:dark_sandstone_corinthian_capital_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:dark_sandstone_corinthian_capital_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:dark_sandstone_corinthian_capital_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:dark_sandstone_corinthian_capital_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:dark_sandstone_corinthian_capital_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:dark_sandstone_corinthian_capital_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:dark_sandstone_corinthian_capital_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:dark_sandstone_corinthian_capital_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:dark_sandstone_corinthian_capital_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:dark_sandstone_corinthian_capital_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:dark_sandstone_corinthian_capital_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:dark_sandstone_corinthian_capital_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:dark_sandstone_corinthian_capital_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:dark_sandstone_corinthian_capital_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:dark_sandstone_corinthian_capital_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:dark_sandstone_corinthian_capital_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:dark_sandstone_corinthian_capital_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:dark_sandstone_corinthian_capital_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:dark_sandstone_corinthian_capital_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:dark_sandstone_corinthian_capital_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:dark_sandstone_corinthian_capital_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:dark_sandstone_corinthian_capital_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:dark_sandstone_corinthian_capital_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:dark_sandstone_corinthian_capital_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:dark_sandstone_corinthian_capital_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:dark_sandstone_corinthian_capital_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:dark_sandstone_corinthian_capital_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:dark_sandstone_corinthian_capital_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:dark_sandstone_corinthian_capital_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:dark_sandstone_corinthian_capital_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:dark_sandstone_corinthian_capital_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:dark_sandstone_corinthian_capital_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:dark_sandstone_corinthian_capital_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:dark_sandstone_corinthian_capital_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:dark_sandstone_corinthian_capital_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:dark_sandstone_corinthian_capital_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:dark_sandstone_corinthian_capital_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:dark_sandstone_corinthian_capital_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:dark_sandstone_corinthian_capital_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:dark_sandstone_corinthian_capital_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:dark_sandstone_corinthian_capital_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:dark_sandstone_corinthian_capital_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:dark_sandstone_corinthian_capital_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:dark_sandstone_corinthian_capital_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:dark_sandstone_corinthian_capital_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:dark_sandstone_corinthian_capital_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:dark_sandstone_corinthian_capital_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:dark_sandstone_corinthian_capital_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:dark_sandstone_cornice[east=true,north=true,south=true,west=true]
conquest:dark_sandstone_cornice[east=true,north=true,south=true,west=false]
conquest:dark_sandstone_cornice[east=true,north=true,south=false,west=true]
conquest:dark_sandstone_cornice[east=true,north=true,south=false,west=false]
conquest:dark_sandstone_cornice[east=true,north=false,south=true,west=true]
conquest:dark_sandstone_cornice[east=true,north=false,south=true,west=false]
conquest:dark_sandstone_cornice[east=true,north=false,south=false,west=true]
conquest:dark_sandstone_cornice[east=true,north=false,south=false,west=false]
conquest:dark_sandstone_cornice[east=false,north=true,south=true,west=true]
conquest:dark_sandstone_cornice[east=false,north=true,south=true,west=false]
conquest:dark_sandstone_cornice[east=false,north=true,south=false,west=true]
conquest:dark_sandstone_cornice[east=false,north=true,south=false,west=false]
conquest:dark_sandstone_cornice[east=false,north=false,south=true,west=true]
conquest:dark_sandstone_cornice[east=false,north=false,south=true,west=false]
conquest:dark_sandstone_cornice[east=false,north=false,south=false,west=true]
conquest:dark_sandstone_cornice[east=false,north=false,south=false,west=false]
conquest:dark_sandstone_cornice_balustrade[axis=x,waterlogged=true]
conquest:dark_sandstone_cornice_balustrade[axis=x,waterlogged=false]
conquest:dark_sandstone_cornice_balustrade[axis=y,waterlogged=true]
conquest:dark_sandstone_cornice_balustrade[axis=y,waterlogged=false]
conquest:dark_sandstone_cornice_balustrade[axis=z,waterlogged=true]
conquest:dark_sandstone_cornice_balustrade[axis=z,waterlogged=false]
conquest:dark_sandstone_cornice_capital[waterlogged=true]
conquest:dark_sandstone_cornice_capital[waterlogged=false]
conquest:dark_sandstone_cornice_model[facing=north]
conquest:dark_sandstone_cornice_model[facing=south]
conquest:dark_sandstone_cornice_model[facing=west]
conquest:dark_sandstone_cornice_model[facing=east]
conquest:dark_sandstone_cornice_model_corner[facing=north]
conquest:dark_sandstone_cornice_model_corner[facing=south]
conquest:dark_sandstone_cornice_model_corner[facing=west]
conquest:dark_sandstone_cornice_model_corner[facing=east]
conquest:dark_sandstone_cornice_model_quarter[facing=north]
conquest:dark_sandstone_cornice_model_quarter[facing=south]
conquest:dark_sandstone_cornice_model_quarter[facing=west]
conquest:dark_sandstone_cornice_model_quarter[facing=east]
conquest:dark_sandstone_cornice_pillar[layer=1,waterlogged=true]
conquest:dark_sandstone_cornice_pillar[layer=1,waterlogged=false]
conquest:dark_sandstone_cornice_pillar[layer=2,waterlogged=true]
conquest:dark_sandstone_cornice_pillar[layer=2,waterlogged=false]
conquest:dark_sandstone_cornice_pillar[layer=3,waterlogged=true]
conquest:dark_sandstone_cornice_pillar[layer=3,waterlogged=false]
conquest:dark_sandstone_cornice_vertical_corner[facing=north,layer=1,waterlogged=true]
conquest:dark_sandstone_cornice_vertical_corner[facing=north,layer=1,waterlogged=false]
conquest:dark_sandstone_cornice_vertical_corner[facing=north,layer=2,waterlogged=true]
conquest:dark_sandstone_cornice_vertical_corner[facing=north,layer=2,waterlogged=false]
conquest:dark_sandstone_cornice_vertical_corner[facing=north,layer=3,waterlogged=true]
conquest:dark_sandstone_cornice_vertical_corner[facing=north,layer=3,waterlogged=false]
conquest:dark_sandstone_cornice_vertical_corner[facing=south,layer=1,waterlogged=true]
conquest:dark_sandstone_cornice_vertical_corner[facing=south,layer=1,waterlogged=false]
conquest:dark_sandstone_cornice_vertical_corner[facing=south,layer=2,waterlogged=true]
conquest:dark_sandstone_cornice_vertical_corner[facing=south,layer=2,waterlogged=false]
conquest:dark_sandstone_cornice_vertical_corner[facing=south,layer=3,waterlogged=true]
conquest:dark_sandstone_cornice_vertical_corner[facing=south,layer=3,waterlogged=false]
conquest:dark_sandstone_cornice_vertical_corner[facing=west,layer=1,waterlogged=true]
conquest:dark_sandstone_cornice_vertical_corner[facing=west,layer=1,waterlogged=false]
conquest:dark_sandstone_cornice_vertical_corner[facing=west,layer=2,waterlogged=true]
conquest:dark_sandstone_cornice_vertical_corner[facing=west,layer=2,waterlogged=false]
conquest:dark_sandstone_cornice_vertical_corner[facing=west,layer=3,waterlogged=true]
conquest:dark_sandstone_cornice_vertical_corner[facing=west,layer=3,waterlogged=false]
conquest:dark_sandstone_cornice_vertical_corner[facing=east,layer=1,waterlogged=true]
conquest:dark_sandstone_cornice_vertical_corner[facing=east,layer=1,waterlogged=false]
conquest:dark_sandstone_cornice_vertical_corner[facing=east,layer=2,waterlogged=true]
conquest:dark_sandstone_cornice_vertical_corner[facing=east,layer=2,waterlogged=false]
conquest:dark_sandstone_cornice_vertical_corner[facing=east,layer=3,waterlogged=true]
conquest:dark_sandstone_cornice_vertical_corner[facing=east,layer=3,waterlogged=false]
conquest:dark_sandstone_cornice_vertical_quarter[e=true,facing=north,layer=1,s=true,waterlogged=true]
conquest:dark_sandstone_cornice_vertical_quarter[e=true,facing=north,layer=1,s=true,waterlogged=false]
conquest:dark_sandstone_cornice_vertical_quarter[e=true,facing=north,layer=1,s=false,waterlogged=true]
conquest:dark_sandstone_cornice_vertical_quarter[e=true,facing=north,layer=1,s=false,waterlogged=false]
conquest:dark_sandstone_cornice_vertical_quarter[e=true,facing=north,layer=2,s=true,waterlogged=true]
conquest:dark_sandstone_cornice_vertical_quarter[e=true,facing=north,layer=2,s=true,waterlogged=false]
conquest:dark_sandstone_cornice_vertical_quarter[e=true,facing=north,layer=2,s=false,waterlogged=true]
conquest:dark_sandstone_cornice_vertical_quarter[e=true,facing=north,layer=2,s=false,waterlogged=false]
conquest:dark_sandstone_cornice_vertical_quarter[e=true,facing=north,layer=3,s=true,waterlogged=true]
conquest:dark_sandstone_cornice_vertical_quarter[e=true,facing=north,layer=3,s=true,waterlogged=false]
conquest:dark_sandstone_cornice_vertical_quarter[e=true,facing=north,layer=3,s=false,waterlogged=true]
conquest:dark_sandstone_cornice_vertical_quarter[e=true,facing=north,layer=3,s=false,waterlogged=false]
conquest:dark_sandstone_cornice_vertical_quarter[e=true,facing=south,layer=1,s=true,waterlogged=true]
conquest:dark_sandstone_cornice_vertical_quarter[e=true,facing=south,layer=1,s=true,waterlogged=false]
conquest:dark_sandstone_cornice_vertical_quarter[e=true,facing=south,layer=1,s=false,waterlogged=true]
conquest:dark_sandstone_cornice_vertical_quarter[e=true,facing=south,layer=1,s=false,waterlogged=false]
conquest:dark_sandstone_cornice_vertical_quarter[e=true,facing=south,layer=2,s=true,waterlogged=true]
conquest:dark_sandstone_cornice_vertical_quarter[e=true,facing=south,layer=2,s=true,waterlogged=false]
conquest:dark_sandstone_cornice_vertical_quarter[e=true,facing=south,layer=2,s=false,waterlogged=true]
conquest:dark_sandstone_cornice_vertical_quarter[e=true,facing=south,layer=2,s=false,waterlogged=false]
conquest:dark_sandstone_cornice_vertical_quarter[e=true,facing=south,layer=3,s=true,waterlogged=true]
conquest:dark_sandstone_cornice_vertical_quarter[e=true,facing=south,layer=3,s=true,waterlogged=false]
conquest:dark_sandstone_cornice_vertical_quarter[e=true,facing=south,layer=3,s=false,waterlogged=true]
conquest:dark_sandstone_cornice_vertical_quarter[e=true,facing=south,layer=3,s=false,waterlogged=false]
conquest:dark_sandstone_cornice_vertical_quarter[e=true,facing=west,layer=1,s=true,waterlogged=true]
conquest:dark_sandstone_cornice_vertical_quarter[e=true,facing=west,layer=1,s=true,waterlogged=false]
conquest:dark_sandstone_cornice_vertical_quarter[e=true,facing=west,layer=1,s=false,waterlogged=true]
conquest:dark_sandstone_cornice_vertical_quarter[e=true,facing=west,layer=1,s=false,waterlogged=false]
conquest:dark_sandstone_cornice_vertical_quarter[e=true,facing=west,layer=2,s=true,waterlogged=true]
conquest:dark_sandstone_cornice_vertical_quarter[e=true,facing=west,layer=2,s=true,waterlogged=false]
conquest:dark_sandstone_cornice_vertical_quarter[e=true,facing=west,layer=2,s=false,waterlogged=true]
conquest:dark_sandstone_cornice_vertical_quarter[e=true,facing=west,layer=2,s=false,waterlogged=false]
conquest:dark_sandstone_cornice_vertical_quarter[e=true,facing=west,layer=3,s=true,waterlogged=true]
conquest:dark_sandstone_cornice_vertical_quarter[e=true,facing=west,layer=3,s=true,waterlogged=false]
conquest:dark_sandstone_cornice_vertical_quarter[e=true,facing=west,layer=3,s=false,waterlogged=true]
conquest:dark_sandstone_cornice_vertical_quarter[e=true,facing=west,layer=3,s=false,waterlogged=false]
conquest:dark_sandstone_cornice_vertical_quarter[e=true,facing=east,layer=1,s=true,waterlogged=true]
conquest:dark_sandstone_cornice_vertical_quarter[e=true,facing=east,layer=1,s=true,waterlogged=false]
conquest:dark_sandstone_cornice_vertical_quarter[e=true,facing=east,layer=1,s=false,waterlogged=true]
conquest:dark_sandstone_cornice_vertical_quarter[e=true,facing=east,layer=1,s=false,waterlogged=false]
conquest:dark_sandstone_cornice_vertical_quarter[e=true,facing=east,layer=2,s=true,waterlogged=true]
conquest:dark_sandstone_cornice_vertical_quarter[e=true,facing=east,layer=2,s=true,waterlogged=false]
conquest:dark_sandstone_cornice_vertical_quarter[e=true,facing=east,layer=2,s=false,waterlogged=true]
conquest:dark_sandstone_cornice_vertical_quarter[e=true,facing=east,layer=2,s=false,waterlogged=false]
conquest:dark_sandstone_cornice_vertical_quarter[e=true,facing=east,layer=3,s=true,waterlogged=true]
conquest:dark_sandstone_cornice_vertical_quarter[e=true,facing=east,layer=3,s=true,waterlogged=false]
conquest:dark_sandstone_cornice_vertical_quarter[e=true,facing=east,layer=3,s=false,waterlogged=true]
conquest:dark_sandstone_cornice_vertical_quarter[e=true,facing=east,layer=3,s=false,waterlogged=false]
conquest:dark_sandstone_cornice_vertical_quarter[e=false,facing=north,layer=1,s=true,waterlogged=true]
conquest:dark_sandstone_cornice_vertical_quarter[e=false,facing=north,layer=1,s=true,waterlogged=false]
conquest:dark_sandstone_cornice_vertical_quarter[e=false,facing=north,layer=1,s=false,waterlogged=true]
conquest:dark_sandstone_cornice_vertical_quarter[e=false,facing=north,layer=1,s=false,waterlogged=false]
conquest:dark_sandstone_cornice_vertical_quarter[e=false,facing=north,layer=2,s=true,waterlogged=true]
conquest:dark_sandstone_cornice_vertical_quarter[e=false,facing=north,layer=2,s=true,waterlogged=false]
conquest:dark_sandstone_cornice_vertical_quarter[e=false,facing=north,layer=2,s=false,waterlogged=true]
conquest:dark_sandstone_cornice_vertical_quarter[e=false,facing=north,layer=2,s=false,waterlogged=false]
conquest:dark_sandstone_cornice_vertical_quarter[e=false,facing=north,layer=3,s=true,waterlogged=true]
conquest:dark_sandstone_cornice_vertical_quarter[e=false,facing=north,layer=3,s=true,waterlogged=false]
conquest:dark_sandstone_cornice_vertical_quarter[e=false,facing=north,layer=3,s=false,waterlogged=true]
conquest:dark_sandstone_cornice_vertical_quarter[e=false,facing=north,layer=3,s=false,waterlogged=false]
conquest:dark_sandstone_cornice_vertical_quarter[e=false,facing=south,layer=1,s=true,waterlogged=true]
conquest:dark_sandstone_cornice_vertical_quarter[e=false,facing=south,layer=1,s=true,waterlogged=false]
conquest:dark_sandstone_cornice_vertical_quarter[e=false,facing=south,layer=1,s=false,waterlogged=true]
conquest:dark_sandstone_cornice_vertical_quarter[e=false,facing=south,layer=1,s=false,waterlogged=false]
conquest:dark_sandstone_cornice_vertical_quarter[e=false,facing=south,layer=2,s=true,waterlogged=true]
conquest:dark_sandstone_cornice_vertical_quarter[e=false,facing=south,layer=2,s=true,waterlogged=false]
conquest:dark_sandstone_cornice_vertical_quarter[e=false,facing=south,layer=2,s=false,waterlogged=true]
conquest:dark_sandstone_cornice_vertical_quarter[e=false,facing=south,layer=2,s=false,waterlogged=false]
conquest:dark_sandstone_cornice_vertical_quarter[e=false,facing=south,layer=3,s=true,waterlogged=true]
conquest:dark_sandstone_cornice_vertical_quarter[e=false,facing=south,layer=3,s=true,waterlogged=false]
conquest:dark_sandstone_cornice_vertical_quarter[e=false,facing=south,layer=3,s=false,waterlogged=true]
conquest:dark_sandstone_cornice_vertical_quarter[e=false,facing=south,layer=3,s=false,waterlogged=false]
conquest:dark_sandstone_cornice_vertical_quarter[e=false,facing=west,layer=1,s=true,waterlogged=true]
conquest:dark_sandstone_cornice_vertical_quarter[e=false,facing=west,layer=1,s=true,waterlogged=false]
conquest:dark_sandstone_cornice_vertical_quarter[e=false,facing=west,layer=1,s=false,waterlogged=true]
conquest:dark_sandstone_cornice_vertical_quarter[e=false,facing=west,layer=1,s=false,waterlogged=false]
conquest:dark_sandstone_cornice_vertical_quarter[e=false,facing=west,layer=2,s=true,waterlogged=true]
conquest:dark_sandstone_cornice_vertical_quarter[e=false,facing=west,layer=2,s=true,waterlogged=false]
conquest:dark_sandstone_cornice_vertical_quarter[e=false,facing=west,layer=2,s=false,waterlogged=true]
conquest:dark_sandstone_cornice_vertical_quarter[e=false,facing=west,layer=2,s=false,waterlogged=false]
conquest:dark_sandstone_cornice_vertical_quarter[e=false,facing=west,layer=3,s=true,waterlogged=true]
conquest:dark_sandstone_cornice_vertical_quarter[e=false,facing=west,layer=3,s=true,waterlogged=false]
conquest:dark_sandstone_cornice_vertical_quarter[e=false,facing=west,layer=3,s=false,waterlogged=true]
conquest:dark_sandstone_cornice_vertical_quarter[e=false,facing=west,layer=3,s=false,waterlogged=false]
conquest:dark_sandstone_cornice_vertical_quarter[e=false,facing=east,layer=1,s=true,waterlogged=true]
conquest:dark_sandstone_cornice_vertical_quarter[e=false,facing=east,layer=1,s=true,waterlogged=false]
conquest:dark_sandstone_cornice_vertical_quarter[e=false,facing=east,layer=1,s=false,waterlogged=true]
conquest:dark_sandstone_cornice_vertical_quarter[e=false,facing=east,layer=1,s=false,waterlogged=false]
conquest:dark_sandstone_cornice_vertical_quarter[e=false,facing=east,layer=2,s=true,waterlogged=true]
conquest:dark_sandstone_cornice_vertical_quarter[e=false,facing=east,layer=2,s=true,waterlogged=false]
conquest:dark_sandstone_cornice_vertical_quarter[e=false,facing=east,layer=2,s=false,waterlogged=true]
conquest:dark_sandstone_cornice_vertical_quarter[e=false,facing=east,layer=2,s=false,waterlogged=false]
conquest:dark_sandstone_cornice_vertical_quarter[e=false,facing=east,layer=3,s=true,waterlogged=true]
conquest:dark_sandstone_cornice_vertical_quarter[e=false,facing=east,layer=3,s=true,waterlogged=false]
conquest:dark_sandstone_cornice_vertical_quarter[e=false,facing=east,layer=3,s=false,waterlogged=true]
conquest:dark_sandstone_cornice_vertical_quarter[e=false,facing=east,layer=3,s=false,waterlogged=false]
conquest:dark_sandstone_cornice_vertical_slab[e=true,facing=north,layer=1,s=true,w=true,waterlogged=true]
conquest:dark_sandstone_cornice_vertical_slab[e=true,facing=north,layer=1,s=true,w=true,waterlogged=false]
conquest:dark_sandstone_cornice_vertical_slab[e=true,facing=north,layer=1,s=true,w=false,waterlogged=true]
conquest:dark_sandstone_cornice_vertical_slab[e=true,facing=north,layer=1,s=true,w=false,waterlogged=false]
conquest:dark_sandstone_cornice_vertical_slab[e=true,facing=north,layer=1,s=false,w=true,waterlogged=true]
conquest:dark_sandstone_cornice_vertical_slab[e=true,facing=north,layer=1,s=false,w=true,waterlogged=false]
conquest:dark_sandstone_cornice_vertical_slab[e=true,facing=north,layer=1,s=false,w=false,waterlogged=true]
conquest:dark_sandstone_cornice_vertical_slab[e=true,facing=north,layer=1,s=false,w=false,waterlogged=false]
conquest:dark_sandstone_cornice_vertical_slab[e=true,facing=north,layer=2,s=true,w=true,waterlogged=true]
conquest:dark_sandstone_cornice_vertical_slab[e=true,facing=north,layer=2,s=true,w=true,waterlogged=false]
conquest:dark_sandstone_cornice_vertical_slab[e=true,facing=north,layer=2,s=true,w=false,waterlogged=true]
conquest:dark_sandstone_cornice_vertical_slab[e=true,facing=north,layer=2,s=true,w=false,waterlogged=false]
conquest:dark_sandstone_cornice_vertical_slab[e=true,facing=north,layer=2,s=false,w=true,waterlogged=true]
conquest:dark_sandstone_cornice_vertical_slab[e=true,facing=north,layer=2,s=false,w=true,waterlogged=false]
conquest:dark_sandstone_cornice_vertical_slab[e=true,facing=north,layer=2,s=false,w=false,waterlogged=true]
conquest:dark_sandstone_cornice_vertical_slab[e=true,facing=north,layer=2,s=false,w=false,waterlogged=false]
conquest:dark_sandstone_cornice_vertical_slab[e=true,facing=north,layer=3,s=true,w=true,waterlogged=true]
conquest:dark_sandstone_cornice_vertical_slab[e=true,facing=north,layer=3,s=true,w=true,waterlogged=false]
conquest:dark_sandstone_cornice_vertical_slab[e=true,facing=north,layer=3,s=true,w=false,waterlogged=true]
conquest:dark_sandstone_cornice_vertical_slab[e=true,facing=north,layer=3,s=true,w=false,waterlogged=false]
conquest:dark_sandstone_cornice_vertical_slab[e=true,facing=north,layer=3,s=false,w=true,waterlogged=true]
conquest:dark_sandstone_cornice_vertical_slab[e=true,facing=north,layer=3,s=false,w=true,waterlogged=false]
conquest:dark_sandstone_cornice_vertical_slab[e=true,facing=north,layer=3,s=false,w=false,waterlogged=true]
conquest:dark_sandstone_cornice_vertical_slab[e=true,facing=north,layer=3,s=false,w=false,waterlogged=false]
conquest:dark_sandstone_cornice_vertical_slab[e=true,facing=south,layer=1,s=true,w=true,waterlogged=true]
conquest:dark_sandstone_cornice_vertical_slab[e=true,facing=south,layer=1,s=true,w=true,waterlogged=false]
conquest:dark_sandstone_cornice_vertical_slab[e=true,facing=south,layer=1,s=true,w=false,waterlogged=true]
conquest:dark_sandstone_cornice_vertical_slab[e=true,facing=south,layer=1,s=true,w=false,waterlogged=false]
conquest:dark_sandstone_cornice_vertical_slab[e=true,facing=south,layer=1,s=false,w=true,waterlogged=true]
conquest:dark_sandstone_cornice_vertical_slab[e=true,facing=south,layer=1,s=false,w=true,waterlogged=false]
conquest:dark_sandstone_cornice_vertical_slab[e=true,facing=south,layer=1,s=false,w=false,waterlogged=true]
conquest:dark_sandstone_cornice_vertical_slab[e=true,facing=south,layer=1,s=false,w=false,waterlogged=false]
conquest:dark_sandstone_cornice_vertical_slab[e=true,facing=south,layer=2,s=true,w=true,waterlogged=true]
conquest:dark_sandstone_cornice_vertical_slab[e=true,facing=south,layer=2,s=true,w=true,waterlogged=false]
conquest:dark_sandstone_cornice_vertical_slab[e=true,facing=south,layer=2,s=true,w=false,waterlogged=true]
conquest:dark_sandstone_cornice_vertical_slab[e=true,facing=south,layer=2,s=true,w=false,waterlogged=false]
conquest:dark_sandstone_cornice_vertical_slab[e=true,facing=south,layer=2,s=false,w=true,waterlogged=true]
conquest:dark_sandstone_cornice_vertical_slab[e=true,facing=south,layer=2,s=false,w=true,waterlogged=false]
conquest:dark_sandstone_cornice_vertical_slab[e=true,facing=south,layer=2,s=false,w=false,waterlogged=true]
conquest:dark_sandstone_cornice_vertical_slab[e=true,facing=south,layer=2,s=false,w=false,waterlogged=false]
conquest:dark_sandstone_cornice_vertical_slab[e=true,facing=south,layer=3,s=true,w=true,waterlogged=true]
conquest:dark_sandstone_cornice_vertical_slab[e=true,facing=south,layer=3,s=true,w=true,waterlogged=false]
conquest:dark_sandstone_cornice_vertical_slab[e=true,facing=south,layer=3,s=true,w=false,waterlogged=true]
conquest:dark_sandstone_cornice_vertical_slab[e=true,facing=south,layer=3,s=true,w=false,waterlogged=false]
conquest:dark_sandstone_cornice_vertical_slab[e=true,facing=south,layer=3,s=false,w=true,waterlogged=true]
conquest:dark_sandstone_cornice_vertical_slab[e=true,facing=south,layer=3,s=false,w=true,waterlogged=false]
conquest:dark_sandstone_cornice_vertical_slab[e=true,facing=south,layer=3,s=false,w=false,waterlogged=true]
conquest:dark_sandstone_cornice_vertical_slab[e=true,facing=south,layer=3,s=false,w=false,waterlogged=false]
conquest:dark_sandstone_cornice_vertical_slab[e=true,facing=west,layer=1,s=true,w=true,waterlogged=true]
conquest:dark_sandstone_cornice_vertical_slab[e=true,facing=west,layer=1,s=true,w=true,waterlogged=false]
conquest:dark_sandstone_cornice_vertical_slab[e=true,facing=west,layer=1,s=true,w=false,waterlogged=true]
conquest:dark_sandstone_cornice_vertical_slab[e=true,facing=west,layer=1,s=true,w=false,waterlogged=false]
conquest:dark_sandstone_cornice_vertical_slab[e=true,facing=west,layer=1,s=false,w=true,waterlogged=true]
conquest:dark_sandstone_cornice_vertical_slab[e=true,facing=west,layer=1,s=false,w=true,waterlogged=false]
conquest:dark_sandstone_cornice_vertical_slab[e=true,facing=west,layer=1,s=false,w=false,waterlogged=true]
conquest:dark_sandstone_cornice_vertical_slab[e=true,facing=west,layer=1,s=false,w=false,waterlogged=false]
conquest:dark_sandstone_cornice_vertical_slab[e=true,facing=west,layer=2,s=true,w=true,waterlogged=true]
conquest:dark_sandstone_cornice_vertical_slab[e=true,facing=west,layer=2,s=true,w=true,waterlogged=false]
conquest:dark_sandstone_cornice_vertical_slab[e=true,facing=west,layer=2,s=true,w=false,waterlogged=true]
conquest:dark_sandstone_cornice_vertical_slab[e=true,facing=west,layer=2,s=true,w=false,waterlogged=false]
conquest:dark_sandstone_cornice_vertical_slab[e=true,facing=west,layer=2,s=false,w=true,waterlogged=true]
conquest:dark_sandstone_cornice_vertical_slab[e=true,facing=west,layer=2,s=false,w=true,waterlogged=false]
conquest:dark_sandstone_cornice_vertical_slab[e=true,facing=west,layer=2,s=false,w=false,waterlogged=true]
conquest:dark_sandstone_cornice_vertical_slab[e=true,facing=west,layer=2,s=false,w=false,waterlogged=false]
conquest:dark_sandstone_cornice_vertical_slab[e=true,facing=west,layer=3,s=true,w=true,waterlogged=true]
conquest:dark_sandstone_cornice_vertical_slab[e=true,facing=west,layer=3,s=true,w=true,waterlogged=false]
conquest:dark_sandstone_cornice_vertical_slab[e=true,facing=west,layer=3,s=true,w=false,waterlogged=true]
conquest:dark_sandstone_cornice_vertical_slab[e=true,facing=west,layer=3,s=true,w=false,waterlogged=false]
conquest:dark_sandstone_cornice_vertical_slab[e=true,facing=west,layer=3,s=false,w=true,waterlogged=true]
conquest:dark_sandstone_cornice_vertical_slab[e=true,facing=west,layer=3,s=false,w=true,waterlogged=false]
conquest:dark_sandstone_cornice_vertical_slab[e=true,facing=west,layer=3,s=false,w=false,waterlogged=true]
conquest:dark_sandstone_cornice_vertical_slab[e=true,facing=west,layer=3,s=false,w=false,waterlogged=false]
conquest:dark_sandstone_cornice_vertical_slab[e=true,facing=east,layer=1,s=true,w=true,waterlogged=true]
conquest:dark_sandstone_cornice_vertical_slab[e=true,facing=east,layer=1,s=true,w=true,waterlogged=false]
conquest:dark_sandstone_cornice_vertical_slab[e=true,facing=east,layer=1,s=true,w=false,waterlogged=true]
conquest:dark_sandstone_cornice_vertical_slab[e=true,facing=east,layer=1,s=true,w=false,waterlogged=false]
conquest:dark_sandstone_cornice_vertical_slab[e=true,facing=east,layer=1,s=false,w=true,waterlogged=true]
conquest:dark_sandstone_cornice_vertical_slab[e=true,facing=east,layer=1,s=false,w=true,waterlogged=false]
conquest:dark_sandstone_cornice_vertical_slab[e=true,facing=east,layer=1,s=false,w=false,waterlogged=true]
conquest:dark_sandstone_cornice_vertical_slab[e=true,facing=east,layer=1,s=false,w=false,waterlogged=false]
conquest:dark_sandstone_cornice_vertical_slab[e=true,facing=east,layer=2,s=true,w=true,waterlogged=true]
conquest:dark_sandstone_cornice_vertical_slab[e=true,facing=east,layer=2,s=true,w=true,waterlogged=false]
conquest:dark_sandstone_cornice_vertical_slab[e=true,facing=east,layer=2,s=true,w=false,waterlogged=true]
conquest:dark_sandstone_cornice_vertical_slab[e=true,facing=east,layer=2,s=true,w=false,waterlogged=false]
conquest:dark_sandstone_cornice_vertical_slab[e=true,facing=east,layer=2,s=false,w=true,waterlogged=true]
conquest:dark_sandstone_cornice_vertical_slab[e=true,facing=east,layer=2,s=false,w=true,waterlogged=false]
conquest:dark_sandstone_cornice_vertical_slab[e=true,facing=east,layer=2,s=false,w=false,waterlogged=true]
conquest:dark_sandstone_cornice_vertical_slab[e=true,facing=east,layer=2,s=false,w=false,waterlogged=false]
conquest:dark_sandstone_cornice_vertical_slab[e=true,facing=east,layer=3,s=true,w=true,waterlogged=true]
conquest:dark_sandstone_cornice_vertical_slab[e=true,facing=east,layer=3,s=true,w=true,waterlogged=false]
conquest:dark_sandstone_cornice_vertical_slab[e=true,facing=east,layer=3,s=true,w=false,waterlogged=true]
conquest:dark_sandstone_cornice_vertical_slab[e=true,facing=east,layer=3,s=true,w=false,waterlogged=false]
conquest:dark_sandstone_cornice_vertical_slab[e=true,facing=east,layer=3,s=false,w=true,waterlogged=true]
conquest:dark_sandstone_cornice_vertical_slab[e=true,facing=east,layer=3,s=false,w=true,waterlogged=false]
conquest:dark_sandstone_cornice_vertical_slab[e=true,facing=east,layer=3,s=false,w=false,waterlogged=true]
conquest:dark_sandstone_cornice_vertical_slab[e=true,facing=east,layer=3,s=false,w=false,waterlogged=false]
conquest:dark_sandstone_cornice_vertical_slab[e=false,facing=north,layer=1,s=true,w=true,waterlogged=true]
conquest:dark_sandstone_cornice_vertical_slab[e=false,facing=north,layer=1,s=true,w=true,waterlogged=false]
conquest:dark_sandstone_cornice_vertical_slab[e=false,facing=north,layer=1,s=true,w=false,waterlogged=true]
conquest:dark_sandstone_cornice_vertical_slab[e=false,facing=north,layer=1,s=true,w=false,waterlogged=false]
conquest:dark_sandstone_cornice_vertical_slab[e=false,facing=north,layer=1,s=false,w=true,waterlogged=true]
conquest:dark_sandstone_cornice_vertical_slab[e=false,facing=north,layer=1,s=false,w=true,waterlogged=false]
conquest:dark_sandstone_cornice_vertical_slab[e=false,facing=north,layer=1,s=false,w=false,waterlogged=true]
conquest:dark_sandstone_cornice_vertical_slab[e=false,facing=north,layer=1,s=false,w=false,waterlogged=false]
conquest:dark_sandstone_cornice_vertical_slab[e=false,facing=north,layer=2,s=true,w=true,waterlogged=true]
conquest:dark_sandstone_cornice_vertical_slab[e=false,facing=north,layer=2,s=true,w=true,waterlogged=false]
conquest:dark_sandstone_cornice_vertical_slab[e=false,facing=north,layer=2,s=true,w=false,waterlogged=true]
conquest:dark_sandstone_cornice_vertical_slab[e=false,facing=north,layer=2,s=true,w=false,waterlogged=false]
conquest:dark_sandstone_cornice_vertical_slab[e=false,facing=north,layer=2,s=false,w=true,waterlogged=true]
conquest:dark_sandstone_cornice_vertical_slab[e=false,facing=north,layer=2,s=false,w=true,waterlogged=false]
conquest:dark_sandstone_cornice_vertical_slab[e=false,facing=north,layer=2,s=false,w=false,waterlogged=true]
conquest:dark_sandstone_cornice_vertical_slab[e=false,facing=north,layer=2,s=false,w=false,waterlogged=false]
conquest:dark_sandstone_cornice_vertical_slab[e=false,facing=north,layer=3,s=true,w=true,waterlogged=true]
conquest:dark_sandstone_cornice_vertical_slab[e=false,facing=north,layer=3,s=true,w=true,waterlogged=false]
conquest:dark_sandstone_cornice_vertical_slab[e=false,facing=north,layer=3,s=true,w=false,waterlogged=true]
conquest:dark_sandstone_cornice_vertical_slab[e=false,facing=north,layer=3,s=true,w=false,waterlogged=false]
conquest:dark_sandstone_cornice_vertical_slab[e=false,facing=north,layer=3,s=false,w=true,waterlogged=true]
conquest:dark_sandstone_cornice_vertical_slab[e=false,facing=north,layer=3,s=false,w=true,waterlogged=false]
conquest:dark_sandstone_cornice_vertical_slab[e=false,facing=north,layer=3,s=false,w=false,waterlogged=true]
conquest:dark_sandstone_cornice_vertical_slab[e=false,facing=north,layer=3,s=false,w=false,waterlogged=false]
conquest:dark_sandstone_cornice_vertical_slab[e=false,facing=south,layer=1,s=true,w=true,waterlogged=true]
conquest:dark_sandstone_cornice_vertical_slab[e=false,facing=south,layer=1,s=true,w=true,waterlogged=false]
conquest:dark_sandstone_cornice_vertical_slab[e=false,facing=south,layer=1,s=true,w=false,waterlogged=true]
conquest:dark_sandstone_cornice_vertical_slab[e=false,facing=south,layer=1,s=true,w=false,waterlogged=false]
conquest:dark_sandstone_cornice_vertical_slab[e=false,facing=south,layer=1,s=false,w=true,waterlogged=true]
conquest:dark_sandstone_cornice_vertical_slab[e=false,facing=south,layer=1,s=false,w=true,waterlogged=false]
conquest:dark_sandstone_cornice_vertical_slab[e=false,facing=south,layer=1,s=false,w=false,waterlogged=true]
conquest:dark_sandstone_cornice_vertical_slab[e=false,facing=south,layer=1,s=false,w=false,waterlogged=false]
conquest:dark_sandstone_cornice_vertical_slab[e=false,facing=south,layer=2,s=true,w=true,waterlogged=true]
conquest:dark_sandstone_cornice_vertical_slab[e=false,facing=south,layer=2,s=true,w=true,waterlogged=false]
conquest:dark_sandstone_cornice_vertical_slab[e=false,facing=south,layer=2,s=true,w=false,waterlogged=true]
conquest:dark_sandstone_cornice_vertical_slab[e=false,facing=south,layer=2,s=true,w=false,waterlogged=false]
conquest:dark_sandstone_cornice_vertical_slab[e=false,facing=south,layer=2,s=false,w=true,waterlogged=true]
conquest:dark_sandstone_cornice_vertical_slab[e=false,facing=south,layer=2,s=false,w=true,waterlogged=false]
conquest:dark_sandstone_cornice_vertical_slab[e=false,facing=south,layer=2,s=false,w=false,waterlogged=true]
conquest:dark_sandstone_cornice_vertical_slab[e=false,facing=south,layer=2,s=false,w=false,waterlogged=false]
conquest:dark_sandstone_cornice_vertical_slab[e=false,facing=south,layer=3,s=true,w=true,waterlogged=true]
conquest:dark_sandstone_cornice_vertical_slab[e=false,facing=south,layer=3,s=true,w=true,waterlogged=false]
conquest:dark_sandstone_cornice_vertical_slab[e=false,facing=south,layer=3,s=true,w=false,waterlogged=true]
conquest:dark_sandstone_cornice_vertical_slab[e=false,facing=south,layer=3,s=true,w=false,waterlogged=false]
conquest:dark_sandstone_cornice_vertical_slab[e=false,facing=south,layer=3,s=false,w=true,waterlogged=true]
conquest:dark_sandstone_cornice_vertical_slab[e=false,facing=south,layer=3,s=false,w=true,waterlogged=false]
conquest:dark_sandstone_cornice_vertical_slab[e=false,facing=south,layer=3,s=false,w=false,waterlogged=true]
conquest:dark_sandstone_cornice_vertical_slab[e=false,facing=south,layer=3,s=false,w=false,waterlogged=false]
conquest:dark_sandstone_cornice_vertical_slab[e=false,facing=west,layer=1,s=true,w=true,waterlogged=true]
conquest:dark_sandstone_cornice_vertical_slab[e=false,facing=west,layer=1,s=true,w=true,waterlogged=false]
conquest:dark_sandstone_cornice_vertical_slab[e=false,facing=west,layer=1,s=true,w=false,waterlogged=true]
conquest:dark_sandstone_cornice_vertical_slab[e=false,facing=west,layer=1,s=true,w=false,waterlogged=false]
conquest:dark_sandstone_cornice_vertical_slab[e=false,facing=west,layer=1,s=false,w=true,waterlogged=true]
conquest:dark_sandstone_cornice_vertical_slab[e=false,facing=west,layer=1,s=false,w=true,waterlogged=false]
conquest:dark_sandstone_cornice_vertical_slab[e=false,facing=west,layer=1,s=false,w=false,waterlogged=true]
conquest:dark_sandstone_cornice_vertical_slab[e=false,facing=west,layer=1,s=false,w=false,waterlogged=false]
conquest:dark_sandstone_cornice_vertical_slab[e=false,facing=west,layer=2,s=true,w=true,waterlogged=true]
conquest:dark_sandstone_cornice_vertical_slab[e=false,facing=west,layer=2,s=true,w=true,waterlogged=false]
conquest:dark_sandstone_cornice_vertical_slab[e=false,facing=west,layer=2,s=true,w=false,waterlogged=true]
conquest:dark_sandstone_cornice_vertical_slab[e=false,facing=west,layer=2,s=true,w=false,waterlogged=false]
conquest:dark_sandstone_cornice_vertical_slab[e=false,facing=west,layer=2,s=false,w=true,waterlogged=true]
conquest:dark_sandstone_cornice_vertical_slab[e=false,facing=west,layer=2,s=false,w=true,waterlogged=false]
conquest:dark_sandstone_cornice_vertical_slab[e=false,facing=west,layer=2,s=false,w=false,waterlogged=true]
conquest:dark_sandstone_cornice_vertical_slab[e=false,facing=west,layer=2,s=false,w=false,waterlogged=false]
conquest:dark_sandstone_cornice_vertical_slab[e=false,facing=west,layer=3,s=true,w=true,waterlogged=true]
conquest:dark_sandstone_cornice_vertical_slab[e=false,facing=west,layer=3,s=true,w=true,waterlogged=false]
conquest:dark_sandstone_cornice_vertical_slab[e=false,facing=west,layer=3,s=true,w=false,waterlogged=true]
conquest:dark_sandstone_cornice_vertical_slab[e=false,facing=west,layer=3,s=true,w=false,waterlogged=false]
conquest:dark_sandstone_cornice_vertical_slab[e=false,facing=west,layer=3,s=false,w=true,waterlogged=true]
conquest:dark_sandstone_cornice_vertical_slab[e=false,facing=west,layer=3,s=false,w=true,waterlogged=false]
conquest:dark_sandstone_cornice_vertical_slab[e=false,facing=west,layer=3,s=false,w=false,waterlogged=true]
conquest:dark_sandstone_cornice_vertical_slab[e=false,facing=west,layer=3,s=false,w=false,waterlogged=false]
conquest:dark_sandstone_cornice_vertical_slab[e=false,facing=east,layer=1,s=true,w=true,waterlogged=true]
conquest:dark_sandstone_cornice_vertical_slab[e=false,facing=east,layer=1,s=true,w=true,waterlogged=false]
conquest:dark_sandstone_cornice_vertical_slab[e=false,facing=east,layer=1,s=true,w=false,waterlogged=true]
conquest:dark_sandstone_cornice_vertical_slab[e=false,facing=east,layer=1,s=true,w=false,waterlogged=false]
conquest:dark_sandstone_cornice_vertical_slab[e=false,facing=east,layer=1,s=false,w=true,waterlogged=true]
conquest:dark_sandstone_cornice_vertical_slab[e=false,facing=east,layer=1,s=false,w=true,waterlogged=false]
conquest:dark_sandstone_cornice_vertical_slab[e=false,facing=east,layer=1,s=false,w=false,waterlogged=true]
conquest:dark_sandstone_cornice_vertical_slab[e=false,facing=east,layer=1,s=false,w=false,waterlogged=false]
conquest:dark_sandstone_cornice_vertical_slab[e=false,facing=east,layer=2,s=true,w=true,waterlogged=true]
conquest:dark_sandstone_cornice_vertical_slab[e=false,facing=east,layer=2,s=true,w=true,waterlogged=false]
conquest:dark_sandstone_cornice_vertical_slab[e=false,facing=east,layer=2,s=true,w=false,waterlogged=true]
conquest:dark_sandstone_cornice_vertical_slab[e=false,facing=east,layer=2,s=true,w=false,waterlogged=false]
conquest:dark_sandstone_cornice_vertical_slab[e=false,facing=east,layer=2,s=false,w=true,waterlogged=true]
conquest:dark_sandstone_cornice_vertical_slab[e=false,facing=east,layer=2,s=false,w=true,waterlogged=false]
conquest:dark_sandstone_cornice_vertical_slab[e=false,facing=east,layer=2,s=false,w=false,waterlogged=true]
conquest:dark_sandstone_cornice_vertical_slab[e=false,facing=east,layer=2,s=false,w=false,waterlogged=false]
conquest:dark_sandstone_cornice_vertical_slab[e=false,facing=east,layer=3,s=true,w=true,waterlogged=true]
conquest:dark_sandstone_cornice_vertical_slab[e=false,facing=east,layer=3,s=true,w=true,waterlogged=false]
conquest:dark_sandstone_cornice_vertical_slab[e=false,facing=east,layer=3,s=true,w=false,waterlogged=true]
conquest:dark_sandstone_cornice_vertical_slab[e=false,facing=east,layer=3,s=true,w=false,waterlogged=false]
conquest:dark_sandstone_cornice_vertical_slab[e=false,facing=east,layer=3,s=false,w=true,waterlogged=true]
conquest:dark_sandstone_cornice_vertical_slab[e=false,facing=east,layer=3,s=false,w=true,waterlogged=false]
conquest:dark_sandstone_cornice_vertical_slab[e=false,facing=east,layer=3,s=false,w=false,waterlogged=true]
conquest:dark_sandstone_cornice_vertical_slab[e=false,facing=east,layer=3,s=false,w=false,waterlogged=false]
conquest:dark_sandstone_cornice_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:dark_sandstone_cornice_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:dark_sandstone_cornice_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:dark_sandstone_cornice_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:dark_sandstone_cornice_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:dark_sandstone_cornice_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:dark_sandstone_cornice_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:dark_sandstone_cornice_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:dark_sandstone_cornice_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:dark_sandstone_cornice_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:dark_sandstone_cornice_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:dark_sandstone_cornice_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:dark_sandstone_cornice_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:dark_sandstone_cornice_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:dark_sandstone_cornice_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:dark_sandstone_cornice_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:dark_sandstone_cornice_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:dark_sandstone_cornice_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:dark_sandstone_cornice_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:dark_sandstone_cornice_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:dark_sandstone_cornice_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:dark_sandstone_cornice_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:dark_sandstone_cornice_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:dark_sandstone_cornice_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:dark_sandstone_cornice_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:dark_sandstone_cornice_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:dark_sandstone_cornice_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:dark_sandstone_cornice_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:dark_sandstone_cornice_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:dark_sandstone_cornice_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:dark_sandstone_cornice_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:dark_sandstone_cornice_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:dark_sandstone_cornice_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:dark_sandstone_cornice_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:dark_sandstone_cornice_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:dark_sandstone_cornice_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:dark_sandstone_cornice_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:dark_sandstone_cornice_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:dark_sandstone_cornice_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:dark_sandstone_cornice_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:dark_sandstone_cornice_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:dark_sandstone_cornice_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:dark_sandstone_cornice_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:dark_sandstone_cornice_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:dark_sandstone_cornice_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:dark_sandstone_cornice_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:dark_sandstone_cornice_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:dark_sandstone_cornice_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:dark_sandstone_cornice_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:dark_sandstone_cornice_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:dark_sandstone_cornice_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:dark_sandstone_cornice_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:dark_sandstone_cornice_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:dark_sandstone_cornice_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:dark_sandstone_cornice_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:dark_sandstone_cornice_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:dark_sandstone_cornice_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:dark_sandstone_cornice_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:dark_sandstone_cornice_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:dark_sandstone_cornice_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:dark_sandstone_cornice_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:dark_sandstone_cornice_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:dark_sandstone_cornice_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:dark_sandstone_cornice_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:dark_sandstone_ionian_capital[axis=x]
conquest:dark_sandstone_ionian_capital[axis=y]
conquest:dark_sandstone_ionian_capital[axis=z]
conquest:dark_sandstone_ionian_capital_large_pillar[axis=x,waterlogged=true]
conquest:dark_sandstone_ionian_capital_large_pillar[axis=x,waterlogged=false]
conquest:dark_sandstone_ionian_capital_large_pillar[axis=y,waterlogged=true]
conquest:dark_sandstone_ionian_capital_large_pillar[axis=y,waterlogged=false]
conquest:dark_sandstone_ionian_capital_large_pillar[axis=z,waterlogged=true]
conquest:dark_sandstone_ionian_capital_large_pillar[axis=z,waterlogged=false]
conquest:dark_sandstone_ionian_capital_pillar[axis=x,waterlogged=true]
conquest:dark_sandstone_ionian_capital_pillar[axis=x,waterlogged=false]
conquest:dark_sandstone_ionian_capital_pillar[axis=y,waterlogged=true]
conquest:dark_sandstone_ionian_capital_pillar[axis=y,waterlogged=false]
conquest:dark_sandstone_ionian_capital_pillar[axis=z,waterlogged=true]
conquest:dark_sandstone_ionian_capital_pillar[axis=z,waterlogged=false]
conquest:dark_sandstone_ionian_capital_small_pillar[axis=x,waterlogged=true]
conquest:dark_sandstone_ionian_capital_small_pillar[axis=x,waterlogged=false]
conquest:dark_sandstone_ionian_capital_small_pillar[axis=y,waterlogged=true]
conquest:dark_sandstone_ionian_capital_small_pillar[axis=y,waterlogged=false]
conquest:dark_sandstone_ionian_capital_small_pillar[axis=z,waterlogged=true]
conquest:dark_sandstone_ionian_capital_small_pillar[axis=z,waterlogged=false]
conquest:dark_sandstone_ionian_capital_vertical_corner[facing=north,layer=1,waterlogged=true]
conquest:dark_sandstone_ionian_capital_vertical_corner[facing=north,layer=1,waterlogged=false]
conquest:dark_sandstone_ionian_capital_vertical_corner[facing=north,layer=2,waterlogged=true]
conquest:dark_sandstone_ionian_capital_vertical_corner[facing=north,layer=2,waterlogged=false]
conquest:dark_sandstone_ionian_capital_vertical_corner[facing=north,layer=3,waterlogged=true]
conquest:dark_sandstone_ionian_capital_vertical_corner[facing=north,layer=3,waterlogged=false]
conquest:dark_sandstone_ionian_capital_vertical_corner[facing=south,layer=1,waterlogged=true]
conquest:dark_sandstone_ionian_capital_vertical_corner[facing=south,layer=1,waterlogged=false]
conquest:dark_sandstone_ionian_capital_vertical_corner[facing=south,layer=2,waterlogged=true]
conquest:dark_sandstone_ionian_capital_vertical_corner[facing=south,layer=2,waterlogged=false]
conquest:dark_sandstone_ionian_capital_vertical_corner[facing=south,layer=3,waterlogged=true]
conquest:dark_sandstone_ionian_capital_vertical_corner[facing=south,layer=3,waterlogged=false]
conquest:dark_sandstone_ionian_capital_vertical_corner[facing=west,layer=1,waterlogged=true]
conquest:dark_sandstone_ionian_capital_vertical_corner[facing=west,layer=1,waterlogged=false]
conquest:dark_sandstone_ionian_capital_vertical_corner[facing=west,layer=2,waterlogged=true]
conquest:dark_sandstone_ionian_capital_vertical_corner[facing=west,layer=2,waterlogged=false]
conquest:dark_sandstone_ionian_capital_vertical_corner[facing=west,layer=3,waterlogged=true]
conquest:dark_sandstone_ionian_capital_vertical_corner[facing=west,layer=3,waterlogged=false]
conquest:dark_sandstone_ionian_capital_vertical_corner[facing=east,layer=1,waterlogged=true]
conquest:dark_sandstone_ionian_capital_vertical_corner[facing=east,layer=1,waterlogged=false]
conquest:dark_sandstone_ionian_capital_vertical_corner[facing=east,layer=2,waterlogged=true]
conquest:dark_sandstone_ionian_capital_vertical_corner[facing=east,layer=2,waterlogged=false]
conquest:dark_sandstone_ionian_capital_vertical_corner[facing=east,layer=3,waterlogged=true]
conquest:dark_sandstone_ionian_capital_vertical_corner[facing=east,layer=3,waterlogged=false]
conquest:dark_sandstone_ionian_capital_vertical_quarter[facing=north,layer=1,waterlogged=true]
conquest:dark_sandstone_ionian_capital_vertical_quarter[facing=north,layer=1,waterlogged=false]
conquest:dark_sandstone_ionian_capital_vertical_quarter[facing=north,layer=2,waterlogged=true]
conquest:dark_sandstone_ionian_capital_vertical_quarter[facing=north,layer=2,waterlogged=false]
conquest:dark_sandstone_ionian_capital_vertical_quarter[facing=north,layer=3,waterlogged=true]
conquest:dark_sandstone_ionian_capital_vertical_quarter[facing=north,layer=3,waterlogged=false]
conquest:dark_sandstone_ionian_capital_vertical_quarter[facing=south,layer=1,waterlogged=true]
conquest:dark_sandstone_ionian_capital_vertical_quarter[facing=south,layer=1,waterlogged=false]
conquest:dark_sandstone_ionian_capital_vertical_quarter[facing=south,layer=2,waterlogged=true]
conquest:dark_sandstone_ionian_capital_vertical_quarter[facing=south,layer=2,waterlogged=false]
conquest:dark_sandstone_ionian_capital_vertical_quarter[facing=south,layer=3,waterlogged=true]
conquest:dark_sandstone_ionian_capital_vertical_quarter[facing=south,layer=3,waterlogged=false]
conquest:dark_sandstone_ionian_capital_vertical_quarter[facing=west,layer=1,waterlogged=true]
conquest:dark_sandstone_ionian_capital_vertical_quarter[facing=west,layer=1,waterlogged=false]
conquest:dark_sandstone_ionian_capital_vertical_quarter[facing=west,layer=2,waterlogged=true]
conquest:dark_sandstone_ionian_capital_vertical_quarter[facing=west,layer=2,waterlogged=false]
conquest:dark_sandstone_ionian_capital_vertical_quarter[facing=west,layer=3,waterlogged=true]
conquest:dark_sandstone_ionian_capital_vertical_quarter[facing=west,layer=3,waterlogged=false]
conquest:dark_sandstone_ionian_capital_vertical_quarter[facing=east,layer=1,waterlogged=true]
conquest:dark_sandstone_ionian_capital_vertical_quarter[facing=east,layer=1,waterlogged=false]
conquest:dark_sandstone_ionian_capital_vertical_quarter[facing=east,layer=2,waterlogged=true]
conquest:dark_sandstone_ionian_capital_vertical_quarter[facing=east,layer=2,waterlogged=false]
conquest:dark_sandstone_ionian_capital_vertical_quarter[facing=east,layer=3,waterlogged=true]
conquest:dark_sandstone_ionian_capital_vertical_quarter[facing=east,layer=3,waterlogged=false]
conquest:dark_sandstone_ionian_capital_vertical_slab[facing=north,layer=1,waterlogged=true]
conquest:dark_sandstone_ionian_capital_vertical_slab[facing=north,layer=1,waterlogged=false]
conquest:dark_sandstone_ionian_capital_vertical_slab[facing=north,layer=2,waterlogged=true]
conquest:dark_sandstone_ionian_capital_vertical_slab[facing=north,layer=2,waterlogged=false]
conquest:dark_sandstone_ionian_capital_vertical_slab[facing=north,layer=3,waterlogged=true]
conquest:dark_sandstone_ionian_capital_vertical_slab[facing=north,layer=3,waterlogged=false]
conquest:dark_sandstone_ionian_capital_vertical_slab[facing=south,layer=1,waterlogged=true]
conquest:dark_sandstone_ionian_capital_vertical_slab[facing=south,layer=1,waterlogged=false]
conquest:dark_sandstone_ionian_capital_vertical_slab[facing=south,layer=2,waterlogged=true]
conquest:dark_sandstone_ionian_capital_vertical_slab[facing=south,layer=2,waterlogged=false]
conquest:dark_sandstone_ionian_capital_vertical_slab[facing=south,layer=3,waterlogged=true]
conquest:dark_sandstone_ionian_capital_vertical_slab[facing=south,layer=3,waterlogged=false]
conquest:dark_sandstone_ionian_capital_vertical_slab[facing=west,layer=1,waterlogged=true]
conquest:dark_sandstone_ionian_capital_vertical_slab[facing=west,layer=1,waterlogged=false]
conquest:dark_sandstone_ionian_capital_vertical_slab[facing=west,layer=2,waterlogged=true]
conquest:dark_sandstone_ionian_capital_vertical_slab[facing=west,layer=2,waterlogged=false]
conquest:dark_sandstone_ionian_capital_vertical_slab[facing=west,layer=3,waterlogged=true]
conquest:dark_sandstone_ionian_capital_vertical_slab[facing=west,layer=3,waterlogged=false]
conquest:dark_sandstone_ionian_capital_vertical_slab[facing=east,layer=1,waterlogged=true]
conquest:dark_sandstone_ionian_capital_vertical_slab[facing=east,layer=1,waterlogged=false]
conquest:dark_sandstone_ionian_capital_vertical_slab[facing=east,layer=2,waterlogged=true]
conquest:dark_sandstone_ionian_capital_vertical_slab[facing=east,layer=2,waterlogged=false]
conquest:dark_sandstone_ionian_capital_vertical_slab[facing=east,layer=3,waterlogged=true]
conquest:dark_sandstone_ionian_capital_vertical_slab[facing=east,layer=3,waterlogged=false]
conquest:dark_sandstone_ionian_capital_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:dark_sandstone_ionian_capital_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:dark_sandstone_ionian_capital_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:dark_sandstone_ionian_capital_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:dark_sandstone_ionian_capital_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:dark_sandstone_ionian_capital_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:dark_sandstone_ionian_capital_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:dark_sandstone_ionian_capital_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:dark_sandstone_ionian_capital_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:dark_sandstone_ionian_capital_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:dark_sandstone_ionian_capital_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:dark_sandstone_ionian_capital_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:dark_sandstone_ionian_capital_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:dark_sandstone_ionian_capital_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:dark_sandstone_ionian_capital_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:dark_sandstone_ionian_capital_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:dark_sandstone_ionian_capital_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:dark_sandstone_ionian_capital_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:dark_sandstone_ionian_capital_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:dark_sandstone_ionian_capital_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:dark_sandstone_ionian_capital_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:dark_sandstone_ionian_capital_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:dark_sandstone_ionian_capital_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:dark_sandstone_ionian_capital_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:dark_sandstone_ionian_capital_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:dark_sandstone_ionian_capital_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:dark_sandstone_ionian_capital_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:dark_sandstone_ionian_capital_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:dark_sandstone_ionian_capital_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:dark_sandstone_ionian_capital_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:dark_sandstone_ionian_capital_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:dark_sandstone_ionian_capital_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:dark_sandstone_ionian_capital_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:dark_sandstone_ionian_capital_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:dark_sandstone_ionian_capital_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:dark_sandstone_ionian_capital_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:dark_sandstone_ionian_capital_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:dark_sandstone_ionian_capital_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:dark_sandstone_ionian_capital_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:dark_sandstone_ionian_capital_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:dark_sandstone_ionian_capital_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:dark_sandstone_ionian_capital_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:dark_sandstone_ionian_capital_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:dark_sandstone_ionian_capital_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:dark_sandstone_ionian_capital_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:dark_sandstone_ionian_capital_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:dark_sandstone_ionian_capital_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:dark_sandstone_ionian_capital_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:dark_sandstone_ionian_capital_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:dark_sandstone_ionian_capital_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:dark_sandstone_ionian_capital_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:dark_sandstone_ionian_capital_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:dark_sandstone_ionian_capital_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:dark_sandstone_ionian_capital_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:dark_sandstone_ionian_capital_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:dark_sandstone_ionian_capital_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:dark_sandstone_ionian_capital_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:dark_sandstone_ionian_capital_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:dark_sandstone_ionian_capital_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:dark_sandstone_ionian_capital_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:dark_sandstone_ionian_capital_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:dark_sandstone_ionian_capital_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:dark_sandstone_ionian_capital_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:dark_sandstone_ionian_capital_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:dark_sandstone_plinth[east=true,north=true,south=true,west=true]
conquest:dark_sandstone_plinth[east=true,north=true,south=true,west=false]
conquest:dark_sandstone_plinth[east=true,north=true,south=false,west=true]
conquest:dark_sandstone_plinth[east=true,north=true,south=false,west=false]
conquest:dark_sandstone_plinth[east=true,north=false,south=true,west=true]
conquest:dark_sandstone_plinth[east=true,north=false,south=true,west=false]
conquest:dark_sandstone_plinth[east=true,north=false,south=false,west=true]
conquest:dark_sandstone_plinth[east=true,north=false,south=false,west=false]
conquest:dark_sandstone_plinth[east=false,north=true,south=true,west=true]
conquest:dark_sandstone_plinth[east=false,north=true,south=true,west=false]
conquest:dark_sandstone_plinth[east=false,north=true,south=false,west=true]
conquest:dark_sandstone_plinth[east=false,north=true,south=false,west=false]
conquest:dark_sandstone_plinth[east=false,north=false,south=true,west=true]
conquest:dark_sandstone_plinth[east=false,north=false,south=true,west=false]
conquest:dark_sandstone_plinth[east=false,north=false,south=false,west=true]
conquest:dark_sandstone_plinth[east=false,north=false,south=false,west=false]
conquest:dark_sandstone_plinth_1_slab[east=true,north=true,south=true,type=top,waterlogged=true,west=true]
conquest:dark_sandstone_plinth_1_slab[east=true,north=true,south=true,type=top,waterlogged=true,west=false]
conquest:dark_sandstone_plinth_1_slab[east=true,north=true,south=true,type=top,waterlogged=false,west=true]
conquest:dark_sandstone_plinth_1_slab[east=true,north=true,south=true,type=top,waterlogged=false,west=false]
conquest:dark_sandstone_plinth_1_slab[east=true,north=true,south=true,type=bottom,waterlogged=true,west=true]
conquest:dark_sandstone_plinth_1_slab[east=true,north=true,south=true,type=bottom,waterlogged=true,west=false]
conquest:dark_sandstone_plinth_1_slab[east=true,north=true,south=true,type=bottom,waterlogged=false,west=true]
conquest:dark_sandstone_plinth_1_slab[east=true,north=true,south=true,type=bottom,waterlogged=false,west=false]
conquest:dark_sandstone_plinth_1_slab[east=true,north=true,south=false,type=top,waterlogged=true,west=true]
conquest:dark_sandstone_plinth_1_slab[east=true,north=true,south=false,type=top,waterlogged=true,west=false]
conquest:dark_sandstone_plinth_1_slab[east=true,north=true,south=false,type=top,waterlogged=false,west=true]
conquest:dark_sandstone_plinth_1_slab[east=true,north=true,south=false,type=top,waterlogged=false,west=false]
conquest:dark_sandstone_plinth_1_slab[east=true,north=true,south=false,type=bottom,waterlogged=true,west=true]
conquest:dark_sandstone_plinth_1_slab[east=true,north=true,south=false,type=bottom,waterlogged=true,west=false]
conquest:dark_sandstone_plinth_1_slab[east=true,north=true,south=false,type=bottom,waterlogged=false,west=true]
conquest:dark_sandstone_plinth_1_slab[east=true,north=true,south=false,type=bottom,waterlogged=false,west=false]
conquest:dark_sandstone_plinth_1_slab[east=true,north=false,south=true,type=top,waterlogged=true,west=true]
conquest:dark_sandstone_plinth_1_slab[east=true,north=false,south=true,type=top,waterlogged=true,west=false]
conquest:dark_sandstone_plinth_1_slab[east=true,north=false,south=true,type=top,waterlogged=false,west=true]
conquest:dark_sandstone_plinth_1_slab[east=true,north=false,south=true,type=top,waterlogged=false,west=false]
conquest:dark_sandstone_plinth_1_slab[east=true,north=false,south=true,type=bottom,waterlogged=true,west=true]
conquest:dark_sandstone_plinth_1_slab[east=true,north=false,south=true,type=bottom,waterlogged=true,west=false]
conquest:dark_sandstone_plinth_1_slab[east=true,north=false,south=true,type=bottom,waterlogged=false,west=true]
conquest:dark_sandstone_plinth_1_slab[east=true,north=false,south=true,type=bottom,waterlogged=false,west=false]
conquest:dark_sandstone_plinth_1_slab[east=true,north=false,south=false,type=top,waterlogged=true,west=true]
conquest:dark_sandstone_plinth_1_slab[east=true,north=false,south=false,type=top,waterlogged=true,west=false]
conquest:dark_sandstone_plinth_1_slab[east=true,north=false,south=false,type=top,waterlogged=false,west=true]
conquest:dark_sandstone_plinth_1_slab[east=true,north=false,south=false,type=top,waterlogged=false,west=false]
conquest:dark_sandstone_plinth_1_slab[east=true,north=false,south=false,type=bottom,waterlogged=true,west=true]
conquest:dark_sandstone_plinth_1_slab[east=true,north=false,south=false,type=bottom,waterlogged=true,west=false]
conquest:dark_sandstone_plinth_1_slab[east=true,north=false,south=false,type=bottom,waterlogged=false,west=true]
conquest:dark_sandstone_plinth_1_slab[east=true,north=false,south=false,type=bottom,waterlogged=false,west=false]
conquest:dark_sandstone_plinth_1_slab[east=false,north=true,south=true,type=top,waterlogged=true,west=true]
conquest:dark_sandstone_plinth_1_slab[east=false,north=true,south=true,type=top,waterlogged=true,west=false]
conquest:dark_sandstone_plinth_1_slab[east=false,north=true,south=true,type=top,waterlogged=false,west=true]
conquest:dark_sandstone_plinth_1_slab[east=false,north=true,south=true,type=top,waterlogged=false,west=false]
conquest:dark_sandstone_plinth_1_slab[east=false,north=true,south=true,type=bottom,waterlogged=true,west=true]
conquest:dark_sandstone_plinth_1_slab[east=false,north=true,south=true,type=bottom,waterlogged=true,west=false]
conquest:dark_sandstone_plinth_1_slab[east=false,north=true,south=true,type=bottom,waterlogged=false,west=true]
conquest:dark_sandstone_plinth_1_slab[east=false,north=true,south=true,type=bottom,waterlogged=false,west=false]
conquest:dark_sandstone_plinth_1_slab[east=false,north=true,south=false,type=top,waterlogged=true,west=true]
conquest:dark_sandstone_plinth_1_slab[east=false,north=true,south=false,type=top,waterlogged=true,west=false]
conquest:dark_sandstone_plinth_1_slab[east=false,north=true,south=false,type=top,waterlogged=false,west=true]
conquest:dark_sandstone_plinth_1_slab[east=false,north=true,south=false,type=top,waterlogged=false,west=false]
conquest:dark_sandstone_plinth_1_slab[east=false,north=true,south=false,type=bottom,waterlogged=true,west=true]
conquest:dark_sandstone_plinth_1_slab[east=false,north=true,south=false,type=bottom,waterlogged=true,west=false]
conquest:dark_sandstone_plinth_1_slab[east=false,north=true,south=false,type=bottom,waterlogged=false,west=true]
conquest:dark_sandstone_plinth_1_slab[east=false,north=true,south=false,type=bottom,waterlogged=false,west=false]
conquest:dark_sandstone_plinth_1_slab[east=false,north=false,south=true,type=top,waterlogged=true,west=true]
conquest:dark_sandstone_plinth_1_slab[east=false,north=false,south=true,type=top,waterlogged=true,west=false]
conquest:dark_sandstone_plinth_1_slab[east=false,north=false,south=true,type=top,waterlogged=false,west=true]
conquest:dark_sandstone_plinth_1_slab[east=false,north=false,south=true,type=top,waterlogged=false,west=false]
conquest:dark_sandstone_plinth_1_slab[east=false,north=false,south=true,type=bottom,waterlogged=true,west=true]
conquest:dark_sandstone_plinth_1_slab[east=false,north=false,south=true,type=bottom,waterlogged=true,west=false]
conquest:dark_sandstone_plinth_1_slab[east=false,north=false,south=true,type=bottom,waterlogged=false,west=true]
conquest:dark_sandstone_plinth_1_slab[east=false,north=false,south=true,type=bottom,waterlogged=false,west=false]
conquest:dark_sandstone_plinth_1_slab[east=false,north=false,south=false,type=top,waterlogged=true,west=true]
conquest:dark_sandstone_plinth_1_slab[east=false,north=false,south=false,type=top,waterlogged=true,west=false]
conquest:dark_sandstone_plinth_1_slab[east=false,north=false,south=false,type=top,waterlogged=false,west=true]
conquest:dark_sandstone_plinth_1_slab[east=false,north=false,south=false,type=top,waterlogged=false,west=false]
conquest:dark_sandstone_plinth_1_slab[east=false,north=false,south=false,type=bottom,waterlogged=true,west=true]
conquest:dark_sandstone_plinth_1_slab[east=false,north=false,south=false,type=bottom,waterlogged=true,west=false]
conquest:dark_sandstone_plinth_1_slab[east=false,north=false,south=false,type=bottom,waterlogged=false,west=true]
conquest:dark_sandstone_plinth_1_slab[east=false,north=false,south=false,type=bottom,waterlogged=false,west=false]
conquest:dark_sandstone_plinth_balustrade[axis=x,waterlogged=true]
conquest:dark_sandstone_plinth_balustrade[axis=x,waterlogged=false]
conquest:dark_sandstone_plinth_balustrade[axis=y,waterlogged=true]
conquest:dark_sandstone_plinth_balustrade[axis=y,waterlogged=false]
conquest:dark_sandstone_plinth_balustrade[axis=z,waterlogged=true]
conquest:dark_sandstone_plinth_balustrade[axis=z,waterlogged=false]
conquest:dark_sandstone_plinth_capital[waterlogged=true]
conquest:dark_sandstone_plinth_capital[waterlogged=false]
conquest:dark_sandstone_plinth_flat
conquest:dark_sandstone_plinth_pillar[layer=1,waterlogged=true]
conquest:dark_sandstone_plinth_pillar[layer=1,waterlogged=false]
conquest:dark_sandstone_plinth_pillar[layer=2,waterlogged=true]
conquest:dark_sandstone_plinth_pillar[layer=2,waterlogged=false]
conquest:dark_sandstone_plinth_pillar[layer=3,waterlogged=true]
conquest:dark_sandstone_plinth_pillar[layer=3,waterlogged=false]
conquest:dark_sandstone_plinth_slab[east=true,north=true,south=true,type=top,waterlogged=true,west=true]
conquest:dark_sandstone_plinth_slab[east=true,north=true,south=true,type=top,waterlogged=true,west=false]
conquest:dark_sandstone_plinth_slab[east=true,north=true,south=true,type=top,waterlogged=false,west=true]
conquest:dark_sandstone_plinth_slab[east=true,north=true,south=true,type=top,waterlogged=false,west=false]
conquest:dark_sandstone_plinth_slab[east=true,north=true,south=true,type=bottom,waterlogged=true,west=true]
conquest:dark_sandstone_plinth_slab[east=true,north=true,south=true,type=bottom,waterlogged=true,west=false]
conquest:dark_sandstone_plinth_slab[east=true,north=true,south=true,type=bottom,waterlogged=false,west=true]
conquest:dark_sandstone_plinth_slab[east=true,north=true,south=true,type=bottom,waterlogged=false,west=false]
conquest:dark_sandstone_plinth_slab[east=true,north=true,south=false,type=top,waterlogged=true,west=true]
conquest:dark_sandstone_plinth_slab[east=true,north=true,south=false,type=top,waterlogged=true,west=false]
conquest:dark_sandstone_plinth_slab[east=true,north=true,south=false,type=top,waterlogged=false,west=true]
conquest:dark_sandstone_plinth_slab[east=true,north=true,south=false,type=top,waterlogged=false,west=false]
conquest:dark_sandstone_plinth_slab[east=true,north=true,south=false,type=bottom,waterlogged=true,west=true]
conquest:dark_sandstone_plinth_slab[east=true,north=true,south=false,type=bottom,waterlogged=true,west=false]
conquest:dark_sandstone_plinth_slab[east=true,north=true,south=false,type=bottom,waterlogged=false,west=true]
conquest:dark_sandstone_plinth_slab[east=true,north=true,south=false,type=bottom,waterlogged=false,west=false]
conquest:dark_sandstone_plinth_slab[east=true,north=false,south=true,type=top,waterlogged=true,west=true]
conquest:dark_sandstone_plinth_slab[east=true,north=false,south=true,type=top,waterlogged=true,west=false]
conquest:dark_sandstone_plinth_slab[east=true,north=false,south=true,type=top,waterlogged=false,west=true]
conquest:dark_sandstone_plinth_slab[east=true,north=false,south=true,type=top,waterlogged=false,west=false]
conquest:dark_sandstone_plinth_slab[east=true,north=false,south=true,type=bottom,waterlogged=true,west=true]
conquest:dark_sandstone_plinth_slab[east=true,north=false,south=true,type=bottom,waterlogged=true,west=false]
conquest:dark_sandstone_plinth_slab[east=true,north=false,south=true,type=bottom,waterlogged=false,west=true]
conquest:dark_sandstone_plinth_slab[east=true,north=false,south=true,type=bottom,waterlogged=false,west=false]
conquest:dark_sandstone_plinth_slab[east=true,north=false,south=false,type=top,waterlogged=true,west=true]
conquest:dark_sandstone_plinth_slab[east=true,north=false,south=false,type=top,waterlogged=true,west=false]
conquest:dark_sandstone_plinth_slab[east=true,north=false,south=false,type=top,waterlogged=false,west=true]
conquest:dark_sandstone_plinth_slab[east=true,north=false,south=false,type=top,waterlogged=false,west=false]
conquest:dark_sandstone_plinth_slab[east=true,north=false,south=false,type=bottom,waterlogged=true,west=true]
conquest:dark_sandstone_plinth_slab[east=true,north=false,south=false,type=bottom,waterlogged=true,west=false]
conquest:dark_sandstone_plinth_slab[east=true,north=false,south=false,type=bottom,waterlogged=false,west=true]
conquest:dark_sandstone_plinth_slab[east=true,north=false,south=false,type=bottom,waterlogged=false,west=false]
conquest:dark_sandstone_plinth_slab[east=false,north=true,south=true,type=top,waterlogged=true,west=true]
conquest:dark_sandstone_plinth_slab[east=false,north=true,south=true,type=top,waterlogged=true,west=false]
conquest:dark_sandstone_plinth_slab[east=false,north=true,south=true,type=top,waterlogged=false,west=true]
conquest:dark_sandstone_plinth_slab[east=false,north=true,south=true,type=top,waterlogged=false,west=false]
conquest:dark_sandstone_plinth_slab[east=false,north=true,south=true,type=bottom,waterlogged=true,west=true]
conquest:dark_sandstone_plinth_slab[east=false,north=true,south=true,type=bottom,waterlogged=true,west=false]
conquest:dark_sandstone_plinth_slab[east=false,north=true,south=true,type=bottom,waterlogged=false,west=true]
conquest:dark_sandstone_plinth_slab[east=false,north=true,south=true,type=bottom,waterlogged=false,west=false]
conquest:dark_sandstone_plinth_slab[east=false,north=true,south=false,type=top,waterlogged=true,west=true]
conquest:dark_sandstone_plinth_slab[east=false,north=true,south=false,type=top,waterlogged=true,west=false]
conquest:dark_sandstone_plinth_slab[east=false,north=true,south=false,type=top,waterlogged=false,west=true]
conquest:dark_sandstone_plinth_slab[east=false,north=true,south=false,type=top,waterlogged=false,west=false]
conquest:dark_sandstone_plinth_slab[east=false,north=true,south=false,type=bottom,waterlogged=true,west=true]
conquest:dark_sandstone_plinth_slab[east=false,north=true,south=false,type=bottom,waterlogged=true,west=false]
conquest:dark_sandstone_plinth_slab[east=false,north=true,south=false,type=bottom,waterlogged=false,west=true]
conquest:dark_sandstone_plinth_slab[east=false,north=true,south=false,type=bottom,waterlogged=false,west=false]
conquest:dark_sandstone_plinth_slab[east=false,north=false,south=true,type=top,waterlogged=true,west=true]
conquest:dark_sandstone_plinth_slab[east=false,north=false,south=true,type=top,waterlogged=true,west=false]
conquest:dark_sandstone_plinth_slab[east=false,north=false,south=true,type=top,waterlogged=false,west=true]
conquest:dark_sandstone_plinth_slab[east=false,north=false,south=true,type=top,waterlogged=false,west=false]
conquest:dark_sandstone_plinth_slab[east=false,north=false,south=true,type=bottom,waterlogged=true,west=true]
conquest:dark_sandstone_plinth_slab[east=false,north=false,south=true,type=bottom,waterlogged=true,west=false]
conquest:dark_sandstone_plinth_slab[east=false,north=false,south=true,type=bottom,waterlogged=false,west=true]
conquest:dark_sandstone_plinth_slab[east=false,north=false,south=true,type=bottom,waterlogged=false,west=false]
conquest:dark_sandstone_plinth_slab[east=false,north=false,south=false,type=top,waterlogged=true,west=true]
conquest:dark_sandstone_plinth_slab[east=false,north=false,south=false,type=top,waterlogged=true,west=false]
conquest:dark_sandstone_plinth_slab[east=false,north=false,south=false,type=top,waterlogged=false,west=true]
conquest:dark_sandstone_plinth_slab[east=false,north=false,south=false,type=top,waterlogged=false,west=false]
conquest:dark_sandstone_plinth_slab[east=false,north=false,south=false,type=bottom,waterlogged=true,west=true]
conquest:dark_sandstone_plinth_slab[east=false,north=false,south=false,type=bottom,waterlogged=true,west=false]
conquest:dark_sandstone_plinth_slab[east=false,north=false,south=false,type=bottom,waterlogged=false,west=true]
conquest:dark_sandstone_plinth_slab[east=false,north=false,south=false,type=bottom,waterlogged=false,west=false]
conquest:dark_sandstone_plinth_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:dark_sandstone_plinth_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:dark_sandstone_plinth_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:dark_sandstone_plinth_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:dark_sandstone_plinth_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:dark_sandstone_plinth_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:dark_sandstone_plinth_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:dark_sandstone_plinth_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:dark_sandstone_plinth_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:dark_sandstone_plinth_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:dark_sandstone_plinth_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:dark_sandstone_plinth_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:dark_sandstone_plinth_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:dark_sandstone_plinth_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:dark_sandstone_plinth_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:dark_sandstone_plinth_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:dark_sandstone_plinth_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:dark_sandstone_plinth_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:dark_sandstone_plinth_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:dark_sandstone_plinth_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:dark_sandstone_plinth_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:dark_sandstone_plinth_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:dark_sandstone_plinth_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:dark_sandstone_plinth_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:dark_sandstone_plinth_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:dark_sandstone_plinth_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:dark_sandstone_plinth_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:dark_sandstone_plinth_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:dark_sandstone_plinth_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:dark_sandstone_plinth_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:dark_sandstone_plinth_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:dark_sandstone_plinth_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:dark_sandstone_plinth_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:dark_sandstone_plinth_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:dark_sandstone_plinth_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:dark_sandstone_plinth_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:dark_sandstone_plinth_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:dark_sandstone_plinth_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:dark_sandstone_plinth_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:dark_sandstone_plinth_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:dark_sandstone_plinth_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:dark_sandstone_plinth_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:dark_sandstone_plinth_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:dark_sandstone_plinth_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:dark_sandstone_plinth_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:dark_sandstone_plinth_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:dark_sandstone_plinth_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:dark_sandstone_plinth_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:dark_sandstone_plinth_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:dark_sandstone_plinth_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:dark_sandstone_plinth_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:dark_sandstone_plinth_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:dark_sandstone_plinth_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:dark_sandstone_plinth_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:dark_sandstone_plinth_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:dark_sandstone_plinth_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:dark_sandstone_plinth_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:dark_sandstone_plinth_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:dark_sandstone_plinth_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:dark_sandstone_plinth_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:dark_sandstone_plinth_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:dark_sandstone_plinth_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:dark_sandstone_plinth_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:dark_sandstone_plinth_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:dark_sandstone_plinth_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:dark_sandstone_plinth_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:dark_sandstone_plinth_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:dark_sandstone_plinth_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:dark_sandstone_plinth_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:dark_sandstone_plinth_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:dark_sandstone_plinth_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:dark_sandstone_plinth_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:dark_sandstone_plinth_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:dark_sandstone_plinth_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:dark_sandstone_plinth_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:dark_sandstone_plinth_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:dark_sandstone_plinth_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:dark_sandstone_plinth_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:dark_sandstone_plinth_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:dark_sandstone_plinth_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:dark_sandstone_plinth_vertical_corner[facing=north,layer=1,waterlogged=true]
conquest:dark_sandstone_plinth_vertical_corner[facing=north,layer=1,waterlogged=false]
conquest:dark_sandstone_plinth_vertical_corner[facing=north,layer=2,waterlogged=true]
conquest:dark_sandstone_plinth_vertical_corner[facing=north,layer=2,waterlogged=false]
conquest:dark_sandstone_plinth_vertical_corner[facing=north,layer=3,waterlogged=true]
conquest:dark_sandstone_plinth_vertical_corner[facing=north,layer=3,waterlogged=false]
conquest:dark_sandstone_plinth_vertical_corner[facing=south,layer=1,waterlogged=true]
conquest:dark_sandstone_plinth_vertical_corner[facing=south,layer=1,waterlogged=false]
conquest:dark_sandstone_plinth_vertical_corner[facing=south,layer=2,waterlogged=true]
conquest:dark_sandstone_plinth_vertical_corner[facing=south,layer=2,waterlogged=false]
conquest:dark_sandstone_plinth_vertical_corner[facing=south,layer=3,waterlogged=true]
conquest:dark_sandstone_plinth_vertical_corner[facing=south,layer=3,waterlogged=false]
conquest:dark_sandstone_plinth_vertical_corner[facing=west,layer=1,waterlogged=true]
conquest:dark_sandstone_plinth_vertical_corner[facing=west,layer=1,waterlogged=false]
conquest:dark_sandstone_plinth_vertical_corner[facing=west,layer=2,waterlogged=true]
conquest:dark_sandstone_plinth_vertical_corner[facing=west,layer=2,waterlogged=false]
conquest:dark_sandstone_plinth_vertical_corner[facing=west,layer=3,waterlogged=true]
conquest:dark_sandstone_plinth_vertical_corner[facing=west,layer=3,waterlogged=false]
conquest:dark_sandstone_plinth_vertical_corner[facing=east,layer=1,waterlogged=true]
conquest:dark_sandstone_plinth_vertical_corner[facing=east,layer=1,waterlogged=false]
conquest:dark_sandstone_plinth_vertical_corner[facing=east,layer=2,waterlogged=true]
conquest:dark_sandstone_plinth_vertical_corner[facing=east,layer=2,waterlogged=false]
conquest:dark_sandstone_plinth_vertical_corner[facing=east,layer=3,waterlogged=true]
conquest:dark_sandstone_plinth_vertical_corner[facing=east,layer=3,waterlogged=false]
conquest:dark_sandstone_plinth_vertical_quarter[e=true,facing=north,layer=1,s=true,waterlogged=true]
conquest:dark_sandstone_plinth_vertical_quarter[e=true,facing=north,layer=1,s=true,waterlogged=false]
conquest:dark_sandstone_plinth_vertical_quarter[e=true,facing=north,layer=1,s=false,waterlogged=true]
conquest:dark_sandstone_plinth_vertical_quarter[e=true,facing=north,layer=1,s=false,waterlogged=false]
conquest:dark_sandstone_plinth_vertical_quarter[e=true,facing=north,layer=2,s=true,waterlogged=true]
conquest:dark_sandstone_plinth_vertical_quarter[e=true,facing=north,layer=2,s=true,waterlogged=false]
conquest:dark_sandstone_plinth_vertical_quarter[e=true,facing=north,layer=2,s=false,waterlogged=true]
conquest:dark_sandstone_plinth_vertical_quarter[e=true,facing=north,layer=2,s=false,waterlogged=false]
conquest:dark_sandstone_plinth_vertical_quarter[e=true,facing=north,layer=3,s=true,waterlogged=true]
conquest:dark_sandstone_plinth_vertical_quarter[e=true,facing=north,layer=3,s=true,waterlogged=false]
conquest:dark_sandstone_plinth_vertical_quarter[e=true,facing=north,layer=3,s=false,waterlogged=true]
conquest:dark_sandstone_plinth_vertical_quarter[e=true,facing=north,layer=3,s=false,waterlogged=false]
conquest:dark_sandstone_plinth_vertical_quarter[e=true,facing=south,layer=1,s=true,waterlogged=true]
conquest:dark_sandstone_plinth_vertical_quarter[e=true,facing=south,layer=1,s=true,waterlogged=false]
conquest:dark_sandstone_plinth_vertical_quarter[e=true,facing=south,layer=1,s=false,waterlogged=true]
conquest:dark_sandstone_plinth_vertical_quarter[e=true,facing=south,layer=1,s=false,waterlogged=false]
conquest:dark_sandstone_plinth_vertical_quarter[e=true,facing=south,layer=2,s=true,waterlogged=true]
conquest:dark_sandstone_plinth_vertical_quarter[e=true,facing=south,layer=2,s=true,waterlogged=false]
conquest:dark_sandstone_plinth_vertical_quarter[e=true,facing=south,layer=2,s=false,waterlogged=true]
conquest:dark_sandstone_plinth_vertical_quarter[e=true,facing=south,layer=2,s=false,waterlogged=false]
conquest:dark_sandstone_plinth_vertical_quarter[e=true,facing=south,layer=3,s=true,waterlogged=true]
conquest:dark_sandstone_plinth_vertical_quarter[e=true,facing=south,layer=3,s=true,waterlogged=false]
conquest:dark_sandstone_plinth_vertical_quarter[e=true,facing=south,layer=3,s=false,waterlogged=true]
conquest:dark_sandstone_plinth_vertical_quarter[e=true,facing=south,layer=3,s=false,waterlogged=false]
conquest:dark_sandstone_plinth_vertical_quarter[e=true,facing=west,layer=1,s=true,waterlogged=true]
conquest:dark_sandstone_plinth_vertical_quarter[e=true,facing=west,layer=1,s=true,waterlogged=false]
conquest:dark_sandstone_plinth_vertical_quarter[e=true,facing=west,layer=1,s=false,waterlogged=true]
conquest:dark_sandstone_plinth_vertical_quarter[e=true,facing=west,layer=1,s=false,waterlogged=false]
conquest:dark_sandstone_plinth_vertical_quarter[e=true,facing=west,layer=2,s=true,waterlogged=true]
conquest:dark_sandstone_plinth_vertical_quarter[e=true,facing=west,layer=2,s=true,waterlogged=false]
conquest:dark_sandstone_plinth_vertical_quarter[e=true,facing=west,layer=2,s=false,waterlogged=true]
conquest:dark_sandstone_plinth_vertical_quarter[e=true,facing=west,layer=2,s=false,waterlogged=false]
conquest:dark_sandstone_plinth_vertical_quarter[e=true,facing=west,layer=3,s=true,waterlogged=true]
conquest:dark_sandstone_plinth_vertical_quarter[e=true,facing=west,layer=3,s=true,waterlogged=false]
conquest:dark_sandstone_plinth_vertical_quarter[e=true,facing=west,layer=3,s=false,waterlogged=true]
conquest:dark_sandstone_plinth_vertical_quarter[e=true,facing=west,layer=3,s=false,waterlogged=false]
conquest:dark_sandstone_plinth_vertical_quarter[e=true,facing=east,layer=1,s=true,waterlogged=true]
conquest:dark_sandstone_plinth_vertical_quarter[e=true,facing=east,layer=1,s=true,waterlogged=false]
conquest:dark_sandstone_plinth_vertical_quarter[e=true,facing=east,layer=1,s=false,waterlogged=true]
conquest:dark_sandstone_plinth_vertical_quarter[e=true,facing=east,layer=1,s=false,waterlogged=false]
conquest:dark_sandstone_plinth_vertical_quarter[e=true,facing=east,layer=2,s=true,waterlogged=true]
conquest:dark_sandstone_plinth_vertical_quarter[e=true,facing=east,layer=2,s=true,waterlogged=false]
conquest:dark_sandstone_plinth_vertical_quarter[e=true,facing=east,layer=2,s=false,waterlogged=true]
conquest:dark_sandstone_plinth_vertical_quarter[e=true,facing=east,layer=2,s=false,waterlogged=false]
conquest:dark_sandstone_plinth_vertical_quarter[e=true,facing=east,layer=3,s=true,waterlogged=true]
conquest:dark_sandstone_plinth_vertical_quarter[e=true,facing=east,layer=3,s=true,waterlogged=false]
conquest:dark_sandstone_plinth_vertical_quarter[e=true,facing=east,layer=3,s=false,waterlogged=true]
conquest:dark_sandstone_plinth_vertical_quarter[e=true,facing=east,layer=3,s=false,waterlogged=false]
conquest:dark_sandstone_plinth_vertical_quarter[e=false,facing=north,layer=1,s=true,waterlogged=true]
conquest:dark_sandstone_plinth_vertical_quarter[e=false,facing=north,layer=1,s=true,waterlogged=false]
conquest:dark_sandstone_plinth_vertical_quarter[e=false,facing=north,layer=1,s=false,waterlogged=true]
conquest:dark_sandstone_plinth_vertical_quarter[e=false,facing=north,layer=1,s=false,waterlogged=false]
conquest:dark_sandstone_plinth_vertical_quarter[e=false,facing=north,layer=2,s=true,waterlogged=true]
conquest:dark_sandstone_plinth_vertical_quarter[e=false,facing=north,layer=2,s=true,waterlogged=false]
conquest:dark_sandstone_plinth_vertical_quarter[e=false,facing=north,layer=2,s=false,waterlogged=true]
conquest:dark_sandstone_plinth_vertical_quarter[e=false,facing=north,layer=2,s=false,waterlogged=false]
conquest:dark_sandstone_plinth_vertical_quarter[e=false,facing=north,layer=3,s=true,waterlogged=true]
conquest:dark_sandstone_plinth_vertical_quarter[e=false,facing=north,layer=3,s=true,waterlogged=false]
conquest:dark_sandstone_plinth_vertical_quarter[e=false,facing=north,layer=3,s=false,waterlogged=true]
conquest:dark_sandstone_plinth_vertical_quarter[e=false,facing=north,layer=3,s=false,waterlogged=false]
conquest:dark_sandstone_plinth_vertical_quarter[e=false,facing=south,layer=1,s=true,waterlogged=true]
conquest:dark_sandstone_plinth_vertical_quarter[e=false,facing=south,layer=1,s=true,waterlogged=false]
conquest:dark_sandstone_plinth_vertical_quarter[e=false,facing=south,layer=1,s=false,waterlogged=true]
conquest:dark_sandstone_plinth_vertical_quarter[e=false,facing=south,layer=1,s=false,waterlogged=false]
conquest:dark_sandstone_plinth_vertical_quarter[e=false,facing=south,layer=2,s=true,waterlogged=true]
conquest:dark_sandstone_plinth_vertical_quarter[e=false,facing=south,layer=2,s=true,waterlogged=false]
conquest:dark_sandstone_plinth_vertical_quarter[e=false,facing=south,layer=2,s=false,waterlogged=true]
conquest:dark_sandstone_plinth_vertical_quarter[e=false,facing=south,layer=2,s=false,waterlogged=false]
conquest:dark_sandstone_plinth_vertical_quarter[e=false,facing=south,layer=3,s=true,waterlogged=true]
conquest:dark_sandstone_plinth_vertical_quarter[e=false,facing=south,layer=3,s=true,waterlogged=false]
conquest:dark_sandstone_plinth_vertical_quarter[e=false,facing=south,layer=3,s=false,waterlogged=true]
conquest:dark_sandstone_plinth_vertical_quarter[e=false,facing=south,layer=3,s=false,waterlogged=false]
conquest:dark_sandstone_plinth_vertical_quarter[e=false,facing=west,layer=1,s=true,waterlogged=true]
conquest:dark_sandstone_plinth_vertical_quarter[e=false,facing=west,layer=1,s=true,waterlogged=false]
conquest:dark_sandstone_plinth_vertical_quarter[e=false,facing=west,layer=1,s=false,waterlogged=true]
conquest:dark_sandstone_plinth_vertical_quarter[e=false,facing=west,layer=1,s=false,waterlogged=false]
conquest:dark_sandstone_plinth_vertical_quarter[e=false,facing=west,layer=2,s=true,waterlogged=true]
conquest:dark_sandstone_plinth_vertical_quarter[e=false,facing=west,layer=2,s=true,waterlogged=false]
conquest:dark_sandstone_plinth_vertical_quarter[e=false,facing=west,layer=2,s=false,waterlogged=true]
conquest:dark_sandstone_plinth_vertical_quarter[e=false,facing=west,layer=2,s=false,waterlogged=false]
conquest:dark_sandstone_plinth_vertical_quarter[e=false,facing=west,layer=3,s=true,waterlogged=true]
conquest:dark_sandstone_plinth_vertical_quarter[e=false,facing=west,layer=3,s=true,waterlogged=false]
conquest:dark_sandstone_plinth_vertical_quarter[e=false,facing=west,layer=3,s=false,waterlogged=true]
conquest:dark_sandstone_plinth_vertical_quarter[e=false,facing=west,layer=3,s=false,waterlogged=false]
conquest:dark_sandstone_plinth_vertical_quarter[e=false,facing=east,layer=1,s=true,waterlogged=true]
conquest:dark_sandstone_plinth_vertical_quarter[e=false,facing=east,layer=1,s=true,waterlogged=false]
conquest:dark_sandstone_plinth_vertical_quarter[e=false,facing=east,layer=1,s=false,waterlogged=true]
conquest:dark_sandstone_plinth_vertical_quarter[e=false,facing=east,layer=1,s=false,waterlogged=false]
conquest:dark_sandstone_plinth_vertical_quarter[e=false,facing=east,layer=2,s=true,waterlogged=true]
conquest:dark_sandstone_plinth_vertical_quarter[e=false,facing=east,layer=2,s=true,waterlogged=false]
conquest:dark_sandstone_plinth_vertical_quarter[e=false,facing=east,layer=2,s=false,waterlogged=true]
conquest:dark_sandstone_plinth_vertical_quarter[e=false,facing=east,layer=2,s=false,waterlogged=false]
conquest:dark_sandstone_plinth_vertical_quarter[e=false,facing=east,layer=3,s=true,waterlogged=true]
conquest:dark_sandstone_plinth_vertical_quarter[e=false,facing=east,layer=3,s=true,waterlogged=false]
conquest:dark_sandstone_plinth_vertical_quarter[e=false,facing=east,layer=3,s=false,waterlogged=true]
conquest:dark_sandstone_plinth_vertical_quarter[e=false,facing=east,layer=3,s=false,waterlogged=false]
conquest:dark_sandstone_plinth_vertical_slab[e=true,facing=north,layer=1,s=true,w=true,waterlogged=true]
conquest:dark_sandstone_plinth_vertical_slab[e=true,facing=north,layer=1,s=true,w=true,waterlogged=false]
conquest:dark_sandstone_plinth_vertical_slab[e=true,facing=north,layer=1,s=true,w=false,waterlogged=true]
conquest:dark_sandstone_plinth_vertical_slab[e=true,facing=north,layer=1,s=true,w=false,waterlogged=false]
conquest:dark_sandstone_plinth_vertical_slab[e=true,facing=north,layer=1,s=false,w=true,waterlogged=true]
conquest:dark_sandstone_plinth_vertical_slab[e=true,facing=north,layer=1,s=false,w=true,waterlogged=false]
conquest:dark_sandstone_plinth_vertical_slab[e=true,facing=north,layer=1,s=false,w=false,waterlogged=true]
conquest:dark_sandstone_plinth_vertical_slab[e=true,facing=north,layer=1,s=false,w=false,waterlogged=false]
conquest:dark_sandstone_plinth_vertical_slab[e=true,facing=north,layer=2,s=true,w=true,waterlogged=true]
conquest:dark_sandstone_plinth_vertical_slab[e=true,facing=north,layer=2,s=true,w=true,waterlogged=false]
conquest:dark_sandstone_plinth_vertical_slab[e=true,facing=north,layer=2,s=true,w=false,waterlogged=true]
conquest:dark_sandstone_plinth_vertical_slab[e=true,facing=north,layer=2,s=true,w=false,waterlogged=false]
conquest:dark_sandstone_plinth_vertical_slab[e=true,facing=north,layer=2,s=false,w=true,waterlogged=true]
conquest:dark_sandstone_plinth_vertical_slab[e=true,facing=north,layer=2,s=false,w=true,waterlogged=false]
conquest:dark_sandstone_plinth_vertical_slab[e=true,facing=north,layer=2,s=false,w=false,waterlogged=true]
conquest:dark_sandstone_plinth_vertical_slab[e=true,facing=north,layer=2,s=false,w=false,waterlogged=false]
conquest:dark_sandstone_plinth_vertical_slab[e=true,facing=north,layer=3,s=true,w=true,waterlogged=true]
conquest:dark_sandstone_plinth_vertical_slab[e=true,facing=north,layer=3,s=true,w=true,waterlogged=false]
conquest:dark_sandstone_plinth_vertical_slab[e=true,facing=north,layer=3,s=true,w=false,waterlogged=true]
conquest:dark_sandstone_plinth_vertical_slab[e=true,facing=north,layer=3,s=true,w=false,waterlogged=false]
conquest:dark_sandstone_plinth_vertical_slab[e=true,facing=north,layer=3,s=false,w=true,waterlogged=true]
conquest:dark_sandstone_plinth_vertical_slab[e=true,facing=north,layer=3,s=false,w=true,waterlogged=false]
conquest:dark_sandstone_plinth_vertical_slab[e=true,facing=north,layer=3,s=false,w=false,waterlogged=true]
conquest:dark_sandstone_plinth_vertical_slab[e=true,facing=north,layer=3,s=false,w=false,waterlogged=false]
conquest:dark_sandstone_plinth_vertical_slab[e=true,facing=south,layer=1,s=true,w=true,waterlogged=true]
conquest:dark_sandstone_plinth_vertical_slab[e=true,facing=south,layer=1,s=true,w=true,waterlogged=false]
conquest:dark_sandstone_plinth_vertical_slab[e=true,facing=south,layer=1,s=true,w=false,waterlogged=true]
conquest:dark_sandstone_plinth_vertical_slab[e=true,facing=south,layer=1,s=true,w=false,waterlogged=false]
conquest:dark_sandstone_plinth_vertical_slab[e=true,facing=south,layer=1,s=false,w=true,waterlogged=true]
conquest:dark_sandstone_plinth_vertical_slab[e=true,facing=south,layer=1,s=false,w=true,waterlogged=false]
conquest:dark_sandstone_plinth_vertical_slab[e=true,facing=south,layer=1,s=false,w=false,waterlogged=true]
conquest:dark_sandstone_plinth_vertical_slab[e=true,facing=south,layer=1,s=false,w=false,waterlogged=false]
conquest:dark_sandstone_plinth_vertical_slab[e=true,facing=south,layer=2,s=true,w=true,waterlogged=true]
conquest:dark_sandstone_plinth_vertical_slab[e=true,facing=south,layer=2,s=true,w=true,waterlogged=false]
conquest:dark_sandstone_plinth_vertical_slab[e=true,facing=south,layer=2,s=true,w=false,waterlogged=true]
conquest:dark_sandstone_plinth_vertical_slab[e=true,facing=south,layer=2,s=true,w=false,waterlogged=false]
conquest:dark_sandstone_plinth_vertical_slab[e=true,facing=south,layer=2,s=false,w=true,waterlogged=true]
conquest:dark_sandstone_plinth_vertical_slab[e=true,facing=south,layer=2,s=false,w=true,waterlogged=false]
conquest:dark_sandstone_plinth_vertical_slab[e=true,facing=south,layer=2,s=false,w=false,waterlogged=true]
conquest:dark_sandstone_plinth_vertical_slab[e=true,facing=south,layer=2,s=false,w=false,waterlogged=false]
conquest:dark_sandstone_plinth_vertical_slab[e=true,facing=south,layer=3,s=true,w=true,waterlogged=true]
conquest:dark_sandstone_plinth_vertical_slab[e=true,facing=south,layer=3,s=true,w=true,waterlogged=false]
conquest:dark_sandstone_plinth_vertical_slab[e=true,facing=south,layer=3,s=true,w=false,waterlogged=true]
conquest:dark_sandstone_plinth_vertical_slab[e=true,facing=south,layer=3,s=true,w=false,waterlogged=false]
conquest:dark_sandstone_plinth_vertical_slab[e=true,facing=south,layer=3,s=false,w=true,waterlogged=true]
conquest:dark_sandstone_plinth_vertical_slab[e=true,facing=south,layer=3,s=false,w=true,waterlogged=false]
conquest:dark_sandstone_plinth_vertical_slab[e=true,facing=south,layer=3,s=false,w=false,waterlogged=true]
conquest:dark_sandstone_plinth_vertical_slab[e=true,facing=south,layer=3,s=false,w=false,waterlogged=false]
conquest:dark_sandstone_plinth_vertical_slab[e=true,facing=west,layer=1,s=true,w=true,waterlogged=true]
conquest:dark_sandstone_plinth_vertical_slab[e=true,facing=west,layer=1,s=true,w=true,waterlogged=false]
conquest:dark_sandstone_plinth_vertical_slab[e=true,facing=west,layer=1,s=true,w=false,waterlogged=true]
conquest:dark_sandstone_plinth_vertical_slab[e=true,facing=west,layer=1,s=true,w=false,waterlogged=false]
conquest:dark_sandstone_plinth_vertical_slab[e=true,facing=west,layer=1,s=false,w=true,waterlogged=true]
conquest:dark_sandstone_plinth_vertical_slab[e=true,facing=west,layer=1,s=false,w=true,waterlogged=false]
conquest:dark_sandstone_plinth_vertical_slab[e=true,facing=west,layer=1,s=false,w=false,waterlogged=true]
conquest:dark_sandstone_plinth_vertical_slab[e=true,facing=west,layer=1,s=false,w=false,waterlogged=false]
conquest:dark_sandstone_plinth_vertical_slab[e=true,facing=west,layer=2,s=true,w=true,waterlogged=true]
conquest:dark_sandstone_plinth_vertical_slab[e=true,facing=west,layer=2,s=true,w=true,waterlogged=false]
conquest:dark_sandstone_plinth_vertical_slab[e=true,facing=west,layer=2,s=true,w=false,waterlogged=true]
conquest:dark_sandstone_plinth_vertical_slab[e=true,facing=west,layer=2,s=true,w=false,waterlogged=false]
conquest:dark_sandstone_plinth_vertical_slab[e=true,facing=west,layer=2,s=false,w=true,waterlogged=true]
conquest:dark_sandstone_plinth_vertical_slab[e=true,facing=west,layer=2,s=false,w=true,waterlogged=false]
conquest:dark_sandstone_plinth_vertical_slab[e=true,facing=west,layer=2,s=false,w=false,waterlogged=true]
conquest:dark_sandstone_plinth_vertical_slab[e=true,facing=west,layer=2,s=false,w=false,waterlogged=false]
conquest:dark_sandstone_plinth_vertical_slab[e=true,facing=west,layer=3,s=true,w=true,waterlogged=true]
conquest:dark_sandstone_plinth_vertical_slab[e=true,facing=west,layer=3,s=true,w=true,waterlogged=false]
conquest:dark_sandstone_plinth_vertical_slab[e=true,facing=west,layer=3,s=true,w=false,waterlogged=true]
conquest:dark_sandstone_plinth_vertical_slab[e=true,facing=west,layer=3,s=true,w=false,waterlogged=false]
conquest:dark_sandstone_plinth_vertical_slab[e=true,facing=west,layer=3,s=false,w=true,waterlogged=true]
conquest:dark_sandstone_plinth_vertical_slab[e=true,facing=west,layer=3,s=false,w=true,waterlogged=false]
conquest:dark_sandstone_plinth_vertical_slab[e=true,facing=west,layer=3,s=false,w=false,waterlogged=true]
conquest:dark_sandstone_plinth_vertical_slab[e=true,facing=west,layer=3,s=false,w=false,waterlogged=false]
conquest:dark_sandstone_plinth_vertical_slab[e=true,facing=east,layer=1,s=true,w=true,waterlogged=true]
conquest:dark_sandstone_plinth_vertical_slab[e=true,facing=east,layer=1,s=true,w=true,waterlogged=false]
conquest:dark_sandstone_plinth_vertical_slab[e=true,facing=east,layer=1,s=true,w=false,waterlogged=true]
conquest:dark_sandstone_plinth_vertical_slab[e=true,facing=east,layer=1,s=true,w=false,waterlogged=false]
conquest:dark_sandstone_plinth_vertical_slab[e=true,facing=east,layer=1,s=false,w=true,waterlogged=true]
conquest:dark_sandstone_plinth_vertical_slab[e=true,facing=east,layer=1,s=false,w=true,waterlogged=false]
conquest:dark_sandstone_plinth_vertical_slab[e=true,facing=east,layer=1,s=false,w=false,waterlogged=true]
conquest:dark_sandstone_plinth_vertical_slab[e=true,facing=east,layer=1,s=false,w=false,waterlogged=false]
conquest:dark_sandstone_plinth_vertical_slab[e=true,facing=east,layer=2,s=true,w=true,waterlogged=true]
conquest:dark_sandstone_plinth_vertical_slab[e=true,facing=east,layer=2,s=true,w=true,waterlogged=false]
conquest:dark_sandstone_plinth_vertical_slab[e=true,facing=east,layer=2,s=true,w=false,waterlogged=true]
conquest:dark_sandstone_plinth_vertical_slab[e=true,facing=east,layer=2,s=true,w=false,waterlogged=false]
conquest:dark_sandstone_plinth_vertical_slab[e=true,facing=east,layer=2,s=false,w=true,waterlogged=true]
conquest:dark_sandstone_plinth_vertical_slab[e=true,facing=east,layer=2,s=false,w=true,waterlogged=false]
conquest:dark_sandstone_plinth_vertical_slab[e=true,facing=east,layer=2,s=false,w=false,waterlogged=true]
conquest:dark_sandstone_plinth_vertical_slab[e=true,facing=east,layer=2,s=false,w=false,waterlogged=false]
conquest:dark_sandstone_plinth_vertical_slab[e=true,facing=east,layer=3,s=true,w=true,waterlogged=true]
conquest:dark_sandstone_plinth_vertical_slab[e=true,facing=east,layer=3,s=true,w=true,waterlogged=false]
conquest:dark_sandstone_plinth_vertical_slab[e=true,facing=east,layer=3,s=true,w=false,waterlogged=true]
conquest:dark_sandstone_plinth_vertical_slab[e=true,facing=east,layer=3,s=true,w=false,waterlogged=false]
conquest:dark_sandstone_plinth_vertical_slab[e=true,facing=east,layer=3,s=false,w=true,waterlogged=true]
conquest:dark_sandstone_plinth_vertical_slab[e=true,facing=east,layer=3,s=false,w=true,waterlogged=false]
conquest:dark_sandstone_plinth_vertical_slab[e=true,facing=east,layer=3,s=false,w=false,waterlogged=true]
conquest:dark_sandstone_plinth_vertical_slab[e=true,facing=east,layer=3,s=false,w=false,waterlogged=false]
conquest:dark_sandstone_plinth_vertical_slab[e=false,facing=north,layer=1,s=true,w=true,waterlogged=true]
conquest:dark_sandstone_plinth_vertical_slab[e=false,facing=north,layer=1,s=true,w=true,waterlogged=false]
conquest:dark_sandstone_plinth_vertical_slab[e=false,facing=north,layer=1,s=true,w=false,waterlogged=true]
conquest:dark_sandstone_plinth_vertical_slab[e=false,facing=north,layer=1,s=true,w=false,waterlogged=false]
conquest:dark_sandstone_plinth_vertical_slab[e=false,facing=north,layer=1,s=false,w=true,waterlogged=true]
conquest:dark_sandstone_plinth_vertical_slab[e=false,facing=north,layer=1,s=false,w=true,waterlogged=false]
conquest:dark_sandstone_plinth_vertical_slab[e=false,facing=north,layer=1,s=false,w=false,waterlogged=true]
conquest:dark_sandstone_plinth_vertical_slab[e=false,facing=north,layer=1,s=false,w=false,waterlogged=false]
conquest:dark_sandstone_plinth_vertical_slab[e=false,facing=north,layer=2,s=true,w=true,waterlogged=true]
conquest:dark_sandstone_plinth_vertical_slab[e=false,facing=north,layer=2,s=true,w=true,waterlogged=false]
conquest:dark_sandstone_plinth_vertical_slab[e=false,facing=north,layer=2,s=true,w=false,waterlogged=true]
conquest:dark_sandstone_plinth_vertical_slab[e=false,facing=north,layer=2,s=true,w=false,waterlogged=false]
conquest:dark_sandstone_plinth_vertical_slab[e=false,facing=north,layer=2,s=false,w=true,waterlogged=true]
conquest:dark_sandstone_plinth_vertical_slab[e=false,facing=north,layer=2,s=false,w=true,waterlogged=false]
conquest:dark_sandstone_plinth_vertical_slab[e=false,facing=north,layer=2,s=false,w=false,waterlogged=true]
conquest:dark_sandstone_plinth_vertical_slab[e=false,facing=north,layer=2,s=false,w=false,waterlogged=false]
conquest:dark_sandstone_plinth_vertical_slab[e=false,facing=north,layer=3,s=true,w=true,waterlogged=true]
conquest:dark_sandstone_plinth_vertical_slab[e=false,facing=north,layer=3,s=true,w=true,waterlogged=false]
conquest:dark_sandstone_plinth_vertical_slab[e=false,facing=north,layer=3,s=true,w=false,waterlogged=true]
conquest:dark_sandstone_plinth_vertical_slab[e=false,facing=north,layer=3,s=true,w=false,waterlogged=false]
conquest:dark_sandstone_plinth_vertical_slab[e=false,facing=north,layer=3,s=false,w=true,waterlogged=true]
conquest:dark_sandstone_plinth_vertical_slab[e=false,facing=north,layer=3,s=false,w=true,waterlogged=false]
conquest:dark_sandstone_plinth_vertical_slab[e=false,facing=north,layer=3,s=false,w=false,waterlogged=true]
conquest:dark_sandstone_plinth_vertical_slab[e=false,facing=north,layer=3,s=false,w=false,waterlogged=false]
conquest:dark_sandstone_plinth_vertical_slab[e=false,facing=south,layer=1,s=true,w=true,waterlogged=true]
conquest:dark_sandstone_plinth_vertical_slab[e=false,facing=south,layer=1,s=true,w=true,waterlogged=false]
conquest:dark_sandstone_plinth_vertical_slab[e=false,facing=south,layer=1,s=true,w=false,waterlogged=true]
conquest:dark_sandstone_plinth_vertical_slab[e=false,facing=south,layer=1,s=true,w=false,waterlogged=false]
conquest:dark_sandstone_plinth_vertical_slab[e=false,facing=south,layer=1,s=false,w=true,waterlogged=true]
conquest:dark_sandstone_plinth_vertical_slab[e=false,facing=south,layer=1,s=false,w=true,waterlogged=false]
conquest:dark_sandstone_plinth_vertical_slab[e=false,facing=south,layer=1,s=false,w=false,waterlogged=true]
conquest:dark_sandstone_plinth_vertical_slab[e=false,facing=south,layer=1,s=false,w=false,waterlogged=false]
conquest:dark_sandstone_plinth_vertical_slab[e=false,facing=south,layer=2,s=true,w=true,waterlogged=true]
conquest:dark_sandstone_plinth_vertical_slab[e=false,facing=south,layer=2,s=true,w=true,waterlogged=false]
conquest:dark_sandstone_plinth_vertical_slab[e=false,facing=south,layer=2,s=true,w=false,waterlogged=true]
conquest:dark_sandstone_plinth_vertical_slab[e=false,facing=south,layer=2,s=true,w=false,waterlogged=false]
conquest:dark_sandstone_plinth_vertical_slab[e=false,facing=south,layer=2,s=false,w=true,waterlogged=true]
conquest:dark_sandstone_plinth_vertical_slab[e=false,facing=south,layer=2,s=false,w=true,waterlogged=false]
conquest:dark_sandstone_plinth_vertical_slab[e=false,facing=south,layer=2,s=false,w=false,waterlogged=true]
conquest:dark_sandstone_plinth_vertical_slab[e=false,facing=south,layer=2,s=false,w=false,waterlogged=false]
conquest:dark_sandstone_plinth_vertical_slab[e=false,facing=south,layer=3,s=true,w=true,waterlogged=true]
conquest:dark_sandstone_plinth_vertical_slab[e=false,facing=south,layer=3,s=true,w=true,waterlogged=false]
conquest:dark_sandstone_plinth_vertical_slab[e=false,facing=south,layer=3,s=true,w=false,waterlogged=true]
conquest:dark_sandstone_plinth_vertical_slab[e=false,facing=south,layer=3,s=true,w=false,waterlogged=false]
conquest:dark_sandstone_plinth_vertical_slab[e=false,facing=south,layer=3,s=false,w=true,waterlogged=true]
conquest:dark_sandstone_plinth_vertical_slab[e=false,facing=south,layer=3,s=false,w=true,waterlogged=false]
conquest:dark_sandstone_plinth_vertical_slab[e=false,facing=south,layer=3,s=false,w=false,waterlogged=true]
conquest:dark_sandstone_plinth_vertical_slab[e=false,facing=south,layer=3,s=false,w=false,waterlogged=false]
conquest:dark_sandstone_plinth_vertical_slab[e=false,facing=west,layer=1,s=true,w=true,waterlogged=true]
conquest:dark_sandstone_plinth_vertical_slab[e=false,facing=west,layer=1,s=true,w=true,waterlogged=false]
conquest:dark_sandstone_plinth_vertical_slab[e=false,facing=west,layer=1,s=true,w=false,waterlogged=true]
conquest:dark_sandstone_plinth_vertical_slab[e=false,facing=west,layer=1,s=true,w=false,waterlogged=false]
conquest:dark_sandstone_plinth_vertical_slab[e=false,facing=west,layer=1,s=false,w=true,waterlogged=true]
conquest:dark_sandstone_plinth_vertical_slab[e=false,facing=west,layer=1,s=false,w=true,waterlogged=false]
conquest:dark_sandstone_plinth_vertical_slab[e=false,facing=west,layer=1,s=false,w=false,waterlogged=true]
conquest:dark_sandstone_plinth_vertical_slab[e=false,facing=west,layer=1,s=false,w=false,waterlogged=false]
conquest:dark_sandstone_plinth_vertical_slab[e=false,facing=west,layer=2,s=true,w=true,waterlogged=true]
conquest:dark_sandstone_plinth_vertical_slab[e=false,facing=west,layer=2,s=true,w=true,waterlogged=false]
conquest:dark_sandstone_plinth_vertical_slab[e=false,facing=west,layer=2,s=true,w=false,waterlogged=true]
conquest:dark_sandstone_plinth_vertical_slab[e=false,facing=west,layer=2,s=true,w=false,waterlogged=false]
conquest:dark_sandstone_plinth_vertical_slab[e=false,facing=west,layer=2,s=false,w=true,waterlogged=true]
conquest:dark_sandstone_plinth_vertical_slab[e=false,facing=west,layer=2,s=false,w=true,waterlogged=false]
conquest:dark_sandstone_plinth_vertical_slab[e=false,facing=west,layer=2,s=false,w=false,waterlogged=true]
conquest:dark_sandstone_plinth_vertical_slab[e=false,facing=west,layer=2,s=false,w=false,waterlogged=false]
conquest:dark_sandstone_plinth_vertical_slab[e=false,facing=west,layer=3,s=true,w=true,waterlogged=true]
conquest:dark_sandstone_plinth_vertical_slab[e=false,facing=west,layer=3,s=true,w=true,waterlogged=false]
conquest:dark_sandstone_plinth_vertical_slab[e=false,facing=west,layer=3,s=true,w=false,waterlogged=true]
conquest:dark_sandstone_plinth_vertical_slab[e=false,facing=west,layer=3,s=true,w=false,waterlogged=false]
conquest:dark_sandstone_plinth_vertical_slab[e=false,facing=west,layer=3,s=false,w=true,waterlogged=true]
conquest:dark_sandstone_plinth_vertical_slab[e=false,facing=west,layer=3,s=false,w=true,waterlogged=false]
conquest:dark_sandstone_plinth_vertical_slab[e=false,facing=west,layer=3,s=false,w=false,waterlogged=true]
conquest:dark_sandstone_plinth_vertical_slab[e=false,facing=west,layer=3,s=false,w=false,waterlogged=false]
conquest:dark_sandstone_plinth_vertical_slab[e=false,facing=east,layer=1,s=true,w=true,waterlogged=true]
conquest:dark_sandstone_plinth_vertical_slab[e=false,facing=east,layer=1,s=true,w=true,waterlogged=false]
conquest:dark_sandstone_plinth_vertical_slab[e=false,facing=east,layer=1,s=true,w=false,waterlogged=true]
conquest:dark_sandstone_plinth_vertical_slab[e=false,facing=east,layer=1,s=true,w=false,waterlogged=false]
conquest:dark_sandstone_plinth_vertical_slab[e=false,facing=east,layer=1,s=false,w=true,waterlogged=true]
conquest:dark_sandstone_plinth_vertical_slab[e=false,facing=east,layer=1,s=false,w=true,waterlogged=false]
conquest:dark_sandstone_plinth_vertical_slab[e=false,facing=east,layer=1,s=false,w=false,waterlogged=true]
conquest:dark_sandstone_plinth_vertical_slab[e=false,facing=east,layer=1,s=false,w=false,waterlogged=false]
conquest:dark_sandstone_plinth_vertical_slab[e=false,facing=east,layer=2,s=true,w=true,waterlogged=true]
conquest:dark_sandstone_plinth_vertical_slab[e=false,facing=east,layer=2,s=true,w=true,waterlogged=false]
conquest:dark_sandstone_plinth_vertical_slab[e=false,facing=east,layer=2,s=true,w=false,waterlogged=true]
conquest:dark_sandstone_plinth_vertical_slab[e=false,facing=east,layer=2,s=true,w=false,waterlogged=false]
conquest:dark_sandstone_plinth_vertical_slab[e=false,facing=east,layer=2,s=false,w=true,waterlogged=true]
conquest:dark_sandstone_plinth_vertical_slab[e=false,facing=east,layer=2,s=false,w=true,waterlogged=false]
conquest:dark_sandstone_plinth_vertical_slab[e=false,facing=east,layer=2,s=false,w=false,waterlogged=true]
conquest:dark_sandstone_plinth_vertical_slab[e=false,facing=east,layer=2,s=false,w=false,waterlogged=false]
conquest:dark_sandstone_plinth_vertical_slab[e=false,facing=east,layer=3,s=true,w=true,waterlogged=true]
conquest:dark_sandstone_plinth_vertical_slab[e=false,facing=east,layer=3,s=true,w=true,waterlogged=false]
conquest:dark_sandstone_plinth_vertical_slab[e=false,facing=east,layer=3,s=true,w=false,waterlogged=true]
conquest:dark_sandstone_plinth_vertical_slab[e=false,facing=east,layer=3,s=true,w=false,waterlogged=false]
conquest:dark_sandstone_plinth_vertical_slab[e=false,facing=east,layer=3,s=false,w=true,waterlogged=true]
conquest:dark_sandstone_plinth_vertical_slab[e=false,facing=east,layer=3,s=false,w=true,waterlogged=false]
conquest:dark_sandstone_plinth_vertical_slab[e=false,facing=east,layer=3,s=false,w=false,waterlogged=true]
conquest:dark_sandstone_plinth_vertical_slab[e=false,facing=east,layer=3,s=false,w=false,waterlogged=false]
conquest:dark_sandstone_plinth_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:dark_sandstone_plinth_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:dark_sandstone_plinth_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:dark_sandstone_plinth_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:dark_sandstone_plinth_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:dark_sandstone_plinth_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:dark_sandstone_plinth_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:dark_sandstone_plinth_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:dark_sandstone_plinth_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:dark_sandstone_plinth_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:dark_sandstone_plinth_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:dark_sandstone_plinth_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:dark_sandstone_plinth_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:dark_sandstone_plinth_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:dark_sandstone_plinth_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:dark_sandstone_plinth_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:dark_sandstone_plinth_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:dark_sandstone_plinth_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:dark_sandstone_plinth_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:dark_sandstone_plinth_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:dark_sandstone_plinth_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:dark_sandstone_plinth_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:dark_sandstone_plinth_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:dark_sandstone_plinth_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:dark_sandstone_plinth_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:dark_sandstone_plinth_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:dark_sandstone_plinth_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:dark_sandstone_plinth_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:dark_sandstone_plinth_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:dark_sandstone_plinth_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:dark_sandstone_plinth_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:dark_sandstone_plinth_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:dark_sandstone_plinth_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:dark_sandstone_plinth_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:dark_sandstone_plinth_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:dark_sandstone_plinth_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:dark_sandstone_plinth_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:dark_sandstone_plinth_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:dark_sandstone_plinth_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:dark_sandstone_plinth_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:dark_sandstone_plinth_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:dark_sandstone_plinth_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:dark_sandstone_plinth_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:dark_sandstone_plinth_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:dark_sandstone_plinth_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:dark_sandstone_plinth_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:dark_sandstone_plinth_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:dark_sandstone_plinth_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:dark_sandstone_plinth_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:dark_sandstone_plinth_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:dark_sandstone_plinth_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:dark_sandstone_plinth_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:dark_sandstone_plinth_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:dark_sandstone_plinth_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:dark_sandstone_plinth_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:dark_sandstone_plinth_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:dark_sandstone_plinth_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:dark_sandstone_plinth_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:dark_sandstone_plinth_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:dark_sandstone_plinth_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:dark_sandstone_plinth_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:dark_sandstone_plinth_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:dark_sandstone_plinth_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:dark_sandstone_plinth_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:dark_sandy_soil
conquest:dark_sandy_soil_corner_slab[facing=north,type=top,waterlogged=true]
conquest:dark_sandy_soil_corner_slab[facing=north,type=top,waterlogged=false]
conquest:dark_sandy_soil_corner_slab[facing=north,type=bottom,waterlogged=true]
conquest:dark_sandy_soil_corner_slab[facing=north,type=bottom,waterlogged=false]
conquest:dark_sandy_soil_corner_slab[facing=south,type=top,waterlogged=true]
conquest:dark_sandy_soil_corner_slab[facing=south,type=top,waterlogged=false]
conquest:dark_sandy_soil_corner_slab[facing=south,type=bottom,waterlogged=true]
conquest:dark_sandy_soil_corner_slab[facing=south,type=bottom,waterlogged=false]
conquest:dark_sandy_soil_corner_slab[facing=west,type=top,waterlogged=true]
conquest:dark_sandy_soil_corner_slab[facing=west,type=top,waterlogged=false]
conquest:dark_sandy_soil_corner_slab[facing=west,type=bottom,waterlogged=true]
conquest:dark_sandy_soil_corner_slab[facing=west,type=bottom,waterlogged=false]
conquest:dark_sandy_soil_corner_slab[facing=east,type=top,waterlogged=true]
conquest:dark_sandy_soil_corner_slab[facing=east,type=top,waterlogged=false]
conquest:dark_sandy_soil_corner_slab[facing=east,type=bottom,waterlogged=true]
conquest:dark_sandy_soil_corner_slab[facing=east,type=bottom,waterlogged=false]
conquest:dark_sandy_soil_eighth_slab[facing=north,type=top,waterlogged=true]
conquest:dark_sandy_soil_eighth_slab[facing=north,type=top,waterlogged=false]
conquest:dark_sandy_soil_eighth_slab[facing=north,type=bottom,waterlogged=true]
conquest:dark_sandy_soil_eighth_slab[facing=north,type=bottom,waterlogged=false]
conquest:dark_sandy_soil_eighth_slab[facing=south,type=top,waterlogged=true]
conquest:dark_sandy_soil_eighth_slab[facing=south,type=top,waterlogged=false]
conquest:dark_sandy_soil_eighth_slab[facing=south,type=bottom,waterlogged=true]
conquest:dark_sandy_soil_eighth_slab[facing=south,type=bottom,waterlogged=false]
conquest:dark_sandy_soil_eighth_slab[facing=west,type=top,waterlogged=true]
conquest:dark_sandy_soil_eighth_slab[facing=west,type=top,waterlogged=false]
conquest:dark_sandy_soil_eighth_slab[facing=west,type=bottom,waterlogged=true]
conquest:dark_sandy_soil_eighth_slab[facing=west,type=bottom,waterlogged=false]
conquest:dark_sandy_soil_eighth_slab[facing=east,type=top,waterlogged=true]
conquest:dark_sandy_soil_eighth_slab[facing=east,type=top,waterlogged=false]
conquest:dark_sandy_soil_eighth_slab[facing=east,type=bottom,waterlogged=true]
conquest:dark_sandy_soil_eighth_slab[facing=east,type=bottom,waterlogged=false]
conquest:dark_sandy_soil_quarter_slab[facing=north,layer=1,type=top,waterlogged=true]
conquest:dark_sandy_soil_quarter_slab[facing=north,layer=1,type=top,waterlogged=false]
conquest:dark_sandy_soil_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=true]
conquest:dark_sandy_soil_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=false]
conquest:dark_sandy_soil_quarter_slab[facing=north,layer=2,type=top,waterlogged=true]
conquest:dark_sandy_soil_quarter_slab[facing=north,layer=2,type=top,waterlogged=false]
conquest:dark_sandy_soil_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=true]
conquest:dark_sandy_soil_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=false]
conquest:dark_sandy_soil_quarter_slab[facing=north,layer=3,type=top,waterlogged=true]
conquest:dark_sandy_soil_quarter_slab[facing=north,layer=3,type=top,waterlogged=false]
conquest:dark_sandy_soil_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=true]
conquest:dark_sandy_soil_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=false]
conquest:dark_sandy_soil_quarter_slab[facing=south,layer=1,type=top,waterlogged=true]
conquest:dark_sandy_soil_quarter_slab[facing=south,layer=1,type=top,waterlogged=false]
conquest:dark_sandy_soil_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=true]
conquest:dark_sandy_soil_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=false]
conquest:dark_sandy_soil_quarter_slab[facing=south,layer=2,type=top,waterlogged=true]
conquest:dark_sandy_soil_quarter_slab[facing=south,layer=2,type=top,waterlogged=false]
conquest:dark_sandy_soil_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=true]
conquest:dark_sandy_soil_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=false]
conquest:dark_sandy_soil_quarter_slab[facing=south,layer=3,type=top,waterlogged=true]
conquest:dark_sandy_soil_quarter_slab[facing=south,layer=3,type=top,waterlogged=false]
conquest:dark_sandy_soil_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=true]
conquest:dark_sandy_soil_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=false]
conquest:dark_sandy_soil_quarter_slab[facing=west,layer=1,type=top,waterlogged=true]
conquest:dark_sandy_soil_quarter_slab[facing=west,layer=1,type=top,waterlogged=false]
conquest:dark_sandy_soil_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=true]
conquest:dark_sandy_soil_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=false]
conquest:dark_sandy_soil_quarter_slab[facing=west,layer=2,type=top,waterlogged=true]
conquest:dark_sandy_soil_quarter_slab[facing=west,layer=2,type=top,waterlogged=false]
conquest:dark_sandy_soil_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=true]
conquest:dark_sandy_soil_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=false]
conquest:dark_sandy_soil_quarter_slab[facing=west,layer=3,type=top,waterlogged=true]
conquest:dark_sandy_soil_quarter_slab[facing=west,layer=3,type=top,waterlogged=false]
conquest:dark_sandy_soil_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=true]
conquest:dark_sandy_soil_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=false]
conquest:dark_sandy_soil_quarter_slab[facing=east,layer=1,type=top,waterlogged=true]
conquest:dark_sandy_soil_quarter_slab[facing=east,layer=1,type=top,waterlogged=false]
conquest:dark_sandy_soil_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=true]
conquest:dark_sandy_soil_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=false]
conquest:dark_sandy_soil_quarter_slab[facing=east,layer=2,type=top,waterlogged=true]
conquest:dark_sandy_soil_quarter_slab[facing=east,layer=2,type=top,waterlogged=false]
conquest:dark_sandy_soil_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=true]
conquest:dark_sandy_soil_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=false]
conquest:dark_sandy_soil_quarter_slab[facing=east,layer=3,type=top,waterlogged=true]
conquest:dark_sandy_soil_quarter_slab[facing=east,layer=3,type=top,waterlogged=false]
conquest:dark_sandy_soil_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=true]
conquest:dark_sandy_soil_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=false]
conquest:dark_sandy_soil_slab[layers=1,type=top,waterlogged=true]
conquest:dark_sandy_soil_slab[layers=1,type=top,waterlogged=false]
conquest:dark_sandy_soil_slab[layers=1,type=bottom,waterlogged=true]
conquest:dark_sandy_soil_slab[layers=1,type=bottom,waterlogged=false]
conquest:dark_sandy_soil_slab[layers=2,type=top,waterlogged=true]
conquest:dark_sandy_soil_slab[layers=2,type=top,waterlogged=false]
conquest:dark_sandy_soil_slab[layers=2,type=bottom,waterlogged=true]
conquest:dark_sandy_soil_slab[layers=2,type=bottom,waterlogged=false]
conquest:dark_sandy_soil_slab[layers=3,type=top,waterlogged=true]
conquest:dark_sandy_soil_slab[layers=3,type=top,waterlogged=false]
conquest:dark_sandy_soil_slab[layers=3,type=bottom,waterlogged=true]
conquest:dark_sandy_soil_slab[layers=3,type=bottom,waterlogged=false]
conquest:dark_sandy_soil_slab[layers=4,type=top,waterlogged=true]
conquest:dark_sandy_soil_slab[layers=4,type=top,waterlogged=false]
conquest:dark_sandy_soil_slab[layers=4,type=bottom,waterlogged=true]
conquest:dark_sandy_soil_slab[layers=4,type=bottom,waterlogged=false]
conquest:dark_sandy_soil_slab[layers=5,type=top,waterlogged=true]
conquest:dark_sandy_soil_slab[layers=5,type=top,waterlogged=false]
conquest:dark_sandy_soil_slab[layers=5,type=bottom,waterlogged=true]
conquest:dark_sandy_soil_slab[layers=5,type=bottom,waterlogged=false]
conquest:dark_sandy_soil_slab[layers=6,type=top,waterlogged=true]
conquest:dark_sandy_soil_slab[layers=6,type=top,waterlogged=false]
conquest:dark_sandy_soil_slab[layers=6,type=bottom,waterlogged=true]
conquest:dark_sandy_soil_slab[layers=6,type=bottom,waterlogged=false]
conquest:dark_sandy_soil_slab[layers=7,type=top,waterlogged=true]
conquest:dark_sandy_soil_slab[layers=7,type=top,waterlogged=false]
conquest:dark_sandy_soil_slab[layers=7,type=bottom,waterlogged=true]
conquest:dark_sandy_soil_slab[layers=7,type=bottom,waterlogged=false]
conquest:dark_sandy_soil_slab[layers=8,type=top,waterlogged=true]
conquest:dark_sandy_soil_slab[layers=8,type=top,waterlogged=false]
conquest:dark_sandy_soil_slab[layers=8,type=bottom,waterlogged=true]
conquest:dark_sandy_soil_slab[layers=8,type=bottom,waterlogged=false]
conquest:dark_sandy_soil_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:dark_sandy_soil_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:dark_sandy_soil_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:dark_sandy_soil_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:dark_sandy_soil_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:dark_sandy_soil_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:dark_sandy_soil_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:dark_sandy_soil_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:dark_sandy_soil_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:dark_sandy_soil_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:dark_sandy_soil_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:dark_sandy_soil_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:dark_sandy_soil_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:dark_sandy_soil_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:dark_sandy_soil_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:dark_sandy_soil_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:dark_sandy_soil_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:dark_sandy_soil_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:dark_sandy_soil_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:dark_sandy_soil_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:dark_sandy_soil_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:dark_sandy_soil_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:dark_sandy_soil_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:dark_sandy_soil_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:dark_sandy_soil_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:dark_sandy_soil_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:dark_sandy_soil_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:dark_sandy_soil_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:dark_sandy_soil_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:dark_sandy_soil_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:dark_sandy_soil_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:dark_sandy_soil_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:dark_sandy_soil_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:dark_sandy_soil_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:dark_sandy_soil_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:dark_sandy_soil_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:dark_sandy_soil_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:dark_sandy_soil_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:dark_sandy_soil_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:dark_sandy_soil_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:dark_sandy_soil_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:dark_sandy_soil_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:dark_sandy_soil_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:dark_sandy_soil_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:dark_sandy_soil_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:dark_sandy_soil_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:dark_sandy_soil_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:dark_sandy_soil_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:dark_sandy_soil_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:dark_sandy_soil_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:dark_sandy_soil_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:dark_sandy_soil_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:dark_sandy_soil_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:dark_sandy_soil_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:dark_sandy_soil_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:dark_sandy_soil_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:dark_sandy_soil_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:dark_sandy_soil_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:dark_sandy_soil_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:dark_sandy_soil_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:dark_sandy_soil_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:dark_sandy_soil_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:dark_sandy_soil_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:dark_sandy_soil_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:dark_sandy_soil_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:dark_sandy_soil_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:dark_sandy_soil_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:dark_sandy_soil_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:dark_sandy_soil_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:dark_sandy_soil_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:dark_sandy_soil_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:dark_sandy_soil_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:dark_sandy_soil_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:dark_sandy_soil_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:dark_sandy_soil_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:dark_sandy_soil_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:dark_sandy_soil_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:dark_sandy_soil_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:dark_sandy_soil_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:dark_sandy_soil_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:dark_sandy_soil_vertical_corner[facing=north,layer=1,waterlogged=true]
conquest:dark_sandy_soil_vertical_corner[facing=north,layer=1,waterlogged=false]
conquest:dark_sandy_soil_vertical_corner[facing=north,layer=2,waterlogged=true]
conquest:dark_sandy_soil_vertical_corner[facing=north,layer=2,waterlogged=false]
conquest:dark_sandy_soil_vertical_corner[facing=north,layer=3,waterlogged=true]
conquest:dark_sandy_soil_vertical_corner[facing=north,layer=3,waterlogged=false]
conquest:dark_sandy_soil_vertical_corner[facing=north,layer=4,waterlogged=true]
conquest:dark_sandy_soil_vertical_corner[facing=north,layer=4,waterlogged=false]
conquest:dark_sandy_soil_vertical_corner[facing=south,layer=1,waterlogged=true]
conquest:dark_sandy_soil_vertical_corner[facing=south,layer=1,waterlogged=false]
conquest:dark_sandy_soil_vertical_corner[facing=south,layer=2,waterlogged=true]
conquest:dark_sandy_soil_vertical_corner[facing=south,layer=2,waterlogged=false]
conquest:dark_sandy_soil_vertical_corner[facing=south,layer=3,waterlogged=true]
conquest:dark_sandy_soil_vertical_corner[facing=south,layer=3,waterlogged=false]
conquest:dark_sandy_soil_vertical_corner[facing=south,layer=4,waterlogged=true]
conquest:dark_sandy_soil_vertical_corner[facing=south,layer=4,waterlogged=false]
conquest:dark_sandy_soil_vertical_corner[facing=west,layer=1,waterlogged=true]
conquest:dark_sandy_soil_vertical_corner[facing=west,layer=1,waterlogged=false]
conquest:dark_sandy_soil_vertical_corner[facing=west,layer=2,waterlogged=true]
conquest:dark_sandy_soil_vertical_corner[facing=west,layer=2,waterlogged=false]
conquest:dark_sandy_soil_vertical_corner[facing=west,layer=3,waterlogged=true]
conquest:dark_sandy_soil_vertical_corner[facing=west,layer=3,waterlogged=false]
conquest:dark_sandy_soil_vertical_corner[facing=west,layer=4,waterlogged=true]
conquest:dark_sandy_soil_vertical_corner[facing=west,layer=4,waterlogged=false]
conquest:dark_sandy_soil_vertical_corner[facing=east,layer=1,waterlogged=true]
conquest:dark_sandy_soil_vertical_corner[facing=east,layer=1,waterlogged=false]
conquest:dark_sandy_soil_vertical_corner[facing=east,layer=2,waterlogged=true]
conquest:dark_sandy_soil_vertical_corner[facing=east,layer=2,waterlogged=false]
conquest:dark_sandy_soil_vertical_corner[facing=east,layer=3,waterlogged=true]
conquest:dark_sandy_soil_vertical_corner[facing=east,layer=3,waterlogged=false]
conquest:dark_sandy_soil_vertical_corner[facing=east,layer=4,waterlogged=true]
conquest:dark_sandy_soil_vertical_corner[facing=east,layer=4,waterlogged=false]
conquest:dark_sandy_soil_vertical_quarter[facing=north,layer=1,waterlogged=true]
conquest:dark_sandy_soil_vertical_quarter[facing=north,layer=1,waterlogged=false]
conquest:dark_sandy_soil_vertical_quarter[facing=north,layer=2,waterlogged=true]
conquest:dark_sandy_soil_vertical_quarter[facing=north,layer=2,waterlogged=false]
conquest:dark_sandy_soil_vertical_quarter[facing=north,layer=3,waterlogged=true]
conquest:dark_sandy_soil_vertical_quarter[facing=north,layer=3,waterlogged=false]
conquest:dark_sandy_soil_vertical_quarter[facing=north,layer=4,waterlogged=true]
conquest:dark_sandy_soil_vertical_quarter[facing=north,layer=4,waterlogged=false]
conquest:dark_sandy_soil_vertical_quarter[facing=south,layer=1,waterlogged=true]
conquest:dark_sandy_soil_vertical_quarter[facing=south,layer=1,waterlogged=false]
conquest:dark_sandy_soil_vertical_quarter[facing=south,layer=2,waterlogged=true]
conquest:dark_sandy_soil_vertical_quarter[facing=south,layer=2,waterlogged=false]
conquest:dark_sandy_soil_vertical_quarter[facing=south,layer=3,waterlogged=true]
conquest:dark_sandy_soil_vertical_quarter[facing=south,layer=3,waterlogged=false]
conquest:dark_sandy_soil_vertical_quarter[facing=south,layer=4,waterlogged=true]
conquest:dark_sandy_soil_vertical_quarter[facing=south,layer=4,waterlogged=false]
conquest:dark_sandy_soil_vertical_quarter[facing=west,layer=1,waterlogged=true]
conquest:dark_sandy_soil_vertical_quarter[facing=west,layer=1,waterlogged=false]
conquest:dark_sandy_soil_vertical_quarter[facing=west,layer=2,waterlogged=true]
conquest:dark_sandy_soil_vertical_quarter[facing=west,layer=2,waterlogged=false]
conquest:dark_sandy_soil_vertical_quarter[facing=west,layer=3,waterlogged=true]
conquest:dark_sandy_soil_vertical_quarter[facing=west,layer=3,waterlogged=false]
conquest:dark_sandy_soil_vertical_quarter[facing=west,layer=4,waterlogged=true]
conquest:dark_sandy_soil_vertical_quarter[facing=west,layer=4,waterlogged=false]
conquest:dark_sandy_soil_vertical_quarter[facing=east,layer=1,waterlogged=true]
conquest:dark_sandy_soil_vertical_quarter[facing=east,layer=1,waterlogged=false]
conquest:dark_sandy_soil_vertical_quarter[facing=east,layer=2,waterlogged=true]
conquest:dark_sandy_soil_vertical_quarter[facing=east,layer=2,waterlogged=false]
conquest:dark_sandy_soil_vertical_quarter[facing=east,layer=3,waterlogged=true]
conquest:dark_sandy_soil_vertical_quarter[facing=east,layer=3,waterlogged=false]
conquest:dark_sandy_soil_vertical_quarter[facing=east,layer=4,waterlogged=true]
conquest:dark_sandy_soil_vertical_quarter[facing=east,layer=4,waterlogged=false]
conquest:dark_sandy_soil_vertical_slab[facing=north,layer=1,waterlogged=true]
conquest:dark_sandy_soil_vertical_slab[facing=north,layer=1,waterlogged=false]
conquest:dark_sandy_soil_vertical_slab[facing=north,layer=2,waterlogged=true]
conquest:dark_sandy_soil_vertical_slab[facing=north,layer=2,waterlogged=false]
conquest:dark_sandy_soil_vertical_slab[facing=north,layer=3,waterlogged=true]
conquest:dark_sandy_soil_vertical_slab[facing=north,layer=3,waterlogged=false]
conquest:dark_sandy_soil_vertical_slab[facing=north,layer=4,waterlogged=true]
conquest:dark_sandy_soil_vertical_slab[facing=north,layer=4,waterlogged=false]
conquest:dark_sandy_soil_vertical_slab[facing=south,layer=1,waterlogged=true]
conquest:dark_sandy_soil_vertical_slab[facing=south,layer=1,waterlogged=false]
conquest:dark_sandy_soil_vertical_slab[facing=south,layer=2,waterlogged=true]
conquest:dark_sandy_soil_vertical_slab[facing=south,layer=2,waterlogged=false]
conquest:dark_sandy_soil_vertical_slab[facing=south,layer=3,waterlogged=true]
conquest:dark_sandy_soil_vertical_slab[facing=south,layer=3,waterlogged=false]
conquest:dark_sandy_soil_vertical_slab[facing=south,layer=4,waterlogged=true]
conquest:dark_sandy_soil_vertical_slab[facing=south,layer=4,waterlogged=false]
conquest:dark_sandy_soil_vertical_slab[facing=west,layer=1,waterlogged=true]
conquest:dark_sandy_soil_vertical_slab[facing=west,layer=1,waterlogged=false]
conquest:dark_sandy_soil_vertical_slab[facing=west,layer=2,waterlogged=true]
conquest:dark_sandy_soil_vertical_slab[facing=west,layer=2,waterlogged=false]
conquest:dark_sandy_soil_vertical_slab[facing=west,layer=3,waterlogged=true]
conquest:dark_sandy_soil_vertical_slab[facing=west,layer=3,waterlogged=false]
conquest:dark_sandy_soil_vertical_slab[facing=west,layer=4,waterlogged=true]
conquest:dark_sandy_soil_vertical_slab[facing=west,layer=4,waterlogged=false]
conquest:dark_sandy_soil_vertical_slab[facing=east,layer=1,waterlogged=true]
conquest:dark_sandy_soil_vertical_slab[facing=east,layer=1,waterlogged=false]
conquest:dark_sandy_soil_vertical_slab[facing=east,layer=2,waterlogged=true]
conquest:dark_sandy_soil_vertical_slab[facing=east,layer=2,waterlogged=false]
conquest:dark_sandy_soil_vertical_slab[facing=east,layer=3,waterlogged=true]
conquest:dark_sandy_soil_vertical_slab[facing=east,layer=3,waterlogged=false]
conquest:dark_sandy_soil_vertical_slab[facing=east,layer=4,waterlogged=true]
conquest:dark_sandy_soil_vertical_slab[facing=east,layer=4,waterlogged=false]
conquest:dark_silt
conquest:dark_silt_corner_slab[facing=north,type=top,waterlogged=true]
conquest:dark_silt_corner_slab[facing=north,type=top,waterlogged=false]
conquest:dark_silt_corner_slab[facing=north,type=bottom,waterlogged=true]
conquest:dark_silt_corner_slab[facing=north,type=bottom,waterlogged=false]
conquest:dark_silt_corner_slab[facing=south,type=top,waterlogged=true]
conquest:dark_silt_corner_slab[facing=south,type=top,waterlogged=false]
conquest:dark_silt_corner_slab[facing=south,type=bottom,waterlogged=true]
conquest:dark_silt_corner_slab[facing=south,type=bottom,waterlogged=false]
conquest:dark_silt_corner_slab[facing=west,type=top,waterlogged=true]
conquest:dark_silt_corner_slab[facing=west,type=top,waterlogged=false]
conquest:dark_silt_corner_slab[facing=west,type=bottom,waterlogged=true]
conquest:dark_silt_corner_slab[facing=west,type=bottom,waterlogged=false]
conquest:dark_silt_corner_slab[facing=east,type=top,waterlogged=true]
conquest:dark_silt_corner_slab[facing=east,type=top,waterlogged=false]
conquest:dark_silt_corner_slab[facing=east,type=bottom,waterlogged=true]
conquest:dark_silt_corner_slab[facing=east,type=bottom,waterlogged=false]
conquest:dark_silt_eighth_slab[facing=north,type=top,waterlogged=true]
conquest:dark_silt_eighth_slab[facing=north,type=top,waterlogged=false]
conquest:dark_silt_eighth_slab[facing=north,type=bottom,waterlogged=true]
conquest:dark_silt_eighth_slab[facing=north,type=bottom,waterlogged=false]
conquest:dark_silt_eighth_slab[facing=south,type=top,waterlogged=true]
conquest:dark_silt_eighth_slab[facing=south,type=top,waterlogged=false]
conquest:dark_silt_eighth_slab[facing=south,type=bottom,waterlogged=true]
conquest:dark_silt_eighth_slab[facing=south,type=bottom,waterlogged=false]
conquest:dark_silt_eighth_slab[facing=west,type=top,waterlogged=true]
conquest:dark_silt_eighth_slab[facing=west,type=top,waterlogged=false]
conquest:dark_silt_eighth_slab[facing=west,type=bottom,waterlogged=true]
conquest:dark_silt_eighth_slab[facing=west,type=bottom,waterlogged=false]
conquest:dark_silt_eighth_slab[facing=east,type=top,waterlogged=true]
conquest:dark_silt_eighth_slab[facing=east,type=top,waterlogged=false]
conquest:dark_silt_eighth_slab[facing=east,type=bottom,waterlogged=true]
conquest:dark_silt_eighth_slab[facing=east,type=bottom,waterlogged=false]
conquest:dark_silt_quarter_slab[facing=north,layer=1,type=top,waterlogged=true]
conquest:dark_silt_quarter_slab[facing=north,layer=1,type=top,waterlogged=false]
conquest:dark_silt_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=true]
conquest:dark_silt_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=false]
conquest:dark_silt_quarter_slab[facing=north,layer=2,type=top,waterlogged=true]
conquest:dark_silt_quarter_slab[facing=north,layer=2,type=top,waterlogged=false]
conquest:dark_silt_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=true]
conquest:dark_silt_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=false]
conquest:dark_silt_quarter_slab[facing=north,layer=3,type=top,waterlogged=true]
conquest:dark_silt_quarter_slab[facing=north,layer=3,type=top,waterlogged=false]
conquest:dark_silt_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=true]
conquest:dark_silt_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=false]
conquest:dark_silt_quarter_slab[facing=south,layer=1,type=top,waterlogged=true]
conquest:dark_silt_quarter_slab[facing=south,layer=1,type=top,waterlogged=false]
conquest:dark_silt_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=true]
conquest:dark_silt_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=false]
conquest:dark_silt_quarter_slab[facing=south,layer=2,type=top,waterlogged=true]
conquest:dark_silt_quarter_slab[facing=south,layer=2,type=top,waterlogged=false]
conquest:dark_silt_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=true]
conquest:dark_silt_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=false]
conquest:dark_silt_quarter_slab[facing=south,layer=3,type=top,waterlogged=true]
conquest:dark_silt_quarter_slab[facing=south,layer=3,type=top,waterlogged=false]
conquest:dark_silt_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=true]
conquest:dark_silt_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=false]
conquest:dark_silt_quarter_slab[facing=west,layer=1,type=top,waterlogged=true]
conquest:dark_silt_quarter_slab[facing=west,layer=1,type=top,waterlogged=false]
conquest:dark_silt_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=true]
conquest:dark_silt_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=false]
conquest:dark_silt_quarter_slab[facing=west,layer=2,type=top,waterlogged=true]
conquest:dark_silt_quarter_slab[facing=west,layer=2,type=top,waterlogged=false]
conquest:dark_silt_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=true]
conquest:dark_silt_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=false]
conquest:dark_silt_quarter_slab[facing=west,layer=3,type=top,waterlogged=true]
conquest:dark_silt_quarter_slab[facing=west,layer=3,type=top,waterlogged=false]
conquest:dark_silt_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=true]
conquest:dark_silt_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=false]
conquest:dark_silt_quarter_slab[facing=east,layer=1,type=top,waterlogged=true]
conquest:dark_silt_quarter_slab[facing=east,layer=1,type=top,waterlogged=false]
conquest:dark_silt_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=true]
conquest:dark_silt_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=false]
conquest:dark_silt_quarter_slab[facing=east,layer=2,type=top,waterlogged=true]
conquest:dark_silt_quarter_slab[facing=east,layer=2,type=top,waterlogged=false]
conquest:dark_silt_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=true]
conquest:dark_silt_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=false]
conquest:dark_silt_quarter_slab[facing=east,layer=3,type=top,waterlogged=true]
conquest:dark_silt_quarter_slab[facing=east,layer=3,type=top,waterlogged=false]
conquest:dark_silt_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=true]
conquest:dark_silt_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=false]
conquest:dark_silt_slab[layers=1,type=top,waterlogged=true]
conquest:dark_silt_slab[layers=1,type=top,waterlogged=false]
conquest:dark_silt_slab[layers=1,type=bottom,waterlogged=true]
conquest:dark_silt_slab[layers=1,type=bottom,waterlogged=false]
conquest:dark_silt_slab[layers=2,type=top,waterlogged=true]
conquest:dark_silt_slab[layers=2,type=top,waterlogged=false]
conquest:dark_silt_slab[layers=2,type=bottom,waterlogged=true]
conquest:dark_silt_slab[layers=2,type=bottom,waterlogged=false]
conquest:dark_silt_slab[layers=3,type=top,waterlogged=true]
conquest:dark_silt_slab[layers=3,type=top,waterlogged=false]
conquest:dark_silt_slab[layers=3,type=bottom,waterlogged=true]
conquest:dark_silt_slab[layers=3,type=bottom,waterlogged=false]
conquest:dark_silt_slab[layers=4,type=top,waterlogged=true]
conquest:dark_silt_slab[layers=4,type=top,waterlogged=false]
conquest:dark_silt_slab[layers=4,type=bottom,waterlogged=true]
conquest:dark_silt_slab[layers=4,type=bottom,waterlogged=false]
conquest:dark_silt_slab[layers=5,type=top,waterlogged=true]
conquest:dark_silt_slab[layers=5,type=top,waterlogged=false]
conquest:dark_silt_slab[layers=5,type=bottom,waterlogged=true]
conquest:dark_silt_slab[layers=5,type=bottom,waterlogged=false]
conquest:dark_silt_slab[layers=6,type=top,waterlogged=true]
conquest:dark_silt_slab[layers=6,type=top,waterlogged=false]
conquest:dark_silt_slab[layers=6,type=bottom,waterlogged=true]
conquest:dark_silt_slab[layers=6,type=bottom,waterlogged=false]
conquest:dark_silt_slab[layers=7,type=top,waterlogged=true]
conquest:dark_silt_slab[layers=7,type=top,waterlogged=false]
conquest:dark_silt_slab[layers=7,type=bottom,waterlogged=true]
conquest:dark_silt_slab[layers=7,type=bottom,waterlogged=false]
conquest:dark_silt_slab[layers=8,type=top,waterlogged=true]
conquest:dark_silt_slab[layers=8,type=top,waterlogged=false]
conquest:dark_silt_slab[layers=8,type=bottom,waterlogged=true]
conquest:dark_silt_slab[layers=8,type=bottom,waterlogged=false]
conquest:dark_silt_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:dark_silt_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:dark_silt_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:dark_silt_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:dark_silt_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:dark_silt_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:dark_silt_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:dark_silt_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:dark_silt_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:dark_silt_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:dark_silt_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:dark_silt_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:dark_silt_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:dark_silt_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:dark_silt_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:dark_silt_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:dark_silt_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:dark_silt_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:dark_silt_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:dark_silt_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:dark_silt_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:dark_silt_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:dark_silt_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:dark_silt_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:dark_silt_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:dark_silt_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:dark_silt_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:dark_silt_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:dark_silt_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:dark_silt_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:dark_silt_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:dark_silt_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:dark_silt_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:dark_silt_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:dark_silt_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:dark_silt_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:dark_silt_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:dark_silt_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:dark_silt_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:dark_silt_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:dark_silt_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:dark_silt_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:dark_silt_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:dark_silt_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:dark_silt_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:dark_silt_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:dark_silt_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:dark_silt_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:dark_silt_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:dark_silt_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:dark_silt_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:dark_silt_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:dark_silt_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:dark_silt_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:dark_silt_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:dark_silt_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:dark_silt_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:dark_silt_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:dark_silt_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:dark_silt_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:dark_silt_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:dark_silt_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:dark_silt_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:dark_silt_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:dark_silt_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:dark_silt_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:dark_silt_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:dark_silt_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:dark_silt_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:dark_silt_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:dark_silt_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:dark_silt_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:dark_silt_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:dark_silt_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:dark_silt_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:dark_silt_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:dark_silt_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:dark_silt_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:dark_silt_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:dark_silt_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:dark_silt_vertical_corner[facing=north,layer=1,waterlogged=true]
conquest:dark_silt_vertical_corner[facing=north,layer=1,waterlogged=false]
conquest:dark_silt_vertical_corner[facing=north,layer=2,waterlogged=true]
conquest:dark_silt_vertical_corner[facing=north,layer=2,waterlogged=false]
conquest:dark_silt_vertical_corner[facing=north,layer=3,waterlogged=true]
conquest:dark_silt_vertical_corner[facing=north,layer=3,waterlogged=false]
conquest:dark_silt_vertical_corner[facing=north,layer=4,waterlogged=true]
conquest:dark_silt_vertical_corner[facing=north,layer=4,waterlogged=false]
conquest:dark_silt_vertical_corner[facing=south,layer=1,waterlogged=true]
conquest:dark_silt_vertical_corner[facing=south,layer=1,waterlogged=false]
conquest:dark_silt_vertical_corner[facing=south,layer=2,waterlogged=true]
conquest:dark_silt_vertical_corner[facing=south,layer=2,waterlogged=false]
conquest:dark_silt_vertical_corner[facing=south,layer=3,waterlogged=true]
conquest:dark_silt_vertical_corner[facing=south,layer=3,waterlogged=false]
conquest:dark_silt_vertical_corner[facing=south,layer=4,waterlogged=true]
conquest:dark_silt_vertical_corner[facing=south,layer=4,waterlogged=false]
conquest:dark_silt_vertical_corner[facing=west,layer=1,waterlogged=true]
conquest:dark_silt_vertical_corner[facing=west,layer=1,waterlogged=false]
conquest:dark_silt_vertical_corner[facing=west,layer=2,waterlogged=true]
conquest:dark_silt_vertical_corner[facing=west,layer=2,waterlogged=false]
conquest:dark_silt_vertical_corner[facing=west,layer=3,waterlogged=true]
conquest:dark_silt_vertical_corner[facing=west,layer=3,waterlogged=false]
conquest:dark_silt_vertical_corner[facing=west,layer=4,waterlogged=true]
conquest:dark_silt_vertical_corner[facing=west,layer=4,waterlogged=false]
conquest:dark_silt_vertical_corner[facing=east,layer=1,waterlogged=true]
conquest:dark_silt_vertical_corner[facing=east,layer=1,waterlogged=false]
conquest:dark_silt_vertical_corner[facing=east,layer=2,waterlogged=true]
conquest:dark_silt_vertical_corner[facing=east,layer=2,waterlogged=false]
conquest:dark_silt_vertical_corner[facing=east,layer=3,waterlogged=true]
conquest:dark_silt_vertical_corner[facing=east,layer=3,waterlogged=false]
conquest:dark_silt_vertical_corner[facing=east,layer=4,waterlogged=true]
conquest:dark_silt_vertical_corner[facing=east,layer=4,waterlogged=false]
conquest:dark_silt_vertical_quarter[facing=north,layer=1,waterlogged=true]
conquest:dark_silt_vertical_quarter[facing=north,layer=1,waterlogged=false]
conquest:dark_silt_vertical_quarter[facing=north,layer=2,waterlogged=true]
conquest:dark_silt_vertical_quarter[facing=north,layer=2,waterlogged=false]
conquest:dark_silt_vertical_quarter[facing=north,layer=3,waterlogged=true]
conquest:dark_silt_vertical_quarter[facing=north,layer=3,waterlogged=false]
conquest:dark_silt_vertical_quarter[facing=north,layer=4,waterlogged=true]
conquest:dark_silt_vertical_quarter[facing=north,layer=4,waterlogged=false]
conquest:dark_silt_vertical_quarter[facing=south,layer=1,waterlogged=true]
conquest:dark_silt_vertical_quarter[facing=south,layer=1,waterlogged=false]
conquest:dark_silt_vertical_quarter[facing=south,layer=2,waterlogged=true]
conquest:dark_silt_vertical_quarter[facing=south,layer=2,waterlogged=false]
conquest:dark_silt_vertical_quarter[facing=south,layer=3,waterlogged=true]
conquest:dark_silt_vertical_quarter[facing=south,layer=3,waterlogged=false]
conquest:dark_silt_vertical_quarter[facing=south,layer=4,waterlogged=true]
conquest:dark_silt_vertical_quarter[facing=south,layer=4,waterlogged=false]
conquest:dark_silt_vertical_quarter[facing=west,layer=1,waterlogged=true]
conquest:dark_silt_vertical_quarter[facing=west,layer=1,waterlogged=false]
conquest:dark_silt_vertical_quarter[facing=west,layer=2,waterlogged=true]
conquest:dark_silt_vertical_quarter[facing=west,layer=2,waterlogged=false]
conquest:dark_silt_vertical_quarter[facing=west,layer=3,waterlogged=true]
conquest:dark_silt_vertical_quarter[facing=west,layer=3,waterlogged=false]
conquest:dark_silt_vertical_quarter[facing=west,layer=4,waterlogged=true]
conquest:dark_silt_vertical_quarter[facing=west,layer=4,waterlogged=false]
conquest:dark_silt_vertical_quarter[facing=east,layer=1,waterlogged=true]
conquest:dark_silt_vertical_quarter[facing=east,layer=1,waterlogged=false]
conquest:dark_silt_vertical_quarter[facing=east,layer=2,waterlogged=true]
conquest:dark_silt_vertical_quarter[facing=east,layer=2,waterlogged=false]
conquest:dark_silt_vertical_quarter[facing=east,layer=3,waterlogged=true]
conquest:dark_silt_vertical_quarter[facing=east,layer=3,waterlogged=false]
conquest:dark_silt_vertical_quarter[facing=east,layer=4,waterlogged=true]
conquest:dark_silt_vertical_quarter[facing=east,layer=4,waterlogged=false]
conquest:dark_silt_vertical_slab[facing=north,layer=1,waterlogged=true]
conquest:dark_silt_vertical_slab[facing=north,layer=1,waterlogged=false]
conquest:dark_silt_vertical_slab[facing=north,layer=2,waterlogged=true]
conquest:dark_silt_vertical_slab[facing=north,layer=2,waterlogged=false]
conquest:dark_silt_vertical_slab[facing=north,layer=3,waterlogged=true]
conquest:dark_silt_vertical_slab[facing=north,layer=3,waterlogged=false]
conquest:dark_silt_vertical_slab[facing=north,layer=4,waterlogged=true]
conquest:dark_silt_vertical_slab[facing=north,layer=4,waterlogged=false]
conquest:dark_silt_vertical_slab[facing=south,layer=1,waterlogged=true]
conquest:dark_silt_vertical_slab[facing=south,layer=1,waterlogged=false]
conquest:dark_silt_vertical_slab[facing=south,layer=2,waterlogged=true]
conquest:dark_silt_vertical_slab[facing=south,layer=2,waterlogged=false]
conquest:dark_silt_vertical_slab[facing=south,layer=3,waterlogged=true]
conquest:dark_silt_vertical_slab[facing=south,layer=3,waterlogged=false]
conquest:dark_silt_vertical_slab[facing=south,layer=4,waterlogged=true]
conquest:dark_silt_vertical_slab[facing=south,layer=4,waterlogged=false]
conquest:dark_silt_vertical_slab[facing=west,layer=1,waterlogged=true]
conquest:dark_silt_vertical_slab[facing=west,layer=1,waterlogged=false]
conquest:dark_silt_vertical_slab[facing=west,layer=2,waterlogged=true]
conquest:dark_silt_vertical_slab[facing=west,layer=2,waterlogged=false]
conquest:dark_silt_vertical_slab[facing=west,layer=3,waterlogged=true]
conquest:dark_silt_vertical_slab[facing=west,layer=3,waterlogged=false]
conquest:dark_silt_vertical_slab[facing=west,layer=4,waterlogged=true]
conquest:dark_silt_vertical_slab[facing=west,layer=4,waterlogged=false]
conquest:dark_silt_vertical_slab[facing=east,layer=1,waterlogged=true]
conquest:dark_silt_vertical_slab[facing=east,layer=1,waterlogged=false]
conquest:dark_silt_vertical_slab[facing=east,layer=2,waterlogged=true]
conquest:dark_silt_vertical_slab[facing=east,layer=2,waterlogged=false]
conquest:dark_silt_vertical_slab[facing=east,layer=3,waterlogged=true]
conquest:dark_silt_vertical_slab[facing=east,layer=3,waterlogged=false]
conquest:dark_silt_vertical_slab[facing=east,layer=4,waterlogged=true]
conquest:dark_silt_vertical_slab[facing=east,layer=4,waterlogged=false]
conquest:dark_slate_roof_tiles
conquest:dark_slate_roof_tiles_capital[facing=flat,type=top,waterlogged=true]
conquest:dark_slate_roof_tiles_capital[facing=flat,type=top,waterlogged=false]
conquest:dark_slate_roof_tiles_capital[facing=flat,type=bottom,waterlogged=true]
conquest:dark_slate_roof_tiles_capital[facing=flat,type=bottom,waterlogged=false]
conquest:dark_slate_roof_tiles_capital[facing=north,type=top,waterlogged=true]
conquest:dark_slate_roof_tiles_capital[facing=north,type=top,waterlogged=false]
conquest:dark_slate_roof_tiles_capital[facing=north,type=bottom,waterlogged=true]
conquest:dark_slate_roof_tiles_capital[facing=north,type=bottom,waterlogged=false]
conquest:dark_slate_roof_tiles_capital[facing=south,type=top,waterlogged=true]
conquest:dark_slate_roof_tiles_capital[facing=south,type=top,waterlogged=false]
conquest:dark_slate_roof_tiles_capital[facing=south,type=bottom,waterlogged=true]
conquest:dark_slate_roof_tiles_capital[facing=south,type=bottom,waterlogged=false]
conquest:dark_slate_roof_tiles_capital[facing=east,type=top,waterlogged=true]
conquest:dark_slate_roof_tiles_capital[facing=east,type=top,waterlogged=false]
conquest:dark_slate_roof_tiles_capital[facing=east,type=bottom,waterlogged=true]
conquest:dark_slate_roof_tiles_capital[facing=east,type=bottom,waterlogged=false]
conquest:dark_slate_roof_tiles_capital[facing=west,type=top,waterlogged=true]
conquest:dark_slate_roof_tiles_capital[facing=west,type=top,waterlogged=false]
conquest:dark_slate_roof_tiles_capital[facing=west,type=bottom,waterlogged=true]
conquest:dark_slate_roof_tiles_capital[facing=west,type=bottom,waterlogged=false]
conquest:dark_slate_roof_tiles_corner_slab[facing=north,type=top,waterlogged=true]
conquest:dark_slate_roof_tiles_corner_slab[facing=north,type=top,waterlogged=false]
conquest:dark_slate_roof_tiles_corner_slab[facing=north,type=bottom,waterlogged=true]
conquest:dark_slate_roof_tiles_corner_slab[facing=north,type=bottom,waterlogged=false]
conquest:dark_slate_roof_tiles_corner_slab[facing=south,type=top,waterlogged=true]
conquest:dark_slate_roof_tiles_corner_slab[facing=south,type=top,waterlogged=false]
conquest:dark_slate_roof_tiles_corner_slab[facing=south,type=bottom,waterlogged=true]
conquest:dark_slate_roof_tiles_corner_slab[facing=south,type=bottom,waterlogged=false]
conquest:dark_slate_roof_tiles_corner_slab[facing=west,type=top,waterlogged=true]
conquest:dark_slate_roof_tiles_corner_slab[facing=west,type=top,waterlogged=false]
conquest:dark_slate_roof_tiles_corner_slab[facing=west,type=bottom,waterlogged=true]
conquest:dark_slate_roof_tiles_corner_slab[facing=west,type=bottom,waterlogged=false]
conquest:dark_slate_roof_tiles_corner_slab[facing=east,type=top,waterlogged=true]
conquest:dark_slate_roof_tiles_corner_slab[facing=east,type=top,waterlogged=false]
conquest:dark_slate_roof_tiles_corner_slab[facing=east,type=bottom,waterlogged=true]
conquest:dark_slate_roof_tiles_corner_slab[facing=east,type=bottom,waterlogged=false]
conquest:dark_slate_roof_tiles_eighth_slab[facing=north,type=top,waterlogged=true]
conquest:dark_slate_roof_tiles_eighth_slab[facing=north,type=top,waterlogged=false]
conquest:dark_slate_roof_tiles_eighth_slab[facing=north,type=bottom,waterlogged=true]
conquest:dark_slate_roof_tiles_eighth_slab[facing=north,type=bottom,waterlogged=false]
conquest:dark_slate_roof_tiles_eighth_slab[facing=south,type=top,waterlogged=true]
conquest:dark_slate_roof_tiles_eighth_slab[facing=south,type=top,waterlogged=false]
conquest:dark_slate_roof_tiles_eighth_slab[facing=south,type=bottom,waterlogged=true]
conquest:dark_slate_roof_tiles_eighth_slab[facing=south,type=bottom,waterlogged=false]
conquest:dark_slate_roof_tiles_eighth_slab[facing=west,type=top,waterlogged=true]
conquest:dark_slate_roof_tiles_eighth_slab[facing=west,type=top,waterlogged=false]
conquest:dark_slate_roof_tiles_eighth_slab[facing=west,type=bottom,waterlogged=true]
conquest:dark_slate_roof_tiles_eighth_slab[facing=west,type=bottom,waterlogged=false]
conquest:dark_slate_roof_tiles_eighth_slab[facing=east,type=top,waterlogged=true]
conquest:dark_slate_roof_tiles_eighth_slab[facing=east,type=top,waterlogged=false]
conquest:dark_slate_roof_tiles_eighth_slab[facing=east,type=bottom,waterlogged=true]
conquest:dark_slate_roof_tiles_eighth_slab[facing=east,type=bottom,waterlogged=false]
conquest:dark_slate_roof_tiles_pillar[layer=1,waterlogged=true]
conquest:dark_slate_roof_tiles_pillar[layer=1,waterlogged=false]
conquest:dark_slate_roof_tiles_pillar[layer=2,waterlogged=true]
conquest:dark_slate_roof_tiles_pillar[layer=2,waterlogged=false]
conquest:dark_slate_roof_tiles_pillar[layer=3,waterlogged=true]
conquest:dark_slate_roof_tiles_pillar[layer=3,waterlogged=false]
conquest:dark_slate_roof_tiles_quarter_slab[facing=north,layer=1,type=top,waterlogged=true]
conquest:dark_slate_roof_tiles_quarter_slab[facing=north,layer=1,type=top,waterlogged=false]
conquest:dark_slate_roof_tiles_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=true]
conquest:dark_slate_roof_tiles_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=false]
conquest:dark_slate_roof_tiles_quarter_slab[facing=north,layer=2,type=top,waterlogged=true]
conquest:dark_slate_roof_tiles_quarter_slab[facing=north,layer=2,type=top,waterlogged=false]
conquest:dark_slate_roof_tiles_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=true]
conquest:dark_slate_roof_tiles_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=false]
conquest:dark_slate_roof_tiles_quarter_slab[facing=north,layer=3,type=top,waterlogged=true]
conquest:dark_slate_roof_tiles_quarter_slab[facing=north,layer=3,type=top,waterlogged=false]
conquest:dark_slate_roof_tiles_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=true]
conquest:dark_slate_roof_tiles_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=false]
conquest:dark_slate_roof_tiles_quarter_slab[facing=south,layer=1,type=top,waterlogged=true]
conquest:dark_slate_roof_tiles_quarter_slab[facing=south,layer=1,type=top,waterlogged=false]
conquest:dark_slate_roof_tiles_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=true]
conquest:dark_slate_roof_tiles_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=false]
conquest:dark_slate_roof_tiles_quarter_slab[facing=south,layer=2,type=top,waterlogged=true]
conquest:dark_slate_roof_tiles_quarter_slab[facing=south,layer=2,type=top,waterlogged=false]
conquest:dark_slate_roof_tiles_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=true]
conquest:dark_slate_roof_tiles_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=false]
conquest:dark_slate_roof_tiles_quarter_slab[facing=south,layer=3,type=top,waterlogged=true]
conquest:dark_slate_roof_tiles_quarter_slab[facing=south,layer=3,type=top,waterlogged=false]
conquest:dark_slate_roof_tiles_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=true]
conquest:dark_slate_roof_tiles_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=false]
conquest:dark_slate_roof_tiles_quarter_slab[facing=west,layer=1,type=top,waterlogged=true]
conquest:dark_slate_roof_tiles_quarter_slab[facing=west,layer=1,type=top,waterlogged=false]
conquest:dark_slate_roof_tiles_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=true]
conquest:dark_slate_roof_tiles_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=false]
conquest:dark_slate_roof_tiles_quarter_slab[facing=west,layer=2,type=top,waterlogged=true]
conquest:dark_slate_roof_tiles_quarter_slab[facing=west,layer=2,type=top,waterlogged=false]
conquest:dark_slate_roof_tiles_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=true]
conquest:dark_slate_roof_tiles_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=false]
conquest:dark_slate_roof_tiles_quarter_slab[facing=west,layer=3,type=top,waterlogged=true]
conquest:dark_slate_roof_tiles_quarter_slab[facing=west,layer=3,type=top,waterlogged=false]
conquest:dark_slate_roof_tiles_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=true]
conquest:dark_slate_roof_tiles_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=false]
conquest:dark_slate_roof_tiles_quarter_slab[facing=east,layer=1,type=top,waterlogged=true]
conquest:dark_slate_roof_tiles_quarter_slab[facing=east,layer=1,type=top,waterlogged=false]
conquest:dark_slate_roof_tiles_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=true]
conquest:dark_slate_roof_tiles_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=false]
conquest:dark_slate_roof_tiles_quarter_slab[facing=east,layer=2,type=top,waterlogged=true]
conquest:dark_slate_roof_tiles_quarter_slab[facing=east,layer=2,type=top,waterlogged=false]
conquest:dark_slate_roof_tiles_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=true]
conquest:dark_slate_roof_tiles_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=false]
conquest:dark_slate_roof_tiles_quarter_slab[facing=east,layer=3,type=top,waterlogged=true]
conquest:dark_slate_roof_tiles_quarter_slab[facing=east,layer=3,type=top,waterlogged=false]
conquest:dark_slate_roof_tiles_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=true]
conquest:dark_slate_roof_tiles_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=false]
conquest:dark_slate_roof_tiles_slab[layer=1,type=top,waterlogged=true]
conquest:dark_slate_roof_tiles_slab[layer=1,type=top,waterlogged=false]
conquest:dark_slate_roof_tiles_slab[layer=1,type=bottom,waterlogged=true]
conquest:dark_slate_roof_tiles_slab[layer=1,type=bottom,waterlogged=false]
conquest:dark_slate_roof_tiles_slab[layer=2,type=top,waterlogged=true]
conquest:dark_slate_roof_tiles_slab[layer=2,type=top,waterlogged=false]
conquest:dark_slate_roof_tiles_slab[layer=2,type=bottom,waterlogged=true]
conquest:dark_slate_roof_tiles_slab[layer=2,type=bottom,waterlogged=false]
conquest:dark_slate_roof_tiles_slab[layer=3,type=top,waterlogged=true]
conquest:dark_slate_roof_tiles_slab[layer=3,type=top,waterlogged=false]
conquest:dark_slate_roof_tiles_slab[layer=3,type=bottom,waterlogged=true]
conquest:dark_slate_roof_tiles_slab[layer=3,type=bottom,waterlogged=false]
conquest:dark_slate_roof_tiles_slab[layer=4,type=top,waterlogged=true]
conquest:dark_slate_roof_tiles_slab[layer=4,type=top,waterlogged=false]
conquest:dark_slate_roof_tiles_slab[layer=4,type=bottom,waterlogged=true]
conquest:dark_slate_roof_tiles_slab[layer=4,type=bottom,waterlogged=false]
conquest:dark_slate_roof_tiles_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:dark_slate_roof_tiles_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:dark_slate_roof_tiles_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:dark_slate_roof_tiles_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:dark_slate_roof_tiles_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:dark_slate_roof_tiles_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:dark_slate_roof_tiles_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:dark_slate_roof_tiles_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:dark_slate_roof_tiles_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:dark_slate_roof_tiles_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:dark_slate_roof_tiles_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:dark_slate_roof_tiles_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:dark_slate_roof_tiles_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:dark_slate_roof_tiles_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:dark_slate_roof_tiles_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:dark_slate_roof_tiles_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:dark_slate_roof_tiles_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:dark_slate_roof_tiles_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:dark_slate_roof_tiles_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:dark_slate_roof_tiles_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:dark_slate_roof_tiles_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:dark_slate_roof_tiles_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:dark_slate_roof_tiles_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:dark_slate_roof_tiles_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:dark_slate_roof_tiles_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:dark_slate_roof_tiles_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:dark_slate_roof_tiles_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:dark_slate_roof_tiles_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:dark_slate_roof_tiles_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:dark_slate_roof_tiles_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:dark_slate_roof_tiles_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:dark_slate_roof_tiles_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:dark_slate_roof_tiles_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:dark_slate_roof_tiles_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:dark_slate_roof_tiles_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:dark_slate_roof_tiles_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:dark_slate_roof_tiles_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:dark_slate_roof_tiles_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:dark_slate_roof_tiles_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:dark_slate_roof_tiles_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:dark_slate_roof_tiles_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:dark_slate_roof_tiles_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:dark_slate_roof_tiles_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:dark_slate_roof_tiles_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:dark_slate_roof_tiles_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:dark_slate_roof_tiles_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:dark_slate_roof_tiles_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:dark_slate_roof_tiles_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:dark_slate_roof_tiles_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:dark_slate_roof_tiles_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:dark_slate_roof_tiles_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:dark_slate_roof_tiles_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:dark_slate_roof_tiles_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:dark_slate_roof_tiles_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:dark_slate_roof_tiles_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:dark_slate_roof_tiles_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:dark_slate_roof_tiles_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:dark_slate_roof_tiles_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:dark_slate_roof_tiles_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:dark_slate_roof_tiles_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:dark_slate_roof_tiles_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:dark_slate_roof_tiles_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:dark_slate_roof_tiles_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:dark_slate_roof_tiles_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:dark_slate_roof_tiles_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:dark_slate_roof_tiles_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:dark_slate_roof_tiles_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:dark_slate_roof_tiles_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:dark_slate_roof_tiles_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:dark_slate_roof_tiles_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:dark_slate_roof_tiles_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:dark_slate_roof_tiles_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:dark_slate_roof_tiles_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:dark_slate_roof_tiles_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:dark_slate_roof_tiles_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:dark_slate_roof_tiles_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:dark_slate_roof_tiles_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:dark_slate_roof_tiles_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:dark_slate_roof_tiles_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:dark_slate_roof_tiles_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:dark_slate_roof_tiles_vertical_corner[facing=north,layer=1,waterlogged=true]
conquest:dark_slate_roof_tiles_vertical_corner[facing=north,layer=1,waterlogged=false]
conquest:dark_slate_roof_tiles_vertical_corner[facing=north,layer=2,waterlogged=true]
conquest:dark_slate_roof_tiles_vertical_corner[facing=north,layer=2,waterlogged=false]
conquest:dark_slate_roof_tiles_vertical_corner[facing=north,layer=3,waterlogged=true]
conquest:dark_slate_roof_tiles_vertical_corner[facing=north,layer=3,waterlogged=false]
conquest:dark_slate_roof_tiles_vertical_corner[facing=north,layer=4,waterlogged=true]
conquest:dark_slate_roof_tiles_vertical_corner[facing=north,layer=4,waterlogged=false]
conquest:dark_slate_roof_tiles_vertical_corner[facing=south,layer=1,waterlogged=true]
conquest:dark_slate_roof_tiles_vertical_corner[facing=south,layer=1,waterlogged=false]
conquest:dark_slate_roof_tiles_vertical_corner[facing=south,layer=2,waterlogged=true]
conquest:dark_slate_roof_tiles_vertical_corner[facing=south,layer=2,waterlogged=false]
conquest:dark_slate_roof_tiles_vertical_corner[facing=south,layer=3,waterlogged=true]
conquest:dark_slate_roof_tiles_vertical_corner[facing=south,layer=3,waterlogged=false]
conquest:dark_slate_roof_tiles_vertical_corner[facing=south,layer=4,waterlogged=true]
conquest:dark_slate_roof_tiles_vertical_corner[facing=south,layer=4,waterlogged=false]
conquest:dark_slate_roof_tiles_vertical_corner[facing=west,layer=1,waterlogged=true]
conquest:dark_slate_roof_tiles_vertical_corner[facing=west,layer=1,waterlogged=false]
conquest:dark_slate_roof_tiles_vertical_corner[facing=west,layer=2,waterlogged=true]
conquest:dark_slate_roof_tiles_vertical_corner[facing=west,layer=2,waterlogged=false]
conquest:dark_slate_roof_tiles_vertical_corner[facing=west,layer=3,waterlogged=true]
conquest:dark_slate_roof_tiles_vertical_corner[facing=west,layer=3,waterlogged=false]
conquest:dark_slate_roof_tiles_vertical_corner[facing=west,layer=4,waterlogged=true]
conquest:dark_slate_roof_tiles_vertical_corner[facing=west,layer=4,waterlogged=false]
conquest:dark_slate_roof_tiles_vertical_corner[facing=east,layer=1,waterlogged=true]
conquest:dark_slate_roof_tiles_vertical_corner[facing=east,layer=1,waterlogged=false]
conquest:dark_slate_roof_tiles_vertical_corner[facing=east,layer=2,waterlogged=true]
conquest:dark_slate_roof_tiles_vertical_corner[facing=east,layer=2,waterlogged=false]
conquest:dark_slate_roof_tiles_vertical_corner[facing=east,layer=3,waterlogged=true]
conquest:dark_slate_roof_tiles_vertical_corner[facing=east,layer=3,waterlogged=false]
conquest:dark_slate_roof_tiles_vertical_corner[facing=east,layer=4,waterlogged=true]
conquest:dark_slate_roof_tiles_vertical_corner[facing=east,layer=4,waterlogged=false]
conquest:dark_slate_roof_tiles_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:dark_slate_roof_tiles_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:dark_slate_roof_tiles_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:dark_slate_roof_tiles_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:dark_slate_roof_tiles_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:dark_slate_roof_tiles_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:dark_slate_roof_tiles_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:dark_slate_roof_tiles_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:dark_slate_roof_tiles_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:dark_slate_roof_tiles_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:dark_slate_roof_tiles_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:dark_slate_roof_tiles_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:dark_slate_roof_tiles_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:dark_slate_roof_tiles_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:dark_slate_roof_tiles_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:dark_slate_roof_tiles_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:dark_slate_roof_tiles_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:dark_slate_roof_tiles_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:dark_slate_roof_tiles_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:dark_slate_roof_tiles_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:dark_slate_roof_tiles_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:dark_slate_roof_tiles_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:dark_slate_roof_tiles_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:dark_slate_roof_tiles_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:dark_slate_roof_tiles_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:dark_slate_roof_tiles_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:dark_slate_roof_tiles_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:dark_slate_roof_tiles_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:dark_slate_roof_tiles_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:dark_slate_roof_tiles_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:dark_slate_roof_tiles_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:dark_slate_roof_tiles_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:dark_slate_roof_tiles_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:dark_slate_roof_tiles_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:dark_slate_roof_tiles_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:dark_slate_roof_tiles_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:dark_slate_roof_tiles_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:dark_slate_roof_tiles_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:dark_slate_roof_tiles_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:dark_slate_roof_tiles_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:dark_slate_roof_tiles_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:dark_slate_roof_tiles_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:dark_slate_roof_tiles_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:dark_slate_roof_tiles_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:dark_slate_roof_tiles_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:dark_slate_roof_tiles_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:dark_slate_roof_tiles_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:dark_slate_roof_tiles_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:dark_slate_roof_tiles_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:dark_slate_roof_tiles_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:dark_slate_roof_tiles_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:dark_slate_roof_tiles_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:dark_slate_roof_tiles_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:dark_slate_roof_tiles_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:dark_slate_roof_tiles_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:dark_slate_roof_tiles_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:dark_slate_roof_tiles_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:dark_slate_roof_tiles_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:dark_slate_roof_tiles_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:dark_slate_roof_tiles_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:dark_slate_roof_tiles_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:dark_slate_roof_tiles_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:dark_slate_roof_tiles_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:dark_slate_roof_tiles_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:dark_slate_roof_tiles_vertical_quarter[facing=north,layer=1,waterlogged=true]
conquest:dark_slate_roof_tiles_vertical_quarter[facing=north,layer=1,waterlogged=false]
conquest:dark_slate_roof_tiles_vertical_quarter[facing=north,layer=2,waterlogged=true]
conquest:dark_slate_roof_tiles_vertical_quarter[facing=north,layer=2,waterlogged=false]
conquest:dark_slate_roof_tiles_vertical_quarter[facing=north,layer=3,waterlogged=true]
conquest:dark_slate_roof_tiles_vertical_quarter[facing=north,layer=3,waterlogged=false]
conquest:dark_slate_roof_tiles_vertical_quarter[facing=north,layer=4,waterlogged=true]
conquest:dark_slate_roof_tiles_vertical_quarter[facing=north,layer=4,waterlogged=false]
conquest:dark_slate_roof_tiles_vertical_quarter[facing=south,layer=1,waterlogged=true]
conquest:dark_slate_roof_tiles_vertical_quarter[facing=south,layer=1,waterlogged=false]
conquest:dark_slate_roof_tiles_vertical_quarter[facing=south,layer=2,waterlogged=true]
conquest:dark_slate_roof_tiles_vertical_quarter[facing=south,layer=2,waterlogged=false]
conquest:dark_slate_roof_tiles_vertical_quarter[facing=south,layer=3,waterlogged=true]
conquest:dark_slate_roof_tiles_vertical_quarter[facing=south,layer=3,waterlogged=false]
conquest:dark_slate_roof_tiles_vertical_quarter[facing=south,layer=4,waterlogged=true]
conquest:dark_slate_roof_tiles_vertical_quarter[facing=south,layer=4,waterlogged=false]
conquest:dark_slate_roof_tiles_vertical_quarter[facing=west,layer=1,waterlogged=true]
conquest:dark_slate_roof_tiles_vertical_quarter[facing=west,layer=1,waterlogged=false]
conquest:dark_slate_roof_tiles_vertical_quarter[facing=west,layer=2,waterlogged=true]
conquest:dark_slate_roof_tiles_vertical_quarter[facing=west,layer=2,waterlogged=false]
conquest:dark_slate_roof_tiles_vertical_quarter[facing=west,layer=3,waterlogged=true]
conquest:dark_slate_roof_tiles_vertical_quarter[facing=west,layer=3,waterlogged=false]
conquest:dark_slate_roof_tiles_vertical_quarter[facing=west,layer=4,waterlogged=true]
conquest:dark_slate_roof_tiles_vertical_quarter[facing=west,layer=4,waterlogged=false]
conquest:dark_slate_roof_tiles_vertical_quarter[facing=east,layer=1,waterlogged=true]
conquest:dark_slate_roof_tiles_vertical_quarter[facing=east,layer=1,waterlogged=false]
conquest:dark_slate_roof_tiles_vertical_quarter[facing=east,layer=2,waterlogged=true]
conquest:dark_slate_roof_tiles_vertical_quarter[facing=east,layer=2,waterlogged=false]
conquest:dark_slate_roof_tiles_vertical_quarter[facing=east,layer=3,waterlogged=true]
conquest:dark_slate_roof_tiles_vertical_quarter[facing=east,layer=3,waterlogged=false]
conquest:dark_slate_roof_tiles_vertical_quarter[facing=east,layer=4,waterlogged=true]
conquest:dark_slate_roof_tiles_vertical_quarter[facing=east,layer=4,waterlogged=false]
conquest:dark_slate_roof_tiles_vertical_slab[facing=north,layer=1,waterlogged=true]
conquest:dark_slate_roof_tiles_vertical_slab[facing=north,layer=1,waterlogged=false]
conquest:dark_slate_roof_tiles_vertical_slab[facing=north,layer=2,waterlogged=true]
conquest:dark_slate_roof_tiles_vertical_slab[facing=north,layer=2,waterlogged=false]
conquest:dark_slate_roof_tiles_vertical_slab[facing=north,layer=3,waterlogged=true]
conquest:dark_slate_roof_tiles_vertical_slab[facing=north,layer=3,waterlogged=false]
conquest:dark_slate_roof_tiles_vertical_slab[facing=north,layer=4,waterlogged=true]
conquest:dark_slate_roof_tiles_vertical_slab[facing=north,layer=4,waterlogged=false]
conquest:dark_slate_roof_tiles_vertical_slab[facing=south,layer=1,waterlogged=true]
conquest:dark_slate_roof_tiles_vertical_slab[facing=south,layer=1,waterlogged=false]
conquest:dark_slate_roof_tiles_vertical_slab[facing=south,layer=2,waterlogged=true]
conquest:dark_slate_roof_tiles_vertical_slab[facing=south,layer=2,waterlogged=false]
conquest:dark_slate_roof_tiles_vertical_slab[facing=south,layer=3,waterlogged=true]
conquest:dark_slate_roof_tiles_vertical_slab[facing=south,layer=3,waterlogged=false]
conquest:dark_slate_roof_tiles_vertical_slab[facing=south,layer=4,waterlogged=true]
conquest:dark_slate_roof_tiles_vertical_slab[facing=south,layer=4,waterlogged=false]
conquest:dark_slate_roof_tiles_vertical_slab[facing=west,layer=1,waterlogged=true]
conquest:dark_slate_roof_tiles_vertical_slab[facing=west,layer=1,waterlogged=false]
conquest:dark_slate_roof_tiles_vertical_slab[facing=west,layer=2,waterlogged=true]
conquest:dark_slate_roof_tiles_vertical_slab[facing=west,layer=2,waterlogged=false]
conquest:dark_slate_roof_tiles_vertical_slab[facing=west,layer=3,waterlogged=true]
conquest:dark_slate_roof_tiles_vertical_slab[facing=west,layer=3,waterlogged=false]
conquest:dark_slate_roof_tiles_vertical_slab[facing=west,layer=4,waterlogged=true]
conquest:dark_slate_roof_tiles_vertical_slab[facing=west,layer=4,waterlogged=false]
conquest:dark_slate_roof_tiles_vertical_slab[facing=east,layer=1,waterlogged=true]
conquest:dark_slate_roof_tiles_vertical_slab[facing=east,layer=1,waterlogged=false]
conquest:dark_slate_roof_tiles_vertical_slab[facing=east,layer=2,waterlogged=true]
conquest:dark_slate_roof_tiles_vertical_slab[facing=east,layer=2,waterlogged=false]
conquest:dark_slate_roof_tiles_vertical_slab[facing=east,layer=3,waterlogged=true]
conquest:dark_slate_roof_tiles_vertical_slab[facing=east,layer=3,waterlogged=false]
conquest:dark_slate_roof_tiles_vertical_slab[facing=east,layer=4,waterlogged=true]
conquest:dark_slate_roof_tiles_vertical_slab[facing=east,layer=4,waterlogged=false]
conquest:dark_slate_roof_tiles_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:dark_slate_roof_tiles_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:dark_slate_roof_tiles_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:dark_slate_roof_tiles_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:dark_slate_roof_tiles_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:dark_slate_roof_tiles_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:dark_slate_roof_tiles_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:dark_slate_roof_tiles_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:dark_slate_roof_tiles_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:dark_slate_roof_tiles_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:dark_slate_roof_tiles_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:dark_slate_roof_tiles_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:dark_slate_roof_tiles_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:dark_slate_roof_tiles_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:dark_slate_roof_tiles_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:dark_slate_roof_tiles_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:dark_slate_roof_tiles_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:dark_slate_roof_tiles_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:dark_slate_roof_tiles_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:dark_slate_roof_tiles_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:dark_slate_roof_tiles_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:dark_slate_roof_tiles_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:dark_slate_roof_tiles_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:dark_slate_roof_tiles_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:dark_slate_roof_tiles_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:dark_slate_roof_tiles_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:dark_slate_roof_tiles_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:dark_slate_roof_tiles_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:dark_slate_roof_tiles_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:dark_slate_roof_tiles_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:dark_slate_roof_tiles_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:dark_slate_roof_tiles_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:dark_slate_roof_tiles_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:dark_slate_roof_tiles_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:dark_slate_roof_tiles_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:dark_slate_roof_tiles_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:dark_slate_roof_tiles_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:dark_slate_roof_tiles_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:dark_slate_roof_tiles_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:dark_slate_roof_tiles_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:dark_slate_roof_tiles_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:dark_slate_roof_tiles_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:dark_slate_roof_tiles_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:dark_slate_roof_tiles_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:dark_slate_roof_tiles_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:dark_slate_roof_tiles_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:dark_slate_roof_tiles_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:dark_slate_roof_tiles_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:dark_slate_roof_tiles_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:dark_slate_roof_tiles_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:dark_slate_roof_tiles_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:dark_slate_roof_tiles_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:dark_slate_roof_tiles_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:dark_slate_roof_tiles_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:dark_slate_roof_tiles_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:dark_slate_roof_tiles_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:dark_slate_roof_tiles_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:dark_slate_roof_tiles_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:dark_slate_roof_tiles_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:dark_slate_roof_tiles_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:dark_slate_roof_tiles_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:dark_slate_roof_tiles_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:dark_slate_roof_tiles_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:dark_slate_roof_tiles_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:dark_slate_roof_tiles_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:dark_slate_roof_tiles_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:dark_slate_roof_tiles_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:dark_slate_roof_tiles_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:dark_slate_roof_tiles_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:dark_slate_roof_tiles_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:dark_slate_roof_tiles_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:dark_slate_roof_tiles_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:dark_slate_roof_tiles_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:dark_slate_roof_tiles_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:dark_slate_roof_tiles_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:dark_slate_roof_tiles_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:dark_slate_roof_tiles_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:dark_slate_roof_tiles_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:dark_slate_roof_tiles_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:dark_slate_roof_tiles_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:dark_slate_roof_tiles_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:dark_slate_roof_tiles_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:dark_slate_roof_tiles_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:dark_slate_roof_tiles_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:dark_slate_roof_tiles_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:dark_slate_roof_tiles_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:dark_slate_roof_tiles_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:dark_slate_roof_tiles_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:dark_slate_roof_tiles_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:dark_slate_roof_tiles_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:dark_slate_roof_tiles_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:dark_slate_roof_tiles_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:dark_slate_roof_tiles_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:dark_slate_roof_tiles_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:dark_slate_roof_tiles_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:dark_slate_roof_tiles_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:dark_slate_roof_tiles_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:dark_slate_roof_tiles_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:dark_slate_roof_tiles_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:dark_slate_roof_tiles_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:dark_slate_roof_tiles_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:dark_slate_roof_tiles_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:dark_slate_roof_tiles_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:dark_slate_roof_tiles_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:dark_slate_roof_tiles_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:dark_slate_roof_tiles_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:dark_slate_roof_tiles_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:dark_slate_roof_tiles_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:dark_slate_roof_tiles_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:dark_slate_roof_tiles_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:dark_slate_roof_tiles_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:dark_slate_roof_tiles_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:dark_slate_roof_tiles_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:dark_slate_roof_tiles_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:dark_slate_roof_tiles_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:dark_slate_roof_tiles_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:dark_slate_roof_tiles_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:dark_slate_roof_tiles_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:dark_slate_roof_tiles_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:dark_slate_roof_tiles_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:dark_slate_roof_tiles_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:dark_slate_roof_tiles_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:dark_slate_roof_tiles_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:dark_slate_roof_tiles_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:dark_slate_roof_tiles_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:dark_slate_roof_tiles_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:dark_slate_roof_tiles_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:dark_slate_roof_tiles_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:dark_slate_roof_tiles_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:dark_slate_roof_tiles_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:dark_slate_roof_tiles_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:dark_slate_roof_tiles_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:dark_slate_roof_tiles_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:dark_slate_roof_tiles_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:dark_slate_roof_tiles_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:dark_slate_roof_tiles_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:dark_slate_roof_tiles_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:dark_slate_roof_tiles_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:dark_slate_roof_tiles_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:dark_slate_roof_tiles_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:dark_slate_roof_tiles_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:dark_slate_roof_tiles_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:dark_slate_roof_tiles_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:dark_slate_roof_tiles_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:dark_slate_roof_tiles_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:dark_slate_roof_tiles_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:dark_slate_roof_tiles_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:dark_slate_roof_tiles_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:dark_slate_roof_tiles_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:dark_slate_roof_tiles_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:dark_slate_roof_tiles_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:dark_slate_roof_tiles_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:dark_slate_roof_tiles_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:dark_slate_roof_tiles_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:dark_slate_roof_tiles_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:dark_slate_roof_tiles_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:dark_slate_roof_tiles_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:dark_slate_roof_tiles_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:dark_slate_roof_tiles_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:dark_slate_roof_tiles_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:dark_slate_roof_tiles_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:dark_slate_roof_tiles_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:dark_slate_roof_tiles_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:dark_slate_roof_tiles_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:dark_slate_roof_tiles_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:dark_slate_roof_tiles_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:dark_slate_roof_tiles_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:dark_slate_roof_tiles_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:dark_slate_roof_tiles_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:dark_slate_roof_tiles_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:dark_slate_roof_tiles_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:dark_slate_roof_tiles_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:dark_slate_roof_tiles_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:dark_slate_roof_tiles_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:dark_slate_roof_tiles_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:dark_slate_roof_tiles_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:dark_slate_roof_tiles_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:dark_slate_roof_tiles_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:dark_slate_roof_tiles_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:dark_slate_roof_tiles_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:dark_slate_roof_tiles_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:dark_slate_roof_tiles_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:dark_slate_roof_tiles_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:dark_slate_roof_tiles_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:dark_slate_roof_tiles_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:dark_slate_roof_tiles_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:dark_slate_roof_tiles_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:dark_slate_roof_tiles_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:dark_slate_roof_tiles_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:dark_slate_roof_tiles_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:dark_slate_roof_tiles_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:dark_slate_roof_tiles_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:dark_slate_roof_tiles_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:dark_slate_roof_tiles_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:dark_slate_roof_tiles_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:dark_slate_roof_tiles_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:dark_slate_roof_tiles_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:dark_slate_roof_tiles_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:dark_slate_roof_tiles_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:dark_slate_roof_tiles_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:dark_slate_roof_tiles_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:dark_slate_roof_tiles_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:dark_slate_roof_tiles_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:dark_slate_roof_tiles_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:dark_slate_roof_tiles_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:dark_slate_roof_tiles_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:dark_slate_roof_tiles_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:dark_slate_roof_tiles_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:dark_slate_roof_tiles_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:dark_slate_roof_tiles_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:dark_slate_roof_tiles_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:dark_slate_roof_tiles_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:dark_slate_roof_tiles_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:dark_slate_roof_tiles_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:dark_slate_roof_tiles_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:dark_slate_roof_tiles_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:dark_slate_roof_tiles_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:dark_slate_roof_tiles_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:dark_slate_roof_tiles_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:dark_slate_roof_tiles_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:dark_slate_roof_tiles_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:dark_slate_roof_tiles_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:dark_slate_roof_tiles_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:dark_slate_roof_tiles_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:dark_slate_roof_tiles_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:dark_slate_roof_tiles_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:dark_slate_roof_tiles_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:dark_slate_roof_tiles_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:dark_slate_roof_tiles_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:dark_slate_roof_tiles_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:dark_slate_roof_tiles_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:dark_slate_roof_tiles_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:dark_slate_roof_tiles_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:dark_slate_roof_tiles_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:dark_slate_roof_tiles_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:dark_slate_roof_tiles_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:dark_slate_roof_tiles_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:dark_slate_roof_tiles_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:dark_slate_roof_tiles_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:dark_slate_roof_tiles_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:dark_slate_roof_tiles_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:dark_slate_roof_tiles_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:dark_slate_roof_tiles_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:dark_slate_roof_tiles_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:dark_slate_roof_tiles_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:dark_slate_roof_tiles_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:dark_slate_roof_tiles_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:dark_slate_roof_tiles_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:dark_slate_roof_tiles_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:dark_slate_roof_tiles_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:dark_slate_roof_tiles_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:dark_slate_roof_tiles_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:dark_slate_roof_tiles_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:dark_slate_roof_tiles_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:dark_slate_roof_tiles_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:dark_slate_roof_tiles_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:dark_slate_roof_tiles_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:dark_slate_roof_tiles_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:dark_slate_roof_tiles_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:dark_slate_roof_tiles_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:dark_slate_roof_tiles_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:dark_slate_roof_tiles_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:dark_slate_roof_tiles_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:dark_slate_roof_tiles_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:dark_slate_roof_tiles_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:dark_slate_roof_tiles_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:dark_slate_roof_tiles_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:dark_slate_roof_tiles_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:dark_slate_roof_tiles_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:dark_slate_roof_tiles_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:dark_slate_roof_tiles_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:dark_slate_roof_tiles_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:dark_slate_roof_tiles_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:dark_slate_roof_tiles_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:dark_slate_roof_tiles_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:dark_slate_roof_tiles_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:dark_slate_roof_tiles_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:dark_slate_roof_tiles_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:dark_slate_roof_tiles_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:dark_slate_roof_tiles_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:dark_slate_roof_tiles_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:dark_slate_roof_tiles_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:dark_slate_roof_tiles_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:dark_slate_roof_tiles_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:dark_slate_roof_tiles_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:dark_slate_roof_tiles_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:dark_slate_roof_tiles_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:dark_slate_roof_tiles_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:dark_slate_roof_tiles_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:dark_slate_roof_tiles_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:dark_slate_roof_tiles_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:dark_slate_roof_tiles_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:dark_slate_roof_tiles_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:dark_slate_roof_tiles_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:dark_slate_roof_tiles_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:dark_slate_roof_tiles_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:dark_slate_roof_tiles_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:dark_slate_roof_tiles_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:dark_slate_roof_tiles_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:dark_slate_roof_tiles_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:dark_slate_roof_tiles_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:dark_slate_roof_tiles_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:dark_slate_roof_tiles_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:dark_slate_roof_tiles_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:dark_slate_roof_tiles_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:dark_slate_roof_tiles_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:dark_slate_roof_tiles_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:dark_slate_roof_tiles_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:dark_slate_roof_tiles_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:dark_slate_roof_tiles_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:dark_slate_roof_tiles_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:dark_slate_roof_tiles_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:dark_slate_roof_tiles_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:dark_slate_roof_tiles_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:dark_slate_roof_tiles_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:dark_slate_roof_tiles_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:dark_slate_roof_tiles_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:dark_slate_roof_tiles_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:dark_slate_roof_tiles_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:dark_slate_roof_tiles_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:dark_slate_roof_tiles_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:dark_slate_roof_tiles_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:dark_slate_roof_tiles_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:dark_slate_roof_tiles_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:dark_spruce_log_branch[east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:dark_spruce_log_branch[east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:dark_spruce_log_branch[east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:dark_spruce_log_branch[east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:dark_spruce_log_branch[east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:dark_spruce_log_branch[east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:dark_spruce_log_branch[east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:dark_spruce_log_branch[east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:dark_spruce_log_branch[east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:dark_spruce_log_branch[east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:dark_spruce_log_branch[east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:dark_spruce_log_branch[east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:dark_spruce_log_branch[east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:dark_spruce_log_branch[east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:dark_spruce_log_branch[east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:dark_spruce_log_branch[east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:dark_spruce_log_branch[east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:dark_spruce_log_branch[east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:dark_spruce_log_branch[east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:dark_spruce_log_branch[east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:dark_spruce_log_branch[east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:dark_spruce_log_branch[east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:dark_spruce_log_branch[east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:dark_spruce_log_branch[east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:dark_spruce_log_branch[east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:dark_spruce_log_branch[east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:dark_spruce_log_branch[east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:dark_spruce_log_branch[east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:dark_spruce_log_branch[east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:dark_spruce_log_branch[east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:dark_spruce_log_branch[east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:dark_spruce_log_branch[east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:dark_spruce_log_branch[east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:dark_spruce_log_branch[east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:dark_spruce_log_branch[east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:dark_spruce_log_branch[east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:dark_spruce_log_branch[east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:dark_spruce_log_branch[east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:dark_spruce_log_branch[east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:dark_spruce_log_branch[east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:dark_spruce_log_branch[east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:dark_spruce_log_branch[east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:dark_spruce_log_branch[east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:dark_spruce_log_branch[east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:dark_spruce_log_branch[east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:dark_spruce_log_branch[east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:dark_spruce_log_branch[east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:dark_spruce_log_branch[east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:dark_spruce_log_branch[east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:dark_spruce_log_branch[east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:dark_spruce_log_branch[east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:dark_spruce_log_branch[east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:dark_spruce_log_branch[east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:dark_spruce_log_branch[east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:dark_spruce_log_branch[east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:dark_spruce_log_branch[east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:dark_spruce_log_branch[east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:dark_spruce_log_branch[east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:dark_spruce_log_branch[east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:dark_spruce_log_branch[east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:dark_spruce_log_branch[east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:dark_spruce_log_branch[east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:dark_spruce_log_branch[east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:dark_spruce_log_branch[east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:dark_spruce_log_corner_slab[facing=north,type=top,waterlogged=true]
conquest:dark_spruce_log_corner_slab[facing=north,type=top,waterlogged=false]
conquest:dark_spruce_log_corner_slab[facing=north,type=bottom,waterlogged=true]
conquest:dark_spruce_log_corner_slab[facing=north,type=bottom,waterlogged=false]
conquest:dark_spruce_log_corner_slab[facing=south,type=top,waterlogged=true]
conquest:dark_spruce_log_corner_slab[facing=south,type=top,waterlogged=false]
conquest:dark_spruce_log_corner_slab[facing=south,type=bottom,waterlogged=true]
conquest:dark_spruce_log_corner_slab[facing=south,type=bottom,waterlogged=false]
conquest:dark_spruce_log_corner_slab[facing=west,type=top,waterlogged=true]
conquest:dark_spruce_log_corner_slab[facing=west,type=top,waterlogged=false]
conquest:dark_spruce_log_corner_slab[facing=west,type=bottom,waterlogged=true]
conquest:dark_spruce_log_corner_slab[facing=west,type=bottom,waterlogged=false]
conquest:dark_spruce_log_corner_slab[facing=east,type=top,waterlogged=true]
conquest:dark_spruce_log_corner_slab[facing=east,type=top,waterlogged=false]
conquest:dark_spruce_log_corner_slab[facing=east,type=bottom,waterlogged=true]
conquest:dark_spruce_log_corner_slab[facing=east,type=bottom,waterlogged=false]
conquest:dark_spruce_log_eighth_slab[facing=north,type=top,waterlogged=true]
conquest:dark_spruce_log_eighth_slab[facing=north,type=top,waterlogged=false]
conquest:dark_spruce_log_eighth_slab[facing=north,type=bottom,waterlogged=true]
conquest:dark_spruce_log_eighth_slab[facing=north,type=bottom,waterlogged=false]
conquest:dark_spruce_log_eighth_slab[facing=south,type=top,waterlogged=true]
conquest:dark_spruce_log_eighth_slab[facing=south,type=top,waterlogged=false]
conquest:dark_spruce_log_eighth_slab[facing=south,type=bottom,waterlogged=true]
conquest:dark_spruce_log_eighth_slab[facing=south,type=bottom,waterlogged=false]
conquest:dark_spruce_log_eighth_slab[facing=west,type=top,waterlogged=true]
conquest:dark_spruce_log_eighth_slab[facing=west,type=top,waterlogged=false]
conquest:dark_spruce_log_eighth_slab[facing=west,type=bottom,waterlogged=true]
conquest:dark_spruce_log_eighth_slab[facing=west,type=bottom,waterlogged=false]
conquest:dark_spruce_log_eighth_slab[facing=east,type=top,waterlogged=true]
conquest:dark_spruce_log_eighth_slab[facing=east,type=top,waterlogged=false]
conquest:dark_spruce_log_eighth_slab[facing=east,type=bottom,waterlogged=true]
conquest:dark_spruce_log_eighth_slab[facing=east,type=bottom,waterlogged=false]
conquest:dark_spruce_log_large_branch[east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:dark_spruce_log_large_branch[east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:dark_spruce_log_large_branch[east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:dark_spruce_log_large_branch[east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:dark_spruce_log_large_branch[east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:dark_spruce_log_large_branch[east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:dark_spruce_log_large_branch[east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:dark_spruce_log_large_branch[east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:dark_spruce_log_large_branch[east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:dark_spruce_log_large_branch[east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:dark_spruce_log_large_branch[east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:dark_spruce_log_large_branch[east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:dark_spruce_log_large_branch[east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:dark_spruce_log_large_branch[east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:dark_spruce_log_large_branch[east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:dark_spruce_log_large_branch[east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:dark_spruce_log_large_branch[east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:dark_spruce_log_large_branch[east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:dark_spruce_log_large_branch[east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:dark_spruce_log_large_branch[east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:dark_spruce_log_large_branch[east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:dark_spruce_log_large_branch[east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:dark_spruce_log_large_branch[east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:dark_spruce_log_large_branch[east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:dark_spruce_log_large_branch[east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:dark_spruce_log_large_branch[east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:dark_spruce_log_large_branch[east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:dark_spruce_log_large_branch[east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:dark_spruce_log_large_branch[east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:dark_spruce_log_large_branch[east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:dark_spruce_log_large_branch[east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:dark_spruce_log_large_branch[east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:dark_spruce_log_large_branch[east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:dark_spruce_log_large_branch[east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:dark_spruce_log_large_branch[east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:dark_spruce_log_large_branch[east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:dark_spruce_log_large_branch[east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:dark_spruce_log_large_branch[east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:dark_spruce_log_large_branch[east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:dark_spruce_log_large_branch[east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:dark_spruce_log_large_branch[east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:dark_spruce_log_large_branch[east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:dark_spruce_log_large_branch[east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:dark_spruce_log_large_branch[east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:dark_spruce_log_large_branch[east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:dark_spruce_log_large_branch[east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:dark_spruce_log_large_branch[east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:dark_spruce_log_large_branch[east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:dark_spruce_log_large_branch[east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:dark_spruce_log_large_branch[east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:dark_spruce_log_large_branch[east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:dark_spruce_log_large_branch[east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:dark_spruce_log_large_branch[east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:dark_spruce_log_large_branch[east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:dark_spruce_log_large_branch[east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:dark_spruce_log_large_branch[east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:dark_spruce_log_large_branch[east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:dark_spruce_log_large_branch[east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:dark_spruce_log_large_branch[east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:dark_spruce_log_large_branch[east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:dark_spruce_log_large_branch[east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:dark_spruce_log_large_branch[east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:dark_spruce_log_large_branch[east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:dark_spruce_log_large_branch[east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:dark_spruce_log_pillar[layer=1,waterlogged=true]
conquest:dark_spruce_log_pillar[layer=1,waterlogged=false]
conquest:dark_spruce_log_pillar[layer=2,waterlogged=true]
conquest:dark_spruce_log_pillar[layer=2,waterlogged=false]
conquest:dark_spruce_log_pillar[layer=3,waterlogged=true]
conquest:dark_spruce_log_pillar[layer=3,waterlogged=false]
conquest:dark_spruce_log_pillar[layer=4,waterlogged=true]
conquest:dark_spruce_log_pillar[layer=4,waterlogged=false]
conquest:dark_spruce_log_pillar[layer=5,waterlogged=true]
conquest:dark_spruce_log_pillar[layer=5,waterlogged=false]
conquest:dark_spruce_log_quarter_slab[facing=north,layer=1,type=top,waterlogged=true]
conquest:dark_spruce_log_quarter_slab[facing=north,layer=1,type=top,waterlogged=false]
conquest:dark_spruce_log_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=true]
conquest:dark_spruce_log_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=false]
conquest:dark_spruce_log_quarter_slab[facing=north,layer=2,type=top,waterlogged=true]
conquest:dark_spruce_log_quarter_slab[facing=north,layer=2,type=top,waterlogged=false]
conquest:dark_spruce_log_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=true]
conquest:dark_spruce_log_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=false]
conquest:dark_spruce_log_quarter_slab[facing=north,layer=3,type=top,waterlogged=true]
conquest:dark_spruce_log_quarter_slab[facing=north,layer=3,type=top,waterlogged=false]
conquest:dark_spruce_log_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=true]
conquest:dark_spruce_log_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=false]
conquest:dark_spruce_log_quarter_slab[facing=south,layer=1,type=top,waterlogged=true]
conquest:dark_spruce_log_quarter_slab[facing=south,layer=1,type=top,waterlogged=false]
conquest:dark_spruce_log_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=true]
conquest:dark_spruce_log_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=false]
conquest:dark_spruce_log_quarter_slab[facing=south,layer=2,type=top,waterlogged=true]
conquest:dark_spruce_log_quarter_slab[facing=south,layer=2,type=top,waterlogged=false]
conquest:dark_spruce_log_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=true]
conquest:dark_spruce_log_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=false]
conquest:dark_spruce_log_quarter_slab[facing=south,layer=3,type=top,waterlogged=true]
conquest:dark_spruce_log_quarter_slab[facing=south,layer=3,type=top,waterlogged=false]
conquest:dark_spruce_log_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=true]
conquest:dark_spruce_log_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=false]
conquest:dark_spruce_log_quarter_slab[facing=west,layer=1,type=top,waterlogged=true]
conquest:dark_spruce_log_quarter_slab[facing=west,layer=1,type=top,waterlogged=false]
conquest:dark_spruce_log_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=true]
conquest:dark_spruce_log_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=false]
conquest:dark_spruce_log_quarter_slab[facing=west,layer=2,type=top,waterlogged=true]
conquest:dark_spruce_log_quarter_slab[facing=west,layer=2,type=top,waterlogged=false]
conquest:dark_spruce_log_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=true]
conquest:dark_spruce_log_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=false]
conquest:dark_spruce_log_quarter_slab[facing=west,layer=3,type=top,waterlogged=true]
conquest:dark_spruce_log_quarter_slab[facing=west,layer=3,type=top,waterlogged=false]
conquest:dark_spruce_log_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=true]
conquest:dark_spruce_log_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=false]
conquest:dark_spruce_log_quarter_slab[facing=east,layer=1,type=top,waterlogged=true]
conquest:dark_spruce_log_quarter_slab[facing=east,layer=1,type=top,waterlogged=false]
conquest:dark_spruce_log_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=true]
conquest:dark_spruce_log_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=false]
conquest:dark_spruce_log_quarter_slab[facing=east,layer=2,type=top,waterlogged=true]
conquest:dark_spruce_log_quarter_slab[facing=east,layer=2,type=top,waterlogged=false]
conquest:dark_spruce_log_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=true]
conquest:dark_spruce_log_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=false]
conquest:dark_spruce_log_quarter_slab[facing=east,layer=3,type=top,waterlogged=true]
conquest:dark_spruce_log_quarter_slab[facing=east,layer=3,type=top,waterlogged=false]
conquest:dark_spruce_log_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=true]
conquest:dark_spruce_log_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=false]
conquest:dark_spruce_log_slab[layer=1,type=top,waterlogged=true]
conquest:dark_spruce_log_slab[layer=1,type=top,waterlogged=false]
conquest:dark_spruce_log_slab[layer=1,type=bottom,waterlogged=true]
conquest:dark_spruce_log_slab[layer=1,type=bottom,waterlogged=false]
conquest:dark_spruce_log_slab[layer=2,type=top,waterlogged=true]
conquest:dark_spruce_log_slab[layer=2,type=top,waterlogged=false]
conquest:dark_spruce_log_slab[layer=2,type=bottom,waterlogged=true]
conquest:dark_spruce_log_slab[layer=2,type=bottom,waterlogged=false]
conquest:dark_spruce_log_slab[layer=3,type=top,waterlogged=true]
conquest:dark_spruce_log_slab[layer=3,type=top,waterlogged=false]
conquest:dark_spruce_log_slab[layer=3,type=bottom,waterlogged=true]
conquest:dark_spruce_log_slab[layer=3,type=bottom,waterlogged=false]
conquest:dark_spruce_log_slab[layer=4,type=top,waterlogged=true]
conquest:dark_spruce_log_slab[layer=4,type=top,waterlogged=false]
conquest:dark_spruce_log_slab[layer=4,type=bottom,waterlogged=true]
conquest:dark_spruce_log_slab[layer=4,type=bottom,waterlogged=false]
conquest:dark_spruce_log_small_branch[east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:dark_spruce_log_small_branch[east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:dark_spruce_log_small_branch[east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:dark_spruce_log_small_branch[east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:dark_spruce_log_small_branch[east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:dark_spruce_log_small_branch[east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:dark_spruce_log_small_branch[east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:dark_spruce_log_small_branch[east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:dark_spruce_log_small_branch[east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:dark_spruce_log_small_branch[east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:dark_spruce_log_small_branch[east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:dark_spruce_log_small_branch[east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:dark_spruce_log_small_branch[east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:dark_spruce_log_small_branch[east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:dark_spruce_log_small_branch[east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:dark_spruce_log_small_branch[east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:dark_spruce_log_small_branch[east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:dark_spruce_log_small_branch[east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:dark_spruce_log_small_branch[east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:dark_spruce_log_small_branch[east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:dark_spruce_log_small_branch[east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:dark_spruce_log_small_branch[east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:dark_spruce_log_small_branch[east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:dark_spruce_log_small_branch[east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:dark_spruce_log_small_branch[east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:dark_spruce_log_small_branch[east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:dark_spruce_log_small_branch[east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:dark_spruce_log_small_branch[east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:dark_spruce_log_small_branch[east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:dark_spruce_log_small_branch[east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:dark_spruce_log_small_branch[east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:dark_spruce_log_small_branch[east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:dark_spruce_log_small_branch[east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:dark_spruce_log_small_branch[east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:dark_spruce_log_small_branch[east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:dark_spruce_log_small_branch[east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:dark_spruce_log_small_branch[east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:dark_spruce_log_small_branch[east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:dark_spruce_log_small_branch[east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:dark_spruce_log_small_branch[east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:dark_spruce_log_small_branch[east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:dark_spruce_log_small_branch[east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:dark_spruce_log_small_branch[east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:dark_spruce_log_small_branch[east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:dark_spruce_log_small_branch[east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:dark_spruce_log_small_branch[east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:dark_spruce_log_small_branch[east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:dark_spruce_log_small_branch[east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:dark_spruce_log_small_branch[east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:dark_spruce_log_small_branch[east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:dark_spruce_log_small_branch[east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:dark_spruce_log_small_branch[east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:dark_spruce_log_small_branch[east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:dark_spruce_log_small_branch[east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:dark_spruce_log_small_branch[east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:dark_spruce_log_small_branch[east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:dark_spruce_log_small_branch[east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:dark_spruce_log_small_branch[east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:dark_spruce_log_small_branch[east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:dark_spruce_log_small_branch[east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:dark_spruce_log_small_branch[east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:dark_spruce_log_small_branch[east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:dark_spruce_log_small_branch[east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:dark_spruce_log_small_branch[east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:dark_spruce_log_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:dark_spruce_log_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:dark_spruce_log_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:dark_spruce_log_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:dark_spruce_log_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:dark_spruce_log_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:dark_spruce_log_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:dark_spruce_log_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:dark_spruce_log_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:dark_spruce_log_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:dark_spruce_log_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:dark_spruce_log_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:dark_spruce_log_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:dark_spruce_log_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:dark_spruce_log_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:dark_spruce_log_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:dark_spruce_log_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:dark_spruce_log_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:dark_spruce_log_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:dark_spruce_log_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:dark_spruce_log_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:dark_spruce_log_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:dark_spruce_log_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:dark_spruce_log_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:dark_spruce_log_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:dark_spruce_log_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:dark_spruce_log_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:dark_spruce_log_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:dark_spruce_log_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:dark_spruce_log_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:dark_spruce_log_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:dark_spruce_log_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:dark_spruce_log_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:dark_spruce_log_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:dark_spruce_log_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:dark_spruce_log_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:dark_spruce_log_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:dark_spruce_log_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:dark_spruce_log_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:dark_spruce_log_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:dark_spruce_log_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:dark_spruce_log_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:dark_spruce_log_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:dark_spruce_log_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:dark_spruce_log_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:dark_spruce_log_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:dark_spruce_log_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:dark_spruce_log_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:dark_spruce_log_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:dark_spruce_log_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:dark_spruce_log_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:dark_spruce_log_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:dark_spruce_log_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:dark_spruce_log_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:dark_spruce_log_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:dark_spruce_log_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:dark_spruce_log_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:dark_spruce_log_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:dark_spruce_log_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:dark_spruce_log_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:dark_spruce_log_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:dark_spruce_log_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:dark_spruce_log_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:dark_spruce_log_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:dark_spruce_log_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:dark_spruce_log_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:dark_spruce_log_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:dark_spruce_log_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:dark_spruce_log_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:dark_spruce_log_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:dark_spruce_log_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:dark_spruce_log_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:dark_spruce_log_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:dark_spruce_log_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:dark_spruce_log_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:dark_spruce_log_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:dark_spruce_log_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:dark_spruce_log_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:dark_spruce_log_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:dark_spruce_log_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:dark_spruce_log_stump[down=true,layer=1,waterlogged=true]
conquest:dark_spruce_log_stump[down=true,layer=1,waterlogged=false]
conquest:dark_spruce_log_stump[down=true,layer=2,waterlogged=true]
conquest:dark_spruce_log_stump[down=true,layer=2,waterlogged=false]
conquest:dark_spruce_log_stump[down=true,layer=3,waterlogged=true]
conquest:dark_spruce_log_stump[down=true,layer=3,waterlogged=false]
conquest:dark_spruce_log_stump[down=true,layer=4,waterlogged=true]
conquest:dark_spruce_log_stump[down=true,layer=4,waterlogged=false]
conquest:dark_spruce_log_stump[down=true,layer=5,waterlogged=true]
conquest:dark_spruce_log_stump[down=true,layer=5,waterlogged=false]
conquest:dark_spruce_log_stump[down=false,layer=1,waterlogged=true]
conquest:dark_spruce_log_stump[down=false,layer=1,waterlogged=false]
conquest:dark_spruce_log_stump[down=false,layer=2,waterlogged=true]
conquest:dark_spruce_log_stump[down=false,layer=2,waterlogged=false]
conquest:dark_spruce_log_stump[down=false,layer=3,waterlogged=true]
conquest:dark_spruce_log_stump[down=false,layer=3,waterlogged=false]
conquest:dark_spruce_log_stump[down=false,layer=4,waterlogged=true]
conquest:dark_spruce_log_stump[down=false,layer=4,waterlogged=false]
conquest:dark_spruce_log_stump[down=false,layer=5,waterlogged=true]
conquest:dark_spruce_log_stump[down=false,layer=5,waterlogged=false]
conquest:dark_spruce_log_vertical_corner[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:dark_spruce_log_vertical_corner[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:dark_spruce_log_vertical_corner[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:dark_spruce_log_vertical_corner[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:dark_spruce_log_vertical_corner[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:dark_spruce_log_vertical_corner[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:dark_spruce_log_vertical_corner[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:dark_spruce_log_vertical_corner[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:dark_spruce_log_vertical_corner[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:dark_spruce_log_vertical_corner[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:dark_spruce_log_vertical_corner[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:dark_spruce_log_vertical_corner[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:dark_spruce_log_vertical_corner[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:dark_spruce_log_vertical_corner[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:dark_spruce_log_vertical_corner[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:dark_spruce_log_vertical_corner[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:dark_spruce_log_vertical_corner[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:dark_spruce_log_vertical_corner[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:dark_spruce_log_vertical_corner[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:dark_spruce_log_vertical_corner[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:dark_spruce_log_vertical_corner[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:dark_spruce_log_vertical_corner[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:dark_spruce_log_vertical_corner[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:dark_spruce_log_vertical_corner[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:dark_spruce_log_vertical_corner[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:dark_spruce_log_vertical_corner[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:dark_spruce_log_vertical_corner[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:dark_spruce_log_vertical_corner[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:dark_spruce_log_vertical_corner[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:dark_spruce_log_vertical_corner[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:dark_spruce_log_vertical_corner[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:dark_spruce_log_vertical_corner[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:dark_spruce_log_vertical_corner[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:dark_spruce_log_vertical_corner[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:dark_spruce_log_vertical_corner[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:dark_spruce_log_vertical_corner[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:dark_spruce_log_vertical_corner[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:dark_spruce_log_vertical_corner[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:dark_spruce_log_vertical_corner[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:dark_spruce_log_vertical_corner[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:dark_spruce_log_vertical_corner[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:dark_spruce_log_vertical_corner[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:dark_spruce_log_vertical_corner[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:dark_spruce_log_vertical_corner[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:dark_spruce_log_vertical_corner[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:dark_spruce_log_vertical_corner[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:dark_spruce_log_vertical_corner[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:dark_spruce_log_vertical_corner[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:dark_spruce_log_vertical_corner[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:dark_spruce_log_vertical_corner[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:dark_spruce_log_vertical_corner[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:dark_spruce_log_vertical_corner[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:dark_spruce_log_vertical_corner[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:dark_spruce_log_vertical_corner[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:dark_spruce_log_vertical_corner[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:dark_spruce_log_vertical_corner[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:dark_spruce_log_vertical_corner[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:dark_spruce_log_vertical_corner[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:dark_spruce_log_vertical_corner[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:dark_spruce_log_vertical_corner[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:dark_spruce_log_vertical_corner[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:dark_spruce_log_vertical_corner[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:dark_spruce_log_vertical_corner[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:dark_spruce_log_vertical_corner[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:dark_spruce_log_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:dark_spruce_log_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:dark_spruce_log_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:dark_spruce_log_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:dark_spruce_log_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:dark_spruce_log_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:dark_spruce_log_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:dark_spruce_log_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:dark_spruce_log_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:dark_spruce_log_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:dark_spruce_log_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:dark_spruce_log_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:dark_spruce_log_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:dark_spruce_log_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:dark_spruce_log_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:dark_spruce_log_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:dark_spruce_log_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:dark_spruce_log_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:dark_spruce_log_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:dark_spruce_log_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:dark_spruce_log_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:dark_spruce_log_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:dark_spruce_log_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:dark_spruce_log_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:dark_spruce_log_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:dark_spruce_log_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:dark_spruce_log_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:dark_spruce_log_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:dark_spruce_log_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:dark_spruce_log_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:dark_spruce_log_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:dark_spruce_log_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:dark_spruce_log_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:dark_spruce_log_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:dark_spruce_log_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:dark_spruce_log_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:dark_spruce_log_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:dark_spruce_log_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:dark_spruce_log_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:dark_spruce_log_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:dark_spruce_log_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:dark_spruce_log_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:dark_spruce_log_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:dark_spruce_log_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:dark_spruce_log_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:dark_spruce_log_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:dark_spruce_log_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:dark_spruce_log_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:dark_spruce_log_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:dark_spruce_log_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:dark_spruce_log_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:dark_spruce_log_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:dark_spruce_log_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:dark_spruce_log_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:dark_spruce_log_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:dark_spruce_log_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:dark_spruce_log_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:dark_spruce_log_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:dark_spruce_log_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:dark_spruce_log_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:dark_spruce_log_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:dark_spruce_log_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:dark_spruce_log_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:dark_spruce_log_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:dark_spruce_log_vertical_quarter[down=true,extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:dark_spruce_log_vertical_quarter[down=true,extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:dark_spruce_log_vertical_quarter[down=true,extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:dark_spruce_log_vertical_quarter[down=true,extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:dark_spruce_log_vertical_quarter[down=true,extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:dark_spruce_log_vertical_quarter[down=true,extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:dark_spruce_log_vertical_quarter[down=true,extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:dark_spruce_log_vertical_quarter[down=true,extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:dark_spruce_log_vertical_quarter[down=true,extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:dark_spruce_log_vertical_quarter[down=true,extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:dark_spruce_log_vertical_quarter[down=true,extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:dark_spruce_log_vertical_quarter[down=true,extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:dark_spruce_log_vertical_quarter[down=true,extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:dark_spruce_log_vertical_quarter[down=true,extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:dark_spruce_log_vertical_quarter[down=true,extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:dark_spruce_log_vertical_quarter[down=true,extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:dark_spruce_log_vertical_quarter[down=true,extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:dark_spruce_log_vertical_quarter[down=true,extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:dark_spruce_log_vertical_quarter[down=true,extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:dark_spruce_log_vertical_quarter[down=true,extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:dark_spruce_log_vertical_quarter[down=true,extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:dark_spruce_log_vertical_quarter[down=true,extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:dark_spruce_log_vertical_quarter[down=true,extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:dark_spruce_log_vertical_quarter[down=true,extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:dark_spruce_log_vertical_quarter[down=true,extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:dark_spruce_log_vertical_quarter[down=true,extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:dark_spruce_log_vertical_quarter[down=true,extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:dark_spruce_log_vertical_quarter[down=true,extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:dark_spruce_log_vertical_quarter[down=true,extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:dark_spruce_log_vertical_quarter[down=true,extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:dark_spruce_log_vertical_quarter[down=true,extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:dark_spruce_log_vertical_quarter[down=true,extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:dark_spruce_log_vertical_quarter[down=true,extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:dark_spruce_log_vertical_quarter[down=true,extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:dark_spruce_log_vertical_quarter[down=true,extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:dark_spruce_log_vertical_quarter[down=true,extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:dark_spruce_log_vertical_quarter[down=true,extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:dark_spruce_log_vertical_quarter[down=true,extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:dark_spruce_log_vertical_quarter[down=true,extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:dark_spruce_log_vertical_quarter[down=true,extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:dark_spruce_log_vertical_quarter[down=true,extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:dark_spruce_log_vertical_quarter[down=true,extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:dark_spruce_log_vertical_quarter[down=true,extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:dark_spruce_log_vertical_quarter[down=true,extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:dark_spruce_log_vertical_quarter[down=true,extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:dark_spruce_log_vertical_quarter[down=true,extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:dark_spruce_log_vertical_quarter[down=true,extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:dark_spruce_log_vertical_quarter[down=true,extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:dark_spruce_log_vertical_quarter[down=true,extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:dark_spruce_log_vertical_quarter[down=true,extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:dark_spruce_log_vertical_quarter[down=true,extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:dark_spruce_log_vertical_quarter[down=true,extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:dark_spruce_log_vertical_quarter[down=true,extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:dark_spruce_log_vertical_quarter[down=true,extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:dark_spruce_log_vertical_quarter[down=true,extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:dark_spruce_log_vertical_quarter[down=true,extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:dark_spruce_log_vertical_quarter[down=true,extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:dark_spruce_log_vertical_quarter[down=true,extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:dark_spruce_log_vertical_quarter[down=true,extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:dark_spruce_log_vertical_quarter[down=true,extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:dark_spruce_log_vertical_quarter[down=true,extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:dark_spruce_log_vertical_quarter[down=true,extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:dark_spruce_log_vertical_quarter[down=true,extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:dark_spruce_log_vertical_quarter[down=true,extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:dark_spruce_log_vertical_quarter[down=false,extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:dark_spruce_log_vertical_quarter[down=false,extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:dark_spruce_log_vertical_quarter[down=false,extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:dark_spruce_log_vertical_quarter[down=false,extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:dark_spruce_log_vertical_quarter[down=false,extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:dark_spruce_log_vertical_quarter[down=false,extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:dark_spruce_log_vertical_quarter[down=false,extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:dark_spruce_log_vertical_quarter[down=false,extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:dark_spruce_log_vertical_quarter[down=false,extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:dark_spruce_log_vertical_quarter[down=false,extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:dark_spruce_log_vertical_quarter[down=false,extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:dark_spruce_log_vertical_quarter[down=false,extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:dark_spruce_log_vertical_quarter[down=false,extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:dark_spruce_log_vertical_quarter[down=false,extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:dark_spruce_log_vertical_quarter[down=false,extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:dark_spruce_log_vertical_quarter[down=false,extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:dark_spruce_log_vertical_quarter[down=false,extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:dark_spruce_log_vertical_quarter[down=false,extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:dark_spruce_log_vertical_quarter[down=false,extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:dark_spruce_log_vertical_quarter[down=false,extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:dark_spruce_log_vertical_quarter[down=false,extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:dark_spruce_log_vertical_quarter[down=false,extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:dark_spruce_log_vertical_quarter[down=false,extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:dark_spruce_log_vertical_quarter[down=false,extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:dark_spruce_log_vertical_quarter[down=false,extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:dark_spruce_log_vertical_quarter[down=false,extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:dark_spruce_log_vertical_quarter[down=false,extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:dark_spruce_log_vertical_quarter[down=false,extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:dark_spruce_log_vertical_quarter[down=false,extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:dark_spruce_log_vertical_quarter[down=false,extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:dark_spruce_log_vertical_quarter[down=false,extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:dark_spruce_log_vertical_quarter[down=false,extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:dark_spruce_log_vertical_quarter[down=false,extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:dark_spruce_log_vertical_quarter[down=false,extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:dark_spruce_log_vertical_quarter[down=false,extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:dark_spruce_log_vertical_quarter[down=false,extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:dark_spruce_log_vertical_quarter[down=false,extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:dark_spruce_log_vertical_quarter[down=false,extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:dark_spruce_log_vertical_quarter[down=false,extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:dark_spruce_log_vertical_quarter[down=false,extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:dark_spruce_log_vertical_quarter[down=false,extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:dark_spruce_log_vertical_quarter[down=false,extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:dark_spruce_log_vertical_quarter[down=false,extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:dark_spruce_log_vertical_quarter[down=false,extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:dark_spruce_log_vertical_quarter[down=false,extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:dark_spruce_log_vertical_quarter[down=false,extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:dark_spruce_log_vertical_quarter[down=false,extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:dark_spruce_log_vertical_quarter[down=false,extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:dark_spruce_log_vertical_quarter[down=false,extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:dark_spruce_log_vertical_quarter[down=false,extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:dark_spruce_log_vertical_quarter[down=false,extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:dark_spruce_log_vertical_quarter[down=false,extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:dark_spruce_log_vertical_quarter[down=false,extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:dark_spruce_log_vertical_quarter[down=false,extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:dark_spruce_log_vertical_quarter[down=false,extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:dark_spruce_log_vertical_quarter[down=false,extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:dark_spruce_log_vertical_quarter[down=false,extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:dark_spruce_log_vertical_quarter[down=false,extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:dark_spruce_log_vertical_quarter[down=false,extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:dark_spruce_log_vertical_quarter[down=false,extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:dark_spruce_log_vertical_quarter[down=false,extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:dark_spruce_log_vertical_quarter[down=false,extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:dark_spruce_log_vertical_quarter[down=false,extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:dark_spruce_log_vertical_quarter[down=false,extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:dark_spruce_log_vertical_slab[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:dark_spruce_log_vertical_slab[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:dark_spruce_log_vertical_slab[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:dark_spruce_log_vertical_slab[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:dark_spruce_log_vertical_slab[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:dark_spruce_log_vertical_slab[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:dark_spruce_log_vertical_slab[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:dark_spruce_log_vertical_slab[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:dark_spruce_log_vertical_slab[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:dark_spruce_log_vertical_slab[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:dark_spruce_log_vertical_slab[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:dark_spruce_log_vertical_slab[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:dark_spruce_log_vertical_slab[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:dark_spruce_log_vertical_slab[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:dark_spruce_log_vertical_slab[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:dark_spruce_log_vertical_slab[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:dark_spruce_log_vertical_slab[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:dark_spruce_log_vertical_slab[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:dark_spruce_log_vertical_slab[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:dark_spruce_log_vertical_slab[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:dark_spruce_log_vertical_slab[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:dark_spruce_log_vertical_slab[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:dark_spruce_log_vertical_slab[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:dark_spruce_log_vertical_slab[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:dark_spruce_log_vertical_slab[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:dark_spruce_log_vertical_slab[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:dark_spruce_log_vertical_slab[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:dark_spruce_log_vertical_slab[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:dark_spruce_log_vertical_slab[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:dark_spruce_log_vertical_slab[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:dark_spruce_log_vertical_slab[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:dark_spruce_log_vertical_slab[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:dark_spruce_log_vertical_slab[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:dark_spruce_log_vertical_slab[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:dark_spruce_log_vertical_slab[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:dark_spruce_log_vertical_slab[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:dark_spruce_log_vertical_slab[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:dark_spruce_log_vertical_slab[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:dark_spruce_log_vertical_slab[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:dark_spruce_log_vertical_slab[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:dark_spruce_log_vertical_slab[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:dark_spruce_log_vertical_slab[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:dark_spruce_log_vertical_slab[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:dark_spruce_log_vertical_slab[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:dark_spruce_log_vertical_slab[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:dark_spruce_log_vertical_slab[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:dark_spruce_log_vertical_slab[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:dark_spruce_log_vertical_slab[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:dark_spruce_log_vertical_slab[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:dark_spruce_log_vertical_slab[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:dark_spruce_log_vertical_slab[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:dark_spruce_log_vertical_slab[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:dark_spruce_log_vertical_slab[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:dark_spruce_log_vertical_slab[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:dark_spruce_log_vertical_slab[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:dark_spruce_log_vertical_slab[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:dark_spruce_log_vertical_slab[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:dark_spruce_log_vertical_slab[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:dark_spruce_log_vertical_slab[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:dark_spruce_log_vertical_slab[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:dark_spruce_log_vertical_slab[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:dark_spruce_log_vertical_slab[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:dark_spruce_log_vertical_slab[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:dark_spruce_log_vertical_slab[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:dark_spruce_needles[distance=1,persistent=true,waterlogged=true]
conquest:dark_spruce_needles[distance=1,persistent=true,waterlogged=false]
conquest:dark_spruce_needles[distance=1,persistent=false,waterlogged=true]
conquest:dark_spruce_needles[distance=1,persistent=false,waterlogged=false]
conquest:dark_spruce_needles[distance=2,persistent=true,waterlogged=true]
conquest:dark_spruce_needles[distance=2,persistent=true,waterlogged=false]
conquest:dark_spruce_needles[distance=2,persistent=false,waterlogged=true]
conquest:dark_spruce_needles[distance=2,persistent=false,waterlogged=false]
conquest:dark_spruce_needles[distance=3,persistent=true,waterlogged=true]
conquest:dark_spruce_needles[distance=3,persistent=true,waterlogged=false]
conquest:dark_spruce_needles[distance=3,persistent=false,waterlogged=true]
conquest:dark_spruce_needles[distance=3,persistent=false,waterlogged=false]
conquest:dark_spruce_needles[distance=4,persistent=true,waterlogged=true]
conquest:dark_spruce_needles[distance=4,persistent=true,waterlogged=false]
conquest:dark_spruce_needles[distance=4,persistent=false,waterlogged=true]
conquest:dark_spruce_needles[distance=4,persistent=false,waterlogged=false]
conquest:dark_spruce_needles[distance=5,persistent=true,waterlogged=true]
conquest:dark_spruce_needles[distance=5,persistent=true,waterlogged=false]
conquest:dark_spruce_needles[distance=5,persistent=false,waterlogged=true]
conquest:dark_spruce_needles[distance=5,persistent=false,waterlogged=false]
conquest:dark_spruce_needles[distance=6,persistent=true,waterlogged=true]
conquest:dark_spruce_needles[distance=6,persistent=true,waterlogged=false]
conquest:dark_spruce_needles[distance=6,persistent=false,waterlogged=true]
conquest:dark_spruce_needles[distance=6,persistent=false,waterlogged=false]
conquest:dark_spruce_needles[distance=7,persistent=true,waterlogged=true]
conquest:dark_spruce_needles[distance=7,persistent=true,waterlogged=false]
conquest:dark_spruce_needles[distance=7,persistent=false,waterlogged=true]
conquest:dark_spruce_needles[distance=7,persistent=false,waterlogged=false]
conquest:dark_spruce_plank_step_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:dark_spruce_plank_step_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:dark_spruce_plank_step_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:dark_spruce_plank_step_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:dark_spruce_plank_step_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:dark_spruce_plank_step_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:dark_spruce_plank_step_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:dark_spruce_plank_step_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:dark_spruce_plank_step_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:dark_spruce_plank_step_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:dark_spruce_plank_step_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:dark_spruce_plank_step_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:dark_spruce_plank_step_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:dark_spruce_plank_step_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:dark_spruce_plank_step_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:dark_spruce_plank_step_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:dark_spruce_plank_step_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:dark_spruce_plank_step_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:dark_spruce_plank_step_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:dark_spruce_plank_step_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:dark_spruce_plank_step_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:dark_spruce_plank_step_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:dark_spruce_plank_step_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:dark_spruce_plank_step_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:dark_spruce_plank_step_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:dark_spruce_plank_step_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:dark_spruce_plank_step_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:dark_spruce_plank_step_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:dark_spruce_plank_step_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:dark_spruce_plank_step_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:dark_spruce_plank_step_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:dark_spruce_plank_step_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:dark_spruce_plank_step_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:dark_spruce_plank_step_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:dark_spruce_plank_step_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:dark_spruce_plank_step_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:dark_spruce_plank_step_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:dark_spruce_plank_step_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:dark_spruce_plank_step_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:dark_spruce_plank_step_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:dark_spruce_plank_step_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:dark_spruce_plank_step_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:dark_spruce_plank_step_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:dark_spruce_plank_step_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:dark_spruce_plank_step_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:dark_spruce_plank_step_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:dark_spruce_plank_step_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:dark_spruce_plank_step_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:dark_spruce_plank_step_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:dark_spruce_plank_step_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:dark_spruce_plank_step_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:dark_spruce_plank_step_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:dark_spruce_plank_step_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:dark_spruce_plank_step_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:dark_spruce_plank_step_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:dark_spruce_plank_step_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:dark_spruce_plank_step_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:dark_spruce_plank_step_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:dark_spruce_plank_step_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:dark_spruce_plank_step_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:dark_spruce_plank_step_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:dark_spruce_plank_step_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:dark_spruce_plank_step_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:dark_spruce_plank_step_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:dark_spruce_plank_step_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:dark_spruce_plank_step_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:dark_spruce_plank_step_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:dark_spruce_plank_step_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:dark_spruce_plank_step_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:dark_spruce_plank_step_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:dark_spruce_plank_step_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:dark_spruce_plank_step_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:dark_spruce_plank_step_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:dark_spruce_plank_step_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:dark_spruce_plank_step_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:dark_spruce_plank_step_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:dark_spruce_plank_step_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:dark_spruce_plank_step_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:dark_spruce_plank_step_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:dark_spruce_plank_step_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:dark_tuff
conquest:dark_tuff_corner_slab[facing=north,type=top,waterlogged=true]
conquest:dark_tuff_corner_slab[facing=north,type=top,waterlogged=false]
conquest:dark_tuff_corner_slab[facing=north,type=bottom,waterlogged=true]
conquest:dark_tuff_corner_slab[facing=north,type=bottom,waterlogged=false]
conquest:dark_tuff_corner_slab[facing=south,type=top,waterlogged=true]
conquest:dark_tuff_corner_slab[facing=south,type=top,waterlogged=false]
conquest:dark_tuff_corner_slab[facing=south,type=bottom,waterlogged=true]
conquest:dark_tuff_corner_slab[facing=south,type=bottom,waterlogged=false]
conquest:dark_tuff_corner_slab[facing=west,type=top,waterlogged=true]
conquest:dark_tuff_corner_slab[facing=west,type=top,waterlogged=false]
conquest:dark_tuff_corner_slab[facing=west,type=bottom,waterlogged=true]
conquest:dark_tuff_corner_slab[facing=west,type=bottom,waterlogged=false]
conquest:dark_tuff_corner_slab[facing=east,type=top,waterlogged=true]
conquest:dark_tuff_corner_slab[facing=east,type=top,waterlogged=false]
conquest:dark_tuff_corner_slab[facing=east,type=bottom,waterlogged=true]
conquest:dark_tuff_corner_slab[facing=east,type=bottom,waterlogged=false]
conquest:dark_tuff_eighth_slab[facing=north,type=top,waterlogged=true]
conquest:dark_tuff_eighth_slab[facing=north,type=top,waterlogged=false]
conquest:dark_tuff_eighth_slab[facing=north,type=bottom,waterlogged=true]
conquest:dark_tuff_eighth_slab[facing=north,type=bottom,waterlogged=false]
conquest:dark_tuff_eighth_slab[facing=south,type=top,waterlogged=true]
conquest:dark_tuff_eighth_slab[facing=south,type=top,waterlogged=false]
conquest:dark_tuff_eighth_slab[facing=south,type=bottom,waterlogged=true]
conquest:dark_tuff_eighth_slab[facing=south,type=bottom,waterlogged=false]
conquest:dark_tuff_eighth_slab[facing=west,type=top,waterlogged=true]
conquest:dark_tuff_eighth_slab[facing=west,type=top,waterlogged=false]
conquest:dark_tuff_eighth_slab[facing=west,type=bottom,waterlogged=true]
conquest:dark_tuff_eighth_slab[facing=west,type=bottom,waterlogged=false]
conquest:dark_tuff_eighth_slab[facing=east,type=top,waterlogged=true]
conquest:dark_tuff_eighth_slab[facing=east,type=top,waterlogged=false]
conquest:dark_tuff_eighth_slab[facing=east,type=bottom,waterlogged=true]
conquest:dark_tuff_eighth_slab[facing=east,type=bottom,waterlogged=false]
conquest:dark_tuff_quarter_slab[facing=north,layer=1,type=top,waterlogged=true]
conquest:dark_tuff_quarter_slab[facing=north,layer=1,type=top,waterlogged=false]
conquest:dark_tuff_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=true]
conquest:dark_tuff_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=false]
conquest:dark_tuff_quarter_slab[facing=north,layer=2,type=top,waterlogged=true]
conquest:dark_tuff_quarter_slab[facing=north,layer=2,type=top,waterlogged=false]
conquest:dark_tuff_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=true]
conquest:dark_tuff_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=false]
conquest:dark_tuff_quarter_slab[facing=north,layer=3,type=top,waterlogged=true]
conquest:dark_tuff_quarter_slab[facing=north,layer=3,type=top,waterlogged=false]
conquest:dark_tuff_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=true]
conquest:dark_tuff_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=false]
conquest:dark_tuff_quarter_slab[facing=south,layer=1,type=top,waterlogged=true]
conquest:dark_tuff_quarter_slab[facing=south,layer=1,type=top,waterlogged=false]
conquest:dark_tuff_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=true]
conquest:dark_tuff_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=false]
conquest:dark_tuff_quarter_slab[facing=south,layer=2,type=top,waterlogged=true]
conquest:dark_tuff_quarter_slab[facing=south,layer=2,type=top,waterlogged=false]
conquest:dark_tuff_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=true]
conquest:dark_tuff_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=false]
conquest:dark_tuff_quarter_slab[facing=south,layer=3,type=top,waterlogged=true]
conquest:dark_tuff_quarter_slab[facing=south,layer=3,type=top,waterlogged=false]
conquest:dark_tuff_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=true]
conquest:dark_tuff_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=false]
conquest:dark_tuff_quarter_slab[facing=west,layer=1,type=top,waterlogged=true]
conquest:dark_tuff_quarter_slab[facing=west,layer=1,type=top,waterlogged=false]
conquest:dark_tuff_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=true]
conquest:dark_tuff_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=false]
conquest:dark_tuff_quarter_slab[facing=west,layer=2,type=top,waterlogged=true]
conquest:dark_tuff_quarter_slab[facing=west,layer=2,type=top,waterlogged=false]
conquest:dark_tuff_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=true]
conquest:dark_tuff_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=false]
conquest:dark_tuff_quarter_slab[facing=west,layer=3,type=top,waterlogged=true]
conquest:dark_tuff_quarter_slab[facing=west,layer=3,type=top,waterlogged=false]
conquest:dark_tuff_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=true]
conquest:dark_tuff_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=false]
conquest:dark_tuff_quarter_slab[facing=east,layer=1,type=top,waterlogged=true]
conquest:dark_tuff_quarter_slab[facing=east,layer=1,type=top,waterlogged=false]
conquest:dark_tuff_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=true]
conquest:dark_tuff_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=false]
conquest:dark_tuff_quarter_slab[facing=east,layer=2,type=top,waterlogged=true]
conquest:dark_tuff_quarter_slab[facing=east,layer=2,type=top,waterlogged=false]
conquest:dark_tuff_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=true]
conquest:dark_tuff_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=false]
conquest:dark_tuff_quarter_slab[facing=east,layer=3,type=top,waterlogged=true]
conquest:dark_tuff_quarter_slab[facing=east,layer=3,type=top,waterlogged=false]
conquest:dark_tuff_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=true]
conquest:dark_tuff_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=false]
conquest:dark_tuff_rocks[east=true,layers=1,north=true,south=true,waterlogged=true,west=true]
conquest:dark_tuff_rocks[east=true,layers=1,north=true,south=true,waterlogged=true,west=false]
conquest:dark_tuff_rocks[east=true,layers=1,north=true,south=true,waterlogged=false,west=true]
conquest:dark_tuff_rocks[east=true,layers=1,north=true,south=true,waterlogged=false,west=false]
conquest:dark_tuff_rocks[east=true,layers=1,north=true,south=false,waterlogged=true,west=true]
conquest:dark_tuff_rocks[east=true,layers=1,north=true,south=false,waterlogged=true,west=false]
conquest:dark_tuff_rocks[east=true,layers=1,north=true,south=false,waterlogged=false,west=true]
conquest:dark_tuff_rocks[east=true,layers=1,north=true,south=false,waterlogged=false,west=false]
conquest:dark_tuff_rocks[east=true,layers=1,north=false,south=true,waterlogged=true,west=true]
conquest:dark_tuff_rocks[east=true,layers=1,north=false,south=true,waterlogged=true,west=false]
conquest:dark_tuff_rocks[east=true,layers=1,north=false,south=true,waterlogged=false,west=true]
conquest:dark_tuff_rocks[east=true,layers=1,north=false,south=true,waterlogged=false,west=false]
conquest:dark_tuff_rocks[east=true,layers=1,north=false,south=false,waterlogged=true,west=true]
conquest:dark_tuff_rocks[east=true,layers=1,north=false,south=false,waterlogged=true,west=false]
conquest:dark_tuff_rocks[east=true,layers=1,north=false,south=false,waterlogged=false,west=true]
conquest:dark_tuff_rocks[east=true,layers=1,north=false,south=false,waterlogged=false,west=false]
conquest:dark_tuff_rocks[east=true,layers=2,north=true,south=true,waterlogged=true,west=true]
conquest:dark_tuff_rocks[east=true,layers=2,north=true,south=true,waterlogged=true,west=false]
conquest:dark_tuff_rocks[east=true,layers=2,north=true,south=true,waterlogged=false,west=true]
conquest:dark_tuff_rocks[east=true,layers=2,north=true,south=true,waterlogged=false,west=false]
conquest:dark_tuff_rocks[east=true,layers=2,north=true,south=false,waterlogged=true,west=true]
conquest:dark_tuff_rocks[east=true,layers=2,north=true,south=false,waterlogged=true,west=false]
conquest:dark_tuff_rocks[east=true,layers=2,north=true,south=false,waterlogged=false,west=true]
conquest:dark_tuff_rocks[east=true,layers=2,north=true,south=false,waterlogged=false,west=false]
conquest:dark_tuff_rocks[east=true,layers=2,north=false,south=true,waterlogged=true,west=true]
conquest:dark_tuff_rocks[east=true,layers=2,north=false,south=true,waterlogged=true,west=false]
conquest:dark_tuff_rocks[east=true,layers=2,north=false,south=true,waterlogged=false,west=true]
conquest:dark_tuff_rocks[east=true,layers=2,north=false,south=true,waterlogged=false,west=false]
conquest:dark_tuff_rocks[east=true,layers=2,north=false,south=false,waterlogged=true,west=true]
conquest:dark_tuff_rocks[east=true,layers=2,north=false,south=false,waterlogged=true,west=false]
conquest:dark_tuff_rocks[east=true,layers=2,north=false,south=false,waterlogged=false,west=true]
conquest:dark_tuff_rocks[east=true,layers=2,north=false,south=false,waterlogged=false,west=false]
conquest:dark_tuff_rocks[east=true,layers=3,north=true,south=true,waterlogged=true,west=true]
conquest:dark_tuff_rocks[east=true,layers=3,north=true,south=true,waterlogged=true,west=false]
conquest:dark_tuff_rocks[east=true,layers=3,north=true,south=true,waterlogged=false,west=true]
conquest:dark_tuff_rocks[east=true,layers=3,north=true,south=true,waterlogged=false,west=false]
conquest:dark_tuff_rocks[east=true,layers=3,north=true,south=false,waterlogged=true,west=true]
conquest:dark_tuff_rocks[east=true,layers=3,north=true,south=false,waterlogged=true,west=false]
conquest:dark_tuff_rocks[east=true,layers=3,north=true,south=false,waterlogged=false,west=true]
conquest:dark_tuff_rocks[east=true,layers=3,north=true,south=false,waterlogged=false,west=false]
conquest:dark_tuff_rocks[east=true,layers=3,north=false,south=true,waterlogged=true,west=true]
conquest:dark_tuff_rocks[east=true,layers=3,north=false,south=true,waterlogged=true,west=false]
conquest:dark_tuff_rocks[east=true,layers=3,north=false,south=true,waterlogged=false,west=true]
conquest:dark_tuff_rocks[east=true,layers=3,north=false,south=true,waterlogged=false,west=false]
conquest:dark_tuff_rocks[east=true,layers=3,north=false,south=false,waterlogged=true,west=true]
conquest:dark_tuff_rocks[east=true,layers=3,north=false,south=false,waterlogged=true,west=false]
conquest:dark_tuff_rocks[east=true,layers=3,north=false,south=false,waterlogged=false,west=true]
conquest:dark_tuff_rocks[east=true,layers=3,north=false,south=false,waterlogged=false,west=false]
conquest:dark_tuff_rocks[east=true,layers=4,north=true,south=true,waterlogged=true,west=true]
conquest:dark_tuff_rocks[east=true,layers=4,north=true,south=true,waterlogged=true,west=false]
conquest:dark_tuff_rocks[east=true,layers=4,north=true,south=true,waterlogged=false,west=true]
conquest:dark_tuff_rocks[east=true,layers=4,north=true,south=true,waterlogged=false,west=false]
conquest:dark_tuff_rocks[east=true,layers=4,north=true,south=false,waterlogged=true,west=true]
conquest:dark_tuff_rocks[east=true,layers=4,north=true,south=false,waterlogged=true,west=false]
conquest:dark_tuff_rocks[east=true,layers=4,north=true,south=false,waterlogged=false,west=true]
conquest:dark_tuff_rocks[east=true,layers=4,north=true,south=false,waterlogged=false,west=false]
conquest:dark_tuff_rocks[east=true,layers=4,north=false,south=true,waterlogged=true,west=true]
conquest:dark_tuff_rocks[east=true,layers=4,north=false,south=true,waterlogged=true,west=false]
conquest:dark_tuff_rocks[east=true,layers=4,north=false,south=true,waterlogged=false,west=true]
conquest:dark_tuff_rocks[east=true,layers=4,north=false,south=true,waterlogged=false,west=false]
conquest:dark_tuff_rocks[east=true,layers=4,north=false,south=false,waterlogged=true,west=true]
conquest:dark_tuff_rocks[east=true,layers=4,north=false,south=false,waterlogged=true,west=false]
conquest:dark_tuff_rocks[east=true,layers=4,north=false,south=false,waterlogged=false,west=true]
conquest:dark_tuff_rocks[east=true,layers=4,north=false,south=false,waterlogged=false,west=false]
conquest:dark_tuff_rocks[east=true,layers=5,north=true,south=true,waterlogged=true,west=true]
conquest:dark_tuff_rocks[east=true,layers=5,north=true,south=true,waterlogged=true,west=false]
conquest:dark_tuff_rocks[east=true,layers=5,north=true,south=true,waterlogged=false,west=true]
conquest:dark_tuff_rocks[east=true,layers=5,north=true,south=true,waterlogged=false,west=false]
conquest:dark_tuff_rocks[east=true,layers=5,north=true,south=false,waterlogged=true,west=true]
conquest:dark_tuff_rocks[east=true,layers=5,north=true,south=false,waterlogged=true,west=false]
conquest:dark_tuff_rocks[east=true,layers=5,north=true,south=false,waterlogged=false,west=true]
conquest:dark_tuff_rocks[east=true,layers=5,north=true,south=false,waterlogged=false,west=false]
conquest:dark_tuff_rocks[east=true,layers=5,north=false,south=true,waterlogged=true,west=true]
conquest:dark_tuff_rocks[east=true,layers=5,north=false,south=true,waterlogged=true,west=false]
conquest:dark_tuff_rocks[east=true,layers=5,north=false,south=true,waterlogged=false,west=true]
conquest:dark_tuff_rocks[east=true,layers=5,north=false,south=true,waterlogged=false,west=false]
conquest:dark_tuff_rocks[east=true,layers=5,north=false,south=false,waterlogged=true,west=true]
conquest:dark_tuff_rocks[east=true,layers=5,north=false,south=false,waterlogged=true,west=false]
conquest:dark_tuff_rocks[east=true,layers=5,north=false,south=false,waterlogged=false,west=true]
conquest:dark_tuff_rocks[east=true,layers=5,north=false,south=false,waterlogged=false,west=false]
conquest:dark_tuff_rocks[east=true,layers=6,north=true,south=true,waterlogged=true,west=true]
conquest:dark_tuff_rocks[east=true,layers=6,north=true,south=true,waterlogged=true,west=false]
conquest:dark_tuff_rocks[east=true,layers=6,north=true,south=true,waterlogged=false,west=true]
conquest:dark_tuff_rocks[east=true,layers=6,north=true,south=true,waterlogged=false,west=false]
conquest:dark_tuff_rocks[east=true,layers=6,north=true,south=false,waterlogged=true,west=true]
conquest:dark_tuff_rocks[east=true,layers=6,north=true,south=false,waterlogged=true,west=false]
conquest:dark_tuff_rocks[east=true,layers=6,north=true,south=false,waterlogged=false,west=true]
conquest:dark_tuff_rocks[east=true,layers=6,north=true,south=false,waterlogged=false,west=false]
conquest:dark_tuff_rocks[east=true,layers=6,north=false,south=true,waterlogged=true,west=true]
conquest:dark_tuff_rocks[east=true,layers=6,north=false,south=true,waterlogged=true,west=false]
conquest:dark_tuff_rocks[east=true,layers=6,north=false,south=true,waterlogged=false,west=true]
conquest:dark_tuff_rocks[east=true,layers=6,north=false,south=true,waterlogged=false,west=false]
conquest:dark_tuff_rocks[east=true,layers=6,north=false,south=false,waterlogged=true,west=true]
conquest:dark_tuff_rocks[east=true,layers=6,north=false,south=false,waterlogged=true,west=false]
conquest:dark_tuff_rocks[east=true,layers=6,north=false,south=false,waterlogged=false,west=true]
conquest:dark_tuff_rocks[east=true,layers=6,north=false,south=false,waterlogged=false,west=false]
conquest:dark_tuff_rocks[east=true,layers=7,north=true,south=true,waterlogged=true,west=true]
conquest:dark_tuff_rocks[east=true,layers=7,north=true,south=true,waterlogged=true,west=false]
conquest:dark_tuff_rocks[east=true,layers=7,north=true,south=true,waterlogged=false,west=true]
conquest:dark_tuff_rocks[east=true,layers=7,north=true,south=true,waterlogged=false,west=false]
conquest:dark_tuff_rocks[east=true,layers=7,north=true,south=false,waterlogged=true,west=true]
conquest:dark_tuff_rocks[east=true,layers=7,north=true,south=false,waterlogged=true,west=false]
conquest:dark_tuff_rocks[east=true,layers=7,north=true,south=false,waterlogged=false,west=true]
conquest:dark_tuff_rocks[east=true,layers=7,north=true,south=false,waterlogged=false,west=false]
conquest:dark_tuff_rocks[east=true,layers=7,north=false,south=true,waterlogged=true,west=true]
conquest:dark_tuff_rocks[east=true,layers=7,north=false,south=true,waterlogged=true,west=false]
conquest:dark_tuff_rocks[east=true,layers=7,north=false,south=true,waterlogged=false,west=true]
conquest:dark_tuff_rocks[east=true,layers=7,north=false,south=true,waterlogged=false,west=false]
conquest:dark_tuff_rocks[east=true,layers=7,north=false,south=false,waterlogged=true,west=true]
conquest:dark_tuff_rocks[east=true,layers=7,north=false,south=false,waterlogged=true,west=false]
conquest:dark_tuff_rocks[east=true,layers=7,north=false,south=false,waterlogged=false,west=true]
conquest:dark_tuff_rocks[east=true,layers=7,north=false,south=false,waterlogged=false,west=false]
conquest:dark_tuff_rocks[east=true,layers=8,north=true,south=true,waterlogged=true,west=true]
conquest:dark_tuff_rocks[east=true,layers=8,north=true,south=true,waterlogged=true,west=false]
conquest:dark_tuff_rocks[east=true,layers=8,north=true,south=true,waterlogged=false,west=true]
conquest:dark_tuff_rocks[east=true,layers=8,north=true,south=true,waterlogged=false,west=false]
conquest:dark_tuff_rocks[east=true,layers=8,north=true,south=false,waterlogged=true,west=true]
conquest:dark_tuff_rocks[east=true,layers=8,north=true,south=false,waterlogged=true,west=false]
conquest:dark_tuff_rocks[east=true,layers=8,north=true,south=false,waterlogged=false,west=true]
conquest:dark_tuff_rocks[east=true,layers=8,north=true,south=false,waterlogged=false,west=false]
conquest:dark_tuff_rocks[east=true,layers=8,north=false,south=true,waterlogged=true,west=true]
conquest:dark_tuff_rocks[east=true,layers=8,north=false,south=true,waterlogged=true,west=false]
conquest:dark_tuff_rocks[east=true,layers=8,north=false,south=true,waterlogged=false,west=true]
conquest:dark_tuff_rocks[east=true,layers=8,north=false,south=true,waterlogged=false,west=false]
conquest:dark_tuff_rocks[east=true,layers=8,north=false,south=false,waterlogged=true,west=true]
conquest:dark_tuff_rocks[east=true,layers=8,north=false,south=false,waterlogged=true,west=false]
conquest:dark_tuff_rocks[east=true,layers=8,north=false,south=false,waterlogged=false,west=true]
conquest:dark_tuff_rocks[east=true,layers=8,north=false,south=false,waterlogged=false,west=false]
conquest:dark_tuff_rocks[east=false,layers=1,north=true,south=true,waterlogged=true,west=true]
conquest:dark_tuff_rocks[east=false,layers=1,north=true,south=true,waterlogged=true,west=false]
conquest:dark_tuff_rocks[east=false,layers=1,north=true,south=true,waterlogged=false,west=true]
conquest:dark_tuff_rocks[east=false,layers=1,north=true,south=true,waterlogged=false,west=false]
conquest:dark_tuff_rocks[east=false,layers=1,north=true,south=false,waterlogged=true,west=true]
conquest:dark_tuff_rocks[east=false,layers=1,north=true,south=false,waterlogged=true,west=false]
conquest:dark_tuff_rocks[east=false,layers=1,north=true,south=false,waterlogged=false,west=true]
conquest:dark_tuff_rocks[east=false,layers=1,north=true,south=false,waterlogged=false,west=false]
conquest:dark_tuff_rocks[east=false,layers=1,north=false,south=true,waterlogged=true,west=true]
conquest:dark_tuff_rocks[east=false,layers=1,north=false,south=true,waterlogged=true,west=false]
conquest:dark_tuff_rocks[east=false,layers=1,north=false,south=true,waterlogged=false,west=true]
conquest:dark_tuff_rocks[east=false,layers=1,north=false,south=true,waterlogged=false,west=false]
conquest:dark_tuff_rocks[east=false,layers=1,north=false,south=false,waterlogged=true,west=true]
conquest:dark_tuff_rocks[east=false,layers=1,north=false,south=false,waterlogged=true,west=false]
conquest:dark_tuff_rocks[east=false,layers=1,north=false,south=false,waterlogged=false,west=true]
conquest:dark_tuff_rocks[east=false,layers=1,north=false,south=false,waterlogged=false,west=false]
conquest:dark_tuff_rocks[east=false,layers=2,north=true,south=true,waterlogged=true,west=true]
conquest:dark_tuff_rocks[east=false,layers=2,north=true,south=true,waterlogged=true,west=false]
conquest:dark_tuff_rocks[east=false,layers=2,north=true,south=true,waterlogged=false,west=true]
conquest:dark_tuff_rocks[east=false,layers=2,north=true,south=true,waterlogged=false,west=false]
conquest:dark_tuff_rocks[east=false,layers=2,north=true,south=false,waterlogged=true,west=true]
conquest:dark_tuff_rocks[east=false,layers=2,north=true,south=false,waterlogged=true,west=false]
conquest:dark_tuff_rocks[east=false,layers=2,north=true,south=false,waterlogged=false,west=true]
conquest:dark_tuff_rocks[east=false,layers=2,north=true,south=false,waterlogged=false,west=false]
conquest:dark_tuff_rocks[east=false,layers=2,north=false,south=true,waterlogged=true,west=true]
conquest:dark_tuff_rocks[east=false,layers=2,north=false,south=true,waterlogged=true,west=false]
conquest:dark_tuff_rocks[east=false,layers=2,north=false,south=true,waterlogged=false,west=true]
conquest:dark_tuff_rocks[east=false,layers=2,north=false,south=true,waterlogged=false,west=false]
conquest:dark_tuff_rocks[east=false,layers=2,north=false,south=false,waterlogged=true,west=true]
conquest:dark_tuff_rocks[east=false,layers=2,north=false,south=false,waterlogged=true,west=false]
conquest:dark_tuff_rocks[east=false,layers=2,north=false,south=false,waterlogged=false,west=true]
conquest:dark_tuff_rocks[east=false,layers=2,north=false,south=false,waterlogged=false,west=false]
conquest:dark_tuff_rocks[east=false,layers=3,north=true,south=true,waterlogged=true,west=true]
conquest:dark_tuff_rocks[east=false,layers=3,north=true,south=true,waterlogged=true,west=false]
conquest:dark_tuff_rocks[east=false,layers=3,north=true,south=true,waterlogged=false,west=true]
conquest:dark_tuff_rocks[east=false,layers=3,north=true,south=true,waterlogged=false,west=false]
conquest:dark_tuff_rocks[east=false,layers=3,north=true,south=false,waterlogged=true,west=true]
conquest:dark_tuff_rocks[east=false,layers=3,north=true,south=false,waterlogged=true,west=false]
conquest:dark_tuff_rocks[east=false,layers=3,north=true,south=false,waterlogged=false,west=true]
conquest:dark_tuff_rocks[east=false,layers=3,north=true,south=false,waterlogged=false,west=false]
conquest:dark_tuff_rocks[east=false,layers=3,north=false,south=true,waterlogged=true,west=true]
conquest:dark_tuff_rocks[east=false,layers=3,north=false,south=true,waterlogged=true,west=false]
conquest:dark_tuff_rocks[east=false,layers=3,north=false,south=true,waterlogged=false,west=true]
conquest:dark_tuff_rocks[east=false,layers=3,north=false,south=true,waterlogged=false,west=false]
conquest:dark_tuff_rocks[east=false,layers=3,north=false,south=false,waterlogged=true,west=true]
conquest:dark_tuff_rocks[east=false,layers=3,north=false,south=false,waterlogged=true,west=false]
conquest:dark_tuff_rocks[east=false,layers=3,north=false,south=false,waterlogged=false,west=true]
conquest:dark_tuff_rocks[east=false,layers=3,north=false,south=false,waterlogged=false,west=false]
conquest:dark_tuff_rocks[east=false,layers=4,north=true,south=true,waterlogged=true,west=true]
conquest:dark_tuff_rocks[east=false,layers=4,north=true,south=true,waterlogged=true,west=false]
conquest:dark_tuff_rocks[east=false,layers=4,north=true,south=true,waterlogged=false,west=true]
conquest:dark_tuff_rocks[east=false,layers=4,north=true,south=true,waterlogged=false,west=false]
conquest:dark_tuff_rocks[east=false,layers=4,north=true,south=false,waterlogged=true,west=true]
conquest:dark_tuff_rocks[east=false,layers=4,north=true,south=false,waterlogged=true,west=false]
conquest:dark_tuff_rocks[east=false,layers=4,north=true,south=false,waterlogged=false,west=true]
conquest:dark_tuff_rocks[east=false,layers=4,north=true,south=false,waterlogged=false,west=false]
conquest:dark_tuff_rocks[east=false,layers=4,north=false,south=true,waterlogged=true,west=true]
conquest:dark_tuff_rocks[east=false,layers=4,north=false,south=true,waterlogged=true,west=false]
conquest:dark_tuff_rocks[east=false,layers=4,north=false,south=true,waterlogged=false,west=true]
conquest:dark_tuff_rocks[east=false,layers=4,north=false,south=true,waterlogged=false,west=false]
conquest:dark_tuff_rocks[east=false,layers=4,north=false,south=false,waterlogged=true,west=true]
conquest:dark_tuff_rocks[east=false,layers=4,north=false,south=false,waterlogged=true,west=false]
conquest:dark_tuff_rocks[east=false,layers=4,north=false,south=false,waterlogged=false,west=true]
conquest:dark_tuff_rocks[east=false,layers=4,north=false,south=false,waterlogged=false,west=false]
conquest:dark_tuff_rocks[east=false,layers=5,north=true,south=true,waterlogged=true,west=true]
conquest:dark_tuff_rocks[east=false,layers=5,north=true,south=true,waterlogged=true,west=false]
conquest:dark_tuff_rocks[east=false,layers=5,north=true,south=true,waterlogged=false,west=true]
conquest:dark_tuff_rocks[east=false,layers=5,north=true,south=true,waterlogged=false,west=false]
conquest:dark_tuff_rocks[east=false,layers=5,north=true,south=false,waterlogged=true,west=true]
conquest:dark_tuff_rocks[east=false,layers=5,north=true,south=false,waterlogged=true,west=false]
conquest:dark_tuff_rocks[east=false,layers=5,north=true,south=false,waterlogged=false,west=true]
conquest:dark_tuff_rocks[east=false,layers=5,north=true,south=false,waterlogged=false,west=false]
conquest:dark_tuff_rocks[east=false,layers=5,north=false,south=true,waterlogged=true,west=true]
conquest:dark_tuff_rocks[east=false,layers=5,north=false,south=true,waterlogged=true,west=false]
conquest:dark_tuff_rocks[east=false,layers=5,north=false,south=true,waterlogged=false,west=true]
conquest:dark_tuff_rocks[east=false,layers=5,north=false,south=true,waterlogged=false,west=false]
conquest:dark_tuff_rocks[east=false,layers=5,north=false,south=false,waterlogged=true,west=true]
conquest:dark_tuff_rocks[east=false,layers=5,north=false,south=false,waterlogged=true,west=false]
conquest:dark_tuff_rocks[east=false,layers=5,north=false,south=false,waterlogged=false,west=true]
conquest:dark_tuff_rocks[east=false,layers=5,north=false,south=false,waterlogged=false,west=false]
conquest:dark_tuff_rocks[east=false,layers=6,north=true,south=true,waterlogged=true,west=true]
conquest:dark_tuff_rocks[east=false,layers=6,north=true,south=true,waterlogged=true,west=false]
conquest:dark_tuff_rocks[east=false,layers=6,north=true,south=true,waterlogged=false,west=true]
conquest:dark_tuff_rocks[east=false,layers=6,north=true,south=true,waterlogged=false,west=false]
conquest:dark_tuff_rocks[east=false,layers=6,north=true,south=false,waterlogged=true,west=true]
conquest:dark_tuff_rocks[east=false,layers=6,north=true,south=false,waterlogged=true,west=false]
conquest:dark_tuff_rocks[east=false,layers=6,north=true,south=false,waterlogged=false,west=true]
conquest:dark_tuff_rocks[east=false,layers=6,north=true,south=false,waterlogged=false,west=false]
conquest:dark_tuff_rocks[east=false,layers=6,north=false,south=true,waterlogged=true,west=true]
conquest:dark_tuff_rocks[east=false,layers=6,north=false,south=true,waterlogged=true,west=false]
conquest:dark_tuff_rocks[east=false,layers=6,north=false,south=true,waterlogged=false,west=true]
conquest:dark_tuff_rocks[east=false,layers=6,north=false,south=true,waterlogged=false,west=false]
conquest:dark_tuff_rocks[east=false,layers=6,north=false,south=false,waterlogged=true,west=true]
conquest:dark_tuff_rocks[east=false,layers=6,north=false,south=false,waterlogged=true,west=false]
conquest:dark_tuff_rocks[east=false,layers=6,north=false,south=false,waterlogged=false,west=true]
conquest:dark_tuff_rocks[east=false,layers=6,north=false,south=false,waterlogged=false,west=false]
conquest:dark_tuff_rocks[east=false,layers=7,north=true,south=true,waterlogged=true,west=true]
conquest:dark_tuff_rocks[east=false,layers=7,north=true,south=true,waterlogged=true,west=false]
conquest:dark_tuff_rocks[east=false,layers=7,north=true,south=true,waterlogged=false,west=true]
conquest:dark_tuff_rocks[east=false,layers=7,north=true,south=true,waterlogged=false,west=false]
conquest:dark_tuff_rocks[east=false,layers=7,north=true,south=false,waterlogged=true,west=true]
conquest:dark_tuff_rocks[east=false,layers=7,north=true,south=false,waterlogged=true,west=false]
conquest:dark_tuff_rocks[east=false,layers=7,north=true,south=false,waterlogged=false,west=true]
conquest:dark_tuff_rocks[east=false,layers=7,north=true,south=false,waterlogged=false,west=false]
conquest:dark_tuff_rocks[east=false,layers=7,north=false,south=true,waterlogged=true,west=true]
conquest:dark_tuff_rocks[east=false,layers=7,north=false,south=true,waterlogged=true,west=false]
conquest:dark_tuff_rocks[east=false,layers=7,north=false,south=true,waterlogged=false,west=true]
conquest:dark_tuff_rocks[east=false,layers=7,north=false,south=true,waterlogged=false,west=false]
conquest:dark_tuff_rocks[east=false,layers=7,north=false,south=false,waterlogged=true,west=true]
conquest:dark_tuff_rocks[east=false,layers=7,north=false,south=false,waterlogged=true,west=false]
conquest:dark_tuff_rocks[east=false,layers=7,north=false,south=false,waterlogged=false,west=true]
conquest:dark_tuff_rocks[east=false,layers=7,north=false,south=false,waterlogged=false,west=false]
conquest:dark_tuff_rocks[east=false,layers=8,north=true,south=true,waterlogged=true,west=true]
conquest:dark_tuff_rocks[east=false,layers=8,north=true,south=true,waterlogged=true,west=false]
conquest:dark_tuff_rocks[east=false,layers=8,north=true,south=true,waterlogged=false,west=true]
conquest:dark_tuff_rocks[east=false,layers=8,north=true,south=true,waterlogged=false,west=false]
conquest:dark_tuff_rocks[east=false,layers=8,north=true,south=false,waterlogged=true,west=true]
conquest:dark_tuff_rocks[east=false,layers=8,north=true,south=false,waterlogged=true,west=false]
conquest:dark_tuff_rocks[east=false,layers=8,north=true,south=false,waterlogged=false,west=true]
conquest:dark_tuff_rocks[east=false,layers=8,north=true,south=false,waterlogged=false,west=false]
conquest:dark_tuff_rocks[east=false,layers=8,north=false,south=true,waterlogged=true,west=true]
conquest:dark_tuff_rocks[east=false,layers=8,north=false,south=true,waterlogged=true,west=false]
conquest:dark_tuff_rocks[east=false,layers=8,north=false,south=true,waterlogged=false,west=true]
conquest:dark_tuff_rocks[east=false,layers=8,north=false,south=true,waterlogged=false,west=false]
conquest:dark_tuff_rocks[east=false,layers=8,north=false,south=false,waterlogged=true,west=true]
conquest:dark_tuff_rocks[east=false,layers=8,north=false,south=false,waterlogged=true,west=false]
conquest:dark_tuff_rocks[east=false,layers=8,north=false,south=false,waterlogged=false,west=true]
conquest:dark_tuff_rocks[east=false,layers=8,north=false,south=false,waterlogged=false,west=false]
conquest:dark_tuff_slab[layers=1,type=top,waterlogged=true]
conquest:dark_tuff_slab[layers=1,type=top,waterlogged=false]
conquest:dark_tuff_slab[layers=1,type=bottom,waterlogged=true]
conquest:dark_tuff_slab[layers=1,type=bottom,waterlogged=false]
conquest:dark_tuff_slab[layers=2,type=top,waterlogged=true]
conquest:dark_tuff_slab[layers=2,type=top,waterlogged=false]
conquest:dark_tuff_slab[layers=2,type=bottom,waterlogged=true]
conquest:dark_tuff_slab[layers=2,type=bottom,waterlogged=false]
conquest:dark_tuff_slab[layers=3,type=top,waterlogged=true]
conquest:dark_tuff_slab[layers=3,type=top,waterlogged=false]
conquest:dark_tuff_slab[layers=3,type=bottom,waterlogged=true]
conquest:dark_tuff_slab[layers=3,type=bottom,waterlogged=false]
conquest:dark_tuff_slab[layers=4,type=top,waterlogged=true]
conquest:dark_tuff_slab[layers=4,type=top,waterlogged=false]
conquest:dark_tuff_slab[layers=4,type=bottom,waterlogged=true]
conquest:dark_tuff_slab[layers=4,type=bottom,waterlogged=false]
conquest:dark_tuff_slab[layers=5,type=top,waterlogged=true]
conquest:dark_tuff_slab[layers=5,type=top,waterlogged=false]
conquest:dark_tuff_slab[layers=5,type=bottom,waterlogged=true]
conquest:dark_tuff_slab[layers=5,type=bottom,waterlogged=false]
conquest:dark_tuff_slab[layers=6,type=top,waterlogged=true]
conquest:dark_tuff_slab[layers=6,type=top,waterlogged=false]
conquest:dark_tuff_slab[layers=6,type=bottom,waterlogged=true]
conquest:dark_tuff_slab[layers=6,type=bottom,waterlogged=false]
conquest:dark_tuff_slab[layers=7,type=top,waterlogged=true]
conquest:dark_tuff_slab[layers=7,type=top,waterlogged=false]
conquest:dark_tuff_slab[layers=7,type=bottom,waterlogged=true]
conquest:dark_tuff_slab[layers=7,type=bottom,waterlogged=false]
conquest:dark_tuff_slab[layers=8,type=top,waterlogged=true]
conquest:dark_tuff_slab[layers=8,type=top,waterlogged=false]
conquest:dark_tuff_slab[layers=8,type=bottom,waterlogged=true]
conquest:dark_tuff_slab[layers=8,type=bottom,waterlogged=false]
conquest:dark_tuff_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:dark_tuff_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:dark_tuff_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:dark_tuff_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:dark_tuff_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:dark_tuff_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:dark_tuff_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:dark_tuff_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:dark_tuff_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:dark_tuff_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:dark_tuff_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:dark_tuff_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:dark_tuff_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:dark_tuff_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:dark_tuff_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:dark_tuff_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:dark_tuff_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:dark_tuff_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:dark_tuff_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:dark_tuff_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:dark_tuff_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:dark_tuff_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:dark_tuff_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:dark_tuff_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:dark_tuff_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:dark_tuff_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:dark_tuff_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:dark_tuff_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:dark_tuff_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:dark_tuff_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:dark_tuff_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:dark_tuff_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:dark_tuff_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:dark_tuff_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:dark_tuff_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:dark_tuff_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:dark_tuff_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:dark_tuff_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:dark_tuff_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:dark_tuff_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:dark_tuff_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:dark_tuff_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:dark_tuff_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:dark_tuff_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:dark_tuff_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:dark_tuff_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:dark_tuff_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:dark_tuff_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:dark_tuff_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:dark_tuff_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:dark_tuff_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:dark_tuff_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:dark_tuff_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:dark_tuff_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:dark_tuff_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:dark_tuff_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:dark_tuff_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:dark_tuff_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:dark_tuff_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:dark_tuff_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:dark_tuff_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:dark_tuff_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:dark_tuff_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:dark_tuff_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:dark_tuff_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:dark_tuff_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:dark_tuff_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:dark_tuff_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:dark_tuff_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:dark_tuff_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:dark_tuff_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:dark_tuff_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:dark_tuff_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:dark_tuff_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:dark_tuff_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:dark_tuff_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:dark_tuff_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:dark_tuff_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:dark_tuff_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:dark_tuff_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:dark_tuff_vertical_corner[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:dark_tuff_vertical_corner[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:dark_tuff_vertical_corner[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:dark_tuff_vertical_corner[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:dark_tuff_vertical_corner[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:dark_tuff_vertical_corner[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:dark_tuff_vertical_corner[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:dark_tuff_vertical_corner[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:dark_tuff_vertical_corner[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:dark_tuff_vertical_corner[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:dark_tuff_vertical_corner[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:dark_tuff_vertical_corner[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:dark_tuff_vertical_corner[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:dark_tuff_vertical_corner[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:dark_tuff_vertical_corner[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:dark_tuff_vertical_corner[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:dark_tuff_vertical_corner[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:dark_tuff_vertical_corner[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:dark_tuff_vertical_corner[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:dark_tuff_vertical_corner[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:dark_tuff_vertical_corner[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:dark_tuff_vertical_corner[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:dark_tuff_vertical_corner[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:dark_tuff_vertical_corner[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:dark_tuff_vertical_corner[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:dark_tuff_vertical_corner[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:dark_tuff_vertical_corner[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:dark_tuff_vertical_corner[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:dark_tuff_vertical_corner[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:dark_tuff_vertical_corner[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:dark_tuff_vertical_corner[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:dark_tuff_vertical_corner[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:dark_tuff_vertical_corner[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:dark_tuff_vertical_corner[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:dark_tuff_vertical_corner[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:dark_tuff_vertical_corner[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:dark_tuff_vertical_corner[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:dark_tuff_vertical_corner[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:dark_tuff_vertical_corner[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:dark_tuff_vertical_corner[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:dark_tuff_vertical_corner[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:dark_tuff_vertical_corner[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:dark_tuff_vertical_corner[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:dark_tuff_vertical_corner[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:dark_tuff_vertical_corner[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:dark_tuff_vertical_corner[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:dark_tuff_vertical_corner[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:dark_tuff_vertical_corner[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:dark_tuff_vertical_corner[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:dark_tuff_vertical_corner[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:dark_tuff_vertical_corner[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:dark_tuff_vertical_corner[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:dark_tuff_vertical_corner[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:dark_tuff_vertical_corner[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:dark_tuff_vertical_corner[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:dark_tuff_vertical_corner[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:dark_tuff_vertical_corner[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:dark_tuff_vertical_corner[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:dark_tuff_vertical_corner[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:dark_tuff_vertical_corner[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:dark_tuff_vertical_corner[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:dark_tuff_vertical_corner[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:dark_tuff_vertical_corner[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:dark_tuff_vertical_corner[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:dark_tuff_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:dark_tuff_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:dark_tuff_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:dark_tuff_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:dark_tuff_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:dark_tuff_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:dark_tuff_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:dark_tuff_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:dark_tuff_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:dark_tuff_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:dark_tuff_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:dark_tuff_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:dark_tuff_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:dark_tuff_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:dark_tuff_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:dark_tuff_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:dark_tuff_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:dark_tuff_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:dark_tuff_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:dark_tuff_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:dark_tuff_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:dark_tuff_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:dark_tuff_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:dark_tuff_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:dark_tuff_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:dark_tuff_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:dark_tuff_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:dark_tuff_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:dark_tuff_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:dark_tuff_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:dark_tuff_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:dark_tuff_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:dark_tuff_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:dark_tuff_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:dark_tuff_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:dark_tuff_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:dark_tuff_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:dark_tuff_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:dark_tuff_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:dark_tuff_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:dark_tuff_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:dark_tuff_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:dark_tuff_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:dark_tuff_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:dark_tuff_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:dark_tuff_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:dark_tuff_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:dark_tuff_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:dark_tuff_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:dark_tuff_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:dark_tuff_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:dark_tuff_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:dark_tuff_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:dark_tuff_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:dark_tuff_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:dark_tuff_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:dark_tuff_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:dark_tuff_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:dark_tuff_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:dark_tuff_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:dark_tuff_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:dark_tuff_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:dark_tuff_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:dark_tuff_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:dark_tuff_vertical_quarter[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:dark_tuff_vertical_quarter[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:dark_tuff_vertical_quarter[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:dark_tuff_vertical_quarter[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:dark_tuff_vertical_quarter[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:dark_tuff_vertical_quarter[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:dark_tuff_vertical_quarter[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:dark_tuff_vertical_quarter[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:dark_tuff_vertical_quarter[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:dark_tuff_vertical_quarter[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:dark_tuff_vertical_quarter[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:dark_tuff_vertical_quarter[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:dark_tuff_vertical_quarter[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:dark_tuff_vertical_quarter[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:dark_tuff_vertical_quarter[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:dark_tuff_vertical_quarter[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:dark_tuff_vertical_quarter[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:dark_tuff_vertical_quarter[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:dark_tuff_vertical_quarter[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:dark_tuff_vertical_quarter[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:dark_tuff_vertical_quarter[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:dark_tuff_vertical_quarter[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:dark_tuff_vertical_quarter[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:dark_tuff_vertical_quarter[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:dark_tuff_vertical_quarter[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:dark_tuff_vertical_quarter[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:dark_tuff_vertical_quarter[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:dark_tuff_vertical_quarter[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:dark_tuff_vertical_quarter[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:dark_tuff_vertical_quarter[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:dark_tuff_vertical_quarter[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:dark_tuff_vertical_quarter[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:dark_tuff_vertical_quarter[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:dark_tuff_vertical_quarter[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:dark_tuff_vertical_quarter[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:dark_tuff_vertical_quarter[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:dark_tuff_vertical_quarter[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:dark_tuff_vertical_quarter[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:dark_tuff_vertical_quarter[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:dark_tuff_vertical_quarter[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:dark_tuff_vertical_quarter[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:dark_tuff_vertical_quarter[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:dark_tuff_vertical_quarter[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:dark_tuff_vertical_quarter[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:dark_tuff_vertical_quarter[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:dark_tuff_vertical_quarter[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:dark_tuff_vertical_quarter[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:dark_tuff_vertical_quarter[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:dark_tuff_vertical_quarter[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:dark_tuff_vertical_quarter[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:dark_tuff_vertical_quarter[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:dark_tuff_vertical_quarter[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:dark_tuff_vertical_quarter[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:dark_tuff_vertical_quarter[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:dark_tuff_vertical_quarter[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:dark_tuff_vertical_quarter[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:dark_tuff_vertical_quarter[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:dark_tuff_vertical_quarter[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:dark_tuff_vertical_quarter[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:dark_tuff_vertical_quarter[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:dark_tuff_vertical_quarter[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:dark_tuff_vertical_quarter[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:dark_tuff_vertical_quarter[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:dark_tuff_vertical_quarter[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:dark_tuff_vertical_slab[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:dark_tuff_vertical_slab[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:dark_tuff_vertical_slab[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:dark_tuff_vertical_slab[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:dark_tuff_vertical_slab[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:dark_tuff_vertical_slab[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:dark_tuff_vertical_slab[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:dark_tuff_vertical_slab[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:dark_tuff_vertical_slab[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:dark_tuff_vertical_slab[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:dark_tuff_vertical_slab[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:dark_tuff_vertical_slab[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:dark_tuff_vertical_slab[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:dark_tuff_vertical_slab[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:dark_tuff_vertical_slab[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:dark_tuff_vertical_slab[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:dark_tuff_vertical_slab[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:dark_tuff_vertical_slab[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:dark_tuff_vertical_slab[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:dark_tuff_vertical_slab[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:dark_tuff_vertical_slab[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:dark_tuff_vertical_slab[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:dark_tuff_vertical_slab[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:dark_tuff_vertical_slab[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:dark_tuff_vertical_slab[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:dark_tuff_vertical_slab[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:dark_tuff_vertical_slab[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:dark_tuff_vertical_slab[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:dark_tuff_vertical_slab[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:dark_tuff_vertical_slab[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:dark_tuff_vertical_slab[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:dark_tuff_vertical_slab[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:dark_tuff_vertical_slab[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:dark_tuff_vertical_slab[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:dark_tuff_vertical_slab[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:dark_tuff_vertical_slab[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:dark_tuff_vertical_slab[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:dark_tuff_vertical_slab[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:dark_tuff_vertical_slab[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:dark_tuff_vertical_slab[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:dark_tuff_vertical_slab[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:dark_tuff_vertical_slab[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:dark_tuff_vertical_slab[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:dark_tuff_vertical_slab[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:dark_tuff_vertical_slab[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:dark_tuff_vertical_slab[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:dark_tuff_vertical_slab[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:dark_tuff_vertical_slab[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:dark_tuff_vertical_slab[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:dark_tuff_vertical_slab[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:dark_tuff_vertical_slab[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:dark_tuff_vertical_slab[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:dark_tuff_vertical_slab[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:dark_tuff_vertical_slab[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:dark_tuff_vertical_slab[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:dark_tuff_vertical_slab[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:dark_tuff_vertical_slab[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:dark_tuff_vertical_slab[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:dark_tuff_vertical_slab[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:dark_tuff_vertical_slab[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:dark_tuff_vertical_slab[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:dark_tuff_vertical_slab[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:dark_tuff_vertical_slab[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:dark_tuff_vertical_slab[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:dark_wild_shrub[layers=1,waterlogged=true]
conquest:dark_wild_shrub[layers=1,waterlogged=false]
conquest:dark_wild_shrub[layers=2,waterlogged=true]
conquest:dark_wild_shrub[layers=2,waterlogged=false]
conquest:dark_wild_shrub[layers=3,waterlogged=true]
conquest:dark_wild_shrub[layers=3,waterlogged=false]
conquest:dark_wild_shrub[layers=4,waterlogged=true]
conquest:dark_wild_shrub[layers=4,waterlogged=false]
conquest:dark_wild_shrub[layers=5,waterlogged=true]
conquest:dark_wild_shrub[layers=5,waterlogged=false]
conquest:dark_wild_shrub[layers=6,waterlogged=true]
conquest:dark_wild_shrub[layers=6,waterlogged=false]
conquest:dark_wild_shrub[layers=7,waterlogged=true]
conquest:dark_wild_shrub[layers=7,waterlogged=false]
conquest:dark_wild_shrub[layers=8,waterlogged=true]
conquest:dark_wild_shrub[layers=8,waterlogged=false]
conquest:dark_wrought_iron_fence_pane[down=true,east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:dark_wrought_iron_fence_pane[down=true,east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:dark_wrought_iron_fence_pane[down=true,east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:dark_wrought_iron_fence_pane[down=true,east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:dark_wrought_iron_fence_pane[down=true,east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:dark_wrought_iron_fence_pane[down=true,east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:dark_wrought_iron_fence_pane[down=true,east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:dark_wrought_iron_fence_pane[down=true,east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:dark_wrought_iron_fence_pane[down=true,east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:dark_wrought_iron_fence_pane[down=true,east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:dark_wrought_iron_fence_pane[down=true,east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:dark_wrought_iron_fence_pane[down=true,east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:dark_wrought_iron_fence_pane[down=true,east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:dark_wrought_iron_fence_pane[down=true,east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:dark_wrought_iron_fence_pane[down=true,east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:dark_wrought_iron_fence_pane[down=true,east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:dark_wrought_iron_fence_pane[down=true,east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:dark_wrought_iron_fence_pane[down=true,east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:dark_wrought_iron_fence_pane[down=true,east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:dark_wrought_iron_fence_pane[down=true,east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:dark_wrought_iron_fence_pane[down=true,east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:dark_wrought_iron_fence_pane[down=true,east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:dark_wrought_iron_fence_pane[down=true,east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:dark_wrought_iron_fence_pane[down=true,east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:dark_wrought_iron_fence_pane[down=true,east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:dark_wrought_iron_fence_pane[down=true,east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:dark_wrought_iron_fence_pane[down=true,east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:dark_wrought_iron_fence_pane[down=true,east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:dark_wrought_iron_fence_pane[down=true,east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:dark_wrought_iron_fence_pane[down=true,east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:dark_wrought_iron_fence_pane[down=true,east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:dark_wrought_iron_fence_pane[down=true,east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:dark_wrought_iron_fence_pane[down=true,east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:dark_wrought_iron_fence_pane[down=true,east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:dark_wrought_iron_fence_pane[down=true,east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:dark_wrought_iron_fence_pane[down=true,east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:dark_wrought_iron_fence_pane[down=true,east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:dark_wrought_iron_fence_pane[down=true,east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:dark_wrought_iron_fence_pane[down=true,east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:dark_wrought_iron_fence_pane[down=true,east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:dark_wrought_iron_fence_pane[down=true,east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:dark_wrought_iron_fence_pane[down=true,east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:dark_wrought_iron_fence_pane[down=true,east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:dark_wrought_iron_fence_pane[down=true,east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:dark_wrought_iron_fence_pane[down=true,east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:dark_wrought_iron_fence_pane[down=true,east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:dark_wrought_iron_fence_pane[down=true,east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:dark_wrought_iron_fence_pane[down=true,east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:dark_wrought_iron_fence_pane[down=true,east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:dark_wrought_iron_fence_pane[down=true,east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:dark_wrought_iron_fence_pane[down=true,east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:dark_wrought_iron_fence_pane[down=true,east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:dark_wrought_iron_fence_pane[down=true,east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:dark_wrought_iron_fence_pane[down=true,east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:dark_wrought_iron_fence_pane[down=true,east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:dark_wrought_iron_fence_pane[down=true,east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:dark_wrought_iron_fence_pane[down=true,east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:dark_wrought_iron_fence_pane[down=true,east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:dark_wrought_iron_fence_pane[down=true,east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:dark_wrought_iron_fence_pane[down=true,east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:dark_wrought_iron_fence_pane[down=true,east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:dark_wrought_iron_fence_pane[down=true,east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:dark_wrought_iron_fence_pane[down=true,east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:dark_wrought_iron_fence_pane[down=true,east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:dark_wrought_iron_fence_pane[down=false,east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:dark_wrought_iron_fence_pane[down=false,east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:dark_wrought_iron_fence_pane[down=false,east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:dark_wrought_iron_fence_pane[down=false,east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:dark_wrought_iron_fence_pane[down=false,east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:dark_wrought_iron_fence_pane[down=false,east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:dark_wrought_iron_fence_pane[down=false,east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:dark_wrought_iron_fence_pane[down=false,east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:dark_wrought_iron_fence_pane[down=false,east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:dark_wrought_iron_fence_pane[down=false,east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:dark_wrought_iron_fence_pane[down=false,east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:dark_wrought_iron_fence_pane[down=false,east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:dark_wrought_iron_fence_pane[down=false,east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:dark_wrought_iron_fence_pane[down=false,east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:dark_wrought_iron_fence_pane[down=false,east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:dark_wrought_iron_fence_pane[down=false,east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:dark_wrought_iron_fence_pane[down=false,east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:dark_wrought_iron_fence_pane[down=false,east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:dark_wrought_iron_fence_pane[down=false,east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:dark_wrought_iron_fence_pane[down=false,east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:dark_wrought_iron_fence_pane[down=false,east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:dark_wrought_iron_fence_pane[down=false,east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:dark_wrought_iron_fence_pane[down=false,east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:dark_wrought_iron_fence_pane[down=false,east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:dark_wrought_iron_fence_pane[down=false,east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:dark_wrought_iron_fence_pane[down=false,east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:dark_wrought_iron_fence_pane[down=false,east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:dark_wrought_iron_fence_pane[down=false,east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:dark_wrought_iron_fence_pane[down=false,east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:dark_wrought_iron_fence_pane[down=false,east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:dark_wrought_iron_fence_pane[down=false,east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:dark_wrought_iron_fence_pane[down=false,east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:dark_wrought_iron_fence_pane[down=false,east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:dark_wrought_iron_fence_pane[down=false,east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:dark_wrought_iron_fence_pane[down=false,east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:dark_wrought_iron_fence_pane[down=false,east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:dark_wrought_iron_fence_pane[down=false,east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:dark_wrought_iron_fence_pane[down=false,east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:dark_wrought_iron_fence_pane[down=false,east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:dark_wrought_iron_fence_pane[down=false,east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:dark_wrought_iron_fence_pane[down=false,east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:dark_wrought_iron_fence_pane[down=false,east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:dark_wrought_iron_fence_pane[down=false,east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:dark_wrought_iron_fence_pane[down=false,east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:dark_wrought_iron_fence_pane[down=false,east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:dark_wrought_iron_fence_pane[down=false,east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:dark_wrought_iron_fence_pane[down=false,east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:dark_wrought_iron_fence_pane[down=false,east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:dark_wrought_iron_fence_pane[down=false,east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:dark_wrought_iron_fence_pane[down=false,east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:dark_wrought_iron_fence_pane[down=false,east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:dark_wrought_iron_fence_pane[down=false,east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:dark_wrought_iron_fence_pane[down=false,east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:dark_wrought_iron_fence_pane[down=false,east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:dark_wrought_iron_fence_pane[down=false,east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:dark_wrought_iron_fence_pane[down=false,east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:dark_wrought_iron_fence_pane[down=false,east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:dark_wrought_iron_fence_pane[down=false,east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:dark_wrought_iron_fence_pane[down=false,east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:dark_wrought_iron_fence_pane[down=false,east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:dark_wrought_iron_fence_pane[down=false,east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:dark_wrought_iron_fence_pane[down=false,east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:dark_wrought_iron_fence_pane[down=false,east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:dark_wrought_iron_fence_pane[down=false,east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:dark_wrought_iron_fence_vertical_corner[facing=north,waterlogged=true]
conquest:dark_wrought_iron_fence_vertical_corner[facing=north,waterlogged=false]
conquest:dark_wrought_iron_fence_vertical_corner[facing=south,waterlogged=true]
conquest:dark_wrought_iron_fence_vertical_corner[facing=south,waterlogged=false]
conquest:dark_wrought_iron_fence_vertical_corner[facing=west,waterlogged=true]
conquest:dark_wrought_iron_fence_vertical_corner[facing=west,waterlogged=false]
conquest:dark_wrought_iron_fence_vertical_corner[facing=east,waterlogged=true]
conquest:dark_wrought_iron_fence_vertical_corner[facing=east,waterlogged=false]
conquest:dark_wrought_iron_fence_vertical_slab[facing=north,waterlogged=true]
conquest:dark_wrought_iron_fence_vertical_slab[facing=north,waterlogged=false]
conquest:dark_wrought_iron_fence_vertical_slab[facing=south,waterlogged=true]
conquest:dark_wrought_iron_fence_vertical_slab[facing=south,waterlogged=false]
conquest:dark_wrought_iron_fence_vertical_slab[facing=west,waterlogged=true]
conquest:dark_wrought_iron_fence_vertical_slab[facing=west,waterlogged=false]
conquest:dark_wrought_iron_fence_vertical_slab[facing=east,waterlogged=true]
conquest:dark_wrought_iron_fence_vertical_slab[facing=east,waterlogged=false]
conquest:dark_yellow_thatch
conquest:dark_yellow_thatch_corner_slab[facing=north,type=top,waterlogged=true]
conquest:dark_yellow_thatch_corner_slab[facing=north,type=top,waterlogged=false]
conquest:dark_yellow_thatch_corner_slab[facing=north,type=bottom,waterlogged=true]
conquest:dark_yellow_thatch_corner_slab[facing=north,type=bottom,waterlogged=false]
conquest:dark_yellow_thatch_corner_slab[facing=south,type=top,waterlogged=true]
conquest:dark_yellow_thatch_corner_slab[facing=south,type=top,waterlogged=false]
conquest:dark_yellow_thatch_corner_slab[facing=south,type=bottom,waterlogged=true]
conquest:dark_yellow_thatch_corner_slab[facing=south,type=bottom,waterlogged=false]
conquest:dark_yellow_thatch_corner_slab[facing=west,type=top,waterlogged=true]
conquest:dark_yellow_thatch_corner_slab[facing=west,type=top,waterlogged=false]
conquest:dark_yellow_thatch_corner_slab[facing=west,type=bottom,waterlogged=true]
conquest:dark_yellow_thatch_corner_slab[facing=west,type=bottom,waterlogged=false]
conquest:dark_yellow_thatch_corner_slab[facing=east,type=top,waterlogged=true]
conquest:dark_yellow_thatch_corner_slab[facing=east,type=top,waterlogged=false]
conquest:dark_yellow_thatch_corner_slab[facing=east,type=bottom,waterlogged=true]
conquest:dark_yellow_thatch_corner_slab[facing=east,type=bottom,waterlogged=false]
conquest:dark_yellow_thatch_eighth_slab[facing=north,type=top,waterlogged=true]
conquest:dark_yellow_thatch_eighth_slab[facing=north,type=top,waterlogged=false]
conquest:dark_yellow_thatch_eighth_slab[facing=north,type=bottom,waterlogged=true]
conquest:dark_yellow_thatch_eighth_slab[facing=north,type=bottom,waterlogged=false]
conquest:dark_yellow_thatch_eighth_slab[facing=south,type=top,waterlogged=true]
conquest:dark_yellow_thatch_eighth_slab[facing=south,type=top,waterlogged=false]
conquest:dark_yellow_thatch_eighth_slab[facing=south,type=bottom,waterlogged=true]
conquest:dark_yellow_thatch_eighth_slab[facing=south,type=bottom,waterlogged=false]
conquest:dark_yellow_thatch_eighth_slab[facing=west,type=top,waterlogged=true]
conquest:dark_yellow_thatch_eighth_slab[facing=west,type=top,waterlogged=false]
conquest:dark_yellow_thatch_eighth_slab[facing=west,type=bottom,waterlogged=true]
conquest:dark_yellow_thatch_eighth_slab[facing=west,type=bottom,waterlogged=false]
conquest:dark_yellow_thatch_eighth_slab[facing=east,type=top,waterlogged=true]
conquest:dark_yellow_thatch_eighth_slab[facing=east,type=top,waterlogged=false]
conquest:dark_yellow_thatch_eighth_slab[facing=east,type=bottom,waterlogged=true]
conquest:dark_yellow_thatch_eighth_slab[facing=east,type=bottom,waterlogged=false]
conquest:dark_yellow_thatch_quarter_slab[facing=north,layer=1,type=top,waterlogged=true]
conquest:dark_yellow_thatch_quarter_slab[facing=north,layer=1,type=top,waterlogged=false]
conquest:dark_yellow_thatch_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=true]
conquest:dark_yellow_thatch_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=false]
conquest:dark_yellow_thatch_quarter_slab[facing=north,layer=2,type=top,waterlogged=true]
conquest:dark_yellow_thatch_quarter_slab[facing=north,layer=2,type=top,waterlogged=false]
conquest:dark_yellow_thatch_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=true]
conquest:dark_yellow_thatch_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=false]
conquest:dark_yellow_thatch_quarter_slab[facing=north,layer=3,type=top,waterlogged=true]
conquest:dark_yellow_thatch_quarter_slab[facing=north,layer=3,type=top,waterlogged=false]
conquest:dark_yellow_thatch_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=true]
conquest:dark_yellow_thatch_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=false]
conquest:dark_yellow_thatch_quarter_slab[facing=south,layer=1,type=top,waterlogged=true]
conquest:dark_yellow_thatch_quarter_slab[facing=south,layer=1,type=top,waterlogged=false]
conquest:dark_yellow_thatch_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=true]
conquest:dark_yellow_thatch_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=false]
conquest:dark_yellow_thatch_quarter_slab[facing=south,layer=2,type=top,waterlogged=true]
conquest:dark_yellow_thatch_quarter_slab[facing=south,layer=2,type=top,waterlogged=false]
conquest:dark_yellow_thatch_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=true]
conquest:dark_yellow_thatch_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=false]
conquest:dark_yellow_thatch_quarter_slab[facing=south,layer=3,type=top,waterlogged=true]
conquest:dark_yellow_thatch_quarter_slab[facing=south,layer=3,type=top,waterlogged=false]
conquest:dark_yellow_thatch_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=true]
conquest:dark_yellow_thatch_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=false]
conquest:dark_yellow_thatch_quarter_slab[facing=west,layer=1,type=top,waterlogged=true]
conquest:dark_yellow_thatch_quarter_slab[facing=west,layer=1,type=top,waterlogged=false]
conquest:dark_yellow_thatch_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=true]
conquest:dark_yellow_thatch_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=false]
conquest:dark_yellow_thatch_quarter_slab[facing=west,layer=2,type=top,waterlogged=true]
conquest:dark_yellow_thatch_quarter_slab[facing=west,layer=2,type=top,waterlogged=false]
conquest:dark_yellow_thatch_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=true]
conquest:dark_yellow_thatch_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=false]
conquest:dark_yellow_thatch_quarter_slab[facing=west,layer=3,type=top,waterlogged=true]
conquest:dark_yellow_thatch_quarter_slab[facing=west,layer=3,type=top,waterlogged=false]
conquest:dark_yellow_thatch_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=true]
conquest:dark_yellow_thatch_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=false]
conquest:dark_yellow_thatch_quarter_slab[facing=east,layer=1,type=top,waterlogged=true]
conquest:dark_yellow_thatch_quarter_slab[facing=east,layer=1,type=top,waterlogged=false]
conquest:dark_yellow_thatch_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=true]
conquest:dark_yellow_thatch_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=false]
conquest:dark_yellow_thatch_quarter_slab[facing=east,layer=2,type=top,waterlogged=true]
conquest:dark_yellow_thatch_quarter_slab[facing=east,layer=2,type=top,waterlogged=false]
conquest:dark_yellow_thatch_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=true]
conquest:dark_yellow_thatch_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=false]
conquest:dark_yellow_thatch_quarter_slab[facing=east,layer=3,type=top,waterlogged=true]
conquest:dark_yellow_thatch_quarter_slab[facing=east,layer=3,type=top,waterlogged=false]
conquest:dark_yellow_thatch_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=true]
conquest:dark_yellow_thatch_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=false]
conquest:dark_yellow_thatch_slab[layers=1,type=top,waterlogged=true]
conquest:dark_yellow_thatch_slab[layers=1,type=top,waterlogged=false]
conquest:dark_yellow_thatch_slab[layers=1,type=bottom,waterlogged=true]
conquest:dark_yellow_thatch_slab[layers=1,type=bottom,waterlogged=false]
conquest:dark_yellow_thatch_slab[layers=2,type=top,waterlogged=true]
conquest:dark_yellow_thatch_slab[layers=2,type=top,waterlogged=false]
conquest:dark_yellow_thatch_slab[layers=2,type=bottom,waterlogged=true]
conquest:dark_yellow_thatch_slab[layers=2,type=bottom,waterlogged=false]
conquest:dark_yellow_thatch_slab[layers=3,type=top,waterlogged=true]
conquest:dark_yellow_thatch_slab[layers=3,type=top,waterlogged=false]
conquest:dark_yellow_thatch_slab[layers=3,type=bottom,waterlogged=true]
conquest:dark_yellow_thatch_slab[layers=3,type=bottom,waterlogged=false]
conquest:dark_yellow_thatch_slab[layers=4,type=top,waterlogged=true]
conquest:dark_yellow_thatch_slab[layers=4,type=top,waterlogged=false]
conquest:dark_yellow_thatch_slab[layers=4,type=bottom,waterlogged=true]
conquest:dark_yellow_thatch_slab[layers=4,type=bottom,waterlogged=false]
conquest:dark_yellow_thatch_slab[layers=5,type=top,waterlogged=true]
conquest:dark_yellow_thatch_slab[layers=5,type=top,waterlogged=false]
conquest:dark_yellow_thatch_slab[layers=5,type=bottom,waterlogged=true]
conquest:dark_yellow_thatch_slab[layers=5,type=bottom,waterlogged=false]
conquest:dark_yellow_thatch_slab[layers=6,type=top,waterlogged=true]
conquest:dark_yellow_thatch_slab[layers=6,type=top,waterlogged=false]
conquest:dark_yellow_thatch_slab[layers=6,type=bottom,waterlogged=true]
conquest:dark_yellow_thatch_slab[layers=6,type=bottom,waterlogged=false]
conquest:dark_yellow_thatch_slab[layers=7,type=top,waterlogged=true]
conquest:dark_yellow_thatch_slab[layers=7,type=top,waterlogged=false]
conquest:dark_yellow_thatch_slab[layers=7,type=bottom,waterlogged=true]
conquest:dark_yellow_thatch_slab[layers=7,type=bottom,waterlogged=false]
conquest:dark_yellow_thatch_slab[layers=8,type=top,waterlogged=true]
conquest:dark_yellow_thatch_slab[layers=8,type=top,waterlogged=false]
conquest:dark_yellow_thatch_slab[layers=8,type=bottom,waterlogged=true]
conquest:dark_yellow_thatch_slab[layers=8,type=bottom,waterlogged=false]
conquest:dark_yellow_thatch_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:dark_yellow_thatch_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:dark_yellow_thatch_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:dark_yellow_thatch_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:dark_yellow_thatch_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:dark_yellow_thatch_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:dark_yellow_thatch_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:dark_yellow_thatch_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:dark_yellow_thatch_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:dark_yellow_thatch_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:dark_yellow_thatch_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:dark_yellow_thatch_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:dark_yellow_thatch_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:dark_yellow_thatch_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:dark_yellow_thatch_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:dark_yellow_thatch_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:dark_yellow_thatch_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:dark_yellow_thatch_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:dark_yellow_thatch_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:dark_yellow_thatch_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:dark_yellow_thatch_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:dark_yellow_thatch_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:dark_yellow_thatch_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:dark_yellow_thatch_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:dark_yellow_thatch_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:dark_yellow_thatch_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:dark_yellow_thatch_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:dark_yellow_thatch_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:dark_yellow_thatch_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:dark_yellow_thatch_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:dark_yellow_thatch_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:dark_yellow_thatch_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:dark_yellow_thatch_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:dark_yellow_thatch_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:dark_yellow_thatch_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:dark_yellow_thatch_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:dark_yellow_thatch_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:dark_yellow_thatch_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:dark_yellow_thatch_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:dark_yellow_thatch_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:dark_yellow_thatch_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:dark_yellow_thatch_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:dark_yellow_thatch_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:dark_yellow_thatch_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:dark_yellow_thatch_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:dark_yellow_thatch_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:dark_yellow_thatch_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:dark_yellow_thatch_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:dark_yellow_thatch_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:dark_yellow_thatch_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:dark_yellow_thatch_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:dark_yellow_thatch_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:dark_yellow_thatch_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:dark_yellow_thatch_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:dark_yellow_thatch_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:dark_yellow_thatch_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:dark_yellow_thatch_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:dark_yellow_thatch_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:dark_yellow_thatch_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:dark_yellow_thatch_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:dark_yellow_thatch_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:dark_yellow_thatch_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:dark_yellow_thatch_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:dark_yellow_thatch_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:dark_yellow_thatch_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:dark_yellow_thatch_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:dark_yellow_thatch_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:dark_yellow_thatch_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:dark_yellow_thatch_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:dark_yellow_thatch_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:dark_yellow_thatch_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:dark_yellow_thatch_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:dark_yellow_thatch_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:dark_yellow_thatch_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:dark_yellow_thatch_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:dark_yellow_thatch_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:dark_yellow_thatch_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:dark_yellow_thatch_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:dark_yellow_thatch_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:dark_yellow_thatch_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:dark_yellow_thatch_tracery
conquest:dark_yellow_thatch_tracery_corner_slab[facing=north,type=top,waterlogged=true]
conquest:dark_yellow_thatch_tracery_corner_slab[facing=north,type=top,waterlogged=false]
conquest:dark_yellow_thatch_tracery_corner_slab[facing=north,type=bottom,waterlogged=true]
conquest:dark_yellow_thatch_tracery_corner_slab[facing=north,type=bottom,waterlogged=false]
conquest:dark_yellow_thatch_tracery_corner_slab[facing=south,type=top,waterlogged=true]
conquest:dark_yellow_thatch_tracery_corner_slab[facing=south,type=top,waterlogged=false]
conquest:dark_yellow_thatch_tracery_corner_slab[facing=south,type=bottom,waterlogged=true]
conquest:dark_yellow_thatch_tracery_corner_slab[facing=south,type=bottom,waterlogged=false]
conquest:dark_yellow_thatch_tracery_corner_slab[facing=west,type=top,waterlogged=true]
conquest:dark_yellow_thatch_tracery_corner_slab[facing=west,type=top,waterlogged=false]
conquest:dark_yellow_thatch_tracery_corner_slab[facing=west,type=bottom,waterlogged=true]
conquest:dark_yellow_thatch_tracery_corner_slab[facing=west,type=bottom,waterlogged=false]
conquest:dark_yellow_thatch_tracery_corner_slab[facing=east,type=top,waterlogged=true]
conquest:dark_yellow_thatch_tracery_corner_slab[facing=east,type=top,waterlogged=false]
conquest:dark_yellow_thatch_tracery_corner_slab[facing=east,type=bottom,waterlogged=true]
conquest:dark_yellow_thatch_tracery_corner_slab[facing=east,type=bottom,waterlogged=false]
conquest:dark_yellow_thatch_tracery_eighth_slab[facing=north,type=top,waterlogged=true]
conquest:dark_yellow_thatch_tracery_eighth_slab[facing=north,type=top,waterlogged=false]
conquest:dark_yellow_thatch_tracery_eighth_slab[facing=north,type=bottom,waterlogged=true]
conquest:dark_yellow_thatch_tracery_eighth_slab[facing=north,type=bottom,waterlogged=false]
conquest:dark_yellow_thatch_tracery_eighth_slab[facing=south,type=top,waterlogged=true]
conquest:dark_yellow_thatch_tracery_eighth_slab[facing=south,type=top,waterlogged=false]
conquest:dark_yellow_thatch_tracery_eighth_slab[facing=south,type=bottom,waterlogged=true]
conquest:dark_yellow_thatch_tracery_eighth_slab[facing=south,type=bottom,waterlogged=false]
conquest:dark_yellow_thatch_tracery_eighth_slab[facing=west,type=top,waterlogged=true]
conquest:dark_yellow_thatch_tracery_eighth_slab[facing=west,type=top,waterlogged=false]
conquest:dark_yellow_thatch_tracery_eighth_slab[facing=west,type=bottom,waterlogged=true]
conquest:dark_yellow_thatch_tracery_eighth_slab[facing=west,type=bottom,waterlogged=false]
conquest:dark_yellow_thatch_tracery_eighth_slab[facing=east,type=top,waterlogged=true]
conquest:dark_yellow_thatch_tracery_eighth_slab[facing=east,type=top,waterlogged=false]
conquest:dark_yellow_thatch_tracery_eighth_slab[facing=east,type=bottom,waterlogged=true]
conquest:dark_yellow_thatch_tracery_eighth_slab[facing=east,type=bottom,waterlogged=false]
conquest:dark_yellow_thatch_tracery_quarter_slab[facing=north,layer=1,type=top,waterlogged=true]
conquest:dark_yellow_thatch_tracery_quarter_slab[facing=north,layer=1,type=top,waterlogged=false]
conquest:dark_yellow_thatch_tracery_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=true]
conquest:dark_yellow_thatch_tracery_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=false]
conquest:dark_yellow_thatch_tracery_quarter_slab[facing=north,layer=2,type=top,waterlogged=true]
conquest:dark_yellow_thatch_tracery_quarter_slab[facing=north,layer=2,type=top,waterlogged=false]
conquest:dark_yellow_thatch_tracery_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=true]
conquest:dark_yellow_thatch_tracery_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=false]
conquest:dark_yellow_thatch_tracery_quarter_slab[facing=north,layer=3,type=top,waterlogged=true]
conquest:dark_yellow_thatch_tracery_quarter_slab[facing=north,layer=3,type=top,waterlogged=false]
conquest:dark_yellow_thatch_tracery_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=true]
conquest:dark_yellow_thatch_tracery_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=false]
conquest:dark_yellow_thatch_tracery_quarter_slab[facing=south,layer=1,type=top,waterlogged=true]
conquest:dark_yellow_thatch_tracery_quarter_slab[facing=south,layer=1,type=top,waterlogged=false]
conquest:dark_yellow_thatch_tracery_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=true]
conquest:dark_yellow_thatch_tracery_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=false]
conquest:dark_yellow_thatch_tracery_quarter_slab[facing=south,layer=2,type=top,waterlogged=true]
conquest:dark_yellow_thatch_tracery_quarter_slab[facing=south,layer=2,type=top,waterlogged=false]
conquest:dark_yellow_thatch_tracery_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=true]
conquest:dark_yellow_thatch_tracery_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=false]
conquest:dark_yellow_thatch_tracery_quarter_slab[facing=south,layer=3,type=top,waterlogged=true]
conquest:dark_yellow_thatch_tracery_quarter_slab[facing=south,layer=3,type=top,waterlogged=false]
conquest:dark_yellow_thatch_tracery_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=true]
conquest:dark_yellow_thatch_tracery_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=false]
conquest:dark_yellow_thatch_tracery_quarter_slab[facing=west,layer=1,type=top,waterlogged=true]
conquest:dark_yellow_thatch_tracery_quarter_slab[facing=west,layer=1,type=top,waterlogged=false]
conquest:dark_yellow_thatch_tracery_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=true]
conquest:dark_yellow_thatch_tracery_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=false]
conquest:dark_yellow_thatch_tracery_quarter_slab[facing=west,layer=2,type=top,waterlogged=true]
conquest:dark_yellow_thatch_tracery_quarter_slab[facing=west,layer=2,type=top,waterlogged=false]
conquest:dark_yellow_thatch_tracery_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=true]
conquest:dark_yellow_thatch_tracery_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=false]
conquest:dark_yellow_thatch_tracery_quarter_slab[facing=west,layer=3,type=top,waterlogged=true]
conquest:dark_yellow_thatch_tracery_quarter_slab[facing=west,layer=3,type=top,waterlogged=false]
conquest:dark_yellow_thatch_tracery_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=true]
conquest:dark_yellow_thatch_tracery_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=false]
conquest:dark_yellow_thatch_tracery_quarter_slab[facing=east,layer=1,type=top,waterlogged=true]
conquest:dark_yellow_thatch_tracery_quarter_slab[facing=east,layer=1,type=top,waterlogged=false]
conquest:dark_yellow_thatch_tracery_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=true]
conquest:dark_yellow_thatch_tracery_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=false]
conquest:dark_yellow_thatch_tracery_quarter_slab[facing=east,layer=2,type=top,waterlogged=true]
conquest:dark_yellow_thatch_tracery_quarter_slab[facing=east,layer=2,type=top,waterlogged=false]
conquest:dark_yellow_thatch_tracery_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=true]
conquest:dark_yellow_thatch_tracery_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=false]
conquest:dark_yellow_thatch_tracery_quarter_slab[facing=east,layer=3,type=top,waterlogged=true]
conquest:dark_yellow_thatch_tracery_quarter_slab[facing=east,layer=3,type=top,waterlogged=false]
conquest:dark_yellow_thatch_tracery_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=true]
conquest:dark_yellow_thatch_tracery_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=false]
conquest:dark_yellow_thatch_tracery_slab[layers=1,type=top,waterlogged=true]
conquest:dark_yellow_thatch_tracery_slab[layers=1,type=top,waterlogged=false]
conquest:dark_yellow_thatch_tracery_slab[layers=1,type=bottom,waterlogged=true]
conquest:dark_yellow_thatch_tracery_slab[layers=1,type=bottom,waterlogged=false]
conquest:dark_yellow_thatch_tracery_slab[layers=2,type=top,waterlogged=true]
conquest:dark_yellow_thatch_tracery_slab[layers=2,type=top,waterlogged=false]
conquest:dark_yellow_thatch_tracery_slab[layers=2,type=bottom,waterlogged=true]
conquest:dark_yellow_thatch_tracery_slab[layers=2,type=bottom,waterlogged=false]
conquest:dark_yellow_thatch_tracery_slab[layers=3,type=top,waterlogged=true]
conquest:dark_yellow_thatch_tracery_slab[layers=3,type=top,waterlogged=false]
conquest:dark_yellow_thatch_tracery_slab[layers=3,type=bottom,waterlogged=true]
conquest:dark_yellow_thatch_tracery_slab[layers=3,type=bottom,waterlogged=false]
conquest:dark_yellow_thatch_tracery_slab[layers=4,type=top,waterlogged=true]
conquest:dark_yellow_thatch_tracery_slab[layers=4,type=top,waterlogged=false]
conquest:dark_yellow_thatch_tracery_slab[layers=4,type=bottom,waterlogged=true]
conquest:dark_yellow_thatch_tracery_slab[layers=4,type=bottom,waterlogged=false]
conquest:dark_yellow_thatch_tracery_slab[layers=5,type=top,waterlogged=true]
conquest:dark_yellow_thatch_tracery_slab[layers=5,type=top,waterlogged=false]
conquest:dark_yellow_thatch_tracery_slab[layers=5,type=bottom,waterlogged=true]
conquest:dark_yellow_thatch_tracery_slab[layers=5,type=bottom,waterlogged=false]
conquest:dark_yellow_thatch_tracery_slab[layers=6,type=top,waterlogged=true]
conquest:dark_yellow_thatch_tracery_slab[layers=6,type=top,waterlogged=false]
conquest:dark_yellow_thatch_tracery_slab[layers=6,type=bottom,waterlogged=true]
conquest:dark_yellow_thatch_tracery_slab[layers=6,type=bottom,waterlogged=false]
conquest:dark_yellow_thatch_tracery_slab[layers=7,type=top,waterlogged=true]
conquest:dark_yellow_thatch_tracery_slab[layers=7,type=top,waterlogged=false]
conquest:dark_yellow_thatch_tracery_slab[layers=7,type=bottom,waterlogged=true]
conquest:dark_yellow_thatch_tracery_slab[layers=7,type=bottom,waterlogged=false]
conquest:dark_yellow_thatch_tracery_slab[layers=8,type=top,waterlogged=true]
conquest:dark_yellow_thatch_tracery_slab[layers=8,type=top,waterlogged=false]
conquest:dark_yellow_thatch_tracery_slab[layers=8,type=bottom,waterlogged=true]
conquest:dark_yellow_thatch_tracery_slab[layers=8,type=bottom,waterlogged=false]
conquest:dark_yellow_thatch_tracery_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:dark_yellow_thatch_tracery_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:dark_yellow_thatch_tracery_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:dark_yellow_thatch_tracery_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:dark_yellow_thatch_tracery_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:dark_yellow_thatch_tracery_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:dark_yellow_thatch_tracery_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:dark_yellow_thatch_tracery_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:dark_yellow_thatch_tracery_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:dark_yellow_thatch_tracery_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:dark_yellow_thatch_tracery_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:dark_yellow_thatch_tracery_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:dark_yellow_thatch_tracery_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:dark_yellow_thatch_tracery_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:dark_yellow_thatch_tracery_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:dark_yellow_thatch_tracery_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:dark_yellow_thatch_tracery_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:dark_yellow_thatch_tracery_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:dark_yellow_thatch_tracery_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:dark_yellow_thatch_tracery_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:dark_yellow_thatch_tracery_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:dark_yellow_thatch_tracery_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:dark_yellow_thatch_tracery_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:dark_yellow_thatch_tracery_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:dark_yellow_thatch_tracery_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:dark_yellow_thatch_tracery_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:dark_yellow_thatch_tracery_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:dark_yellow_thatch_tracery_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:dark_yellow_thatch_tracery_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:dark_yellow_thatch_tracery_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:dark_yellow_thatch_tracery_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:dark_yellow_thatch_tracery_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:dark_yellow_thatch_tracery_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:dark_yellow_thatch_tracery_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:dark_yellow_thatch_tracery_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:dark_yellow_thatch_tracery_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:dark_yellow_thatch_tracery_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:dark_yellow_thatch_tracery_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:dark_yellow_thatch_tracery_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:dark_yellow_thatch_tracery_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:dark_yellow_thatch_tracery_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:dark_yellow_thatch_tracery_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:dark_yellow_thatch_tracery_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:dark_yellow_thatch_tracery_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:dark_yellow_thatch_tracery_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:dark_yellow_thatch_tracery_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:dark_yellow_thatch_tracery_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:dark_yellow_thatch_tracery_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:dark_yellow_thatch_tracery_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:dark_yellow_thatch_tracery_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:dark_yellow_thatch_tracery_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:dark_yellow_thatch_tracery_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:dark_yellow_thatch_tracery_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:dark_yellow_thatch_tracery_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:dark_yellow_thatch_tracery_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:dark_yellow_thatch_tracery_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:dark_yellow_thatch_tracery_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:dark_yellow_thatch_tracery_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:dark_yellow_thatch_tracery_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:dark_yellow_thatch_tracery_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:dark_yellow_thatch_tracery_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:dark_yellow_thatch_tracery_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:dark_yellow_thatch_tracery_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:dark_yellow_thatch_tracery_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:dark_yellow_thatch_tracery_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:dark_yellow_thatch_tracery_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:dark_yellow_thatch_tracery_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:dark_yellow_thatch_tracery_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:dark_yellow_thatch_tracery_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:dark_yellow_thatch_tracery_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:dark_yellow_thatch_tracery_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:dark_yellow_thatch_tracery_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:dark_yellow_thatch_tracery_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:dark_yellow_thatch_tracery_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:dark_yellow_thatch_tracery_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:dark_yellow_thatch_tracery_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:dark_yellow_thatch_tracery_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:dark_yellow_thatch_tracery_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:dark_yellow_thatch_tracery_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:dark_yellow_thatch_tracery_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:dark_yellow_thatch_tracery_vertical_corner[facing=north,layer=1,waterlogged=true]
conquest:dark_yellow_thatch_tracery_vertical_corner[facing=north,layer=1,waterlogged=false]
conquest:dark_yellow_thatch_tracery_vertical_corner[facing=north,layer=2,waterlogged=true]
conquest:dark_yellow_thatch_tracery_vertical_corner[facing=north,layer=2,waterlogged=false]
conquest:dark_yellow_thatch_tracery_vertical_corner[facing=north,layer=3,waterlogged=true]
conquest:dark_yellow_thatch_tracery_vertical_corner[facing=north,layer=3,waterlogged=false]
conquest:dark_yellow_thatch_tracery_vertical_corner[facing=north,layer=4,waterlogged=true]
conquest:dark_yellow_thatch_tracery_vertical_corner[facing=north,layer=4,waterlogged=false]
conquest:dark_yellow_thatch_tracery_vertical_corner[facing=south,layer=1,waterlogged=true]
conquest:dark_yellow_thatch_tracery_vertical_corner[facing=south,layer=1,waterlogged=false]
conquest:dark_yellow_thatch_tracery_vertical_corner[facing=south,layer=2,waterlogged=true]
conquest:dark_yellow_thatch_tracery_vertical_corner[facing=south,layer=2,waterlogged=false]
conquest:dark_yellow_thatch_tracery_vertical_corner[facing=south,layer=3,waterlogged=true]
conquest:dark_yellow_thatch_tracery_vertical_corner[facing=south,layer=3,waterlogged=false]
conquest:dark_yellow_thatch_tracery_vertical_corner[facing=south,layer=4,waterlogged=true]
conquest:dark_yellow_thatch_tracery_vertical_corner[facing=south,layer=4,waterlogged=false]
conquest:dark_yellow_thatch_tracery_vertical_corner[facing=west,layer=1,waterlogged=true]
conquest:dark_yellow_thatch_tracery_vertical_corner[facing=west,layer=1,waterlogged=false]
conquest:dark_yellow_thatch_tracery_vertical_corner[facing=west,layer=2,waterlogged=true]
conquest:dark_yellow_thatch_tracery_vertical_corner[facing=west,layer=2,waterlogged=false]
conquest:dark_yellow_thatch_tracery_vertical_corner[facing=west,layer=3,waterlogged=true]
conquest:dark_yellow_thatch_tracery_vertical_corner[facing=west,layer=3,waterlogged=false]
conquest:dark_yellow_thatch_tracery_vertical_corner[facing=west,layer=4,waterlogged=true]
conquest:dark_yellow_thatch_tracery_vertical_corner[facing=west,layer=4,waterlogged=false]
conquest:dark_yellow_thatch_tracery_vertical_corner[facing=east,layer=1,waterlogged=true]
conquest:dark_yellow_thatch_tracery_vertical_corner[facing=east,layer=1,waterlogged=false]
conquest:dark_yellow_thatch_tracery_vertical_corner[facing=east,layer=2,waterlogged=true]
conquest:dark_yellow_thatch_tracery_vertical_corner[facing=east,layer=2,waterlogged=false]
conquest:dark_yellow_thatch_tracery_vertical_corner[facing=east,layer=3,waterlogged=true]
conquest:dark_yellow_thatch_tracery_vertical_corner[facing=east,layer=3,waterlogged=false]
conquest:dark_yellow_thatch_tracery_vertical_corner[facing=east,layer=4,waterlogged=true]
conquest:dark_yellow_thatch_tracery_vertical_corner[facing=east,layer=4,waterlogged=false]
conquest:dark_yellow_thatch_tracery_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:dark_yellow_thatch_tracery_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:dark_yellow_thatch_tracery_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:dark_yellow_thatch_tracery_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:dark_yellow_thatch_tracery_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:dark_yellow_thatch_tracery_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:dark_yellow_thatch_tracery_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:dark_yellow_thatch_tracery_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:dark_yellow_thatch_tracery_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:dark_yellow_thatch_tracery_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:dark_yellow_thatch_tracery_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:dark_yellow_thatch_tracery_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:dark_yellow_thatch_tracery_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:dark_yellow_thatch_tracery_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:dark_yellow_thatch_tracery_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:dark_yellow_thatch_tracery_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:dark_yellow_thatch_tracery_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:dark_yellow_thatch_tracery_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:dark_yellow_thatch_tracery_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:dark_yellow_thatch_tracery_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:dark_yellow_thatch_tracery_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:dark_yellow_thatch_tracery_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:dark_yellow_thatch_tracery_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:dark_yellow_thatch_tracery_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:dark_yellow_thatch_tracery_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:dark_yellow_thatch_tracery_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:dark_yellow_thatch_tracery_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:dark_yellow_thatch_tracery_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:dark_yellow_thatch_tracery_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:dark_yellow_thatch_tracery_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:dark_yellow_thatch_tracery_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:dark_yellow_thatch_tracery_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:dark_yellow_thatch_tracery_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:dark_yellow_thatch_tracery_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:dark_yellow_thatch_tracery_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:dark_yellow_thatch_tracery_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:dark_yellow_thatch_tracery_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:dark_yellow_thatch_tracery_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:dark_yellow_thatch_tracery_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:dark_yellow_thatch_tracery_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:dark_yellow_thatch_tracery_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:dark_yellow_thatch_tracery_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:dark_yellow_thatch_tracery_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:dark_yellow_thatch_tracery_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:dark_yellow_thatch_tracery_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:dark_yellow_thatch_tracery_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:dark_yellow_thatch_tracery_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:dark_yellow_thatch_tracery_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:dark_yellow_thatch_tracery_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:dark_yellow_thatch_tracery_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:dark_yellow_thatch_tracery_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:dark_yellow_thatch_tracery_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:dark_yellow_thatch_tracery_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:dark_yellow_thatch_tracery_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:dark_yellow_thatch_tracery_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:dark_yellow_thatch_tracery_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:dark_yellow_thatch_tracery_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:dark_yellow_thatch_tracery_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:dark_yellow_thatch_tracery_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:dark_yellow_thatch_tracery_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:dark_yellow_thatch_tracery_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:dark_yellow_thatch_tracery_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:dark_yellow_thatch_tracery_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:dark_yellow_thatch_tracery_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:dark_yellow_thatch_tracery_vertical_quarter[facing=north,layer=1,waterlogged=true]
conquest:dark_yellow_thatch_tracery_vertical_quarter[facing=north,layer=1,waterlogged=false]
conquest:dark_yellow_thatch_tracery_vertical_quarter[facing=north,layer=2,waterlogged=true]
conquest:dark_yellow_thatch_tracery_vertical_quarter[facing=north,layer=2,waterlogged=false]
conquest:dark_yellow_thatch_tracery_vertical_quarter[facing=north,layer=3,waterlogged=true]
conquest:dark_yellow_thatch_tracery_vertical_quarter[facing=north,layer=3,waterlogged=false]
conquest:dark_yellow_thatch_tracery_vertical_quarter[facing=north,layer=4,waterlogged=true]
conquest:dark_yellow_thatch_tracery_vertical_quarter[facing=north,layer=4,waterlogged=false]
conquest:dark_yellow_thatch_tracery_vertical_quarter[facing=south,layer=1,waterlogged=true]
conquest:dark_yellow_thatch_tracery_vertical_quarter[facing=south,layer=1,waterlogged=false]
conquest:dark_yellow_thatch_tracery_vertical_quarter[facing=south,layer=2,waterlogged=true]
conquest:dark_yellow_thatch_tracery_vertical_quarter[facing=south,layer=2,waterlogged=false]
conquest:dark_yellow_thatch_tracery_vertical_quarter[facing=south,layer=3,waterlogged=true]
conquest:dark_yellow_thatch_tracery_vertical_quarter[facing=south,layer=3,waterlogged=false]
conquest:dark_yellow_thatch_tracery_vertical_quarter[facing=south,layer=4,waterlogged=true]
conquest:dark_yellow_thatch_tracery_vertical_quarter[facing=south,layer=4,waterlogged=false]
conquest:dark_yellow_thatch_tracery_vertical_quarter[facing=west,layer=1,waterlogged=true]
conquest:dark_yellow_thatch_tracery_vertical_quarter[facing=west,layer=1,waterlogged=false]
conquest:dark_yellow_thatch_tracery_vertical_quarter[facing=west,layer=2,waterlogged=true]
conquest:dark_yellow_thatch_tracery_vertical_quarter[facing=west,layer=2,waterlogged=false]
conquest:dark_yellow_thatch_tracery_vertical_quarter[facing=west,layer=3,waterlogged=true]
conquest:dark_yellow_thatch_tracery_vertical_quarter[facing=west,layer=3,waterlogged=false]
conquest:dark_yellow_thatch_tracery_vertical_quarter[facing=west,layer=4,waterlogged=true]
conquest:dark_yellow_thatch_tracery_vertical_quarter[facing=west,layer=4,waterlogged=false]
conquest:dark_yellow_thatch_tracery_vertical_quarter[facing=east,layer=1,waterlogged=true]
conquest:dark_yellow_thatch_tracery_vertical_quarter[facing=east,layer=1,waterlogged=false]
conquest:dark_yellow_thatch_tracery_vertical_quarter[facing=east,layer=2,waterlogged=true]
conquest:dark_yellow_thatch_tracery_vertical_quarter[facing=east,layer=2,waterlogged=false]
conquest:dark_yellow_thatch_tracery_vertical_quarter[facing=east,layer=3,waterlogged=true]
conquest:dark_yellow_thatch_tracery_vertical_quarter[facing=east,layer=3,waterlogged=false]
conquest:dark_yellow_thatch_tracery_vertical_quarter[facing=east,layer=4,waterlogged=true]
conquest:dark_yellow_thatch_tracery_vertical_quarter[facing=east,layer=4,waterlogged=false]
conquest:dark_yellow_thatch_tracery_vertical_slab[facing=north,layer=1,waterlogged=true]
conquest:dark_yellow_thatch_tracery_vertical_slab[facing=north,layer=1,waterlogged=false]
conquest:dark_yellow_thatch_tracery_vertical_slab[facing=north,layer=2,waterlogged=true]
conquest:dark_yellow_thatch_tracery_vertical_slab[facing=north,layer=2,waterlogged=false]
conquest:dark_yellow_thatch_tracery_vertical_slab[facing=north,layer=3,waterlogged=true]
conquest:dark_yellow_thatch_tracery_vertical_slab[facing=north,layer=3,waterlogged=false]
conquest:dark_yellow_thatch_tracery_vertical_slab[facing=north,layer=4,waterlogged=true]
conquest:dark_yellow_thatch_tracery_vertical_slab[facing=north,layer=4,waterlogged=false]
conquest:dark_yellow_thatch_tracery_vertical_slab[facing=south,layer=1,waterlogged=true]
conquest:dark_yellow_thatch_tracery_vertical_slab[facing=south,layer=1,waterlogged=false]
conquest:dark_yellow_thatch_tracery_vertical_slab[facing=south,layer=2,waterlogged=true]
conquest:dark_yellow_thatch_tracery_vertical_slab[facing=south,layer=2,waterlogged=false]
conquest:dark_yellow_thatch_tracery_vertical_slab[facing=south,layer=3,waterlogged=true]
conquest:dark_yellow_thatch_tracery_vertical_slab[facing=south,layer=3,waterlogged=false]
conquest:dark_yellow_thatch_tracery_vertical_slab[facing=south,layer=4,waterlogged=true]
conquest:dark_yellow_thatch_tracery_vertical_slab[facing=south,layer=4,waterlogged=false]
conquest:dark_yellow_thatch_tracery_vertical_slab[facing=west,layer=1,waterlogged=true]
conquest:dark_yellow_thatch_tracery_vertical_slab[facing=west,layer=1,waterlogged=false]
conquest:dark_yellow_thatch_tracery_vertical_slab[facing=west,layer=2,waterlogged=true]
conquest:dark_yellow_thatch_tracery_vertical_slab[facing=west,layer=2,waterlogged=false]
conquest:dark_yellow_thatch_tracery_vertical_slab[facing=west,layer=3,waterlogged=true]
conquest:dark_yellow_thatch_tracery_vertical_slab[facing=west,layer=3,waterlogged=false]
conquest:dark_yellow_thatch_tracery_vertical_slab[facing=west,layer=4,waterlogged=true]
conquest:dark_yellow_thatch_tracery_vertical_slab[facing=west,layer=4,waterlogged=false]
conquest:dark_yellow_thatch_tracery_vertical_slab[facing=east,layer=1,waterlogged=true]
conquest:dark_yellow_thatch_tracery_vertical_slab[facing=east,layer=1,waterlogged=false]
conquest:dark_yellow_thatch_tracery_vertical_slab[facing=east,layer=2,waterlogged=true]
conquest:dark_yellow_thatch_tracery_vertical_slab[facing=east,layer=2,waterlogged=false]
conquest:dark_yellow_thatch_tracery_vertical_slab[facing=east,layer=3,waterlogged=true]
conquest:dark_yellow_thatch_tracery_vertical_slab[facing=east,layer=3,waterlogged=false]
conquest:dark_yellow_thatch_tracery_vertical_slab[facing=east,layer=4,waterlogged=true]
conquest:dark_yellow_thatch_tracery_vertical_slab[facing=east,layer=4,waterlogged=false]
conquest:dark_yellow_thatch_vertical_corner[facing=north,layer=1,waterlogged=true]
conquest:dark_yellow_thatch_vertical_corner[facing=north,layer=1,waterlogged=false]
conquest:dark_yellow_thatch_vertical_corner[facing=north,layer=2,waterlogged=true]
conquest:dark_yellow_thatch_vertical_corner[facing=north,layer=2,waterlogged=false]
conquest:dark_yellow_thatch_vertical_corner[facing=north,layer=3,waterlogged=true]
conquest:dark_yellow_thatch_vertical_corner[facing=north,layer=3,waterlogged=false]
conquest:dark_yellow_thatch_vertical_corner[facing=north,layer=4,waterlogged=true]
conquest:dark_yellow_thatch_vertical_corner[facing=north,layer=4,waterlogged=false]
conquest:dark_yellow_thatch_vertical_corner[facing=south,layer=1,waterlogged=true]
conquest:dark_yellow_thatch_vertical_corner[facing=south,layer=1,waterlogged=false]
conquest:dark_yellow_thatch_vertical_corner[facing=south,layer=2,waterlogged=true]
conquest:dark_yellow_thatch_vertical_corner[facing=south,layer=2,waterlogged=false]
conquest:dark_yellow_thatch_vertical_corner[facing=south,layer=3,waterlogged=true]
conquest:dark_yellow_thatch_vertical_corner[facing=south,layer=3,waterlogged=false]
conquest:dark_yellow_thatch_vertical_corner[facing=south,layer=4,waterlogged=true]
conquest:dark_yellow_thatch_vertical_corner[facing=south,layer=4,waterlogged=false]
conquest:dark_yellow_thatch_vertical_corner[facing=west,layer=1,waterlogged=true]
conquest:dark_yellow_thatch_vertical_corner[facing=west,layer=1,waterlogged=false]
conquest:dark_yellow_thatch_vertical_corner[facing=west,layer=2,waterlogged=true]
conquest:dark_yellow_thatch_vertical_corner[facing=west,layer=2,waterlogged=false]
conquest:dark_yellow_thatch_vertical_corner[facing=west,layer=3,waterlogged=true]
conquest:dark_yellow_thatch_vertical_corner[facing=west,layer=3,waterlogged=false]
conquest:dark_yellow_thatch_vertical_corner[facing=west,layer=4,waterlogged=true]
conquest:dark_yellow_thatch_vertical_corner[facing=west,layer=4,waterlogged=false]
conquest:dark_yellow_thatch_vertical_corner[facing=east,layer=1,waterlogged=true]
conquest:dark_yellow_thatch_vertical_corner[facing=east,layer=1,waterlogged=false]
conquest:dark_yellow_thatch_vertical_corner[facing=east,layer=2,waterlogged=true]
conquest:dark_yellow_thatch_vertical_corner[facing=east,layer=2,waterlogged=false]
conquest:dark_yellow_thatch_vertical_corner[facing=east,layer=3,waterlogged=true]
conquest:dark_yellow_thatch_vertical_corner[facing=east,layer=3,waterlogged=false]
conquest:dark_yellow_thatch_vertical_corner[facing=east,layer=4,waterlogged=true]
conquest:dark_yellow_thatch_vertical_corner[facing=east,layer=4,waterlogged=false]
conquest:dark_yellow_thatch_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:dark_yellow_thatch_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:dark_yellow_thatch_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:dark_yellow_thatch_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:dark_yellow_thatch_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:dark_yellow_thatch_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:dark_yellow_thatch_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:dark_yellow_thatch_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:dark_yellow_thatch_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:dark_yellow_thatch_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:dark_yellow_thatch_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:dark_yellow_thatch_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:dark_yellow_thatch_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:dark_yellow_thatch_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:dark_yellow_thatch_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:dark_yellow_thatch_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:dark_yellow_thatch_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:dark_yellow_thatch_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:dark_yellow_thatch_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:dark_yellow_thatch_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:dark_yellow_thatch_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:dark_yellow_thatch_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:dark_yellow_thatch_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:dark_yellow_thatch_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:dark_yellow_thatch_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:dark_yellow_thatch_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:dark_yellow_thatch_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:dark_yellow_thatch_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:dark_yellow_thatch_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:dark_yellow_thatch_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:dark_yellow_thatch_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:dark_yellow_thatch_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:dark_yellow_thatch_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:dark_yellow_thatch_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:dark_yellow_thatch_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:dark_yellow_thatch_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:dark_yellow_thatch_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:dark_yellow_thatch_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:dark_yellow_thatch_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:dark_yellow_thatch_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:dark_yellow_thatch_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:dark_yellow_thatch_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:dark_yellow_thatch_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:dark_yellow_thatch_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:dark_yellow_thatch_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:dark_yellow_thatch_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:dark_yellow_thatch_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:dark_yellow_thatch_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:dark_yellow_thatch_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:dark_yellow_thatch_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:dark_yellow_thatch_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:dark_yellow_thatch_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:dark_yellow_thatch_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:dark_yellow_thatch_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:dark_yellow_thatch_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:dark_yellow_thatch_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:dark_yellow_thatch_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:dark_yellow_thatch_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:dark_yellow_thatch_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:dark_yellow_thatch_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:dark_yellow_thatch_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:dark_yellow_thatch_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:dark_yellow_thatch_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:dark_yellow_thatch_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:dark_yellow_thatch_vertical_quarter[facing=north,layer=1,waterlogged=true]
conquest:dark_yellow_thatch_vertical_quarter[facing=north,layer=1,waterlogged=false]
conquest:dark_yellow_thatch_vertical_quarter[facing=north,layer=2,waterlogged=true]
conquest:dark_yellow_thatch_vertical_quarter[facing=north,layer=2,waterlogged=false]
conquest:dark_yellow_thatch_vertical_quarter[facing=north,layer=3,waterlogged=true]
conquest:dark_yellow_thatch_vertical_quarter[facing=north,layer=3,waterlogged=false]
conquest:dark_yellow_thatch_vertical_quarter[facing=north,layer=4,waterlogged=true]
conquest:dark_yellow_thatch_vertical_quarter[facing=north,layer=4,waterlogged=false]
conquest:dark_yellow_thatch_vertical_quarter[facing=south,layer=1,waterlogged=true]
conquest:dark_yellow_thatch_vertical_quarter[facing=south,layer=1,waterlogged=false]
conquest:dark_yellow_thatch_vertical_quarter[facing=south,layer=2,waterlogged=true]
conquest:dark_yellow_thatch_vertical_quarter[facing=south,layer=2,waterlogged=false]
conquest:dark_yellow_thatch_vertical_quarter[facing=south,layer=3,waterlogged=true]
conquest:dark_yellow_thatch_vertical_quarter[facing=south,layer=3,waterlogged=false]
conquest:dark_yellow_thatch_vertical_quarter[facing=south,layer=4,waterlogged=true]
conquest:dark_yellow_thatch_vertical_quarter[facing=south,layer=4,waterlogged=false]
conquest:dark_yellow_thatch_vertical_quarter[facing=west,layer=1,waterlogged=true]
conquest:dark_yellow_thatch_vertical_quarter[facing=west,layer=1,waterlogged=false]
conquest:dark_yellow_thatch_vertical_quarter[facing=west,layer=2,waterlogged=true]
conquest:dark_yellow_thatch_vertical_quarter[facing=west,layer=2,waterlogged=false]
conquest:dark_yellow_thatch_vertical_quarter[facing=west,layer=3,waterlogged=true]
conquest:dark_yellow_thatch_vertical_quarter[facing=west,layer=3,waterlogged=false]
conquest:dark_yellow_thatch_vertical_quarter[facing=west,layer=4,waterlogged=true]
conquest:dark_yellow_thatch_vertical_quarter[facing=west,layer=4,waterlogged=false]
conquest:dark_yellow_thatch_vertical_quarter[facing=east,layer=1,waterlogged=true]
conquest:dark_yellow_thatch_vertical_quarter[facing=east,layer=1,waterlogged=false]
conquest:dark_yellow_thatch_vertical_quarter[facing=east,layer=2,waterlogged=true]
conquest:dark_yellow_thatch_vertical_quarter[facing=east,layer=2,waterlogged=false]
conquest:dark_yellow_thatch_vertical_quarter[facing=east,layer=3,waterlogged=true]
conquest:dark_yellow_thatch_vertical_quarter[facing=east,layer=3,waterlogged=false]
conquest:dark_yellow_thatch_vertical_quarter[facing=east,layer=4,waterlogged=true]
conquest:dark_yellow_thatch_vertical_quarter[facing=east,layer=4,waterlogged=false]
conquest:dark_yellow_thatch_vertical_slab[facing=north,layer=1,waterlogged=true]
conquest:dark_yellow_thatch_vertical_slab[facing=north,layer=1,waterlogged=false]
conquest:dark_yellow_thatch_vertical_slab[facing=north,layer=2,waterlogged=true]
conquest:dark_yellow_thatch_vertical_slab[facing=north,layer=2,waterlogged=false]
conquest:dark_yellow_thatch_vertical_slab[facing=north,layer=3,waterlogged=true]
conquest:dark_yellow_thatch_vertical_slab[facing=north,layer=3,waterlogged=false]
conquest:dark_yellow_thatch_vertical_slab[facing=north,layer=4,waterlogged=true]
conquest:dark_yellow_thatch_vertical_slab[facing=north,layer=4,waterlogged=false]
conquest:dark_yellow_thatch_vertical_slab[facing=south,layer=1,waterlogged=true]
conquest:dark_yellow_thatch_vertical_slab[facing=south,layer=1,waterlogged=false]
conquest:dark_yellow_thatch_vertical_slab[facing=south,layer=2,waterlogged=true]
conquest:dark_yellow_thatch_vertical_slab[facing=south,layer=2,waterlogged=false]
conquest:dark_yellow_thatch_vertical_slab[facing=south,layer=3,waterlogged=true]
conquest:dark_yellow_thatch_vertical_slab[facing=south,layer=3,waterlogged=false]
conquest:dark_yellow_thatch_vertical_slab[facing=south,layer=4,waterlogged=true]
conquest:dark_yellow_thatch_vertical_slab[facing=south,layer=4,waterlogged=false]
conquest:dark_yellow_thatch_vertical_slab[facing=west,layer=1,waterlogged=true]
conquest:dark_yellow_thatch_vertical_slab[facing=west,layer=1,waterlogged=false]
conquest:dark_yellow_thatch_vertical_slab[facing=west,layer=2,waterlogged=true]
conquest:dark_yellow_thatch_vertical_slab[facing=west,layer=2,waterlogged=false]
conquest:dark_yellow_thatch_vertical_slab[facing=west,layer=3,waterlogged=true]
conquest:dark_yellow_thatch_vertical_slab[facing=west,layer=3,waterlogged=false]
conquest:dark_yellow_thatch_vertical_slab[facing=west,layer=4,waterlogged=true]
conquest:dark_yellow_thatch_vertical_slab[facing=west,layer=4,waterlogged=false]
conquest:dark_yellow_thatch_vertical_slab[facing=east,layer=1,waterlogged=true]
conquest:dark_yellow_thatch_vertical_slab[facing=east,layer=1,waterlogged=false]
conquest:dark_yellow_thatch_vertical_slab[facing=east,layer=2,waterlogged=true]
conquest:dark_yellow_thatch_vertical_slab[facing=east,layer=2,waterlogged=false]
conquest:dark_yellow_thatch_vertical_slab[facing=east,layer=3,waterlogged=true]
conquest:dark_yellow_thatch_vertical_slab[facing=east,layer=3,waterlogged=false]
conquest:dark_yellow_thatch_vertical_slab[facing=east,layer=4,waterlogged=true]
conquest:dark_yellow_thatch_vertical_slab[facing=east,layer=4,waterlogged=false]
conquest:date_palm_leaves[age=0,distance=1,persistent=true]
conquest:date_palm_leaves[age=0,distance=1,persistent=false]
conquest:date_palm_leaves[age=0,distance=2,persistent=true]
conquest:date_palm_leaves[age=0,distance=2,persistent=false]
conquest:date_palm_leaves[age=0,distance=3,persistent=true]
conquest:date_palm_leaves[age=0,distance=3,persistent=false]
conquest:date_palm_leaves[age=0,distance=4,persistent=true]
conquest:date_palm_leaves[age=0,distance=4,persistent=false]
conquest:date_palm_leaves[age=0,distance=5,persistent=true]
conquest:date_palm_leaves[age=0,distance=5,persistent=false]
conquest:date_palm_leaves[age=0,distance=6,persistent=true]
conquest:date_palm_leaves[age=0,distance=6,persistent=false]
conquest:date_palm_leaves[age=0,distance=7,persistent=true]
conquest:date_palm_leaves[age=0,distance=7,persistent=false]
conquest:date_palm_leaves[age=1,distance=1,persistent=true]
conquest:date_palm_leaves[age=1,distance=1,persistent=false]
conquest:date_palm_leaves[age=1,distance=2,persistent=true]
conquest:date_palm_leaves[age=1,distance=2,persistent=false]
conquest:date_palm_leaves[age=1,distance=3,persistent=true]
conquest:date_palm_leaves[age=1,distance=3,persistent=false]
conquest:date_palm_leaves[age=1,distance=4,persistent=true]
conquest:date_palm_leaves[age=1,distance=4,persistent=false]
conquest:date_palm_leaves[age=1,distance=5,persistent=true]
conquest:date_palm_leaves[age=1,distance=5,persistent=false]
conquest:date_palm_leaves[age=1,distance=6,persistent=true]
conquest:date_palm_leaves[age=1,distance=6,persistent=false]
conquest:date_palm_leaves[age=1,distance=7,persistent=true]
conquest:date_palm_leaves[age=1,distance=7,persistent=false]
conquest:date_palm_leaves[age=2,distance=1,persistent=true]
conquest:date_palm_leaves[age=2,distance=1,persistent=false]
conquest:date_palm_leaves[age=2,distance=2,persistent=true]
conquest:date_palm_leaves[age=2,distance=2,persistent=false]
conquest:date_palm_leaves[age=2,distance=3,persistent=true]
conquest:date_palm_leaves[age=2,distance=3,persistent=false]
conquest:date_palm_leaves[age=2,distance=4,persistent=true]
conquest:date_palm_leaves[age=2,distance=4,persistent=false]
conquest:date_palm_leaves[age=2,distance=5,persistent=true]
conquest:date_palm_leaves[age=2,distance=5,persistent=false]
conquest:date_palm_leaves[age=2,distance=6,persistent=true]
conquest:date_palm_leaves[age=2,distance=6,persistent=false]
conquest:date_palm_leaves[age=2,distance=7,persistent=true]
conquest:date_palm_leaves[age=2,distance=7,persistent=false]
conquest:date_palm_leaves[age=3,distance=1,persistent=true]
conquest:date_palm_leaves[age=3,distance=1,persistent=false]
conquest:date_palm_leaves[age=3,distance=2,persistent=true]
conquest:date_palm_leaves[age=3,distance=2,persistent=false]
conquest:date_palm_leaves[age=3,distance=3,persistent=true]
conquest:date_palm_leaves[age=3,distance=3,persistent=false]
conquest:date_palm_leaves[age=3,distance=4,persistent=true]
conquest:date_palm_leaves[age=3,distance=4,persistent=false]
conquest:date_palm_leaves[age=3,distance=5,persistent=true]
conquest:date_palm_leaves[age=3,distance=5,persistent=false]
conquest:date_palm_leaves[age=3,distance=6,persistent=true]
conquest:date_palm_leaves[age=3,distance=6,persistent=false]
conquest:date_palm_leaves[age=3,distance=7,persistent=true]
conquest:date_palm_leaves[age=3,distance=7,persistent=false]
conquest:date_palm_leaves[age=4,distance=1,persistent=true]
conquest:date_palm_leaves[age=4,distance=1,persistent=false]
conquest:date_palm_leaves[age=4,distance=2,persistent=true]
conquest:date_palm_leaves[age=4,distance=2,persistent=false]
conquest:date_palm_leaves[age=4,distance=3,persistent=true]
conquest:date_palm_leaves[age=4,distance=3,persistent=false]
conquest:date_palm_leaves[age=4,distance=4,persistent=true]
conquest:date_palm_leaves[age=4,distance=4,persistent=false]
conquest:date_palm_leaves[age=4,distance=5,persistent=true]
conquest:date_palm_leaves[age=4,distance=5,persistent=false]
conquest:date_palm_leaves[age=4,distance=6,persistent=true]
conquest:date_palm_leaves[age=4,distance=6,persistent=false]
conquest:date_palm_leaves[age=4,distance=7,persistent=true]
conquest:date_palm_leaves[age=4,distance=7,persistent=false]
conquest:date_palm_leaves[age=5,distance=1,persistent=true]
conquest:date_palm_leaves[age=5,distance=1,persistent=false]
conquest:date_palm_leaves[age=5,distance=2,persistent=true]
conquest:date_palm_leaves[age=5,distance=2,persistent=false]
conquest:date_palm_leaves[age=5,distance=3,persistent=true]
conquest:date_palm_leaves[age=5,distance=3,persistent=false]
conquest:date_palm_leaves[age=5,distance=4,persistent=true]
conquest:date_palm_leaves[age=5,distance=4,persistent=false]
conquest:date_palm_leaves[age=5,distance=5,persistent=true]
conquest:date_palm_leaves[age=5,distance=5,persistent=false]
conquest:date_palm_leaves[age=5,distance=6,persistent=true]
conquest:date_palm_leaves[age=5,distance=6,persistent=false]
conquest:date_palm_leaves[age=5,distance=7,persistent=true]
conquest:date_palm_leaves[age=5,distance=7,persistent=false]
conquest:date_palm_leaves[age=6,distance=1,persistent=true]
conquest:date_palm_leaves[age=6,distance=1,persistent=false]
conquest:date_palm_leaves[age=6,distance=2,persistent=true]
conquest:date_palm_leaves[age=6,distance=2,persistent=false]
conquest:date_palm_leaves[age=6,distance=3,persistent=true]
conquest:date_palm_leaves[age=6,distance=3,persistent=false]
conquest:date_palm_leaves[age=6,distance=4,persistent=true]
conquest:date_palm_leaves[age=6,distance=4,persistent=false]
conquest:date_palm_leaves[age=6,distance=5,persistent=true]
conquest:date_palm_leaves[age=6,distance=5,persistent=false]
conquest:date_palm_leaves[age=6,distance=6,persistent=true]
conquest:date_palm_leaves[age=6,distance=6,persistent=false]
conquest:date_palm_leaves[age=6,distance=7,persistent=true]
conquest:date_palm_leaves[age=6,distance=7,persistent=false]
conquest:date_palm_leaves[age=7,distance=1,persistent=true]
conquest:date_palm_leaves[age=7,distance=1,persistent=false]
conquest:date_palm_leaves[age=7,distance=2,persistent=true]
conquest:date_palm_leaves[age=7,distance=2,persistent=false]
conquest:date_palm_leaves[age=7,distance=3,persistent=true]
conquest:date_palm_leaves[age=7,distance=3,persistent=false]
conquest:date_palm_leaves[age=7,distance=4,persistent=true]
conquest:date_palm_leaves[age=7,distance=4,persistent=false]
conquest:date_palm_leaves[age=7,distance=5,persistent=true]
conquest:date_palm_leaves[age=7,distance=5,persistent=false]
conquest:date_palm_leaves[age=7,distance=6,persistent=true]
conquest:date_palm_leaves[age=7,distance=6,persistent=false]
conquest:date_palm_leaves[age=7,distance=7,persistent=true]
conquest:date_palm_leaves[age=7,distance=7,persistent=false]
conquest:dead_bracken[layers=1,waterlogged=true]
conquest:dead_bracken[layers=1,waterlogged=false]
conquest:dead_bracken[layers=2,waterlogged=true]
conquest:dead_bracken[layers=2,waterlogged=false]
conquest:dead_bracken[layers=3,waterlogged=true]
conquest:dead_bracken[layers=3,waterlogged=false]
conquest:dead_bracken[layers=4,waterlogged=true]
conquest:dead_bracken[layers=4,waterlogged=false]
conquest:dead_bracken[layers=5,waterlogged=true]
conquest:dead_bracken[layers=5,waterlogged=false]
conquest:dead_bracken[layers=6,waterlogged=true]
conquest:dead_bracken[layers=6,waterlogged=false]
conquest:dead_bracken[layers=7,waterlogged=true]
conquest:dead_bracken[layers=7,waterlogged=false]
conquest:dead_bracken[layers=8,waterlogged=true]
conquest:dead_bracken[layers=8,waterlogged=false]
conquest:dead_brain_coral_block_corner_slab[facing=north,type=top,waterlogged=true]
conquest:dead_brain_coral_block_corner_slab[facing=north,type=top,waterlogged=false]
conquest:dead_brain_coral_block_corner_slab[facing=north,type=bottom,waterlogged=true]
conquest:dead_brain_coral_block_corner_slab[facing=north,type=bottom,waterlogged=false]
conquest:dead_brain_coral_block_corner_slab[facing=south,type=top,waterlogged=true]
conquest:dead_brain_coral_block_corner_slab[facing=south,type=top,waterlogged=false]
conquest:dead_brain_coral_block_corner_slab[facing=south,type=bottom,waterlogged=true]
conquest:dead_brain_coral_block_corner_slab[facing=south,type=bottom,waterlogged=false]
conquest:dead_brain_coral_block_corner_slab[facing=west,type=top,waterlogged=true]
conquest:dead_brain_coral_block_corner_slab[facing=west,type=top,waterlogged=false]
conquest:dead_brain_coral_block_corner_slab[facing=west,type=bottom,waterlogged=true]
conquest:dead_brain_coral_block_corner_slab[facing=west,type=bottom,waterlogged=false]
conquest:dead_brain_coral_block_corner_slab[facing=east,type=top,waterlogged=true]
conquest:dead_brain_coral_block_corner_slab[facing=east,type=top,waterlogged=false]
conquest:dead_brain_coral_block_corner_slab[facing=east,type=bottom,waterlogged=true]
conquest:dead_brain_coral_block_corner_slab[facing=east,type=bottom,waterlogged=false]
conquest:dead_brain_coral_block_eighth_slab[facing=north,type=top,waterlogged=true]
conquest:dead_brain_coral_block_eighth_slab[facing=north,type=top,waterlogged=false]
conquest:dead_brain_coral_block_eighth_slab[facing=north,type=bottom,waterlogged=true]
conquest:dead_brain_coral_block_eighth_slab[facing=north,type=bottom,waterlogged=false]
conquest:dead_brain_coral_block_eighth_slab[facing=south,type=top,waterlogged=true]
conquest:dead_brain_coral_block_eighth_slab[facing=south,type=top,waterlogged=false]
conquest:dead_brain_coral_block_eighth_slab[facing=south,type=bottom,waterlogged=true]
conquest:dead_brain_coral_block_eighth_slab[facing=south,type=bottom,waterlogged=false]
conquest:dead_brain_coral_block_eighth_slab[facing=west,type=top,waterlogged=true]
conquest:dead_brain_coral_block_eighth_slab[facing=west,type=top,waterlogged=false]
conquest:dead_brain_coral_block_eighth_slab[facing=west,type=bottom,waterlogged=true]
conquest:dead_brain_coral_block_eighth_slab[facing=west,type=bottom,waterlogged=false]
conquest:dead_brain_coral_block_eighth_slab[facing=east,type=top,waterlogged=true]
conquest:dead_brain_coral_block_eighth_slab[facing=east,type=top,waterlogged=false]
conquest:dead_brain_coral_block_eighth_slab[facing=east,type=bottom,waterlogged=true]
conquest:dead_brain_coral_block_eighth_slab[facing=east,type=bottom,waterlogged=false]
conquest:dead_brain_coral_block_pillar[layer=1,waterlogged=true]
conquest:dead_brain_coral_block_pillar[layer=1,waterlogged=false]
conquest:dead_brain_coral_block_pillar[layer=2,waterlogged=true]
conquest:dead_brain_coral_block_pillar[layer=2,waterlogged=false]
conquest:dead_brain_coral_block_pillar[layer=3,waterlogged=true]
conquest:dead_brain_coral_block_pillar[layer=3,waterlogged=false]
conquest:dead_brain_coral_block_quarter_slab[facing=north,layer=1,type=top,waterlogged=true]
conquest:dead_brain_coral_block_quarter_slab[facing=north,layer=1,type=top,waterlogged=false]
conquest:dead_brain_coral_block_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=true]
conquest:dead_brain_coral_block_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=false]
conquest:dead_brain_coral_block_quarter_slab[facing=north,layer=2,type=top,waterlogged=true]
conquest:dead_brain_coral_block_quarter_slab[facing=north,layer=2,type=top,waterlogged=false]
conquest:dead_brain_coral_block_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=true]
conquest:dead_brain_coral_block_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=false]
conquest:dead_brain_coral_block_quarter_slab[facing=north,layer=3,type=top,waterlogged=true]
conquest:dead_brain_coral_block_quarter_slab[facing=north,layer=3,type=top,waterlogged=false]
conquest:dead_brain_coral_block_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=true]
conquest:dead_brain_coral_block_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=false]
conquest:dead_brain_coral_block_quarter_slab[facing=south,layer=1,type=top,waterlogged=true]
conquest:dead_brain_coral_block_quarter_slab[facing=south,layer=1,type=top,waterlogged=false]
conquest:dead_brain_coral_block_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=true]
conquest:dead_brain_coral_block_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=false]
conquest:dead_brain_coral_block_quarter_slab[facing=south,layer=2,type=top,waterlogged=true]
conquest:dead_brain_coral_block_quarter_slab[facing=south,layer=2,type=top,waterlogged=false]
conquest:dead_brain_coral_block_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=true]
conquest:dead_brain_coral_block_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=false]
conquest:dead_brain_coral_block_quarter_slab[facing=south,layer=3,type=top,waterlogged=true]
conquest:dead_brain_coral_block_quarter_slab[facing=south,layer=3,type=top,waterlogged=false]
conquest:dead_brain_coral_block_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=true]
conquest:dead_brain_coral_block_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=false]
conquest:dead_brain_coral_block_quarter_slab[facing=west,layer=1,type=top,waterlogged=true]
conquest:dead_brain_coral_block_quarter_slab[facing=west,layer=1,type=top,waterlogged=false]
conquest:dead_brain_coral_block_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=true]
conquest:dead_brain_coral_block_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=false]
conquest:dead_brain_coral_block_quarter_slab[facing=west,layer=2,type=top,waterlogged=true]
conquest:dead_brain_coral_block_quarter_slab[facing=west,layer=2,type=top,waterlogged=false]
conquest:dead_brain_coral_block_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=true]
conquest:dead_brain_coral_block_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=false]
conquest:dead_brain_coral_block_quarter_slab[facing=west,layer=3,type=top,waterlogged=true]
conquest:dead_brain_coral_block_quarter_slab[facing=west,layer=3,type=top,waterlogged=false]
conquest:dead_brain_coral_block_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=true]
conquest:dead_brain_coral_block_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=false]
conquest:dead_brain_coral_block_quarter_slab[facing=east,layer=1,type=top,waterlogged=true]
conquest:dead_brain_coral_block_quarter_slab[facing=east,layer=1,type=top,waterlogged=false]
conquest:dead_brain_coral_block_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=true]
conquest:dead_brain_coral_block_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=false]
conquest:dead_brain_coral_block_quarter_slab[facing=east,layer=2,type=top,waterlogged=true]
conquest:dead_brain_coral_block_quarter_slab[facing=east,layer=2,type=top,waterlogged=false]
conquest:dead_brain_coral_block_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=true]
conquest:dead_brain_coral_block_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=false]
conquest:dead_brain_coral_block_quarter_slab[facing=east,layer=3,type=top,waterlogged=true]
conquest:dead_brain_coral_block_quarter_slab[facing=east,layer=3,type=top,waterlogged=false]
conquest:dead_brain_coral_block_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=true]
conquest:dead_brain_coral_block_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=false]
conquest:dead_brain_coral_block_slab[layers=1,type=top,waterlogged=true]
conquest:dead_brain_coral_block_slab[layers=1,type=top,waterlogged=false]
conquest:dead_brain_coral_block_slab[layers=1,type=bottom,waterlogged=true]
conquest:dead_brain_coral_block_slab[layers=1,type=bottom,waterlogged=false]
conquest:dead_brain_coral_block_slab[layers=2,type=top,waterlogged=true]
conquest:dead_brain_coral_block_slab[layers=2,type=top,waterlogged=false]
conquest:dead_brain_coral_block_slab[layers=2,type=bottom,waterlogged=true]
conquest:dead_brain_coral_block_slab[layers=2,type=bottom,waterlogged=false]
conquest:dead_brain_coral_block_slab[layers=3,type=top,waterlogged=true]
conquest:dead_brain_coral_block_slab[layers=3,type=top,waterlogged=false]
conquest:dead_brain_coral_block_slab[layers=3,type=bottom,waterlogged=true]
conquest:dead_brain_coral_block_slab[layers=3,type=bottom,waterlogged=false]
conquest:dead_brain_coral_block_slab[layers=4,type=top,waterlogged=true]
conquest:dead_brain_coral_block_slab[layers=4,type=top,waterlogged=false]
conquest:dead_brain_coral_block_slab[layers=4,type=bottom,waterlogged=true]
conquest:dead_brain_coral_block_slab[layers=4,type=bottom,waterlogged=false]
conquest:dead_brain_coral_block_slab[layers=5,type=top,waterlogged=true]
conquest:dead_brain_coral_block_slab[layers=5,type=top,waterlogged=false]
conquest:dead_brain_coral_block_slab[layers=5,type=bottom,waterlogged=true]
conquest:dead_brain_coral_block_slab[layers=5,type=bottom,waterlogged=false]
conquest:dead_brain_coral_block_slab[layers=6,type=top,waterlogged=true]
conquest:dead_brain_coral_block_slab[layers=6,type=top,waterlogged=false]
conquest:dead_brain_coral_block_slab[layers=6,type=bottom,waterlogged=true]
conquest:dead_brain_coral_block_slab[layers=6,type=bottom,waterlogged=false]
conquest:dead_brain_coral_block_slab[layers=7,type=top,waterlogged=true]
conquest:dead_brain_coral_block_slab[layers=7,type=top,waterlogged=false]
conquest:dead_brain_coral_block_slab[layers=7,type=bottom,waterlogged=true]
conquest:dead_brain_coral_block_slab[layers=7,type=bottom,waterlogged=false]
conquest:dead_brain_coral_block_slab[layers=8,type=top,waterlogged=true]
conquest:dead_brain_coral_block_slab[layers=8,type=top,waterlogged=false]
conquest:dead_brain_coral_block_slab[layers=8,type=bottom,waterlogged=true]
conquest:dead_brain_coral_block_slab[layers=8,type=bottom,waterlogged=false]
conquest:dead_brain_coral_block_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:dead_brain_coral_block_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:dead_brain_coral_block_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:dead_brain_coral_block_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:dead_brain_coral_block_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:dead_brain_coral_block_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:dead_brain_coral_block_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:dead_brain_coral_block_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:dead_brain_coral_block_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:dead_brain_coral_block_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:dead_brain_coral_block_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:dead_brain_coral_block_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:dead_brain_coral_block_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:dead_brain_coral_block_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:dead_brain_coral_block_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:dead_brain_coral_block_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:dead_brain_coral_block_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:dead_brain_coral_block_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:dead_brain_coral_block_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:dead_brain_coral_block_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:dead_brain_coral_block_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:dead_brain_coral_block_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:dead_brain_coral_block_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:dead_brain_coral_block_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:dead_brain_coral_block_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:dead_brain_coral_block_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:dead_brain_coral_block_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:dead_brain_coral_block_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:dead_brain_coral_block_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:dead_brain_coral_block_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:dead_brain_coral_block_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:dead_brain_coral_block_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:dead_brain_coral_block_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:dead_brain_coral_block_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:dead_brain_coral_block_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:dead_brain_coral_block_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:dead_brain_coral_block_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:dead_brain_coral_block_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:dead_brain_coral_block_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:dead_brain_coral_block_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:dead_brain_coral_block_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:dead_brain_coral_block_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:dead_brain_coral_block_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:dead_brain_coral_block_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:dead_brain_coral_block_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:dead_brain_coral_block_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:dead_brain_coral_block_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:dead_brain_coral_block_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:dead_brain_coral_block_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:dead_brain_coral_block_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:dead_brain_coral_block_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:dead_brain_coral_block_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:dead_brain_coral_block_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:dead_brain_coral_block_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:dead_brain_coral_block_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:dead_brain_coral_block_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:dead_brain_coral_block_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:dead_brain_coral_block_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:dead_brain_coral_block_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:dead_brain_coral_block_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:dead_brain_coral_block_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:dead_brain_coral_block_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:dead_brain_coral_block_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:dead_brain_coral_block_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:dead_brain_coral_block_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:dead_brain_coral_block_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:dead_brain_coral_block_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:dead_brain_coral_block_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:dead_brain_coral_block_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:dead_brain_coral_block_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:dead_brain_coral_block_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:dead_brain_coral_block_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:dead_brain_coral_block_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:dead_brain_coral_block_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:dead_brain_coral_block_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:dead_brain_coral_block_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:dead_brain_coral_block_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:dead_brain_coral_block_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:dead_brain_coral_block_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:dead_brain_coral_block_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:dead_brain_coral_block_vertical_corner[facing=north,layer=1,waterlogged=true]
conquest:dead_brain_coral_block_vertical_corner[facing=north,layer=1,waterlogged=false]
conquest:dead_brain_coral_block_vertical_corner[facing=north,layer=2,waterlogged=true]
conquest:dead_brain_coral_block_vertical_corner[facing=north,layer=2,waterlogged=false]
conquest:dead_brain_coral_block_vertical_corner[facing=north,layer=3,waterlogged=true]
conquest:dead_brain_coral_block_vertical_corner[facing=north,layer=3,waterlogged=false]
conquest:dead_brain_coral_block_vertical_corner[facing=north,layer=4,waterlogged=true]
conquest:dead_brain_coral_block_vertical_corner[facing=north,layer=4,waterlogged=false]
conquest:dead_brain_coral_block_vertical_corner[facing=south,layer=1,waterlogged=true]
conquest:dead_brain_coral_block_vertical_corner[facing=south,layer=1,waterlogged=false]
conquest:dead_brain_coral_block_vertical_corner[facing=south,layer=2,waterlogged=true]
conquest:dead_brain_coral_block_vertical_corner[facing=south,layer=2,waterlogged=false]
conquest:dead_brain_coral_block_vertical_corner[facing=south,layer=3,waterlogged=true]
conquest:dead_brain_coral_block_vertical_corner[facing=south,layer=3,waterlogged=false]
conquest:dead_brain_coral_block_vertical_corner[facing=south,layer=4,waterlogged=true]
conquest:dead_brain_coral_block_vertical_corner[facing=south,layer=4,waterlogged=false]
conquest:dead_brain_coral_block_vertical_corner[facing=west,layer=1,waterlogged=true]
conquest:dead_brain_coral_block_vertical_corner[facing=west,layer=1,waterlogged=false]
conquest:dead_brain_coral_block_vertical_corner[facing=west,layer=2,waterlogged=true]
conquest:dead_brain_coral_block_vertical_corner[facing=west,layer=2,waterlogged=false]
conquest:dead_brain_coral_block_vertical_corner[facing=west,layer=3,waterlogged=true]
conquest:dead_brain_coral_block_vertical_corner[facing=west,layer=3,waterlogged=false]
conquest:dead_brain_coral_block_vertical_corner[facing=west,layer=4,waterlogged=true]
conquest:dead_brain_coral_block_vertical_corner[facing=west,layer=4,waterlogged=false]
conquest:dead_brain_coral_block_vertical_corner[facing=east,layer=1,waterlogged=true]
conquest:dead_brain_coral_block_vertical_corner[facing=east,layer=1,waterlogged=false]
conquest:dead_brain_coral_block_vertical_corner[facing=east,layer=2,waterlogged=true]
conquest:dead_brain_coral_block_vertical_corner[facing=east,layer=2,waterlogged=false]
conquest:dead_brain_coral_block_vertical_corner[facing=east,layer=3,waterlogged=true]
conquest:dead_brain_coral_block_vertical_corner[facing=east,layer=3,waterlogged=false]
conquest:dead_brain_coral_block_vertical_corner[facing=east,layer=4,waterlogged=true]
conquest:dead_brain_coral_block_vertical_corner[facing=east,layer=4,waterlogged=false]
conquest:dead_brain_coral_block_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:dead_brain_coral_block_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:dead_brain_coral_block_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:dead_brain_coral_block_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:dead_brain_coral_block_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:dead_brain_coral_block_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:dead_brain_coral_block_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:dead_brain_coral_block_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:dead_brain_coral_block_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:dead_brain_coral_block_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:dead_brain_coral_block_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:dead_brain_coral_block_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:dead_brain_coral_block_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:dead_brain_coral_block_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:dead_brain_coral_block_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:dead_brain_coral_block_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:dead_brain_coral_block_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:dead_brain_coral_block_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:dead_brain_coral_block_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:dead_brain_coral_block_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:dead_brain_coral_block_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:dead_brain_coral_block_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:dead_brain_coral_block_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:dead_brain_coral_block_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:dead_brain_coral_block_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:dead_brain_coral_block_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:dead_brain_coral_block_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:dead_brain_coral_block_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:dead_brain_coral_block_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:dead_brain_coral_block_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:dead_brain_coral_block_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:dead_brain_coral_block_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:dead_brain_coral_block_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:dead_brain_coral_block_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:dead_brain_coral_block_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:dead_brain_coral_block_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:dead_brain_coral_block_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:dead_brain_coral_block_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:dead_brain_coral_block_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:dead_brain_coral_block_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:dead_brain_coral_block_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:dead_brain_coral_block_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:dead_brain_coral_block_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:dead_brain_coral_block_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:dead_brain_coral_block_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:dead_brain_coral_block_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:dead_brain_coral_block_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:dead_brain_coral_block_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:dead_brain_coral_block_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:dead_brain_coral_block_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:dead_brain_coral_block_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:dead_brain_coral_block_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:dead_brain_coral_block_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:dead_brain_coral_block_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:dead_brain_coral_block_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:dead_brain_coral_block_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:dead_brain_coral_block_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:dead_brain_coral_block_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:dead_brain_coral_block_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:dead_brain_coral_block_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:dead_brain_coral_block_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:dead_brain_coral_block_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:dead_brain_coral_block_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:dead_brain_coral_block_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:dead_brain_coral_block_vertical_quarter[facing=north,layer=1,waterlogged=true]
conquest:dead_brain_coral_block_vertical_quarter[facing=north,layer=1,waterlogged=false]
conquest:dead_brain_coral_block_vertical_quarter[facing=north,layer=2,waterlogged=true]
conquest:dead_brain_coral_block_vertical_quarter[facing=north,layer=2,waterlogged=false]
conquest:dead_brain_coral_block_vertical_quarter[facing=north,layer=3,waterlogged=true]
conquest:dead_brain_coral_block_vertical_quarter[facing=north,layer=3,waterlogged=false]
conquest:dead_brain_coral_block_vertical_quarter[facing=north,layer=4,waterlogged=true]
conquest:dead_brain_coral_block_vertical_quarter[facing=north,layer=4,waterlogged=false]
conquest:dead_brain_coral_block_vertical_quarter[facing=south,layer=1,waterlogged=true]
conquest:dead_brain_coral_block_vertical_quarter[facing=south,layer=1,waterlogged=false]
conquest:dead_brain_coral_block_vertical_quarter[facing=south,layer=2,waterlogged=true]
conquest:dead_brain_coral_block_vertical_quarter[facing=south,layer=2,waterlogged=false]
conquest:dead_brain_coral_block_vertical_quarter[facing=south,layer=3,waterlogged=true]
conquest:dead_brain_coral_block_vertical_quarter[facing=south,layer=3,waterlogged=false]
conquest:dead_brain_coral_block_vertical_quarter[facing=south,layer=4,waterlogged=true]
conquest:dead_brain_coral_block_vertical_quarter[facing=south,layer=4,waterlogged=false]
conquest:dead_brain_coral_block_vertical_quarter[facing=west,layer=1,waterlogged=true]
conquest:dead_brain_coral_block_vertical_quarter[facing=west,layer=1,waterlogged=false]
conquest:dead_brain_coral_block_vertical_quarter[facing=west,layer=2,waterlogged=true]
conquest:dead_brain_coral_block_vertical_quarter[facing=west,layer=2,waterlogged=false]
conquest:dead_brain_coral_block_vertical_quarter[facing=west,layer=3,waterlogged=true]
conquest:dead_brain_coral_block_vertical_quarter[facing=west,layer=3,waterlogged=false]
conquest:dead_brain_coral_block_vertical_quarter[facing=west,layer=4,waterlogged=true]
conquest:dead_brain_coral_block_vertical_quarter[facing=west,layer=4,waterlogged=false]
conquest:dead_brain_coral_block_vertical_quarter[facing=east,layer=1,waterlogged=true]
conquest:dead_brain_coral_block_vertical_quarter[facing=east,layer=1,waterlogged=false]
conquest:dead_brain_coral_block_vertical_quarter[facing=east,layer=2,waterlogged=true]
conquest:dead_brain_coral_block_vertical_quarter[facing=east,layer=2,waterlogged=false]
conquest:dead_brain_coral_block_vertical_quarter[facing=east,layer=3,waterlogged=true]
conquest:dead_brain_coral_block_vertical_quarter[facing=east,layer=3,waterlogged=false]
conquest:dead_brain_coral_block_vertical_quarter[facing=east,layer=4,waterlogged=true]
conquest:dead_brain_coral_block_vertical_quarter[facing=east,layer=4,waterlogged=false]
conquest:dead_brain_coral_block_vertical_slab[facing=north,layer=1,waterlogged=true]
conquest:dead_brain_coral_block_vertical_slab[facing=north,layer=1,waterlogged=false]
conquest:dead_brain_coral_block_vertical_slab[facing=north,layer=2,waterlogged=true]
conquest:dead_brain_coral_block_vertical_slab[facing=north,layer=2,waterlogged=false]
conquest:dead_brain_coral_block_vertical_slab[facing=north,layer=3,waterlogged=true]
conquest:dead_brain_coral_block_vertical_slab[facing=north,layer=3,waterlogged=false]
conquest:dead_brain_coral_block_vertical_slab[facing=north,layer=4,waterlogged=true]
conquest:dead_brain_coral_block_vertical_slab[facing=north,layer=4,waterlogged=false]
conquest:dead_brain_coral_block_vertical_slab[facing=south,layer=1,waterlogged=true]
conquest:dead_brain_coral_block_vertical_slab[facing=south,layer=1,waterlogged=false]
conquest:dead_brain_coral_block_vertical_slab[facing=south,layer=2,waterlogged=true]
conquest:dead_brain_coral_block_vertical_slab[facing=south,layer=2,waterlogged=false]
conquest:dead_brain_coral_block_vertical_slab[facing=south,layer=3,waterlogged=true]
conquest:dead_brain_coral_block_vertical_slab[facing=south,layer=3,waterlogged=false]
conquest:dead_brain_coral_block_vertical_slab[facing=south,layer=4,waterlogged=true]
conquest:dead_brain_coral_block_vertical_slab[facing=south,layer=4,waterlogged=false]
conquest:dead_brain_coral_block_vertical_slab[facing=west,layer=1,waterlogged=true]
conquest:dead_brain_coral_block_vertical_slab[facing=west,layer=1,waterlogged=false]
conquest:dead_brain_coral_block_vertical_slab[facing=west,layer=2,waterlogged=true]
conquest:dead_brain_coral_block_vertical_slab[facing=west,layer=2,waterlogged=false]
conquest:dead_brain_coral_block_vertical_slab[facing=west,layer=3,waterlogged=true]
conquest:dead_brain_coral_block_vertical_slab[facing=west,layer=3,waterlogged=false]
conquest:dead_brain_coral_block_vertical_slab[facing=west,layer=4,waterlogged=true]
conquest:dead_brain_coral_block_vertical_slab[facing=west,layer=4,waterlogged=false]
conquest:dead_brain_coral_block_vertical_slab[facing=east,layer=1,waterlogged=true]
conquest:dead_brain_coral_block_vertical_slab[facing=east,layer=1,waterlogged=false]
conquest:dead_brain_coral_block_vertical_slab[facing=east,layer=2,waterlogged=true]
conquest:dead_brain_coral_block_vertical_slab[facing=east,layer=2,waterlogged=false]
conquest:dead_brain_coral_block_vertical_slab[facing=east,layer=3,waterlogged=true]
conquest:dead_brain_coral_block_vertical_slab[facing=east,layer=3,waterlogged=false]
conquest:dead_brain_coral_block_vertical_slab[facing=east,layer=4,waterlogged=true]
conquest:dead_brain_coral_block_vertical_slab[facing=east,layer=4,waterlogged=false]
conquest:dead_brain_coral_block_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:dead_brain_coral_block_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:dead_brain_coral_block_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:dead_brain_coral_block_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:dead_brain_coral_block_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:dead_brain_coral_block_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:dead_brain_coral_block_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:dead_brain_coral_block_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:dead_brain_coral_block_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:dead_brain_coral_block_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:dead_brain_coral_block_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:dead_brain_coral_block_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:dead_brain_coral_block_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:dead_brain_coral_block_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:dead_brain_coral_block_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:dead_brain_coral_block_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:dead_brain_coral_block_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:dead_brain_coral_block_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:dead_brain_coral_block_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:dead_brain_coral_block_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:dead_brain_coral_block_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:dead_brain_coral_block_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:dead_brain_coral_block_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:dead_brain_coral_block_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:dead_brain_coral_block_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:dead_brain_coral_block_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:dead_brain_coral_block_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:dead_brain_coral_block_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:dead_brain_coral_block_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:dead_brain_coral_block_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:dead_brain_coral_block_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:dead_brain_coral_block_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:dead_brain_coral_block_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:dead_brain_coral_block_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:dead_brain_coral_block_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:dead_brain_coral_block_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:dead_brain_coral_block_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:dead_brain_coral_block_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:dead_brain_coral_block_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:dead_brain_coral_block_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:dead_brain_coral_block_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:dead_brain_coral_block_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:dead_brain_coral_block_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:dead_brain_coral_block_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:dead_brain_coral_block_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:dead_brain_coral_block_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:dead_brain_coral_block_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:dead_brain_coral_block_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:dead_brain_coral_block_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:dead_brain_coral_block_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:dead_brain_coral_block_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:dead_brain_coral_block_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:dead_brain_coral_block_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:dead_brain_coral_block_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:dead_brain_coral_block_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:dead_brain_coral_block_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:dead_brain_coral_block_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:dead_brain_coral_block_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:dead_brain_coral_block_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:dead_brain_coral_block_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:dead_brain_coral_block_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:dead_brain_coral_block_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:dead_brain_coral_block_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:dead_brain_coral_block_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:dead_brain_coral_block_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:dead_brain_coral_block_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:dead_brain_coral_block_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:dead_brain_coral_block_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:dead_brain_coral_block_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:dead_brain_coral_block_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:dead_brain_coral_block_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:dead_brain_coral_block_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:dead_brain_coral_block_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:dead_brain_coral_block_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:dead_brain_coral_block_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:dead_brain_coral_block_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:dead_brain_coral_block_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:dead_brain_coral_block_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:dead_brain_coral_block_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:dead_brain_coral_block_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:dead_brain_coral_block_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:dead_brain_coral_block_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:dead_brain_coral_block_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:dead_brain_coral_block_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:dead_brain_coral_block_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:dead_brain_coral_block_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:dead_brain_coral_block_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:dead_brain_coral_block_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:dead_brain_coral_block_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:dead_brain_coral_block_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:dead_brain_coral_block_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:dead_brain_coral_block_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:dead_brain_coral_block_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:dead_brain_coral_block_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:dead_brain_coral_block_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:dead_brain_coral_block_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:dead_brain_coral_block_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:dead_brain_coral_block_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:dead_brain_coral_block_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:dead_brain_coral_block_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:dead_brain_coral_block_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:dead_brain_coral_block_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:dead_brain_coral_block_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:dead_brain_coral_block_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:dead_brain_coral_block_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:dead_brain_coral_block_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:dead_brain_coral_block_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:dead_brain_coral_block_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:dead_brain_coral_block_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:dead_brain_coral_block_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:dead_brain_coral_block_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:dead_brain_coral_block_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:dead_brain_coral_block_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:dead_brain_coral_block_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:dead_brain_coral_block_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:dead_brain_coral_block_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:dead_brain_coral_block_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:dead_brain_coral_block_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:dead_brain_coral_block_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:dead_brain_coral_block_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:dead_brain_coral_block_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:dead_brain_coral_block_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:dead_brain_coral_block_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:dead_brain_coral_block_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:dead_brain_coral_block_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:dead_brain_coral_block_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:dead_brain_coral_block_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:dead_brain_coral_block_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:dead_brain_coral_block_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:dead_brain_coral_block_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:dead_brain_coral_block_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:dead_brain_coral_block_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:dead_brain_coral_block_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:dead_brain_coral_block_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:dead_brain_coral_block_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:dead_brain_coral_block_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:dead_brain_coral_block_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:dead_brain_coral_block_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:dead_brain_coral_block_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:dead_brain_coral_block_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:dead_brain_coral_block_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:dead_brain_coral_block_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:dead_brain_coral_block_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:dead_brain_coral_block_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:dead_brain_coral_block_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:dead_brain_coral_block_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:dead_brain_coral_block_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:dead_brain_coral_block_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:dead_brain_coral_block_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:dead_brain_coral_block_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:dead_brain_coral_block_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:dead_brain_coral_block_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:dead_brain_coral_block_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:dead_brain_coral_block_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:dead_brain_coral_block_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:dead_brain_coral_block_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:dead_brain_coral_block_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:dead_brain_coral_block_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:dead_brain_coral_block_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:dead_brain_coral_block_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:dead_brain_coral_block_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:dead_brain_coral_block_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:dead_brain_coral_block_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:dead_brain_coral_block_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:dead_brain_coral_block_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:dead_brain_coral_block_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:dead_brain_coral_block_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:dead_brain_coral_block_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:dead_brain_coral_block_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:dead_brain_coral_block_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:dead_brain_coral_block_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:dead_brain_coral_block_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:dead_brain_coral_block_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:dead_brain_coral_block_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:dead_brain_coral_block_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:dead_brain_coral_block_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:dead_brain_coral_block_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:dead_brain_coral_block_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:dead_brain_coral_block_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:dead_brain_coral_block_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:dead_brain_coral_block_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:dead_brain_coral_block_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:dead_brain_coral_block_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:dead_brain_coral_block_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:dead_brain_coral_block_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:dead_brain_coral_block_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:dead_brain_coral_block_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:dead_brain_coral_block_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:dead_brain_coral_block_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:dead_brain_coral_block_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:dead_brain_coral_block_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:dead_brain_coral_block_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:dead_brain_coral_block_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:dead_brain_coral_block_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:dead_brain_coral_block_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:dead_brain_coral_block_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:dead_brain_coral_block_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:dead_brain_coral_block_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:dead_brain_coral_block_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:dead_brain_coral_block_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:dead_brain_coral_block_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:dead_brain_coral_block_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:dead_brain_coral_block_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:dead_brain_coral_block_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:dead_brain_coral_block_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:dead_brain_coral_block_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:dead_brain_coral_block_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:dead_brain_coral_block_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:dead_brain_coral_block_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:dead_brain_coral_block_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:dead_brain_coral_block_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:dead_brain_coral_block_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:dead_brain_coral_block_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:dead_brain_coral_block_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:dead_brain_coral_block_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:dead_brain_coral_block_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:dead_brain_coral_block_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:dead_brain_coral_block_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:dead_brain_coral_block_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:dead_brain_coral_block_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:dead_brain_coral_block_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:dead_brain_coral_block_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:dead_brain_coral_block_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:dead_brain_coral_block_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:dead_brain_coral_block_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:dead_brain_coral_block_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:dead_brain_coral_block_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:dead_brain_coral_block_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:dead_brain_coral_block_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:dead_brain_coral_block_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:dead_brain_coral_block_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:dead_brain_coral_block_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:dead_brain_coral_block_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:dead_brain_coral_block_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:dead_brain_coral_block_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:dead_brain_coral_block_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:dead_brain_coral_block_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:dead_brain_coral_block_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:dead_brain_coral_block_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:dead_brain_coral_block_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:dead_brain_coral_block_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:dead_brain_coral_block_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:dead_brain_coral_block_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:dead_brain_coral_block_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:dead_brain_coral_block_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:dead_brain_coral_block_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:dead_brain_coral_block_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:dead_brain_coral_block_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:dead_brain_coral_block_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:dead_brain_coral_block_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:dead_brain_coral_block_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:dead_brain_coral_block_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:dead_brain_coral_block_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:dead_brain_coral_block_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:dead_brain_coral_block_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:dead_brain_coral_block_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:dead_brain_coral_block_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:dead_brain_coral_block_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:dead_brain_coral_block_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:dead_brain_coral_block_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:dead_brain_coral_block_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:dead_brain_coral_block_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:dead_brain_coral_block_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:dead_brain_coral_block_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:dead_brain_coral_block_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:dead_brain_coral_block_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:dead_brain_coral_block_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:dead_brain_coral_block_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:dead_brain_coral_block_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:dead_brain_coral_block_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:dead_brain_coral_block_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:dead_brain_coral_block_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:dead_brain_coral_block_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:dead_brain_coral_block_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:dead_brain_coral_block_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:dead_brain_coral_block_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:dead_brain_coral_block_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:dead_brain_coral_block_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:dead_brain_coral_block_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:dead_brain_coral_block_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:dead_brain_coral_block_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:dead_brain_coral_block_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:dead_brain_coral_block_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:dead_brain_coral_block_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:dead_brain_coral_block_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:dead_brain_coral_block_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:dead_brain_coral_block_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:dead_brain_coral_block_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:dead_brain_coral_block_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:dead_brain_coral_block_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:dead_brain_coral_block_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:dead_brain_coral_block_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:dead_brain_coral_block_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:dead_brain_coral_block_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:dead_brain_coral_block_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:dead_brain_coral_block_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:dead_brain_coral_block_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:dead_brain_coral_block_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:dead_brain_coral_block_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:dead_brain_coral_block_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:dead_brain_coral_block_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:dead_brain_coral_block_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:dead_brain_coral_block_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:dead_brain_coral_block_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:dead_brain_coral_block_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:dead_brain_coral_block_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:dead_brain_coral_block_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:dead_brain_coral_block_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:dead_brain_coral_block_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:dead_brain_coral_block_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:dead_brain_coral_block_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:dead_brain_coral_block_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:dead_brain_coral_block_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:dead_brain_coral_block_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:dead_brain_coral_block_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:dead_brain_coral_block_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:dead_brain_coral_block_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:dead_brain_coral_block_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:dead_brain_coral_block_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:dead_brain_coral_block_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:dead_brain_coral_block_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:dead_brain_coral_block_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:dead_brain_coral_block_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:dead_brain_coral_block_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:dead_bubble_coral_block_corner_slab[facing=north,type=top,waterlogged=true]
conquest:dead_bubble_coral_block_corner_slab[facing=north,type=top,waterlogged=false]
conquest:dead_bubble_coral_block_corner_slab[facing=north,type=bottom,waterlogged=true]
conquest:dead_bubble_coral_block_corner_slab[facing=north,type=bottom,waterlogged=false]
conquest:dead_bubble_coral_block_corner_slab[facing=south,type=top,waterlogged=true]
conquest:dead_bubble_coral_block_corner_slab[facing=south,type=top,waterlogged=false]
conquest:dead_bubble_coral_block_corner_slab[facing=south,type=bottom,waterlogged=true]
conquest:dead_bubble_coral_block_corner_slab[facing=south,type=bottom,waterlogged=false]
conquest:dead_bubble_coral_block_corner_slab[facing=west,type=top,waterlogged=true]
conquest:dead_bubble_coral_block_corner_slab[facing=west,type=top,waterlogged=false]
conquest:dead_bubble_coral_block_corner_slab[facing=west,type=bottom,waterlogged=true]
conquest:dead_bubble_coral_block_corner_slab[facing=west,type=bottom,waterlogged=false]
conquest:dead_bubble_coral_block_corner_slab[facing=east,type=top,waterlogged=true]
conquest:dead_bubble_coral_block_corner_slab[facing=east,type=top,waterlogged=false]
conquest:dead_bubble_coral_block_corner_slab[facing=east,type=bottom,waterlogged=true]
conquest:dead_bubble_coral_block_corner_slab[facing=east,type=bottom,waterlogged=false]
conquest:dead_bubble_coral_block_eighth_slab[facing=north,type=top,waterlogged=true]
conquest:dead_bubble_coral_block_eighth_slab[facing=north,type=top,waterlogged=false]
conquest:dead_bubble_coral_block_eighth_slab[facing=north,type=bottom,waterlogged=true]
conquest:dead_bubble_coral_block_eighth_slab[facing=north,type=bottom,waterlogged=false]
conquest:dead_bubble_coral_block_eighth_slab[facing=south,type=top,waterlogged=true]
conquest:dead_bubble_coral_block_eighth_slab[facing=south,type=top,waterlogged=false]
conquest:dead_bubble_coral_block_eighth_slab[facing=south,type=bottom,waterlogged=true]
conquest:dead_bubble_coral_block_eighth_slab[facing=south,type=bottom,waterlogged=false]
conquest:dead_bubble_coral_block_eighth_slab[facing=west,type=top,waterlogged=true]
conquest:dead_bubble_coral_block_eighth_slab[facing=west,type=top,waterlogged=false]
conquest:dead_bubble_coral_block_eighth_slab[facing=west,type=bottom,waterlogged=true]
conquest:dead_bubble_coral_block_eighth_slab[facing=west,type=bottom,waterlogged=false]
conquest:dead_bubble_coral_block_eighth_slab[facing=east,type=top,waterlogged=true]
conquest:dead_bubble_coral_block_eighth_slab[facing=east,type=top,waterlogged=false]
conquest:dead_bubble_coral_block_eighth_slab[facing=east,type=bottom,waterlogged=true]
conquest:dead_bubble_coral_block_eighth_slab[facing=east,type=bottom,waterlogged=false]
conquest:dead_bubble_coral_block_pillar[layer=1,waterlogged=true]
conquest:dead_bubble_coral_block_pillar[layer=1,waterlogged=false]
conquest:dead_bubble_coral_block_pillar[layer=2,waterlogged=true]
conquest:dead_bubble_coral_block_pillar[layer=2,waterlogged=false]
conquest:dead_bubble_coral_block_pillar[layer=3,waterlogged=true]
conquest:dead_bubble_coral_block_pillar[layer=3,waterlogged=false]
conquest:dead_bubble_coral_block_quarter_slab[facing=north,layer=1,type=top,waterlogged=true]
conquest:dead_bubble_coral_block_quarter_slab[facing=north,layer=1,type=top,waterlogged=false]
conquest:dead_bubble_coral_block_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=true]
conquest:dead_bubble_coral_block_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=false]
conquest:dead_bubble_coral_block_quarter_slab[facing=north,layer=2,type=top,waterlogged=true]
conquest:dead_bubble_coral_block_quarter_slab[facing=north,layer=2,type=top,waterlogged=false]
conquest:dead_bubble_coral_block_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=true]
conquest:dead_bubble_coral_block_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=false]
conquest:dead_bubble_coral_block_quarter_slab[facing=north,layer=3,type=top,waterlogged=true]
conquest:dead_bubble_coral_block_quarter_slab[facing=north,layer=3,type=top,waterlogged=false]
conquest:dead_bubble_coral_block_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=true]
conquest:dead_bubble_coral_block_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=false]
conquest:dead_bubble_coral_block_quarter_slab[facing=south,layer=1,type=top,waterlogged=true]
conquest:dead_bubble_coral_block_quarter_slab[facing=south,layer=1,type=top,waterlogged=false]
conquest:dead_bubble_coral_block_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=true]
conquest:dead_bubble_coral_block_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=false]
conquest:dead_bubble_coral_block_quarter_slab[facing=south,layer=2,type=top,waterlogged=true]
conquest:dead_bubble_coral_block_quarter_slab[facing=south,layer=2,type=top,waterlogged=false]
conquest:dead_bubble_coral_block_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=true]
conquest:dead_bubble_coral_block_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=false]
conquest:dead_bubble_coral_block_quarter_slab[facing=south,layer=3,type=top,waterlogged=true]
conquest:dead_bubble_coral_block_quarter_slab[facing=south,layer=3,type=top,waterlogged=false]
conquest:dead_bubble_coral_block_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=true]
conquest:dead_bubble_coral_block_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=false]
conquest:dead_bubble_coral_block_quarter_slab[facing=west,layer=1,type=top,waterlogged=true]
conquest:dead_bubble_coral_block_quarter_slab[facing=west,layer=1,type=top,waterlogged=false]
conquest:dead_bubble_coral_block_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=true]
conquest:dead_bubble_coral_block_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=false]
conquest:dead_bubble_coral_block_quarter_slab[facing=west,layer=2,type=top,waterlogged=true]
conquest:dead_bubble_coral_block_quarter_slab[facing=west,layer=2,type=top,waterlogged=false]
conquest:dead_bubble_coral_block_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=true]
conquest:dead_bubble_coral_block_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=false]
conquest:dead_bubble_coral_block_quarter_slab[facing=west,layer=3,type=top,waterlogged=true]
conquest:dead_bubble_coral_block_quarter_slab[facing=west,layer=3,type=top,waterlogged=false]
conquest:dead_bubble_coral_block_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=true]
conquest:dead_bubble_coral_block_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=false]
conquest:dead_bubble_coral_block_quarter_slab[facing=east,layer=1,type=top,waterlogged=true]
conquest:dead_bubble_coral_block_quarter_slab[facing=east,layer=1,type=top,waterlogged=false]
conquest:dead_bubble_coral_block_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=true]
conquest:dead_bubble_coral_block_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=false]
conquest:dead_bubble_coral_block_quarter_slab[facing=east,layer=2,type=top,waterlogged=true]
conquest:dead_bubble_coral_block_quarter_slab[facing=east,layer=2,type=top,waterlogged=false]
conquest:dead_bubble_coral_block_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=true]
conquest:dead_bubble_coral_block_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=false]
conquest:dead_bubble_coral_block_quarter_slab[facing=east,layer=3,type=top,waterlogged=true]
conquest:dead_bubble_coral_block_quarter_slab[facing=east,layer=3,type=top,waterlogged=false]
conquest:dead_bubble_coral_block_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=true]
conquest:dead_bubble_coral_block_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=false]
conquest:dead_bubble_coral_block_slab[layers=1,type=top,waterlogged=true]
conquest:dead_bubble_coral_block_slab[layers=1,type=top,waterlogged=false]
conquest:dead_bubble_coral_block_slab[layers=1,type=bottom,waterlogged=true]
conquest:dead_bubble_coral_block_slab[layers=1,type=bottom,waterlogged=false]
conquest:dead_bubble_coral_block_slab[layers=2,type=top,waterlogged=true]
conquest:dead_bubble_coral_block_slab[layers=2,type=top,waterlogged=false]
conquest:dead_bubble_coral_block_slab[layers=2,type=bottom,waterlogged=true]
conquest:dead_bubble_coral_block_slab[layers=2,type=bottom,waterlogged=false]
conquest:dead_bubble_coral_block_slab[layers=3,type=top,waterlogged=true]
conquest:dead_bubble_coral_block_slab[layers=3,type=top,waterlogged=false]
conquest:dead_bubble_coral_block_slab[layers=3,type=bottom,waterlogged=true]
conquest:dead_bubble_coral_block_slab[layers=3,type=bottom,waterlogged=false]
conquest:dead_bubble_coral_block_slab[layers=4,type=top,waterlogged=true]
conquest:dead_bubble_coral_block_slab[layers=4,type=top,waterlogged=false]
conquest:dead_bubble_coral_block_slab[layers=4,type=bottom,waterlogged=true]
conquest:dead_bubble_coral_block_slab[layers=4,type=bottom,waterlogged=false]
conquest:dead_bubble_coral_block_slab[layers=5,type=top,waterlogged=true]
conquest:dead_bubble_coral_block_slab[layers=5,type=top,waterlogged=false]
conquest:dead_bubble_coral_block_slab[layers=5,type=bottom,waterlogged=true]
conquest:dead_bubble_coral_block_slab[layers=5,type=bottom,waterlogged=false]
conquest:dead_bubble_coral_block_slab[layers=6,type=top,waterlogged=true]
conquest:dead_bubble_coral_block_slab[layers=6,type=top,waterlogged=false]
conquest:dead_bubble_coral_block_slab[layers=6,type=bottom,waterlogged=true]
conquest:dead_bubble_coral_block_slab[layers=6,type=bottom,waterlogged=false]
conquest:dead_bubble_coral_block_slab[layers=7,type=top,waterlogged=true]
conquest:dead_bubble_coral_block_slab[layers=7,type=top,waterlogged=false]
conquest:dead_bubble_coral_block_slab[layers=7,type=bottom,waterlogged=true]
conquest:dead_bubble_coral_block_slab[layers=7,type=bottom,waterlogged=false]
conquest:dead_bubble_coral_block_slab[layers=8,type=top,waterlogged=true]
conquest:dead_bubble_coral_block_slab[layers=8,type=top,waterlogged=false]
conquest:dead_bubble_coral_block_slab[layers=8,type=bottom,waterlogged=true]
conquest:dead_bubble_coral_block_slab[layers=8,type=bottom,waterlogged=false]
conquest:dead_bubble_coral_block_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:dead_bubble_coral_block_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:dead_bubble_coral_block_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:dead_bubble_coral_block_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:dead_bubble_coral_block_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:dead_bubble_coral_block_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:dead_bubble_coral_block_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:dead_bubble_coral_block_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:dead_bubble_coral_block_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:dead_bubble_coral_block_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:dead_bubble_coral_block_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:dead_bubble_coral_block_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:dead_bubble_coral_block_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:dead_bubble_coral_block_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:dead_bubble_coral_block_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:dead_bubble_coral_block_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:dead_bubble_coral_block_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:dead_bubble_coral_block_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:dead_bubble_coral_block_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:dead_bubble_coral_block_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:dead_bubble_coral_block_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:dead_bubble_coral_block_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:dead_bubble_coral_block_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:dead_bubble_coral_block_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:dead_bubble_coral_block_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:dead_bubble_coral_block_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:dead_bubble_coral_block_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:dead_bubble_coral_block_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:dead_bubble_coral_block_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:dead_bubble_coral_block_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:dead_bubble_coral_block_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:dead_bubble_coral_block_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:dead_bubble_coral_block_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:dead_bubble_coral_block_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:dead_bubble_coral_block_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:dead_bubble_coral_block_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:dead_bubble_coral_block_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:dead_bubble_coral_block_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:dead_bubble_coral_block_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:dead_bubble_coral_block_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:dead_bubble_coral_block_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:dead_bubble_coral_block_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:dead_bubble_coral_block_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:dead_bubble_coral_block_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:dead_bubble_coral_block_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:dead_bubble_coral_block_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:dead_bubble_coral_block_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:dead_bubble_coral_block_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:dead_bubble_coral_block_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:dead_bubble_coral_block_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:dead_bubble_coral_block_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:dead_bubble_coral_block_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:dead_bubble_coral_block_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:dead_bubble_coral_block_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:dead_bubble_coral_block_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:dead_bubble_coral_block_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:dead_bubble_coral_block_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:dead_bubble_coral_block_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:dead_bubble_coral_block_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:dead_bubble_coral_block_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:dead_bubble_coral_block_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:dead_bubble_coral_block_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:dead_bubble_coral_block_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:dead_bubble_coral_block_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:dead_bubble_coral_block_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:dead_bubble_coral_block_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:dead_bubble_coral_block_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:dead_bubble_coral_block_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:dead_bubble_coral_block_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:dead_bubble_coral_block_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:dead_bubble_coral_block_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:dead_bubble_coral_block_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:dead_bubble_coral_block_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:dead_bubble_coral_block_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:dead_bubble_coral_block_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:dead_bubble_coral_block_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:dead_bubble_coral_block_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:dead_bubble_coral_block_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:dead_bubble_coral_block_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:dead_bubble_coral_block_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:dead_bubble_coral_block_vertical_corner[facing=north,layer=1,waterlogged=true]
conquest:dead_bubble_coral_block_vertical_corner[facing=north,layer=1,waterlogged=false]
conquest:dead_bubble_coral_block_vertical_corner[facing=north,layer=2,waterlogged=true]
conquest:dead_bubble_coral_block_vertical_corner[facing=north,layer=2,waterlogged=false]
conquest:dead_bubble_coral_block_vertical_corner[facing=north,layer=3,waterlogged=true]
conquest:dead_bubble_coral_block_vertical_corner[facing=north,layer=3,waterlogged=false]
conquest:dead_bubble_coral_block_vertical_corner[facing=north,layer=4,waterlogged=true]
conquest:dead_bubble_coral_block_vertical_corner[facing=north,layer=4,waterlogged=false]
conquest:dead_bubble_coral_block_vertical_corner[facing=south,layer=1,waterlogged=true]
conquest:dead_bubble_coral_block_vertical_corner[facing=south,layer=1,waterlogged=false]
conquest:dead_bubble_coral_block_vertical_corner[facing=south,layer=2,waterlogged=true]
conquest:dead_bubble_coral_block_vertical_corner[facing=south,layer=2,waterlogged=false]
conquest:dead_bubble_coral_block_vertical_corner[facing=south,layer=3,waterlogged=true]
conquest:dead_bubble_coral_block_vertical_corner[facing=south,layer=3,waterlogged=false]
conquest:dead_bubble_coral_block_vertical_corner[facing=south,layer=4,waterlogged=true]
conquest:dead_bubble_coral_block_vertical_corner[facing=south,layer=4,waterlogged=false]
conquest:dead_bubble_coral_block_vertical_corner[facing=west,layer=1,waterlogged=true]
conquest:dead_bubble_coral_block_vertical_corner[facing=west,layer=1,waterlogged=false]
conquest:dead_bubble_coral_block_vertical_corner[facing=west,layer=2,waterlogged=true]
conquest:dead_bubble_coral_block_vertical_corner[facing=west,layer=2,waterlogged=false]
conquest:dead_bubble_coral_block_vertical_corner[facing=west,layer=3,waterlogged=true]
conquest:dead_bubble_coral_block_vertical_corner[facing=west,layer=3,waterlogged=false]
conquest:dead_bubble_coral_block_vertical_corner[facing=west,layer=4,waterlogged=true]
conquest:dead_bubble_coral_block_vertical_corner[facing=west,layer=4,waterlogged=false]
conquest:dead_bubble_coral_block_vertical_corner[facing=east,layer=1,waterlogged=true]
conquest:dead_bubble_coral_block_vertical_corner[facing=east,layer=1,waterlogged=false]
conquest:dead_bubble_coral_block_vertical_corner[facing=east,layer=2,waterlogged=true]
conquest:dead_bubble_coral_block_vertical_corner[facing=east,layer=2,waterlogged=false]
conquest:dead_bubble_coral_block_vertical_corner[facing=east,layer=3,waterlogged=true]
conquest:dead_bubble_coral_block_vertical_corner[facing=east,layer=3,waterlogged=false]
conquest:dead_bubble_coral_block_vertical_corner[facing=east,layer=4,waterlogged=true]
conquest:dead_bubble_coral_block_vertical_corner[facing=east,layer=4,waterlogged=false]
conquest:dead_bubble_coral_block_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:dead_bubble_coral_block_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:dead_bubble_coral_block_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:dead_bubble_coral_block_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:dead_bubble_coral_block_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:dead_bubble_coral_block_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:dead_bubble_coral_block_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:dead_bubble_coral_block_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:dead_bubble_coral_block_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:dead_bubble_coral_block_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:dead_bubble_coral_block_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:dead_bubble_coral_block_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:dead_bubble_coral_block_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:dead_bubble_coral_block_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:dead_bubble_coral_block_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:dead_bubble_coral_block_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:dead_bubble_coral_block_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:dead_bubble_coral_block_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:dead_bubble_coral_block_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:dead_bubble_coral_block_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:dead_bubble_coral_block_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:dead_bubble_coral_block_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:dead_bubble_coral_block_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:dead_bubble_coral_block_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:dead_bubble_coral_block_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:dead_bubble_coral_block_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:dead_bubble_coral_block_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:dead_bubble_coral_block_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:dead_bubble_coral_block_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:dead_bubble_coral_block_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:dead_bubble_coral_block_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:dead_bubble_coral_block_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:dead_bubble_coral_block_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:dead_bubble_coral_block_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:dead_bubble_coral_block_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:dead_bubble_coral_block_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:dead_bubble_coral_block_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:dead_bubble_coral_block_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:dead_bubble_coral_block_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:dead_bubble_coral_block_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:dead_bubble_coral_block_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:dead_bubble_coral_block_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:dead_bubble_coral_block_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:dead_bubble_coral_block_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:dead_bubble_coral_block_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:dead_bubble_coral_block_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:dead_bubble_coral_block_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:dead_bubble_coral_block_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:dead_bubble_coral_block_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:dead_bubble_coral_block_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:dead_bubble_coral_block_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:dead_bubble_coral_block_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:dead_bubble_coral_block_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:dead_bubble_coral_block_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:dead_bubble_coral_block_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:dead_bubble_coral_block_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:dead_bubble_coral_block_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:dead_bubble_coral_block_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:dead_bubble_coral_block_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:dead_bubble_coral_block_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:dead_bubble_coral_block_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:dead_bubble_coral_block_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:dead_bubble_coral_block_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:dead_bubble_coral_block_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:dead_bubble_coral_block_vertical_quarter[facing=north,layer=1,waterlogged=true]
conquest:dead_bubble_coral_block_vertical_quarter[facing=north,layer=1,waterlogged=false]
conquest:dead_bubble_coral_block_vertical_quarter[facing=north,layer=2,waterlogged=true]
conquest:dead_bubble_coral_block_vertical_quarter[facing=north,layer=2,waterlogged=false]
conquest:dead_bubble_coral_block_vertical_quarter[facing=north,layer=3,waterlogged=true]
conquest:dead_bubble_coral_block_vertical_quarter[facing=north,layer=3,waterlogged=false]
conquest:dead_bubble_coral_block_vertical_quarter[facing=north,layer=4,waterlogged=true]
conquest:dead_bubble_coral_block_vertical_quarter[facing=north,layer=4,waterlogged=false]
conquest:dead_bubble_coral_block_vertical_quarter[facing=south,layer=1,waterlogged=true]
conquest:dead_bubble_coral_block_vertical_quarter[facing=south,layer=1,waterlogged=false]
conquest:dead_bubble_coral_block_vertical_quarter[facing=south,layer=2,waterlogged=true]
conquest:dead_bubble_coral_block_vertical_quarter[facing=south,layer=2,waterlogged=false]
conquest:dead_bubble_coral_block_vertical_quarter[facing=south,layer=3,waterlogged=true]
conquest:dead_bubble_coral_block_vertical_quarter[facing=south,layer=3,waterlogged=false]
conquest:dead_bubble_coral_block_vertical_quarter[facing=south,layer=4,waterlogged=true]
conquest:dead_bubble_coral_block_vertical_quarter[facing=south,layer=4,waterlogged=false]
conquest:dead_bubble_coral_block_vertical_quarter[facing=west,layer=1,waterlogged=true]
conquest:dead_bubble_coral_block_vertical_quarter[facing=west,layer=1,waterlogged=false]
conquest:dead_bubble_coral_block_vertical_quarter[facing=west,layer=2,waterlogged=true]
conquest:dead_bubble_coral_block_vertical_quarter[facing=west,layer=2,waterlogged=false]
conquest:dead_bubble_coral_block_vertical_quarter[facing=west,layer=3,waterlogged=true]
conquest:dead_bubble_coral_block_vertical_quarter[facing=west,layer=3,waterlogged=false]
conquest:dead_bubble_coral_block_vertical_quarter[facing=west,layer=4,waterlogged=true]
conquest:dead_bubble_coral_block_vertical_quarter[facing=west,layer=4,waterlogged=false]
conquest:dead_bubble_coral_block_vertical_quarter[facing=east,layer=1,waterlogged=true]
conquest:dead_bubble_coral_block_vertical_quarter[facing=east,layer=1,waterlogged=false]
conquest:dead_bubble_coral_block_vertical_quarter[facing=east,layer=2,waterlogged=true]
conquest:dead_bubble_coral_block_vertical_quarter[facing=east,layer=2,waterlogged=false]
conquest:dead_bubble_coral_block_vertical_quarter[facing=east,layer=3,waterlogged=true]
conquest:dead_bubble_coral_block_vertical_quarter[facing=east,layer=3,waterlogged=false]
conquest:dead_bubble_coral_block_vertical_quarter[facing=east,layer=4,waterlogged=true]
conquest:dead_bubble_coral_block_vertical_quarter[facing=east,layer=4,waterlogged=false]
conquest:dead_bubble_coral_block_vertical_slab[facing=north,layer=1,waterlogged=true]
conquest:dead_bubble_coral_block_vertical_slab[facing=north,layer=1,waterlogged=false]
conquest:dead_bubble_coral_block_vertical_slab[facing=north,layer=2,waterlogged=true]
conquest:dead_bubble_coral_block_vertical_slab[facing=north,layer=2,waterlogged=false]
conquest:dead_bubble_coral_block_vertical_slab[facing=north,layer=3,waterlogged=true]
conquest:dead_bubble_coral_block_vertical_slab[facing=north,layer=3,waterlogged=false]
conquest:dead_bubble_coral_block_vertical_slab[facing=north,layer=4,waterlogged=true]
conquest:dead_bubble_coral_block_vertical_slab[facing=north,layer=4,waterlogged=false]
conquest:dead_bubble_coral_block_vertical_slab[facing=south,layer=1,waterlogged=true]
conquest:dead_bubble_coral_block_vertical_slab[facing=south,layer=1,waterlogged=false]
conquest:dead_bubble_coral_block_vertical_slab[facing=south,layer=2,waterlogged=true]
conquest:dead_bubble_coral_block_vertical_slab[facing=south,layer=2,waterlogged=false]
conquest:dead_bubble_coral_block_vertical_slab[facing=south,layer=3,waterlogged=true]
conquest:dead_bubble_coral_block_vertical_slab[facing=south,layer=3,waterlogged=false]
conquest:dead_bubble_coral_block_vertical_slab[facing=south,layer=4,waterlogged=true]
conquest:dead_bubble_coral_block_vertical_slab[facing=south,layer=4,waterlogged=false]
conquest:dead_bubble_coral_block_vertical_slab[facing=west,layer=1,waterlogged=true]
conquest:dead_bubble_coral_block_vertical_slab[facing=west,layer=1,waterlogged=false]
conquest:dead_bubble_coral_block_vertical_slab[facing=west,layer=2,waterlogged=true]
conquest:dead_bubble_coral_block_vertical_slab[facing=west,layer=2,waterlogged=false]
conquest:dead_bubble_coral_block_vertical_slab[facing=west,layer=3,waterlogged=true]
conquest:dead_bubble_coral_block_vertical_slab[facing=west,layer=3,waterlogged=false]
conquest:dead_bubble_coral_block_vertical_slab[facing=west,layer=4,waterlogged=true]
conquest:dead_bubble_coral_block_vertical_slab[facing=west,layer=4,waterlogged=false]
conquest:dead_bubble_coral_block_vertical_slab[facing=east,layer=1,waterlogged=true]
conquest:dead_bubble_coral_block_vertical_slab[facing=east,layer=1,waterlogged=false]
conquest:dead_bubble_coral_block_vertical_slab[facing=east,layer=2,waterlogged=true]
conquest:dead_bubble_coral_block_vertical_slab[facing=east,layer=2,waterlogged=false]
conquest:dead_bubble_coral_block_vertical_slab[facing=east,layer=3,waterlogged=true]
conquest:dead_bubble_coral_block_vertical_slab[facing=east,layer=3,waterlogged=false]
conquest:dead_bubble_coral_block_vertical_slab[facing=east,layer=4,waterlogged=true]
conquest:dead_bubble_coral_block_vertical_slab[facing=east,layer=4,waterlogged=false]
conquest:dead_bubble_coral_block_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:dead_bubble_coral_block_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:dead_bubble_coral_block_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:dead_bubble_coral_block_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:dead_bubble_coral_block_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:dead_bubble_coral_block_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:dead_bubble_coral_block_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:dead_bubble_coral_block_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:dead_bubble_coral_block_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:dead_bubble_coral_block_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:dead_bubble_coral_block_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:dead_bubble_coral_block_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:dead_bubble_coral_block_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:dead_bubble_coral_block_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:dead_bubble_coral_block_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:dead_bubble_coral_block_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:dead_bubble_coral_block_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:dead_bubble_coral_block_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:dead_bubble_coral_block_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:dead_bubble_coral_block_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:dead_bubble_coral_block_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:dead_bubble_coral_block_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:dead_bubble_coral_block_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:dead_bubble_coral_block_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:dead_bubble_coral_block_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:dead_bubble_coral_block_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:dead_bubble_coral_block_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:dead_bubble_coral_block_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:dead_bubble_coral_block_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:dead_bubble_coral_block_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:dead_bubble_coral_block_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:dead_bubble_coral_block_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:dead_bubble_coral_block_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:dead_bubble_coral_block_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:dead_bubble_coral_block_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:dead_bubble_coral_block_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:dead_bubble_coral_block_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:dead_bubble_coral_block_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:dead_bubble_coral_block_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:dead_bubble_coral_block_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:dead_bubble_coral_block_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:dead_bubble_coral_block_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:dead_bubble_coral_block_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:dead_bubble_coral_block_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:dead_bubble_coral_block_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:dead_bubble_coral_block_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:dead_bubble_coral_block_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:dead_bubble_coral_block_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:dead_bubble_coral_block_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:dead_bubble_coral_block_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:dead_bubble_coral_block_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:dead_bubble_coral_block_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:dead_bubble_coral_block_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:dead_bubble_coral_block_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:dead_bubble_coral_block_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:dead_bubble_coral_block_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:dead_bubble_coral_block_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:dead_bubble_coral_block_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:dead_bubble_coral_block_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:dead_bubble_coral_block_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:dead_bubble_coral_block_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:dead_bubble_coral_block_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:dead_bubble_coral_block_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:dead_bubble_coral_block_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:dead_bubble_coral_block_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:dead_bubble_coral_block_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:dead_bubble_coral_block_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:dead_bubble_coral_block_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:dead_bubble_coral_block_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:dead_bubble_coral_block_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:dead_bubble_coral_block_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:dead_bubble_coral_block_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:dead_bubble_coral_block_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:dead_bubble_coral_block_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:dead_bubble_coral_block_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:dead_bubble_coral_block_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:dead_bubble_coral_block_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:dead_bubble_coral_block_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:dead_bubble_coral_block_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:dead_bubble_coral_block_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:dead_bubble_coral_block_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:dead_bubble_coral_block_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:dead_bubble_coral_block_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:dead_bubble_coral_block_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:dead_bubble_coral_block_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:dead_bubble_coral_block_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:dead_bubble_coral_block_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:dead_bubble_coral_block_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:dead_bubble_coral_block_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:dead_bubble_coral_block_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:dead_bubble_coral_block_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:dead_bubble_coral_block_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:dead_bubble_coral_block_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:dead_bubble_coral_block_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:dead_bubble_coral_block_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:dead_bubble_coral_block_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:dead_bubble_coral_block_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:dead_bubble_coral_block_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:dead_bubble_coral_block_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:dead_bubble_coral_block_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:dead_bubble_coral_block_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:dead_bubble_coral_block_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:dead_bubble_coral_block_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:dead_bubble_coral_block_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:dead_bubble_coral_block_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:dead_bubble_coral_block_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:dead_bubble_coral_block_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:dead_bubble_coral_block_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:dead_bubble_coral_block_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:dead_bubble_coral_block_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:dead_bubble_coral_block_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:dead_bubble_coral_block_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:dead_bubble_coral_block_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:dead_bubble_coral_block_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:dead_bubble_coral_block_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:dead_bubble_coral_block_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:dead_bubble_coral_block_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:dead_bubble_coral_block_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:dead_bubble_coral_block_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:dead_bubble_coral_block_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:dead_bubble_coral_block_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:dead_bubble_coral_block_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:dead_bubble_coral_block_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:dead_bubble_coral_block_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:dead_bubble_coral_block_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:dead_bubble_coral_block_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:dead_bubble_coral_block_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:dead_bubble_coral_block_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:dead_bubble_coral_block_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:dead_bubble_coral_block_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:dead_bubble_coral_block_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:dead_bubble_coral_block_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:dead_bubble_coral_block_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:dead_bubble_coral_block_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:dead_bubble_coral_block_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:dead_bubble_coral_block_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:dead_bubble_coral_block_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:dead_bubble_coral_block_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:dead_bubble_coral_block_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:dead_bubble_coral_block_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:dead_bubble_coral_block_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:dead_bubble_coral_block_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:dead_bubble_coral_block_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:dead_bubble_coral_block_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:dead_bubble_coral_block_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:dead_bubble_coral_block_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:dead_bubble_coral_block_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:dead_bubble_coral_block_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:dead_bubble_coral_block_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:dead_bubble_coral_block_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:dead_bubble_coral_block_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:dead_bubble_coral_block_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:dead_bubble_coral_block_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:dead_bubble_coral_block_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:dead_bubble_coral_block_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:dead_bubble_coral_block_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:dead_bubble_coral_block_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:dead_bubble_coral_block_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:dead_bubble_coral_block_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:dead_bubble_coral_block_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:dead_bubble_coral_block_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:dead_bubble_coral_block_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:dead_bubble_coral_block_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:dead_bubble_coral_block_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:dead_bubble_coral_block_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:dead_bubble_coral_block_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:dead_bubble_coral_block_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:dead_bubble_coral_block_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:dead_bubble_coral_block_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:dead_bubble_coral_block_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:dead_bubble_coral_block_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:dead_bubble_coral_block_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:dead_bubble_coral_block_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:dead_bubble_coral_block_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:dead_bubble_coral_block_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:dead_bubble_coral_block_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:dead_bubble_coral_block_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:dead_bubble_coral_block_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:dead_bubble_coral_block_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:dead_bubble_coral_block_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:dead_bubble_coral_block_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:dead_bubble_coral_block_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:dead_bubble_coral_block_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:dead_bubble_coral_block_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:dead_bubble_coral_block_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:dead_bubble_coral_block_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:dead_bubble_coral_block_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:dead_bubble_coral_block_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:dead_bubble_coral_block_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:dead_bubble_coral_block_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:dead_bubble_coral_block_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:dead_bubble_coral_block_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:dead_bubble_coral_block_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:dead_bubble_coral_block_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:dead_bubble_coral_block_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:dead_bubble_coral_block_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:dead_bubble_coral_block_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:dead_bubble_coral_block_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:dead_bubble_coral_block_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:dead_bubble_coral_block_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:dead_bubble_coral_block_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:dead_bubble_coral_block_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:dead_bubble_coral_block_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:dead_bubble_coral_block_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:dead_bubble_coral_block_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:dead_bubble_coral_block_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:dead_bubble_coral_block_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:dead_bubble_coral_block_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:dead_bubble_coral_block_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:dead_bubble_coral_block_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:dead_bubble_coral_block_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:dead_bubble_coral_block_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:dead_bubble_coral_block_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:dead_bubble_coral_block_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:dead_bubble_coral_block_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:dead_bubble_coral_block_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:dead_bubble_coral_block_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:dead_bubble_coral_block_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:dead_bubble_coral_block_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:dead_bubble_coral_block_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:dead_bubble_coral_block_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:dead_bubble_coral_block_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:dead_bubble_coral_block_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:dead_bubble_coral_block_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:dead_bubble_coral_block_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:dead_bubble_coral_block_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:dead_bubble_coral_block_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:dead_bubble_coral_block_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:dead_bubble_coral_block_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:dead_bubble_coral_block_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:dead_bubble_coral_block_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:dead_bubble_coral_block_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:dead_bubble_coral_block_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:dead_bubble_coral_block_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:dead_bubble_coral_block_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:dead_bubble_coral_block_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:dead_bubble_coral_block_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:dead_bubble_coral_block_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:dead_bubble_coral_block_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:dead_bubble_coral_block_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:dead_bubble_coral_block_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:dead_bubble_coral_block_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:dead_bubble_coral_block_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:dead_bubble_coral_block_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:dead_bubble_coral_block_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:dead_bubble_coral_block_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:dead_bubble_coral_block_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:dead_bubble_coral_block_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:dead_bubble_coral_block_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:dead_bubble_coral_block_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:dead_bubble_coral_block_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:dead_bubble_coral_block_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:dead_bubble_coral_block_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:dead_bubble_coral_block_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:dead_bubble_coral_block_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:dead_bubble_coral_block_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:dead_bubble_coral_block_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:dead_bubble_coral_block_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:dead_bubble_coral_block_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:dead_bubble_coral_block_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:dead_bubble_coral_block_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:dead_bubble_coral_block_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:dead_bubble_coral_block_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:dead_bubble_coral_block_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:dead_bubble_coral_block_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:dead_bubble_coral_block_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:dead_bubble_coral_block_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:dead_bubble_coral_block_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:dead_bubble_coral_block_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:dead_bubble_coral_block_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:dead_bubble_coral_block_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:dead_bubble_coral_block_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:dead_bubble_coral_block_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:dead_bubble_coral_block_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:dead_bubble_coral_block_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:dead_bubble_coral_block_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:dead_bubble_coral_block_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:dead_bubble_coral_block_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:dead_bubble_coral_block_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:dead_bubble_coral_block_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:dead_bubble_coral_block_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:dead_bubble_coral_block_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:dead_bubble_coral_block_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:dead_bubble_coral_block_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:dead_bubble_coral_block_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:dead_bubble_coral_block_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:dead_bubble_coral_block_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:dead_bubble_coral_block_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:dead_bubble_coral_block_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:dead_bubble_coral_block_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:dead_bubble_coral_block_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:dead_bubble_coral_block_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:dead_bubble_coral_block_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:dead_bubble_coral_block_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:dead_bubble_coral_block_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:dead_bubble_coral_block_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:dead_bubble_coral_block_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:dead_bubble_coral_block_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:dead_bubble_coral_block_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:dead_bubble_coral_block_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:dead_bubble_coral_block_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:dead_bubble_coral_block_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:dead_bubble_coral_block_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:dead_bubble_coral_block_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:dead_bubble_coral_block_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:dead_bubble_coral_block_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:dead_bubble_coral_block_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:dead_bubble_coral_block_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:dead_bubble_coral_block_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:dead_bubble_coral_block_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:dead_bubble_coral_block_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:dead_bubble_coral_block_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:dead_bubble_coral_block_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:dead_bubble_coral_block_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:dead_bubble_coral_block_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:dead_bubble_coral_block_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:dead_bubble_coral_block_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:dead_bubble_coral_block_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:dead_bubble_coral_block_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:dead_bubble_coral_block_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:dead_bubble_coral_block_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:dead_bubble_coral_block_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:dead_bubble_coral_block_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:dead_bubble_coral_block_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:dead_bush[layers=1,waterlogged=true]
conquest:dead_bush[layers=1,waterlogged=false]
conquest:dead_bush[layers=2,waterlogged=true]
conquest:dead_bush[layers=2,waterlogged=false]
conquest:dead_bush[layers=3,waterlogged=true]
conquest:dead_bush[layers=3,waterlogged=false]
conquest:dead_bush[layers=4,waterlogged=true]
conquest:dead_bush[layers=4,waterlogged=false]
conquest:dead_bush[layers=5,waterlogged=true]
conquest:dead_bush[layers=5,waterlogged=false]
conquest:dead_bush[layers=6,waterlogged=true]
conquest:dead_bush[layers=6,waterlogged=false]
conquest:dead_bush[layers=7,waterlogged=true]
conquest:dead_bush[layers=7,waterlogged=false]
conquest:dead_bush[layers=8,waterlogged=true]
conquest:dead_bush[layers=8,waterlogged=false]
conquest:dead_cypress_leaves[distance=1,persistent=true,waterlogged=true]
conquest:dead_cypress_leaves[distance=1,persistent=true,waterlogged=false]
conquest:dead_cypress_leaves[distance=1,persistent=false,waterlogged=true]
conquest:dead_cypress_leaves[distance=1,persistent=false,waterlogged=false]
conquest:dead_cypress_leaves[distance=2,persistent=true,waterlogged=true]
conquest:dead_cypress_leaves[distance=2,persistent=true,waterlogged=false]
conquest:dead_cypress_leaves[distance=2,persistent=false,waterlogged=true]
conquest:dead_cypress_leaves[distance=2,persistent=false,waterlogged=false]
conquest:dead_cypress_leaves[distance=3,persistent=true,waterlogged=true]
conquest:dead_cypress_leaves[distance=3,persistent=true,waterlogged=false]
conquest:dead_cypress_leaves[distance=3,persistent=false,waterlogged=true]
conquest:dead_cypress_leaves[distance=3,persistent=false,waterlogged=false]
conquest:dead_cypress_leaves[distance=4,persistent=true,waterlogged=true]
conquest:dead_cypress_leaves[distance=4,persistent=true,waterlogged=false]
conquest:dead_cypress_leaves[distance=4,persistent=false,waterlogged=true]
conquest:dead_cypress_leaves[distance=4,persistent=false,waterlogged=false]
conquest:dead_cypress_leaves[distance=5,persistent=true,waterlogged=true]
conquest:dead_cypress_leaves[distance=5,persistent=true,waterlogged=false]
conquest:dead_cypress_leaves[distance=5,persistent=false,waterlogged=true]
conquest:dead_cypress_leaves[distance=5,persistent=false,waterlogged=false]
conquest:dead_cypress_leaves[distance=6,persistent=true,waterlogged=true]
conquest:dead_cypress_leaves[distance=6,persistent=true,waterlogged=false]
conquest:dead_cypress_leaves[distance=6,persistent=false,waterlogged=true]
conquest:dead_cypress_leaves[distance=6,persistent=false,waterlogged=false]
conquest:dead_cypress_leaves[distance=7,persistent=true,waterlogged=true]
conquest:dead_cypress_leaves[distance=7,persistent=true,waterlogged=false]
conquest:dead_cypress_leaves[distance=7,persistent=false,waterlogged=true]
conquest:dead_cypress_leaves[distance=7,persistent=false,waterlogged=false]
conquest:dead_cypress_leaves_slab[layers=1,type=top,waterlogged=true]
conquest:dead_cypress_leaves_slab[layers=1,type=top,waterlogged=false]
conquest:dead_cypress_leaves_slab[layers=1,type=bottom,waterlogged=true]
conquest:dead_cypress_leaves_slab[layers=1,type=bottom,waterlogged=false]
conquest:dead_cypress_leaves_slab[layers=2,type=top,waterlogged=true]
conquest:dead_cypress_leaves_slab[layers=2,type=top,waterlogged=false]
conquest:dead_cypress_leaves_slab[layers=2,type=bottom,waterlogged=true]
conquest:dead_cypress_leaves_slab[layers=2,type=bottom,waterlogged=false]
conquest:dead_cypress_leaves_slab[layers=3,type=top,waterlogged=true]
conquest:dead_cypress_leaves_slab[layers=3,type=top,waterlogged=false]
conquest:dead_cypress_leaves_slab[layers=3,type=bottom,waterlogged=true]
conquest:dead_cypress_leaves_slab[layers=3,type=bottom,waterlogged=false]
conquest:dead_cypress_leaves_slab[layers=4,type=top,waterlogged=true]
conquest:dead_cypress_leaves_slab[layers=4,type=top,waterlogged=false]
conquest:dead_cypress_leaves_slab[layers=4,type=bottom,waterlogged=true]
conquest:dead_cypress_leaves_slab[layers=4,type=bottom,waterlogged=false]
conquest:dead_cypress_leaves_slab[layers=5,type=top,waterlogged=true]
conquest:dead_cypress_leaves_slab[layers=5,type=top,waterlogged=false]
conquest:dead_cypress_leaves_slab[layers=5,type=bottom,waterlogged=true]
conquest:dead_cypress_leaves_slab[layers=5,type=bottom,waterlogged=false]
conquest:dead_cypress_leaves_slab[layers=6,type=top,waterlogged=true]
conquest:dead_cypress_leaves_slab[layers=6,type=top,waterlogged=false]
conquest:dead_cypress_leaves_slab[layers=6,type=bottom,waterlogged=true]
conquest:dead_cypress_leaves_slab[layers=6,type=bottom,waterlogged=false]
conquest:dead_cypress_leaves_slab[layers=7,type=top,waterlogged=true]
conquest:dead_cypress_leaves_slab[layers=7,type=top,waterlogged=false]
conquest:dead_cypress_leaves_slab[layers=7,type=bottom,waterlogged=true]
conquest:dead_cypress_leaves_slab[layers=7,type=bottom,waterlogged=false]
conquest:dead_cypress_leaves_slab[layers=8,type=top,waterlogged=true]
conquest:dead_cypress_leaves_slab[layers=8,type=top,waterlogged=false]
conquest:dead_cypress_leaves_slab[layers=8,type=bottom,waterlogged=true]
conquest:dead_cypress_leaves_slab[layers=8,type=bottom,waterlogged=false]
conquest:dead_cypress_leaves_stump[down=true,layer=1,waterlogged=true]
conquest:dead_cypress_leaves_stump[down=true,layer=1,waterlogged=false]
conquest:dead_cypress_leaves_stump[down=true,layer=2,waterlogged=true]
conquest:dead_cypress_leaves_stump[down=true,layer=2,waterlogged=false]
conquest:dead_cypress_leaves_stump[down=true,layer=3,waterlogged=true]
conquest:dead_cypress_leaves_stump[down=true,layer=3,waterlogged=false]
conquest:dead_cypress_leaves_stump[down=true,layer=4,waterlogged=true]
conquest:dead_cypress_leaves_stump[down=true,layer=4,waterlogged=false]
conquest:dead_cypress_leaves_stump[down=false,layer=1,waterlogged=true]
conquest:dead_cypress_leaves_stump[down=false,layer=1,waterlogged=false]
conquest:dead_cypress_leaves_stump[down=false,layer=2,waterlogged=true]
conquest:dead_cypress_leaves_stump[down=false,layer=2,waterlogged=false]
conquest:dead_cypress_leaves_stump[down=false,layer=3,waterlogged=true]
conquest:dead_cypress_leaves_stump[down=false,layer=3,waterlogged=false]
conquest:dead_cypress_leaves_stump[down=false,layer=4,waterlogged=true]
conquest:dead_cypress_leaves_stump[down=false,layer=4,waterlogged=false]
conquest:dead_cypress_leaves_top[layers=1,toggle=1,waterlogged=true]
conquest:dead_cypress_leaves_top[layers=1,toggle=1,waterlogged=false]
conquest:dead_cypress_leaves_top[layers=1,toggle=2,waterlogged=true]
conquest:dead_cypress_leaves_top[layers=1,toggle=2,waterlogged=false]
conquest:dead_cypress_leaves_top[layers=2,toggle=1,waterlogged=true]
conquest:dead_cypress_leaves_top[layers=2,toggle=1,waterlogged=false]
conquest:dead_cypress_leaves_top[layers=2,toggle=2,waterlogged=true]
conquest:dead_cypress_leaves_top[layers=2,toggle=2,waterlogged=false]
conquest:dead_cypress_leaves_top[layers=3,toggle=1,waterlogged=true]
conquest:dead_cypress_leaves_top[layers=3,toggle=1,waterlogged=false]
conquest:dead_cypress_leaves_top[layers=3,toggle=2,waterlogged=true]
conquest:dead_cypress_leaves_top[layers=3,toggle=2,waterlogged=false]
conquest:dead_cypress_leaves_top[layers=4,toggle=1,waterlogged=true]
conquest:dead_cypress_leaves_top[layers=4,toggle=1,waterlogged=false]
conquest:dead_cypress_leaves_top[layers=4,toggle=2,waterlogged=true]
conquest:dead_cypress_leaves_top[layers=4,toggle=2,waterlogged=false]
conquest:dead_cypress_leaves_top[layers=5,toggle=1,waterlogged=true]
conquest:dead_cypress_leaves_top[layers=5,toggle=1,waterlogged=false]
conquest:dead_cypress_leaves_top[layers=5,toggle=2,waterlogged=true]
conquest:dead_cypress_leaves_top[layers=5,toggle=2,waterlogged=false]
conquest:dead_cypress_leaves_top[layers=6,toggle=1,waterlogged=true]
conquest:dead_cypress_leaves_top[layers=6,toggle=1,waterlogged=false]
conquest:dead_cypress_leaves_top[layers=6,toggle=2,waterlogged=true]
conquest:dead_cypress_leaves_top[layers=6,toggle=2,waterlogged=false]
conquest:dead_cypress_leaves_top[layers=7,toggle=1,waterlogged=true]
conquest:dead_cypress_leaves_top[layers=7,toggle=1,waterlogged=false]
conquest:dead_cypress_leaves_top[layers=7,toggle=2,waterlogged=true]
conquest:dead_cypress_leaves_top[layers=7,toggle=2,waterlogged=false]
conquest:dead_cypress_leaves_top[layers=8,toggle=1,waterlogged=true]
conquest:dead_cypress_leaves_top[layers=8,toggle=1,waterlogged=false]
conquest:dead_cypress_leaves_top[layers=8,toggle=2,waterlogged=true]
conquest:dead_cypress_leaves_top[layers=8,toggle=2,waterlogged=false]
conquest:dead_cypress_leaves_vertical_quarter[facing=north,layer=1,waterlogged=true]
conquest:dead_cypress_leaves_vertical_quarter[facing=north,layer=1,waterlogged=false]
conquest:dead_cypress_leaves_vertical_quarter[facing=north,layer=2,waterlogged=true]
conquest:dead_cypress_leaves_vertical_quarter[facing=north,layer=2,waterlogged=false]
conquest:dead_cypress_leaves_vertical_quarter[facing=north,layer=3,waterlogged=true]
conquest:dead_cypress_leaves_vertical_quarter[facing=north,layer=3,waterlogged=false]
conquest:dead_cypress_leaves_vertical_quarter[facing=north,layer=4,waterlogged=true]
conquest:dead_cypress_leaves_vertical_quarter[facing=north,layer=4,waterlogged=false]
conquest:dead_cypress_leaves_vertical_quarter[facing=south,layer=1,waterlogged=true]
conquest:dead_cypress_leaves_vertical_quarter[facing=south,layer=1,waterlogged=false]
conquest:dead_cypress_leaves_vertical_quarter[facing=south,layer=2,waterlogged=true]
conquest:dead_cypress_leaves_vertical_quarter[facing=south,layer=2,waterlogged=false]
conquest:dead_cypress_leaves_vertical_quarter[facing=south,layer=3,waterlogged=true]
conquest:dead_cypress_leaves_vertical_quarter[facing=south,layer=3,waterlogged=false]
conquest:dead_cypress_leaves_vertical_quarter[facing=south,layer=4,waterlogged=true]
conquest:dead_cypress_leaves_vertical_quarter[facing=south,layer=4,waterlogged=false]
conquest:dead_cypress_leaves_vertical_quarter[facing=west,layer=1,waterlogged=true]
conquest:dead_cypress_leaves_vertical_quarter[facing=west,layer=1,waterlogged=false]
conquest:dead_cypress_leaves_vertical_quarter[facing=west,layer=2,waterlogged=true]
conquest:dead_cypress_leaves_vertical_quarter[facing=west,layer=2,waterlogged=false]
conquest:dead_cypress_leaves_vertical_quarter[facing=west,layer=3,waterlogged=true]
conquest:dead_cypress_leaves_vertical_quarter[facing=west,layer=3,waterlogged=false]
conquest:dead_cypress_leaves_vertical_quarter[facing=west,layer=4,waterlogged=true]
conquest:dead_cypress_leaves_vertical_quarter[facing=west,layer=4,waterlogged=false]
conquest:dead_cypress_leaves_vertical_quarter[facing=east,layer=1,waterlogged=true]
conquest:dead_cypress_leaves_vertical_quarter[facing=east,layer=1,waterlogged=false]
conquest:dead_cypress_leaves_vertical_quarter[facing=east,layer=2,waterlogged=true]
conquest:dead_cypress_leaves_vertical_quarter[facing=east,layer=2,waterlogged=false]
conquest:dead_cypress_leaves_vertical_quarter[facing=east,layer=3,waterlogged=true]
conquest:dead_cypress_leaves_vertical_quarter[facing=east,layer=3,waterlogged=false]
conquest:dead_cypress_leaves_vertical_quarter[facing=east,layer=4,waterlogged=true]
conquest:dead_cypress_leaves_vertical_quarter[facing=east,layer=4,waterlogged=false]
conquest:dead_cypress_leaves_vertical_slab[facing=north,layer=1,waterlogged=true]
conquest:dead_cypress_leaves_vertical_slab[facing=north,layer=1,waterlogged=false]
conquest:dead_cypress_leaves_vertical_slab[facing=north,layer=2,waterlogged=true]
conquest:dead_cypress_leaves_vertical_slab[facing=north,layer=2,waterlogged=false]
conquest:dead_cypress_leaves_vertical_slab[facing=north,layer=3,waterlogged=true]
conquest:dead_cypress_leaves_vertical_slab[facing=north,layer=3,waterlogged=false]
conquest:dead_cypress_leaves_vertical_slab[facing=north,layer=4,waterlogged=true]
conquest:dead_cypress_leaves_vertical_slab[facing=north,layer=4,waterlogged=false]
conquest:dead_cypress_leaves_vertical_slab[facing=south,layer=1,waterlogged=true]
conquest:dead_cypress_leaves_vertical_slab[facing=south,layer=1,waterlogged=false]
conquest:dead_cypress_leaves_vertical_slab[facing=south,layer=2,waterlogged=true]
conquest:dead_cypress_leaves_vertical_slab[facing=south,layer=2,waterlogged=false]
conquest:dead_cypress_leaves_vertical_slab[facing=south,layer=3,waterlogged=true]
conquest:dead_cypress_leaves_vertical_slab[facing=south,layer=3,waterlogged=false]
conquest:dead_cypress_leaves_vertical_slab[facing=south,layer=4,waterlogged=true]
conquest:dead_cypress_leaves_vertical_slab[facing=south,layer=4,waterlogged=false]
conquest:dead_cypress_leaves_vertical_slab[facing=west,layer=1,waterlogged=true]
conquest:dead_cypress_leaves_vertical_slab[facing=west,layer=1,waterlogged=false]
conquest:dead_cypress_leaves_vertical_slab[facing=west,layer=2,waterlogged=true]
conquest:dead_cypress_leaves_vertical_slab[facing=west,layer=2,waterlogged=false]
conquest:dead_cypress_leaves_vertical_slab[facing=west,layer=3,waterlogged=true]
conquest:dead_cypress_leaves_vertical_slab[facing=west,layer=3,waterlogged=false]
conquest:dead_cypress_leaves_vertical_slab[facing=west,layer=4,waterlogged=true]
conquest:dead_cypress_leaves_vertical_slab[facing=west,layer=4,waterlogged=false]
conquest:dead_cypress_leaves_vertical_slab[facing=east,layer=1,waterlogged=true]
conquest:dead_cypress_leaves_vertical_slab[facing=east,layer=1,waterlogged=false]
conquest:dead_cypress_leaves_vertical_slab[facing=east,layer=2,waterlogged=true]
conquest:dead_cypress_leaves_vertical_slab[facing=east,layer=2,waterlogged=false]
conquest:dead_cypress_leaves_vertical_slab[facing=east,layer=3,waterlogged=true]
conquest:dead_cypress_leaves_vertical_slab[facing=east,layer=3,waterlogged=false]
conquest:dead_cypress_leaves_vertical_slab[facing=east,layer=4,waterlogged=true]
conquest:dead_cypress_leaves_vertical_slab[facing=east,layer=4,waterlogged=false]
conquest:dead_deciduous_branches[distance=1,persistent=true,waterlogged=true]
conquest:dead_deciduous_branches[distance=1,persistent=true,waterlogged=false]
conquest:dead_deciduous_branches[distance=1,persistent=false,waterlogged=true]
conquest:dead_deciduous_branches[distance=1,persistent=false,waterlogged=false]
conquest:dead_deciduous_branches[distance=2,persistent=true,waterlogged=true]
conquest:dead_deciduous_branches[distance=2,persistent=true,waterlogged=false]
conquest:dead_deciduous_branches[distance=2,persistent=false,waterlogged=true]
conquest:dead_deciduous_branches[distance=2,persistent=false,waterlogged=false]
conquest:dead_deciduous_branches[distance=3,persistent=true,waterlogged=true]
conquest:dead_deciduous_branches[distance=3,persistent=true,waterlogged=false]
conquest:dead_deciduous_branches[distance=3,persistent=false,waterlogged=true]
conquest:dead_deciduous_branches[distance=3,persistent=false,waterlogged=false]
conquest:dead_deciduous_branches[distance=4,persistent=true,waterlogged=true]
conquest:dead_deciduous_branches[distance=4,persistent=true,waterlogged=false]
conquest:dead_deciduous_branches[distance=4,persistent=false,waterlogged=true]
conquest:dead_deciduous_branches[distance=4,persistent=false,waterlogged=false]
conquest:dead_deciduous_branches[distance=5,persistent=true,waterlogged=true]
conquest:dead_deciduous_branches[distance=5,persistent=true,waterlogged=false]
conquest:dead_deciduous_branches[distance=5,persistent=false,waterlogged=true]
conquest:dead_deciduous_branches[distance=5,persistent=false,waterlogged=false]
conquest:dead_deciduous_branches[distance=6,persistent=true,waterlogged=true]
conquest:dead_deciduous_branches[distance=6,persistent=true,waterlogged=false]
conquest:dead_deciduous_branches[distance=6,persistent=false,waterlogged=true]
conquest:dead_deciduous_branches[distance=6,persistent=false,waterlogged=false]
conquest:dead_deciduous_branches[distance=7,persistent=true,waterlogged=true]
conquest:dead_deciduous_branches[distance=7,persistent=true,waterlogged=false]
conquest:dead_deciduous_branches[distance=7,persistent=false,waterlogged=true]
conquest:dead_deciduous_branches[distance=7,persistent=false,waterlogged=false]
conquest:dead_diagonal_long_pine_underbranches[facing=north,position=1,toggle=1]
conquest:dead_diagonal_long_pine_underbranches[facing=north,position=1,toggle=2]
conquest:dead_diagonal_long_pine_underbranches[facing=north,position=1,toggle=3]
conquest:dead_diagonal_long_pine_underbranches[facing=north,position=1,toggle=4]
conquest:dead_diagonal_long_pine_underbranches[facing=north,position=2,toggle=1]
conquest:dead_diagonal_long_pine_underbranches[facing=north,position=2,toggle=2]
conquest:dead_diagonal_long_pine_underbranches[facing=north,position=2,toggle=3]
conquest:dead_diagonal_long_pine_underbranches[facing=north,position=2,toggle=4]
conquest:dead_diagonal_long_pine_underbranches[facing=south,position=1,toggle=1]
conquest:dead_diagonal_long_pine_underbranches[facing=south,position=1,toggle=2]
conquest:dead_diagonal_long_pine_underbranches[facing=south,position=1,toggle=3]
conquest:dead_diagonal_long_pine_underbranches[facing=south,position=1,toggle=4]
conquest:dead_diagonal_long_pine_underbranches[facing=south,position=2,toggle=1]
conquest:dead_diagonal_long_pine_underbranches[facing=south,position=2,toggle=2]
conquest:dead_diagonal_long_pine_underbranches[facing=south,position=2,toggle=3]
conquest:dead_diagonal_long_pine_underbranches[facing=south,position=2,toggle=4]
conquest:dead_diagonal_long_pine_underbranches[facing=west,position=1,toggle=1]
conquest:dead_diagonal_long_pine_underbranches[facing=west,position=1,toggle=2]
conquest:dead_diagonal_long_pine_underbranches[facing=west,position=1,toggle=3]
conquest:dead_diagonal_long_pine_underbranches[facing=west,position=1,toggle=4]
conquest:dead_diagonal_long_pine_underbranches[facing=west,position=2,toggle=1]
conquest:dead_diagonal_long_pine_underbranches[facing=west,position=2,toggle=2]
conquest:dead_diagonal_long_pine_underbranches[facing=west,position=2,toggle=3]
conquest:dead_diagonal_long_pine_underbranches[facing=west,position=2,toggle=4]
conquest:dead_diagonal_long_pine_underbranches[facing=east,position=1,toggle=1]
conquest:dead_diagonal_long_pine_underbranches[facing=east,position=1,toggle=2]
conquest:dead_diagonal_long_pine_underbranches[facing=east,position=1,toggle=3]
conquest:dead_diagonal_long_pine_underbranches[facing=east,position=1,toggle=4]
conquest:dead_diagonal_long_pine_underbranches[facing=east,position=2,toggle=1]
conquest:dead_diagonal_long_pine_underbranches[facing=east,position=2,toggle=2]
conquest:dead_diagonal_long_pine_underbranches[facing=east,position=2,toggle=3]
conquest:dead_diagonal_long_pine_underbranches[facing=east,position=2,toggle=4]
conquest:dead_diagonal_pine_underbranches[facing=north,position=1,toggle=1]
conquest:dead_diagonal_pine_underbranches[facing=north,position=1,toggle=2]
conquest:dead_diagonal_pine_underbranches[facing=north,position=1,toggle=3]
conquest:dead_diagonal_pine_underbranches[facing=north,position=1,toggle=4]
conquest:dead_diagonal_pine_underbranches[facing=north,position=2,toggle=1]
conquest:dead_diagonal_pine_underbranches[facing=north,position=2,toggle=2]
conquest:dead_diagonal_pine_underbranches[facing=north,position=2,toggle=3]
conquest:dead_diagonal_pine_underbranches[facing=north,position=2,toggle=4]
conquest:dead_diagonal_pine_underbranches[facing=south,position=1,toggle=1]
conquest:dead_diagonal_pine_underbranches[facing=south,position=1,toggle=2]
conquest:dead_diagonal_pine_underbranches[facing=south,position=1,toggle=3]
conquest:dead_diagonal_pine_underbranches[facing=south,position=1,toggle=4]
conquest:dead_diagonal_pine_underbranches[facing=south,position=2,toggle=1]
conquest:dead_diagonal_pine_underbranches[facing=south,position=2,toggle=2]
conquest:dead_diagonal_pine_underbranches[facing=south,position=2,toggle=3]
conquest:dead_diagonal_pine_underbranches[facing=south,position=2,toggle=4]
conquest:dead_diagonal_pine_underbranches[facing=west,position=1,toggle=1]
conquest:dead_diagonal_pine_underbranches[facing=west,position=1,toggle=2]
conquest:dead_diagonal_pine_underbranches[facing=west,position=1,toggle=3]
conquest:dead_diagonal_pine_underbranches[facing=west,position=1,toggle=4]
conquest:dead_diagonal_pine_underbranches[facing=west,position=2,toggle=1]
conquest:dead_diagonal_pine_underbranches[facing=west,position=2,toggle=2]
conquest:dead_diagonal_pine_underbranches[facing=west,position=2,toggle=3]
conquest:dead_diagonal_pine_underbranches[facing=west,position=2,toggle=4]
conquest:dead_diagonal_pine_underbranches[facing=east,position=1,toggle=1]
conquest:dead_diagonal_pine_underbranches[facing=east,position=1,toggle=2]
conquest:dead_diagonal_pine_underbranches[facing=east,position=1,toggle=3]
conquest:dead_diagonal_pine_underbranches[facing=east,position=1,toggle=4]
conquest:dead_diagonal_pine_underbranches[facing=east,position=2,toggle=1]
conquest:dead_diagonal_pine_underbranches[facing=east,position=2,toggle=2]
conquest:dead_diagonal_pine_underbranches[facing=east,position=2,toggle=3]
conquest:dead_diagonal_pine_underbranches[facing=east,position=2,toggle=4]
conquest:dead_fire_coral_block_corner_slab[facing=north,type=top,waterlogged=true]
conquest:dead_fire_coral_block_corner_slab[facing=north,type=top,waterlogged=false]
conquest:dead_fire_coral_block_corner_slab[facing=north,type=bottom,waterlogged=true]
conquest:dead_fire_coral_block_corner_slab[facing=north,type=bottom,waterlogged=false]
conquest:dead_fire_coral_block_corner_slab[facing=south,type=top,waterlogged=true]
conquest:dead_fire_coral_block_corner_slab[facing=south,type=top,waterlogged=false]
conquest:dead_fire_coral_block_corner_slab[facing=south,type=bottom,waterlogged=true]
conquest:dead_fire_coral_block_corner_slab[facing=south,type=bottom,waterlogged=false]
conquest:dead_fire_coral_block_corner_slab[facing=west,type=top,waterlogged=true]
conquest:dead_fire_coral_block_corner_slab[facing=west,type=top,waterlogged=false]
conquest:dead_fire_coral_block_corner_slab[facing=west,type=bottom,waterlogged=true]
conquest:dead_fire_coral_block_corner_slab[facing=west,type=bottom,waterlogged=false]
conquest:dead_fire_coral_block_corner_slab[facing=east,type=top,waterlogged=true]
conquest:dead_fire_coral_block_corner_slab[facing=east,type=top,waterlogged=false]
conquest:dead_fire_coral_block_corner_slab[facing=east,type=bottom,waterlogged=true]
conquest:dead_fire_coral_block_corner_slab[facing=east,type=bottom,waterlogged=false]
conquest:dead_fire_coral_block_eighth_slab[facing=north,type=top,waterlogged=true]
conquest:dead_fire_coral_block_eighth_slab[facing=north,type=top,waterlogged=false]
conquest:dead_fire_coral_block_eighth_slab[facing=north,type=bottom,waterlogged=true]
conquest:dead_fire_coral_block_eighth_slab[facing=north,type=bottom,waterlogged=false]
conquest:dead_fire_coral_block_eighth_slab[facing=south,type=top,waterlogged=true]
conquest:dead_fire_coral_block_eighth_slab[facing=south,type=top,waterlogged=false]
conquest:dead_fire_coral_block_eighth_slab[facing=south,type=bottom,waterlogged=true]
conquest:dead_fire_coral_block_eighth_slab[facing=south,type=bottom,waterlogged=false]
conquest:dead_fire_coral_block_eighth_slab[facing=west,type=top,waterlogged=true]
conquest:dead_fire_coral_block_eighth_slab[facing=west,type=top,waterlogged=false]
conquest:dead_fire_coral_block_eighth_slab[facing=west,type=bottom,waterlogged=true]
conquest:dead_fire_coral_block_eighth_slab[facing=west,type=bottom,waterlogged=false]
conquest:dead_fire_coral_block_eighth_slab[facing=east,type=top,waterlogged=true]
conquest:dead_fire_coral_block_eighth_slab[facing=east,type=top,waterlogged=false]
conquest:dead_fire_coral_block_eighth_slab[facing=east,type=bottom,waterlogged=true]
conquest:dead_fire_coral_block_eighth_slab[facing=east,type=bottom,waterlogged=false]
conquest:dead_fire_coral_block_pillar[layer=1,waterlogged=true]
conquest:dead_fire_coral_block_pillar[layer=1,waterlogged=false]
conquest:dead_fire_coral_block_pillar[layer=2,waterlogged=true]
conquest:dead_fire_coral_block_pillar[layer=2,waterlogged=false]
conquest:dead_fire_coral_block_pillar[layer=3,waterlogged=true]
conquest:dead_fire_coral_block_pillar[layer=3,waterlogged=false]
conquest:dead_fire_coral_block_quarter_slab[facing=north,layer=1,type=top,waterlogged=true]
conquest:dead_fire_coral_block_quarter_slab[facing=north,layer=1,type=top,waterlogged=false]
conquest:dead_fire_coral_block_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=true]
conquest:dead_fire_coral_block_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=false]
conquest:dead_fire_coral_block_quarter_slab[facing=north,layer=2,type=top,waterlogged=true]
conquest:dead_fire_coral_block_quarter_slab[facing=north,layer=2,type=top,waterlogged=false]
conquest:dead_fire_coral_block_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=true]
conquest:dead_fire_coral_block_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=false]
conquest:dead_fire_coral_block_quarter_slab[facing=north,layer=3,type=top,waterlogged=true]
conquest:dead_fire_coral_block_quarter_slab[facing=north,layer=3,type=top,waterlogged=false]
conquest:dead_fire_coral_block_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=true]
conquest:dead_fire_coral_block_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=false]
conquest:dead_fire_coral_block_quarter_slab[facing=south,layer=1,type=top,waterlogged=true]
conquest:dead_fire_coral_block_quarter_slab[facing=south,layer=1,type=top,waterlogged=false]
conquest:dead_fire_coral_block_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=true]
conquest:dead_fire_coral_block_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=false]
conquest:dead_fire_coral_block_quarter_slab[facing=south,layer=2,type=top,waterlogged=true]
conquest:dead_fire_coral_block_quarter_slab[facing=south,layer=2,type=top,waterlogged=false]
conquest:dead_fire_coral_block_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=true]
conquest:dead_fire_coral_block_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=false]
conquest:dead_fire_coral_block_quarter_slab[facing=south,layer=3,type=top,waterlogged=true]
conquest:dead_fire_coral_block_quarter_slab[facing=south,layer=3,type=top,waterlogged=false]
conquest:dead_fire_coral_block_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=true]
conquest:dead_fire_coral_block_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=false]
conquest:dead_fire_coral_block_quarter_slab[facing=west,layer=1,type=top,waterlogged=true]
conquest:dead_fire_coral_block_quarter_slab[facing=west,layer=1,type=top,waterlogged=false]
conquest:dead_fire_coral_block_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=true]
conquest:dead_fire_coral_block_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=false]
conquest:dead_fire_coral_block_quarter_slab[facing=west,layer=2,type=top,waterlogged=true]
conquest:dead_fire_coral_block_quarter_slab[facing=west,layer=2,type=top,waterlogged=false]
conquest:dead_fire_coral_block_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=true]
conquest:dead_fire_coral_block_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=false]
conquest:dead_fire_coral_block_quarter_slab[facing=west,layer=3,type=top,waterlogged=true]
conquest:dead_fire_coral_block_quarter_slab[facing=west,layer=3,type=top,waterlogged=false]
conquest:dead_fire_coral_block_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=true]
conquest:dead_fire_coral_block_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=false]
conquest:dead_fire_coral_block_quarter_slab[facing=east,layer=1,type=top,waterlogged=true]
conquest:dead_fire_coral_block_quarter_slab[facing=east,layer=1,type=top,waterlogged=false]
conquest:dead_fire_coral_block_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=true]
conquest:dead_fire_coral_block_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=false]
conquest:dead_fire_coral_block_quarter_slab[facing=east,layer=2,type=top,waterlogged=true]
conquest:dead_fire_coral_block_quarter_slab[facing=east,layer=2,type=top,waterlogged=false]
conquest:dead_fire_coral_block_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=true]
conquest:dead_fire_coral_block_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=false]
conquest:dead_fire_coral_block_quarter_slab[facing=east,layer=3,type=top,waterlogged=true]
conquest:dead_fire_coral_block_quarter_slab[facing=east,layer=3,type=top,waterlogged=false]
conquest:dead_fire_coral_block_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=true]
conquest:dead_fire_coral_block_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=false]
conquest:dead_fire_coral_block_slab[layers=1,type=top,waterlogged=true]
conquest:dead_fire_coral_block_slab[layers=1,type=top,waterlogged=false]
conquest:dead_fire_coral_block_slab[layers=1,type=bottom,waterlogged=true]
conquest:dead_fire_coral_block_slab[layers=1,type=bottom,waterlogged=false]
conquest:dead_fire_coral_block_slab[layers=2,type=top,waterlogged=true]
conquest:dead_fire_coral_block_slab[layers=2,type=top,waterlogged=false]
conquest:dead_fire_coral_block_slab[layers=2,type=bottom,waterlogged=true]
conquest:dead_fire_coral_block_slab[layers=2,type=bottom,waterlogged=false]
conquest:dead_fire_coral_block_slab[layers=3,type=top,waterlogged=true]
conquest:dead_fire_coral_block_slab[layers=3,type=top,waterlogged=false]
conquest:dead_fire_coral_block_slab[layers=3,type=bottom,waterlogged=true]
conquest:dead_fire_coral_block_slab[layers=3,type=bottom,waterlogged=false]
conquest:dead_fire_coral_block_slab[layers=4,type=top,waterlogged=true]
conquest:dead_fire_coral_block_slab[layers=4,type=top,waterlogged=false]
conquest:dead_fire_coral_block_slab[layers=4,type=bottom,waterlogged=true]
conquest:dead_fire_coral_block_slab[layers=4,type=bottom,waterlogged=false]
conquest:dead_fire_coral_block_slab[layers=5,type=top,waterlogged=true]
conquest:dead_fire_coral_block_slab[layers=5,type=top,waterlogged=false]
conquest:dead_fire_coral_block_slab[layers=5,type=bottom,waterlogged=true]
conquest:dead_fire_coral_block_slab[layers=5,type=bottom,waterlogged=false]
conquest:dead_fire_coral_block_slab[layers=6,type=top,waterlogged=true]
conquest:dead_fire_coral_block_slab[layers=6,type=top,waterlogged=false]
conquest:dead_fire_coral_block_slab[layers=6,type=bottom,waterlogged=true]
conquest:dead_fire_coral_block_slab[layers=6,type=bottom,waterlogged=false]
conquest:dead_fire_coral_block_slab[layers=7,type=top,waterlogged=true]
conquest:dead_fire_coral_block_slab[layers=7,type=top,waterlogged=false]
conquest:dead_fire_coral_block_slab[layers=7,type=bottom,waterlogged=true]
conquest:dead_fire_coral_block_slab[layers=7,type=bottom,waterlogged=false]
conquest:dead_fire_coral_block_slab[layers=8,type=top,waterlogged=true]
conquest:dead_fire_coral_block_slab[layers=8,type=top,waterlogged=false]
conquest:dead_fire_coral_block_slab[layers=8,type=bottom,waterlogged=true]
conquest:dead_fire_coral_block_slab[layers=8,type=bottom,waterlogged=false]
conquest:dead_fire_coral_block_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:dead_fire_coral_block_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:dead_fire_coral_block_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:dead_fire_coral_block_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:dead_fire_coral_block_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:dead_fire_coral_block_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:dead_fire_coral_block_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:dead_fire_coral_block_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:dead_fire_coral_block_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:dead_fire_coral_block_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:dead_fire_coral_block_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:dead_fire_coral_block_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:dead_fire_coral_block_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:dead_fire_coral_block_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:dead_fire_coral_block_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:dead_fire_coral_block_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:dead_fire_coral_block_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:dead_fire_coral_block_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:dead_fire_coral_block_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:dead_fire_coral_block_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:dead_fire_coral_block_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:dead_fire_coral_block_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:dead_fire_coral_block_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:dead_fire_coral_block_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:dead_fire_coral_block_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:dead_fire_coral_block_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:dead_fire_coral_block_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:dead_fire_coral_block_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:dead_fire_coral_block_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:dead_fire_coral_block_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:dead_fire_coral_block_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:dead_fire_coral_block_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:dead_fire_coral_block_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:dead_fire_coral_block_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:dead_fire_coral_block_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:dead_fire_coral_block_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:dead_fire_coral_block_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:dead_fire_coral_block_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:dead_fire_coral_block_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:dead_fire_coral_block_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:dead_fire_coral_block_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:dead_fire_coral_block_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:dead_fire_coral_block_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:dead_fire_coral_block_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:dead_fire_coral_block_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:dead_fire_coral_block_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:dead_fire_coral_block_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:dead_fire_coral_block_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:dead_fire_coral_block_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:dead_fire_coral_block_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:dead_fire_coral_block_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:dead_fire_coral_block_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:dead_fire_coral_block_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:dead_fire_coral_block_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:dead_fire_coral_block_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:dead_fire_coral_block_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:dead_fire_coral_block_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:dead_fire_coral_block_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:dead_fire_coral_block_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:dead_fire_coral_block_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:dead_fire_coral_block_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:dead_fire_coral_block_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:dead_fire_coral_block_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:dead_fire_coral_block_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:dead_fire_coral_block_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:dead_fire_coral_block_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:dead_fire_coral_block_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:dead_fire_coral_block_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:dead_fire_coral_block_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:dead_fire_coral_block_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:dead_fire_coral_block_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:dead_fire_coral_block_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:dead_fire_coral_block_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:dead_fire_coral_block_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:dead_fire_coral_block_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:dead_fire_coral_block_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:dead_fire_coral_block_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:dead_fire_coral_block_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:dead_fire_coral_block_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:dead_fire_coral_block_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:dead_fire_coral_block_vertical_corner[facing=north,layer=1,waterlogged=true]
conquest:dead_fire_coral_block_vertical_corner[facing=north,layer=1,waterlogged=false]
conquest:dead_fire_coral_block_vertical_corner[facing=north,layer=2,waterlogged=true]
conquest:dead_fire_coral_block_vertical_corner[facing=north,layer=2,waterlogged=false]
conquest:dead_fire_coral_block_vertical_corner[facing=north,layer=3,waterlogged=true]
conquest:dead_fire_coral_block_vertical_corner[facing=north,layer=3,waterlogged=false]
conquest:dead_fire_coral_block_vertical_corner[facing=north,layer=4,waterlogged=true]
conquest:dead_fire_coral_block_vertical_corner[facing=north,layer=4,waterlogged=false]
conquest:dead_fire_coral_block_vertical_corner[facing=south,layer=1,waterlogged=true]
conquest:dead_fire_coral_block_vertical_corner[facing=south,layer=1,waterlogged=false]
conquest:dead_fire_coral_block_vertical_corner[facing=south,layer=2,waterlogged=true]
conquest:dead_fire_coral_block_vertical_corner[facing=south,layer=2,waterlogged=false]
conquest:dead_fire_coral_block_vertical_corner[facing=south,layer=3,waterlogged=true]
conquest:dead_fire_coral_block_vertical_corner[facing=south,layer=3,waterlogged=false]
conquest:dead_fire_coral_block_vertical_corner[facing=south,layer=4,waterlogged=true]
conquest:dead_fire_coral_block_vertical_corner[facing=south,layer=4,waterlogged=false]
conquest:dead_fire_coral_block_vertical_corner[facing=west,layer=1,waterlogged=true]
conquest:dead_fire_coral_block_vertical_corner[facing=west,layer=1,waterlogged=false]
conquest:dead_fire_coral_block_vertical_corner[facing=west,layer=2,waterlogged=true]
conquest:dead_fire_coral_block_vertical_corner[facing=west,layer=2,waterlogged=false]
conquest:dead_fire_coral_block_vertical_corner[facing=west,layer=3,waterlogged=true]
conquest:dead_fire_coral_block_vertical_corner[facing=west,layer=3,waterlogged=false]
conquest:dead_fire_coral_block_vertical_corner[facing=west,layer=4,waterlogged=true]
conquest:dead_fire_coral_block_vertical_corner[facing=west,layer=4,waterlogged=false]
conquest:dead_fire_coral_block_vertical_corner[facing=east,layer=1,waterlogged=true]
conquest:dead_fire_coral_block_vertical_corner[facing=east,layer=1,waterlogged=false]
conquest:dead_fire_coral_block_vertical_corner[facing=east,layer=2,waterlogged=true]
conquest:dead_fire_coral_block_vertical_corner[facing=east,layer=2,waterlogged=false]
conquest:dead_fire_coral_block_vertical_corner[facing=east,layer=3,waterlogged=true]
conquest:dead_fire_coral_block_vertical_corner[facing=east,layer=3,waterlogged=false]
conquest:dead_fire_coral_block_vertical_corner[facing=east,layer=4,waterlogged=true]
conquest:dead_fire_coral_block_vertical_corner[facing=east,layer=4,waterlogged=false]
conquest:dead_fire_coral_block_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:dead_fire_coral_block_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:dead_fire_coral_block_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:dead_fire_coral_block_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:dead_fire_coral_block_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:dead_fire_coral_block_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:dead_fire_coral_block_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:dead_fire_coral_block_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:dead_fire_coral_block_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:dead_fire_coral_block_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:dead_fire_coral_block_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:dead_fire_coral_block_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:dead_fire_coral_block_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:dead_fire_coral_block_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:dead_fire_coral_block_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:dead_fire_coral_block_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:dead_fire_coral_block_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:dead_fire_coral_block_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:dead_fire_coral_block_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:dead_fire_coral_block_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:dead_fire_coral_block_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:dead_fire_coral_block_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:dead_fire_coral_block_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:dead_fire_coral_block_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:dead_fire_coral_block_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:dead_fire_coral_block_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:dead_fire_coral_block_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:dead_fire_coral_block_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:dead_fire_coral_block_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:dead_fire_coral_block_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:dead_fire_coral_block_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:dead_fire_coral_block_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:dead_fire_coral_block_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:dead_fire_coral_block_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:dead_fire_coral_block_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:dead_fire_coral_block_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:dead_fire_coral_block_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:dead_fire_coral_block_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:dead_fire_coral_block_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:dead_fire_coral_block_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:dead_fire_coral_block_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:dead_fire_coral_block_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:dead_fire_coral_block_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:dead_fire_coral_block_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:dead_fire_coral_block_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:dead_fire_coral_block_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:dead_fire_coral_block_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:dead_fire_coral_block_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:dead_fire_coral_block_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:dead_fire_coral_block_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:dead_fire_coral_block_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:dead_fire_coral_block_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:dead_fire_coral_block_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:dead_fire_coral_block_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:dead_fire_coral_block_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:dead_fire_coral_block_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:dead_fire_coral_block_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:dead_fire_coral_block_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:dead_fire_coral_block_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:dead_fire_coral_block_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:dead_fire_coral_block_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:dead_fire_coral_block_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:dead_fire_coral_block_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:dead_fire_coral_block_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:dead_fire_coral_block_vertical_quarter[facing=north,layer=1,waterlogged=true]
conquest:dead_fire_coral_block_vertical_quarter[facing=north,layer=1,waterlogged=false]
conquest:dead_fire_coral_block_vertical_quarter[facing=north,layer=2,waterlogged=true]
conquest:dead_fire_coral_block_vertical_quarter[facing=north,layer=2,waterlogged=false]
conquest:dead_fire_coral_block_vertical_quarter[facing=north,layer=3,waterlogged=true]
conquest:dead_fire_coral_block_vertical_quarter[facing=north,layer=3,waterlogged=false]
conquest:dead_fire_coral_block_vertical_quarter[facing=north,layer=4,waterlogged=true]
conquest:dead_fire_coral_block_vertical_quarter[facing=north,layer=4,waterlogged=false]
conquest:dead_fire_coral_block_vertical_quarter[facing=south,layer=1,waterlogged=true]
conquest:dead_fire_coral_block_vertical_quarter[facing=south,layer=1,waterlogged=false]
conquest:dead_fire_coral_block_vertical_quarter[facing=south,layer=2,waterlogged=true]
conquest:dead_fire_coral_block_vertical_quarter[facing=south,layer=2,waterlogged=false]
conquest:dead_fire_coral_block_vertical_quarter[facing=south,layer=3,waterlogged=true]
conquest:dead_fire_coral_block_vertical_quarter[facing=south,layer=3,waterlogged=false]
conquest:dead_fire_coral_block_vertical_quarter[facing=south,layer=4,waterlogged=true]
conquest:dead_fire_coral_block_vertical_quarter[facing=south,layer=4,waterlogged=false]
conquest:dead_fire_coral_block_vertical_quarter[facing=west,layer=1,waterlogged=true]
conquest:dead_fire_coral_block_vertical_quarter[facing=west,layer=1,waterlogged=false]
conquest:dead_fire_coral_block_vertical_quarter[facing=west,layer=2,waterlogged=true]
conquest:dead_fire_coral_block_vertical_quarter[facing=west,layer=2,waterlogged=false]
conquest:dead_fire_coral_block_vertical_quarter[facing=west,layer=3,waterlogged=true]
conquest:dead_fire_coral_block_vertical_quarter[facing=west,layer=3,waterlogged=false]
conquest:dead_fire_coral_block_vertical_quarter[facing=west,layer=4,waterlogged=true]
conquest:dead_fire_coral_block_vertical_quarter[facing=west,layer=4,waterlogged=false]
conquest:dead_fire_coral_block_vertical_quarter[facing=east,layer=1,waterlogged=true]
conquest:dead_fire_coral_block_vertical_quarter[facing=east,layer=1,waterlogged=false]
conquest:dead_fire_coral_block_vertical_quarter[facing=east,layer=2,waterlogged=true]
conquest:dead_fire_coral_block_vertical_quarter[facing=east,layer=2,waterlogged=false]
conquest:dead_fire_coral_block_vertical_quarter[facing=east,layer=3,waterlogged=true]
conquest:dead_fire_coral_block_vertical_quarter[facing=east,layer=3,waterlogged=false]
conquest:dead_fire_coral_block_vertical_quarter[facing=east,layer=4,waterlogged=true]
conquest:dead_fire_coral_block_vertical_quarter[facing=east,layer=4,waterlogged=false]
conquest:dead_fire_coral_block_vertical_slab[facing=north,layer=1,waterlogged=true]
conquest:dead_fire_coral_block_vertical_slab[facing=north,layer=1,waterlogged=false]
conquest:dead_fire_coral_block_vertical_slab[facing=north,layer=2,waterlogged=true]
conquest:dead_fire_coral_block_vertical_slab[facing=north,layer=2,waterlogged=false]
conquest:dead_fire_coral_block_vertical_slab[facing=north,layer=3,waterlogged=true]
conquest:dead_fire_coral_block_vertical_slab[facing=north,layer=3,waterlogged=false]
conquest:dead_fire_coral_block_vertical_slab[facing=north,layer=4,waterlogged=true]
conquest:dead_fire_coral_block_vertical_slab[facing=north,layer=4,waterlogged=false]
conquest:dead_fire_coral_block_vertical_slab[facing=south,layer=1,waterlogged=true]
conquest:dead_fire_coral_block_vertical_slab[facing=south,layer=1,waterlogged=false]
conquest:dead_fire_coral_block_vertical_slab[facing=south,layer=2,waterlogged=true]
conquest:dead_fire_coral_block_vertical_slab[facing=south,layer=2,waterlogged=false]
conquest:dead_fire_coral_block_vertical_slab[facing=south,layer=3,waterlogged=true]
conquest:dead_fire_coral_block_vertical_slab[facing=south,layer=3,waterlogged=false]
conquest:dead_fire_coral_block_vertical_slab[facing=south,layer=4,waterlogged=true]
conquest:dead_fire_coral_block_vertical_slab[facing=south,layer=4,waterlogged=false]
conquest:dead_fire_coral_block_vertical_slab[facing=west,layer=1,waterlogged=true]
conquest:dead_fire_coral_block_vertical_slab[facing=west,layer=1,waterlogged=false]
conquest:dead_fire_coral_block_vertical_slab[facing=west,layer=2,waterlogged=true]
conquest:dead_fire_coral_block_vertical_slab[facing=west,layer=2,waterlogged=false]
conquest:dead_fire_coral_block_vertical_slab[facing=west,layer=3,waterlogged=true]
conquest:dead_fire_coral_block_vertical_slab[facing=west,layer=3,waterlogged=false]
conquest:dead_fire_coral_block_vertical_slab[facing=west,layer=4,waterlogged=true]
conquest:dead_fire_coral_block_vertical_slab[facing=west,layer=4,waterlogged=false]
conquest:dead_fire_coral_block_vertical_slab[facing=east,layer=1,waterlogged=true]
conquest:dead_fire_coral_block_vertical_slab[facing=east,layer=1,waterlogged=false]
conquest:dead_fire_coral_block_vertical_slab[facing=east,layer=2,waterlogged=true]
conquest:dead_fire_coral_block_vertical_slab[facing=east,layer=2,waterlogged=false]
conquest:dead_fire_coral_block_vertical_slab[facing=east,layer=3,waterlogged=true]
conquest:dead_fire_coral_block_vertical_slab[facing=east,layer=3,waterlogged=false]
conquest:dead_fire_coral_block_vertical_slab[facing=east,layer=4,waterlogged=true]
conquest:dead_fire_coral_block_vertical_slab[facing=east,layer=4,waterlogged=false]
conquest:dead_fire_coral_block_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:dead_fire_coral_block_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:dead_fire_coral_block_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:dead_fire_coral_block_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:dead_fire_coral_block_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:dead_fire_coral_block_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:dead_fire_coral_block_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:dead_fire_coral_block_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:dead_fire_coral_block_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:dead_fire_coral_block_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:dead_fire_coral_block_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:dead_fire_coral_block_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:dead_fire_coral_block_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:dead_fire_coral_block_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:dead_fire_coral_block_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:dead_fire_coral_block_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:dead_fire_coral_block_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:dead_fire_coral_block_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:dead_fire_coral_block_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:dead_fire_coral_block_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:dead_fire_coral_block_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:dead_fire_coral_block_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:dead_fire_coral_block_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:dead_fire_coral_block_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:dead_fire_coral_block_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:dead_fire_coral_block_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:dead_fire_coral_block_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:dead_fire_coral_block_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:dead_fire_coral_block_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:dead_fire_coral_block_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:dead_fire_coral_block_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:dead_fire_coral_block_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:dead_fire_coral_block_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:dead_fire_coral_block_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:dead_fire_coral_block_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:dead_fire_coral_block_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:dead_fire_coral_block_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:dead_fire_coral_block_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:dead_fire_coral_block_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:dead_fire_coral_block_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:dead_fire_coral_block_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:dead_fire_coral_block_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:dead_fire_coral_block_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:dead_fire_coral_block_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:dead_fire_coral_block_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:dead_fire_coral_block_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:dead_fire_coral_block_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:dead_fire_coral_block_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:dead_fire_coral_block_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:dead_fire_coral_block_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:dead_fire_coral_block_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:dead_fire_coral_block_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:dead_fire_coral_block_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:dead_fire_coral_block_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:dead_fire_coral_block_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:dead_fire_coral_block_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:dead_fire_coral_block_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:dead_fire_coral_block_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:dead_fire_coral_block_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:dead_fire_coral_block_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:dead_fire_coral_block_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:dead_fire_coral_block_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:dead_fire_coral_block_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:dead_fire_coral_block_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:dead_fire_coral_block_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:dead_fire_coral_block_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:dead_fire_coral_block_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:dead_fire_coral_block_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:dead_fire_coral_block_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:dead_fire_coral_block_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:dead_fire_coral_block_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:dead_fire_coral_block_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:dead_fire_coral_block_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:dead_fire_coral_block_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:dead_fire_coral_block_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:dead_fire_coral_block_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:dead_fire_coral_block_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:dead_fire_coral_block_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:dead_fire_coral_block_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:dead_fire_coral_block_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:dead_fire_coral_block_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:dead_fire_coral_block_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:dead_fire_coral_block_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:dead_fire_coral_block_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:dead_fire_coral_block_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:dead_fire_coral_block_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:dead_fire_coral_block_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:dead_fire_coral_block_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:dead_fire_coral_block_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:dead_fire_coral_block_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:dead_fire_coral_block_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:dead_fire_coral_block_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:dead_fire_coral_block_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:dead_fire_coral_block_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:dead_fire_coral_block_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:dead_fire_coral_block_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:dead_fire_coral_block_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:dead_fire_coral_block_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:dead_fire_coral_block_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:dead_fire_coral_block_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:dead_fire_coral_block_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:dead_fire_coral_block_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:dead_fire_coral_block_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:dead_fire_coral_block_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:dead_fire_coral_block_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:dead_fire_coral_block_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:dead_fire_coral_block_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:dead_fire_coral_block_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:dead_fire_coral_block_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:dead_fire_coral_block_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:dead_fire_coral_block_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:dead_fire_coral_block_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:dead_fire_coral_block_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:dead_fire_coral_block_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:dead_fire_coral_block_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:dead_fire_coral_block_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:dead_fire_coral_block_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:dead_fire_coral_block_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:dead_fire_coral_block_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:dead_fire_coral_block_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:dead_fire_coral_block_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:dead_fire_coral_block_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:dead_fire_coral_block_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:dead_fire_coral_block_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:dead_fire_coral_block_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:dead_fire_coral_block_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:dead_fire_coral_block_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:dead_fire_coral_block_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:dead_fire_coral_block_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:dead_fire_coral_block_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:dead_fire_coral_block_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:dead_fire_coral_block_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:dead_fire_coral_block_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:dead_fire_coral_block_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:dead_fire_coral_block_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:dead_fire_coral_block_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:dead_fire_coral_block_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:dead_fire_coral_block_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:dead_fire_coral_block_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:dead_fire_coral_block_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:dead_fire_coral_block_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:dead_fire_coral_block_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:dead_fire_coral_block_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:dead_fire_coral_block_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:dead_fire_coral_block_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:dead_fire_coral_block_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:dead_fire_coral_block_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:dead_fire_coral_block_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:dead_fire_coral_block_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:dead_fire_coral_block_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:dead_fire_coral_block_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:dead_fire_coral_block_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:dead_fire_coral_block_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:dead_fire_coral_block_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:dead_fire_coral_block_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:dead_fire_coral_block_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:dead_fire_coral_block_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:dead_fire_coral_block_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:dead_fire_coral_block_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:dead_fire_coral_block_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:dead_fire_coral_block_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:dead_fire_coral_block_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:dead_fire_coral_block_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:dead_fire_coral_block_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:dead_fire_coral_block_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:dead_fire_coral_block_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:dead_fire_coral_block_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:dead_fire_coral_block_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:dead_fire_coral_block_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:dead_fire_coral_block_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:dead_fire_coral_block_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:dead_fire_coral_block_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:dead_fire_coral_block_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:dead_fire_coral_block_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:dead_fire_coral_block_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:dead_fire_coral_block_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:dead_fire_coral_block_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:dead_fire_coral_block_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:dead_fire_coral_block_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:dead_fire_coral_block_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:dead_fire_coral_block_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:dead_fire_coral_block_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:dead_fire_coral_block_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:dead_fire_coral_block_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:dead_fire_coral_block_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:dead_fire_coral_block_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:dead_fire_coral_block_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:dead_fire_coral_block_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:dead_fire_coral_block_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:dead_fire_coral_block_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:dead_fire_coral_block_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:dead_fire_coral_block_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:dead_fire_coral_block_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:dead_fire_coral_block_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:dead_fire_coral_block_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:dead_fire_coral_block_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:dead_fire_coral_block_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:dead_fire_coral_block_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:dead_fire_coral_block_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:dead_fire_coral_block_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:dead_fire_coral_block_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:dead_fire_coral_block_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:dead_fire_coral_block_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:dead_fire_coral_block_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:dead_fire_coral_block_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:dead_fire_coral_block_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:dead_fire_coral_block_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:dead_fire_coral_block_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:dead_fire_coral_block_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:dead_fire_coral_block_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:dead_fire_coral_block_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:dead_fire_coral_block_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:dead_fire_coral_block_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:dead_fire_coral_block_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:dead_fire_coral_block_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:dead_fire_coral_block_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:dead_fire_coral_block_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:dead_fire_coral_block_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:dead_fire_coral_block_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:dead_fire_coral_block_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:dead_fire_coral_block_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:dead_fire_coral_block_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:dead_fire_coral_block_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:dead_fire_coral_block_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:dead_fire_coral_block_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:dead_fire_coral_block_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:dead_fire_coral_block_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:dead_fire_coral_block_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:dead_fire_coral_block_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:dead_fire_coral_block_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:dead_fire_coral_block_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:dead_fire_coral_block_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:dead_fire_coral_block_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:dead_fire_coral_block_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:dead_fire_coral_block_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:dead_fire_coral_block_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:dead_fire_coral_block_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:dead_fire_coral_block_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:dead_fire_coral_block_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:dead_fire_coral_block_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:dead_fire_coral_block_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:dead_fire_coral_block_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:dead_fire_coral_block_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:dead_fire_coral_block_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:dead_fire_coral_block_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:dead_fire_coral_block_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:dead_fire_coral_block_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:dead_fire_coral_block_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:dead_fire_coral_block_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:dead_fire_coral_block_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:dead_fire_coral_block_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:dead_fire_coral_block_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:dead_fire_coral_block_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:dead_fire_coral_block_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:dead_fire_coral_block_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:dead_fire_coral_block_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:dead_fire_coral_block_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:dead_fire_coral_block_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:dead_fire_coral_block_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:dead_fire_coral_block_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:dead_fire_coral_block_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:dead_fire_coral_block_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:dead_fire_coral_block_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:dead_fire_coral_block_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:dead_fire_coral_block_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:dead_fire_coral_block_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:dead_fire_coral_block_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:dead_fire_coral_block_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:dead_fire_coral_block_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:dead_fire_coral_block_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:dead_fire_coral_block_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:dead_fire_coral_block_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:dead_fire_coral_block_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:dead_fire_coral_block_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:dead_fire_coral_block_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:dead_fire_coral_block_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:dead_fire_coral_block_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:dead_fire_coral_block_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:dead_fire_coral_block_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:dead_fire_coral_block_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:dead_fire_coral_block_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:dead_fire_coral_block_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:dead_fire_coral_block_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:dead_fire_coral_block_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:dead_fire_coral_block_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:dead_fire_coral_block_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:dead_fire_coral_block_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:dead_fire_coral_block_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:dead_fire_coral_block_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:dead_fire_coral_block_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:dead_fire_coral_block_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:dead_fire_coral_block_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:dead_fire_coral_block_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:dead_fire_coral_block_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:dead_fire_coral_block_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:dead_fire_coral_block_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:dead_fire_coral_block_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:dead_fire_coral_block_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:dead_fire_coral_block_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:dead_fire_coral_block_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:dead_fire_coral_block_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:dead_fire_coral_block_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:dead_fire_coral_block_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:dead_fire_coral_block_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:dead_fire_coral_block_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:dead_fire_coral_block_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:dead_fire_coral_block_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:dead_fire_coral_block_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:dead_fire_coral_block_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:dead_fire_coral_block_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:dead_fire_coral_block_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:dead_fire_coral_block_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:dead_fire_coral_block_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:dead_fire_coral_block_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:dead_fire_coral_block_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:dead_fire_coral_block_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:dead_fire_coral_block_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:dead_fire_coral_block_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:dead_fire_coral_block_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:dead_fire_coral_block_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:dead_fire_coral_block_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:dead_fire_coral_block_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:dead_fire_coral_block_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:dead_fire_coral_block_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:dead_grass[layers=1,waterlogged=true]
conquest:dead_grass[layers=1,waterlogged=false]
conquest:dead_grass[layers=2,waterlogged=true]
conquest:dead_grass[layers=2,waterlogged=false]
conquest:dead_grass[layers=3,waterlogged=true]
conquest:dead_grass[layers=3,waterlogged=false]
conquest:dead_grass[layers=4,waterlogged=true]
conquest:dead_grass[layers=4,waterlogged=false]
conquest:dead_grass[layers=5,waterlogged=true]
conquest:dead_grass[layers=5,waterlogged=false]
conquest:dead_grass[layers=6,waterlogged=true]
conquest:dead_grass[layers=6,waterlogged=false]
conquest:dead_grass[layers=7,waterlogged=true]
conquest:dead_grass[layers=7,waterlogged=false]
conquest:dead_grass[layers=8,waterlogged=true]
conquest:dead_grass[layers=8,waterlogged=false]
conquest:dead_horn_coral_block_corner_slab[facing=north,type=top,waterlogged=true]
conquest:dead_horn_coral_block_corner_slab[facing=north,type=top,waterlogged=false]
conquest:dead_horn_coral_block_corner_slab[facing=north,type=bottom,waterlogged=true]
conquest:dead_horn_coral_block_corner_slab[facing=north,type=bottom,waterlogged=false]
conquest:dead_horn_coral_block_corner_slab[facing=south,type=top,waterlogged=true]
conquest:dead_horn_coral_block_corner_slab[facing=south,type=top,waterlogged=false]
conquest:dead_horn_coral_block_corner_slab[facing=south,type=bottom,waterlogged=true]
conquest:dead_horn_coral_block_corner_slab[facing=south,type=bottom,waterlogged=false]
conquest:dead_horn_coral_block_corner_slab[facing=west,type=top,waterlogged=true]
conquest:dead_horn_coral_block_corner_slab[facing=west,type=top,waterlogged=false]
conquest:dead_horn_coral_block_corner_slab[facing=west,type=bottom,waterlogged=true]
conquest:dead_horn_coral_block_corner_slab[facing=west,type=bottom,waterlogged=false]
conquest:dead_horn_coral_block_corner_slab[facing=east,type=top,waterlogged=true]
conquest:dead_horn_coral_block_corner_slab[facing=east,type=top,waterlogged=false]
conquest:dead_horn_coral_block_corner_slab[facing=east,type=bottom,waterlogged=true]
conquest:dead_horn_coral_block_corner_slab[facing=east,type=bottom,waterlogged=false]
conquest:dead_horn_coral_block_eighth_slab[facing=north,type=top,waterlogged=true]
conquest:dead_horn_coral_block_eighth_slab[facing=north,type=top,waterlogged=false]
conquest:dead_horn_coral_block_eighth_slab[facing=north,type=bottom,waterlogged=true]
conquest:dead_horn_coral_block_eighth_slab[facing=north,type=bottom,waterlogged=false]
conquest:dead_horn_coral_block_eighth_slab[facing=south,type=top,waterlogged=true]
conquest:dead_horn_coral_block_eighth_slab[facing=south,type=top,waterlogged=false]
conquest:dead_horn_coral_block_eighth_slab[facing=south,type=bottom,waterlogged=true]
conquest:dead_horn_coral_block_eighth_slab[facing=south,type=bottom,waterlogged=false]
conquest:dead_horn_coral_block_eighth_slab[facing=west,type=top,waterlogged=true]
conquest:dead_horn_coral_block_eighth_slab[facing=west,type=top,waterlogged=false]
conquest:dead_horn_coral_block_eighth_slab[facing=west,type=bottom,waterlogged=true]
conquest:dead_horn_coral_block_eighth_slab[facing=west,type=bottom,waterlogged=false]
conquest:dead_horn_coral_block_eighth_slab[facing=east,type=top,waterlogged=true]
conquest:dead_horn_coral_block_eighth_slab[facing=east,type=top,waterlogged=false]
conquest:dead_horn_coral_block_eighth_slab[facing=east,type=bottom,waterlogged=true]
conquest:dead_horn_coral_block_eighth_slab[facing=east,type=bottom,waterlogged=false]
conquest:dead_horn_coral_block_pillar[layer=1,waterlogged=true]
conquest:dead_horn_coral_block_pillar[layer=1,waterlogged=false]
conquest:dead_horn_coral_block_pillar[layer=2,waterlogged=true]
conquest:dead_horn_coral_block_pillar[layer=2,waterlogged=false]
conquest:dead_horn_coral_block_pillar[layer=3,waterlogged=true]
conquest:dead_horn_coral_block_pillar[layer=3,waterlogged=false]
conquest:dead_horn_coral_block_quarter_slab[facing=north,layer=1,type=top,waterlogged=true]
conquest:dead_horn_coral_block_quarter_slab[facing=north,layer=1,type=top,waterlogged=false]
conquest:dead_horn_coral_block_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=true]
conquest:dead_horn_coral_block_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=false]
conquest:dead_horn_coral_block_quarter_slab[facing=north,layer=2,type=top,waterlogged=true]
conquest:dead_horn_coral_block_quarter_slab[facing=north,layer=2,type=top,waterlogged=false]
conquest:dead_horn_coral_block_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=true]
conquest:dead_horn_coral_block_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=false]
conquest:dead_horn_coral_block_quarter_slab[facing=north,layer=3,type=top,waterlogged=true]
conquest:dead_horn_coral_block_quarter_slab[facing=north,layer=3,type=top,waterlogged=false]
conquest:dead_horn_coral_block_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=true]
conquest:dead_horn_coral_block_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=false]
conquest:dead_horn_coral_block_quarter_slab[facing=south,layer=1,type=top,waterlogged=true]
conquest:dead_horn_coral_block_quarter_slab[facing=south,layer=1,type=top,waterlogged=false]
conquest:dead_horn_coral_block_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=true]
conquest:dead_horn_coral_block_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=false]
conquest:dead_horn_coral_block_quarter_slab[facing=south,layer=2,type=top,waterlogged=true]
conquest:dead_horn_coral_block_quarter_slab[facing=south,layer=2,type=top,waterlogged=false]
conquest:dead_horn_coral_block_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=true]
conquest:dead_horn_coral_block_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=false]
conquest:dead_horn_coral_block_quarter_slab[facing=south,layer=3,type=top,waterlogged=true]
conquest:dead_horn_coral_block_quarter_slab[facing=south,layer=3,type=top,waterlogged=false]
conquest:dead_horn_coral_block_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=true]
conquest:dead_horn_coral_block_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=false]
conquest:dead_horn_coral_block_quarter_slab[facing=west,layer=1,type=top,waterlogged=true]
conquest:dead_horn_coral_block_quarter_slab[facing=west,layer=1,type=top,waterlogged=false]
conquest:dead_horn_coral_block_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=true]
conquest:dead_horn_coral_block_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=false]
conquest:dead_horn_coral_block_quarter_slab[facing=west,layer=2,type=top,waterlogged=true]
conquest:dead_horn_coral_block_quarter_slab[facing=west,layer=2,type=top,waterlogged=false]
conquest:dead_horn_coral_block_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=true]
conquest:dead_horn_coral_block_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=false]
conquest:dead_horn_coral_block_quarter_slab[facing=west,layer=3,type=top,waterlogged=true]
conquest:dead_horn_coral_block_quarter_slab[facing=west,layer=3,type=top,waterlogged=false]
conquest:dead_horn_coral_block_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=true]
conquest:dead_horn_coral_block_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=false]
conquest:dead_horn_coral_block_quarter_slab[facing=east,layer=1,type=top,waterlogged=true]
conquest:dead_horn_coral_block_quarter_slab[facing=east,layer=1,type=top,waterlogged=false]
conquest:dead_horn_coral_block_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=true]
conquest:dead_horn_coral_block_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=false]
conquest:dead_horn_coral_block_quarter_slab[facing=east,layer=2,type=top,waterlogged=true]
conquest:dead_horn_coral_block_quarter_slab[facing=east,layer=2,type=top,waterlogged=false]
conquest:dead_horn_coral_block_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=true]
conquest:dead_horn_coral_block_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=false]
conquest:dead_horn_coral_block_quarter_slab[facing=east,layer=3,type=top,waterlogged=true]
conquest:dead_horn_coral_block_quarter_slab[facing=east,layer=3,type=top,waterlogged=false]
conquest:dead_horn_coral_block_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=true]
conquest:dead_horn_coral_block_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=false]
conquest:dead_horn_coral_block_slab[layers=1,type=top,waterlogged=true]
conquest:dead_horn_coral_block_slab[layers=1,type=top,waterlogged=false]
conquest:dead_horn_coral_block_slab[layers=1,type=bottom,waterlogged=true]
conquest:dead_horn_coral_block_slab[layers=1,type=bottom,waterlogged=false]
conquest:dead_horn_coral_block_slab[layers=2,type=top,waterlogged=true]
conquest:dead_horn_coral_block_slab[layers=2,type=top,waterlogged=false]
conquest:dead_horn_coral_block_slab[layers=2,type=bottom,waterlogged=true]
conquest:dead_horn_coral_block_slab[layers=2,type=bottom,waterlogged=false]
conquest:dead_horn_coral_block_slab[layers=3,type=top,waterlogged=true]
conquest:dead_horn_coral_block_slab[layers=3,type=top,waterlogged=false]
conquest:dead_horn_coral_block_slab[layers=3,type=bottom,waterlogged=true]
conquest:dead_horn_coral_block_slab[layers=3,type=bottom,waterlogged=false]
conquest:dead_horn_coral_block_slab[layers=4,type=top,waterlogged=true]
conquest:dead_horn_coral_block_slab[layers=4,type=top,waterlogged=false]
conquest:dead_horn_coral_block_slab[layers=4,type=bottom,waterlogged=true]
conquest:dead_horn_coral_block_slab[layers=4,type=bottom,waterlogged=false]
conquest:dead_horn_coral_block_slab[layers=5,type=top,waterlogged=true]
conquest:dead_horn_coral_block_slab[layers=5,type=top,waterlogged=false]
conquest:dead_horn_coral_block_slab[layers=5,type=bottom,waterlogged=true]
conquest:dead_horn_coral_block_slab[layers=5,type=bottom,waterlogged=false]
conquest:dead_horn_coral_block_slab[layers=6,type=top,waterlogged=true]
conquest:dead_horn_coral_block_slab[layers=6,type=top,waterlogged=false]
conquest:dead_horn_coral_block_slab[layers=6,type=bottom,waterlogged=true]
conquest:dead_horn_coral_block_slab[layers=6,type=bottom,waterlogged=false]
conquest:dead_horn_coral_block_slab[layers=7,type=top,waterlogged=true]
conquest:dead_horn_coral_block_slab[layers=7,type=top,waterlogged=false]
conquest:dead_horn_coral_block_slab[layers=7,type=bottom,waterlogged=true]
conquest:dead_horn_coral_block_slab[layers=7,type=bottom,waterlogged=false]
conquest:dead_horn_coral_block_slab[layers=8,type=top,waterlogged=true]
conquest:dead_horn_coral_block_slab[layers=8,type=top,waterlogged=false]
conquest:dead_horn_coral_block_slab[layers=8,type=bottom,waterlogged=true]
conquest:dead_horn_coral_block_slab[layers=8,type=bottom,waterlogged=false]
conquest:dead_horn_coral_block_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:dead_horn_coral_block_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:dead_horn_coral_block_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:dead_horn_coral_block_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:dead_horn_coral_block_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:dead_horn_coral_block_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:dead_horn_coral_block_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:dead_horn_coral_block_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:dead_horn_coral_block_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:dead_horn_coral_block_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:dead_horn_coral_block_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:dead_horn_coral_block_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:dead_horn_coral_block_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:dead_horn_coral_block_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:dead_horn_coral_block_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:dead_horn_coral_block_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:dead_horn_coral_block_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:dead_horn_coral_block_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:dead_horn_coral_block_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:dead_horn_coral_block_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:dead_horn_coral_block_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:dead_horn_coral_block_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:dead_horn_coral_block_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:dead_horn_coral_block_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:dead_horn_coral_block_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:dead_horn_coral_block_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:dead_horn_coral_block_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:dead_horn_coral_block_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:dead_horn_coral_block_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:dead_horn_coral_block_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:dead_horn_coral_block_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:dead_horn_coral_block_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:dead_horn_coral_block_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:dead_horn_coral_block_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:dead_horn_coral_block_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:dead_horn_coral_block_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:dead_horn_coral_block_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:dead_horn_coral_block_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:dead_horn_coral_block_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:dead_horn_coral_block_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:dead_horn_coral_block_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:dead_horn_coral_block_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:dead_horn_coral_block_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:dead_horn_coral_block_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:dead_horn_coral_block_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:dead_horn_coral_block_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:dead_horn_coral_block_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:dead_horn_coral_block_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:dead_horn_coral_block_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:dead_horn_coral_block_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:dead_horn_coral_block_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:dead_horn_coral_block_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:dead_horn_coral_block_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:dead_horn_coral_block_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:dead_horn_coral_block_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:dead_horn_coral_block_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:dead_horn_coral_block_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:dead_horn_coral_block_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:dead_horn_coral_block_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:dead_horn_coral_block_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:dead_horn_coral_block_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:dead_horn_coral_block_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:dead_horn_coral_block_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:dead_horn_coral_block_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:dead_horn_coral_block_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:dead_horn_coral_block_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:dead_horn_coral_block_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:dead_horn_coral_block_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:dead_horn_coral_block_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:dead_horn_coral_block_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:dead_horn_coral_block_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:dead_horn_coral_block_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:dead_horn_coral_block_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:dead_horn_coral_block_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:dead_horn_coral_block_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:dead_horn_coral_block_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:dead_horn_coral_block_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:dead_horn_coral_block_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:dead_horn_coral_block_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:dead_horn_coral_block_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:dead_horn_coral_block_vertical_corner[facing=north,layer=1,waterlogged=true]
conquest:dead_horn_coral_block_vertical_corner[facing=north,layer=1,waterlogged=false]
conquest:dead_horn_coral_block_vertical_corner[facing=north,layer=2,waterlogged=true]
conquest:dead_horn_coral_block_vertical_corner[facing=north,layer=2,waterlogged=false]
conquest:dead_horn_coral_block_vertical_corner[facing=north,layer=3,waterlogged=true]
conquest:dead_horn_coral_block_vertical_corner[facing=north,layer=3,waterlogged=false]
conquest:dead_horn_coral_block_vertical_corner[facing=north,layer=4,waterlogged=true]
conquest:dead_horn_coral_block_vertical_corner[facing=north,layer=4,waterlogged=false]
conquest:dead_horn_coral_block_vertical_corner[facing=south,layer=1,waterlogged=true]
conquest:dead_horn_coral_block_vertical_corner[facing=south,layer=1,waterlogged=false]
conquest:dead_horn_coral_block_vertical_corner[facing=south,layer=2,waterlogged=true]
conquest:dead_horn_coral_block_vertical_corner[facing=south,layer=2,waterlogged=false]
conquest:dead_horn_coral_block_vertical_corner[facing=south,layer=3,waterlogged=true]
conquest:dead_horn_coral_block_vertical_corner[facing=south,layer=3,waterlogged=false]
conquest:dead_horn_coral_block_vertical_corner[facing=south,layer=4,waterlogged=true]
conquest:dead_horn_coral_block_vertical_corner[facing=south,layer=4,waterlogged=false]
conquest:dead_horn_coral_block_vertical_corner[facing=west,layer=1,waterlogged=true]
conquest:dead_horn_coral_block_vertical_corner[facing=west,layer=1,waterlogged=false]
conquest:dead_horn_coral_block_vertical_corner[facing=west,layer=2,waterlogged=true]
conquest:dead_horn_coral_block_vertical_corner[facing=west,layer=2,waterlogged=false]
conquest:dead_horn_coral_block_vertical_corner[facing=west,layer=3,waterlogged=true]
conquest:dead_horn_coral_block_vertical_corner[facing=west,layer=3,waterlogged=false]
conquest:dead_horn_coral_block_vertical_corner[facing=west,layer=4,waterlogged=true]
conquest:dead_horn_coral_block_vertical_corner[facing=west,layer=4,waterlogged=false]
conquest:dead_horn_coral_block_vertical_corner[facing=east,layer=1,waterlogged=true]
conquest:dead_horn_coral_block_vertical_corner[facing=east,layer=1,waterlogged=false]
conquest:dead_horn_coral_block_vertical_corner[facing=east,layer=2,waterlogged=true]
conquest:dead_horn_coral_block_vertical_corner[facing=east,layer=2,waterlogged=false]
conquest:dead_horn_coral_block_vertical_corner[facing=east,layer=3,waterlogged=true]
conquest:dead_horn_coral_block_vertical_corner[facing=east,layer=3,waterlogged=false]
conquest:dead_horn_coral_block_vertical_corner[facing=east,layer=4,waterlogged=true]
conquest:dead_horn_coral_block_vertical_corner[facing=east,layer=4,waterlogged=false]
conquest:dead_horn_coral_block_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:dead_horn_coral_block_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:dead_horn_coral_block_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:dead_horn_coral_block_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:dead_horn_coral_block_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:dead_horn_coral_block_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:dead_horn_coral_block_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:dead_horn_coral_block_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:dead_horn_coral_block_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:dead_horn_coral_block_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:dead_horn_coral_block_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:dead_horn_coral_block_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:dead_horn_coral_block_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:dead_horn_coral_block_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:dead_horn_coral_block_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:dead_horn_coral_block_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:dead_horn_coral_block_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:dead_horn_coral_block_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:dead_horn_coral_block_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:dead_horn_coral_block_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:dead_horn_coral_block_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:dead_horn_coral_block_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:dead_horn_coral_block_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:dead_horn_coral_block_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:dead_horn_coral_block_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:dead_horn_coral_block_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:dead_horn_coral_block_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:dead_horn_coral_block_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:dead_horn_coral_block_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:dead_horn_coral_block_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:dead_horn_coral_block_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:dead_horn_coral_block_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:dead_horn_coral_block_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:dead_horn_coral_block_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:dead_horn_coral_block_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:dead_horn_coral_block_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:dead_horn_coral_block_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:dead_horn_coral_block_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:dead_horn_coral_block_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:dead_horn_coral_block_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:dead_horn_coral_block_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:dead_horn_coral_block_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:dead_horn_coral_block_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:dead_horn_coral_block_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:dead_horn_coral_block_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:dead_horn_coral_block_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:dead_horn_coral_block_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:dead_horn_coral_block_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:dead_horn_coral_block_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:dead_horn_coral_block_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:dead_horn_coral_block_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:dead_horn_coral_block_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:dead_horn_coral_block_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:dead_horn_coral_block_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:dead_horn_coral_block_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:dead_horn_coral_block_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:dead_horn_coral_block_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:dead_horn_coral_block_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:dead_horn_coral_block_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:dead_horn_coral_block_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:dead_horn_coral_block_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:dead_horn_coral_block_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:dead_horn_coral_block_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:dead_horn_coral_block_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:dead_horn_coral_block_vertical_quarter[facing=north,layer=1,waterlogged=true]
conquest:dead_horn_coral_block_vertical_quarter[facing=north,layer=1,waterlogged=false]
conquest:dead_horn_coral_block_vertical_quarter[facing=north,layer=2,waterlogged=true]
conquest:dead_horn_coral_block_vertical_quarter[facing=north,layer=2,waterlogged=false]
conquest:dead_horn_coral_block_vertical_quarter[facing=north,layer=3,waterlogged=true]
conquest:dead_horn_coral_block_vertical_quarter[facing=north,layer=3,waterlogged=false]
conquest:dead_horn_coral_block_vertical_quarter[facing=north,layer=4,waterlogged=true]
conquest:dead_horn_coral_block_vertical_quarter[facing=north,layer=4,waterlogged=false]
conquest:dead_horn_coral_block_vertical_quarter[facing=south,layer=1,waterlogged=true]
conquest:dead_horn_coral_block_vertical_quarter[facing=south,layer=1,waterlogged=false]
conquest:dead_horn_coral_block_vertical_quarter[facing=south,layer=2,waterlogged=true]
conquest:dead_horn_coral_block_vertical_quarter[facing=south,layer=2,waterlogged=false]
conquest:dead_horn_coral_block_vertical_quarter[facing=south,layer=3,waterlogged=true]
conquest:dead_horn_coral_block_vertical_quarter[facing=south,layer=3,waterlogged=false]
conquest:dead_horn_coral_block_vertical_quarter[facing=south,layer=4,waterlogged=true]
conquest:dead_horn_coral_block_vertical_quarter[facing=south,layer=4,waterlogged=false]
conquest:dead_horn_coral_block_vertical_quarter[facing=west,layer=1,waterlogged=true]
conquest:dead_horn_coral_block_vertical_quarter[facing=west,layer=1,waterlogged=false]
conquest:dead_horn_coral_block_vertical_quarter[facing=west,layer=2,waterlogged=true]
conquest:dead_horn_coral_block_vertical_quarter[facing=west,layer=2,waterlogged=false]
conquest:dead_horn_coral_block_vertical_quarter[facing=west,layer=3,waterlogged=true]
conquest:dead_horn_coral_block_vertical_quarter[facing=west,layer=3,waterlogged=false]
conquest:dead_horn_coral_block_vertical_quarter[facing=west,layer=4,waterlogged=true]
conquest:dead_horn_coral_block_vertical_quarter[facing=west,layer=4,waterlogged=false]
conquest:dead_horn_coral_block_vertical_quarter[facing=east,layer=1,waterlogged=true]
conquest:dead_horn_coral_block_vertical_quarter[facing=east,layer=1,waterlogged=false]
conquest:dead_horn_coral_block_vertical_quarter[facing=east,layer=2,waterlogged=true]
conquest:dead_horn_coral_block_vertical_quarter[facing=east,layer=2,waterlogged=false]
conquest:dead_horn_coral_block_vertical_quarter[facing=east,layer=3,waterlogged=true]
conquest:dead_horn_coral_block_vertical_quarter[facing=east,layer=3,waterlogged=false]
conquest:dead_horn_coral_block_vertical_quarter[facing=east,layer=4,waterlogged=true]
conquest:dead_horn_coral_block_vertical_quarter[facing=east,layer=4,waterlogged=false]
conquest:dead_horn_coral_block_vertical_slab[facing=north,layer=1,waterlogged=true]
conquest:dead_horn_coral_block_vertical_slab[facing=north,layer=1,waterlogged=false]
conquest:dead_horn_coral_block_vertical_slab[facing=north,layer=2,waterlogged=true]
conquest:dead_horn_coral_block_vertical_slab[facing=north,layer=2,waterlogged=false]
conquest:dead_horn_coral_block_vertical_slab[facing=north,layer=3,waterlogged=true]
conquest:dead_horn_coral_block_vertical_slab[facing=north,layer=3,waterlogged=false]
conquest:dead_horn_coral_block_vertical_slab[facing=north,layer=4,waterlogged=true]
conquest:dead_horn_coral_block_vertical_slab[facing=north,layer=4,waterlogged=false]
conquest:dead_horn_coral_block_vertical_slab[facing=south,layer=1,waterlogged=true]
conquest:dead_horn_coral_block_vertical_slab[facing=south,layer=1,waterlogged=false]
conquest:dead_horn_coral_block_vertical_slab[facing=south,layer=2,waterlogged=true]
conquest:dead_horn_coral_block_vertical_slab[facing=south,layer=2,waterlogged=false]
conquest:dead_horn_coral_block_vertical_slab[facing=south,layer=3,waterlogged=true]
conquest:dead_horn_coral_block_vertical_slab[facing=south,layer=3,waterlogged=false]
conquest:dead_horn_coral_block_vertical_slab[facing=south,layer=4,waterlogged=true]
conquest:dead_horn_coral_block_vertical_slab[facing=south,layer=4,waterlogged=false]
conquest:dead_horn_coral_block_vertical_slab[facing=west,layer=1,waterlogged=true]
conquest:dead_horn_coral_block_vertical_slab[facing=west,layer=1,waterlogged=false]
conquest:dead_horn_coral_block_vertical_slab[facing=west,layer=2,waterlogged=true]
conquest:dead_horn_coral_block_vertical_slab[facing=west,layer=2,waterlogged=false]
conquest:dead_horn_coral_block_vertical_slab[facing=west,layer=3,waterlogged=true]
conquest:dead_horn_coral_block_vertical_slab[facing=west,layer=3,waterlogged=false]
conquest:dead_horn_coral_block_vertical_slab[facing=west,layer=4,waterlogged=true]
conquest:dead_horn_coral_block_vertical_slab[facing=west,layer=4,waterlogged=false]
conquest:dead_horn_coral_block_vertical_slab[facing=east,layer=1,waterlogged=true]
conquest:dead_horn_coral_block_vertical_slab[facing=east,layer=1,waterlogged=false]
conquest:dead_horn_coral_block_vertical_slab[facing=east,layer=2,waterlogged=true]
conquest:dead_horn_coral_block_vertical_slab[facing=east,layer=2,waterlogged=false]
conquest:dead_horn_coral_block_vertical_slab[facing=east,layer=3,waterlogged=true]
conquest:dead_horn_coral_block_vertical_slab[facing=east,layer=3,waterlogged=false]
conquest:dead_horn_coral_block_vertical_slab[facing=east,layer=4,waterlogged=true]
conquest:dead_horn_coral_block_vertical_slab[facing=east,layer=4,waterlogged=false]
conquest:dead_horn_coral_block_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:dead_horn_coral_block_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:dead_horn_coral_block_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:dead_horn_coral_block_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:dead_horn_coral_block_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:dead_horn_coral_block_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:dead_horn_coral_block_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:dead_horn_coral_block_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:dead_horn_coral_block_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:dead_horn_coral_block_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:dead_horn_coral_block_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:dead_horn_coral_block_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:dead_horn_coral_block_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:dead_horn_coral_block_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:dead_horn_coral_block_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:dead_horn_coral_block_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:dead_horn_coral_block_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:dead_horn_coral_block_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:dead_horn_coral_block_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:dead_horn_coral_block_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:dead_horn_coral_block_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:dead_horn_coral_block_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:dead_horn_coral_block_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:dead_horn_coral_block_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:dead_horn_coral_block_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:dead_horn_coral_block_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:dead_horn_coral_block_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:dead_horn_coral_block_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:dead_horn_coral_block_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:dead_horn_coral_block_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:dead_horn_coral_block_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:dead_horn_coral_block_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:dead_horn_coral_block_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:dead_horn_coral_block_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:dead_horn_coral_block_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:dead_horn_coral_block_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:dead_horn_coral_block_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:dead_horn_coral_block_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:dead_horn_coral_block_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:dead_horn_coral_block_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:dead_horn_coral_block_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:dead_horn_coral_block_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:dead_horn_coral_block_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:dead_horn_coral_block_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:dead_horn_coral_block_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:dead_horn_coral_block_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:dead_horn_coral_block_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:dead_horn_coral_block_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:dead_horn_coral_block_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:dead_horn_coral_block_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:dead_horn_coral_block_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:dead_horn_coral_block_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:dead_horn_coral_block_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:dead_horn_coral_block_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:dead_horn_coral_block_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:dead_horn_coral_block_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:dead_horn_coral_block_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:dead_horn_coral_block_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:dead_horn_coral_block_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:dead_horn_coral_block_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:dead_horn_coral_block_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:dead_horn_coral_block_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:dead_horn_coral_block_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:dead_horn_coral_block_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:dead_horn_coral_block_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:dead_horn_coral_block_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:dead_horn_coral_block_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:dead_horn_coral_block_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:dead_horn_coral_block_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:dead_horn_coral_block_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:dead_horn_coral_block_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:dead_horn_coral_block_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:dead_horn_coral_block_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:dead_horn_coral_block_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:dead_horn_coral_block_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:dead_horn_coral_block_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:dead_horn_coral_block_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:dead_horn_coral_block_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:dead_horn_coral_block_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:dead_horn_coral_block_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:dead_horn_coral_block_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:dead_horn_coral_block_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:dead_horn_coral_block_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:dead_horn_coral_block_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:dead_horn_coral_block_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:dead_horn_coral_block_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:dead_horn_coral_block_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:dead_horn_coral_block_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:dead_horn_coral_block_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:dead_horn_coral_block_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:dead_horn_coral_block_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:dead_horn_coral_block_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:dead_horn_coral_block_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:dead_horn_coral_block_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:dead_horn_coral_block_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:dead_horn_coral_block_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:dead_horn_coral_block_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:dead_horn_coral_block_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:dead_horn_coral_block_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:dead_horn_coral_block_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:dead_horn_coral_block_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:dead_horn_coral_block_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:dead_horn_coral_block_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:dead_horn_coral_block_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:dead_horn_coral_block_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:dead_horn_coral_block_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:dead_horn_coral_block_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:dead_horn_coral_block_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:dead_horn_coral_block_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:dead_horn_coral_block_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:dead_horn_coral_block_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:dead_horn_coral_block_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:dead_horn_coral_block_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:dead_horn_coral_block_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:dead_horn_coral_block_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:dead_horn_coral_block_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:dead_horn_coral_block_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:dead_horn_coral_block_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:dead_horn_coral_block_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:dead_horn_coral_block_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:dead_horn_coral_block_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:dead_horn_coral_block_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:dead_horn_coral_block_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:dead_horn_coral_block_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:dead_horn_coral_block_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:dead_horn_coral_block_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:dead_horn_coral_block_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:dead_horn_coral_block_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:dead_horn_coral_block_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:dead_horn_coral_block_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:dead_horn_coral_block_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:dead_horn_coral_block_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:dead_horn_coral_block_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:dead_horn_coral_block_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:dead_horn_coral_block_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:dead_horn_coral_block_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:dead_horn_coral_block_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:dead_horn_coral_block_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:dead_horn_coral_block_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:dead_horn_coral_block_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:dead_horn_coral_block_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:dead_horn_coral_block_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:dead_horn_coral_block_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:dead_horn_coral_block_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:dead_horn_coral_block_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:dead_horn_coral_block_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:dead_horn_coral_block_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:dead_horn_coral_block_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:dead_horn_coral_block_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:dead_horn_coral_block_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:dead_horn_coral_block_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:dead_horn_coral_block_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:dead_horn_coral_block_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:dead_horn_coral_block_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:dead_horn_coral_block_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:dead_horn_coral_block_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:dead_horn_coral_block_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:dead_horn_coral_block_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:dead_horn_coral_block_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:dead_horn_coral_block_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:dead_horn_coral_block_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:dead_horn_coral_block_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:dead_horn_coral_block_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:dead_horn_coral_block_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:dead_horn_coral_block_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:dead_horn_coral_block_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:dead_horn_coral_block_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:dead_horn_coral_block_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:dead_horn_coral_block_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:dead_horn_coral_block_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:dead_horn_coral_block_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:dead_horn_coral_block_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:dead_horn_coral_block_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:dead_horn_coral_block_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:dead_horn_coral_block_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:dead_horn_coral_block_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:dead_horn_coral_block_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:dead_horn_coral_block_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:dead_horn_coral_block_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:dead_horn_coral_block_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:dead_horn_coral_block_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:dead_horn_coral_block_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:dead_horn_coral_block_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:dead_horn_coral_block_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:dead_horn_coral_block_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:dead_horn_coral_block_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:dead_horn_coral_block_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:dead_horn_coral_block_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:dead_horn_coral_block_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:dead_horn_coral_block_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:dead_horn_coral_block_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:dead_horn_coral_block_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:dead_horn_coral_block_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:dead_horn_coral_block_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:dead_horn_coral_block_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:dead_horn_coral_block_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:dead_horn_coral_block_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:dead_horn_coral_block_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:dead_horn_coral_block_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:dead_horn_coral_block_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:dead_horn_coral_block_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:dead_horn_coral_block_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:dead_horn_coral_block_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:dead_horn_coral_block_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:dead_horn_coral_block_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:dead_horn_coral_block_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:dead_horn_coral_block_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:dead_horn_coral_block_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:dead_horn_coral_block_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:dead_horn_coral_block_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:dead_horn_coral_block_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:dead_horn_coral_block_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:dead_horn_coral_block_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:dead_horn_coral_block_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:dead_horn_coral_block_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:dead_horn_coral_block_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:dead_horn_coral_block_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:dead_horn_coral_block_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:dead_horn_coral_block_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:dead_horn_coral_block_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:dead_horn_coral_block_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:dead_horn_coral_block_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:dead_horn_coral_block_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:dead_horn_coral_block_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:dead_horn_coral_block_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:dead_horn_coral_block_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:dead_horn_coral_block_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:dead_horn_coral_block_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:dead_horn_coral_block_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:dead_horn_coral_block_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:dead_horn_coral_block_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:dead_horn_coral_block_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:dead_horn_coral_block_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:dead_horn_coral_block_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:dead_horn_coral_block_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:dead_horn_coral_block_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:dead_horn_coral_block_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:dead_horn_coral_block_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:dead_horn_coral_block_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:dead_horn_coral_block_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:dead_horn_coral_block_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:dead_horn_coral_block_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:dead_horn_coral_block_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:dead_horn_coral_block_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:dead_horn_coral_block_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:dead_horn_coral_block_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:dead_horn_coral_block_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:dead_horn_coral_block_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:dead_horn_coral_block_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:dead_horn_coral_block_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:dead_horn_coral_block_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:dead_horn_coral_block_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:dead_horn_coral_block_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:dead_horn_coral_block_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:dead_horn_coral_block_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:dead_horn_coral_block_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:dead_horn_coral_block_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:dead_horn_coral_block_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:dead_horn_coral_block_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:dead_horn_coral_block_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:dead_horn_coral_block_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:dead_horn_coral_block_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:dead_horn_coral_block_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:dead_horn_coral_block_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:dead_horn_coral_block_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:dead_horn_coral_block_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:dead_horn_coral_block_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:dead_horn_coral_block_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:dead_horn_coral_block_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:dead_horn_coral_block_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:dead_horn_coral_block_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:dead_horn_coral_block_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:dead_horn_coral_block_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:dead_horn_coral_block_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:dead_horn_coral_block_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:dead_horn_coral_block_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:dead_horn_coral_block_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:dead_horn_coral_block_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:dead_horn_coral_block_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:dead_horn_coral_block_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:dead_horn_coral_block_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:dead_horn_coral_block_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:dead_horn_coral_block_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:dead_horn_coral_block_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:dead_horn_coral_block_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:dead_horn_coral_block_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:dead_horn_coral_block_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:dead_horn_coral_block_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:dead_horn_coral_block_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:dead_horn_coral_block_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:dead_horn_coral_block_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:dead_horn_coral_block_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:dead_horn_coral_block_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:dead_horn_coral_block_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:dead_horn_coral_block_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:dead_horn_coral_block_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:dead_horn_coral_block_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:dead_horn_coral_block_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:dead_horn_coral_block_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:dead_horn_coral_block_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:dead_horn_coral_block_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:dead_horn_coral_block_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:dead_horn_coral_block_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:dead_horn_coral_block_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:dead_horn_coral_block_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:dead_horn_coral_block_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:dead_horn_coral_block_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:dead_horn_coral_block_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:dead_horn_coral_block_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:dead_horn_coral_block_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:dead_horn_coral_block_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:dead_horn_coral_block_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:dead_horn_coral_block_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:dead_horn_coral_block_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:dead_horn_coral_block_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:dead_horn_coral_block_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:dead_horn_coral_block_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:dead_horn_coral_block_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:dead_horn_coral_block_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:dead_horn_coral_block_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:dead_horn_coral_block_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:dead_horn_coral_block_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:dead_horn_coral_block_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:dead_horn_coral_block_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:dead_long_pine_underbranches[facing=north,position=1,toggle=1]
conquest:dead_long_pine_underbranches[facing=north,position=1,toggle=2]
conquest:dead_long_pine_underbranches[facing=north,position=1,toggle=3]
conquest:dead_long_pine_underbranches[facing=north,position=1,toggle=4]
conquest:dead_long_pine_underbranches[facing=north,position=2,toggle=1]
conquest:dead_long_pine_underbranches[facing=north,position=2,toggle=2]
conquest:dead_long_pine_underbranches[facing=north,position=2,toggle=3]
conquest:dead_long_pine_underbranches[facing=north,position=2,toggle=4]
conquest:dead_long_pine_underbranches[facing=south,position=1,toggle=1]
conquest:dead_long_pine_underbranches[facing=south,position=1,toggle=2]
conquest:dead_long_pine_underbranches[facing=south,position=1,toggle=3]
conquest:dead_long_pine_underbranches[facing=south,position=1,toggle=4]
conquest:dead_long_pine_underbranches[facing=south,position=2,toggle=1]
conquest:dead_long_pine_underbranches[facing=south,position=2,toggle=2]
conquest:dead_long_pine_underbranches[facing=south,position=2,toggle=3]
conquest:dead_long_pine_underbranches[facing=south,position=2,toggle=4]
conquest:dead_long_pine_underbranches[facing=west,position=1,toggle=1]
conquest:dead_long_pine_underbranches[facing=west,position=1,toggle=2]
conquest:dead_long_pine_underbranches[facing=west,position=1,toggle=3]
conquest:dead_long_pine_underbranches[facing=west,position=1,toggle=4]
conquest:dead_long_pine_underbranches[facing=west,position=2,toggle=1]
conquest:dead_long_pine_underbranches[facing=west,position=2,toggle=2]
conquest:dead_long_pine_underbranches[facing=west,position=2,toggle=3]
conquest:dead_long_pine_underbranches[facing=west,position=2,toggle=4]
conquest:dead_long_pine_underbranches[facing=east,position=1,toggle=1]
conquest:dead_long_pine_underbranches[facing=east,position=1,toggle=2]
conquest:dead_long_pine_underbranches[facing=east,position=1,toggle=3]
conquest:dead_long_pine_underbranches[facing=east,position=1,toggle=4]
conquest:dead_long_pine_underbranches[facing=east,position=2,toggle=1]
conquest:dead_long_pine_underbranches[facing=east,position=2,toggle=2]
conquest:dead_long_pine_underbranches[facing=east,position=2,toggle=3]
conquest:dead_long_pine_underbranches[facing=east,position=2,toggle=4]
conquest:dead_norway_spruce_needles[distance=1,persistent=true,waterlogged=true]
conquest:dead_norway_spruce_needles[distance=1,persistent=true,waterlogged=false]
conquest:dead_norway_spruce_needles[distance=1,persistent=false,waterlogged=true]
conquest:dead_norway_spruce_needles[distance=1,persistent=false,waterlogged=false]
conquest:dead_norway_spruce_needles[distance=2,persistent=true,waterlogged=true]
conquest:dead_norway_spruce_needles[distance=2,persistent=true,waterlogged=false]
conquest:dead_norway_spruce_needles[distance=2,persistent=false,waterlogged=true]
conquest:dead_norway_spruce_needles[distance=2,persistent=false,waterlogged=false]
conquest:dead_norway_spruce_needles[distance=3,persistent=true,waterlogged=true]
conquest:dead_norway_spruce_needles[distance=3,persistent=true,waterlogged=false]
conquest:dead_norway_spruce_needles[distance=3,persistent=false,waterlogged=true]
conquest:dead_norway_spruce_needles[distance=3,persistent=false,waterlogged=false]
conquest:dead_norway_spruce_needles[distance=4,persistent=true,waterlogged=true]
conquest:dead_norway_spruce_needles[distance=4,persistent=true,waterlogged=false]
conquest:dead_norway_spruce_needles[distance=4,persistent=false,waterlogged=true]
conquest:dead_norway_spruce_needles[distance=4,persistent=false,waterlogged=false]
conquest:dead_norway_spruce_needles[distance=5,persistent=true,waterlogged=true]
conquest:dead_norway_spruce_needles[distance=5,persistent=true,waterlogged=false]
conquest:dead_norway_spruce_needles[distance=5,persistent=false,waterlogged=true]
conquest:dead_norway_spruce_needles[distance=5,persistent=false,waterlogged=false]
conquest:dead_norway_spruce_needles[distance=6,persistent=true,waterlogged=true]
conquest:dead_norway_spruce_needles[distance=6,persistent=true,waterlogged=false]
conquest:dead_norway_spruce_needles[distance=6,persistent=false,waterlogged=true]
conquest:dead_norway_spruce_needles[distance=6,persistent=false,waterlogged=false]
conquest:dead_norway_spruce_needles[distance=7,persistent=true,waterlogged=true]
conquest:dead_norway_spruce_needles[distance=7,persistent=true,waterlogged=false]
conquest:dead_norway_spruce_needles[distance=7,persistent=false,waterlogged=true]
conquest:dead_norway_spruce_needles[distance=7,persistent=false,waterlogged=false]
conquest:dead_pine_needles[distance=1,persistent=true,waterlogged=true]
conquest:dead_pine_needles[distance=1,persistent=true,waterlogged=false]
conquest:dead_pine_needles[distance=1,persistent=false,waterlogged=true]
conquest:dead_pine_needles[distance=1,persistent=false,waterlogged=false]
conquest:dead_pine_needles[distance=2,persistent=true,waterlogged=true]
conquest:dead_pine_needles[distance=2,persistent=true,waterlogged=false]
conquest:dead_pine_needles[distance=2,persistent=false,waterlogged=true]
conquest:dead_pine_needles[distance=2,persistent=false,waterlogged=false]
conquest:dead_pine_needles[distance=3,persistent=true,waterlogged=true]
conquest:dead_pine_needles[distance=3,persistent=true,waterlogged=false]
conquest:dead_pine_needles[distance=3,persistent=false,waterlogged=true]
conquest:dead_pine_needles[distance=3,persistent=false,waterlogged=false]
conquest:dead_pine_needles[distance=4,persistent=true,waterlogged=true]
conquest:dead_pine_needles[distance=4,persistent=true,waterlogged=false]
conquest:dead_pine_needles[distance=4,persistent=false,waterlogged=true]
conquest:dead_pine_needles[distance=4,persistent=false,waterlogged=false]
conquest:dead_pine_needles[distance=5,persistent=true,waterlogged=true]
conquest:dead_pine_needles[distance=5,persistent=true,waterlogged=false]
conquest:dead_pine_needles[distance=5,persistent=false,waterlogged=true]
conquest:dead_pine_needles[distance=5,persistent=false,waterlogged=false]
conquest:dead_pine_needles[distance=6,persistent=true,waterlogged=true]
conquest:dead_pine_needles[distance=6,persistent=true,waterlogged=false]
conquest:dead_pine_needles[distance=6,persistent=false,waterlogged=true]
conquest:dead_pine_needles[distance=6,persistent=false,waterlogged=false]
conquest:dead_pine_needles[distance=7,persistent=true,waterlogged=true]
conquest:dead_pine_needles[distance=7,persistent=true,waterlogged=false]
conquest:dead_pine_needles[distance=7,persistent=false,waterlogged=true]
conquest:dead_pine_needles[distance=7,persistent=false,waterlogged=false]
conquest:dead_pine_needles_clump[layers=1,toggle=1,waterlogged=true]
conquest:dead_pine_needles_clump[layers=1,toggle=1,waterlogged=false]
conquest:dead_pine_needles_clump[layers=1,toggle=2,waterlogged=true]
conquest:dead_pine_needles_clump[layers=1,toggle=2,waterlogged=false]
conquest:dead_pine_needles_clump[layers=1,toggle=3,waterlogged=true]
conquest:dead_pine_needles_clump[layers=1,toggle=3,waterlogged=false]
conquest:dead_pine_needles_clump[layers=2,toggle=1,waterlogged=true]
conquest:dead_pine_needles_clump[layers=2,toggle=1,waterlogged=false]
conquest:dead_pine_needles_clump[layers=2,toggle=2,waterlogged=true]
conquest:dead_pine_needles_clump[layers=2,toggle=2,waterlogged=false]
conquest:dead_pine_needles_clump[layers=2,toggle=3,waterlogged=true]
conquest:dead_pine_needles_clump[layers=2,toggle=3,waterlogged=false]
conquest:dead_pine_needles_clump[layers=3,toggle=1,waterlogged=true]
conquest:dead_pine_needles_clump[layers=3,toggle=1,waterlogged=false]
conquest:dead_pine_needles_clump[layers=3,toggle=2,waterlogged=true]
conquest:dead_pine_needles_clump[layers=3,toggle=2,waterlogged=false]
conquest:dead_pine_needles_clump[layers=3,toggle=3,waterlogged=true]
conquest:dead_pine_needles_clump[layers=3,toggle=3,waterlogged=false]
conquest:dead_pine_needles_clump[layers=4,toggle=1,waterlogged=true]
conquest:dead_pine_needles_clump[layers=4,toggle=1,waterlogged=false]
conquest:dead_pine_needles_clump[layers=4,toggle=2,waterlogged=true]
conquest:dead_pine_needles_clump[layers=4,toggle=2,waterlogged=false]
conquest:dead_pine_needles_clump[layers=4,toggle=3,waterlogged=true]
conquest:dead_pine_needles_clump[layers=4,toggle=3,waterlogged=false]
conquest:dead_pine_needles_clump[layers=5,toggle=1,waterlogged=true]
conquest:dead_pine_needles_clump[layers=5,toggle=1,waterlogged=false]
conquest:dead_pine_needles_clump[layers=5,toggle=2,waterlogged=true]
conquest:dead_pine_needles_clump[layers=5,toggle=2,waterlogged=false]
conquest:dead_pine_needles_clump[layers=5,toggle=3,waterlogged=true]
conquest:dead_pine_needles_clump[layers=5,toggle=3,waterlogged=false]
conquest:dead_pine_needles_clump[layers=6,toggle=1,waterlogged=true]
conquest:dead_pine_needles_clump[layers=6,toggle=1,waterlogged=false]
conquest:dead_pine_needles_clump[layers=6,toggle=2,waterlogged=true]
conquest:dead_pine_needles_clump[layers=6,toggle=2,waterlogged=false]
conquest:dead_pine_needles_clump[layers=6,toggle=3,waterlogged=true]
conquest:dead_pine_needles_clump[layers=6,toggle=3,waterlogged=false]
conquest:dead_pine_needles_clump[layers=7,toggle=1,waterlogged=true]
conquest:dead_pine_needles_clump[layers=7,toggle=1,waterlogged=false]
conquest:dead_pine_needles_clump[layers=7,toggle=2,waterlogged=true]
conquest:dead_pine_needles_clump[layers=7,toggle=2,waterlogged=false]
conquest:dead_pine_needles_clump[layers=7,toggle=3,waterlogged=true]
conquest:dead_pine_needles_clump[layers=7,toggle=3,waterlogged=false]
conquest:dead_pine_needles_clump[layers=8,toggle=1,waterlogged=true]
conquest:dead_pine_needles_clump[layers=8,toggle=1,waterlogged=false]
conquest:dead_pine_needles_clump[layers=8,toggle=2,waterlogged=true]
conquest:dead_pine_needles_clump[layers=8,toggle=2,waterlogged=false]
conquest:dead_pine_needles_clump[layers=8,toggle=3,waterlogged=true]
conquest:dead_pine_needles_clump[layers=8,toggle=3,waterlogged=false]
conquest:dead_pine_needles_edge[facing=north,toggle=1]
conquest:dead_pine_needles_edge[facing=north,toggle=2]
conquest:dead_pine_needles_edge[facing=south,toggle=1]
conquest:dead_pine_needles_edge[facing=south,toggle=2]
conquest:dead_pine_needles_edge[facing=west,toggle=1]
conquest:dead_pine_needles_edge[facing=west,toggle=2]
conquest:dead_pine_needles_edge[facing=east,toggle=1]
conquest:dead_pine_needles_edge[facing=east,toggle=2]
conquest:dead_pine_needles_top[layers=1,toggle=1,waterlogged=true]
conquest:dead_pine_needles_top[layers=1,toggle=1,waterlogged=false]
conquest:dead_pine_needles_top[layers=1,toggle=2,waterlogged=true]
conquest:dead_pine_needles_top[layers=1,toggle=2,waterlogged=false]
conquest:dead_pine_needles_top[layers=1,toggle=3,waterlogged=true]
conquest:dead_pine_needles_top[layers=1,toggle=3,waterlogged=false]
conquest:dead_pine_needles_top[layers=2,toggle=1,waterlogged=true]
conquest:dead_pine_needles_top[layers=2,toggle=1,waterlogged=false]
conquest:dead_pine_needles_top[layers=2,toggle=2,waterlogged=true]
conquest:dead_pine_needles_top[layers=2,toggle=2,waterlogged=false]
conquest:dead_pine_needles_top[layers=2,toggle=3,waterlogged=true]
conquest:dead_pine_needles_top[layers=2,toggle=3,waterlogged=false]
conquest:dead_pine_needles_top[layers=3,toggle=1,waterlogged=true]
conquest:dead_pine_needles_top[layers=3,toggle=1,waterlogged=false]
conquest:dead_pine_needles_top[layers=3,toggle=2,waterlogged=true]
conquest:dead_pine_needles_top[layers=3,toggle=2,waterlogged=false]
conquest:dead_pine_needles_top[layers=3,toggle=3,waterlogged=true]
conquest:dead_pine_needles_top[layers=3,toggle=3,waterlogged=false]
conquest:dead_pine_needles_top[layers=4,toggle=1,waterlogged=true]
conquest:dead_pine_needles_top[layers=4,toggle=1,waterlogged=false]
conquest:dead_pine_needles_top[layers=4,toggle=2,waterlogged=true]
conquest:dead_pine_needles_top[layers=4,toggle=2,waterlogged=false]
conquest:dead_pine_needles_top[layers=4,toggle=3,waterlogged=true]
conquest:dead_pine_needles_top[layers=4,toggle=3,waterlogged=false]
conquest:dead_pine_needles_top[layers=5,toggle=1,waterlogged=true]
conquest:dead_pine_needles_top[layers=5,toggle=1,waterlogged=false]
conquest:dead_pine_needles_top[layers=5,toggle=2,waterlogged=true]
conquest:dead_pine_needles_top[layers=5,toggle=2,waterlogged=false]
conquest:dead_pine_needles_top[layers=5,toggle=3,waterlogged=true]
conquest:dead_pine_needles_top[layers=5,toggle=3,waterlogged=false]
conquest:dead_pine_needles_top[layers=6,toggle=1,waterlogged=true]
conquest:dead_pine_needles_top[layers=6,toggle=1,waterlogged=false]
conquest:dead_pine_needles_top[layers=6,toggle=2,waterlogged=true]
conquest:dead_pine_needles_top[layers=6,toggle=2,waterlogged=false]
conquest:dead_pine_needles_top[layers=6,toggle=3,waterlogged=true]
conquest:dead_pine_needles_top[layers=6,toggle=3,waterlogged=false]
conquest:dead_pine_needles_top[layers=7,toggle=1,waterlogged=true]
conquest:dead_pine_needles_top[layers=7,toggle=1,waterlogged=false]
conquest:dead_pine_needles_top[layers=7,toggle=2,waterlogged=true]
conquest:dead_pine_needles_top[layers=7,toggle=2,waterlogged=false]
conquest:dead_pine_needles_top[layers=7,toggle=3,waterlogged=true]
conquest:dead_pine_needles_top[layers=7,toggle=3,waterlogged=false]
conquest:dead_pine_needles_top[layers=8,toggle=1,waterlogged=true]
conquest:dead_pine_needles_top[layers=8,toggle=1,waterlogged=false]
conquest:dead_pine_needles_top[layers=8,toggle=2,waterlogged=true]
conquest:dead_pine_needles_top[layers=8,toggle=2,waterlogged=false]
conquest:dead_pine_needles_top[layers=8,toggle=3,waterlogged=true]
conquest:dead_pine_needles_top[layers=8,toggle=3,waterlogged=false]
conquest:dead_pine_underbranches[facing=north,position=1,toggle=1]
conquest:dead_pine_underbranches[facing=north,position=1,toggle=2]
conquest:dead_pine_underbranches[facing=north,position=1,toggle=3]
conquest:dead_pine_underbranches[facing=north,position=1,toggle=4]
conquest:dead_pine_underbranches[facing=north,position=2,toggle=1]
conquest:dead_pine_underbranches[facing=north,position=2,toggle=2]
conquest:dead_pine_underbranches[facing=north,position=2,toggle=3]
conquest:dead_pine_underbranches[facing=north,position=2,toggle=4]
conquest:dead_pine_underbranches[facing=south,position=1,toggle=1]
conquest:dead_pine_underbranches[facing=south,position=1,toggle=2]
conquest:dead_pine_underbranches[facing=south,position=1,toggle=3]
conquest:dead_pine_underbranches[facing=south,position=1,toggle=4]
conquest:dead_pine_underbranches[facing=south,position=2,toggle=1]
conquest:dead_pine_underbranches[facing=south,position=2,toggle=2]
conquest:dead_pine_underbranches[facing=south,position=2,toggle=3]
conquest:dead_pine_underbranches[facing=south,position=2,toggle=4]
conquest:dead_pine_underbranches[facing=west,position=1,toggle=1]
conquest:dead_pine_underbranches[facing=west,position=1,toggle=2]
conquest:dead_pine_underbranches[facing=west,position=1,toggle=3]
conquest:dead_pine_underbranches[facing=west,position=1,toggle=4]
conquest:dead_pine_underbranches[facing=west,position=2,toggle=1]
conquest:dead_pine_underbranches[facing=west,position=2,toggle=2]
conquest:dead_pine_underbranches[facing=west,position=2,toggle=3]
conquest:dead_pine_underbranches[facing=west,position=2,toggle=4]
conquest:dead_pine_underbranches[facing=east,position=1,toggle=1]
conquest:dead_pine_underbranches[facing=east,position=1,toggle=2]
conquest:dead_pine_underbranches[facing=east,position=1,toggle=3]
conquest:dead_pine_underbranches[facing=east,position=1,toggle=4]
conquest:dead_pine_underbranches[facing=east,position=2,toggle=1]
conquest:dead_pine_underbranches[facing=east,position=2,toggle=2]
conquest:dead_pine_underbranches[facing=east,position=2,toggle=3]
conquest:dead_pine_underbranches[facing=east,position=2,toggle=4]
conquest:dead_reeds[layers=1,random=0,waterlogged=true]
conquest:dead_reeds[layers=1,random=0,waterlogged=false]
conquest:dead_reeds[layers=1,random=1,waterlogged=true]
conquest:dead_reeds[layers=1,random=1,waterlogged=false]
conquest:dead_reeds[layers=1,random=2,waterlogged=true]
conquest:dead_reeds[layers=1,random=2,waterlogged=false]
conquest:dead_reeds[layers=2,random=0,waterlogged=true]
conquest:dead_reeds[layers=2,random=0,waterlogged=false]
conquest:dead_reeds[layers=2,random=1,waterlogged=true]
conquest:dead_reeds[layers=2,random=1,waterlogged=false]
conquest:dead_reeds[layers=2,random=2,waterlogged=true]
conquest:dead_reeds[layers=2,random=2,waterlogged=false]
conquest:dead_reeds[layers=3,random=0,waterlogged=true]
conquest:dead_reeds[layers=3,random=0,waterlogged=false]
conquest:dead_reeds[layers=3,random=1,waterlogged=true]
conquest:dead_reeds[layers=3,random=1,waterlogged=false]
conquest:dead_reeds[layers=3,random=2,waterlogged=true]
conquest:dead_reeds[layers=3,random=2,waterlogged=false]
conquest:dead_reeds[layers=4,random=0,waterlogged=true]
conquest:dead_reeds[layers=4,random=0,waterlogged=false]
conquest:dead_reeds[layers=4,random=1,waterlogged=true]
conquest:dead_reeds[layers=4,random=1,waterlogged=false]
conquest:dead_reeds[layers=4,random=2,waterlogged=true]
conquest:dead_reeds[layers=4,random=2,waterlogged=false]
conquest:dead_reeds[layers=5,random=0,waterlogged=true]
conquest:dead_reeds[layers=5,random=0,waterlogged=false]
conquest:dead_reeds[layers=5,random=1,waterlogged=true]
conquest:dead_reeds[layers=5,random=1,waterlogged=false]
conquest:dead_reeds[layers=5,random=2,waterlogged=true]
conquest:dead_reeds[layers=5,random=2,waterlogged=false]
conquest:dead_reeds[layers=6,random=0,waterlogged=true]
conquest:dead_reeds[layers=6,random=0,waterlogged=false]
conquest:dead_reeds[layers=6,random=1,waterlogged=true]
conquest:dead_reeds[layers=6,random=1,waterlogged=false]
conquest:dead_reeds[layers=6,random=2,waterlogged=true]
conquest:dead_reeds[layers=6,random=2,waterlogged=false]
conquest:dead_reeds[layers=7,random=0,waterlogged=true]
conquest:dead_reeds[layers=7,random=0,waterlogged=false]
conquest:dead_reeds[layers=7,random=1,waterlogged=true]
conquest:dead_reeds[layers=7,random=1,waterlogged=false]
conquest:dead_reeds[layers=7,random=2,waterlogged=true]
conquest:dead_reeds[layers=7,random=2,waterlogged=false]
conquest:dead_reeds[layers=8,random=0,waterlogged=true]
conquest:dead_reeds[layers=8,random=0,waterlogged=false]
conquest:dead_reeds[layers=8,random=1,waterlogged=true]
conquest:dead_reeds[layers=8,random=1,waterlogged=false]
conquest:dead_reeds[layers=8,random=2,waterlogged=true]
conquest:dead_reeds[layers=8,random=2,waterlogged=false]
conquest:dead_short_pine_underbranches[facing=north,position=1,toggle=1]
conquest:dead_short_pine_underbranches[facing=north,position=1,toggle=2]
conquest:dead_short_pine_underbranches[facing=north,position=1,toggle=3]
conquest:dead_short_pine_underbranches[facing=north,position=1,toggle=4]
conquest:dead_short_pine_underbranches[facing=north,position=2,toggle=1]
conquest:dead_short_pine_underbranches[facing=north,position=2,toggle=2]
conquest:dead_short_pine_underbranches[facing=north,position=2,toggle=3]
conquest:dead_short_pine_underbranches[facing=north,position=2,toggle=4]
conquest:dead_short_pine_underbranches[facing=south,position=1,toggle=1]
conquest:dead_short_pine_underbranches[facing=south,position=1,toggle=2]
conquest:dead_short_pine_underbranches[facing=south,position=1,toggle=3]
conquest:dead_short_pine_underbranches[facing=south,position=1,toggle=4]
conquest:dead_short_pine_underbranches[facing=south,position=2,toggle=1]
conquest:dead_short_pine_underbranches[facing=south,position=2,toggle=2]
conquest:dead_short_pine_underbranches[facing=south,position=2,toggle=3]
conquest:dead_short_pine_underbranches[facing=south,position=2,toggle=4]
conquest:dead_short_pine_underbranches[facing=west,position=1,toggle=1]
conquest:dead_short_pine_underbranches[facing=west,position=1,toggle=2]
conquest:dead_short_pine_underbranches[facing=west,position=1,toggle=3]
conquest:dead_short_pine_underbranches[facing=west,position=1,toggle=4]
conquest:dead_short_pine_underbranches[facing=west,position=2,toggle=1]
conquest:dead_short_pine_underbranches[facing=west,position=2,toggle=2]
conquest:dead_short_pine_underbranches[facing=west,position=2,toggle=3]
conquest:dead_short_pine_underbranches[facing=west,position=2,toggle=4]
conquest:dead_short_pine_underbranches[facing=east,position=1,toggle=1]
conquest:dead_short_pine_underbranches[facing=east,position=1,toggle=2]
conquest:dead_short_pine_underbranches[facing=east,position=1,toggle=3]
conquest:dead_short_pine_underbranches[facing=east,position=1,toggle=4]
conquest:dead_short_pine_underbranches[facing=east,position=2,toggle=1]
conquest:dead_short_pine_underbranches[facing=east,position=2,toggle=2]
conquest:dead_short_pine_underbranches[facing=east,position=2,toggle=3]
conquest:dead_short_pine_underbranches[facing=east,position=2,toggle=4]
conquest:dead_shrubs[layers=1,waterlogged=true]
conquest:dead_shrubs[layers=1,waterlogged=false]
conquest:dead_shrubs[layers=2,waterlogged=true]
conquest:dead_shrubs[layers=2,waterlogged=false]
conquest:dead_shrubs[layers=3,waterlogged=true]
conquest:dead_shrubs[layers=3,waterlogged=false]
conquest:dead_shrubs[layers=4,waterlogged=true]
conquest:dead_shrubs[layers=4,waterlogged=false]
conquest:dead_shrubs[layers=5,waterlogged=true]
conquest:dead_shrubs[layers=5,waterlogged=false]
conquest:dead_shrubs[layers=6,waterlogged=true]
conquest:dead_shrubs[layers=6,waterlogged=false]
conquest:dead_shrubs[layers=7,waterlogged=true]
conquest:dead_shrubs[layers=7,waterlogged=false]
conquest:dead_shrubs[layers=8,waterlogged=true]
conquest:dead_shrubs[layers=8,waterlogged=false]
conquest:dead_spruce_leaf_branch[facing=north,toggle=1]
conquest:dead_spruce_leaf_branch[facing=north,toggle=2]
conquest:dead_spruce_leaf_branch[facing=south,toggle=1]
conquest:dead_spruce_leaf_branch[facing=south,toggle=2]
conquest:dead_spruce_leaf_branch[facing=west,toggle=1]
conquest:dead_spruce_leaf_branch[facing=west,toggle=2]
conquest:dead_spruce_leaf_branch[facing=east,toggle=1]
conquest:dead_spruce_leaf_branch[facing=east,toggle=2]
conquest:dead_spruce_leaf_long_branch[facing=north,toggle=1,type=top]
conquest:dead_spruce_leaf_long_branch[facing=north,toggle=1,type=bottom]
conquest:dead_spruce_leaf_long_branch[facing=north,toggle=2,type=top]
conquest:dead_spruce_leaf_long_branch[facing=north,toggle=2,type=bottom]
conquest:dead_spruce_leaf_long_branch[facing=north,toggle=3,type=top]
conquest:dead_spruce_leaf_long_branch[facing=north,toggle=3,type=bottom]
conquest:dead_spruce_leaf_long_branch[facing=north,toggle=4,type=top]
conquest:dead_spruce_leaf_long_branch[facing=north,toggle=4,type=bottom]
conquest:dead_spruce_leaf_long_branch[facing=south,toggle=1,type=top]
conquest:dead_spruce_leaf_long_branch[facing=south,toggle=1,type=bottom]
conquest:dead_spruce_leaf_long_branch[facing=south,toggle=2,type=top]
conquest:dead_spruce_leaf_long_branch[facing=south,toggle=2,type=bottom]
conquest:dead_spruce_leaf_long_branch[facing=south,toggle=3,type=top]
conquest:dead_spruce_leaf_long_branch[facing=south,toggle=3,type=bottom]
conquest:dead_spruce_leaf_long_branch[facing=south,toggle=4,type=top]
conquest:dead_spruce_leaf_long_branch[facing=south,toggle=4,type=bottom]
conquest:dead_spruce_leaf_long_branch[facing=west,toggle=1,type=top]
conquest:dead_spruce_leaf_long_branch[facing=west,toggle=1,type=bottom]
conquest:dead_spruce_leaf_long_branch[facing=west,toggle=2,type=top]
conquest:dead_spruce_leaf_long_branch[facing=west,toggle=2,type=bottom]
conquest:dead_spruce_leaf_long_branch[facing=west,toggle=3,type=top]
conquest:dead_spruce_leaf_long_branch[facing=west,toggle=3,type=bottom]
conquest:dead_spruce_leaf_long_branch[facing=west,toggle=4,type=top]
conquest:dead_spruce_leaf_long_branch[facing=west,toggle=4,type=bottom]
conquest:dead_spruce_leaf_long_branch[facing=east,toggle=1,type=top]
conquest:dead_spruce_leaf_long_branch[facing=east,toggle=1,type=bottom]
conquest:dead_spruce_leaf_long_branch[facing=east,toggle=2,type=top]
conquest:dead_spruce_leaf_long_branch[facing=east,toggle=2,type=bottom]
conquest:dead_spruce_leaf_long_branch[facing=east,toggle=3,type=top]
conquest:dead_spruce_leaf_long_branch[facing=east,toggle=3,type=bottom]
conquest:dead_spruce_leaf_long_branch[facing=east,toggle=4,type=top]
conquest:dead_spruce_leaf_long_branch[facing=east,toggle=4,type=bottom]
conquest:dead_spruce_leaf_slab[type=top]
conquest:dead_spruce_leaf_slab[type=bottom]
conquest:dead_spruce_leaf_top
conquest:dead_spruce_needles[distance=1,persistent=true,waterlogged=true]
conquest:dead_spruce_needles[distance=1,persistent=true,waterlogged=false]
conquest:dead_spruce_needles[distance=1,persistent=false,waterlogged=true]
conquest:dead_spruce_needles[distance=1,persistent=false,waterlogged=false]
conquest:dead_spruce_needles[distance=2,persistent=true,waterlogged=true]
conquest:dead_spruce_needles[distance=2,persistent=true,waterlogged=false]
conquest:dead_spruce_needles[distance=2,persistent=false,waterlogged=true]
conquest:dead_spruce_needles[distance=2,persistent=false,waterlogged=false]
conquest:dead_spruce_needles[distance=3,persistent=true,waterlogged=true]
conquest:dead_spruce_needles[distance=3,persistent=true,waterlogged=false]
conquest:dead_spruce_needles[distance=3,persistent=false,waterlogged=true]
conquest:dead_spruce_needles[distance=3,persistent=false,waterlogged=false]
conquest:dead_spruce_needles[distance=4,persistent=true,waterlogged=true]
conquest:dead_spruce_needles[distance=4,persistent=true,waterlogged=false]
conquest:dead_spruce_needles[distance=4,persistent=false,waterlogged=true]
conquest:dead_spruce_needles[distance=4,persistent=false,waterlogged=false]
conquest:dead_spruce_needles[distance=5,persistent=true,waterlogged=true]
conquest:dead_spruce_needles[distance=5,persistent=true,waterlogged=false]
conquest:dead_spruce_needles[distance=5,persistent=false,waterlogged=true]
conquest:dead_spruce_needles[distance=5,persistent=false,waterlogged=false]
conquest:dead_spruce_needles[distance=6,persistent=true,waterlogged=true]
conquest:dead_spruce_needles[distance=6,persistent=true,waterlogged=false]
conquest:dead_spruce_needles[distance=6,persistent=false,waterlogged=true]
conquest:dead_spruce_needles[distance=6,persistent=false,waterlogged=false]
conquest:dead_spruce_needles[distance=7,persistent=true,waterlogged=true]
conquest:dead_spruce_needles[distance=7,persistent=true,waterlogged=false]
conquest:dead_spruce_needles[distance=7,persistent=false,waterlogged=true]
conquest:dead_spruce_needles[distance=7,persistent=false,waterlogged=false]
conquest:dead_tube_coral_block_corner_slab[facing=north,type=top,waterlogged=true]
conquest:dead_tube_coral_block_corner_slab[facing=north,type=top,waterlogged=false]
conquest:dead_tube_coral_block_corner_slab[facing=north,type=bottom,waterlogged=true]
conquest:dead_tube_coral_block_corner_slab[facing=north,type=bottom,waterlogged=false]
conquest:dead_tube_coral_block_corner_slab[facing=south,type=top,waterlogged=true]
conquest:dead_tube_coral_block_corner_slab[facing=south,type=top,waterlogged=false]
conquest:dead_tube_coral_block_corner_slab[facing=south,type=bottom,waterlogged=true]
conquest:dead_tube_coral_block_corner_slab[facing=south,type=bottom,waterlogged=false]
conquest:dead_tube_coral_block_corner_slab[facing=west,type=top,waterlogged=true]
conquest:dead_tube_coral_block_corner_slab[facing=west,type=top,waterlogged=false]
conquest:dead_tube_coral_block_corner_slab[facing=west,type=bottom,waterlogged=true]
conquest:dead_tube_coral_block_corner_slab[facing=west,type=bottom,waterlogged=false]
conquest:dead_tube_coral_block_corner_slab[facing=east,type=top,waterlogged=true]
conquest:dead_tube_coral_block_corner_slab[facing=east,type=top,waterlogged=false]
conquest:dead_tube_coral_block_corner_slab[facing=east,type=bottom,waterlogged=true]
conquest:dead_tube_coral_block_corner_slab[facing=east,type=bottom,waterlogged=false]
conquest:dead_tube_coral_block_eighth_slab[facing=north,type=top,waterlogged=true]
conquest:dead_tube_coral_block_eighth_slab[facing=north,type=top,waterlogged=false]
conquest:dead_tube_coral_block_eighth_slab[facing=north,type=bottom,waterlogged=true]
conquest:dead_tube_coral_block_eighth_slab[facing=north,type=bottom,waterlogged=false]
conquest:dead_tube_coral_block_eighth_slab[facing=south,type=top,waterlogged=true]
conquest:dead_tube_coral_block_eighth_slab[facing=south,type=top,waterlogged=false]
conquest:dead_tube_coral_block_eighth_slab[facing=south,type=bottom,waterlogged=true]
conquest:dead_tube_coral_block_eighth_slab[facing=south,type=bottom,waterlogged=false]
conquest:dead_tube_coral_block_eighth_slab[facing=west,type=top,waterlogged=true]
conquest:dead_tube_coral_block_eighth_slab[facing=west,type=top,waterlogged=false]
conquest:dead_tube_coral_block_eighth_slab[facing=west,type=bottom,waterlogged=true]
conquest:dead_tube_coral_block_eighth_slab[facing=west,type=bottom,waterlogged=false]
conquest:dead_tube_coral_block_eighth_slab[facing=east,type=top,waterlogged=true]
conquest:dead_tube_coral_block_eighth_slab[facing=east,type=top,waterlogged=false]
conquest:dead_tube_coral_block_eighth_slab[facing=east,type=bottom,waterlogged=true]
conquest:dead_tube_coral_block_eighth_slab[facing=east,type=bottom,waterlogged=false]
conquest:dead_tube_coral_block_pillar[layer=1,waterlogged=true]
conquest:dead_tube_coral_block_pillar[layer=1,waterlogged=false]
conquest:dead_tube_coral_block_pillar[layer=2,waterlogged=true]
conquest:dead_tube_coral_block_pillar[layer=2,waterlogged=false]
conquest:dead_tube_coral_block_pillar[layer=3,waterlogged=true]
conquest:dead_tube_coral_block_pillar[layer=3,waterlogged=false]
conquest:dead_tube_coral_block_quarter_slab[facing=north,layer=1,type=top,waterlogged=true]
conquest:dead_tube_coral_block_quarter_slab[facing=north,layer=1,type=top,waterlogged=false]
conquest:dead_tube_coral_block_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=true]
conquest:dead_tube_coral_block_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=false]
conquest:dead_tube_coral_block_quarter_slab[facing=north,layer=2,type=top,waterlogged=true]
conquest:dead_tube_coral_block_quarter_slab[facing=north,layer=2,type=top,waterlogged=false]
conquest:dead_tube_coral_block_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=true]
conquest:dead_tube_coral_block_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=false]
conquest:dead_tube_coral_block_quarter_slab[facing=north,layer=3,type=top,waterlogged=true]
conquest:dead_tube_coral_block_quarter_slab[facing=north,layer=3,type=top,waterlogged=false]
conquest:dead_tube_coral_block_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=true]
conquest:dead_tube_coral_block_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=false]
conquest:dead_tube_coral_block_quarter_slab[facing=south,layer=1,type=top,waterlogged=true]
conquest:dead_tube_coral_block_quarter_slab[facing=south,layer=1,type=top,waterlogged=false]
conquest:dead_tube_coral_block_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=true]
conquest:dead_tube_coral_block_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=false]
conquest:dead_tube_coral_block_quarter_slab[facing=south,layer=2,type=top,waterlogged=true]
conquest:dead_tube_coral_block_quarter_slab[facing=south,layer=2,type=top,waterlogged=false]
conquest:dead_tube_coral_block_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=true]
conquest:dead_tube_coral_block_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=false]
conquest:dead_tube_coral_block_quarter_slab[facing=south,layer=3,type=top,waterlogged=true]
conquest:dead_tube_coral_block_quarter_slab[facing=south,layer=3,type=top,waterlogged=false]
conquest:dead_tube_coral_block_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=true]
conquest:dead_tube_coral_block_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=false]
conquest:dead_tube_coral_block_quarter_slab[facing=west,layer=1,type=top,waterlogged=true]
conquest:dead_tube_coral_block_quarter_slab[facing=west,layer=1,type=top,waterlogged=false]
conquest:dead_tube_coral_block_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=true]
conquest:dead_tube_coral_block_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=false]
conquest:dead_tube_coral_block_quarter_slab[facing=west,layer=2,type=top,waterlogged=true]
conquest:dead_tube_coral_block_quarter_slab[facing=west,layer=2,type=top,waterlogged=false]
conquest:dead_tube_coral_block_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=true]
conquest:dead_tube_coral_block_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=false]
conquest:dead_tube_coral_block_quarter_slab[facing=west,layer=3,type=top,waterlogged=true]
conquest:dead_tube_coral_block_quarter_slab[facing=west,layer=3,type=top,waterlogged=false]
conquest:dead_tube_coral_block_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=true]
conquest:dead_tube_coral_block_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=false]
conquest:dead_tube_coral_block_quarter_slab[facing=east,layer=1,type=top,waterlogged=true]
conquest:dead_tube_coral_block_quarter_slab[facing=east,layer=1,type=top,waterlogged=false]
conquest:dead_tube_coral_block_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=true]
conquest:dead_tube_coral_block_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=false]
conquest:dead_tube_coral_block_quarter_slab[facing=east,layer=2,type=top,waterlogged=true]
conquest:dead_tube_coral_block_quarter_slab[facing=east,layer=2,type=top,waterlogged=false]
conquest:dead_tube_coral_block_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=true]
conquest:dead_tube_coral_block_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=false]
conquest:dead_tube_coral_block_quarter_slab[facing=east,layer=3,type=top,waterlogged=true]
conquest:dead_tube_coral_block_quarter_slab[facing=east,layer=3,type=top,waterlogged=false]
conquest:dead_tube_coral_block_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=true]
conquest:dead_tube_coral_block_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=false]
conquest:dead_tube_coral_block_slab[layers=1,type=top,waterlogged=true]
conquest:dead_tube_coral_block_slab[layers=1,type=top,waterlogged=false]
conquest:dead_tube_coral_block_slab[layers=1,type=bottom,waterlogged=true]
conquest:dead_tube_coral_block_slab[layers=1,type=bottom,waterlogged=false]
conquest:dead_tube_coral_block_slab[layers=2,type=top,waterlogged=true]
conquest:dead_tube_coral_block_slab[layers=2,type=top,waterlogged=false]
conquest:dead_tube_coral_block_slab[layers=2,type=bottom,waterlogged=true]
conquest:dead_tube_coral_block_slab[layers=2,type=bottom,waterlogged=false]
conquest:dead_tube_coral_block_slab[layers=3,type=top,waterlogged=true]
conquest:dead_tube_coral_block_slab[layers=3,type=top,waterlogged=false]
conquest:dead_tube_coral_block_slab[layers=3,type=bottom,waterlogged=true]
conquest:dead_tube_coral_block_slab[layers=3,type=bottom,waterlogged=false]
conquest:dead_tube_coral_block_slab[layers=4,type=top,waterlogged=true]
conquest:dead_tube_coral_block_slab[layers=4,type=top,waterlogged=false]
conquest:dead_tube_coral_block_slab[layers=4,type=bottom,waterlogged=true]
conquest:dead_tube_coral_block_slab[layers=4,type=bottom,waterlogged=false]
conquest:dead_tube_coral_block_slab[layers=5,type=top,waterlogged=true]
conquest:dead_tube_coral_block_slab[layers=5,type=top,waterlogged=false]
conquest:dead_tube_coral_block_slab[layers=5,type=bottom,waterlogged=true]
conquest:dead_tube_coral_block_slab[layers=5,type=bottom,waterlogged=false]
conquest:dead_tube_coral_block_slab[layers=6,type=top,waterlogged=true]
conquest:dead_tube_coral_block_slab[layers=6,type=top,waterlogged=false]
conquest:dead_tube_coral_block_slab[layers=6,type=bottom,waterlogged=true]
conquest:dead_tube_coral_block_slab[layers=6,type=bottom,waterlogged=false]
conquest:dead_tube_coral_block_slab[layers=7,type=top,waterlogged=true]
conquest:dead_tube_coral_block_slab[layers=7,type=top,waterlogged=false]
conquest:dead_tube_coral_block_slab[layers=7,type=bottom,waterlogged=true]
conquest:dead_tube_coral_block_slab[layers=7,type=bottom,waterlogged=false]
conquest:dead_tube_coral_block_slab[layers=8,type=top,waterlogged=true]
conquest:dead_tube_coral_block_slab[layers=8,type=top,waterlogged=false]
conquest:dead_tube_coral_block_slab[layers=8,type=bottom,waterlogged=true]
conquest:dead_tube_coral_block_slab[layers=8,type=bottom,waterlogged=false]
conquest:dead_tube_coral_block_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:dead_tube_coral_block_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:dead_tube_coral_block_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:dead_tube_coral_block_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:dead_tube_coral_block_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:dead_tube_coral_block_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:dead_tube_coral_block_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:dead_tube_coral_block_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:dead_tube_coral_block_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:dead_tube_coral_block_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:dead_tube_coral_block_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:dead_tube_coral_block_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:dead_tube_coral_block_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:dead_tube_coral_block_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:dead_tube_coral_block_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:dead_tube_coral_block_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:dead_tube_coral_block_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:dead_tube_coral_block_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:dead_tube_coral_block_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:dead_tube_coral_block_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:dead_tube_coral_block_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:dead_tube_coral_block_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:dead_tube_coral_block_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:dead_tube_coral_block_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:dead_tube_coral_block_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:dead_tube_coral_block_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:dead_tube_coral_block_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:dead_tube_coral_block_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:dead_tube_coral_block_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:dead_tube_coral_block_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:dead_tube_coral_block_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:dead_tube_coral_block_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:dead_tube_coral_block_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:dead_tube_coral_block_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:dead_tube_coral_block_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:dead_tube_coral_block_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:dead_tube_coral_block_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:dead_tube_coral_block_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:dead_tube_coral_block_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:dead_tube_coral_block_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:dead_tube_coral_block_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:dead_tube_coral_block_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:dead_tube_coral_block_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:dead_tube_coral_block_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:dead_tube_coral_block_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:dead_tube_coral_block_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:dead_tube_coral_block_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:dead_tube_coral_block_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:dead_tube_coral_block_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:dead_tube_coral_block_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:dead_tube_coral_block_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:dead_tube_coral_block_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:dead_tube_coral_block_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:dead_tube_coral_block_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:dead_tube_coral_block_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:dead_tube_coral_block_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:dead_tube_coral_block_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:dead_tube_coral_block_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:dead_tube_coral_block_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:dead_tube_coral_block_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:dead_tube_coral_block_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:dead_tube_coral_block_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:dead_tube_coral_block_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:dead_tube_coral_block_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:dead_tube_coral_block_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:dead_tube_coral_block_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:dead_tube_coral_block_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:dead_tube_coral_block_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:dead_tube_coral_block_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:dead_tube_coral_block_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:dead_tube_coral_block_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:dead_tube_coral_block_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:dead_tube_coral_block_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:dead_tube_coral_block_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:dead_tube_coral_block_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:dead_tube_coral_block_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:dead_tube_coral_block_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:dead_tube_coral_block_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:dead_tube_coral_block_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:dead_tube_coral_block_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:dead_tube_coral_block_vertical_corner[facing=north,layer=1,waterlogged=true]
conquest:dead_tube_coral_block_vertical_corner[facing=north,layer=1,waterlogged=false]
conquest:dead_tube_coral_block_vertical_corner[facing=north,layer=2,waterlogged=true]
conquest:dead_tube_coral_block_vertical_corner[facing=north,layer=2,waterlogged=false]
conquest:dead_tube_coral_block_vertical_corner[facing=north,layer=3,waterlogged=true]
conquest:dead_tube_coral_block_vertical_corner[facing=north,layer=3,waterlogged=false]
conquest:dead_tube_coral_block_vertical_corner[facing=north,layer=4,waterlogged=true]
conquest:dead_tube_coral_block_vertical_corner[facing=north,layer=4,waterlogged=false]
conquest:dead_tube_coral_block_vertical_corner[facing=south,layer=1,waterlogged=true]
conquest:dead_tube_coral_block_vertical_corner[facing=south,layer=1,waterlogged=false]
conquest:dead_tube_coral_block_vertical_corner[facing=south,layer=2,waterlogged=true]
conquest:dead_tube_coral_block_vertical_corner[facing=south,layer=2,waterlogged=false]
conquest:dead_tube_coral_block_vertical_corner[facing=south,layer=3,waterlogged=true]
conquest:dead_tube_coral_block_vertical_corner[facing=south,layer=3,waterlogged=false]
conquest:dead_tube_coral_block_vertical_corner[facing=south,layer=4,waterlogged=true]
conquest:dead_tube_coral_block_vertical_corner[facing=south,layer=4,waterlogged=false]
conquest:dead_tube_coral_block_vertical_corner[facing=west,layer=1,waterlogged=true]
conquest:dead_tube_coral_block_vertical_corner[facing=west,layer=1,waterlogged=false]
conquest:dead_tube_coral_block_vertical_corner[facing=west,layer=2,waterlogged=true]
conquest:dead_tube_coral_block_vertical_corner[facing=west,layer=2,waterlogged=false]
conquest:dead_tube_coral_block_vertical_corner[facing=west,layer=3,waterlogged=true]
conquest:dead_tube_coral_block_vertical_corner[facing=west,layer=3,waterlogged=false]
conquest:dead_tube_coral_block_vertical_corner[facing=west,layer=4,waterlogged=true]
conquest:dead_tube_coral_block_vertical_corner[facing=west,layer=4,waterlogged=false]
conquest:dead_tube_coral_block_vertical_corner[facing=east,layer=1,waterlogged=true]
conquest:dead_tube_coral_block_vertical_corner[facing=east,layer=1,waterlogged=false]
conquest:dead_tube_coral_block_vertical_corner[facing=east,layer=2,waterlogged=true]
conquest:dead_tube_coral_block_vertical_corner[facing=east,layer=2,waterlogged=false]
conquest:dead_tube_coral_block_vertical_corner[facing=east,layer=3,waterlogged=true]
conquest:dead_tube_coral_block_vertical_corner[facing=east,layer=3,waterlogged=false]
conquest:dead_tube_coral_block_vertical_corner[facing=east,layer=4,waterlogged=true]
conquest:dead_tube_coral_block_vertical_corner[facing=east,layer=4,waterlogged=false]
conquest:dead_tube_coral_block_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:dead_tube_coral_block_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:dead_tube_coral_block_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:dead_tube_coral_block_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:dead_tube_coral_block_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:dead_tube_coral_block_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:dead_tube_coral_block_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:dead_tube_coral_block_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:dead_tube_coral_block_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:dead_tube_coral_block_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:dead_tube_coral_block_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:dead_tube_coral_block_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:dead_tube_coral_block_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:dead_tube_coral_block_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:dead_tube_coral_block_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:dead_tube_coral_block_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:dead_tube_coral_block_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:dead_tube_coral_block_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:dead_tube_coral_block_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:dead_tube_coral_block_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:dead_tube_coral_block_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:dead_tube_coral_block_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:dead_tube_coral_block_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:dead_tube_coral_block_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:dead_tube_coral_block_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:dead_tube_coral_block_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:dead_tube_coral_block_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:dead_tube_coral_block_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:dead_tube_coral_block_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:dead_tube_coral_block_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:dead_tube_coral_block_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:dead_tube_coral_block_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:dead_tube_coral_block_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:dead_tube_coral_block_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:dead_tube_coral_block_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:dead_tube_coral_block_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:dead_tube_coral_block_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:dead_tube_coral_block_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:dead_tube_coral_block_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:dead_tube_coral_block_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:dead_tube_coral_block_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:dead_tube_coral_block_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:dead_tube_coral_block_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:dead_tube_coral_block_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:dead_tube_coral_block_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:dead_tube_coral_block_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:dead_tube_coral_block_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:dead_tube_coral_block_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:dead_tube_coral_block_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:dead_tube_coral_block_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:dead_tube_coral_block_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:dead_tube_coral_block_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:dead_tube_coral_block_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:dead_tube_coral_block_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:dead_tube_coral_block_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:dead_tube_coral_block_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:dead_tube_coral_block_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:dead_tube_coral_block_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:dead_tube_coral_block_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:dead_tube_coral_block_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:dead_tube_coral_block_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:dead_tube_coral_block_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:dead_tube_coral_block_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:dead_tube_coral_block_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:dead_tube_coral_block_vertical_quarter[facing=north,layer=1,waterlogged=true]
conquest:dead_tube_coral_block_vertical_quarter[facing=north,layer=1,waterlogged=false]
conquest:dead_tube_coral_block_vertical_quarter[facing=north,layer=2,waterlogged=true]
conquest:dead_tube_coral_block_vertical_quarter[facing=north,layer=2,waterlogged=false]
conquest:dead_tube_coral_block_vertical_quarter[facing=north,layer=3,waterlogged=true]
conquest:dead_tube_coral_block_vertical_quarter[facing=north,layer=3,waterlogged=false]
conquest:dead_tube_coral_block_vertical_quarter[facing=north,layer=4,waterlogged=true]
conquest:dead_tube_coral_block_vertical_quarter[facing=north,layer=4,waterlogged=false]
conquest:dead_tube_coral_block_vertical_quarter[facing=south,layer=1,waterlogged=true]
conquest:dead_tube_coral_block_vertical_quarter[facing=south,layer=1,waterlogged=false]
conquest:dead_tube_coral_block_vertical_quarter[facing=south,layer=2,waterlogged=true]
conquest:dead_tube_coral_block_vertical_quarter[facing=south,layer=2,waterlogged=false]
conquest:dead_tube_coral_block_vertical_quarter[facing=south,layer=3,waterlogged=true]
conquest:dead_tube_coral_block_vertical_quarter[facing=south,layer=3,waterlogged=false]
conquest:dead_tube_coral_block_vertical_quarter[facing=south,layer=4,waterlogged=true]
conquest:dead_tube_coral_block_vertical_quarter[facing=south,layer=4,waterlogged=false]
conquest:dead_tube_coral_block_vertical_quarter[facing=west,layer=1,waterlogged=true]
conquest:dead_tube_coral_block_vertical_quarter[facing=west,layer=1,waterlogged=false]
conquest:dead_tube_coral_block_vertical_quarter[facing=west,layer=2,waterlogged=true]
conquest:dead_tube_coral_block_vertical_quarter[facing=west,layer=2,waterlogged=false]
conquest:dead_tube_coral_block_vertical_quarter[facing=west,layer=3,waterlogged=true]
conquest:dead_tube_coral_block_vertical_quarter[facing=west,layer=3,waterlogged=false]
conquest:dead_tube_coral_block_vertical_quarter[facing=west,layer=4,waterlogged=true]
conquest:dead_tube_coral_block_vertical_quarter[facing=west,layer=4,waterlogged=false]
conquest:dead_tube_coral_block_vertical_quarter[facing=east,layer=1,waterlogged=true]
conquest:dead_tube_coral_block_vertical_quarter[facing=east,layer=1,waterlogged=false]
conquest:dead_tube_coral_block_vertical_quarter[facing=east,layer=2,waterlogged=true]
conquest:dead_tube_coral_block_vertical_quarter[facing=east,layer=2,waterlogged=false]
conquest:dead_tube_coral_block_vertical_quarter[facing=east,layer=3,waterlogged=true]
conquest:dead_tube_coral_block_vertical_quarter[facing=east,layer=3,waterlogged=false]
conquest:dead_tube_coral_block_vertical_quarter[facing=east,layer=4,waterlogged=true]
conquest:dead_tube_coral_block_vertical_quarter[facing=east,layer=4,waterlogged=false]
conquest:dead_tube_coral_block_vertical_slab[facing=north,layer=1,waterlogged=true]
conquest:dead_tube_coral_block_vertical_slab[facing=north,layer=1,waterlogged=false]
conquest:dead_tube_coral_block_vertical_slab[facing=north,layer=2,waterlogged=true]
conquest:dead_tube_coral_block_vertical_slab[facing=north,layer=2,waterlogged=false]
conquest:dead_tube_coral_block_vertical_slab[facing=north,layer=3,waterlogged=true]
conquest:dead_tube_coral_block_vertical_slab[facing=north,layer=3,waterlogged=false]
conquest:dead_tube_coral_block_vertical_slab[facing=north,layer=4,waterlogged=true]
conquest:dead_tube_coral_block_vertical_slab[facing=north,layer=4,waterlogged=false]
conquest:dead_tube_coral_block_vertical_slab[facing=south,layer=1,waterlogged=true]
conquest:dead_tube_coral_block_vertical_slab[facing=south,layer=1,waterlogged=false]
conquest:dead_tube_coral_block_vertical_slab[facing=south,layer=2,waterlogged=true]
conquest:dead_tube_coral_block_vertical_slab[facing=south,layer=2,waterlogged=false]
conquest:dead_tube_coral_block_vertical_slab[facing=south,layer=3,waterlogged=true]
conquest:dead_tube_coral_block_vertical_slab[facing=south,layer=3,waterlogged=false]
conquest:dead_tube_coral_block_vertical_slab[facing=south,layer=4,waterlogged=true]
conquest:dead_tube_coral_block_vertical_slab[facing=south,layer=4,waterlogged=false]
conquest:dead_tube_coral_block_vertical_slab[facing=west,layer=1,waterlogged=true]
conquest:dead_tube_coral_block_vertical_slab[facing=west,layer=1,waterlogged=false]
conquest:dead_tube_coral_block_vertical_slab[facing=west,layer=2,waterlogged=true]
conquest:dead_tube_coral_block_vertical_slab[facing=west,layer=2,waterlogged=false]
conquest:dead_tube_coral_block_vertical_slab[facing=west,layer=3,waterlogged=true]
conquest:dead_tube_coral_block_vertical_slab[facing=west,layer=3,waterlogged=false]
conquest:dead_tube_coral_block_vertical_slab[facing=west,layer=4,waterlogged=true]
conquest:dead_tube_coral_block_vertical_slab[facing=west,layer=4,waterlogged=false]
conquest:dead_tube_coral_block_vertical_slab[facing=east,layer=1,waterlogged=true]
conquest:dead_tube_coral_block_vertical_slab[facing=east,layer=1,waterlogged=false]
conquest:dead_tube_coral_block_vertical_slab[facing=east,layer=2,waterlogged=true]
conquest:dead_tube_coral_block_vertical_slab[facing=east,layer=2,waterlogged=false]
conquest:dead_tube_coral_block_vertical_slab[facing=east,layer=3,waterlogged=true]
conquest:dead_tube_coral_block_vertical_slab[facing=east,layer=3,waterlogged=false]
conquest:dead_tube_coral_block_vertical_slab[facing=east,layer=4,waterlogged=true]
conquest:dead_tube_coral_block_vertical_slab[facing=east,layer=4,waterlogged=false]
conquest:dead_tube_coral_block_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:dead_tube_coral_block_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:dead_tube_coral_block_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:dead_tube_coral_block_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:dead_tube_coral_block_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:dead_tube_coral_block_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:dead_tube_coral_block_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:dead_tube_coral_block_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:dead_tube_coral_block_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:dead_tube_coral_block_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:dead_tube_coral_block_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:dead_tube_coral_block_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:dead_tube_coral_block_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:dead_tube_coral_block_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:dead_tube_coral_block_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:dead_tube_coral_block_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:dead_tube_coral_block_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:dead_tube_coral_block_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:dead_tube_coral_block_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:dead_tube_coral_block_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:dead_tube_coral_block_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:dead_tube_coral_block_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:dead_tube_coral_block_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:dead_tube_coral_block_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:dead_tube_coral_block_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:dead_tube_coral_block_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:dead_tube_coral_block_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:dead_tube_coral_block_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:dead_tube_coral_block_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:dead_tube_coral_block_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:dead_tube_coral_block_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:dead_tube_coral_block_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:dead_tube_coral_block_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:dead_tube_coral_block_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:dead_tube_coral_block_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:dead_tube_coral_block_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:dead_tube_coral_block_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:dead_tube_coral_block_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:dead_tube_coral_block_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:dead_tube_coral_block_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:dead_tube_coral_block_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:dead_tube_coral_block_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:dead_tube_coral_block_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:dead_tube_coral_block_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:dead_tube_coral_block_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:dead_tube_coral_block_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:dead_tube_coral_block_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:dead_tube_coral_block_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:dead_tube_coral_block_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:dead_tube_coral_block_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:dead_tube_coral_block_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:dead_tube_coral_block_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:dead_tube_coral_block_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:dead_tube_coral_block_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:dead_tube_coral_block_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:dead_tube_coral_block_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:dead_tube_coral_block_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:dead_tube_coral_block_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:dead_tube_coral_block_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:dead_tube_coral_block_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:dead_tube_coral_block_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:dead_tube_coral_block_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:dead_tube_coral_block_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:dead_tube_coral_block_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:dead_tube_coral_block_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:dead_tube_coral_block_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:dead_tube_coral_block_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:dead_tube_coral_block_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:dead_tube_coral_block_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:dead_tube_coral_block_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:dead_tube_coral_block_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:dead_tube_coral_block_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:dead_tube_coral_block_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:dead_tube_coral_block_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:dead_tube_coral_block_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:dead_tube_coral_block_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:dead_tube_coral_block_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:dead_tube_coral_block_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:dead_tube_coral_block_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:dead_tube_coral_block_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:dead_tube_coral_block_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:dead_tube_coral_block_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:dead_tube_coral_block_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:dead_tube_coral_block_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:dead_tube_coral_block_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:dead_tube_coral_block_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:dead_tube_coral_block_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:dead_tube_coral_block_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:dead_tube_coral_block_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:dead_tube_coral_block_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:dead_tube_coral_block_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:dead_tube_coral_block_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:dead_tube_coral_block_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:dead_tube_coral_block_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:dead_tube_coral_block_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:dead_tube_coral_block_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:dead_tube_coral_block_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:dead_tube_coral_block_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:dead_tube_coral_block_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:dead_tube_coral_block_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:dead_tube_coral_block_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:dead_tube_coral_block_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:dead_tube_coral_block_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:dead_tube_coral_block_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:dead_tube_coral_block_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:dead_tube_coral_block_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:dead_tube_coral_block_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:dead_tube_coral_block_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:dead_tube_coral_block_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:dead_tube_coral_block_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:dead_tube_coral_block_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:dead_tube_coral_block_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:dead_tube_coral_block_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:dead_tube_coral_block_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:dead_tube_coral_block_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:dead_tube_coral_block_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:dead_tube_coral_block_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:dead_tube_coral_block_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:dead_tube_coral_block_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:dead_tube_coral_block_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:dead_tube_coral_block_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:dead_tube_coral_block_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:dead_tube_coral_block_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:dead_tube_coral_block_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:dead_tube_coral_block_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:dead_tube_coral_block_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:dead_tube_coral_block_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:dead_tube_coral_block_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:dead_tube_coral_block_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:dead_tube_coral_block_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:dead_tube_coral_block_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:dead_tube_coral_block_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:dead_tube_coral_block_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:dead_tube_coral_block_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:dead_tube_coral_block_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:dead_tube_coral_block_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:dead_tube_coral_block_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:dead_tube_coral_block_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:dead_tube_coral_block_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:dead_tube_coral_block_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:dead_tube_coral_block_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:dead_tube_coral_block_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:dead_tube_coral_block_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:dead_tube_coral_block_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:dead_tube_coral_block_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:dead_tube_coral_block_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:dead_tube_coral_block_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:dead_tube_coral_block_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:dead_tube_coral_block_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:dead_tube_coral_block_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:dead_tube_coral_block_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:dead_tube_coral_block_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:dead_tube_coral_block_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:dead_tube_coral_block_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:dead_tube_coral_block_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:dead_tube_coral_block_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:dead_tube_coral_block_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:dead_tube_coral_block_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:dead_tube_coral_block_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:dead_tube_coral_block_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:dead_tube_coral_block_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:dead_tube_coral_block_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:dead_tube_coral_block_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:dead_tube_coral_block_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:dead_tube_coral_block_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:dead_tube_coral_block_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:dead_tube_coral_block_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:dead_tube_coral_block_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:dead_tube_coral_block_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:dead_tube_coral_block_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:dead_tube_coral_block_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:dead_tube_coral_block_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:dead_tube_coral_block_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:dead_tube_coral_block_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:dead_tube_coral_block_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:dead_tube_coral_block_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:dead_tube_coral_block_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:dead_tube_coral_block_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:dead_tube_coral_block_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:dead_tube_coral_block_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:dead_tube_coral_block_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:dead_tube_coral_block_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:dead_tube_coral_block_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:dead_tube_coral_block_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:dead_tube_coral_block_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:dead_tube_coral_block_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:dead_tube_coral_block_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:dead_tube_coral_block_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:dead_tube_coral_block_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:dead_tube_coral_block_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:dead_tube_coral_block_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:dead_tube_coral_block_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:dead_tube_coral_block_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:dead_tube_coral_block_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:dead_tube_coral_block_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:dead_tube_coral_block_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:dead_tube_coral_block_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:dead_tube_coral_block_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:dead_tube_coral_block_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:dead_tube_coral_block_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:dead_tube_coral_block_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:dead_tube_coral_block_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:dead_tube_coral_block_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:dead_tube_coral_block_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:dead_tube_coral_block_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:dead_tube_coral_block_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:dead_tube_coral_block_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:dead_tube_coral_block_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:dead_tube_coral_block_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:dead_tube_coral_block_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:dead_tube_coral_block_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:dead_tube_coral_block_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:dead_tube_coral_block_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:dead_tube_coral_block_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:dead_tube_coral_block_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:dead_tube_coral_block_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:dead_tube_coral_block_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:dead_tube_coral_block_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:dead_tube_coral_block_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:dead_tube_coral_block_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:dead_tube_coral_block_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:dead_tube_coral_block_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:dead_tube_coral_block_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:dead_tube_coral_block_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:dead_tube_coral_block_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:dead_tube_coral_block_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:dead_tube_coral_block_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:dead_tube_coral_block_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:dead_tube_coral_block_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:dead_tube_coral_block_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:dead_tube_coral_block_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:dead_tube_coral_block_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:dead_tube_coral_block_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:dead_tube_coral_block_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:dead_tube_coral_block_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:dead_tube_coral_block_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:dead_tube_coral_block_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:dead_tube_coral_block_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:dead_tube_coral_block_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:dead_tube_coral_block_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:dead_tube_coral_block_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:dead_tube_coral_block_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:dead_tube_coral_block_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:dead_tube_coral_block_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:dead_tube_coral_block_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:dead_tube_coral_block_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:dead_tube_coral_block_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:dead_tube_coral_block_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:dead_tube_coral_block_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:dead_tube_coral_block_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:dead_tube_coral_block_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:dead_tube_coral_block_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:dead_tube_coral_block_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:dead_tube_coral_block_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:dead_tube_coral_block_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:dead_tube_coral_block_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:dead_tube_coral_block_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:dead_tube_coral_block_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:dead_tube_coral_block_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:dead_tube_coral_block_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:dead_tube_coral_block_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:dead_tube_coral_block_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:dead_tube_coral_block_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:dead_tube_coral_block_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:dead_tube_coral_block_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:dead_tube_coral_block_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:dead_tube_coral_block_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:dead_tube_coral_block_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:dead_tube_coral_block_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:dead_tube_coral_block_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:dead_tube_coral_block_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:dead_tube_coral_block_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:dead_tube_coral_block_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:dead_tube_coral_block_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:dead_tube_coral_block_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:dead_tube_coral_block_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:dead_tube_coral_block_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:dead_tube_coral_block_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:dead_tube_coral_block_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:dead_tube_coral_block_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:dead_tube_coral_block_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:dead_tube_coral_block_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:dead_tube_coral_block_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:dead_tube_coral_block_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:dead_tube_coral_block_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:dead_tube_coral_block_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:dead_tube_coral_block_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:dead_tube_coral_block_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:dead_tube_coral_block_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:dead_tube_coral_block_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:dead_tube_coral_block_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:dead_tube_coral_block_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:dead_tube_coral_block_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:dead_tube_coral_block_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:dead_tube_coral_block_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:dead_tube_coral_block_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:dead_tube_coral_block_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:dead_tube_coral_block_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:dead_tube_coral_block_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:dead_tube_coral_block_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:dead_tube_coral_block_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:dead_tube_coral_block_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:dead_tube_coral_block_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:dead_tube_coral_block_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:dead_tube_coral_block_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:dead_tube_coral_block_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:dead_tube_coral_block_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:dead_tube_coral_block_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:dead_tube_coral_block_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:dead_tube_coral_block_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:dead_tube_coral_block_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:dead_tube_coral_block_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:dead_tube_coral_block_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:dead_tube_coral_block_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:dead_tube_coral_block_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:dead_tube_coral_block_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:dead_tube_coral_block_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:dead_tube_coral_block_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:dead_tube_coral_block_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:dead_tube_coral_block_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:dead_tube_coral_block_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:dead_tube_coral_block_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:dead_tube_coral_block_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:dead_tube_coral_block_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:dead_upward_pine_needles[facing=north,toggle=1]
conquest:dead_upward_pine_needles[facing=north,toggle=2]
conquest:dead_upward_pine_needles[facing=south,toggle=1]
conquest:dead_upward_pine_needles[facing=south,toggle=2]
conquest:dead_upward_pine_needles[facing=west,toggle=1]
conquest:dead_upward_pine_needles[facing=west,toggle=2]
conquest:dead_upward_pine_needles[facing=east,toggle=1]
conquest:dead_upward_pine_needles[facing=east,toggle=2]
conquest:deepslate_tile_capital[facing=flat,type=top,waterlogged=true]
conquest:deepslate_tile_capital[facing=flat,type=top,waterlogged=false]
conquest:deepslate_tile_capital[facing=flat,type=bottom,waterlogged=true]
conquest:deepslate_tile_capital[facing=flat,type=bottom,waterlogged=false]
conquest:deepslate_tile_capital[facing=north,type=top,waterlogged=true]
conquest:deepslate_tile_capital[facing=north,type=top,waterlogged=false]
conquest:deepslate_tile_capital[facing=north,type=bottom,waterlogged=true]
conquest:deepslate_tile_capital[facing=north,type=bottom,waterlogged=false]
conquest:deepslate_tile_capital[facing=south,type=top,waterlogged=true]
conquest:deepslate_tile_capital[facing=south,type=top,waterlogged=false]
conquest:deepslate_tile_capital[facing=south,type=bottom,waterlogged=true]
conquest:deepslate_tile_capital[facing=south,type=bottom,waterlogged=false]
conquest:deepslate_tile_capital[facing=east,type=top,waterlogged=true]
conquest:deepslate_tile_capital[facing=east,type=top,waterlogged=false]
conquest:deepslate_tile_capital[facing=east,type=bottom,waterlogged=true]
conquest:deepslate_tile_capital[facing=east,type=bottom,waterlogged=false]
conquest:deepslate_tile_capital[facing=west,type=top,waterlogged=true]
conquest:deepslate_tile_capital[facing=west,type=top,waterlogged=false]
conquest:deepslate_tile_capital[facing=west,type=bottom,waterlogged=true]
conquest:deepslate_tile_capital[facing=west,type=bottom,waterlogged=false]
conquest:deepslate_tile_corner_slab[facing=north,type=top,waterlogged=true]
conquest:deepslate_tile_corner_slab[facing=north,type=top,waterlogged=false]
conquest:deepslate_tile_corner_slab[facing=north,type=bottom,waterlogged=true]
conquest:deepslate_tile_corner_slab[facing=north,type=bottom,waterlogged=false]
conquest:deepslate_tile_corner_slab[facing=south,type=top,waterlogged=true]
conquest:deepslate_tile_corner_slab[facing=south,type=top,waterlogged=false]
conquest:deepslate_tile_corner_slab[facing=south,type=bottom,waterlogged=true]
conquest:deepslate_tile_corner_slab[facing=south,type=bottom,waterlogged=false]
conquest:deepslate_tile_corner_slab[facing=west,type=top,waterlogged=true]
conquest:deepslate_tile_corner_slab[facing=west,type=top,waterlogged=false]
conquest:deepslate_tile_corner_slab[facing=west,type=bottom,waterlogged=true]
conquest:deepslate_tile_corner_slab[facing=west,type=bottom,waterlogged=false]
conquest:deepslate_tile_corner_slab[facing=east,type=top,waterlogged=true]
conquest:deepslate_tile_corner_slab[facing=east,type=top,waterlogged=false]
conquest:deepslate_tile_corner_slab[facing=east,type=bottom,waterlogged=true]
conquest:deepslate_tile_corner_slab[facing=east,type=bottom,waterlogged=false]
conquest:deepslate_tile_eighth_slab[facing=north,type=top,waterlogged=true]
conquest:deepslate_tile_eighth_slab[facing=north,type=top,waterlogged=false]
conquest:deepslate_tile_eighth_slab[facing=north,type=bottom,waterlogged=true]
conquest:deepslate_tile_eighth_slab[facing=north,type=bottom,waterlogged=false]
conquest:deepslate_tile_eighth_slab[facing=south,type=top,waterlogged=true]
conquest:deepslate_tile_eighth_slab[facing=south,type=top,waterlogged=false]
conquest:deepslate_tile_eighth_slab[facing=south,type=bottom,waterlogged=true]
conquest:deepslate_tile_eighth_slab[facing=south,type=bottom,waterlogged=false]
conquest:deepslate_tile_eighth_slab[facing=west,type=top,waterlogged=true]
conquest:deepslate_tile_eighth_slab[facing=west,type=top,waterlogged=false]
conquest:deepslate_tile_eighth_slab[facing=west,type=bottom,waterlogged=true]
conquest:deepslate_tile_eighth_slab[facing=west,type=bottom,waterlogged=false]
conquest:deepslate_tile_eighth_slab[facing=east,type=top,waterlogged=true]
conquest:deepslate_tile_eighth_slab[facing=east,type=top,waterlogged=false]
conquest:deepslate_tile_eighth_slab[facing=east,type=bottom,waterlogged=true]
conquest:deepslate_tile_eighth_slab[facing=east,type=bottom,waterlogged=false]
conquest:deepslate_tile_pillar[layer=1,waterlogged=true]
conquest:deepslate_tile_pillar[layer=1,waterlogged=false]
conquest:deepslate_tile_pillar[layer=2,waterlogged=true]
conquest:deepslate_tile_pillar[layer=2,waterlogged=false]
conquest:deepslate_tile_pillar[layer=3,waterlogged=true]
conquest:deepslate_tile_pillar[layer=3,waterlogged=false]
conquest:deepslate_tile_quarter_slab[facing=north,layer=1,type=top,waterlogged=true]
conquest:deepslate_tile_quarter_slab[facing=north,layer=1,type=top,waterlogged=false]
conquest:deepslate_tile_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=true]
conquest:deepslate_tile_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=false]
conquest:deepslate_tile_quarter_slab[facing=north,layer=2,type=top,waterlogged=true]
conquest:deepslate_tile_quarter_slab[facing=north,layer=2,type=top,waterlogged=false]
conquest:deepslate_tile_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=true]
conquest:deepslate_tile_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=false]
conquest:deepslate_tile_quarter_slab[facing=north,layer=3,type=top,waterlogged=true]
conquest:deepslate_tile_quarter_slab[facing=north,layer=3,type=top,waterlogged=false]
conquest:deepslate_tile_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=true]
conquest:deepslate_tile_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=false]
conquest:deepslate_tile_quarter_slab[facing=south,layer=1,type=top,waterlogged=true]
conquest:deepslate_tile_quarter_slab[facing=south,layer=1,type=top,waterlogged=false]
conquest:deepslate_tile_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=true]
conquest:deepslate_tile_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=false]
conquest:deepslate_tile_quarter_slab[facing=south,layer=2,type=top,waterlogged=true]
conquest:deepslate_tile_quarter_slab[facing=south,layer=2,type=top,waterlogged=false]
conquest:deepslate_tile_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=true]
conquest:deepslate_tile_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=false]
conquest:deepslate_tile_quarter_slab[facing=south,layer=3,type=top,waterlogged=true]
conquest:deepslate_tile_quarter_slab[facing=south,layer=3,type=top,waterlogged=false]
conquest:deepslate_tile_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=true]
conquest:deepslate_tile_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=false]
conquest:deepslate_tile_quarter_slab[facing=west,layer=1,type=top,waterlogged=true]
conquest:deepslate_tile_quarter_slab[facing=west,layer=1,type=top,waterlogged=false]
conquest:deepslate_tile_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=true]
conquest:deepslate_tile_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=false]
conquest:deepslate_tile_quarter_slab[facing=west,layer=2,type=top,waterlogged=true]
conquest:deepslate_tile_quarter_slab[facing=west,layer=2,type=top,waterlogged=false]
conquest:deepslate_tile_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=true]
conquest:deepslate_tile_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=false]
conquest:deepslate_tile_quarter_slab[facing=west,layer=3,type=top,waterlogged=true]
conquest:deepslate_tile_quarter_slab[facing=west,layer=3,type=top,waterlogged=false]
conquest:deepslate_tile_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=true]
conquest:deepslate_tile_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=false]
conquest:deepslate_tile_quarter_slab[facing=east,layer=1,type=top,waterlogged=true]
conquest:deepslate_tile_quarter_slab[facing=east,layer=1,type=top,waterlogged=false]
conquest:deepslate_tile_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=true]
conquest:deepslate_tile_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=false]
conquest:deepslate_tile_quarter_slab[facing=east,layer=2,type=top,waterlogged=true]
conquest:deepslate_tile_quarter_slab[facing=east,layer=2,type=top,waterlogged=false]
conquest:deepslate_tile_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=true]
conquest:deepslate_tile_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=false]
conquest:deepslate_tile_quarter_slab[facing=east,layer=3,type=top,waterlogged=true]
conquest:deepslate_tile_quarter_slab[facing=east,layer=3,type=top,waterlogged=false]
conquest:deepslate_tile_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=true]
conquest:deepslate_tile_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=false]
conquest:deepslate_tile_slab[layer=1,type=top,waterlogged=true]
conquest:deepslate_tile_slab[layer=1,type=top,waterlogged=false]
conquest:deepslate_tile_slab[layer=1,type=bottom,waterlogged=true]
conquest:deepslate_tile_slab[layer=1,type=bottom,waterlogged=false]
conquest:deepslate_tile_slab[layer=2,type=top,waterlogged=true]
conquest:deepslate_tile_slab[layer=2,type=top,waterlogged=false]
conquest:deepslate_tile_slab[layer=2,type=bottom,waterlogged=true]
conquest:deepslate_tile_slab[layer=2,type=bottom,waterlogged=false]
conquest:deepslate_tile_slab[layer=3,type=top,waterlogged=true]
conquest:deepslate_tile_slab[layer=3,type=top,waterlogged=false]
conquest:deepslate_tile_slab[layer=3,type=bottom,waterlogged=true]
conquest:deepslate_tile_slab[layer=3,type=bottom,waterlogged=false]
conquest:deepslate_tile_slab[layer=4,type=top,waterlogged=true]
conquest:deepslate_tile_slab[layer=4,type=top,waterlogged=false]
conquest:deepslate_tile_slab[layer=4,type=bottom,waterlogged=true]
conquest:deepslate_tile_slab[layer=4,type=bottom,waterlogged=false]
conquest:deepslate_tile_vertical_corner[facing=north,layer=1,waterlogged=true]
conquest:deepslate_tile_vertical_corner[facing=north,layer=1,waterlogged=false]
conquest:deepslate_tile_vertical_corner[facing=north,layer=2,waterlogged=true]
conquest:deepslate_tile_vertical_corner[facing=north,layer=2,waterlogged=false]
conquest:deepslate_tile_vertical_corner[facing=north,layer=3,waterlogged=true]
conquest:deepslate_tile_vertical_corner[facing=north,layer=3,waterlogged=false]
conquest:deepslate_tile_vertical_corner[facing=north,layer=4,waterlogged=true]
conquest:deepslate_tile_vertical_corner[facing=north,layer=4,waterlogged=false]
conquest:deepslate_tile_vertical_corner[facing=south,layer=1,waterlogged=true]
conquest:deepslate_tile_vertical_corner[facing=south,layer=1,waterlogged=false]
conquest:deepslate_tile_vertical_corner[facing=south,layer=2,waterlogged=true]
conquest:deepslate_tile_vertical_corner[facing=south,layer=2,waterlogged=false]
conquest:deepslate_tile_vertical_corner[facing=south,layer=3,waterlogged=true]
conquest:deepslate_tile_vertical_corner[facing=south,layer=3,waterlogged=false]
conquest:deepslate_tile_vertical_corner[facing=south,layer=4,waterlogged=true]
conquest:deepslate_tile_vertical_corner[facing=south,layer=4,waterlogged=false]
conquest:deepslate_tile_vertical_corner[facing=west,layer=1,waterlogged=true]
conquest:deepslate_tile_vertical_corner[facing=west,layer=1,waterlogged=false]
conquest:deepslate_tile_vertical_corner[facing=west,layer=2,waterlogged=true]
conquest:deepslate_tile_vertical_corner[facing=west,layer=2,waterlogged=false]
conquest:deepslate_tile_vertical_corner[facing=west,layer=3,waterlogged=true]
conquest:deepslate_tile_vertical_corner[facing=west,layer=3,waterlogged=false]
conquest:deepslate_tile_vertical_corner[facing=west,layer=4,waterlogged=true]
conquest:deepslate_tile_vertical_corner[facing=west,layer=4,waterlogged=false]
conquest:deepslate_tile_vertical_corner[facing=east,layer=1,waterlogged=true]
conquest:deepslate_tile_vertical_corner[facing=east,layer=1,waterlogged=false]
conquest:deepslate_tile_vertical_corner[facing=east,layer=2,waterlogged=true]
conquest:deepslate_tile_vertical_corner[facing=east,layer=2,waterlogged=false]
conquest:deepslate_tile_vertical_corner[facing=east,layer=3,waterlogged=true]
conquest:deepslate_tile_vertical_corner[facing=east,layer=3,waterlogged=false]
conquest:deepslate_tile_vertical_corner[facing=east,layer=4,waterlogged=true]
conquest:deepslate_tile_vertical_corner[facing=east,layer=4,waterlogged=false]
conquest:deepslate_tile_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:deepslate_tile_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:deepslate_tile_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:deepslate_tile_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:deepslate_tile_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:deepslate_tile_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:deepslate_tile_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:deepslate_tile_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:deepslate_tile_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:deepslate_tile_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:deepslate_tile_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:deepslate_tile_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:deepslate_tile_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:deepslate_tile_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:deepslate_tile_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:deepslate_tile_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:deepslate_tile_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:deepslate_tile_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:deepslate_tile_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:deepslate_tile_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:deepslate_tile_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:deepslate_tile_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:deepslate_tile_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:deepslate_tile_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:deepslate_tile_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:deepslate_tile_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:deepslate_tile_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:deepslate_tile_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:deepslate_tile_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:deepslate_tile_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:deepslate_tile_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:deepslate_tile_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:deepslate_tile_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:deepslate_tile_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:deepslate_tile_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:deepslate_tile_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:deepslate_tile_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:deepslate_tile_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:deepslate_tile_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:deepslate_tile_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:deepslate_tile_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:deepslate_tile_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:deepslate_tile_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:deepslate_tile_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:deepslate_tile_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:deepslate_tile_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:deepslate_tile_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:deepslate_tile_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:deepslate_tile_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:deepslate_tile_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:deepslate_tile_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:deepslate_tile_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:deepslate_tile_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:deepslate_tile_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:deepslate_tile_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:deepslate_tile_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:deepslate_tile_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:deepslate_tile_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:deepslate_tile_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:deepslate_tile_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:deepslate_tile_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:deepslate_tile_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:deepslate_tile_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:deepslate_tile_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:deepslate_tile_vertical_quarter[facing=north,layer=1,waterlogged=true]
conquest:deepslate_tile_vertical_quarter[facing=north,layer=1,waterlogged=false]
conquest:deepslate_tile_vertical_quarter[facing=north,layer=2,waterlogged=true]
conquest:deepslate_tile_vertical_quarter[facing=north,layer=2,waterlogged=false]
conquest:deepslate_tile_vertical_quarter[facing=north,layer=3,waterlogged=true]
conquest:deepslate_tile_vertical_quarter[facing=north,layer=3,waterlogged=false]
conquest:deepslate_tile_vertical_quarter[facing=north,layer=4,waterlogged=true]
conquest:deepslate_tile_vertical_quarter[facing=north,layer=4,waterlogged=false]
conquest:deepslate_tile_vertical_quarter[facing=south,layer=1,waterlogged=true]
conquest:deepslate_tile_vertical_quarter[facing=south,layer=1,waterlogged=false]
conquest:deepslate_tile_vertical_quarter[facing=south,layer=2,waterlogged=true]
conquest:deepslate_tile_vertical_quarter[facing=south,layer=2,waterlogged=false]
conquest:deepslate_tile_vertical_quarter[facing=south,layer=3,waterlogged=true]
conquest:deepslate_tile_vertical_quarter[facing=south,layer=3,waterlogged=false]
conquest:deepslate_tile_vertical_quarter[facing=south,layer=4,waterlogged=true]
conquest:deepslate_tile_vertical_quarter[facing=south,layer=4,waterlogged=false]
conquest:deepslate_tile_vertical_quarter[facing=west,layer=1,waterlogged=true]
conquest:deepslate_tile_vertical_quarter[facing=west,layer=1,waterlogged=false]
conquest:deepslate_tile_vertical_quarter[facing=west,layer=2,waterlogged=true]
conquest:deepslate_tile_vertical_quarter[facing=west,layer=2,waterlogged=false]
conquest:deepslate_tile_vertical_quarter[facing=west,layer=3,waterlogged=true]
conquest:deepslate_tile_vertical_quarter[facing=west,layer=3,waterlogged=false]
conquest:deepslate_tile_vertical_quarter[facing=west,layer=4,waterlogged=true]
conquest:deepslate_tile_vertical_quarter[facing=west,layer=4,waterlogged=false]
conquest:deepslate_tile_vertical_quarter[facing=east,layer=1,waterlogged=true]
conquest:deepslate_tile_vertical_quarter[facing=east,layer=1,waterlogged=false]
conquest:deepslate_tile_vertical_quarter[facing=east,layer=2,waterlogged=true]
conquest:deepslate_tile_vertical_quarter[facing=east,layer=2,waterlogged=false]
conquest:deepslate_tile_vertical_quarter[facing=east,layer=3,waterlogged=true]
conquest:deepslate_tile_vertical_quarter[facing=east,layer=3,waterlogged=false]
conquest:deepslate_tile_vertical_quarter[facing=east,layer=4,waterlogged=true]
conquest:deepslate_tile_vertical_quarter[facing=east,layer=4,waterlogged=false]
conquest:deepslate_tile_vertical_slab[facing=north,layer=1,waterlogged=true]
conquest:deepslate_tile_vertical_slab[facing=north,layer=1,waterlogged=false]
conquest:deepslate_tile_vertical_slab[facing=north,layer=2,waterlogged=true]
conquest:deepslate_tile_vertical_slab[facing=north,layer=2,waterlogged=false]
conquest:deepslate_tile_vertical_slab[facing=north,layer=3,waterlogged=true]
conquest:deepslate_tile_vertical_slab[facing=north,layer=3,waterlogged=false]
conquest:deepslate_tile_vertical_slab[facing=north,layer=4,waterlogged=true]
conquest:deepslate_tile_vertical_slab[facing=north,layer=4,waterlogged=false]
conquest:deepslate_tile_vertical_slab[facing=south,layer=1,waterlogged=true]
conquest:deepslate_tile_vertical_slab[facing=south,layer=1,waterlogged=false]
conquest:deepslate_tile_vertical_slab[facing=south,layer=2,waterlogged=true]
conquest:deepslate_tile_vertical_slab[facing=south,layer=2,waterlogged=false]
conquest:deepslate_tile_vertical_slab[facing=south,layer=3,waterlogged=true]
conquest:deepslate_tile_vertical_slab[facing=south,layer=3,waterlogged=false]
conquest:deepslate_tile_vertical_slab[facing=south,layer=4,waterlogged=true]
conquest:deepslate_tile_vertical_slab[facing=south,layer=4,waterlogged=false]
conquest:deepslate_tile_vertical_slab[facing=west,layer=1,waterlogged=true]
conquest:deepslate_tile_vertical_slab[facing=west,layer=1,waterlogged=false]
conquest:deepslate_tile_vertical_slab[facing=west,layer=2,waterlogged=true]
conquest:deepslate_tile_vertical_slab[facing=west,layer=2,waterlogged=false]
conquest:deepslate_tile_vertical_slab[facing=west,layer=3,waterlogged=true]
conquest:deepslate_tile_vertical_slab[facing=west,layer=3,waterlogged=false]
conquest:deepslate_tile_vertical_slab[facing=west,layer=4,waterlogged=true]
conquest:deepslate_tile_vertical_slab[facing=west,layer=4,waterlogged=false]
conquest:deepslate_tile_vertical_slab[facing=east,layer=1,waterlogged=true]
conquest:deepslate_tile_vertical_slab[facing=east,layer=1,waterlogged=false]
conquest:deepslate_tile_vertical_slab[facing=east,layer=2,waterlogged=true]
conquest:deepslate_tile_vertical_slab[facing=east,layer=2,waterlogged=false]
conquest:deepslate_tile_vertical_slab[facing=east,layer=3,waterlogged=true]
conquest:deepslate_tile_vertical_slab[facing=east,layer=3,waterlogged=false]
conquest:deepslate_tile_vertical_slab[facing=east,layer=4,waterlogged=true]
conquest:deepslate_tile_vertical_slab[facing=east,layer=4,waterlogged=false]
conquest:deergrass[layers=1,waterlogged=true]
conquest:deergrass[layers=1,waterlogged=false]
conquest:deergrass[layers=2,waterlogged=true]
conquest:deergrass[layers=2,waterlogged=false]
conquest:deergrass[layers=3,waterlogged=true]
conquest:deergrass[layers=3,waterlogged=false]
conquest:deergrass[layers=4,waterlogged=true]
conquest:deergrass[layers=4,waterlogged=false]
conquest:deergrass[layers=5,waterlogged=true]
conquest:deergrass[layers=5,waterlogged=false]
conquest:deergrass[layers=6,waterlogged=true]
conquest:deergrass[layers=6,waterlogged=false]
conquest:deergrass[layers=7,waterlogged=true]
conquest:deergrass[layers=7,waterlogged=false]
conquest:deergrass[layers=8,waterlogged=true]
conquest:deergrass[layers=8,waterlogged=false]
conquest:dense_headed_feathergrass[layers=1,waterlogged=true]
conquest:dense_headed_feathergrass[layers=1,waterlogged=false]
conquest:dense_headed_feathergrass[layers=2,waterlogged=true]
conquest:dense_headed_feathergrass[layers=2,waterlogged=false]
conquest:dense_headed_feathergrass[layers=3,waterlogged=true]
conquest:dense_headed_feathergrass[layers=3,waterlogged=false]
conquest:dense_headed_feathergrass[layers=4,waterlogged=true]
conquest:dense_headed_feathergrass[layers=4,waterlogged=false]
conquest:dense_headed_feathergrass[layers=5,waterlogged=true]
conquest:dense_headed_feathergrass[layers=5,waterlogged=false]
conquest:dense_headed_feathergrass[layers=6,waterlogged=true]
conquest:dense_headed_feathergrass[layers=6,waterlogged=false]
conquest:dense_headed_feathergrass[layers=7,waterlogged=true]
conquest:dense_headed_feathergrass[layers=7,waterlogged=false]
conquest:dense_headed_feathergrass[layers=8,waterlogged=true]
conquest:dense_headed_feathergrass[layers=8,waterlogged=false]
conquest:desert_shrub[layers=1,waterlogged=true]
conquest:desert_shrub[layers=1,waterlogged=false]
conquest:desert_shrub[layers=2,waterlogged=true]
conquest:desert_shrub[layers=2,waterlogged=false]
conquest:desert_shrub[layers=3,waterlogged=true]
conquest:desert_shrub[layers=3,waterlogged=false]
conquest:desert_shrub[layers=4,waterlogged=true]
conquest:desert_shrub[layers=4,waterlogged=false]
conquest:desert_shrub[layers=5,waterlogged=true]
conquest:desert_shrub[layers=5,waterlogged=false]
conquest:desert_shrub[layers=6,waterlogged=true]
conquest:desert_shrub[layers=6,waterlogged=false]
conquest:desert_shrub[layers=7,waterlogged=true]
conquest:desert_shrub[layers=7,waterlogged=false]
conquest:desert_shrub[layers=8,waterlogged=true]
conquest:desert_shrub[layers=8,waterlogged=false]
conquest:diagonal_acacia_branch_22[facing=north,toggle=1,type=top]
conquest:diagonal_acacia_branch_22[facing=north,toggle=1,type=bottom]
conquest:diagonal_acacia_branch_22[facing=north,toggle=2,type=top]
conquest:diagonal_acacia_branch_22[facing=north,toggle=2,type=bottom]
conquest:diagonal_acacia_branch_22[facing=north,toggle=3,type=top]
conquest:diagonal_acacia_branch_22[facing=north,toggle=3,type=bottom]
conquest:diagonal_acacia_branch_22[facing=south,toggle=1,type=top]
conquest:diagonal_acacia_branch_22[facing=south,toggle=1,type=bottom]
conquest:diagonal_acacia_branch_22[facing=south,toggle=2,type=top]
conquest:diagonal_acacia_branch_22[facing=south,toggle=2,type=bottom]
conquest:diagonal_acacia_branch_22[facing=south,toggle=3,type=top]
conquest:diagonal_acacia_branch_22[facing=south,toggle=3,type=bottom]
conquest:diagonal_acacia_branch_22[facing=west,toggle=1,type=top]
conquest:diagonal_acacia_branch_22[facing=west,toggle=1,type=bottom]
conquest:diagonal_acacia_branch_22[facing=west,toggle=2,type=top]
conquest:diagonal_acacia_branch_22[facing=west,toggle=2,type=bottom]
conquest:diagonal_acacia_branch_22[facing=west,toggle=3,type=top]
conquest:diagonal_acacia_branch_22[facing=west,toggle=3,type=bottom]
conquest:diagonal_acacia_branch_22[facing=east,toggle=1,type=top]
conquest:diagonal_acacia_branch_22[facing=east,toggle=1,type=bottom]
conquest:diagonal_acacia_branch_22[facing=east,toggle=2,type=top]
conquest:diagonal_acacia_branch_22[facing=east,toggle=2,type=bottom]
conquest:diagonal_acacia_branch_22[facing=east,toggle=3,type=top]
conquest:diagonal_acacia_branch_22[facing=east,toggle=3,type=bottom]
conquest:diagonal_acacia_branch_22_corner[facing=north,toggle=1,type=top]
conquest:diagonal_acacia_branch_22_corner[facing=north,toggle=1,type=bottom]
conquest:diagonal_acacia_branch_22_corner[facing=north,toggle=2,type=top]
conquest:diagonal_acacia_branch_22_corner[facing=north,toggle=2,type=bottom]
conquest:diagonal_acacia_branch_22_corner[facing=north,toggle=3,type=top]
conquest:diagonal_acacia_branch_22_corner[facing=north,toggle=3,type=bottom]
conquest:diagonal_acacia_branch_22_corner[facing=south,toggle=1,type=top]
conquest:diagonal_acacia_branch_22_corner[facing=south,toggle=1,type=bottom]
conquest:diagonal_acacia_branch_22_corner[facing=south,toggle=2,type=top]
conquest:diagonal_acacia_branch_22_corner[facing=south,toggle=2,type=bottom]
conquest:diagonal_acacia_branch_22_corner[facing=south,toggle=3,type=top]
conquest:diagonal_acacia_branch_22_corner[facing=south,toggle=3,type=bottom]
conquest:diagonal_acacia_branch_22_corner[facing=west,toggle=1,type=top]
conquest:diagonal_acacia_branch_22_corner[facing=west,toggle=1,type=bottom]
conquest:diagonal_acacia_branch_22_corner[facing=west,toggle=2,type=top]
conquest:diagonal_acacia_branch_22_corner[facing=west,toggle=2,type=bottom]
conquest:diagonal_acacia_branch_22_corner[facing=west,toggle=3,type=top]
conquest:diagonal_acacia_branch_22_corner[facing=west,toggle=3,type=bottom]
conquest:diagonal_acacia_branch_22_corner[facing=east,toggle=1,type=top]
conquest:diagonal_acacia_branch_22_corner[facing=east,toggle=1,type=bottom]
conquest:diagonal_acacia_branch_22_corner[facing=east,toggle=2,type=top]
conquest:diagonal_acacia_branch_22_corner[facing=east,toggle=2,type=bottom]
conquest:diagonal_acacia_branch_22_corner[facing=east,toggle=3,type=top]
conquest:diagonal_acacia_branch_22_corner[facing=east,toggle=3,type=bottom]
conquest:diagonal_acacia_branch_45[down=true,facing=north,toggle=1]
conquest:diagonal_acacia_branch_45[down=true,facing=north,toggle=2]
conquest:diagonal_acacia_branch_45[down=true,facing=north,toggle=3]
conquest:diagonal_acacia_branch_45[down=true,facing=north,toggle=4]
conquest:diagonal_acacia_branch_45[down=true,facing=north,toggle=5]
conquest:diagonal_acacia_branch_45[down=true,facing=south,toggle=1]
conquest:diagonal_acacia_branch_45[down=true,facing=south,toggle=2]
conquest:diagonal_acacia_branch_45[down=true,facing=south,toggle=3]
conquest:diagonal_acacia_branch_45[down=true,facing=south,toggle=4]
conquest:diagonal_acacia_branch_45[down=true,facing=south,toggle=5]
conquest:diagonal_acacia_branch_45[down=true,facing=west,toggle=1]
conquest:diagonal_acacia_branch_45[down=true,facing=west,toggle=2]
conquest:diagonal_acacia_branch_45[down=true,facing=west,toggle=3]
conquest:diagonal_acacia_branch_45[down=true,facing=west,toggle=4]
conquest:diagonal_acacia_branch_45[down=true,facing=west,toggle=5]
conquest:diagonal_acacia_branch_45[down=true,facing=east,toggle=1]
conquest:diagonal_acacia_branch_45[down=true,facing=east,toggle=2]
conquest:diagonal_acacia_branch_45[down=true,facing=east,toggle=3]
conquest:diagonal_acacia_branch_45[down=true,facing=east,toggle=4]
conquest:diagonal_acacia_branch_45[down=true,facing=east,toggle=5]
conquest:diagonal_acacia_branch_45[down=false,facing=north,toggle=1]
conquest:diagonal_acacia_branch_45[down=false,facing=north,toggle=2]
conquest:diagonal_acacia_branch_45[down=false,facing=north,toggle=3]
conquest:diagonal_acacia_branch_45[down=false,facing=north,toggle=4]
conquest:diagonal_acacia_branch_45[down=false,facing=north,toggle=5]
conquest:diagonal_acacia_branch_45[down=false,facing=south,toggle=1]
conquest:diagonal_acacia_branch_45[down=false,facing=south,toggle=2]
conquest:diagonal_acacia_branch_45[down=false,facing=south,toggle=3]
conquest:diagonal_acacia_branch_45[down=false,facing=south,toggle=4]
conquest:diagonal_acacia_branch_45[down=false,facing=south,toggle=5]
conquest:diagonal_acacia_branch_45[down=false,facing=west,toggle=1]
conquest:diagonal_acacia_branch_45[down=false,facing=west,toggle=2]
conquest:diagonal_acacia_branch_45[down=false,facing=west,toggle=3]
conquest:diagonal_acacia_branch_45[down=false,facing=west,toggle=4]
conquest:diagonal_acacia_branch_45[down=false,facing=west,toggle=5]
conquest:diagonal_acacia_branch_45[down=false,facing=east,toggle=1]
conquest:diagonal_acacia_branch_45[down=false,facing=east,toggle=2]
conquest:diagonal_acacia_branch_45[down=false,facing=east,toggle=3]
conquest:diagonal_acacia_branch_45[down=false,facing=east,toggle=4]
conquest:diagonal_acacia_branch_45[down=false,facing=east,toggle=5]
conquest:diagonal_acacia_branch_45_connector[down=true,facing=north,toggle=1]
conquest:diagonal_acacia_branch_45_connector[down=true,facing=north,toggle=2]
conquest:diagonal_acacia_branch_45_connector[down=true,facing=north,toggle=3]
conquest:diagonal_acacia_branch_45_connector[down=true,facing=south,toggle=1]
conquest:diagonal_acacia_branch_45_connector[down=true,facing=south,toggle=2]
conquest:diagonal_acacia_branch_45_connector[down=true,facing=south,toggle=3]
conquest:diagonal_acacia_branch_45_connector[down=true,facing=west,toggle=1]
conquest:diagonal_acacia_branch_45_connector[down=true,facing=west,toggle=2]
conquest:diagonal_acacia_branch_45_connector[down=true,facing=west,toggle=3]
conquest:diagonal_acacia_branch_45_connector[down=true,facing=east,toggle=1]
conquest:diagonal_acacia_branch_45_connector[down=true,facing=east,toggle=2]
conquest:diagonal_acacia_branch_45_connector[down=true,facing=east,toggle=3]
conquest:diagonal_acacia_branch_45_connector[down=false,facing=north,toggle=1]
conquest:diagonal_acacia_branch_45_connector[down=false,facing=north,toggle=2]
conquest:diagonal_acacia_branch_45_connector[down=false,facing=north,toggle=3]
conquest:diagonal_acacia_branch_45_connector[down=false,facing=south,toggle=1]
conquest:diagonal_acacia_branch_45_connector[down=false,facing=south,toggle=2]
conquest:diagonal_acacia_branch_45_connector[down=false,facing=south,toggle=3]
conquest:diagonal_acacia_branch_45_connector[down=false,facing=west,toggle=1]
conquest:diagonal_acacia_branch_45_connector[down=false,facing=west,toggle=2]
conquest:diagonal_acacia_branch_45_connector[down=false,facing=west,toggle=3]
conquest:diagonal_acacia_branch_45_connector[down=false,facing=east,toggle=1]
conquest:diagonal_acacia_branch_45_connector[down=false,facing=east,toggle=2]
conquest:diagonal_acacia_branch_45_connector[down=false,facing=east,toggle=3]
conquest:diagonal_acacia_branch_45_corner[down=true,facing=north,toggle=1]
conquest:diagonal_acacia_branch_45_corner[down=true,facing=north,toggle=2]
conquest:diagonal_acacia_branch_45_corner[down=true,facing=north,toggle=3]
conquest:diagonal_acacia_branch_45_corner[down=true,facing=south,toggle=1]
conquest:diagonal_acacia_branch_45_corner[down=true,facing=south,toggle=2]
conquest:diagonal_acacia_branch_45_corner[down=true,facing=south,toggle=3]
conquest:diagonal_acacia_branch_45_corner[down=true,facing=west,toggle=1]
conquest:diagonal_acacia_branch_45_corner[down=true,facing=west,toggle=2]
conquest:diagonal_acacia_branch_45_corner[down=true,facing=west,toggle=3]
conquest:diagonal_acacia_branch_45_corner[down=true,facing=east,toggle=1]
conquest:diagonal_acacia_branch_45_corner[down=true,facing=east,toggle=2]
conquest:diagonal_acacia_branch_45_corner[down=true,facing=east,toggle=3]
conquest:diagonal_acacia_branch_45_corner[down=false,facing=north,toggle=1]
conquest:diagonal_acacia_branch_45_corner[down=false,facing=north,toggle=2]
conquest:diagonal_acacia_branch_45_corner[down=false,facing=north,toggle=3]
conquest:diagonal_acacia_branch_45_corner[down=false,facing=south,toggle=1]
conquest:diagonal_acacia_branch_45_corner[down=false,facing=south,toggle=2]
conquest:diagonal_acacia_branch_45_corner[down=false,facing=south,toggle=3]
conquest:diagonal_acacia_branch_45_corner[down=false,facing=west,toggle=1]
conquest:diagonal_acacia_branch_45_corner[down=false,facing=west,toggle=2]
conquest:diagonal_acacia_branch_45_corner[down=false,facing=west,toggle=3]
conquest:diagonal_acacia_branch_45_corner[down=false,facing=east,toggle=1]
conquest:diagonal_acacia_branch_45_corner[down=false,facing=east,toggle=2]
conquest:diagonal_acacia_branch_45_corner[down=false,facing=east,toggle=3]
conquest:diagonal_acacia_branch_67[down=true,facing=north,toggle=1]
conquest:diagonal_acacia_branch_67[down=true,facing=north,toggle=2]
conquest:diagonal_acacia_branch_67[down=true,facing=north,toggle=3]
conquest:diagonal_acacia_branch_67[down=true,facing=north,toggle=4]
conquest:diagonal_acacia_branch_67[down=true,facing=north,toggle=5]
conquest:diagonal_acacia_branch_67[down=true,facing=north,toggle=6]
conquest:diagonal_acacia_branch_67[down=true,facing=south,toggle=1]
conquest:diagonal_acacia_branch_67[down=true,facing=south,toggle=2]
conquest:diagonal_acacia_branch_67[down=true,facing=south,toggle=3]
conquest:diagonal_acacia_branch_67[down=true,facing=south,toggle=4]
conquest:diagonal_acacia_branch_67[down=true,facing=south,toggle=5]
conquest:diagonal_acacia_branch_67[down=true,facing=south,toggle=6]
conquest:diagonal_acacia_branch_67[down=true,facing=west,toggle=1]
conquest:diagonal_acacia_branch_67[down=true,facing=west,toggle=2]
conquest:diagonal_acacia_branch_67[down=true,facing=west,toggle=3]
conquest:diagonal_acacia_branch_67[down=true,facing=west,toggle=4]
conquest:diagonal_acacia_branch_67[down=true,facing=west,toggle=5]
conquest:diagonal_acacia_branch_67[down=true,facing=west,toggle=6]
conquest:diagonal_acacia_branch_67[down=true,facing=east,toggle=1]
conquest:diagonal_acacia_branch_67[down=true,facing=east,toggle=2]
conquest:diagonal_acacia_branch_67[down=true,facing=east,toggle=3]
conquest:diagonal_acacia_branch_67[down=true,facing=east,toggle=4]
conquest:diagonal_acacia_branch_67[down=true,facing=east,toggle=5]
conquest:diagonal_acacia_branch_67[down=true,facing=east,toggle=6]
conquest:diagonal_acacia_branch_67[down=false,facing=north,toggle=1]
conquest:diagonal_acacia_branch_67[down=false,facing=north,toggle=2]
conquest:diagonal_acacia_branch_67[down=false,facing=north,toggle=3]
conquest:diagonal_acacia_branch_67[down=false,facing=north,toggle=4]
conquest:diagonal_acacia_branch_67[down=false,facing=north,toggle=5]
conquest:diagonal_acacia_branch_67[down=false,facing=north,toggle=6]
conquest:diagonal_acacia_branch_67[down=false,facing=south,toggle=1]
conquest:diagonal_acacia_branch_67[down=false,facing=south,toggle=2]
conquest:diagonal_acacia_branch_67[down=false,facing=south,toggle=3]
conquest:diagonal_acacia_branch_67[down=false,facing=south,toggle=4]
conquest:diagonal_acacia_branch_67[down=false,facing=south,toggle=5]
conquest:diagonal_acacia_branch_67[down=false,facing=south,toggle=6]
conquest:diagonal_acacia_branch_67[down=false,facing=west,toggle=1]
conquest:diagonal_acacia_branch_67[down=false,facing=west,toggle=2]
conquest:diagonal_acacia_branch_67[down=false,facing=west,toggle=3]
conquest:diagonal_acacia_branch_67[down=false,facing=west,toggle=4]
conquest:diagonal_acacia_branch_67[down=false,facing=west,toggle=5]
conquest:diagonal_acacia_branch_67[down=false,facing=west,toggle=6]
conquest:diagonal_acacia_branch_67[down=false,facing=east,toggle=1]
conquest:diagonal_acacia_branch_67[down=false,facing=east,toggle=2]
conquest:diagonal_acacia_branch_67[down=false,facing=east,toggle=3]
conquest:diagonal_acacia_branch_67[down=false,facing=east,toggle=4]
conquest:diagonal_acacia_branch_67[down=false,facing=east,toggle=5]
conquest:diagonal_acacia_branch_67[down=false,facing=east,toggle=6]
conquest:diagonal_acacia_branch_67_corner[down=true,facing=north,toggle=1]
conquest:diagonal_acacia_branch_67_corner[down=true,facing=north,toggle=2]
conquest:diagonal_acacia_branch_67_corner[down=true,facing=north,toggle=3]
conquest:diagonal_acacia_branch_67_corner[down=true,facing=north,toggle=4]
conquest:diagonal_acacia_branch_67_corner[down=true,facing=north,toggle=5]
conquest:diagonal_acacia_branch_67_corner[down=true,facing=south,toggle=1]
conquest:diagonal_acacia_branch_67_corner[down=true,facing=south,toggle=2]
conquest:diagonal_acacia_branch_67_corner[down=true,facing=south,toggle=3]
conquest:diagonal_acacia_branch_67_corner[down=true,facing=south,toggle=4]
conquest:diagonal_acacia_branch_67_corner[down=true,facing=south,toggle=5]
conquest:diagonal_acacia_branch_67_corner[down=true,facing=west,toggle=1]
conquest:diagonal_acacia_branch_67_corner[down=true,facing=west,toggle=2]
conquest:diagonal_acacia_branch_67_corner[down=true,facing=west,toggle=3]
conquest:diagonal_acacia_branch_67_corner[down=true,facing=west,toggle=4]
conquest:diagonal_acacia_branch_67_corner[down=true,facing=west,toggle=5]
conquest:diagonal_acacia_branch_67_corner[down=true,facing=east,toggle=1]
conquest:diagonal_acacia_branch_67_corner[down=true,facing=east,toggle=2]
conquest:diagonal_acacia_branch_67_corner[down=true,facing=east,toggle=3]
conquest:diagonal_acacia_branch_67_corner[down=true,facing=east,toggle=4]
conquest:diagonal_acacia_branch_67_corner[down=true,facing=east,toggle=5]
conquest:diagonal_acacia_branch_67_corner[down=false,facing=north,toggle=1]
conquest:diagonal_acacia_branch_67_corner[down=false,facing=north,toggle=2]
conquest:diagonal_acacia_branch_67_corner[down=false,facing=north,toggle=3]
conquest:diagonal_acacia_branch_67_corner[down=false,facing=north,toggle=4]
conquest:diagonal_acacia_branch_67_corner[down=false,facing=north,toggle=5]
conquest:diagonal_acacia_branch_67_corner[down=false,facing=south,toggle=1]
conquest:diagonal_acacia_branch_67_corner[down=false,facing=south,toggle=2]
conquest:diagonal_acacia_branch_67_corner[down=false,facing=south,toggle=3]
conquest:diagonal_acacia_branch_67_corner[down=false,facing=south,toggle=4]
conquest:diagonal_acacia_branch_67_corner[down=false,facing=south,toggle=5]
conquest:diagonal_acacia_branch_67_corner[down=false,facing=west,toggle=1]
conquest:diagonal_acacia_branch_67_corner[down=false,facing=west,toggle=2]
conquest:diagonal_acacia_branch_67_corner[down=false,facing=west,toggle=3]
conquest:diagonal_acacia_branch_67_corner[down=false,facing=west,toggle=4]
conquest:diagonal_acacia_branch_67_corner[down=false,facing=west,toggle=5]
conquest:diagonal_acacia_branch_67_corner[down=false,facing=east,toggle=1]
conquest:diagonal_acacia_branch_67_corner[down=false,facing=east,toggle=2]
conquest:diagonal_acacia_branch_67_corner[down=false,facing=east,toggle=3]
conquest:diagonal_acacia_branch_67_corner[down=false,facing=east,toggle=4]
conquest:diagonal_acacia_branch_67_corner[down=false,facing=east,toggle=5]
conquest:diagonal_asian_acacia_wood_railing[facing=north,half=top,open=true,powered=true,waterlogged=true]
conquest:diagonal_asian_acacia_wood_railing[facing=north,half=top,open=true,powered=true,waterlogged=false]
conquest:diagonal_asian_acacia_wood_railing[facing=north,half=top,open=true,powered=false,waterlogged=true]
conquest:diagonal_asian_acacia_wood_railing[facing=north,half=top,open=true,powered=false,waterlogged=false]
conquest:diagonal_asian_acacia_wood_railing[facing=north,half=top,open=false,powered=true,waterlogged=true]
conquest:diagonal_asian_acacia_wood_railing[facing=north,half=top,open=false,powered=true,waterlogged=false]
conquest:diagonal_asian_acacia_wood_railing[facing=north,half=top,open=false,powered=false,waterlogged=true]
conquest:diagonal_asian_acacia_wood_railing[facing=north,half=top,open=false,powered=false,waterlogged=false]
conquest:diagonal_asian_acacia_wood_railing[facing=north,half=bottom,open=true,powered=true,waterlogged=true]
conquest:diagonal_asian_acacia_wood_railing[facing=north,half=bottom,open=true,powered=true,waterlogged=false]
conquest:diagonal_asian_acacia_wood_railing[facing=north,half=bottom,open=true,powered=false,waterlogged=true]
conquest:diagonal_asian_acacia_wood_railing[facing=north,half=bottom,open=true,powered=false,waterlogged=false]
conquest:diagonal_asian_acacia_wood_railing[facing=north,half=bottom,open=false,powered=true,waterlogged=true]
conquest:diagonal_asian_acacia_wood_railing[facing=north,half=bottom,open=false,powered=true,waterlogged=false]
conquest:diagonal_asian_acacia_wood_railing[facing=north,half=bottom,open=false,powered=false,waterlogged=true]
conquest:diagonal_asian_acacia_wood_railing[facing=north,half=bottom,open=false,powered=false,waterlogged=false]
conquest:diagonal_asian_acacia_wood_railing[facing=south,half=top,open=true,powered=true,waterlogged=true]
conquest:diagonal_asian_acacia_wood_railing[facing=south,half=top,open=true,powered=true,waterlogged=false]
conquest:diagonal_asian_acacia_wood_railing[facing=south,half=top,open=true,powered=false,waterlogged=true]
conquest:diagonal_asian_acacia_wood_railing[facing=south,half=top,open=true,powered=false,waterlogged=false]
conquest:diagonal_asian_acacia_wood_railing[facing=south,half=top,open=false,powered=true,waterlogged=true]
conquest:diagonal_asian_acacia_wood_railing[facing=south,half=top,open=false,powered=true,waterlogged=false]
conquest:diagonal_asian_acacia_wood_railing[facing=south,half=top,open=false,powered=false,waterlogged=true]
conquest:diagonal_asian_acacia_wood_railing[facing=south,half=top,open=false,powered=false,waterlogged=false]
conquest:diagonal_asian_acacia_wood_railing[facing=south,half=bottom,open=true,powered=true,waterlogged=true]
conquest:diagonal_asian_acacia_wood_railing[facing=south,half=bottom,open=true,powered=true,waterlogged=false]
conquest:diagonal_asian_acacia_wood_railing[facing=south,half=bottom,open=true,powered=false,waterlogged=true]
conquest:diagonal_asian_acacia_wood_railing[facing=south,half=bottom,open=true,powered=false,waterlogged=false]
conquest:diagonal_asian_acacia_wood_railing[facing=south,half=bottom,open=false,powered=true,waterlogged=true]
conquest:diagonal_asian_acacia_wood_railing[facing=south,half=bottom,open=false,powered=true,waterlogged=false]
conquest:diagonal_asian_acacia_wood_railing[facing=south,half=bottom,open=false,powered=false,waterlogged=true]
conquest:diagonal_asian_acacia_wood_railing[facing=south,half=bottom,open=false,powered=false,waterlogged=false]
conquest:diagonal_asian_acacia_wood_railing[facing=west,half=top,open=true,powered=true,waterlogged=true]
conquest:diagonal_asian_acacia_wood_railing[facing=west,half=top,open=true,powered=true,waterlogged=false]
conquest:diagonal_asian_acacia_wood_railing[facing=west,half=top,open=true,powered=false,waterlogged=true]
conquest:diagonal_asian_acacia_wood_railing[facing=west,half=top,open=true,powered=false,waterlogged=false]
conquest:diagonal_asian_acacia_wood_railing[facing=west,half=top,open=false,powered=true,waterlogged=true]
conquest:diagonal_asian_acacia_wood_railing[facing=west,half=top,open=false,powered=true,waterlogged=false]
conquest:diagonal_asian_acacia_wood_railing[facing=west,half=top,open=false,powered=false,waterlogged=true]
conquest:diagonal_asian_acacia_wood_railing[facing=west,half=top,open=false,powered=false,waterlogged=false]
conquest:diagonal_asian_acacia_wood_railing[facing=west,half=bottom,open=true,powered=true,waterlogged=true]
conquest:diagonal_asian_acacia_wood_railing[facing=west,half=bottom,open=true,powered=true,waterlogged=false]
conquest:diagonal_asian_acacia_wood_railing[facing=west,half=bottom,open=true,powered=false,waterlogged=true]
conquest:diagonal_asian_acacia_wood_railing[facing=west,half=bottom,open=true,powered=false,waterlogged=false]
conquest:diagonal_asian_acacia_wood_railing[facing=west,half=bottom,open=false,powered=true,waterlogged=true]
conquest:diagonal_asian_acacia_wood_railing[facing=west,half=bottom,open=false,powered=true,waterlogged=false]
conquest:diagonal_asian_acacia_wood_railing[facing=west,half=bottom,open=false,powered=false,waterlogged=true]
conquest:diagonal_asian_acacia_wood_railing[facing=west,half=bottom,open=false,powered=false,waterlogged=false]
conquest:diagonal_asian_acacia_wood_railing[facing=east,half=top,open=true,powered=true,waterlogged=true]
conquest:diagonal_asian_acacia_wood_railing[facing=east,half=top,open=true,powered=true,waterlogged=false]
conquest:diagonal_asian_acacia_wood_railing[facing=east,half=top,open=true,powered=false,waterlogged=true]
conquest:diagonal_asian_acacia_wood_railing[facing=east,half=top,open=true,powered=false,waterlogged=false]
conquest:diagonal_asian_acacia_wood_railing[facing=east,half=top,open=false,powered=true,waterlogged=true]
conquest:diagonal_asian_acacia_wood_railing[facing=east,half=top,open=false,powered=true,waterlogged=false]
conquest:diagonal_asian_acacia_wood_railing[facing=east,half=top,open=false,powered=false,waterlogged=true]
conquest:diagonal_asian_acacia_wood_railing[facing=east,half=top,open=false,powered=false,waterlogged=false]
conquest:diagonal_asian_acacia_wood_railing[facing=east,half=bottom,open=true,powered=true,waterlogged=true]
conquest:diagonal_asian_acacia_wood_railing[facing=east,half=bottom,open=true,powered=true,waterlogged=false]
conquest:diagonal_asian_acacia_wood_railing[facing=east,half=bottom,open=true,powered=false,waterlogged=true]
conquest:diagonal_asian_acacia_wood_railing[facing=east,half=bottom,open=true,powered=false,waterlogged=false]
conquest:diagonal_asian_acacia_wood_railing[facing=east,half=bottom,open=false,powered=true,waterlogged=true]
conquest:diagonal_asian_acacia_wood_railing[facing=east,half=bottom,open=false,powered=true,waterlogged=false]
conquest:diagonal_asian_acacia_wood_railing[facing=east,half=bottom,open=false,powered=false,waterlogged=true]
conquest:diagonal_asian_acacia_wood_railing[facing=east,half=bottom,open=false,powered=false,waterlogged=false]
conquest:diagonal_beam_1[facing=north,waterlogged=true]
conquest:diagonal_beam_1[facing=north,waterlogged=false]
conquest:diagonal_beam_1[facing=south,waterlogged=true]
conquest:diagonal_beam_1[facing=south,waterlogged=false]
conquest:diagonal_beam_1[facing=west,waterlogged=true]
conquest:diagonal_beam_1[facing=west,waterlogged=false]
conquest:diagonal_beam_1[facing=east,waterlogged=true]
conquest:diagonal_beam_1[facing=east,waterlogged=false]
conquest:diagonal_beam_2[facing=north,type=top,waterlogged=true]
conquest:diagonal_beam_2[facing=north,type=top,waterlogged=false]
conquest:diagonal_beam_2[facing=north,type=bottom,waterlogged=true]
conquest:diagonal_beam_2[facing=north,type=bottom,waterlogged=false]
conquest:diagonal_beam_2[facing=south,type=top,waterlogged=true]
conquest:diagonal_beam_2[facing=south,type=top,waterlogged=false]
conquest:diagonal_beam_2[facing=south,type=bottom,waterlogged=true]
conquest:diagonal_beam_2[facing=south,type=bottom,waterlogged=false]
conquest:diagonal_beam_2[facing=west,type=top,waterlogged=true]
conquest:diagonal_beam_2[facing=west,type=top,waterlogged=false]
conquest:diagonal_beam_2[facing=west,type=bottom,waterlogged=true]
conquest:diagonal_beam_2[facing=west,type=bottom,waterlogged=false]
conquest:diagonal_beam_2[facing=east,type=top,waterlogged=true]
conquest:diagonal_beam_2[facing=east,type=top,waterlogged=false]
conquest:diagonal_beam_2[facing=east,type=bottom,waterlogged=true]
conquest:diagonal_beam_2[facing=east,type=bottom,waterlogged=false]
conquest:diagonal_beam_3[facing=north,type=top,waterlogged=true]
conquest:diagonal_beam_3[facing=north,type=top,waterlogged=false]
conquest:diagonal_beam_3[facing=north,type=bottom,waterlogged=true]
conquest:diagonal_beam_3[facing=north,type=bottom,waterlogged=false]
conquest:diagonal_beam_3[facing=south,type=top,waterlogged=true]
conquest:diagonal_beam_3[facing=south,type=top,waterlogged=false]
conquest:diagonal_beam_3[facing=south,type=bottom,waterlogged=true]
conquest:diagonal_beam_3[facing=south,type=bottom,waterlogged=false]
conquest:diagonal_beam_3[facing=west,type=top,waterlogged=true]
conquest:diagonal_beam_3[facing=west,type=top,waterlogged=false]
conquest:diagonal_beam_3[facing=west,type=bottom,waterlogged=true]
conquest:diagonal_beam_3[facing=west,type=bottom,waterlogged=false]
conquest:diagonal_beam_3[facing=east,type=top,waterlogged=true]
conquest:diagonal_beam_3[facing=east,type=top,waterlogged=false]
conquest:diagonal_beam_3[facing=east,type=bottom,waterlogged=true]
conquest:diagonal_beam_3[facing=east,type=bottom,waterlogged=false]
conquest:diagonal_beam_side_1[facing=north,hinge=left,waterlogged=true]
conquest:diagonal_beam_side_1[facing=north,hinge=left,waterlogged=false]
conquest:diagonal_beam_side_1[facing=north,hinge=right,waterlogged=true]
conquest:diagonal_beam_side_1[facing=north,hinge=right,waterlogged=false]
conquest:diagonal_beam_side_1[facing=south,hinge=left,waterlogged=true]
conquest:diagonal_beam_side_1[facing=south,hinge=left,waterlogged=false]
conquest:diagonal_beam_side_1[facing=south,hinge=right,waterlogged=true]
conquest:diagonal_beam_side_1[facing=south,hinge=right,waterlogged=false]
conquest:diagonal_beam_side_1[facing=west,hinge=left,waterlogged=true]
conquest:diagonal_beam_side_1[facing=west,hinge=left,waterlogged=false]
conquest:diagonal_beam_side_1[facing=west,hinge=right,waterlogged=true]
conquest:diagonal_beam_side_1[facing=west,hinge=right,waterlogged=false]
conquest:diagonal_beam_side_1[facing=east,hinge=left,waterlogged=true]
conquest:diagonal_beam_side_1[facing=east,hinge=left,waterlogged=false]
conquest:diagonal_beam_side_1[facing=east,hinge=right,waterlogged=true]
conquest:diagonal_beam_side_1[facing=east,hinge=right,waterlogged=false]
conquest:diagonal_beam_side_2[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:diagonal_beam_side_2[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:diagonal_beam_side_2[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:diagonal_beam_side_2[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:diagonal_beam_side_2[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:diagonal_beam_side_2[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:diagonal_beam_side_2[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:diagonal_beam_side_2[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:diagonal_beam_side_2[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:diagonal_beam_side_2[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:diagonal_beam_side_2[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:diagonal_beam_side_2[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:diagonal_beam_side_2[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:diagonal_beam_side_2[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:diagonal_beam_side_2[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:diagonal_beam_side_2[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:diagonal_beam_side_2[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:diagonal_beam_side_2[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:diagonal_beam_side_2[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:diagonal_beam_side_2[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:diagonal_beam_side_2[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:diagonal_beam_side_2[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:diagonal_beam_side_2[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:diagonal_beam_side_2[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:diagonal_beam_side_2[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:diagonal_beam_side_2[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:diagonal_beam_side_2[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:diagonal_beam_side_2[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:diagonal_beam_side_2[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:diagonal_beam_side_2[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:diagonal_beam_side_2[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:diagonal_beam_side_2[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:diagonal_beam_side_2[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:diagonal_beam_side_2[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:diagonal_beam_side_2[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:diagonal_beam_side_2[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:diagonal_beam_side_2[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:diagonal_beam_side_2[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:diagonal_beam_side_2[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:diagonal_beam_side_2[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:diagonal_beam_side_2[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:diagonal_beam_side_2[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:diagonal_beam_side_2[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:diagonal_beam_side_2[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:diagonal_beam_side_2[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:diagonal_beam_side_2[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:diagonal_beam_side_2[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:diagonal_beam_side_2[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:diagonal_beam_side_2[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:diagonal_beam_side_2[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:diagonal_beam_side_2[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:diagonal_beam_side_2[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:diagonal_beam_side_2[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:diagonal_beam_side_2[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:diagonal_beam_side_2[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:diagonal_beam_side_2[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:diagonal_beam_side_2[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:diagonal_beam_side_2[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:diagonal_beam_side_2[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:diagonal_beam_side_2[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:diagonal_beam_side_2[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:diagonal_beam_side_2[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:diagonal_beam_side_2[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:diagonal_beam_side_2[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:diagonal_beam_side_3[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:diagonal_beam_side_3[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:diagonal_beam_side_3[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:diagonal_beam_side_3[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:diagonal_beam_side_3[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:diagonal_beam_side_3[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:diagonal_beam_side_3[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:diagonal_beam_side_3[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:diagonal_beam_side_3[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:diagonal_beam_side_3[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:diagonal_beam_side_3[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:diagonal_beam_side_3[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:diagonal_beam_side_3[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:diagonal_beam_side_3[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:diagonal_beam_side_3[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:diagonal_beam_side_3[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:diagonal_beam_side_3[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:diagonal_beam_side_3[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:diagonal_beam_side_3[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:diagonal_beam_side_3[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:diagonal_beam_side_3[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:diagonal_beam_side_3[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:diagonal_beam_side_3[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:diagonal_beam_side_3[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:diagonal_beam_side_3[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:diagonal_beam_side_3[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:diagonal_beam_side_3[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:diagonal_beam_side_3[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:diagonal_beam_side_3[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:diagonal_beam_side_3[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:diagonal_beam_side_3[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:diagonal_beam_side_3[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:diagonal_beam_side_3[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:diagonal_beam_side_3[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:diagonal_beam_side_3[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:diagonal_beam_side_3[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:diagonal_beam_side_3[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:diagonal_beam_side_3[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:diagonal_beam_side_3[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:diagonal_beam_side_3[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:diagonal_beam_side_3[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:diagonal_beam_side_3[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:diagonal_beam_side_3[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:diagonal_beam_side_3[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:diagonal_beam_side_3[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:diagonal_beam_side_3[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:diagonal_beam_side_3[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:diagonal_beam_side_3[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:diagonal_beam_side_3[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:diagonal_beam_side_3[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:diagonal_beam_side_3[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:diagonal_beam_side_3[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:diagonal_beam_side_3[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:diagonal_beam_side_3[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:diagonal_beam_side_3[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:diagonal_beam_side_3[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:diagonal_beam_side_3[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:diagonal_beam_side_3[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:diagonal_beam_side_3[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:diagonal_beam_side_3[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:diagonal_beam_side_3[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:diagonal_beam_side_3[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:diagonal_beam_side_3[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:diagonal_beam_side_3[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:diagonal_beech_branch_22[facing=north,toggle=1,type=top]
conquest:diagonal_beech_branch_22[facing=north,toggle=1,type=bottom]
conquest:diagonal_beech_branch_22[facing=north,toggle=2,type=top]
conquest:diagonal_beech_branch_22[facing=north,toggle=2,type=bottom]
conquest:diagonal_beech_branch_22[facing=north,toggle=3,type=top]
conquest:diagonal_beech_branch_22[facing=north,toggle=3,type=bottom]
conquest:diagonal_beech_branch_22[facing=south,toggle=1,type=top]
conquest:diagonal_beech_branch_22[facing=south,toggle=1,type=bottom]
conquest:diagonal_beech_branch_22[facing=south,toggle=2,type=top]
conquest:diagonal_beech_branch_22[facing=south,toggle=2,type=bottom]
conquest:diagonal_beech_branch_22[facing=south,toggle=3,type=top]
conquest:diagonal_beech_branch_22[facing=south,toggle=3,type=bottom]
conquest:diagonal_beech_branch_22[facing=west,toggle=1,type=top]
conquest:diagonal_beech_branch_22[facing=west,toggle=1,type=bottom]
conquest:diagonal_beech_branch_22[facing=west,toggle=2,type=top]
conquest:diagonal_beech_branch_22[facing=west,toggle=2,type=bottom]
conquest:diagonal_beech_branch_22[facing=west,toggle=3,type=top]
conquest:diagonal_beech_branch_22[facing=west,toggle=3,type=bottom]
conquest:diagonal_beech_branch_22[facing=east,toggle=1,type=top]
conquest:diagonal_beech_branch_22[facing=east,toggle=1,type=bottom]
conquest:diagonal_beech_branch_22[facing=east,toggle=2,type=top]
conquest:diagonal_beech_branch_22[facing=east,toggle=2,type=bottom]
conquest:diagonal_beech_branch_22[facing=east,toggle=3,type=top]
conquest:diagonal_beech_branch_22[facing=east,toggle=3,type=bottom]
conquest:diagonal_beech_branch_22_corner[facing=north,toggle=1,type=top]
conquest:diagonal_beech_branch_22_corner[facing=north,toggle=1,type=bottom]
conquest:diagonal_beech_branch_22_corner[facing=north,toggle=2,type=top]
conquest:diagonal_beech_branch_22_corner[facing=north,toggle=2,type=bottom]
conquest:diagonal_beech_branch_22_corner[facing=north,toggle=3,type=top]
conquest:diagonal_beech_branch_22_corner[facing=north,toggle=3,type=bottom]
conquest:diagonal_beech_branch_22_corner[facing=south,toggle=1,type=top]
conquest:diagonal_beech_branch_22_corner[facing=south,toggle=1,type=bottom]
conquest:diagonal_beech_branch_22_corner[facing=south,toggle=2,type=top]
conquest:diagonal_beech_branch_22_corner[facing=south,toggle=2,type=bottom]
conquest:diagonal_beech_branch_22_corner[facing=south,toggle=3,type=top]
conquest:diagonal_beech_branch_22_corner[facing=south,toggle=3,type=bottom]
conquest:diagonal_beech_branch_22_corner[facing=west,toggle=1,type=top]
conquest:diagonal_beech_branch_22_corner[facing=west,toggle=1,type=bottom]
conquest:diagonal_beech_branch_22_corner[facing=west,toggle=2,type=top]
conquest:diagonal_beech_branch_22_corner[facing=west,toggle=2,type=bottom]
conquest:diagonal_beech_branch_22_corner[facing=west,toggle=3,type=top]
conquest:diagonal_beech_branch_22_corner[facing=west,toggle=3,type=bottom]
conquest:diagonal_beech_branch_22_corner[facing=east,toggle=1,type=top]
conquest:diagonal_beech_branch_22_corner[facing=east,toggle=1,type=bottom]
conquest:diagonal_beech_branch_22_corner[facing=east,toggle=2,type=top]
conquest:diagonal_beech_branch_22_corner[facing=east,toggle=2,type=bottom]
conquest:diagonal_beech_branch_22_corner[facing=east,toggle=3,type=top]
conquest:diagonal_beech_branch_22_corner[facing=east,toggle=3,type=bottom]
conquest:diagonal_beech_branch_45[down=true,facing=north,toggle=1]
conquest:diagonal_beech_branch_45[down=true,facing=north,toggle=2]
conquest:diagonal_beech_branch_45[down=true,facing=north,toggle=3]
conquest:diagonal_beech_branch_45[down=true,facing=north,toggle=4]
conquest:diagonal_beech_branch_45[down=true,facing=north,toggle=5]
conquest:diagonal_beech_branch_45[down=true,facing=south,toggle=1]
conquest:diagonal_beech_branch_45[down=true,facing=south,toggle=2]
conquest:diagonal_beech_branch_45[down=true,facing=south,toggle=3]
conquest:diagonal_beech_branch_45[down=true,facing=south,toggle=4]
conquest:diagonal_beech_branch_45[down=true,facing=south,toggle=5]
conquest:diagonal_beech_branch_45[down=true,facing=west,toggle=1]
conquest:diagonal_beech_branch_45[down=true,facing=west,toggle=2]
conquest:diagonal_beech_branch_45[down=true,facing=west,toggle=3]
conquest:diagonal_beech_branch_45[down=true,facing=west,toggle=4]
conquest:diagonal_beech_branch_45[down=true,facing=west,toggle=5]
conquest:diagonal_beech_branch_45[down=true,facing=east,toggle=1]
conquest:diagonal_beech_branch_45[down=true,facing=east,toggle=2]
conquest:diagonal_beech_branch_45[down=true,facing=east,toggle=3]
conquest:diagonal_beech_branch_45[down=true,facing=east,toggle=4]
conquest:diagonal_beech_branch_45[down=true,facing=east,toggle=5]
conquest:diagonal_beech_branch_45[down=false,facing=north,toggle=1]
conquest:diagonal_beech_branch_45[down=false,facing=north,toggle=2]
conquest:diagonal_beech_branch_45[down=false,facing=north,toggle=3]
conquest:diagonal_beech_branch_45[down=false,facing=north,toggle=4]
conquest:diagonal_beech_branch_45[down=false,facing=north,toggle=5]
conquest:diagonal_beech_branch_45[down=false,facing=south,toggle=1]
conquest:diagonal_beech_branch_45[down=false,facing=south,toggle=2]
conquest:diagonal_beech_branch_45[down=false,facing=south,toggle=3]
conquest:diagonal_beech_branch_45[down=false,facing=south,toggle=4]
conquest:diagonal_beech_branch_45[down=false,facing=south,toggle=5]
conquest:diagonal_beech_branch_45[down=false,facing=west,toggle=1]
conquest:diagonal_beech_branch_45[down=false,facing=west,toggle=2]
conquest:diagonal_beech_branch_45[down=false,facing=west,toggle=3]
conquest:diagonal_beech_branch_45[down=false,facing=west,toggle=4]
conquest:diagonal_beech_branch_45[down=false,facing=west,toggle=5]
conquest:diagonal_beech_branch_45[down=false,facing=east,toggle=1]
conquest:diagonal_beech_branch_45[down=false,facing=east,toggle=2]
conquest:diagonal_beech_branch_45[down=false,facing=east,toggle=3]
conquest:diagonal_beech_branch_45[down=false,facing=east,toggle=4]
conquest:diagonal_beech_branch_45[down=false,facing=east,toggle=5]
conquest:diagonal_beech_branch_45_connector[down=true,facing=north,toggle=1]
conquest:diagonal_beech_branch_45_connector[down=true,facing=north,toggle=2]
conquest:diagonal_beech_branch_45_connector[down=true,facing=north,toggle=3]
conquest:diagonal_beech_branch_45_connector[down=true,facing=south,toggle=1]
conquest:diagonal_beech_branch_45_connector[down=true,facing=south,toggle=2]
conquest:diagonal_beech_branch_45_connector[down=true,facing=south,toggle=3]
conquest:diagonal_beech_branch_45_connector[down=true,facing=west,toggle=1]
conquest:diagonal_beech_branch_45_connector[down=true,facing=west,toggle=2]
conquest:diagonal_beech_branch_45_connector[down=true,facing=west,toggle=3]
conquest:diagonal_beech_branch_45_connector[down=true,facing=east,toggle=1]
conquest:diagonal_beech_branch_45_connector[down=true,facing=east,toggle=2]
conquest:diagonal_beech_branch_45_connector[down=true,facing=east,toggle=3]
conquest:diagonal_beech_branch_45_connector[down=false,facing=north,toggle=1]
conquest:diagonal_beech_branch_45_connector[down=false,facing=north,toggle=2]
conquest:diagonal_beech_branch_45_connector[down=false,facing=north,toggle=3]
conquest:diagonal_beech_branch_45_connector[down=false,facing=south,toggle=1]
conquest:diagonal_beech_branch_45_connector[down=false,facing=south,toggle=2]
conquest:diagonal_beech_branch_45_connector[down=false,facing=south,toggle=3]
conquest:diagonal_beech_branch_45_connector[down=false,facing=west,toggle=1]
conquest:diagonal_beech_branch_45_connector[down=false,facing=west,toggle=2]
conquest:diagonal_beech_branch_45_connector[down=false,facing=west,toggle=3]
conquest:diagonal_beech_branch_45_connector[down=false,facing=east,toggle=1]
conquest:diagonal_beech_branch_45_connector[down=false,facing=east,toggle=2]
conquest:diagonal_beech_branch_45_connector[down=false,facing=east,toggle=3]
conquest:diagonal_beech_branch_45_corner[down=true,facing=north,toggle=1]
conquest:diagonal_beech_branch_45_corner[down=true,facing=north,toggle=2]
conquest:diagonal_beech_branch_45_corner[down=true,facing=north,toggle=3]
conquest:diagonal_beech_branch_45_corner[down=true,facing=south,toggle=1]
conquest:diagonal_beech_branch_45_corner[down=true,facing=south,toggle=2]
conquest:diagonal_beech_branch_45_corner[down=true,facing=south,toggle=3]
conquest:diagonal_beech_branch_45_corner[down=true,facing=west,toggle=1]
conquest:diagonal_beech_branch_45_corner[down=true,facing=west,toggle=2]
conquest:diagonal_beech_branch_45_corner[down=true,facing=west,toggle=3]
conquest:diagonal_beech_branch_45_corner[down=true,facing=east,toggle=1]
conquest:diagonal_beech_branch_45_corner[down=true,facing=east,toggle=2]
conquest:diagonal_beech_branch_45_corner[down=true,facing=east,toggle=3]
conquest:diagonal_beech_branch_45_corner[down=false,facing=north,toggle=1]
conquest:diagonal_beech_branch_45_corner[down=false,facing=north,toggle=2]
conquest:diagonal_beech_branch_45_corner[down=false,facing=north,toggle=3]
conquest:diagonal_beech_branch_45_corner[down=false,facing=south,toggle=1]
conquest:diagonal_beech_branch_45_corner[down=false,facing=south,toggle=2]
conquest:diagonal_beech_branch_45_corner[down=false,facing=south,toggle=3]
conquest:diagonal_beech_branch_45_corner[down=false,facing=west,toggle=1]
conquest:diagonal_beech_branch_45_corner[down=false,facing=west,toggle=2]
conquest:diagonal_beech_branch_45_corner[down=false,facing=west,toggle=3]
conquest:diagonal_beech_branch_45_corner[down=false,facing=east,toggle=1]
conquest:diagonal_beech_branch_45_corner[down=false,facing=east,toggle=2]
conquest:diagonal_beech_branch_45_corner[down=false,facing=east,toggle=3]
conquest:diagonal_beech_branch_67[down=true,facing=north,toggle=1]
conquest:diagonal_beech_branch_67[down=true,facing=north,toggle=2]
conquest:diagonal_beech_branch_67[down=true,facing=north,toggle=3]
conquest:diagonal_beech_branch_67[down=true,facing=north,toggle=4]
conquest:diagonal_beech_branch_67[down=true,facing=north,toggle=5]
conquest:diagonal_beech_branch_67[down=true,facing=north,toggle=6]
conquest:diagonal_beech_branch_67[down=true,facing=south,toggle=1]
conquest:diagonal_beech_branch_67[down=true,facing=south,toggle=2]
conquest:diagonal_beech_branch_67[down=true,facing=south,toggle=3]
conquest:diagonal_beech_branch_67[down=true,facing=south,toggle=4]
conquest:diagonal_beech_branch_67[down=true,facing=south,toggle=5]
conquest:diagonal_beech_branch_67[down=true,facing=south,toggle=6]
conquest:diagonal_beech_branch_67[down=true,facing=west,toggle=1]
conquest:diagonal_beech_branch_67[down=true,facing=west,toggle=2]
conquest:diagonal_beech_branch_67[down=true,facing=west,toggle=3]
conquest:diagonal_beech_branch_67[down=true,facing=west,toggle=4]
conquest:diagonal_beech_branch_67[down=true,facing=west,toggle=5]
conquest:diagonal_beech_branch_67[down=true,facing=west,toggle=6]
conquest:diagonal_beech_branch_67[down=true,facing=east,toggle=1]
conquest:diagonal_beech_branch_67[down=true,facing=east,toggle=2]
conquest:diagonal_beech_branch_67[down=true,facing=east,toggle=3]
conquest:diagonal_beech_branch_67[down=true,facing=east,toggle=4]
conquest:diagonal_beech_branch_67[down=true,facing=east,toggle=5]
conquest:diagonal_beech_branch_67[down=true,facing=east,toggle=6]
conquest:diagonal_beech_branch_67[down=false,facing=north,toggle=1]
conquest:diagonal_beech_branch_67[down=false,facing=north,toggle=2]
conquest:diagonal_beech_branch_67[down=false,facing=north,toggle=3]
conquest:diagonal_beech_branch_67[down=false,facing=north,toggle=4]
conquest:diagonal_beech_branch_67[down=false,facing=north,toggle=5]
conquest:diagonal_beech_branch_67[down=false,facing=north,toggle=6]
conquest:diagonal_beech_branch_67[down=false,facing=south,toggle=1]
conquest:diagonal_beech_branch_67[down=false,facing=south,toggle=2]
conquest:diagonal_beech_branch_67[down=false,facing=south,toggle=3]
conquest:diagonal_beech_branch_67[down=false,facing=south,toggle=4]
conquest:diagonal_beech_branch_67[down=false,facing=south,toggle=5]
conquest:diagonal_beech_branch_67[down=false,facing=south,toggle=6]
conquest:diagonal_beech_branch_67[down=false,facing=west,toggle=1]
conquest:diagonal_beech_branch_67[down=false,facing=west,toggle=2]
conquest:diagonal_beech_branch_67[down=false,facing=west,toggle=3]
conquest:diagonal_beech_branch_67[down=false,facing=west,toggle=4]
conquest:diagonal_beech_branch_67[down=false,facing=west,toggle=5]
conquest:diagonal_beech_branch_67[down=false,facing=west,toggle=6]
conquest:diagonal_beech_branch_67[down=false,facing=east,toggle=1]
conquest:diagonal_beech_branch_67[down=false,facing=east,toggle=2]
conquest:diagonal_beech_branch_67[down=false,facing=east,toggle=3]
conquest:diagonal_beech_branch_67[down=false,facing=east,toggle=4]
conquest:diagonal_beech_branch_67[down=false,facing=east,toggle=5]
conquest:diagonal_beech_branch_67[down=false,facing=east,toggle=6]
conquest:diagonal_beech_branch_67_corner[down=true,facing=north,toggle=1]
conquest:diagonal_beech_branch_67_corner[down=true,facing=north,toggle=2]
conquest:diagonal_beech_branch_67_corner[down=true,facing=north,toggle=3]
conquest:diagonal_beech_branch_67_corner[down=true,facing=north,toggle=4]
conquest:diagonal_beech_branch_67_corner[down=true,facing=north,toggle=5]
conquest:diagonal_beech_branch_67_corner[down=true,facing=south,toggle=1]
conquest:diagonal_beech_branch_67_corner[down=true,facing=south,toggle=2]
conquest:diagonal_beech_branch_67_corner[down=true,facing=south,toggle=3]
conquest:diagonal_beech_branch_67_corner[down=true,facing=south,toggle=4]
conquest:diagonal_beech_branch_67_corner[down=true,facing=south,toggle=5]
conquest:diagonal_beech_branch_67_corner[down=true,facing=west,toggle=1]
conquest:diagonal_beech_branch_67_corner[down=true,facing=west,toggle=2]
conquest:diagonal_beech_branch_67_corner[down=true,facing=west,toggle=3]
conquest:diagonal_beech_branch_67_corner[down=true,facing=west,toggle=4]
conquest:diagonal_beech_branch_67_corner[down=true,facing=west,toggle=5]
conquest:diagonal_beech_branch_67_corner[down=true,facing=east,toggle=1]
conquest:diagonal_beech_branch_67_corner[down=true,facing=east,toggle=2]
conquest:diagonal_beech_branch_67_corner[down=true,facing=east,toggle=3]
conquest:diagonal_beech_branch_67_corner[down=true,facing=east,toggle=4]
conquest:diagonal_beech_branch_67_corner[down=true,facing=east,toggle=5]
conquest:diagonal_beech_branch_67_corner[down=false,facing=north,toggle=1]
conquest:diagonal_beech_branch_67_corner[down=false,facing=north,toggle=2]
conquest:diagonal_beech_branch_67_corner[down=false,facing=north,toggle=3]
conquest:diagonal_beech_branch_67_corner[down=false,facing=north,toggle=4]
conquest:diagonal_beech_branch_67_corner[down=false,facing=north,toggle=5]
conquest:diagonal_beech_branch_67_corner[down=false,facing=south,toggle=1]
conquest:diagonal_beech_branch_67_corner[down=false,facing=south,toggle=2]
conquest:diagonal_beech_branch_67_corner[down=false,facing=south,toggle=3]
conquest:diagonal_beech_branch_67_corner[down=false,facing=south,toggle=4]
conquest:diagonal_beech_branch_67_corner[down=false,facing=south,toggle=5]
conquest:diagonal_beech_branch_67_corner[down=false,facing=west,toggle=1]
conquest:diagonal_beech_branch_67_corner[down=false,facing=west,toggle=2]
conquest:diagonal_beech_branch_67_corner[down=false,facing=west,toggle=3]
conquest:diagonal_beech_branch_67_corner[down=false,facing=west,toggle=4]
conquest:diagonal_beech_branch_67_corner[down=false,facing=west,toggle=5]
conquest:diagonal_beech_branch_67_corner[down=false,facing=east,toggle=1]
conquest:diagonal_beech_branch_67_corner[down=false,facing=east,toggle=2]
conquest:diagonal_beech_branch_67_corner[down=false,facing=east,toggle=3]
conquest:diagonal_beech_branch_67_corner[down=false,facing=east,toggle=4]
conquest:diagonal_beech_branch_67_corner[down=false,facing=east,toggle=5]
conquest:diagonal_birch_branch_22[facing=north,toggle=1,type=top]
conquest:diagonal_birch_branch_22[facing=north,toggle=1,type=bottom]
conquest:diagonal_birch_branch_22[facing=north,toggle=2,type=top]
conquest:diagonal_birch_branch_22[facing=north,toggle=2,type=bottom]
conquest:diagonal_birch_branch_22[facing=north,toggle=3,type=top]
conquest:diagonal_birch_branch_22[facing=north,toggle=3,type=bottom]
conquest:diagonal_birch_branch_22[facing=south,toggle=1,type=top]
conquest:diagonal_birch_branch_22[facing=south,toggle=1,type=bottom]
conquest:diagonal_birch_branch_22[facing=south,toggle=2,type=top]
conquest:diagonal_birch_branch_22[facing=south,toggle=2,type=bottom]
conquest:diagonal_birch_branch_22[facing=south,toggle=3,type=top]
conquest:diagonal_birch_branch_22[facing=south,toggle=3,type=bottom]
conquest:diagonal_birch_branch_22[facing=west,toggle=1,type=top]
conquest:diagonal_birch_branch_22[facing=west,toggle=1,type=bottom]
conquest:diagonal_birch_branch_22[facing=west,toggle=2,type=top]
conquest:diagonal_birch_branch_22[facing=west,toggle=2,type=bottom]
conquest:diagonal_birch_branch_22[facing=west,toggle=3,type=top]
conquest:diagonal_birch_branch_22[facing=west,toggle=3,type=bottom]
conquest:diagonal_birch_branch_22[facing=east,toggle=1,type=top]
conquest:diagonal_birch_branch_22[facing=east,toggle=1,type=bottom]
conquest:diagonal_birch_branch_22[facing=east,toggle=2,type=top]
conquest:diagonal_birch_branch_22[facing=east,toggle=2,type=bottom]
conquest:diagonal_birch_branch_22[facing=east,toggle=3,type=top]
conquest:diagonal_birch_branch_22[facing=east,toggle=3,type=bottom]
conquest:diagonal_birch_branch_22_corner[facing=north,toggle=1,type=top]
conquest:diagonal_birch_branch_22_corner[facing=north,toggle=1,type=bottom]
conquest:diagonal_birch_branch_22_corner[facing=north,toggle=2,type=top]
conquest:diagonal_birch_branch_22_corner[facing=north,toggle=2,type=bottom]
conquest:diagonal_birch_branch_22_corner[facing=north,toggle=3,type=top]
conquest:diagonal_birch_branch_22_corner[facing=north,toggle=3,type=bottom]
conquest:diagonal_birch_branch_22_corner[facing=south,toggle=1,type=top]
conquest:diagonal_birch_branch_22_corner[facing=south,toggle=1,type=bottom]
conquest:diagonal_birch_branch_22_corner[facing=south,toggle=2,type=top]
conquest:diagonal_birch_branch_22_corner[facing=south,toggle=2,type=bottom]
conquest:diagonal_birch_branch_22_corner[facing=south,toggle=3,type=top]
conquest:diagonal_birch_branch_22_corner[facing=south,toggle=3,type=bottom]
conquest:diagonal_birch_branch_22_corner[facing=west,toggle=1,type=top]
conquest:diagonal_birch_branch_22_corner[facing=west,toggle=1,type=bottom]
conquest:diagonal_birch_branch_22_corner[facing=west,toggle=2,type=top]
conquest:diagonal_birch_branch_22_corner[facing=west,toggle=2,type=bottom]
conquest:diagonal_birch_branch_22_corner[facing=west,toggle=3,type=top]
conquest:diagonal_birch_branch_22_corner[facing=west,toggle=3,type=bottom]
conquest:diagonal_birch_branch_22_corner[facing=east,toggle=1,type=top]
conquest:diagonal_birch_branch_22_corner[facing=east,toggle=1,type=bottom]
conquest:diagonal_birch_branch_22_corner[facing=east,toggle=2,type=top]
conquest:diagonal_birch_branch_22_corner[facing=east,toggle=2,type=bottom]
conquest:diagonal_birch_branch_22_corner[facing=east,toggle=3,type=top]
conquest:diagonal_birch_branch_22_corner[facing=east,toggle=3,type=bottom]
conquest:diagonal_birch_branch_45[down=true,facing=north,toggle=1]
conquest:diagonal_birch_branch_45[down=true,facing=north,toggle=2]
conquest:diagonal_birch_branch_45[down=true,facing=north,toggle=3]
conquest:diagonal_birch_branch_45[down=true,facing=north,toggle=4]
conquest:diagonal_birch_branch_45[down=true,facing=north,toggle=5]
conquest:diagonal_birch_branch_45[down=true,facing=south,toggle=1]
conquest:diagonal_birch_branch_45[down=true,facing=south,toggle=2]
conquest:diagonal_birch_branch_45[down=true,facing=south,toggle=3]
conquest:diagonal_birch_branch_45[down=true,facing=south,toggle=4]
conquest:diagonal_birch_branch_45[down=true,facing=south,toggle=5]
conquest:diagonal_birch_branch_45[down=true,facing=west,toggle=1]
conquest:diagonal_birch_branch_45[down=true,facing=west,toggle=2]
conquest:diagonal_birch_branch_45[down=true,facing=west,toggle=3]
conquest:diagonal_birch_branch_45[down=true,facing=west,toggle=4]
conquest:diagonal_birch_branch_45[down=true,facing=west,toggle=5]
conquest:diagonal_birch_branch_45[down=true,facing=east,toggle=1]
conquest:diagonal_birch_branch_45[down=true,facing=east,toggle=2]
conquest:diagonal_birch_branch_45[down=true,facing=east,toggle=3]
conquest:diagonal_birch_branch_45[down=true,facing=east,toggle=4]
conquest:diagonal_birch_branch_45[down=true,facing=east,toggle=5]
conquest:diagonal_birch_branch_45[down=false,facing=north,toggle=1]
conquest:diagonal_birch_branch_45[down=false,facing=north,toggle=2]
conquest:diagonal_birch_branch_45[down=false,facing=north,toggle=3]
conquest:diagonal_birch_branch_45[down=false,facing=north,toggle=4]
conquest:diagonal_birch_branch_45[down=false,facing=north,toggle=5]
conquest:diagonal_birch_branch_45[down=false,facing=south,toggle=1]
conquest:diagonal_birch_branch_45[down=false,facing=south,toggle=2]
conquest:diagonal_birch_branch_45[down=false,facing=south,toggle=3]
conquest:diagonal_birch_branch_45[down=false,facing=south,toggle=4]
conquest:diagonal_birch_branch_45[down=false,facing=south,toggle=5]
conquest:diagonal_birch_branch_45[down=false,facing=west,toggle=1]
conquest:diagonal_birch_branch_45[down=false,facing=west,toggle=2]
conquest:diagonal_birch_branch_45[down=false,facing=west,toggle=3]
conquest:diagonal_birch_branch_45[down=false,facing=west,toggle=4]
conquest:diagonal_birch_branch_45[down=false,facing=west,toggle=5]
conquest:diagonal_birch_branch_45[down=false,facing=east,toggle=1]
conquest:diagonal_birch_branch_45[down=false,facing=east,toggle=2]
conquest:diagonal_birch_branch_45[down=false,facing=east,toggle=3]
conquest:diagonal_birch_branch_45[down=false,facing=east,toggle=4]
conquest:diagonal_birch_branch_45[down=false,facing=east,toggle=5]
conquest:diagonal_birch_branch_45_connector[down=true,facing=north,toggle=1]
conquest:diagonal_birch_branch_45_connector[down=true,facing=north,toggle=2]
conquest:diagonal_birch_branch_45_connector[down=true,facing=north,toggle=3]
conquest:diagonal_birch_branch_45_connector[down=true,facing=south,toggle=1]
conquest:diagonal_birch_branch_45_connector[down=true,facing=south,toggle=2]
conquest:diagonal_birch_branch_45_connector[down=true,facing=south,toggle=3]
conquest:diagonal_birch_branch_45_connector[down=true,facing=west,toggle=1]
conquest:diagonal_birch_branch_45_connector[down=true,facing=west,toggle=2]
conquest:diagonal_birch_branch_45_connector[down=true,facing=west,toggle=3]
conquest:diagonal_birch_branch_45_connector[down=true,facing=east,toggle=1]
conquest:diagonal_birch_branch_45_connector[down=true,facing=east,toggle=2]
conquest:diagonal_birch_branch_45_connector[down=true,facing=east,toggle=3]
conquest:diagonal_birch_branch_45_connector[down=false,facing=north,toggle=1]
conquest:diagonal_birch_branch_45_connector[down=false,facing=north,toggle=2]
conquest:diagonal_birch_branch_45_connector[down=false,facing=north,toggle=3]
conquest:diagonal_birch_branch_45_connector[down=false,facing=south,toggle=1]
conquest:diagonal_birch_branch_45_connector[down=false,facing=south,toggle=2]
conquest:diagonal_birch_branch_45_connector[down=false,facing=south,toggle=3]
conquest:diagonal_birch_branch_45_connector[down=false,facing=west,toggle=1]
conquest:diagonal_birch_branch_45_connector[down=false,facing=west,toggle=2]
conquest:diagonal_birch_branch_45_connector[down=false,facing=west,toggle=3]
conquest:diagonal_birch_branch_45_connector[down=false,facing=east,toggle=1]
conquest:diagonal_birch_branch_45_connector[down=false,facing=east,toggle=2]
conquest:diagonal_birch_branch_45_connector[down=false,facing=east,toggle=3]
conquest:diagonal_birch_branch_45_corner[down=true,facing=north,toggle=1]
conquest:diagonal_birch_branch_45_corner[down=true,facing=north,toggle=2]
conquest:diagonal_birch_branch_45_corner[down=true,facing=north,toggle=3]
conquest:diagonal_birch_branch_45_corner[down=true,facing=south,toggle=1]
conquest:diagonal_birch_branch_45_corner[down=true,facing=south,toggle=2]
conquest:diagonal_birch_branch_45_corner[down=true,facing=south,toggle=3]
conquest:diagonal_birch_branch_45_corner[down=true,facing=west,toggle=1]
conquest:diagonal_birch_branch_45_corner[down=true,facing=west,toggle=2]
conquest:diagonal_birch_branch_45_corner[down=true,facing=west,toggle=3]
conquest:diagonal_birch_branch_45_corner[down=true,facing=east,toggle=1]
conquest:diagonal_birch_branch_45_corner[down=true,facing=east,toggle=2]
conquest:diagonal_birch_branch_45_corner[down=true,facing=east,toggle=3]
conquest:diagonal_birch_branch_45_corner[down=false,facing=north,toggle=1]
conquest:diagonal_birch_branch_45_corner[down=false,facing=north,toggle=2]
conquest:diagonal_birch_branch_45_corner[down=false,facing=north,toggle=3]
conquest:diagonal_birch_branch_45_corner[down=false,facing=south,toggle=1]
conquest:diagonal_birch_branch_45_corner[down=false,facing=south,toggle=2]
conquest:diagonal_birch_branch_45_corner[down=false,facing=south,toggle=3]
conquest:diagonal_birch_branch_45_corner[down=false,facing=west,toggle=1]
conquest:diagonal_birch_branch_45_corner[down=false,facing=west,toggle=2]
conquest:diagonal_birch_branch_45_corner[down=false,facing=west,toggle=3]
conquest:diagonal_birch_branch_45_corner[down=false,facing=east,toggle=1]
conquest:diagonal_birch_branch_45_corner[down=false,facing=east,toggle=2]
conquest:diagonal_birch_branch_45_corner[down=false,facing=east,toggle=3]
conquest:diagonal_birch_branch_67[down=true,facing=north,toggle=1]
conquest:diagonal_birch_branch_67[down=true,facing=north,toggle=2]
conquest:diagonal_birch_branch_67[down=true,facing=north,toggle=3]
conquest:diagonal_birch_branch_67[down=true,facing=north,toggle=4]
conquest:diagonal_birch_branch_67[down=true,facing=north,toggle=5]
conquest:diagonal_birch_branch_67[down=true,facing=north,toggle=6]
conquest:diagonal_birch_branch_67[down=true,facing=south,toggle=1]
conquest:diagonal_birch_branch_67[down=true,facing=south,toggle=2]
conquest:diagonal_birch_branch_67[down=true,facing=south,toggle=3]
conquest:diagonal_birch_branch_67[down=true,facing=south,toggle=4]
conquest:diagonal_birch_branch_67[down=true,facing=south,toggle=5]
conquest:diagonal_birch_branch_67[down=true,facing=south,toggle=6]
conquest:diagonal_birch_branch_67[down=true,facing=west,toggle=1]
conquest:diagonal_birch_branch_67[down=true,facing=west,toggle=2]
conquest:diagonal_birch_branch_67[down=true,facing=west,toggle=3]
conquest:diagonal_birch_branch_67[down=true,facing=west,toggle=4]
conquest:diagonal_birch_branch_67[down=true,facing=west,toggle=5]
conquest:diagonal_birch_branch_67[down=true,facing=west,toggle=6]
conquest:diagonal_birch_branch_67[down=true,facing=east,toggle=1]
conquest:diagonal_birch_branch_67[down=true,facing=east,toggle=2]
conquest:diagonal_birch_branch_67[down=true,facing=east,toggle=3]
conquest:diagonal_birch_branch_67[down=true,facing=east,toggle=4]
conquest:diagonal_birch_branch_67[down=true,facing=east,toggle=5]
conquest:diagonal_birch_branch_67[down=true,facing=east,toggle=6]
conquest:diagonal_birch_branch_67[down=false,facing=north,toggle=1]
conquest:diagonal_birch_branch_67[down=false,facing=north,toggle=2]
conquest:diagonal_birch_branch_67[down=false,facing=north,toggle=3]
conquest:diagonal_birch_branch_67[down=false,facing=north,toggle=4]
conquest:diagonal_birch_branch_67[down=false,facing=north,toggle=5]
conquest:diagonal_birch_branch_67[down=false,facing=north,toggle=6]
conquest:diagonal_birch_branch_67[down=false,facing=south,toggle=1]
conquest:diagonal_birch_branch_67[down=false,facing=south,toggle=2]
conquest:diagonal_birch_branch_67[down=false,facing=south,toggle=3]
conquest:diagonal_birch_branch_67[down=false,facing=south,toggle=4]
conquest:diagonal_birch_branch_67[down=false,facing=south,toggle=5]
conquest:diagonal_birch_branch_67[down=false,facing=south,toggle=6]
conquest:diagonal_birch_branch_67[down=false,facing=west,toggle=1]
conquest:diagonal_birch_branch_67[down=false,facing=west,toggle=2]
conquest:diagonal_birch_branch_67[down=false,facing=west,toggle=3]
conquest:diagonal_birch_branch_67[down=false,facing=west,toggle=4]
conquest:diagonal_birch_branch_67[down=false,facing=west,toggle=5]
conquest:diagonal_birch_branch_67[down=false,facing=west,toggle=6]
conquest:diagonal_birch_branch_67[down=false,facing=east,toggle=1]
conquest:diagonal_birch_branch_67[down=false,facing=east,toggle=2]
conquest:diagonal_birch_branch_67[down=false,facing=east,toggle=3]
conquest:diagonal_birch_branch_67[down=false,facing=east,toggle=4]
conquest:diagonal_birch_branch_67[down=false,facing=east,toggle=5]
conquest:diagonal_birch_branch_67[down=false,facing=east,toggle=6]
conquest:diagonal_birch_branch_67_corner[down=true,facing=north,toggle=1]
conquest:diagonal_birch_branch_67_corner[down=true,facing=north,toggle=2]
conquest:diagonal_birch_branch_67_corner[down=true,facing=north,toggle=3]
conquest:diagonal_birch_branch_67_corner[down=true,facing=north,toggle=4]
conquest:diagonal_birch_branch_67_corner[down=true,facing=north,toggle=5]
conquest:diagonal_birch_branch_67_corner[down=true,facing=south,toggle=1]
conquest:diagonal_birch_branch_67_corner[down=true,facing=south,toggle=2]
conquest:diagonal_birch_branch_67_corner[down=true,facing=south,toggle=3]
conquest:diagonal_birch_branch_67_corner[down=true,facing=south,toggle=4]
conquest:diagonal_birch_branch_67_corner[down=true,facing=south,toggle=5]
conquest:diagonal_birch_branch_67_corner[down=true,facing=west,toggle=1]
conquest:diagonal_birch_branch_67_corner[down=true,facing=west,toggle=2]
conquest:diagonal_birch_branch_67_corner[down=true,facing=west,toggle=3]
conquest:diagonal_birch_branch_67_corner[down=true,facing=west,toggle=4]
conquest:diagonal_birch_branch_67_corner[down=true,facing=west,toggle=5]
conquest:diagonal_birch_branch_67_corner[down=true,facing=east,toggle=1]
conquest:diagonal_birch_branch_67_corner[down=true,facing=east,toggle=2]
conquest:diagonal_birch_branch_67_corner[down=true,facing=east,toggle=3]
conquest:diagonal_birch_branch_67_corner[down=true,facing=east,toggle=4]
conquest:diagonal_birch_branch_67_corner[down=true,facing=east,toggle=5]
conquest:diagonal_birch_branch_67_corner[down=false,facing=north,toggle=1]
conquest:diagonal_birch_branch_67_corner[down=false,facing=north,toggle=2]
conquest:diagonal_birch_branch_67_corner[down=false,facing=north,toggle=3]
conquest:diagonal_birch_branch_67_corner[down=false,facing=north,toggle=4]
conquest:diagonal_birch_branch_67_corner[down=false,facing=north,toggle=5]
conquest:diagonal_birch_branch_67_corner[down=false,facing=south,toggle=1]
conquest:diagonal_birch_branch_67_corner[down=false,facing=south,toggle=2]
conquest:diagonal_birch_branch_67_corner[down=false,facing=south,toggle=3]
conquest:diagonal_birch_branch_67_corner[down=false,facing=south,toggle=4]
conquest:diagonal_birch_branch_67_corner[down=false,facing=south,toggle=5]
conquest:diagonal_birch_branch_67_corner[down=false,facing=west,toggle=1]
conquest:diagonal_birch_branch_67_corner[down=false,facing=west,toggle=2]
conquest:diagonal_birch_branch_67_corner[down=false,facing=west,toggle=3]
conquest:diagonal_birch_branch_67_corner[down=false,facing=west,toggle=4]
conquest:diagonal_birch_branch_67_corner[down=false,facing=west,toggle=5]
conquest:diagonal_birch_branch_67_corner[down=false,facing=east,toggle=1]
conquest:diagonal_birch_branch_67_corner[down=false,facing=east,toggle=2]
conquest:diagonal_birch_branch_67_corner[down=false,facing=east,toggle=3]
conquest:diagonal_birch_branch_67_corner[down=false,facing=east,toggle=4]
conquest:diagonal_birch_branch_67_corner[down=false,facing=east,toggle=5]
conquest:diagonal_birch_wood_railing[facing=north,half=top,open=true,powered=true,waterlogged=true]
conquest:diagonal_birch_wood_railing[facing=north,half=top,open=true,powered=true,waterlogged=false]
conquest:diagonal_birch_wood_railing[facing=north,half=top,open=true,powered=false,waterlogged=true]
conquest:diagonal_birch_wood_railing[facing=north,half=top,open=true,powered=false,waterlogged=false]
conquest:diagonal_birch_wood_railing[facing=north,half=top,open=false,powered=true,waterlogged=true]
conquest:diagonal_birch_wood_railing[facing=north,half=top,open=false,powered=true,waterlogged=false]
conquest:diagonal_birch_wood_railing[facing=north,half=top,open=false,powered=false,waterlogged=true]
conquest:diagonal_birch_wood_railing[facing=north,half=top,open=false,powered=false,waterlogged=false]
conquest:diagonal_birch_wood_railing[facing=north,half=bottom,open=true,powered=true,waterlogged=true]
conquest:diagonal_birch_wood_railing[facing=north,half=bottom,open=true,powered=true,waterlogged=false]
conquest:diagonal_birch_wood_railing[facing=north,half=bottom,open=true,powered=false,waterlogged=true]
conquest:diagonal_birch_wood_railing[facing=north,half=bottom,open=true,powered=false,waterlogged=false]
conquest:diagonal_birch_wood_railing[facing=north,half=bottom,open=false,powered=true,waterlogged=true]
conquest:diagonal_birch_wood_railing[facing=north,half=bottom,open=false,powered=true,waterlogged=false]
conquest:diagonal_birch_wood_railing[facing=north,half=bottom,open=false,powered=false,waterlogged=true]
conquest:diagonal_birch_wood_railing[facing=north,half=bottom,open=false,powered=false,waterlogged=false]
conquest:diagonal_birch_wood_railing[facing=south,half=top,open=true,powered=true,waterlogged=true]
conquest:diagonal_birch_wood_railing[facing=south,half=top,open=true,powered=true,waterlogged=false]
conquest:diagonal_birch_wood_railing[facing=south,half=top,open=true,powered=false,waterlogged=true]
conquest:diagonal_birch_wood_railing[facing=south,half=top,open=true,powered=false,waterlogged=false]
conquest:diagonal_birch_wood_railing[facing=south,half=top,open=false,powered=true,waterlogged=true]
conquest:diagonal_birch_wood_railing[facing=south,half=top,open=false,powered=true,waterlogged=false]
conquest:diagonal_birch_wood_railing[facing=south,half=top,open=false,powered=false,waterlogged=true]
conquest:diagonal_birch_wood_railing[facing=south,half=top,open=false,powered=false,waterlogged=false]
conquest:diagonal_birch_wood_railing[facing=south,half=bottom,open=true,powered=true,waterlogged=true]
conquest:diagonal_birch_wood_railing[facing=south,half=bottom,open=true,powered=true,waterlogged=false]
conquest:diagonal_birch_wood_railing[facing=south,half=bottom,open=true,powered=false,waterlogged=true]
conquest:diagonal_birch_wood_railing[facing=south,half=bottom,open=true,powered=false,waterlogged=false]
conquest:diagonal_birch_wood_railing[facing=south,half=bottom,open=false,powered=true,waterlogged=true]
conquest:diagonal_birch_wood_railing[facing=south,half=bottom,open=false,powered=true,waterlogged=false]
conquest:diagonal_birch_wood_railing[facing=south,half=bottom,open=false,powered=false,waterlogged=true]
conquest:diagonal_birch_wood_railing[facing=south,half=bottom,open=false,powered=false,waterlogged=false]
conquest:diagonal_birch_wood_railing[facing=west,half=top,open=true,powered=true,waterlogged=true]
conquest:diagonal_birch_wood_railing[facing=west,half=top,open=true,powered=true,waterlogged=false]
conquest:diagonal_birch_wood_railing[facing=west,half=top,open=true,powered=false,waterlogged=true]
conquest:diagonal_birch_wood_railing[facing=west,half=top,open=true,powered=false,waterlogged=false]
conquest:diagonal_birch_wood_railing[facing=west,half=top,open=false,powered=true,waterlogged=true]
conquest:diagonal_birch_wood_railing[facing=west,half=top,open=false,powered=true,waterlogged=false]
conquest:diagonal_birch_wood_railing[facing=west,half=top,open=false,powered=false,waterlogged=true]
conquest:diagonal_birch_wood_railing[facing=west,half=top,open=false,powered=false,waterlogged=false]
conquest:diagonal_birch_wood_railing[facing=west,half=bottom,open=true,powered=true,waterlogged=true]
conquest:diagonal_birch_wood_railing[facing=west,half=bottom,open=true,powered=true,waterlogged=false]
conquest:diagonal_birch_wood_railing[facing=west,half=bottom,open=true,powered=false,waterlogged=true]
conquest:diagonal_birch_wood_railing[facing=west,half=bottom,open=true,powered=false,waterlogged=false]
conquest:diagonal_birch_wood_railing[facing=west,half=bottom,open=false,powered=true,waterlogged=true]
conquest:diagonal_birch_wood_railing[facing=west,half=bottom,open=false,powered=true,waterlogged=false]
conquest:diagonal_birch_wood_railing[facing=west,half=bottom,open=false,powered=false,waterlogged=true]
conquest:diagonal_birch_wood_railing[facing=west,half=bottom,open=false,powered=false,waterlogged=false]
conquest:diagonal_birch_wood_railing[facing=east,half=top,open=true,powered=true,waterlogged=true]
conquest:diagonal_birch_wood_railing[facing=east,half=top,open=true,powered=true,waterlogged=false]
conquest:diagonal_birch_wood_railing[facing=east,half=top,open=true,powered=false,waterlogged=true]
conquest:diagonal_birch_wood_railing[facing=east,half=top,open=true,powered=false,waterlogged=false]
conquest:diagonal_birch_wood_railing[facing=east,half=top,open=false,powered=true,waterlogged=true]
conquest:diagonal_birch_wood_railing[facing=east,half=top,open=false,powered=true,waterlogged=false]
conquest:diagonal_birch_wood_railing[facing=east,half=top,open=false,powered=false,waterlogged=true]
conquest:diagonal_birch_wood_railing[facing=east,half=top,open=false,powered=false,waterlogged=false]
conquest:diagonal_birch_wood_railing[facing=east,half=bottom,open=true,powered=true,waterlogged=true]
conquest:diagonal_birch_wood_railing[facing=east,half=bottom,open=true,powered=true,waterlogged=false]
conquest:diagonal_birch_wood_railing[facing=east,half=bottom,open=true,powered=false,waterlogged=true]
conquest:diagonal_birch_wood_railing[facing=east,half=bottom,open=true,powered=false,waterlogged=false]
conquest:diagonal_birch_wood_railing[facing=east,half=bottom,open=false,powered=true,waterlogged=true]
conquest:diagonal_birch_wood_railing[facing=east,half=bottom,open=false,powered=true,waterlogged=false]
conquest:diagonal_birch_wood_railing[facing=east,half=bottom,open=false,powered=false,waterlogged=true]
conquest:diagonal_birch_wood_railing[facing=east,half=bottom,open=false,powered=false,waterlogged=false]
conquest:diagonal_fancy_wood_railing[facing=north,half=top,open=true,powered=true,waterlogged=true]
conquest:diagonal_fancy_wood_railing[facing=north,half=top,open=true,powered=true,waterlogged=false]
conquest:diagonal_fancy_wood_railing[facing=north,half=top,open=true,powered=false,waterlogged=true]
conquest:diagonal_fancy_wood_railing[facing=north,half=top,open=true,powered=false,waterlogged=false]
conquest:diagonal_fancy_wood_railing[facing=north,half=top,open=false,powered=true,waterlogged=true]
conquest:diagonal_fancy_wood_railing[facing=north,half=top,open=false,powered=true,waterlogged=false]
conquest:diagonal_fancy_wood_railing[facing=north,half=top,open=false,powered=false,waterlogged=true]
conquest:diagonal_fancy_wood_railing[facing=north,half=top,open=false,powered=false,waterlogged=false]
conquest:diagonal_fancy_wood_railing[facing=north,half=bottom,open=true,powered=true,waterlogged=true]
conquest:diagonal_fancy_wood_railing[facing=north,half=bottom,open=true,powered=true,waterlogged=false]
conquest:diagonal_fancy_wood_railing[facing=north,half=bottom,open=true,powered=false,waterlogged=true]
conquest:diagonal_fancy_wood_railing[facing=north,half=bottom,open=true,powered=false,waterlogged=false]
conquest:diagonal_fancy_wood_railing[facing=north,half=bottom,open=false,powered=true,waterlogged=true]
conquest:diagonal_fancy_wood_railing[facing=north,half=bottom,open=false,powered=true,waterlogged=false]
conquest:diagonal_fancy_wood_railing[facing=north,half=bottom,open=false,powered=false,waterlogged=true]
conquest:diagonal_fancy_wood_railing[facing=north,half=bottom,open=false,powered=false,waterlogged=false]
conquest:diagonal_fancy_wood_railing[facing=south,half=top,open=true,powered=true,waterlogged=true]
conquest:diagonal_fancy_wood_railing[facing=south,half=top,open=true,powered=true,waterlogged=false]
conquest:diagonal_fancy_wood_railing[facing=south,half=top,open=true,powered=false,waterlogged=true]
conquest:diagonal_fancy_wood_railing[facing=south,half=top,open=true,powered=false,waterlogged=false]
conquest:diagonal_fancy_wood_railing[facing=south,half=top,open=false,powered=true,waterlogged=true]
conquest:diagonal_fancy_wood_railing[facing=south,half=top,open=false,powered=true,waterlogged=false]
conquest:diagonal_fancy_wood_railing[facing=south,half=top,open=false,powered=false,waterlogged=true]
conquest:diagonal_fancy_wood_railing[facing=south,half=top,open=false,powered=false,waterlogged=false]
conquest:diagonal_fancy_wood_railing[facing=south,half=bottom,open=true,powered=true,waterlogged=true]
conquest:diagonal_fancy_wood_railing[facing=south,half=bottom,open=true,powered=true,waterlogged=false]
conquest:diagonal_fancy_wood_railing[facing=south,half=bottom,open=true,powered=false,waterlogged=true]
conquest:diagonal_fancy_wood_railing[facing=south,half=bottom,open=true,powered=false,waterlogged=false]
conquest:diagonal_fancy_wood_railing[facing=south,half=bottom,open=false,powered=true,waterlogged=true]
conquest:diagonal_fancy_wood_railing[facing=south,half=bottom,open=false,powered=true,waterlogged=false]
conquest:diagonal_fancy_wood_railing[facing=south,half=bottom,open=false,powered=false,waterlogged=true]
conquest:diagonal_fancy_wood_railing[facing=south,half=bottom,open=false,powered=false,waterlogged=false]
conquest:diagonal_fancy_wood_railing[facing=west,half=top,open=true,powered=true,waterlogged=true]
conquest:diagonal_fancy_wood_railing[facing=west,half=top,open=true,powered=true,waterlogged=false]
conquest:diagonal_fancy_wood_railing[facing=west,half=top,open=true,powered=false,waterlogged=true]
conquest:diagonal_fancy_wood_railing[facing=west,half=top,open=true,powered=false,waterlogged=false]
conquest:diagonal_fancy_wood_railing[facing=west,half=top,open=false,powered=true,waterlogged=true]
conquest:diagonal_fancy_wood_railing[facing=west,half=top,open=false,powered=true,waterlogged=false]
conquest:diagonal_fancy_wood_railing[facing=west,half=top,open=false,powered=false,waterlogged=true]
conquest:diagonal_fancy_wood_railing[facing=west,half=top,open=false,powered=false,waterlogged=false]
conquest:diagonal_fancy_wood_railing[facing=west,half=bottom,open=true,powered=true,waterlogged=true]
conquest:diagonal_fancy_wood_railing[facing=west,half=bottom,open=true,powered=true,waterlogged=false]
conquest:diagonal_fancy_wood_railing[facing=west,half=bottom,open=true,powered=false,waterlogged=true]
conquest:diagonal_fancy_wood_railing[facing=west,half=bottom,open=true,powered=false,waterlogged=false]
conquest:diagonal_fancy_wood_railing[facing=west,half=bottom,open=false,powered=true,waterlogged=true]
conquest:diagonal_fancy_wood_railing[facing=west,half=bottom,open=false,powered=true,waterlogged=false]
conquest:diagonal_fancy_wood_railing[facing=west,half=bottom,open=false,powered=false,waterlogged=true]
conquest:diagonal_fancy_wood_railing[facing=west,half=bottom,open=false,powered=false,waterlogged=false]
conquest:diagonal_fancy_wood_railing[facing=east,half=top,open=true,powered=true,waterlogged=true]
conquest:diagonal_fancy_wood_railing[facing=east,half=top,open=true,powered=true,waterlogged=false]
conquest:diagonal_fancy_wood_railing[facing=east,half=top,open=true,powered=false,waterlogged=true]
conquest:diagonal_fancy_wood_railing[facing=east,half=top,open=true,powered=false,waterlogged=false]
conquest:diagonal_fancy_wood_railing[facing=east,half=top,open=false,powered=true,waterlogged=true]
conquest:diagonal_fancy_wood_railing[facing=east,half=top,open=false,powered=true,waterlogged=false]
conquest:diagonal_fancy_wood_railing[facing=east,half=top,open=false,powered=false,waterlogged=true]
conquest:diagonal_fancy_wood_railing[facing=east,half=top,open=false,powered=false,waterlogged=false]
conquest:diagonal_fancy_wood_railing[facing=east,half=bottom,open=true,powered=true,waterlogged=true]
conquest:diagonal_fancy_wood_railing[facing=east,half=bottom,open=true,powered=true,waterlogged=false]
conquest:diagonal_fancy_wood_railing[facing=east,half=bottom,open=true,powered=false,waterlogged=true]
conquest:diagonal_fancy_wood_railing[facing=east,half=bottom,open=true,powered=false,waterlogged=false]
conquest:diagonal_fancy_wood_railing[facing=east,half=bottom,open=false,powered=true,waterlogged=true]
conquest:diagonal_fancy_wood_railing[facing=east,half=bottom,open=false,powered=true,waterlogged=false]
conquest:diagonal_fancy_wood_railing[facing=east,half=bottom,open=false,powered=false,waterlogged=true]
conquest:diagonal_fancy_wood_railing[facing=east,half=bottom,open=false,powered=false,waterlogged=false]
conquest:diagonal_long_orange_pine_underbranches[facing=north,position=1,toggle=1]
conquest:diagonal_long_orange_pine_underbranches[facing=north,position=1,toggle=2]
conquest:diagonal_long_orange_pine_underbranches[facing=north,position=1,toggle=3]
conquest:diagonal_long_orange_pine_underbranches[facing=north,position=1,toggle=4]
conquest:diagonal_long_orange_pine_underbranches[facing=north,position=2,toggle=1]
conquest:diagonal_long_orange_pine_underbranches[facing=north,position=2,toggle=2]
conquest:diagonal_long_orange_pine_underbranches[facing=north,position=2,toggle=3]
conquest:diagonal_long_orange_pine_underbranches[facing=north,position=2,toggle=4]
conquest:diagonal_long_orange_pine_underbranches[facing=south,position=1,toggle=1]
conquest:diagonal_long_orange_pine_underbranches[facing=south,position=1,toggle=2]
conquest:diagonal_long_orange_pine_underbranches[facing=south,position=1,toggle=3]
conquest:diagonal_long_orange_pine_underbranches[facing=south,position=1,toggle=4]
conquest:diagonal_long_orange_pine_underbranches[facing=south,position=2,toggle=1]
conquest:diagonal_long_orange_pine_underbranches[facing=south,position=2,toggle=2]
conquest:diagonal_long_orange_pine_underbranches[facing=south,position=2,toggle=3]
conquest:diagonal_long_orange_pine_underbranches[facing=south,position=2,toggle=4]
conquest:diagonal_long_orange_pine_underbranches[facing=west,position=1,toggle=1]
conquest:diagonal_long_orange_pine_underbranches[facing=west,position=1,toggle=2]
conquest:diagonal_long_orange_pine_underbranches[facing=west,position=1,toggle=3]
conquest:diagonal_long_orange_pine_underbranches[facing=west,position=1,toggle=4]
conquest:diagonal_long_orange_pine_underbranches[facing=west,position=2,toggle=1]
conquest:diagonal_long_orange_pine_underbranches[facing=west,position=2,toggle=2]
conquest:diagonal_long_orange_pine_underbranches[facing=west,position=2,toggle=3]
conquest:diagonal_long_orange_pine_underbranches[facing=west,position=2,toggle=4]
conquest:diagonal_long_orange_pine_underbranches[facing=east,position=1,toggle=1]
conquest:diagonal_long_orange_pine_underbranches[facing=east,position=1,toggle=2]
conquest:diagonal_long_orange_pine_underbranches[facing=east,position=1,toggle=3]
conquest:diagonal_long_orange_pine_underbranches[facing=east,position=1,toggle=4]
conquest:diagonal_long_orange_pine_underbranches[facing=east,position=2,toggle=1]
conquest:diagonal_long_orange_pine_underbranches[facing=east,position=2,toggle=2]
conquest:diagonal_long_orange_pine_underbranches[facing=east,position=2,toggle=3]
conquest:diagonal_long_orange_pine_underbranches[facing=east,position=2,toggle=4]
conquest:diagonal_long_pine_underbranches[facing=north,position=1,toggle=1]
conquest:diagonal_long_pine_underbranches[facing=north,position=1,toggle=2]
conquest:diagonal_long_pine_underbranches[facing=north,position=1,toggle=3]
conquest:diagonal_long_pine_underbranches[facing=north,position=1,toggle=4]
conquest:diagonal_long_pine_underbranches[facing=north,position=2,toggle=1]
conquest:diagonal_long_pine_underbranches[facing=north,position=2,toggle=2]
conquest:diagonal_long_pine_underbranches[facing=north,position=2,toggle=3]
conquest:diagonal_long_pine_underbranches[facing=north,position=2,toggle=4]
conquest:diagonal_long_pine_underbranches[facing=south,position=1,toggle=1]
conquest:diagonal_long_pine_underbranches[facing=south,position=1,toggle=2]
conquest:diagonal_long_pine_underbranches[facing=south,position=1,toggle=3]
conquest:diagonal_long_pine_underbranches[facing=south,position=1,toggle=4]
conquest:diagonal_long_pine_underbranches[facing=south,position=2,toggle=1]
conquest:diagonal_long_pine_underbranches[facing=south,position=2,toggle=2]
conquest:diagonal_long_pine_underbranches[facing=south,position=2,toggle=3]
conquest:diagonal_long_pine_underbranches[facing=south,position=2,toggle=4]
conquest:diagonal_long_pine_underbranches[facing=west,position=1,toggle=1]
conquest:diagonal_long_pine_underbranches[facing=west,position=1,toggle=2]
conquest:diagonal_long_pine_underbranches[facing=west,position=1,toggle=3]
conquest:diagonal_long_pine_underbranches[facing=west,position=1,toggle=4]
conquest:diagonal_long_pine_underbranches[facing=west,position=2,toggle=1]
conquest:diagonal_long_pine_underbranches[facing=west,position=2,toggle=2]
conquest:diagonal_long_pine_underbranches[facing=west,position=2,toggle=3]
conquest:diagonal_long_pine_underbranches[facing=west,position=2,toggle=4]
conquest:diagonal_long_pine_underbranches[facing=east,position=1,toggle=1]
conquest:diagonal_long_pine_underbranches[facing=east,position=1,toggle=2]
conquest:diagonal_long_pine_underbranches[facing=east,position=1,toggle=3]
conquest:diagonal_long_pine_underbranches[facing=east,position=1,toggle=4]
conquest:diagonal_long_pine_underbranches[facing=east,position=2,toggle=1]
conquest:diagonal_long_pine_underbranches[facing=east,position=2,toggle=2]
conquest:diagonal_long_pine_underbranches[facing=east,position=2,toggle=3]
conquest:diagonal_long_pine_underbranches[facing=east,position=2,toggle=4]
conquest:diagonal_metal_railings[facing=north,half=top,open=true,powered=true,waterlogged=true]
conquest:diagonal_metal_railings[facing=north,half=top,open=true,powered=true,waterlogged=false]
conquest:diagonal_metal_railings[facing=north,half=top,open=true,powered=false,waterlogged=true]
conquest:diagonal_metal_railings[facing=north,half=top,open=true,powered=false,waterlogged=false]
conquest:diagonal_metal_railings[facing=north,half=top,open=false,powered=true,waterlogged=true]
conquest:diagonal_metal_railings[facing=north,half=top,open=false,powered=true,waterlogged=false]
conquest:diagonal_metal_railings[facing=north,half=top,open=false,powered=false,waterlogged=true]
conquest:diagonal_metal_railings[facing=north,half=top,open=false,powered=false,waterlogged=false]
conquest:diagonal_metal_railings[facing=north,half=bottom,open=true,powered=true,waterlogged=true]
conquest:diagonal_metal_railings[facing=north,half=bottom,open=true,powered=true,waterlogged=false]
conquest:diagonal_metal_railings[facing=north,half=bottom,open=true,powered=false,waterlogged=true]
conquest:diagonal_metal_railings[facing=north,half=bottom,open=true,powered=false,waterlogged=false]
conquest:diagonal_metal_railings[facing=north,half=bottom,open=false,powered=true,waterlogged=true]
conquest:diagonal_metal_railings[facing=north,half=bottom,open=false,powered=true,waterlogged=false]
conquest:diagonal_metal_railings[facing=north,half=bottom,open=false,powered=false,waterlogged=true]
conquest:diagonal_metal_railings[facing=north,half=bottom,open=false,powered=false,waterlogged=false]
conquest:diagonal_metal_railings[facing=south,half=top,open=true,powered=true,waterlogged=true]
conquest:diagonal_metal_railings[facing=south,half=top,open=true,powered=true,waterlogged=false]
conquest:diagonal_metal_railings[facing=south,half=top,open=true,powered=false,waterlogged=true]
conquest:diagonal_metal_railings[facing=south,half=top,open=true,powered=false,waterlogged=false]
conquest:diagonal_metal_railings[facing=south,half=top,open=false,powered=true,waterlogged=true]
conquest:diagonal_metal_railings[facing=south,half=top,open=false,powered=true,waterlogged=false]
conquest:diagonal_metal_railings[facing=south,half=top,open=false,powered=false,waterlogged=true]
conquest:diagonal_metal_railings[facing=south,half=top,open=false,powered=false,waterlogged=false]
conquest:diagonal_metal_railings[facing=south,half=bottom,open=true,powered=true,waterlogged=true]
conquest:diagonal_metal_railings[facing=south,half=bottom,open=true,powered=true,waterlogged=false]
conquest:diagonal_metal_railings[facing=south,half=bottom,open=true,powered=false,waterlogged=true]
conquest:diagonal_metal_railings[facing=south,half=bottom,open=true,powered=false,waterlogged=false]
conquest:diagonal_metal_railings[facing=south,half=bottom,open=false,powered=true,waterlogged=true]
conquest:diagonal_metal_railings[facing=south,half=bottom,open=false,powered=true,waterlogged=false]
conquest:diagonal_metal_railings[facing=south,half=bottom,open=false,powered=false,waterlogged=true]
conquest:diagonal_metal_railings[facing=south,half=bottom,open=false,powered=false,waterlogged=false]
conquest:diagonal_metal_railings[facing=west,half=top,open=true,powered=true,waterlogged=true]
conquest:diagonal_metal_railings[facing=west,half=top,open=true,powered=true,waterlogged=false]
conquest:diagonal_metal_railings[facing=west,half=top,open=true,powered=false,waterlogged=true]
conquest:diagonal_metal_railings[facing=west,half=top,open=true,powered=false,waterlogged=false]
conquest:diagonal_metal_railings[facing=west,half=top,open=false,powered=true,waterlogged=true]
conquest:diagonal_metal_railings[facing=west,half=top,open=false,powered=true,waterlogged=false]
conquest:diagonal_metal_railings[facing=west,half=top,open=false,powered=false,waterlogged=true]
conquest:diagonal_metal_railings[facing=west,half=top,open=false,powered=false,waterlogged=false]
conquest:diagonal_metal_railings[facing=west,half=bottom,open=true,powered=true,waterlogged=true]
conquest:diagonal_metal_railings[facing=west,half=bottom,open=true,powered=true,waterlogged=false]
conquest:diagonal_metal_railings[facing=west,half=bottom,open=true,powered=false,waterlogged=true]
conquest:diagonal_metal_railings[facing=west,half=bottom,open=true,powered=false,waterlogged=false]
conquest:diagonal_metal_railings[facing=west,half=bottom,open=false,powered=true,waterlogged=true]
conquest:diagonal_metal_railings[facing=west,half=bottom,open=false,powered=true,waterlogged=false]
conquest:diagonal_metal_railings[facing=west,half=bottom,open=false,powered=false,waterlogged=true]
conquest:diagonal_metal_railings[facing=west,half=bottom,open=false,powered=false,waterlogged=false]
conquest:diagonal_metal_railings[facing=east,half=top,open=true,powered=true,waterlogged=true]
conquest:diagonal_metal_railings[facing=east,half=top,open=true,powered=true,waterlogged=false]
conquest:diagonal_metal_railings[facing=east,half=top,open=true,powered=false,waterlogged=true]
conquest:diagonal_metal_railings[facing=east,half=top,open=true,powered=false,waterlogged=false]
conquest:diagonal_metal_railings[facing=east,half=top,open=false,powered=true,waterlogged=true]
conquest:diagonal_metal_railings[facing=east,half=top,open=false,powered=true,waterlogged=false]
conquest:diagonal_metal_railings[facing=east,half=top,open=false,powered=false,waterlogged=true]
conquest:diagonal_metal_railings[facing=east,half=top,open=false,powered=false,waterlogged=false]
conquest:diagonal_metal_railings[facing=east,half=bottom,open=true,powered=true,waterlogged=true]
conquest:diagonal_metal_railings[facing=east,half=bottom,open=true,powered=true,waterlogged=false]
conquest:diagonal_metal_railings[facing=east,half=bottom,open=true,powered=false,waterlogged=true]
conquest:diagonal_metal_railings[facing=east,half=bottom,open=true,powered=false,waterlogged=false]
conquest:diagonal_metal_railings[facing=east,half=bottom,open=false,powered=true,waterlogged=true]
conquest:diagonal_metal_railings[facing=east,half=bottom,open=false,powered=true,waterlogged=false]
conquest:diagonal_metal_railings[facing=east,half=bottom,open=false,powered=false,waterlogged=true]
conquest:diagonal_metal_railings[facing=east,half=bottom,open=false,powered=false,waterlogged=false]
conquest:diagonal_oak_branch_22[facing=north,toggle=1,type=top]
conquest:diagonal_oak_branch_22[facing=north,toggle=1,type=bottom]
conquest:diagonal_oak_branch_22[facing=north,toggle=2,type=top]
conquest:diagonal_oak_branch_22[facing=north,toggle=2,type=bottom]
conquest:diagonal_oak_branch_22[facing=north,toggle=3,type=top]
conquest:diagonal_oak_branch_22[facing=north,toggle=3,type=bottom]
conquest:diagonal_oak_branch_22[facing=south,toggle=1,type=top]
conquest:diagonal_oak_branch_22[facing=south,toggle=1,type=bottom]
conquest:diagonal_oak_branch_22[facing=south,toggle=2,type=top]
conquest:diagonal_oak_branch_22[facing=south,toggle=2,type=bottom]
conquest:diagonal_oak_branch_22[facing=south,toggle=3,type=top]
conquest:diagonal_oak_branch_22[facing=south,toggle=3,type=bottom]
conquest:diagonal_oak_branch_22[facing=west,toggle=1,type=top]
conquest:diagonal_oak_branch_22[facing=west,toggle=1,type=bottom]
conquest:diagonal_oak_branch_22[facing=west,toggle=2,type=top]
conquest:diagonal_oak_branch_22[facing=west,toggle=2,type=bottom]
conquest:diagonal_oak_branch_22[facing=west,toggle=3,type=top]
conquest:diagonal_oak_branch_22[facing=west,toggle=3,type=bottom]
conquest:diagonal_oak_branch_22[facing=east,toggle=1,type=top]
conquest:diagonal_oak_branch_22[facing=east,toggle=1,type=bottom]
conquest:diagonal_oak_branch_22[facing=east,toggle=2,type=top]
conquest:diagonal_oak_branch_22[facing=east,toggle=2,type=bottom]
conquest:diagonal_oak_branch_22[facing=east,toggle=3,type=top]
conquest:diagonal_oak_branch_22[facing=east,toggle=3,type=bottom]
conquest:diagonal_oak_branch_22_corner[facing=north,toggle=1,type=top]
conquest:diagonal_oak_branch_22_corner[facing=north,toggle=1,type=bottom]
conquest:diagonal_oak_branch_22_corner[facing=north,toggle=2,type=top]
conquest:diagonal_oak_branch_22_corner[facing=north,toggle=2,type=bottom]
conquest:diagonal_oak_branch_22_corner[facing=north,toggle=3,type=top]
conquest:diagonal_oak_branch_22_corner[facing=north,toggle=3,type=bottom]
conquest:diagonal_oak_branch_22_corner[facing=south,toggle=1,type=top]
conquest:diagonal_oak_branch_22_corner[facing=south,toggle=1,type=bottom]
conquest:diagonal_oak_branch_22_corner[facing=south,toggle=2,type=top]
conquest:diagonal_oak_branch_22_corner[facing=south,toggle=2,type=bottom]
conquest:diagonal_oak_branch_22_corner[facing=south,toggle=3,type=top]
conquest:diagonal_oak_branch_22_corner[facing=south,toggle=3,type=bottom]
conquest:diagonal_oak_branch_22_corner[facing=west,toggle=1,type=top]
conquest:diagonal_oak_branch_22_corner[facing=west,toggle=1,type=bottom]
conquest:diagonal_oak_branch_22_corner[facing=west,toggle=2,type=top]
conquest:diagonal_oak_branch_22_corner[facing=west,toggle=2,type=bottom]
conquest:diagonal_oak_branch_22_corner[facing=west,toggle=3,type=top]
conquest:diagonal_oak_branch_22_corner[facing=west,toggle=3,type=bottom]
conquest:diagonal_oak_branch_22_corner[facing=east,toggle=1,type=top]
conquest:diagonal_oak_branch_22_corner[facing=east,toggle=1,type=bottom]
conquest:diagonal_oak_branch_22_corner[facing=east,toggle=2,type=top]
conquest:diagonal_oak_branch_22_corner[facing=east,toggle=2,type=bottom]
conquest:diagonal_oak_branch_22_corner[facing=east,toggle=3,type=top]
conquest:diagonal_oak_branch_22_corner[facing=east,toggle=3,type=bottom]
conquest:diagonal_oak_branch_45[down=true,facing=north,toggle=1]
conquest:diagonal_oak_branch_45[down=true,facing=north,toggle=2]
conquest:diagonal_oak_branch_45[down=true,facing=north,toggle=3]
conquest:diagonal_oak_branch_45[down=true,facing=north,toggle=4]
conquest:diagonal_oak_branch_45[down=true,facing=north,toggle=5]
conquest:diagonal_oak_branch_45[down=true,facing=south,toggle=1]
conquest:diagonal_oak_branch_45[down=true,facing=south,toggle=2]
conquest:diagonal_oak_branch_45[down=true,facing=south,toggle=3]
conquest:diagonal_oak_branch_45[down=true,facing=south,toggle=4]
conquest:diagonal_oak_branch_45[down=true,facing=south,toggle=5]
conquest:diagonal_oak_branch_45[down=true,facing=west,toggle=1]
conquest:diagonal_oak_branch_45[down=true,facing=west,toggle=2]
conquest:diagonal_oak_branch_45[down=true,facing=west,toggle=3]
conquest:diagonal_oak_branch_45[down=true,facing=west,toggle=4]
conquest:diagonal_oak_branch_45[down=true,facing=west,toggle=5]
conquest:diagonal_oak_branch_45[down=true,facing=east,toggle=1]
conquest:diagonal_oak_branch_45[down=true,facing=east,toggle=2]
conquest:diagonal_oak_branch_45[down=true,facing=east,toggle=3]
conquest:diagonal_oak_branch_45[down=true,facing=east,toggle=4]
conquest:diagonal_oak_branch_45[down=true,facing=east,toggle=5]
conquest:diagonal_oak_branch_45[down=false,facing=north,toggle=1]
conquest:diagonal_oak_branch_45[down=false,facing=north,toggle=2]
conquest:diagonal_oak_branch_45[down=false,facing=north,toggle=3]
conquest:diagonal_oak_branch_45[down=false,facing=north,toggle=4]
conquest:diagonal_oak_branch_45[down=false,facing=north,toggle=5]
conquest:diagonal_oak_branch_45[down=false,facing=south,toggle=1]
conquest:diagonal_oak_branch_45[down=false,facing=south,toggle=2]
conquest:diagonal_oak_branch_45[down=false,facing=south,toggle=3]
conquest:diagonal_oak_branch_45[down=false,facing=south,toggle=4]
conquest:diagonal_oak_branch_45[down=false,facing=south,toggle=5]
conquest:diagonal_oak_branch_45[down=false,facing=west,toggle=1]
conquest:diagonal_oak_branch_45[down=false,facing=west,toggle=2]
conquest:diagonal_oak_branch_45[down=false,facing=west,toggle=3]
conquest:diagonal_oak_branch_45[down=false,facing=west,toggle=4]
conquest:diagonal_oak_branch_45[down=false,facing=west,toggle=5]
conquest:diagonal_oak_branch_45[down=false,facing=east,toggle=1]
conquest:diagonal_oak_branch_45[down=false,facing=east,toggle=2]
conquest:diagonal_oak_branch_45[down=false,facing=east,toggle=3]
conquest:diagonal_oak_branch_45[down=false,facing=east,toggle=4]
conquest:diagonal_oak_branch_45[down=false,facing=east,toggle=5]
conquest:diagonal_oak_branch_45_connector[down=true,facing=north,toggle=1]
conquest:diagonal_oak_branch_45_connector[down=true,facing=north,toggle=2]
conquest:diagonal_oak_branch_45_connector[down=true,facing=north,toggle=3]
conquest:diagonal_oak_branch_45_connector[down=true,facing=south,toggle=1]
conquest:diagonal_oak_branch_45_connector[down=true,facing=south,toggle=2]
conquest:diagonal_oak_branch_45_connector[down=true,facing=south,toggle=3]
conquest:diagonal_oak_branch_45_connector[down=true,facing=west,toggle=1]
conquest:diagonal_oak_branch_45_connector[down=true,facing=west,toggle=2]
conquest:diagonal_oak_branch_45_connector[down=true,facing=west,toggle=3]
conquest:diagonal_oak_branch_45_connector[down=true,facing=east,toggle=1]
conquest:diagonal_oak_branch_45_connector[down=true,facing=east,toggle=2]
conquest:diagonal_oak_branch_45_connector[down=true,facing=east,toggle=3]
conquest:diagonal_oak_branch_45_connector[down=false,facing=north,toggle=1]
conquest:diagonal_oak_branch_45_connector[down=false,facing=north,toggle=2]
conquest:diagonal_oak_branch_45_connector[down=false,facing=north,toggle=3]
conquest:diagonal_oak_branch_45_connector[down=false,facing=south,toggle=1]
conquest:diagonal_oak_branch_45_connector[down=false,facing=south,toggle=2]
conquest:diagonal_oak_branch_45_connector[down=false,facing=south,toggle=3]
conquest:diagonal_oak_branch_45_connector[down=false,facing=west,toggle=1]
conquest:diagonal_oak_branch_45_connector[down=false,facing=west,toggle=2]
conquest:diagonal_oak_branch_45_connector[down=false,facing=west,toggle=3]
conquest:diagonal_oak_branch_45_connector[down=false,facing=east,toggle=1]
conquest:diagonal_oak_branch_45_connector[down=false,facing=east,toggle=2]
conquest:diagonal_oak_branch_45_connector[down=false,facing=east,toggle=3]
conquest:diagonal_oak_branch_45_corner[down=true,facing=north,toggle=1]
conquest:diagonal_oak_branch_45_corner[down=true,facing=north,toggle=2]
conquest:diagonal_oak_branch_45_corner[down=true,facing=north,toggle=3]
conquest:diagonal_oak_branch_45_corner[down=true,facing=south,toggle=1]
conquest:diagonal_oak_branch_45_corner[down=true,facing=south,toggle=2]
conquest:diagonal_oak_branch_45_corner[down=true,facing=south,toggle=3]
conquest:diagonal_oak_branch_45_corner[down=true,facing=west,toggle=1]
conquest:diagonal_oak_branch_45_corner[down=true,facing=west,toggle=2]
conquest:diagonal_oak_branch_45_corner[down=true,facing=west,toggle=3]
conquest:diagonal_oak_branch_45_corner[down=true,facing=east,toggle=1]
conquest:diagonal_oak_branch_45_corner[down=true,facing=east,toggle=2]
conquest:diagonal_oak_branch_45_corner[down=true,facing=east,toggle=3]
conquest:diagonal_oak_branch_45_corner[down=false,facing=north,toggle=1]
conquest:diagonal_oak_branch_45_corner[down=false,facing=north,toggle=2]
conquest:diagonal_oak_branch_45_corner[down=false,facing=north,toggle=3]
conquest:diagonal_oak_branch_45_corner[down=false,facing=south,toggle=1]
conquest:diagonal_oak_branch_45_corner[down=false,facing=south,toggle=2]
conquest:diagonal_oak_branch_45_corner[down=false,facing=south,toggle=3]
conquest:diagonal_oak_branch_45_corner[down=false,facing=west,toggle=1]
conquest:diagonal_oak_branch_45_corner[down=false,facing=west,toggle=2]
conquest:diagonal_oak_branch_45_corner[down=false,facing=west,toggle=3]
conquest:diagonal_oak_branch_45_corner[down=false,facing=east,toggle=1]
conquest:diagonal_oak_branch_45_corner[down=false,facing=east,toggle=2]
conquest:diagonal_oak_branch_45_corner[down=false,facing=east,toggle=3]
conquest:diagonal_oak_branch_67[down=true,facing=north,toggle=1]
conquest:diagonal_oak_branch_67[down=true,facing=north,toggle=2]
conquest:diagonal_oak_branch_67[down=true,facing=north,toggle=3]
conquest:diagonal_oak_branch_67[down=true,facing=north,toggle=4]
conquest:diagonal_oak_branch_67[down=true,facing=north,toggle=5]
conquest:diagonal_oak_branch_67[down=true,facing=north,toggle=6]
conquest:diagonal_oak_branch_67[down=true,facing=south,toggle=1]
conquest:diagonal_oak_branch_67[down=true,facing=south,toggle=2]
conquest:diagonal_oak_branch_67[down=true,facing=south,toggle=3]
conquest:diagonal_oak_branch_67[down=true,facing=south,toggle=4]
conquest:diagonal_oak_branch_67[down=true,facing=south,toggle=5]
conquest:diagonal_oak_branch_67[down=true,facing=south,toggle=6]
conquest:diagonal_oak_branch_67[down=true,facing=west,toggle=1]
conquest:diagonal_oak_branch_67[down=true,facing=west,toggle=2]
conquest:diagonal_oak_branch_67[down=true,facing=west,toggle=3]
conquest:diagonal_oak_branch_67[down=true,facing=west,toggle=4]
conquest:diagonal_oak_branch_67[down=true,facing=west,toggle=5]
conquest:diagonal_oak_branch_67[down=true,facing=west,toggle=6]
conquest:diagonal_oak_branch_67[down=true,facing=east,toggle=1]
conquest:diagonal_oak_branch_67[down=true,facing=east,toggle=2]
conquest:diagonal_oak_branch_67[down=true,facing=east,toggle=3]
conquest:diagonal_oak_branch_67[down=true,facing=east,toggle=4]
conquest:diagonal_oak_branch_67[down=true,facing=east,toggle=5]
conquest:diagonal_oak_branch_67[down=true,facing=east,toggle=6]
conquest:diagonal_oak_branch_67[down=false,facing=north,toggle=1]
conquest:diagonal_oak_branch_67[down=false,facing=north,toggle=2]
conquest:diagonal_oak_branch_67[down=false,facing=north,toggle=3]
conquest:diagonal_oak_branch_67[down=false,facing=north,toggle=4]
conquest:diagonal_oak_branch_67[down=false,facing=north,toggle=5]
conquest:diagonal_oak_branch_67[down=false,facing=north,toggle=6]
conquest:diagonal_oak_branch_67[down=false,facing=south,toggle=1]
conquest:diagonal_oak_branch_67[down=false,facing=south,toggle=2]
conquest:diagonal_oak_branch_67[down=false,facing=south,toggle=3]
conquest:diagonal_oak_branch_67[down=false,facing=south,toggle=4]
conquest:diagonal_oak_branch_67[down=false,facing=south,toggle=5]
conquest:diagonal_oak_branch_67[down=false,facing=south,toggle=6]
conquest:diagonal_oak_branch_67[down=false,facing=west,toggle=1]
conquest:diagonal_oak_branch_67[down=false,facing=west,toggle=2]
conquest:diagonal_oak_branch_67[down=false,facing=west,toggle=3]
conquest:diagonal_oak_branch_67[down=false,facing=west,toggle=4]
conquest:diagonal_oak_branch_67[down=false,facing=west,toggle=5]
conquest:diagonal_oak_branch_67[down=false,facing=west,toggle=6]
conquest:diagonal_oak_branch_67[down=false,facing=east,toggle=1]
conquest:diagonal_oak_branch_67[down=false,facing=east,toggle=2]
conquest:diagonal_oak_branch_67[down=false,facing=east,toggle=3]
conquest:diagonal_oak_branch_67[down=false,facing=east,toggle=4]
conquest:diagonal_oak_branch_67[down=false,facing=east,toggle=5]
conquest:diagonal_oak_branch_67[down=false,facing=east,toggle=6]
conquest:diagonal_oak_branch_67_corner[down=true,facing=north,toggle=1]
conquest:diagonal_oak_branch_67_corner[down=true,facing=north,toggle=2]
conquest:diagonal_oak_branch_67_corner[down=true,facing=north,toggle=3]
conquest:diagonal_oak_branch_67_corner[down=true,facing=north,toggle=4]
conquest:diagonal_oak_branch_67_corner[down=true,facing=north,toggle=5]
conquest:diagonal_oak_branch_67_corner[down=true,facing=south,toggle=1]
conquest:diagonal_oak_branch_67_corner[down=true,facing=south,toggle=2]
conquest:diagonal_oak_branch_67_corner[down=true,facing=south,toggle=3]
conquest:diagonal_oak_branch_67_corner[down=true,facing=south,toggle=4]
conquest:diagonal_oak_branch_67_corner[down=true,facing=south,toggle=5]
conquest:diagonal_oak_branch_67_corner[down=true,facing=west,toggle=1]
conquest:diagonal_oak_branch_67_corner[down=true,facing=west,toggle=2]
conquest:diagonal_oak_branch_67_corner[down=true,facing=west,toggle=3]
conquest:diagonal_oak_branch_67_corner[down=true,facing=west,toggle=4]
conquest:diagonal_oak_branch_67_corner[down=true,facing=west,toggle=5]
conquest:diagonal_oak_branch_67_corner[down=true,facing=east,toggle=1]
conquest:diagonal_oak_branch_67_corner[down=true,facing=east,toggle=2]
conquest:diagonal_oak_branch_67_corner[down=true,facing=east,toggle=3]
conquest:diagonal_oak_branch_67_corner[down=true,facing=east,toggle=4]
conquest:diagonal_oak_branch_67_corner[down=true,facing=east,toggle=5]
conquest:diagonal_oak_branch_67_corner[down=false,facing=north,toggle=1]
conquest:diagonal_oak_branch_67_corner[down=false,facing=north,toggle=2]
conquest:diagonal_oak_branch_67_corner[down=false,facing=north,toggle=3]
conquest:diagonal_oak_branch_67_corner[down=false,facing=north,toggle=4]
conquest:diagonal_oak_branch_67_corner[down=false,facing=north,toggle=5]
conquest:diagonal_oak_branch_67_corner[down=false,facing=south,toggle=1]
conquest:diagonal_oak_branch_67_corner[down=false,facing=south,toggle=2]
conquest:diagonal_oak_branch_67_corner[down=false,facing=south,toggle=3]
conquest:diagonal_oak_branch_67_corner[down=false,facing=south,toggle=4]
conquest:diagonal_oak_branch_67_corner[down=false,facing=south,toggle=5]
conquest:diagonal_oak_branch_67_corner[down=false,facing=west,toggle=1]
conquest:diagonal_oak_branch_67_corner[down=false,facing=west,toggle=2]
conquest:diagonal_oak_branch_67_corner[down=false,facing=west,toggle=3]
conquest:diagonal_oak_branch_67_corner[down=false,facing=west,toggle=4]
conquest:diagonal_oak_branch_67_corner[down=false,facing=west,toggle=5]
conquest:diagonal_oak_branch_67_corner[down=false,facing=east,toggle=1]
conquest:diagonal_oak_branch_67_corner[down=false,facing=east,toggle=2]
conquest:diagonal_oak_branch_67_corner[down=false,facing=east,toggle=3]
conquest:diagonal_oak_branch_67_corner[down=false,facing=east,toggle=4]
conquest:diagonal_oak_branch_67_corner[down=false,facing=east,toggle=5]
conquest:diagonal_oak_wood_railing[facing=north,half=top,open=true,powered=true,waterlogged=true]
conquest:diagonal_oak_wood_railing[facing=north,half=top,open=true,powered=true,waterlogged=false]
conquest:diagonal_oak_wood_railing[facing=north,half=top,open=true,powered=false,waterlogged=true]
conquest:diagonal_oak_wood_railing[facing=north,half=top,open=true,powered=false,waterlogged=false]
conquest:diagonal_oak_wood_railing[facing=north,half=top,open=false,powered=true,waterlogged=true]
conquest:diagonal_oak_wood_railing[facing=north,half=top,open=false,powered=true,waterlogged=false]
conquest:diagonal_oak_wood_railing[facing=north,half=top,open=false,powered=false,waterlogged=true]
conquest:diagonal_oak_wood_railing[facing=north,half=top,open=false,powered=false,waterlogged=false]
conquest:diagonal_oak_wood_railing[facing=north,half=bottom,open=true,powered=true,waterlogged=true]
conquest:diagonal_oak_wood_railing[facing=north,half=bottom,open=true,powered=true,waterlogged=false]
conquest:diagonal_oak_wood_railing[facing=north,half=bottom,open=true,powered=false,waterlogged=true]
conquest:diagonal_oak_wood_railing[facing=north,half=bottom,open=true,powered=false,waterlogged=false]
conquest:diagonal_oak_wood_railing[facing=north,half=bottom,open=false,powered=true,waterlogged=true]
conquest:diagonal_oak_wood_railing[facing=north,half=bottom,open=false,powered=true,waterlogged=false]
conquest:diagonal_oak_wood_railing[facing=north,half=bottom,open=false,powered=false,waterlogged=true]
conquest:diagonal_oak_wood_railing[facing=north,half=bottom,open=false,powered=false,waterlogged=false]
conquest:diagonal_oak_wood_railing[facing=south,half=top,open=true,powered=true,waterlogged=true]
conquest:diagonal_oak_wood_railing[facing=south,half=top,open=true,powered=true,waterlogged=false]
conquest:diagonal_oak_wood_railing[facing=south,half=top,open=true,powered=false,waterlogged=true]
conquest:diagonal_oak_wood_railing[facing=south,half=top,open=true,powered=false,waterlogged=false]
conquest:diagonal_oak_wood_railing[facing=south,half=top,open=false,powered=true,waterlogged=true]
conquest:diagonal_oak_wood_railing[facing=south,half=top,open=false,powered=true,waterlogged=false]
conquest:diagonal_oak_wood_railing[facing=south,half=top,open=false,powered=false,waterlogged=true]
conquest:diagonal_oak_wood_railing[facing=south,half=top,open=false,powered=false,waterlogged=false]
conquest:diagonal_oak_wood_railing[facing=south,half=bottom,open=true,powered=true,waterlogged=true]
conquest:diagonal_oak_wood_railing[facing=south,half=bottom,open=true,powered=true,waterlogged=false]
conquest:diagonal_oak_wood_railing[facing=south,half=bottom,open=true,powered=false,waterlogged=true]
conquest:diagonal_oak_wood_railing[facing=south,half=bottom,open=true,powered=false,waterlogged=false]
conquest:diagonal_oak_wood_railing[facing=south,half=bottom,open=false,powered=true,waterlogged=true]
conquest:diagonal_oak_wood_railing[facing=south,half=bottom,open=false,powered=true,waterlogged=false]
conquest:diagonal_oak_wood_railing[facing=south,half=bottom,open=false,powered=false,waterlogged=true]
conquest:diagonal_oak_wood_railing[facing=south,half=bottom,open=false,powered=false,waterlogged=false]
conquest:diagonal_oak_wood_railing[facing=west,half=top,open=true,powered=true,waterlogged=true]
conquest:diagonal_oak_wood_railing[facing=west,half=top,open=true,powered=true,waterlogged=false]
conquest:diagonal_oak_wood_railing[facing=west,half=top,open=true,powered=false,waterlogged=true]
conquest:diagonal_oak_wood_railing[facing=west,half=top,open=true,powered=false,waterlogged=false]
conquest:diagonal_oak_wood_railing[facing=west,half=top,open=false,powered=true,waterlogged=true]
conquest:diagonal_oak_wood_railing[facing=west,half=top,open=false,powered=true,waterlogged=false]
conquest:diagonal_oak_wood_railing[facing=west,half=top,open=false,powered=false,waterlogged=true]
conquest:diagonal_oak_wood_railing[facing=west,half=top,open=false,powered=false,waterlogged=false]
conquest:diagonal_oak_wood_railing[facing=west,half=bottom,open=true,powered=true,waterlogged=true]
conquest:diagonal_oak_wood_railing[facing=west,half=bottom,open=true,powered=true,waterlogged=false]
conquest:diagonal_oak_wood_railing[facing=west,half=bottom,open=true,powered=false,waterlogged=true]
conquest:diagonal_oak_wood_railing[facing=west,half=bottom,open=true,powered=false,waterlogged=false]
conquest:diagonal_oak_wood_railing[facing=west,half=bottom,open=false,powered=true,waterlogged=true]
conquest:diagonal_oak_wood_railing[facing=west,half=bottom,open=false,powered=true,waterlogged=false]
conquest:diagonal_oak_wood_railing[facing=west,half=bottom,open=false,powered=false,waterlogged=true]
conquest:diagonal_oak_wood_railing[facing=west,half=bottom,open=false,powered=false,waterlogged=false]
conquest:diagonal_oak_wood_railing[facing=east,half=top,open=true,powered=true,waterlogged=true]
conquest:diagonal_oak_wood_railing[facing=east,half=top,open=true,powered=true,waterlogged=false]
conquest:diagonal_oak_wood_railing[facing=east,half=top,open=true,powered=false,waterlogged=true]
conquest:diagonal_oak_wood_railing[facing=east,half=top,open=true,powered=false,waterlogged=false]
conquest:diagonal_oak_wood_railing[facing=east,half=top,open=false,powered=true,waterlogged=true]
conquest:diagonal_oak_wood_railing[facing=east,half=top,open=false,powered=true,waterlogged=false]
conquest:diagonal_oak_wood_railing[facing=east,half=top,open=false,powered=false,waterlogged=true]
conquest:diagonal_oak_wood_railing[facing=east,half=top,open=false,powered=false,waterlogged=false]
conquest:diagonal_oak_wood_railing[facing=east,half=bottom,open=true,powered=true,waterlogged=true]
conquest:diagonal_oak_wood_railing[facing=east,half=bottom,open=true,powered=true,waterlogged=false]
conquest:diagonal_oak_wood_railing[facing=east,half=bottom,open=true,powered=false,waterlogged=true]
conquest:diagonal_oak_wood_railing[facing=east,half=bottom,open=true,powered=false,waterlogged=false]
conquest:diagonal_oak_wood_railing[facing=east,half=bottom,open=false,powered=true,waterlogged=true]
conquest:diagonal_oak_wood_railing[facing=east,half=bottom,open=false,powered=true,waterlogged=false]
conquest:diagonal_oak_wood_railing[facing=east,half=bottom,open=false,powered=false,waterlogged=true]
conquest:diagonal_oak_wood_railing[facing=east,half=bottom,open=false,powered=false,waterlogged=false]
conquest:diagonal_orange_pine_branch_22[facing=north,toggle=1,type=top]
conquest:diagonal_orange_pine_branch_22[facing=north,toggle=1,type=bottom]
conquest:diagonal_orange_pine_branch_22[facing=north,toggle=2,type=top]
conquest:diagonal_orange_pine_branch_22[facing=north,toggle=2,type=bottom]
conquest:diagonal_orange_pine_branch_22[facing=north,toggle=3,type=top]
conquest:diagonal_orange_pine_branch_22[facing=north,toggle=3,type=bottom]
conquest:diagonal_orange_pine_branch_22[facing=south,toggle=1,type=top]
conquest:diagonal_orange_pine_branch_22[facing=south,toggle=1,type=bottom]
conquest:diagonal_orange_pine_branch_22[facing=south,toggle=2,type=top]
conquest:diagonal_orange_pine_branch_22[facing=south,toggle=2,type=bottom]
conquest:diagonal_orange_pine_branch_22[facing=south,toggle=3,type=top]
conquest:diagonal_orange_pine_branch_22[facing=south,toggle=3,type=bottom]
conquest:diagonal_orange_pine_branch_22[facing=west,toggle=1,type=top]
conquest:diagonal_orange_pine_branch_22[facing=west,toggle=1,type=bottom]
conquest:diagonal_orange_pine_branch_22[facing=west,toggle=2,type=top]
conquest:diagonal_orange_pine_branch_22[facing=west,toggle=2,type=bottom]
conquest:diagonal_orange_pine_branch_22[facing=west,toggle=3,type=top]
conquest:diagonal_orange_pine_branch_22[facing=west,toggle=3,type=bottom]
conquest:diagonal_orange_pine_branch_22[facing=east,toggle=1,type=top]
conquest:diagonal_orange_pine_branch_22[facing=east,toggle=1,type=bottom]
conquest:diagonal_orange_pine_branch_22[facing=east,toggle=2,type=top]
conquest:diagonal_orange_pine_branch_22[facing=east,toggle=2,type=bottom]
conquest:diagonal_orange_pine_branch_22[facing=east,toggle=3,type=top]
conquest:diagonal_orange_pine_branch_22[facing=east,toggle=3,type=bottom]
conquest:diagonal_orange_pine_branch_22_corner[facing=north,toggle=1,type=top]
conquest:diagonal_orange_pine_branch_22_corner[facing=north,toggle=1,type=bottom]
conquest:diagonal_orange_pine_branch_22_corner[facing=north,toggle=2,type=top]
conquest:diagonal_orange_pine_branch_22_corner[facing=north,toggle=2,type=bottom]
conquest:diagonal_orange_pine_branch_22_corner[facing=north,toggle=3,type=top]
conquest:diagonal_orange_pine_branch_22_corner[facing=north,toggle=3,type=bottom]
conquest:diagonal_orange_pine_branch_22_corner[facing=south,toggle=1,type=top]
conquest:diagonal_orange_pine_branch_22_corner[facing=south,toggle=1,type=bottom]
conquest:diagonal_orange_pine_branch_22_corner[facing=south,toggle=2,type=top]
conquest:diagonal_orange_pine_branch_22_corner[facing=south,toggle=2,type=bottom]
conquest:diagonal_orange_pine_branch_22_corner[facing=south,toggle=3,type=top]
conquest:diagonal_orange_pine_branch_22_corner[facing=south,toggle=3,type=bottom]
conquest:diagonal_orange_pine_branch_22_corner[facing=west,toggle=1,type=top]
conquest:diagonal_orange_pine_branch_22_corner[facing=west,toggle=1,type=bottom]
conquest:diagonal_orange_pine_branch_22_corner[facing=west,toggle=2,type=top]
conquest:diagonal_orange_pine_branch_22_corner[facing=west,toggle=2,type=bottom]
conquest:diagonal_orange_pine_branch_22_corner[facing=west,toggle=3,type=top]
conquest:diagonal_orange_pine_branch_22_corner[facing=west,toggle=3,type=bottom]
conquest:diagonal_orange_pine_branch_22_corner[facing=east,toggle=1,type=top]
conquest:diagonal_orange_pine_branch_22_corner[facing=east,toggle=1,type=bottom]
conquest:diagonal_orange_pine_branch_22_corner[facing=east,toggle=2,type=top]
conquest:diagonal_orange_pine_branch_22_corner[facing=east,toggle=2,type=bottom]
conquest:diagonal_orange_pine_branch_22_corner[facing=east,toggle=3,type=top]
conquest:diagonal_orange_pine_branch_22_corner[facing=east,toggle=3,type=bottom]
conquest:diagonal_orange_pine_branch_45[down=true,facing=north,toggle=1]
conquest:diagonal_orange_pine_branch_45[down=true,facing=north,toggle=2]
conquest:diagonal_orange_pine_branch_45[down=true,facing=north,toggle=3]
conquest:diagonal_orange_pine_branch_45[down=true,facing=north,toggle=4]
conquest:diagonal_orange_pine_branch_45[down=true,facing=north,toggle=5]
conquest:diagonal_orange_pine_branch_45[down=true,facing=south,toggle=1]
conquest:diagonal_orange_pine_branch_45[down=true,facing=south,toggle=2]
conquest:diagonal_orange_pine_branch_45[down=true,facing=south,toggle=3]
conquest:diagonal_orange_pine_branch_45[down=true,facing=south,toggle=4]
conquest:diagonal_orange_pine_branch_45[down=true,facing=south,toggle=5]
conquest:diagonal_orange_pine_branch_45[down=true,facing=west,toggle=1]
conquest:diagonal_orange_pine_branch_45[down=true,facing=west,toggle=2]
conquest:diagonal_orange_pine_branch_45[down=true,facing=west,toggle=3]
conquest:diagonal_orange_pine_branch_45[down=true,facing=west,toggle=4]
conquest:diagonal_orange_pine_branch_45[down=true,facing=west,toggle=5]
conquest:diagonal_orange_pine_branch_45[down=true,facing=east,toggle=1]
conquest:diagonal_orange_pine_branch_45[down=true,facing=east,toggle=2]
conquest:diagonal_orange_pine_branch_45[down=true,facing=east,toggle=3]
conquest:diagonal_orange_pine_branch_45[down=true,facing=east,toggle=4]
conquest:diagonal_orange_pine_branch_45[down=true,facing=east,toggle=5]
conquest:diagonal_orange_pine_branch_45[down=false,facing=north,toggle=1]
conquest:diagonal_orange_pine_branch_45[down=false,facing=north,toggle=2]
conquest:diagonal_orange_pine_branch_45[down=false,facing=north,toggle=3]
conquest:diagonal_orange_pine_branch_45[down=false,facing=north,toggle=4]
conquest:diagonal_orange_pine_branch_45[down=false,facing=north,toggle=5]
conquest:diagonal_orange_pine_branch_45[down=false,facing=south,toggle=1]
conquest:diagonal_orange_pine_branch_45[down=false,facing=south,toggle=2]
conquest:diagonal_orange_pine_branch_45[down=false,facing=south,toggle=3]
conquest:diagonal_orange_pine_branch_45[down=false,facing=south,toggle=4]
conquest:diagonal_orange_pine_branch_45[down=false,facing=south,toggle=5]
conquest:diagonal_orange_pine_branch_45[down=false,facing=west,toggle=1]
conquest:diagonal_orange_pine_branch_45[down=false,facing=west,toggle=2]
conquest:diagonal_orange_pine_branch_45[down=false,facing=west,toggle=3]
conquest:diagonal_orange_pine_branch_45[down=false,facing=west,toggle=4]
conquest:diagonal_orange_pine_branch_45[down=false,facing=west,toggle=5]
conquest:diagonal_orange_pine_branch_45[down=false,facing=east,toggle=1]
conquest:diagonal_orange_pine_branch_45[down=false,facing=east,toggle=2]
conquest:diagonal_orange_pine_branch_45[down=false,facing=east,toggle=3]
conquest:diagonal_orange_pine_branch_45[down=false,facing=east,toggle=4]
conquest:diagonal_orange_pine_branch_45[down=false,facing=east,toggle=5]
conquest:diagonal_orange_pine_branch_45_connector[down=true,facing=north,toggle=1]
conquest:diagonal_orange_pine_branch_45_connector[down=true,facing=north,toggle=2]
conquest:diagonal_orange_pine_branch_45_connector[down=true,facing=north,toggle=3]
conquest:diagonal_orange_pine_branch_45_connector[down=true,facing=south,toggle=1]
conquest:diagonal_orange_pine_branch_45_connector[down=true,facing=south,toggle=2]
conquest:diagonal_orange_pine_branch_45_connector[down=true,facing=south,toggle=3]
conquest:diagonal_orange_pine_branch_45_connector[down=true,facing=west,toggle=1]
conquest:diagonal_orange_pine_branch_45_connector[down=true,facing=west,toggle=2]
conquest:diagonal_orange_pine_branch_45_connector[down=true,facing=west,toggle=3]
conquest:diagonal_orange_pine_branch_45_connector[down=true,facing=east,toggle=1]
conquest:diagonal_orange_pine_branch_45_connector[down=true,facing=east,toggle=2]
conquest:diagonal_orange_pine_branch_45_connector[down=true,facing=east,toggle=3]
conquest:diagonal_orange_pine_branch_45_connector[down=false,facing=north,toggle=1]
conquest:diagonal_orange_pine_branch_45_connector[down=false,facing=north,toggle=2]
conquest:diagonal_orange_pine_branch_45_connector[down=false,facing=north,toggle=3]
conquest:diagonal_orange_pine_branch_45_connector[down=false,facing=south,toggle=1]
conquest:diagonal_orange_pine_branch_45_connector[down=false,facing=south,toggle=2]
conquest:diagonal_orange_pine_branch_45_connector[down=false,facing=south,toggle=3]
conquest:diagonal_orange_pine_branch_45_connector[down=false,facing=west,toggle=1]
conquest:diagonal_orange_pine_branch_45_connector[down=false,facing=west,toggle=2]
conquest:diagonal_orange_pine_branch_45_connector[down=false,facing=west,toggle=3]
conquest:diagonal_orange_pine_branch_45_connector[down=false,facing=east,toggle=1]
conquest:diagonal_orange_pine_branch_45_connector[down=false,facing=east,toggle=2]
conquest:diagonal_orange_pine_branch_45_connector[down=false,facing=east,toggle=3]
conquest:diagonal_orange_pine_branch_45_corner[down=true,facing=north,toggle=1]
conquest:diagonal_orange_pine_branch_45_corner[down=true,facing=north,toggle=2]
conquest:diagonal_orange_pine_branch_45_corner[down=true,facing=north,toggle=3]
conquest:diagonal_orange_pine_branch_45_corner[down=true,facing=south,toggle=1]
conquest:diagonal_orange_pine_branch_45_corner[down=true,facing=south,toggle=2]
conquest:diagonal_orange_pine_branch_45_corner[down=true,facing=south,toggle=3]
conquest:diagonal_orange_pine_branch_45_corner[down=true,facing=west,toggle=1]
conquest:diagonal_orange_pine_branch_45_corner[down=true,facing=west,toggle=2]
conquest:diagonal_orange_pine_branch_45_corner[down=true,facing=west,toggle=3]
conquest:diagonal_orange_pine_branch_45_corner[down=true,facing=east,toggle=1]
conquest:diagonal_orange_pine_branch_45_corner[down=true,facing=east,toggle=2]
conquest:diagonal_orange_pine_branch_45_corner[down=true,facing=east,toggle=3]
conquest:diagonal_orange_pine_branch_45_corner[down=false,facing=north,toggle=1]
conquest:diagonal_orange_pine_branch_45_corner[down=false,facing=north,toggle=2]
conquest:diagonal_orange_pine_branch_45_corner[down=false,facing=north,toggle=3]
conquest:diagonal_orange_pine_branch_45_corner[down=false,facing=south,toggle=1]
conquest:diagonal_orange_pine_branch_45_corner[down=false,facing=south,toggle=2]
conquest:diagonal_orange_pine_branch_45_corner[down=false,facing=south,toggle=3]
conquest:diagonal_orange_pine_branch_45_corner[down=false,facing=west,toggle=1]
conquest:diagonal_orange_pine_branch_45_corner[down=false,facing=west,toggle=2]
conquest:diagonal_orange_pine_branch_45_corner[down=false,facing=west,toggle=3]
conquest:diagonal_orange_pine_branch_45_corner[down=false,facing=east,toggle=1]
conquest:diagonal_orange_pine_branch_45_corner[down=false,facing=east,toggle=2]
conquest:diagonal_orange_pine_branch_45_corner[down=false,facing=east,toggle=3]
conquest:diagonal_orange_pine_branch_67[down=true,facing=north,toggle=1]
conquest:diagonal_orange_pine_branch_67[down=true,facing=north,toggle=2]
conquest:diagonal_orange_pine_branch_67[down=true,facing=north,toggle=3]
conquest:diagonal_orange_pine_branch_67[down=true,facing=north,toggle=4]
conquest:diagonal_orange_pine_branch_67[down=true,facing=north,toggle=5]
conquest:diagonal_orange_pine_branch_67[down=true,facing=north,toggle=6]
conquest:diagonal_orange_pine_branch_67[down=true,facing=south,toggle=1]
conquest:diagonal_orange_pine_branch_67[down=true,facing=south,toggle=2]
conquest:diagonal_orange_pine_branch_67[down=true,facing=south,toggle=3]
conquest:diagonal_orange_pine_branch_67[down=true,facing=south,toggle=4]
conquest:diagonal_orange_pine_branch_67[down=true,facing=south,toggle=5]
conquest:diagonal_orange_pine_branch_67[down=true,facing=south,toggle=6]
conquest:diagonal_orange_pine_branch_67[down=true,facing=west,toggle=1]
conquest:diagonal_orange_pine_branch_67[down=true,facing=west,toggle=2]
conquest:diagonal_orange_pine_branch_67[down=true,facing=west,toggle=3]
conquest:diagonal_orange_pine_branch_67[down=true,facing=west,toggle=4]
conquest:diagonal_orange_pine_branch_67[down=true,facing=west,toggle=5]
conquest:diagonal_orange_pine_branch_67[down=true,facing=west,toggle=6]
conquest:diagonal_orange_pine_branch_67[down=true,facing=east,toggle=1]
conquest:diagonal_orange_pine_branch_67[down=true,facing=east,toggle=2]
conquest:diagonal_orange_pine_branch_67[down=true,facing=east,toggle=3]
conquest:diagonal_orange_pine_branch_67[down=true,facing=east,toggle=4]
conquest:diagonal_orange_pine_branch_67[down=true,facing=east,toggle=5]
conquest:diagonal_orange_pine_branch_67[down=true,facing=east,toggle=6]
conquest:diagonal_orange_pine_branch_67[down=false,facing=north,toggle=1]
conquest:diagonal_orange_pine_branch_67[down=false,facing=north,toggle=2]
conquest:diagonal_orange_pine_branch_67[down=false,facing=north,toggle=3]
conquest:diagonal_orange_pine_branch_67[down=false,facing=north,toggle=4]
conquest:diagonal_orange_pine_branch_67[down=false,facing=north,toggle=5]
conquest:diagonal_orange_pine_branch_67[down=false,facing=north,toggle=6]
conquest:diagonal_orange_pine_branch_67[down=false,facing=south,toggle=1]
conquest:diagonal_orange_pine_branch_67[down=false,facing=south,toggle=2]
conquest:diagonal_orange_pine_branch_67[down=false,facing=south,toggle=3]
conquest:diagonal_orange_pine_branch_67[down=false,facing=south,toggle=4]
conquest:diagonal_orange_pine_branch_67[down=false,facing=south,toggle=5]
conquest:diagonal_orange_pine_branch_67[down=false,facing=south,toggle=6]
conquest:diagonal_orange_pine_branch_67[down=false,facing=west,toggle=1]
conquest:diagonal_orange_pine_branch_67[down=false,facing=west,toggle=2]
conquest:diagonal_orange_pine_branch_67[down=false,facing=west,toggle=3]
conquest:diagonal_orange_pine_branch_67[down=false,facing=west,toggle=4]
conquest:diagonal_orange_pine_branch_67[down=false,facing=west,toggle=5]
conquest:diagonal_orange_pine_branch_67[down=false,facing=west,toggle=6]
conquest:diagonal_orange_pine_branch_67[down=false,facing=east,toggle=1]
conquest:diagonal_orange_pine_branch_67[down=false,facing=east,toggle=2]
conquest:diagonal_orange_pine_branch_67[down=false,facing=east,toggle=3]
conquest:diagonal_orange_pine_branch_67[down=false,facing=east,toggle=4]
conquest:diagonal_orange_pine_branch_67[down=false,facing=east,toggle=5]
conquest:diagonal_orange_pine_branch_67[down=false,facing=east,toggle=6]
conquest:diagonal_orange_pine_branch_67_corner[down=true,facing=north,toggle=1]
conquest:diagonal_orange_pine_branch_67_corner[down=true,facing=north,toggle=2]
conquest:diagonal_orange_pine_branch_67_corner[down=true,facing=north,toggle=3]
conquest:diagonal_orange_pine_branch_67_corner[down=true,facing=north,toggle=4]
conquest:diagonal_orange_pine_branch_67_corner[down=true,facing=north,toggle=5]
conquest:diagonal_orange_pine_branch_67_corner[down=true,facing=south,toggle=1]
conquest:diagonal_orange_pine_branch_67_corner[down=true,facing=south,toggle=2]
conquest:diagonal_orange_pine_branch_67_corner[down=true,facing=south,toggle=3]
conquest:diagonal_orange_pine_branch_67_corner[down=true,facing=south,toggle=4]
conquest:diagonal_orange_pine_branch_67_corner[down=true,facing=south,toggle=5]
conquest:diagonal_orange_pine_branch_67_corner[down=true,facing=west,toggle=1]
conquest:diagonal_orange_pine_branch_67_corner[down=true,facing=west,toggle=2]
conquest:diagonal_orange_pine_branch_67_corner[down=true,facing=west,toggle=3]
conquest:diagonal_orange_pine_branch_67_corner[down=true,facing=west,toggle=4]
conquest:diagonal_orange_pine_branch_67_corner[down=true,facing=west,toggle=5]
conquest:diagonal_orange_pine_branch_67_corner[down=true,facing=east,toggle=1]
conquest:diagonal_orange_pine_branch_67_corner[down=true,facing=east,toggle=2]
conquest:diagonal_orange_pine_branch_67_corner[down=true,facing=east,toggle=3]
conquest:diagonal_orange_pine_branch_67_corner[down=true,facing=east,toggle=4]
conquest:diagonal_orange_pine_branch_67_corner[down=true,facing=east,toggle=5]
conquest:diagonal_orange_pine_branch_67_corner[down=false,facing=north,toggle=1]
conquest:diagonal_orange_pine_branch_67_corner[down=false,facing=north,toggle=2]
conquest:diagonal_orange_pine_branch_67_corner[down=false,facing=north,toggle=3]
conquest:diagonal_orange_pine_branch_67_corner[down=false,facing=north,toggle=4]
conquest:diagonal_orange_pine_branch_67_corner[down=false,facing=north,toggle=5]
conquest:diagonal_orange_pine_branch_67_corner[down=false,facing=south,toggle=1]
conquest:diagonal_orange_pine_branch_67_corner[down=false,facing=south,toggle=2]
conquest:diagonal_orange_pine_branch_67_corner[down=false,facing=south,toggle=3]
conquest:diagonal_orange_pine_branch_67_corner[down=false,facing=south,toggle=4]
conquest:diagonal_orange_pine_branch_67_corner[down=false,facing=south,toggle=5]
conquest:diagonal_orange_pine_branch_67_corner[down=false,facing=west,toggle=1]
conquest:diagonal_orange_pine_branch_67_corner[down=false,facing=west,toggle=2]
conquest:diagonal_orange_pine_branch_67_corner[down=false,facing=west,toggle=3]
conquest:diagonal_orange_pine_branch_67_corner[down=false,facing=west,toggle=4]
conquest:diagonal_orange_pine_branch_67_corner[down=false,facing=west,toggle=5]
conquest:diagonal_orange_pine_branch_67_corner[down=false,facing=east,toggle=1]
conquest:diagonal_orange_pine_branch_67_corner[down=false,facing=east,toggle=2]
conquest:diagonal_orange_pine_branch_67_corner[down=false,facing=east,toggle=3]
conquest:diagonal_orange_pine_branch_67_corner[down=false,facing=east,toggle=4]
conquest:diagonal_orange_pine_branch_67_corner[down=false,facing=east,toggle=5]
conquest:diagonal_orange_pine_underbranches[facing=north,position=1,toggle=1]
conquest:diagonal_orange_pine_underbranches[facing=north,position=1,toggle=2]
conquest:diagonal_orange_pine_underbranches[facing=north,position=1,toggle=3]
conquest:diagonal_orange_pine_underbranches[facing=north,position=1,toggle=4]
conquest:diagonal_orange_pine_underbranches[facing=north,position=2,toggle=1]
conquest:diagonal_orange_pine_underbranches[facing=north,position=2,toggle=2]
conquest:diagonal_orange_pine_underbranches[facing=north,position=2,toggle=3]
conquest:diagonal_orange_pine_underbranches[facing=north,position=2,toggle=4]
conquest:diagonal_orange_pine_underbranches[facing=south,position=1,toggle=1]
conquest:diagonal_orange_pine_underbranches[facing=south,position=1,toggle=2]
conquest:diagonal_orange_pine_underbranches[facing=south,position=1,toggle=3]
conquest:diagonal_orange_pine_underbranches[facing=south,position=1,toggle=4]
conquest:diagonal_orange_pine_underbranches[facing=south,position=2,toggle=1]
conquest:diagonal_orange_pine_underbranches[facing=south,position=2,toggle=2]
conquest:diagonal_orange_pine_underbranches[facing=south,position=2,toggle=3]
conquest:diagonal_orange_pine_underbranches[facing=south,position=2,toggle=4]
conquest:diagonal_orange_pine_underbranches[facing=west,position=1,toggle=1]
conquest:diagonal_orange_pine_underbranches[facing=west,position=1,toggle=2]
conquest:diagonal_orange_pine_underbranches[facing=west,position=1,toggle=3]
conquest:diagonal_orange_pine_underbranches[facing=west,position=1,toggle=4]
conquest:diagonal_orange_pine_underbranches[facing=west,position=2,toggle=1]
conquest:diagonal_orange_pine_underbranches[facing=west,position=2,toggle=2]
conquest:diagonal_orange_pine_underbranches[facing=west,position=2,toggle=3]
conquest:diagonal_orange_pine_underbranches[facing=west,position=2,toggle=4]
conquest:diagonal_orange_pine_underbranches[facing=east,position=1,toggle=1]
conquest:diagonal_orange_pine_underbranches[facing=east,position=1,toggle=2]
conquest:diagonal_orange_pine_underbranches[facing=east,position=1,toggle=3]
conquest:diagonal_orange_pine_underbranches[facing=east,position=1,toggle=4]
conquest:diagonal_orange_pine_underbranches[facing=east,position=2,toggle=1]
conquest:diagonal_orange_pine_underbranches[facing=east,position=2,toggle=2]
conquest:diagonal_orange_pine_underbranches[facing=east,position=2,toggle=3]
conquest:diagonal_orange_pine_underbranches[facing=east,position=2,toggle=4]
conquest:diagonal_palm_wood_railing[facing=north,half=top,open=true,powered=true,waterlogged=true]
conquest:diagonal_palm_wood_railing[facing=north,half=top,open=true,powered=true,waterlogged=false]
conquest:diagonal_palm_wood_railing[facing=north,half=top,open=true,powered=false,waterlogged=true]
conquest:diagonal_palm_wood_railing[facing=north,half=top,open=true,powered=false,waterlogged=false]
conquest:diagonal_palm_wood_railing[facing=north,half=top,open=false,powered=true,waterlogged=true]
conquest:diagonal_palm_wood_railing[facing=north,half=top,open=false,powered=true,waterlogged=false]
conquest:diagonal_palm_wood_railing[facing=north,half=top,open=false,powered=false,waterlogged=true]
conquest:diagonal_palm_wood_railing[facing=north,half=top,open=false,powered=false,waterlogged=false]
conquest:diagonal_palm_wood_railing[facing=north,half=bottom,open=true,powered=true,waterlogged=true]
conquest:diagonal_palm_wood_railing[facing=north,half=bottom,open=true,powered=true,waterlogged=false]
conquest:diagonal_palm_wood_railing[facing=north,half=bottom,open=true,powered=false,waterlogged=true]
conquest:diagonal_palm_wood_railing[facing=north,half=bottom,open=true,powered=false,waterlogged=false]
conquest:diagonal_palm_wood_railing[facing=north,half=bottom,open=false,powered=true,waterlogged=true]
conquest:diagonal_palm_wood_railing[facing=north,half=bottom,open=false,powered=true,waterlogged=false]
conquest:diagonal_palm_wood_railing[facing=north,half=bottom,open=false,powered=false,waterlogged=true]
conquest:diagonal_palm_wood_railing[facing=north,half=bottom,open=false,powered=false,waterlogged=false]
conquest:diagonal_palm_wood_railing[facing=south,half=top,open=true,powered=true,waterlogged=true]
conquest:diagonal_palm_wood_railing[facing=south,half=top,open=true,powered=true,waterlogged=false]
conquest:diagonal_palm_wood_railing[facing=south,half=top,open=true,powered=false,waterlogged=true]
conquest:diagonal_palm_wood_railing[facing=south,half=top,open=true,powered=false,waterlogged=false]
conquest:diagonal_palm_wood_railing[facing=south,half=top,open=false,powered=true,waterlogged=true]
conquest:diagonal_palm_wood_railing[facing=south,half=top,open=false,powered=true,waterlogged=false]
conquest:diagonal_palm_wood_railing[facing=south,half=top,open=false,powered=false,waterlogged=true]
conquest:diagonal_palm_wood_railing[facing=south,half=top,open=false,powered=false,waterlogged=false]
conquest:diagonal_palm_wood_railing[facing=south,half=bottom,open=true,powered=true,waterlogged=true]
conquest:diagonal_palm_wood_railing[facing=south,half=bottom,open=true,powered=true,waterlogged=false]
conquest:diagonal_palm_wood_railing[facing=south,half=bottom,open=true,powered=false,waterlogged=true]
conquest:diagonal_palm_wood_railing[facing=south,half=bottom,open=true,powered=false,waterlogged=false]
conquest:diagonal_palm_wood_railing[facing=south,half=bottom,open=false,powered=true,waterlogged=true]
conquest:diagonal_palm_wood_railing[facing=south,half=bottom,open=false,powered=true,waterlogged=false]
conquest:diagonal_palm_wood_railing[facing=south,half=bottom,open=false,powered=false,waterlogged=true]
conquest:diagonal_palm_wood_railing[facing=south,half=bottom,open=false,powered=false,waterlogged=false]
conquest:diagonal_palm_wood_railing[facing=west,half=top,open=true,powered=true,waterlogged=true]
conquest:diagonal_palm_wood_railing[facing=west,half=top,open=true,powered=true,waterlogged=false]
conquest:diagonal_palm_wood_railing[facing=west,half=top,open=true,powered=false,waterlogged=true]
conquest:diagonal_palm_wood_railing[facing=west,half=top,open=true,powered=false,waterlogged=false]
conquest:diagonal_palm_wood_railing[facing=west,half=top,open=false,powered=true,waterlogged=true]
conquest:diagonal_palm_wood_railing[facing=west,half=top,open=false,powered=true,waterlogged=false]
conquest:diagonal_palm_wood_railing[facing=west,half=top,open=false,powered=false,waterlogged=true]
conquest:diagonal_palm_wood_railing[facing=west,half=top,open=false,powered=false,waterlogged=false]
conquest:diagonal_palm_wood_railing[facing=west,half=bottom,open=true,powered=true,waterlogged=true]
conquest:diagonal_palm_wood_railing[facing=west,half=bottom,open=true,powered=true,waterlogged=false]
conquest:diagonal_palm_wood_railing[facing=west,half=bottom,open=true,powered=false,waterlogged=true]
conquest:diagonal_palm_wood_railing[facing=west,half=bottom,open=true,powered=false,waterlogged=false]
conquest:diagonal_palm_wood_railing[facing=west,half=bottom,open=false,powered=true,waterlogged=true]
conquest:diagonal_palm_wood_railing[facing=west,half=bottom,open=false,powered=true,waterlogged=false]
conquest:diagonal_palm_wood_railing[facing=west,half=bottom,open=false,powered=false,waterlogged=true]
conquest:diagonal_palm_wood_railing[facing=west,half=bottom,open=false,powered=false,waterlogged=false]
conquest:diagonal_palm_wood_railing[facing=east,half=top,open=true,powered=true,waterlogged=true]
conquest:diagonal_palm_wood_railing[facing=east,half=top,open=true,powered=true,waterlogged=false]
conquest:diagonal_palm_wood_railing[facing=east,half=top,open=true,powered=false,waterlogged=true]
conquest:diagonal_palm_wood_railing[facing=east,half=top,open=true,powered=false,waterlogged=false]
conquest:diagonal_palm_wood_railing[facing=east,half=top,open=false,powered=true,waterlogged=true]
conquest:diagonal_palm_wood_railing[facing=east,half=top,open=false,powered=true,waterlogged=false]
conquest:diagonal_palm_wood_railing[facing=east,half=top,open=false,powered=false,waterlogged=true]
conquest:diagonal_palm_wood_railing[facing=east,half=top,open=false,powered=false,waterlogged=false]
conquest:diagonal_palm_wood_railing[facing=east,half=bottom,open=true,powered=true,waterlogged=true]
conquest:diagonal_palm_wood_railing[facing=east,half=bottom,open=true,powered=true,waterlogged=false]
conquest:diagonal_palm_wood_railing[facing=east,half=bottom,open=true,powered=false,waterlogged=true]
conquest:diagonal_palm_wood_railing[facing=east,half=bottom,open=true,powered=false,waterlogged=false]
conquest:diagonal_palm_wood_railing[facing=east,half=bottom,open=false,powered=true,waterlogged=true]
conquest:diagonal_palm_wood_railing[facing=east,half=bottom,open=false,powered=true,waterlogged=false]
conquest:diagonal_palm_wood_railing[facing=east,half=bottom,open=false,powered=false,waterlogged=true]
conquest:diagonal_palm_wood_railing[facing=east,half=bottom,open=false,powered=false,waterlogged=false]
conquest:diagonal_pine_underbranches[facing=north,position=1,toggle=1]
conquest:diagonal_pine_underbranches[facing=north,position=1,toggle=2]
conquest:diagonal_pine_underbranches[facing=north,position=1,toggle=3]
conquest:diagonal_pine_underbranches[facing=north,position=1,toggle=4]
conquest:diagonal_pine_underbranches[facing=north,position=2,toggle=1]
conquest:diagonal_pine_underbranches[facing=north,position=2,toggle=2]
conquest:diagonal_pine_underbranches[facing=north,position=2,toggle=3]
conquest:diagonal_pine_underbranches[facing=north,position=2,toggle=4]
conquest:diagonal_pine_underbranches[facing=south,position=1,toggle=1]
conquest:diagonal_pine_underbranches[facing=south,position=1,toggle=2]
conquest:diagonal_pine_underbranches[facing=south,position=1,toggle=3]
conquest:diagonal_pine_underbranches[facing=south,position=1,toggle=4]
conquest:diagonal_pine_underbranches[facing=south,position=2,toggle=1]
conquest:diagonal_pine_underbranches[facing=south,position=2,toggle=2]
conquest:diagonal_pine_underbranches[facing=south,position=2,toggle=3]
conquest:diagonal_pine_underbranches[facing=south,position=2,toggle=4]
conquest:diagonal_pine_underbranches[facing=west,position=1,toggle=1]
conquest:diagonal_pine_underbranches[facing=west,position=1,toggle=2]
conquest:diagonal_pine_underbranches[facing=west,position=1,toggle=3]
conquest:diagonal_pine_underbranches[facing=west,position=1,toggle=4]
conquest:diagonal_pine_underbranches[facing=west,position=2,toggle=1]
conquest:diagonal_pine_underbranches[facing=west,position=2,toggle=2]
conquest:diagonal_pine_underbranches[facing=west,position=2,toggle=3]
conquest:diagonal_pine_underbranches[facing=west,position=2,toggle=4]
conquest:diagonal_pine_underbranches[facing=east,position=1,toggle=1]
conquest:diagonal_pine_underbranches[facing=east,position=1,toggle=2]
conquest:diagonal_pine_underbranches[facing=east,position=1,toggle=3]
conquest:diagonal_pine_underbranches[facing=east,position=1,toggle=4]
conquest:diagonal_pine_underbranches[facing=east,position=2,toggle=1]
conquest:diagonal_pine_underbranches[facing=east,position=2,toggle=2]
conquest:diagonal_pine_underbranches[facing=east,position=2,toggle=3]
conquest:diagonal_pine_underbranches[facing=east,position=2,toggle=4]
conquest:diagonal_spruce_beam_railing[facing=north,half=top,open=true,powered=true,waterlogged=true]
conquest:diagonal_spruce_beam_railing[facing=north,half=top,open=true,powered=true,waterlogged=false]
conquest:diagonal_spruce_beam_railing[facing=north,half=top,open=true,powered=false,waterlogged=true]
conquest:diagonal_spruce_beam_railing[facing=north,half=top,open=true,powered=false,waterlogged=false]
conquest:diagonal_spruce_beam_railing[facing=north,half=top,open=false,powered=true,waterlogged=true]
conquest:diagonal_spruce_beam_railing[facing=north,half=top,open=false,powered=true,waterlogged=false]
conquest:diagonal_spruce_beam_railing[facing=north,half=top,open=false,powered=false,waterlogged=true]
conquest:diagonal_spruce_beam_railing[facing=north,half=top,open=false,powered=false,waterlogged=false]
conquest:diagonal_spruce_beam_railing[facing=north,half=bottom,open=true,powered=true,waterlogged=true]
conquest:diagonal_spruce_beam_railing[facing=north,half=bottom,open=true,powered=true,waterlogged=false]
conquest:diagonal_spruce_beam_railing[facing=north,half=bottom,open=true,powered=false,waterlogged=true]
conquest:diagonal_spruce_beam_railing[facing=north,half=bottom,open=true,powered=false,waterlogged=false]
conquest:diagonal_spruce_beam_railing[facing=north,half=bottom,open=false,powered=true,waterlogged=true]
conquest:diagonal_spruce_beam_railing[facing=north,half=bottom,open=false,powered=true,waterlogged=false]
conquest:diagonal_spruce_beam_railing[facing=north,half=bottom,open=false,powered=false,waterlogged=true]
conquest:diagonal_spruce_beam_railing[facing=north,half=bottom,open=false,powered=false,waterlogged=false]
conquest:diagonal_spruce_beam_railing[facing=south,half=top,open=true,powered=true,waterlogged=true]
conquest:diagonal_spruce_beam_railing[facing=south,half=top,open=true,powered=true,waterlogged=false]
conquest:diagonal_spruce_beam_railing[facing=south,half=top,open=true,powered=false,waterlogged=true]
conquest:diagonal_spruce_beam_railing[facing=south,half=top,open=true,powered=false,waterlogged=false]
conquest:diagonal_spruce_beam_railing[facing=south,half=top,open=false,powered=true,waterlogged=true]
conquest:diagonal_spruce_beam_railing[facing=south,half=top,open=false,powered=true,waterlogged=false]
conquest:diagonal_spruce_beam_railing[facing=south,half=top,open=false,powered=false,waterlogged=true]
conquest:diagonal_spruce_beam_railing[facing=south,half=top,open=false,powered=false,waterlogged=false]
conquest:diagonal_spruce_beam_railing[facing=south,half=bottom,open=true,powered=true,waterlogged=true]
conquest:diagonal_spruce_beam_railing[facing=south,half=bottom,open=true,powered=true,waterlogged=false]
conquest:diagonal_spruce_beam_railing[facing=south,half=bottom,open=true,powered=false,waterlogged=true]
conquest:diagonal_spruce_beam_railing[facing=south,half=bottom,open=true,powered=false,waterlogged=false]
conquest:diagonal_spruce_beam_railing[facing=south,half=bottom,open=false,powered=true,waterlogged=true]
conquest:diagonal_spruce_beam_railing[facing=south,half=bottom,open=false,powered=true,waterlogged=false]
conquest:diagonal_spruce_beam_railing[facing=south,half=bottom,open=false,powered=false,waterlogged=true]
conquest:diagonal_spruce_beam_railing[facing=south,half=bottom,open=false,powered=false,waterlogged=false]
conquest:diagonal_spruce_beam_railing[facing=west,half=top,open=true,powered=true,waterlogged=true]
conquest:diagonal_spruce_beam_railing[facing=west,half=top,open=true,powered=true,waterlogged=false]
conquest:diagonal_spruce_beam_railing[facing=west,half=top,open=true,powered=false,waterlogged=true]
conquest:diagonal_spruce_beam_railing[facing=west,half=top,open=true,powered=false,waterlogged=false]
conquest:diagonal_spruce_beam_railing[facing=west,half=top,open=false,powered=true,waterlogged=true]
conquest:diagonal_spruce_beam_railing[facing=west,half=top,open=false,powered=true,waterlogged=false]
conquest:diagonal_spruce_beam_railing[facing=west,half=top,open=false,powered=false,waterlogged=true]
conquest:diagonal_spruce_beam_railing[facing=west,half=top,open=false,powered=false,waterlogged=false]
conquest:diagonal_spruce_beam_railing[facing=west,half=bottom,open=true,powered=true,waterlogged=true]
conquest:diagonal_spruce_beam_railing[facing=west,half=bottom,open=true,powered=true,waterlogged=false]
conquest:diagonal_spruce_beam_railing[facing=west,half=bottom,open=true,powered=false,waterlogged=true]
conquest:diagonal_spruce_beam_railing[facing=west,half=bottom,open=true,powered=false,waterlogged=false]
conquest:diagonal_spruce_beam_railing[facing=west,half=bottom,open=false,powered=true,waterlogged=true]
conquest:diagonal_spruce_beam_railing[facing=west,half=bottom,open=false,powered=true,waterlogged=false]
conquest:diagonal_spruce_beam_railing[facing=west,half=bottom,open=false,powered=false,waterlogged=true]
conquest:diagonal_spruce_beam_railing[facing=west,half=bottom,open=false,powered=false,waterlogged=false]
conquest:diagonal_spruce_beam_railing[facing=east,half=top,open=true,powered=true,waterlogged=true]
conquest:diagonal_spruce_beam_railing[facing=east,half=top,open=true,powered=true,waterlogged=false]
conquest:diagonal_spruce_beam_railing[facing=east,half=top,open=true,powered=false,waterlogged=true]
conquest:diagonal_spruce_beam_railing[facing=east,half=top,open=true,powered=false,waterlogged=false]
conquest:diagonal_spruce_beam_railing[facing=east,half=top,open=false,powered=true,waterlogged=true]
conquest:diagonal_spruce_beam_railing[facing=east,half=top,open=false,powered=true,waterlogged=false]
conquest:diagonal_spruce_beam_railing[facing=east,half=top,open=false,powered=false,waterlogged=true]
conquest:diagonal_spruce_beam_railing[facing=east,half=top,open=false,powered=false,waterlogged=false]
conquest:diagonal_spruce_beam_railing[facing=east,half=bottom,open=true,powered=true,waterlogged=true]
conquest:diagonal_spruce_beam_railing[facing=east,half=bottom,open=true,powered=true,waterlogged=false]
conquest:diagonal_spruce_beam_railing[facing=east,half=bottom,open=true,powered=false,waterlogged=true]
conquest:diagonal_spruce_beam_railing[facing=east,half=bottom,open=true,powered=false,waterlogged=false]
conquest:diagonal_spruce_beam_railing[facing=east,half=bottom,open=false,powered=true,waterlogged=true]
conquest:diagonal_spruce_beam_railing[facing=east,half=bottom,open=false,powered=true,waterlogged=false]
conquest:diagonal_spruce_beam_railing[facing=east,half=bottom,open=false,powered=false,waterlogged=true]
conquest:diagonal_spruce_beam_railing[facing=east,half=bottom,open=false,powered=false,waterlogged=false]
conquest:diagonal_spruce_branch_22[facing=north,toggle=1,type=top]
conquest:diagonal_spruce_branch_22[facing=north,toggle=1,type=bottom]
conquest:diagonal_spruce_branch_22[facing=north,toggle=2,type=top]
conquest:diagonal_spruce_branch_22[facing=north,toggle=2,type=bottom]
conquest:diagonal_spruce_branch_22[facing=north,toggle=3,type=top]
conquest:diagonal_spruce_branch_22[facing=north,toggle=3,type=bottom]
conquest:diagonal_spruce_branch_22[facing=south,toggle=1,type=top]
conquest:diagonal_spruce_branch_22[facing=south,toggle=1,type=bottom]
conquest:diagonal_spruce_branch_22[facing=south,toggle=2,type=top]
conquest:diagonal_spruce_branch_22[facing=south,toggle=2,type=bottom]
conquest:diagonal_spruce_branch_22[facing=south,toggle=3,type=top]
conquest:diagonal_spruce_branch_22[facing=south,toggle=3,type=bottom]
conquest:diagonal_spruce_branch_22[facing=west,toggle=1,type=top]
conquest:diagonal_spruce_branch_22[facing=west,toggle=1,type=bottom]
conquest:diagonal_spruce_branch_22[facing=west,toggle=2,type=top]
conquest:diagonal_spruce_branch_22[facing=west,toggle=2,type=bottom]
conquest:diagonal_spruce_branch_22[facing=west,toggle=3,type=top]
conquest:diagonal_spruce_branch_22[facing=west,toggle=3,type=bottom]
conquest:diagonal_spruce_branch_22[facing=east,toggle=1,type=top]
conquest:diagonal_spruce_branch_22[facing=east,toggle=1,type=bottom]
conquest:diagonal_spruce_branch_22[facing=east,toggle=2,type=top]
conquest:diagonal_spruce_branch_22[facing=east,toggle=2,type=bottom]
conquest:diagonal_spruce_branch_22[facing=east,toggle=3,type=top]
conquest:diagonal_spruce_branch_22[facing=east,toggle=3,type=bottom]
conquest:diagonal_spruce_branch_22_corner[facing=north,toggle=1,type=top]
conquest:diagonal_spruce_branch_22_corner[facing=north,toggle=1,type=bottom]
conquest:diagonal_spruce_branch_22_corner[facing=north,toggle=2,type=top]
conquest:diagonal_spruce_branch_22_corner[facing=north,toggle=2,type=bottom]
conquest:diagonal_spruce_branch_22_corner[facing=north,toggle=3,type=top]
conquest:diagonal_spruce_branch_22_corner[facing=north,toggle=3,type=bottom]
conquest:diagonal_spruce_branch_22_corner[facing=south,toggle=1,type=top]
conquest:diagonal_spruce_branch_22_corner[facing=south,toggle=1,type=bottom]
conquest:diagonal_spruce_branch_22_corner[facing=south,toggle=2,type=top]
conquest:diagonal_spruce_branch_22_corner[facing=south,toggle=2,type=bottom]
conquest:diagonal_spruce_branch_22_corner[facing=south,toggle=3,type=top]
conquest:diagonal_spruce_branch_22_corner[facing=south,toggle=3,type=bottom]
conquest:diagonal_spruce_branch_22_corner[facing=west,toggle=1,type=top]
conquest:diagonal_spruce_branch_22_corner[facing=west,toggle=1,type=bottom]
conquest:diagonal_spruce_branch_22_corner[facing=west,toggle=2,type=top]
conquest:diagonal_spruce_branch_22_corner[facing=west,toggle=2,type=bottom]
conquest:diagonal_spruce_branch_22_corner[facing=west,toggle=3,type=top]
conquest:diagonal_spruce_branch_22_corner[facing=west,toggle=3,type=bottom]
conquest:diagonal_spruce_branch_22_corner[facing=east,toggle=1,type=top]
conquest:diagonal_spruce_branch_22_corner[facing=east,toggle=1,type=bottom]
conquest:diagonal_spruce_branch_22_corner[facing=east,toggle=2,type=top]
conquest:diagonal_spruce_branch_22_corner[facing=east,toggle=2,type=bottom]
conquest:diagonal_spruce_branch_22_corner[facing=east,toggle=3,type=top]
conquest:diagonal_spruce_branch_22_corner[facing=east,toggle=3,type=bottom]
conquest:diagonal_spruce_branch_45[down=true,facing=north,toggle=1]
conquest:diagonal_spruce_branch_45[down=true,facing=north,toggle=2]
conquest:diagonal_spruce_branch_45[down=true,facing=north,toggle=3]
conquest:diagonal_spruce_branch_45[down=true,facing=north,toggle=4]
conquest:diagonal_spruce_branch_45[down=true,facing=north,toggle=5]
conquest:diagonal_spruce_branch_45[down=true,facing=south,toggle=1]
conquest:diagonal_spruce_branch_45[down=true,facing=south,toggle=2]
conquest:diagonal_spruce_branch_45[down=true,facing=south,toggle=3]
conquest:diagonal_spruce_branch_45[down=true,facing=south,toggle=4]
conquest:diagonal_spruce_branch_45[down=true,facing=south,toggle=5]
conquest:diagonal_spruce_branch_45[down=true,facing=west,toggle=1]
conquest:diagonal_spruce_branch_45[down=true,facing=west,toggle=2]
conquest:diagonal_spruce_branch_45[down=true,facing=west,toggle=3]
conquest:diagonal_spruce_branch_45[down=true,facing=west,toggle=4]
conquest:diagonal_spruce_branch_45[down=true,facing=west,toggle=5]
conquest:diagonal_spruce_branch_45[down=true,facing=east,toggle=1]
conquest:diagonal_spruce_branch_45[down=true,facing=east,toggle=2]
conquest:diagonal_spruce_branch_45[down=true,facing=east,toggle=3]
conquest:diagonal_spruce_branch_45[down=true,facing=east,toggle=4]
conquest:diagonal_spruce_branch_45[down=true,facing=east,toggle=5]
conquest:diagonal_spruce_branch_45[down=false,facing=north,toggle=1]
conquest:diagonal_spruce_branch_45[down=false,facing=north,toggle=2]
conquest:diagonal_spruce_branch_45[down=false,facing=north,toggle=3]
conquest:diagonal_spruce_branch_45[down=false,facing=north,toggle=4]
conquest:diagonal_spruce_branch_45[down=false,facing=north,toggle=5]
conquest:diagonal_spruce_branch_45[down=false,facing=south,toggle=1]
conquest:diagonal_spruce_branch_45[down=false,facing=south,toggle=2]
conquest:diagonal_spruce_branch_45[down=false,facing=south,toggle=3]
conquest:diagonal_spruce_branch_45[down=false,facing=south,toggle=4]
conquest:diagonal_spruce_branch_45[down=false,facing=south,toggle=5]
conquest:diagonal_spruce_branch_45[down=false,facing=west,toggle=1]
conquest:diagonal_spruce_branch_45[down=false,facing=west,toggle=2]
conquest:diagonal_spruce_branch_45[down=false,facing=west,toggle=3]
conquest:diagonal_spruce_branch_45[down=false,facing=west,toggle=4]
conquest:diagonal_spruce_branch_45[down=false,facing=west,toggle=5]
conquest:diagonal_spruce_branch_45[down=false,facing=east,toggle=1]
conquest:diagonal_spruce_branch_45[down=false,facing=east,toggle=2]
conquest:diagonal_spruce_branch_45[down=false,facing=east,toggle=3]
conquest:diagonal_spruce_branch_45[down=false,facing=east,toggle=4]
conquest:diagonal_spruce_branch_45[down=false,facing=east,toggle=5]
conquest:diagonal_spruce_branch_45_connector[down=true,facing=north,toggle=1]
conquest:diagonal_spruce_branch_45_connector[down=true,facing=north,toggle=2]
conquest:diagonal_spruce_branch_45_connector[down=true,facing=north,toggle=3]
conquest:diagonal_spruce_branch_45_connector[down=true,facing=south,toggle=1]
conquest:diagonal_spruce_branch_45_connector[down=true,facing=south,toggle=2]
conquest:diagonal_spruce_branch_45_connector[down=true,facing=south,toggle=3]
conquest:diagonal_spruce_branch_45_connector[down=true,facing=west,toggle=1]
conquest:diagonal_spruce_branch_45_connector[down=true,facing=west,toggle=2]
conquest:diagonal_spruce_branch_45_connector[down=true,facing=west,toggle=3]
conquest:diagonal_spruce_branch_45_connector[down=true,facing=east,toggle=1]
conquest:diagonal_spruce_branch_45_connector[down=true,facing=east,toggle=2]
conquest:diagonal_spruce_branch_45_connector[down=true,facing=east,toggle=3]
conquest:diagonal_spruce_branch_45_connector[down=false,facing=north,toggle=1]
conquest:diagonal_spruce_branch_45_connector[down=false,facing=north,toggle=2]
conquest:diagonal_spruce_branch_45_connector[down=false,facing=north,toggle=3]
conquest:diagonal_spruce_branch_45_connector[down=false,facing=south,toggle=1]
conquest:diagonal_spruce_branch_45_connector[down=false,facing=south,toggle=2]
conquest:diagonal_spruce_branch_45_connector[down=false,facing=south,toggle=3]
conquest:diagonal_spruce_branch_45_connector[down=false,facing=west,toggle=1]
conquest:diagonal_spruce_branch_45_connector[down=false,facing=west,toggle=2]
conquest:diagonal_spruce_branch_45_connector[down=false,facing=west,toggle=3]
conquest:diagonal_spruce_branch_45_connector[down=false,facing=east,toggle=1]
conquest:diagonal_spruce_branch_45_connector[down=false,facing=east,toggle=2]
conquest:diagonal_spruce_branch_45_connector[down=false,facing=east,toggle=3]
conquest:diagonal_spruce_branch_45_corner[down=true,facing=north,toggle=1]
conquest:diagonal_spruce_branch_45_corner[down=true,facing=north,toggle=2]
conquest:diagonal_spruce_branch_45_corner[down=true,facing=north,toggle=3]
conquest:diagonal_spruce_branch_45_corner[down=true,facing=south,toggle=1]
conquest:diagonal_spruce_branch_45_corner[down=true,facing=south,toggle=2]
conquest:diagonal_spruce_branch_45_corner[down=true,facing=south,toggle=3]
conquest:diagonal_spruce_branch_45_corner[down=true,facing=west,toggle=1]
conquest:diagonal_spruce_branch_45_corner[down=true,facing=west,toggle=2]
conquest:diagonal_spruce_branch_45_corner[down=true,facing=west,toggle=3]
conquest:diagonal_spruce_branch_45_corner[down=true,facing=east,toggle=1]
conquest:diagonal_spruce_branch_45_corner[down=true,facing=east,toggle=2]
conquest:diagonal_spruce_branch_45_corner[down=true,facing=east,toggle=3]
conquest:diagonal_spruce_branch_45_corner[down=false,facing=north,toggle=1]
conquest:diagonal_spruce_branch_45_corner[down=false,facing=north,toggle=2]
conquest:diagonal_spruce_branch_45_corner[down=false,facing=north,toggle=3]
conquest:diagonal_spruce_branch_45_corner[down=false,facing=south,toggle=1]
conquest:diagonal_spruce_branch_45_corner[down=false,facing=south,toggle=2]
conquest:diagonal_spruce_branch_45_corner[down=false,facing=south,toggle=3]
conquest:diagonal_spruce_branch_45_corner[down=false,facing=west,toggle=1]
conquest:diagonal_spruce_branch_45_corner[down=false,facing=west,toggle=2]
conquest:diagonal_spruce_branch_45_corner[down=false,facing=west,toggle=3]
conquest:diagonal_spruce_branch_45_corner[down=false,facing=east,toggle=1]
conquest:diagonal_spruce_branch_45_corner[down=false,facing=east,toggle=2]
conquest:diagonal_spruce_branch_45_corner[down=false,facing=east,toggle=3]
conquest:diagonal_spruce_branch_67[down=true,facing=north,toggle=1]
conquest:diagonal_spruce_branch_67[down=true,facing=north,toggle=2]
conquest:diagonal_spruce_branch_67[down=true,facing=north,toggle=3]
conquest:diagonal_spruce_branch_67[down=true,facing=north,toggle=4]
conquest:diagonal_spruce_branch_67[down=true,facing=north,toggle=5]
conquest:diagonal_spruce_branch_67[down=true,facing=north,toggle=6]
conquest:diagonal_spruce_branch_67[down=true,facing=south,toggle=1]
conquest:diagonal_spruce_branch_67[down=true,facing=south,toggle=2]
conquest:diagonal_spruce_branch_67[down=true,facing=south,toggle=3]
conquest:diagonal_spruce_branch_67[down=true,facing=south,toggle=4]
conquest:diagonal_spruce_branch_67[down=true,facing=south,toggle=5]
conquest:diagonal_spruce_branch_67[down=true,facing=south,toggle=6]
conquest:diagonal_spruce_branch_67[down=true,facing=west,toggle=1]
conquest:diagonal_spruce_branch_67[down=true,facing=west,toggle=2]
conquest:diagonal_spruce_branch_67[down=true,facing=west,toggle=3]
conquest:diagonal_spruce_branch_67[down=true,facing=west,toggle=4]
conquest:diagonal_spruce_branch_67[down=true,facing=west,toggle=5]
conquest:diagonal_spruce_branch_67[down=true,facing=west,toggle=6]
conquest:diagonal_spruce_branch_67[down=true,facing=east,toggle=1]
conquest:diagonal_spruce_branch_67[down=true,facing=east,toggle=2]
conquest:diagonal_spruce_branch_67[down=true,facing=east,toggle=3]
conquest:diagonal_spruce_branch_67[down=true,facing=east,toggle=4]
conquest:diagonal_spruce_branch_67[down=true,facing=east,toggle=5]
conquest:diagonal_spruce_branch_67[down=true,facing=east,toggle=6]
conquest:diagonal_spruce_branch_67[down=false,facing=north,toggle=1]
conquest:diagonal_spruce_branch_67[down=false,facing=north,toggle=2]
conquest:diagonal_spruce_branch_67[down=false,facing=north,toggle=3]
conquest:diagonal_spruce_branch_67[down=false,facing=north,toggle=4]
conquest:diagonal_spruce_branch_67[down=false,facing=north,toggle=5]
conquest:diagonal_spruce_branch_67[down=false,facing=north,toggle=6]
conquest:diagonal_spruce_branch_67[down=false,facing=south,toggle=1]
conquest:diagonal_spruce_branch_67[down=false,facing=south,toggle=2]
conquest:diagonal_spruce_branch_67[down=false,facing=south,toggle=3]
conquest:diagonal_spruce_branch_67[down=false,facing=south,toggle=4]
conquest:diagonal_spruce_branch_67[down=false,facing=south,toggle=5]
conquest:diagonal_spruce_branch_67[down=false,facing=south,toggle=6]
conquest:diagonal_spruce_branch_67[down=false,facing=west,toggle=1]
conquest:diagonal_spruce_branch_67[down=false,facing=west,toggle=2]
conquest:diagonal_spruce_branch_67[down=false,facing=west,toggle=3]
conquest:diagonal_spruce_branch_67[down=false,facing=west,toggle=4]
conquest:diagonal_spruce_branch_67[down=false,facing=west,toggle=5]
conquest:diagonal_spruce_branch_67[down=false,facing=west,toggle=6]
conquest:diagonal_spruce_branch_67[down=false,facing=east,toggle=1]
conquest:diagonal_spruce_branch_67[down=false,facing=east,toggle=2]
conquest:diagonal_spruce_branch_67[down=false,facing=east,toggle=3]
conquest:diagonal_spruce_branch_67[down=false,facing=east,toggle=4]
conquest:diagonal_spruce_branch_67[down=false,facing=east,toggle=5]
conquest:diagonal_spruce_branch_67[down=false,facing=east,toggle=6]
conquest:diagonal_spruce_branch_67_corner[down=true,facing=north,toggle=1]
conquest:diagonal_spruce_branch_67_corner[down=true,facing=north,toggle=2]
conquest:diagonal_spruce_branch_67_corner[down=true,facing=north,toggle=3]
conquest:diagonal_spruce_branch_67_corner[down=true,facing=north,toggle=4]
conquest:diagonal_spruce_branch_67_corner[down=true,facing=north,toggle=5]
conquest:diagonal_spruce_branch_67_corner[down=true,facing=south,toggle=1]
conquest:diagonal_spruce_branch_67_corner[down=true,facing=south,toggle=2]
conquest:diagonal_spruce_branch_67_corner[down=true,facing=south,toggle=3]
conquest:diagonal_spruce_branch_67_corner[down=true,facing=south,toggle=4]
conquest:diagonal_spruce_branch_67_corner[down=true,facing=south,toggle=5]
conquest:diagonal_spruce_branch_67_corner[down=true,facing=west,toggle=1]
conquest:diagonal_spruce_branch_67_corner[down=true,facing=west,toggle=2]
conquest:diagonal_spruce_branch_67_corner[down=true,facing=west,toggle=3]
conquest:diagonal_spruce_branch_67_corner[down=true,facing=west,toggle=4]
conquest:diagonal_spruce_branch_67_corner[down=true,facing=west,toggle=5]
conquest:diagonal_spruce_branch_67_corner[down=true,facing=east,toggle=1]
conquest:diagonal_spruce_branch_67_corner[down=true,facing=east,toggle=2]
conquest:diagonal_spruce_branch_67_corner[down=true,facing=east,toggle=3]
conquest:diagonal_spruce_branch_67_corner[down=true,facing=east,toggle=4]
conquest:diagonal_spruce_branch_67_corner[down=true,facing=east,toggle=5]
conquest:diagonal_spruce_branch_67_corner[down=false,facing=north,toggle=1]
conquest:diagonal_spruce_branch_67_corner[down=false,facing=north,toggle=2]
conquest:diagonal_spruce_branch_67_corner[down=false,facing=north,toggle=3]
conquest:diagonal_spruce_branch_67_corner[down=false,facing=north,toggle=4]
conquest:diagonal_spruce_branch_67_corner[down=false,facing=north,toggle=5]
conquest:diagonal_spruce_branch_67_corner[down=false,facing=south,toggle=1]
conquest:diagonal_spruce_branch_67_corner[down=false,facing=south,toggle=2]
conquest:diagonal_spruce_branch_67_corner[down=false,facing=south,toggle=3]
conquest:diagonal_spruce_branch_67_corner[down=false,facing=south,toggle=4]
conquest:diagonal_spruce_branch_67_corner[down=false,facing=south,toggle=5]
conquest:diagonal_spruce_branch_67_corner[down=false,facing=west,toggle=1]
conquest:diagonal_spruce_branch_67_corner[down=false,facing=west,toggle=2]
conquest:diagonal_spruce_branch_67_corner[down=false,facing=west,toggle=3]
conquest:diagonal_spruce_branch_67_corner[down=false,facing=west,toggle=4]
conquest:diagonal_spruce_branch_67_corner[down=false,facing=west,toggle=5]
conquest:diagonal_spruce_branch_67_corner[down=false,facing=east,toggle=1]
conquest:diagonal_spruce_branch_67_corner[down=false,facing=east,toggle=2]
conquest:diagonal_spruce_branch_67_corner[down=false,facing=east,toggle=3]
conquest:diagonal_spruce_branch_67_corner[down=false,facing=east,toggle=4]
conquest:diagonal_spruce_branch_67_corner[down=false,facing=east,toggle=5]
conquest:diagonal_spruce_wood_railing[facing=north,half=top,open=true,powered=true,waterlogged=true]
conquest:diagonal_spruce_wood_railing[facing=north,half=top,open=true,powered=true,waterlogged=false]
conquest:diagonal_spruce_wood_railing[facing=north,half=top,open=true,powered=false,waterlogged=true]
conquest:diagonal_spruce_wood_railing[facing=north,half=top,open=true,powered=false,waterlogged=false]
conquest:diagonal_spruce_wood_railing[facing=north,half=top,open=false,powered=true,waterlogged=true]
conquest:diagonal_spruce_wood_railing[facing=north,half=top,open=false,powered=true,waterlogged=false]
conquest:diagonal_spruce_wood_railing[facing=north,half=top,open=false,powered=false,waterlogged=true]
conquest:diagonal_spruce_wood_railing[facing=north,half=top,open=false,powered=false,waterlogged=false]
conquest:diagonal_spruce_wood_railing[facing=north,half=bottom,open=true,powered=true,waterlogged=true]
conquest:diagonal_spruce_wood_railing[facing=north,half=bottom,open=true,powered=true,waterlogged=false]
conquest:diagonal_spruce_wood_railing[facing=north,half=bottom,open=true,powered=false,waterlogged=true]
conquest:diagonal_spruce_wood_railing[facing=north,half=bottom,open=true,powered=false,waterlogged=false]
conquest:diagonal_spruce_wood_railing[facing=north,half=bottom,open=false,powered=true,waterlogged=true]
conquest:diagonal_spruce_wood_railing[facing=north,half=bottom,open=false,powered=true,waterlogged=false]
conquest:diagonal_spruce_wood_railing[facing=north,half=bottom,open=false,powered=false,waterlogged=true]
conquest:diagonal_spruce_wood_railing[facing=north,half=bottom,open=false,powered=false,waterlogged=false]
conquest:diagonal_spruce_wood_railing[facing=south,half=top,open=true,powered=true,waterlogged=true]
conquest:diagonal_spruce_wood_railing[facing=south,half=top,open=true,powered=true,waterlogged=false]
conquest:diagonal_spruce_wood_railing[facing=south,half=top,open=true,powered=false,waterlogged=true]
conquest:diagonal_spruce_wood_railing[facing=south,half=top,open=true,powered=false,waterlogged=false]
conquest:diagonal_spruce_wood_railing[facing=south,half=top,open=false,powered=true,waterlogged=true]
conquest:diagonal_spruce_wood_railing[facing=south,half=top,open=false,powered=true,waterlogged=false]
conquest:diagonal_spruce_wood_railing[facing=south,half=top,open=false,powered=false,waterlogged=true]
conquest:diagonal_spruce_wood_railing[facing=south,half=top,open=false,powered=false,waterlogged=false]
conquest:diagonal_spruce_wood_railing[facing=south,half=bottom,open=true,powered=true,waterlogged=true]
conquest:diagonal_spruce_wood_railing[facing=south,half=bottom,open=true,powered=true,waterlogged=false]
conquest:diagonal_spruce_wood_railing[facing=south,half=bottom,open=true,powered=false,waterlogged=true]
conquest:diagonal_spruce_wood_railing[facing=south,half=bottom,open=true,powered=false,waterlogged=false]
conquest:diagonal_spruce_wood_railing[facing=south,half=bottom,open=false,powered=true,waterlogged=true]
conquest:diagonal_spruce_wood_railing[facing=south,half=bottom,open=false,powered=true,waterlogged=false]
conquest:diagonal_spruce_wood_railing[facing=south,half=bottom,open=false,powered=false,waterlogged=true]
conquest:diagonal_spruce_wood_railing[facing=south,half=bottom,open=false,powered=false,waterlogged=false]
conquest:diagonal_spruce_wood_railing[facing=west,half=top,open=true,powered=true,waterlogged=true]
conquest:diagonal_spruce_wood_railing[facing=west,half=top,open=true,powered=true,waterlogged=false]
conquest:diagonal_spruce_wood_railing[facing=west,half=top,open=true,powered=false,waterlogged=true]
conquest:diagonal_spruce_wood_railing[facing=west,half=top,open=true,powered=false,waterlogged=false]
conquest:diagonal_spruce_wood_railing[facing=west,half=top,open=false,powered=true,waterlogged=true]
conquest:diagonal_spruce_wood_railing[facing=west,half=top,open=false,powered=true,waterlogged=false]
conquest:diagonal_spruce_wood_railing[facing=west,half=top,open=false,powered=false,waterlogged=true]
conquest:diagonal_spruce_wood_railing[facing=west,half=top,open=false,powered=false,waterlogged=false]
conquest:diagonal_spruce_wood_railing[facing=west,half=bottom,open=true,powered=true,waterlogged=true]
conquest:diagonal_spruce_wood_railing[facing=west,half=bottom,open=true,powered=true,waterlogged=false]
conquest:diagonal_spruce_wood_railing[facing=west,half=bottom,open=true,powered=false,waterlogged=true]
conquest:diagonal_spruce_wood_railing[facing=west,half=bottom,open=true,powered=false,waterlogged=false]
conquest:diagonal_spruce_wood_railing[facing=west,half=bottom,open=false,powered=true,waterlogged=true]
conquest:diagonal_spruce_wood_railing[facing=west,half=bottom,open=false,powered=true,waterlogged=false]
conquest:diagonal_spruce_wood_railing[facing=west,half=bottom,open=false,powered=false,waterlogged=true]
conquest:diagonal_spruce_wood_railing[facing=west,half=bottom,open=false,powered=false,waterlogged=false]
conquest:diagonal_spruce_wood_railing[facing=east,half=top,open=true,powered=true,waterlogged=true]
conquest:diagonal_spruce_wood_railing[facing=east,half=top,open=true,powered=true,waterlogged=false]
conquest:diagonal_spruce_wood_railing[facing=east,half=top,open=true,powered=false,waterlogged=true]
conquest:diagonal_spruce_wood_railing[facing=east,half=top,open=true,powered=false,waterlogged=false]
conquest:diagonal_spruce_wood_railing[facing=east,half=top,open=false,powered=true,waterlogged=true]
conquest:diagonal_spruce_wood_railing[facing=east,half=top,open=false,powered=true,waterlogged=false]
conquest:diagonal_spruce_wood_railing[facing=east,half=top,open=false,powered=false,waterlogged=true]
conquest:diagonal_spruce_wood_railing[facing=east,half=top,open=false,powered=false,waterlogged=false]
conquest:diagonal_spruce_wood_railing[facing=east,half=bottom,open=true,powered=true,waterlogged=true]
conquest:diagonal_spruce_wood_railing[facing=east,half=bottom,open=true,powered=true,waterlogged=false]
conquest:diagonal_spruce_wood_railing[facing=east,half=bottom,open=true,powered=false,waterlogged=true]
conquest:diagonal_spruce_wood_railing[facing=east,half=bottom,open=true,powered=false,waterlogged=false]
conquest:diagonal_spruce_wood_railing[facing=east,half=bottom,open=false,powered=true,waterlogged=true]
conquest:diagonal_spruce_wood_railing[facing=east,half=bottom,open=false,powered=true,waterlogged=false]
conquest:diagonal_spruce_wood_railing[facing=east,half=bottom,open=false,powered=false,waterlogged=true]
conquest:diagonal_spruce_wood_railing[facing=east,half=bottom,open=false,powered=false,waterlogged=false]
conquest:diagonal_square_pattern_glass_window
conquest:diagonal_square_pattern_glass_window_pane[down=true,east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:diagonal_square_pattern_glass_window_pane[down=true,east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:diagonal_square_pattern_glass_window_pane[down=true,east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:diagonal_square_pattern_glass_window_pane[down=true,east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:diagonal_square_pattern_glass_window_pane[down=true,east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:diagonal_square_pattern_glass_window_pane[down=true,east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:diagonal_square_pattern_glass_window_pane[down=true,east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:diagonal_square_pattern_glass_window_pane[down=true,east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:diagonal_square_pattern_glass_window_pane[down=true,east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:diagonal_square_pattern_glass_window_pane[down=true,east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:diagonal_square_pattern_glass_window_pane[down=true,east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:diagonal_square_pattern_glass_window_pane[down=true,east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:diagonal_square_pattern_glass_window_pane[down=true,east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:diagonal_square_pattern_glass_window_pane[down=true,east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:diagonal_square_pattern_glass_window_pane[down=true,east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:diagonal_square_pattern_glass_window_pane[down=true,east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:diagonal_square_pattern_glass_window_pane[down=true,east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:diagonal_square_pattern_glass_window_pane[down=true,east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:diagonal_square_pattern_glass_window_pane[down=true,east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:diagonal_square_pattern_glass_window_pane[down=true,east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:diagonal_square_pattern_glass_window_pane[down=true,east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:diagonal_square_pattern_glass_window_pane[down=true,east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:diagonal_square_pattern_glass_window_pane[down=true,east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:diagonal_square_pattern_glass_window_pane[down=true,east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:diagonal_square_pattern_glass_window_pane[down=true,east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:diagonal_square_pattern_glass_window_pane[down=true,east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:diagonal_square_pattern_glass_window_pane[down=true,east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:diagonal_square_pattern_glass_window_pane[down=true,east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:diagonal_square_pattern_glass_window_pane[down=true,east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:diagonal_square_pattern_glass_window_pane[down=true,east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:diagonal_square_pattern_glass_window_pane[down=true,east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:diagonal_square_pattern_glass_window_pane[down=true,east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:diagonal_square_pattern_glass_window_pane[down=true,east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:diagonal_square_pattern_glass_window_pane[down=true,east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:diagonal_square_pattern_glass_window_pane[down=true,east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:diagonal_square_pattern_glass_window_pane[down=true,east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:diagonal_square_pattern_glass_window_pane[down=true,east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:diagonal_square_pattern_glass_window_pane[down=true,east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:diagonal_square_pattern_glass_window_pane[down=true,east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:diagonal_square_pattern_glass_window_pane[down=true,east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:diagonal_square_pattern_glass_window_pane[down=true,east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:diagonal_square_pattern_glass_window_pane[down=true,east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:diagonal_square_pattern_glass_window_pane[down=true,east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:diagonal_square_pattern_glass_window_pane[down=true,east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:diagonal_square_pattern_glass_window_pane[down=true,east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:diagonal_square_pattern_glass_window_pane[down=true,east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:diagonal_square_pattern_glass_window_pane[down=true,east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:diagonal_square_pattern_glass_window_pane[down=true,east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:diagonal_square_pattern_glass_window_pane[down=true,east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:diagonal_square_pattern_glass_window_pane[down=true,east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:diagonal_square_pattern_glass_window_pane[down=true,east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:diagonal_square_pattern_glass_window_pane[down=true,east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:diagonal_square_pattern_glass_window_pane[down=true,east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:diagonal_square_pattern_glass_window_pane[down=true,east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:diagonal_square_pattern_glass_window_pane[down=true,east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:diagonal_square_pattern_glass_window_pane[down=true,east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:diagonal_square_pattern_glass_window_pane[down=true,east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:diagonal_square_pattern_glass_window_pane[down=true,east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:diagonal_square_pattern_glass_window_pane[down=true,east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:diagonal_square_pattern_glass_window_pane[down=true,east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:diagonal_square_pattern_glass_window_pane[down=true,east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:diagonal_square_pattern_glass_window_pane[down=true,east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:diagonal_square_pattern_glass_window_pane[down=true,east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:diagonal_square_pattern_glass_window_pane[down=true,east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:diagonal_square_pattern_glass_window_pane[down=false,east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:diagonal_square_pattern_glass_window_pane[down=false,east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:diagonal_square_pattern_glass_window_pane[down=false,east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:diagonal_square_pattern_glass_window_pane[down=false,east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:diagonal_square_pattern_glass_window_pane[down=false,east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:diagonal_square_pattern_glass_window_pane[down=false,east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:diagonal_square_pattern_glass_window_pane[down=false,east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:diagonal_square_pattern_glass_window_pane[down=false,east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:diagonal_square_pattern_glass_window_pane[down=false,east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:diagonal_square_pattern_glass_window_pane[down=false,east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:diagonal_square_pattern_glass_window_pane[down=false,east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:diagonal_square_pattern_glass_window_pane[down=false,east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:diagonal_square_pattern_glass_window_pane[down=false,east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:diagonal_square_pattern_glass_window_pane[down=false,east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:diagonal_square_pattern_glass_window_pane[down=false,east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:diagonal_square_pattern_glass_window_pane[down=false,east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:diagonal_square_pattern_glass_window_pane[down=false,east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:diagonal_square_pattern_glass_window_pane[down=false,east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:diagonal_square_pattern_glass_window_pane[down=false,east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:diagonal_square_pattern_glass_window_pane[down=false,east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:diagonal_square_pattern_glass_window_pane[down=false,east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:diagonal_square_pattern_glass_window_pane[down=false,east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:diagonal_square_pattern_glass_window_pane[down=false,east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:diagonal_square_pattern_glass_window_pane[down=false,east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:diagonal_square_pattern_glass_window_pane[down=false,east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:diagonal_square_pattern_glass_window_pane[down=false,east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:diagonal_square_pattern_glass_window_pane[down=false,east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:diagonal_square_pattern_glass_window_pane[down=false,east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:diagonal_square_pattern_glass_window_pane[down=false,east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:diagonal_square_pattern_glass_window_pane[down=false,east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:diagonal_square_pattern_glass_window_pane[down=false,east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:diagonal_square_pattern_glass_window_pane[down=false,east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:diagonal_square_pattern_glass_window_pane[down=false,east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:diagonal_square_pattern_glass_window_pane[down=false,east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:diagonal_square_pattern_glass_window_pane[down=false,east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:diagonal_square_pattern_glass_window_pane[down=false,east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:diagonal_square_pattern_glass_window_pane[down=false,east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:diagonal_square_pattern_glass_window_pane[down=false,east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:diagonal_square_pattern_glass_window_pane[down=false,east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:diagonal_square_pattern_glass_window_pane[down=false,east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:diagonal_square_pattern_glass_window_pane[down=false,east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:diagonal_square_pattern_glass_window_pane[down=false,east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:diagonal_square_pattern_glass_window_pane[down=false,east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:diagonal_square_pattern_glass_window_pane[down=false,east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:diagonal_square_pattern_glass_window_pane[down=false,east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:diagonal_square_pattern_glass_window_pane[down=false,east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:diagonal_square_pattern_glass_window_pane[down=false,east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:diagonal_square_pattern_glass_window_pane[down=false,east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:diagonal_square_pattern_glass_window_pane[down=false,east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:diagonal_square_pattern_glass_window_pane[down=false,east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:diagonal_square_pattern_glass_window_pane[down=false,east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:diagonal_square_pattern_glass_window_pane[down=false,east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:diagonal_square_pattern_glass_window_pane[down=false,east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:diagonal_square_pattern_glass_window_pane[down=false,east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:diagonal_square_pattern_glass_window_pane[down=false,east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:diagonal_square_pattern_glass_window_pane[down=false,east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:diagonal_square_pattern_glass_window_pane[down=false,east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:diagonal_square_pattern_glass_window_pane[down=false,east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:diagonal_square_pattern_glass_window_pane[down=false,east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:diagonal_square_pattern_glass_window_pane[down=false,east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:diagonal_square_pattern_glass_window_pane[down=false,east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:diagonal_square_pattern_glass_window_pane[down=false,east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:diagonal_square_pattern_glass_window_pane[down=false,east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:diagonal_square_pattern_glass_window_pane[down=false,east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:diagonal_square_pattern_glass_window_vertical_corner[facing=north,layer=1,waterlogged=true]
conquest:diagonal_square_pattern_glass_window_vertical_corner[facing=north,layer=1,waterlogged=false]
conquest:diagonal_square_pattern_glass_window_vertical_corner[facing=north,layer=2,waterlogged=true]
conquest:diagonal_square_pattern_glass_window_vertical_corner[facing=north,layer=2,waterlogged=false]
conquest:diagonal_square_pattern_glass_window_vertical_corner[facing=north,layer=3,waterlogged=true]
conquest:diagonal_square_pattern_glass_window_vertical_corner[facing=north,layer=3,waterlogged=false]
conquest:diagonal_square_pattern_glass_window_vertical_corner[facing=north,layer=4,waterlogged=true]
conquest:diagonal_square_pattern_glass_window_vertical_corner[facing=north,layer=4,waterlogged=false]
conquest:diagonal_square_pattern_glass_window_vertical_corner[facing=south,layer=1,waterlogged=true]
conquest:diagonal_square_pattern_glass_window_vertical_corner[facing=south,layer=1,waterlogged=false]
conquest:diagonal_square_pattern_glass_window_vertical_corner[facing=south,layer=2,waterlogged=true]
conquest:diagonal_square_pattern_glass_window_vertical_corner[facing=south,layer=2,waterlogged=false]
conquest:diagonal_square_pattern_glass_window_vertical_corner[facing=south,layer=3,waterlogged=true]
conquest:diagonal_square_pattern_glass_window_vertical_corner[facing=south,layer=3,waterlogged=false]
conquest:diagonal_square_pattern_glass_window_vertical_corner[facing=south,layer=4,waterlogged=true]
conquest:diagonal_square_pattern_glass_window_vertical_corner[facing=south,layer=4,waterlogged=false]
conquest:diagonal_square_pattern_glass_window_vertical_corner[facing=west,layer=1,waterlogged=true]
conquest:diagonal_square_pattern_glass_window_vertical_corner[facing=west,layer=1,waterlogged=false]
conquest:diagonal_square_pattern_glass_window_vertical_corner[facing=west,layer=2,waterlogged=true]
conquest:diagonal_square_pattern_glass_window_vertical_corner[facing=west,layer=2,waterlogged=false]
conquest:diagonal_square_pattern_glass_window_vertical_corner[facing=west,layer=3,waterlogged=true]
conquest:diagonal_square_pattern_glass_window_vertical_corner[facing=west,layer=3,waterlogged=false]
conquest:diagonal_square_pattern_glass_window_vertical_corner[facing=west,layer=4,waterlogged=true]
conquest:diagonal_square_pattern_glass_window_vertical_corner[facing=west,layer=4,waterlogged=false]
conquest:diagonal_square_pattern_glass_window_vertical_corner[facing=east,layer=1,waterlogged=true]
conquest:diagonal_square_pattern_glass_window_vertical_corner[facing=east,layer=1,waterlogged=false]
conquest:diagonal_square_pattern_glass_window_vertical_corner[facing=east,layer=2,waterlogged=true]
conquest:diagonal_square_pattern_glass_window_vertical_corner[facing=east,layer=2,waterlogged=false]
conquest:diagonal_square_pattern_glass_window_vertical_corner[facing=east,layer=3,waterlogged=true]
conquest:diagonal_square_pattern_glass_window_vertical_corner[facing=east,layer=3,waterlogged=false]
conquest:diagonal_square_pattern_glass_window_vertical_corner[facing=east,layer=4,waterlogged=true]
conquest:diagonal_square_pattern_glass_window_vertical_corner[facing=east,layer=4,waterlogged=false]
conquest:diagonal_square_pattern_glass_window_vertical_quarter[facing=north,layer=1,waterlogged=true]
conquest:diagonal_square_pattern_glass_window_vertical_quarter[facing=north,layer=1,waterlogged=false]
conquest:diagonal_square_pattern_glass_window_vertical_quarter[facing=north,layer=2,waterlogged=true]
conquest:diagonal_square_pattern_glass_window_vertical_quarter[facing=north,layer=2,waterlogged=false]
conquest:diagonal_square_pattern_glass_window_vertical_quarter[facing=north,layer=3,waterlogged=true]
conquest:diagonal_square_pattern_glass_window_vertical_quarter[facing=north,layer=3,waterlogged=false]
conquest:diagonal_square_pattern_glass_window_vertical_quarter[facing=north,layer=4,waterlogged=true]
conquest:diagonal_square_pattern_glass_window_vertical_quarter[facing=north,layer=4,waterlogged=false]
conquest:diagonal_square_pattern_glass_window_vertical_quarter[facing=south,layer=1,waterlogged=true]
conquest:diagonal_square_pattern_glass_window_vertical_quarter[facing=south,layer=1,waterlogged=false]
conquest:diagonal_square_pattern_glass_window_vertical_quarter[facing=south,layer=2,waterlogged=true]
conquest:diagonal_square_pattern_glass_window_vertical_quarter[facing=south,layer=2,waterlogged=false]
conquest:diagonal_square_pattern_glass_window_vertical_quarter[facing=south,layer=3,waterlogged=true]
conquest:diagonal_square_pattern_glass_window_vertical_quarter[facing=south,layer=3,waterlogged=false]
conquest:diagonal_square_pattern_glass_window_vertical_quarter[facing=south,layer=4,waterlogged=true]
conquest:diagonal_square_pattern_glass_window_vertical_quarter[facing=south,layer=4,waterlogged=false]
conquest:diagonal_square_pattern_glass_window_vertical_quarter[facing=west,layer=1,waterlogged=true]
conquest:diagonal_square_pattern_glass_window_vertical_quarter[facing=west,layer=1,waterlogged=false]
conquest:diagonal_square_pattern_glass_window_vertical_quarter[facing=west,layer=2,waterlogged=true]
conquest:diagonal_square_pattern_glass_window_vertical_quarter[facing=west,layer=2,waterlogged=false]
conquest:diagonal_square_pattern_glass_window_vertical_quarter[facing=west,layer=3,waterlogged=true]
conquest:diagonal_square_pattern_glass_window_vertical_quarter[facing=west,layer=3,waterlogged=false]
conquest:diagonal_square_pattern_glass_window_vertical_quarter[facing=west,layer=4,waterlogged=true]
conquest:diagonal_square_pattern_glass_window_vertical_quarter[facing=west,layer=4,waterlogged=false]
conquest:diagonal_square_pattern_glass_window_vertical_quarter[facing=east,layer=1,waterlogged=true]
conquest:diagonal_square_pattern_glass_window_vertical_quarter[facing=east,layer=1,waterlogged=false]
conquest:diagonal_square_pattern_glass_window_vertical_quarter[facing=east,layer=2,waterlogged=true]
conquest:diagonal_square_pattern_glass_window_vertical_quarter[facing=east,layer=2,waterlogged=false]
conquest:diagonal_square_pattern_glass_window_vertical_quarter[facing=east,layer=3,waterlogged=true]
conquest:diagonal_square_pattern_glass_window_vertical_quarter[facing=east,layer=3,waterlogged=false]
conquest:diagonal_square_pattern_glass_window_vertical_quarter[facing=east,layer=4,waterlogged=true]
conquest:diagonal_square_pattern_glass_window_vertical_quarter[facing=east,layer=4,waterlogged=false]
conquest:diagonal_square_pattern_glass_window_vertical_slab[facing=north,layer=1,waterlogged=true]
conquest:diagonal_square_pattern_glass_window_vertical_slab[facing=north,layer=1,waterlogged=false]
conquest:diagonal_square_pattern_glass_window_vertical_slab[facing=north,layer=2,waterlogged=true]
conquest:diagonal_square_pattern_glass_window_vertical_slab[facing=north,layer=2,waterlogged=false]
conquest:diagonal_square_pattern_glass_window_vertical_slab[facing=north,layer=3,waterlogged=true]
conquest:diagonal_square_pattern_glass_window_vertical_slab[facing=north,layer=3,waterlogged=false]
conquest:diagonal_square_pattern_glass_window_vertical_slab[facing=north,layer=4,waterlogged=true]
conquest:diagonal_square_pattern_glass_window_vertical_slab[facing=north,layer=4,waterlogged=false]
conquest:diagonal_square_pattern_glass_window_vertical_slab[facing=south,layer=1,waterlogged=true]
conquest:diagonal_square_pattern_glass_window_vertical_slab[facing=south,layer=1,waterlogged=false]
conquest:diagonal_square_pattern_glass_window_vertical_slab[facing=south,layer=2,waterlogged=true]
conquest:diagonal_square_pattern_glass_window_vertical_slab[facing=south,layer=2,waterlogged=false]
conquest:diagonal_square_pattern_glass_window_vertical_slab[facing=south,layer=3,waterlogged=true]
conquest:diagonal_square_pattern_glass_window_vertical_slab[facing=south,layer=3,waterlogged=false]
conquest:diagonal_square_pattern_glass_window_vertical_slab[facing=south,layer=4,waterlogged=true]
conquest:diagonal_square_pattern_glass_window_vertical_slab[facing=south,layer=4,waterlogged=false]
conquest:diagonal_square_pattern_glass_window_vertical_slab[facing=west,layer=1,waterlogged=true]
conquest:diagonal_square_pattern_glass_window_vertical_slab[facing=west,layer=1,waterlogged=false]
conquest:diagonal_square_pattern_glass_window_vertical_slab[facing=west,layer=2,waterlogged=true]
conquest:diagonal_square_pattern_glass_window_vertical_slab[facing=west,layer=2,waterlogged=false]
conquest:diagonal_square_pattern_glass_window_vertical_slab[facing=west,layer=3,waterlogged=true]
conquest:diagonal_square_pattern_glass_window_vertical_slab[facing=west,layer=3,waterlogged=false]
conquest:diagonal_square_pattern_glass_window_vertical_slab[facing=west,layer=4,waterlogged=true]
conquest:diagonal_square_pattern_glass_window_vertical_slab[facing=west,layer=4,waterlogged=false]
conquest:diagonal_square_pattern_glass_window_vertical_slab[facing=east,layer=1,waterlogged=true]
conquest:diagonal_square_pattern_glass_window_vertical_slab[facing=east,layer=1,waterlogged=false]
conquest:diagonal_square_pattern_glass_window_vertical_slab[facing=east,layer=2,waterlogged=true]
conquest:diagonal_square_pattern_glass_window_vertical_slab[facing=east,layer=2,waterlogged=false]
conquest:diagonal_square_pattern_glass_window_vertical_slab[facing=east,layer=3,waterlogged=true]
conquest:diagonal_square_pattern_glass_window_vertical_slab[facing=east,layer=3,waterlogged=false]
conquest:diagonal_square_pattern_glass_window_vertical_slab[facing=east,layer=4,waterlogged=true]
conquest:diagonal_square_pattern_glass_window_vertical_slab[facing=east,layer=4,waterlogged=false]
conquest:diagonal_upward_orange_pine_branches[facing=north,position=1,toggle=1]
conquest:diagonal_upward_orange_pine_branches[facing=north,position=1,toggle=2]
conquest:diagonal_upward_orange_pine_branches[facing=north,position=1,toggle=3]
conquest:diagonal_upward_orange_pine_branches[facing=north,position=1,toggle=4]
conquest:diagonal_upward_orange_pine_branches[facing=north,position=2,toggle=1]
conquest:diagonal_upward_orange_pine_branches[facing=north,position=2,toggle=2]
conquest:diagonal_upward_orange_pine_branches[facing=north,position=2,toggle=3]
conquest:diagonal_upward_orange_pine_branches[facing=north,position=2,toggle=4]
conquest:diagonal_upward_orange_pine_branches[facing=south,position=1,toggle=1]
conquest:diagonal_upward_orange_pine_branches[facing=south,position=1,toggle=2]
conquest:diagonal_upward_orange_pine_branches[facing=south,position=1,toggle=3]
conquest:diagonal_upward_orange_pine_branches[facing=south,position=1,toggle=4]
conquest:diagonal_upward_orange_pine_branches[facing=south,position=2,toggle=1]
conquest:diagonal_upward_orange_pine_branches[facing=south,position=2,toggle=2]
conquest:diagonal_upward_orange_pine_branches[facing=south,position=2,toggle=3]
conquest:diagonal_upward_orange_pine_branches[facing=south,position=2,toggle=4]
conquest:diagonal_upward_orange_pine_branches[facing=west,position=1,toggle=1]
conquest:diagonal_upward_orange_pine_branches[facing=west,position=1,toggle=2]
conquest:diagonal_upward_orange_pine_branches[facing=west,position=1,toggle=3]
conquest:diagonal_upward_orange_pine_branches[facing=west,position=1,toggle=4]
conquest:diagonal_upward_orange_pine_branches[facing=west,position=2,toggle=1]
conquest:diagonal_upward_orange_pine_branches[facing=west,position=2,toggle=2]
conquest:diagonal_upward_orange_pine_branches[facing=west,position=2,toggle=3]
conquest:diagonal_upward_orange_pine_branches[facing=west,position=2,toggle=4]
conquest:diagonal_upward_orange_pine_branches[facing=east,position=1,toggle=1]
conquest:diagonal_upward_orange_pine_branches[facing=east,position=1,toggle=2]
conquest:diagonal_upward_orange_pine_branches[facing=east,position=1,toggle=3]
conquest:diagonal_upward_orange_pine_branches[facing=east,position=1,toggle=4]
conquest:diagonal_upward_orange_pine_branches[facing=east,position=2,toggle=1]
conquest:diagonal_upward_orange_pine_branches[facing=east,position=2,toggle=2]
conquest:diagonal_upward_orange_pine_branches[facing=east,position=2,toggle=3]
conquest:diagonal_upward_orange_pine_branches[facing=east,position=2,toggle=4]
conquest:diagonal_upward_pine_branches[facing=north,position=1,toggle=1]
conquest:diagonal_upward_pine_branches[facing=north,position=1,toggle=2]
conquest:diagonal_upward_pine_branches[facing=north,position=1,toggle=3]
conquest:diagonal_upward_pine_branches[facing=north,position=1,toggle=4]
conquest:diagonal_upward_pine_branches[facing=north,position=2,toggle=1]
conquest:diagonal_upward_pine_branches[facing=north,position=2,toggle=2]
conquest:diagonal_upward_pine_branches[facing=north,position=2,toggle=3]
conquest:diagonal_upward_pine_branches[facing=north,position=2,toggle=4]
conquest:diagonal_upward_pine_branches[facing=south,position=1,toggle=1]
conquest:diagonal_upward_pine_branches[facing=south,position=1,toggle=2]
conquest:diagonal_upward_pine_branches[facing=south,position=1,toggle=3]
conquest:diagonal_upward_pine_branches[facing=south,position=1,toggle=4]
conquest:diagonal_upward_pine_branches[facing=south,position=2,toggle=1]
conquest:diagonal_upward_pine_branches[facing=south,position=2,toggle=2]
conquest:diagonal_upward_pine_branches[facing=south,position=2,toggle=3]
conquest:diagonal_upward_pine_branches[facing=south,position=2,toggle=4]
conquest:diagonal_upward_pine_branches[facing=west,position=1,toggle=1]
conquest:diagonal_upward_pine_branches[facing=west,position=1,toggle=2]
conquest:diagonal_upward_pine_branches[facing=west,position=1,toggle=3]
conquest:diagonal_upward_pine_branches[facing=west,position=1,toggle=4]
conquest:diagonal_upward_pine_branches[facing=west,position=2,toggle=1]
conquest:diagonal_upward_pine_branches[facing=west,position=2,toggle=2]
conquest:diagonal_upward_pine_branches[facing=west,position=2,toggle=3]
conquest:diagonal_upward_pine_branches[facing=west,position=2,toggle=4]
conquest:diagonal_upward_pine_branches[facing=east,position=1,toggle=1]
conquest:diagonal_upward_pine_branches[facing=east,position=1,toggle=2]
conquest:diagonal_upward_pine_branches[facing=east,position=1,toggle=3]
conquest:diagonal_upward_pine_branches[facing=east,position=1,toggle=4]
conquest:diagonal_upward_pine_branches[facing=east,position=2,toggle=1]
conquest:diagonal_upward_pine_branches[facing=east,position=2,toggle=2]
conquest:diagonal_upward_pine_branches[facing=east,position=2,toggle=3]
conquest:diagonal_upward_pine_branches[facing=east,position=2,toggle=4]
conquest:diagonally_plowed_farmland[facing=north]
conquest:diagonally_plowed_farmland[facing=south]
conquest:diagonally_plowed_farmland[facing=west]
conquest:diagonally_plowed_farmland[facing=east]
conquest:diagonally_plowed_farmland_layer[facing=north,layers=1,waterlogged=true]
conquest:diagonally_plowed_farmland_layer[facing=north,layers=1,waterlogged=false]
conquest:diagonally_plowed_farmland_layer[facing=north,layers=2,waterlogged=true]
conquest:diagonally_plowed_farmland_layer[facing=north,layers=2,waterlogged=false]
conquest:diagonally_plowed_farmland_layer[facing=north,layers=3,waterlogged=true]
conquest:diagonally_plowed_farmland_layer[facing=north,layers=3,waterlogged=false]
conquest:diagonally_plowed_farmland_layer[facing=north,layers=4,waterlogged=true]
conquest:diagonally_plowed_farmland_layer[facing=north,layers=4,waterlogged=false]
conquest:diagonally_plowed_farmland_layer[facing=north,layers=5,waterlogged=true]
conquest:diagonally_plowed_farmland_layer[facing=north,layers=5,waterlogged=false]
conquest:diagonally_plowed_farmland_layer[facing=north,layers=6,waterlogged=true]
conquest:diagonally_plowed_farmland_layer[facing=north,layers=6,waterlogged=false]
conquest:diagonally_plowed_farmland_layer[facing=north,layers=7,waterlogged=true]
conquest:diagonally_plowed_farmland_layer[facing=north,layers=7,waterlogged=false]
conquest:diagonally_plowed_farmland_layer[facing=north,layers=8,waterlogged=true]
conquest:diagonally_plowed_farmland_layer[facing=north,layers=8,waterlogged=false]
conquest:diagonally_plowed_farmland_layer[facing=south,layers=1,waterlogged=true]
conquest:diagonally_plowed_farmland_layer[facing=south,layers=1,waterlogged=false]
conquest:diagonally_plowed_farmland_layer[facing=south,layers=2,waterlogged=true]
conquest:diagonally_plowed_farmland_layer[facing=south,layers=2,waterlogged=false]
conquest:diagonally_plowed_farmland_layer[facing=south,layers=3,waterlogged=true]
conquest:diagonally_plowed_farmland_layer[facing=south,layers=3,waterlogged=false]
conquest:diagonally_plowed_farmland_layer[facing=south,layers=4,waterlogged=true]
conquest:diagonally_plowed_farmland_layer[facing=south,layers=4,waterlogged=false]
conquest:diagonally_plowed_farmland_layer[facing=south,layers=5,waterlogged=true]
conquest:diagonally_plowed_farmland_layer[facing=south,layers=5,waterlogged=false]
conquest:diagonally_plowed_farmland_layer[facing=south,layers=6,waterlogged=true]
conquest:diagonally_plowed_farmland_layer[facing=south,layers=6,waterlogged=false]
conquest:diagonally_plowed_farmland_layer[facing=south,layers=7,waterlogged=true]
conquest:diagonally_plowed_farmland_layer[facing=south,layers=7,waterlogged=false]
conquest:diagonally_plowed_farmland_layer[facing=south,layers=8,waterlogged=true]
conquest:diagonally_plowed_farmland_layer[facing=south,layers=8,waterlogged=false]
conquest:diagonally_plowed_farmland_layer[facing=west,layers=1,waterlogged=true]
conquest:diagonally_plowed_farmland_layer[facing=west,layers=1,waterlogged=false]
conquest:diagonally_plowed_farmland_layer[facing=west,layers=2,waterlogged=true]
conquest:diagonally_plowed_farmland_layer[facing=west,layers=2,waterlogged=false]
conquest:diagonally_plowed_farmland_layer[facing=west,layers=3,waterlogged=true]
conquest:diagonally_plowed_farmland_layer[facing=west,layers=3,waterlogged=false]
conquest:diagonally_plowed_farmland_layer[facing=west,layers=4,waterlogged=true]
conquest:diagonally_plowed_farmland_layer[facing=west,layers=4,waterlogged=false]
conquest:diagonally_plowed_farmland_layer[facing=west,layers=5,waterlogged=true]
conquest:diagonally_plowed_farmland_layer[facing=west,layers=5,waterlogged=false]
conquest:diagonally_plowed_farmland_layer[facing=west,layers=6,waterlogged=true]
conquest:diagonally_plowed_farmland_layer[facing=west,layers=6,waterlogged=false]
conquest:diagonally_plowed_farmland_layer[facing=west,layers=7,waterlogged=true]
conquest:diagonally_plowed_farmland_layer[facing=west,layers=7,waterlogged=false]
conquest:diagonally_plowed_farmland_layer[facing=west,layers=8,waterlogged=true]
conquest:diagonally_plowed_farmland_layer[facing=west,layers=8,waterlogged=false]
conquest:diagonally_plowed_farmland_layer[facing=east,layers=1,waterlogged=true]
conquest:diagonally_plowed_farmland_layer[facing=east,layers=1,waterlogged=false]
conquest:diagonally_plowed_farmland_layer[facing=east,layers=2,waterlogged=true]
conquest:diagonally_plowed_farmland_layer[facing=east,layers=2,waterlogged=false]
conquest:diagonally_plowed_farmland_layer[facing=east,layers=3,waterlogged=true]
conquest:diagonally_plowed_farmland_layer[facing=east,layers=3,waterlogged=false]
conquest:diagonally_plowed_farmland_layer[facing=east,layers=4,waterlogged=true]
conquest:diagonally_plowed_farmland_layer[facing=east,layers=4,waterlogged=false]
conquest:diagonally_plowed_farmland_layer[facing=east,layers=5,waterlogged=true]
conquest:diagonally_plowed_farmland_layer[facing=east,layers=5,waterlogged=false]
conquest:diagonally_plowed_farmland_layer[facing=east,layers=6,waterlogged=true]
conquest:diagonally_plowed_farmland_layer[facing=east,layers=6,waterlogged=false]
conquest:diagonally_plowed_farmland_layer[facing=east,layers=7,waterlogged=true]
conquest:diagonally_plowed_farmland_layer[facing=east,layers=7,waterlogged=false]
conquest:diagonally_plowed_farmland_layer[facing=east,layers=8,waterlogged=true]
conquest:diagonally_plowed_farmland_layer[facing=east,layers=8,waterlogged=false]
conquest:diamond_frame_scroll_rack[axis=x]
conquest:diamond_frame_scroll_rack[axis=y]
conquest:diamond_frame_scroll_rack[axis=z]
conquest:diamond_frame_scroll_rack_vertical_corner[facing=north,layer=1,waterlogged=true]
conquest:diamond_frame_scroll_rack_vertical_corner[facing=north,layer=1,waterlogged=false]
conquest:diamond_frame_scroll_rack_vertical_corner[facing=north,layer=2,waterlogged=true]
conquest:diamond_frame_scroll_rack_vertical_corner[facing=north,layer=2,waterlogged=false]
conquest:diamond_frame_scroll_rack_vertical_corner[facing=north,layer=3,waterlogged=true]
conquest:diamond_frame_scroll_rack_vertical_corner[facing=north,layer=3,waterlogged=false]
conquest:diamond_frame_scroll_rack_vertical_corner[facing=north,layer=4,waterlogged=true]
conquest:diamond_frame_scroll_rack_vertical_corner[facing=north,layer=4,waterlogged=false]
conquest:diamond_frame_scroll_rack_vertical_corner[facing=south,layer=1,waterlogged=true]
conquest:diamond_frame_scroll_rack_vertical_corner[facing=south,layer=1,waterlogged=false]
conquest:diamond_frame_scroll_rack_vertical_corner[facing=south,layer=2,waterlogged=true]
conquest:diamond_frame_scroll_rack_vertical_corner[facing=south,layer=2,waterlogged=false]
conquest:diamond_frame_scroll_rack_vertical_corner[facing=south,layer=3,waterlogged=true]
conquest:diamond_frame_scroll_rack_vertical_corner[facing=south,layer=3,waterlogged=false]
conquest:diamond_frame_scroll_rack_vertical_corner[facing=south,layer=4,waterlogged=true]
conquest:diamond_frame_scroll_rack_vertical_corner[facing=south,layer=4,waterlogged=false]
conquest:diamond_frame_scroll_rack_vertical_corner[facing=west,layer=1,waterlogged=true]
conquest:diamond_frame_scroll_rack_vertical_corner[facing=west,layer=1,waterlogged=false]
conquest:diamond_frame_scroll_rack_vertical_corner[facing=west,layer=2,waterlogged=true]
conquest:diamond_frame_scroll_rack_vertical_corner[facing=west,layer=2,waterlogged=false]
conquest:diamond_frame_scroll_rack_vertical_corner[facing=west,layer=3,waterlogged=true]
conquest:diamond_frame_scroll_rack_vertical_corner[facing=west,layer=3,waterlogged=false]
conquest:diamond_frame_scroll_rack_vertical_corner[facing=west,layer=4,waterlogged=true]
conquest:diamond_frame_scroll_rack_vertical_corner[facing=west,layer=4,waterlogged=false]
conquest:diamond_frame_scroll_rack_vertical_corner[facing=east,layer=1,waterlogged=true]
conquest:diamond_frame_scroll_rack_vertical_corner[facing=east,layer=1,waterlogged=false]
conquest:diamond_frame_scroll_rack_vertical_corner[facing=east,layer=2,waterlogged=true]
conquest:diamond_frame_scroll_rack_vertical_corner[facing=east,layer=2,waterlogged=false]
conquest:diamond_frame_scroll_rack_vertical_corner[facing=east,layer=3,waterlogged=true]
conquest:diamond_frame_scroll_rack_vertical_corner[facing=east,layer=3,waterlogged=false]
conquest:diamond_frame_scroll_rack_vertical_corner[facing=east,layer=4,waterlogged=true]
conquest:diamond_frame_scroll_rack_vertical_corner[facing=east,layer=4,waterlogged=false]
conquest:diamond_frame_scroll_rack_vertical_quarter[facing=north,layer=1,waterlogged=true]
conquest:diamond_frame_scroll_rack_vertical_quarter[facing=north,layer=1,waterlogged=false]
conquest:diamond_frame_scroll_rack_vertical_quarter[facing=north,layer=2,waterlogged=true]
conquest:diamond_frame_scroll_rack_vertical_quarter[facing=north,layer=2,waterlogged=false]
conquest:diamond_frame_scroll_rack_vertical_quarter[facing=north,layer=3,waterlogged=true]
conquest:diamond_frame_scroll_rack_vertical_quarter[facing=north,layer=3,waterlogged=false]
conquest:diamond_frame_scroll_rack_vertical_quarter[facing=north,layer=4,waterlogged=true]
conquest:diamond_frame_scroll_rack_vertical_quarter[facing=north,layer=4,waterlogged=false]
conquest:diamond_frame_scroll_rack_vertical_quarter[facing=south,layer=1,waterlogged=true]
conquest:diamond_frame_scroll_rack_vertical_quarter[facing=south,layer=1,waterlogged=false]
conquest:diamond_frame_scroll_rack_vertical_quarter[facing=south,layer=2,waterlogged=true]
conquest:diamond_frame_scroll_rack_vertical_quarter[facing=south,layer=2,waterlogged=false]
conquest:diamond_frame_scroll_rack_vertical_quarter[facing=south,layer=3,waterlogged=true]
conquest:diamond_frame_scroll_rack_vertical_quarter[facing=south,layer=3,waterlogged=false]
conquest:diamond_frame_scroll_rack_vertical_quarter[facing=south,layer=4,waterlogged=true]
conquest:diamond_frame_scroll_rack_vertical_quarter[facing=south,layer=4,waterlogged=false]
conquest:diamond_frame_scroll_rack_vertical_quarter[facing=west,layer=1,waterlogged=true]
conquest:diamond_frame_scroll_rack_vertical_quarter[facing=west,layer=1,waterlogged=false]
conquest:diamond_frame_scroll_rack_vertical_quarter[facing=west,layer=2,waterlogged=true]
conquest:diamond_frame_scroll_rack_vertical_quarter[facing=west,layer=2,waterlogged=false]
conquest:diamond_frame_scroll_rack_vertical_quarter[facing=west,layer=3,waterlogged=true]
conquest:diamond_frame_scroll_rack_vertical_quarter[facing=west,layer=3,waterlogged=false]
conquest:diamond_frame_scroll_rack_vertical_quarter[facing=west,layer=4,waterlogged=true]
conquest:diamond_frame_scroll_rack_vertical_quarter[facing=west,layer=4,waterlogged=false]
conquest:diamond_frame_scroll_rack_vertical_quarter[facing=east,layer=1,waterlogged=true]
conquest:diamond_frame_scroll_rack_vertical_quarter[facing=east,layer=1,waterlogged=false]
conquest:diamond_frame_scroll_rack_vertical_quarter[facing=east,layer=2,waterlogged=true]
conquest:diamond_frame_scroll_rack_vertical_quarter[facing=east,layer=2,waterlogged=false]
conquest:diamond_frame_scroll_rack_vertical_quarter[facing=east,layer=3,waterlogged=true]
conquest:diamond_frame_scroll_rack_vertical_quarter[facing=east,layer=3,waterlogged=false]
conquest:diamond_frame_scroll_rack_vertical_quarter[facing=east,layer=4,waterlogged=true]
conquest:diamond_frame_scroll_rack_vertical_quarter[facing=east,layer=4,waterlogged=false]
conquest:diamond_frame_scroll_rack_vertical_slab[facing=north,layer=1,waterlogged=true]
conquest:diamond_frame_scroll_rack_vertical_slab[facing=north,layer=1,waterlogged=false]
conquest:diamond_frame_scroll_rack_vertical_slab[facing=north,layer=2,waterlogged=true]
conquest:diamond_frame_scroll_rack_vertical_slab[facing=north,layer=2,waterlogged=false]
conquest:diamond_frame_scroll_rack_vertical_slab[facing=north,layer=3,waterlogged=true]
conquest:diamond_frame_scroll_rack_vertical_slab[facing=north,layer=3,waterlogged=false]
conquest:diamond_frame_scroll_rack_vertical_slab[facing=north,layer=4,waterlogged=true]
conquest:diamond_frame_scroll_rack_vertical_slab[facing=north,layer=4,waterlogged=false]
conquest:diamond_frame_scroll_rack_vertical_slab[facing=south,layer=1,waterlogged=true]
conquest:diamond_frame_scroll_rack_vertical_slab[facing=south,layer=1,waterlogged=false]
conquest:diamond_frame_scroll_rack_vertical_slab[facing=south,layer=2,waterlogged=true]
conquest:diamond_frame_scroll_rack_vertical_slab[facing=south,layer=2,waterlogged=false]
conquest:diamond_frame_scroll_rack_vertical_slab[facing=south,layer=3,waterlogged=true]
conquest:diamond_frame_scroll_rack_vertical_slab[facing=south,layer=3,waterlogged=false]
conquest:diamond_frame_scroll_rack_vertical_slab[facing=south,layer=4,waterlogged=true]
conquest:diamond_frame_scroll_rack_vertical_slab[facing=south,layer=4,waterlogged=false]
conquest:diamond_frame_scroll_rack_vertical_slab[facing=west,layer=1,waterlogged=true]
conquest:diamond_frame_scroll_rack_vertical_slab[facing=west,layer=1,waterlogged=false]
conquest:diamond_frame_scroll_rack_vertical_slab[facing=west,layer=2,waterlogged=true]
conquest:diamond_frame_scroll_rack_vertical_slab[facing=west,layer=2,waterlogged=false]
conquest:diamond_frame_scroll_rack_vertical_slab[facing=west,layer=3,waterlogged=true]
conquest:diamond_frame_scroll_rack_vertical_slab[facing=west,layer=3,waterlogged=false]
conquest:diamond_frame_scroll_rack_vertical_slab[facing=west,layer=4,waterlogged=true]
conquest:diamond_frame_scroll_rack_vertical_slab[facing=west,layer=4,waterlogged=false]
conquest:diamond_frame_scroll_rack_vertical_slab[facing=east,layer=1,waterlogged=true]
conquest:diamond_frame_scroll_rack_vertical_slab[facing=east,layer=1,waterlogged=false]
conquest:diamond_frame_scroll_rack_vertical_slab[facing=east,layer=2,waterlogged=true]
conquest:diamond_frame_scroll_rack_vertical_slab[facing=east,layer=2,waterlogged=false]
conquest:diamond_frame_scroll_rack_vertical_slab[facing=east,layer=3,waterlogged=true]
conquest:diamond_frame_scroll_rack_vertical_slab[facing=east,layer=3,waterlogged=false]
conquest:diamond_frame_scroll_rack_vertical_slab[facing=east,layer=4,waterlogged=true]
conquest:diamond_frame_scroll_rack_vertical_slab[facing=east,layer=4,waterlogged=false]
conquest:diamond_frame_wine_rack[axis=x]
conquest:diamond_frame_wine_rack[axis=y]
conquest:diamond_frame_wine_rack[axis=z]
conquest:diamond_frame_wine_rack_vertical_corner[facing=north,layer=1,waterlogged=true]
conquest:diamond_frame_wine_rack_vertical_corner[facing=north,layer=1,waterlogged=false]
conquest:diamond_frame_wine_rack_vertical_corner[facing=north,layer=2,waterlogged=true]
conquest:diamond_frame_wine_rack_vertical_corner[facing=north,layer=2,waterlogged=false]
conquest:diamond_frame_wine_rack_vertical_corner[facing=north,layer=3,waterlogged=true]
conquest:diamond_frame_wine_rack_vertical_corner[facing=north,layer=3,waterlogged=false]
conquest:diamond_frame_wine_rack_vertical_corner[facing=north,layer=4,waterlogged=true]
conquest:diamond_frame_wine_rack_vertical_corner[facing=north,layer=4,waterlogged=false]
conquest:diamond_frame_wine_rack_vertical_corner[facing=south,layer=1,waterlogged=true]
conquest:diamond_frame_wine_rack_vertical_corner[facing=south,layer=1,waterlogged=false]
conquest:diamond_frame_wine_rack_vertical_corner[facing=south,layer=2,waterlogged=true]
conquest:diamond_frame_wine_rack_vertical_corner[facing=south,layer=2,waterlogged=false]
conquest:diamond_frame_wine_rack_vertical_corner[facing=south,layer=3,waterlogged=true]
conquest:diamond_frame_wine_rack_vertical_corner[facing=south,layer=3,waterlogged=false]
conquest:diamond_frame_wine_rack_vertical_corner[facing=south,layer=4,waterlogged=true]
conquest:diamond_frame_wine_rack_vertical_corner[facing=south,layer=4,waterlogged=false]
conquest:diamond_frame_wine_rack_vertical_corner[facing=west,layer=1,waterlogged=true]
conquest:diamond_frame_wine_rack_vertical_corner[facing=west,layer=1,waterlogged=false]
conquest:diamond_frame_wine_rack_vertical_corner[facing=west,layer=2,waterlogged=true]
conquest:diamond_frame_wine_rack_vertical_corner[facing=west,layer=2,waterlogged=false]
conquest:diamond_frame_wine_rack_vertical_corner[facing=west,layer=3,waterlogged=true]
conquest:diamond_frame_wine_rack_vertical_corner[facing=west,layer=3,waterlogged=false]
conquest:diamond_frame_wine_rack_vertical_corner[facing=west,layer=4,waterlogged=true]
conquest:diamond_frame_wine_rack_vertical_corner[facing=west,layer=4,waterlogged=false]
conquest:diamond_frame_wine_rack_vertical_corner[facing=east,layer=1,waterlogged=true]
conquest:diamond_frame_wine_rack_vertical_corner[facing=east,layer=1,waterlogged=false]
conquest:diamond_frame_wine_rack_vertical_corner[facing=east,layer=2,waterlogged=true]
conquest:diamond_frame_wine_rack_vertical_corner[facing=east,layer=2,waterlogged=false]
conquest:diamond_frame_wine_rack_vertical_corner[facing=east,layer=3,waterlogged=true]
conquest:diamond_frame_wine_rack_vertical_corner[facing=east,layer=3,waterlogged=false]
conquest:diamond_frame_wine_rack_vertical_corner[facing=east,layer=4,waterlogged=true]
conquest:diamond_frame_wine_rack_vertical_corner[facing=east,layer=4,waterlogged=false]
conquest:diamond_frame_wine_rack_vertical_quarter[facing=north,layer=1,waterlogged=true]
conquest:diamond_frame_wine_rack_vertical_quarter[facing=north,layer=1,waterlogged=false]
conquest:diamond_frame_wine_rack_vertical_quarter[facing=north,layer=2,waterlogged=true]
conquest:diamond_frame_wine_rack_vertical_quarter[facing=north,layer=2,waterlogged=false]
conquest:diamond_frame_wine_rack_vertical_quarter[facing=north,layer=3,waterlogged=true]
conquest:diamond_frame_wine_rack_vertical_quarter[facing=north,layer=3,waterlogged=false]
conquest:diamond_frame_wine_rack_vertical_quarter[facing=north,layer=4,waterlogged=true]
conquest:diamond_frame_wine_rack_vertical_quarter[facing=north,layer=4,waterlogged=false]
conquest:diamond_frame_wine_rack_vertical_quarter[facing=south,layer=1,waterlogged=true]
conquest:diamond_frame_wine_rack_vertical_quarter[facing=south,layer=1,waterlogged=false]
conquest:diamond_frame_wine_rack_vertical_quarter[facing=south,layer=2,waterlogged=true]
conquest:diamond_frame_wine_rack_vertical_quarter[facing=south,layer=2,waterlogged=false]
conquest:diamond_frame_wine_rack_vertical_quarter[facing=south,layer=3,waterlogged=true]
conquest:diamond_frame_wine_rack_vertical_quarter[facing=south,layer=3,waterlogged=false]
conquest:diamond_frame_wine_rack_vertical_quarter[facing=south,layer=4,waterlogged=true]
conquest:diamond_frame_wine_rack_vertical_quarter[facing=south,layer=4,waterlogged=false]
conquest:diamond_frame_wine_rack_vertical_quarter[facing=west,layer=1,waterlogged=true]
conquest:diamond_frame_wine_rack_vertical_quarter[facing=west,layer=1,waterlogged=false]
conquest:diamond_frame_wine_rack_vertical_quarter[facing=west,layer=2,waterlogged=true]
conquest:diamond_frame_wine_rack_vertical_quarter[facing=west,layer=2,waterlogged=false]
conquest:diamond_frame_wine_rack_vertical_quarter[facing=west,layer=3,waterlogged=true]
conquest:diamond_frame_wine_rack_vertical_quarter[facing=west,layer=3,waterlogged=false]
conquest:diamond_frame_wine_rack_vertical_quarter[facing=west,layer=4,waterlogged=true]
conquest:diamond_frame_wine_rack_vertical_quarter[facing=west,layer=4,waterlogged=false]
conquest:diamond_frame_wine_rack_vertical_quarter[facing=east,layer=1,waterlogged=true]
conquest:diamond_frame_wine_rack_vertical_quarter[facing=east,layer=1,waterlogged=false]
conquest:diamond_frame_wine_rack_vertical_quarter[facing=east,layer=2,waterlogged=true]
conquest:diamond_frame_wine_rack_vertical_quarter[facing=east,layer=2,waterlogged=false]
conquest:diamond_frame_wine_rack_vertical_quarter[facing=east,layer=3,waterlogged=true]
conquest:diamond_frame_wine_rack_vertical_quarter[facing=east,layer=3,waterlogged=false]
conquest:diamond_frame_wine_rack_vertical_quarter[facing=east,layer=4,waterlogged=true]
conquest:diamond_frame_wine_rack_vertical_quarter[facing=east,layer=4,waterlogged=false]
conquest:diamond_frame_wine_rack_vertical_slab[facing=north,layer=1,waterlogged=true]
conquest:diamond_frame_wine_rack_vertical_slab[facing=north,layer=1,waterlogged=false]
conquest:diamond_frame_wine_rack_vertical_slab[facing=north,layer=2,waterlogged=true]
conquest:diamond_frame_wine_rack_vertical_slab[facing=north,layer=2,waterlogged=false]
conquest:diamond_frame_wine_rack_vertical_slab[facing=north,layer=3,waterlogged=true]
conquest:diamond_frame_wine_rack_vertical_slab[facing=north,layer=3,waterlogged=false]
conquest:diamond_frame_wine_rack_vertical_slab[facing=north,layer=4,waterlogged=true]
conquest:diamond_frame_wine_rack_vertical_slab[facing=north,layer=4,waterlogged=false]
conquest:diamond_frame_wine_rack_vertical_slab[facing=south,layer=1,waterlogged=true]
conquest:diamond_frame_wine_rack_vertical_slab[facing=south,layer=1,waterlogged=false]
conquest:diamond_frame_wine_rack_vertical_slab[facing=south,layer=2,waterlogged=true]
conquest:diamond_frame_wine_rack_vertical_slab[facing=south,layer=2,waterlogged=false]
conquest:diamond_frame_wine_rack_vertical_slab[facing=south,layer=3,waterlogged=true]
conquest:diamond_frame_wine_rack_vertical_slab[facing=south,layer=3,waterlogged=false]
conquest:diamond_frame_wine_rack_vertical_slab[facing=south,layer=4,waterlogged=true]
conquest:diamond_frame_wine_rack_vertical_slab[facing=south,layer=4,waterlogged=false]
conquest:diamond_frame_wine_rack_vertical_slab[facing=west,layer=1,waterlogged=true]
conquest:diamond_frame_wine_rack_vertical_slab[facing=west,layer=1,waterlogged=false]
conquest:diamond_frame_wine_rack_vertical_slab[facing=west,layer=2,waterlogged=true]
conquest:diamond_frame_wine_rack_vertical_slab[facing=west,layer=2,waterlogged=false]
conquest:diamond_frame_wine_rack_vertical_slab[facing=west,layer=3,waterlogged=true]
conquest:diamond_frame_wine_rack_vertical_slab[facing=west,layer=3,waterlogged=false]
conquest:diamond_frame_wine_rack_vertical_slab[facing=west,layer=4,waterlogged=true]
conquest:diamond_frame_wine_rack_vertical_slab[facing=west,layer=4,waterlogged=false]
conquest:diamond_frame_wine_rack_vertical_slab[facing=east,layer=1,waterlogged=true]
conquest:diamond_frame_wine_rack_vertical_slab[facing=east,layer=1,waterlogged=false]
conquest:diamond_frame_wine_rack_vertical_slab[facing=east,layer=2,waterlogged=true]
conquest:diamond_frame_wine_rack_vertical_slab[facing=east,layer=2,waterlogged=false]
conquest:diamond_frame_wine_rack_vertical_slab[facing=east,layer=3,waterlogged=true]
conquest:diamond_frame_wine_rack_vertical_slab[facing=east,layer=3,waterlogged=false]
conquest:diamond_frame_wine_rack_vertical_slab[facing=east,layer=4,waterlogged=true]
conquest:diamond_frame_wine_rack_vertical_slab[facing=east,layer=4,waterlogged=false]
conquest:directional_farmland[facing=north]
conquest:directional_farmland[facing=south]
conquest:directional_farmland[facing=west]
conquest:directional_farmland[facing=east]
conquest:directional_farmland_layer[facing=north,layers=1,waterlogged=true]
conquest:directional_farmland_layer[facing=north,layers=1,waterlogged=false]
conquest:directional_farmland_layer[facing=north,layers=2,waterlogged=true]
conquest:directional_farmland_layer[facing=north,layers=2,waterlogged=false]
conquest:directional_farmland_layer[facing=north,layers=3,waterlogged=true]
conquest:directional_farmland_layer[facing=north,layers=3,waterlogged=false]
conquest:directional_farmland_layer[facing=north,layers=4,waterlogged=true]
conquest:directional_farmland_layer[facing=north,layers=4,waterlogged=false]
conquest:directional_farmland_layer[facing=north,layers=5,waterlogged=true]
conquest:directional_farmland_layer[facing=north,layers=5,waterlogged=false]
conquest:directional_farmland_layer[facing=north,layers=6,waterlogged=true]
conquest:directional_farmland_layer[facing=north,layers=6,waterlogged=false]
conquest:directional_farmland_layer[facing=north,layers=7,waterlogged=true]
conquest:directional_farmland_layer[facing=north,layers=7,waterlogged=false]
conquest:directional_farmland_layer[facing=north,layers=8,waterlogged=true]
conquest:directional_farmland_layer[facing=north,layers=8,waterlogged=false]
conquest:directional_farmland_layer[facing=south,layers=1,waterlogged=true]
conquest:directional_farmland_layer[facing=south,layers=1,waterlogged=false]
conquest:directional_farmland_layer[facing=south,layers=2,waterlogged=true]
conquest:directional_farmland_layer[facing=south,layers=2,waterlogged=false]
conquest:directional_farmland_layer[facing=south,layers=3,waterlogged=true]
conquest:directional_farmland_layer[facing=south,layers=3,waterlogged=false]
conquest:directional_farmland_layer[facing=south,layers=4,waterlogged=true]
conquest:directional_farmland_layer[facing=south,layers=4,waterlogged=false]
conquest:directional_farmland_layer[facing=south,layers=5,waterlogged=true]
conquest:directional_farmland_layer[facing=south,layers=5,waterlogged=false]
conquest:directional_farmland_layer[facing=south,layers=6,waterlogged=true]
conquest:directional_farmland_layer[facing=south,layers=6,waterlogged=false]
conquest:directional_farmland_layer[facing=south,layers=7,waterlogged=true]
conquest:directional_farmland_layer[facing=south,layers=7,waterlogged=false]
conquest:directional_farmland_layer[facing=south,layers=8,waterlogged=true]
conquest:directional_farmland_layer[facing=south,layers=8,waterlogged=false]
conquest:directional_farmland_layer[facing=west,layers=1,waterlogged=true]
conquest:directional_farmland_layer[facing=west,layers=1,waterlogged=false]
conquest:directional_farmland_layer[facing=west,layers=2,waterlogged=true]
conquest:directional_farmland_layer[facing=west,layers=2,waterlogged=false]
conquest:directional_farmland_layer[facing=west,layers=3,waterlogged=true]
conquest:directional_farmland_layer[facing=west,layers=3,waterlogged=false]
conquest:directional_farmland_layer[facing=west,layers=4,waterlogged=true]
conquest:directional_farmland_layer[facing=west,layers=4,waterlogged=false]
conquest:directional_farmland_layer[facing=west,layers=5,waterlogged=true]
conquest:directional_farmland_layer[facing=west,layers=5,waterlogged=false]
conquest:directional_farmland_layer[facing=west,layers=6,waterlogged=true]
conquest:directional_farmland_layer[facing=west,layers=6,waterlogged=false]
conquest:directional_farmland_layer[facing=west,layers=7,waterlogged=true]
conquest:directional_farmland_layer[facing=west,layers=7,waterlogged=false]
conquest:directional_farmland_layer[facing=west,layers=8,waterlogged=true]
conquest:directional_farmland_layer[facing=west,layers=8,waterlogged=false]
conquest:directional_farmland_layer[facing=east,layers=1,waterlogged=true]
conquest:directional_farmland_layer[facing=east,layers=1,waterlogged=false]
conquest:directional_farmland_layer[facing=east,layers=2,waterlogged=true]
conquest:directional_farmland_layer[facing=east,layers=2,waterlogged=false]
conquest:directional_farmland_layer[facing=east,layers=3,waterlogged=true]
conquest:directional_farmland_layer[facing=east,layers=3,waterlogged=false]
conquest:directional_farmland_layer[facing=east,layers=4,waterlogged=true]
conquest:directional_farmland_layer[facing=east,layers=4,waterlogged=false]
conquest:directional_farmland_layer[facing=east,layers=5,waterlogged=true]
conquest:directional_farmland_layer[facing=east,layers=5,waterlogged=false]
conquest:directional_farmland_layer[facing=east,layers=6,waterlogged=true]
conquest:directional_farmland_layer[facing=east,layers=6,waterlogged=false]
conquest:directional_farmland_layer[facing=east,layers=7,waterlogged=true]
conquest:directional_farmland_layer[facing=east,layers=7,waterlogged=false]
conquest:directional_farmland_layer[facing=east,layers=8,waterlogged=true]
conquest:directional_farmland_layer[facing=east,layers=8,waterlogged=false]
conquest:dirt_path_layer[layers=1,waterlogged=true]
conquest:dirt_path_layer[layers=1,waterlogged=false]
conquest:dirt_path_layer[layers=2,waterlogged=true]
conquest:dirt_path_layer[layers=2,waterlogged=false]
conquest:dirt_path_layer[layers=3,waterlogged=true]
conquest:dirt_path_layer[layers=3,waterlogged=false]
conquest:dirt_path_layer[layers=4,waterlogged=true]
conquest:dirt_path_layer[layers=4,waterlogged=false]
conquest:dirt_path_layer[layers=5,waterlogged=true]
conquest:dirt_path_layer[layers=5,waterlogged=false]
conquest:dirt_path_layer[layers=6,waterlogged=true]
conquest:dirt_path_layer[layers=6,waterlogged=false]
conquest:dirt_path_layer[layers=7,waterlogged=true]
conquest:dirt_path_layer[layers=7,waterlogged=false]
conquest:dirt_path_layer[layers=8,waterlogged=true]
conquest:dirt_path_layer[layers=8,waterlogged=false]
conquest:dirty_blue_clay_beaver_tail_tile_capital[facing=flat,type=top,waterlogged=true]
conquest:dirty_blue_clay_beaver_tail_tile_capital[facing=flat,type=top,waterlogged=false]
conquest:dirty_blue_clay_beaver_tail_tile_capital[facing=flat,type=bottom,waterlogged=true]
conquest:dirty_blue_clay_beaver_tail_tile_capital[facing=flat,type=bottom,waterlogged=false]
conquest:dirty_blue_clay_beaver_tail_tile_capital[facing=north,type=top,waterlogged=true]
conquest:dirty_blue_clay_beaver_tail_tile_capital[facing=north,type=top,waterlogged=false]
conquest:dirty_blue_clay_beaver_tail_tile_capital[facing=north,type=bottom,waterlogged=true]
conquest:dirty_blue_clay_beaver_tail_tile_capital[facing=north,type=bottom,waterlogged=false]
conquest:dirty_blue_clay_beaver_tail_tile_capital[facing=south,type=top,waterlogged=true]
conquest:dirty_blue_clay_beaver_tail_tile_capital[facing=south,type=top,waterlogged=false]
conquest:dirty_blue_clay_beaver_tail_tile_capital[facing=south,type=bottom,waterlogged=true]
conquest:dirty_blue_clay_beaver_tail_tile_capital[facing=south,type=bottom,waterlogged=false]
conquest:dirty_blue_clay_beaver_tail_tile_capital[facing=east,type=top,waterlogged=true]
conquest:dirty_blue_clay_beaver_tail_tile_capital[facing=east,type=top,waterlogged=false]
conquest:dirty_blue_clay_beaver_tail_tile_capital[facing=east,type=bottom,waterlogged=true]
conquest:dirty_blue_clay_beaver_tail_tile_capital[facing=east,type=bottom,waterlogged=false]
conquest:dirty_blue_clay_beaver_tail_tile_capital[facing=west,type=top,waterlogged=true]
conquest:dirty_blue_clay_beaver_tail_tile_capital[facing=west,type=top,waterlogged=false]
conquest:dirty_blue_clay_beaver_tail_tile_capital[facing=west,type=bottom,waterlogged=true]
conquest:dirty_blue_clay_beaver_tail_tile_capital[facing=west,type=bottom,waterlogged=false]
conquest:dirty_blue_clay_beaver_tail_tile_corner_slab[facing=north,type=top,waterlogged=true]
conquest:dirty_blue_clay_beaver_tail_tile_corner_slab[facing=north,type=top,waterlogged=false]
conquest:dirty_blue_clay_beaver_tail_tile_corner_slab[facing=north,type=bottom,waterlogged=true]
conquest:dirty_blue_clay_beaver_tail_tile_corner_slab[facing=north,type=bottom,waterlogged=false]
conquest:dirty_blue_clay_beaver_tail_tile_corner_slab[facing=south,type=top,waterlogged=true]
conquest:dirty_blue_clay_beaver_tail_tile_corner_slab[facing=south,type=top,waterlogged=false]
conquest:dirty_blue_clay_beaver_tail_tile_corner_slab[facing=south,type=bottom,waterlogged=true]
conquest:dirty_blue_clay_beaver_tail_tile_corner_slab[facing=south,type=bottom,waterlogged=false]
conquest:dirty_blue_clay_beaver_tail_tile_corner_slab[facing=west,type=top,waterlogged=true]
conquest:dirty_blue_clay_beaver_tail_tile_corner_slab[facing=west,type=top,waterlogged=false]
conquest:dirty_blue_clay_beaver_tail_tile_corner_slab[facing=west,type=bottom,waterlogged=true]
conquest:dirty_blue_clay_beaver_tail_tile_corner_slab[facing=west,type=bottom,waterlogged=false]
conquest:dirty_blue_clay_beaver_tail_tile_corner_slab[facing=east,type=top,waterlogged=true]
conquest:dirty_blue_clay_beaver_tail_tile_corner_slab[facing=east,type=top,waterlogged=false]
conquest:dirty_blue_clay_beaver_tail_tile_corner_slab[facing=east,type=bottom,waterlogged=true]
conquest:dirty_blue_clay_beaver_tail_tile_corner_slab[facing=east,type=bottom,waterlogged=false]
conquest:dirty_blue_clay_beaver_tail_tile_eighth_slab[facing=north,type=top,waterlogged=true]
conquest:dirty_blue_clay_beaver_tail_tile_eighth_slab[facing=north,type=top,waterlogged=false]
conquest:dirty_blue_clay_beaver_tail_tile_eighth_slab[facing=north,type=bottom,waterlogged=true]
conquest:dirty_blue_clay_beaver_tail_tile_eighth_slab[facing=north,type=bottom,waterlogged=false]
conquest:dirty_blue_clay_beaver_tail_tile_eighth_slab[facing=south,type=top,waterlogged=true]
conquest:dirty_blue_clay_beaver_tail_tile_eighth_slab[facing=south,type=top,waterlogged=false]
conquest:dirty_blue_clay_beaver_tail_tile_eighth_slab[facing=south,type=bottom,waterlogged=true]
conquest:dirty_blue_clay_beaver_tail_tile_eighth_slab[facing=south,type=bottom,waterlogged=false]
conquest:dirty_blue_clay_beaver_tail_tile_eighth_slab[facing=west,type=top,waterlogged=true]
conquest:dirty_blue_clay_beaver_tail_tile_eighth_slab[facing=west,type=top,waterlogged=false]
conquest:dirty_blue_clay_beaver_tail_tile_eighth_slab[facing=west,type=bottom,waterlogged=true]
conquest:dirty_blue_clay_beaver_tail_tile_eighth_slab[facing=west,type=bottom,waterlogged=false]
conquest:dirty_blue_clay_beaver_tail_tile_eighth_slab[facing=east,type=top,waterlogged=true]
conquest:dirty_blue_clay_beaver_tail_tile_eighth_slab[facing=east,type=top,waterlogged=false]
conquest:dirty_blue_clay_beaver_tail_tile_eighth_slab[facing=east,type=bottom,waterlogged=true]
conquest:dirty_blue_clay_beaver_tail_tile_eighth_slab[facing=east,type=bottom,waterlogged=false]
conquest:dirty_blue_clay_beaver_tail_tile_pillar[layer=1,waterlogged=true]
conquest:dirty_blue_clay_beaver_tail_tile_pillar[layer=1,waterlogged=false]
conquest:dirty_blue_clay_beaver_tail_tile_pillar[layer=2,waterlogged=true]
conquest:dirty_blue_clay_beaver_tail_tile_pillar[layer=2,waterlogged=false]
conquest:dirty_blue_clay_beaver_tail_tile_pillar[layer=3,waterlogged=true]
conquest:dirty_blue_clay_beaver_tail_tile_pillar[layer=3,waterlogged=false]
conquest:dirty_blue_clay_beaver_tail_tile_quarter_slab[facing=north,layer=1,type=top,waterlogged=true]
conquest:dirty_blue_clay_beaver_tail_tile_quarter_slab[facing=north,layer=1,type=top,waterlogged=false]
conquest:dirty_blue_clay_beaver_tail_tile_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=true]
conquest:dirty_blue_clay_beaver_tail_tile_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=false]
conquest:dirty_blue_clay_beaver_tail_tile_quarter_slab[facing=north,layer=2,type=top,waterlogged=true]
conquest:dirty_blue_clay_beaver_tail_tile_quarter_slab[facing=north,layer=2,type=top,waterlogged=false]
conquest:dirty_blue_clay_beaver_tail_tile_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=true]
conquest:dirty_blue_clay_beaver_tail_tile_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=false]
conquest:dirty_blue_clay_beaver_tail_tile_quarter_slab[facing=north,layer=3,type=top,waterlogged=true]
conquest:dirty_blue_clay_beaver_tail_tile_quarter_slab[facing=north,layer=3,type=top,waterlogged=false]
conquest:dirty_blue_clay_beaver_tail_tile_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=true]
conquest:dirty_blue_clay_beaver_tail_tile_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=false]
conquest:dirty_blue_clay_beaver_tail_tile_quarter_slab[facing=south,layer=1,type=top,waterlogged=true]
conquest:dirty_blue_clay_beaver_tail_tile_quarter_slab[facing=south,layer=1,type=top,waterlogged=false]
conquest:dirty_blue_clay_beaver_tail_tile_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=true]
conquest:dirty_blue_clay_beaver_tail_tile_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=false]
conquest:dirty_blue_clay_beaver_tail_tile_quarter_slab[facing=south,layer=2,type=top,waterlogged=true]
conquest:dirty_blue_clay_beaver_tail_tile_quarter_slab[facing=south,layer=2,type=top,waterlogged=false]
conquest:dirty_blue_clay_beaver_tail_tile_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=true]
conquest:dirty_blue_clay_beaver_tail_tile_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=false]
conquest:dirty_blue_clay_beaver_tail_tile_quarter_slab[facing=south,layer=3,type=top,waterlogged=true]
conquest:dirty_blue_clay_beaver_tail_tile_quarter_slab[facing=south,layer=3,type=top,waterlogged=false]
conquest:dirty_blue_clay_beaver_tail_tile_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=true]
conquest:dirty_blue_clay_beaver_tail_tile_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=false]
conquest:dirty_blue_clay_beaver_tail_tile_quarter_slab[facing=west,layer=1,type=top,waterlogged=true]
conquest:dirty_blue_clay_beaver_tail_tile_quarter_slab[facing=west,layer=1,type=top,waterlogged=false]
conquest:dirty_blue_clay_beaver_tail_tile_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=true]
conquest:dirty_blue_clay_beaver_tail_tile_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=false]
conquest:dirty_blue_clay_beaver_tail_tile_quarter_slab[facing=west,layer=2,type=top,waterlogged=true]
conquest:dirty_blue_clay_beaver_tail_tile_quarter_slab[facing=west,layer=2,type=top,waterlogged=false]
conquest:dirty_blue_clay_beaver_tail_tile_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=true]
conquest:dirty_blue_clay_beaver_tail_tile_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=false]
conquest:dirty_blue_clay_beaver_tail_tile_quarter_slab[facing=west,layer=3,type=top,waterlogged=true]
conquest:dirty_blue_clay_beaver_tail_tile_quarter_slab[facing=west,layer=3,type=top,waterlogged=false]
conquest:dirty_blue_clay_beaver_tail_tile_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=true]
conquest:dirty_blue_clay_beaver_tail_tile_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=false]
conquest:dirty_blue_clay_beaver_tail_tile_quarter_slab[facing=east,layer=1,type=top,waterlogged=true]
conquest:dirty_blue_clay_beaver_tail_tile_quarter_slab[facing=east,layer=1,type=top,waterlogged=false]
conquest:dirty_blue_clay_beaver_tail_tile_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=true]
conquest:dirty_blue_clay_beaver_tail_tile_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=false]
conquest:dirty_blue_clay_beaver_tail_tile_quarter_slab[facing=east,layer=2,type=top,waterlogged=true]
conquest:dirty_blue_clay_beaver_tail_tile_quarter_slab[facing=east,layer=2,type=top,waterlogged=false]
conquest:dirty_blue_clay_beaver_tail_tile_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=true]
conquest:dirty_blue_clay_beaver_tail_tile_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=false]
conquest:dirty_blue_clay_beaver_tail_tile_quarter_slab[facing=east,layer=3,type=top,waterlogged=true]
conquest:dirty_blue_clay_beaver_tail_tile_quarter_slab[facing=east,layer=3,type=top,waterlogged=false]
conquest:dirty_blue_clay_beaver_tail_tile_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=true]
conquest:dirty_blue_clay_beaver_tail_tile_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=false]
conquest:dirty_blue_clay_beaver_tail_tile_slab[layer=1,type=top,waterlogged=true]
conquest:dirty_blue_clay_beaver_tail_tile_slab[layer=1,type=top,waterlogged=false]
conquest:dirty_blue_clay_beaver_tail_tile_slab[layer=1,type=bottom,waterlogged=true]
conquest:dirty_blue_clay_beaver_tail_tile_slab[layer=1,type=bottom,waterlogged=false]
conquest:dirty_blue_clay_beaver_tail_tile_slab[layer=2,type=top,waterlogged=true]
conquest:dirty_blue_clay_beaver_tail_tile_slab[layer=2,type=top,waterlogged=false]
conquest:dirty_blue_clay_beaver_tail_tile_slab[layer=2,type=bottom,waterlogged=true]
conquest:dirty_blue_clay_beaver_tail_tile_slab[layer=2,type=bottom,waterlogged=false]
conquest:dirty_blue_clay_beaver_tail_tile_slab[layer=3,type=top,waterlogged=true]
conquest:dirty_blue_clay_beaver_tail_tile_slab[layer=3,type=top,waterlogged=false]
conquest:dirty_blue_clay_beaver_tail_tile_slab[layer=3,type=bottom,waterlogged=true]
conquest:dirty_blue_clay_beaver_tail_tile_slab[layer=3,type=bottom,waterlogged=false]
conquest:dirty_blue_clay_beaver_tail_tile_slab[layer=4,type=top,waterlogged=true]
conquest:dirty_blue_clay_beaver_tail_tile_slab[layer=4,type=top,waterlogged=false]
conquest:dirty_blue_clay_beaver_tail_tile_slab[layer=4,type=bottom,waterlogged=true]
conquest:dirty_blue_clay_beaver_tail_tile_slab[layer=4,type=bottom,waterlogged=false]
conquest:dirty_blue_clay_beaver_tail_tile_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:dirty_blue_clay_beaver_tail_tile_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:dirty_blue_clay_beaver_tail_tile_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:dirty_blue_clay_beaver_tail_tile_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:dirty_blue_clay_beaver_tail_tile_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:dirty_blue_clay_beaver_tail_tile_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:dirty_blue_clay_beaver_tail_tile_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:dirty_blue_clay_beaver_tail_tile_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:dirty_blue_clay_beaver_tail_tile_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:dirty_blue_clay_beaver_tail_tile_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:dirty_blue_clay_beaver_tail_tile_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:dirty_blue_clay_beaver_tail_tile_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:dirty_blue_clay_beaver_tail_tile_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:dirty_blue_clay_beaver_tail_tile_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:dirty_blue_clay_beaver_tail_tile_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:dirty_blue_clay_beaver_tail_tile_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:dirty_blue_clay_beaver_tail_tile_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:dirty_blue_clay_beaver_tail_tile_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:dirty_blue_clay_beaver_tail_tile_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:dirty_blue_clay_beaver_tail_tile_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:dirty_blue_clay_beaver_tail_tile_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:dirty_blue_clay_beaver_tail_tile_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:dirty_blue_clay_beaver_tail_tile_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:dirty_blue_clay_beaver_tail_tile_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:dirty_blue_clay_beaver_tail_tile_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:dirty_blue_clay_beaver_tail_tile_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:dirty_blue_clay_beaver_tail_tile_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:dirty_blue_clay_beaver_tail_tile_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:dirty_blue_clay_beaver_tail_tile_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:dirty_blue_clay_beaver_tail_tile_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:dirty_blue_clay_beaver_tail_tile_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:dirty_blue_clay_beaver_tail_tile_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:dirty_blue_clay_beaver_tail_tile_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:dirty_blue_clay_beaver_tail_tile_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:dirty_blue_clay_beaver_tail_tile_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:dirty_blue_clay_beaver_tail_tile_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:dirty_blue_clay_beaver_tail_tile_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:dirty_blue_clay_beaver_tail_tile_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:dirty_blue_clay_beaver_tail_tile_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:dirty_blue_clay_beaver_tail_tile_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:dirty_blue_clay_beaver_tail_tile_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:dirty_blue_clay_beaver_tail_tile_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:dirty_blue_clay_beaver_tail_tile_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:dirty_blue_clay_beaver_tail_tile_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:dirty_blue_clay_beaver_tail_tile_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:dirty_blue_clay_beaver_tail_tile_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:dirty_blue_clay_beaver_tail_tile_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:dirty_blue_clay_beaver_tail_tile_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:dirty_blue_clay_beaver_tail_tile_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:dirty_blue_clay_beaver_tail_tile_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:dirty_blue_clay_beaver_tail_tile_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:dirty_blue_clay_beaver_tail_tile_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:dirty_blue_clay_beaver_tail_tile_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:dirty_blue_clay_beaver_tail_tile_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:dirty_blue_clay_beaver_tail_tile_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:dirty_blue_clay_beaver_tail_tile_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:dirty_blue_clay_beaver_tail_tile_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:dirty_blue_clay_beaver_tail_tile_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:dirty_blue_clay_beaver_tail_tile_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:dirty_blue_clay_beaver_tail_tile_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:dirty_blue_clay_beaver_tail_tile_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:dirty_blue_clay_beaver_tail_tile_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:dirty_blue_clay_beaver_tail_tile_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:dirty_blue_clay_beaver_tail_tile_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:dirty_blue_clay_beaver_tail_tile_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:dirty_blue_clay_beaver_tail_tile_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:dirty_blue_clay_beaver_tail_tile_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:dirty_blue_clay_beaver_tail_tile_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:dirty_blue_clay_beaver_tail_tile_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:dirty_blue_clay_beaver_tail_tile_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:dirty_blue_clay_beaver_tail_tile_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:dirty_blue_clay_beaver_tail_tile_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:dirty_blue_clay_beaver_tail_tile_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:dirty_blue_clay_beaver_tail_tile_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:dirty_blue_clay_beaver_tail_tile_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:dirty_blue_clay_beaver_tail_tile_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:dirty_blue_clay_beaver_tail_tile_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:dirty_blue_clay_beaver_tail_tile_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:dirty_blue_clay_beaver_tail_tile_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:dirty_blue_clay_beaver_tail_tile_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:dirty_blue_clay_beaver_tail_tile_vertical_corner[facing=north,layer=1,waterlogged=true]
conquest:dirty_blue_clay_beaver_tail_tile_vertical_corner[facing=north,layer=1,waterlogged=false]
conquest:dirty_blue_clay_beaver_tail_tile_vertical_corner[facing=north,layer=2,waterlogged=true]
conquest:dirty_blue_clay_beaver_tail_tile_vertical_corner[facing=north,layer=2,waterlogged=false]
conquest:dirty_blue_clay_beaver_tail_tile_vertical_corner[facing=north,layer=3,waterlogged=true]
conquest:dirty_blue_clay_beaver_tail_tile_vertical_corner[facing=north,layer=3,waterlogged=false]
conquest:dirty_blue_clay_beaver_tail_tile_vertical_corner[facing=north,layer=4,waterlogged=true]
conquest:dirty_blue_clay_beaver_tail_tile_vertical_corner[facing=north,layer=4,waterlogged=false]
conquest:dirty_blue_clay_beaver_tail_tile_vertical_corner[facing=south,layer=1,waterlogged=true]
conquest:dirty_blue_clay_beaver_tail_tile_vertical_corner[facing=south,layer=1,waterlogged=false]
conquest:dirty_blue_clay_beaver_tail_tile_vertical_corner[facing=south,layer=2,waterlogged=true]
conquest:dirty_blue_clay_beaver_tail_tile_vertical_corner[facing=south,layer=2,waterlogged=false]
conquest:dirty_blue_clay_beaver_tail_tile_vertical_corner[facing=south,layer=3,waterlogged=true]
conquest:dirty_blue_clay_beaver_tail_tile_vertical_corner[facing=south,layer=3,waterlogged=false]
conquest:dirty_blue_clay_beaver_tail_tile_vertical_corner[facing=south,layer=4,waterlogged=true]
conquest:dirty_blue_clay_beaver_tail_tile_vertical_corner[facing=south,layer=4,waterlogged=false]
conquest:dirty_blue_clay_beaver_tail_tile_vertical_corner[facing=west,layer=1,waterlogged=true]
conquest:dirty_blue_clay_beaver_tail_tile_vertical_corner[facing=west,layer=1,waterlogged=false]
conquest:dirty_blue_clay_beaver_tail_tile_vertical_corner[facing=west,layer=2,waterlogged=true]
conquest:dirty_blue_clay_beaver_tail_tile_vertical_corner[facing=west,layer=2,waterlogged=false]
conquest:dirty_blue_clay_beaver_tail_tile_vertical_corner[facing=west,layer=3,waterlogged=true]
conquest:dirty_blue_clay_beaver_tail_tile_vertical_corner[facing=west,layer=3,waterlogged=false]
conquest:dirty_blue_clay_beaver_tail_tile_vertical_corner[facing=west,layer=4,waterlogged=true]
conquest:dirty_blue_clay_beaver_tail_tile_vertical_corner[facing=west,layer=4,waterlogged=false]
conquest:dirty_blue_clay_beaver_tail_tile_vertical_corner[facing=east,layer=1,waterlogged=true]
conquest:dirty_blue_clay_beaver_tail_tile_vertical_corner[facing=east,layer=1,waterlogged=false]
conquest:dirty_blue_clay_beaver_tail_tile_vertical_corner[facing=east,layer=2,waterlogged=true]
conquest:dirty_blue_clay_beaver_tail_tile_vertical_corner[facing=east,layer=2,waterlogged=false]
conquest:dirty_blue_clay_beaver_tail_tile_vertical_corner[facing=east,layer=3,waterlogged=true]
conquest:dirty_blue_clay_beaver_tail_tile_vertical_corner[facing=east,layer=3,waterlogged=false]
conquest:dirty_blue_clay_beaver_tail_tile_vertical_corner[facing=east,layer=4,waterlogged=true]
conquest:dirty_blue_clay_beaver_tail_tile_vertical_corner[facing=east,layer=4,waterlogged=false]
conquest:dirty_blue_clay_beaver_tail_tile_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:dirty_blue_clay_beaver_tail_tile_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:dirty_blue_clay_beaver_tail_tile_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:dirty_blue_clay_beaver_tail_tile_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:dirty_blue_clay_beaver_tail_tile_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:dirty_blue_clay_beaver_tail_tile_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:dirty_blue_clay_beaver_tail_tile_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:dirty_blue_clay_beaver_tail_tile_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:dirty_blue_clay_beaver_tail_tile_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:dirty_blue_clay_beaver_tail_tile_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:dirty_blue_clay_beaver_tail_tile_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:dirty_blue_clay_beaver_tail_tile_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:dirty_blue_clay_beaver_tail_tile_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:dirty_blue_clay_beaver_tail_tile_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:dirty_blue_clay_beaver_tail_tile_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:dirty_blue_clay_beaver_tail_tile_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:dirty_blue_clay_beaver_tail_tile_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:dirty_blue_clay_beaver_tail_tile_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:dirty_blue_clay_beaver_tail_tile_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:dirty_blue_clay_beaver_tail_tile_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:dirty_blue_clay_beaver_tail_tile_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:dirty_blue_clay_beaver_tail_tile_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:dirty_blue_clay_beaver_tail_tile_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:dirty_blue_clay_beaver_tail_tile_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:dirty_blue_clay_beaver_tail_tile_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:dirty_blue_clay_beaver_tail_tile_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:dirty_blue_clay_beaver_tail_tile_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:dirty_blue_clay_beaver_tail_tile_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:dirty_blue_clay_beaver_tail_tile_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:dirty_blue_clay_beaver_tail_tile_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:dirty_blue_clay_beaver_tail_tile_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:dirty_blue_clay_beaver_tail_tile_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:dirty_blue_clay_beaver_tail_tile_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:dirty_blue_clay_beaver_tail_tile_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:dirty_blue_clay_beaver_tail_tile_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:dirty_blue_clay_beaver_tail_tile_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:dirty_blue_clay_beaver_tail_tile_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:dirty_blue_clay_beaver_tail_tile_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:dirty_blue_clay_beaver_tail_tile_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:dirty_blue_clay_beaver_tail_tile_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:dirty_blue_clay_beaver_tail_tile_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:dirty_blue_clay_beaver_tail_tile_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:dirty_blue_clay_beaver_tail_tile_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:dirty_blue_clay_beaver_tail_tile_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:dirty_blue_clay_beaver_tail_tile_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:dirty_blue_clay_beaver_tail_tile_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:dirty_blue_clay_beaver_tail_tile_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:dirty_blue_clay_beaver_tail_tile_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:dirty_blue_clay_beaver_tail_tile_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:dirty_blue_clay_beaver_tail_tile_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:dirty_blue_clay_beaver_tail_tile_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:dirty_blue_clay_beaver_tail_tile_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:dirty_blue_clay_beaver_tail_tile_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:dirty_blue_clay_beaver_tail_tile_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:dirty_blue_clay_beaver_tail_tile_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:dirty_blue_clay_beaver_tail_tile_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:dirty_blue_clay_beaver_tail_tile_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:dirty_blue_clay_beaver_tail_tile_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:dirty_blue_clay_beaver_tail_tile_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:dirty_blue_clay_beaver_tail_tile_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:dirty_blue_clay_beaver_tail_tile_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:dirty_blue_clay_beaver_tail_tile_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:dirty_blue_clay_beaver_tail_tile_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:dirty_blue_clay_beaver_tail_tile_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:dirty_blue_clay_beaver_tail_tile_vertical_quarter[facing=north,layer=1,waterlogged=true]
conquest:dirty_blue_clay_beaver_tail_tile_vertical_quarter[facing=north,layer=1,waterlogged=false]
conquest:dirty_blue_clay_beaver_tail_tile_vertical_quarter[facing=north,layer=2,waterlogged=true]
conquest:dirty_blue_clay_beaver_tail_tile_vertical_quarter[facing=north,layer=2,waterlogged=false]
conquest:dirty_blue_clay_beaver_tail_tile_vertical_quarter[facing=north,layer=3,waterlogged=true]
conquest:dirty_blue_clay_beaver_tail_tile_vertical_quarter[facing=north,layer=3,waterlogged=false]
conquest:dirty_blue_clay_beaver_tail_tile_vertical_quarter[facing=north,layer=4,waterlogged=true]
conquest:dirty_blue_clay_beaver_tail_tile_vertical_quarter[facing=north,layer=4,waterlogged=false]
conquest:dirty_blue_clay_beaver_tail_tile_vertical_quarter[facing=south,layer=1,waterlogged=true]
conquest:dirty_blue_clay_beaver_tail_tile_vertical_quarter[facing=south,layer=1,waterlogged=false]
conquest:dirty_blue_clay_beaver_tail_tile_vertical_quarter[facing=south,layer=2,waterlogged=true]
conquest:dirty_blue_clay_beaver_tail_tile_vertical_quarter[facing=south,layer=2,waterlogged=false]
conquest:dirty_blue_clay_beaver_tail_tile_vertical_quarter[facing=south,layer=3,waterlogged=true]
conquest:dirty_blue_clay_beaver_tail_tile_vertical_quarter[facing=south,layer=3,waterlogged=false]
conquest:dirty_blue_clay_beaver_tail_tile_vertical_quarter[facing=south,layer=4,waterlogged=true]
conquest:dirty_blue_clay_beaver_tail_tile_vertical_quarter[facing=south,layer=4,waterlogged=false]
conquest:dirty_blue_clay_beaver_tail_tile_vertical_quarter[facing=west,layer=1,waterlogged=true]
conquest:dirty_blue_clay_beaver_tail_tile_vertical_quarter[facing=west,layer=1,waterlogged=false]
conquest:dirty_blue_clay_beaver_tail_tile_vertical_quarter[facing=west,layer=2,waterlogged=true]
conquest:dirty_blue_clay_beaver_tail_tile_vertical_quarter[facing=west,layer=2,waterlogged=false]
conquest:dirty_blue_clay_beaver_tail_tile_vertical_quarter[facing=west,layer=3,waterlogged=true]
conquest:dirty_blue_clay_beaver_tail_tile_vertical_quarter[facing=west,layer=3,waterlogged=false]
conquest:dirty_blue_clay_beaver_tail_tile_vertical_quarter[facing=west,layer=4,waterlogged=true]
conquest:dirty_blue_clay_beaver_tail_tile_vertical_quarter[facing=west,layer=4,waterlogged=false]
conquest:dirty_blue_clay_beaver_tail_tile_vertical_quarter[facing=east,layer=1,waterlogged=true]
conquest:dirty_blue_clay_beaver_tail_tile_vertical_quarter[facing=east,layer=1,waterlogged=false]
conquest:dirty_blue_clay_beaver_tail_tile_vertical_quarter[facing=east,layer=2,waterlogged=true]
conquest:dirty_blue_clay_beaver_tail_tile_vertical_quarter[facing=east,layer=2,waterlogged=false]
conquest:dirty_blue_clay_beaver_tail_tile_vertical_quarter[facing=east,layer=3,waterlogged=true]
conquest:dirty_blue_clay_beaver_tail_tile_vertical_quarter[facing=east,layer=3,waterlogged=false]
conquest:dirty_blue_clay_beaver_tail_tile_vertical_quarter[facing=east,layer=4,waterlogged=true]
conquest:dirty_blue_clay_beaver_tail_tile_vertical_quarter[facing=east,layer=4,waterlogged=false]
conquest:dirty_blue_clay_beaver_tail_tile_vertical_slab[facing=north,layer=1,waterlogged=true]
conquest:dirty_blue_clay_beaver_tail_tile_vertical_slab[facing=north,layer=1,waterlogged=false]
conquest:dirty_blue_clay_beaver_tail_tile_vertical_slab[facing=north,layer=2,waterlogged=true]
conquest:dirty_blue_clay_beaver_tail_tile_vertical_slab[facing=north,layer=2,waterlogged=false]
conquest:dirty_blue_clay_beaver_tail_tile_vertical_slab[facing=north,layer=3,waterlogged=true]
conquest:dirty_blue_clay_beaver_tail_tile_vertical_slab[facing=north,layer=3,waterlogged=false]
conquest:dirty_blue_clay_beaver_tail_tile_vertical_slab[facing=north,layer=4,waterlogged=true]
conquest:dirty_blue_clay_beaver_tail_tile_vertical_slab[facing=north,layer=4,waterlogged=false]
conquest:dirty_blue_clay_beaver_tail_tile_vertical_slab[facing=south,layer=1,waterlogged=true]
conquest:dirty_blue_clay_beaver_tail_tile_vertical_slab[facing=south,layer=1,waterlogged=false]
conquest:dirty_blue_clay_beaver_tail_tile_vertical_slab[facing=south,layer=2,waterlogged=true]
conquest:dirty_blue_clay_beaver_tail_tile_vertical_slab[facing=south,layer=2,waterlogged=false]
conquest:dirty_blue_clay_beaver_tail_tile_vertical_slab[facing=south,layer=3,waterlogged=true]
conquest:dirty_blue_clay_beaver_tail_tile_vertical_slab[facing=south,layer=3,waterlogged=false]
conquest:dirty_blue_clay_beaver_tail_tile_vertical_slab[facing=south,layer=4,waterlogged=true]
conquest:dirty_blue_clay_beaver_tail_tile_vertical_slab[facing=south,layer=4,waterlogged=false]
conquest:dirty_blue_clay_beaver_tail_tile_vertical_slab[facing=west,layer=1,waterlogged=true]
conquest:dirty_blue_clay_beaver_tail_tile_vertical_slab[facing=west,layer=1,waterlogged=false]
conquest:dirty_blue_clay_beaver_tail_tile_vertical_slab[facing=west,layer=2,waterlogged=true]
conquest:dirty_blue_clay_beaver_tail_tile_vertical_slab[facing=west,layer=2,waterlogged=false]
conquest:dirty_blue_clay_beaver_tail_tile_vertical_slab[facing=west,layer=3,waterlogged=true]
conquest:dirty_blue_clay_beaver_tail_tile_vertical_slab[facing=west,layer=3,waterlogged=false]
conquest:dirty_blue_clay_beaver_tail_tile_vertical_slab[facing=west,layer=4,waterlogged=true]
conquest:dirty_blue_clay_beaver_tail_tile_vertical_slab[facing=west,layer=4,waterlogged=false]
conquest:dirty_blue_clay_beaver_tail_tile_vertical_slab[facing=east,layer=1,waterlogged=true]
conquest:dirty_blue_clay_beaver_tail_tile_vertical_slab[facing=east,layer=1,waterlogged=false]
conquest:dirty_blue_clay_beaver_tail_tile_vertical_slab[facing=east,layer=2,waterlogged=true]
conquest:dirty_blue_clay_beaver_tail_tile_vertical_slab[facing=east,layer=2,waterlogged=false]
conquest:dirty_blue_clay_beaver_tail_tile_vertical_slab[facing=east,layer=3,waterlogged=true]
conquest:dirty_blue_clay_beaver_tail_tile_vertical_slab[facing=east,layer=3,waterlogged=false]
conquest:dirty_blue_clay_beaver_tail_tile_vertical_slab[facing=east,layer=4,waterlogged=true]
conquest:dirty_blue_clay_beaver_tail_tile_vertical_slab[facing=east,layer=4,waterlogged=false]
conquest:dirty_blue_clay_beaver_tail_tile_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:dirty_blue_clay_beaver_tail_tile_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:dirty_blue_clay_beaver_tail_tile_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:dirty_blue_clay_beaver_tail_tile_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:dirty_blue_clay_beaver_tail_tile_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:dirty_blue_clay_beaver_tail_tile_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:dirty_blue_clay_beaver_tail_tile_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:dirty_blue_clay_beaver_tail_tile_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:dirty_blue_clay_beaver_tail_tile_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:dirty_blue_clay_beaver_tail_tile_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:dirty_blue_clay_beaver_tail_tile_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:dirty_blue_clay_beaver_tail_tile_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:dirty_blue_clay_beaver_tail_tile_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:dirty_blue_clay_beaver_tail_tile_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:dirty_blue_clay_beaver_tail_tile_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:dirty_blue_clay_beaver_tail_tile_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:dirty_blue_clay_beaver_tail_tile_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:dirty_blue_clay_beaver_tail_tile_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:dirty_blue_clay_beaver_tail_tile_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:dirty_blue_clay_beaver_tail_tile_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:dirty_blue_clay_beaver_tail_tile_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:dirty_blue_clay_beaver_tail_tile_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:dirty_blue_clay_beaver_tail_tile_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:dirty_blue_clay_beaver_tail_tile_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:dirty_blue_clay_beaver_tail_tile_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:dirty_blue_clay_beaver_tail_tile_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:dirty_blue_clay_beaver_tail_tile_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:dirty_blue_clay_beaver_tail_tile_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:dirty_blue_clay_beaver_tail_tile_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:dirty_blue_clay_beaver_tail_tile_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:dirty_blue_clay_beaver_tail_tile_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:dirty_blue_clay_beaver_tail_tile_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:dirty_blue_clay_beaver_tail_tile_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:dirty_blue_clay_beaver_tail_tile_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:dirty_blue_clay_beaver_tail_tile_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:dirty_blue_clay_beaver_tail_tile_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:dirty_blue_clay_beaver_tail_tile_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:dirty_blue_clay_beaver_tail_tile_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:dirty_blue_clay_beaver_tail_tile_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:dirty_blue_clay_beaver_tail_tile_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:dirty_blue_clay_beaver_tail_tile_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:dirty_blue_clay_beaver_tail_tile_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:dirty_blue_clay_beaver_tail_tile_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:dirty_blue_clay_beaver_tail_tile_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:dirty_blue_clay_beaver_tail_tile_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:dirty_blue_clay_beaver_tail_tile_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:dirty_blue_clay_beaver_tail_tile_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:dirty_blue_clay_beaver_tail_tile_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:dirty_blue_clay_beaver_tail_tile_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:dirty_blue_clay_beaver_tail_tile_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:dirty_blue_clay_beaver_tail_tile_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:dirty_blue_clay_beaver_tail_tile_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:dirty_blue_clay_beaver_tail_tile_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:dirty_blue_clay_beaver_tail_tile_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:dirty_blue_clay_beaver_tail_tile_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:dirty_blue_clay_beaver_tail_tile_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:dirty_blue_clay_beaver_tail_tile_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:dirty_blue_clay_beaver_tail_tile_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:dirty_blue_clay_beaver_tail_tile_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:dirty_blue_clay_beaver_tail_tile_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:dirty_blue_clay_beaver_tail_tile_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:dirty_blue_clay_beaver_tail_tile_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:dirty_blue_clay_beaver_tail_tile_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:dirty_blue_clay_beaver_tail_tile_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:dirty_blue_clay_beaver_tail_tile_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:dirty_blue_clay_beaver_tail_tile_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:dirty_blue_clay_beaver_tail_tile_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:dirty_blue_clay_beaver_tail_tile_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:dirty_blue_clay_beaver_tail_tile_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:dirty_blue_clay_beaver_tail_tile_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:dirty_blue_clay_beaver_tail_tile_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:dirty_blue_clay_beaver_tail_tile_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:dirty_blue_clay_beaver_tail_tile_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:dirty_blue_clay_beaver_tail_tile_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:dirty_blue_clay_beaver_tail_tile_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:dirty_blue_clay_beaver_tail_tile_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:dirty_blue_clay_beaver_tail_tile_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:dirty_blue_clay_beaver_tail_tile_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:dirty_blue_clay_beaver_tail_tile_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:dirty_blue_clay_beaver_tail_tile_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:dirty_blue_clay_beaver_tail_tile_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:dirty_blue_clay_beaver_tail_tile_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:dirty_blue_clay_beaver_tail_tile_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:dirty_blue_clay_beaver_tail_tile_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:dirty_blue_clay_beaver_tail_tile_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:dirty_blue_clay_beaver_tail_tile_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:dirty_blue_clay_beaver_tail_tile_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:dirty_blue_clay_beaver_tail_tile_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:dirty_blue_clay_beaver_tail_tile_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:dirty_blue_clay_beaver_tail_tile_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:dirty_blue_clay_beaver_tail_tile_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:dirty_blue_clay_beaver_tail_tile_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:dirty_blue_clay_beaver_tail_tile_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:dirty_blue_clay_beaver_tail_tile_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:dirty_blue_clay_beaver_tail_tile_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:dirty_blue_clay_beaver_tail_tile_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:dirty_blue_clay_beaver_tail_tile_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:dirty_blue_clay_beaver_tail_tile_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:dirty_blue_clay_beaver_tail_tile_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:dirty_blue_clay_beaver_tail_tile_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:dirty_blue_clay_beaver_tail_tile_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:dirty_blue_clay_beaver_tail_tile_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:dirty_blue_clay_beaver_tail_tile_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:dirty_blue_clay_beaver_tail_tile_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:dirty_blue_clay_beaver_tail_tile_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:dirty_blue_clay_beaver_tail_tile_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:dirty_blue_clay_beaver_tail_tile_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:dirty_blue_clay_beaver_tail_tile_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:dirty_blue_clay_beaver_tail_tile_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:dirty_blue_clay_beaver_tail_tile_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:dirty_blue_clay_beaver_tail_tile_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:dirty_blue_clay_beaver_tail_tile_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:dirty_blue_clay_beaver_tail_tile_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:dirty_blue_clay_beaver_tail_tile_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:dirty_blue_clay_beaver_tail_tile_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:dirty_blue_clay_beaver_tail_tile_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:dirty_blue_clay_beaver_tail_tile_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:dirty_blue_clay_beaver_tail_tile_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:dirty_blue_clay_beaver_tail_tile_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:dirty_blue_clay_beaver_tail_tile_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:dirty_blue_clay_beaver_tail_tile_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:dirty_blue_clay_beaver_tail_tile_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:dirty_blue_clay_beaver_tail_tile_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:dirty_blue_clay_beaver_tail_tile_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:dirty_blue_clay_beaver_tail_tile_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:dirty_blue_clay_beaver_tail_tile_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:dirty_blue_clay_beaver_tail_tile_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:dirty_blue_clay_beaver_tail_tile_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:dirty_blue_clay_beaver_tail_tile_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:dirty_blue_clay_beaver_tail_tile_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:dirty_blue_clay_beaver_tail_tile_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:dirty_blue_clay_beaver_tail_tile_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:dirty_blue_clay_beaver_tail_tile_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:dirty_blue_clay_beaver_tail_tile_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:dirty_blue_clay_beaver_tail_tile_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:dirty_blue_clay_beaver_tail_tile_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:dirty_blue_clay_beaver_tail_tile_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:dirty_blue_clay_beaver_tail_tile_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:dirty_blue_clay_beaver_tail_tile_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:dirty_blue_clay_beaver_tail_tile_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:dirty_blue_clay_beaver_tail_tile_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:dirty_blue_clay_beaver_tail_tile_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:dirty_blue_clay_beaver_tail_tile_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:dirty_blue_clay_beaver_tail_tile_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:dirty_blue_clay_beaver_tail_tile_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:dirty_blue_clay_beaver_tail_tile_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:dirty_blue_clay_beaver_tail_tile_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:dirty_blue_clay_beaver_tail_tile_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:dirty_blue_clay_beaver_tail_tile_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:dirty_blue_clay_beaver_tail_tile_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:dirty_blue_clay_beaver_tail_tile_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:dirty_blue_clay_beaver_tail_tile_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:dirty_blue_clay_beaver_tail_tile_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:dirty_blue_clay_beaver_tail_tile_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:dirty_blue_clay_beaver_tail_tile_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:dirty_blue_clay_beaver_tail_tile_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:dirty_blue_clay_beaver_tail_tile_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:dirty_blue_clay_beaver_tail_tile_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:dirty_blue_clay_beaver_tail_tile_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:dirty_blue_clay_beaver_tail_tile_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:dirty_blue_clay_beaver_tail_tile_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:dirty_blue_clay_beaver_tail_tile_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:dirty_blue_clay_beaver_tail_tile_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:dirty_blue_clay_beaver_tail_tile_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:dirty_blue_clay_beaver_tail_tile_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:dirty_blue_clay_beaver_tail_tile_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:dirty_blue_clay_beaver_tail_tile_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:dirty_blue_clay_beaver_tail_tile_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:dirty_blue_clay_beaver_tail_tile_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:dirty_blue_clay_beaver_tail_tile_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:dirty_blue_clay_beaver_tail_tile_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:dirty_blue_clay_beaver_tail_tile_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:dirty_blue_clay_beaver_tail_tile_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:dirty_blue_clay_beaver_tail_tile_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:dirty_blue_clay_beaver_tail_tile_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:dirty_blue_clay_beaver_tail_tile_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:dirty_blue_clay_beaver_tail_tile_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:dirty_blue_clay_beaver_tail_tile_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:dirty_blue_clay_beaver_tail_tile_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:dirty_blue_clay_beaver_tail_tile_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:dirty_blue_clay_beaver_tail_tile_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:dirty_blue_clay_beaver_tail_tile_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:dirty_blue_clay_beaver_tail_tile_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:dirty_blue_clay_beaver_tail_tile_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:dirty_blue_clay_beaver_tail_tile_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:dirty_blue_clay_beaver_tail_tile_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:dirty_blue_clay_beaver_tail_tile_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:dirty_blue_clay_beaver_tail_tile_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:dirty_blue_clay_beaver_tail_tile_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:dirty_blue_clay_beaver_tail_tile_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:dirty_blue_clay_beaver_tail_tile_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:dirty_blue_clay_beaver_tail_tile_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:dirty_blue_clay_beaver_tail_tile_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:dirty_blue_clay_beaver_tail_tile_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:dirty_blue_clay_beaver_tail_tile_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:dirty_blue_clay_beaver_tail_tile_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:dirty_blue_clay_beaver_tail_tile_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:dirty_blue_clay_beaver_tail_tile_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:dirty_blue_clay_beaver_tail_tile_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:dirty_blue_clay_beaver_tail_tile_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:dirty_blue_clay_beaver_tail_tile_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:dirty_blue_clay_beaver_tail_tile_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:dirty_blue_clay_beaver_tail_tile_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:dirty_blue_clay_beaver_tail_tile_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:dirty_blue_clay_beaver_tail_tile_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:dirty_blue_clay_beaver_tail_tile_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:dirty_blue_clay_beaver_tail_tile_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:dirty_blue_clay_beaver_tail_tile_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:dirty_blue_clay_beaver_tail_tile_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:dirty_blue_clay_beaver_tail_tile_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:dirty_blue_clay_beaver_tail_tile_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:dirty_blue_clay_beaver_tail_tile_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:dirty_blue_clay_beaver_tail_tile_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:dirty_blue_clay_beaver_tail_tile_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:dirty_blue_clay_beaver_tail_tile_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:dirty_blue_clay_beaver_tail_tile_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:dirty_blue_clay_beaver_tail_tile_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:dirty_blue_clay_beaver_tail_tile_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:dirty_blue_clay_beaver_tail_tile_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:dirty_blue_clay_beaver_tail_tile_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:dirty_blue_clay_beaver_tail_tile_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:dirty_blue_clay_beaver_tail_tile_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:dirty_blue_clay_beaver_tail_tile_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:dirty_blue_clay_beaver_tail_tile_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:dirty_blue_clay_beaver_tail_tile_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:dirty_blue_clay_beaver_tail_tile_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:dirty_blue_clay_beaver_tail_tile_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:dirty_blue_clay_beaver_tail_tile_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:dirty_blue_clay_beaver_tail_tile_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:dirty_blue_clay_beaver_tail_tile_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:dirty_blue_clay_beaver_tail_tile_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:dirty_blue_clay_beaver_tail_tile_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:dirty_blue_clay_beaver_tail_tile_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:dirty_blue_clay_beaver_tail_tile_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:dirty_blue_clay_beaver_tail_tile_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:dirty_blue_clay_beaver_tail_tile_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:dirty_blue_clay_beaver_tail_tile_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:dirty_blue_clay_beaver_tail_tile_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:dirty_blue_clay_beaver_tail_tile_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:dirty_blue_clay_beaver_tail_tile_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:dirty_blue_clay_beaver_tail_tile_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:dirty_blue_clay_beaver_tail_tile_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:dirty_blue_clay_beaver_tail_tile_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:dirty_blue_clay_beaver_tail_tile_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:dirty_blue_clay_beaver_tail_tile_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:dirty_blue_clay_beaver_tail_tile_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:dirty_blue_clay_beaver_tail_tile_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:dirty_blue_clay_beaver_tail_tile_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:dirty_blue_clay_beaver_tail_tile_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:dirty_blue_clay_beaver_tail_tile_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:dirty_blue_clay_beaver_tail_tile_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:dirty_blue_clay_beaver_tail_tile_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:dirty_blue_clay_beaver_tail_tile_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:dirty_blue_clay_beaver_tail_tile_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:dirty_blue_clay_beaver_tail_tile_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:dirty_blue_clay_beaver_tail_tile_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:dirty_blue_clay_beaver_tail_tile_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:dirty_blue_clay_beaver_tail_tile_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:dirty_blue_clay_beaver_tail_tile_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:dirty_blue_clay_beaver_tail_tile_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:dirty_blue_clay_beaver_tail_tile_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:dirty_blue_clay_beaver_tail_tile_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:dirty_blue_clay_beaver_tail_tile_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:dirty_blue_clay_beaver_tail_tile_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:dirty_blue_clay_beaver_tail_tile_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:dirty_blue_clay_beaver_tail_tile_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:dirty_blue_clay_beaver_tail_tile_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:dirty_blue_clay_beaver_tail_tile_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:dirty_blue_clay_beaver_tail_tile_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:dirty_blue_clay_beaver_tail_tile_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:dirty_blue_clay_beaver_tail_tile_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:dirty_blue_clay_beaver_tail_tile_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:dirty_blue_clay_beaver_tail_tile_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:dirty_blue_clay_beaver_tail_tile_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:dirty_blue_clay_beaver_tail_tile_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:dirty_blue_clay_beaver_tail_tile_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:dirty_blue_clay_beaver_tail_tile_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:dirty_blue_clay_beaver_tail_tile_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:dirty_blue_clay_beaver_tail_tile_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:dirty_blue_clay_beaver_tail_tile_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:dirty_blue_clay_beaver_tail_tile_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:dirty_blue_clay_beaver_tail_tile_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:dirty_blue_clay_beaver_tail_tile_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:dirty_blue_clay_beaver_tail_tile_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:dirty_blue_clay_beaver_tail_tile_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:dirty_blue_clay_beaver_tail_tile_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:dirty_blue_clay_beaver_tail_tile_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:dirty_blue_clay_beaver_tail_tile_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:dirty_blue_clay_beaver_tail_tile_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:dirty_blue_clay_beaver_tail_tile_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:dirty_blue_clay_beaver_tail_tile_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:dirty_blue_clay_beaver_tail_tile_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:dirty_blue_clay_beaver_tail_tile_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:dirty_blue_clay_beaver_tail_tile_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:dirty_blue_clay_beaver_tail_tile_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:dirty_blue_clay_beaver_tail_tile_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:dirty_blue_clay_beaver_tail_tile_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:dirty_blue_clay_beaver_tail_tile_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:dirty_blue_clay_beaver_tail_tile_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:dirty_blue_clay_beaver_tail_tile_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:dirty_blue_clay_beaver_tail_tile_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:dirty_blue_clay_beaver_tail_tile_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:dirty_blue_clay_beaver_tail_tile_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:dirty_blue_clay_beaver_tail_tile_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:dirty_blue_clay_beaver_tail_tile_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:dirty_blue_clay_beaver_tail_tile_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:dirty_blue_clay_beaver_tail_tile_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:dirty_blue_clay_beaver_tail_tile_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:dirty_blue_clay_beaver_tail_tile_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:dirty_blue_clay_beaver_tail_tile_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:dirty_blue_clay_beaver_tail_tile_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:dirty_blue_clay_beaver_tail_tile_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:dirty_blue_clay_beaver_tail_tile_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:dirty_blue_clay_beaver_tail_tile_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:dirty_blue_clay_beaver_tail_tile_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:dirty_blue_clay_beaver_tail_tile_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:dirty_blue_clay_beaver_tail_tile_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:dirty_blue_clay_beaver_tail_tile_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:dirty_blue_clay_beaver_tail_tile_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:dirty_blue_clay_beaver_tail_tile_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:dirty_blue_clay_beaver_tail_tile_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:dirty_blue_clay_beaver_tail_tile_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:dirty_blue_clay_beaver_tail_tile_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:dirty_blue_clay_beaver_tail_tile_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:dirty_glacier_ice
conquest:dirty_glacier_ice_corner_slab[facing=north,type=top,waterlogged=true]
conquest:dirty_glacier_ice_corner_slab[facing=north,type=top,waterlogged=false]
conquest:dirty_glacier_ice_corner_slab[facing=north,type=bottom,waterlogged=true]
conquest:dirty_glacier_ice_corner_slab[facing=north,type=bottom,waterlogged=false]
conquest:dirty_glacier_ice_corner_slab[facing=south,type=top,waterlogged=true]
conquest:dirty_glacier_ice_corner_slab[facing=south,type=top,waterlogged=false]
conquest:dirty_glacier_ice_corner_slab[facing=south,type=bottom,waterlogged=true]
conquest:dirty_glacier_ice_corner_slab[facing=south,type=bottom,waterlogged=false]
conquest:dirty_glacier_ice_corner_slab[facing=west,type=top,waterlogged=true]
conquest:dirty_glacier_ice_corner_slab[facing=west,type=top,waterlogged=false]
conquest:dirty_glacier_ice_corner_slab[facing=west,type=bottom,waterlogged=true]
conquest:dirty_glacier_ice_corner_slab[facing=west,type=bottom,waterlogged=false]
conquest:dirty_glacier_ice_corner_slab[facing=east,type=top,waterlogged=true]
conquest:dirty_glacier_ice_corner_slab[facing=east,type=top,waterlogged=false]
conquest:dirty_glacier_ice_corner_slab[facing=east,type=bottom,waterlogged=true]
conquest:dirty_glacier_ice_corner_slab[facing=east,type=bottom,waterlogged=false]
conquest:dirty_glacier_ice_eighth_slab[facing=north,type=top,waterlogged=true]
conquest:dirty_glacier_ice_eighth_slab[facing=north,type=top,waterlogged=false]
conquest:dirty_glacier_ice_eighth_slab[facing=north,type=bottom,waterlogged=true]
conquest:dirty_glacier_ice_eighth_slab[facing=north,type=bottom,waterlogged=false]
conquest:dirty_glacier_ice_eighth_slab[facing=south,type=top,waterlogged=true]
conquest:dirty_glacier_ice_eighth_slab[facing=south,type=top,waterlogged=false]
conquest:dirty_glacier_ice_eighth_slab[facing=south,type=bottom,waterlogged=true]
conquest:dirty_glacier_ice_eighth_slab[facing=south,type=bottom,waterlogged=false]
conquest:dirty_glacier_ice_eighth_slab[facing=west,type=top,waterlogged=true]
conquest:dirty_glacier_ice_eighth_slab[facing=west,type=top,waterlogged=false]
conquest:dirty_glacier_ice_eighth_slab[facing=west,type=bottom,waterlogged=true]
conquest:dirty_glacier_ice_eighth_slab[facing=west,type=bottom,waterlogged=false]
conquest:dirty_glacier_ice_eighth_slab[facing=east,type=top,waterlogged=true]
conquest:dirty_glacier_ice_eighth_slab[facing=east,type=top,waterlogged=false]
conquest:dirty_glacier_ice_eighth_slab[facing=east,type=bottom,waterlogged=true]
conquest:dirty_glacier_ice_eighth_slab[facing=east,type=bottom,waterlogged=false]
conquest:dirty_glacier_ice_pillar[layer=1,waterlogged=true]
conquest:dirty_glacier_ice_pillar[layer=1,waterlogged=false]
conquest:dirty_glacier_ice_pillar[layer=2,waterlogged=true]
conquest:dirty_glacier_ice_pillar[layer=2,waterlogged=false]
conquest:dirty_glacier_ice_pillar[layer=3,waterlogged=true]
conquest:dirty_glacier_ice_pillar[layer=3,waterlogged=false]
conquest:dirty_glacier_ice_quarter_slab[facing=north,layer=1,type=top,waterlogged=true]
conquest:dirty_glacier_ice_quarter_slab[facing=north,layer=1,type=top,waterlogged=false]
conquest:dirty_glacier_ice_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=true]
conquest:dirty_glacier_ice_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=false]
conquest:dirty_glacier_ice_quarter_slab[facing=north,layer=2,type=top,waterlogged=true]
conquest:dirty_glacier_ice_quarter_slab[facing=north,layer=2,type=top,waterlogged=false]
conquest:dirty_glacier_ice_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=true]
conquest:dirty_glacier_ice_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=false]
conquest:dirty_glacier_ice_quarter_slab[facing=north,layer=3,type=top,waterlogged=true]
conquest:dirty_glacier_ice_quarter_slab[facing=north,layer=3,type=top,waterlogged=false]
conquest:dirty_glacier_ice_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=true]
conquest:dirty_glacier_ice_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=false]
conquest:dirty_glacier_ice_quarter_slab[facing=south,layer=1,type=top,waterlogged=true]
conquest:dirty_glacier_ice_quarter_slab[facing=south,layer=1,type=top,waterlogged=false]
conquest:dirty_glacier_ice_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=true]
conquest:dirty_glacier_ice_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=false]
conquest:dirty_glacier_ice_quarter_slab[facing=south,layer=2,type=top,waterlogged=true]
conquest:dirty_glacier_ice_quarter_slab[facing=south,layer=2,type=top,waterlogged=false]
conquest:dirty_glacier_ice_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=true]
conquest:dirty_glacier_ice_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=false]
conquest:dirty_glacier_ice_quarter_slab[facing=south,layer=3,type=top,waterlogged=true]
conquest:dirty_glacier_ice_quarter_slab[facing=south,layer=3,type=top,waterlogged=false]
conquest:dirty_glacier_ice_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=true]
conquest:dirty_glacier_ice_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=false]
conquest:dirty_glacier_ice_quarter_slab[facing=west,layer=1,type=top,waterlogged=true]
conquest:dirty_glacier_ice_quarter_slab[facing=west,layer=1,type=top,waterlogged=false]
conquest:dirty_glacier_ice_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=true]
conquest:dirty_glacier_ice_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=false]
conquest:dirty_glacier_ice_quarter_slab[facing=west,layer=2,type=top,waterlogged=true]
conquest:dirty_glacier_ice_quarter_slab[facing=west,layer=2,type=top,waterlogged=false]
conquest:dirty_glacier_ice_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=true]
conquest:dirty_glacier_ice_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=false]
conquest:dirty_glacier_ice_quarter_slab[facing=west,layer=3,type=top,waterlogged=true]
conquest:dirty_glacier_ice_quarter_slab[facing=west,layer=3,type=top,waterlogged=false]
conquest:dirty_glacier_ice_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=true]
conquest:dirty_glacier_ice_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=false]
conquest:dirty_glacier_ice_quarter_slab[facing=east,layer=1,type=top,waterlogged=true]
conquest:dirty_glacier_ice_quarter_slab[facing=east,layer=1,type=top,waterlogged=false]
conquest:dirty_glacier_ice_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=true]
conquest:dirty_glacier_ice_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=false]
conquest:dirty_glacier_ice_quarter_slab[facing=east,layer=2,type=top,waterlogged=true]
conquest:dirty_glacier_ice_quarter_slab[facing=east,layer=2,type=top,waterlogged=false]
conquest:dirty_glacier_ice_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=true]
conquest:dirty_glacier_ice_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=false]
conquest:dirty_glacier_ice_quarter_slab[facing=east,layer=3,type=top,waterlogged=true]
conquest:dirty_glacier_ice_quarter_slab[facing=east,layer=3,type=top,waterlogged=false]
conquest:dirty_glacier_ice_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=true]
conquest:dirty_glacier_ice_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=false]
conquest:dirty_glacier_ice_slab[layers=1,type=top,waterlogged=true]
conquest:dirty_glacier_ice_slab[layers=1,type=top,waterlogged=false]
conquest:dirty_glacier_ice_slab[layers=1,type=bottom,waterlogged=true]
conquest:dirty_glacier_ice_slab[layers=1,type=bottom,waterlogged=false]
conquest:dirty_glacier_ice_slab[layers=2,type=top,waterlogged=true]
conquest:dirty_glacier_ice_slab[layers=2,type=top,waterlogged=false]
conquest:dirty_glacier_ice_slab[layers=2,type=bottom,waterlogged=true]
conquest:dirty_glacier_ice_slab[layers=2,type=bottom,waterlogged=false]
conquest:dirty_glacier_ice_slab[layers=3,type=top,waterlogged=true]
conquest:dirty_glacier_ice_slab[layers=3,type=top,waterlogged=false]
conquest:dirty_glacier_ice_slab[layers=3,type=bottom,waterlogged=true]
conquest:dirty_glacier_ice_slab[layers=3,type=bottom,waterlogged=false]
conquest:dirty_glacier_ice_slab[layers=4,type=top,waterlogged=true]
conquest:dirty_glacier_ice_slab[layers=4,type=top,waterlogged=false]
conquest:dirty_glacier_ice_slab[layers=4,type=bottom,waterlogged=true]
conquest:dirty_glacier_ice_slab[layers=4,type=bottom,waterlogged=false]
conquest:dirty_glacier_ice_slab[layers=5,type=top,waterlogged=true]
conquest:dirty_glacier_ice_slab[layers=5,type=top,waterlogged=false]
conquest:dirty_glacier_ice_slab[layers=5,type=bottom,waterlogged=true]
conquest:dirty_glacier_ice_slab[layers=5,type=bottom,waterlogged=false]
conquest:dirty_glacier_ice_slab[layers=6,type=top,waterlogged=true]
conquest:dirty_glacier_ice_slab[layers=6,type=top,waterlogged=false]
conquest:dirty_glacier_ice_slab[layers=6,type=bottom,waterlogged=true]
conquest:dirty_glacier_ice_slab[layers=6,type=bottom,waterlogged=false]
conquest:dirty_glacier_ice_slab[layers=7,type=top,waterlogged=true]
conquest:dirty_glacier_ice_slab[layers=7,type=top,waterlogged=false]
conquest:dirty_glacier_ice_slab[layers=7,type=bottom,waterlogged=true]
conquest:dirty_glacier_ice_slab[layers=7,type=bottom,waterlogged=false]
conquest:dirty_glacier_ice_slab[layers=8,type=top,waterlogged=true]
conquest:dirty_glacier_ice_slab[layers=8,type=top,waterlogged=false]
conquest:dirty_glacier_ice_slab[layers=8,type=bottom,waterlogged=true]
conquest:dirty_glacier_ice_slab[layers=8,type=bottom,waterlogged=false]
conquest:dirty_glacier_ice_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:dirty_glacier_ice_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:dirty_glacier_ice_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:dirty_glacier_ice_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:dirty_glacier_ice_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:dirty_glacier_ice_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:dirty_glacier_ice_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:dirty_glacier_ice_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:dirty_glacier_ice_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:dirty_glacier_ice_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:dirty_glacier_ice_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:dirty_glacier_ice_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:dirty_glacier_ice_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:dirty_glacier_ice_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:dirty_glacier_ice_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:dirty_glacier_ice_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:dirty_glacier_ice_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:dirty_glacier_ice_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:dirty_glacier_ice_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:dirty_glacier_ice_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:dirty_glacier_ice_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:dirty_glacier_ice_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:dirty_glacier_ice_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:dirty_glacier_ice_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:dirty_glacier_ice_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:dirty_glacier_ice_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:dirty_glacier_ice_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:dirty_glacier_ice_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:dirty_glacier_ice_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:dirty_glacier_ice_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:dirty_glacier_ice_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:dirty_glacier_ice_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:dirty_glacier_ice_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:dirty_glacier_ice_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:dirty_glacier_ice_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:dirty_glacier_ice_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:dirty_glacier_ice_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:dirty_glacier_ice_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:dirty_glacier_ice_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:dirty_glacier_ice_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:dirty_glacier_ice_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:dirty_glacier_ice_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:dirty_glacier_ice_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:dirty_glacier_ice_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:dirty_glacier_ice_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:dirty_glacier_ice_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:dirty_glacier_ice_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:dirty_glacier_ice_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:dirty_glacier_ice_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:dirty_glacier_ice_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:dirty_glacier_ice_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:dirty_glacier_ice_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:dirty_glacier_ice_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:dirty_glacier_ice_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:dirty_glacier_ice_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:dirty_glacier_ice_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:dirty_glacier_ice_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:dirty_glacier_ice_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:dirty_glacier_ice_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:dirty_glacier_ice_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:dirty_glacier_ice_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:dirty_glacier_ice_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:dirty_glacier_ice_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:dirty_glacier_ice_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:dirty_glacier_ice_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:dirty_glacier_ice_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:dirty_glacier_ice_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:dirty_glacier_ice_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:dirty_glacier_ice_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:dirty_glacier_ice_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:dirty_glacier_ice_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:dirty_glacier_ice_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:dirty_glacier_ice_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:dirty_glacier_ice_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:dirty_glacier_ice_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:dirty_glacier_ice_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:dirty_glacier_ice_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:dirty_glacier_ice_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:dirty_glacier_ice_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:dirty_glacier_ice_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:dirty_glacier_ice_vertical_corner[facing=north,layer=1,waterlogged=true]
conquest:dirty_glacier_ice_vertical_corner[facing=north,layer=1,waterlogged=false]
conquest:dirty_glacier_ice_vertical_corner[facing=north,layer=2,waterlogged=true]
conquest:dirty_glacier_ice_vertical_corner[facing=north,layer=2,waterlogged=false]
conquest:dirty_glacier_ice_vertical_corner[facing=north,layer=3,waterlogged=true]
conquest:dirty_glacier_ice_vertical_corner[facing=north,layer=3,waterlogged=false]
conquest:dirty_glacier_ice_vertical_corner[facing=north,layer=4,waterlogged=true]
conquest:dirty_glacier_ice_vertical_corner[facing=north,layer=4,waterlogged=false]
conquest:dirty_glacier_ice_vertical_corner[facing=south,layer=1,waterlogged=true]
conquest:dirty_glacier_ice_vertical_corner[facing=south,layer=1,waterlogged=false]
conquest:dirty_glacier_ice_vertical_corner[facing=south,layer=2,waterlogged=true]
conquest:dirty_glacier_ice_vertical_corner[facing=south,layer=2,waterlogged=false]
conquest:dirty_glacier_ice_vertical_corner[facing=south,layer=3,waterlogged=true]
conquest:dirty_glacier_ice_vertical_corner[facing=south,layer=3,waterlogged=false]
conquest:dirty_glacier_ice_vertical_corner[facing=south,layer=4,waterlogged=true]
conquest:dirty_glacier_ice_vertical_corner[facing=south,layer=4,waterlogged=false]
conquest:dirty_glacier_ice_vertical_corner[facing=west,layer=1,waterlogged=true]
conquest:dirty_glacier_ice_vertical_corner[facing=west,layer=1,waterlogged=false]
conquest:dirty_glacier_ice_vertical_corner[facing=west,layer=2,waterlogged=true]
conquest:dirty_glacier_ice_vertical_corner[facing=west,layer=2,waterlogged=false]
conquest:dirty_glacier_ice_vertical_corner[facing=west,layer=3,waterlogged=true]
conquest:dirty_glacier_ice_vertical_corner[facing=west,layer=3,waterlogged=false]
conquest:dirty_glacier_ice_vertical_corner[facing=west,layer=4,waterlogged=true]
conquest:dirty_glacier_ice_vertical_corner[facing=west,layer=4,waterlogged=false]
conquest:dirty_glacier_ice_vertical_corner[facing=east,layer=1,waterlogged=true]
conquest:dirty_glacier_ice_vertical_corner[facing=east,layer=1,waterlogged=false]
conquest:dirty_glacier_ice_vertical_corner[facing=east,layer=2,waterlogged=true]
conquest:dirty_glacier_ice_vertical_corner[facing=east,layer=2,waterlogged=false]
conquest:dirty_glacier_ice_vertical_corner[facing=east,layer=3,waterlogged=true]
conquest:dirty_glacier_ice_vertical_corner[facing=east,layer=3,waterlogged=false]
conquest:dirty_glacier_ice_vertical_corner[facing=east,layer=4,waterlogged=true]
conquest:dirty_glacier_ice_vertical_corner[facing=east,layer=4,waterlogged=false]
conquest:dirty_glacier_ice_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:dirty_glacier_ice_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:dirty_glacier_ice_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:dirty_glacier_ice_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:dirty_glacier_ice_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:dirty_glacier_ice_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:dirty_glacier_ice_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:dirty_glacier_ice_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:dirty_glacier_ice_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:dirty_glacier_ice_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:dirty_glacier_ice_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:dirty_glacier_ice_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:dirty_glacier_ice_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:dirty_glacier_ice_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:dirty_glacier_ice_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:dirty_glacier_ice_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:dirty_glacier_ice_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:dirty_glacier_ice_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:dirty_glacier_ice_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:dirty_glacier_ice_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:dirty_glacier_ice_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:dirty_glacier_ice_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:dirty_glacier_ice_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:dirty_glacier_ice_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:dirty_glacier_ice_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:dirty_glacier_ice_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:dirty_glacier_ice_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:dirty_glacier_ice_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:dirty_glacier_ice_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:dirty_glacier_ice_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:dirty_glacier_ice_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:dirty_glacier_ice_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:dirty_glacier_ice_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:dirty_glacier_ice_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:dirty_glacier_ice_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:dirty_glacier_ice_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:dirty_glacier_ice_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:dirty_glacier_ice_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:dirty_glacier_ice_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:dirty_glacier_ice_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:dirty_glacier_ice_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:dirty_glacier_ice_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:dirty_glacier_ice_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:dirty_glacier_ice_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:dirty_glacier_ice_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:dirty_glacier_ice_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:dirty_glacier_ice_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:dirty_glacier_ice_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:dirty_glacier_ice_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:dirty_glacier_ice_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:dirty_glacier_ice_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:dirty_glacier_ice_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:dirty_glacier_ice_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:dirty_glacier_ice_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:dirty_glacier_ice_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:dirty_glacier_ice_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:dirty_glacier_ice_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:dirty_glacier_ice_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:dirty_glacier_ice_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:dirty_glacier_ice_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:dirty_glacier_ice_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:dirty_glacier_ice_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:dirty_glacier_ice_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:dirty_glacier_ice_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:dirty_glacier_ice_vertical_quarter[facing=north,layer=1,waterlogged=true]
conquest:dirty_glacier_ice_vertical_quarter[facing=north,layer=1,waterlogged=false]
conquest:dirty_glacier_ice_vertical_quarter[facing=north,layer=2,waterlogged=true]
conquest:dirty_glacier_ice_vertical_quarter[facing=north,layer=2,waterlogged=false]
conquest:dirty_glacier_ice_vertical_quarter[facing=north,layer=3,waterlogged=true]
conquest:dirty_glacier_ice_vertical_quarter[facing=north,layer=3,waterlogged=false]
conquest:dirty_glacier_ice_vertical_quarter[facing=north,layer=4,waterlogged=true]
conquest:dirty_glacier_ice_vertical_quarter[facing=north,layer=4,waterlogged=false]
conquest:dirty_glacier_ice_vertical_quarter[facing=south,layer=1,waterlogged=true]
conquest:dirty_glacier_ice_vertical_quarter[facing=south,layer=1,waterlogged=false]
conquest:dirty_glacier_ice_vertical_quarter[facing=south,layer=2,waterlogged=true]
conquest:dirty_glacier_ice_vertical_quarter[facing=south,layer=2,waterlogged=false]
conquest:dirty_glacier_ice_vertical_quarter[facing=south,layer=3,waterlogged=true]
conquest:dirty_glacier_ice_vertical_quarter[facing=south,layer=3,waterlogged=false]
conquest:dirty_glacier_ice_vertical_quarter[facing=south,layer=4,waterlogged=true]
conquest:dirty_glacier_ice_vertical_quarter[facing=south,layer=4,waterlogged=false]
conquest:dirty_glacier_ice_vertical_quarter[facing=west,layer=1,waterlogged=true]
conquest:dirty_glacier_ice_vertical_quarter[facing=west,layer=1,waterlogged=false]
conquest:dirty_glacier_ice_vertical_quarter[facing=west,layer=2,waterlogged=true]
conquest:dirty_glacier_ice_vertical_quarter[facing=west,layer=2,waterlogged=false]
conquest:dirty_glacier_ice_vertical_quarter[facing=west,layer=3,waterlogged=true]
conquest:dirty_glacier_ice_vertical_quarter[facing=west,layer=3,waterlogged=false]
conquest:dirty_glacier_ice_vertical_quarter[facing=west,layer=4,waterlogged=true]
conquest:dirty_glacier_ice_vertical_quarter[facing=west,layer=4,waterlogged=false]
conquest:dirty_glacier_ice_vertical_quarter[facing=east,layer=1,waterlogged=true]
conquest:dirty_glacier_ice_vertical_quarter[facing=east,layer=1,waterlogged=false]
conquest:dirty_glacier_ice_vertical_quarter[facing=east,layer=2,waterlogged=true]
conquest:dirty_glacier_ice_vertical_quarter[facing=east,layer=2,waterlogged=false]
conquest:dirty_glacier_ice_vertical_quarter[facing=east,layer=3,waterlogged=true]
conquest:dirty_glacier_ice_vertical_quarter[facing=east,layer=3,waterlogged=false]
conquest:dirty_glacier_ice_vertical_quarter[facing=east,layer=4,waterlogged=true]
conquest:dirty_glacier_ice_vertical_quarter[facing=east,layer=4,waterlogged=false]
conquest:dirty_glacier_ice_vertical_slab[facing=north,layer=1,waterlogged=true]
conquest:dirty_glacier_ice_vertical_slab[facing=north,layer=1,waterlogged=false]
conquest:dirty_glacier_ice_vertical_slab[facing=north,layer=2,waterlogged=true]
conquest:dirty_glacier_ice_vertical_slab[facing=north,layer=2,waterlogged=false]
conquest:dirty_glacier_ice_vertical_slab[facing=north,layer=3,waterlogged=true]
conquest:dirty_glacier_ice_vertical_slab[facing=north,layer=3,waterlogged=false]
conquest:dirty_glacier_ice_vertical_slab[facing=north,layer=4,waterlogged=true]
conquest:dirty_glacier_ice_vertical_slab[facing=north,layer=4,waterlogged=false]
conquest:dirty_glacier_ice_vertical_slab[facing=south,layer=1,waterlogged=true]
conquest:dirty_glacier_ice_vertical_slab[facing=south,layer=1,waterlogged=false]
conquest:dirty_glacier_ice_vertical_slab[facing=south,layer=2,waterlogged=true]
conquest:dirty_glacier_ice_vertical_slab[facing=south,layer=2,waterlogged=false]
conquest:dirty_glacier_ice_vertical_slab[facing=south,layer=3,waterlogged=true]
conquest:dirty_glacier_ice_vertical_slab[facing=south,layer=3,waterlogged=false]
conquest:dirty_glacier_ice_vertical_slab[facing=south,layer=4,waterlogged=true]
conquest:dirty_glacier_ice_vertical_slab[facing=south,layer=4,waterlogged=false]
conquest:dirty_glacier_ice_vertical_slab[facing=west,layer=1,waterlogged=true]
conquest:dirty_glacier_ice_vertical_slab[facing=west,layer=1,waterlogged=false]
conquest:dirty_glacier_ice_vertical_slab[facing=west,layer=2,waterlogged=true]
conquest:dirty_glacier_ice_vertical_slab[facing=west,layer=2,waterlogged=false]
conquest:dirty_glacier_ice_vertical_slab[facing=west,layer=3,waterlogged=true]
conquest:dirty_glacier_ice_vertical_slab[facing=west,layer=3,waterlogged=false]
conquest:dirty_glacier_ice_vertical_slab[facing=west,layer=4,waterlogged=true]
conquest:dirty_glacier_ice_vertical_slab[facing=west,layer=4,waterlogged=false]
conquest:dirty_glacier_ice_vertical_slab[facing=east,layer=1,waterlogged=true]
conquest:dirty_glacier_ice_vertical_slab[facing=east,layer=1,waterlogged=false]
conquest:dirty_glacier_ice_vertical_slab[facing=east,layer=2,waterlogged=true]
conquest:dirty_glacier_ice_vertical_slab[facing=east,layer=2,waterlogged=false]
conquest:dirty_glacier_ice_vertical_slab[facing=east,layer=3,waterlogged=true]
conquest:dirty_glacier_ice_vertical_slab[facing=east,layer=3,waterlogged=false]
conquest:dirty_glacier_ice_vertical_slab[facing=east,layer=4,waterlogged=true]
conquest:dirty_glacier_ice_vertical_slab[facing=east,layer=4,waterlogged=false]
conquest:dirty_glacier_ice_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:dirty_glacier_ice_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:dirty_glacier_ice_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:dirty_glacier_ice_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:dirty_glacier_ice_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:dirty_glacier_ice_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:dirty_glacier_ice_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:dirty_glacier_ice_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:dirty_glacier_ice_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:dirty_glacier_ice_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:dirty_glacier_ice_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:dirty_glacier_ice_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:dirty_glacier_ice_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:dirty_glacier_ice_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:dirty_glacier_ice_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:dirty_glacier_ice_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:dirty_glacier_ice_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:dirty_glacier_ice_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:dirty_glacier_ice_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:dirty_glacier_ice_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:dirty_glacier_ice_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:dirty_glacier_ice_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:dirty_glacier_ice_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:dirty_glacier_ice_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:dirty_glacier_ice_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:dirty_glacier_ice_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:dirty_glacier_ice_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:dirty_glacier_ice_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:dirty_glacier_ice_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:dirty_glacier_ice_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:dirty_glacier_ice_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:dirty_glacier_ice_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:dirty_glacier_ice_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:dirty_glacier_ice_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:dirty_glacier_ice_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:dirty_glacier_ice_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:dirty_glacier_ice_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:dirty_glacier_ice_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:dirty_glacier_ice_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:dirty_glacier_ice_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:dirty_glacier_ice_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:dirty_glacier_ice_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:dirty_glacier_ice_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:dirty_glacier_ice_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:dirty_glacier_ice_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:dirty_glacier_ice_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:dirty_glacier_ice_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:dirty_glacier_ice_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:dirty_glacier_ice_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:dirty_glacier_ice_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:dirty_glacier_ice_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:dirty_glacier_ice_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:dirty_glacier_ice_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:dirty_glacier_ice_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:dirty_glacier_ice_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:dirty_glacier_ice_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:dirty_glacier_ice_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:dirty_glacier_ice_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:dirty_glacier_ice_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:dirty_glacier_ice_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:dirty_glacier_ice_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:dirty_glacier_ice_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:dirty_glacier_ice_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:dirty_glacier_ice_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:dirty_glacier_ice_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:dirty_glacier_ice_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:dirty_glacier_ice_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:dirty_glacier_ice_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:dirty_glacier_ice_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:dirty_glacier_ice_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:dirty_glacier_ice_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:dirty_glacier_ice_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:dirty_glacier_ice_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:dirty_glacier_ice_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:dirty_glacier_ice_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:dirty_glacier_ice_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:dirty_glacier_ice_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:dirty_glacier_ice_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:dirty_glacier_ice_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:dirty_glacier_ice_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:dirty_glacier_ice_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:dirty_glacier_ice_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:dirty_glacier_ice_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:dirty_glacier_ice_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:dirty_glacier_ice_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:dirty_glacier_ice_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:dirty_glacier_ice_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:dirty_glacier_ice_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:dirty_glacier_ice_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:dirty_glacier_ice_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:dirty_glacier_ice_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:dirty_glacier_ice_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:dirty_glacier_ice_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:dirty_glacier_ice_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:dirty_glacier_ice_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:dirty_glacier_ice_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:dirty_glacier_ice_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:dirty_glacier_ice_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:dirty_glacier_ice_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:dirty_glacier_ice_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:dirty_glacier_ice_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:dirty_glacier_ice_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:dirty_glacier_ice_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:dirty_glacier_ice_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:dirty_glacier_ice_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:dirty_glacier_ice_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:dirty_glacier_ice_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:dirty_glacier_ice_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:dirty_glacier_ice_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:dirty_glacier_ice_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:dirty_glacier_ice_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:dirty_glacier_ice_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:dirty_glacier_ice_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:dirty_glacier_ice_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:dirty_glacier_ice_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:dirty_glacier_ice_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:dirty_glacier_ice_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:dirty_glacier_ice_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:dirty_glacier_ice_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:dirty_glacier_ice_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:dirty_glacier_ice_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:dirty_glacier_ice_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:dirty_glacier_ice_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:dirty_glacier_ice_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:dirty_glacier_ice_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:dirty_glacier_ice_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:dirty_glacier_ice_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:dirty_glacier_ice_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:dirty_glacier_ice_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:dirty_glacier_ice_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:dirty_glacier_ice_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:dirty_glacier_ice_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:dirty_glacier_ice_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:dirty_glacier_ice_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:dirty_glacier_ice_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:dirty_glacier_ice_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:dirty_glacier_ice_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:dirty_glacier_ice_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:dirty_glacier_ice_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:dirty_glacier_ice_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:dirty_glacier_ice_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:dirty_glacier_ice_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:dirty_glacier_ice_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:dirty_glacier_ice_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:dirty_glacier_ice_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:dirty_glacier_ice_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:dirty_glacier_ice_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:dirty_glacier_ice_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:dirty_glacier_ice_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:dirty_glacier_ice_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:dirty_glacier_ice_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:dirty_glacier_ice_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:dirty_glacier_ice_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:dirty_glacier_ice_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:dirty_glacier_ice_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:dirty_glacier_ice_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:dirty_glacier_ice_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:dirty_glacier_ice_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:dirty_glacier_ice_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:dirty_glacier_ice_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:dirty_glacier_ice_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:dirty_glacier_ice_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:dirty_glacier_ice_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:dirty_glacier_ice_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:dirty_glacier_ice_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:dirty_glacier_ice_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:dirty_glacier_ice_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:dirty_glacier_ice_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:dirty_glacier_ice_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:dirty_glacier_ice_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:dirty_glacier_ice_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:dirty_glacier_ice_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:dirty_glacier_ice_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:dirty_glacier_ice_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:dirty_glacier_ice_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:dirty_glacier_ice_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:dirty_glacier_ice_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:dirty_glacier_ice_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:dirty_glacier_ice_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:dirty_glacier_ice_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:dirty_glacier_ice_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:dirty_glacier_ice_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:dirty_glacier_ice_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:dirty_glacier_ice_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:dirty_glacier_ice_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:dirty_glacier_ice_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:dirty_glacier_ice_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:dirty_glacier_ice_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:dirty_glacier_ice_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:dirty_glacier_ice_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:dirty_glacier_ice_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:dirty_glacier_ice_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:dirty_glacier_ice_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:dirty_glacier_ice_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:dirty_glacier_ice_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:dirty_glacier_ice_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:dirty_glacier_ice_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:dirty_glacier_ice_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:dirty_glacier_ice_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:dirty_glacier_ice_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:dirty_glacier_ice_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:dirty_glacier_ice_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:dirty_glacier_ice_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:dirty_glacier_ice_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:dirty_glacier_ice_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:dirty_glacier_ice_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:dirty_glacier_ice_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:dirty_glacier_ice_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:dirty_glacier_ice_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:dirty_glacier_ice_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:dirty_glacier_ice_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:dirty_glacier_ice_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:dirty_glacier_ice_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:dirty_glacier_ice_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:dirty_glacier_ice_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:dirty_glacier_ice_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:dirty_glacier_ice_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:dirty_glacier_ice_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:dirty_glacier_ice_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:dirty_glacier_ice_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:dirty_glacier_ice_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:dirty_glacier_ice_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:dirty_glacier_ice_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:dirty_glacier_ice_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:dirty_glacier_ice_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:dirty_glacier_ice_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:dirty_glacier_ice_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:dirty_glacier_ice_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:dirty_glacier_ice_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:dirty_glacier_ice_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:dirty_glacier_ice_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:dirty_glacier_ice_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:dirty_glacier_ice_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:dirty_glacier_ice_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:dirty_glacier_ice_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:dirty_glacier_ice_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:dirty_glacier_ice_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:dirty_glacier_ice_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:dirty_glacier_ice_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:dirty_glacier_ice_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:dirty_glacier_ice_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:dirty_glacier_ice_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:dirty_glacier_ice_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:dirty_glacier_ice_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:dirty_glacier_ice_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:dirty_glacier_ice_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:dirty_glacier_ice_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:dirty_glacier_ice_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:dirty_glacier_ice_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:dirty_glacier_ice_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:dirty_glacier_ice_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:dirty_glacier_ice_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:dirty_glacier_ice_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:dirty_glacier_ice_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:dirty_glacier_ice_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:dirty_glacier_ice_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:dirty_glacier_ice_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:dirty_glacier_ice_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:dirty_glacier_ice_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:dirty_glacier_ice_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:dirty_glacier_ice_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:dirty_glacier_ice_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:dirty_glacier_ice_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:dirty_glacier_ice_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:dirty_glacier_ice_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:dirty_glacier_ice_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:dirty_glacier_ice_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:dirty_glacier_ice_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:dirty_glacier_ice_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:dirty_glacier_ice_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:dirty_glacier_ice_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:dirty_glacier_ice_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:dirty_glacier_ice_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:dirty_glacier_ice_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:dirty_glacier_ice_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:dirty_glacier_ice_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:dirty_glacier_ice_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:dirty_glacier_ice_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:dirty_glacier_ice_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:dirty_glacier_ice_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:dirty_glacier_ice_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:dirty_glacier_ice_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:dirty_glacier_ice_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:dirty_glacier_ice_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:dirty_glacier_ice_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:dirty_glacier_ice_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:dirty_glacier_ice_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:dirty_glacier_ice_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:dirty_glacier_ice_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:dirty_glacier_ice_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:dirty_glacier_ice_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:dirty_glacier_ice_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:dirty_glacier_ice_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:dirty_glacier_ice_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:dirty_glacier_ice_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:dirty_glacier_ice_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:dirty_glacier_ice_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:dirty_glacier_ice_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:dirty_glacier_ice_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:dirty_glacier_ice_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:dirty_glacier_ice_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:dirty_glacier_ice_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:dirty_glacier_ice_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:dirty_glacier_ice_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:dirty_glacier_ice_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:dirty_glacier_ice_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:dirty_glacier_ice_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:dirty_glacier_ice_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:dirty_glacier_ice_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:dirty_glacier_ice_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:dirty_glacier_ice_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:dirty_glacier_ice_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:dirty_glacier_ice_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:dirty_glacier_ice_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:dirty_glacier_ice_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:dirty_glacier_ice_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:dirty_glacier_ice_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:dirty_glacier_ice_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:dirty_glacier_ice_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:dirty_glacier_ice_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:dirty_glacier_ice_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:dirty_glacier_ice_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:dirty_glacier_ice_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:dirty_glacier_ice_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:diseased_horse_chestnut_leaves[distance=1,persistent=true,waterlogged=true]
conquest:diseased_horse_chestnut_leaves[distance=1,persistent=true,waterlogged=false]
conquest:diseased_horse_chestnut_leaves[distance=1,persistent=false,waterlogged=true]
conquest:diseased_horse_chestnut_leaves[distance=1,persistent=false,waterlogged=false]
conquest:diseased_horse_chestnut_leaves[distance=2,persistent=true,waterlogged=true]
conquest:diseased_horse_chestnut_leaves[distance=2,persistent=true,waterlogged=false]
conquest:diseased_horse_chestnut_leaves[distance=2,persistent=false,waterlogged=true]
conquest:diseased_horse_chestnut_leaves[distance=2,persistent=false,waterlogged=false]
conquest:diseased_horse_chestnut_leaves[distance=3,persistent=true,waterlogged=true]
conquest:diseased_horse_chestnut_leaves[distance=3,persistent=true,waterlogged=false]
conquest:diseased_horse_chestnut_leaves[distance=3,persistent=false,waterlogged=true]
conquest:diseased_horse_chestnut_leaves[distance=3,persistent=false,waterlogged=false]
conquest:diseased_horse_chestnut_leaves[distance=4,persistent=true,waterlogged=true]
conquest:diseased_horse_chestnut_leaves[distance=4,persistent=true,waterlogged=false]
conquest:diseased_horse_chestnut_leaves[distance=4,persistent=false,waterlogged=true]
conquest:diseased_horse_chestnut_leaves[distance=4,persistent=false,waterlogged=false]
conquest:diseased_horse_chestnut_leaves[distance=5,persistent=true,waterlogged=true]
conquest:diseased_horse_chestnut_leaves[distance=5,persistent=true,waterlogged=false]
conquest:diseased_horse_chestnut_leaves[distance=5,persistent=false,waterlogged=true]
conquest:diseased_horse_chestnut_leaves[distance=5,persistent=false,waterlogged=false]
conquest:diseased_horse_chestnut_leaves[distance=6,persistent=true,waterlogged=true]
conquest:diseased_horse_chestnut_leaves[distance=6,persistent=true,waterlogged=false]
conquest:diseased_horse_chestnut_leaves[distance=6,persistent=false,waterlogged=true]
conquest:diseased_horse_chestnut_leaves[distance=6,persistent=false,waterlogged=false]
conquest:diseased_horse_chestnut_leaves[distance=7,persistent=true,waterlogged=true]
conquest:diseased_horse_chestnut_leaves[distance=7,persistent=true,waterlogged=false]
conquest:diseased_horse_chestnut_leaves[distance=7,persistent=false,waterlogged=true]
conquest:diseased_horse_chestnut_leaves[distance=7,persistent=false,waterlogged=false]
conquest:dogs_mercury[layers=1,waterlogged=true]
conquest:dogs_mercury[layers=1,waterlogged=false]
conquest:dogs_mercury[layers=2,waterlogged=true]
conquest:dogs_mercury[layers=2,waterlogged=false]
conquest:dogs_mercury[layers=3,waterlogged=true]
conquest:dogs_mercury[layers=3,waterlogged=false]
conquest:dogs_mercury[layers=4,waterlogged=true]
conquest:dogs_mercury[layers=4,waterlogged=false]
conquest:dogs_mercury[layers=5,waterlogged=true]
conquest:dogs_mercury[layers=5,waterlogged=false]
conquest:dogs_mercury[layers=6,waterlogged=true]
conquest:dogs_mercury[layers=6,waterlogged=false]
conquest:dogs_mercury[layers=7,waterlogged=true]
conquest:dogs_mercury[layers=7,waterlogged=false]
conquest:dogs_mercury[layers=8,waterlogged=true]
conquest:dogs_mercury[layers=8,waterlogged=false]
conquest:dokimeion_blue_marble
conquest:dokimeion_blue_marble_arrowslit[facing=north,waterlogged=true]
conquest:dokimeion_blue_marble_arrowslit[facing=north,waterlogged=false]
conquest:dokimeion_blue_marble_arrowslit[facing=south,waterlogged=true]
conquest:dokimeion_blue_marble_arrowslit[facing=south,waterlogged=false]
conquest:dokimeion_blue_marble_arrowslit[facing=west,waterlogged=true]
conquest:dokimeion_blue_marble_arrowslit[facing=west,waterlogged=false]
conquest:dokimeion_blue_marble_arrowslit[facing=east,waterlogged=true]
conquest:dokimeion_blue_marble_arrowslit[facing=east,waterlogged=false]
conquest:dokimeion_blue_marble_balustrade[axis=x,waterlogged=true]
conquest:dokimeion_blue_marble_balustrade[axis=x,waterlogged=false]
conquest:dokimeion_blue_marble_balustrade[axis=y,waterlogged=true]
conquest:dokimeion_blue_marble_balustrade[axis=y,waterlogged=false]
conquest:dokimeion_blue_marble_balustrade[axis=z,waterlogged=true]
conquest:dokimeion_blue_marble_balustrade[axis=z,waterlogged=false]
conquest:dokimeion_blue_marble_capital[facing=flat,type=top,waterlogged=true]
conquest:dokimeion_blue_marble_capital[facing=flat,type=top,waterlogged=false]
conquest:dokimeion_blue_marble_capital[facing=flat,type=bottom,waterlogged=true]
conquest:dokimeion_blue_marble_capital[facing=flat,type=bottom,waterlogged=false]
conquest:dokimeion_blue_marble_capital[facing=north,type=top,waterlogged=true]
conquest:dokimeion_blue_marble_capital[facing=north,type=top,waterlogged=false]
conquest:dokimeion_blue_marble_capital[facing=north,type=bottom,waterlogged=true]
conquest:dokimeion_blue_marble_capital[facing=north,type=bottom,waterlogged=false]
conquest:dokimeion_blue_marble_capital[facing=south,type=top,waterlogged=true]
conquest:dokimeion_blue_marble_capital[facing=south,type=top,waterlogged=false]
conquest:dokimeion_blue_marble_capital[facing=south,type=bottom,waterlogged=true]
conquest:dokimeion_blue_marble_capital[facing=south,type=bottom,waterlogged=false]
conquest:dokimeion_blue_marble_capital[facing=east,type=top,waterlogged=true]
conquest:dokimeion_blue_marble_capital[facing=east,type=top,waterlogged=false]
conquest:dokimeion_blue_marble_capital[facing=east,type=bottom,waterlogged=true]
conquest:dokimeion_blue_marble_capital[facing=east,type=bottom,waterlogged=false]
conquest:dokimeion_blue_marble_capital[facing=west,type=top,waterlogged=true]
conquest:dokimeion_blue_marble_capital[facing=west,type=top,waterlogged=false]
conquest:dokimeion_blue_marble_capital[facing=west,type=bottom,waterlogged=true]
conquest:dokimeion_blue_marble_capital[facing=west,type=bottom,waterlogged=false]
conquest:dokimeion_blue_marble_corner_slab[facing=north,type=top,waterlogged=true]
conquest:dokimeion_blue_marble_corner_slab[facing=north,type=top,waterlogged=false]
conquest:dokimeion_blue_marble_corner_slab[facing=north,type=bottom,waterlogged=true]
conquest:dokimeion_blue_marble_corner_slab[facing=north,type=bottom,waterlogged=false]
conquest:dokimeion_blue_marble_corner_slab[facing=south,type=top,waterlogged=true]
conquest:dokimeion_blue_marble_corner_slab[facing=south,type=top,waterlogged=false]
conquest:dokimeion_blue_marble_corner_slab[facing=south,type=bottom,waterlogged=true]
conquest:dokimeion_blue_marble_corner_slab[facing=south,type=bottom,waterlogged=false]
conquest:dokimeion_blue_marble_corner_slab[facing=west,type=top,waterlogged=true]
conquest:dokimeion_blue_marble_corner_slab[facing=west,type=top,waterlogged=false]
conquest:dokimeion_blue_marble_corner_slab[facing=west,type=bottom,waterlogged=true]
conquest:dokimeion_blue_marble_corner_slab[facing=west,type=bottom,waterlogged=false]
conquest:dokimeion_blue_marble_corner_slab[facing=east,type=top,waterlogged=true]
conquest:dokimeion_blue_marble_corner_slab[facing=east,type=top,waterlogged=false]
conquest:dokimeion_blue_marble_corner_slab[facing=east,type=bottom,waterlogged=true]
conquest:dokimeion_blue_marble_corner_slab[facing=east,type=bottom,waterlogged=false]
conquest:dokimeion_blue_marble_eighth_slab[facing=north,type=top,waterlogged=true]
conquest:dokimeion_blue_marble_eighth_slab[facing=north,type=top,waterlogged=false]
conquest:dokimeion_blue_marble_eighth_slab[facing=north,type=bottom,waterlogged=true]
conquest:dokimeion_blue_marble_eighth_slab[facing=north,type=bottom,waterlogged=false]
conquest:dokimeion_blue_marble_eighth_slab[facing=south,type=top,waterlogged=true]
conquest:dokimeion_blue_marble_eighth_slab[facing=south,type=top,waterlogged=false]
conquest:dokimeion_blue_marble_eighth_slab[facing=south,type=bottom,waterlogged=true]
conquest:dokimeion_blue_marble_eighth_slab[facing=south,type=bottom,waterlogged=false]
conquest:dokimeion_blue_marble_eighth_slab[facing=west,type=top,waterlogged=true]
conquest:dokimeion_blue_marble_eighth_slab[facing=west,type=top,waterlogged=false]
conquest:dokimeion_blue_marble_eighth_slab[facing=west,type=bottom,waterlogged=true]
conquest:dokimeion_blue_marble_eighth_slab[facing=west,type=bottom,waterlogged=false]
conquest:dokimeion_blue_marble_eighth_slab[facing=east,type=top,waterlogged=true]
conquest:dokimeion_blue_marble_eighth_slab[facing=east,type=top,waterlogged=false]
conquest:dokimeion_blue_marble_eighth_slab[facing=east,type=bottom,waterlogged=true]
conquest:dokimeion_blue_marble_eighth_slab[facing=east,type=bottom,waterlogged=false]
conquest:dokimeion_blue_marble_pillar[layer=1,waterlogged=true]
conquest:dokimeion_blue_marble_pillar[layer=1,waterlogged=false]
conquest:dokimeion_blue_marble_pillar[layer=2,waterlogged=true]
conquest:dokimeion_blue_marble_pillar[layer=2,waterlogged=false]
conquest:dokimeion_blue_marble_pillar[layer=3,waterlogged=true]
conquest:dokimeion_blue_marble_pillar[layer=3,waterlogged=false]
conquest:dokimeion_blue_marble_quarter_slab[facing=north,layer=1,type=top,waterlogged=true]
conquest:dokimeion_blue_marble_quarter_slab[facing=north,layer=1,type=top,waterlogged=false]
conquest:dokimeion_blue_marble_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=true]
conquest:dokimeion_blue_marble_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=false]
conquest:dokimeion_blue_marble_quarter_slab[facing=north,layer=2,type=top,waterlogged=true]
conquest:dokimeion_blue_marble_quarter_slab[facing=north,layer=2,type=top,waterlogged=false]
conquest:dokimeion_blue_marble_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=true]
conquest:dokimeion_blue_marble_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=false]
conquest:dokimeion_blue_marble_quarter_slab[facing=north,layer=3,type=top,waterlogged=true]
conquest:dokimeion_blue_marble_quarter_slab[facing=north,layer=3,type=top,waterlogged=false]
conquest:dokimeion_blue_marble_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=true]
conquest:dokimeion_blue_marble_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=false]
conquest:dokimeion_blue_marble_quarter_slab[facing=south,layer=1,type=top,waterlogged=true]
conquest:dokimeion_blue_marble_quarter_slab[facing=south,layer=1,type=top,waterlogged=false]
conquest:dokimeion_blue_marble_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=true]
conquest:dokimeion_blue_marble_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=false]
conquest:dokimeion_blue_marble_quarter_slab[facing=south,layer=2,type=top,waterlogged=true]
conquest:dokimeion_blue_marble_quarter_slab[facing=south,layer=2,type=top,waterlogged=false]
conquest:dokimeion_blue_marble_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=true]
conquest:dokimeion_blue_marble_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=false]
conquest:dokimeion_blue_marble_quarter_slab[facing=south,layer=3,type=top,waterlogged=true]
conquest:dokimeion_blue_marble_quarter_slab[facing=south,layer=3,type=top,waterlogged=false]
conquest:dokimeion_blue_marble_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=true]
conquest:dokimeion_blue_marble_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=false]
conquest:dokimeion_blue_marble_quarter_slab[facing=west,layer=1,type=top,waterlogged=true]
conquest:dokimeion_blue_marble_quarter_slab[facing=west,layer=1,type=top,waterlogged=false]
conquest:dokimeion_blue_marble_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=true]
conquest:dokimeion_blue_marble_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=false]
conquest:dokimeion_blue_marble_quarter_slab[facing=west,layer=2,type=top,waterlogged=true]
conquest:dokimeion_blue_marble_quarter_slab[facing=west,layer=2,type=top,waterlogged=false]
conquest:dokimeion_blue_marble_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=true]
conquest:dokimeion_blue_marble_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=false]
conquest:dokimeion_blue_marble_quarter_slab[facing=west,layer=3,type=top,waterlogged=true]
conquest:dokimeion_blue_marble_quarter_slab[facing=west,layer=3,type=top,waterlogged=false]
conquest:dokimeion_blue_marble_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=true]
conquest:dokimeion_blue_marble_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=false]
conquest:dokimeion_blue_marble_quarter_slab[facing=east,layer=1,type=top,waterlogged=true]
conquest:dokimeion_blue_marble_quarter_slab[facing=east,layer=1,type=top,waterlogged=false]
conquest:dokimeion_blue_marble_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=true]
conquest:dokimeion_blue_marble_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=false]
conquest:dokimeion_blue_marble_quarter_slab[facing=east,layer=2,type=top,waterlogged=true]
conquest:dokimeion_blue_marble_quarter_slab[facing=east,layer=2,type=top,waterlogged=false]
conquest:dokimeion_blue_marble_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=true]
conquest:dokimeion_blue_marble_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=false]
conquest:dokimeion_blue_marble_quarter_slab[facing=east,layer=3,type=top,waterlogged=true]
conquest:dokimeion_blue_marble_quarter_slab[facing=east,layer=3,type=top,waterlogged=false]
conquest:dokimeion_blue_marble_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=true]
conquest:dokimeion_blue_marble_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=false]
conquest:dokimeion_blue_marble_slab[layers=1,type=top,waterlogged=true]
conquest:dokimeion_blue_marble_slab[layers=1,type=top,waterlogged=false]
conquest:dokimeion_blue_marble_slab[layers=1,type=bottom,waterlogged=true]
conquest:dokimeion_blue_marble_slab[layers=1,type=bottom,waterlogged=false]
conquest:dokimeion_blue_marble_slab[layers=2,type=top,waterlogged=true]
conquest:dokimeion_blue_marble_slab[layers=2,type=top,waterlogged=false]
conquest:dokimeion_blue_marble_slab[layers=2,type=bottom,waterlogged=true]
conquest:dokimeion_blue_marble_slab[layers=2,type=bottom,waterlogged=false]
conquest:dokimeion_blue_marble_slab[layers=3,type=top,waterlogged=true]
conquest:dokimeion_blue_marble_slab[layers=3,type=top,waterlogged=false]
conquest:dokimeion_blue_marble_slab[layers=3,type=bottom,waterlogged=true]
conquest:dokimeion_blue_marble_slab[layers=3,type=bottom,waterlogged=false]
conquest:dokimeion_blue_marble_slab[layers=4,type=top,waterlogged=true]
conquest:dokimeion_blue_marble_slab[layers=4,type=top,waterlogged=false]
conquest:dokimeion_blue_marble_slab[layers=4,type=bottom,waterlogged=true]
conquest:dokimeion_blue_marble_slab[layers=4,type=bottom,waterlogged=false]
conquest:dokimeion_blue_marble_slab[layers=5,type=top,waterlogged=true]
conquest:dokimeion_blue_marble_slab[layers=5,type=top,waterlogged=false]
conquest:dokimeion_blue_marble_slab[layers=5,type=bottom,waterlogged=true]
conquest:dokimeion_blue_marble_slab[layers=5,type=bottom,waterlogged=false]
conquest:dokimeion_blue_marble_slab[layers=6,type=top,waterlogged=true]
conquest:dokimeion_blue_marble_slab[layers=6,type=top,waterlogged=false]
conquest:dokimeion_blue_marble_slab[layers=6,type=bottom,waterlogged=true]
conquest:dokimeion_blue_marble_slab[layers=6,type=bottom,waterlogged=false]
conquest:dokimeion_blue_marble_slab[layers=7,type=top,waterlogged=true]
conquest:dokimeion_blue_marble_slab[layers=7,type=top,waterlogged=false]
conquest:dokimeion_blue_marble_slab[layers=7,type=bottom,waterlogged=true]
conquest:dokimeion_blue_marble_slab[layers=7,type=bottom,waterlogged=false]
conquest:dokimeion_blue_marble_slab[layers=8,type=top,waterlogged=true]
conquest:dokimeion_blue_marble_slab[layers=8,type=top,waterlogged=false]
conquest:dokimeion_blue_marble_slab[layers=8,type=bottom,waterlogged=true]
conquest:dokimeion_blue_marble_slab[layers=8,type=bottom,waterlogged=false]
conquest:dokimeion_blue_marble_small_arch[direction=northsouth,waterlogged=true]
conquest:dokimeion_blue_marble_small_arch[direction=northsouth,waterlogged=false]
conquest:dokimeion_blue_marble_small_arch[direction=eastwest,waterlogged=true]
conquest:dokimeion_blue_marble_small_arch[direction=eastwest,waterlogged=false]
conquest:dokimeion_blue_marble_small_arch_half[facing=north,waterlogged=true]
conquest:dokimeion_blue_marble_small_arch_half[facing=north,waterlogged=false]
conquest:dokimeion_blue_marble_small_arch_half[facing=south,waterlogged=true]
conquest:dokimeion_blue_marble_small_arch_half[facing=south,waterlogged=false]
conquest:dokimeion_blue_marble_small_arch_half[facing=west,waterlogged=true]
conquest:dokimeion_blue_marble_small_arch_half[facing=west,waterlogged=false]
conquest:dokimeion_blue_marble_small_arch_half[facing=east,waterlogged=true]
conquest:dokimeion_blue_marble_small_arch_half[facing=east,waterlogged=false]
conquest:dokimeion_blue_marble_small_window[down=true,up=true,waterlogged=true]
conquest:dokimeion_blue_marble_small_window[down=true,up=true,waterlogged=false]
conquest:dokimeion_blue_marble_small_window[down=true,up=false,waterlogged=true]
conquest:dokimeion_blue_marble_small_window[down=true,up=false,waterlogged=false]
conquest:dokimeion_blue_marble_small_window[down=false,up=true,waterlogged=true]
conquest:dokimeion_blue_marble_small_window[down=false,up=true,waterlogged=false]
conquest:dokimeion_blue_marble_small_window[down=false,up=false,waterlogged=true]
conquest:dokimeion_blue_marble_small_window[down=false,up=false,waterlogged=false]
conquest:dokimeion_blue_marble_small_window_half[down=true,facing=north,up=true,waterlogged=true]
conquest:dokimeion_blue_marble_small_window_half[down=true,facing=north,up=true,waterlogged=false]
conquest:dokimeion_blue_marble_small_window_half[down=true,facing=north,up=false,waterlogged=true]
conquest:dokimeion_blue_marble_small_window_half[down=true,facing=north,up=false,waterlogged=false]
conquest:dokimeion_blue_marble_small_window_half[down=true,facing=south,up=true,waterlogged=true]
conquest:dokimeion_blue_marble_small_window_half[down=true,facing=south,up=true,waterlogged=false]
conquest:dokimeion_blue_marble_small_window_half[down=true,facing=south,up=false,waterlogged=true]
conquest:dokimeion_blue_marble_small_window_half[down=true,facing=south,up=false,waterlogged=false]
conquest:dokimeion_blue_marble_small_window_half[down=true,facing=west,up=true,waterlogged=true]
conquest:dokimeion_blue_marble_small_window_half[down=true,facing=west,up=true,waterlogged=false]
conquest:dokimeion_blue_marble_small_window_half[down=true,facing=west,up=false,waterlogged=true]
conquest:dokimeion_blue_marble_small_window_half[down=true,facing=west,up=false,waterlogged=false]
conquest:dokimeion_blue_marble_small_window_half[down=true,facing=east,up=true,waterlogged=true]
conquest:dokimeion_blue_marble_small_window_half[down=true,facing=east,up=true,waterlogged=false]
conquest:dokimeion_blue_marble_small_window_half[down=true,facing=east,up=false,waterlogged=true]
conquest:dokimeion_blue_marble_small_window_half[down=true,facing=east,up=false,waterlogged=false]
conquest:dokimeion_blue_marble_small_window_half[down=false,facing=north,up=true,waterlogged=true]
conquest:dokimeion_blue_marble_small_window_half[down=false,facing=north,up=true,waterlogged=false]
conquest:dokimeion_blue_marble_small_window_half[down=false,facing=north,up=false,waterlogged=true]
conquest:dokimeion_blue_marble_small_window_half[down=false,facing=north,up=false,waterlogged=false]
conquest:dokimeion_blue_marble_small_window_half[down=false,facing=south,up=true,waterlogged=true]
conquest:dokimeion_blue_marble_small_window_half[down=false,facing=south,up=true,waterlogged=false]
conquest:dokimeion_blue_marble_small_window_half[down=false,facing=south,up=false,waterlogged=true]
conquest:dokimeion_blue_marble_small_window_half[down=false,facing=south,up=false,waterlogged=false]
conquest:dokimeion_blue_marble_small_window_half[down=false,facing=west,up=true,waterlogged=true]
conquest:dokimeion_blue_marble_small_window_half[down=false,facing=west,up=true,waterlogged=false]
conquest:dokimeion_blue_marble_small_window_half[down=false,facing=west,up=false,waterlogged=true]
conquest:dokimeion_blue_marble_small_window_half[down=false,facing=west,up=false,waterlogged=false]
conquest:dokimeion_blue_marble_small_window_half[down=false,facing=east,up=true,waterlogged=true]
conquest:dokimeion_blue_marble_small_window_half[down=false,facing=east,up=true,waterlogged=false]
conquest:dokimeion_blue_marble_small_window_half[down=false,facing=east,up=false,waterlogged=true]
conquest:dokimeion_blue_marble_small_window_half[down=false,facing=east,up=false,waterlogged=false]
conquest:dokimeion_blue_marble_sphere[type=egg,waterlogged=true]
conquest:dokimeion_blue_marble_sphere[type=egg,waterlogged=false]
conquest:dokimeion_blue_marble_sphere[type=small,waterlogged=true]
conquest:dokimeion_blue_marble_sphere[type=small,waterlogged=false]
conquest:dokimeion_blue_marble_sphere[type=large,waterlogged=true]
conquest:dokimeion_blue_marble_sphere[type=large,waterlogged=false]
conquest:dokimeion_blue_marble_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:dokimeion_blue_marble_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:dokimeion_blue_marble_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:dokimeion_blue_marble_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:dokimeion_blue_marble_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:dokimeion_blue_marble_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:dokimeion_blue_marble_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:dokimeion_blue_marble_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:dokimeion_blue_marble_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:dokimeion_blue_marble_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:dokimeion_blue_marble_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:dokimeion_blue_marble_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:dokimeion_blue_marble_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:dokimeion_blue_marble_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:dokimeion_blue_marble_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:dokimeion_blue_marble_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:dokimeion_blue_marble_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:dokimeion_blue_marble_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:dokimeion_blue_marble_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:dokimeion_blue_marble_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:dokimeion_blue_marble_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:dokimeion_blue_marble_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:dokimeion_blue_marble_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:dokimeion_blue_marble_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:dokimeion_blue_marble_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:dokimeion_blue_marble_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:dokimeion_blue_marble_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:dokimeion_blue_marble_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:dokimeion_blue_marble_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:dokimeion_blue_marble_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:dokimeion_blue_marble_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:dokimeion_blue_marble_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:dokimeion_blue_marble_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:dokimeion_blue_marble_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:dokimeion_blue_marble_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:dokimeion_blue_marble_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:dokimeion_blue_marble_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:dokimeion_blue_marble_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:dokimeion_blue_marble_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:dokimeion_blue_marble_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:dokimeion_blue_marble_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:dokimeion_blue_marble_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:dokimeion_blue_marble_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:dokimeion_blue_marble_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:dokimeion_blue_marble_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:dokimeion_blue_marble_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:dokimeion_blue_marble_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:dokimeion_blue_marble_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:dokimeion_blue_marble_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:dokimeion_blue_marble_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:dokimeion_blue_marble_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:dokimeion_blue_marble_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:dokimeion_blue_marble_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:dokimeion_blue_marble_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:dokimeion_blue_marble_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:dokimeion_blue_marble_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:dokimeion_blue_marble_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:dokimeion_blue_marble_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:dokimeion_blue_marble_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:dokimeion_blue_marble_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:dokimeion_blue_marble_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:dokimeion_blue_marble_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:dokimeion_blue_marble_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:dokimeion_blue_marble_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:dokimeion_blue_marble_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:dokimeion_blue_marble_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:dokimeion_blue_marble_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:dokimeion_blue_marble_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:dokimeion_blue_marble_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:dokimeion_blue_marble_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:dokimeion_blue_marble_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:dokimeion_blue_marble_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:dokimeion_blue_marble_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:dokimeion_blue_marble_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:dokimeion_blue_marble_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:dokimeion_blue_marble_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:dokimeion_blue_marble_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:dokimeion_blue_marble_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:dokimeion_blue_marble_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:dokimeion_blue_marble_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:dokimeion_blue_marble_two_meter_arch[facing=north,type=top]
conquest:dokimeion_blue_marble_two_meter_arch[facing=north,type=bottom]
conquest:dokimeion_blue_marble_two_meter_arch[facing=south,type=top]
conquest:dokimeion_blue_marble_two_meter_arch[facing=south,type=bottom]
conquest:dokimeion_blue_marble_two_meter_arch[facing=west,type=top]
conquest:dokimeion_blue_marble_two_meter_arch[facing=west,type=bottom]
conquest:dokimeion_blue_marble_two_meter_arch[facing=east,type=top]
conquest:dokimeion_blue_marble_two_meter_arch[facing=east,type=bottom]
conquest:dokimeion_blue_marble_two_meter_arch_half[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:dokimeion_blue_marble_two_meter_arch_half[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:dokimeion_blue_marble_two_meter_arch_half[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:dokimeion_blue_marble_two_meter_arch_half[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:dokimeion_blue_marble_two_meter_arch_half[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:dokimeion_blue_marble_two_meter_arch_half[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:dokimeion_blue_marble_two_meter_arch_half[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:dokimeion_blue_marble_two_meter_arch_half[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:dokimeion_blue_marble_two_meter_arch_half[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:dokimeion_blue_marble_two_meter_arch_half[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:dokimeion_blue_marble_two_meter_arch_half[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:dokimeion_blue_marble_two_meter_arch_half[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:dokimeion_blue_marble_two_meter_arch_half[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:dokimeion_blue_marble_two_meter_arch_half[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:dokimeion_blue_marble_two_meter_arch_half[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:dokimeion_blue_marble_two_meter_arch_half[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:dokimeion_blue_marble_two_meter_arch_half[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:dokimeion_blue_marble_two_meter_arch_half[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:dokimeion_blue_marble_two_meter_arch_half[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:dokimeion_blue_marble_two_meter_arch_half[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:dokimeion_blue_marble_two_meter_arch_half[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:dokimeion_blue_marble_two_meter_arch_half[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:dokimeion_blue_marble_two_meter_arch_half[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:dokimeion_blue_marble_two_meter_arch_half[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:dokimeion_blue_marble_two_meter_arch_half[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:dokimeion_blue_marble_two_meter_arch_half[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:dokimeion_blue_marble_two_meter_arch_half[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:dokimeion_blue_marble_two_meter_arch_half[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:dokimeion_blue_marble_two_meter_arch_half[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:dokimeion_blue_marble_two_meter_arch_half[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:dokimeion_blue_marble_two_meter_arch_half[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:dokimeion_blue_marble_two_meter_arch_half[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:dokimeion_blue_marble_two_meter_arch_half[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:dokimeion_blue_marble_two_meter_arch_half[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:dokimeion_blue_marble_two_meter_arch_half[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:dokimeion_blue_marble_two_meter_arch_half[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:dokimeion_blue_marble_two_meter_arch_half[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:dokimeion_blue_marble_two_meter_arch_half[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:dokimeion_blue_marble_two_meter_arch_half[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:dokimeion_blue_marble_two_meter_arch_half[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:dokimeion_blue_marble_two_meter_arch_half[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:dokimeion_blue_marble_two_meter_arch_half[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:dokimeion_blue_marble_two_meter_arch_half[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:dokimeion_blue_marble_two_meter_arch_half[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:dokimeion_blue_marble_two_meter_arch_half[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:dokimeion_blue_marble_two_meter_arch_half[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:dokimeion_blue_marble_two_meter_arch_half[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:dokimeion_blue_marble_two_meter_arch_half[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:dokimeion_blue_marble_two_meter_arch_half[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:dokimeion_blue_marble_two_meter_arch_half[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:dokimeion_blue_marble_two_meter_arch_half[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:dokimeion_blue_marble_two_meter_arch_half[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:dokimeion_blue_marble_two_meter_arch_half[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:dokimeion_blue_marble_two_meter_arch_half[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:dokimeion_blue_marble_two_meter_arch_half[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:dokimeion_blue_marble_two_meter_arch_half[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:dokimeion_blue_marble_two_meter_arch_half[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:dokimeion_blue_marble_two_meter_arch_half[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:dokimeion_blue_marble_two_meter_arch_half[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:dokimeion_blue_marble_two_meter_arch_half[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:dokimeion_blue_marble_two_meter_arch_half[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:dokimeion_blue_marble_two_meter_arch_half[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:dokimeion_blue_marble_two_meter_arch_half[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:dokimeion_blue_marble_two_meter_arch_half[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:dokimeion_blue_marble_vertical_corner[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:dokimeion_blue_marble_vertical_corner[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:dokimeion_blue_marble_vertical_corner[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:dokimeion_blue_marble_vertical_corner[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:dokimeion_blue_marble_vertical_corner[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:dokimeion_blue_marble_vertical_corner[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:dokimeion_blue_marble_vertical_corner[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:dokimeion_blue_marble_vertical_corner[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:dokimeion_blue_marble_vertical_corner[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:dokimeion_blue_marble_vertical_corner[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:dokimeion_blue_marble_vertical_corner[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:dokimeion_blue_marble_vertical_corner[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:dokimeion_blue_marble_vertical_corner[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:dokimeion_blue_marble_vertical_corner[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:dokimeion_blue_marble_vertical_corner[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:dokimeion_blue_marble_vertical_corner[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:dokimeion_blue_marble_vertical_corner[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:dokimeion_blue_marble_vertical_corner[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:dokimeion_blue_marble_vertical_corner[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:dokimeion_blue_marble_vertical_corner[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:dokimeion_blue_marble_vertical_corner[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:dokimeion_blue_marble_vertical_corner[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:dokimeion_blue_marble_vertical_corner[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:dokimeion_blue_marble_vertical_corner[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:dokimeion_blue_marble_vertical_corner[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:dokimeion_blue_marble_vertical_corner[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:dokimeion_blue_marble_vertical_corner[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:dokimeion_blue_marble_vertical_corner[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:dokimeion_blue_marble_vertical_corner[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:dokimeion_blue_marble_vertical_corner[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:dokimeion_blue_marble_vertical_corner[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:dokimeion_blue_marble_vertical_corner[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:dokimeion_blue_marble_vertical_corner[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:dokimeion_blue_marble_vertical_corner[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:dokimeion_blue_marble_vertical_corner[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:dokimeion_blue_marble_vertical_corner[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:dokimeion_blue_marble_vertical_corner[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:dokimeion_blue_marble_vertical_corner[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:dokimeion_blue_marble_vertical_corner[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:dokimeion_blue_marble_vertical_corner[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:dokimeion_blue_marble_vertical_corner[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:dokimeion_blue_marble_vertical_corner[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:dokimeion_blue_marble_vertical_corner[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:dokimeion_blue_marble_vertical_corner[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:dokimeion_blue_marble_vertical_corner[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:dokimeion_blue_marble_vertical_corner[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:dokimeion_blue_marble_vertical_corner[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:dokimeion_blue_marble_vertical_corner[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:dokimeion_blue_marble_vertical_corner[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:dokimeion_blue_marble_vertical_corner[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:dokimeion_blue_marble_vertical_corner[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:dokimeion_blue_marble_vertical_corner[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:dokimeion_blue_marble_vertical_corner[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:dokimeion_blue_marble_vertical_corner[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:dokimeion_blue_marble_vertical_corner[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:dokimeion_blue_marble_vertical_corner[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:dokimeion_blue_marble_vertical_corner[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:dokimeion_blue_marble_vertical_corner[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:dokimeion_blue_marble_vertical_corner[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:dokimeion_blue_marble_vertical_corner[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:dokimeion_blue_marble_vertical_corner[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:dokimeion_blue_marble_vertical_corner[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:dokimeion_blue_marble_vertical_corner[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:dokimeion_blue_marble_vertical_corner[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:dokimeion_blue_marble_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:dokimeion_blue_marble_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:dokimeion_blue_marble_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:dokimeion_blue_marble_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:dokimeion_blue_marble_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:dokimeion_blue_marble_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:dokimeion_blue_marble_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:dokimeion_blue_marble_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:dokimeion_blue_marble_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:dokimeion_blue_marble_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:dokimeion_blue_marble_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:dokimeion_blue_marble_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:dokimeion_blue_marble_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:dokimeion_blue_marble_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:dokimeion_blue_marble_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:dokimeion_blue_marble_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:dokimeion_blue_marble_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:dokimeion_blue_marble_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:dokimeion_blue_marble_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:dokimeion_blue_marble_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:dokimeion_blue_marble_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:dokimeion_blue_marble_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:dokimeion_blue_marble_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:dokimeion_blue_marble_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:dokimeion_blue_marble_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:dokimeion_blue_marble_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:dokimeion_blue_marble_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:dokimeion_blue_marble_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:dokimeion_blue_marble_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:dokimeion_blue_marble_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:dokimeion_blue_marble_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:dokimeion_blue_marble_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:dokimeion_blue_marble_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:dokimeion_blue_marble_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:dokimeion_blue_marble_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:dokimeion_blue_marble_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:dokimeion_blue_marble_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:dokimeion_blue_marble_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:dokimeion_blue_marble_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:dokimeion_blue_marble_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:dokimeion_blue_marble_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:dokimeion_blue_marble_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:dokimeion_blue_marble_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:dokimeion_blue_marble_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:dokimeion_blue_marble_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:dokimeion_blue_marble_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:dokimeion_blue_marble_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:dokimeion_blue_marble_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:dokimeion_blue_marble_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:dokimeion_blue_marble_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:dokimeion_blue_marble_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:dokimeion_blue_marble_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:dokimeion_blue_marble_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:dokimeion_blue_marble_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:dokimeion_blue_marble_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:dokimeion_blue_marble_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:dokimeion_blue_marble_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:dokimeion_blue_marble_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:dokimeion_blue_marble_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:dokimeion_blue_marble_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:dokimeion_blue_marble_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:dokimeion_blue_marble_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:dokimeion_blue_marble_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:dokimeion_blue_marble_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:dokimeion_blue_marble_vertical_quarter[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:dokimeion_blue_marble_vertical_quarter[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:dokimeion_blue_marble_vertical_quarter[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:dokimeion_blue_marble_vertical_quarter[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:dokimeion_blue_marble_vertical_quarter[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:dokimeion_blue_marble_vertical_quarter[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:dokimeion_blue_marble_vertical_quarter[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:dokimeion_blue_marble_vertical_quarter[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:dokimeion_blue_marble_vertical_quarter[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:dokimeion_blue_marble_vertical_quarter[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:dokimeion_blue_marble_vertical_quarter[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:dokimeion_blue_marble_vertical_quarter[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:dokimeion_blue_marble_vertical_quarter[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:dokimeion_blue_marble_vertical_quarter[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:dokimeion_blue_marble_vertical_quarter[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:dokimeion_blue_marble_vertical_quarter[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:dokimeion_blue_marble_vertical_quarter[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:dokimeion_blue_marble_vertical_quarter[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:dokimeion_blue_marble_vertical_quarter[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:dokimeion_blue_marble_vertical_quarter[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:dokimeion_blue_marble_vertical_quarter[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:dokimeion_blue_marble_vertical_quarter[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:dokimeion_blue_marble_vertical_quarter[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:dokimeion_blue_marble_vertical_quarter[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:dokimeion_blue_marble_vertical_quarter[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:dokimeion_blue_marble_vertical_quarter[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:dokimeion_blue_marble_vertical_quarter[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:dokimeion_blue_marble_vertical_quarter[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:dokimeion_blue_marble_vertical_quarter[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:dokimeion_blue_marble_vertical_quarter[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:dokimeion_blue_marble_vertical_quarter[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:dokimeion_blue_marble_vertical_quarter[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:dokimeion_blue_marble_vertical_quarter[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:dokimeion_blue_marble_vertical_quarter[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:dokimeion_blue_marble_vertical_quarter[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:dokimeion_blue_marble_vertical_quarter[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:dokimeion_blue_marble_vertical_quarter[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:dokimeion_blue_marble_vertical_quarter[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:dokimeion_blue_marble_vertical_quarter[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:dokimeion_blue_marble_vertical_quarter[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:dokimeion_blue_marble_vertical_quarter[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:dokimeion_blue_marble_vertical_quarter[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:dokimeion_blue_marble_vertical_quarter[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:dokimeion_blue_marble_vertical_quarter[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:dokimeion_blue_marble_vertical_quarter[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:dokimeion_blue_marble_vertical_quarter[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:dokimeion_blue_marble_vertical_quarter[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:dokimeion_blue_marble_vertical_quarter[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:dokimeion_blue_marble_vertical_quarter[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:dokimeion_blue_marble_vertical_quarter[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:dokimeion_blue_marble_vertical_quarter[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:dokimeion_blue_marble_vertical_quarter[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:dokimeion_blue_marble_vertical_quarter[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:dokimeion_blue_marble_vertical_quarter[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:dokimeion_blue_marble_vertical_quarter[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:dokimeion_blue_marble_vertical_quarter[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:dokimeion_blue_marble_vertical_quarter[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:dokimeion_blue_marble_vertical_quarter[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:dokimeion_blue_marble_vertical_quarter[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:dokimeion_blue_marble_vertical_quarter[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:dokimeion_blue_marble_vertical_quarter[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:dokimeion_blue_marble_vertical_quarter[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:dokimeion_blue_marble_vertical_quarter[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:dokimeion_blue_marble_vertical_quarter[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:dokimeion_blue_marble_vertical_slab[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:dokimeion_blue_marble_vertical_slab[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:dokimeion_blue_marble_vertical_slab[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:dokimeion_blue_marble_vertical_slab[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:dokimeion_blue_marble_vertical_slab[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:dokimeion_blue_marble_vertical_slab[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:dokimeion_blue_marble_vertical_slab[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:dokimeion_blue_marble_vertical_slab[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:dokimeion_blue_marble_vertical_slab[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:dokimeion_blue_marble_vertical_slab[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:dokimeion_blue_marble_vertical_slab[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:dokimeion_blue_marble_vertical_slab[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:dokimeion_blue_marble_vertical_slab[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:dokimeion_blue_marble_vertical_slab[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:dokimeion_blue_marble_vertical_slab[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:dokimeion_blue_marble_vertical_slab[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:dokimeion_blue_marble_vertical_slab[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:dokimeion_blue_marble_vertical_slab[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:dokimeion_blue_marble_vertical_slab[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:dokimeion_blue_marble_vertical_slab[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:dokimeion_blue_marble_vertical_slab[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:dokimeion_blue_marble_vertical_slab[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:dokimeion_blue_marble_vertical_slab[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:dokimeion_blue_marble_vertical_slab[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:dokimeion_blue_marble_vertical_slab[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:dokimeion_blue_marble_vertical_slab[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:dokimeion_blue_marble_vertical_slab[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:dokimeion_blue_marble_vertical_slab[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:dokimeion_blue_marble_vertical_slab[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:dokimeion_blue_marble_vertical_slab[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:dokimeion_blue_marble_vertical_slab[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:dokimeion_blue_marble_vertical_slab[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:dokimeion_blue_marble_vertical_slab[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:dokimeion_blue_marble_vertical_slab[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:dokimeion_blue_marble_vertical_slab[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:dokimeion_blue_marble_vertical_slab[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:dokimeion_blue_marble_vertical_slab[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:dokimeion_blue_marble_vertical_slab[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:dokimeion_blue_marble_vertical_slab[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:dokimeion_blue_marble_vertical_slab[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:dokimeion_blue_marble_vertical_slab[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:dokimeion_blue_marble_vertical_slab[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:dokimeion_blue_marble_vertical_slab[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:dokimeion_blue_marble_vertical_slab[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:dokimeion_blue_marble_vertical_slab[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:dokimeion_blue_marble_vertical_slab[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:dokimeion_blue_marble_vertical_slab[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:dokimeion_blue_marble_vertical_slab[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:dokimeion_blue_marble_vertical_slab[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:dokimeion_blue_marble_vertical_slab[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:dokimeion_blue_marble_vertical_slab[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:dokimeion_blue_marble_vertical_slab[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:dokimeion_blue_marble_vertical_slab[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:dokimeion_blue_marble_vertical_slab[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:dokimeion_blue_marble_vertical_slab[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:dokimeion_blue_marble_vertical_slab[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:dokimeion_blue_marble_vertical_slab[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:dokimeion_blue_marble_vertical_slab[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:dokimeion_blue_marble_vertical_slab[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:dokimeion_blue_marble_vertical_slab[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:dokimeion_blue_marble_vertical_slab[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:dokimeion_blue_marble_vertical_slab[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:dokimeion_blue_marble_vertical_slab[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:dokimeion_blue_marble_vertical_slab[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:dokimeion_blue_marble_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:dokimeion_blue_marble_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:dokimeion_blue_marble_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:dokimeion_blue_marble_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:dokimeion_blue_marble_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:dokimeion_blue_marble_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:dokimeion_blue_marble_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:dokimeion_blue_marble_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:dokimeion_blue_marble_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:dokimeion_blue_marble_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:dokimeion_blue_marble_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:dokimeion_blue_marble_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:dokimeion_blue_marble_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:dokimeion_blue_marble_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:dokimeion_blue_marble_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:dokimeion_blue_marble_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:dokimeion_blue_marble_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:dokimeion_blue_marble_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:dokimeion_blue_marble_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:dokimeion_blue_marble_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:dokimeion_blue_marble_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:dokimeion_blue_marble_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:dokimeion_blue_marble_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:dokimeion_blue_marble_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:dokimeion_blue_marble_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:dokimeion_blue_marble_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:dokimeion_blue_marble_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:dokimeion_blue_marble_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:dokimeion_blue_marble_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:dokimeion_blue_marble_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:dokimeion_blue_marble_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:dokimeion_blue_marble_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:dokimeion_blue_marble_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:dokimeion_blue_marble_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:dokimeion_blue_marble_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:dokimeion_blue_marble_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:dokimeion_blue_marble_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:dokimeion_blue_marble_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:dokimeion_blue_marble_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:dokimeion_blue_marble_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:dokimeion_blue_marble_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:dokimeion_blue_marble_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:dokimeion_blue_marble_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:dokimeion_blue_marble_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:dokimeion_blue_marble_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:dokimeion_blue_marble_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:dokimeion_blue_marble_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:dokimeion_blue_marble_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:dokimeion_blue_marble_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:dokimeion_blue_marble_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:dokimeion_blue_marble_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:dokimeion_blue_marble_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:dokimeion_blue_marble_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:dokimeion_blue_marble_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:dokimeion_blue_marble_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:dokimeion_blue_marble_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:dokimeion_blue_marble_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:dokimeion_blue_marble_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:dokimeion_blue_marble_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:dokimeion_blue_marble_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:dokimeion_blue_marble_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:dokimeion_blue_marble_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:dokimeion_blue_marble_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:dokimeion_blue_marble_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:dokimeion_blue_marble_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:dokimeion_blue_marble_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:dokimeion_blue_marble_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:dokimeion_blue_marble_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:dokimeion_blue_marble_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:dokimeion_blue_marble_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:dokimeion_blue_marble_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:dokimeion_blue_marble_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:dokimeion_blue_marble_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:dokimeion_blue_marble_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:dokimeion_blue_marble_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:dokimeion_blue_marble_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:dokimeion_blue_marble_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:dokimeion_blue_marble_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:dokimeion_blue_marble_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:dokimeion_blue_marble_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:dokimeion_blue_marble_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:dokimeion_blue_marble_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:dokimeion_blue_marble_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:dokimeion_blue_marble_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:dokimeion_blue_marble_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:dokimeion_blue_marble_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:dokimeion_blue_marble_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:dokimeion_blue_marble_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:dokimeion_blue_marble_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:dokimeion_blue_marble_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:dokimeion_blue_marble_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:dokimeion_blue_marble_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:dokimeion_blue_marble_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:dokimeion_blue_marble_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:dokimeion_blue_marble_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:dokimeion_blue_marble_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:dokimeion_blue_marble_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:dokimeion_blue_marble_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:dokimeion_blue_marble_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:dokimeion_blue_marble_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:dokimeion_blue_marble_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:dokimeion_blue_marble_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:dokimeion_blue_marble_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:dokimeion_blue_marble_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:dokimeion_blue_marble_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:dokimeion_blue_marble_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:dokimeion_blue_marble_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:dokimeion_blue_marble_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:dokimeion_blue_marble_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:dokimeion_blue_marble_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:dokimeion_blue_marble_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:dokimeion_blue_marble_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:dokimeion_blue_marble_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:dokimeion_blue_marble_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:dokimeion_blue_marble_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:dokimeion_blue_marble_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:dokimeion_blue_marble_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:dokimeion_blue_marble_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:dokimeion_blue_marble_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:dokimeion_blue_marble_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:dokimeion_blue_marble_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:dokimeion_blue_marble_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:dokimeion_blue_marble_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:dokimeion_blue_marble_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:dokimeion_blue_marble_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:dokimeion_blue_marble_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:dokimeion_blue_marble_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:dokimeion_blue_marble_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:dokimeion_blue_marble_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:dokimeion_blue_marble_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:dokimeion_blue_marble_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:dokimeion_blue_marble_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:dokimeion_blue_marble_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:dokimeion_blue_marble_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:dokimeion_blue_marble_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:dokimeion_blue_marble_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:dokimeion_blue_marble_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:dokimeion_blue_marble_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:dokimeion_blue_marble_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:dokimeion_blue_marble_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:dokimeion_blue_marble_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:dokimeion_blue_marble_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:dokimeion_blue_marble_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:dokimeion_blue_marble_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:dokimeion_blue_marble_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:dokimeion_blue_marble_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:dokimeion_blue_marble_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:dokimeion_blue_marble_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:dokimeion_blue_marble_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:dokimeion_blue_marble_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:dokimeion_blue_marble_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:dokimeion_blue_marble_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:dokimeion_blue_marble_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:dokimeion_blue_marble_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:dokimeion_blue_marble_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:dokimeion_blue_marble_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:dokimeion_blue_marble_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:dokimeion_blue_marble_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:dokimeion_blue_marble_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:dokimeion_blue_marble_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:dokimeion_blue_marble_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:dokimeion_blue_marble_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:dokimeion_blue_marble_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:dokimeion_blue_marble_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:dokimeion_blue_marble_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:dokimeion_blue_marble_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:dokimeion_blue_marble_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:dokimeion_blue_marble_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:dokimeion_blue_marble_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:dokimeion_blue_marble_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:dokimeion_blue_marble_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:dokimeion_blue_marble_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:dokimeion_blue_marble_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:dokimeion_blue_marble_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:dokimeion_blue_marble_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:dokimeion_blue_marble_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:dokimeion_blue_marble_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:dokimeion_blue_marble_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:dokimeion_blue_marble_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:dokimeion_blue_marble_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:dokimeion_blue_marble_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:dokimeion_blue_marble_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:dokimeion_blue_marble_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:dokimeion_blue_marble_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:dokimeion_blue_marble_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:dokimeion_blue_marble_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:dokimeion_blue_marble_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:dokimeion_blue_marble_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:dokimeion_blue_marble_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:dokimeion_blue_marble_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:dokimeion_blue_marble_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:dokimeion_blue_marble_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:dokimeion_blue_marble_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:dokimeion_blue_marble_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:dokimeion_blue_marble_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:dokimeion_blue_marble_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:dokimeion_blue_marble_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:dokimeion_blue_marble_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:dokimeion_blue_marble_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:dokimeion_blue_marble_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:dokimeion_blue_marble_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:dokimeion_blue_marble_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:dokimeion_blue_marble_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:dokimeion_blue_marble_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:dokimeion_blue_marble_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:dokimeion_blue_marble_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:dokimeion_blue_marble_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:dokimeion_blue_marble_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:dokimeion_blue_marble_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:dokimeion_blue_marble_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:dokimeion_blue_marble_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:dokimeion_blue_marble_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:dokimeion_blue_marble_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:dokimeion_blue_marble_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:dokimeion_blue_marble_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:dokimeion_blue_marble_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:dokimeion_blue_marble_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:dokimeion_blue_marble_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:dokimeion_blue_marble_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:dokimeion_blue_marble_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:dokimeion_blue_marble_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:dokimeion_blue_marble_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:dokimeion_blue_marble_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:dokimeion_blue_marble_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:dokimeion_blue_marble_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:dokimeion_blue_marble_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:dokimeion_blue_marble_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:dokimeion_blue_marble_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:dokimeion_blue_marble_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:dokimeion_blue_marble_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:dokimeion_blue_marble_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:dokimeion_blue_marble_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:dokimeion_blue_marble_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:dokimeion_blue_marble_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:dokimeion_blue_marble_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:dokimeion_blue_marble_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:dokimeion_blue_marble_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:dokimeion_blue_marble_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:dokimeion_blue_marble_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:dokimeion_blue_marble_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:dokimeion_blue_marble_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:dokimeion_blue_marble_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:dokimeion_blue_marble_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:dokimeion_blue_marble_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:dokimeion_blue_marble_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:dokimeion_blue_marble_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:dokimeion_blue_marble_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:dokimeion_blue_marble_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:dokimeion_blue_marble_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:dokimeion_blue_marble_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:dokimeion_blue_marble_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:dokimeion_blue_marble_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:dokimeion_blue_marble_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:dokimeion_blue_marble_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:dokimeion_blue_marble_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:dokimeion_blue_marble_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:dokimeion_blue_marble_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:dokimeion_blue_marble_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:dokimeion_blue_marble_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:dokimeion_blue_marble_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:dokimeion_blue_marble_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:dokimeion_blue_marble_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:dokimeion_blue_marble_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:dokimeion_blue_marble_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:dokimeion_blue_marble_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:dokimeion_blue_marble_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:dokimeion_blue_marble_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:dokimeion_blue_marble_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:dokimeion_blue_marble_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:dokimeion_blue_marble_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:dokimeion_blue_marble_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:dokimeion_blue_marble_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:dokimeion_blue_marble_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:dokimeion_blue_marble_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:dokimeion_blue_marble_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:dokimeion_blue_marble_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:dokimeion_blue_marble_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:dokimeion_blue_marble_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:dokimeion_blue_marble_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:dokimeion_blue_marble_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:dokimeion_blue_marble_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:dokimeion_blue_marble_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:dokimeion_blue_marble_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:dokimeion_blue_marble_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:dokimeion_blue_marble_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:dokimeion_blue_marble_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:dokimeion_blue_marble_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:dokimeion_blue_marble_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:dokimeion_blue_marble_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:dokimeion_blue_marble_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:dokimeion_blue_marble_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:dokimeion_blue_marble_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:dokimeion_blue_marble_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:dokimeion_blue_marble_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:dokimeion_blue_marble_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:dokimeion_blue_marble_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:dokimeion_blue_marble_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:dokimeion_blue_marble_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:dokimeion_blue_marble_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:dokimeion_blue_marble_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:dokimeion_blue_marble_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:dokimeion_blue_marble_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:dokimeion_blue_marble_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:dokimeion_blue_marble_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:dokimeion_blue_marble_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:dokimeion_blue_marble_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:dokimeion_blue_marble_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:dokimeion_blue_marble_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:dokimeion_blue_marble_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:dokimeion_blue_marble_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:dokimeion_blue_marble_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:dokimeion_blue_marble_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:dokimeion_blue_marble_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:dokimeion_blue_marble_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:dokimeion_blue_marble_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:dokimeion_blue_marble_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:dokimeion_blue_marble_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:dokimeion_blue_marble_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:dokimeion_blue_marble_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:dokimeion_blue_marble_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:dokimeion_blue_marble_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:dokimeion_blue_marble_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:dokimeion_blue_marble_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:dokimeion_blue_marble_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:dooryard_dock[height=1,layers=1,random=0,waterlogged=true]
conquest:dooryard_dock[height=1,layers=1,random=0,waterlogged=false]
conquest:dooryard_dock[height=1,layers=1,random=1,waterlogged=true]
conquest:dooryard_dock[height=1,layers=1,random=1,waterlogged=false]
conquest:dooryard_dock[height=1,layers=1,random=2,waterlogged=true]
conquest:dooryard_dock[height=1,layers=1,random=2,waterlogged=false]
conquest:dooryard_dock[height=1,layers=1,random=3,waterlogged=true]
conquest:dooryard_dock[height=1,layers=1,random=3,waterlogged=false]
conquest:dooryard_dock[height=1,layers=2,random=0,waterlogged=true]
conquest:dooryard_dock[height=1,layers=2,random=0,waterlogged=false]
conquest:dooryard_dock[height=1,layers=2,random=1,waterlogged=true]
conquest:dooryard_dock[height=1,layers=2,random=1,waterlogged=false]
conquest:dooryard_dock[height=1,layers=2,random=2,waterlogged=true]
conquest:dooryard_dock[height=1,layers=2,random=2,waterlogged=false]
conquest:dooryard_dock[height=1,layers=2,random=3,waterlogged=true]
conquest:dooryard_dock[height=1,layers=2,random=3,waterlogged=false]
conquest:dooryard_dock[height=1,layers=3,random=0,waterlogged=true]
conquest:dooryard_dock[height=1,layers=3,random=0,waterlogged=false]
conquest:dooryard_dock[height=1,layers=3,random=1,waterlogged=true]
conquest:dooryard_dock[height=1,layers=3,random=1,waterlogged=false]
conquest:dooryard_dock[height=1,layers=3,random=2,waterlogged=true]
conquest:dooryard_dock[height=1,layers=3,random=2,waterlogged=false]
conquest:dooryard_dock[height=1,layers=3,random=3,waterlogged=true]
conquest:dooryard_dock[height=1,layers=3,random=3,waterlogged=false]
conquest:dooryard_dock[height=1,layers=4,random=0,waterlogged=true]
conquest:dooryard_dock[height=1,layers=4,random=0,waterlogged=false]
conquest:dooryard_dock[height=1,layers=4,random=1,waterlogged=true]
conquest:dooryard_dock[height=1,layers=4,random=1,waterlogged=false]
conquest:dooryard_dock[height=1,layers=4,random=2,waterlogged=true]
conquest:dooryard_dock[height=1,layers=4,random=2,waterlogged=false]
conquest:dooryard_dock[height=1,layers=4,random=3,waterlogged=true]
conquest:dooryard_dock[height=1,layers=4,random=3,waterlogged=false]
conquest:dooryard_dock[height=1,layers=5,random=0,waterlogged=true]
conquest:dooryard_dock[height=1,layers=5,random=0,waterlogged=false]
conquest:dooryard_dock[height=1,layers=5,random=1,waterlogged=true]
conquest:dooryard_dock[height=1,layers=5,random=1,waterlogged=false]
conquest:dooryard_dock[height=1,layers=5,random=2,waterlogged=true]
conquest:dooryard_dock[height=1,layers=5,random=2,waterlogged=false]
conquest:dooryard_dock[height=1,layers=5,random=3,waterlogged=true]
conquest:dooryard_dock[height=1,layers=5,random=3,waterlogged=false]
conquest:dooryard_dock[height=1,layers=6,random=0,waterlogged=true]
conquest:dooryard_dock[height=1,layers=6,random=0,waterlogged=false]
conquest:dooryard_dock[height=1,layers=6,random=1,waterlogged=true]
conquest:dooryard_dock[height=1,layers=6,random=1,waterlogged=false]
conquest:dooryard_dock[height=1,layers=6,random=2,waterlogged=true]
conquest:dooryard_dock[height=1,layers=6,random=2,waterlogged=false]
conquest:dooryard_dock[height=1,layers=6,random=3,waterlogged=true]
conquest:dooryard_dock[height=1,layers=6,random=3,waterlogged=false]
conquest:dooryard_dock[height=1,layers=7,random=0,waterlogged=true]
conquest:dooryard_dock[height=1,layers=7,random=0,waterlogged=false]
conquest:dooryard_dock[height=1,layers=7,random=1,waterlogged=true]
conquest:dooryard_dock[height=1,layers=7,random=1,waterlogged=false]
conquest:dooryard_dock[height=1,layers=7,random=2,waterlogged=true]
conquest:dooryard_dock[height=1,layers=7,random=2,waterlogged=false]
conquest:dooryard_dock[height=1,layers=7,random=3,waterlogged=true]
conquest:dooryard_dock[height=1,layers=7,random=3,waterlogged=false]
conquest:dooryard_dock[height=1,layers=8,random=0,waterlogged=true]
conquest:dooryard_dock[height=1,layers=8,random=0,waterlogged=false]
conquest:dooryard_dock[height=1,layers=8,random=1,waterlogged=true]
conquest:dooryard_dock[height=1,layers=8,random=1,waterlogged=false]
conquest:dooryard_dock[height=1,layers=8,random=2,waterlogged=true]
conquest:dooryard_dock[height=1,layers=8,random=2,waterlogged=false]
conquest:dooryard_dock[height=1,layers=8,random=3,waterlogged=true]
conquest:dooryard_dock[height=1,layers=8,random=3,waterlogged=false]
conquest:dooryard_dock[height=2,layers=1,random=0,waterlogged=true]
conquest:dooryard_dock[height=2,layers=1,random=0,waterlogged=false]
conquest:dooryard_dock[height=2,layers=1,random=1,waterlogged=true]
conquest:dooryard_dock[height=2,layers=1,random=1,waterlogged=false]
conquest:dooryard_dock[height=2,layers=1,random=2,waterlogged=true]
conquest:dooryard_dock[height=2,layers=1,random=2,waterlogged=false]
conquest:dooryard_dock[height=2,layers=1,random=3,waterlogged=true]
conquest:dooryard_dock[height=2,layers=1,random=3,waterlogged=false]
conquest:dooryard_dock[height=2,layers=2,random=0,waterlogged=true]
conquest:dooryard_dock[height=2,layers=2,random=0,waterlogged=false]
conquest:dooryard_dock[height=2,layers=2,random=1,waterlogged=true]
conquest:dooryard_dock[height=2,layers=2,random=1,waterlogged=false]
conquest:dooryard_dock[height=2,layers=2,random=2,waterlogged=true]
conquest:dooryard_dock[height=2,layers=2,random=2,waterlogged=false]
conquest:dooryard_dock[height=2,layers=2,random=3,waterlogged=true]
conquest:dooryard_dock[height=2,layers=2,random=3,waterlogged=false]
conquest:dooryard_dock[height=2,layers=3,random=0,waterlogged=true]
conquest:dooryard_dock[height=2,layers=3,random=0,waterlogged=false]
conquest:dooryard_dock[height=2,layers=3,random=1,waterlogged=true]
conquest:dooryard_dock[height=2,layers=3,random=1,waterlogged=false]
conquest:dooryard_dock[height=2,layers=3,random=2,waterlogged=true]
conquest:dooryard_dock[height=2,layers=3,random=2,waterlogged=false]
conquest:dooryard_dock[height=2,layers=3,random=3,waterlogged=true]
conquest:dooryard_dock[height=2,layers=3,random=3,waterlogged=false]
conquest:dooryard_dock[height=2,layers=4,random=0,waterlogged=true]
conquest:dooryard_dock[height=2,layers=4,random=0,waterlogged=false]
conquest:dooryard_dock[height=2,layers=4,random=1,waterlogged=true]
conquest:dooryard_dock[height=2,layers=4,random=1,waterlogged=false]
conquest:dooryard_dock[height=2,layers=4,random=2,waterlogged=true]
conquest:dooryard_dock[height=2,layers=4,random=2,waterlogged=false]
conquest:dooryard_dock[height=2,layers=4,random=3,waterlogged=true]
conquest:dooryard_dock[height=2,layers=4,random=3,waterlogged=false]
conquest:dooryard_dock[height=2,layers=5,random=0,waterlogged=true]
conquest:dooryard_dock[height=2,layers=5,random=0,waterlogged=false]
conquest:dooryard_dock[height=2,layers=5,random=1,waterlogged=true]
conquest:dooryard_dock[height=2,layers=5,random=1,waterlogged=false]
conquest:dooryard_dock[height=2,layers=5,random=2,waterlogged=true]
conquest:dooryard_dock[height=2,layers=5,random=2,waterlogged=false]
conquest:dooryard_dock[height=2,layers=5,random=3,waterlogged=true]
conquest:dooryard_dock[height=2,layers=5,random=3,waterlogged=false]
conquest:dooryard_dock[height=2,layers=6,random=0,waterlogged=true]
conquest:dooryard_dock[height=2,layers=6,random=0,waterlogged=false]
conquest:dooryard_dock[height=2,layers=6,random=1,waterlogged=true]
conquest:dooryard_dock[height=2,layers=6,random=1,waterlogged=false]
conquest:dooryard_dock[height=2,layers=6,random=2,waterlogged=true]
conquest:dooryard_dock[height=2,layers=6,random=2,waterlogged=false]
conquest:dooryard_dock[height=2,layers=6,random=3,waterlogged=true]
conquest:dooryard_dock[height=2,layers=6,random=3,waterlogged=false]
conquest:dooryard_dock[height=2,layers=7,random=0,waterlogged=true]
conquest:dooryard_dock[height=2,layers=7,random=0,waterlogged=false]
conquest:dooryard_dock[height=2,layers=7,random=1,waterlogged=true]
conquest:dooryard_dock[height=2,layers=7,random=1,waterlogged=false]
conquest:dooryard_dock[height=2,layers=7,random=2,waterlogged=true]
conquest:dooryard_dock[height=2,layers=7,random=2,waterlogged=false]
conquest:dooryard_dock[height=2,layers=7,random=3,waterlogged=true]
conquest:dooryard_dock[height=2,layers=7,random=3,waterlogged=false]
conquest:dooryard_dock[height=2,layers=8,random=0,waterlogged=true]
conquest:dooryard_dock[height=2,layers=8,random=0,waterlogged=false]
conquest:dooryard_dock[height=2,layers=8,random=1,waterlogged=true]
conquest:dooryard_dock[height=2,layers=8,random=1,waterlogged=false]
conquest:dooryard_dock[height=2,layers=8,random=2,waterlogged=true]
conquest:dooryard_dock[height=2,layers=8,random=2,waterlogged=false]
conquest:dooryard_dock[height=2,layers=8,random=3,waterlogged=true]
conquest:dooryard_dock[height=2,layers=8,random=3,waterlogged=false]
conquest:downy_willow_leaves[distance=1,persistent=true,waterlogged=true]
conquest:downy_willow_leaves[distance=1,persistent=true,waterlogged=false]
conquest:downy_willow_leaves[distance=1,persistent=false,waterlogged=true]
conquest:downy_willow_leaves[distance=1,persistent=false,waterlogged=false]
conquest:downy_willow_leaves[distance=2,persistent=true,waterlogged=true]
conquest:downy_willow_leaves[distance=2,persistent=true,waterlogged=false]
conquest:downy_willow_leaves[distance=2,persistent=false,waterlogged=true]
conquest:downy_willow_leaves[distance=2,persistent=false,waterlogged=false]
conquest:downy_willow_leaves[distance=3,persistent=true,waterlogged=true]
conquest:downy_willow_leaves[distance=3,persistent=true,waterlogged=false]
conquest:downy_willow_leaves[distance=3,persistent=false,waterlogged=true]
conquest:downy_willow_leaves[distance=3,persistent=false,waterlogged=false]
conquest:downy_willow_leaves[distance=4,persistent=true,waterlogged=true]
conquest:downy_willow_leaves[distance=4,persistent=true,waterlogged=false]
conquest:downy_willow_leaves[distance=4,persistent=false,waterlogged=true]
conquest:downy_willow_leaves[distance=4,persistent=false,waterlogged=false]
conquest:downy_willow_leaves[distance=5,persistent=true,waterlogged=true]
conquest:downy_willow_leaves[distance=5,persistent=true,waterlogged=false]
conquest:downy_willow_leaves[distance=5,persistent=false,waterlogged=true]
conquest:downy_willow_leaves[distance=5,persistent=false,waterlogged=false]
conquest:downy_willow_leaves[distance=6,persistent=true,waterlogged=true]
conquest:downy_willow_leaves[distance=6,persistent=true,waterlogged=false]
conquest:downy_willow_leaves[distance=6,persistent=false,waterlogged=true]
conquest:downy_willow_leaves[distance=6,persistent=false,waterlogged=false]
conquest:downy_willow_leaves[distance=7,persistent=true,waterlogged=true]
conquest:downy_willow_leaves[distance=7,persistent=true,waterlogged=false]
conquest:downy_willow_leaves[distance=7,persistent=false,waterlogged=true]
conquest:downy_willow_leaves[distance=7,persistent=false,waterlogged=false]
conquest:downy_willow_leaves_tip[layers=1,waterlogged=true]
conquest:downy_willow_leaves_tip[layers=1,waterlogged=false]
conquest:downy_willow_leaves_tip[layers=2,waterlogged=true]
conquest:downy_willow_leaves_tip[layers=2,waterlogged=false]
conquest:downy_willow_leaves_tip[layers=3,waterlogged=true]
conquest:downy_willow_leaves_tip[layers=3,waterlogged=false]
conquest:downy_willow_leaves_tip[layers=4,waterlogged=true]
conquest:downy_willow_leaves_tip[layers=4,waterlogged=false]
conquest:downy_willow_leaves_tip[layers=5,waterlogged=true]
conquest:downy_willow_leaves_tip[layers=5,waterlogged=false]
conquest:downy_willow_leaves_tip[layers=6,waterlogged=true]
conquest:downy_willow_leaves_tip[layers=6,waterlogged=false]
conquest:downy_willow_leaves_tip[layers=7,waterlogged=true]
conquest:downy_willow_leaves_tip[layers=7,waterlogged=false]
conquest:downy_willow_leaves_tip[layers=8,waterlogged=true]
conquest:downy_willow_leaves_tip[layers=8,waterlogged=false]
conquest:downy_willow_tree_sapling[stage=0]
conquest:downy_willow_tree_sapling[stage=1]
conquest:dragon_flies
conquest:dried_bamboo_fence[east=true,north=true,south=true,waterlogged=true,west=true]
conquest:dried_bamboo_fence[east=true,north=true,south=true,waterlogged=true,west=false]
conquest:dried_bamboo_fence[east=true,north=true,south=true,waterlogged=false,west=true]
conquest:dried_bamboo_fence[east=true,north=true,south=true,waterlogged=false,west=false]
conquest:dried_bamboo_fence[east=true,north=true,south=false,waterlogged=true,west=true]
conquest:dried_bamboo_fence[east=true,north=true,south=false,waterlogged=true,west=false]
conquest:dried_bamboo_fence[east=true,north=true,south=false,waterlogged=false,west=true]
conquest:dried_bamboo_fence[east=true,north=true,south=false,waterlogged=false,west=false]
conquest:dried_bamboo_fence[east=true,north=false,south=true,waterlogged=true,west=true]
conquest:dried_bamboo_fence[east=true,north=false,south=true,waterlogged=true,west=false]
conquest:dried_bamboo_fence[east=true,north=false,south=true,waterlogged=false,west=true]
conquest:dried_bamboo_fence[east=true,north=false,south=true,waterlogged=false,west=false]
conquest:dried_bamboo_fence[east=true,north=false,south=false,waterlogged=true,west=true]
conquest:dried_bamboo_fence[east=true,north=false,south=false,waterlogged=true,west=false]
conquest:dried_bamboo_fence[east=true,north=false,south=false,waterlogged=false,west=true]
conquest:dried_bamboo_fence[east=true,north=false,south=false,waterlogged=false,west=false]
conquest:dried_bamboo_fence[east=false,north=true,south=true,waterlogged=true,west=true]
conquest:dried_bamboo_fence[east=false,north=true,south=true,waterlogged=true,west=false]
conquest:dried_bamboo_fence[east=false,north=true,south=true,waterlogged=false,west=true]
conquest:dried_bamboo_fence[east=false,north=true,south=true,waterlogged=false,west=false]
conquest:dried_bamboo_fence[east=false,north=true,south=false,waterlogged=true,west=true]
conquest:dried_bamboo_fence[east=false,north=true,south=false,waterlogged=true,west=false]
conquest:dried_bamboo_fence[east=false,north=true,south=false,waterlogged=false,west=true]
conquest:dried_bamboo_fence[east=false,north=true,south=false,waterlogged=false,west=false]
conquest:dried_bamboo_fence[east=false,north=false,south=true,waterlogged=true,west=true]
conquest:dried_bamboo_fence[east=false,north=false,south=true,waterlogged=true,west=false]
conquest:dried_bamboo_fence[east=false,north=false,south=true,waterlogged=false,west=true]
conquest:dried_bamboo_fence[east=false,north=false,south=true,waterlogged=false,west=false]
conquest:dried_bamboo_fence[east=false,north=false,south=false,waterlogged=true,west=true]
conquest:dried_bamboo_fence[east=false,north=false,south=false,waterlogged=true,west=false]
conquest:dried_bamboo_fence[east=false,north=false,south=false,waterlogged=false,west=true]
conquest:dried_bamboo_fence[east=false,north=false,south=false,waterlogged=false,west=false]
conquest:dried_bamboo_small_pillar[waterlogged=true]
conquest:dried_bamboo_small_pillar[waterlogged=false]
conquest:dried_fodder
conquest:dried_fodder_layer[layers=1,waterlogged=true]
conquest:dried_fodder_layer[layers=1,waterlogged=false]
conquest:dried_fodder_layer[layers=2,waterlogged=true]
conquest:dried_fodder_layer[layers=2,waterlogged=false]
conquest:dried_fodder_layer[layers=3,waterlogged=true]
conquest:dried_fodder_layer[layers=3,waterlogged=false]
conquest:dried_fodder_layer[layers=4,waterlogged=true]
conquest:dried_fodder_layer[layers=4,waterlogged=false]
conquest:dried_fodder_layer[layers=5,waterlogged=true]
conquest:dried_fodder_layer[layers=5,waterlogged=false]
conquest:dried_fodder_layer[layers=6,waterlogged=true]
conquest:dried_fodder_layer[layers=6,waterlogged=false]
conquest:dried_fodder_layer[layers=7,waterlogged=true]
conquest:dried_fodder_layer[layers=7,waterlogged=false]
conquest:dried_fodder_layer[layers=8,waterlogged=true]
conquest:dried_fodder_layer[layers=8,waterlogged=false]
conquest:dried_tobacco_rack[facing=north,offset_toggle=true,shape=one,waterlogged=true]
conquest:dried_tobacco_rack[facing=north,offset_toggle=true,shape=one,waterlogged=false]
conquest:dried_tobacco_rack[facing=north,offset_toggle=true,shape=edge_l,waterlogged=true]
conquest:dried_tobacco_rack[facing=north,offset_toggle=true,shape=edge_l,waterlogged=false]
conquest:dried_tobacco_rack[facing=north,offset_toggle=true,shape=edge_r,waterlogged=true]
conquest:dried_tobacco_rack[facing=north,offset_toggle=true,shape=edge_r,waterlogged=false]
conquest:dried_tobacco_rack[facing=north,offset_toggle=true,shape=middle,waterlogged=true]
conquest:dried_tobacco_rack[facing=north,offset_toggle=true,shape=middle,waterlogged=false]
conquest:dried_tobacco_rack[facing=north,offset_toggle=false,shape=one,waterlogged=true]
conquest:dried_tobacco_rack[facing=north,offset_toggle=false,shape=one,waterlogged=false]
conquest:dried_tobacco_rack[facing=north,offset_toggle=false,shape=edge_l,waterlogged=true]
conquest:dried_tobacco_rack[facing=north,offset_toggle=false,shape=edge_l,waterlogged=false]
conquest:dried_tobacco_rack[facing=north,offset_toggle=false,shape=edge_r,waterlogged=true]
conquest:dried_tobacco_rack[facing=north,offset_toggle=false,shape=edge_r,waterlogged=false]
conquest:dried_tobacco_rack[facing=north,offset_toggle=false,shape=middle,waterlogged=true]
conquest:dried_tobacco_rack[facing=north,offset_toggle=false,shape=middle,waterlogged=false]
conquest:dried_tobacco_rack[facing=south,offset_toggle=true,shape=one,waterlogged=true]
conquest:dried_tobacco_rack[facing=south,offset_toggle=true,shape=one,waterlogged=false]
conquest:dried_tobacco_rack[facing=south,offset_toggle=true,shape=edge_l,waterlogged=true]
conquest:dried_tobacco_rack[facing=south,offset_toggle=true,shape=edge_l,waterlogged=false]
conquest:dried_tobacco_rack[facing=south,offset_toggle=true,shape=edge_r,waterlogged=true]
conquest:dried_tobacco_rack[facing=south,offset_toggle=true,shape=edge_r,waterlogged=false]
conquest:dried_tobacco_rack[facing=south,offset_toggle=true,shape=middle,waterlogged=true]
conquest:dried_tobacco_rack[facing=south,offset_toggle=true,shape=middle,waterlogged=false]
conquest:dried_tobacco_rack[facing=south,offset_toggle=false,shape=one,waterlogged=true]
conquest:dried_tobacco_rack[facing=south,offset_toggle=false,shape=one,waterlogged=false]
conquest:dried_tobacco_rack[facing=south,offset_toggle=false,shape=edge_l,waterlogged=true]
conquest:dried_tobacco_rack[facing=south,offset_toggle=false,shape=edge_l,waterlogged=false]
conquest:dried_tobacco_rack[facing=south,offset_toggle=false,shape=edge_r,waterlogged=true]
conquest:dried_tobacco_rack[facing=south,offset_toggle=false,shape=edge_r,waterlogged=false]
conquest:dried_tobacco_rack[facing=south,offset_toggle=false,shape=middle,waterlogged=true]
conquest:dried_tobacco_rack[facing=south,offset_toggle=false,shape=middle,waterlogged=false]
conquest:dried_tobacco_rack[facing=west,offset_toggle=true,shape=one,waterlogged=true]
conquest:dried_tobacco_rack[facing=west,offset_toggle=true,shape=one,waterlogged=false]
conquest:dried_tobacco_rack[facing=west,offset_toggle=true,shape=edge_l,waterlogged=true]
conquest:dried_tobacco_rack[facing=west,offset_toggle=true,shape=edge_l,waterlogged=false]
conquest:dried_tobacco_rack[facing=west,offset_toggle=true,shape=edge_r,waterlogged=true]
conquest:dried_tobacco_rack[facing=west,offset_toggle=true,shape=edge_r,waterlogged=false]
conquest:dried_tobacco_rack[facing=west,offset_toggle=true,shape=middle,waterlogged=true]
conquest:dried_tobacco_rack[facing=west,offset_toggle=true,shape=middle,waterlogged=false]
conquest:dried_tobacco_rack[facing=west,offset_toggle=false,shape=one,waterlogged=true]
conquest:dried_tobacco_rack[facing=west,offset_toggle=false,shape=one,waterlogged=false]
conquest:dried_tobacco_rack[facing=west,offset_toggle=false,shape=edge_l,waterlogged=true]
conquest:dried_tobacco_rack[facing=west,offset_toggle=false,shape=edge_l,waterlogged=false]
conquest:dried_tobacco_rack[facing=west,offset_toggle=false,shape=edge_r,waterlogged=true]
conquest:dried_tobacco_rack[facing=west,offset_toggle=false,shape=edge_r,waterlogged=false]
conquest:dried_tobacco_rack[facing=west,offset_toggle=false,shape=middle,waterlogged=true]
conquest:dried_tobacco_rack[facing=west,offset_toggle=false,shape=middle,waterlogged=false]
conquest:dried_tobacco_rack[facing=east,offset_toggle=true,shape=one,waterlogged=true]
conquest:dried_tobacco_rack[facing=east,offset_toggle=true,shape=one,waterlogged=false]
conquest:dried_tobacco_rack[facing=east,offset_toggle=true,shape=edge_l,waterlogged=true]
conquest:dried_tobacco_rack[facing=east,offset_toggle=true,shape=edge_l,waterlogged=false]
conquest:dried_tobacco_rack[facing=east,offset_toggle=true,shape=edge_r,waterlogged=true]
conquest:dried_tobacco_rack[facing=east,offset_toggle=true,shape=edge_r,waterlogged=false]
conquest:dried_tobacco_rack[facing=east,offset_toggle=true,shape=middle,waterlogged=true]
conquest:dried_tobacco_rack[facing=east,offset_toggle=true,shape=middle,waterlogged=false]
conquest:dried_tobacco_rack[facing=east,offset_toggle=false,shape=one,waterlogged=true]
conquest:dried_tobacco_rack[facing=east,offset_toggle=false,shape=one,waterlogged=false]
conquest:dried_tobacco_rack[facing=east,offset_toggle=false,shape=edge_l,waterlogged=true]
conquest:dried_tobacco_rack[facing=east,offset_toggle=false,shape=edge_l,waterlogged=false]
conquest:dried_tobacco_rack[facing=east,offset_toggle=false,shape=edge_r,waterlogged=true]
conquest:dried_tobacco_rack[facing=east,offset_toggle=false,shape=edge_r,waterlogged=false]
conquest:dried_tobacco_rack[facing=east,offset_toggle=false,shape=middle,waterlogged=true]
conquest:dried_tobacco_rack[facing=east,offset_toggle=false,shape=middle,waterlogged=false]
conquest:dripstone
conquest:dripstone_arrowslit[facing=north,waterlogged=true]
conquest:dripstone_arrowslit[facing=north,waterlogged=false]
conquest:dripstone_arrowslit[facing=south,waterlogged=true]
conquest:dripstone_arrowslit[facing=south,waterlogged=false]
conquest:dripstone_arrowslit[facing=west,waterlogged=true]
conquest:dripstone_arrowslit[facing=west,waterlogged=false]
conquest:dripstone_arrowslit[facing=east,waterlogged=true]
conquest:dripstone_arrowslit[facing=east,waterlogged=false]
conquest:dripstone_balustrade[axis=x,waterlogged=true]
conquest:dripstone_balustrade[axis=x,waterlogged=false]
conquest:dripstone_balustrade[axis=y,waterlogged=true]
conquest:dripstone_balustrade[axis=y,waterlogged=false]
conquest:dripstone_balustrade[axis=z,waterlogged=true]
conquest:dripstone_balustrade[axis=z,waterlogged=false]
conquest:dripstone_capital[facing=flat,type=top,waterlogged=true]
conquest:dripstone_capital[facing=flat,type=top,waterlogged=false]
conquest:dripstone_capital[facing=flat,type=bottom,waterlogged=true]
conquest:dripstone_capital[facing=flat,type=bottom,waterlogged=false]
conquest:dripstone_capital[facing=north,type=top,waterlogged=true]
conquest:dripstone_capital[facing=north,type=top,waterlogged=false]
conquest:dripstone_capital[facing=north,type=bottom,waterlogged=true]
conquest:dripstone_capital[facing=north,type=bottom,waterlogged=false]
conquest:dripstone_capital[facing=south,type=top,waterlogged=true]
conquest:dripstone_capital[facing=south,type=top,waterlogged=false]
conquest:dripstone_capital[facing=south,type=bottom,waterlogged=true]
conquest:dripstone_capital[facing=south,type=bottom,waterlogged=false]
conquest:dripstone_capital[facing=east,type=top,waterlogged=true]
conquest:dripstone_capital[facing=east,type=top,waterlogged=false]
conquest:dripstone_capital[facing=east,type=bottom,waterlogged=true]
conquest:dripstone_capital[facing=east,type=bottom,waterlogged=false]
conquest:dripstone_capital[facing=west,type=top,waterlogged=true]
conquest:dripstone_capital[facing=west,type=top,waterlogged=false]
conquest:dripstone_capital[facing=west,type=bottom,waterlogged=true]
conquest:dripstone_capital[facing=west,type=bottom,waterlogged=false]
conquest:dripstone_corner_slab[facing=north,type=top,waterlogged=true]
conquest:dripstone_corner_slab[facing=north,type=top,waterlogged=false]
conquest:dripstone_corner_slab[facing=north,type=bottom,waterlogged=true]
conquest:dripstone_corner_slab[facing=north,type=bottom,waterlogged=false]
conquest:dripstone_corner_slab[facing=south,type=top,waterlogged=true]
conquest:dripstone_corner_slab[facing=south,type=top,waterlogged=false]
conquest:dripstone_corner_slab[facing=south,type=bottom,waterlogged=true]
conquest:dripstone_corner_slab[facing=south,type=bottom,waterlogged=false]
conquest:dripstone_corner_slab[facing=west,type=top,waterlogged=true]
conquest:dripstone_corner_slab[facing=west,type=top,waterlogged=false]
conquest:dripstone_corner_slab[facing=west,type=bottom,waterlogged=true]
conquest:dripstone_corner_slab[facing=west,type=bottom,waterlogged=false]
conquest:dripstone_corner_slab[facing=east,type=top,waterlogged=true]
conquest:dripstone_corner_slab[facing=east,type=top,waterlogged=false]
conquest:dripstone_corner_slab[facing=east,type=bottom,waterlogged=true]
conquest:dripstone_corner_slab[facing=east,type=bottom,waterlogged=false]
conquest:dripstone_eighth_slab[facing=north,type=top,waterlogged=true]
conquest:dripstone_eighth_slab[facing=north,type=top,waterlogged=false]
conquest:dripstone_eighth_slab[facing=north,type=bottom,waterlogged=true]
conquest:dripstone_eighth_slab[facing=north,type=bottom,waterlogged=false]
conquest:dripstone_eighth_slab[facing=south,type=top,waterlogged=true]
conquest:dripstone_eighth_slab[facing=south,type=top,waterlogged=false]
conquest:dripstone_eighth_slab[facing=south,type=bottom,waterlogged=true]
conquest:dripstone_eighth_slab[facing=south,type=bottom,waterlogged=false]
conquest:dripstone_eighth_slab[facing=west,type=top,waterlogged=true]
conquest:dripstone_eighth_slab[facing=west,type=top,waterlogged=false]
conquest:dripstone_eighth_slab[facing=west,type=bottom,waterlogged=true]
conquest:dripstone_eighth_slab[facing=west,type=bottom,waterlogged=false]
conquest:dripstone_eighth_slab[facing=east,type=top,waterlogged=true]
conquest:dripstone_eighth_slab[facing=east,type=top,waterlogged=false]
conquest:dripstone_eighth_slab[facing=east,type=bottom,waterlogged=true]
conquest:dripstone_eighth_slab[facing=east,type=bottom,waterlogged=false]
conquest:dripstone_pillar[layer=1,waterlogged=true]
conquest:dripstone_pillar[layer=1,waterlogged=false]
conquest:dripstone_pillar[layer=2,waterlogged=true]
conquest:dripstone_pillar[layer=2,waterlogged=false]
conquest:dripstone_pillar[layer=3,waterlogged=true]
conquest:dripstone_pillar[layer=3,waterlogged=false]
conquest:dripstone_quarter_slab[facing=north,layer=1,type=top,waterlogged=true]
conquest:dripstone_quarter_slab[facing=north,layer=1,type=top,waterlogged=false]
conquest:dripstone_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=true]
conquest:dripstone_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=false]
conquest:dripstone_quarter_slab[facing=north,layer=2,type=top,waterlogged=true]
conquest:dripstone_quarter_slab[facing=north,layer=2,type=top,waterlogged=false]
conquest:dripstone_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=true]
conquest:dripstone_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=false]
conquest:dripstone_quarter_slab[facing=north,layer=3,type=top,waterlogged=true]
conquest:dripstone_quarter_slab[facing=north,layer=3,type=top,waterlogged=false]
conquest:dripstone_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=true]
conquest:dripstone_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=false]
conquest:dripstone_quarter_slab[facing=south,layer=1,type=top,waterlogged=true]
conquest:dripstone_quarter_slab[facing=south,layer=1,type=top,waterlogged=false]
conquest:dripstone_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=true]
conquest:dripstone_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=false]
conquest:dripstone_quarter_slab[facing=south,layer=2,type=top,waterlogged=true]
conquest:dripstone_quarter_slab[facing=south,layer=2,type=top,waterlogged=false]
conquest:dripstone_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=true]
conquest:dripstone_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=false]
conquest:dripstone_quarter_slab[facing=south,layer=3,type=top,waterlogged=true]
conquest:dripstone_quarter_slab[facing=south,layer=3,type=top,waterlogged=false]
conquest:dripstone_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=true]
conquest:dripstone_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=false]
conquest:dripstone_quarter_slab[facing=west,layer=1,type=top,waterlogged=true]
conquest:dripstone_quarter_slab[facing=west,layer=1,type=top,waterlogged=false]
conquest:dripstone_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=true]
conquest:dripstone_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=false]
conquest:dripstone_quarter_slab[facing=west,layer=2,type=top,waterlogged=true]
conquest:dripstone_quarter_slab[facing=west,layer=2,type=top,waterlogged=false]
conquest:dripstone_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=true]
conquest:dripstone_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=false]
conquest:dripstone_quarter_slab[facing=west,layer=3,type=top,waterlogged=true]
conquest:dripstone_quarter_slab[facing=west,layer=3,type=top,waterlogged=false]
conquest:dripstone_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=true]
conquest:dripstone_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=false]
conquest:dripstone_quarter_slab[facing=east,layer=1,type=top,waterlogged=true]
conquest:dripstone_quarter_slab[facing=east,layer=1,type=top,waterlogged=false]
conquest:dripstone_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=true]
conquest:dripstone_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=false]
conquest:dripstone_quarter_slab[facing=east,layer=2,type=top,waterlogged=true]
conquest:dripstone_quarter_slab[facing=east,layer=2,type=top,waterlogged=false]
conquest:dripstone_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=true]
conquest:dripstone_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=false]
conquest:dripstone_quarter_slab[facing=east,layer=3,type=top,waterlogged=true]
conquest:dripstone_quarter_slab[facing=east,layer=3,type=top,waterlogged=false]
conquest:dripstone_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=true]
conquest:dripstone_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=false]
conquest:dripstone_slab[layers=1,type=top,waterlogged=true]
conquest:dripstone_slab[layers=1,type=top,waterlogged=false]
conquest:dripstone_slab[layers=1,type=bottom,waterlogged=true]
conquest:dripstone_slab[layers=1,type=bottom,waterlogged=false]
conquest:dripstone_slab[layers=2,type=top,waterlogged=true]
conquest:dripstone_slab[layers=2,type=top,waterlogged=false]
conquest:dripstone_slab[layers=2,type=bottom,waterlogged=true]
conquest:dripstone_slab[layers=2,type=bottom,waterlogged=false]
conquest:dripstone_slab[layers=3,type=top,waterlogged=true]
conquest:dripstone_slab[layers=3,type=top,waterlogged=false]
conquest:dripstone_slab[layers=3,type=bottom,waterlogged=true]
conquest:dripstone_slab[layers=3,type=bottom,waterlogged=false]
conquest:dripstone_slab[layers=4,type=top,waterlogged=true]
conquest:dripstone_slab[layers=4,type=top,waterlogged=false]
conquest:dripstone_slab[layers=4,type=bottom,waterlogged=true]
conquest:dripstone_slab[layers=4,type=bottom,waterlogged=false]
conquest:dripstone_slab[layers=5,type=top,waterlogged=true]
conquest:dripstone_slab[layers=5,type=top,waterlogged=false]
conquest:dripstone_slab[layers=5,type=bottom,waterlogged=true]
conquest:dripstone_slab[layers=5,type=bottom,waterlogged=false]
conquest:dripstone_slab[layers=6,type=top,waterlogged=true]
conquest:dripstone_slab[layers=6,type=top,waterlogged=false]
conquest:dripstone_slab[layers=6,type=bottom,waterlogged=true]
conquest:dripstone_slab[layers=6,type=bottom,waterlogged=false]
conquest:dripstone_slab[layers=7,type=top,waterlogged=true]
conquest:dripstone_slab[layers=7,type=top,waterlogged=false]
conquest:dripstone_slab[layers=7,type=bottom,waterlogged=true]
conquest:dripstone_slab[layers=7,type=bottom,waterlogged=false]
conquest:dripstone_slab[layers=8,type=top,waterlogged=true]
conquest:dripstone_slab[layers=8,type=top,waterlogged=false]
conquest:dripstone_slab[layers=8,type=bottom,waterlogged=true]
conquest:dripstone_slab[layers=8,type=bottom,waterlogged=false]
conquest:dripstone_small_window[down=true,up=true,waterlogged=true]
conquest:dripstone_small_window[down=true,up=true,waterlogged=false]
conquest:dripstone_small_window[down=true,up=false,waterlogged=true]
conquest:dripstone_small_window[down=true,up=false,waterlogged=false]
conquest:dripstone_small_window[down=false,up=true,waterlogged=true]
conquest:dripstone_small_window[down=false,up=true,waterlogged=false]
conquest:dripstone_small_window[down=false,up=false,waterlogged=true]
conquest:dripstone_small_window[down=false,up=false,waterlogged=false]
conquest:dripstone_small_window_half[down=true,facing=north,up=true,waterlogged=true]
conquest:dripstone_small_window_half[down=true,facing=north,up=true,waterlogged=false]
conquest:dripstone_small_window_half[down=true,facing=north,up=false,waterlogged=true]
conquest:dripstone_small_window_half[down=true,facing=north,up=false,waterlogged=false]
conquest:dripstone_small_window_half[down=true,facing=south,up=true,waterlogged=true]
conquest:dripstone_small_window_half[down=true,facing=south,up=true,waterlogged=false]
conquest:dripstone_small_window_half[down=true,facing=south,up=false,waterlogged=true]
conquest:dripstone_small_window_half[down=true,facing=south,up=false,waterlogged=false]
conquest:dripstone_small_window_half[down=true,facing=west,up=true,waterlogged=true]
conquest:dripstone_small_window_half[down=true,facing=west,up=true,waterlogged=false]
conquest:dripstone_small_window_half[down=true,facing=west,up=false,waterlogged=true]
conquest:dripstone_small_window_half[down=true,facing=west,up=false,waterlogged=false]
conquest:dripstone_small_window_half[down=true,facing=east,up=true,waterlogged=true]
conquest:dripstone_small_window_half[down=true,facing=east,up=true,waterlogged=false]
conquest:dripstone_small_window_half[down=true,facing=east,up=false,waterlogged=true]
conquest:dripstone_small_window_half[down=true,facing=east,up=false,waterlogged=false]
conquest:dripstone_small_window_half[down=false,facing=north,up=true,waterlogged=true]
conquest:dripstone_small_window_half[down=false,facing=north,up=true,waterlogged=false]
conquest:dripstone_small_window_half[down=false,facing=north,up=false,waterlogged=true]
conquest:dripstone_small_window_half[down=false,facing=north,up=false,waterlogged=false]
conquest:dripstone_small_window_half[down=false,facing=south,up=true,waterlogged=true]
conquest:dripstone_small_window_half[down=false,facing=south,up=true,waterlogged=false]
conquest:dripstone_small_window_half[down=false,facing=south,up=false,waterlogged=true]
conquest:dripstone_small_window_half[down=false,facing=south,up=false,waterlogged=false]
conquest:dripstone_small_window_half[down=false,facing=west,up=true,waterlogged=true]
conquest:dripstone_small_window_half[down=false,facing=west,up=true,waterlogged=false]
conquest:dripstone_small_window_half[down=false,facing=west,up=false,waterlogged=true]
conquest:dripstone_small_window_half[down=false,facing=west,up=false,waterlogged=false]
conquest:dripstone_small_window_half[down=false,facing=east,up=true,waterlogged=true]
conquest:dripstone_small_window_half[down=false,facing=east,up=true,waterlogged=false]
conquest:dripstone_small_window_half[down=false,facing=east,up=false,waterlogged=true]
conquest:dripstone_small_window_half[down=false,facing=east,up=false,waterlogged=false]
conquest:dripstone_sphere[type=egg,waterlogged=true]
conquest:dripstone_sphere[type=egg,waterlogged=false]
conquest:dripstone_sphere[type=small,waterlogged=true]
conquest:dripstone_sphere[type=small,waterlogged=false]
conquest:dripstone_sphere[type=large,waterlogged=true]
conquest:dripstone_sphere[type=large,waterlogged=false]
conquest:dripstone_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:dripstone_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:dripstone_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:dripstone_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:dripstone_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:dripstone_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:dripstone_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:dripstone_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:dripstone_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:dripstone_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:dripstone_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:dripstone_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:dripstone_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:dripstone_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:dripstone_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:dripstone_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:dripstone_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:dripstone_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:dripstone_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:dripstone_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:dripstone_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:dripstone_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:dripstone_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:dripstone_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:dripstone_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:dripstone_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:dripstone_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:dripstone_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:dripstone_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:dripstone_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:dripstone_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:dripstone_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:dripstone_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:dripstone_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:dripstone_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:dripstone_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:dripstone_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:dripstone_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:dripstone_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:dripstone_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:dripstone_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:dripstone_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:dripstone_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:dripstone_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:dripstone_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:dripstone_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:dripstone_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:dripstone_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:dripstone_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:dripstone_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:dripstone_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:dripstone_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:dripstone_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:dripstone_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:dripstone_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:dripstone_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:dripstone_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:dripstone_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:dripstone_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:dripstone_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:dripstone_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:dripstone_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:dripstone_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:dripstone_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:dripstone_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:dripstone_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:dripstone_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:dripstone_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:dripstone_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:dripstone_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:dripstone_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:dripstone_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:dripstone_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:dripstone_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:dripstone_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:dripstone_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:dripstone_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:dripstone_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:dripstone_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:dripstone_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:dripstone_vertical_corner[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:dripstone_vertical_corner[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:dripstone_vertical_corner[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:dripstone_vertical_corner[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:dripstone_vertical_corner[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:dripstone_vertical_corner[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:dripstone_vertical_corner[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:dripstone_vertical_corner[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:dripstone_vertical_corner[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:dripstone_vertical_corner[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:dripstone_vertical_corner[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:dripstone_vertical_corner[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:dripstone_vertical_corner[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:dripstone_vertical_corner[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:dripstone_vertical_corner[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:dripstone_vertical_corner[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:dripstone_vertical_corner[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:dripstone_vertical_corner[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:dripstone_vertical_corner[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:dripstone_vertical_corner[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:dripstone_vertical_corner[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:dripstone_vertical_corner[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:dripstone_vertical_corner[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:dripstone_vertical_corner[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:dripstone_vertical_corner[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:dripstone_vertical_corner[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:dripstone_vertical_corner[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:dripstone_vertical_corner[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:dripstone_vertical_corner[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:dripstone_vertical_corner[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:dripstone_vertical_corner[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:dripstone_vertical_corner[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:dripstone_vertical_corner[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:dripstone_vertical_corner[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:dripstone_vertical_corner[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:dripstone_vertical_corner[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:dripstone_vertical_corner[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:dripstone_vertical_corner[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:dripstone_vertical_corner[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:dripstone_vertical_corner[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:dripstone_vertical_corner[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:dripstone_vertical_corner[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:dripstone_vertical_corner[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:dripstone_vertical_corner[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:dripstone_vertical_corner[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:dripstone_vertical_corner[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:dripstone_vertical_corner[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:dripstone_vertical_corner[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:dripstone_vertical_corner[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:dripstone_vertical_corner[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:dripstone_vertical_corner[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:dripstone_vertical_corner[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:dripstone_vertical_corner[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:dripstone_vertical_corner[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:dripstone_vertical_corner[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:dripstone_vertical_corner[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:dripstone_vertical_corner[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:dripstone_vertical_corner[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:dripstone_vertical_corner[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:dripstone_vertical_corner[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:dripstone_vertical_corner[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:dripstone_vertical_corner[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:dripstone_vertical_corner[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:dripstone_vertical_corner[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:dripstone_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:dripstone_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:dripstone_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:dripstone_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:dripstone_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:dripstone_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:dripstone_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:dripstone_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:dripstone_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:dripstone_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:dripstone_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:dripstone_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:dripstone_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:dripstone_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:dripstone_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:dripstone_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:dripstone_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:dripstone_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:dripstone_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:dripstone_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:dripstone_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:dripstone_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:dripstone_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:dripstone_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:dripstone_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:dripstone_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:dripstone_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:dripstone_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:dripstone_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:dripstone_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:dripstone_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:dripstone_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:dripstone_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:dripstone_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:dripstone_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:dripstone_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:dripstone_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:dripstone_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:dripstone_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:dripstone_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:dripstone_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:dripstone_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:dripstone_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:dripstone_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:dripstone_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:dripstone_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:dripstone_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:dripstone_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:dripstone_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:dripstone_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:dripstone_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:dripstone_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:dripstone_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:dripstone_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:dripstone_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:dripstone_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:dripstone_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:dripstone_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:dripstone_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:dripstone_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:dripstone_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:dripstone_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:dripstone_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:dripstone_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:dripstone_vertical_quarter[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:dripstone_vertical_quarter[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:dripstone_vertical_quarter[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:dripstone_vertical_quarter[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:dripstone_vertical_quarter[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:dripstone_vertical_quarter[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:dripstone_vertical_quarter[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:dripstone_vertical_quarter[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:dripstone_vertical_quarter[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:dripstone_vertical_quarter[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:dripstone_vertical_quarter[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:dripstone_vertical_quarter[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:dripstone_vertical_quarter[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:dripstone_vertical_quarter[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:dripstone_vertical_quarter[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:dripstone_vertical_quarter[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:dripstone_vertical_quarter[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:dripstone_vertical_quarter[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:dripstone_vertical_quarter[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:dripstone_vertical_quarter[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:dripstone_vertical_quarter[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:dripstone_vertical_quarter[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:dripstone_vertical_quarter[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:dripstone_vertical_quarter[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:dripstone_vertical_quarter[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:dripstone_vertical_quarter[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:dripstone_vertical_quarter[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:dripstone_vertical_quarter[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:dripstone_vertical_quarter[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:dripstone_vertical_quarter[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:dripstone_vertical_quarter[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:dripstone_vertical_quarter[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:dripstone_vertical_quarter[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:dripstone_vertical_quarter[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:dripstone_vertical_quarter[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:dripstone_vertical_quarter[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:dripstone_vertical_quarter[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:dripstone_vertical_quarter[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:dripstone_vertical_quarter[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:dripstone_vertical_quarter[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:dripstone_vertical_quarter[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:dripstone_vertical_quarter[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:dripstone_vertical_quarter[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:dripstone_vertical_quarter[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:dripstone_vertical_quarter[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:dripstone_vertical_quarter[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:dripstone_vertical_quarter[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:dripstone_vertical_quarter[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:dripstone_vertical_quarter[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:dripstone_vertical_quarter[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:dripstone_vertical_quarter[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:dripstone_vertical_quarter[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:dripstone_vertical_quarter[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:dripstone_vertical_quarter[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:dripstone_vertical_quarter[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:dripstone_vertical_quarter[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:dripstone_vertical_quarter[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:dripstone_vertical_quarter[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:dripstone_vertical_quarter[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:dripstone_vertical_quarter[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:dripstone_vertical_quarter[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:dripstone_vertical_quarter[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:dripstone_vertical_quarter[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:dripstone_vertical_quarter[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:dripstone_vertical_slab[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:dripstone_vertical_slab[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:dripstone_vertical_slab[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:dripstone_vertical_slab[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:dripstone_vertical_slab[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:dripstone_vertical_slab[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:dripstone_vertical_slab[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:dripstone_vertical_slab[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:dripstone_vertical_slab[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:dripstone_vertical_slab[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:dripstone_vertical_slab[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:dripstone_vertical_slab[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:dripstone_vertical_slab[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:dripstone_vertical_slab[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:dripstone_vertical_slab[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:dripstone_vertical_slab[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:dripstone_vertical_slab[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:dripstone_vertical_slab[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:dripstone_vertical_slab[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:dripstone_vertical_slab[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:dripstone_vertical_slab[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:dripstone_vertical_slab[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:dripstone_vertical_slab[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:dripstone_vertical_slab[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:dripstone_vertical_slab[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:dripstone_vertical_slab[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:dripstone_vertical_slab[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:dripstone_vertical_slab[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:dripstone_vertical_slab[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:dripstone_vertical_slab[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:dripstone_vertical_slab[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:dripstone_vertical_slab[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:dripstone_vertical_slab[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:dripstone_vertical_slab[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:dripstone_vertical_slab[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:dripstone_vertical_slab[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:dripstone_vertical_slab[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:dripstone_vertical_slab[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:dripstone_vertical_slab[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:dripstone_vertical_slab[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:dripstone_vertical_slab[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:dripstone_vertical_slab[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:dripstone_vertical_slab[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:dripstone_vertical_slab[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:dripstone_vertical_slab[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:dripstone_vertical_slab[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:dripstone_vertical_slab[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:dripstone_vertical_slab[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:dripstone_vertical_slab[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:dripstone_vertical_slab[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:dripstone_vertical_slab[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:dripstone_vertical_slab[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:dripstone_vertical_slab[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:dripstone_vertical_slab[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:dripstone_vertical_slab[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:dripstone_vertical_slab[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:dripstone_vertical_slab[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:dripstone_vertical_slab[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:dripstone_vertical_slab[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:dripstone_vertical_slab[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:dripstone_vertical_slab[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:dripstone_vertical_slab[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:dripstone_vertical_slab[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:dripstone_vertical_slab[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:dripstone_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:dripstone_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:dripstone_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:dripstone_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:dripstone_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:dripstone_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:dripstone_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:dripstone_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:dripstone_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:dripstone_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:dripstone_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:dripstone_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:dripstone_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:dripstone_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:dripstone_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:dripstone_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:dripstone_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:dripstone_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:dripstone_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:dripstone_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:dripstone_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:dripstone_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:dripstone_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:dripstone_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:dripstone_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:dripstone_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:dripstone_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:dripstone_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:dripstone_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:dripstone_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:dripstone_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:dripstone_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:dripstone_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:dripstone_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:dripstone_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:dripstone_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:dripstone_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:dripstone_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:dripstone_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:dripstone_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:dripstone_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:dripstone_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:dripstone_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:dripstone_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:dripstone_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:dripstone_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:dripstone_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:dripstone_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:dripstone_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:dripstone_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:dripstone_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:dripstone_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:dripstone_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:dripstone_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:dripstone_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:dripstone_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:dripstone_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:dripstone_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:dripstone_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:dripstone_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:dripstone_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:dripstone_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:dripstone_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:dripstone_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:dripstone_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:dripstone_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:dripstone_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:dripstone_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:dripstone_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:dripstone_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:dripstone_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:dripstone_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:dripstone_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:dripstone_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:dripstone_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:dripstone_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:dripstone_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:dripstone_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:dripstone_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:dripstone_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:dripstone_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:dripstone_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:dripstone_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:dripstone_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:dripstone_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:dripstone_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:dripstone_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:dripstone_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:dripstone_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:dripstone_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:dripstone_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:dripstone_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:dripstone_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:dripstone_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:dripstone_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:dripstone_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:dripstone_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:dripstone_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:dripstone_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:dripstone_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:dripstone_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:dripstone_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:dripstone_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:dripstone_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:dripstone_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:dripstone_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:dripstone_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:dripstone_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:dripstone_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:dripstone_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:dripstone_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:dripstone_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:dripstone_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:dripstone_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:dripstone_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:dripstone_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:dripstone_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:dripstone_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:dripstone_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:dripstone_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:dripstone_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:dripstone_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:dripstone_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:dripstone_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:dripstone_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:dripstone_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:dripstone_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:dripstone_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:dripstone_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:dripstone_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:dripstone_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:dripstone_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:dripstone_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:dripstone_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:dripstone_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:dripstone_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:dripstone_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:dripstone_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:dripstone_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:dripstone_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:dripstone_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:dripstone_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:dripstone_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:dripstone_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:dripstone_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:dripstone_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:dripstone_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:dripstone_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:dripstone_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:dripstone_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:dripstone_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:dripstone_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:dripstone_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:dripstone_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:dripstone_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:dripstone_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:dripstone_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:dripstone_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:dripstone_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:dripstone_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:dripstone_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:dripstone_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:dripstone_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:dripstone_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:dripstone_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:dripstone_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:dripstone_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:dripstone_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:dripstone_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:dripstone_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:dripstone_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:dripstone_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:dripstone_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:dripstone_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:dripstone_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:dripstone_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:dripstone_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:dripstone_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:dripstone_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:dripstone_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:dripstone_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:dripstone_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:dripstone_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:dripstone_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:dripstone_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:dripstone_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:dripstone_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:dripstone_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:dripstone_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:dripstone_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:dripstone_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:dripstone_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:dripstone_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:dripstone_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:dripstone_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:dripstone_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:dripstone_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:dripstone_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:dripstone_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:dripstone_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:dripstone_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:dripstone_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:dripstone_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:dripstone_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:dripstone_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:dripstone_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:dripstone_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:dripstone_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:dripstone_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:dripstone_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:dripstone_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:dripstone_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:dripstone_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:dripstone_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:dripstone_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:dripstone_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:dripstone_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:dripstone_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:dripstone_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:dripstone_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:dripstone_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:dripstone_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:dripstone_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:dripstone_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:dripstone_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:dripstone_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:dripstone_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:dripstone_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:dripstone_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:dripstone_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:dripstone_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:dripstone_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:dripstone_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:dripstone_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:dripstone_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:dripstone_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:dripstone_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:dripstone_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:dripstone_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:dripstone_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:dripstone_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:dripstone_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:dripstone_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:dripstone_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:dripstone_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:dripstone_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:dripstone_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:dripstone_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:dripstone_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:dripstone_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:dripstone_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:dripstone_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:dripstone_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:dripstone_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:dripstone_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:dripstone_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:dripstone_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:dripstone_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:dripstone_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:dripstone_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:dripstone_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:dripstone_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:dripstone_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:dripstone_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:dripstone_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:dripstone_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:dripstone_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:dripstone_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:dripstone_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:dripstone_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:dripstone_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:dripstone_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:dripstone_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:dripstone_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:dripstone_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:dripstone_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:dripstone_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:dripstone_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:dripstone_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:dripstone_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:dripstone_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:dripstone_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:dripstone_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:dripstone_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:dripstone_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:dripstone_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:dripstone_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:dripstone_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:dripstone_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:dripstone_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:dripstone_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:dripstone_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:dripstone_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:dripstone_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:dripstone_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:dripstone_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:dripstone_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:dripstone_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:dripstone_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:dripstone_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:dripstone_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:dripstone_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:dripstone_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:dripstone_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:dripstone_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:dripstone_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:dripstone_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:dripstone_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:dripstone_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:dripstone_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:dripstone_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:dripstone_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:dripstone_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:dripstone_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:dripstone_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:dripstone_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:dripstone_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:dripstone_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:dripstone_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:dripstone_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:dripstone_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:dripstone_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:dripstone_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:dripstone_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:dry_limestone_wall
conquest:dry_limestone_wall_1
conquest:dry_limestone_wall_1_arrowslit[facing=north,waterlogged=true]
conquest:dry_limestone_wall_1_arrowslit[facing=north,waterlogged=false]
conquest:dry_limestone_wall_1_arrowslit[facing=south,waterlogged=true]
conquest:dry_limestone_wall_1_arrowslit[facing=south,waterlogged=false]
conquest:dry_limestone_wall_1_arrowslit[facing=west,waterlogged=true]
conquest:dry_limestone_wall_1_arrowslit[facing=west,waterlogged=false]
conquest:dry_limestone_wall_1_arrowslit[facing=east,waterlogged=true]
conquest:dry_limestone_wall_1_arrowslit[facing=east,waterlogged=false]
conquest:dry_limestone_wall_1_balustrade[axis=x,waterlogged=true]
conquest:dry_limestone_wall_1_balustrade[axis=x,waterlogged=false]
conquest:dry_limestone_wall_1_balustrade[axis=y,waterlogged=true]
conquest:dry_limestone_wall_1_balustrade[axis=y,waterlogged=false]
conquest:dry_limestone_wall_1_balustrade[axis=z,waterlogged=true]
conquest:dry_limestone_wall_1_balustrade[axis=z,waterlogged=false]
conquest:dry_limestone_wall_1_capital[facing=flat,type=top,waterlogged=true]
conquest:dry_limestone_wall_1_capital[facing=flat,type=top,waterlogged=false]
conquest:dry_limestone_wall_1_capital[facing=flat,type=bottom,waterlogged=true]
conquest:dry_limestone_wall_1_capital[facing=flat,type=bottom,waterlogged=false]
conquest:dry_limestone_wall_1_capital[facing=north,type=top,waterlogged=true]
conquest:dry_limestone_wall_1_capital[facing=north,type=top,waterlogged=false]
conquest:dry_limestone_wall_1_capital[facing=north,type=bottom,waterlogged=true]
conquest:dry_limestone_wall_1_capital[facing=north,type=bottom,waterlogged=false]
conquest:dry_limestone_wall_1_capital[facing=south,type=top,waterlogged=true]
conquest:dry_limestone_wall_1_capital[facing=south,type=top,waterlogged=false]
conquest:dry_limestone_wall_1_capital[facing=south,type=bottom,waterlogged=true]
conquest:dry_limestone_wall_1_capital[facing=south,type=bottom,waterlogged=false]
conquest:dry_limestone_wall_1_capital[facing=east,type=top,waterlogged=true]
conquest:dry_limestone_wall_1_capital[facing=east,type=top,waterlogged=false]
conquest:dry_limestone_wall_1_capital[facing=east,type=bottom,waterlogged=true]
conquest:dry_limestone_wall_1_capital[facing=east,type=bottom,waterlogged=false]
conquest:dry_limestone_wall_1_capital[facing=west,type=top,waterlogged=true]
conquest:dry_limestone_wall_1_capital[facing=west,type=top,waterlogged=false]
conquest:dry_limestone_wall_1_capital[facing=west,type=bottom,waterlogged=true]
conquest:dry_limestone_wall_1_capital[facing=west,type=bottom,waterlogged=false]
conquest:dry_limestone_wall_1_corner_slab[facing=north,type=top,waterlogged=true]
conquest:dry_limestone_wall_1_corner_slab[facing=north,type=top,waterlogged=false]
conquest:dry_limestone_wall_1_corner_slab[facing=north,type=bottom,waterlogged=true]
conquest:dry_limestone_wall_1_corner_slab[facing=north,type=bottom,waterlogged=false]
conquest:dry_limestone_wall_1_corner_slab[facing=south,type=top,waterlogged=true]
conquest:dry_limestone_wall_1_corner_slab[facing=south,type=top,waterlogged=false]
conquest:dry_limestone_wall_1_corner_slab[facing=south,type=bottom,waterlogged=true]
conquest:dry_limestone_wall_1_corner_slab[facing=south,type=bottom,waterlogged=false]
conquest:dry_limestone_wall_1_corner_slab[facing=west,type=top,waterlogged=true]
conquest:dry_limestone_wall_1_corner_slab[facing=west,type=top,waterlogged=false]
conquest:dry_limestone_wall_1_corner_slab[facing=west,type=bottom,waterlogged=true]
conquest:dry_limestone_wall_1_corner_slab[facing=west,type=bottom,waterlogged=false]
conquest:dry_limestone_wall_1_corner_slab[facing=east,type=top,waterlogged=true]
conquest:dry_limestone_wall_1_corner_slab[facing=east,type=top,waterlogged=false]
conquest:dry_limestone_wall_1_corner_slab[facing=east,type=bottom,waterlogged=true]
conquest:dry_limestone_wall_1_corner_slab[facing=east,type=bottom,waterlogged=false]
conquest:dry_limestone_wall_1_eighth_slab[facing=north,type=top,waterlogged=true]
conquest:dry_limestone_wall_1_eighth_slab[facing=north,type=top,waterlogged=false]
conquest:dry_limestone_wall_1_eighth_slab[facing=north,type=bottom,waterlogged=true]
conquest:dry_limestone_wall_1_eighth_slab[facing=north,type=bottom,waterlogged=false]
conquest:dry_limestone_wall_1_eighth_slab[facing=south,type=top,waterlogged=true]
conquest:dry_limestone_wall_1_eighth_slab[facing=south,type=top,waterlogged=false]
conquest:dry_limestone_wall_1_eighth_slab[facing=south,type=bottom,waterlogged=true]
conquest:dry_limestone_wall_1_eighth_slab[facing=south,type=bottom,waterlogged=false]
conquest:dry_limestone_wall_1_eighth_slab[facing=west,type=top,waterlogged=true]
conquest:dry_limestone_wall_1_eighth_slab[facing=west,type=top,waterlogged=false]
conquest:dry_limestone_wall_1_eighth_slab[facing=west,type=bottom,waterlogged=true]
conquest:dry_limestone_wall_1_eighth_slab[facing=west,type=bottom,waterlogged=false]
conquest:dry_limestone_wall_1_eighth_slab[facing=east,type=top,waterlogged=true]
conquest:dry_limestone_wall_1_eighth_slab[facing=east,type=top,waterlogged=false]
conquest:dry_limestone_wall_1_eighth_slab[facing=east,type=bottom,waterlogged=true]
conquest:dry_limestone_wall_1_eighth_slab[facing=east,type=bottom,waterlogged=false]
conquest:dry_limestone_wall_1_pillar[layer=1,waterlogged=true]
conquest:dry_limestone_wall_1_pillar[layer=1,waterlogged=false]
conquest:dry_limestone_wall_1_pillar[layer=2,waterlogged=true]
conquest:dry_limestone_wall_1_pillar[layer=2,waterlogged=false]
conquest:dry_limestone_wall_1_pillar[layer=3,waterlogged=true]
conquest:dry_limestone_wall_1_pillar[layer=3,waterlogged=false]
conquest:dry_limestone_wall_1_quarter_slab[facing=north,layer=1,type=top,waterlogged=true]
conquest:dry_limestone_wall_1_quarter_slab[facing=north,layer=1,type=top,waterlogged=false]
conquest:dry_limestone_wall_1_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=true]
conquest:dry_limestone_wall_1_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=false]
conquest:dry_limestone_wall_1_quarter_slab[facing=north,layer=2,type=top,waterlogged=true]
conquest:dry_limestone_wall_1_quarter_slab[facing=north,layer=2,type=top,waterlogged=false]
conquest:dry_limestone_wall_1_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=true]
conquest:dry_limestone_wall_1_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=false]
conquest:dry_limestone_wall_1_quarter_slab[facing=north,layer=3,type=top,waterlogged=true]
conquest:dry_limestone_wall_1_quarter_slab[facing=north,layer=3,type=top,waterlogged=false]
conquest:dry_limestone_wall_1_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=true]
conquest:dry_limestone_wall_1_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=false]
conquest:dry_limestone_wall_1_quarter_slab[facing=south,layer=1,type=top,waterlogged=true]
conquest:dry_limestone_wall_1_quarter_slab[facing=south,layer=1,type=top,waterlogged=false]
conquest:dry_limestone_wall_1_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=true]
conquest:dry_limestone_wall_1_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=false]
conquest:dry_limestone_wall_1_quarter_slab[facing=south,layer=2,type=top,waterlogged=true]
conquest:dry_limestone_wall_1_quarter_slab[facing=south,layer=2,type=top,waterlogged=false]
conquest:dry_limestone_wall_1_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=true]
conquest:dry_limestone_wall_1_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=false]
conquest:dry_limestone_wall_1_quarter_slab[facing=south,layer=3,type=top,waterlogged=true]
conquest:dry_limestone_wall_1_quarter_slab[facing=south,layer=3,type=top,waterlogged=false]
conquest:dry_limestone_wall_1_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=true]
conquest:dry_limestone_wall_1_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=false]
conquest:dry_limestone_wall_1_quarter_slab[facing=west,layer=1,type=top,waterlogged=true]
conquest:dry_limestone_wall_1_quarter_slab[facing=west,layer=1,type=top,waterlogged=false]
conquest:dry_limestone_wall_1_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=true]
conquest:dry_limestone_wall_1_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=false]
conquest:dry_limestone_wall_1_quarter_slab[facing=west,layer=2,type=top,waterlogged=true]
conquest:dry_limestone_wall_1_quarter_slab[facing=west,layer=2,type=top,waterlogged=false]
conquest:dry_limestone_wall_1_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=true]
conquest:dry_limestone_wall_1_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=false]
conquest:dry_limestone_wall_1_quarter_slab[facing=west,layer=3,type=top,waterlogged=true]
conquest:dry_limestone_wall_1_quarter_slab[facing=west,layer=3,type=top,waterlogged=false]
conquest:dry_limestone_wall_1_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=true]
conquest:dry_limestone_wall_1_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=false]
conquest:dry_limestone_wall_1_quarter_slab[facing=east,layer=1,type=top,waterlogged=true]
conquest:dry_limestone_wall_1_quarter_slab[facing=east,layer=1,type=top,waterlogged=false]
conquest:dry_limestone_wall_1_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=true]
conquest:dry_limestone_wall_1_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=false]
conquest:dry_limestone_wall_1_quarter_slab[facing=east,layer=2,type=top,waterlogged=true]
conquest:dry_limestone_wall_1_quarter_slab[facing=east,layer=2,type=top,waterlogged=false]
conquest:dry_limestone_wall_1_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=true]
conquest:dry_limestone_wall_1_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=false]
conquest:dry_limestone_wall_1_quarter_slab[facing=east,layer=3,type=top,waterlogged=true]
conquest:dry_limestone_wall_1_quarter_slab[facing=east,layer=3,type=top,waterlogged=false]
conquest:dry_limestone_wall_1_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=true]
conquest:dry_limestone_wall_1_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=false]
conquest:dry_limestone_wall_1_slab[layers=1,type=top,waterlogged=true]
conquest:dry_limestone_wall_1_slab[layers=1,type=top,waterlogged=false]
conquest:dry_limestone_wall_1_slab[layers=1,type=bottom,waterlogged=true]
conquest:dry_limestone_wall_1_slab[layers=1,type=bottom,waterlogged=false]
conquest:dry_limestone_wall_1_slab[layers=2,type=top,waterlogged=true]
conquest:dry_limestone_wall_1_slab[layers=2,type=top,waterlogged=false]
conquest:dry_limestone_wall_1_slab[layers=2,type=bottom,waterlogged=true]
conquest:dry_limestone_wall_1_slab[layers=2,type=bottom,waterlogged=false]
conquest:dry_limestone_wall_1_slab[layers=3,type=top,waterlogged=true]
conquest:dry_limestone_wall_1_slab[layers=3,type=top,waterlogged=false]
conquest:dry_limestone_wall_1_slab[layers=3,type=bottom,waterlogged=true]
conquest:dry_limestone_wall_1_slab[layers=3,type=bottom,waterlogged=false]
conquest:dry_limestone_wall_1_slab[layers=4,type=top,waterlogged=true]
conquest:dry_limestone_wall_1_slab[layers=4,type=top,waterlogged=false]
conquest:dry_limestone_wall_1_slab[layers=4,type=bottom,waterlogged=true]
conquest:dry_limestone_wall_1_slab[layers=4,type=bottom,waterlogged=false]
conquest:dry_limestone_wall_1_slab[layers=5,type=top,waterlogged=true]
conquest:dry_limestone_wall_1_slab[layers=5,type=top,waterlogged=false]
conquest:dry_limestone_wall_1_slab[layers=5,type=bottom,waterlogged=true]
conquest:dry_limestone_wall_1_slab[layers=5,type=bottom,waterlogged=false]
conquest:dry_limestone_wall_1_slab[layers=6,type=top,waterlogged=true]
conquest:dry_limestone_wall_1_slab[layers=6,type=top,waterlogged=false]
conquest:dry_limestone_wall_1_slab[layers=6,type=bottom,waterlogged=true]
conquest:dry_limestone_wall_1_slab[layers=6,type=bottom,waterlogged=false]
conquest:dry_limestone_wall_1_slab[layers=7,type=top,waterlogged=true]
conquest:dry_limestone_wall_1_slab[layers=7,type=top,waterlogged=false]
conquest:dry_limestone_wall_1_slab[layers=7,type=bottom,waterlogged=true]
conquest:dry_limestone_wall_1_slab[layers=7,type=bottom,waterlogged=false]
conquest:dry_limestone_wall_1_slab[layers=8,type=top,waterlogged=true]
conquest:dry_limestone_wall_1_slab[layers=8,type=top,waterlogged=false]
conquest:dry_limestone_wall_1_slab[layers=8,type=bottom,waterlogged=true]
conquest:dry_limestone_wall_1_slab[layers=8,type=bottom,waterlogged=false]
conquest:dry_limestone_wall_1_small_arch[direction=northsouth,waterlogged=true]
conquest:dry_limestone_wall_1_small_arch[direction=northsouth,waterlogged=false]
conquest:dry_limestone_wall_1_small_arch[direction=eastwest,waterlogged=true]
conquest:dry_limestone_wall_1_small_arch[direction=eastwest,waterlogged=false]
conquest:dry_limestone_wall_1_small_arch_half[facing=north,waterlogged=true]
conquest:dry_limestone_wall_1_small_arch_half[facing=north,waterlogged=false]
conquest:dry_limestone_wall_1_small_arch_half[facing=south,waterlogged=true]
conquest:dry_limestone_wall_1_small_arch_half[facing=south,waterlogged=false]
conquest:dry_limestone_wall_1_small_arch_half[facing=west,waterlogged=true]
conquest:dry_limestone_wall_1_small_arch_half[facing=west,waterlogged=false]
conquest:dry_limestone_wall_1_small_arch_half[facing=east,waterlogged=true]
conquest:dry_limestone_wall_1_small_arch_half[facing=east,waterlogged=false]
conquest:dry_limestone_wall_1_small_window[down=true,up=true,waterlogged=true]
conquest:dry_limestone_wall_1_small_window[down=true,up=true,waterlogged=false]
conquest:dry_limestone_wall_1_small_window[down=true,up=false,waterlogged=true]
conquest:dry_limestone_wall_1_small_window[down=true,up=false,waterlogged=false]
conquest:dry_limestone_wall_1_small_window[down=false,up=true,waterlogged=true]
conquest:dry_limestone_wall_1_small_window[down=false,up=true,waterlogged=false]
conquest:dry_limestone_wall_1_small_window[down=false,up=false,waterlogged=true]
conquest:dry_limestone_wall_1_small_window[down=false,up=false,waterlogged=false]
conquest:dry_limestone_wall_1_small_window_half[down=true,facing=north,up=true,waterlogged=true]
conquest:dry_limestone_wall_1_small_window_half[down=true,facing=north,up=true,waterlogged=false]
conquest:dry_limestone_wall_1_small_window_half[down=true,facing=north,up=false,waterlogged=true]
conquest:dry_limestone_wall_1_small_window_half[down=true,facing=north,up=false,waterlogged=false]
conquest:dry_limestone_wall_1_small_window_half[down=true,facing=south,up=true,waterlogged=true]
conquest:dry_limestone_wall_1_small_window_half[down=true,facing=south,up=true,waterlogged=false]
conquest:dry_limestone_wall_1_small_window_half[down=true,facing=south,up=false,waterlogged=true]
conquest:dry_limestone_wall_1_small_window_half[down=true,facing=south,up=false,waterlogged=false]
conquest:dry_limestone_wall_1_small_window_half[down=true,facing=west,up=true,waterlogged=true]
conquest:dry_limestone_wall_1_small_window_half[down=true,facing=west,up=true,waterlogged=false]
conquest:dry_limestone_wall_1_small_window_half[down=true,facing=west,up=false,waterlogged=true]
conquest:dry_limestone_wall_1_small_window_half[down=true,facing=west,up=false,waterlogged=false]
conquest:dry_limestone_wall_1_small_window_half[down=true,facing=east,up=true,waterlogged=true]
conquest:dry_limestone_wall_1_small_window_half[down=true,facing=east,up=true,waterlogged=false]
conquest:dry_limestone_wall_1_small_window_half[down=true,facing=east,up=false,waterlogged=true]
conquest:dry_limestone_wall_1_small_window_half[down=true,facing=east,up=false,waterlogged=false]
conquest:dry_limestone_wall_1_small_window_half[down=false,facing=north,up=true,waterlogged=true]
conquest:dry_limestone_wall_1_small_window_half[down=false,facing=north,up=true,waterlogged=false]
conquest:dry_limestone_wall_1_small_window_half[down=false,facing=north,up=false,waterlogged=true]
conquest:dry_limestone_wall_1_small_window_half[down=false,facing=north,up=false,waterlogged=false]
conquest:dry_limestone_wall_1_small_window_half[down=false,facing=south,up=true,waterlogged=true]
conquest:dry_limestone_wall_1_small_window_half[down=false,facing=south,up=true,waterlogged=false]
conquest:dry_limestone_wall_1_small_window_half[down=false,facing=south,up=false,waterlogged=true]
conquest:dry_limestone_wall_1_small_window_half[down=false,facing=south,up=false,waterlogged=false]
conquest:dry_limestone_wall_1_small_window_half[down=false,facing=west,up=true,waterlogged=true]
conquest:dry_limestone_wall_1_small_window_half[down=false,facing=west,up=true,waterlogged=false]
conquest:dry_limestone_wall_1_small_window_half[down=false,facing=west,up=false,waterlogged=true]
conquest:dry_limestone_wall_1_small_window_half[down=false,facing=west,up=false,waterlogged=false]
conquest:dry_limestone_wall_1_small_window_half[down=false,facing=east,up=true,waterlogged=true]
conquest:dry_limestone_wall_1_small_window_half[down=false,facing=east,up=true,waterlogged=false]
conquest:dry_limestone_wall_1_small_window_half[down=false,facing=east,up=false,waterlogged=true]
conquest:dry_limestone_wall_1_small_window_half[down=false,facing=east,up=false,waterlogged=false]
conquest:dry_limestone_wall_1_sphere[type=egg,waterlogged=true]
conquest:dry_limestone_wall_1_sphere[type=egg,waterlogged=false]
conquest:dry_limestone_wall_1_sphere[type=small,waterlogged=true]
conquest:dry_limestone_wall_1_sphere[type=small,waterlogged=false]
conquest:dry_limestone_wall_1_sphere[type=large,waterlogged=true]
conquest:dry_limestone_wall_1_sphere[type=large,waterlogged=false]
conquest:dry_limestone_wall_1_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:dry_limestone_wall_1_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:dry_limestone_wall_1_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:dry_limestone_wall_1_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:dry_limestone_wall_1_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:dry_limestone_wall_1_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:dry_limestone_wall_1_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:dry_limestone_wall_1_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:dry_limestone_wall_1_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:dry_limestone_wall_1_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:dry_limestone_wall_1_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:dry_limestone_wall_1_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:dry_limestone_wall_1_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:dry_limestone_wall_1_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:dry_limestone_wall_1_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:dry_limestone_wall_1_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:dry_limestone_wall_1_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:dry_limestone_wall_1_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:dry_limestone_wall_1_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:dry_limestone_wall_1_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:dry_limestone_wall_1_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:dry_limestone_wall_1_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:dry_limestone_wall_1_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:dry_limestone_wall_1_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:dry_limestone_wall_1_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:dry_limestone_wall_1_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:dry_limestone_wall_1_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:dry_limestone_wall_1_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:dry_limestone_wall_1_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:dry_limestone_wall_1_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:dry_limestone_wall_1_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:dry_limestone_wall_1_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:dry_limestone_wall_1_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:dry_limestone_wall_1_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:dry_limestone_wall_1_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:dry_limestone_wall_1_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:dry_limestone_wall_1_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:dry_limestone_wall_1_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:dry_limestone_wall_1_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:dry_limestone_wall_1_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:dry_limestone_wall_1_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:dry_limestone_wall_1_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:dry_limestone_wall_1_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:dry_limestone_wall_1_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:dry_limestone_wall_1_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:dry_limestone_wall_1_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:dry_limestone_wall_1_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:dry_limestone_wall_1_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:dry_limestone_wall_1_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:dry_limestone_wall_1_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:dry_limestone_wall_1_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:dry_limestone_wall_1_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:dry_limestone_wall_1_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:dry_limestone_wall_1_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:dry_limestone_wall_1_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:dry_limestone_wall_1_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:dry_limestone_wall_1_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:dry_limestone_wall_1_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:dry_limestone_wall_1_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:dry_limestone_wall_1_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:dry_limestone_wall_1_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:dry_limestone_wall_1_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:dry_limestone_wall_1_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:dry_limestone_wall_1_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:dry_limestone_wall_1_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:dry_limestone_wall_1_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:dry_limestone_wall_1_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:dry_limestone_wall_1_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:dry_limestone_wall_1_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:dry_limestone_wall_1_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:dry_limestone_wall_1_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:dry_limestone_wall_1_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:dry_limestone_wall_1_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:dry_limestone_wall_1_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:dry_limestone_wall_1_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:dry_limestone_wall_1_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:dry_limestone_wall_1_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:dry_limestone_wall_1_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:dry_limestone_wall_1_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:dry_limestone_wall_1_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:dry_limestone_wall_1_two_meter_arch[facing=north,type=top]
conquest:dry_limestone_wall_1_two_meter_arch[facing=north,type=bottom]
conquest:dry_limestone_wall_1_two_meter_arch[facing=south,type=top]
conquest:dry_limestone_wall_1_two_meter_arch[facing=south,type=bottom]
conquest:dry_limestone_wall_1_two_meter_arch[facing=west,type=top]
conquest:dry_limestone_wall_1_two_meter_arch[facing=west,type=bottom]
conquest:dry_limestone_wall_1_two_meter_arch[facing=east,type=top]
conquest:dry_limestone_wall_1_two_meter_arch[facing=east,type=bottom]
conquest:dry_limestone_wall_1_two_meter_arch_half[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:dry_limestone_wall_1_two_meter_arch_half[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:dry_limestone_wall_1_two_meter_arch_half[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:dry_limestone_wall_1_two_meter_arch_half[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:dry_limestone_wall_1_two_meter_arch_half[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:dry_limestone_wall_1_two_meter_arch_half[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:dry_limestone_wall_1_two_meter_arch_half[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:dry_limestone_wall_1_two_meter_arch_half[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:dry_limestone_wall_1_two_meter_arch_half[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:dry_limestone_wall_1_two_meter_arch_half[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:dry_limestone_wall_1_two_meter_arch_half[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:dry_limestone_wall_1_two_meter_arch_half[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:dry_limestone_wall_1_two_meter_arch_half[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:dry_limestone_wall_1_two_meter_arch_half[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:dry_limestone_wall_1_two_meter_arch_half[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:dry_limestone_wall_1_two_meter_arch_half[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:dry_limestone_wall_1_two_meter_arch_half[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:dry_limestone_wall_1_two_meter_arch_half[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:dry_limestone_wall_1_two_meter_arch_half[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:dry_limestone_wall_1_two_meter_arch_half[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:dry_limestone_wall_1_two_meter_arch_half[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:dry_limestone_wall_1_two_meter_arch_half[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:dry_limestone_wall_1_two_meter_arch_half[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:dry_limestone_wall_1_two_meter_arch_half[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:dry_limestone_wall_1_two_meter_arch_half[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:dry_limestone_wall_1_two_meter_arch_half[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:dry_limestone_wall_1_two_meter_arch_half[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:dry_limestone_wall_1_two_meter_arch_half[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:dry_limestone_wall_1_two_meter_arch_half[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:dry_limestone_wall_1_two_meter_arch_half[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:dry_limestone_wall_1_two_meter_arch_half[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:dry_limestone_wall_1_two_meter_arch_half[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:dry_limestone_wall_1_two_meter_arch_half[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:dry_limestone_wall_1_two_meter_arch_half[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:dry_limestone_wall_1_two_meter_arch_half[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:dry_limestone_wall_1_two_meter_arch_half[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:dry_limestone_wall_1_two_meter_arch_half[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:dry_limestone_wall_1_two_meter_arch_half[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:dry_limestone_wall_1_two_meter_arch_half[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:dry_limestone_wall_1_two_meter_arch_half[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:dry_limestone_wall_1_two_meter_arch_half[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:dry_limestone_wall_1_two_meter_arch_half[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:dry_limestone_wall_1_two_meter_arch_half[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:dry_limestone_wall_1_two_meter_arch_half[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:dry_limestone_wall_1_two_meter_arch_half[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:dry_limestone_wall_1_two_meter_arch_half[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:dry_limestone_wall_1_two_meter_arch_half[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:dry_limestone_wall_1_two_meter_arch_half[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:dry_limestone_wall_1_two_meter_arch_half[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:dry_limestone_wall_1_two_meter_arch_half[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:dry_limestone_wall_1_two_meter_arch_half[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:dry_limestone_wall_1_two_meter_arch_half[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:dry_limestone_wall_1_two_meter_arch_half[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:dry_limestone_wall_1_two_meter_arch_half[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:dry_limestone_wall_1_two_meter_arch_half[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:dry_limestone_wall_1_two_meter_arch_half[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:dry_limestone_wall_1_two_meter_arch_half[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:dry_limestone_wall_1_two_meter_arch_half[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:dry_limestone_wall_1_two_meter_arch_half[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:dry_limestone_wall_1_two_meter_arch_half[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:dry_limestone_wall_1_two_meter_arch_half[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:dry_limestone_wall_1_two_meter_arch_half[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:dry_limestone_wall_1_two_meter_arch_half[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:dry_limestone_wall_1_two_meter_arch_half[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:dry_limestone_wall_1_vertical_corner[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:dry_limestone_wall_1_vertical_corner[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:dry_limestone_wall_1_vertical_corner[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:dry_limestone_wall_1_vertical_corner[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:dry_limestone_wall_1_vertical_corner[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:dry_limestone_wall_1_vertical_corner[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:dry_limestone_wall_1_vertical_corner[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:dry_limestone_wall_1_vertical_corner[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:dry_limestone_wall_1_vertical_corner[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:dry_limestone_wall_1_vertical_corner[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:dry_limestone_wall_1_vertical_corner[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:dry_limestone_wall_1_vertical_corner[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:dry_limestone_wall_1_vertical_corner[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:dry_limestone_wall_1_vertical_corner[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:dry_limestone_wall_1_vertical_corner[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:dry_limestone_wall_1_vertical_corner[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:dry_limestone_wall_1_vertical_corner[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:dry_limestone_wall_1_vertical_corner[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:dry_limestone_wall_1_vertical_corner[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:dry_limestone_wall_1_vertical_corner[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:dry_limestone_wall_1_vertical_corner[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:dry_limestone_wall_1_vertical_corner[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:dry_limestone_wall_1_vertical_corner[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:dry_limestone_wall_1_vertical_corner[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:dry_limestone_wall_1_vertical_corner[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:dry_limestone_wall_1_vertical_corner[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:dry_limestone_wall_1_vertical_corner[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:dry_limestone_wall_1_vertical_corner[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:dry_limestone_wall_1_vertical_corner[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:dry_limestone_wall_1_vertical_corner[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:dry_limestone_wall_1_vertical_corner[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:dry_limestone_wall_1_vertical_corner[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:dry_limestone_wall_1_vertical_corner[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:dry_limestone_wall_1_vertical_corner[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:dry_limestone_wall_1_vertical_corner[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:dry_limestone_wall_1_vertical_corner[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:dry_limestone_wall_1_vertical_corner[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:dry_limestone_wall_1_vertical_corner[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:dry_limestone_wall_1_vertical_corner[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:dry_limestone_wall_1_vertical_corner[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:dry_limestone_wall_1_vertical_corner[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:dry_limestone_wall_1_vertical_corner[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:dry_limestone_wall_1_vertical_corner[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:dry_limestone_wall_1_vertical_corner[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:dry_limestone_wall_1_vertical_corner[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:dry_limestone_wall_1_vertical_corner[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:dry_limestone_wall_1_vertical_corner[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:dry_limestone_wall_1_vertical_corner[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:dry_limestone_wall_1_vertical_corner[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:dry_limestone_wall_1_vertical_corner[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:dry_limestone_wall_1_vertical_corner[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:dry_limestone_wall_1_vertical_corner[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:dry_limestone_wall_1_vertical_corner[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:dry_limestone_wall_1_vertical_corner[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:dry_limestone_wall_1_vertical_corner[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:dry_limestone_wall_1_vertical_corner[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:dry_limestone_wall_1_vertical_corner[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:dry_limestone_wall_1_vertical_corner[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:dry_limestone_wall_1_vertical_corner[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:dry_limestone_wall_1_vertical_corner[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:dry_limestone_wall_1_vertical_corner[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:dry_limestone_wall_1_vertical_corner[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:dry_limestone_wall_1_vertical_corner[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:dry_limestone_wall_1_vertical_corner[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:dry_limestone_wall_1_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:dry_limestone_wall_1_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:dry_limestone_wall_1_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:dry_limestone_wall_1_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:dry_limestone_wall_1_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:dry_limestone_wall_1_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:dry_limestone_wall_1_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:dry_limestone_wall_1_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:dry_limestone_wall_1_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:dry_limestone_wall_1_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:dry_limestone_wall_1_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:dry_limestone_wall_1_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:dry_limestone_wall_1_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:dry_limestone_wall_1_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:dry_limestone_wall_1_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:dry_limestone_wall_1_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:dry_limestone_wall_1_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:dry_limestone_wall_1_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:dry_limestone_wall_1_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:dry_limestone_wall_1_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:dry_limestone_wall_1_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:dry_limestone_wall_1_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:dry_limestone_wall_1_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:dry_limestone_wall_1_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:dry_limestone_wall_1_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:dry_limestone_wall_1_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:dry_limestone_wall_1_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:dry_limestone_wall_1_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:dry_limestone_wall_1_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:dry_limestone_wall_1_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:dry_limestone_wall_1_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:dry_limestone_wall_1_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:dry_limestone_wall_1_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:dry_limestone_wall_1_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:dry_limestone_wall_1_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:dry_limestone_wall_1_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:dry_limestone_wall_1_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:dry_limestone_wall_1_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:dry_limestone_wall_1_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:dry_limestone_wall_1_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:dry_limestone_wall_1_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:dry_limestone_wall_1_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:dry_limestone_wall_1_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:dry_limestone_wall_1_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:dry_limestone_wall_1_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:dry_limestone_wall_1_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:dry_limestone_wall_1_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:dry_limestone_wall_1_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:dry_limestone_wall_1_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:dry_limestone_wall_1_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:dry_limestone_wall_1_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:dry_limestone_wall_1_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:dry_limestone_wall_1_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:dry_limestone_wall_1_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:dry_limestone_wall_1_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:dry_limestone_wall_1_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:dry_limestone_wall_1_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:dry_limestone_wall_1_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:dry_limestone_wall_1_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:dry_limestone_wall_1_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:dry_limestone_wall_1_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:dry_limestone_wall_1_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:dry_limestone_wall_1_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:dry_limestone_wall_1_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:dry_limestone_wall_1_vertical_quarter[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:dry_limestone_wall_1_vertical_quarter[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:dry_limestone_wall_1_vertical_quarter[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:dry_limestone_wall_1_vertical_quarter[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:dry_limestone_wall_1_vertical_quarter[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:dry_limestone_wall_1_vertical_quarter[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:dry_limestone_wall_1_vertical_quarter[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:dry_limestone_wall_1_vertical_quarter[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:dry_limestone_wall_1_vertical_quarter[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:dry_limestone_wall_1_vertical_quarter[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:dry_limestone_wall_1_vertical_quarter[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:dry_limestone_wall_1_vertical_quarter[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:dry_limestone_wall_1_vertical_quarter[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:dry_limestone_wall_1_vertical_quarter[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:dry_limestone_wall_1_vertical_quarter[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:dry_limestone_wall_1_vertical_quarter[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:dry_limestone_wall_1_vertical_quarter[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:dry_limestone_wall_1_vertical_quarter[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:dry_limestone_wall_1_vertical_quarter[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:dry_limestone_wall_1_vertical_quarter[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:dry_limestone_wall_1_vertical_quarter[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:dry_limestone_wall_1_vertical_quarter[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:dry_limestone_wall_1_vertical_quarter[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:dry_limestone_wall_1_vertical_quarter[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:dry_limestone_wall_1_vertical_quarter[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:dry_limestone_wall_1_vertical_quarter[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:dry_limestone_wall_1_vertical_quarter[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:dry_limestone_wall_1_vertical_quarter[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:dry_limestone_wall_1_vertical_quarter[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:dry_limestone_wall_1_vertical_quarter[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:dry_limestone_wall_1_vertical_quarter[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:dry_limestone_wall_1_vertical_quarter[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:dry_limestone_wall_1_vertical_quarter[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:dry_limestone_wall_1_vertical_quarter[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:dry_limestone_wall_1_vertical_quarter[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:dry_limestone_wall_1_vertical_quarter[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:dry_limestone_wall_1_vertical_quarter[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:dry_limestone_wall_1_vertical_quarter[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:dry_limestone_wall_1_vertical_quarter[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:dry_limestone_wall_1_vertical_quarter[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:dry_limestone_wall_1_vertical_quarter[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:dry_limestone_wall_1_vertical_quarter[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:dry_limestone_wall_1_vertical_quarter[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:dry_limestone_wall_1_vertical_quarter[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:dry_limestone_wall_1_vertical_quarter[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:dry_limestone_wall_1_vertical_quarter[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:dry_limestone_wall_1_vertical_quarter[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:dry_limestone_wall_1_vertical_quarter[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:dry_limestone_wall_1_vertical_quarter[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:dry_limestone_wall_1_vertical_quarter[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:dry_limestone_wall_1_vertical_quarter[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:dry_limestone_wall_1_vertical_quarter[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:dry_limestone_wall_1_vertical_quarter[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:dry_limestone_wall_1_vertical_quarter[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:dry_limestone_wall_1_vertical_quarter[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:dry_limestone_wall_1_vertical_quarter[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:dry_limestone_wall_1_vertical_quarter[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:dry_limestone_wall_1_vertical_quarter[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:dry_limestone_wall_1_vertical_quarter[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:dry_limestone_wall_1_vertical_quarter[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:dry_limestone_wall_1_vertical_quarter[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:dry_limestone_wall_1_vertical_quarter[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:dry_limestone_wall_1_vertical_quarter[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:dry_limestone_wall_1_vertical_quarter[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:dry_limestone_wall_1_vertical_slab[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:dry_limestone_wall_1_vertical_slab[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:dry_limestone_wall_1_vertical_slab[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:dry_limestone_wall_1_vertical_slab[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:dry_limestone_wall_1_vertical_slab[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:dry_limestone_wall_1_vertical_slab[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:dry_limestone_wall_1_vertical_slab[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:dry_limestone_wall_1_vertical_slab[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:dry_limestone_wall_1_vertical_slab[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:dry_limestone_wall_1_vertical_slab[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:dry_limestone_wall_1_vertical_slab[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:dry_limestone_wall_1_vertical_slab[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:dry_limestone_wall_1_vertical_slab[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:dry_limestone_wall_1_vertical_slab[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:dry_limestone_wall_1_vertical_slab[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:dry_limestone_wall_1_vertical_slab[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:dry_limestone_wall_1_vertical_slab[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:dry_limestone_wall_1_vertical_slab[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:dry_limestone_wall_1_vertical_slab[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:dry_limestone_wall_1_vertical_slab[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:dry_limestone_wall_1_vertical_slab[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:dry_limestone_wall_1_vertical_slab[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:dry_limestone_wall_1_vertical_slab[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:dry_limestone_wall_1_vertical_slab[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:dry_limestone_wall_1_vertical_slab[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:dry_limestone_wall_1_vertical_slab[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:dry_limestone_wall_1_vertical_slab[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:dry_limestone_wall_1_vertical_slab[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:dry_limestone_wall_1_vertical_slab[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:dry_limestone_wall_1_vertical_slab[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:dry_limestone_wall_1_vertical_slab[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:dry_limestone_wall_1_vertical_slab[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:dry_limestone_wall_1_vertical_slab[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:dry_limestone_wall_1_vertical_slab[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:dry_limestone_wall_1_vertical_slab[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:dry_limestone_wall_1_vertical_slab[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:dry_limestone_wall_1_vertical_slab[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:dry_limestone_wall_1_vertical_slab[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:dry_limestone_wall_1_vertical_slab[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:dry_limestone_wall_1_vertical_slab[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:dry_limestone_wall_1_vertical_slab[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:dry_limestone_wall_1_vertical_slab[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:dry_limestone_wall_1_vertical_slab[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:dry_limestone_wall_1_vertical_slab[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:dry_limestone_wall_1_vertical_slab[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:dry_limestone_wall_1_vertical_slab[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:dry_limestone_wall_1_vertical_slab[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:dry_limestone_wall_1_vertical_slab[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:dry_limestone_wall_1_vertical_slab[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:dry_limestone_wall_1_vertical_slab[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:dry_limestone_wall_1_vertical_slab[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:dry_limestone_wall_1_vertical_slab[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:dry_limestone_wall_1_vertical_slab[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:dry_limestone_wall_1_vertical_slab[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:dry_limestone_wall_1_vertical_slab[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:dry_limestone_wall_1_vertical_slab[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:dry_limestone_wall_1_vertical_slab[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:dry_limestone_wall_1_vertical_slab[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:dry_limestone_wall_1_vertical_slab[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:dry_limestone_wall_1_vertical_slab[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:dry_limestone_wall_1_vertical_slab[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:dry_limestone_wall_1_vertical_slab[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:dry_limestone_wall_1_vertical_slab[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:dry_limestone_wall_1_vertical_slab[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:dry_limestone_wall_1_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:dry_limestone_wall_1_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:dry_limestone_wall_1_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:dry_limestone_wall_1_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:dry_limestone_wall_1_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:dry_limestone_wall_1_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:dry_limestone_wall_1_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:dry_limestone_wall_1_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:dry_limestone_wall_1_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:dry_limestone_wall_1_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:dry_limestone_wall_1_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:dry_limestone_wall_1_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:dry_limestone_wall_1_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:dry_limestone_wall_1_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:dry_limestone_wall_1_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:dry_limestone_wall_1_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:dry_limestone_wall_1_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:dry_limestone_wall_1_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:dry_limestone_wall_1_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:dry_limestone_wall_1_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:dry_limestone_wall_1_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:dry_limestone_wall_1_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:dry_limestone_wall_1_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:dry_limestone_wall_1_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:dry_limestone_wall_1_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:dry_limestone_wall_1_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:dry_limestone_wall_1_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:dry_limestone_wall_1_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:dry_limestone_wall_1_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:dry_limestone_wall_1_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:dry_limestone_wall_1_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:dry_limestone_wall_1_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:dry_limestone_wall_1_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:dry_limestone_wall_1_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:dry_limestone_wall_1_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:dry_limestone_wall_1_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:dry_limestone_wall_1_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:dry_limestone_wall_1_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:dry_limestone_wall_1_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:dry_limestone_wall_1_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:dry_limestone_wall_1_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:dry_limestone_wall_1_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:dry_limestone_wall_1_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:dry_limestone_wall_1_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:dry_limestone_wall_1_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:dry_limestone_wall_1_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:dry_limestone_wall_1_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:dry_limestone_wall_1_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:dry_limestone_wall_1_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:dry_limestone_wall_1_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:dry_limestone_wall_1_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:dry_limestone_wall_1_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:dry_limestone_wall_1_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:dry_limestone_wall_1_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:dry_limestone_wall_1_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:dry_limestone_wall_1_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:dry_limestone_wall_1_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:dry_limestone_wall_1_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:dry_limestone_wall_1_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:dry_limestone_wall_1_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:dry_limestone_wall_1_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:dry_limestone_wall_1_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:dry_limestone_wall_1_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:dry_limestone_wall_1_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:dry_limestone_wall_1_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:dry_limestone_wall_1_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:dry_limestone_wall_1_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:dry_limestone_wall_1_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:dry_limestone_wall_1_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:dry_limestone_wall_1_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:dry_limestone_wall_1_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:dry_limestone_wall_1_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:dry_limestone_wall_1_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:dry_limestone_wall_1_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:dry_limestone_wall_1_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:dry_limestone_wall_1_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:dry_limestone_wall_1_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:dry_limestone_wall_1_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:dry_limestone_wall_1_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:dry_limestone_wall_1_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:dry_limestone_wall_1_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:dry_limestone_wall_1_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:dry_limestone_wall_1_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:dry_limestone_wall_1_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:dry_limestone_wall_1_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:dry_limestone_wall_1_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:dry_limestone_wall_1_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:dry_limestone_wall_1_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:dry_limestone_wall_1_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:dry_limestone_wall_1_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:dry_limestone_wall_1_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:dry_limestone_wall_1_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:dry_limestone_wall_1_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:dry_limestone_wall_1_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:dry_limestone_wall_1_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:dry_limestone_wall_1_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:dry_limestone_wall_1_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:dry_limestone_wall_1_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:dry_limestone_wall_1_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:dry_limestone_wall_1_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:dry_limestone_wall_1_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:dry_limestone_wall_1_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:dry_limestone_wall_1_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:dry_limestone_wall_1_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:dry_limestone_wall_1_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:dry_limestone_wall_1_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:dry_limestone_wall_1_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:dry_limestone_wall_1_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:dry_limestone_wall_1_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:dry_limestone_wall_1_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:dry_limestone_wall_1_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:dry_limestone_wall_1_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:dry_limestone_wall_1_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:dry_limestone_wall_1_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:dry_limestone_wall_1_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:dry_limestone_wall_1_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:dry_limestone_wall_1_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:dry_limestone_wall_1_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:dry_limestone_wall_1_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:dry_limestone_wall_1_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:dry_limestone_wall_1_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:dry_limestone_wall_1_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:dry_limestone_wall_1_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:dry_limestone_wall_1_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:dry_limestone_wall_1_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:dry_limestone_wall_1_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:dry_limestone_wall_1_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:dry_limestone_wall_1_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:dry_limestone_wall_1_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:dry_limestone_wall_1_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:dry_limestone_wall_1_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:dry_limestone_wall_1_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:dry_limestone_wall_1_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:dry_limestone_wall_1_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:dry_limestone_wall_1_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:dry_limestone_wall_1_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:dry_limestone_wall_1_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:dry_limestone_wall_1_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:dry_limestone_wall_1_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:dry_limestone_wall_1_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:dry_limestone_wall_1_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:dry_limestone_wall_1_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:dry_limestone_wall_1_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:dry_limestone_wall_1_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:dry_limestone_wall_1_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:dry_limestone_wall_1_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:dry_limestone_wall_1_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:dry_limestone_wall_1_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:dry_limestone_wall_1_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:dry_limestone_wall_1_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:dry_limestone_wall_1_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:dry_limestone_wall_1_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:dry_limestone_wall_1_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:dry_limestone_wall_1_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:dry_limestone_wall_1_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:dry_limestone_wall_1_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:dry_limestone_wall_1_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:dry_limestone_wall_1_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:dry_limestone_wall_1_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:dry_limestone_wall_1_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:dry_limestone_wall_1_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:dry_limestone_wall_1_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:dry_limestone_wall_1_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:dry_limestone_wall_1_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:dry_limestone_wall_1_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:dry_limestone_wall_1_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:dry_limestone_wall_1_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:dry_limestone_wall_1_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:dry_limestone_wall_1_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:dry_limestone_wall_1_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:dry_limestone_wall_1_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:dry_limestone_wall_1_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:dry_limestone_wall_1_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:dry_limestone_wall_1_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:dry_limestone_wall_1_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:dry_limestone_wall_1_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:dry_limestone_wall_1_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:dry_limestone_wall_1_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:dry_limestone_wall_1_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:dry_limestone_wall_1_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:dry_limestone_wall_1_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:dry_limestone_wall_1_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:dry_limestone_wall_1_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:dry_limestone_wall_1_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:dry_limestone_wall_1_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:dry_limestone_wall_1_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:dry_limestone_wall_1_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:dry_limestone_wall_1_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:dry_limestone_wall_1_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:dry_limestone_wall_1_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:dry_limestone_wall_1_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:dry_limestone_wall_1_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:dry_limestone_wall_1_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:dry_limestone_wall_1_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:dry_limestone_wall_1_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:dry_limestone_wall_1_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:dry_limestone_wall_1_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:dry_limestone_wall_1_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:dry_limestone_wall_1_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:dry_limestone_wall_1_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:dry_limestone_wall_1_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:dry_limestone_wall_1_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:dry_limestone_wall_1_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:dry_limestone_wall_1_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:dry_limestone_wall_1_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:dry_limestone_wall_1_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:dry_limestone_wall_1_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:dry_limestone_wall_1_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:dry_limestone_wall_1_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:dry_limestone_wall_1_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:dry_limestone_wall_1_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:dry_limestone_wall_1_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:dry_limestone_wall_1_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:dry_limestone_wall_1_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:dry_limestone_wall_1_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:dry_limestone_wall_1_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:dry_limestone_wall_1_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:dry_limestone_wall_1_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:dry_limestone_wall_1_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:dry_limestone_wall_1_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:dry_limestone_wall_1_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:dry_limestone_wall_1_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:dry_limestone_wall_1_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:dry_limestone_wall_1_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:dry_limestone_wall_1_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:dry_limestone_wall_1_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:dry_limestone_wall_1_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:dry_limestone_wall_1_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:dry_limestone_wall_1_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:dry_limestone_wall_1_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:dry_limestone_wall_1_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:dry_limestone_wall_1_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:dry_limestone_wall_1_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:dry_limestone_wall_1_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:dry_limestone_wall_1_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:dry_limestone_wall_1_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:dry_limestone_wall_1_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:dry_limestone_wall_1_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:dry_limestone_wall_1_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:dry_limestone_wall_1_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:dry_limestone_wall_1_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:dry_limestone_wall_1_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:dry_limestone_wall_1_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:dry_limestone_wall_1_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:dry_limestone_wall_1_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:dry_limestone_wall_1_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:dry_limestone_wall_1_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:dry_limestone_wall_1_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:dry_limestone_wall_1_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:dry_limestone_wall_1_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:dry_limestone_wall_1_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:dry_limestone_wall_1_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:dry_limestone_wall_1_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:dry_limestone_wall_1_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:dry_limestone_wall_1_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:dry_limestone_wall_1_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:dry_limestone_wall_1_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:dry_limestone_wall_1_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:dry_limestone_wall_1_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:dry_limestone_wall_1_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:dry_limestone_wall_1_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:dry_limestone_wall_1_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:dry_limestone_wall_1_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:dry_limestone_wall_1_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:dry_limestone_wall_1_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:dry_limestone_wall_1_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:dry_limestone_wall_1_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:dry_limestone_wall_1_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:dry_limestone_wall_1_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:dry_limestone_wall_1_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:dry_limestone_wall_1_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:dry_limestone_wall_1_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:dry_limestone_wall_1_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:dry_limestone_wall_1_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:dry_limestone_wall_1_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:dry_limestone_wall_1_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:dry_limestone_wall_1_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:dry_limestone_wall_1_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:dry_limestone_wall_1_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:dry_limestone_wall_1_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:dry_limestone_wall_1_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:dry_limestone_wall_1_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:dry_limestone_wall_1_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:dry_limestone_wall_1_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:dry_limestone_wall_1_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:dry_limestone_wall_1_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:dry_limestone_wall_1_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:dry_limestone_wall_1_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:dry_limestone_wall_1_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:dry_limestone_wall_1_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:dry_limestone_wall_1_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:dry_limestone_wall_1_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:dry_limestone_wall_1_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:dry_limestone_wall_1_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:dry_limestone_wall_1_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:dry_limestone_wall_1_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:dry_limestone_wall_1_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:dry_limestone_wall_1_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:dry_limestone_wall_1_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:dry_limestone_wall_1_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:dry_limestone_wall_1_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:dry_limestone_wall_1_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:dry_limestone_wall_1_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:dry_limestone_wall_1_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:dry_limestone_wall_1_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:dry_limestone_wall_1_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:dry_limestone_wall_1_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:dry_limestone_wall_1_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:dry_limestone_wall_1_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:dry_limestone_wall_1_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:dry_limestone_wall_1_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:dry_limestone_wall_1_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:dry_limestone_wall_1_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:dry_limestone_wall_1_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:dry_limestone_wall_1_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:dry_limestone_wall_1_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:dry_limestone_wall_1_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:dry_limestone_wall_1_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:dry_limestone_wall_1_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:dry_limestone_wall_1_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:dry_limestone_wall_1_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:dry_limestone_wall_1_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:dry_limestone_wall_1_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:dry_limestone_wall_1_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:dry_limestone_wall_arrowslit[facing=north,waterlogged=true]
conquest:dry_limestone_wall_arrowslit[facing=north,waterlogged=false]
conquest:dry_limestone_wall_arrowslit[facing=south,waterlogged=true]
conquest:dry_limestone_wall_arrowslit[facing=south,waterlogged=false]
conquest:dry_limestone_wall_arrowslit[facing=west,waterlogged=true]
conquest:dry_limestone_wall_arrowslit[facing=west,waterlogged=false]
conquest:dry_limestone_wall_arrowslit[facing=east,waterlogged=true]
conquest:dry_limestone_wall_arrowslit[facing=east,waterlogged=false]
conquest:dry_limestone_wall_balustrade[axis=x,waterlogged=true]
conquest:dry_limestone_wall_balustrade[axis=x,waterlogged=false]
conquest:dry_limestone_wall_balustrade[axis=y,waterlogged=true]
conquest:dry_limestone_wall_balustrade[axis=y,waterlogged=false]
conquest:dry_limestone_wall_balustrade[axis=z,waterlogged=true]
conquest:dry_limestone_wall_balustrade[axis=z,waterlogged=false]
conquest:dry_limestone_wall_capital[facing=flat,type=top,waterlogged=true]
conquest:dry_limestone_wall_capital[facing=flat,type=top,waterlogged=false]
conquest:dry_limestone_wall_capital[facing=flat,type=bottom,waterlogged=true]
conquest:dry_limestone_wall_capital[facing=flat,type=bottom,waterlogged=false]
conquest:dry_limestone_wall_capital[facing=north,type=top,waterlogged=true]
conquest:dry_limestone_wall_capital[facing=north,type=top,waterlogged=false]
conquest:dry_limestone_wall_capital[facing=north,type=bottom,waterlogged=true]
conquest:dry_limestone_wall_capital[facing=north,type=bottom,waterlogged=false]
conquest:dry_limestone_wall_capital[facing=south,type=top,waterlogged=true]
conquest:dry_limestone_wall_capital[facing=south,type=top,waterlogged=false]
conquest:dry_limestone_wall_capital[facing=south,type=bottom,waterlogged=true]
conquest:dry_limestone_wall_capital[facing=south,type=bottom,waterlogged=false]
conquest:dry_limestone_wall_capital[facing=east,type=top,waterlogged=true]
conquest:dry_limestone_wall_capital[facing=east,type=top,waterlogged=false]
conquest:dry_limestone_wall_capital[facing=east,type=bottom,waterlogged=true]
conquest:dry_limestone_wall_capital[facing=east,type=bottom,waterlogged=false]
conquest:dry_limestone_wall_capital[facing=west,type=top,waterlogged=true]
conquest:dry_limestone_wall_capital[facing=west,type=top,waterlogged=false]
conquest:dry_limestone_wall_capital[facing=west,type=bottom,waterlogged=true]
conquest:dry_limestone_wall_capital[facing=west,type=bottom,waterlogged=false]
conquest:dry_limestone_wall_corner_slab[facing=north,type=top,waterlogged=true]
conquest:dry_limestone_wall_corner_slab[facing=north,type=top,waterlogged=false]
conquest:dry_limestone_wall_corner_slab[facing=north,type=bottom,waterlogged=true]
conquest:dry_limestone_wall_corner_slab[facing=north,type=bottom,waterlogged=false]
conquest:dry_limestone_wall_corner_slab[facing=south,type=top,waterlogged=true]
conquest:dry_limestone_wall_corner_slab[facing=south,type=top,waterlogged=false]
conquest:dry_limestone_wall_corner_slab[facing=south,type=bottom,waterlogged=true]
conquest:dry_limestone_wall_corner_slab[facing=south,type=bottom,waterlogged=false]
conquest:dry_limestone_wall_corner_slab[facing=west,type=top,waterlogged=true]
conquest:dry_limestone_wall_corner_slab[facing=west,type=top,waterlogged=false]
conquest:dry_limestone_wall_corner_slab[facing=west,type=bottom,waterlogged=true]
conquest:dry_limestone_wall_corner_slab[facing=west,type=bottom,waterlogged=false]
conquest:dry_limestone_wall_corner_slab[facing=east,type=top,waterlogged=true]
conquest:dry_limestone_wall_corner_slab[facing=east,type=top,waterlogged=false]
conquest:dry_limestone_wall_corner_slab[facing=east,type=bottom,waterlogged=true]
conquest:dry_limestone_wall_corner_slab[facing=east,type=bottom,waterlogged=false]
conquest:dry_limestone_wall_eighth_slab[facing=north,type=top,waterlogged=true]
conquest:dry_limestone_wall_eighth_slab[facing=north,type=top,waterlogged=false]
conquest:dry_limestone_wall_eighth_slab[facing=north,type=bottom,waterlogged=true]
conquest:dry_limestone_wall_eighth_slab[facing=north,type=bottom,waterlogged=false]
conquest:dry_limestone_wall_eighth_slab[facing=south,type=top,waterlogged=true]
conquest:dry_limestone_wall_eighth_slab[facing=south,type=top,waterlogged=false]
conquest:dry_limestone_wall_eighth_slab[facing=south,type=bottom,waterlogged=true]
conquest:dry_limestone_wall_eighth_slab[facing=south,type=bottom,waterlogged=false]
conquest:dry_limestone_wall_eighth_slab[facing=west,type=top,waterlogged=true]
conquest:dry_limestone_wall_eighth_slab[facing=west,type=top,waterlogged=false]
conquest:dry_limestone_wall_eighth_slab[facing=west,type=bottom,waterlogged=true]
conquest:dry_limestone_wall_eighth_slab[facing=west,type=bottom,waterlogged=false]
conquest:dry_limestone_wall_eighth_slab[facing=east,type=top,waterlogged=true]
conquest:dry_limestone_wall_eighth_slab[facing=east,type=top,waterlogged=false]
conquest:dry_limestone_wall_eighth_slab[facing=east,type=bottom,waterlogged=true]
conquest:dry_limestone_wall_eighth_slab[facing=east,type=bottom,waterlogged=false]
conquest:dry_limestone_wall_pillar[layer=1,waterlogged=true]
conquest:dry_limestone_wall_pillar[layer=1,waterlogged=false]
conquest:dry_limestone_wall_pillar[layer=2,waterlogged=true]
conquest:dry_limestone_wall_pillar[layer=2,waterlogged=false]
conquest:dry_limestone_wall_pillar[layer=3,waterlogged=true]
conquest:dry_limestone_wall_pillar[layer=3,waterlogged=false]
conquest:dry_limestone_wall_quarter_slab[facing=north,layer=1,type=top,waterlogged=true]
conquest:dry_limestone_wall_quarter_slab[facing=north,layer=1,type=top,waterlogged=false]
conquest:dry_limestone_wall_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=true]
conquest:dry_limestone_wall_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=false]
conquest:dry_limestone_wall_quarter_slab[facing=north,layer=2,type=top,waterlogged=true]
conquest:dry_limestone_wall_quarter_slab[facing=north,layer=2,type=top,waterlogged=false]
conquest:dry_limestone_wall_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=true]
conquest:dry_limestone_wall_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=false]
conquest:dry_limestone_wall_quarter_slab[facing=north,layer=3,type=top,waterlogged=true]
conquest:dry_limestone_wall_quarter_slab[facing=north,layer=3,type=top,waterlogged=false]
conquest:dry_limestone_wall_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=true]
conquest:dry_limestone_wall_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=false]
conquest:dry_limestone_wall_quarter_slab[facing=south,layer=1,type=top,waterlogged=true]
conquest:dry_limestone_wall_quarter_slab[facing=south,layer=1,type=top,waterlogged=false]
conquest:dry_limestone_wall_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=true]
conquest:dry_limestone_wall_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=false]
conquest:dry_limestone_wall_quarter_slab[facing=south,layer=2,type=top,waterlogged=true]
conquest:dry_limestone_wall_quarter_slab[facing=south,layer=2,type=top,waterlogged=false]
conquest:dry_limestone_wall_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=true]
conquest:dry_limestone_wall_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=false]
conquest:dry_limestone_wall_quarter_slab[facing=south,layer=3,type=top,waterlogged=true]
conquest:dry_limestone_wall_quarter_slab[facing=south,layer=3,type=top,waterlogged=false]
conquest:dry_limestone_wall_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=true]
conquest:dry_limestone_wall_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=false]
conquest:dry_limestone_wall_quarter_slab[facing=west,layer=1,type=top,waterlogged=true]
conquest:dry_limestone_wall_quarter_slab[facing=west,layer=1,type=top,waterlogged=false]
conquest:dry_limestone_wall_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=true]
conquest:dry_limestone_wall_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=false]
conquest:dry_limestone_wall_quarter_slab[facing=west,layer=2,type=top,waterlogged=true]
conquest:dry_limestone_wall_quarter_slab[facing=west,layer=2,type=top,waterlogged=false]
conquest:dry_limestone_wall_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=true]
conquest:dry_limestone_wall_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=false]
conquest:dry_limestone_wall_quarter_slab[facing=west,layer=3,type=top,waterlogged=true]
conquest:dry_limestone_wall_quarter_slab[facing=west,layer=3,type=top,waterlogged=false]
conquest:dry_limestone_wall_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=true]
conquest:dry_limestone_wall_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=false]
conquest:dry_limestone_wall_quarter_slab[facing=east,layer=1,type=top,waterlogged=true]
conquest:dry_limestone_wall_quarter_slab[facing=east,layer=1,type=top,waterlogged=false]
conquest:dry_limestone_wall_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=true]
conquest:dry_limestone_wall_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=false]
conquest:dry_limestone_wall_quarter_slab[facing=east,layer=2,type=top,waterlogged=true]
conquest:dry_limestone_wall_quarter_slab[facing=east,layer=2,type=top,waterlogged=false]
conquest:dry_limestone_wall_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=true]
conquest:dry_limestone_wall_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=false]
conquest:dry_limestone_wall_quarter_slab[facing=east,layer=3,type=top,waterlogged=true]
conquest:dry_limestone_wall_quarter_slab[facing=east,layer=3,type=top,waterlogged=false]
conquest:dry_limestone_wall_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=true]
conquest:dry_limestone_wall_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=false]
conquest:dry_limestone_wall_slab[layers=1,type=top,waterlogged=true]
conquest:dry_limestone_wall_slab[layers=1,type=top,waterlogged=false]
conquest:dry_limestone_wall_slab[layers=1,type=bottom,waterlogged=true]
conquest:dry_limestone_wall_slab[layers=1,type=bottom,waterlogged=false]
conquest:dry_limestone_wall_slab[layers=2,type=top,waterlogged=true]
conquest:dry_limestone_wall_slab[layers=2,type=top,waterlogged=false]
conquest:dry_limestone_wall_slab[layers=2,type=bottom,waterlogged=true]
conquest:dry_limestone_wall_slab[layers=2,type=bottom,waterlogged=false]
conquest:dry_limestone_wall_slab[layers=3,type=top,waterlogged=true]
conquest:dry_limestone_wall_slab[layers=3,type=top,waterlogged=false]
conquest:dry_limestone_wall_slab[layers=3,type=bottom,waterlogged=true]
conquest:dry_limestone_wall_slab[layers=3,type=bottom,waterlogged=false]
conquest:dry_limestone_wall_slab[layers=4,type=top,waterlogged=true]
conquest:dry_limestone_wall_slab[layers=4,type=top,waterlogged=false]
conquest:dry_limestone_wall_slab[layers=4,type=bottom,waterlogged=true]
conquest:dry_limestone_wall_slab[layers=4,type=bottom,waterlogged=false]
conquest:dry_limestone_wall_slab[layers=5,type=top,waterlogged=true]
conquest:dry_limestone_wall_slab[layers=5,type=top,waterlogged=false]
conquest:dry_limestone_wall_slab[layers=5,type=bottom,waterlogged=true]
conquest:dry_limestone_wall_slab[layers=5,type=bottom,waterlogged=false]
conquest:dry_limestone_wall_slab[layers=6,type=top,waterlogged=true]
conquest:dry_limestone_wall_slab[layers=6,type=top,waterlogged=false]
conquest:dry_limestone_wall_slab[layers=6,type=bottom,waterlogged=true]
conquest:dry_limestone_wall_slab[layers=6,type=bottom,waterlogged=false]
conquest:dry_limestone_wall_slab[layers=7,type=top,waterlogged=true]
conquest:dry_limestone_wall_slab[layers=7,type=top,waterlogged=false]
conquest:dry_limestone_wall_slab[layers=7,type=bottom,waterlogged=true]
conquest:dry_limestone_wall_slab[layers=7,type=bottom,waterlogged=false]
conquest:dry_limestone_wall_slab[layers=8,type=top,waterlogged=true]
conquest:dry_limestone_wall_slab[layers=8,type=top,waterlogged=false]
conquest:dry_limestone_wall_slab[layers=8,type=bottom,waterlogged=true]
conquest:dry_limestone_wall_slab[layers=8,type=bottom,waterlogged=false]
conquest:dry_limestone_wall_small_arch[direction=northsouth,waterlogged=true]
conquest:dry_limestone_wall_small_arch[direction=northsouth,waterlogged=false]
conquest:dry_limestone_wall_small_arch[direction=eastwest,waterlogged=true]
conquest:dry_limestone_wall_small_arch[direction=eastwest,waterlogged=false]
conquest:dry_limestone_wall_small_arch_half[facing=north,waterlogged=true]
conquest:dry_limestone_wall_small_arch_half[facing=north,waterlogged=false]
conquest:dry_limestone_wall_small_arch_half[facing=south,waterlogged=true]
conquest:dry_limestone_wall_small_arch_half[facing=south,waterlogged=false]
conquest:dry_limestone_wall_small_arch_half[facing=west,waterlogged=true]
conquest:dry_limestone_wall_small_arch_half[facing=west,waterlogged=false]
conquest:dry_limestone_wall_small_arch_half[facing=east,waterlogged=true]
conquest:dry_limestone_wall_small_arch_half[facing=east,waterlogged=false]
conquest:dry_limestone_wall_small_window[down=true,up=true,waterlogged=true]
conquest:dry_limestone_wall_small_window[down=true,up=true,waterlogged=false]
conquest:dry_limestone_wall_small_window[down=true,up=false,waterlogged=true]
conquest:dry_limestone_wall_small_window[down=true,up=false,waterlogged=false]
conquest:dry_limestone_wall_small_window[down=false,up=true,waterlogged=true]
conquest:dry_limestone_wall_small_window[down=false,up=true,waterlogged=false]
conquest:dry_limestone_wall_small_window[down=false,up=false,waterlogged=true]
conquest:dry_limestone_wall_small_window[down=false,up=false,waterlogged=false]
conquest:dry_limestone_wall_small_window_half[down=true,facing=north,up=true,waterlogged=true]
conquest:dry_limestone_wall_small_window_half[down=true,facing=north,up=true,waterlogged=false]
conquest:dry_limestone_wall_small_window_half[down=true,facing=north,up=false,waterlogged=true]
conquest:dry_limestone_wall_small_window_half[down=true,facing=north,up=false,waterlogged=false]
conquest:dry_limestone_wall_small_window_half[down=true,facing=south,up=true,waterlogged=true]
conquest:dry_limestone_wall_small_window_half[down=true,facing=south,up=true,waterlogged=false]
conquest:dry_limestone_wall_small_window_half[down=true,facing=south,up=false,waterlogged=true]
conquest:dry_limestone_wall_small_window_half[down=true,facing=south,up=false,waterlogged=false]
conquest:dry_limestone_wall_small_window_half[down=true,facing=west,up=true,waterlogged=true]
conquest:dry_limestone_wall_small_window_half[down=true,facing=west,up=true,waterlogged=false]
conquest:dry_limestone_wall_small_window_half[down=true,facing=west,up=false,waterlogged=true]
conquest:dry_limestone_wall_small_window_half[down=true,facing=west,up=false,waterlogged=false]
conquest:dry_limestone_wall_small_window_half[down=true,facing=east,up=true,waterlogged=true]
conquest:dry_limestone_wall_small_window_half[down=true,facing=east,up=true,waterlogged=false]
conquest:dry_limestone_wall_small_window_half[down=true,facing=east,up=false,waterlogged=true]
conquest:dry_limestone_wall_small_window_half[down=true,facing=east,up=false,waterlogged=false]
conquest:dry_limestone_wall_small_window_half[down=false,facing=north,up=true,waterlogged=true]
conquest:dry_limestone_wall_small_window_half[down=false,facing=north,up=true,waterlogged=false]
conquest:dry_limestone_wall_small_window_half[down=false,facing=north,up=false,waterlogged=true]
conquest:dry_limestone_wall_small_window_half[down=false,facing=north,up=false,waterlogged=false]
conquest:dry_limestone_wall_small_window_half[down=false,facing=south,up=true,waterlogged=true]
conquest:dry_limestone_wall_small_window_half[down=false,facing=south,up=true,waterlogged=false]
conquest:dry_limestone_wall_small_window_half[down=false,facing=south,up=false,waterlogged=true]
conquest:dry_limestone_wall_small_window_half[down=false,facing=south,up=false,waterlogged=false]
conquest:dry_limestone_wall_small_window_half[down=false,facing=west,up=true,waterlogged=true]
conquest:dry_limestone_wall_small_window_half[down=false,facing=west,up=true,waterlogged=false]
conquest:dry_limestone_wall_small_window_half[down=false,facing=west,up=false,waterlogged=true]
conquest:dry_limestone_wall_small_window_half[down=false,facing=west,up=false,waterlogged=false]
conquest:dry_limestone_wall_small_window_half[down=false,facing=east,up=true,waterlogged=true]
conquest:dry_limestone_wall_small_window_half[down=false,facing=east,up=true,waterlogged=false]
conquest:dry_limestone_wall_small_window_half[down=false,facing=east,up=false,waterlogged=true]
conquest:dry_limestone_wall_small_window_half[down=false,facing=east,up=false,waterlogged=false]
conquest:dry_limestone_wall_sphere[type=egg,waterlogged=true]
conquest:dry_limestone_wall_sphere[type=egg,waterlogged=false]
conquest:dry_limestone_wall_sphere[type=small,waterlogged=true]
conquest:dry_limestone_wall_sphere[type=small,waterlogged=false]
conquest:dry_limestone_wall_sphere[type=large,waterlogged=true]
conquest:dry_limestone_wall_sphere[type=large,waterlogged=false]
conquest:dry_limestone_wall_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:dry_limestone_wall_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:dry_limestone_wall_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:dry_limestone_wall_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:dry_limestone_wall_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:dry_limestone_wall_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:dry_limestone_wall_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:dry_limestone_wall_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:dry_limestone_wall_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:dry_limestone_wall_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:dry_limestone_wall_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:dry_limestone_wall_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:dry_limestone_wall_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:dry_limestone_wall_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:dry_limestone_wall_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:dry_limestone_wall_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:dry_limestone_wall_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:dry_limestone_wall_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:dry_limestone_wall_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:dry_limestone_wall_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:dry_limestone_wall_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:dry_limestone_wall_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:dry_limestone_wall_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:dry_limestone_wall_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:dry_limestone_wall_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:dry_limestone_wall_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:dry_limestone_wall_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:dry_limestone_wall_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:dry_limestone_wall_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:dry_limestone_wall_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:dry_limestone_wall_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:dry_limestone_wall_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:dry_limestone_wall_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:dry_limestone_wall_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:dry_limestone_wall_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:dry_limestone_wall_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:dry_limestone_wall_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:dry_limestone_wall_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:dry_limestone_wall_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:dry_limestone_wall_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:dry_limestone_wall_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:dry_limestone_wall_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:dry_limestone_wall_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:dry_limestone_wall_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:dry_limestone_wall_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:dry_limestone_wall_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:dry_limestone_wall_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:dry_limestone_wall_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:dry_limestone_wall_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:dry_limestone_wall_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:dry_limestone_wall_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:dry_limestone_wall_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:dry_limestone_wall_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:dry_limestone_wall_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:dry_limestone_wall_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:dry_limestone_wall_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:dry_limestone_wall_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:dry_limestone_wall_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:dry_limestone_wall_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:dry_limestone_wall_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:dry_limestone_wall_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:dry_limestone_wall_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:dry_limestone_wall_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:dry_limestone_wall_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:dry_limestone_wall_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:dry_limestone_wall_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:dry_limestone_wall_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:dry_limestone_wall_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:dry_limestone_wall_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:dry_limestone_wall_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:dry_limestone_wall_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:dry_limestone_wall_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:dry_limestone_wall_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:dry_limestone_wall_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:dry_limestone_wall_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:dry_limestone_wall_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:dry_limestone_wall_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:dry_limestone_wall_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:dry_limestone_wall_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:dry_limestone_wall_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:dry_limestone_wall_two_meter_arch[facing=north,type=top]
conquest:dry_limestone_wall_two_meter_arch[facing=north,type=bottom]
conquest:dry_limestone_wall_two_meter_arch[facing=south,type=top]
conquest:dry_limestone_wall_two_meter_arch[facing=south,type=bottom]
conquest:dry_limestone_wall_two_meter_arch[facing=west,type=top]
conquest:dry_limestone_wall_two_meter_arch[facing=west,type=bottom]
conquest:dry_limestone_wall_two_meter_arch[facing=east,type=top]
conquest:dry_limestone_wall_two_meter_arch[facing=east,type=bottom]
conquest:dry_limestone_wall_two_meter_arch_half[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:dry_limestone_wall_two_meter_arch_half[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:dry_limestone_wall_two_meter_arch_half[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:dry_limestone_wall_two_meter_arch_half[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:dry_limestone_wall_two_meter_arch_half[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:dry_limestone_wall_two_meter_arch_half[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:dry_limestone_wall_two_meter_arch_half[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:dry_limestone_wall_two_meter_arch_half[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:dry_limestone_wall_two_meter_arch_half[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:dry_limestone_wall_two_meter_arch_half[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:dry_limestone_wall_two_meter_arch_half[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:dry_limestone_wall_two_meter_arch_half[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:dry_limestone_wall_two_meter_arch_half[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:dry_limestone_wall_two_meter_arch_half[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:dry_limestone_wall_two_meter_arch_half[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:dry_limestone_wall_two_meter_arch_half[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:dry_limestone_wall_two_meter_arch_half[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:dry_limestone_wall_two_meter_arch_half[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:dry_limestone_wall_two_meter_arch_half[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:dry_limestone_wall_two_meter_arch_half[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:dry_limestone_wall_two_meter_arch_half[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:dry_limestone_wall_two_meter_arch_half[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:dry_limestone_wall_two_meter_arch_half[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:dry_limestone_wall_two_meter_arch_half[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:dry_limestone_wall_two_meter_arch_half[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:dry_limestone_wall_two_meter_arch_half[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:dry_limestone_wall_two_meter_arch_half[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:dry_limestone_wall_two_meter_arch_half[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:dry_limestone_wall_two_meter_arch_half[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:dry_limestone_wall_two_meter_arch_half[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:dry_limestone_wall_two_meter_arch_half[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:dry_limestone_wall_two_meter_arch_half[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:dry_limestone_wall_two_meter_arch_half[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:dry_limestone_wall_two_meter_arch_half[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:dry_limestone_wall_two_meter_arch_half[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:dry_limestone_wall_two_meter_arch_half[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:dry_limestone_wall_two_meter_arch_half[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:dry_limestone_wall_two_meter_arch_half[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:dry_limestone_wall_two_meter_arch_half[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:dry_limestone_wall_two_meter_arch_half[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:dry_limestone_wall_two_meter_arch_half[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:dry_limestone_wall_two_meter_arch_half[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:dry_limestone_wall_two_meter_arch_half[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:dry_limestone_wall_two_meter_arch_half[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:dry_limestone_wall_two_meter_arch_half[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:dry_limestone_wall_two_meter_arch_half[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:dry_limestone_wall_two_meter_arch_half[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:dry_limestone_wall_two_meter_arch_half[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:dry_limestone_wall_two_meter_arch_half[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:dry_limestone_wall_two_meter_arch_half[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:dry_limestone_wall_two_meter_arch_half[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:dry_limestone_wall_two_meter_arch_half[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:dry_limestone_wall_two_meter_arch_half[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:dry_limestone_wall_two_meter_arch_half[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:dry_limestone_wall_two_meter_arch_half[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:dry_limestone_wall_two_meter_arch_half[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:dry_limestone_wall_two_meter_arch_half[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:dry_limestone_wall_two_meter_arch_half[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:dry_limestone_wall_two_meter_arch_half[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:dry_limestone_wall_two_meter_arch_half[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:dry_limestone_wall_two_meter_arch_half[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:dry_limestone_wall_two_meter_arch_half[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:dry_limestone_wall_two_meter_arch_half[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:dry_limestone_wall_two_meter_arch_half[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:dry_limestone_wall_vertical_corner[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:dry_limestone_wall_vertical_corner[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:dry_limestone_wall_vertical_corner[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:dry_limestone_wall_vertical_corner[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:dry_limestone_wall_vertical_corner[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:dry_limestone_wall_vertical_corner[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:dry_limestone_wall_vertical_corner[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:dry_limestone_wall_vertical_corner[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:dry_limestone_wall_vertical_corner[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:dry_limestone_wall_vertical_corner[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:dry_limestone_wall_vertical_corner[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:dry_limestone_wall_vertical_corner[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:dry_limestone_wall_vertical_corner[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:dry_limestone_wall_vertical_corner[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:dry_limestone_wall_vertical_corner[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:dry_limestone_wall_vertical_corner[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:dry_limestone_wall_vertical_corner[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:dry_limestone_wall_vertical_corner[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:dry_limestone_wall_vertical_corner[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:dry_limestone_wall_vertical_corner[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:dry_limestone_wall_vertical_corner[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:dry_limestone_wall_vertical_corner[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:dry_limestone_wall_vertical_corner[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:dry_limestone_wall_vertical_corner[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:dry_limestone_wall_vertical_corner[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:dry_limestone_wall_vertical_corner[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:dry_limestone_wall_vertical_corner[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:dry_limestone_wall_vertical_corner[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:dry_limestone_wall_vertical_corner[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:dry_limestone_wall_vertical_corner[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:dry_limestone_wall_vertical_corner[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:dry_limestone_wall_vertical_corner[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:dry_limestone_wall_vertical_corner[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:dry_limestone_wall_vertical_corner[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:dry_limestone_wall_vertical_corner[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:dry_limestone_wall_vertical_corner[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:dry_limestone_wall_vertical_corner[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:dry_limestone_wall_vertical_corner[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:dry_limestone_wall_vertical_corner[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:dry_limestone_wall_vertical_corner[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:dry_limestone_wall_vertical_corner[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:dry_limestone_wall_vertical_corner[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:dry_limestone_wall_vertical_corner[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:dry_limestone_wall_vertical_corner[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:dry_limestone_wall_vertical_corner[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:dry_limestone_wall_vertical_corner[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:dry_limestone_wall_vertical_corner[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:dry_limestone_wall_vertical_corner[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:dry_limestone_wall_vertical_corner[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:dry_limestone_wall_vertical_corner[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:dry_limestone_wall_vertical_corner[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:dry_limestone_wall_vertical_corner[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:dry_limestone_wall_vertical_corner[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:dry_limestone_wall_vertical_corner[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:dry_limestone_wall_vertical_corner[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:dry_limestone_wall_vertical_corner[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:dry_limestone_wall_vertical_corner[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:dry_limestone_wall_vertical_corner[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:dry_limestone_wall_vertical_corner[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:dry_limestone_wall_vertical_corner[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:dry_limestone_wall_vertical_corner[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:dry_limestone_wall_vertical_corner[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:dry_limestone_wall_vertical_corner[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:dry_limestone_wall_vertical_corner[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:dry_limestone_wall_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:dry_limestone_wall_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:dry_limestone_wall_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:dry_limestone_wall_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:dry_limestone_wall_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:dry_limestone_wall_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:dry_limestone_wall_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:dry_limestone_wall_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:dry_limestone_wall_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:dry_limestone_wall_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:dry_limestone_wall_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:dry_limestone_wall_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:dry_limestone_wall_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:dry_limestone_wall_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:dry_limestone_wall_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:dry_limestone_wall_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:dry_limestone_wall_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:dry_limestone_wall_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:dry_limestone_wall_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:dry_limestone_wall_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:dry_limestone_wall_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:dry_limestone_wall_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:dry_limestone_wall_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:dry_limestone_wall_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:dry_limestone_wall_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:dry_limestone_wall_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:dry_limestone_wall_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:dry_limestone_wall_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:dry_limestone_wall_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:dry_limestone_wall_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:dry_limestone_wall_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:dry_limestone_wall_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:dry_limestone_wall_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:dry_limestone_wall_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:dry_limestone_wall_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:dry_limestone_wall_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:dry_limestone_wall_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:dry_limestone_wall_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:dry_limestone_wall_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:dry_limestone_wall_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:dry_limestone_wall_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:dry_limestone_wall_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:dry_limestone_wall_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:dry_limestone_wall_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:dry_limestone_wall_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:dry_limestone_wall_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:dry_limestone_wall_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:dry_limestone_wall_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:dry_limestone_wall_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:dry_limestone_wall_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:dry_limestone_wall_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:dry_limestone_wall_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:dry_limestone_wall_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:dry_limestone_wall_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:dry_limestone_wall_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:dry_limestone_wall_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:dry_limestone_wall_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:dry_limestone_wall_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:dry_limestone_wall_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:dry_limestone_wall_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:dry_limestone_wall_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:dry_limestone_wall_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:dry_limestone_wall_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:dry_limestone_wall_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:dry_limestone_wall_vertical_quarter[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:dry_limestone_wall_vertical_quarter[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:dry_limestone_wall_vertical_quarter[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:dry_limestone_wall_vertical_quarter[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:dry_limestone_wall_vertical_quarter[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:dry_limestone_wall_vertical_quarter[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:dry_limestone_wall_vertical_quarter[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:dry_limestone_wall_vertical_quarter[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:dry_limestone_wall_vertical_quarter[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:dry_limestone_wall_vertical_quarter[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:dry_limestone_wall_vertical_quarter[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:dry_limestone_wall_vertical_quarter[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:dry_limestone_wall_vertical_quarter[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:dry_limestone_wall_vertical_quarter[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:dry_limestone_wall_vertical_quarter[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:dry_limestone_wall_vertical_quarter[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:dry_limestone_wall_vertical_quarter[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:dry_limestone_wall_vertical_quarter[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:dry_limestone_wall_vertical_quarter[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:dry_limestone_wall_vertical_quarter[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:dry_limestone_wall_vertical_quarter[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:dry_limestone_wall_vertical_quarter[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:dry_limestone_wall_vertical_quarter[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:dry_limestone_wall_vertical_quarter[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:dry_limestone_wall_vertical_quarter[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:dry_limestone_wall_vertical_quarter[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:dry_limestone_wall_vertical_quarter[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:dry_limestone_wall_vertical_quarter[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:dry_limestone_wall_vertical_quarter[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:dry_limestone_wall_vertical_quarter[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:dry_limestone_wall_vertical_quarter[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:dry_limestone_wall_vertical_quarter[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:dry_limestone_wall_vertical_quarter[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:dry_limestone_wall_vertical_quarter[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:dry_limestone_wall_vertical_quarter[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:dry_limestone_wall_vertical_quarter[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:dry_limestone_wall_vertical_quarter[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:dry_limestone_wall_vertical_quarter[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:dry_limestone_wall_vertical_quarter[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:dry_limestone_wall_vertical_quarter[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:dry_limestone_wall_vertical_quarter[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:dry_limestone_wall_vertical_quarter[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:dry_limestone_wall_vertical_quarter[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:dry_limestone_wall_vertical_quarter[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:dry_limestone_wall_vertical_quarter[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:dry_limestone_wall_vertical_quarter[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:dry_limestone_wall_vertical_quarter[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:dry_limestone_wall_vertical_quarter[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:dry_limestone_wall_vertical_quarter[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:dry_limestone_wall_vertical_quarter[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:dry_limestone_wall_vertical_quarter[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:dry_limestone_wall_vertical_quarter[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:dry_limestone_wall_vertical_quarter[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:dry_limestone_wall_vertical_quarter[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:dry_limestone_wall_vertical_quarter[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:dry_limestone_wall_vertical_quarter[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:dry_limestone_wall_vertical_quarter[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:dry_limestone_wall_vertical_quarter[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:dry_limestone_wall_vertical_quarter[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:dry_limestone_wall_vertical_quarter[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:dry_limestone_wall_vertical_quarter[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:dry_limestone_wall_vertical_quarter[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:dry_limestone_wall_vertical_quarter[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:dry_limestone_wall_vertical_quarter[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:dry_limestone_wall_vertical_slab[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:dry_limestone_wall_vertical_slab[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:dry_limestone_wall_vertical_slab[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:dry_limestone_wall_vertical_slab[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:dry_limestone_wall_vertical_slab[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:dry_limestone_wall_vertical_slab[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:dry_limestone_wall_vertical_slab[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:dry_limestone_wall_vertical_slab[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:dry_limestone_wall_vertical_slab[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:dry_limestone_wall_vertical_slab[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:dry_limestone_wall_vertical_slab[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:dry_limestone_wall_vertical_slab[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:dry_limestone_wall_vertical_slab[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:dry_limestone_wall_vertical_slab[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:dry_limestone_wall_vertical_slab[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:dry_limestone_wall_vertical_slab[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:dry_limestone_wall_vertical_slab[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:dry_limestone_wall_vertical_slab[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:dry_limestone_wall_vertical_slab[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:dry_limestone_wall_vertical_slab[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:dry_limestone_wall_vertical_slab[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:dry_limestone_wall_vertical_slab[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:dry_limestone_wall_vertical_slab[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:dry_limestone_wall_vertical_slab[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:dry_limestone_wall_vertical_slab[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:dry_limestone_wall_vertical_slab[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:dry_limestone_wall_vertical_slab[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:dry_limestone_wall_vertical_slab[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:dry_limestone_wall_vertical_slab[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:dry_limestone_wall_vertical_slab[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:dry_limestone_wall_vertical_slab[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:dry_limestone_wall_vertical_slab[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:dry_limestone_wall_vertical_slab[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:dry_limestone_wall_vertical_slab[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:dry_limestone_wall_vertical_slab[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:dry_limestone_wall_vertical_slab[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:dry_limestone_wall_vertical_slab[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:dry_limestone_wall_vertical_slab[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:dry_limestone_wall_vertical_slab[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:dry_limestone_wall_vertical_slab[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:dry_limestone_wall_vertical_slab[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:dry_limestone_wall_vertical_slab[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:dry_limestone_wall_vertical_slab[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:dry_limestone_wall_vertical_slab[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:dry_limestone_wall_vertical_slab[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:dry_limestone_wall_vertical_slab[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:dry_limestone_wall_vertical_slab[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:dry_limestone_wall_vertical_slab[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:dry_limestone_wall_vertical_slab[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:dry_limestone_wall_vertical_slab[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:dry_limestone_wall_vertical_slab[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:dry_limestone_wall_vertical_slab[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:dry_limestone_wall_vertical_slab[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:dry_limestone_wall_vertical_slab[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:dry_limestone_wall_vertical_slab[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:dry_limestone_wall_vertical_slab[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:dry_limestone_wall_vertical_slab[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:dry_limestone_wall_vertical_slab[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:dry_limestone_wall_vertical_slab[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:dry_limestone_wall_vertical_slab[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:dry_limestone_wall_vertical_slab[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:dry_limestone_wall_vertical_slab[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:dry_limestone_wall_vertical_slab[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:dry_limestone_wall_vertical_slab[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:dry_limestone_wall_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:dry_limestone_wall_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:dry_limestone_wall_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:dry_limestone_wall_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:dry_limestone_wall_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:dry_limestone_wall_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:dry_limestone_wall_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:dry_limestone_wall_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:dry_limestone_wall_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:dry_limestone_wall_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:dry_limestone_wall_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:dry_limestone_wall_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:dry_limestone_wall_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:dry_limestone_wall_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:dry_limestone_wall_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:dry_limestone_wall_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:dry_limestone_wall_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:dry_limestone_wall_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:dry_limestone_wall_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:dry_limestone_wall_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:dry_limestone_wall_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:dry_limestone_wall_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:dry_limestone_wall_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:dry_limestone_wall_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:dry_limestone_wall_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:dry_limestone_wall_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:dry_limestone_wall_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:dry_limestone_wall_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:dry_limestone_wall_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:dry_limestone_wall_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:dry_limestone_wall_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:dry_limestone_wall_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:dry_limestone_wall_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:dry_limestone_wall_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:dry_limestone_wall_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:dry_limestone_wall_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:dry_limestone_wall_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:dry_limestone_wall_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:dry_limestone_wall_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:dry_limestone_wall_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:dry_limestone_wall_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:dry_limestone_wall_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:dry_limestone_wall_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:dry_limestone_wall_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:dry_limestone_wall_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:dry_limestone_wall_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:dry_limestone_wall_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:dry_limestone_wall_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:dry_limestone_wall_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:dry_limestone_wall_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:dry_limestone_wall_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:dry_limestone_wall_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:dry_limestone_wall_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:dry_limestone_wall_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:dry_limestone_wall_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:dry_limestone_wall_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:dry_limestone_wall_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:dry_limestone_wall_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:dry_limestone_wall_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:dry_limestone_wall_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:dry_limestone_wall_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:dry_limestone_wall_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:dry_limestone_wall_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:dry_limestone_wall_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:dry_limestone_wall_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:dry_limestone_wall_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:dry_limestone_wall_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:dry_limestone_wall_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:dry_limestone_wall_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:dry_limestone_wall_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:dry_limestone_wall_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:dry_limestone_wall_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:dry_limestone_wall_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:dry_limestone_wall_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:dry_limestone_wall_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:dry_limestone_wall_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:dry_limestone_wall_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:dry_limestone_wall_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:dry_limestone_wall_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:dry_limestone_wall_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:dry_limestone_wall_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:dry_limestone_wall_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:dry_limestone_wall_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:dry_limestone_wall_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:dry_limestone_wall_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:dry_limestone_wall_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:dry_limestone_wall_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:dry_limestone_wall_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:dry_limestone_wall_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:dry_limestone_wall_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:dry_limestone_wall_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:dry_limestone_wall_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:dry_limestone_wall_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:dry_limestone_wall_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:dry_limestone_wall_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:dry_limestone_wall_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:dry_limestone_wall_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:dry_limestone_wall_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:dry_limestone_wall_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:dry_limestone_wall_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:dry_limestone_wall_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:dry_limestone_wall_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:dry_limestone_wall_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:dry_limestone_wall_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:dry_limestone_wall_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:dry_limestone_wall_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:dry_limestone_wall_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:dry_limestone_wall_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:dry_limestone_wall_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:dry_limestone_wall_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:dry_limestone_wall_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:dry_limestone_wall_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:dry_limestone_wall_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:dry_limestone_wall_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:dry_limestone_wall_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:dry_limestone_wall_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:dry_limestone_wall_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:dry_limestone_wall_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:dry_limestone_wall_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:dry_limestone_wall_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:dry_limestone_wall_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:dry_limestone_wall_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:dry_limestone_wall_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:dry_limestone_wall_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:dry_limestone_wall_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:dry_limestone_wall_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:dry_limestone_wall_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:dry_limestone_wall_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:dry_limestone_wall_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:dry_limestone_wall_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:dry_limestone_wall_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:dry_limestone_wall_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:dry_limestone_wall_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:dry_limestone_wall_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:dry_limestone_wall_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:dry_limestone_wall_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:dry_limestone_wall_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:dry_limestone_wall_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:dry_limestone_wall_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:dry_limestone_wall_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:dry_limestone_wall_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:dry_limestone_wall_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:dry_limestone_wall_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:dry_limestone_wall_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:dry_limestone_wall_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:dry_limestone_wall_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:dry_limestone_wall_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:dry_limestone_wall_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:dry_limestone_wall_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:dry_limestone_wall_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:dry_limestone_wall_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:dry_limestone_wall_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:dry_limestone_wall_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:dry_limestone_wall_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:dry_limestone_wall_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:dry_limestone_wall_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:dry_limestone_wall_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:dry_limestone_wall_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:dry_limestone_wall_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:dry_limestone_wall_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:dry_limestone_wall_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:dry_limestone_wall_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:dry_limestone_wall_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:dry_limestone_wall_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:dry_limestone_wall_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:dry_limestone_wall_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:dry_limestone_wall_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:dry_limestone_wall_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:dry_limestone_wall_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:dry_limestone_wall_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:dry_limestone_wall_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:dry_limestone_wall_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:dry_limestone_wall_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:dry_limestone_wall_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:dry_limestone_wall_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:dry_limestone_wall_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:dry_limestone_wall_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:dry_limestone_wall_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:dry_limestone_wall_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:dry_limestone_wall_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:dry_limestone_wall_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:dry_limestone_wall_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:dry_limestone_wall_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:dry_limestone_wall_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:dry_limestone_wall_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:dry_limestone_wall_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:dry_limestone_wall_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:dry_limestone_wall_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:dry_limestone_wall_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:dry_limestone_wall_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:dry_limestone_wall_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:dry_limestone_wall_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:dry_limestone_wall_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:dry_limestone_wall_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:dry_limestone_wall_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:dry_limestone_wall_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:dry_limestone_wall_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:dry_limestone_wall_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:dry_limestone_wall_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:dry_limestone_wall_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:dry_limestone_wall_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:dry_limestone_wall_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:dry_limestone_wall_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:dry_limestone_wall_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:dry_limestone_wall_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:dry_limestone_wall_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:dry_limestone_wall_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:dry_limestone_wall_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:dry_limestone_wall_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:dry_limestone_wall_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:dry_limestone_wall_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:dry_limestone_wall_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:dry_limestone_wall_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:dry_limestone_wall_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:dry_limestone_wall_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:dry_limestone_wall_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:dry_limestone_wall_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:dry_limestone_wall_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:dry_limestone_wall_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:dry_limestone_wall_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:dry_limestone_wall_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:dry_limestone_wall_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:dry_limestone_wall_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:dry_limestone_wall_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:dry_limestone_wall_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:dry_limestone_wall_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:dry_limestone_wall_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:dry_limestone_wall_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:dry_limestone_wall_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:dry_limestone_wall_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:dry_limestone_wall_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:dry_limestone_wall_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:dry_limestone_wall_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:dry_limestone_wall_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:dry_limestone_wall_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:dry_limestone_wall_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:dry_limestone_wall_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:dry_limestone_wall_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:dry_limestone_wall_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:dry_limestone_wall_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:dry_limestone_wall_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:dry_limestone_wall_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:dry_limestone_wall_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:dry_limestone_wall_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:dry_limestone_wall_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:dry_limestone_wall_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:dry_limestone_wall_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:dry_limestone_wall_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:dry_limestone_wall_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:dry_limestone_wall_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:dry_limestone_wall_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:dry_limestone_wall_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:dry_limestone_wall_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:dry_limestone_wall_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:dry_limestone_wall_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:dry_limestone_wall_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:dry_limestone_wall_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:dry_limestone_wall_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:dry_limestone_wall_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:dry_limestone_wall_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:dry_limestone_wall_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:dry_limestone_wall_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:dry_limestone_wall_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:dry_limestone_wall_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:dry_limestone_wall_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:dry_limestone_wall_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:dry_limestone_wall_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:dry_limestone_wall_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:dry_limestone_wall_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:dry_limestone_wall_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:dry_limestone_wall_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:dry_limestone_wall_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:dry_limestone_wall_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:dry_limestone_wall_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:dry_limestone_wall_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:dry_limestone_wall_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:dry_limestone_wall_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:dry_limestone_wall_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:dry_limestone_wall_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:dry_limestone_wall_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:dry_limestone_wall_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:dry_limestone_wall_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:dry_limestone_wall_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:dry_limestone_wall_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:dry_limestone_wall_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:dry_limestone_wall_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:dry_limestone_wall_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:dry_limestone_wall_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:dry_limestone_wall_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:dry_limestone_wall_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:dry_limestone_wall_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:dry_limestone_wall_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:dry_limestone_wall_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:dry_limestone_wall_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:dry_limestone_wall_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:dry_limestone_wall_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:dry_limestone_wall_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:dry_limestone_wall_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:dry_limestone_wall_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:dry_limestone_wall_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:dry_limestone_wall_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:dry_limestone_wall_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:dry_limestone_wall_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:dry_limestone_wall_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:dry_limestone_wall_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:dry_limestone_wall_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:dry_limestone_wall_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:dry_limestone_wall_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:dry_limestone_wall_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:dry_limestone_wall_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:dry_limestone_wall_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:dry_limestone_wall_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:dry_limestone_wall_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:dry_limestone_wall_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:dry_limestone_wall_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:dry_limestone_wall_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:dry_limestone_wall_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:dry_limestone_wall_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:dry_limestone_wall_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:dry_limestone_wall_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:dry_limestone_wall_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:dry_limestone_wall_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:dry_limestone_wall_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:dry_limestone_wall_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:dry_reeds[layers=1,random=0,waterlogged=true]
conquest:dry_reeds[layers=1,random=0,waterlogged=false]
conquest:dry_reeds[layers=1,random=1,waterlogged=true]
conquest:dry_reeds[layers=1,random=1,waterlogged=false]
conquest:dry_reeds[layers=1,random=2,waterlogged=true]
conquest:dry_reeds[layers=1,random=2,waterlogged=false]
conquest:dry_reeds[layers=2,random=0,waterlogged=true]
conquest:dry_reeds[layers=2,random=0,waterlogged=false]
conquest:dry_reeds[layers=2,random=1,waterlogged=true]
conquest:dry_reeds[layers=2,random=1,waterlogged=false]
conquest:dry_reeds[layers=2,random=2,waterlogged=true]
conquest:dry_reeds[layers=2,random=2,waterlogged=false]
conquest:dry_reeds[layers=3,random=0,waterlogged=true]
conquest:dry_reeds[layers=3,random=0,waterlogged=false]
conquest:dry_reeds[layers=3,random=1,waterlogged=true]
conquest:dry_reeds[layers=3,random=1,waterlogged=false]
conquest:dry_reeds[layers=3,random=2,waterlogged=true]
conquest:dry_reeds[layers=3,random=2,waterlogged=false]
conquest:dry_reeds[layers=4,random=0,waterlogged=true]
conquest:dry_reeds[layers=4,random=0,waterlogged=false]
conquest:dry_reeds[layers=4,random=1,waterlogged=true]
conquest:dry_reeds[layers=4,random=1,waterlogged=false]
conquest:dry_reeds[layers=4,random=2,waterlogged=true]
conquest:dry_reeds[layers=4,random=2,waterlogged=false]
conquest:dry_reeds[layers=5,random=0,waterlogged=true]
conquest:dry_reeds[layers=5,random=0,waterlogged=false]
conquest:dry_reeds[layers=5,random=1,waterlogged=true]
conquest:dry_reeds[layers=5,random=1,waterlogged=false]
conquest:dry_reeds[layers=5,random=2,waterlogged=true]
conquest:dry_reeds[layers=5,random=2,waterlogged=false]
conquest:dry_reeds[layers=6,random=0,waterlogged=true]
conquest:dry_reeds[layers=6,random=0,waterlogged=false]
conquest:dry_reeds[layers=6,random=1,waterlogged=true]
conquest:dry_reeds[layers=6,random=1,waterlogged=false]
conquest:dry_reeds[layers=6,random=2,waterlogged=true]
conquest:dry_reeds[layers=6,random=2,waterlogged=false]
conquest:dry_reeds[layers=7,random=0,waterlogged=true]
conquest:dry_reeds[layers=7,random=0,waterlogged=false]
conquest:dry_reeds[layers=7,random=1,waterlogged=true]
conquest:dry_reeds[layers=7,random=1,waterlogged=false]
conquest:dry_reeds[layers=7,random=2,waterlogged=true]
conquest:dry_reeds[layers=7,random=2,waterlogged=false]
conquest:dry_reeds[layers=8,random=0,waterlogged=true]
conquest:dry_reeds[layers=8,random=0,waterlogged=false]
conquest:dry_reeds[layers=8,random=1,waterlogged=true]
conquest:dry_reeds[layers=8,random=1,waterlogged=false]
conquest:dry_reeds[layers=8,random=2,waterlogged=true]
conquest:dry_reeds[layers=8,random=2,waterlogged=false]
conquest:dry_river_sand
conquest:dry_river_sand_layer[layers=1,waterlogged=true]
conquest:dry_river_sand_layer[layers=1,waterlogged=false]
conquest:dry_river_sand_layer[layers=2,waterlogged=true]
conquest:dry_river_sand_layer[layers=2,waterlogged=false]
conquest:dry_river_sand_layer[layers=3,waterlogged=true]
conquest:dry_river_sand_layer[layers=3,waterlogged=false]
conquest:dry_river_sand_layer[layers=4,waterlogged=true]
conquest:dry_river_sand_layer[layers=4,waterlogged=false]
conquest:dry_river_sand_layer[layers=5,waterlogged=true]
conquest:dry_river_sand_layer[layers=5,waterlogged=false]
conquest:dry_river_sand_layer[layers=6,waterlogged=true]
conquest:dry_river_sand_layer[layers=6,waterlogged=false]
conquest:dry_river_sand_layer[layers=7,waterlogged=true]
conquest:dry_river_sand_layer[layers=7,waterlogged=false]
conquest:dry_river_sand_layer[layers=8,waterlogged=true]
conquest:dry_river_sand_layer[layers=8,waterlogged=false]
conquest:dry_river_sand_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:dry_river_sand_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:dry_river_sand_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:dry_river_sand_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:dry_river_sand_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:dry_river_sand_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:dry_river_sand_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:dry_river_sand_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:dry_river_sand_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:dry_river_sand_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:dry_river_sand_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:dry_river_sand_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:dry_river_sand_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:dry_river_sand_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:dry_river_sand_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:dry_river_sand_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:dry_river_sand_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:dry_river_sand_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:dry_river_sand_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:dry_river_sand_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:dry_river_sand_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:dry_river_sand_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:dry_river_sand_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:dry_river_sand_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:dry_river_sand_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:dry_river_sand_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:dry_river_sand_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:dry_river_sand_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:dry_river_sand_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:dry_river_sand_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:dry_river_sand_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:dry_river_sand_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:dry_river_sand_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:dry_river_sand_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:dry_river_sand_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:dry_river_sand_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:dry_river_sand_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:dry_river_sand_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:dry_river_sand_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:dry_river_sand_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:dry_river_sand_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:dry_river_sand_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:dry_river_sand_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:dry_river_sand_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:dry_river_sand_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:dry_river_sand_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:dry_river_sand_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:dry_river_sand_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:dry_river_sand_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:dry_river_sand_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:dry_river_sand_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:dry_river_sand_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:dry_river_sand_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:dry_river_sand_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:dry_river_sand_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:dry_river_sand_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:dry_river_sand_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:dry_river_sand_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:dry_river_sand_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:dry_river_sand_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:dry_river_sand_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:dry_river_sand_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:dry_river_sand_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:dry_river_sand_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:dry_river_sand_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:dry_river_sand_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:dry_river_sand_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:dry_river_sand_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:dry_river_sand_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:dry_river_sand_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:dry_river_sand_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:dry_river_sand_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:dry_river_sand_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:dry_river_sand_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:dry_river_sand_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:dry_river_sand_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:dry_river_sand_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:dry_river_sand_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:dry_river_sand_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:dry_river_sand_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:dry_slate_facade_gothic_arch[facing=north,shape=one,type=top]
conquest:dry_slate_facade_gothic_arch[facing=north,shape=one,type=bottom]
conquest:dry_slate_facade_gothic_arch[facing=north,shape=two_l,type=top]
conquest:dry_slate_facade_gothic_arch[facing=north,shape=two_l,type=bottom]
conquest:dry_slate_facade_gothic_arch[facing=north,shape=two_r,type=top]
conquest:dry_slate_facade_gothic_arch[facing=north,shape=two_r,type=bottom]
conquest:dry_slate_facade_gothic_arch[facing=north,shape=three_l,type=top]
conquest:dry_slate_facade_gothic_arch[facing=north,shape=three_l,type=bottom]
conquest:dry_slate_facade_gothic_arch[facing=north,shape=three_r,type=top]
conquest:dry_slate_facade_gothic_arch[facing=north,shape=three_r,type=bottom]
conquest:dry_slate_facade_gothic_arch[facing=north,shape=three_middle,type=top]
conquest:dry_slate_facade_gothic_arch[facing=north,shape=three_middle,type=bottom]
conquest:dry_slate_facade_gothic_arch[facing=south,shape=one,type=top]
conquest:dry_slate_facade_gothic_arch[facing=south,shape=one,type=bottom]
conquest:dry_slate_facade_gothic_arch[facing=south,shape=two_l,type=top]
conquest:dry_slate_facade_gothic_arch[facing=south,shape=two_l,type=bottom]
conquest:dry_slate_facade_gothic_arch[facing=south,shape=two_r,type=top]
conquest:dry_slate_facade_gothic_arch[facing=south,shape=two_r,type=bottom]
conquest:dry_slate_facade_gothic_arch[facing=south,shape=three_l,type=top]
conquest:dry_slate_facade_gothic_arch[facing=south,shape=three_l,type=bottom]
conquest:dry_slate_facade_gothic_arch[facing=south,shape=three_r,type=top]
conquest:dry_slate_facade_gothic_arch[facing=south,shape=three_r,type=bottom]
conquest:dry_slate_facade_gothic_arch[facing=south,shape=three_middle,type=top]
conquest:dry_slate_facade_gothic_arch[facing=south,shape=three_middle,type=bottom]
conquest:dry_slate_facade_gothic_arch[facing=west,shape=one,type=top]
conquest:dry_slate_facade_gothic_arch[facing=west,shape=one,type=bottom]
conquest:dry_slate_facade_gothic_arch[facing=west,shape=two_l,type=top]
conquest:dry_slate_facade_gothic_arch[facing=west,shape=two_l,type=bottom]
conquest:dry_slate_facade_gothic_arch[facing=west,shape=two_r,type=top]
conquest:dry_slate_facade_gothic_arch[facing=west,shape=two_r,type=bottom]
conquest:dry_slate_facade_gothic_arch[facing=west,shape=three_l,type=top]
conquest:dry_slate_facade_gothic_arch[facing=west,shape=three_l,type=bottom]
conquest:dry_slate_facade_gothic_arch[facing=west,shape=three_r,type=top]
conquest:dry_slate_facade_gothic_arch[facing=west,shape=three_r,type=bottom]
conquest:dry_slate_facade_gothic_arch[facing=west,shape=three_middle,type=top]
conquest:dry_slate_facade_gothic_arch[facing=west,shape=three_middle,type=bottom]
conquest:dry_slate_facade_gothic_arch[facing=east,shape=one,type=top]
conquest:dry_slate_facade_gothic_arch[facing=east,shape=one,type=bottom]
conquest:dry_slate_facade_gothic_arch[facing=east,shape=two_l,type=top]
conquest:dry_slate_facade_gothic_arch[facing=east,shape=two_l,type=bottom]
conquest:dry_slate_facade_gothic_arch[facing=east,shape=two_r,type=top]
conquest:dry_slate_facade_gothic_arch[facing=east,shape=two_r,type=bottom]
conquest:dry_slate_facade_gothic_arch[facing=east,shape=three_l,type=top]
conquest:dry_slate_facade_gothic_arch[facing=east,shape=three_l,type=bottom]
conquest:dry_slate_facade_gothic_arch[facing=east,shape=three_r,type=top]
conquest:dry_slate_facade_gothic_arch[facing=east,shape=three_r,type=bottom]
conquest:dry_slate_facade_gothic_arch[facing=east,shape=three_middle,type=top]
conquest:dry_slate_facade_gothic_arch[facing=east,shape=three_middle,type=bottom]
conquest:dry_slate_facade_round_arch[facing=north,shape=one,type=top]
conquest:dry_slate_facade_round_arch[facing=north,shape=one,type=bottom]
conquest:dry_slate_facade_round_arch[facing=north,shape=two_l,type=top]
conquest:dry_slate_facade_round_arch[facing=north,shape=two_l,type=bottom]
conquest:dry_slate_facade_round_arch[facing=north,shape=two_r,type=top]
conquest:dry_slate_facade_round_arch[facing=north,shape=two_r,type=bottom]
conquest:dry_slate_facade_round_arch[facing=north,shape=three_l,type=top]
conquest:dry_slate_facade_round_arch[facing=north,shape=three_l,type=bottom]
conquest:dry_slate_facade_round_arch[facing=north,shape=three_r,type=top]
conquest:dry_slate_facade_round_arch[facing=north,shape=three_r,type=bottom]
conquest:dry_slate_facade_round_arch[facing=north,shape=three_middle,type=top]
conquest:dry_slate_facade_round_arch[facing=north,shape=three_middle,type=bottom]
conquest:dry_slate_facade_round_arch[facing=south,shape=one,type=top]
conquest:dry_slate_facade_round_arch[facing=south,shape=one,type=bottom]
conquest:dry_slate_facade_round_arch[facing=south,shape=two_l,type=top]
conquest:dry_slate_facade_round_arch[facing=south,shape=two_l,type=bottom]
conquest:dry_slate_facade_round_arch[facing=south,shape=two_r,type=top]
conquest:dry_slate_facade_round_arch[facing=south,shape=two_r,type=bottom]
conquest:dry_slate_facade_round_arch[facing=south,shape=three_l,type=top]
conquest:dry_slate_facade_round_arch[facing=south,shape=three_l,type=bottom]
conquest:dry_slate_facade_round_arch[facing=south,shape=three_r,type=top]
conquest:dry_slate_facade_round_arch[facing=south,shape=three_r,type=bottom]
conquest:dry_slate_facade_round_arch[facing=south,shape=three_middle,type=top]
conquest:dry_slate_facade_round_arch[facing=south,shape=three_middle,type=bottom]
conquest:dry_slate_facade_round_arch[facing=west,shape=one,type=top]
conquest:dry_slate_facade_round_arch[facing=west,shape=one,type=bottom]
conquest:dry_slate_facade_round_arch[facing=west,shape=two_l,type=top]
conquest:dry_slate_facade_round_arch[facing=west,shape=two_l,type=bottom]
conquest:dry_slate_facade_round_arch[facing=west,shape=two_r,type=top]
conquest:dry_slate_facade_round_arch[facing=west,shape=two_r,type=bottom]
conquest:dry_slate_facade_round_arch[facing=west,shape=three_l,type=top]
conquest:dry_slate_facade_round_arch[facing=west,shape=three_l,type=bottom]
conquest:dry_slate_facade_round_arch[facing=west,shape=three_r,type=top]
conquest:dry_slate_facade_round_arch[facing=west,shape=three_r,type=bottom]
conquest:dry_slate_facade_round_arch[facing=west,shape=three_middle,type=top]
conquest:dry_slate_facade_round_arch[facing=west,shape=three_middle,type=bottom]
conquest:dry_slate_facade_round_arch[facing=east,shape=one,type=top]
conquest:dry_slate_facade_round_arch[facing=east,shape=one,type=bottom]
conquest:dry_slate_facade_round_arch[facing=east,shape=two_l,type=top]
conquest:dry_slate_facade_round_arch[facing=east,shape=two_l,type=bottom]
conquest:dry_slate_facade_round_arch[facing=east,shape=two_r,type=top]
conquest:dry_slate_facade_round_arch[facing=east,shape=two_r,type=bottom]
conquest:dry_slate_facade_round_arch[facing=east,shape=three_l,type=top]
conquest:dry_slate_facade_round_arch[facing=east,shape=three_l,type=bottom]
conquest:dry_slate_facade_round_arch[facing=east,shape=three_r,type=top]
conquest:dry_slate_facade_round_arch[facing=east,shape=three_r,type=bottom]
conquest:dry_slate_facade_round_arch[facing=east,shape=three_middle,type=top]
conquest:dry_slate_facade_round_arch[facing=east,shape=three_middle,type=bottom]
conquest:dry_slate_facade_segmental_arch[facing=north,shape=one,type=top]
conquest:dry_slate_facade_segmental_arch[facing=north,shape=one,type=bottom]
conquest:dry_slate_facade_segmental_arch[facing=north,shape=two_l,type=top]
conquest:dry_slate_facade_segmental_arch[facing=north,shape=two_l,type=bottom]
conquest:dry_slate_facade_segmental_arch[facing=north,shape=two_r,type=top]
conquest:dry_slate_facade_segmental_arch[facing=north,shape=two_r,type=bottom]
conquest:dry_slate_facade_segmental_arch[facing=north,shape=three_l,type=top]
conquest:dry_slate_facade_segmental_arch[facing=north,shape=three_l,type=bottom]
conquest:dry_slate_facade_segmental_arch[facing=north,shape=three_r,type=top]
conquest:dry_slate_facade_segmental_arch[facing=north,shape=three_r,type=bottom]
conquest:dry_slate_facade_segmental_arch[facing=north,shape=three_middle,type=top]
conquest:dry_slate_facade_segmental_arch[facing=north,shape=three_middle,type=bottom]
conquest:dry_slate_facade_segmental_arch[facing=south,shape=one,type=top]
conquest:dry_slate_facade_segmental_arch[facing=south,shape=one,type=bottom]
conquest:dry_slate_facade_segmental_arch[facing=south,shape=two_l,type=top]
conquest:dry_slate_facade_segmental_arch[facing=south,shape=two_l,type=bottom]
conquest:dry_slate_facade_segmental_arch[facing=south,shape=two_r,type=top]
conquest:dry_slate_facade_segmental_arch[facing=south,shape=two_r,type=bottom]
conquest:dry_slate_facade_segmental_arch[facing=south,shape=three_l,type=top]
conquest:dry_slate_facade_segmental_arch[facing=south,shape=three_l,type=bottom]
conquest:dry_slate_facade_segmental_arch[facing=south,shape=three_r,type=top]
conquest:dry_slate_facade_segmental_arch[facing=south,shape=three_r,type=bottom]
conquest:dry_slate_facade_segmental_arch[facing=south,shape=three_middle,type=top]
conquest:dry_slate_facade_segmental_arch[facing=south,shape=three_middle,type=bottom]
conquest:dry_slate_facade_segmental_arch[facing=west,shape=one,type=top]
conquest:dry_slate_facade_segmental_arch[facing=west,shape=one,type=bottom]
conquest:dry_slate_facade_segmental_arch[facing=west,shape=two_l,type=top]
conquest:dry_slate_facade_segmental_arch[facing=west,shape=two_l,type=bottom]
conquest:dry_slate_facade_segmental_arch[facing=west,shape=two_r,type=top]
conquest:dry_slate_facade_segmental_arch[facing=west,shape=two_r,type=bottom]
conquest:dry_slate_facade_segmental_arch[facing=west,shape=three_l,type=top]
conquest:dry_slate_facade_segmental_arch[facing=west,shape=three_l,type=bottom]
conquest:dry_slate_facade_segmental_arch[facing=west,shape=three_r,type=top]
conquest:dry_slate_facade_segmental_arch[facing=west,shape=three_r,type=bottom]
conquest:dry_slate_facade_segmental_arch[facing=west,shape=three_middle,type=top]
conquest:dry_slate_facade_segmental_arch[facing=west,shape=three_middle,type=bottom]
conquest:dry_slate_facade_segmental_arch[facing=east,shape=one,type=top]
conquest:dry_slate_facade_segmental_arch[facing=east,shape=one,type=bottom]
conquest:dry_slate_facade_segmental_arch[facing=east,shape=two_l,type=top]
conquest:dry_slate_facade_segmental_arch[facing=east,shape=two_l,type=bottom]
conquest:dry_slate_facade_segmental_arch[facing=east,shape=two_r,type=top]
conquest:dry_slate_facade_segmental_arch[facing=east,shape=two_r,type=bottom]
conquest:dry_slate_facade_segmental_arch[facing=east,shape=three_l,type=top]
conquest:dry_slate_facade_segmental_arch[facing=east,shape=three_l,type=bottom]
conquest:dry_slate_facade_segmental_arch[facing=east,shape=three_r,type=top]
conquest:dry_slate_facade_segmental_arch[facing=east,shape=three_r,type=bottom]
conquest:dry_slate_facade_segmental_arch[facing=east,shape=three_middle,type=top]
conquest:dry_slate_facade_segmental_arch[facing=east,shape=three_middle,type=bottom]
conquest:dry_slate_gothic_arch[facing=north,shape=one]
conquest:dry_slate_gothic_arch[facing=north,shape=two]
conquest:dry_slate_gothic_arch[facing=north,shape=three]
conquest:dry_slate_gothic_arch[facing=north,shape=three_middle]
conquest:dry_slate_gothic_arch[facing=south,shape=one]
conquest:dry_slate_gothic_arch[facing=south,shape=two]
conquest:dry_slate_gothic_arch[facing=south,shape=three]
conquest:dry_slate_gothic_arch[facing=south,shape=three_middle]
conquest:dry_slate_gothic_arch[facing=west,shape=one]
conquest:dry_slate_gothic_arch[facing=west,shape=two]
conquest:dry_slate_gothic_arch[facing=west,shape=three]
conquest:dry_slate_gothic_arch[facing=west,shape=three_middle]
conquest:dry_slate_gothic_arch[facing=east,shape=one]
conquest:dry_slate_gothic_arch[facing=east,shape=two]
conquest:dry_slate_gothic_arch[facing=east,shape=three]
conquest:dry_slate_gothic_arch[facing=east,shape=three_middle]
conquest:dry_slate_round_arch[facing=north,shape=one]
conquest:dry_slate_round_arch[facing=north,shape=two]
conquest:dry_slate_round_arch[facing=north,shape=three]
conquest:dry_slate_round_arch[facing=north,shape=three_middle]
conquest:dry_slate_round_arch[facing=south,shape=one]
conquest:dry_slate_round_arch[facing=south,shape=two]
conquest:dry_slate_round_arch[facing=south,shape=three]
conquest:dry_slate_round_arch[facing=south,shape=three_middle]
conquest:dry_slate_round_arch[facing=west,shape=one]
conquest:dry_slate_round_arch[facing=west,shape=two]
conquest:dry_slate_round_arch[facing=west,shape=three]
conquest:dry_slate_round_arch[facing=west,shape=three_middle]
conquest:dry_slate_round_arch[facing=east,shape=one]
conquest:dry_slate_round_arch[facing=east,shape=two]
conquest:dry_slate_round_arch[facing=east,shape=three]
conquest:dry_slate_round_arch[facing=east,shape=three_middle]
conquest:dry_slate_segmental_arch[facing=north,shape=one]
conquest:dry_slate_segmental_arch[facing=north,shape=two]
conquest:dry_slate_segmental_arch[facing=north,shape=three]
conquest:dry_slate_segmental_arch[facing=north,shape=three_middle]
conquest:dry_slate_segmental_arch[facing=south,shape=one]
conquest:dry_slate_segmental_arch[facing=south,shape=two]
conquest:dry_slate_segmental_arch[facing=south,shape=three]
conquest:dry_slate_segmental_arch[facing=south,shape=three_middle]
conquest:dry_slate_segmental_arch[facing=west,shape=one]
conquest:dry_slate_segmental_arch[facing=west,shape=two]
conquest:dry_slate_segmental_arch[facing=west,shape=three]
conquest:dry_slate_segmental_arch[facing=west,shape=three_middle]
conquest:dry_slate_segmental_arch[facing=east,shape=one]
conquest:dry_slate_segmental_arch[facing=east,shape=two]
conquest:dry_slate_segmental_arch[facing=east,shape=three]
conquest:dry_slate_segmental_arch[facing=east,shape=three_middle]
conquest:dry_slate_wall
conquest:dry_slate_wall_arrowslit[facing=north,waterlogged=true]
conquest:dry_slate_wall_arrowslit[facing=north,waterlogged=false]
conquest:dry_slate_wall_arrowslit[facing=south,waterlogged=true]
conquest:dry_slate_wall_arrowslit[facing=south,waterlogged=false]
conquest:dry_slate_wall_arrowslit[facing=west,waterlogged=true]
conquest:dry_slate_wall_arrowslit[facing=west,waterlogged=false]
conquest:dry_slate_wall_arrowslit[facing=east,waterlogged=true]
conquest:dry_slate_wall_arrowslit[facing=east,waterlogged=false]
conquest:dry_slate_wall_balustrade[axis=x,waterlogged=true]
conquest:dry_slate_wall_balustrade[axis=x,waterlogged=false]
conquest:dry_slate_wall_balustrade[axis=y,waterlogged=true]
conquest:dry_slate_wall_balustrade[axis=y,waterlogged=false]
conquest:dry_slate_wall_balustrade[axis=z,waterlogged=true]
conquest:dry_slate_wall_balustrade[axis=z,waterlogged=false]
conquest:dry_slate_wall_capital[facing=flat,type=top,waterlogged=true]
conquest:dry_slate_wall_capital[facing=flat,type=top,waterlogged=false]
conquest:dry_slate_wall_capital[facing=flat,type=bottom,waterlogged=true]
conquest:dry_slate_wall_capital[facing=flat,type=bottom,waterlogged=false]
conquest:dry_slate_wall_capital[facing=north,type=top,waterlogged=true]
conquest:dry_slate_wall_capital[facing=north,type=top,waterlogged=false]
conquest:dry_slate_wall_capital[facing=north,type=bottom,waterlogged=true]
conquest:dry_slate_wall_capital[facing=north,type=bottom,waterlogged=false]
conquest:dry_slate_wall_capital[facing=south,type=top,waterlogged=true]
conquest:dry_slate_wall_capital[facing=south,type=top,waterlogged=false]
conquest:dry_slate_wall_capital[facing=south,type=bottom,waterlogged=true]
conquest:dry_slate_wall_capital[facing=south,type=bottom,waterlogged=false]
conquest:dry_slate_wall_capital[facing=east,type=top,waterlogged=true]
conquest:dry_slate_wall_capital[facing=east,type=top,waterlogged=false]
conquest:dry_slate_wall_capital[facing=east,type=bottom,waterlogged=true]
conquest:dry_slate_wall_capital[facing=east,type=bottom,waterlogged=false]
conquest:dry_slate_wall_capital[facing=west,type=top,waterlogged=true]
conquest:dry_slate_wall_capital[facing=west,type=top,waterlogged=false]
conquest:dry_slate_wall_capital[facing=west,type=bottom,waterlogged=true]
conquest:dry_slate_wall_capital[facing=west,type=bottom,waterlogged=false]
conquest:dry_slate_wall_corner_slab[facing=north,type=top,waterlogged=true]
conquest:dry_slate_wall_corner_slab[facing=north,type=top,waterlogged=false]
conquest:dry_slate_wall_corner_slab[facing=north,type=bottom,waterlogged=true]
conquest:dry_slate_wall_corner_slab[facing=north,type=bottom,waterlogged=false]
conquest:dry_slate_wall_corner_slab[facing=south,type=top,waterlogged=true]
conquest:dry_slate_wall_corner_slab[facing=south,type=top,waterlogged=false]
conquest:dry_slate_wall_corner_slab[facing=south,type=bottom,waterlogged=true]
conquest:dry_slate_wall_corner_slab[facing=south,type=bottom,waterlogged=false]
conquest:dry_slate_wall_corner_slab[facing=west,type=top,waterlogged=true]
conquest:dry_slate_wall_corner_slab[facing=west,type=top,waterlogged=false]
conquest:dry_slate_wall_corner_slab[facing=west,type=bottom,waterlogged=true]
conquest:dry_slate_wall_corner_slab[facing=west,type=bottom,waterlogged=false]
conquest:dry_slate_wall_corner_slab[facing=east,type=top,waterlogged=true]
conquest:dry_slate_wall_corner_slab[facing=east,type=top,waterlogged=false]
conquest:dry_slate_wall_corner_slab[facing=east,type=bottom,waterlogged=true]
conquest:dry_slate_wall_corner_slab[facing=east,type=bottom,waterlogged=false]
conquest:dry_slate_wall_eighth_slab[facing=north,type=top,waterlogged=true]
conquest:dry_slate_wall_eighth_slab[facing=north,type=top,waterlogged=false]
conquest:dry_slate_wall_eighth_slab[facing=north,type=bottom,waterlogged=true]
conquest:dry_slate_wall_eighth_slab[facing=north,type=bottom,waterlogged=false]
conquest:dry_slate_wall_eighth_slab[facing=south,type=top,waterlogged=true]
conquest:dry_slate_wall_eighth_slab[facing=south,type=top,waterlogged=false]
conquest:dry_slate_wall_eighth_slab[facing=south,type=bottom,waterlogged=true]
conquest:dry_slate_wall_eighth_slab[facing=south,type=bottom,waterlogged=false]
conquest:dry_slate_wall_eighth_slab[facing=west,type=top,waterlogged=true]
conquest:dry_slate_wall_eighth_slab[facing=west,type=top,waterlogged=false]
conquest:dry_slate_wall_eighth_slab[facing=west,type=bottom,waterlogged=true]
conquest:dry_slate_wall_eighth_slab[facing=west,type=bottom,waterlogged=false]
conquest:dry_slate_wall_eighth_slab[facing=east,type=top,waterlogged=true]
conquest:dry_slate_wall_eighth_slab[facing=east,type=top,waterlogged=false]
conquest:dry_slate_wall_eighth_slab[facing=east,type=bottom,waterlogged=true]
conquest:dry_slate_wall_eighth_slab[facing=east,type=bottom,waterlogged=false]
conquest:dry_slate_wall_pillar[layer=1,waterlogged=true]
conquest:dry_slate_wall_pillar[layer=1,waterlogged=false]
conquest:dry_slate_wall_pillar[layer=2,waterlogged=true]
conquest:dry_slate_wall_pillar[layer=2,waterlogged=false]
conquest:dry_slate_wall_pillar[layer=3,waterlogged=true]
conquest:dry_slate_wall_pillar[layer=3,waterlogged=false]
conquest:dry_slate_wall_quarter_slab[facing=north,layer=1,type=top,waterlogged=true]
conquest:dry_slate_wall_quarter_slab[facing=north,layer=1,type=top,waterlogged=false]
conquest:dry_slate_wall_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=true]
conquest:dry_slate_wall_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=false]
conquest:dry_slate_wall_quarter_slab[facing=north,layer=2,type=top,waterlogged=true]
conquest:dry_slate_wall_quarter_slab[facing=north,layer=2,type=top,waterlogged=false]
conquest:dry_slate_wall_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=true]
conquest:dry_slate_wall_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=false]
conquest:dry_slate_wall_quarter_slab[facing=north,layer=3,type=top,waterlogged=true]
conquest:dry_slate_wall_quarter_slab[facing=north,layer=3,type=top,waterlogged=false]
conquest:dry_slate_wall_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=true]
conquest:dry_slate_wall_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=false]
conquest:dry_slate_wall_quarter_slab[facing=south,layer=1,type=top,waterlogged=true]
conquest:dry_slate_wall_quarter_slab[facing=south,layer=1,type=top,waterlogged=false]
conquest:dry_slate_wall_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=true]
conquest:dry_slate_wall_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=false]
conquest:dry_slate_wall_quarter_slab[facing=south,layer=2,type=top,waterlogged=true]
conquest:dry_slate_wall_quarter_slab[facing=south,layer=2,type=top,waterlogged=false]
conquest:dry_slate_wall_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=true]
conquest:dry_slate_wall_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=false]
conquest:dry_slate_wall_quarter_slab[facing=south,layer=3,type=top,waterlogged=true]
conquest:dry_slate_wall_quarter_slab[facing=south,layer=3,type=top,waterlogged=false]
conquest:dry_slate_wall_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=true]
conquest:dry_slate_wall_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=false]
conquest:dry_slate_wall_quarter_slab[facing=west,layer=1,type=top,waterlogged=true]
conquest:dry_slate_wall_quarter_slab[facing=west,layer=1,type=top,waterlogged=false]
conquest:dry_slate_wall_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=true]
conquest:dry_slate_wall_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=false]
conquest:dry_slate_wall_quarter_slab[facing=west,layer=2,type=top,waterlogged=true]
conquest:dry_slate_wall_quarter_slab[facing=west,layer=2,type=top,waterlogged=false]
conquest:dry_slate_wall_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=true]
conquest:dry_slate_wall_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=false]
conquest:dry_slate_wall_quarter_slab[facing=west,layer=3,type=top,waterlogged=true]
conquest:dry_slate_wall_quarter_slab[facing=west,layer=3,type=top,waterlogged=false]
conquest:dry_slate_wall_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=true]
conquest:dry_slate_wall_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=false]
conquest:dry_slate_wall_quarter_slab[facing=east,layer=1,type=top,waterlogged=true]
conquest:dry_slate_wall_quarter_slab[facing=east,layer=1,type=top,waterlogged=false]
conquest:dry_slate_wall_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=true]
conquest:dry_slate_wall_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=false]
conquest:dry_slate_wall_quarter_slab[facing=east,layer=2,type=top,waterlogged=true]
conquest:dry_slate_wall_quarter_slab[facing=east,layer=2,type=top,waterlogged=false]
conquest:dry_slate_wall_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=true]
conquest:dry_slate_wall_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=false]
conquest:dry_slate_wall_quarter_slab[facing=east,layer=3,type=top,waterlogged=true]
conquest:dry_slate_wall_quarter_slab[facing=east,layer=3,type=top,waterlogged=false]
conquest:dry_slate_wall_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=true]
conquest:dry_slate_wall_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=false]
conquest:dry_slate_wall_slab[layers=1,type=top,waterlogged=true]
conquest:dry_slate_wall_slab[layers=1,type=top,waterlogged=false]
conquest:dry_slate_wall_slab[layers=1,type=bottom,waterlogged=true]
conquest:dry_slate_wall_slab[layers=1,type=bottom,waterlogged=false]
conquest:dry_slate_wall_slab[layers=2,type=top,waterlogged=true]
conquest:dry_slate_wall_slab[layers=2,type=top,waterlogged=false]
conquest:dry_slate_wall_slab[layers=2,type=bottom,waterlogged=true]
conquest:dry_slate_wall_slab[layers=2,type=bottom,waterlogged=false]
conquest:dry_slate_wall_slab[layers=3,type=top,waterlogged=true]
conquest:dry_slate_wall_slab[layers=3,type=top,waterlogged=false]
conquest:dry_slate_wall_slab[layers=3,type=bottom,waterlogged=true]
conquest:dry_slate_wall_slab[layers=3,type=bottom,waterlogged=false]
conquest:dry_slate_wall_slab[layers=4,type=top,waterlogged=true]
conquest:dry_slate_wall_slab[layers=4,type=top,waterlogged=false]
conquest:dry_slate_wall_slab[layers=4,type=bottom,waterlogged=true]
conquest:dry_slate_wall_slab[layers=4,type=bottom,waterlogged=false]
conquest:dry_slate_wall_slab[layers=5,type=top,waterlogged=true]
conquest:dry_slate_wall_slab[layers=5,type=top,waterlogged=false]
conquest:dry_slate_wall_slab[layers=5,type=bottom,waterlogged=true]
conquest:dry_slate_wall_slab[layers=5,type=bottom,waterlogged=false]
conquest:dry_slate_wall_slab[layers=6,type=top,waterlogged=true]
conquest:dry_slate_wall_slab[layers=6,type=top,waterlogged=false]
conquest:dry_slate_wall_slab[layers=6,type=bottom,waterlogged=true]
conquest:dry_slate_wall_slab[layers=6,type=bottom,waterlogged=false]
conquest:dry_slate_wall_slab[layers=7,type=top,waterlogged=true]
conquest:dry_slate_wall_slab[layers=7,type=top,waterlogged=false]
conquest:dry_slate_wall_slab[layers=7,type=bottom,waterlogged=true]
conquest:dry_slate_wall_slab[layers=7,type=bottom,waterlogged=false]
conquest:dry_slate_wall_slab[layers=8,type=top,waterlogged=true]
conquest:dry_slate_wall_slab[layers=8,type=top,waterlogged=false]
conquest:dry_slate_wall_slab[layers=8,type=bottom,waterlogged=true]
conquest:dry_slate_wall_slab[layers=8,type=bottom,waterlogged=false]
conquest:dry_slate_wall_small_arch[direction=northsouth,waterlogged=true]
conquest:dry_slate_wall_small_arch[direction=northsouth,waterlogged=false]
conquest:dry_slate_wall_small_arch[direction=eastwest,waterlogged=true]
conquest:dry_slate_wall_small_arch[direction=eastwest,waterlogged=false]
conquest:dry_slate_wall_small_arch_half[facing=north,waterlogged=true]
conquest:dry_slate_wall_small_arch_half[facing=north,waterlogged=false]
conquest:dry_slate_wall_small_arch_half[facing=south,waterlogged=true]
conquest:dry_slate_wall_small_arch_half[facing=south,waterlogged=false]
conquest:dry_slate_wall_small_arch_half[facing=west,waterlogged=true]
conquest:dry_slate_wall_small_arch_half[facing=west,waterlogged=false]
conquest:dry_slate_wall_small_arch_half[facing=east,waterlogged=true]
conquest:dry_slate_wall_small_arch_half[facing=east,waterlogged=false]
conquest:dry_slate_wall_small_window[down=true,up=true,waterlogged=true]
conquest:dry_slate_wall_small_window[down=true,up=true,waterlogged=false]
conquest:dry_slate_wall_small_window[down=true,up=false,waterlogged=true]
conquest:dry_slate_wall_small_window[down=true,up=false,waterlogged=false]
conquest:dry_slate_wall_small_window[down=false,up=true,waterlogged=true]
conquest:dry_slate_wall_small_window[down=false,up=true,waterlogged=false]
conquest:dry_slate_wall_small_window[down=false,up=false,waterlogged=true]
conquest:dry_slate_wall_small_window[down=false,up=false,waterlogged=false]
conquest:dry_slate_wall_small_window_half[down=true,facing=north,up=true,waterlogged=true]
conquest:dry_slate_wall_small_window_half[down=true,facing=north,up=true,waterlogged=false]
conquest:dry_slate_wall_small_window_half[down=true,facing=north,up=false,waterlogged=true]
conquest:dry_slate_wall_small_window_half[down=true,facing=north,up=false,waterlogged=false]
conquest:dry_slate_wall_small_window_half[down=true,facing=south,up=true,waterlogged=true]
conquest:dry_slate_wall_small_window_half[down=true,facing=south,up=true,waterlogged=false]
conquest:dry_slate_wall_small_window_half[down=true,facing=south,up=false,waterlogged=true]
conquest:dry_slate_wall_small_window_half[down=true,facing=south,up=false,waterlogged=false]
conquest:dry_slate_wall_small_window_half[down=true,facing=west,up=true,waterlogged=true]
conquest:dry_slate_wall_small_window_half[down=true,facing=west,up=true,waterlogged=false]
conquest:dry_slate_wall_small_window_half[down=true,facing=west,up=false,waterlogged=true]
conquest:dry_slate_wall_small_window_half[down=true,facing=west,up=false,waterlogged=false]
conquest:dry_slate_wall_small_window_half[down=true,facing=east,up=true,waterlogged=true]
conquest:dry_slate_wall_small_window_half[down=true,facing=east,up=true,waterlogged=false]
conquest:dry_slate_wall_small_window_half[down=true,facing=east,up=false,waterlogged=true]
conquest:dry_slate_wall_small_window_half[down=true,facing=east,up=false,waterlogged=false]
conquest:dry_slate_wall_small_window_half[down=false,facing=north,up=true,waterlogged=true]
conquest:dry_slate_wall_small_window_half[down=false,facing=north,up=true,waterlogged=false]
conquest:dry_slate_wall_small_window_half[down=false,facing=north,up=false,waterlogged=true]
conquest:dry_slate_wall_small_window_half[down=false,facing=north,up=false,waterlogged=false]
conquest:dry_slate_wall_small_window_half[down=false,facing=south,up=true,waterlogged=true]
conquest:dry_slate_wall_small_window_half[down=false,facing=south,up=true,waterlogged=false]
conquest:dry_slate_wall_small_window_half[down=false,facing=south,up=false,waterlogged=true]
conquest:dry_slate_wall_small_window_half[down=false,facing=south,up=false,waterlogged=false]
conquest:dry_slate_wall_small_window_half[down=false,facing=west,up=true,waterlogged=true]
conquest:dry_slate_wall_small_window_half[down=false,facing=west,up=true,waterlogged=false]
conquest:dry_slate_wall_small_window_half[down=false,facing=west,up=false,waterlogged=true]
conquest:dry_slate_wall_small_window_half[down=false,facing=west,up=false,waterlogged=false]
conquest:dry_slate_wall_small_window_half[down=false,facing=east,up=true,waterlogged=true]
conquest:dry_slate_wall_small_window_half[down=false,facing=east,up=true,waterlogged=false]
conquest:dry_slate_wall_small_window_half[down=false,facing=east,up=false,waterlogged=true]
conquest:dry_slate_wall_small_window_half[down=false,facing=east,up=false,waterlogged=false]
conquest:dry_slate_wall_sphere[type=egg,waterlogged=true]
conquest:dry_slate_wall_sphere[type=egg,waterlogged=false]
conquest:dry_slate_wall_sphere[type=small,waterlogged=true]
conquest:dry_slate_wall_sphere[type=small,waterlogged=false]
conquest:dry_slate_wall_sphere[type=large,waterlogged=true]
conquest:dry_slate_wall_sphere[type=large,waterlogged=false]
conquest:dry_slate_wall_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:dry_slate_wall_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:dry_slate_wall_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:dry_slate_wall_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:dry_slate_wall_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:dry_slate_wall_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:dry_slate_wall_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:dry_slate_wall_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:dry_slate_wall_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:dry_slate_wall_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:dry_slate_wall_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:dry_slate_wall_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:dry_slate_wall_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:dry_slate_wall_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:dry_slate_wall_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:dry_slate_wall_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:dry_slate_wall_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:dry_slate_wall_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:dry_slate_wall_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:dry_slate_wall_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:dry_slate_wall_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:dry_slate_wall_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:dry_slate_wall_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:dry_slate_wall_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:dry_slate_wall_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:dry_slate_wall_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:dry_slate_wall_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:dry_slate_wall_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:dry_slate_wall_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:dry_slate_wall_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:dry_slate_wall_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:dry_slate_wall_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:dry_slate_wall_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:dry_slate_wall_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:dry_slate_wall_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:dry_slate_wall_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:dry_slate_wall_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:dry_slate_wall_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:dry_slate_wall_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:dry_slate_wall_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:dry_slate_wall_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:dry_slate_wall_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:dry_slate_wall_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:dry_slate_wall_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:dry_slate_wall_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:dry_slate_wall_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:dry_slate_wall_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:dry_slate_wall_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:dry_slate_wall_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:dry_slate_wall_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:dry_slate_wall_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:dry_slate_wall_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:dry_slate_wall_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:dry_slate_wall_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:dry_slate_wall_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:dry_slate_wall_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:dry_slate_wall_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:dry_slate_wall_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:dry_slate_wall_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:dry_slate_wall_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:dry_slate_wall_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:dry_slate_wall_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:dry_slate_wall_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:dry_slate_wall_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:dry_slate_wall_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:dry_slate_wall_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:dry_slate_wall_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:dry_slate_wall_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:dry_slate_wall_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:dry_slate_wall_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:dry_slate_wall_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:dry_slate_wall_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:dry_slate_wall_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:dry_slate_wall_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:dry_slate_wall_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:dry_slate_wall_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:dry_slate_wall_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:dry_slate_wall_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:dry_slate_wall_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:dry_slate_wall_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:dry_slate_wall_two_meter_arch[facing=north,type=top]
conquest:dry_slate_wall_two_meter_arch[facing=north,type=bottom]
conquest:dry_slate_wall_two_meter_arch[facing=south,type=top]
conquest:dry_slate_wall_two_meter_arch[facing=south,type=bottom]
conquest:dry_slate_wall_two_meter_arch[facing=west,type=top]
conquest:dry_slate_wall_two_meter_arch[facing=west,type=bottom]
conquest:dry_slate_wall_two_meter_arch[facing=east,type=top]
conquest:dry_slate_wall_two_meter_arch[facing=east,type=bottom]
conquest:dry_slate_wall_two_meter_arch_half[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:dry_slate_wall_two_meter_arch_half[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:dry_slate_wall_two_meter_arch_half[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:dry_slate_wall_two_meter_arch_half[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:dry_slate_wall_two_meter_arch_half[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:dry_slate_wall_two_meter_arch_half[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:dry_slate_wall_two_meter_arch_half[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:dry_slate_wall_two_meter_arch_half[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:dry_slate_wall_two_meter_arch_half[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:dry_slate_wall_two_meter_arch_half[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:dry_slate_wall_two_meter_arch_half[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:dry_slate_wall_two_meter_arch_half[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:dry_slate_wall_two_meter_arch_half[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:dry_slate_wall_two_meter_arch_half[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:dry_slate_wall_two_meter_arch_half[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:dry_slate_wall_two_meter_arch_half[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:dry_slate_wall_two_meter_arch_half[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:dry_slate_wall_two_meter_arch_half[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:dry_slate_wall_two_meter_arch_half[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:dry_slate_wall_two_meter_arch_half[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:dry_slate_wall_two_meter_arch_half[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:dry_slate_wall_two_meter_arch_half[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:dry_slate_wall_two_meter_arch_half[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:dry_slate_wall_two_meter_arch_half[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:dry_slate_wall_two_meter_arch_half[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:dry_slate_wall_two_meter_arch_half[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:dry_slate_wall_two_meter_arch_half[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:dry_slate_wall_two_meter_arch_half[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:dry_slate_wall_two_meter_arch_half[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:dry_slate_wall_two_meter_arch_half[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:dry_slate_wall_two_meter_arch_half[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:dry_slate_wall_two_meter_arch_half[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:dry_slate_wall_two_meter_arch_half[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:dry_slate_wall_two_meter_arch_half[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:dry_slate_wall_two_meter_arch_half[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:dry_slate_wall_two_meter_arch_half[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:dry_slate_wall_two_meter_arch_half[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:dry_slate_wall_two_meter_arch_half[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:dry_slate_wall_two_meter_arch_half[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:dry_slate_wall_two_meter_arch_half[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:dry_slate_wall_two_meter_arch_half[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:dry_slate_wall_two_meter_arch_half[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:dry_slate_wall_two_meter_arch_half[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:dry_slate_wall_two_meter_arch_half[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:dry_slate_wall_two_meter_arch_half[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:dry_slate_wall_two_meter_arch_half[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:dry_slate_wall_two_meter_arch_half[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:dry_slate_wall_two_meter_arch_half[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:dry_slate_wall_two_meter_arch_half[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:dry_slate_wall_two_meter_arch_half[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:dry_slate_wall_two_meter_arch_half[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:dry_slate_wall_two_meter_arch_half[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:dry_slate_wall_two_meter_arch_half[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:dry_slate_wall_two_meter_arch_half[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:dry_slate_wall_two_meter_arch_half[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:dry_slate_wall_two_meter_arch_half[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:dry_slate_wall_two_meter_arch_half[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:dry_slate_wall_two_meter_arch_half[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:dry_slate_wall_two_meter_arch_half[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:dry_slate_wall_two_meter_arch_half[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:dry_slate_wall_two_meter_arch_half[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:dry_slate_wall_two_meter_arch_half[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:dry_slate_wall_two_meter_arch_half[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:dry_slate_wall_two_meter_arch_half[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:dry_slate_wall_vertical_corner[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:dry_slate_wall_vertical_corner[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:dry_slate_wall_vertical_corner[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:dry_slate_wall_vertical_corner[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:dry_slate_wall_vertical_corner[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:dry_slate_wall_vertical_corner[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:dry_slate_wall_vertical_corner[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:dry_slate_wall_vertical_corner[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:dry_slate_wall_vertical_corner[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:dry_slate_wall_vertical_corner[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:dry_slate_wall_vertical_corner[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:dry_slate_wall_vertical_corner[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:dry_slate_wall_vertical_corner[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:dry_slate_wall_vertical_corner[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:dry_slate_wall_vertical_corner[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:dry_slate_wall_vertical_corner[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:dry_slate_wall_vertical_corner[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:dry_slate_wall_vertical_corner[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:dry_slate_wall_vertical_corner[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:dry_slate_wall_vertical_corner[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:dry_slate_wall_vertical_corner[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:dry_slate_wall_vertical_corner[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:dry_slate_wall_vertical_corner[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:dry_slate_wall_vertical_corner[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:dry_slate_wall_vertical_corner[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:dry_slate_wall_vertical_corner[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:dry_slate_wall_vertical_corner[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:dry_slate_wall_vertical_corner[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:dry_slate_wall_vertical_corner[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:dry_slate_wall_vertical_corner[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:dry_slate_wall_vertical_corner[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:dry_slate_wall_vertical_corner[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:dry_slate_wall_vertical_corner[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:dry_slate_wall_vertical_corner[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:dry_slate_wall_vertical_corner[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:dry_slate_wall_vertical_corner[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:dry_slate_wall_vertical_corner[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:dry_slate_wall_vertical_corner[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:dry_slate_wall_vertical_corner[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:dry_slate_wall_vertical_corner[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:dry_slate_wall_vertical_corner[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:dry_slate_wall_vertical_corner[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:dry_slate_wall_vertical_corner[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:dry_slate_wall_vertical_corner[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:dry_slate_wall_vertical_corner[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:dry_slate_wall_vertical_corner[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:dry_slate_wall_vertical_corner[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:dry_slate_wall_vertical_corner[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:dry_slate_wall_vertical_corner[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:dry_slate_wall_vertical_corner[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:dry_slate_wall_vertical_corner[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:dry_slate_wall_vertical_corner[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:dry_slate_wall_vertical_corner[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:dry_slate_wall_vertical_corner[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:dry_slate_wall_vertical_corner[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:dry_slate_wall_vertical_corner[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:dry_slate_wall_vertical_corner[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:dry_slate_wall_vertical_corner[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:dry_slate_wall_vertical_corner[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:dry_slate_wall_vertical_corner[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:dry_slate_wall_vertical_corner[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:dry_slate_wall_vertical_corner[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:dry_slate_wall_vertical_corner[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:dry_slate_wall_vertical_corner[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:dry_slate_wall_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:dry_slate_wall_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:dry_slate_wall_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:dry_slate_wall_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:dry_slate_wall_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:dry_slate_wall_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:dry_slate_wall_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:dry_slate_wall_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:dry_slate_wall_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:dry_slate_wall_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:dry_slate_wall_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:dry_slate_wall_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:dry_slate_wall_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:dry_slate_wall_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:dry_slate_wall_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:dry_slate_wall_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:dry_slate_wall_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:dry_slate_wall_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:dry_slate_wall_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:dry_slate_wall_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:dry_slate_wall_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:dry_slate_wall_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:dry_slate_wall_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:dry_slate_wall_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:dry_slate_wall_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:dry_slate_wall_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:dry_slate_wall_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:dry_slate_wall_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:dry_slate_wall_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:dry_slate_wall_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:dry_slate_wall_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:dry_slate_wall_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:dry_slate_wall_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:dry_slate_wall_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:dry_slate_wall_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:dry_slate_wall_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:dry_slate_wall_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:dry_slate_wall_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:dry_slate_wall_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:dry_slate_wall_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:dry_slate_wall_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:dry_slate_wall_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:dry_slate_wall_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:dry_slate_wall_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:dry_slate_wall_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:dry_slate_wall_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:dry_slate_wall_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:dry_slate_wall_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:dry_slate_wall_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:dry_slate_wall_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:dry_slate_wall_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:dry_slate_wall_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:dry_slate_wall_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:dry_slate_wall_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:dry_slate_wall_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:dry_slate_wall_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:dry_slate_wall_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:dry_slate_wall_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:dry_slate_wall_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:dry_slate_wall_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:dry_slate_wall_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:dry_slate_wall_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:dry_slate_wall_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:dry_slate_wall_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:dry_slate_wall_vertical_quarter[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:dry_slate_wall_vertical_quarter[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:dry_slate_wall_vertical_quarter[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:dry_slate_wall_vertical_quarter[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:dry_slate_wall_vertical_quarter[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:dry_slate_wall_vertical_quarter[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:dry_slate_wall_vertical_quarter[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:dry_slate_wall_vertical_quarter[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:dry_slate_wall_vertical_quarter[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:dry_slate_wall_vertical_quarter[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:dry_slate_wall_vertical_quarter[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:dry_slate_wall_vertical_quarter[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:dry_slate_wall_vertical_quarter[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:dry_slate_wall_vertical_quarter[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:dry_slate_wall_vertical_quarter[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:dry_slate_wall_vertical_quarter[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:dry_slate_wall_vertical_quarter[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:dry_slate_wall_vertical_quarter[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:dry_slate_wall_vertical_quarter[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:dry_slate_wall_vertical_quarter[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:dry_slate_wall_vertical_quarter[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:dry_slate_wall_vertical_quarter[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:dry_slate_wall_vertical_quarter[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:dry_slate_wall_vertical_quarter[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:dry_slate_wall_vertical_quarter[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:dry_slate_wall_vertical_quarter[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:dry_slate_wall_vertical_quarter[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:dry_slate_wall_vertical_quarter[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:dry_slate_wall_vertical_quarter[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:dry_slate_wall_vertical_quarter[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:dry_slate_wall_vertical_quarter[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:dry_slate_wall_vertical_quarter[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:dry_slate_wall_vertical_quarter[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:dry_slate_wall_vertical_quarter[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:dry_slate_wall_vertical_quarter[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:dry_slate_wall_vertical_quarter[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:dry_slate_wall_vertical_quarter[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:dry_slate_wall_vertical_quarter[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:dry_slate_wall_vertical_quarter[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:dry_slate_wall_vertical_quarter[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:dry_slate_wall_vertical_quarter[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:dry_slate_wall_vertical_quarter[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:dry_slate_wall_vertical_quarter[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:dry_slate_wall_vertical_quarter[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:dry_slate_wall_vertical_quarter[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:dry_slate_wall_vertical_quarter[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:dry_slate_wall_vertical_quarter[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:dry_slate_wall_vertical_quarter[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:dry_slate_wall_vertical_quarter[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:dry_slate_wall_vertical_quarter[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:dry_slate_wall_vertical_quarter[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:dry_slate_wall_vertical_quarter[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:dry_slate_wall_vertical_quarter[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:dry_slate_wall_vertical_quarter[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:dry_slate_wall_vertical_quarter[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:dry_slate_wall_vertical_quarter[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:dry_slate_wall_vertical_quarter[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:dry_slate_wall_vertical_quarter[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:dry_slate_wall_vertical_quarter[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:dry_slate_wall_vertical_quarter[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:dry_slate_wall_vertical_quarter[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:dry_slate_wall_vertical_quarter[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:dry_slate_wall_vertical_quarter[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:dry_slate_wall_vertical_quarter[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:dry_slate_wall_vertical_slab[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:dry_slate_wall_vertical_slab[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:dry_slate_wall_vertical_slab[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:dry_slate_wall_vertical_slab[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:dry_slate_wall_vertical_slab[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:dry_slate_wall_vertical_slab[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:dry_slate_wall_vertical_slab[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:dry_slate_wall_vertical_slab[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:dry_slate_wall_vertical_slab[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:dry_slate_wall_vertical_slab[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:dry_slate_wall_vertical_slab[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:dry_slate_wall_vertical_slab[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:dry_slate_wall_vertical_slab[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:dry_slate_wall_vertical_slab[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:dry_slate_wall_vertical_slab[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:dry_slate_wall_vertical_slab[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:dry_slate_wall_vertical_slab[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:dry_slate_wall_vertical_slab[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:dry_slate_wall_vertical_slab[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:dry_slate_wall_vertical_slab[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:dry_slate_wall_vertical_slab[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:dry_slate_wall_vertical_slab[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:dry_slate_wall_vertical_slab[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:dry_slate_wall_vertical_slab[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:dry_slate_wall_vertical_slab[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:dry_slate_wall_vertical_slab[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:dry_slate_wall_vertical_slab[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:dry_slate_wall_vertical_slab[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:dry_slate_wall_vertical_slab[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:dry_slate_wall_vertical_slab[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:dry_slate_wall_vertical_slab[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:dry_slate_wall_vertical_slab[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:dry_slate_wall_vertical_slab[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:dry_slate_wall_vertical_slab[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:dry_slate_wall_vertical_slab[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:dry_slate_wall_vertical_slab[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:dry_slate_wall_vertical_slab[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:dry_slate_wall_vertical_slab[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:dry_slate_wall_vertical_slab[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:dry_slate_wall_vertical_slab[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:dry_slate_wall_vertical_slab[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:dry_slate_wall_vertical_slab[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:dry_slate_wall_vertical_slab[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:dry_slate_wall_vertical_slab[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:dry_slate_wall_vertical_slab[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:dry_slate_wall_vertical_slab[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:dry_slate_wall_vertical_slab[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:dry_slate_wall_vertical_slab[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:dry_slate_wall_vertical_slab[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:dry_slate_wall_vertical_slab[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:dry_slate_wall_vertical_slab[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:dry_slate_wall_vertical_slab[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:dry_slate_wall_vertical_slab[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:dry_slate_wall_vertical_slab[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:dry_slate_wall_vertical_slab[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:dry_slate_wall_vertical_slab[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:dry_slate_wall_vertical_slab[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:dry_slate_wall_vertical_slab[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:dry_slate_wall_vertical_slab[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:dry_slate_wall_vertical_slab[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:dry_slate_wall_vertical_slab[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:dry_slate_wall_vertical_slab[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:dry_slate_wall_vertical_slab[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:dry_slate_wall_vertical_slab[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:dry_slate_wall_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:dry_slate_wall_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:dry_slate_wall_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:dry_slate_wall_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:dry_slate_wall_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:dry_slate_wall_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:dry_slate_wall_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:dry_slate_wall_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:dry_slate_wall_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:dry_slate_wall_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:dry_slate_wall_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:dry_slate_wall_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:dry_slate_wall_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:dry_slate_wall_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:dry_slate_wall_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:dry_slate_wall_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:dry_slate_wall_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:dry_slate_wall_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:dry_slate_wall_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:dry_slate_wall_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:dry_slate_wall_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:dry_slate_wall_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:dry_slate_wall_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:dry_slate_wall_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:dry_slate_wall_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:dry_slate_wall_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:dry_slate_wall_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:dry_slate_wall_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:dry_slate_wall_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:dry_slate_wall_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:dry_slate_wall_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:dry_slate_wall_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:dry_slate_wall_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:dry_slate_wall_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:dry_slate_wall_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:dry_slate_wall_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:dry_slate_wall_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:dry_slate_wall_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:dry_slate_wall_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:dry_slate_wall_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:dry_slate_wall_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:dry_slate_wall_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:dry_slate_wall_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:dry_slate_wall_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:dry_slate_wall_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:dry_slate_wall_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:dry_slate_wall_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:dry_slate_wall_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:dry_slate_wall_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:dry_slate_wall_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:dry_slate_wall_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:dry_slate_wall_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:dry_slate_wall_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:dry_slate_wall_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:dry_slate_wall_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:dry_slate_wall_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:dry_slate_wall_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:dry_slate_wall_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:dry_slate_wall_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:dry_slate_wall_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:dry_slate_wall_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:dry_slate_wall_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:dry_slate_wall_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:dry_slate_wall_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:dry_slate_wall_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:dry_slate_wall_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:dry_slate_wall_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:dry_slate_wall_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:dry_slate_wall_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:dry_slate_wall_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:dry_slate_wall_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:dry_slate_wall_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:dry_slate_wall_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:dry_slate_wall_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:dry_slate_wall_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:dry_slate_wall_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:dry_slate_wall_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:dry_slate_wall_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:dry_slate_wall_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:dry_slate_wall_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:dry_slate_wall_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:dry_slate_wall_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:dry_slate_wall_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:dry_slate_wall_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:dry_slate_wall_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:dry_slate_wall_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:dry_slate_wall_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:dry_slate_wall_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:dry_slate_wall_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:dry_slate_wall_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:dry_slate_wall_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:dry_slate_wall_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:dry_slate_wall_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:dry_slate_wall_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:dry_slate_wall_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:dry_slate_wall_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:dry_slate_wall_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:dry_slate_wall_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:dry_slate_wall_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:dry_slate_wall_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:dry_slate_wall_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:dry_slate_wall_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:dry_slate_wall_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:dry_slate_wall_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:dry_slate_wall_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:dry_slate_wall_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:dry_slate_wall_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:dry_slate_wall_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:dry_slate_wall_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:dry_slate_wall_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:dry_slate_wall_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:dry_slate_wall_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:dry_slate_wall_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:dry_slate_wall_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:dry_slate_wall_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:dry_slate_wall_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:dry_slate_wall_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:dry_slate_wall_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:dry_slate_wall_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:dry_slate_wall_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:dry_slate_wall_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:dry_slate_wall_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:dry_slate_wall_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:dry_slate_wall_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:dry_slate_wall_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:dry_slate_wall_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:dry_slate_wall_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:dry_slate_wall_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:dry_slate_wall_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:dry_slate_wall_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:dry_slate_wall_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:dry_slate_wall_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:dry_slate_wall_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:dry_slate_wall_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:dry_slate_wall_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:dry_slate_wall_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:dry_slate_wall_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:dry_slate_wall_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:dry_slate_wall_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:dry_slate_wall_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:dry_slate_wall_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:dry_slate_wall_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:dry_slate_wall_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:dry_slate_wall_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:dry_slate_wall_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:dry_slate_wall_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:dry_slate_wall_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:dry_slate_wall_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:dry_slate_wall_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:dry_slate_wall_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:dry_slate_wall_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:dry_slate_wall_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:dry_slate_wall_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:dry_slate_wall_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:dry_slate_wall_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:dry_slate_wall_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:dry_slate_wall_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:dry_slate_wall_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:dry_slate_wall_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:dry_slate_wall_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:dry_slate_wall_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:dry_slate_wall_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:dry_slate_wall_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:dry_slate_wall_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:dry_slate_wall_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:dry_slate_wall_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:dry_slate_wall_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:dry_slate_wall_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:dry_slate_wall_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:dry_slate_wall_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:dry_slate_wall_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:dry_slate_wall_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:dry_slate_wall_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:dry_slate_wall_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:dry_slate_wall_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:dry_slate_wall_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:dry_slate_wall_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:dry_slate_wall_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:dry_slate_wall_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:dry_slate_wall_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:dry_slate_wall_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:dry_slate_wall_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:dry_slate_wall_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:dry_slate_wall_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:dry_slate_wall_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:dry_slate_wall_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:dry_slate_wall_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:dry_slate_wall_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:dry_slate_wall_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:dry_slate_wall_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:dry_slate_wall_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:dry_slate_wall_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:dry_slate_wall_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:dry_slate_wall_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:dry_slate_wall_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:dry_slate_wall_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:dry_slate_wall_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:dry_slate_wall_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:dry_slate_wall_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:dry_slate_wall_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:dry_slate_wall_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:dry_slate_wall_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:dry_slate_wall_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:dry_slate_wall_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:dry_slate_wall_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:dry_slate_wall_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:dry_slate_wall_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:dry_slate_wall_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:dry_slate_wall_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:dry_slate_wall_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:dry_slate_wall_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:dry_slate_wall_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:dry_slate_wall_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:dry_slate_wall_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:dry_slate_wall_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:dry_slate_wall_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:dry_slate_wall_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:dry_slate_wall_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:dry_slate_wall_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:dry_slate_wall_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:dry_slate_wall_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:dry_slate_wall_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:dry_slate_wall_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:dry_slate_wall_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:dry_slate_wall_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:dry_slate_wall_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:dry_slate_wall_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:dry_slate_wall_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:dry_slate_wall_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:dry_slate_wall_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:dry_slate_wall_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:dry_slate_wall_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:dry_slate_wall_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:dry_slate_wall_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:dry_slate_wall_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:dry_slate_wall_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:dry_slate_wall_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:dry_slate_wall_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:dry_slate_wall_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:dry_slate_wall_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:dry_slate_wall_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:dry_slate_wall_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:dry_slate_wall_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:dry_slate_wall_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:dry_slate_wall_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:dry_slate_wall_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:dry_slate_wall_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:dry_slate_wall_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:dry_slate_wall_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:dry_slate_wall_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:dry_slate_wall_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:dry_slate_wall_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:dry_slate_wall_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:dry_slate_wall_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:dry_slate_wall_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:dry_slate_wall_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:dry_slate_wall_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:dry_slate_wall_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:dry_slate_wall_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:dry_slate_wall_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:dry_slate_wall_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:dry_slate_wall_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:dry_slate_wall_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:dry_slate_wall_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:dry_slate_wall_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:dry_slate_wall_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:dry_slate_wall_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:dry_slate_wall_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:dry_slate_wall_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:dry_slate_wall_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:dry_slate_wall_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:dry_slate_wall_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:dry_slate_wall_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:dry_slate_wall_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:dry_slate_wall_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:dry_slate_wall_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:dry_slate_wall_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:dry_slate_wall_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:dry_slate_wall_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:dry_slate_wall_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:dry_slate_wall_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:dry_slate_wall_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:dry_slate_wall_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:dry_slate_wall_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:dry_slate_wall_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:dry_slate_wall_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:dry_slate_wall_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:dry_slate_wall_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:dry_slate_wall_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:dry_slate_wall_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:dry_slate_wall_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:dry_slate_wall_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:dry_slate_wall_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:dry_slate_wall_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:dry_slate_wall_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:dry_slate_wall_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:dry_slate_wall_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:dry_slate_wall_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:dry_slate_wall_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:dry_slate_wall_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:dry_slate_wall_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:dry_slate_wall_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:dry_slate_wall_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:dry_slate_wall_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:dry_slate_wall_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:dry_slate_wall_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:dry_slate_wall_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:dry_slate_wall_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:dry_slate_wall_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:dry_slate_wall_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:dry_slate_wall_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:dry_slate_wall_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:dry_slate_wall_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:dry_slate_wall_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:dry_slate_wall_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:dry_slate_wall_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:dry_slate_wall_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:dry_slate_wall_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:dry_slate_wall_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:dry_slate_wall_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:dry_slate_wall_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:dry_slate_wall_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:dry_slate_wall_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:dry_slate_wall_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:duck[flying=true,toggle=1]
conquest:duck[flying=true,toggle=2]
conquest:duck[flying=true,toggle=3]
conquest:duck[flying=true,toggle=4]
conquest:duck[flying=false,toggle=1]
conquest:duck[flying=false,toggle=2]
conquest:duck[flying=false,toggle=3]
conquest:duck[flying=false,toggle=4]
conquest:duckweed[toggle=1]
conquest:duckweed[toggle=2]
conquest:dusty_white_dirt
conquest:dusty_white_dirt_corner_slab[facing=north,type=top,waterlogged=true]
conquest:dusty_white_dirt_corner_slab[facing=north,type=top,waterlogged=false]
conquest:dusty_white_dirt_corner_slab[facing=north,type=bottom,waterlogged=true]
conquest:dusty_white_dirt_corner_slab[facing=north,type=bottom,waterlogged=false]
conquest:dusty_white_dirt_corner_slab[facing=south,type=top,waterlogged=true]
conquest:dusty_white_dirt_corner_slab[facing=south,type=top,waterlogged=false]
conquest:dusty_white_dirt_corner_slab[facing=south,type=bottom,waterlogged=true]
conquest:dusty_white_dirt_corner_slab[facing=south,type=bottom,waterlogged=false]
conquest:dusty_white_dirt_corner_slab[facing=west,type=top,waterlogged=true]
conquest:dusty_white_dirt_corner_slab[facing=west,type=top,waterlogged=false]
conquest:dusty_white_dirt_corner_slab[facing=west,type=bottom,waterlogged=true]
conquest:dusty_white_dirt_corner_slab[facing=west,type=bottom,waterlogged=false]
conquest:dusty_white_dirt_corner_slab[facing=east,type=top,waterlogged=true]
conquest:dusty_white_dirt_corner_slab[facing=east,type=top,waterlogged=false]
conquest:dusty_white_dirt_corner_slab[facing=east,type=bottom,waterlogged=true]
conquest:dusty_white_dirt_corner_slab[facing=east,type=bottom,waterlogged=false]
conquest:dusty_white_dirt_eighth_slab[facing=north,type=top,waterlogged=true]
conquest:dusty_white_dirt_eighth_slab[facing=north,type=top,waterlogged=false]
conquest:dusty_white_dirt_eighth_slab[facing=north,type=bottom,waterlogged=true]
conquest:dusty_white_dirt_eighth_slab[facing=north,type=bottom,waterlogged=false]
conquest:dusty_white_dirt_eighth_slab[facing=south,type=top,waterlogged=true]
conquest:dusty_white_dirt_eighth_slab[facing=south,type=top,waterlogged=false]
conquest:dusty_white_dirt_eighth_slab[facing=south,type=bottom,waterlogged=true]
conquest:dusty_white_dirt_eighth_slab[facing=south,type=bottom,waterlogged=false]
conquest:dusty_white_dirt_eighth_slab[facing=west,type=top,waterlogged=true]
conquest:dusty_white_dirt_eighth_slab[facing=west,type=top,waterlogged=false]
conquest:dusty_white_dirt_eighth_slab[facing=west,type=bottom,waterlogged=true]
conquest:dusty_white_dirt_eighth_slab[facing=west,type=bottom,waterlogged=false]
conquest:dusty_white_dirt_eighth_slab[facing=east,type=top,waterlogged=true]
conquest:dusty_white_dirt_eighth_slab[facing=east,type=top,waterlogged=false]
conquest:dusty_white_dirt_eighth_slab[facing=east,type=bottom,waterlogged=true]
conquest:dusty_white_dirt_eighth_slab[facing=east,type=bottom,waterlogged=false]
conquest:dusty_white_dirt_quarter_slab[facing=north,layer=1,type=top,waterlogged=true]
conquest:dusty_white_dirt_quarter_slab[facing=north,layer=1,type=top,waterlogged=false]
conquest:dusty_white_dirt_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=true]
conquest:dusty_white_dirt_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=false]
conquest:dusty_white_dirt_quarter_slab[facing=north,layer=2,type=top,waterlogged=true]
conquest:dusty_white_dirt_quarter_slab[facing=north,layer=2,type=top,waterlogged=false]
conquest:dusty_white_dirt_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=true]
conquest:dusty_white_dirt_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=false]
conquest:dusty_white_dirt_quarter_slab[facing=north,layer=3,type=top,waterlogged=true]
conquest:dusty_white_dirt_quarter_slab[facing=north,layer=3,type=top,waterlogged=false]
conquest:dusty_white_dirt_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=true]
conquest:dusty_white_dirt_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=false]
conquest:dusty_white_dirt_quarter_slab[facing=south,layer=1,type=top,waterlogged=true]
conquest:dusty_white_dirt_quarter_slab[facing=south,layer=1,type=top,waterlogged=false]
conquest:dusty_white_dirt_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=true]
conquest:dusty_white_dirt_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=false]
conquest:dusty_white_dirt_quarter_slab[facing=south,layer=2,type=top,waterlogged=true]
conquest:dusty_white_dirt_quarter_slab[facing=south,layer=2,type=top,waterlogged=false]
conquest:dusty_white_dirt_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=true]
conquest:dusty_white_dirt_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=false]
conquest:dusty_white_dirt_quarter_slab[facing=south,layer=3,type=top,waterlogged=true]
conquest:dusty_white_dirt_quarter_slab[facing=south,layer=3,type=top,waterlogged=false]
conquest:dusty_white_dirt_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=true]
conquest:dusty_white_dirt_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=false]
conquest:dusty_white_dirt_quarter_slab[facing=west,layer=1,type=top,waterlogged=true]
conquest:dusty_white_dirt_quarter_slab[facing=west,layer=1,type=top,waterlogged=false]
conquest:dusty_white_dirt_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=true]
conquest:dusty_white_dirt_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=false]
conquest:dusty_white_dirt_quarter_slab[facing=west,layer=2,type=top,waterlogged=true]
conquest:dusty_white_dirt_quarter_slab[facing=west,layer=2,type=top,waterlogged=false]
conquest:dusty_white_dirt_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=true]
conquest:dusty_white_dirt_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=false]
conquest:dusty_white_dirt_quarter_slab[facing=west,layer=3,type=top,waterlogged=true]
conquest:dusty_white_dirt_quarter_slab[facing=west,layer=3,type=top,waterlogged=false]
conquest:dusty_white_dirt_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=true]
conquest:dusty_white_dirt_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=false]
conquest:dusty_white_dirt_quarter_slab[facing=east,layer=1,type=top,waterlogged=true]
conquest:dusty_white_dirt_quarter_slab[facing=east,layer=1,type=top,waterlogged=false]
conquest:dusty_white_dirt_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=true]
conquest:dusty_white_dirt_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=false]
conquest:dusty_white_dirt_quarter_slab[facing=east,layer=2,type=top,waterlogged=true]
conquest:dusty_white_dirt_quarter_slab[facing=east,layer=2,type=top,waterlogged=false]
conquest:dusty_white_dirt_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=true]
conquest:dusty_white_dirt_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=false]
conquest:dusty_white_dirt_quarter_slab[facing=east,layer=3,type=top,waterlogged=true]
conquest:dusty_white_dirt_quarter_slab[facing=east,layer=3,type=top,waterlogged=false]
conquest:dusty_white_dirt_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=true]
conquest:dusty_white_dirt_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=false]
conquest:dusty_white_dirt_slab[layers=1,type=top,waterlogged=true]
conquest:dusty_white_dirt_slab[layers=1,type=top,waterlogged=false]
conquest:dusty_white_dirt_slab[layers=1,type=bottom,waterlogged=true]
conquest:dusty_white_dirt_slab[layers=1,type=bottom,waterlogged=false]
conquest:dusty_white_dirt_slab[layers=2,type=top,waterlogged=true]
conquest:dusty_white_dirt_slab[layers=2,type=top,waterlogged=false]
conquest:dusty_white_dirt_slab[layers=2,type=bottom,waterlogged=true]
conquest:dusty_white_dirt_slab[layers=2,type=bottom,waterlogged=false]
conquest:dusty_white_dirt_slab[layers=3,type=top,waterlogged=true]
conquest:dusty_white_dirt_slab[layers=3,type=top,waterlogged=false]
conquest:dusty_white_dirt_slab[layers=3,type=bottom,waterlogged=true]
conquest:dusty_white_dirt_slab[layers=3,type=bottom,waterlogged=false]
conquest:dusty_white_dirt_slab[layers=4,type=top,waterlogged=true]
conquest:dusty_white_dirt_slab[layers=4,type=top,waterlogged=false]
conquest:dusty_white_dirt_slab[layers=4,type=bottom,waterlogged=true]
conquest:dusty_white_dirt_slab[layers=4,type=bottom,waterlogged=false]
conquest:dusty_white_dirt_slab[layers=5,type=top,waterlogged=true]
conquest:dusty_white_dirt_slab[layers=5,type=top,waterlogged=false]
conquest:dusty_white_dirt_slab[layers=5,type=bottom,waterlogged=true]
conquest:dusty_white_dirt_slab[layers=5,type=bottom,waterlogged=false]
conquest:dusty_white_dirt_slab[layers=6,type=top,waterlogged=true]
conquest:dusty_white_dirt_slab[layers=6,type=top,waterlogged=false]
conquest:dusty_white_dirt_slab[layers=6,type=bottom,waterlogged=true]
conquest:dusty_white_dirt_slab[layers=6,type=bottom,waterlogged=false]
conquest:dusty_white_dirt_slab[layers=7,type=top,waterlogged=true]
conquest:dusty_white_dirt_slab[layers=7,type=top,waterlogged=false]
conquest:dusty_white_dirt_slab[layers=7,type=bottom,waterlogged=true]
conquest:dusty_white_dirt_slab[layers=7,type=bottom,waterlogged=false]
conquest:dusty_white_dirt_slab[layers=8,type=top,waterlogged=true]
conquest:dusty_white_dirt_slab[layers=8,type=top,waterlogged=false]
conquest:dusty_white_dirt_slab[layers=8,type=bottom,waterlogged=true]
conquest:dusty_white_dirt_slab[layers=8,type=bottom,waterlogged=false]
conquest:dusty_white_dirt_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:dusty_white_dirt_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:dusty_white_dirt_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:dusty_white_dirt_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:dusty_white_dirt_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:dusty_white_dirt_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:dusty_white_dirt_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:dusty_white_dirt_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:dusty_white_dirt_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:dusty_white_dirt_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:dusty_white_dirt_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:dusty_white_dirt_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:dusty_white_dirt_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:dusty_white_dirt_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:dusty_white_dirt_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:dusty_white_dirt_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:dusty_white_dirt_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:dusty_white_dirt_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:dusty_white_dirt_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:dusty_white_dirt_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:dusty_white_dirt_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:dusty_white_dirt_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:dusty_white_dirt_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:dusty_white_dirt_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:dusty_white_dirt_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:dusty_white_dirt_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:dusty_white_dirt_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:dusty_white_dirt_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:dusty_white_dirt_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:dusty_white_dirt_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:dusty_white_dirt_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:dusty_white_dirt_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:dusty_white_dirt_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:dusty_white_dirt_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:dusty_white_dirt_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:dusty_white_dirt_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:dusty_white_dirt_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:dusty_white_dirt_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:dusty_white_dirt_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:dusty_white_dirt_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:dusty_white_dirt_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:dusty_white_dirt_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:dusty_white_dirt_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:dusty_white_dirt_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:dusty_white_dirt_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:dusty_white_dirt_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:dusty_white_dirt_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:dusty_white_dirt_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:dusty_white_dirt_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:dusty_white_dirt_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:dusty_white_dirt_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:dusty_white_dirt_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:dusty_white_dirt_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:dusty_white_dirt_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:dusty_white_dirt_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:dusty_white_dirt_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:dusty_white_dirt_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:dusty_white_dirt_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:dusty_white_dirt_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:dusty_white_dirt_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:dusty_white_dirt_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:dusty_white_dirt_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:dusty_white_dirt_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:dusty_white_dirt_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:dusty_white_dirt_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:dusty_white_dirt_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:dusty_white_dirt_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:dusty_white_dirt_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:dusty_white_dirt_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:dusty_white_dirt_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:dusty_white_dirt_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:dusty_white_dirt_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:dusty_white_dirt_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:dusty_white_dirt_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:dusty_white_dirt_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:dusty_white_dirt_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:dusty_white_dirt_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:dusty_white_dirt_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:dusty_white_dirt_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:dusty_white_dirt_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:dusty_white_dirt_vertical_corner[facing=north,layer=1,waterlogged=true]
conquest:dusty_white_dirt_vertical_corner[facing=north,layer=1,waterlogged=false]
conquest:dusty_white_dirt_vertical_corner[facing=north,layer=2,waterlogged=true]
conquest:dusty_white_dirt_vertical_corner[facing=north,layer=2,waterlogged=false]
conquest:dusty_white_dirt_vertical_corner[facing=north,layer=3,waterlogged=true]
conquest:dusty_white_dirt_vertical_corner[facing=north,layer=3,waterlogged=false]
conquest:dusty_white_dirt_vertical_corner[facing=north,layer=4,waterlogged=true]
conquest:dusty_white_dirt_vertical_corner[facing=north,layer=4,waterlogged=false]
conquest:dusty_white_dirt_vertical_corner[facing=south,layer=1,waterlogged=true]
conquest:dusty_white_dirt_vertical_corner[facing=south,layer=1,waterlogged=false]
conquest:dusty_white_dirt_vertical_corner[facing=south,layer=2,waterlogged=true]
conquest:dusty_white_dirt_vertical_corner[facing=south,layer=2,waterlogged=false]
conquest:dusty_white_dirt_vertical_corner[facing=south,layer=3,waterlogged=true]
conquest:dusty_white_dirt_vertical_corner[facing=south,layer=3,waterlogged=false]
conquest:dusty_white_dirt_vertical_corner[facing=south,layer=4,waterlogged=true]
conquest:dusty_white_dirt_vertical_corner[facing=south,layer=4,waterlogged=false]
conquest:dusty_white_dirt_vertical_corner[facing=west,layer=1,waterlogged=true]
conquest:dusty_white_dirt_vertical_corner[facing=west,layer=1,waterlogged=false]
conquest:dusty_white_dirt_vertical_corner[facing=west,layer=2,waterlogged=true]
conquest:dusty_white_dirt_vertical_corner[facing=west,layer=2,waterlogged=false]
conquest:dusty_white_dirt_vertical_corner[facing=west,layer=3,waterlogged=true]
conquest:dusty_white_dirt_vertical_corner[facing=west,layer=3,waterlogged=false]
conquest:dusty_white_dirt_vertical_corner[facing=west,layer=4,waterlogged=true]
conquest:dusty_white_dirt_vertical_corner[facing=west,layer=4,waterlogged=false]
conquest:dusty_white_dirt_vertical_corner[facing=east,layer=1,waterlogged=true]
conquest:dusty_white_dirt_vertical_corner[facing=east,layer=1,waterlogged=false]
conquest:dusty_white_dirt_vertical_corner[facing=east,layer=2,waterlogged=true]
conquest:dusty_white_dirt_vertical_corner[facing=east,layer=2,waterlogged=false]
conquest:dusty_white_dirt_vertical_corner[facing=east,layer=3,waterlogged=true]
conquest:dusty_white_dirt_vertical_corner[facing=east,layer=3,waterlogged=false]
conquest:dusty_white_dirt_vertical_corner[facing=east,layer=4,waterlogged=true]
conquest:dusty_white_dirt_vertical_corner[facing=east,layer=4,waterlogged=false]
conquest:dusty_white_dirt_vertical_quarter[facing=north,layer=1,waterlogged=true]
conquest:dusty_white_dirt_vertical_quarter[facing=north,layer=1,waterlogged=false]
conquest:dusty_white_dirt_vertical_quarter[facing=north,layer=2,waterlogged=true]
conquest:dusty_white_dirt_vertical_quarter[facing=north,layer=2,waterlogged=false]
conquest:dusty_white_dirt_vertical_quarter[facing=north,layer=3,waterlogged=true]
conquest:dusty_white_dirt_vertical_quarter[facing=north,layer=3,waterlogged=false]
conquest:dusty_white_dirt_vertical_quarter[facing=north,layer=4,waterlogged=true]
conquest:dusty_white_dirt_vertical_quarter[facing=north,layer=4,waterlogged=false]
conquest:dusty_white_dirt_vertical_quarter[facing=south,layer=1,waterlogged=true]
conquest:dusty_white_dirt_vertical_quarter[facing=south,layer=1,waterlogged=false]
conquest:dusty_white_dirt_vertical_quarter[facing=south,layer=2,waterlogged=true]
conquest:dusty_white_dirt_vertical_quarter[facing=south,layer=2,waterlogged=false]
conquest:dusty_white_dirt_vertical_quarter[facing=south,layer=3,waterlogged=true]
conquest:dusty_white_dirt_vertical_quarter[facing=south,layer=3,waterlogged=false]
conquest:dusty_white_dirt_vertical_quarter[facing=south,layer=4,waterlogged=true]
conquest:dusty_white_dirt_vertical_quarter[facing=south,layer=4,waterlogged=false]
conquest:dusty_white_dirt_vertical_quarter[facing=west,layer=1,waterlogged=true]
conquest:dusty_white_dirt_vertical_quarter[facing=west,layer=1,waterlogged=false]
conquest:dusty_white_dirt_vertical_quarter[facing=west,layer=2,waterlogged=true]
conquest:dusty_white_dirt_vertical_quarter[facing=west,layer=2,waterlogged=false]
conquest:dusty_white_dirt_vertical_quarter[facing=west,layer=3,waterlogged=true]
conquest:dusty_white_dirt_vertical_quarter[facing=west,layer=3,waterlogged=false]
conquest:dusty_white_dirt_vertical_quarter[facing=west,layer=4,waterlogged=true]
conquest:dusty_white_dirt_vertical_quarter[facing=west,layer=4,waterlogged=false]
conquest:dusty_white_dirt_vertical_quarter[facing=east,layer=1,waterlogged=true]
conquest:dusty_white_dirt_vertical_quarter[facing=east,layer=1,waterlogged=false]
conquest:dusty_white_dirt_vertical_quarter[facing=east,layer=2,waterlogged=true]
conquest:dusty_white_dirt_vertical_quarter[facing=east,layer=2,waterlogged=false]
conquest:dusty_white_dirt_vertical_quarter[facing=east,layer=3,waterlogged=true]
conquest:dusty_white_dirt_vertical_quarter[facing=east,layer=3,waterlogged=false]
conquest:dusty_white_dirt_vertical_quarter[facing=east,layer=4,waterlogged=true]
conquest:dusty_white_dirt_vertical_quarter[facing=east,layer=4,waterlogged=false]
conquest:dusty_white_dirt_vertical_slab[facing=north,layer=1,waterlogged=true]
conquest:dusty_white_dirt_vertical_slab[facing=north,layer=1,waterlogged=false]
conquest:dusty_white_dirt_vertical_slab[facing=north,layer=2,waterlogged=true]
conquest:dusty_white_dirt_vertical_slab[facing=north,layer=2,waterlogged=false]
conquest:dusty_white_dirt_vertical_slab[facing=north,layer=3,waterlogged=true]
conquest:dusty_white_dirt_vertical_slab[facing=north,layer=3,waterlogged=false]
conquest:dusty_white_dirt_vertical_slab[facing=north,layer=4,waterlogged=true]
conquest:dusty_white_dirt_vertical_slab[facing=north,layer=4,waterlogged=false]
conquest:dusty_white_dirt_vertical_slab[facing=south,layer=1,waterlogged=true]
conquest:dusty_white_dirt_vertical_slab[facing=south,layer=1,waterlogged=false]
conquest:dusty_white_dirt_vertical_slab[facing=south,layer=2,waterlogged=true]
conquest:dusty_white_dirt_vertical_slab[facing=south,layer=2,waterlogged=false]
conquest:dusty_white_dirt_vertical_slab[facing=south,layer=3,waterlogged=true]
conquest:dusty_white_dirt_vertical_slab[facing=south,layer=3,waterlogged=false]
conquest:dusty_white_dirt_vertical_slab[facing=south,layer=4,waterlogged=true]
conquest:dusty_white_dirt_vertical_slab[facing=south,layer=4,waterlogged=false]
conquest:dusty_white_dirt_vertical_slab[facing=west,layer=1,waterlogged=true]
conquest:dusty_white_dirt_vertical_slab[facing=west,layer=1,waterlogged=false]
conquest:dusty_white_dirt_vertical_slab[facing=west,layer=2,waterlogged=true]
conquest:dusty_white_dirt_vertical_slab[facing=west,layer=2,waterlogged=false]
conquest:dusty_white_dirt_vertical_slab[facing=west,layer=3,waterlogged=true]
conquest:dusty_white_dirt_vertical_slab[facing=west,layer=3,waterlogged=false]
conquest:dusty_white_dirt_vertical_slab[facing=west,layer=4,waterlogged=true]
conquest:dusty_white_dirt_vertical_slab[facing=west,layer=4,waterlogged=false]
conquest:dusty_white_dirt_vertical_slab[facing=east,layer=1,waterlogged=true]
conquest:dusty_white_dirt_vertical_slab[facing=east,layer=1,waterlogged=false]
conquest:dusty_white_dirt_vertical_slab[facing=east,layer=2,waterlogged=true]
conquest:dusty_white_dirt_vertical_slab[facing=east,layer=2,waterlogged=false]
conquest:dusty_white_dirt_vertical_slab[facing=east,layer=3,waterlogged=true]
conquest:dusty_white_dirt_vertical_slab[facing=east,layer=3,waterlogged=false]
conquest:dusty_white_dirt_vertical_slab[facing=east,layer=4,waterlogged=true]
conquest:dusty_white_dirt_vertical_slab[facing=east,layer=4,waterlogged=false]
conquest:dusty_yellow_dirt
conquest:dusty_yellow_dirt_corner_slab[facing=north,type=top,waterlogged=true]
conquest:dusty_yellow_dirt_corner_slab[facing=north,type=top,waterlogged=false]
conquest:dusty_yellow_dirt_corner_slab[facing=north,type=bottom,waterlogged=true]
conquest:dusty_yellow_dirt_corner_slab[facing=north,type=bottom,waterlogged=false]
conquest:dusty_yellow_dirt_corner_slab[facing=south,type=top,waterlogged=true]
conquest:dusty_yellow_dirt_corner_slab[facing=south,type=top,waterlogged=false]
conquest:dusty_yellow_dirt_corner_slab[facing=south,type=bottom,waterlogged=true]
conquest:dusty_yellow_dirt_corner_slab[facing=south,type=bottom,waterlogged=false]
conquest:dusty_yellow_dirt_corner_slab[facing=west,type=top,waterlogged=true]
conquest:dusty_yellow_dirt_corner_slab[facing=west,type=top,waterlogged=false]
conquest:dusty_yellow_dirt_corner_slab[facing=west,type=bottom,waterlogged=true]
conquest:dusty_yellow_dirt_corner_slab[facing=west,type=bottom,waterlogged=false]
conquest:dusty_yellow_dirt_corner_slab[facing=east,type=top,waterlogged=true]
conquest:dusty_yellow_dirt_corner_slab[facing=east,type=top,waterlogged=false]
conquest:dusty_yellow_dirt_corner_slab[facing=east,type=bottom,waterlogged=true]
conquest:dusty_yellow_dirt_corner_slab[facing=east,type=bottom,waterlogged=false]
conquest:dusty_yellow_dirt_eighth_slab[facing=north,type=top,waterlogged=true]
conquest:dusty_yellow_dirt_eighth_slab[facing=north,type=top,waterlogged=false]
conquest:dusty_yellow_dirt_eighth_slab[facing=north,type=bottom,waterlogged=true]
conquest:dusty_yellow_dirt_eighth_slab[facing=north,type=bottom,waterlogged=false]
conquest:dusty_yellow_dirt_eighth_slab[facing=south,type=top,waterlogged=true]
conquest:dusty_yellow_dirt_eighth_slab[facing=south,type=top,waterlogged=false]
conquest:dusty_yellow_dirt_eighth_slab[facing=south,type=bottom,waterlogged=true]
conquest:dusty_yellow_dirt_eighth_slab[facing=south,type=bottom,waterlogged=false]
conquest:dusty_yellow_dirt_eighth_slab[facing=west,type=top,waterlogged=true]
conquest:dusty_yellow_dirt_eighth_slab[facing=west,type=top,waterlogged=false]
conquest:dusty_yellow_dirt_eighth_slab[facing=west,type=bottom,waterlogged=true]
conquest:dusty_yellow_dirt_eighth_slab[facing=west,type=bottom,waterlogged=false]
conquest:dusty_yellow_dirt_eighth_slab[facing=east,type=top,waterlogged=true]
conquest:dusty_yellow_dirt_eighth_slab[facing=east,type=top,waterlogged=false]
conquest:dusty_yellow_dirt_eighth_slab[facing=east,type=bottom,waterlogged=true]
conquest:dusty_yellow_dirt_eighth_slab[facing=east,type=bottom,waterlogged=false]
conquest:dusty_yellow_dirt_quarter_slab[facing=north,layer=1,type=top,waterlogged=true]
conquest:dusty_yellow_dirt_quarter_slab[facing=north,layer=1,type=top,waterlogged=false]
conquest:dusty_yellow_dirt_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=true]
conquest:dusty_yellow_dirt_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=false]
conquest:dusty_yellow_dirt_quarter_slab[facing=north,layer=2,type=top,waterlogged=true]
conquest:dusty_yellow_dirt_quarter_slab[facing=north,layer=2,type=top,waterlogged=false]
conquest:dusty_yellow_dirt_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=true]
conquest:dusty_yellow_dirt_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=false]
conquest:dusty_yellow_dirt_quarter_slab[facing=north,layer=3,type=top,waterlogged=true]
conquest:dusty_yellow_dirt_quarter_slab[facing=north,layer=3,type=top,waterlogged=false]
conquest:dusty_yellow_dirt_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=true]
conquest:dusty_yellow_dirt_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=false]
conquest:dusty_yellow_dirt_quarter_slab[facing=south,layer=1,type=top,waterlogged=true]
conquest:dusty_yellow_dirt_quarter_slab[facing=south,layer=1,type=top,waterlogged=false]
conquest:dusty_yellow_dirt_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=true]
conquest:dusty_yellow_dirt_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=false]
conquest:dusty_yellow_dirt_quarter_slab[facing=south,layer=2,type=top,waterlogged=true]
conquest:dusty_yellow_dirt_quarter_slab[facing=south,layer=2,type=top,waterlogged=false]
conquest:dusty_yellow_dirt_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=true]
conquest:dusty_yellow_dirt_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=false]
conquest:dusty_yellow_dirt_quarter_slab[facing=south,layer=3,type=top,waterlogged=true]
conquest:dusty_yellow_dirt_quarter_slab[facing=south,layer=3,type=top,waterlogged=false]
conquest:dusty_yellow_dirt_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=true]
conquest:dusty_yellow_dirt_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=false]
conquest:dusty_yellow_dirt_quarter_slab[facing=west,layer=1,type=top,waterlogged=true]
conquest:dusty_yellow_dirt_quarter_slab[facing=west,layer=1,type=top,waterlogged=false]
conquest:dusty_yellow_dirt_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=true]
conquest:dusty_yellow_dirt_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=false]
conquest:dusty_yellow_dirt_quarter_slab[facing=west,layer=2,type=top,waterlogged=true]
conquest:dusty_yellow_dirt_quarter_slab[facing=west,layer=2,type=top,waterlogged=false]
conquest:dusty_yellow_dirt_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=true]
conquest:dusty_yellow_dirt_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=false]
conquest:dusty_yellow_dirt_quarter_slab[facing=west,layer=3,type=top,waterlogged=true]
conquest:dusty_yellow_dirt_quarter_slab[facing=west,layer=3,type=top,waterlogged=false]
conquest:dusty_yellow_dirt_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=true]
conquest:dusty_yellow_dirt_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=false]
conquest:dusty_yellow_dirt_quarter_slab[facing=east,layer=1,type=top,waterlogged=true]
conquest:dusty_yellow_dirt_quarter_slab[facing=east,layer=1,type=top,waterlogged=false]
conquest:dusty_yellow_dirt_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=true]
conquest:dusty_yellow_dirt_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=false]
conquest:dusty_yellow_dirt_quarter_slab[facing=east,layer=2,type=top,waterlogged=true]
conquest:dusty_yellow_dirt_quarter_slab[facing=east,layer=2,type=top,waterlogged=false]
conquest:dusty_yellow_dirt_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=true]
conquest:dusty_yellow_dirt_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=false]
conquest:dusty_yellow_dirt_quarter_slab[facing=east,layer=3,type=top,waterlogged=true]
conquest:dusty_yellow_dirt_quarter_slab[facing=east,layer=3,type=top,waterlogged=false]
conquest:dusty_yellow_dirt_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=true]
conquest:dusty_yellow_dirt_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=false]
conquest:dusty_yellow_dirt_slab[layers=1,type=top,waterlogged=true]
conquest:dusty_yellow_dirt_slab[layers=1,type=top,waterlogged=false]
conquest:dusty_yellow_dirt_slab[layers=1,type=bottom,waterlogged=true]
conquest:dusty_yellow_dirt_slab[layers=1,type=bottom,waterlogged=false]
conquest:dusty_yellow_dirt_slab[layers=2,type=top,waterlogged=true]
conquest:dusty_yellow_dirt_slab[layers=2,type=top,waterlogged=false]
conquest:dusty_yellow_dirt_slab[layers=2,type=bottom,waterlogged=true]
conquest:dusty_yellow_dirt_slab[layers=2,type=bottom,waterlogged=false]
conquest:dusty_yellow_dirt_slab[layers=3,type=top,waterlogged=true]
conquest:dusty_yellow_dirt_slab[layers=3,type=top,waterlogged=false]
conquest:dusty_yellow_dirt_slab[layers=3,type=bottom,waterlogged=true]
conquest:dusty_yellow_dirt_slab[layers=3,type=bottom,waterlogged=false]
conquest:dusty_yellow_dirt_slab[layers=4,type=top,waterlogged=true]
conquest:dusty_yellow_dirt_slab[layers=4,type=top,waterlogged=false]
conquest:dusty_yellow_dirt_slab[layers=4,type=bottom,waterlogged=true]
conquest:dusty_yellow_dirt_slab[layers=4,type=bottom,waterlogged=false]
conquest:dusty_yellow_dirt_slab[layers=5,type=top,waterlogged=true]
conquest:dusty_yellow_dirt_slab[layers=5,type=top,waterlogged=false]
conquest:dusty_yellow_dirt_slab[layers=5,type=bottom,waterlogged=true]
conquest:dusty_yellow_dirt_slab[layers=5,type=bottom,waterlogged=false]
conquest:dusty_yellow_dirt_slab[layers=6,type=top,waterlogged=true]
conquest:dusty_yellow_dirt_slab[layers=6,type=top,waterlogged=false]
conquest:dusty_yellow_dirt_slab[layers=6,type=bottom,waterlogged=true]
conquest:dusty_yellow_dirt_slab[layers=6,type=bottom,waterlogged=false]
conquest:dusty_yellow_dirt_slab[layers=7,type=top,waterlogged=true]
conquest:dusty_yellow_dirt_slab[layers=7,type=top,waterlogged=false]
conquest:dusty_yellow_dirt_slab[layers=7,type=bottom,waterlogged=true]
conquest:dusty_yellow_dirt_slab[layers=7,type=bottom,waterlogged=false]
conquest:dusty_yellow_dirt_slab[layers=8,type=top,waterlogged=true]
conquest:dusty_yellow_dirt_slab[layers=8,type=top,waterlogged=false]
conquest:dusty_yellow_dirt_slab[layers=8,type=bottom,waterlogged=true]
conquest:dusty_yellow_dirt_slab[layers=8,type=bottom,waterlogged=false]
conquest:dusty_yellow_dirt_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:dusty_yellow_dirt_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:dusty_yellow_dirt_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:dusty_yellow_dirt_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:dusty_yellow_dirt_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:dusty_yellow_dirt_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:dusty_yellow_dirt_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:dusty_yellow_dirt_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:dusty_yellow_dirt_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:dusty_yellow_dirt_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:dusty_yellow_dirt_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:dusty_yellow_dirt_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:dusty_yellow_dirt_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:dusty_yellow_dirt_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:dusty_yellow_dirt_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:dusty_yellow_dirt_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:dusty_yellow_dirt_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:dusty_yellow_dirt_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:dusty_yellow_dirt_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:dusty_yellow_dirt_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:dusty_yellow_dirt_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:dusty_yellow_dirt_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:dusty_yellow_dirt_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:dusty_yellow_dirt_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:dusty_yellow_dirt_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:dusty_yellow_dirt_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:dusty_yellow_dirt_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:dusty_yellow_dirt_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:dusty_yellow_dirt_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:dusty_yellow_dirt_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:dusty_yellow_dirt_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:dusty_yellow_dirt_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:dusty_yellow_dirt_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:dusty_yellow_dirt_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:dusty_yellow_dirt_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:dusty_yellow_dirt_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:dusty_yellow_dirt_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:dusty_yellow_dirt_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:dusty_yellow_dirt_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:dusty_yellow_dirt_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:dusty_yellow_dirt_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:dusty_yellow_dirt_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:dusty_yellow_dirt_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:dusty_yellow_dirt_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:dusty_yellow_dirt_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:dusty_yellow_dirt_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:dusty_yellow_dirt_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:dusty_yellow_dirt_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:dusty_yellow_dirt_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:dusty_yellow_dirt_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:dusty_yellow_dirt_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:dusty_yellow_dirt_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:dusty_yellow_dirt_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:dusty_yellow_dirt_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:dusty_yellow_dirt_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:dusty_yellow_dirt_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:dusty_yellow_dirt_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:dusty_yellow_dirt_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:dusty_yellow_dirt_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:dusty_yellow_dirt_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:dusty_yellow_dirt_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:dusty_yellow_dirt_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:dusty_yellow_dirt_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:dusty_yellow_dirt_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:dusty_yellow_dirt_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:dusty_yellow_dirt_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:dusty_yellow_dirt_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:dusty_yellow_dirt_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:dusty_yellow_dirt_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:dusty_yellow_dirt_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:dusty_yellow_dirt_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:dusty_yellow_dirt_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:dusty_yellow_dirt_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:dusty_yellow_dirt_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:dusty_yellow_dirt_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:dusty_yellow_dirt_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:dusty_yellow_dirt_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:dusty_yellow_dirt_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:dusty_yellow_dirt_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:dusty_yellow_dirt_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:dusty_yellow_dirt_vertical_corner[facing=north,layer=1,waterlogged=true]
conquest:dusty_yellow_dirt_vertical_corner[facing=north,layer=1,waterlogged=false]
conquest:dusty_yellow_dirt_vertical_corner[facing=north,layer=2,waterlogged=true]
conquest:dusty_yellow_dirt_vertical_corner[facing=north,layer=2,waterlogged=false]
conquest:dusty_yellow_dirt_vertical_corner[facing=north,layer=3,waterlogged=true]
conquest:dusty_yellow_dirt_vertical_corner[facing=north,layer=3,waterlogged=false]
conquest:dusty_yellow_dirt_vertical_corner[facing=north,layer=4,waterlogged=true]
conquest:dusty_yellow_dirt_vertical_corner[facing=north,layer=4,waterlogged=false]
conquest:dusty_yellow_dirt_vertical_corner[facing=south,layer=1,waterlogged=true]
conquest:dusty_yellow_dirt_vertical_corner[facing=south,layer=1,waterlogged=false]
conquest:dusty_yellow_dirt_vertical_corner[facing=south,layer=2,waterlogged=true]
conquest:dusty_yellow_dirt_vertical_corner[facing=south,layer=2,waterlogged=false]
conquest:dusty_yellow_dirt_vertical_corner[facing=south,layer=3,waterlogged=true]
conquest:dusty_yellow_dirt_vertical_corner[facing=south,layer=3,waterlogged=false]
conquest:dusty_yellow_dirt_vertical_corner[facing=south,layer=4,waterlogged=true]
conquest:dusty_yellow_dirt_vertical_corner[facing=south,layer=4,waterlogged=false]
conquest:dusty_yellow_dirt_vertical_corner[facing=west,layer=1,waterlogged=true]
conquest:dusty_yellow_dirt_vertical_corner[facing=west,layer=1,waterlogged=false]
conquest:dusty_yellow_dirt_vertical_corner[facing=west,layer=2,waterlogged=true]
conquest:dusty_yellow_dirt_vertical_corner[facing=west,layer=2,waterlogged=false]
conquest:dusty_yellow_dirt_vertical_corner[facing=west,layer=3,waterlogged=true]
conquest:dusty_yellow_dirt_vertical_corner[facing=west,layer=3,waterlogged=false]
conquest:dusty_yellow_dirt_vertical_corner[facing=west,layer=4,waterlogged=true]
conquest:dusty_yellow_dirt_vertical_corner[facing=west,layer=4,waterlogged=false]
conquest:dusty_yellow_dirt_vertical_corner[facing=east,layer=1,waterlogged=true]
conquest:dusty_yellow_dirt_vertical_corner[facing=east,layer=1,waterlogged=false]
conquest:dusty_yellow_dirt_vertical_corner[facing=east,layer=2,waterlogged=true]
conquest:dusty_yellow_dirt_vertical_corner[facing=east,layer=2,waterlogged=false]
conquest:dusty_yellow_dirt_vertical_corner[facing=east,layer=3,waterlogged=true]
conquest:dusty_yellow_dirt_vertical_corner[facing=east,layer=3,waterlogged=false]
conquest:dusty_yellow_dirt_vertical_corner[facing=east,layer=4,waterlogged=true]
conquest:dusty_yellow_dirt_vertical_corner[facing=east,layer=4,waterlogged=false]
conquest:dusty_yellow_dirt_vertical_quarter[facing=north,layer=1,waterlogged=true]
conquest:dusty_yellow_dirt_vertical_quarter[facing=north,layer=1,waterlogged=false]
conquest:dusty_yellow_dirt_vertical_quarter[facing=north,layer=2,waterlogged=true]
conquest:dusty_yellow_dirt_vertical_quarter[facing=north,layer=2,waterlogged=false]
conquest:dusty_yellow_dirt_vertical_quarter[facing=north,layer=3,waterlogged=true]
conquest:dusty_yellow_dirt_vertical_quarter[facing=north,layer=3,waterlogged=false]
conquest:dusty_yellow_dirt_vertical_quarter[facing=north,layer=4,waterlogged=true]
conquest:dusty_yellow_dirt_vertical_quarter[facing=north,layer=4,waterlogged=false]
conquest:dusty_yellow_dirt_vertical_quarter[facing=south,layer=1,waterlogged=true]
conquest:dusty_yellow_dirt_vertical_quarter[facing=south,layer=1,waterlogged=false]
conquest:dusty_yellow_dirt_vertical_quarter[facing=south,layer=2,waterlogged=true]
conquest:dusty_yellow_dirt_vertical_quarter[facing=south,layer=2,waterlogged=false]
conquest:dusty_yellow_dirt_vertical_quarter[facing=south,layer=3,waterlogged=true]
conquest:dusty_yellow_dirt_vertical_quarter[facing=south,layer=3,waterlogged=false]
conquest:dusty_yellow_dirt_vertical_quarter[facing=south,layer=4,waterlogged=true]
conquest:dusty_yellow_dirt_vertical_quarter[facing=south,layer=4,waterlogged=false]
conquest:dusty_yellow_dirt_vertical_quarter[facing=west,layer=1,waterlogged=true]
conquest:dusty_yellow_dirt_vertical_quarter[facing=west,layer=1,waterlogged=false]
conquest:dusty_yellow_dirt_vertical_quarter[facing=west,layer=2,waterlogged=true]
conquest:dusty_yellow_dirt_vertical_quarter[facing=west,layer=2,waterlogged=false]
conquest:dusty_yellow_dirt_vertical_quarter[facing=west,layer=3,waterlogged=true]
conquest:dusty_yellow_dirt_vertical_quarter[facing=west,layer=3,waterlogged=false]
conquest:dusty_yellow_dirt_vertical_quarter[facing=west,layer=4,waterlogged=true]
conquest:dusty_yellow_dirt_vertical_quarter[facing=west,layer=4,waterlogged=false]
conquest:dusty_yellow_dirt_vertical_quarter[facing=east,layer=1,waterlogged=true]
conquest:dusty_yellow_dirt_vertical_quarter[facing=east,layer=1,waterlogged=false]
conquest:dusty_yellow_dirt_vertical_quarter[facing=east,layer=2,waterlogged=true]
conquest:dusty_yellow_dirt_vertical_quarter[facing=east,layer=2,waterlogged=false]
conquest:dusty_yellow_dirt_vertical_quarter[facing=east,layer=3,waterlogged=true]
conquest:dusty_yellow_dirt_vertical_quarter[facing=east,layer=3,waterlogged=false]
conquest:dusty_yellow_dirt_vertical_quarter[facing=east,layer=4,waterlogged=true]
conquest:dusty_yellow_dirt_vertical_quarter[facing=east,layer=4,waterlogged=false]
conquest:dusty_yellow_dirt_vertical_slab[facing=north,layer=1,waterlogged=true]
conquest:dusty_yellow_dirt_vertical_slab[facing=north,layer=1,waterlogged=false]
conquest:dusty_yellow_dirt_vertical_slab[facing=north,layer=2,waterlogged=true]
conquest:dusty_yellow_dirt_vertical_slab[facing=north,layer=2,waterlogged=false]
conquest:dusty_yellow_dirt_vertical_slab[facing=north,layer=3,waterlogged=true]
conquest:dusty_yellow_dirt_vertical_slab[facing=north,layer=3,waterlogged=false]
conquest:dusty_yellow_dirt_vertical_slab[facing=north,layer=4,waterlogged=true]
conquest:dusty_yellow_dirt_vertical_slab[facing=north,layer=4,waterlogged=false]
conquest:dusty_yellow_dirt_vertical_slab[facing=south,layer=1,waterlogged=true]
conquest:dusty_yellow_dirt_vertical_slab[facing=south,layer=1,waterlogged=false]
conquest:dusty_yellow_dirt_vertical_slab[facing=south,layer=2,waterlogged=true]
conquest:dusty_yellow_dirt_vertical_slab[facing=south,layer=2,waterlogged=false]
conquest:dusty_yellow_dirt_vertical_slab[facing=south,layer=3,waterlogged=true]
conquest:dusty_yellow_dirt_vertical_slab[facing=south,layer=3,waterlogged=false]
conquest:dusty_yellow_dirt_vertical_slab[facing=south,layer=4,waterlogged=true]
conquest:dusty_yellow_dirt_vertical_slab[facing=south,layer=4,waterlogged=false]
conquest:dusty_yellow_dirt_vertical_slab[facing=west,layer=1,waterlogged=true]
conquest:dusty_yellow_dirt_vertical_slab[facing=west,layer=1,waterlogged=false]
conquest:dusty_yellow_dirt_vertical_slab[facing=west,layer=2,waterlogged=true]
conquest:dusty_yellow_dirt_vertical_slab[facing=west,layer=2,waterlogged=false]
conquest:dusty_yellow_dirt_vertical_slab[facing=west,layer=3,waterlogged=true]
conquest:dusty_yellow_dirt_vertical_slab[facing=west,layer=3,waterlogged=false]
conquest:dusty_yellow_dirt_vertical_slab[facing=west,layer=4,waterlogged=true]
conquest:dusty_yellow_dirt_vertical_slab[facing=west,layer=4,waterlogged=false]
conquest:dusty_yellow_dirt_vertical_slab[facing=east,layer=1,waterlogged=true]
conquest:dusty_yellow_dirt_vertical_slab[facing=east,layer=1,waterlogged=false]
conquest:dusty_yellow_dirt_vertical_slab[facing=east,layer=2,waterlogged=true]
conquest:dusty_yellow_dirt_vertical_slab[facing=east,layer=2,waterlogged=false]
conquest:dusty_yellow_dirt_vertical_slab[facing=east,layer=3,waterlogged=true]
conquest:dusty_yellow_dirt_vertical_slab[facing=east,layer=3,waterlogged=false]
conquest:dusty_yellow_dirt_vertical_slab[facing=east,layer=4,waterlogged=true]
conquest:dusty_yellow_dirt_vertical_slab[facing=east,layer=4,waterlogged=false]
conquest:easel[facing=north,toggle=1]
conquest:easel[facing=north,toggle=2]
conquest:easel[facing=south,toggle=1]
conquest:easel[facing=south,toggle=2]
conquest:easel[facing=west,toggle=1]
conquest:easel[facing=west,toggle=2]
conquest:easel[facing=east,toggle=1]
conquest:easel[facing=east,toggle=2]
conquest:egyptian_flower_pot[offset_toggle=true]
conquest:egyptian_flower_pot[offset_toggle=false]
conquest:egyptian_vase[offset_toggle=true]
conquest:egyptian_vase[offset_toggle=false]
conquest:elanor[layers=1,waterlogged=true]
conquest:elanor[layers=1,waterlogged=false]
conquest:elanor[layers=2,waterlogged=true]
conquest:elanor[layers=2,waterlogged=false]
conquest:elanor[layers=3,waterlogged=true]
conquest:elanor[layers=3,waterlogged=false]
conquest:elanor[layers=4,waterlogged=true]
conquest:elanor[layers=4,waterlogged=false]
conquest:elanor[layers=5,waterlogged=true]
conquest:elanor[layers=5,waterlogged=false]
conquest:elanor[layers=6,waterlogged=true]
conquest:elanor[layers=6,waterlogged=false]
conquest:elanor[layers=7,waterlogged=true]
conquest:elanor[layers=7,waterlogged=false]
conquest:elanor[layers=8,waterlogged=true]
conquest:elanor[layers=8,waterlogged=false]
conquest:elbow_flange[facing=north,toggle=1,waterlogged=true]
conquest:elbow_flange[facing=north,toggle=1,waterlogged=false]
conquest:elbow_flange[facing=north,toggle=2,waterlogged=true]
conquest:elbow_flange[facing=north,toggle=2,waterlogged=false]
conquest:elbow_flange[facing=north,toggle=3,waterlogged=true]
conquest:elbow_flange[facing=north,toggle=3,waterlogged=false]
conquest:elbow_flange[facing=south,toggle=1,waterlogged=true]
conquest:elbow_flange[facing=south,toggle=1,waterlogged=false]
conquest:elbow_flange[facing=south,toggle=2,waterlogged=true]
conquest:elbow_flange[facing=south,toggle=2,waterlogged=false]
conquest:elbow_flange[facing=south,toggle=3,waterlogged=true]
conquest:elbow_flange[facing=south,toggle=3,waterlogged=false]
conquest:elbow_flange[facing=west,toggle=1,waterlogged=true]
conquest:elbow_flange[facing=west,toggle=1,waterlogged=false]
conquest:elbow_flange[facing=west,toggle=2,waterlogged=true]
conquest:elbow_flange[facing=west,toggle=2,waterlogged=false]
conquest:elbow_flange[facing=west,toggle=3,waterlogged=true]
conquest:elbow_flange[facing=west,toggle=3,waterlogged=false]
conquest:elbow_flange[facing=east,toggle=1,waterlogged=true]
conquest:elbow_flange[facing=east,toggle=1,waterlogged=false]
conquest:elbow_flange[facing=east,toggle=2,waterlogged=true]
conquest:elbow_flange[facing=east,toggle=2,waterlogged=false]
conquest:elbow_flange[facing=east,toggle=3,waterlogged=true]
conquest:elbow_flange[facing=east,toggle=3,waterlogged=false]
conquest:elegant_birch_door[facing=north,half=upper,hinge=left,open=true,powered=true]
conquest:elegant_birch_door[facing=north,half=upper,hinge=left,open=true,powered=false]
conquest:elegant_birch_door[facing=north,half=upper,hinge=left,open=false,powered=true]
conquest:elegant_birch_door[facing=north,half=upper,hinge=left,open=false,powered=false]
conquest:elegant_birch_door[facing=north,half=upper,hinge=right,open=true,powered=true]
conquest:elegant_birch_door[facing=north,half=upper,hinge=right,open=true,powered=false]
conquest:elegant_birch_door[facing=north,half=upper,hinge=right,open=false,powered=true]
conquest:elegant_birch_door[facing=north,half=upper,hinge=right,open=false,powered=false]
conquest:elegant_birch_door[facing=north,half=lower,hinge=left,open=true,powered=true]
conquest:elegant_birch_door[facing=north,half=lower,hinge=left,open=true,powered=false]
conquest:elegant_birch_door[facing=north,half=lower,hinge=left,open=false,powered=true]
conquest:elegant_birch_door[facing=north,half=lower,hinge=left,open=false,powered=false]
conquest:elegant_birch_door[facing=north,half=lower,hinge=right,open=true,powered=true]
conquest:elegant_birch_door[facing=north,half=lower,hinge=right,open=true,powered=false]
conquest:elegant_birch_door[facing=north,half=lower,hinge=right,open=false,powered=true]
conquest:elegant_birch_door[facing=north,half=lower,hinge=right,open=false,powered=false]
conquest:elegant_birch_door[facing=south,half=upper,hinge=left,open=true,powered=true]
conquest:elegant_birch_door[facing=south,half=upper,hinge=left,open=true,powered=false]
conquest:elegant_birch_door[facing=south,half=upper,hinge=left,open=false,powered=true]
conquest:elegant_birch_door[facing=south,half=upper,hinge=left,open=false,powered=false]
conquest:elegant_birch_door[facing=south,half=upper,hinge=right,open=true,powered=true]
conquest:elegant_birch_door[facing=south,half=upper,hinge=right,open=true,powered=false]
conquest:elegant_birch_door[facing=south,half=upper,hinge=right,open=false,powered=true]
conquest:elegant_birch_door[facing=south,half=upper,hinge=right,open=false,powered=false]
conquest:elegant_birch_door[facing=south,half=lower,hinge=left,open=true,powered=true]
conquest:elegant_birch_door[facing=south,half=lower,hinge=left,open=true,powered=false]
conquest:elegant_birch_door[facing=south,half=lower,hinge=left,open=false,powered=true]
conquest:elegant_birch_door[facing=south,half=lower,hinge=left,open=false,powered=false]
conquest:elegant_birch_door[facing=south,half=lower,hinge=right,open=true,powered=true]
conquest:elegant_birch_door[facing=south,half=lower,hinge=right,open=true,powered=false]
conquest:elegant_birch_door[facing=south,half=lower,hinge=right,open=false,powered=true]
conquest:elegant_birch_door[facing=south,half=lower,hinge=right,open=false,powered=false]
conquest:elegant_birch_door[facing=west,half=upper,hinge=left,open=true,powered=true]
conquest:elegant_birch_door[facing=west,half=upper,hinge=left,open=true,powered=false]
conquest:elegant_birch_door[facing=west,half=upper,hinge=left,open=false,powered=true]
conquest:elegant_birch_door[facing=west,half=upper,hinge=left,open=false,powered=false]
conquest:elegant_birch_door[facing=west,half=upper,hinge=right,open=true,powered=true]
conquest:elegant_birch_door[facing=west,half=upper,hinge=right,open=true,powered=false]
conquest:elegant_birch_door[facing=west,half=upper,hinge=right,open=false,powered=true]
conquest:elegant_birch_door[facing=west,half=upper,hinge=right,open=false,powered=false]
conquest:elegant_birch_door[facing=west,half=lower,hinge=left,open=true,powered=true]
conquest:elegant_birch_door[facing=west,half=lower,hinge=left,open=true,powered=false]
conquest:elegant_birch_door[facing=west,half=lower,hinge=left,open=false,powered=true]
conquest:elegant_birch_door[facing=west,half=lower,hinge=left,open=false,powered=false]
conquest:elegant_birch_door[facing=west,half=lower,hinge=right,open=true,powered=true]
conquest:elegant_birch_door[facing=west,half=lower,hinge=right,open=true,powered=false]
conquest:elegant_birch_door[facing=west,half=lower,hinge=right,open=false,powered=true]
conquest:elegant_birch_door[facing=west,half=lower,hinge=right,open=false,powered=false]
conquest:elegant_birch_door[facing=east,half=upper,hinge=left,open=true,powered=true]
conquest:elegant_birch_door[facing=east,half=upper,hinge=left,open=true,powered=false]
conquest:elegant_birch_door[facing=east,half=upper,hinge=left,open=false,powered=true]
conquest:elegant_birch_door[facing=east,half=upper,hinge=left,open=false,powered=false]
conquest:elegant_birch_door[facing=east,half=upper,hinge=right,open=true,powered=true]
conquest:elegant_birch_door[facing=east,half=upper,hinge=right,open=true,powered=false]
conquest:elegant_birch_door[facing=east,half=upper,hinge=right,open=false,powered=true]
conquest:elegant_birch_door[facing=east,half=upper,hinge=right,open=false,powered=false]
conquest:elegant_birch_door[facing=east,half=lower,hinge=left,open=true,powered=true]
conquest:elegant_birch_door[facing=east,half=lower,hinge=left,open=true,powered=false]
conquest:elegant_birch_door[facing=east,half=lower,hinge=left,open=false,powered=true]
conquest:elegant_birch_door[facing=east,half=lower,hinge=left,open=false,powered=false]
conquest:elegant_birch_door[facing=east,half=lower,hinge=right,open=true,powered=true]
conquest:elegant_birch_door[facing=east,half=lower,hinge=right,open=true,powered=false]
conquest:elegant_birch_door[facing=east,half=lower,hinge=right,open=false,powered=true]
conquest:elegant_birch_door[facing=east,half=lower,hinge=right,open=false,powered=false]
conquest:elegant_oak_door[facing=north,half=upper,hinge=left,open=true,powered=true]
conquest:elegant_oak_door[facing=north,half=upper,hinge=left,open=true,powered=false]
conquest:elegant_oak_door[facing=north,half=upper,hinge=left,open=false,powered=true]
conquest:elegant_oak_door[facing=north,half=upper,hinge=left,open=false,powered=false]
conquest:elegant_oak_door[facing=north,half=upper,hinge=right,open=true,powered=true]
conquest:elegant_oak_door[facing=north,half=upper,hinge=right,open=true,powered=false]
conquest:elegant_oak_door[facing=north,half=upper,hinge=right,open=false,powered=true]
conquest:elegant_oak_door[facing=north,half=upper,hinge=right,open=false,powered=false]
conquest:elegant_oak_door[facing=north,half=lower,hinge=left,open=true,powered=true]
conquest:elegant_oak_door[facing=north,half=lower,hinge=left,open=true,powered=false]
conquest:elegant_oak_door[facing=north,half=lower,hinge=left,open=false,powered=true]
conquest:elegant_oak_door[facing=north,half=lower,hinge=left,open=false,powered=false]
conquest:elegant_oak_door[facing=north,half=lower,hinge=right,open=true,powered=true]
conquest:elegant_oak_door[facing=north,half=lower,hinge=right,open=true,powered=false]
conquest:elegant_oak_door[facing=north,half=lower,hinge=right,open=false,powered=true]
conquest:elegant_oak_door[facing=north,half=lower,hinge=right,open=false,powered=false]
conquest:elegant_oak_door[facing=south,half=upper,hinge=left,open=true,powered=true]
conquest:elegant_oak_door[facing=south,half=upper,hinge=left,open=true,powered=false]
conquest:elegant_oak_door[facing=south,half=upper,hinge=left,open=false,powered=true]
conquest:elegant_oak_door[facing=south,half=upper,hinge=left,open=false,powered=false]
conquest:elegant_oak_door[facing=south,half=upper,hinge=right,open=true,powered=true]
conquest:elegant_oak_door[facing=south,half=upper,hinge=right,open=true,powered=false]
conquest:elegant_oak_door[facing=south,half=upper,hinge=right,open=false,powered=true]
conquest:elegant_oak_door[facing=south,half=upper,hinge=right,open=false,powered=false]
conquest:elegant_oak_door[facing=south,half=lower,hinge=left,open=true,powered=true]
conquest:elegant_oak_door[facing=south,half=lower,hinge=left,open=true,powered=false]
conquest:elegant_oak_door[facing=south,half=lower,hinge=left,open=false,powered=true]
conquest:elegant_oak_door[facing=south,half=lower,hinge=left,open=false,powered=false]
conquest:elegant_oak_door[facing=south,half=lower,hinge=right,open=true,powered=true]
conquest:elegant_oak_door[facing=south,half=lower,hinge=right,open=true,powered=false]
conquest:elegant_oak_door[facing=south,half=lower,hinge=right,open=false,powered=true]
conquest:elegant_oak_door[facing=south,half=lower,hinge=right,open=false,powered=false]
conquest:elegant_oak_door[facing=west,half=upper,hinge=left,open=true,powered=true]
conquest:elegant_oak_door[facing=west,half=upper,hinge=left,open=true,powered=false]
conquest:elegant_oak_door[facing=west,half=upper,hinge=left,open=false,powered=true]
conquest:elegant_oak_door[facing=west,half=upper,hinge=left,open=false,powered=false]
conquest:elegant_oak_door[facing=west,half=upper,hinge=right,open=true,powered=true]
conquest:elegant_oak_door[facing=west,half=upper,hinge=right,open=true,powered=false]
conquest:elegant_oak_door[facing=west,half=upper,hinge=right,open=false,powered=true]
conquest:elegant_oak_door[facing=west,half=upper,hinge=right,open=false,powered=false]
conquest:elegant_oak_door[facing=west,half=lower,hinge=left,open=true,powered=true]
conquest:elegant_oak_door[facing=west,half=lower,hinge=left,open=true,powered=false]
conquest:elegant_oak_door[facing=west,half=lower,hinge=left,open=false,powered=true]
conquest:elegant_oak_door[facing=west,half=lower,hinge=left,open=false,powered=false]
conquest:elegant_oak_door[facing=west,half=lower,hinge=right,open=true,powered=true]
conquest:elegant_oak_door[facing=west,half=lower,hinge=right,open=true,powered=false]
conquest:elegant_oak_door[facing=west,half=lower,hinge=right,open=false,powered=true]
conquest:elegant_oak_door[facing=west,half=lower,hinge=right,open=false,powered=false]
conquest:elegant_oak_door[facing=east,half=upper,hinge=left,open=true,powered=true]
conquest:elegant_oak_door[facing=east,half=upper,hinge=left,open=true,powered=false]
conquest:elegant_oak_door[facing=east,half=upper,hinge=left,open=false,powered=true]
conquest:elegant_oak_door[facing=east,half=upper,hinge=left,open=false,powered=false]
conquest:elegant_oak_door[facing=east,half=upper,hinge=right,open=true,powered=true]
conquest:elegant_oak_door[facing=east,half=upper,hinge=right,open=true,powered=false]
conquest:elegant_oak_door[facing=east,half=upper,hinge=right,open=false,powered=true]
conquest:elegant_oak_door[facing=east,half=upper,hinge=right,open=false,powered=false]
conquest:elegant_oak_door[facing=east,half=lower,hinge=left,open=true,powered=true]
conquest:elegant_oak_door[facing=east,half=lower,hinge=left,open=true,powered=false]
conquest:elegant_oak_door[facing=east,half=lower,hinge=left,open=false,powered=true]
conquest:elegant_oak_door[facing=east,half=lower,hinge=left,open=false,powered=false]
conquest:elegant_oak_door[facing=east,half=lower,hinge=right,open=true,powered=true]
conquest:elegant_oak_door[facing=east,half=lower,hinge=right,open=true,powered=false]
conquest:elegant_oak_door[facing=east,half=lower,hinge=right,open=false,powered=true]
conquest:elegant_oak_door[facing=east,half=lower,hinge=right,open=false,powered=false]
conquest:elegant_sunburst_lichen[down=true,east=true,north=true,offset_toggle=true,south=true,waterlogged=true,west=true]
conquest:elegant_sunburst_lichen[down=true,east=true,north=true,offset_toggle=true,south=true,waterlogged=true,west=false]
conquest:elegant_sunburst_lichen[down=true,east=true,north=true,offset_toggle=true,south=true,waterlogged=false,west=true]
conquest:elegant_sunburst_lichen[down=true,east=true,north=true,offset_toggle=true,south=true,waterlogged=false,west=false]
conquest:elegant_sunburst_lichen[down=true,east=true,north=true,offset_toggle=true,south=false,waterlogged=true,west=true]
conquest:elegant_sunburst_lichen[down=true,east=true,north=true,offset_toggle=true,south=false,waterlogged=true,west=false]
conquest:elegant_sunburst_lichen[down=true,east=true,north=true,offset_toggle=true,south=false,waterlogged=false,west=true]
conquest:elegant_sunburst_lichen[down=true,east=true,north=true,offset_toggle=true,south=false,waterlogged=false,west=false]
conquest:elegant_sunburst_lichen[down=true,east=true,north=true,offset_toggle=false,south=true,waterlogged=true,west=true]
conquest:elegant_sunburst_lichen[down=true,east=true,north=true,offset_toggle=false,south=true,waterlogged=true,west=false]
conquest:elegant_sunburst_lichen[down=true,east=true,north=true,offset_toggle=false,south=true,waterlogged=false,west=true]
conquest:elegant_sunburst_lichen[down=true,east=true,north=true,offset_toggle=false,south=true,waterlogged=false,west=false]
conquest:elegant_sunburst_lichen[down=true,east=true,north=true,offset_toggle=false,south=false,waterlogged=true,west=true]
conquest:elegant_sunburst_lichen[down=true,east=true,north=true,offset_toggle=false,south=false,waterlogged=true,west=false]
conquest:elegant_sunburst_lichen[down=true,east=true,north=true,offset_toggle=false,south=false,waterlogged=false,west=true]
conquest:elegant_sunburst_lichen[down=true,east=true,north=true,offset_toggle=false,south=false,waterlogged=false,west=false]
conquest:elegant_sunburst_lichen[down=true,east=true,north=false,offset_toggle=true,south=true,waterlogged=true,west=true]
conquest:elegant_sunburst_lichen[down=true,east=true,north=false,offset_toggle=true,south=true,waterlogged=true,west=false]
conquest:elegant_sunburst_lichen[down=true,east=true,north=false,offset_toggle=true,south=true,waterlogged=false,west=true]
conquest:elegant_sunburst_lichen[down=true,east=true,north=false,offset_toggle=true,south=true,waterlogged=false,west=false]
conquest:elegant_sunburst_lichen[down=true,east=true,north=false,offset_toggle=true,south=false,waterlogged=true,west=true]
conquest:elegant_sunburst_lichen[down=true,east=true,north=false,offset_toggle=true,south=false,waterlogged=true,west=false]
conquest:elegant_sunburst_lichen[down=true,east=true,north=false,offset_toggle=true,south=false,waterlogged=false,west=true]
conquest:elegant_sunburst_lichen[down=true,east=true,north=false,offset_toggle=true,south=false,waterlogged=false,west=false]
conquest:elegant_sunburst_lichen[down=true,east=true,north=false,offset_toggle=false,south=true,waterlogged=true,west=true]
conquest:elegant_sunburst_lichen[down=true,east=true,north=false,offset_toggle=false,south=true,waterlogged=true,west=false]
conquest:elegant_sunburst_lichen[down=true,east=true,north=false,offset_toggle=false,south=true,waterlogged=false,west=true]
conquest:elegant_sunburst_lichen[down=true,east=true,north=false,offset_toggle=false,south=true,waterlogged=false,west=false]
conquest:elegant_sunburst_lichen[down=true,east=true,north=false,offset_toggle=false,south=false,waterlogged=true,west=true]
conquest:elegant_sunburst_lichen[down=true,east=true,north=false,offset_toggle=false,south=false,waterlogged=true,west=false]
conquest:elegant_sunburst_lichen[down=true,east=true,north=false,offset_toggle=false,south=false,waterlogged=false,west=true]
conquest:elegant_sunburst_lichen[down=true,east=true,north=false,offset_toggle=false,south=false,waterlogged=false,west=false]
conquest:elegant_sunburst_lichen[down=true,east=false,north=true,offset_toggle=true,south=true,waterlogged=true,west=true]
conquest:elegant_sunburst_lichen[down=true,east=false,north=true,offset_toggle=true,south=true,waterlogged=true,west=false]
conquest:elegant_sunburst_lichen[down=true,east=false,north=true,offset_toggle=true,south=true,waterlogged=false,west=true]
conquest:elegant_sunburst_lichen[down=true,east=false,north=true,offset_toggle=true,south=true,waterlogged=false,west=false]
conquest:elegant_sunburst_lichen[down=true,east=false,north=true,offset_toggle=true,south=false,waterlogged=true,west=true]
conquest:elegant_sunburst_lichen[down=true,east=false,north=true,offset_toggle=true,south=false,waterlogged=true,west=false]
conquest:elegant_sunburst_lichen[down=true,east=false,north=true,offset_toggle=true,south=false,waterlogged=false,west=true]
conquest:elegant_sunburst_lichen[down=true,east=false,north=true,offset_toggle=true,south=false,waterlogged=false,west=false]
conquest:elegant_sunburst_lichen[down=true,east=false,north=true,offset_toggle=false,south=true,waterlogged=true,west=true]
conquest:elegant_sunburst_lichen[down=true,east=false,north=true,offset_toggle=false,south=true,waterlogged=true,west=false]
conquest:elegant_sunburst_lichen[down=true,east=false,north=true,offset_toggle=false,south=true,waterlogged=false,west=true]
conquest:elegant_sunburst_lichen[down=true,east=false,north=true,offset_toggle=false,south=true,waterlogged=false,west=false]
conquest:elegant_sunburst_lichen[down=true,east=false,north=true,offset_toggle=false,south=false,waterlogged=true,west=true]
conquest:elegant_sunburst_lichen[down=true,east=false,north=true,offset_toggle=false,south=false,waterlogged=true,west=false]
conquest:elegant_sunburst_lichen[down=true,east=false,north=true,offset_toggle=false,south=false,waterlogged=false,west=true]
conquest:elegant_sunburst_lichen[down=true,east=false,north=true,offset_toggle=false,south=false,waterlogged=false,west=false]
conquest:elegant_sunburst_lichen[down=true,east=false,north=false,offset_toggle=true,south=true,waterlogged=true,west=true]
conquest:elegant_sunburst_lichen[down=true,east=false,north=false,offset_toggle=true,south=true,waterlogged=true,west=false]
conquest:elegant_sunburst_lichen[down=true,east=false,north=false,offset_toggle=true,south=true,waterlogged=false,west=true]
conquest:elegant_sunburst_lichen[down=true,east=false,north=false,offset_toggle=true,south=true,waterlogged=false,west=false]
conquest:elegant_sunburst_lichen[down=true,east=false,north=false,offset_toggle=true,south=false,waterlogged=true,west=true]
conquest:elegant_sunburst_lichen[down=true,east=false,north=false,offset_toggle=true,south=false,waterlogged=true,west=false]
conquest:elegant_sunburst_lichen[down=true,east=false,north=false,offset_toggle=true,south=false,waterlogged=false,west=true]
conquest:elegant_sunburst_lichen[down=true,east=false,north=false,offset_toggle=true,south=false,waterlogged=false,west=false]
conquest:elegant_sunburst_lichen[down=true,east=false,north=false,offset_toggle=false,south=true,waterlogged=true,west=true]
conquest:elegant_sunburst_lichen[down=true,east=false,north=false,offset_toggle=false,south=true,waterlogged=true,west=false]
conquest:elegant_sunburst_lichen[down=true,east=false,north=false,offset_toggle=false,south=true,waterlogged=false,west=true]
conquest:elegant_sunburst_lichen[down=true,east=false,north=false,offset_toggle=false,south=true,waterlogged=false,west=false]
conquest:elegant_sunburst_lichen[down=true,east=false,north=false,offset_toggle=false,south=false,waterlogged=true,west=true]
conquest:elegant_sunburst_lichen[down=true,east=false,north=false,offset_toggle=false,south=false,waterlogged=true,west=false]
conquest:elegant_sunburst_lichen[down=true,east=false,north=false,offset_toggle=false,south=false,waterlogged=false,west=true]
conquest:elegant_sunburst_lichen[down=true,east=false,north=false,offset_toggle=false,south=false,waterlogged=false,west=false]
conquest:elegant_sunburst_lichen[down=false,east=true,north=true,offset_toggle=true,south=true,waterlogged=true,west=true]
conquest:elegant_sunburst_lichen[down=false,east=true,north=true,offset_toggle=true,south=true,waterlogged=true,west=false]
conquest:elegant_sunburst_lichen[down=false,east=true,north=true,offset_toggle=true,south=true,waterlogged=false,west=true]
conquest:elegant_sunburst_lichen[down=false,east=true,north=true,offset_toggle=true,south=true,waterlogged=false,west=false]
conquest:elegant_sunburst_lichen[down=false,east=true,north=true,offset_toggle=true,south=false,waterlogged=true,west=true]
conquest:elegant_sunburst_lichen[down=false,east=true,north=true,offset_toggle=true,south=false,waterlogged=true,west=false]
conquest:elegant_sunburst_lichen[down=false,east=true,north=true,offset_toggle=true,south=false,waterlogged=false,west=true]
conquest:elegant_sunburst_lichen[down=false,east=true,north=true,offset_toggle=true,south=false,waterlogged=false,west=false]
conquest:elegant_sunburst_lichen[down=false,east=true,north=true,offset_toggle=false,south=true,waterlogged=true,west=true]
conquest:elegant_sunburst_lichen[down=false,east=true,north=true,offset_toggle=false,south=true,waterlogged=true,west=false]
conquest:elegant_sunburst_lichen[down=false,east=true,north=true,offset_toggle=false,south=true,waterlogged=false,west=true]
conquest:elegant_sunburst_lichen[down=false,east=true,north=true,offset_toggle=false,south=true,waterlogged=false,west=false]
conquest:elegant_sunburst_lichen[down=false,east=true,north=true,offset_toggle=false,south=false,waterlogged=true,west=true]
conquest:elegant_sunburst_lichen[down=false,east=true,north=true,offset_toggle=false,south=false,waterlogged=true,west=false]
conquest:elegant_sunburst_lichen[down=false,east=true,north=true,offset_toggle=false,south=false,waterlogged=false,west=true]
conquest:elegant_sunburst_lichen[down=false,east=true,north=true,offset_toggle=false,south=false,waterlogged=false,west=false]
conquest:elegant_sunburst_lichen[down=false,east=true,north=false,offset_toggle=true,south=true,waterlogged=true,west=true]
conquest:elegant_sunburst_lichen[down=false,east=true,north=false,offset_toggle=true,south=true,waterlogged=true,west=false]
conquest:elegant_sunburst_lichen[down=false,east=true,north=false,offset_toggle=true,south=true,waterlogged=false,west=true]
conquest:elegant_sunburst_lichen[down=false,east=true,north=false,offset_toggle=true,south=true,waterlogged=false,west=false]
conquest:elegant_sunburst_lichen[down=false,east=true,north=false,offset_toggle=true,south=false,waterlogged=true,west=true]
conquest:elegant_sunburst_lichen[down=false,east=true,north=false,offset_toggle=true,south=false,waterlogged=true,west=false]
conquest:elegant_sunburst_lichen[down=false,east=true,north=false,offset_toggle=true,south=false,waterlogged=false,west=true]
conquest:elegant_sunburst_lichen[down=false,east=true,north=false,offset_toggle=true,south=false,waterlogged=false,west=false]
conquest:elegant_sunburst_lichen[down=false,east=true,north=false,offset_toggle=false,south=true,waterlogged=true,west=true]
conquest:elegant_sunburst_lichen[down=false,east=true,north=false,offset_toggle=false,south=true,waterlogged=true,west=false]
conquest:elegant_sunburst_lichen[down=false,east=true,north=false,offset_toggle=false,south=true,waterlogged=false,west=true]
conquest:elegant_sunburst_lichen[down=false,east=true,north=false,offset_toggle=false,south=true,waterlogged=false,west=false]
conquest:elegant_sunburst_lichen[down=false,east=true,north=false,offset_toggle=false,south=false,waterlogged=true,west=true]
conquest:elegant_sunburst_lichen[down=false,east=true,north=false,offset_toggle=false,south=false,waterlogged=true,west=false]
conquest:elegant_sunburst_lichen[down=false,east=true,north=false,offset_toggle=false,south=false,waterlogged=false,west=true]
conquest:elegant_sunburst_lichen[down=false,east=true,north=false,offset_toggle=false,south=false,waterlogged=false,west=false]
conquest:elegant_sunburst_lichen[down=false,east=false,north=true,offset_toggle=true,south=true,waterlogged=true,west=true]
conquest:elegant_sunburst_lichen[down=false,east=false,north=true,offset_toggle=true,south=true,waterlogged=true,west=false]
conquest:elegant_sunburst_lichen[down=false,east=false,north=true,offset_toggle=true,south=true,waterlogged=false,west=true]
conquest:elegant_sunburst_lichen[down=false,east=false,north=true,offset_toggle=true,south=true,waterlogged=false,west=false]
conquest:elegant_sunburst_lichen[down=false,east=false,north=true,offset_toggle=true,south=false,waterlogged=true,west=true]
conquest:elegant_sunburst_lichen[down=false,east=false,north=true,offset_toggle=true,south=false,waterlogged=true,west=false]
conquest:elegant_sunburst_lichen[down=false,east=false,north=true,offset_toggle=true,south=false,waterlogged=false,west=true]
conquest:elegant_sunburst_lichen[down=false,east=false,north=true,offset_toggle=true,south=false,waterlogged=false,west=false]
conquest:elegant_sunburst_lichen[down=false,east=false,north=true,offset_toggle=false,south=true,waterlogged=true,west=true]
conquest:elegant_sunburst_lichen[down=false,east=false,north=true,offset_toggle=false,south=true,waterlogged=true,west=false]
conquest:elegant_sunburst_lichen[down=false,east=false,north=true,offset_toggle=false,south=true,waterlogged=false,west=true]
conquest:elegant_sunburst_lichen[down=false,east=false,north=true,offset_toggle=false,south=true,waterlogged=false,west=false]
conquest:elegant_sunburst_lichen[down=false,east=false,north=true,offset_toggle=false,south=false,waterlogged=true,west=true]
conquest:elegant_sunburst_lichen[down=false,east=false,north=true,offset_toggle=false,south=false,waterlogged=true,west=false]
conquest:elegant_sunburst_lichen[down=false,east=false,north=true,offset_toggle=false,south=false,waterlogged=false,west=true]
conquest:elegant_sunburst_lichen[down=false,east=false,north=true,offset_toggle=false,south=false,waterlogged=false,west=false]
conquest:elegant_sunburst_lichen[down=false,east=false,north=false,offset_toggle=true,south=true,waterlogged=true,west=true]
conquest:elegant_sunburst_lichen[down=false,east=false,north=false,offset_toggle=true,south=true,waterlogged=true,west=false]
conquest:elegant_sunburst_lichen[down=false,east=false,north=false,offset_toggle=true,south=true,waterlogged=false,west=true]
conquest:elegant_sunburst_lichen[down=false,east=false,north=false,offset_toggle=true,south=true,waterlogged=false,west=false]
conquest:elegant_sunburst_lichen[down=false,east=false,north=false,offset_toggle=true,south=false,waterlogged=true,west=true]
conquest:elegant_sunburst_lichen[down=false,east=false,north=false,offset_toggle=true,south=false,waterlogged=true,west=false]
conquest:elegant_sunburst_lichen[down=false,east=false,north=false,offset_toggle=true,south=false,waterlogged=false,west=true]
conquest:elegant_sunburst_lichen[down=false,east=false,north=false,offset_toggle=true,south=false,waterlogged=false,west=false]
conquest:elegant_sunburst_lichen[down=false,east=false,north=false,offset_toggle=false,south=true,waterlogged=true,west=true]
conquest:elegant_sunburst_lichen[down=false,east=false,north=false,offset_toggle=false,south=true,waterlogged=true,west=false]
conquest:elegant_sunburst_lichen[down=false,east=false,north=false,offset_toggle=false,south=true,waterlogged=false,west=true]
conquest:elegant_sunburst_lichen[down=false,east=false,north=false,offset_toggle=false,south=true,waterlogged=false,west=false]
conquest:elegant_sunburst_lichen[down=false,east=false,north=false,offset_toggle=false,south=false,waterlogged=true,west=true]
conquest:elegant_sunburst_lichen[down=false,east=false,north=false,offset_toggle=false,south=false,waterlogged=true,west=false]
conquest:elegant_sunburst_lichen[down=false,east=false,north=false,offset_toggle=false,south=false,waterlogged=false,west=true]
conquest:elegant_sunburst_lichen[down=false,east=false,north=false,offset_toggle=false,south=false,waterlogged=false,west=false]
conquest:elongated_brown_wooden_frame_window
conquest:elongated_brown_wooden_frame_window_pane[down=true,east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:elongated_brown_wooden_frame_window_pane[down=true,east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:elongated_brown_wooden_frame_window_pane[down=true,east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:elongated_brown_wooden_frame_window_pane[down=true,east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:elongated_brown_wooden_frame_window_pane[down=true,east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:elongated_brown_wooden_frame_window_pane[down=true,east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:elongated_brown_wooden_frame_window_pane[down=true,east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:elongated_brown_wooden_frame_window_pane[down=true,east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:elongated_brown_wooden_frame_window_pane[down=true,east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:elongated_brown_wooden_frame_window_pane[down=true,east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:elongated_brown_wooden_frame_window_pane[down=true,east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:elongated_brown_wooden_frame_window_pane[down=true,east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:elongated_brown_wooden_frame_window_pane[down=true,east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:elongated_brown_wooden_frame_window_pane[down=true,east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:elongated_brown_wooden_frame_window_pane[down=true,east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:elongated_brown_wooden_frame_window_pane[down=true,east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:elongated_brown_wooden_frame_window_pane[down=true,east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:elongated_brown_wooden_frame_window_pane[down=true,east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:elongated_brown_wooden_frame_window_pane[down=true,east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:elongated_brown_wooden_frame_window_pane[down=true,east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:elongated_brown_wooden_frame_window_pane[down=true,east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:elongated_brown_wooden_frame_window_pane[down=true,east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:elongated_brown_wooden_frame_window_pane[down=true,east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:elongated_brown_wooden_frame_window_pane[down=true,east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:elongated_brown_wooden_frame_window_pane[down=true,east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:elongated_brown_wooden_frame_window_pane[down=true,east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:elongated_brown_wooden_frame_window_pane[down=true,east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:elongated_brown_wooden_frame_window_pane[down=true,east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:elongated_brown_wooden_frame_window_pane[down=true,east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:elongated_brown_wooden_frame_window_pane[down=true,east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:elongated_brown_wooden_frame_window_pane[down=true,east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:elongated_brown_wooden_frame_window_pane[down=true,east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:elongated_brown_wooden_frame_window_pane[down=true,east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:elongated_brown_wooden_frame_window_pane[down=true,east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:elongated_brown_wooden_frame_window_pane[down=true,east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:elongated_brown_wooden_frame_window_pane[down=true,east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:elongated_brown_wooden_frame_window_pane[down=true,east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:elongated_brown_wooden_frame_window_pane[down=true,east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:elongated_brown_wooden_frame_window_pane[down=true,east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:elongated_brown_wooden_frame_window_pane[down=true,east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:elongated_brown_wooden_frame_window_pane[down=true,east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:elongated_brown_wooden_frame_window_pane[down=true,east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:elongated_brown_wooden_frame_window_pane[down=true,east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:elongated_brown_wooden_frame_window_pane[down=true,east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:elongated_brown_wooden_frame_window_pane[down=true,east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:elongated_brown_wooden_frame_window_pane[down=true,east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:elongated_brown_wooden_frame_window_pane[down=true,east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:elongated_brown_wooden_frame_window_pane[down=true,east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:elongated_brown_wooden_frame_window_pane[down=true,east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:elongated_brown_wooden_frame_window_pane[down=true,east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:elongated_brown_wooden_frame_window_pane[down=true,east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:elongated_brown_wooden_frame_window_pane[down=true,east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:elongated_brown_wooden_frame_window_pane[down=true,east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:elongated_brown_wooden_frame_window_pane[down=true,east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:elongated_brown_wooden_frame_window_pane[down=true,east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:elongated_brown_wooden_frame_window_pane[down=true,east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:elongated_brown_wooden_frame_window_pane[down=true,east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:elongated_brown_wooden_frame_window_pane[down=true,east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:elongated_brown_wooden_frame_window_pane[down=true,east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:elongated_brown_wooden_frame_window_pane[down=true,east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:elongated_brown_wooden_frame_window_pane[down=true,east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:elongated_brown_wooden_frame_window_pane[down=true,east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:elongated_brown_wooden_frame_window_pane[down=true,east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:elongated_brown_wooden_frame_window_pane[down=true,east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:elongated_brown_wooden_frame_window_pane[down=false,east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:elongated_brown_wooden_frame_window_pane[down=false,east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:elongated_brown_wooden_frame_window_pane[down=false,east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:elongated_brown_wooden_frame_window_pane[down=false,east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:elongated_brown_wooden_frame_window_pane[down=false,east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:elongated_brown_wooden_frame_window_pane[down=false,east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:elongated_brown_wooden_frame_window_pane[down=false,east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:elongated_brown_wooden_frame_window_pane[down=false,east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:elongated_brown_wooden_frame_window_pane[down=false,east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:elongated_brown_wooden_frame_window_pane[down=false,east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:elongated_brown_wooden_frame_window_pane[down=false,east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:elongated_brown_wooden_frame_window_pane[down=false,east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:elongated_brown_wooden_frame_window_pane[down=false,east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:elongated_brown_wooden_frame_window_pane[down=false,east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:elongated_brown_wooden_frame_window_pane[down=false,east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:elongated_brown_wooden_frame_window_pane[down=false,east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:elongated_brown_wooden_frame_window_pane[down=false,east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:elongated_brown_wooden_frame_window_pane[down=false,east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:elongated_brown_wooden_frame_window_pane[down=false,east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:elongated_brown_wooden_frame_window_pane[down=false,east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:elongated_brown_wooden_frame_window_pane[down=false,east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:elongated_brown_wooden_frame_window_pane[down=false,east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:elongated_brown_wooden_frame_window_pane[down=false,east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:elongated_brown_wooden_frame_window_pane[down=false,east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:elongated_brown_wooden_frame_window_pane[down=false,east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:elongated_brown_wooden_frame_window_pane[down=false,east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:elongated_brown_wooden_frame_window_pane[down=false,east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:elongated_brown_wooden_frame_window_pane[down=false,east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:elongated_brown_wooden_frame_window_pane[down=false,east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:elongated_brown_wooden_frame_window_pane[down=false,east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:elongated_brown_wooden_frame_window_pane[down=false,east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:elongated_brown_wooden_frame_window_pane[down=false,east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:elongated_brown_wooden_frame_window_pane[down=false,east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:elongated_brown_wooden_frame_window_pane[down=false,east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:elongated_brown_wooden_frame_window_pane[down=false,east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:elongated_brown_wooden_frame_window_pane[down=false,east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:elongated_brown_wooden_frame_window_pane[down=false,east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:elongated_brown_wooden_frame_window_pane[down=false,east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:elongated_brown_wooden_frame_window_pane[down=false,east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:elongated_brown_wooden_frame_window_pane[down=false,east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:elongated_brown_wooden_frame_window_pane[down=false,east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:elongated_brown_wooden_frame_window_pane[down=false,east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:elongated_brown_wooden_frame_window_pane[down=false,east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:elongated_brown_wooden_frame_window_pane[down=false,east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:elongated_brown_wooden_frame_window_pane[down=false,east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:elongated_brown_wooden_frame_window_pane[down=false,east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:elongated_brown_wooden_frame_window_pane[down=false,east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:elongated_brown_wooden_frame_window_pane[down=false,east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:elongated_brown_wooden_frame_window_pane[down=false,east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:elongated_brown_wooden_frame_window_pane[down=false,east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:elongated_brown_wooden_frame_window_pane[down=false,east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:elongated_brown_wooden_frame_window_pane[down=false,east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:elongated_brown_wooden_frame_window_pane[down=false,east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:elongated_brown_wooden_frame_window_pane[down=false,east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:elongated_brown_wooden_frame_window_pane[down=false,east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:elongated_brown_wooden_frame_window_pane[down=false,east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:elongated_brown_wooden_frame_window_pane[down=false,east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:elongated_brown_wooden_frame_window_pane[down=false,east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:elongated_brown_wooden_frame_window_pane[down=false,east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:elongated_brown_wooden_frame_window_pane[down=false,east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:elongated_brown_wooden_frame_window_pane[down=false,east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:elongated_brown_wooden_frame_window_pane[down=false,east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:elongated_brown_wooden_frame_window_pane[down=false,east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:elongated_brown_wooden_frame_window_pane[down=false,east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:elongated_brown_wooden_frame_window_vertical_corner[facing=north,layer=1,waterlogged=true]
conquest:elongated_brown_wooden_frame_window_vertical_corner[facing=north,layer=1,waterlogged=false]
conquest:elongated_brown_wooden_frame_window_vertical_corner[facing=north,layer=2,waterlogged=true]
conquest:elongated_brown_wooden_frame_window_vertical_corner[facing=north,layer=2,waterlogged=false]
conquest:elongated_brown_wooden_frame_window_vertical_corner[facing=north,layer=3,waterlogged=true]
conquest:elongated_brown_wooden_frame_window_vertical_corner[facing=north,layer=3,waterlogged=false]
conquest:elongated_brown_wooden_frame_window_vertical_corner[facing=north,layer=4,waterlogged=true]
conquest:elongated_brown_wooden_frame_window_vertical_corner[facing=north,layer=4,waterlogged=false]
conquest:elongated_brown_wooden_frame_window_vertical_corner[facing=south,layer=1,waterlogged=true]
conquest:elongated_brown_wooden_frame_window_vertical_corner[facing=south,layer=1,waterlogged=false]
conquest:elongated_brown_wooden_frame_window_vertical_corner[facing=south,layer=2,waterlogged=true]
conquest:elongated_brown_wooden_frame_window_vertical_corner[facing=south,layer=2,waterlogged=false]
conquest:elongated_brown_wooden_frame_window_vertical_corner[facing=south,layer=3,waterlogged=true]
conquest:elongated_brown_wooden_frame_window_vertical_corner[facing=south,layer=3,waterlogged=false]
conquest:elongated_brown_wooden_frame_window_vertical_corner[facing=south,layer=4,waterlogged=true]
conquest:elongated_brown_wooden_frame_window_vertical_corner[facing=south,layer=4,waterlogged=false]
conquest:elongated_brown_wooden_frame_window_vertical_corner[facing=west,layer=1,waterlogged=true]
conquest:elongated_brown_wooden_frame_window_vertical_corner[facing=west,layer=1,waterlogged=false]
conquest:elongated_brown_wooden_frame_window_vertical_corner[facing=west,layer=2,waterlogged=true]
conquest:elongated_brown_wooden_frame_window_vertical_corner[facing=west,layer=2,waterlogged=false]
conquest:elongated_brown_wooden_frame_window_vertical_corner[facing=west,layer=3,waterlogged=true]
conquest:elongated_brown_wooden_frame_window_vertical_corner[facing=west,layer=3,waterlogged=false]
conquest:elongated_brown_wooden_frame_window_vertical_corner[facing=west,layer=4,waterlogged=true]
conquest:elongated_brown_wooden_frame_window_vertical_corner[facing=west,layer=4,waterlogged=false]
conquest:elongated_brown_wooden_frame_window_vertical_corner[facing=east,layer=1,waterlogged=true]
conquest:elongated_brown_wooden_frame_window_vertical_corner[facing=east,layer=1,waterlogged=false]
conquest:elongated_brown_wooden_frame_window_vertical_corner[facing=east,layer=2,waterlogged=true]
conquest:elongated_brown_wooden_frame_window_vertical_corner[facing=east,layer=2,waterlogged=false]
conquest:elongated_brown_wooden_frame_window_vertical_corner[facing=east,layer=3,waterlogged=true]
conquest:elongated_brown_wooden_frame_window_vertical_corner[facing=east,layer=3,waterlogged=false]
conquest:elongated_brown_wooden_frame_window_vertical_corner[facing=east,layer=4,waterlogged=true]
conquest:elongated_brown_wooden_frame_window_vertical_corner[facing=east,layer=4,waterlogged=false]
conquest:elongated_brown_wooden_frame_window_vertical_quarter[facing=north,layer=1,waterlogged=true]
conquest:elongated_brown_wooden_frame_window_vertical_quarter[facing=north,layer=1,waterlogged=false]
conquest:elongated_brown_wooden_frame_window_vertical_quarter[facing=north,layer=2,waterlogged=true]
conquest:elongated_brown_wooden_frame_window_vertical_quarter[facing=north,layer=2,waterlogged=false]
conquest:elongated_brown_wooden_frame_window_vertical_quarter[facing=north,layer=3,waterlogged=true]
conquest:elongated_brown_wooden_frame_window_vertical_quarter[facing=north,layer=3,waterlogged=false]
conquest:elongated_brown_wooden_frame_window_vertical_quarter[facing=north,layer=4,waterlogged=true]
conquest:elongated_brown_wooden_frame_window_vertical_quarter[facing=north,layer=4,waterlogged=false]
conquest:elongated_brown_wooden_frame_window_vertical_quarter[facing=south,layer=1,waterlogged=true]
conquest:elongated_brown_wooden_frame_window_vertical_quarter[facing=south,layer=1,waterlogged=false]
conquest:elongated_brown_wooden_frame_window_vertical_quarter[facing=south,layer=2,waterlogged=true]
conquest:elongated_brown_wooden_frame_window_vertical_quarter[facing=south,layer=2,waterlogged=false]
conquest:elongated_brown_wooden_frame_window_vertical_quarter[facing=south,layer=3,waterlogged=true]
conquest:elongated_brown_wooden_frame_window_vertical_quarter[facing=south,layer=3,waterlogged=false]
conquest:elongated_brown_wooden_frame_window_vertical_quarter[facing=south,layer=4,waterlogged=true]
conquest:elongated_brown_wooden_frame_window_vertical_quarter[facing=south,layer=4,waterlogged=false]
conquest:elongated_brown_wooden_frame_window_vertical_quarter[facing=west,layer=1,waterlogged=true]
conquest:elongated_brown_wooden_frame_window_vertical_quarter[facing=west,layer=1,waterlogged=false]
conquest:elongated_brown_wooden_frame_window_vertical_quarter[facing=west,layer=2,waterlogged=true]
conquest:elongated_brown_wooden_frame_window_vertical_quarter[facing=west,layer=2,waterlogged=false]
conquest:elongated_brown_wooden_frame_window_vertical_quarter[facing=west,layer=3,waterlogged=true]
conquest:elongated_brown_wooden_frame_window_vertical_quarter[facing=west,layer=3,waterlogged=false]
conquest:elongated_brown_wooden_frame_window_vertical_quarter[facing=west,layer=4,waterlogged=true]
conquest:elongated_brown_wooden_frame_window_vertical_quarter[facing=west,layer=4,waterlogged=false]
conquest:elongated_brown_wooden_frame_window_vertical_quarter[facing=east,layer=1,waterlogged=true]
conquest:elongated_brown_wooden_frame_window_vertical_quarter[facing=east,layer=1,waterlogged=false]
conquest:elongated_brown_wooden_frame_window_vertical_quarter[facing=east,layer=2,waterlogged=true]
conquest:elongated_brown_wooden_frame_window_vertical_quarter[facing=east,layer=2,waterlogged=false]
conquest:elongated_brown_wooden_frame_window_vertical_quarter[facing=east,layer=3,waterlogged=true]
conquest:elongated_brown_wooden_frame_window_vertical_quarter[facing=east,layer=3,waterlogged=false]
conquest:elongated_brown_wooden_frame_window_vertical_quarter[facing=east,layer=4,waterlogged=true]
conquest:elongated_brown_wooden_frame_window_vertical_quarter[facing=east,layer=4,waterlogged=false]
conquest:elongated_brown_wooden_frame_window_vertical_slab[facing=north,layer=1,waterlogged=true]
conquest:elongated_brown_wooden_frame_window_vertical_slab[facing=north,layer=1,waterlogged=false]
conquest:elongated_brown_wooden_frame_window_vertical_slab[facing=north,layer=2,waterlogged=true]
conquest:elongated_brown_wooden_frame_window_vertical_slab[facing=north,layer=2,waterlogged=false]
conquest:elongated_brown_wooden_frame_window_vertical_slab[facing=north,layer=3,waterlogged=true]
conquest:elongated_brown_wooden_frame_window_vertical_slab[facing=north,layer=3,waterlogged=false]
conquest:elongated_brown_wooden_frame_window_vertical_slab[facing=north,layer=4,waterlogged=true]
conquest:elongated_brown_wooden_frame_window_vertical_slab[facing=north,layer=4,waterlogged=false]
conquest:elongated_brown_wooden_frame_window_vertical_slab[facing=south,layer=1,waterlogged=true]
conquest:elongated_brown_wooden_frame_window_vertical_slab[facing=south,layer=1,waterlogged=false]
conquest:elongated_brown_wooden_frame_window_vertical_slab[facing=south,layer=2,waterlogged=true]
conquest:elongated_brown_wooden_frame_window_vertical_slab[facing=south,layer=2,waterlogged=false]
conquest:elongated_brown_wooden_frame_window_vertical_slab[facing=south,layer=3,waterlogged=true]
conquest:elongated_brown_wooden_frame_window_vertical_slab[facing=south,layer=3,waterlogged=false]
conquest:elongated_brown_wooden_frame_window_vertical_slab[facing=south,layer=4,waterlogged=true]
conquest:elongated_brown_wooden_frame_window_vertical_slab[facing=south,layer=4,waterlogged=false]
conquest:elongated_brown_wooden_frame_window_vertical_slab[facing=west,layer=1,waterlogged=true]
conquest:elongated_brown_wooden_frame_window_vertical_slab[facing=west,layer=1,waterlogged=false]
conquest:elongated_brown_wooden_frame_window_vertical_slab[facing=west,layer=2,waterlogged=true]
conquest:elongated_brown_wooden_frame_window_vertical_slab[facing=west,layer=2,waterlogged=false]
conquest:elongated_brown_wooden_frame_window_vertical_slab[facing=west,layer=3,waterlogged=true]
conquest:elongated_brown_wooden_frame_window_vertical_slab[facing=west,layer=3,waterlogged=false]
conquest:elongated_brown_wooden_frame_window_vertical_slab[facing=west,layer=4,waterlogged=true]
conquest:elongated_brown_wooden_frame_window_vertical_slab[facing=west,layer=4,waterlogged=false]
conquest:elongated_brown_wooden_frame_window_vertical_slab[facing=east,layer=1,waterlogged=true]
conquest:elongated_brown_wooden_frame_window_vertical_slab[facing=east,layer=1,waterlogged=false]
conquest:elongated_brown_wooden_frame_window_vertical_slab[facing=east,layer=2,waterlogged=true]
conquest:elongated_brown_wooden_frame_window_vertical_slab[facing=east,layer=2,waterlogged=false]
conquest:elongated_brown_wooden_frame_window_vertical_slab[facing=east,layer=3,waterlogged=true]
conquest:elongated_brown_wooden_frame_window_vertical_slab[facing=east,layer=3,waterlogged=false]
conquest:elongated_brown_wooden_frame_window_vertical_slab[facing=east,layer=4,waterlogged=true]
conquest:elongated_brown_wooden_frame_window_vertical_slab[facing=east,layer=4,waterlogged=false]
conquest:elongated_green_wooden_frame_window
conquest:elongated_green_wooden_frame_window_pane[down=true,east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:elongated_green_wooden_frame_window_pane[down=true,east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:elongated_green_wooden_frame_window_pane[down=true,east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:elongated_green_wooden_frame_window_pane[down=true,east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:elongated_green_wooden_frame_window_pane[down=true,east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:elongated_green_wooden_frame_window_pane[down=true,east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:elongated_green_wooden_frame_window_pane[down=true,east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:elongated_green_wooden_frame_window_pane[down=true,east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:elongated_green_wooden_frame_window_pane[down=true,east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:elongated_green_wooden_frame_window_pane[down=true,east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:elongated_green_wooden_frame_window_pane[down=true,east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:elongated_green_wooden_frame_window_pane[down=true,east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:elongated_green_wooden_frame_window_pane[down=true,east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:elongated_green_wooden_frame_window_pane[down=true,east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:elongated_green_wooden_frame_window_pane[down=true,east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:elongated_green_wooden_frame_window_pane[down=true,east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:elongated_green_wooden_frame_window_pane[down=true,east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:elongated_green_wooden_frame_window_pane[down=true,east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:elongated_green_wooden_frame_window_pane[down=true,east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:elongated_green_wooden_frame_window_pane[down=true,east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:elongated_green_wooden_frame_window_pane[down=true,east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:elongated_green_wooden_frame_window_pane[down=true,east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:elongated_green_wooden_frame_window_pane[down=true,east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:elongated_green_wooden_frame_window_pane[down=true,east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:elongated_green_wooden_frame_window_pane[down=true,east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:elongated_green_wooden_frame_window_pane[down=true,east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:elongated_green_wooden_frame_window_pane[down=true,east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:elongated_green_wooden_frame_window_pane[down=true,east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:elongated_green_wooden_frame_window_pane[down=true,east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:elongated_green_wooden_frame_window_pane[down=true,east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:elongated_green_wooden_frame_window_pane[down=true,east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:elongated_green_wooden_frame_window_pane[down=true,east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:elongated_green_wooden_frame_window_pane[down=true,east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:elongated_green_wooden_frame_window_pane[down=true,east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:elongated_green_wooden_frame_window_pane[down=true,east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:elongated_green_wooden_frame_window_pane[down=true,east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:elongated_green_wooden_frame_window_pane[down=true,east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:elongated_green_wooden_frame_window_pane[down=true,east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:elongated_green_wooden_frame_window_pane[down=true,east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:elongated_green_wooden_frame_window_pane[down=true,east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:elongated_green_wooden_frame_window_pane[down=true,east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:elongated_green_wooden_frame_window_pane[down=true,east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:elongated_green_wooden_frame_window_pane[down=true,east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:elongated_green_wooden_frame_window_pane[down=true,east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:elongated_green_wooden_frame_window_pane[down=true,east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:elongated_green_wooden_frame_window_pane[down=true,east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:elongated_green_wooden_frame_window_pane[down=true,east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:elongated_green_wooden_frame_window_pane[down=true,east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:elongated_green_wooden_frame_window_pane[down=true,east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:elongated_green_wooden_frame_window_pane[down=true,east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:elongated_green_wooden_frame_window_pane[down=true,east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:elongated_green_wooden_frame_window_pane[down=true,east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:elongated_green_wooden_frame_window_pane[down=true,east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:elongated_green_wooden_frame_window_pane[down=true,east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:elongated_green_wooden_frame_window_pane[down=true,east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:elongated_green_wooden_frame_window_pane[down=true,east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:elongated_green_wooden_frame_window_pane[down=true,east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:elongated_green_wooden_frame_window_pane[down=true,east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:elongated_green_wooden_frame_window_pane[down=true,east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:elongated_green_wooden_frame_window_pane[down=true,east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:elongated_green_wooden_frame_window_pane[down=true,east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:elongated_green_wooden_frame_window_pane[down=true,east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:elongated_green_wooden_frame_window_pane[down=true,east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:elongated_green_wooden_frame_window_pane[down=true,east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:elongated_green_wooden_frame_window_pane[down=false,east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:elongated_green_wooden_frame_window_pane[down=false,east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:elongated_green_wooden_frame_window_pane[down=false,east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:elongated_green_wooden_frame_window_pane[down=false,east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:elongated_green_wooden_frame_window_pane[down=false,east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:elongated_green_wooden_frame_window_pane[down=false,east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:elongated_green_wooden_frame_window_pane[down=false,east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:elongated_green_wooden_frame_window_pane[down=false,east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:elongated_green_wooden_frame_window_pane[down=false,east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:elongated_green_wooden_frame_window_pane[down=false,east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:elongated_green_wooden_frame_window_pane[down=false,east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:elongated_green_wooden_frame_window_pane[down=false,east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:elongated_green_wooden_frame_window_pane[down=false,east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:elongated_green_wooden_frame_window_pane[down=false,east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:elongated_green_wooden_frame_window_pane[down=false,east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:elongated_green_wooden_frame_window_pane[down=false,east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:elongated_green_wooden_frame_window_pane[down=false,east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:elongated_green_wooden_frame_window_pane[down=false,east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:elongated_green_wooden_frame_window_pane[down=false,east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:elongated_green_wooden_frame_window_pane[down=false,east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:elongated_green_wooden_frame_window_pane[down=false,east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:elongated_green_wooden_frame_window_pane[down=false,east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:elongated_green_wooden_frame_window_pane[down=false,east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:elongated_green_wooden_frame_window_pane[down=false,east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:elongated_green_wooden_frame_window_pane[down=false,east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:elongated_green_wooden_frame_window_pane[down=false,east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:elongated_green_wooden_frame_window_pane[down=false,east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:elongated_green_wooden_frame_window_pane[down=false,east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:elongated_green_wooden_frame_window_pane[down=false,east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:elongated_green_wooden_frame_window_pane[down=false,east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:elongated_green_wooden_frame_window_pane[down=false,east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:elongated_green_wooden_frame_window_pane[down=false,east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:elongated_green_wooden_frame_window_pane[down=false,east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:elongated_green_wooden_frame_window_pane[down=false,east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:elongated_green_wooden_frame_window_pane[down=false,east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:elongated_green_wooden_frame_window_pane[down=false,east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:elongated_green_wooden_frame_window_pane[down=false,east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:elongated_green_wooden_frame_window_pane[down=false,east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:elongated_green_wooden_frame_window_pane[down=false,east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:elongated_green_wooden_frame_window_pane[down=false,east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:elongated_green_wooden_frame_window_pane[down=false,east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:elongated_green_wooden_frame_window_pane[down=false,east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:elongated_green_wooden_frame_window_pane[down=false,east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:elongated_green_wooden_frame_window_pane[down=false,east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:elongated_green_wooden_frame_window_pane[down=false,east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:elongated_green_wooden_frame_window_pane[down=false,east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:elongated_green_wooden_frame_window_pane[down=false,east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:elongated_green_wooden_frame_window_pane[down=false,east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:elongated_green_wooden_frame_window_pane[down=false,east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:elongated_green_wooden_frame_window_pane[down=false,east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:elongated_green_wooden_frame_window_pane[down=false,east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:elongated_green_wooden_frame_window_pane[down=false,east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:elongated_green_wooden_frame_window_pane[down=false,east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:elongated_green_wooden_frame_window_pane[down=false,east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:elongated_green_wooden_frame_window_pane[down=false,east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:elongated_green_wooden_frame_window_pane[down=false,east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:elongated_green_wooden_frame_window_pane[down=false,east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:elongated_green_wooden_frame_window_pane[down=false,east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:elongated_green_wooden_frame_window_pane[down=false,east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:elongated_green_wooden_frame_window_pane[down=false,east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:elongated_green_wooden_frame_window_pane[down=false,east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:elongated_green_wooden_frame_window_pane[down=false,east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:elongated_green_wooden_frame_window_pane[down=false,east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:elongated_green_wooden_frame_window_pane[down=false,east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:elongated_green_wooden_frame_window_vertical_corner[facing=north,layer=1,waterlogged=true]
conquest:elongated_green_wooden_frame_window_vertical_corner[facing=north,layer=1,waterlogged=false]
conquest:elongated_green_wooden_frame_window_vertical_corner[facing=north,layer=2,waterlogged=true]
conquest:elongated_green_wooden_frame_window_vertical_corner[facing=north,layer=2,waterlogged=false]
conquest:elongated_green_wooden_frame_window_vertical_corner[facing=north,layer=3,waterlogged=true]
conquest:elongated_green_wooden_frame_window_vertical_corner[facing=north,layer=3,waterlogged=false]
conquest:elongated_green_wooden_frame_window_vertical_corner[facing=north,layer=4,waterlogged=true]
conquest:elongated_green_wooden_frame_window_vertical_corner[facing=north,layer=4,waterlogged=false]
conquest:elongated_green_wooden_frame_window_vertical_corner[facing=south,layer=1,waterlogged=true]
conquest:elongated_green_wooden_frame_window_vertical_corner[facing=south,layer=1,waterlogged=false]
conquest:elongated_green_wooden_frame_window_vertical_corner[facing=south,layer=2,waterlogged=true]
conquest:elongated_green_wooden_frame_window_vertical_corner[facing=south,layer=2,waterlogged=false]
conquest:elongated_green_wooden_frame_window_vertical_corner[facing=south,layer=3,waterlogged=true]
conquest:elongated_green_wooden_frame_window_vertical_corner[facing=south,layer=3,waterlogged=false]
conquest:elongated_green_wooden_frame_window_vertical_corner[facing=south,layer=4,waterlogged=true]
conquest:elongated_green_wooden_frame_window_vertical_corner[facing=south,layer=4,waterlogged=false]
conquest:elongated_green_wooden_frame_window_vertical_corner[facing=west,layer=1,waterlogged=true]
conquest:elongated_green_wooden_frame_window_vertical_corner[facing=west,layer=1,waterlogged=false]
conquest:elongated_green_wooden_frame_window_vertical_corner[facing=west,layer=2,waterlogged=true]
conquest:elongated_green_wooden_frame_window_vertical_corner[facing=west,layer=2,waterlogged=false]
conquest:elongated_green_wooden_frame_window_vertical_corner[facing=west,layer=3,waterlogged=true]
conquest:elongated_green_wooden_frame_window_vertical_corner[facing=west,layer=3,waterlogged=false]
conquest:elongated_green_wooden_frame_window_vertical_corner[facing=west,layer=4,waterlogged=true]
conquest:elongated_green_wooden_frame_window_vertical_corner[facing=west,layer=4,waterlogged=false]
conquest:elongated_green_wooden_frame_window_vertical_corner[facing=east,layer=1,waterlogged=true]
conquest:elongated_green_wooden_frame_window_vertical_corner[facing=east,layer=1,waterlogged=false]
conquest:elongated_green_wooden_frame_window_vertical_corner[facing=east,layer=2,waterlogged=true]
conquest:elongated_green_wooden_frame_window_vertical_corner[facing=east,layer=2,waterlogged=false]
conquest:elongated_green_wooden_frame_window_vertical_corner[facing=east,layer=3,waterlogged=true]
conquest:elongated_green_wooden_frame_window_vertical_corner[facing=east,layer=3,waterlogged=false]
conquest:elongated_green_wooden_frame_window_vertical_corner[facing=east,layer=4,waterlogged=true]
conquest:elongated_green_wooden_frame_window_vertical_corner[facing=east,layer=4,waterlogged=false]
conquest:elongated_green_wooden_frame_window_vertical_quarter[facing=north,layer=1,waterlogged=true]
conquest:elongated_green_wooden_frame_window_vertical_quarter[facing=north,layer=1,waterlogged=false]
conquest:elongated_green_wooden_frame_window_vertical_quarter[facing=north,layer=2,waterlogged=true]
conquest:elongated_green_wooden_frame_window_vertical_quarter[facing=north,layer=2,waterlogged=false]
conquest:elongated_green_wooden_frame_window_vertical_quarter[facing=north,layer=3,waterlogged=true]
conquest:elongated_green_wooden_frame_window_vertical_quarter[facing=north,layer=3,waterlogged=false]
conquest:elongated_green_wooden_frame_window_vertical_quarter[facing=north,layer=4,waterlogged=true]
conquest:elongated_green_wooden_frame_window_vertical_quarter[facing=north,layer=4,waterlogged=false]
conquest:elongated_green_wooden_frame_window_vertical_quarter[facing=south,layer=1,waterlogged=true]
conquest:elongated_green_wooden_frame_window_vertical_quarter[facing=south,layer=1,waterlogged=false]
conquest:elongated_green_wooden_frame_window_vertical_quarter[facing=south,layer=2,waterlogged=true]
conquest:elongated_green_wooden_frame_window_vertical_quarter[facing=south,layer=2,waterlogged=false]
conquest:elongated_green_wooden_frame_window_vertical_quarter[facing=south,layer=3,waterlogged=true]
conquest:elongated_green_wooden_frame_window_vertical_quarter[facing=south,layer=3,waterlogged=false]
conquest:elongated_green_wooden_frame_window_vertical_quarter[facing=south,layer=4,waterlogged=true]
conquest:elongated_green_wooden_frame_window_vertical_quarter[facing=south,layer=4,waterlogged=false]
conquest:elongated_green_wooden_frame_window_vertical_quarter[facing=west,layer=1,waterlogged=true]
conquest:elongated_green_wooden_frame_window_vertical_quarter[facing=west,layer=1,waterlogged=false]
conquest:elongated_green_wooden_frame_window_vertical_quarter[facing=west,layer=2,waterlogged=true]
conquest:elongated_green_wooden_frame_window_vertical_quarter[facing=west,layer=2,waterlogged=false]
conquest:elongated_green_wooden_frame_window_vertical_quarter[facing=west,layer=3,waterlogged=true]
conquest:elongated_green_wooden_frame_window_vertical_quarter[facing=west,layer=3,waterlogged=false]
conquest:elongated_green_wooden_frame_window_vertical_quarter[facing=west,layer=4,waterlogged=true]
conquest:elongated_green_wooden_frame_window_vertical_quarter[facing=west,layer=4,waterlogged=false]
conquest:elongated_green_wooden_frame_window_vertical_quarter[facing=east,layer=1,waterlogged=true]
conquest:elongated_green_wooden_frame_window_vertical_quarter[facing=east,layer=1,waterlogged=false]
conquest:elongated_green_wooden_frame_window_vertical_quarter[facing=east,layer=2,waterlogged=true]
conquest:elongated_green_wooden_frame_window_vertical_quarter[facing=east,layer=2,waterlogged=false]
conquest:elongated_green_wooden_frame_window_vertical_quarter[facing=east,layer=3,waterlogged=true]
conquest:elongated_green_wooden_frame_window_vertical_quarter[facing=east,layer=3,waterlogged=false]
conquest:elongated_green_wooden_frame_window_vertical_quarter[facing=east,layer=4,waterlogged=true]
conquest:elongated_green_wooden_frame_window_vertical_quarter[facing=east,layer=4,waterlogged=false]
conquest:elongated_green_wooden_frame_window_vertical_slab[facing=north,layer=1,waterlogged=true]
conquest:elongated_green_wooden_frame_window_vertical_slab[facing=north,layer=1,waterlogged=false]
conquest:elongated_green_wooden_frame_window_vertical_slab[facing=north,layer=2,waterlogged=true]
conquest:elongated_green_wooden_frame_window_vertical_slab[facing=north,layer=2,waterlogged=false]
conquest:elongated_green_wooden_frame_window_vertical_slab[facing=north,layer=3,waterlogged=true]
conquest:elongated_green_wooden_frame_window_vertical_slab[facing=north,layer=3,waterlogged=false]
conquest:elongated_green_wooden_frame_window_vertical_slab[facing=north,layer=4,waterlogged=true]
conquest:elongated_green_wooden_frame_window_vertical_slab[facing=north,layer=4,waterlogged=false]
conquest:elongated_green_wooden_frame_window_vertical_slab[facing=south,layer=1,waterlogged=true]
conquest:elongated_green_wooden_frame_window_vertical_slab[facing=south,layer=1,waterlogged=false]
conquest:elongated_green_wooden_frame_window_vertical_slab[facing=south,layer=2,waterlogged=true]
conquest:elongated_green_wooden_frame_window_vertical_slab[facing=south,layer=2,waterlogged=false]
conquest:elongated_green_wooden_frame_window_vertical_slab[facing=south,layer=3,waterlogged=true]
conquest:elongated_green_wooden_frame_window_vertical_slab[facing=south,layer=3,waterlogged=false]
conquest:elongated_green_wooden_frame_window_vertical_slab[facing=south,layer=4,waterlogged=true]
conquest:elongated_green_wooden_frame_window_vertical_slab[facing=south,layer=4,waterlogged=false]
conquest:elongated_green_wooden_frame_window_vertical_slab[facing=west,layer=1,waterlogged=true]
conquest:elongated_green_wooden_frame_window_vertical_slab[facing=west,layer=1,waterlogged=false]
conquest:elongated_green_wooden_frame_window_vertical_slab[facing=west,layer=2,waterlogged=true]
conquest:elongated_green_wooden_frame_window_vertical_slab[facing=west,layer=2,waterlogged=false]
conquest:elongated_green_wooden_frame_window_vertical_slab[facing=west,layer=3,waterlogged=true]
conquest:elongated_green_wooden_frame_window_vertical_slab[facing=west,layer=3,waterlogged=false]
conquest:elongated_green_wooden_frame_window_vertical_slab[facing=west,layer=4,waterlogged=true]
conquest:elongated_green_wooden_frame_window_vertical_slab[facing=west,layer=4,waterlogged=false]
conquest:elongated_green_wooden_frame_window_vertical_slab[facing=east,layer=1,waterlogged=true]
conquest:elongated_green_wooden_frame_window_vertical_slab[facing=east,layer=1,waterlogged=false]
conquest:elongated_green_wooden_frame_window_vertical_slab[facing=east,layer=2,waterlogged=true]
conquest:elongated_green_wooden_frame_window_vertical_slab[facing=east,layer=2,waterlogged=false]
conquest:elongated_green_wooden_frame_window_vertical_slab[facing=east,layer=3,waterlogged=true]
conquest:elongated_green_wooden_frame_window_vertical_slab[facing=east,layer=3,waterlogged=false]
conquest:elongated_green_wooden_frame_window_vertical_slab[facing=east,layer=4,waterlogged=true]
conquest:elongated_green_wooden_frame_window_vertical_slab[facing=east,layer=4,waterlogged=false]
conquest:elongated_white_wooden_frame_window
conquest:elongated_white_wooden_frame_window_pane[down=true,east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:elongated_white_wooden_frame_window_pane[down=true,east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:elongated_white_wooden_frame_window_pane[down=true,east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:elongated_white_wooden_frame_window_pane[down=true,east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:elongated_white_wooden_frame_window_pane[down=true,east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:elongated_white_wooden_frame_window_pane[down=true,east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:elongated_white_wooden_frame_window_pane[down=true,east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:elongated_white_wooden_frame_window_pane[down=true,east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:elongated_white_wooden_frame_window_pane[down=true,east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:elongated_white_wooden_frame_window_pane[down=true,east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:elongated_white_wooden_frame_window_pane[down=true,east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:elongated_white_wooden_frame_window_pane[down=true,east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:elongated_white_wooden_frame_window_pane[down=true,east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:elongated_white_wooden_frame_window_pane[down=true,east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:elongated_white_wooden_frame_window_pane[down=true,east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:elongated_white_wooden_frame_window_pane[down=true,east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:elongated_white_wooden_frame_window_pane[down=true,east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:elongated_white_wooden_frame_window_pane[down=true,east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:elongated_white_wooden_frame_window_pane[down=true,east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:elongated_white_wooden_frame_window_pane[down=true,east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:elongated_white_wooden_frame_window_pane[down=true,east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:elongated_white_wooden_frame_window_pane[down=true,east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:elongated_white_wooden_frame_window_pane[down=true,east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:elongated_white_wooden_frame_window_pane[down=true,east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:elongated_white_wooden_frame_window_pane[down=true,east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:elongated_white_wooden_frame_window_pane[down=true,east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:elongated_white_wooden_frame_window_pane[down=true,east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:elongated_white_wooden_frame_window_pane[down=true,east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:elongated_white_wooden_frame_window_pane[down=true,east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:elongated_white_wooden_frame_window_pane[down=true,east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:elongated_white_wooden_frame_window_pane[down=true,east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:elongated_white_wooden_frame_window_pane[down=true,east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:elongated_white_wooden_frame_window_pane[down=true,east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:elongated_white_wooden_frame_window_pane[down=true,east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:elongated_white_wooden_frame_window_pane[down=true,east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:elongated_white_wooden_frame_window_pane[down=true,east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:elongated_white_wooden_frame_window_pane[down=true,east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:elongated_white_wooden_frame_window_pane[down=true,east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:elongated_white_wooden_frame_window_pane[down=true,east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:elongated_white_wooden_frame_window_pane[down=true,east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:elongated_white_wooden_frame_window_pane[down=true,east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:elongated_white_wooden_frame_window_pane[down=true,east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:elongated_white_wooden_frame_window_pane[down=true,east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:elongated_white_wooden_frame_window_pane[down=true,east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:elongated_white_wooden_frame_window_pane[down=true,east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:elongated_white_wooden_frame_window_pane[down=true,east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:elongated_white_wooden_frame_window_pane[down=true,east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:elongated_white_wooden_frame_window_pane[down=true,east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:elongated_white_wooden_frame_window_pane[down=true,east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:elongated_white_wooden_frame_window_pane[down=true,east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:elongated_white_wooden_frame_window_pane[down=true,east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:elongated_white_wooden_frame_window_pane[down=true,east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:elongated_white_wooden_frame_window_pane[down=true,east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:elongated_white_wooden_frame_window_pane[down=true,east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:elongated_white_wooden_frame_window_pane[down=true,east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:elongated_white_wooden_frame_window_pane[down=true,east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:elongated_white_wooden_frame_window_pane[down=true,east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:elongated_white_wooden_frame_window_pane[down=true,east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:elongated_white_wooden_frame_window_pane[down=true,east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:elongated_white_wooden_frame_window_pane[down=true,east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:elongated_white_wooden_frame_window_pane[down=true,east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:elongated_white_wooden_frame_window_pane[down=true,east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:elongated_white_wooden_frame_window_pane[down=true,east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:elongated_white_wooden_frame_window_pane[down=true,east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:elongated_white_wooden_frame_window_pane[down=false,east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:elongated_white_wooden_frame_window_pane[down=false,east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:elongated_white_wooden_frame_window_pane[down=false,east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:elongated_white_wooden_frame_window_pane[down=false,east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:elongated_white_wooden_frame_window_pane[down=false,east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:elongated_white_wooden_frame_window_pane[down=false,east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:elongated_white_wooden_frame_window_pane[down=false,east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:elongated_white_wooden_frame_window_pane[down=false,east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:elongated_white_wooden_frame_window_pane[down=false,east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:elongated_white_wooden_frame_window_pane[down=false,east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:elongated_white_wooden_frame_window_pane[down=false,east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:elongated_white_wooden_frame_window_pane[down=false,east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:elongated_white_wooden_frame_window_pane[down=false,east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:elongated_white_wooden_frame_window_pane[down=false,east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:elongated_white_wooden_frame_window_pane[down=false,east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:elongated_white_wooden_frame_window_pane[down=false,east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:elongated_white_wooden_frame_window_pane[down=false,east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:elongated_white_wooden_frame_window_pane[down=false,east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:elongated_white_wooden_frame_window_pane[down=false,east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:elongated_white_wooden_frame_window_pane[down=false,east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:elongated_white_wooden_frame_window_pane[down=false,east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:elongated_white_wooden_frame_window_pane[down=false,east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:elongated_white_wooden_frame_window_pane[down=false,east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:elongated_white_wooden_frame_window_pane[down=false,east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:elongated_white_wooden_frame_window_pane[down=false,east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:elongated_white_wooden_frame_window_pane[down=false,east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:elongated_white_wooden_frame_window_pane[down=false,east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:elongated_white_wooden_frame_window_pane[down=false,east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:elongated_white_wooden_frame_window_pane[down=false,east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:elongated_white_wooden_frame_window_pane[down=false,east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:elongated_white_wooden_frame_window_pane[down=false,east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:elongated_white_wooden_frame_window_pane[down=false,east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:elongated_white_wooden_frame_window_pane[down=false,east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:elongated_white_wooden_frame_window_pane[down=false,east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:elongated_white_wooden_frame_window_pane[down=false,east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:elongated_white_wooden_frame_window_pane[down=false,east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:elongated_white_wooden_frame_window_pane[down=false,east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:elongated_white_wooden_frame_window_pane[down=false,east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:elongated_white_wooden_frame_window_pane[down=false,east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:elongated_white_wooden_frame_window_pane[down=false,east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:elongated_white_wooden_frame_window_pane[down=false,east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:elongated_white_wooden_frame_window_pane[down=false,east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:elongated_white_wooden_frame_window_pane[down=false,east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:elongated_white_wooden_frame_window_pane[down=false,east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:elongated_white_wooden_frame_window_pane[down=false,east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:elongated_white_wooden_frame_window_pane[down=false,east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:elongated_white_wooden_frame_window_pane[down=false,east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:elongated_white_wooden_frame_window_pane[down=false,east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:elongated_white_wooden_frame_window_pane[down=false,east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:elongated_white_wooden_frame_window_pane[down=false,east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:elongated_white_wooden_frame_window_pane[down=false,east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:elongated_white_wooden_frame_window_pane[down=false,east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:elongated_white_wooden_frame_window_pane[down=false,east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:elongated_white_wooden_frame_window_pane[down=false,east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:elongated_white_wooden_frame_window_pane[down=false,east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:elongated_white_wooden_frame_window_pane[down=false,east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:elongated_white_wooden_frame_window_pane[down=false,east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:elongated_white_wooden_frame_window_pane[down=false,east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:elongated_white_wooden_frame_window_pane[down=false,east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:elongated_white_wooden_frame_window_pane[down=false,east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:elongated_white_wooden_frame_window_pane[down=false,east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:elongated_white_wooden_frame_window_pane[down=false,east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:elongated_white_wooden_frame_window_pane[down=false,east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:elongated_white_wooden_frame_window_pane[down=false,east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:elongated_white_wooden_frame_window_vertical_corner[facing=north,layer=1,waterlogged=true]
conquest:elongated_white_wooden_frame_window_vertical_corner[facing=north,layer=1,waterlogged=false]
conquest:elongated_white_wooden_frame_window_vertical_corner[facing=north,layer=2,waterlogged=true]
conquest:elongated_white_wooden_frame_window_vertical_corner[facing=north,layer=2,waterlogged=false]
conquest:elongated_white_wooden_frame_window_vertical_corner[facing=north,layer=3,waterlogged=true]
conquest:elongated_white_wooden_frame_window_vertical_corner[facing=north,layer=3,waterlogged=false]
conquest:elongated_white_wooden_frame_window_vertical_corner[facing=north,layer=4,waterlogged=true]
conquest:elongated_white_wooden_frame_window_vertical_corner[facing=north,layer=4,waterlogged=false]
conquest:elongated_white_wooden_frame_window_vertical_corner[facing=south,layer=1,waterlogged=true]
conquest:elongated_white_wooden_frame_window_vertical_corner[facing=south,layer=1,waterlogged=false]
conquest:elongated_white_wooden_frame_window_vertical_corner[facing=south,layer=2,waterlogged=true]
conquest:elongated_white_wooden_frame_window_vertical_corner[facing=south,layer=2,waterlogged=false]
conquest:elongated_white_wooden_frame_window_vertical_corner[facing=south,layer=3,waterlogged=true]
conquest:elongated_white_wooden_frame_window_vertical_corner[facing=south,layer=3,waterlogged=false]
conquest:elongated_white_wooden_frame_window_vertical_corner[facing=south,layer=4,waterlogged=true]
conquest:elongated_white_wooden_frame_window_vertical_corner[facing=south,layer=4,waterlogged=false]
conquest:elongated_white_wooden_frame_window_vertical_corner[facing=west,layer=1,waterlogged=true]
conquest:elongated_white_wooden_frame_window_vertical_corner[facing=west,layer=1,waterlogged=false]
conquest:elongated_white_wooden_frame_window_vertical_corner[facing=west,layer=2,waterlogged=true]
conquest:elongated_white_wooden_frame_window_vertical_corner[facing=west,layer=2,waterlogged=false]
conquest:elongated_white_wooden_frame_window_vertical_corner[facing=west,layer=3,waterlogged=true]
conquest:elongated_white_wooden_frame_window_vertical_corner[facing=west,layer=3,waterlogged=false]
conquest:elongated_white_wooden_frame_window_vertical_corner[facing=west,layer=4,waterlogged=true]
conquest:elongated_white_wooden_frame_window_vertical_corner[facing=west,layer=4,waterlogged=false]
conquest:elongated_white_wooden_frame_window_vertical_corner[facing=east,layer=1,waterlogged=true]
conquest:elongated_white_wooden_frame_window_vertical_corner[facing=east,layer=1,waterlogged=false]
conquest:elongated_white_wooden_frame_window_vertical_corner[facing=east,layer=2,waterlogged=true]
conquest:elongated_white_wooden_frame_window_vertical_corner[facing=east,layer=2,waterlogged=false]
conquest:elongated_white_wooden_frame_window_vertical_corner[facing=east,layer=3,waterlogged=true]
conquest:elongated_white_wooden_frame_window_vertical_corner[facing=east,layer=3,waterlogged=false]
conquest:elongated_white_wooden_frame_window_vertical_corner[facing=east,layer=4,waterlogged=true]
conquest:elongated_white_wooden_frame_window_vertical_corner[facing=east,layer=4,waterlogged=false]
conquest:elongated_white_wooden_frame_window_vertical_quarter[facing=north,layer=1,waterlogged=true]
conquest:elongated_white_wooden_frame_window_vertical_quarter[facing=north,layer=1,waterlogged=false]
conquest:elongated_white_wooden_frame_window_vertical_quarter[facing=north,layer=2,waterlogged=true]
conquest:elongated_white_wooden_frame_window_vertical_quarter[facing=north,layer=2,waterlogged=false]
conquest:elongated_white_wooden_frame_window_vertical_quarter[facing=north,layer=3,waterlogged=true]
conquest:elongated_white_wooden_frame_window_vertical_quarter[facing=north,layer=3,waterlogged=false]
conquest:elongated_white_wooden_frame_window_vertical_quarter[facing=north,layer=4,waterlogged=true]
conquest:elongated_white_wooden_frame_window_vertical_quarter[facing=north,layer=4,waterlogged=false]
conquest:elongated_white_wooden_frame_window_vertical_quarter[facing=south,layer=1,waterlogged=true]
conquest:elongated_white_wooden_frame_window_vertical_quarter[facing=south,layer=1,waterlogged=false]
conquest:elongated_white_wooden_frame_window_vertical_quarter[facing=south,layer=2,waterlogged=true]
conquest:elongated_white_wooden_frame_window_vertical_quarter[facing=south,layer=2,waterlogged=false]
conquest:elongated_white_wooden_frame_window_vertical_quarter[facing=south,layer=3,waterlogged=true]
conquest:elongated_white_wooden_frame_window_vertical_quarter[facing=south,layer=3,waterlogged=false]
conquest:elongated_white_wooden_frame_window_vertical_quarter[facing=south,layer=4,waterlogged=true]
conquest:elongated_white_wooden_frame_window_vertical_quarter[facing=south,layer=4,waterlogged=false]
conquest:elongated_white_wooden_frame_window_vertical_quarter[facing=west,layer=1,waterlogged=true]
conquest:elongated_white_wooden_frame_window_vertical_quarter[facing=west,layer=1,waterlogged=false]
conquest:elongated_white_wooden_frame_window_vertical_quarter[facing=west,layer=2,waterlogged=true]
conquest:elongated_white_wooden_frame_window_vertical_quarter[facing=west,layer=2,waterlogged=false]
conquest:elongated_white_wooden_frame_window_vertical_quarter[facing=west,layer=3,waterlogged=true]
conquest:elongated_white_wooden_frame_window_vertical_quarter[facing=west,layer=3,waterlogged=false]
conquest:elongated_white_wooden_frame_window_vertical_quarter[facing=west,layer=4,waterlogged=true]
conquest:elongated_white_wooden_frame_window_vertical_quarter[facing=west,layer=4,waterlogged=false]
conquest:elongated_white_wooden_frame_window_vertical_quarter[facing=east,layer=1,waterlogged=true]
conquest:elongated_white_wooden_frame_window_vertical_quarter[facing=east,layer=1,waterlogged=false]
conquest:elongated_white_wooden_frame_window_vertical_quarter[facing=east,layer=2,waterlogged=true]
conquest:elongated_white_wooden_frame_window_vertical_quarter[facing=east,layer=2,waterlogged=false]
conquest:elongated_white_wooden_frame_window_vertical_quarter[facing=east,layer=3,waterlogged=true]
conquest:elongated_white_wooden_frame_window_vertical_quarter[facing=east,layer=3,waterlogged=false]
conquest:elongated_white_wooden_frame_window_vertical_quarter[facing=east,layer=4,waterlogged=true]
conquest:elongated_white_wooden_frame_window_vertical_quarter[facing=east,layer=4,waterlogged=false]
conquest:elongated_white_wooden_frame_window_vertical_slab[facing=north,layer=1,waterlogged=true]
conquest:elongated_white_wooden_frame_window_vertical_slab[facing=north,layer=1,waterlogged=false]
conquest:elongated_white_wooden_frame_window_vertical_slab[facing=north,layer=2,waterlogged=true]
conquest:elongated_white_wooden_frame_window_vertical_slab[facing=north,layer=2,waterlogged=false]
conquest:elongated_white_wooden_frame_window_vertical_slab[facing=north,layer=3,waterlogged=true]
conquest:elongated_white_wooden_frame_window_vertical_slab[facing=north,layer=3,waterlogged=false]
conquest:elongated_white_wooden_frame_window_vertical_slab[facing=north,layer=4,waterlogged=true]
conquest:elongated_white_wooden_frame_window_vertical_slab[facing=north,layer=4,waterlogged=false]
conquest:elongated_white_wooden_frame_window_vertical_slab[facing=south,layer=1,waterlogged=true]
conquest:elongated_white_wooden_frame_window_vertical_slab[facing=south,layer=1,waterlogged=false]
conquest:elongated_white_wooden_frame_window_vertical_slab[facing=south,layer=2,waterlogged=true]
conquest:elongated_white_wooden_frame_window_vertical_slab[facing=south,layer=2,waterlogged=false]
conquest:elongated_white_wooden_frame_window_vertical_slab[facing=south,layer=3,waterlogged=true]
conquest:elongated_white_wooden_frame_window_vertical_slab[facing=south,layer=3,waterlogged=false]
conquest:elongated_white_wooden_frame_window_vertical_slab[facing=south,layer=4,waterlogged=true]
conquest:elongated_white_wooden_frame_window_vertical_slab[facing=south,layer=4,waterlogged=false]
conquest:elongated_white_wooden_frame_window_vertical_slab[facing=west,layer=1,waterlogged=true]
conquest:elongated_white_wooden_frame_window_vertical_slab[facing=west,layer=1,waterlogged=false]
conquest:elongated_white_wooden_frame_window_vertical_slab[facing=west,layer=2,waterlogged=true]
conquest:elongated_white_wooden_frame_window_vertical_slab[facing=west,layer=2,waterlogged=false]
conquest:elongated_white_wooden_frame_window_vertical_slab[facing=west,layer=3,waterlogged=true]
conquest:elongated_white_wooden_frame_window_vertical_slab[facing=west,layer=3,waterlogged=false]
conquest:elongated_white_wooden_frame_window_vertical_slab[facing=west,layer=4,waterlogged=true]
conquest:elongated_white_wooden_frame_window_vertical_slab[facing=west,layer=4,waterlogged=false]
conquest:elongated_white_wooden_frame_window_vertical_slab[facing=east,layer=1,waterlogged=true]
conquest:elongated_white_wooden_frame_window_vertical_slab[facing=east,layer=1,waterlogged=false]
conquest:elongated_white_wooden_frame_window_vertical_slab[facing=east,layer=2,waterlogged=true]
conquest:elongated_white_wooden_frame_window_vertical_slab[facing=east,layer=2,waterlogged=false]
conquest:elongated_white_wooden_frame_window_vertical_slab[facing=east,layer=3,waterlogged=true]
conquest:elongated_white_wooden_frame_window_vertical_slab[facing=east,layer=3,waterlogged=false]
conquest:elongated_white_wooden_frame_window_vertical_slab[facing=east,layer=4,waterlogged=true]
conquest:elongated_white_wooden_frame_window_vertical_slab[facing=east,layer=4,waterlogged=false]
conquest:elongated_yellow_wooden_frame_window
conquest:elongated_yellow_wooden_frame_window_pane[down=true,east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:elongated_yellow_wooden_frame_window_pane[down=true,east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:elongated_yellow_wooden_frame_window_pane[down=true,east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:elongated_yellow_wooden_frame_window_pane[down=true,east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:elongated_yellow_wooden_frame_window_pane[down=true,east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:elongated_yellow_wooden_frame_window_pane[down=true,east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:elongated_yellow_wooden_frame_window_pane[down=true,east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:elongated_yellow_wooden_frame_window_pane[down=true,east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:elongated_yellow_wooden_frame_window_pane[down=true,east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:elongated_yellow_wooden_frame_window_pane[down=true,east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:elongated_yellow_wooden_frame_window_pane[down=true,east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:elongated_yellow_wooden_frame_window_pane[down=true,east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:elongated_yellow_wooden_frame_window_pane[down=true,east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:elongated_yellow_wooden_frame_window_pane[down=true,east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:elongated_yellow_wooden_frame_window_pane[down=true,east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:elongated_yellow_wooden_frame_window_pane[down=true,east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:elongated_yellow_wooden_frame_window_pane[down=true,east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:elongated_yellow_wooden_frame_window_pane[down=true,east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:elongated_yellow_wooden_frame_window_pane[down=true,east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:elongated_yellow_wooden_frame_window_pane[down=true,east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:elongated_yellow_wooden_frame_window_pane[down=true,east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:elongated_yellow_wooden_frame_window_pane[down=true,east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:elongated_yellow_wooden_frame_window_pane[down=true,east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:elongated_yellow_wooden_frame_window_pane[down=true,east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:elongated_yellow_wooden_frame_window_pane[down=true,east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:elongated_yellow_wooden_frame_window_pane[down=true,east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:elongated_yellow_wooden_frame_window_pane[down=true,east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:elongated_yellow_wooden_frame_window_pane[down=true,east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:elongated_yellow_wooden_frame_window_pane[down=true,east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:elongated_yellow_wooden_frame_window_pane[down=true,east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:elongated_yellow_wooden_frame_window_pane[down=true,east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:elongated_yellow_wooden_frame_window_pane[down=true,east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:elongated_yellow_wooden_frame_window_pane[down=true,east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:elongated_yellow_wooden_frame_window_pane[down=true,east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:elongated_yellow_wooden_frame_window_pane[down=true,east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:elongated_yellow_wooden_frame_window_pane[down=true,east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:elongated_yellow_wooden_frame_window_pane[down=true,east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:elongated_yellow_wooden_frame_window_pane[down=true,east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:elongated_yellow_wooden_frame_window_pane[down=true,east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:elongated_yellow_wooden_frame_window_pane[down=true,east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:elongated_yellow_wooden_frame_window_pane[down=true,east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:elongated_yellow_wooden_frame_window_pane[down=true,east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:elongated_yellow_wooden_frame_window_pane[down=true,east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:elongated_yellow_wooden_frame_window_pane[down=true,east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:elongated_yellow_wooden_frame_window_pane[down=true,east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:elongated_yellow_wooden_frame_window_pane[down=true,east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:elongated_yellow_wooden_frame_window_pane[down=true,east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:elongated_yellow_wooden_frame_window_pane[down=true,east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:elongated_yellow_wooden_frame_window_pane[down=true,east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:elongated_yellow_wooden_frame_window_pane[down=true,east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:elongated_yellow_wooden_frame_window_pane[down=true,east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:elongated_yellow_wooden_frame_window_pane[down=true,east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:elongated_yellow_wooden_frame_window_pane[down=true,east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:elongated_yellow_wooden_frame_window_pane[down=true,east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:elongated_yellow_wooden_frame_window_pane[down=true,east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:elongated_yellow_wooden_frame_window_pane[down=true,east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:elongated_yellow_wooden_frame_window_pane[down=true,east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:elongated_yellow_wooden_frame_window_pane[down=true,east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:elongated_yellow_wooden_frame_window_pane[down=true,east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:elongated_yellow_wooden_frame_window_pane[down=true,east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:elongated_yellow_wooden_frame_window_pane[down=true,east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:elongated_yellow_wooden_frame_window_pane[down=true,east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:elongated_yellow_wooden_frame_window_pane[down=true,east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:elongated_yellow_wooden_frame_window_pane[down=true,east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:elongated_yellow_wooden_frame_window_pane[down=false,east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:elongated_yellow_wooden_frame_window_pane[down=false,east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:elongated_yellow_wooden_frame_window_pane[down=false,east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:elongated_yellow_wooden_frame_window_pane[down=false,east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:elongated_yellow_wooden_frame_window_pane[down=false,east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:elongated_yellow_wooden_frame_window_pane[down=false,east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:elongated_yellow_wooden_frame_window_pane[down=false,east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:elongated_yellow_wooden_frame_window_pane[down=false,east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:elongated_yellow_wooden_frame_window_pane[down=false,east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:elongated_yellow_wooden_frame_window_pane[down=false,east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:elongated_yellow_wooden_frame_window_pane[down=false,east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:elongated_yellow_wooden_frame_window_pane[down=false,east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:elongated_yellow_wooden_frame_window_pane[down=false,east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:elongated_yellow_wooden_frame_window_pane[down=false,east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:elongated_yellow_wooden_frame_window_pane[down=false,east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:elongated_yellow_wooden_frame_window_pane[down=false,east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:elongated_yellow_wooden_frame_window_pane[down=false,east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:elongated_yellow_wooden_frame_window_pane[down=false,east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:elongated_yellow_wooden_frame_window_pane[down=false,east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:elongated_yellow_wooden_frame_window_pane[down=false,east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:elongated_yellow_wooden_frame_window_pane[down=false,east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:elongated_yellow_wooden_frame_window_pane[down=false,east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:elongated_yellow_wooden_frame_window_pane[down=false,east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:elongated_yellow_wooden_frame_window_pane[down=false,east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:elongated_yellow_wooden_frame_window_pane[down=false,east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:elongated_yellow_wooden_frame_window_pane[down=false,east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:elongated_yellow_wooden_frame_window_pane[down=false,east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:elongated_yellow_wooden_frame_window_pane[down=false,east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:elongated_yellow_wooden_frame_window_pane[down=false,east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:elongated_yellow_wooden_frame_window_pane[down=false,east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:elongated_yellow_wooden_frame_window_pane[down=false,east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:elongated_yellow_wooden_frame_window_pane[down=false,east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:elongated_yellow_wooden_frame_window_pane[down=false,east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:elongated_yellow_wooden_frame_window_pane[down=false,east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:elongated_yellow_wooden_frame_window_pane[down=false,east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:elongated_yellow_wooden_frame_window_pane[down=false,east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:elongated_yellow_wooden_frame_window_pane[down=false,east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:elongated_yellow_wooden_frame_window_pane[down=false,east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:elongated_yellow_wooden_frame_window_pane[down=false,east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:elongated_yellow_wooden_frame_window_pane[down=false,east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:elongated_yellow_wooden_frame_window_pane[down=false,east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:elongated_yellow_wooden_frame_window_pane[down=false,east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:elongated_yellow_wooden_frame_window_pane[down=false,east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:elongated_yellow_wooden_frame_window_pane[down=false,east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:elongated_yellow_wooden_frame_window_pane[down=false,east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:elongated_yellow_wooden_frame_window_pane[down=false,east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:elongated_yellow_wooden_frame_window_pane[down=false,east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:elongated_yellow_wooden_frame_window_pane[down=false,east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:elongated_yellow_wooden_frame_window_pane[down=false,east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:elongated_yellow_wooden_frame_window_pane[down=false,east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:elongated_yellow_wooden_frame_window_pane[down=false,east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:elongated_yellow_wooden_frame_window_pane[down=false,east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:elongated_yellow_wooden_frame_window_pane[down=false,east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:elongated_yellow_wooden_frame_window_pane[down=false,east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:elongated_yellow_wooden_frame_window_pane[down=false,east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:elongated_yellow_wooden_frame_window_pane[down=false,east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:elongated_yellow_wooden_frame_window_pane[down=false,east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:elongated_yellow_wooden_frame_window_pane[down=false,east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:elongated_yellow_wooden_frame_window_pane[down=false,east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:elongated_yellow_wooden_frame_window_pane[down=false,east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:elongated_yellow_wooden_frame_window_pane[down=false,east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:elongated_yellow_wooden_frame_window_pane[down=false,east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:elongated_yellow_wooden_frame_window_pane[down=false,east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:elongated_yellow_wooden_frame_window_pane[down=false,east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:elongated_yellow_wooden_frame_window_vertical_corner[facing=north,layer=1,waterlogged=true]
conquest:elongated_yellow_wooden_frame_window_vertical_corner[facing=north,layer=1,waterlogged=false]
conquest:elongated_yellow_wooden_frame_window_vertical_corner[facing=north,layer=2,waterlogged=true]
conquest:elongated_yellow_wooden_frame_window_vertical_corner[facing=north,layer=2,waterlogged=false]
conquest:elongated_yellow_wooden_frame_window_vertical_corner[facing=north,layer=3,waterlogged=true]
conquest:elongated_yellow_wooden_frame_window_vertical_corner[facing=north,layer=3,waterlogged=false]
conquest:elongated_yellow_wooden_frame_window_vertical_corner[facing=north,layer=4,waterlogged=true]
conquest:elongated_yellow_wooden_frame_window_vertical_corner[facing=north,layer=4,waterlogged=false]
conquest:elongated_yellow_wooden_frame_window_vertical_corner[facing=south,layer=1,waterlogged=true]
conquest:elongated_yellow_wooden_frame_window_vertical_corner[facing=south,layer=1,waterlogged=false]
conquest:elongated_yellow_wooden_frame_window_vertical_corner[facing=south,layer=2,waterlogged=true]
conquest:elongated_yellow_wooden_frame_window_vertical_corner[facing=south,layer=2,waterlogged=false]
conquest:elongated_yellow_wooden_frame_window_vertical_corner[facing=south,layer=3,waterlogged=true]
conquest:elongated_yellow_wooden_frame_window_vertical_corner[facing=south,layer=3,waterlogged=false]
conquest:elongated_yellow_wooden_frame_window_vertical_corner[facing=south,layer=4,waterlogged=true]
conquest:elongated_yellow_wooden_frame_window_vertical_corner[facing=south,layer=4,waterlogged=false]
conquest:elongated_yellow_wooden_frame_window_vertical_corner[facing=west,layer=1,waterlogged=true]
conquest:elongated_yellow_wooden_frame_window_vertical_corner[facing=west,layer=1,waterlogged=false]
conquest:elongated_yellow_wooden_frame_window_vertical_corner[facing=west,layer=2,waterlogged=true]
conquest:elongated_yellow_wooden_frame_window_vertical_corner[facing=west,layer=2,waterlogged=false]
conquest:elongated_yellow_wooden_frame_window_vertical_corner[facing=west,layer=3,waterlogged=true]
conquest:elongated_yellow_wooden_frame_window_vertical_corner[facing=west,layer=3,waterlogged=false]
conquest:elongated_yellow_wooden_frame_window_vertical_corner[facing=west,layer=4,waterlogged=true]
conquest:elongated_yellow_wooden_frame_window_vertical_corner[facing=west,layer=4,waterlogged=false]
conquest:elongated_yellow_wooden_frame_window_vertical_corner[facing=east,layer=1,waterlogged=true]
conquest:elongated_yellow_wooden_frame_window_vertical_corner[facing=east,layer=1,waterlogged=false]
conquest:elongated_yellow_wooden_frame_window_vertical_corner[facing=east,layer=2,waterlogged=true]
conquest:elongated_yellow_wooden_frame_window_vertical_corner[facing=east,layer=2,waterlogged=false]
conquest:elongated_yellow_wooden_frame_window_vertical_corner[facing=east,layer=3,waterlogged=true]
conquest:elongated_yellow_wooden_frame_window_vertical_corner[facing=east,layer=3,waterlogged=false]
conquest:elongated_yellow_wooden_frame_window_vertical_corner[facing=east,layer=4,waterlogged=true]
conquest:elongated_yellow_wooden_frame_window_vertical_corner[facing=east,layer=4,waterlogged=false]
conquest:elongated_yellow_wooden_frame_window_vertical_quarter[facing=north,layer=1,waterlogged=true]
conquest:elongated_yellow_wooden_frame_window_vertical_quarter[facing=north,layer=1,waterlogged=false]
conquest:elongated_yellow_wooden_frame_window_vertical_quarter[facing=north,layer=2,waterlogged=true]
conquest:elongated_yellow_wooden_frame_window_vertical_quarter[facing=north,layer=2,waterlogged=false]
conquest:elongated_yellow_wooden_frame_window_vertical_quarter[facing=north,layer=3,waterlogged=true]
conquest:elongated_yellow_wooden_frame_window_vertical_quarter[facing=north,layer=3,waterlogged=false]
conquest:elongated_yellow_wooden_frame_window_vertical_quarter[facing=north,layer=4,waterlogged=true]
conquest:elongated_yellow_wooden_frame_window_vertical_quarter[facing=north,layer=4,waterlogged=false]
conquest:elongated_yellow_wooden_frame_window_vertical_quarter[facing=south,layer=1,waterlogged=true]
conquest:elongated_yellow_wooden_frame_window_vertical_quarter[facing=south,layer=1,waterlogged=false]
conquest:elongated_yellow_wooden_frame_window_vertical_quarter[facing=south,layer=2,waterlogged=true]
conquest:elongated_yellow_wooden_frame_window_vertical_quarter[facing=south,layer=2,waterlogged=false]
conquest:elongated_yellow_wooden_frame_window_vertical_quarter[facing=south,layer=3,waterlogged=true]
conquest:elongated_yellow_wooden_frame_window_vertical_quarter[facing=south,layer=3,waterlogged=false]
conquest:elongated_yellow_wooden_frame_window_vertical_quarter[facing=south,layer=4,waterlogged=true]
conquest:elongated_yellow_wooden_frame_window_vertical_quarter[facing=south,layer=4,waterlogged=false]
conquest:elongated_yellow_wooden_frame_window_vertical_quarter[facing=west,layer=1,waterlogged=true]
conquest:elongated_yellow_wooden_frame_window_vertical_quarter[facing=west,layer=1,waterlogged=false]
conquest:elongated_yellow_wooden_frame_window_vertical_quarter[facing=west,layer=2,waterlogged=true]
conquest:elongated_yellow_wooden_frame_window_vertical_quarter[facing=west,layer=2,waterlogged=false]
conquest:elongated_yellow_wooden_frame_window_vertical_quarter[facing=west,layer=3,waterlogged=true]
conquest:elongated_yellow_wooden_frame_window_vertical_quarter[facing=west,layer=3,waterlogged=false]
conquest:elongated_yellow_wooden_frame_window_vertical_quarter[facing=west,layer=4,waterlogged=true]
conquest:elongated_yellow_wooden_frame_window_vertical_quarter[facing=west,layer=4,waterlogged=false]
conquest:elongated_yellow_wooden_frame_window_vertical_quarter[facing=east,layer=1,waterlogged=true]
conquest:elongated_yellow_wooden_frame_window_vertical_quarter[facing=east,layer=1,waterlogged=false]
conquest:elongated_yellow_wooden_frame_window_vertical_quarter[facing=east,layer=2,waterlogged=true]
conquest:elongated_yellow_wooden_frame_window_vertical_quarter[facing=east,layer=2,waterlogged=false]
conquest:elongated_yellow_wooden_frame_window_vertical_quarter[facing=east,layer=3,waterlogged=true]
conquest:elongated_yellow_wooden_frame_window_vertical_quarter[facing=east,layer=3,waterlogged=false]
conquest:elongated_yellow_wooden_frame_window_vertical_quarter[facing=east,layer=4,waterlogged=true]
conquest:elongated_yellow_wooden_frame_window_vertical_quarter[facing=east,layer=4,waterlogged=false]
conquest:elongated_yellow_wooden_frame_window_vertical_slab[facing=north,layer=1,waterlogged=true]
conquest:elongated_yellow_wooden_frame_window_vertical_slab[facing=north,layer=1,waterlogged=false]
conquest:elongated_yellow_wooden_frame_window_vertical_slab[facing=north,layer=2,waterlogged=true]
conquest:elongated_yellow_wooden_frame_window_vertical_slab[facing=north,layer=2,waterlogged=false]
conquest:elongated_yellow_wooden_frame_window_vertical_slab[facing=north,layer=3,waterlogged=true]
conquest:elongated_yellow_wooden_frame_window_vertical_slab[facing=north,layer=3,waterlogged=false]
conquest:elongated_yellow_wooden_frame_window_vertical_slab[facing=north,layer=4,waterlogged=true]
conquest:elongated_yellow_wooden_frame_window_vertical_slab[facing=north,layer=4,waterlogged=false]
conquest:elongated_yellow_wooden_frame_window_vertical_slab[facing=south,layer=1,waterlogged=true]
conquest:elongated_yellow_wooden_frame_window_vertical_slab[facing=south,layer=1,waterlogged=false]
conquest:elongated_yellow_wooden_frame_window_vertical_slab[facing=south,layer=2,waterlogged=true]
conquest:elongated_yellow_wooden_frame_window_vertical_slab[facing=south,layer=2,waterlogged=false]
conquest:elongated_yellow_wooden_frame_window_vertical_slab[facing=south,layer=3,waterlogged=true]
conquest:elongated_yellow_wooden_frame_window_vertical_slab[facing=south,layer=3,waterlogged=false]
conquest:elongated_yellow_wooden_frame_window_vertical_slab[facing=south,layer=4,waterlogged=true]
conquest:elongated_yellow_wooden_frame_window_vertical_slab[facing=south,layer=4,waterlogged=false]
conquest:elongated_yellow_wooden_frame_window_vertical_slab[facing=west,layer=1,waterlogged=true]
conquest:elongated_yellow_wooden_frame_window_vertical_slab[facing=west,layer=1,waterlogged=false]
conquest:elongated_yellow_wooden_frame_window_vertical_slab[facing=west,layer=2,waterlogged=true]
conquest:elongated_yellow_wooden_frame_window_vertical_slab[facing=west,layer=2,waterlogged=false]
conquest:elongated_yellow_wooden_frame_window_vertical_slab[facing=west,layer=3,waterlogged=true]
conquest:elongated_yellow_wooden_frame_window_vertical_slab[facing=west,layer=3,waterlogged=false]
conquest:elongated_yellow_wooden_frame_window_vertical_slab[facing=west,layer=4,waterlogged=true]
conquest:elongated_yellow_wooden_frame_window_vertical_slab[facing=west,layer=4,waterlogged=false]
conquest:elongated_yellow_wooden_frame_window_vertical_slab[facing=east,layer=1,waterlogged=true]
conquest:elongated_yellow_wooden_frame_window_vertical_slab[facing=east,layer=1,waterlogged=false]
conquest:elongated_yellow_wooden_frame_window_vertical_slab[facing=east,layer=2,waterlogged=true]
conquest:elongated_yellow_wooden_frame_window_vertical_slab[facing=east,layer=2,waterlogged=false]
conquest:elongated_yellow_wooden_frame_window_vertical_slab[facing=east,layer=3,waterlogged=true]
conquest:elongated_yellow_wooden_frame_window_vertical_slab[facing=east,layer=3,waterlogged=false]
conquest:elongated_yellow_wooden_frame_window_vertical_slab[facing=east,layer=4,waterlogged=true]
conquest:elongated_yellow_wooden_frame_window_vertical_slab[facing=east,layer=4,waterlogged=false]
conquest:elostirion_palantir[offset_toggle=true]
conquest:elostirion_palantir[offset_toggle=false]
conquest:elven_hand_light[facing=north,light=0,offset_toggle=true,waterlogged=true]
conquest:elven_hand_light[facing=north,light=0,offset_toggle=true,waterlogged=false]
conquest:elven_hand_light[facing=north,light=0,offset_toggle=false,waterlogged=true]
conquest:elven_hand_light[facing=north,light=0,offset_toggle=false,waterlogged=false]
conquest:elven_hand_light[facing=north,light=1,offset_toggle=true,waterlogged=true]
conquest:elven_hand_light[facing=north,light=1,offset_toggle=true,waterlogged=false]
conquest:elven_hand_light[facing=north,light=1,offset_toggle=false,waterlogged=true]
conquest:elven_hand_light[facing=north,light=1,offset_toggle=false,waterlogged=false]
conquest:elven_hand_light[facing=north,light=2,offset_toggle=true,waterlogged=true]
conquest:elven_hand_light[facing=north,light=2,offset_toggle=true,waterlogged=false]
conquest:elven_hand_light[facing=north,light=2,offset_toggle=false,waterlogged=true]
conquest:elven_hand_light[facing=north,light=2,offset_toggle=false,waterlogged=false]
conquest:elven_hand_light[facing=north,light=3,offset_toggle=true,waterlogged=true]
conquest:elven_hand_light[facing=north,light=3,offset_toggle=true,waterlogged=false]
conquest:elven_hand_light[facing=north,light=3,offset_toggle=false,waterlogged=true]
conquest:elven_hand_light[facing=north,light=3,offset_toggle=false,waterlogged=false]
conquest:elven_hand_light[facing=east,light=0,offset_toggle=true,waterlogged=true]
conquest:elven_hand_light[facing=east,light=0,offset_toggle=true,waterlogged=false]
conquest:elven_hand_light[facing=east,light=0,offset_toggle=false,waterlogged=true]
conquest:elven_hand_light[facing=east,light=0,offset_toggle=false,waterlogged=false]
conquest:elven_hand_light[facing=east,light=1,offset_toggle=true,waterlogged=true]
conquest:elven_hand_light[facing=east,light=1,offset_toggle=true,waterlogged=false]
conquest:elven_hand_light[facing=east,light=1,offset_toggle=false,waterlogged=true]
conquest:elven_hand_light[facing=east,light=1,offset_toggle=false,waterlogged=false]
conquest:elven_hand_light[facing=east,light=2,offset_toggle=true,waterlogged=true]
conquest:elven_hand_light[facing=east,light=2,offset_toggle=true,waterlogged=false]
conquest:elven_hand_light[facing=east,light=2,offset_toggle=false,waterlogged=true]
conquest:elven_hand_light[facing=east,light=2,offset_toggle=false,waterlogged=false]
conquest:elven_hand_light[facing=east,light=3,offset_toggle=true,waterlogged=true]
conquest:elven_hand_light[facing=east,light=3,offset_toggle=true,waterlogged=false]
conquest:elven_hand_light[facing=east,light=3,offset_toggle=false,waterlogged=true]
conquest:elven_hand_light[facing=east,light=3,offset_toggle=false,waterlogged=false]
conquest:elven_hand_light[facing=south,light=0,offset_toggle=true,waterlogged=true]
conquest:elven_hand_light[facing=south,light=0,offset_toggle=true,waterlogged=false]
conquest:elven_hand_light[facing=south,light=0,offset_toggle=false,waterlogged=true]
conquest:elven_hand_light[facing=south,light=0,offset_toggle=false,waterlogged=false]
conquest:elven_hand_light[facing=south,light=1,offset_toggle=true,waterlogged=true]
conquest:elven_hand_light[facing=south,light=1,offset_toggle=true,waterlogged=false]
conquest:elven_hand_light[facing=south,light=1,offset_toggle=false,waterlogged=true]
conquest:elven_hand_light[facing=south,light=1,offset_toggle=false,waterlogged=false]
conquest:elven_hand_light[facing=south,light=2,offset_toggle=true,waterlogged=true]
conquest:elven_hand_light[facing=south,light=2,offset_toggle=true,waterlogged=false]
conquest:elven_hand_light[facing=south,light=2,offset_toggle=false,waterlogged=true]
conquest:elven_hand_light[facing=south,light=2,offset_toggle=false,waterlogged=false]
conquest:elven_hand_light[facing=south,light=3,offset_toggle=true,waterlogged=true]
conquest:elven_hand_light[facing=south,light=3,offset_toggle=true,waterlogged=false]
conquest:elven_hand_light[facing=south,light=3,offset_toggle=false,waterlogged=true]
conquest:elven_hand_light[facing=south,light=3,offset_toggle=false,waterlogged=false]
conquest:elven_hand_light[facing=west,light=0,offset_toggle=true,waterlogged=true]
conquest:elven_hand_light[facing=west,light=0,offset_toggle=true,waterlogged=false]
conquest:elven_hand_light[facing=west,light=0,offset_toggle=false,waterlogged=true]
conquest:elven_hand_light[facing=west,light=0,offset_toggle=false,waterlogged=false]
conquest:elven_hand_light[facing=west,light=1,offset_toggle=true,waterlogged=true]
conquest:elven_hand_light[facing=west,light=1,offset_toggle=true,waterlogged=false]
conquest:elven_hand_light[facing=west,light=1,offset_toggle=false,waterlogged=true]
conquest:elven_hand_light[facing=west,light=1,offset_toggle=false,waterlogged=false]
conquest:elven_hand_light[facing=west,light=2,offset_toggle=true,waterlogged=true]
conquest:elven_hand_light[facing=west,light=2,offset_toggle=true,waterlogged=false]
conquest:elven_hand_light[facing=west,light=2,offset_toggle=false,waterlogged=true]
conquest:elven_hand_light[facing=west,light=2,offset_toggle=false,waterlogged=false]
conquest:elven_hand_light[facing=west,light=3,offset_toggle=true,waterlogged=true]
conquest:elven_hand_light[facing=west,light=3,offset_toggle=true,waterlogged=false]
conquest:elven_hand_light[facing=west,light=3,offset_toggle=false,waterlogged=true]
conquest:elven_hand_light[facing=west,light=3,offset_toggle=false,waterlogged=false]
conquest:elven_hand_light[facing=up,light=0,offset_toggle=true,waterlogged=true]
conquest:elven_hand_light[facing=up,light=0,offset_toggle=true,waterlogged=false]
conquest:elven_hand_light[facing=up,light=0,offset_toggle=false,waterlogged=true]
conquest:elven_hand_light[facing=up,light=0,offset_toggle=false,waterlogged=false]
conquest:elven_hand_light[facing=up,light=1,offset_toggle=true,waterlogged=true]
conquest:elven_hand_light[facing=up,light=1,offset_toggle=true,waterlogged=false]
conquest:elven_hand_light[facing=up,light=1,offset_toggle=false,waterlogged=true]
conquest:elven_hand_light[facing=up,light=1,offset_toggle=false,waterlogged=false]
conquest:elven_hand_light[facing=up,light=2,offset_toggle=true,waterlogged=true]
conquest:elven_hand_light[facing=up,light=2,offset_toggle=true,waterlogged=false]
conquest:elven_hand_light[facing=up,light=2,offset_toggle=false,waterlogged=true]
conquest:elven_hand_light[facing=up,light=2,offset_toggle=false,waterlogged=false]
conquest:elven_hand_light[facing=up,light=3,offset_toggle=true,waterlogged=true]
conquest:elven_hand_light[facing=up,light=3,offset_toggle=true,waterlogged=false]
conquest:elven_hand_light[facing=up,light=3,offset_toggle=false,waterlogged=true]
conquest:elven_hand_light[facing=up,light=3,offset_toggle=false,waterlogged=false]
conquest:elven_hand_light[facing=down,light=0,offset_toggle=true,waterlogged=true]
conquest:elven_hand_light[facing=down,light=0,offset_toggle=true,waterlogged=false]
conquest:elven_hand_light[facing=down,light=0,offset_toggle=false,waterlogged=true]
conquest:elven_hand_light[facing=down,light=0,offset_toggle=false,waterlogged=false]
conquest:elven_hand_light[facing=down,light=1,offset_toggle=true,waterlogged=true]
conquest:elven_hand_light[facing=down,light=1,offset_toggle=true,waterlogged=false]
conquest:elven_hand_light[facing=down,light=1,offset_toggle=false,waterlogged=true]
conquest:elven_hand_light[facing=down,light=1,offset_toggle=false,waterlogged=false]
conquest:elven_hand_light[facing=down,light=2,offset_toggle=true,waterlogged=true]
conquest:elven_hand_light[facing=down,light=2,offset_toggle=true,waterlogged=false]
conquest:elven_hand_light[facing=down,light=2,offset_toggle=false,waterlogged=true]
conquest:elven_hand_light[facing=down,light=2,offset_toggle=false,waterlogged=false]
conquest:elven_hand_light[facing=down,light=3,offset_toggle=true,waterlogged=true]
conquest:elven_hand_light[facing=down,light=3,offset_toggle=true,waterlogged=false]
conquest:elven_hand_light[facing=down,light=3,offset_toggle=false,waterlogged=true]
conquest:elven_hand_light[facing=down,light=3,offset_toggle=false,waterlogged=false]
conquest:elven_marble_base
conquest:elven_marble_base_pillar[layer=1,waterlogged=true]
conquest:elven_marble_base_pillar[layer=1,waterlogged=false]
conquest:elven_marble_base_pillar[layer=2,waterlogged=true]
conquest:elven_marble_base_pillar[layer=2,waterlogged=false]
conquest:elven_marble_base_pillar[layer=3,waterlogged=true]
conquest:elven_marble_base_pillar[layer=3,waterlogged=false]
conquest:elven_marble_base_vertical_corner[facing=north,layer=1,waterlogged=true]
conquest:elven_marble_base_vertical_corner[facing=north,layer=1,waterlogged=false]
conquest:elven_marble_base_vertical_corner[facing=north,layer=2,waterlogged=true]
conquest:elven_marble_base_vertical_corner[facing=north,layer=2,waterlogged=false]
conquest:elven_marble_base_vertical_corner[facing=north,layer=3,waterlogged=true]
conquest:elven_marble_base_vertical_corner[facing=north,layer=3,waterlogged=false]
conquest:elven_marble_base_vertical_corner[facing=north,layer=4,waterlogged=true]
conquest:elven_marble_base_vertical_corner[facing=north,layer=4,waterlogged=false]
conquest:elven_marble_base_vertical_corner[facing=south,layer=1,waterlogged=true]
conquest:elven_marble_base_vertical_corner[facing=south,layer=1,waterlogged=false]
conquest:elven_marble_base_vertical_corner[facing=south,layer=2,waterlogged=true]
conquest:elven_marble_base_vertical_corner[facing=south,layer=2,waterlogged=false]
conquest:elven_marble_base_vertical_corner[facing=south,layer=3,waterlogged=true]
conquest:elven_marble_base_vertical_corner[facing=south,layer=3,waterlogged=false]
conquest:elven_marble_base_vertical_corner[facing=south,layer=4,waterlogged=true]
conquest:elven_marble_base_vertical_corner[facing=south,layer=4,waterlogged=false]
conquest:elven_marble_base_vertical_corner[facing=west,layer=1,waterlogged=true]
conquest:elven_marble_base_vertical_corner[facing=west,layer=1,waterlogged=false]
conquest:elven_marble_base_vertical_corner[facing=west,layer=2,waterlogged=true]
conquest:elven_marble_base_vertical_corner[facing=west,layer=2,waterlogged=false]
conquest:elven_marble_base_vertical_corner[facing=west,layer=3,waterlogged=true]
conquest:elven_marble_base_vertical_corner[facing=west,layer=3,waterlogged=false]
conquest:elven_marble_base_vertical_corner[facing=west,layer=4,waterlogged=true]
conquest:elven_marble_base_vertical_corner[facing=west,layer=4,waterlogged=false]
conquest:elven_marble_base_vertical_corner[facing=east,layer=1,waterlogged=true]
conquest:elven_marble_base_vertical_corner[facing=east,layer=1,waterlogged=false]
conquest:elven_marble_base_vertical_corner[facing=east,layer=2,waterlogged=true]
conquest:elven_marble_base_vertical_corner[facing=east,layer=2,waterlogged=false]
conquest:elven_marble_base_vertical_corner[facing=east,layer=3,waterlogged=true]
conquest:elven_marble_base_vertical_corner[facing=east,layer=3,waterlogged=false]
conquest:elven_marble_base_vertical_corner[facing=east,layer=4,waterlogged=true]
conquest:elven_marble_base_vertical_corner[facing=east,layer=4,waterlogged=false]
conquest:elven_marble_base_vertical_quarter[facing=north,layer=1,waterlogged=true]
conquest:elven_marble_base_vertical_quarter[facing=north,layer=1,waterlogged=false]
conquest:elven_marble_base_vertical_quarter[facing=north,layer=2,waterlogged=true]
conquest:elven_marble_base_vertical_quarter[facing=north,layer=2,waterlogged=false]
conquest:elven_marble_base_vertical_quarter[facing=north,layer=3,waterlogged=true]
conquest:elven_marble_base_vertical_quarter[facing=north,layer=3,waterlogged=false]
conquest:elven_marble_base_vertical_quarter[facing=north,layer=4,waterlogged=true]
conquest:elven_marble_base_vertical_quarter[facing=north,layer=4,waterlogged=false]
conquest:elven_marble_base_vertical_quarter[facing=south,layer=1,waterlogged=true]
conquest:elven_marble_base_vertical_quarter[facing=south,layer=1,waterlogged=false]
conquest:elven_marble_base_vertical_quarter[facing=south,layer=2,waterlogged=true]
conquest:elven_marble_base_vertical_quarter[facing=south,layer=2,waterlogged=false]
conquest:elven_marble_base_vertical_quarter[facing=south,layer=3,waterlogged=true]
conquest:elven_marble_base_vertical_quarter[facing=south,layer=3,waterlogged=false]
conquest:elven_marble_base_vertical_quarter[facing=south,layer=4,waterlogged=true]
conquest:elven_marble_base_vertical_quarter[facing=south,layer=4,waterlogged=false]
conquest:elven_marble_base_vertical_quarter[facing=west,layer=1,waterlogged=true]
conquest:elven_marble_base_vertical_quarter[facing=west,layer=1,waterlogged=false]
conquest:elven_marble_base_vertical_quarter[facing=west,layer=2,waterlogged=true]
conquest:elven_marble_base_vertical_quarter[facing=west,layer=2,waterlogged=false]
conquest:elven_marble_base_vertical_quarter[facing=west,layer=3,waterlogged=true]
conquest:elven_marble_base_vertical_quarter[facing=west,layer=3,waterlogged=false]
conquest:elven_marble_base_vertical_quarter[facing=west,layer=4,waterlogged=true]
conquest:elven_marble_base_vertical_quarter[facing=west,layer=4,waterlogged=false]
conquest:elven_marble_base_vertical_quarter[facing=east,layer=1,waterlogged=true]
conquest:elven_marble_base_vertical_quarter[facing=east,layer=1,waterlogged=false]
conquest:elven_marble_base_vertical_quarter[facing=east,layer=2,waterlogged=true]
conquest:elven_marble_base_vertical_quarter[facing=east,layer=2,waterlogged=false]
conquest:elven_marble_base_vertical_quarter[facing=east,layer=3,waterlogged=true]
conquest:elven_marble_base_vertical_quarter[facing=east,layer=3,waterlogged=false]
conquest:elven_marble_base_vertical_quarter[facing=east,layer=4,waterlogged=true]
conquest:elven_marble_base_vertical_quarter[facing=east,layer=4,waterlogged=false]
conquest:elven_marble_base_vertical_slab[facing=north,layer=1,waterlogged=true]
conquest:elven_marble_base_vertical_slab[facing=north,layer=1,waterlogged=false]
conquest:elven_marble_base_vertical_slab[facing=north,layer=2,waterlogged=true]
conquest:elven_marble_base_vertical_slab[facing=north,layer=2,waterlogged=false]
conquest:elven_marble_base_vertical_slab[facing=north,layer=3,waterlogged=true]
conquest:elven_marble_base_vertical_slab[facing=north,layer=3,waterlogged=false]
conquest:elven_marble_base_vertical_slab[facing=north,layer=4,waterlogged=true]
conquest:elven_marble_base_vertical_slab[facing=north,layer=4,waterlogged=false]
conquest:elven_marble_base_vertical_slab[facing=south,layer=1,waterlogged=true]
conquest:elven_marble_base_vertical_slab[facing=south,layer=1,waterlogged=false]
conquest:elven_marble_base_vertical_slab[facing=south,layer=2,waterlogged=true]
conquest:elven_marble_base_vertical_slab[facing=south,layer=2,waterlogged=false]
conquest:elven_marble_base_vertical_slab[facing=south,layer=3,waterlogged=true]
conquest:elven_marble_base_vertical_slab[facing=south,layer=3,waterlogged=false]
conquest:elven_marble_base_vertical_slab[facing=south,layer=4,waterlogged=true]
conquest:elven_marble_base_vertical_slab[facing=south,layer=4,waterlogged=false]
conquest:elven_marble_base_vertical_slab[facing=west,layer=1,waterlogged=true]
conquest:elven_marble_base_vertical_slab[facing=west,layer=1,waterlogged=false]
conquest:elven_marble_base_vertical_slab[facing=west,layer=2,waterlogged=true]
conquest:elven_marble_base_vertical_slab[facing=west,layer=2,waterlogged=false]
conquest:elven_marble_base_vertical_slab[facing=west,layer=3,waterlogged=true]
conquest:elven_marble_base_vertical_slab[facing=west,layer=3,waterlogged=false]
conquest:elven_marble_base_vertical_slab[facing=west,layer=4,waterlogged=true]
conquest:elven_marble_base_vertical_slab[facing=west,layer=4,waterlogged=false]
conquest:elven_marble_base_vertical_slab[facing=east,layer=1,waterlogged=true]
conquest:elven_marble_base_vertical_slab[facing=east,layer=1,waterlogged=false]
conquest:elven_marble_base_vertical_slab[facing=east,layer=2,waterlogged=true]
conquest:elven_marble_base_vertical_slab[facing=east,layer=2,waterlogged=false]
conquest:elven_marble_base_vertical_slab[facing=east,layer=3,waterlogged=true]
conquest:elven_marble_base_vertical_slab[facing=east,layer=3,waterlogged=false]
conquest:elven_marble_base_vertical_slab[facing=east,layer=4,waterlogged=true]
conquest:elven_marble_base_vertical_slab[facing=east,layer=4,waterlogged=false]
conquest:elven_marble_base_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:elven_marble_base_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:elven_marble_base_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:elven_marble_base_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:elven_marble_base_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:elven_marble_base_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:elven_marble_base_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:elven_marble_base_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:elven_marble_base_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:elven_marble_base_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:elven_marble_base_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:elven_marble_base_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:elven_marble_base_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:elven_marble_base_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:elven_marble_base_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:elven_marble_base_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:elven_marble_base_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:elven_marble_base_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:elven_marble_base_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:elven_marble_base_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:elven_marble_base_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:elven_marble_base_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:elven_marble_base_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:elven_marble_base_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:elven_marble_base_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:elven_marble_base_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:elven_marble_base_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:elven_marble_base_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:elven_marble_base_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:elven_marble_base_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:elven_marble_base_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:elven_marble_base_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:elven_marble_base_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:elven_marble_base_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:elven_marble_base_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:elven_marble_base_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:elven_marble_base_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:elven_marble_base_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:elven_marble_base_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:elven_marble_base_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:elven_marble_base_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:elven_marble_base_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:elven_marble_base_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:elven_marble_base_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:elven_marble_base_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:elven_marble_base_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:elven_marble_base_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:elven_marble_base_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:elven_marble_base_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:elven_marble_base_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:elven_marble_base_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:elven_marble_base_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:elven_marble_base_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:elven_marble_base_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:elven_marble_base_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:elven_marble_base_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:elven_marble_base_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:elven_marble_base_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:elven_marble_base_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:elven_marble_base_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:elven_marble_base_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:elven_marble_base_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:elven_marble_base_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:elven_marble_base_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:elven_marble_base_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:elven_marble_base_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:elven_marble_base_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:elven_marble_base_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:elven_marble_base_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:elven_marble_base_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:elven_marble_base_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:elven_marble_base_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:elven_marble_base_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:elven_marble_base_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:elven_marble_base_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:elven_marble_base_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:elven_marble_base_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:elven_marble_base_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:elven_marble_base_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:elven_marble_base_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:elven_marble_base_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:elven_marble_base_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:elven_marble_base_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:elven_marble_base_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:elven_marble_base_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:elven_marble_base_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:elven_marble_base_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:elven_marble_base_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:elven_marble_base_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:elven_marble_base_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:elven_marble_base_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:elven_marble_base_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:elven_marble_base_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:elven_marble_base_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:elven_marble_base_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:elven_marble_base_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:elven_marble_base_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:elven_marble_base_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:elven_marble_base_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:elven_marble_base_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:elven_marble_base_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:elven_marble_base_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:elven_marble_base_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:elven_marble_base_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:elven_marble_base_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:elven_marble_base_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:elven_marble_base_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:elven_marble_base_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:elven_marble_base_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:elven_marble_base_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:elven_marble_base_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:elven_marble_base_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:elven_marble_base_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:elven_marble_base_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:elven_marble_base_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:elven_marble_base_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:elven_marble_base_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:elven_marble_base_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:elven_marble_base_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:elven_marble_base_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:elven_marble_base_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:elven_marble_base_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:elven_marble_base_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:elven_marble_base_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:elven_marble_base_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:elven_marble_base_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:elven_marble_base_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:elven_marble_base_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:elven_marble_base_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:elven_marble_base_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:elven_marble_base_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:elven_marble_base_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:elven_marble_base_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:elven_marble_base_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:elven_marble_base_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:elven_marble_base_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:elven_marble_base_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:elven_marble_base_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:elven_marble_base_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:elven_marble_base_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:elven_marble_base_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:elven_marble_base_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:elven_marble_base_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:elven_marble_base_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:elven_marble_base_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:elven_marble_base_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:elven_marble_base_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:elven_marble_base_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:elven_marble_base_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:elven_marble_base_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:elven_marble_base_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:elven_marble_base_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:elven_marble_base_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:elven_marble_base_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:elven_marble_base_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:elven_marble_base_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:elven_marble_base_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:elven_marble_base_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:elven_marble_base_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:elven_marble_base_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:elven_marble_base_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:elven_marble_base_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:elven_marble_base_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:elven_marble_base_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:elven_marble_base_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:elven_marble_base_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:elven_marble_base_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:elven_marble_base_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:elven_marble_base_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:elven_marble_base_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:elven_marble_base_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:elven_marble_base_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:elven_marble_base_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:elven_marble_base_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:elven_marble_base_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:elven_marble_base_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:elven_marble_base_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:elven_marble_base_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:elven_marble_base_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:elven_marble_base_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:elven_marble_base_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:elven_marble_base_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:elven_marble_base_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:elven_marble_base_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:elven_marble_base_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:elven_marble_base_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:elven_marble_base_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:elven_marble_base_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:elven_marble_base_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:elven_marble_base_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:elven_marble_base_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:elven_marble_base_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:elven_marble_base_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:elven_marble_base_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:elven_marble_base_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:elven_marble_base_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:elven_marble_base_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:elven_marble_base_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:elven_marble_base_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:elven_marble_base_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:elven_marble_base_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:elven_marble_base_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:elven_marble_base_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:elven_marble_base_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:elven_marble_base_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:elven_marble_base_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:elven_marble_base_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:elven_marble_base_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:elven_marble_base_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:elven_marble_base_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:elven_marble_base_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:elven_marble_base_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:elven_marble_base_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:elven_marble_base_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:elven_marble_base_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:elven_marble_base_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:elven_marble_base_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:elven_marble_base_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:elven_marble_base_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:elven_marble_base_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:elven_marble_base_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:elven_marble_base_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:elven_marble_base_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:elven_marble_base_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:elven_marble_base_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:elven_marble_base_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:elven_marble_base_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:elven_marble_base_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:elven_marble_base_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:elven_marble_base_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:elven_marble_base_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:elven_marble_base_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:elven_marble_base_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:elven_marble_base_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:elven_marble_base_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:elven_marble_base_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:elven_marble_base_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:elven_marble_base_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:elven_marble_base_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:elven_marble_base_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:elven_marble_base_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:elven_marble_base_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:elven_marble_base_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:elven_marble_base_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:elven_marble_base_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:elven_marble_base_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:elven_marble_base_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:elven_marble_base_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:elven_marble_base_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:elven_marble_base_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:elven_marble_base_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:elven_marble_base_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:elven_marble_base_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:elven_marble_base_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:elven_marble_base_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:elven_marble_base_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:elven_marble_base_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:elven_marble_base_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:elven_marble_base_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:elven_marble_base_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:elven_marble_base_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:elven_marble_base_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:elven_marble_base_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:elven_marble_base_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:elven_marble_base_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:elven_marble_base_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:elven_marble_base_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:elven_marble_base_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:elven_marble_base_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:elven_marble_base_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:elven_marble_base_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:elven_marble_base_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:elven_marble_base_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:elven_marble_base_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:elven_marble_base_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:elven_marble_base_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:elven_marble_base_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:elven_marble_base_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:elven_marble_base_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:elven_marble_base_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:elven_marble_base_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:elven_marble_base_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:elven_marble_base_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:elven_marble_base_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:elven_marble_base_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:elven_marble_base_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:elven_marble_base_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:elven_marble_base_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:elven_marble_base_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:elven_marble_base_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:elven_marble_base_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:elven_marble_base_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:elven_marble_base_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:elven_marble_base_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:elven_marble_base_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:elven_marble_base_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:elven_marble_base_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:elven_marble_base_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:elven_marble_base_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:elven_marble_base_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:elven_marble_base_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:elven_marble_base_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:elven_marble_base_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:elven_marble_base_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:elven_marble_base_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:elven_marble_base_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:elven_marble_base_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:elven_marble_base_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:elven_marble_base_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:elven_marble_base_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:elven_marble_base_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:elven_marble_base_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:elven_marble_base_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:elven_marble_base_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:elven_marble_base_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:elven_marble_base_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:elven_marble_base_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:elven_marble_base_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:elven_marble_base_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:elven_marble_base_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:elven_marble_base_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:elven_marble_base_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:elven_marble_base_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:elven_marble_base_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:elven_marble_capital
conquest:elven_marble_capital_pillar[layer=1,waterlogged=true]
conquest:elven_marble_capital_pillar[layer=1,waterlogged=false]
conquest:elven_marble_capital_pillar[layer=2,waterlogged=true]
conquest:elven_marble_capital_pillar[layer=2,waterlogged=false]
conquest:elven_marble_capital_pillar[layer=3,waterlogged=true]
conquest:elven_marble_capital_pillar[layer=3,waterlogged=false]
conquest:elven_marble_capital_vertical_corner[facing=north,layer=1,waterlogged=true]
conquest:elven_marble_capital_vertical_corner[facing=north,layer=1,waterlogged=false]
conquest:elven_marble_capital_vertical_corner[facing=north,layer=2,waterlogged=true]
conquest:elven_marble_capital_vertical_corner[facing=north,layer=2,waterlogged=false]
conquest:elven_marble_capital_vertical_corner[facing=north,layer=3,waterlogged=true]
conquest:elven_marble_capital_vertical_corner[facing=north,layer=3,waterlogged=false]
conquest:elven_marble_capital_vertical_corner[facing=north,layer=4,waterlogged=true]
conquest:elven_marble_capital_vertical_corner[facing=north,layer=4,waterlogged=false]
conquest:elven_marble_capital_vertical_corner[facing=south,layer=1,waterlogged=true]
conquest:elven_marble_capital_vertical_corner[facing=south,layer=1,waterlogged=false]
conquest:elven_marble_capital_vertical_corner[facing=south,layer=2,waterlogged=true]
conquest:elven_marble_capital_vertical_corner[facing=south,layer=2,waterlogged=false]
conquest:elven_marble_capital_vertical_corner[facing=south,layer=3,waterlogged=true]
conquest:elven_marble_capital_vertical_corner[facing=south,layer=3,waterlogged=false]
conquest:elven_marble_capital_vertical_corner[facing=south,layer=4,waterlogged=true]
conquest:elven_marble_capital_vertical_corner[facing=south,layer=4,waterlogged=false]
conquest:elven_marble_capital_vertical_corner[facing=west,layer=1,waterlogged=true]
conquest:elven_marble_capital_vertical_corner[facing=west,layer=1,waterlogged=false]
conquest:elven_marble_capital_vertical_corner[facing=west,layer=2,waterlogged=true]
conquest:elven_marble_capital_vertical_corner[facing=west,layer=2,waterlogged=false]
conquest:elven_marble_capital_vertical_corner[facing=west,layer=3,waterlogged=true]
conquest:elven_marble_capital_vertical_corner[facing=west,layer=3,waterlogged=false]
conquest:elven_marble_capital_vertical_corner[facing=west,layer=4,waterlogged=true]
conquest:elven_marble_capital_vertical_corner[facing=west,layer=4,waterlogged=false]
conquest:elven_marble_capital_vertical_corner[facing=east,layer=1,waterlogged=true]
conquest:elven_marble_capital_vertical_corner[facing=east,layer=1,waterlogged=false]
conquest:elven_marble_capital_vertical_corner[facing=east,layer=2,waterlogged=true]
conquest:elven_marble_capital_vertical_corner[facing=east,layer=2,waterlogged=false]
conquest:elven_marble_capital_vertical_corner[facing=east,layer=3,waterlogged=true]
conquest:elven_marble_capital_vertical_corner[facing=east,layer=3,waterlogged=false]
conquest:elven_marble_capital_vertical_corner[facing=east,layer=4,waterlogged=true]
conquest:elven_marble_capital_vertical_corner[facing=east,layer=4,waterlogged=false]
conquest:elven_marble_capital_vertical_quarter[facing=north,layer=1,waterlogged=true]
conquest:elven_marble_capital_vertical_quarter[facing=north,layer=1,waterlogged=false]
conquest:elven_marble_capital_vertical_quarter[facing=north,layer=2,waterlogged=true]
conquest:elven_marble_capital_vertical_quarter[facing=north,layer=2,waterlogged=false]
conquest:elven_marble_capital_vertical_quarter[facing=north,layer=3,waterlogged=true]
conquest:elven_marble_capital_vertical_quarter[facing=north,layer=3,waterlogged=false]
conquest:elven_marble_capital_vertical_quarter[facing=north,layer=4,waterlogged=true]
conquest:elven_marble_capital_vertical_quarter[facing=north,layer=4,waterlogged=false]
conquest:elven_marble_capital_vertical_quarter[facing=south,layer=1,waterlogged=true]
conquest:elven_marble_capital_vertical_quarter[facing=south,layer=1,waterlogged=false]
conquest:elven_marble_capital_vertical_quarter[facing=south,layer=2,waterlogged=true]
conquest:elven_marble_capital_vertical_quarter[facing=south,layer=2,waterlogged=false]
conquest:elven_marble_capital_vertical_quarter[facing=south,layer=3,waterlogged=true]
conquest:elven_marble_capital_vertical_quarter[facing=south,layer=3,waterlogged=false]
conquest:elven_marble_capital_vertical_quarter[facing=south,layer=4,waterlogged=true]
conquest:elven_marble_capital_vertical_quarter[facing=south,layer=4,waterlogged=false]
conquest:elven_marble_capital_vertical_quarter[facing=west,layer=1,waterlogged=true]
conquest:elven_marble_capital_vertical_quarter[facing=west,layer=1,waterlogged=false]
conquest:elven_marble_capital_vertical_quarter[facing=west,layer=2,waterlogged=true]
conquest:elven_marble_capital_vertical_quarter[facing=west,layer=2,waterlogged=false]
conquest:elven_marble_capital_vertical_quarter[facing=west,layer=3,waterlogged=true]
conquest:elven_marble_capital_vertical_quarter[facing=west,layer=3,waterlogged=false]
conquest:elven_marble_capital_vertical_quarter[facing=west,layer=4,waterlogged=true]
conquest:elven_marble_capital_vertical_quarter[facing=west,layer=4,waterlogged=false]
conquest:elven_marble_capital_vertical_quarter[facing=east,layer=1,waterlogged=true]
conquest:elven_marble_capital_vertical_quarter[facing=east,layer=1,waterlogged=false]
conquest:elven_marble_capital_vertical_quarter[facing=east,layer=2,waterlogged=true]
conquest:elven_marble_capital_vertical_quarter[facing=east,layer=2,waterlogged=false]
conquest:elven_marble_capital_vertical_quarter[facing=east,layer=3,waterlogged=true]
conquest:elven_marble_capital_vertical_quarter[facing=east,layer=3,waterlogged=false]
conquest:elven_marble_capital_vertical_quarter[facing=east,layer=4,waterlogged=true]
conquest:elven_marble_capital_vertical_quarter[facing=east,layer=4,waterlogged=false]
conquest:elven_marble_capital_vertical_slab[facing=north,layer=1,waterlogged=true]
conquest:elven_marble_capital_vertical_slab[facing=north,layer=1,waterlogged=false]
conquest:elven_marble_capital_vertical_slab[facing=north,layer=2,waterlogged=true]
conquest:elven_marble_capital_vertical_slab[facing=north,layer=2,waterlogged=false]
conquest:elven_marble_capital_vertical_slab[facing=north,layer=3,waterlogged=true]
conquest:elven_marble_capital_vertical_slab[facing=north,layer=3,waterlogged=false]
conquest:elven_marble_capital_vertical_slab[facing=north,layer=4,waterlogged=true]
conquest:elven_marble_capital_vertical_slab[facing=north,layer=4,waterlogged=false]
conquest:elven_marble_capital_vertical_slab[facing=south,layer=1,waterlogged=true]
conquest:elven_marble_capital_vertical_slab[facing=south,layer=1,waterlogged=false]
conquest:elven_marble_capital_vertical_slab[facing=south,layer=2,waterlogged=true]
conquest:elven_marble_capital_vertical_slab[facing=south,layer=2,waterlogged=false]
conquest:elven_marble_capital_vertical_slab[facing=south,layer=3,waterlogged=true]
conquest:elven_marble_capital_vertical_slab[facing=south,layer=3,waterlogged=false]
conquest:elven_marble_capital_vertical_slab[facing=south,layer=4,waterlogged=true]
conquest:elven_marble_capital_vertical_slab[facing=south,layer=4,waterlogged=false]
conquest:elven_marble_capital_vertical_slab[facing=west,layer=1,waterlogged=true]
conquest:elven_marble_capital_vertical_slab[facing=west,layer=1,waterlogged=false]
conquest:elven_marble_capital_vertical_slab[facing=west,layer=2,waterlogged=true]
conquest:elven_marble_capital_vertical_slab[facing=west,layer=2,waterlogged=false]
conquest:elven_marble_capital_vertical_slab[facing=west,layer=3,waterlogged=true]
conquest:elven_marble_capital_vertical_slab[facing=west,layer=3,waterlogged=false]
conquest:elven_marble_capital_vertical_slab[facing=west,layer=4,waterlogged=true]
conquest:elven_marble_capital_vertical_slab[facing=west,layer=4,waterlogged=false]
conquest:elven_marble_capital_vertical_slab[facing=east,layer=1,waterlogged=true]
conquest:elven_marble_capital_vertical_slab[facing=east,layer=1,waterlogged=false]
conquest:elven_marble_capital_vertical_slab[facing=east,layer=2,waterlogged=true]
conquest:elven_marble_capital_vertical_slab[facing=east,layer=2,waterlogged=false]
conquest:elven_marble_capital_vertical_slab[facing=east,layer=3,waterlogged=true]
conquest:elven_marble_capital_vertical_slab[facing=east,layer=3,waterlogged=false]
conquest:elven_marble_capital_vertical_slab[facing=east,layer=4,waterlogged=true]
conquest:elven_marble_capital_vertical_slab[facing=east,layer=4,waterlogged=false]
conquest:elven_marble_capital_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:elven_marble_capital_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:elven_marble_capital_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:elven_marble_capital_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:elven_marble_capital_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:elven_marble_capital_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:elven_marble_capital_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:elven_marble_capital_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:elven_marble_capital_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:elven_marble_capital_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:elven_marble_capital_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:elven_marble_capital_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:elven_marble_capital_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:elven_marble_capital_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:elven_marble_capital_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:elven_marble_capital_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:elven_marble_capital_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:elven_marble_capital_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:elven_marble_capital_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:elven_marble_capital_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:elven_marble_capital_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:elven_marble_capital_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:elven_marble_capital_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:elven_marble_capital_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:elven_marble_capital_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:elven_marble_capital_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:elven_marble_capital_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:elven_marble_capital_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:elven_marble_capital_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:elven_marble_capital_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:elven_marble_capital_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:elven_marble_capital_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:elven_marble_capital_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:elven_marble_capital_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:elven_marble_capital_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:elven_marble_capital_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:elven_marble_capital_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:elven_marble_capital_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:elven_marble_capital_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:elven_marble_capital_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:elven_marble_capital_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:elven_marble_capital_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:elven_marble_capital_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:elven_marble_capital_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:elven_marble_capital_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:elven_marble_capital_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:elven_marble_capital_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:elven_marble_capital_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:elven_marble_capital_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:elven_marble_capital_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:elven_marble_capital_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:elven_marble_capital_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:elven_marble_capital_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:elven_marble_capital_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:elven_marble_capital_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:elven_marble_capital_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:elven_marble_capital_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:elven_marble_capital_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:elven_marble_capital_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:elven_marble_capital_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:elven_marble_capital_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:elven_marble_capital_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:elven_marble_capital_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:elven_marble_capital_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:elven_marble_capital_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:elven_marble_capital_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:elven_marble_capital_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:elven_marble_capital_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:elven_marble_capital_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:elven_marble_capital_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:elven_marble_capital_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:elven_marble_capital_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:elven_marble_capital_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:elven_marble_capital_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:elven_marble_capital_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:elven_marble_capital_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:elven_marble_capital_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:elven_marble_capital_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:elven_marble_capital_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:elven_marble_capital_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:elven_marble_capital_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:elven_marble_capital_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:elven_marble_capital_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:elven_marble_capital_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:elven_marble_capital_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:elven_marble_capital_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:elven_marble_capital_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:elven_marble_capital_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:elven_marble_capital_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:elven_marble_capital_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:elven_marble_capital_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:elven_marble_capital_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:elven_marble_capital_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:elven_marble_capital_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:elven_marble_capital_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:elven_marble_capital_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:elven_marble_capital_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:elven_marble_capital_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:elven_marble_capital_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:elven_marble_capital_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:elven_marble_capital_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:elven_marble_capital_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:elven_marble_capital_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:elven_marble_capital_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:elven_marble_capital_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:elven_marble_capital_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:elven_marble_capital_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:elven_marble_capital_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:elven_marble_capital_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:elven_marble_capital_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:elven_marble_capital_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:elven_marble_capital_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:elven_marble_capital_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:elven_marble_capital_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:elven_marble_capital_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:elven_marble_capital_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:elven_marble_capital_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:elven_marble_capital_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:elven_marble_capital_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:elven_marble_capital_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:elven_marble_capital_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:elven_marble_capital_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:elven_marble_capital_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:elven_marble_capital_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:elven_marble_capital_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:elven_marble_capital_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:elven_marble_capital_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:elven_marble_capital_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:elven_marble_capital_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:elven_marble_capital_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:elven_marble_capital_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:elven_marble_capital_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:elven_marble_capital_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:elven_marble_capital_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:elven_marble_capital_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:elven_marble_capital_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:elven_marble_capital_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:elven_marble_capital_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:elven_marble_capital_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:elven_marble_capital_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:elven_marble_capital_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:elven_marble_capital_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:elven_marble_capital_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:elven_marble_capital_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:elven_marble_capital_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:elven_marble_capital_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:elven_marble_capital_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:elven_marble_capital_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:elven_marble_capital_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:elven_marble_capital_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:elven_marble_capital_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:elven_marble_capital_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:elven_marble_capital_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:elven_marble_capital_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:elven_marble_capital_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:elven_marble_capital_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:elven_marble_capital_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:elven_marble_capital_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:elven_marble_capital_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:elven_marble_capital_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:elven_marble_capital_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:elven_marble_capital_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:elven_marble_capital_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:elven_marble_capital_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:elven_marble_capital_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:elven_marble_capital_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:elven_marble_capital_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:elven_marble_capital_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:elven_marble_capital_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:elven_marble_capital_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:elven_marble_capital_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:elven_marble_capital_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:elven_marble_capital_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:elven_marble_capital_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:elven_marble_capital_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:elven_marble_capital_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:elven_marble_capital_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:elven_marble_capital_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:elven_marble_capital_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:elven_marble_capital_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:elven_marble_capital_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:elven_marble_capital_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:elven_marble_capital_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:elven_marble_capital_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:elven_marble_capital_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:elven_marble_capital_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:elven_marble_capital_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:elven_marble_capital_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:elven_marble_capital_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:elven_marble_capital_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:elven_marble_capital_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:elven_marble_capital_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:elven_marble_capital_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:elven_marble_capital_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:elven_marble_capital_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:elven_marble_capital_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:elven_marble_capital_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:elven_marble_capital_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:elven_marble_capital_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:elven_marble_capital_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:elven_marble_capital_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:elven_marble_capital_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:elven_marble_capital_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:elven_marble_capital_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:elven_marble_capital_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:elven_marble_capital_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:elven_marble_capital_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:elven_marble_capital_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:elven_marble_capital_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:elven_marble_capital_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:elven_marble_capital_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:elven_marble_capital_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:elven_marble_capital_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:elven_marble_capital_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:elven_marble_capital_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:elven_marble_capital_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:elven_marble_capital_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:elven_marble_capital_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:elven_marble_capital_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:elven_marble_capital_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:elven_marble_capital_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:elven_marble_capital_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:elven_marble_capital_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:elven_marble_capital_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:elven_marble_capital_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:elven_marble_capital_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:elven_marble_capital_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:elven_marble_capital_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:elven_marble_capital_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:elven_marble_capital_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:elven_marble_capital_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:elven_marble_capital_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:elven_marble_capital_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:elven_marble_capital_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:elven_marble_capital_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:elven_marble_capital_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:elven_marble_capital_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:elven_marble_capital_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:elven_marble_capital_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:elven_marble_capital_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:elven_marble_capital_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:elven_marble_capital_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:elven_marble_capital_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:elven_marble_capital_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:elven_marble_capital_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:elven_marble_capital_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:elven_marble_capital_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:elven_marble_capital_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:elven_marble_capital_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:elven_marble_capital_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:elven_marble_capital_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:elven_marble_capital_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:elven_marble_capital_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:elven_marble_capital_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:elven_marble_capital_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:elven_marble_capital_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:elven_marble_capital_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:elven_marble_capital_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:elven_marble_capital_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:elven_marble_capital_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:elven_marble_capital_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:elven_marble_capital_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:elven_marble_capital_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:elven_marble_capital_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:elven_marble_capital_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:elven_marble_capital_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:elven_marble_capital_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:elven_marble_capital_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:elven_marble_capital_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:elven_marble_capital_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:elven_marble_capital_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:elven_marble_capital_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:elven_marble_capital_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:elven_marble_capital_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:elven_marble_capital_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:elven_marble_capital_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:elven_marble_capital_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:elven_marble_capital_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:elven_marble_capital_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:elven_marble_capital_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:elven_marble_capital_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:elven_marble_capital_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:elven_marble_capital_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:elven_marble_capital_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:elven_marble_capital_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:elven_marble_capital_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:elven_marble_capital_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:elven_marble_capital_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:elven_marble_capital_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:elven_marble_capital_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:elven_marble_capital_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:elven_marble_capital_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:elven_marble_capital_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:elven_marble_capital_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:elven_marble_capital_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:elven_marble_capital_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:elven_marble_capital_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:elven_marble_capital_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:elven_marble_capital_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:elven_marble_capital_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:elven_marble_capital_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:elven_marble_capital_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:elven_marble_capital_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:elven_marble_capital_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:elven_marble_capital_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:elven_marble_capital_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:elven_marble_capital_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:elven_marble_capital_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:elven_marble_capital_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:elven_marble_capital_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:elven_marble_capital_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:elven_marble_capital_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:elven_marble_capital_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:elven_marble_capital_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:elven_marble_capital_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:elven_marble_capital_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:elven_marble_capital_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:elven_marble_capital_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:elven_marble_capital_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:elven_marble_capital_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:elven_marble_capital_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:elven_marble_capital_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:elven_marble_capital_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:elven_marble_capital_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:empty_barrel[level=0,offset_toggle=true]
conquest:empty_barrel[level=0,offset_toggle=false]
conquest:empty_barrel[level=1,offset_toggle=true]
conquest:empty_barrel[level=1,offset_toggle=false]
conquest:empty_barrel[level=2,offset_toggle=true]
conquest:empty_barrel[level=2,offset_toggle=false]
conquest:empty_barrel[level=3,offset_toggle=true]
conquest:empty_barrel[level=3,offset_toggle=false]
conquest:empty_barrel_with_grille[level=0,offset_toggle=true]
conquest:empty_barrel_with_grille[level=0,offset_toggle=false]
conquest:empty_barrel_with_grille[level=1,offset_toggle=true]
conquest:empty_barrel_with_grille[level=1,offset_toggle=false]
conquest:empty_barrel_with_grille[level=2,offset_toggle=true]
conquest:empty_barrel_with_grille[level=2,offset_toggle=false]
conquest:empty_barrel_with_grille[level=3,offset_toggle=true]
conquest:empty_barrel_with_grille[level=3,offset_toggle=false]
conquest:empty_bucket
conquest:empty_crate[facing=north,offset_toggle=true,toggle=1]
conquest:empty_crate[facing=north,offset_toggle=true,toggle=2]
conquest:empty_crate[facing=north,offset_toggle=false,toggle=1]
conquest:empty_crate[facing=north,offset_toggle=false,toggle=2]
conquest:empty_crate[facing=south,offset_toggle=true,toggle=1]
conquest:empty_crate[facing=south,offset_toggle=true,toggle=2]
conquest:empty_crate[facing=south,offset_toggle=false,toggle=1]
conquest:empty_crate[facing=south,offset_toggle=false,toggle=2]
conquest:empty_crate[facing=west,offset_toggle=true,toggle=1]
conquest:empty_crate[facing=west,offset_toggle=true,toggle=2]
conquest:empty_crate[facing=west,offset_toggle=false,toggle=1]
conquest:empty_crate[facing=west,offset_toggle=false,toggle=2]
conquest:empty_crate[facing=east,offset_toggle=true,toggle=1]
conquest:empty_crate[facing=east,offset_toggle=true,toggle=2]
conquest:empty_crate[facing=east,offset_toggle=false,toggle=1]
conquest:empty_crate[facing=east,offset_toggle=false,toggle=2]
conquest:empty_diamond_frame_scroll_rack[axis=x]
conquest:empty_diamond_frame_scroll_rack[axis=y]
conquest:empty_diamond_frame_scroll_rack[axis=z]
conquest:empty_diamond_frame_scroll_rack_vertical_corner[facing=north,layer=1,waterlogged=true]
conquest:empty_diamond_frame_scroll_rack_vertical_corner[facing=north,layer=1,waterlogged=false]
conquest:empty_diamond_frame_scroll_rack_vertical_corner[facing=north,layer=2,waterlogged=true]
conquest:empty_diamond_frame_scroll_rack_vertical_corner[facing=north,layer=2,waterlogged=false]
conquest:empty_diamond_frame_scroll_rack_vertical_corner[facing=north,layer=3,waterlogged=true]
conquest:empty_diamond_frame_scroll_rack_vertical_corner[facing=north,layer=3,waterlogged=false]
conquest:empty_diamond_frame_scroll_rack_vertical_corner[facing=north,layer=4,waterlogged=true]
conquest:empty_diamond_frame_scroll_rack_vertical_corner[facing=north,layer=4,waterlogged=false]
conquest:empty_diamond_frame_scroll_rack_vertical_corner[facing=south,layer=1,waterlogged=true]
conquest:empty_diamond_frame_scroll_rack_vertical_corner[facing=south,layer=1,waterlogged=false]
conquest:empty_diamond_frame_scroll_rack_vertical_corner[facing=south,layer=2,waterlogged=true]
conquest:empty_diamond_frame_scroll_rack_vertical_corner[facing=south,layer=2,waterlogged=false]
conquest:empty_diamond_frame_scroll_rack_vertical_corner[facing=south,layer=3,waterlogged=true]
conquest:empty_diamond_frame_scroll_rack_vertical_corner[facing=south,layer=3,waterlogged=false]
conquest:empty_diamond_frame_scroll_rack_vertical_corner[facing=south,layer=4,waterlogged=true]
conquest:empty_diamond_frame_scroll_rack_vertical_corner[facing=south,layer=4,waterlogged=false]
conquest:empty_diamond_frame_scroll_rack_vertical_corner[facing=west,layer=1,waterlogged=true]
conquest:empty_diamond_frame_scroll_rack_vertical_corner[facing=west,layer=1,waterlogged=false]
conquest:empty_diamond_frame_scroll_rack_vertical_corner[facing=west,layer=2,waterlogged=true]
conquest:empty_diamond_frame_scroll_rack_vertical_corner[facing=west,layer=2,waterlogged=false]
conquest:empty_diamond_frame_scroll_rack_vertical_corner[facing=west,layer=3,waterlogged=true]
conquest:empty_diamond_frame_scroll_rack_vertical_corner[facing=west,layer=3,waterlogged=false]
conquest:empty_diamond_frame_scroll_rack_vertical_corner[facing=west,layer=4,waterlogged=true]
conquest:empty_diamond_frame_scroll_rack_vertical_corner[facing=west,layer=4,waterlogged=false]
conquest:empty_diamond_frame_scroll_rack_vertical_corner[facing=east,layer=1,waterlogged=true]
conquest:empty_diamond_frame_scroll_rack_vertical_corner[facing=east,layer=1,waterlogged=false]
conquest:empty_diamond_frame_scroll_rack_vertical_corner[facing=east,layer=2,waterlogged=true]
conquest:empty_diamond_frame_scroll_rack_vertical_corner[facing=east,layer=2,waterlogged=false]
conquest:empty_diamond_frame_scroll_rack_vertical_corner[facing=east,layer=3,waterlogged=true]
conquest:empty_diamond_frame_scroll_rack_vertical_corner[facing=east,layer=3,waterlogged=false]
conquest:empty_diamond_frame_scroll_rack_vertical_corner[facing=east,layer=4,waterlogged=true]
conquest:empty_diamond_frame_scroll_rack_vertical_corner[facing=east,layer=4,waterlogged=false]
conquest:empty_diamond_frame_scroll_rack_vertical_quarter[facing=north,layer=1,waterlogged=true]
conquest:empty_diamond_frame_scroll_rack_vertical_quarter[facing=north,layer=1,waterlogged=false]
conquest:empty_diamond_frame_scroll_rack_vertical_quarter[facing=north,layer=2,waterlogged=true]
conquest:empty_diamond_frame_scroll_rack_vertical_quarter[facing=north,layer=2,waterlogged=false]
conquest:empty_diamond_frame_scroll_rack_vertical_quarter[facing=north,layer=3,waterlogged=true]
conquest:empty_diamond_frame_scroll_rack_vertical_quarter[facing=north,layer=3,waterlogged=false]
conquest:empty_diamond_frame_scroll_rack_vertical_quarter[facing=north,layer=4,waterlogged=true]
conquest:empty_diamond_frame_scroll_rack_vertical_quarter[facing=north,layer=4,waterlogged=false]
conquest:empty_diamond_frame_scroll_rack_vertical_quarter[facing=south,layer=1,waterlogged=true]
conquest:empty_diamond_frame_scroll_rack_vertical_quarter[facing=south,layer=1,waterlogged=false]
conquest:empty_diamond_frame_scroll_rack_vertical_quarter[facing=south,layer=2,waterlogged=true]
conquest:empty_diamond_frame_scroll_rack_vertical_quarter[facing=south,layer=2,waterlogged=false]
conquest:empty_diamond_frame_scroll_rack_vertical_quarter[facing=south,layer=3,waterlogged=true]
conquest:empty_diamond_frame_scroll_rack_vertical_quarter[facing=south,layer=3,waterlogged=false]
conquest:empty_diamond_frame_scroll_rack_vertical_quarter[facing=south,layer=4,waterlogged=true]
conquest:empty_diamond_frame_scroll_rack_vertical_quarter[facing=south,layer=4,waterlogged=false]
conquest:empty_diamond_frame_scroll_rack_vertical_quarter[facing=west,layer=1,waterlogged=true]
conquest:empty_diamond_frame_scroll_rack_vertical_quarter[facing=west,layer=1,waterlogged=false]
conquest:empty_diamond_frame_scroll_rack_vertical_quarter[facing=west,layer=2,waterlogged=true]
conquest:empty_diamond_frame_scroll_rack_vertical_quarter[facing=west,layer=2,waterlogged=false]
conquest:empty_diamond_frame_scroll_rack_vertical_quarter[facing=west,layer=3,waterlogged=true]
conquest:empty_diamond_frame_scroll_rack_vertical_quarter[facing=west,layer=3,waterlogged=false]
conquest:empty_diamond_frame_scroll_rack_vertical_quarter[facing=west,layer=4,waterlogged=true]
conquest:empty_diamond_frame_scroll_rack_vertical_quarter[facing=west,layer=4,waterlogged=false]
conquest:empty_diamond_frame_scroll_rack_vertical_quarter[facing=east,layer=1,waterlogged=true]
conquest:empty_diamond_frame_scroll_rack_vertical_quarter[facing=east,layer=1,waterlogged=false]
conquest:empty_diamond_frame_scroll_rack_vertical_quarter[facing=east,layer=2,waterlogged=true]
conquest:empty_diamond_frame_scroll_rack_vertical_quarter[facing=east,layer=2,waterlogged=false]
conquest:empty_diamond_frame_scroll_rack_vertical_quarter[facing=east,layer=3,waterlogged=true]
conquest:empty_diamond_frame_scroll_rack_vertical_quarter[facing=east,layer=3,waterlogged=false]
conquest:empty_diamond_frame_scroll_rack_vertical_quarter[facing=east,layer=4,waterlogged=true]
conquest:empty_diamond_frame_scroll_rack_vertical_quarter[facing=east,layer=4,waterlogged=false]
conquest:empty_diamond_frame_scroll_rack_vertical_slab[facing=north,layer=1,waterlogged=true]
conquest:empty_diamond_frame_scroll_rack_vertical_slab[facing=north,layer=1,waterlogged=false]
conquest:empty_diamond_frame_scroll_rack_vertical_slab[facing=north,layer=2,waterlogged=true]
conquest:empty_diamond_frame_scroll_rack_vertical_slab[facing=north,layer=2,waterlogged=false]
conquest:empty_diamond_frame_scroll_rack_vertical_slab[facing=north,layer=3,waterlogged=true]
conquest:empty_diamond_frame_scroll_rack_vertical_slab[facing=north,layer=3,waterlogged=false]
conquest:empty_diamond_frame_scroll_rack_vertical_slab[facing=north,layer=4,waterlogged=true]
conquest:empty_diamond_frame_scroll_rack_vertical_slab[facing=north,layer=4,waterlogged=false]
conquest:empty_diamond_frame_scroll_rack_vertical_slab[facing=south,layer=1,waterlogged=true]
conquest:empty_diamond_frame_scroll_rack_vertical_slab[facing=south,layer=1,waterlogged=false]
conquest:empty_diamond_frame_scroll_rack_vertical_slab[facing=south,layer=2,waterlogged=true]
conquest:empty_diamond_frame_scroll_rack_vertical_slab[facing=south,layer=2,waterlogged=false]
conquest:empty_diamond_frame_scroll_rack_vertical_slab[facing=south,layer=3,waterlogged=true]
conquest:empty_diamond_frame_scroll_rack_vertical_slab[facing=south,layer=3,waterlogged=false]
conquest:empty_diamond_frame_scroll_rack_vertical_slab[facing=south,layer=4,waterlogged=true]
conquest:empty_diamond_frame_scroll_rack_vertical_slab[facing=south,layer=4,waterlogged=false]
conquest:empty_diamond_frame_scroll_rack_vertical_slab[facing=west,layer=1,waterlogged=true]
conquest:empty_diamond_frame_scroll_rack_vertical_slab[facing=west,layer=1,waterlogged=false]
conquest:empty_diamond_frame_scroll_rack_vertical_slab[facing=west,layer=2,waterlogged=true]
conquest:empty_diamond_frame_scroll_rack_vertical_slab[facing=west,layer=2,waterlogged=false]
conquest:empty_diamond_frame_scroll_rack_vertical_slab[facing=west,layer=3,waterlogged=true]
conquest:empty_diamond_frame_scroll_rack_vertical_slab[facing=west,layer=3,waterlogged=false]
conquest:empty_diamond_frame_scroll_rack_vertical_slab[facing=west,layer=4,waterlogged=true]
conquest:empty_diamond_frame_scroll_rack_vertical_slab[facing=west,layer=4,waterlogged=false]
conquest:empty_diamond_frame_scroll_rack_vertical_slab[facing=east,layer=1,waterlogged=true]
conquest:empty_diamond_frame_scroll_rack_vertical_slab[facing=east,layer=1,waterlogged=false]
conquest:empty_diamond_frame_scroll_rack_vertical_slab[facing=east,layer=2,waterlogged=true]
conquest:empty_diamond_frame_scroll_rack_vertical_slab[facing=east,layer=2,waterlogged=false]
conquest:empty_diamond_frame_scroll_rack_vertical_slab[facing=east,layer=3,waterlogged=true]
conquest:empty_diamond_frame_scroll_rack_vertical_slab[facing=east,layer=3,waterlogged=false]
conquest:empty_diamond_frame_scroll_rack_vertical_slab[facing=east,layer=4,waterlogged=true]
conquest:empty_diamond_frame_scroll_rack_vertical_slab[facing=east,layer=4,waterlogged=false]
conquest:empty_fancy_bookshelf[axis=x]
conquest:empty_fancy_bookshelf[axis=y]
conquest:empty_fancy_bookshelf[axis=z]
conquest:empty_fancy_bookshelf_vertical_corner[facing=north,layer=1,waterlogged=true]
conquest:empty_fancy_bookshelf_vertical_corner[facing=north,layer=1,waterlogged=false]
conquest:empty_fancy_bookshelf_vertical_corner[facing=north,layer=2,waterlogged=true]
conquest:empty_fancy_bookshelf_vertical_corner[facing=north,layer=2,waterlogged=false]
conquest:empty_fancy_bookshelf_vertical_corner[facing=north,layer=3,waterlogged=true]
conquest:empty_fancy_bookshelf_vertical_corner[facing=north,layer=3,waterlogged=false]
conquest:empty_fancy_bookshelf_vertical_corner[facing=north,layer=4,waterlogged=true]
conquest:empty_fancy_bookshelf_vertical_corner[facing=north,layer=4,waterlogged=false]
conquest:empty_fancy_bookshelf_vertical_corner[facing=south,layer=1,waterlogged=true]
conquest:empty_fancy_bookshelf_vertical_corner[facing=south,layer=1,waterlogged=false]
conquest:empty_fancy_bookshelf_vertical_corner[facing=south,layer=2,waterlogged=true]
conquest:empty_fancy_bookshelf_vertical_corner[facing=south,layer=2,waterlogged=false]
conquest:empty_fancy_bookshelf_vertical_corner[facing=south,layer=3,waterlogged=true]
conquest:empty_fancy_bookshelf_vertical_corner[facing=south,layer=3,waterlogged=false]
conquest:empty_fancy_bookshelf_vertical_corner[facing=south,layer=4,waterlogged=true]
conquest:empty_fancy_bookshelf_vertical_corner[facing=south,layer=4,waterlogged=false]
conquest:empty_fancy_bookshelf_vertical_corner[facing=west,layer=1,waterlogged=true]
conquest:empty_fancy_bookshelf_vertical_corner[facing=west,layer=1,waterlogged=false]
conquest:empty_fancy_bookshelf_vertical_corner[facing=west,layer=2,waterlogged=true]
conquest:empty_fancy_bookshelf_vertical_corner[facing=west,layer=2,waterlogged=false]
conquest:empty_fancy_bookshelf_vertical_corner[facing=west,layer=3,waterlogged=true]
conquest:empty_fancy_bookshelf_vertical_corner[facing=west,layer=3,waterlogged=false]
conquest:empty_fancy_bookshelf_vertical_corner[facing=west,layer=4,waterlogged=true]
conquest:empty_fancy_bookshelf_vertical_corner[facing=west,layer=4,waterlogged=false]
conquest:empty_fancy_bookshelf_vertical_corner[facing=east,layer=1,waterlogged=true]
conquest:empty_fancy_bookshelf_vertical_corner[facing=east,layer=1,waterlogged=false]
conquest:empty_fancy_bookshelf_vertical_corner[facing=east,layer=2,waterlogged=true]
conquest:empty_fancy_bookshelf_vertical_corner[facing=east,layer=2,waterlogged=false]
conquest:empty_fancy_bookshelf_vertical_corner[facing=east,layer=3,waterlogged=true]
conquest:empty_fancy_bookshelf_vertical_corner[facing=east,layer=3,waterlogged=false]
conquest:empty_fancy_bookshelf_vertical_corner[facing=east,layer=4,waterlogged=true]
conquest:empty_fancy_bookshelf_vertical_corner[facing=east,layer=4,waterlogged=false]
conquest:empty_fancy_bookshelf_vertical_quarter[facing=north,layer=1,waterlogged=true]
conquest:empty_fancy_bookshelf_vertical_quarter[facing=north,layer=1,waterlogged=false]
conquest:empty_fancy_bookshelf_vertical_quarter[facing=north,layer=2,waterlogged=true]
conquest:empty_fancy_bookshelf_vertical_quarter[facing=north,layer=2,waterlogged=false]
conquest:empty_fancy_bookshelf_vertical_quarter[facing=north,layer=3,waterlogged=true]
conquest:empty_fancy_bookshelf_vertical_quarter[facing=north,layer=3,waterlogged=false]
conquest:empty_fancy_bookshelf_vertical_quarter[facing=north,layer=4,waterlogged=true]
conquest:empty_fancy_bookshelf_vertical_quarter[facing=north,layer=4,waterlogged=false]
conquest:empty_fancy_bookshelf_vertical_quarter[facing=south,layer=1,waterlogged=true]
conquest:empty_fancy_bookshelf_vertical_quarter[facing=south,layer=1,waterlogged=false]
conquest:empty_fancy_bookshelf_vertical_quarter[facing=south,layer=2,waterlogged=true]
conquest:empty_fancy_bookshelf_vertical_quarter[facing=south,layer=2,waterlogged=false]
conquest:empty_fancy_bookshelf_vertical_quarter[facing=south,layer=3,waterlogged=true]
conquest:empty_fancy_bookshelf_vertical_quarter[facing=south,layer=3,waterlogged=false]
conquest:empty_fancy_bookshelf_vertical_quarter[facing=south,layer=4,waterlogged=true]
conquest:empty_fancy_bookshelf_vertical_quarter[facing=south,layer=4,waterlogged=false]
conquest:empty_fancy_bookshelf_vertical_quarter[facing=west,layer=1,waterlogged=true]
conquest:empty_fancy_bookshelf_vertical_quarter[facing=west,layer=1,waterlogged=false]
conquest:empty_fancy_bookshelf_vertical_quarter[facing=west,layer=2,waterlogged=true]
conquest:empty_fancy_bookshelf_vertical_quarter[facing=west,layer=2,waterlogged=false]
conquest:empty_fancy_bookshelf_vertical_quarter[facing=west,layer=3,waterlogged=true]
conquest:empty_fancy_bookshelf_vertical_quarter[facing=west,layer=3,waterlogged=false]
conquest:empty_fancy_bookshelf_vertical_quarter[facing=west,layer=4,waterlogged=true]
conquest:empty_fancy_bookshelf_vertical_quarter[facing=west,layer=4,waterlogged=false]
conquest:empty_fancy_bookshelf_vertical_quarter[facing=east,layer=1,waterlogged=true]
conquest:empty_fancy_bookshelf_vertical_quarter[facing=east,layer=1,waterlogged=false]
conquest:empty_fancy_bookshelf_vertical_quarter[facing=east,layer=2,waterlogged=true]
conquest:empty_fancy_bookshelf_vertical_quarter[facing=east,layer=2,waterlogged=false]
conquest:empty_fancy_bookshelf_vertical_quarter[facing=east,layer=3,waterlogged=true]
conquest:empty_fancy_bookshelf_vertical_quarter[facing=east,layer=3,waterlogged=false]
conquest:empty_fancy_bookshelf_vertical_quarter[facing=east,layer=4,waterlogged=true]
conquest:empty_fancy_bookshelf_vertical_quarter[facing=east,layer=4,waterlogged=false]
conquest:empty_fancy_bookshelf_vertical_slab[facing=north,layer=1,waterlogged=true]
conquest:empty_fancy_bookshelf_vertical_slab[facing=north,layer=1,waterlogged=false]
conquest:empty_fancy_bookshelf_vertical_slab[facing=north,layer=2,waterlogged=true]
conquest:empty_fancy_bookshelf_vertical_slab[facing=north,layer=2,waterlogged=false]
conquest:empty_fancy_bookshelf_vertical_slab[facing=north,layer=3,waterlogged=true]
conquest:empty_fancy_bookshelf_vertical_slab[facing=north,layer=3,waterlogged=false]
conquest:empty_fancy_bookshelf_vertical_slab[facing=north,layer=4,waterlogged=true]
conquest:empty_fancy_bookshelf_vertical_slab[facing=north,layer=4,waterlogged=false]
conquest:empty_fancy_bookshelf_vertical_slab[facing=south,layer=1,waterlogged=true]
conquest:empty_fancy_bookshelf_vertical_slab[facing=south,layer=1,waterlogged=false]
conquest:empty_fancy_bookshelf_vertical_slab[facing=south,layer=2,waterlogged=true]
conquest:empty_fancy_bookshelf_vertical_slab[facing=south,layer=2,waterlogged=false]
conquest:empty_fancy_bookshelf_vertical_slab[facing=south,layer=3,waterlogged=true]
conquest:empty_fancy_bookshelf_vertical_slab[facing=south,layer=3,waterlogged=false]
conquest:empty_fancy_bookshelf_vertical_slab[facing=south,layer=4,waterlogged=true]
conquest:empty_fancy_bookshelf_vertical_slab[facing=south,layer=4,waterlogged=false]
conquest:empty_fancy_bookshelf_vertical_slab[facing=west,layer=1,waterlogged=true]
conquest:empty_fancy_bookshelf_vertical_slab[facing=west,layer=1,waterlogged=false]
conquest:empty_fancy_bookshelf_vertical_slab[facing=west,layer=2,waterlogged=true]
conquest:empty_fancy_bookshelf_vertical_slab[facing=west,layer=2,waterlogged=false]
conquest:empty_fancy_bookshelf_vertical_slab[facing=west,layer=3,waterlogged=true]
conquest:empty_fancy_bookshelf_vertical_slab[facing=west,layer=3,waterlogged=false]
conquest:empty_fancy_bookshelf_vertical_slab[facing=west,layer=4,waterlogged=true]
conquest:empty_fancy_bookshelf_vertical_slab[facing=west,layer=4,waterlogged=false]
conquest:empty_fancy_bookshelf_vertical_slab[facing=east,layer=1,waterlogged=true]
conquest:empty_fancy_bookshelf_vertical_slab[facing=east,layer=1,waterlogged=false]
conquest:empty_fancy_bookshelf_vertical_slab[facing=east,layer=2,waterlogged=true]
conquest:empty_fancy_bookshelf_vertical_slab[facing=east,layer=2,waterlogged=false]
conquest:empty_fancy_bookshelf_vertical_slab[facing=east,layer=3,waterlogged=true]
conquest:empty_fancy_bookshelf_vertical_slab[facing=east,layer=3,waterlogged=false]
conquest:empty_fancy_bookshelf_vertical_slab[facing=east,layer=4,waterlogged=true]
conquest:empty_fancy_bookshelf_vertical_slab[facing=east,layer=4,waterlogged=false]
conquest:empty_rack[facing=north,offset_toggle=true]
conquest:empty_rack[facing=north,offset_toggle=false]
conquest:empty_rack[facing=south,offset_toggle=true]
conquest:empty_rack[facing=south,offset_toggle=false]
conquest:empty_rack[facing=west,offset_toggle=true]
conquest:empty_rack[facing=west,offset_toggle=false]
conquest:empty_rack[facing=east,offset_toggle=true]
conquest:empty_rack[facing=east,offset_toggle=false]
conquest:empty_round_barrel[facing=north]
conquest:empty_round_barrel[facing=east]
conquest:empty_round_barrel[facing=south]
conquest:empty_round_barrel[facing=west]
conquest:empty_round_barrel[facing=up]
conquest:empty_round_barrel[facing=down]
conquest:empty_rusty_round_barrel[facing=north]
conquest:empty_rusty_round_barrel[facing=east]
conquest:empty_rusty_round_barrel[facing=south]
conquest:empty_rusty_round_barrel[facing=west]
conquest:empty_rusty_round_barrel[facing=up]
conquest:empty_rusty_round_barrel[facing=down]
conquest:empty_small_old_wicker_basket
conquest:empty_small_rack[facing=north,offset_toggle=true]
conquest:empty_small_rack[facing=north,offset_toggle=false]
conquest:empty_small_rack[facing=south,offset_toggle=true]
conquest:empty_small_rack[facing=south,offset_toggle=false]
conquest:empty_small_rack[facing=west,offset_toggle=true]
conquest:empty_small_rack[facing=west,offset_toggle=false]
conquest:empty_small_rack[facing=east,offset_toggle=true]
conquest:empty_small_rack[facing=east,offset_toggle=false]
conquest:empty_wooden_round_barrel[facing=north]
conquest:empty_wooden_round_barrel[facing=east]
conquest:empty_wooden_round_barrel[facing=south]
conquest:empty_wooden_round_barrel[facing=west]
conquest:empty_wooden_round_barrel[facing=up]
conquest:empty_wooden_round_barrel[facing=down]
conquest:enchantment_table
conquest:end_stone_brick_arrowslit[facing=north,waterlogged=true]
conquest:end_stone_brick_arrowslit[facing=north,waterlogged=false]
conquest:end_stone_brick_arrowslit[facing=south,waterlogged=true]
conquest:end_stone_brick_arrowslit[facing=south,waterlogged=false]
conquest:end_stone_brick_arrowslit[facing=west,waterlogged=true]
conquest:end_stone_brick_arrowslit[facing=west,waterlogged=false]
conquest:end_stone_brick_arrowslit[facing=east,waterlogged=true]
conquest:end_stone_brick_arrowslit[facing=east,waterlogged=false]
conquest:end_stone_brick_balustrade[axis=x,waterlogged=true]
conquest:end_stone_brick_balustrade[axis=x,waterlogged=false]
conquest:end_stone_brick_balustrade[axis=y,waterlogged=true]
conquest:end_stone_brick_balustrade[axis=y,waterlogged=false]
conquest:end_stone_brick_balustrade[axis=z,waterlogged=true]
conquest:end_stone_brick_balustrade[axis=z,waterlogged=false]
conquest:end_stone_brick_capital[facing=flat,type=top,waterlogged=true]
conquest:end_stone_brick_capital[facing=flat,type=top,waterlogged=false]
conquest:end_stone_brick_capital[facing=flat,type=bottom,waterlogged=true]
conquest:end_stone_brick_capital[facing=flat,type=bottom,waterlogged=false]
conquest:end_stone_brick_capital[facing=north,type=top,waterlogged=true]
conquest:end_stone_brick_capital[facing=north,type=top,waterlogged=false]
conquest:end_stone_brick_capital[facing=north,type=bottom,waterlogged=true]
conquest:end_stone_brick_capital[facing=north,type=bottom,waterlogged=false]
conquest:end_stone_brick_capital[facing=south,type=top,waterlogged=true]
conquest:end_stone_brick_capital[facing=south,type=top,waterlogged=false]
conquest:end_stone_brick_capital[facing=south,type=bottom,waterlogged=true]
conquest:end_stone_brick_capital[facing=south,type=bottom,waterlogged=false]
conquest:end_stone_brick_capital[facing=east,type=top,waterlogged=true]
conquest:end_stone_brick_capital[facing=east,type=top,waterlogged=false]
conquest:end_stone_brick_capital[facing=east,type=bottom,waterlogged=true]
conquest:end_stone_brick_capital[facing=east,type=bottom,waterlogged=false]
conquest:end_stone_brick_capital[facing=west,type=top,waterlogged=true]
conquest:end_stone_brick_capital[facing=west,type=top,waterlogged=false]
conquest:end_stone_brick_capital[facing=west,type=bottom,waterlogged=true]
conquest:end_stone_brick_capital[facing=west,type=bottom,waterlogged=false]
conquest:end_stone_brick_corner_slab[facing=north,type=top,waterlogged=true]
conquest:end_stone_brick_corner_slab[facing=north,type=top,waterlogged=false]
conquest:end_stone_brick_corner_slab[facing=north,type=bottom,waterlogged=true]
conquest:end_stone_brick_corner_slab[facing=north,type=bottom,waterlogged=false]
conquest:end_stone_brick_corner_slab[facing=south,type=top,waterlogged=true]
conquest:end_stone_brick_corner_slab[facing=south,type=top,waterlogged=false]
conquest:end_stone_brick_corner_slab[facing=south,type=bottom,waterlogged=true]
conquest:end_stone_brick_corner_slab[facing=south,type=bottom,waterlogged=false]
conquest:end_stone_brick_corner_slab[facing=west,type=top,waterlogged=true]
conquest:end_stone_brick_corner_slab[facing=west,type=top,waterlogged=false]
conquest:end_stone_brick_corner_slab[facing=west,type=bottom,waterlogged=true]
conquest:end_stone_brick_corner_slab[facing=west,type=bottom,waterlogged=false]
conquest:end_stone_brick_corner_slab[facing=east,type=top,waterlogged=true]
conquest:end_stone_brick_corner_slab[facing=east,type=top,waterlogged=false]
conquest:end_stone_brick_corner_slab[facing=east,type=bottom,waterlogged=true]
conquest:end_stone_brick_corner_slab[facing=east,type=bottom,waterlogged=false]
conquest:end_stone_brick_eighth_slab[facing=north,type=top,waterlogged=true]
conquest:end_stone_brick_eighth_slab[facing=north,type=top,waterlogged=false]
conquest:end_stone_brick_eighth_slab[facing=north,type=bottom,waterlogged=true]
conquest:end_stone_brick_eighth_slab[facing=north,type=bottom,waterlogged=false]
conquest:end_stone_brick_eighth_slab[facing=south,type=top,waterlogged=true]
conquest:end_stone_brick_eighth_slab[facing=south,type=top,waterlogged=false]
conquest:end_stone_brick_eighth_slab[facing=south,type=bottom,waterlogged=true]
conquest:end_stone_brick_eighth_slab[facing=south,type=bottom,waterlogged=false]
conquest:end_stone_brick_eighth_slab[facing=west,type=top,waterlogged=true]
conquest:end_stone_brick_eighth_slab[facing=west,type=top,waterlogged=false]
conquest:end_stone_brick_eighth_slab[facing=west,type=bottom,waterlogged=true]
conquest:end_stone_brick_eighth_slab[facing=west,type=bottom,waterlogged=false]
conquest:end_stone_brick_eighth_slab[facing=east,type=top,waterlogged=true]
conquest:end_stone_brick_eighth_slab[facing=east,type=top,waterlogged=false]
conquest:end_stone_brick_eighth_slab[facing=east,type=bottom,waterlogged=true]
conquest:end_stone_brick_eighth_slab[facing=east,type=bottom,waterlogged=false]
conquest:end_stone_brick_pillar[layer=1,waterlogged=true]
conquest:end_stone_brick_pillar[layer=1,waterlogged=false]
conquest:end_stone_brick_pillar[layer=2,waterlogged=true]
conquest:end_stone_brick_pillar[layer=2,waterlogged=false]
conquest:end_stone_brick_pillar[layer=3,waterlogged=true]
conquest:end_stone_brick_pillar[layer=3,waterlogged=false]
conquest:end_stone_brick_quarter_slab[facing=north,layer=1,type=top,waterlogged=true]
conquest:end_stone_brick_quarter_slab[facing=north,layer=1,type=top,waterlogged=false]
conquest:end_stone_brick_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=true]
conquest:end_stone_brick_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=false]
conquest:end_stone_brick_quarter_slab[facing=north,layer=2,type=top,waterlogged=true]
conquest:end_stone_brick_quarter_slab[facing=north,layer=2,type=top,waterlogged=false]
conquest:end_stone_brick_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=true]
conquest:end_stone_brick_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=false]
conquest:end_stone_brick_quarter_slab[facing=north,layer=3,type=top,waterlogged=true]
conquest:end_stone_brick_quarter_slab[facing=north,layer=3,type=top,waterlogged=false]
conquest:end_stone_brick_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=true]
conquest:end_stone_brick_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=false]
conquest:end_stone_brick_quarter_slab[facing=south,layer=1,type=top,waterlogged=true]
conquest:end_stone_brick_quarter_slab[facing=south,layer=1,type=top,waterlogged=false]
conquest:end_stone_brick_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=true]
conquest:end_stone_brick_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=false]
conquest:end_stone_brick_quarter_slab[facing=south,layer=2,type=top,waterlogged=true]
conquest:end_stone_brick_quarter_slab[facing=south,layer=2,type=top,waterlogged=false]
conquest:end_stone_brick_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=true]
conquest:end_stone_brick_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=false]
conquest:end_stone_brick_quarter_slab[facing=south,layer=3,type=top,waterlogged=true]
conquest:end_stone_brick_quarter_slab[facing=south,layer=3,type=top,waterlogged=false]
conquest:end_stone_brick_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=true]
conquest:end_stone_brick_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=false]
conquest:end_stone_brick_quarter_slab[facing=west,layer=1,type=top,waterlogged=true]
conquest:end_stone_brick_quarter_slab[facing=west,layer=1,type=top,waterlogged=false]
conquest:end_stone_brick_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=true]
conquest:end_stone_brick_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=false]
conquest:end_stone_brick_quarter_slab[facing=west,layer=2,type=top,waterlogged=true]
conquest:end_stone_brick_quarter_slab[facing=west,layer=2,type=top,waterlogged=false]
conquest:end_stone_brick_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=true]
conquest:end_stone_brick_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=false]
conquest:end_stone_brick_quarter_slab[facing=west,layer=3,type=top,waterlogged=true]
conquest:end_stone_brick_quarter_slab[facing=west,layer=3,type=top,waterlogged=false]
conquest:end_stone_brick_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=true]
conquest:end_stone_brick_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=false]
conquest:end_stone_brick_quarter_slab[facing=east,layer=1,type=top,waterlogged=true]
conquest:end_stone_brick_quarter_slab[facing=east,layer=1,type=top,waterlogged=false]
conquest:end_stone_brick_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=true]
conquest:end_stone_brick_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=false]
conquest:end_stone_brick_quarter_slab[facing=east,layer=2,type=top,waterlogged=true]
conquest:end_stone_brick_quarter_slab[facing=east,layer=2,type=top,waterlogged=false]
conquest:end_stone_brick_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=true]
conquest:end_stone_brick_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=false]
conquest:end_stone_brick_quarter_slab[facing=east,layer=3,type=top,waterlogged=true]
conquest:end_stone_brick_quarter_slab[facing=east,layer=3,type=top,waterlogged=false]
conquest:end_stone_brick_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=true]
conquest:end_stone_brick_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=false]
conquest:end_stone_brick_slab[layers=1,type=top,waterlogged=true]
conquest:end_stone_brick_slab[layers=1,type=top,waterlogged=false]
conquest:end_stone_brick_slab[layers=1,type=bottom,waterlogged=true]
conquest:end_stone_brick_slab[layers=1,type=bottom,waterlogged=false]
conquest:end_stone_brick_slab[layers=2,type=top,waterlogged=true]
conquest:end_stone_brick_slab[layers=2,type=top,waterlogged=false]
conquest:end_stone_brick_slab[layers=2,type=bottom,waterlogged=true]
conquest:end_stone_brick_slab[layers=2,type=bottom,waterlogged=false]
conquest:end_stone_brick_slab[layers=3,type=top,waterlogged=true]
conquest:end_stone_brick_slab[layers=3,type=top,waterlogged=false]
conquest:end_stone_brick_slab[layers=3,type=bottom,waterlogged=true]
conquest:end_stone_brick_slab[layers=3,type=bottom,waterlogged=false]
conquest:end_stone_brick_slab[layers=4,type=top,waterlogged=true]
conquest:end_stone_brick_slab[layers=4,type=top,waterlogged=false]
conquest:end_stone_brick_slab[layers=4,type=bottom,waterlogged=true]
conquest:end_stone_brick_slab[layers=4,type=bottom,waterlogged=false]
conquest:end_stone_brick_slab[layers=5,type=top,waterlogged=true]
conquest:end_stone_brick_slab[layers=5,type=top,waterlogged=false]
conquest:end_stone_brick_slab[layers=5,type=bottom,waterlogged=true]
conquest:end_stone_brick_slab[layers=5,type=bottom,waterlogged=false]
conquest:end_stone_brick_slab[layers=6,type=top,waterlogged=true]
conquest:end_stone_brick_slab[layers=6,type=top,waterlogged=false]
conquest:end_stone_brick_slab[layers=6,type=bottom,waterlogged=true]
conquest:end_stone_brick_slab[layers=6,type=bottom,waterlogged=false]
conquest:end_stone_brick_slab[layers=7,type=top,waterlogged=true]
conquest:end_stone_brick_slab[layers=7,type=top,waterlogged=false]
conquest:end_stone_brick_slab[layers=7,type=bottom,waterlogged=true]
conquest:end_stone_brick_slab[layers=7,type=bottom,waterlogged=false]
conquest:end_stone_brick_slab[layers=8,type=top,waterlogged=true]
conquest:end_stone_brick_slab[layers=8,type=top,waterlogged=false]
conquest:end_stone_brick_slab[layers=8,type=bottom,waterlogged=true]
conquest:end_stone_brick_slab[layers=8,type=bottom,waterlogged=false]
conquest:end_stone_brick_small_arch[direction=northsouth,waterlogged=true]
conquest:end_stone_brick_small_arch[direction=northsouth,waterlogged=false]
conquest:end_stone_brick_small_arch[direction=eastwest,waterlogged=true]
conquest:end_stone_brick_small_arch[direction=eastwest,waterlogged=false]
conquest:end_stone_brick_small_arch_half[facing=north,waterlogged=true]
conquest:end_stone_brick_small_arch_half[facing=north,waterlogged=false]
conquest:end_stone_brick_small_arch_half[facing=south,waterlogged=true]
conquest:end_stone_brick_small_arch_half[facing=south,waterlogged=false]
conquest:end_stone_brick_small_arch_half[facing=west,waterlogged=true]
conquest:end_stone_brick_small_arch_half[facing=west,waterlogged=false]
conquest:end_stone_brick_small_arch_half[facing=east,waterlogged=true]
conquest:end_stone_brick_small_arch_half[facing=east,waterlogged=false]
conquest:end_stone_brick_small_window[down=true,up=true,waterlogged=true]
conquest:end_stone_brick_small_window[down=true,up=true,waterlogged=false]
conquest:end_stone_brick_small_window[down=true,up=false,waterlogged=true]
conquest:end_stone_brick_small_window[down=true,up=false,waterlogged=false]
conquest:end_stone_brick_small_window[down=false,up=true,waterlogged=true]
conquest:end_stone_brick_small_window[down=false,up=true,waterlogged=false]
conquest:end_stone_brick_small_window[down=false,up=false,waterlogged=true]
conquest:end_stone_brick_small_window[down=false,up=false,waterlogged=false]
conquest:end_stone_brick_small_window_half[down=true,facing=north,up=true,waterlogged=true]
conquest:end_stone_brick_small_window_half[down=true,facing=north,up=true,waterlogged=false]
conquest:end_stone_brick_small_window_half[down=true,facing=north,up=false,waterlogged=true]
conquest:end_stone_brick_small_window_half[down=true,facing=north,up=false,waterlogged=false]
conquest:end_stone_brick_small_window_half[down=true,facing=south,up=true,waterlogged=true]
conquest:end_stone_brick_small_window_half[down=true,facing=south,up=true,waterlogged=false]
conquest:end_stone_brick_small_window_half[down=true,facing=south,up=false,waterlogged=true]
conquest:end_stone_brick_small_window_half[down=true,facing=south,up=false,waterlogged=false]
conquest:end_stone_brick_small_window_half[down=true,facing=west,up=true,waterlogged=true]
conquest:end_stone_brick_small_window_half[down=true,facing=west,up=true,waterlogged=false]
conquest:end_stone_brick_small_window_half[down=true,facing=west,up=false,waterlogged=true]
conquest:end_stone_brick_small_window_half[down=true,facing=west,up=false,waterlogged=false]
conquest:end_stone_brick_small_window_half[down=true,facing=east,up=true,waterlogged=true]
conquest:end_stone_brick_small_window_half[down=true,facing=east,up=true,waterlogged=false]
conquest:end_stone_brick_small_window_half[down=true,facing=east,up=false,waterlogged=true]
conquest:end_stone_brick_small_window_half[down=true,facing=east,up=false,waterlogged=false]
conquest:end_stone_brick_small_window_half[down=false,facing=north,up=true,waterlogged=true]
conquest:end_stone_brick_small_window_half[down=false,facing=north,up=true,waterlogged=false]
conquest:end_stone_brick_small_window_half[down=false,facing=north,up=false,waterlogged=true]
conquest:end_stone_brick_small_window_half[down=false,facing=north,up=false,waterlogged=false]
conquest:end_stone_brick_small_window_half[down=false,facing=south,up=true,waterlogged=true]
conquest:end_stone_brick_small_window_half[down=false,facing=south,up=true,waterlogged=false]
conquest:end_stone_brick_small_window_half[down=false,facing=south,up=false,waterlogged=true]
conquest:end_stone_brick_small_window_half[down=false,facing=south,up=false,waterlogged=false]
conquest:end_stone_brick_small_window_half[down=false,facing=west,up=true,waterlogged=true]
conquest:end_stone_brick_small_window_half[down=false,facing=west,up=true,waterlogged=false]
conquest:end_stone_brick_small_window_half[down=false,facing=west,up=false,waterlogged=true]
conquest:end_stone_brick_small_window_half[down=false,facing=west,up=false,waterlogged=false]
conquest:end_stone_brick_small_window_half[down=false,facing=east,up=true,waterlogged=true]
conquest:end_stone_brick_small_window_half[down=false,facing=east,up=true,waterlogged=false]
conquest:end_stone_brick_small_window_half[down=false,facing=east,up=false,waterlogged=true]
conquest:end_stone_brick_small_window_half[down=false,facing=east,up=false,waterlogged=false]
conquest:end_stone_brick_sphere[type=egg,waterlogged=true]
conquest:end_stone_brick_sphere[type=egg,waterlogged=false]
conquest:end_stone_brick_sphere[type=small,waterlogged=true]
conquest:end_stone_brick_sphere[type=small,waterlogged=false]
conquest:end_stone_brick_sphere[type=large,waterlogged=true]
conquest:end_stone_brick_sphere[type=large,waterlogged=false]
conquest:end_stone_brick_two_meter_arch[facing=north,type=top]
conquest:end_stone_brick_two_meter_arch[facing=north,type=bottom]
conquest:end_stone_brick_two_meter_arch[facing=south,type=top]
conquest:end_stone_brick_two_meter_arch[facing=south,type=bottom]
conquest:end_stone_brick_two_meter_arch[facing=west,type=top]
conquest:end_stone_brick_two_meter_arch[facing=west,type=bottom]
conquest:end_stone_brick_two_meter_arch[facing=east,type=top]
conquest:end_stone_brick_two_meter_arch[facing=east,type=bottom]
conquest:end_stone_brick_two_meter_arch_half[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:end_stone_brick_two_meter_arch_half[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:end_stone_brick_two_meter_arch_half[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:end_stone_brick_two_meter_arch_half[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:end_stone_brick_two_meter_arch_half[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:end_stone_brick_two_meter_arch_half[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:end_stone_brick_two_meter_arch_half[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:end_stone_brick_two_meter_arch_half[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:end_stone_brick_two_meter_arch_half[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:end_stone_brick_two_meter_arch_half[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:end_stone_brick_two_meter_arch_half[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:end_stone_brick_two_meter_arch_half[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:end_stone_brick_two_meter_arch_half[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:end_stone_brick_two_meter_arch_half[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:end_stone_brick_two_meter_arch_half[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:end_stone_brick_two_meter_arch_half[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:end_stone_brick_two_meter_arch_half[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:end_stone_brick_two_meter_arch_half[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:end_stone_brick_two_meter_arch_half[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:end_stone_brick_two_meter_arch_half[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:end_stone_brick_two_meter_arch_half[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:end_stone_brick_two_meter_arch_half[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:end_stone_brick_two_meter_arch_half[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:end_stone_brick_two_meter_arch_half[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:end_stone_brick_two_meter_arch_half[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:end_stone_brick_two_meter_arch_half[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:end_stone_brick_two_meter_arch_half[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:end_stone_brick_two_meter_arch_half[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:end_stone_brick_two_meter_arch_half[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:end_stone_brick_two_meter_arch_half[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:end_stone_brick_two_meter_arch_half[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:end_stone_brick_two_meter_arch_half[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:end_stone_brick_two_meter_arch_half[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:end_stone_brick_two_meter_arch_half[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:end_stone_brick_two_meter_arch_half[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:end_stone_brick_two_meter_arch_half[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:end_stone_brick_two_meter_arch_half[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:end_stone_brick_two_meter_arch_half[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:end_stone_brick_two_meter_arch_half[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:end_stone_brick_two_meter_arch_half[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:end_stone_brick_two_meter_arch_half[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:end_stone_brick_two_meter_arch_half[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:end_stone_brick_two_meter_arch_half[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:end_stone_brick_two_meter_arch_half[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:end_stone_brick_two_meter_arch_half[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:end_stone_brick_two_meter_arch_half[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:end_stone_brick_two_meter_arch_half[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:end_stone_brick_two_meter_arch_half[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:end_stone_brick_two_meter_arch_half[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:end_stone_brick_two_meter_arch_half[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:end_stone_brick_two_meter_arch_half[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:end_stone_brick_two_meter_arch_half[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:end_stone_brick_two_meter_arch_half[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:end_stone_brick_two_meter_arch_half[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:end_stone_brick_two_meter_arch_half[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:end_stone_brick_two_meter_arch_half[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:end_stone_brick_two_meter_arch_half[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:end_stone_brick_two_meter_arch_half[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:end_stone_brick_two_meter_arch_half[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:end_stone_brick_two_meter_arch_half[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:end_stone_brick_two_meter_arch_half[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:end_stone_brick_two_meter_arch_half[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:end_stone_brick_two_meter_arch_half[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:end_stone_brick_two_meter_arch_half[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:end_stone_brick_vertical_corner[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:end_stone_brick_vertical_corner[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:end_stone_brick_vertical_corner[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:end_stone_brick_vertical_corner[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:end_stone_brick_vertical_corner[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:end_stone_brick_vertical_corner[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:end_stone_brick_vertical_corner[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:end_stone_brick_vertical_corner[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:end_stone_brick_vertical_corner[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:end_stone_brick_vertical_corner[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:end_stone_brick_vertical_corner[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:end_stone_brick_vertical_corner[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:end_stone_brick_vertical_corner[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:end_stone_brick_vertical_corner[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:end_stone_brick_vertical_corner[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:end_stone_brick_vertical_corner[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:end_stone_brick_vertical_corner[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:end_stone_brick_vertical_corner[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:end_stone_brick_vertical_corner[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:end_stone_brick_vertical_corner[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:end_stone_brick_vertical_corner[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:end_stone_brick_vertical_corner[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:end_stone_brick_vertical_corner[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:end_stone_brick_vertical_corner[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:end_stone_brick_vertical_corner[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:end_stone_brick_vertical_corner[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:end_stone_brick_vertical_corner[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:end_stone_brick_vertical_corner[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:end_stone_brick_vertical_corner[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:end_stone_brick_vertical_corner[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:end_stone_brick_vertical_corner[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:end_stone_brick_vertical_corner[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:end_stone_brick_vertical_corner[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:end_stone_brick_vertical_corner[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:end_stone_brick_vertical_corner[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:end_stone_brick_vertical_corner[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:end_stone_brick_vertical_corner[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:end_stone_brick_vertical_corner[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:end_stone_brick_vertical_corner[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:end_stone_brick_vertical_corner[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:end_stone_brick_vertical_corner[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:end_stone_brick_vertical_corner[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:end_stone_brick_vertical_corner[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:end_stone_brick_vertical_corner[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:end_stone_brick_vertical_corner[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:end_stone_brick_vertical_corner[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:end_stone_brick_vertical_corner[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:end_stone_brick_vertical_corner[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:end_stone_brick_vertical_corner[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:end_stone_brick_vertical_corner[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:end_stone_brick_vertical_corner[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:end_stone_brick_vertical_corner[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:end_stone_brick_vertical_corner[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:end_stone_brick_vertical_corner[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:end_stone_brick_vertical_corner[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:end_stone_brick_vertical_corner[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:end_stone_brick_vertical_corner[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:end_stone_brick_vertical_corner[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:end_stone_brick_vertical_corner[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:end_stone_brick_vertical_corner[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:end_stone_brick_vertical_corner[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:end_stone_brick_vertical_corner[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:end_stone_brick_vertical_corner[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:end_stone_brick_vertical_corner[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:end_stone_brick_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:end_stone_brick_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:end_stone_brick_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:end_stone_brick_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:end_stone_brick_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:end_stone_brick_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:end_stone_brick_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:end_stone_brick_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:end_stone_brick_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:end_stone_brick_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:end_stone_brick_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:end_stone_brick_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:end_stone_brick_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:end_stone_brick_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:end_stone_brick_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:end_stone_brick_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:end_stone_brick_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:end_stone_brick_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:end_stone_brick_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:end_stone_brick_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:end_stone_brick_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:end_stone_brick_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:end_stone_brick_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:end_stone_brick_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:end_stone_brick_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:end_stone_brick_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:end_stone_brick_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:end_stone_brick_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:end_stone_brick_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:end_stone_brick_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:end_stone_brick_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:end_stone_brick_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:end_stone_brick_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:end_stone_brick_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:end_stone_brick_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:end_stone_brick_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:end_stone_brick_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:end_stone_brick_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:end_stone_brick_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:end_stone_brick_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:end_stone_brick_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:end_stone_brick_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:end_stone_brick_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:end_stone_brick_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:end_stone_brick_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:end_stone_brick_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:end_stone_brick_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:end_stone_brick_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:end_stone_brick_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:end_stone_brick_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:end_stone_brick_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:end_stone_brick_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:end_stone_brick_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:end_stone_brick_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:end_stone_brick_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:end_stone_brick_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:end_stone_brick_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:end_stone_brick_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:end_stone_brick_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:end_stone_brick_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:end_stone_brick_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:end_stone_brick_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:end_stone_brick_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:end_stone_brick_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:end_stone_brick_vertical_quarter[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:end_stone_brick_vertical_quarter[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:end_stone_brick_vertical_quarter[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:end_stone_brick_vertical_quarter[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:end_stone_brick_vertical_quarter[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:end_stone_brick_vertical_quarter[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:end_stone_brick_vertical_quarter[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:end_stone_brick_vertical_quarter[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:end_stone_brick_vertical_quarter[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:end_stone_brick_vertical_quarter[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:end_stone_brick_vertical_quarter[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:end_stone_brick_vertical_quarter[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:end_stone_brick_vertical_quarter[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:end_stone_brick_vertical_quarter[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:end_stone_brick_vertical_quarter[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:end_stone_brick_vertical_quarter[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:end_stone_brick_vertical_quarter[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:end_stone_brick_vertical_quarter[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:end_stone_brick_vertical_quarter[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:end_stone_brick_vertical_quarter[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:end_stone_brick_vertical_quarter[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:end_stone_brick_vertical_quarter[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:end_stone_brick_vertical_quarter[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:end_stone_brick_vertical_quarter[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:end_stone_brick_vertical_quarter[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:end_stone_brick_vertical_quarter[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:end_stone_brick_vertical_quarter[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:end_stone_brick_vertical_quarter[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:end_stone_brick_vertical_quarter[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:end_stone_brick_vertical_quarter[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:end_stone_brick_vertical_quarter[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:end_stone_brick_vertical_quarter[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:end_stone_brick_vertical_quarter[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:end_stone_brick_vertical_quarter[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:end_stone_brick_vertical_quarter[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:end_stone_brick_vertical_quarter[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:end_stone_brick_vertical_quarter[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:end_stone_brick_vertical_quarter[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:end_stone_brick_vertical_quarter[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:end_stone_brick_vertical_quarter[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:end_stone_brick_vertical_quarter[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:end_stone_brick_vertical_quarter[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:end_stone_brick_vertical_quarter[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:end_stone_brick_vertical_quarter[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:end_stone_brick_vertical_quarter[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:end_stone_brick_vertical_quarter[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:end_stone_brick_vertical_quarter[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:end_stone_brick_vertical_quarter[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:end_stone_brick_vertical_quarter[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:end_stone_brick_vertical_quarter[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:end_stone_brick_vertical_quarter[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:end_stone_brick_vertical_quarter[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:end_stone_brick_vertical_quarter[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:end_stone_brick_vertical_quarter[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:end_stone_brick_vertical_quarter[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:end_stone_brick_vertical_quarter[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:end_stone_brick_vertical_quarter[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:end_stone_brick_vertical_quarter[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:end_stone_brick_vertical_quarter[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:end_stone_brick_vertical_quarter[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:end_stone_brick_vertical_quarter[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:end_stone_brick_vertical_quarter[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:end_stone_brick_vertical_quarter[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:end_stone_brick_vertical_quarter[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:end_stone_brick_vertical_slab[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:end_stone_brick_vertical_slab[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:end_stone_brick_vertical_slab[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:end_stone_brick_vertical_slab[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:end_stone_brick_vertical_slab[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:end_stone_brick_vertical_slab[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:end_stone_brick_vertical_slab[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:end_stone_brick_vertical_slab[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:end_stone_brick_vertical_slab[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:end_stone_brick_vertical_slab[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:end_stone_brick_vertical_slab[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:end_stone_brick_vertical_slab[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:end_stone_brick_vertical_slab[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:end_stone_brick_vertical_slab[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:end_stone_brick_vertical_slab[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:end_stone_brick_vertical_slab[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:end_stone_brick_vertical_slab[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:end_stone_brick_vertical_slab[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:end_stone_brick_vertical_slab[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:end_stone_brick_vertical_slab[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:end_stone_brick_vertical_slab[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:end_stone_brick_vertical_slab[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:end_stone_brick_vertical_slab[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:end_stone_brick_vertical_slab[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:end_stone_brick_vertical_slab[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:end_stone_brick_vertical_slab[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:end_stone_brick_vertical_slab[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:end_stone_brick_vertical_slab[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:end_stone_brick_vertical_slab[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:end_stone_brick_vertical_slab[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:end_stone_brick_vertical_slab[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:end_stone_brick_vertical_slab[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:end_stone_brick_vertical_slab[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:end_stone_brick_vertical_slab[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:end_stone_brick_vertical_slab[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:end_stone_brick_vertical_slab[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:end_stone_brick_vertical_slab[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:end_stone_brick_vertical_slab[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:end_stone_brick_vertical_slab[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:end_stone_brick_vertical_slab[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:end_stone_brick_vertical_slab[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:end_stone_brick_vertical_slab[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:end_stone_brick_vertical_slab[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:end_stone_brick_vertical_slab[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:end_stone_brick_vertical_slab[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:end_stone_brick_vertical_slab[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:end_stone_brick_vertical_slab[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:end_stone_brick_vertical_slab[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:end_stone_brick_vertical_slab[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:end_stone_brick_vertical_slab[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:end_stone_brick_vertical_slab[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:end_stone_brick_vertical_slab[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:end_stone_brick_vertical_slab[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:end_stone_brick_vertical_slab[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:end_stone_brick_vertical_slab[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:end_stone_brick_vertical_slab[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:end_stone_brick_vertical_slab[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:end_stone_brick_vertical_slab[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:end_stone_brick_vertical_slab[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:end_stone_brick_vertical_slab[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:end_stone_brick_vertical_slab[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:end_stone_brick_vertical_slab[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:end_stone_brick_vertical_slab[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:end_stone_brick_vertical_slab[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:end_stone_corner_slab[facing=north,type=top,waterlogged=true]
conquest:end_stone_corner_slab[facing=north,type=top,waterlogged=false]
conquest:end_stone_corner_slab[facing=north,type=bottom,waterlogged=true]
conquest:end_stone_corner_slab[facing=north,type=bottom,waterlogged=false]
conquest:end_stone_corner_slab[facing=south,type=top,waterlogged=true]
conquest:end_stone_corner_slab[facing=south,type=top,waterlogged=false]
conquest:end_stone_corner_slab[facing=south,type=bottom,waterlogged=true]
conquest:end_stone_corner_slab[facing=south,type=bottom,waterlogged=false]
conquest:end_stone_corner_slab[facing=west,type=top,waterlogged=true]
conquest:end_stone_corner_slab[facing=west,type=top,waterlogged=false]
conquest:end_stone_corner_slab[facing=west,type=bottom,waterlogged=true]
conquest:end_stone_corner_slab[facing=west,type=bottom,waterlogged=false]
conquest:end_stone_corner_slab[facing=east,type=top,waterlogged=true]
conquest:end_stone_corner_slab[facing=east,type=top,waterlogged=false]
conquest:end_stone_corner_slab[facing=east,type=bottom,waterlogged=true]
conquest:end_stone_corner_slab[facing=east,type=bottom,waterlogged=false]
conquest:end_stone_eighth_slab[facing=north,type=top,waterlogged=true]
conquest:end_stone_eighth_slab[facing=north,type=top,waterlogged=false]
conquest:end_stone_eighth_slab[facing=north,type=bottom,waterlogged=true]
conquest:end_stone_eighth_slab[facing=north,type=bottom,waterlogged=false]
conquest:end_stone_eighth_slab[facing=south,type=top,waterlogged=true]
conquest:end_stone_eighth_slab[facing=south,type=top,waterlogged=false]
conquest:end_stone_eighth_slab[facing=south,type=bottom,waterlogged=true]
conquest:end_stone_eighth_slab[facing=south,type=bottom,waterlogged=false]
conquest:end_stone_eighth_slab[facing=west,type=top,waterlogged=true]
conquest:end_stone_eighth_slab[facing=west,type=top,waterlogged=false]
conquest:end_stone_eighth_slab[facing=west,type=bottom,waterlogged=true]
conquest:end_stone_eighth_slab[facing=west,type=bottom,waterlogged=false]
conquest:end_stone_eighth_slab[facing=east,type=top,waterlogged=true]
conquest:end_stone_eighth_slab[facing=east,type=top,waterlogged=false]
conquest:end_stone_eighth_slab[facing=east,type=bottom,waterlogged=true]
conquest:end_stone_eighth_slab[facing=east,type=bottom,waterlogged=false]
conquest:end_stone_quarter_slab[facing=north,layer=1,type=top,waterlogged=true]
conquest:end_stone_quarter_slab[facing=north,layer=1,type=top,waterlogged=false]
conquest:end_stone_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=true]
conquest:end_stone_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=false]
conquest:end_stone_quarter_slab[facing=north,layer=2,type=top,waterlogged=true]
conquest:end_stone_quarter_slab[facing=north,layer=2,type=top,waterlogged=false]
conquest:end_stone_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=true]
conquest:end_stone_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=false]
conquest:end_stone_quarter_slab[facing=north,layer=3,type=top,waterlogged=true]
conquest:end_stone_quarter_slab[facing=north,layer=3,type=top,waterlogged=false]
conquest:end_stone_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=true]
conquest:end_stone_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=false]
conquest:end_stone_quarter_slab[facing=south,layer=1,type=top,waterlogged=true]
conquest:end_stone_quarter_slab[facing=south,layer=1,type=top,waterlogged=false]
conquest:end_stone_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=true]
conquest:end_stone_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=false]
conquest:end_stone_quarter_slab[facing=south,layer=2,type=top,waterlogged=true]
conquest:end_stone_quarter_slab[facing=south,layer=2,type=top,waterlogged=false]
conquest:end_stone_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=true]
conquest:end_stone_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=false]
conquest:end_stone_quarter_slab[facing=south,layer=3,type=top,waterlogged=true]
conquest:end_stone_quarter_slab[facing=south,layer=3,type=top,waterlogged=false]
conquest:end_stone_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=true]
conquest:end_stone_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=false]
conquest:end_stone_quarter_slab[facing=west,layer=1,type=top,waterlogged=true]
conquest:end_stone_quarter_slab[facing=west,layer=1,type=top,waterlogged=false]
conquest:end_stone_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=true]
conquest:end_stone_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=false]
conquest:end_stone_quarter_slab[facing=west,layer=2,type=top,waterlogged=true]
conquest:end_stone_quarter_slab[facing=west,layer=2,type=top,waterlogged=false]
conquest:end_stone_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=true]
conquest:end_stone_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=false]
conquest:end_stone_quarter_slab[facing=west,layer=3,type=top,waterlogged=true]
conquest:end_stone_quarter_slab[facing=west,layer=3,type=top,waterlogged=false]
conquest:end_stone_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=true]
conquest:end_stone_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=false]
conquest:end_stone_quarter_slab[facing=east,layer=1,type=top,waterlogged=true]
conquest:end_stone_quarter_slab[facing=east,layer=1,type=top,waterlogged=false]
conquest:end_stone_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=true]
conquest:end_stone_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=false]
conquest:end_stone_quarter_slab[facing=east,layer=2,type=top,waterlogged=true]
conquest:end_stone_quarter_slab[facing=east,layer=2,type=top,waterlogged=false]
conquest:end_stone_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=true]
conquest:end_stone_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=false]
conquest:end_stone_quarter_slab[facing=east,layer=3,type=top,waterlogged=true]
conquest:end_stone_quarter_slab[facing=east,layer=3,type=top,waterlogged=false]
conquest:end_stone_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=true]
conquest:end_stone_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=false]
conquest:end_stone_slab[layers=1,type=top,waterlogged=true]
conquest:end_stone_slab[layers=1,type=top,waterlogged=false]
conquest:end_stone_slab[layers=1,type=bottom,waterlogged=true]
conquest:end_stone_slab[layers=1,type=bottom,waterlogged=false]
conquest:end_stone_slab[layers=2,type=top,waterlogged=true]
conquest:end_stone_slab[layers=2,type=top,waterlogged=false]
conquest:end_stone_slab[layers=2,type=bottom,waterlogged=true]
conquest:end_stone_slab[layers=2,type=bottom,waterlogged=false]
conquest:end_stone_slab[layers=3,type=top,waterlogged=true]
conquest:end_stone_slab[layers=3,type=top,waterlogged=false]
conquest:end_stone_slab[layers=3,type=bottom,waterlogged=true]
conquest:end_stone_slab[layers=3,type=bottom,waterlogged=false]
conquest:end_stone_slab[layers=4,type=top,waterlogged=true]
conquest:end_stone_slab[layers=4,type=top,waterlogged=false]
conquest:end_stone_slab[layers=4,type=bottom,waterlogged=true]
conquest:end_stone_slab[layers=4,type=bottom,waterlogged=false]
conquest:end_stone_slab[layers=5,type=top,waterlogged=true]
conquest:end_stone_slab[layers=5,type=top,waterlogged=false]
conquest:end_stone_slab[layers=5,type=bottom,waterlogged=true]
conquest:end_stone_slab[layers=5,type=bottom,waterlogged=false]
conquest:end_stone_slab[layers=6,type=top,waterlogged=true]
conquest:end_stone_slab[layers=6,type=top,waterlogged=false]
conquest:end_stone_slab[layers=6,type=bottom,waterlogged=true]
conquest:end_stone_slab[layers=6,type=bottom,waterlogged=false]
conquest:end_stone_slab[layers=7,type=top,waterlogged=true]
conquest:end_stone_slab[layers=7,type=top,waterlogged=false]
conquest:end_stone_slab[layers=7,type=bottom,waterlogged=true]
conquest:end_stone_slab[layers=7,type=bottom,waterlogged=false]
conquest:end_stone_slab[layers=8,type=top,waterlogged=true]
conquest:end_stone_slab[layers=8,type=top,waterlogged=false]
conquest:end_stone_slab[layers=8,type=bottom,waterlogged=true]
conquest:end_stone_slab[layers=8,type=bottom,waterlogged=false]
conquest:end_stone_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:end_stone_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:end_stone_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:end_stone_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:end_stone_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:end_stone_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:end_stone_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:end_stone_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:end_stone_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:end_stone_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:end_stone_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:end_stone_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:end_stone_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:end_stone_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:end_stone_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:end_stone_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:end_stone_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:end_stone_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:end_stone_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:end_stone_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:end_stone_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:end_stone_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:end_stone_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:end_stone_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:end_stone_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:end_stone_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:end_stone_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:end_stone_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:end_stone_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:end_stone_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:end_stone_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:end_stone_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:end_stone_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:end_stone_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:end_stone_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:end_stone_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:end_stone_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:end_stone_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:end_stone_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:end_stone_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:end_stone_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:end_stone_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:end_stone_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:end_stone_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:end_stone_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:end_stone_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:end_stone_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:end_stone_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:end_stone_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:end_stone_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:end_stone_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:end_stone_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:end_stone_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:end_stone_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:end_stone_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:end_stone_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:end_stone_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:end_stone_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:end_stone_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:end_stone_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:end_stone_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:end_stone_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:end_stone_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:end_stone_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:end_stone_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:end_stone_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:end_stone_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:end_stone_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:end_stone_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:end_stone_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:end_stone_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:end_stone_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:end_stone_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:end_stone_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:end_stone_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:end_stone_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:end_stone_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:end_stone_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:end_stone_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:end_stone_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:end_stone_vertical_corner[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:end_stone_vertical_corner[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:end_stone_vertical_corner[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:end_stone_vertical_corner[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:end_stone_vertical_corner[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:end_stone_vertical_corner[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:end_stone_vertical_corner[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:end_stone_vertical_corner[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:end_stone_vertical_corner[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:end_stone_vertical_corner[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:end_stone_vertical_corner[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:end_stone_vertical_corner[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:end_stone_vertical_corner[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:end_stone_vertical_corner[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:end_stone_vertical_corner[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:end_stone_vertical_corner[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:end_stone_vertical_corner[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:end_stone_vertical_corner[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:end_stone_vertical_corner[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:end_stone_vertical_corner[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:end_stone_vertical_corner[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:end_stone_vertical_corner[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:end_stone_vertical_corner[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:end_stone_vertical_corner[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:end_stone_vertical_corner[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:end_stone_vertical_corner[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:end_stone_vertical_corner[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:end_stone_vertical_corner[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:end_stone_vertical_corner[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:end_stone_vertical_corner[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:end_stone_vertical_corner[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:end_stone_vertical_corner[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:end_stone_vertical_corner[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:end_stone_vertical_corner[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:end_stone_vertical_corner[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:end_stone_vertical_corner[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:end_stone_vertical_corner[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:end_stone_vertical_corner[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:end_stone_vertical_corner[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:end_stone_vertical_corner[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:end_stone_vertical_corner[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:end_stone_vertical_corner[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:end_stone_vertical_corner[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:end_stone_vertical_corner[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:end_stone_vertical_corner[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:end_stone_vertical_corner[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:end_stone_vertical_corner[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:end_stone_vertical_corner[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:end_stone_vertical_corner[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:end_stone_vertical_corner[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:end_stone_vertical_corner[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:end_stone_vertical_corner[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:end_stone_vertical_corner[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:end_stone_vertical_corner[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:end_stone_vertical_corner[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:end_stone_vertical_corner[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:end_stone_vertical_corner[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:end_stone_vertical_corner[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:end_stone_vertical_corner[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:end_stone_vertical_corner[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:end_stone_vertical_corner[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:end_stone_vertical_corner[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:end_stone_vertical_corner[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:end_stone_vertical_corner[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:end_stone_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:end_stone_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:end_stone_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:end_stone_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:end_stone_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:end_stone_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:end_stone_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:end_stone_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:end_stone_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:end_stone_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:end_stone_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:end_stone_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:end_stone_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:end_stone_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:end_stone_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:end_stone_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:end_stone_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:end_stone_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:end_stone_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:end_stone_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:end_stone_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:end_stone_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:end_stone_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:end_stone_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:end_stone_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:end_stone_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:end_stone_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:end_stone_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:end_stone_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:end_stone_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:end_stone_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:end_stone_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:end_stone_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:end_stone_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:end_stone_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:end_stone_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:end_stone_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:end_stone_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:end_stone_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:end_stone_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:end_stone_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:end_stone_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:end_stone_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:end_stone_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:end_stone_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:end_stone_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:end_stone_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:end_stone_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:end_stone_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:end_stone_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:end_stone_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:end_stone_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:end_stone_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:end_stone_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:end_stone_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:end_stone_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:end_stone_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:end_stone_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:end_stone_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:end_stone_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:end_stone_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:end_stone_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:end_stone_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:end_stone_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:end_stone_vertical_quarter[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:end_stone_vertical_quarter[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:end_stone_vertical_quarter[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:end_stone_vertical_quarter[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:end_stone_vertical_quarter[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:end_stone_vertical_quarter[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:end_stone_vertical_quarter[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:end_stone_vertical_quarter[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:end_stone_vertical_quarter[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:end_stone_vertical_quarter[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:end_stone_vertical_quarter[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:end_stone_vertical_quarter[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:end_stone_vertical_quarter[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:end_stone_vertical_quarter[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:end_stone_vertical_quarter[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:end_stone_vertical_quarter[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:end_stone_vertical_quarter[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:end_stone_vertical_quarter[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:end_stone_vertical_quarter[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:end_stone_vertical_quarter[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:end_stone_vertical_quarter[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:end_stone_vertical_quarter[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:end_stone_vertical_quarter[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:end_stone_vertical_quarter[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:end_stone_vertical_quarter[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:end_stone_vertical_quarter[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:end_stone_vertical_quarter[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:end_stone_vertical_quarter[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:end_stone_vertical_quarter[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:end_stone_vertical_quarter[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:end_stone_vertical_quarter[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:end_stone_vertical_quarter[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:end_stone_vertical_quarter[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:end_stone_vertical_quarter[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:end_stone_vertical_quarter[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:end_stone_vertical_quarter[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:end_stone_vertical_quarter[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:end_stone_vertical_quarter[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:end_stone_vertical_quarter[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:end_stone_vertical_quarter[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:end_stone_vertical_quarter[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:end_stone_vertical_quarter[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:end_stone_vertical_quarter[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:end_stone_vertical_quarter[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:end_stone_vertical_quarter[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:end_stone_vertical_quarter[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:end_stone_vertical_quarter[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:end_stone_vertical_quarter[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:end_stone_vertical_quarter[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:end_stone_vertical_quarter[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:end_stone_vertical_quarter[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:end_stone_vertical_quarter[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:end_stone_vertical_quarter[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:end_stone_vertical_quarter[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:end_stone_vertical_quarter[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:end_stone_vertical_quarter[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:end_stone_vertical_quarter[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:end_stone_vertical_quarter[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:end_stone_vertical_quarter[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:end_stone_vertical_quarter[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:end_stone_vertical_quarter[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:end_stone_vertical_quarter[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:end_stone_vertical_quarter[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:end_stone_vertical_quarter[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:end_stone_vertical_slab[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:end_stone_vertical_slab[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:end_stone_vertical_slab[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:end_stone_vertical_slab[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:end_stone_vertical_slab[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:end_stone_vertical_slab[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:end_stone_vertical_slab[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:end_stone_vertical_slab[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:end_stone_vertical_slab[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:end_stone_vertical_slab[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:end_stone_vertical_slab[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:end_stone_vertical_slab[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:end_stone_vertical_slab[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:end_stone_vertical_slab[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:end_stone_vertical_slab[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:end_stone_vertical_slab[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:end_stone_vertical_slab[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:end_stone_vertical_slab[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:end_stone_vertical_slab[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:end_stone_vertical_slab[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:end_stone_vertical_slab[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:end_stone_vertical_slab[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:end_stone_vertical_slab[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:end_stone_vertical_slab[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:end_stone_vertical_slab[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:end_stone_vertical_slab[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:end_stone_vertical_slab[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:end_stone_vertical_slab[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:end_stone_vertical_slab[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:end_stone_vertical_slab[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:end_stone_vertical_slab[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:end_stone_vertical_slab[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:end_stone_vertical_slab[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:end_stone_vertical_slab[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:end_stone_vertical_slab[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:end_stone_vertical_slab[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:end_stone_vertical_slab[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:end_stone_vertical_slab[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:end_stone_vertical_slab[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:end_stone_vertical_slab[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:end_stone_vertical_slab[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:end_stone_vertical_slab[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:end_stone_vertical_slab[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:end_stone_vertical_slab[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:end_stone_vertical_slab[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:end_stone_vertical_slab[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:end_stone_vertical_slab[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:end_stone_vertical_slab[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:end_stone_vertical_slab[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:end_stone_vertical_slab[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:end_stone_vertical_slab[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:end_stone_vertical_slab[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:end_stone_vertical_slab[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:end_stone_vertical_slab[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:end_stone_vertical_slab[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:end_stone_vertical_slab[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:end_stone_vertical_slab[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:end_stone_vertical_slab[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:end_stone_vertical_slab[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:end_stone_vertical_slab[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:end_stone_vertical_slab[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:end_stone_vertical_slab[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:end_stone_vertical_slab[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:end_stone_vertical_slab[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:engraved_red_sandstone_pillar_pillar[layer=1,waterlogged=true]
conquest:engraved_red_sandstone_pillar_pillar[layer=1,waterlogged=false]
conquest:engraved_red_sandstone_pillar_pillar[layer=2,waterlogged=true]
conquest:engraved_red_sandstone_pillar_pillar[layer=2,waterlogged=false]
conquest:engraved_red_sandstone_pillar_pillar[layer=3,waterlogged=true]
conquest:engraved_red_sandstone_pillar_pillar[layer=3,waterlogged=false]
conquest:engraved_red_sandstone_pillar_vertical_corner[facing=north,layer=1,waterlogged=true]
conquest:engraved_red_sandstone_pillar_vertical_corner[facing=north,layer=1,waterlogged=false]
conquest:engraved_red_sandstone_pillar_vertical_corner[facing=north,layer=2,waterlogged=true]
conquest:engraved_red_sandstone_pillar_vertical_corner[facing=north,layer=2,waterlogged=false]
conquest:engraved_red_sandstone_pillar_vertical_corner[facing=north,layer=3,waterlogged=true]
conquest:engraved_red_sandstone_pillar_vertical_corner[facing=north,layer=3,waterlogged=false]
conquest:engraved_red_sandstone_pillar_vertical_corner[facing=north,layer=4,waterlogged=true]
conquest:engraved_red_sandstone_pillar_vertical_corner[facing=north,layer=4,waterlogged=false]
conquest:engraved_red_sandstone_pillar_vertical_corner[facing=south,layer=1,waterlogged=true]
conquest:engraved_red_sandstone_pillar_vertical_corner[facing=south,layer=1,waterlogged=false]
conquest:engraved_red_sandstone_pillar_vertical_corner[facing=south,layer=2,waterlogged=true]
conquest:engraved_red_sandstone_pillar_vertical_corner[facing=south,layer=2,waterlogged=false]
conquest:engraved_red_sandstone_pillar_vertical_corner[facing=south,layer=3,waterlogged=true]
conquest:engraved_red_sandstone_pillar_vertical_corner[facing=south,layer=3,waterlogged=false]
conquest:engraved_red_sandstone_pillar_vertical_corner[facing=south,layer=4,waterlogged=true]
conquest:engraved_red_sandstone_pillar_vertical_corner[facing=south,layer=4,waterlogged=false]
conquest:engraved_red_sandstone_pillar_vertical_corner[facing=west,layer=1,waterlogged=true]
conquest:engraved_red_sandstone_pillar_vertical_corner[facing=west,layer=1,waterlogged=false]
conquest:engraved_red_sandstone_pillar_vertical_corner[facing=west,layer=2,waterlogged=true]
conquest:engraved_red_sandstone_pillar_vertical_corner[facing=west,layer=2,waterlogged=false]
conquest:engraved_red_sandstone_pillar_vertical_corner[facing=west,layer=3,waterlogged=true]
conquest:engraved_red_sandstone_pillar_vertical_corner[facing=west,layer=3,waterlogged=false]
conquest:engraved_red_sandstone_pillar_vertical_corner[facing=west,layer=4,waterlogged=true]
conquest:engraved_red_sandstone_pillar_vertical_corner[facing=west,layer=4,waterlogged=false]
conquest:engraved_red_sandstone_pillar_vertical_corner[facing=east,layer=1,waterlogged=true]
conquest:engraved_red_sandstone_pillar_vertical_corner[facing=east,layer=1,waterlogged=false]
conquest:engraved_red_sandstone_pillar_vertical_corner[facing=east,layer=2,waterlogged=true]
conquest:engraved_red_sandstone_pillar_vertical_corner[facing=east,layer=2,waterlogged=false]
conquest:engraved_red_sandstone_pillar_vertical_corner[facing=east,layer=3,waterlogged=true]
conquest:engraved_red_sandstone_pillar_vertical_corner[facing=east,layer=3,waterlogged=false]
conquest:engraved_red_sandstone_pillar_vertical_corner[facing=east,layer=4,waterlogged=true]
conquest:engraved_red_sandstone_pillar_vertical_corner[facing=east,layer=4,waterlogged=false]
conquest:engraved_red_sandstone_pillar_vertical_quarter[facing=north,layer=1,waterlogged=true]
conquest:engraved_red_sandstone_pillar_vertical_quarter[facing=north,layer=1,waterlogged=false]
conquest:engraved_red_sandstone_pillar_vertical_quarter[facing=north,layer=2,waterlogged=true]
conquest:engraved_red_sandstone_pillar_vertical_quarter[facing=north,layer=2,waterlogged=false]
conquest:engraved_red_sandstone_pillar_vertical_quarter[facing=north,layer=3,waterlogged=true]
conquest:engraved_red_sandstone_pillar_vertical_quarter[facing=north,layer=3,waterlogged=false]
conquest:engraved_red_sandstone_pillar_vertical_quarter[facing=north,layer=4,waterlogged=true]
conquest:engraved_red_sandstone_pillar_vertical_quarter[facing=north,layer=4,waterlogged=false]
conquest:engraved_red_sandstone_pillar_vertical_quarter[facing=south,layer=1,waterlogged=true]
conquest:engraved_red_sandstone_pillar_vertical_quarter[facing=south,layer=1,waterlogged=false]
conquest:engraved_red_sandstone_pillar_vertical_quarter[facing=south,layer=2,waterlogged=true]
conquest:engraved_red_sandstone_pillar_vertical_quarter[facing=south,layer=2,waterlogged=false]
conquest:engraved_red_sandstone_pillar_vertical_quarter[facing=south,layer=3,waterlogged=true]
conquest:engraved_red_sandstone_pillar_vertical_quarter[facing=south,layer=3,waterlogged=false]
conquest:engraved_red_sandstone_pillar_vertical_quarter[facing=south,layer=4,waterlogged=true]
conquest:engraved_red_sandstone_pillar_vertical_quarter[facing=south,layer=4,waterlogged=false]
conquest:engraved_red_sandstone_pillar_vertical_quarter[facing=west,layer=1,waterlogged=true]
conquest:engraved_red_sandstone_pillar_vertical_quarter[facing=west,layer=1,waterlogged=false]
conquest:engraved_red_sandstone_pillar_vertical_quarter[facing=west,layer=2,waterlogged=true]
conquest:engraved_red_sandstone_pillar_vertical_quarter[facing=west,layer=2,waterlogged=false]
conquest:engraved_red_sandstone_pillar_vertical_quarter[facing=west,layer=3,waterlogged=true]
conquest:engraved_red_sandstone_pillar_vertical_quarter[facing=west,layer=3,waterlogged=false]
conquest:engraved_red_sandstone_pillar_vertical_quarter[facing=west,layer=4,waterlogged=true]
conquest:engraved_red_sandstone_pillar_vertical_quarter[facing=west,layer=4,waterlogged=false]
conquest:engraved_red_sandstone_pillar_vertical_quarter[facing=east,layer=1,waterlogged=true]
conquest:engraved_red_sandstone_pillar_vertical_quarter[facing=east,layer=1,waterlogged=false]
conquest:engraved_red_sandstone_pillar_vertical_quarter[facing=east,layer=2,waterlogged=true]
conquest:engraved_red_sandstone_pillar_vertical_quarter[facing=east,layer=2,waterlogged=false]
conquest:engraved_red_sandstone_pillar_vertical_quarter[facing=east,layer=3,waterlogged=true]
conquest:engraved_red_sandstone_pillar_vertical_quarter[facing=east,layer=3,waterlogged=false]
conquest:engraved_red_sandstone_pillar_vertical_quarter[facing=east,layer=4,waterlogged=true]
conquest:engraved_red_sandstone_pillar_vertical_quarter[facing=east,layer=4,waterlogged=false]
conquest:engraved_red_sandstone_pillar_vertical_slab[facing=north,layer=1,waterlogged=true]
conquest:engraved_red_sandstone_pillar_vertical_slab[facing=north,layer=1,waterlogged=false]
conquest:engraved_red_sandstone_pillar_vertical_slab[facing=north,layer=2,waterlogged=true]
conquest:engraved_red_sandstone_pillar_vertical_slab[facing=north,layer=2,waterlogged=false]
conquest:engraved_red_sandstone_pillar_vertical_slab[facing=north,layer=3,waterlogged=true]
conquest:engraved_red_sandstone_pillar_vertical_slab[facing=north,layer=3,waterlogged=false]
conquest:engraved_red_sandstone_pillar_vertical_slab[facing=north,layer=4,waterlogged=true]
conquest:engraved_red_sandstone_pillar_vertical_slab[facing=north,layer=4,waterlogged=false]
conquest:engraved_red_sandstone_pillar_vertical_slab[facing=south,layer=1,waterlogged=true]
conquest:engraved_red_sandstone_pillar_vertical_slab[facing=south,layer=1,waterlogged=false]
conquest:engraved_red_sandstone_pillar_vertical_slab[facing=south,layer=2,waterlogged=true]
conquest:engraved_red_sandstone_pillar_vertical_slab[facing=south,layer=2,waterlogged=false]
conquest:engraved_red_sandstone_pillar_vertical_slab[facing=south,layer=3,waterlogged=true]
conquest:engraved_red_sandstone_pillar_vertical_slab[facing=south,layer=3,waterlogged=false]
conquest:engraved_red_sandstone_pillar_vertical_slab[facing=south,layer=4,waterlogged=true]
conquest:engraved_red_sandstone_pillar_vertical_slab[facing=south,layer=4,waterlogged=false]
conquest:engraved_red_sandstone_pillar_vertical_slab[facing=west,layer=1,waterlogged=true]
conquest:engraved_red_sandstone_pillar_vertical_slab[facing=west,layer=1,waterlogged=false]
conquest:engraved_red_sandstone_pillar_vertical_slab[facing=west,layer=2,waterlogged=true]
conquest:engraved_red_sandstone_pillar_vertical_slab[facing=west,layer=2,waterlogged=false]
conquest:engraved_red_sandstone_pillar_vertical_slab[facing=west,layer=3,waterlogged=true]
conquest:engraved_red_sandstone_pillar_vertical_slab[facing=west,layer=3,waterlogged=false]
conquest:engraved_red_sandstone_pillar_vertical_slab[facing=west,layer=4,waterlogged=true]
conquest:engraved_red_sandstone_pillar_vertical_slab[facing=west,layer=4,waterlogged=false]
conquest:engraved_red_sandstone_pillar_vertical_slab[facing=east,layer=1,waterlogged=true]
conquest:engraved_red_sandstone_pillar_vertical_slab[facing=east,layer=1,waterlogged=false]
conquest:engraved_red_sandstone_pillar_vertical_slab[facing=east,layer=2,waterlogged=true]
conquest:engraved_red_sandstone_pillar_vertical_slab[facing=east,layer=2,waterlogged=false]
conquest:engraved_red_sandstone_pillar_vertical_slab[facing=east,layer=3,waterlogged=true]
conquest:engraved_red_sandstone_pillar_vertical_slab[facing=east,layer=3,waterlogged=false]
conquest:engraved_red_sandstone_pillar_vertical_slab[facing=east,layer=4,waterlogged=true]
conquest:engraved_red_sandstone_pillar_vertical_slab[facing=east,layer=4,waterlogged=false]
conquest:engraved_red_sandstone_pillar_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:engraved_red_sandstone_pillar_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:engraved_red_sandstone_pillar_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:engraved_red_sandstone_pillar_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:engraved_red_sandstone_pillar_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:engraved_red_sandstone_pillar_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:engraved_red_sandstone_pillar_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:engraved_red_sandstone_pillar_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:engraved_red_sandstone_pillar_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:engraved_red_sandstone_pillar_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:engraved_red_sandstone_pillar_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:engraved_red_sandstone_pillar_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:engraved_red_sandstone_pillar_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:engraved_red_sandstone_pillar_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:engraved_red_sandstone_pillar_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:engraved_red_sandstone_pillar_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:engraved_red_sandstone_pillar_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:engraved_red_sandstone_pillar_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:engraved_red_sandstone_pillar_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:engraved_red_sandstone_pillar_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:engraved_red_sandstone_pillar_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:engraved_red_sandstone_pillar_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:engraved_red_sandstone_pillar_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:engraved_red_sandstone_pillar_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:engraved_red_sandstone_pillar_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:engraved_red_sandstone_pillar_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:engraved_red_sandstone_pillar_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:engraved_red_sandstone_pillar_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:engraved_red_sandstone_pillar_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:engraved_red_sandstone_pillar_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:engraved_red_sandstone_pillar_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:engraved_red_sandstone_pillar_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:engraved_red_sandstone_pillar_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:engraved_red_sandstone_pillar_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:engraved_red_sandstone_pillar_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:engraved_red_sandstone_pillar_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:engraved_red_sandstone_pillar_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:engraved_red_sandstone_pillar_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:engraved_red_sandstone_pillar_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:engraved_red_sandstone_pillar_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:engraved_red_sandstone_pillar_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:engraved_red_sandstone_pillar_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:engraved_red_sandstone_pillar_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:engraved_red_sandstone_pillar_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:engraved_red_sandstone_pillar_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:engraved_red_sandstone_pillar_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:engraved_red_sandstone_pillar_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:engraved_red_sandstone_pillar_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:engraved_red_sandstone_pillar_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:engraved_red_sandstone_pillar_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:engraved_red_sandstone_pillar_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:engraved_red_sandstone_pillar_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:engraved_red_sandstone_pillar_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:engraved_red_sandstone_pillar_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:engraved_red_sandstone_pillar_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:engraved_red_sandstone_pillar_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:engraved_red_sandstone_pillar_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:engraved_red_sandstone_pillar_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:engraved_red_sandstone_pillar_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:engraved_red_sandstone_pillar_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:engraved_red_sandstone_pillar_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:engraved_red_sandstone_pillar_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:engraved_red_sandstone_pillar_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:engraved_red_sandstone_pillar_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:engraved_red_sandstone_pillar_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:engraved_red_sandstone_pillar_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:engraved_red_sandstone_pillar_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:engraved_red_sandstone_pillar_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:engraved_red_sandstone_pillar_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:engraved_red_sandstone_pillar_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:engraved_red_sandstone_pillar_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:engraved_red_sandstone_pillar_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:engraved_red_sandstone_pillar_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:engraved_red_sandstone_pillar_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:engraved_red_sandstone_pillar_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:engraved_red_sandstone_pillar_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:engraved_red_sandstone_pillar_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:engraved_red_sandstone_pillar_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:engraved_red_sandstone_pillar_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:engraved_red_sandstone_pillar_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:engraved_red_sandstone_pillar_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:engraved_red_sandstone_pillar_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:engraved_red_sandstone_pillar_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:engraved_red_sandstone_pillar_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:engraved_red_sandstone_pillar_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:engraved_red_sandstone_pillar_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:engraved_red_sandstone_pillar_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:engraved_red_sandstone_pillar_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:engraved_red_sandstone_pillar_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:engraved_red_sandstone_pillar_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:engraved_red_sandstone_pillar_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:engraved_red_sandstone_pillar_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:engraved_red_sandstone_pillar_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:engraved_red_sandstone_pillar_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:engraved_red_sandstone_pillar_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:engraved_red_sandstone_pillar_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:engraved_red_sandstone_pillar_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:engraved_red_sandstone_pillar_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:engraved_red_sandstone_pillar_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:engraved_red_sandstone_pillar_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:engraved_red_sandstone_pillar_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:engraved_red_sandstone_pillar_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:engraved_red_sandstone_pillar_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:engraved_red_sandstone_pillar_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:engraved_red_sandstone_pillar_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:engraved_red_sandstone_pillar_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:engraved_red_sandstone_pillar_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:engraved_red_sandstone_pillar_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:engraved_red_sandstone_pillar_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:engraved_red_sandstone_pillar_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:engraved_red_sandstone_pillar_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:engraved_red_sandstone_pillar_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:engraved_red_sandstone_pillar_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:engraved_red_sandstone_pillar_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:engraved_red_sandstone_pillar_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:engraved_red_sandstone_pillar_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:engraved_red_sandstone_pillar_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:engraved_red_sandstone_pillar_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:engraved_red_sandstone_pillar_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:engraved_red_sandstone_pillar_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:engraved_red_sandstone_pillar_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:engraved_red_sandstone_pillar_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:engraved_red_sandstone_pillar_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:engraved_red_sandstone_pillar_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:engraved_red_sandstone_pillar_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:engraved_red_sandstone_pillar_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:engraved_red_sandstone_pillar_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:engraved_red_sandstone_pillar_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:engraved_red_sandstone_pillar_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:engraved_red_sandstone_pillar_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:engraved_red_sandstone_pillar_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:engraved_red_sandstone_pillar_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:engraved_red_sandstone_pillar_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:engraved_red_sandstone_pillar_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:engraved_red_sandstone_pillar_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:engraved_red_sandstone_pillar_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:engraved_red_sandstone_pillar_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:engraved_red_sandstone_pillar_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:engraved_red_sandstone_pillar_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:engraved_red_sandstone_pillar_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:engraved_red_sandstone_pillar_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:engraved_red_sandstone_pillar_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:engraved_red_sandstone_pillar_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:engraved_red_sandstone_pillar_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:engraved_red_sandstone_pillar_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:engraved_red_sandstone_pillar_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:engraved_red_sandstone_pillar_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:engraved_red_sandstone_pillar_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:engraved_red_sandstone_pillar_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:engraved_red_sandstone_pillar_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:engraved_red_sandstone_pillar_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:engraved_red_sandstone_pillar_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:engraved_red_sandstone_pillar_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:engraved_red_sandstone_pillar_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:engraved_red_sandstone_pillar_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:engraved_red_sandstone_pillar_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:engraved_red_sandstone_pillar_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:engraved_red_sandstone_pillar_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:engraved_red_sandstone_pillar_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:engraved_red_sandstone_pillar_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:engraved_red_sandstone_pillar_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:engraved_red_sandstone_pillar_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:engraved_red_sandstone_pillar_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:engraved_red_sandstone_pillar_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:engraved_red_sandstone_pillar_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:engraved_red_sandstone_pillar_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:engraved_red_sandstone_pillar_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:engraved_red_sandstone_pillar_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:engraved_red_sandstone_pillar_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:engraved_red_sandstone_pillar_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:engraved_red_sandstone_pillar_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:engraved_red_sandstone_pillar_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:engraved_red_sandstone_pillar_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:engraved_red_sandstone_pillar_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:engraved_red_sandstone_pillar_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:engraved_red_sandstone_pillar_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:engraved_red_sandstone_pillar_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:engraved_red_sandstone_pillar_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:engraved_red_sandstone_pillar_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:engraved_red_sandstone_pillar_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:engraved_red_sandstone_pillar_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:engraved_red_sandstone_pillar_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:engraved_red_sandstone_pillar_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:engraved_red_sandstone_pillar_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:engraved_red_sandstone_pillar_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:engraved_red_sandstone_pillar_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:engraved_red_sandstone_pillar_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:engraved_red_sandstone_pillar_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:engraved_red_sandstone_pillar_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:engraved_red_sandstone_pillar_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:engraved_red_sandstone_pillar_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:engraved_red_sandstone_pillar_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:engraved_red_sandstone_pillar_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:engraved_red_sandstone_pillar_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:engraved_red_sandstone_pillar_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:engraved_red_sandstone_pillar_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:engraved_red_sandstone_pillar_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:engraved_red_sandstone_pillar_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:engraved_red_sandstone_pillar_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:engraved_red_sandstone_pillar_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:engraved_red_sandstone_pillar_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:engraved_red_sandstone_pillar_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:engraved_red_sandstone_pillar_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:engraved_red_sandstone_pillar_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:engraved_red_sandstone_pillar_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:engraved_red_sandstone_pillar_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:engraved_red_sandstone_pillar_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:engraved_red_sandstone_pillar_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:engraved_red_sandstone_pillar_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:engraved_red_sandstone_pillar_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:engraved_red_sandstone_pillar_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:engraved_red_sandstone_pillar_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:engraved_red_sandstone_pillar_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:engraved_red_sandstone_pillar_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:engraved_red_sandstone_pillar_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:engraved_red_sandstone_pillar_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:engraved_red_sandstone_pillar_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:engraved_red_sandstone_pillar_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:engraved_red_sandstone_pillar_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:engraved_red_sandstone_pillar_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:engraved_red_sandstone_pillar_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:engraved_red_sandstone_pillar_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:engraved_red_sandstone_pillar_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:engraved_red_sandstone_pillar_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:engraved_red_sandstone_pillar_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:engraved_red_sandstone_pillar_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:engraved_red_sandstone_pillar_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:engraved_red_sandstone_pillar_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:engraved_red_sandstone_pillar_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:engraved_red_sandstone_pillar_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:engraved_red_sandstone_pillar_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:engraved_red_sandstone_pillar_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:engraved_red_sandstone_pillar_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:engraved_red_sandstone_pillar_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:engraved_red_sandstone_pillar_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:engraved_red_sandstone_pillar_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:engraved_red_sandstone_pillar_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:engraved_red_sandstone_pillar_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:engraved_red_sandstone_pillar_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:engraved_red_sandstone_pillar_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:engraved_red_sandstone_pillar_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:engraved_red_sandstone_pillar_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:engraved_red_sandstone_pillar_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:engraved_red_sandstone_pillar_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:engraved_red_sandstone_pillar_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:engraved_red_sandstone_pillar_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:engraved_red_sandstone_pillar_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:engraved_red_sandstone_pillar_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:engraved_red_sandstone_pillar_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:engraved_red_sandstone_pillar_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:engraved_red_sandstone_pillar_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:engraved_red_sandstone_pillar_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:engraved_red_sandstone_pillar_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:engraved_red_sandstone_pillar_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:engraved_red_sandstone_pillar_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:engraved_red_sandstone_pillar_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:engraved_red_sandstone_pillar_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:engraved_red_sandstone_pillar_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:engraved_red_sandstone_pillar_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:engraved_red_sandstone_pillar_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:engraved_red_sandstone_pillar_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:engraved_red_sandstone_pillar_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:engraved_red_sandstone_pillar_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:engraved_red_sandstone_pillar_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:engraved_red_sandstone_pillar_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:engraved_red_sandstone_pillar_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:engraved_red_sandstone_pillar_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:engraved_red_sandstone_pillar_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:engraved_red_sandstone_pillar_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:engraved_red_sandstone_pillar_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:engraved_red_sandstone_pillar_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:engraved_red_sandstone_pillar_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:engraved_red_sandstone_pillar_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:engraved_red_sandstone_pillar_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:engraved_red_sandstone_pillar_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:engraved_red_sandstone_pillar_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:engraved_red_sandstone_pillar_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:engraved_red_sandstone_pillar_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:engraved_red_sandstone_pillar_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:engraved_red_sandstone_pillar_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:engraved_red_sandstone_pillar_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:engraved_red_sandstone_pillar_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:engraved_red_sandstone_pillar_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:engraved_red_sandstone_pillar_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:engraved_red_sandstone_pillar_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:engraved_red_sandstone_pillar_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:engraved_red_sandstone_pillar_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:engraved_red_sandstone_pillar_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:engraved_red_sandstone_pillar_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:engraved_red_sandstone_pillar_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:engraved_red_sandstone_pillar_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:engraved_red_sandstone_pillar_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:engraved_red_sandstone_pillar_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:engraved_red_sandstone_pillar_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:engraved_red_sandstone_pillar_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:engraved_red_sandstone_pillar_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:engraved_red_sandstone_pillar_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:engraved_red_sandstone_pillar_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:engraved_red_sandstone_pillar_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:engraved_red_sandstone_pillar_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:engraved_red_sandstone_pillar_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:engraved_red_sandstone_pillar_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:engraved_red_sandstone_pillar_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:engraved_red_sandstone_pillar_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:engraved_red_sandstone_pillar_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:engraved_red_sandstone_pillar_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:engraved_red_sandstone_pillar_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:engraved_red_sandstone_pillar_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:engraved_red_sandstone_pillar_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:engraved_red_sandstone_pillar_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:engraved_red_sandstone_pillar_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:engraved_red_sandstone_pillar_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:engraved_red_sandstone_pillar_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:engraved_red_sandstone_pillar_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:engraved_red_sandstone_pillar_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:engraved_red_sandstone_pillar_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:engraved_red_sandstone_pillar_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:engraved_red_sandstone_pillar_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:engraved_red_sandstone_pillar_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:engraved_red_sandstone_pillar_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:engraved_red_sandstone_pillar_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:engraved_red_sandstone_pillar_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:engraved_red_sandstone_pillar_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:engraved_red_sandstone_pillar_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:eroded_gneiss
conquest:eroded_gneiss_corner_slab[facing=north,type=top,waterlogged=true]
conquest:eroded_gneiss_corner_slab[facing=north,type=top,waterlogged=false]
conquest:eroded_gneiss_corner_slab[facing=north,type=bottom,waterlogged=true]
conquest:eroded_gneiss_corner_slab[facing=north,type=bottom,waterlogged=false]
conquest:eroded_gneiss_corner_slab[facing=south,type=top,waterlogged=true]
conquest:eroded_gneiss_corner_slab[facing=south,type=top,waterlogged=false]
conquest:eroded_gneiss_corner_slab[facing=south,type=bottom,waterlogged=true]
conquest:eroded_gneiss_corner_slab[facing=south,type=bottom,waterlogged=false]
conquest:eroded_gneiss_corner_slab[facing=west,type=top,waterlogged=true]
conquest:eroded_gneiss_corner_slab[facing=west,type=top,waterlogged=false]
conquest:eroded_gneiss_corner_slab[facing=west,type=bottom,waterlogged=true]
conquest:eroded_gneiss_corner_slab[facing=west,type=bottom,waterlogged=false]
conquest:eroded_gneiss_corner_slab[facing=east,type=top,waterlogged=true]
conquest:eroded_gneiss_corner_slab[facing=east,type=top,waterlogged=false]
conquest:eroded_gneiss_corner_slab[facing=east,type=bottom,waterlogged=true]
conquest:eroded_gneiss_corner_slab[facing=east,type=bottom,waterlogged=false]
conquest:eroded_gneiss_eighth_slab[facing=north,type=top,waterlogged=true]
conquest:eroded_gneiss_eighth_slab[facing=north,type=top,waterlogged=false]
conquest:eroded_gneiss_eighth_slab[facing=north,type=bottom,waterlogged=true]
conquest:eroded_gneiss_eighth_slab[facing=north,type=bottom,waterlogged=false]
conquest:eroded_gneiss_eighth_slab[facing=south,type=top,waterlogged=true]
conquest:eroded_gneiss_eighth_slab[facing=south,type=top,waterlogged=false]
conquest:eroded_gneiss_eighth_slab[facing=south,type=bottom,waterlogged=true]
conquest:eroded_gneiss_eighth_slab[facing=south,type=bottom,waterlogged=false]
conquest:eroded_gneiss_eighth_slab[facing=west,type=top,waterlogged=true]
conquest:eroded_gneiss_eighth_slab[facing=west,type=top,waterlogged=false]
conquest:eroded_gneiss_eighth_slab[facing=west,type=bottom,waterlogged=true]
conquest:eroded_gneiss_eighth_slab[facing=west,type=bottom,waterlogged=false]
conquest:eroded_gneiss_eighth_slab[facing=east,type=top,waterlogged=true]
conquest:eroded_gneiss_eighth_slab[facing=east,type=top,waterlogged=false]
conquest:eroded_gneiss_eighth_slab[facing=east,type=bottom,waterlogged=true]
conquest:eroded_gneiss_eighth_slab[facing=east,type=bottom,waterlogged=false]
conquest:eroded_gneiss_quarter_slab[facing=north,layer=1,type=top,waterlogged=true]
conquest:eroded_gneiss_quarter_slab[facing=north,layer=1,type=top,waterlogged=false]
conquest:eroded_gneiss_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=true]
conquest:eroded_gneiss_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=false]
conquest:eroded_gneiss_quarter_slab[facing=north,layer=2,type=top,waterlogged=true]
conquest:eroded_gneiss_quarter_slab[facing=north,layer=2,type=top,waterlogged=false]
conquest:eroded_gneiss_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=true]
conquest:eroded_gneiss_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=false]
conquest:eroded_gneiss_quarter_slab[facing=north,layer=3,type=top,waterlogged=true]
conquest:eroded_gneiss_quarter_slab[facing=north,layer=3,type=top,waterlogged=false]
conquest:eroded_gneiss_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=true]
conquest:eroded_gneiss_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=false]
conquest:eroded_gneiss_quarter_slab[facing=south,layer=1,type=top,waterlogged=true]
conquest:eroded_gneiss_quarter_slab[facing=south,layer=1,type=top,waterlogged=false]
conquest:eroded_gneiss_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=true]
conquest:eroded_gneiss_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=false]
conquest:eroded_gneiss_quarter_slab[facing=south,layer=2,type=top,waterlogged=true]
conquest:eroded_gneiss_quarter_slab[facing=south,layer=2,type=top,waterlogged=false]
conquest:eroded_gneiss_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=true]
conquest:eroded_gneiss_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=false]
conquest:eroded_gneiss_quarter_slab[facing=south,layer=3,type=top,waterlogged=true]
conquest:eroded_gneiss_quarter_slab[facing=south,layer=3,type=top,waterlogged=false]
conquest:eroded_gneiss_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=true]
conquest:eroded_gneiss_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=false]
conquest:eroded_gneiss_quarter_slab[facing=west,layer=1,type=top,waterlogged=true]
conquest:eroded_gneiss_quarter_slab[facing=west,layer=1,type=top,waterlogged=false]
conquest:eroded_gneiss_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=true]
conquest:eroded_gneiss_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=false]
conquest:eroded_gneiss_quarter_slab[facing=west,layer=2,type=top,waterlogged=true]
conquest:eroded_gneiss_quarter_slab[facing=west,layer=2,type=top,waterlogged=false]
conquest:eroded_gneiss_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=true]
conquest:eroded_gneiss_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=false]
conquest:eroded_gneiss_quarter_slab[facing=west,layer=3,type=top,waterlogged=true]
conquest:eroded_gneiss_quarter_slab[facing=west,layer=3,type=top,waterlogged=false]
conquest:eroded_gneiss_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=true]
conquest:eroded_gneiss_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=false]
conquest:eroded_gneiss_quarter_slab[facing=east,layer=1,type=top,waterlogged=true]
conquest:eroded_gneiss_quarter_slab[facing=east,layer=1,type=top,waterlogged=false]
conquest:eroded_gneiss_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=true]
conquest:eroded_gneiss_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=false]
conquest:eroded_gneiss_quarter_slab[facing=east,layer=2,type=top,waterlogged=true]
conquest:eroded_gneiss_quarter_slab[facing=east,layer=2,type=top,waterlogged=false]
conquest:eroded_gneiss_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=true]
conquest:eroded_gneiss_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=false]
conquest:eroded_gneiss_quarter_slab[facing=east,layer=3,type=top,waterlogged=true]
conquest:eroded_gneiss_quarter_slab[facing=east,layer=3,type=top,waterlogged=false]
conquest:eroded_gneiss_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=true]
conquest:eroded_gneiss_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=false]
conquest:eroded_gneiss_slab[layers=1,type=top,waterlogged=true]
conquest:eroded_gneiss_slab[layers=1,type=top,waterlogged=false]
conquest:eroded_gneiss_slab[layers=1,type=bottom,waterlogged=true]
conquest:eroded_gneiss_slab[layers=1,type=bottom,waterlogged=false]
conquest:eroded_gneiss_slab[layers=2,type=top,waterlogged=true]
conquest:eroded_gneiss_slab[layers=2,type=top,waterlogged=false]
conquest:eroded_gneiss_slab[layers=2,type=bottom,waterlogged=true]
conquest:eroded_gneiss_slab[layers=2,type=bottom,waterlogged=false]
conquest:eroded_gneiss_slab[layers=3,type=top,waterlogged=true]
conquest:eroded_gneiss_slab[layers=3,type=top,waterlogged=false]
conquest:eroded_gneiss_slab[layers=3,type=bottom,waterlogged=true]
conquest:eroded_gneiss_slab[layers=3,type=bottom,waterlogged=false]
conquest:eroded_gneiss_slab[layers=4,type=top,waterlogged=true]
conquest:eroded_gneiss_slab[layers=4,type=top,waterlogged=false]
conquest:eroded_gneiss_slab[layers=4,type=bottom,waterlogged=true]
conquest:eroded_gneiss_slab[layers=4,type=bottom,waterlogged=false]
conquest:eroded_gneiss_slab[layers=5,type=top,waterlogged=true]
conquest:eroded_gneiss_slab[layers=5,type=top,waterlogged=false]
conquest:eroded_gneiss_slab[layers=5,type=bottom,waterlogged=true]
conquest:eroded_gneiss_slab[layers=5,type=bottom,waterlogged=false]
conquest:eroded_gneiss_slab[layers=6,type=top,waterlogged=true]
conquest:eroded_gneiss_slab[layers=6,type=top,waterlogged=false]
conquest:eroded_gneiss_slab[layers=6,type=bottom,waterlogged=true]
conquest:eroded_gneiss_slab[layers=6,type=bottom,waterlogged=false]
conquest:eroded_gneiss_slab[layers=7,type=top,waterlogged=true]
conquest:eroded_gneiss_slab[layers=7,type=top,waterlogged=false]
conquest:eroded_gneiss_slab[layers=7,type=bottom,waterlogged=true]
conquest:eroded_gneiss_slab[layers=7,type=bottom,waterlogged=false]
conquest:eroded_gneiss_slab[layers=8,type=top,waterlogged=true]
conquest:eroded_gneiss_slab[layers=8,type=top,waterlogged=false]
conquest:eroded_gneiss_slab[layers=8,type=bottom,waterlogged=true]
conquest:eroded_gneiss_slab[layers=8,type=bottom,waterlogged=false]
conquest:eroded_gneiss_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:eroded_gneiss_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:eroded_gneiss_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:eroded_gneiss_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:eroded_gneiss_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:eroded_gneiss_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:eroded_gneiss_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:eroded_gneiss_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:eroded_gneiss_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:eroded_gneiss_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:eroded_gneiss_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:eroded_gneiss_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:eroded_gneiss_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:eroded_gneiss_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:eroded_gneiss_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:eroded_gneiss_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:eroded_gneiss_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:eroded_gneiss_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:eroded_gneiss_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:eroded_gneiss_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:eroded_gneiss_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:eroded_gneiss_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:eroded_gneiss_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:eroded_gneiss_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:eroded_gneiss_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:eroded_gneiss_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:eroded_gneiss_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:eroded_gneiss_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:eroded_gneiss_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:eroded_gneiss_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:eroded_gneiss_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:eroded_gneiss_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:eroded_gneiss_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:eroded_gneiss_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:eroded_gneiss_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:eroded_gneiss_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:eroded_gneiss_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:eroded_gneiss_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:eroded_gneiss_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:eroded_gneiss_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:eroded_gneiss_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:eroded_gneiss_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:eroded_gneiss_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:eroded_gneiss_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:eroded_gneiss_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:eroded_gneiss_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:eroded_gneiss_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:eroded_gneiss_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:eroded_gneiss_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:eroded_gneiss_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:eroded_gneiss_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:eroded_gneiss_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:eroded_gneiss_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:eroded_gneiss_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:eroded_gneiss_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:eroded_gneiss_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:eroded_gneiss_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:eroded_gneiss_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:eroded_gneiss_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:eroded_gneiss_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:eroded_gneiss_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:eroded_gneiss_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:eroded_gneiss_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:eroded_gneiss_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:eroded_gneiss_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:eroded_gneiss_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:eroded_gneiss_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:eroded_gneiss_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:eroded_gneiss_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:eroded_gneiss_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:eroded_gneiss_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:eroded_gneiss_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:eroded_gneiss_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:eroded_gneiss_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:eroded_gneiss_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:eroded_gneiss_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:eroded_gneiss_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:eroded_gneiss_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:eroded_gneiss_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:eroded_gneiss_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:eroded_gneiss_vertical_corner[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:eroded_gneiss_vertical_corner[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:eroded_gneiss_vertical_corner[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:eroded_gneiss_vertical_corner[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:eroded_gneiss_vertical_corner[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:eroded_gneiss_vertical_corner[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:eroded_gneiss_vertical_corner[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:eroded_gneiss_vertical_corner[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:eroded_gneiss_vertical_corner[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:eroded_gneiss_vertical_corner[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:eroded_gneiss_vertical_corner[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:eroded_gneiss_vertical_corner[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:eroded_gneiss_vertical_corner[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:eroded_gneiss_vertical_corner[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:eroded_gneiss_vertical_corner[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:eroded_gneiss_vertical_corner[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:eroded_gneiss_vertical_corner[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:eroded_gneiss_vertical_corner[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:eroded_gneiss_vertical_corner[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:eroded_gneiss_vertical_corner[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:eroded_gneiss_vertical_corner[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:eroded_gneiss_vertical_corner[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:eroded_gneiss_vertical_corner[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:eroded_gneiss_vertical_corner[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:eroded_gneiss_vertical_corner[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:eroded_gneiss_vertical_corner[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:eroded_gneiss_vertical_corner[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:eroded_gneiss_vertical_corner[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:eroded_gneiss_vertical_corner[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:eroded_gneiss_vertical_corner[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:eroded_gneiss_vertical_corner[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:eroded_gneiss_vertical_corner[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:eroded_gneiss_vertical_corner[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:eroded_gneiss_vertical_corner[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:eroded_gneiss_vertical_corner[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:eroded_gneiss_vertical_corner[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:eroded_gneiss_vertical_corner[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:eroded_gneiss_vertical_corner[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:eroded_gneiss_vertical_corner[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:eroded_gneiss_vertical_corner[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:eroded_gneiss_vertical_corner[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:eroded_gneiss_vertical_corner[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:eroded_gneiss_vertical_corner[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:eroded_gneiss_vertical_corner[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:eroded_gneiss_vertical_corner[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:eroded_gneiss_vertical_corner[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:eroded_gneiss_vertical_corner[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:eroded_gneiss_vertical_corner[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:eroded_gneiss_vertical_corner[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:eroded_gneiss_vertical_corner[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:eroded_gneiss_vertical_corner[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:eroded_gneiss_vertical_corner[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:eroded_gneiss_vertical_corner[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:eroded_gneiss_vertical_corner[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:eroded_gneiss_vertical_corner[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:eroded_gneiss_vertical_corner[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:eroded_gneiss_vertical_corner[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:eroded_gneiss_vertical_corner[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:eroded_gneiss_vertical_corner[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:eroded_gneiss_vertical_corner[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:eroded_gneiss_vertical_corner[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:eroded_gneiss_vertical_corner[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:eroded_gneiss_vertical_corner[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:eroded_gneiss_vertical_corner[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:eroded_gneiss_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:eroded_gneiss_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:eroded_gneiss_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:eroded_gneiss_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:eroded_gneiss_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:eroded_gneiss_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:eroded_gneiss_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:eroded_gneiss_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:eroded_gneiss_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:eroded_gneiss_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:eroded_gneiss_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:eroded_gneiss_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:eroded_gneiss_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:eroded_gneiss_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:eroded_gneiss_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:eroded_gneiss_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:eroded_gneiss_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:eroded_gneiss_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:eroded_gneiss_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:eroded_gneiss_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:eroded_gneiss_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:eroded_gneiss_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:eroded_gneiss_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:eroded_gneiss_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:eroded_gneiss_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:eroded_gneiss_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:eroded_gneiss_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:eroded_gneiss_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:eroded_gneiss_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:eroded_gneiss_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:eroded_gneiss_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:eroded_gneiss_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:eroded_gneiss_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:eroded_gneiss_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:eroded_gneiss_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:eroded_gneiss_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:eroded_gneiss_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:eroded_gneiss_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:eroded_gneiss_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:eroded_gneiss_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:eroded_gneiss_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:eroded_gneiss_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:eroded_gneiss_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:eroded_gneiss_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:eroded_gneiss_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:eroded_gneiss_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:eroded_gneiss_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:eroded_gneiss_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:eroded_gneiss_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:eroded_gneiss_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:eroded_gneiss_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:eroded_gneiss_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:eroded_gneiss_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:eroded_gneiss_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:eroded_gneiss_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:eroded_gneiss_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:eroded_gneiss_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:eroded_gneiss_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:eroded_gneiss_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:eroded_gneiss_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:eroded_gneiss_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:eroded_gneiss_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:eroded_gneiss_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:eroded_gneiss_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:eroded_gneiss_vertical_quarter[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:eroded_gneiss_vertical_quarter[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:eroded_gneiss_vertical_quarter[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:eroded_gneiss_vertical_quarter[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:eroded_gneiss_vertical_quarter[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:eroded_gneiss_vertical_quarter[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:eroded_gneiss_vertical_quarter[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:eroded_gneiss_vertical_quarter[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:eroded_gneiss_vertical_quarter[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:eroded_gneiss_vertical_quarter[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:eroded_gneiss_vertical_quarter[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:eroded_gneiss_vertical_quarter[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:eroded_gneiss_vertical_quarter[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:eroded_gneiss_vertical_quarter[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:eroded_gneiss_vertical_quarter[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:eroded_gneiss_vertical_quarter[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:eroded_gneiss_vertical_quarter[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:eroded_gneiss_vertical_quarter[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:eroded_gneiss_vertical_quarter[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:eroded_gneiss_vertical_quarter[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:eroded_gneiss_vertical_quarter[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:eroded_gneiss_vertical_quarter[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:eroded_gneiss_vertical_quarter[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:eroded_gneiss_vertical_quarter[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:eroded_gneiss_vertical_quarter[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:eroded_gneiss_vertical_quarter[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:eroded_gneiss_vertical_quarter[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:eroded_gneiss_vertical_quarter[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:eroded_gneiss_vertical_quarter[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:eroded_gneiss_vertical_quarter[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:eroded_gneiss_vertical_quarter[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:eroded_gneiss_vertical_quarter[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:eroded_gneiss_vertical_quarter[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:eroded_gneiss_vertical_quarter[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:eroded_gneiss_vertical_quarter[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:eroded_gneiss_vertical_quarter[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:eroded_gneiss_vertical_quarter[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:eroded_gneiss_vertical_quarter[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:eroded_gneiss_vertical_quarter[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:eroded_gneiss_vertical_quarter[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:eroded_gneiss_vertical_quarter[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:eroded_gneiss_vertical_quarter[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:eroded_gneiss_vertical_quarter[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:eroded_gneiss_vertical_quarter[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:eroded_gneiss_vertical_quarter[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:eroded_gneiss_vertical_quarter[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:eroded_gneiss_vertical_quarter[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:eroded_gneiss_vertical_quarter[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:eroded_gneiss_vertical_quarter[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:eroded_gneiss_vertical_quarter[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:eroded_gneiss_vertical_quarter[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:eroded_gneiss_vertical_quarter[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:eroded_gneiss_vertical_quarter[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:eroded_gneiss_vertical_quarter[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:eroded_gneiss_vertical_quarter[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:eroded_gneiss_vertical_quarter[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:eroded_gneiss_vertical_quarter[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:eroded_gneiss_vertical_quarter[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:eroded_gneiss_vertical_quarter[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:eroded_gneiss_vertical_quarter[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:eroded_gneiss_vertical_quarter[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:eroded_gneiss_vertical_quarter[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:eroded_gneiss_vertical_quarter[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:eroded_gneiss_vertical_quarter[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:eroded_gneiss_vertical_slab[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:eroded_gneiss_vertical_slab[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:eroded_gneiss_vertical_slab[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:eroded_gneiss_vertical_slab[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:eroded_gneiss_vertical_slab[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:eroded_gneiss_vertical_slab[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:eroded_gneiss_vertical_slab[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:eroded_gneiss_vertical_slab[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:eroded_gneiss_vertical_slab[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:eroded_gneiss_vertical_slab[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:eroded_gneiss_vertical_slab[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:eroded_gneiss_vertical_slab[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:eroded_gneiss_vertical_slab[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:eroded_gneiss_vertical_slab[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:eroded_gneiss_vertical_slab[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:eroded_gneiss_vertical_slab[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:eroded_gneiss_vertical_slab[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:eroded_gneiss_vertical_slab[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:eroded_gneiss_vertical_slab[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:eroded_gneiss_vertical_slab[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:eroded_gneiss_vertical_slab[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:eroded_gneiss_vertical_slab[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:eroded_gneiss_vertical_slab[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:eroded_gneiss_vertical_slab[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:eroded_gneiss_vertical_slab[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:eroded_gneiss_vertical_slab[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:eroded_gneiss_vertical_slab[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:eroded_gneiss_vertical_slab[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:eroded_gneiss_vertical_slab[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:eroded_gneiss_vertical_slab[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:eroded_gneiss_vertical_slab[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:eroded_gneiss_vertical_slab[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:eroded_gneiss_vertical_slab[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:eroded_gneiss_vertical_slab[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:eroded_gneiss_vertical_slab[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:eroded_gneiss_vertical_slab[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:eroded_gneiss_vertical_slab[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:eroded_gneiss_vertical_slab[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:eroded_gneiss_vertical_slab[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:eroded_gneiss_vertical_slab[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:eroded_gneiss_vertical_slab[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:eroded_gneiss_vertical_slab[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:eroded_gneiss_vertical_slab[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:eroded_gneiss_vertical_slab[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:eroded_gneiss_vertical_slab[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:eroded_gneiss_vertical_slab[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:eroded_gneiss_vertical_slab[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:eroded_gneiss_vertical_slab[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:eroded_gneiss_vertical_slab[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:eroded_gneiss_vertical_slab[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:eroded_gneiss_vertical_slab[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:eroded_gneiss_vertical_slab[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:eroded_gneiss_vertical_slab[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:eroded_gneiss_vertical_slab[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:eroded_gneiss_vertical_slab[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:eroded_gneiss_vertical_slab[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:eroded_gneiss_vertical_slab[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:eroded_gneiss_vertical_slab[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:eroded_gneiss_vertical_slab[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:eroded_gneiss_vertical_slab[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:eroded_gneiss_vertical_slab[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:eroded_gneiss_vertical_slab[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:eroded_gneiss_vertical_slab[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:eroded_gneiss_vertical_slab[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:eroded_off_white_ashlar_arrowslit[facing=north,waterlogged=true]
conquest:eroded_off_white_ashlar_arrowslit[facing=north,waterlogged=false]
conquest:eroded_off_white_ashlar_arrowslit[facing=south,waterlogged=true]
conquest:eroded_off_white_ashlar_arrowslit[facing=south,waterlogged=false]
conquest:eroded_off_white_ashlar_arrowslit[facing=west,waterlogged=true]
conquest:eroded_off_white_ashlar_arrowslit[facing=west,waterlogged=false]
conquest:eroded_off_white_ashlar_arrowslit[facing=east,waterlogged=true]
conquest:eroded_off_white_ashlar_arrowslit[facing=east,waterlogged=false]
conquest:eroded_off_white_ashlar_balustrade[axis=x,waterlogged=true]
conquest:eroded_off_white_ashlar_balustrade[axis=x,waterlogged=false]
conquest:eroded_off_white_ashlar_balustrade[axis=y,waterlogged=true]
conquest:eroded_off_white_ashlar_balustrade[axis=y,waterlogged=false]
conquest:eroded_off_white_ashlar_balustrade[axis=z,waterlogged=true]
conquest:eroded_off_white_ashlar_balustrade[axis=z,waterlogged=false]
conquest:eroded_off_white_ashlar_capital[facing=flat,type=top,waterlogged=true]
conquest:eroded_off_white_ashlar_capital[facing=flat,type=top,waterlogged=false]
conquest:eroded_off_white_ashlar_capital[facing=flat,type=bottom,waterlogged=true]
conquest:eroded_off_white_ashlar_capital[facing=flat,type=bottom,waterlogged=false]
conquest:eroded_off_white_ashlar_capital[facing=north,type=top,waterlogged=true]
conquest:eroded_off_white_ashlar_capital[facing=north,type=top,waterlogged=false]
conquest:eroded_off_white_ashlar_capital[facing=north,type=bottom,waterlogged=true]
conquest:eroded_off_white_ashlar_capital[facing=north,type=bottom,waterlogged=false]
conquest:eroded_off_white_ashlar_capital[facing=south,type=top,waterlogged=true]
conquest:eroded_off_white_ashlar_capital[facing=south,type=top,waterlogged=false]
conquest:eroded_off_white_ashlar_capital[facing=south,type=bottom,waterlogged=true]
conquest:eroded_off_white_ashlar_capital[facing=south,type=bottom,waterlogged=false]
conquest:eroded_off_white_ashlar_capital[facing=east,type=top,waterlogged=true]
conquest:eroded_off_white_ashlar_capital[facing=east,type=top,waterlogged=false]
conquest:eroded_off_white_ashlar_capital[facing=east,type=bottom,waterlogged=true]
conquest:eroded_off_white_ashlar_capital[facing=east,type=bottom,waterlogged=false]
conquest:eroded_off_white_ashlar_capital[facing=west,type=top,waterlogged=true]
conquest:eroded_off_white_ashlar_capital[facing=west,type=top,waterlogged=false]
conquest:eroded_off_white_ashlar_capital[facing=west,type=bottom,waterlogged=true]
conquest:eroded_off_white_ashlar_capital[facing=west,type=bottom,waterlogged=false]
conquest:eroded_off_white_ashlar_corner_slab[facing=north,type=top,waterlogged=true]
conquest:eroded_off_white_ashlar_corner_slab[facing=north,type=top,waterlogged=false]
conquest:eroded_off_white_ashlar_corner_slab[facing=north,type=bottom,waterlogged=true]
conquest:eroded_off_white_ashlar_corner_slab[facing=north,type=bottom,waterlogged=false]
conquest:eroded_off_white_ashlar_corner_slab[facing=south,type=top,waterlogged=true]
conquest:eroded_off_white_ashlar_corner_slab[facing=south,type=top,waterlogged=false]
conquest:eroded_off_white_ashlar_corner_slab[facing=south,type=bottom,waterlogged=true]
conquest:eroded_off_white_ashlar_corner_slab[facing=south,type=bottom,waterlogged=false]
conquest:eroded_off_white_ashlar_corner_slab[facing=west,type=top,waterlogged=true]
conquest:eroded_off_white_ashlar_corner_slab[facing=west,type=top,waterlogged=false]
conquest:eroded_off_white_ashlar_corner_slab[facing=west,type=bottom,waterlogged=true]
conquest:eroded_off_white_ashlar_corner_slab[facing=west,type=bottom,waterlogged=false]
conquest:eroded_off_white_ashlar_corner_slab[facing=east,type=top,waterlogged=true]
conquest:eroded_off_white_ashlar_corner_slab[facing=east,type=top,waterlogged=false]
conquest:eroded_off_white_ashlar_corner_slab[facing=east,type=bottom,waterlogged=true]
conquest:eroded_off_white_ashlar_corner_slab[facing=east,type=bottom,waterlogged=false]
conquest:eroded_off_white_ashlar_eighth_slab[facing=north,type=top,waterlogged=true]
conquest:eroded_off_white_ashlar_eighth_slab[facing=north,type=top,waterlogged=false]
conquest:eroded_off_white_ashlar_eighth_slab[facing=north,type=bottom,waterlogged=true]
conquest:eroded_off_white_ashlar_eighth_slab[facing=north,type=bottom,waterlogged=false]
conquest:eroded_off_white_ashlar_eighth_slab[facing=south,type=top,waterlogged=true]
conquest:eroded_off_white_ashlar_eighth_slab[facing=south,type=top,waterlogged=false]
conquest:eroded_off_white_ashlar_eighth_slab[facing=south,type=bottom,waterlogged=true]
conquest:eroded_off_white_ashlar_eighth_slab[facing=south,type=bottom,waterlogged=false]
conquest:eroded_off_white_ashlar_eighth_slab[facing=west,type=top,waterlogged=true]
conquest:eroded_off_white_ashlar_eighth_slab[facing=west,type=top,waterlogged=false]
conquest:eroded_off_white_ashlar_eighth_slab[facing=west,type=bottom,waterlogged=true]
conquest:eroded_off_white_ashlar_eighth_slab[facing=west,type=bottom,waterlogged=false]
conquest:eroded_off_white_ashlar_eighth_slab[facing=east,type=top,waterlogged=true]
conquest:eroded_off_white_ashlar_eighth_slab[facing=east,type=top,waterlogged=false]
conquest:eroded_off_white_ashlar_eighth_slab[facing=east,type=bottom,waterlogged=true]
conquest:eroded_off_white_ashlar_eighth_slab[facing=east,type=bottom,waterlogged=false]
conquest:eroded_off_white_ashlar_pillar[layer=1,waterlogged=true]
conquest:eroded_off_white_ashlar_pillar[layer=1,waterlogged=false]
conquest:eroded_off_white_ashlar_pillar[layer=2,waterlogged=true]
conquest:eroded_off_white_ashlar_pillar[layer=2,waterlogged=false]
conquest:eroded_off_white_ashlar_pillar[layer=3,waterlogged=true]
conquest:eroded_off_white_ashlar_pillar[layer=3,waterlogged=false]
conquest:eroded_off_white_ashlar_quarter_slab[facing=north,layer=1,type=top,waterlogged=true]
conquest:eroded_off_white_ashlar_quarter_slab[facing=north,layer=1,type=top,waterlogged=false]
conquest:eroded_off_white_ashlar_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=true]
conquest:eroded_off_white_ashlar_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=false]
conquest:eroded_off_white_ashlar_quarter_slab[facing=north,layer=2,type=top,waterlogged=true]
conquest:eroded_off_white_ashlar_quarter_slab[facing=north,layer=2,type=top,waterlogged=false]
conquest:eroded_off_white_ashlar_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=true]
conquest:eroded_off_white_ashlar_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=false]
conquest:eroded_off_white_ashlar_quarter_slab[facing=north,layer=3,type=top,waterlogged=true]
conquest:eroded_off_white_ashlar_quarter_slab[facing=north,layer=3,type=top,waterlogged=false]
conquest:eroded_off_white_ashlar_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=true]
conquest:eroded_off_white_ashlar_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=false]
conquest:eroded_off_white_ashlar_quarter_slab[facing=south,layer=1,type=top,waterlogged=true]
conquest:eroded_off_white_ashlar_quarter_slab[facing=south,layer=1,type=top,waterlogged=false]
conquest:eroded_off_white_ashlar_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=true]
conquest:eroded_off_white_ashlar_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=false]
conquest:eroded_off_white_ashlar_quarter_slab[facing=south,layer=2,type=top,waterlogged=true]
conquest:eroded_off_white_ashlar_quarter_slab[facing=south,layer=2,type=top,waterlogged=false]
conquest:eroded_off_white_ashlar_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=true]
conquest:eroded_off_white_ashlar_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=false]
conquest:eroded_off_white_ashlar_quarter_slab[facing=south,layer=3,type=top,waterlogged=true]
conquest:eroded_off_white_ashlar_quarter_slab[facing=south,layer=3,type=top,waterlogged=false]
conquest:eroded_off_white_ashlar_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=true]
conquest:eroded_off_white_ashlar_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=false]
conquest:eroded_off_white_ashlar_quarter_slab[facing=west,layer=1,type=top,waterlogged=true]
conquest:eroded_off_white_ashlar_quarter_slab[facing=west,layer=1,type=top,waterlogged=false]
conquest:eroded_off_white_ashlar_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=true]
conquest:eroded_off_white_ashlar_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=false]
conquest:eroded_off_white_ashlar_quarter_slab[facing=west,layer=2,type=top,waterlogged=true]
conquest:eroded_off_white_ashlar_quarter_slab[facing=west,layer=2,type=top,waterlogged=false]
conquest:eroded_off_white_ashlar_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=true]
conquest:eroded_off_white_ashlar_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=false]
conquest:eroded_off_white_ashlar_quarter_slab[facing=west,layer=3,type=top,waterlogged=true]
conquest:eroded_off_white_ashlar_quarter_slab[facing=west,layer=3,type=top,waterlogged=false]
conquest:eroded_off_white_ashlar_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=true]
conquest:eroded_off_white_ashlar_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=false]
conquest:eroded_off_white_ashlar_quarter_slab[facing=east,layer=1,type=top,waterlogged=true]
conquest:eroded_off_white_ashlar_quarter_slab[facing=east,layer=1,type=top,waterlogged=false]
conquest:eroded_off_white_ashlar_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=true]
conquest:eroded_off_white_ashlar_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=false]
conquest:eroded_off_white_ashlar_quarter_slab[facing=east,layer=2,type=top,waterlogged=true]
conquest:eroded_off_white_ashlar_quarter_slab[facing=east,layer=2,type=top,waterlogged=false]
conquest:eroded_off_white_ashlar_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=true]
conquest:eroded_off_white_ashlar_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=false]
conquest:eroded_off_white_ashlar_quarter_slab[facing=east,layer=3,type=top,waterlogged=true]
conquest:eroded_off_white_ashlar_quarter_slab[facing=east,layer=3,type=top,waterlogged=false]
conquest:eroded_off_white_ashlar_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=true]
conquest:eroded_off_white_ashlar_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=false]
conquest:eroded_off_white_ashlar_slab[layers=1,type=top,waterlogged=true]
conquest:eroded_off_white_ashlar_slab[layers=1,type=top,waterlogged=false]
conquest:eroded_off_white_ashlar_slab[layers=1,type=bottom,waterlogged=true]
conquest:eroded_off_white_ashlar_slab[layers=1,type=bottom,waterlogged=false]
conquest:eroded_off_white_ashlar_slab[layers=2,type=top,waterlogged=true]
conquest:eroded_off_white_ashlar_slab[layers=2,type=top,waterlogged=false]
conquest:eroded_off_white_ashlar_slab[layers=2,type=bottom,waterlogged=true]
conquest:eroded_off_white_ashlar_slab[layers=2,type=bottom,waterlogged=false]
conquest:eroded_off_white_ashlar_slab[layers=3,type=top,waterlogged=true]
conquest:eroded_off_white_ashlar_slab[layers=3,type=top,waterlogged=false]
conquest:eroded_off_white_ashlar_slab[layers=3,type=bottom,waterlogged=true]
conquest:eroded_off_white_ashlar_slab[layers=3,type=bottom,waterlogged=false]
conquest:eroded_off_white_ashlar_slab[layers=4,type=top,waterlogged=true]
conquest:eroded_off_white_ashlar_slab[layers=4,type=top,waterlogged=false]
conquest:eroded_off_white_ashlar_slab[layers=4,type=bottom,waterlogged=true]
conquest:eroded_off_white_ashlar_slab[layers=4,type=bottom,waterlogged=false]
conquest:eroded_off_white_ashlar_slab[layers=5,type=top,waterlogged=true]
conquest:eroded_off_white_ashlar_slab[layers=5,type=top,waterlogged=false]
conquest:eroded_off_white_ashlar_slab[layers=5,type=bottom,waterlogged=true]
conquest:eroded_off_white_ashlar_slab[layers=5,type=bottom,waterlogged=false]
conquest:eroded_off_white_ashlar_slab[layers=6,type=top,waterlogged=true]
conquest:eroded_off_white_ashlar_slab[layers=6,type=top,waterlogged=false]
conquest:eroded_off_white_ashlar_slab[layers=6,type=bottom,waterlogged=true]
conquest:eroded_off_white_ashlar_slab[layers=6,type=bottom,waterlogged=false]
conquest:eroded_off_white_ashlar_slab[layers=7,type=top,waterlogged=true]
conquest:eroded_off_white_ashlar_slab[layers=7,type=top,waterlogged=false]
conquest:eroded_off_white_ashlar_slab[layers=7,type=bottom,waterlogged=true]
conquest:eroded_off_white_ashlar_slab[layers=7,type=bottom,waterlogged=false]
conquest:eroded_off_white_ashlar_slab[layers=8,type=top,waterlogged=true]
conquest:eroded_off_white_ashlar_slab[layers=8,type=top,waterlogged=false]
conquest:eroded_off_white_ashlar_slab[layers=8,type=bottom,waterlogged=true]
conquest:eroded_off_white_ashlar_slab[layers=8,type=bottom,waterlogged=false]
conquest:eroded_off_white_ashlar_small_arch[direction=northsouth,waterlogged=true]
conquest:eroded_off_white_ashlar_small_arch[direction=northsouth,waterlogged=false]
conquest:eroded_off_white_ashlar_small_arch[direction=eastwest,waterlogged=true]
conquest:eroded_off_white_ashlar_small_arch[direction=eastwest,waterlogged=false]
conquest:eroded_off_white_ashlar_small_arch_half[facing=north,waterlogged=true]
conquest:eroded_off_white_ashlar_small_arch_half[facing=north,waterlogged=false]
conquest:eroded_off_white_ashlar_small_arch_half[facing=south,waterlogged=true]
conquest:eroded_off_white_ashlar_small_arch_half[facing=south,waterlogged=false]
conquest:eroded_off_white_ashlar_small_arch_half[facing=west,waterlogged=true]
conquest:eroded_off_white_ashlar_small_arch_half[facing=west,waterlogged=false]
conquest:eroded_off_white_ashlar_small_arch_half[facing=east,waterlogged=true]
conquest:eroded_off_white_ashlar_small_arch_half[facing=east,waterlogged=false]
conquest:eroded_off_white_ashlar_small_window[down=true,up=true,waterlogged=true]
conquest:eroded_off_white_ashlar_small_window[down=true,up=true,waterlogged=false]
conquest:eroded_off_white_ashlar_small_window[down=true,up=false,waterlogged=true]
conquest:eroded_off_white_ashlar_small_window[down=true,up=false,waterlogged=false]
conquest:eroded_off_white_ashlar_small_window[down=false,up=true,waterlogged=true]
conquest:eroded_off_white_ashlar_small_window[down=false,up=true,waterlogged=false]
conquest:eroded_off_white_ashlar_small_window[down=false,up=false,waterlogged=true]
conquest:eroded_off_white_ashlar_small_window[down=false,up=false,waterlogged=false]
conquest:eroded_off_white_ashlar_small_window_half[down=true,facing=north,up=true,waterlogged=true]
conquest:eroded_off_white_ashlar_small_window_half[down=true,facing=north,up=true,waterlogged=false]
conquest:eroded_off_white_ashlar_small_window_half[down=true,facing=north,up=false,waterlogged=true]
conquest:eroded_off_white_ashlar_small_window_half[down=true,facing=north,up=false,waterlogged=false]
conquest:eroded_off_white_ashlar_small_window_half[down=true,facing=south,up=true,waterlogged=true]
conquest:eroded_off_white_ashlar_small_window_half[down=true,facing=south,up=true,waterlogged=false]
conquest:eroded_off_white_ashlar_small_window_half[down=true,facing=south,up=false,waterlogged=true]
conquest:eroded_off_white_ashlar_small_window_half[down=true,facing=south,up=false,waterlogged=false]
conquest:eroded_off_white_ashlar_small_window_half[down=true,facing=west,up=true,waterlogged=true]
conquest:eroded_off_white_ashlar_small_window_half[down=true,facing=west,up=true,waterlogged=false]
conquest:eroded_off_white_ashlar_small_window_half[down=true,facing=west,up=false,waterlogged=true]
conquest:eroded_off_white_ashlar_small_window_half[down=true,facing=west,up=false,waterlogged=false]
conquest:eroded_off_white_ashlar_small_window_half[down=true,facing=east,up=true,waterlogged=true]
conquest:eroded_off_white_ashlar_small_window_half[down=true,facing=east,up=true,waterlogged=false]
conquest:eroded_off_white_ashlar_small_window_half[down=true,facing=east,up=false,waterlogged=true]
conquest:eroded_off_white_ashlar_small_window_half[down=true,facing=east,up=false,waterlogged=false]
conquest:eroded_off_white_ashlar_small_window_half[down=false,facing=north,up=true,waterlogged=true]
conquest:eroded_off_white_ashlar_small_window_half[down=false,facing=north,up=true,waterlogged=false]
conquest:eroded_off_white_ashlar_small_window_half[down=false,facing=north,up=false,waterlogged=true]
conquest:eroded_off_white_ashlar_small_window_half[down=false,facing=north,up=false,waterlogged=false]
conquest:eroded_off_white_ashlar_small_window_half[down=false,facing=south,up=true,waterlogged=true]
conquest:eroded_off_white_ashlar_small_window_half[down=false,facing=south,up=true,waterlogged=false]
conquest:eroded_off_white_ashlar_small_window_half[down=false,facing=south,up=false,waterlogged=true]
conquest:eroded_off_white_ashlar_small_window_half[down=false,facing=south,up=false,waterlogged=false]
conquest:eroded_off_white_ashlar_small_window_half[down=false,facing=west,up=true,waterlogged=true]
conquest:eroded_off_white_ashlar_small_window_half[down=false,facing=west,up=true,waterlogged=false]
conquest:eroded_off_white_ashlar_small_window_half[down=false,facing=west,up=false,waterlogged=true]
conquest:eroded_off_white_ashlar_small_window_half[down=false,facing=west,up=false,waterlogged=false]
conquest:eroded_off_white_ashlar_small_window_half[down=false,facing=east,up=true,waterlogged=true]
conquest:eroded_off_white_ashlar_small_window_half[down=false,facing=east,up=true,waterlogged=false]
conquest:eroded_off_white_ashlar_small_window_half[down=false,facing=east,up=false,waterlogged=true]
conquest:eroded_off_white_ashlar_small_window_half[down=false,facing=east,up=false,waterlogged=false]
conquest:eroded_off_white_ashlar_sphere[type=egg,waterlogged=true]
conquest:eroded_off_white_ashlar_sphere[type=egg,waterlogged=false]
conquest:eroded_off_white_ashlar_sphere[type=small,waterlogged=true]
conquest:eroded_off_white_ashlar_sphere[type=small,waterlogged=false]
conquest:eroded_off_white_ashlar_sphere[type=large,waterlogged=true]
conquest:eroded_off_white_ashlar_sphere[type=large,waterlogged=false]
conquest:eroded_off_white_ashlar_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:eroded_off_white_ashlar_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:eroded_off_white_ashlar_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:eroded_off_white_ashlar_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:eroded_off_white_ashlar_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:eroded_off_white_ashlar_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:eroded_off_white_ashlar_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:eroded_off_white_ashlar_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:eroded_off_white_ashlar_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:eroded_off_white_ashlar_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:eroded_off_white_ashlar_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:eroded_off_white_ashlar_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:eroded_off_white_ashlar_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:eroded_off_white_ashlar_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:eroded_off_white_ashlar_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:eroded_off_white_ashlar_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:eroded_off_white_ashlar_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:eroded_off_white_ashlar_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:eroded_off_white_ashlar_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:eroded_off_white_ashlar_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:eroded_off_white_ashlar_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:eroded_off_white_ashlar_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:eroded_off_white_ashlar_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:eroded_off_white_ashlar_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:eroded_off_white_ashlar_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:eroded_off_white_ashlar_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:eroded_off_white_ashlar_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:eroded_off_white_ashlar_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:eroded_off_white_ashlar_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:eroded_off_white_ashlar_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:eroded_off_white_ashlar_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:eroded_off_white_ashlar_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:eroded_off_white_ashlar_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:eroded_off_white_ashlar_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:eroded_off_white_ashlar_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:eroded_off_white_ashlar_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:eroded_off_white_ashlar_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:eroded_off_white_ashlar_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:eroded_off_white_ashlar_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:eroded_off_white_ashlar_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:eroded_off_white_ashlar_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:eroded_off_white_ashlar_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:eroded_off_white_ashlar_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:eroded_off_white_ashlar_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:eroded_off_white_ashlar_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:eroded_off_white_ashlar_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:eroded_off_white_ashlar_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:eroded_off_white_ashlar_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:eroded_off_white_ashlar_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:eroded_off_white_ashlar_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:eroded_off_white_ashlar_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:eroded_off_white_ashlar_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:eroded_off_white_ashlar_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:eroded_off_white_ashlar_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:eroded_off_white_ashlar_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:eroded_off_white_ashlar_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:eroded_off_white_ashlar_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:eroded_off_white_ashlar_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:eroded_off_white_ashlar_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:eroded_off_white_ashlar_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:eroded_off_white_ashlar_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:eroded_off_white_ashlar_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:eroded_off_white_ashlar_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:eroded_off_white_ashlar_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:eroded_off_white_ashlar_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:eroded_off_white_ashlar_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:eroded_off_white_ashlar_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:eroded_off_white_ashlar_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:eroded_off_white_ashlar_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:eroded_off_white_ashlar_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:eroded_off_white_ashlar_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:eroded_off_white_ashlar_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:eroded_off_white_ashlar_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:eroded_off_white_ashlar_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:eroded_off_white_ashlar_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:eroded_off_white_ashlar_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:eroded_off_white_ashlar_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:eroded_off_white_ashlar_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:eroded_off_white_ashlar_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:eroded_off_white_ashlar_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:eroded_off_white_ashlar_two_meter_arch[facing=north,type=top]
conquest:eroded_off_white_ashlar_two_meter_arch[facing=north,type=bottom]
conquest:eroded_off_white_ashlar_two_meter_arch[facing=south,type=top]
conquest:eroded_off_white_ashlar_two_meter_arch[facing=south,type=bottom]
conquest:eroded_off_white_ashlar_two_meter_arch[facing=west,type=top]
conquest:eroded_off_white_ashlar_two_meter_arch[facing=west,type=bottom]
conquest:eroded_off_white_ashlar_two_meter_arch[facing=east,type=top]
conquest:eroded_off_white_ashlar_two_meter_arch[facing=east,type=bottom]
conquest:eroded_off_white_ashlar_two_meter_arch_half[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:eroded_off_white_ashlar_two_meter_arch_half[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:eroded_off_white_ashlar_two_meter_arch_half[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:eroded_off_white_ashlar_two_meter_arch_half[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:eroded_off_white_ashlar_two_meter_arch_half[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:eroded_off_white_ashlar_two_meter_arch_half[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:eroded_off_white_ashlar_two_meter_arch_half[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:eroded_off_white_ashlar_two_meter_arch_half[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:eroded_off_white_ashlar_two_meter_arch_half[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:eroded_off_white_ashlar_two_meter_arch_half[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:eroded_off_white_ashlar_two_meter_arch_half[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:eroded_off_white_ashlar_two_meter_arch_half[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:eroded_off_white_ashlar_two_meter_arch_half[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:eroded_off_white_ashlar_two_meter_arch_half[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:eroded_off_white_ashlar_two_meter_arch_half[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:eroded_off_white_ashlar_two_meter_arch_half[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:eroded_off_white_ashlar_two_meter_arch_half[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:eroded_off_white_ashlar_two_meter_arch_half[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:eroded_off_white_ashlar_two_meter_arch_half[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:eroded_off_white_ashlar_two_meter_arch_half[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:eroded_off_white_ashlar_two_meter_arch_half[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:eroded_off_white_ashlar_two_meter_arch_half[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:eroded_off_white_ashlar_two_meter_arch_half[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:eroded_off_white_ashlar_two_meter_arch_half[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:eroded_off_white_ashlar_two_meter_arch_half[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:eroded_off_white_ashlar_two_meter_arch_half[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:eroded_off_white_ashlar_two_meter_arch_half[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:eroded_off_white_ashlar_two_meter_arch_half[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:eroded_off_white_ashlar_two_meter_arch_half[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:eroded_off_white_ashlar_two_meter_arch_half[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:eroded_off_white_ashlar_two_meter_arch_half[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:eroded_off_white_ashlar_two_meter_arch_half[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:eroded_off_white_ashlar_two_meter_arch_half[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:eroded_off_white_ashlar_two_meter_arch_half[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:eroded_off_white_ashlar_two_meter_arch_half[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:eroded_off_white_ashlar_two_meter_arch_half[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:eroded_off_white_ashlar_two_meter_arch_half[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:eroded_off_white_ashlar_two_meter_arch_half[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:eroded_off_white_ashlar_two_meter_arch_half[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:eroded_off_white_ashlar_two_meter_arch_half[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:eroded_off_white_ashlar_two_meter_arch_half[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:eroded_off_white_ashlar_two_meter_arch_half[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:eroded_off_white_ashlar_two_meter_arch_half[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:eroded_off_white_ashlar_two_meter_arch_half[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:eroded_off_white_ashlar_two_meter_arch_half[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:eroded_off_white_ashlar_two_meter_arch_half[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:eroded_off_white_ashlar_two_meter_arch_half[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:eroded_off_white_ashlar_two_meter_arch_half[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:eroded_off_white_ashlar_two_meter_arch_half[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:eroded_off_white_ashlar_two_meter_arch_half[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:eroded_off_white_ashlar_two_meter_arch_half[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:eroded_off_white_ashlar_two_meter_arch_half[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:eroded_off_white_ashlar_two_meter_arch_half[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:eroded_off_white_ashlar_two_meter_arch_half[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:eroded_off_white_ashlar_two_meter_arch_half[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:eroded_off_white_ashlar_two_meter_arch_half[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:eroded_off_white_ashlar_two_meter_arch_half[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:eroded_off_white_ashlar_two_meter_arch_half[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:eroded_off_white_ashlar_two_meter_arch_half[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:eroded_off_white_ashlar_two_meter_arch_half[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:eroded_off_white_ashlar_two_meter_arch_half[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:eroded_off_white_ashlar_two_meter_arch_half[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:eroded_off_white_ashlar_two_meter_arch_half[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:eroded_off_white_ashlar_two_meter_arch_half[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:eroded_off_white_ashlar_vertical_corner[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:eroded_off_white_ashlar_vertical_corner[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:eroded_off_white_ashlar_vertical_corner[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:eroded_off_white_ashlar_vertical_corner[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:eroded_off_white_ashlar_vertical_corner[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:eroded_off_white_ashlar_vertical_corner[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:eroded_off_white_ashlar_vertical_corner[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:eroded_off_white_ashlar_vertical_corner[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:eroded_off_white_ashlar_vertical_corner[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:eroded_off_white_ashlar_vertical_corner[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:eroded_off_white_ashlar_vertical_corner[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:eroded_off_white_ashlar_vertical_corner[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:eroded_off_white_ashlar_vertical_corner[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:eroded_off_white_ashlar_vertical_corner[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:eroded_off_white_ashlar_vertical_corner[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:eroded_off_white_ashlar_vertical_corner[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:eroded_off_white_ashlar_vertical_corner[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:eroded_off_white_ashlar_vertical_corner[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:eroded_off_white_ashlar_vertical_corner[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:eroded_off_white_ashlar_vertical_corner[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:eroded_off_white_ashlar_vertical_corner[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:eroded_off_white_ashlar_vertical_corner[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:eroded_off_white_ashlar_vertical_corner[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:eroded_off_white_ashlar_vertical_corner[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:eroded_off_white_ashlar_vertical_corner[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:eroded_off_white_ashlar_vertical_corner[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:eroded_off_white_ashlar_vertical_corner[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:eroded_off_white_ashlar_vertical_corner[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:eroded_off_white_ashlar_vertical_corner[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:eroded_off_white_ashlar_vertical_corner[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:eroded_off_white_ashlar_vertical_corner[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:eroded_off_white_ashlar_vertical_corner[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:eroded_off_white_ashlar_vertical_corner[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:eroded_off_white_ashlar_vertical_corner[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:eroded_off_white_ashlar_vertical_corner[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:eroded_off_white_ashlar_vertical_corner[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:eroded_off_white_ashlar_vertical_corner[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:eroded_off_white_ashlar_vertical_corner[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:eroded_off_white_ashlar_vertical_corner[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:eroded_off_white_ashlar_vertical_corner[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:eroded_off_white_ashlar_vertical_corner[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:eroded_off_white_ashlar_vertical_corner[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:eroded_off_white_ashlar_vertical_corner[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:eroded_off_white_ashlar_vertical_corner[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:eroded_off_white_ashlar_vertical_corner[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:eroded_off_white_ashlar_vertical_corner[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:eroded_off_white_ashlar_vertical_corner[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:eroded_off_white_ashlar_vertical_corner[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:eroded_off_white_ashlar_vertical_corner[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:eroded_off_white_ashlar_vertical_corner[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:eroded_off_white_ashlar_vertical_corner[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:eroded_off_white_ashlar_vertical_corner[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:eroded_off_white_ashlar_vertical_corner[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:eroded_off_white_ashlar_vertical_corner[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:eroded_off_white_ashlar_vertical_corner[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:eroded_off_white_ashlar_vertical_corner[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:eroded_off_white_ashlar_vertical_corner[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:eroded_off_white_ashlar_vertical_corner[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:eroded_off_white_ashlar_vertical_corner[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:eroded_off_white_ashlar_vertical_corner[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:eroded_off_white_ashlar_vertical_corner[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:eroded_off_white_ashlar_vertical_corner[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:eroded_off_white_ashlar_vertical_corner[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:eroded_off_white_ashlar_vertical_corner[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:eroded_off_white_ashlar_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:eroded_off_white_ashlar_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:eroded_off_white_ashlar_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:eroded_off_white_ashlar_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:eroded_off_white_ashlar_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:eroded_off_white_ashlar_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:eroded_off_white_ashlar_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:eroded_off_white_ashlar_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:eroded_off_white_ashlar_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:eroded_off_white_ashlar_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:eroded_off_white_ashlar_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:eroded_off_white_ashlar_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:eroded_off_white_ashlar_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:eroded_off_white_ashlar_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:eroded_off_white_ashlar_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:eroded_off_white_ashlar_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:eroded_off_white_ashlar_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:eroded_off_white_ashlar_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:eroded_off_white_ashlar_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:eroded_off_white_ashlar_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:eroded_off_white_ashlar_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:eroded_off_white_ashlar_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:eroded_off_white_ashlar_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:eroded_off_white_ashlar_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:eroded_off_white_ashlar_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:eroded_off_white_ashlar_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:eroded_off_white_ashlar_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:eroded_off_white_ashlar_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:eroded_off_white_ashlar_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:eroded_off_white_ashlar_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:eroded_off_white_ashlar_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:eroded_off_white_ashlar_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:eroded_off_white_ashlar_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:eroded_off_white_ashlar_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:eroded_off_white_ashlar_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:eroded_off_white_ashlar_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:eroded_off_white_ashlar_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:eroded_off_white_ashlar_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:eroded_off_white_ashlar_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:eroded_off_white_ashlar_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:eroded_off_white_ashlar_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:eroded_off_white_ashlar_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:eroded_off_white_ashlar_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:eroded_off_white_ashlar_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:eroded_off_white_ashlar_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:eroded_off_white_ashlar_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:eroded_off_white_ashlar_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:eroded_off_white_ashlar_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:eroded_off_white_ashlar_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:eroded_off_white_ashlar_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:eroded_off_white_ashlar_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:eroded_off_white_ashlar_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:eroded_off_white_ashlar_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:eroded_off_white_ashlar_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:eroded_off_white_ashlar_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:eroded_off_white_ashlar_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:eroded_off_white_ashlar_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:eroded_off_white_ashlar_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:eroded_off_white_ashlar_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:eroded_off_white_ashlar_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:eroded_off_white_ashlar_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:eroded_off_white_ashlar_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:eroded_off_white_ashlar_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:eroded_off_white_ashlar_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:eroded_off_white_ashlar_vertical_quarter[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:eroded_off_white_ashlar_vertical_quarter[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:eroded_off_white_ashlar_vertical_quarter[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:eroded_off_white_ashlar_vertical_quarter[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:eroded_off_white_ashlar_vertical_quarter[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:eroded_off_white_ashlar_vertical_quarter[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:eroded_off_white_ashlar_vertical_quarter[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:eroded_off_white_ashlar_vertical_quarter[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:eroded_off_white_ashlar_vertical_quarter[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:eroded_off_white_ashlar_vertical_quarter[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:eroded_off_white_ashlar_vertical_quarter[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:eroded_off_white_ashlar_vertical_quarter[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:eroded_off_white_ashlar_vertical_quarter[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:eroded_off_white_ashlar_vertical_quarter[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:eroded_off_white_ashlar_vertical_quarter[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:eroded_off_white_ashlar_vertical_quarter[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:eroded_off_white_ashlar_vertical_quarter[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:eroded_off_white_ashlar_vertical_quarter[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:eroded_off_white_ashlar_vertical_quarter[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:eroded_off_white_ashlar_vertical_quarter[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:eroded_off_white_ashlar_vertical_quarter[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:eroded_off_white_ashlar_vertical_quarter[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:eroded_off_white_ashlar_vertical_quarter[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:eroded_off_white_ashlar_vertical_quarter[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:eroded_off_white_ashlar_vertical_quarter[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:eroded_off_white_ashlar_vertical_quarter[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:eroded_off_white_ashlar_vertical_quarter[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:eroded_off_white_ashlar_vertical_quarter[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:eroded_off_white_ashlar_vertical_quarter[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:eroded_off_white_ashlar_vertical_quarter[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:eroded_off_white_ashlar_vertical_quarter[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:eroded_off_white_ashlar_vertical_quarter[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:eroded_off_white_ashlar_vertical_quarter[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:eroded_off_white_ashlar_vertical_quarter[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:eroded_off_white_ashlar_vertical_quarter[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:eroded_off_white_ashlar_vertical_quarter[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:eroded_off_white_ashlar_vertical_quarter[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:eroded_off_white_ashlar_vertical_quarter[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:eroded_off_white_ashlar_vertical_quarter[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:eroded_off_white_ashlar_vertical_quarter[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:eroded_off_white_ashlar_vertical_quarter[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:eroded_off_white_ashlar_vertical_quarter[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:eroded_off_white_ashlar_vertical_quarter[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:eroded_off_white_ashlar_vertical_quarter[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:eroded_off_white_ashlar_vertical_quarter[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:eroded_off_white_ashlar_vertical_quarter[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:eroded_off_white_ashlar_vertical_quarter[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:eroded_off_white_ashlar_vertical_quarter[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:eroded_off_white_ashlar_vertical_quarter[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:eroded_off_white_ashlar_vertical_quarter[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:eroded_off_white_ashlar_vertical_quarter[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:eroded_off_white_ashlar_vertical_quarter[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:eroded_off_white_ashlar_vertical_quarter[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:eroded_off_white_ashlar_vertical_quarter[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:eroded_off_white_ashlar_vertical_quarter[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:eroded_off_white_ashlar_vertical_quarter[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:eroded_off_white_ashlar_vertical_quarter[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:eroded_off_white_ashlar_vertical_quarter[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:eroded_off_white_ashlar_vertical_quarter[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:eroded_off_white_ashlar_vertical_quarter[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:eroded_off_white_ashlar_vertical_quarter[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:eroded_off_white_ashlar_vertical_quarter[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:eroded_off_white_ashlar_vertical_quarter[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:eroded_off_white_ashlar_vertical_quarter[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:eroded_off_white_ashlar_vertical_slab[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:eroded_off_white_ashlar_vertical_slab[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:eroded_off_white_ashlar_vertical_slab[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:eroded_off_white_ashlar_vertical_slab[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:eroded_off_white_ashlar_vertical_slab[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:eroded_off_white_ashlar_vertical_slab[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:eroded_off_white_ashlar_vertical_slab[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:eroded_off_white_ashlar_vertical_slab[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:eroded_off_white_ashlar_vertical_slab[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:eroded_off_white_ashlar_vertical_slab[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:eroded_off_white_ashlar_vertical_slab[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:eroded_off_white_ashlar_vertical_slab[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:eroded_off_white_ashlar_vertical_slab[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:eroded_off_white_ashlar_vertical_slab[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:eroded_off_white_ashlar_vertical_slab[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:eroded_off_white_ashlar_vertical_slab[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:eroded_off_white_ashlar_vertical_slab[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:eroded_off_white_ashlar_vertical_slab[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:eroded_off_white_ashlar_vertical_slab[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:eroded_off_white_ashlar_vertical_slab[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:eroded_off_white_ashlar_vertical_slab[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:eroded_off_white_ashlar_vertical_slab[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:eroded_off_white_ashlar_vertical_slab[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:eroded_off_white_ashlar_vertical_slab[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:eroded_off_white_ashlar_vertical_slab[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:eroded_off_white_ashlar_vertical_slab[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:eroded_off_white_ashlar_vertical_slab[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:eroded_off_white_ashlar_vertical_slab[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:eroded_off_white_ashlar_vertical_slab[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:eroded_off_white_ashlar_vertical_slab[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:eroded_off_white_ashlar_vertical_slab[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:eroded_off_white_ashlar_vertical_slab[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:eroded_off_white_ashlar_vertical_slab[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:eroded_off_white_ashlar_vertical_slab[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:eroded_off_white_ashlar_vertical_slab[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:eroded_off_white_ashlar_vertical_slab[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:eroded_off_white_ashlar_vertical_slab[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:eroded_off_white_ashlar_vertical_slab[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:eroded_off_white_ashlar_vertical_slab[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:eroded_off_white_ashlar_vertical_slab[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:eroded_off_white_ashlar_vertical_slab[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:eroded_off_white_ashlar_vertical_slab[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:eroded_off_white_ashlar_vertical_slab[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:eroded_off_white_ashlar_vertical_slab[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:eroded_off_white_ashlar_vertical_slab[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:eroded_off_white_ashlar_vertical_slab[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:eroded_off_white_ashlar_vertical_slab[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:eroded_off_white_ashlar_vertical_slab[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:eroded_off_white_ashlar_vertical_slab[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:eroded_off_white_ashlar_vertical_slab[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:eroded_off_white_ashlar_vertical_slab[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:eroded_off_white_ashlar_vertical_slab[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:eroded_off_white_ashlar_vertical_slab[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:eroded_off_white_ashlar_vertical_slab[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:eroded_off_white_ashlar_vertical_slab[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:eroded_off_white_ashlar_vertical_slab[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:eroded_off_white_ashlar_vertical_slab[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:eroded_off_white_ashlar_vertical_slab[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:eroded_off_white_ashlar_vertical_slab[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:eroded_off_white_ashlar_vertical_slab[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:eroded_off_white_ashlar_vertical_slab[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:eroded_off_white_ashlar_vertical_slab[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:eroded_off_white_ashlar_vertical_slab[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:eroded_off_white_ashlar_vertical_slab[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:eroded_off_white_ashlar_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:eroded_off_white_ashlar_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:eroded_off_white_ashlar_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:eroded_off_white_ashlar_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:eroded_off_white_ashlar_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:eroded_off_white_ashlar_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:eroded_off_white_ashlar_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:eroded_off_white_ashlar_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:eroded_off_white_ashlar_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:eroded_off_white_ashlar_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:eroded_off_white_ashlar_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:eroded_off_white_ashlar_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:eroded_off_white_ashlar_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:eroded_off_white_ashlar_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:eroded_off_white_ashlar_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:eroded_off_white_ashlar_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:eroded_off_white_ashlar_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:eroded_off_white_ashlar_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:eroded_off_white_ashlar_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:eroded_off_white_ashlar_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:eroded_off_white_ashlar_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:eroded_off_white_ashlar_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:eroded_off_white_ashlar_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:eroded_off_white_ashlar_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:eroded_off_white_ashlar_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:eroded_off_white_ashlar_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:eroded_off_white_ashlar_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:eroded_off_white_ashlar_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:eroded_off_white_ashlar_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:eroded_off_white_ashlar_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:eroded_off_white_ashlar_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:eroded_off_white_ashlar_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:eroded_off_white_ashlar_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:eroded_off_white_ashlar_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:eroded_off_white_ashlar_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:eroded_off_white_ashlar_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:eroded_off_white_ashlar_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:eroded_off_white_ashlar_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:eroded_off_white_ashlar_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:eroded_off_white_ashlar_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:eroded_off_white_ashlar_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:eroded_off_white_ashlar_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:eroded_off_white_ashlar_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:eroded_off_white_ashlar_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:eroded_off_white_ashlar_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:eroded_off_white_ashlar_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:eroded_off_white_ashlar_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:eroded_off_white_ashlar_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:eroded_off_white_ashlar_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:eroded_off_white_ashlar_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:eroded_off_white_ashlar_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:eroded_off_white_ashlar_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:eroded_off_white_ashlar_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:eroded_off_white_ashlar_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:eroded_off_white_ashlar_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:eroded_off_white_ashlar_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:eroded_off_white_ashlar_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:eroded_off_white_ashlar_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:eroded_off_white_ashlar_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:eroded_off_white_ashlar_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:eroded_off_white_ashlar_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:eroded_off_white_ashlar_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:eroded_off_white_ashlar_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:eroded_off_white_ashlar_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:eroded_off_white_ashlar_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:eroded_off_white_ashlar_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:eroded_off_white_ashlar_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:eroded_off_white_ashlar_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:eroded_off_white_ashlar_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:eroded_off_white_ashlar_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:eroded_off_white_ashlar_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:eroded_off_white_ashlar_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:eroded_off_white_ashlar_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:eroded_off_white_ashlar_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:eroded_off_white_ashlar_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:eroded_off_white_ashlar_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:eroded_off_white_ashlar_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:eroded_off_white_ashlar_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:eroded_off_white_ashlar_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:eroded_off_white_ashlar_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:eroded_off_white_ashlar_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:eroded_off_white_ashlar_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:eroded_off_white_ashlar_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:eroded_off_white_ashlar_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:eroded_off_white_ashlar_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:eroded_off_white_ashlar_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:eroded_off_white_ashlar_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:eroded_off_white_ashlar_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:eroded_off_white_ashlar_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:eroded_off_white_ashlar_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:eroded_off_white_ashlar_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:eroded_off_white_ashlar_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:eroded_off_white_ashlar_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:eroded_off_white_ashlar_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:eroded_off_white_ashlar_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:eroded_off_white_ashlar_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:eroded_off_white_ashlar_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:eroded_off_white_ashlar_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:eroded_off_white_ashlar_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:eroded_off_white_ashlar_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:eroded_off_white_ashlar_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:eroded_off_white_ashlar_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:eroded_off_white_ashlar_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:eroded_off_white_ashlar_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:eroded_off_white_ashlar_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:eroded_off_white_ashlar_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:eroded_off_white_ashlar_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:eroded_off_white_ashlar_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:eroded_off_white_ashlar_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:eroded_off_white_ashlar_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:eroded_off_white_ashlar_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:eroded_off_white_ashlar_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:eroded_off_white_ashlar_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:eroded_off_white_ashlar_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:eroded_off_white_ashlar_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:eroded_off_white_ashlar_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:eroded_off_white_ashlar_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:eroded_off_white_ashlar_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:eroded_off_white_ashlar_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:eroded_off_white_ashlar_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:eroded_off_white_ashlar_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:eroded_off_white_ashlar_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:eroded_off_white_ashlar_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:eroded_off_white_ashlar_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:eroded_off_white_ashlar_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:eroded_off_white_ashlar_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:eroded_off_white_ashlar_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:eroded_off_white_ashlar_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:eroded_off_white_ashlar_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:eroded_off_white_ashlar_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:eroded_off_white_ashlar_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:eroded_off_white_ashlar_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:eroded_off_white_ashlar_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:eroded_off_white_ashlar_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:eroded_off_white_ashlar_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:eroded_off_white_ashlar_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:eroded_off_white_ashlar_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:eroded_off_white_ashlar_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:eroded_off_white_ashlar_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:eroded_off_white_ashlar_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:eroded_off_white_ashlar_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:eroded_off_white_ashlar_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:eroded_off_white_ashlar_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:eroded_off_white_ashlar_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:eroded_off_white_ashlar_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:eroded_off_white_ashlar_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:eroded_off_white_ashlar_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:eroded_off_white_ashlar_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:eroded_off_white_ashlar_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:eroded_off_white_ashlar_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:eroded_off_white_ashlar_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:eroded_off_white_ashlar_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:eroded_off_white_ashlar_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:eroded_off_white_ashlar_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:eroded_off_white_ashlar_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:eroded_off_white_ashlar_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:eroded_off_white_ashlar_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:eroded_off_white_ashlar_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:eroded_off_white_ashlar_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:eroded_off_white_ashlar_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:eroded_off_white_ashlar_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:eroded_off_white_ashlar_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:eroded_off_white_ashlar_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:eroded_off_white_ashlar_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:eroded_off_white_ashlar_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:eroded_off_white_ashlar_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:eroded_off_white_ashlar_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:eroded_off_white_ashlar_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:eroded_off_white_ashlar_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:eroded_off_white_ashlar_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:eroded_off_white_ashlar_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:eroded_off_white_ashlar_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:eroded_off_white_ashlar_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:eroded_off_white_ashlar_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:eroded_off_white_ashlar_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:eroded_off_white_ashlar_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:eroded_off_white_ashlar_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:eroded_off_white_ashlar_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:eroded_off_white_ashlar_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:eroded_off_white_ashlar_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:eroded_off_white_ashlar_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:eroded_off_white_ashlar_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:eroded_off_white_ashlar_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:eroded_off_white_ashlar_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:eroded_off_white_ashlar_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:eroded_off_white_ashlar_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:eroded_off_white_ashlar_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:eroded_off_white_ashlar_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:eroded_off_white_ashlar_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:eroded_off_white_ashlar_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:eroded_off_white_ashlar_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:eroded_off_white_ashlar_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:eroded_off_white_ashlar_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:eroded_off_white_ashlar_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:eroded_off_white_ashlar_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:eroded_off_white_ashlar_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:eroded_off_white_ashlar_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:eroded_off_white_ashlar_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:eroded_off_white_ashlar_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:eroded_off_white_ashlar_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:eroded_off_white_ashlar_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:eroded_off_white_ashlar_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:eroded_off_white_ashlar_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:eroded_off_white_ashlar_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:eroded_off_white_ashlar_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:eroded_off_white_ashlar_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:eroded_off_white_ashlar_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:eroded_off_white_ashlar_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:eroded_off_white_ashlar_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:eroded_off_white_ashlar_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:eroded_off_white_ashlar_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:eroded_off_white_ashlar_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:eroded_off_white_ashlar_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:eroded_off_white_ashlar_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:eroded_off_white_ashlar_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:eroded_off_white_ashlar_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:eroded_off_white_ashlar_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:eroded_off_white_ashlar_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:eroded_off_white_ashlar_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:eroded_off_white_ashlar_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:eroded_off_white_ashlar_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:eroded_off_white_ashlar_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:eroded_off_white_ashlar_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:eroded_off_white_ashlar_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:eroded_off_white_ashlar_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:eroded_off_white_ashlar_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:eroded_off_white_ashlar_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:eroded_off_white_ashlar_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:eroded_off_white_ashlar_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:eroded_off_white_ashlar_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:eroded_off_white_ashlar_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:eroded_off_white_ashlar_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:eroded_off_white_ashlar_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:eroded_off_white_ashlar_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:eroded_off_white_ashlar_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:eroded_off_white_ashlar_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:eroded_off_white_ashlar_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:eroded_off_white_ashlar_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:eroded_off_white_ashlar_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:eroded_off_white_ashlar_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:eroded_off_white_ashlar_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:eroded_off_white_ashlar_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:eroded_off_white_ashlar_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:eroded_off_white_ashlar_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:eroded_off_white_ashlar_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:eroded_off_white_ashlar_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:eroded_off_white_ashlar_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:eroded_off_white_ashlar_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:eroded_off_white_ashlar_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:eroded_off_white_ashlar_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:eroded_off_white_ashlar_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:eroded_off_white_ashlar_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:eroded_off_white_ashlar_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:eroded_off_white_ashlar_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:eroded_off_white_ashlar_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:eroded_off_white_ashlar_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:eroded_off_white_ashlar_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:eroded_off_white_ashlar_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:eroded_off_white_ashlar_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:eroded_off_white_ashlar_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:eroded_off_white_ashlar_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:eroded_off_white_ashlar_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:eroded_off_white_ashlar_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:eroded_off_white_ashlar_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:eroded_off_white_ashlar_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:eroded_off_white_ashlar_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:eroded_off_white_ashlar_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:eroded_off_white_ashlar_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:eroded_off_white_ashlar_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:eroded_off_white_ashlar_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:eroded_off_white_ashlar_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:eroded_off_white_ashlar_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:eroded_off_white_ashlar_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:eroded_off_white_ashlar_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:eroded_off_white_ashlar_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:eroded_off_white_ashlar_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:eroded_off_white_ashlar_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:eroded_off_white_ashlar_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:eroded_off_white_ashlar_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:eroded_off_white_ashlar_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:eroded_off_white_ashlar_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:eroded_off_white_ashlar_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:eroded_off_white_ashlar_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:eroded_off_white_ashlar_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:eroded_off_white_ashlar_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:eroded_off_white_ashlar_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:eroded_off_white_ashlar_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:eroded_off_white_ashlar_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:eroded_off_white_ashlar_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:eroded_off_white_ashlar_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:eroded_off_white_ashlar_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:eroded_off_white_ashlar_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:eroded_off_white_ashlar_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:eroded_off_white_ashlar_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:eroded_off_white_ashlar_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:eroded_off_white_ashlar_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:eroded_off_white_ashlar_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:eroded_off_white_ashlar_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:eroded_off_white_ashlar_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:eroded_off_white_ashlar_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:eroded_off_white_ashlar_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:eroded_off_white_ashlar_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:eroded_off_white_ashlar_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:eroded_off_white_ashlar_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:eroded_off_white_ashlar_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:eroded_off_white_ashlar_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:eroded_off_white_ashlar_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:eroded_off_white_ashlar_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:eroded_off_white_ashlar_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:eroded_off_white_ashlar_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:eroded_off_white_ashlar_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:eroded_off_white_ashlar_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:eroded_off_white_ashlar_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:eroded_off_white_ashlar_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:eroded_off_white_ashlar_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:eroded_off_white_ashlar_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:eroded_off_white_ashlar_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:eroded_off_white_ashlar_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:eroded_off_white_ashlar_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:eroded_off_white_ashlar_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:eroded_off_white_ashlar_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:eroded_off_white_ashlar_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:eroded_off_white_ashlar_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:eroded_off_white_ashlar_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:eroded_off_white_ashlars
conquest:eroded_pentelic_marble_facade_gothic_arch[facing=north,shape=one,type=top]
conquest:eroded_pentelic_marble_facade_gothic_arch[facing=north,shape=one,type=bottom]
conquest:eroded_pentelic_marble_facade_gothic_arch[facing=north,shape=two_l,type=top]
conquest:eroded_pentelic_marble_facade_gothic_arch[facing=north,shape=two_l,type=bottom]
conquest:eroded_pentelic_marble_facade_gothic_arch[facing=north,shape=two_r,type=top]
conquest:eroded_pentelic_marble_facade_gothic_arch[facing=north,shape=two_r,type=bottom]
conquest:eroded_pentelic_marble_facade_gothic_arch[facing=north,shape=three_l,type=top]
conquest:eroded_pentelic_marble_facade_gothic_arch[facing=north,shape=three_l,type=bottom]
conquest:eroded_pentelic_marble_facade_gothic_arch[facing=north,shape=three_r,type=top]
conquest:eroded_pentelic_marble_facade_gothic_arch[facing=north,shape=three_r,type=bottom]
conquest:eroded_pentelic_marble_facade_gothic_arch[facing=north,shape=three_middle,type=top]
conquest:eroded_pentelic_marble_facade_gothic_arch[facing=north,shape=three_middle,type=bottom]
conquest:eroded_pentelic_marble_facade_gothic_arch[facing=south,shape=one,type=top]
conquest:eroded_pentelic_marble_facade_gothic_arch[facing=south,shape=one,type=bottom]
conquest:eroded_pentelic_marble_facade_gothic_arch[facing=south,shape=two_l,type=top]
conquest:eroded_pentelic_marble_facade_gothic_arch[facing=south,shape=two_l,type=bottom]
conquest:eroded_pentelic_marble_facade_gothic_arch[facing=south,shape=two_r,type=top]
conquest:eroded_pentelic_marble_facade_gothic_arch[facing=south,shape=two_r,type=bottom]
conquest:eroded_pentelic_marble_facade_gothic_arch[facing=south,shape=three_l,type=top]
conquest:eroded_pentelic_marble_facade_gothic_arch[facing=south,shape=three_l,type=bottom]
conquest:eroded_pentelic_marble_facade_gothic_arch[facing=south,shape=three_r,type=top]
conquest:eroded_pentelic_marble_facade_gothic_arch[facing=south,shape=three_r,type=bottom]
conquest:eroded_pentelic_marble_facade_gothic_arch[facing=south,shape=three_middle,type=top]
conquest:eroded_pentelic_marble_facade_gothic_arch[facing=south,shape=three_middle,type=bottom]
conquest:eroded_pentelic_marble_facade_gothic_arch[facing=west,shape=one,type=top]
conquest:eroded_pentelic_marble_facade_gothic_arch[facing=west,shape=one,type=bottom]
conquest:eroded_pentelic_marble_facade_gothic_arch[facing=west,shape=two_l,type=top]
conquest:eroded_pentelic_marble_facade_gothic_arch[facing=west,shape=two_l,type=bottom]
conquest:eroded_pentelic_marble_facade_gothic_arch[facing=west,shape=two_r,type=top]
conquest:eroded_pentelic_marble_facade_gothic_arch[facing=west,shape=two_r,type=bottom]
conquest:eroded_pentelic_marble_facade_gothic_arch[facing=west,shape=three_l,type=top]
conquest:eroded_pentelic_marble_facade_gothic_arch[facing=west,shape=three_l,type=bottom]
conquest:eroded_pentelic_marble_facade_gothic_arch[facing=west,shape=three_r,type=top]
conquest:eroded_pentelic_marble_facade_gothic_arch[facing=west,shape=three_r,type=bottom]
conquest:eroded_pentelic_marble_facade_gothic_arch[facing=west,shape=three_middle,type=top]
conquest:eroded_pentelic_marble_facade_gothic_arch[facing=west,shape=three_middle,type=bottom]
conquest:eroded_pentelic_marble_facade_gothic_arch[facing=east,shape=one,type=top]
conquest:eroded_pentelic_marble_facade_gothic_arch[facing=east,shape=one,type=bottom]
conquest:eroded_pentelic_marble_facade_gothic_arch[facing=east,shape=two_l,type=top]
conquest:eroded_pentelic_marble_facade_gothic_arch[facing=east,shape=two_l,type=bottom]
conquest:eroded_pentelic_marble_facade_gothic_arch[facing=east,shape=two_r,type=top]
conquest:eroded_pentelic_marble_facade_gothic_arch[facing=east,shape=two_r,type=bottom]
conquest:eroded_pentelic_marble_facade_gothic_arch[facing=east,shape=three_l,type=top]
conquest:eroded_pentelic_marble_facade_gothic_arch[facing=east,shape=three_l,type=bottom]
conquest:eroded_pentelic_marble_facade_gothic_arch[facing=east,shape=three_r,type=top]
conquest:eroded_pentelic_marble_facade_gothic_arch[facing=east,shape=three_r,type=bottom]
conquest:eroded_pentelic_marble_facade_gothic_arch[facing=east,shape=three_middle,type=top]
conquest:eroded_pentelic_marble_facade_gothic_arch[facing=east,shape=three_middle,type=bottom]
conquest:eroded_pentelic_marble_facade_round_arch[facing=north,shape=one,type=top]
conquest:eroded_pentelic_marble_facade_round_arch[facing=north,shape=one,type=bottom]
conquest:eroded_pentelic_marble_facade_round_arch[facing=north,shape=two_l,type=top]
conquest:eroded_pentelic_marble_facade_round_arch[facing=north,shape=two_l,type=bottom]
conquest:eroded_pentelic_marble_facade_round_arch[facing=north,shape=two_r,type=top]
conquest:eroded_pentelic_marble_facade_round_arch[facing=north,shape=two_r,type=bottom]
conquest:eroded_pentelic_marble_facade_round_arch[facing=north,shape=three_l,type=top]
conquest:eroded_pentelic_marble_facade_round_arch[facing=north,shape=three_l,type=bottom]
conquest:eroded_pentelic_marble_facade_round_arch[facing=north,shape=three_r,type=top]
conquest:eroded_pentelic_marble_facade_round_arch[facing=north,shape=three_r,type=bottom]
conquest:eroded_pentelic_marble_facade_round_arch[facing=north,shape=three_middle,type=top]
conquest:eroded_pentelic_marble_facade_round_arch[facing=north,shape=three_middle,type=bottom]
conquest:eroded_pentelic_marble_facade_round_arch[facing=south,shape=one,type=top]
conquest:eroded_pentelic_marble_facade_round_arch[facing=south,shape=one,type=bottom]
conquest:eroded_pentelic_marble_facade_round_arch[facing=south,shape=two_l,type=top]
conquest:eroded_pentelic_marble_facade_round_arch[facing=south,shape=two_l,type=bottom]
conquest:eroded_pentelic_marble_facade_round_arch[facing=south,shape=two_r,type=top]
conquest:eroded_pentelic_marble_facade_round_arch[facing=south,shape=two_r,type=bottom]
conquest:eroded_pentelic_marble_facade_round_arch[facing=south,shape=three_l,type=top]
conquest:eroded_pentelic_marble_facade_round_arch[facing=south,shape=three_l,type=bottom]
conquest:eroded_pentelic_marble_facade_round_arch[facing=south,shape=three_r,type=top]
conquest:eroded_pentelic_marble_facade_round_arch[facing=south,shape=three_r,type=bottom]
conquest:eroded_pentelic_marble_facade_round_arch[facing=south,shape=three_middle,type=top]
conquest:eroded_pentelic_marble_facade_round_arch[facing=south,shape=three_middle,type=bottom]
conquest:eroded_pentelic_marble_facade_round_arch[facing=west,shape=one,type=top]
conquest:eroded_pentelic_marble_facade_round_arch[facing=west,shape=one,type=bottom]
conquest:eroded_pentelic_marble_facade_round_arch[facing=west,shape=two_l,type=top]
conquest:eroded_pentelic_marble_facade_round_arch[facing=west,shape=two_l,type=bottom]
conquest:eroded_pentelic_marble_facade_round_arch[facing=west,shape=two_r,type=top]
conquest:eroded_pentelic_marble_facade_round_arch[facing=west,shape=two_r,type=bottom]
conquest:eroded_pentelic_marble_facade_round_arch[facing=west,shape=three_l,type=top]
conquest:eroded_pentelic_marble_facade_round_arch[facing=west,shape=three_l,type=bottom]
conquest:eroded_pentelic_marble_facade_round_arch[facing=west,shape=three_r,type=top]
conquest:eroded_pentelic_marble_facade_round_arch[facing=west,shape=three_r,type=bottom]
conquest:eroded_pentelic_marble_facade_round_arch[facing=west,shape=three_middle,type=top]
conquest:eroded_pentelic_marble_facade_round_arch[facing=west,shape=three_middle,type=bottom]
conquest:eroded_pentelic_marble_facade_round_arch[facing=east,shape=one,type=top]
conquest:eroded_pentelic_marble_facade_round_arch[facing=east,shape=one,type=bottom]
conquest:eroded_pentelic_marble_facade_round_arch[facing=east,shape=two_l,type=top]
conquest:eroded_pentelic_marble_facade_round_arch[facing=east,shape=two_l,type=bottom]
conquest:eroded_pentelic_marble_facade_round_arch[facing=east,shape=two_r,type=top]
conquest:eroded_pentelic_marble_facade_round_arch[facing=east,shape=two_r,type=bottom]
conquest:eroded_pentelic_marble_facade_round_arch[facing=east,shape=three_l,type=top]
conquest:eroded_pentelic_marble_facade_round_arch[facing=east,shape=three_l,type=bottom]
conquest:eroded_pentelic_marble_facade_round_arch[facing=east,shape=three_r,type=top]
conquest:eroded_pentelic_marble_facade_round_arch[facing=east,shape=three_r,type=bottom]
conquest:eroded_pentelic_marble_facade_round_arch[facing=east,shape=three_middle,type=top]
conquest:eroded_pentelic_marble_facade_round_arch[facing=east,shape=three_middle,type=bottom]
conquest:eroded_pentelic_marble_facade_segmental_arch[facing=north,shape=one,type=top]
conquest:eroded_pentelic_marble_facade_segmental_arch[facing=north,shape=one,type=bottom]
conquest:eroded_pentelic_marble_facade_segmental_arch[facing=north,shape=two_l,type=top]
conquest:eroded_pentelic_marble_facade_segmental_arch[facing=north,shape=two_l,type=bottom]
conquest:eroded_pentelic_marble_facade_segmental_arch[facing=north,shape=two_r,type=top]
conquest:eroded_pentelic_marble_facade_segmental_arch[facing=north,shape=two_r,type=bottom]
conquest:eroded_pentelic_marble_facade_segmental_arch[facing=north,shape=three_l,type=top]
conquest:eroded_pentelic_marble_facade_segmental_arch[facing=north,shape=three_l,type=bottom]
conquest:eroded_pentelic_marble_facade_segmental_arch[facing=north,shape=three_r,type=top]
conquest:eroded_pentelic_marble_facade_segmental_arch[facing=north,shape=three_r,type=bottom]
conquest:eroded_pentelic_marble_facade_segmental_arch[facing=north,shape=three_middle,type=top]
conquest:eroded_pentelic_marble_facade_segmental_arch[facing=north,shape=three_middle,type=bottom]
conquest:eroded_pentelic_marble_facade_segmental_arch[facing=south,shape=one,type=top]
conquest:eroded_pentelic_marble_facade_segmental_arch[facing=south,shape=one,type=bottom]
conquest:eroded_pentelic_marble_facade_segmental_arch[facing=south,shape=two_l,type=top]
conquest:eroded_pentelic_marble_facade_segmental_arch[facing=south,shape=two_l,type=bottom]
conquest:eroded_pentelic_marble_facade_segmental_arch[facing=south,shape=two_r,type=top]
conquest:eroded_pentelic_marble_facade_segmental_arch[facing=south,shape=two_r,type=bottom]
conquest:eroded_pentelic_marble_facade_segmental_arch[facing=south,shape=three_l,type=top]
conquest:eroded_pentelic_marble_facade_segmental_arch[facing=south,shape=three_l,type=bottom]
conquest:eroded_pentelic_marble_facade_segmental_arch[facing=south,shape=three_r,type=top]
conquest:eroded_pentelic_marble_facade_segmental_arch[facing=south,shape=three_r,type=bottom]
conquest:eroded_pentelic_marble_facade_segmental_arch[facing=south,shape=three_middle,type=top]
conquest:eroded_pentelic_marble_facade_segmental_arch[facing=south,shape=three_middle,type=bottom]
conquest:eroded_pentelic_marble_facade_segmental_arch[facing=west,shape=one,type=top]
conquest:eroded_pentelic_marble_facade_segmental_arch[facing=west,shape=one,type=bottom]
conquest:eroded_pentelic_marble_facade_segmental_arch[facing=west,shape=two_l,type=top]
conquest:eroded_pentelic_marble_facade_segmental_arch[facing=west,shape=two_l,type=bottom]
conquest:eroded_pentelic_marble_facade_segmental_arch[facing=west,shape=two_r,type=top]
conquest:eroded_pentelic_marble_facade_segmental_arch[facing=west,shape=two_r,type=bottom]
conquest:eroded_pentelic_marble_facade_segmental_arch[facing=west,shape=three_l,type=top]
conquest:eroded_pentelic_marble_facade_segmental_arch[facing=west,shape=three_l,type=bottom]
conquest:eroded_pentelic_marble_facade_segmental_arch[facing=west,shape=three_r,type=top]
conquest:eroded_pentelic_marble_facade_segmental_arch[facing=west,shape=three_r,type=bottom]
conquest:eroded_pentelic_marble_facade_segmental_arch[facing=west,shape=three_middle,type=top]
conquest:eroded_pentelic_marble_facade_segmental_arch[facing=west,shape=three_middle,type=bottom]
conquest:eroded_pentelic_marble_facade_segmental_arch[facing=east,shape=one,type=top]
conquest:eroded_pentelic_marble_facade_segmental_arch[facing=east,shape=one,type=bottom]
conquest:eroded_pentelic_marble_facade_segmental_arch[facing=east,shape=two_l,type=top]
conquest:eroded_pentelic_marble_facade_segmental_arch[facing=east,shape=two_l,type=bottom]
conquest:eroded_pentelic_marble_facade_segmental_arch[facing=east,shape=two_r,type=top]
conquest:eroded_pentelic_marble_facade_segmental_arch[facing=east,shape=two_r,type=bottom]
conquest:eroded_pentelic_marble_facade_segmental_arch[facing=east,shape=three_l,type=top]
conquest:eroded_pentelic_marble_facade_segmental_arch[facing=east,shape=three_l,type=bottom]
conquest:eroded_pentelic_marble_facade_segmental_arch[facing=east,shape=three_r,type=top]
conquest:eroded_pentelic_marble_facade_segmental_arch[facing=east,shape=three_r,type=bottom]
conquest:eroded_pentelic_marble_facade_segmental_arch[facing=east,shape=three_middle,type=top]
conquest:eroded_pentelic_marble_facade_segmental_arch[facing=east,shape=three_middle,type=bottom]
conquest:eroded_pentelic_marble_gothic_arch[facing=north,shape=one]
conquest:eroded_pentelic_marble_gothic_arch[facing=north,shape=two]
conquest:eroded_pentelic_marble_gothic_arch[facing=north,shape=three]
conquest:eroded_pentelic_marble_gothic_arch[facing=north,shape=three_middle]
conquest:eroded_pentelic_marble_gothic_arch[facing=south,shape=one]
conquest:eroded_pentelic_marble_gothic_arch[facing=south,shape=two]
conquest:eroded_pentelic_marble_gothic_arch[facing=south,shape=three]
conquest:eroded_pentelic_marble_gothic_arch[facing=south,shape=three_middle]
conquest:eroded_pentelic_marble_gothic_arch[facing=west,shape=one]
conquest:eroded_pentelic_marble_gothic_arch[facing=west,shape=two]
conquest:eroded_pentelic_marble_gothic_arch[facing=west,shape=three]
conquest:eroded_pentelic_marble_gothic_arch[facing=west,shape=three_middle]
conquest:eroded_pentelic_marble_gothic_arch[facing=east,shape=one]
conquest:eroded_pentelic_marble_gothic_arch[facing=east,shape=two]
conquest:eroded_pentelic_marble_gothic_arch[facing=east,shape=three]
conquest:eroded_pentelic_marble_gothic_arch[facing=east,shape=three_middle]
conquest:eroded_pentelic_marble_round_arch[facing=north,shape=one]
conquest:eroded_pentelic_marble_round_arch[facing=north,shape=two]
conquest:eroded_pentelic_marble_round_arch[facing=north,shape=three]
conquest:eroded_pentelic_marble_round_arch[facing=north,shape=three_middle]
conquest:eroded_pentelic_marble_round_arch[facing=south,shape=one]
conquest:eroded_pentelic_marble_round_arch[facing=south,shape=two]
conquest:eroded_pentelic_marble_round_arch[facing=south,shape=three]
conquest:eroded_pentelic_marble_round_arch[facing=south,shape=three_middle]
conquest:eroded_pentelic_marble_round_arch[facing=west,shape=one]
conquest:eroded_pentelic_marble_round_arch[facing=west,shape=two]
conquest:eroded_pentelic_marble_round_arch[facing=west,shape=three]
conquest:eroded_pentelic_marble_round_arch[facing=west,shape=three_middle]
conquest:eroded_pentelic_marble_round_arch[facing=east,shape=one]
conquest:eroded_pentelic_marble_round_arch[facing=east,shape=two]
conquest:eroded_pentelic_marble_round_arch[facing=east,shape=three]
conquest:eroded_pentelic_marble_round_arch[facing=east,shape=three_middle]
conquest:eroded_pentelic_marble_segmental_arch[facing=north,shape=one]
conquest:eroded_pentelic_marble_segmental_arch[facing=north,shape=two]
conquest:eroded_pentelic_marble_segmental_arch[facing=north,shape=three]
conquest:eroded_pentelic_marble_segmental_arch[facing=north,shape=three_middle]
conquest:eroded_pentelic_marble_segmental_arch[facing=south,shape=one]
conquest:eroded_pentelic_marble_segmental_arch[facing=south,shape=two]
conquest:eroded_pentelic_marble_segmental_arch[facing=south,shape=three]
conquest:eroded_pentelic_marble_segmental_arch[facing=south,shape=three_middle]
conquest:eroded_pentelic_marble_segmental_arch[facing=west,shape=one]
conquest:eroded_pentelic_marble_segmental_arch[facing=west,shape=two]
conquest:eroded_pentelic_marble_segmental_arch[facing=west,shape=three]
conquest:eroded_pentelic_marble_segmental_arch[facing=west,shape=three_middle]
conquest:eroded_pentelic_marble_segmental_arch[facing=east,shape=one]
conquest:eroded_pentelic_marble_segmental_arch[facing=east,shape=two]
conquest:eroded_pentelic_marble_segmental_arch[facing=east,shape=three]
conquest:eroded_pentelic_marble_segmental_arch[facing=east,shape=three_middle]
conquest:etruscan_blue_meander_pattern
conquest:etruscan_blue_meander_pattern_pillar[layer=1,waterlogged=true]
conquest:etruscan_blue_meander_pattern_pillar[layer=1,waterlogged=false]
conquest:etruscan_blue_meander_pattern_pillar[layer=2,waterlogged=true]
conquest:etruscan_blue_meander_pattern_pillar[layer=2,waterlogged=false]
conquest:etruscan_blue_meander_pattern_pillar[layer=3,waterlogged=true]
conquest:etruscan_blue_meander_pattern_pillar[layer=3,waterlogged=false]
conquest:etruscan_blue_meander_pattern_vertical_corner[facing=north,layer=1,waterlogged=true]
conquest:etruscan_blue_meander_pattern_vertical_corner[facing=north,layer=1,waterlogged=false]
conquest:etruscan_blue_meander_pattern_vertical_corner[facing=north,layer=2,waterlogged=true]
conquest:etruscan_blue_meander_pattern_vertical_corner[facing=north,layer=2,waterlogged=false]
conquest:etruscan_blue_meander_pattern_vertical_corner[facing=north,layer=3,waterlogged=true]
conquest:etruscan_blue_meander_pattern_vertical_corner[facing=north,layer=3,waterlogged=false]
conquest:etruscan_blue_meander_pattern_vertical_corner[facing=north,layer=4,waterlogged=true]
conquest:etruscan_blue_meander_pattern_vertical_corner[facing=north,layer=4,waterlogged=false]
conquest:etruscan_blue_meander_pattern_vertical_corner[facing=south,layer=1,waterlogged=true]
conquest:etruscan_blue_meander_pattern_vertical_corner[facing=south,layer=1,waterlogged=false]
conquest:etruscan_blue_meander_pattern_vertical_corner[facing=south,layer=2,waterlogged=true]
conquest:etruscan_blue_meander_pattern_vertical_corner[facing=south,layer=2,waterlogged=false]
conquest:etruscan_blue_meander_pattern_vertical_corner[facing=south,layer=3,waterlogged=true]
conquest:etruscan_blue_meander_pattern_vertical_corner[facing=south,layer=3,waterlogged=false]
conquest:etruscan_blue_meander_pattern_vertical_corner[facing=south,layer=4,waterlogged=true]
conquest:etruscan_blue_meander_pattern_vertical_corner[facing=south,layer=4,waterlogged=false]
conquest:etruscan_blue_meander_pattern_vertical_corner[facing=west,layer=1,waterlogged=true]
conquest:etruscan_blue_meander_pattern_vertical_corner[facing=west,layer=1,waterlogged=false]
conquest:etruscan_blue_meander_pattern_vertical_corner[facing=west,layer=2,waterlogged=true]
conquest:etruscan_blue_meander_pattern_vertical_corner[facing=west,layer=2,waterlogged=false]
conquest:etruscan_blue_meander_pattern_vertical_corner[facing=west,layer=3,waterlogged=true]
conquest:etruscan_blue_meander_pattern_vertical_corner[facing=west,layer=3,waterlogged=false]
conquest:etruscan_blue_meander_pattern_vertical_corner[facing=west,layer=4,waterlogged=true]
conquest:etruscan_blue_meander_pattern_vertical_corner[facing=west,layer=4,waterlogged=false]
conquest:etruscan_blue_meander_pattern_vertical_corner[facing=east,layer=1,waterlogged=true]
conquest:etruscan_blue_meander_pattern_vertical_corner[facing=east,layer=1,waterlogged=false]
conquest:etruscan_blue_meander_pattern_vertical_corner[facing=east,layer=2,waterlogged=true]
conquest:etruscan_blue_meander_pattern_vertical_corner[facing=east,layer=2,waterlogged=false]
conquest:etruscan_blue_meander_pattern_vertical_corner[facing=east,layer=3,waterlogged=true]
conquest:etruscan_blue_meander_pattern_vertical_corner[facing=east,layer=3,waterlogged=false]
conquest:etruscan_blue_meander_pattern_vertical_corner[facing=east,layer=4,waterlogged=true]
conquest:etruscan_blue_meander_pattern_vertical_corner[facing=east,layer=4,waterlogged=false]
conquest:etruscan_blue_meander_pattern_vertical_quarter[facing=north,layer=1,waterlogged=true]
conquest:etruscan_blue_meander_pattern_vertical_quarter[facing=north,layer=1,waterlogged=false]
conquest:etruscan_blue_meander_pattern_vertical_quarter[facing=north,layer=2,waterlogged=true]
conquest:etruscan_blue_meander_pattern_vertical_quarter[facing=north,layer=2,waterlogged=false]
conquest:etruscan_blue_meander_pattern_vertical_quarter[facing=north,layer=3,waterlogged=true]
conquest:etruscan_blue_meander_pattern_vertical_quarter[facing=north,layer=3,waterlogged=false]
conquest:etruscan_blue_meander_pattern_vertical_quarter[facing=north,layer=4,waterlogged=true]
conquest:etruscan_blue_meander_pattern_vertical_quarter[facing=north,layer=4,waterlogged=false]
conquest:etruscan_blue_meander_pattern_vertical_quarter[facing=south,layer=1,waterlogged=true]
conquest:etruscan_blue_meander_pattern_vertical_quarter[facing=south,layer=1,waterlogged=false]
conquest:etruscan_blue_meander_pattern_vertical_quarter[facing=south,layer=2,waterlogged=true]
conquest:etruscan_blue_meander_pattern_vertical_quarter[facing=south,layer=2,waterlogged=false]
conquest:etruscan_blue_meander_pattern_vertical_quarter[facing=south,layer=3,waterlogged=true]
conquest:etruscan_blue_meander_pattern_vertical_quarter[facing=south,layer=3,waterlogged=false]
conquest:etruscan_blue_meander_pattern_vertical_quarter[facing=south,layer=4,waterlogged=true]
conquest:etruscan_blue_meander_pattern_vertical_quarter[facing=south,layer=4,waterlogged=false]
conquest:etruscan_blue_meander_pattern_vertical_quarter[facing=west,layer=1,waterlogged=true]
conquest:etruscan_blue_meander_pattern_vertical_quarter[facing=west,layer=1,waterlogged=false]
conquest:etruscan_blue_meander_pattern_vertical_quarter[facing=west,layer=2,waterlogged=true]
conquest:etruscan_blue_meander_pattern_vertical_quarter[facing=west,layer=2,waterlogged=false]
conquest:etruscan_blue_meander_pattern_vertical_quarter[facing=west,layer=3,waterlogged=true]
conquest:etruscan_blue_meander_pattern_vertical_quarter[facing=west,layer=3,waterlogged=false]
conquest:etruscan_blue_meander_pattern_vertical_quarter[facing=west,layer=4,waterlogged=true]
conquest:etruscan_blue_meander_pattern_vertical_quarter[facing=west,layer=4,waterlogged=false]
conquest:etruscan_blue_meander_pattern_vertical_quarter[facing=east,layer=1,waterlogged=true]
conquest:etruscan_blue_meander_pattern_vertical_quarter[facing=east,layer=1,waterlogged=false]
conquest:etruscan_blue_meander_pattern_vertical_quarter[facing=east,layer=2,waterlogged=true]
conquest:etruscan_blue_meander_pattern_vertical_quarter[facing=east,layer=2,waterlogged=false]
conquest:etruscan_blue_meander_pattern_vertical_quarter[facing=east,layer=3,waterlogged=true]
conquest:etruscan_blue_meander_pattern_vertical_quarter[facing=east,layer=3,waterlogged=false]
conquest:etruscan_blue_meander_pattern_vertical_quarter[facing=east,layer=4,waterlogged=true]
conquest:etruscan_blue_meander_pattern_vertical_quarter[facing=east,layer=4,waterlogged=false]
conquest:etruscan_blue_meander_pattern_vertical_slab[facing=north,layer=1,waterlogged=true]
conquest:etruscan_blue_meander_pattern_vertical_slab[facing=north,layer=1,waterlogged=false]
conquest:etruscan_blue_meander_pattern_vertical_slab[facing=north,layer=2,waterlogged=true]
conquest:etruscan_blue_meander_pattern_vertical_slab[facing=north,layer=2,waterlogged=false]
conquest:etruscan_blue_meander_pattern_vertical_slab[facing=north,layer=3,waterlogged=true]
conquest:etruscan_blue_meander_pattern_vertical_slab[facing=north,layer=3,waterlogged=false]
conquest:etruscan_blue_meander_pattern_vertical_slab[facing=north,layer=4,waterlogged=true]
conquest:etruscan_blue_meander_pattern_vertical_slab[facing=north,layer=4,waterlogged=false]
conquest:etruscan_blue_meander_pattern_vertical_slab[facing=south,layer=1,waterlogged=true]
conquest:etruscan_blue_meander_pattern_vertical_slab[facing=south,layer=1,waterlogged=false]
conquest:etruscan_blue_meander_pattern_vertical_slab[facing=south,layer=2,waterlogged=true]
conquest:etruscan_blue_meander_pattern_vertical_slab[facing=south,layer=2,waterlogged=false]
conquest:etruscan_blue_meander_pattern_vertical_slab[facing=south,layer=3,waterlogged=true]
conquest:etruscan_blue_meander_pattern_vertical_slab[facing=south,layer=3,waterlogged=false]
conquest:etruscan_blue_meander_pattern_vertical_slab[facing=south,layer=4,waterlogged=true]
conquest:etruscan_blue_meander_pattern_vertical_slab[facing=south,layer=4,waterlogged=false]
conquest:etruscan_blue_meander_pattern_vertical_slab[facing=west,layer=1,waterlogged=true]
conquest:etruscan_blue_meander_pattern_vertical_slab[facing=west,layer=1,waterlogged=false]
conquest:etruscan_blue_meander_pattern_vertical_slab[facing=west,layer=2,waterlogged=true]
conquest:etruscan_blue_meander_pattern_vertical_slab[facing=west,layer=2,waterlogged=false]
conquest:etruscan_blue_meander_pattern_vertical_slab[facing=west,layer=3,waterlogged=true]
conquest:etruscan_blue_meander_pattern_vertical_slab[facing=west,layer=3,waterlogged=false]
conquest:etruscan_blue_meander_pattern_vertical_slab[facing=west,layer=4,waterlogged=true]
conquest:etruscan_blue_meander_pattern_vertical_slab[facing=west,layer=4,waterlogged=false]
conquest:etruscan_blue_meander_pattern_vertical_slab[facing=east,layer=1,waterlogged=true]
conquest:etruscan_blue_meander_pattern_vertical_slab[facing=east,layer=1,waterlogged=false]
conquest:etruscan_blue_meander_pattern_vertical_slab[facing=east,layer=2,waterlogged=true]
conquest:etruscan_blue_meander_pattern_vertical_slab[facing=east,layer=2,waterlogged=false]
conquest:etruscan_blue_meander_pattern_vertical_slab[facing=east,layer=3,waterlogged=true]
conquest:etruscan_blue_meander_pattern_vertical_slab[facing=east,layer=3,waterlogged=false]
conquest:etruscan_blue_meander_pattern_vertical_slab[facing=east,layer=4,waterlogged=true]
conquest:etruscan_blue_meander_pattern_vertical_slab[facing=east,layer=4,waterlogged=false]
conquest:etruscan_magenta_and_orange_dado
conquest:etruscan_magenta_and_orange_dado_pillar[layer=1,waterlogged=true]
conquest:etruscan_magenta_and_orange_dado_pillar[layer=1,waterlogged=false]
conquest:etruscan_magenta_and_orange_dado_pillar[layer=2,waterlogged=true]
conquest:etruscan_magenta_and_orange_dado_pillar[layer=2,waterlogged=false]
conquest:etruscan_magenta_and_orange_dado_pillar[layer=3,waterlogged=true]
conquest:etruscan_magenta_and_orange_dado_pillar[layer=3,waterlogged=false]
conquest:etruscan_magenta_and_orange_dado_vertical_corner[facing=north,layer=1,waterlogged=true]
conquest:etruscan_magenta_and_orange_dado_vertical_corner[facing=north,layer=1,waterlogged=false]
conquest:etruscan_magenta_and_orange_dado_vertical_corner[facing=north,layer=2,waterlogged=true]
conquest:etruscan_magenta_and_orange_dado_vertical_corner[facing=north,layer=2,waterlogged=false]
conquest:etruscan_magenta_and_orange_dado_vertical_corner[facing=north,layer=3,waterlogged=true]
conquest:etruscan_magenta_and_orange_dado_vertical_corner[facing=north,layer=3,waterlogged=false]
conquest:etruscan_magenta_and_orange_dado_vertical_corner[facing=north,layer=4,waterlogged=true]
conquest:etruscan_magenta_and_orange_dado_vertical_corner[facing=north,layer=4,waterlogged=false]
conquest:etruscan_magenta_and_orange_dado_vertical_corner[facing=south,layer=1,waterlogged=true]
conquest:etruscan_magenta_and_orange_dado_vertical_corner[facing=south,layer=1,waterlogged=false]
conquest:etruscan_magenta_and_orange_dado_vertical_corner[facing=south,layer=2,waterlogged=true]
conquest:etruscan_magenta_and_orange_dado_vertical_corner[facing=south,layer=2,waterlogged=false]
conquest:etruscan_magenta_and_orange_dado_vertical_corner[facing=south,layer=3,waterlogged=true]
conquest:etruscan_magenta_and_orange_dado_vertical_corner[facing=south,layer=3,waterlogged=false]
conquest:etruscan_magenta_and_orange_dado_vertical_corner[facing=south,layer=4,waterlogged=true]
conquest:etruscan_magenta_and_orange_dado_vertical_corner[facing=south,layer=4,waterlogged=false]
conquest:etruscan_magenta_and_orange_dado_vertical_corner[facing=west,layer=1,waterlogged=true]
conquest:etruscan_magenta_and_orange_dado_vertical_corner[facing=west,layer=1,waterlogged=false]
conquest:etruscan_magenta_and_orange_dado_vertical_corner[facing=west,layer=2,waterlogged=true]
conquest:etruscan_magenta_and_orange_dado_vertical_corner[facing=west,layer=2,waterlogged=false]
conquest:etruscan_magenta_and_orange_dado_vertical_corner[facing=west,layer=3,waterlogged=true]
conquest:etruscan_magenta_and_orange_dado_vertical_corner[facing=west,layer=3,waterlogged=false]
conquest:etruscan_magenta_and_orange_dado_vertical_corner[facing=west,layer=4,waterlogged=true]
conquest:etruscan_magenta_and_orange_dado_vertical_corner[facing=west,layer=4,waterlogged=false]
conquest:etruscan_magenta_and_orange_dado_vertical_corner[facing=east,layer=1,waterlogged=true]
conquest:etruscan_magenta_and_orange_dado_vertical_corner[facing=east,layer=1,waterlogged=false]
conquest:etruscan_magenta_and_orange_dado_vertical_corner[facing=east,layer=2,waterlogged=true]
conquest:etruscan_magenta_and_orange_dado_vertical_corner[facing=east,layer=2,waterlogged=false]
conquest:etruscan_magenta_and_orange_dado_vertical_corner[facing=east,layer=3,waterlogged=true]
conquest:etruscan_magenta_and_orange_dado_vertical_corner[facing=east,layer=3,waterlogged=false]
conquest:etruscan_magenta_and_orange_dado_vertical_corner[facing=east,layer=4,waterlogged=true]
conquest:etruscan_magenta_and_orange_dado_vertical_corner[facing=east,layer=4,waterlogged=false]
conquest:etruscan_magenta_and_orange_dado_vertical_quarter[facing=north,layer=1,waterlogged=true]
conquest:etruscan_magenta_and_orange_dado_vertical_quarter[facing=north,layer=1,waterlogged=false]
conquest:etruscan_magenta_and_orange_dado_vertical_quarter[facing=north,layer=2,waterlogged=true]
conquest:etruscan_magenta_and_orange_dado_vertical_quarter[facing=north,layer=2,waterlogged=false]
conquest:etruscan_magenta_and_orange_dado_vertical_quarter[facing=north,layer=3,waterlogged=true]
conquest:etruscan_magenta_and_orange_dado_vertical_quarter[facing=north,layer=3,waterlogged=false]
conquest:etruscan_magenta_and_orange_dado_vertical_quarter[facing=north,layer=4,waterlogged=true]
conquest:etruscan_magenta_and_orange_dado_vertical_quarter[facing=north,layer=4,waterlogged=false]
conquest:etruscan_magenta_and_orange_dado_vertical_quarter[facing=south,layer=1,waterlogged=true]
conquest:etruscan_magenta_and_orange_dado_vertical_quarter[facing=south,layer=1,waterlogged=false]
conquest:etruscan_magenta_and_orange_dado_vertical_quarter[facing=south,layer=2,waterlogged=true]
conquest:etruscan_magenta_and_orange_dado_vertical_quarter[facing=south,layer=2,waterlogged=false]
conquest:etruscan_magenta_and_orange_dado_vertical_quarter[facing=south,layer=3,waterlogged=true]
conquest:etruscan_magenta_and_orange_dado_vertical_quarter[facing=south,layer=3,waterlogged=false]
conquest:etruscan_magenta_and_orange_dado_vertical_quarter[facing=south,layer=4,waterlogged=true]
conquest:etruscan_magenta_and_orange_dado_vertical_quarter[facing=south,layer=4,waterlogged=false]
conquest:etruscan_magenta_and_orange_dado_vertical_quarter[facing=west,layer=1,waterlogged=true]
conquest:etruscan_magenta_and_orange_dado_vertical_quarter[facing=west,layer=1,waterlogged=false]
conquest:etruscan_magenta_and_orange_dado_vertical_quarter[facing=west,layer=2,waterlogged=true]
conquest:etruscan_magenta_and_orange_dado_vertical_quarter[facing=west,layer=2,waterlogged=false]
conquest:etruscan_magenta_and_orange_dado_vertical_quarter[facing=west,layer=3,waterlogged=true]
conquest:etruscan_magenta_and_orange_dado_vertical_quarter[facing=west,layer=3,waterlogged=false]
conquest:etruscan_magenta_and_orange_dado_vertical_quarter[facing=west,layer=4,waterlogged=true]
conquest:etruscan_magenta_and_orange_dado_vertical_quarter[facing=west,layer=4,waterlogged=false]
conquest:etruscan_magenta_and_orange_dado_vertical_quarter[facing=east,layer=1,waterlogged=true]
conquest:etruscan_magenta_and_orange_dado_vertical_quarter[facing=east,layer=1,waterlogged=false]
conquest:etruscan_magenta_and_orange_dado_vertical_quarter[facing=east,layer=2,waterlogged=true]
conquest:etruscan_magenta_and_orange_dado_vertical_quarter[facing=east,layer=2,waterlogged=false]
conquest:etruscan_magenta_and_orange_dado_vertical_quarter[facing=east,layer=3,waterlogged=true]
conquest:etruscan_magenta_and_orange_dado_vertical_quarter[facing=east,layer=3,waterlogged=false]
conquest:etruscan_magenta_and_orange_dado_vertical_quarter[facing=east,layer=4,waterlogged=true]
conquest:etruscan_magenta_and_orange_dado_vertical_quarter[facing=east,layer=4,waterlogged=false]
conquest:etruscan_magenta_and_orange_dado_vertical_slab[facing=north,layer=1,waterlogged=true]
conquest:etruscan_magenta_and_orange_dado_vertical_slab[facing=north,layer=1,waterlogged=false]
conquest:etruscan_magenta_and_orange_dado_vertical_slab[facing=north,layer=2,waterlogged=true]
conquest:etruscan_magenta_and_orange_dado_vertical_slab[facing=north,layer=2,waterlogged=false]
conquest:etruscan_magenta_and_orange_dado_vertical_slab[facing=north,layer=3,waterlogged=true]
conquest:etruscan_magenta_and_orange_dado_vertical_slab[facing=north,layer=3,waterlogged=false]
conquest:etruscan_magenta_and_orange_dado_vertical_slab[facing=north,layer=4,waterlogged=true]
conquest:etruscan_magenta_and_orange_dado_vertical_slab[facing=north,layer=4,waterlogged=false]
conquest:etruscan_magenta_and_orange_dado_vertical_slab[facing=south,layer=1,waterlogged=true]
conquest:etruscan_magenta_and_orange_dado_vertical_slab[facing=south,layer=1,waterlogged=false]
conquest:etruscan_magenta_and_orange_dado_vertical_slab[facing=south,layer=2,waterlogged=true]
conquest:etruscan_magenta_and_orange_dado_vertical_slab[facing=south,layer=2,waterlogged=false]
conquest:etruscan_magenta_and_orange_dado_vertical_slab[facing=south,layer=3,waterlogged=true]
conquest:etruscan_magenta_and_orange_dado_vertical_slab[facing=south,layer=3,waterlogged=false]
conquest:etruscan_magenta_and_orange_dado_vertical_slab[facing=south,layer=4,waterlogged=true]
conquest:etruscan_magenta_and_orange_dado_vertical_slab[facing=south,layer=4,waterlogged=false]
conquest:etruscan_magenta_and_orange_dado_vertical_slab[facing=west,layer=1,waterlogged=true]
conquest:etruscan_magenta_and_orange_dado_vertical_slab[facing=west,layer=1,waterlogged=false]
conquest:etruscan_magenta_and_orange_dado_vertical_slab[facing=west,layer=2,waterlogged=true]
conquest:etruscan_magenta_and_orange_dado_vertical_slab[facing=west,layer=2,waterlogged=false]
conquest:etruscan_magenta_and_orange_dado_vertical_slab[facing=west,layer=3,waterlogged=true]
conquest:etruscan_magenta_and_orange_dado_vertical_slab[facing=west,layer=3,waterlogged=false]
conquest:etruscan_magenta_and_orange_dado_vertical_slab[facing=west,layer=4,waterlogged=true]
conquest:etruscan_magenta_and_orange_dado_vertical_slab[facing=west,layer=4,waterlogged=false]
conquest:etruscan_magenta_and_orange_dado_vertical_slab[facing=east,layer=1,waterlogged=true]
conquest:etruscan_magenta_and_orange_dado_vertical_slab[facing=east,layer=1,waterlogged=false]
conquest:etruscan_magenta_and_orange_dado_vertical_slab[facing=east,layer=2,waterlogged=true]
conquest:etruscan_magenta_and_orange_dado_vertical_slab[facing=east,layer=2,waterlogged=false]
conquest:etruscan_magenta_and_orange_dado_vertical_slab[facing=east,layer=3,waterlogged=true]
conquest:etruscan_magenta_and_orange_dado_vertical_slab[facing=east,layer=3,waterlogged=false]
conquest:etruscan_magenta_and_orange_dado_vertical_slab[facing=east,layer=4,waterlogged=true]
conquest:etruscan_magenta_and_orange_dado_vertical_slab[facing=east,layer=4,waterlogged=false]
conquest:etruscan_magenta_and_orange_dado_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:etruscan_magenta_and_orange_dado_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:etruscan_magenta_and_orange_dado_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:etruscan_magenta_and_orange_dado_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:etruscan_magenta_and_orange_dado_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:etruscan_magenta_and_orange_dado_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:etruscan_magenta_and_orange_dado_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:etruscan_magenta_and_orange_dado_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:etruscan_magenta_and_orange_dado_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:etruscan_magenta_and_orange_dado_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:etruscan_magenta_and_orange_dado_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:etruscan_magenta_and_orange_dado_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:etruscan_magenta_and_orange_dado_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:etruscan_magenta_and_orange_dado_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:etruscan_magenta_and_orange_dado_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:etruscan_magenta_and_orange_dado_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:etruscan_magenta_and_orange_dado_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:etruscan_magenta_and_orange_dado_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:etruscan_magenta_and_orange_dado_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:etruscan_magenta_and_orange_dado_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:etruscan_magenta_and_orange_dado_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:etruscan_magenta_and_orange_dado_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:etruscan_magenta_and_orange_dado_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:etruscan_magenta_and_orange_dado_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:etruscan_magenta_and_orange_dado_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:etruscan_magenta_and_orange_dado_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:etruscan_magenta_and_orange_dado_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:etruscan_magenta_and_orange_dado_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:etruscan_magenta_and_orange_dado_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:etruscan_magenta_and_orange_dado_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:etruscan_magenta_and_orange_dado_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:etruscan_magenta_and_orange_dado_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:etruscan_magenta_and_orange_dado_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:etruscan_magenta_and_orange_dado_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:etruscan_magenta_and_orange_dado_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:etruscan_magenta_and_orange_dado_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:etruscan_magenta_and_orange_dado_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:etruscan_magenta_and_orange_dado_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:etruscan_magenta_and_orange_dado_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:etruscan_magenta_and_orange_dado_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:etruscan_magenta_and_orange_dado_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:etruscan_magenta_and_orange_dado_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:etruscan_magenta_and_orange_dado_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:etruscan_magenta_and_orange_dado_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:etruscan_magenta_and_orange_dado_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:etruscan_magenta_and_orange_dado_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:etruscan_magenta_and_orange_dado_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:etruscan_magenta_and_orange_dado_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:etruscan_magenta_and_orange_dado_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:etruscan_magenta_and_orange_dado_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:etruscan_magenta_and_orange_dado_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:etruscan_magenta_and_orange_dado_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:etruscan_magenta_and_orange_dado_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:etruscan_magenta_and_orange_dado_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:etruscan_magenta_and_orange_dado_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:etruscan_magenta_and_orange_dado_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:etruscan_magenta_and_orange_dado_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:etruscan_magenta_and_orange_dado_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:etruscan_magenta_and_orange_dado_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:etruscan_magenta_and_orange_dado_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:etruscan_magenta_and_orange_dado_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:etruscan_magenta_and_orange_dado_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:etruscan_magenta_and_orange_dado_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:etruscan_magenta_and_orange_dado_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:etruscan_magenta_and_orange_dado_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:etruscan_magenta_and_orange_dado_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:etruscan_magenta_and_orange_dado_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:etruscan_magenta_and_orange_dado_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:etruscan_magenta_and_orange_dado_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:etruscan_magenta_and_orange_dado_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:etruscan_magenta_and_orange_dado_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:etruscan_magenta_and_orange_dado_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:etruscan_magenta_and_orange_dado_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:etruscan_magenta_and_orange_dado_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:etruscan_magenta_and_orange_dado_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:etruscan_magenta_and_orange_dado_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:etruscan_magenta_and_orange_dado_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:etruscan_magenta_and_orange_dado_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:etruscan_magenta_and_orange_dado_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:etruscan_magenta_and_orange_dado_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:etruscan_magenta_and_orange_dado_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:etruscan_magenta_and_orange_dado_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:etruscan_magenta_and_orange_dado_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:etruscan_magenta_and_orange_dado_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:etruscan_magenta_and_orange_dado_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:etruscan_magenta_and_orange_dado_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:etruscan_magenta_and_orange_dado_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:etruscan_magenta_and_orange_dado_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:etruscan_magenta_and_orange_dado_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:etruscan_magenta_and_orange_dado_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:etruscan_magenta_and_orange_dado_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:etruscan_magenta_and_orange_dado_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:etruscan_magenta_and_orange_dado_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:etruscan_magenta_and_orange_dado_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:etruscan_magenta_and_orange_dado_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:etruscan_magenta_and_orange_dado_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:etruscan_magenta_and_orange_dado_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:etruscan_magenta_and_orange_dado_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:etruscan_magenta_and_orange_dado_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:etruscan_magenta_and_orange_dado_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:etruscan_magenta_and_orange_dado_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:etruscan_magenta_and_orange_dado_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:etruscan_magenta_and_orange_dado_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:etruscan_magenta_and_orange_dado_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:etruscan_magenta_and_orange_dado_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:etruscan_magenta_and_orange_dado_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:etruscan_magenta_and_orange_dado_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:etruscan_magenta_and_orange_dado_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:etruscan_magenta_and_orange_dado_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:etruscan_magenta_and_orange_dado_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:etruscan_magenta_and_orange_dado_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:etruscan_magenta_and_orange_dado_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:etruscan_magenta_and_orange_dado_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:etruscan_magenta_and_orange_dado_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:etruscan_magenta_and_orange_dado_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:etruscan_magenta_and_orange_dado_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:etruscan_magenta_and_orange_dado_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:etruscan_magenta_and_orange_dado_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:etruscan_magenta_and_orange_dado_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:etruscan_magenta_and_orange_dado_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:etruscan_magenta_and_orange_dado_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:etruscan_magenta_and_orange_dado_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:etruscan_magenta_and_orange_dado_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:etruscan_magenta_and_orange_dado_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:etruscan_magenta_and_orange_dado_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:etruscan_magenta_and_orange_dado_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:etruscan_magenta_and_orange_dado_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:etruscan_magenta_and_orange_dado_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:etruscan_magenta_and_orange_dado_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:etruscan_magenta_and_orange_dado_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:etruscan_magenta_and_orange_dado_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:etruscan_magenta_and_orange_dado_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:etruscan_magenta_and_orange_dado_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:etruscan_magenta_and_orange_dado_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:etruscan_magenta_and_orange_dado_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:etruscan_magenta_and_orange_dado_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:etruscan_magenta_and_orange_dado_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:etruscan_magenta_and_orange_dado_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:etruscan_magenta_and_orange_dado_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:etruscan_magenta_and_orange_dado_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:etruscan_magenta_and_orange_dado_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:etruscan_magenta_and_orange_dado_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:etruscan_magenta_and_orange_dado_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:etruscan_magenta_and_orange_dado_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:etruscan_magenta_and_orange_dado_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:etruscan_magenta_and_orange_dado_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:etruscan_magenta_and_orange_dado_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:etruscan_magenta_and_orange_dado_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:etruscan_magenta_and_orange_dado_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:etruscan_magenta_and_orange_dado_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:etruscan_magenta_and_orange_dado_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:etruscan_magenta_and_orange_dado_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:etruscan_magenta_and_orange_dado_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:etruscan_magenta_and_orange_dado_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:etruscan_magenta_and_orange_dado_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:etruscan_magenta_and_orange_dado_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:etruscan_magenta_and_orange_dado_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:etruscan_magenta_and_orange_dado_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:etruscan_magenta_and_orange_dado_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:etruscan_magenta_and_orange_dado_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:etruscan_magenta_and_orange_dado_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:etruscan_magenta_and_orange_dado_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:etruscan_magenta_and_orange_dado_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:etruscan_magenta_and_orange_dado_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:etruscan_magenta_and_orange_dado_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:etruscan_magenta_and_orange_dado_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:etruscan_magenta_and_orange_dado_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:etruscan_magenta_and_orange_dado_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:etruscan_magenta_and_orange_dado_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:etruscan_magenta_and_orange_dado_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:etruscan_magenta_and_orange_dado_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:etruscan_magenta_and_orange_dado_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:etruscan_magenta_and_orange_dado_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:etruscan_magenta_and_orange_dado_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:etruscan_magenta_and_orange_dado_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:etruscan_magenta_and_orange_dado_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:etruscan_magenta_and_orange_dado_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:etruscan_magenta_and_orange_dado_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:etruscan_magenta_and_orange_dado_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:etruscan_magenta_and_orange_dado_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:etruscan_magenta_and_orange_dado_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:etruscan_magenta_and_orange_dado_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:etruscan_magenta_and_orange_dado_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:etruscan_magenta_and_orange_dado_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:etruscan_magenta_and_orange_dado_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:etruscan_magenta_and_orange_dado_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:etruscan_magenta_and_orange_dado_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:etruscan_magenta_and_orange_dado_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:etruscan_magenta_and_orange_dado_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:etruscan_magenta_and_orange_dado_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:etruscan_magenta_and_orange_dado_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:etruscan_magenta_and_orange_dado_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:etruscan_magenta_and_orange_dado_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:etruscan_magenta_and_orange_dado_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:etruscan_magenta_and_orange_dado_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:etruscan_magenta_and_orange_dado_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:etruscan_magenta_and_orange_dado_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:etruscan_magenta_and_orange_dado_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:etruscan_magenta_and_orange_dado_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:etruscan_magenta_and_orange_dado_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:etruscan_magenta_and_orange_dado_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:etruscan_magenta_and_orange_dado_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:etruscan_magenta_and_orange_dado_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:etruscan_magenta_and_orange_dado_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:etruscan_magenta_and_orange_dado_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:etruscan_magenta_and_orange_dado_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:etruscan_magenta_and_orange_dado_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:etruscan_magenta_and_orange_dado_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:etruscan_magenta_and_orange_dado_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:etruscan_magenta_and_orange_dado_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:etruscan_magenta_and_orange_dado_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:etruscan_magenta_and_orange_dado_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:etruscan_magenta_and_orange_dado_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:etruscan_magenta_and_orange_dado_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:etruscan_magenta_and_orange_dado_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:etruscan_magenta_and_orange_dado_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:etruscan_magenta_and_orange_dado_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:etruscan_magenta_and_orange_dado_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:etruscan_magenta_and_orange_dado_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:etruscan_magenta_and_orange_dado_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:etruscan_magenta_and_orange_dado_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:etruscan_magenta_and_orange_dado_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:etruscan_magenta_and_orange_dado_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:etruscan_magenta_and_orange_dado_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:etruscan_magenta_and_orange_dado_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:etruscan_magenta_and_orange_dado_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:etruscan_magenta_and_orange_dado_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:etruscan_magenta_and_orange_dado_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:etruscan_magenta_and_orange_dado_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:etruscan_magenta_and_orange_dado_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:etruscan_magenta_and_orange_dado_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:etruscan_magenta_and_orange_dado_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:etruscan_magenta_and_orange_dado_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:etruscan_magenta_and_orange_dado_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:etruscan_magenta_and_orange_dado_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:etruscan_magenta_and_orange_dado_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:etruscan_magenta_and_orange_dado_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:etruscan_magenta_and_orange_dado_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:etruscan_magenta_and_orange_dado_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:etruscan_magenta_and_orange_dado_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:etruscan_magenta_and_orange_dado_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:etruscan_magenta_and_orange_dado_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:etruscan_magenta_and_orange_dado_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:etruscan_magenta_and_orange_dado_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:etruscan_magenta_and_orange_dado_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:etruscan_magenta_and_orange_dado_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:etruscan_magenta_and_orange_dado_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:etruscan_magenta_and_orange_dado_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:etruscan_magenta_and_orange_dado_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:etruscan_magenta_and_orange_dado_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:etruscan_magenta_and_orange_dado_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:etruscan_magenta_and_orange_dado_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:etruscan_magenta_and_orange_dado_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:etruscan_magenta_and_orange_dado_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:etruscan_magenta_and_orange_dado_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:etruscan_magenta_and_orange_dado_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:etruscan_magenta_and_orange_dado_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:etruscan_magenta_and_orange_dado_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:etruscan_magenta_and_orange_dado_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:etruscan_magenta_and_orange_dado_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:etruscan_magenta_and_orange_dado_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:etruscan_magenta_and_orange_dado_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:etruscan_magenta_and_orange_dado_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:etruscan_magenta_and_orange_dado_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:etruscan_magenta_and_orange_dado_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:etruscan_magenta_and_orange_dado_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:etruscan_magenta_and_orange_dado_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:etruscan_magenta_and_orange_dado_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:etruscan_magenta_and_orange_dado_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:etruscan_magenta_and_orange_dado_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:etruscan_magenta_and_orange_dado_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:etruscan_magenta_and_orange_dado_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:etruscan_magenta_and_orange_dado_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:etruscan_magenta_and_orange_dado_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:etruscan_magenta_and_orange_dado_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:etruscan_magenta_and_orange_dado_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:etruscan_magenta_and_orange_dado_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:etruscan_magenta_and_orange_dado_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:etruscan_magenta_and_orange_dado_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:etruscan_magenta_and_orange_dado_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:etruscan_magenta_and_orange_dado_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:etruscan_magenta_and_orange_dado_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:etruscan_magenta_and_orange_dado_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:etruscan_magenta_and_orange_dado_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:etruscan_magenta_and_orange_dado_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:etruscan_magenta_and_orange_dado_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:etruscan_magenta_and_orange_dado_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:etruscan_magenta_and_orange_dado_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:etruscan_magenta_and_orange_dado_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:etruscan_magenta_and_orange_dado_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:etruscan_magenta_and_orange_dado_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:etruscan_magenta_and_orange_dado_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:etruscan_magenta_and_orange_dado_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:etruscan_magenta_and_orange_dado_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:etruscan_magenta_and_orange_dado_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:etruscan_magenta_and_orange_dado_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:etruscan_magenta_and_orange_dado_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:etruscan_magenta_and_orange_dado_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:etruscan_magenta_and_orange_dado_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:etruscan_magenta_and_orange_dado_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:etruscan_magenta_and_orange_dado_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:etruscan_magenta_and_orange_dado_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:etruscan_magenta_and_orange_dado_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:etruscan_magenta_and_orange_dado_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:etruscan_magenta_and_orange_dado_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:etruscan_magenta_and_orange_dado_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:etruscan_magenta_and_orange_dado_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:etruscan_magenta_and_orange_dado_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:etruscan_magenta_and_orange_dado_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:etruscan_magenta_and_orange_dado_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:etruscan_magenta_and_orange_dado_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:etruscan_magenta_and_orange_dado_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:etruscan_magenta_and_orange_dado_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:etruscan_magenta_and_orange_dado_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:etruscan_magenta_and_orange_dado_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:etruscan_magenta_and_orange_dado_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:etruscan_magenta_and_orange_dado_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:etruscan_magenta_and_orange_dado_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:etruscan_magenta_and_orange_dado_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:etruscan_magenta_and_orange_dado_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:etruscan_magenta_and_orange_dado_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:etruscan_magenta_and_orange_dado_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:etruscan_magenta_and_orange_dado_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:etruscan_magenta_and_orange_dado_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:etruscan_wall_design_1
conquest:etruscan_wall_design_1_vertical_corner[facing=north,layer=1,waterlogged=true]
conquest:etruscan_wall_design_1_vertical_corner[facing=north,layer=1,waterlogged=false]
conquest:etruscan_wall_design_1_vertical_corner[facing=north,layer=2,waterlogged=true]
conquest:etruscan_wall_design_1_vertical_corner[facing=north,layer=2,waterlogged=false]
conquest:etruscan_wall_design_1_vertical_corner[facing=north,layer=3,waterlogged=true]
conquest:etruscan_wall_design_1_vertical_corner[facing=north,layer=3,waterlogged=false]
conquest:etruscan_wall_design_1_vertical_corner[facing=north,layer=4,waterlogged=true]
conquest:etruscan_wall_design_1_vertical_corner[facing=north,layer=4,waterlogged=false]
conquest:etruscan_wall_design_1_vertical_corner[facing=south,layer=1,waterlogged=true]
conquest:etruscan_wall_design_1_vertical_corner[facing=south,layer=1,waterlogged=false]
conquest:etruscan_wall_design_1_vertical_corner[facing=south,layer=2,waterlogged=true]
conquest:etruscan_wall_design_1_vertical_corner[facing=south,layer=2,waterlogged=false]
conquest:etruscan_wall_design_1_vertical_corner[facing=south,layer=3,waterlogged=true]
conquest:etruscan_wall_design_1_vertical_corner[facing=south,layer=3,waterlogged=false]
conquest:etruscan_wall_design_1_vertical_corner[facing=south,layer=4,waterlogged=true]
conquest:etruscan_wall_design_1_vertical_corner[facing=south,layer=4,waterlogged=false]
conquest:etruscan_wall_design_1_vertical_corner[facing=west,layer=1,waterlogged=true]
conquest:etruscan_wall_design_1_vertical_corner[facing=west,layer=1,waterlogged=false]
conquest:etruscan_wall_design_1_vertical_corner[facing=west,layer=2,waterlogged=true]
conquest:etruscan_wall_design_1_vertical_corner[facing=west,layer=2,waterlogged=false]
conquest:etruscan_wall_design_1_vertical_corner[facing=west,layer=3,waterlogged=true]
conquest:etruscan_wall_design_1_vertical_corner[facing=west,layer=3,waterlogged=false]
conquest:etruscan_wall_design_1_vertical_corner[facing=west,layer=4,waterlogged=true]
conquest:etruscan_wall_design_1_vertical_corner[facing=west,layer=4,waterlogged=false]
conquest:etruscan_wall_design_1_vertical_corner[facing=east,layer=1,waterlogged=true]
conquest:etruscan_wall_design_1_vertical_corner[facing=east,layer=1,waterlogged=false]
conquest:etruscan_wall_design_1_vertical_corner[facing=east,layer=2,waterlogged=true]
conquest:etruscan_wall_design_1_vertical_corner[facing=east,layer=2,waterlogged=false]
conquest:etruscan_wall_design_1_vertical_corner[facing=east,layer=3,waterlogged=true]
conquest:etruscan_wall_design_1_vertical_corner[facing=east,layer=3,waterlogged=false]
conquest:etruscan_wall_design_1_vertical_corner[facing=east,layer=4,waterlogged=true]
conquest:etruscan_wall_design_1_vertical_corner[facing=east,layer=4,waterlogged=false]
conquest:etruscan_wall_design_1_vertical_quarter[facing=north,layer=1,waterlogged=true]
conquest:etruscan_wall_design_1_vertical_quarter[facing=north,layer=1,waterlogged=false]
conquest:etruscan_wall_design_1_vertical_quarter[facing=north,layer=2,waterlogged=true]
conquest:etruscan_wall_design_1_vertical_quarter[facing=north,layer=2,waterlogged=false]
conquest:etruscan_wall_design_1_vertical_quarter[facing=north,layer=3,waterlogged=true]
conquest:etruscan_wall_design_1_vertical_quarter[facing=north,layer=3,waterlogged=false]
conquest:etruscan_wall_design_1_vertical_quarter[facing=north,layer=4,waterlogged=true]
conquest:etruscan_wall_design_1_vertical_quarter[facing=north,layer=4,waterlogged=false]
conquest:etruscan_wall_design_1_vertical_quarter[facing=south,layer=1,waterlogged=true]
conquest:etruscan_wall_design_1_vertical_quarter[facing=south,layer=1,waterlogged=false]
conquest:etruscan_wall_design_1_vertical_quarter[facing=south,layer=2,waterlogged=true]
conquest:etruscan_wall_design_1_vertical_quarter[facing=south,layer=2,waterlogged=false]
conquest:etruscan_wall_design_1_vertical_quarter[facing=south,layer=3,waterlogged=true]
conquest:etruscan_wall_design_1_vertical_quarter[facing=south,layer=3,waterlogged=false]
conquest:etruscan_wall_design_1_vertical_quarter[facing=south,layer=4,waterlogged=true]
conquest:etruscan_wall_design_1_vertical_quarter[facing=south,layer=4,waterlogged=false]
conquest:etruscan_wall_design_1_vertical_quarter[facing=west,layer=1,waterlogged=true]
conquest:etruscan_wall_design_1_vertical_quarter[facing=west,layer=1,waterlogged=false]
conquest:etruscan_wall_design_1_vertical_quarter[facing=west,layer=2,waterlogged=true]
conquest:etruscan_wall_design_1_vertical_quarter[facing=west,layer=2,waterlogged=false]
conquest:etruscan_wall_design_1_vertical_quarter[facing=west,layer=3,waterlogged=true]
conquest:etruscan_wall_design_1_vertical_quarter[facing=west,layer=3,waterlogged=false]
conquest:etruscan_wall_design_1_vertical_quarter[facing=west,layer=4,waterlogged=true]
conquest:etruscan_wall_design_1_vertical_quarter[facing=west,layer=4,waterlogged=false]
conquest:etruscan_wall_design_1_vertical_quarter[facing=east,layer=1,waterlogged=true]
conquest:etruscan_wall_design_1_vertical_quarter[facing=east,layer=1,waterlogged=false]
conquest:etruscan_wall_design_1_vertical_quarter[facing=east,layer=2,waterlogged=true]
conquest:etruscan_wall_design_1_vertical_quarter[facing=east,layer=2,waterlogged=false]
conquest:etruscan_wall_design_1_vertical_quarter[facing=east,layer=3,waterlogged=true]
conquest:etruscan_wall_design_1_vertical_quarter[facing=east,layer=3,waterlogged=false]
conquest:etruscan_wall_design_1_vertical_quarter[facing=east,layer=4,waterlogged=true]
conquest:etruscan_wall_design_1_vertical_quarter[facing=east,layer=4,waterlogged=false]
conquest:etruscan_wall_design_1_vertical_slab[facing=north,layer=1,waterlogged=true]
conquest:etruscan_wall_design_1_vertical_slab[facing=north,layer=1,waterlogged=false]
conquest:etruscan_wall_design_1_vertical_slab[facing=north,layer=2,waterlogged=true]
conquest:etruscan_wall_design_1_vertical_slab[facing=north,layer=2,waterlogged=false]
conquest:etruscan_wall_design_1_vertical_slab[facing=north,layer=3,waterlogged=true]
conquest:etruscan_wall_design_1_vertical_slab[facing=north,layer=3,waterlogged=false]
conquest:etruscan_wall_design_1_vertical_slab[facing=north,layer=4,waterlogged=true]
conquest:etruscan_wall_design_1_vertical_slab[facing=north,layer=4,waterlogged=false]
conquest:etruscan_wall_design_1_vertical_slab[facing=south,layer=1,waterlogged=true]
conquest:etruscan_wall_design_1_vertical_slab[facing=south,layer=1,waterlogged=false]
conquest:etruscan_wall_design_1_vertical_slab[facing=south,layer=2,waterlogged=true]
conquest:etruscan_wall_design_1_vertical_slab[facing=south,layer=2,waterlogged=false]
conquest:etruscan_wall_design_1_vertical_slab[facing=south,layer=3,waterlogged=true]
conquest:etruscan_wall_design_1_vertical_slab[facing=south,layer=3,waterlogged=false]
conquest:etruscan_wall_design_1_vertical_slab[facing=south,layer=4,waterlogged=true]
conquest:etruscan_wall_design_1_vertical_slab[facing=south,layer=4,waterlogged=false]
conquest:etruscan_wall_design_1_vertical_slab[facing=west,layer=1,waterlogged=true]
conquest:etruscan_wall_design_1_vertical_slab[facing=west,layer=1,waterlogged=false]
conquest:etruscan_wall_design_1_vertical_slab[facing=west,layer=2,waterlogged=true]
conquest:etruscan_wall_design_1_vertical_slab[facing=west,layer=2,waterlogged=false]
conquest:etruscan_wall_design_1_vertical_slab[facing=west,layer=3,waterlogged=true]
conquest:etruscan_wall_design_1_vertical_slab[facing=west,layer=3,waterlogged=false]
conquest:etruscan_wall_design_1_vertical_slab[facing=west,layer=4,waterlogged=true]
conquest:etruscan_wall_design_1_vertical_slab[facing=west,layer=4,waterlogged=false]
conquest:etruscan_wall_design_1_vertical_slab[facing=east,layer=1,waterlogged=true]
conquest:etruscan_wall_design_1_vertical_slab[facing=east,layer=1,waterlogged=false]
conquest:etruscan_wall_design_1_vertical_slab[facing=east,layer=2,waterlogged=true]
conquest:etruscan_wall_design_1_vertical_slab[facing=east,layer=2,waterlogged=false]
conquest:etruscan_wall_design_1_vertical_slab[facing=east,layer=3,waterlogged=true]
conquest:etruscan_wall_design_1_vertical_slab[facing=east,layer=3,waterlogged=false]
conquest:etruscan_wall_design_1_vertical_slab[facing=east,layer=4,waterlogged=true]
conquest:etruscan_wall_design_1_vertical_slab[facing=east,layer=4,waterlogged=false]
conquest:etruscan_white_and_yellow_dado
conquest:etruscan_white_and_yellow_dado_pillar[layer=1,waterlogged=true]
conquest:etruscan_white_and_yellow_dado_pillar[layer=1,waterlogged=false]
conquest:etruscan_white_and_yellow_dado_pillar[layer=2,waterlogged=true]
conquest:etruscan_white_and_yellow_dado_pillar[layer=2,waterlogged=false]
conquest:etruscan_white_and_yellow_dado_pillar[layer=3,waterlogged=true]
conquest:etruscan_white_and_yellow_dado_pillar[layer=3,waterlogged=false]
conquest:etruscan_white_and_yellow_dado_vertical_corner[facing=north,layer=1,waterlogged=true]
conquest:etruscan_white_and_yellow_dado_vertical_corner[facing=north,layer=1,waterlogged=false]
conquest:etruscan_white_and_yellow_dado_vertical_corner[facing=north,layer=2,waterlogged=true]
conquest:etruscan_white_and_yellow_dado_vertical_corner[facing=north,layer=2,waterlogged=false]
conquest:etruscan_white_and_yellow_dado_vertical_corner[facing=north,layer=3,waterlogged=true]
conquest:etruscan_white_and_yellow_dado_vertical_corner[facing=north,layer=3,waterlogged=false]
conquest:etruscan_white_and_yellow_dado_vertical_corner[facing=north,layer=4,waterlogged=true]
conquest:etruscan_white_and_yellow_dado_vertical_corner[facing=north,layer=4,waterlogged=false]
conquest:etruscan_white_and_yellow_dado_vertical_corner[facing=south,layer=1,waterlogged=true]
conquest:etruscan_white_and_yellow_dado_vertical_corner[facing=south,layer=1,waterlogged=false]
conquest:etruscan_white_and_yellow_dado_vertical_corner[facing=south,layer=2,waterlogged=true]
conquest:etruscan_white_and_yellow_dado_vertical_corner[facing=south,layer=2,waterlogged=false]
conquest:etruscan_white_and_yellow_dado_vertical_corner[facing=south,layer=3,waterlogged=true]
conquest:etruscan_white_and_yellow_dado_vertical_corner[facing=south,layer=3,waterlogged=false]
conquest:etruscan_white_and_yellow_dado_vertical_corner[facing=south,layer=4,waterlogged=true]
conquest:etruscan_white_and_yellow_dado_vertical_corner[facing=south,layer=4,waterlogged=false]
conquest:etruscan_white_and_yellow_dado_vertical_corner[facing=west,layer=1,waterlogged=true]
conquest:etruscan_white_and_yellow_dado_vertical_corner[facing=west,layer=1,waterlogged=false]
conquest:etruscan_white_and_yellow_dado_vertical_corner[facing=west,layer=2,waterlogged=true]
conquest:etruscan_white_and_yellow_dado_vertical_corner[facing=west,layer=2,waterlogged=false]
conquest:etruscan_white_and_yellow_dado_vertical_corner[facing=west,layer=3,waterlogged=true]
conquest:etruscan_white_and_yellow_dado_vertical_corner[facing=west,layer=3,waterlogged=false]
conquest:etruscan_white_and_yellow_dado_vertical_corner[facing=west,layer=4,waterlogged=true]
conquest:etruscan_white_and_yellow_dado_vertical_corner[facing=west,layer=4,waterlogged=false]
conquest:etruscan_white_and_yellow_dado_vertical_corner[facing=east,layer=1,waterlogged=true]
conquest:etruscan_white_and_yellow_dado_vertical_corner[facing=east,layer=1,waterlogged=false]
conquest:etruscan_white_and_yellow_dado_vertical_corner[facing=east,layer=2,waterlogged=true]
conquest:etruscan_white_and_yellow_dado_vertical_corner[facing=east,layer=2,waterlogged=false]
conquest:etruscan_white_and_yellow_dado_vertical_corner[facing=east,layer=3,waterlogged=true]
conquest:etruscan_white_and_yellow_dado_vertical_corner[facing=east,layer=3,waterlogged=false]
conquest:etruscan_white_and_yellow_dado_vertical_corner[facing=east,layer=4,waterlogged=true]
conquest:etruscan_white_and_yellow_dado_vertical_corner[facing=east,layer=4,waterlogged=false]
conquest:etruscan_white_and_yellow_dado_vertical_quarter[facing=north,layer=1,waterlogged=true]
conquest:etruscan_white_and_yellow_dado_vertical_quarter[facing=north,layer=1,waterlogged=false]
conquest:etruscan_white_and_yellow_dado_vertical_quarter[facing=north,layer=2,waterlogged=true]
conquest:etruscan_white_and_yellow_dado_vertical_quarter[facing=north,layer=2,waterlogged=false]
conquest:etruscan_white_and_yellow_dado_vertical_quarter[facing=north,layer=3,waterlogged=true]
conquest:etruscan_white_and_yellow_dado_vertical_quarter[facing=north,layer=3,waterlogged=false]
conquest:etruscan_white_and_yellow_dado_vertical_quarter[facing=north,layer=4,waterlogged=true]
conquest:etruscan_white_and_yellow_dado_vertical_quarter[facing=north,layer=4,waterlogged=false]
conquest:etruscan_white_and_yellow_dado_vertical_quarter[facing=south,layer=1,waterlogged=true]
conquest:etruscan_white_and_yellow_dado_vertical_quarter[facing=south,layer=1,waterlogged=false]
conquest:etruscan_white_and_yellow_dado_vertical_quarter[facing=south,layer=2,waterlogged=true]
conquest:etruscan_white_and_yellow_dado_vertical_quarter[facing=south,layer=2,waterlogged=false]
conquest:etruscan_white_and_yellow_dado_vertical_quarter[facing=south,layer=3,waterlogged=true]
conquest:etruscan_white_and_yellow_dado_vertical_quarter[facing=south,layer=3,waterlogged=false]
conquest:etruscan_white_and_yellow_dado_vertical_quarter[facing=south,layer=4,waterlogged=true]
conquest:etruscan_white_and_yellow_dado_vertical_quarter[facing=south,layer=4,waterlogged=false]
conquest:etruscan_white_and_yellow_dado_vertical_quarter[facing=west,layer=1,waterlogged=true]
conquest:etruscan_white_and_yellow_dado_vertical_quarter[facing=west,layer=1,waterlogged=false]
conquest:etruscan_white_and_yellow_dado_vertical_quarter[facing=west,layer=2,waterlogged=true]
conquest:etruscan_white_and_yellow_dado_vertical_quarter[facing=west,layer=2,waterlogged=false]
conquest:etruscan_white_and_yellow_dado_vertical_quarter[facing=west,layer=3,waterlogged=true]
conquest:etruscan_white_and_yellow_dado_vertical_quarter[facing=west,layer=3,waterlogged=false]
conquest:etruscan_white_and_yellow_dado_vertical_quarter[facing=west,layer=4,waterlogged=true]
conquest:etruscan_white_and_yellow_dado_vertical_quarter[facing=west,layer=4,waterlogged=false]
conquest:etruscan_white_and_yellow_dado_vertical_quarter[facing=east,layer=1,waterlogged=true]
conquest:etruscan_white_and_yellow_dado_vertical_quarter[facing=east,layer=1,waterlogged=false]
conquest:etruscan_white_and_yellow_dado_vertical_quarter[facing=east,layer=2,waterlogged=true]
conquest:etruscan_white_and_yellow_dado_vertical_quarter[facing=east,layer=2,waterlogged=false]
conquest:etruscan_white_and_yellow_dado_vertical_quarter[facing=east,layer=3,waterlogged=true]
conquest:etruscan_white_and_yellow_dado_vertical_quarter[facing=east,layer=3,waterlogged=false]
conquest:etruscan_white_and_yellow_dado_vertical_quarter[facing=east,layer=4,waterlogged=true]
conquest:etruscan_white_and_yellow_dado_vertical_quarter[facing=east,layer=4,waterlogged=false]
conquest:etruscan_white_and_yellow_dado_vertical_slab[facing=north,layer=1,waterlogged=true]
conquest:etruscan_white_and_yellow_dado_vertical_slab[facing=north,layer=1,waterlogged=false]
conquest:etruscan_white_and_yellow_dado_vertical_slab[facing=north,layer=2,waterlogged=true]
conquest:etruscan_white_and_yellow_dado_vertical_slab[facing=north,layer=2,waterlogged=false]
conquest:etruscan_white_and_yellow_dado_vertical_slab[facing=north,layer=3,waterlogged=true]
conquest:etruscan_white_and_yellow_dado_vertical_slab[facing=north,layer=3,waterlogged=false]
conquest:etruscan_white_and_yellow_dado_vertical_slab[facing=north,layer=4,waterlogged=true]
conquest:etruscan_white_and_yellow_dado_vertical_slab[facing=north,layer=4,waterlogged=false]
conquest:etruscan_white_and_yellow_dado_vertical_slab[facing=south,layer=1,waterlogged=true]
conquest:etruscan_white_and_yellow_dado_vertical_slab[facing=south,layer=1,waterlogged=false]
conquest:etruscan_white_and_yellow_dado_vertical_slab[facing=south,layer=2,waterlogged=true]
conquest:etruscan_white_and_yellow_dado_vertical_slab[facing=south,layer=2,waterlogged=false]
conquest:etruscan_white_and_yellow_dado_vertical_slab[facing=south,layer=3,waterlogged=true]
conquest:etruscan_white_and_yellow_dado_vertical_slab[facing=south,layer=3,waterlogged=false]
conquest:etruscan_white_and_yellow_dado_vertical_slab[facing=south,layer=4,waterlogged=true]
conquest:etruscan_white_and_yellow_dado_vertical_slab[facing=south,layer=4,waterlogged=false]
conquest:etruscan_white_and_yellow_dado_vertical_slab[facing=west,layer=1,waterlogged=true]
conquest:etruscan_white_and_yellow_dado_vertical_slab[facing=west,layer=1,waterlogged=false]
conquest:etruscan_white_and_yellow_dado_vertical_slab[facing=west,layer=2,waterlogged=true]
conquest:etruscan_white_and_yellow_dado_vertical_slab[facing=west,layer=2,waterlogged=false]
conquest:etruscan_white_and_yellow_dado_vertical_slab[facing=west,layer=3,waterlogged=true]
conquest:etruscan_white_and_yellow_dado_vertical_slab[facing=west,layer=3,waterlogged=false]
conquest:etruscan_white_and_yellow_dado_vertical_slab[facing=west,layer=4,waterlogged=true]
conquest:etruscan_white_and_yellow_dado_vertical_slab[facing=west,layer=4,waterlogged=false]
conquest:etruscan_white_and_yellow_dado_vertical_slab[facing=east,layer=1,waterlogged=true]
conquest:etruscan_white_and_yellow_dado_vertical_slab[facing=east,layer=1,waterlogged=false]
conquest:etruscan_white_and_yellow_dado_vertical_slab[facing=east,layer=2,waterlogged=true]
conquest:etruscan_white_and_yellow_dado_vertical_slab[facing=east,layer=2,waterlogged=false]
conquest:etruscan_white_and_yellow_dado_vertical_slab[facing=east,layer=3,waterlogged=true]
conquest:etruscan_white_and_yellow_dado_vertical_slab[facing=east,layer=3,waterlogged=false]
conquest:etruscan_white_and_yellow_dado_vertical_slab[facing=east,layer=4,waterlogged=true]
conquest:etruscan_white_and_yellow_dado_vertical_slab[facing=east,layer=4,waterlogged=false]
conquest:etruscan_white_and_yellow_dado_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:etruscan_white_and_yellow_dado_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:etruscan_white_and_yellow_dado_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:etruscan_white_and_yellow_dado_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:etruscan_white_and_yellow_dado_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:etruscan_white_and_yellow_dado_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:etruscan_white_and_yellow_dado_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:etruscan_white_and_yellow_dado_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:etruscan_white_and_yellow_dado_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:etruscan_white_and_yellow_dado_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:etruscan_white_and_yellow_dado_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:etruscan_white_and_yellow_dado_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:etruscan_white_and_yellow_dado_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:etruscan_white_and_yellow_dado_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:etruscan_white_and_yellow_dado_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:etruscan_white_and_yellow_dado_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:etruscan_white_and_yellow_dado_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:etruscan_white_and_yellow_dado_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:etruscan_white_and_yellow_dado_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:etruscan_white_and_yellow_dado_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:etruscan_white_and_yellow_dado_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:etruscan_white_and_yellow_dado_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:etruscan_white_and_yellow_dado_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:etruscan_white_and_yellow_dado_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:etruscan_white_and_yellow_dado_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:etruscan_white_and_yellow_dado_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:etruscan_white_and_yellow_dado_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:etruscan_white_and_yellow_dado_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:etruscan_white_and_yellow_dado_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:etruscan_white_and_yellow_dado_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:etruscan_white_and_yellow_dado_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:etruscan_white_and_yellow_dado_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:etruscan_white_and_yellow_dado_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:etruscan_white_and_yellow_dado_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:etruscan_white_and_yellow_dado_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:etruscan_white_and_yellow_dado_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:etruscan_white_and_yellow_dado_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:etruscan_white_and_yellow_dado_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:etruscan_white_and_yellow_dado_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:etruscan_white_and_yellow_dado_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:etruscan_white_and_yellow_dado_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:etruscan_white_and_yellow_dado_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:etruscan_white_and_yellow_dado_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:etruscan_white_and_yellow_dado_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:etruscan_white_and_yellow_dado_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:etruscan_white_and_yellow_dado_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:etruscan_white_and_yellow_dado_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:etruscan_white_and_yellow_dado_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:etruscan_white_and_yellow_dado_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:etruscan_white_and_yellow_dado_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:etruscan_white_and_yellow_dado_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:etruscan_white_and_yellow_dado_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:etruscan_white_and_yellow_dado_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:etruscan_white_and_yellow_dado_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:etruscan_white_and_yellow_dado_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:etruscan_white_and_yellow_dado_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:etruscan_white_and_yellow_dado_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:etruscan_white_and_yellow_dado_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:etruscan_white_and_yellow_dado_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:etruscan_white_and_yellow_dado_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:etruscan_white_and_yellow_dado_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:etruscan_white_and_yellow_dado_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:etruscan_white_and_yellow_dado_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:etruscan_white_and_yellow_dado_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:etruscan_white_and_yellow_dado_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:etruscan_white_and_yellow_dado_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:etruscan_white_and_yellow_dado_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:etruscan_white_and_yellow_dado_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:etruscan_white_and_yellow_dado_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:etruscan_white_and_yellow_dado_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:etruscan_white_and_yellow_dado_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:etruscan_white_and_yellow_dado_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:etruscan_white_and_yellow_dado_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:etruscan_white_and_yellow_dado_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:etruscan_white_and_yellow_dado_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:etruscan_white_and_yellow_dado_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:etruscan_white_and_yellow_dado_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:etruscan_white_and_yellow_dado_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:etruscan_white_and_yellow_dado_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:etruscan_white_and_yellow_dado_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:etruscan_white_and_yellow_dado_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:etruscan_white_and_yellow_dado_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:etruscan_white_and_yellow_dado_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:etruscan_white_and_yellow_dado_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:etruscan_white_and_yellow_dado_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:etruscan_white_and_yellow_dado_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:etruscan_white_and_yellow_dado_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:etruscan_white_and_yellow_dado_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:etruscan_white_and_yellow_dado_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:etruscan_white_and_yellow_dado_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:etruscan_white_and_yellow_dado_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:etruscan_white_and_yellow_dado_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:etruscan_white_and_yellow_dado_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:etruscan_white_and_yellow_dado_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:etruscan_white_and_yellow_dado_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:etruscan_white_and_yellow_dado_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:etruscan_white_and_yellow_dado_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:etruscan_white_and_yellow_dado_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:etruscan_white_and_yellow_dado_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:etruscan_white_and_yellow_dado_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:etruscan_white_and_yellow_dado_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:etruscan_white_and_yellow_dado_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:etruscan_white_and_yellow_dado_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:etruscan_white_and_yellow_dado_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:etruscan_white_and_yellow_dado_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:etruscan_white_and_yellow_dado_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:etruscan_white_and_yellow_dado_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:etruscan_white_and_yellow_dado_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:etruscan_white_and_yellow_dado_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:etruscan_white_and_yellow_dado_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:etruscan_white_and_yellow_dado_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:etruscan_white_and_yellow_dado_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:etruscan_white_and_yellow_dado_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:etruscan_white_and_yellow_dado_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:etruscan_white_and_yellow_dado_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:etruscan_white_and_yellow_dado_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:etruscan_white_and_yellow_dado_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:etruscan_white_and_yellow_dado_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:etruscan_white_and_yellow_dado_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:etruscan_white_and_yellow_dado_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:etruscan_white_and_yellow_dado_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:etruscan_white_and_yellow_dado_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:etruscan_white_and_yellow_dado_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:etruscan_white_and_yellow_dado_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:etruscan_white_and_yellow_dado_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:etruscan_white_and_yellow_dado_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:etruscan_white_and_yellow_dado_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:etruscan_white_and_yellow_dado_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:etruscan_white_and_yellow_dado_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:etruscan_white_and_yellow_dado_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:etruscan_white_and_yellow_dado_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:etruscan_white_and_yellow_dado_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:etruscan_white_and_yellow_dado_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:etruscan_white_and_yellow_dado_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:etruscan_white_and_yellow_dado_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:etruscan_white_and_yellow_dado_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:etruscan_white_and_yellow_dado_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:etruscan_white_and_yellow_dado_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:etruscan_white_and_yellow_dado_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:etruscan_white_and_yellow_dado_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:etruscan_white_and_yellow_dado_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:etruscan_white_and_yellow_dado_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:etruscan_white_and_yellow_dado_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:etruscan_white_and_yellow_dado_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:etruscan_white_and_yellow_dado_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:etruscan_white_and_yellow_dado_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:etruscan_white_and_yellow_dado_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:etruscan_white_and_yellow_dado_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:etruscan_white_and_yellow_dado_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:etruscan_white_and_yellow_dado_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:etruscan_white_and_yellow_dado_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:etruscan_white_and_yellow_dado_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:etruscan_white_and_yellow_dado_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:etruscan_white_and_yellow_dado_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:etruscan_white_and_yellow_dado_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:etruscan_white_and_yellow_dado_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:etruscan_white_and_yellow_dado_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:etruscan_white_and_yellow_dado_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:etruscan_white_and_yellow_dado_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:etruscan_white_and_yellow_dado_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:etruscan_white_and_yellow_dado_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:etruscan_white_and_yellow_dado_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:etruscan_white_and_yellow_dado_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:etruscan_white_and_yellow_dado_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:etruscan_white_and_yellow_dado_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:etruscan_white_and_yellow_dado_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:etruscan_white_and_yellow_dado_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:etruscan_white_and_yellow_dado_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:etruscan_white_and_yellow_dado_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:etruscan_white_and_yellow_dado_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:etruscan_white_and_yellow_dado_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:etruscan_white_and_yellow_dado_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:etruscan_white_and_yellow_dado_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:etruscan_white_and_yellow_dado_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:etruscan_white_and_yellow_dado_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:etruscan_white_and_yellow_dado_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:etruscan_white_and_yellow_dado_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:etruscan_white_and_yellow_dado_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:etruscan_white_and_yellow_dado_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:etruscan_white_and_yellow_dado_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:etruscan_white_and_yellow_dado_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:etruscan_white_and_yellow_dado_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:etruscan_white_and_yellow_dado_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:etruscan_white_and_yellow_dado_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:etruscan_white_and_yellow_dado_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:etruscan_white_and_yellow_dado_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:etruscan_white_and_yellow_dado_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:etruscan_white_and_yellow_dado_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:etruscan_white_and_yellow_dado_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:etruscan_white_and_yellow_dado_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:etruscan_white_and_yellow_dado_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:etruscan_white_and_yellow_dado_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:etruscan_white_and_yellow_dado_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:etruscan_white_and_yellow_dado_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:etruscan_white_and_yellow_dado_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:etruscan_white_and_yellow_dado_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:etruscan_white_and_yellow_dado_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:etruscan_white_and_yellow_dado_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:etruscan_white_and_yellow_dado_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:etruscan_white_and_yellow_dado_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:etruscan_white_and_yellow_dado_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:etruscan_white_and_yellow_dado_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:etruscan_white_and_yellow_dado_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:etruscan_white_and_yellow_dado_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:etruscan_white_and_yellow_dado_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:etruscan_white_and_yellow_dado_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:etruscan_white_and_yellow_dado_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:etruscan_white_and_yellow_dado_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:etruscan_white_and_yellow_dado_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:etruscan_white_and_yellow_dado_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:etruscan_white_and_yellow_dado_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:etruscan_white_and_yellow_dado_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:etruscan_white_and_yellow_dado_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:etruscan_white_and_yellow_dado_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:etruscan_white_and_yellow_dado_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:etruscan_white_and_yellow_dado_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:etruscan_white_and_yellow_dado_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:etruscan_white_and_yellow_dado_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:etruscan_white_and_yellow_dado_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:etruscan_white_and_yellow_dado_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:etruscan_white_and_yellow_dado_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:etruscan_white_and_yellow_dado_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:etruscan_white_and_yellow_dado_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:etruscan_white_and_yellow_dado_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:etruscan_white_and_yellow_dado_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:etruscan_white_and_yellow_dado_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:etruscan_white_and_yellow_dado_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:etruscan_white_and_yellow_dado_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:etruscan_white_and_yellow_dado_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:etruscan_white_and_yellow_dado_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:etruscan_white_and_yellow_dado_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:etruscan_white_and_yellow_dado_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:etruscan_white_and_yellow_dado_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:etruscan_white_and_yellow_dado_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:etruscan_white_and_yellow_dado_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:etruscan_white_and_yellow_dado_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:etruscan_white_and_yellow_dado_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:etruscan_white_and_yellow_dado_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:etruscan_white_and_yellow_dado_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:etruscan_white_and_yellow_dado_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:etruscan_white_and_yellow_dado_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:etruscan_white_and_yellow_dado_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:etruscan_white_and_yellow_dado_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:etruscan_white_and_yellow_dado_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:etruscan_white_and_yellow_dado_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:etruscan_white_and_yellow_dado_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:etruscan_white_and_yellow_dado_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:etruscan_white_and_yellow_dado_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:etruscan_white_and_yellow_dado_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:etruscan_white_and_yellow_dado_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:etruscan_white_and_yellow_dado_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:etruscan_white_and_yellow_dado_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:etruscan_white_and_yellow_dado_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:etruscan_white_and_yellow_dado_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:etruscan_white_and_yellow_dado_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:etruscan_white_and_yellow_dado_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:etruscan_white_and_yellow_dado_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:etruscan_white_and_yellow_dado_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:etruscan_white_and_yellow_dado_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:etruscan_white_and_yellow_dado_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:etruscan_white_and_yellow_dado_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:etruscan_white_and_yellow_dado_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:etruscan_white_and_yellow_dado_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:etruscan_white_and_yellow_dado_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:etruscan_white_and_yellow_dado_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:etruscan_white_and_yellow_dado_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:etruscan_white_and_yellow_dado_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:etruscan_white_and_yellow_dado_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:etruscan_white_and_yellow_dado_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:etruscan_white_and_yellow_dado_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:etruscan_white_and_yellow_dado_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:etruscan_white_and_yellow_dado_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:etruscan_white_and_yellow_dado_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:etruscan_white_and_yellow_dado_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:etruscan_white_and_yellow_dado_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:etruscan_white_and_yellow_dado_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:etruscan_white_and_yellow_dado_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:etruscan_white_and_yellow_dado_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:etruscan_white_and_yellow_dado_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:etruscan_white_and_yellow_dado_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:etruscan_white_and_yellow_dado_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:etruscan_white_and_yellow_dado_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:etruscan_white_and_yellow_dado_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:etruscan_white_and_yellow_dado_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:etruscan_white_and_yellow_dado_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:etruscan_white_and_yellow_dado_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:etruscan_white_and_yellow_dado_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:etruscan_white_and_yellow_dado_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:etruscan_white_and_yellow_dado_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:etruscan_white_and_yellow_dado_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:etruscan_white_and_yellow_dado_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:etruscan_white_and_yellow_dado_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:etruscan_white_and_yellow_dado_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:etruscan_white_and_yellow_dado_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:etruscan_white_and_yellow_dado_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:etruscan_white_and_yellow_dado_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:etruscan_white_and_yellow_dado_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:etruscan_white_and_yellow_dado_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:etruscan_white_and_yellow_dado_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:etruscan_white_and_yellow_dado_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:etruscan_white_and_yellow_dado_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:etruscan_white_and_yellow_dado_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:etruscan_white_and_yellow_dado_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:etruscan_white_and_yellow_dado_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:etruscan_white_and_yellow_dado_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:etruscan_white_and_yellow_dado_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:etruscan_white_and_yellow_dado_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:etruscan_white_and_yellow_dado_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:etruscan_white_and_yellow_dado_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:etruscan_white_and_yellow_dado_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:etruscan_white_and_yellow_dado_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:etruscan_white_and_yellow_dado_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:etruscan_white_and_yellow_dado_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:etruscan_white_and_yellow_dado_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:etruscan_white_and_yellow_dado_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:etruscan_white_and_yellow_dado_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:etruscan_white_and_yellow_dado_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:etruscan_white_and_yellow_dado_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:etruscan_white_and_yellow_dado_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:etruscan_white_and_yellow_dado_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:etruscan_white_and_yellow_dado_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:etruscan_white_and_yellow_dado_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:etruscan_white_and_yellow_dado_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:etruscan_white_and_yellow_dado_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:exposed_copper_balustrade[axis=x,waterlogged=true]
conquest:exposed_copper_balustrade[axis=x,waterlogged=false]
conquest:exposed_copper_balustrade[axis=y,waterlogged=true]
conquest:exposed_copper_balustrade[axis=y,waterlogged=false]
conquest:exposed_copper_balustrade[axis=z,waterlogged=true]
conquest:exposed_copper_balustrade[axis=z,waterlogged=false]
conquest:exposed_copper_capital[facing=flat,type=top,waterlogged=true]
conquest:exposed_copper_capital[facing=flat,type=top,waterlogged=false]
conquest:exposed_copper_capital[facing=flat,type=bottom,waterlogged=true]
conquest:exposed_copper_capital[facing=flat,type=bottom,waterlogged=false]
conquest:exposed_copper_capital[facing=north,type=top,waterlogged=true]
conquest:exposed_copper_capital[facing=north,type=top,waterlogged=false]
conquest:exposed_copper_capital[facing=north,type=bottom,waterlogged=true]
conquest:exposed_copper_capital[facing=north,type=bottom,waterlogged=false]
conquest:exposed_copper_capital[facing=south,type=top,waterlogged=true]
conquest:exposed_copper_capital[facing=south,type=top,waterlogged=false]
conquest:exposed_copper_capital[facing=south,type=bottom,waterlogged=true]
conquest:exposed_copper_capital[facing=south,type=bottom,waterlogged=false]
conquest:exposed_copper_capital[facing=east,type=top,waterlogged=true]
conquest:exposed_copper_capital[facing=east,type=top,waterlogged=false]
conquest:exposed_copper_capital[facing=east,type=bottom,waterlogged=true]
conquest:exposed_copper_capital[facing=east,type=bottom,waterlogged=false]
conquest:exposed_copper_capital[facing=west,type=top,waterlogged=true]
conquest:exposed_copper_capital[facing=west,type=top,waterlogged=false]
conquest:exposed_copper_capital[facing=west,type=bottom,waterlogged=true]
conquest:exposed_copper_capital[facing=west,type=bottom,waterlogged=false]
conquest:exposed_copper_slab[layer=1,type=top,waterlogged=true]
conquest:exposed_copper_slab[layer=1,type=top,waterlogged=false]
conquest:exposed_copper_slab[layer=1,type=bottom,waterlogged=true]
conquest:exposed_copper_slab[layer=1,type=bottom,waterlogged=false]
conquest:exposed_copper_slab[layer=2,type=top,waterlogged=true]
conquest:exposed_copper_slab[layer=2,type=top,waterlogged=false]
conquest:exposed_copper_slab[layer=2,type=bottom,waterlogged=true]
conquest:exposed_copper_slab[layer=2,type=bottom,waterlogged=false]
conquest:exposed_copper_slab[layer=3,type=top,waterlogged=true]
conquest:exposed_copper_slab[layer=3,type=top,waterlogged=false]
conquest:exposed_copper_slab[layer=3,type=bottom,waterlogged=true]
conquest:exposed_copper_slab[layer=3,type=bottom,waterlogged=false]
conquest:exposed_copper_slab[layer=4,type=top,waterlogged=true]
conquest:exposed_copper_slab[layer=4,type=top,waterlogged=false]
conquest:exposed_copper_slab[layer=4,type=bottom,waterlogged=true]
conquest:exposed_copper_slab[layer=4,type=bottom,waterlogged=false]
conquest:exposed_copper_sphere[type=egg,waterlogged=true]
conquest:exposed_copper_sphere[type=egg,waterlogged=false]
conquest:exposed_copper_sphere[type=small,waterlogged=true]
conquest:exposed_copper_sphere[type=small,waterlogged=false]
conquest:exposed_copper_sphere[type=large,waterlogged=true]
conquest:exposed_copper_sphere[type=large,waterlogged=false]
conquest:exposed_copper_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:exposed_copper_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:exposed_copper_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:exposed_copper_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:exposed_copper_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:exposed_copper_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:exposed_copper_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:exposed_copper_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:exposed_copper_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:exposed_copper_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:exposed_copper_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:exposed_copper_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:exposed_copper_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:exposed_copper_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:exposed_copper_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:exposed_copper_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:exposed_copper_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:exposed_copper_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:exposed_copper_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:exposed_copper_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:exposed_copper_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:exposed_copper_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:exposed_copper_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:exposed_copper_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:exposed_copper_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:exposed_copper_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:exposed_copper_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:exposed_copper_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:exposed_copper_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:exposed_copper_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:exposed_copper_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:exposed_copper_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:exposed_copper_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:exposed_copper_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:exposed_copper_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:exposed_copper_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:exposed_copper_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:exposed_copper_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:exposed_copper_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:exposed_copper_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:exposed_copper_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:exposed_copper_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:exposed_copper_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:exposed_copper_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:exposed_copper_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:exposed_copper_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:exposed_copper_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:exposed_copper_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:exposed_copper_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:exposed_copper_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:exposed_copper_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:exposed_copper_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:exposed_copper_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:exposed_copper_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:exposed_copper_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:exposed_copper_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:exposed_copper_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:exposed_copper_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:exposed_copper_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:exposed_copper_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:exposed_copper_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:exposed_copper_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:exposed_copper_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:exposed_copper_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:exposed_copper_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:exposed_copper_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:exposed_copper_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:exposed_copper_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:exposed_copper_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:exposed_copper_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:exposed_copper_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:exposed_copper_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:exposed_copper_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:exposed_copper_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:exposed_copper_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:exposed_copper_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:exposed_copper_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:exposed_copper_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:exposed_copper_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:exposed_copper_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:exposed_copper_vertical_corner[facing=north,layer=1,waterlogged=true]
conquest:exposed_copper_vertical_corner[facing=north,layer=1,waterlogged=false]
conquest:exposed_copper_vertical_corner[facing=north,layer=2,waterlogged=true]
conquest:exposed_copper_vertical_corner[facing=north,layer=2,waterlogged=false]
conquest:exposed_copper_vertical_corner[facing=north,layer=3,waterlogged=true]
conquest:exposed_copper_vertical_corner[facing=north,layer=3,waterlogged=false]
conquest:exposed_copper_vertical_corner[facing=north,layer=4,waterlogged=true]
conquest:exposed_copper_vertical_corner[facing=north,layer=4,waterlogged=false]
conquest:exposed_copper_vertical_corner[facing=south,layer=1,waterlogged=true]
conquest:exposed_copper_vertical_corner[facing=south,layer=1,waterlogged=false]
conquest:exposed_copper_vertical_corner[facing=south,layer=2,waterlogged=true]
conquest:exposed_copper_vertical_corner[facing=south,layer=2,waterlogged=false]
conquest:exposed_copper_vertical_corner[facing=south,layer=3,waterlogged=true]
conquest:exposed_copper_vertical_corner[facing=south,layer=3,waterlogged=false]
conquest:exposed_copper_vertical_corner[facing=south,layer=4,waterlogged=true]
conquest:exposed_copper_vertical_corner[facing=south,layer=4,waterlogged=false]
conquest:exposed_copper_vertical_corner[facing=west,layer=1,waterlogged=true]
conquest:exposed_copper_vertical_corner[facing=west,layer=1,waterlogged=false]
conquest:exposed_copper_vertical_corner[facing=west,layer=2,waterlogged=true]
conquest:exposed_copper_vertical_corner[facing=west,layer=2,waterlogged=false]
conquest:exposed_copper_vertical_corner[facing=west,layer=3,waterlogged=true]
conquest:exposed_copper_vertical_corner[facing=west,layer=3,waterlogged=false]
conquest:exposed_copper_vertical_corner[facing=west,layer=4,waterlogged=true]
conquest:exposed_copper_vertical_corner[facing=west,layer=4,waterlogged=false]
conquest:exposed_copper_vertical_corner[facing=east,layer=1,waterlogged=true]
conquest:exposed_copper_vertical_corner[facing=east,layer=1,waterlogged=false]
conquest:exposed_copper_vertical_corner[facing=east,layer=2,waterlogged=true]
conquest:exposed_copper_vertical_corner[facing=east,layer=2,waterlogged=false]
conquest:exposed_copper_vertical_corner[facing=east,layer=3,waterlogged=true]
conquest:exposed_copper_vertical_corner[facing=east,layer=3,waterlogged=false]
conquest:exposed_copper_vertical_corner[facing=east,layer=4,waterlogged=true]
conquest:exposed_copper_vertical_corner[facing=east,layer=4,waterlogged=false]
conquest:exposed_copper_vertical_quarter[facing=north,layer=1,waterlogged=true]
conquest:exposed_copper_vertical_quarter[facing=north,layer=1,waterlogged=false]
conquest:exposed_copper_vertical_quarter[facing=north,layer=2,waterlogged=true]
conquest:exposed_copper_vertical_quarter[facing=north,layer=2,waterlogged=false]
conquest:exposed_copper_vertical_quarter[facing=north,layer=3,waterlogged=true]
conquest:exposed_copper_vertical_quarter[facing=north,layer=3,waterlogged=false]
conquest:exposed_copper_vertical_quarter[facing=north,layer=4,waterlogged=true]
conquest:exposed_copper_vertical_quarter[facing=north,layer=4,waterlogged=false]
conquest:exposed_copper_vertical_quarter[facing=south,layer=1,waterlogged=true]
conquest:exposed_copper_vertical_quarter[facing=south,layer=1,waterlogged=false]
conquest:exposed_copper_vertical_quarter[facing=south,layer=2,waterlogged=true]
conquest:exposed_copper_vertical_quarter[facing=south,layer=2,waterlogged=false]
conquest:exposed_copper_vertical_quarter[facing=south,layer=3,waterlogged=true]
conquest:exposed_copper_vertical_quarter[facing=south,layer=3,waterlogged=false]
conquest:exposed_copper_vertical_quarter[facing=south,layer=4,waterlogged=true]
conquest:exposed_copper_vertical_quarter[facing=south,layer=4,waterlogged=false]
conquest:exposed_copper_vertical_quarter[facing=west,layer=1,waterlogged=true]
conquest:exposed_copper_vertical_quarter[facing=west,layer=1,waterlogged=false]
conquest:exposed_copper_vertical_quarter[facing=west,layer=2,waterlogged=true]
conquest:exposed_copper_vertical_quarter[facing=west,layer=2,waterlogged=false]
conquest:exposed_copper_vertical_quarter[facing=west,layer=3,waterlogged=true]
conquest:exposed_copper_vertical_quarter[facing=west,layer=3,waterlogged=false]
conquest:exposed_copper_vertical_quarter[facing=west,layer=4,waterlogged=true]
conquest:exposed_copper_vertical_quarter[facing=west,layer=4,waterlogged=false]
conquest:exposed_copper_vertical_quarter[facing=east,layer=1,waterlogged=true]
conquest:exposed_copper_vertical_quarter[facing=east,layer=1,waterlogged=false]
conquest:exposed_copper_vertical_quarter[facing=east,layer=2,waterlogged=true]
conquest:exposed_copper_vertical_quarter[facing=east,layer=2,waterlogged=false]
conquest:exposed_copper_vertical_quarter[facing=east,layer=3,waterlogged=true]
conquest:exposed_copper_vertical_quarter[facing=east,layer=3,waterlogged=false]
conquest:exposed_copper_vertical_quarter[facing=east,layer=4,waterlogged=true]
conquest:exposed_copper_vertical_quarter[facing=east,layer=4,waterlogged=false]
conquest:exposed_copper_vertical_slab[facing=north,layer=1,waterlogged=true]
conquest:exposed_copper_vertical_slab[facing=north,layer=1,waterlogged=false]
conquest:exposed_copper_vertical_slab[facing=north,layer=2,waterlogged=true]
conquest:exposed_copper_vertical_slab[facing=north,layer=2,waterlogged=false]
conquest:exposed_copper_vertical_slab[facing=north,layer=3,waterlogged=true]
conquest:exposed_copper_vertical_slab[facing=north,layer=3,waterlogged=false]
conquest:exposed_copper_vertical_slab[facing=north,layer=4,waterlogged=true]
conquest:exposed_copper_vertical_slab[facing=north,layer=4,waterlogged=false]
conquest:exposed_copper_vertical_slab[facing=south,layer=1,waterlogged=true]
conquest:exposed_copper_vertical_slab[facing=south,layer=1,waterlogged=false]
conquest:exposed_copper_vertical_slab[facing=south,layer=2,waterlogged=true]
conquest:exposed_copper_vertical_slab[facing=south,layer=2,waterlogged=false]
conquest:exposed_copper_vertical_slab[facing=south,layer=3,waterlogged=true]
conquest:exposed_copper_vertical_slab[facing=south,layer=3,waterlogged=false]
conquest:exposed_copper_vertical_slab[facing=south,layer=4,waterlogged=true]
conquest:exposed_copper_vertical_slab[facing=south,layer=4,waterlogged=false]
conquest:exposed_copper_vertical_slab[facing=west,layer=1,waterlogged=true]
conquest:exposed_copper_vertical_slab[facing=west,layer=1,waterlogged=false]
conquest:exposed_copper_vertical_slab[facing=west,layer=2,waterlogged=true]
conquest:exposed_copper_vertical_slab[facing=west,layer=2,waterlogged=false]
conquest:exposed_copper_vertical_slab[facing=west,layer=3,waterlogged=true]
conquest:exposed_copper_vertical_slab[facing=west,layer=3,waterlogged=false]
conquest:exposed_copper_vertical_slab[facing=west,layer=4,waterlogged=true]
conquest:exposed_copper_vertical_slab[facing=west,layer=4,waterlogged=false]
conquest:exposed_copper_vertical_slab[facing=east,layer=1,waterlogged=true]
conquest:exposed_copper_vertical_slab[facing=east,layer=1,waterlogged=false]
conquest:exposed_copper_vertical_slab[facing=east,layer=2,waterlogged=true]
conquest:exposed_copper_vertical_slab[facing=east,layer=2,waterlogged=false]
conquest:exposed_copper_vertical_slab[facing=east,layer=3,waterlogged=true]
conquest:exposed_copper_vertical_slab[facing=east,layer=3,waterlogged=false]
conquest:exposed_copper_vertical_slab[facing=east,layer=4,waterlogged=true]
conquest:exposed_copper_vertical_slab[facing=east,layer=4,waterlogged=false]
conquest:exposed_cut_copper_capital[facing=flat,type=top,waterlogged=true]
conquest:exposed_cut_copper_capital[facing=flat,type=top,waterlogged=false]
conquest:exposed_cut_copper_capital[facing=flat,type=bottom,waterlogged=true]
conquest:exposed_cut_copper_capital[facing=flat,type=bottom,waterlogged=false]
conquest:exposed_cut_copper_capital[facing=north,type=top,waterlogged=true]
conquest:exposed_cut_copper_capital[facing=north,type=top,waterlogged=false]
conquest:exposed_cut_copper_capital[facing=north,type=bottom,waterlogged=true]
conquest:exposed_cut_copper_capital[facing=north,type=bottom,waterlogged=false]
conquest:exposed_cut_copper_capital[facing=south,type=top,waterlogged=true]
conquest:exposed_cut_copper_capital[facing=south,type=top,waterlogged=false]
conquest:exposed_cut_copper_capital[facing=south,type=bottom,waterlogged=true]
conquest:exposed_cut_copper_capital[facing=south,type=bottom,waterlogged=false]
conquest:exposed_cut_copper_capital[facing=east,type=top,waterlogged=true]
conquest:exposed_cut_copper_capital[facing=east,type=top,waterlogged=false]
conquest:exposed_cut_copper_capital[facing=east,type=bottom,waterlogged=true]
conquest:exposed_cut_copper_capital[facing=east,type=bottom,waterlogged=false]
conquest:exposed_cut_copper_capital[facing=west,type=top,waterlogged=true]
conquest:exposed_cut_copper_capital[facing=west,type=top,waterlogged=false]
conquest:exposed_cut_copper_capital[facing=west,type=bottom,waterlogged=true]
conquest:exposed_cut_copper_capital[facing=west,type=bottom,waterlogged=false]
conquest:exposed_cut_copper_corner_slab[facing=north,type=top,waterlogged=true]
conquest:exposed_cut_copper_corner_slab[facing=north,type=top,waterlogged=false]
conquest:exposed_cut_copper_corner_slab[facing=north,type=bottom,waterlogged=true]
conquest:exposed_cut_copper_corner_slab[facing=north,type=bottom,waterlogged=false]
conquest:exposed_cut_copper_corner_slab[facing=south,type=top,waterlogged=true]
conquest:exposed_cut_copper_corner_slab[facing=south,type=top,waterlogged=false]
conquest:exposed_cut_copper_corner_slab[facing=south,type=bottom,waterlogged=true]
conquest:exposed_cut_copper_corner_slab[facing=south,type=bottom,waterlogged=false]
conquest:exposed_cut_copper_corner_slab[facing=west,type=top,waterlogged=true]
conquest:exposed_cut_copper_corner_slab[facing=west,type=top,waterlogged=false]
conquest:exposed_cut_copper_corner_slab[facing=west,type=bottom,waterlogged=true]
conquest:exposed_cut_copper_corner_slab[facing=west,type=bottom,waterlogged=false]
conquest:exposed_cut_copper_corner_slab[facing=east,type=top,waterlogged=true]
conquest:exposed_cut_copper_corner_slab[facing=east,type=top,waterlogged=false]
conquest:exposed_cut_copper_corner_slab[facing=east,type=bottom,waterlogged=true]
conquest:exposed_cut_copper_corner_slab[facing=east,type=bottom,waterlogged=false]
conquest:exposed_cut_copper_eighth_slab[facing=north,type=top,waterlogged=true]
conquest:exposed_cut_copper_eighth_slab[facing=north,type=top,waterlogged=false]
conquest:exposed_cut_copper_eighth_slab[facing=north,type=bottom,waterlogged=true]
conquest:exposed_cut_copper_eighth_slab[facing=north,type=bottom,waterlogged=false]
conquest:exposed_cut_copper_eighth_slab[facing=south,type=top,waterlogged=true]
conquest:exposed_cut_copper_eighth_slab[facing=south,type=top,waterlogged=false]
conquest:exposed_cut_copper_eighth_slab[facing=south,type=bottom,waterlogged=true]
conquest:exposed_cut_copper_eighth_slab[facing=south,type=bottom,waterlogged=false]
conquest:exposed_cut_copper_eighth_slab[facing=west,type=top,waterlogged=true]
conquest:exposed_cut_copper_eighth_slab[facing=west,type=top,waterlogged=false]
conquest:exposed_cut_copper_eighth_slab[facing=west,type=bottom,waterlogged=true]
conquest:exposed_cut_copper_eighth_slab[facing=west,type=bottom,waterlogged=false]
conquest:exposed_cut_copper_eighth_slab[facing=east,type=top,waterlogged=true]
conquest:exposed_cut_copper_eighth_slab[facing=east,type=top,waterlogged=false]
conquest:exposed_cut_copper_eighth_slab[facing=east,type=bottom,waterlogged=true]
conquest:exposed_cut_copper_eighth_slab[facing=east,type=bottom,waterlogged=false]
conquest:exposed_cut_copper_pillar[layer=1,waterlogged=true]
conquest:exposed_cut_copper_pillar[layer=1,waterlogged=false]
conquest:exposed_cut_copper_pillar[layer=2,waterlogged=true]
conquest:exposed_cut_copper_pillar[layer=2,waterlogged=false]
conquest:exposed_cut_copper_pillar[layer=3,waterlogged=true]
conquest:exposed_cut_copper_pillar[layer=3,waterlogged=false]
conquest:exposed_cut_copper_quarter_slab[facing=north,layer=1,type=top,waterlogged=true]
conquest:exposed_cut_copper_quarter_slab[facing=north,layer=1,type=top,waterlogged=false]
conquest:exposed_cut_copper_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=true]
conquest:exposed_cut_copper_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=false]
conquest:exposed_cut_copper_quarter_slab[facing=north,layer=2,type=top,waterlogged=true]
conquest:exposed_cut_copper_quarter_slab[facing=north,layer=2,type=top,waterlogged=false]
conquest:exposed_cut_copper_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=true]
conquest:exposed_cut_copper_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=false]
conquest:exposed_cut_copper_quarter_slab[facing=north,layer=3,type=top,waterlogged=true]
conquest:exposed_cut_copper_quarter_slab[facing=north,layer=3,type=top,waterlogged=false]
conquest:exposed_cut_copper_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=true]
conquest:exposed_cut_copper_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=false]
conquest:exposed_cut_copper_quarter_slab[facing=south,layer=1,type=top,waterlogged=true]
conquest:exposed_cut_copper_quarter_slab[facing=south,layer=1,type=top,waterlogged=false]
conquest:exposed_cut_copper_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=true]
conquest:exposed_cut_copper_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=false]
conquest:exposed_cut_copper_quarter_slab[facing=south,layer=2,type=top,waterlogged=true]
conquest:exposed_cut_copper_quarter_slab[facing=south,layer=2,type=top,waterlogged=false]
conquest:exposed_cut_copper_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=true]
conquest:exposed_cut_copper_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=false]
conquest:exposed_cut_copper_quarter_slab[facing=south,layer=3,type=top,waterlogged=true]
conquest:exposed_cut_copper_quarter_slab[facing=south,layer=3,type=top,waterlogged=false]
conquest:exposed_cut_copper_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=true]
conquest:exposed_cut_copper_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=false]
conquest:exposed_cut_copper_quarter_slab[facing=west,layer=1,type=top,waterlogged=true]
conquest:exposed_cut_copper_quarter_slab[facing=west,layer=1,type=top,waterlogged=false]
conquest:exposed_cut_copper_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=true]
conquest:exposed_cut_copper_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=false]
conquest:exposed_cut_copper_quarter_slab[facing=west,layer=2,type=top,waterlogged=true]
conquest:exposed_cut_copper_quarter_slab[facing=west,layer=2,type=top,waterlogged=false]
conquest:exposed_cut_copper_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=true]
conquest:exposed_cut_copper_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=false]
conquest:exposed_cut_copper_quarter_slab[facing=west,layer=3,type=top,waterlogged=true]
conquest:exposed_cut_copper_quarter_slab[facing=west,layer=3,type=top,waterlogged=false]
conquest:exposed_cut_copper_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=true]
conquest:exposed_cut_copper_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=false]
conquest:exposed_cut_copper_quarter_slab[facing=east,layer=1,type=top,waterlogged=true]
conquest:exposed_cut_copper_quarter_slab[facing=east,layer=1,type=top,waterlogged=false]
conquest:exposed_cut_copper_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=true]
conquest:exposed_cut_copper_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=false]
conquest:exposed_cut_copper_quarter_slab[facing=east,layer=2,type=top,waterlogged=true]
conquest:exposed_cut_copper_quarter_slab[facing=east,layer=2,type=top,waterlogged=false]
conquest:exposed_cut_copper_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=true]
conquest:exposed_cut_copper_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=false]
conquest:exposed_cut_copper_quarter_slab[facing=east,layer=3,type=top,waterlogged=true]
conquest:exposed_cut_copper_quarter_slab[facing=east,layer=3,type=top,waterlogged=false]
conquest:exposed_cut_copper_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=true]
conquest:exposed_cut_copper_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=false]
conquest:exposed_cut_copper_slab[layer=1,type=top,waterlogged=true]
conquest:exposed_cut_copper_slab[layer=1,type=top,waterlogged=false]
conquest:exposed_cut_copper_slab[layer=1,type=bottom,waterlogged=true]
conquest:exposed_cut_copper_slab[layer=1,type=bottom,waterlogged=false]
conquest:exposed_cut_copper_slab[layer=2,type=top,waterlogged=true]
conquest:exposed_cut_copper_slab[layer=2,type=top,waterlogged=false]
conquest:exposed_cut_copper_slab[layer=2,type=bottom,waterlogged=true]
conquest:exposed_cut_copper_slab[layer=2,type=bottom,waterlogged=false]
conquest:exposed_cut_copper_slab[layer=3,type=top,waterlogged=true]
conquest:exposed_cut_copper_slab[layer=3,type=top,waterlogged=false]
conquest:exposed_cut_copper_slab[layer=3,type=bottom,waterlogged=true]
conquest:exposed_cut_copper_slab[layer=3,type=bottom,waterlogged=false]
conquest:exposed_cut_copper_slab[layer=4,type=top,waterlogged=true]
conquest:exposed_cut_copper_slab[layer=4,type=top,waterlogged=false]
conquest:exposed_cut_copper_slab[layer=4,type=bottom,waterlogged=true]
conquest:exposed_cut_copper_slab[layer=4,type=bottom,waterlogged=false]
conquest:exposed_cut_copper_vertical_corner[facing=north,layer=1,waterlogged=true]
conquest:exposed_cut_copper_vertical_corner[facing=north,layer=1,waterlogged=false]
conquest:exposed_cut_copper_vertical_corner[facing=north,layer=2,waterlogged=true]
conquest:exposed_cut_copper_vertical_corner[facing=north,layer=2,waterlogged=false]
conquest:exposed_cut_copper_vertical_corner[facing=north,layer=3,waterlogged=true]
conquest:exposed_cut_copper_vertical_corner[facing=north,layer=3,waterlogged=false]
conquest:exposed_cut_copper_vertical_corner[facing=north,layer=4,waterlogged=true]
conquest:exposed_cut_copper_vertical_corner[facing=north,layer=4,waterlogged=false]
conquest:exposed_cut_copper_vertical_corner[facing=south,layer=1,waterlogged=true]
conquest:exposed_cut_copper_vertical_corner[facing=south,layer=1,waterlogged=false]
conquest:exposed_cut_copper_vertical_corner[facing=south,layer=2,waterlogged=true]
conquest:exposed_cut_copper_vertical_corner[facing=south,layer=2,waterlogged=false]
conquest:exposed_cut_copper_vertical_corner[facing=south,layer=3,waterlogged=true]
conquest:exposed_cut_copper_vertical_corner[facing=south,layer=3,waterlogged=false]
conquest:exposed_cut_copper_vertical_corner[facing=south,layer=4,waterlogged=true]
conquest:exposed_cut_copper_vertical_corner[facing=south,layer=4,waterlogged=false]
conquest:exposed_cut_copper_vertical_corner[facing=west,layer=1,waterlogged=true]
conquest:exposed_cut_copper_vertical_corner[facing=west,layer=1,waterlogged=false]
conquest:exposed_cut_copper_vertical_corner[facing=west,layer=2,waterlogged=true]
conquest:exposed_cut_copper_vertical_corner[facing=west,layer=2,waterlogged=false]
conquest:exposed_cut_copper_vertical_corner[facing=west,layer=3,waterlogged=true]
conquest:exposed_cut_copper_vertical_corner[facing=west,layer=3,waterlogged=false]
conquest:exposed_cut_copper_vertical_corner[facing=west,layer=4,waterlogged=true]
conquest:exposed_cut_copper_vertical_corner[facing=west,layer=4,waterlogged=false]
conquest:exposed_cut_copper_vertical_corner[facing=east,layer=1,waterlogged=true]
conquest:exposed_cut_copper_vertical_corner[facing=east,layer=1,waterlogged=false]
conquest:exposed_cut_copper_vertical_corner[facing=east,layer=2,waterlogged=true]
conquest:exposed_cut_copper_vertical_corner[facing=east,layer=2,waterlogged=false]
conquest:exposed_cut_copper_vertical_corner[facing=east,layer=3,waterlogged=true]
conquest:exposed_cut_copper_vertical_corner[facing=east,layer=3,waterlogged=false]
conquest:exposed_cut_copper_vertical_corner[facing=east,layer=4,waterlogged=true]
conquest:exposed_cut_copper_vertical_corner[facing=east,layer=4,waterlogged=false]
conquest:exposed_cut_copper_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:exposed_cut_copper_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:exposed_cut_copper_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:exposed_cut_copper_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:exposed_cut_copper_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:exposed_cut_copper_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:exposed_cut_copper_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:exposed_cut_copper_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:exposed_cut_copper_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:exposed_cut_copper_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:exposed_cut_copper_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:exposed_cut_copper_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:exposed_cut_copper_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:exposed_cut_copper_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:exposed_cut_copper_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:exposed_cut_copper_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:exposed_cut_copper_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:exposed_cut_copper_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:exposed_cut_copper_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:exposed_cut_copper_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:exposed_cut_copper_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:exposed_cut_copper_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:exposed_cut_copper_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:exposed_cut_copper_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:exposed_cut_copper_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:exposed_cut_copper_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:exposed_cut_copper_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:exposed_cut_copper_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:exposed_cut_copper_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:exposed_cut_copper_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:exposed_cut_copper_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:exposed_cut_copper_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:exposed_cut_copper_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:exposed_cut_copper_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:exposed_cut_copper_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:exposed_cut_copper_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:exposed_cut_copper_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:exposed_cut_copper_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:exposed_cut_copper_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:exposed_cut_copper_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:exposed_cut_copper_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:exposed_cut_copper_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:exposed_cut_copper_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:exposed_cut_copper_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:exposed_cut_copper_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:exposed_cut_copper_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:exposed_cut_copper_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:exposed_cut_copper_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:exposed_cut_copper_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:exposed_cut_copper_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:exposed_cut_copper_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:exposed_cut_copper_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:exposed_cut_copper_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:exposed_cut_copper_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:exposed_cut_copper_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:exposed_cut_copper_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:exposed_cut_copper_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:exposed_cut_copper_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:exposed_cut_copper_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:exposed_cut_copper_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:exposed_cut_copper_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:exposed_cut_copper_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:exposed_cut_copper_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:exposed_cut_copper_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:exposed_cut_copper_vertical_quarter[facing=north,layer=1,waterlogged=true]
conquest:exposed_cut_copper_vertical_quarter[facing=north,layer=1,waterlogged=false]
conquest:exposed_cut_copper_vertical_quarter[facing=north,layer=2,waterlogged=true]
conquest:exposed_cut_copper_vertical_quarter[facing=north,layer=2,waterlogged=false]
conquest:exposed_cut_copper_vertical_quarter[facing=north,layer=3,waterlogged=true]
conquest:exposed_cut_copper_vertical_quarter[facing=north,layer=3,waterlogged=false]
conquest:exposed_cut_copper_vertical_quarter[facing=north,layer=4,waterlogged=true]
conquest:exposed_cut_copper_vertical_quarter[facing=north,layer=4,waterlogged=false]
conquest:exposed_cut_copper_vertical_quarter[facing=south,layer=1,waterlogged=true]
conquest:exposed_cut_copper_vertical_quarter[facing=south,layer=1,waterlogged=false]
conquest:exposed_cut_copper_vertical_quarter[facing=south,layer=2,waterlogged=true]
conquest:exposed_cut_copper_vertical_quarter[facing=south,layer=2,waterlogged=false]
conquest:exposed_cut_copper_vertical_quarter[facing=south,layer=3,waterlogged=true]
conquest:exposed_cut_copper_vertical_quarter[facing=south,layer=3,waterlogged=false]
conquest:exposed_cut_copper_vertical_quarter[facing=south,layer=4,waterlogged=true]
conquest:exposed_cut_copper_vertical_quarter[facing=south,layer=4,waterlogged=false]
conquest:exposed_cut_copper_vertical_quarter[facing=west,layer=1,waterlogged=true]
conquest:exposed_cut_copper_vertical_quarter[facing=west,layer=1,waterlogged=false]
conquest:exposed_cut_copper_vertical_quarter[facing=west,layer=2,waterlogged=true]
conquest:exposed_cut_copper_vertical_quarter[facing=west,layer=2,waterlogged=false]
conquest:exposed_cut_copper_vertical_quarter[facing=west,layer=3,waterlogged=true]
conquest:exposed_cut_copper_vertical_quarter[facing=west,layer=3,waterlogged=false]
conquest:exposed_cut_copper_vertical_quarter[facing=west,layer=4,waterlogged=true]
conquest:exposed_cut_copper_vertical_quarter[facing=west,layer=4,waterlogged=false]
conquest:exposed_cut_copper_vertical_quarter[facing=east,layer=1,waterlogged=true]
conquest:exposed_cut_copper_vertical_quarter[facing=east,layer=1,waterlogged=false]
conquest:exposed_cut_copper_vertical_quarter[facing=east,layer=2,waterlogged=true]
conquest:exposed_cut_copper_vertical_quarter[facing=east,layer=2,waterlogged=false]
conquest:exposed_cut_copper_vertical_quarter[facing=east,layer=3,waterlogged=true]
conquest:exposed_cut_copper_vertical_quarter[facing=east,layer=3,waterlogged=false]
conquest:exposed_cut_copper_vertical_quarter[facing=east,layer=4,waterlogged=true]
conquest:exposed_cut_copper_vertical_quarter[facing=east,layer=4,waterlogged=false]
conquest:exposed_cut_copper_vertical_slab[facing=north,layer=1,waterlogged=true]
conquest:exposed_cut_copper_vertical_slab[facing=north,layer=1,waterlogged=false]
conquest:exposed_cut_copper_vertical_slab[facing=north,layer=2,waterlogged=true]
conquest:exposed_cut_copper_vertical_slab[facing=north,layer=2,waterlogged=false]
conquest:exposed_cut_copper_vertical_slab[facing=north,layer=3,waterlogged=true]
conquest:exposed_cut_copper_vertical_slab[facing=north,layer=3,waterlogged=false]
conquest:exposed_cut_copper_vertical_slab[facing=north,layer=4,waterlogged=true]
conquest:exposed_cut_copper_vertical_slab[facing=north,layer=4,waterlogged=false]
conquest:exposed_cut_copper_vertical_slab[facing=south,layer=1,waterlogged=true]
conquest:exposed_cut_copper_vertical_slab[facing=south,layer=1,waterlogged=false]
conquest:exposed_cut_copper_vertical_slab[facing=south,layer=2,waterlogged=true]
conquest:exposed_cut_copper_vertical_slab[facing=south,layer=2,waterlogged=false]
conquest:exposed_cut_copper_vertical_slab[facing=south,layer=3,waterlogged=true]
conquest:exposed_cut_copper_vertical_slab[facing=south,layer=3,waterlogged=false]
conquest:exposed_cut_copper_vertical_slab[facing=south,layer=4,waterlogged=true]
conquest:exposed_cut_copper_vertical_slab[facing=south,layer=4,waterlogged=false]
conquest:exposed_cut_copper_vertical_slab[facing=west,layer=1,waterlogged=true]
conquest:exposed_cut_copper_vertical_slab[facing=west,layer=1,waterlogged=false]
conquest:exposed_cut_copper_vertical_slab[facing=west,layer=2,waterlogged=true]
conquest:exposed_cut_copper_vertical_slab[facing=west,layer=2,waterlogged=false]
conquest:exposed_cut_copper_vertical_slab[facing=west,layer=3,waterlogged=true]
conquest:exposed_cut_copper_vertical_slab[facing=west,layer=3,waterlogged=false]
conquest:exposed_cut_copper_vertical_slab[facing=west,layer=4,waterlogged=true]
conquest:exposed_cut_copper_vertical_slab[facing=west,layer=4,waterlogged=false]
conquest:exposed_cut_copper_vertical_slab[facing=east,layer=1,waterlogged=true]
conquest:exposed_cut_copper_vertical_slab[facing=east,layer=1,waterlogged=false]
conquest:exposed_cut_copper_vertical_slab[facing=east,layer=2,waterlogged=true]
conquest:exposed_cut_copper_vertical_slab[facing=east,layer=2,waterlogged=false]
conquest:exposed_cut_copper_vertical_slab[facing=east,layer=3,waterlogged=true]
conquest:exposed_cut_copper_vertical_slab[facing=east,layer=3,waterlogged=false]
conquest:exposed_cut_copper_vertical_slab[facing=east,layer=4,waterlogged=true]
conquest:exposed_cut_copper_vertical_slab[facing=east,layer=4,waterlogged=false]
conquest:exposed_cut_copper_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:exposed_cut_copper_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:exposed_cut_copper_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:exposed_cut_copper_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:exposed_cut_copper_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:exposed_cut_copper_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:exposed_cut_copper_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:exposed_cut_copper_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:exposed_cut_copper_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:exposed_cut_copper_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:exposed_cut_copper_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:exposed_cut_copper_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:exposed_cut_copper_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:exposed_cut_copper_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:exposed_cut_copper_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:exposed_cut_copper_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:exposed_cut_copper_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:exposed_cut_copper_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:exposed_cut_copper_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:exposed_cut_copper_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:exposed_cut_copper_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:exposed_cut_copper_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:exposed_cut_copper_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:exposed_cut_copper_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:exposed_cut_copper_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:exposed_cut_copper_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:exposed_cut_copper_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:exposed_cut_copper_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:exposed_cut_copper_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:exposed_cut_copper_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:exposed_cut_copper_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:exposed_cut_copper_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:exposed_cut_copper_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:exposed_cut_copper_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:exposed_cut_copper_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:exposed_cut_copper_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:exposed_cut_copper_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:exposed_cut_copper_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:exposed_cut_copper_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:exposed_cut_copper_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:exposed_cut_copper_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:exposed_cut_copper_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:exposed_cut_copper_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:exposed_cut_copper_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:exposed_cut_copper_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:exposed_cut_copper_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:exposed_cut_copper_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:exposed_cut_copper_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:exposed_cut_copper_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:exposed_cut_copper_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:exposed_cut_copper_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:exposed_cut_copper_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:exposed_cut_copper_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:exposed_cut_copper_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:exposed_cut_copper_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:exposed_cut_copper_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:exposed_cut_copper_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:exposed_cut_copper_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:exposed_cut_copper_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:exposed_cut_copper_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:exposed_cut_copper_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:exposed_cut_copper_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:exposed_cut_copper_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:exposed_cut_copper_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:exposed_cut_copper_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:exposed_cut_copper_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:exposed_cut_copper_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:exposed_cut_copper_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:exposed_cut_copper_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:exposed_cut_copper_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:exposed_cut_copper_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:exposed_cut_copper_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:exposed_cut_copper_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:exposed_cut_copper_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:exposed_cut_copper_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:exposed_cut_copper_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:exposed_cut_copper_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:exposed_cut_copper_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:exposed_cut_copper_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:exposed_cut_copper_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:exposed_cut_copper_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:exposed_cut_copper_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:exposed_cut_copper_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:exposed_cut_copper_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:exposed_cut_copper_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:exposed_cut_copper_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:exposed_cut_copper_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:exposed_cut_copper_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:exposed_cut_copper_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:exposed_cut_copper_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:exposed_cut_copper_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:exposed_cut_copper_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:exposed_cut_copper_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:exposed_cut_copper_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:exposed_cut_copper_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:exposed_cut_copper_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:exposed_cut_copper_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:exposed_cut_copper_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:exposed_cut_copper_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:exposed_cut_copper_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:exposed_cut_copper_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:exposed_cut_copper_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:exposed_cut_copper_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:exposed_cut_copper_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:exposed_cut_copper_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:exposed_cut_copper_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:exposed_cut_copper_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:exposed_cut_copper_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:exposed_cut_copper_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:exposed_cut_copper_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:exposed_cut_copper_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:exposed_cut_copper_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:exposed_cut_copper_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:exposed_cut_copper_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:exposed_cut_copper_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:exposed_cut_copper_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:exposed_cut_copper_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:exposed_cut_copper_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:exposed_cut_copper_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:exposed_cut_copper_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:exposed_cut_copper_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:exposed_cut_copper_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:exposed_cut_copper_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:exposed_cut_copper_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:exposed_cut_copper_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:exposed_cut_copper_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:exposed_cut_copper_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:exposed_cut_copper_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:exposed_cut_copper_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:exposed_cut_copper_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:exposed_cut_copper_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:exposed_cut_copper_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:exposed_cut_copper_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:exposed_cut_copper_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:exposed_cut_copper_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:exposed_cut_copper_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:exposed_cut_copper_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:exposed_cut_copper_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:exposed_cut_copper_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:exposed_cut_copper_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:exposed_cut_copper_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:exposed_cut_copper_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:exposed_cut_copper_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:exposed_cut_copper_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:exposed_cut_copper_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:exposed_cut_copper_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:exposed_cut_copper_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:exposed_cut_copper_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:exposed_cut_copper_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:exposed_cut_copper_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:exposed_cut_copper_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:exposed_cut_copper_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:exposed_cut_copper_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:exposed_cut_copper_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:exposed_cut_copper_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:exposed_cut_copper_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:exposed_cut_copper_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:exposed_cut_copper_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:exposed_cut_copper_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:exposed_cut_copper_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:exposed_cut_copper_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:exposed_cut_copper_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:exposed_cut_copper_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:exposed_cut_copper_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:exposed_cut_copper_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:exposed_cut_copper_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:exposed_cut_copper_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:exposed_cut_copper_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:exposed_cut_copper_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:exposed_cut_copper_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:exposed_cut_copper_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:exposed_cut_copper_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:exposed_cut_copper_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:exposed_cut_copper_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:exposed_cut_copper_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:exposed_cut_copper_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:exposed_cut_copper_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:exposed_cut_copper_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:exposed_cut_copper_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:exposed_cut_copper_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:exposed_cut_copper_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:exposed_cut_copper_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:exposed_cut_copper_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:exposed_cut_copper_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:exposed_cut_copper_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:exposed_cut_copper_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:exposed_cut_copper_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:exposed_cut_copper_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:exposed_cut_copper_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:exposed_cut_copper_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:exposed_cut_copper_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:exposed_cut_copper_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:exposed_cut_copper_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:exposed_cut_copper_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:exposed_cut_copper_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:exposed_cut_copper_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:exposed_cut_copper_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:exposed_cut_copper_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:exposed_cut_copper_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:exposed_cut_copper_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:exposed_cut_copper_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:exposed_cut_copper_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:exposed_cut_copper_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:exposed_cut_copper_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:exposed_cut_copper_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:exposed_cut_copper_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:exposed_cut_copper_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:exposed_cut_copper_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:exposed_cut_copper_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:exposed_cut_copper_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:exposed_cut_copper_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:exposed_cut_copper_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:exposed_cut_copper_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:exposed_cut_copper_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:exposed_cut_copper_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:exposed_cut_copper_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:exposed_cut_copper_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:exposed_cut_copper_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:exposed_cut_copper_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:exposed_cut_copper_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:exposed_cut_copper_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:exposed_cut_copper_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:exposed_cut_copper_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:exposed_cut_copper_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:exposed_cut_copper_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:exposed_cut_copper_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:exposed_cut_copper_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:exposed_cut_copper_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:exposed_cut_copper_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:exposed_cut_copper_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:exposed_cut_copper_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:exposed_cut_copper_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:exposed_cut_copper_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:exposed_cut_copper_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:exposed_cut_copper_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:exposed_cut_copper_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:exposed_cut_copper_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:exposed_cut_copper_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:exposed_cut_copper_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:exposed_cut_copper_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:exposed_cut_copper_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:exposed_cut_copper_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:exposed_cut_copper_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:exposed_cut_copper_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:exposed_cut_copper_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:exposed_cut_copper_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:exposed_cut_copper_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:exposed_cut_copper_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:exposed_cut_copper_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:exposed_cut_copper_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:exposed_cut_copper_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:exposed_cut_copper_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:exposed_cut_copper_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:exposed_cut_copper_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:exposed_cut_copper_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:exposed_cut_copper_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:exposed_cut_copper_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:exposed_cut_copper_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:exposed_cut_copper_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:exposed_cut_copper_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:exposed_cut_copper_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:exposed_cut_copper_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:exposed_cut_copper_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:exposed_cut_copper_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:exposed_cut_copper_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:exposed_cut_copper_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:exposed_cut_copper_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:exposed_cut_copper_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:exposed_cut_copper_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:exposed_cut_copper_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:exposed_cut_copper_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:exposed_cut_copper_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:exposed_cut_copper_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:exposed_cut_copper_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:exposed_cut_copper_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:exposed_cut_copper_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:exposed_cut_copper_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:exposed_cut_copper_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:exposed_cut_copper_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:exposed_cut_copper_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:exposed_cut_copper_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:exposed_cut_copper_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:exposed_cut_copper_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:exposed_cut_copper_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:exposed_cut_copper_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:exposed_cut_copper_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:exposed_cut_copper_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:exposed_cut_copper_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:exposed_cut_copper_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:exposed_cut_copper_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:exposed_cut_copper_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:exposed_cut_copper_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:exposed_cut_copper_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:exposed_cut_copper_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:exposed_cut_copper_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:exposed_cut_copper_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:exposed_cut_copper_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:exposed_cut_copper_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:exposed_cut_copper_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:exposed_cut_copper_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:exposed_cut_copper_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:exposed_cut_copper_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:exposed_cut_copper_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:exposed_cut_copper_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:exposed_cut_copper_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:exposed_cut_copper_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:exposed_cut_copper_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:exposed_cut_copper_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:exposed_cut_copper_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:exposed_cut_copper_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:exposed_cut_copper_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:exposed_cut_copper_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:exposed_cut_copper_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:exposed_cut_copper_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:exposed_cut_copper_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:exposed_cut_copper_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:exposed_cut_copper_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:exposed_cut_copper_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:exposed_cut_copper_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:exposed_cut_copper_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:exposed_cut_copper_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:exposed_cut_copper_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:exposed_cut_copper_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:exposed_cut_copper_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:faded_autumnal_beech_tree_leaves[distance=1,light_pass_thru=true,persistent=true,waterlogged=true]
conquest:faded_autumnal_beech_tree_leaves[distance=1,light_pass_thru=true,persistent=true,waterlogged=false]
conquest:faded_autumnal_beech_tree_leaves[distance=1,light_pass_thru=true,persistent=false,waterlogged=true]
conquest:faded_autumnal_beech_tree_leaves[distance=1,light_pass_thru=true,persistent=false,waterlogged=false]
conquest:faded_autumnal_beech_tree_leaves[distance=1,light_pass_thru=false,persistent=true,waterlogged=true]
conquest:faded_autumnal_beech_tree_leaves[distance=1,light_pass_thru=false,persistent=true,waterlogged=false]
conquest:faded_autumnal_beech_tree_leaves[distance=1,light_pass_thru=false,persistent=false,waterlogged=true]
conquest:faded_autumnal_beech_tree_leaves[distance=1,light_pass_thru=false,persistent=false,waterlogged=false]
conquest:faded_autumnal_beech_tree_leaves[distance=2,light_pass_thru=true,persistent=true,waterlogged=true]
conquest:faded_autumnal_beech_tree_leaves[distance=2,light_pass_thru=true,persistent=true,waterlogged=false]
conquest:faded_autumnal_beech_tree_leaves[distance=2,light_pass_thru=true,persistent=false,waterlogged=true]
conquest:faded_autumnal_beech_tree_leaves[distance=2,light_pass_thru=true,persistent=false,waterlogged=false]
conquest:faded_autumnal_beech_tree_leaves[distance=2,light_pass_thru=false,persistent=true,waterlogged=true]
conquest:faded_autumnal_beech_tree_leaves[distance=2,light_pass_thru=false,persistent=true,waterlogged=false]
conquest:faded_autumnal_beech_tree_leaves[distance=2,light_pass_thru=false,persistent=false,waterlogged=true]
conquest:faded_autumnal_beech_tree_leaves[distance=2,light_pass_thru=false,persistent=false,waterlogged=false]
conquest:faded_autumnal_beech_tree_leaves[distance=3,light_pass_thru=true,persistent=true,waterlogged=true]
conquest:faded_autumnal_beech_tree_leaves[distance=3,light_pass_thru=true,persistent=true,waterlogged=false]
conquest:faded_autumnal_beech_tree_leaves[distance=3,light_pass_thru=true,persistent=false,waterlogged=true]
conquest:faded_autumnal_beech_tree_leaves[distance=3,light_pass_thru=true,persistent=false,waterlogged=false]
conquest:faded_autumnal_beech_tree_leaves[distance=3,light_pass_thru=false,persistent=true,waterlogged=true]
conquest:faded_autumnal_beech_tree_leaves[distance=3,light_pass_thru=false,persistent=true,waterlogged=false]
conquest:faded_autumnal_beech_tree_leaves[distance=3,light_pass_thru=false,persistent=false,waterlogged=true]
conquest:faded_autumnal_beech_tree_leaves[distance=3,light_pass_thru=false,persistent=false,waterlogged=false]
conquest:faded_autumnal_beech_tree_leaves[distance=4,light_pass_thru=true,persistent=true,waterlogged=true]
conquest:faded_autumnal_beech_tree_leaves[distance=4,light_pass_thru=true,persistent=true,waterlogged=false]
conquest:faded_autumnal_beech_tree_leaves[distance=4,light_pass_thru=true,persistent=false,waterlogged=true]
conquest:faded_autumnal_beech_tree_leaves[distance=4,light_pass_thru=true,persistent=false,waterlogged=false]
conquest:faded_autumnal_beech_tree_leaves[distance=4,light_pass_thru=false,persistent=true,waterlogged=true]
conquest:faded_autumnal_beech_tree_leaves[distance=4,light_pass_thru=false,persistent=true,waterlogged=false]
conquest:faded_autumnal_beech_tree_leaves[distance=4,light_pass_thru=false,persistent=false,waterlogged=true]
conquest:faded_autumnal_beech_tree_leaves[distance=4,light_pass_thru=false,persistent=false,waterlogged=false]
conquest:faded_autumnal_beech_tree_leaves[distance=5,light_pass_thru=true,persistent=true,waterlogged=true]
conquest:faded_autumnal_beech_tree_leaves[distance=5,light_pass_thru=true,persistent=true,waterlogged=false]
conquest:faded_autumnal_beech_tree_leaves[distance=5,light_pass_thru=true,persistent=false,waterlogged=true]
conquest:faded_autumnal_beech_tree_leaves[distance=5,light_pass_thru=true,persistent=false,waterlogged=false]
conquest:faded_autumnal_beech_tree_leaves[distance=5,light_pass_thru=false,persistent=true,waterlogged=true]
conquest:faded_autumnal_beech_tree_leaves[distance=5,light_pass_thru=false,persistent=true,waterlogged=false]
conquest:faded_autumnal_beech_tree_leaves[distance=5,light_pass_thru=false,persistent=false,waterlogged=true]
conquest:faded_autumnal_beech_tree_leaves[distance=5,light_pass_thru=false,persistent=false,waterlogged=false]
conquest:faded_autumnal_beech_tree_leaves[distance=6,light_pass_thru=true,persistent=true,waterlogged=true]
conquest:faded_autumnal_beech_tree_leaves[distance=6,light_pass_thru=true,persistent=true,waterlogged=false]
conquest:faded_autumnal_beech_tree_leaves[distance=6,light_pass_thru=true,persistent=false,waterlogged=true]
conquest:faded_autumnal_beech_tree_leaves[distance=6,light_pass_thru=true,persistent=false,waterlogged=false]
conquest:faded_autumnal_beech_tree_leaves[distance=6,light_pass_thru=false,persistent=true,waterlogged=true]
conquest:faded_autumnal_beech_tree_leaves[distance=6,light_pass_thru=false,persistent=true,waterlogged=false]
conquest:faded_autumnal_beech_tree_leaves[distance=6,light_pass_thru=false,persistent=false,waterlogged=true]
conquest:faded_autumnal_beech_tree_leaves[distance=6,light_pass_thru=false,persistent=false,waterlogged=false]
conquest:faded_autumnal_beech_tree_leaves[distance=7,light_pass_thru=true,persistent=true,waterlogged=true]
conquest:faded_autumnal_beech_tree_leaves[distance=7,light_pass_thru=true,persistent=true,waterlogged=false]
conquest:faded_autumnal_beech_tree_leaves[distance=7,light_pass_thru=true,persistent=false,waterlogged=true]
conquest:faded_autumnal_beech_tree_leaves[distance=7,light_pass_thru=true,persistent=false,waterlogged=false]
conquest:faded_autumnal_beech_tree_leaves[distance=7,light_pass_thru=false,persistent=true,waterlogged=true]
conquest:faded_autumnal_beech_tree_leaves[distance=7,light_pass_thru=false,persistent=true,waterlogged=false]
conquest:faded_autumnal_beech_tree_leaves[distance=7,light_pass_thru=false,persistent=false,waterlogged=true]
conquest:faded_autumnal_beech_tree_leaves[distance=7,light_pass_thru=false,persistent=false,waterlogged=false]
conquest:faded_dark_gray_sandstone
conquest:faded_dark_gray_sandstone_corner_slab[facing=north,type=top,waterlogged=true]
conquest:faded_dark_gray_sandstone_corner_slab[facing=north,type=top,waterlogged=false]
conquest:faded_dark_gray_sandstone_corner_slab[facing=north,type=bottom,waterlogged=true]
conquest:faded_dark_gray_sandstone_corner_slab[facing=north,type=bottom,waterlogged=false]
conquest:faded_dark_gray_sandstone_corner_slab[facing=south,type=top,waterlogged=true]
conquest:faded_dark_gray_sandstone_corner_slab[facing=south,type=top,waterlogged=false]
conquest:faded_dark_gray_sandstone_corner_slab[facing=south,type=bottom,waterlogged=true]
conquest:faded_dark_gray_sandstone_corner_slab[facing=south,type=bottom,waterlogged=false]
conquest:faded_dark_gray_sandstone_corner_slab[facing=west,type=top,waterlogged=true]
conquest:faded_dark_gray_sandstone_corner_slab[facing=west,type=top,waterlogged=false]
conquest:faded_dark_gray_sandstone_corner_slab[facing=west,type=bottom,waterlogged=true]
conquest:faded_dark_gray_sandstone_corner_slab[facing=west,type=bottom,waterlogged=false]
conquest:faded_dark_gray_sandstone_corner_slab[facing=east,type=top,waterlogged=true]
conquest:faded_dark_gray_sandstone_corner_slab[facing=east,type=top,waterlogged=false]
conquest:faded_dark_gray_sandstone_corner_slab[facing=east,type=bottom,waterlogged=true]
conquest:faded_dark_gray_sandstone_corner_slab[facing=east,type=bottom,waterlogged=false]
conquest:faded_dark_gray_sandstone_eighth_slab[facing=north,type=top,waterlogged=true]
conquest:faded_dark_gray_sandstone_eighth_slab[facing=north,type=top,waterlogged=false]
conquest:faded_dark_gray_sandstone_eighth_slab[facing=north,type=bottom,waterlogged=true]
conquest:faded_dark_gray_sandstone_eighth_slab[facing=north,type=bottom,waterlogged=false]
conquest:faded_dark_gray_sandstone_eighth_slab[facing=south,type=top,waterlogged=true]
conquest:faded_dark_gray_sandstone_eighth_slab[facing=south,type=top,waterlogged=false]
conquest:faded_dark_gray_sandstone_eighth_slab[facing=south,type=bottom,waterlogged=true]
conquest:faded_dark_gray_sandstone_eighth_slab[facing=south,type=bottom,waterlogged=false]
conquest:faded_dark_gray_sandstone_eighth_slab[facing=west,type=top,waterlogged=true]
conquest:faded_dark_gray_sandstone_eighth_slab[facing=west,type=top,waterlogged=false]
conquest:faded_dark_gray_sandstone_eighth_slab[facing=west,type=bottom,waterlogged=true]
conquest:faded_dark_gray_sandstone_eighth_slab[facing=west,type=bottom,waterlogged=false]
conquest:faded_dark_gray_sandstone_eighth_slab[facing=east,type=top,waterlogged=true]
conquest:faded_dark_gray_sandstone_eighth_slab[facing=east,type=top,waterlogged=false]
conquest:faded_dark_gray_sandstone_eighth_slab[facing=east,type=bottom,waterlogged=true]
conquest:faded_dark_gray_sandstone_eighth_slab[facing=east,type=bottom,waterlogged=false]
conquest:faded_dark_gray_sandstone_quarter_slab[facing=north,layer=1,type=top,waterlogged=true]
conquest:faded_dark_gray_sandstone_quarter_slab[facing=north,layer=1,type=top,waterlogged=false]
conquest:faded_dark_gray_sandstone_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=true]
conquest:faded_dark_gray_sandstone_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=false]
conquest:faded_dark_gray_sandstone_quarter_slab[facing=north,layer=2,type=top,waterlogged=true]
conquest:faded_dark_gray_sandstone_quarter_slab[facing=north,layer=2,type=top,waterlogged=false]
conquest:faded_dark_gray_sandstone_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=true]
conquest:faded_dark_gray_sandstone_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=false]
conquest:faded_dark_gray_sandstone_quarter_slab[facing=north,layer=3,type=top,waterlogged=true]
conquest:faded_dark_gray_sandstone_quarter_slab[facing=north,layer=3,type=top,waterlogged=false]
conquest:faded_dark_gray_sandstone_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=true]
conquest:faded_dark_gray_sandstone_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=false]
conquest:faded_dark_gray_sandstone_quarter_slab[facing=south,layer=1,type=top,waterlogged=true]
conquest:faded_dark_gray_sandstone_quarter_slab[facing=south,layer=1,type=top,waterlogged=false]
conquest:faded_dark_gray_sandstone_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=true]
conquest:faded_dark_gray_sandstone_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=false]
conquest:faded_dark_gray_sandstone_quarter_slab[facing=south,layer=2,type=top,waterlogged=true]
conquest:faded_dark_gray_sandstone_quarter_slab[facing=south,layer=2,type=top,waterlogged=false]
conquest:faded_dark_gray_sandstone_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=true]
conquest:faded_dark_gray_sandstone_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=false]
conquest:faded_dark_gray_sandstone_quarter_slab[facing=south,layer=3,type=top,waterlogged=true]
conquest:faded_dark_gray_sandstone_quarter_slab[facing=south,layer=3,type=top,waterlogged=false]
conquest:faded_dark_gray_sandstone_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=true]
conquest:faded_dark_gray_sandstone_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=false]
conquest:faded_dark_gray_sandstone_quarter_slab[facing=west,layer=1,type=top,waterlogged=true]
conquest:faded_dark_gray_sandstone_quarter_slab[facing=west,layer=1,type=top,waterlogged=false]
conquest:faded_dark_gray_sandstone_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=true]
conquest:faded_dark_gray_sandstone_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=false]
conquest:faded_dark_gray_sandstone_quarter_slab[facing=west,layer=2,type=top,waterlogged=true]
conquest:faded_dark_gray_sandstone_quarter_slab[facing=west,layer=2,type=top,waterlogged=false]
conquest:faded_dark_gray_sandstone_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=true]
conquest:faded_dark_gray_sandstone_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=false]
conquest:faded_dark_gray_sandstone_quarter_slab[facing=west,layer=3,type=top,waterlogged=true]
conquest:faded_dark_gray_sandstone_quarter_slab[facing=west,layer=3,type=top,waterlogged=false]
conquest:faded_dark_gray_sandstone_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=true]
conquest:faded_dark_gray_sandstone_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=false]
conquest:faded_dark_gray_sandstone_quarter_slab[facing=east,layer=1,type=top,waterlogged=true]
conquest:faded_dark_gray_sandstone_quarter_slab[facing=east,layer=1,type=top,waterlogged=false]
conquest:faded_dark_gray_sandstone_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=true]
conquest:faded_dark_gray_sandstone_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=false]
conquest:faded_dark_gray_sandstone_quarter_slab[facing=east,layer=2,type=top,waterlogged=true]
conquest:faded_dark_gray_sandstone_quarter_slab[facing=east,layer=2,type=top,waterlogged=false]
conquest:faded_dark_gray_sandstone_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=true]
conquest:faded_dark_gray_sandstone_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=false]
conquest:faded_dark_gray_sandstone_quarter_slab[facing=east,layer=3,type=top,waterlogged=true]
conquest:faded_dark_gray_sandstone_quarter_slab[facing=east,layer=3,type=top,waterlogged=false]
conquest:faded_dark_gray_sandstone_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=true]
conquest:faded_dark_gray_sandstone_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=false]
conquest:faded_dark_gray_sandstone_slab[layers=1,type=top,waterlogged=true]
conquest:faded_dark_gray_sandstone_slab[layers=1,type=top,waterlogged=false]
conquest:faded_dark_gray_sandstone_slab[layers=1,type=bottom,waterlogged=true]
conquest:faded_dark_gray_sandstone_slab[layers=1,type=bottom,waterlogged=false]
conquest:faded_dark_gray_sandstone_slab[layers=2,type=top,waterlogged=true]
conquest:faded_dark_gray_sandstone_slab[layers=2,type=top,waterlogged=false]
conquest:faded_dark_gray_sandstone_slab[layers=2,type=bottom,waterlogged=true]
conquest:faded_dark_gray_sandstone_slab[layers=2,type=bottom,waterlogged=false]
conquest:faded_dark_gray_sandstone_slab[layers=3,type=top,waterlogged=true]
conquest:faded_dark_gray_sandstone_slab[layers=3,type=top,waterlogged=false]
conquest:faded_dark_gray_sandstone_slab[layers=3,type=bottom,waterlogged=true]
conquest:faded_dark_gray_sandstone_slab[layers=3,type=bottom,waterlogged=false]
conquest:faded_dark_gray_sandstone_slab[layers=4,type=top,waterlogged=true]
conquest:faded_dark_gray_sandstone_slab[layers=4,type=top,waterlogged=false]
conquest:faded_dark_gray_sandstone_slab[layers=4,type=bottom,waterlogged=true]
conquest:faded_dark_gray_sandstone_slab[layers=4,type=bottom,waterlogged=false]
conquest:faded_dark_gray_sandstone_slab[layers=5,type=top,waterlogged=true]
conquest:faded_dark_gray_sandstone_slab[layers=5,type=top,waterlogged=false]
conquest:faded_dark_gray_sandstone_slab[layers=5,type=bottom,waterlogged=true]
conquest:faded_dark_gray_sandstone_slab[layers=5,type=bottom,waterlogged=false]
conquest:faded_dark_gray_sandstone_slab[layers=6,type=top,waterlogged=true]
conquest:faded_dark_gray_sandstone_slab[layers=6,type=top,waterlogged=false]
conquest:faded_dark_gray_sandstone_slab[layers=6,type=bottom,waterlogged=true]
conquest:faded_dark_gray_sandstone_slab[layers=6,type=bottom,waterlogged=false]
conquest:faded_dark_gray_sandstone_slab[layers=7,type=top,waterlogged=true]
conquest:faded_dark_gray_sandstone_slab[layers=7,type=top,waterlogged=false]
conquest:faded_dark_gray_sandstone_slab[layers=7,type=bottom,waterlogged=true]
conquest:faded_dark_gray_sandstone_slab[layers=7,type=bottom,waterlogged=false]
conquest:faded_dark_gray_sandstone_slab[layers=8,type=top,waterlogged=true]
conquest:faded_dark_gray_sandstone_slab[layers=8,type=top,waterlogged=false]
conquest:faded_dark_gray_sandstone_slab[layers=8,type=bottom,waterlogged=true]
conquest:faded_dark_gray_sandstone_slab[layers=8,type=bottom,waterlogged=false]
conquest:faded_dark_gray_sandstone_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:faded_dark_gray_sandstone_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:faded_dark_gray_sandstone_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:faded_dark_gray_sandstone_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:faded_dark_gray_sandstone_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:faded_dark_gray_sandstone_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:faded_dark_gray_sandstone_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:faded_dark_gray_sandstone_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:faded_dark_gray_sandstone_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:faded_dark_gray_sandstone_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:faded_dark_gray_sandstone_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:faded_dark_gray_sandstone_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:faded_dark_gray_sandstone_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:faded_dark_gray_sandstone_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:faded_dark_gray_sandstone_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:faded_dark_gray_sandstone_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:faded_dark_gray_sandstone_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:faded_dark_gray_sandstone_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:faded_dark_gray_sandstone_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:faded_dark_gray_sandstone_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:faded_dark_gray_sandstone_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:faded_dark_gray_sandstone_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:faded_dark_gray_sandstone_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:faded_dark_gray_sandstone_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:faded_dark_gray_sandstone_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:faded_dark_gray_sandstone_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:faded_dark_gray_sandstone_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:faded_dark_gray_sandstone_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:faded_dark_gray_sandstone_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:faded_dark_gray_sandstone_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:faded_dark_gray_sandstone_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:faded_dark_gray_sandstone_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:faded_dark_gray_sandstone_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:faded_dark_gray_sandstone_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:faded_dark_gray_sandstone_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:faded_dark_gray_sandstone_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:faded_dark_gray_sandstone_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:faded_dark_gray_sandstone_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:faded_dark_gray_sandstone_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:faded_dark_gray_sandstone_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:faded_dark_gray_sandstone_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:faded_dark_gray_sandstone_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:faded_dark_gray_sandstone_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:faded_dark_gray_sandstone_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:faded_dark_gray_sandstone_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:faded_dark_gray_sandstone_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:faded_dark_gray_sandstone_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:faded_dark_gray_sandstone_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:faded_dark_gray_sandstone_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:faded_dark_gray_sandstone_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:faded_dark_gray_sandstone_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:faded_dark_gray_sandstone_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:faded_dark_gray_sandstone_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:faded_dark_gray_sandstone_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:faded_dark_gray_sandstone_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:faded_dark_gray_sandstone_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:faded_dark_gray_sandstone_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:faded_dark_gray_sandstone_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:faded_dark_gray_sandstone_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:faded_dark_gray_sandstone_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:faded_dark_gray_sandstone_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:faded_dark_gray_sandstone_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:faded_dark_gray_sandstone_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:faded_dark_gray_sandstone_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:faded_dark_gray_sandstone_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:faded_dark_gray_sandstone_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:faded_dark_gray_sandstone_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:faded_dark_gray_sandstone_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:faded_dark_gray_sandstone_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:faded_dark_gray_sandstone_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:faded_dark_gray_sandstone_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:faded_dark_gray_sandstone_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:faded_dark_gray_sandstone_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:faded_dark_gray_sandstone_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:faded_dark_gray_sandstone_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:faded_dark_gray_sandstone_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:faded_dark_gray_sandstone_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:faded_dark_gray_sandstone_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:faded_dark_gray_sandstone_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:faded_dark_gray_sandstone_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:faded_dark_gray_sandstone_vertical_corner[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:faded_dark_gray_sandstone_vertical_corner[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:faded_dark_gray_sandstone_vertical_corner[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:faded_dark_gray_sandstone_vertical_corner[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:faded_dark_gray_sandstone_vertical_corner[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:faded_dark_gray_sandstone_vertical_corner[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:faded_dark_gray_sandstone_vertical_corner[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:faded_dark_gray_sandstone_vertical_corner[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:faded_dark_gray_sandstone_vertical_corner[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:faded_dark_gray_sandstone_vertical_corner[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:faded_dark_gray_sandstone_vertical_corner[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:faded_dark_gray_sandstone_vertical_corner[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:faded_dark_gray_sandstone_vertical_corner[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:faded_dark_gray_sandstone_vertical_corner[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:faded_dark_gray_sandstone_vertical_corner[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:faded_dark_gray_sandstone_vertical_corner[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:faded_dark_gray_sandstone_vertical_corner[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:faded_dark_gray_sandstone_vertical_corner[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:faded_dark_gray_sandstone_vertical_corner[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:faded_dark_gray_sandstone_vertical_corner[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:faded_dark_gray_sandstone_vertical_corner[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:faded_dark_gray_sandstone_vertical_corner[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:faded_dark_gray_sandstone_vertical_corner[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:faded_dark_gray_sandstone_vertical_corner[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:faded_dark_gray_sandstone_vertical_corner[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:faded_dark_gray_sandstone_vertical_corner[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:faded_dark_gray_sandstone_vertical_corner[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:faded_dark_gray_sandstone_vertical_corner[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:faded_dark_gray_sandstone_vertical_corner[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:faded_dark_gray_sandstone_vertical_corner[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:faded_dark_gray_sandstone_vertical_corner[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:faded_dark_gray_sandstone_vertical_corner[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:faded_dark_gray_sandstone_vertical_corner[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:faded_dark_gray_sandstone_vertical_corner[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:faded_dark_gray_sandstone_vertical_corner[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:faded_dark_gray_sandstone_vertical_corner[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:faded_dark_gray_sandstone_vertical_corner[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:faded_dark_gray_sandstone_vertical_corner[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:faded_dark_gray_sandstone_vertical_corner[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:faded_dark_gray_sandstone_vertical_corner[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:faded_dark_gray_sandstone_vertical_corner[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:faded_dark_gray_sandstone_vertical_corner[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:faded_dark_gray_sandstone_vertical_corner[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:faded_dark_gray_sandstone_vertical_corner[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:faded_dark_gray_sandstone_vertical_corner[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:faded_dark_gray_sandstone_vertical_corner[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:faded_dark_gray_sandstone_vertical_corner[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:faded_dark_gray_sandstone_vertical_corner[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:faded_dark_gray_sandstone_vertical_corner[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:faded_dark_gray_sandstone_vertical_corner[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:faded_dark_gray_sandstone_vertical_corner[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:faded_dark_gray_sandstone_vertical_corner[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:faded_dark_gray_sandstone_vertical_corner[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:faded_dark_gray_sandstone_vertical_corner[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:faded_dark_gray_sandstone_vertical_corner[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:faded_dark_gray_sandstone_vertical_corner[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:faded_dark_gray_sandstone_vertical_corner[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:faded_dark_gray_sandstone_vertical_corner[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:faded_dark_gray_sandstone_vertical_corner[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:faded_dark_gray_sandstone_vertical_corner[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:faded_dark_gray_sandstone_vertical_corner[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:faded_dark_gray_sandstone_vertical_corner[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:faded_dark_gray_sandstone_vertical_corner[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:faded_dark_gray_sandstone_vertical_corner[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:faded_dark_gray_sandstone_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:faded_dark_gray_sandstone_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:faded_dark_gray_sandstone_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:faded_dark_gray_sandstone_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:faded_dark_gray_sandstone_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:faded_dark_gray_sandstone_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:faded_dark_gray_sandstone_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:faded_dark_gray_sandstone_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:faded_dark_gray_sandstone_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:faded_dark_gray_sandstone_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:faded_dark_gray_sandstone_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:faded_dark_gray_sandstone_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:faded_dark_gray_sandstone_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:faded_dark_gray_sandstone_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:faded_dark_gray_sandstone_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:faded_dark_gray_sandstone_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:faded_dark_gray_sandstone_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:faded_dark_gray_sandstone_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:faded_dark_gray_sandstone_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:faded_dark_gray_sandstone_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:faded_dark_gray_sandstone_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:faded_dark_gray_sandstone_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:faded_dark_gray_sandstone_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:faded_dark_gray_sandstone_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:faded_dark_gray_sandstone_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:faded_dark_gray_sandstone_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:faded_dark_gray_sandstone_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:faded_dark_gray_sandstone_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:faded_dark_gray_sandstone_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:faded_dark_gray_sandstone_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:faded_dark_gray_sandstone_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:faded_dark_gray_sandstone_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:faded_dark_gray_sandstone_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:faded_dark_gray_sandstone_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:faded_dark_gray_sandstone_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:faded_dark_gray_sandstone_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:faded_dark_gray_sandstone_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:faded_dark_gray_sandstone_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:faded_dark_gray_sandstone_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:faded_dark_gray_sandstone_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:faded_dark_gray_sandstone_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:faded_dark_gray_sandstone_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:faded_dark_gray_sandstone_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:faded_dark_gray_sandstone_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:faded_dark_gray_sandstone_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:faded_dark_gray_sandstone_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:faded_dark_gray_sandstone_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:faded_dark_gray_sandstone_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:faded_dark_gray_sandstone_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:faded_dark_gray_sandstone_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:faded_dark_gray_sandstone_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:faded_dark_gray_sandstone_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:faded_dark_gray_sandstone_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:faded_dark_gray_sandstone_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:faded_dark_gray_sandstone_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:faded_dark_gray_sandstone_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:faded_dark_gray_sandstone_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:faded_dark_gray_sandstone_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:faded_dark_gray_sandstone_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:faded_dark_gray_sandstone_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:faded_dark_gray_sandstone_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:faded_dark_gray_sandstone_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:faded_dark_gray_sandstone_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:faded_dark_gray_sandstone_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:faded_dark_gray_sandstone_vertical_quarter[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:faded_dark_gray_sandstone_vertical_quarter[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:faded_dark_gray_sandstone_vertical_quarter[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:faded_dark_gray_sandstone_vertical_quarter[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:faded_dark_gray_sandstone_vertical_quarter[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:faded_dark_gray_sandstone_vertical_quarter[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:faded_dark_gray_sandstone_vertical_quarter[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:faded_dark_gray_sandstone_vertical_quarter[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:faded_dark_gray_sandstone_vertical_quarter[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:faded_dark_gray_sandstone_vertical_quarter[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:faded_dark_gray_sandstone_vertical_quarter[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:faded_dark_gray_sandstone_vertical_quarter[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:faded_dark_gray_sandstone_vertical_quarter[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:faded_dark_gray_sandstone_vertical_quarter[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:faded_dark_gray_sandstone_vertical_quarter[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:faded_dark_gray_sandstone_vertical_quarter[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:faded_dark_gray_sandstone_vertical_quarter[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:faded_dark_gray_sandstone_vertical_quarter[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:faded_dark_gray_sandstone_vertical_quarter[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:faded_dark_gray_sandstone_vertical_quarter[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:faded_dark_gray_sandstone_vertical_quarter[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:faded_dark_gray_sandstone_vertical_quarter[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:faded_dark_gray_sandstone_vertical_quarter[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:faded_dark_gray_sandstone_vertical_quarter[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:faded_dark_gray_sandstone_vertical_quarter[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:faded_dark_gray_sandstone_vertical_quarter[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:faded_dark_gray_sandstone_vertical_quarter[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:faded_dark_gray_sandstone_vertical_quarter[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:faded_dark_gray_sandstone_vertical_quarter[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:faded_dark_gray_sandstone_vertical_quarter[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:faded_dark_gray_sandstone_vertical_quarter[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:faded_dark_gray_sandstone_vertical_quarter[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:faded_dark_gray_sandstone_vertical_quarter[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:faded_dark_gray_sandstone_vertical_quarter[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:faded_dark_gray_sandstone_vertical_quarter[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:faded_dark_gray_sandstone_vertical_quarter[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:faded_dark_gray_sandstone_vertical_quarter[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:faded_dark_gray_sandstone_vertical_quarter[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:faded_dark_gray_sandstone_vertical_quarter[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:faded_dark_gray_sandstone_vertical_quarter[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:faded_dark_gray_sandstone_vertical_quarter[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:faded_dark_gray_sandstone_vertical_quarter[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:faded_dark_gray_sandstone_vertical_quarter[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:faded_dark_gray_sandstone_vertical_quarter[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:faded_dark_gray_sandstone_vertical_quarter[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:faded_dark_gray_sandstone_vertical_quarter[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:faded_dark_gray_sandstone_vertical_quarter[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:faded_dark_gray_sandstone_vertical_quarter[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:faded_dark_gray_sandstone_vertical_quarter[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:faded_dark_gray_sandstone_vertical_quarter[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:faded_dark_gray_sandstone_vertical_quarter[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:faded_dark_gray_sandstone_vertical_quarter[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:faded_dark_gray_sandstone_vertical_quarter[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:faded_dark_gray_sandstone_vertical_quarter[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:faded_dark_gray_sandstone_vertical_quarter[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:faded_dark_gray_sandstone_vertical_quarter[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:faded_dark_gray_sandstone_vertical_quarter[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:faded_dark_gray_sandstone_vertical_quarter[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:faded_dark_gray_sandstone_vertical_quarter[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:faded_dark_gray_sandstone_vertical_quarter[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:faded_dark_gray_sandstone_vertical_quarter[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:faded_dark_gray_sandstone_vertical_quarter[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:faded_dark_gray_sandstone_vertical_quarter[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:faded_dark_gray_sandstone_vertical_quarter[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:faded_dark_gray_sandstone_vertical_slab[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:faded_dark_gray_sandstone_vertical_slab[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:faded_dark_gray_sandstone_vertical_slab[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:faded_dark_gray_sandstone_vertical_slab[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:faded_dark_gray_sandstone_vertical_slab[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:faded_dark_gray_sandstone_vertical_slab[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:faded_dark_gray_sandstone_vertical_slab[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:faded_dark_gray_sandstone_vertical_slab[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:faded_dark_gray_sandstone_vertical_slab[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:faded_dark_gray_sandstone_vertical_slab[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:faded_dark_gray_sandstone_vertical_slab[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:faded_dark_gray_sandstone_vertical_slab[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:faded_dark_gray_sandstone_vertical_slab[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:faded_dark_gray_sandstone_vertical_slab[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:faded_dark_gray_sandstone_vertical_slab[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:faded_dark_gray_sandstone_vertical_slab[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:faded_dark_gray_sandstone_vertical_slab[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:faded_dark_gray_sandstone_vertical_slab[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:faded_dark_gray_sandstone_vertical_slab[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:faded_dark_gray_sandstone_vertical_slab[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:faded_dark_gray_sandstone_vertical_slab[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:faded_dark_gray_sandstone_vertical_slab[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:faded_dark_gray_sandstone_vertical_slab[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:faded_dark_gray_sandstone_vertical_slab[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:faded_dark_gray_sandstone_vertical_slab[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:faded_dark_gray_sandstone_vertical_slab[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:faded_dark_gray_sandstone_vertical_slab[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:faded_dark_gray_sandstone_vertical_slab[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:faded_dark_gray_sandstone_vertical_slab[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:faded_dark_gray_sandstone_vertical_slab[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:faded_dark_gray_sandstone_vertical_slab[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:faded_dark_gray_sandstone_vertical_slab[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:faded_dark_gray_sandstone_vertical_slab[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:faded_dark_gray_sandstone_vertical_slab[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:faded_dark_gray_sandstone_vertical_slab[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:faded_dark_gray_sandstone_vertical_slab[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:faded_dark_gray_sandstone_vertical_slab[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:faded_dark_gray_sandstone_vertical_slab[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:faded_dark_gray_sandstone_vertical_slab[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:faded_dark_gray_sandstone_vertical_slab[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:faded_dark_gray_sandstone_vertical_slab[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:faded_dark_gray_sandstone_vertical_slab[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:faded_dark_gray_sandstone_vertical_slab[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:faded_dark_gray_sandstone_vertical_slab[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:faded_dark_gray_sandstone_vertical_slab[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:faded_dark_gray_sandstone_vertical_slab[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:faded_dark_gray_sandstone_vertical_slab[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:faded_dark_gray_sandstone_vertical_slab[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:faded_dark_gray_sandstone_vertical_slab[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:faded_dark_gray_sandstone_vertical_slab[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:faded_dark_gray_sandstone_vertical_slab[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:faded_dark_gray_sandstone_vertical_slab[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:faded_dark_gray_sandstone_vertical_slab[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:faded_dark_gray_sandstone_vertical_slab[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:faded_dark_gray_sandstone_vertical_slab[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:faded_dark_gray_sandstone_vertical_slab[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:faded_dark_gray_sandstone_vertical_slab[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:faded_dark_gray_sandstone_vertical_slab[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:faded_dark_gray_sandstone_vertical_slab[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:faded_dark_gray_sandstone_vertical_slab[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:faded_dark_gray_sandstone_vertical_slab[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:faded_dark_gray_sandstone_vertical_slab[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:faded_dark_gray_sandstone_vertical_slab[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:faded_dark_gray_sandstone_vertical_slab[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:faded_dark_red_sandstone
conquest:faded_dark_red_sandstone_corner_slab[facing=north,type=top,waterlogged=true]
conquest:faded_dark_red_sandstone_corner_slab[facing=north,type=top,waterlogged=false]
conquest:faded_dark_red_sandstone_corner_slab[facing=north,type=bottom,waterlogged=true]
conquest:faded_dark_red_sandstone_corner_slab[facing=north,type=bottom,waterlogged=false]
conquest:faded_dark_red_sandstone_corner_slab[facing=south,type=top,waterlogged=true]
conquest:faded_dark_red_sandstone_corner_slab[facing=south,type=top,waterlogged=false]
conquest:faded_dark_red_sandstone_corner_slab[facing=south,type=bottom,waterlogged=true]
conquest:faded_dark_red_sandstone_corner_slab[facing=south,type=bottom,waterlogged=false]
conquest:faded_dark_red_sandstone_corner_slab[facing=west,type=top,waterlogged=true]
conquest:faded_dark_red_sandstone_corner_slab[facing=west,type=top,waterlogged=false]
conquest:faded_dark_red_sandstone_corner_slab[facing=west,type=bottom,waterlogged=true]
conquest:faded_dark_red_sandstone_corner_slab[facing=west,type=bottom,waterlogged=false]
conquest:faded_dark_red_sandstone_corner_slab[facing=east,type=top,waterlogged=true]
conquest:faded_dark_red_sandstone_corner_slab[facing=east,type=top,waterlogged=false]
conquest:faded_dark_red_sandstone_corner_slab[facing=east,type=bottom,waterlogged=true]
conquest:faded_dark_red_sandstone_corner_slab[facing=east,type=bottom,waterlogged=false]
conquest:faded_dark_red_sandstone_eighth_slab[facing=north,type=top,waterlogged=true]
conquest:faded_dark_red_sandstone_eighth_slab[facing=north,type=top,waterlogged=false]
conquest:faded_dark_red_sandstone_eighth_slab[facing=north,type=bottom,waterlogged=true]
conquest:faded_dark_red_sandstone_eighth_slab[facing=north,type=bottom,waterlogged=false]
conquest:faded_dark_red_sandstone_eighth_slab[facing=south,type=top,waterlogged=true]
conquest:faded_dark_red_sandstone_eighth_slab[facing=south,type=top,waterlogged=false]
conquest:faded_dark_red_sandstone_eighth_slab[facing=south,type=bottom,waterlogged=true]
conquest:faded_dark_red_sandstone_eighth_slab[facing=south,type=bottom,waterlogged=false]
conquest:faded_dark_red_sandstone_eighth_slab[facing=west,type=top,waterlogged=true]
conquest:faded_dark_red_sandstone_eighth_slab[facing=west,type=top,waterlogged=false]
conquest:faded_dark_red_sandstone_eighth_slab[facing=west,type=bottom,waterlogged=true]
conquest:faded_dark_red_sandstone_eighth_slab[facing=west,type=bottom,waterlogged=false]
conquest:faded_dark_red_sandstone_eighth_slab[facing=east,type=top,waterlogged=true]
conquest:faded_dark_red_sandstone_eighth_slab[facing=east,type=top,waterlogged=false]
conquest:faded_dark_red_sandstone_eighth_slab[facing=east,type=bottom,waterlogged=true]
conquest:faded_dark_red_sandstone_eighth_slab[facing=east,type=bottom,waterlogged=false]
conquest:faded_dark_red_sandstone_quarter_slab[facing=north,layer=1,type=top,waterlogged=true]
conquest:faded_dark_red_sandstone_quarter_slab[facing=north,layer=1,type=top,waterlogged=false]
conquest:faded_dark_red_sandstone_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=true]
conquest:faded_dark_red_sandstone_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=false]
conquest:faded_dark_red_sandstone_quarter_slab[facing=north,layer=2,type=top,waterlogged=true]
conquest:faded_dark_red_sandstone_quarter_slab[facing=north,layer=2,type=top,waterlogged=false]
conquest:faded_dark_red_sandstone_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=true]
conquest:faded_dark_red_sandstone_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=false]
conquest:faded_dark_red_sandstone_quarter_slab[facing=north,layer=3,type=top,waterlogged=true]
conquest:faded_dark_red_sandstone_quarter_slab[facing=north,layer=3,type=top,waterlogged=false]
conquest:faded_dark_red_sandstone_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=true]
conquest:faded_dark_red_sandstone_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=false]
conquest:faded_dark_red_sandstone_quarter_slab[facing=south,layer=1,type=top,waterlogged=true]
conquest:faded_dark_red_sandstone_quarter_slab[facing=south,layer=1,type=top,waterlogged=false]
conquest:faded_dark_red_sandstone_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=true]
conquest:faded_dark_red_sandstone_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=false]
conquest:faded_dark_red_sandstone_quarter_slab[facing=south,layer=2,type=top,waterlogged=true]
conquest:faded_dark_red_sandstone_quarter_slab[facing=south,layer=2,type=top,waterlogged=false]
conquest:faded_dark_red_sandstone_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=true]
conquest:faded_dark_red_sandstone_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=false]
conquest:faded_dark_red_sandstone_quarter_slab[facing=south,layer=3,type=top,waterlogged=true]
conquest:faded_dark_red_sandstone_quarter_slab[facing=south,layer=3,type=top,waterlogged=false]
conquest:faded_dark_red_sandstone_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=true]
conquest:faded_dark_red_sandstone_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=false]
conquest:faded_dark_red_sandstone_quarter_slab[facing=west,layer=1,type=top,waterlogged=true]
conquest:faded_dark_red_sandstone_quarter_slab[facing=west,layer=1,type=top,waterlogged=false]
conquest:faded_dark_red_sandstone_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=true]
conquest:faded_dark_red_sandstone_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=false]
conquest:faded_dark_red_sandstone_quarter_slab[facing=west,layer=2,type=top,waterlogged=true]
conquest:faded_dark_red_sandstone_quarter_slab[facing=west,layer=2,type=top,waterlogged=false]
conquest:faded_dark_red_sandstone_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=true]
conquest:faded_dark_red_sandstone_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=false]
conquest:faded_dark_red_sandstone_quarter_slab[facing=west,layer=3,type=top,waterlogged=true]
conquest:faded_dark_red_sandstone_quarter_slab[facing=west,layer=3,type=top,waterlogged=false]
conquest:faded_dark_red_sandstone_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=true]
conquest:faded_dark_red_sandstone_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=false]
conquest:faded_dark_red_sandstone_quarter_slab[facing=east,layer=1,type=top,waterlogged=true]
conquest:faded_dark_red_sandstone_quarter_slab[facing=east,layer=1,type=top,waterlogged=false]
conquest:faded_dark_red_sandstone_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=true]
conquest:faded_dark_red_sandstone_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=false]
conquest:faded_dark_red_sandstone_quarter_slab[facing=east,layer=2,type=top,waterlogged=true]
conquest:faded_dark_red_sandstone_quarter_slab[facing=east,layer=2,type=top,waterlogged=false]
conquest:faded_dark_red_sandstone_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=true]
conquest:faded_dark_red_sandstone_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=false]
conquest:faded_dark_red_sandstone_quarter_slab[facing=east,layer=3,type=top,waterlogged=true]
conquest:faded_dark_red_sandstone_quarter_slab[facing=east,layer=3,type=top,waterlogged=false]
conquest:faded_dark_red_sandstone_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=true]
conquest:faded_dark_red_sandstone_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=false]
conquest:faded_dark_red_sandstone_slab[layers=1,type=top,waterlogged=true]
conquest:faded_dark_red_sandstone_slab[layers=1,type=top,waterlogged=false]
conquest:faded_dark_red_sandstone_slab[layers=1,type=bottom,waterlogged=true]
conquest:faded_dark_red_sandstone_slab[layers=1,type=bottom,waterlogged=false]
conquest:faded_dark_red_sandstone_slab[layers=2,type=top,waterlogged=true]
conquest:faded_dark_red_sandstone_slab[layers=2,type=top,waterlogged=false]
conquest:faded_dark_red_sandstone_slab[layers=2,type=bottom,waterlogged=true]
conquest:faded_dark_red_sandstone_slab[layers=2,type=bottom,waterlogged=false]
conquest:faded_dark_red_sandstone_slab[layers=3,type=top,waterlogged=true]
conquest:faded_dark_red_sandstone_slab[layers=3,type=top,waterlogged=false]
conquest:faded_dark_red_sandstone_slab[layers=3,type=bottom,waterlogged=true]
conquest:faded_dark_red_sandstone_slab[layers=3,type=bottom,waterlogged=false]
conquest:faded_dark_red_sandstone_slab[layers=4,type=top,waterlogged=true]
conquest:faded_dark_red_sandstone_slab[layers=4,type=top,waterlogged=false]
conquest:faded_dark_red_sandstone_slab[layers=4,type=bottom,waterlogged=true]
conquest:faded_dark_red_sandstone_slab[layers=4,type=bottom,waterlogged=false]
conquest:faded_dark_red_sandstone_slab[layers=5,type=top,waterlogged=true]
conquest:faded_dark_red_sandstone_slab[layers=5,type=top,waterlogged=false]
conquest:faded_dark_red_sandstone_slab[layers=5,type=bottom,waterlogged=true]
conquest:faded_dark_red_sandstone_slab[layers=5,type=bottom,waterlogged=false]
conquest:faded_dark_red_sandstone_slab[layers=6,type=top,waterlogged=true]
conquest:faded_dark_red_sandstone_slab[layers=6,type=top,waterlogged=false]
conquest:faded_dark_red_sandstone_slab[layers=6,type=bottom,waterlogged=true]
conquest:faded_dark_red_sandstone_slab[layers=6,type=bottom,waterlogged=false]
conquest:faded_dark_red_sandstone_slab[layers=7,type=top,waterlogged=true]
conquest:faded_dark_red_sandstone_slab[layers=7,type=top,waterlogged=false]
conquest:faded_dark_red_sandstone_slab[layers=7,type=bottom,waterlogged=true]
conquest:faded_dark_red_sandstone_slab[layers=7,type=bottom,waterlogged=false]
conquest:faded_dark_red_sandstone_slab[layers=8,type=top,waterlogged=true]
conquest:faded_dark_red_sandstone_slab[layers=8,type=top,waterlogged=false]
conquest:faded_dark_red_sandstone_slab[layers=8,type=bottom,waterlogged=true]
conquest:faded_dark_red_sandstone_slab[layers=8,type=bottom,waterlogged=false]
conquest:faded_dark_red_sandstone_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:faded_dark_red_sandstone_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:faded_dark_red_sandstone_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:faded_dark_red_sandstone_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:faded_dark_red_sandstone_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:faded_dark_red_sandstone_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:faded_dark_red_sandstone_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:faded_dark_red_sandstone_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:faded_dark_red_sandstone_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:faded_dark_red_sandstone_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:faded_dark_red_sandstone_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:faded_dark_red_sandstone_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:faded_dark_red_sandstone_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:faded_dark_red_sandstone_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:faded_dark_red_sandstone_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:faded_dark_red_sandstone_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:faded_dark_red_sandstone_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:faded_dark_red_sandstone_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:faded_dark_red_sandstone_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:faded_dark_red_sandstone_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:faded_dark_red_sandstone_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:faded_dark_red_sandstone_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:faded_dark_red_sandstone_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:faded_dark_red_sandstone_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:faded_dark_red_sandstone_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:faded_dark_red_sandstone_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:faded_dark_red_sandstone_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:faded_dark_red_sandstone_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:faded_dark_red_sandstone_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:faded_dark_red_sandstone_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:faded_dark_red_sandstone_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:faded_dark_red_sandstone_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:faded_dark_red_sandstone_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:faded_dark_red_sandstone_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:faded_dark_red_sandstone_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:faded_dark_red_sandstone_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:faded_dark_red_sandstone_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:faded_dark_red_sandstone_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:faded_dark_red_sandstone_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:faded_dark_red_sandstone_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:faded_dark_red_sandstone_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:faded_dark_red_sandstone_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:faded_dark_red_sandstone_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:faded_dark_red_sandstone_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:faded_dark_red_sandstone_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:faded_dark_red_sandstone_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:faded_dark_red_sandstone_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:faded_dark_red_sandstone_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:faded_dark_red_sandstone_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:faded_dark_red_sandstone_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:faded_dark_red_sandstone_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:faded_dark_red_sandstone_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:faded_dark_red_sandstone_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:faded_dark_red_sandstone_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:faded_dark_red_sandstone_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:faded_dark_red_sandstone_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:faded_dark_red_sandstone_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:faded_dark_red_sandstone_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:faded_dark_red_sandstone_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:faded_dark_red_sandstone_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:faded_dark_red_sandstone_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:faded_dark_red_sandstone_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:faded_dark_red_sandstone_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:faded_dark_red_sandstone_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:faded_dark_red_sandstone_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:faded_dark_red_sandstone_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:faded_dark_red_sandstone_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:faded_dark_red_sandstone_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:faded_dark_red_sandstone_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:faded_dark_red_sandstone_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:faded_dark_red_sandstone_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:faded_dark_red_sandstone_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:faded_dark_red_sandstone_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:faded_dark_red_sandstone_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:faded_dark_red_sandstone_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:faded_dark_red_sandstone_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:faded_dark_red_sandstone_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:faded_dark_red_sandstone_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:faded_dark_red_sandstone_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:faded_dark_red_sandstone_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:faded_dark_red_sandstone_vertical_corner[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:faded_dark_red_sandstone_vertical_corner[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:faded_dark_red_sandstone_vertical_corner[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:faded_dark_red_sandstone_vertical_corner[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:faded_dark_red_sandstone_vertical_corner[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:faded_dark_red_sandstone_vertical_corner[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:faded_dark_red_sandstone_vertical_corner[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:faded_dark_red_sandstone_vertical_corner[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:faded_dark_red_sandstone_vertical_corner[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:faded_dark_red_sandstone_vertical_corner[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:faded_dark_red_sandstone_vertical_corner[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:faded_dark_red_sandstone_vertical_corner[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:faded_dark_red_sandstone_vertical_corner[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:faded_dark_red_sandstone_vertical_corner[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:faded_dark_red_sandstone_vertical_corner[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:faded_dark_red_sandstone_vertical_corner[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:faded_dark_red_sandstone_vertical_corner[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:faded_dark_red_sandstone_vertical_corner[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:faded_dark_red_sandstone_vertical_corner[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:faded_dark_red_sandstone_vertical_corner[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:faded_dark_red_sandstone_vertical_corner[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:faded_dark_red_sandstone_vertical_corner[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:faded_dark_red_sandstone_vertical_corner[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:faded_dark_red_sandstone_vertical_corner[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:faded_dark_red_sandstone_vertical_corner[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:faded_dark_red_sandstone_vertical_corner[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:faded_dark_red_sandstone_vertical_corner[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:faded_dark_red_sandstone_vertical_corner[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:faded_dark_red_sandstone_vertical_corner[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:faded_dark_red_sandstone_vertical_corner[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:faded_dark_red_sandstone_vertical_corner[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:faded_dark_red_sandstone_vertical_corner[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:faded_dark_red_sandstone_vertical_corner[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:faded_dark_red_sandstone_vertical_corner[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:faded_dark_red_sandstone_vertical_corner[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:faded_dark_red_sandstone_vertical_corner[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:faded_dark_red_sandstone_vertical_corner[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:faded_dark_red_sandstone_vertical_corner[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:faded_dark_red_sandstone_vertical_corner[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:faded_dark_red_sandstone_vertical_corner[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:faded_dark_red_sandstone_vertical_corner[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:faded_dark_red_sandstone_vertical_corner[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:faded_dark_red_sandstone_vertical_corner[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:faded_dark_red_sandstone_vertical_corner[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:faded_dark_red_sandstone_vertical_corner[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:faded_dark_red_sandstone_vertical_corner[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:faded_dark_red_sandstone_vertical_corner[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:faded_dark_red_sandstone_vertical_corner[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:faded_dark_red_sandstone_vertical_corner[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:faded_dark_red_sandstone_vertical_corner[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:faded_dark_red_sandstone_vertical_corner[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:faded_dark_red_sandstone_vertical_corner[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:faded_dark_red_sandstone_vertical_corner[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:faded_dark_red_sandstone_vertical_corner[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:faded_dark_red_sandstone_vertical_corner[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:faded_dark_red_sandstone_vertical_corner[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:faded_dark_red_sandstone_vertical_corner[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:faded_dark_red_sandstone_vertical_corner[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:faded_dark_red_sandstone_vertical_corner[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:faded_dark_red_sandstone_vertical_corner[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:faded_dark_red_sandstone_vertical_corner[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:faded_dark_red_sandstone_vertical_corner[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:faded_dark_red_sandstone_vertical_corner[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:faded_dark_red_sandstone_vertical_corner[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:faded_dark_red_sandstone_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:faded_dark_red_sandstone_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:faded_dark_red_sandstone_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:faded_dark_red_sandstone_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:faded_dark_red_sandstone_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:faded_dark_red_sandstone_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:faded_dark_red_sandstone_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:faded_dark_red_sandstone_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:faded_dark_red_sandstone_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:faded_dark_red_sandstone_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:faded_dark_red_sandstone_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:faded_dark_red_sandstone_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:faded_dark_red_sandstone_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:faded_dark_red_sandstone_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:faded_dark_red_sandstone_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:faded_dark_red_sandstone_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:faded_dark_red_sandstone_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:faded_dark_red_sandstone_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:faded_dark_red_sandstone_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:faded_dark_red_sandstone_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:faded_dark_red_sandstone_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:faded_dark_red_sandstone_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:faded_dark_red_sandstone_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:faded_dark_red_sandstone_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:faded_dark_red_sandstone_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:faded_dark_red_sandstone_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:faded_dark_red_sandstone_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:faded_dark_red_sandstone_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:faded_dark_red_sandstone_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:faded_dark_red_sandstone_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:faded_dark_red_sandstone_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:faded_dark_red_sandstone_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:faded_dark_red_sandstone_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:faded_dark_red_sandstone_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:faded_dark_red_sandstone_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:faded_dark_red_sandstone_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:faded_dark_red_sandstone_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:faded_dark_red_sandstone_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:faded_dark_red_sandstone_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:faded_dark_red_sandstone_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:faded_dark_red_sandstone_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:faded_dark_red_sandstone_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:faded_dark_red_sandstone_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:faded_dark_red_sandstone_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:faded_dark_red_sandstone_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:faded_dark_red_sandstone_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:faded_dark_red_sandstone_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:faded_dark_red_sandstone_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:faded_dark_red_sandstone_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:faded_dark_red_sandstone_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:faded_dark_red_sandstone_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:faded_dark_red_sandstone_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:faded_dark_red_sandstone_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:faded_dark_red_sandstone_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:faded_dark_red_sandstone_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:faded_dark_red_sandstone_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:faded_dark_red_sandstone_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:faded_dark_red_sandstone_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:faded_dark_red_sandstone_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:faded_dark_red_sandstone_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:faded_dark_red_sandstone_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:faded_dark_red_sandstone_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:faded_dark_red_sandstone_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:faded_dark_red_sandstone_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:faded_dark_red_sandstone_vertical_quarter[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:faded_dark_red_sandstone_vertical_quarter[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:faded_dark_red_sandstone_vertical_quarter[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:faded_dark_red_sandstone_vertical_quarter[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:faded_dark_red_sandstone_vertical_quarter[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:faded_dark_red_sandstone_vertical_quarter[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:faded_dark_red_sandstone_vertical_quarter[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:faded_dark_red_sandstone_vertical_quarter[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:faded_dark_red_sandstone_vertical_quarter[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:faded_dark_red_sandstone_vertical_quarter[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:faded_dark_red_sandstone_vertical_quarter[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:faded_dark_red_sandstone_vertical_quarter[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:faded_dark_red_sandstone_vertical_quarter[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:faded_dark_red_sandstone_vertical_quarter[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:faded_dark_red_sandstone_vertical_quarter[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:faded_dark_red_sandstone_vertical_quarter[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:faded_dark_red_sandstone_vertical_quarter[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:faded_dark_red_sandstone_vertical_quarter[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:faded_dark_red_sandstone_vertical_quarter[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:faded_dark_red_sandstone_vertical_quarter[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:faded_dark_red_sandstone_vertical_quarter[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:faded_dark_red_sandstone_vertical_quarter[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:faded_dark_red_sandstone_vertical_quarter[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:faded_dark_red_sandstone_vertical_quarter[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:faded_dark_red_sandstone_vertical_quarter[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:faded_dark_red_sandstone_vertical_quarter[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:faded_dark_red_sandstone_vertical_quarter[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:faded_dark_red_sandstone_vertical_quarter[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:faded_dark_red_sandstone_vertical_quarter[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:faded_dark_red_sandstone_vertical_quarter[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:faded_dark_red_sandstone_vertical_quarter[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:faded_dark_red_sandstone_vertical_quarter[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:faded_dark_red_sandstone_vertical_quarter[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:faded_dark_red_sandstone_vertical_quarter[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:faded_dark_red_sandstone_vertical_quarter[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:faded_dark_red_sandstone_vertical_quarter[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:faded_dark_red_sandstone_vertical_quarter[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:faded_dark_red_sandstone_vertical_quarter[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:faded_dark_red_sandstone_vertical_quarter[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:faded_dark_red_sandstone_vertical_quarter[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:faded_dark_red_sandstone_vertical_quarter[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:faded_dark_red_sandstone_vertical_quarter[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:faded_dark_red_sandstone_vertical_quarter[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:faded_dark_red_sandstone_vertical_quarter[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:faded_dark_red_sandstone_vertical_quarter[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:faded_dark_red_sandstone_vertical_quarter[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:faded_dark_red_sandstone_vertical_quarter[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:faded_dark_red_sandstone_vertical_quarter[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:faded_dark_red_sandstone_vertical_quarter[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:faded_dark_red_sandstone_vertical_quarter[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:faded_dark_red_sandstone_vertical_quarter[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:faded_dark_red_sandstone_vertical_quarter[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:faded_dark_red_sandstone_vertical_quarter[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:faded_dark_red_sandstone_vertical_quarter[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:faded_dark_red_sandstone_vertical_quarter[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:faded_dark_red_sandstone_vertical_quarter[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:faded_dark_red_sandstone_vertical_quarter[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:faded_dark_red_sandstone_vertical_quarter[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:faded_dark_red_sandstone_vertical_quarter[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:faded_dark_red_sandstone_vertical_quarter[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:faded_dark_red_sandstone_vertical_quarter[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:faded_dark_red_sandstone_vertical_quarter[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:faded_dark_red_sandstone_vertical_quarter[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:faded_dark_red_sandstone_vertical_quarter[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:faded_dark_red_sandstone_vertical_slab[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:faded_dark_red_sandstone_vertical_slab[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:faded_dark_red_sandstone_vertical_slab[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:faded_dark_red_sandstone_vertical_slab[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:faded_dark_red_sandstone_vertical_slab[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:faded_dark_red_sandstone_vertical_slab[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:faded_dark_red_sandstone_vertical_slab[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:faded_dark_red_sandstone_vertical_slab[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:faded_dark_red_sandstone_vertical_slab[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:faded_dark_red_sandstone_vertical_slab[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:faded_dark_red_sandstone_vertical_slab[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:faded_dark_red_sandstone_vertical_slab[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:faded_dark_red_sandstone_vertical_slab[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:faded_dark_red_sandstone_vertical_slab[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:faded_dark_red_sandstone_vertical_slab[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:faded_dark_red_sandstone_vertical_slab[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:faded_dark_red_sandstone_vertical_slab[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:faded_dark_red_sandstone_vertical_slab[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:faded_dark_red_sandstone_vertical_slab[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:faded_dark_red_sandstone_vertical_slab[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:faded_dark_red_sandstone_vertical_slab[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:faded_dark_red_sandstone_vertical_slab[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:faded_dark_red_sandstone_vertical_slab[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:faded_dark_red_sandstone_vertical_slab[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:faded_dark_red_sandstone_vertical_slab[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:faded_dark_red_sandstone_vertical_slab[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:faded_dark_red_sandstone_vertical_slab[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:faded_dark_red_sandstone_vertical_slab[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:faded_dark_red_sandstone_vertical_slab[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:faded_dark_red_sandstone_vertical_slab[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:faded_dark_red_sandstone_vertical_slab[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:faded_dark_red_sandstone_vertical_slab[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:faded_dark_red_sandstone_vertical_slab[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:faded_dark_red_sandstone_vertical_slab[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:faded_dark_red_sandstone_vertical_slab[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:faded_dark_red_sandstone_vertical_slab[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:faded_dark_red_sandstone_vertical_slab[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:faded_dark_red_sandstone_vertical_slab[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:faded_dark_red_sandstone_vertical_slab[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:faded_dark_red_sandstone_vertical_slab[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:faded_dark_red_sandstone_vertical_slab[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:faded_dark_red_sandstone_vertical_slab[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:faded_dark_red_sandstone_vertical_slab[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:faded_dark_red_sandstone_vertical_slab[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:faded_dark_red_sandstone_vertical_slab[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:faded_dark_red_sandstone_vertical_slab[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:faded_dark_red_sandstone_vertical_slab[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:faded_dark_red_sandstone_vertical_slab[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:faded_dark_red_sandstone_vertical_slab[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:faded_dark_red_sandstone_vertical_slab[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:faded_dark_red_sandstone_vertical_slab[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:faded_dark_red_sandstone_vertical_slab[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:faded_dark_red_sandstone_vertical_slab[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:faded_dark_red_sandstone_vertical_slab[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:faded_dark_red_sandstone_vertical_slab[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:faded_dark_red_sandstone_vertical_slab[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:faded_dark_red_sandstone_vertical_slab[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:faded_dark_red_sandstone_vertical_slab[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:faded_dark_red_sandstone_vertical_slab[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:faded_dark_red_sandstone_vertical_slab[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:faded_dark_red_sandstone_vertical_slab[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:faded_dark_red_sandstone_vertical_slab[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:faded_dark_red_sandstone_vertical_slab[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:faded_dark_red_sandstone_vertical_slab[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:faded_darker_gray_sandstone
conquest:faded_darker_gray_sandstone_corner_slab[facing=north,type=top,waterlogged=true]
conquest:faded_darker_gray_sandstone_corner_slab[facing=north,type=top,waterlogged=false]
conquest:faded_darker_gray_sandstone_corner_slab[facing=north,type=bottom,waterlogged=true]
conquest:faded_darker_gray_sandstone_corner_slab[facing=north,type=bottom,waterlogged=false]
conquest:faded_darker_gray_sandstone_corner_slab[facing=south,type=top,waterlogged=true]
conquest:faded_darker_gray_sandstone_corner_slab[facing=south,type=top,waterlogged=false]
conquest:faded_darker_gray_sandstone_corner_slab[facing=south,type=bottom,waterlogged=true]
conquest:faded_darker_gray_sandstone_corner_slab[facing=south,type=bottom,waterlogged=false]
conquest:faded_darker_gray_sandstone_corner_slab[facing=west,type=top,waterlogged=true]
conquest:faded_darker_gray_sandstone_corner_slab[facing=west,type=top,waterlogged=false]
conquest:faded_darker_gray_sandstone_corner_slab[facing=west,type=bottom,waterlogged=true]
conquest:faded_darker_gray_sandstone_corner_slab[facing=west,type=bottom,waterlogged=false]
conquest:faded_darker_gray_sandstone_corner_slab[facing=east,type=top,waterlogged=true]
conquest:faded_darker_gray_sandstone_corner_slab[facing=east,type=top,waterlogged=false]
conquest:faded_darker_gray_sandstone_corner_slab[facing=east,type=bottom,waterlogged=true]
conquest:faded_darker_gray_sandstone_corner_slab[facing=east,type=bottom,waterlogged=false]
conquest:faded_darker_gray_sandstone_eighth_slab[facing=north,type=top,waterlogged=true]
conquest:faded_darker_gray_sandstone_eighth_slab[facing=north,type=top,waterlogged=false]
conquest:faded_darker_gray_sandstone_eighth_slab[facing=north,type=bottom,waterlogged=true]
conquest:faded_darker_gray_sandstone_eighth_slab[facing=north,type=bottom,waterlogged=false]
conquest:faded_darker_gray_sandstone_eighth_slab[facing=south,type=top,waterlogged=true]
conquest:faded_darker_gray_sandstone_eighth_slab[facing=south,type=top,waterlogged=false]
conquest:faded_darker_gray_sandstone_eighth_slab[facing=south,type=bottom,waterlogged=true]
conquest:faded_darker_gray_sandstone_eighth_slab[facing=south,type=bottom,waterlogged=false]
conquest:faded_darker_gray_sandstone_eighth_slab[facing=west,type=top,waterlogged=true]
conquest:faded_darker_gray_sandstone_eighth_slab[facing=west,type=top,waterlogged=false]
conquest:faded_darker_gray_sandstone_eighth_slab[facing=west,type=bottom,waterlogged=true]
conquest:faded_darker_gray_sandstone_eighth_slab[facing=west,type=bottom,waterlogged=false]
conquest:faded_darker_gray_sandstone_eighth_slab[facing=east,type=top,waterlogged=true]
conquest:faded_darker_gray_sandstone_eighth_slab[facing=east,type=top,waterlogged=false]
conquest:faded_darker_gray_sandstone_eighth_slab[facing=east,type=bottom,waterlogged=true]
conquest:faded_darker_gray_sandstone_eighth_slab[facing=east,type=bottom,waterlogged=false]
conquest:faded_darker_gray_sandstone_quarter_slab[facing=north,layer=1,type=top,waterlogged=true]
conquest:faded_darker_gray_sandstone_quarter_slab[facing=north,layer=1,type=top,waterlogged=false]
conquest:faded_darker_gray_sandstone_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=true]
conquest:faded_darker_gray_sandstone_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=false]
conquest:faded_darker_gray_sandstone_quarter_slab[facing=north,layer=2,type=top,waterlogged=true]
conquest:faded_darker_gray_sandstone_quarter_slab[facing=north,layer=2,type=top,waterlogged=false]
conquest:faded_darker_gray_sandstone_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=true]
conquest:faded_darker_gray_sandstone_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=false]
conquest:faded_darker_gray_sandstone_quarter_slab[facing=north,layer=3,type=top,waterlogged=true]
conquest:faded_darker_gray_sandstone_quarter_slab[facing=north,layer=3,type=top,waterlogged=false]
conquest:faded_darker_gray_sandstone_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=true]
conquest:faded_darker_gray_sandstone_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=false]
conquest:faded_darker_gray_sandstone_quarter_slab[facing=south,layer=1,type=top,waterlogged=true]
conquest:faded_darker_gray_sandstone_quarter_slab[facing=south,layer=1,type=top,waterlogged=false]
conquest:faded_darker_gray_sandstone_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=true]
conquest:faded_darker_gray_sandstone_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=false]
conquest:faded_darker_gray_sandstone_quarter_slab[facing=south,layer=2,type=top,waterlogged=true]
conquest:faded_darker_gray_sandstone_quarter_slab[facing=south,layer=2,type=top,waterlogged=false]
conquest:faded_darker_gray_sandstone_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=true]
conquest:faded_darker_gray_sandstone_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=false]
conquest:faded_darker_gray_sandstone_quarter_slab[facing=south,layer=3,type=top,waterlogged=true]
conquest:faded_darker_gray_sandstone_quarter_slab[facing=south,layer=3,type=top,waterlogged=false]
conquest:faded_darker_gray_sandstone_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=true]
conquest:faded_darker_gray_sandstone_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=false]
conquest:faded_darker_gray_sandstone_quarter_slab[facing=west,layer=1,type=top,waterlogged=true]
conquest:faded_darker_gray_sandstone_quarter_slab[facing=west,layer=1,type=top,waterlogged=false]
conquest:faded_darker_gray_sandstone_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=true]
conquest:faded_darker_gray_sandstone_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=false]
conquest:faded_darker_gray_sandstone_quarter_slab[facing=west,layer=2,type=top,waterlogged=true]
conquest:faded_darker_gray_sandstone_quarter_slab[facing=west,layer=2,type=top,waterlogged=false]
conquest:faded_darker_gray_sandstone_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=true]
conquest:faded_darker_gray_sandstone_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=false]
conquest:faded_darker_gray_sandstone_quarter_slab[facing=west,layer=3,type=top,waterlogged=true]
conquest:faded_darker_gray_sandstone_quarter_slab[facing=west,layer=3,type=top,waterlogged=false]
conquest:faded_darker_gray_sandstone_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=true]
conquest:faded_darker_gray_sandstone_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=false]
conquest:faded_darker_gray_sandstone_quarter_slab[facing=east,layer=1,type=top,waterlogged=true]
conquest:faded_darker_gray_sandstone_quarter_slab[facing=east,layer=1,type=top,waterlogged=false]
conquest:faded_darker_gray_sandstone_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=true]
conquest:faded_darker_gray_sandstone_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=false]
conquest:faded_darker_gray_sandstone_quarter_slab[facing=east,layer=2,type=top,waterlogged=true]
conquest:faded_darker_gray_sandstone_quarter_slab[facing=east,layer=2,type=top,waterlogged=false]
conquest:faded_darker_gray_sandstone_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=true]
conquest:faded_darker_gray_sandstone_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=false]
conquest:faded_darker_gray_sandstone_quarter_slab[facing=east,layer=3,type=top,waterlogged=true]
conquest:faded_darker_gray_sandstone_quarter_slab[facing=east,layer=3,type=top,waterlogged=false]
conquest:faded_darker_gray_sandstone_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=true]
conquest:faded_darker_gray_sandstone_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=false]
conquest:faded_darker_gray_sandstone_slab[layers=1,type=top,waterlogged=true]
conquest:faded_darker_gray_sandstone_slab[layers=1,type=top,waterlogged=false]
conquest:faded_darker_gray_sandstone_slab[layers=1,type=bottom,waterlogged=true]
conquest:faded_darker_gray_sandstone_slab[layers=1,type=bottom,waterlogged=false]
conquest:faded_darker_gray_sandstone_slab[layers=2,type=top,waterlogged=true]
conquest:faded_darker_gray_sandstone_slab[layers=2,type=top,waterlogged=false]
conquest:faded_darker_gray_sandstone_slab[layers=2,type=bottom,waterlogged=true]
conquest:faded_darker_gray_sandstone_slab[layers=2,type=bottom,waterlogged=false]
conquest:faded_darker_gray_sandstone_slab[layers=3,type=top,waterlogged=true]
conquest:faded_darker_gray_sandstone_slab[layers=3,type=top,waterlogged=false]
conquest:faded_darker_gray_sandstone_slab[layers=3,type=bottom,waterlogged=true]
conquest:faded_darker_gray_sandstone_slab[layers=3,type=bottom,waterlogged=false]
conquest:faded_darker_gray_sandstone_slab[layers=4,type=top,waterlogged=true]
conquest:faded_darker_gray_sandstone_slab[layers=4,type=top,waterlogged=false]
conquest:faded_darker_gray_sandstone_slab[layers=4,type=bottom,waterlogged=true]
conquest:faded_darker_gray_sandstone_slab[layers=4,type=bottom,waterlogged=false]
conquest:faded_darker_gray_sandstone_slab[layers=5,type=top,waterlogged=true]
conquest:faded_darker_gray_sandstone_slab[layers=5,type=top,waterlogged=false]
conquest:faded_darker_gray_sandstone_slab[layers=5,type=bottom,waterlogged=true]
conquest:faded_darker_gray_sandstone_slab[layers=5,type=bottom,waterlogged=false]
conquest:faded_darker_gray_sandstone_slab[layers=6,type=top,waterlogged=true]
conquest:faded_darker_gray_sandstone_slab[layers=6,type=top,waterlogged=false]
conquest:faded_darker_gray_sandstone_slab[layers=6,type=bottom,waterlogged=true]
conquest:faded_darker_gray_sandstone_slab[layers=6,type=bottom,waterlogged=false]
conquest:faded_darker_gray_sandstone_slab[layers=7,type=top,waterlogged=true]
conquest:faded_darker_gray_sandstone_slab[layers=7,type=top,waterlogged=false]
conquest:faded_darker_gray_sandstone_slab[layers=7,type=bottom,waterlogged=true]
conquest:faded_darker_gray_sandstone_slab[layers=7,type=bottom,waterlogged=false]
conquest:faded_darker_gray_sandstone_slab[layers=8,type=top,waterlogged=true]
conquest:faded_darker_gray_sandstone_slab[layers=8,type=top,waterlogged=false]
conquest:faded_darker_gray_sandstone_slab[layers=8,type=bottom,waterlogged=true]
conquest:faded_darker_gray_sandstone_slab[layers=8,type=bottom,waterlogged=false]
conquest:faded_darker_gray_sandstone_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:faded_darker_gray_sandstone_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:faded_darker_gray_sandstone_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:faded_darker_gray_sandstone_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:faded_darker_gray_sandstone_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:faded_darker_gray_sandstone_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:faded_darker_gray_sandstone_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:faded_darker_gray_sandstone_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:faded_darker_gray_sandstone_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:faded_darker_gray_sandstone_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:faded_darker_gray_sandstone_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:faded_darker_gray_sandstone_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:faded_darker_gray_sandstone_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:faded_darker_gray_sandstone_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:faded_darker_gray_sandstone_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:faded_darker_gray_sandstone_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:faded_darker_gray_sandstone_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:faded_darker_gray_sandstone_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:faded_darker_gray_sandstone_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:faded_darker_gray_sandstone_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:faded_darker_gray_sandstone_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:faded_darker_gray_sandstone_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:faded_darker_gray_sandstone_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:faded_darker_gray_sandstone_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:faded_darker_gray_sandstone_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:faded_darker_gray_sandstone_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:faded_darker_gray_sandstone_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:faded_darker_gray_sandstone_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:faded_darker_gray_sandstone_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:faded_darker_gray_sandstone_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:faded_darker_gray_sandstone_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:faded_darker_gray_sandstone_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:faded_darker_gray_sandstone_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:faded_darker_gray_sandstone_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:faded_darker_gray_sandstone_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:faded_darker_gray_sandstone_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:faded_darker_gray_sandstone_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:faded_darker_gray_sandstone_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:faded_darker_gray_sandstone_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:faded_darker_gray_sandstone_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:faded_darker_gray_sandstone_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:faded_darker_gray_sandstone_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:faded_darker_gray_sandstone_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:faded_darker_gray_sandstone_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:faded_darker_gray_sandstone_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:faded_darker_gray_sandstone_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:faded_darker_gray_sandstone_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:faded_darker_gray_sandstone_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:faded_darker_gray_sandstone_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:faded_darker_gray_sandstone_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:faded_darker_gray_sandstone_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:faded_darker_gray_sandstone_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:faded_darker_gray_sandstone_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:faded_darker_gray_sandstone_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:faded_darker_gray_sandstone_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:faded_darker_gray_sandstone_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:faded_darker_gray_sandstone_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:faded_darker_gray_sandstone_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:faded_darker_gray_sandstone_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:faded_darker_gray_sandstone_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:faded_darker_gray_sandstone_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:faded_darker_gray_sandstone_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:faded_darker_gray_sandstone_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:faded_darker_gray_sandstone_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:faded_darker_gray_sandstone_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:faded_darker_gray_sandstone_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:faded_darker_gray_sandstone_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:faded_darker_gray_sandstone_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:faded_darker_gray_sandstone_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:faded_darker_gray_sandstone_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:faded_darker_gray_sandstone_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:faded_darker_gray_sandstone_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:faded_darker_gray_sandstone_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:faded_darker_gray_sandstone_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:faded_darker_gray_sandstone_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:faded_darker_gray_sandstone_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:faded_darker_gray_sandstone_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:faded_darker_gray_sandstone_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:faded_darker_gray_sandstone_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:faded_darker_gray_sandstone_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:faded_darker_gray_sandstone_vertical_corner[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:faded_darker_gray_sandstone_vertical_corner[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:faded_darker_gray_sandstone_vertical_corner[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:faded_darker_gray_sandstone_vertical_corner[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:faded_darker_gray_sandstone_vertical_corner[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:faded_darker_gray_sandstone_vertical_corner[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:faded_darker_gray_sandstone_vertical_corner[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:faded_darker_gray_sandstone_vertical_corner[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:faded_darker_gray_sandstone_vertical_corner[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:faded_darker_gray_sandstone_vertical_corner[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:faded_darker_gray_sandstone_vertical_corner[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:faded_darker_gray_sandstone_vertical_corner[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:faded_darker_gray_sandstone_vertical_corner[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:faded_darker_gray_sandstone_vertical_corner[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:faded_darker_gray_sandstone_vertical_corner[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:faded_darker_gray_sandstone_vertical_corner[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:faded_darker_gray_sandstone_vertical_corner[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:faded_darker_gray_sandstone_vertical_corner[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:faded_darker_gray_sandstone_vertical_corner[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:faded_darker_gray_sandstone_vertical_corner[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:faded_darker_gray_sandstone_vertical_corner[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:faded_darker_gray_sandstone_vertical_corner[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:faded_darker_gray_sandstone_vertical_corner[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:faded_darker_gray_sandstone_vertical_corner[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:faded_darker_gray_sandstone_vertical_corner[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:faded_darker_gray_sandstone_vertical_corner[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:faded_darker_gray_sandstone_vertical_corner[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:faded_darker_gray_sandstone_vertical_corner[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:faded_darker_gray_sandstone_vertical_corner[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:faded_darker_gray_sandstone_vertical_corner[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:faded_darker_gray_sandstone_vertical_corner[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:faded_darker_gray_sandstone_vertical_corner[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:faded_darker_gray_sandstone_vertical_corner[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:faded_darker_gray_sandstone_vertical_corner[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:faded_darker_gray_sandstone_vertical_corner[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:faded_darker_gray_sandstone_vertical_corner[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:faded_darker_gray_sandstone_vertical_corner[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:faded_darker_gray_sandstone_vertical_corner[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:faded_darker_gray_sandstone_vertical_corner[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:faded_darker_gray_sandstone_vertical_corner[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:faded_darker_gray_sandstone_vertical_corner[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:faded_darker_gray_sandstone_vertical_corner[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:faded_darker_gray_sandstone_vertical_corner[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:faded_darker_gray_sandstone_vertical_corner[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:faded_darker_gray_sandstone_vertical_corner[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:faded_darker_gray_sandstone_vertical_corner[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:faded_darker_gray_sandstone_vertical_corner[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:faded_darker_gray_sandstone_vertical_corner[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:faded_darker_gray_sandstone_vertical_corner[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:faded_darker_gray_sandstone_vertical_corner[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:faded_darker_gray_sandstone_vertical_corner[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:faded_darker_gray_sandstone_vertical_corner[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:faded_darker_gray_sandstone_vertical_corner[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:faded_darker_gray_sandstone_vertical_corner[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:faded_darker_gray_sandstone_vertical_corner[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:faded_darker_gray_sandstone_vertical_corner[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:faded_darker_gray_sandstone_vertical_corner[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:faded_darker_gray_sandstone_vertical_corner[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:faded_darker_gray_sandstone_vertical_corner[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:faded_darker_gray_sandstone_vertical_corner[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:faded_darker_gray_sandstone_vertical_corner[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:faded_darker_gray_sandstone_vertical_corner[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:faded_darker_gray_sandstone_vertical_corner[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:faded_darker_gray_sandstone_vertical_corner[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:faded_darker_gray_sandstone_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:faded_darker_gray_sandstone_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:faded_darker_gray_sandstone_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:faded_darker_gray_sandstone_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:faded_darker_gray_sandstone_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:faded_darker_gray_sandstone_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:faded_darker_gray_sandstone_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:faded_darker_gray_sandstone_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:faded_darker_gray_sandstone_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:faded_darker_gray_sandstone_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:faded_darker_gray_sandstone_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:faded_darker_gray_sandstone_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:faded_darker_gray_sandstone_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:faded_darker_gray_sandstone_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:faded_darker_gray_sandstone_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:faded_darker_gray_sandstone_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:faded_darker_gray_sandstone_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:faded_darker_gray_sandstone_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:faded_darker_gray_sandstone_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:faded_darker_gray_sandstone_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:faded_darker_gray_sandstone_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:faded_darker_gray_sandstone_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:faded_darker_gray_sandstone_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:faded_darker_gray_sandstone_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:faded_darker_gray_sandstone_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:faded_darker_gray_sandstone_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:faded_darker_gray_sandstone_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:faded_darker_gray_sandstone_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:faded_darker_gray_sandstone_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:faded_darker_gray_sandstone_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:faded_darker_gray_sandstone_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:faded_darker_gray_sandstone_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:faded_darker_gray_sandstone_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:faded_darker_gray_sandstone_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:faded_darker_gray_sandstone_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:faded_darker_gray_sandstone_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:faded_darker_gray_sandstone_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:faded_darker_gray_sandstone_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:faded_darker_gray_sandstone_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:faded_darker_gray_sandstone_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:faded_darker_gray_sandstone_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:faded_darker_gray_sandstone_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:faded_darker_gray_sandstone_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:faded_darker_gray_sandstone_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:faded_darker_gray_sandstone_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:faded_darker_gray_sandstone_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:faded_darker_gray_sandstone_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:faded_darker_gray_sandstone_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:faded_darker_gray_sandstone_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:faded_darker_gray_sandstone_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:faded_darker_gray_sandstone_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:faded_darker_gray_sandstone_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:faded_darker_gray_sandstone_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:faded_darker_gray_sandstone_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:faded_darker_gray_sandstone_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:faded_darker_gray_sandstone_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:faded_darker_gray_sandstone_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:faded_darker_gray_sandstone_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:faded_darker_gray_sandstone_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:faded_darker_gray_sandstone_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:faded_darker_gray_sandstone_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:faded_darker_gray_sandstone_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:faded_darker_gray_sandstone_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:faded_darker_gray_sandstone_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:faded_darker_gray_sandstone_vertical_quarter[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:faded_darker_gray_sandstone_vertical_quarter[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:faded_darker_gray_sandstone_vertical_quarter[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:faded_darker_gray_sandstone_vertical_quarter[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:faded_darker_gray_sandstone_vertical_quarter[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:faded_darker_gray_sandstone_vertical_quarter[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:faded_darker_gray_sandstone_vertical_quarter[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:faded_darker_gray_sandstone_vertical_quarter[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:faded_darker_gray_sandstone_vertical_quarter[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:faded_darker_gray_sandstone_vertical_quarter[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:faded_darker_gray_sandstone_vertical_quarter[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:faded_darker_gray_sandstone_vertical_quarter[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:faded_darker_gray_sandstone_vertical_quarter[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:faded_darker_gray_sandstone_vertical_quarter[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:faded_darker_gray_sandstone_vertical_quarter[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:faded_darker_gray_sandstone_vertical_quarter[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:faded_darker_gray_sandstone_vertical_quarter[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:faded_darker_gray_sandstone_vertical_quarter[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:faded_darker_gray_sandstone_vertical_quarter[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:faded_darker_gray_sandstone_vertical_quarter[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:faded_darker_gray_sandstone_vertical_quarter[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:faded_darker_gray_sandstone_vertical_quarter[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:faded_darker_gray_sandstone_vertical_quarter[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:faded_darker_gray_sandstone_vertical_quarter[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:faded_darker_gray_sandstone_vertical_quarter[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:faded_darker_gray_sandstone_vertical_quarter[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:faded_darker_gray_sandstone_vertical_quarter[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:faded_darker_gray_sandstone_vertical_quarter[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:faded_darker_gray_sandstone_vertical_quarter[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:faded_darker_gray_sandstone_vertical_quarter[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:faded_darker_gray_sandstone_vertical_quarter[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:faded_darker_gray_sandstone_vertical_quarter[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:faded_darker_gray_sandstone_vertical_quarter[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:faded_darker_gray_sandstone_vertical_quarter[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:faded_darker_gray_sandstone_vertical_quarter[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:faded_darker_gray_sandstone_vertical_quarter[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:faded_darker_gray_sandstone_vertical_quarter[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:faded_darker_gray_sandstone_vertical_quarter[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:faded_darker_gray_sandstone_vertical_quarter[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:faded_darker_gray_sandstone_vertical_quarter[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:faded_darker_gray_sandstone_vertical_quarter[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:faded_darker_gray_sandstone_vertical_quarter[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:faded_darker_gray_sandstone_vertical_quarter[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:faded_darker_gray_sandstone_vertical_quarter[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:faded_darker_gray_sandstone_vertical_quarter[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:faded_darker_gray_sandstone_vertical_quarter[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:faded_darker_gray_sandstone_vertical_quarter[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:faded_darker_gray_sandstone_vertical_quarter[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:faded_darker_gray_sandstone_vertical_quarter[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:faded_darker_gray_sandstone_vertical_quarter[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:faded_darker_gray_sandstone_vertical_quarter[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:faded_darker_gray_sandstone_vertical_quarter[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:faded_darker_gray_sandstone_vertical_quarter[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:faded_darker_gray_sandstone_vertical_quarter[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:faded_darker_gray_sandstone_vertical_quarter[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:faded_darker_gray_sandstone_vertical_quarter[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:faded_darker_gray_sandstone_vertical_quarter[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:faded_darker_gray_sandstone_vertical_quarter[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:faded_darker_gray_sandstone_vertical_quarter[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:faded_darker_gray_sandstone_vertical_quarter[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:faded_darker_gray_sandstone_vertical_quarter[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:faded_darker_gray_sandstone_vertical_quarter[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:faded_darker_gray_sandstone_vertical_quarter[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:faded_darker_gray_sandstone_vertical_quarter[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:faded_darker_gray_sandstone_vertical_slab[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:faded_darker_gray_sandstone_vertical_slab[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:faded_darker_gray_sandstone_vertical_slab[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:faded_darker_gray_sandstone_vertical_slab[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:faded_darker_gray_sandstone_vertical_slab[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:faded_darker_gray_sandstone_vertical_slab[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:faded_darker_gray_sandstone_vertical_slab[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:faded_darker_gray_sandstone_vertical_slab[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:faded_darker_gray_sandstone_vertical_slab[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:faded_darker_gray_sandstone_vertical_slab[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:faded_darker_gray_sandstone_vertical_slab[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:faded_darker_gray_sandstone_vertical_slab[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:faded_darker_gray_sandstone_vertical_slab[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:faded_darker_gray_sandstone_vertical_slab[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:faded_darker_gray_sandstone_vertical_slab[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:faded_darker_gray_sandstone_vertical_slab[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:faded_darker_gray_sandstone_vertical_slab[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:faded_darker_gray_sandstone_vertical_slab[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:faded_darker_gray_sandstone_vertical_slab[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:faded_darker_gray_sandstone_vertical_slab[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:faded_darker_gray_sandstone_vertical_slab[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:faded_darker_gray_sandstone_vertical_slab[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:faded_darker_gray_sandstone_vertical_slab[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:faded_darker_gray_sandstone_vertical_slab[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:faded_darker_gray_sandstone_vertical_slab[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:faded_darker_gray_sandstone_vertical_slab[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:faded_darker_gray_sandstone_vertical_slab[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:faded_darker_gray_sandstone_vertical_slab[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:faded_darker_gray_sandstone_vertical_slab[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:faded_darker_gray_sandstone_vertical_slab[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:faded_darker_gray_sandstone_vertical_slab[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:faded_darker_gray_sandstone_vertical_slab[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:faded_darker_gray_sandstone_vertical_slab[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:faded_darker_gray_sandstone_vertical_slab[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:faded_darker_gray_sandstone_vertical_slab[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:faded_darker_gray_sandstone_vertical_slab[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:faded_darker_gray_sandstone_vertical_slab[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:faded_darker_gray_sandstone_vertical_slab[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:faded_darker_gray_sandstone_vertical_slab[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:faded_darker_gray_sandstone_vertical_slab[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:faded_darker_gray_sandstone_vertical_slab[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:faded_darker_gray_sandstone_vertical_slab[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:faded_darker_gray_sandstone_vertical_slab[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:faded_darker_gray_sandstone_vertical_slab[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:faded_darker_gray_sandstone_vertical_slab[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:faded_darker_gray_sandstone_vertical_slab[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:faded_darker_gray_sandstone_vertical_slab[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:faded_darker_gray_sandstone_vertical_slab[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:faded_darker_gray_sandstone_vertical_slab[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:faded_darker_gray_sandstone_vertical_slab[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:faded_darker_gray_sandstone_vertical_slab[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:faded_darker_gray_sandstone_vertical_slab[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:faded_darker_gray_sandstone_vertical_slab[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:faded_darker_gray_sandstone_vertical_slab[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:faded_darker_gray_sandstone_vertical_slab[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:faded_darker_gray_sandstone_vertical_slab[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:faded_darker_gray_sandstone_vertical_slab[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:faded_darker_gray_sandstone_vertical_slab[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:faded_darker_gray_sandstone_vertical_slab[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:faded_darker_gray_sandstone_vertical_slab[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:faded_darker_gray_sandstone_vertical_slab[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:faded_darker_gray_sandstone_vertical_slab[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:faded_darker_gray_sandstone_vertical_slab[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:faded_darker_gray_sandstone_vertical_slab[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:faded_gray_sandstone
conquest:faded_gray_sandstone_corner_slab[facing=north,type=top,waterlogged=true]
conquest:faded_gray_sandstone_corner_slab[facing=north,type=top,waterlogged=false]
conquest:faded_gray_sandstone_corner_slab[facing=north,type=bottom,waterlogged=true]
conquest:faded_gray_sandstone_corner_slab[facing=north,type=bottom,waterlogged=false]
conquest:faded_gray_sandstone_corner_slab[facing=south,type=top,waterlogged=true]
conquest:faded_gray_sandstone_corner_slab[facing=south,type=top,waterlogged=false]
conquest:faded_gray_sandstone_corner_slab[facing=south,type=bottom,waterlogged=true]
conquest:faded_gray_sandstone_corner_slab[facing=south,type=bottom,waterlogged=false]
conquest:faded_gray_sandstone_corner_slab[facing=west,type=top,waterlogged=true]
conquest:faded_gray_sandstone_corner_slab[facing=west,type=top,waterlogged=false]
conquest:faded_gray_sandstone_corner_slab[facing=west,type=bottom,waterlogged=true]
conquest:faded_gray_sandstone_corner_slab[facing=west,type=bottom,waterlogged=false]
conquest:faded_gray_sandstone_corner_slab[facing=east,type=top,waterlogged=true]
conquest:faded_gray_sandstone_corner_slab[facing=east,type=top,waterlogged=false]
conquest:faded_gray_sandstone_corner_slab[facing=east,type=bottom,waterlogged=true]
conquest:faded_gray_sandstone_corner_slab[facing=east,type=bottom,waterlogged=false]
conquest:faded_gray_sandstone_eighth_slab[facing=north,type=top,waterlogged=true]
conquest:faded_gray_sandstone_eighth_slab[facing=north,type=top,waterlogged=false]
conquest:faded_gray_sandstone_eighth_slab[facing=north,type=bottom,waterlogged=true]
conquest:faded_gray_sandstone_eighth_slab[facing=north,type=bottom,waterlogged=false]
conquest:faded_gray_sandstone_eighth_slab[facing=south,type=top,waterlogged=true]
conquest:faded_gray_sandstone_eighth_slab[facing=south,type=top,waterlogged=false]
conquest:faded_gray_sandstone_eighth_slab[facing=south,type=bottom,waterlogged=true]
conquest:faded_gray_sandstone_eighth_slab[facing=south,type=bottom,waterlogged=false]
conquest:faded_gray_sandstone_eighth_slab[facing=west,type=top,waterlogged=true]
conquest:faded_gray_sandstone_eighth_slab[facing=west,type=top,waterlogged=false]
conquest:faded_gray_sandstone_eighth_slab[facing=west,type=bottom,waterlogged=true]
conquest:faded_gray_sandstone_eighth_slab[facing=west,type=bottom,waterlogged=false]
conquest:faded_gray_sandstone_eighth_slab[facing=east,type=top,waterlogged=true]
conquest:faded_gray_sandstone_eighth_slab[facing=east,type=top,waterlogged=false]
conquest:faded_gray_sandstone_eighth_slab[facing=east,type=bottom,waterlogged=true]
conquest:faded_gray_sandstone_eighth_slab[facing=east,type=bottom,waterlogged=false]
conquest:faded_gray_sandstone_quarter_slab[facing=north,layer=1,type=top,waterlogged=true]
conquest:faded_gray_sandstone_quarter_slab[facing=north,layer=1,type=top,waterlogged=false]
conquest:faded_gray_sandstone_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=true]
conquest:faded_gray_sandstone_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=false]
conquest:faded_gray_sandstone_quarter_slab[facing=north,layer=2,type=top,waterlogged=true]
conquest:faded_gray_sandstone_quarter_slab[facing=north,layer=2,type=top,waterlogged=false]
conquest:faded_gray_sandstone_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=true]
conquest:faded_gray_sandstone_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=false]
conquest:faded_gray_sandstone_quarter_slab[facing=north,layer=3,type=top,waterlogged=true]
conquest:faded_gray_sandstone_quarter_slab[facing=north,layer=3,type=top,waterlogged=false]
conquest:faded_gray_sandstone_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=true]
conquest:faded_gray_sandstone_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=false]
conquest:faded_gray_sandstone_quarter_slab[facing=south,layer=1,type=top,waterlogged=true]
conquest:faded_gray_sandstone_quarter_slab[facing=south,layer=1,type=top,waterlogged=false]
conquest:faded_gray_sandstone_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=true]
conquest:faded_gray_sandstone_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=false]
conquest:faded_gray_sandstone_quarter_slab[facing=south,layer=2,type=top,waterlogged=true]
conquest:faded_gray_sandstone_quarter_slab[facing=south,layer=2,type=top,waterlogged=false]
conquest:faded_gray_sandstone_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=true]
conquest:faded_gray_sandstone_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=false]
conquest:faded_gray_sandstone_quarter_slab[facing=south,layer=3,type=top,waterlogged=true]
conquest:faded_gray_sandstone_quarter_slab[facing=south,layer=3,type=top,waterlogged=false]
conquest:faded_gray_sandstone_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=true]
conquest:faded_gray_sandstone_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=false]
conquest:faded_gray_sandstone_quarter_slab[facing=west,layer=1,type=top,waterlogged=true]
conquest:faded_gray_sandstone_quarter_slab[facing=west,layer=1,type=top,waterlogged=false]
conquest:faded_gray_sandstone_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=true]
conquest:faded_gray_sandstone_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=false]
conquest:faded_gray_sandstone_quarter_slab[facing=west,layer=2,type=top,waterlogged=true]
conquest:faded_gray_sandstone_quarter_slab[facing=west,layer=2,type=top,waterlogged=false]
conquest:faded_gray_sandstone_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=true]
conquest:faded_gray_sandstone_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=false]
conquest:faded_gray_sandstone_quarter_slab[facing=west,layer=3,type=top,waterlogged=true]
conquest:faded_gray_sandstone_quarter_slab[facing=west,layer=3,type=top,waterlogged=false]
conquest:faded_gray_sandstone_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=true]
conquest:faded_gray_sandstone_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=false]
conquest:faded_gray_sandstone_quarter_slab[facing=east,layer=1,type=top,waterlogged=true]
conquest:faded_gray_sandstone_quarter_slab[facing=east,layer=1,type=top,waterlogged=false]
conquest:faded_gray_sandstone_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=true]
conquest:faded_gray_sandstone_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=false]
conquest:faded_gray_sandstone_quarter_slab[facing=east,layer=2,type=top,waterlogged=true]
conquest:faded_gray_sandstone_quarter_slab[facing=east,layer=2,type=top,waterlogged=false]
conquest:faded_gray_sandstone_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=true]
conquest:faded_gray_sandstone_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=false]
conquest:faded_gray_sandstone_quarter_slab[facing=east,layer=3,type=top,waterlogged=true]
conquest:faded_gray_sandstone_quarter_slab[facing=east,layer=3,type=top,waterlogged=false]
conquest:faded_gray_sandstone_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=true]
conquest:faded_gray_sandstone_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=false]
conquest:faded_gray_sandstone_slab[layers=1,type=top,waterlogged=true]
conquest:faded_gray_sandstone_slab[layers=1,type=top,waterlogged=false]
conquest:faded_gray_sandstone_slab[layers=1,type=bottom,waterlogged=true]
conquest:faded_gray_sandstone_slab[layers=1,type=bottom,waterlogged=false]
conquest:faded_gray_sandstone_slab[layers=2,type=top,waterlogged=true]
conquest:faded_gray_sandstone_slab[layers=2,type=top,waterlogged=false]
conquest:faded_gray_sandstone_slab[layers=2,type=bottom,waterlogged=true]
conquest:faded_gray_sandstone_slab[layers=2,type=bottom,waterlogged=false]
conquest:faded_gray_sandstone_slab[layers=3,type=top,waterlogged=true]
conquest:faded_gray_sandstone_slab[layers=3,type=top,waterlogged=false]
conquest:faded_gray_sandstone_slab[layers=3,type=bottom,waterlogged=true]
conquest:faded_gray_sandstone_slab[layers=3,type=bottom,waterlogged=false]
conquest:faded_gray_sandstone_slab[layers=4,type=top,waterlogged=true]
conquest:faded_gray_sandstone_slab[layers=4,type=top,waterlogged=false]
conquest:faded_gray_sandstone_slab[layers=4,type=bottom,waterlogged=true]
conquest:faded_gray_sandstone_slab[layers=4,type=bottom,waterlogged=false]
conquest:faded_gray_sandstone_slab[layers=5,type=top,waterlogged=true]
conquest:faded_gray_sandstone_slab[layers=5,type=top,waterlogged=false]
conquest:faded_gray_sandstone_slab[layers=5,type=bottom,waterlogged=true]
conquest:faded_gray_sandstone_slab[layers=5,type=bottom,waterlogged=false]
conquest:faded_gray_sandstone_slab[layers=6,type=top,waterlogged=true]
conquest:faded_gray_sandstone_slab[layers=6,type=top,waterlogged=false]
conquest:faded_gray_sandstone_slab[layers=6,type=bottom,waterlogged=true]
conquest:faded_gray_sandstone_slab[layers=6,type=bottom,waterlogged=false]
conquest:faded_gray_sandstone_slab[layers=7,type=top,waterlogged=true]
conquest:faded_gray_sandstone_slab[layers=7,type=top,waterlogged=false]
conquest:faded_gray_sandstone_slab[layers=7,type=bottom,waterlogged=true]
conquest:faded_gray_sandstone_slab[layers=7,type=bottom,waterlogged=false]
conquest:faded_gray_sandstone_slab[layers=8,type=top,waterlogged=true]
conquest:faded_gray_sandstone_slab[layers=8,type=top,waterlogged=false]
conquest:faded_gray_sandstone_slab[layers=8,type=bottom,waterlogged=true]
conquest:faded_gray_sandstone_slab[layers=8,type=bottom,waterlogged=false]
conquest:faded_gray_sandstone_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:faded_gray_sandstone_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:faded_gray_sandstone_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:faded_gray_sandstone_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:faded_gray_sandstone_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:faded_gray_sandstone_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:faded_gray_sandstone_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:faded_gray_sandstone_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:faded_gray_sandstone_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:faded_gray_sandstone_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:faded_gray_sandstone_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:faded_gray_sandstone_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:faded_gray_sandstone_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:faded_gray_sandstone_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:faded_gray_sandstone_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:faded_gray_sandstone_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:faded_gray_sandstone_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:faded_gray_sandstone_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:faded_gray_sandstone_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:faded_gray_sandstone_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:faded_gray_sandstone_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:faded_gray_sandstone_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:faded_gray_sandstone_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:faded_gray_sandstone_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:faded_gray_sandstone_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:faded_gray_sandstone_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:faded_gray_sandstone_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:faded_gray_sandstone_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:faded_gray_sandstone_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:faded_gray_sandstone_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:faded_gray_sandstone_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:faded_gray_sandstone_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:faded_gray_sandstone_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:faded_gray_sandstone_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:faded_gray_sandstone_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:faded_gray_sandstone_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:faded_gray_sandstone_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:faded_gray_sandstone_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:faded_gray_sandstone_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:faded_gray_sandstone_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:faded_gray_sandstone_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:faded_gray_sandstone_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:faded_gray_sandstone_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:faded_gray_sandstone_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:faded_gray_sandstone_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:faded_gray_sandstone_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:faded_gray_sandstone_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:faded_gray_sandstone_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:faded_gray_sandstone_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:faded_gray_sandstone_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:faded_gray_sandstone_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:faded_gray_sandstone_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:faded_gray_sandstone_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:faded_gray_sandstone_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:faded_gray_sandstone_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:faded_gray_sandstone_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:faded_gray_sandstone_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:faded_gray_sandstone_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:faded_gray_sandstone_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:faded_gray_sandstone_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:faded_gray_sandstone_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:faded_gray_sandstone_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:faded_gray_sandstone_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:faded_gray_sandstone_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:faded_gray_sandstone_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:faded_gray_sandstone_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:faded_gray_sandstone_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:faded_gray_sandstone_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:faded_gray_sandstone_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:faded_gray_sandstone_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:faded_gray_sandstone_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:faded_gray_sandstone_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:faded_gray_sandstone_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:faded_gray_sandstone_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:faded_gray_sandstone_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:faded_gray_sandstone_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:faded_gray_sandstone_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:faded_gray_sandstone_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:faded_gray_sandstone_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:faded_gray_sandstone_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:faded_gray_sandstone_vertical_corner[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:faded_gray_sandstone_vertical_corner[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:faded_gray_sandstone_vertical_corner[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:faded_gray_sandstone_vertical_corner[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:faded_gray_sandstone_vertical_corner[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:faded_gray_sandstone_vertical_corner[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:faded_gray_sandstone_vertical_corner[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:faded_gray_sandstone_vertical_corner[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:faded_gray_sandstone_vertical_corner[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:faded_gray_sandstone_vertical_corner[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:faded_gray_sandstone_vertical_corner[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:faded_gray_sandstone_vertical_corner[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:faded_gray_sandstone_vertical_corner[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:faded_gray_sandstone_vertical_corner[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:faded_gray_sandstone_vertical_corner[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:faded_gray_sandstone_vertical_corner[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:faded_gray_sandstone_vertical_corner[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:faded_gray_sandstone_vertical_corner[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:faded_gray_sandstone_vertical_corner[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:faded_gray_sandstone_vertical_corner[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:faded_gray_sandstone_vertical_corner[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:faded_gray_sandstone_vertical_corner[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:faded_gray_sandstone_vertical_corner[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:faded_gray_sandstone_vertical_corner[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:faded_gray_sandstone_vertical_corner[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:faded_gray_sandstone_vertical_corner[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:faded_gray_sandstone_vertical_corner[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:faded_gray_sandstone_vertical_corner[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:faded_gray_sandstone_vertical_corner[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:faded_gray_sandstone_vertical_corner[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:faded_gray_sandstone_vertical_corner[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:faded_gray_sandstone_vertical_corner[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:faded_gray_sandstone_vertical_corner[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:faded_gray_sandstone_vertical_corner[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:faded_gray_sandstone_vertical_corner[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:faded_gray_sandstone_vertical_corner[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:faded_gray_sandstone_vertical_corner[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:faded_gray_sandstone_vertical_corner[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:faded_gray_sandstone_vertical_corner[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:faded_gray_sandstone_vertical_corner[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:faded_gray_sandstone_vertical_corner[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:faded_gray_sandstone_vertical_corner[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:faded_gray_sandstone_vertical_corner[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:faded_gray_sandstone_vertical_corner[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:faded_gray_sandstone_vertical_corner[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:faded_gray_sandstone_vertical_corner[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:faded_gray_sandstone_vertical_corner[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:faded_gray_sandstone_vertical_corner[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:faded_gray_sandstone_vertical_corner[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:faded_gray_sandstone_vertical_corner[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:faded_gray_sandstone_vertical_corner[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:faded_gray_sandstone_vertical_corner[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:faded_gray_sandstone_vertical_corner[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:faded_gray_sandstone_vertical_corner[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:faded_gray_sandstone_vertical_corner[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:faded_gray_sandstone_vertical_corner[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:faded_gray_sandstone_vertical_corner[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:faded_gray_sandstone_vertical_corner[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:faded_gray_sandstone_vertical_corner[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:faded_gray_sandstone_vertical_corner[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:faded_gray_sandstone_vertical_corner[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:faded_gray_sandstone_vertical_corner[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:faded_gray_sandstone_vertical_corner[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:faded_gray_sandstone_vertical_corner[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:faded_gray_sandstone_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:faded_gray_sandstone_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:faded_gray_sandstone_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:faded_gray_sandstone_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:faded_gray_sandstone_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:faded_gray_sandstone_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:faded_gray_sandstone_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:faded_gray_sandstone_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:faded_gray_sandstone_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:faded_gray_sandstone_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:faded_gray_sandstone_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:faded_gray_sandstone_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:faded_gray_sandstone_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:faded_gray_sandstone_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:faded_gray_sandstone_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:faded_gray_sandstone_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:faded_gray_sandstone_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:faded_gray_sandstone_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:faded_gray_sandstone_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:faded_gray_sandstone_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:faded_gray_sandstone_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:faded_gray_sandstone_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:faded_gray_sandstone_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:faded_gray_sandstone_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:faded_gray_sandstone_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:faded_gray_sandstone_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:faded_gray_sandstone_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:faded_gray_sandstone_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:faded_gray_sandstone_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:faded_gray_sandstone_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:faded_gray_sandstone_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:faded_gray_sandstone_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:faded_gray_sandstone_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:faded_gray_sandstone_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:faded_gray_sandstone_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:faded_gray_sandstone_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:faded_gray_sandstone_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:faded_gray_sandstone_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:faded_gray_sandstone_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:faded_gray_sandstone_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:faded_gray_sandstone_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:faded_gray_sandstone_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:faded_gray_sandstone_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:faded_gray_sandstone_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:faded_gray_sandstone_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:faded_gray_sandstone_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:faded_gray_sandstone_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:faded_gray_sandstone_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:faded_gray_sandstone_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:faded_gray_sandstone_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:faded_gray_sandstone_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:faded_gray_sandstone_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:faded_gray_sandstone_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:faded_gray_sandstone_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:faded_gray_sandstone_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:faded_gray_sandstone_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:faded_gray_sandstone_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:faded_gray_sandstone_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:faded_gray_sandstone_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:faded_gray_sandstone_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:faded_gray_sandstone_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:faded_gray_sandstone_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:faded_gray_sandstone_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:faded_gray_sandstone_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:faded_gray_sandstone_vertical_quarter[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:faded_gray_sandstone_vertical_quarter[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:faded_gray_sandstone_vertical_quarter[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:faded_gray_sandstone_vertical_quarter[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:faded_gray_sandstone_vertical_quarter[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:faded_gray_sandstone_vertical_quarter[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:faded_gray_sandstone_vertical_quarter[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:faded_gray_sandstone_vertical_quarter[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:faded_gray_sandstone_vertical_quarter[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:faded_gray_sandstone_vertical_quarter[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:faded_gray_sandstone_vertical_quarter[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:faded_gray_sandstone_vertical_quarter[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:faded_gray_sandstone_vertical_quarter[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:faded_gray_sandstone_vertical_quarter[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:faded_gray_sandstone_vertical_quarter[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:faded_gray_sandstone_vertical_quarter[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:faded_gray_sandstone_vertical_quarter[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:faded_gray_sandstone_vertical_quarter[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:faded_gray_sandstone_vertical_quarter[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:faded_gray_sandstone_vertical_quarter[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:faded_gray_sandstone_vertical_quarter[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:faded_gray_sandstone_vertical_quarter[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:faded_gray_sandstone_vertical_quarter[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:faded_gray_sandstone_vertical_quarter[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:faded_gray_sandstone_vertical_quarter[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:faded_gray_sandstone_vertical_quarter[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:faded_gray_sandstone_vertical_quarter[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:faded_gray_sandstone_vertical_quarter[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:faded_gray_sandstone_vertical_quarter[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:faded_gray_sandstone_vertical_quarter[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:faded_gray_sandstone_vertical_quarter[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:faded_gray_sandstone_vertical_quarter[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:faded_gray_sandstone_vertical_quarter[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:faded_gray_sandstone_vertical_quarter[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:faded_gray_sandstone_vertical_quarter[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:faded_gray_sandstone_vertical_quarter[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:faded_gray_sandstone_vertical_quarter[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:faded_gray_sandstone_vertical_quarter[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:faded_gray_sandstone_vertical_quarter[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:faded_gray_sandstone_vertical_quarter[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:faded_gray_sandstone_vertical_quarter[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:faded_gray_sandstone_vertical_quarter[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:faded_gray_sandstone_vertical_quarter[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:faded_gray_sandstone_vertical_quarter[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:faded_gray_sandstone_vertical_quarter[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:faded_gray_sandstone_vertical_quarter[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:faded_gray_sandstone_vertical_quarter[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:faded_gray_sandstone_vertical_quarter[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:faded_gray_sandstone_vertical_quarter[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:faded_gray_sandstone_vertical_quarter[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:faded_gray_sandstone_vertical_quarter[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:faded_gray_sandstone_vertical_quarter[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:faded_gray_sandstone_vertical_quarter[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:faded_gray_sandstone_vertical_quarter[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:faded_gray_sandstone_vertical_quarter[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:faded_gray_sandstone_vertical_quarter[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:faded_gray_sandstone_vertical_quarter[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:faded_gray_sandstone_vertical_quarter[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:faded_gray_sandstone_vertical_quarter[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:faded_gray_sandstone_vertical_quarter[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:faded_gray_sandstone_vertical_quarter[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:faded_gray_sandstone_vertical_quarter[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:faded_gray_sandstone_vertical_quarter[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:faded_gray_sandstone_vertical_quarter[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:faded_gray_sandstone_vertical_slab[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:faded_gray_sandstone_vertical_slab[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:faded_gray_sandstone_vertical_slab[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:faded_gray_sandstone_vertical_slab[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:faded_gray_sandstone_vertical_slab[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:faded_gray_sandstone_vertical_slab[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:faded_gray_sandstone_vertical_slab[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:faded_gray_sandstone_vertical_slab[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:faded_gray_sandstone_vertical_slab[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:faded_gray_sandstone_vertical_slab[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:faded_gray_sandstone_vertical_slab[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:faded_gray_sandstone_vertical_slab[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:faded_gray_sandstone_vertical_slab[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:faded_gray_sandstone_vertical_slab[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:faded_gray_sandstone_vertical_slab[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:faded_gray_sandstone_vertical_slab[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:faded_gray_sandstone_vertical_slab[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:faded_gray_sandstone_vertical_slab[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:faded_gray_sandstone_vertical_slab[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:faded_gray_sandstone_vertical_slab[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:faded_gray_sandstone_vertical_slab[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:faded_gray_sandstone_vertical_slab[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:faded_gray_sandstone_vertical_slab[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:faded_gray_sandstone_vertical_slab[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:faded_gray_sandstone_vertical_slab[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:faded_gray_sandstone_vertical_slab[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:faded_gray_sandstone_vertical_slab[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:faded_gray_sandstone_vertical_slab[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:faded_gray_sandstone_vertical_slab[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:faded_gray_sandstone_vertical_slab[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:faded_gray_sandstone_vertical_slab[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:faded_gray_sandstone_vertical_slab[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:faded_gray_sandstone_vertical_slab[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:faded_gray_sandstone_vertical_slab[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:faded_gray_sandstone_vertical_slab[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:faded_gray_sandstone_vertical_slab[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:faded_gray_sandstone_vertical_slab[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:faded_gray_sandstone_vertical_slab[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:faded_gray_sandstone_vertical_slab[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:faded_gray_sandstone_vertical_slab[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:faded_gray_sandstone_vertical_slab[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:faded_gray_sandstone_vertical_slab[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:faded_gray_sandstone_vertical_slab[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:faded_gray_sandstone_vertical_slab[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:faded_gray_sandstone_vertical_slab[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:faded_gray_sandstone_vertical_slab[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:faded_gray_sandstone_vertical_slab[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:faded_gray_sandstone_vertical_slab[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:faded_gray_sandstone_vertical_slab[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:faded_gray_sandstone_vertical_slab[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:faded_gray_sandstone_vertical_slab[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:faded_gray_sandstone_vertical_slab[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:faded_gray_sandstone_vertical_slab[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:faded_gray_sandstone_vertical_slab[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:faded_gray_sandstone_vertical_slab[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:faded_gray_sandstone_vertical_slab[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:faded_gray_sandstone_vertical_slab[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:faded_gray_sandstone_vertical_slab[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:faded_gray_sandstone_vertical_slab[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:faded_gray_sandstone_vertical_slab[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:faded_gray_sandstone_vertical_slab[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:faded_gray_sandstone_vertical_slab[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:faded_gray_sandstone_vertical_slab[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:faded_gray_sandstone_vertical_slab[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:faded_light_tan_sandstone
conquest:faded_light_tan_sandstone_corner_slab[facing=north,type=top,waterlogged=true]
conquest:faded_light_tan_sandstone_corner_slab[facing=north,type=top,waterlogged=false]
conquest:faded_light_tan_sandstone_corner_slab[facing=north,type=bottom,waterlogged=true]
conquest:faded_light_tan_sandstone_corner_slab[facing=north,type=bottom,waterlogged=false]
conquest:faded_light_tan_sandstone_corner_slab[facing=south,type=top,waterlogged=true]
conquest:faded_light_tan_sandstone_corner_slab[facing=south,type=top,waterlogged=false]
conquest:faded_light_tan_sandstone_corner_slab[facing=south,type=bottom,waterlogged=true]
conquest:faded_light_tan_sandstone_corner_slab[facing=south,type=bottom,waterlogged=false]
conquest:faded_light_tan_sandstone_corner_slab[facing=west,type=top,waterlogged=true]
conquest:faded_light_tan_sandstone_corner_slab[facing=west,type=top,waterlogged=false]
conquest:faded_light_tan_sandstone_corner_slab[facing=west,type=bottom,waterlogged=true]
conquest:faded_light_tan_sandstone_corner_slab[facing=west,type=bottom,waterlogged=false]
conquest:faded_light_tan_sandstone_corner_slab[facing=east,type=top,waterlogged=true]
conquest:faded_light_tan_sandstone_corner_slab[facing=east,type=top,waterlogged=false]
conquest:faded_light_tan_sandstone_corner_slab[facing=east,type=bottom,waterlogged=true]
conquest:faded_light_tan_sandstone_corner_slab[facing=east,type=bottom,waterlogged=false]
conquest:faded_light_tan_sandstone_eighth_slab[facing=north,type=top,waterlogged=true]
conquest:faded_light_tan_sandstone_eighth_slab[facing=north,type=top,waterlogged=false]
conquest:faded_light_tan_sandstone_eighth_slab[facing=north,type=bottom,waterlogged=true]
conquest:faded_light_tan_sandstone_eighth_slab[facing=north,type=bottom,waterlogged=false]
conquest:faded_light_tan_sandstone_eighth_slab[facing=south,type=top,waterlogged=true]
conquest:faded_light_tan_sandstone_eighth_slab[facing=south,type=top,waterlogged=false]
conquest:faded_light_tan_sandstone_eighth_slab[facing=south,type=bottom,waterlogged=true]
conquest:faded_light_tan_sandstone_eighth_slab[facing=south,type=bottom,waterlogged=false]
conquest:faded_light_tan_sandstone_eighth_slab[facing=west,type=top,waterlogged=true]
conquest:faded_light_tan_sandstone_eighth_slab[facing=west,type=top,waterlogged=false]
conquest:faded_light_tan_sandstone_eighth_slab[facing=west,type=bottom,waterlogged=true]
conquest:faded_light_tan_sandstone_eighth_slab[facing=west,type=bottom,waterlogged=false]
conquest:faded_light_tan_sandstone_eighth_slab[facing=east,type=top,waterlogged=true]
conquest:faded_light_tan_sandstone_eighth_slab[facing=east,type=top,waterlogged=false]
conquest:faded_light_tan_sandstone_eighth_slab[facing=east,type=bottom,waterlogged=true]
conquest:faded_light_tan_sandstone_eighth_slab[facing=east,type=bottom,waterlogged=false]
conquest:faded_light_tan_sandstone_quarter_slab[facing=north,layer=1,type=top,waterlogged=true]
conquest:faded_light_tan_sandstone_quarter_slab[facing=north,layer=1,type=top,waterlogged=false]
conquest:faded_light_tan_sandstone_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=true]
conquest:faded_light_tan_sandstone_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=false]
conquest:faded_light_tan_sandstone_quarter_slab[facing=north,layer=2,type=top,waterlogged=true]
conquest:faded_light_tan_sandstone_quarter_slab[facing=north,layer=2,type=top,waterlogged=false]
conquest:faded_light_tan_sandstone_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=true]
conquest:faded_light_tan_sandstone_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=false]
conquest:faded_light_tan_sandstone_quarter_slab[facing=north,layer=3,type=top,waterlogged=true]
conquest:faded_light_tan_sandstone_quarter_slab[facing=north,layer=3,type=top,waterlogged=false]
conquest:faded_light_tan_sandstone_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=true]
conquest:faded_light_tan_sandstone_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=false]
conquest:faded_light_tan_sandstone_quarter_slab[facing=south,layer=1,type=top,waterlogged=true]
conquest:faded_light_tan_sandstone_quarter_slab[facing=south,layer=1,type=top,waterlogged=false]
conquest:faded_light_tan_sandstone_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=true]
conquest:faded_light_tan_sandstone_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=false]
conquest:faded_light_tan_sandstone_quarter_slab[facing=south,layer=2,type=top,waterlogged=true]
conquest:faded_light_tan_sandstone_quarter_slab[facing=south,layer=2,type=top,waterlogged=false]
conquest:faded_light_tan_sandstone_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=true]
conquest:faded_light_tan_sandstone_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=false]
conquest:faded_light_tan_sandstone_quarter_slab[facing=south,layer=3,type=top,waterlogged=true]
conquest:faded_light_tan_sandstone_quarter_slab[facing=south,layer=3,type=top,waterlogged=false]
conquest:faded_light_tan_sandstone_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=true]
conquest:faded_light_tan_sandstone_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=false]
conquest:faded_light_tan_sandstone_quarter_slab[facing=west,layer=1,type=top,waterlogged=true]
conquest:faded_light_tan_sandstone_quarter_slab[facing=west,layer=1,type=top,waterlogged=false]
conquest:faded_light_tan_sandstone_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=true]
conquest:faded_light_tan_sandstone_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=false]
conquest:faded_light_tan_sandstone_quarter_slab[facing=west,layer=2,type=top,waterlogged=true]
conquest:faded_light_tan_sandstone_quarter_slab[facing=west,layer=2,type=top,waterlogged=false]
conquest:faded_light_tan_sandstone_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=true]
conquest:faded_light_tan_sandstone_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=false]
conquest:faded_light_tan_sandstone_quarter_slab[facing=west,layer=3,type=top,waterlogged=true]
conquest:faded_light_tan_sandstone_quarter_slab[facing=west,layer=3,type=top,waterlogged=false]
conquest:faded_light_tan_sandstone_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=true]
conquest:faded_light_tan_sandstone_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=false]
conquest:faded_light_tan_sandstone_quarter_slab[facing=east,layer=1,type=top,waterlogged=true]
conquest:faded_light_tan_sandstone_quarter_slab[facing=east,layer=1,type=top,waterlogged=false]
conquest:faded_light_tan_sandstone_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=true]
conquest:faded_light_tan_sandstone_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=false]
conquest:faded_light_tan_sandstone_quarter_slab[facing=east,layer=2,type=top,waterlogged=true]
conquest:faded_light_tan_sandstone_quarter_slab[facing=east,layer=2,type=top,waterlogged=false]
conquest:faded_light_tan_sandstone_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=true]
conquest:faded_light_tan_sandstone_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=false]
conquest:faded_light_tan_sandstone_quarter_slab[facing=east,layer=3,type=top,waterlogged=true]
conquest:faded_light_tan_sandstone_quarter_slab[facing=east,layer=3,type=top,waterlogged=false]
conquest:faded_light_tan_sandstone_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=true]
conquest:faded_light_tan_sandstone_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=false]
conquest:faded_light_tan_sandstone_slab[layers=1,type=top,waterlogged=true]
conquest:faded_light_tan_sandstone_slab[layers=1,type=top,waterlogged=false]
conquest:faded_light_tan_sandstone_slab[layers=1,type=bottom,waterlogged=true]
conquest:faded_light_tan_sandstone_slab[layers=1,type=bottom,waterlogged=false]
conquest:faded_light_tan_sandstone_slab[layers=2,type=top,waterlogged=true]
conquest:faded_light_tan_sandstone_slab[layers=2,type=top,waterlogged=false]
conquest:faded_light_tan_sandstone_slab[layers=2,type=bottom,waterlogged=true]
conquest:faded_light_tan_sandstone_slab[layers=2,type=bottom,waterlogged=false]
conquest:faded_light_tan_sandstone_slab[layers=3,type=top,waterlogged=true]
conquest:faded_light_tan_sandstone_slab[layers=3,type=top,waterlogged=false]
conquest:faded_light_tan_sandstone_slab[layers=3,type=bottom,waterlogged=true]
conquest:faded_light_tan_sandstone_slab[layers=3,type=bottom,waterlogged=false]
conquest:faded_light_tan_sandstone_slab[layers=4,type=top,waterlogged=true]
conquest:faded_light_tan_sandstone_slab[layers=4,type=top,waterlogged=false]
conquest:faded_light_tan_sandstone_slab[layers=4,type=bottom,waterlogged=true]
conquest:faded_light_tan_sandstone_slab[layers=4,type=bottom,waterlogged=false]
conquest:faded_light_tan_sandstone_slab[layers=5,type=top,waterlogged=true]
conquest:faded_light_tan_sandstone_slab[layers=5,type=top,waterlogged=false]
conquest:faded_light_tan_sandstone_slab[layers=5,type=bottom,waterlogged=true]
conquest:faded_light_tan_sandstone_slab[layers=5,type=bottom,waterlogged=false]
conquest:faded_light_tan_sandstone_slab[layers=6,type=top,waterlogged=true]
conquest:faded_light_tan_sandstone_slab[layers=6,type=top,waterlogged=false]
conquest:faded_light_tan_sandstone_slab[layers=6,type=bottom,waterlogged=true]
conquest:faded_light_tan_sandstone_slab[layers=6,type=bottom,waterlogged=false]
conquest:faded_light_tan_sandstone_slab[layers=7,type=top,waterlogged=true]
conquest:faded_light_tan_sandstone_slab[layers=7,type=top,waterlogged=false]
conquest:faded_light_tan_sandstone_slab[layers=7,type=bottom,waterlogged=true]
conquest:faded_light_tan_sandstone_slab[layers=7,type=bottom,waterlogged=false]
conquest:faded_light_tan_sandstone_slab[layers=8,type=top,waterlogged=true]
conquest:faded_light_tan_sandstone_slab[layers=8,type=top,waterlogged=false]
conquest:faded_light_tan_sandstone_slab[layers=8,type=bottom,waterlogged=true]
conquest:faded_light_tan_sandstone_slab[layers=8,type=bottom,waterlogged=false]
conquest:faded_light_tan_sandstone_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:faded_light_tan_sandstone_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:faded_light_tan_sandstone_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:faded_light_tan_sandstone_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:faded_light_tan_sandstone_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:faded_light_tan_sandstone_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:faded_light_tan_sandstone_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:faded_light_tan_sandstone_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:faded_light_tan_sandstone_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:faded_light_tan_sandstone_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:faded_light_tan_sandstone_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:faded_light_tan_sandstone_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:faded_light_tan_sandstone_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:faded_light_tan_sandstone_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:faded_light_tan_sandstone_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:faded_light_tan_sandstone_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:faded_light_tan_sandstone_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:faded_light_tan_sandstone_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:faded_light_tan_sandstone_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:faded_light_tan_sandstone_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:faded_light_tan_sandstone_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:faded_light_tan_sandstone_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:faded_light_tan_sandstone_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:faded_light_tan_sandstone_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:faded_light_tan_sandstone_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:faded_light_tan_sandstone_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:faded_light_tan_sandstone_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:faded_light_tan_sandstone_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:faded_light_tan_sandstone_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:faded_light_tan_sandstone_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:faded_light_tan_sandstone_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:faded_light_tan_sandstone_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:faded_light_tan_sandstone_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:faded_light_tan_sandstone_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:faded_light_tan_sandstone_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:faded_light_tan_sandstone_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:faded_light_tan_sandstone_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:faded_light_tan_sandstone_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:faded_light_tan_sandstone_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:faded_light_tan_sandstone_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:faded_light_tan_sandstone_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:faded_light_tan_sandstone_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:faded_light_tan_sandstone_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:faded_light_tan_sandstone_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:faded_light_tan_sandstone_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:faded_light_tan_sandstone_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:faded_light_tan_sandstone_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:faded_light_tan_sandstone_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:faded_light_tan_sandstone_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:faded_light_tan_sandstone_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:faded_light_tan_sandstone_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:faded_light_tan_sandstone_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:faded_light_tan_sandstone_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:faded_light_tan_sandstone_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:faded_light_tan_sandstone_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:faded_light_tan_sandstone_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:faded_light_tan_sandstone_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:faded_light_tan_sandstone_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:faded_light_tan_sandstone_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:faded_light_tan_sandstone_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:faded_light_tan_sandstone_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:faded_light_tan_sandstone_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:faded_light_tan_sandstone_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:faded_light_tan_sandstone_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:faded_light_tan_sandstone_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:faded_light_tan_sandstone_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:faded_light_tan_sandstone_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:faded_light_tan_sandstone_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:faded_light_tan_sandstone_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:faded_light_tan_sandstone_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:faded_light_tan_sandstone_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:faded_light_tan_sandstone_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:faded_light_tan_sandstone_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:faded_light_tan_sandstone_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:faded_light_tan_sandstone_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:faded_light_tan_sandstone_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:faded_light_tan_sandstone_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:faded_light_tan_sandstone_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:faded_light_tan_sandstone_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:faded_light_tan_sandstone_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:faded_light_tan_sandstone_vertical_corner[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:faded_light_tan_sandstone_vertical_corner[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:faded_light_tan_sandstone_vertical_corner[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:faded_light_tan_sandstone_vertical_corner[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:faded_light_tan_sandstone_vertical_corner[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:faded_light_tan_sandstone_vertical_corner[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:faded_light_tan_sandstone_vertical_corner[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:faded_light_tan_sandstone_vertical_corner[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:faded_light_tan_sandstone_vertical_corner[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:faded_light_tan_sandstone_vertical_corner[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:faded_light_tan_sandstone_vertical_corner[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:faded_light_tan_sandstone_vertical_corner[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:faded_light_tan_sandstone_vertical_corner[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:faded_light_tan_sandstone_vertical_corner[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:faded_light_tan_sandstone_vertical_corner[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:faded_light_tan_sandstone_vertical_corner[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:faded_light_tan_sandstone_vertical_corner[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:faded_light_tan_sandstone_vertical_corner[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:faded_light_tan_sandstone_vertical_corner[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:faded_light_tan_sandstone_vertical_corner[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:faded_light_tan_sandstone_vertical_corner[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:faded_light_tan_sandstone_vertical_corner[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:faded_light_tan_sandstone_vertical_corner[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:faded_light_tan_sandstone_vertical_corner[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:faded_light_tan_sandstone_vertical_corner[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:faded_light_tan_sandstone_vertical_corner[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:faded_light_tan_sandstone_vertical_corner[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:faded_light_tan_sandstone_vertical_corner[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:faded_light_tan_sandstone_vertical_corner[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:faded_light_tan_sandstone_vertical_corner[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:faded_light_tan_sandstone_vertical_corner[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:faded_light_tan_sandstone_vertical_corner[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:faded_light_tan_sandstone_vertical_corner[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:faded_light_tan_sandstone_vertical_corner[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:faded_light_tan_sandstone_vertical_corner[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:faded_light_tan_sandstone_vertical_corner[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:faded_light_tan_sandstone_vertical_corner[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:faded_light_tan_sandstone_vertical_corner[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:faded_light_tan_sandstone_vertical_corner[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:faded_light_tan_sandstone_vertical_corner[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:faded_light_tan_sandstone_vertical_corner[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:faded_light_tan_sandstone_vertical_corner[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:faded_light_tan_sandstone_vertical_corner[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:faded_light_tan_sandstone_vertical_corner[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:faded_light_tan_sandstone_vertical_corner[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:faded_light_tan_sandstone_vertical_corner[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:faded_light_tan_sandstone_vertical_corner[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:faded_light_tan_sandstone_vertical_corner[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:faded_light_tan_sandstone_vertical_corner[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:faded_light_tan_sandstone_vertical_corner[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:faded_light_tan_sandstone_vertical_corner[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:faded_light_tan_sandstone_vertical_corner[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:faded_light_tan_sandstone_vertical_corner[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:faded_light_tan_sandstone_vertical_corner[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:faded_light_tan_sandstone_vertical_corner[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:faded_light_tan_sandstone_vertical_corner[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:faded_light_tan_sandstone_vertical_corner[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:faded_light_tan_sandstone_vertical_corner[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:faded_light_tan_sandstone_vertical_corner[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:faded_light_tan_sandstone_vertical_corner[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:faded_light_tan_sandstone_vertical_corner[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:faded_light_tan_sandstone_vertical_corner[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:faded_light_tan_sandstone_vertical_corner[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:faded_light_tan_sandstone_vertical_corner[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:faded_light_tan_sandstone_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:faded_light_tan_sandstone_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:faded_light_tan_sandstone_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:faded_light_tan_sandstone_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:faded_light_tan_sandstone_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:faded_light_tan_sandstone_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:faded_light_tan_sandstone_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:faded_light_tan_sandstone_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:faded_light_tan_sandstone_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:faded_light_tan_sandstone_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:faded_light_tan_sandstone_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:faded_light_tan_sandstone_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:faded_light_tan_sandstone_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:faded_light_tan_sandstone_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:faded_light_tan_sandstone_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:faded_light_tan_sandstone_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:faded_light_tan_sandstone_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:faded_light_tan_sandstone_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:faded_light_tan_sandstone_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:faded_light_tan_sandstone_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:faded_light_tan_sandstone_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:faded_light_tan_sandstone_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:faded_light_tan_sandstone_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:faded_light_tan_sandstone_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:faded_light_tan_sandstone_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:faded_light_tan_sandstone_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:faded_light_tan_sandstone_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:faded_light_tan_sandstone_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:faded_light_tan_sandstone_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:faded_light_tan_sandstone_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:faded_light_tan_sandstone_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:faded_light_tan_sandstone_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:faded_light_tan_sandstone_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:faded_light_tan_sandstone_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:faded_light_tan_sandstone_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:faded_light_tan_sandstone_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:faded_light_tan_sandstone_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:faded_light_tan_sandstone_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:faded_light_tan_sandstone_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:faded_light_tan_sandstone_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:faded_light_tan_sandstone_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:faded_light_tan_sandstone_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:faded_light_tan_sandstone_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:faded_light_tan_sandstone_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:faded_light_tan_sandstone_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:faded_light_tan_sandstone_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:faded_light_tan_sandstone_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:faded_light_tan_sandstone_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:faded_light_tan_sandstone_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:faded_light_tan_sandstone_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:faded_light_tan_sandstone_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:faded_light_tan_sandstone_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:faded_light_tan_sandstone_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:faded_light_tan_sandstone_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:faded_light_tan_sandstone_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:faded_light_tan_sandstone_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:faded_light_tan_sandstone_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:faded_light_tan_sandstone_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:faded_light_tan_sandstone_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:faded_light_tan_sandstone_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:faded_light_tan_sandstone_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:faded_light_tan_sandstone_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:faded_light_tan_sandstone_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:faded_light_tan_sandstone_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:faded_light_tan_sandstone_vertical_quarter[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:faded_light_tan_sandstone_vertical_quarter[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:faded_light_tan_sandstone_vertical_quarter[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:faded_light_tan_sandstone_vertical_quarter[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:faded_light_tan_sandstone_vertical_quarter[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:faded_light_tan_sandstone_vertical_quarter[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:faded_light_tan_sandstone_vertical_quarter[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:faded_light_tan_sandstone_vertical_quarter[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:faded_light_tan_sandstone_vertical_quarter[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:faded_light_tan_sandstone_vertical_quarter[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:faded_light_tan_sandstone_vertical_quarter[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:faded_light_tan_sandstone_vertical_quarter[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:faded_light_tan_sandstone_vertical_quarter[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:faded_light_tan_sandstone_vertical_quarter[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:faded_light_tan_sandstone_vertical_quarter[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:faded_light_tan_sandstone_vertical_quarter[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:faded_light_tan_sandstone_vertical_quarter[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:faded_light_tan_sandstone_vertical_quarter[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:faded_light_tan_sandstone_vertical_quarter[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:faded_light_tan_sandstone_vertical_quarter[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:faded_light_tan_sandstone_vertical_quarter[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:faded_light_tan_sandstone_vertical_quarter[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:faded_light_tan_sandstone_vertical_quarter[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:faded_light_tan_sandstone_vertical_quarter[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:faded_light_tan_sandstone_vertical_quarter[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:faded_light_tan_sandstone_vertical_quarter[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:faded_light_tan_sandstone_vertical_quarter[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:faded_light_tan_sandstone_vertical_quarter[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:faded_light_tan_sandstone_vertical_quarter[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:faded_light_tan_sandstone_vertical_quarter[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:faded_light_tan_sandstone_vertical_quarter[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:faded_light_tan_sandstone_vertical_quarter[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:faded_light_tan_sandstone_vertical_quarter[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:faded_light_tan_sandstone_vertical_quarter[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:faded_light_tan_sandstone_vertical_quarter[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:faded_light_tan_sandstone_vertical_quarter[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:faded_light_tan_sandstone_vertical_quarter[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:faded_light_tan_sandstone_vertical_quarter[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:faded_light_tan_sandstone_vertical_quarter[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:faded_light_tan_sandstone_vertical_quarter[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:faded_light_tan_sandstone_vertical_quarter[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:faded_light_tan_sandstone_vertical_quarter[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:faded_light_tan_sandstone_vertical_quarter[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:faded_light_tan_sandstone_vertical_quarter[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:faded_light_tan_sandstone_vertical_quarter[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:faded_light_tan_sandstone_vertical_quarter[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:faded_light_tan_sandstone_vertical_quarter[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:faded_light_tan_sandstone_vertical_quarter[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:faded_light_tan_sandstone_vertical_quarter[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:faded_light_tan_sandstone_vertical_quarter[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:faded_light_tan_sandstone_vertical_quarter[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:faded_light_tan_sandstone_vertical_quarter[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:faded_light_tan_sandstone_vertical_quarter[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:faded_light_tan_sandstone_vertical_quarter[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:faded_light_tan_sandstone_vertical_quarter[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:faded_light_tan_sandstone_vertical_quarter[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:faded_light_tan_sandstone_vertical_quarter[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:faded_light_tan_sandstone_vertical_quarter[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:faded_light_tan_sandstone_vertical_quarter[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:faded_light_tan_sandstone_vertical_quarter[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:faded_light_tan_sandstone_vertical_quarter[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:faded_light_tan_sandstone_vertical_quarter[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:faded_light_tan_sandstone_vertical_quarter[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:faded_light_tan_sandstone_vertical_quarter[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:faded_light_tan_sandstone_vertical_slab[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:faded_light_tan_sandstone_vertical_slab[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:faded_light_tan_sandstone_vertical_slab[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:faded_light_tan_sandstone_vertical_slab[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:faded_light_tan_sandstone_vertical_slab[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:faded_light_tan_sandstone_vertical_slab[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:faded_light_tan_sandstone_vertical_slab[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:faded_light_tan_sandstone_vertical_slab[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:faded_light_tan_sandstone_vertical_slab[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:faded_light_tan_sandstone_vertical_slab[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:faded_light_tan_sandstone_vertical_slab[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:faded_light_tan_sandstone_vertical_slab[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:faded_light_tan_sandstone_vertical_slab[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:faded_light_tan_sandstone_vertical_slab[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:faded_light_tan_sandstone_vertical_slab[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:faded_light_tan_sandstone_vertical_slab[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:faded_light_tan_sandstone_vertical_slab[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:faded_light_tan_sandstone_vertical_slab[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:faded_light_tan_sandstone_vertical_slab[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:faded_light_tan_sandstone_vertical_slab[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:faded_light_tan_sandstone_vertical_slab[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:faded_light_tan_sandstone_vertical_slab[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:faded_light_tan_sandstone_vertical_slab[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:faded_light_tan_sandstone_vertical_slab[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:faded_light_tan_sandstone_vertical_slab[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:faded_light_tan_sandstone_vertical_slab[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:faded_light_tan_sandstone_vertical_slab[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:faded_light_tan_sandstone_vertical_slab[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:faded_light_tan_sandstone_vertical_slab[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:faded_light_tan_sandstone_vertical_slab[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:faded_light_tan_sandstone_vertical_slab[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:faded_light_tan_sandstone_vertical_slab[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:faded_light_tan_sandstone_vertical_slab[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:faded_light_tan_sandstone_vertical_slab[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:faded_light_tan_sandstone_vertical_slab[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:faded_light_tan_sandstone_vertical_slab[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:faded_light_tan_sandstone_vertical_slab[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:faded_light_tan_sandstone_vertical_slab[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:faded_light_tan_sandstone_vertical_slab[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:faded_light_tan_sandstone_vertical_slab[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:faded_light_tan_sandstone_vertical_slab[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:faded_light_tan_sandstone_vertical_slab[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:faded_light_tan_sandstone_vertical_slab[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:faded_light_tan_sandstone_vertical_slab[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:faded_light_tan_sandstone_vertical_slab[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:faded_light_tan_sandstone_vertical_slab[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:faded_light_tan_sandstone_vertical_slab[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:faded_light_tan_sandstone_vertical_slab[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:faded_light_tan_sandstone_vertical_slab[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:faded_light_tan_sandstone_vertical_slab[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:faded_light_tan_sandstone_vertical_slab[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:faded_light_tan_sandstone_vertical_slab[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:faded_light_tan_sandstone_vertical_slab[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:faded_light_tan_sandstone_vertical_slab[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:faded_light_tan_sandstone_vertical_slab[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:faded_light_tan_sandstone_vertical_slab[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:faded_light_tan_sandstone_vertical_slab[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:faded_light_tan_sandstone_vertical_slab[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:faded_light_tan_sandstone_vertical_slab[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:faded_light_tan_sandstone_vertical_slab[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:faded_light_tan_sandstone_vertical_slab[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:faded_light_tan_sandstone_vertical_slab[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:faded_light_tan_sandstone_vertical_slab[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:faded_light_tan_sandstone_vertical_slab[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:faded_lighter_tan_sandstone
conquest:faded_lighter_tan_sandstone_corner_slab[facing=north,type=top,waterlogged=true]
conquest:faded_lighter_tan_sandstone_corner_slab[facing=north,type=top,waterlogged=false]
conquest:faded_lighter_tan_sandstone_corner_slab[facing=north,type=bottom,waterlogged=true]
conquest:faded_lighter_tan_sandstone_corner_slab[facing=north,type=bottom,waterlogged=false]
conquest:faded_lighter_tan_sandstone_corner_slab[facing=south,type=top,waterlogged=true]
conquest:faded_lighter_tan_sandstone_corner_slab[facing=south,type=top,waterlogged=false]
conquest:faded_lighter_tan_sandstone_corner_slab[facing=south,type=bottom,waterlogged=true]
conquest:faded_lighter_tan_sandstone_corner_slab[facing=south,type=bottom,waterlogged=false]
conquest:faded_lighter_tan_sandstone_corner_slab[facing=west,type=top,waterlogged=true]
conquest:faded_lighter_tan_sandstone_corner_slab[facing=west,type=top,waterlogged=false]
conquest:faded_lighter_tan_sandstone_corner_slab[facing=west,type=bottom,waterlogged=true]
conquest:faded_lighter_tan_sandstone_corner_slab[facing=west,type=bottom,waterlogged=false]
conquest:faded_lighter_tan_sandstone_corner_slab[facing=east,type=top,waterlogged=true]
conquest:faded_lighter_tan_sandstone_corner_slab[facing=east,type=top,waterlogged=false]
conquest:faded_lighter_tan_sandstone_corner_slab[facing=east,type=bottom,waterlogged=true]
conquest:faded_lighter_tan_sandstone_corner_slab[facing=east,type=bottom,waterlogged=false]
conquest:faded_lighter_tan_sandstone_eighth_slab[facing=north,type=top,waterlogged=true]
conquest:faded_lighter_tan_sandstone_eighth_slab[facing=north,type=top,waterlogged=false]
conquest:faded_lighter_tan_sandstone_eighth_slab[facing=north,type=bottom,waterlogged=true]
conquest:faded_lighter_tan_sandstone_eighth_slab[facing=north,type=bottom,waterlogged=false]
conquest:faded_lighter_tan_sandstone_eighth_slab[facing=south,type=top,waterlogged=true]
conquest:faded_lighter_tan_sandstone_eighth_slab[facing=south,type=top,waterlogged=false]
conquest:faded_lighter_tan_sandstone_eighth_slab[facing=south,type=bottom,waterlogged=true]
conquest:faded_lighter_tan_sandstone_eighth_slab[facing=south,type=bottom,waterlogged=false]
conquest:faded_lighter_tan_sandstone_eighth_slab[facing=west,type=top,waterlogged=true]
conquest:faded_lighter_tan_sandstone_eighth_slab[facing=west,type=top,waterlogged=false]
conquest:faded_lighter_tan_sandstone_eighth_slab[facing=west,type=bottom,waterlogged=true]
conquest:faded_lighter_tan_sandstone_eighth_slab[facing=west,type=bottom,waterlogged=false]
conquest:faded_lighter_tan_sandstone_eighth_slab[facing=east,type=top,waterlogged=true]
conquest:faded_lighter_tan_sandstone_eighth_slab[facing=east,type=top,waterlogged=false]
conquest:faded_lighter_tan_sandstone_eighth_slab[facing=east,type=bottom,waterlogged=true]
conquest:faded_lighter_tan_sandstone_eighth_slab[facing=east,type=bottom,waterlogged=false]
conquest:faded_lighter_tan_sandstone_quarter_slab[facing=north,layer=1,type=top,waterlogged=true]
conquest:faded_lighter_tan_sandstone_quarter_slab[facing=north,layer=1,type=top,waterlogged=false]
conquest:faded_lighter_tan_sandstone_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=true]
conquest:faded_lighter_tan_sandstone_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=false]
conquest:faded_lighter_tan_sandstone_quarter_slab[facing=north,layer=2,type=top,waterlogged=true]
conquest:faded_lighter_tan_sandstone_quarter_slab[facing=north,layer=2,type=top,waterlogged=false]
conquest:faded_lighter_tan_sandstone_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=true]
conquest:faded_lighter_tan_sandstone_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=false]
conquest:faded_lighter_tan_sandstone_quarter_slab[facing=north,layer=3,type=top,waterlogged=true]
conquest:faded_lighter_tan_sandstone_quarter_slab[facing=north,layer=3,type=top,waterlogged=false]
conquest:faded_lighter_tan_sandstone_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=true]
conquest:faded_lighter_tan_sandstone_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=false]
conquest:faded_lighter_tan_sandstone_quarter_slab[facing=south,layer=1,type=top,waterlogged=true]
conquest:faded_lighter_tan_sandstone_quarter_slab[facing=south,layer=1,type=top,waterlogged=false]
conquest:faded_lighter_tan_sandstone_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=true]
conquest:faded_lighter_tan_sandstone_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=false]
conquest:faded_lighter_tan_sandstone_quarter_slab[facing=south,layer=2,type=top,waterlogged=true]
conquest:faded_lighter_tan_sandstone_quarter_slab[facing=south,layer=2,type=top,waterlogged=false]
conquest:faded_lighter_tan_sandstone_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=true]
conquest:faded_lighter_tan_sandstone_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=false]
conquest:faded_lighter_tan_sandstone_quarter_slab[facing=south,layer=3,type=top,waterlogged=true]
conquest:faded_lighter_tan_sandstone_quarter_slab[facing=south,layer=3,type=top,waterlogged=false]
conquest:faded_lighter_tan_sandstone_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=true]
conquest:faded_lighter_tan_sandstone_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=false]
conquest:faded_lighter_tan_sandstone_quarter_slab[facing=west,layer=1,type=top,waterlogged=true]
conquest:faded_lighter_tan_sandstone_quarter_slab[facing=west,layer=1,type=top,waterlogged=false]
conquest:faded_lighter_tan_sandstone_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=true]
conquest:faded_lighter_tan_sandstone_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=false]
conquest:faded_lighter_tan_sandstone_quarter_slab[facing=west,layer=2,type=top,waterlogged=true]
conquest:faded_lighter_tan_sandstone_quarter_slab[facing=west,layer=2,type=top,waterlogged=false]
conquest:faded_lighter_tan_sandstone_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=true]
conquest:faded_lighter_tan_sandstone_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=false]
conquest:faded_lighter_tan_sandstone_quarter_slab[facing=west,layer=3,type=top,waterlogged=true]
conquest:faded_lighter_tan_sandstone_quarter_slab[facing=west,layer=3,type=top,waterlogged=false]
conquest:faded_lighter_tan_sandstone_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=true]
conquest:faded_lighter_tan_sandstone_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=false]
conquest:faded_lighter_tan_sandstone_quarter_slab[facing=east,layer=1,type=top,waterlogged=true]
conquest:faded_lighter_tan_sandstone_quarter_slab[facing=east,layer=1,type=top,waterlogged=false]
conquest:faded_lighter_tan_sandstone_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=true]
conquest:faded_lighter_tan_sandstone_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=false]
conquest:faded_lighter_tan_sandstone_quarter_slab[facing=east,layer=2,type=top,waterlogged=true]
conquest:faded_lighter_tan_sandstone_quarter_slab[facing=east,layer=2,type=top,waterlogged=false]
conquest:faded_lighter_tan_sandstone_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=true]
conquest:faded_lighter_tan_sandstone_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=false]
conquest:faded_lighter_tan_sandstone_quarter_slab[facing=east,layer=3,type=top,waterlogged=true]
conquest:faded_lighter_tan_sandstone_quarter_slab[facing=east,layer=3,type=top,waterlogged=false]
conquest:faded_lighter_tan_sandstone_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=true]
conquest:faded_lighter_tan_sandstone_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=false]
conquest:faded_lighter_tan_sandstone_slab[layers=1,type=top,waterlogged=true]
conquest:faded_lighter_tan_sandstone_slab[layers=1,type=top,waterlogged=false]
conquest:faded_lighter_tan_sandstone_slab[layers=1,type=bottom,waterlogged=true]
conquest:faded_lighter_tan_sandstone_slab[layers=1,type=bottom,waterlogged=false]
conquest:faded_lighter_tan_sandstone_slab[layers=2,type=top,waterlogged=true]
conquest:faded_lighter_tan_sandstone_slab[layers=2,type=top,waterlogged=false]
conquest:faded_lighter_tan_sandstone_slab[layers=2,type=bottom,waterlogged=true]
conquest:faded_lighter_tan_sandstone_slab[layers=2,type=bottom,waterlogged=false]
conquest:faded_lighter_tan_sandstone_slab[layers=3,type=top,waterlogged=true]
conquest:faded_lighter_tan_sandstone_slab[layers=3,type=top,waterlogged=false]
conquest:faded_lighter_tan_sandstone_slab[layers=3,type=bottom,waterlogged=true]
conquest:faded_lighter_tan_sandstone_slab[layers=3,type=bottom,waterlogged=false]
conquest:faded_lighter_tan_sandstone_slab[layers=4,type=top,waterlogged=true]
conquest:faded_lighter_tan_sandstone_slab[layers=4,type=top,waterlogged=false]
conquest:faded_lighter_tan_sandstone_slab[layers=4,type=bottom,waterlogged=true]
conquest:faded_lighter_tan_sandstone_slab[layers=4,type=bottom,waterlogged=false]
conquest:faded_lighter_tan_sandstone_slab[layers=5,type=top,waterlogged=true]
conquest:faded_lighter_tan_sandstone_slab[layers=5,type=top,waterlogged=false]
conquest:faded_lighter_tan_sandstone_slab[layers=5,type=bottom,waterlogged=true]
conquest:faded_lighter_tan_sandstone_slab[layers=5,type=bottom,waterlogged=false]
conquest:faded_lighter_tan_sandstone_slab[layers=6,type=top,waterlogged=true]
conquest:faded_lighter_tan_sandstone_slab[layers=6,type=top,waterlogged=false]
conquest:faded_lighter_tan_sandstone_slab[layers=6,type=bottom,waterlogged=true]
conquest:faded_lighter_tan_sandstone_slab[layers=6,type=bottom,waterlogged=false]
conquest:faded_lighter_tan_sandstone_slab[layers=7,type=top,waterlogged=true]
conquest:faded_lighter_tan_sandstone_slab[layers=7,type=top,waterlogged=false]
conquest:faded_lighter_tan_sandstone_slab[layers=7,type=bottom,waterlogged=true]
conquest:faded_lighter_tan_sandstone_slab[layers=7,type=bottom,waterlogged=false]
conquest:faded_lighter_tan_sandstone_slab[layers=8,type=top,waterlogged=true]
conquest:faded_lighter_tan_sandstone_slab[layers=8,type=top,waterlogged=false]
conquest:faded_lighter_tan_sandstone_slab[layers=8,type=bottom,waterlogged=true]
conquest:faded_lighter_tan_sandstone_slab[layers=8,type=bottom,waterlogged=false]
conquest:faded_lighter_tan_sandstone_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:faded_lighter_tan_sandstone_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:faded_lighter_tan_sandstone_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:faded_lighter_tan_sandstone_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:faded_lighter_tan_sandstone_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:faded_lighter_tan_sandstone_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:faded_lighter_tan_sandstone_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:faded_lighter_tan_sandstone_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:faded_lighter_tan_sandstone_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:faded_lighter_tan_sandstone_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:faded_lighter_tan_sandstone_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:faded_lighter_tan_sandstone_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:faded_lighter_tan_sandstone_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:faded_lighter_tan_sandstone_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:faded_lighter_tan_sandstone_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:faded_lighter_tan_sandstone_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:faded_lighter_tan_sandstone_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:faded_lighter_tan_sandstone_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:faded_lighter_tan_sandstone_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:faded_lighter_tan_sandstone_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:faded_lighter_tan_sandstone_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:faded_lighter_tan_sandstone_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:faded_lighter_tan_sandstone_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:faded_lighter_tan_sandstone_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:faded_lighter_tan_sandstone_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:faded_lighter_tan_sandstone_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:faded_lighter_tan_sandstone_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:faded_lighter_tan_sandstone_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:faded_lighter_tan_sandstone_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:faded_lighter_tan_sandstone_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:faded_lighter_tan_sandstone_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:faded_lighter_tan_sandstone_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:faded_lighter_tan_sandstone_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:faded_lighter_tan_sandstone_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:faded_lighter_tan_sandstone_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:faded_lighter_tan_sandstone_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:faded_lighter_tan_sandstone_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:faded_lighter_tan_sandstone_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:faded_lighter_tan_sandstone_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:faded_lighter_tan_sandstone_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:faded_lighter_tan_sandstone_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:faded_lighter_tan_sandstone_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:faded_lighter_tan_sandstone_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:faded_lighter_tan_sandstone_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:faded_lighter_tan_sandstone_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:faded_lighter_tan_sandstone_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:faded_lighter_tan_sandstone_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:faded_lighter_tan_sandstone_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:faded_lighter_tan_sandstone_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:faded_lighter_tan_sandstone_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:faded_lighter_tan_sandstone_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:faded_lighter_tan_sandstone_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:faded_lighter_tan_sandstone_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:faded_lighter_tan_sandstone_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:faded_lighter_tan_sandstone_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:faded_lighter_tan_sandstone_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:faded_lighter_tan_sandstone_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:faded_lighter_tan_sandstone_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:faded_lighter_tan_sandstone_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:faded_lighter_tan_sandstone_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:faded_lighter_tan_sandstone_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:faded_lighter_tan_sandstone_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:faded_lighter_tan_sandstone_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:faded_lighter_tan_sandstone_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:faded_lighter_tan_sandstone_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:faded_lighter_tan_sandstone_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:faded_lighter_tan_sandstone_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:faded_lighter_tan_sandstone_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:faded_lighter_tan_sandstone_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:faded_lighter_tan_sandstone_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:faded_lighter_tan_sandstone_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:faded_lighter_tan_sandstone_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:faded_lighter_tan_sandstone_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:faded_lighter_tan_sandstone_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:faded_lighter_tan_sandstone_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:faded_lighter_tan_sandstone_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:faded_lighter_tan_sandstone_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:faded_lighter_tan_sandstone_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:faded_lighter_tan_sandstone_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:faded_lighter_tan_sandstone_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:faded_lighter_tan_sandstone_vertical_corner[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:faded_lighter_tan_sandstone_vertical_corner[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:faded_lighter_tan_sandstone_vertical_corner[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:faded_lighter_tan_sandstone_vertical_corner[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:faded_lighter_tan_sandstone_vertical_corner[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:faded_lighter_tan_sandstone_vertical_corner[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:faded_lighter_tan_sandstone_vertical_corner[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:faded_lighter_tan_sandstone_vertical_corner[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:faded_lighter_tan_sandstone_vertical_corner[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:faded_lighter_tan_sandstone_vertical_corner[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:faded_lighter_tan_sandstone_vertical_corner[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:faded_lighter_tan_sandstone_vertical_corner[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:faded_lighter_tan_sandstone_vertical_corner[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:faded_lighter_tan_sandstone_vertical_corner[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:faded_lighter_tan_sandstone_vertical_corner[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:faded_lighter_tan_sandstone_vertical_corner[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:faded_lighter_tan_sandstone_vertical_corner[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:faded_lighter_tan_sandstone_vertical_corner[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:faded_lighter_tan_sandstone_vertical_corner[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:faded_lighter_tan_sandstone_vertical_corner[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:faded_lighter_tan_sandstone_vertical_corner[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:faded_lighter_tan_sandstone_vertical_corner[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:faded_lighter_tan_sandstone_vertical_corner[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:faded_lighter_tan_sandstone_vertical_corner[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:faded_lighter_tan_sandstone_vertical_corner[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:faded_lighter_tan_sandstone_vertical_corner[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:faded_lighter_tan_sandstone_vertical_corner[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:faded_lighter_tan_sandstone_vertical_corner[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:faded_lighter_tan_sandstone_vertical_corner[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:faded_lighter_tan_sandstone_vertical_corner[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:faded_lighter_tan_sandstone_vertical_corner[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:faded_lighter_tan_sandstone_vertical_corner[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:faded_lighter_tan_sandstone_vertical_corner[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:faded_lighter_tan_sandstone_vertical_corner[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:faded_lighter_tan_sandstone_vertical_corner[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:faded_lighter_tan_sandstone_vertical_corner[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:faded_lighter_tan_sandstone_vertical_corner[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:faded_lighter_tan_sandstone_vertical_corner[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:faded_lighter_tan_sandstone_vertical_corner[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:faded_lighter_tan_sandstone_vertical_corner[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:faded_lighter_tan_sandstone_vertical_corner[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:faded_lighter_tan_sandstone_vertical_corner[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:faded_lighter_tan_sandstone_vertical_corner[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:faded_lighter_tan_sandstone_vertical_corner[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:faded_lighter_tan_sandstone_vertical_corner[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:faded_lighter_tan_sandstone_vertical_corner[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:faded_lighter_tan_sandstone_vertical_corner[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:faded_lighter_tan_sandstone_vertical_corner[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:faded_lighter_tan_sandstone_vertical_corner[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:faded_lighter_tan_sandstone_vertical_corner[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:faded_lighter_tan_sandstone_vertical_corner[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:faded_lighter_tan_sandstone_vertical_corner[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:faded_lighter_tan_sandstone_vertical_corner[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:faded_lighter_tan_sandstone_vertical_corner[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:faded_lighter_tan_sandstone_vertical_corner[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:faded_lighter_tan_sandstone_vertical_corner[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:faded_lighter_tan_sandstone_vertical_corner[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:faded_lighter_tan_sandstone_vertical_corner[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:faded_lighter_tan_sandstone_vertical_corner[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:faded_lighter_tan_sandstone_vertical_corner[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:faded_lighter_tan_sandstone_vertical_corner[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:faded_lighter_tan_sandstone_vertical_corner[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:faded_lighter_tan_sandstone_vertical_corner[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:faded_lighter_tan_sandstone_vertical_corner[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:faded_lighter_tan_sandstone_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:faded_lighter_tan_sandstone_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:faded_lighter_tan_sandstone_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:faded_lighter_tan_sandstone_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:faded_lighter_tan_sandstone_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:faded_lighter_tan_sandstone_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:faded_lighter_tan_sandstone_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:faded_lighter_tan_sandstone_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:faded_lighter_tan_sandstone_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:faded_lighter_tan_sandstone_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:faded_lighter_tan_sandstone_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:faded_lighter_tan_sandstone_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:faded_lighter_tan_sandstone_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:faded_lighter_tan_sandstone_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:faded_lighter_tan_sandstone_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:faded_lighter_tan_sandstone_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:faded_lighter_tan_sandstone_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:faded_lighter_tan_sandstone_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:faded_lighter_tan_sandstone_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:faded_lighter_tan_sandstone_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:faded_lighter_tan_sandstone_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:faded_lighter_tan_sandstone_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:faded_lighter_tan_sandstone_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:faded_lighter_tan_sandstone_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:faded_lighter_tan_sandstone_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:faded_lighter_tan_sandstone_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:faded_lighter_tan_sandstone_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:faded_lighter_tan_sandstone_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:faded_lighter_tan_sandstone_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:faded_lighter_tan_sandstone_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:faded_lighter_tan_sandstone_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:faded_lighter_tan_sandstone_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:faded_lighter_tan_sandstone_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:faded_lighter_tan_sandstone_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:faded_lighter_tan_sandstone_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:faded_lighter_tan_sandstone_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:faded_lighter_tan_sandstone_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:faded_lighter_tan_sandstone_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:faded_lighter_tan_sandstone_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:faded_lighter_tan_sandstone_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:faded_lighter_tan_sandstone_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:faded_lighter_tan_sandstone_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:faded_lighter_tan_sandstone_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:faded_lighter_tan_sandstone_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:faded_lighter_tan_sandstone_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:faded_lighter_tan_sandstone_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:faded_lighter_tan_sandstone_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:faded_lighter_tan_sandstone_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:faded_lighter_tan_sandstone_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:faded_lighter_tan_sandstone_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:faded_lighter_tan_sandstone_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:faded_lighter_tan_sandstone_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:faded_lighter_tan_sandstone_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:faded_lighter_tan_sandstone_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:faded_lighter_tan_sandstone_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:faded_lighter_tan_sandstone_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:faded_lighter_tan_sandstone_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:faded_lighter_tan_sandstone_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:faded_lighter_tan_sandstone_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:faded_lighter_tan_sandstone_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:faded_lighter_tan_sandstone_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:faded_lighter_tan_sandstone_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:faded_lighter_tan_sandstone_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:faded_lighter_tan_sandstone_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:faded_lighter_tan_sandstone_vertical_quarter[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:faded_lighter_tan_sandstone_vertical_quarter[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:faded_lighter_tan_sandstone_vertical_quarter[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:faded_lighter_tan_sandstone_vertical_quarter[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:faded_lighter_tan_sandstone_vertical_quarter[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:faded_lighter_tan_sandstone_vertical_quarter[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:faded_lighter_tan_sandstone_vertical_quarter[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:faded_lighter_tan_sandstone_vertical_quarter[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:faded_lighter_tan_sandstone_vertical_quarter[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:faded_lighter_tan_sandstone_vertical_quarter[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:faded_lighter_tan_sandstone_vertical_quarter[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:faded_lighter_tan_sandstone_vertical_quarter[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:faded_lighter_tan_sandstone_vertical_quarter[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:faded_lighter_tan_sandstone_vertical_quarter[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:faded_lighter_tan_sandstone_vertical_quarter[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:faded_lighter_tan_sandstone_vertical_quarter[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:faded_lighter_tan_sandstone_vertical_quarter[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:faded_lighter_tan_sandstone_vertical_quarter[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:faded_lighter_tan_sandstone_vertical_quarter[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:faded_lighter_tan_sandstone_vertical_quarter[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:faded_lighter_tan_sandstone_vertical_quarter[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:faded_lighter_tan_sandstone_vertical_quarter[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:faded_lighter_tan_sandstone_vertical_quarter[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:faded_lighter_tan_sandstone_vertical_quarter[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:faded_lighter_tan_sandstone_vertical_quarter[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:faded_lighter_tan_sandstone_vertical_quarter[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:faded_lighter_tan_sandstone_vertical_quarter[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:faded_lighter_tan_sandstone_vertical_quarter[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:faded_lighter_tan_sandstone_vertical_quarter[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:faded_lighter_tan_sandstone_vertical_quarter[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:faded_lighter_tan_sandstone_vertical_quarter[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:faded_lighter_tan_sandstone_vertical_quarter[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:faded_lighter_tan_sandstone_vertical_quarter[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:faded_lighter_tan_sandstone_vertical_quarter[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:faded_lighter_tan_sandstone_vertical_quarter[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:faded_lighter_tan_sandstone_vertical_quarter[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:faded_lighter_tan_sandstone_vertical_quarter[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:faded_lighter_tan_sandstone_vertical_quarter[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:faded_lighter_tan_sandstone_vertical_quarter[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:faded_lighter_tan_sandstone_vertical_quarter[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:faded_lighter_tan_sandstone_vertical_quarter[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:faded_lighter_tan_sandstone_vertical_quarter[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:faded_lighter_tan_sandstone_vertical_quarter[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:faded_lighter_tan_sandstone_vertical_quarter[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:faded_lighter_tan_sandstone_vertical_quarter[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:faded_lighter_tan_sandstone_vertical_quarter[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:faded_lighter_tan_sandstone_vertical_quarter[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:faded_lighter_tan_sandstone_vertical_quarter[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:faded_lighter_tan_sandstone_vertical_quarter[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:faded_lighter_tan_sandstone_vertical_quarter[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:faded_lighter_tan_sandstone_vertical_quarter[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:faded_lighter_tan_sandstone_vertical_quarter[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:faded_lighter_tan_sandstone_vertical_quarter[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:faded_lighter_tan_sandstone_vertical_quarter[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:faded_lighter_tan_sandstone_vertical_quarter[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:faded_lighter_tan_sandstone_vertical_quarter[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:faded_lighter_tan_sandstone_vertical_quarter[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:faded_lighter_tan_sandstone_vertical_quarter[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:faded_lighter_tan_sandstone_vertical_quarter[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:faded_lighter_tan_sandstone_vertical_quarter[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:faded_lighter_tan_sandstone_vertical_quarter[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:faded_lighter_tan_sandstone_vertical_quarter[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:faded_lighter_tan_sandstone_vertical_quarter[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:faded_lighter_tan_sandstone_vertical_quarter[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:faded_lighter_tan_sandstone_vertical_slab[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:faded_lighter_tan_sandstone_vertical_slab[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:faded_lighter_tan_sandstone_vertical_slab[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:faded_lighter_tan_sandstone_vertical_slab[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:faded_lighter_tan_sandstone_vertical_slab[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:faded_lighter_tan_sandstone_vertical_slab[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:faded_lighter_tan_sandstone_vertical_slab[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:faded_lighter_tan_sandstone_vertical_slab[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:faded_lighter_tan_sandstone_vertical_slab[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:faded_lighter_tan_sandstone_vertical_slab[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:faded_lighter_tan_sandstone_vertical_slab[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:faded_lighter_tan_sandstone_vertical_slab[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:faded_lighter_tan_sandstone_vertical_slab[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:faded_lighter_tan_sandstone_vertical_slab[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:faded_lighter_tan_sandstone_vertical_slab[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:faded_lighter_tan_sandstone_vertical_slab[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:faded_lighter_tan_sandstone_vertical_slab[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:faded_lighter_tan_sandstone_vertical_slab[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:faded_lighter_tan_sandstone_vertical_slab[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:faded_lighter_tan_sandstone_vertical_slab[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:faded_lighter_tan_sandstone_vertical_slab[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:faded_lighter_tan_sandstone_vertical_slab[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:faded_lighter_tan_sandstone_vertical_slab[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:faded_lighter_tan_sandstone_vertical_slab[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:faded_lighter_tan_sandstone_vertical_slab[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:faded_lighter_tan_sandstone_vertical_slab[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:faded_lighter_tan_sandstone_vertical_slab[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:faded_lighter_tan_sandstone_vertical_slab[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:faded_lighter_tan_sandstone_vertical_slab[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:faded_lighter_tan_sandstone_vertical_slab[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:faded_lighter_tan_sandstone_vertical_slab[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:faded_lighter_tan_sandstone_vertical_slab[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:faded_lighter_tan_sandstone_vertical_slab[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:faded_lighter_tan_sandstone_vertical_slab[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:faded_lighter_tan_sandstone_vertical_slab[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:faded_lighter_tan_sandstone_vertical_slab[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:faded_lighter_tan_sandstone_vertical_slab[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:faded_lighter_tan_sandstone_vertical_slab[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:faded_lighter_tan_sandstone_vertical_slab[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:faded_lighter_tan_sandstone_vertical_slab[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:faded_lighter_tan_sandstone_vertical_slab[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:faded_lighter_tan_sandstone_vertical_slab[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:faded_lighter_tan_sandstone_vertical_slab[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:faded_lighter_tan_sandstone_vertical_slab[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:faded_lighter_tan_sandstone_vertical_slab[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:faded_lighter_tan_sandstone_vertical_slab[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:faded_lighter_tan_sandstone_vertical_slab[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:faded_lighter_tan_sandstone_vertical_slab[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:faded_lighter_tan_sandstone_vertical_slab[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:faded_lighter_tan_sandstone_vertical_slab[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:faded_lighter_tan_sandstone_vertical_slab[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:faded_lighter_tan_sandstone_vertical_slab[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:faded_lighter_tan_sandstone_vertical_slab[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:faded_lighter_tan_sandstone_vertical_slab[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:faded_lighter_tan_sandstone_vertical_slab[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:faded_lighter_tan_sandstone_vertical_slab[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:faded_lighter_tan_sandstone_vertical_slab[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:faded_lighter_tan_sandstone_vertical_slab[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:faded_lighter_tan_sandstone_vertical_slab[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:faded_lighter_tan_sandstone_vertical_slab[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:faded_lighter_tan_sandstone_vertical_slab[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:faded_lighter_tan_sandstone_vertical_slab[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:faded_lighter_tan_sandstone_vertical_slab[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:faded_lighter_tan_sandstone_vertical_slab[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:faded_orange_sandstone
conquest:faded_orange_sandstone_corner_slab[facing=north,type=top,waterlogged=true]
conquest:faded_orange_sandstone_corner_slab[facing=north,type=top,waterlogged=false]
conquest:faded_orange_sandstone_corner_slab[facing=north,type=bottom,waterlogged=true]
conquest:faded_orange_sandstone_corner_slab[facing=north,type=bottom,waterlogged=false]
conquest:faded_orange_sandstone_corner_slab[facing=south,type=top,waterlogged=true]
conquest:faded_orange_sandstone_corner_slab[facing=south,type=top,waterlogged=false]
conquest:faded_orange_sandstone_corner_slab[facing=south,type=bottom,waterlogged=true]
conquest:faded_orange_sandstone_corner_slab[facing=south,type=bottom,waterlogged=false]
conquest:faded_orange_sandstone_corner_slab[facing=west,type=top,waterlogged=true]
conquest:faded_orange_sandstone_corner_slab[facing=west,type=top,waterlogged=false]
conquest:faded_orange_sandstone_corner_slab[facing=west,type=bottom,waterlogged=true]
conquest:faded_orange_sandstone_corner_slab[facing=west,type=bottom,waterlogged=false]
conquest:faded_orange_sandstone_corner_slab[facing=east,type=top,waterlogged=true]
conquest:faded_orange_sandstone_corner_slab[facing=east,type=top,waterlogged=false]
conquest:faded_orange_sandstone_corner_slab[facing=east,type=bottom,waterlogged=true]
conquest:faded_orange_sandstone_corner_slab[facing=east,type=bottom,waterlogged=false]
conquest:faded_orange_sandstone_eighth_slab[facing=north,type=top,waterlogged=true]
conquest:faded_orange_sandstone_eighth_slab[facing=north,type=top,waterlogged=false]
conquest:faded_orange_sandstone_eighth_slab[facing=north,type=bottom,waterlogged=true]
conquest:faded_orange_sandstone_eighth_slab[facing=north,type=bottom,waterlogged=false]
conquest:faded_orange_sandstone_eighth_slab[facing=south,type=top,waterlogged=true]
conquest:faded_orange_sandstone_eighth_slab[facing=south,type=top,waterlogged=false]
conquest:faded_orange_sandstone_eighth_slab[facing=south,type=bottom,waterlogged=true]
conquest:faded_orange_sandstone_eighth_slab[facing=south,type=bottom,waterlogged=false]
conquest:faded_orange_sandstone_eighth_slab[facing=west,type=top,waterlogged=true]
conquest:faded_orange_sandstone_eighth_slab[facing=west,type=top,waterlogged=false]
conquest:faded_orange_sandstone_eighth_slab[facing=west,type=bottom,waterlogged=true]
conquest:faded_orange_sandstone_eighth_slab[facing=west,type=bottom,waterlogged=false]
conquest:faded_orange_sandstone_eighth_slab[facing=east,type=top,waterlogged=true]
conquest:faded_orange_sandstone_eighth_slab[facing=east,type=top,waterlogged=false]
conquest:faded_orange_sandstone_eighth_slab[facing=east,type=bottom,waterlogged=true]
conquest:faded_orange_sandstone_eighth_slab[facing=east,type=bottom,waterlogged=false]
conquest:faded_orange_sandstone_quarter_slab[facing=north,layer=1,type=top,waterlogged=true]
conquest:faded_orange_sandstone_quarter_slab[facing=north,layer=1,type=top,waterlogged=false]
conquest:faded_orange_sandstone_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=true]
conquest:faded_orange_sandstone_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=false]
conquest:faded_orange_sandstone_quarter_slab[facing=north,layer=2,type=top,waterlogged=true]
conquest:faded_orange_sandstone_quarter_slab[facing=north,layer=2,type=top,waterlogged=false]
conquest:faded_orange_sandstone_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=true]
conquest:faded_orange_sandstone_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=false]
conquest:faded_orange_sandstone_quarter_slab[facing=north,layer=3,type=top,waterlogged=true]
conquest:faded_orange_sandstone_quarter_slab[facing=north,layer=3,type=top,waterlogged=false]
conquest:faded_orange_sandstone_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=true]
conquest:faded_orange_sandstone_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=false]
conquest:faded_orange_sandstone_quarter_slab[facing=south,layer=1,type=top,waterlogged=true]
conquest:faded_orange_sandstone_quarter_slab[facing=south,layer=1,type=top,waterlogged=false]
conquest:faded_orange_sandstone_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=true]
conquest:faded_orange_sandstone_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=false]
conquest:faded_orange_sandstone_quarter_slab[facing=south,layer=2,type=top,waterlogged=true]
conquest:faded_orange_sandstone_quarter_slab[facing=south,layer=2,type=top,waterlogged=false]
conquest:faded_orange_sandstone_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=true]
conquest:faded_orange_sandstone_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=false]
conquest:faded_orange_sandstone_quarter_slab[facing=south,layer=3,type=top,waterlogged=true]
conquest:faded_orange_sandstone_quarter_slab[facing=south,layer=3,type=top,waterlogged=false]
conquest:faded_orange_sandstone_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=true]
conquest:faded_orange_sandstone_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=false]
conquest:faded_orange_sandstone_quarter_slab[facing=west,layer=1,type=top,waterlogged=true]
conquest:faded_orange_sandstone_quarter_slab[facing=west,layer=1,type=top,waterlogged=false]
conquest:faded_orange_sandstone_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=true]
conquest:faded_orange_sandstone_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=false]
conquest:faded_orange_sandstone_quarter_slab[facing=west,layer=2,type=top,waterlogged=true]
conquest:faded_orange_sandstone_quarter_slab[facing=west,layer=2,type=top,waterlogged=false]
conquest:faded_orange_sandstone_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=true]
conquest:faded_orange_sandstone_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=false]
conquest:faded_orange_sandstone_quarter_slab[facing=west,layer=3,type=top,waterlogged=true]
conquest:faded_orange_sandstone_quarter_slab[facing=west,layer=3,type=top,waterlogged=false]
conquest:faded_orange_sandstone_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=true]
conquest:faded_orange_sandstone_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=false]
conquest:faded_orange_sandstone_quarter_slab[facing=east,layer=1,type=top,waterlogged=true]
conquest:faded_orange_sandstone_quarter_slab[facing=east,layer=1,type=top,waterlogged=false]
conquest:faded_orange_sandstone_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=true]
conquest:faded_orange_sandstone_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=false]
conquest:faded_orange_sandstone_quarter_slab[facing=east,layer=2,type=top,waterlogged=true]
conquest:faded_orange_sandstone_quarter_slab[facing=east,layer=2,type=top,waterlogged=false]
conquest:faded_orange_sandstone_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=true]
conquest:faded_orange_sandstone_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=false]
conquest:faded_orange_sandstone_quarter_slab[facing=east,layer=3,type=top,waterlogged=true]
conquest:faded_orange_sandstone_quarter_slab[facing=east,layer=3,type=top,waterlogged=false]
conquest:faded_orange_sandstone_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=true]
conquest:faded_orange_sandstone_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=false]
conquest:faded_orange_sandstone_slab[layers=1,type=top,waterlogged=true]
conquest:faded_orange_sandstone_slab[layers=1,type=top,waterlogged=false]
conquest:faded_orange_sandstone_slab[layers=1,type=bottom,waterlogged=true]
conquest:faded_orange_sandstone_slab[layers=1,type=bottom,waterlogged=false]
conquest:faded_orange_sandstone_slab[layers=2,type=top,waterlogged=true]
conquest:faded_orange_sandstone_slab[layers=2,type=top,waterlogged=false]
conquest:faded_orange_sandstone_slab[layers=2,type=bottom,waterlogged=true]
conquest:faded_orange_sandstone_slab[layers=2,type=bottom,waterlogged=false]
conquest:faded_orange_sandstone_slab[layers=3,type=top,waterlogged=true]
conquest:faded_orange_sandstone_slab[layers=3,type=top,waterlogged=false]
conquest:faded_orange_sandstone_slab[layers=3,type=bottom,waterlogged=true]
conquest:faded_orange_sandstone_slab[layers=3,type=bottom,waterlogged=false]
conquest:faded_orange_sandstone_slab[layers=4,type=top,waterlogged=true]
conquest:faded_orange_sandstone_slab[layers=4,type=top,waterlogged=false]
conquest:faded_orange_sandstone_slab[layers=4,type=bottom,waterlogged=true]
conquest:faded_orange_sandstone_slab[layers=4,type=bottom,waterlogged=false]
conquest:faded_orange_sandstone_slab[layers=5,type=top,waterlogged=true]
conquest:faded_orange_sandstone_slab[layers=5,type=top,waterlogged=false]
conquest:faded_orange_sandstone_slab[layers=5,type=bottom,waterlogged=true]
conquest:faded_orange_sandstone_slab[layers=5,type=bottom,waterlogged=false]
conquest:faded_orange_sandstone_slab[layers=6,type=top,waterlogged=true]
conquest:faded_orange_sandstone_slab[layers=6,type=top,waterlogged=false]
conquest:faded_orange_sandstone_slab[layers=6,type=bottom,waterlogged=true]
conquest:faded_orange_sandstone_slab[layers=6,type=bottom,waterlogged=false]
conquest:faded_orange_sandstone_slab[layers=7,type=top,waterlogged=true]
conquest:faded_orange_sandstone_slab[layers=7,type=top,waterlogged=false]
conquest:faded_orange_sandstone_slab[layers=7,type=bottom,waterlogged=true]
conquest:faded_orange_sandstone_slab[layers=7,type=bottom,waterlogged=false]
conquest:faded_orange_sandstone_slab[layers=8,type=top,waterlogged=true]
conquest:faded_orange_sandstone_slab[layers=8,type=top,waterlogged=false]
conquest:faded_orange_sandstone_slab[layers=8,type=bottom,waterlogged=true]
conquest:faded_orange_sandstone_slab[layers=8,type=bottom,waterlogged=false]
conquest:faded_orange_sandstone_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:faded_orange_sandstone_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:faded_orange_sandstone_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:faded_orange_sandstone_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:faded_orange_sandstone_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:faded_orange_sandstone_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:faded_orange_sandstone_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:faded_orange_sandstone_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:faded_orange_sandstone_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:faded_orange_sandstone_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:faded_orange_sandstone_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:faded_orange_sandstone_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:faded_orange_sandstone_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:faded_orange_sandstone_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:faded_orange_sandstone_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:faded_orange_sandstone_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:faded_orange_sandstone_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:faded_orange_sandstone_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:faded_orange_sandstone_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:faded_orange_sandstone_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:faded_orange_sandstone_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:faded_orange_sandstone_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:faded_orange_sandstone_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:faded_orange_sandstone_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:faded_orange_sandstone_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:faded_orange_sandstone_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:faded_orange_sandstone_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:faded_orange_sandstone_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:faded_orange_sandstone_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:faded_orange_sandstone_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:faded_orange_sandstone_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:faded_orange_sandstone_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:faded_orange_sandstone_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:faded_orange_sandstone_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:faded_orange_sandstone_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:faded_orange_sandstone_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:faded_orange_sandstone_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:faded_orange_sandstone_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:faded_orange_sandstone_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:faded_orange_sandstone_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:faded_orange_sandstone_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:faded_orange_sandstone_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:faded_orange_sandstone_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:faded_orange_sandstone_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:faded_orange_sandstone_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:faded_orange_sandstone_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:faded_orange_sandstone_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:faded_orange_sandstone_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:faded_orange_sandstone_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:faded_orange_sandstone_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:faded_orange_sandstone_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:faded_orange_sandstone_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:faded_orange_sandstone_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:faded_orange_sandstone_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:faded_orange_sandstone_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:faded_orange_sandstone_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:faded_orange_sandstone_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:faded_orange_sandstone_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:faded_orange_sandstone_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:faded_orange_sandstone_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:faded_orange_sandstone_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:faded_orange_sandstone_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:faded_orange_sandstone_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:faded_orange_sandstone_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:faded_orange_sandstone_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:faded_orange_sandstone_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:faded_orange_sandstone_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:faded_orange_sandstone_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:faded_orange_sandstone_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:faded_orange_sandstone_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:faded_orange_sandstone_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:faded_orange_sandstone_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:faded_orange_sandstone_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:faded_orange_sandstone_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:faded_orange_sandstone_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:faded_orange_sandstone_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:faded_orange_sandstone_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:faded_orange_sandstone_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:faded_orange_sandstone_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:faded_orange_sandstone_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:faded_orange_sandstone_vertical_corner[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:faded_orange_sandstone_vertical_corner[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:faded_orange_sandstone_vertical_corner[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:faded_orange_sandstone_vertical_corner[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:faded_orange_sandstone_vertical_corner[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:faded_orange_sandstone_vertical_corner[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:faded_orange_sandstone_vertical_corner[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:faded_orange_sandstone_vertical_corner[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:faded_orange_sandstone_vertical_corner[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:faded_orange_sandstone_vertical_corner[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:faded_orange_sandstone_vertical_corner[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:faded_orange_sandstone_vertical_corner[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:faded_orange_sandstone_vertical_corner[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:faded_orange_sandstone_vertical_corner[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:faded_orange_sandstone_vertical_corner[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:faded_orange_sandstone_vertical_corner[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:faded_orange_sandstone_vertical_corner[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:faded_orange_sandstone_vertical_corner[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:faded_orange_sandstone_vertical_corner[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:faded_orange_sandstone_vertical_corner[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:faded_orange_sandstone_vertical_corner[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:faded_orange_sandstone_vertical_corner[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:faded_orange_sandstone_vertical_corner[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:faded_orange_sandstone_vertical_corner[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:faded_orange_sandstone_vertical_corner[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:faded_orange_sandstone_vertical_corner[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:faded_orange_sandstone_vertical_corner[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:faded_orange_sandstone_vertical_corner[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:faded_orange_sandstone_vertical_corner[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:faded_orange_sandstone_vertical_corner[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:faded_orange_sandstone_vertical_corner[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:faded_orange_sandstone_vertical_corner[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:faded_orange_sandstone_vertical_corner[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:faded_orange_sandstone_vertical_corner[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:faded_orange_sandstone_vertical_corner[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:faded_orange_sandstone_vertical_corner[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:faded_orange_sandstone_vertical_corner[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:faded_orange_sandstone_vertical_corner[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:faded_orange_sandstone_vertical_corner[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:faded_orange_sandstone_vertical_corner[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:faded_orange_sandstone_vertical_corner[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:faded_orange_sandstone_vertical_corner[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:faded_orange_sandstone_vertical_corner[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:faded_orange_sandstone_vertical_corner[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:faded_orange_sandstone_vertical_corner[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:faded_orange_sandstone_vertical_corner[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:faded_orange_sandstone_vertical_corner[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:faded_orange_sandstone_vertical_corner[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:faded_orange_sandstone_vertical_corner[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:faded_orange_sandstone_vertical_corner[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:faded_orange_sandstone_vertical_corner[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:faded_orange_sandstone_vertical_corner[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:faded_orange_sandstone_vertical_corner[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:faded_orange_sandstone_vertical_corner[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:faded_orange_sandstone_vertical_corner[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:faded_orange_sandstone_vertical_corner[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:faded_orange_sandstone_vertical_corner[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:faded_orange_sandstone_vertical_corner[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:faded_orange_sandstone_vertical_corner[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:faded_orange_sandstone_vertical_corner[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:faded_orange_sandstone_vertical_corner[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:faded_orange_sandstone_vertical_corner[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:faded_orange_sandstone_vertical_corner[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:faded_orange_sandstone_vertical_corner[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:faded_orange_sandstone_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:faded_orange_sandstone_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:faded_orange_sandstone_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:faded_orange_sandstone_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:faded_orange_sandstone_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:faded_orange_sandstone_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:faded_orange_sandstone_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:faded_orange_sandstone_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:faded_orange_sandstone_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:faded_orange_sandstone_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:faded_orange_sandstone_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:faded_orange_sandstone_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:faded_orange_sandstone_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:faded_orange_sandstone_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:faded_orange_sandstone_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:faded_orange_sandstone_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:faded_orange_sandstone_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:faded_orange_sandstone_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:faded_orange_sandstone_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:faded_orange_sandstone_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:faded_orange_sandstone_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:faded_orange_sandstone_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:faded_orange_sandstone_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:faded_orange_sandstone_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:faded_orange_sandstone_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:faded_orange_sandstone_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:faded_orange_sandstone_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:faded_orange_sandstone_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:faded_orange_sandstone_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:faded_orange_sandstone_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:faded_orange_sandstone_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:faded_orange_sandstone_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:faded_orange_sandstone_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:faded_orange_sandstone_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:faded_orange_sandstone_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:faded_orange_sandstone_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:faded_orange_sandstone_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:faded_orange_sandstone_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:faded_orange_sandstone_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:faded_orange_sandstone_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:faded_orange_sandstone_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:faded_orange_sandstone_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:faded_orange_sandstone_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:faded_orange_sandstone_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:faded_orange_sandstone_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:faded_orange_sandstone_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:faded_orange_sandstone_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:faded_orange_sandstone_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:faded_orange_sandstone_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:faded_orange_sandstone_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:faded_orange_sandstone_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:faded_orange_sandstone_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:faded_orange_sandstone_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:faded_orange_sandstone_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:faded_orange_sandstone_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:faded_orange_sandstone_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:faded_orange_sandstone_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:faded_orange_sandstone_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:faded_orange_sandstone_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:faded_orange_sandstone_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:faded_orange_sandstone_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:faded_orange_sandstone_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:faded_orange_sandstone_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:faded_orange_sandstone_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:faded_orange_sandstone_vertical_quarter[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:faded_orange_sandstone_vertical_quarter[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:faded_orange_sandstone_vertical_quarter[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:faded_orange_sandstone_vertical_quarter[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:faded_orange_sandstone_vertical_quarter[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:faded_orange_sandstone_vertical_quarter[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:faded_orange_sandstone_vertical_quarter[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:faded_orange_sandstone_vertical_quarter[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:faded_orange_sandstone_vertical_quarter[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:faded_orange_sandstone_vertical_quarter[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:faded_orange_sandstone_vertical_quarter[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:faded_orange_sandstone_vertical_quarter[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:faded_orange_sandstone_vertical_quarter[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:faded_orange_sandstone_vertical_quarter[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:faded_orange_sandstone_vertical_quarter[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:faded_orange_sandstone_vertical_quarter[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:faded_orange_sandstone_vertical_quarter[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:faded_orange_sandstone_vertical_quarter[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:faded_orange_sandstone_vertical_quarter[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:faded_orange_sandstone_vertical_quarter[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:faded_orange_sandstone_vertical_quarter[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:faded_orange_sandstone_vertical_quarter[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:faded_orange_sandstone_vertical_quarter[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:faded_orange_sandstone_vertical_quarter[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:faded_orange_sandstone_vertical_quarter[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:faded_orange_sandstone_vertical_quarter[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:faded_orange_sandstone_vertical_quarter[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:faded_orange_sandstone_vertical_quarter[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:faded_orange_sandstone_vertical_quarter[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:faded_orange_sandstone_vertical_quarter[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:faded_orange_sandstone_vertical_quarter[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:faded_orange_sandstone_vertical_quarter[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:faded_orange_sandstone_vertical_quarter[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:faded_orange_sandstone_vertical_quarter[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:faded_orange_sandstone_vertical_quarter[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:faded_orange_sandstone_vertical_quarter[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:faded_orange_sandstone_vertical_quarter[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:faded_orange_sandstone_vertical_quarter[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:faded_orange_sandstone_vertical_quarter[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:faded_orange_sandstone_vertical_quarter[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:faded_orange_sandstone_vertical_quarter[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:faded_orange_sandstone_vertical_quarter[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:faded_orange_sandstone_vertical_quarter[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:faded_orange_sandstone_vertical_quarter[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:faded_orange_sandstone_vertical_quarter[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:faded_orange_sandstone_vertical_quarter[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:faded_orange_sandstone_vertical_quarter[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:faded_orange_sandstone_vertical_quarter[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:faded_orange_sandstone_vertical_quarter[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:faded_orange_sandstone_vertical_quarter[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:faded_orange_sandstone_vertical_quarter[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:faded_orange_sandstone_vertical_quarter[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:faded_orange_sandstone_vertical_quarter[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:faded_orange_sandstone_vertical_quarter[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:faded_orange_sandstone_vertical_quarter[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:faded_orange_sandstone_vertical_quarter[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:faded_orange_sandstone_vertical_quarter[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:faded_orange_sandstone_vertical_quarter[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:faded_orange_sandstone_vertical_quarter[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:faded_orange_sandstone_vertical_quarter[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:faded_orange_sandstone_vertical_quarter[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:faded_orange_sandstone_vertical_quarter[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:faded_orange_sandstone_vertical_quarter[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:faded_orange_sandstone_vertical_quarter[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:faded_orange_sandstone_vertical_slab[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:faded_orange_sandstone_vertical_slab[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:faded_orange_sandstone_vertical_slab[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:faded_orange_sandstone_vertical_slab[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:faded_orange_sandstone_vertical_slab[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:faded_orange_sandstone_vertical_slab[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:faded_orange_sandstone_vertical_slab[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:faded_orange_sandstone_vertical_slab[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:faded_orange_sandstone_vertical_slab[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:faded_orange_sandstone_vertical_slab[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:faded_orange_sandstone_vertical_slab[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:faded_orange_sandstone_vertical_slab[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:faded_orange_sandstone_vertical_slab[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:faded_orange_sandstone_vertical_slab[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:faded_orange_sandstone_vertical_slab[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:faded_orange_sandstone_vertical_slab[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:faded_orange_sandstone_vertical_slab[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:faded_orange_sandstone_vertical_slab[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:faded_orange_sandstone_vertical_slab[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:faded_orange_sandstone_vertical_slab[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:faded_orange_sandstone_vertical_slab[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:faded_orange_sandstone_vertical_slab[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:faded_orange_sandstone_vertical_slab[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:faded_orange_sandstone_vertical_slab[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:faded_orange_sandstone_vertical_slab[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:faded_orange_sandstone_vertical_slab[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:faded_orange_sandstone_vertical_slab[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:faded_orange_sandstone_vertical_slab[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:faded_orange_sandstone_vertical_slab[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:faded_orange_sandstone_vertical_slab[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:faded_orange_sandstone_vertical_slab[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:faded_orange_sandstone_vertical_slab[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:faded_orange_sandstone_vertical_slab[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:faded_orange_sandstone_vertical_slab[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:faded_orange_sandstone_vertical_slab[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:faded_orange_sandstone_vertical_slab[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:faded_orange_sandstone_vertical_slab[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:faded_orange_sandstone_vertical_slab[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:faded_orange_sandstone_vertical_slab[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:faded_orange_sandstone_vertical_slab[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:faded_orange_sandstone_vertical_slab[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:faded_orange_sandstone_vertical_slab[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:faded_orange_sandstone_vertical_slab[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:faded_orange_sandstone_vertical_slab[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:faded_orange_sandstone_vertical_slab[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:faded_orange_sandstone_vertical_slab[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:faded_orange_sandstone_vertical_slab[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:faded_orange_sandstone_vertical_slab[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:faded_orange_sandstone_vertical_slab[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:faded_orange_sandstone_vertical_slab[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:faded_orange_sandstone_vertical_slab[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:faded_orange_sandstone_vertical_slab[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:faded_orange_sandstone_vertical_slab[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:faded_orange_sandstone_vertical_slab[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:faded_orange_sandstone_vertical_slab[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:faded_orange_sandstone_vertical_slab[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:faded_orange_sandstone_vertical_slab[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:faded_orange_sandstone_vertical_slab[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:faded_orange_sandstone_vertical_slab[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:faded_orange_sandstone_vertical_slab[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:faded_orange_sandstone_vertical_slab[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:faded_orange_sandstone_vertical_slab[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:faded_orange_sandstone_vertical_slab[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:faded_orange_sandstone_vertical_slab[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:faded_red_sandstone
conquest:faded_red_sandstone_corner_slab[facing=north,type=top,waterlogged=true]
conquest:faded_red_sandstone_corner_slab[facing=north,type=top,waterlogged=false]
conquest:faded_red_sandstone_corner_slab[facing=north,type=bottom,waterlogged=true]
conquest:faded_red_sandstone_corner_slab[facing=north,type=bottom,waterlogged=false]
conquest:faded_red_sandstone_corner_slab[facing=south,type=top,waterlogged=true]
conquest:faded_red_sandstone_corner_slab[facing=south,type=top,waterlogged=false]
conquest:faded_red_sandstone_corner_slab[facing=south,type=bottom,waterlogged=true]
conquest:faded_red_sandstone_corner_slab[facing=south,type=bottom,waterlogged=false]
conquest:faded_red_sandstone_corner_slab[facing=west,type=top,waterlogged=true]
conquest:faded_red_sandstone_corner_slab[facing=west,type=top,waterlogged=false]
conquest:faded_red_sandstone_corner_slab[facing=west,type=bottom,waterlogged=true]
conquest:faded_red_sandstone_corner_slab[facing=west,type=bottom,waterlogged=false]
conquest:faded_red_sandstone_corner_slab[facing=east,type=top,waterlogged=true]
conquest:faded_red_sandstone_corner_slab[facing=east,type=top,waterlogged=false]
conquest:faded_red_sandstone_corner_slab[facing=east,type=bottom,waterlogged=true]
conquest:faded_red_sandstone_corner_slab[facing=east,type=bottom,waterlogged=false]
conquest:faded_red_sandstone_eighth_slab[facing=north,type=top,waterlogged=true]
conquest:faded_red_sandstone_eighth_slab[facing=north,type=top,waterlogged=false]
conquest:faded_red_sandstone_eighth_slab[facing=north,type=bottom,waterlogged=true]
conquest:faded_red_sandstone_eighth_slab[facing=north,type=bottom,waterlogged=false]
conquest:faded_red_sandstone_eighth_slab[facing=south,type=top,waterlogged=true]
conquest:faded_red_sandstone_eighth_slab[facing=south,type=top,waterlogged=false]
conquest:faded_red_sandstone_eighth_slab[facing=south,type=bottom,waterlogged=true]
conquest:faded_red_sandstone_eighth_slab[facing=south,type=bottom,waterlogged=false]
conquest:faded_red_sandstone_eighth_slab[facing=west,type=top,waterlogged=true]
conquest:faded_red_sandstone_eighth_slab[facing=west,type=top,waterlogged=false]
conquest:faded_red_sandstone_eighth_slab[facing=west,type=bottom,waterlogged=true]
conquest:faded_red_sandstone_eighth_slab[facing=west,type=bottom,waterlogged=false]
conquest:faded_red_sandstone_eighth_slab[facing=east,type=top,waterlogged=true]
conquest:faded_red_sandstone_eighth_slab[facing=east,type=top,waterlogged=false]
conquest:faded_red_sandstone_eighth_slab[facing=east,type=bottom,waterlogged=true]
conquest:faded_red_sandstone_eighth_slab[facing=east,type=bottom,waterlogged=false]
conquest:faded_red_sandstone_quarter_slab[facing=north,layer=1,type=top,waterlogged=true]
conquest:faded_red_sandstone_quarter_slab[facing=north,layer=1,type=top,waterlogged=false]
conquest:faded_red_sandstone_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=true]
conquest:faded_red_sandstone_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=false]
conquest:faded_red_sandstone_quarter_slab[facing=north,layer=2,type=top,waterlogged=true]
conquest:faded_red_sandstone_quarter_slab[facing=north,layer=2,type=top,waterlogged=false]
conquest:faded_red_sandstone_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=true]
conquest:faded_red_sandstone_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=false]
conquest:faded_red_sandstone_quarter_slab[facing=north,layer=3,type=top,waterlogged=true]
conquest:faded_red_sandstone_quarter_slab[facing=north,layer=3,type=top,waterlogged=false]
conquest:faded_red_sandstone_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=true]
conquest:faded_red_sandstone_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=false]
conquest:faded_red_sandstone_quarter_slab[facing=south,layer=1,type=top,waterlogged=true]
conquest:faded_red_sandstone_quarter_slab[facing=south,layer=1,type=top,waterlogged=false]
conquest:faded_red_sandstone_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=true]
conquest:faded_red_sandstone_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=false]
conquest:faded_red_sandstone_quarter_slab[facing=south,layer=2,type=top,waterlogged=true]
conquest:faded_red_sandstone_quarter_slab[facing=south,layer=2,type=top,waterlogged=false]
conquest:faded_red_sandstone_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=true]
conquest:faded_red_sandstone_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=false]
conquest:faded_red_sandstone_quarter_slab[facing=south,layer=3,type=top,waterlogged=true]
conquest:faded_red_sandstone_quarter_slab[facing=south,layer=3,type=top,waterlogged=false]
conquest:faded_red_sandstone_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=true]
conquest:faded_red_sandstone_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=false]
conquest:faded_red_sandstone_quarter_slab[facing=west,layer=1,type=top,waterlogged=true]
conquest:faded_red_sandstone_quarter_slab[facing=west,layer=1,type=top,waterlogged=false]
conquest:faded_red_sandstone_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=true]
conquest:faded_red_sandstone_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=false]
conquest:faded_red_sandstone_quarter_slab[facing=west,layer=2,type=top,waterlogged=true]
conquest:faded_red_sandstone_quarter_slab[facing=west,layer=2,type=top,waterlogged=false]
conquest:faded_red_sandstone_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=true]
conquest:faded_red_sandstone_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=false]
conquest:faded_red_sandstone_quarter_slab[facing=west,layer=3,type=top,waterlogged=true]
conquest:faded_red_sandstone_quarter_slab[facing=west,layer=3,type=top,waterlogged=false]
conquest:faded_red_sandstone_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=true]
conquest:faded_red_sandstone_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=false]
conquest:faded_red_sandstone_quarter_slab[facing=east,layer=1,type=top,waterlogged=true]
conquest:faded_red_sandstone_quarter_slab[facing=east,layer=1,type=top,waterlogged=false]
conquest:faded_red_sandstone_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=true]
conquest:faded_red_sandstone_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=false]
conquest:faded_red_sandstone_quarter_slab[facing=east,layer=2,type=top,waterlogged=true]
conquest:faded_red_sandstone_quarter_slab[facing=east,layer=2,type=top,waterlogged=false]
conquest:faded_red_sandstone_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=true]
conquest:faded_red_sandstone_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=false]
conquest:faded_red_sandstone_quarter_slab[facing=east,layer=3,type=top,waterlogged=true]
conquest:faded_red_sandstone_quarter_slab[facing=east,layer=3,type=top,waterlogged=false]
conquest:faded_red_sandstone_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=true]
conquest:faded_red_sandstone_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=false]
conquest:faded_red_sandstone_slab[layers=1,type=top,waterlogged=true]
conquest:faded_red_sandstone_slab[layers=1,type=top,waterlogged=false]
conquest:faded_red_sandstone_slab[layers=1,type=bottom,waterlogged=true]
conquest:faded_red_sandstone_slab[layers=1,type=bottom,waterlogged=false]
conquest:faded_red_sandstone_slab[layers=2,type=top,waterlogged=true]
conquest:faded_red_sandstone_slab[layers=2,type=top,waterlogged=false]
conquest:faded_red_sandstone_slab[layers=2,type=bottom,waterlogged=true]
conquest:faded_red_sandstone_slab[layers=2,type=bottom,waterlogged=false]
conquest:faded_red_sandstone_slab[layers=3,type=top,waterlogged=true]
conquest:faded_red_sandstone_slab[layers=3,type=top,waterlogged=false]
conquest:faded_red_sandstone_slab[layers=3,type=bottom,waterlogged=true]
conquest:faded_red_sandstone_slab[layers=3,type=bottom,waterlogged=false]
conquest:faded_red_sandstone_slab[layers=4,type=top,waterlogged=true]
conquest:faded_red_sandstone_slab[layers=4,type=top,waterlogged=false]
conquest:faded_red_sandstone_slab[layers=4,type=bottom,waterlogged=true]
conquest:faded_red_sandstone_slab[layers=4,type=bottom,waterlogged=false]
conquest:faded_red_sandstone_slab[layers=5,type=top,waterlogged=true]
conquest:faded_red_sandstone_slab[layers=5,type=top,waterlogged=false]
conquest:faded_red_sandstone_slab[layers=5,type=bottom,waterlogged=true]
conquest:faded_red_sandstone_slab[layers=5,type=bottom,waterlogged=false]
conquest:faded_red_sandstone_slab[layers=6,type=top,waterlogged=true]
conquest:faded_red_sandstone_slab[layers=6,type=top,waterlogged=false]
conquest:faded_red_sandstone_slab[layers=6,type=bottom,waterlogged=true]
conquest:faded_red_sandstone_slab[layers=6,type=bottom,waterlogged=false]
conquest:faded_red_sandstone_slab[layers=7,type=top,waterlogged=true]
conquest:faded_red_sandstone_slab[layers=7,type=top,waterlogged=false]
conquest:faded_red_sandstone_slab[layers=7,type=bottom,waterlogged=true]
conquest:faded_red_sandstone_slab[layers=7,type=bottom,waterlogged=false]
conquest:faded_red_sandstone_slab[layers=8,type=top,waterlogged=true]
conquest:faded_red_sandstone_slab[layers=8,type=top,waterlogged=false]
conquest:faded_red_sandstone_slab[layers=8,type=bottom,waterlogged=true]
conquest:faded_red_sandstone_slab[layers=8,type=bottom,waterlogged=false]
conquest:faded_red_sandstone_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:faded_red_sandstone_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:faded_red_sandstone_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:faded_red_sandstone_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:faded_red_sandstone_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:faded_red_sandstone_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:faded_red_sandstone_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:faded_red_sandstone_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:faded_red_sandstone_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:faded_red_sandstone_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:faded_red_sandstone_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:faded_red_sandstone_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:faded_red_sandstone_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:faded_red_sandstone_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:faded_red_sandstone_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:faded_red_sandstone_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:faded_red_sandstone_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:faded_red_sandstone_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:faded_red_sandstone_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:faded_red_sandstone_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:faded_red_sandstone_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:faded_red_sandstone_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:faded_red_sandstone_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:faded_red_sandstone_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:faded_red_sandstone_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:faded_red_sandstone_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:faded_red_sandstone_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:faded_red_sandstone_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:faded_red_sandstone_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:faded_red_sandstone_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:faded_red_sandstone_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:faded_red_sandstone_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:faded_red_sandstone_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:faded_red_sandstone_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:faded_red_sandstone_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:faded_red_sandstone_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:faded_red_sandstone_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:faded_red_sandstone_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:faded_red_sandstone_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:faded_red_sandstone_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:faded_red_sandstone_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:faded_red_sandstone_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:faded_red_sandstone_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:faded_red_sandstone_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:faded_red_sandstone_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:faded_red_sandstone_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:faded_red_sandstone_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:faded_red_sandstone_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:faded_red_sandstone_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:faded_red_sandstone_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:faded_red_sandstone_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:faded_red_sandstone_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:faded_red_sandstone_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:faded_red_sandstone_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:faded_red_sandstone_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:faded_red_sandstone_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:faded_red_sandstone_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:faded_red_sandstone_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:faded_red_sandstone_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:faded_red_sandstone_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:faded_red_sandstone_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:faded_red_sandstone_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:faded_red_sandstone_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:faded_red_sandstone_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:faded_red_sandstone_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:faded_red_sandstone_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:faded_red_sandstone_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:faded_red_sandstone_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:faded_red_sandstone_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:faded_red_sandstone_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:faded_red_sandstone_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:faded_red_sandstone_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:faded_red_sandstone_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:faded_red_sandstone_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:faded_red_sandstone_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:faded_red_sandstone_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:faded_red_sandstone_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:faded_red_sandstone_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:faded_red_sandstone_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:faded_red_sandstone_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:faded_red_sandstone_vertical_corner[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:faded_red_sandstone_vertical_corner[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:faded_red_sandstone_vertical_corner[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:faded_red_sandstone_vertical_corner[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:faded_red_sandstone_vertical_corner[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:faded_red_sandstone_vertical_corner[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:faded_red_sandstone_vertical_corner[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:faded_red_sandstone_vertical_corner[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:faded_red_sandstone_vertical_corner[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:faded_red_sandstone_vertical_corner[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:faded_red_sandstone_vertical_corner[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:faded_red_sandstone_vertical_corner[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:faded_red_sandstone_vertical_corner[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:faded_red_sandstone_vertical_corner[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:faded_red_sandstone_vertical_corner[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:faded_red_sandstone_vertical_corner[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:faded_red_sandstone_vertical_corner[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:faded_red_sandstone_vertical_corner[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:faded_red_sandstone_vertical_corner[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:faded_red_sandstone_vertical_corner[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:faded_red_sandstone_vertical_corner[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:faded_red_sandstone_vertical_corner[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:faded_red_sandstone_vertical_corner[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:faded_red_sandstone_vertical_corner[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:faded_red_sandstone_vertical_corner[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:faded_red_sandstone_vertical_corner[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:faded_red_sandstone_vertical_corner[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:faded_red_sandstone_vertical_corner[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:faded_red_sandstone_vertical_corner[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:faded_red_sandstone_vertical_corner[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:faded_red_sandstone_vertical_corner[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:faded_red_sandstone_vertical_corner[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:faded_red_sandstone_vertical_corner[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:faded_red_sandstone_vertical_corner[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:faded_red_sandstone_vertical_corner[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:faded_red_sandstone_vertical_corner[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:faded_red_sandstone_vertical_corner[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:faded_red_sandstone_vertical_corner[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:faded_red_sandstone_vertical_corner[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:faded_red_sandstone_vertical_corner[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:faded_red_sandstone_vertical_corner[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:faded_red_sandstone_vertical_corner[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:faded_red_sandstone_vertical_corner[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:faded_red_sandstone_vertical_corner[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:faded_red_sandstone_vertical_corner[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:faded_red_sandstone_vertical_corner[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:faded_red_sandstone_vertical_corner[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:faded_red_sandstone_vertical_corner[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:faded_red_sandstone_vertical_corner[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:faded_red_sandstone_vertical_corner[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:faded_red_sandstone_vertical_corner[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:faded_red_sandstone_vertical_corner[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:faded_red_sandstone_vertical_corner[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:faded_red_sandstone_vertical_corner[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:faded_red_sandstone_vertical_corner[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:faded_red_sandstone_vertical_corner[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:faded_red_sandstone_vertical_corner[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:faded_red_sandstone_vertical_corner[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:faded_red_sandstone_vertical_corner[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:faded_red_sandstone_vertical_corner[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:faded_red_sandstone_vertical_corner[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:faded_red_sandstone_vertical_corner[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:faded_red_sandstone_vertical_corner[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:faded_red_sandstone_vertical_corner[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:faded_red_sandstone_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:faded_red_sandstone_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:faded_red_sandstone_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:faded_red_sandstone_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:faded_red_sandstone_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:faded_red_sandstone_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:faded_red_sandstone_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:faded_red_sandstone_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:faded_red_sandstone_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:faded_red_sandstone_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:faded_red_sandstone_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:faded_red_sandstone_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:faded_red_sandstone_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:faded_red_sandstone_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:faded_red_sandstone_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:faded_red_sandstone_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:faded_red_sandstone_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:faded_red_sandstone_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:faded_red_sandstone_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:faded_red_sandstone_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:faded_red_sandstone_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:faded_red_sandstone_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:faded_red_sandstone_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:faded_red_sandstone_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:faded_red_sandstone_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:faded_red_sandstone_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:faded_red_sandstone_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:faded_red_sandstone_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:faded_red_sandstone_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:faded_red_sandstone_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:faded_red_sandstone_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:faded_red_sandstone_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:faded_red_sandstone_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:faded_red_sandstone_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:faded_red_sandstone_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:faded_red_sandstone_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:faded_red_sandstone_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:faded_red_sandstone_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:faded_red_sandstone_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:faded_red_sandstone_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:faded_red_sandstone_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:faded_red_sandstone_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:faded_red_sandstone_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:faded_red_sandstone_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:faded_red_sandstone_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:faded_red_sandstone_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:faded_red_sandstone_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:faded_red_sandstone_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:faded_red_sandstone_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:faded_red_sandstone_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:faded_red_sandstone_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:faded_red_sandstone_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:faded_red_sandstone_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:faded_red_sandstone_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:faded_red_sandstone_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:faded_red_sandstone_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:faded_red_sandstone_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:faded_red_sandstone_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:faded_red_sandstone_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:faded_red_sandstone_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:faded_red_sandstone_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:faded_red_sandstone_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:faded_red_sandstone_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:faded_red_sandstone_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:faded_red_sandstone_vertical_quarter[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:faded_red_sandstone_vertical_quarter[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:faded_red_sandstone_vertical_quarter[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:faded_red_sandstone_vertical_quarter[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:faded_red_sandstone_vertical_quarter[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:faded_red_sandstone_vertical_quarter[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:faded_red_sandstone_vertical_quarter[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:faded_red_sandstone_vertical_quarter[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:faded_red_sandstone_vertical_quarter[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:faded_red_sandstone_vertical_quarter[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:faded_red_sandstone_vertical_quarter[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:faded_red_sandstone_vertical_quarter[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:faded_red_sandstone_vertical_quarter[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:faded_red_sandstone_vertical_quarter[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:faded_red_sandstone_vertical_quarter[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:faded_red_sandstone_vertical_quarter[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:faded_red_sandstone_vertical_quarter[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:faded_red_sandstone_vertical_quarter[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:faded_red_sandstone_vertical_quarter[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:faded_red_sandstone_vertical_quarter[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:faded_red_sandstone_vertical_quarter[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:faded_red_sandstone_vertical_quarter[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:faded_red_sandstone_vertical_quarter[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:faded_red_sandstone_vertical_quarter[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:faded_red_sandstone_vertical_quarter[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:faded_red_sandstone_vertical_quarter[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:faded_red_sandstone_vertical_quarter[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:faded_red_sandstone_vertical_quarter[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:faded_red_sandstone_vertical_quarter[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:faded_red_sandstone_vertical_quarter[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:faded_red_sandstone_vertical_quarter[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:faded_red_sandstone_vertical_quarter[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:faded_red_sandstone_vertical_quarter[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:faded_red_sandstone_vertical_quarter[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:faded_red_sandstone_vertical_quarter[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:faded_red_sandstone_vertical_quarter[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:faded_red_sandstone_vertical_quarter[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:faded_red_sandstone_vertical_quarter[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:faded_red_sandstone_vertical_quarter[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:faded_red_sandstone_vertical_quarter[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:faded_red_sandstone_vertical_quarter[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:faded_red_sandstone_vertical_quarter[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:faded_red_sandstone_vertical_quarter[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:faded_red_sandstone_vertical_quarter[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:faded_red_sandstone_vertical_quarter[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:faded_red_sandstone_vertical_quarter[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:faded_red_sandstone_vertical_quarter[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:faded_red_sandstone_vertical_quarter[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:faded_red_sandstone_vertical_quarter[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:faded_red_sandstone_vertical_quarter[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:faded_red_sandstone_vertical_quarter[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:faded_red_sandstone_vertical_quarter[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:faded_red_sandstone_vertical_quarter[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:faded_red_sandstone_vertical_quarter[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:faded_red_sandstone_vertical_quarter[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:faded_red_sandstone_vertical_quarter[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:faded_red_sandstone_vertical_quarter[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:faded_red_sandstone_vertical_quarter[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:faded_red_sandstone_vertical_quarter[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:faded_red_sandstone_vertical_quarter[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:faded_red_sandstone_vertical_quarter[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:faded_red_sandstone_vertical_quarter[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:faded_red_sandstone_vertical_quarter[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:faded_red_sandstone_vertical_quarter[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:faded_red_sandstone_vertical_slab[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:faded_red_sandstone_vertical_slab[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:faded_red_sandstone_vertical_slab[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:faded_red_sandstone_vertical_slab[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:faded_red_sandstone_vertical_slab[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:faded_red_sandstone_vertical_slab[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:faded_red_sandstone_vertical_slab[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:faded_red_sandstone_vertical_slab[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:faded_red_sandstone_vertical_slab[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:faded_red_sandstone_vertical_slab[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:faded_red_sandstone_vertical_slab[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:faded_red_sandstone_vertical_slab[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:faded_red_sandstone_vertical_slab[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:faded_red_sandstone_vertical_slab[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:faded_red_sandstone_vertical_slab[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:faded_red_sandstone_vertical_slab[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:faded_red_sandstone_vertical_slab[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:faded_red_sandstone_vertical_slab[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:faded_red_sandstone_vertical_slab[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:faded_red_sandstone_vertical_slab[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:faded_red_sandstone_vertical_slab[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:faded_red_sandstone_vertical_slab[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:faded_red_sandstone_vertical_slab[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:faded_red_sandstone_vertical_slab[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:faded_red_sandstone_vertical_slab[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:faded_red_sandstone_vertical_slab[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:faded_red_sandstone_vertical_slab[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:faded_red_sandstone_vertical_slab[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:faded_red_sandstone_vertical_slab[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:faded_red_sandstone_vertical_slab[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:faded_red_sandstone_vertical_slab[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:faded_red_sandstone_vertical_slab[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:faded_red_sandstone_vertical_slab[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:faded_red_sandstone_vertical_slab[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:faded_red_sandstone_vertical_slab[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:faded_red_sandstone_vertical_slab[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:faded_red_sandstone_vertical_slab[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:faded_red_sandstone_vertical_slab[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:faded_red_sandstone_vertical_slab[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:faded_red_sandstone_vertical_slab[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:faded_red_sandstone_vertical_slab[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:faded_red_sandstone_vertical_slab[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:faded_red_sandstone_vertical_slab[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:faded_red_sandstone_vertical_slab[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:faded_red_sandstone_vertical_slab[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:faded_red_sandstone_vertical_slab[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:faded_red_sandstone_vertical_slab[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:faded_red_sandstone_vertical_slab[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:faded_red_sandstone_vertical_slab[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:faded_red_sandstone_vertical_slab[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:faded_red_sandstone_vertical_slab[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:faded_red_sandstone_vertical_slab[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:faded_red_sandstone_vertical_slab[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:faded_red_sandstone_vertical_slab[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:faded_red_sandstone_vertical_slab[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:faded_red_sandstone_vertical_slab[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:faded_red_sandstone_vertical_slab[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:faded_red_sandstone_vertical_slab[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:faded_red_sandstone_vertical_slab[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:faded_red_sandstone_vertical_slab[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:faded_red_sandstone_vertical_slab[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:faded_red_sandstone_vertical_slab[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:faded_red_sandstone_vertical_slab[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:faded_red_sandstone_vertical_slab[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:faded_tan_sandstone
conquest:faded_tan_sandstone_corner_slab[facing=north,type=top,waterlogged=true]
conquest:faded_tan_sandstone_corner_slab[facing=north,type=top,waterlogged=false]
conquest:faded_tan_sandstone_corner_slab[facing=north,type=bottom,waterlogged=true]
conquest:faded_tan_sandstone_corner_slab[facing=north,type=bottom,waterlogged=false]
conquest:faded_tan_sandstone_corner_slab[facing=south,type=top,waterlogged=true]
conquest:faded_tan_sandstone_corner_slab[facing=south,type=top,waterlogged=false]
conquest:faded_tan_sandstone_corner_slab[facing=south,type=bottom,waterlogged=true]
conquest:faded_tan_sandstone_corner_slab[facing=south,type=bottom,waterlogged=false]
conquest:faded_tan_sandstone_corner_slab[facing=west,type=top,waterlogged=true]
conquest:faded_tan_sandstone_corner_slab[facing=west,type=top,waterlogged=false]
conquest:faded_tan_sandstone_corner_slab[facing=west,type=bottom,waterlogged=true]
conquest:faded_tan_sandstone_corner_slab[facing=west,type=bottom,waterlogged=false]
conquest:faded_tan_sandstone_corner_slab[facing=east,type=top,waterlogged=true]
conquest:faded_tan_sandstone_corner_slab[facing=east,type=top,waterlogged=false]
conquest:faded_tan_sandstone_corner_slab[facing=east,type=bottom,waterlogged=true]
conquest:faded_tan_sandstone_corner_slab[facing=east,type=bottom,waterlogged=false]
conquest:faded_tan_sandstone_eighth_slab[facing=north,type=top,waterlogged=true]
conquest:faded_tan_sandstone_eighth_slab[facing=north,type=top,waterlogged=false]
conquest:faded_tan_sandstone_eighth_slab[facing=north,type=bottom,waterlogged=true]
conquest:faded_tan_sandstone_eighth_slab[facing=north,type=bottom,waterlogged=false]
conquest:faded_tan_sandstone_eighth_slab[facing=south,type=top,waterlogged=true]
conquest:faded_tan_sandstone_eighth_slab[facing=south,type=top,waterlogged=false]
conquest:faded_tan_sandstone_eighth_slab[facing=south,type=bottom,waterlogged=true]
conquest:faded_tan_sandstone_eighth_slab[facing=south,type=bottom,waterlogged=false]
conquest:faded_tan_sandstone_eighth_slab[facing=west,type=top,waterlogged=true]
conquest:faded_tan_sandstone_eighth_slab[facing=west,type=top,waterlogged=false]
conquest:faded_tan_sandstone_eighth_slab[facing=west,type=bottom,waterlogged=true]
conquest:faded_tan_sandstone_eighth_slab[facing=west,type=bottom,waterlogged=false]
conquest:faded_tan_sandstone_eighth_slab[facing=east,type=top,waterlogged=true]
conquest:faded_tan_sandstone_eighth_slab[facing=east,type=top,waterlogged=false]
conquest:faded_tan_sandstone_eighth_slab[facing=east,type=bottom,waterlogged=true]
conquest:faded_tan_sandstone_eighth_slab[facing=east,type=bottom,waterlogged=false]
conquest:faded_tan_sandstone_quarter_slab[facing=north,layer=1,type=top,waterlogged=true]
conquest:faded_tan_sandstone_quarter_slab[facing=north,layer=1,type=top,waterlogged=false]
conquest:faded_tan_sandstone_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=true]
conquest:faded_tan_sandstone_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=false]
conquest:faded_tan_sandstone_quarter_slab[facing=north,layer=2,type=top,waterlogged=true]
conquest:faded_tan_sandstone_quarter_slab[facing=north,layer=2,type=top,waterlogged=false]
conquest:faded_tan_sandstone_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=true]
conquest:faded_tan_sandstone_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=false]
conquest:faded_tan_sandstone_quarter_slab[facing=north,layer=3,type=top,waterlogged=true]
conquest:faded_tan_sandstone_quarter_slab[facing=north,layer=3,type=top,waterlogged=false]
conquest:faded_tan_sandstone_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=true]
conquest:faded_tan_sandstone_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=false]
conquest:faded_tan_sandstone_quarter_slab[facing=south,layer=1,type=top,waterlogged=true]
conquest:faded_tan_sandstone_quarter_slab[facing=south,layer=1,type=top,waterlogged=false]
conquest:faded_tan_sandstone_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=true]
conquest:faded_tan_sandstone_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=false]
conquest:faded_tan_sandstone_quarter_slab[facing=south,layer=2,type=top,waterlogged=true]
conquest:faded_tan_sandstone_quarter_slab[facing=south,layer=2,type=top,waterlogged=false]
conquest:faded_tan_sandstone_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=true]
conquest:faded_tan_sandstone_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=false]
conquest:faded_tan_sandstone_quarter_slab[facing=south,layer=3,type=top,waterlogged=true]
conquest:faded_tan_sandstone_quarter_slab[facing=south,layer=3,type=top,waterlogged=false]
conquest:faded_tan_sandstone_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=true]
conquest:faded_tan_sandstone_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=false]
conquest:faded_tan_sandstone_quarter_slab[facing=west,layer=1,type=top,waterlogged=true]
conquest:faded_tan_sandstone_quarter_slab[facing=west,layer=1,type=top,waterlogged=false]
conquest:faded_tan_sandstone_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=true]
conquest:faded_tan_sandstone_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=false]
conquest:faded_tan_sandstone_quarter_slab[facing=west,layer=2,type=top,waterlogged=true]
conquest:faded_tan_sandstone_quarter_slab[facing=west,layer=2,type=top,waterlogged=false]
conquest:faded_tan_sandstone_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=true]
conquest:faded_tan_sandstone_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=false]
conquest:faded_tan_sandstone_quarter_slab[facing=west,layer=3,type=top,waterlogged=true]
conquest:faded_tan_sandstone_quarter_slab[facing=west,layer=3,type=top,waterlogged=false]
conquest:faded_tan_sandstone_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=true]
conquest:faded_tan_sandstone_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=false]
conquest:faded_tan_sandstone_quarter_slab[facing=east,layer=1,type=top,waterlogged=true]
conquest:faded_tan_sandstone_quarter_slab[facing=east,layer=1,type=top,waterlogged=false]
conquest:faded_tan_sandstone_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=true]
conquest:faded_tan_sandstone_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=false]
conquest:faded_tan_sandstone_quarter_slab[facing=east,layer=2,type=top,waterlogged=true]
conquest:faded_tan_sandstone_quarter_slab[facing=east,layer=2,type=top,waterlogged=false]
conquest:faded_tan_sandstone_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=true]
conquest:faded_tan_sandstone_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=false]
conquest:faded_tan_sandstone_quarter_slab[facing=east,layer=3,type=top,waterlogged=true]
conquest:faded_tan_sandstone_quarter_slab[facing=east,layer=3,type=top,waterlogged=false]
conquest:faded_tan_sandstone_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=true]
conquest:faded_tan_sandstone_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=false]
conquest:faded_tan_sandstone_slab[layers=1,type=top,waterlogged=true]
conquest:faded_tan_sandstone_slab[layers=1,type=top,waterlogged=false]
conquest:faded_tan_sandstone_slab[layers=1,type=bottom,waterlogged=true]
conquest:faded_tan_sandstone_slab[layers=1,type=bottom,waterlogged=false]
conquest:faded_tan_sandstone_slab[layers=2,type=top,waterlogged=true]
conquest:faded_tan_sandstone_slab[layers=2,type=top,waterlogged=false]
conquest:faded_tan_sandstone_slab[layers=2,type=bottom,waterlogged=true]
conquest:faded_tan_sandstone_slab[layers=2,type=bottom,waterlogged=false]
conquest:faded_tan_sandstone_slab[layers=3,type=top,waterlogged=true]
conquest:faded_tan_sandstone_slab[layers=3,type=top,waterlogged=false]
conquest:faded_tan_sandstone_slab[layers=3,type=bottom,waterlogged=true]
conquest:faded_tan_sandstone_slab[layers=3,type=bottom,waterlogged=false]
conquest:faded_tan_sandstone_slab[layers=4,type=top,waterlogged=true]
conquest:faded_tan_sandstone_slab[layers=4,type=top,waterlogged=false]
conquest:faded_tan_sandstone_slab[layers=4,type=bottom,waterlogged=true]
conquest:faded_tan_sandstone_slab[layers=4,type=bottom,waterlogged=false]
conquest:faded_tan_sandstone_slab[layers=5,type=top,waterlogged=true]
conquest:faded_tan_sandstone_slab[layers=5,type=top,waterlogged=false]
conquest:faded_tan_sandstone_slab[layers=5,type=bottom,waterlogged=true]
conquest:faded_tan_sandstone_slab[layers=5,type=bottom,waterlogged=false]
conquest:faded_tan_sandstone_slab[layers=6,type=top,waterlogged=true]
conquest:faded_tan_sandstone_slab[layers=6,type=top,waterlogged=false]
conquest:faded_tan_sandstone_slab[layers=6,type=bottom,waterlogged=true]
conquest:faded_tan_sandstone_slab[layers=6,type=bottom,waterlogged=false]
conquest:faded_tan_sandstone_slab[layers=7,type=top,waterlogged=true]
conquest:faded_tan_sandstone_slab[layers=7,type=top,waterlogged=false]
conquest:faded_tan_sandstone_slab[layers=7,type=bottom,waterlogged=true]
conquest:faded_tan_sandstone_slab[layers=7,type=bottom,waterlogged=false]
conquest:faded_tan_sandstone_slab[layers=8,type=top,waterlogged=true]
conquest:faded_tan_sandstone_slab[layers=8,type=top,waterlogged=false]
conquest:faded_tan_sandstone_slab[layers=8,type=bottom,waterlogged=true]
conquest:faded_tan_sandstone_slab[layers=8,type=bottom,waterlogged=false]
conquest:faded_tan_sandstone_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:faded_tan_sandstone_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:faded_tan_sandstone_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:faded_tan_sandstone_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:faded_tan_sandstone_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:faded_tan_sandstone_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:faded_tan_sandstone_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:faded_tan_sandstone_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:faded_tan_sandstone_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:faded_tan_sandstone_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:faded_tan_sandstone_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:faded_tan_sandstone_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:faded_tan_sandstone_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:faded_tan_sandstone_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:faded_tan_sandstone_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:faded_tan_sandstone_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:faded_tan_sandstone_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:faded_tan_sandstone_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:faded_tan_sandstone_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:faded_tan_sandstone_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:faded_tan_sandstone_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:faded_tan_sandstone_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:faded_tan_sandstone_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:faded_tan_sandstone_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:faded_tan_sandstone_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:faded_tan_sandstone_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:faded_tan_sandstone_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:faded_tan_sandstone_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:faded_tan_sandstone_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:faded_tan_sandstone_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:faded_tan_sandstone_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:faded_tan_sandstone_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:faded_tan_sandstone_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:faded_tan_sandstone_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:faded_tan_sandstone_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:faded_tan_sandstone_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:faded_tan_sandstone_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:faded_tan_sandstone_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:faded_tan_sandstone_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:faded_tan_sandstone_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:faded_tan_sandstone_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:faded_tan_sandstone_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:faded_tan_sandstone_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:faded_tan_sandstone_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:faded_tan_sandstone_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:faded_tan_sandstone_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:faded_tan_sandstone_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:faded_tan_sandstone_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:faded_tan_sandstone_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:faded_tan_sandstone_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:faded_tan_sandstone_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:faded_tan_sandstone_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:faded_tan_sandstone_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:faded_tan_sandstone_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:faded_tan_sandstone_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:faded_tan_sandstone_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:faded_tan_sandstone_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:faded_tan_sandstone_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:faded_tan_sandstone_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:faded_tan_sandstone_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:faded_tan_sandstone_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:faded_tan_sandstone_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:faded_tan_sandstone_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:faded_tan_sandstone_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:faded_tan_sandstone_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:faded_tan_sandstone_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:faded_tan_sandstone_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:faded_tan_sandstone_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:faded_tan_sandstone_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:faded_tan_sandstone_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:faded_tan_sandstone_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:faded_tan_sandstone_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:faded_tan_sandstone_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:faded_tan_sandstone_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:faded_tan_sandstone_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:faded_tan_sandstone_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:faded_tan_sandstone_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:faded_tan_sandstone_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:faded_tan_sandstone_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:faded_tan_sandstone_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:faded_tan_sandstone_vertical_corner[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:faded_tan_sandstone_vertical_corner[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:faded_tan_sandstone_vertical_corner[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:faded_tan_sandstone_vertical_corner[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:faded_tan_sandstone_vertical_corner[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:faded_tan_sandstone_vertical_corner[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:faded_tan_sandstone_vertical_corner[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:faded_tan_sandstone_vertical_corner[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:faded_tan_sandstone_vertical_corner[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:faded_tan_sandstone_vertical_corner[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:faded_tan_sandstone_vertical_corner[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:faded_tan_sandstone_vertical_corner[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:faded_tan_sandstone_vertical_corner[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:faded_tan_sandstone_vertical_corner[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:faded_tan_sandstone_vertical_corner[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:faded_tan_sandstone_vertical_corner[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:faded_tan_sandstone_vertical_corner[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:faded_tan_sandstone_vertical_corner[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:faded_tan_sandstone_vertical_corner[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:faded_tan_sandstone_vertical_corner[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:faded_tan_sandstone_vertical_corner[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:faded_tan_sandstone_vertical_corner[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:faded_tan_sandstone_vertical_corner[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:faded_tan_sandstone_vertical_corner[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:faded_tan_sandstone_vertical_corner[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:faded_tan_sandstone_vertical_corner[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:faded_tan_sandstone_vertical_corner[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:faded_tan_sandstone_vertical_corner[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:faded_tan_sandstone_vertical_corner[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:faded_tan_sandstone_vertical_corner[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:faded_tan_sandstone_vertical_corner[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:faded_tan_sandstone_vertical_corner[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:faded_tan_sandstone_vertical_corner[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:faded_tan_sandstone_vertical_corner[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:faded_tan_sandstone_vertical_corner[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:faded_tan_sandstone_vertical_corner[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:faded_tan_sandstone_vertical_corner[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:faded_tan_sandstone_vertical_corner[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:faded_tan_sandstone_vertical_corner[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:faded_tan_sandstone_vertical_corner[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:faded_tan_sandstone_vertical_corner[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:faded_tan_sandstone_vertical_corner[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:faded_tan_sandstone_vertical_corner[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:faded_tan_sandstone_vertical_corner[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:faded_tan_sandstone_vertical_corner[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:faded_tan_sandstone_vertical_corner[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:faded_tan_sandstone_vertical_corner[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:faded_tan_sandstone_vertical_corner[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:faded_tan_sandstone_vertical_corner[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:faded_tan_sandstone_vertical_corner[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:faded_tan_sandstone_vertical_corner[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:faded_tan_sandstone_vertical_corner[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:faded_tan_sandstone_vertical_corner[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:faded_tan_sandstone_vertical_corner[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:faded_tan_sandstone_vertical_corner[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:faded_tan_sandstone_vertical_corner[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:faded_tan_sandstone_vertical_corner[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:faded_tan_sandstone_vertical_corner[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:faded_tan_sandstone_vertical_corner[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:faded_tan_sandstone_vertical_corner[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:faded_tan_sandstone_vertical_corner[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:faded_tan_sandstone_vertical_corner[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:faded_tan_sandstone_vertical_corner[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:faded_tan_sandstone_vertical_corner[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:faded_tan_sandstone_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:faded_tan_sandstone_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:faded_tan_sandstone_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:faded_tan_sandstone_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:faded_tan_sandstone_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:faded_tan_sandstone_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:faded_tan_sandstone_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:faded_tan_sandstone_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:faded_tan_sandstone_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:faded_tan_sandstone_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:faded_tan_sandstone_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:faded_tan_sandstone_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:faded_tan_sandstone_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:faded_tan_sandstone_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:faded_tan_sandstone_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:faded_tan_sandstone_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:faded_tan_sandstone_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:faded_tan_sandstone_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:faded_tan_sandstone_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:faded_tan_sandstone_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:faded_tan_sandstone_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:faded_tan_sandstone_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:faded_tan_sandstone_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:faded_tan_sandstone_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:faded_tan_sandstone_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:faded_tan_sandstone_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:faded_tan_sandstone_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:faded_tan_sandstone_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:faded_tan_sandstone_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:faded_tan_sandstone_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:faded_tan_sandstone_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:faded_tan_sandstone_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:faded_tan_sandstone_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:faded_tan_sandstone_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:faded_tan_sandstone_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:faded_tan_sandstone_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:faded_tan_sandstone_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:faded_tan_sandstone_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:faded_tan_sandstone_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:faded_tan_sandstone_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:faded_tan_sandstone_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:faded_tan_sandstone_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:faded_tan_sandstone_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:faded_tan_sandstone_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:faded_tan_sandstone_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:faded_tan_sandstone_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:faded_tan_sandstone_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:faded_tan_sandstone_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:faded_tan_sandstone_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:faded_tan_sandstone_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:faded_tan_sandstone_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:faded_tan_sandstone_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:faded_tan_sandstone_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:faded_tan_sandstone_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:faded_tan_sandstone_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:faded_tan_sandstone_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:faded_tan_sandstone_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:faded_tan_sandstone_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:faded_tan_sandstone_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:faded_tan_sandstone_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:faded_tan_sandstone_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:faded_tan_sandstone_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:faded_tan_sandstone_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:faded_tan_sandstone_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:faded_tan_sandstone_vertical_quarter[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:faded_tan_sandstone_vertical_quarter[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:faded_tan_sandstone_vertical_quarter[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:faded_tan_sandstone_vertical_quarter[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:faded_tan_sandstone_vertical_quarter[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:faded_tan_sandstone_vertical_quarter[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:faded_tan_sandstone_vertical_quarter[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:faded_tan_sandstone_vertical_quarter[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:faded_tan_sandstone_vertical_quarter[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:faded_tan_sandstone_vertical_quarter[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:faded_tan_sandstone_vertical_quarter[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:faded_tan_sandstone_vertical_quarter[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:faded_tan_sandstone_vertical_quarter[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:faded_tan_sandstone_vertical_quarter[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:faded_tan_sandstone_vertical_quarter[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:faded_tan_sandstone_vertical_quarter[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:faded_tan_sandstone_vertical_quarter[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:faded_tan_sandstone_vertical_quarter[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:faded_tan_sandstone_vertical_quarter[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:faded_tan_sandstone_vertical_quarter[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:faded_tan_sandstone_vertical_quarter[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:faded_tan_sandstone_vertical_quarter[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:faded_tan_sandstone_vertical_quarter[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:faded_tan_sandstone_vertical_quarter[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:faded_tan_sandstone_vertical_quarter[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:faded_tan_sandstone_vertical_quarter[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:faded_tan_sandstone_vertical_quarter[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:faded_tan_sandstone_vertical_quarter[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:faded_tan_sandstone_vertical_quarter[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:faded_tan_sandstone_vertical_quarter[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:faded_tan_sandstone_vertical_quarter[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:faded_tan_sandstone_vertical_quarter[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:faded_tan_sandstone_vertical_quarter[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:faded_tan_sandstone_vertical_quarter[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:faded_tan_sandstone_vertical_quarter[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:faded_tan_sandstone_vertical_quarter[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:faded_tan_sandstone_vertical_quarter[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:faded_tan_sandstone_vertical_quarter[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:faded_tan_sandstone_vertical_quarter[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:faded_tan_sandstone_vertical_quarter[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:faded_tan_sandstone_vertical_quarter[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:faded_tan_sandstone_vertical_quarter[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:faded_tan_sandstone_vertical_quarter[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:faded_tan_sandstone_vertical_quarter[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:faded_tan_sandstone_vertical_quarter[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:faded_tan_sandstone_vertical_quarter[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:faded_tan_sandstone_vertical_quarter[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:faded_tan_sandstone_vertical_quarter[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:faded_tan_sandstone_vertical_quarter[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:faded_tan_sandstone_vertical_quarter[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:faded_tan_sandstone_vertical_quarter[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:faded_tan_sandstone_vertical_quarter[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:faded_tan_sandstone_vertical_quarter[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:faded_tan_sandstone_vertical_quarter[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:faded_tan_sandstone_vertical_quarter[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:faded_tan_sandstone_vertical_quarter[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:faded_tan_sandstone_vertical_quarter[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:faded_tan_sandstone_vertical_quarter[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:faded_tan_sandstone_vertical_quarter[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:faded_tan_sandstone_vertical_quarter[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:faded_tan_sandstone_vertical_quarter[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:faded_tan_sandstone_vertical_quarter[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:faded_tan_sandstone_vertical_quarter[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:faded_tan_sandstone_vertical_quarter[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:faded_tan_sandstone_vertical_slab[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:faded_tan_sandstone_vertical_slab[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:faded_tan_sandstone_vertical_slab[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:faded_tan_sandstone_vertical_slab[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:faded_tan_sandstone_vertical_slab[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:faded_tan_sandstone_vertical_slab[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:faded_tan_sandstone_vertical_slab[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:faded_tan_sandstone_vertical_slab[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:faded_tan_sandstone_vertical_slab[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:faded_tan_sandstone_vertical_slab[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:faded_tan_sandstone_vertical_slab[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:faded_tan_sandstone_vertical_slab[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:faded_tan_sandstone_vertical_slab[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:faded_tan_sandstone_vertical_slab[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:faded_tan_sandstone_vertical_slab[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:faded_tan_sandstone_vertical_slab[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:faded_tan_sandstone_vertical_slab[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:faded_tan_sandstone_vertical_slab[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:faded_tan_sandstone_vertical_slab[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:faded_tan_sandstone_vertical_slab[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:faded_tan_sandstone_vertical_slab[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:faded_tan_sandstone_vertical_slab[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:faded_tan_sandstone_vertical_slab[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:faded_tan_sandstone_vertical_slab[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:faded_tan_sandstone_vertical_slab[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:faded_tan_sandstone_vertical_slab[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:faded_tan_sandstone_vertical_slab[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:faded_tan_sandstone_vertical_slab[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:faded_tan_sandstone_vertical_slab[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:faded_tan_sandstone_vertical_slab[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:faded_tan_sandstone_vertical_slab[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:faded_tan_sandstone_vertical_slab[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:faded_tan_sandstone_vertical_slab[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:faded_tan_sandstone_vertical_slab[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:faded_tan_sandstone_vertical_slab[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:faded_tan_sandstone_vertical_slab[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:faded_tan_sandstone_vertical_slab[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:faded_tan_sandstone_vertical_slab[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:faded_tan_sandstone_vertical_slab[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:faded_tan_sandstone_vertical_slab[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:faded_tan_sandstone_vertical_slab[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:faded_tan_sandstone_vertical_slab[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:faded_tan_sandstone_vertical_slab[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:faded_tan_sandstone_vertical_slab[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:faded_tan_sandstone_vertical_slab[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:faded_tan_sandstone_vertical_slab[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:faded_tan_sandstone_vertical_slab[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:faded_tan_sandstone_vertical_slab[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:faded_tan_sandstone_vertical_slab[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:faded_tan_sandstone_vertical_slab[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:faded_tan_sandstone_vertical_slab[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:faded_tan_sandstone_vertical_slab[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:faded_tan_sandstone_vertical_slab[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:faded_tan_sandstone_vertical_slab[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:faded_tan_sandstone_vertical_slab[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:faded_tan_sandstone_vertical_slab[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:faded_tan_sandstone_vertical_slab[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:faded_tan_sandstone_vertical_slab[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:faded_tan_sandstone_vertical_slab[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:faded_tan_sandstone_vertical_slab[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:faded_tan_sandstone_vertical_slab[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:faded_tan_sandstone_vertical_slab[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:faded_tan_sandstone_vertical_slab[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:faded_tan_sandstone_vertical_slab[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:fallen_willow_leaves[offset_toggle=true]
conquest:fallen_willow_leaves[offset_toggle=false]
conquest:fancy_arched_bookshelf[axis=x]
conquest:fancy_arched_bookshelf[axis=y]
conquest:fancy_arched_bookshelf[axis=z]
conquest:fancy_arched_bookshelf_vertical_corner[facing=north,layer=1,waterlogged=true]
conquest:fancy_arched_bookshelf_vertical_corner[facing=north,layer=1,waterlogged=false]
conquest:fancy_arched_bookshelf_vertical_corner[facing=north,layer=2,waterlogged=true]
conquest:fancy_arched_bookshelf_vertical_corner[facing=north,layer=2,waterlogged=false]
conquest:fancy_arched_bookshelf_vertical_corner[facing=north,layer=3,waterlogged=true]
conquest:fancy_arched_bookshelf_vertical_corner[facing=north,layer=3,waterlogged=false]
conquest:fancy_arched_bookshelf_vertical_corner[facing=north,layer=4,waterlogged=true]
conquest:fancy_arched_bookshelf_vertical_corner[facing=north,layer=4,waterlogged=false]
conquest:fancy_arched_bookshelf_vertical_corner[facing=south,layer=1,waterlogged=true]
conquest:fancy_arched_bookshelf_vertical_corner[facing=south,layer=1,waterlogged=false]
conquest:fancy_arched_bookshelf_vertical_corner[facing=south,layer=2,waterlogged=true]
conquest:fancy_arched_bookshelf_vertical_corner[facing=south,layer=2,waterlogged=false]
conquest:fancy_arched_bookshelf_vertical_corner[facing=south,layer=3,waterlogged=true]
conquest:fancy_arched_bookshelf_vertical_corner[facing=south,layer=3,waterlogged=false]
conquest:fancy_arched_bookshelf_vertical_corner[facing=south,layer=4,waterlogged=true]
conquest:fancy_arched_bookshelf_vertical_corner[facing=south,layer=4,waterlogged=false]
conquest:fancy_arched_bookshelf_vertical_corner[facing=west,layer=1,waterlogged=true]
conquest:fancy_arched_bookshelf_vertical_corner[facing=west,layer=1,waterlogged=false]
conquest:fancy_arched_bookshelf_vertical_corner[facing=west,layer=2,waterlogged=true]
conquest:fancy_arched_bookshelf_vertical_corner[facing=west,layer=2,waterlogged=false]
conquest:fancy_arched_bookshelf_vertical_corner[facing=west,layer=3,waterlogged=true]
conquest:fancy_arched_bookshelf_vertical_corner[facing=west,layer=3,waterlogged=false]
conquest:fancy_arched_bookshelf_vertical_corner[facing=west,layer=4,waterlogged=true]
conquest:fancy_arched_bookshelf_vertical_corner[facing=west,layer=4,waterlogged=false]
conquest:fancy_arched_bookshelf_vertical_corner[facing=east,layer=1,waterlogged=true]
conquest:fancy_arched_bookshelf_vertical_corner[facing=east,layer=1,waterlogged=false]
conquest:fancy_arched_bookshelf_vertical_corner[facing=east,layer=2,waterlogged=true]
conquest:fancy_arched_bookshelf_vertical_corner[facing=east,layer=2,waterlogged=false]
conquest:fancy_arched_bookshelf_vertical_corner[facing=east,layer=3,waterlogged=true]
conquest:fancy_arched_bookshelf_vertical_corner[facing=east,layer=3,waterlogged=false]
conquest:fancy_arched_bookshelf_vertical_corner[facing=east,layer=4,waterlogged=true]
conquest:fancy_arched_bookshelf_vertical_corner[facing=east,layer=4,waterlogged=false]
conquest:fancy_arched_bookshelf_vertical_quarter[facing=north,layer=1,waterlogged=true]
conquest:fancy_arched_bookshelf_vertical_quarter[facing=north,layer=1,waterlogged=false]
conquest:fancy_arched_bookshelf_vertical_quarter[facing=north,layer=2,waterlogged=true]
conquest:fancy_arched_bookshelf_vertical_quarter[facing=north,layer=2,waterlogged=false]
conquest:fancy_arched_bookshelf_vertical_quarter[facing=north,layer=3,waterlogged=true]
conquest:fancy_arched_bookshelf_vertical_quarter[facing=north,layer=3,waterlogged=false]
conquest:fancy_arched_bookshelf_vertical_quarter[facing=north,layer=4,waterlogged=true]
conquest:fancy_arched_bookshelf_vertical_quarter[facing=north,layer=4,waterlogged=false]
conquest:fancy_arched_bookshelf_vertical_quarter[facing=south,layer=1,waterlogged=true]
conquest:fancy_arched_bookshelf_vertical_quarter[facing=south,layer=1,waterlogged=false]
conquest:fancy_arched_bookshelf_vertical_quarter[facing=south,layer=2,waterlogged=true]
conquest:fancy_arched_bookshelf_vertical_quarter[facing=south,layer=2,waterlogged=false]
conquest:fancy_arched_bookshelf_vertical_quarter[facing=south,layer=3,waterlogged=true]
conquest:fancy_arched_bookshelf_vertical_quarter[facing=south,layer=3,waterlogged=false]
conquest:fancy_arched_bookshelf_vertical_quarter[facing=south,layer=4,waterlogged=true]
conquest:fancy_arched_bookshelf_vertical_quarter[facing=south,layer=4,waterlogged=false]
conquest:fancy_arched_bookshelf_vertical_quarter[facing=west,layer=1,waterlogged=true]
conquest:fancy_arched_bookshelf_vertical_quarter[facing=west,layer=1,waterlogged=false]
conquest:fancy_arched_bookshelf_vertical_quarter[facing=west,layer=2,waterlogged=true]
conquest:fancy_arched_bookshelf_vertical_quarter[facing=west,layer=2,waterlogged=false]
conquest:fancy_arched_bookshelf_vertical_quarter[facing=west,layer=3,waterlogged=true]
conquest:fancy_arched_bookshelf_vertical_quarter[facing=west,layer=3,waterlogged=false]
conquest:fancy_arched_bookshelf_vertical_quarter[facing=west,layer=4,waterlogged=true]
conquest:fancy_arched_bookshelf_vertical_quarter[facing=west,layer=4,waterlogged=false]
conquest:fancy_arched_bookshelf_vertical_quarter[facing=east,layer=1,waterlogged=true]
conquest:fancy_arched_bookshelf_vertical_quarter[facing=east,layer=1,waterlogged=false]
conquest:fancy_arched_bookshelf_vertical_quarter[facing=east,layer=2,waterlogged=true]
conquest:fancy_arched_bookshelf_vertical_quarter[facing=east,layer=2,waterlogged=false]
conquest:fancy_arched_bookshelf_vertical_quarter[facing=east,layer=3,waterlogged=true]
conquest:fancy_arched_bookshelf_vertical_quarter[facing=east,layer=3,waterlogged=false]
conquest:fancy_arched_bookshelf_vertical_quarter[facing=east,layer=4,waterlogged=true]
conquest:fancy_arched_bookshelf_vertical_quarter[facing=east,layer=4,waterlogged=false]
conquest:fancy_arched_bookshelf_vertical_slab[facing=north,layer=1,waterlogged=true]
conquest:fancy_arched_bookshelf_vertical_slab[facing=north,layer=1,waterlogged=false]
conquest:fancy_arched_bookshelf_vertical_slab[facing=north,layer=2,waterlogged=true]
conquest:fancy_arched_bookshelf_vertical_slab[facing=north,layer=2,waterlogged=false]
conquest:fancy_arched_bookshelf_vertical_slab[facing=north,layer=3,waterlogged=true]
conquest:fancy_arched_bookshelf_vertical_slab[facing=north,layer=3,waterlogged=false]
conquest:fancy_arched_bookshelf_vertical_slab[facing=north,layer=4,waterlogged=true]
conquest:fancy_arched_bookshelf_vertical_slab[facing=north,layer=4,waterlogged=false]
conquest:fancy_arched_bookshelf_vertical_slab[facing=south,layer=1,waterlogged=true]
conquest:fancy_arched_bookshelf_vertical_slab[facing=south,layer=1,waterlogged=false]
conquest:fancy_arched_bookshelf_vertical_slab[facing=south,layer=2,waterlogged=true]
conquest:fancy_arched_bookshelf_vertical_slab[facing=south,layer=2,waterlogged=false]
conquest:fancy_arched_bookshelf_vertical_slab[facing=south,layer=3,waterlogged=true]
conquest:fancy_arched_bookshelf_vertical_slab[facing=south,layer=3,waterlogged=false]
conquest:fancy_arched_bookshelf_vertical_slab[facing=south,layer=4,waterlogged=true]
conquest:fancy_arched_bookshelf_vertical_slab[facing=south,layer=4,waterlogged=false]
conquest:fancy_arched_bookshelf_vertical_slab[facing=west,layer=1,waterlogged=true]
conquest:fancy_arched_bookshelf_vertical_slab[facing=west,layer=1,waterlogged=false]
conquest:fancy_arched_bookshelf_vertical_slab[facing=west,layer=2,waterlogged=true]
conquest:fancy_arched_bookshelf_vertical_slab[facing=west,layer=2,waterlogged=false]
conquest:fancy_arched_bookshelf_vertical_slab[facing=west,layer=3,waterlogged=true]
conquest:fancy_arched_bookshelf_vertical_slab[facing=west,layer=3,waterlogged=false]
conquest:fancy_arched_bookshelf_vertical_slab[facing=west,layer=4,waterlogged=true]
conquest:fancy_arched_bookshelf_vertical_slab[facing=west,layer=4,waterlogged=false]
conquest:fancy_arched_bookshelf_vertical_slab[facing=east,layer=1,waterlogged=true]
conquest:fancy_arched_bookshelf_vertical_slab[facing=east,layer=1,waterlogged=false]
conquest:fancy_arched_bookshelf_vertical_slab[facing=east,layer=2,waterlogged=true]
conquest:fancy_arched_bookshelf_vertical_slab[facing=east,layer=2,waterlogged=false]
conquest:fancy_arched_bookshelf_vertical_slab[facing=east,layer=3,waterlogged=true]
conquest:fancy_arched_bookshelf_vertical_slab[facing=east,layer=3,waterlogged=false]
conquest:fancy_arched_bookshelf_vertical_slab[facing=east,layer=4,waterlogged=true]
conquest:fancy_arched_bookshelf_vertical_slab[facing=east,layer=4,waterlogged=false]
conquest:fancy_ash_wood_cabinets[axis=x]
conquest:fancy_ash_wood_cabinets[axis=y]
conquest:fancy_ash_wood_cabinets[axis=z]
conquest:fancy_ash_wood_cabinets_vertical_corner[facing=north,layer=1,waterlogged=true]
conquest:fancy_ash_wood_cabinets_vertical_corner[facing=north,layer=1,waterlogged=false]
conquest:fancy_ash_wood_cabinets_vertical_corner[facing=north,layer=2,waterlogged=true]
conquest:fancy_ash_wood_cabinets_vertical_corner[facing=north,layer=2,waterlogged=false]
conquest:fancy_ash_wood_cabinets_vertical_corner[facing=north,layer=3,waterlogged=true]
conquest:fancy_ash_wood_cabinets_vertical_corner[facing=north,layer=3,waterlogged=false]
conquest:fancy_ash_wood_cabinets_vertical_corner[facing=north,layer=4,waterlogged=true]
conquest:fancy_ash_wood_cabinets_vertical_corner[facing=north,layer=4,waterlogged=false]
conquest:fancy_ash_wood_cabinets_vertical_corner[facing=south,layer=1,waterlogged=true]
conquest:fancy_ash_wood_cabinets_vertical_corner[facing=south,layer=1,waterlogged=false]
conquest:fancy_ash_wood_cabinets_vertical_corner[facing=south,layer=2,waterlogged=true]
conquest:fancy_ash_wood_cabinets_vertical_corner[facing=south,layer=2,waterlogged=false]
conquest:fancy_ash_wood_cabinets_vertical_corner[facing=south,layer=3,waterlogged=true]
conquest:fancy_ash_wood_cabinets_vertical_corner[facing=south,layer=3,waterlogged=false]
conquest:fancy_ash_wood_cabinets_vertical_corner[facing=south,layer=4,waterlogged=true]
conquest:fancy_ash_wood_cabinets_vertical_corner[facing=south,layer=4,waterlogged=false]
conquest:fancy_ash_wood_cabinets_vertical_corner[facing=west,layer=1,waterlogged=true]
conquest:fancy_ash_wood_cabinets_vertical_corner[facing=west,layer=1,waterlogged=false]
conquest:fancy_ash_wood_cabinets_vertical_corner[facing=west,layer=2,waterlogged=true]
conquest:fancy_ash_wood_cabinets_vertical_corner[facing=west,layer=2,waterlogged=false]
conquest:fancy_ash_wood_cabinets_vertical_corner[facing=west,layer=3,waterlogged=true]
conquest:fancy_ash_wood_cabinets_vertical_corner[facing=west,layer=3,waterlogged=false]
conquest:fancy_ash_wood_cabinets_vertical_corner[facing=west,layer=4,waterlogged=true]
conquest:fancy_ash_wood_cabinets_vertical_corner[facing=west,layer=4,waterlogged=false]
conquest:fancy_ash_wood_cabinets_vertical_corner[facing=east,layer=1,waterlogged=true]
conquest:fancy_ash_wood_cabinets_vertical_corner[facing=east,layer=1,waterlogged=false]
conquest:fancy_ash_wood_cabinets_vertical_corner[facing=east,layer=2,waterlogged=true]
conquest:fancy_ash_wood_cabinets_vertical_corner[facing=east,layer=2,waterlogged=false]
conquest:fancy_ash_wood_cabinets_vertical_corner[facing=east,layer=3,waterlogged=true]
conquest:fancy_ash_wood_cabinets_vertical_corner[facing=east,layer=3,waterlogged=false]
conquest:fancy_ash_wood_cabinets_vertical_corner[facing=east,layer=4,waterlogged=true]
conquest:fancy_ash_wood_cabinets_vertical_corner[facing=east,layer=4,waterlogged=false]
conquest:fancy_ash_wood_cabinets_vertical_quarter[facing=north,layer=1,waterlogged=true]
conquest:fancy_ash_wood_cabinets_vertical_quarter[facing=north,layer=1,waterlogged=false]
conquest:fancy_ash_wood_cabinets_vertical_quarter[facing=north,layer=2,waterlogged=true]
conquest:fancy_ash_wood_cabinets_vertical_quarter[facing=north,layer=2,waterlogged=false]
conquest:fancy_ash_wood_cabinets_vertical_quarter[facing=north,layer=3,waterlogged=true]
conquest:fancy_ash_wood_cabinets_vertical_quarter[facing=north,layer=3,waterlogged=false]
conquest:fancy_ash_wood_cabinets_vertical_quarter[facing=north,layer=4,waterlogged=true]
conquest:fancy_ash_wood_cabinets_vertical_quarter[facing=north,layer=4,waterlogged=false]
conquest:fancy_ash_wood_cabinets_vertical_quarter[facing=south,layer=1,waterlogged=true]
conquest:fancy_ash_wood_cabinets_vertical_quarter[facing=south,layer=1,waterlogged=false]
conquest:fancy_ash_wood_cabinets_vertical_quarter[facing=south,layer=2,waterlogged=true]
conquest:fancy_ash_wood_cabinets_vertical_quarter[facing=south,layer=2,waterlogged=false]
conquest:fancy_ash_wood_cabinets_vertical_quarter[facing=south,layer=3,waterlogged=true]
conquest:fancy_ash_wood_cabinets_vertical_quarter[facing=south,layer=3,waterlogged=false]
conquest:fancy_ash_wood_cabinets_vertical_quarter[facing=south,layer=4,waterlogged=true]
conquest:fancy_ash_wood_cabinets_vertical_quarter[facing=south,layer=4,waterlogged=false]
conquest:fancy_ash_wood_cabinets_vertical_quarter[facing=west,layer=1,waterlogged=true]
conquest:fancy_ash_wood_cabinets_vertical_quarter[facing=west,layer=1,waterlogged=false]
conquest:fancy_ash_wood_cabinets_vertical_quarter[facing=west,layer=2,waterlogged=true]
conquest:fancy_ash_wood_cabinets_vertical_quarter[facing=west,layer=2,waterlogged=false]
conquest:fancy_ash_wood_cabinets_vertical_quarter[facing=west,layer=3,waterlogged=true]
conquest:fancy_ash_wood_cabinets_vertical_quarter[facing=west,layer=3,waterlogged=false]
conquest:fancy_ash_wood_cabinets_vertical_quarter[facing=west,layer=4,waterlogged=true]
conquest:fancy_ash_wood_cabinets_vertical_quarter[facing=west,layer=4,waterlogged=false]
conquest:fancy_ash_wood_cabinets_vertical_quarter[facing=east,layer=1,waterlogged=true]
conquest:fancy_ash_wood_cabinets_vertical_quarter[facing=east,layer=1,waterlogged=false]
conquest:fancy_ash_wood_cabinets_vertical_quarter[facing=east,layer=2,waterlogged=true]
conquest:fancy_ash_wood_cabinets_vertical_quarter[facing=east,layer=2,waterlogged=false]
conquest:fancy_ash_wood_cabinets_vertical_quarter[facing=east,layer=3,waterlogged=true]
conquest:fancy_ash_wood_cabinets_vertical_quarter[facing=east,layer=3,waterlogged=false]
conquest:fancy_ash_wood_cabinets_vertical_quarter[facing=east,layer=4,waterlogged=true]
conquest:fancy_ash_wood_cabinets_vertical_quarter[facing=east,layer=4,waterlogged=false]
conquest:fancy_ash_wood_cabinets_vertical_slab[facing=north,layer=1,waterlogged=true]
conquest:fancy_ash_wood_cabinets_vertical_slab[facing=north,layer=1,waterlogged=false]
conquest:fancy_ash_wood_cabinets_vertical_slab[facing=north,layer=2,waterlogged=true]
conquest:fancy_ash_wood_cabinets_vertical_slab[facing=north,layer=2,waterlogged=false]
conquest:fancy_ash_wood_cabinets_vertical_slab[facing=north,layer=3,waterlogged=true]
conquest:fancy_ash_wood_cabinets_vertical_slab[facing=north,layer=3,waterlogged=false]
conquest:fancy_ash_wood_cabinets_vertical_slab[facing=north,layer=4,waterlogged=true]
conquest:fancy_ash_wood_cabinets_vertical_slab[facing=north,layer=4,waterlogged=false]
conquest:fancy_ash_wood_cabinets_vertical_slab[facing=south,layer=1,waterlogged=true]
conquest:fancy_ash_wood_cabinets_vertical_slab[facing=south,layer=1,waterlogged=false]
conquest:fancy_ash_wood_cabinets_vertical_slab[facing=south,layer=2,waterlogged=true]
conquest:fancy_ash_wood_cabinets_vertical_slab[facing=south,layer=2,waterlogged=false]
conquest:fancy_ash_wood_cabinets_vertical_slab[facing=south,layer=3,waterlogged=true]
conquest:fancy_ash_wood_cabinets_vertical_slab[facing=south,layer=3,waterlogged=false]
conquest:fancy_ash_wood_cabinets_vertical_slab[facing=south,layer=4,waterlogged=true]
conquest:fancy_ash_wood_cabinets_vertical_slab[facing=south,layer=4,waterlogged=false]
conquest:fancy_ash_wood_cabinets_vertical_slab[facing=west,layer=1,waterlogged=true]
conquest:fancy_ash_wood_cabinets_vertical_slab[facing=west,layer=1,waterlogged=false]
conquest:fancy_ash_wood_cabinets_vertical_slab[facing=west,layer=2,waterlogged=true]
conquest:fancy_ash_wood_cabinets_vertical_slab[facing=west,layer=2,waterlogged=false]
conquest:fancy_ash_wood_cabinets_vertical_slab[facing=west,layer=3,waterlogged=true]
conquest:fancy_ash_wood_cabinets_vertical_slab[facing=west,layer=3,waterlogged=false]
conquest:fancy_ash_wood_cabinets_vertical_slab[facing=west,layer=4,waterlogged=true]
conquest:fancy_ash_wood_cabinets_vertical_slab[facing=west,layer=4,waterlogged=false]
conquest:fancy_ash_wood_cabinets_vertical_slab[facing=east,layer=1,waterlogged=true]
conquest:fancy_ash_wood_cabinets_vertical_slab[facing=east,layer=1,waterlogged=false]
conquest:fancy_ash_wood_cabinets_vertical_slab[facing=east,layer=2,waterlogged=true]
conquest:fancy_ash_wood_cabinets_vertical_slab[facing=east,layer=2,waterlogged=false]
conquest:fancy_ash_wood_cabinets_vertical_slab[facing=east,layer=3,waterlogged=true]
conquest:fancy_ash_wood_cabinets_vertical_slab[facing=east,layer=3,waterlogged=false]
conquest:fancy_ash_wood_cabinets_vertical_slab[facing=east,layer=4,waterlogged=true]
conquest:fancy_ash_wood_cabinets_vertical_slab[facing=east,layer=4,waterlogged=false]
conquest:fancy_birch_wood_arch_panel
conquest:fancy_birch_wood_arch_panel_vertical_corner[facing=north,layer=1,waterlogged=true]
conquest:fancy_birch_wood_arch_panel_vertical_corner[facing=north,layer=1,waterlogged=false]
conquest:fancy_birch_wood_arch_panel_vertical_corner[facing=north,layer=2,waterlogged=true]
conquest:fancy_birch_wood_arch_panel_vertical_corner[facing=north,layer=2,waterlogged=false]
conquest:fancy_birch_wood_arch_panel_vertical_corner[facing=north,layer=3,waterlogged=true]
conquest:fancy_birch_wood_arch_panel_vertical_corner[facing=north,layer=3,waterlogged=false]
conquest:fancy_birch_wood_arch_panel_vertical_corner[facing=north,layer=4,waterlogged=true]
conquest:fancy_birch_wood_arch_panel_vertical_corner[facing=north,layer=4,waterlogged=false]
conquest:fancy_birch_wood_arch_panel_vertical_corner[facing=south,layer=1,waterlogged=true]
conquest:fancy_birch_wood_arch_panel_vertical_corner[facing=south,layer=1,waterlogged=false]
conquest:fancy_birch_wood_arch_panel_vertical_corner[facing=south,layer=2,waterlogged=true]
conquest:fancy_birch_wood_arch_panel_vertical_corner[facing=south,layer=2,waterlogged=false]
conquest:fancy_birch_wood_arch_panel_vertical_corner[facing=south,layer=3,waterlogged=true]
conquest:fancy_birch_wood_arch_panel_vertical_corner[facing=south,layer=3,waterlogged=false]
conquest:fancy_birch_wood_arch_panel_vertical_corner[facing=south,layer=4,waterlogged=true]
conquest:fancy_birch_wood_arch_panel_vertical_corner[facing=south,layer=4,waterlogged=false]
conquest:fancy_birch_wood_arch_panel_vertical_corner[facing=west,layer=1,waterlogged=true]
conquest:fancy_birch_wood_arch_panel_vertical_corner[facing=west,layer=1,waterlogged=false]
conquest:fancy_birch_wood_arch_panel_vertical_corner[facing=west,layer=2,waterlogged=true]
conquest:fancy_birch_wood_arch_panel_vertical_corner[facing=west,layer=2,waterlogged=false]
conquest:fancy_birch_wood_arch_panel_vertical_corner[facing=west,layer=3,waterlogged=true]
conquest:fancy_birch_wood_arch_panel_vertical_corner[facing=west,layer=3,waterlogged=false]
conquest:fancy_birch_wood_arch_panel_vertical_corner[facing=west,layer=4,waterlogged=true]
conquest:fancy_birch_wood_arch_panel_vertical_corner[facing=west,layer=4,waterlogged=false]
conquest:fancy_birch_wood_arch_panel_vertical_corner[facing=east,layer=1,waterlogged=true]
conquest:fancy_birch_wood_arch_panel_vertical_corner[facing=east,layer=1,waterlogged=false]
conquest:fancy_birch_wood_arch_panel_vertical_corner[facing=east,layer=2,waterlogged=true]
conquest:fancy_birch_wood_arch_panel_vertical_corner[facing=east,layer=2,waterlogged=false]
conquest:fancy_birch_wood_arch_panel_vertical_corner[facing=east,layer=3,waterlogged=true]
conquest:fancy_birch_wood_arch_panel_vertical_corner[facing=east,layer=3,waterlogged=false]
conquest:fancy_birch_wood_arch_panel_vertical_corner[facing=east,layer=4,waterlogged=true]
conquest:fancy_birch_wood_arch_panel_vertical_corner[facing=east,layer=4,waterlogged=false]
conquest:fancy_birch_wood_arch_panel_vertical_quarter[facing=north,layer=1,waterlogged=true]
conquest:fancy_birch_wood_arch_panel_vertical_quarter[facing=north,layer=1,waterlogged=false]
conquest:fancy_birch_wood_arch_panel_vertical_quarter[facing=north,layer=2,waterlogged=true]
conquest:fancy_birch_wood_arch_panel_vertical_quarter[facing=north,layer=2,waterlogged=false]
conquest:fancy_birch_wood_arch_panel_vertical_quarter[facing=north,layer=3,waterlogged=true]
conquest:fancy_birch_wood_arch_panel_vertical_quarter[facing=north,layer=3,waterlogged=false]
conquest:fancy_birch_wood_arch_panel_vertical_quarter[facing=north,layer=4,waterlogged=true]
conquest:fancy_birch_wood_arch_panel_vertical_quarter[facing=north,layer=4,waterlogged=false]
conquest:fancy_birch_wood_arch_panel_vertical_quarter[facing=south,layer=1,waterlogged=true]
conquest:fancy_birch_wood_arch_panel_vertical_quarter[facing=south,layer=1,waterlogged=false]
conquest:fancy_birch_wood_arch_panel_vertical_quarter[facing=south,layer=2,waterlogged=true]
conquest:fancy_birch_wood_arch_panel_vertical_quarter[facing=south,layer=2,waterlogged=false]
conquest:fancy_birch_wood_arch_panel_vertical_quarter[facing=south,layer=3,waterlogged=true]
conquest:fancy_birch_wood_arch_panel_vertical_quarter[facing=south,layer=3,waterlogged=false]
conquest:fancy_birch_wood_arch_panel_vertical_quarter[facing=south,layer=4,waterlogged=true]
conquest:fancy_birch_wood_arch_panel_vertical_quarter[facing=south,layer=4,waterlogged=false]
conquest:fancy_birch_wood_arch_panel_vertical_quarter[facing=west,layer=1,waterlogged=true]
conquest:fancy_birch_wood_arch_panel_vertical_quarter[facing=west,layer=1,waterlogged=false]
conquest:fancy_birch_wood_arch_panel_vertical_quarter[facing=west,layer=2,waterlogged=true]
conquest:fancy_birch_wood_arch_panel_vertical_quarter[facing=west,layer=2,waterlogged=false]
conquest:fancy_birch_wood_arch_panel_vertical_quarter[facing=west,layer=3,waterlogged=true]
conquest:fancy_birch_wood_arch_panel_vertical_quarter[facing=west,layer=3,waterlogged=false]
conquest:fancy_birch_wood_arch_panel_vertical_quarter[facing=west,layer=4,waterlogged=true]
conquest:fancy_birch_wood_arch_panel_vertical_quarter[facing=west,layer=4,waterlogged=false]
conquest:fancy_birch_wood_arch_panel_vertical_quarter[facing=east,layer=1,waterlogged=true]
conquest:fancy_birch_wood_arch_panel_vertical_quarter[facing=east,layer=1,waterlogged=false]
conquest:fancy_birch_wood_arch_panel_vertical_quarter[facing=east,layer=2,waterlogged=true]
conquest:fancy_birch_wood_arch_panel_vertical_quarter[facing=east,layer=2,waterlogged=false]
conquest:fancy_birch_wood_arch_panel_vertical_quarter[facing=east,layer=3,waterlogged=true]
conquest:fancy_birch_wood_arch_panel_vertical_quarter[facing=east,layer=3,waterlogged=false]
conquest:fancy_birch_wood_arch_panel_vertical_quarter[facing=east,layer=4,waterlogged=true]
conquest:fancy_birch_wood_arch_panel_vertical_quarter[facing=east,layer=4,waterlogged=false]
conquest:fancy_birch_wood_arch_panel_vertical_slab[facing=north,layer=1,waterlogged=true]
conquest:fancy_birch_wood_arch_panel_vertical_slab[facing=north,layer=1,waterlogged=false]
conquest:fancy_birch_wood_arch_panel_vertical_slab[facing=north,layer=2,waterlogged=true]
conquest:fancy_birch_wood_arch_panel_vertical_slab[facing=north,layer=2,waterlogged=false]
conquest:fancy_birch_wood_arch_panel_vertical_slab[facing=north,layer=3,waterlogged=true]
conquest:fancy_birch_wood_arch_panel_vertical_slab[facing=north,layer=3,waterlogged=false]
conquest:fancy_birch_wood_arch_panel_vertical_slab[facing=north,layer=4,waterlogged=true]
conquest:fancy_birch_wood_arch_panel_vertical_slab[facing=north,layer=4,waterlogged=false]
conquest:fancy_birch_wood_arch_panel_vertical_slab[facing=south,layer=1,waterlogged=true]
conquest:fancy_birch_wood_arch_panel_vertical_slab[facing=south,layer=1,waterlogged=false]
conquest:fancy_birch_wood_arch_panel_vertical_slab[facing=south,layer=2,waterlogged=true]
conquest:fancy_birch_wood_arch_panel_vertical_slab[facing=south,layer=2,waterlogged=false]
conquest:fancy_birch_wood_arch_panel_vertical_slab[facing=south,layer=3,waterlogged=true]
conquest:fancy_birch_wood_arch_panel_vertical_slab[facing=south,layer=3,waterlogged=false]
conquest:fancy_birch_wood_arch_panel_vertical_slab[facing=south,layer=4,waterlogged=true]
conquest:fancy_birch_wood_arch_panel_vertical_slab[facing=south,layer=4,waterlogged=false]
conquest:fancy_birch_wood_arch_panel_vertical_slab[facing=west,layer=1,waterlogged=true]
conquest:fancy_birch_wood_arch_panel_vertical_slab[facing=west,layer=1,waterlogged=false]
conquest:fancy_birch_wood_arch_panel_vertical_slab[facing=west,layer=2,waterlogged=true]
conquest:fancy_birch_wood_arch_panel_vertical_slab[facing=west,layer=2,waterlogged=false]
conquest:fancy_birch_wood_arch_panel_vertical_slab[facing=west,layer=3,waterlogged=true]
conquest:fancy_birch_wood_arch_panel_vertical_slab[facing=west,layer=3,waterlogged=false]
conquest:fancy_birch_wood_arch_panel_vertical_slab[facing=west,layer=4,waterlogged=true]
conquest:fancy_birch_wood_arch_panel_vertical_slab[facing=west,layer=4,waterlogged=false]
conquest:fancy_birch_wood_arch_panel_vertical_slab[facing=east,layer=1,waterlogged=true]
conquest:fancy_birch_wood_arch_panel_vertical_slab[facing=east,layer=1,waterlogged=false]
conquest:fancy_birch_wood_arch_panel_vertical_slab[facing=east,layer=2,waterlogged=true]
conquest:fancy_birch_wood_arch_panel_vertical_slab[facing=east,layer=2,waterlogged=false]
conquest:fancy_birch_wood_arch_panel_vertical_slab[facing=east,layer=3,waterlogged=true]
conquest:fancy_birch_wood_arch_panel_vertical_slab[facing=east,layer=3,waterlogged=false]
conquest:fancy_birch_wood_arch_panel_vertical_slab[facing=east,layer=4,waterlogged=true]
conquest:fancy_birch_wood_arch_panel_vertical_slab[facing=east,layer=4,waterlogged=false]
conquest:fancy_birch_wood_cabinets[axis=x]
conquest:fancy_birch_wood_cabinets[axis=y]
conquest:fancy_birch_wood_cabinets[axis=z]
conquest:fancy_birch_wood_cabinets_vertical_corner[facing=north,layer=1,waterlogged=true]
conquest:fancy_birch_wood_cabinets_vertical_corner[facing=north,layer=1,waterlogged=false]
conquest:fancy_birch_wood_cabinets_vertical_corner[facing=north,layer=2,waterlogged=true]
conquest:fancy_birch_wood_cabinets_vertical_corner[facing=north,layer=2,waterlogged=false]
conquest:fancy_birch_wood_cabinets_vertical_corner[facing=north,layer=3,waterlogged=true]
conquest:fancy_birch_wood_cabinets_vertical_corner[facing=north,layer=3,waterlogged=false]
conquest:fancy_birch_wood_cabinets_vertical_corner[facing=north,layer=4,waterlogged=true]
conquest:fancy_birch_wood_cabinets_vertical_corner[facing=north,layer=4,waterlogged=false]
conquest:fancy_birch_wood_cabinets_vertical_corner[facing=south,layer=1,waterlogged=true]
conquest:fancy_birch_wood_cabinets_vertical_corner[facing=south,layer=1,waterlogged=false]
conquest:fancy_birch_wood_cabinets_vertical_corner[facing=south,layer=2,waterlogged=true]
conquest:fancy_birch_wood_cabinets_vertical_corner[facing=south,layer=2,waterlogged=false]
conquest:fancy_birch_wood_cabinets_vertical_corner[facing=south,layer=3,waterlogged=true]
conquest:fancy_birch_wood_cabinets_vertical_corner[facing=south,layer=3,waterlogged=false]
conquest:fancy_birch_wood_cabinets_vertical_corner[facing=south,layer=4,waterlogged=true]
conquest:fancy_birch_wood_cabinets_vertical_corner[facing=south,layer=4,waterlogged=false]
conquest:fancy_birch_wood_cabinets_vertical_corner[facing=west,layer=1,waterlogged=true]
conquest:fancy_birch_wood_cabinets_vertical_corner[facing=west,layer=1,waterlogged=false]
conquest:fancy_birch_wood_cabinets_vertical_corner[facing=west,layer=2,waterlogged=true]
conquest:fancy_birch_wood_cabinets_vertical_corner[facing=west,layer=2,waterlogged=false]
conquest:fancy_birch_wood_cabinets_vertical_corner[facing=west,layer=3,waterlogged=true]
conquest:fancy_birch_wood_cabinets_vertical_corner[facing=west,layer=3,waterlogged=false]
conquest:fancy_birch_wood_cabinets_vertical_corner[facing=west,layer=4,waterlogged=true]
conquest:fancy_birch_wood_cabinets_vertical_corner[facing=west,layer=4,waterlogged=false]
conquest:fancy_birch_wood_cabinets_vertical_corner[facing=east,layer=1,waterlogged=true]
conquest:fancy_birch_wood_cabinets_vertical_corner[facing=east,layer=1,waterlogged=false]
conquest:fancy_birch_wood_cabinets_vertical_corner[facing=east,layer=2,waterlogged=true]
conquest:fancy_birch_wood_cabinets_vertical_corner[facing=east,layer=2,waterlogged=false]
conquest:fancy_birch_wood_cabinets_vertical_corner[facing=east,layer=3,waterlogged=true]
conquest:fancy_birch_wood_cabinets_vertical_corner[facing=east,layer=3,waterlogged=false]
conquest:fancy_birch_wood_cabinets_vertical_corner[facing=east,layer=4,waterlogged=true]
conquest:fancy_birch_wood_cabinets_vertical_corner[facing=east,layer=4,waterlogged=false]
conquest:fancy_birch_wood_cabinets_vertical_quarter[facing=north,layer=1,waterlogged=true]
conquest:fancy_birch_wood_cabinets_vertical_quarter[facing=north,layer=1,waterlogged=false]
conquest:fancy_birch_wood_cabinets_vertical_quarter[facing=north,layer=2,waterlogged=true]
conquest:fancy_birch_wood_cabinets_vertical_quarter[facing=north,layer=2,waterlogged=false]
conquest:fancy_birch_wood_cabinets_vertical_quarter[facing=north,layer=3,waterlogged=true]
conquest:fancy_birch_wood_cabinets_vertical_quarter[facing=north,layer=3,waterlogged=false]
conquest:fancy_birch_wood_cabinets_vertical_quarter[facing=north,layer=4,waterlogged=true]
conquest:fancy_birch_wood_cabinets_vertical_quarter[facing=north,layer=4,waterlogged=false]
conquest:fancy_birch_wood_cabinets_vertical_quarter[facing=south,layer=1,waterlogged=true]
conquest:fancy_birch_wood_cabinets_vertical_quarter[facing=south,layer=1,waterlogged=false]
conquest:fancy_birch_wood_cabinets_vertical_quarter[facing=south,layer=2,waterlogged=true]
conquest:fancy_birch_wood_cabinets_vertical_quarter[facing=south,layer=2,waterlogged=false]
conquest:fancy_birch_wood_cabinets_vertical_quarter[facing=south,layer=3,waterlogged=true]
conquest:fancy_birch_wood_cabinets_vertical_quarter[facing=south,layer=3,waterlogged=false]
conquest:fancy_birch_wood_cabinets_vertical_quarter[facing=south,layer=4,waterlogged=true]
conquest:fancy_birch_wood_cabinets_vertical_quarter[facing=south,layer=4,waterlogged=false]
conquest:fancy_birch_wood_cabinets_vertical_quarter[facing=west,layer=1,waterlogged=true]
conquest:fancy_birch_wood_cabinets_vertical_quarter[facing=west,layer=1,waterlogged=false]
conquest:fancy_birch_wood_cabinets_vertical_quarter[facing=west,layer=2,waterlogged=true]
conquest:fancy_birch_wood_cabinets_vertical_quarter[facing=west,layer=2,waterlogged=false]
conquest:fancy_birch_wood_cabinets_vertical_quarter[facing=west,layer=3,waterlogged=true]
conquest:fancy_birch_wood_cabinets_vertical_quarter[facing=west,layer=3,waterlogged=false]
conquest:fancy_birch_wood_cabinets_vertical_quarter[facing=west,layer=4,waterlogged=true]
conquest:fancy_birch_wood_cabinets_vertical_quarter[facing=west,layer=4,waterlogged=false]
conquest:fancy_birch_wood_cabinets_vertical_quarter[facing=east,layer=1,waterlogged=true]
conquest:fancy_birch_wood_cabinets_vertical_quarter[facing=east,layer=1,waterlogged=false]
conquest:fancy_birch_wood_cabinets_vertical_quarter[facing=east,layer=2,waterlogged=true]
conquest:fancy_birch_wood_cabinets_vertical_quarter[facing=east,layer=2,waterlogged=false]
conquest:fancy_birch_wood_cabinets_vertical_quarter[facing=east,layer=3,waterlogged=true]
conquest:fancy_birch_wood_cabinets_vertical_quarter[facing=east,layer=3,waterlogged=false]
conquest:fancy_birch_wood_cabinets_vertical_quarter[facing=east,layer=4,waterlogged=true]
conquest:fancy_birch_wood_cabinets_vertical_quarter[facing=east,layer=4,waterlogged=false]
conquest:fancy_birch_wood_cabinets_vertical_slab[facing=north,layer=1,waterlogged=true]
conquest:fancy_birch_wood_cabinets_vertical_slab[facing=north,layer=1,waterlogged=false]
conquest:fancy_birch_wood_cabinets_vertical_slab[facing=north,layer=2,waterlogged=true]
conquest:fancy_birch_wood_cabinets_vertical_slab[facing=north,layer=2,waterlogged=false]
conquest:fancy_birch_wood_cabinets_vertical_slab[facing=north,layer=3,waterlogged=true]
conquest:fancy_birch_wood_cabinets_vertical_slab[facing=north,layer=3,waterlogged=false]
conquest:fancy_birch_wood_cabinets_vertical_slab[facing=north,layer=4,waterlogged=true]
conquest:fancy_birch_wood_cabinets_vertical_slab[facing=north,layer=4,waterlogged=false]
conquest:fancy_birch_wood_cabinets_vertical_slab[facing=south,layer=1,waterlogged=true]
conquest:fancy_birch_wood_cabinets_vertical_slab[facing=south,layer=1,waterlogged=false]
conquest:fancy_birch_wood_cabinets_vertical_slab[facing=south,layer=2,waterlogged=true]
conquest:fancy_birch_wood_cabinets_vertical_slab[facing=south,layer=2,waterlogged=false]
conquest:fancy_birch_wood_cabinets_vertical_slab[facing=south,layer=3,waterlogged=true]
conquest:fancy_birch_wood_cabinets_vertical_slab[facing=south,layer=3,waterlogged=false]
conquest:fancy_birch_wood_cabinets_vertical_slab[facing=south,layer=4,waterlogged=true]
conquest:fancy_birch_wood_cabinets_vertical_slab[facing=south,layer=4,waterlogged=false]
conquest:fancy_birch_wood_cabinets_vertical_slab[facing=west,layer=1,waterlogged=true]
conquest:fancy_birch_wood_cabinets_vertical_slab[facing=west,layer=1,waterlogged=false]
conquest:fancy_birch_wood_cabinets_vertical_slab[facing=west,layer=2,waterlogged=true]
conquest:fancy_birch_wood_cabinets_vertical_slab[facing=west,layer=2,waterlogged=false]
conquest:fancy_birch_wood_cabinets_vertical_slab[facing=west,layer=3,waterlogged=true]
conquest:fancy_birch_wood_cabinets_vertical_slab[facing=west,layer=3,waterlogged=false]
conquest:fancy_birch_wood_cabinets_vertical_slab[facing=west,layer=4,waterlogged=true]
conquest:fancy_birch_wood_cabinets_vertical_slab[facing=west,layer=4,waterlogged=false]
conquest:fancy_birch_wood_cabinets_vertical_slab[facing=east,layer=1,waterlogged=true]
conquest:fancy_birch_wood_cabinets_vertical_slab[facing=east,layer=1,waterlogged=false]
conquest:fancy_birch_wood_cabinets_vertical_slab[facing=east,layer=2,waterlogged=true]
conquest:fancy_birch_wood_cabinets_vertical_slab[facing=east,layer=2,waterlogged=false]
conquest:fancy_birch_wood_cabinets_vertical_slab[facing=east,layer=3,waterlogged=true]
conquest:fancy_birch_wood_cabinets_vertical_slab[facing=east,layer=3,waterlogged=false]
conquest:fancy_birch_wood_cabinets_vertical_slab[facing=east,layer=4,waterlogged=true]
conquest:fancy_birch_wood_cabinets_vertical_slab[facing=east,layer=4,waterlogged=false]
conquest:fancy_birch_wood_panel
conquest:fancy_birch_wood_panel_vertical_corner[facing=north,layer=1,waterlogged=true]
conquest:fancy_birch_wood_panel_vertical_corner[facing=north,layer=1,waterlogged=false]
conquest:fancy_birch_wood_panel_vertical_corner[facing=north,layer=2,waterlogged=true]
conquest:fancy_birch_wood_panel_vertical_corner[facing=north,layer=2,waterlogged=false]
conquest:fancy_birch_wood_panel_vertical_corner[facing=north,layer=3,waterlogged=true]
conquest:fancy_birch_wood_panel_vertical_corner[facing=north,layer=3,waterlogged=false]
conquest:fancy_birch_wood_panel_vertical_corner[facing=north,layer=4,waterlogged=true]
conquest:fancy_birch_wood_panel_vertical_corner[facing=north,layer=4,waterlogged=false]
conquest:fancy_birch_wood_panel_vertical_corner[facing=south,layer=1,waterlogged=true]
conquest:fancy_birch_wood_panel_vertical_corner[facing=south,layer=1,waterlogged=false]
conquest:fancy_birch_wood_panel_vertical_corner[facing=south,layer=2,waterlogged=true]
conquest:fancy_birch_wood_panel_vertical_corner[facing=south,layer=2,waterlogged=false]
conquest:fancy_birch_wood_panel_vertical_corner[facing=south,layer=3,waterlogged=true]
conquest:fancy_birch_wood_panel_vertical_corner[facing=south,layer=3,waterlogged=false]
conquest:fancy_birch_wood_panel_vertical_corner[facing=south,layer=4,waterlogged=true]
conquest:fancy_birch_wood_panel_vertical_corner[facing=south,layer=4,waterlogged=false]
conquest:fancy_birch_wood_panel_vertical_corner[facing=west,layer=1,waterlogged=true]
conquest:fancy_birch_wood_panel_vertical_corner[facing=west,layer=1,waterlogged=false]
conquest:fancy_birch_wood_panel_vertical_corner[facing=west,layer=2,waterlogged=true]
conquest:fancy_birch_wood_panel_vertical_corner[facing=west,layer=2,waterlogged=false]
conquest:fancy_birch_wood_panel_vertical_corner[facing=west,layer=3,waterlogged=true]
conquest:fancy_birch_wood_panel_vertical_corner[facing=west,layer=3,waterlogged=false]
conquest:fancy_birch_wood_panel_vertical_corner[facing=west,layer=4,waterlogged=true]
conquest:fancy_birch_wood_panel_vertical_corner[facing=west,layer=4,waterlogged=false]
conquest:fancy_birch_wood_panel_vertical_corner[facing=east,layer=1,waterlogged=true]
conquest:fancy_birch_wood_panel_vertical_corner[facing=east,layer=1,waterlogged=false]
conquest:fancy_birch_wood_panel_vertical_corner[facing=east,layer=2,waterlogged=true]
conquest:fancy_birch_wood_panel_vertical_corner[facing=east,layer=2,waterlogged=false]
conquest:fancy_birch_wood_panel_vertical_corner[facing=east,layer=3,waterlogged=true]
conquest:fancy_birch_wood_panel_vertical_corner[facing=east,layer=3,waterlogged=false]
conquest:fancy_birch_wood_panel_vertical_corner[facing=east,layer=4,waterlogged=true]
conquest:fancy_birch_wood_panel_vertical_corner[facing=east,layer=4,waterlogged=false]
conquest:fancy_birch_wood_panel_vertical_quarter[facing=north,layer=1,waterlogged=true]
conquest:fancy_birch_wood_panel_vertical_quarter[facing=north,layer=1,waterlogged=false]
conquest:fancy_birch_wood_panel_vertical_quarter[facing=north,layer=2,waterlogged=true]
conquest:fancy_birch_wood_panel_vertical_quarter[facing=north,layer=2,waterlogged=false]
conquest:fancy_birch_wood_panel_vertical_quarter[facing=north,layer=3,waterlogged=true]
conquest:fancy_birch_wood_panel_vertical_quarter[facing=north,layer=3,waterlogged=false]
conquest:fancy_birch_wood_panel_vertical_quarter[facing=north,layer=4,waterlogged=true]
conquest:fancy_birch_wood_panel_vertical_quarter[facing=north,layer=4,waterlogged=false]
conquest:fancy_birch_wood_panel_vertical_quarter[facing=south,layer=1,waterlogged=true]
conquest:fancy_birch_wood_panel_vertical_quarter[facing=south,layer=1,waterlogged=false]
conquest:fancy_birch_wood_panel_vertical_quarter[facing=south,layer=2,waterlogged=true]
conquest:fancy_birch_wood_panel_vertical_quarter[facing=south,layer=2,waterlogged=false]
conquest:fancy_birch_wood_panel_vertical_quarter[facing=south,layer=3,waterlogged=true]
conquest:fancy_birch_wood_panel_vertical_quarter[facing=south,layer=3,waterlogged=false]
conquest:fancy_birch_wood_panel_vertical_quarter[facing=south,layer=4,waterlogged=true]
conquest:fancy_birch_wood_panel_vertical_quarter[facing=south,layer=4,waterlogged=false]
conquest:fancy_birch_wood_panel_vertical_quarter[facing=west,layer=1,waterlogged=true]
conquest:fancy_birch_wood_panel_vertical_quarter[facing=west,layer=1,waterlogged=false]
conquest:fancy_birch_wood_panel_vertical_quarter[facing=west,layer=2,waterlogged=true]
conquest:fancy_birch_wood_panel_vertical_quarter[facing=west,layer=2,waterlogged=false]
conquest:fancy_birch_wood_panel_vertical_quarter[facing=west,layer=3,waterlogged=true]
conquest:fancy_birch_wood_panel_vertical_quarter[facing=west,layer=3,waterlogged=false]
conquest:fancy_birch_wood_panel_vertical_quarter[facing=west,layer=4,waterlogged=true]
conquest:fancy_birch_wood_panel_vertical_quarter[facing=west,layer=4,waterlogged=false]
conquest:fancy_birch_wood_panel_vertical_quarter[facing=east,layer=1,waterlogged=true]
conquest:fancy_birch_wood_panel_vertical_quarter[facing=east,layer=1,waterlogged=false]
conquest:fancy_birch_wood_panel_vertical_quarter[facing=east,layer=2,waterlogged=true]
conquest:fancy_birch_wood_panel_vertical_quarter[facing=east,layer=2,waterlogged=false]
conquest:fancy_birch_wood_panel_vertical_quarter[facing=east,layer=3,waterlogged=true]
conquest:fancy_birch_wood_panel_vertical_quarter[facing=east,layer=3,waterlogged=false]
conquest:fancy_birch_wood_panel_vertical_quarter[facing=east,layer=4,waterlogged=true]
conquest:fancy_birch_wood_panel_vertical_quarter[facing=east,layer=4,waterlogged=false]
conquest:fancy_birch_wood_panel_vertical_slab[facing=north,layer=1,waterlogged=true]
conquest:fancy_birch_wood_panel_vertical_slab[facing=north,layer=1,waterlogged=false]
conquest:fancy_birch_wood_panel_vertical_slab[facing=north,layer=2,waterlogged=true]
conquest:fancy_birch_wood_panel_vertical_slab[facing=north,layer=2,waterlogged=false]
conquest:fancy_birch_wood_panel_vertical_slab[facing=north,layer=3,waterlogged=true]
conquest:fancy_birch_wood_panel_vertical_slab[facing=north,layer=3,waterlogged=false]
conquest:fancy_birch_wood_panel_vertical_slab[facing=north,layer=4,waterlogged=true]
conquest:fancy_birch_wood_panel_vertical_slab[facing=north,layer=4,waterlogged=false]
conquest:fancy_birch_wood_panel_vertical_slab[facing=south,layer=1,waterlogged=true]
conquest:fancy_birch_wood_panel_vertical_slab[facing=south,layer=1,waterlogged=false]
conquest:fancy_birch_wood_panel_vertical_slab[facing=south,layer=2,waterlogged=true]
conquest:fancy_birch_wood_panel_vertical_slab[facing=south,layer=2,waterlogged=false]
conquest:fancy_birch_wood_panel_vertical_slab[facing=south,layer=3,waterlogged=true]
conquest:fancy_birch_wood_panel_vertical_slab[facing=south,layer=3,waterlogged=false]
conquest:fancy_birch_wood_panel_vertical_slab[facing=south,layer=4,waterlogged=true]
conquest:fancy_birch_wood_panel_vertical_slab[facing=south,layer=4,waterlogged=false]
conquest:fancy_birch_wood_panel_vertical_slab[facing=west,layer=1,waterlogged=true]
conquest:fancy_birch_wood_panel_vertical_slab[facing=west,layer=1,waterlogged=false]
conquest:fancy_birch_wood_panel_vertical_slab[facing=west,layer=2,waterlogged=true]
conquest:fancy_birch_wood_panel_vertical_slab[facing=west,layer=2,waterlogged=false]
conquest:fancy_birch_wood_panel_vertical_slab[facing=west,layer=3,waterlogged=true]
conquest:fancy_birch_wood_panel_vertical_slab[facing=west,layer=3,waterlogged=false]
conquest:fancy_birch_wood_panel_vertical_slab[facing=west,layer=4,waterlogged=true]
conquest:fancy_birch_wood_panel_vertical_slab[facing=west,layer=4,waterlogged=false]
conquest:fancy_birch_wood_panel_vertical_slab[facing=east,layer=1,waterlogged=true]
conquest:fancy_birch_wood_panel_vertical_slab[facing=east,layer=1,waterlogged=false]
conquest:fancy_birch_wood_panel_vertical_slab[facing=east,layer=2,waterlogged=true]
conquest:fancy_birch_wood_panel_vertical_slab[facing=east,layer=2,waterlogged=false]
conquest:fancy_birch_wood_panel_vertical_slab[facing=east,layer=3,waterlogged=true]
conquest:fancy_birch_wood_panel_vertical_slab[facing=east,layer=3,waterlogged=false]
conquest:fancy_birch_wood_panel_vertical_slab[facing=east,layer=4,waterlogged=true]
conquest:fancy_birch_wood_panel_vertical_slab[facing=east,layer=4,waterlogged=false]
conquest:fancy_black_socle
conquest:fancy_black_socle_vertical_corner[facing=north,layer=1,waterlogged=true]
conquest:fancy_black_socle_vertical_corner[facing=north,layer=1,waterlogged=false]
conquest:fancy_black_socle_vertical_corner[facing=north,layer=2,waterlogged=true]
conquest:fancy_black_socle_vertical_corner[facing=north,layer=2,waterlogged=false]
conquest:fancy_black_socle_vertical_corner[facing=north,layer=3,waterlogged=true]
conquest:fancy_black_socle_vertical_corner[facing=north,layer=3,waterlogged=false]
conquest:fancy_black_socle_vertical_corner[facing=north,layer=4,waterlogged=true]
conquest:fancy_black_socle_vertical_corner[facing=north,layer=4,waterlogged=false]
conquest:fancy_black_socle_vertical_corner[facing=south,layer=1,waterlogged=true]
conquest:fancy_black_socle_vertical_corner[facing=south,layer=1,waterlogged=false]
conquest:fancy_black_socle_vertical_corner[facing=south,layer=2,waterlogged=true]
conquest:fancy_black_socle_vertical_corner[facing=south,layer=2,waterlogged=false]
conquest:fancy_black_socle_vertical_corner[facing=south,layer=3,waterlogged=true]
conquest:fancy_black_socle_vertical_corner[facing=south,layer=3,waterlogged=false]
conquest:fancy_black_socle_vertical_corner[facing=south,layer=4,waterlogged=true]
conquest:fancy_black_socle_vertical_corner[facing=south,layer=4,waterlogged=false]
conquest:fancy_black_socle_vertical_corner[facing=west,layer=1,waterlogged=true]
conquest:fancy_black_socle_vertical_corner[facing=west,layer=1,waterlogged=false]
conquest:fancy_black_socle_vertical_corner[facing=west,layer=2,waterlogged=true]
conquest:fancy_black_socle_vertical_corner[facing=west,layer=2,waterlogged=false]
conquest:fancy_black_socle_vertical_corner[facing=west,layer=3,waterlogged=true]
conquest:fancy_black_socle_vertical_corner[facing=west,layer=3,waterlogged=false]
conquest:fancy_black_socle_vertical_corner[facing=west,layer=4,waterlogged=true]
conquest:fancy_black_socle_vertical_corner[facing=west,layer=4,waterlogged=false]
conquest:fancy_black_socle_vertical_corner[facing=east,layer=1,waterlogged=true]
conquest:fancy_black_socle_vertical_corner[facing=east,layer=1,waterlogged=false]
conquest:fancy_black_socle_vertical_corner[facing=east,layer=2,waterlogged=true]
conquest:fancy_black_socle_vertical_corner[facing=east,layer=2,waterlogged=false]
conquest:fancy_black_socle_vertical_corner[facing=east,layer=3,waterlogged=true]
conquest:fancy_black_socle_vertical_corner[facing=east,layer=3,waterlogged=false]
conquest:fancy_black_socle_vertical_corner[facing=east,layer=4,waterlogged=true]
conquest:fancy_black_socle_vertical_corner[facing=east,layer=4,waterlogged=false]
conquest:fancy_black_socle_vertical_quarter[facing=north,layer=1,waterlogged=true]
conquest:fancy_black_socle_vertical_quarter[facing=north,layer=1,waterlogged=false]
conquest:fancy_black_socle_vertical_quarter[facing=north,layer=2,waterlogged=true]
conquest:fancy_black_socle_vertical_quarter[facing=north,layer=2,waterlogged=false]
conquest:fancy_black_socle_vertical_quarter[facing=north,layer=3,waterlogged=true]
conquest:fancy_black_socle_vertical_quarter[facing=north,layer=3,waterlogged=false]
conquest:fancy_black_socle_vertical_quarter[facing=north,layer=4,waterlogged=true]
conquest:fancy_black_socle_vertical_quarter[facing=north,layer=4,waterlogged=false]
conquest:fancy_black_socle_vertical_quarter[facing=south,layer=1,waterlogged=true]
conquest:fancy_black_socle_vertical_quarter[facing=south,layer=1,waterlogged=false]
conquest:fancy_black_socle_vertical_quarter[facing=south,layer=2,waterlogged=true]
conquest:fancy_black_socle_vertical_quarter[facing=south,layer=2,waterlogged=false]
conquest:fancy_black_socle_vertical_quarter[facing=south,layer=3,waterlogged=true]
conquest:fancy_black_socle_vertical_quarter[facing=south,layer=3,waterlogged=false]
conquest:fancy_black_socle_vertical_quarter[facing=south,layer=4,waterlogged=true]
conquest:fancy_black_socle_vertical_quarter[facing=south,layer=4,waterlogged=false]
conquest:fancy_black_socle_vertical_quarter[facing=west,layer=1,waterlogged=true]
conquest:fancy_black_socle_vertical_quarter[facing=west,layer=1,waterlogged=false]
conquest:fancy_black_socle_vertical_quarter[facing=west,layer=2,waterlogged=true]
conquest:fancy_black_socle_vertical_quarter[facing=west,layer=2,waterlogged=false]
conquest:fancy_black_socle_vertical_quarter[facing=west,layer=3,waterlogged=true]
conquest:fancy_black_socle_vertical_quarter[facing=west,layer=3,waterlogged=false]
conquest:fancy_black_socle_vertical_quarter[facing=west,layer=4,waterlogged=true]
conquest:fancy_black_socle_vertical_quarter[facing=west,layer=4,waterlogged=false]
conquest:fancy_black_socle_vertical_quarter[facing=east,layer=1,waterlogged=true]
conquest:fancy_black_socle_vertical_quarter[facing=east,layer=1,waterlogged=false]
conquest:fancy_black_socle_vertical_quarter[facing=east,layer=2,waterlogged=true]
conquest:fancy_black_socle_vertical_quarter[facing=east,layer=2,waterlogged=false]
conquest:fancy_black_socle_vertical_quarter[facing=east,layer=3,waterlogged=true]
conquest:fancy_black_socle_vertical_quarter[facing=east,layer=3,waterlogged=false]
conquest:fancy_black_socle_vertical_quarter[facing=east,layer=4,waterlogged=true]
conquest:fancy_black_socle_vertical_quarter[facing=east,layer=4,waterlogged=false]
conquest:fancy_black_socle_vertical_slab[facing=north,layer=1,waterlogged=true]
conquest:fancy_black_socle_vertical_slab[facing=north,layer=1,waterlogged=false]
conquest:fancy_black_socle_vertical_slab[facing=north,layer=2,waterlogged=true]
conquest:fancy_black_socle_vertical_slab[facing=north,layer=2,waterlogged=false]
conquest:fancy_black_socle_vertical_slab[facing=north,layer=3,waterlogged=true]
conquest:fancy_black_socle_vertical_slab[facing=north,layer=3,waterlogged=false]
conquest:fancy_black_socle_vertical_slab[facing=north,layer=4,waterlogged=true]
conquest:fancy_black_socle_vertical_slab[facing=north,layer=4,waterlogged=false]
conquest:fancy_black_socle_vertical_slab[facing=south,layer=1,waterlogged=true]
conquest:fancy_black_socle_vertical_slab[facing=south,layer=1,waterlogged=false]
conquest:fancy_black_socle_vertical_slab[facing=south,layer=2,waterlogged=true]
conquest:fancy_black_socle_vertical_slab[facing=south,layer=2,waterlogged=false]
conquest:fancy_black_socle_vertical_slab[facing=south,layer=3,waterlogged=true]
conquest:fancy_black_socle_vertical_slab[facing=south,layer=3,waterlogged=false]
conquest:fancy_black_socle_vertical_slab[facing=south,layer=4,waterlogged=true]
conquest:fancy_black_socle_vertical_slab[facing=south,layer=4,waterlogged=false]
conquest:fancy_black_socle_vertical_slab[facing=west,layer=1,waterlogged=true]
conquest:fancy_black_socle_vertical_slab[facing=west,layer=1,waterlogged=false]
conquest:fancy_black_socle_vertical_slab[facing=west,layer=2,waterlogged=true]
conquest:fancy_black_socle_vertical_slab[facing=west,layer=2,waterlogged=false]
conquest:fancy_black_socle_vertical_slab[facing=west,layer=3,waterlogged=true]
conquest:fancy_black_socle_vertical_slab[facing=west,layer=3,waterlogged=false]
conquest:fancy_black_socle_vertical_slab[facing=west,layer=4,waterlogged=true]
conquest:fancy_black_socle_vertical_slab[facing=west,layer=4,waterlogged=false]
conquest:fancy_black_socle_vertical_slab[facing=east,layer=1,waterlogged=true]
conquest:fancy_black_socle_vertical_slab[facing=east,layer=1,waterlogged=false]
conquest:fancy_black_socle_vertical_slab[facing=east,layer=2,waterlogged=true]
conquest:fancy_black_socle_vertical_slab[facing=east,layer=2,waterlogged=false]
conquest:fancy_black_socle_vertical_slab[facing=east,layer=3,waterlogged=true]
conquest:fancy_black_socle_vertical_slab[facing=east,layer=3,waterlogged=false]
conquest:fancy_black_socle_vertical_slab[facing=east,layer=4,waterlogged=true]
conquest:fancy_black_socle_vertical_slab[facing=east,layer=4,waterlogged=false]
conquest:fancy_blue_bed[facing=north,occupied=true,offset_toggle=true,part=head]
conquest:fancy_blue_bed[facing=north,occupied=true,offset_toggle=true,part=foot]
conquest:fancy_blue_bed[facing=north,occupied=true,offset_toggle=false,part=head]
conquest:fancy_blue_bed[facing=north,occupied=true,offset_toggle=false,part=foot]
conquest:fancy_blue_bed[facing=north,occupied=false,offset_toggle=true,part=head]
conquest:fancy_blue_bed[facing=north,occupied=false,offset_toggle=true,part=foot]
conquest:fancy_blue_bed[facing=north,occupied=false,offset_toggle=false,part=head]
conquest:fancy_blue_bed[facing=north,occupied=false,offset_toggle=false,part=foot]
conquest:fancy_blue_bed[facing=south,occupied=true,offset_toggle=true,part=head]
conquest:fancy_blue_bed[facing=south,occupied=true,offset_toggle=true,part=foot]
conquest:fancy_blue_bed[facing=south,occupied=true,offset_toggle=false,part=head]
conquest:fancy_blue_bed[facing=south,occupied=true,offset_toggle=false,part=foot]
conquest:fancy_blue_bed[facing=south,occupied=false,offset_toggle=true,part=head]
conquest:fancy_blue_bed[facing=south,occupied=false,offset_toggle=true,part=foot]
conquest:fancy_blue_bed[facing=south,occupied=false,offset_toggle=false,part=head]
conquest:fancy_blue_bed[facing=south,occupied=false,offset_toggle=false,part=foot]
conquest:fancy_blue_bed[facing=west,occupied=true,offset_toggle=true,part=head]
conquest:fancy_blue_bed[facing=west,occupied=true,offset_toggle=true,part=foot]
conquest:fancy_blue_bed[facing=west,occupied=true,offset_toggle=false,part=head]
conquest:fancy_blue_bed[facing=west,occupied=true,offset_toggle=false,part=foot]
conquest:fancy_blue_bed[facing=west,occupied=false,offset_toggle=true,part=head]
conquest:fancy_blue_bed[facing=west,occupied=false,offset_toggle=true,part=foot]
conquest:fancy_blue_bed[facing=west,occupied=false,offset_toggle=false,part=head]
conquest:fancy_blue_bed[facing=west,occupied=false,offset_toggle=false,part=foot]
conquest:fancy_blue_bed[facing=east,occupied=true,offset_toggle=true,part=head]
conquest:fancy_blue_bed[facing=east,occupied=true,offset_toggle=true,part=foot]
conquest:fancy_blue_bed[facing=east,occupied=true,offset_toggle=false,part=head]
conquest:fancy_blue_bed[facing=east,occupied=true,offset_toggle=false,part=foot]
conquest:fancy_blue_bed[facing=east,occupied=false,offset_toggle=true,part=head]
conquest:fancy_blue_bed[facing=east,occupied=false,offset_toggle=true,part=foot]
conquest:fancy_blue_bed[facing=east,occupied=false,offset_toggle=false,part=head]
conquest:fancy_blue_bed[facing=east,occupied=false,offset_toggle=false,part=foot]
conquest:fancy_blue_marble_design
conquest:fancy_blue_marble_design_vertical_corner[facing=north,layer=1,waterlogged=true]
conquest:fancy_blue_marble_design_vertical_corner[facing=north,layer=1,waterlogged=false]
conquest:fancy_blue_marble_design_vertical_corner[facing=north,layer=2,waterlogged=true]
conquest:fancy_blue_marble_design_vertical_corner[facing=north,layer=2,waterlogged=false]
conquest:fancy_blue_marble_design_vertical_corner[facing=north,layer=3,waterlogged=true]
conquest:fancy_blue_marble_design_vertical_corner[facing=north,layer=3,waterlogged=false]
conquest:fancy_blue_marble_design_vertical_corner[facing=north,layer=4,waterlogged=true]
conquest:fancy_blue_marble_design_vertical_corner[facing=north,layer=4,waterlogged=false]
conquest:fancy_blue_marble_design_vertical_corner[facing=south,layer=1,waterlogged=true]
conquest:fancy_blue_marble_design_vertical_corner[facing=south,layer=1,waterlogged=false]
conquest:fancy_blue_marble_design_vertical_corner[facing=south,layer=2,waterlogged=true]
conquest:fancy_blue_marble_design_vertical_corner[facing=south,layer=2,waterlogged=false]
conquest:fancy_blue_marble_design_vertical_corner[facing=south,layer=3,waterlogged=true]
conquest:fancy_blue_marble_design_vertical_corner[facing=south,layer=3,waterlogged=false]
conquest:fancy_blue_marble_design_vertical_corner[facing=south,layer=4,waterlogged=true]
conquest:fancy_blue_marble_design_vertical_corner[facing=south,layer=4,waterlogged=false]
conquest:fancy_blue_marble_design_vertical_corner[facing=west,layer=1,waterlogged=true]
conquest:fancy_blue_marble_design_vertical_corner[facing=west,layer=1,waterlogged=false]
conquest:fancy_blue_marble_design_vertical_corner[facing=west,layer=2,waterlogged=true]
conquest:fancy_blue_marble_design_vertical_corner[facing=west,layer=2,waterlogged=false]
conquest:fancy_blue_marble_design_vertical_corner[facing=west,layer=3,waterlogged=true]
conquest:fancy_blue_marble_design_vertical_corner[facing=west,layer=3,waterlogged=false]
conquest:fancy_blue_marble_design_vertical_corner[facing=west,layer=4,waterlogged=true]
conquest:fancy_blue_marble_design_vertical_corner[facing=west,layer=4,waterlogged=false]
conquest:fancy_blue_marble_design_vertical_corner[facing=east,layer=1,waterlogged=true]
conquest:fancy_blue_marble_design_vertical_corner[facing=east,layer=1,waterlogged=false]
conquest:fancy_blue_marble_design_vertical_corner[facing=east,layer=2,waterlogged=true]
conquest:fancy_blue_marble_design_vertical_corner[facing=east,layer=2,waterlogged=false]
conquest:fancy_blue_marble_design_vertical_corner[facing=east,layer=3,waterlogged=true]
conquest:fancy_blue_marble_design_vertical_corner[facing=east,layer=3,waterlogged=false]
conquest:fancy_blue_marble_design_vertical_corner[facing=east,layer=4,waterlogged=true]
conquest:fancy_blue_marble_design_vertical_corner[facing=east,layer=4,waterlogged=false]
conquest:fancy_blue_marble_design_vertical_quarter[facing=north,layer=1,waterlogged=true]
conquest:fancy_blue_marble_design_vertical_quarter[facing=north,layer=1,waterlogged=false]
conquest:fancy_blue_marble_design_vertical_quarter[facing=north,layer=2,waterlogged=true]
conquest:fancy_blue_marble_design_vertical_quarter[facing=north,layer=2,waterlogged=false]
conquest:fancy_blue_marble_design_vertical_quarter[facing=north,layer=3,waterlogged=true]
conquest:fancy_blue_marble_design_vertical_quarter[facing=north,layer=3,waterlogged=false]
conquest:fancy_blue_marble_design_vertical_quarter[facing=north,layer=4,waterlogged=true]
conquest:fancy_blue_marble_design_vertical_quarter[facing=north,layer=4,waterlogged=false]
conquest:fancy_blue_marble_design_vertical_quarter[facing=south,layer=1,waterlogged=true]
conquest:fancy_blue_marble_design_vertical_quarter[facing=south,layer=1,waterlogged=false]
conquest:fancy_blue_marble_design_vertical_quarter[facing=south,layer=2,waterlogged=true]
conquest:fancy_blue_marble_design_vertical_quarter[facing=south,layer=2,waterlogged=false]
conquest:fancy_blue_marble_design_vertical_quarter[facing=south,layer=3,waterlogged=true]
conquest:fancy_blue_marble_design_vertical_quarter[facing=south,layer=3,waterlogged=false]
conquest:fancy_blue_marble_design_vertical_quarter[facing=south,layer=4,waterlogged=true]
conquest:fancy_blue_marble_design_vertical_quarter[facing=south,layer=4,waterlogged=false]
conquest:fancy_blue_marble_design_vertical_quarter[facing=west,layer=1,waterlogged=true]
conquest:fancy_blue_marble_design_vertical_quarter[facing=west,layer=1,waterlogged=false]
conquest:fancy_blue_marble_design_vertical_quarter[facing=west,layer=2,waterlogged=true]
conquest:fancy_blue_marble_design_vertical_quarter[facing=west,layer=2,waterlogged=false]
conquest:fancy_blue_marble_design_vertical_quarter[facing=west,layer=3,waterlogged=true]
conquest:fancy_blue_marble_design_vertical_quarter[facing=west,layer=3,waterlogged=false]
conquest:fancy_blue_marble_design_vertical_quarter[facing=west,layer=4,waterlogged=true]
conquest:fancy_blue_marble_design_vertical_quarter[facing=west,layer=4,waterlogged=false]
conquest:fancy_blue_marble_design_vertical_quarter[facing=east,layer=1,waterlogged=true]
conquest:fancy_blue_marble_design_vertical_quarter[facing=east,layer=1,waterlogged=false]
conquest:fancy_blue_marble_design_vertical_quarter[facing=east,layer=2,waterlogged=true]
conquest:fancy_blue_marble_design_vertical_quarter[facing=east,layer=2,waterlogged=false]
conquest:fancy_blue_marble_design_vertical_quarter[facing=east,layer=3,waterlogged=true]
conquest:fancy_blue_marble_design_vertical_quarter[facing=east,layer=3,waterlogged=false]
conquest:fancy_blue_marble_design_vertical_quarter[facing=east,layer=4,waterlogged=true]
conquest:fancy_blue_marble_design_vertical_quarter[facing=east,layer=4,waterlogged=false]
conquest:fancy_blue_marble_design_vertical_slab[facing=north,layer=1,waterlogged=true]
conquest:fancy_blue_marble_design_vertical_slab[facing=north,layer=1,waterlogged=false]
conquest:fancy_blue_marble_design_vertical_slab[facing=north,layer=2,waterlogged=true]
conquest:fancy_blue_marble_design_vertical_slab[facing=north,layer=2,waterlogged=false]
conquest:fancy_blue_marble_design_vertical_slab[facing=north,layer=3,waterlogged=true]
conquest:fancy_blue_marble_design_vertical_slab[facing=north,layer=3,waterlogged=false]
conquest:fancy_blue_marble_design_vertical_slab[facing=north,layer=4,waterlogged=true]
conquest:fancy_blue_marble_design_vertical_slab[facing=north,layer=4,waterlogged=false]
conquest:fancy_blue_marble_design_vertical_slab[facing=south,layer=1,waterlogged=true]
conquest:fancy_blue_marble_design_vertical_slab[facing=south,layer=1,waterlogged=false]
conquest:fancy_blue_marble_design_vertical_slab[facing=south,layer=2,waterlogged=true]
conquest:fancy_blue_marble_design_vertical_slab[facing=south,layer=2,waterlogged=false]
conquest:fancy_blue_marble_design_vertical_slab[facing=south,layer=3,waterlogged=true]
conquest:fancy_blue_marble_design_vertical_slab[facing=south,layer=3,waterlogged=false]
conquest:fancy_blue_marble_design_vertical_slab[facing=south,layer=4,waterlogged=true]
conquest:fancy_blue_marble_design_vertical_slab[facing=south,layer=4,waterlogged=false]
conquest:fancy_blue_marble_design_vertical_slab[facing=west,layer=1,waterlogged=true]
conquest:fancy_blue_marble_design_vertical_slab[facing=west,layer=1,waterlogged=false]
conquest:fancy_blue_marble_design_vertical_slab[facing=west,layer=2,waterlogged=true]
conquest:fancy_blue_marble_design_vertical_slab[facing=west,layer=2,waterlogged=false]
conquest:fancy_blue_marble_design_vertical_slab[facing=west,layer=3,waterlogged=true]
conquest:fancy_blue_marble_design_vertical_slab[facing=west,layer=3,waterlogged=false]
conquest:fancy_blue_marble_design_vertical_slab[facing=west,layer=4,waterlogged=true]
conquest:fancy_blue_marble_design_vertical_slab[facing=west,layer=4,waterlogged=false]
conquest:fancy_blue_marble_design_vertical_slab[facing=east,layer=1,waterlogged=true]
conquest:fancy_blue_marble_design_vertical_slab[facing=east,layer=1,waterlogged=false]
conquest:fancy_blue_marble_design_vertical_slab[facing=east,layer=2,waterlogged=true]
conquest:fancy_blue_marble_design_vertical_slab[facing=east,layer=2,waterlogged=false]
conquest:fancy_blue_marble_design_vertical_slab[facing=east,layer=3,waterlogged=true]
conquest:fancy_blue_marble_design_vertical_slab[facing=east,layer=3,waterlogged=false]
conquest:fancy_blue_marble_design_vertical_slab[facing=east,layer=4,waterlogged=true]
conquest:fancy_blue_marble_design_vertical_slab[facing=east,layer=4,waterlogged=false]
conquest:fancy_blue_schist_dwarven_column
conquest:fancy_blue_schist_dwarven_column_pillar[layer=1,waterlogged=true]
conquest:fancy_blue_schist_dwarven_column_pillar[layer=1,waterlogged=false]
conquest:fancy_blue_schist_dwarven_column_pillar[layer=2,waterlogged=true]
conquest:fancy_blue_schist_dwarven_column_pillar[layer=2,waterlogged=false]
conquest:fancy_blue_schist_dwarven_column_pillar[layer=3,waterlogged=true]
conquest:fancy_blue_schist_dwarven_column_pillar[layer=3,waterlogged=false]
conquest:fancy_blue_schist_dwarven_column_vertical_corner[facing=north,layer=1,waterlogged=true]
conquest:fancy_blue_schist_dwarven_column_vertical_corner[facing=north,layer=1,waterlogged=false]
conquest:fancy_blue_schist_dwarven_column_vertical_corner[facing=north,layer=2,waterlogged=true]
conquest:fancy_blue_schist_dwarven_column_vertical_corner[facing=north,layer=2,waterlogged=false]
conquest:fancy_blue_schist_dwarven_column_vertical_corner[facing=north,layer=3,waterlogged=true]
conquest:fancy_blue_schist_dwarven_column_vertical_corner[facing=north,layer=3,waterlogged=false]
conquest:fancy_blue_schist_dwarven_column_vertical_corner[facing=north,layer=4,waterlogged=true]
conquest:fancy_blue_schist_dwarven_column_vertical_corner[facing=north,layer=4,waterlogged=false]
conquest:fancy_blue_schist_dwarven_column_vertical_corner[facing=south,layer=1,waterlogged=true]
conquest:fancy_blue_schist_dwarven_column_vertical_corner[facing=south,layer=1,waterlogged=false]
conquest:fancy_blue_schist_dwarven_column_vertical_corner[facing=south,layer=2,waterlogged=true]
conquest:fancy_blue_schist_dwarven_column_vertical_corner[facing=south,layer=2,waterlogged=false]
conquest:fancy_blue_schist_dwarven_column_vertical_corner[facing=south,layer=3,waterlogged=true]
conquest:fancy_blue_schist_dwarven_column_vertical_corner[facing=south,layer=3,waterlogged=false]
conquest:fancy_blue_schist_dwarven_column_vertical_corner[facing=south,layer=4,waterlogged=true]
conquest:fancy_blue_schist_dwarven_column_vertical_corner[facing=south,layer=4,waterlogged=false]
conquest:fancy_blue_schist_dwarven_column_vertical_corner[facing=west,layer=1,waterlogged=true]
conquest:fancy_blue_schist_dwarven_column_vertical_corner[facing=west,layer=1,waterlogged=false]
conquest:fancy_blue_schist_dwarven_column_vertical_corner[facing=west,layer=2,waterlogged=true]
conquest:fancy_blue_schist_dwarven_column_vertical_corner[facing=west,layer=2,waterlogged=false]
conquest:fancy_blue_schist_dwarven_column_vertical_corner[facing=west,layer=3,waterlogged=true]
conquest:fancy_blue_schist_dwarven_column_vertical_corner[facing=west,layer=3,waterlogged=false]
conquest:fancy_blue_schist_dwarven_column_vertical_corner[facing=west,layer=4,waterlogged=true]
conquest:fancy_blue_schist_dwarven_column_vertical_corner[facing=west,layer=4,waterlogged=false]
conquest:fancy_blue_schist_dwarven_column_vertical_corner[facing=east,layer=1,waterlogged=true]
conquest:fancy_blue_schist_dwarven_column_vertical_corner[facing=east,layer=1,waterlogged=false]
conquest:fancy_blue_schist_dwarven_column_vertical_corner[facing=east,layer=2,waterlogged=true]
conquest:fancy_blue_schist_dwarven_column_vertical_corner[facing=east,layer=2,waterlogged=false]
conquest:fancy_blue_schist_dwarven_column_vertical_corner[facing=east,layer=3,waterlogged=true]
conquest:fancy_blue_schist_dwarven_column_vertical_corner[facing=east,layer=3,waterlogged=false]
conquest:fancy_blue_schist_dwarven_column_vertical_corner[facing=east,layer=4,waterlogged=true]
conquest:fancy_blue_schist_dwarven_column_vertical_corner[facing=east,layer=4,waterlogged=false]
conquest:fancy_blue_schist_dwarven_column_vertical_quarter[facing=north,layer=1,waterlogged=true]
conquest:fancy_blue_schist_dwarven_column_vertical_quarter[facing=north,layer=1,waterlogged=false]
conquest:fancy_blue_schist_dwarven_column_vertical_quarter[facing=north,layer=2,waterlogged=true]
conquest:fancy_blue_schist_dwarven_column_vertical_quarter[facing=north,layer=2,waterlogged=false]
conquest:fancy_blue_schist_dwarven_column_vertical_quarter[facing=north,layer=3,waterlogged=true]
conquest:fancy_blue_schist_dwarven_column_vertical_quarter[facing=north,layer=3,waterlogged=false]
conquest:fancy_blue_schist_dwarven_column_vertical_quarter[facing=north,layer=4,waterlogged=true]
conquest:fancy_blue_schist_dwarven_column_vertical_quarter[facing=north,layer=4,waterlogged=false]
conquest:fancy_blue_schist_dwarven_column_vertical_quarter[facing=south,layer=1,waterlogged=true]
conquest:fancy_blue_schist_dwarven_column_vertical_quarter[facing=south,layer=1,waterlogged=false]
conquest:fancy_blue_schist_dwarven_column_vertical_quarter[facing=south,layer=2,waterlogged=true]
conquest:fancy_blue_schist_dwarven_column_vertical_quarter[facing=south,layer=2,waterlogged=false]
conquest:fancy_blue_schist_dwarven_column_vertical_quarter[facing=south,layer=3,waterlogged=true]
conquest:fancy_blue_schist_dwarven_column_vertical_quarter[facing=south,layer=3,waterlogged=false]
conquest:fancy_blue_schist_dwarven_column_vertical_quarter[facing=south,layer=4,waterlogged=true]
conquest:fancy_blue_schist_dwarven_column_vertical_quarter[facing=south,layer=4,waterlogged=false]
conquest:fancy_blue_schist_dwarven_column_vertical_quarter[facing=west,layer=1,waterlogged=true]
conquest:fancy_blue_schist_dwarven_column_vertical_quarter[facing=west,layer=1,waterlogged=false]
conquest:fancy_blue_schist_dwarven_column_vertical_quarter[facing=west,layer=2,waterlogged=true]
conquest:fancy_blue_schist_dwarven_column_vertical_quarter[facing=west,layer=2,waterlogged=false]
conquest:fancy_blue_schist_dwarven_column_vertical_quarter[facing=west,layer=3,waterlogged=true]
conquest:fancy_blue_schist_dwarven_column_vertical_quarter[facing=west,layer=3,waterlogged=false]
conquest:fancy_blue_schist_dwarven_column_vertical_quarter[facing=west,layer=4,waterlogged=true]
conquest:fancy_blue_schist_dwarven_column_vertical_quarter[facing=west,layer=4,waterlogged=false]
conquest:fancy_blue_schist_dwarven_column_vertical_quarter[facing=east,layer=1,waterlogged=true]
conquest:fancy_blue_schist_dwarven_column_vertical_quarter[facing=east,layer=1,waterlogged=false]
conquest:fancy_blue_schist_dwarven_column_vertical_quarter[facing=east,layer=2,waterlogged=true]
conquest:fancy_blue_schist_dwarven_column_vertical_quarter[facing=east,layer=2,waterlogged=false]
conquest:fancy_blue_schist_dwarven_column_vertical_quarter[facing=east,layer=3,waterlogged=true]
conquest:fancy_blue_schist_dwarven_column_vertical_quarter[facing=east,layer=3,waterlogged=false]
conquest:fancy_blue_schist_dwarven_column_vertical_quarter[facing=east,layer=4,waterlogged=true]
conquest:fancy_blue_schist_dwarven_column_vertical_quarter[facing=east,layer=4,waterlogged=false]
conquest:fancy_blue_schist_dwarven_column_vertical_slab[facing=north,layer=1,waterlogged=true]
conquest:fancy_blue_schist_dwarven_column_vertical_slab[facing=north,layer=1,waterlogged=false]
conquest:fancy_blue_schist_dwarven_column_vertical_slab[facing=north,layer=2,waterlogged=true]
conquest:fancy_blue_schist_dwarven_column_vertical_slab[facing=north,layer=2,waterlogged=false]
conquest:fancy_blue_schist_dwarven_column_vertical_slab[facing=north,layer=3,waterlogged=true]
conquest:fancy_blue_schist_dwarven_column_vertical_slab[facing=north,layer=3,waterlogged=false]
conquest:fancy_blue_schist_dwarven_column_vertical_slab[facing=north,layer=4,waterlogged=true]
conquest:fancy_blue_schist_dwarven_column_vertical_slab[facing=north,layer=4,waterlogged=false]
conquest:fancy_blue_schist_dwarven_column_vertical_slab[facing=south,layer=1,waterlogged=true]
conquest:fancy_blue_schist_dwarven_column_vertical_slab[facing=south,layer=1,waterlogged=false]
conquest:fancy_blue_schist_dwarven_column_vertical_slab[facing=south,layer=2,waterlogged=true]
conquest:fancy_blue_schist_dwarven_column_vertical_slab[facing=south,layer=2,waterlogged=false]
conquest:fancy_blue_schist_dwarven_column_vertical_slab[facing=south,layer=3,waterlogged=true]
conquest:fancy_blue_schist_dwarven_column_vertical_slab[facing=south,layer=3,waterlogged=false]
conquest:fancy_blue_schist_dwarven_column_vertical_slab[facing=south,layer=4,waterlogged=true]
conquest:fancy_blue_schist_dwarven_column_vertical_slab[facing=south,layer=4,waterlogged=false]
conquest:fancy_blue_schist_dwarven_column_vertical_slab[facing=west,layer=1,waterlogged=true]
conquest:fancy_blue_schist_dwarven_column_vertical_slab[facing=west,layer=1,waterlogged=false]
conquest:fancy_blue_schist_dwarven_column_vertical_slab[facing=west,layer=2,waterlogged=true]
conquest:fancy_blue_schist_dwarven_column_vertical_slab[facing=west,layer=2,waterlogged=false]
conquest:fancy_blue_schist_dwarven_column_vertical_slab[facing=west,layer=3,waterlogged=true]
conquest:fancy_blue_schist_dwarven_column_vertical_slab[facing=west,layer=3,waterlogged=false]
conquest:fancy_blue_schist_dwarven_column_vertical_slab[facing=west,layer=4,waterlogged=true]
conquest:fancy_blue_schist_dwarven_column_vertical_slab[facing=west,layer=4,waterlogged=false]
conquest:fancy_blue_schist_dwarven_column_vertical_slab[facing=east,layer=1,waterlogged=true]
conquest:fancy_blue_schist_dwarven_column_vertical_slab[facing=east,layer=1,waterlogged=false]
conquest:fancy_blue_schist_dwarven_column_vertical_slab[facing=east,layer=2,waterlogged=true]
conquest:fancy_blue_schist_dwarven_column_vertical_slab[facing=east,layer=2,waterlogged=false]
conquest:fancy_blue_schist_dwarven_column_vertical_slab[facing=east,layer=3,waterlogged=true]
conquest:fancy_blue_schist_dwarven_column_vertical_slab[facing=east,layer=3,waterlogged=false]
conquest:fancy_blue_schist_dwarven_column_vertical_slab[facing=east,layer=4,waterlogged=true]
conquest:fancy_blue_schist_dwarven_column_vertical_slab[facing=east,layer=4,waterlogged=false]
conquest:fancy_blue_schist_dwarven_column_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:fancy_blue_schist_dwarven_column_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:fancy_blue_schist_dwarven_column_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:fancy_blue_schist_dwarven_column_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:fancy_blue_schist_dwarven_column_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:fancy_blue_schist_dwarven_column_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:fancy_blue_schist_dwarven_column_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:fancy_blue_schist_dwarven_column_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:fancy_blue_schist_dwarven_column_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:fancy_blue_schist_dwarven_column_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:fancy_blue_schist_dwarven_column_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:fancy_blue_schist_dwarven_column_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:fancy_blue_schist_dwarven_column_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:fancy_blue_schist_dwarven_column_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:fancy_blue_schist_dwarven_column_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:fancy_blue_schist_dwarven_column_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:fancy_blue_schist_dwarven_column_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:fancy_blue_schist_dwarven_column_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:fancy_blue_schist_dwarven_column_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:fancy_blue_schist_dwarven_column_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:fancy_blue_schist_dwarven_column_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:fancy_blue_schist_dwarven_column_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:fancy_blue_schist_dwarven_column_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:fancy_blue_schist_dwarven_column_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:fancy_blue_schist_dwarven_column_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:fancy_blue_schist_dwarven_column_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:fancy_blue_schist_dwarven_column_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:fancy_blue_schist_dwarven_column_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:fancy_blue_schist_dwarven_column_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:fancy_blue_schist_dwarven_column_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:fancy_blue_schist_dwarven_column_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:fancy_blue_schist_dwarven_column_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:fancy_blue_schist_dwarven_column_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:fancy_blue_schist_dwarven_column_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:fancy_blue_schist_dwarven_column_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:fancy_blue_schist_dwarven_column_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:fancy_blue_schist_dwarven_column_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:fancy_blue_schist_dwarven_column_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:fancy_blue_schist_dwarven_column_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:fancy_blue_schist_dwarven_column_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:fancy_blue_schist_dwarven_column_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:fancy_blue_schist_dwarven_column_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:fancy_blue_schist_dwarven_column_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:fancy_blue_schist_dwarven_column_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:fancy_blue_schist_dwarven_column_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:fancy_blue_schist_dwarven_column_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:fancy_blue_schist_dwarven_column_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:fancy_blue_schist_dwarven_column_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:fancy_blue_schist_dwarven_column_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:fancy_blue_schist_dwarven_column_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:fancy_blue_schist_dwarven_column_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:fancy_blue_schist_dwarven_column_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:fancy_blue_schist_dwarven_column_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:fancy_blue_schist_dwarven_column_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:fancy_blue_schist_dwarven_column_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:fancy_blue_schist_dwarven_column_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:fancy_blue_schist_dwarven_column_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:fancy_blue_schist_dwarven_column_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:fancy_blue_schist_dwarven_column_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:fancy_blue_schist_dwarven_column_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:fancy_blue_schist_dwarven_column_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:fancy_blue_schist_dwarven_column_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:fancy_blue_schist_dwarven_column_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:fancy_blue_schist_dwarven_column_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:fancy_blue_schist_dwarven_column_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:fancy_blue_schist_dwarven_column_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:fancy_blue_schist_dwarven_column_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:fancy_blue_schist_dwarven_column_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:fancy_blue_schist_dwarven_column_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:fancy_blue_schist_dwarven_column_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:fancy_blue_schist_dwarven_column_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:fancy_blue_schist_dwarven_column_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:fancy_blue_schist_dwarven_column_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:fancy_blue_schist_dwarven_column_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:fancy_blue_schist_dwarven_column_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:fancy_blue_schist_dwarven_column_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:fancy_blue_schist_dwarven_column_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:fancy_blue_schist_dwarven_column_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:fancy_blue_schist_dwarven_column_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:fancy_blue_schist_dwarven_column_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:fancy_blue_schist_dwarven_column_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:fancy_blue_schist_dwarven_column_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:fancy_blue_schist_dwarven_column_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:fancy_blue_schist_dwarven_column_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:fancy_blue_schist_dwarven_column_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:fancy_blue_schist_dwarven_column_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:fancy_blue_schist_dwarven_column_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:fancy_blue_schist_dwarven_column_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:fancy_blue_schist_dwarven_column_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:fancy_blue_schist_dwarven_column_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:fancy_blue_schist_dwarven_column_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:fancy_blue_schist_dwarven_column_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:fancy_blue_schist_dwarven_column_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:fancy_blue_schist_dwarven_column_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:fancy_blue_schist_dwarven_column_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:fancy_blue_schist_dwarven_column_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:fancy_blue_schist_dwarven_column_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:fancy_blue_schist_dwarven_column_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:fancy_blue_schist_dwarven_column_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:fancy_blue_schist_dwarven_column_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:fancy_blue_schist_dwarven_column_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:fancy_blue_schist_dwarven_column_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:fancy_blue_schist_dwarven_column_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:fancy_blue_schist_dwarven_column_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:fancy_blue_schist_dwarven_column_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:fancy_blue_schist_dwarven_column_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:fancy_blue_schist_dwarven_column_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:fancy_blue_schist_dwarven_column_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:fancy_blue_schist_dwarven_column_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:fancy_blue_schist_dwarven_column_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:fancy_blue_schist_dwarven_column_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:fancy_blue_schist_dwarven_column_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:fancy_blue_schist_dwarven_column_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:fancy_blue_schist_dwarven_column_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:fancy_blue_schist_dwarven_column_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:fancy_blue_schist_dwarven_column_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:fancy_blue_schist_dwarven_column_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:fancy_blue_schist_dwarven_column_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:fancy_blue_schist_dwarven_column_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:fancy_blue_schist_dwarven_column_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:fancy_blue_schist_dwarven_column_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:fancy_blue_schist_dwarven_column_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:fancy_blue_schist_dwarven_column_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:fancy_blue_schist_dwarven_column_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:fancy_blue_schist_dwarven_column_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:fancy_blue_schist_dwarven_column_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:fancy_blue_schist_dwarven_column_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:fancy_blue_schist_dwarven_column_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:fancy_blue_schist_dwarven_column_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:fancy_blue_schist_dwarven_column_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:fancy_blue_schist_dwarven_column_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:fancy_blue_schist_dwarven_column_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:fancy_blue_schist_dwarven_column_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:fancy_blue_schist_dwarven_column_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:fancy_blue_schist_dwarven_column_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:fancy_blue_schist_dwarven_column_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:fancy_blue_schist_dwarven_column_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:fancy_blue_schist_dwarven_column_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:fancy_blue_schist_dwarven_column_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:fancy_blue_schist_dwarven_column_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:fancy_blue_schist_dwarven_column_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:fancy_blue_schist_dwarven_column_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:fancy_blue_schist_dwarven_column_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:fancy_blue_schist_dwarven_column_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:fancy_blue_schist_dwarven_column_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:fancy_blue_schist_dwarven_column_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:fancy_blue_schist_dwarven_column_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:fancy_blue_schist_dwarven_column_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:fancy_blue_schist_dwarven_column_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:fancy_blue_schist_dwarven_column_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:fancy_blue_schist_dwarven_column_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:fancy_blue_schist_dwarven_column_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:fancy_blue_schist_dwarven_column_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:fancy_blue_schist_dwarven_column_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:fancy_blue_schist_dwarven_column_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:fancy_blue_schist_dwarven_column_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:fancy_blue_schist_dwarven_column_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:fancy_blue_schist_dwarven_column_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:fancy_blue_schist_dwarven_column_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:fancy_blue_schist_dwarven_column_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:fancy_blue_schist_dwarven_column_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:fancy_blue_schist_dwarven_column_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:fancy_blue_schist_dwarven_column_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:fancy_blue_schist_dwarven_column_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:fancy_blue_schist_dwarven_column_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:fancy_blue_schist_dwarven_column_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:fancy_blue_schist_dwarven_column_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:fancy_blue_schist_dwarven_column_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:fancy_blue_schist_dwarven_column_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:fancy_blue_schist_dwarven_column_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:fancy_blue_schist_dwarven_column_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:fancy_blue_schist_dwarven_column_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:fancy_blue_schist_dwarven_column_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:fancy_blue_schist_dwarven_column_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:fancy_blue_schist_dwarven_column_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:fancy_blue_schist_dwarven_column_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:fancy_blue_schist_dwarven_column_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:fancy_blue_schist_dwarven_column_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:fancy_blue_schist_dwarven_column_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:fancy_blue_schist_dwarven_column_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:fancy_blue_schist_dwarven_column_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:fancy_blue_schist_dwarven_column_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:fancy_blue_schist_dwarven_column_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:fancy_blue_schist_dwarven_column_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:fancy_blue_schist_dwarven_column_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:fancy_blue_schist_dwarven_column_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:fancy_blue_schist_dwarven_column_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:fancy_blue_schist_dwarven_column_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:fancy_blue_schist_dwarven_column_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:fancy_blue_schist_dwarven_column_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:fancy_blue_schist_dwarven_column_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:fancy_blue_schist_dwarven_column_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:fancy_blue_schist_dwarven_column_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:fancy_blue_schist_dwarven_column_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:fancy_blue_schist_dwarven_column_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:fancy_blue_schist_dwarven_column_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:fancy_blue_schist_dwarven_column_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:fancy_blue_schist_dwarven_column_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:fancy_blue_schist_dwarven_column_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:fancy_blue_schist_dwarven_column_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:fancy_blue_schist_dwarven_column_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:fancy_blue_schist_dwarven_column_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:fancy_blue_schist_dwarven_column_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:fancy_blue_schist_dwarven_column_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:fancy_blue_schist_dwarven_column_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:fancy_blue_schist_dwarven_column_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:fancy_blue_schist_dwarven_column_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:fancy_blue_schist_dwarven_column_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:fancy_blue_schist_dwarven_column_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:fancy_blue_schist_dwarven_column_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:fancy_blue_schist_dwarven_column_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:fancy_blue_schist_dwarven_column_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:fancy_blue_schist_dwarven_column_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:fancy_blue_schist_dwarven_column_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:fancy_blue_schist_dwarven_column_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:fancy_blue_schist_dwarven_column_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:fancy_blue_schist_dwarven_column_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:fancy_blue_schist_dwarven_column_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:fancy_blue_schist_dwarven_column_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:fancy_blue_schist_dwarven_column_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:fancy_blue_schist_dwarven_column_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:fancy_blue_schist_dwarven_column_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:fancy_blue_schist_dwarven_column_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:fancy_blue_schist_dwarven_column_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:fancy_blue_schist_dwarven_column_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:fancy_blue_schist_dwarven_column_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:fancy_blue_schist_dwarven_column_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:fancy_blue_schist_dwarven_column_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:fancy_blue_schist_dwarven_column_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:fancy_blue_schist_dwarven_column_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:fancy_blue_schist_dwarven_column_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:fancy_blue_schist_dwarven_column_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:fancy_blue_schist_dwarven_column_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:fancy_blue_schist_dwarven_column_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:fancy_blue_schist_dwarven_column_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:fancy_blue_schist_dwarven_column_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:fancy_blue_schist_dwarven_column_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:fancy_blue_schist_dwarven_column_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:fancy_blue_schist_dwarven_column_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:fancy_blue_schist_dwarven_column_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:fancy_blue_schist_dwarven_column_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:fancy_blue_schist_dwarven_column_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:fancy_blue_schist_dwarven_column_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:fancy_blue_schist_dwarven_column_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:fancy_blue_schist_dwarven_column_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:fancy_blue_schist_dwarven_column_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:fancy_blue_schist_dwarven_column_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:fancy_blue_schist_dwarven_column_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:fancy_blue_schist_dwarven_column_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:fancy_blue_schist_dwarven_column_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:fancy_blue_schist_dwarven_column_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:fancy_blue_schist_dwarven_column_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:fancy_blue_schist_dwarven_column_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:fancy_blue_schist_dwarven_column_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:fancy_blue_schist_dwarven_column_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:fancy_blue_schist_dwarven_column_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:fancy_blue_schist_dwarven_column_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:fancy_blue_schist_dwarven_column_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:fancy_blue_schist_dwarven_column_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:fancy_blue_schist_dwarven_column_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:fancy_blue_schist_dwarven_column_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:fancy_blue_schist_dwarven_column_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:fancy_blue_schist_dwarven_column_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:fancy_blue_schist_dwarven_column_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:fancy_blue_schist_dwarven_column_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:fancy_blue_schist_dwarven_column_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:fancy_blue_schist_dwarven_column_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:fancy_blue_schist_dwarven_column_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:fancy_blue_schist_dwarven_column_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:fancy_blue_schist_dwarven_column_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:fancy_blue_schist_dwarven_column_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:fancy_blue_schist_dwarven_column_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:fancy_blue_schist_dwarven_column_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:fancy_blue_schist_dwarven_column_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:fancy_blue_schist_dwarven_column_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:fancy_blue_schist_dwarven_column_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:fancy_blue_schist_dwarven_column_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:fancy_blue_schist_dwarven_column_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:fancy_blue_schist_dwarven_column_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:fancy_blue_schist_dwarven_column_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:fancy_blue_schist_dwarven_column_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:fancy_blue_schist_dwarven_column_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:fancy_blue_schist_dwarven_column_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:fancy_blue_schist_dwarven_column_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:fancy_blue_schist_dwarven_column_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:fancy_blue_schist_dwarven_column_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:fancy_blue_schist_dwarven_column_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:fancy_blue_schist_dwarven_column_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:fancy_blue_schist_dwarven_column_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:fancy_blue_schist_dwarven_column_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:fancy_blue_schist_dwarven_column_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:fancy_blue_schist_dwarven_column_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:fancy_blue_schist_dwarven_column_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:fancy_blue_schist_dwarven_column_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:fancy_blue_schist_dwarven_column_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:fancy_blue_schist_dwarven_column_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:fancy_blue_schist_dwarven_column_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:fancy_blue_schist_dwarven_column_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:fancy_blue_schist_dwarven_column_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:fancy_blue_schist_dwarven_column_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:fancy_blue_schist_dwarven_column_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:fancy_blue_schist_dwarven_column_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:fancy_blue_schist_dwarven_column_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:fancy_blue_schist_dwarven_column_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:fancy_blue_schist_dwarven_column_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:fancy_blue_schist_dwarven_column_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:fancy_blue_schist_dwarven_column_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:fancy_blue_schist_dwarven_column_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:fancy_blue_schist_dwarven_column_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:fancy_blue_schist_dwarven_column_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:fancy_blue_schist_dwarven_column_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:fancy_blue_schist_dwarven_column_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:fancy_blue_schist_dwarven_column_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:fancy_blue_schist_dwarven_column_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:fancy_blue_schist_dwarven_column_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:fancy_blue_schist_dwarven_column_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:fancy_blue_schist_dwarven_column_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:fancy_blue_schist_dwarven_column_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:fancy_blue_schist_dwarven_column_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:fancy_blue_schist_dwarven_column_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:fancy_blue_schist_dwarven_column_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:fancy_blue_schist_dwarven_column_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:fancy_blue_schist_dwarven_column_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:fancy_blue_schist_dwarven_column_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:fancy_blue_schist_dwarven_design
conquest:fancy_blue_schist_dwarven_design_arrowslit[facing=north,waterlogged=true]
conquest:fancy_blue_schist_dwarven_design_arrowslit[facing=north,waterlogged=false]
conquest:fancy_blue_schist_dwarven_design_arrowslit[facing=south,waterlogged=true]
conquest:fancy_blue_schist_dwarven_design_arrowslit[facing=south,waterlogged=false]
conquest:fancy_blue_schist_dwarven_design_arrowslit[facing=west,waterlogged=true]
conquest:fancy_blue_schist_dwarven_design_arrowslit[facing=west,waterlogged=false]
conquest:fancy_blue_schist_dwarven_design_arrowslit[facing=east,waterlogged=true]
conquest:fancy_blue_schist_dwarven_design_arrowslit[facing=east,waterlogged=false]
conquest:fancy_blue_schist_dwarven_design_corner_slab[facing=north,type=top,waterlogged=true]
conquest:fancy_blue_schist_dwarven_design_corner_slab[facing=north,type=top,waterlogged=false]
conquest:fancy_blue_schist_dwarven_design_corner_slab[facing=north,type=bottom,waterlogged=true]
conquest:fancy_blue_schist_dwarven_design_corner_slab[facing=north,type=bottom,waterlogged=false]
conquest:fancy_blue_schist_dwarven_design_corner_slab[facing=south,type=top,waterlogged=true]
conquest:fancy_blue_schist_dwarven_design_corner_slab[facing=south,type=top,waterlogged=false]
conquest:fancy_blue_schist_dwarven_design_corner_slab[facing=south,type=bottom,waterlogged=true]
conquest:fancy_blue_schist_dwarven_design_corner_slab[facing=south,type=bottom,waterlogged=false]
conquest:fancy_blue_schist_dwarven_design_corner_slab[facing=west,type=top,waterlogged=true]
conquest:fancy_blue_schist_dwarven_design_corner_slab[facing=west,type=top,waterlogged=false]
conquest:fancy_blue_schist_dwarven_design_corner_slab[facing=west,type=bottom,waterlogged=true]
conquest:fancy_blue_schist_dwarven_design_corner_slab[facing=west,type=bottom,waterlogged=false]
conquest:fancy_blue_schist_dwarven_design_corner_slab[facing=east,type=top,waterlogged=true]
conquest:fancy_blue_schist_dwarven_design_corner_slab[facing=east,type=top,waterlogged=false]
conquest:fancy_blue_schist_dwarven_design_corner_slab[facing=east,type=bottom,waterlogged=true]
conquest:fancy_blue_schist_dwarven_design_corner_slab[facing=east,type=bottom,waterlogged=false]
conquest:fancy_blue_schist_dwarven_design_eighth_slab[facing=north,type=top,waterlogged=true]
conquest:fancy_blue_schist_dwarven_design_eighth_slab[facing=north,type=top,waterlogged=false]
conquest:fancy_blue_schist_dwarven_design_eighth_slab[facing=north,type=bottom,waterlogged=true]
conquest:fancy_blue_schist_dwarven_design_eighth_slab[facing=north,type=bottom,waterlogged=false]
conquest:fancy_blue_schist_dwarven_design_eighth_slab[facing=south,type=top,waterlogged=true]
conquest:fancy_blue_schist_dwarven_design_eighth_slab[facing=south,type=top,waterlogged=false]
conquest:fancy_blue_schist_dwarven_design_eighth_slab[facing=south,type=bottom,waterlogged=true]
conquest:fancy_blue_schist_dwarven_design_eighth_slab[facing=south,type=bottom,waterlogged=false]
conquest:fancy_blue_schist_dwarven_design_eighth_slab[facing=west,type=top,waterlogged=true]
conquest:fancy_blue_schist_dwarven_design_eighth_slab[facing=west,type=top,waterlogged=false]
conquest:fancy_blue_schist_dwarven_design_eighth_slab[facing=west,type=bottom,waterlogged=true]
conquest:fancy_blue_schist_dwarven_design_eighth_slab[facing=west,type=bottom,waterlogged=false]
conquest:fancy_blue_schist_dwarven_design_eighth_slab[facing=east,type=top,waterlogged=true]
conquest:fancy_blue_schist_dwarven_design_eighth_slab[facing=east,type=top,waterlogged=false]
conquest:fancy_blue_schist_dwarven_design_eighth_slab[facing=east,type=bottom,waterlogged=true]
conquest:fancy_blue_schist_dwarven_design_eighth_slab[facing=east,type=bottom,waterlogged=false]
conquest:fancy_blue_schist_dwarven_design_pillar[layer=1,waterlogged=true]
conquest:fancy_blue_schist_dwarven_design_pillar[layer=1,waterlogged=false]
conquest:fancy_blue_schist_dwarven_design_pillar[layer=2,waterlogged=true]
conquest:fancy_blue_schist_dwarven_design_pillar[layer=2,waterlogged=false]
conquest:fancy_blue_schist_dwarven_design_pillar[layer=3,waterlogged=true]
conquest:fancy_blue_schist_dwarven_design_pillar[layer=3,waterlogged=false]
conquest:fancy_blue_schist_dwarven_design_quarter_slab[facing=north,type=top,waterlogged=true]
conquest:fancy_blue_schist_dwarven_design_quarter_slab[facing=north,type=top,waterlogged=false]
conquest:fancy_blue_schist_dwarven_design_quarter_slab[facing=north,type=bottom,waterlogged=true]
conquest:fancy_blue_schist_dwarven_design_quarter_slab[facing=north,type=bottom,waterlogged=false]
conquest:fancy_blue_schist_dwarven_design_quarter_slab[facing=south,type=top,waterlogged=true]
conquest:fancy_blue_schist_dwarven_design_quarter_slab[facing=south,type=top,waterlogged=false]
conquest:fancy_blue_schist_dwarven_design_quarter_slab[facing=south,type=bottom,waterlogged=true]
conquest:fancy_blue_schist_dwarven_design_quarter_slab[facing=south,type=bottom,waterlogged=false]
conquest:fancy_blue_schist_dwarven_design_quarter_slab[facing=west,type=top,waterlogged=true]
conquest:fancy_blue_schist_dwarven_design_quarter_slab[facing=west,type=top,waterlogged=false]
conquest:fancy_blue_schist_dwarven_design_quarter_slab[facing=west,type=bottom,waterlogged=true]
conquest:fancy_blue_schist_dwarven_design_quarter_slab[facing=west,type=bottom,waterlogged=false]
conquest:fancy_blue_schist_dwarven_design_quarter_slab[facing=east,type=top,waterlogged=true]
conquest:fancy_blue_schist_dwarven_design_quarter_slab[facing=east,type=top,waterlogged=false]
conquest:fancy_blue_schist_dwarven_design_quarter_slab[facing=east,type=bottom,waterlogged=true]
conquest:fancy_blue_schist_dwarven_design_quarter_slab[facing=east,type=bottom,waterlogged=false]
conquest:fancy_blue_schist_dwarven_design_slab[type=top,waterlogged=true]
conquest:fancy_blue_schist_dwarven_design_slab[type=top,waterlogged=false]
conquest:fancy_blue_schist_dwarven_design_slab[type=bottom,waterlogged=true]
conquest:fancy_blue_schist_dwarven_design_slab[type=bottom,waterlogged=false]
conquest:fancy_blue_schist_dwarven_design_small_window[down=true,up=true,waterlogged=true]
conquest:fancy_blue_schist_dwarven_design_small_window[down=true,up=true,waterlogged=false]
conquest:fancy_blue_schist_dwarven_design_small_window[down=true,up=false,waterlogged=true]
conquest:fancy_blue_schist_dwarven_design_small_window[down=true,up=false,waterlogged=false]
conquest:fancy_blue_schist_dwarven_design_small_window[down=false,up=true,waterlogged=true]
conquest:fancy_blue_schist_dwarven_design_small_window[down=false,up=true,waterlogged=false]
conquest:fancy_blue_schist_dwarven_design_small_window[down=false,up=false,waterlogged=true]
conquest:fancy_blue_schist_dwarven_design_small_window[down=false,up=false,waterlogged=false]
conquest:fancy_blue_schist_dwarven_design_small_window_half[down=true,facing=north,up=true,waterlogged=true]
conquest:fancy_blue_schist_dwarven_design_small_window_half[down=true,facing=north,up=true,waterlogged=false]
conquest:fancy_blue_schist_dwarven_design_small_window_half[down=true,facing=north,up=false,waterlogged=true]
conquest:fancy_blue_schist_dwarven_design_small_window_half[down=true,facing=north,up=false,waterlogged=false]
conquest:fancy_blue_schist_dwarven_design_small_window_half[down=true,facing=south,up=true,waterlogged=true]
conquest:fancy_blue_schist_dwarven_design_small_window_half[down=true,facing=south,up=true,waterlogged=false]
conquest:fancy_blue_schist_dwarven_design_small_window_half[down=true,facing=south,up=false,waterlogged=true]
conquest:fancy_blue_schist_dwarven_design_small_window_half[down=true,facing=south,up=false,waterlogged=false]
conquest:fancy_blue_schist_dwarven_design_small_window_half[down=true,facing=west,up=true,waterlogged=true]
conquest:fancy_blue_schist_dwarven_design_small_window_half[down=true,facing=west,up=true,waterlogged=false]
conquest:fancy_blue_schist_dwarven_design_small_window_half[down=true,facing=west,up=false,waterlogged=true]
conquest:fancy_blue_schist_dwarven_design_small_window_half[down=true,facing=west,up=false,waterlogged=false]
conquest:fancy_blue_schist_dwarven_design_small_window_half[down=true,facing=east,up=true,waterlogged=true]
conquest:fancy_blue_schist_dwarven_design_small_window_half[down=true,facing=east,up=true,waterlogged=false]
conquest:fancy_blue_schist_dwarven_design_small_window_half[down=true,facing=east,up=false,waterlogged=true]
conquest:fancy_blue_schist_dwarven_design_small_window_half[down=true,facing=east,up=false,waterlogged=false]
conquest:fancy_blue_schist_dwarven_design_small_window_half[down=false,facing=north,up=true,waterlogged=true]
conquest:fancy_blue_schist_dwarven_design_small_window_half[down=false,facing=north,up=true,waterlogged=false]
conquest:fancy_blue_schist_dwarven_design_small_window_half[down=false,facing=north,up=false,waterlogged=true]
conquest:fancy_blue_schist_dwarven_design_small_window_half[down=false,facing=north,up=false,waterlogged=false]
conquest:fancy_blue_schist_dwarven_design_small_window_half[down=false,facing=south,up=true,waterlogged=true]
conquest:fancy_blue_schist_dwarven_design_small_window_half[down=false,facing=south,up=true,waterlogged=false]
conquest:fancy_blue_schist_dwarven_design_small_window_half[down=false,facing=south,up=false,waterlogged=true]
conquest:fancy_blue_schist_dwarven_design_small_window_half[down=false,facing=south,up=false,waterlogged=false]
conquest:fancy_blue_schist_dwarven_design_small_window_half[down=false,facing=west,up=true,waterlogged=true]
conquest:fancy_blue_schist_dwarven_design_small_window_half[down=false,facing=west,up=true,waterlogged=false]
conquest:fancy_blue_schist_dwarven_design_small_window_half[down=false,facing=west,up=false,waterlogged=true]
conquest:fancy_blue_schist_dwarven_design_small_window_half[down=false,facing=west,up=false,waterlogged=false]
conquest:fancy_blue_schist_dwarven_design_small_window_half[down=false,facing=east,up=true,waterlogged=true]
conquest:fancy_blue_schist_dwarven_design_small_window_half[down=false,facing=east,up=true,waterlogged=false]
conquest:fancy_blue_schist_dwarven_design_small_window_half[down=false,facing=east,up=false,waterlogged=true]
conquest:fancy_blue_schist_dwarven_design_small_window_half[down=false,facing=east,up=false,waterlogged=false]
conquest:fancy_blue_schist_dwarven_design_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:fancy_blue_schist_dwarven_design_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:fancy_blue_schist_dwarven_design_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:fancy_blue_schist_dwarven_design_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:fancy_blue_schist_dwarven_design_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:fancy_blue_schist_dwarven_design_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:fancy_blue_schist_dwarven_design_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:fancy_blue_schist_dwarven_design_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:fancy_blue_schist_dwarven_design_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:fancy_blue_schist_dwarven_design_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:fancy_blue_schist_dwarven_design_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:fancy_blue_schist_dwarven_design_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:fancy_blue_schist_dwarven_design_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:fancy_blue_schist_dwarven_design_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:fancy_blue_schist_dwarven_design_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:fancy_blue_schist_dwarven_design_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:fancy_blue_schist_dwarven_design_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:fancy_blue_schist_dwarven_design_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:fancy_blue_schist_dwarven_design_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:fancy_blue_schist_dwarven_design_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:fancy_blue_schist_dwarven_design_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:fancy_blue_schist_dwarven_design_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:fancy_blue_schist_dwarven_design_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:fancy_blue_schist_dwarven_design_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:fancy_blue_schist_dwarven_design_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:fancy_blue_schist_dwarven_design_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:fancy_blue_schist_dwarven_design_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:fancy_blue_schist_dwarven_design_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:fancy_blue_schist_dwarven_design_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:fancy_blue_schist_dwarven_design_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:fancy_blue_schist_dwarven_design_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:fancy_blue_schist_dwarven_design_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:fancy_blue_schist_dwarven_design_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:fancy_blue_schist_dwarven_design_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:fancy_blue_schist_dwarven_design_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:fancy_blue_schist_dwarven_design_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:fancy_blue_schist_dwarven_design_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:fancy_blue_schist_dwarven_design_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:fancy_blue_schist_dwarven_design_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:fancy_blue_schist_dwarven_design_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:fancy_blue_schist_dwarven_design_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:fancy_blue_schist_dwarven_design_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:fancy_blue_schist_dwarven_design_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:fancy_blue_schist_dwarven_design_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:fancy_blue_schist_dwarven_design_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:fancy_blue_schist_dwarven_design_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:fancy_blue_schist_dwarven_design_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:fancy_blue_schist_dwarven_design_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:fancy_blue_schist_dwarven_design_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:fancy_blue_schist_dwarven_design_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:fancy_blue_schist_dwarven_design_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:fancy_blue_schist_dwarven_design_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:fancy_blue_schist_dwarven_design_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:fancy_blue_schist_dwarven_design_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:fancy_blue_schist_dwarven_design_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:fancy_blue_schist_dwarven_design_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:fancy_blue_schist_dwarven_design_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:fancy_blue_schist_dwarven_design_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:fancy_blue_schist_dwarven_design_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:fancy_blue_schist_dwarven_design_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:fancy_blue_schist_dwarven_design_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:fancy_blue_schist_dwarven_design_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:fancy_blue_schist_dwarven_design_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:fancy_blue_schist_dwarven_design_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:fancy_blue_schist_dwarven_design_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:fancy_blue_schist_dwarven_design_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:fancy_blue_schist_dwarven_design_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:fancy_blue_schist_dwarven_design_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:fancy_blue_schist_dwarven_design_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:fancy_blue_schist_dwarven_design_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:fancy_blue_schist_dwarven_design_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:fancy_blue_schist_dwarven_design_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:fancy_blue_schist_dwarven_design_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:fancy_blue_schist_dwarven_design_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:fancy_blue_schist_dwarven_design_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:fancy_blue_schist_dwarven_design_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:fancy_blue_schist_dwarven_design_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:fancy_blue_schist_dwarven_design_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:fancy_blue_schist_dwarven_design_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:fancy_blue_schist_dwarven_design_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:fancy_blue_schist_dwarven_design_vertical_corner[facing=north,layer=1,waterlogged=true]
conquest:fancy_blue_schist_dwarven_design_vertical_corner[facing=north,layer=1,waterlogged=false]
conquest:fancy_blue_schist_dwarven_design_vertical_corner[facing=north,layer=2,waterlogged=true]
conquest:fancy_blue_schist_dwarven_design_vertical_corner[facing=north,layer=2,waterlogged=false]
conquest:fancy_blue_schist_dwarven_design_vertical_corner[facing=north,layer=3,waterlogged=true]
conquest:fancy_blue_schist_dwarven_design_vertical_corner[facing=north,layer=3,waterlogged=false]
conquest:fancy_blue_schist_dwarven_design_vertical_corner[facing=north,layer=4,waterlogged=true]
conquest:fancy_blue_schist_dwarven_design_vertical_corner[facing=north,layer=4,waterlogged=false]
conquest:fancy_blue_schist_dwarven_design_vertical_corner[facing=south,layer=1,waterlogged=true]
conquest:fancy_blue_schist_dwarven_design_vertical_corner[facing=south,layer=1,waterlogged=false]
conquest:fancy_blue_schist_dwarven_design_vertical_corner[facing=south,layer=2,waterlogged=true]
conquest:fancy_blue_schist_dwarven_design_vertical_corner[facing=south,layer=2,waterlogged=false]
conquest:fancy_blue_schist_dwarven_design_vertical_corner[facing=south,layer=3,waterlogged=true]
conquest:fancy_blue_schist_dwarven_design_vertical_corner[facing=south,layer=3,waterlogged=false]
conquest:fancy_blue_schist_dwarven_design_vertical_corner[facing=south,layer=4,waterlogged=true]
conquest:fancy_blue_schist_dwarven_design_vertical_corner[facing=south,layer=4,waterlogged=false]
conquest:fancy_blue_schist_dwarven_design_vertical_corner[facing=west,layer=1,waterlogged=true]
conquest:fancy_blue_schist_dwarven_design_vertical_corner[facing=west,layer=1,waterlogged=false]
conquest:fancy_blue_schist_dwarven_design_vertical_corner[facing=west,layer=2,waterlogged=true]
conquest:fancy_blue_schist_dwarven_design_vertical_corner[facing=west,layer=2,waterlogged=false]
conquest:fancy_blue_schist_dwarven_design_vertical_corner[facing=west,layer=3,waterlogged=true]
conquest:fancy_blue_schist_dwarven_design_vertical_corner[facing=west,layer=3,waterlogged=false]
conquest:fancy_blue_schist_dwarven_design_vertical_corner[facing=west,layer=4,waterlogged=true]
conquest:fancy_blue_schist_dwarven_design_vertical_corner[facing=west,layer=4,waterlogged=false]
conquest:fancy_blue_schist_dwarven_design_vertical_corner[facing=east,layer=1,waterlogged=true]
conquest:fancy_blue_schist_dwarven_design_vertical_corner[facing=east,layer=1,waterlogged=false]
conquest:fancy_blue_schist_dwarven_design_vertical_corner[facing=east,layer=2,waterlogged=true]
conquest:fancy_blue_schist_dwarven_design_vertical_corner[facing=east,layer=2,waterlogged=false]
conquest:fancy_blue_schist_dwarven_design_vertical_corner[facing=east,layer=3,waterlogged=true]
conquest:fancy_blue_schist_dwarven_design_vertical_corner[facing=east,layer=3,waterlogged=false]
conquest:fancy_blue_schist_dwarven_design_vertical_corner[facing=east,layer=4,waterlogged=true]
conquest:fancy_blue_schist_dwarven_design_vertical_corner[facing=east,layer=4,waterlogged=false]
conquest:fancy_blue_schist_dwarven_design_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:fancy_blue_schist_dwarven_design_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:fancy_blue_schist_dwarven_design_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:fancy_blue_schist_dwarven_design_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:fancy_blue_schist_dwarven_design_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:fancy_blue_schist_dwarven_design_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:fancy_blue_schist_dwarven_design_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:fancy_blue_schist_dwarven_design_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:fancy_blue_schist_dwarven_design_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:fancy_blue_schist_dwarven_design_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:fancy_blue_schist_dwarven_design_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:fancy_blue_schist_dwarven_design_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:fancy_blue_schist_dwarven_design_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:fancy_blue_schist_dwarven_design_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:fancy_blue_schist_dwarven_design_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:fancy_blue_schist_dwarven_design_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:fancy_blue_schist_dwarven_design_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:fancy_blue_schist_dwarven_design_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:fancy_blue_schist_dwarven_design_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:fancy_blue_schist_dwarven_design_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:fancy_blue_schist_dwarven_design_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:fancy_blue_schist_dwarven_design_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:fancy_blue_schist_dwarven_design_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:fancy_blue_schist_dwarven_design_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:fancy_blue_schist_dwarven_design_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:fancy_blue_schist_dwarven_design_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:fancy_blue_schist_dwarven_design_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:fancy_blue_schist_dwarven_design_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:fancy_blue_schist_dwarven_design_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:fancy_blue_schist_dwarven_design_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:fancy_blue_schist_dwarven_design_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:fancy_blue_schist_dwarven_design_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:fancy_blue_schist_dwarven_design_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:fancy_blue_schist_dwarven_design_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:fancy_blue_schist_dwarven_design_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:fancy_blue_schist_dwarven_design_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:fancy_blue_schist_dwarven_design_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:fancy_blue_schist_dwarven_design_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:fancy_blue_schist_dwarven_design_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:fancy_blue_schist_dwarven_design_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:fancy_blue_schist_dwarven_design_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:fancy_blue_schist_dwarven_design_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:fancy_blue_schist_dwarven_design_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:fancy_blue_schist_dwarven_design_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:fancy_blue_schist_dwarven_design_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:fancy_blue_schist_dwarven_design_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:fancy_blue_schist_dwarven_design_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:fancy_blue_schist_dwarven_design_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:fancy_blue_schist_dwarven_design_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:fancy_blue_schist_dwarven_design_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:fancy_blue_schist_dwarven_design_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:fancy_blue_schist_dwarven_design_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:fancy_blue_schist_dwarven_design_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:fancy_blue_schist_dwarven_design_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:fancy_blue_schist_dwarven_design_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:fancy_blue_schist_dwarven_design_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:fancy_blue_schist_dwarven_design_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:fancy_blue_schist_dwarven_design_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:fancy_blue_schist_dwarven_design_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:fancy_blue_schist_dwarven_design_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:fancy_blue_schist_dwarven_design_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:fancy_blue_schist_dwarven_design_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:fancy_blue_schist_dwarven_design_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:fancy_blue_schist_dwarven_design_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:fancy_blue_schist_dwarven_design_vertical_quarter[facing=north,layer=1,waterlogged=true]
conquest:fancy_blue_schist_dwarven_design_vertical_quarter[facing=north,layer=1,waterlogged=false]
conquest:fancy_blue_schist_dwarven_design_vertical_quarter[facing=north,layer=2,waterlogged=true]
conquest:fancy_blue_schist_dwarven_design_vertical_quarter[facing=north,layer=2,waterlogged=false]
conquest:fancy_blue_schist_dwarven_design_vertical_quarter[facing=north,layer=3,waterlogged=true]
conquest:fancy_blue_schist_dwarven_design_vertical_quarter[facing=north,layer=3,waterlogged=false]
conquest:fancy_blue_schist_dwarven_design_vertical_quarter[facing=north,layer=4,waterlogged=true]
conquest:fancy_blue_schist_dwarven_design_vertical_quarter[facing=north,layer=4,waterlogged=false]
conquest:fancy_blue_schist_dwarven_design_vertical_quarter[facing=south,layer=1,waterlogged=true]
conquest:fancy_blue_schist_dwarven_design_vertical_quarter[facing=south,layer=1,waterlogged=false]
conquest:fancy_blue_schist_dwarven_design_vertical_quarter[facing=south,layer=2,waterlogged=true]
conquest:fancy_blue_schist_dwarven_design_vertical_quarter[facing=south,layer=2,waterlogged=false]
conquest:fancy_blue_schist_dwarven_design_vertical_quarter[facing=south,layer=3,waterlogged=true]
conquest:fancy_blue_schist_dwarven_design_vertical_quarter[facing=south,layer=3,waterlogged=false]
conquest:fancy_blue_schist_dwarven_design_vertical_quarter[facing=south,layer=4,waterlogged=true]
conquest:fancy_blue_schist_dwarven_design_vertical_quarter[facing=south,layer=4,waterlogged=false]
conquest:fancy_blue_schist_dwarven_design_vertical_quarter[facing=west,layer=1,waterlogged=true]
conquest:fancy_blue_schist_dwarven_design_vertical_quarter[facing=west,layer=1,waterlogged=false]
conquest:fancy_blue_schist_dwarven_design_vertical_quarter[facing=west,layer=2,waterlogged=true]
conquest:fancy_blue_schist_dwarven_design_vertical_quarter[facing=west,layer=2,waterlogged=false]
conquest:fancy_blue_schist_dwarven_design_vertical_quarter[facing=west,layer=3,waterlogged=true]
conquest:fancy_blue_schist_dwarven_design_vertical_quarter[facing=west,layer=3,waterlogged=false]
conquest:fancy_blue_schist_dwarven_design_vertical_quarter[facing=west,layer=4,waterlogged=true]
conquest:fancy_blue_schist_dwarven_design_vertical_quarter[facing=west,layer=4,waterlogged=false]
conquest:fancy_blue_schist_dwarven_design_vertical_quarter[facing=east,layer=1,waterlogged=true]
conquest:fancy_blue_schist_dwarven_design_vertical_quarter[facing=east,layer=1,waterlogged=false]
conquest:fancy_blue_schist_dwarven_design_vertical_quarter[facing=east,layer=2,waterlogged=true]
conquest:fancy_blue_schist_dwarven_design_vertical_quarter[facing=east,layer=2,waterlogged=false]
conquest:fancy_blue_schist_dwarven_design_vertical_quarter[facing=east,layer=3,waterlogged=true]
conquest:fancy_blue_schist_dwarven_design_vertical_quarter[facing=east,layer=3,waterlogged=false]
conquest:fancy_blue_schist_dwarven_design_vertical_quarter[facing=east,layer=4,waterlogged=true]
conquest:fancy_blue_schist_dwarven_design_vertical_quarter[facing=east,layer=4,waterlogged=false]
conquest:fancy_blue_schist_dwarven_design_vertical_slab[facing=north,layer=1,waterlogged=true]
conquest:fancy_blue_schist_dwarven_design_vertical_slab[facing=north,layer=1,waterlogged=false]
conquest:fancy_blue_schist_dwarven_design_vertical_slab[facing=north,layer=2,waterlogged=true]
conquest:fancy_blue_schist_dwarven_design_vertical_slab[facing=north,layer=2,waterlogged=false]
conquest:fancy_blue_schist_dwarven_design_vertical_slab[facing=north,layer=3,waterlogged=true]
conquest:fancy_blue_schist_dwarven_design_vertical_slab[facing=north,layer=3,waterlogged=false]
conquest:fancy_blue_schist_dwarven_design_vertical_slab[facing=north,layer=4,waterlogged=true]
conquest:fancy_blue_schist_dwarven_design_vertical_slab[facing=north,layer=4,waterlogged=false]
conquest:fancy_blue_schist_dwarven_design_vertical_slab[facing=south,layer=1,waterlogged=true]
conquest:fancy_blue_schist_dwarven_design_vertical_slab[facing=south,layer=1,waterlogged=false]
conquest:fancy_blue_schist_dwarven_design_vertical_slab[facing=south,layer=2,waterlogged=true]
conquest:fancy_blue_schist_dwarven_design_vertical_slab[facing=south,layer=2,waterlogged=false]
conquest:fancy_blue_schist_dwarven_design_vertical_slab[facing=south,layer=3,waterlogged=true]
conquest:fancy_blue_schist_dwarven_design_vertical_slab[facing=south,layer=3,waterlogged=false]
conquest:fancy_blue_schist_dwarven_design_vertical_slab[facing=south,layer=4,waterlogged=true]
conquest:fancy_blue_schist_dwarven_design_vertical_slab[facing=south,layer=4,waterlogged=false]
conquest:fancy_blue_schist_dwarven_design_vertical_slab[facing=west,layer=1,waterlogged=true]
conquest:fancy_blue_schist_dwarven_design_vertical_slab[facing=west,layer=1,waterlogged=false]
conquest:fancy_blue_schist_dwarven_design_vertical_slab[facing=west,layer=2,waterlogged=true]
conquest:fancy_blue_schist_dwarven_design_vertical_slab[facing=west,layer=2,waterlogged=false]
conquest:fancy_blue_schist_dwarven_design_vertical_slab[facing=west,layer=3,waterlogged=true]
conquest:fancy_blue_schist_dwarven_design_vertical_slab[facing=west,layer=3,waterlogged=false]
conquest:fancy_blue_schist_dwarven_design_vertical_slab[facing=west,layer=4,waterlogged=true]
conquest:fancy_blue_schist_dwarven_design_vertical_slab[facing=west,layer=4,waterlogged=false]
conquest:fancy_blue_schist_dwarven_design_vertical_slab[facing=east,layer=1,waterlogged=true]
conquest:fancy_blue_schist_dwarven_design_vertical_slab[facing=east,layer=1,waterlogged=false]
conquest:fancy_blue_schist_dwarven_design_vertical_slab[facing=east,layer=2,waterlogged=true]
conquest:fancy_blue_schist_dwarven_design_vertical_slab[facing=east,layer=2,waterlogged=false]
conquest:fancy_blue_schist_dwarven_design_vertical_slab[facing=east,layer=3,waterlogged=true]
conquest:fancy_blue_schist_dwarven_design_vertical_slab[facing=east,layer=3,waterlogged=false]
conquest:fancy_blue_schist_dwarven_design_vertical_slab[facing=east,layer=4,waterlogged=true]
conquest:fancy_blue_schist_dwarven_design_vertical_slab[facing=east,layer=4,waterlogged=false]
conquest:fancy_blue_schist_dwarven_design_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:fancy_blue_schist_dwarven_design_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:fancy_blue_schist_dwarven_design_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:fancy_blue_schist_dwarven_design_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:fancy_blue_schist_dwarven_design_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:fancy_blue_schist_dwarven_design_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:fancy_blue_schist_dwarven_design_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:fancy_blue_schist_dwarven_design_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:fancy_blue_schist_dwarven_design_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:fancy_blue_schist_dwarven_design_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:fancy_blue_schist_dwarven_design_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:fancy_blue_schist_dwarven_design_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:fancy_blue_schist_dwarven_design_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:fancy_blue_schist_dwarven_design_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:fancy_blue_schist_dwarven_design_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:fancy_blue_schist_dwarven_design_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:fancy_blue_schist_dwarven_design_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:fancy_blue_schist_dwarven_design_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:fancy_blue_schist_dwarven_design_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:fancy_blue_schist_dwarven_design_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:fancy_blue_schist_dwarven_design_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:fancy_blue_schist_dwarven_design_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:fancy_blue_schist_dwarven_design_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:fancy_blue_schist_dwarven_design_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:fancy_blue_schist_dwarven_design_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:fancy_blue_schist_dwarven_design_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:fancy_blue_schist_dwarven_design_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:fancy_blue_schist_dwarven_design_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:fancy_blue_schist_dwarven_design_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:fancy_blue_schist_dwarven_design_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:fancy_blue_schist_dwarven_design_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:fancy_blue_schist_dwarven_design_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:fancy_blue_schist_dwarven_design_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:fancy_blue_schist_dwarven_design_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:fancy_blue_schist_dwarven_design_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:fancy_blue_schist_dwarven_design_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:fancy_blue_schist_dwarven_design_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:fancy_blue_schist_dwarven_design_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:fancy_blue_schist_dwarven_design_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:fancy_blue_schist_dwarven_design_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:fancy_blue_schist_dwarven_design_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:fancy_blue_schist_dwarven_design_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:fancy_blue_schist_dwarven_design_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:fancy_blue_schist_dwarven_design_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:fancy_blue_schist_dwarven_design_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:fancy_blue_schist_dwarven_design_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:fancy_blue_schist_dwarven_design_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:fancy_blue_schist_dwarven_design_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:fancy_blue_schist_dwarven_design_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:fancy_blue_schist_dwarven_design_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:fancy_blue_schist_dwarven_design_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:fancy_blue_schist_dwarven_design_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:fancy_blue_schist_dwarven_design_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:fancy_blue_schist_dwarven_design_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:fancy_blue_schist_dwarven_design_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:fancy_blue_schist_dwarven_design_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:fancy_blue_schist_dwarven_design_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:fancy_blue_schist_dwarven_design_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:fancy_blue_schist_dwarven_design_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:fancy_blue_schist_dwarven_design_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:fancy_blue_schist_dwarven_design_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:fancy_blue_schist_dwarven_design_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:fancy_blue_schist_dwarven_design_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:fancy_blue_schist_dwarven_design_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:fancy_blue_schist_dwarven_design_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:fancy_blue_schist_dwarven_design_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:fancy_blue_schist_dwarven_design_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:fancy_blue_schist_dwarven_design_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:fancy_blue_schist_dwarven_design_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:fancy_blue_schist_dwarven_design_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:fancy_blue_schist_dwarven_design_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:fancy_blue_schist_dwarven_design_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:fancy_blue_schist_dwarven_design_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:fancy_blue_schist_dwarven_design_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:fancy_blue_schist_dwarven_design_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:fancy_blue_schist_dwarven_design_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:fancy_blue_schist_dwarven_design_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:fancy_blue_schist_dwarven_design_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:fancy_blue_schist_dwarven_design_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:fancy_blue_schist_dwarven_design_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:fancy_blue_schist_dwarven_design_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:fancy_blue_schist_dwarven_design_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:fancy_blue_schist_dwarven_design_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:fancy_blue_schist_dwarven_design_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:fancy_blue_schist_dwarven_design_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:fancy_blue_schist_dwarven_design_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:fancy_blue_schist_dwarven_design_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:fancy_blue_schist_dwarven_design_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:fancy_blue_schist_dwarven_design_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:fancy_blue_schist_dwarven_design_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:fancy_blue_schist_dwarven_design_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:fancy_blue_schist_dwarven_design_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:fancy_blue_schist_dwarven_design_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:fancy_blue_schist_dwarven_design_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:fancy_blue_schist_dwarven_design_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:fancy_blue_schist_dwarven_design_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:fancy_blue_schist_dwarven_design_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:fancy_blue_schist_dwarven_design_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:fancy_blue_schist_dwarven_design_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:fancy_blue_schist_dwarven_design_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:fancy_blue_schist_dwarven_design_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:fancy_blue_schist_dwarven_design_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:fancy_blue_schist_dwarven_design_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:fancy_blue_schist_dwarven_design_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:fancy_blue_schist_dwarven_design_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:fancy_blue_schist_dwarven_design_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:fancy_blue_schist_dwarven_design_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:fancy_blue_schist_dwarven_design_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:fancy_blue_schist_dwarven_design_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:fancy_blue_schist_dwarven_design_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:fancy_blue_schist_dwarven_design_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:fancy_blue_schist_dwarven_design_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:fancy_blue_schist_dwarven_design_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:fancy_blue_schist_dwarven_design_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:fancy_blue_schist_dwarven_design_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:fancy_blue_schist_dwarven_design_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:fancy_blue_schist_dwarven_design_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:fancy_blue_schist_dwarven_design_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:fancy_blue_schist_dwarven_design_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:fancy_blue_schist_dwarven_design_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:fancy_blue_schist_dwarven_design_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:fancy_blue_schist_dwarven_design_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:fancy_blue_schist_dwarven_design_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:fancy_blue_schist_dwarven_design_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:fancy_blue_schist_dwarven_design_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:fancy_blue_schist_dwarven_design_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:fancy_blue_schist_dwarven_design_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:fancy_blue_schist_dwarven_design_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:fancy_blue_schist_dwarven_design_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:fancy_blue_schist_dwarven_design_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:fancy_blue_schist_dwarven_design_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:fancy_blue_schist_dwarven_design_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:fancy_blue_schist_dwarven_design_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:fancy_blue_schist_dwarven_design_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:fancy_blue_schist_dwarven_design_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:fancy_blue_schist_dwarven_design_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:fancy_blue_schist_dwarven_design_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:fancy_blue_schist_dwarven_design_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:fancy_blue_schist_dwarven_design_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:fancy_blue_schist_dwarven_design_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:fancy_blue_schist_dwarven_design_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:fancy_blue_schist_dwarven_design_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:fancy_blue_schist_dwarven_design_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:fancy_blue_schist_dwarven_design_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:fancy_blue_schist_dwarven_design_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:fancy_blue_schist_dwarven_design_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:fancy_blue_schist_dwarven_design_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:fancy_blue_schist_dwarven_design_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:fancy_blue_schist_dwarven_design_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:fancy_blue_schist_dwarven_design_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:fancy_blue_schist_dwarven_design_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:fancy_blue_schist_dwarven_design_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:fancy_blue_schist_dwarven_design_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:fancy_blue_schist_dwarven_design_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:fancy_blue_schist_dwarven_design_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:fancy_blue_schist_dwarven_design_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:fancy_blue_schist_dwarven_design_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:fancy_blue_schist_dwarven_design_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:fancy_blue_schist_dwarven_design_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:fancy_blue_schist_dwarven_design_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:fancy_blue_schist_dwarven_design_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:fancy_blue_schist_dwarven_design_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:fancy_blue_schist_dwarven_design_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:fancy_blue_schist_dwarven_design_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:fancy_blue_schist_dwarven_design_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:fancy_blue_schist_dwarven_design_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:fancy_blue_schist_dwarven_design_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:fancy_blue_schist_dwarven_design_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:fancy_blue_schist_dwarven_design_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:fancy_blue_schist_dwarven_design_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:fancy_blue_schist_dwarven_design_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:fancy_blue_schist_dwarven_design_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:fancy_blue_schist_dwarven_design_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:fancy_blue_schist_dwarven_design_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:fancy_blue_schist_dwarven_design_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:fancy_blue_schist_dwarven_design_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:fancy_blue_schist_dwarven_design_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:fancy_blue_schist_dwarven_design_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:fancy_blue_schist_dwarven_design_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:fancy_blue_schist_dwarven_design_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:fancy_blue_schist_dwarven_design_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:fancy_blue_schist_dwarven_design_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:fancy_blue_schist_dwarven_design_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:fancy_blue_schist_dwarven_design_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:fancy_blue_schist_dwarven_design_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:fancy_blue_schist_dwarven_design_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:fancy_blue_schist_dwarven_design_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:fancy_blue_schist_dwarven_design_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:fancy_blue_schist_dwarven_design_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:fancy_blue_schist_dwarven_design_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:fancy_blue_schist_dwarven_design_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:fancy_blue_schist_dwarven_design_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:fancy_blue_schist_dwarven_design_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:fancy_blue_schist_dwarven_design_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:fancy_blue_schist_dwarven_design_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:fancy_blue_schist_dwarven_design_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:fancy_blue_schist_dwarven_design_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:fancy_blue_schist_dwarven_design_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:fancy_blue_schist_dwarven_design_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:fancy_blue_schist_dwarven_design_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:fancy_blue_schist_dwarven_design_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:fancy_blue_schist_dwarven_design_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:fancy_blue_schist_dwarven_design_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:fancy_blue_schist_dwarven_design_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:fancy_blue_schist_dwarven_design_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:fancy_blue_schist_dwarven_design_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:fancy_blue_schist_dwarven_design_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:fancy_blue_schist_dwarven_design_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:fancy_blue_schist_dwarven_design_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:fancy_blue_schist_dwarven_design_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:fancy_blue_schist_dwarven_design_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:fancy_blue_schist_dwarven_design_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:fancy_blue_schist_dwarven_design_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:fancy_blue_schist_dwarven_design_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:fancy_blue_schist_dwarven_design_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:fancy_blue_schist_dwarven_design_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:fancy_blue_schist_dwarven_design_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:fancy_blue_schist_dwarven_design_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:fancy_blue_schist_dwarven_design_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:fancy_blue_schist_dwarven_design_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:fancy_blue_schist_dwarven_design_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:fancy_blue_schist_dwarven_design_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:fancy_blue_schist_dwarven_design_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:fancy_blue_schist_dwarven_design_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:fancy_blue_schist_dwarven_design_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:fancy_blue_schist_dwarven_design_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:fancy_blue_schist_dwarven_design_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:fancy_blue_schist_dwarven_design_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:fancy_blue_schist_dwarven_design_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:fancy_blue_schist_dwarven_design_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:fancy_blue_schist_dwarven_design_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:fancy_blue_schist_dwarven_design_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:fancy_blue_schist_dwarven_design_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:fancy_blue_schist_dwarven_design_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:fancy_blue_schist_dwarven_design_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:fancy_blue_schist_dwarven_design_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:fancy_blue_schist_dwarven_design_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:fancy_blue_schist_dwarven_design_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:fancy_blue_schist_dwarven_design_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:fancy_blue_schist_dwarven_design_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:fancy_blue_schist_dwarven_design_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:fancy_blue_schist_dwarven_design_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:fancy_blue_schist_dwarven_design_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:fancy_blue_schist_dwarven_design_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:fancy_blue_schist_dwarven_design_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:fancy_blue_schist_dwarven_design_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:fancy_blue_schist_dwarven_design_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:fancy_blue_schist_dwarven_design_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:fancy_blue_schist_dwarven_design_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:fancy_blue_schist_dwarven_design_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:fancy_blue_schist_dwarven_design_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:fancy_blue_schist_dwarven_design_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:fancy_blue_schist_dwarven_design_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:fancy_blue_schist_dwarven_design_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:fancy_blue_schist_dwarven_design_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:fancy_blue_schist_dwarven_design_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:fancy_blue_schist_dwarven_design_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:fancy_blue_schist_dwarven_design_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:fancy_blue_schist_dwarven_design_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:fancy_blue_schist_dwarven_design_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:fancy_blue_schist_dwarven_design_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:fancy_blue_schist_dwarven_design_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:fancy_blue_schist_dwarven_design_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:fancy_blue_schist_dwarven_design_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:fancy_blue_schist_dwarven_design_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:fancy_blue_schist_dwarven_design_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:fancy_blue_schist_dwarven_design_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:fancy_blue_schist_dwarven_design_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:fancy_blue_schist_dwarven_design_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:fancy_blue_schist_dwarven_design_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:fancy_blue_schist_dwarven_design_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:fancy_blue_schist_dwarven_design_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:fancy_blue_schist_dwarven_design_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:fancy_blue_schist_dwarven_design_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:fancy_blue_schist_dwarven_design_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:fancy_blue_schist_dwarven_design_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:fancy_blue_schist_dwarven_design_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:fancy_blue_schist_dwarven_design_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:fancy_blue_schist_dwarven_design_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:fancy_blue_schist_dwarven_design_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:fancy_blue_schist_dwarven_design_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:fancy_blue_schist_dwarven_design_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:fancy_blue_schist_dwarven_design_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:fancy_blue_schist_dwarven_design_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:fancy_blue_schist_dwarven_design_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:fancy_blue_schist_dwarven_design_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:fancy_blue_schist_dwarven_design_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:fancy_blue_schist_dwarven_design_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:fancy_blue_schist_dwarven_design_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:fancy_blue_schist_dwarven_design_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:fancy_blue_schist_dwarven_design_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:fancy_blue_schist_dwarven_design_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:fancy_blue_schist_dwarven_design_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:fancy_blue_schist_dwarven_design_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:fancy_blue_schist_dwarven_design_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:fancy_blue_schist_dwarven_design_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:fancy_blue_schist_dwarven_design_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:fancy_blue_schist_dwarven_design_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:fancy_blue_schist_dwarven_design_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:fancy_blue_schist_dwarven_design_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:fancy_blue_schist_dwarven_design_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:fancy_blue_schist_dwarven_design_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:fancy_blue_schist_dwarven_design_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:fancy_blue_schist_dwarven_design_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:fancy_blue_schist_dwarven_design_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:fancy_blue_schist_dwarven_design_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:fancy_blue_schist_dwarven_design_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:fancy_blue_schist_dwarven_design_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:fancy_blue_schist_dwarven_design_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:fancy_blue_schist_dwarven_design_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:fancy_blue_schist_dwarven_design_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:fancy_blue_schist_dwarven_design_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:fancy_blue_schist_dwarven_design_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:fancy_blue_schist_dwarven_design_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:fancy_blue_schist_dwarven_design_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:fancy_blue_schist_dwarven_design_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:fancy_blue_schist_dwarven_design_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:fancy_blue_schist_dwarven_design_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:fancy_blue_schist_dwarven_design_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:fancy_blue_schist_dwarven_design_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:fancy_blue_schist_dwarven_design_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:fancy_blue_schist_dwarven_design_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:fancy_blue_schist_dwarven_design_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:fancy_blue_schist_dwarven_design_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:fancy_bookshelf[axis=x]
conquest:fancy_bookshelf[axis=y]
conquest:fancy_bookshelf[axis=z]
conquest:fancy_bookshelf_vertical_corner[facing=north,layer=1,waterlogged=true]
conquest:fancy_bookshelf_vertical_corner[facing=north,layer=1,waterlogged=false]
conquest:fancy_bookshelf_vertical_corner[facing=north,layer=2,waterlogged=true]
conquest:fancy_bookshelf_vertical_corner[facing=north,layer=2,waterlogged=false]
conquest:fancy_bookshelf_vertical_corner[facing=north,layer=3,waterlogged=true]
conquest:fancy_bookshelf_vertical_corner[facing=north,layer=3,waterlogged=false]
conquest:fancy_bookshelf_vertical_corner[facing=north,layer=4,waterlogged=true]
conquest:fancy_bookshelf_vertical_corner[facing=north,layer=4,waterlogged=false]
conquest:fancy_bookshelf_vertical_corner[facing=south,layer=1,waterlogged=true]
conquest:fancy_bookshelf_vertical_corner[facing=south,layer=1,waterlogged=false]
conquest:fancy_bookshelf_vertical_corner[facing=south,layer=2,waterlogged=true]
conquest:fancy_bookshelf_vertical_corner[facing=south,layer=2,waterlogged=false]
conquest:fancy_bookshelf_vertical_corner[facing=south,layer=3,waterlogged=true]
conquest:fancy_bookshelf_vertical_corner[facing=south,layer=3,waterlogged=false]
conquest:fancy_bookshelf_vertical_corner[facing=south,layer=4,waterlogged=true]
conquest:fancy_bookshelf_vertical_corner[facing=south,layer=4,waterlogged=false]
conquest:fancy_bookshelf_vertical_corner[facing=west,layer=1,waterlogged=true]
conquest:fancy_bookshelf_vertical_corner[facing=west,layer=1,waterlogged=false]
conquest:fancy_bookshelf_vertical_corner[facing=west,layer=2,waterlogged=true]
conquest:fancy_bookshelf_vertical_corner[facing=west,layer=2,waterlogged=false]
conquest:fancy_bookshelf_vertical_corner[facing=west,layer=3,waterlogged=true]
conquest:fancy_bookshelf_vertical_corner[facing=west,layer=3,waterlogged=false]
conquest:fancy_bookshelf_vertical_corner[facing=west,layer=4,waterlogged=true]
conquest:fancy_bookshelf_vertical_corner[facing=west,layer=4,waterlogged=false]
conquest:fancy_bookshelf_vertical_corner[facing=east,layer=1,waterlogged=true]
conquest:fancy_bookshelf_vertical_corner[facing=east,layer=1,waterlogged=false]
conquest:fancy_bookshelf_vertical_corner[facing=east,layer=2,waterlogged=true]
conquest:fancy_bookshelf_vertical_corner[facing=east,layer=2,waterlogged=false]
conquest:fancy_bookshelf_vertical_corner[facing=east,layer=3,waterlogged=true]
conquest:fancy_bookshelf_vertical_corner[facing=east,layer=3,waterlogged=false]
conquest:fancy_bookshelf_vertical_corner[facing=east,layer=4,waterlogged=true]
conquest:fancy_bookshelf_vertical_corner[facing=east,layer=4,waterlogged=false]
conquest:fancy_bookshelf_vertical_quarter[facing=north,layer=1,waterlogged=true]
conquest:fancy_bookshelf_vertical_quarter[facing=north,layer=1,waterlogged=false]
conquest:fancy_bookshelf_vertical_quarter[facing=north,layer=2,waterlogged=true]
conquest:fancy_bookshelf_vertical_quarter[facing=north,layer=2,waterlogged=false]
conquest:fancy_bookshelf_vertical_quarter[facing=north,layer=3,waterlogged=true]
conquest:fancy_bookshelf_vertical_quarter[facing=north,layer=3,waterlogged=false]
conquest:fancy_bookshelf_vertical_quarter[facing=north,layer=4,waterlogged=true]
conquest:fancy_bookshelf_vertical_quarter[facing=north,layer=4,waterlogged=false]
conquest:fancy_bookshelf_vertical_quarter[facing=south,layer=1,waterlogged=true]
conquest:fancy_bookshelf_vertical_quarter[facing=south,layer=1,waterlogged=false]
conquest:fancy_bookshelf_vertical_quarter[facing=south,layer=2,waterlogged=true]
conquest:fancy_bookshelf_vertical_quarter[facing=south,layer=2,waterlogged=false]
conquest:fancy_bookshelf_vertical_quarter[facing=south,layer=3,waterlogged=true]
conquest:fancy_bookshelf_vertical_quarter[facing=south,layer=3,waterlogged=false]
conquest:fancy_bookshelf_vertical_quarter[facing=south,layer=4,waterlogged=true]
conquest:fancy_bookshelf_vertical_quarter[facing=south,layer=4,waterlogged=false]
conquest:fancy_bookshelf_vertical_quarter[facing=west,layer=1,waterlogged=true]
conquest:fancy_bookshelf_vertical_quarter[facing=west,layer=1,waterlogged=false]
conquest:fancy_bookshelf_vertical_quarter[facing=west,layer=2,waterlogged=true]
conquest:fancy_bookshelf_vertical_quarter[facing=west,layer=2,waterlogged=false]
conquest:fancy_bookshelf_vertical_quarter[facing=west,layer=3,waterlogged=true]
conquest:fancy_bookshelf_vertical_quarter[facing=west,layer=3,waterlogged=false]
conquest:fancy_bookshelf_vertical_quarter[facing=west,layer=4,waterlogged=true]
conquest:fancy_bookshelf_vertical_quarter[facing=west,layer=4,waterlogged=false]
conquest:fancy_bookshelf_vertical_quarter[facing=east,layer=1,waterlogged=true]
conquest:fancy_bookshelf_vertical_quarter[facing=east,layer=1,waterlogged=false]
conquest:fancy_bookshelf_vertical_quarter[facing=east,layer=2,waterlogged=true]
conquest:fancy_bookshelf_vertical_quarter[facing=east,layer=2,waterlogged=false]
conquest:fancy_bookshelf_vertical_quarter[facing=east,layer=3,waterlogged=true]
conquest:fancy_bookshelf_vertical_quarter[facing=east,layer=3,waterlogged=false]
conquest:fancy_bookshelf_vertical_quarter[facing=east,layer=4,waterlogged=true]
conquest:fancy_bookshelf_vertical_quarter[facing=east,layer=4,waterlogged=false]
conquest:fancy_bookshelf_vertical_slab[facing=north,layer=1,waterlogged=true]
conquest:fancy_bookshelf_vertical_slab[facing=north,layer=1,waterlogged=false]
conquest:fancy_bookshelf_vertical_slab[facing=north,layer=2,waterlogged=true]
conquest:fancy_bookshelf_vertical_slab[facing=north,layer=2,waterlogged=false]
conquest:fancy_bookshelf_vertical_slab[facing=north,layer=3,waterlogged=true]
conquest:fancy_bookshelf_vertical_slab[facing=north,layer=3,waterlogged=false]
conquest:fancy_bookshelf_vertical_slab[facing=north,layer=4,waterlogged=true]
conquest:fancy_bookshelf_vertical_slab[facing=north,layer=4,waterlogged=false]
conquest:fancy_bookshelf_vertical_slab[facing=south,layer=1,waterlogged=true]
conquest:fancy_bookshelf_vertical_slab[facing=south,layer=1,waterlogged=false]
conquest:fancy_bookshelf_vertical_slab[facing=south,layer=2,waterlogged=true]
conquest:fancy_bookshelf_vertical_slab[facing=south,layer=2,waterlogged=false]
conquest:fancy_bookshelf_vertical_slab[facing=south,layer=3,waterlogged=true]
conquest:fancy_bookshelf_vertical_slab[facing=south,layer=3,waterlogged=false]
conquest:fancy_bookshelf_vertical_slab[facing=south,layer=4,waterlogged=true]
conquest:fancy_bookshelf_vertical_slab[facing=south,layer=4,waterlogged=false]
conquest:fancy_bookshelf_vertical_slab[facing=west,layer=1,waterlogged=true]
conquest:fancy_bookshelf_vertical_slab[facing=west,layer=1,waterlogged=false]
conquest:fancy_bookshelf_vertical_slab[facing=west,layer=2,waterlogged=true]
conquest:fancy_bookshelf_vertical_slab[facing=west,layer=2,waterlogged=false]
conquest:fancy_bookshelf_vertical_slab[facing=west,layer=3,waterlogged=true]
conquest:fancy_bookshelf_vertical_slab[facing=west,layer=3,waterlogged=false]
conquest:fancy_bookshelf_vertical_slab[facing=west,layer=4,waterlogged=true]
conquest:fancy_bookshelf_vertical_slab[facing=west,layer=4,waterlogged=false]
conquest:fancy_bookshelf_vertical_slab[facing=east,layer=1,waterlogged=true]
conquest:fancy_bookshelf_vertical_slab[facing=east,layer=1,waterlogged=false]
conquest:fancy_bookshelf_vertical_slab[facing=east,layer=2,waterlogged=true]
conquest:fancy_bookshelf_vertical_slab[facing=east,layer=2,waterlogged=false]
conquest:fancy_bookshelf_vertical_slab[facing=east,layer=3,waterlogged=true]
conquest:fancy_bookshelf_vertical_slab[facing=east,layer=3,waterlogged=false]
conquest:fancy_bookshelf_vertical_slab[facing=east,layer=4,waterlogged=true]
conquest:fancy_bookshelf_vertical_slab[facing=east,layer=4,waterlogged=false]
conquest:fancy_cabinet[axis=x]
conquest:fancy_cabinet[axis=y]
conquest:fancy_cabinet[axis=z]
conquest:fancy_cabinet_vertical_corner[facing=north,layer=1,waterlogged=true]
conquest:fancy_cabinet_vertical_corner[facing=north,layer=1,waterlogged=false]
conquest:fancy_cabinet_vertical_corner[facing=north,layer=2,waterlogged=true]
conquest:fancy_cabinet_vertical_corner[facing=north,layer=2,waterlogged=false]
conquest:fancy_cabinet_vertical_corner[facing=north,layer=3,waterlogged=true]
conquest:fancy_cabinet_vertical_corner[facing=north,layer=3,waterlogged=false]
conquest:fancy_cabinet_vertical_corner[facing=north,layer=4,waterlogged=true]
conquest:fancy_cabinet_vertical_corner[facing=north,layer=4,waterlogged=false]
conquest:fancy_cabinet_vertical_corner[facing=south,layer=1,waterlogged=true]
conquest:fancy_cabinet_vertical_corner[facing=south,layer=1,waterlogged=false]
conquest:fancy_cabinet_vertical_corner[facing=south,layer=2,waterlogged=true]
conquest:fancy_cabinet_vertical_corner[facing=south,layer=2,waterlogged=false]
conquest:fancy_cabinet_vertical_corner[facing=south,layer=3,waterlogged=true]
conquest:fancy_cabinet_vertical_corner[facing=south,layer=3,waterlogged=false]
conquest:fancy_cabinet_vertical_corner[facing=south,layer=4,waterlogged=true]
conquest:fancy_cabinet_vertical_corner[facing=south,layer=4,waterlogged=false]
conquest:fancy_cabinet_vertical_corner[facing=west,layer=1,waterlogged=true]
conquest:fancy_cabinet_vertical_corner[facing=west,layer=1,waterlogged=false]
conquest:fancy_cabinet_vertical_corner[facing=west,layer=2,waterlogged=true]
conquest:fancy_cabinet_vertical_corner[facing=west,layer=2,waterlogged=false]
conquest:fancy_cabinet_vertical_corner[facing=west,layer=3,waterlogged=true]
conquest:fancy_cabinet_vertical_corner[facing=west,layer=3,waterlogged=false]
conquest:fancy_cabinet_vertical_corner[facing=west,layer=4,waterlogged=true]
conquest:fancy_cabinet_vertical_corner[facing=west,layer=4,waterlogged=false]
conquest:fancy_cabinet_vertical_corner[facing=east,layer=1,waterlogged=true]
conquest:fancy_cabinet_vertical_corner[facing=east,layer=1,waterlogged=false]
conquest:fancy_cabinet_vertical_corner[facing=east,layer=2,waterlogged=true]
conquest:fancy_cabinet_vertical_corner[facing=east,layer=2,waterlogged=false]
conquest:fancy_cabinet_vertical_corner[facing=east,layer=3,waterlogged=true]
conquest:fancy_cabinet_vertical_corner[facing=east,layer=3,waterlogged=false]
conquest:fancy_cabinet_vertical_corner[facing=east,layer=4,waterlogged=true]
conquest:fancy_cabinet_vertical_corner[facing=east,layer=4,waterlogged=false]
conquest:fancy_cabinet_vertical_quarter[facing=north,layer=1,waterlogged=true]
conquest:fancy_cabinet_vertical_quarter[facing=north,layer=1,waterlogged=false]
conquest:fancy_cabinet_vertical_quarter[facing=north,layer=2,waterlogged=true]
conquest:fancy_cabinet_vertical_quarter[facing=north,layer=2,waterlogged=false]
conquest:fancy_cabinet_vertical_quarter[facing=north,layer=3,waterlogged=true]
conquest:fancy_cabinet_vertical_quarter[facing=north,layer=3,waterlogged=false]
conquest:fancy_cabinet_vertical_quarter[facing=north,layer=4,waterlogged=true]
conquest:fancy_cabinet_vertical_quarter[facing=north,layer=4,waterlogged=false]
conquest:fancy_cabinet_vertical_quarter[facing=south,layer=1,waterlogged=true]
conquest:fancy_cabinet_vertical_quarter[facing=south,layer=1,waterlogged=false]
conquest:fancy_cabinet_vertical_quarter[facing=south,layer=2,waterlogged=true]
conquest:fancy_cabinet_vertical_quarter[facing=south,layer=2,waterlogged=false]
conquest:fancy_cabinet_vertical_quarter[facing=south,layer=3,waterlogged=true]
conquest:fancy_cabinet_vertical_quarter[facing=south,layer=3,waterlogged=false]
conquest:fancy_cabinet_vertical_quarter[facing=south,layer=4,waterlogged=true]
conquest:fancy_cabinet_vertical_quarter[facing=south,layer=4,waterlogged=false]
conquest:fancy_cabinet_vertical_quarter[facing=west,layer=1,waterlogged=true]
conquest:fancy_cabinet_vertical_quarter[facing=west,layer=1,waterlogged=false]
conquest:fancy_cabinet_vertical_quarter[facing=west,layer=2,waterlogged=true]
conquest:fancy_cabinet_vertical_quarter[facing=west,layer=2,waterlogged=false]
conquest:fancy_cabinet_vertical_quarter[facing=west,layer=3,waterlogged=true]
conquest:fancy_cabinet_vertical_quarter[facing=west,layer=3,waterlogged=false]
conquest:fancy_cabinet_vertical_quarter[facing=west,layer=4,waterlogged=true]
conquest:fancy_cabinet_vertical_quarter[facing=west,layer=4,waterlogged=false]
conquest:fancy_cabinet_vertical_quarter[facing=east,layer=1,waterlogged=true]
conquest:fancy_cabinet_vertical_quarter[facing=east,layer=1,waterlogged=false]
conquest:fancy_cabinet_vertical_quarter[facing=east,layer=2,waterlogged=true]
conquest:fancy_cabinet_vertical_quarter[facing=east,layer=2,waterlogged=false]
conquest:fancy_cabinet_vertical_quarter[facing=east,layer=3,waterlogged=true]
conquest:fancy_cabinet_vertical_quarter[facing=east,layer=3,waterlogged=false]
conquest:fancy_cabinet_vertical_quarter[facing=east,layer=4,waterlogged=true]
conquest:fancy_cabinet_vertical_quarter[facing=east,layer=4,waterlogged=false]
conquest:fancy_cabinet_vertical_slab[facing=north,layer=1,waterlogged=true]
conquest:fancy_cabinet_vertical_slab[facing=north,layer=1,waterlogged=false]
conquest:fancy_cabinet_vertical_slab[facing=north,layer=2,waterlogged=true]
conquest:fancy_cabinet_vertical_slab[facing=north,layer=2,waterlogged=false]
conquest:fancy_cabinet_vertical_slab[facing=north,layer=3,waterlogged=true]
conquest:fancy_cabinet_vertical_slab[facing=north,layer=3,waterlogged=false]
conquest:fancy_cabinet_vertical_slab[facing=north,layer=4,waterlogged=true]
conquest:fancy_cabinet_vertical_slab[facing=north,layer=4,waterlogged=false]
conquest:fancy_cabinet_vertical_slab[facing=south,layer=1,waterlogged=true]
conquest:fancy_cabinet_vertical_slab[facing=south,layer=1,waterlogged=false]
conquest:fancy_cabinet_vertical_slab[facing=south,layer=2,waterlogged=true]
conquest:fancy_cabinet_vertical_slab[facing=south,layer=2,waterlogged=false]
conquest:fancy_cabinet_vertical_slab[facing=south,layer=3,waterlogged=true]
conquest:fancy_cabinet_vertical_slab[facing=south,layer=3,waterlogged=false]
conquest:fancy_cabinet_vertical_slab[facing=south,layer=4,waterlogged=true]
conquest:fancy_cabinet_vertical_slab[facing=south,layer=4,waterlogged=false]
conquest:fancy_cabinet_vertical_slab[facing=west,layer=1,waterlogged=true]
conquest:fancy_cabinet_vertical_slab[facing=west,layer=1,waterlogged=false]
conquest:fancy_cabinet_vertical_slab[facing=west,layer=2,waterlogged=true]
conquest:fancy_cabinet_vertical_slab[facing=west,layer=2,waterlogged=false]
conquest:fancy_cabinet_vertical_slab[facing=west,layer=3,waterlogged=true]
conquest:fancy_cabinet_vertical_slab[facing=west,layer=3,waterlogged=false]
conquest:fancy_cabinet_vertical_slab[facing=west,layer=4,waterlogged=true]
conquest:fancy_cabinet_vertical_slab[facing=west,layer=4,waterlogged=false]
conquest:fancy_cabinet_vertical_slab[facing=east,layer=1,waterlogged=true]
conquest:fancy_cabinet_vertical_slab[facing=east,layer=1,waterlogged=false]
conquest:fancy_cabinet_vertical_slab[facing=east,layer=2,waterlogged=true]
conquest:fancy_cabinet_vertical_slab[facing=east,layer=2,waterlogged=false]
conquest:fancy_cabinet_vertical_slab[facing=east,layer=3,waterlogged=true]
conquest:fancy_cabinet_vertical_slab[facing=east,layer=3,waterlogged=false]
conquest:fancy_cabinet_vertical_slab[facing=east,layer=4,waterlogged=true]
conquest:fancy_cabinet_vertical_slab[facing=east,layer=4,waterlogged=false]
conquest:fancy_chair[facing=north,offset_toggle=true,toggle=1,waterlogged=true]
conquest:fancy_chair[facing=north,offset_toggle=true,toggle=1,waterlogged=false]
conquest:fancy_chair[facing=north,offset_toggle=true,toggle=2,waterlogged=true]
conquest:fancy_chair[facing=north,offset_toggle=true,toggle=2,waterlogged=false]
conquest:fancy_chair[facing=north,offset_toggle=true,toggle=3,waterlogged=true]
conquest:fancy_chair[facing=north,offset_toggle=true,toggle=3,waterlogged=false]
conquest:fancy_chair[facing=north,offset_toggle=true,toggle=4,waterlogged=true]
conquest:fancy_chair[facing=north,offset_toggle=true,toggle=4,waterlogged=false]
conquest:fancy_chair[facing=north,offset_toggle=false,toggle=1,waterlogged=true]
conquest:fancy_chair[facing=north,offset_toggle=false,toggle=1,waterlogged=false]
conquest:fancy_chair[facing=north,offset_toggle=false,toggle=2,waterlogged=true]
conquest:fancy_chair[facing=north,offset_toggle=false,toggle=2,waterlogged=false]
conquest:fancy_chair[facing=north,offset_toggle=false,toggle=3,waterlogged=true]
conquest:fancy_chair[facing=north,offset_toggle=false,toggle=3,waterlogged=false]
conquest:fancy_chair[facing=north,offset_toggle=false,toggle=4,waterlogged=true]
conquest:fancy_chair[facing=north,offset_toggle=false,toggle=4,waterlogged=false]
conquest:fancy_chair[facing=south,offset_toggle=true,toggle=1,waterlogged=true]
conquest:fancy_chair[facing=south,offset_toggle=true,toggle=1,waterlogged=false]
conquest:fancy_chair[facing=south,offset_toggle=true,toggle=2,waterlogged=true]
conquest:fancy_chair[facing=south,offset_toggle=true,toggle=2,waterlogged=false]
conquest:fancy_chair[facing=south,offset_toggle=true,toggle=3,waterlogged=true]
conquest:fancy_chair[facing=south,offset_toggle=true,toggle=3,waterlogged=false]
conquest:fancy_chair[facing=south,offset_toggle=true,toggle=4,waterlogged=true]
conquest:fancy_chair[facing=south,offset_toggle=true,toggle=4,waterlogged=false]
conquest:fancy_chair[facing=south,offset_toggle=false,toggle=1,waterlogged=true]
conquest:fancy_chair[facing=south,offset_toggle=false,toggle=1,waterlogged=false]
conquest:fancy_chair[facing=south,offset_toggle=false,toggle=2,waterlogged=true]
conquest:fancy_chair[facing=south,offset_toggle=false,toggle=2,waterlogged=false]
conquest:fancy_chair[facing=south,offset_toggle=false,toggle=3,waterlogged=true]
conquest:fancy_chair[facing=south,offset_toggle=false,toggle=3,waterlogged=false]
conquest:fancy_chair[facing=south,offset_toggle=false,toggle=4,waterlogged=true]
conquest:fancy_chair[facing=south,offset_toggle=false,toggle=4,waterlogged=false]
conquest:fancy_chair[facing=west,offset_toggle=true,toggle=1,waterlogged=true]
conquest:fancy_chair[facing=west,offset_toggle=true,toggle=1,waterlogged=false]
conquest:fancy_chair[facing=west,offset_toggle=true,toggle=2,waterlogged=true]
conquest:fancy_chair[facing=west,offset_toggle=true,toggle=2,waterlogged=false]
conquest:fancy_chair[facing=west,offset_toggle=true,toggle=3,waterlogged=true]
conquest:fancy_chair[facing=west,offset_toggle=true,toggle=3,waterlogged=false]
conquest:fancy_chair[facing=west,offset_toggle=true,toggle=4,waterlogged=true]
conquest:fancy_chair[facing=west,offset_toggle=true,toggle=4,waterlogged=false]
conquest:fancy_chair[facing=west,offset_toggle=false,toggle=1,waterlogged=true]
conquest:fancy_chair[facing=west,offset_toggle=false,toggle=1,waterlogged=false]
conquest:fancy_chair[facing=west,offset_toggle=false,toggle=2,waterlogged=true]
conquest:fancy_chair[facing=west,offset_toggle=false,toggle=2,waterlogged=false]
conquest:fancy_chair[facing=west,offset_toggle=false,toggle=3,waterlogged=true]
conquest:fancy_chair[facing=west,offset_toggle=false,toggle=3,waterlogged=false]
conquest:fancy_chair[facing=west,offset_toggle=false,toggle=4,waterlogged=true]
conquest:fancy_chair[facing=west,offset_toggle=false,toggle=4,waterlogged=false]
conquest:fancy_chair[facing=east,offset_toggle=true,toggle=1,waterlogged=true]
conquest:fancy_chair[facing=east,offset_toggle=true,toggle=1,waterlogged=false]
conquest:fancy_chair[facing=east,offset_toggle=true,toggle=2,waterlogged=true]
conquest:fancy_chair[facing=east,offset_toggle=true,toggle=2,waterlogged=false]
conquest:fancy_chair[facing=east,offset_toggle=true,toggle=3,waterlogged=true]
conquest:fancy_chair[facing=east,offset_toggle=true,toggle=3,waterlogged=false]
conquest:fancy_chair[facing=east,offset_toggle=true,toggle=4,waterlogged=true]
conquest:fancy_chair[facing=east,offset_toggle=true,toggle=4,waterlogged=false]
conquest:fancy_chair[facing=east,offset_toggle=false,toggle=1,waterlogged=true]
conquest:fancy_chair[facing=east,offset_toggle=false,toggle=1,waterlogged=false]
conquest:fancy_chair[facing=east,offset_toggle=false,toggle=2,waterlogged=true]
conquest:fancy_chair[facing=east,offset_toggle=false,toggle=2,waterlogged=false]
conquest:fancy_chair[facing=east,offset_toggle=false,toggle=3,waterlogged=true]
conquest:fancy_chair[facing=east,offset_toggle=false,toggle=3,waterlogged=false]
conquest:fancy_chair[facing=east,offset_toggle=false,toggle=4,waterlogged=true]
conquest:fancy_chair[facing=east,offset_toggle=false,toggle=4,waterlogged=false]
conquest:fancy_dark_rough_marble_dwarven_column
conquest:fancy_dark_rough_marble_dwarven_column_pillar[layer=1,waterlogged=true]
conquest:fancy_dark_rough_marble_dwarven_column_pillar[layer=1,waterlogged=false]
conquest:fancy_dark_rough_marble_dwarven_column_pillar[layer=2,waterlogged=true]
conquest:fancy_dark_rough_marble_dwarven_column_pillar[layer=2,waterlogged=false]
conquest:fancy_dark_rough_marble_dwarven_column_pillar[layer=3,waterlogged=true]
conquest:fancy_dark_rough_marble_dwarven_column_pillar[layer=3,waterlogged=false]
conquest:fancy_dark_rough_marble_dwarven_column_vertical_corner[facing=north,layer=1,waterlogged=true]
conquest:fancy_dark_rough_marble_dwarven_column_vertical_corner[facing=north,layer=1,waterlogged=false]
conquest:fancy_dark_rough_marble_dwarven_column_vertical_corner[facing=north,layer=2,waterlogged=true]
conquest:fancy_dark_rough_marble_dwarven_column_vertical_corner[facing=north,layer=2,waterlogged=false]
conquest:fancy_dark_rough_marble_dwarven_column_vertical_corner[facing=north,layer=3,waterlogged=true]
conquest:fancy_dark_rough_marble_dwarven_column_vertical_corner[facing=north,layer=3,waterlogged=false]
conquest:fancy_dark_rough_marble_dwarven_column_vertical_corner[facing=north,layer=4,waterlogged=true]
conquest:fancy_dark_rough_marble_dwarven_column_vertical_corner[facing=north,layer=4,waterlogged=false]
conquest:fancy_dark_rough_marble_dwarven_column_vertical_corner[facing=south,layer=1,waterlogged=true]
conquest:fancy_dark_rough_marble_dwarven_column_vertical_corner[facing=south,layer=1,waterlogged=false]
conquest:fancy_dark_rough_marble_dwarven_column_vertical_corner[facing=south,layer=2,waterlogged=true]
conquest:fancy_dark_rough_marble_dwarven_column_vertical_corner[facing=south,layer=2,waterlogged=false]
conquest:fancy_dark_rough_marble_dwarven_column_vertical_corner[facing=south,layer=3,waterlogged=true]
conquest:fancy_dark_rough_marble_dwarven_column_vertical_corner[facing=south,layer=3,waterlogged=false]
conquest:fancy_dark_rough_marble_dwarven_column_vertical_corner[facing=south,layer=4,waterlogged=true]
conquest:fancy_dark_rough_marble_dwarven_column_vertical_corner[facing=south,layer=4,waterlogged=false]
conquest:fancy_dark_rough_marble_dwarven_column_vertical_corner[facing=west,layer=1,waterlogged=true]
conquest:fancy_dark_rough_marble_dwarven_column_vertical_corner[facing=west,layer=1,waterlogged=false]
conquest:fancy_dark_rough_marble_dwarven_column_vertical_corner[facing=west,layer=2,waterlogged=true]
conquest:fancy_dark_rough_marble_dwarven_column_vertical_corner[facing=west,layer=2,waterlogged=false]
conquest:fancy_dark_rough_marble_dwarven_column_vertical_corner[facing=west,layer=3,waterlogged=true]
conquest:fancy_dark_rough_marble_dwarven_column_vertical_corner[facing=west,layer=3,waterlogged=false]
conquest:fancy_dark_rough_marble_dwarven_column_vertical_corner[facing=west,layer=4,waterlogged=true]
conquest:fancy_dark_rough_marble_dwarven_column_vertical_corner[facing=west,layer=4,waterlogged=false]
conquest:fancy_dark_rough_marble_dwarven_column_vertical_corner[facing=east,layer=1,waterlogged=true]
conquest:fancy_dark_rough_marble_dwarven_column_vertical_corner[facing=east,layer=1,waterlogged=false]
conquest:fancy_dark_rough_marble_dwarven_column_vertical_corner[facing=east,layer=2,waterlogged=true]
conquest:fancy_dark_rough_marble_dwarven_column_vertical_corner[facing=east,layer=2,waterlogged=false]
conquest:fancy_dark_rough_marble_dwarven_column_vertical_corner[facing=east,layer=3,waterlogged=true]
conquest:fancy_dark_rough_marble_dwarven_column_vertical_corner[facing=east,layer=3,waterlogged=false]
conquest:fancy_dark_rough_marble_dwarven_column_vertical_corner[facing=east,layer=4,waterlogged=true]
conquest:fancy_dark_rough_marble_dwarven_column_vertical_corner[facing=east,layer=4,waterlogged=false]
conquest:fancy_dark_rough_marble_dwarven_column_vertical_quarter[facing=north,layer=1,waterlogged=true]
conquest:fancy_dark_rough_marble_dwarven_column_vertical_quarter[facing=north,layer=1,waterlogged=false]
conquest:fancy_dark_rough_marble_dwarven_column_vertical_quarter[facing=north,layer=2,waterlogged=true]
conquest:fancy_dark_rough_marble_dwarven_column_vertical_quarter[facing=north,layer=2,waterlogged=false]
conquest:fancy_dark_rough_marble_dwarven_column_vertical_quarter[facing=north,layer=3,waterlogged=true]
conquest:fancy_dark_rough_marble_dwarven_column_vertical_quarter[facing=north,layer=3,waterlogged=false]
conquest:fancy_dark_rough_marble_dwarven_column_vertical_quarter[facing=north,layer=4,waterlogged=true]
conquest:fancy_dark_rough_marble_dwarven_column_vertical_quarter[facing=north,layer=4,waterlogged=false]
conquest:fancy_dark_rough_marble_dwarven_column_vertical_quarter[facing=south,layer=1,waterlogged=true]
conquest:fancy_dark_rough_marble_dwarven_column_vertical_quarter[facing=south,layer=1,waterlogged=false]
conquest:fancy_dark_rough_marble_dwarven_column_vertical_quarter[facing=south,layer=2,waterlogged=true]
conquest:fancy_dark_rough_marble_dwarven_column_vertical_quarter[facing=south,layer=2,waterlogged=false]
conquest:fancy_dark_rough_marble_dwarven_column_vertical_quarter[facing=south,layer=3,waterlogged=true]
conquest:fancy_dark_rough_marble_dwarven_column_vertical_quarter[facing=south,layer=3,waterlogged=false]
conquest:fancy_dark_rough_marble_dwarven_column_vertical_quarter[facing=south,layer=4,waterlogged=true]
conquest:fancy_dark_rough_marble_dwarven_column_vertical_quarter[facing=south,layer=4,waterlogged=false]
conquest:fancy_dark_rough_marble_dwarven_column_vertical_quarter[facing=west,layer=1,waterlogged=true]
conquest:fancy_dark_rough_marble_dwarven_column_vertical_quarter[facing=west,layer=1,waterlogged=false]
conquest:fancy_dark_rough_marble_dwarven_column_vertical_quarter[facing=west,layer=2,waterlogged=true]
conquest:fancy_dark_rough_marble_dwarven_column_vertical_quarter[facing=west,layer=2,waterlogged=false]
conquest:fancy_dark_rough_marble_dwarven_column_vertical_quarter[facing=west,layer=3,waterlogged=true]
conquest:fancy_dark_rough_marble_dwarven_column_vertical_quarter[facing=west,layer=3,waterlogged=false]
conquest:fancy_dark_rough_marble_dwarven_column_vertical_quarter[facing=west,layer=4,waterlogged=true]
conquest:fancy_dark_rough_marble_dwarven_column_vertical_quarter[facing=west,layer=4,waterlogged=false]
conquest:fancy_dark_rough_marble_dwarven_column_vertical_quarter[facing=east,layer=1,waterlogged=true]
conquest:fancy_dark_rough_marble_dwarven_column_vertical_quarter[facing=east,layer=1,waterlogged=false]
conquest:fancy_dark_rough_marble_dwarven_column_vertical_quarter[facing=east,layer=2,waterlogged=true]
conquest:fancy_dark_rough_marble_dwarven_column_vertical_quarter[facing=east,layer=2,waterlogged=false]
conquest:fancy_dark_rough_marble_dwarven_column_vertical_quarter[facing=east,layer=3,waterlogged=true]
conquest:fancy_dark_rough_marble_dwarven_column_vertical_quarter[facing=east,layer=3,waterlogged=false]
conquest:fancy_dark_rough_marble_dwarven_column_vertical_quarter[facing=east,layer=4,waterlogged=true]
conquest:fancy_dark_rough_marble_dwarven_column_vertical_quarter[facing=east,layer=4,waterlogged=false]
conquest:fancy_dark_rough_marble_dwarven_column_vertical_slab[facing=north,layer=1,waterlogged=true]
conquest:fancy_dark_rough_marble_dwarven_column_vertical_slab[facing=north,layer=1,waterlogged=false]
conquest:fancy_dark_rough_marble_dwarven_column_vertical_slab[facing=north,layer=2,waterlogged=true]
conquest:fancy_dark_rough_marble_dwarven_column_vertical_slab[facing=north,layer=2,waterlogged=false]
conquest:fancy_dark_rough_marble_dwarven_column_vertical_slab[facing=north,layer=3,waterlogged=true]
conquest:fancy_dark_rough_marble_dwarven_column_vertical_slab[facing=north,layer=3,waterlogged=false]
conquest:fancy_dark_rough_marble_dwarven_column_vertical_slab[facing=north,layer=4,waterlogged=true]
conquest:fancy_dark_rough_marble_dwarven_column_vertical_slab[facing=north,layer=4,waterlogged=false]
conquest:fancy_dark_rough_marble_dwarven_column_vertical_slab[facing=south,layer=1,waterlogged=true]
conquest:fancy_dark_rough_marble_dwarven_column_vertical_slab[facing=south,layer=1,waterlogged=false]
conquest:fancy_dark_rough_marble_dwarven_column_vertical_slab[facing=south,layer=2,waterlogged=true]
conquest:fancy_dark_rough_marble_dwarven_column_vertical_slab[facing=south,layer=2,waterlogged=false]
conquest:fancy_dark_rough_marble_dwarven_column_vertical_slab[facing=south,layer=3,waterlogged=true]
conquest:fancy_dark_rough_marble_dwarven_column_vertical_slab[facing=south,layer=3,waterlogged=false]
conquest:fancy_dark_rough_marble_dwarven_column_vertical_slab[facing=south,layer=4,waterlogged=true]
conquest:fancy_dark_rough_marble_dwarven_column_vertical_slab[facing=south,layer=4,waterlogged=false]
conquest:fancy_dark_rough_marble_dwarven_column_vertical_slab[facing=west,layer=1,waterlogged=true]
conquest:fancy_dark_rough_marble_dwarven_column_vertical_slab[facing=west,layer=1,waterlogged=false]
conquest:fancy_dark_rough_marble_dwarven_column_vertical_slab[facing=west,layer=2,waterlogged=true]
conquest:fancy_dark_rough_marble_dwarven_column_vertical_slab[facing=west,layer=2,waterlogged=false]
conquest:fancy_dark_rough_marble_dwarven_column_vertical_slab[facing=west,layer=3,waterlogged=true]
conquest:fancy_dark_rough_marble_dwarven_column_vertical_slab[facing=west,layer=3,waterlogged=false]
conquest:fancy_dark_rough_marble_dwarven_column_vertical_slab[facing=west,layer=4,waterlogged=true]
conquest:fancy_dark_rough_marble_dwarven_column_vertical_slab[facing=west,layer=4,waterlogged=false]
conquest:fancy_dark_rough_marble_dwarven_column_vertical_slab[facing=east,layer=1,waterlogged=true]
conquest:fancy_dark_rough_marble_dwarven_column_vertical_slab[facing=east,layer=1,waterlogged=false]
conquest:fancy_dark_rough_marble_dwarven_column_vertical_slab[facing=east,layer=2,waterlogged=true]
conquest:fancy_dark_rough_marble_dwarven_column_vertical_slab[facing=east,layer=2,waterlogged=false]
conquest:fancy_dark_rough_marble_dwarven_column_vertical_slab[facing=east,layer=3,waterlogged=true]
conquest:fancy_dark_rough_marble_dwarven_column_vertical_slab[facing=east,layer=3,waterlogged=false]
conquest:fancy_dark_rough_marble_dwarven_column_vertical_slab[facing=east,layer=4,waterlogged=true]
conquest:fancy_dark_rough_marble_dwarven_column_vertical_slab[facing=east,layer=4,waterlogged=false]
conquest:fancy_dark_rough_marble_dwarven_column_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:fancy_dark_rough_marble_dwarven_column_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:fancy_dark_rough_marble_dwarven_column_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:fancy_dark_rough_marble_dwarven_column_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:fancy_dark_rough_marble_dwarven_column_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:fancy_dark_rough_marble_dwarven_column_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:fancy_dark_rough_marble_dwarven_column_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:fancy_dark_rough_marble_dwarven_column_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:fancy_dark_rough_marble_dwarven_column_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:fancy_dark_rough_marble_dwarven_column_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:fancy_dark_rough_marble_dwarven_column_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:fancy_dark_rough_marble_dwarven_column_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:fancy_dark_rough_marble_dwarven_column_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:fancy_dark_rough_marble_dwarven_column_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:fancy_dark_rough_marble_dwarven_column_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:fancy_dark_rough_marble_dwarven_column_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:fancy_dark_rough_marble_dwarven_column_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:fancy_dark_rough_marble_dwarven_column_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:fancy_dark_rough_marble_dwarven_column_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:fancy_dark_rough_marble_dwarven_column_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:fancy_dark_rough_marble_dwarven_column_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:fancy_dark_rough_marble_dwarven_column_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:fancy_dark_rough_marble_dwarven_column_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:fancy_dark_rough_marble_dwarven_column_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:fancy_dark_rough_marble_dwarven_column_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:fancy_dark_rough_marble_dwarven_column_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:fancy_dark_rough_marble_dwarven_column_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:fancy_dark_rough_marble_dwarven_column_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:fancy_dark_rough_marble_dwarven_column_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:fancy_dark_rough_marble_dwarven_column_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:fancy_dark_rough_marble_dwarven_column_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:fancy_dark_rough_marble_dwarven_column_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:fancy_dark_rough_marble_dwarven_column_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:fancy_dark_rough_marble_dwarven_column_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:fancy_dark_rough_marble_dwarven_column_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:fancy_dark_rough_marble_dwarven_column_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:fancy_dark_rough_marble_dwarven_column_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:fancy_dark_rough_marble_dwarven_column_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:fancy_dark_rough_marble_dwarven_column_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:fancy_dark_rough_marble_dwarven_column_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:fancy_dark_rough_marble_dwarven_column_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:fancy_dark_rough_marble_dwarven_column_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:fancy_dark_rough_marble_dwarven_column_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:fancy_dark_rough_marble_dwarven_column_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:fancy_dark_rough_marble_dwarven_column_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:fancy_dark_rough_marble_dwarven_column_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:fancy_dark_rough_marble_dwarven_column_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:fancy_dark_rough_marble_dwarven_column_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:fancy_dark_rough_marble_dwarven_column_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:fancy_dark_rough_marble_dwarven_column_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:fancy_dark_rough_marble_dwarven_column_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:fancy_dark_rough_marble_dwarven_column_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:fancy_dark_rough_marble_dwarven_column_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:fancy_dark_rough_marble_dwarven_column_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:fancy_dark_rough_marble_dwarven_column_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:fancy_dark_rough_marble_dwarven_column_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:fancy_dark_rough_marble_dwarven_column_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:fancy_dark_rough_marble_dwarven_column_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:fancy_dark_rough_marble_dwarven_column_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:fancy_dark_rough_marble_dwarven_column_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:fancy_dark_rough_marble_dwarven_column_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:fancy_dark_rough_marble_dwarven_column_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:fancy_dark_rough_marble_dwarven_column_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:fancy_dark_rough_marble_dwarven_column_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:fancy_dark_rough_marble_dwarven_column_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:fancy_dark_rough_marble_dwarven_column_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:fancy_dark_rough_marble_dwarven_column_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:fancy_dark_rough_marble_dwarven_column_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:fancy_dark_rough_marble_dwarven_column_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:fancy_dark_rough_marble_dwarven_column_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:fancy_dark_rough_marble_dwarven_column_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:fancy_dark_rough_marble_dwarven_column_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:fancy_dark_rough_marble_dwarven_column_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:fancy_dark_rough_marble_dwarven_column_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:fancy_dark_rough_marble_dwarven_column_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:fancy_dark_rough_marble_dwarven_column_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:fancy_dark_rough_marble_dwarven_column_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:fancy_dark_rough_marble_dwarven_column_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:fancy_dark_rough_marble_dwarven_column_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:fancy_dark_rough_marble_dwarven_column_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:fancy_dark_rough_marble_dwarven_column_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:fancy_dark_rough_marble_dwarven_column_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:fancy_dark_rough_marble_dwarven_column_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:fancy_dark_rough_marble_dwarven_column_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:fancy_dark_rough_marble_dwarven_column_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:fancy_dark_rough_marble_dwarven_column_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:fancy_dark_rough_marble_dwarven_column_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:fancy_dark_rough_marble_dwarven_column_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:fancy_dark_rough_marble_dwarven_column_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:fancy_dark_rough_marble_dwarven_column_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:fancy_dark_rough_marble_dwarven_column_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:fancy_dark_rough_marble_dwarven_column_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:fancy_dark_rough_marble_dwarven_column_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:fancy_dark_rough_marble_dwarven_column_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:fancy_dark_rough_marble_dwarven_column_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:fancy_dark_rough_marble_dwarven_column_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:fancy_dark_rough_marble_dwarven_column_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:fancy_dark_rough_marble_dwarven_column_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:fancy_dark_rough_marble_dwarven_column_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:fancy_dark_rough_marble_dwarven_column_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:fancy_dark_rough_marble_dwarven_column_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:fancy_dark_rough_marble_dwarven_column_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:fancy_dark_rough_marble_dwarven_column_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:fancy_dark_rough_marble_dwarven_column_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:fancy_dark_rough_marble_dwarven_column_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:fancy_dark_rough_marble_dwarven_column_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:fancy_dark_rough_marble_dwarven_column_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:fancy_dark_rough_marble_dwarven_column_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:fancy_dark_rough_marble_dwarven_column_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:fancy_dark_rough_marble_dwarven_column_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:fancy_dark_rough_marble_dwarven_column_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:fancy_dark_rough_marble_dwarven_column_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:fancy_dark_rough_marble_dwarven_column_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:fancy_dark_rough_marble_dwarven_column_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:fancy_dark_rough_marble_dwarven_column_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:fancy_dark_rough_marble_dwarven_column_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:fancy_dark_rough_marble_dwarven_column_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:fancy_dark_rough_marble_dwarven_column_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:fancy_dark_rough_marble_dwarven_column_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:fancy_dark_rough_marble_dwarven_column_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:fancy_dark_rough_marble_dwarven_column_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:fancy_dark_rough_marble_dwarven_column_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:fancy_dark_rough_marble_dwarven_column_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:fancy_dark_rough_marble_dwarven_column_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:fancy_dark_rough_marble_dwarven_column_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:fancy_dark_rough_marble_dwarven_column_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:fancy_dark_rough_marble_dwarven_column_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:fancy_dark_rough_marble_dwarven_column_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:fancy_dark_rough_marble_dwarven_column_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:fancy_dark_rough_marble_dwarven_column_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:fancy_dark_rough_marble_dwarven_column_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:fancy_dark_rough_marble_dwarven_column_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:fancy_dark_rough_marble_dwarven_column_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:fancy_dark_rough_marble_dwarven_column_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:fancy_dark_rough_marble_dwarven_column_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:fancy_dark_rough_marble_dwarven_column_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:fancy_dark_rough_marble_dwarven_column_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:fancy_dark_rough_marble_dwarven_column_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:fancy_dark_rough_marble_dwarven_column_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:fancy_dark_rough_marble_dwarven_column_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:fancy_dark_rough_marble_dwarven_column_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:fancy_dark_rough_marble_dwarven_column_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:fancy_dark_rough_marble_dwarven_column_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:fancy_dark_rough_marble_dwarven_column_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:fancy_dark_rough_marble_dwarven_column_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:fancy_dark_rough_marble_dwarven_column_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:fancy_dark_rough_marble_dwarven_column_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:fancy_dark_rough_marble_dwarven_column_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:fancy_dark_rough_marble_dwarven_column_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:fancy_dark_rough_marble_dwarven_column_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:fancy_dark_rough_marble_dwarven_column_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:fancy_dark_rough_marble_dwarven_column_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:fancy_dark_rough_marble_dwarven_column_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:fancy_dark_rough_marble_dwarven_column_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:fancy_dark_rough_marble_dwarven_column_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:fancy_dark_rough_marble_dwarven_column_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:fancy_dark_rough_marble_dwarven_column_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:fancy_dark_rough_marble_dwarven_column_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:fancy_dark_rough_marble_dwarven_column_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:fancy_dark_rough_marble_dwarven_column_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:fancy_dark_rough_marble_dwarven_column_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:fancy_dark_rough_marble_dwarven_column_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:fancy_dark_rough_marble_dwarven_column_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:fancy_dark_rough_marble_dwarven_column_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:fancy_dark_rough_marble_dwarven_column_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:fancy_dark_rough_marble_dwarven_column_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:fancy_dark_rough_marble_dwarven_column_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:fancy_dark_rough_marble_dwarven_column_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:fancy_dark_rough_marble_dwarven_column_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:fancy_dark_rough_marble_dwarven_column_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:fancy_dark_rough_marble_dwarven_column_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:fancy_dark_rough_marble_dwarven_column_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:fancy_dark_rough_marble_dwarven_column_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:fancy_dark_rough_marble_dwarven_column_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:fancy_dark_rough_marble_dwarven_column_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:fancy_dark_rough_marble_dwarven_column_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:fancy_dark_rough_marble_dwarven_column_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:fancy_dark_rough_marble_dwarven_column_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:fancy_dark_rough_marble_dwarven_column_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:fancy_dark_rough_marble_dwarven_column_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:fancy_dark_rough_marble_dwarven_column_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:fancy_dark_rough_marble_dwarven_column_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:fancy_dark_rough_marble_dwarven_column_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:fancy_dark_rough_marble_dwarven_column_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:fancy_dark_rough_marble_dwarven_column_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:fancy_dark_rough_marble_dwarven_column_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:fancy_dark_rough_marble_dwarven_column_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:fancy_dark_rough_marble_dwarven_column_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:fancy_dark_rough_marble_dwarven_column_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:fancy_dark_rough_marble_dwarven_column_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:fancy_dark_rough_marble_dwarven_column_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:fancy_dark_rough_marble_dwarven_column_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:fancy_dark_rough_marble_dwarven_column_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:fancy_dark_rough_marble_dwarven_column_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:fancy_dark_rough_marble_dwarven_column_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:fancy_dark_rough_marble_dwarven_column_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:fancy_dark_rough_marble_dwarven_column_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:fancy_dark_rough_marble_dwarven_column_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:fancy_dark_rough_marble_dwarven_column_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:fancy_dark_rough_marble_dwarven_column_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:fancy_dark_rough_marble_dwarven_column_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:fancy_dark_rough_marble_dwarven_column_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:fancy_dark_rough_marble_dwarven_column_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:fancy_dark_rough_marble_dwarven_column_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:fancy_dark_rough_marble_dwarven_column_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:fancy_dark_rough_marble_dwarven_column_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:fancy_dark_rough_marble_dwarven_column_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:fancy_dark_rough_marble_dwarven_column_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:fancy_dark_rough_marble_dwarven_column_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:fancy_dark_rough_marble_dwarven_column_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:fancy_dark_rough_marble_dwarven_column_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:fancy_dark_rough_marble_dwarven_column_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:fancy_dark_rough_marble_dwarven_column_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:fancy_dark_rough_marble_dwarven_column_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:fancy_dark_rough_marble_dwarven_column_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:fancy_dark_rough_marble_dwarven_column_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:fancy_dark_rough_marble_dwarven_column_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:fancy_dark_rough_marble_dwarven_column_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:fancy_dark_rough_marble_dwarven_column_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:fancy_dark_rough_marble_dwarven_column_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:fancy_dark_rough_marble_dwarven_column_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:fancy_dark_rough_marble_dwarven_column_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:fancy_dark_rough_marble_dwarven_column_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:fancy_dark_rough_marble_dwarven_column_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:fancy_dark_rough_marble_dwarven_column_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:fancy_dark_rough_marble_dwarven_column_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:fancy_dark_rough_marble_dwarven_column_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:fancy_dark_rough_marble_dwarven_column_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:fancy_dark_rough_marble_dwarven_column_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:fancy_dark_rough_marble_dwarven_column_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:fancy_dark_rough_marble_dwarven_column_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:fancy_dark_rough_marble_dwarven_column_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:fancy_dark_rough_marble_dwarven_column_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:fancy_dark_rough_marble_dwarven_column_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:fancy_dark_rough_marble_dwarven_column_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:fancy_dark_rough_marble_dwarven_column_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:fancy_dark_rough_marble_dwarven_column_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:fancy_dark_rough_marble_dwarven_column_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:fancy_dark_rough_marble_dwarven_column_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:fancy_dark_rough_marble_dwarven_column_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:fancy_dark_rough_marble_dwarven_column_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:fancy_dark_rough_marble_dwarven_column_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:fancy_dark_rough_marble_dwarven_column_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:fancy_dark_rough_marble_dwarven_column_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:fancy_dark_rough_marble_dwarven_column_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:fancy_dark_rough_marble_dwarven_column_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:fancy_dark_rough_marble_dwarven_column_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:fancy_dark_rough_marble_dwarven_column_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:fancy_dark_rough_marble_dwarven_column_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:fancy_dark_rough_marble_dwarven_column_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:fancy_dark_rough_marble_dwarven_column_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:fancy_dark_rough_marble_dwarven_column_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:fancy_dark_rough_marble_dwarven_column_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:fancy_dark_rough_marble_dwarven_column_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:fancy_dark_rough_marble_dwarven_column_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:fancy_dark_rough_marble_dwarven_column_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:fancy_dark_rough_marble_dwarven_column_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:fancy_dark_rough_marble_dwarven_column_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:fancy_dark_rough_marble_dwarven_column_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:fancy_dark_rough_marble_dwarven_column_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:fancy_dark_rough_marble_dwarven_column_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:fancy_dark_rough_marble_dwarven_column_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:fancy_dark_rough_marble_dwarven_column_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:fancy_dark_rough_marble_dwarven_column_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:fancy_dark_rough_marble_dwarven_column_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:fancy_dark_rough_marble_dwarven_column_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:fancy_dark_rough_marble_dwarven_column_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:fancy_dark_rough_marble_dwarven_column_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:fancy_dark_rough_marble_dwarven_column_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:fancy_dark_rough_marble_dwarven_column_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:fancy_dark_rough_marble_dwarven_column_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:fancy_dark_rough_marble_dwarven_column_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:fancy_dark_rough_marble_dwarven_column_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:fancy_dark_rough_marble_dwarven_column_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:fancy_dark_rough_marble_dwarven_column_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:fancy_dark_rough_marble_dwarven_column_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:fancy_dark_rough_marble_dwarven_column_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:fancy_dark_rough_marble_dwarven_column_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:fancy_dark_rough_marble_dwarven_column_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:fancy_dark_rough_marble_dwarven_column_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:fancy_dark_rough_marble_dwarven_column_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:fancy_dark_rough_marble_dwarven_column_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:fancy_dark_rough_marble_dwarven_column_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:fancy_dark_rough_marble_dwarven_column_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:fancy_dark_rough_marble_dwarven_column_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:fancy_dark_rough_marble_dwarven_column_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:fancy_dark_rough_marble_dwarven_column_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:fancy_dark_rough_marble_dwarven_column_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:fancy_dark_rough_marble_dwarven_column_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:fancy_dark_rough_marble_dwarven_column_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:fancy_dark_rough_marble_dwarven_column_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:fancy_dark_rough_marble_dwarven_column_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:fancy_dark_rough_marble_dwarven_column_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:fancy_dark_rough_marble_dwarven_column_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:fancy_dark_rough_marble_dwarven_column_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:fancy_dark_rough_marble_dwarven_column_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:fancy_dark_rough_marble_dwarven_column_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:fancy_dark_rough_marble_dwarven_column_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:fancy_dark_rough_marble_dwarven_column_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:fancy_dark_rough_marble_dwarven_column_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:fancy_dark_rough_marble_dwarven_column_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:fancy_dark_rough_marble_dwarven_column_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:fancy_dark_rough_marble_dwarven_column_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:fancy_dark_rough_marble_dwarven_column_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:fancy_dark_rough_marble_dwarven_column_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:fancy_dark_rough_marble_dwarven_column_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:fancy_dark_rough_marble_dwarven_column_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:fancy_dark_rough_marble_dwarven_column_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:fancy_dark_rough_marble_dwarven_column_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:fancy_dark_rough_marble_dwarven_column_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:fancy_dark_rough_marble_dwarven_column_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:fancy_dark_rough_marble_dwarven_column_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:fancy_dark_rough_marble_dwarven_column_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:fancy_dark_rough_marble_dwarven_column_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:fancy_dark_rough_marble_dwarven_column_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:fancy_dark_rough_marble_dwarven_column_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:fancy_dark_rough_marble_dwarven_column_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:fancy_dark_rough_marble_dwarven_column_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:fancy_dark_rough_marble_dwarven_column_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:fancy_dark_rough_marble_dwarven_column_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:fancy_dark_rough_marble_dwarven_column_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:fancy_dark_rough_marble_dwarven_column_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:fancy_dark_rough_marble_dwarven_column_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:fancy_dark_rough_marble_dwarven_column_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:fancy_dark_rough_marble_dwarven_design
conquest:fancy_dark_rough_marble_dwarven_design_arrowslit[facing=north,waterlogged=true]
conquest:fancy_dark_rough_marble_dwarven_design_arrowslit[facing=north,waterlogged=false]
conquest:fancy_dark_rough_marble_dwarven_design_arrowslit[facing=south,waterlogged=true]
conquest:fancy_dark_rough_marble_dwarven_design_arrowslit[facing=south,waterlogged=false]
conquest:fancy_dark_rough_marble_dwarven_design_arrowslit[facing=west,waterlogged=true]
conquest:fancy_dark_rough_marble_dwarven_design_arrowslit[facing=west,waterlogged=false]
conquest:fancy_dark_rough_marble_dwarven_design_arrowslit[facing=east,waterlogged=true]
conquest:fancy_dark_rough_marble_dwarven_design_arrowslit[facing=east,waterlogged=false]
conquest:fancy_dark_rough_marble_dwarven_design_corner_slab[facing=north,type=top,waterlogged=true]
conquest:fancy_dark_rough_marble_dwarven_design_corner_slab[facing=north,type=top,waterlogged=false]
conquest:fancy_dark_rough_marble_dwarven_design_corner_slab[facing=north,type=bottom,waterlogged=true]
conquest:fancy_dark_rough_marble_dwarven_design_corner_slab[facing=north,type=bottom,waterlogged=false]
conquest:fancy_dark_rough_marble_dwarven_design_corner_slab[facing=south,type=top,waterlogged=true]
conquest:fancy_dark_rough_marble_dwarven_design_corner_slab[facing=south,type=top,waterlogged=false]
conquest:fancy_dark_rough_marble_dwarven_design_corner_slab[facing=south,type=bottom,waterlogged=true]
conquest:fancy_dark_rough_marble_dwarven_design_corner_slab[facing=south,type=bottom,waterlogged=false]
conquest:fancy_dark_rough_marble_dwarven_design_corner_slab[facing=west,type=top,waterlogged=true]
conquest:fancy_dark_rough_marble_dwarven_design_corner_slab[facing=west,type=top,waterlogged=false]
conquest:fancy_dark_rough_marble_dwarven_design_corner_slab[facing=west,type=bottom,waterlogged=true]
conquest:fancy_dark_rough_marble_dwarven_design_corner_slab[facing=west,type=bottom,waterlogged=false]
conquest:fancy_dark_rough_marble_dwarven_design_corner_slab[facing=east,type=top,waterlogged=true]
conquest:fancy_dark_rough_marble_dwarven_design_corner_slab[facing=east,type=top,waterlogged=false]
conquest:fancy_dark_rough_marble_dwarven_design_corner_slab[facing=east,type=bottom,waterlogged=true]
conquest:fancy_dark_rough_marble_dwarven_design_corner_slab[facing=east,type=bottom,waterlogged=false]
conquest:fancy_dark_rough_marble_dwarven_design_eighth_slab[facing=north,type=top,waterlogged=true]
conquest:fancy_dark_rough_marble_dwarven_design_eighth_slab[facing=north,type=top,waterlogged=false]
conquest:fancy_dark_rough_marble_dwarven_design_eighth_slab[facing=north,type=bottom,waterlogged=true]
conquest:fancy_dark_rough_marble_dwarven_design_eighth_slab[facing=north,type=bottom,waterlogged=false]
conquest:fancy_dark_rough_marble_dwarven_design_eighth_slab[facing=south,type=top,waterlogged=true]
conquest:fancy_dark_rough_marble_dwarven_design_eighth_slab[facing=south,type=top,waterlogged=false]
conquest:fancy_dark_rough_marble_dwarven_design_eighth_slab[facing=south,type=bottom,waterlogged=true]
conquest:fancy_dark_rough_marble_dwarven_design_eighth_slab[facing=south,type=bottom,waterlogged=false]
conquest:fancy_dark_rough_marble_dwarven_design_eighth_slab[facing=west,type=top,waterlogged=true]
conquest:fancy_dark_rough_marble_dwarven_design_eighth_slab[facing=west,type=top,waterlogged=false]
conquest:fancy_dark_rough_marble_dwarven_design_eighth_slab[facing=west,type=bottom,waterlogged=true]
conquest:fancy_dark_rough_marble_dwarven_design_eighth_slab[facing=west,type=bottom,waterlogged=false]
conquest:fancy_dark_rough_marble_dwarven_design_eighth_slab[facing=east,type=top,waterlogged=true]
conquest:fancy_dark_rough_marble_dwarven_design_eighth_slab[facing=east,type=top,waterlogged=false]
conquest:fancy_dark_rough_marble_dwarven_design_eighth_slab[facing=east,type=bottom,waterlogged=true]
conquest:fancy_dark_rough_marble_dwarven_design_eighth_slab[facing=east,type=bottom,waterlogged=false]
conquest:fancy_dark_rough_marble_dwarven_design_pillar[layer=1,waterlogged=true]
conquest:fancy_dark_rough_marble_dwarven_design_pillar[layer=1,waterlogged=false]
conquest:fancy_dark_rough_marble_dwarven_design_pillar[layer=2,waterlogged=true]
conquest:fancy_dark_rough_marble_dwarven_design_pillar[layer=2,waterlogged=false]
conquest:fancy_dark_rough_marble_dwarven_design_pillar[layer=3,waterlogged=true]
conquest:fancy_dark_rough_marble_dwarven_design_pillar[layer=3,waterlogged=false]
conquest:fancy_dark_rough_marble_dwarven_design_quarter_slab[facing=north,type=top,waterlogged=true]
conquest:fancy_dark_rough_marble_dwarven_design_quarter_slab[facing=north,type=top,waterlogged=false]
conquest:fancy_dark_rough_marble_dwarven_design_quarter_slab[facing=north,type=bottom,waterlogged=true]
conquest:fancy_dark_rough_marble_dwarven_design_quarter_slab[facing=north,type=bottom,waterlogged=false]
conquest:fancy_dark_rough_marble_dwarven_design_quarter_slab[facing=south,type=top,waterlogged=true]
conquest:fancy_dark_rough_marble_dwarven_design_quarter_slab[facing=south,type=top,waterlogged=false]
conquest:fancy_dark_rough_marble_dwarven_design_quarter_slab[facing=south,type=bottom,waterlogged=true]
conquest:fancy_dark_rough_marble_dwarven_design_quarter_slab[facing=south,type=bottom,waterlogged=false]
conquest:fancy_dark_rough_marble_dwarven_design_quarter_slab[facing=west,type=top,waterlogged=true]
conquest:fancy_dark_rough_marble_dwarven_design_quarter_slab[facing=west,type=top,waterlogged=false]
conquest:fancy_dark_rough_marble_dwarven_design_quarter_slab[facing=west,type=bottom,waterlogged=true]
conquest:fancy_dark_rough_marble_dwarven_design_quarter_slab[facing=west,type=bottom,waterlogged=false]
conquest:fancy_dark_rough_marble_dwarven_design_quarter_slab[facing=east,type=top,waterlogged=true]
conquest:fancy_dark_rough_marble_dwarven_design_quarter_slab[facing=east,type=top,waterlogged=false]
conquest:fancy_dark_rough_marble_dwarven_design_quarter_slab[facing=east,type=bottom,waterlogged=true]
conquest:fancy_dark_rough_marble_dwarven_design_quarter_slab[facing=east,type=bottom,waterlogged=false]
conquest:fancy_dark_rough_marble_dwarven_design_slab[type=top,waterlogged=true]
conquest:fancy_dark_rough_marble_dwarven_design_slab[type=top,waterlogged=false]
conquest:fancy_dark_rough_marble_dwarven_design_slab[type=bottom,waterlogged=true]
conquest:fancy_dark_rough_marble_dwarven_design_slab[type=bottom,waterlogged=false]
conquest:fancy_dark_rough_marble_dwarven_design_small_window[down=true,up=true,waterlogged=true]
conquest:fancy_dark_rough_marble_dwarven_design_small_window[down=true,up=true,waterlogged=false]
conquest:fancy_dark_rough_marble_dwarven_design_small_window[down=true,up=false,waterlogged=true]
conquest:fancy_dark_rough_marble_dwarven_design_small_window[down=true,up=false,waterlogged=false]
conquest:fancy_dark_rough_marble_dwarven_design_small_window[down=false,up=true,waterlogged=true]
conquest:fancy_dark_rough_marble_dwarven_design_small_window[down=false,up=true,waterlogged=false]
conquest:fancy_dark_rough_marble_dwarven_design_small_window[down=false,up=false,waterlogged=true]
conquest:fancy_dark_rough_marble_dwarven_design_small_window[down=false,up=false,waterlogged=false]
conquest:fancy_dark_rough_marble_dwarven_design_small_window_half[down=true,facing=north,up=true,waterlogged=true]
conquest:fancy_dark_rough_marble_dwarven_design_small_window_half[down=true,facing=north,up=true,waterlogged=false]
conquest:fancy_dark_rough_marble_dwarven_design_small_window_half[down=true,facing=north,up=false,waterlogged=true]
conquest:fancy_dark_rough_marble_dwarven_design_small_window_half[down=true,facing=north,up=false,waterlogged=false]
conquest:fancy_dark_rough_marble_dwarven_design_small_window_half[down=true,facing=south,up=true,waterlogged=true]
conquest:fancy_dark_rough_marble_dwarven_design_small_window_half[down=true,facing=south,up=true,waterlogged=false]
conquest:fancy_dark_rough_marble_dwarven_design_small_window_half[down=true,facing=south,up=false,waterlogged=true]
conquest:fancy_dark_rough_marble_dwarven_design_small_window_half[down=true,facing=south,up=false,waterlogged=false]
conquest:fancy_dark_rough_marble_dwarven_design_small_window_half[down=true,facing=west,up=true,waterlogged=true]
conquest:fancy_dark_rough_marble_dwarven_design_small_window_half[down=true,facing=west,up=true,waterlogged=false]
conquest:fancy_dark_rough_marble_dwarven_design_small_window_half[down=true,facing=west,up=false,waterlogged=true]
conquest:fancy_dark_rough_marble_dwarven_design_small_window_half[down=true,facing=west,up=false,waterlogged=false]
conquest:fancy_dark_rough_marble_dwarven_design_small_window_half[down=true,facing=east,up=true,waterlogged=true]
conquest:fancy_dark_rough_marble_dwarven_design_small_window_half[down=true,facing=east,up=true,waterlogged=false]
conquest:fancy_dark_rough_marble_dwarven_design_small_window_half[down=true,facing=east,up=false,waterlogged=true]
conquest:fancy_dark_rough_marble_dwarven_design_small_window_half[down=true,facing=east,up=false,waterlogged=false]
conquest:fancy_dark_rough_marble_dwarven_design_small_window_half[down=false,facing=north,up=true,waterlogged=true]
conquest:fancy_dark_rough_marble_dwarven_design_small_window_half[down=false,facing=north,up=true,waterlogged=false]
conquest:fancy_dark_rough_marble_dwarven_design_small_window_half[down=false,facing=north,up=false,waterlogged=true]
conquest:fancy_dark_rough_marble_dwarven_design_small_window_half[down=false,facing=north,up=false,waterlogged=false]
conquest:fancy_dark_rough_marble_dwarven_design_small_window_half[down=false,facing=south,up=true,waterlogged=true]
conquest:fancy_dark_rough_marble_dwarven_design_small_window_half[down=false,facing=south,up=true,waterlogged=false]
conquest:fancy_dark_rough_marble_dwarven_design_small_window_half[down=false,facing=south,up=false,waterlogged=true]
conquest:fancy_dark_rough_marble_dwarven_design_small_window_half[down=false,facing=south,up=false,waterlogged=false]
conquest:fancy_dark_rough_marble_dwarven_design_small_window_half[down=false,facing=west,up=true,waterlogged=true]
conquest:fancy_dark_rough_marble_dwarven_design_small_window_half[down=false,facing=west,up=true,waterlogged=false]
conquest:fancy_dark_rough_marble_dwarven_design_small_window_half[down=false,facing=west,up=false,waterlogged=true]
conquest:fancy_dark_rough_marble_dwarven_design_small_window_half[down=false,facing=west,up=false,waterlogged=false]
conquest:fancy_dark_rough_marble_dwarven_design_small_window_half[down=false,facing=east,up=true,waterlogged=true]
conquest:fancy_dark_rough_marble_dwarven_design_small_window_half[down=false,facing=east,up=true,waterlogged=false]
conquest:fancy_dark_rough_marble_dwarven_design_small_window_half[down=false,facing=east,up=false,waterlogged=true]
conquest:fancy_dark_rough_marble_dwarven_design_small_window_half[down=false,facing=east,up=false,waterlogged=false]
conquest:fancy_dark_rough_marble_dwarven_design_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:fancy_dark_rough_marble_dwarven_design_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:fancy_dark_rough_marble_dwarven_design_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:fancy_dark_rough_marble_dwarven_design_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:fancy_dark_rough_marble_dwarven_design_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:fancy_dark_rough_marble_dwarven_design_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:fancy_dark_rough_marble_dwarven_design_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:fancy_dark_rough_marble_dwarven_design_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:fancy_dark_rough_marble_dwarven_design_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:fancy_dark_rough_marble_dwarven_design_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:fancy_dark_rough_marble_dwarven_design_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:fancy_dark_rough_marble_dwarven_design_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:fancy_dark_rough_marble_dwarven_design_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:fancy_dark_rough_marble_dwarven_design_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:fancy_dark_rough_marble_dwarven_design_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:fancy_dark_rough_marble_dwarven_design_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:fancy_dark_rough_marble_dwarven_design_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:fancy_dark_rough_marble_dwarven_design_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:fancy_dark_rough_marble_dwarven_design_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:fancy_dark_rough_marble_dwarven_design_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:fancy_dark_rough_marble_dwarven_design_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:fancy_dark_rough_marble_dwarven_design_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:fancy_dark_rough_marble_dwarven_design_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:fancy_dark_rough_marble_dwarven_design_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:fancy_dark_rough_marble_dwarven_design_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:fancy_dark_rough_marble_dwarven_design_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:fancy_dark_rough_marble_dwarven_design_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:fancy_dark_rough_marble_dwarven_design_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:fancy_dark_rough_marble_dwarven_design_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:fancy_dark_rough_marble_dwarven_design_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:fancy_dark_rough_marble_dwarven_design_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:fancy_dark_rough_marble_dwarven_design_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:fancy_dark_rough_marble_dwarven_design_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:fancy_dark_rough_marble_dwarven_design_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:fancy_dark_rough_marble_dwarven_design_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:fancy_dark_rough_marble_dwarven_design_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:fancy_dark_rough_marble_dwarven_design_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:fancy_dark_rough_marble_dwarven_design_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:fancy_dark_rough_marble_dwarven_design_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:fancy_dark_rough_marble_dwarven_design_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:fancy_dark_rough_marble_dwarven_design_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:fancy_dark_rough_marble_dwarven_design_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:fancy_dark_rough_marble_dwarven_design_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:fancy_dark_rough_marble_dwarven_design_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:fancy_dark_rough_marble_dwarven_design_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:fancy_dark_rough_marble_dwarven_design_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:fancy_dark_rough_marble_dwarven_design_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:fancy_dark_rough_marble_dwarven_design_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:fancy_dark_rough_marble_dwarven_design_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:fancy_dark_rough_marble_dwarven_design_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:fancy_dark_rough_marble_dwarven_design_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:fancy_dark_rough_marble_dwarven_design_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:fancy_dark_rough_marble_dwarven_design_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:fancy_dark_rough_marble_dwarven_design_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:fancy_dark_rough_marble_dwarven_design_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:fancy_dark_rough_marble_dwarven_design_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:fancy_dark_rough_marble_dwarven_design_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:fancy_dark_rough_marble_dwarven_design_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:fancy_dark_rough_marble_dwarven_design_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:fancy_dark_rough_marble_dwarven_design_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:fancy_dark_rough_marble_dwarven_design_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:fancy_dark_rough_marble_dwarven_design_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:fancy_dark_rough_marble_dwarven_design_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:fancy_dark_rough_marble_dwarven_design_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:fancy_dark_rough_marble_dwarven_design_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:fancy_dark_rough_marble_dwarven_design_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:fancy_dark_rough_marble_dwarven_design_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:fancy_dark_rough_marble_dwarven_design_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:fancy_dark_rough_marble_dwarven_design_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:fancy_dark_rough_marble_dwarven_design_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:fancy_dark_rough_marble_dwarven_design_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:fancy_dark_rough_marble_dwarven_design_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:fancy_dark_rough_marble_dwarven_design_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:fancy_dark_rough_marble_dwarven_design_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:fancy_dark_rough_marble_dwarven_design_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:fancy_dark_rough_marble_dwarven_design_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:fancy_dark_rough_marble_dwarven_design_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:fancy_dark_rough_marble_dwarven_design_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:fancy_dark_rough_marble_dwarven_design_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:fancy_dark_rough_marble_dwarven_design_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:fancy_dark_rough_marble_dwarven_design_vertical_corner[facing=north,layer=1,waterlogged=true]
conquest:fancy_dark_rough_marble_dwarven_design_vertical_corner[facing=north,layer=1,waterlogged=false]
conquest:fancy_dark_rough_marble_dwarven_design_vertical_corner[facing=north,layer=2,waterlogged=true]
conquest:fancy_dark_rough_marble_dwarven_design_vertical_corner[facing=north,layer=2,waterlogged=false]
conquest:fancy_dark_rough_marble_dwarven_design_vertical_corner[facing=north,layer=3,waterlogged=true]
conquest:fancy_dark_rough_marble_dwarven_design_vertical_corner[facing=north,layer=3,waterlogged=false]
conquest:fancy_dark_rough_marble_dwarven_design_vertical_corner[facing=north,layer=4,waterlogged=true]
conquest:fancy_dark_rough_marble_dwarven_design_vertical_corner[facing=north,layer=4,waterlogged=false]
conquest:fancy_dark_rough_marble_dwarven_design_vertical_corner[facing=south,layer=1,waterlogged=true]
conquest:fancy_dark_rough_marble_dwarven_design_vertical_corner[facing=south,layer=1,waterlogged=false]
conquest:fancy_dark_rough_marble_dwarven_design_vertical_corner[facing=south,layer=2,waterlogged=true]
conquest:fancy_dark_rough_marble_dwarven_design_vertical_corner[facing=south,layer=2,waterlogged=false]
conquest:fancy_dark_rough_marble_dwarven_design_vertical_corner[facing=south,layer=3,waterlogged=true]
conquest:fancy_dark_rough_marble_dwarven_design_vertical_corner[facing=south,layer=3,waterlogged=false]
conquest:fancy_dark_rough_marble_dwarven_design_vertical_corner[facing=south,layer=4,waterlogged=true]
conquest:fancy_dark_rough_marble_dwarven_design_vertical_corner[facing=south,layer=4,waterlogged=false]
conquest:fancy_dark_rough_marble_dwarven_design_vertical_corner[facing=west,layer=1,waterlogged=true]
conquest:fancy_dark_rough_marble_dwarven_design_vertical_corner[facing=west,layer=1,waterlogged=false]
conquest:fancy_dark_rough_marble_dwarven_design_vertical_corner[facing=west,layer=2,waterlogged=true]
conquest:fancy_dark_rough_marble_dwarven_design_vertical_corner[facing=west,layer=2,waterlogged=false]
conquest:fancy_dark_rough_marble_dwarven_design_vertical_corner[facing=west,layer=3,waterlogged=true]
conquest:fancy_dark_rough_marble_dwarven_design_vertical_corner[facing=west,layer=3,waterlogged=false]
conquest:fancy_dark_rough_marble_dwarven_design_vertical_corner[facing=west,layer=4,waterlogged=true]
conquest:fancy_dark_rough_marble_dwarven_design_vertical_corner[facing=west,layer=4,waterlogged=false]
conquest:fancy_dark_rough_marble_dwarven_design_vertical_corner[facing=east,layer=1,waterlogged=true]
conquest:fancy_dark_rough_marble_dwarven_design_vertical_corner[facing=east,layer=1,waterlogged=false]
conquest:fancy_dark_rough_marble_dwarven_design_vertical_corner[facing=east,layer=2,waterlogged=true]
conquest:fancy_dark_rough_marble_dwarven_design_vertical_corner[facing=east,layer=2,waterlogged=false]
conquest:fancy_dark_rough_marble_dwarven_design_vertical_corner[facing=east,layer=3,waterlogged=true]
conquest:fancy_dark_rough_marble_dwarven_design_vertical_corner[facing=east,layer=3,waterlogged=false]
conquest:fancy_dark_rough_marble_dwarven_design_vertical_corner[facing=east,layer=4,waterlogged=true]
conquest:fancy_dark_rough_marble_dwarven_design_vertical_corner[facing=east,layer=4,waterlogged=false]
conquest:fancy_dark_rough_marble_dwarven_design_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:fancy_dark_rough_marble_dwarven_design_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:fancy_dark_rough_marble_dwarven_design_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:fancy_dark_rough_marble_dwarven_design_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:fancy_dark_rough_marble_dwarven_design_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:fancy_dark_rough_marble_dwarven_design_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:fancy_dark_rough_marble_dwarven_design_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:fancy_dark_rough_marble_dwarven_design_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:fancy_dark_rough_marble_dwarven_design_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:fancy_dark_rough_marble_dwarven_design_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:fancy_dark_rough_marble_dwarven_design_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:fancy_dark_rough_marble_dwarven_design_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:fancy_dark_rough_marble_dwarven_design_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:fancy_dark_rough_marble_dwarven_design_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:fancy_dark_rough_marble_dwarven_design_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:fancy_dark_rough_marble_dwarven_design_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:fancy_dark_rough_marble_dwarven_design_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:fancy_dark_rough_marble_dwarven_design_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:fancy_dark_rough_marble_dwarven_design_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:fancy_dark_rough_marble_dwarven_design_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:fancy_dark_rough_marble_dwarven_design_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:fancy_dark_rough_marble_dwarven_design_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:fancy_dark_rough_marble_dwarven_design_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:fancy_dark_rough_marble_dwarven_design_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:fancy_dark_rough_marble_dwarven_design_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:fancy_dark_rough_marble_dwarven_design_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:fancy_dark_rough_marble_dwarven_design_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:fancy_dark_rough_marble_dwarven_design_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:fancy_dark_rough_marble_dwarven_design_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:fancy_dark_rough_marble_dwarven_design_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:fancy_dark_rough_marble_dwarven_design_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:fancy_dark_rough_marble_dwarven_design_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:fancy_dark_rough_marble_dwarven_design_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:fancy_dark_rough_marble_dwarven_design_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:fancy_dark_rough_marble_dwarven_design_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:fancy_dark_rough_marble_dwarven_design_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:fancy_dark_rough_marble_dwarven_design_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:fancy_dark_rough_marble_dwarven_design_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:fancy_dark_rough_marble_dwarven_design_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:fancy_dark_rough_marble_dwarven_design_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:fancy_dark_rough_marble_dwarven_design_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:fancy_dark_rough_marble_dwarven_design_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:fancy_dark_rough_marble_dwarven_design_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:fancy_dark_rough_marble_dwarven_design_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:fancy_dark_rough_marble_dwarven_design_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:fancy_dark_rough_marble_dwarven_design_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:fancy_dark_rough_marble_dwarven_design_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:fancy_dark_rough_marble_dwarven_design_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:fancy_dark_rough_marble_dwarven_design_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:fancy_dark_rough_marble_dwarven_design_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:fancy_dark_rough_marble_dwarven_design_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:fancy_dark_rough_marble_dwarven_design_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:fancy_dark_rough_marble_dwarven_design_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:fancy_dark_rough_marble_dwarven_design_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:fancy_dark_rough_marble_dwarven_design_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:fancy_dark_rough_marble_dwarven_design_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:fancy_dark_rough_marble_dwarven_design_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:fancy_dark_rough_marble_dwarven_design_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:fancy_dark_rough_marble_dwarven_design_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:fancy_dark_rough_marble_dwarven_design_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:fancy_dark_rough_marble_dwarven_design_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:fancy_dark_rough_marble_dwarven_design_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:fancy_dark_rough_marble_dwarven_design_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:fancy_dark_rough_marble_dwarven_design_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:fancy_dark_rough_marble_dwarven_design_vertical_quarter[facing=north,layer=1,waterlogged=true]
conquest:fancy_dark_rough_marble_dwarven_design_vertical_quarter[facing=north,layer=1,waterlogged=false]
conquest:fancy_dark_rough_marble_dwarven_design_vertical_quarter[facing=north,layer=2,waterlogged=true]
conquest:fancy_dark_rough_marble_dwarven_design_vertical_quarter[facing=north,layer=2,waterlogged=false]
conquest:fancy_dark_rough_marble_dwarven_design_vertical_quarter[facing=north,layer=3,waterlogged=true]
conquest:fancy_dark_rough_marble_dwarven_design_vertical_quarter[facing=north,layer=3,waterlogged=false]
conquest:fancy_dark_rough_marble_dwarven_design_vertical_quarter[facing=north,layer=4,waterlogged=true]
conquest:fancy_dark_rough_marble_dwarven_design_vertical_quarter[facing=north,layer=4,waterlogged=false]
conquest:fancy_dark_rough_marble_dwarven_design_vertical_quarter[facing=south,layer=1,waterlogged=true]
conquest:fancy_dark_rough_marble_dwarven_design_vertical_quarter[facing=south,layer=1,waterlogged=false]
conquest:fancy_dark_rough_marble_dwarven_design_vertical_quarter[facing=south,layer=2,waterlogged=true]
conquest:fancy_dark_rough_marble_dwarven_design_vertical_quarter[facing=south,layer=2,waterlogged=false]
conquest:fancy_dark_rough_marble_dwarven_design_vertical_quarter[facing=south,layer=3,waterlogged=true]
conquest:fancy_dark_rough_marble_dwarven_design_vertical_quarter[facing=south,layer=3,waterlogged=false]
conquest:fancy_dark_rough_marble_dwarven_design_vertical_quarter[facing=south,layer=4,waterlogged=true]
conquest:fancy_dark_rough_marble_dwarven_design_vertical_quarter[facing=south,layer=4,waterlogged=false]
conquest:fancy_dark_rough_marble_dwarven_design_vertical_quarter[facing=west,layer=1,waterlogged=true]
conquest:fancy_dark_rough_marble_dwarven_design_vertical_quarter[facing=west,layer=1,waterlogged=false]
conquest:fancy_dark_rough_marble_dwarven_design_vertical_quarter[facing=west,layer=2,waterlogged=true]
conquest:fancy_dark_rough_marble_dwarven_design_vertical_quarter[facing=west,layer=2,waterlogged=false]
conquest:fancy_dark_rough_marble_dwarven_design_vertical_quarter[facing=west,layer=3,waterlogged=true]
conquest:fancy_dark_rough_marble_dwarven_design_vertical_quarter[facing=west,layer=3,waterlogged=false]
conquest:fancy_dark_rough_marble_dwarven_design_vertical_quarter[facing=west,layer=4,waterlogged=true]
conquest:fancy_dark_rough_marble_dwarven_design_vertical_quarter[facing=west,layer=4,waterlogged=false]
conquest:fancy_dark_rough_marble_dwarven_design_vertical_quarter[facing=east,layer=1,waterlogged=true]
conquest:fancy_dark_rough_marble_dwarven_design_vertical_quarter[facing=east,layer=1,waterlogged=false]
conquest:fancy_dark_rough_marble_dwarven_design_vertical_quarter[facing=east,layer=2,waterlogged=true]
conquest:fancy_dark_rough_marble_dwarven_design_vertical_quarter[facing=east,layer=2,waterlogged=false]
conquest:fancy_dark_rough_marble_dwarven_design_vertical_quarter[facing=east,layer=3,waterlogged=true]
conquest:fancy_dark_rough_marble_dwarven_design_vertical_quarter[facing=east,layer=3,waterlogged=false]
conquest:fancy_dark_rough_marble_dwarven_design_vertical_quarter[facing=east,layer=4,waterlogged=true]
conquest:fancy_dark_rough_marble_dwarven_design_vertical_quarter[facing=east,layer=4,waterlogged=false]
conquest:fancy_dark_rough_marble_dwarven_design_vertical_slab[facing=north,layer=1,waterlogged=true]
conquest:fancy_dark_rough_marble_dwarven_design_vertical_slab[facing=north,layer=1,waterlogged=false]
conquest:fancy_dark_rough_marble_dwarven_design_vertical_slab[facing=north,layer=2,waterlogged=true]
conquest:fancy_dark_rough_marble_dwarven_design_vertical_slab[facing=north,layer=2,waterlogged=false]
conquest:fancy_dark_rough_marble_dwarven_design_vertical_slab[facing=north,layer=3,waterlogged=true]
conquest:fancy_dark_rough_marble_dwarven_design_vertical_slab[facing=north,layer=3,waterlogged=false]
conquest:fancy_dark_rough_marble_dwarven_design_vertical_slab[facing=north,layer=4,waterlogged=true]
conquest:fancy_dark_rough_marble_dwarven_design_vertical_slab[facing=north,layer=4,waterlogged=false]
conquest:fancy_dark_rough_marble_dwarven_design_vertical_slab[facing=south,layer=1,waterlogged=true]
conquest:fancy_dark_rough_marble_dwarven_design_vertical_slab[facing=south,layer=1,waterlogged=false]
conquest:fancy_dark_rough_marble_dwarven_design_vertical_slab[facing=south,layer=2,waterlogged=true]
conquest:fancy_dark_rough_marble_dwarven_design_vertical_slab[facing=south,layer=2,waterlogged=false]
conquest:fancy_dark_rough_marble_dwarven_design_vertical_slab[facing=south,layer=3,waterlogged=true]
conquest:fancy_dark_rough_marble_dwarven_design_vertical_slab[facing=south,layer=3,waterlogged=false]
conquest:fancy_dark_rough_marble_dwarven_design_vertical_slab[facing=south,layer=4,waterlogged=true]
conquest:fancy_dark_rough_marble_dwarven_design_vertical_slab[facing=south,layer=4,waterlogged=false]
conquest:fancy_dark_rough_marble_dwarven_design_vertical_slab[facing=west,layer=1,waterlogged=true]
conquest:fancy_dark_rough_marble_dwarven_design_vertical_slab[facing=west,layer=1,waterlogged=false]
conquest:fancy_dark_rough_marble_dwarven_design_vertical_slab[facing=west,layer=2,waterlogged=true]
conquest:fancy_dark_rough_marble_dwarven_design_vertical_slab[facing=west,layer=2,waterlogged=false]
conquest:fancy_dark_rough_marble_dwarven_design_vertical_slab[facing=west,layer=3,waterlogged=true]
conquest:fancy_dark_rough_marble_dwarven_design_vertical_slab[facing=west,layer=3,waterlogged=false]
conquest:fancy_dark_rough_marble_dwarven_design_vertical_slab[facing=west,layer=4,waterlogged=true]
conquest:fancy_dark_rough_marble_dwarven_design_vertical_slab[facing=west,layer=4,waterlogged=false]
conquest:fancy_dark_rough_marble_dwarven_design_vertical_slab[facing=east,layer=1,waterlogged=true]
conquest:fancy_dark_rough_marble_dwarven_design_vertical_slab[facing=east,layer=1,waterlogged=false]
conquest:fancy_dark_rough_marble_dwarven_design_vertical_slab[facing=east,layer=2,waterlogged=true]
conquest:fancy_dark_rough_marble_dwarven_design_vertical_slab[facing=east,layer=2,waterlogged=false]
conquest:fancy_dark_rough_marble_dwarven_design_vertical_slab[facing=east,layer=3,waterlogged=true]
conquest:fancy_dark_rough_marble_dwarven_design_vertical_slab[facing=east,layer=3,waterlogged=false]
conquest:fancy_dark_rough_marble_dwarven_design_vertical_slab[facing=east,layer=4,waterlogged=true]
conquest:fancy_dark_rough_marble_dwarven_design_vertical_slab[facing=east,layer=4,waterlogged=false]
conquest:fancy_dark_rough_marble_dwarven_design_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:fancy_dark_rough_marble_dwarven_design_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:fancy_dark_rough_marble_dwarven_design_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:fancy_dark_rough_marble_dwarven_design_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:fancy_dark_rough_marble_dwarven_design_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:fancy_dark_rough_marble_dwarven_design_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:fancy_dark_rough_marble_dwarven_design_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:fancy_dark_rough_marble_dwarven_design_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:fancy_dark_rough_marble_dwarven_design_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:fancy_dark_rough_marble_dwarven_design_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:fancy_dark_rough_marble_dwarven_design_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:fancy_dark_rough_marble_dwarven_design_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:fancy_dark_rough_marble_dwarven_design_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:fancy_dark_rough_marble_dwarven_design_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:fancy_dark_rough_marble_dwarven_design_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:fancy_dark_rough_marble_dwarven_design_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:fancy_dark_rough_marble_dwarven_design_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:fancy_dark_rough_marble_dwarven_design_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:fancy_dark_rough_marble_dwarven_design_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:fancy_dark_rough_marble_dwarven_design_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:fancy_dark_rough_marble_dwarven_design_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:fancy_dark_rough_marble_dwarven_design_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:fancy_dark_rough_marble_dwarven_design_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:fancy_dark_rough_marble_dwarven_design_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:fancy_dark_rough_marble_dwarven_design_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:fancy_dark_rough_marble_dwarven_design_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:fancy_dark_rough_marble_dwarven_design_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:fancy_dark_rough_marble_dwarven_design_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:fancy_dark_rough_marble_dwarven_design_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:fancy_dark_rough_marble_dwarven_design_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:fancy_dark_rough_marble_dwarven_design_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:fancy_dark_rough_marble_dwarven_design_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:fancy_dark_rough_marble_dwarven_design_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:fancy_dark_rough_marble_dwarven_design_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:fancy_dark_rough_marble_dwarven_design_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:fancy_dark_rough_marble_dwarven_design_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:fancy_dark_rough_marble_dwarven_design_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:fancy_dark_rough_marble_dwarven_design_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:fancy_dark_rough_marble_dwarven_design_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:fancy_dark_rough_marble_dwarven_design_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:fancy_dark_rough_marble_dwarven_design_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:fancy_dark_rough_marble_dwarven_design_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:fancy_dark_rough_marble_dwarven_design_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:fancy_dark_rough_marble_dwarven_design_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:fancy_dark_rough_marble_dwarven_design_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:fancy_dark_rough_marble_dwarven_design_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:fancy_dark_rough_marble_dwarven_design_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:fancy_dark_rough_marble_dwarven_design_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:fancy_dark_rough_marble_dwarven_design_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:fancy_dark_rough_marble_dwarven_design_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:fancy_dark_rough_marble_dwarven_design_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:fancy_dark_rough_marble_dwarven_design_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:fancy_dark_rough_marble_dwarven_design_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:fancy_dark_rough_marble_dwarven_design_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:fancy_dark_rough_marble_dwarven_design_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:fancy_dark_rough_marble_dwarven_design_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:fancy_dark_rough_marble_dwarven_design_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:fancy_dark_rough_marble_dwarven_design_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:fancy_dark_rough_marble_dwarven_design_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:fancy_dark_rough_marble_dwarven_design_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:fancy_dark_rough_marble_dwarven_design_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:fancy_dark_rough_marble_dwarven_design_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:fancy_dark_rough_marble_dwarven_design_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:fancy_dark_rough_marble_dwarven_design_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:fancy_dark_rough_marble_dwarven_design_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:fancy_dark_rough_marble_dwarven_design_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:fancy_dark_rough_marble_dwarven_design_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:fancy_dark_rough_marble_dwarven_design_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:fancy_dark_rough_marble_dwarven_design_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:fancy_dark_rough_marble_dwarven_design_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:fancy_dark_rough_marble_dwarven_design_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:fancy_dark_rough_marble_dwarven_design_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:fancy_dark_rough_marble_dwarven_design_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:fancy_dark_rough_marble_dwarven_design_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:fancy_dark_rough_marble_dwarven_design_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:fancy_dark_rough_marble_dwarven_design_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:fancy_dark_rough_marble_dwarven_design_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:fancy_dark_rough_marble_dwarven_design_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:fancy_dark_rough_marble_dwarven_design_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:fancy_dark_rough_marble_dwarven_design_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:fancy_dark_rough_marble_dwarven_design_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:fancy_dark_rough_marble_dwarven_design_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:fancy_dark_rough_marble_dwarven_design_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:fancy_dark_rough_marble_dwarven_design_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:fancy_dark_rough_marble_dwarven_design_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:fancy_dark_rough_marble_dwarven_design_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:fancy_dark_rough_marble_dwarven_design_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:fancy_dark_rough_marble_dwarven_design_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:fancy_dark_rough_marble_dwarven_design_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:fancy_dark_rough_marble_dwarven_design_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:fancy_dark_rough_marble_dwarven_design_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:fancy_dark_rough_marble_dwarven_design_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:fancy_dark_rough_marble_dwarven_design_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:fancy_dark_rough_marble_dwarven_design_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:fancy_dark_rough_marble_dwarven_design_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:fancy_dark_rough_marble_dwarven_design_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:fancy_dark_rough_marble_dwarven_design_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:fancy_dark_rough_marble_dwarven_design_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:fancy_dark_rough_marble_dwarven_design_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:fancy_dark_rough_marble_dwarven_design_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:fancy_dark_rough_marble_dwarven_design_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:fancy_dark_rough_marble_dwarven_design_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:fancy_dark_rough_marble_dwarven_design_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:fancy_dark_rough_marble_dwarven_design_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:fancy_dark_rough_marble_dwarven_design_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:fancy_dark_rough_marble_dwarven_design_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:fancy_dark_rough_marble_dwarven_design_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:fancy_dark_rough_marble_dwarven_design_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:fancy_dark_rough_marble_dwarven_design_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:fancy_dark_rough_marble_dwarven_design_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:fancy_dark_rough_marble_dwarven_design_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:fancy_dark_rough_marble_dwarven_design_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:fancy_dark_rough_marble_dwarven_design_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:fancy_dark_rough_marble_dwarven_design_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:fancy_dark_rough_marble_dwarven_design_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:fancy_dark_rough_marble_dwarven_design_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:fancy_dark_rough_marble_dwarven_design_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:fancy_dark_rough_marble_dwarven_design_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:fancy_dark_rough_marble_dwarven_design_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:fancy_dark_rough_marble_dwarven_design_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:fancy_dark_rough_marble_dwarven_design_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:fancy_dark_rough_marble_dwarven_design_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:fancy_dark_rough_marble_dwarven_design_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:fancy_dark_rough_marble_dwarven_design_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:fancy_dark_rough_marble_dwarven_design_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:fancy_dark_rough_marble_dwarven_design_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:fancy_dark_rough_marble_dwarven_design_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:fancy_dark_rough_marble_dwarven_design_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:fancy_dark_rough_marble_dwarven_design_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:fancy_dark_rough_marble_dwarven_design_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:fancy_dark_rough_marble_dwarven_design_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:fancy_dark_rough_marble_dwarven_design_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:fancy_dark_rough_marble_dwarven_design_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:fancy_dark_rough_marble_dwarven_design_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:fancy_dark_rough_marble_dwarven_design_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:fancy_dark_rough_marble_dwarven_design_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:fancy_dark_rough_marble_dwarven_design_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:fancy_dark_rough_marble_dwarven_design_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:fancy_dark_rough_marble_dwarven_design_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:fancy_dark_rough_marble_dwarven_design_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:fancy_dark_rough_marble_dwarven_design_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:fancy_dark_rough_marble_dwarven_design_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:fancy_dark_rough_marble_dwarven_design_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:fancy_dark_rough_marble_dwarven_design_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:fancy_dark_rough_marble_dwarven_design_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:fancy_dark_rough_marble_dwarven_design_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:fancy_dark_rough_marble_dwarven_design_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:fancy_dark_rough_marble_dwarven_design_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:fancy_dark_rough_marble_dwarven_design_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:fancy_dark_rough_marble_dwarven_design_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:fancy_dark_rough_marble_dwarven_design_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:fancy_dark_rough_marble_dwarven_design_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:fancy_dark_rough_marble_dwarven_design_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:fancy_dark_rough_marble_dwarven_design_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:fancy_dark_rough_marble_dwarven_design_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:fancy_dark_rough_marble_dwarven_design_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:fancy_dark_rough_marble_dwarven_design_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:fancy_dark_rough_marble_dwarven_design_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:fancy_dark_rough_marble_dwarven_design_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:fancy_dark_rough_marble_dwarven_design_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:fancy_dark_rough_marble_dwarven_design_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:fancy_dark_rough_marble_dwarven_design_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:fancy_dark_rough_marble_dwarven_design_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:fancy_dark_rough_marble_dwarven_design_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:fancy_dark_rough_marble_dwarven_design_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:fancy_dark_rough_marble_dwarven_design_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:fancy_dark_rough_marble_dwarven_design_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:fancy_dark_rough_marble_dwarven_design_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:fancy_dark_rough_marble_dwarven_design_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:fancy_dark_rough_marble_dwarven_design_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:fancy_dark_rough_marble_dwarven_design_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:fancy_dark_rough_marble_dwarven_design_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:fancy_dark_rough_marble_dwarven_design_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:fancy_dark_rough_marble_dwarven_design_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:fancy_dark_rough_marble_dwarven_design_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:fancy_dark_rough_marble_dwarven_design_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:fancy_dark_rough_marble_dwarven_design_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:fancy_dark_rough_marble_dwarven_design_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:fancy_dark_rough_marble_dwarven_design_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:fancy_dark_rough_marble_dwarven_design_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:fancy_dark_rough_marble_dwarven_design_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:fancy_dark_rough_marble_dwarven_design_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:fancy_dark_rough_marble_dwarven_design_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:fancy_dark_rough_marble_dwarven_design_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:fancy_dark_rough_marble_dwarven_design_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:fancy_dark_rough_marble_dwarven_design_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:fancy_dark_rough_marble_dwarven_design_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:fancy_dark_rough_marble_dwarven_design_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:fancy_dark_rough_marble_dwarven_design_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:fancy_dark_rough_marble_dwarven_design_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:fancy_dark_rough_marble_dwarven_design_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:fancy_dark_rough_marble_dwarven_design_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:fancy_dark_rough_marble_dwarven_design_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:fancy_dark_rough_marble_dwarven_design_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:fancy_dark_rough_marble_dwarven_design_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:fancy_dark_rough_marble_dwarven_design_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:fancy_dark_rough_marble_dwarven_design_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:fancy_dark_rough_marble_dwarven_design_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:fancy_dark_rough_marble_dwarven_design_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:fancy_dark_rough_marble_dwarven_design_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:fancy_dark_rough_marble_dwarven_design_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:fancy_dark_rough_marble_dwarven_design_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:fancy_dark_rough_marble_dwarven_design_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:fancy_dark_rough_marble_dwarven_design_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:fancy_dark_rough_marble_dwarven_design_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:fancy_dark_rough_marble_dwarven_design_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:fancy_dark_rough_marble_dwarven_design_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:fancy_dark_rough_marble_dwarven_design_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:fancy_dark_rough_marble_dwarven_design_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:fancy_dark_rough_marble_dwarven_design_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:fancy_dark_rough_marble_dwarven_design_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:fancy_dark_rough_marble_dwarven_design_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:fancy_dark_rough_marble_dwarven_design_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:fancy_dark_rough_marble_dwarven_design_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:fancy_dark_rough_marble_dwarven_design_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:fancy_dark_rough_marble_dwarven_design_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:fancy_dark_rough_marble_dwarven_design_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:fancy_dark_rough_marble_dwarven_design_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:fancy_dark_rough_marble_dwarven_design_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:fancy_dark_rough_marble_dwarven_design_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:fancy_dark_rough_marble_dwarven_design_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:fancy_dark_rough_marble_dwarven_design_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:fancy_dark_rough_marble_dwarven_design_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:fancy_dark_rough_marble_dwarven_design_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:fancy_dark_rough_marble_dwarven_design_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:fancy_dark_rough_marble_dwarven_design_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:fancy_dark_rough_marble_dwarven_design_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:fancy_dark_rough_marble_dwarven_design_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:fancy_dark_rough_marble_dwarven_design_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:fancy_dark_rough_marble_dwarven_design_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:fancy_dark_rough_marble_dwarven_design_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:fancy_dark_rough_marble_dwarven_design_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:fancy_dark_rough_marble_dwarven_design_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:fancy_dark_rough_marble_dwarven_design_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:fancy_dark_rough_marble_dwarven_design_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:fancy_dark_rough_marble_dwarven_design_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:fancy_dark_rough_marble_dwarven_design_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:fancy_dark_rough_marble_dwarven_design_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:fancy_dark_rough_marble_dwarven_design_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:fancy_dark_rough_marble_dwarven_design_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:fancy_dark_rough_marble_dwarven_design_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:fancy_dark_rough_marble_dwarven_design_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:fancy_dark_rough_marble_dwarven_design_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:fancy_dark_rough_marble_dwarven_design_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:fancy_dark_rough_marble_dwarven_design_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:fancy_dark_rough_marble_dwarven_design_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:fancy_dark_rough_marble_dwarven_design_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:fancy_dark_rough_marble_dwarven_design_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:fancy_dark_rough_marble_dwarven_design_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:fancy_dark_rough_marble_dwarven_design_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:fancy_dark_rough_marble_dwarven_design_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:fancy_dark_rough_marble_dwarven_design_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:fancy_dark_rough_marble_dwarven_design_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:fancy_dark_rough_marble_dwarven_design_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:fancy_dark_rough_marble_dwarven_design_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:fancy_dark_rough_marble_dwarven_design_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:fancy_dark_rough_marble_dwarven_design_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:fancy_dark_rough_marble_dwarven_design_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:fancy_dark_rough_marble_dwarven_design_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:fancy_dark_rough_marble_dwarven_design_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:fancy_dark_rough_marble_dwarven_design_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:fancy_dark_rough_marble_dwarven_design_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:fancy_dark_rough_marble_dwarven_design_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:fancy_dark_rough_marble_dwarven_design_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:fancy_dark_rough_marble_dwarven_design_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:fancy_dark_rough_marble_dwarven_design_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:fancy_dark_rough_marble_dwarven_design_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:fancy_dark_rough_marble_dwarven_design_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:fancy_dark_rough_marble_dwarven_design_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:fancy_dark_rough_marble_dwarven_design_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:fancy_dark_rough_marble_dwarven_design_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:fancy_dark_rough_marble_dwarven_design_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:fancy_dark_rough_marble_dwarven_design_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:fancy_dark_rough_marble_dwarven_design_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:fancy_dark_rough_marble_dwarven_design_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:fancy_dark_rough_marble_dwarven_design_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:fancy_dark_rough_marble_dwarven_design_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:fancy_dark_rough_marble_dwarven_design_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:fancy_dark_rough_marble_dwarven_design_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:fancy_dark_rough_marble_dwarven_design_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:fancy_dark_rough_marble_dwarven_design_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:fancy_dark_rough_marble_dwarven_design_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:fancy_dark_rough_marble_dwarven_design_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:fancy_dark_rough_marble_dwarven_design_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:fancy_dark_rough_marble_dwarven_design_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:fancy_dark_rough_marble_dwarven_design_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:fancy_dark_rough_marble_dwarven_design_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:fancy_dark_rough_marble_dwarven_design_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:fancy_dark_rough_marble_dwarven_design_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:fancy_dark_rough_marble_dwarven_design_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:fancy_dark_rough_marble_dwarven_design_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:fancy_dark_rough_marble_dwarven_design_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:fancy_dark_rough_marble_dwarven_design_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:fancy_dark_rough_marble_dwarven_design_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:fancy_dark_rough_marble_dwarven_design_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:fancy_dark_rough_marble_dwarven_design_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:fancy_dark_rough_marble_dwarven_design_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:fancy_dark_rough_marble_dwarven_design_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:fancy_dark_rough_marble_dwarven_design_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:fancy_dark_rough_marble_dwarven_design_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:fancy_dark_rough_marble_dwarven_design_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:fancy_dark_rough_marble_dwarven_design_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:fancy_dark_rough_marble_dwarven_design_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:fancy_dark_rough_marble_dwarven_design_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:fancy_dark_rough_marble_dwarven_design_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:fancy_dark_rough_marble_dwarven_design_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:fancy_dark_rough_marble_dwarven_design_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:fancy_dark_rough_marble_dwarven_design_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:fancy_dark_rough_marble_dwarven_design_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:fancy_dark_rough_marble_dwarven_design_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:fancy_dark_rough_marble_dwarven_design_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:fancy_dark_rough_marble_dwarven_design_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:fancy_dark_rough_marble_dwarven_design_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:fancy_dark_rough_marble_dwarven_design_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:fancy_dark_rough_marble_dwarven_design_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:fancy_dark_rough_marble_dwarven_design_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:fancy_dark_rough_marble_dwarven_design_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:fancy_dark_rough_marble_dwarven_design_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:fancy_dark_rough_marble_dwarven_design_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:fancy_dark_rough_marble_dwarven_design_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:fancy_dark_rough_marble_dwarven_design_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:fancy_dark_rough_marble_dwarven_design_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:fancy_dark_rough_marble_dwarven_design_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:fancy_dark_rough_marble_dwarven_design_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:fancy_dark_rough_marble_pillar
conquest:fancy_dark_rough_marble_pillar_pillar[layer=1,waterlogged=true]
conquest:fancy_dark_rough_marble_pillar_pillar[layer=1,waterlogged=false]
conquest:fancy_dark_rough_marble_pillar_pillar[layer=2,waterlogged=true]
conquest:fancy_dark_rough_marble_pillar_pillar[layer=2,waterlogged=false]
conquest:fancy_dark_rough_marble_pillar_pillar[layer=3,waterlogged=true]
conquest:fancy_dark_rough_marble_pillar_pillar[layer=3,waterlogged=false]
conquest:fancy_dark_rough_marble_pillar_vertical_corner[facing=north,layer=1,waterlogged=true]
conquest:fancy_dark_rough_marble_pillar_vertical_corner[facing=north,layer=1,waterlogged=false]
conquest:fancy_dark_rough_marble_pillar_vertical_corner[facing=north,layer=2,waterlogged=true]
conquest:fancy_dark_rough_marble_pillar_vertical_corner[facing=north,layer=2,waterlogged=false]
conquest:fancy_dark_rough_marble_pillar_vertical_corner[facing=north,layer=3,waterlogged=true]
conquest:fancy_dark_rough_marble_pillar_vertical_corner[facing=north,layer=3,waterlogged=false]
conquest:fancy_dark_rough_marble_pillar_vertical_corner[facing=north,layer=4,waterlogged=true]
conquest:fancy_dark_rough_marble_pillar_vertical_corner[facing=north,layer=4,waterlogged=false]
conquest:fancy_dark_rough_marble_pillar_vertical_corner[facing=south,layer=1,waterlogged=true]
conquest:fancy_dark_rough_marble_pillar_vertical_corner[facing=south,layer=1,waterlogged=false]
conquest:fancy_dark_rough_marble_pillar_vertical_corner[facing=south,layer=2,waterlogged=true]
conquest:fancy_dark_rough_marble_pillar_vertical_corner[facing=south,layer=2,waterlogged=false]
conquest:fancy_dark_rough_marble_pillar_vertical_corner[facing=south,layer=3,waterlogged=true]
conquest:fancy_dark_rough_marble_pillar_vertical_corner[facing=south,layer=3,waterlogged=false]
conquest:fancy_dark_rough_marble_pillar_vertical_corner[facing=south,layer=4,waterlogged=true]
conquest:fancy_dark_rough_marble_pillar_vertical_corner[facing=south,layer=4,waterlogged=false]
conquest:fancy_dark_rough_marble_pillar_vertical_corner[facing=west,layer=1,waterlogged=true]
conquest:fancy_dark_rough_marble_pillar_vertical_corner[facing=west,layer=1,waterlogged=false]
conquest:fancy_dark_rough_marble_pillar_vertical_corner[facing=west,layer=2,waterlogged=true]
conquest:fancy_dark_rough_marble_pillar_vertical_corner[facing=west,layer=2,waterlogged=false]
conquest:fancy_dark_rough_marble_pillar_vertical_corner[facing=west,layer=3,waterlogged=true]
conquest:fancy_dark_rough_marble_pillar_vertical_corner[facing=west,layer=3,waterlogged=false]
conquest:fancy_dark_rough_marble_pillar_vertical_corner[facing=west,layer=4,waterlogged=true]
conquest:fancy_dark_rough_marble_pillar_vertical_corner[facing=west,layer=4,waterlogged=false]
conquest:fancy_dark_rough_marble_pillar_vertical_corner[facing=east,layer=1,waterlogged=true]
conquest:fancy_dark_rough_marble_pillar_vertical_corner[facing=east,layer=1,waterlogged=false]
conquest:fancy_dark_rough_marble_pillar_vertical_corner[facing=east,layer=2,waterlogged=true]
conquest:fancy_dark_rough_marble_pillar_vertical_corner[facing=east,layer=2,waterlogged=false]
conquest:fancy_dark_rough_marble_pillar_vertical_corner[facing=east,layer=3,waterlogged=true]
conquest:fancy_dark_rough_marble_pillar_vertical_corner[facing=east,layer=3,waterlogged=false]
conquest:fancy_dark_rough_marble_pillar_vertical_corner[facing=east,layer=4,waterlogged=true]
conquest:fancy_dark_rough_marble_pillar_vertical_corner[facing=east,layer=4,waterlogged=false]
conquest:fancy_dark_rough_marble_pillar_vertical_quarter[facing=north,layer=1,waterlogged=true]
conquest:fancy_dark_rough_marble_pillar_vertical_quarter[facing=north,layer=1,waterlogged=false]
conquest:fancy_dark_rough_marble_pillar_vertical_quarter[facing=north,layer=2,waterlogged=true]
conquest:fancy_dark_rough_marble_pillar_vertical_quarter[facing=north,layer=2,waterlogged=false]
conquest:fancy_dark_rough_marble_pillar_vertical_quarter[facing=north,layer=3,waterlogged=true]
conquest:fancy_dark_rough_marble_pillar_vertical_quarter[facing=north,layer=3,waterlogged=false]
conquest:fancy_dark_rough_marble_pillar_vertical_quarter[facing=north,layer=4,waterlogged=true]
conquest:fancy_dark_rough_marble_pillar_vertical_quarter[facing=north,layer=4,waterlogged=false]
conquest:fancy_dark_rough_marble_pillar_vertical_quarter[facing=south,layer=1,waterlogged=true]
conquest:fancy_dark_rough_marble_pillar_vertical_quarter[facing=south,layer=1,waterlogged=false]
conquest:fancy_dark_rough_marble_pillar_vertical_quarter[facing=south,layer=2,waterlogged=true]
conquest:fancy_dark_rough_marble_pillar_vertical_quarter[facing=south,layer=2,waterlogged=false]
conquest:fancy_dark_rough_marble_pillar_vertical_quarter[facing=south,layer=3,waterlogged=true]
conquest:fancy_dark_rough_marble_pillar_vertical_quarter[facing=south,layer=3,waterlogged=false]
conquest:fancy_dark_rough_marble_pillar_vertical_quarter[facing=south,layer=4,waterlogged=true]
conquest:fancy_dark_rough_marble_pillar_vertical_quarter[facing=south,layer=4,waterlogged=false]
conquest:fancy_dark_rough_marble_pillar_vertical_quarter[facing=west,layer=1,waterlogged=true]
conquest:fancy_dark_rough_marble_pillar_vertical_quarter[facing=west,layer=1,waterlogged=false]
conquest:fancy_dark_rough_marble_pillar_vertical_quarter[facing=west,layer=2,waterlogged=true]
conquest:fancy_dark_rough_marble_pillar_vertical_quarter[facing=west,layer=2,waterlogged=false]
conquest:fancy_dark_rough_marble_pillar_vertical_quarter[facing=west,layer=3,waterlogged=true]
conquest:fancy_dark_rough_marble_pillar_vertical_quarter[facing=west,layer=3,waterlogged=false]
conquest:fancy_dark_rough_marble_pillar_vertical_quarter[facing=west,layer=4,waterlogged=true]
conquest:fancy_dark_rough_marble_pillar_vertical_quarter[facing=west,layer=4,waterlogged=false]
conquest:fancy_dark_rough_marble_pillar_vertical_quarter[facing=east,layer=1,waterlogged=true]
conquest:fancy_dark_rough_marble_pillar_vertical_quarter[facing=east,layer=1,waterlogged=false]
conquest:fancy_dark_rough_marble_pillar_vertical_quarter[facing=east,layer=2,waterlogged=true]
conquest:fancy_dark_rough_marble_pillar_vertical_quarter[facing=east,layer=2,waterlogged=false]
conquest:fancy_dark_rough_marble_pillar_vertical_quarter[facing=east,layer=3,waterlogged=true]
conquest:fancy_dark_rough_marble_pillar_vertical_quarter[facing=east,layer=3,waterlogged=false]
conquest:fancy_dark_rough_marble_pillar_vertical_quarter[facing=east,layer=4,waterlogged=true]
conquest:fancy_dark_rough_marble_pillar_vertical_quarter[facing=east,layer=4,waterlogged=false]
conquest:fancy_dark_rough_marble_pillar_vertical_slab[facing=north,layer=1,waterlogged=true]
conquest:fancy_dark_rough_marble_pillar_vertical_slab[facing=north,layer=1,waterlogged=false]
conquest:fancy_dark_rough_marble_pillar_vertical_slab[facing=north,layer=2,waterlogged=true]
conquest:fancy_dark_rough_marble_pillar_vertical_slab[facing=north,layer=2,waterlogged=false]
conquest:fancy_dark_rough_marble_pillar_vertical_slab[facing=north,layer=3,waterlogged=true]
conquest:fancy_dark_rough_marble_pillar_vertical_slab[facing=north,layer=3,waterlogged=false]
conquest:fancy_dark_rough_marble_pillar_vertical_slab[facing=north,layer=4,waterlogged=true]
conquest:fancy_dark_rough_marble_pillar_vertical_slab[facing=north,layer=4,waterlogged=false]
conquest:fancy_dark_rough_marble_pillar_vertical_slab[facing=south,layer=1,waterlogged=true]
conquest:fancy_dark_rough_marble_pillar_vertical_slab[facing=south,layer=1,waterlogged=false]
conquest:fancy_dark_rough_marble_pillar_vertical_slab[facing=south,layer=2,waterlogged=true]
conquest:fancy_dark_rough_marble_pillar_vertical_slab[facing=south,layer=2,waterlogged=false]
conquest:fancy_dark_rough_marble_pillar_vertical_slab[facing=south,layer=3,waterlogged=true]
conquest:fancy_dark_rough_marble_pillar_vertical_slab[facing=south,layer=3,waterlogged=false]
conquest:fancy_dark_rough_marble_pillar_vertical_slab[facing=south,layer=4,waterlogged=true]
conquest:fancy_dark_rough_marble_pillar_vertical_slab[facing=south,layer=4,waterlogged=false]
conquest:fancy_dark_rough_marble_pillar_vertical_slab[facing=west,layer=1,waterlogged=true]
conquest:fancy_dark_rough_marble_pillar_vertical_slab[facing=west,layer=1,waterlogged=false]
conquest:fancy_dark_rough_marble_pillar_vertical_slab[facing=west,layer=2,waterlogged=true]
conquest:fancy_dark_rough_marble_pillar_vertical_slab[facing=west,layer=2,waterlogged=false]
conquest:fancy_dark_rough_marble_pillar_vertical_slab[facing=west,layer=3,waterlogged=true]
conquest:fancy_dark_rough_marble_pillar_vertical_slab[facing=west,layer=3,waterlogged=false]
conquest:fancy_dark_rough_marble_pillar_vertical_slab[facing=west,layer=4,waterlogged=true]
conquest:fancy_dark_rough_marble_pillar_vertical_slab[facing=west,layer=4,waterlogged=false]
conquest:fancy_dark_rough_marble_pillar_vertical_slab[facing=east,layer=1,waterlogged=true]
conquest:fancy_dark_rough_marble_pillar_vertical_slab[facing=east,layer=1,waterlogged=false]
conquest:fancy_dark_rough_marble_pillar_vertical_slab[facing=east,layer=2,waterlogged=true]
conquest:fancy_dark_rough_marble_pillar_vertical_slab[facing=east,layer=2,waterlogged=false]
conquest:fancy_dark_rough_marble_pillar_vertical_slab[facing=east,layer=3,waterlogged=true]
conquest:fancy_dark_rough_marble_pillar_vertical_slab[facing=east,layer=3,waterlogged=false]
conquest:fancy_dark_rough_marble_pillar_vertical_slab[facing=east,layer=4,waterlogged=true]
conquest:fancy_dark_rough_marble_pillar_vertical_slab[facing=east,layer=4,waterlogged=false]
conquest:fancy_dark_rough_marble_pillar_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:fancy_dark_rough_marble_pillar_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:fancy_dark_rough_marble_pillar_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:fancy_dark_rough_marble_pillar_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:fancy_dark_rough_marble_pillar_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:fancy_dark_rough_marble_pillar_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:fancy_dark_rough_marble_pillar_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:fancy_dark_rough_marble_pillar_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:fancy_dark_rough_marble_pillar_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:fancy_dark_rough_marble_pillar_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:fancy_dark_rough_marble_pillar_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:fancy_dark_rough_marble_pillar_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:fancy_dark_rough_marble_pillar_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:fancy_dark_rough_marble_pillar_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:fancy_dark_rough_marble_pillar_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:fancy_dark_rough_marble_pillar_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:fancy_dark_rough_marble_pillar_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:fancy_dark_rough_marble_pillar_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:fancy_dark_rough_marble_pillar_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:fancy_dark_rough_marble_pillar_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:fancy_dark_rough_marble_pillar_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:fancy_dark_rough_marble_pillar_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:fancy_dark_rough_marble_pillar_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:fancy_dark_rough_marble_pillar_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:fancy_dark_rough_marble_pillar_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:fancy_dark_rough_marble_pillar_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:fancy_dark_rough_marble_pillar_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:fancy_dark_rough_marble_pillar_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:fancy_dark_rough_marble_pillar_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:fancy_dark_rough_marble_pillar_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:fancy_dark_rough_marble_pillar_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:fancy_dark_rough_marble_pillar_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:fancy_dark_rough_marble_pillar_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:fancy_dark_rough_marble_pillar_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:fancy_dark_rough_marble_pillar_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:fancy_dark_rough_marble_pillar_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:fancy_dark_rough_marble_pillar_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:fancy_dark_rough_marble_pillar_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:fancy_dark_rough_marble_pillar_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:fancy_dark_rough_marble_pillar_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:fancy_dark_rough_marble_pillar_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:fancy_dark_rough_marble_pillar_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:fancy_dark_rough_marble_pillar_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:fancy_dark_rough_marble_pillar_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:fancy_dark_rough_marble_pillar_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:fancy_dark_rough_marble_pillar_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:fancy_dark_rough_marble_pillar_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:fancy_dark_rough_marble_pillar_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:fancy_dark_rough_marble_pillar_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:fancy_dark_rough_marble_pillar_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:fancy_dark_rough_marble_pillar_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:fancy_dark_rough_marble_pillar_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:fancy_dark_rough_marble_pillar_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:fancy_dark_rough_marble_pillar_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:fancy_dark_rough_marble_pillar_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:fancy_dark_rough_marble_pillar_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:fancy_dark_rough_marble_pillar_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:fancy_dark_rough_marble_pillar_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:fancy_dark_rough_marble_pillar_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:fancy_dark_rough_marble_pillar_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:fancy_dark_rough_marble_pillar_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:fancy_dark_rough_marble_pillar_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:fancy_dark_rough_marble_pillar_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:fancy_dark_rough_marble_pillar_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:fancy_dark_rough_marble_pillar_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:fancy_dark_rough_marble_pillar_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:fancy_dark_rough_marble_pillar_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:fancy_dark_rough_marble_pillar_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:fancy_dark_rough_marble_pillar_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:fancy_dark_rough_marble_pillar_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:fancy_dark_rough_marble_pillar_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:fancy_dark_rough_marble_pillar_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:fancy_dark_rough_marble_pillar_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:fancy_dark_rough_marble_pillar_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:fancy_dark_rough_marble_pillar_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:fancy_dark_rough_marble_pillar_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:fancy_dark_rough_marble_pillar_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:fancy_dark_rough_marble_pillar_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:fancy_dark_rough_marble_pillar_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:fancy_dark_rough_marble_pillar_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:fancy_dark_rough_marble_pillar_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:fancy_dark_rough_marble_pillar_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:fancy_dark_rough_marble_pillar_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:fancy_dark_rough_marble_pillar_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:fancy_dark_rough_marble_pillar_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:fancy_dark_rough_marble_pillar_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:fancy_dark_rough_marble_pillar_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:fancy_dark_rough_marble_pillar_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:fancy_dark_rough_marble_pillar_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:fancy_dark_rough_marble_pillar_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:fancy_dark_rough_marble_pillar_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:fancy_dark_rough_marble_pillar_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:fancy_dark_rough_marble_pillar_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:fancy_dark_rough_marble_pillar_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:fancy_dark_rough_marble_pillar_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:fancy_dark_rough_marble_pillar_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:fancy_dark_rough_marble_pillar_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:fancy_dark_rough_marble_pillar_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:fancy_dark_rough_marble_pillar_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:fancy_dark_rough_marble_pillar_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:fancy_dark_rough_marble_pillar_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:fancy_dark_rough_marble_pillar_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:fancy_dark_rough_marble_pillar_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:fancy_dark_rough_marble_pillar_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:fancy_dark_rough_marble_pillar_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:fancy_dark_rough_marble_pillar_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:fancy_dark_rough_marble_pillar_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:fancy_dark_rough_marble_pillar_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:fancy_dark_rough_marble_pillar_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:fancy_dark_rough_marble_pillar_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:fancy_dark_rough_marble_pillar_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:fancy_dark_rough_marble_pillar_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:fancy_dark_rough_marble_pillar_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:fancy_dark_rough_marble_pillar_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:fancy_dark_rough_marble_pillar_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:fancy_dark_rough_marble_pillar_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:fancy_dark_rough_marble_pillar_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:fancy_dark_rough_marble_pillar_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:fancy_dark_rough_marble_pillar_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:fancy_dark_rough_marble_pillar_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:fancy_dark_rough_marble_pillar_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:fancy_dark_rough_marble_pillar_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:fancy_dark_rough_marble_pillar_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:fancy_dark_rough_marble_pillar_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:fancy_dark_rough_marble_pillar_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:fancy_dark_rough_marble_pillar_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:fancy_dark_rough_marble_pillar_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:fancy_dark_rough_marble_pillar_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:fancy_dark_rough_marble_pillar_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:fancy_dark_rough_marble_pillar_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:fancy_dark_rough_marble_pillar_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:fancy_dark_rough_marble_pillar_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:fancy_dark_rough_marble_pillar_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:fancy_dark_rough_marble_pillar_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:fancy_dark_rough_marble_pillar_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:fancy_dark_rough_marble_pillar_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:fancy_dark_rough_marble_pillar_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:fancy_dark_rough_marble_pillar_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:fancy_dark_rough_marble_pillar_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:fancy_dark_rough_marble_pillar_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:fancy_dark_rough_marble_pillar_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:fancy_dark_rough_marble_pillar_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:fancy_dark_rough_marble_pillar_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:fancy_dark_rough_marble_pillar_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:fancy_dark_rough_marble_pillar_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:fancy_dark_rough_marble_pillar_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:fancy_dark_rough_marble_pillar_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:fancy_dark_rough_marble_pillar_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:fancy_dark_rough_marble_pillar_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:fancy_dark_rough_marble_pillar_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:fancy_dark_rough_marble_pillar_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:fancy_dark_rough_marble_pillar_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:fancy_dark_rough_marble_pillar_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:fancy_dark_rough_marble_pillar_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:fancy_dark_rough_marble_pillar_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:fancy_dark_rough_marble_pillar_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:fancy_dark_rough_marble_pillar_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:fancy_dark_rough_marble_pillar_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:fancy_dark_rough_marble_pillar_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:fancy_dark_rough_marble_pillar_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:fancy_dark_rough_marble_pillar_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:fancy_dark_rough_marble_pillar_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:fancy_dark_rough_marble_pillar_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:fancy_dark_rough_marble_pillar_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:fancy_dark_rough_marble_pillar_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:fancy_dark_rough_marble_pillar_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:fancy_dark_rough_marble_pillar_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:fancy_dark_rough_marble_pillar_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:fancy_dark_rough_marble_pillar_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:fancy_dark_rough_marble_pillar_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:fancy_dark_rough_marble_pillar_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:fancy_dark_rough_marble_pillar_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:fancy_dark_rough_marble_pillar_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:fancy_dark_rough_marble_pillar_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:fancy_dark_rough_marble_pillar_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:fancy_dark_rough_marble_pillar_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:fancy_dark_rough_marble_pillar_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:fancy_dark_rough_marble_pillar_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:fancy_dark_rough_marble_pillar_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:fancy_dark_rough_marble_pillar_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:fancy_dark_rough_marble_pillar_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:fancy_dark_rough_marble_pillar_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:fancy_dark_rough_marble_pillar_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:fancy_dark_rough_marble_pillar_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:fancy_dark_rough_marble_pillar_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:fancy_dark_rough_marble_pillar_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:fancy_dark_rough_marble_pillar_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:fancy_dark_rough_marble_pillar_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:fancy_dark_rough_marble_pillar_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:fancy_dark_rough_marble_pillar_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:fancy_dark_rough_marble_pillar_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:fancy_dark_rough_marble_pillar_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:fancy_dark_rough_marble_pillar_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:fancy_dark_rough_marble_pillar_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:fancy_dark_rough_marble_pillar_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:fancy_dark_rough_marble_pillar_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:fancy_dark_rough_marble_pillar_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:fancy_dark_rough_marble_pillar_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:fancy_dark_rough_marble_pillar_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:fancy_dark_rough_marble_pillar_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:fancy_dark_rough_marble_pillar_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:fancy_dark_rough_marble_pillar_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:fancy_dark_rough_marble_pillar_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:fancy_dark_rough_marble_pillar_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:fancy_dark_rough_marble_pillar_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:fancy_dark_rough_marble_pillar_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:fancy_dark_rough_marble_pillar_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:fancy_dark_rough_marble_pillar_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:fancy_dark_rough_marble_pillar_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:fancy_dark_rough_marble_pillar_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:fancy_dark_rough_marble_pillar_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:fancy_dark_rough_marble_pillar_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:fancy_dark_rough_marble_pillar_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:fancy_dark_rough_marble_pillar_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:fancy_dark_rough_marble_pillar_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:fancy_dark_rough_marble_pillar_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:fancy_dark_rough_marble_pillar_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:fancy_dark_rough_marble_pillar_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:fancy_dark_rough_marble_pillar_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:fancy_dark_rough_marble_pillar_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:fancy_dark_rough_marble_pillar_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:fancy_dark_rough_marble_pillar_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:fancy_dark_rough_marble_pillar_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:fancy_dark_rough_marble_pillar_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:fancy_dark_rough_marble_pillar_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:fancy_dark_rough_marble_pillar_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:fancy_dark_rough_marble_pillar_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:fancy_dark_rough_marble_pillar_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:fancy_dark_rough_marble_pillar_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:fancy_dark_rough_marble_pillar_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:fancy_dark_rough_marble_pillar_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:fancy_dark_rough_marble_pillar_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:fancy_dark_rough_marble_pillar_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:fancy_dark_rough_marble_pillar_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:fancy_dark_rough_marble_pillar_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:fancy_dark_rough_marble_pillar_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:fancy_dark_rough_marble_pillar_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:fancy_dark_rough_marble_pillar_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:fancy_dark_rough_marble_pillar_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:fancy_dark_rough_marble_pillar_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:fancy_dark_rough_marble_pillar_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:fancy_dark_rough_marble_pillar_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:fancy_dark_rough_marble_pillar_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:fancy_dark_rough_marble_pillar_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:fancy_dark_rough_marble_pillar_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:fancy_dark_rough_marble_pillar_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:fancy_dark_rough_marble_pillar_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:fancy_dark_rough_marble_pillar_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:fancy_dark_rough_marble_pillar_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:fancy_dark_rough_marble_pillar_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:fancy_dark_rough_marble_pillar_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:fancy_dark_rough_marble_pillar_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:fancy_dark_rough_marble_pillar_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:fancy_dark_rough_marble_pillar_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:fancy_dark_rough_marble_pillar_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:fancy_dark_rough_marble_pillar_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:fancy_dark_rough_marble_pillar_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:fancy_dark_rough_marble_pillar_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:fancy_dark_rough_marble_pillar_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:fancy_dark_rough_marble_pillar_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:fancy_dark_rough_marble_pillar_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:fancy_dark_rough_marble_pillar_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:fancy_dark_rough_marble_pillar_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:fancy_dark_rough_marble_pillar_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:fancy_dark_rough_marble_pillar_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:fancy_dark_rough_marble_pillar_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:fancy_dark_rough_marble_pillar_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:fancy_dark_rough_marble_pillar_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:fancy_dark_rough_marble_pillar_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:fancy_dark_rough_marble_pillar_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:fancy_dark_rough_marble_pillar_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:fancy_dark_rough_marble_pillar_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:fancy_dark_rough_marble_pillar_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:fancy_dark_rough_marble_pillar_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:fancy_dark_rough_marble_pillar_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:fancy_dark_rough_marble_pillar_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:fancy_dark_rough_marble_pillar_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:fancy_dark_rough_marble_pillar_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:fancy_dark_rough_marble_pillar_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:fancy_dark_rough_marble_pillar_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:fancy_dark_rough_marble_pillar_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:fancy_dark_rough_marble_pillar_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:fancy_dark_rough_marble_pillar_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:fancy_dark_rough_marble_pillar_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:fancy_dark_rough_marble_pillar_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:fancy_dark_rough_marble_pillar_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:fancy_dark_rough_marble_pillar_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:fancy_dark_rough_marble_pillar_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:fancy_dark_rough_marble_pillar_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:fancy_dark_rough_marble_pillar_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:fancy_dark_rough_marble_pillar_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:fancy_dark_rough_marble_pillar_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:fancy_dark_rough_marble_pillar_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:fancy_dark_rough_marble_pillar_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:fancy_dark_rough_marble_pillar_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:fancy_dark_rough_marble_pillar_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:fancy_dark_rough_marble_pillar_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:fancy_dark_rough_marble_pillar_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:fancy_dark_rough_marble_pillar_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:fancy_dark_rough_marble_pillar_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:fancy_dark_rough_marble_pillar_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:fancy_dark_rough_marble_pillar_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:fancy_dark_rough_marble_pillar_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:fancy_dark_rough_marble_pillar_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:fancy_dark_rough_marble_pillar_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:fancy_dark_rough_marble_pillar_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:fancy_dark_rough_marble_pillar_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:fancy_dark_rough_marble_pillar_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:fancy_dark_rough_marble_pillar_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:fancy_dark_rough_marble_pillar_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:fancy_dark_rough_marble_pillar_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:fancy_dark_rough_marble_pillar_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:fancy_dark_rough_marble_pillar_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:fancy_dark_rough_marble_pillar_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:fancy_dark_rough_marble_pillar_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:fancy_dark_rough_marble_pillar_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:fancy_dark_rough_marble_pillar_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:fancy_dark_rough_marble_pillar_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:fancy_dark_rough_marble_pillar_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:fancy_dark_rough_marble_pillar_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:fancy_dark_rough_marble_pillar_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:fancy_dark_rough_marble_pillar_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:fancy_dark_rough_marble_pillar_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:fancy_dark_rough_marble_pillar_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:fancy_dark_sandstone_balustrade[east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:fancy_dark_sandstone_balustrade[east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:fancy_dark_sandstone_balustrade[east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:fancy_dark_sandstone_balustrade[east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:fancy_dark_sandstone_balustrade[east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:fancy_dark_sandstone_balustrade[east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:fancy_dark_sandstone_balustrade[east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:fancy_dark_sandstone_balustrade[east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:fancy_dark_sandstone_balustrade[east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:fancy_dark_sandstone_balustrade[east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:fancy_dark_sandstone_balustrade[east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:fancy_dark_sandstone_balustrade[east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:fancy_dark_sandstone_balustrade[east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:fancy_dark_sandstone_balustrade[east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:fancy_dark_sandstone_balustrade[east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:fancy_dark_sandstone_balustrade[east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:fancy_dark_sandstone_balustrade[east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:fancy_dark_sandstone_balustrade[east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:fancy_dark_sandstone_balustrade[east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:fancy_dark_sandstone_balustrade[east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:fancy_dark_sandstone_balustrade[east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:fancy_dark_sandstone_balustrade[east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:fancy_dark_sandstone_balustrade[east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:fancy_dark_sandstone_balustrade[east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:fancy_dark_sandstone_balustrade[east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:fancy_dark_sandstone_balustrade[east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:fancy_dark_sandstone_balustrade[east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:fancy_dark_sandstone_balustrade[east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:fancy_dark_sandstone_balustrade[east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:fancy_dark_sandstone_balustrade[east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:fancy_dark_sandstone_balustrade[east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:fancy_dark_sandstone_balustrade[east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:fancy_dark_sandstone_balustrade[east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:fancy_dark_sandstone_balustrade[east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:fancy_dark_sandstone_balustrade[east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:fancy_dark_sandstone_balustrade[east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:fancy_dark_sandstone_balustrade[east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:fancy_dark_sandstone_balustrade[east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:fancy_dark_sandstone_balustrade[east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:fancy_dark_sandstone_balustrade[east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:fancy_dark_sandstone_balustrade[east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:fancy_dark_sandstone_balustrade[east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:fancy_dark_sandstone_balustrade[east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:fancy_dark_sandstone_balustrade[east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:fancy_dark_sandstone_balustrade[east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:fancy_dark_sandstone_balustrade[east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:fancy_dark_sandstone_balustrade[east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:fancy_dark_sandstone_balustrade[east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:fancy_dark_sandstone_balustrade[east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:fancy_dark_sandstone_balustrade[east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:fancy_dark_sandstone_balustrade[east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:fancy_dark_sandstone_balustrade[east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:fancy_dark_sandstone_balustrade[east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:fancy_dark_sandstone_balustrade[east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:fancy_dark_sandstone_balustrade[east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:fancy_dark_sandstone_balustrade[east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:fancy_dark_sandstone_balustrade[east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:fancy_dark_sandstone_balustrade[east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:fancy_dark_sandstone_balustrade[east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:fancy_dark_sandstone_balustrade[east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:fancy_dark_sandstone_balustrade[east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:fancy_dark_sandstone_balustrade[east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:fancy_dark_sandstone_balustrade[east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:fancy_dark_sandstone_balustrade[east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:fancy_dark_stone_column
conquest:fancy_dark_stone_column_pillar[layer=1,waterlogged=true]
conquest:fancy_dark_stone_column_pillar[layer=1,waterlogged=false]
conquest:fancy_dark_stone_column_pillar[layer=2,waterlogged=true]
conquest:fancy_dark_stone_column_pillar[layer=2,waterlogged=false]
conquest:fancy_dark_stone_column_pillar[layer=3,waterlogged=true]
conquest:fancy_dark_stone_column_pillar[layer=3,waterlogged=false]
conquest:fancy_dark_stone_column_vertical_corner[facing=north,layer=1,waterlogged=true]
conquest:fancy_dark_stone_column_vertical_corner[facing=north,layer=1,waterlogged=false]
conquest:fancy_dark_stone_column_vertical_corner[facing=north,layer=2,waterlogged=true]
conquest:fancy_dark_stone_column_vertical_corner[facing=north,layer=2,waterlogged=false]
conquest:fancy_dark_stone_column_vertical_corner[facing=north,layer=3,waterlogged=true]
conquest:fancy_dark_stone_column_vertical_corner[facing=north,layer=3,waterlogged=false]
conquest:fancy_dark_stone_column_vertical_corner[facing=north,layer=4,waterlogged=true]
conquest:fancy_dark_stone_column_vertical_corner[facing=north,layer=4,waterlogged=false]
conquest:fancy_dark_stone_column_vertical_corner[facing=south,layer=1,waterlogged=true]
conquest:fancy_dark_stone_column_vertical_corner[facing=south,layer=1,waterlogged=false]
conquest:fancy_dark_stone_column_vertical_corner[facing=south,layer=2,waterlogged=true]
conquest:fancy_dark_stone_column_vertical_corner[facing=south,layer=2,waterlogged=false]
conquest:fancy_dark_stone_column_vertical_corner[facing=south,layer=3,waterlogged=true]
conquest:fancy_dark_stone_column_vertical_corner[facing=south,layer=3,waterlogged=false]
conquest:fancy_dark_stone_column_vertical_corner[facing=south,layer=4,waterlogged=true]
conquest:fancy_dark_stone_column_vertical_corner[facing=south,layer=4,waterlogged=false]
conquest:fancy_dark_stone_column_vertical_corner[facing=west,layer=1,waterlogged=true]
conquest:fancy_dark_stone_column_vertical_corner[facing=west,layer=1,waterlogged=false]
conquest:fancy_dark_stone_column_vertical_corner[facing=west,layer=2,waterlogged=true]
conquest:fancy_dark_stone_column_vertical_corner[facing=west,layer=2,waterlogged=false]
conquest:fancy_dark_stone_column_vertical_corner[facing=west,layer=3,waterlogged=true]
conquest:fancy_dark_stone_column_vertical_corner[facing=west,layer=3,waterlogged=false]
conquest:fancy_dark_stone_column_vertical_corner[facing=west,layer=4,waterlogged=true]
conquest:fancy_dark_stone_column_vertical_corner[facing=west,layer=4,waterlogged=false]
conquest:fancy_dark_stone_column_vertical_corner[facing=east,layer=1,waterlogged=true]
conquest:fancy_dark_stone_column_vertical_corner[facing=east,layer=1,waterlogged=false]
conquest:fancy_dark_stone_column_vertical_corner[facing=east,layer=2,waterlogged=true]
conquest:fancy_dark_stone_column_vertical_corner[facing=east,layer=2,waterlogged=false]
conquest:fancy_dark_stone_column_vertical_corner[facing=east,layer=3,waterlogged=true]
conquest:fancy_dark_stone_column_vertical_corner[facing=east,layer=3,waterlogged=false]
conquest:fancy_dark_stone_column_vertical_corner[facing=east,layer=4,waterlogged=true]
conquest:fancy_dark_stone_column_vertical_corner[facing=east,layer=4,waterlogged=false]
conquest:fancy_dark_stone_column_vertical_quarter[facing=north,layer=1,waterlogged=true]
conquest:fancy_dark_stone_column_vertical_quarter[facing=north,layer=1,waterlogged=false]
conquest:fancy_dark_stone_column_vertical_quarter[facing=north,layer=2,waterlogged=true]
conquest:fancy_dark_stone_column_vertical_quarter[facing=north,layer=2,waterlogged=false]
conquest:fancy_dark_stone_column_vertical_quarter[facing=north,layer=3,waterlogged=true]
conquest:fancy_dark_stone_column_vertical_quarter[facing=north,layer=3,waterlogged=false]
conquest:fancy_dark_stone_column_vertical_quarter[facing=north,layer=4,waterlogged=true]
conquest:fancy_dark_stone_column_vertical_quarter[facing=north,layer=4,waterlogged=false]
conquest:fancy_dark_stone_column_vertical_quarter[facing=south,layer=1,waterlogged=true]
conquest:fancy_dark_stone_column_vertical_quarter[facing=south,layer=1,waterlogged=false]
conquest:fancy_dark_stone_column_vertical_quarter[facing=south,layer=2,waterlogged=true]
conquest:fancy_dark_stone_column_vertical_quarter[facing=south,layer=2,waterlogged=false]
conquest:fancy_dark_stone_column_vertical_quarter[facing=south,layer=3,waterlogged=true]
conquest:fancy_dark_stone_column_vertical_quarter[facing=south,layer=3,waterlogged=false]
conquest:fancy_dark_stone_column_vertical_quarter[facing=south,layer=4,waterlogged=true]
conquest:fancy_dark_stone_column_vertical_quarter[facing=south,layer=4,waterlogged=false]
conquest:fancy_dark_stone_column_vertical_quarter[facing=west,layer=1,waterlogged=true]
conquest:fancy_dark_stone_column_vertical_quarter[facing=west,layer=1,waterlogged=false]
conquest:fancy_dark_stone_column_vertical_quarter[facing=west,layer=2,waterlogged=true]
conquest:fancy_dark_stone_column_vertical_quarter[facing=west,layer=2,waterlogged=false]
conquest:fancy_dark_stone_column_vertical_quarter[facing=west,layer=3,waterlogged=true]
conquest:fancy_dark_stone_column_vertical_quarter[facing=west,layer=3,waterlogged=false]
conquest:fancy_dark_stone_column_vertical_quarter[facing=west,layer=4,waterlogged=true]
conquest:fancy_dark_stone_column_vertical_quarter[facing=west,layer=4,waterlogged=false]
conquest:fancy_dark_stone_column_vertical_quarter[facing=east,layer=1,waterlogged=true]
conquest:fancy_dark_stone_column_vertical_quarter[facing=east,layer=1,waterlogged=false]
conquest:fancy_dark_stone_column_vertical_quarter[facing=east,layer=2,waterlogged=true]
conquest:fancy_dark_stone_column_vertical_quarter[facing=east,layer=2,waterlogged=false]
conquest:fancy_dark_stone_column_vertical_quarter[facing=east,layer=3,waterlogged=true]
conquest:fancy_dark_stone_column_vertical_quarter[facing=east,layer=3,waterlogged=false]
conquest:fancy_dark_stone_column_vertical_quarter[facing=east,layer=4,waterlogged=true]
conquest:fancy_dark_stone_column_vertical_quarter[facing=east,layer=4,waterlogged=false]
conquest:fancy_dark_stone_column_vertical_slab[facing=north,layer=1,waterlogged=true]
conquest:fancy_dark_stone_column_vertical_slab[facing=north,layer=1,waterlogged=false]
conquest:fancy_dark_stone_column_vertical_slab[facing=north,layer=2,waterlogged=true]
conquest:fancy_dark_stone_column_vertical_slab[facing=north,layer=2,waterlogged=false]
conquest:fancy_dark_stone_column_vertical_slab[facing=north,layer=3,waterlogged=true]
conquest:fancy_dark_stone_column_vertical_slab[facing=north,layer=3,waterlogged=false]
conquest:fancy_dark_stone_column_vertical_slab[facing=north,layer=4,waterlogged=true]
conquest:fancy_dark_stone_column_vertical_slab[facing=north,layer=4,waterlogged=false]
conquest:fancy_dark_stone_column_vertical_slab[facing=south,layer=1,waterlogged=true]
conquest:fancy_dark_stone_column_vertical_slab[facing=south,layer=1,waterlogged=false]
conquest:fancy_dark_stone_column_vertical_slab[facing=south,layer=2,waterlogged=true]
conquest:fancy_dark_stone_column_vertical_slab[facing=south,layer=2,waterlogged=false]
conquest:fancy_dark_stone_column_vertical_slab[facing=south,layer=3,waterlogged=true]
conquest:fancy_dark_stone_column_vertical_slab[facing=south,layer=3,waterlogged=false]
conquest:fancy_dark_stone_column_vertical_slab[facing=south,layer=4,waterlogged=true]
conquest:fancy_dark_stone_column_vertical_slab[facing=south,layer=4,waterlogged=false]
conquest:fancy_dark_stone_column_vertical_slab[facing=west,layer=1,waterlogged=true]
conquest:fancy_dark_stone_column_vertical_slab[facing=west,layer=1,waterlogged=false]
conquest:fancy_dark_stone_column_vertical_slab[facing=west,layer=2,waterlogged=true]
conquest:fancy_dark_stone_column_vertical_slab[facing=west,layer=2,waterlogged=false]
conquest:fancy_dark_stone_column_vertical_slab[facing=west,layer=3,waterlogged=true]
conquest:fancy_dark_stone_column_vertical_slab[facing=west,layer=3,waterlogged=false]
conquest:fancy_dark_stone_column_vertical_slab[facing=west,layer=4,waterlogged=true]
conquest:fancy_dark_stone_column_vertical_slab[facing=west,layer=4,waterlogged=false]
conquest:fancy_dark_stone_column_vertical_slab[facing=east,layer=1,waterlogged=true]
conquest:fancy_dark_stone_column_vertical_slab[facing=east,layer=1,waterlogged=false]
conquest:fancy_dark_stone_column_vertical_slab[facing=east,layer=2,waterlogged=true]
conquest:fancy_dark_stone_column_vertical_slab[facing=east,layer=2,waterlogged=false]
conquest:fancy_dark_stone_column_vertical_slab[facing=east,layer=3,waterlogged=true]
conquest:fancy_dark_stone_column_vertical_slab[facing=east,layer=3,waterlogged=false]
conquest:fancy_dark_stone_column_vertical_slab[facing=east,layer=4,waterlogged=true]
conquest:fancy_dark_stone_column_vertical_slab[facing=east,layer=4,waterlogged=false]
conquest:fancy_dark_stone_column_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:fancy_dark_stone_column_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:fancy_dark_stone_column_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:fancy_dark_stone_column_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:fancy_dark_stone_column_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:fancy_dark_stone_column_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:fancy_dark_stone_column_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:fancy_dark_stone_column_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:fancy_dark_stone_column_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:fancy_dark_stone_column_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:fancy_dark_stone_column_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:fancy_dark_stone_column_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:fancy_dark_stone_column_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:fancy_dark_stone_column_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:fancy_dark_stone_column_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:fancy_dark_stone_column_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:fancy_dark_stone_column_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:fancy_dark_stone_column_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:fancy_dark_stone_column_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:fancy_dark_stone_column_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:fancy_dark_stone_column_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:fancy_dark_stone_column_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:fancy_dark_stone_column_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:fancy_dark_stone_column_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:fancy_dark_stone_column_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:fancy_dark_stone_column_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:fancy_dark_stone_column_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:fancy_dark_stone_column_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:fancy_dark_stone_column_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:fancy_dark_stone_column_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:fancy_dark_stone_column_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:fancy_dark_stone_column_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:fancy_dark_stone_column_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:fancy_dark_stone_column_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:fancy_dark_stone_column_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:fancy_dark_stone_column_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:fancy_dark_stone_column_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:fancy_dark_stone_column_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:fancy_dark_stone_column_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:fancy_dark_stone_column_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:fancy_dark_stone_column_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:fancy_dark_stone_column_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:fancy_dark_stone_column_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:fancy_dark_stone_column_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:fancy_dark_stone_column_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:fancy_dark_stone_column_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:fancy_dark_stone_column_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:fancy_dark_stone_column_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:fancy_dark_stone_column_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:fancy_dark_stone_column_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:fancy_dark_stone_column_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:fancy_dark_stone_column_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:fancy_dark_stone_column_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:fancy_dark_stone_column_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:fancy_dark_stone_column_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:fancy_dark_stone_column_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:fancy_dark_stone_column_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:fancy_dark_stone_column_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:fancy_dark_stone_column_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:fancy_dark_stone_column_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:fancy_dark_stone_column_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:fancy_dark_stone_column_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:fancy_dark_stone_column_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:fancy_dark_stone_column_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:fancy_dark_stone_column_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:fancy_dark_stone_column_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:fancy_dark_stone_column_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:fancy_dark_stone_column_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:fancy_dark_stone_column_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:fancy_dark_stone_column_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:fancy_dark_stone_column_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:fancy_dark_stone_column_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:fancy_dark_stone_column_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:fancy_dark_stone_column_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:fancy_dark_stone_column_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:fancy_dark_stone_column_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:fancy_dark_stone_column_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:fancy_dark_stone_column_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:fancy_dark_stone_column_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:fancy_dark_stone_column_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:fancy_dark_stone_column_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:fancy_dark_stone_column_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:fancy_dark_stone_column_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:fancy_dark_stone_column_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:fancy_dark_stone_column_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:fancy_dark_stone_column_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:fancy_dark_stone_column_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:fancy_dark_stone_column_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:fancy_dark_stone_column_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:fancy_dark_stone_column_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:fancy_dark_stone_column_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:fancy_dark_stone_column_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:fancy_dark_stone_column_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:fancy_dark_stone_column_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:fancy_dark_stone_column_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:fancy_dark_stone_column_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:fancy_dark_stone_column_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:fancy_dark_stone_column_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:fancy_dark_stone_column_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:fancy_dark_stone_column_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:fancy_dark_stone_column_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:fancy_dark_stone_column_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:fancy_dark_stone_column_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:fancy_dark_stone_column_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:fancy_dark_stone_column_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:fancy_dark_stone_column_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:fancy_dark_stone_column_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:fancy_dark_stone_column_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:fancy_dark_stone_column_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:fancy_dark_stone_column_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:fancy_dark_stone_column_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:fancy_dark_stone_column_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:fancy_dark_stone_column_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:fancy_dark_stone_column_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:fancy_dark_stone_column_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:fancy_dark_stone_column_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:fancy_dark_stone_column_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:fancy_dark_stone_column_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:fancy_dark_stone_column_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:fancy_dark_stone_column_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:fancy_dark_stone_column_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:fancy_dark_stone_column_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:fancy_dark_stone_column_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:fancy_dark_stone_column_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:fancy_dark_stone_column_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:fancy_dark_stone_column_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:fancy_dark_stone_column_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:fancy_dark_stone_column_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:fancy_dark_stone_column_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:fancy_dark_stone_column_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:fancy_dark_stone_column_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:fancy_dark_stone_column_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:fancy_dark_stone_column_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:fancy_dark_stone_column_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:fancy_dark_stone_column_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:fancy_dark_stone_column_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:fancy_dark_stone_column_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:fancy_dark_stone_column_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:fancy_dark_stone_column_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:fancy_dark_stone_column_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:fancy_dark_stone_column_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:fancy_dark_stone_column_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:fancy_dark_stone_column_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:fancy_dark_stone_column_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:fancy_dark_stone_column_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:fancy_dark_stone_column_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:fancy_dark_stone_column_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:fancy_dark_stone_column_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:fancy_dark_stone_column_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:fancy_dark_stone_column_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:fancy_dark_stone_column_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:fancy_dark_stone_column_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:fancy_dark_stone_column_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:fancy_dark_stone_column_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:fancy_dark_stone_column_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:fancy_dark_stone_column_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:fancy_dark_stone_column_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:fancy_dark_stone_column_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:fancy_dark_stone_column_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:fancy_dark_stone_column_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:fancy_dark_stone_column_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:fancy_dark_stone_column_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:fancy_dark_stone_column_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:fancy_dark_stone_column_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:fancy_dark_stone_column_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:fancy_dark_stone_column_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:fancy_dark_stone_column_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:fancy_dark_stone_column_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:fancy_dark_stone_column_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:fancy_dark_stone_column_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:fancy_dark_stone_column_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:fancy_dark_stone_column_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:fancy_dark_stone_column_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:fancy_dark_stone_column_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:fancy_dark_stone_column_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:fancy_dark_stone_column_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:fancy_dark_stone_column_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:fancy_dark_stone_column_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:fancy_dark_stone_column_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:fancy_dark_stone_column_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:fancy_dark_stone_column_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:fancy_dark_stone_column_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:fancy_dark_stone_column_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:fancy_dark_stone_column_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:fancy_dark_stone_column_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:fancy_dark_stone_column_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:fancy_dark_stone_column_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:fancy_dark_stone_column_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:fancy_dark_stone_column_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:fancy_dark_stone_column_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:fancy_dark_stone_column_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:fancy_dark_stone_column_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:fancy_dark_stone_column_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:fancy_dark_stone_column_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:fancy_dark_stone_column_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:fancy_dark_stone_column_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:fancy_dark_stone_column_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:fancy_dark_stone_column_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:fancy_dark_stone_column_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:fancy_dark_stone_column_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:fancy_dark_stone_column_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:fancy_dark_stone_column_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:fancy_dark_stone_column_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:fancy_dark_stone_column_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:fancy_dark_stone_column_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:fancy_dark_stone_column_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:fancy_dark_stone_column_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:fancy_dark_stone_column_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:fancy_dark_stone_column_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:fancy_dark_stone_column_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:fancy_dark_stone_column_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:fancy_dark_stone_column_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:fancy_dark_stone_column_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:fancy_dark_stone_column_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:fancy_dark_stone_column_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:fancy_dark_stone_column_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:fancy_dark_stone_column_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:fancy_dark_stone_column_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:fancy_dark_stone_column_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:fancy_dark_stone_column_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:fancy_dark_stone_column_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:fancy_dark_stone_column_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:fancy_dark_stone_column_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:fancy_dark_stone_column_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:fancy_dark_stone_column_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:fancy_dark_stone_column_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:fancy_dark_stone_column_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:fancy_dark_stone_column_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:fancy_dark_stone_column_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:fancy_dark_stone_column_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:fancy_dark_stone_column_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:fancy_dark_stone_column_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:fancy_dark_stone_column_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:fancy_dark_stone_column_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:fancy_dark_stone_column_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:fancy_dark_stone_column_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:fancy_dark_stone_column_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:fancy_dark_stone_column_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:fancy_dark_stone_column_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:fancy_dark_stone_column_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:fancy_dark_stone_column_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:fancy_dark_stone_column_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:fancy_dark_stone_column_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:fancy_dark_stone_column_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:fancy_dark_stone_column_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:fancy_dark_stone_column_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:fancy_dark_stone_column_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:fancy_dark_stone_column_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:fancy_dark_stone_column_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:fancy_dark_stone_column_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:fancy_dark_stone_column_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:fancy_dark_stone_column_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:fancy_dark_stone_column_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:fancy_dark_stone_column_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:fancy_dark_stone_column_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:fancy_dark_stone_column_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:fancy_dark_stone_column_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:fancy_dark_stone_column_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:fancy_dark_stone_column_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:fancy_dark_stone_column_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:fancy_dark_stone_column_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:fancy_dark_stone_column_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:fancy_dark_stone_column_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:fancy_dark_stone_column_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:fancy_dark_stone_column_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:fancy_dark_stone_column_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:fancy_dark_stone_column_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:fancy_dark_stone_column_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:fancy_dark_stone_column_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:fancy_dark_stone_column_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:fancy_dark_stone_column_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:fancy_dark_stone_column_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:fancy_dark_stone_column_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:fancy_dark_stone_column_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:fancy_dark_stone_column_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:fancy_dark_stone_column_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:fancy_dark_stone_column_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:fancy_dark_stone_column_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:fancy_dark_stone_column_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:fancy_dark_stone_column_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:fancy_dark_stone_column_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:fancy_dark_stone_column_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:fancy_dark_stone_column_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:fancy_dark_stone_column_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:fancy_dark_stone_column_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:fancy_dark_stone_column_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:fancy_dark_stone_column_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:fancy_dark_stone_column_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:fancy_dark_stone_column_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:fancy_dark_stone_column_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:fancy_dark_stone_column_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:fancy_dark_stone_column_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:fancy_dark_stone_column_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:fancy_dark_stone_column_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:fancy_dark_stone_column_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:fancy_dark_stone_column_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:fancy_dark_stone_column_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:fancy_dark_stone_column_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:fancy_dark_stone_column_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:fancy_dark_stone_column_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:fancy_dark_stone_column_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:fancy_dark_stone_column_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:fancy_dark_stone_column_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:fancy_dark_stone_column_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:fancy_dark_stone_column_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:fancy_dark_stone_column_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:fancy_dark_stone_column_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:fancy_dark_stone_column_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:fancy_dark_stone_column_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:fancy_dark_stone_column_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:fancy_dark_stone_column_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:fancy_dark_stone_column_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:fancy_dark_stone_column_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:fancy_dark_stone_column_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:fancy_dark_stone_column_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:fancy_dark_stone_column_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:fancy_dark_stone_column_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:fancy_dark_stone_column_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:fancy_dark_stone_column_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:fancy_dark_stone_column_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:fancy_dark_stone_column_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:fancy_dark_stone_column_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:fancy_dark_stone_column_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:fancy_dark_stone_column_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:fancy_dragon_border_glass
conquest:fancy_dragon_border_glass_pane[down=true,east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:fancy_dragon_border_glass_pane[down=true,east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:fancy_dragon_border_glass_pane[down=true,east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:fancy_dragon_border_glass_pane[down=true,east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:fancy_dragon_border_glass_pane[down=true,east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:fancy_dragon_border_glass_pane[down=true,east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:fancy_dragon_border_glass_pane[down=true,east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:fancy_dragon_border_glass_pane[down=true,east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:fancy_dragon_border_glass_pane[down=true,east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:fancy_dragon_border_glass_pane[down=true,east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:fancy_dragon_border_glass_pane[down=true,east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:fancy_dragon_border_glass_pane[down=true,east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:fancy_dragon_border_glass_pane[down=true,east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:fancy_dragon_border_glass_pane[down=true,east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:fancy_dragon_border_glass_pane[down=true,east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:fancy_dragon_border_glass_pane[down=true,east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:fancy_dragon_border_glass_pane[down=true,east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:fancy_dragon_border_glass_pane[down=true,east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:fancy_dragon_border_glass_pane[down=true,east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:fancy_dragon_border_glass_pane[down=true,east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:fancy_dragon_border_glass_pane[down=true,east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:fancy_dragon_border_glass_pane[down=true,east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:fancy_dragon_border_glass_pane[down=true,east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:fancy_dragon_border_glass_pane[down=true,east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:fancy_dragon_border_glass_pane[down=true,east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:fancy_dragon_border_glass_pane[down=true,east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:fancy_dragon_border_glass_pane[down=true,east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:fancy_dragon_border_glass_pane[down=true,east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:fancy_dragon_border_glass_pane[down=true,east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:fancy_dragon_border_glass_pane[down=true,east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:fancy_dragon_border_glass_pane[down=true,east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:fancy_dragon_border_glass_pane[down=true,east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:fancy_dragon_border_glass_pane[down=true,east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:fancy_dragon_border_glass_pane[down=true,east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:fancy_dragon_border_glass_pane[down=true,east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:fancy_dragon_border_glass_pane[down=true,east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:fancy_dragon_border_glass_pane[down=true,east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:fancy_dragon_border_glass_pane[down=true,east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:fancy_dragon_border_glass_pane[down=true,east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:fancy_dragon_border_glass_pane[down=true,east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:fancy_dragon_border_glass_pane[down=true,east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:fancy_dragon_border_glass_pane[down=true,east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:fancy_dragon_border_glass_pane[down=true,east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:fancy_dragon_border_glass_pane[down=true,east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:fancy_dragon_border_glass_pane[down=true,east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:fancy_dragon_border_glass_pane[down=true,east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:fancy_dragon_border_glass_pane[down=true,east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:fancy_dragon_border_glass_pane[down=true,east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:fancy_dragon_border_glass_pane[down=true,east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:fancy_dragon_border_glass_pane[down=true,east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:fancy_dragon_border_glass_pane[down=true,east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:fancy_dragon_border_glass_pane[down=true,east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:fancy_dragon_border_glass_pane[down=true,east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:fancy_dragon_border_glass_pane[down=true,east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:fancy_dragon_border_glass_pane[down=true,east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:fancy_dragon_border_glass_pane[down=true,east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:fancy_dragon_border_glass_pane[down=true,east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:fancy_dragon_border_glass_pane[down=true,east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:fancy_dragon_border_glass_pane[down=true,east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:fancy_dragon_border_glass_pane[down=true,east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:fancy_dragon_border_glass_pane[down=true,east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:fancy_dragon_border_glass_pane[down=true,east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:fancy_dragon_border_glass_pane[down=true,east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:fancy_dragon_border_glass_pane[down=true,east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:fancy_dragon_border_glass_pane[down=false,east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:fancy_dragon_border_glass_pane[down=false,east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:fancy_dragon_border_glass_pane[down=false,east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:fancy_dragon_border_glass_pane[down=false,east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:fancy_dragon_border_glass_pane[down=false,east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:fancy_dragon_border_glass_pane[down=false,east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:fancy_dragon_border_glass_pane[down=false,east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:fancy_dragon_border_glass_pane[down=false,east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:fancy_dragon_border_glass_pane[down=false,east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:fancy_dragon_border_glass_pane[down=false,east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:fancy_dragon_border_glass_pane[down=false,east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:fancy_dragon_border_glass_pane[down=false,east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:fancy_dragon_border_glass_pane[down=false,east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:fancy_dragon_border_glass_pane[down=false,east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:fancy_dragon_border_glass_pane[down=false,east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:fancy_dragon_border_glass_pane[down=false,east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:fancy_dragon_border_glass_pane[down=false,east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:fancy_dragon_border_glass_pane[down=false,east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:fancy_dragon_border_glass_pane[down=false,east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:fancy_dragon_border_glass_pane[down=false,east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:fancy_dragon_border_glass_pane[down=false,east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:fancy_dragon_border_glass_pane[down=false,east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:fancy_dragon_border_glass_pane[down=false,east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:fancy_dragon_border_glass_pane[down=false,east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:fancy_dragon_border_glass_pane[down=false,east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:fancy_dragon_border_glass_pane[down=false,east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:fancy_dragon_border_glass_pane[down=false,east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:fancy_dragon_border_glass_pane[down=false,east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:fancy_dragon_border_glass_pane[down=false,east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:fancy_dragon_border_glass_pane[down=false,east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:fancy_dragon_border_glass_pane[down=false,east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:fancy_dragon_border_glass_pane[down=false,east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:fancy_dragon_border_glass_pane[down=false,east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:fancy_dragon_border_glass_pane[down=false,east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:fancy_dragon_border_glass_pane[down=false,east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:fancy_dragon_border_glass_pane[down=false,east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:fancy_dragon_border_glass_pane[down=false,east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:fancy_dragon_border_glass_pane[down=false,east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:fancy_dragon_border_glass_pane[down=false,east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:fancy_dragon_border_glass_pane[down=false,east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:fancy_dragon_border_glass_pane[down=false,east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:fancy_dragon_border_glass_pane[down=false,east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:fancy_dragon_border_glass_pane[down=false,east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:fancy_dragon_border_glass_pane[down=false,east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:fancy_dragon_border_glass_pane[down=false,east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:fancy_dragon_border_glass_pane[down=false,east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:fancy_dragon_border_glass_pane[down=false,east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:fancy_dragon_border_glass_pane[down=false,east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:fancy_dragon_border_glass_pane[down=false,east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:fancy_dragon_border_glass_pane[down=false,east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:fancy_dragon_border_glass_pane[down=false,east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:fancy_dragon_border_glass_pane[down=false,east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:fancy_dragon_border_glass_pane[down=false,east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:fancy_dragon_border_glass_pane[down=false,east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:fancy_dragon_border_glass_pane[down=false,east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:fancy_dragon_border_glass_pane[down=false,east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:fancy_dragon_border_glass_pane[down=false,east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:fancy_dragon_border_glass_pane[down=false,east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:fancy_dragon_border_glass_pane[down=false,east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:fancy_dragon_border_glass_pane[down=false,east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:fancy_dragon_border_glass_pane[down=false,east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:fancy_dragon_border_glass_pane[down=false,east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:fancy_dragon_border_glass_pane[down=false,east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:fancy_dragon_border_glass_pane[down=false,east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:fancy_dragon_border_glass_vertical_corner[facing=north,layer=1,waterlogged=true]
conquest:fancy_dragon_border_glass_vertical_corner[facing=north,layer=1,waterlogged=false]
conquest:fancy_dragon_border_glass_vertical_corner[facing=north,layer=2,waterlogged=true]
conquest:fancy_dragon_border_glass_vertical_corner[facing=north,layer=2,waterlogged=false]
conquest:fancy_dragon_border_glass_vertical_corner[facing=north,layer=3,waterlogged=true]
conquest:fancy_dragon_border_glass_vertical_corner[facing=north,layer=3,waterlogged=false]
conquest:fancy_dragon_border_glass_vertical_corner[facing=north,layer=4,waterlogged=true]
conquest:fancy_dragon_border_glass_vertical_corner[facing=north,layer=4,waterlogged=false]
conquest:fancy_dragon_border_glass_vertical_corner[facing=south,layer=1,waterlogged=true]
conquest:fancy_dragon_border_glass_vertical_corner[facing=south,layer=1,waterlogged=false]
conquest:fancy_dragon_border_glass_vertical_corner[facing=south,layer=2,waterlogged=true]
conquest:fancy_dragon_border_glass_vertical_corner[facing=south,layer=2,waterlogged=false]
conquest:fancy_dragon_border_glass_vertical_corner[facing=south,layer=3,waterlogged=true]
conquest:fancy_dragon_border_glass_vertical_corner[facing=south,layer=3,waterlogged=false]
conquest:fancy_dragon_border_glass_vertical_corner[facing=south,layer=4,waterlogged=true]
conquest:fancy_dragon_border_glass_vertical_corner[facing=south,layer=4,waterlogged=false]
conquest:fancy_dragon_border_glass_vertical_corner[facing=west,layer=1,waterlogged=true]
conquest:fancy_dragon_border_glass_vertical_corner[facing=west,layer=1,waterlogged=false]
conquest:fancy_dragon_border_glass_vertical_corner[facing=west,layer=2,waterlogged=true]
conquest:fancy_dragon_border_glass_vertical_corner[facing=west,layer=2,waterlogged=false]
conquest:fancy_dragon_border_glass_vertical_corner[facing=west,layer=3,waterlogged=true]
conquest:fancy_dragon_border_glass_vertical_corner[facing=west,layer=3,waterlogged=false]
conquest:fancy_dragon_border_glass_vertical_corner[facing=west,layer=4,waterlogged=true]
conquest:fancy_dragon_border_glass_vertical_corner[facing=west,layer=4,waterlogged=false]
conquest:fancy_dragon_border_glass_vertical_corner[facing=east,layer=1,waterlogged=true]
conquest:fancy_dragon_border_glass_vertical_corner[facing=east,layer=1,waterlogged=false]
conquest:fancy_dragon_border_glass_vertical_corner[facing=east,layer=2,waterlogged=true]
conquest:fancy_dragon_border_glass_vertical_corner[facing=east,layer=2,waterlogged=false]
conquest:fancy_dragon_border_glass_vertical_corner[facing=east,layer=3,waterlogged=true]
conquest:fancy_dragon_border_glass_vertical_corner[facing=east,layer=3,waterlogged=false]
conquest:fancy_dragon_border_glass_vertical_corner[facing=east,layer=4,waterlogged=true]
conquest:fancy_dragon_border_glass_vertical_corner[facing=east,layer=4,waterlogged=false]
conquest:fancy_dragon_border_glass_vertical_quarter[facing=north,layer=1,waterlogged=true]
conquest:fancy_dragon_border_glass_vertical_quarter[facing=north,layer=1,waterlogged=false]
conquest:fancy_dragon_border_glass_vertical_quarter[facing=north,layer=2,waterlogged=true]
conquest:fancy_dragon_border_glass_vertical_quarter[facing=north,layer=2,waterlogged=false]
conquest:fancy_dragon_border_glass_vertical_quarter[facing=north,layer=3,waterlogged=true]
conquest:fancy_dragon_border_glass_vertical_quarter[facing=north,layer=3,waterlogged=false]
conquest:fancy_dragon_border_glass_vertical_quarter[facing=north,layer=4,waterlogged=true]
conquest:fancy_dragon_border_glass_vertical_quarter[facing=north,layer=4,waterlogged=false]
conquest:fancy_dragon_border_glass_vertical_quarter[facing=south,layer=1,waterlogged=true]
conquest:fancy_dragon_border_glass_vertical_quarter[facing=south,layer=1,waterlogged=false]
conquest:fancy_dragon_border_glass_vertical_quarter[facing=south,layer=2,waterlogged=true]
conquest:fancy_dragon_border_glass_vertical_quarter[facing=south,layer=2,waterlogged=false]
conquest:fancy_dragon_border_glass_vertical_quarter[facing=south,layer=3,waterlogged=true]
conquest:fancy_dragon_border_glass_vertical_quarter[facing=south,layer=3,waterlogged=false]
conquest:fancy_dragon_border_glass_vertical_quarter[facing=south,layer=4,waterlogged=true]
conquest:fancy_dragon_border_glass_vertical_quarter[facing=south,layer=4,waterlogged=false]
conquest:fancy_dragon_border_glass_vertical_quarter[facing=west,layer=1,waterlogged=true]
conquest:fancy_dragon_border_glass_vertical_quarter[facing=west,layer=1,waterlogged=false]
conquest:fancy_dragon_border_glass_vertical_quarter[facing=west,layer=2,waterlogged=true]
conquest:fancy_dragon_border_glass_vertical_quarter[facing=west,layer=2,waterlogged=false]
conquest:fancy_dragon_border_glass_vertical_quarter[facing=west,layer=3,waterlogged=true]
conquest:fancy_dragon_border_glass_vertical_quarter[facing=west,layer=3,waterlogged=false]
conquest:fancy_dragon_border_glass_vertical_quarter[facing=west,layer=4,waterlogged=true]
conquest:fancy_dragon_border_glass_vertical_quarter[facing=west,layer=4,waterlogged=false]
conquest:fancy_dragon_border_glass_vertical_quarter[facing=east,layer=1,waterlogged=true]
conquest:fancy_dragon_border_glass_vertical_quarter[facing=east,layer=1,waterlogged=false]
conquest:fancy_dragon_border_glass_vertical_quarter[facing=east,layer=2,waterlogged=true]
conquest:fancy_dragon_border_glass_vertical_quarter[facing=east,layer=2,waterlogged=false]
conquest:fancy_dragon_border_glass_vertical_quarter[facing=east,layer=3,waterlogged=true]
conquest:fancy_dragon_border_glass_vertical_quarter[facing=east,layer=3,waterlogged=false]
conquest:fancy_dragon_border_glass_vertical_quarter[facing=east,layer=4,waterlogged=true]
conquest:fancy_dragon_border_glass_vertical_quarter[facing=east,layer=4,waterlogged=false]
conquest:fancy_dragon_border_glass_vertical_slab[facing=north,layer=1,waterlogged=true]
conquest:fancy_dragon_border_glass_vertical_slab[facing=north,layer=1,waterlogged=false]
conquest:fancy_dragon_border_glass_vertical_slab[facing=north,layer=2,waterlogged=true]
conquest:fancy_dragon_border_glass_vertical_slab[facing=north,layer=2,waterlogged=false]
conquest:fancy_dragon_border_glass_vertical_slab[facing=north,layer=3,waterlogged=true]
conquest:fancy_dragon_border_glass_vertical_slab[facing=north,layer=3,waterlogged=false]
conquest:fancy_dragon_border_glass_vertical_slab[facing=north,layer=4,waterlogged=true]
conquest:fancy_dragon_border_glass_vertical_slab[facing=north,layer=4,waterlogged=false]
conquest:fancy_dragon_border_glass_vertical_slab[facing=south,layer=1,waterlogged=true]
conquest:fancy_dragon_border_glass_vertical_slab[facing=south,layer=1,waterlogged=false]
conquest:fancy_dragon_border_glass_vertical_slab[facing=south,layer=2,waterlogged=true]
conquest:fancy_dragon_border_glass_vertical_slab[facing=south,layer=2,waterlogged=false]
conquest:fancy_dragon_border_glass_vertical_slab[facing=south,layer=3,waterlogged=true]
conquest:fancy_dragon_border_glass_vertical_slab[facing=south,layer=3,waterlogged=false]
conquest:fancy_dragon_border_glass_vertical_slab[facing=south,layer=4,waterlogged=true]
conquest:fancy_dragon_border_glass_vertical_slab[facing=south,layer=4,waterlogged=false]
conquest:fancy_dragon_border_glass_vertical_slab[facing=west,layer=1,waterlogged=true]
conquest:fancy_dragon_border_glass_vertical_slab[facing=west,layer=1,waterlogged=false]
conquest:fancy_dragon_border_glass_vertical_slab[facing=west,layer=2,waterlogged=true]
conquest:fancy_dragon_border_glass_vertical_slab[facing=west,layer=2,waterlogged=false]
conquest:fancy_dragon_border_glass_vertical_slab[facing=west,layer=3,waterlogged=true]
conquest:fancy_dragon_border_glass_vertical_slab[facing=west,layer=3,waterlogged=false]
conquest:fancy_dragon_border_glass_vertical_slab[facing=west,layer=4,waterlogged=true]
conquest:fancy_dragon_border_glass_vertical_slab[facing=west,layer=4,waterlogged=false]
conquest:fancy_dragon_border_glass_vertical_slab[facing=east,layer=1,waterlogged=true]
conquest:fancy_dragon_border_glass_vertical_slab[facing=east,layer=1,waterlogged=false]
conquest:fancy_dragon_border_glass_vertical_slab[facing=east,layer=2,waterlogged=true]
conquest:fancy_dragon_border_glass_vertical_slab[facing=east,layer=2,waterlogged=false]
conquest:fancy_dragon_border_glass_vertical_slab[facing=east,layer=3,waterlogged=true]
conquest:fancy_dragon_border_glass_vertical_slab[facing=east,layer=3,waterlogged=false]
conquest:fancy_dragon_border_glass_vertical_slab[facing=east,layer=4,waterlogged=true]
conquest:fancy_dragon_border_glass_vertical_slab[facing=east,layer=4,waterlogged=false]
conquest:fancy_elven_column_design
conquest:fancy_elven_column_design_pillar[layer=1,waterlogged=true]
conquest:fancy_elven_column_design_pillar[layer=1,waterlogged=false]
conquest:fancy_elven_column_design_pillar[layer=2,waterlogged=true]
conquest:fancy_elven_column_design_pillar[layer=2,waterlogged=false]
conquest:fancy_elven_column_design_pillar[layer=3,waterlogged=true]
conquest:fancy_elven_column_design_pillar[layer=3,waterlogged=false]
conquest:fancy_elven_column_design_vertical_corner[facing=north,layer=1,waterlogged=true]
conquest:fancy_elven_column_design_vertical_corner[facing=north,layer=1,waterlogged=false]
conquest:fancy_elven_column_design_vertical_corner[facing=north,layer=2,waterlogged=true]
conquest:fancy_elven_column_design_vertical_corner[facing=north,layer=2,waterlogged=false]
conquest:fancy_elven_column_design_vertical_corner[facing=north,layer=3,waterlogged=true]
conquest:fancy_elven_column_design_vertical_corner[facing=north,layer=3,waterlogged=false]
conquest:fancy_elven_column_design_vertical_corner[facing=north,layer=4,waterlogged=true]
conquest:fancy_elven_column_design_vertical_corner[facing=north,layer=4,waterlogged=false]
conquest:fancy_elven_column_design_vertical_corner[facing=south,layer=1,waterlogged=true]
conquest:fancy_elven_column_design_vertical_corner[facing=south,layer=1,waterlogged=false]
conquest:fancy_elven_column_design_vertical_corner[facing=south,layer=2,waterlogged=true]
conquest:fancy_elven_column_design_vertical_corner[facing=south,layer=2,waterlogged=false]
conquest:fancy_elven_column_design_vertical_corner[facing=south,layer=3,waterlogged=true]
conquest:fancy_elven_column_design_vertical_corner[facing=south,layer=3,waterlogged=false]
conquest:fancy_elven_column_design_vertical_corner[facing=south,layer=4,waterlogged=true]
conquest:fancy_elven_column_design_vertical_corner[facing=south,layer=4,waterlogged=false]
conquest:fancy_elven_column_design_vertical_corner[facing=west,layer=1,waterlogged=true]
conquest:fancy_elven_column_design_vertical_corner[facing=west,layer=1,waterlogged=false]
conquest:fancy_elven_column_design_vertical_corner[facing=west,layer=2,waterlogged=true]
conquest:fancy_elven_column_design_vertical_corner[facing=west,layer=2,waterlogged=false]
conquest:fancy_elven_column_design_vertical_corner[facing=west,layer=3,waterlogged=true]
conquest:fancy_elven_column_design_vertical_corner[facing=west,layer=3,waterlogged=false]
conquest:fancy_elven_column_design_vertical_corner[facing=west,layer=4,waterlogged=true]
conquest:fancy_elven_column_design_vertical_corner[facing=west,layer=4,waterlogged=false]
conquest:fancy_elven_column_design_vertical_corner[facing=east,layer=1,waterlogged=true]
conquest:fancy_elven_column_design_vertical_corner[facing=east,layer=1,waterlogged=false]
conquest:fancy_elven_column_design_vertical_corner[facing=east,layer=2,waterlogged=true]
conquest:fancy_elven_column_design_vertical_corner[facing=east,layer=2,waterlogged=false]
conquest:fancy_elven_column_design_vertical_corner[facing=east,layer=3,waterlogged=true]
conquest:fancy_elven_column_design_vertical_corner[facing=east,layer=3,waterlogged=false]
conquest:fancy_elven_column_design_vertical_corner[facing=east,layer=4,waterlogged=true]
conquest:fancy_elven_column_design_vertical_corner[facing=east,layer=4,waterlogged=false]
conquest:fancy_elven_column_design_vertical_quarter[facing=north,layer=1,waterlogged=true]
conquest:fancy_elven_column_design_vertical_quarter[facing=north,layer=1,waterlogged=false]
conquest:fancy_elven_column_design_vertical_quarter[facing=north,layer=2,waterlogged=true]
conquest:fancy_elven_column_design_vertical_quarter[facing=north,layer=2,waterlogged=false]
conquest:fancy_elven_column_design_vertical_quarter[facing=north,layer=3,waterlogged=true]
conquest:fancy_elven_column_design_vertical_quarter[facing=north,layer=3,waterlogged=false]
conquest:fancy_elven_column_design_vertical_quarter[facing=north,layer=4,waterlogged=true]
conquest:fancy_elven_column_design_vertical_quarter[facing=north,layer=4,waterlogged=false]
conquest:fancy_elven_column_design_vertical_quarter[facing=south,layer=1,waterlogged=true]
conquest:fancy_elven_column_design_vertical_quarter[facing=south,layer=1,waterlogged=false]
conquest:fancy_elven_column_design_vertical_quarter[facing=south,layer=2,waterlogged=true]
conquest:fancy_elven_column_design_vertical_quarter[facing=south,layer=2,waterlogged=false]
conquest:fancy_elven_column_design_vertical_quarter[facing=south,layer=3,waterlogged=true]
conquest:fancy_elven_column_design_vertical_quarter[facing=south,layer=3,waterlogged=false]
conquest:fancy_elven_column_design_vertical_quarter[facing=south,layer=4,waterlogged=true]
conquest:fancy_elven_column_design_vertical_quarter[facing=south,layer=4,waterlogged=false]
conquest:fancy_elven_column_design_vertical_quarter[facing=west,layer=1,waterlogged=true]
conquest:fancy_elven_column_design_vertical_quarter[facing=west,layer=1,waterlogged=false]
conquest:fancy_elven_column_design_vertical_quarter[facing=west,layer=2,waterlogged=true]
conquest:fancy_elven_column_design_vertical_quarter[facing=west,layer=2,waterlogged=false]
conquest:fancy_elven_column_design_vertical_quarter[facing=west,layer=3,waterlogged=true]
conquest:fancy_elven_column_design_vertical_quarter[facing=west,layer=3,waterlogged=false]
conquest:fancy_elven_column_design_vertical_quarter[facing=west,layer=4,waterlogged=true]
conquest:fancy_elven_column_design_vertical_quarter[facing=west,layer=4,waterlogged=false]
conquest:fancy_elven_column_design_vertical_quarter[facing=east,layer=1,waterlogged=true]
conquest:fancy_elven_column_design_vertical_quarter[facing=east,layer=1,waterlogged=false]
conquest:fancy_elven_column_design_vertical_quarter[facing=east,layer=2,waterlogged=true]
conquest:fancy_elven_column_design_vertical_quarter[facing=east,layer=2,waterlogged=false]
conquest:fancy_elven_column_design_vertical_quarter[facing=east,layer=3,waterlogged=true]
conquest:fancy_elven_column_design_vertical_quarter[facing=east,layer=3,waterlogged=false]
conquest:fancy_elven_column_design_vertical_quarter[facing=east,layer=4,waterlogged=true]
conquest:fancy_elven_column_design_vertical_quarter[facing=east,layer=4,waterlogged=false]
conquest:fancy_elven_column_design_vertical_slab[facing=north,layer=1,waterlogged=true]
conquest:fancy_elven_column_design_vertical_slab[facing=north,layer=1,waterlogged=false]
conquest:fancy_elven_column_design_vertical_slab[facing=north,layer=2,waterlogged=true]
conquest:fancy_elven_column_design_vertical_slab[facing=north,layer=2,waterlogged=false]
conquest:fancy_elven_column_design_vertical_slab[facing=north,layer=3,waterlogged=true]
conquest:fancy_elven_column_design_vertical_slab[facing=north,layer=3,waterlogged=false]
conquest:fancy_elven_column_design_vertical_slab[facing=north,layer=4,waterlogged=true]
conquest:fancy_elven_column_design_vertical_slab[facing=north,layer=4,waterlogged=false]
conquest:fancy_elven_column_design_vertical_slab[facing=south,layer=1,waterlogged=true]
conquest:fancy_elven_column_design_vertical_slab[facing=south,layer=1,waterlogged=false]
conquest:fancy_elven_column_design_vertical_slab[facing=south,layer=2,waterlogged=true]
conquest:fancy_elven_column_design_vertical_slab[facing=south,layer=2,waterlogged=false]
conquest:fancy_elven_column_design_vertical_slab[facing=south,layer=3,waterlogged=true]
conquest:fancy_elven_column_design_vertical_slab[facing=south,layer=3,waterlogged=false]
conquest:fancy_elven_column_design_vertical_slab[facing=south,layer=4,waterlogged=true]
conquest:fancy_elven_column_design_vertical_slab[facing=south,layer=4,waterlogged=false]
conquest:fancy_elven_column_design_vertical_slab[facing=west,layer=1,waterlogged=true]
conquest:fancy_elven_column_design_vertical_slab[facing=west,layer=1,waterlogged=false]
conquest:fancy_elven_column_design_vertical_slab[facing=west,layer=2,waterlogged=true]
conquest:fancy_elven_column_design_vertical_slab[facing=west,layer=2,waterlogged=false]
conquest:fancy_elven_column_design_vertical_slab[facing=west,layer=3,waterlogged=true]
conquest:fancy_elven_column_design_vertical_slab[facing=west,layer=3,waterlogged=false]
conquest:fancy_elven_column_design_vertical_slab[facing=west,layer=4,waterlogged=true]
conquest:fancy_elven_column_design_vertical_slab[facing=west,layer=4,waterlogged=false]
conquest:fancy_elven_column_design_vertical_slab[facing=east,layer=1,waterlogged=true]
conquest:fancy_elven_column_design_vertical_slab[facing=east,layer=1,waterlogged=false]
conquest:fancy_elven_column_design_vertical_slab[facing=east,layer=2,waterlogged=true]
conquest:fancy_elven_column_design_vertical_slab[facing=east,layer=2,waterlogged=false]
conquest:fancy_elven_column_design_vertical_slab[facing=east,layer=3,waterlogged=true]
conquest:fancy_elven_column_design_vertical_slab[facing=east,layer=3,waterlogged=false]
conquest:fancy_elven_column_design_vertical_slab[facing=east,layer=4,waterlogged=true]
conquest:fancy_elven_column_design_vertical_slab[facing=east,layer=4,waterlogged=false]
conquest:fancy_elven_column_design_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:fancy_elven_column_design_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:fancy_elven_column_design_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:fancy_elven_column_design_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:fancy_elven_column_design_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:fancy_elven_column_design_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:fancy_elven_column_design_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:fancy_elven_column_design_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:fancy_elven_column_design_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:fancy_elven_column_design_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:fancy_elven_column_design_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:fancy_elven_column_design_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:fancy_elven_column_design_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:fancy_elven_column_design_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:fancy_elven_column_design_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:fancy_elven_column_design_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:fancy_elven_column_design_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:fancy_elven_column_design_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:fancy_elven_column_design_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:fancy_elven_column_design_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:fancy_elven_column_design_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:fancy_elven_column_design_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:fancy_elven_column_design_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:fancy_elven_column_design_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:fancy_elven_column_design_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:fancy_elven_column_design_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:fancy_elven_column_design_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:fancy_elven_column_design_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:fancy_elven_column_design_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:fancy_elven_column_design_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:fancy_elven_column_design_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:fancy_elven_column_design_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:fancy_elven_column_design_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:fancy_elven_column_design_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:fancy_elven_column_design_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:fancy_elven_column_design_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:fancy_elven_column_design_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:fancy_elven_column_design_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:fancy_elven_column_design_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:fancy_elven_column_design_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:fancy_elven_column_design_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:fancy_elven_column_design_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:fancy_elven_column_design_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:fancy_elven_column_design_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:fancy_elven_column_design_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:fancy_elven_column_design_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:fancy_elven_column_design_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:fancy_elven_column_design_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:fancy_elven_column_design_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:fancy_elven_column_design_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:fancy_elven_column_design_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:fancy_elven_column_design_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:fancy_elven_column_design_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:fancy_elven_column_design_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:fancy_elven_column_design_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:fancy_elven_column_design_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:fancy_elven_column_design_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:fancy_elven_column_design_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:fancy_elven_column_design_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:fancy_elven_column_design_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:fancy_elven_column_design_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:fancy_elven_column_design_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:fancy_elven_column_design_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:fancy_elven_column_design_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:fancy_elven_column_design_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:fancy_elven_column_design_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:fancy_elven_column_design_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:fancy_elven_column_design_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:fancy_elven_column_design_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:fancy_elven_column_design_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:fancy_elven_column_design_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:fancy_elven_column_design_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:fancy_elven_column_design_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:fancy_elven_column_design_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:fancy_elven_column_design_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:fancy_elven_column_design_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:fancy_elven_column_design_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:fancy_elven_column_design_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:fancy_elven_column_design_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:fancy_elven_column_design_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:fancy_elven_column_design_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:fancy_elven_column_design_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:fancy_elven_column_design_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:fancy_elven_column_design_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:fancy_elven_column_design_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:fancy_elven_column_design_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:fancy_elven_column_design_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:fancy_elven_column_design_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:fancy_elven_column_design_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:fancy_elven_column_design_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:fancy_elven_column_design_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:fancy_elven_column_design_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:fancy_elven_column_design_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:fancy_elven_column_design_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:fancy_elven_column_design_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:fancy_elven_column_design_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:fancy_elven_column_design_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:fancy_elven_column_design_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:fancy_elven_column_design_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:fancy_elven_column_design_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:fancy_elven_column_design_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:fancy_elven_column_design_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:fancy_elven_column_design_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:fancy_elven_column_design_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:fancy_elven_column_design_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:fancy_elven_column_design_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:fancy_elven_column_design_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:fancy_elven_column_design_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:fancy_elven_column_design_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:fancy_elven_column_design_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:fancy_elven_column_design_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:fancy_elven_column_design_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:fancy_elven_column_design_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:fancy_elven_column_design_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:fancy_elven_column_design_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:fancy_elven_column_design_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:fancy_elven_column_design_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:fancy_elven_column_design_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:fancy_elven_column_design_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:fancy_elven_column_design_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:fancy_elven_column_design_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:fancy_elven_column_design_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:fancy_elven_column_design_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:fancy_elven_column_design_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:fancy_elven_column_design_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:fancy_elven_column_design_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:fancy_elven_column_design_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:fancy_elven_column_design_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:fancy_elven_column_design_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:fancy_elven_column_design_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:fancy_elven_column_design_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:fancy_elven_column_design_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:fancy_elven_column_design_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:fancy_elven_column_design_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:fancy_elven_column_design_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:fancy_elven_column_design_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:fancy_elven_column_design_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:fancy_elven_column_design_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:fancy_elven_column_design_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:fancy_elven_column_design_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:fancy_elven_column_design_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:fancy_elven_column_design_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:fancy_elven_column_design_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:fancy_elven_column_design_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:fancy_elven_column_design_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:fancy_elven_column_design_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:fancy_elven_column_design_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:fancy_elven_column_design_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:fancy_elven_column_design_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:fancy_elven_column_design_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:fancy_elven_column_design_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:fancy_elven_column_design_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:fancy_elven_column_design_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:fancy_elven_column_design_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:fancy_elven_column_design_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:fancy_elven_column_design_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:fancy_elven_column_design_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:fancy_elven_column_design_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:fancy_elven_column_design_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:fancy_elven_column_design_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:fancy_elven_column_design_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:fancy_elven_column_design_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:fancy_elven_column_design_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:fancy_elven_column_design_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:fancy_elven_column_design_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:fancy_elven_column_design_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:fancy_elven_column_design_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:fancy_elven_column_design_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:fancy_elven_column_design_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:fancy_elven_column_design_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:fancy_elven_column_design_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:fancy_elven_column_design_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:fancy_elven_column_design_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:fancy_elven_column_design_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:fancy_elven_column_design_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:fancy_elven_column_design_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:fancy_elven_column_design_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:fancy_elven_column_design_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:fancy_elven_column_design_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:fancy_elven_column_design_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:fancy_elven_column_design_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:fancy_elven_column_design_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:fancy_elven_column_design_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:fancy_elven_column_design_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:fancy_elven_column_design_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:fancy_elven_column_design_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:fancy_elven_column_design_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:fancy_elven_column_design_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:fancy_elven_column_design_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:fancy_elven_column_design_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:fancy_elven_column_design_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:fancy_elven_column_design_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:fancy_elven_column_design_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:fancy_elven_column_design_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:fancy_elven_column_design_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:fancy_elven_column_design_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:fancy_elven_column_design_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:fancy_elven_column_design_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:fancy_elven_column_design_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:fancy_elven_column_design_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:fancy_elven_column_design_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:fancy_elven_column_design_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:fancy_elven_column_design_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:fancy_elven_column_design_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:fancy_elven_column_design_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:fancy_elven_column_design_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:fancy_elven_column_design_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:fancy_elven_column_design_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:fancy_elven_column_design_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:fancy_elven_column_design_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:fancy_elven_column_design_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:fancy_elven_column_design_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:fancy_elven_column_design_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:fancy_elven_column_design_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:fancy_elven_column_design_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:fancy_elven_column_design_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:fancy_elven_column_design_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:fancy_elven_column_design_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:fancy_elven_column_design_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:fancy_elven_column_design_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:fancy_elven_column_design_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:fancy_elven_column_design_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:fancy_elven_column_design_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:fancy_elven_column_design_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:fancy_elven_column_design_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:fancy_elven_column_design_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:fancy_elven_column_design_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:fancy_elven_column_design_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:fancy_elven_column_design_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:fancy_elven_column_design_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:fancy_elven_column_design_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:fancy_elven_column_design_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:fancy_elven_column_design_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:fancy_elven_column_design_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:fancy_elven_column_design_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:fancy_elven_column_design_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:fancy_elven_column_design_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:fancy_elven_column_design_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:fancy_elven_column_design_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:fancy_elven_column_design_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:fancy_elven_column_design_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:fancy_elven_column_design_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:fancy_elven_column_design_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:fancy_elven_column_design_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:fancy_elven_column_design_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:fancy_elven_column_design_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:fancy_elven_column_design_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:fancy_elven_column_design_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:fancy_elven_column_design_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:fancy_elven_column_design_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:fancy_elven_column_design_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:fancy_elven_column_design_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:fancy_elven_column_design_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:fancy_elven_column_design_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:fancy_elven_column_design_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:fancy_elven_column_design_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:fancy_elven_column_design_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:fancy_elven_column_design_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:fancy_elven_column_design_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:fancy_elven_column_design_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:fancy_elven_column_design_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:fancy_elven_column_design_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:fancy_elven_column_design_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:fancy_elven_column_design_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:fancy_elven_column_design_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:fancy_elven_column_design_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:fancy_elven_column_design_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:fancy_elven_column_design_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:fancy_elven_column_design_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:fancy_elven_column_design_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:fancy_elven_column_design_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:fancy_elven_column_design_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:fancy_elven_column_design_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:fancy_elven_column_design_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:fancy_elven_column_design_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:fancy_elven_column_design_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:fancy_elven_column_design_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:fancy_elven_column_design_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:fancy_elven_column_design_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:fancy_elven_column_design_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:fancy_elven_column_design_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:fancy_elven_column_design_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:fancy_elven_column_design_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:fancy_elven_column_design_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:fancy_elven_column_design_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:fancy_elven_column_design_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:fancy_elven_column_design_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:fancy_elven_column_design_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:fancy_elven_column_design_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:fancy_elven_column_design_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:fancy_elven_column_design_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:fancy_elven_column_design_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:fancy_elven_column_design_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:fancy_elven_column_design_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:fancy_elven_column_design_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:fancy_elven_column_design_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:fancy_elven_column_design_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:fancy_elven_column_design_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:fancy_elven_column_design_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:fancy_elven_column_design_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:fancy_elven_column_design_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:fancy_elven_column_design_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:fancy_elven_column_design_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:fancy_elven_column_design_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:fancy_elven_column_design_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:fancy_elven_column_design_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:fancy_elven_column_design_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:fancy_elven_column_design_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:fancy_elven_column_design_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:fancy_elven_column_design_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:fancy_elven_column_design_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:fancy_elven_column_design_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:fancy_elven_column_design_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:fancy_elven_column_design_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:fancy_elven_column_design_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:fancy_elven_column_design_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:fancy_elven_column_design_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:fancy_elven_column_design_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:fancy_elven_column_design_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:fancy_elven_column_design_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:fancy_elven_column_design_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:fancy_elven_column_design_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:fancy_elven_column_design_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:fancy_elven_column_design_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:fancy_elven_marble_column
conquest:fancy_elven_marble_column_pillar[layer=1,waterlogged=true]
conquest:fancy_elven_marble_column_pillar[layer=1,waterlogged=false]
conquest:fancy_elven_marble_column_pillar[layer=2,waterlogged=true]
conquest:fancy_elven_marble_column_pillar[layer=2,waterlogged=false]
conquest:fancy_elven_marble_column_pillar[layer=3,waterlogged=true]
conquest:fancy_elven_marble_column_pillar[layer=3,waterlogged=false]
conquest:fancy_elven_marble_column_vertical_corner[facing=north,layer=1,waterlogged=true]
conquest:fancy_elven_marble_column_vertical_corner[facing=north,layer=1,waterlogged=false]
conquest:fancy_elven_marble_column_vertical_corner[facing=north,layer=2,waterlogged=true]
conquest:fancy_elven_marble_column_vertical_corner[facing=north,layer=2,waterlogged=false]
conquest:fancy_elven_marble_column_vertical_corner[facing=north,layer=3,waterlogged=true]
conquest:fancy_elven_marble_column_vertical_corner[facing=north,layer=3,waterlogged=false]
conquest:fancy_elven_marble_column_vertical_corner[facing=north,layer=4,waterlogged=true]
conquest:fancy_elven_marble_column_vertical_corner[facing=north,layer=4,waterlogged=false]
conquest:fancy_elven_marble_column_vertical_corner[facing=south,layer=1,waterlogged=true]
conquest:fancy_elven_marble_column_vertical_corner[facing=south,layer=1,waterlogged=false]
conquest:fancy_elven_marble_column_vertical_corner[facing=south,layer=2,waterlogged=true]
conquest:fancy_elven_marble_column_vertical_corner[facing=south,layer=2,waterlogged=false]
conquest:fancy_elven_marble_column_vertical_corner[facing=south,layer=3,waterlogged=true]
conquest:fancy_elven_marble_column_vertical_corner[facing=south,layer=3,waterlogged=false]
conquest:fancy_elven_marble_column_vertical_corner[facing=south,layer=4,waterlogged=true]
conquest:fancy_elven_marble_column_vertical_corner[facing=south,layer=4,waterlogged=false]
conquest:fancy_elven_marble_column_vertical_corner[facing=west,layer=1,waterlogged=true]
conquest:fancy_elven_marble_column_vertical_corner[facing=west,layer=1,waterlogged=false]
conquest:fancy_elven_marble_column_vertical_corner[facing=west,layer=2,waterlogged=true]
conquest:fancy_elven_marble_column_vertical_corner[facing=west,layer=2,waterlogged=false]
conquest:fancy_elven_marble_column_vertical_corner[facing=west,layer=3,waterlogged=true]
conquest:fancy_elven_marble_column_vertical_corner[facing=west,layer=3,waterlogged=false]
conquest:fancy_elven_marble_column_vertical_corner[facing=west,layer=4,waterlogged=true]
conquest:fancy_elven_marble_column_vertical_corner[facing=west,layer=4,waterlogged=false]
conquest:fancy_elven_marble_column_vertical_corner[facing=east,layer=1,waterlogged=true]
conquest:fancy_elven_marble_column_vertical_corner[facing=east,layer=1,waterlogged=false]
conquest:fancy_elven_marble_column_vertical_corner[facing=east,layer=2,waterlogged=true]
conquest:fancy_elven_marble_column_vertical_corner[facing=east,layer=2,waterlogged=false]
conquest:fancy_elven_marble_column_vertical_corner[facing=east,layer=3,waterlogged=true]
conquest:fancy_elven_marble_column_vertical_corner[facing=east,layer=3,waterlogged=false]
conquest:fancy_elven_marble_column_vertical_corner[facing=east,layer=4,waterlogged=true]
conquest:fancy_elven_marble_column_vertical_corner[facing=east,layer=4,waterlogged=false]
conquest:fancy_elven_marble_column_vertical_quarter[facing=north,layer=1,waterlogged=true]
conquest:fancy_elven_marble_column_vertical_quarter[facing=north,layer=1,waterlogged=false]
conquest:fancy_elven_marble_column_vertical_quarter[facing=north,layer=2,waterlogged=true]
conquest:fancy_elven_marble_column_vertical_quarter[facing=north,layer=2,waterlogged=false]
conquest:fancy_elven_marble_column_vertical_quarter[facing=north,layer=3,waterlogged=true]
conquest:fancy_elven_marble_column_vertical_quarter[facing=north,layer=3,waterlogged=false]
conquest:fancy_elven_marble_column_vertical_quarter[facing=north,layer=4,waterlogged=true]
conquest:fancy_elven_marble_column_vertical_quarter[facing=north,layer=4,waterlogged=false]
conquest:fancy_elven_marble_column_vertical_quarter[facing=south,layer=1,waterlogged=true]
conquest:fancy_elven_marble_column_vertical_quarter[facing=south,layer=1,waterlogged=false]
conquest:fancy_elven_marble_column_vertical_quarter[facing=south,layer=2,waterlogged=true]
conquest:fancy_elven_marble_column_vertical_quarter[facing=south,layer=2,waterlogged=false]
conquest:fancy_elven_marble_column_vertical_quarter[facing=south,layer=3,waterlogged=true]
conquest:fancy_elven_marble_column_vertical_quarter[facing=south,layer=3,waterlogged=false]
conquest:fancy_elven_marble_column_vertical_quarter[facing=south,layer=4,waterlogged=true]
conquest:fancy_elven_marble_column_vertical_quarter[facing=south,layer=4,waterlogged=false]
conquest:fancy_elven_marble_column_vertical_quarter[facing=west,layer=1,waterlogged=true]
conquest:fancy_elven_marble_column_vertical_quarter[facing=west,layer=1,waterlogged=false]
conquest:fancy_elven_marble_column_vertical_quarter[facing=west,layer=2,waterlogged=true]
conquest:fancy_elven_marble_column_vertical_quarter[facing=west,layer=2,waterlogged=false]
conquest:fancy_elven_marble_column_vertical_quarter[facing=west,layer=3,waterlogged=true]
conquest:fancy_elven_marble_column_vertical_quarter[facing=west,layer=3,waterlogged=false]
conquest:fancy_elven_marble_column_vertical_quarter[facing=west,layer=4,waterlogged=true]
conquest:fancy_elven_marble_column_vertical_quarter[facing=west,layer=4,waterlogged=false]
conquest:fancy_elven_marble_column_vertical_quarter[facing=east,layer=1,waterlogged=true]
conquest:fancy_elven_marble_column_vertical_quarter[facing=east,layer=1,waterlogged=false]
conquest:fancy_elven_marble_column_vertical_quarter[facing=east,layer=2,waterlogged=true]
conquest:fancy_elven_marble_column_vertical_quarter[facing=east,layer=2,waterlogged=false]
conquest:fancy_elven_marble_column_vertical_quarter[facing=east,layer=3,waterlogged=true]
conquest:fancy_elven_marble_column_vertical_quarter[facing=east,layer=3,waterlogged=false]
conquest:fancy_elven_marble_column_vertical_quarter[facing=east,layer=4,waterlogged=true]
conquest:fancy_elven_marble_column_vertical_quarter[facing=east,layer=4,waterlogged=false]
conquest:fancy_elven_marble_column_vertical_slab[facing=north,layer=1,waterlogged=true]
conquest:fancy_elven_marble_column_vertical_slab[facing=north,layer=1,waterlogged=false]
conquest:fancy_elven_marble_column_vertical_slab[facing=north,layer=2,waterlogged=true]
conquest:fancy_elven_marble_column_vertical_slab[facing=north,layer=2,waterlogged=false]
conquest:fancy_elven_marble_column_vertical_slab[facing=north,layer=3,waterlogged=true]
conquest:fancy_elven_marble_column_vertical_slab[facing=north,layer=3,waterlogged=false]
conquest:fancy_elven_marble_column_vertical_slab[facing=north,layer=4,waterlogged=true]
conquest:fancy_elven_marble_column_vertical_slab[facing=north,layer=4,waterlogged=false]
conquest:fancy_elven_marble_column_vertical_slab[facing=south,layer=1,waterlogged=true]
conquest:fancy_elven_marble_column_vertical_slab[facing=south,layer=1,waterlogged=false]
conquest:fancy_elven_marble_column_vertical_slab[facing=south,layer=2,waterlogged=true]
conquest:fancy_elven_marble_column_vertical_slab[facing=south,layer=2,waterlogged=false]
conquest:fancy_elven_marble_column_vertical_slab[facing=south,layer=3,waterlogged=true]
conquest:fancy_elven_marble_column_vertical_slab[facing=south,layer=3,waterlogged=false]
conquest:fancy_elven_marble_column_vertical_slab[facing=south,layer=4,waterlogged=true]
conquest:fancy_elven_marble_column_vertical_slab[facing=south,layer=4,waterlogged=false]
conquest:fancy_elven_marble_column_vertical_slab[facing=west,layer=1,waterlogged=true]
conquest:fancy_elven_marble_column_vertical_slab[facing=west,layer=1,waterlogged=false]
conquest:fancy_elven_marble_column_vertical_slab[facing=west,layer=2,waterlogged=true]
conquest:fancy_elven_marble_column_vertical_slab[facing=west,layer=2,waterlogged=false]
conquest:fancy_elven_marble_column_vertical_slab[facing=west,layer=3,waterlogged=true]
conquest:fancy_elven_marble_column_vertical_slab[facing=west,layer=3,waterlogged=false]
conquest:fancy_elven_marble_column_vertical_slab[facing=west,layer=4,waterlogged=true]
conquest:fancy_elven_marble_column_vertical_slab[facing=west,layer=4,waterlogged=false]
conquest:fancy_elven_marble_column_vertical_slab[facing=east,layer=1,waterlogged=true]
conquest:fancy_elven_marble_column_vertical_slab[facing=east,layer=1,waterlogged=false]
conquest:fancy_elven_marble_column_vertical_slab[facing=east,layer=2,waterlogged=true]
conquest:fancy_elven_marble_column_vertical_slab[facing=east,layer=2,waterlogged=false]
conquest:fancy_elven_marble_column_vertical_slab[facing=east,layer=3,waterlogged=true]
conquest:fancy_elven_marble_column_vertical_slab[facing=east,layer=3,waterlogged=false]
conquest:fancy_elven_marble_column_vertical_slab[facing=east,layer=4,waterlogged=true]
conquest:fancy_elven_marble_column_vertical_slab[facing=east,layer=4,waterlogged=false]
conquest:fancy_elven_marble_column_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:fancy_elven_marble_column_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:fancy_elven_marble_column_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:fancy_elven_marble_column_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:fancy_elven_marble_column_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:fancy_elven_marble_column_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:fancy_elven_marble_column_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:fancy_elven_marble_column_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:fancy_elven_marble_column_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:fancy_elven_marble_column_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:fancy_elven_marble_column_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:fancy_elven_marble_column_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:fancy_elven_marble_column_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:fancy_elven_marble_column_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:fancy_elven_marble_column_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:fancy_elven_marble_column_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:fancy_elven_marble_column_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:fancy_elven_marble_column_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:fancy_elven_marble_column_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:fancy_elven_marble_column_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:fancy_elven_marble_column_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:fancy_elven_marble_column_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:fancy_elven_marble_column_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:fancy_elven_marble_column_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:fancy_elven_marble_column_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:fancy_elven_marble_column_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:fancy_elven_marble_column_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:fancy_elven_marble_column_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:fancy_elven_marble_column_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:fancy_elven_marble_column_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:fancy_elven_marble_column_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:fancy_elven_marble_column_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:fancy_elven_marble_column_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:fancy_elven_marble_column_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:fancy_elven_marble_column_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:fancy_elven_marble_column_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:fancy_elven_marble_column_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:fancy_elven_marble_column_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:fancy_elven_marble_column_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:fancy_elven_marble_column_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:fancy_elven_marble_column_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:fancy_elven_marble_column_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:fancy_elven_marble_column_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:fancy_elven_marble_column_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:fancy_elven_marble_column_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:fancy_elven_marble_column_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:fancy_elven_marble_column_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:fancy_elven_marble_column_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:fancy_elven_marble_column_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:fancy_elven_marble_column_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:fancy_elven_marble_column_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:fancy_elven_marble_column_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:fancy_elven_marble_column_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:fancy_elven_marble_column_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:fancy_elven_marble_column_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:fancy_elven_marble_column_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:fancy_elven_marble_column_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:fancy_elven_marble_column_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:fancy_elven_marble_column_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:fancy_elven_marble_column_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:fancy_elven_marble_column_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:fancy_elven_marble_column_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:fancy_elven_marble_column_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:fancy_elven_marble_column_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:fancy_elven_marble_column_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:fancy_elven_marble_column_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:fancy_elven_marble_column_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:fancy_elven_marble_column_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:fancy_elven_marble_column_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:fancy_elven_marble_column_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:fancy_elven_marble_column_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:fancy_elven_marble_column_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:fancy_elven_marble_column_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:fancy_elven_marble_column_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:fancy_elven_marble_column_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:fancy_elven_marble_column_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:fancy_elven_marble_column_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:fancy_elven_marble_column_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:fancy_elven_marble_column_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:fancy_elven_marble_column_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:fancy_elven_marble_column_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:fancy_elven_marble_column_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:fancy_elven_marble_column_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:fancy_elven_marble_column_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:fancy_elven_marble_column_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:fancy_elven_marble_column_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:fancy_elven_marble_column_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:fancy_elven_marble_column_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:fancy_elven_marble_column_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:fancy_elven_marble_column_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:fancy_elven_marble_column_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:fancy_elven_marble_column_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:fancy_elven_marble_column_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:fancy_elven_marble_column_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:fancy_elven_marble_column_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:fancy_elven_marble_column_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:fancy_elven_marble_column_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:fancy_elven_marble_column_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:fancy_elven_marble_column_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:fancy_elven_marble_column_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:fancy_elven_marble_column_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:fancy_elven_marble_column_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:fancy_elven_marble_column_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:fancy_elven_marble_column_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:fancy_elven_marble_column_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:fancy_elven_marble_column_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:fancy_elven_marble_column_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:fancy_elven_marble_column_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:fancy_elven_marble_column_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:fancy_elven_marble_column_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:fancy_elven_marble_column_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:fancy_elven_marble_column_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:fancy_elven_marble_column_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:fancy_elven_marble_column_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:fancy_elven_marble_column_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:fancy_elven_marble_column_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:fancy_elven_marble_column_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:fancy_elven_marble_column_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:fancy_elven_marble_column_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:fancy_elven_marble_column_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:fancy_elven_marble_column_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:fancy_elven_marble_column_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:fancy_elven_marble_column_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:fancy_elven_marble_column_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:fancy_elven_marble_column_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:fancy_elven_marble_column_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:fancy_elven_marble_column_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:fancy_elven_marble_column_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:fancy_elven_marble_column_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:fancy_elven_marble_column_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:fancy_elven_marble_column_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:fancy_elven_marble_column_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:fancy_elven_marble_column_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:fancy_elven_marble_column_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:fancy_elven_marble_column_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:fancy_elven_marble_column_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:fancy_elven_marble_column_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:fancy_elven_marble_column_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:fancy_elven_marble_column_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:fancy_elven_marble_column_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:fancy_elven_marble_column_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:fancy_elven_marble_column_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:fancy_elven_marble_column_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:fancy_elven_marble_column_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:fancy_elven_marble_column_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:fancy_elven_marble_column_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:fancy_elven_marble_column_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:fancy_elven_marble_column_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:fancy_elven_marble_column_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:fancy_elven_marble_column_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:fancy_elven_marble_column_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:fancy_elven_marble_column_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:fancy_elven_marble_column_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:fancy_elven_marble_column_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:fancy_elven_marble_column_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:fancy_elven_marble_column_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:fancy_elven_marble_column_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:fancy_elven_marble_column_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:fancy_elven_marble_column_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:fancy_elven_marble_column_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:fancy_elven_marble_column_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:fancy_elven_marble_column_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:fancy_elven_marble_column_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:fancy_elven_marble_column_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:fancy_elven_marble_column_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:fancy_elven_marble_column_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:fancy_elven_marble_column_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:fancy_elven_marble_column_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:fancy_elven_marble_column_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:fancy_elven_marble_column_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:fancy_elven_marble_column_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:fancy_elven_marble_column_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:fancy_elven_marble_column_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:fancy_elven_marble_column_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:fancy_elven_marble_column_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:fancy_elven_marble_column_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:fancy_elven_marble_column_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:fancy_elven_marble_column_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:fancy_elven_marble_column_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:fancy_elven_marble_column_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:fancy_elven_marble_column_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:fancy_elven_marble_column_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:fancy_elven_marble_column_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:fancy_elven_marble_column_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:fancy_elven_marble_column_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:fancy_elven_marble_column_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:fancy_elven_marble_column_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:fancy_elven_marble_column_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:fancy_elven_marble_column_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:fancy_elven_marble_column_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:fancy_elven_marble_column_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:fancy_elven_marble_column_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:fancy_elven_marble_column_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:fancy_elven_marble_column_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:fancy_elven_marble_column_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:fancy_elven_marble_column_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:fancy_elven_marble_column_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:fancy_elven_marble_column_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:fancy_elven_marble_column_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:fancy_elven_marble_column_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:fancy_elven_marble_column_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:fancy_elven_marble_column_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:fancy_elven_marble_column_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:fancy_elven_marble_column_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:fancy_elven_marble_column_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:fancy_elven_marble_column_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:fancy_elven_marble_column_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:fancy_elven_marble_column_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:fancy_elven_marble_column_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:fancy_elven_marble_column_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:fancy_elven_marble_column_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:fancy_elven_marble_column_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:fancy_elven_marble_column_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:fancy_elven_marble_column_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:fancy_elven_marble_column_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:fancy_elven_marble_column_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:fancy_elven_marble_column_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:fancy_elven_marble_column_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:fancy_elven_marble_column_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:fancy_elven_marble_column_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:fancy_elven_marble_column_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:fancy_elven_marble_column_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:fancy_elven_marble_column_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:fancy_elven_marble_column_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:fancy_elven_marble_column_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:fancy_elven_marble_column_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:fancy_elven_marble_column_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:fancy_elven_marble_column_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:fancy_elven_marble_column_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:fancy_elven_marble_column_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:fancy_elven_marble_column_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:fancy_elven_marble_column_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:fancy_elven_marble_column_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:fancy_elven_marble_column_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:fancy_elven_marble_column_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:fancy_elven_marble_column_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:fancy_elven_marble_column_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:fancy_elven_marble_column_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:fancy_elven_marble_column_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:fancy_elven_marble_column_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:fancy_elven_marble_column_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:fancy_elven_marble_column_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:fancy_elven_marble_column_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:fancy_elven_marble_column_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:fancy_elven_marble_column_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:fancy_elven_marble_column_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:fancy_elven_marble_column_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:fancy_elven_marble_column_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:fancy_elven_marble_column_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:fancy_elven_marble_column_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:fancy_elven_marble_column_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:fancy_elven_marble_column_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:fancy_elven_marble_column_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:fancy_elven_marble_column_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:fancy_elven_marble_column_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:fancy_elven_marble_column_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:fancy_elven_marble_column_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:fancy_elven_marble_column_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:fancy_elven_marble_column_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:fancy_elven_marble_column_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:fancy_elven_marble_column_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:fancy_elven_marble_column_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:fancy_elven_marble_column_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:fancy_elven_marble_column_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:fancy_elven_marble_column_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:fancy_elven_marble_column_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:fancy_elven_marble_column_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:fancy_elven_marble_column_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:fancy_elven_marble_column_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:fancy_elven_marble_column_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:fancy_elven_marble_column_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:fancy_elven_marble_column_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:fancy_elven_marble_column_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:fancy_elven_marble_column_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:fancy_elven_marble_column_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:fancy_elven_marble_column_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:fancy_elven_marble_column_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:fancy_elven_marble_column_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:fancy_elven_marble_column_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:fancy_elven_marble_column_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:fancy_elven_marble_column_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:fancy_elven_marble_column_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:fancy_elven_marble_column_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:fancy_elven_marble_column_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:fancy_elven_marble_column_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:fancy_elven_marble_column_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:fancy_elven_marble_column_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:fancy_elven_marble_column_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:fancy_elven_marble_column_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:fancy_elven_marble_column_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:fancy_elven_marble_column_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:fancy_elven_marble_column_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:fancy_elven_marble_column_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:fancy_elven_marble_column_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:fancy_elven_marble_column_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:fancy_elven_marble_column_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:fancy_elven_marble_column_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:fancy_elven_marble_column_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:fancy_elven_marble_column_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:fancy_elven_marble_column_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:fancy_elven_marble_column_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:fancy_elven_marble_column_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:fancy_elven_marble_column_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:fancy_elven_marble_column_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:fancy_elven_marble_column_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:fancy_elven_marble_column_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:fancy_elven_marble_column_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:fancy_elven_marble_column_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:fancy_elven_marble_column_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:fancy_elven_marble_column_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:fancy_elven_marble_column_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:fancy_elven_marble_column_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:fancy_elven_marble_column_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:fancy_elven_marble_column_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:fancy_elven_marble_column_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:fancy_elven_marble_column_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:fancy_elven_marble_column_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:fancy_elven_marble_column_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:fancy_elven_marble_column_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:fancy_elven_marble_column_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:fancy_elven_marble_column_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:fancy_elven_marble_column_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:fancy_elven_marble_column_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:fancy_elven_marble_column_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:fancy_elven_pillar_design
conquest:fancy_elven_pillar_design_pillar[layer=1,waterlogged=true]
conquest:fancy_elven_pillar_design_pillar[layer=1,waterlogged=false]
conquest:fancy_elven_pillar_design_pillar[layer=2,waterlogged=true]
conquest:fancy_elven_pillar_design_pillar[layer=2,waterlogged=false]
conquest:fancy_elven_pillar_design_pillar[layer=3,waterlogged=true]
conquest:fancy_elven_pillar_design_pillar[layer=3,waterlogged=false]
conquest:fancy_elven_pillar_design_vertical_corner[facing=north,layer=1,waterlogged=true]
conquest:fancy_elven_pillar_design_vertical_corner[facing=north,layer=1,waterlogged=false]
conquest:fancy_elven_pillar_design_vertical_corner[facing=north,layer=2,waterlogged=true]
conquest:fancy_elven_pillar_design_vertical_corner[facing=north,layer=2,waterlogged=false]
conquest:fancy_elven_pillar_design_vertical_corner[facing=north,layer=3,waterlogged=true]
conquest:fancy_elven_pillar_design_vertical_corner[facing=north,layer=3,waterlogged=false]
conquest:fancy_elven_pillar_design_vertical_corner[facing=north,layer=4,waterlogged=true]
conquest:fancy_elven_pillar_design_vertical_corner[facing=north,layer=4,waterlogged=false]
conquest:fancy_elven_pillar_design_vertical_corner[facing=south,layer=1,waterlogged=true]
conquest:fancy_elven_pillar_design_vertical_corner[facing=south,layer=1,waterlogged=false]
conquest:fancy_elven_pillar_design_vertical_corner[facing=south,layer=2,waterlogged=true]
conquest:fancy_elven_pillar_design_vertical_corner[facing=south,layer=2,waterlogged=false]
conquest:fancy_elven_pillar_design_vertical_corner[facing=south,layer=3,waterlogged=true]
conquest:fancy_elven_pillar_design_vertical_corner[facing=south,layer=3,waterlogged=false]
conquest:fancy_elven_pillar_design_vertical_corner[facing=south,layer=4,waterlogged=true]
conquest:fancy_elven_pillar_design_vertical_corner[facing=south,layer=4,waterlogged=false]
conquest:fancy_elven_pillar_design_vertical_corner[facing=west,layer=1,waterlogged=true]
conquest:fancy_elven_pillar_design_vertical_corner[facing=west,layer=1,waterlogged=false]
conquest:fancy_elven_pillar_design_vertical_corner[facing=west,layer=2,waterlogged=true]
conquest:fancy_elven_pillar_design_vertical_corner[facing=west,layer=2,waterlogged=false]
conquest:fancy_elven_pillar_design_vertical_corner[facing=west,layer=3,waterlogged=true]
conquest:fancy_elven_pillar_design_vertical_corner[facing=west,layer=3,waterlogged=false]
conquest:fancy_elven_pillar_design_vertical_corner[facing=west,layer=4,waterlogged=true]
conquest:fancy_elven_pillar_design_vertical_corner[facing=west,layer=4,waterlogged=false]
conquest:fancy_elven_pillar_design_vertical_corner[facing=east,layer=1,waterlogged=true]
conquest:fancy_elven_pillar_design_vertical_corner[facing=east,layer=1,waterlogged=false]
conquest:fancy_elven_pillar_design_vertical_corner[facing=east,layer=2,waterlogged=true]
conquest:fancy_elven_pillar_design_vertical_corner[facing=east,layer=2,waterlogged=false]
conquest:fancy_elven_pillar_design_vertical_corner[facing=east,layer=3,waterlogged=true]
conquest:fancy_elven_pillar_design_vertical_corner[facing=east,layer=3,waterlogged=false]
conquest:fancy_elven_pillar_design_vertical_corner[facing=east,layer=4,waterlogged=true]
conquest:fancy_elven_pillar_design_vertical_corner[facing=east,layer=4,waterlogged=false]
conquest:fancy_elven_pillar_design_vertical_quarter[facing=north,layer=1,waterlogged=true]
conquest:fancy_elven_pillar_design_vertical_quarter[facing=north,layer=1,waterlogged=false]
conquest:fancy_elven_pillar_design_vertical_quarter[facing=north,layer=2,waterlogged=true]
conquest:fancy_elven_pillar_design_vertical_quarter[facing=north,layer=2,waterlogged=false]
conquest:fancy_elven_pillar_design_vertical_quarter[facing=north,layer=3,waterlogged=true]
conquest:fancy_elven_pillar_design_vertical_quarter[facing=north,layer=3,waterlogged=false]
conquest:fancy_elven_pillar_design_vertical_quarter[facing=north,layer=4,waterlogged=true]
conquest:fancy_elven_pillar_design_vertical_quarter[facing=north,layer=4,waterlogged=false]
conquest:fancy_elven_pillar_design_vertical_quarter[facing=south,layer=1,waterlogged=true]
conquest:fancy_elven_pillar_design_vertical_quarter[facing=south,layer=1,waterlogged=false]
conquest:fancy_elven_pillar_design_vertical_quarter[facing=south,layer=2,waterlogged=true]
conquest:fancy_elven_pillar_design_vertical_quarter[facing=south,layer=2,waterlogged=false]
conquest:fancy_elven_pillar_design_vertical_quarter[facing=south,layer=3,waterlogged=true]
conquest:fancy_elven_pillar_design_vertical_quarter[facing=south,layer=3,waterlogged=false]
conquest:fancy_elven_pillar_design_vertical_quarter[facing=south,layer=4,waterlogged=true]
conquest:fancy_elven_pillar_design_vertical_quarter[facing=south,layer=4,waterlogged=false]
conquest:fancy_elven_pillar_design_vertical_quarter[facing=west,layer=1,waterlogged=true]
conquest:fancy_elven_pillar_design_vertical_quarter[facing=west,layer=1,waterlogged=false]
conquest:fancy_elven_pillar_design_vertical_quarter[facing=west,layer=2,waterlogged=true]
conquest:fancy_elven_pillar_design_vertical_quarter[facing=west,layer=2,waterlogged=false]
conquest:fancy_elven_pillar_design_vertical_quarter[facing=west,layer=3,waterlogged=true]
conquest:fancy_elven_pillar_design_vertical_quarter[facing=west,layer=3,waterlogged=false]
conquest:fancy_elven_pillar_design_vertical_quarter[facing=west,layer=4,waterlogged=true]
conquest:fancy_elven_pillar_design_vertical_quarter[facing=west,layer=4,waterlogged=false]
conquest:fancy_elven_pillar_design_vertical_quarter[facing=east,layer=1,waterlogged=true]
conquest:fancy_elven_pillar_design_vertical_quarter[facing=east,layer=1,waterlogged=false]
conquest:fancy_elven_pillar_design_vertical_quarter[facing=east,layer=2,waterlogged=true]
conquest:fancy_elven_pillar_design_vertical_quarter[facing=east,layer=2,waterlogged=false]
conquest:fancy_elven_pillar_design_vertical_quarter[facing=east,layer=3,waterlogged=true]
conquest:fancy_elven_pillar_design_vertical_quarter[facing=east,layer=3,waterlogged=false]
conquest:fancy_elven_pillar_design_vertical_quarter[facing=east,layer=4,waterlogged=true]
conquest:fancy_elven_pillar_design_vertical_quarter[facing=east,layer=4,waterlogged=false]
conquest:fancy_elven_pillar_design_vertical_slab[facing=north,layer=1,waterlogged=true]
conquest:fancy_elven_pillar_design_vertical_slab[facing=north,layer=1,waterlogged=false]
conquest:fancy_elven_pillar_design_vertical_slab[facing=north,layer=2,waterlogged=true]
conquest:fancy_elven_pillar_design_vertical_slab[facing=north,layer=2,waterlogged=false]
conquest:fancy_elven_pillar_design_vertical_slab[facing=north,layer=3,waterlogged=true]
conquest:fancy_elven_pillar_design_vertical_slab[facing=north,layer=3,waterlogged=false]
conquest:fancy_elven_pillar_design_vertical_slab[facing=north,layer=4,waterlogged=true]
conquest:fancy_elven_pillar_design_vertical_slab[facing=north,layer=4,waterlogged=false]
conquest:fancy_elven_pillar_design_vertical_slab[facing=south,layer=1,waterlogged=true]
conquest:fancy_elven_pillar_design_vertical_slab[facing=south,layer=1,waterlogged=false]
conquest:fancy_elven_pillar_design_vertical_slab[facing=south,layer=2,waterlogged=true]
conquest:fancy_elven_pillar_design_vertical_slab[facing=south,layer=2,waterlogged=false]
conquest:fancy_elven_pillar_design_vertical_slab[facing=south,layer=3,waterlogged=true]
conquest:fancy_elven_pillar_design_vertical_slab[facing=south,layer=3,waterlogged=false]
conquest:fancy_elven_pillar_design_vertical_slab[facing=south,layer=4,waterlogged=true]
conquest:fancy_elven_pillar_design_vertical_slab[facing=south,layer=4,waterlogged=false]
conquest:fancy_elven_pillar_design_vertical_slab[facing=west,layer=1,waterlogged=true]
conquest:fancy_elven_pillar_design_vertical_slab[facing=west,layer=1,waterlogged=false]
conquest:fancy_elven_pillar_design_vertical_slab[facing=west,layer=2,waterlogged=true]
conquest:fancy_elven_pillar_design_vertical_slab[facing=west,layer=2,waterlogged=false]
conquest:fancy_elven_pillar_design_vertical_slab[facing=west,layer=3,waterlogged=true]
conquest:fancy_elven_pillar_design_vertical_slab[facing=west,layer=3,waterlogged=false]
conquest:fancy_elven_pillar_design_vertical_slab[facing=west,layer=4,waterlogged=true]
conquest:fancy_elven_pillar_design_vertical_slab[facing=west,layer=4,waterlogged=false]
conquest:fancy_elven_pillar_design_vertical_slab[facing=east,layer=1,waterlogged=true]
conquest:fancy_elven_pillar_design_vertical_slab[facing=east,layer=1,waterlogged=false]
conquest:fancy_elven_pillar_design_vertical_slab[facing=east,layer=2,waterlogged=true]
conquest:fancy_elven_pillar_design_vertical_slab[facing=east,layer=2,waterlogged=false]
conquest:fancy_elven_pillar_design_vertical_slab[facing=east,layer=3,waterlogged=true]
conquest:fancy_elven_pillar_design_vertical_slab[facing=east,layer=3,waterlogged=false]
conquest:fancy_elven_pillar_design_vertical_slab[facing=east,layer=4,waterlogged=true]
conquest:fancy_elven_pillar_design_vertical_slab[facing=east,layer=4,waterlogged=false]
conquest:fancy_elven_pillar_design_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:fancy_elven_pillar_design_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:fancy_elven_pillar_design_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:fancy_elven_pillar_design_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:fancy_elven_pillar_design_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:fancy_elven_pillar_design_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:fancy_elven_pillar_design_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:fancy_elven_pillar_design_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:fancy_elven_pillar_design_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:fancy_elven_pillar_design_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:fancy_elven_pillar_design_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:fancy_elven_pillar_design_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:fancy_elven_pillar_design_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:fancy_elven_pillar_design_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:fancy_elven_pillar_design_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:fancy_elven_pillar_design_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:fancy_elven_pillar_design_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:fancy_elven_pillar_design_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:fancy_elven_pillar_design_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:fancy_elven_pillar_design_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:fancy_elven_pillar_design_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:fancy_elven_pillar_design_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:fancy_elven_pillar_design_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:fancy_elven_pillar_design_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:fancy_elven_pillar_design_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:fancy_elven_pillar_design_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:fancy_elven_pillar_design_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:fancy_elven_pillar_design_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:fancy_elven_pillar_design_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:fancy_elven_pillar_design_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:fancy_elven_pillar_design_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:fancy_elven_pillar_design_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:fancy_elven_pillar_design_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:fancy_elven_pillar_design_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:fancy_elven_pillar_design_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:fancy_elven_pillar_design_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:fancy_elven_pillar_design_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:fancy_elven_pillar_design_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:fancy_elven_pillar_design_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:fancy_elven_pillar_design_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:fancy_elven_pillar_design_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:fancy_elven_pillar_design_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:fancy_elven_pillar_design_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:fancy_elven_pillar_design_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:fancy_elven_pillar_design_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:fancy_elven_pillar_design_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:fancy_elven_pillar_design_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:fancy_elven_pillar_design_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:fancy_elven_pillar_design_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:fancy_elven_pillar_design_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:fancy_elven_pillar_design_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:fancy_elven_pillar_design_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:fancy_elven_pillar_design_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:fancy_elven_pillar_design_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:fancy_elven_pillar_design_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:fancy_elven_pillar_design_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:fancy_elven_pillar_design_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:fancy_elven_pillar_design_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:fancy_elven_pillar_design_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:fancy_elven_pillar_design_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:fancy_elven_pillar_design_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:fancy_elven_pillar_design_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:fancy_elven_pillar_design_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:fancy_elven_pillar_design_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:fancy_elven_pillar_design_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:fancy_elven_pillar_design_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:fancy_elven_pillar_design_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:fancy_elven_pillar_design_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:fancy_elven_pillar_design_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:fancy_elven_pillar_design_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:fancy_elven_pillar_design_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:fancy_elven_pillar_design_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:fancy_elven_pillar_design_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:fancy_elven_pillar_design_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:fancy_elven_pillar_design_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:fancy_elven_pillar_design_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:fancy_elven_pillar_design_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:fancy_elven_pillar_design_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:fancy_elven_pillar_design_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:fancy_elven_pillar_design_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:fancy_elven_pillar_design_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:fancy_elven_pillar_design_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:fancy_elven_pillar_design_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:fancy_elven_pillar_design_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:fancy_elven_pillar_design_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:fancy_elven_pillar_design_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:fancy_elven_pillar_design_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:fancy_elven_pillar_design_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:fancy_elven_pillar_design_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:fancy_elven_pillar_design_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:fancy_elven_pillar_design_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:fancy_elven_pillar_design_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:fancy_elven_pillar_design_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:fancy_elven_pillar_design_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:fancy_elven_pillar_design_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:fancy_elven_pillar_design_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:fancy_elven_pillar_design_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:fancy_elven_pillar_design_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:fancy_elven_pillar_design_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:fancy_elven_pillar_design_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:fancy_elven_pillar_design_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:fancy_elven_pillar_design_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:fancy_elven_pillar_design_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:fancy_elven_pillar_design_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:fancy_elven_pillar_design_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:fancy_elven_pillar_design_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:fancy_elven_pillar_design_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:fancy_elven_pillar_design_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:fancy_elven_pillar_design_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:fancy_elven_pillar_design_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:fancy_elven_pillar_design_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:fancy_elven_pillar_design_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:fancy_elven_pillar_design_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:fancy_elven_pillar_design_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:fancy_elven_pillar_design_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:fancy_elven_pillar_design_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:fancy_elven_pillar_design_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:fancy_elven_pillar_design_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:fancy_elven_pillar_design_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:fancy_elven_pillar_design_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:fancy_elven_pillar_design_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:fancy_elven_pillar_design_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:fancy_elven_pillar_design_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:fancy_elven_pillar_design_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:fancy_elven_pillar_design_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:fancy_elven_pillar_design_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:fancy_elven_pillar_design_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:fancy_elven_pillar_design_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:fancy_elven_pillar_design_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:fancy_elven_pillar_design_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:fancy_elven_pillar_design_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:fancy_elven_pillar_design_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:fancy_elven_pillar_design_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:fancy_elven_pillar_design_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:fancy_elven_pillar_design_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:fancy_elven_pillar_design_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:fancy_elven_pillar_design_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:fancy_elven_pillar_design_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:fancy_elven_pillar_design_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:fancy_elven_pillar_design_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:fancy_elven_pillar_design_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:fancy_elven_pillar_design_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:fancy_elven_pillar_design_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:fancy_elven_pillar_design_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:fancy_elven_pillar_design_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:fancy_elven_pillar_design_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:fancy_elven_pillar_design_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:fancy_elven_pillar_design_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:fancy_elven_pillar_design_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:fancy_elven_pillar_design_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:fancy_elven_pillar_design_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:fancy_elven_pillar_design_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:fancy_elven_pillar_design_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:fancy_elven_pillar_design_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:fancy_elven_pillar_design_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:fancy_elven_pillar_design_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:fancy_elven_pillar_design_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:fancy_elven_pillar_design_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:fancy_elven_pillar_design_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:fancy_elven_pillar_design_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:fancy_elven_pillar_design_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:fancy_elven_pillar_design_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:fancy_elven_pillar_design_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:fancy_elven_pillar_design_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:fancy_elven_pillar_design_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:fancy_elven_pillar_design_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:fancy_elven_pillar_design_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:fancy_elven_pillar_design_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:fancy_elven_pillar_design_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:fancy_elven_pillar_design_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:fancy_elven_pillar_design_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:fancy_elven_pillar_design_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:fancy_elven_pillar_design_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:fancy_elven_pillar_design_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:fancy_elven_pillar_design_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:fancy_elven_pillar_design_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:fancy_elven_pillar_design_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:fancy_elven_pillar_design_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:fancy_elven_pillar_design_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:fancy_elven_pillar_design_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:fancy_elven_pillar_design_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:fancy_elven_pillar_design_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:fancy_elven_pillar_design_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:fancy_elven_pillar_design_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:fancy_elven_pillar_design_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:fancy_elven_pillar_design_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:fancy_elven_pillar_design_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:fancy_elven_pillar_design_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:fancy_elven_pillar_design_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:fancy_elven_pillar_design_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:fancy_elven_pillar_design_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:fancy_elven_pillar_design_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:fancy_elven_pillar_design_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:fancy_elven_pillar_design_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:fancy_elven_pillar_design_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:fancy_elven_pillar_design_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:fancy_elven_pillar_design_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:fancy_elven_pillar_design_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:fancy_elven_pillar_design_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:fancy_elven_pillar_design_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:fancy_elven_pillar_design_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:fancy_elven_pillar_design_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:fancy_elven_pillar_design_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:fancy_elven_pillar_design_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:fancy_elven_pillar_design_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:fancy_elven_pillar_design_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:fancy_elven_pillar_design_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:fancy_elven_pillar_design_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:fancy_elven_pillar_design_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:fancy_elven_pillar_design_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:fancy_elven_pillar_design_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:fancy_elven_pillar_design_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:fancy_elven_pillar_design_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:fancy_elven_pillar_design_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:fancy_elven_pillar_design_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:fancy_elven_pillar_design_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:fancy_elven_pillar_design_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:fancy_elven_pillar_design_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:fancy_elven_pillar_design_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:fancy_elven_pillar_design_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:fancy_elven_pillar_design_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:fancy_elven_pillar_design_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:fancy_elven_pillar_design_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:fancy_elven_pillar_design_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:fancy_elven_pillar_design_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:fancy_elven_pillar_design_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:fancy_elven_pillar_design_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:fancy_elven_pillar_design_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:fancy_elven_pillar_design_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:fancy_elven_pillar_design_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:fancy_elven_pillar_design_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:fancy_elven_pillar_design_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:fancy_elven_pillar_design_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:fancy_elven_pillar_design_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:fancy_elven_pillar_design_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:fancy_elven_pillar_design_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:fancy_elven_pillar_design_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:fancy_elven_pillar_design_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:fancy_elven_pillar_design_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:fancy_elven_pillar_design_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:fancy_elven_pillar_design_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:fancy_elven_pillar_design_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:fancy_elven_pillar_design_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:fancy_elven_pillar_design_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:fancy_elven_pillar_design_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:fancy_elven_pillar_design_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:fancy_elven_pillar_design_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:fancy_elven_pillar_design_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:fancy_elven_pillar_design_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:fancy_elven_pillar_design_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:fancy_elven_pillar_design_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:fancy_elven_pillar_design_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:fancy_elven_pillar_design_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:fancy_elven_pillar_design_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:fancy_elven_pillar_design_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:fancy_elven_pillar_design_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:fancy_elven_pillar_design_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:fancy_elven_pillar_design_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:fancy_elven_pillar_design_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:fancy_elven_pillar_design_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:fancy_elven_pillar_design_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:fancy_elven_pillar_design_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:fancy_elven_pillar_design_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:fancy_elven_pillar_design_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:fancy_elven_pillar_design_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:fancy_elven_pillar_design_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:fancy_elven_pillar_design_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:fancy_elven_pillar_design_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:fancy_elven_pillar_design_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:fancy_elven_pillar_design_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:fancy_elven_pillar_design_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:fancy_elven_pillar_design_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:fancy_elven_pillar_design_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:fancy_elven_pillar_design_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:fancy_elven_pillar_design_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:fancy_elven_pillar_design_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:fancy_elven_pillar_design_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:fancy_elven_pillar_design_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:fancy_elven_pillar_design_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:fancy_elven_pillar_design_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:fancy_elven_pillar_design_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:fancy_elven_pillar_design_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:fancy_elven_pillar_design_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:fancy_elven_pillar_design_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:fancy_elven_pillar_design_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:fancy_elven_pillar_design_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:fancy_elven_pillar_design_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:fancy_elven_pillar_design_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:fancy_elven_pillar_design_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:fancy_elven_pillar_design_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:fancy_elven_pillar_design_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:fancy_elven_pillar_design_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:fancy_elven_pillar_design_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:fancy_elven_pillar_design_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:fancy_elven_pillar_design_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:fancy_elven_pillar_design_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:fancy_elven_pillar_design_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:fancy_elven_pillar_design_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:fancy_elven_pillar_design_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:fancy_elven_pillar_design_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:fancy_elven_pillar_design_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:fancy_elven_pillar_design_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:fancy_elven_pillar_design_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:fancy_elven_pillar_design_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:fancy_elven_pillar_design_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:fancy_elven_pillar_design_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:fancy_elven_pillar_design_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:fancy_elven_pillar_design_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:fancy_elven_pillar_design_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:fancy_elven_pillar_design_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:fancy_elven_pillar_design_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:fancy_elven_pillar_design_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:fancy_elven_pillar_design_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:fancy_elven_pillar_design_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:fancy_elven_pillar_design_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:fancy_elven_pillar_design_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:fancy_elven_pillar_design_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:fancy_elven_pillar_design_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:fancy_elven_pillar_design_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:fancy_elven_pillar_design_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:fancy_elven_pillar_design_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:fancy_elven_pillar_design_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:fancy_elven_pillar_design_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:fancy_elven_pillar_design_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:fancy_gilded_pattern
conquest:fancy_gilded_pattern_cover
conquest:fancy_gilded_pattern_slab[layer=1,type=top,waterlogged=true]
conquest:fancy_gilded_pattern_slab[layer=1,type=top,waterlogged=false]
conquest:fancy_gilded_pattern_slab[layer=1,type=bottom,waterlogged=true]
conquest:fancy_gilded_pattern_slab[layer=1,type=bottom,waterlogged=false]
conquest:fancy_gilded_pattern_slab[layer=2,type=top,waterlogged=true]
conquest:fancy_gilded_pattern_slab[layer=2,type=top,waterlogged=false]
conquest:fancy_gilded_pattern_slab[layer=2,type=bottom,waterlogged=true]
conquest:fancy_gilded_pattern_slab[layer=2,type=bottom,waterlogged=false]
conquest:fancy_gilded_pattern_slab[layer=3,type=top,waterlogged=true]
conquest:fancy_gilded_pattern_slab[layer=3,type=top,waterlogged=false]
conquest:fancy_gilded_pattern_slab[layer=3,type=bottom,waterlogged=true]
conquest:fancy_gilded_pattern_slab[layer=3,type=bottom,waterlogged=false]
conquest:fancy_gilded_pattern_slab[layer=4,type=top,waterlogged=true]
conquest:fancy_gilded_pattern_slab[layer=4,type=top,waterlogged=false]
conquest:fancy_gilded_pattern_slab[layer=4,type=bottom,waterlogged=true]
conquest:fancy_gilded_pattern_slab[layer=4,type=bottom,waterlogged=false]
conquest:fancy_gilded_pattern_vertical_corner[facing=north,layer=1,waterlogged=true]
conquest:fancy_gilded_pattern_vertical_corner[facing=north,layer=1,waterlogged=false]
conquest:fancy_gilded_pattern_vertical_corner[facing=north,layer=2,waterlogged=true]
conquest:fancy_gilded_pattern_vertical_corner[facing=north,layer=2,waterlogged=false]
conquest:fancy_gilded_pattern_vertical_corner[facing=north,layer=3,waterlogged=true]
conquest:fancy_gilded_pattern_vertical_corner[facing=north,layer=3,waterlogged=false]
conquest:fancy_gilded_pattern_vertical_corner[facing=north,layer=4,waterlogged=true]
conquest:fancy_gilded_pattern_vertical_corner[facing=north,layer=4,waterlogged=false]
conquest:fancy_gilded_pattern_vertical_corner[facing=south,layer=1,waterlogged=true]
conquest:fancy_gilded_pattern_vertical_corner[facing=south,layer=1,waterlogged=false]
conquest:fancy_gilded_pattern_vertical_corner[facing=south,layer=2,waterlogged=true]
conquest:fancy_gilded_pattern_vertical_corner[facing=south,layer=2,waterlogged=false]
conquest:fancy_gilded_pattern_vertical_corner[facing=south,layer=3,waterlogged=true]
conquest:fancy_gilded_pattern_vertical_corner[facing=south,layer=3,waterlogged=false]
conquest:fancy_gilded_pattern_vertical_corner[facing=south,layer=4,waterlogged=true]
conquest:fancy_gilded_pattern_vertical_corner[facing=south,layer=4,waterlogged=false]
conquest:fancy_gilded_pattern_vertical_corner[facing=west,layer=1,waterlogged=true]
conquest:fancy_gilded_pattern_vertical_corner[facing=west,layer=1,waterlogged=false]
conquest:fancy_gilded_pattern_vertical_corner[facing=west,layer=2,waterlogged=true]
conquest:fancy_gilded_pattern_vertical_corner[facing=west,layer=2,waterlogged=false]
conquest:fancy_gilded_pattern_vertical_corner[facing=west,layer=3,waterlogged=true]
conquest:fancy_gilded_pattern_vertical_corner[facing=west,layer=3,waterlogged=false]
conquest:fancy_gilded_pattern_vertical_corner[facing=west,layer=4,waterlogged=true]
conquest:fancy_gilded_pattern_vertical_corner[facing=west,layer=4,waterlogged=false]
conquest:fancy_gilded_pattern_vertical_corner[facing=east,layer=1,waterlogged=true]
conquest:fancy_gilded_pattern_vertical_corner[facing=east,layer=1,waterlogged=false]
conquest:fancy_gilded_pattern_vertical_corner[facing=east,layer=2,waterlogged=true]
conquest:fancy_gilded_pattern_vertical_corner[facing=east,layer=2,waterlogged=false]
conquest:fancy_gilded_pattern_vertical_corner[facing=east,layer=3,waterlogged=true]
conquest:fancy_gilded_pattern_vertical_corner[facing=east,layer=3,waterlogged=false]
conquest:fancy_gilded_pattern_vertical_corner[facing=east,layer=4,waterlogged=true]
conquest:fancy_gilded_pattern_vertical_corner[facing=east,layer=4,waterlogged=false]
conquest:fancy_gilded_pattern_vertical_quarter[facing=north,layer=1,waterlogged=true]
conquest:fancy_gilded_pattern_vertical_quarter[facing=north,layer=1,waterlogged=false]
conquest:fancy_gilded_pattern_vertical_quarter[facing=north,layer=2,waterlogged=true]
conquest:fancy_gilded_pattern_vertical_quarter[facing=north,layer=2,waterlogged=false]
conquest:fancy_gilded_pattern_vertical_quarter[facing=north,layer=3,waterlogged=true]
conquest:fancy_gilded_pattern_vertical_quarter[facing=north,layer=3,waterlogged=false]
conquest:fancy_gilded_pattern_vertical_quarter[facing=north,layer=4,waterlogged=true]
conquest:fancy_gilded_pattern_vertical_quarter[facing=north,layer=4,waterlogged=false]
conquest:fancy_gilded_pattern_vertical_quarter[facing=south,layer=1,waterlogged=true]
conquest:fancy_gilded_pattern_vertical_quarter[facing=south,layer=1,waterlogged=false]
conquest:fancy_gilded_pattern_vertical_quarter[facing=south,layer=2,waterlogged=true]
conquest:fancy_gilded_pattern_vertical_quarter[facing=south,layer=2,waterlogged=false]
conquest:fancy_gilded_pattern_vertical_quarter[facing=south,layer=3,waterlogged=true]
conquest:fancy_gilded_pattern_vertical_quarter[facing=south,layer=3,waterlogged=false]
conquest:fancy_gilded_pattern_vertical_quarter[facing=south,layer=4,waterlogged=true]
conquest:fancy_gilded_pattern_vertical_quarter[facing=south,layer=4,waterlogged=false]
conquest:fancy_gilded_pattern_vertical_quarter[facing=west,layer=1,waterlogged=true]
conquest:fancy_gilded_pattern_vertical_quarter[facing=west,layer=1,waterlogged=false]
conquest:fancy_gilded_pattern_vertical_quarter[facing=west,layer=2,waterlogged=true]
conquest:fancy_gilded_pattern_vertical_quarter[facing=west,layer=2,waterlogged=false]
conquest:fancy_gilded_pattern_vertical_quarter[facing=west,layer=3,waterlogged=true]
conquest:fancy_gilded_pattern_vertical_quarter[facing=west,layer=3,waterlogged=false]
conquest:fancy_gilded_pattern_vertical_quarter[facing=west,layer=4,waterlogged=true]
conquest:fancy_gilded_pattern_vertical_quarter[facing=west,layer=4,waterlogged=false]
conquest:fancy_gilded_pattern_vertical_quarter[facing=east,layer=1,waterlogged=true]
conquest:fancy_gilded_pattern_vertical_quarter[facing=east,layer=1,waterlogged=false]
conquest:fancy_gilded_pattern_vertical_quarter[facing=east,layer=2,waterlogged=true]
conquest:fancy_gilded_pattern_vertical_quarter[facing=east,layer=2,waterlogged=false]
conquest:fancy_gilded_pattern_vertical_quarter[facing=east,layer=3,waterlogged=true]
conquest:fancy_gilded_pattern_vertical_quarter[facing=east,layer=3,waterlogged=false]
conquest:fancy_gilded_pattern_vertical_quarter[facing=east,layer=4,waterlogged=true]
conquest:fancy_gilded_pattern_vertical_quarter[facing=east,layer=4,waterlogged=false]
conquest:fancy_gilded_pattern_vertical_slab[facing=north,layer=1,waterlogged=true]
conquest:fancy_gilded_pattern_vertical_slab[facing=north,layer=1,waterlogged=false]
conquest:fancy_gilded_pattern_vertical_slab[facing=north,layer=2,waterlogged=true]
conquest:fancy_gilded_pattern_vertical_slab[facing=north,layer=2,waterlogged=false]
conquest:fancy_gilded_pattern_vertical_slab[facing=north,layer=3,waterlogged=true]
conquest:fancy_gilded_pattern_vertical_slab[facing=north,layer=3,waterlogged=false]
conquest:fancy_gilded_pattern_vertical_slab[facing=north,layer=4,waterlogged=true]
conquest:fancy_gilded_pattern_vertical_slab[facing=north,layer=4,waterlogged=false]
conquest:fancy_gilded_pattern_vertical_slab[facing=south,layer=1,waterlogged=true]
conquest:fancy_gilded_pattern_vertical_slab[facing=south,layer=1,waterlogged=false]
conquest:fancy_gilded_pattern_vertical_slab[facing=south,layer=2,waterlogged=true]
conquest:fancy_gilded_pattern_vertical_slab[facing=south,layer=2,waterlogged=false]
conquest:fancy_gilded_pattern_vertical_slab[facing=south,layer=3,waterlogged=true]
conquest:fancy_gilded_pattern_vertical_slab[facing=south,layer=3,waterlogged=false]
conquest:fancy_gilded_pattern_vertical_slab[facing=south,layer=4,waterlogged=true]
conquest:fancy_gilded_pattern_vertical_slab[facing=south,layer=4,waterlogged=false]
conquest:fancy_gilded_pattern_vertical_slab[facing=west,layer=1,waterlogged=true]
conquest:fancy_gilded_pattern_vertical_slab[facing=west,layer=1,waterlogged=false]
conquest:fancy_gilded_pattern_vertical_slab[facing=west,layer=2,waterlogged=true]
conquest:fancy_gilded_pattern_vertical_slab[facing=west,layer=2,waterlogged=false]
conquest:fancy_gilded_pattern_vertical_slab[facing=west,layer=3,waterlogged=true]
conquest:fancy_gilded_pattern_vertical_slab[facing=west,layer=3,waterlogged=false]
conquest:fancy_gilded_pattern_vertical_slab[facing=west,layer=4,waterlogged=true]
conquest:fancy_gilded_pattern_vertical_slab[facing=west,layer=4,waterlogged=false]
conquest:fancy_gilded_pattern_vertical_slab[facing=east,layer=1,waterlogged=true]
conquest:fancy_gilded_pattern_vertical_slab[facing=east,layer=1,waterlogged=false]
conquest:fancy_gilded_pattern_vertical_slab[facing=east,layer=2,waterlogged=true]
conquest:fancy_gilded_pattern_vertical_slab[facing=east,layer=2,waterlogged=false]
conquest:fancy_gilded_pattern_vertical_slab[facing=east,layer=3,waterlogged=true]
conquest:fancy_gilded_pattern_vertical_slab[facing=east,layer=3,waterlogged=false]
conquest:fancy_gilded_pattern_vertical_slab[facing=east,layer=4,waterlogged=true]
conquest:fancy_gilded_pattern_vertical_slab[facing=east,layer=4,waterlogged=false]
conquest:fancy_gold_mirror[facing=north]
conquest:fancy_gold_mirror[facing=south]
conquest:fancy_gold_mirror[facing=west]
conquest:fancy_gold_mirror[facing=east]
conquest:fancy_granite_dwarven_column
conquest:fancy_granite_dwarven_column_pillar[layer=1,waterlogged=true]
conquest:fancy_granite_dwarven_column_pillar[layer=1,waterlogged=false]
conquest:fancy_granite_dwarven_column_pillar[layer=2,waterlogged=true]
conquest:fancy_granite_dwarven_column_pillar[layer=2,waterlogged=false]
conquest:fancy_granite_dwarven_column_pillar[layer=3,waterlogged=true]
conquest:fancy_granite_dwarven_column_pillar[layer=3,waterlogged=false]
conquest:fancy_granite_dwarven_column_vertical_corner[facing=north,layer=1,waterlogged=true]
conquest:fancy_granite_dwarven_column_vertical_corner[facing=north,layer=1,waterlogged=false]
conquest:fancy_granite_dwarven_column_vertical_corner[facing=north,layer=2,waterlogged=true]
conquest:fancy_granite_dwarven_column_vertical_corner[facing=north,layer=2,waterlogged=false]
conquest:fancy_granite_dwarven_column_vertical_corner[facing=north,layer=3,waterlogged=true]
conquest:fancy_granite_dwarven_column_vertical_corner[facing=north,layer=3,waterlogged=false]
conquest:fancy_granite_dwarven_column_vertical_corner[facing=north,layer=4,waterlogged=true]
conquest:fancy_granite_dwarven_column_vertical_corner[facing=north,layer=4,waterlogged=false]
conquest:fancy_granite_dwarven_column_vertical_corner[facing=south,layer=1,waterlogged=true]
conquest:fancy_granite_dwarven_column_vertical_corner[facing=south,layer=1,waterlogged=false]
conquest:fancy_granite_dwarven_column_vertical_corner[facing=south,layer=2,waterlogged=true]
conquest:fancy_granite_dwarven_column_vertical_corner[facing=south,layer=2,waterlogged=false]
conquest:fancy_granite_dwarven_column_vertical_corner[facing=south,layer=3,waterlogged=true]
conquest:fancy_granite_dwarven_column_vertical_corner[facing=south,layer=3,waterlogged=false]
conquest:fancy_granite_dwarven_column_vertical_corner[facing=south,layer=4,waterlogged=true]
conquest:fancy_granite_dwarven_column_vertical_corner[facing=south,layer=4,waterlogged=false]
conquest:fancy_granite_dwarven_column_vertical_corner[facing=west,layer=1,waterlogged=true]
conquest:fancy_granite_dwarven_column_vertical_corner[facing=west,layer=1,waterlogged=false]
conquest:fancy_granite_dwarven_column_vertical_corner[facing=west,layer=2,waterlogged=true]
conquest:fancy_granite_dwarven_column_vertical_corner[facing=west,layer=2,waterlogged=false]
conquest:fancy_granite_dwarven_column_vertical_corner[facing=west,layer=3,waterlogged=true]
conquest:fancy_granite_dwarven_column_vertical_corner[facing=west,layer=3,waterlogged=false]
conquest:fancy_granite_dwarven_column_vertical_corner[facing=west,layer=4,waterlogged=true]
conquest:fancy_granite_dwarven_column_vertical_corner[facing=west,layer=4,waterlogged=false]
conquest:fancy_granite_dwarven_column_vertical_corner[facing=east,layer=1,waterlogged=true]
conquest:fancy_granite_dwarven_column_vertical_corner[facing=east,layer=1,waterlogged=false]
conquest:fancy_granite_dwarven_column_vertical_corner[facing=east,layer=2,waterlogged=true]
conquest:fancy_granite_dwarven_column_vertical_corner[facing=east,layer=2,waterlogged=false]
conquest:fancy_granite_dwarven_column_vertical_corner[facing=east,layer=3,waterlogged=true]
conquest:fancy_granite_dwarven_column_vertical_corner[facing=east,layer=3,waterlogged=false]
conquest:fancy_granite_dwarven_column_vertical_corner[facing=east,layer=4,waterlogged=true]
conquest:fancy_granite_dwarven_column_vertical_corner[facing=east,layer=4,waterlogged=false]
conquest:fancy_granite_dwarven_column_vertical_quarter[facing=north,layer=1,waterlogged=true]
conquest:fancy_granite_dwarven_column_vertical_quarter[facing=north,layer=1,waterlogged=false]
conquest:fancy_granite_dwarven_column_vertical_quarter[facing=north,layer=2,waterlogged=true]
conquest:fancy_granite_dwarven_column_vertical_quarter[facing=north,layer=2,waterlogged=false]
conquest:fancy_granite_dwarven_column_vertical_quarter[facing=north,layer=3,waterlogged=true]
conquest:fancy_granite_dwarven_column_vertical_quarter[facing=north,layer=3,waterlogged=false]
conquest:fancy_granite_dwarven_column_vertical_quarter[facing=north,layer=4,waterlogged=true]
conquest:fancy_granite_dwarven_column_vertical_quarter[facing=north,layer=4,waterlogged=false]
conquest:fancy_granite_dwarven_column_vertical_quarter[facing=south,layer=1,waterlogged=true]
conquest:fancy_granite_dwarven_column_vertical_quarter[facing=south,layer=1,waterlogged=false]
conquest:fancy_granite_dwarven_column_vertical_quarter[facing=south,layer=2,waterlogged=true]
conquest:fancy_granite_dwarven_column_vertical_quarter[facing=south,layer=2,waterlogged=false]
conquest:fancy_granite_dwarven_column_vertical_quarter[facing=south,layer=3,waterlogged=true]
conquest:fancy_granite_dwarven_column_vertical_quarter[facing=south,layer=3,waterlogged=false]
conquest:fancy_granite_dwarven_column_vertical_quarter[facing=south,layer=4,waterlogged=true]
conquest:fancy_granite_dwarven_column_vertical_quarter[facing=south,layer=4,waterlogged=false]
conquest:fancy_granite_dwarven_column_vertical_quarter[facing=west,layer=1,waterlogged=true]
conquest:fancy_granite_dwarven_column_vertical_quarter[facing=west,layer=1,waterlogged=false]
conquest:fancy_granite_dwarven_column_vertical_quarter[facing=west,layer=2,waterlogged=true]
conquest:fancy_granite_dwarven_column_vertical_quarter[facing=west,layer=2,waterlogged=false]
conquest:fancy_granite_dwarven_column_vertical_quarter[facing=west,layer=3,waterlogged=true]
conquest:fancy_granite_dwarven_column_vertical_quarter[facing=west,layer=3,waterlogged=false]
conquest:fancy_granite_dwarven_column_vertical_quarter[facing=west,layer=4,waterlogged=true]
conquest:fancy_granite_dwarven_column_vertical_quarter[facing=west,layer=4,waterlogged=false]
conquest:fancy_granite_dwarven_column_vertical_quarter[facing=east,layer=1,waterlogged=true]
conquest:fancy_granite_dwarven_column_vertical_quarter[facing=east,layer=1,waterlogged=false]
conquest:fancy_granite_dwarven_column_vertical_quarter[facing=east,layer=2,waterlogged=true]
conquest:fancy_granite_dwarven_column_vertical_quarter[facing=east,layer=2,waterlogged=false]
conquest:fancy_granite_dwarven_column_vertical_quarter[facing=east,layer=3,waterlogged=true]
conquest:fancy_granite_dwarven_column_vertical_quarter[facing=east,layer=3,waterlogged=false]
conquest:fancy_granite_dwarven_column_vertical_quarter[facing=east,layer=4,waterlogged=true]
conquest:fancy_granite_dwarven_column_vertical_quarter[facing=east,layer=4,waterlogged=false]
conquest:fancy_granite_dwarven_column_vertical_slab[facing=north,layer=1,waterlogged=true]
conquest:fancy_granite_dwarven_column_vertical_slab[facing=north,layer=1,waterlogged=false]
conquest:fancy_granite_dwarven_column_vertical_slab[facing=north,layer=2,waterlogged=true]
conquest:fancy_granite_dwarven_column_vertical_slab[facing=north,layer=2,waterlogged=false]
conquest:fancy_granite_dwarven_column_vertical_slab[facing=north,layer=3,waterlogged=true]
conquest:fancy_granite_dwarven_column_vertical_slab[facing=north,layer=3,waterlogged=false]
conquest:fancy_granite_dwarven_column_vertical_slab[facing=north,layer=4,waterlogged=true]
conquest:fancy_granite_dwarven_column_vertical_slab[facing=north,layer=4,waterlogged=false]
conquest:fancy_granite_dwarven_column_vertical_slab[facing=south,layer=1,waterlogged=true]
conquest:fancy_granite_dwarven_column_vertical_slab[facing=south,layer=1,waterlogged=false]
conquest:fancy_granite_dwarven_column_vertical_slab[facing=south,layer=2,waterlogged=true]
conquest:fancy_granite_dwarven_column_vertical_slab[facing=south,layer=2,waterlogged=false]
conquest:fancy_granite_dwarven_column_vertical_slab[facing=south,layer=3,waterlogged=true]
conquest:fancy_granite_dwarven_column_vertical_slab[facing=south,layer=3,waterlogged=false]
conquest:fancy_granite_dwarven_column_vertical_slab[facing=south,layer=4,waterlogged=true]
conquest:fancy_granite_dwarven_column_vertical_slab[facing=south,layer=4,waterlogged=false]
conquest:fancy_granite_dwarven_column_vertical_slab[facing=west,layer=1,waterlogged=true]
conquest:fancy_granite_dwarven_column_vertical_slab[facing=west,layer=1,waterlogged=false]
conquest:fancy_granite_dwarven_column_vertical_slab[facing=west,layer=2,waterlogged=true]
conquest:fancy_granite_dwarven_column_vertical_slab[facing=west,layer=2,waterlogged=false]
conquest:fancy_granite_dwarven_column_vertical_slab[facing=west,layer=3,waterlogged=true]
conquest:fancy_granite_dwarven_column_vertical_slab[facing=west,layer=3,waterlogged=false]
conquest:fancy_granite_dwarven_column_vertical_slab[facing=west,layer=4,waterlogged=true]
conquest:fancy_granite_dwarven_column_vertical_slab[facing=west,layer=4,waterlogged=false]
conquest:fancy_granite_dwarven_column_vertical_slab[facing=east,layer=1,waterlogged=true]
conquest:fancy_granite_dwarven_column_vertical_slab[facing=east,layer=1,waterlogged=false]
conquest:fancy_granite_dwarven_column_vertical_slab[facing=east,layer=2,waterlogged=true]
conquest:fancy_granite_dwarven_column_vertical_slab[facing=east,layer=2,waterlogged=false]
conquest:fancy_granite_dwarven_column_vertical_slab[facing=east,layer=3,waterlogged=true]
conquest:fancy_granite_dwarven_column_vertical_slab[facing=east,layer=3,waterlogged=false]
conquest:fancy_granite_dwarven_column_vertical_slab[facing=east,layer=4,waterlogged=true]
conquest:fancy_granite_dwarven_column_vertical_slab[facing=east,layer=4,waterlogged=false]
conquest:fancy_granite_dwarven_column_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:fancy_granite_dwarven_column_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:fancy_granite_dwarven_column_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:fancy_granite_dwarven_column_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:fancy_granite_dwarven_column_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:fancy_granite_dwarven_column_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:fancy_granite_dwarven_column_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:fancy_granite_dwarven_column_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:fancy_granite_dwarven_column_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:fancy_granite_dwarven_column_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:fancy_granite_dwarven_column_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:fancy_granite_dwarven_column_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:fancy_granite_dwarven_column_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:fancy_granite_dwarven_column_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:fancy_granite_dwarven_column_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:fancy_granite_dwarven_column_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:fancy_granite_dwarven_column_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:fancy_granite_dwarven_column_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:fancy_granite_dwarven_column_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:fancy_granite_dwarven_column_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:fancy_granite_dwarven_column_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:fancy_granite_dwarven_column_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:fancy_granite_dwarven_column_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:fancy_granite_dwarven_column_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:fancy_granite_dwarven_column_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:fancy_granite_dwarven_column_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:fancy_granite_dwarven_column_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:fancy_granite_dwarven_column_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:fancy_granite_dwarven_column_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:fancy_granite_dwarven_column_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:fancy_granite_dwarven_column_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:fancy_granite_dwarven_column_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:fancy_granite_dwarven_column_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:fancy_granite_dwarven_column_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:fancy_granite_dwarven_column_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:fancy_granite_dwarven_column_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:fancy_granite_dwarven_column_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:fancy_granite_dwarven_column_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:fancy_granite_dwarven_column_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:fancy_granite_dwarven_column_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:fancy_granite_dwarven_column_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:fancy_granite_dwarven_column_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:fancy_granite_dwarven_column_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:fancy_granite_dwarven_column_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:fancy_granite_dwarven_column_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:fancy_granite_dwarven_column_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:fancy_granite_dwarven_column_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:fancy_granite_dwarven_column_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:fancy_granite_dwarven_column_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:fancy_granite_dwarven_column_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:fancy_granite_dwarven_column_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:fancy_granite_dwarven_column_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:fancy_granite_dwarven_column_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:fancy_granite_dwarven_column_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:fancy_granite_dwarven_column_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:fancy_granite_dwarven_column_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:fancy_granite_dwarven_column_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:fancy_granite_dwarven_column_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:fancy_granite_dwarven_column_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:fancy_granite_dwarven_column_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:fancy_granite_dwarven_column_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:fancy_granite_dwarven_column_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:fancy_granite_dwarven_column_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:fancy_granite_dwarven_column_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:fancy_granite_dwarven_column_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:fancy_granite_dwarven_column_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:fancy_granite_dwarven_column_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:fancy_granite_dwarven_column_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:fancy_granite_dwarven_column_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:fancy_granite_dwarven_column_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:fancy_granite_dwarven_column_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:fancy_granite_dwarven_column_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:fancy_granite_dwarven_column_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:fancy_granite_dwarven_column_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:fancy_granite_dwarven_column_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:fancy_granite_dwarven_column_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:fancy_granite_dwarven_column_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:fancy_granite_dwarven_column_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:fancy_granite_dwarven_column_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:fancy_granite_dwarven_column_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:fancy_granite_dwarven_column_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:fancy_granite_dwarven_column_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:fancy_granite_dwarven_column_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:fancy_granite_dwarven_column_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:fancy_granite_dwarven_column_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:fancy_granite_dwarven_column_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:fancy_granite_dwarven_column_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:fancy_granite_dwarven_column_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:fancy_granite_dwarven_column_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:fancy_granite_dwarven_column_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:fancy_granite_dwarven_column_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:fancy_granite_dwarven_column_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:fancy_granite_dwarven_column_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:fancy_granite_dwarven_column_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:fancy_granite_dwarven_column_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:fancy_granite_dwarven_column_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:fancy_granite_dwarven_column_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:fancy_granite_dwarven_column_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:fancy_granite_dwarven_column_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:fancy_granite_dwarven_column_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:fancy_granite_dwarven_column_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:fancy_granite_dwarven_column_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:fancy_granite_dwarven_column_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:fancy_granite_dwarven_column_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:fancy_granite_dwarven_column_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:fancy_granite_dwarven_column_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:fancy_granite_dwarven_column_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:fancy_granite_dwarven_column_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:fancy_granite_dwarven_column_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:fancy_granite_dwarven_column_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:fancy_granite_dwarven_column_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:fancy_granite_dwarven_column_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:fancy_granite_dwarven_column_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:fancy_granite_dwarven_column_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:fancy_granite_dwarven_column_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:fancy_granite_dwarven_column_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:fancy_granite_dwarven_column_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:fancy_granite_dwarven_column_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:fancy_granite_dwarven_column_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:fancy_granite_dwarven_column_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:fancy_granite_dwarven_column_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:fancy_granite_dwarven_column_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:fancy_granite_dwarven_column_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:fancy_granite_dwarven_column_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:fancy_granite_dwarven_column_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:fancy_granite_dwarven_column_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:fancy_granite_dwarven_column_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:fancy_granite_dwarven_column_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:fancy_granite_dwarven_column_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:fancy_granite_dwarven_column_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:fancy_granite_dwarven_column_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:fancy_granite_dwarven_column_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:fancy_granite_dwarven_column_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:fancy_granite_dwarven_column_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:fancy_granite_dwarven_column_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:fancy_granite_dwarven_column_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:fancy_granite_dwarven_column_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:fancy_granite_dwarven_column_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:fancy_granite_dwarven_column_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:fancy_granite_dwarven_column_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:fancy_granite_dwarven_column_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:fancy_granite_dwarven_column_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:fancy_granite_dwarven_column_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:fancy_granite_dwarven_column_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:fancy_granite_dwarven_column_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:fancy_granite_dwarven_column_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:fancy_granite_dwarven_column_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:fancy_granite_dwarven_column_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:fancy_granite_dwarven_column_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:fancy_granite_dwarven_column_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:fancy_granite_dwarven_column_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:fancy_granite_dwarven_column_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:fancy_granite_dwarven_column_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:fancy_granite_dwarven_column_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:fancy_granite_dwarven_column_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:fancy_granite_dwarven_column_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:fancy_granite_dwarven_column_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:fancy_granite_dwarven_column_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:fancy_granite_dwarven_column_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:fancy_granite_dwarven_column_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:fancy_granite_dwarven_column_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:fancy_granite_dwarven_column_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:fancy_granite_dwarven_column_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:fancy_granite_dwarven_column_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:fancy_granite_dwarven_column_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:fancy_granite_dwarven_column_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:fancy_granite_dwarven_column_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:fancy_granite_dwarven_column_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:fancy_granite_dwarven_column_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:fancy_granite_dwarven_column_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:fancy_granite_dwarven_column_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:fancy_granite_dwarven_column_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:fancy_granite_dwarven_column_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:fancy_granite_dwarven_column_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:fancy_granite_dwarven_column_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:fancy_granite_dwarven_column_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:fancy_granite_dwarven_column_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:fancy_granite_dwarven_column_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:fancy_granite_dwarven_column_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:fancy_granite_dwarven_column_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:fancy_granite_dwarven_column_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:fancy_granite_dwarven_column_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:fancy_granite_dwarven_column_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:fancy_granite_dwarven_column_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:fancy_granite_dwarven_column_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:fancy_granite_dwarven_column_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:fancy_granite_dwarven_column_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:fancy_granite_dwarven_column_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:fancy_granite_dwarven_column_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:fancy_granite_dwarven_column_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:fancy_granite_dwarven_column_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:fancy_granite_dwarven_column_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:fancy_granite_dwarven_column_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:fancy_granite_dwarven_column_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:fancy_granite_dwarven_column_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:fancy_granite_dwarven_column_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:fancy_granite_dwarven_column_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:fancy_granite_dwarven_column_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:fancy_granite_dwarven_column_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:fancy_granite_dwarven_column_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:fancy_granite_dwarven_column_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:fancy_granite_dwarven_column_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:fancy_granite_dwarven_column_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:fancy_granite_dwarven_column_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:fancy_granite_dwarven_column_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:fancy_granite_dwarven_column_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:fancy_granite_dwarven_column_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:fancy_granite_dwarven_column_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:fancy_granite_dwarven_column_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:fancy_granite_dwarven_column_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:fancy_granite_dwarven_column_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:fancy_granite_dwarven_column_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:fancy_granite_dwarven_column_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:fancy_granite_dwarven_column_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:fancy_granite_dwarven_column_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:fancy_granite_dwarven_column_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:fancy_granite_dwarven_column_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:fancy_granite_dwarven_column_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:fancy_granite_dwarven_column_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:fancy_granite_dwarven_column_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:fancy_granite_dwarven_column_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:fancy_granite_dwarven_column_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:fancy_granite_dwarven_column_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:fancy_granite_dwarven_column_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:fancy_granite_dwarven_column_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:fancy_granite_dwarven_column_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:fancy_granite_dwarven_column_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:fancy_granite_dwarven_column_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:fancy_granite_dwarven_column_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:fancy_granite_dwarven_column_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:fancy_granite_dwarven_column_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:fancy_granite_dwarven_column_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:fancy_granite_dwarven_column_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:fancy_granite_dwarven_column_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:fancy_granite_dwarven_column_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:fancy_granite_dwarven_column_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:fancy_granite_dwarven_column_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:fancy_granite_dwarven_column_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:fancy_granite_dwarven_column_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:fancy_granite_dwarven_column_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:fancy_granite_dwarven_column_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:fancy_granite_dwarven_column_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:fancy_granite_dwarven_column_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:fancy_granite_dwarven_column_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:fancy_granite_dwarven_column_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:fancy_granite_dwarven_column_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:fancy_granite_dwarven_column_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:fancy_granite_dwarven_column_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:fancy_granite_dwarven_column_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:fancy_granite_dwarven_column_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:fancy_granite_dwarven_column_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:fancy_granite_dwarven_column_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:fancy_granite_dwarven_column_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:fancy_granite_dwarven_column_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:fancy_granite_dwarven_column_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:fancy_granite_dwarven_column_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:fancy_granite_dwarven_column_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:fancy_granite_dwarven_column_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:fancy_granite_dwarven_column_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:fancy_granite_dwarven_column_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:fancy_granite_dwarven_column_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:fancy_granite_dwarven_column_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:fancy_granite_dwarven_column_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:fancy_granite_dwarven_column_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:fancy_granite_dwarven_column_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:fancy_granite_dwarven_column_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:fancy_granite_dwarven_column_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:fancy_granite_dwarven_column_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:fancy_granite_dwarven_column_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:fancy_granite_dwarven_column_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:fancy_granite_dwarven_column_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:fancy_granite_dwarven_column_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:fancy_granite_dwarven_column_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:fancy_granite_dwarven_column_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:fancy_granite_dwarven_column_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:fancy_granite_dwarven_column_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:fancy_granite_dwarven_column_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:fancy_granite_dwarven_column_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:fancy_granite_dwarven_column_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:fancy_granite_dwarven_column_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:fancy_granite_dwarven_column_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:fancy_granite_dwarven_column_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:fancy_granite_dwarven_column_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:fancy_granite_dwarven_column_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:fancy_granite_dwarven_column_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:fancy_granite_dwarven_column_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:fancy_granite_dwarven_column_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:fancy_granite_dwarven_column_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:fancy_granite_dwarven_column_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:fancy_granite_dwarven_column_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:fancy_granite_dwarven_column_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:fancy_granite_dwarven_column_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:fancy_granite_dwarven_column_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:fancy_granite_dwarven_column_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:fancy_granite_dwarven_column_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:fancy_granite_dwarven_column_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:fancy_granite_dwarven_column_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:fancy_granite_dwarven_column_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:fancy_granite_dwarven_column_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:fancy_granite_dwarven_column_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:fancy_granite_dwarven_column_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:fancy_granite_dwarven_column_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:fancy_granite_dwarven_column_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:fancy_granite_dwarven_column_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:fancy_granite_dwarven_column_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:fancy_granite_dwarven_column_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:fancy_granite_dwarven_column_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:fancy_granite_dwarven_column_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:fancy_granite_dwarven_column_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:fancy_granite_dwarven_column_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:fancy_granite_dwarven_column_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:fancy_granite_dwarven_column_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:fancy_granite_dwarven_column_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:fancy_granite_dwarven_column_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:fancy_granite_dwarven_column_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:fancy_granite_dwarven_column_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:fancy_granite_dwarven_column_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:fancy_granite_dwarven_column_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:fancy_granite_dwarven_column_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:fancy_granite_dwarven_column_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:fancy_granite_dwarven_column_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:fancy_granite_dwarven_column_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:fancy_granite_dwarven_column_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:fancy_granite_dwarven_column_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:fancy_granite_dwarven_design
conquest:fancy_granite_dwarven_design_arrowslit[facing=north,waterlogged=true]
conquest:fancy_granite_dwarven_design_arrowslit[facing=north,waterlogged=false]
conquest:fancy_granite_dwarven_design_arrowslit[facing=south,waterlogged=true]
conquest:fancy_granite_dwarven_design_arrowslit[facing=south,waterlogged=false]
conquest:fancy_granite_dwarven_design_arrowslit[facing=west,waterlogged=true]
conquest:fancy_granite_dwarven_design_arrowslit[facing=west,waterlogged=false]
conquest:fancy_granite_dwarven_design_arrowslit[facing=east,waterlogged=true]
conquest:fancy_granite_dwarven_design_arrowslit[facing=east,waterlogged=false]
conquest:fancy_granite_dwarven_design_corner_slab[facing=north,type=top,waterlogged=true]
conquest:fancy_granite_dwarven_design_corner_slab[facing=north,type=top,waterlogged=false]
conquest:fancy_granite_dwarven_design_corner_slab[facing=north,type=bottom,waterlogged=true]
conquest:fancy_granite_dwarven_design_corner_slab[facing=north,type=bottom,waterlogged=false]
conquest:fancy_granite_dwarven_design_corner_slab[facing=south,type=top,waterlogged=true]
conquest:fancy_granite_dwarven_design_corner_slab[facing=south,type=top,waterlogged=false]
conquest:fancy_granite_dwarven_design_corner_slab[facing=south,type=bottom,waterlogged=true]
conquest:fancy_granite_dwarven_design_corner_slab[facing=south,type=bottom,waterlogged=false]
conquest:fancy_granite_dwarven_design_corner_slab[facing=west,type=top,waterlogged=true]
conquest:fancy_granite_dwarven_design_corner_slab[facing=west,type=top,waterlogged=false]
conquest:fancy_granite_dwarven_design_corner_slab[facing=west,type=bottom,waterlogged=true]
conquest:fancy_granite_dwarven_design_corner_slab[facing=west,type=bottom,waterlogged=false]
conquest:fancy_granite_dwarven_design_corner_slab[facing=east,type=top,waterlogged=true]
conquest:fancy_granite_dwarven_design_corner_slab[facing=east,type=top,waterlogged=false]
conquest:fancy_granite_dwarven_design_corner_slab[facing=east,type=bottom,waterlogged=true]
conquest:fancy_granite_dwarven_design_corner_slab[facing=east,type=bottom,waterlogged=false]
conquest:fancy_granite_dwarven_design_eighth_slab[facing=north,type=top,waterlogged=true]
conquest:fancy_granite_dwarven_design_eighth_slab[facing=north,type=top,waterlogged=false]
conquest:fancy_granite_dwarven_design_eighth_slab[facing=north,type=bottom,waterlogged=true]
conquest:fancy_granite_dwarven_design_eighth_slab[facing=north,type=bottom,waterlogged=false]
conquest:fancy_granite_dwarven_design_eighth_slab[facing=south,type=top,waterlogged=true]
conquest:fancy_granite_dwarven_design_eighth_slab[facing=south,type=top,waterlogged=false]
conquest:fancy_granite_dwarven_design_eighth_slab[facing=south,type=bottom,waterlogged=true]
conquest:fancy_granite_dwarven_design_eighth_slab[facing=south,type=bottom,waterlogged=false]
conquest:fancy_granite_dwarven_design_eighth_slab[facing=west,type=top,waterlogged=true]
conquest:fancy_granite_dwarven_design_eighth_slab[facing=west,type=top,waterlogged=false]
conquest:fancy_granite_dwarven_design_eighth_slab[facing=west,type=bottom,waterlogged=true]
conquest:fancy_granite_dwarven_design_eighth_slab[facing=west,type=bottom,waterlogged=false]
conquest:fancy_granite_dwarven_design_eighth_slab[facing=east,type=top,waterlogged=true]
conquest:fancy_granite_dwarven_design_eighth_slab[facing=east,type=top,waterlogged=false]
conquest:fancy_granite_dwarven_design_eighth_slab[facing=east,type=bottom,waterlogged=true]
conquest:fancy_granite_dwarven_design_eighth_slab[facing=east,type=bottom,waterlogged=false]
conquest:fancy_granite_dwarven_design_pillar[layer=1,waterlogged=true]
conquest:fancy_granite_dwarven_design_pillar[layer=1,waterlogged=false]
conquest:fancy_granite_dwarven_design_pillar[layer=2,waterlogged=true]
conquest:fancy_granite_dwarven_design_pillar[layer=2,waterlogged=false]
conquest:fancy_granite_dwarven_design_pillar[layer=3,waterlogged=true]
conquest:fancy_granite_dwarven_design_pillar[layer=3,waterlogged=false]
conquest:fancy_granite_dwarven_design_quarter_slab[facing=north,type=top,waterlogged=true]
conquest:fancy_granite_dwarven_design_quarter_slab[facing=north,type=top,waterlogged=false]
conquest:fancy_granite_dwarven_design_quarter_slab[facing=north,type=bottom,waterlogged=true]
conquest:fancy_granite_dwarven_design_quarter_slab[facing=north,type=bottom,waterlogged=false]
conquest:fancy_granite_dwarven_design_quarter_slab[facing=south,type=top,waterlogged=true]
conquest:fancy_granite_dwarven_design_quarter_slab[facing=south,type=top,waterlogged=false]
conquest:fancy_granite_dwarven_design_quarter_slab[facing=south,type=bottom,waterlogged=true]
conquest:fancy_granite_dwarven_design_quarter_slab[facing=south,type=bottom,waterlogged=false]
conquest:fancy_granite_dwarven_design_quarter_slab[facing=west,type=top,waterlogged=true]
conquest:fancy_granite_dwarven_design_quarter_slab[facing=west,type=top,waterlogged=false]
conquest:fancy_granite_dwarven_design_quarter_slab[facing=west,type=bottom,waterlogged=true]
conquest:fancy_granite_dwarven_design_quarter_slab[facing=west,type=bottom,waterlogged=false]
conquest:fancy_granite_dwarven_design_quarter_slab[facing=east,type=top,waterlogged=true]
conquest:fancy_granite_dwarven_design_quarter_slab[facing=east,type=top,waterlogged=false]
conquest:fancy_granite_dwarven_design_quarter_slab[facing=east,type=bottom,waterlogged=true]
conquest:fancy_granite_dwarven_design_quarter_slab[facing=east,type=bottom,waterlogged=false]
conquest:fancy_granite_dwarven_design_slab[type=top,waterlogged=true]
conquest:fancy_granite_dwarven_design_slab[type=top,waterlogged=false]
conquest:fancy_granite_dwarven_design_slab[type=bottom,waterlogged=true]
conquest:fancy_granite_dwarven_design_slab[type=bottom,waterlogged=false]
conquest:fancy_granite_dwarven_design_small_window[down=true,up=true,waterlogged=true]
conquest:fancy_granite_dwarven_design_small_window[down=true,up=true,waterlogged=false]
conquest:fancy_granite_dwarven_design_small_window[down=true,up=false,waterlogged=true]
conquest:fancy_granite_dwarven_design_small_window[down=true,up=false,waterlogged=false]
conquest:fancy_granite_dwarven_design_small_window[down=false,up=true,waterlogged=true]
conquest:fancy_granite_dwarven_design_small_window[down=false,up=true,waterlogged=false]
conquest:fancy_granite_dwarven_design_small_window[down=false,up=false,waterlogged=true]
conquest:fancy_granite_dwarven_design_small_window[down=false,up=false,waterlogged=false]
conquest:fancy_granite_dwarven_design_small_window_half[down=true,facing=north,up=true,waterlogged=true]
conquest:fancy_granite_dwarven_design_small_window_half[down=true,facing=north,up=true,waterlogged=false]
conquest:fancy_granite_dwarven_design_small_window_half[down=true,facing=north,up=false,waterlogged=true]
conquest:fancy_granite_dwarven_design_small_window_half[down=true,facing=north,up=false,waterlogged=false]
conquest:fancy_granite_dwarven_design_small_window_half[down=true,facing=south,up=true,waterlogged=true]
conquest:fancy_granite_dwarven_design_small_window_half[down=true,facing=south,up=true,waterlogged=false]
conquest:fancy_granite_dwarven_design_small_window_half[down=true,facing=south,up=false,waterlogged=true]
conquest:fancy_granite_dwarven_design_small_window_half[down=true,facing=south,up=false,waterlogged=false]
conquest:fancy_granite_dwarven_design_small_window_half[down=true,facing=west,up=true,waterlogged=true]
conquest:fancy_granite_dwarven_design_small_window_half[down=true,facing=west,up=true,waterlogged=false]
conquest:fancy_granite_dwarven_design_small_window_half[down=true,facing=west,up=false,waterlogged=true]
conquest:fancy_granite_dwarven_design_small_window_half[down=true,facing=west,up=false,waterlogged=false]
conquest:fancy_granite_dwarven_design_small_window_half[down=true,facing=east,up=true,waterlogged=true]
conquest:fancy_granite_dwarven_design_small_window_half[down=true,facing=east,up=true,waterlogged=false]
conquest:fancy_granite_dwarven_design_small_window_half[down=true,facing=east,up=false,waterlogged=true]
conquest:fancy_granite_dwarven_design_small_window_half[down=true,facing=east,up=false,waterlogged=false]
conquest:fancy_granite_dwarven_design_small_window_half[down=false,facing=north,up=true,waterlogged=true]
conquest:fancy_granite_dwarven_design_small_window_half[down=false,facing=north,up=true,waterlogged=false]
conquest:fancy_granite_dwarven_design_small_window_half[down=false,facing=north,up=false,waterlogged=true]
conquest:fancy_granite_dwarven_design_small_window_half[down=false,facing=north,up=false,waterlogged=false]
conquest:fancy_granite_dwarven_design_small_window_half[down=false,facing=south,up=true,waterlogged=true]
conquest:fancy_granite_dwarven_design_small_window_half[down=false,facing=south,up=true,waterlogged=false]
conquest:fancy_granite_dwarven_design_small_window_half[down=false,facing=south,up=false,waterlogged=true]
conquest:fancy_granite_dwarven_design_small_window_half[down=false,facing=south,up=false,waterlogged=false]
conquest:fancy_granite_dwarven_design_small_window_half[down=false,facing=west,up=true,waterlogged=true]
conquest:fancy_granite_dwarven_design_small_window_half[down=false,facing=west,up=true,waterlogged=false]
conquest:fancy_granite_dwarven_design_small_window_half[down=false,facing=west,up=false,waterlogged=true]
conquest:fancy_granite_dwarven_design_small_window_half[down=false,facing=west,up=false,waterlogged=false]
conquest:fancy_granite_dwarven_design_small_window_half[down=false,facing=east,up=true,waterlogged=true]
conquest:fancy_granite_dwarven_design_small_window_half[down=false,facing=east,up=true,waterlogged=false]
conquest:fancy_granite_dwarven_design_small_window_half[down=false,facing=east,up=false,waterlogged=true]
conquest:fancy_granite_dwarven_design_small_window_half[down=false,facing=east,up=false,waterlogged=false]
conquest:fancy_granite_dwarven_design_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:fancy_granite_dwarven_design_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:fancy_granite_dwarven_design_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:fancy_granite_dwarven_design_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:fancy_granite_dwarven_design_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:fancy_granite_dwarven_design_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:fancy_granite_dwarven_design_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:fancy_granite_dwarven_design_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:fancy_granite_dwarven_design_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:fancy_granite_dwarven_design_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:fancy_granite_dwarven_design_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:fancy_granite_dwarven_design_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:fancy_granite_dwarven_design_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:fancy_granite_dwarven_design_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:fancy_granite_dwarven_design_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:fancy_granite_dwarven_design_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:fancy_granite_dwarven_design_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:fancy_granite_dwarven_design_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:fancy_granite_dwarven_design_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:fancy_granite_dwarven_design_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:fancy_granite_dwarven_design_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:fancy_granite_dwarven_design_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:fancy_granite_dwarven_design_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:fancy_granite_dwarven_design_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:fancy_granite_dwarven_design_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:fancy_granite_dwarven_design_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:fancy_granite_dwarven_design_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:fancy_granite_dwarven_design_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:fancy_granite_dwarven_design_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:fancy_granite_dwarven_design_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:fancy_granite_dwarven_design_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:fancy_granite_dwarven_design_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:fancy_granite_dwarven_design_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:fancy_granite_dwarven_design_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:fancy_granite_dwarven_design_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:fancy_granite_dwarven_design_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:fancy_granite_dwarven_design_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:fancy_granite_dwarven_design_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:fancy_granite_dwarven_design_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:fancy_granite_dwarven_design_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:fancy_granite_dwarven_design_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:fancy_granite_dwarven_design_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:fancy_granite_dwarven_design_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:fancy_granite_dwarven_design_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:fancy_granite_dwarven_design_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:fancy_granite_dwarven_design_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:fancy_granite_dwarven_design_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:fancy_granite_dwarven_design_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:fancy_granite_dwarven_design_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:fancy_granite_dwarven_design_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:fancy_granite_dwarven_design_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:fancy_granite_dwarven_design_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:fancy_granite_dwarven_design_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:fancy_granite_dwarven_design_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:fancy_granite_dwarven_design_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:fancy_granite_dwarven_design_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:fancy_granite_dwarven_design_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:fancy_granite_dwarven_design_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:fancy_granite_dwarven_design_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:fancy_granite_dwarven_design_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:fancy_granite_dwarven_design_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:fancy_granite_dwarven_design_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:fancy_granite_dwarven_design_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:fancy_granite_dwarven_design_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:fancy_granite_dwarven_design_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:fancy_granite_dwarven_design_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:fancy_granite_dwarven_design_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:fancy_granite_dwarven_design_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:fancy_granite_dwarven_design_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:fancy_granite_dwarven_design_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:fancy_granite_dwarven_design_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:fancy_granite_dwarven_design_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:fancy_granite_dwarven_design_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:fancy_granite_dwarven_design_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:fancy_granite_dwarven_design_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:fancy_granite_dwarven_design_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:fancy_granite_dwarven_design_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:fancy_granite_dwarven_design_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:fancy_granite_dwarven_design_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:fancy_granite_dwarven_design_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:fancy_granite_dwarven_design_vertical_corner[facing=north,layer=1,waterlogged=true]
conquest:fancy_granite_dwarven_design_vertical_corner[facing=north,layer=1,waterlogged=false]
conquest:fancy_granite_dwarven_design_vertical_corner[facing=north,layer=2,waterlogged=true]
conquest:fancy_granite_dwarven_design_vertical_corner[facing=north,layer=2,waterlogged=false]
conquest:fancy_granite_dwarven_design_vertical_corner[facing=north,layer=3,waterlogged=true]
conquest:fancy_granite_dwarven_design_vertical_corner[facing=north,layer=3,waterlogged=false]
conquest:fancy_granite_dwarven_design_vertical_corner[facing=north,layer=4,waterlogged=true]
conquest:fancy_granite_dwarven_design_vertical_corner[facing=north,layer=4,waterlogged=false]
conquest:fancy_granite_dwarven_design_vertical_corner[facing=south,layer=1,waterlogged=true]
conquest:fancy_granite_dwarven_design_vertical_corner[facing=south,layer=1,waterlogged=false]
conquest:fancy_granite_dwarven_design_vertical_corner[facing=south,layer=2,waterlogged=true]
conquest:fancy_granite_dwarven_design_vertical_corner[facing=south,layer=2,waterlogged=false]
conquest:fancy_granite_dwarven_design_vertical_corner[facing=south,layer=3,waterlogged=true]
conquest:fancy_granite_dwarven_design_vertical_corner[facing=south,layer=3,waterlogged=false]
conquest:fancy_granite_dwarven_design_vertical_corner[facing=south,layer=4,waterlogged=true]
conquest:fancy_granite_dwarven_design_vertical_corner[facing=south,layer=4,waterlogged=false]
conquest:fancy_granite_dwarven_design_vertical_corner[facing=west,layer=1,waterlogged=true]
conquest:fancy_granite_dwarven_design_vertical_corner[facing=west,layer=1,waterlogged=false]
conquest:fancy_granite_dwarven_design_vertical_corner[facing=west,layer=2,waterlogged=true]
conquest:fancy_granite_dwarven_design_vertical_corner[facing=west,layer=2,waterlogged=false]
conquest:fancy_granite_dwarven_design_vertical_corner[facing=west,layer=3,waterlogged=true]
conquest:fancy_granite_dwarven_design_vertical_corner[facing=west,layer=3,waterlogged=false]
conquest:fancy_granite_dwarven_design_vertical_corner[facing=west,layer=4,waterlogged=true]
conquest:fancy_granite_dwarven_design_vertical_corner[facing=west,layer=4,waterlogged=false]
conquest:fancy_granite_dwarven_design_vertical_corner[facing=east,layer=1,waterlogged=true]
conquest:fancy_granite_dwarven_design_vertical_corner[facing=east,layer=1,waterlogged=false]
conquest:fancy_granite_dwarven_design_vertical_corner[facing=east,layer=2,waterlogged=true]
conquest:fancy_granite_dwarven_design_vertical_corner[facing=east,layer=2,waterlogged=false]
conquest:fancy_granite_dwarven_design_vertical_corner[facing=east,layer=3,waterlogged=true]
conquest:fancy_granite_dwarven_design_vertical_corner[facing=east,layer=3,waterlogged=false]
conquest:fancy_granite_dwarven_design_vertical_corner[facing=east,layer=4,waterlogged=true]
conquest:fancy_granite_dwarven_design_vertical_corner[facing=east,layer=4,waterlogged=false]
conquest:fancy_granite_dwarven_design_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:fancy_granite_dwarven_design_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:fancy_granite_dwarven_design_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:fancy_granite_dwarven_design_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:fancy_granite_dwarven_design_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:fancy_granite_dwarven_design_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:fancy_granite_dwarven_design_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:fancy_granite_dwarven_design_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:fancy_granite_dwarven_design_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:fancy_granite_dwarven_design_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:fancy_granite_dwarven_design_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:fancy_granite_dwarven_design_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:fancy_granite_dwarven_design_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:fancy_granite_dwarven_design_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:fancy_granite_dwarven_design_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:fancy_granite_dwarven_design_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:fancy_granite_dwarven_design_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:fancy_granite_dwarven_design_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:fancy_granite_dwarven_design_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:fancy_granite_dwarven_design_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:fancy_granite_dwarven_design_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:fancy_granite_dwarven_design_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:fancy_granite_dwarven_design_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:fancy_granite_dwarven_design_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:fancy_granite_dwarven_design_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:fancy_granite_dwarven_design_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:fancy_granite_dwarven_design_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:fancy_granite_dwarven_design_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:fancy_granite_dwarven_design_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:fancy_granite_dwarven_design_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:fancy_granite_dwarven_design_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:fancy_granite_dwarven_design_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:fancy_granite_dwarven_design_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:fancy_granite_dwarven_design_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:fancy_granite_dwarven_design_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:fancy_granite_dwarven_design_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:fancy_granite_dwarven_design_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:fancy_granite_dwarven_design_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:fancy_granite_dwarven_design_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:fancy_granite_dwarven_design_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:fancy_granite_dwarven_design_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:fancy_granite_dwarven_design_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:fancy_granite_dwarven_design_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:fancy_granite_dwarven_design_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:fancy_granite_dwarven_design_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:fancy_granite_dwarven_design_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:fancy_granite_dwarven_design_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:fancy_granite_dwarven_design_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:fancy_granite_dwarven_design_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:fancy_granite_dwarven_design_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:fancy_granite_dwarven_design_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:fancy_granite_dwarven_design_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:fancy_granite_dwarven_design_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:fancy_granite_dwarven_design_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:fancy_granite_dwarven_design_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:fancy_granite_dwarven_design_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:fancy_granite_dwarven_design_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:fancy_granite_dwarven_design_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:fancy_granite_dwarven_design_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:fancy_granite_dwarven_design_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:fancy_granite_dwarven_design_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:fancy_granite_dwarven_design_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:fancy_granite_dwarven_design_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:fancy_granite_dwarven_design_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:fancy_granite_dwarven_design_vertical_quarter[facing=north,layer=1,waterlogged=true]
conquest:fancy_granite_dwarven_design_vertical_quarter[facing=north,layer=1,waterlogged=false]
conquest:fancy_granite_dwarven_design_vertical_quarter[facing=north,layer=2,waterlogged=true]
conquest:fancy_granite_dwarven_design_vertical_quarter[facing=north,layer=2,waterlogged=false]
conquest:fancy_granite_dwarven_design_vertical_quarter[facing=north,layer=3,waterlogged=true]
conquest:fancy_granite_dwarven_design_vertical_quarter[facing=north,layer=3,waterlogged=false]
conquest:fancy_granite_dwarven_design_vertical_quarter[facing=north,layer=4,waterlogged=true]
conquest:fancy_granite_dwarven_design_vertical_quarter[facing=north,layer=4,waterlogged=false]
conquest:fancy_granite_dwarven_design_vertical_quarter[facing=south,layer=1,waterlogged=true]
conquest:fancy_granite_dwarven_design_vertical_quarter[facing=south,layer=1,waterlogged=false]
conquest:fancy_granite_dwarven_design_vertical_quarter[facing=south,layer=2,waterlogged=true]
conquest:fancy_granite_dwarven_design_vertical_quarter[facing=south,layer=2,waterlogged=false]
conquest:fancy_granite_dwarven_design_vertical_quarter[facing=south,layer=3,waterlogged=true]
conquest:fancy_granite_dwarven_design_vertical_quarter[facing=south,layer=3,waterlogged=false]
conquest:fancy_granite_dwarven_design_vertical_quarter[facing=south,layer=4,waterlogged=true]
conquest:fancy_granite_dwarven_design_vertical_quarter[facing=south,layer=4,waterlogged=false]
conquest:fancy_granite_dwarven_design_vertical_quarter[facing=west,layer=1,waterlogged=true]
conquest:fancy_granite_dwarven_design_vertical_quarter[facing=west,layer=1,waterlogged=false]
conquest:fancy_granite_dwarven_design_vertical_quarter[facing=west,layer=2,waterlogged=true]
conquest:fancy_granite_dwarven_design_vertical_quarter[facing=west,layer=2,waterlogged=false]
conquest:fancy_granite_dwarven_design_vertical_quarter[facing=west,layer=3,waterlogged=true]
conquest:fancy_granite_dwarven_design_vertical_quarter[facing=west,layer=3,waterlogged=false]
conquest:fancy_granite_dwarven_design_vertical_quarter[facing=west,layer=4,waterlogged=true]
conquest:fancy_granite_dwarven_design_vertical_quarter[facing=west,layer=4,waterlogged=false]
conquest:fancy_granite_dwarven_design_vertical_quarter[facing=east,layer=1,waterlogged=true]
conquest:fancy_granite_dwarven_design_vertical_quarter[facing=east,layer=1,waterlogged=false]
conquest:fancy_granite_dwarven_design_vertical_quarter[facing=east,layer=2,waterlogged=true]
conquest:fancy_granite_dwarven_design_vertical_quarter[facing=east,layer=2,waterlogged=false]
conquest:fancy_granite_dwarven_design_vertical_quarter[facing=east,layer=3,waterlogged=true]
conquest:fancy_granite_dwarven_design_vertical_quarter[facing=east,layer=3,waterlogged=false]
conquest:fancy_granite_dwarven_design_vertical_quarter[facing=east,layer=4,waterlogged=true]
conquest:fancy_granite_dwarven_design_vertical_quarter[facing=east,layer=4,waterlogged=false]
conquest:fancy_granite_dwarven_design_vertical_slab[facing=north,layer=1,waterlogged=true]
conquest:fancy_granite_dwarven_design_vertical_slab[facing=north,layer=1,waterlogged=false]
conquest:fancy_granite_dwarven_design_vertical_slab[facing=north,layer=2,waterlogged=true]
conquest:fancy_granite_dwarven_design_vertical_slab[facing=north,layer=2,waterlogged=false]
conquest:fancy_granite_dwarven_design_vertical_slab[facing=north,layer=3,waterlogged=true]
conquest:fancy_granite_dwarven_design_vertical_slab[facing=north,layer=3,waterlogged=false]
conquest:fancy_granite_dwarven_design_vertical_slab[facing=north,layer=4,waterlogged=true]
conquest:fancy_granite_dwarven_design_vertical_slab[facing=north,layer=4,waterlogged=false]
conquest:fancy_granite_dwarven_design_vertical_slab[facing=south,layer=1,waterlogged=true]
conquest:fancy_granite_dwarven_design_vertical_slab[facing=south,layer=1,waterlogged=false]
conquest:fancy_granite_dwarven_design_vertical_slab[facing=south,layer=2,waterlogged=true]
conquest:fancy_granite_dwarven_design_vertical_slab[facing=south,layer=2,waterlogged=false]
conquest:fancy_granite_dwarven_design_vertical_slab[facing=south,layer=3,waterlogged=true]
conquest:fancy_granite_dwarven_design_vertical_slab[facing=south,layer=3,waterlogged=false]
conquest:fancy_granite_dwarven_design_vertical_slab[facing=south,layer=4,waterlogged=true]
conquest:fancy_granite_dwarven_design_vertical_slab[facing=south,layer=4,waterlogged=false]
conquest:fancy_granite_dwarven_design_vertical_slab[facing=west,layer=1,waterlogged=true]
conquest:fancy_granite_dwarven_design_vertical_slab[facing=west,layer=1,waterlogged=false]
conquest:fancy_granite_dwarven_design_vertical_slab[facing=west,layer=2,waterlogged=true]
conquest:fancy_granite_dwarven_design_vertical_slab[facing=west,layer=2,waterlogged=false]
conquest:fancy_granite_dwarven_design_vertical_slab[facing=west,layer=3,waterlogged=true]
conquest:fancy_granite_dwarven_design_vertical_slab[facing=west,layer=3,waterlogged=false]
conquest:fancy_granite_dwarven_design_vertical_slab[facing=west,layer=4,waterlogged=true]
conquest:fancy_granite_dwarven_design_vertical_slab[facing=west,layer=4,waterlogged=false]
conquest:fancy_granite_dwarven_design_vertical_slab[facing=east,layer=1,waterlogged=true]
conquest:fancy_granite_dwarven_design_vertical_slab[facing=east,layer=1,waterlogged=false]
conquest:fancy_granite_dwarven_design_vertical_slab[facing=east,layer=2,waterlogged=true]
conquest:fancy_granite_dwarven_design_vertical_slab[facing=east,layer=2,waterlogged=false]
conquest:fancy_granite_dwarven_design_vertical_slab[facing=east,layer=3,waterlogged=true]
conquest:fancy_granite_dwarven_design_vertical_slab[facing=east,layer=3,waterlogged=false]
conquest:fancy_granite_dwarven_design_vertical_slab[facing=east,layer=4,waterlogged=true]
conquest:fancy_granite_dwarven_design_vertical_slab[facing=east,layer=4,waterlogged=false]
conquest:fancy_granite_dwarven_design_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:fancy_granite_dwarven_design_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:fancy_granite_dwarven_design_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:fancy_granite_dwarven_design_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:fancy_granite_dwarven_design_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:fancy_granite_dwarven_design_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:fancy_granite_dwarven_design_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:fancy_granite_dwarven_design_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:fancy_granite_dwarven_design_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:fancy_granite_dwarven_design_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:fancy_granite_dwarven_design_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:fancy_granite_dwarven_design_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:fancy_granite_dwarven_design_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:fancy_granite_dwarven_design_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:fancy_granite_dwarven_design_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:fancy_granite_dwarven_design_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:fancy_granite_dwarven_design_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:fancy_granite_dwarven_design_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:fancy_granite_dwarven_design_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:fancy_granite_dwarven_design_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:fancy_granite_dwarven_design_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:fancy_granite_dwarven_design_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:fancy_granite_dwarven_design_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:fancy_granite_dwarven_design_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:fancy_granite_dwarven_design_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:fancy_granite_dwarven_design_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:fancy_granite_dwarven_design_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:fancy_granite_dwarven_design_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:fancy_granite_dwarven_design_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:fancy_granite_dwarven_design_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:fancy_granite_dwarven_design_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:fancy_granite_dwarven_design_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:fancy_granite_dwarven_design_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:fancy_granite_dwarven_design_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:fancy_granite_dwarven_design_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:fancy_granite_dwarven_design_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:fancy_granite_dwarven_design_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:fancy_granite_dwarven_design_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:fancy_granite_dwarven_design_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:fancy_granite_dwarven_design_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:fancy_granite_dwarven_design_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:fancy_granite_dwarven_design_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:fancy_granite_dwarven_design_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:fancy_granite_dwarven_design_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:fancy_granite_dwarven_design_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:fancy_granite_dwarven_design_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:fancy_granite_dwarven_design_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:fancy_granite_dwarven_design_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:fancy_granite_dwarven_design_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:fancy_granite_dwarven_design_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:fancy_granite_dwarven_design_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:fancy_granite_dwarven_design_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:fancy_granite_dwarven_design_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:fancy_granite_dwarven_design_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:fancy_granite_dwarven_design_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:fancy_granite_dwarven_design_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:fancy_granite_dwarven_design_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:fancy_granite_dwarven_design_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:fancy_granite_dwarven_design_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:fancy_granite_dwarven_design_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:fancy_granite_dwarven_design_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:fancy_granite_dwarven_design_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:fancy_granite_dwarven_design_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:fancy_granite_dwarven_design_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:fancy_granite_dwarven_design_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:fancy_granite_dwarven_design_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:fancy_granite_dwarven_design_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:fancy_granite_dwarven_design_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:fancy_granite_dwarven_design_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:fancy_granite_dwarven_design_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:fancy_granite_dwarven_design_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:fancy_granite_dwarven_design_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:fancy_granite_dwarven_design_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:fancy_granite_dwarven_design_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:fancy_granite_dwarven_design_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:fancy_granite_dwarven_design_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:fancy_granite_dwarven_design_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:fancy_granite_dwarven_design_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:fancy_granite_dwarven_design_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:fancy_granite_dwarven_design_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:fancy_granite_dwarven_design_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:fancy_granite_dwarven_design_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:fancy_granite_dwarven_design_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:fancy_granite_dwarven_design_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:fancy_granite_dwarven_design_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:fancy_granite_dwarven_design_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:fancy_granite_dwarven_design_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:fancy_granite_dwarven_design_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:fancy_granite_dwarven_design_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:fancy_granite_dwarven_design_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:fancy_granite_dwarven_design_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:fancy_granite_dwarven_design_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:fancy_granite_dwarven_design_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:fancy_granite_dwarven_design_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:fancy_granite_dwarven_design_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:fancy_granite_dwarven_design_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:fancy_granite_dwarven_design_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:fancy_granite_dwarven_design_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:fancy_granite_dwarven_design_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:fancy_granite_dwarven_design_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:fancy_granite_dwarven_design_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:fancy_granite_dwarven_design_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:fancy_granite_dwarven_design_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:fancy_granite_dwarven_design_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:fancy_granite_dwarven_design_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:fancy_granite_dwarven_design_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:fancy_granite_dwarven_design_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:fancy_granite_dwarven_design_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:fancy_granite_dwarven_design_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:fancy_granite_dwarven_design_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:fancy_granite_dwarven_design_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:fancy_granite_dwarven_design_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:fancy_granite_dwarven_design_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:fancy_granite_dwarven_design_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:fancy_granite_dwarven_design_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:fancy_granite_dwarven_design_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:fancy_granite_dwarven_design_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:fancy_granite_dwarven_design_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:fancy_granite_dwarven_design_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:fancy_granite_dwarven_design_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:fancy_granite_dwarven_design_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:fancy_granite_dwarven_design_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:fancy_granite_dwarven_design_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:fancy_granite_dwarven_design_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:fancy_granite_dwarven_design_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:fancy_granite_dwarven_design_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:fancy_granite_dwarven_design_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:fancy_granite_dwarven_design_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:fancy_granite_dwarven_design_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:fancy_granite_dwarven_design_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:fancy_granite_dwarven_design_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:fancy_granite_dwarven_design_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:fancy_granite_dwarven_design_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:fancy_granite_dwarven_design_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:fancy_granite_dwarven_design_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:fancy_granite_dwarven_design_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:fancy_granite_dwarven_design_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:fancy_granite_dwarven_design_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:fancy_granite_dwarven_design_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:fancy_granite_dwarven_design_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:fancy_granite_dwarven_design_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:fancy_granite_dwarven_design_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:fancy_granite_dwarven_design_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:fancy_granite_dwarven_design_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:fancy_granite_dwarven_design_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:fancy_granite_dwarven_design_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:fancy_granite_dwarven_design_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:fancy_granite_dwarven_design_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:fancy_granite_dwarven_design_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:fancy_granite_dwarven_design_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:fancy_granite_dwarven_design_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:fancy_granite_dwarven_design_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:fancy_granite_dwarven_design_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:fancy_granite_dwarven_design_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:fancy_granite_dwarven_design_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:fancy_granite_dwarven_design_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:fancy_granite_dwarven_design_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:fancy_granite_dwarven_design_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:fancy_granite_dwarven_design_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:fancy_granite_dwarven_design_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:fancy_granite_dwarven_design_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:fancy_granite_dwarven_design_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:fancy_granite_dwarven_design_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:fancy_granite_dwarven_design_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:fancy_granite_dwarven_design_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:fancy_granite_dwarven_design_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:fancy_granite_dwarven_design_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:fancy_granite_dwarven_design_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:fancy_granite_dwarven_design_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:fancy_granite_dwarven_design_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:fancy_granite_dwarven_design_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:fancy_granite_dwarven_design_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:fancy_granite_dwarven_design_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:fancy_granite_dwarven_design_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:fancy_granite_dwarven_design_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:fancy_granite_dwarven_design_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:fancy_granite_dwarven_design_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:fancy_granite_dwarven_design_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:fancy_granite_dwarven_design_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:fancy_granite_dwarven_design_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:fancy_granite_dwarven_design_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:fancy_granite_dwarven_design_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:fancy_granite_dwarven_design_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:fancy_granite_dwarven_design_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:fancy_granite_dwarven_design_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:fancy_granite_dwarven_design_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:fancy_granite_dwarven_design_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:fancy_granite_dwarven_design_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:fancy_granite_dwarven_design_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:fancy_granite_dwarven_design_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:fancy_granite_dwarven_design_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:fancy_granite_dwarven_design_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:fancy_granite_dwarven_design_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:fancy_granite_dwarven_design_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:fancy_granite_dwarven_design_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:fancy_granite_dwarven_design_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:fancy_granite_dwarven_design_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:fancy_granite_dwarven_design_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:fancy_granite_dwarven_design_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:fancy_granite_dwarven_design_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:fancy_granite_dwarven_design_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:fancy_granite_dwarven_design_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:fancy_granite_dwarven_design_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:fancy_granite_dwarven_design_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:fancy_granite_dwarven_design_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:fancy_granite_dwarven_design_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:fancy_granite_dwarven_design_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:fancy_granite_dwarven_design_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:fancy_granite_dwarven_design_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:fancy_granite_dwarven_design_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:fancy_granite_dwarven_design_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:fancy_granite_dwarven_design_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:fancy_granite_dwarven_design_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:fancy_granite_dwarven_design_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:fancy_granite_dwarven_design_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:fancy_granite_dwarven_design_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:fancy_granite_dwarven_design_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:fancy_granite_dwarven_design_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:fancy_granite_dwarven_design_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:fancy_granite_dwarven_design_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:fancy_granite_dwarven_design_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:fancy_granite_dwarven_design_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:fancy_granite_dwarven_design_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:fancy_granite_dwarven_design_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:fancy_granite_dwarven_design_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:fancy_granite_dwarven_design_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:fancy_granite_dwarven_design_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:fancy_granite_dwarven_design_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:fancy_granite_dwarven_design_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:fancy_granite_dwarven_design_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:fancy_granite_dwarven_design_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:fancy_granite_dwarven_design_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:fancy_granite_dwarven_design_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:fancy_granite_dwarven_design_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:fancy_granite_dwarven_design_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:fancy_granite_dwarven_design_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:fancy_granite_dwarven_design_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:fancy_granite_dwarven_design_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:fancy_granite_dwarven_design_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:fancy_granite_dwarven_design_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:fancy_granite_dwarven_design_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:fancy_granite_dwarven_design_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:fancy_granite_dwarven_design_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:fancy_granite_dwarven_design_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:fancy_granite_dwarven_design_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:fancy_granite_dwarven_design_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:fancy_granite_dwarven_design_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:fancy_granite_dwarven_design_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:fancy_granite_dwarven_design_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:fancy_granite_dwarven_design_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:fancy_granite_dwarven_design_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:fancy_granite_dwarven_design_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:fancy_granite_dwarven_design_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:fancy_granite_dwarven_design_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:fancy_granite_dwarven_design_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:fancy_granite_dwarven_design_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:fancy_granite_dwarven_design_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:fancy_granite_dwarven_design_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:fancy_granite_dwarven_design_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:fancy_granite_dwarven_design_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:fancy_granite_dwarven_design_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:fancy_granite_dwarven_design_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:fancy_granite_dwarven_design_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:fancy_granite_dwarven_design_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:fancy_granite_dwarven_design_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:fancy_granite_dwarven_design_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:fancy_granite_dwarven_design_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:fancy_granite_dwarven_design_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:fancy_granite_dwarven_design_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:fancy_granite_dwarven_design_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:fancy_granite_dwarven_design_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:fancy_granite_dwarven_design_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:fancy_granite_dwarven_design_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:fancy_granite_dwarven_design_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:fancy_granite_dwarven_design_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:fancy_granite_dwarven_design_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:fancy_granite_dwarven_design_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:fancy_granite_dwarven_design_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:fancy_granite_dwarven_design_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:fancy_granite_dwarven_design_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:fancy_granite_dwarven_design_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:fancy_granite_dwarven_design_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:fancy_granite_dwarven_design_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:fancy_granite_dwarven_design_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:fancy_granite_dwarven_design_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:fancy_granite_dwarven_design_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:fancy_granite_dwarven_design_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:fancy_granite_dwarven_design_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:fancy_granite_dwarven_design_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:fancy_granite_dwarven_design_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:fancy_granite_dwarven_design_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:fancy_granite_dwarven_design_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:fancy_granite_dwarven_design_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:fancy_granite_dwarven_design_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:fancy_granite_dwarven_design_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:fancy_granite_dwarven_design_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:fancy_granite_dwarven_design_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:fancy_granite_dwarven_design_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:fancy_granite_dwarven_design_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:fancy_granite_dwarven_design_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:fancy_granite_dwarven_design_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:fancy_granite_dwarven_design_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:fancy_granite_dwarven_design_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:fancy_granite_dwarven_design_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:fancy_granite_dwarven_design_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:fancy_granite_dwarven_design_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:fancy_granite_dwarven_design_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:fancy_granite_dwarven_design_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:fancy_granite_dwarven_design_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:fancy_granite_dwarven_design_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:fancy_granite_dwarven_design_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:fancy_granite_dwarven_design_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:fancy_granite_dwarven_design_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:fancy_granite_dwarven_design_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:fancy_granite_dwarven_design_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:fancy_granite_dwarven_design_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:fancy_granite_dwarven_design_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:fancy_granite_dwarven_design_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:fancy_granite_dwarven_design_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:fancy_granite_dwarven_design_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:fancy_granite_dwarven_design_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:fancy_granite_dwarven_design_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:fancy_granite_dwarven_design_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:fancy_granite_dwarven_design_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:fancy_gray_elven_plaster
conquest:fancy_gray_elven_plaster_vertical_corner[facing=north,layer=1,waterlogged=true]
conquest:fancy_gray_elven_plaster_vertical_corner[facing=north,layer=1,waterlogged=false]
conquest:fancy_gray_elven_plaster_vertical_corner[facing=north,layer=2,waterlogged=true]
conquest:fancy_gray_elven_plaster_vertical_corner[facing=north,layer=2,waterlogged=false]
conquest:fancy_gray_elven_plaster_vertical_corner[facing=north,layer=3,waterlogged=true]
conquest:fancy_gray_elven_plaster_vertical_corner[facing=north,layer=3,waterlogged=false]
conquest:fancy_gray_elven_plaster_vertical_corner[facing=north,layer=4,waterlogged=true]
conquest:fancy_gray_elven_plaster_vertical_corner[facing=north,layer=4,waterlogged=false]
conquest:fancy_gray_elven_plaster_vertical_corner[facing=south,layer=1,waterlogged=true]
conquest:fancy_gray_elven_plaster_vertical_corner[facing=south,layer=1,waterlogged=false]
conquest:fancy_gray_elven_plaster_vertical_corner[facing=south,layer=2,waterlogged=true]
conquest:fancy_gray_elven_plaster_vertical_corner[facing=south,layer=2,waterlogged=false]
conquest:fancy_gray_elven_plaster_vertical_corner[facing=south,layer=3,waterlogged=true]
conquest:fancy_gray_elven_plaster_vertical_corner[facing=south,layer=3,waterlogged=false]
conquest:fancy_gray_elven_plaster_vertical_corner[facing=south,layer=4,waterlogged=true]
conquest:fancy_gray_elven_plaster_vertical_corner[facing=south,layer=4,waterlogged=false]
conquest:fancy_gray_elven_plaster_vertical_corner[facing=west,layer=1,waterlogged=true]
conquest:fancy_gray_elven_plaster_vertical_corner[facing=west,layer=1,waterlogged=false]
conquest:fancy_gray_elven_plaster_vertical_corner[facing=west,layer=2,waterlogged=true]
conquest:fancy_gray_elven_plaster_vertical_corner[facing=west,layer=2,waterlogged=false]
conquest:fancy_gray_elven_plaster_vertical_corner[facing=west,layer=3,waterlogged=true]
conquest:fancy_gray_elven_plaster_vertical_corner[facing=west,layer=3,waterlogged=false]
conquest:fancy_gray_elven_plaster_vertical_corner[facing=west,layer=4,waterlogged=true]
conquest:fancy_gray_elven_plaster_vertical_corner[facing=west,layer=4,waterlogged=false]
conquest:fancy_gray_elven_plaster_vertical_corner[facing=east,layer=1,waterlogged=true]
conquest:fancy_gray_elven_plaster_vertical_corner[facing=east,layer=1,waterlogged=false]
conquest:fancy_gray_elven_plaster_vertical_corner[facing=east,layer=2,waterlogged=true]
conquest:fancy_gray_elven_plaster_vertical_corner[facing=east,layer=2,waterlogged=false]
conquest:fancy_gray_elven_plaster_vertical_corner[facing=east,layer=3,waterlogged=true]
conquest:fancy_gray_elven_plaster_vertical_corner[facing=east,layer=3,waterlogged=false]
conquest:fancy_gray_elven_plaster_vertical_corner[facing=east,layer=4,waterlogged=true]
conquest:fancy_gray_elven_plaster_vertical_corner[facing=east,layer=4,waterlogged=false]
conquest:fancy_gray_elven_plaster_vertical_quarter[facing=north,layer=1,waterlogged=true]
conquest:fancy_gray_elven_plaster_vertical_quarter[facing=north,layer=1,waterlogged=false]
conquest:fancy_gray_elven_plaster_vertical_quarter[facing=north,layer=2,waterlogged=true]
conquest:fancy_gray_elven_plaster_vertical_quarter[facing=north,layer=2,waterlogged=false]
conquest:fancy_gray_elven_plaster_vertical_quarter[facing=north,layer=3,waterlogged=true]
conquest:fancy_gray_elven_plaster_vertical_quarter[facing=north,layer=3,waterlogged=false]
conquest:fancy_gray_elven_plaster_vertical_quarter[facing=north,layer=4,waterlogged=true]
conquest:fancy_gray_elven_plaster_vertical_quarter[facing=north,layer=4,waterlogged=false]
conquest:fancy_gray_elven_plaster_vertical_quarter[facing=south,layer=1,waterlogged=true]
conquest:fancy_gray_elven_plaster_vertical_quarter[facing=south,layer=1,waterlogged=false]
conquest:fancy_gray_elven_plaster_vertical_quarter[facing=south,layer=2,waterlogged=true]
conquest:fancy_gray_elven_plaster_vertical_quarter[facing=south,layer=2,waterlogged=false]
conquest:fancy_gray_elven_plaster_vertical_quarter[facing=south,layer=3,waterlogged=true]
conquest:fancy_gray_elven_plaster_vertical_quarter[facing=south,layer=3,waterlogged=false]
conquest:fancy_gray_elven_plaster_vertical_quarter[facing=south,layer=4,waterlogged=true]
conquest:fancy_gray_elven_plaster_vertical_quarter[facing=south,layer=4,waterlogged=false]
conquest:fancy_gray_elven_plaster_vertical_quarter[facing=west,layer=1,waterlogged=true]
conquest:fancy_gray_elven_plaster_vertical_quarter[facing=west,layer=1,waterlogged=false]
conquest:fancy_gray_elven_plaster_vertical_quarter[facing=west,layer=2,waterlogged=true]
conquest:fancy_gray_elven_plaster_vertical_quarter[facing=west,layer=2,waterlogged=false]
conquest:fancy_gray_elven_plaster_vertical_quarter[facing=west,layer=3,waterlogged=true]
conquest:fancy_gray_elven_plaster_vertical_quarter[facing=west,layer=3,waterlogged=false]
conquest:fancy_gray_elven_plaster_vertical_quarter[facing=west,layer=4,waterlogged=true]
conquest:fancy_gray_elven_plaster_vertical_quarter[facing=west,layer=4,waterlogged=false]
conquest:fancy_gray_elven_plaster_vertical_quarter[facing=east,layer=1,waterlogged=true]
conquest:fancy_gray_elven_plaster_vertical_quarter[facing=east,layer=1,waterlogged=false]
conquest:fancy_gray_elven_plaster_vertical_quarter[facing=east,layer=2,waterlogged=true]
conquest:fancy_gray_elven_plaster_vertical_quarter[facing=east,layer=2,waterlogged=false]
conquest:fancy_gray_elven_plaster_vertical_quarter[facing=east,layer=3,waterlogged=true]
conquest:fancy_gray_elven_plaster_vertical_quarter[facing=east,layer=3,waterlogged=false]
conquest:fancy_gray_elven_plaster_vertical_quarter[facing=east,layer=4,waterlogged=true]
conquest:fancy_gray_elven_plaster_vertical_quarter[facing=east,layer=4,waterlogged=false]
conquest:fancy_gray_elven_plaster_vertical_slab[facing=north,layer=1,waterlogged=true]
conquest:fancy_gray_elven_plaster_vertical_slab[facing=north,layer=1,waterlogged=false]
conquest:fancy_gray_elven_plaster_vertical_slab[facing=north,layer=2,waterlogged=true]
conquest:fancy_gray_elven_plaster_vertical_slab[facing=north,layer=2,waterlogged=false]
conquest:fancy_gray_elven_plaster_vertical_slab[facing=north,layer=3,waterlogged=true]
conquest:fancy_gray_elven_plaster_vertical_slab[facing=north,layer=3,waterlogged=false]
conquest:fancy_gray_elven_plaster_vertical_slab[facing=north,layer=4,waterlogged=true]
conquest:fancy_gray_elven_plaster_vertical_slab[facing=north,layer=4,waterlogged=false]
conquest:fancy_gray_elven_plaster_vertical_slab[facing=south,layer=1,waterlogged=true]
conquest:fancy_gray_elven_plaster_vertical_slab[facing=south,layer=1,waterlogged=false]
conquest:fancy_gray_elven_plaster_vertical_slab[facing=south,layer=2,waterlogged=true]
conquest:fancy_gray_elven_plaster_vertical_slab[facing=south,layer=2,waterlogged=false]
conquest:fancy_gray_elven_plaster_vertical_slab[facing=south,layer=3,waterlogged=true]
conquest:fancy_gray_elven_plaster_vertical_slab[facing=south,layer=3,waterlogged=false]
conquest:fancy_gray_elven_plaster_vertical_slab[facing=south,layer=4,waterlogged=true]
conquest:fancy_gray_elven_plaster_vertical_slab[facing=south,layer=4,waterlogged=false]
conquest:fancy_gray_elven_plaster_vertical_slab[facing=west,layer=1,waterlogged=true]
conquest:fancy_gray_elven_plaster_vertical_slab[facing=west,layer=1,waterlogged=false]
conquest:fancy_gray_elven_plaster_vertical_slab[facing=west,layer=2,waterlogged=true]
conquest:fancy_gray_elven_plaster_vertical_slab[facing=west,layer=2,waterlogged=false]
conquest:fancy_gray_elven_plaster_vertical_slab[facing=west,layer=3,waterlogged=true]
conquest:fancy_gray_elven_plaster_vertical_slab[facing=west,layer=3,waterlogged=false]
conquest:fancy_gray_elven_plaster_vertical_slab[facing=west,layer=4,waterlogged=true]
conquest:fancy_gray_elven_plaster_vertical_slab[facing=west,layer=4,waterlogged=false]
conquest:fancy_gray_elven_plaster_vertical_slab[facing=east,layer=1,waterlogged=true]
conquest:fancy_gray_elven_plaster_vertical_slab[facing=east,layer=1,waterlogged=false]
conquest:fancy_gray_elven_plaster_vertical_slab[facing=east,layer=2,waterlogged=true]
conquest:fancy_gray_elven_plaster_vertical_slab[facing=east,layer=2,waterlogged=false]
conquest:fancy_gray_elven_plaster_vertical_slab[facing=east,layer=3,waterlogged=true]
conquest:fancy_gray_elven_plaster_vertical_slab[facing=east,layer=3,waterlogged=false]
conquest:fancy_gray_elven_plaster_vertical_slab[facing=east,layer=4,waterlogged=true]
conquest:fancy_gray_elven_plaster_vertical_slab[facing=east,layer=4,waterlogged=false]
conquest:fancy_leather_stool[offset_toggle=true]
conquest:fancy_leather_stool[offset_toggle=false]
conquest:fancy_limestone_balustrade[east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:fancy_limestone_balustrade[east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:fancy_limestone_balustrade[east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:fancy_limestone_balustrade[east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:fancy_limestone_balustrade[east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:fancy_limestone_balustrade[east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:fancy_limestone_balustrade[east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:fancy_limestone_balustrade[east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:fancy_limestone_balustrade[east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:fancy_limestone_balustrade[east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:fancy_limestone_balustrade[east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:fancy_limestone_balustrade[east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:fancy_limestone_balustrade[east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:fancy_limestone_balustrade[east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:fancy_limestone_balustrade[east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:fancy_limestone_balustrade[east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:fancy_limestone_balustrade[east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:fancy_limestone_balustrade[east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:fancy_limestone_balustrade[east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:fancy_limestone_balustrade[east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:fancy_limestone_balustrade[east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:fancy_limestone_balustrade[east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:fancy_limestone_balustrade[east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:fancy_limestone_balustrade[east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:fancy_limestone_balustrade[east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:fancy_limestone_balustrade[east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:fancy_limestone_balustrade[east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:fancy_limestone_balustrade[east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:fancy_limestone_balustrade[east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:fancy_limestone_balustrade[east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:fancy_limestone_balustrade[east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:fancy_limestone_balustrade[east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:fancy_limestone_balustrade[east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:fancy_limestone_balustrade[east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:fancy_limestone_balustrade[east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:fancy_limestone_balustrade[east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:fancy_limestone_balustrade[east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:fancy_limestone_balustrade[east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:fancy_limestone_balustrade[east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:fancy_limestone_balustrade[east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:fancy_limestone_balustrade[east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:fancy_limestone_balustrade[east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:fancy_limestone_balustrade[east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:fancy_limestone_balustrade[east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:fancy_limestone_balustrade[east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:fancy_limestone_balustrade[east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:fancy_limestone_balustrade[east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:fancy_limestone_balustrade[east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:fancy_limestone_balustrade[east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:fancy_limestone_balustrade[east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:fancy_limestone_balustrade[east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:fancy_limestone_balustrade[east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:fancy_limestone_balustrade[east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:fancy_limestone_balustrade[east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:fancy_limestone_balustrade[east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:fancy_limestone_balustrade[east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:fancy_limestone_balustrade[east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:fancy_limestone_balustrade[east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:fancy_limestone_balustrade[east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:fancy_limestone_balustrade[east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:fancy_limestone_balustrade[east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:fancy_limestone_balustrade[east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:fancy_limestone_balustrade[east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:fancy_limestone_balustrade[east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:fancy_magenta_socle
conquest:fancy_magenta_socle_pillar[layer=1,waterlogged=true]
conquest:fancy_magenta_socle_pillar[layer=1,waterlogged=false]
conquest:fancy_magenta_socle_pillar[layer=2,waterlogged=true]
conquest:fancy_magenta_socle_pillar[layer=2,waterlogged=false]
conquest:fancy_magenta_socle_pillar[layer=3,waterlogged=true]
conquest:fancy_magenta_socle_pillar[layer=3,waterlogged=false]
conquest:fancy_magenta_socle_vertical_corner[facing=north,layer=1,waterlogged=true]
conquest:fancy_magenta_socle_vertical_corner[facing=north,layer=1,waterlogged=false]
conquest:fancy_magenta_socle_vertical_corner[facing=north,layer=2,waterlogged=true]
conquest:fancy_magenta_socle_vertical_corner[facing=north,layer=2,waterlogged=false]
conquest:fancy_magenta_socle_vertical_corner[facing=north,layer=3,waterlogged=true]
conquest:fancy_magenta_socle_vertical_corner[facing=north,layer=3,waterlogged=false]
conquest:fancy_magenta_socle_vertical_corner[facing=north,layer=4,waterlogged=true]
conquest:fancy_magenta_socle_vertical_corner[facing=north,layer=4,waterlogged=false]
conquest:fancy_magenta_socle_vertical_corner[facing=south,layer=1,waterlogged=true]
conquest:fancy_magenta_socle_vertical_corner[facing=south,layer=1,waterlogged=false]
conquest:fancy_magenta_socle_vertical_corner[facing=south,layer=2,waterlogged=true]
conquest:fancy_magenta_socle_vertical_corner[facing=south,layer=2,waterlogged=false]
conquest:fancy_magenta_socle_vertical_corner[facing=south,layer=3,waterlogged=true]
conquest:fancy_magenta_socle_vertical_corner[facing=south,layer=3,waterlogged=false]
conquest:fancy_magenta_socle_vertical_corner[facing=south,layer=4,waterlogged=true]
conquest:fancy_magenta_socle_vertical_corner[facing=south,layer=4,waterlogged=false]
conquest:fancy_magenta_socle_vertical_corner[facing=west,layer=1,waterlogged=true]
conquest:fancy_magenta_socle_vertical_corner[facing=west,layer=1,waterlogged=false]
conquest:fancy_magenta_socle_vertical_corner[facing=west,layer=2,waterlogged=true]
conquest:fancy_magenta_socle_vertical_corner[facing=west,layer=2,waterlogged=false]
conquest:fancy_magenta_socle_vertical_corner[facing=west,layer=3,waterlogged=true]
conquest:fancy_magenta_socle_vertical_corner[facing=west,layer=3,waterlogged=false]
conquest:fancy_magenta_socle_vertical_corner[facing=west,layer=4,waterlogged=true]
conquest:fancy_magenta_socle_vertical_corner[facing=west,layer=4,waterlogged=false]
conquest:fancy_magenta_socle_vertical_corner[facing=east,layer=1,waterlogged=true]
conquest:fancy_magenta_socle_vertical_corner[facing=east,layer=1,waterlogged=false]
conquest:fancy_magenta_socle_vertical_corner[facing=east,layer=2,waterlogged=true]
conquest:fancy_magenta_socle_vertical_corner[facing=east,layer=2,waterlogged=false]
conquest:fancy_magenta_socle_vertical_corner[facing=east,layer=3,waterlogged=true]
conquest:fancy_magenta_socle_vertical_corner[facing=east,layer=3,waterlogged=false]
conquest:fancy_magenta_socle_vertical_corner[facing=east,layer=4,waterlogged=true]
conquest:fancy_magenta_socle_vertical_corner[facing=east,layer=4,waterlogged=false]
conquest:fancy_magenta_socle_vertical_quarter[facing=north,layer=1,waterlogged=true]
conquest:fancy_magenta_socle_vertical_quarter[facing=north,layer=1,waterlogged=false]
conquest:fancy_magenta_socle_vertical_quarter[facing=north,layer=2,waterlogged=true]
conquest:fancy_magenta_socle_vertical_quarter[facing=north,layer=2,waterlogged=false]
conquest:fancy_magenta_socle_vertical_quarter[facing=north,layer=3,waterlogged=true]
conquest:fancy_magenta_socle_vertical_quarter[facing=north,layer=3,waterlogged=false]
conquest:fancy_magenta_socle_vertical_quarter[facing=north,layer=4,waterlogged=true]
conquest:fancy_magenta_socle_vertical_quarter[facing=north,layer=4,waterlogged=false]
conquest:fancy_magenta_socle_vertical_quarter[facing=south,layer=1,waterlogged=true]
conquest:fancy_magenta_socle_vertical_quarter[facing=south,layer=1,waterlogged=false]
conquest:fancy_magenta_socle_vertical_quarter[facing=south,layer=2,waterlogged=true]
conquest:fancy_magenta_socle_vertical_quarter[facing=south,layer=2,waterlogged=false]
conquest:fancy_magenta_socle_vertical_quarter[facing=south,layer=3,waterlogged=true]
conquest:fancy_magenta_socle_vertical_quarter[facing=south,layer=3,waterlogged=false]
conquest:fancy_magenta_socle_vertical_quarter[facing=south,layer=4,waterlogged=true]
conquest:fancy_magenta_socle_vertical_quarter[facing=south,layer=4,waterlogged=false]
conquest:fancy_magenta_socle_vertical_quarter[facing=west,layer=1,waterlogged=true]
conquest:fancy_magenta_socle_vertical_quarter[facing=west,layer=1,waterlogged=false]
conquest:fancy_magenta_socle_vertical_quarter[facing=west,layer=2,waterlogged=true]
conquest:fancy_magenta_socle_vertical_quarter[facing=west,layer=2,waterlogged=false]
conquest:fancy_magenta_socle_vertical_quarter[facing=west,layer=3,waterlogged=true]
conquest:fancy_magenta_socle_vertical_quarter[facing=west,layer=3,waterlogged=false]
conquest:fancy_magenta_socle_vertical_quarter[facing=west,layer=4,waterlogged=true]
conquest:fancy_magenta_socle_vertical_quarter[facing=west,layer=4,waterlogged=false]
conquest:fancy_magenta_socle_vertical_quarter[facing=east,layer=1,waterlogged=true]
conquest:fancy_magenta_socle_vertical_quarter[facing=east,layer=1,waterlogged=false]
conquest:fancy_magenta_socle_vertical_quarter[facing=east,layer=2,waterlogged=true]
conquest:fancy_magenta_socle_vertical_quarter[facing=east,layer=2,waterlogged=false]
conquest:fancy_magenta_socle_vertical_quarter[facing=east,layer=3,waterlogged=true]
conquest:fancy_magenta_socle_vertical_quarter[facing=east,layer=3,waterlogged=false]
conquest:fancy_magenta_socle_vertical_quarter[facing=east,layer=4,waterlogged=true]
conquest:fancy_magenta_socle_vertical_quarter[facing=east,layer=4,waterlogged=false]
conquest:fancy_magenta_socle_vertical_slab[facing=north,layer=1,waterlogged=true]
conquest:fancy_magenta_socle_vertical_slab[facing=north,layer=1,waterlogged=false]
conquest:fancy_magenta_socle_vertical_slab[facing=north,layer=2,waterlogged=true]
conquest:fancy_magenta_socle_vertical_slab[facing=north,layer=2,waterlogged=false]
conquest:fancy_magenta_socle_vertical_slab[facing=north,layer=3,waterlogged=true]
conquest:fancy_magenta_socle_vertical_slab[facing=north,layer=3,waterlogged=false]
conquest:fancy_magenta_socle_vertical_slab[facing=north,layer=4,waterlogged=true]
conquest:fancy_magenta_socle_vertical_slab[facing=north,layer=4,waterlogged=false]
conquest:fancy_magenta_socle_vertical_slab[facing=south,layer=1,waterlogged=true]
conquest:fancy_magenta_socle_vertical_slab[facing=south,layer=1,waterlogged=false]
conquest:fancy_magenta_socle_vertical_slab[facing=south,layer=2,waterlogged=true]
conquest:fancy_magenta_socle_vertical_slab[facing=south,layer=2,waterlogged=false]
conquest:fancy_magenta_socle_vertical_slab[facing=south,layer=3,waterlogged=true]
conquest:fancy_magenta_socle_vertical_slab[facing=south,layer=3,waterlogged=false]
conquest:fancy_magenta_socle_vertical_slab[facing=south,layer=4,waterlogged=true]
conquest:fancy_magenta_socle_vertical_slab[facing=south,layer=4,waterlogged=false]
conquest:fancy_magenta_socle_vertical_slab[facing=west,layer=1,waterlogged=true]
conquest:fancy_magenta_socle_vertical_slab[facing=west,layer=1,waterlogged=false]
conquest:fancy_magenta_socle_vertical_slab[facing=west,layer=2,waterlogged=true]
conquest:fancy_magenta_socle_vertical_slab[facing=west,layer=2,waterlogged=false]
conquest:fancy_magenta_socle_vertical_slab[facing=west,layer=3,waterlogged=true]
conquest:fancy_magenta_socle_vertical_slab[facing=west,layer=3,waterlogged=false]
conquest:fancy_magenta_socle_vertical_slab[facing=west,layer=4,waterlogged=true]
conquest:fancy_magenta_socle_vertical_slab[facing=west,layer=4,waterlogged=false]
conquest:fancy_magenta_socle_vertical_slab[facing=east,layer=1,waterlogged=true]
conquest:fancy_magenta_socle_vertical_slab[facing=east,layer=1,waterlogged=false]
conquest:fancy_magenta_socle_vertical_slab[facing=east,layer=2,waterlogged=true]
conquest:fancy_magenta_socle_vertical_slab[facing=east,layer=2,waterlogged=false]
conquest:fancy_magenta_socle_vertical_slab[facing=east,layer=3,waterlogged=true]
conquest:fancy_magenta_socle_vertical_slab[facing=east,layer=3,waterlogged=false]
conquest:fancy_magenta_socle_vertical_slab[facing=east,layer=4,waterlogged=true]
conquest:fancy_magenta_socle_vertical_slab[facing=east,layer=4,waterlogged=false]
conquest:fancy_marble_balustrade[east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:fancy_marble_balustrade[east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:fancy_marble_balustrade[east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:fancy_marble_balustrade[east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:fancy_marble_balustrade[east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:fancy_marble_balustrade[east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:fancy_marble_balustrade[east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:fancy_marble_balustrade[east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:fancy_marble_balustrade[east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:fancy_marble_balustrade[east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:fancy_marble_balustrade[east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:fancy_marble_balustrade[east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:fancy_marble_balustrade[east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:fancy_marble_balustrade[east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:fancy_marble_balustrade[east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:fancy_marble_balustrade[east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:fancy_marble_balustrade[east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:fancy_marble_balustrade[east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:fancy_marble_balustrade[east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:fancy_marble_balustrade[east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:fancy_marble_balustrade[east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:fancy_marble_balustrade[east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:fancy_marble_balustrade[east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:fancy_marble_balustrade[east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:fancy_marble_balustrade[east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:fancy_marble_balustrade[east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:fancy_marble_balustrade[east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:fancy_marble_balustrade[east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:fancy_marble_balustrade[east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:fancy_marble_balustrade[east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:fancy_marble_balustrade[east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:fancy_marble_balustrade[east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:fancy_marble_balustrade[east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:fancy_marble_balustrade[east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:fancy_marble_balustrade[east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:fancy_marble_balustrade[east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:fancy_marble_balustrade[east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:fancy_marble_balustrade[east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:fancy_marble_balustrade[east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:fancy_marble_balustrade[east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:fancy_marble_balustrade[east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:fancy_marble_balustrade[east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:fancy_marble_balustrade[east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:fancy_marble_balustrade[east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:fancy_marble_balustrade[east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:fancy_marble_balustrade[east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:fancy_marble_balustrade[east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:fancy_marble_balustrade[east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:fancy_marble_balustrade[east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:fancy_marble_balustrade[east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:fancy_marble_balustrade[east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:fancy_marble_balustrade[east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:fancy_marble_balustrade[east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:fancy_marble_balustrade[east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:fancy_marble_balustrade[east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:fancy_marble_balustrade[east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:fancy_marble_balustrade[east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:fancy_marble_balustrade[east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:fancy_marble_balustrade[east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:fancy_marble_balustrade[east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:fancy_marble_balustrade[east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:fancy_marble_balustrade[east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:fancy_marble_balustrade[east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:fancy_marble_balustrade[east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:fancy_oak_door[facing=north,half=upper,hinge=left,open=true,powered=true]
conquest:fancy_oak_door[facing=north,half=upper,hinge=left,open=true,powered=false]
conquest:fancy_oak_door[facing=north,half=upper,hinge=left,open=false,powered=true]
conquest:fancy_oak_door[facing=north,half=upper,hinge=left,open=false,powered=false]
conquest:fancy_oak_door[facing=north,half=upper,hinge=right,open=true,powered=true]
conquest:fancy_oak_door[facing=north,half=upper,hinge=right,open=true,powered=false]
conquest:fancy_oak_door[facing=north,half=upper,hinge=right,open=false,powered=true]
conquest:fancy_oak_door[facing=north,half=upper,hinge=right,open=false,powered=false]
conquest:fancy_oak_door[facing=north,half=lower,hinge=left,open=true,powered=true]
conquest:fancy_oak_door[facing=north,half=lower,hinge=left,open=true,powered=false]
conquest:fancy_oak_door[facing=north,half=lower,hinge=left,open=false,powered=true]
conquest:fancy_oak_door[facing=north,half=lower,hinge=left,open=false,powered=false]
conquest:fancy_oak_door[facing=north,half=lower,hinge=right,open=true,powered=true]
conquest:fancy_oak_door[facing=north,half=lower,hinge=right,open=true,powered=false]
conquest:fancy_oak_door[facing=north,half=lower,hinge=right,open=false,powered=true]
conquest:fancy_oak_door[facing=north,half=lower,hinge=right,open=false,powered=false]
conquest:fancy_oak_door[facing=south,half=upper,hinge=left,open=true,powered=true]
conquest:fancy_oak_door[facing=south,half=upper,hinge=left,open=true,powered=false]
conquest:fancy_oak_door[facing=south,half=upper,hinge=left,open=false,powered=true]
conquest:fancy_oak_door[facing=south,half=upper,hinge=left,open=false,powered=false]
conquest:fancy_oak_door[facing=south,half=upper,hinge=right,open=true,powered=true]
conquest:fancy_oak_door[facing=south,half=upper,hinge=right,open=true,powered=false]
conquest:fancy_oak_door[facing=south,half=upper,hinge=right,open=false,powered=true]
conquest:fancy_oak_door[facing=south,half=upper,hinge=right,open=false,powered=false]
conquest:fancy_oak_door[facing=south,half=lower,hinge=left,open=true,powered=true]
conquest:fancy_oak_door[facing=south,half=lower,hinge=left,open=true,powered=false]
conquest:fancy_oak_door[facing=south,half=lower,hinge=left,open=false,powered=true]
conquest:fancy_oak_door[facing=south,half=lower,hinge=left,open=false,powered=false]
conquest:fancy_oak_door[facing=south,half=lower,hinge=right,open=true,powered=true]
conquest:fancy_oak_door[facing=south,half=lower,hinge=right,open=true,powered=false]
conquest:fancy_oak_door[facing=south,half=lower,hinge=right,open=false,powered=true]
conquest:fancy_oak_door[facing=south,half=lower,hinge=right,open=false,powered=false]
conquest:fancy_oak_door[facing=west,half=upper,hinge=left,open=true,powered=true]
conquest:fancy_oak_door[facing=west,half=upper,hinge=left,open=true,powered=false]
conquest:fancy_oak_door[facing=west,half=upper,hinge=left,open=false,powered=true]
conquest:fancy_oak_door[facing=west,half=upper,hinge=left,open=false,powered=false]
conquest:fancy_oak_door[facing=west,half=upper,hinge=right,open=true,powered=true]
conquest:fancy_oak_door[facing=west,half=upper,hinge=right,open=true,powered=false]
conquest:fancy_oak_door[facing=west,half=upper,hinge=right,open=false,powered=true]
conquest:fancy_oak_door[facing=west,half=upper,hinge=right,open=false,powered=false]
conquest:fancy_oak_door[facing=west,half=lower,hinge=left,open=true,powered=true]
conquest:fancy_oak_door[facing=west,half=lower,hinge=left,open=true,powered=false]
conquest:fancy_oak_door[facing=west,half=lower,hinge=left,open=false,powered=true]
conquest:fancy_oak_door[facing=west,half=lower,hinge=left,open=false,powered=false]
conquest:fancy_oak_door[facing=west,half=lower,hinge=right,open=true,powered=true]
conquest:fancy_oak_door[facing=west,half=lower,hinge=right,open=true,powered=false]
conquest:fancy_oak_door[facing=west,half=lower,hinge=right,open=false,powered=true]
conquest:fancy_oak_door[facing=west,half=lower,hinge=right,open=false,powered=false]
conquest:fancy_oak_door[facing=east,half=upper,hinge=left,open=true,powered=true]
conquest:fancy_oak_door[facing=east,half=upper,hinge=left,open=true,powered=false]
conquest:fancy_oak_door[facing=east,half=upper,hinge=left,open=false,powered=true]
conquest:fancy_oak_door[facing=east,half=upper,hinge=left,open=false,powered=false]
conquest:fancy_oak_door[facing=east,half=upper,hinge=right,open=true,powered=true]
conquest:fancy_oak_door[facing=east,half=upper,hinge=right,open=true,powered=false]
conquest:fancy_oak_door[facing=east,half=upper,hinge=right,open=false,powered=true]
conquest:fancy_oak_door[facing=east,half=upper,hinge=right,open=false,powered=false]
conquest:fancy_oak_door[facing=east,half=lower,hinge=left,open=true,powered=true]
conquest:fancy_oak_door[facing=east,half=lower,hinge=left,open=true,powered=false]
conquest:fancy_oak_door[facing=east,half=lower,hinge=left,open=false,powered=true]
conquest:fancy_oak_door[facing=east,half=lower,hinge=left,open=false,powered=false]
conquest:fancy_oak_door[facing=east,half=lower,hinge=right,open=true,powered=true]
conquest:fancy_oak_door[facing=east,half=lower,hinge=right,open=true,powered=false]
conquest:fancy_oak_door[facing=east,half=lower,hinge=right,open=false,powered=true]
conquest:fancy_oak_door[facing=east,half=lower,hinge=right,open=false,powered=false]
conquest:fancy_oak_wood_cabinets[axis=x]
conquest:fancy_oak_wood_cabinets[axis=y]
conquest:fancy_oak_wood_cabinets[axis=z]
conquest:fancy_oak_wood_cabinets_vertical_corner[facing=north,layer=1,waterlogged=true]
conquest:fancy_oak_wood_cabinets_vertical_corner[facing=north,layer=1,waterlogged=false]
conquest:fancy_oak_wood_cabinets_vertical_corner[facing=north,layer=2,waterlogged=true]
conquest:fancy_oak_wood_cabinets_vertical_corner[facing=north,layer=2,waterlogged=false]
conquest:fancy_oak_wood_cabinets_vertical_corner[facing=north,layer=3,waterlogged=true]
conquest:fancy_oak_wood_cabinets_vertical_corner[facing=north,layer=3,waterlogged=false]
conquest:fancy_oak_wood_cabinets_vertical_corner[facing=north,layer=4,waterlogged=true]
conquest:fancy_oak_wood_cabinets_vertical_corner[facing=north,layer=4,waterlogged=false]
conquest:fancy_oak_wood_cabinets_vertical_corner[facing=south,layer=1,waterlogged=true]
conquest:fancy_oak_wood_cabinets_vertical_corner[facing=south,layer=1,waterlogged=false]
conquest:fancy_oak_wood_cabinets_vertical_corner[facing=south,layer=2,waterlogged=true]
conquest:fancy_oak_wood_cabinets_vertical_corner[facing=south,layer=2,waterlogged=false]
conquest:fancy_oak_wood_cabinets_vertical_corner[facing=south,layer=3,waterlogged=true]
conquest:fancy_oak_wood_cabinets_vertical_corner[facing=south,layer=3,waterlogged=false]
conquest:fancy_oak_wood_cabinets_vertical_corner[facing=south,layer=4,waterlogged=true]
conquest:fancy_oak_wood_cabinets_vertical_corner[facing=south,layer=4,waterlogged=false]
conquest:fancy_oak_wood_cabinets_vertical_corner[facing=west,layer=1,waterlogged=true]
conquest:fancy_oak_wood_cabinets_vertical_corner[facing=west,layer=1,waterlogged=false]
conquest:fancy_oak_wood_cabinets_vertical_corner[facing=west,layer=2,waterlogged=true]
conquest:fancy_oak_wood_cabinets_vertical_corner[facing=west,layer=2,waterlogged=false]
conquest:fancy_oak_wood_cabinets_vertical_corner[facing=west,layer=3,waterlogged=true]
conquest:fancy_oak_wood_cabinets_vertical_corner[facing=west,layer=3,waterlogged=false]
conquest:fancy_oak_wood_cabinets_vertical_corner[facing=west,layer=4,waterlogged=true]
conquest:fancy_oak_wood_cabinets_vertical_corner[facing=west,layer=4,waterlogged=false]
conquest:fancy_oak_wood_cabinets_vertical_corner[facing=east,layer=1,waterlogged=true]
conquest:fancy_oak_wood_cabinets_vertical_corner[facing=east,layer=1,waterlogged=false]
conquest:fancy_oak_wood_cabinets_vertical_corner[facing=east,layer=2,waterlogged=true]
conquest:fancy_oak_wood_cabinets_vertical_corner[facing=east,layer=2,waterlogged=false]
conquest:fancy_oak_wood_cabinets_vertical_corner[facing=east,layer=3,waterlogged=true]
conquest:fancy_oak_wood_cabinets_vertical_corner[facing=east,layer=3,waterlogged=false]
conquest:fancy_oak_wood_cabinets_vertical_corner[facing=east,layer=4,waterlogged=true]
conquest:fancy_oak_wood_cabinets_vertical_corner[facing=east,layer=4,waterlogged=false]
conquest:fancy_oak_wood_cabinets_vertical_quarter[facing=north,layer=1,waterlogged=true]
conquest:fancy_oak_wood_cabinets_vertical_quarter[facing=north,layer=1,waterlogged=false]
conquest:fancy_oak_wood_cabinets_vertical_quarter[facing=north,layer=2,waterlogged=true]
conquest:fancy_oak_wood_cabinets_vertical_quarter[facing=north,layer=2,waterlogged=false]
conquest:fancy_oak_wood_cabinets_vertical_quarter[facing=north,layer=3,waterlogged=true]
conquest:fancy_oak_wood_cabinets_vertical_quarter[facing=north,layer=3,waterlogged=false]
conquest:fancy_oak_wood_cabinets_vertical_quarter[facing=north,layer=4,waterlogged=true]
conquest:fancy_oak_wood_cabinets_vertical_quarter[facing=north,layer=4,waterlogged=false]
conquest:fancy_oak_wood_cabinets_vertical_quarter[facing=south,layer=1,waterlogged=true]
conquest:fancy_oak_wood_cabinets_vertical_quarter[facing=south,layer=1,waterlogged=false]
conquest:fancy_oak_wood_cabinets_vertical_quarter[facing=south,layer=2,waterlogged=true]
conquest:fancy_oak_wood_cabinets_vertical_quarter[facing=south,layer=2,waterlogged=false]
conquest:fancy_oak_wood_cabinets_vertical_quarter[facing=south,layer=3,waterlogged=true]
conquest:fancy_oak_wood_cabinets_vertical_quarter[facing=south,layer=3,waterlogged=false]
conquest:fancy_oak_wood_cabinets_vertical_quarter[facing=south,layer=4,waterlogged=true]
conquest:fancy_oak_wood_cabinets_vertical_quarter[facing=south,layer=4,waterlogged=false]
conquest:fancy_oak_wood_cabinets_vertical_quarter[facing=west,layer=1,waterlogged=true]
conquest:fancy_oak_wood_cabinets_vertical_quarter[facing=west,layer=1,waterlogged=false]
conquest:fancy_oak_wood_cabinets_vertical_quarter[facing=west,layer=2,waterlogged=true]
conquest:fancy_oak_wood_cabinets_vertical_quarter[facing=west,layer=2,waterlogged=false]
conquest:fancy_oak_wood_cabinets_vertical_quarter[facing=west,layer=3,waterlogged=true]
conquest:fancy_oak_wood_cabinets_vertical_quarter[facing=west,layer=3,waterlogged=false]
conquest:fancy_oak_wood_cabinets_vertical_quarter[facing=west,layer=4,waterlogged=true]
conquest:fancy_oak_wood_cabinets_vertical_quarter[facing=west,layer=4,waterlogged=false]
conquest:fancy_oak_wood_cabinets_vertical_quarter[facing=east,layer=1,waterlogged=true]
conquest:fancy_oak_wood_cabinets_vertical_quarter[facing=east,layer=1,waterlogged=false]
conquest:fancy_oak_wood_cabinets_vertical_quarter[facing=east,layer=2,waterlogged=true]
conquest:fancy_oak_wood_cabinets_vertical_quarter[facing=east,layer=2,waterlogged=false]
conquest:fancy_oak_wood_cabinets_vertical_quarter[facing=east,layer=3,waterlogged=true]
conquest:fancy_oak_wood_cabinets_vertical_quarter[facing=east,layer=3,waterlogged=false]
conquest:fancy_oak_wood_cabinets_vertical_quarter[facing=east,layer=4,waterlogged=true]
conquest:fancy_oak_wood_cabinets_vertical_quarter[facing=east,layer=4,waterlogged=false]
conquest:fancy_oak_wood_cabinets_vertical_slab[facing=north,layer=1,waterlogged=true]
conquest:fancy_oak_wood_cabinets_vertical_slab[facing=north,layer=1,waterlogged=false]
conquest:fancy_oak_wood_cabinets_vertical_slab[facing=north,layer=2,waterlogged=true]
conquest:fancy_oak_wood_cabinets_vertical_slab[facing=north,layer=2,waterlogged=false]
conquest:fancy_oak_wood_cabinets_vertical_slab[facing=north,layer=3,waterlogged=true]
conquest:fancy_oak_wood_cabinets_vertical_slab[facing=north,layer=3,waterlogged=false]
conquest:fancy_oak_wood_cabinets_vertical_slab[facing=north,layer=4,waterlogged=true]
conquest:fancy_oak_wood_cabinets_vertical_slab[facing=north,layer=4,waterlogged=false]
conquest:fancy_oak_wood_cabinets_vertical_slab[facing=south,layer=1,waterlogged=true]
conquest:fancy_oak_wood_cabinets_vertical_slab[facing=south,layer=1,waterlogged=false]
conquest:fancy_oak_wood_cabinets_vertical_slab[facing=south,layer=2,waterlogged=true]
conquest:fancy_oak_wood_cabinets_vertical_slab[facing=south,layer=2,waterlogged=false]
conquest:fancy_oak_wood_cabinets_vertical_slab[facing=south,layer=3,waterlogged=true]
conquest:fancy_oak_wood_cabinets_vertical_slab[facing=south,layer=3,waterlogged=false]
conquest:fancy_oak_wood_cabinets_vertical_slab[facing=south,layer=4,waterlogged=true]
conquest:fancy_oak_wood_cabinets_vertical_slab[facing=south,layer=4,waterlogged=false]
conquest:fancy_oak_wood_cabinets_vertical_slab[facing=west,layer=1,waterlogged=true]
conquest:fancy_oak_wood_cabinets_vertical_slab[facing=west,layer=1,waterlogged=false]
conquest:fancy_oak_wood_cabinets_vertical_slab[facing=west,layer=2,waterlogged=true]
conquest:fancy_oak_wood_cabinets_vertical_slab[facing=west,layer=2,waterlogged=false]
conquest:fancy_oak_wood_cabinets_vertical_slab[facing=west,layer=3,waterlogged=true]
conquest:fancy_oak_wood_cabinets_vertical_slab[facing=west,layer=3,waterlogged=false]
conquest:fancy_oak_wood_cabinets_vertical_slab[facing=west,layer=4,waterlogged=true]
conquest:fancy_oak_wood_cabinets_vertical_slab[facing=west,layer=4,waterlogged=false]
conquest:fancy_oak_wood_cabinets_vertical_slab[facing=east,layer=1,waterlogged=true]
conquest:fancy_oak_wood_cabinets_vertical_slab[facing=east,layer=1,waterlogged=false]
conquest:fancy_oak_wood_cabinets_vertical_slab[facing=east,layer=2,waterlogged=true]
conquest:fancy_oak_wood_cabinets_vertical_slab[facing=east,layer=2,waterlogged=false]
conquest:fancy_oak_wood_cabinets_vertical_slab[facing=east,layer=3,waterlogged=true]
conquest:fancy_oak_wood_cabinets_vertical_slab[facing=east,layer=3,waterlogged=false]
conquest:fancy_oak_wood_cabinets_vertical_slab[facing=east,layer=4,waterlogged=true]
conquest:fancy_oak_wood_cabinets_vertical_slab[facing=east,layer=4,waterlogged=false]
conquest:fancy_oriental_mosaic
conquest:fancy_oriental_mosaic_corner_slab[facing=north,type=top,waterlogged=true]
conquest:fancy_oriental_mosaic_corner_slab[facing=north,type=top,waterlogged=false]
conquest:fancy_oriental_mosaic_corner_slab[facing=north,type=bottom,waterlogged=true]
conquest:fancy_oriental_mosaic_corner_slab[facing=north,type=bottom,waterlogged=false]
conquest:fancy_oriental_mosaic_corner_slab[facing=south,type=top,waterlogged=true]
conquest:fancy_oriental_mosaic_corner_slab[facing=south,type=top,waterlogged=false]
conquest:fancy_oriental_mosaic_corner_slab[facing=south,type=bottom,waterlogged=true]
conquest:fancy_oriental_mosaic_corner_slab[facing=south,type=bottom,waterlogged=false]
conquest:fancy_oriental_mosaic_corner_slab[facing=west,type=top,waterlogged=true]
conquest:fancy_oriental_mosaic_corner_slab[facing=west,type=top,waterlogged=false]
conquest:fancy_oriental_mosaic_corner_slab[facing=west,type=bottom,waterlogged=true]
conquest:fancy_oriental_mosaic_corner_slab[facing=west,type=bottom,waterlogged=false]
conquest:fancy_oriental_mosaic_corner_slab[facing=east,type=top,waterlogged=true]
conquest:fancy_oriental_mosaic_corner_slab[facing=east,type=top,waterlogged=false]
conquest:fancy_oriental_mosaic_corner_slab[facing=east,type=bottom,waterlogged=true]
conquest:fancy_oriental_mosaic_corner_slab[facing=east,type=bottom,waterlogged=false]
conquest:fancy_oriental_mosaic_eighth_slab[facing=north,type=top,waterlogged=true]
conquest:fancy_oriental_mosaic_eighth_slab[facing=north,type=top,waterlogged=false]
conquest:fancy_oriental_mosaic_eighth_slab[facing=north,type=bottom,waterlogged=true]
conquest:fancy_oriental_mosaic_eighth_slab[facing=north,type=bottom,waterlogged=false]
conquest:fancy_oriental_mosaic_eighth_slab[facing=south,type=top,waterlogged=true]
conquest:fancy_oriental_mosaic_eighth_slab[facing=south,type=top,waterlogged=false]
conquest:fancy_oriental_mosaic_eighth_slab[facing=south,type=bottom,waterlogged=true]
conquest:fancy_oriental_mosaic_eighth_slab[facing=south,type=bottom,waterlogged=false]
conquest:fancy_oriental_mosaic_eighth_slab[facing=west,type=top,waterlogged=true]
conquest:fancy_oriental_mosaic_eighth_slab[facing=west,type=top,waterlogged=false]
conquest:fancy_oriental_mosaic_eighth_slab[facing=west,type=bottom,waterlogged=true]
conquest:fancy_oriental_mosaic_eighth_slab[facing=west,type=bottom,waterlogged=false]
conquest:fancy_oriental_mosaic_eighth_slab[facing=east,type=top,waterlogged=true]
conquest:fancy_oriental_mosaic_eighth_slab[facing=east,type=top,waterlogged=false]
conquest:fancy_oriental_mosaic_eighth_slab[facing=east,type=bottom,waterlogged=true]
conquest:fancy_oriental_mosaic_eighth_slab[facing=east,type=bottom,waterlogged=false]
conquest:fancy_oriental_mosaic_quarter_slab[facing=north,layer=1,type=top,waterlogged=true]
conquest:fancy_oriental_mosaic_quarter_slab[facing=north,layer=1,type=top,waterlogged=false]
conquest:fancy_oriental_mosaic_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=true]
conquest:fancy_oriental_mosaic_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=false]
conquest:fancy_oriental_mosaic_quarter_slab[facing=north,layer=2,type=top,waterlogged=true]
conquest:fancy_oriental_mosaic_quarter_slab[facing=north,layer=2,type=top,waterlogged=false]
conquest:fancy_oriental_mosaic_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=true]
conquest:fancy_oriental_mosaic_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=false]
conquest:fancy_oriental_mosaic_quarter_slab[facing=north,layer=3,type=top,waterlogged=true]
conquest:fancy_oriental_mosaic_quarter_slab[facing=north,layer=3,type=top,waterlogged=false]
conquest:fancy_oriental_mosaic_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=true]
conquest:fancy_oriental_mosaic_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=false]
conquest:fancy_oriental_mosaic_quarter_slab[facing=south,layer=1,type=top,waterlogged=true]
conquest:fancy_oriental_mosaic_quarter_slab[facing=south,layer=1,type=top,waterlogged=false]
conquest:fancy_oriental_mosaic_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=true]
conquest:fancy_oriental_mosaic_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=false]
conquest:fancy_oriental_mosaic_quarter_slab[facing=south,layer=2,type=top,waterlogged=true]
conquest:fancy_oriental_mosaic_quarter_slab[facing=south,layer=2,type=top,waterlogged=false]
conquest:fancy_oriental_mosaic_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=true]
conquest:fancy_oriental_mosaic_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=false]
conquest:fancy_oriental_mosaic_quarter_slab[facing=south,layer=3,type=top,waterlogged=true]
conquest:fancy_oriental_mosaic_quarter_slab[facing=south,layer=3,type=top,waterlogged=false]
conquest:fancy_oriental_mosaic_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=true]
conquest:fancy_oriental_mosaic_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=false]
conquest:fancy_oriental_mosaic_quarter_slab[facing=west,layer=1,type=top,waterlogged=true]
conquest:fancy_oriental_mosaic_quarter_slab[facing=west,layer=1,type=top,waterlogged=false]
conquest:fancy_oriental_mosaic_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=true]
conquest:fancy_oriental_mosaic_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=false]
conquest:fancy_oriental_mosaic_quarter_slab[facing=west,layer=2,type=top,waterlogged=true]
conquest:fancy_oriental_mosaic_quarter_slab[facing=west,layer=2,type=top,waterlogged=false]
conquest:fancy_oriental_mosaic_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=true]
conquest:fancy_oriental_mosaic_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=false]
conquest:fancy_oriental_mosaic_quarter_slab[facing=west,layer=3,type=top,waterlogged=true]
conquest:fancy_oriental_mosaic_quarter_slab[facing=west,layer=3,type=top,waterlogged=false]
conquest:fancy_oriental_mosaic_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=true]
conquest:fancy_oriental_mosaic_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=false]
conquest:fancy_oriental_mosaic_quarter_slab[facing=east,layer=1,type=top,waterlogged=true]
conquest:fancy_oriental_mosaic_quarter_slab[facing=east,layer=1,type=top,waterlogged=false]
conquest:fancy_oriental_mosaic_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=true]
conquest:fancy_oriental_mosaic_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=false]
conquest:fancy_oriental_mosaic_quarter_slab[facing=east,layer=2,type=top,waterlogged=true]
conquest:fancy_oriental_mosaic_quarter_slab[facing=east,layer=2,type=top,waterlogged=false]
conquest:fancy_oriental_mosaic_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=true]
conquest:fancy_oriental_mosaic_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=false]
conquest:fancy_oriental_mosaic_quarter_slab[facing=east,layer=3,type=top,waterlogged=true]
conquest:fancy_oriental_mosaic_quarter_slab[facing=east,layer=3,type=top,waterlogged=false]
conquest:fancy_oriental_mosaic_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=true]
conquest:fancy_oriental_mosaic_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=false]
conquest:fancy_oriental_mosaic_slab[layers=1,type=top,waterlogged=true]
conquest:fancy_oriental_mosaic_slab[layers=1,type=top,waterlogged=false]
conquest:fancy_oriental_mosaic_slab[layers=1,type=bottom,waterlogged=true]
conquest:fancy_oriental_mosaic_slab[layers=1,type=bottom,waterlogged=false]
conquest:fancy_oriental_mosaic_slab[layers=2,type=top,waterlogged=true]
conquest:fancy_oriental_mosaic_slab[layers=2,type=top,waterlogged=false]
conquest:fancy_oriental_mosaic_slab[layers=2,type=bottom,waterlogged=true]
conquest:fancy_oriental_mosaic_slab[layers=2,type=bottom,waterlogged=false]
conquest:fancy_oriental_mosaic_slab[layers=3,type=top,waterlogged=true]
conquest:fancy_oriental_mosaic_slab[layers=3,type=top,waterlogged=false]
conquest:fancy_oriental_mosaic_slab[layers=3,type=bottom,waterlogged=true]
conquest:fancy_oriental_mosaic_slab[layers=3,type=bottom,waterlogged=false]
conquest:fancy_oriental_mosaic_slab[layers=4,type=top,waterlogged=true]
conquest:fancy_oriental_mosaic_slab[layers=4,type=top,waterlogged=false]
conquest:fancy_oriental_mosaic_slab[layers=4,type=bottom,waterlogged=true]
conquest:fancy_oriental_mosaic_slab[layers=4,type=bottom,waterlogged=false]
conquest:fancy_oriental_mosaic_slab[layers=5,type=top,waterlogged=true]
conquest:fancy_oriental_mosaic_slab[layers=5,type=top,waterlogged=false]
conquest:fancy_oriental_mosaic_slab[layers=5,type=bottom,waterlogged=true]
conquest:fancy_oriental_mosaic_slab[layers=5,type=bottom,waterlogged=false]
conquest:fancy_oriental_mosaic_slab[layers=6,type=top,waterlogged=true]
conquest:fancy_oriental_mosaic_slab[layers=6,type=top,waterlogged=false]
conquest:fancy_oriental_mosaic_slab[layers=6,type=bottom,waterlogged=true]
conquest:fancy_oriental_mosaic_slab[layers=6,type=bottom,waterlogged=false]
conquest:fancy_oriental_mosaic_slab[layers=7,type=top,waterlogged=true]
conquest:fancy_oriental_mosaic_slab[layers=7,type=top,waterlogged=false]
conquest:fancy_oriental_mosaic_slab[layers=7,type=bottom,waterlogged=true]
conquest:fancy_oriental_mosaic_slab[layers=7,type=bottom,waterlogged=false]
conquest:fancy_oriental_mosaic_slab[layers=8,type=top,waterlogged=true]
conquest:fancy_oriental_mosaic_slab[layers=8,type=top,waterlogged=false]
conquest:fancy_oriental_mosaic_slab[layers=8,type=bottom,waterlogged=true]
conquest:fancy_oriental_mosaic_slab[layers=8,type=bottom,waterlogged=false]
conquest:fancy_oriental_mosaic_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:fancy_oriental_mosaic_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:fancy_oriental_mosaic_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:fancy_oriental_mosaic_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:fancy_oriental_mosaic_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:fancy_oriental_mosaic_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:fancy_oriental_mosaic_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:fancy_oriental_mosaic_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:fancy_oriental_mosaic_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:fancy_oriental_mosaic_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:fancy_oriental_mosaic_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:fancy_oriental_mosaic_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:fancy_oriental_mosaic_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:fancy_oriental_mosaic_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:fancy_oriental_mosaic_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:fancy_oriental_mosaic_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:fancy_oriental_mosaic_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:fancy_oriental_mosaic_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:fancy_oriental_mosaic_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:fancy_oriental_mosaic_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:fancy_oriental_mosaic_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:fancy_oriental_mosaic_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:fancy_oriental_mosaic_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:fancy_oriental_mosaic_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:fancy_oriental_mosaic_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:fancy_oriental_mosaic_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:fancy_oriental_mosaic_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:fancy_oriental_mosaic_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:fancy_oriental_mosaic_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:fancy_oriental_mosaic_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:fancy_oriental_mosaic_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:fancy_oriental_mosaic_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:fancy_oriental_mosaic_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:fancy_oriental_mosaic_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:fancy_oriental_mosaic_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:fancy_oriental_mosaic_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:fancy_oriental_mosaic_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:fancy_oriental_mosaic_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:fancy_oriental_mosaic_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:fancy_oriental_mosaic_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:fancy_oriental_mosaic_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:fancy_oriental_mosaic_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:fancy_oriental_mosaic_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:fancy_oriental_mosaic_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:fancy_oriental_mosaic_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:fancy_oriental_mosaic_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:fancy_oriental_mosaic_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:fancy_oriental_mosaic_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:fancy_oriental_mosaic_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:fancy_oriental_mosaic_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:fancy_oriental_mosaic_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:fancy_oriental_mosaic_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:fancy_oriental_mosaic_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:fancy_oriental_mosaic_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:fancy_oriental_mosaic_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:fancy_oriental_mosaic_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:fancy_oriental_mosaic_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:fancy_oriental_mosaic_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:fancy_oriental_mosaic_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:fancy_oriental_mosaic_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:fancy_oriental_mosaic_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:fancy_oriental_mosaic_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:fancy_oriental_mosaic_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:fancy_oriental_mosaic_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:fancy_oriental_mosaic_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:fancy_oriental_mosaic_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:fancy_oriental_mosaic_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:fancy_oriental_mosaic_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:fancy_oriental_mosaic_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:fancy_oriental_mosaic_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:fancy_oriental_mosaic_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:fancy_oriental_mosaic_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:fancy_oriental_mosaic_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:fancy_oriental_mosaic_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:fancy_oriental_mosaic_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:fancy_oriental_mosaic_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:fancy_oriental_mosaic_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:fancy_oriental_mosaic_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:fancy_oriental_mosaic_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:fancy_oriental_mosaic_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:fancy_oriental_mosaic_vertical_corner[facing=north,layer=1,waterlogged=true]
conquest:fancy_oriental_mosaic_vertical_corner[facing=north,layer=1,waterlogged=false]
conquest:fancy_oriental_mosaic_vertical_corner[facing=north,layer=2,waterlogged=true]
conquest:fancy_oriental_mosaic_vertical_corner[facing=north,layer=2,waterlogged=false]
conquest:fancy_oriental_mosaic_vertical_corner[facing=north,layer=3,waterlogged=true]
conquest:fancy_oriental_mosaic_vertical_corner[facing=north,layer=3,waterlogged=false]
conquest:fancy_oriental_mosaic_vertical_corner[facing=north,layer=4,waterlogged=true]
conquest:fancy_oriental_mosaic_vertical_corner[facing=north,layer=4,waterlogged=false]
conquest:fancy_oriental_mosaic_vertical_corner[facing=south,layer=1,waterlogged=true]
conquest:fancy_oriental_mosaic_vertical_corner[facing=south,layer=1,waterlogged=false]
conquest:fancy_oriental_mosaic_vertical_corner[facing=south,layer=2,waterlogged=true]
conquest:fancy_oriental_mosaic_vertical_corner[facing=south,layer=2,waterlogged=false]
conquest:fancy_oriental_mosaic_vertical_corner[facing=south,layer=3,waterlogged=true]
conquest:fancy_oriental_mosaic_vertical_corner[facing=south,layer=3,waterlogged=false]
conquest:fancy_oriental_mosaic_vertical_corner[facing=south,layer=4,waterlogged=true]
conquest:fancy_oriental_mosaic_vertical_corner[facing=south,layer=4,waterlogged=false]
conquest:fancy_oriental_mosaic_vertical_corner[facing=west,layer=1,waterlogged=true]
conquest:fancy_oriental_mosaic_vertical_corner[facing=west,layer=1,waterlogged=false]
conquest:fancy_oriental_mosaic_vertical_corner[facing=west,layer=2,waterlogged=true]
conquest:fancy_oriental_mosaic_vertical_corner[facing=west,layer=2,waterlogged=false]
conquest:fancy_oriental_mosaic_vertical_corner[facing=west,layer=3,waterlogged=true]
conquest:fancy_oriental_mosaic_vertical_corner[facing=west,layer=3,waterlogged=false]
conquest:fancy_oriental_mosaic_vertical_corner[facing=west,layer=4,waterlogged=true]
conquest:fancy_oriental_mosaic_vertical_corner[facing=west,layer=4,waterlogged=false]
conquest:fancy_oriental_mosaic_vertical_corner[facing=east,layer=1,waterlogged=true]
conquest:fancy_oriental_mosaic_vertical_corner[facing=east,layer=1,waterlogged=false]
conquest:fancy_oriental_mosaic_vertical_corner[facing=east,layer=2,waterlogged=true]
conquest:fancy_oriental_mosaic_vertical_corner[facing=east,layer=2,waterlogged=false]
conquest:fancy_oriental_mosaic_vertical_corner[facing=east,layer=3,waterlogged=true]
conquest:fancy_oriental_mosaic_vertical_corner[facing=east,layer=3,waterlogged=false]
conquest:fancy_oriental_mosaic_vertical_corner[facing=east,layer=4,waterlogged=true]
conquest:fancy_oriental_mosaic_vertical_corner[facing=east,layer=4,waterlogged=false]
conquest:fancy_oriental_mosaic_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:fancy_oriental_mosaic_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:fancy_oriental_mosaic_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:fancy_oriental_mosaic_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:fancy_oriental_mosaic_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:fancy_oriental_mosaic_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:fancy_oriental_mosaic_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:fancy_oriental_mosaic_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:fancy_oriental_mosaic_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:fancy_oriental_mosaic_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:fancy_oriental_mosaic_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:fancy_oriental_mosaic_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:fancy_oriental_mosaic_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:fancy_oriental_mosaic_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:fancy_oriental_mosaic_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:fancy_oriental_mosaic_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:fancy_oriental_mosaic_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:fancy_oriental_mosaic_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:fancy_oriental_mosaic_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:fancy_oriental_mosaic_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:fancy_oriental_mosaic_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:fancy_oriental_mosaic_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:fancy_oriental_mosaic_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:fancy_oriental_mosaic_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:fancy_oriental_mosaic_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:fancy_oriental_mosaic_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:fancy_oriental_mosaic_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:fancy_oriental_mosaic_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:fancy_oriental_mosaic_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:fancy_oriental_mosaic_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:fancy_oriental_mosaic_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:fancy_oriental_mosaic_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:fancy_oriental_mosaic_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:fancy_oriental_mosaic_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:fancy_oriental_mosaic_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:fancy_oriental_mosaic_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:fancy_oriental_mosaic_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:fancy_oriental_mosaic_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:fancy_oriental_mosaic_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:fancy_oriental_mosaic_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:fancy_oriental_mosaic_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:fancy_oriental_mosaic_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:fancy_oriental_mosaic_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:fancy_oriental_mosaic_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:fancy_oriental_mosaic_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:fancy_oriental_mosaic_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:fancy_oriental_mosaic_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:fancy_oriental_mosaic_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:fancy_oriental_mosaic_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:fancy_oriental_mosaic_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:fancy_oriental_mosaic_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:fancy_oriental_mosaic_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:fancy_oriental_mosaic_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:fancy_oriental_mosaic_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:fancy_oriental_mosaic_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:fancy_oriental_mosaic_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:fancy_oriental_mosaic_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:fancy_oriental_mosaic_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:fancy_oriental_mosaic_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:fancy_oriental_mosaic_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:fancy_oriental_mosaic_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:fancy_oriental_mosaic_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:fancy_oriental_mosaic_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:fancy_oriental_mosaic_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:fancy_oriental_mosaic_vertical_quarter[facing=north,layer=1,waterlogged=true]
conquest:fancy_oriental_mosaic_vertical_quarter[facing=north,layer=1,waterlogged=false]
conquest:fancy_oriental_mosaic_vertical_quarter[facing=north,layer=2,waterlogged=true]
conquest:fancy_oriental_mosaic_vertical_quarter[facing=north,layer=2,waterlogged=false]
conquest:fancy_oriental_mosaic_vertical_quarter[facing=north,layer=3,waterlogged=true]
conquest:fancy_oriental_mosaic_vertical_quarter[facing=north,layer=3,waterlogged=false]
conquest:fancy_oriental_mosaic_vertical_quarter[facing=north,layer=4,waterlogged=true]
conquest:fancy_oriental_mosaic_vertical_quarter[facing=north,layer=4,waterlogged=false]
conquest:fancy_oriental_mosaic_vertical_quarter[facing=south,layer=1,waterlogged=true]
conquest:fancy_oriental_mosaic_vertical_quarter[facing=south,layer=1,waterlogged=false]
conquest:fancy_oriental_mosaic_vertical_quarter[facing=south,layer=2,waterlogged=true]
conquest:fancy_oriental_mosaic_vertical_quarter[facing=south,layer=2,waterlogged=false]
conquest:fancy_oriental_mosaic_vertical_quarter[facing=south,layer=3,waterlogged=true]
conquest:fancy_oriental_mosaic_vertical_quarter[facing=south,layer=3,waterlogged=false]
conquest:fancy_oriental_mosaic_vertical_quarter[facing=south,layer=4,waterlogged=true]
conquest:fancy_oriental_mosaic_vertical_quarter[facing=south,layer=4,waterlogged=false]
conquest:fancy_oriental_mosaic_vertical_quarter[facing=west,layer=1,waterlogged=true]
conquest:fancy_oriental_mosaic_vertical_quarter[facing=west,layer=1,waterlogged=false]
conquest:fancy_oriental_mosaic_vertical_quarter[facing=west,layer=2,waterlogged=true]
conquest:fancy_oriental_mosaic_vertical_quarter[facing=west,layer=2,waterlogged=false]
conquest:fancy_oriental_mosaic_vertical_quarter[facing=west,layer=3,waterlogged=true]
conquest:fancy_oriental_mosaic_vertical_quarter[facing=west,layer=3,waterlogged=false]
conquest:fancy_oriental_mosaic_vertical_quarter[facing=west,layer=4,waterlogged=true]
conquest:fancy_oriental_mosaic_vertical_quarter[facing=west,layer=4,waterlogged=false]
conquest:fancy_oriental_mosaic_vertical_quarter[facing=east,layer=1,waterlogged=true]
conquest:fancy_oriental_mosaic_vertical_quarter[facing=east,layer=1,waterlogged=false]
conquest:fancy_oriental_mosaic_vertical_quarter[facing=east,layer=2,waterlogged=true]
conquest:fancy_oriental_mosaic_vertical_quarter[facing=east,layer=2,waterlogged=false]
conquest:fancy_oriental_mosaic_vertical_quarter[facing=east,layer=3,waterlogged=true]
conquest:fancy_oriental_mosaic_vertical_quarter[facing=east,layer=3,waterlogged=false]
conquest:fancy_oriental_mosaic_vertical_quarter[facing=east,layer=4,waterlogged=true]
conquest:fancy_oriental_mosaic_vertical_quarter[facing=east,layer=4,waterlogged=false]
conquest:fancy_oriental_mosaic_vertical_slab[facing=north,layer=1,waterlogged=true]
conquest:fancy_oriental_mosaic_vertical_slab[facing=north,layer=1,waterlogged=false]
conquest:fancy_oriental_mosaic_vertical_slab[facing=north,layer=2,waterlogged=true]
conquest:fancy_oriental_mosaic_vertical_slab[facing=north,layer=2,waterlogged=false]
conquest:fancy_oriental_mosaic_vertical_slab[facing=north,layer=3,waterlogged=true]
conquest:fancy_oriental_mosaic_vertical_slab[facing=north,layer=3,waterlogged=false]
conquest:fancy_oriental_mosaic_vertical_slab[facing=north,layer=4,waterlogged=true]
conquest:fancy_oriental_mosaic_vertical_slab[facing=north,layer=4,waterlogged=false]
conquest:fancy_oriental_mosaic_vertical_slab[facing=south,layer=1,waterlogged=true]
conquest:fancy_oriental_mosaic_vertical_slab[facing=south,layer=1,waterlogged=false]
conquest:fancy_oriental_mosaic_vertical_slab[facing=south,layer=2,waterlogged=true]
conquest:fancy_oriental_mosaic_vertical_slab[facing=south,layer=2,waterlogged=false]
conquest:fancy_oriental_mosaic_vertical_slab[facing=south,layer=3,waterlogged=true]
conquest:fancy_oriental_mosaic_vertical_slab[facing=south,layer=3,waterlogged=false]
conquest:fancy_oriental_mosaic_vertical_slab[facing=south,layer=4,waterlogged=true]
conquest:fancy_oriental_mosaic_vertical_slab[facing=south,layer=4,waterlogged=false]
conquest:fancy_oriental_mosaic_vertical_slab[facing=west,layer=1,waterlogged=true]
conquest:fancy_oriental_mosaic_vertical_slab[facing=west,layer=1,waterlogged=false]
conquest:fancy_oriental_mosaic_vertical_slab[facing=west,layer=2,waterlogged=true]
conquest:fancy_oriental_mosaic_vertical_slab[facing=west,layer=2,waterlogged=false]
conquest:fancy_oriental_mosaic_vertical_slab[facing=west,layer=3,waterlogged=true]
conquest:fancy_oriental_mosaic_vertical_slab[facing=west,layer=3,waterlogged=false]
conquest:fancy_oriental_mosaic_vertical_slab[facing=west,layer=4,waterlogged=true]
conquest:fancy_oriental_mosaic_vertical_slab[facing=west,layer=4,waterlogged=false]
conquest:fancy_oriental_mosaic_vertical_slab[facing=east,layer=1,waterlogged=true]
conquest:fancy_oriental_mosaic_vertical_slab[facing=east,layer=1,waterlogged=false]
conquest:fancy_oriental_mosaic_vertical_slab[facing=east,layer=2,waterlogged=true]
conquest:fancy_oriental_mosaic_vertical_slab[facing=east,layer=2,waterlogged=false]
conquest:fancy_oriental_mosaic_vertical_slab[facing=east,layer=3,waterlogged=true]
conquest:fancy_oriental_mosaic_vertical_slab[facing=east,layer=3,waterlogged=false]
conquest:fancy_oriental_mosaic_vertical_slab[facing=east,layer=4,waterlogged=true]
conquest:fancy_oriental_mosaic_vertical_slab[facing=east,layer=4,waterlogged=false]
conquest:fancy_red_bed[facing=north,occupied=true,offset_toggle=true,part=head]
conquest:fancy_red_bed[facing=north,occupied=true,offset_toggle=true,part=foot]
conquest:fancy_red_bed[facing=north,occupied=true,offset_toggle=false,part=head]
conquest:fancy_red_bed[facing=north,occupied=true,offset_toggle=false,part=foot]
conquest:fancy_red_bed[facing=north,occupied=false,offset_toggle=true,part=head]
conquest:fancy_red_bed[facing=north,occupied=false,offset_toggle=true,part=foot]
conquest:fancy_red_bed[facing=north,occupied=false,offset_toggle=false,part=head]
conquest:fancy_red_bed[facing=north,occupied=false,offset_toggle=false,part=foot]
conquest:fancy_red_bed[facing=south,occupied=true,offset_toggle=true,part=head]
conquest:fancy_red_bed[facing=south,occupied=true,offset_toggle=true,part=foot]
conquest:fancy_red_bed[facing=south,occupied=true,offset_toggle=false,part=head]
conquest:fancy_red_bed[facing=south,occupied=true,offset_toggle=false,part=foot]
conquest:fancy_red_bed[facing=south,occupied=false,offset_toggle=true,part=head]
conquest:fancy_red_bed[facing=south,occupied=false,offset_toggle=true,part=foot]
conquest:fancy_red_bed[facing=south,occupied=false,offset_toggle=false,part=head]
conquest:fancy_red_bed[facing=south,occupied=false,offset_toggle=false,part=foot]
conquest:fancy_red_bed[facing=west,occupied=true,offset_toggle=true,part=head]
conquest:fancy_red_bed[facing=west,occupied=true,offset_toggle=true,part=foot]
conquest:fancy_red_bed[facing=west,occupied=true,offset_toggle=false,part=head]
conquest:fancy_red_bed[facing=west,occupied=true,offset_toggle=false,part=foot]
conquest:fancy_red_bed[facing=west,occupied=false,offset_toggle=true,part=head]
conquest:fancy_red_bed[facing=west,occupied=false,offset_toggle=true,part=foot]
conquest:fancy_red_bed[facing=west,occupied=false,offset_toggle=false,part=head]
conquest:fancy_red_bed[facing=west,occupied=false,offset_toggle=false,part=foot]
conquest:fancy_red_bed[facing=east,occupied=true,offset_toggle=true,part=head]
conquest:fancy_red_bed[facing=east,occupied=true,offset_toggle=true,part=foot]
conquest:fancy_red_bed[facing=east,occupied=true,offset_toggle=false,part=head]
conquest:fancy_red_bed[facing=east,occupied=true,offset_toggle=false,part=foot]
conquest:fancy_red_bed[facing=east,occupied=false,offset_toggle=true,part=head]
conquest:fancy_red_bed[facing=east,occupied=false,offset_toggle=true,part=foot]
conquest:fancy_red_bed[facing=east,occupied=false,offset_toggle=false,part=head]
conquest:fancy_red_bed[facing=east,occupied=false,offset_toggle=false,part=foot]
conquest:fancy_sharp_arch_glass
conquest:fancy_sharp_arch_glass_pane[down=true,east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:fancy_sharp_arch_glass_pane[down=true,east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:fancy_sharp_arch_glass_pane[down=true,east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:fancy_sharp_arch_glass_pane[down=true,east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:fancy_sharp_arch_glass_pane[down=true,east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:fancy_sharp_arch_glass_pane[down=true,east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:fancy_sharp_arch_glass_pane[down=true,east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:fancy_sharp_arch_glass_pane[down=true,east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:fancy_sharp_arch_glass_pane[down=true,east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:fancy_sharp_arch_glass_pane[down=true,east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:fancy_sharp_arch_glass_pane[down=true,east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:fancy_sharp_arch_glass_pane[down=true,east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:fancy_sharp_arch_glass_pane[down=true,east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:fancy_sharp_arch_glass_pane[down=true,east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:fancy_sharp_arch_glass_pane[down=true,east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:fancy_sharp_arch_glass_pane[down=true,east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:fancy_sharp_arch_glass_pane[down=true,east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:fancy_sharp_arch_glass_pane[down=true,east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:fancy_sharp_arch_glass_pane[down=true,east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:fancy_sharp_arch_glass_pane[down=true,east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:fancy_sharp_arch_glass_pane[down=true,east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:fancy_sharp_arch_glass_pane[down=true,east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:fancy_sharp_arch_glass_pane[down=true,east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:fancy_sharp_arch_glass_pane[down=true,east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:fancy_sharp_arch_glass_pane[down=true,east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:fancy_sharp_arch_glass_pane[down=true,east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:fancy_sharp_arch_glass_pane[down=true,east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:fancy_sharp_arch_glass_pane[down=true,east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:fancy_sharp_arch_glass_pane[down=true,east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:fancy_sharp_arch_glass_pane[down=true,east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:fancy_sharp_arch_glass_pane[down=true,east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:fancy_sharp_arch_glass_pane[down=true,east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:fancy_sharp_arch_glass_pane[down=true,east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:fancy_sharp_arch_glass_pane[down=true,east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:fancy_sharp_arch_glass_pane[down=true,east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:fancy_sharp_arch_glass_pane[down=true,east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:fancy_sharp_arch_glass_pane[down=true,east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:fancy_sharp_arch_glass_pane[down=true,east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:fancy_sharp_arch_glass_pane[down=true,east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:fancy_sharp_arch_glass_pane[down=true,east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:fancy_sharp_arch_glass_pane[down=true,east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:fancy_sharp_arch_glass_pane[down=true,east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:fancy_sharp_arch_glass_pane[down=true,east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:fancy_sharp_arch_glass_pane[down=true,east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:fancy_sharp_arch_glass_pane[down=true,east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:fancy_sharp_arch_glass_pane[down=true,east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:fancy_sharp_arch_glass_pane[down=true,east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:fancy_sharp_arch_glass_pane[down=true,east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:fancy_sharp_arch_glass_pane[down=true,east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:fancy_sharp_arch_glass_pane[down=true,east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:fancy_sharp_arch_glass_pane[down=true,east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:fancy_sharp_arch_glass_pane[down=true,east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:fancy_sharp_arch_glass_pane[down=true,east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:fancy_sharp_arch_glass_pane[down=true,east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:fancy_sharp_arch_glass_pane[down=true,east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:fancy_sharp_arch_glass_pane[down=true,east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:fancy_sharp_arch_glass_pane[down=true,east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:fancy_sharp_arch_glass_pane[down=true,east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:fancy_sharp_arch_glass_pane[down=true,east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:fancy_sharp_arch_glass_pane[down=true,east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:fancy_sharp_arch_glass_pane[down=true,east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:fancy_sharp_arch_glass_pane[down=true,east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:fancy_sharp_arch_glass_pane[down=true,east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:fancy_sharp_arch_glass_pane[down=true,east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:fancy_sharp_arch_glass_pane[down=false,east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:fancy_sharp_arch_glass_pane[down=false,east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:fancy_sharp_arch_glass_pane[down=false,east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:fancy_sharp_arch_glass_pane[down=false,east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:fancy_sharp_arch_glass_pane[down=false,east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:fancy_sharp_arch_glass_pane[down=false,east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:fancy_sharp_arch_glass_pane[down=false,east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:fancy_sharp_arch_glass_pane[down=false,east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:fancy_sharp_arch_glass_pane[down=false,east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:fancy_sharp_arch_glass_pane[down=false,east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:fancy_sharp_arch_glass_pane[down=false,east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:fancy_sharp_arch_glass_pane[down=false,east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:fancy_sharp_arch_glass_pane[down=false,east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:fancy_sharp_arch_glass_pane[down=false,east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:fancy_sharp_arch_glass_pane[down=false,east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:fancy_sharp_arch_glass_pane[down=false,east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:fancy_sharp_arch_glass_pane[down=false,east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:fancy_sharp_arch_glass_pane[down=false,east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:fancy_sharp_arch_glass_pane[down=false,east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:fancy_sharp_arch_glass_pane[down=false,east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:fancy_sharp_arch_glass_pane[down=false,east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:fancy_sharp_arch_glass_pane[down=false,east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:fancy_sharp_arch_glass_pane[down=false,east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:fancy_sharp_arch_glass_pane[down=false,east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:fancy_sharp_arch_glass_pane[down=false,east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:fancy_sharp_arch_glass_pane[down=false,east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:fancy_sharp_arch_glass_pane[down=false,east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:fancy_sharp_arch_glass_pane[down=false,east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:fancy_sharp_arch_glass_pane[down=false,east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:fancy_sharp_arch_glass_pane[down=false,east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:fancy_sharp_arch_glass_pane[down=false,east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:fancy_sharp_arch_glass_pane[down=false,east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:fancy_sharp_arch_glass_pane[down=false,east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:fancy_sharp_arch_glass_pane[down=false,east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:fancy_sharp_arch_glass_pane[down=false,east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:fancy_sharp_arch_glass_pane[down=false,east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:fancy_sharp_arch_glass_pane[down=false,east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:fancy_sharp_arch_glass_pane[down=false,east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:fancy_sharp_arch_glass_pane[down=false,east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:fancy_sharp_arch_glass_pane[down=false,east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:fancy_sharp_arch_glass_pane[down=false,east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:fancy_sharp_arch_glass_pane[down=false,east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:fancy_sharp_arch_glass_pane[down=false,east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:fancy_sharp_arch_glass_pane[down=false,east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:fancy_sharp_arch_glass_pane[down=false,east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:fancy_sharp_arch_glass_pane[down=false,east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:fancy_sharp_arch_glass_pane[down=false,east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:fancy_sharp_arch_glass_pane[down=false,east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:fancy_sharp_arch_glass_pane[down=false,east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:fancy_sharp_arch_glass_pane[down=false,east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:fancy_sharp_arch_glass_pane[down=false,east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:fancy_sharp_arch_glass_pane[down=false,east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:fancy_sharp_arch_glass_pane[down=false,east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:fancy_sharp_arch_glass_pane[down=false,east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:fancy_sharp_arch_glass_pane[down=false,east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:fancy_sharp_arch_glass_pane[down=false,east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:fancy_sharp_arch_glass_pane[down=false,east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:fancy_sharp_arch_glass_pane[down=false,east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:fancy_sharp_arch_glass_pane[down=false,east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:fancy_sharp_arch_glass_pane[down=false,east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:fancy_sharp_arch_glass_pane[down=false,east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:fancy_sharp_arch_glass_pane[down=false,east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:fancy_sharp_arch_glass_pane[down=false,east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:fancy_sharp_arch_glass_pane[down=false,east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:fancy_sharp_arch_glass_vertical_corner[facing=north,layer=1,waterlogged=true]
conquest:fancy_sharp_arch_glass_vertical_corner[facing=north,layer=1,waterlogged=false]
conquest:fancy_sharp_arch_glass_vertical_corner[facing=north,layer=2,waterlogged=true]
conquest:fancy_sharp_arch_glass_vertical_corner[facing=north,layer=2,waterlogged=false]
conquest:fancy_sharp_arch_glass_vertical_corner[facing=north,layer=3,waterlogged=true]
conquest:fancy_sharp_arch_glass_vertical_corner[facing=north,layer=3,waterlogged=false]
conquest:fancy_sharp_arch_glass_vertical_corner[facing=north,layer=4,waterlogged=true]
conquest:fancy_sharp_arch_glass_vertical_corner[facing=north,layer=4,waterlogged=false]
conquest:fancy_sharp_arch_glass_vertical_corner[facing=south,layer=1,waterlogged=true]
conquest:fancy_sharp_arch_glass_vertical_corner[facing=south,layer=1,waterlogged=false]
conquest:fancy_sharp_arch_glass_vertical_corner[facing=south,layer=2,waterlogged=true]
conquest:fancy_sharp_arch_glass_vertical_corner[facing=south,layer=2,waterlogged=false]
conquest:fancy_sharp_arch_glass_vertical_corner[facing=south,layer=3,waterlogged=true]
conquest:fancy_sharp_arch_glass_vertical_corner[facing=south,layer=3,waterlogged=false]
conquest:fancy_sharp_arch_glass_vertical_corner[facing=south,layer=4,waterlogged=true]
conquest:fancy_sharp_arch_glass_vertical_corner[facing=south,layer=4,waterlogged=false]
conquest:fancy_sharp_arch_glass_vertical_corner[facing=west,layer=1,waterlogged=true]
conquest:fancy_sharp_arch_glass_vertical_corner[facing=west,layer=1,waterlogged=false]
conquest:fancy_sharp_arch_glass_vertical_corner[facing=west,layer=2,waterlogged=true]
conquest:fancy_sharp_arch_glass_vertical_corner[facing=west,layer=2,waterlogged=false]
conquest:fancy_sharp_arch_glass_vertical_corner[facing=west,layer=3,waterlogged=true]
conquest:fancy_sharp_arch_glass_vertical_corner[facing=west,layer=3,waterlogged=false]
conquest:fancy_sharp_arch_glass_vertical_corner[facing=west,layer=4,waterlogged=true]
conquest:fancy_sharp_arch_glass_vertical_corner[facing=west,layer=4,waterlogged=false]
conquest:fancy_sharp_arch_glass_vertical_corner[facing=east,layer=1,waterlogged=true]
conquest:fancy_sharp_arch_glass_vertical_corner[facing=east,layer=1,waterlogged=false]
conquest:fancy_sharp_arch_glass_vertical_corner[facing=east,layer=2,waterlogged=true]
conquest:fancy_sharp_arch_glass_vertical_corner[facing=east,layer=2,waterlogged=false]
conquest:fancy_sharp_arch_glass_vertical_corner[facing=east,layer=3,waterlogged=true]
conquest:fancy_sharp_arch_glass_vertical_corner[facing=east,layer=3,waterlogged=false]
conquest:fancy_sharp_arch_glass_vertical_corner[facing=east,layer=4,waterlogged=true]
conquest:fancy_sharp_arch_glass_vertical_corner[facing=east,layer=4,waterlogged=false]
conquest:fancy_sharp_arch_glass_vertical_quarter[facing=north,layer=1,waterlogged=true]
conquest:fancy_sharp_arch_glass_vertical_quarter[facing=north,layer=1,waterlogged=false]
conquest:fancy_sharp_arch_glass_vertical_quarter[facing=north,layer=2,waterlogged=true]
conquest:fancy_sharp_arch_glass_vertical_quarter[facing=north,layer=2,waterlogged=false]
conquest:fancy_sharp_arch_glass_vertical_quarter[facing=north,layer=3,waterlogged=true]
conquest:fancy_sharp_arch_glass_vertical_quarter[facing=north,layer=3,waterlogged=false]
conquest:fancy_sharp_arch_glass_vertical_quarter[facing=north,layer=4,waterlogged=true]
conquest:fancy_sharp_arch_glass_vertical_quarter[facing=north,layer=4,waterlogged=false]
conquest:fancy_sharp_arch_glass_vertical_quarter[facing=south,layer=1,waterlogged=true]
conquest:fancy_sharp_arch_glass_vertical_quarter[facing=south,layer=1,waterlogged=false]
conquest:fancy_sharp_arch_glass_vertical_quarter[facing=south,layer=2,waterlogged=true]
conquest:fancy_sharp_arch_glass_vertical_quarter[facing=south,layer=2,waterlogged=false]
conquest:fancy_sharp_arch_glass_vertical_quarter[facing=south,layer=3,waterlogged=true]
conquest:fancy_sharp_arch_glass_vertical_quarter[facing=south,layer=3,waterlogged=false]
conquest:fancy_sharp_arch_glass_vertical_quarter[facing=south,layer=4,waterlogged=true]
conquest:fancy_sharp_arch_glass_vertical_quarter[facing=south,layer=4,waterlogged=false]
conquest:fancy_sharp_arch_glass_vertical_quarter[facing=west,layer=1,waterlogged=true]
conquest:fancy_sharp_arch_glass_vertical_quarter[facing=west,layer=1,waterlogged=false]
conquest:fancy_sharp_arch_glass_vertical_quarter[facing=west,layer=2,waterlogged=true]
conquest:fancy_sharp_arch_glass_vertical_quarter[facing=west,layer=2,waterlogged=false]
conquest:fancy_sharp_arch_glass_vertical_quarter[facing=west,layer=3,waterlogged=true]
conquest:fancy_sharp_arch_glass_vertical_quarter[facing=west,layer=3,waterlogged=false]
conquest:fancy_sharp_arch_glass_vertical_quarter[facing=west,layer=4,waterlogged=true]
conquest:fancy_sharp_arch_glass_vertical_quarter[facing=west,layer=4,waterlogged=false]
conquest:fancy_sharp_arch_glass_vertical_quarter[facing=east,layer=1,waterlogged=true]
conquest:fancy_sharp_arch_glass_vertical_quarter[facing=east,layer=1,waterlogged=false]
conquest:fancy_sharp_arch_glass_vertical_quarter[facing=east,layer=2,waterlogged=true]
conquest:fancy_sharp_arch_glass_vertical_quarter[facing=east,layer=2,waterlogged=false]
conquest:fancy_sharp_arch_glass_vertical_quarter[facing=east,layer=3,waterlogged=true]
conquest:fancy_sharp_arch_glass_vertical_quarter[facing=east,layer=3,waterlogged=false]
conquest:fancy_sharp_arch_glass_vertical_quarter[facing=east,layer=4,waterlogged=true]
conquest:fancy_sharp_arch_glass_vertical_quarter[facing=east,layer=4,waterlogged=false]
conquest:fancy_sharp_arch_glass_vertical_slab[facing=north,layer=1,waterlogged=true]
conquest:fancy_sharp_arch_glass_vertical_slab[facing=north,layer=1,waterlogged=false]
conquest:fancy_sharp_arch_glass_vertical_slab[facing=north,layer=2,waterlogged=true]
conquest:fancy_sharp_arch_glass_vertical_slab[facing=north,layer=2,waterlogged=false]
conquest:fancy_sharp_arch_glass_vertical_slab[facing=north,layer=3,waterlogged=true]
conquest:fancy_sharp_arch_glass_vertical_slab[facing=north,layer=3,waterlogged=false]
conquest:fancy_sharp_arch_glass_vertical_slab[facing=north,layer=4,waterlogged=true]
conquest:fancy_sharp_arch_glass_vertical_slab[facing=north,layer=4,waterlogged=false]
conquest:fancy_sharp_arch_glass_vertical_slab[facing=south,layer=1,waterlogged=true]
conquest:fancy_sharp_arch_glass_vertical_slab[facing=south,layer=1,waterlogged=false]
conquest:fancy_sharp_arch_glass_vertical_slab[facing=south,layer=2,waterlogged=true]
conquest:fancy_sharp_arch_glass_vertical_slab[facing=south,layer=2,waterlogged=false]
conquest:fancy_sharp_arch_glass_vertical_slab[facing=south,layer=3,waterlogged=true]
conquest:fancy_sharp_arch_glass_vertical_slab[facing=south,layer=3,waterlogged=false]
conquest:fancy_sharp_arch_glass_vertical_slab[facing=south,layer=4,waterlogged=true]
conquest:fancy_sharp_arch_glass_vertical_slab[facing=south,layer=4,waterlogged=false]
conquest:fancy_sharp_arch_glass_vertical_slab[facing=west,layer=1,waterlogged=true]
conquest:fancy_sharp_arch_glass_vertical_slab[facing=west,layer=1,waterlogged=false]
conquest:fancy_sharp_arch_glass_vertical_slab[facing=west,layer=2,waterlogged=true]
conquest:fancy_sharp_arch_glass_vertical_slab[facing=west,layer=2,waterlogged=false]
conquest:fancy_sharp_arch_glass_vertical_slab[facing=west,layer=3,waterlogged=true]
conquest:fancy_sharp_arch_glass_vertical_slab[facing=west,layer=3,waterlogged=false]
conquest:fancy_sharp_arch_glass_vertical_slab[facing=west,layer=4,waterlogged=true]
conquest:fancy_sharp_arch_glass_vertical_slab[facing=west,layer=4,waterlogged=false]
conquest:fancy_sharp_arch_glass_vertical_slab[facing=east,layer=1,waterlogged=true]
conquest:fancy_sharp_arch_glass_vertical_slab[facing=east,layer=1,waterlogged=false]
conquest:fancy_sharp_arch_glass_vertical_slab[facing=east,layer=2,waterlogged=true]
conquest:fancy_sharp_arch_glass_vertical_slab[facing=east,layer=2,waterlogged=false]
conquest:fancy_sharp_arch_glass_vertical_slab[facing=east,layer=3,waterlogged=true]
conquest:fancy_sharp_arch_glass_vertical_slab[facing=east,layer=3,waterlogged=false]
conquest:fancy_sharp_arch_glass_vertical_slab[facing=east,layer=4,waterlogged=true]
conquest:fancy_sharp_arch_glass_vertical_slab[facing=east,layer=4,waterlogged=false]
conquest:fancy_shelf[axis=x]
conquest:fancy_shelf[axis=y]
conquest:fancy_shelf[axis=z]
conquest:fancy_shelf_vertical_corner[facing=north,layer=1,waterlogged=true]
conquest:fancy_shelf_vertical_corner[facing=north,layer=1,waterlogged=false]
conquest:fancy_shelf_vertical_corner[facing=north,layer=2,waterlogged=true]
conquest:fancy_shelf_vertical_corner[facing=north,layer=2,waterlogged=false]
conquest:fancy_shelf_vertical_corner[facing=north,layer=3,waterlogged=true]
conquest:fancy_shelf_vertical_corner[facing=north,layer=3,waterlogged=false]
conquest:fancy_shelf_vertical_corner[facing=north,layer=4,waterlogged=true]
conquest:fancy_shelf_vertical_corner[facing=north,layer=4,waterlogged=false]
conquest:fancy_shelf_vertical_corner[facing=south,layer=1,waterlogged=true]
conquest:fancy_shelf_vertical_corner[facing=south,layer=1,waterlogged=false]
conquest:fancy_shelf_vertical_corner[facing=south,layer=2,waterlogged=true]
conquest:fancy_shelf_vertical_corner[facing=south,layer=2,waterlogged=false]
conquest:fancy_shelf_vertical_corner[facing=south,layer=3,waterlogged=true]
conquest:fancy_shelf_vertical_corner[facing=south,layer=3,waterlogged=false]
conquest:fancy_shelf_vertical_corner[facing=south,layer=4,waterlogged=true]
conquest:fancy_shelf_vertical_corner[facing=south,layer=4,waterlogged=false]
conquest:fancy_shelf_vertical_corner[facing=west,layer=1,waterlogged=true]
conquest:fancy_shelf_vertical_corner[facing=west,layer=1,waterlogged=false]
conquest:fancy_shelf_vertical_corner[facing=west,layer=2,waterlogged=true]
conquest:fancy_shelf_vertical_corner[facing=west,layer=2,waterlogged=false]
conquest:fancy_shelf_vertical_corner[facing=west,layer=3,waterlogged=true]
conquest:fancy_shelf_vertical_corner[facing=west,layer=3,waterlogged=false]
conquest:fancy_shelf_vertical_corner[facing=west,layer=4,waterlogged=true]
conquest:fancy_shelf_vertical_corner[facing=west,layer=4,waterlogged=false]
conquest:fancy_shelf_vertical_corner[facing=east,layer=1,waterlogged=true]
conquest:fancy_shelf_vertical_corner[facing=east,layer=1,waterlogged=false]
conquest:fancy_shelf_vertical_corner[facing=east,layer=2,waterlogged=true]
conquest:fancy_shelf_vertical_corner[facing=east,layer=2,waterlogged=false]
conquest:fancy_shelf_vertical_corner[facing=east,layer=3,waterlogged=true]
conquest:fancy_shelf_vertical_corner[facing=east,layer=3,waterlogged=false]
conquest:fancy_shelf_vertical_corner[facing=east,layer=4,waterlogged=true]
conquest:fancy_shelf_vertical_corner[facing=east,layer=4,waterlogged=false]
conquest:fancy_shelf_vertical_quarter[facing=north,layer=1,waterlogged=true]
conquest:fancy_shelf_vertical_quarter[facing=north,layer=1,waterlogged=false]
conquest:fancy_shelf_vertical_quarter[facing=north,layer=2,waterlogged=true]
conquest:fancy_shelf_vertical_quarter[facing=north,layer=2,waterlogged=false]
conquest:fancy_shelf_vertical_quarter[facing=north,layer=3,waterlogged=true]
conquest:fancy_shelf_vertical_quarter[facing=north,layer=3,waterlogged=false]
conquest:fancy_shelf_vertical_quarter[facing=north,layer=4,waterlogged=true]
conquest:fancy_shelf_vertical_quarter[facing=north,layer=4,waterlogged=false]
conquest:fancy_shelf_vertical_quarter[facing=south,layer=1,waterlogged=true]
conquest:fancy_shelf_vertical_quarter[facing=south,layer=1,waterlogged=false]
conquest:fancy_shelf_vertical_quarter[facing=south,layer=2,waterlogged=true]
conquest:fancy_shelf_vertical_quarter[facing=south,layer=2,waterlogged=false]
conquest:fancy_shelf_vertical_quarter[facing=south,layer=3,waterlogged=true]
conquest:fancy_shelf_vertical_quarter[facing=south,layer=3,waterlogged=false]
conquest:fancy_shelf_vertical_quarter[facing=south,layer=4,waterlogged=true]
conquest:fancy_shelf_vertical_quarter[facing=south,layer=4,waterlogged=false]
conquest:fancy_shelf_vertical_quarter[facing=west,layer=1,waterlogged=true]
conquest:fancy_shelf_vertical_quarter[facing=west,layer=1,waterlogged=false]
conquest:fancy_shelf_vertical_quarter[facing=west,layer=2,waterlogged=true]
conquest:fancy_shelf_vertical_quarter[facing=west,layer=2,waterlogged=false]
conquest:fancy_shelf_vertical_quarter[facing=west,layer=3,waterlogged=true]
conquest:fancy_shelf_vertical_quarter[facing=west,layer=3,waterlogged=false]
conquest:fancy_shelf_vertical_quarter[facing=west,layer=4,waterlogged=true]
conquest:fancy_shelf_vertical_quarter[facing=west,layer=4,waterlogged=false]
conquest:fancy_shelf_vertical_quarter[facing=east,layer=1,waterlogged=true]
conquest:fancy_shelf_vertical_quarter[facing=east,layer=1,waterlogged=false]
conquest:fancy_shelf_vertical_quarter[facing=east,layer=2,waterlogged=true]
conquest:fancy_shelf_vertical_quarter[facing=east,layer=2,waterlogged=false]
conquest:fancy_shelf_vertical_quarter[facing=east,layer=3,waterlogged=true]
conquest:fancy_shelf_vertical_quarter[facing=east,layer=3,waterlogged=false]
conquest:fancy_shelf_vertical_quarter[facing=east,layer=4,waterlogged=true]
conquest:fancy_shelf_vertical_quarter[facing=east,layer=4,waterlogged=false]
conquest:fancy_shelf_vertical_slab[facing=north,layer=1,waterlogged=true]
conquest:fancy_shelf_vertical_slab[facing=north,layer=1,waterlogged=false]
conquest:fancy_shelf_vertical_slab[facing=north,layer=2,waterlogged=true]
conquest:fancy_shelf_vertical_slab[facing=north,layer=2,waterlogged=false]
conquest:fancy_shelf_vertical_slab[facing=north,layer=3,waterlogged=true]
conquest:fancy_shelf_vertical_slab[facing=north,layer=3,waterlogged=false]
conquest:fancy_shelf_vertical_slab[facing=north,layer=4,waterlogged=true]
conquest:fancy_shelf_vertical_slab[facing=north,layer=4,waterlogged=false]
conquest:fancy_shelf_vertical_slab[facing=south,layer=1,waterlogged=true]
conquest:fancy_shelf_vertical_slab[facing=south,layer=1,waterlogged=false]
conquest:fancy_shelf_vertical_slab[facing=south,layer=2,waterlogged=true]
conquest:fancy_shelf_vertical_slab[facing=south,layer=2,waterlogged=false]
conquest:fancy_shelf_vertical_slab[facing=south,layer=3,waterlogged=true]
conquest:fancy_shelf_vertical_slab[facing=south,layer=3,waterlogged=false]
conquest:fancy_shelf_vertical_slab[facing=south,layer=4,waterlogged=true]
conquest:fancy_shelf_vertical_slab[facing=south,layer=4,waterlogged=false]
conquest:fancy_shelf_vertical_slab[facing=west,layer=1,waterlogged=true]
conquest:fancy_shelf_vertical_slab[facing=west,layer=1,waterlogged=false]
conquest:fancy_shelf_vertical_slab[facing=west,layer=2,waterlogged=true]
conquest:fancy_shelf_vertical_slab[facing=west,layer=2,waterlogged=false]
conquest:fancy_shelf_vertical_slab[facing=west,layer=3,waterlogged=true]
conquest:fancy_shelf_vertical_slab[facing=west,layer=3,waterlogged=false]
conquest:fancy_shelf_vertical_slab[facing=west,layer=4,waterlogged=true]
conquest:fancy_shelf_vertical_slab[facing=west,layer=4,waterlogged=false]
conquest:fancy_shelf_vertical_slab[facing=east,layer=1,waterlogged=true]
conquest:fancy_shelf_vertical_slab[facing=east,layer=1,waterlogged=false]
conquest:fancy_shelf_vertical_slab[facing=east,layer=2,waterlogged=true]
conquest:fancy_shelf_vertical_slab[facing=east,layer=2,waterlogged=false]
conquest:fancy_shelf_vertical_slab[facing=east,layer=3,waterlogged=true]
conquest:fancy_shelf_vertical_slab[facing=east,layer=3,waterlogged=false]
conquest:fancy_shelf_vertical_slab[facing=east,layer=4,waterlogged=true]
conquest:fancy_shelf_vertical_slab[facing=east,layer=4,waterlogged=false]
conquest:fancy_stone_column_pillar[layer=1,waterlogged=true]
conquest:fancy_stone_column_pillar[layer=1,waterlogged=false]
conquest:fancy_stone_column_pillar[layer=2,waterlogged=true]
conquest:fancy_stone_column_pillar[layer=2,waterlogged=false]
conquest:fancy_stone_column_pillar[layer=3,waterlogged=true]
conquest:fancy_stone_column_pillar[layer=3,waterlogged=false]
conquest:fancy_stone_column_vertical_corner[facing=north,layer=1,waterlogged=true]
conquest:fancy_stone_column_vertical_corner[facing=north,layer=1,waterlogged=false]
conquest:fancy_stone_column_vertical_corner[facing=north,layer=2,waterlogged=true]
conquest:fancy_stone_column_vertical_corner[facing=north,layer=2,waterlogged=false]
conquest:fancy_stone_column_vertical_corner[facing=north,layer=3,waterlogged=true]
conquest:fancy_stone_column_vertical_corner[facing=north,layer=3,waterlogged=false]
conquest:fancy_stone_column_vertical_corner[facing=north,layer=4,waterlogged=true]
conquest:fancy_stone_column_vertical_corner[facing=north,layer=4,waterlogged=false]
conquest:fancy_stone_column_vertical_corner[facing=south,layer=1,waterlogged=true]
conquest:fancy_stone_column_vertical_corner[facing=south,layer=1,waterlogged=false]
conquest:fancy_stone_column_vertical_corner[facing=south,layer=2,waterlogged=true]
conquest:fancy_stone_column_vertical_corner[facing=south,layer=2,waterlogged=false]
conquest:fancy_stone_column_vertical_corner[facing=south,layer=3,waterlogged=true]
conquest:fancy_stone_column_vertical_corner[facing=south,layer=3,waterlogged=false]
conquest:fancy_stone_column_vertical_corner[facing=south,layer=4,waterlogged=true]
conquest:fancy_stone_column_vertical_corner[facing=south,layer=4,waterlogged=false]
conquest:fancy_stone_column_vertical_corner[facing=west,layer=1,waterlogged=true]
conquest:fancy_stone_column_vertical_corner[facing=west,layer=1,waterlogged=false]
conquest:fancy_stone_column_vertical_corner[facing=west,layer=2,waterlogged=true]
conquest:fancy_stone_column_vertical_corner[facing=west,layer=2,waterlogged=false]
conquest:fancy_stone_column_vertical_corner[facing=west,layer=3,waterlogged=true]
conquest:fancy_stone_column_vertical_corner[facing=west,layer=3,waterlogged=false]
conquest:fancy_stone_column_vertical_corner[facing=west,layer=4,waterlogged=true]
conquest:fancy_stone_column_vertical_corner[facing=west,layer=4,waterlogged=false]
conquest:fancy_stone_column_vertical_corner[facing=east,layer=1,waterlogged=true]
conquest:fancy_stone_column_vertical_corner[facing=east,layer=1,waterlogged=false]
conquest:fancy_stone_column_vertical_corner[facing=east,layer=2,waterlogged=true]
conquest:fancy_stone_column_vertical_corner[facing=east,layer=2,waterlogged=false]
conquest:fancy_stone_column_vertical_corner[facing=east,layer=3,waterlogged=true]
conquest:fancy_stone_column_vertical_corner[facing=east,layer=3,waterlogged=false]
conquest:fancy_stone_column_vertical_corner[facing=east,layer=4,waterlogged=true]
conquest:fancy_stone_column_vertical_corner[facing=east,layer=4,waterlogged=false]
conquest:fancy_stone_column_vertical_quarter[facing=north,layer=1,waterlogged=true]
conquest:fancy_stone_column_vertical_quarter[facing=north,layer=1,waterlogged=false]
conquest:fancy_stone_column_vertical_quarter[facing=north,layer=2,waterlogged=true]
conquest:fancy_stone_column_vertical_quarter[facing=north,layer=2,waterlogged=false]
conquest:fancy_stone_column_vertical_quarter[facing=north,layer=3,waterlogged=true]
conquest:fancy_stone_column_vertical_quarter[facing=north,layer=3,waterlogged=false]
conquest:fancy_stone_column_vertical_quarter[facing=north,layer=4,waterlogged=true]
conquest:fancy_stone_column_vertical_quarter[facing=north,layer=4,waterlogged=false]
conquest:fancy_stone_column_vertical_quarter[facing=south,layer=1,waterlogged=true]
conquest:fancy_stone_column_vertical_quarter[facing=south,layer=1,waterlogged=false]
conquest:fancy_stone_column_vertical_quarter[facing=south,layer=2,waterlogged=true]
conquest:fancy_stone_column_vertical_quarter[facing=south,layer=2,waterlogged=false]
conquest:fancy_stone_column_vertical_quarter[facing=south,layer=3,waterlogged=true]
conquest:fancy_stone_column_vertical_quarter[facing=south,layer=3,waterlogged=false]
conquest:fancy_stone_column_vertical_quarter[facing=south,layer=4,waterlogged=true]
conquest:fancy_stone_column_vertical_quarter[facing=south,layer=4,waterlogged=false]
conquest:fancy_stone_column_vertical_quarter[facing=west,layer=1,waterlogged=true]
conquest:fancy_stone_column_vertical_quarter[facing=west,layer=1,waterlogged=false]
conquest:fancy_stone_column_vertical_quarter[facing=west,layer=2,waterlogged=true]
conquest:fancy_stone_column_vertical_quarter[facing=west,layer=2,waterlogged=false]
conquest:fancy_stone_column_vertical_quarter[facing=west,layer=3,waterlogged=true]
conquest:fancy_stone_column_vertical_quarter[facing=west,layer=3,waterlogged=false]
conquest:fancy_stone_column_vertical_quarter[facing=west,layer=4,waterlogged=true]
conquest:fancy_stone_column_vertical_quarter[facing=west,layer=4,waterlogged=false]
conquest:fancy_stone_column_vertical_quarter[facing=east,layer=1,waterlogged=true]
conquest:fancy_stone_column_vertical_quarter[facing=east,layer=1,waterlogged=false]
conquest:fancy_stone_column_vertical_quarter[facing=east,layer=2,waterlogged=true]
conquest:fancy_stone_column_vertical_quarter[facing=east,layer=2,waterlogged=false]
conquest:fancy_stone_column_vertical_quarter[facing=east,layer=3,waterlogged=true]
conquest:fancy_stone_column_vertical_quarter[facing=east,layer=3,waterlogged=false]
conquest:fancy_stone_column_vertical_quarter[facing=east,layer=4,waterlogged=true]
conquest:fancy_stone_column_vertical_quarter[facing=east,layer=4,waterlogged=false]
conquest:fancy_stone_column_vertical_slab[facing=north,layer=1,waterlogged=true]
conquest:fancy_stone_column_vertical_slab[facing=north,layer=1,waterlogged=false]
conquest:fancy_stone_column_vertical_slab[facing=north,layer=2,waterlogged=true]
conquest:fancy_stone_column_vertical_slab[facing=north,layer=2,waterlogged=false]
conquest:fancy_stone_column_vertical_slab[facing=north,layer=3,waterlogged=true]
conquest:fancy_stone_column_vertical_slab[facing=north,layer=3,waterlogged=false]
conquest:fancy_stone_column_vertical_slab[facing=north,layer=4,waterlogged=true]
conquest:fancy_stone_column_vertical_slab[facing=north,layer=4,waterlogged=false]
conquest:fancy_stone_column_vertical_slab[facing=south,layer=1,waterlogged=true]
conquest:fancy_stone_column_vertical_slab[facing=south,layer=1,waterlogged=false]
conquest:fancy_stone_column_vertical_slab[facing=south,layer=2,waterlogged=true]
conquest:fancy_stone_column_vertical_slab[facing=south,layer=2,waterlogged=false]
conquest:fancy_stone_column_vertical_slab[facing=south,layer=3,waterlogged=true]
conquest:fancy_stone_column_vertical_slab[facing=south,layer=3,waterlogged=false]
conquest:fancy_stone_column_vertical_slab[facing=south,layer=4,waterlogged=true]
conquest:fancy_stone_column_vertical_slab[facing=south,layer=4,waterlogged=false]
conquest:fancy_stone_column_vertical_slab[facing=west,layer=1,waterlogged=true]
conquest:fancy_stone_column_vertical_slab[facing=west,layer=1,waterlogged=false]
conquest:fancy_stone_column_vertical_slab[facing=west,layer=2,waterlogged=true]
conquest:fancy_stone_column_vertical_slab[facing=west,layer=2,waterlogged=false]
conquest:fancy_stone_column_vertical_slab[facing=west,layer=3,waterlogged=true]
conquest:fancy_stone_column_vertical_slab[facing=west,layer=3,waterlogged=false]
conquest:fancy_stone_column_vertical_slab[facing=west,layer=4,waterlogged=true]
conquest:fancy_stone_column_vertical_slab[facing=west,layer=4,waterlogged=false]
conquest:fancy_stone_column_vertical_slab[facing=east,layer=1,waterlogged=true]
conquest:fancy_stone_column_vertical_slab[facing=east,layer=1,waterlogged=false]
conquest:fancy_stone_column_vertical_slab[facing=east,layer=2,waterlogged=true]
conquest:fancy_stone_column_vertical_slab[facing=east,layer=2,waterlogged=false]
conquest:fancy_stone_column_vertical_slab[facing=east,layer=3,waterlogged=true]
conquest:fancy_stone_column_vertical_slab[facing=east,layer=3,waterlogged=false]
conquest:fancy_stone_column_vertical_slab[facing=east,layer=4,waterlogged=true]
conquest:fancy_stone_column_vertical_slab[facing=east,layer=4,waterlogged=false]
conquest:fancy_stone_column_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:fancy_stone_column_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:fancy_stone_column_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:fancy_stone_column_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:fancy_stone_column_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:fancy_stone_column_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:fancy_stone_column_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:fancy_stone_column_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:fancy_stone_column_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:fancy_stone_column_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:fancy_stone_column_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:fancy_stone_column_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:fancy_stone_column_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:fancy_stone_column_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:fancy_stone_column_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:fancy_stone_column_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:fancy_stone_column_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:fancy_stone_column_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:fancy_stone_column_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:fancy_stone_column_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:fancy_stone_column_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:fancy_stone_column_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:fancy_stone_column_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:fancy_stone_column_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:fancy_stone_column_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:fancy_stone_column_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:fancy_stone_column_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:fancy_stone_column_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:fancy_stone_column_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:fancy_stone_column_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:fancy_stone_column_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:fancy_stone_column_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:fancy_stone_column_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:fancy_stone_column_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:fancy_stone_column_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:fancy_stone_column_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:fancy_stone_column_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:fancy_stone_column_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:fancy_stone_column_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:fancy_stone_column_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:fancy_stone_column_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:fancy_stone_column_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:fancy_stone_column_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:fancy_stone_column_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:fancy_stone_column_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:fancy_stone_column_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:fancy_stone_column_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:fancy_stone_column_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:fancy_stone_column_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:fancy_stone_column_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:fancy_stone_column_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:fancy_stone_column_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:fancy_stone_column_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:fancy_stone_column_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:fancy_stone_column_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:fancy_stone_column_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:fancy_stone_column_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:fancy_stone_column_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:fancy_stone_column_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:fancy_stone_column_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:fancy_stone_column_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:fancy_stone_column_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:fancy_stone_column_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:fancy_stone_column_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:fancy_stone_column_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:fancy_stone_column_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:fancy_stone_column_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:fancy_stone_column_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:fancy_stone_column_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:fancy_stone_column_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:fancy_stone_column_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:fancy_stone_column_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:fancy_stone_column_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:fancy_stone_column_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:fancy_stone_column_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:fancy_stone_column_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:fancy_stone_column_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:fancy_stone_column_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:fancy_stone_column_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:fancy_stone_column_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:fancy_stone_column_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:fancy_stone_column_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:fancy_stone_column_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:fancy_stone_column_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:fancy_stone_column_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:fancy_stone_column_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:fancy_stone_column_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:fancy_stone_column_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:fancy_stone_column_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:fancy_stone_column_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:fancy_stone_column_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:fancy_stone_column_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:fancy_stone_column_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:fancy_stone_column_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:fancy_stone_column_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:fancy_stone_column_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:fancy_stone_column_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:fancy_stone_column_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:fancy_stone_column_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:fancy_stone_column_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:fancy_stone_column_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:fancy_stone_column_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:fancy_stone_column_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:fancy_stone_column_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:fancy_stone_column_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:fancy_stone_column_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:fancy_stone_column_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:fancy_stone_column_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:fancy_stone_column_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:fancy_stone_column_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:fancy_stone_column_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:fancy_stone_column_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:fancy_stone_column_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:fancy_stone_column_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:fancy_stone_column_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:fancy_stone_column_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:fancy_stone_column_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:fancy_stone_column_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:fancy_stone_column_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:fancy_stone_column_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:fancy_stone_column_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:fancy_stone_column_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:fancy_stone_column_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:fancy_stone_column_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:fancy_stone_column_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:fancy_stone_column_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:fancy_stone_column_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:fancy_stone_column_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:fancy_stone_column_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:fancy_stone_column_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:fancy_stone_column_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:fancy_stone_column_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:fancy_stone_column_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:fancy_stone_column_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:fancy_stone_column_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:fancy_stone_column_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:fancy_stone_column_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:fancy_stone_column_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:fancy_stone_column_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:fancy_stone_column_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:fancy_stone_column_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:fancy_stone_column_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:fancy_stone_column_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:fancy_stone_column_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:fancy_stone_column_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:fancy_stone_column_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:fancy_stone_column_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:fancy_stone_column_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:fancy_stone_column_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:fancy_stone_column_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:fancy_stone_column_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:fancy_stone_column_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:fancy_stone_column_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:fancy_stone_column_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:fancy_stone_column_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:fancy_stone_column_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:fancy_stone_column_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:fancy_stone_column_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:fancy_stone_column_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:fancy_stone_column_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:fancy_stone_column_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:fancy_stone_column_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:fancy_stone_column_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:fancy_stone_column_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:fancy_stone_column_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:fancy_stone_column_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:fancy_stone_column_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:fancy_stone_column_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:fancy_stone_column_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:fancy_stone_column_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:fancy_stone_column_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:fancy_stone_column_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:fancy_stone_column_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:fancy_stone_column_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:fancy_stone_column_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:fancy_stone_column_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:fancy_stone_column_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:fancy_stone_column_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:fancy_stone_column_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:fancy_stone_column_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:fancy_stone_column_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:fancy_stone_column_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:fancy_stone_column_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:fancy_stone_column_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:fancy_stone_column_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:fancy_stone_column_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:fancy_stone_column_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:fancy_stone_column_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:fancy_stone_column_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:fancy_stone_column_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:fancy_stone_column_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:fancy_stone_column_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:fancy_stone_column_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:fancy_stone_column_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:fancy_stone_column_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:fancy_stone_column_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:fancy_stone_column_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:fancy_stone_column_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:fancy_stone_column_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:fancy_stone_column_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:fancy_stone_column_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:fancy_stone_column_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:fancy_stone_column_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:fancy_stone_column_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:fancy_stone_column_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:fancy_stone_column_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:fancy_stone_column_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:fancy_stone_column_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:fancy_stone_column_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:fancy_stone_column_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:fancy_stone_column_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:fancy_stone_column_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:fancy_stone_column_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:fancy_stone_column_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:fancy_stone_column_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:fancy_stone_column_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:fancy_stone_column_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:fancy_stone_column_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:fancy_stone_column_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:fancy_stone_column_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:fancy_stone_column_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:fancy_stone_column_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:fancy_stone_column_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:fancy_stone_column_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:fancy_stone_column_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:fancy_stone_column_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:fancy_stone_column_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:fancy_stone_column_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:fancy_stone_column_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:fancy_stone_column_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:fancy_stone_column_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:fancy_stone_column_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:fancy_stone_column_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:fancy_stone_column_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:fancy_stone_column_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:fancy_stone_column_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:fancy_stone_column_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:fancy_stone_column_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:fancy_stone_column_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:fancy_stone_column_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:fancy_stone_column_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:fancy_stone_column_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:fancy_stone_column_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:fancy_stone_column_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:fancy_stone_column_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:fancy_stone_column_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:fancy_stone_column_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:fancy_stone_column_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:fancy_stone_column_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:fancy_stone_column_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:fancy_stone_column_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:fancy_stone_column_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:fancy_stone_column_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:fancy_stone_column_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:fancy_stone_column_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:fancy_stone_column_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:fancy_stone_column_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:fancy_stone_column_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:fancy_stone_column_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:fancy_stone_column_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:fancy_stone_column_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:fancy_stone_column_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:fancy_stone_column_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:fancy_stone_column_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:fancy_stone_column_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:fancy_stone_column_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:fancy_stone_column_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:fancy_stone_column_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:fancy_stone_column_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:fancy_stone_column_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:fancy_stone_column_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:fancy_stone_column_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:fancy_stone_column_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:fancy_stone_column_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:fancy_stone_column_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:fancy_stone_column_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:fancy_stone_column_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:fancy_stone_column_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:fancy_stone_column_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:fancy_stone_column_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:fancy_stone_column_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:fancy_stone_column_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:fancy_stone_column_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:fancy_stone_column_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:fancy_stone_column_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:fancy_stone_column_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:fancy_stone_column_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:fancy_stone_column_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:fancy_stone_column_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:fancy_stone_column_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:fancy_stone_column_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:fancy_stone_column_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:fancy_stone_column_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:fancy_stone_column_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:fancy_stone_column_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:fancy_stone_column_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:fancy_stone_column_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:fancy_stone_column_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:fancy_stone_column_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:fancy_stone_column_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:fancy_stone_column_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:fancy_stone_column_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:fancy_stone_column_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:fancy_stone_column_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:fancy_stone_column_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:fancy_stone_column_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:fancy_stone_column_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:fancy_stone_column_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:fancy_stone_column_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:fancy_stone_column_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:fancy_stone_column_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:fancy_stone_column_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:fancy_stone_column_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:fancy_stone_column_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:fancy_stone_column_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:fancy_stone_column_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:fancy_stone_column_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:fancy_stone_column_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:fancy_stone_column_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:fancy_stone_column_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:fancy_stone_column_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:fancy_stone_column_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:fancy_stone_column_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:fancy_stone_column_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:fancy_stool_base[offset_toggle=true]
conquest:fancy_stool_base[offset_toggle=false]
conquest:fancy_table
conquest:fancy_travertine_balustrade[east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:fancy_travertine_balustrade[east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:fancy_travertine_balustrade[east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:fancy_travertine_balustrade[east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:fancy_travertine_balustrade[east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:fancy_travertine_balustrade[east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:fancy_travertine_balustrade[east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:fancy_travertine_balustrade[east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:fancy_travertine_balustrade[east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:fancy_travertine_balustrade[east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:fancy_travertine_balustrade[east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:fancy_travertine_balustrade[east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:fancy_travertine_balustrade[east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:fancy_travertine_balustrade[east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:fancy_travertine_balustrade[east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:fancy_travertine_balustrade[east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:fancy_travertine_balustrade[east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:fancy_travertine_balustrade[east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:fancy_travertine_balustrade[east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:fancy_travertine_balustrade[east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:fancy_travertine_balustrade[east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:fancy_travertine_balustrade[east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:fancy_travertine_balustrade[east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:fancy_travertine_balustrade[east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:fancy_travertine_balustrade[east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:fancy_travertine_balustrade[east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:fancy_travertine_balustrade[east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:fancy_travertine_balustrade[east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:fancy_travertine_balustrade[east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:fancy_travertine_balustrade[east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:fancy_travertine_balustrade[east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:fancy_travertine_balustrade[east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:fancy_travertine_balustrade[east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:fancy_travertine_balustrade[east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:fancy_travertine_balustrade[east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:fancy_travertine_balustrade[east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:fancy_travertine_balustrade[east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:fancy_travertine_balustrade[east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:fancy_travertine_balustrade[east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:fancy_travertine_balustrade[east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:fancy_travertine_balustrade[east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:fancy_travertine_balustrade[east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:fancy_travertine_balustrade[east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:fancy_travertine_balustrade[east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:fancy_travertine_balustrade[east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:fancy_travertine_balustrade[east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:fancy_travertine_balustrade[east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:fancy_travertine_balustrade[east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:fancy_travertine_balustrade[east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:fancy_travertine_balustrade[east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:fancy_travertine_balustrade[east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:fancy_travertine_balustrade[east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:fancy_travertine_balustrade[east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:fancy_travertine_balustrade[east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:fancy_travertine_balustrade[east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:fancy_travertine_balustrade[east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:fancy_travertine_balustrade[east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:fancy_travertine_balustrade[east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:fancy_travertine_balustrade[east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:fancy_travertine_balustrade[east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:fancy_travertine_balustrade[east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:fancy_travertine_balustrade[east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:fancy_travertine_balustrade[east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:fancy_travertine_balustrade[east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:fancy_wardrobe[axis=x]
conquest:fancy_wardrobe[axis=y]
conquest:fancy_wardrobe[axis=z]
conquest:fancy_wardrobe_vertical_quarter[facing=north,layer=1,waterlogged=true]
conquest:fancy_wardrobe_vertical_quarter[facing=north,layer=1,waterlogged=false]
conquest:fancy_wardrobe_vertical_quarter[facing=north,layer=2,waterlogged=true]
conquest:fancy_wardrobe_vertical_quarter[facing=north,layer=2,waterlogged=false]
conquest:fancy_wardrobe_vertical_quarter[facing=north,layer=3,waterlogged=true]
conquest:fancy_wardrobe_vertical_quarter[facing=north,layer=3,waterlogged=false]
conquest:fancy_wardrobe_vertical_quarter[facing=north,layer=4,waterlogged=true]
conquest:fancy_wardrobe_vertical_quarter[facing=north,layer=4,waterlogged=false]
conquest:fancy_wardrobe_vertical_quarter[facing=south,layer=1,waterlogged=true]
conquest:fancy_wardrobe_vertical_quarter[facing=south,layer=1,waterlogged=false]
conquest:fancy_wardrobe_vertical_quarter[facing=south,layer=2,waterlogged=true]
conquest:fancy_wardrobe_vertical_quarter[facing=south,layer=2,waterlogged=false]
conquest:fancy_wardrobe_vertical_quarter[facing=south,layer=3,waterlogged=true]
conquest:fancy_wardrobe_vertical_quarter[facing=south,layer=3,waterlogged=false]
conquest:fancy_wardrobe_vertical_quarter[facing=south,layer=4,waterlogged=true]
conquest:fancy_wardrobe_vertical_quarter[facing=south,layer=4,waterlogged=false]
conquest:fancy_wardrobe_vertical_quarter[facing=west,layer=1,waterlogged=true]
conquest:fancy_wardrobe_vertical_quarter[facing=west,layer=1,waterlogged=false]
conquest:fancy_wardrobe_vertical_quarter[facing=west,layer=2,waterlogged=true]
conquest:fancy_wardrobe_vertical_quarter[facing=west,layer=2,waterlogged=false]
conquest:fancy_wardrobe_vertical_quarter[facing=west,layer=3,waterlogged=true]
conquest:fancy_wardrobe_vertical_quarter[facing=west,layer=3,waterlogged=false]
conquest:fancy_wardrobe_vertical_quarter[facing=west,layer=4,waterlogged=true]
conquest:fancy_wardrobe_vertical_quarter[facing=west,layer=4,waterlogged=false]
conquest:fancy_wardrobe_vertical_quarter[facing=east,layer=1,waterlogged=true]
conquest:fancy_wardrobe_vertical_quarter[facing=east,layer=1,waterlogged=false]
conquest:fancy_wardrobe_vertical_quarter[facing=east,layer=2,waterlogged=true]
conquest:fancy_wardrobe_vertical_quarter[facing=east,layer=2,waterlogged=false]
conquest:fancy_wardrobe_vertical_quarter[facing=east,layer=3,waterlogged=true]
conquest:fancy_wardrobe_vertical_quarter[facing=east,layer=3,waterlogged=false]
conquest:fancy_wardrobe_vertical_quarter[facing=east,layer=4,waterlogged=true]
conquest:fancy_wardrobe_vertical_quarter[facing=east,layer=4,waterlogged=false]
conquest:fancy_wardrobe_vertical_slab[facing=north,layer=1,waterlogged=true]
conquest:fancy_wardrobe_vertical_slab[facing=north,layer=1,waterlogged=false]
conquest:fancy_wardrobe_vertical_slab[facing=north,layer=2,waterlogged=true]
conquest:fancy_wardrobe_vertical_slab[facing=north,layer=2,waterlogged=false]
conquest:fancy_wardrobe_vertical_slab[facing=north,layer=3,waterlogged=true]
conquest:fancy_wardrobe_vertical_slab[facing=north,layer=3,waterlogged=false]
conquest:fancy_wardrobe_vertical_slab[facing=north,layer=4,waterlogged=true]
conquest:fancy_wardrobe_vertical_slab[facing=north,layer=4,waterlogged=false]
conquest:fancy_wardrobe_vertical_slab[facing=south,layer=1,waterlogged=true]
conquest:fancy_wardrobe_vertical_slab[facing=south,layer=1,waterlogged=false]
conquest:fancy_wardrobe_vertical_slab[facing=south,layer=2,waterlogged=true]
conquest:fancy_wardrobe_vertical_slab[facing=south,layer=2,waterlogged=false]
conquest:fancy_wardrobe_vertical_slab[facing=south,layer=3,waterlogged=true]
conquest:fancy_wardrobe_vertical_slab[facing=south,layer=3,waterlogged=false]
conquest:fancy_wardrobe_vertical_slab[facing=south,layer=4,waterlogged=true]
conquest:fancy_wardrobe_vertical_slab[facing=south,layer=4,waterlogged=false]
conquest:fancy_wardrobe_vertical_slab[facing=west,layer=1,waterlogged=true]
conquest:fancy_wardrobe_vertical_slab[facing=west,layer=1,waterlogged=false]
conquest:fancy_wardrobe_vertical_slab[facing=west,layer=2,waterlogged=true]
conquest:fancy_wardrobe_vertical_slab[facing=west,layer=2,waterlogged=false]
conquest:fancy_wardrobe_vertical_slab[facing=west,layer=3,waterlogged=true]
conquest:fancy_wardrobe_vertical_slab[facing=west,layer=3,waterlogged=false]
conquest:fancy_wardrobe_vertical_slab[facing=west,layer=4,waterlogged=true]
conquest:fancy_wardrobe_vertical_slab[facing=west,layer=4,waterlogged=false]
conquest:fancy_wardrobe_vertical_slab[facing=east,layer=1,waterlogged=true]
conquest:fancy_wardrobe_vertical_slab[facing=east,layer=1,waterlogged=false]
conquest:fancy_wardrobe_vertical_slab[facing=east,layer=2,waterlogged=true]
conquest:fancy_wardrobe_vertical_slab[facing=east,layer=2,waterlogged=false]
conquest:fancy_wardrobe_vertical_slab[facing=east,layer=3,waterlogged=true]
conquest:fancy_wardrobe_vertical_slab[facing=east,layer=3,waterlogged=false]
conquest:fancy_wardrobe_vertical_slab[facing=east,layer=4,waterlogged=true]
conquest:fancy_wardrobe_vertical_slab[facing=east,layer=4,waterlogged=false]
conquest:fancy_white_bed[facing=north,occupied=true,offset_toggle=true,part=head]
conquest:fancy_white_bed[facing=north,occupied=true,offset_toggle=true,part=foot]
conquest:fancy_white_bed[facing=north,occupied=true,offset_toggle=false,part=head]
conquest:fancy_white_bed[facing=north,occupied=true,offset_toggle=false,part=foot]
conquest:fancy_white_bed[facing=north,occupied=false,offset_toggle=true,part=head]
conquest:fancy_white_bed[facing=north,occupied=false,offset_toggle=true,part=foot]
conquest:fancy_white_bed[facing=north,occupied=false,offset_toggle=false,part=head]
conquest:fancy_white_bed[facing=north,occupied=false,offset_toggle=false,part=foot]
conquest:fancy_white_bed[facing=south,occupied=true,offset_toggle=true,part=head]
conquest:fancy_white_bed[facing=south,occupied=true,offset_toggle=true,part=foot]
conquest:fancy_white_bed[facing=south,occupied=true,offset_toggle=false,part=head]
conquest:fancy_white_bed[facing=south,occupied=true,offset_toggle=false,part=foot]
conquest:fancy_white_bed[facing=south,occupied=false,offset_toggle=true,part=head]
conquest:fancy_white_bed[facing=south,occupied=false,offset_toggle=true,part=foot]
conquest:fancy_white_bed[facing=south,occupied=false,offset_toggle=false,part=head]
conquest:fancy_white_bed[facing=south,occupied=false,offset_toggle=false,part=foot]
conquest:fancy_white_bed[facing=west,occupied=true,offset_toggle=true,part=head]
conquest:fancy_white_bed[facing=west,occupied=true,offset_toggle=true,part=foot]
conquest:fancy_white_bed[facing=west,occupied=true,offset_toggle=false,part=head]
conquest:fancy_white_bed[facing=west,occupied=true,offset_toggle=false,part=foot]
conquest:fancy_white_bed[facing=west,occupied=false,offset_toggle=true,part=head]
conquest:fancy_white_bed[facing=west,occupied=false,offset_toggle=true,part=foot]
conquest:fancy_white_bed[facing=west,occupied=false,offset_toggle=false,part=head]
conquest:fancy_white_bed[facing=west,occupied=false,offset_toggle=false,part=foot]
conquest:fancy_white_bed[facing=east,occupied=true,offset_toggle=true,part=head]
conquest:fancy_white_bed[facing=east,occupied=true,offset_toggle=true,part=foot]
conquest:fancy_white_bed[facing=east,occupied=true,offset_toggle=false,part=head]
conquest:fancy_white_bed[facing=east,occupied=true,offset_toggle=false,part=foot]
conquest:fancy_white_bed[facing=east,occupied=false,offset_toggle=true,part=head]
conquest:fancy_white_bed[facing=east,occupied=false,offset_toggle=true,part=foot]
conquest:fancy_white_bed[facing=east,occupied=false,offset_toggle=false,part=head]
conquest:fancy_white_bed[facing=east,occupied=false,offset_toggle=false,part=foot]
conquest:fancy_wooden_desk[facing=north,offset_toggle=true,shape=one,waterlogged=true]
conquest:fancy_wooden_desk[facing=north,offset_toggle=true,shape=one,waterlogged=false]
conquest:fancy_wooden_desk[facing=north,offset_toggle=true,shape=edge_l,waterlogged=true]
conquest:fancy_wooden_desk[facing=north,offset_toggle=true,shape=edge_l,waterlogged=false]
conquest:fancy_wooden_desk[facing=north,offset_toggle=true,shape=edge_r,waterlogged=true]
conquest:fancy_wooden_desk[facing=north,offset_toggle=true,shape=edge_r,waterlogged=false]
conquest:fancy_wooden_desk[facing=north,offset_toggle=true,shape=middle,waterlogged=true]
conquest:fancy_wooden_desk[facing=north,offset_toggle=true,shape=middle,waterlogged=false]
conquest:fancy_wooden_desk[facing=north,offset_toggle=false,shape=one,waterlogged=true]
conquest:fancy_wooden_desk[facing=north,offset_toggle=false,shape=one,waterlogged=false]
conquest:fancy_wooden_desk[facing=north,offset_toggle=false,shape=edge_l,waterlogged=true]
conquest:fancy_wooden_desk[facing=north,offset_toggle=false,shape=edge_l,waterlogged=false]
conquest:fancy_wooden_desk[facing=north,offset_toggle=false,shape=edge_r,waterlogged=true]
conquest:fancy_wooden_desk[facing=north,offset_toggle=false,shape=edge_r,waterlogged=false]
conquest:fancy_wooden_desk[facing=north,offset_toggle=false,shape=middle,waterlogged=true]
conquest:fancy_wooden_desk[facing=north,offset_toggle=false,shape=middle,waterlogged=false]
conquest:fancy_wooden_desk[facing=south,offset_toggle=true,shape=one,waterlogged=true]
conquest:fancy_wooden_desk[facing=south,offset_toggle=true,shape=one,waterlogged=false]
conquest:fancy_wooden_desk[facing=south,offset_toggle=true,shape=edge_l,waterlogged=true]
conquest:fancy_wooden_desk[facing=south,offset_toggle=true,shape=edge_l,waterlogged=false]
conquest:fancy_wooden_desk[facing=south,offset_toggle=true,shape=edge_r,waterlogged=true]
conquest:fancy_wooden_desk[facing=south,offset_toggle=true,shape=edge_r,waterlogged=false]
conquest:fancy_wooden_desk[facing=south,offset_toggle=true,shape=middle,waterlogged=true]
conquest:fancy_wooden_desk[facing=south,offset_toggle=true,shape=middle,waterlogged=false]
conquest:fancy_wooden_desk[facing=south,offset_toggle=false,shape=one,waterlogged=true]
conquest:fancy_wooden_desk[facing=south,offset_toggle=false,shape=one,waterlogged=false]
conquest:fancy_wooden_desk[facing=south,offset_toggle=false,shape=edge_l,waterlogged=true]
conquest:fancy_wooden_desk[facing=south,offset_toggle=false,shape=edge_l,waterlogged=false]
conquest:fancy_wooden_desk[facing=south,offset_toggle=false,shape=edge_r,waterlogged=true]
conquest:fancy_wooden_desk[facing=south,offset_toggle=false,shape=edge_r,waterlogged=false]
conquest:fancy_wooden_desk[facing=south,offset_toggle=false,shape=middle,waterlogged=true]
conquest:fancy_wooden_desk[facing=south,offset_toggle=false,shape=middle,waterlogged=false]
conquest:fancy_wooden_desk[facing=west,offset_toggle=true,shape=one,waterlogged=true]
conquest:fancy_wooden_desk[facing=west,offset_toggle=true,shape=one,waterlogged=false]
conquest:fancy_wooden_desk[facing=west,offset_toggle=true,shape=edge_l,waterlogged=true]
conquest:fancy_wooden_desk[facing=west,offset_toggle=true,shape=edge_l,waterlogged=false]
conquest:fancy_wooden_desk[facing=west,offset_toggle=true,shape=edge_r,waterlogged=true]
conquest:fancy_wooden_desk[facing=west,offset_toggle=true,shape=edge_r,waterlogged=false]
conquest:fancy_wooden_desk[facing=west,offset_toggle=true,shape=middle,waterlogged=true]
conquest:fancy_wooden_desk[facing=west,offset_toggle=true,shape=middle,waterlogged=false]
conquest:fancy_wooden_desk[facing=west,offset_toggle=false,shape=one,waterlogged=true]
conquest:fancy_wooden_desk[facing=west,offset_toggle=false,shape=one,waterlogged=false]
conquest:fancy_wooden_desk[facing=west,offset_toggle=false,shape=edge_l,waterlogged=true]
conquest:fancy_wooden_desk[facing=west,offset_toggle=false,shape=edge_l,waterlogged=false]
conquest:fancy_wooden_desk[facing=west,offset_toggle=false,shape=edge_r,waterlogged=true]
conquest:fancy_wooden_desk[facing=west,offset_toggle=false,shape=edge_r,waterlogged=false]
conquest:fancy_wooden_desk[facing=west,offset_toggle=false,shape=middle,waterlogged=true]
conquest:fancy_wooden_desk[facing=west,offset_toggle=false,shape=middle,waterlogged=false]
conquest:fancy_wooden_desk[facing=east,offset_toggle=true,shape=one,waterlogged=true]
conquest:fancy_wooden_desk[facing=east,offset_toggle=true,shape=one,waterlogged=false]
conquest:fancy_wooden_desk[facing=east,offset_toggle=true,shape=edge_l,waterlogged=true]
conquest:fancy_wooden_desk[facing=east,offset_toggle=true,shape=edge_l,waterlogged=false]
conquest:fancy_wooden_desk[facing=east,offset_toggle=true,shape=edge_r,waterlogged=true]
conquest:fancy_wooden_desk[facing=east,offset_toggle=true,shape=edge_r,waterlogged=false]
conquest:fancy_wooden_desk[facing=east,offset_toggle=true,shape=middle,waterlogged=true]
conquest:fancy_wooden_desk[facing=east,offset_toggle=true,shape=middle,waterlogged=false]
conquest:fancy_wooden_desk[facing=east,offset_toggle=false,shape=one,waterlogged=true]
conquest:fancy_wooden_desk[facing=east,offset_toggle=false,shape=one,waterlogged=false]
conquest:fancy_wooden_desk[facing=east,offset_toggle=false,shape=edge_l,waterlogged=true]
conquest:fancy_wooden_desk[facing=east,offset_toggle=false,shape=edge_l,waterlogged=false]
conquest:fancy_wooden_desk[facing=east,offset_toggle=false,shape=edge_r,waterlogged=true]
conquest:fancy_wooden_desk[facing=east,offset_toggle=false,shape=edge_r,waterlogged=false]
conquest:fancy_wooden_desk[facing=east,offset_toggle=false,shape=middle,waterlogged=true]
conquest:fancy_wooden_desk[facing=east,offset_toggle=false,shape=middle,waterlogged=false]
conquest:fern[layers=1,waterlogged=true]
conquest:fern[layers=1,waterlogged=false]
conquest:fern[layers=2,waterlogged=true]
conquest:fern[layers=2,waterlogged=false]
conquest:fern[layers=3,waterlogged=true]
conquest:fern[layers=3,waterlogged=false]
conquest:fern[layers=4,waterlogged=true]
conquest:fern[layers=4,waterlogged=false]
conquest:fern[layers=5,waterlogged=true]
conquest:fern[layers=5,waterlogged=false]
conquest:fern[layers=6,waterlogged=true]
conquest:fern[layers=6,waterlogged=false]
conquest:fern[layers=7,waterlogged=true]
conquest:fern[layers=7,waterlogged=false]
conquest:fern[layers=8,waterlogged=true]
conquest:fern[layers=8,waterlogged=false]
conquest:fern_1[layers=1,waterlogged=true]
conquest:fern_1[layers=1,waterlogged=false]
conquest:fern_1[layers=2,waterlogged=true]
conquest:fern_1[layers=2,waterlogged=false]
conquest:fern_1[layers=3,waterlogged=true]
conquest:fern_1[layers=3,waterlogged=false]
conquest:fern_1[layers=4,waterlogged=true]
conquest:fern_1[layers=4,waterlogged=false]
conquest:fern_1[layers=5,waterlogged=true]
conquest:fern_1[layers=5,waterlogged=false]
conquest:fern_1[layers=6,waterlogged=true]
conquest:fern_1[layers=6,waterlogged=false]
conquest:fern_1[layers=7,waterlogged=true]
conquest:fern_1[layers=7,waterlogged=false]
conquest:fern_1[layers=8,waterlogged=true]
conquest:fern_1[layers=8,waterlogged=false]
conquest:fern_2[layers=1,waterlogged=true]
conquest:fern_2[layers=1,waterlogged=false]
conquest:fern_2[layers=2,waterlogged=true]
conquest:fern_2[layers=2,waterlogged=false]
conquest:fern_2[layers=3,waterlogged=true]
conquest:fern_2[layers=3,waterlogged=false]
conquest:fern_2[layers=4,waterlogged=true]
conquest:fern_2[layers=4,waterlogged=false]
conquest:fern_2[layers=5,waterlogged=true]
conquest:fern_2[layers=5,waterlogged=false]
conquest:fern_2[layers=6,waterlogged=true]
conquest:fern_2[layers=6,waterlogged=false]
conquest:fern_2[layers=7,waterlogged=true]
conquest:fern_2[layers=7,waterlogged=false]
conquest:fern_2[layers=8,waterlogged=true]
conquest:fern_2[layers=8,waterlogged=false]
conquest:fine_white_dirt
conquest:fine_white_dirt_corner_slab[facing=north,type=top,waterlogged=true]
conquest:fine_white_dirt_corner_slab[facing=north,type=top,waterlogged=false]
conquest:fine_white_dirt_corner_slab[facing=north,type=bottom,waterlogged=true]
conquest:fine_white_dirt_corner_slab[facing=north,type=bottom,waterlogged=false]
conquest:fine_white_dirt_corner_slab[facing=south,type=top,waterlogged=true]
conquest:fine_white_dirt_corner_slab[facing=south,type=top,waterlogged=false]
conquest:fine_white_dirt_corner_slab[facing=south,type=bottom,waterlogged=true]
conquest:fine_white_dirt_corner_slab[facing=south,type=bottom,waterlogged=false]
conquest:fine_white_dirt_corner_slab[facing=west,type=top,waterlogged=true]
conquest:fine_white_dirt_corner_slab[facing=west,type=top,waterlogged=false]
conquest:fine_white_dirt_corner_slab[facing=west,type=bottom,waterlogged=true]
conquest:fine_white_dirt_corner_slab[facing=west,type=bottom,waterlogged=false]
conquest:fine_white_dirt_corner_slab[facing=east,type=top,waterlogged=true]
conquest:fine_white_dirt_corner_slab[facing=east,type=top,waterlogged=false]
conquest:fine_white_dirt_corner_slab[facing=east,type=bottom,waterlogged=true]
conquest:fine_white_dirt_corner_slab[facing=east,type=bottom,waterlogged=false]
conquest:fine_white_dirt_eighth_slab[facing=north,type=top,waterlogged=true]
conquest:fine_white_dirt_eighth_slab[facing=north,type=top,waterlogged=false]
conquest:fine_white_dirt_eighth_slab[facing=north,type=bottom,waterlogged=true]
conquest:fine_white_dirt_eighth_slab[facing=north,type=bottom,waterlogged=false]
conquest:fine_white_dirt_eighth_slab[facing=south,type=top,waterlogged=true]
conquest:fine_white_dirt_eighth_slab[facing=south,type=top,waterlogged=false]
conquest:fine_white_dirt_eighth_slab[facing=south,type=bottom,waterlogged=true]
conquest:fine_white_dirt_eighth_slab[facing=south,type=bottom,waterlogged=false]
conquest:fine_white_dirt_eighth_slab[facing=west,type=top,waterlogged=true]
conquest:fine_white_dirt_eighth_slab[facing=west,type=top,waterlogged=false]
conquest:fine_white_dirt_eighth_slab[facing=west,type=bottom,waterlogged=true]
conquest:fine_white_dirt_eighth_slab[facing=west,type=bottom,waterlogged=false]
conquest:fine_white_dirt_eighth_slab[facing=east,type=top,waterlogged=true]
conquest:fine_white_dirt_eighth_slab[facing=east,type=top,waterlogged=false]
conquest:fine_white_dirt_eighth_slab[facing=east,type=bottom,waterlogged=true]
conquest:fine_white_dirt_eighth_slab[facing=east,type=bottom,waterlogged=false]
conquest:fine_white_dirt_quarter_slab[facing=north,layer=1,type=top,waterlogged=true]
conquest:fine_white_dirt_quarter_slab[facing=north,layer=1,type=top,waterlogged=false]
conquest:fine_white_dirt_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=true]
conquest:fine_white_dirt_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=false]
conquest:fine_white_dirt_quarter_slab[facing=north,layer=2,type=top,waterlogged=true]
conquest:fine_white_dirt_quarter_slab[facing=north,layer=2,type=top,waterlogged=false]
conquest:fine_white_dirt_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=true]
conquest:fine_white_dirt_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=false]
conquest:fine_white_dirt_quarter_slab[facing=north,layer=3,type=top,waterlogged=true]
conquest:fine_white_dirt_quarter_slab[facing=north,layer=3,type=top,waterlogged=false]
conquest:fine_white_dirt_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=true]
conquest:fine_white_dirt_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=false]
conquest:fine_white_dirt_quarter_slab[facing=south,layer=1,type=top,waterlogged=true]
conquest:fine_white_dirt_quarter_slab[facing=south,layer=1,type=top,waterlogged=false]
conquest:fine_white_dirt_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=true]
conquest:fine_white_dirt_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=false]
conquest:fine_white_dirt_quarter_slab[facing=south,layer=2,type=top,waterlogged=true]
conquest:fine_white_dirt_quarter_slab[facing=south,layer=2,type=top,waterlogged=false]
conquest:fine_white_dirt_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=true]
conquest:fine_white_dirt_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=false]
conquest:fine_white_dirt_quarter_slab[facing=south,layer=3,type=top,waterlogged=true]
conquest:fine_white_dirt_quarter_slab[facing=south,layer=3,type=top,waterlogged=false]
conquest:fine_white_dirt_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=true]
conquest:fine_white_dirt_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=false]
conquest:fine_white_dirt_quarter_slab[facing=west,layer=1,type=top,waterlogged=true]
conquest:fine_white_dirt_quarter_slab[facing=west,layer=1,type=top,waterlogged=false]
conquest:fine_white_dirt_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=true]
conquest:fine_white_dirt_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=false]
conquest:fine_white_dirt_quarter_slab[facing=west,layer=2,type=top,waterlogged=true]
conquest:fine_white_dirt_quarter_slab[facing=west,layer=2,type=top,waterlogged=false]
conquest:fine_white_dirt_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=true]
conquest:fine_white_dirt_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=false]
conquest:fine_white_dirt_quarter_slab[facing=west,layer=3,type=top,waterlogged=true]
conquest:fine_white_dirt_quarter_slab[facing=west,layer=3,type=top,waterlogged=false]
conquest:fine_white_dirt_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=true]
conquest:fine_white_dirt_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=false]
conquest:fine_white_dirt_quarter_slab[facing=east,layer=1,type=top,waterlogged=true]
conquest:fine_white_dirt_quarter_slab[facing=east,layer=1,type=top,waterlogged=false]
conquest:fine_white_dirt_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=true]
conquest:fine_white_dirt_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=false]
conquest:fine_white_dirt_quarter_slab[facing=east,layer=2,type=top,waterlogged=true]
conquest:fine_white_dirt_quarter_slab[facing=east,layer=2,type=top,waterlogged=false]
conquest:fine_white_dirt_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=true]
conquest:fine_white_dirt_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=false]
conquest:fine_white_dirt_quarter_slab[facing=east,layer=3,type=top,waterlogged=true]
conquest:fine_white_dirt_quarter_slab[facing=east,layer=3,type=top,waterlogged=false]
conquest:fine_white_dirt_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=true]
conquest:fine_white_dirt_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=false]
conquest:fine_white_dirt_slab[layers=1,type=top,waterlogged=true]
conquest:fine_white_dirt_slab[layers=1,type=top,waterlogged=false]
conquest:fine_white_dirt_slab[layers=1,type=bottom,waterlogged=true]
conquest:fine_white_dirt_slab[layers=1,type=bottom,waterlogged=false]
conquest:fine_white_dirt_slab[layers=2,type=top,waterlogged=true]
conquest:fine_white_dirt_slab[layers=2,type=top,waterlogged=false]
conquest:fine_white_dirt_slab[layers=2,type=bottom,waterlogged=true]
conquest:fine_white_dirt_slab[layers=2,type=bottom,waterlogged=false]
conquest:fine_white_dirt_slab[layers=3,type=top,waterlogged=true]
conquest:fine_white_dirt_slab[layers=3,type=top,waterlogged=false]
conquest:fine_white_dirt_slab[layers=3,type=bottom,waterlogged=true]
conquest:fine_white_dirt_slab[layers=3,type=bottom,waterlogged=false]
conquest:fine_white_dirt_slab[layers=4,type=top,waterlogged=true]
conquest:fine_white_dirt_slab[layers=4,type=top,waterlogged=false]
conquest:fine_white_dirt_slab[layers=4,type=bottom,waterlogged=true]
conquest:fine_white_dirt_slab[layers=4,type=bottom,waterlogged=false]
conquest:fine_white_dirt_slab[layers=5,type=top,waterlogged=true]
conquest:fine_white_dirt_slab[layers=5,type=top,waterlogged=false]
conquest:fine_white_dirt_slab[layers=5,type=bottom,waterlogged=true]
conquest:fine_white_dirt_slab[layers=5,type=bottom,waterlogged=false]
conquest:fine_white_dirt_slab[layers=6,type=top,waterlogged=true]
conquest:fine_white_dirt_slab[layers=6,type=top,waterlogged=false]
conquest:fine_white_dirt_slab[layers=6,type=bottom,waterlogged=true]
conquest:fine_white_dirt_slab[layers=6,type=bottom,waterlogged=false]
conquest:fine_white_dirt_slab[layers=7,type=top,waterlogged=true]
conquest:fine_white_dirt_slab[layers=7,type=top,waterlogged=false]
conquest:fine_white_dirt_slab[layers=7,type=bottom,waterlogged=true]
conquest:fine_white_dirt_slab[layers=7,type=bottom,waterlogged=false]
conquest:fine_white_dirt_slab[layers=8,type=top,waterlogged=true]
conquest:fine_white_dirt_slab[layers=8,type=top,waterlogged=false]
conquest:fine_white_dirt_slab[layers=8,type=bottom,waterlogged=true]
conquest:fine_white_dirt_slab[layers=8,type=bottom,waterlogged=false]
conquest:fine_white_dirt_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:fine_white_dirt_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:fine_white_dirt_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:fine_white_dirt_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:fine_white_dirt_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:fine_white_dirt_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:fine_white_dirt_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:fine_white_dirt_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:fine_white_dirt_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:fine_white_dirt_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:fine_white_dirt_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:fine_white_dirt_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:fine_white_dirt_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:fine_white_dirt_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:fine_white_dirt_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:fine_white_dirt_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:fine_white_dirt_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:fine_white_dirt_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:fine_white_dirt_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:fine_white_dirt_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:fine_white_dirt_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:fine_white_dirt_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:fine_white_dirt_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:fine_white_dirt_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:fine_white_dirt_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:fine_white_dirt_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:fine_white_dirt_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:fine_white_dirt_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:fine_white_dirt_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:fine_white_dirt_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:fine_white_dirt_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:fine_white_dirt_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:fine_white_dirt_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:fine_white_dirt_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:fine_white_dirt_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:fine_white_dirt_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:fine_white_dirt_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:fine_white_dirt_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:fine_white_dirt_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:fine_white_dirt_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:fine_white_dirt_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:fine_white_dirt_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:fine_white_dirt_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:fine_white_dirt_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:fine_white_dirt_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:fine_white_dirt_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:fine_white_dirt_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:fine_white_dirt_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:fine_white_dirt_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:fine_white_dirt_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:fine_white_dirt_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:fine_white_dirt_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:fine_white_dirt_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:fine_white_dirt_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:fine_white_dirt_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:fine_white_dirt_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:fine_white_dirt_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:fine_white_dirt_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:fine_white_dirt_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:fine_white_dirt_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:fine_white_dirt_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:fine_white_dirt_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:fine_white_dirt_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:fine_white_dirt_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:fine_white_dirt_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:fine_white_dirt_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:fine_white_dirt_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:fine_white_dirt_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:fine_white_dirt_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:fine_white_dirt_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:fine_white_dirt_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:fine_white_dirt_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:fine_white_dirt_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:fine_white_dirt_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:fine_white_dirt_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:fine_white_dirt_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:fine_white_dirt_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:fine_white_dirt_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:fine_white_dirt_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:fine_white_dirt_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:fine_white_dirt_vertical_corner[facing=north,layer=1,waterlogged=true]
conquest:fine_white_dirt_vertical_corner[facing=north,layer=1,waterlogged=false]
conquest:fine_white_dirt_vertical_corner[facing=north,layer=2,waterlogged=true]
conquest:fine_white_dirt_vertical_corner[facing=north,layer=2,waterlogged=false]
conquest:fine_white_dirt_vertical_corner[facing=north,layer=3,waterlogged=true]
conquest:fine_white_dirt_vertical_corner[facing=north,layer=3,waterlogged=false]
conquest:fine_white_dirt_vertical_corner[facing=north,layer=4,waterlogged=true]
conquest:fine_white_dirt_vertical_corner[facing=north,layer=4,waterlogged=false]
conquest:fine_white_dirt_vertical_corner[facing=south,layer=1,waterlogged=true]
conquest:fine_white_dirt_vertical_corner[facing=south,layer=1,waterlogged=false]
conquest:fine_white_dirt_vertical_corner[facing=south,layer=2,waterlogged=true]
conquest:fine_white_dirt_vertical_corner[facing=south,layer=2,waterlogged=false]
conquest:fine_white_dirt_vertical_corner[facing=south,layer=3,waterlogged=true]
conquest:fine_white_dirt_vertical_corner[facing=south,layer=3,waterlogged=false]
conquest:fine_white_dirt_vertical_corner[facing=south,layer=4,waterlogged=true]
conquest:fine_white_dirt_vertical_corner[facing=south,layer=4,waterlogged=false]
conquest:fine_white_dirt_vertical_corner[facing=west,layer=1,waterlogged=true]
conquest:fine_white_dirt_vertical_corner[facing=west,layer=1,waterlogged=false]
conquest:fine_white_dirt_vertical_corner[facing=west,layer=2,waterlogged=true]
conquest:fine_white_dirt_vertical_corner[facing=west,layer=2,waterlogged=false]
conquest:fine_white_dirt_vertical_corner[facing=west,layer=3,waterlogged=true]
conquest:fine_white_dirt_vertical_corner[facing=west,layer=3,waterlogged=false]
conquest:fine_white_dirt_vertical_corner[facing=west,layer=4,waterlogged=true]
conquest:fine_white_dirt_vertical_corner[facing=west,layer=4,waterlogged=false]
conquest:fine_white_dirt_vertical_corner[facing=east,layer=1,waterlogged=true]
conquest:fine_white_dirt_vertical_corner[facing=east,layer=1,waterlogged=false]
conquest:fine_white_dirt_vertical_corner[facing=east,layer=2,waterlogged=true]
conquest:fine_white_dirt_vertical_corner[facing=east,layer=2,waterlogged=false]
conquest:fine_white_dirt_vertical_corner[facing=east,layer=3,waterlogged=true]
conquest:fine_white_dirt_vertical_corner[facing=east,layer=3,waterlogged=false]
conquest:fine_white_dirt_vertical_corner[facing=east,layer=4,waterlogged=true]
conquest:fine_white_dirt_vertical_corner[facing=east,layer=4,waterlogged=false]
conquest:fine_white_dirt_vertical_quarter[facing=north,layer=1,waterlogged=true]
conquest:fine_white_dirt_vertical_quarter[facing=north,layer=1,waterlogged=false]
conquest:fine_white_dirt_vertical_quarter[facing=north,layer=2,waterlogged=true]
conquest:fine_white_dirt_vertical_quarter[facing=north,layer=2,waterlogged=false]
conquest:fine_white_dirt_vertical_quarter[facing=north,layer=3,waterlogged=true]
conquest:fine_white_dirt_vertical_quarter[facing=north,layer=3,waterlogged=false]
conquest:fine_white_dirt_vertical_quarter[facing=north,layer=4,waterlogged=true]
conquest:fine_white_dirt_vertical_quarter[facing=north,layer=4,waterlogged=false]
conquest:fine_white_dirt_vertical_quarter[facing=south,layer=1,waterlogged=true]
conquest:fine_white_dirt_vertical_quarter[facing=south,layer=1,waterlogged=false]
conquest:fine_white_dirt_vertical_quarter[facing=south,layer=2,waterlogged=true]
conquest:fine_white_dirt_vertical_quarter[facing=south,layer=2,waterlogged=false]
conquest:fine_white_dirt_vertical_quarter[facing=south,layer=3,waterlogged=true]
conquest:fine_white_dirt_vertical_quarter[facing=south,layer=3,waterlogged=false]
conquest:fine_white_dirt_vertical_quarter[facing=south,layer=4,waterlogged=true]
conquest:fine_white_dirt_vertical_quarter[facing=south,layer=4,waterlogged=false]
conquest:fine_white_dirt_vertical_quarter[facing=west,layer=1,waterlogged=true]
conquest:fine_white_dirt_vertical_quarter[facing=west,layer=1,waterlogged=false]
conquest:fine_white_dirt_vertical_quarter[facing=west,layer=2,waterlogged=true]
conquest:fine_white_dirt_vertical_quarter[facing=west,layer=2,waterlogged=false]
conquest:fine_white_dirt_vertical_quarter[facing=west,layer=3,waterlogged=true]
conquest:fine_white_dirt_vertical_quarter[facing=west,layer=3,waterlogged=false]
conquest:fine_white_dirt_vertical_quarter[facing=west,layer=4,waterlogged=true]
conquest:fine_white_dirt_vertical_quarter[facing=west,layer=4,waterlogged=false]
conquest:fine_white_dirt_vertical_quarter[facing=east,layer=1,waterlogged=true]
conquest:fine_white_dirt_vertical_quarter[facing=east,layer=1,waterlogged=false]
conquest:fine_white_dirt_vertical_quarter[facing=east,layer=2,waterlogged=true]
conquest:fine_white_dirt_vertical_quarter[facing=east,layer=2,waterlogged=false]
conquest:fine_white_dirt_vertical_quarter[facing=east,layer=3,waterlogged=true]
conquest:fine_white_dirt_vertical_quarter[facing=east,layer=3,waterlogged=false]
conquest:fine_white_dirt_vertical_quarter[facing=east,layer=4,waterlogged=true]
conquest:fine_white_dirt_vertical_quarter[facing=east,layer=4,waterlogged=false]
conquest:fine_white_dirt_vertical_slab[facing=north,layer=1,waterlogged=true]
conquest:fine_white_dirt_vertical_slab[facing=north,layer=1,waterlogged=false]
conquest:fine_white_dirt_vertical_slab[facing=north,layer=2,waterlogged=true]
conquest:fine_white_dirt_vertical_slab[facing=north,layer=2,waterlogged=false]
conquest:fine_white_dirt_vertical_slab[facing=north,layer=3,waterlogged=true]
conquest:fine_white_dirt_vertical_slab[facing=north,layer=3,waterlogged=false]
conquest:fine_white_dirt_vertical_slab[facing=north,layer=4,waterlogged=true]
conquest:fine_white_dirt_vertical_slab[facing=north,layer=4,waterlogged=false]
conquest:fine_white_dirt_vertical_slab[facing=south,layer=1,waterlogged=true]
conquest:fine_white_dirt_vertical_slab[facing=south,layer=1,waterlogged=false]
conquest:fine_white_dirt_vertical_slab[facing=south,layer=2,waterlogged=true]
conquest:fine_white_dirt_vertical_slab[facing=south,layer=2,waterlogged=false]
conquest:fine_white_dirt_vertical_slab[facing=south,layer=3,waterlogged=true]
conquest:fine_white_dirt_vertical_slab[facing=south,layer=3,waterlogged=false]
conquest:fine_white_dirt_vertical_slab[facing=south,layer=4,waterlogged=true]
conquest:fine_white_dirt_vertical_slab[facing=south,layer=4,waterlogged=false]
conquest:fine_white_dirt_vertical_slab[facing=west,layer=1,waterlogged=true]
conquest:fine_white_dirt_vertical_slab[facing=west,layer=1,waterlogged=false]
conquest:fine_white_dirt_vertical_slab[facing=west,layer=2,waterlogged=true]
conquest:fine_white_dirt_vertical_slab[facing=west,layer=2,waterlogged=false]
conquest:fine_white_dirt_vertical_slab[facing=west,layer=3,waterlogged=true]
conquest:fine_white_dirt_vertical_slab[facing=west,layer=3,waterlogged=false]
conquest:fine_white_dirt_vertical_slab[facing=west,layer=4,waterlogged=true]
conquest:fine_white_dirt_vertical_slab[facing=west,layer=4,waterlogged=false]
conquest:fine_white_dirt_vertical_slab[facing=east,layer=1,waterlogged=true]
conquest:fine_white_dirt_vertical_slab[facing=east,layer=1,waterlogged=false]
conquest:fine_white_dirt_vertical_slab[facing=east,layer=2,waterlogged=true]
conquest:fine_white_dirt_vertical_slab[facing=east,layer=2,waterlogged=false]
conquest:fine_white_dirt_vertical_slab[facing=east,layer=3,waterlogged=true]
conquest:fine_white_dirt_vertical_slab[facing=east,layer=3,waterlogged=false]
conquest:fine_white_dirt_vertical_slab[facing=east,layer=4,waterlogged=true]
conquest:fine_white_dirt_vertical_slab[facing=east,layer=4,waterlogged=false]
conquest:fine_yellow_dirt
conquest:fine_yellow_dirt_corner_slab[facing=north,type=top,waterlogged=true]
conquest:fine_yellow_dirt_corner_slab[facing=north,type=top,waterlogged=false]
conquest:fine_yellow_dirt_corner_slab[facing=north,type=bottom,waterlogged=true]
conquest:fine_yellow_dirt_corner_slab[facing=north,type=bottom,waterlogged=false]
conquest:fine_yellow_dirt_corner_slab[facing=south,type=top,waterlogged=true]
conquest:fine_yellow_dirt_corner_slab[facing=south,type=top,waterlogged=false]
conquest:fine_yellow_dirt_corner_slab[facing=south,type=bottom,waterlogged=true]
conquest:fine_yellow_dirt_corner_slab[facing=south,type=bottom,waterlogged=false]
conquest:fine_yellow_dirt_corner_slab[facing=west,type=top,waterlogged=true]
conquest:fine_yellow_dirt_corner_slab[facing=west,type=top,waterlogged=false]
conquest:fine_yellow_dirt_corner_slab[facing=west,type=bottom,waterlogged=true]
conquest:fine_yellow_dirt_corner_slab[facing=west,type=bottom,waterlogged=false]
conquest:fine_yellow_dirt_corner_slab[facing=east,type=top,waterlogged=true]
conquest:fine_yellow_dirt_corner_slab[facing=east,type=top,waterlogged=false]
conquest:fine_yellow_dirt_corner_slab[facing=east,type=bottom,waterlogged=true]
conquest:fine_yellow_dirt_corner_slab[facing=east,type=bottom,waterlogged=false]
conquest:fine_yellow_dirt_eighth_slab[facing=north,type=top,waterlogged=true]
conquest:fine_yellow_dirt_eighth_slab[facing=north,type=top,waterlogged=false]
conquest:fine_yellow_dirt_eighth_slab[facing=north,type=bottom,waterlogged=true]
conquest:fine_yellow_dirt_eighth_slab[facing=north,type=bottom,waterlogged=false]
conquest:fine_yellow_dirt_eighth_slab[facing=south,type=top,waterlogged=true]
conquest:fine_yellow_dirt_eighth_slab[facing=south,type=top,waterlogged=false]
conquest:fine_yellow_dirt_eighth_slab[facing=south,type=bottom,waterlogged=true]
conquest:fine_yellow_dirt_eighth_slab[facing=south,type=bottom,waterlogged=false]
conquest:fine_yellow_dirt_eighth_slab[facing=west,type=top,waterlogged=true]
conquest:fine_yellow_dirt_eighth_slab[facing=west,type=top,waterlogged=false]
conquest:fine_yellow_dirt_eighth_slab[facing=west,type=bottom,waterlogged=true]
conquest:fine_yellow_dirt_eighth_slab[facing=west,type=bottom,waterlogged=false]
conquest:fine_yellow_dirt_eighth_slab[facing=east,type=top,waterlogged=true]
conquest:fine_yellow_dirt_eighth_slab[facing=east,type=top,waterlogged=false]
conquest:fine_yellow_dirt_eighth_slab[facing=east,type=bottom,waterlogged=true]
conquest:fine_yellow_dirt_eighth_slab[facing=east,type=bottom,waterlogged=false]
conquest:fine_yellow_dirt_quarter_slab[facing=north,layer=1,type=top,waterlogged=true]
conquest:fine_yellow_dirt_quarter_slab[facing=north,layer=1,type=top,waterlogged=false]
conquest:fine_yellow_dirt_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=true]
conquest:fine_yellow_dirt_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=false]
conquest:fine_yellow_dirt_quarter_slab[facing=north,layer=2,type=top,waterlogged=true]
conquest:fine_yellow_dirt_quarter_slab[facing=north,layer=2,type=top,waterlogged=false]
conquest:fine_yellow_dirt_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=true]
conquest:fine_yellow_dirt_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=false]
conquest:fine_yellow_dirt_quarter_slab[facing=north,layer=3,type=top,waterlogged=true]
conquest:fine_yellow_dirt_quarter_slab[facing=north,layer=3,type=top,waterlogged=false]
conquest:fine_yellow_dirt_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=true]
conquest:fine_yellow_dirt_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=false]
conquest:fine_yellow_dirt_quarter_slab[facing=south,layer=1,type=top,waterlogged=true]
conquest:fine_yellow_dirt_quarter_slab[facing=south,layer=1,type=top,waterlogged=false]
conquest:fine_yellow_dirt_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=true]
conquest:fine_yellow_dirt_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=false]
conquest:fine_yellow_dirt_quarter_slab[facing=south,layer=2,type=top,waterlogged=true]
conquest:fine_yellow_dirt_quarter_slab[facing=south,layer=2,type=top,waterlogged=false]
conquest:fine_yellow_dirt_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=true]
conquest:fine_yellow_dirt_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=false]
conquest:fine_yellow_dirt_quarter_slab[facing=south,layer=3,type=top,waterlogged=true]
conquest:fine_yellow_dirt_quarter_slab[facing=south,layer=3,type=top,waterlogged=false]
conquest:fine_yellow_dirt_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=true]
conquest:fine_yellow_dirt_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=false]
conquest:fine_yellow_dirt_quarter_slab[facing=west,layer=1,type=top,waterlogged=true]
conquest:fine_yellow_dirt_quarter_slab[facing=west,layer=1,type=top,waterlogged=false]
conquest:fine_yellow_dirt_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=true]
conquest:fine_yellow_dirt_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=false]
conquest:fine_yellow_dirt_quarter_slab[facing=west,layer=2,type=top,waterlogged=true]
conquest:fine_yellow_dirt_quarter_slab[facing=west,layer=2,type=top,waterlogged=false]
conquest:fine_yellow_dirt_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=true]
conquest:fine_yellow_dirt_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=false]
conquest:fine_yellow_dirt_quarter_slab[facing=west,layer=3,type=top,waterlogged=true]
conquest:fine_yellow_dirt_quarter_slab[facing=west,layer=3,type=top,waterlogged=false]
conquest:fine_yellow_dirt_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=true]
conquest:fine_yellow_dirt_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=false]
conquest:fine_yellow_dirt_quarter_slab[facing=east,layer=1,type=top,waterlogged=true]
conquest:fine_yellow_dirt_quarter_slab[facing=east,layer=1,type=top,waterlogged=false]
conquest:fine_yellow_dirt_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=true]
conquest:fine_yellow_dirt_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=false]
conquest:fine_yellow_dirt_quarter_slab[facing=east,layer=2,type=top,waterlogged=true]
conquest:fine_yellow_dirt_quarter_slab[facing=east,layer=2,type=top,waterlogged=false]
conquest:fine_yellow_dirt_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=true]
conquest:fine_yellow_dirt_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=false]
conquest:fine_yellow_dirt_quarter_slab[facing=east,layer=3,type=top,waterlogged=true]
conquest:fine_yellow_dirt_quarter_slab[facing=east,layer=3,type=top,waterlogged=false]
conquest:fine_yellow_dirt_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=true]
conquest:fine_yellow_dirt_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=false]
conquest:fine_yellow_dirt_slab[layers=1,type=top,waterlogged=true]
conquest:fine_yellow_dirt_slab[layers=1,type=top,waterlogged=false]
conquest:fine_yellow_dirt_slab[layers=1,type=bottom,waterlogged=true]
conquest:fine_yellow_dirt_slab[layers=1,type=bottom,waterlogged=false]
conquest:fine_yellow_dirt_slab[layers=2,type=top,waterlogged=true]
conquest:fine_yellow_dirt_slab[layers=2,type=top,waterlogged=false]
conquest:fine_yellow_dirt_slab[layers=2,type=bottom,waterlogged=true]
conquest:fine_yellow_dirt_slab[layers=2,type=bottom,waterlogged=false]
conquest:fine_yellow_dirt_slab[layers=3,type=top,waterlogged=true]
conquest:fine_yellow_dirt_slab[layers=3,type=top,waterlogged=false]
conquest:fine_yellow_dirt_slab[layers=3,type=bottom,waterlogged=true]
conquest:fine_yellow_dirt_slab[layers=3,type=bottom,waterlogged=false]
conquest:fine_yellow_dirt_slab[layers=4,type=top,waterlogged=true]
conquest:fine_yellow_dirt_slab[layers=4,type=top,waterlogged=false]
conquest:fine_yellow_dirt_slab[layers=4,type=bottom,waterlogged=true]
conquest:fine_yellow_dirt_slab[layers=4,type=bottom,waterlogged=false]
conquest:fine_yellow_dirt_slab[layers=5,type=top,waterlogged=true]
conquest:fine_yellow_dirt_slab[layers=5,type=top,waterlogged=false]
conquest:fine_yellow_dirt_slab[layers=5,type=bottom,waterlogged=true]
conquest:fine_yellow_dirt_slab[layers=5,type=bottom,waterlogged=false]
conquest:fine_yellow_dirt_slab[layers=6,type=top,waterlogged=true]
conquest:fine_yellow_dirt_slab[layers=6,type=top,waterlogged=false]
conquest:fine_yellow_dirt_slab[layers=6,type=bottom,waterlogged=true]
conquest:fine_yellow_dirt_slab[layers=6,type=bottom,waterlogged=false]
conquest:fine_yellow_dirt_slab[layers=7,type=top,waterlogged=true]
conquest:fine_yellow_dirt_slab[layers=7,type=top,waterlogged=false]
conquest:fine_yellow_dirt_slab[layers=7,type=bottom,waterlogged=true]
conquest:fine_yellow_dirt_slab[layers=7,type=bottom,waterlogged=false]
conquest:fine_yellow_dirt_slab[layers=8,type=top,waterlogged=true]
conquest:fine_yellow_dirt_slab[layers=8,type=top,waterlogged=false]
conquest:fine_yellow_dirt_slab[layers=8,type=bottom,waterlogged=true]
conquest:fine_yellow_dirt_slab[layers=8,type=bottom,waterlogged=false]
conquest:fine_yellow_dirt_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:fine_yellow_dirt_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:fine_yellow_dirt_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:fine_yellow_dirt_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:fine_yellow_dirt_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:fine_yellow_dirt_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:fine_yellow_dirt_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:fine_yellow_dirt_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:fine_yellow_dirt_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:fine_yellow_dirt_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:fine_yellow_dirt_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:fine_yellow_dirt_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:fine_yellow_dirt_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:fine_yellow_dirt_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:fine_yellow_dirt_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:fine_yellow_dirt_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:fine_yellow_dirt_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:fine_yellow_dirt_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:fine_yellow_dirt_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:fine_yellow_dirt_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:fine_yellow_dirt_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:fine_yellow_dirt_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:fine_yellow_dirt_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:fine_yellow_dirt_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:fine_yellow_dirt_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:fine_yellow_dirt_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:fine_yellow_dirt_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:fine_yellow_dirt_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:fine_yellow_dirt_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:fine_yellow_dirt_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:fine_yellow_dirt_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:fine_yellow_dirt_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:fine_yellow_dirt_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:fine_yellow_dirt_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:fine_yellow_dirt_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:fine_yellow_dirt_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:fine_yellow_dirt_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:fine_yellow_dirt_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:fine_yellow_dirt_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:fine_yellow_dirt_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:fine_yellow_dirt_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:fine_yellow_dirt_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:fine_yellow_dirt_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:fine_yellow_dirt_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:fine_yellow_dirt_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:fine_yellow_dirt_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:fine_yellow_dirt_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:fine_yellow_dirt_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:fine_yellow_dirt_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:fine_yellow_dirt_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:fine_yellow_dirt_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:fine_yellow_dirt_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:fine_yellow_dirt_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:fine_yellow_dirt_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:fine_yellow_dirt_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:fine_yellow_dirt_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:fine_yellow_dirt_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:fine_yellow_dirt_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:fine_yellow_dirt_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:fine_yellow_dirt_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:fine_yellow_dirt_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:fine_yellow_dirt_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:fine_yellow_dirt_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:fine_yellow_dirt_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:fine_yellow_dirt_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:fine_yellow_dirt_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:fine_yellow_dirt_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:fine_yellow_dirt_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:fine_yellow_dirt_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:fine_yellow_dirt_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:fine_yellow_dirt_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:fine_yellow_dirt_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:fine_yellow_dirt_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:fine_yellow_dirt_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:fine_yellow_dirt_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:fine_yellow_dirt_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:fine_yellow_dirt_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:fine_yellow_dirt_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:fine_yellow_dirt_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:fine_yellow_dirt_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:fine_yellow_dirt_vertical_corner[facing=north,layer=1,waterlogged=true]
conquest:fine_yellow_dirt_vertical_corner[facing=north,layer=1,waterlogged=false]
conquest:fine_yellow_dirt_vertical_corner[facing=north,layer=2,waterlogged=true]
conquest:fine_yellow_dirt_vertical_corner[facing=north,layer=2,waterlogged=false]
conquest:fine_yellow_dirt_vertical_corner[facing=north,layer=3,waterlogged=true]
conquest:fine_yellow_dirt_vertical_corner[facing=north,layer=3,waterlogged=false]
conquest:fine_yellow_dirt_vertical_corner[facing=north,layer=4,waterlogged=true]
conquest:fine_yellow_dirt_vertical_corner[facing=north,layer=4,waterlogged=false]
conquest:fine_yellow_dirt_vertical_corner[facing=south,layer=1,waterlogged=true]
conquest:fine_yellow_dirt_vertical_corner[facing=south,layer=1,waterlogged=false]
conquest:fine_yellow_dirt_vertical_corner[facing=south,layer=2,waterlogged=true]
conquest:fine_yellow_dirt_vertical_corner[facing=south,layer=2,waterlogged=false]
conquest:fine_yellow_dirt_vertical_corner[facing=south,layer=3,waterlogged=true]
conquest:fine_yellow_dirt_vertical_corner[facing=south,layer=3,waterlogged=false]
conquest:fine_yellow_dirt_vertical_corner[facing=south,layer=4,waterlogged=true]
conquest:fine_yellow_dirt_vertical_corner[facing=south,layer=4,waterlogged=false]
conquest:fine_yellow_dirt_vertical_corner[facing=west,layer=1,waterlogged=true]
conquest:fine_yellow_dirt_vertical_corner[facing=west,layer=1,waterlogged=false]
conquest:fine_yellow_dirt_vertical_corner[facing=west,layer=2,waterlogged=true]
conquest:fine_yellow_dirt_vertical_corner[facing=west,layer=2,waterlogged=false]
conquest:fine_yellow_dirt_vertical_corner[facing=west,layer=3,waterlogged=true]
conquest:fine_yellow_dirt_vertical_corner[facing=west,layer=3,waterlogged=false]
conquest:fine_yellow_dirt_vertical_corner[facing=west,layer=4,waterlogged=true]
conquest:fine_yellow_dirt_vertical_corner[facing=west,layer=4,waterlogged=false]
conquest:fine_yellow_dirt_vertical_corner[facing=east,layer=1,waterlogged=true]
conquest:fine_yellow_dirt_vertical_corner[facing=east,layer=1,waterlogged=false]
conquest:fine_yellow_dirt_vertical_corner[facing=east,layer=2,waterlogged=true]
conquest:fine_yellow_dirt_vertical_corner[facing=east,layer=2,waterlogged=false]
conquest:fine_yellow_dirt_vertical_corner[facing=east,layer=3,waterlogged=true]
conquest:fine_yellow_dirt_vertical_corner[facing=east,layer=3,waterlogged=false]
conquest:fine_yellow_dirt_vertical_corner[facing=east,layer=4,waterlogged=true]
conquest:fine_yellow_dirt_vertical_corner[facing=east,layer=4,waterlogged=false]
conquest:fine_yellow_dirt_vertical_quarter[facing=north,layer=1,waterlogged=true]
conquest:fine_yellow_dirt_vertical_quarter[facing=north,layer=1,waterlogged=false]
conquest:fine_yellow_dirt_vertical_quarter[facing=north,layer=2,waterlogged=true]
conquest:fine_yellow_dirt_vertical_quarter[facing=north,layer=2,waterlogged=false]
conquest:fine_yellow_dirt_vertical_quarter[facing=north,layer=3,waterlogged=true]
conquest:fine_yellow_dirt_vertical_quarter[facing=north,layer=3,waterlogged=false]
conquest:fine_yellow_dirt_vertical_quarter[facing=north,layer=4,waterlogged=true]
conquest:fine_yellow_dirt_vertical_quarter[facing=north,layer=4,waterlogged=false]
conquest:fine_yellow_dirt_vertical_quarter[facing=south,layer=1,waterlogged=true]
conquest:fine_yellow_dirt_vertical_quarter[facing=south,layer=1,waterlogged=false]
conquest:fine_yellow_dirt_vertical_quarter[facing=south,layer=2,waterlogged=true]
conquest:fine_yellow_dirt_vertical_quarter[facing=south,layer=2,waterlogged=false]
conquest:fine_yellow_dirt_vertical_quarter[facing=south,layer=3,waterlogged=true]
conquest:fine_yellow_dirt_vertical_quarter[facing=south,layer=3,waterlogged=false]
conquest:fine_yellow_dirt_vertical_quarter[facing=south,layer=4,waterlogged=true]
conquest:fine_yellow_dirt_vertical_quarter[facing=south,layer=4,waterlogged=false]
conquest:fine_yellow_dirt_vertical_quarter[facing=west,layer=1,waterlogged=true]
conquest:fine_yellow_dirt_vertical_quarter[facing=west,layer=1,waterlogged=false]
conquest:fine_yellow_dirt_vertical_quarter[facing=west,layer=2,waterlogged=true]
conquest:fine_yellow_dirt_vertical_quarter[facing=west,layer=2,waterlogged=false]
conquest:fine_yellow_dirt_vertical_quarter[facing=west,layer=3,waterlogged=true]
conquest:fine_yellow_dirt_vertical_quarter[facing=west,layer=3,waterlogged=false]
conquest:fine_yellow_dirt_vertical_quarter[facing=west,layer=4,waterlogged=true]
conquest:fine_yellow_dirt_vertical_quarter[facing=west,layer=4,waterlogged=false]
conquest:fine_yellow_dirt_vertical_quarter[facing=east,layer=1,waterlogged=true]
conquest:fine_yellow_dirt_vertical_quarter[facing=east,layer=1,waterlogged=false]
conquest:fine_yellow_dirt_vertical_quarter[facing=east,layer=2,waterlogged=true]
conquest:fine_yellow_dirt_vertical_quarter[facing=east,layer=2,waterlogged=false]
conquest:fine_yellow_dirt_vertical_quarter[facing=east,layer=3,waterlogged=true]
conquest:fine_yellow_dirt_vertical_quarter[facing=east,layer=3,waterlogged=false]
conquest:fine_yellow_dirt_vertical_quarter[facing=east,layer=4,waterlogged=true]
conquest:fine_yellow_dirt_vertical_quarter[facing=east,layer=4,waterlogged=false]
conquest:fine_yellow_dirt_vertical_slab[facing=north,layer=1,waterlogged=true]
conquest:fine_yellow_dirt_vertical_slab[facing=north,layer=1,waterlogged=false]
conquest:fine_yellow_dirt_vertical_slab[facing=north,layer=2,waterlogged=true]
conquest:fine_yellow_dirt_vertical_slab[facing=north,layer=2,waterlogged=false]
conquest:fine_yellow_dirt_vertical_slab[facing=north,layer=3,waterlogged=true]
conquest:fine_yellow_dirt_vertical_slab[facing=north,layer=3,waterlogged=false]
conquest:fine_yellow_dirt_vertical_slab[facing=north,layer=4,waterlogged=true]
conquest:fine_yellow_dirt_vertical_slab[facing=north,layer=4,waterlogged=false]
conquest:fine_yellow_dirt_vertical_slab[facing=south,layer=1,waterlogged=true]
conquest:fine_yellow_dirt_vertical_slab[facing=south,layer=1,waterlogged=false]
conquest:fine_yellow_dirt_vertical_slab[facing=south,layer=2,waterlogged=true]
conquest:fine_yellow_dirt_vertical_slab[facing=south,layer=2,waterlogged=false]
conquest:fine_yellow_dirt_vertical_slab[facing=south,layer=3,waterlogged=true]
conquest:fine_yellow_dirt_vertical_slab[facing=south,layer=3,waterlogged=false]
conquest:fine_yellow_dirt_vertical_slab[facing=south,layer=4,waterlogged=true]
conquest:fine_yellow_dirt_vertical_slab[facing=south,layer=4,waterlogged=false]
conquest:fine_yellow_dirt_vertical_slab[facing=west,layer=1,waterlogged=true]
conquest:fine_yellow_dirt_vertical_slab[facing=west,layer=1,waterlogged=false]
conquest:fine_yellow_dirt_vertical_slab[facing=west,layer=2,waterlogged=true]
conquest:fine_yellow_dirt_vertical_slab[facing=west,layer=2,waterlogged=false]
conquest:fine_yellow_dirt_vertical_slab[facing=west,layer=3,waterlogged=true]
conquest:fine_yellow_dirt_vertical_slab[facing=west,layer=3,waterlogged=false]
conquest:fine_yellow_dirt_vertical_slab[facing=west,layer=4,waterlogged=true]
conquest:fine_yellow_dirt_vertical_slab[facing=west,layer=4,waterlogged=false]
conquest:fine_yellow_dirt_vertical_slab[facing=east,layer=1,waterlogged=true]
conquest:fine_yellow_dirt_vertical_slab[facing=east,layer=1,waterlogged=false]
conquest:fine_yellow_dirt_vertical_slab[facing=east,layer=2,waterlogged=true]
conquest:fine_yellow_dirt_vertical_slab[facing=east,layer=2,waterlogged=false]
conquest:fine_yellow_dirt_vertical_slab[facing=east,layer=3,waterlogged=true]
conquest:fine_yellow_dirt_vertical_slab[facing=east,layer=3,waterlogged=false]
conquest:fine_yellow_dirt_vertical_slab[facing=east,layer=4,waterlogged=true]
conquest:fine_yellow_dirt_vertical_slab[facing=east,layer=4,waterlogged=false]
conquest:fior_de_bosco_gray_marble
conquest:fior_de_bosco_gray_marble_arrowslit[facing=north,waterlogged=true]
conquest:fior_de_bosco_gray_marble_arrowslit[facing=north,waterlogged=false]
conquest:fior_de_bosco_gray_marble_arrowslit[facing=south,waterlogged=true]
conquest:fior_de_bosco_gray_marble_arrowslit[facing=south,waterlogged=false]
conquest:fior_de_bosco_gray_marble_arrowslit[facing=west,waterlogged=true]
conquest:fior_de_bosco_gray_marble_arrowslit[facing=west,waterlogged=false]
conquest:fior_de_bosco_gray_marble_arrowslit[facing=east,waterlogged=true]
conquest:fior_de_bosco_gray_marble_arrowslit[facing=east,waterlogged=false]
conquest:fior_de_bosco_gray_marble_balustrade[axis=x,waterlogged=true]
conquest:fior_de_bosco_gray_marble_balustrade[axis=x,waterlogged=false]
conquest:fior_de_bosco_gray_marble_balustrade[axis=y,waterlogged=true]
conquest:fior_de_bosco_gray_marble_balustrade[axis=y,waterlogged=false]
conquest:fior_de_bosco_gray_marble_balustrade[axis=z,waterlogged=true]
conquest:fior_de_bosco_gray_marble_balustrade[axis=z,waterlogged=false]
conquest:fior_de_bosco_gray_marble_capital[facing=flat,type=top,waterlogged=true]
conquest:fior_de_bosco_gray_marble_capital[facing=flat,type=top,waterlogged=false]
conquest:fior_de_bosco_gray_marble_capital[facing=flat,type=bottom,waterlogged=true]
conquest:fior_de_bosco_gray_marble_capital[facing=flat,type=bottom,waterlogged=false]
conquest:fior_de_bosco_gray_marble_capital[facing=north,type=top,waterlogged=true]
conquest:fior_de_bosco_gray_marble_capital[facing=north,type=top,waterlogged=false]
conquest:fior_de_bosco_gray_marble_capital[facing=north,type=bottom,waterlogged=true]
conquest:fior_de_bosco_gray_marble_capital[facing=north,type=bottom,waterlogged=false]
conquest:fior_de_bosco_gray_marble_capital[facing=south,type=top,waterlogged=true]
conquest:fior_de_bosco_gray_marble_capital[facing=south,type=top,waterlogged=false]
conquest:fior_de_bosco_gray_marble_capital[facing=south,type=bottom,waterlogged=true]
conquest:fior_de_bosco_gray_marble_capital[facing=south,type=bottom,waterlogged=false]
conquest:fior_de_bosco_gray_marble_capital[facing=east,type=top,waterlogged=true]
conquest:fior_de_bosco_gray_marble_capital[facing=east,type=top,waterlogged=false]
conquest:fior_de_bosco_gray_marble_capital[facing=east,type=bottom,waterlogged=true]
conquest:fior_de_bosco_gray_marble_capital[facing=east,type=bottom,waterlogged=false]
conquest:fior_de_bosco_gray_marble_capital[facing=west,type=top,waterlogged=true]
conquest:fior_de_bosco_gray_marble_capital[facing=west,type=top,waterlogged=false]
conquest:fior_de_bosco_gray_marble_capital[facing=west,type=bottom,waterlogged=true]
conquest:fior_de_bosco_gray_marble_capital[facing=west,type=bottom,waterlogged=false]
conquest:fior_de_bosco_gray_marble_corner_slab[facing=north,type=top,waterlogged=true]
conquest:fior_de_bosco_gray_marble_corner_slab[facing=north,type=top,waterlogged=false]
conquest:fior_de_bosco_gray_marble_corner_slab[facing=north,type=bottom,waterlogged=true]
conquest:fior_de_bosco_gray_marble_corner_slab[facing=north,type=bottom,waterlogged=false]
conquest:fior_de_bosco_gray_marble_corner_slab[facing=south,type=top,waterlogged=true]
conquest:fior_de_bosco_gray_marble_corner_slab[facing=south,type=top,waterlogged=false]
conquest:fior_de_bosco_gray_marble_corner_slab[facing=south,type=bottom,waterlogged=true]
conquest:fior_de_bosco_gray_marble_corner_slab[facing=south,type=bottom,waterlogged=false]
conquest:fior_de_bosco_gray_marble_corner_slab[facing=west,type=top,waterlogged=true]
conquest:fior_de_bosco_gray_marble_corner_slab[facing=west,type=top,waterlogged=false]
conquest:fior_de_bosco_gray_marble_corner_slab[facing=west,type=bottom,waterlogged=true]
conquest:fior_de_bosco_gray_marble_corner_slab[facing=west,type=bottom,waterlogged=false]
conquest:fior_de_bosco_gray_marble_corner_slab[facing=east,type=top,waterlogged=true]
conquest:fior_de_bosco_gray_marble_corner_slab[facing=east,type=top,waterlogged=false]
conquest:fior_de_bosco_gray_marble_corner_slab[facing=east,type=bottom,waterlogged=true]
conquest:fior_de_bosco_gray_marble_corner_slab[facing=east,type=bottom,waterlogged=false]
conquest:fior_de_bosco_gray_marble_eighth_slab[facing=north,type=top,waterlogged=true]
conquest:fior_de_bosco_gray_marble_eighth_slab[facing=north,type=top,waterlogged=false]
conquest:fior_de_bosco_gray_marble_eighth_slab[facing=north,type=bottom,waterlogged=true]
conquest:fior_de_bosco_gray_marble_eighth_slab[facing=north,type=bottom,waterlogged=false]
conquest:fior_de_bosco_gray_marble_eighth_slab[facing=south,type=top,waterlogged=true]
conquest:fior_de_bosco_gray_marble_eighth_slab[facing=south,type=top,waterlogged=false]
conquest:fior_de_bosco_gray_marble_eighth_slab[facing=south,type=bottom,waterlogged=true]
conquest:fior_de_bosco_gray_marble_eighth_slab[facing=south,type=bottom,waterlogged=false]
conquest:fior_de_bosco_gray_marble_eighth_slab[facing=west,type=top,waterlogged=true]
conquest:fior_de_bosco_gray_marble_eighth_slab[facing=west,type=top,waterlogged=false]
conquest:fior_de_bosco_gray_marble_eighth_slab[facing=west,type=bottom,waterlogged=true]
conquest:fior_de_bosco_gray_marble_eighth_slab[facing=west,type=bottom,waterlogged=false]
conquest:fior_de_bosco_gray_marble_eighth_slab[facing=east,type=top,waterlogged=true]
conquest:fior_de_bosco_gray_marble_eighth_slab[facing=east,type=top,waterlogged=false]
conquest:fior_de_bosco_gray_marble_eighth_slab[facing=east,type=bottom,waterlogged=true]
conquest:fior_de_bosco_gray_marble_eighth_slab[facing=east,type=bottom,waterlogged=false]
conquest:fior_de_bosco_gray_marble_pillar[layer=1,waterlogged=true]
conquest:fior_de_bosco_gray_marble_pillar[layer=1,waterlogged=false]
conquest:fior_de_bosco_gray_marble_pillar[layer=2,waterlogged=true]
conquest:fior_de_bosco_gray_marble_pillar[layer=2,waterlogged=false]
conquest:fior_de_bosco_gray_marble_pillar[layer=3,waterlogged=true]
conquest:fior_de_bosco_gray_marble_pillar[layer=3,waterlogged=false]
conquest:fior_de_bosco_gray_marble_quarter_slab[facing=north,layer=1,type=top,waterlogged=true]
conquest:fior_de_bosco_gray_marble_quarter_slab[facing=north,layer=1,type=top,waterlogged=false]
conquest:fior_de_bosco_gray_marble_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=true]
conquest:fior_de_bosco_gray_marble_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=false]
conquest:fior_de_bosco_gray_marble_quarter_slab[facing=north,layer=2,type=top,waterlogged=true]
conquest:fior_de_bosco_gray_marble_quarter_slab[facing=north,layer=2,type=top,waterlogged=false]
conquest:fior_de_bosco_gray_marble_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=true]
conquest:fior_de_bosco_gray_marble_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=false]
conquest:fior_de_bosco_gray_marble_quarter_slab[facing=north,layer=3,type=top,waterlogged=true]
conquest:fior_de_bosco_gray_marble_quarter_slab[facing=north,layer=3,type=top,waterlogged=false]
conquest:fior_de_bosco_gray_marble_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=true]
conquest:fior_de_bosco_gray_marble_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=false]
conquest:fior_de_bosco_gray_marble_quarter_slab[facing=south,layer=1,type=top,waterlogged=true]
conquest:fior_de_bosco_gray_marble_quarter_slab[facing=south,layer=1,type=top,waterlogged=false]
conquest:fior_de_bosco_gray_marble_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=true]
conquest:fior_de_bosco_gray_marble_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=false]
conquest:fior_de_bosco_gray_marble_quarter_slab[facing=south,layer=2,type=top,waterlogged=true]
conquest:fior_de_bosco_gray_marble_quarter_slab[facing=south,layer=2,type=top,waterlogged=false]
conquest:fior_de_bosco_gray_marble_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=true]
conquest:fior_de_bosco_gray_marble_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=false]
conquest:fior_de_bosco_gray_marble_quarter_slab[facing=south,layer=3,type=top,waterlogged=true]
conquest:fior_de_bosco_gray_marble_quarter_slab[facing=south,layer=3,type=top,waterlogged=false]
conquest:fior_de_bosco_gray_marble_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=true]
conquest:fior_de_bosco_gray_marble_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=false]
conquest:fior_de_bosco_gray_marble_quarter_slab[facing=west,layer=1,type=top,waterlogged=true]
conquest:fior_de_bosco_gray_marble_quarter_slab[facing=west,layer=1,type=top,waterlogged=false]
conquest:fior_de_bosco_gray_marble_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=true]
conquest:fior_de_bosco_gray_marble_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=false]
conquest:fior_de_bosco_gray_marble_quarter_slab[facing=west,layer=2,type=top,waterlogged=true]
conquest:fior_de_bosco_gray_marble_quarter_slab[facing=west,layer=2,type=top,waterlogged=false]
conquest:fior_de_bosco_gray_marble_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=true]
conquest:fior_de_bosco_gray_marble_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=false]
conquest:fior_de_bosco_gray_marble_quarter_slab[facing=west,layer=3,type=top,waterlogged=true]
conquest:fior_de_bosco_gray_marble_quarter_slab[facing=west,layer=3,type=top,waterlogged=false]
conquest:fior_de_bosco_gray_marble_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=true]
conquest:fior_de_bosco_gray_marble_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=false]
conquest:fior_de_bosco_gray_marble_quarter_slab[facing=east,layer=1,type=top,waterlogged=true]
conquest:fior_de_bosco_gray_marble_quarter_slab[facing=east,layer=1,type=top,waterlogged=false]
conquest:fior_de_bosco_gray_marble_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=true]
conquest:fior_de_bosco_gray_marble_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=false]
conquest:fior_de_bosco_gray_marble_quarter_slab[facing=east,layer=2,type=top,waterlogged=true]
conquest:fior_de_bosco_gray_marble_quarter_slab[facing=east,layer=2,type=top,waterlogged=false]
conquest:fior_de_bosco_gray_marble_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=true]
conquest:fior_de_bosco_gray_marble_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=false]
conquest:fior_de_bosco_gray_marble_quarter_slab[facing=east,layer=3,type=top,waterlogged=true]
conquest:fior_de_bosco_gray_marble_quarter_slab[facing=east,layer=3,type=top,waterlogged=false]
conquest:fior_de_bosco_gray_marble_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=true]
conquest:fior_de_bosco_gray_marble_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=false]
conquest:fior_de_bosco_gray_marble_slab[layers=1,type=top,waterlogged=true]
conquest:fior_de_bosco_gray_marble_slab[layers=1,type=top,waterlogged=false]
conquest:fior_de_bosco_gray_marble_slab[layers=1,type=bottom,waterlogged=true]
conquest:fior_de_bosco_gray_marble_slab[layers=1,type=bottom,waterlogged=false]
conquest:fior_de_bosco_gray_marble_slab[layers=2,type=top,waterlogged=true]
conquest:fior_de_bosco_gray_marble_slab[layers=2,type=top,waterlogged=false]
conquest:fior_de_bosco_gray_marble_slab[layers=2,type=bottom,waterlogged=true]
conquest:fior_de_bosco_gray_marble_slab[layers=2,type=bottom,waterlogged=false]
conquest:fior_de_bosco_gray_marble_slab[layers=3,type=top,waterlogged=true]
conquest:fior_de_bosco_gray_marble_slab[layers=3,type=top,waterlogged=false]
conquest:fior_de_bosco_gray_marble_slab[layers=3,type=bottom,waterlogged=true]
conquest:fior_de_bosco_gray_marble_slab[layers=3,type=bottom,waterlogged=false]
conquest:fior_de_bosco_gray_marble_slab[layers=4,type=top,waterlogged=true]
conquest:fior_de_bosco_gray_marble_slab[layers=4,type=top,waterlogged=false]
conquest:fior_de_bosco_gray_marble_slab[layers=4,type=bottom,waterlogged=true]
conquest:fior_de_bosco_gray_marble_slab[layers=4,type=bottom,waterlogged=false]
conquest:fior_de_bosco_gray_marble_slab[layers=5,type=top,waterlogged=true]
conquest:fior_de_bosco_gray_marble_slab[layers=5,type=top,waterlogged=false]
conquest:fior_de_bosco_gray_marble_slab[layers=5,type=bottom,waterlogged=true]
conquest:fior_de_bosco_gray_marble_slab[layers=5,type=bottom,waterlogged=false]
conquest:fior_de_bosco_gray_marble_slab[layers=6,type=top,waterlogged=true]
conquest:fior_de_bosco_gray_marble_slab[layers=6,type=top,waterlogged=false]
conquest:fior_de_bosco_gray_marble_slab[layers=6,type=bottom,waterlogged=true]
conquest:fior_de_bosco_gray_marble_slab[layers=6,type=bottom,waterlogged=false]
conquest:fior_de_bosco_gray_marble_slab[layers=7,type=top,waterlogged=true]
conquest:fior_de_bosco_gray_marble_slab[layers=7,type=top,waterlogged=false]
conquest:fior_de_bosco_gray_marble_slab[layers=7,type=bottom,waterlogged=true]
conquest:fior_de_bosco_gray_marble_slab[layers=7,type=bottom,waterlogged=false]
conquest:fior_de_bosco_gray_marble_slab[layers=8,type=top,waterlogged=true]
conquest:fior_de_bosco_gray_marble_slab[layers=8,type=top,waterlogged=false]
conquest:fior_de_bosco_gray_marble_slab[layers=8,type=bottom,waterlogged=true]
conquest:fior_de_bosco_gray_marble_slab[layers=8,type=bottom,waterlogged=false]
conquest:fior_de_bosco_gray_marble_small_arch[direction=northsouth,waterlogged=true]
conquest:fior_de_bosco_gray_marble_small_arch[direction=northsouth,waterlogged=false]
conquest:fior_de_bosco_gray_marble_small_arch[direction=eastwest,waterlogged=true]
conquest:fior_de_bosco_gray_marble_small_arch[direction=eastwest,waterlogged=false]
conquest:fior_de_bosco_gray_marble_small_arch_half[facing=north,waterlogged=true]
conquest:fior_de_bosco_gray_marble_small_arch_half[facing=north,waterlogged=false]
conquest:fior_de_bosco_gray_marble_small_arch_half[facing=south,waterlogged=true]
conquest:fior_de_bosco_gray_marble_small_arch_half[facing=south,waterlogged=false]
conquest:fior_de_bosco_gray_marble_small_arch_half[facing=west,waterlogged=true]
conquest:fior_de_bosco_gray_marble_small_arch_half[facing=west,waterlogged=false]
conquest:fior_de_bosco_gray_marble_small_arch_half[facing=east,waterlogged=true]
conquest:fior_de_bosco_gray_marble_small_arch_half[facing=east,waterlogged=false]
conquest:fior_de_bosco_gray_marble_small_window[down=true,up=true,waterlogged=true]
conquest:fior_de_bosco_gray_marble_small_window[down=true,up=true,waterlogged=false]
conquest:fior_de_bosco_gray_marble_small_window[down=true,up=false,waterlogged=true]
conquest:fior_de_bosco_gray_marble_small_window[down=true,up=false,waterlogged=false]
conquest:fior_de_bosco_gray_marble_small_window[down=false,up=true,waterlogged=true]
conquest:fior_de_bosco_gray_marble_small_window[down=false,up=true,waterlogged=false]
conquest:fior_de_bosco_gray_marble_small_window[down=false,up=false,waterlogged=true]
conquest:fior_de_bosco_gray_marble_small_window[down=false,up=false,waterlogged=false]
conquest:fior_de_bosco_gray_marble_small_window_half[down=true,facing=north,up=true,waterlogged=true]
conquest:fior_de_bosco_gray_marble_small_window_half[down=true,facing=north,up=true,waterlogged=false]
conquest:fior_de_bosco_gray_marble_small_window_half[down=true,facing=north,up=false,waterlogged=true]
conquest:fior_de_bosco_gray_marble_small_window_half[down=true,facing=north,up=false,waterlogged=false]
conquest:fior_de_bosco_gray_marble_small_window_half[down=true,facing=south,up=true,waterlogged=true]
conquest:fior_de_bosco_gray_marble_small_window_half[down=true,facing=south,up=true,waterlogged=false]
conquest:fior_de_bosco_gray_marble_small_window_half[down=true,facing=south,up=false,waterlogged=true]
conquest:fior_de_bosco_gray_marble_small_window_half[down=true,facing=south,up=false,waterlogged=false]
conquest:fior_de_bosco_gray_marble_small_window_half[down=true,facing=west,up=true,waterlogged=true]
conquest:fior_de_bosco_gray_marble_small_window_half[down=true,facing=west,up=true,waterlogged=false]
conquest:fior_de_bosco_gray_marble_small_window_half[down=true,facing=west,up=false,waterlogged=true]
conquest:fior_de_bosco_gray_marble_small_window_half[down=true,facing=west,up=false,waterlogged=false]
conquest:fior_de_bosco_gray_marble_small_window_half[down=true,facing=east,up=true,waterlogged=true]
conquest:fior_de_bosco_gray_marble_small_window_half[down=true,facing=east,up=true,waterlogged=false]
conquest:fior_de_bosco_gray_marble_small_window_half[down=true,facing=east,up=false,waterlogged=true]
conquest:fior_de_bosco_gray_marble_small_window_half[down=true,facing=east,up=false,waterlogged=false]
conquest:fior_de_bosco_gray_marble_small_window_half[down=false,facing=north,up=true,waterlogged=true]
conquest:fior_de_bosco_gray_marble_small_window_half[down=false,facing=north,up=true,waterlogged=false]
conquest:fior_de_bosco_gray_marble_small_window_half[down=false,facing=north,up=false,waterlogged=true]
conquest:fior_de_bosco_gray_marble_small_window_half[down=false,facing=north,up=false,waterlogged=false]
conquest:fior_de_bosco_gray_marble_small_window_half[down=false,facing=south,up=true,waterlogged=true]
conquest:fior_de_bosco_gray_marble_small_window_half[down=false,facing=south,up=true,waterlogged=false]
conquest:fior_de_bosco_gray_marble_small_window_half[down=false,facing=south,up=false,waterlogged=true]
conquest:fior_de_bosco_gray_marble_small_window_half[down=false,facing=south,up=false,waterlogged=false]
conquest:fior_de_bosco_gray_marble_small_window_half[down=false,facing=west,up=true,waterlogged=true]
conquest:fior_de_bosco_gray_marble_small_window_half[down=false,facing=west,up=true,waterlogged=false]
conquest:fior_de_bosco_gray_marble_small_window_half[down=false,facing=west,up=false,waterlogged=true]
conquest:fior_de_bosco_gray_marble_small_window_half[down=false,facing=west,up=false,waterlogged=false]
conquest:fior_de_bosco_gray_marble_small_window_half[down=false,facing=east,up=true,waterlogged=true]
conquest:fior_de_bosco_gray_marble_small_window_half[down=false,facing=east,up=true,waterlogged=false]
conquest:fior_de_bosco_gray_marble_small_window_half[down=false,facing=east,up=false,waterlogged=true]
conquest:fior_de_bosco_gray_marble_small_window_half[down=false,facing=east,up=false,waterlogged=false]
conquest:fior_de_bosco_gray_marble_sphere[type=egg,waterlogged=true]
conquest:fior_de_bosco_gray_marble_sphere[type=egg,waterlogged=false]
conquest:fior_de_bosco_gray_marble_sphere[type=small,waterlogged=true]
conquest:fior_de_bosco_gray_marble_sphere[type=small,waterlogged=false]
conquest:fior_de_bosco_gray_marble_sphere[type=large,waterlogged=true]
conquest:fior_de_bosco_gray_marble_sphere[type=large,waterlogged=false]
conquest:fior_de_bosco_gray_marble_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:fior_de_bosco_gray_marble_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:fior_de_bosco_gray_marble_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:fior_de_bosco_gray_marble_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:fior_de_bosco_gray_marble_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:fior_de_bosco_gray_marble_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:fior_de_bosco_gray_marble_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:fior_de_bosco_gray_marble_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:fior_de_bosco_gray_marble_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:fior_de_bosco_gray_marble_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:fior_de_bosco_gray_marble_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:fior_de_bosco_gray_marble_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:fior_de_bosco_gray_marble_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:fior_de_bosco_gray_marble_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:fior_de_bosco_gray_marble_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:fior_de_bosco_gray_marble_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:fior_de_bosco_gray_marble_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:fior_de_bosco_gray_marble_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:fior_de_bosco_gray_marble_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:fior_de_bosco_gray_marble_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:fior_de_bosco_gray_marble_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:fior_de_bosco_gray_marble_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:fior_de_bosco_gray_marble_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:fior_de_bosco_gray_marble_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:fior_de_bosco_gray_marble_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:fior_de_bosco_gray_marble_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:fior_de_bosco_gray_marble_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:fior_de_bosco_gray_marble_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:fior_de_bosco_gray_marble_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:fior_de_bosco_gray_marble_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:fior_de_bosco_gray_marble_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:fior_de_bosco_gray_marble_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:fior_de_bosco_gray_marble_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:fior_de_bosco_gray_marble_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:fior_de_bosco_gray_marble_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:fior_de_bosco_gray_marble_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:fior_de_bosco_gray_marble_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:fior_de_bosco_gray_marble_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:fior_de_bosco_gray_marble_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:fior_de_bosco_gray_marble_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:fior_de_bosco_gray_marble_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:fior_de_bosco_gray_marble_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:fior_de_bosco_gray_marble_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:fior_de_bosco_gray_marble_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:fior_de_bosco_gray_marble_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:fior_de_bosco_gray_marble_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:fior_de_bosco_gray_marble_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:fior_de_bosco_gray_marble_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:fior_de_bosco_gray_marble_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:fior_de_bosco_gray_marble_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:fior_de_bosco_gray_marble_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:fior_de_bosco_gray_marble_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:fior_de_bosco_gray_marble_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:fior_de_bosco_gray_marble_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:fior_de_bosco_gray_marble_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:fior_de_bosco_gray_marble_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:fior_de_bosco_gray_marble_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:fior_de_bosco_gray_marble_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:fior_de_bosco_gray_marble_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:fior_de_bosco_gray_marble_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:fior_de_bosco_gray_marble_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:fior_de_bosco_gray_marble_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:fior_de_bosco_gray_marble_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:fior_de_bosco_gray_marble_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:fior_de_bosco_gray_marble_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:fior_de_bosco_gray_marble_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:fior_de_bosco_gray_marble_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:fior_de_bosco_gray_marble_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:fior_de_bosco_gray_marble_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:fior_de_bosco_gray_marble_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:fior_de_bosco_gray_marble_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:fior_de_bosco_gray_marble_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:fior_de_bosco_gray_marble_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:fior_de_bosco_gray_marble_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:fior_de_bosco_gray_marble_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:fior_de_bosco_gray_marble_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:fior_de_bosco_gray_marble_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:fior_de_bosco_gray_marble_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:fior_de_bosco_gray_marble_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:fior_de_bosco_gray_marble_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:fior_de_bosco_gray_marble_two_meter_arch[facing=north,type=top]
conquest:fior_de_bosco_gray_marble_two_meter_arch[facing=north,type=bottom]
conquest:fior_de_bosco_gray_marble_two_meter_arch[facing=south,type=top]
conquest:fior_de_bosco_gray_marble_two_meter_arch[facing=south,type=bottom]
conquest:fior_de_bosco_gray_marble_two_meter_arch[facing=west,type=top]
conquest:fior_de_bosco_gray_marble_two_meter_arch[facing=west,type=bottom]
conquest:fior_de_bosco_gray_marble_two_meter_arch[facing=east,type=top]
conquest:fior_de_bosco_gray_marble_two_meter_arch[facing=east,type=bottom]
conquest:fior_de_bosco_gray_marble_two_meter_arch_half[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:fior_de_bosco_gray_marble_two_meter_arch_half[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:fior_de_bosco_gray_marble_two_meter_arch_half[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:fior_de_bosco_gray_marble_two_meter_arch_half[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:fior_de_bosco_gray_marble_two_meter_arch_half[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:fior_de_bosco_gray_marble_two_meter_arch_half[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:fior_de_bosco_gray_marble_two_meter_arch_half[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:fior_de_bosco_gray_marble_two_meter_arch_half[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:fior_de_bosco_gray_marble_two_meter_arch_half[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:fior_de_bosco_gray_marble_two_meter_arch_half[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:fior_de_bosco_gray_marble_two_meter_arch_half[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:fior_de_bosco_gray_marble_two_meter_arch_half[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:fior_de_bosco_gray_marble_two_meter_arch_half[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:fior_de_bosco_gray_marble_two_meter_arch_half[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:fior_de_bosco_gray_marble_two_meter_arch_half[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:fior_de_bosco_gray_marble_two_meter_arch_half[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:fior_de_bosco_gray_marble_two_meter_arch_half[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:fior_de_bosco_gray_marble_two_meter_arch_half[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:fior_de_bosco_gray_marble_two_meter_arch_half[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:fior_de_bosco_gray_marble_two_meter_arch_half[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:fior_de_bosco_gray_marble_two_meter_arch_half[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:fior_de_bosco_gray_marble_two_meter_arch_half[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:fior_de_bosco_gray_marble_two_meter_arch_half[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:fior_de_bosco_gray_marble_two_meter_arch_half[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:fior_de_bosco_gray_marble_two_meter_arch_half[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:fior_de_bosco_gray_marble_two_meter_arch_half[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:fior_de_bosco_gray_marble_two_meter_arch_half[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:fior_de_bosco_gray_marble_two_meter_arch_half[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:fior_de_bosco_gray_marble_two_meter_arch_half[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:fior_de_bosco_gray_marble_two_meter_arch_half[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:fior_de_bosco_gray_marble_two_meter_arch_half[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:fior_de_bosco_gray_marble_two_meter_arch_half[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:fior_de_bosco_gray_marble_two_meter_arch_half[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:fior_de_bosco_gray_marble_two_meter_arch_half[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:fior_de_bosco_gray_marble_two_meter_arch_half[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:fior_de_bosco_gray_marble_two_meter_arch_half[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:fior_de_bosco_gray_marble_two_meter_arch_half[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:fior_de_bosco_gray_marble_two_meter_arch_half[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:fior_de_bosco_gray_marble_two_meter_arch_half[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:fior_de_bosco_gray_marble_two_meter_arch_half[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:fior_de_bosco_gray_marble_two_meter_arch_half[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:fior_de_bosco_gray_marble_two_meter_arch_half[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:fior_de_bosco_gray_marble_two_meter_arch_half[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:fior_de_bosco_gray_marble_two_meter_arch_half[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:fior_de_bosco_gray_marble_two_meter_arch_half[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:fior_de_bosco_gray_marble_two_meter_arch_half[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:fior_de_bosco_gray_marble_two_meter_arch_half[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:fior_de_bosco_gray_marble_two_meter_arch_half[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:fior_de_bosco_gray_marble_two_meter_arch_half[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:fior_de_bosco_gray_marble_two_meter_arch_half[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:fior_de_bosco_gray_marble_two_meter_arch_half[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:fior_de_bosco_gray_marble_two_meter_arch_half[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:fior_de_bosco_gray_marble_two_meter_arch_half[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:fior_de_bosco_gray_marble_two_meter_arch_half[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:fior_de_bosco_gray_marble_two_meter_arch_half[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:fior_de_bosco_gray_marble_two_meter_arch_half[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:fior_de_bosco_gray_marble_two_meter_arch_half[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:fior_de_bosco_gray_marble_two_meter_arch_half[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:fior_de_bosco_gray_marble_two_meter_arch_half[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:fior_de_bosco_gray_marble_two_meter_arch_half[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:fior_de_bosco_gray_marble_two_meter_arch_half[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:fior_de_bosco_gray_marble_two_meter_arch_half[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:fior_de_bosco_gray_marble_two_meter_arch_half[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:fior_de_bosco_gray_marble_two_meter_arch_half[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:fior_de_bosco_gray_marble_vertical_corner[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:fior_de_bosco_gray_marble_vertical_corner[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:fior_de_bosco_gray_marble_vertical_corner[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:fior_de_bosco_gray_marble_vertical_corner[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:fior_de_bosco_gray_marble_vertical_corner[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:fior_de_bosco_gray_marble_vertical_corner[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:fior_de_bosco_gray_marble_vertical_corner[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:fior_de_bosco_gray_marble_vertical_corner[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:fior_de_bosco_gray_marble_vertical_corner[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:fior_de_bosco_gray_marble_vertical_corner[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:fior_de_bosco_gray_marble_vertical_corner[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:fior_de_bosco_gray_marble_vertical_corner[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:fior_de_bosco_gray_marble_vertical_corner[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:fior_de_bosco_gray_marble_vertical_corner[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:fior_de_bosco_gray_marble_vertical_corner[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:fior_de_bosco_gray_marble_vertical_corner[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:fior_de_bosco_gray_marble_vertical_corner[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:fior_de_bosco_gray_marble_vertical_corner[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:fior_de_bosco_gray_marble_vertical_corner[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:fior_de_bosco_gray_marble_vertical_corner[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:fior_de_bosco_gray_marble_vertical_corner[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:fior_de_bosco_gray_marble_vertical_corner[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:fior_de_bosco_gray_marble_vertical_corner[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:fior_de_bosco_gray_marble_vertical_corner[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:fior_de_bosco_gray_marble_vertical_corner[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:fior_de_bosco_gray_marble_vertical_corner[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:fior_de_bosco_gray_marble_vertical_corner[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:fior_de_bosco_gray_marble_vertical_corner[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:fior_de_bosco_gray_marble_vertical_corner[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:fior_de_bosco_gray_marble_vertical_corner[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:fior_de_bosco_gray_marble_vertical_corner[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:fior_de_bosco_gray_marble_vertical_corner[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:fior_de_bosco_gray_marble_vertical_corner[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:fior_de_bosco_gray_marble_vertical_corner[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:fior_de_bosco_gray_marble_vertical_corner[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:fior_de_bosco_gray_marble_vertical_corner[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:fior_de_bosco_gray_marble_vertical_corner[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:fior_de_bosco_gray_marble_vertical_corner[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:fior_de_bosco_gray_marble_vertical_corner[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:fior_de_bosco_gray_marble_vertical_corner[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:fior_de_bosco_gray_marble_vertical_corner[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:fior_de_bosco_gray_marble_vertical_corner[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:fior_de_bosco_gray_marble_vertical_corner[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:fior_de_bosco_gray_marble_vertical_corner[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:fior_de_bosco_gray_marble_vertical_corner[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:fior_de_bosco_gray_marble_vertical_corner[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:fior_de_bosco_gray_marble_vertical_corner[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:fior_de_bosco_gray_marble_vertical_corner[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:fior_de_bosco_gray_marble_vertical_corner[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:fior_de_bosco_gray_marble_vertical_corner[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:fior_de_bosco_gray_marble_vertical_corner[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:fior_de_bosco_gray_marble_vertical_corner[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:fior_de_bosco_gray_marble_vertical_corner[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:fior_de_bosco_gray_marble_vertical_corner[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:fior_de_bosco_gray_marble_vertical_corner[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:fior_de_bosco_gray_marble_vertical_corner[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:fior_de_bosco_gray_marble_vertical_corner[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:fior_de_bosco_gray_marble_vertical_corner[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:fior_de_bosco_gray_marble_vertical_corner[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:fior_de_bosco_gray_marble_vertical_corner[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:fior_de_bosco_gray_marble_vertical_corner[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:fior_de_bosco_gray_marble_vertical_corner[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:fior_de_bosco_gray_marble_vertical_corner[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:fior_de_bosco_gray_marble_vertical_corner[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:fior_de_bosco_gray_marble_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:fior_de_bosco_gray_marble_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:fior_de_bosco_gray_marble_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:fior_de_bosco_gray_marble_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:fior_de_bosco_gray_marble_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:fior_de_bosco_gray_marble_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:fior_de_bosco_gray_marble_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:fior_de_bosco_gray_marble_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:fior_de_bosco_gray_marble_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:fior_de_bosco_gray_marble_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:fior_de_bosco_gray_marble_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:fior_de_bosco_gray_marble_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:fior_de_bosco_gray_marble_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:fior_de_bosco_gray_marble_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:fior_de_bosco_gray_marble_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:fior_de_bosco_gray_marble_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:fior_de_bosco_gray_marble_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:fior_de_bosco_gray_marble_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:fior_de_bosco_gray_marble_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:fior_de_bosco_gray_marble_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:fior_de_bosco_gray_marble_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:fior_de_bosco_gray_marble_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:fior_de_bosco_gray_marble_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:fior_de_bosco_gray_marble_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:fior_de_bosco_gray_marble_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:fior_de_bosco_gray_marble_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:fior_de_bosco_gray_marble_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:fior_de_bosco_gray_marble_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:fior_de_bosco_gray_marble_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:fior_de_bosco_gray_marble_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:fior_de_bosco_gray_marble_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:fior_de_bosco_gray_marble_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:fior_de_bosco_gray_marble_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:fior_de_bosco_gray_marble_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:fior_de_bosco_gray_marble_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:fior_de_bosco_gray_marble_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:fior_de_bosco_gray_marble_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:fior_de_bosco_gray_marble_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:fior_de_bosco_gray_marble_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:fior_de_bosco_gray_marble_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:fior_de_bosco_gray_marble_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:fior_de_bosco_gray_marble_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:fior_de_bosco_gray_marble_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:fior_de_bosco_gray_marble_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:fior_de_bosco_gray_marble_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:fior_de_bosco_gray_marble_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:fior_de_bosco_gray_marble_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:fior_de_bosco_gray_marble_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:fior_de_bosco_gray_marble_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:fior_de_bosco_gray_marble_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:fior_de_bosco_gray_marble_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:fior_de_bosco_gray_marble_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:fior_de_bosco_gray_marble_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:fior_de_bosco_gray_marble_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:fior_de_bosco_gray_marble_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:fior_de_bosco_gray_marble_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:fior_de_bosco_gray_marble_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:fior_de_bosco_gray_marble_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:fior_de_bosco_gray_marble_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:fior_de_bosco_gray_marble_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:fior_de_bosco_gray_marble_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:fior_de_bosco_gray_marble_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:fior_de_bosco_gray_marble_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:fior_de_bosco_gray_marble_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:fior_de_bosco_gray_marble_vertical_quarter[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:fior_de_bosco_gray_marble_vertical_quarter[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:fior_de_bosco_gray_marble_vertical_quarter[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:fior_de_bosco_gray_marble_vertical_quarter[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:fior_de_bosco_gray_marble_vertical_quarter[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:fior_de_bosco_gray_marble_vertical_quarter[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:fior_de_bosco_gray_marble_vertical_quarter[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:fior_de_bosco_gray_marble_vertical_quarter[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:fior_de_bosco_gray_marble_vertical_quarter[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:fior_de_bosco_gray_marble_vertical_quarter[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:fior_de_bosco_gray_marble_vertical_quarter[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:fior_de_bosco_gray_marble_vertical_quarter[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:fior_de_bosco_gray_marble_vertical_quarter[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:fior_de_bosco_gray_marble_vertical_quarter[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:fior_de_bosco_gray_marble_vertical_quarter[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:fior_de_bosco_gray_marble_vertical_quarter[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:fior_de_bosco_gray_marble_vertical_quarter[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:fior_de_bosco_gray_marble_vertical_quarter[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:fior_de_bosco_gray_marble_vertical_quarter[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:fior_de_bosco_gray_marble_vertical_quarter[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:fior_de_bosco_gray_marble_vertical_quarter[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:fior_de_bosco_gray_marble_vertical_quarter[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:fior_de_bosco_gray_marble_vertical_quarter[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:fior_de_bosco_gray_marble_vertical_quarter[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:fior_de_bosco_gray_marble_vertical_quarter[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:fior_de_bosco_gray_marble_vertical_quarter[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:fior_de_bosco_gray_marble_vertical_quarter[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:fior_de_bosco_gray_marble_vertical_quarter[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:fior_de_bosco_gray_marble_vertical_quarter[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:fior_de_bosco_gray_marble_vertical_quarter[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:fior_de_bosco_gray_marble_vertical_quarter[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:fior_de_bosco_gray_marble_vertical_quarter[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:fior_de_bosco_gray_marble_vertical_quarter[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:fior_de_bosco_gray_marble_vertical_quarter[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:fior_de_bosco_gray_marble_vertical_quarter[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:fior_de_bosco_gray_marble_vertical_quarter[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:fior_de_bosco_gray_marble_vertical_quarter[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:fior_de_bosco_gray_marble_vertical_quarter[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:fior_de_bosco_gray_marble_vertical_quarter[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:fior_de_bosco_gray_marble_vertical_quarter[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:fior_de_bosco_gray_marble_vertical_quarter[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:fior_de_bosco_gray_marble_vertical_quarter[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:fior_de_bosco_gray_marble_vertical_quarter[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:fior_de_bosco_gray_marble_vertical_quarter[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:fior_de_bosco_gray_marble_vertical_quarter[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:fior_de_bosco_gray_marble_vertical_quarter[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:fior_de_bosco_gray_marble_vertical_quarter[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:fior_de_bosco_gray_marble_vertical_quarter[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:fior_de_bosco_gray_marble_vertical_quarter[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:fior_de_bosco_gray_marble_vertical_quarter[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:fior_de_bosco_gray_marble_vertical_quarter[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:fior_de_bosco_gray_marble_vertical_quarter[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:fior_de_bosco_gray_marble_vertical_quarter[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:fior_de_bosco_gray_marble_vertical_quarter[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:fior_de_bosco_gray_marble_vertical_quarter[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:fior_de_bosco_gray_marble_vertical_quarter[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:fior_de_bosco_gray_marble_vertical_quarter[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:fior_de_bosco_gray_marble_vertical_quarter[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:fior_de_bosco_gray_marble_vertical_quarter[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:fior_de_bosco_gray_marble_vertical_quarter[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:fior_de_bosco_gray_marble_vertical_quarter[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:fior_de_bosco_gray_marble_vertical_quarter[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:fior_de_bosco_gray_marble_vertical_quarter[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:fior_de_bosco_gray_marble_vertical_quarter[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:fior_de_bosco_gray_marble_vertical_slab[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:fior_de_bosco_gray_marble_vertical_slab[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:fior_de_bosco_gray_marble_vertical_slab[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:fior_de_bosco_gray_marble_vertical_slab[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:fior_de_bosco_gray_marble_vertical_slab[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:fior_de_bosco_gray_marble_vertical_slab[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:fior_de_bosco_gray_marble_vertical_slab[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:fior_de_bosco_gray_marble_vertical_slab[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:fior_de_bosco_gray_marble_vertical_slab[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:fior_de_bosco_gray_marble_vertical_slab[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:fior_de_bosco_gray_marble_vertical_slab[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:fior_de_bosco_gray_marble_vertical_slab[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:fior_de_bosco_gray_marble_vertical_slab[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:fior_de_bosco_gray_marble_vertical_slab[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:fior_de_bosco_gray_marble_vertical_slab[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:fior_de_bosco_gray_marble_vertical_slab[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:fior_de_bosco_gray_marble_vertical_slab[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:fior_de_bosco_gray_marble_vertical_slab[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:fior_de_bosco_gray_marble_vertical_slab[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:fior_de_bosco_gray_marble_vertical_slab[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:fior_de_bosco_gray_marble_vertical_slab[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:fior_de_bosco_gray_marble_vertical_slab[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:fior_de_bosco_gray_marble_vertical_slab[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:fior_de_bosco_gray_marble_vertical_slab[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:fior_de_bosco_gray_marble_vertical_slab[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:fior_de_bosco_gray_marble_vertical_slab[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:fior_de_bosco_gray_marble_vertical_slab[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:fior_de_bosco_gray_marble_vertical_slab[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:fior_de_bosco_gray_marble_vertical_slab[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:fior_de_bosco_gray_marble_vertical_slab[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:fior_de_bosco_gray_marble_vertical_slab[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:fior_de_bosco_gray_marble_vertical_slab[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:fior_de_bosco_gray_marble_vertical_slab[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:fior_de_bosco_gray_marble_vertical_slab[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:fior_de_bosco_gray_marble_vertical_slab[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:fior_de_bosco_gray_marble_vertical_slab[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:fior_de_bosco_gray_marble_vertical_slab[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:fior_de_bosco_gray_marble_vertical_slab[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:fior_de_bosco_gray_marble_vertical_slab[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:fior_de_bosco_gray_marble_vertical_slab[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:fior_de_bosco_gray_marble_vertical_slab[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:fior_de_bosco_gray_marble_vertical_slab[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:fior_de_bosco_gray_marble_vertical_slab[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:fior_de_bosco_gray_marble_vertical_slab[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:fior_de_bosco_gray_marble_vertical_slab[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:fior_de_bosco_gray_marble_vertical_slab[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:fior_de_bosco_gray_marble_vertical_slab[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:fior_de_bosco_gray_marble_vertical_slab[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:fior_de_bosco_gray_marble_vertical_slab[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:fior_de_bosco_gray_marble_vertical_slab[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:fior_de_bosco_gray_marble_vertical_slab[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:fior_de_bosco_gray_marble_vertical_slab[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:fior_de_bosco_gray_marble_vertical_slab[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:fior_de_bosco_gray_marble_vertical_slab[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:fior_de_bosco_gray_marble_vertical_slab[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:fior_de_bosco_gray_marble_vertical_slab[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:fior_de_bosco_gray_marble_vertical_slab[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:fior_de_bosco_gray_marble_vertical_slab[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:fior_de_bosco_gray_marble_vertical_slab[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:fior_de_bosco_gray_marble_vertical_slab[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:fior_de_bosco_gray_marble_vertical_slab[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:fior_de_bosco_gray_marble_vertical_slab[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:fior_de_bosco_gray_marble_vertical_slab[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:fior_de_bosco_gray_marble_vertical_slab[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:fior_de_bosco_gray_marble_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:fior_de_bosco_gray_marble_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:fior_de_bosco_gray_marble_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:fior_de_bosco_gray_marble_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:fior_de_bosco_gray_marble_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:fior_de_bosco_gray_marble_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:fior_de_bosco_gray_marble_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:fior_de_bosco_gray_marble_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:fior_de_bosco_gray_marble_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:fior_de_bosco_gray_marble_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:fior_de_bosco_gray_marble_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:fior_de_bosco_gray_marble_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:fior_de_bosco_gray_marble_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:fior_de_bosco_gray_marble_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:fior_de_bosco_gray_marble_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:fior_de_bosco_gray_marble_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:fior_de_bosco_gray_marble_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:fior_de_bosco_gray_marble_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:fior_de_bosco_gray_marble_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:fior_de_bosco_gray_marble_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:fior_de_bosco_gray_marble_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:fior_de_bosco_gray_marble_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:fior_de_bosco_gray_marble_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:fior_de_bosco_gray_marble_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:fior_de_bosco_gray_marble_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:fior_de_bosco_gray_marble_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:fior_de_bosco_gray_marble_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:fior_de_bosco_gray_marble_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:fior_de_bosco_gray_marble_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:fior_de_bosco_gray_marble_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:fior_de_bosco_gray_marble_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:fior_de_bosco_gray_marble_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:fior_de_bosco_gray_marble_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:fior_de_bosco_gray_marble_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:fior_de_bosco_gray_marble_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:fior_de_bosco_gray_marble_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:fior_de_bosco_gray_marble_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:fior_de_bosco_gray_marble_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:fior_de_bosco_gray_marble_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:fior_de_bosco_gray_marble_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:fior_de_bosco_gray_marble_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:fior_de_bosco_gray_marble_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:fior_de_bosco_gray_marble_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:fior_de_bosco_gray_marble_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:fior_de_bosco_gray_marble_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:fior_de_bosco_gray_marble_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:fior_de_bosco_gray_marble_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:fior_de_bosco_gray_marble_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:fior_de_bosco_gray_marble_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:fior_de_bosco_gray_marble_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:fior_de_bosco_gray_marble_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:fior_de_bosco_gray_marble_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:fior_de_bosco_gray_marble_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:fior_de_bosco_gray_marble_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:fior_de_bosco_gray_marble_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:fior_de_bosco_gray_marble_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:fior_de_bosco_gray_marble_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:fior_de_bosco_gray_marble_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:fior_de_bosco_gray_marble_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:fior_de_bosco_gray_marble_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:fior_de_bosco_gray_marble_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:fior_de_bosco_gray_marble_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:fior_de_bosco_gray_marble_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:fior_de_bosco_gray_marble_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:fior_de_bosco_gray_marble_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:fior_de_bosco_gray_marble_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:fior_de_bosco_gray_marble_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:fior_de_bosco_gray_marble_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:fior_de_bosco_gray_marble_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:fior_de_bosco_gray_marble_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:fior_de_bosco_gray_marble_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:fior_de_bosco_gray_marble_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:fior_de_bosco_gray_marble_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:fior_de_bosco_gray_marble_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:fior_de_bosco_gray_marble_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:fior_de_bosco_gray_marble_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:fior_de_bosco_gray_marble_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:fior_de_bosco_gray_marble_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:fior_de_bosco_gray_marble_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:fior_de_bosco_gray_marble_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:fior_de_bosco_gray_marble_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:fior_de_bosco_gray_marble_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:fior_de_bosco_gray_marble_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:fior_de_bosco_gray_marble_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:fior_de_bosco_gray_marble_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:fior_de_bosco_gray_marble_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:fior_de_bosco_gray_marble_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:fior_de_bosco_gray_marble_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:fior_de_bosco_gray_marble_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:fior_de_bosco_gray_marble_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:fior_de_bosco_gray_marble_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:fior_de_bosco_gray_marble_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:fior_de_bosco_gray_marble_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:fior_de_bosco_gray_marble_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:fior_de_bosco_gray_marble_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:fior_de_bosco_gray_marble_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:fior_de_bosco_gray_marble_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:fior_de_bosco_gray_marble_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:fior_de_bosco_gray_marble_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:fior_de_bosco_gray_marble_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:fior_de_bosco_gray_marble_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:fior_de_bosco_gray_marble_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:fior_de_bosco_gray_marble_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:fior_de_bosco_gray_marble_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:fior_de_bosco_gray_marble_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:fior_de_bosco_gray_marble_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:fior_de_bosco_gray_marble_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:fior_de_bosco_gray_marble_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:fior_de_bosco_gray_marble_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:fior_de_bosco_gray_marble_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:fior_de_bosco_gray_marble_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:fior_de_bosco_gray_marble_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:fior_de_bosco_gray_marble_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:fior_de_bosco_gray_marble_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:fior_de_bosco_gray_marble_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:fior_de_bosco_gray_marble_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:fior_de_bosco_gray_marble_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:fior_de_bosco_gray_marble_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:fior_de_bosco_gray_marble_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:fior_de_bosco_gray_marble_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:fior_de_bosco_gray_marble_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:fior_de_bosco_gray_marble_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:fior_de_bosco_gray_marble_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:fior_de_bosco_gray_marble_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:fior_de_bosco_gray_marble_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:fior_de_bosco_gray_marble_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:fior_de_bosco_gray_marble_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:fior_de_bosco_gray_marble_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:fior_de_bosco_gray_marble_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:fior_de_bosco_gray_marble_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:fior_de_bosco_gray_marble_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:fior_de_bosco_gray_marble_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:fior_de_bosco_gray_marble_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:fior_de_bosco_gray_marble_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:fior_de_bosco_gray_marble_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:fior_de_bosco_gray_marble_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:fior_de_bosco_gray_marble_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:fior_de_bosco_gray_marble_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:fior_de_bosco_gray_marble_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:fior_de_bosco_gray_marble_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:fior_de_bosco_gray_marble_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:fior_de_bosco_gray_marble_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:fior_de_bosco_gray_marble_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:fior_de_bosco_gray_marble_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:fior_de_bosco_gray_marble_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:fior_de_bosco_gray_marble_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:fior_de_bosco_gray_marble_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:fior_de_bosco_gray_marble_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:fior_de_bosco_gray_marble_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:fior_de_bosco_gray_marble_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:fior_de_bosco_gray_marble_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:fior_de_bosco_gray_marble_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:fior_de_bosco_gray_marble_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:fior_de_bosco_gray_marble_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:fior_de_bosco_gray_marble_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:fior_de_bosco_gray_marble_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:fior_de_bosco_gray_marble_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:fior_de_bosco_gray_marble_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:fior_de_bosco_gray_marble_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:fior_de_bosco_gray_marble_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:fior_de_bosco_gray_marble_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:fior_de_bosco_gray_marble_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:fior_de_bosco_gray_marble_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:fior_de_bosco_gray_marble_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:fior_de_bosco_gray_marble_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:fior_de_bosco_gray_marble_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:fior_de_bosco_gray_marble_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:fior_de_bosco_gray_marble_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:fior_de_bosco_gray_marble_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:fior_de_bosco_gray_marble_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:fior_de_bosco_gray_marble_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:fior_de_bosco_gray_marble_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:fior_de_bosco_gray_marble_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:fior_de_bosco_gray_marble_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:fior_de_bosco_gray_marble_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:fior_de_bosco_gray_marble_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:fior_de_bosco_gray_marble_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:fior_de_bosco_gray_marble_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:fior_de_bosco_gray_marble_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:fior_de_bosco_gray_marble_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:fior_de_bosco_gray_marble_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:fior_de_bosco_gray_marble_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:fior_de_bosco_gray_marble_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:fior_de_bosco_gray_marble_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:fior_de_bosco_gray_marble_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:fior_de_bosco_gray_marble_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:fior_de_bosco_gray_marble_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:fior_de_bosco_gray_marble_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:fior_de_bosco_gray_marble_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:fior_de_bosco_gray_marble_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:fior_de_bosco_gray_marble_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:fior_de_bosco_gray_marble_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:fior_de_bosco_gray_marble_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:fior_de_bosco_gray_marble_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:fior_de_bosco_gray_marble_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:fior_de_bosco_gray_marble_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:fior_de_bosco_gray_marble_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:fior_de_bosco_gray_marble_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:fior_de_bosco_gray_marble_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:fior_de_bosco_gray_marble_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:fior_de_bosco_gray_marble_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:fior_de_bosco_gray_marble_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:fior_de_bosco_gray_marble_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:fior_de_bosco_gray_marble_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:fior_de_bosco_gray_marble_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:fior_de_bosco_gray_marble_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:fior_de_bosco_gray_marble_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:fior_de_bosco_gray_marble_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:fior_de_bosco_gray_marble_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:fior_de_bosco_gray_marble_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:fior_de_bosco_gray_marble_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:fior_de_bosco_gray_marble_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:fior_de_bosco_gray_marble_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:fior_de_bosco_gray_marble_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:fior_de_bosco_gray_marble_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:fior_de_bosco_gray_marble_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:fior_de_bosco_gray_marble_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:fior_de_bosco_gray_marble_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:fior_de_bosco_gray_marble_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:fior_de_bosco_gray_marble_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:fior_de_bosco_gray_marble_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:fior_de_bosco_gray_marble_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:fior_de_bosco_gray_marble_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:fior_de_bosco_gray_marble_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:fior_de_bosco_gray_marble_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:fior_de_bosco_gray_marble_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:fior_de_bosco_gray_marble_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:fior_de_bosco_gray_marble_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:fior_de_bosco_gray_marble_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:fior_de_bosco_gray_marble_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:fior_de_bosco_gray_marble_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:fior_de_bosco_gray_marble_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:fior_de_bosco_gray_marble_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:fior_de_bosco_gray_marble_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:fior_de_bosco_gray_marble_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:fior_de_bosco_gray_marble_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:fior_de_bosco_gray_marble_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:fior_de_bosco_gray_marble_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:fior_de_bosco_gray_marble_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:fior_de_bosco_gray_marble_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:fior_de_bosco_gray_marble_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:fior_de_bosco_gray_marble_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:fior_de_bosco_gray_marble_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:fior_de_bosco_gray_marble_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:fior_de_bosco_gray_marble_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:fior_de_bosco_gray_marble_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:fior_de_bosco_gray_marble_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:fior_de_bosco_gray_marble_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:fior_de_bosco_gray_marble_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:fior_de_bosco_gray_marble_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:fior_de_bosco_gray_marble_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:fior_de_bosco_gray_marble_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:fior_de_bosco_gray_marble_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:fior_de_bosco_gray_marble_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:fior_de_bosco_gray_marble_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:fior_de_bosco_gray_marble_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:fior_de_bosco_gray_marble_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:fior_de_bosco_gray_marble_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:fior_de_bosco_gray_marble_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:fior_de_bosco_gray_marble_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:fior_de_bosco_gray_marble_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:fior_de_bosco_gray_marble_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:fior_de_bosco_gray_marble_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:fior_de_bosco_gray_marble_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:fior_de_bosco_gray_marble_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:fior_de_bosco_gray_marble_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:fior_de_bosco_gray_marble_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:fior_de_bosco_gray_marble_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:fior_de_bosco_gray_marble_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:fior_de_bosco_gray_marble_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:fior_de_bosco_gray_marble_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:fior_de_bosco_gray_marble_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:fior_de_bosco_gray_marble_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:fior_de_bosco_gray_marble_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:fior_de_bosco_gray_marble_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:fior_de_bosco_gray_marble_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:fior_de_bosco_gray_marble_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:fior_de_bosco_gray_marble_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:fior_de_bosco_gray_marble_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:fior_de_bosco_gray_marble_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:fior_de_bosco_gray_marble_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:fior_de_bosco_gray_marble_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:fior_de_bosco_gray_marble_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:fior_de_bosco_gray_marble_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:fior_de_bosco_gray_marble_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:fior_de_bosco_gray_marble_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:fior_de_bosco_gray_marble_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:fior_de_bosco_gray_marble_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:fior_de_bosco_gray_marble_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:fior_de_bosco_gray_marble_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:fior_de_bosco_gray_marble_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:fior_de_bosco_gray_marble_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:fior_de_bosco_gray_marble_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:fior_de_bosco_gray_marble_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:fior_de_bosco_gray_marble_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:fior_de_bosco_gray_marble_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:fior_de_bosco_gray_marble_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:fior_de_bosco_gray_marble_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:fior_de_bosco_gray_marble_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:fior_de_bosco_gray_marble_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:fior_de_bosco_gray_marble_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:fior_de_bosco_gray_marble_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:fior_de_bosco_gray_marble_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:fior_de_bosco_gray_marble_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:fior_de_bosco_gray_marble_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:fior_de_bosco_gray_marble_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:fior_de_bosco_gray_marble_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:fior_de_bosco_gray_marble_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:fior_de_bosco_gray_marble_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:fior_de_bosco_gray_marble_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:fior_de_bosco_gray_marble_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:fior_de_bosco_gray_marble_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:fior_de_bosco_gray_marble_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:fior_de_bosco_gray_marble_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:fior_de_bosco_gray_marble_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:fior_de_bosco_gray_marble_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:fior_de_bosco_gray_marble_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:fior_de_bosco_gray_marble_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:fior_de_bosco_gray_marble_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:fior_de_bosco_gray_marble_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:fior_de_bosco_gray_marble_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:fior_de_bosco_gray_marble_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:fior_de_bosco_gray_marble_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:fior_de_bosco_gray_marble_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:fir_forest_floor
conquest:fir_forest_floor_layer[layers=1,waterlogged=true]
conquest:fir_forest_floor_layer[layers=1,waterlogged=false]
conquest:fir_forest_floor_layer[layers=2,waterlogged=true]
conquest:fir_forest_floor_layer[layers=2,waterlogged=false]
conquest:fir_forest_floor_layer[layers=3,waterlogged=true]
conquest:fir_forest_floor_layer[layers=3,waterlogged=false]
conquest:fir_forest_floor_layer[layers=4,waterlogged=true]
conquest:fir_forest_floor_layer[layers=4,waterlogged=false]
conquest:fir_forest_floor_layer[layers=5,waterlogged=true]
conquest:fir_forest_floor_layer[layers=5,waterlogged=false]
conquest:fir_forest_floor_layer[layers=6,waterlogged=true]
conquest:fir_forest_floor_layer[layers=6,waterlogged=false]
conquest:fir_forest_floor_layer[layers=7,waterlogged=true]
conquest:fir_forest_floor_layer[layers=7,waterlogged=false]
conquest:fir_forest_floor_layer[layers=8,waterlogged=true]
conquest:fir_forest_floor_layer[layers=8,waterlogged=false]
conquest:fir_forest_floor_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:fir_forest_floor_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:fir_forest_floor_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:fir_forest_floor_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:fir_forest_floor_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:fir_forest_floor_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:fir_forest_floor_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:fir_forest_floor_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:fir_forest_floor_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:fir_forest_floor_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:fir_forest_floor_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:fir_forest_floor_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:fir_forest_floor_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:fir_forest_floor_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:fir_forest_floor_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:fir_forest_floor_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:fir_forest_floor_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:fir_forest_floor_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:fir_forest_floor_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:fir_forest_floor_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:fir_forest_floor_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:fir_forest_floor_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:fir_forest_floor_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:fir_forest_floor_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:fir_forest_floor_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:fir_forest_floor_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:fir_forest_floor_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:fir_forest_floor_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:fir_forest_floor_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:fir_forest_floor_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:fir_forest_floor_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:fir_forest_floor_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:fir_forest_floor_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:fir_forest_floor_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:fir_forest_floor_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:fir_forest_floor_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:fir_forest_floor_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:fir_forest_floor_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:fir_forest_floor_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:fir_forest_floor_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:fir_forest_floor_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:fir_forest_floor_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:fir_forest_floor_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:fir_forest_floor_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:fir_forest_floor_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:fir_forest_floor_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:fir_forest_floor_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:fir_forest_floor_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:fir_forest_floor_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:fir_forest_floor_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:fir_forest_floor_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:fir_forest_floor_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:fir_forest_floor_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:fir_forest_floor_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:fir_forest_floor_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:fir_forest_floor_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:fir_forest_floor_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:fir_forest_floor_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:fir_forest_floor_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:fir_forest_floor_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:fir_forest_floor_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:fir_forest_floor_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:fir_forest_floor_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:fir_forest_floor_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:fir_forest_floor_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:fir_forest_floor_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:fir_forest_floor_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:fir_forest_floor_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:fir_forest_floor_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:fir_forest_floor_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:fir_forest_floor_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:fir_forest_floor_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:fir_forest_floor_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:fir_forest_floor_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:fir_forest_floor_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:fir_forest_floor_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:fir_forest_floor_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:fir_forest_floor_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:fir_forest_floor_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:fir_forest_floor_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:fir_forest_floor_vertical_corner[facing=north,layer=1,waterlogged=true]
conquest:fir_forest_floor_vertical_corner[facing=north,layer=1,waterlogged=false]
conquest:fir_forest_floor_vertical_corner[facing=north,layer=2,waterlogged=true]
conquest:fir_forest_floor_vertical_corner[facing=north,layer=2,waterlogged=false]
conquest:fir_forest_floor_vertical_corner[facing=north,layer=3,waterlogged=true]
conquest:fir_forest_floor_vertical_corner[facing=north,layer=3,waterlogged=false]
conquest:fir_forest_floor_vertical_corner[facing=north,layer=4,waterlogged=true]
conquest:fir_forest_floor_vertical_corner[facing=north,layer=4,waterlogged=false]
conquest:fir_forest_floor_vertical_corner[facing=south,layer=1,waterlogged=true]
conquest:fir_forest_floor_vertical_corner[facing=south,layer=1,waterlogged=false]
conquest:fir_forest_floor_vertical_corner[facing=south,layer=2,waterlogged=true]
conquest:fir_forest_floor_vertical_corner[facing=south,layer=2,waterlogged=false]
conquest:fir_forest_floor_vertical_corner[facing=south,layer=3,waterlogged=true]
conquest:fir_forest_floor_vertical_corner[facing=south,layer=3,waterlogged=false]
conquest:fir_forest_floor_vertical_corner[facing=south,layer=4,waterlogged=true]
conquest:fir_forest_floor_vertical_corner[facing=south,layer=4,waterlogged=false]
conquest:fir_forest_floor_vertical_corner[facing=west,layer=1,waterlogged=true]
conquest:fir_forest_floor_vertical_corner[facing=west,layer=1,waterlogged=false]
conquest:fir_forest_floor_vertical_corner[facing=west,layer=2,waterlogged=true]
conquest:fir_forest_floor_vertical_corner[facing=west,layer=2,waterlogged=false]
conquest:fir_forest_floor_vertical_corner[facing=west,layer=3,waterlogged=true]
conquest:fir_forest_floor_vertical_corner[facing=west,layer=3,waterlogged=false]
conquest:fir_forest_floor_vertical_corner[facing=west,layer=4,waterlogged=true]
conquest:fir_forest_floor_vertical_corner[facing=west,layer=4,waterlogged=false]
conquest:fir_forest_floor_vertical_corner[facing=east,layer=1,waterlogged=true]
conquest:fir_forest_floor_vertical_corner[facing=east,layer=1,waterlogged=false]
conquest:fir_forest_floor_vertical_corner[facing=east,layer=2,waterlogged=true]
conquest:fir_forest_floor_vertical_corner[facing=east,layer=2,waterlogged=false]
conquest:fir_forest_floor_vertical_corner[facing=east,layer=3,waterlogged=true]
conquest:fir_forest_floor_vertical_corner[facing=east,layer=3,waterlogged=false]
conquest:fir_forest_floor_vertical_corner[facing=east,layer=4,waterlogged=true]
conquest:fir_forest_floor_vertical_corner[facing=east,layer=4,waterlogged=false]
conquest:fir_forest_floor_vertical_quarter[facing=north,layer=1,waterlogged=true]
conquest:fir_forest_floor_vertical_quarter[facing=north,layer=1,waterlogged=false]
conquest:fir_forest_floor_vertical_quarter[facing=north,layer=2,waterlogged=true]
conquest:fir_forest_floor_vertical_quarter[facing=north,layer=2,waterlogged=false]
conquest:fir_forest_floor_vertical_quarter[facing=north,layer=3,waterlogged=true]
conquest:fir_forest_floor_vertical_quarter[facing=north,layer=3,waterlogged=false]
conquest:fir_forest_floor_vertical_quarter[facing=north,layer=4,waterlogged=true]
conquest:fir_forest_floor_vertical_quarter[facing=north,layer=4,waterlogged=false]
conquest:fir_forest_floor_vertical_quarter[facing=south,layer=1,waterlogged=true]
conquest:fir_forest_floor_vertical_quarter[facing=south,layer=1,waterlogged=false]
conquest:fir_forest_floor_vertical_quarter[facing=south,layer=2,waterlogged=true]
conquest:fir_forest_floor_vertical_quarter[facing=south,layer=2,waterlogged=false]
conquest:fir_forest_floor_vertical_quarter[facing=south,layer=3,waterlogged=true]
conquest:fir_forest_floor_vertical_quarter[facing=south,layer=3,waterlogged=false]
conquest:fir_forest_floor_vertical_quarter[facing=south,layer=4,waterlogged=true]
conquest:fir_forest_floor_vertical_quarter[facing=south,layer=4,waterlogged=false]
conquest:fir_forest_floor_vertical_quarter[facing=west,layer=1,waterlogged=true]
conquest:fir_forest_floor_vertical_quarter[facing=west,layer=1,waterlogged=false]
conquest:fir_forest_floor_vertical_quarter[facing=west,layer=2,waterlogged=true]
conquest:fir_forest_floor_vertical_quarter[facing=west,layer=2,waterlogged=false]
conquest:fir_forest_floor_vertical_quarter[facing=west,layer=3,waterlogged=true]
conquest:fir_forest_floor_vertical_quarter[facing=west,layer=3,waterlogged=false]
conquest:fir_forest_floor_vertical_quarter[facing=west,layer=4,waterlogged=true]
conquest:fir_forest_floor_vertical_quarter[facing=west,layer=4,waterlogged=false]
conquest:fir_forest_floor_vertical_quarter[facing=east,layer=1,waterlogged=true]
conquest:fir_forest_floor_vertical_quarter[facing=east,layer=1,waterlogged=false]
conquest:fir_forest_floor_vertical_quarter[facing=east,layer=2,waterlogged=true]
conquest:fir_forest_floor_vertical_quarter[facing=east,layer=2,waterlogged=false]
conquest:fir_forest_floor_vertical_quarter[facing=east,layer=3,waterlogged=true]
conquest:fir_forest_floor_vertical_quarter[facing=east,layer=3,waterlogged=false]
conquest:fir_forest_floor_vertical_quarter[facing=east,layer=4,waterlogged=true]
conquest:fir_forest_floor_vertical_quarter[facing=east,layer=4,waterlogged=false]
conquest:fir_forest_floor_vertical_slab[facing=north,layer=1,waterlogged=true]
conquest:fir_forest_floor_vertical_slab[facing=north,layer=1,waterlogged=false]
conquest:fir_forest_floor_vertical_slab[facing=north,layer=2,waterlogged=true]
conquest:fir_forest_floor_vertical_slab[facing=north,layer=2,waterlogged=false]
conquest:fir_forest_floor_vertical_slab[facing=north,layer=3,waterlogged=true]
conquest:fir_forest_floor_vertical_slab[facing=north,layer=3,waterlogged=false]
conquest:fir_forest_floor_vertical_slab[facing=north,layer=4,waterlogged=true]
conquest:fir_forest_floor_vertical_slab[facing=north,layer=4,waterlogged=false]
conquest:fir_forest_floor_vertical_slab[facing=south,layer=1,waterlogged=true]
conquest:fir_forest_floor_vertical_slab[facing=south,layer=1,waterlogged=false]
conquest:fir_forest_floor_vertical_slab[facing=south,layer=2,waterlogged=true]
conquest:fir_forest_floor_vertical_slab[facing=south,layer=2,waterlogged=false]
conquest:fir_forest_floor_vertical_slab[facing=south,layer=3,waterlogged=true]
conquest:fir_forest_floor_vertical_slab[facing=south,layer=3,waterlogged=false]
conquest:fir_forest_floor_vertical_slab[facing=south,layer=4,waterlogged=true]
conquest:fir_forest_floor_vertical_slab[facing=south,layer=4,waterlogged=false]
conquest:fir_forest_floor_vertical_slab[facing=west,layer=1,waterlogged=true]
conquest:fir_forest_floor_vertical_slab[facing=west,layer=1,waterlogged=false]
conquest:fir_forest_floor_vertical_slab[facing=west,layer=2,waterlogged=true]
conquest:fir_forest_floor_vertical_slab[facing=west,layer=2,waterlogged=false]
conquest:fir_forest_floor_vertical_slab[facing=west,layer=3,waterlogged=true]
conquest:fir_forest_floor_vertical_slab[facing=west,layer=3,waterlogged=false]
conquest:fir_forest_floor_vertical_slab[facing=west,layer=4,waterlogged=true]
conquest:fir_forest_floor_vertical_slab[facing=west,layer=4,waterlogged=false]
conquest:fir_forest_floor_vertical_slab[facing=east,layer=1,waterlogged=true]
conquest:fir_forest_floor_vertical_slab[facing=east,layer=1,waterlogged=false]
conquest:fir_forest_floor_vertical_slab[facing=east,layer=2,waterlogged=true]
conquest:fir_forest_floor_vertical_slab[facing=east,layer=2,waterlogged=false]
conquest:fir_forest_floor_vertical_slab[facing=east,layer=3,waterlogged=true]
conquest:fir_forest_floor_vertical_slab[facing=east,layer=3,waterlogged=false]
conquest:fir_forest_floor_vertical_slab[facing=east,layer=4,waterlogged=true]
conquest:fir_forest_floor_vertical_slab[facing=east,layer=4,waterlogged=false]
conquest:fire_coral[living=true,waterlogged=true]
conquest:fire_coral[living=true,waterlogged=false]
conquest:fire_coral[living=false,waterlogged=true]
conquest:fire_coral[living=false,waterlogged=false]
conquest:fire_coral_block_corner_slab[facing=north,type=top,waterlogged=true]
conquest:fire_coral_block_corner_slab[facing=north,type=top,waterlogged=false]
conquest:fire_coral_block_corner_slab[facing=north,type=bottom,waterlogged=true]
conquest:fire_coral_block_corner_slab[facing=north,type=bottom,waterlogged=false]
conquest:fire_coral_block_corner_slab[facing=south,type=top,waterlogged=true]
conquest:fire_coral_block_corner_slab[facing=south,type=top,waterlogged=false]
conquest:fire_coral_block_corner_slab[facing=south,type=bottom,waterlogged=true]
conquest:fire_coral_block_corner_slab[facing=south,type=bottom,waterlogged=false]
conquest:fire_coral_block_corner_slab[facing=west,type=top,waterlogged=true]
conquest:fire_coral_block_corner_slab[facing=west,type=top,waterlogged=false]
conquest:fire_coral_block_corner_slab[facing=west,type=bottom,waterlogged=true]
conquest:fire_coral_block_corner_slab[facing=west,type=bottom,waterlogged=false]
conquest:fire_coral_block_corner_slab[facing=east,type=top,waterlogged=true]
conquest:fire_coral_block_corner_slab[facing=east,type=top,waterlogged=false]
conquest:fire_coral_block_corner_slab[facing=east,type=bottom,waterlogged=true]
conquest:fire_coral_block_corner_slab[facing=east,type=bottom,waterlogged=false]
conquest:fire_coral_block_eighth_slab[facing=north,type=top,waterlogged=true]
conquest:fire_coral_block_eighth_slab[facing=north,type=top,waterlogged=false]
conquest:fire_coral_block_eighth_slab[facing=north,type=bottom,waterlogged=true]
conquest:fire_coral_block_eighth_slab[facing=north,type=bottom,waterlogged=false]
conquest:fire_coral_block_eighth_slab[facing=south,type=top,waterlogged=true]
conquest:fire_coral_block_eighth_slab[facing=south,type=top,waterlogged=false]
conquest:fire_coral_block_eighth_slab[facing=south,type=bottom,waterlogged=true]
conquest:fire_coral_block_eighth_slab[facing=south,type=bottom,waterlogged=false]
conquest:fire_coral_block_eighth_slab[facing=west,type=top,waterlogged=true]
conquest:fire_coral_block_eighth_slab[facing=west,type=top,waterlogged=false]
conquest:fire_coral_block_eighth_slab[facing=west,type=bottom,waterlogged=true]
conquest:fire_coral_block_eighth_slab[facing=west,type=bottom,waterlogged=false]
conquest:fire_coral_block_eighth_slab[facing=east,type=top,waterlogged=true]
conquest:fire_coral_block_eighth_slab[facing=east,type=top,waterlogged=false]
conquest:fire_coral_block_eighth_slab[facing=east,type=bottom,waterlogged=true]
conquest:fire_coral_block_eighth_slab[facing=east,type=bottom,waterlogged=false]
conquest:fire_coral_block_pillar[layer=1,waterlogged=true]
conquest:fire_coral_block_pillar[layer=1,waterlogged=false]
conquest:fire_coral_block_pillar[layer=2,waterlogged=true]
conquest:fire_coral_block_pillar[layer=2,waterlogged=false]
conquest:fire_coral_block_pillar[layer=3,waterlogged=true]
conquest:fire_coral_block_pillar[layer=3,waterlogged=false]
conquest:fire_coral_block_quarter_slab[facing=north,layer=1,type=top,waterlogged=true]
conquest:fire_coral_block_quarter_slab[facing=north,layer=1,type=top,waterlogged=false]
conquest:fire_coral_block_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=true]
conquest:fire_coral_block_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=false]
conquest:fire_coral_block_quarter_slab[facing=north,layer=2,type=top,waterlogged=true]
conquest:fire_coral_block_quarter_slab[facing=north,layer=2,type=top,waterlogged=false]
conquest:fire_coral_block_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=true]
conquest:fire_coral_block_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=false]
conquest:fire_coral_block_quarter_slab[facing=north,layer=3,type=top,waterlogged=true]
conquest:fire_coral_block_quarter_slab[facing=north,layer=3,type=top,waterlogged=false]
conquest:fire_coral_block_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=true]
conquest:fire_coral_block_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=false]
conquest:fire_coral_block_quarter_slab[facing=south,layer=1,type=top,waterlogged=true]
conquest:fire_coral_block_quarter_slab[facing=south,layer=1,type=top,waterlogged=false]
conquest:fire_coral_block_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=true]
conquest:fire_coral_block_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=false]
conquest:fire_coral_block_quarter_slab[facing=south,layer=2,type=top,waterlogged=true]
conquest:fire_coral_block_quarter_slab[facing=south,layer=2,type=top,waterlogged=false]
conquest:fire_coral_block_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=true]
conquest:fire_coral_block_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=false]
conquest:fire_coral_block_quarter_slab[facing=south,layer=3,type=top,waterlogged=true]
conquest:fire_coral_block_quarter_slab[facing=south,layer=3,type=top,waterlogged=false]
conquest:fire_coral_block_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=true]
conquest:fire_coral_block_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=false]
conquest:fire_coral_block_quarter_slab[facing=west,layer=1,type=top,waterlogged=true]
conquest:fire_coral_block_quarter_slab[facing=west,layer=1,type=top,waterlogged=false]
conquest:fire_coral_block_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=true]
conquest:fire_coral_block_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=false]
conquest:fire_coral_block_quarter_slab[facing=west,layer=2,type=top,waterlogged=true]
conquest:fire_coral_block_quarter_slab[facing=west,layer=2,type=top,waterlogged=false]
conquest:fire_coral_block_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=true]
conquest:fire_coral_block_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=false]
conquest:fire_coral_block_quarter_slab[facing=west,layer=3,type=top,waterlogged=true]
conquest:fire_coral_block_quarter_slab[facing=west,layer=3,type=top,waterlogged=false]
conquest:fire_coral_block_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=true]
conquest:fire_coral_block_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=false]
conquest:fire_coral_block_quarter_slab[facing=east,layer=1,type=top,waterlogged=true]
conquest:fire_coral_block_quarter_slab[facing=east,layer=1,type=top,waterlogged=false]
conquest:fire_coral_block_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=true]
conquest:fire_coral_block_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=false]
conquest:fire_coral_block_quarter_slab[facing=east,layer=2,type=top,waterlogged=true]
conquest:fire_coral_block_quarter_slab[facing=east,layer=2,type=top,waterlogged=false]
conquest:fire_coral_block_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=true]
conquest:fire_coral_block_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=false]
conquest:fire_coral_block_quarter_slab[facing=east,layer=3,type=top,waterlogged=true]
conquest:fire_coral_block_quarter_slab[facing=east,layer=3,type=top,waterlogged=false]
conquest:fire_coral_block_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=true]
conquest:fire_coral_block_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=false]
conquest:fire_coral_block_slab[layers=1,type=top,waterlogged=true]
conquest:fire_coral_block_slab[layers=1,type=top,waterlogged=false]
conquest:fire_coral_block_slab[layers=1,type=bottom,waterlogged=true]
conquest:fire_coral_block_slab[layers=1,type=bottom,waterlogged=false]
conquest:fire_coral_block_slab[layers=2,type=top,waterlogged=true]
conquest:fire_coral_block_slab[layers=2,type=top,waterlogged=false]
conquest:fire_coral_block_slab[layers=2,type=bottom,waterlogged=true]
conquest:fire_coral_block_slab[layers=2,type=bottom,waterlogged=false]
conquest:fire_coral_block_slab[layers=3,type=top,waterlogged=true]
conquest:fire_coral_block_slab[layers=3,type=top,waterlogged=false]
conquest:fire_coral_block_slab[layers=3,type=bottom,waterlogged=true]
conquest:fire_coral_block_slab[layers=3,type=bottom,waterlogged=false]
conquest:fire_coral_block_slab[layers=4,type=top,waterlogged=true]
conquest:fire_coral_block_slab[layers=4,type=top,waterlogged=false]
conquest:fire_coral_block_slab[layers=4,type=bottom,waterlogged=true]
conquest:fire_coral_block_slab[layers=4,type=bottom,waterlogged=false]
conquest:fire_coral_block_slab[layers=5,type=top,waterlogged=true]
conquest:fire_coral_block_slab[layers=5,type=top,waterlogged=false]
conquest:fire_coral_block_slab[layers=5,type=bottom,waterlogged=true]
conquest:fire_coral_block_slab[layers=5,type=bottom,waterlogged=false]
conquest:fire_coral_block_slab[layers=6,type=top,waterlogged=true]
conquest:fire_coral_block_slab[layers=6,type=top,waterlogged=false]
conquest:fire_coral_block_slab[layers=6,type=bottom,waterlogged=true]
conquest:fire_coral_block_slab[layers=6,type=bottom,waterlogged=false]
conquest:fire_coral_block_slab[layers=7,type=top,waterlogged=true]
conquest:fire_coral_block_slab[layers=7,type=top,waterlogged=false]
conquest:fire_coral_block_slab[layers=7,type=bottom,waterlogged=true]
conquest:fire_coral_block_slab[layers=7,type=bottom,waterlogged=false]
conquest:fire_coral_block_slab[layers=8,type=top,waterlogged=true]
conquest:fire_coral_block_slab[layers=8,type=top,waterlogged=false]
conquest:fire_coral_block_slab[layers=8,type=bottom,waterlogged=true]
conquest:fire_coral_block_slab[layers=8,type=bottom,waterlogged=false]
conquest:fire_coral_block_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:fire_coral_block_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:fire_coral_block_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:fire_coral_block_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:fire_coral_block_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:fire_coral_block_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:fire_coral_block_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:fire_coral_block_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:fire_coral_block_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:fire_coral_block_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:fire_coral_block_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:fire_coral_block_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:fire_coral_block_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:fire_coral_block_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:fire_coral_block_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:fire_coral_block_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:fire_coral_block_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:fire_coral_block_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:fire_coral_block_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:fire_coral_block_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:fire_coral_block_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:fire_coral_block_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:fire_coral_block_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:fire_coral_block_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:fire_coral_block_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:fire_coral_block_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:fire_coral_block_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:fire_coral_block_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:fire_coral_block_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:fire_coral_block_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:fire_coral_block_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:fire_coral_block_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:fire_coral_block_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:fire_coral_block_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:fire_coral_block_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:fire_coral_block_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:fire_coral_block_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:fire_coral_block_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:fire_coral_block_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:fire_coral_block_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:fire_coral_block_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:fire_coral_block_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:fire_coral_block_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:fire_coral_block_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:fire_coral_block_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:fire_coral_block_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:fire_coral_block_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:fire_coral_block_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:fire_coral_block_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:fire_coral_block_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:fire_coral_block_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:fire_coral_block_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:fire_coral_block_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:fire_coral_block_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:fire_coral_block_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:fire_coral_block_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:fire_coral_block_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:fire_coral_block_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:fire_coral_block_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:fire_coral_block_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:fire_coral_block_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:fire_coral_block_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:fire_coral_block_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:fire_coral_block_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:fire_coral_block_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:fire_coral_block_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:fire_coral_block_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:fire_coral_block_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:fire_coral_block_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:fire_coral_block_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:fire_coral_block_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:fire_coral_block_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:fire_coral_block_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:fire_coral_block_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:fire_coral_block_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:fire_coral_block_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:fire_coral_block_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:fire_coral_block_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:fire_coral_block_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:fire_coral_block_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:fire_coral_block_vertical_corner[facing=north,layer=1,waterlogged=true]
conquest:fire_coral_block_vertical_corner[facing=north,layer=1,waterlogged=false]
conquest:fire_coral_block_vertical_corner[facing=north,layer=2,waterlogged=true]
conquest:fire_coral_block_vertical_corner[facing=north,layer=2,waterlogged=false]
conquest:fire_coral_block_vertical_corner[facing=north,layer=3,waterlogged=true]
conquest:fire_coral_block_vertical_corner[facing=north,layer=3,waterlogged=false]
conquest:fire_coral_block_vertical_corner[facing=north,layer=4,waterlogged=true]
conquest:fire_coral_block_vertical_corner[facing=north,layer=4,waterlogged=false]
conquest:fire_coral_block_vertical_corner[facing=south,layer=1,waterlogged=true]
conquest:fire_coral_block_vertical_corner[facing=south,layer=1,waterlogged=false]
conquest:fire_coral_block_vertical_corner[facing=south,layer=2,waterlogged=true]
conquest:fire_coral_block_vertical_corner[facing=south,layer=2,waterlogged=false]
conquest:fire_coral_block_vertical_corner[facing=south,layer=3,waterlogged=true]
conquest:fire_coral_block_vertical_corner[facing=south,layer=3,waterlogged=false]
conquest:fire_coral_block_vertical_corner[facing=south,layer=4,waterlogged=true]
conquest:fire_coral_block_vertical_corner[facing=south,layer=4,waterlogged=false]
conquest:fire_coral_block_vertical_corner[facing=west,layer=1,waterlogged=true]
conquest:fire_coral_block_vertical_corner[facing=west,layer=1,waterlogged=false]
conquest:fire_coral_block_vertical_corner[facing=west,layer=2,waterlogged=true]
conquest:fire_coral_block_vertical_corner[facing=west,layer=2,waterlogged=false]
conquest:fire_coral_block_vertical_corner[facing=west,layer=3,waterlogged=true]
conquest:fire_coral_block_vertical_corner[facing=west,layer=3,waterlogged=false]
conquest:fire_coral_block_vertical_corner[facing=west,layer=4,waterlogged=true]
conquest:fire_coral_block_vertical_corner[facing=west,layer=4,waterlogged=false]
conquest:fire_coral_block_vertical_corner[facing=east,layer=1,waterlogged=true]
conquest:fire_coral_block_vertical_corner[facing=east,layer=1,waterlogged=false]
conquest:fire_coral_block_vertical_corner[facing=east,layer=2,waterlogged=true]
conquest:fire_coral_block_vertical_corner[facing=east,layer=2,waterlogged=false]
conquest:fire_coral_block_vertical_corner[facing=east,layer=3,waterlogged=true]
conquest:fire_coral_block_vertical_corner[facing=east,layer=3,waterlogged=false]
conquest:fire_coral_block_vertical_corner[facing=east,layer=4,waterlogged=true]
conquest:fire_coral_block_vertical_corner[facing=east,layer=4,waterlogged=false]
conquest:fire_coral_block_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:fire_coral_block_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:fire_coral_block_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:fire_coral_block_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:fire_coral_block_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:fire_coral_block_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:fire_coral_block_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:fire_coral_block_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:fire_coral_block_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:fire_coral_block_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:fire_coral_block_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:fire_coral_block_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:fire_coral_block_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:fire_coral_block_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:fire_coral_block_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:fire_coral_block_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:fire_coral_block_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:fire_coral_block_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:fire_coral_block_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:fire_coral_block_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:fire_coral_block_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:fire_coral_block_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:fire_coral_block_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:fire_coral_block_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:fire_coral_block_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:fire_coral_block_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:fire_coral_block_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:fire_coral_block_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:fire_coral_block_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:fire_coral_block_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:fire_coral_block_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:fire_coral_block_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:fire_coral_block_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:fire_coral_block_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:fire_coral_block_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:fire_coral_block_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:fire_coral_block_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:fire_coral_block_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:fire_coral_block_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:fire_coral_block_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:fire_coral_block_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:fire_coral_block_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:fire_coral_block_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:fire_coral_block_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:fire_coral_block_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:fire_coral_block_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:fire_coral_block_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:fire_coral_block_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:fire_coral_block_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:fire_coral_block_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:fire_coral_block_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:fire_coral_block_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:fire_coral_block_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:fire_coral_block_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:fire_coral_block_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:fire_coral_block_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:fire_coral_block_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:fire_coral_block_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:fire_coral_block_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:fire_coral_block_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:fire_coral_block_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:fire_coral_block_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:fire_coral_block_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:fire_coral_block_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:fire_coral_block_vertical_quarter[facing=north,layer=1,waterlogged=true]
conquest:fire_coral_block_vertical_quarter[facing=north,layer=1,waterlogged=false]
conquest:fire_coral_block_vertical_quarter[facing=north,layer=2,waterlogged=true]
conquest:fire_coral_block_vertical_quarter[facing=north,layer=2,waterlogged=false]
conquest:fire_coral_block_vertical_quarter[facing=north,layer=3,waterlogged=true]
conquest:fire_coral_block_vertical_quarter[facing=north,layer=3,waterlogged=false]
conquest:fire_coral_block_vertical_quarter[facing=north,layer=4,waterlogged=true]
conquest:fire_coral_block_vertical_quarter[facing=north,layer=4,waterlogged=false]
conquest:fire_coral_block_vertical_quarter[facing=south,layer=1,waterlogged=true]
conquest:fire_coral_block_vertical_quarter[facing=south,layer=1,waterlogged=false]
conquest:fire_coral_block_vertical_quarter[facing=south,layer=2,waterlogged=true]
conquest:fire_coral_block_vertical_quarter[facing=south,layer=2,waterlogged=false]
conquest:fire_coral_block_vertical_quarter[facing=south,layer=3,waterlogged=true]
conquest:fire_coral_block_vertical_quarter[facing=south,layer=3,waterlogged=false]
conquest:fire_coral_block_vertical_quarter[facing=south,layer=4,waterlogged=true]
conquest:fire_coral_block_vertical_quarter[facing=south,layer=4,waterlogged=false]
conquest:fire_coral_block_vertical_quarter[facing=west,layer=1,waterlogged=true]
conquest:fire_coral_block_vertical_quarter[facing=west,layer=1,waterlogged=false]
conquest:fire_coral_block_vertical_quarter[facing=west,layer=2,waterlogged=true]
conquest:fire_coral_block_vertical_quarter[facing=west,layer=2,waterlogged=false]
conquest:fire_coral_block_vertical_quarter[facing=west,layer=3,waterlogged=true]
conquest:fire_coral_block_vertical_quarter[facing=west,layer=3,waterlogged=false]
conquest:fire_coral_block_vertical_quarter[facing=west,layer=4,waterlogged=true]
conquest:fire_coral_block_vertical_quarter[facing=west,layer=4,waterlogged=false]
conquest:fire_coral_block_vertical_quarter[facing=east,layer=1,waterlogged=true]
conquest:fire_coral_block_vertical_quarter[facing=east,layer=1,waterlogged=false]
conquest:fire_coral_block_vertical_quarter[facing=east,layer=2,waterlogged=true]
conquest:fire_coral_block_vertical_quarter[facing=east,layer=2,waterlogged=false]
conquest:fire_coral_block_vertical_quarter[facing=east,layer=3,waterlogged=true]
conquest:fire_coral_block_vertical_quarter[facing=east,layer=3,waterlogged=false]
conquest:fire_coral_block_vertical_quarter[facing=east,layer=4,waterlogged=true]
conquest:fire_coral_block_vertical_quarter[facing=east,layer=4,waterlogged=false]
conquest:fire_coral_block_vertical_slab[facing=north,layer=1,waterlogged=true]
conquest:fire_coral_block_vertical_slab[facing=north,layer=1,waterlogged=false]
conquest:fire_coral_block_vertical_slab[facing=north,layer=2,waterlogged=true]
conquest:fire_coral_block_vertical_slab[facing=north,layer=2,waterlogged=false]
conquest:fire_coral_block_vertical_slab[facing=north,layer=3,waterlogged=true]
conquest:fire_coral_block_vertical_slab[facing=north,layer=3,waterlogged=false]
conquest:fire_coral_block_vertical_slab[facing=north,layer=4,waterlogged=true]
conquest:fire_coral_block_vertical_slab[facing=north,layer=4,waterlogged=false]
conquest:fire_coral_block_vertical_slab[facing=south,layer=1,waterlogged=true]
conquest:fire_coral_block_vertical_slab[facing=south,layer=1,waterlogged=false]
conquest:fire_coral_block_vertical_slab[facing=south,layer=2,waterlogged=true]
conquest:fire_coral_block_vertical_slab[facing=south,layer=2,waterlogged=false]
conquest:fire_coral_block_vertical_slab[facing=south,layer=3,waterlogged=true]
conquest:fire_coral_block_vertical_slab[facing=south,layer=3,waterlogged=false]
conquest:fire_coral_block_vertical_slab[facing=south,layer=4,waterlogged=true]
conquest:fire_coral_block_vertical_slab[facing=south,layer=4,waterlogged=false]
conquest:fire_coral_block_vertical_slab[facing=west,layer=1,waterlogged=true]
conquest:fire_coral_block_vertical_slab[facing=west,layer=1,waterlogged=false]
conquest:fire_coral_block_vertical_slab[facing=west,layer=2,waterlogged=true]
conquest:fire_coral_block_vertical_slab[facing=west,layer=2,waterlogged=false]
conquest:fire_coral_block_vertical_slab[facing=west,layer=3,waterlogged=true]
conquest:fire_coral_block_vertical_slab[facing=west,layer=3,waterlogged=false]
conquest:fire_coral_block_vertical_slab[facing=west,layer=4,waterlogged=true]
conquest:fire_coral_block_vertical_slab[facing=west,layer=4,waterlogged=false]
conquest:fire_coral_block_vertical_slab[facing=east,layer=1,waterlogged=true]
conquest:fire_coral_block_vertical_slab[facing=east,layer=1,waterlogged=false]
conquest:fire_coral_block_vertical_slab[facing=east,layer=2,waterlogged=true]
conquest:fire_coral_block_vertical_slab[facing=east,layer=2,waterlogged=false]
conquest:fire_coral_block_vertical_slab[facing=east,layer=3,waterlogged=true]
conquest:fire_coral_block_vertical_slab[facing=east,layer=3,waterlogged=false]
conquest:fire_coral_block_vertical_slab[facing=east,layer=4,waterlogged=true]
conquest:fire_coral_block_vertical_slab[facing=east,layer=4,waterlogged=false]
conquest:fire_coral_block_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:fire_coral_block_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:fire_coral_block_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:fire_coral_block_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:fire_coral_block_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:fire_coral_block_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:fire_coral_block_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:fire_coral_block_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:fire_coral_block_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:fire_coral_block_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:fire_coral_block_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:fire_coral_block_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:fire_coral_block_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:fire_coral_block_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:fire_coral_block_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:fire_coral_block_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:fire_coral_block_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:fire_coral_block_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:fire_coral_block_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:fire_coral_block_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:fire_coral_block_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:fire_coral_block_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:fire_coral_block_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:fire_coral_block_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:fire_coral_block_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:fire_coral_block_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:fire_coral_block_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:fire_coral_block_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:fire_coral_block_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:fire_coral_block_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:fire_coral_block_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:fire_coral_block_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:fire_coral_block_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:fire_coral_block_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:fire_coral_block_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:fire_coral_block_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:fire_coral_block_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:fire_coral_block_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:fire_coral_block_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:fire_coral_block_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:fire_coral_block_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:fire_coral_block_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:fire_coral_block_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:fire_coral_block_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:fire_coral_block_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:fire_coral_block_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:fire_coral_block_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:fire_coral_block_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:fire_coral_block_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:fire_coral_block_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:fire_coral_block_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:fire_coral_block_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:fire_coral_block_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:fire_coral_block_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:fire_coral_block_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:fire_coral_block_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:fire_coral_block_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:fire_coral_block_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:fire_coral_block_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:fire_coral_block_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:fire_coral_block_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:fire_coral_block_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:fire_coral_block_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:fire_coral_block_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:fire_coral_block_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:fire_coral_block_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:fire_coral_block_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:fire_coral_block_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:fire_coral_block_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:fire_coral_block_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:fire_coral_block_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:fire_coral_block_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:fire_coral_block_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:fire_coral_block_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:fire_coral_block_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:fire_coral_block_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:fire_coral_block_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:fire_coral_block_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:fire_coral_block_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:fire_coral_block_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:fire_coral_block_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:fire_coral_block_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:fire_coral_block_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:fire_coral_block_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:fire_coral_block_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:fire_coral_block_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:fire_coral_block_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:fire_coral_block_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:fire_coral_block_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:fire_coral_block_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:fire_coral_block_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:fire_coral_block_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:fire_coral_block_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:fire_coral_block_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:fire_coral_block_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:fire_coral_block_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:fire_coral_block_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:fire_coral_block_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:fire_coral_block_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:fire_coral_block_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:fire_coral_block_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:fire_coral_block_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:fire_coral_block_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:fire_coral_block_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:fire_coral_block_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:fire_coral_block_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:fire_coral_block_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:fire_coral_block_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:fire_coral_block_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:fire_coral_block_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:fire_coral_block_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:fire_coral_block_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:fire_coral_block_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:fire_coral_block_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:fire_coral_block_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:fire_coral_block_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:fire_coral_block_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:fire_coral_block_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:fire_coral_block_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:fire_coral_block_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:fire_coral_block_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:fire_coral_block_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:fire_coral_block_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:fire_coral_block_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:fire_coral_block_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:fire_coral_block_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:fire_coral_block_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:fire_coral_block_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:fire_coral_block_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:fire_coral_block_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:fire_coral_block_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:fire_coral_block_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:fire_coral_block_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:fire_coral_block_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:fire_coral_block_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:fire_coral_block_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:fire_coral_block_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:fire_coral_block_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:fire_coral_block_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:fire_coral_block_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:fire_coral_block_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:fire_coral_block_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:fire_coral_block_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:fire_coral_block_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:fire_coral_block_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:fire_coral_block_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:fire_coral_block_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:fire_coral_block_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:fire_coral_block_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:fire_coral_block_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:fire_coral_block_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:fire_coral_block_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:fire_coral_block_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:fire_coral_block_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:fire_coral_block_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:fire_coral_block_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:fire_coral_block_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:fire_coral_block_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:fire_coral_block_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:fire_coral_block_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:fire_coral_block_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:fire_coral_block_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:fire_coral_block_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:fire_coral_block_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:fire_coral_block_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:fire_coral_block_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:fire_coral_block_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:fire_coral_block_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:fire_coral_block_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:fire_coral_block_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:fire_coral_block_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:fire_coral_block_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:fire_coral_block_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:fire_coral_block_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:fire_coral_block_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:fire_coral_block_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:fire_coral_block_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:fire_coral_block_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:fire_coral_block_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:fire_coral_block_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:fire_coral_block_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:fire_coral_block_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:fire_coral_block_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:fire_coral_block_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:fire_coral_block_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:fire_coral_block_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:fire_coral_block_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:fire_coral_block_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:fire_coral_block_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:fire_coral_block_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:fire_coral_block_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:fire_coral_block_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:fire_coral_block_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:fire_coral_block_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:fire_coral_block_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:fire_coral_block_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:fire_coral_block_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:fire_coral_block_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:fire_coral_block_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:fire_coral_block_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:fire_coral_block_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:fire_coral_block_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:fire_coral_block_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:fire_coral_block_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:fire_coral_block_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:fire_coral_block_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:fire_coral_block_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:fire_coral_block_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:fire_coral_block_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:fire_coral_block_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:fire_coral_block_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:fire_coral_block_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:fire_coral_block_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:fire_coral_block_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:fire_coral_block_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:fire_coral_block_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:fire_coral_block_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:fire_coral_block_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:fire_coral_block_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:fire_coral_block_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:fire_coral_block_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:fire_coral_block_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:fire_coral_block_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:fire_coral_block_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:fire_coral_block_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:fire_coral_block_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:fire_coral_block_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:fire_coral_block_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:fire_coral_block_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:fire_coral_block_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:fire_coral_block_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:fire_coral_block_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:fire_coral_block_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:fire_coral_block_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:fire_coral_block_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:fire_coral_block_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:fire_coral_block_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:fire_coral_block_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:fire_coral_block_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:fire_coral_block_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:fire_coral_block_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:fire_coral_block_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:fire_coral_block_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:fire_coral_block_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:fire_coral_block_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:fire_coral_block_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:fire_coral_block_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:fire_coral_block_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:fire_coral_block_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:fire_coral_block_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:fire_coral_block_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:fire_coral_block_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:fire_coral_block_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:fire_coral_block_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:fire_coral_block_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:fire_coral_block_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:fire_coral_block_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:fire_coral_block_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:fire_coral_block_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:fire_coral_block_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:fire_coral_block_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:fire_coral_block_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:fire_coral_block_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:fire_coral_block_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:fire_coral_block_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:fire_coral_block_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:fire_coral_block_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:fire_coral_block_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:fire_coral_block_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:fire_coral_block_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:fire_coral_block_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:fire_coral_block_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:fire_coral_block_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:fire_coral_block_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:fire_coral_block_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:fire_coral_block_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:fire_coral_block_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:fire_coral_block_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:fire_coral_block_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:fire_coral_block_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:fire_coral_block_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:fire_coral_block_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:fire_coral_block_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:fire_coral_block_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:fire_coral_block_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:fire_coral_block_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:fire_coral_block_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:fire_coral_block_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:fire_coral_block_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:fire_coral_block_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:fire_coral_block_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:fire_coral_block_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:fire_coral_block_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:fire_coral_block_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:fire_coral_block_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:fire_coral_block_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:fire_coral_block_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:fire_coral_block_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:fire_coral_block_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:fire_coral_block_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:fire_coral_block_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:fire_coral_block_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:fire_coral_block_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:fire_coral_block_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:fire_coral_block_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:fire_coral_block_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:fire_coral_block_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:fire_coral_block_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:fire_coral_block_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:fire_coral_block_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:fire_coral_block_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:fire_coral_block_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:fire_coral_block_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:fire_coral_block_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:fire_coral_block_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:fire_coral_block_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:fire_coral_block_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:fire_coral_block_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:fire_coral_block_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:fire_coral_block_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:fire_coral_block_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:fire_coral_block_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:fire_coral_block_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:fire_coral_block_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:fire_coral_fan[living=true,waterlogged=true]
conquest:fire_coral_fan[living=true,waterlogged=false]
conquest:fire_coral_fan[living=false,waterlogged=true]
conquest:fire_coral_fan[living=false,waterlogged=false]
conquest:fire_flies
conquest:fire_rake[facing=north,offset_toggle=true,toggle=1]
conquest:fire_rake[facing=north,offset_toggle=true,toggle=2]
conquest:fire_rake[facing=north,offset_toggle=false,toggle=1]
conquest:fire_rake[facing=north,offset_toggle=false,toggle=2]
conquest:fire_rake[facing=south,offset_toggle=true,toggle=1]
conquest:fire_rake[facing=south,offset_toggle=true,toggle=2]
conquest:fire_rake[facing=south,offset_toggle=false,toggle=1]
conquest:fire_rake[facing=south,offset_toggle=false,toggle=2]
conquest:fire_rake[facing=west,offset_toggle=true,toggle=1]
conquest:fire_rake[facing=west,offset_toggle=true,toggle=2]
conquest:fire_rake[facing=west,offset_toggle=false,toggle=1]
conquest:fire_rake[facing=west,offset_toggle=false,toggle=2]
conquest:fire_rake[facing=east,offset_toggle=true,toggle=1]
conquest:fire_rake[facing=east,offset_toggle=true,toggle=2]
conquest:fire_rake[facing=east,offset_toggle=false,toggle=1]
conquest:fire_rake[facing=east,offset_toggle=false,toggle=2]
conquest:fire_shovel[facing=north,offset_toggle=true,toggle=1]
conquest:fire_shovel[facing=north,offset_toggle=true,toggle=2]
conquest:fire_shovel[facing=north,offset_toggle=false,toggle=1]
conquest:fire_shovel[facing=north,offset_toggle=false,toggle=2]
conquest:fire_shovel[facing=south,offset_toggle=true,toggle=1]
conquest:fire_shovel[facing=south,offset_toggle=true,toggle=2]
conquest:fire_shovel[facing=south,offset_toggle=false,toggle=1]
conquest:fire_shovel[facing=south,offset_toggle=false,toggle=2]
conquest:fire_shovel[facing=west,offset_toggle=true,toggle=1]
conquest:fire_shovel[facing=west,offset_toggle=true,toggle=2]
conquest:fire_shovel[facing=west,offset_toggle=false,toggle=1]
conquest:fire_shovel[facing=west,offset_toggle=false,toggle=2]
conquest:fire_shovel[facing=east,offset_toggle=true,toggle=1]
conquest:fire_shovel[facing=east,offset_toggle=true,toggle=2]
conquest:fire_shovel[facing=east,offset_toggle=false,toggle=1]
conquest:fire_shovel[facing=east,offset_toggle=false,toggle=2]
conquest:first_style_polychrome_isodomic_courses
conquest:first_style_polychrome_isodomic_courses_pillar[layer=1,waterlogged=true]
conquest:first_style_polychrome_isodomic_courses_pillar[layer=1,waterlogged=false]
conquest:first_style_polychrome_isodomic_courses_pillar[layer=2,waterlogged=true]
conquest:first_style_polychrome_isodomic_courses_pillar[layer=2,waterlogged=false]
conquest:first_style_polychrome_isodomic_courses_pillar[layer=3,waterlogged=true]
conquest:first_style_polychrome_isodomic_courses_pillar[layer=3,waterlogged=false]
conquest:first_style_polychrome_isodomic_courses_vertical_corner[facing=north,layer=1,waterlogged=true]
conquest:first_style_polychrome_isodomic_courses_vertical_corner[facing=north,layer=1,waterlogged=false]
conquest:first_style_polychrome_isodomic_courses_vertical_corner[facing=north,layer=2,waterlogged=true]
conquest:first_style_polychrome_isodomic_courses_vertical_corner[facing=north,layer=2,waterlogged=false]
conquest:first_style_polychrome_isodomic_courses_vertical_corner[facing=north,layer=3,waterlogged=true]
conquest:first_style_polychrome_isodomic_courses_vertical_corner[facing=north,layer=3,waterlogged=false]
conquest:first_style_polychrome_isodomic_courses_vertical_corner[facing=north,layer=4,waterlogged=true]
conquest:first_style_polychrome_isodomic_courses_vertical_corner[facing=north,layer=4,waterlogged=false]
conquest:first_style_polychrome_isodomic_courses_vertical_corner[facing=south,layer=1,waterlogged=true]
conquest:first_style_polychrome_isodomic_courses_vertical_corner[facing=south,layer=1,waterlogged=false]
conquest:first_style_polychrome_isodomic_courses_vertical_corner[facing=south,layer=2,waterlogged=true]
conquest:first_style_polychrome_isodomic_courses_vertical_corner[facing=south,layer=2,waterlogged=false]
conquest:first_style_polychrome_isodomic_courses_vertical_corner[facing=south,layer=3,waterlogged=true]
conquest:first_style_polychrome_isodomic_courses_vertical_corner[facing=south,layer=3,waterlogged=false]
conquest:first_style_polychrome_isodomic_courses_vertical_corner[facing=south,layer=4,waterlogged=true]
conquest:first_style_polychrome_isodomic_courses_vertical_corner[facing=south,layer=4,waterlogged=false]
conquest:first_style_polychrome_isodomic_courses_vertical_corner[facing=west,layer=1,waterlogged=true]
conquest:first_style_polychrome_isodomic_courses_vertical_corner[facing=west,layer=1,waterlogged=false]
conquest:first_style_polychrome_isodomic_courses_vertical_corner[facing=west,layer=2,waterlogged=true]
conquest:first_style_polychrome_isodomic_courses_vertical_corner[facing=west,layer=2,waterlogged=false]
conquest:first_style_polychrome_isodomic_courses_vertical_corner[facing=west,layer=3,waterlogged=true]
conquest:first_style_polychrome_isodomic_courses_vertical_corner[facing=west,layer=3,waterlogged=false]
conquest:first_style_polychrome_isodomic_courses_vertical_corner[facing=west,layer=4,waterlogged=true]
conquest:first_style_polychrome_isodomic_courses_vertical_corner[facing=west,layer=4,waterlogged=false]
conquest:first_style_polychrome_isodomic_courses_vertical_corner[facing=east,layer=1,waterlogged=true]
conquest:first_style_polychrome_isodomic_courses_vertical_corner[facing=east,layer=1,waterlogged=false]
conquest:first_style_polychrome_isodomic_courses_vertical_corner[facing=east,layer=2,waterlogged=true]
conquest:first_style_polychrome_isodomic_courses_vertical_corner[facing=east,layer=2,waterlogged=false]
conquest:first_style_polychrome_isodomic_courses_vertical_corner[facing=east,layer=3,waterlogged=true]
conquest:first_style_polychrome_isodomic_courses_vertical_corner[facing=east,layer=3,waterlogged=false]
conquest:first_style_polychrome_isodomic_courses_vertical_corner[facing=east,layer=4,waterlogged=true]
conquest:first_style_polychrome_isodomic_courses_vertical_corner[facing=east,layer=4,waterlogged=false]
conquest:first_style_polychrome_isodomic_courses_vertical_quarter[facing=north,layer=1,waterlogged=true]
conquest:first_style_polychrome_isodomic_courses_vertical_quarter[facing=north,layer=1,waterlogged=false]
conquest:first_style_polychrome_isodomic_courses_vertical_quarter[facing=north,layer=2,waterlogged=true]
conquest:first_style_polychrome_isodomic_courses_vertical_quarter[facing=north,layer=2,waterlogged=false]
conquest:first_style_polychrome_isodomic_courses_vertical_quarter[facing=north,layer=3,waterlogged=true]
conquest:first_style_polychrome_isodomic_courses_vertical_quarter[facing=north,layer=3,waterlogged=false]
conquest:first_style_polychrome_isodomic_courses_vertical_quarter[facing=north,layer=4,waterlogged=true]
conquest:first_style_polychrome_isodomic_courses_vertical_quarter[facing=north,layer=4,waterlogged=false]
conquest:first_style_polychrome_isodomic_courses_vertical_quarter[facing=south,layer=1,waterlogged=true]
conquest:first_style_polychrome_isodomic_courses_vertical_quarter[facing=south,layer=1,waterlogged=false]
conquest:first_style_polychrome_isodomic_courses_vertical_quarter[facing=south,layer=2,waterlogged=true]
conquest:first_style_polychrome_isodomic_courses_vertical_quarter[facing=south,layer=2,waterlogged=false]
conquest:first_style_polychrome_isodomic_courses_vertical_quarter[facing=south,layer=3,waterlogged=true]
conquest:first_style_polychrome_isodomic_courses_vertical_quarter[facing=south,layer=3,waterlogged=false]
conquest:first_style_polychrome_isodomic_courses_vertical_quarter[facing=south,layer=4,waterlogged=true]
conquest:first_style_polychrome_isodomic_courses_vertical_quarter[facing=south,layer=4,waterlogged=false]
conquest:first_style_polychrome_isodomic_courses_vertical_quarter[facing=west,layer=1,waterlogged=true]
conquest:first_style_polychrome_isodomic_courses_vertical_quarter[facing=west,layer=1,waterlogged=false]
conquest:first_style_polychrome_isodomic_courses_vertical_quarter[facing=west,layer=2,waterlogged=true]
conquest:first_style_polychrome_isodomic_courses_vertical_quarter[facing=west,layer=2,waterlogged=false]
conquest:first_style_polychrome_isodomic_courses_vertical_quarter[facing=west,layer=3,waterlogged=true]
conquest:first_style_polychrome_isodomic_courses_vertical_quarter[facing=west,layer=3,waterlogged=false]
conquest:first_style_polychrome_isodomic_courses_vertical_quarter[facing=west,layer=4,waterlogged=true]
conquest:first_style_polychrome_isodomic_courses_vertical_quarter[facing=west,layer=4,waterlogged=false]
conquest:first_style_polychrome_isodomic_courses_vertical_quarter[facing=east,layer=1,waterlogged=true]
conquest:first_style_polychrome_isodomic_courses_vertical_quarter[facing=east,layer=1,waterlogged=false]
conquest:first_style_polychrome_isodomic_courses_vertical_quarter[facing=east,layer=2,waterlogged=true]
conquest:first_style_polychrome_isodomic_courses_vertical_quarter[facing=east,layer=2,waterlogged=false]
conquest:first_style_polychrome_isodomic_courses_vertical_quarter[facing=east,layer=3,waterlogged=true]
conquest:first_style_polychrome_isodomic_courses_vertical_quarter[facing=east,layer=3,waterlogged=false]
conquest:first_style_polychrome_isodomic_courses_vertical_quarter[facing=east,layer=4,waterlogged=true]
conquest:first_style_polychrome_isodomic_courses_vertical_quarter[facing=east,layer=4,waterlogged=false]
conquest:first_style_polychrome_isodomic_courses_vertical_slab[facing=north,layer=1,waterlogged=true]
conquest:first_style_polychrome_isodomic_courses_vertical_slab[facing=north,layer=1,waterlogged=false]
conquest:first_style_polychrome_isodomic_courses_vertical_slab[facing=north,layer=2,waterlogged=true]
conquest:first_style_polychrome_isodomic_courses_vertical_slab[facing=north,layer=2,waterlogged=false]
conquest:first_style_polychrome_isodomic_courses_vertical_slab[facing=north,layer=3,waterlogged=true]
conquest:first_style_polychrome_isodomic_courses_vertical_slab[facing=north,layer=3,waterlogged=false]
conquest:first_style_polychrome_isodomic_courses_vertical_slab[facing=north,layer=4,waterlogged=true]
conquest:first_style_polychrome_isodomic_courses_vertical_slab[facing=north,layer=4,waterlogged=false]
conquest:first_style_polychrome_isodomic_courses_vertical_slab[facing=south,layer=1,waterlogged=true]
conquest:first_style_polychrome_isodomic_courses_vertical_slab[facing=south,layer=1,waterlogged=false]
conquest:first_style_polychrome_isodomic_courses_vertical_slab[facing=south,layer=2,waterlogged=true]
conquest:first_style_polychrome_isodomic_courses_vertical_slab[facing=south,layer=2,waterlogged=false]
conquest:first_style_polychrome_isodomic_courses_vertical_slab[facing=south,layer=3,waterlogged=true]
conquest:first_style_polychrome_isodomic_courses_vertical_slab[facing=south,layer=3,waterlogged=false]
conquest:first_style_polychrome_isodomic_courses_vertical_slab[facing=south,layer=4,waterlogged=true]
conquest:first_style_polychrome_isodomic_courses_vertical_slab[facing=south,layer=4,waterlogged=false]
conquest:first_style_polychrome_isodomic_courses_vertical_slab[facing=west,layer=1,waterlogged=true]
conquest:first_style_polychrome_isodomic_courses_vertical_slab[facing=west,layer=1,waterlogged=false]
conquest:first_style_polychrome_isodomic_courses_vertical_slab[facing=west,layer=2,waterlogged=true]
conquest:first_style_polychrome_isodomic_courses_vertical_slab[facing=west,layer=2,waterlogged=false]
conquest:first_style_polychrome_isodomic_courses_vertical_slab[facing=west,layer=3,waterlogged=true]
conquest:first_style_polychrome_isodomic_courses_vertical_slab[facing=west,layer=3,waterlogged=false]
conquest:first_style_polychrome_isodomic_courses_vertical_slab[facing=west,layer=4,waterlogged=true]
conquest:first_style_polychrome_isodomic_courses_vertical_slab[facing=west,layer=4,waterlogged=false]
conquest:first_style_polychrome_isodomic_courses_vertical_slab[facing=east,layer=1,waterlogged=true]
conquest:first_style_polychrome_isodomic_courses_vertical_slab[facing=east,layer=1,waterlogged=false]
conquest:first_style_polychrome_isodomic_courses_vertical_slab[facing=east,layer=2,waterlogged=true]
conquest:first_style_polychrome_isodomic_courses_vertical_slab[facing=east,layer=2,waterlogged=false]
conquest:first_style_polychrome_isodomic_courses_vertical_slab[facing=east,layer=3,waterlogged=true]
conquest:first_style_polychrome_isodomic_courses_vertical_slab[facing=east,layer=3,waterlogged=false]
conquest:first_style_polychrome_isodomic_courses_vertical_slab[facing=east,layer=4,waterlogged=true]
conquest:first_style_polychrome_isodomic_courses_vertical_slab[facing=east,layer=4,waterlogged=false]
conquest:first_style_polychrome_isodomic_courses_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:first_style_polychrome_isodomic_courses_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:first_style_polychrome_isodomic_courses_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:first_style_polychrome_isodomic_courses_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:first_style_polychrome_isodomic_courses_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:first_style_polychrome_isodomic_courses_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:first_style_polychrome_isodomic_courses_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:first_style_polychrome_isodomic_courses_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:first_style_polychrome_isodomic_courses_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:first_style_polychrome_isodomic_courses_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:first_style_polychrome_isodomic_courses_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:first_style_polychrome_isodomic_courses_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:first_style_polychrome_isodomic_courses_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:first_style_polychrome_isodomic_courses_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:first_style_polychrome_isodomic_courses_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:first_style_polychrome_isodomic_courses_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:first_style_polychrome_isodomic_courses_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:first_style_polychrome_isodomic_courses_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:first_style_polychrome_isodomic_courses_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:first_style_polychrome_isodomic_courses_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:first_style_polychrome_isodomic_courses_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:first_style_polychrome_isodomic_courses_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:first_style_polychrome_isodomic_courses_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:first_style_polychrome_isodomic_courses_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:first_style_polychrome_isodomic_courses_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:first_style_polychrome_isodomic_courses_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:first_style_polychrome_isodomic_courses_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:first_style_polychrome_isodomic_courses_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:first_style_polychrome_isodomic_courses_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:first_style_polychrome_isodomic_courses_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:first_style_polychrome_isodomic_courses_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:first_style_polychrome_isodomic_courses_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:first_style_polychrome_isodomic_courses_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:first_style_polychrome_isodomic_courses_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:first_style_polychrome_isodomic_courses_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:first_style_polychrome_isodomic_courses_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:first_style_polychrome_isodomic_courses_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:first_style_polychrome_isodomic_courses_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:first_style_polychrome_isodomic_courses_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:first_style_polychrome_isodomic_courses_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:first_style_polychrome_isodomic_courses_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:first_style_polychrome_isodomic_courses_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:first_style_polychrome_isodomic_courses_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:first_style_polychrome_isodomic_courses_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:first_style_polychrome_isodomic_courses_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:first_style_polychrome_isodomic_courses_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:first_style_polychrome_isodomic_courses_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:first_style_polychrome_isodomic_courses_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:first_style_polychrome_isodomic_courses_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:first_style_polychrome_isodomic_courses_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:first_style_polychrome_isodomic_courses_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:first_style_polychrome_isodomic_courses_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:first_style_polychrome_isodomic_courses_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:first_style_polychrome_isodomic_courses_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:first_style_polychrome_isodomic_courses_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:first_style_polychrome_isodomic_courses_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:first_style_polychrome_isodomic_courses_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:first_style_polychrome_isodomic_courses_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:first_style_polychrome_isodomic_courses_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:first_style_polychrome_isodomic_courses_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:first_style_polychrome_isodomic_courses_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:first_style_polychrome_isodomic_courses_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:first_style_polychrome_isodomic_courses_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:first_style_polychrome_isodomic_courses_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:first_style_polychrome_isodomic_courses_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:first_style_polychrome_isodomic_courses_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:first_style_polychrome_isodomic_courses_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:first_style_polychrome_isodomic_courses_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:first_style_polychrome_isodomic_courses_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:first_style_polychrome_isodomic_courses_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:first_style_polychrome_isodomic_courses_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:first_style_polychrome_isodomic_courses_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:first_style_polychrome_isodomic_courses_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:first_style_polychrome_isodomic_courses_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:first_style_polychrome_isodomic_courses_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:first_style_polychrome_isodomic_courses_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:first_style_polychrome_isodomic_courses_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:first_style_polychrome_isodomic_courses_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:first_style_polychrome_isodomic_courses_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:first_style_polychrome_isodomic_courses_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:first_style_polychrome_isodomic_courses_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:first_style_polychrome_isodomic_courses_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:first_style_polychrome_isodomic_courses_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:first_style_polychrome_isodomic_courses_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:first_style_polychrome_isodomic_courses_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:first_style_polychrome_isodomic_courses_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:first_style_polychrome_isodomic_courses_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:first_style_polychrome_isodomic_courses_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:first_style_polychrome_isodomic_courses_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:first_style_polychrome_isodomic_courses_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:first_style_polychrome_isodomic_courses_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:first_style_polychrome_isodomic_courses_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:first_style_polychrome_isodomic_courses_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:first_style_polychrome_isodomic_courses_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:first_style_polychrome_isodomic_courses_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:first_style_polychrome_isodomic_courses_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:first_style_polychrome_isodomic_courses_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:first_style_polychrome_isodomic_courses_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:first_style_polychrome_isodomic_courses_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:first_style_polychrome_isodomic_courses_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:first_style_polychrome_isodomic_courses_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:first_style_polychrome_isodomic_courses_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:first_style_polychrome_isodomic_courses_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:first_style_polychrome_isodomic_courses_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:first_style_polychrome_isodomic_courses_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:first_style_polychrome_isodomic_courses_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:first_style_polychrome_isodomic_courses_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:first_style_polychrome_isodomic_courses_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:first_style_polychrome_isodomic_courses_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:first_style_polychrome_isodomic_courses_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:first_style_polychrome_isodomic_courses_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:first_style_polychrome_isodomic_courses_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:first_style_polychrome_isodomic_courses_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:first_style_polychrome_isodomic_courses_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:first_style_polychrome_isodomic_courses_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:first_style_polychrome_isodomic_courses_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:first_style_polychrome_isodomic_courses_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:first_style_polychrome_isodomic_courses_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:first_style_polychrome_isodomic_courses_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:first_style_polychrome_isodomic_courses_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:first_style_polychrome_isodomic_courses_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:first_style_polychrome_isodomic_courses_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:first_style_polychrome_isodomic_courses_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:first_style_polychrome_isodomic_courses_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:first_style_polychrome_isodomic_courses_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:first_style_polychrome_isodomic_courses_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:first_style_polychrome_isodomic_courses_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:first_style_polychrome_isodomic_courses_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:first_style_polychrome_isodomic_courses_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:first_style_polychrome_isodomic_courses_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:first_style_polychrome_isodomic_courses_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:first_style_polychrome_isodomic_courses_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:first_style_polychrome_isodomic_courses_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:first_style_polychrome_isodomic_courses_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:first_style_polychrome_isodomic_courses_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:first_style_polychrome_isodomic_courses_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:first_style_polychrome_isodomic_courses_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:first_style_polychrome_isodomic_courses_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:first_style_polychrome_isodomic_courses_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:first_style_polychrome_isodomic_courses_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:first_style_polychrome_isodomic_courses_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:first_style_polychrome_isodomic_courses_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:first_style_polychrome_isodomic_courses_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:first_style_polychrome_isodomic_courses_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:first_style_polychrome_isodomic_courses_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:first_style_polychrome_isodomic_courses_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:first_style_polychrome_isodomic_courses_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:first_style_polychrome_isodomic_courses_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:first_style_polychrome_isodomic_courses_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:first_style_polychrome_isodomic_courses_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:first_style_polychrome_isodomic_courses_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:first_style_polychrome_isodomic_courses_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:first_style_polychrome_isodomic_courses_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:first_style_polychrome_isodomic_courses_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:first_style_polychrome_isodomic_courses_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:first_style_polychrome_isodomic_courses_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:first_style_polychrome_isodomic_courses_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:first_style_polychrome_isodomic_courses_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:first_style_polychrome_isodomic_courses_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:first_style_polychrome_isodomic_courses_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:first_style_polychrome_isodomic_courses_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:first_style_polychrome_isodomic_courses_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:first_style_polychrome_isodomic_courses_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:first_style_polychrome_isodomic_courses_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:first_style_polychrome_isodomic_courses_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:first_style_polychrome_isodomic_courses_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:first_style_polychrome_isodomic_courses_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:first_style_polychrome_isodomic_courses_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:first_style_polychrome_isodomic_courses_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:first_style_polychrome_isodomic_courses_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:first_style_polychrome_isodomic_courses_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:first_style_polychrome_isodomic_courses_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:first_style_polychrome_isodomic_courses_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:first_style_polychrome_isodomic_courses_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:first_style_polychrome_isodomic_courses_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:first_style_polychrome_isodomic_courses_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:first_style_polychrome_isodomic_courses_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:first_style_polychrome_isodomic_courses_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:first_style_polychrome_isodomic_courses_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:first_style_polychrome_isodomic_courses_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:first_style_polychrome_isodomic_courses_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:first_style_polychrome_isodomic_courses_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:first_style_polychrome_isodomic_courses_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:first_style_polychrome_isodomic_courses_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:first_style_polychrome_isodomic_courses_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:first_style_polychrome_isodomic_courses_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:first_style_polychrome_isodomic_courses_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:first_style_polychrome_isodomic_courses_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:first_style_polychrome_isodomic_courses_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:first_style_polychrome_isodomic_courses_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:first_style_polychrome_isodomic_courses_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:first_style_polychrome_isodomic_courses_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:first_style_polychrome_isodomic_courses_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:first_style_polychrome_isodomic_courses_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:first_style_polychrome_isodomic_courses_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:first_style_polychrome_isodomic_courses_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:first_style_polychrome_isodomic_courses_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:first_style_polychrome_isodomic_courses_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:first_style_polychrome_isodomic_courses_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:first_style_polychrome_isodomic_courses_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:first_style_polychrome_isodomic_courses_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:first_style_polychrome_isodomic_courses_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:first_style_polychrome_isodomic_courses_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:first_style_polychrome_isodomic_courses_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:first_style_polychrome_isodomic_courses_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:first_style_polychrome_isodomic_courses_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:first_style_polychrome_isodomic_courses_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:first_style_polychrome_isodomic_courses_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:first_style_polychrome_isodomic_courses_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:first_style_polychrome_isodomic_courses_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:first_style_polychrome_isodomic_courses_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:first_style_polychrome_isodomic_courses_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:first_style_polychrome_isodomic_courses_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:first_style_polychrome_isodomic_courses_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:first_style_polychrome_isodomic_courses_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:first_style_polychrome_isodomic_courses_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:first_style_polychrome_isodomic_courses_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:first_style_polychrome_isodomic_courses_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:first_style_polychrome_isodomic_courses_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:first_style_polychrome_isodomic_courses_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:first_style_polychrome_isodomic_courses_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:first_style_polychrome_isodomic_courses_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:first_style_polychrome_isodomic_courses_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:first_style_polychrome_isodomic_courses_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:first_style_polychrome_isodomic_courses_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:first_style_polychrome_isodomic_courses_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:first_style_polychrome_isodomic_courses_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:first_style_polychrome_isodomic_courses_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:first_style_polychrome_isodomic_courses_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:first_style_polychrome_isodomic_courses_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:first_style_polychrome_isodomic_courses_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:first_style_polychrome_isodomic_courses_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:first_style_polychrome_isodomic_courses_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:first_style_polychrome_isodomic_courses_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:first_style_polychrome_isodomic_courses_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:first_style_polychrome_isodomic_courses_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:first_style_polychrome_isodomic_courses_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:first_style_polychrome_isodomic_courses_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:first_style_polychrome_isodomic_courses_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:first_style_polychrome_isodomic_courses_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:first_style_polychrome_isodomic_courses_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:first_style_polychrome_isodomic_courses_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:first_style_polychrome_isodomic_courses_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:first_style_polychrome_isodomic_courses_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:first_style_polychrome_isodomic_courses_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:first_style_polychrome_isodomic_courses_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:first_style_polychrome_isodomic_courses_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:first_style_polychrome_isodomic_courses_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:first_style_polychrome_isodomic_courses_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:first_style_polychrome_isodomic_courses_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:first_style_polychrome_isodomic_courses_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:first_style_polychrome_isodomic_courses_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:first_style_polychrome_isodomic_courses_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:first_style_polychrome_isodomic_courses_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:first_style_polychrome_isodomic_courses_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:first_style_polychrome_isodomic_courses_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:first_style_polychrome_isodomic_courses_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:first_style_polychrome_isodomic_courses_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:first_style_polychrome_isodomic_courses_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:first_style_polychrome_isodomic_courses_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:first_style_polychrome_isodomic_courses_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:first_style_polychrome_isodomic_courses_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:first_style_polychrome_isodomic_courses_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:first_style_polychrome_isodomic_courses_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:first_style_polychrome_isodomic_courses_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:first_style_polychrome_isodomic_courses_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:first_style_polychrome_isodomic_courses_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:first_style_polychrome_isodomic_courses_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:first_style_polychrome_isodomic_courses_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:first_style_polychrome_isodomic_courses_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:first_style_polychrome_isodomic_courses_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:first_style_polychrome_isodomic_courses_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:first_style_polychrome_isodomic_courses_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:first_style_polychrome_isodomic_courses_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:first_style_polychrome_isodomic_courses_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:first_style_polychrome_isodomic_courses_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:first_style_polychrome_isodomic_courses_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:first_style_polychrome_isodomic_courses_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:first_style_polychrome_isodomic_courses_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:first_style_polychrome_isodomic_courses_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:first_style_polychrome_isodomic_courses_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:first_style_polychrome_isodomic_courses_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:first_style_polychrome_isodomic_courses_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:first_style_polychrome_isodomic_courses_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:first_style_polychrome_isodomic_courses_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:first_style_polychrome_isodomic_courses_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:first_style_polychrome_isodomic_courses_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:first_style_polychrome_isodomic_courses_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:first_style_polychrome_isodomic_courses_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:first_style_polychrome_isodomic_courses_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:first_style_polychrome_isodomic_courses_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:first_style_polychrome_isodomic_courses_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:first_style_polychrome_isodomic_courses_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:first_style_polychrome_isodomic_courses_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:first_style_polychrome_isodomic_courses_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:first_style_polychrome_isodomic_courses_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:first_style_polychrome_isodomic_courses_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:first_style_polychrome_isodomic_courses_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:first_style_polychrome_isodomic_courses_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:first_style_polychrome_isodomic_courses_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:first_style_polychrome_isodomic_courses_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:first_style_polychrome_isodomic_courses_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:first_style_polychrome_isodomic_courses_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:first_style_polychrome_isodomic_courses_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:first_style_polychrome_isodomic_courses_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:first_style_polychrome_isodomic_courses_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:first_style_polychrome_isodomic_courses_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:first_style_polychrome_isodomic_courses_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:first_style_polychrome_isodomic_courses_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:first_style_polychrome_isodomic_courses_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:first_style_polychrome_isodomic_courses_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:first_style_polychrome_isodomic_courses_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:first_style_polychrome_isodomic_courses_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:first_style_polychrome_isodomic_courses_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:first_style_polychrome_isodomic_courses_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:first_style_polychrome_isodomic_courses_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:first_style_polychrome_isodomic_courses_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:first_style_polychrome_isodomic_courses_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:first_style_polychrome_isodomic_courses_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:first_style_polychrome_isodomic_courses_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:first_style_polychrome_isodomic_courses_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:first_style_polychrome_isodomic_courses_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:first_style_polychrome_isodomic_courses_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:first_style_polychrome_isodomic_courses_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:first_style_red_stucco_panel
conquest:first_style_red_stucco_panel_vertical_corner[facing=north,layer=1,waterlogged=true]
conquest:first_style_red_stucco_panel_vertical_corner[facing=north,layer=1,waterlogged=false]
conquest:first_style_red_stucco_panel_vertical_corner[facing=north,layer=2,waterlogged=true]
conquest:first_style_red_stucco_panel_vertical_corner[facing=north,layer=2,waterlogged=false]
conquest:first_style_red_stucco_panel_vertical_corner[facing=north,layer=3,waterlogged=true]
conquest:first_style_red_stucco_panel_vertical_corner[facing=north,layer=3,waterlogged=false]
conquest:first_style_red_stucco_panel_vertical_corner[facing=north,layer=4,waterlogged=true]
conquest:first_style_red_stucco_panel_vertical_corner[facing=north,layer=4,waterlogged=false]
conquest:first_style_red_stucco_panel_vertical_corner[facing=south,layer=1,waterlogged=true]
conquest:first_style_red_stucco_panel_vertical_corner[facing=south,layer=1,waterlogged=false]
conquest:first_style_red_stucco_panel_vertical_corner[facing=south,layer=2,waterlogged=true]
conquest:first_style_red_stucco_panel_vertical_corner[facing=south,layer=2,waterlogged=false]
conquest:first_style_red_stucco_panel_vertical_corner[facing=south,layer=3,waterlogged=true]
conquest:first_style_red_stucco_panel_vertical_corner[facing=south,layer=3,waterlogged=false]
conquest:first_style_red_stucco_panel_vertical_corner[facing=south,layer=4,waterlogged=true]
conquest:first_style_red_stucco_panel_vertical_corner[facing=south,layer=4,waterlogged=false]
conquest:first_style_red_stucco_panel_vertical_corner[facing=west,layer=1,waterlogged=true]
conquest:first_style_red_stucco_panel_vertical_corner[facing=west,layer=1,waterlogged=false]
conquest:first_style_red_stucco_panel_vertical_corner[facing=west,layer=2,waterlogged=true]
conquest:first_style_red_stucco_panel_vertical_corner[facing=west,layer=2,waterlogged=false]
conquest:first_style_red_stucco_panel_vertical_corner[facing=west,layer=3,waterlogged=true]
conquest:first_style_red_stucco_panel_vertical_corner[facing=west,layer=3,waterlogged=false]
conquest:first_style_red_stucco_panel_vertical_corner[facing=west,layer=4,waterlogged=true]
conquest:first_style_red_stucco_panel_vertical_corner[facing=west,layer=4,waterlogged=false]
conquest:first_style_red_stucco_panel_vertical_corner[facing=east,layer=1,waterlogged=true]
conquest:first_style_red_stucco_panel_vertical_corner[facing=east,layer=1,waterlogged=false]
conquest:first_style_red_stucco_panel_vertical_corner[facing=east,layer=2,waterlogged=true]
conquest:first_style_red_stucco_panel_vertical_corner[facing=east,layer=2,waterlogged=false]
conquest:first_style_red_stucco_panel_vertical_corner[facing=east,layer=3,waterlogged=true]
conquest:first_style_red_stucco_panel_vertical_corner[facing=east,layer=3,waterlogged=false]
conquest:first_style_red_stucco_panel_vertical_corner[facing=east,layer=4,waterlogged=true]
conquest:first_style_red_stucco_panel_vertical_corner[facing=east,layer=4,waterlogged=false]
conquest:first_style_red_stucco_panel_vertical_quarter[facing=north,layer=1,waterlogged=true]
conquest:first_style_red_stucco_panel_vertical_quarter[facing=north,layer=1,waterlogged=false]
conquest:first_style_red_stucco_panel_vertical_quarter[facing=north,layer=2,waterlogged=true]
conquest:first_style_red_stucco_panel_vertical_quarter[facing=north,layer=2,waterlogged=false]
conquest:first_style_red_stucco_panel_vertical_quarter[facing=north,layer=3,waterlogged=true]
conquest:first_style_red_stucco_panel_vertical_quarter[facing=north,layer=3,waterlogged=false]
conquest:first_style_red_stucco_panel_vertical_quarter[facing=north,layer=4,waterlogged=true]
conquest:first_style_red_stucco_panel_vertical_quarter[facing=north,layer=4,waterlogged=false]
conquest:first_style_red_stucco_panel_vertical_quarter[facing=south,layer=1,waterlogged=true]
conquest:first_style_red_stucco_panel_vertical_quarter[facing=south,layer=1,waterlogged=false]
conquest:first_style_red_stucco_panel_vertical_quarter[facing=south,layer=2,waterlogged=true]
conquest:first_style_red_stucco_panel_vertical_quarter[facing=south,layer=2,waterlogged=false]
conquest:first_style_red_stucco_panel_vertical_quarter[facing=south,layer=3,waterlogged=true]
conquest:first_style_red_stucco_panel_vertical_quarter[facing=south,layer=3,waterlogged=false]
conquest:first_style_red_stucco_panel_vertical_quarter[facing=south,layer=4,waterlogged=true]
conquest:first_style_red_stucco_panel_vertical_quarter[facing=south,layer=4,waterlogged=false]
conquest:first_style_red_stucco_panel_vertical_quarter[facing=west,layer=1,waterlogged=true]
conquest:first_style_red_stucco_panel_vertical_quarter[facing=west,layer=1,waterlogged=false]
conquest:first_style_red_stucco_panel_vertical_quarter[facing=west,layer=2,waterlogged=true]
conquest:first_style_red_stucco_panel_vertical_quarter[facing=west,layer=2,waterlogged=false]
conquest:first_style_red_stucco_panel_vertical_quarter[facing=west,layer=3,waterlogged=true]
conquest:first_style_red_stucco_panel_vertical_quarter[facing=west,layer=3,waterlogged=false]
conquest:first_style_red_stucco_panel_vertical_quarter[facing=west,layer=4,waterlogged=true]
conquest:first_style_red_stucco_panel_vertical_quarter[facing=west,layer=4,waterlogged=false]
conquest:first_style_red_stucco_panel_vertical_quarter[facing=east,layer=1,waterlogged=true]
conquest:first_style_red_stucco_panel_vertical_quarter[facing=east,layer=1,waterlogged=false]
conquest:first_style_red_stucco_panel_vertical_quarter[facing=east,layer=2,waterlogged=true]
conquest:first_style_red_stucco_panel_vertical_quarter[facing=east,layer=2,waterlogged=false]
conquest:first_style_red_stucco_panel_vertical_quarter[facing=east,layer=3,waterlogged=true]
conquest:first_style_red_stucco_panel_vertical_quarter[facing=east,layer=3,waterlogged=false]
conquest:first_style_red_stucco_panel_vertical_quarter[facing=east,layer=4,waterlogged=true]
conquest:first_style_red_stucco_panel_vertical_quarter[facing=east,layer=4,waterlogged=false]
conquest:first_style_red_stucco_panel_vertical_slab[facing=north,layer=1,waterlogged=true]
conquest:first_style_red_stucco_panel_vertical_slab[facing=north,layer=1,waterlogged=false]
conquest:first_style_red_stucco_panel_vertical_slab[facing=north,layer=2,waterlogged=true]
conquest:first_style_red_stucco_panel_vertical_slab[facing=north,layer=2,waterlogged=false]
conquest:first_style_red_stucco_panel_vertical_slab[facing=north,layer=3,waterlogged=true]
conquest:first_style_red_stucco_panel_vertical_slab[facing=north,layer=3,waterlogged=false]
conquest:first_style_red_stucco_panel_vertical_slab[facing=north,layer=4,waterlogged=true]
conquest:first_style_red_stucco_panel_vertical_slab[facing=north,layer=4,waterlogged=false]
conquest:first_style_red_stucco_panel_vertical_slab[facing=south,layer=1,waterlogged=true]
conquest:first_style_red_stucco_panel_vertical_slab[facing=south,layer=1,waterlogged=false]
conquest:first_style_red_stucco_panel_vertical_slab[facing=south,layer=2,waterlogged=true]
conquest:first_style_red_stucco_panel_vertical_slab[facing=south,layer=2,waterlogged=false]
conquest:first_style_red_stucco_panel_vertical_slab[facing=south,layer=3,waterlogged=true]
conquest:first_style_red_stucco_panel_vertical_slab[facing=south,layer=3,waterlogged=false]
conquest:first_style_red_stucco_panel_vertical_slab[facing=south,layer=4,waterlogged=true]
conquest:first_style_red_stucco_panel_vertical_slab[facing=south,layer=4,waterlogged=false]
conquest:first_style_red_stucco_panel_vertical_slab[facing=west,layer=1,waterlogged=true]
conquest:first_style_red_stucco_panel_vertical_slab[facing=west,layer=1,waterlogged=false]
conquest:first_style_red_stucco_panel_vertical_slab[facing=west,layer=2,waterlogged=true]
conquest:first_style_red_stucco_panel_vertical_slab[facing=west,layer=2,waterlogged=false]
conquest:first_style_red_stucco_panel_vertical_slab[facing=west,layer=3,waterlogged=true]
conquest:first_style_red_stucco_panel_vertical_slab[facing=west,layer=3,waterlogged=false]
conquest:first_style_red_stucco_panel_vertical_slab[facing=west,layer=4,waterlogged=true]
conquest:first_style_red_stucco_panel_vertical_slab[facing=west,layer=4,waterlogged=false]
conquest:first_style_red_stucco_panel_vertical_slab[facing=east,layer=1,waterlogged=true]
conquest:first_style_red_stucco_panel_vertical_slab[facing=east,layer=1,waterlogged=false]
conquest:first_style_red_stucco_panel_vertical_slab[facing=east,layer=2,waterlogged=true]
conquest:first_style_red_stucco_panel_vertical_slab[facing=east,layer=2,waterlogged=false]
conquest:first_style_red_stucco_panel_vertical_slab[facing=east,layer=3,waterlogged=true]
conquest:first_style_red_stucco_panel_vertical_slab[facing=east,layer=3,waterlogged=false]
conquest:first_style_red_stucco_panel_vertical_slab[facing=east,layer=4,waterlogged=true]
conquest:first_style_red_stucco_panel_vertical_slab[facing=east,layer=4,waterlogged=false]
conquest:fish_trap[waterlogged=true]
conquest:fish_trap[waterlogged=false]
conquest:fishing_net[east=true,north=true,south=true,waterlogged=true,west=true]
conquest:fishing_net[east=true,north=true,south=true,waterlogged=true,west=false]
conquest:fishing_net[east=true,north=true,south=true,waterlogged=false,west=true]
conquest:fishing_net[east=true,north=true,south=true,waterlogged=false,west=false]
conquest:fishing_net[east=true,north=true,south=false,waterlogged=true,west=true]
conquest:fishing_net[east=true,north=true,south=false,waterlogged=true,west=false]
conquest:fishing_net[east=true,north=true,south=false,waterlogged=false,west=true]
conquest:fishing_net[east=true,north=true,south=false,waterlogged=false,west=false]
conquest:fishing_net[east=true,north=false,south=true,waterlogged=true,west=true]
conquest:fishing_net[east=true,north=false,south=true,waterlogged=true,west=false]
conquest:fishing_net[east=true,north=false,south=true,waterlogged=false,west=true]
conquest:fishing_net[east=true,north=false,south=true,waterlogged=false,west=false]
conquest:fishing_net[east=true,north=false,south=false,waterlogged=true,west=true]
conquest:fishing_net[east=true,north=false,south=false,waterlogged=true,west=false]
conquest:fishing_net[east=true,north=false,south=false,waterlogged=false,west=true]
conquest:fishing_net[east=true,north=false,south=false,waterlogged=false,west=false]
conquest:fishing_net[east=false,north=true,south=true,waterlogged=true,west=true]
conquest:fishing_net[east=false,north=true,south=true,waterlogged=true,west=false]
conquest:fishing_net[east=false,north=true,south=true,waterlogged=false,west=true]
conquest:fishing_net[east=false,north=true,south=true,waterlogged=false,west=false]
conquest:fishing_net[east=false,north=true,south=false,waterlogged=true,west=true]
conquest:fishing_net[east=false,north=true,south=false,waterlogged=true,west=false]
conquest:fishing_net[east=false,north=true,south=false,waterlogged=false,west=true]
conquest:fishing_net[east=false,north=true,south=false,waterlogged=false,west=false]
conquest:fishing_net[east=false,north=false,south=true,waterlogged=true,west=true]
conquest:fishing_net[east=false,north=false,south=true,waterlogged=true,west=false]
conquest:fishing_net[east=false,north=false,south=true,waterlogged=false,west=true]
conquest:fishing_net[east=false,north=false,south=true,waterlogged=false,west=false]
conquest:fishing_net[east=false,north=false,south=false,waterlogged=true,west=true]
conquest:fishing_net[east=false,north=false,south=false,waterlogged=true,west=false]
conquest:fishing_net[east=false,north=false,south=false,waterlogged=false,west=true]
conquest:fishing_net[east=false,north=false,south=false,waterlogged=false,west=false]
conquest:fishing_rod_on_the_ground[facing=north,offset_toggle=true]
conquest:fishing_rod_on_the_ground[facing=north,offset_toggle=false]
conquest:fishing_rod_on_the_ground[facing=south,offset_toggle=true]
conquest:fishing_rod_on_the_ground[facing=south,offset_toggle=false]
conquest:fishing_rod_on_the_ground[facing=west,offset_toggle=true]
conquest:fishing_rod_on_the_ground[facing=west,offset_toggle=false]
conquest:fishing_rod_on_the_ground[facing=east,offset_toggle=true]
conquest:fishing_rod_on_the_ground[facing=east,offset_toggle=false]
conquest:flax[age=0,layers=1]
conquest:flax[age=0,layers=2]
conquest:flax[age=0,layers=3]
conquest:flax[age=0,layers=4]
conquest:flax[age=0,layers=5]
conquest:flax[age=0,layers=6]
conquest:flax[age=0,layers=7]
conquest:flax[age=0,layers=8]
conquest:flax[age=1,layers=1]
conquest:flax[age=1,layers=2]
conquest:flax[age=1,layers=3]
conquest:flax[age=1,layers=4]
conquest:flax[age=1,layers=5]
conquest:flax[age=1,layers=6]
conquest:flax[age=1,layers=7]
conquest:flax[age=1,layers=8]
conquest:flax[age=2,layers=1]
conquest:flax[age=2,layers=2]
conquest:flax[age=2,layers=3]
conquest:flax[age=2,layers=4]
conquest:flax[age=2,layers=5]
conquest:flax[age=2,layers=6]
conquest:flax[age=2,layers=7]
conquest:flax[age=2,layers=8]
conquest:flax[age=3,layers=1]
conquest:flax[age=3,layers=2]
conquest:flax[age=3,layers=3]
conquest:flax[age=3,layers=4]
conquest:flax[age=3,layers=5]
conquest:flax[age=3,layers=6]
conquest:flax[age=3,layers=7]
conquest:flax[age=3,layers=8]
conquest:flax[age=4,layers=1]
conquest:flax[age=4,layers=2]
conquest:flax[age=4,layers=3]
conquest:flax[age=4,layers=4]
conquest:flax[age=4,layers=5]
conquest:flax[age=4,layers=6]
conquest:flax[age=4,layers=7]
conquest:flax[age=4,layers=8]
conquest:flax[age=5,layers=1]
conquest:flax[age=5,layers=2]
conquest:flax[age=5,layers=3]
conquest:flax[age=5,layers=4]
conquest:flax[age=5,layers=5]
conquest:flax[age=5,layers=6]
conquest:flax[age=5,layers=7]
conquest:flax[age=5,layers=8]
conquest:flax[age=6,layers=1]
conquest:flax[age=6,layers=2]
conquest:flax[age=6,layers=3]
conquest:flax[age=6,layers=4]
conquest:flax[age=6,layers=5]
conquest:flax[age=6,layers=6]
conquest:flax[age=6,layers=7]
conquest:flax[age=6,layers=8]
conquest:flax[age=7,layers=1]
conquest:flax[age=7,layers=2]
conquest:flax[age=7,layers=3]
conquest:flax[age=7,layers=4]
conquest:flax[age=7,layers=5]
conquest:flax[age=7,layers=6]
conquest:flax[age=7,layers=7]
conquest:flax[age=7,layers=8]
conquest:flies
conquest:floating_book
conquest:floating_ice
conquest:fodder
conquest:fodder_layer[layers=1,waterlogged=true]
conquest:fodder_layer[layers=1,waterlogged=false]
conquest:fodder_layer[layers=2,waterlogged=true]
conquest:fodder_layer[layers=2,waterlogged=false]
conquest:fodder_layer[layers=3,waterlogged=true]
conquest:fodder_layer[layers=3,waterlogged=false]
conquest:fodder_layer[layers=4,waterlogged=true]
conquest:fodder_layer[layers=4,waterlogged=false]
conquest:fodder_layer[layers=5,waterlogged=true]
conquest:fodder_layer[layers=5,waterlogged=false]
conquest:fodder_layer[layers=6,waterlogged=true]
conquest:fodder_layer[layers=6,waterlogged=false]
conquest:fodder_layer[layers=7,waterlogged=true]
conquest:fodder_layer[layers=7,waterlogged=false]
conquest:fodder_layer[layers=8,waterlogged=true]
conquest:fodder_layer[layers=8,waterlogged=false]
conquest:fourth_style_white_upper_module_1
conquest:fourth_style_white_upper_module_1_vertical_corner[facing=north,layer=1,waterlogged=true]
conquest:fourth_style_white_upper_module_1_vertical_corner[facing=north,layer=1,waterlogged=false]
conquest:fourth_style_white_upper_module_1_vertical_corner[facing=north,layer=2,waterlogged=true]
conquest:fourth_style_white_upper_module_1_vertical_corner[facing=north,layer=2,waterlogged=false]
conquest:fourth_style_white_upper_module_1_vertical_corner[facing=north,layer=3,waterlogged=true]
conquest:fourth_style_white_upper_module_1_vertical_corner[facing=north,layer=3,waterlogged=false]
conquest:fourth_style_white_upper_module_1_vertical_corner[facing=north,layer=4,waterlogged=true]
conquest:fourth_style_white_upper_module_1_vertical_corner[facing=north,layer=4,waterlogged=false]
conquest:fourth_style_white_upper_module_1_vertical_corner[facing=south,layer=1,waterlogged=true]
conquest:fourth_style_white_upper_module_1_vertical_corner[facing=south,layer=1,waterlogged=false]
conquest:fourth_style_white_upper_module_1_vertical_corner[facing=south,layer=2,waterlogged=true]
conquest:fourth_style_white_upper_module_1_vertical_corner[facing=south,layer=2,waterlogged=false]
conquest:fourth_style_white_upper_module_1_vertical_corner[facing=south,layer=3,waterlogged=true]
conquest:fourth_style_white_upper_module_1_vertical_corner[facing=south,layer=3,waterlogged=false]
conquest:fourth_style_white_upper_module_1_vertical_corner[facing=south,layer=4,waterlogged=true]
conquest:fourth_style_white_upper_module_1_vertical_corner[facing=south,layer=4,waterlogged=false]
conquest:fourth_style_white_upper_module_1_vertical_corner[facing=west,layer=1,waterlogged=true]
conquest:fourth_style_white_upper_module_1_vertical_corner[facing=west,layer=1,waterlogged=false]
conquest:fourth_style_white_upper_module_1_vertical_corner[facing=west,layer=2,waterlogged=true]
conquest:fourth_style_white_upper_module_1_vertical_corner[facing=west,layer=2,waterlogged=false]
conquest:fourth_style_white_upper_module_1_vertical_corner[facing=west,layer=3,waterlogged=true]
conquest:fourth_style_white_upper_module_1_vertical_corner[facing=west,layer=3,waterlogged=false]
conquest:fourth_style_white_upper_module_1_vertical_corner[facing=west,layer=4,waterlogged=true]
conquest:fourth_style_white_upper_module_1_vertical_corner[facing=west,layer=4,waterlogged=false]
conquest:fourth_style_white_upper_module_1_vertical_corner[facing=east,layer=1,waterlogged=true]
conquest:fourth_style_white_upper_module_1_vertical_corner[facing=east,layer=1,waterlogged=false]
conquest:fourth_style_white_upper_module_1_vertical_corner[facing=east,layer=2,waterlogged=true]
conquest:fourth_style_white_upper_module_1_vertical_corner[facing=east,layer=2,waterlogged=false]
conquest:fourth_style_white_upper_module_1_vertical_corner[facing=east,layer=3,waterlogged=true]
conquest:fourth_style_white_upper_module_1_vertical_corner[facing=east,layer=3,waterlogged=false]
conquest:fourth_style_white_upper_module_1_vertical_corner[facing=east,layer=4,waterlogged=true]
conquest:fourth_style_white_upper_module_1_vertical_corner[facing=east,layer=4,waterlogged=false]
conquest:fourth_style_white_upper_module_1_vertical_quarter[facing=north,layer=1,waterlogged=true]
conquest:fourth_style_white_upper_module_1_vertical_quarter[facing=north,layer=1,waterlogged=false]
conquest:fourth_style_white_upper_module_1_vertical_quarter[facing=north,layer=2,waterlogged=true]
conquest:fourth_style_white_upper_module_1_vertical_quarter[facing=north,layer=2,waterlogged=false]
conquest:fourth_style_white_upper_module_1_vertical_quarter[facing=north,layer=3,waterlogged=true]
conquest:fourth_style_white_upper_module_1_vertical_quarter[facing=north,layer=3,waterlogged=false]
conquest:fourth_style_white_upper_module_1_vertical_quarter[facing=north,layer=4,waterlogged=true]
conquest:fourth_style_white_upper_module_1_vertical_quarter[facing=north,layer=4,waterlogged=false]
conquest:fourth_style_white_upper_module_1_vertical_quarter[facing=south,layer=1,waterlogged=true]
conquest:fourth_style_white_upper_module_1_vertical_quarter[facing=south,layer=1,waterlogged=false]
conquest:fourth_style_white_upper_module_1_vertical_quarter[facing=south,layer=2,waterlogged=true]
conquest:fourth_style_white_upper_module_1_vertical_quarter[facing=south,layer=2,waterlogged=false]
conquest:fourth_style_white_upper_module_1_vertical_quarter[facing=south,layer=3,waterlogged=true]
conquest:fourth_style_white_upper_module_1_vertical_quarter[facing=south,layer=3,waterlogged=false]
conquest:fourth_style_white_upper_module_1_vertical_quarter[facing=south,layer=4,waterlogged=true]
conquest:fourth_style_white_upper_module_1_vertical_quarter[facing=south,layer=4,waterlogged=false]
conquest:fourth_style_white_upper_module_1_vertical_quarter[facing=west,layer=1,waterlogged=true]
conquest:fourth_style_white_upper_module_1_vertical_quarter[facing=west,layer=1,waterlogged=false]
conquest:fourth_style_white_upper_module_1_vertical_quarter[facing=west,layer=2,waterlogged=true]
conquest:fourth_style_white_upper_module_1_vertical_quarter[facing=west,layer=2,waterlogged=false]
conquest:fourth_style_white_upper_module_1_vertical_quarter[facing=west,layer=3,waterlogged=true]
conquest:fourth_style_white_upper_module_1_vertical_quarter[facing=west,layer=3,waterlogged=false]
conquest:fourth_style_white_upper_module_1_vertical_quarter[facing=west,layer=4,waterlogged=true]
conquest:fourth_style_white_upper_module_1_vertical_quarter[facing=west,layer=4,waterlogged=false]
conquest:fourth_style_white_upper_module_1_vertical_quarter[facing=east,layer=1,waterlogged=true]
conquest:fourth_style_white_upper_module_1_vertical_quarter[facing=east,layer=1,waterlogged=false]
conquest:fourth_style_white_upper_module_1_vertical_quarter[facing=east,layer=2,waterlogged=true]
conquest:fourth_style_white_upper_module_1_vertical_quarter[facing=east,layer=2,waterlogged=false]
conquest:fourth_style_white_upper_module_1_vertical_quarter[facing=east,layer=3,waterlogged=true]
conquest:fourth_style_white_upper_module_1_vertical_quarter[facing=east,layer=3,waterlogged=false]
conquest:fourth_style_white_upper_module_1_vertical_quarter[facing=east,layer=4,waterlogged=true]
conquest:fourth_style_white_upper_module_1_vertical_quarter[facing=east,layer=4,waterlogged=false]
conquest:fourth_style_white_upper_module_1_vertical_slab[facing=north,layer=1,waterlogged=true]
conquest:fourth_style_white_upper_module_1_vertical_slab[facing=north,layer=1,waterlogged=false]
conquest:fourth_style_white_upper_module_1_vertical_slab[facing=north,layer=2,waterlogged=true]
conquest:fourth_style_white_upper_module_1_vertical_slab[facing=north,layer=2,waterlogged=false]
conquest:fourth_style_white_upper_module_1_vertical_slab[facing=north,layer=3,waterlogged=true]
conquest:fourth_style_white_upper_module_1_vertical_slab[facing=north,layer=3,waterlogged=false]
conquest:fourth_style_white_upper_module_1_vertical_slab[facing=north,layer=4,waterlogged=true]
conquest:fourth_style_white_upper_module_1_vertical_slab[facing=north,layer=4,waterlogged=false]
conquest:fourth_style_white_upper_module_1_vertical_slab[facing=south,layer=1,waterlogged=true]
conquest:fourth_style_white_upper_module_1_vertical_slab[facing=south,layer=1,waterlogged=false]
conquest:fourth_style_white_upper_module_1_vertical_slab[facing=south,layer=2,waterlogged=true]
conquest:fourth_style_white_upper_module_1_vertical_slab[facing=south,layer=2,waterlogged=false]
conquest:fourth_style_white_upper_module_1_vertical_slab[facing=south,layer=3,waterlogged=true]
conquest:fourth_style_white_upper_module_1_vertical_slab[facing=south,layer=3,waterlogged=false]
conquest:fourth_style_white_upper_module_1_vertical_slab[facing=south,layer=4,waterlogged=true]
conquest:fourth_style_white_upper_module_1_vertical_slab[facing=south,layer=4,waterlogged=false]
conquest:fourth_style_white_upper_module_1_vertical_slab[facing=west,layer=1,waterlogged=true]
conquest:fourth_style_white_upper_module_1_vertical_slab[facing=west,layer=1,waterlogged=false]
conquest:fourth_style_white_upper_module_1_vertical_slab[facing=west,layer=2,waterlogged=true]
conquest:fourth_style_white_upper_module_1_vertical_slab[facing=west,layer=2,waterlogged=false]
conquest:fourth_style_white_upper_module_1_vertical_slab[facing=west,layer=3,waterlogged=true]
conquest:fourth_style_white_upper_module_1_vertical_slab[facing=west,layer=3,waterlogged=false]
conquest:fourth_style_white_upper_module_1_vertical_slab[facing=west,layer=4,waterlogged=true]
conquest:fourth_style_white_upper_module_1_vertical_slab[facing=west,layer=4,waterlogged=false]
conquest:fourth_style_white_upper_module_1_vertical_slab[facing=east,layer=1,waterlogged=true]
conquest:fourth_style_white_upper_module_1_vertical_slab[facing=east,layer=1,waterlogged=false]
conquest:fourth_style_white_upper_module_1_vertical_slab[facing=east,layer=2,waterlogged=true]
conquest:fourth_style_white_upper_module_1_vertical_slab[facing=east,layer=2,waterlogged=false]
conquest:fourth_style_white_upper_module_1_vertical_slab[facing=east,layer=3,waterlogged=true]
conquest:fourth_style_white_upper_module_1_vertical_slab[facing=east,layer=3,waterlogged=false]
conquest:fourth_style_white_upper_module_1_vertical_slab[facing=east,layer=4,waterlogged=true]
conquest:fourth_style_white_upper_module_1_vertical_slab[facing=east,layer=4,waterlogged=false]
conquest:fourth_style_white_upper_module_2
conquest:fourth_style_white_upper_module_2_vertical_corner[facing=north,layer=1,waterlogged=true]
conquest:fourth_style_white_upper_module_2_vertical_corner[facing=north,layer=1,waterlogged=false]
conquest:fourth_style_white_upper_module_2_vertical_corner[facing=north,layer=2,waterlogged=true]
conquest:fourth_style_white_upper_module_2_vertical_corner[facing=north,layer=2,waterlogged=false]
conquest:fourth_style_white_upper_module_2_vertical_corner[facing=north,layer=3,waterlogged=true]
conquest:fourth_style_white_upper_module_2_vertical_corner[facing=north,layer=3,waterlogged=false]
conquest:fourth_style_white_upper_module_2_vertical_corner[facing=north,layer=4,waterlogged=true]
conquest:fourth_style_white_upper_module_2_vertical_corner[facing=north,layer=4,waterlogged=false]
conquest:fourth_style_white_upper_module_2_vertical_corner[facing=south,layer=1,waterlogged=true]
conquest:fourth_style_white_upper_module_2_vertical_corner[facing=south,layer=1,waterlogged=false]
conquest:fourth_style_white_upper_module_2_vertical_corner[facing=south,layer=2,waterlogged=true]
conquest:fourth_style_white_upper_module_2_vertical_corner[facing=south,layer=2,waterlogged=false]
conquest:fourth_style_white_upper_module_2_vertical_corner[facing=south,layer=3,waterlogged=true]
conquest:fourth_style_white_upper_module_2_vertical_corner[facing=south,layer=3,waterlogged=false]
conquest:fourth_style_white_upper_module_2_vertical_corner[facing=south,layer=4,waterlogged=true]
conquest:fourth_style_white_upper_module_2_vertical_corner[facing=south,layer=4,waterlogged=false]
conquest:fourth_style_white_upper_module_2_vertical_corner[facing=west,layer=1,waterlogged=true]
conquest:fourth_style_white_upper_module_2_vertical_corner[facing=west,layer=1,waterlogged=false]
conquest:fourth_style_white_upper_module_2_vertical_corner[facing=west,layer=2,waterlogged=true]
conquest:fourth_style_white_upper_module_2_vertical_corner[facing=west,layer=2,waterlogged=false]
conquest:fourth_style_white_upper_module_2_vertical_corner[facing=west,layer=3,waterlogged=true]
conquest:fourth_style_white_upper_module_2_vertical_corner[facing=west,layer=3,waterlogged=false]
conquest:fourth_style_white_upper_module_2_vertical_corner[facing=west,layer=4,waterlogged=true]
conquest:fourth_style_white_upper_module_2_vertical_corner[facing=west,layer=4,waterlogged=false]
conquest:fourth_style_white_upper_module_2_vertical_corner[facing=east,layer=1,waterlogged=true]
conquest:fourth_style_white_upper_module_2_vertical_corner[facing=east,layer=1,waterlogged=false]
conquest:fourth_style_white_upper_module_2_vertical_corner[facing=east,layer=2,waterlogged=true]
conquest:fourth_style_white_upper_module_2_vertical_corner[facing=east,layer=2,waterlogged=false]
conquest:fourth_style_white_upper_module_2_vertical_corner[facing=east,layer=3,waterlogged=true]
conquest:fourth_style_white_upper_module_2_vertical_corner[facing=east,layer=3,waterlogged=false]
conquest:fourth_style_white_upper_module_2_vertical_corner[facing=east,layer=4,waterlogged=true]
conquest:fourth_style_white_upper_module_2_vertical_corner[facing=east,layer=4,waterlogged=false]
conquest:fourth_style_white_upper_module_2_vertical_quarter[facing=north,layer=1,waterlogged=true]
conquest:fourth_style_white_upper_module_2_vertical_quarter[facing=north,layer=1,waterlogged=false]
conquest:fourth_style_white_upper_module_2_vertical_quarter[facing=north,layer=2,waterlogged=true]
conquest:fourth_style_white_upper_module_2_vertical_quarter[facing=north,layer=2,waterlogged=false]
conquest:fourth_style_white_upper_module_2_vertical_quarter[facing=north,layer=3,waterlogged=true]
conquest:fourth_style_white_upper_module_2_vertical_quarter[facing=north,layer=3,waterlogged=false]
conquest:fourth_style_white_upper_module_2_vertical_quarter[facing=north,layer=4,waterlogged=true]
conquest:fourth_style_white_upper_module_2_vertical_quarter[facing=north,layer=4,waterlogged=false]
conquest:fourth_style_white_upper_module_2_vertical_quarter[facing=south,layer=1,waterlogged=true]
conquest:fourth_style_white_upper_module_2_vertical_quarter[facing=south,layer=1,waterlogged=false]
conquest:fourth_style_white_upper_module_2_vertical_quarter[facing=south,layer=2,waterlogged=true]
conquest:fourth_style_white_upper_module_2_vertical_quarter[facing=south,layer=2,waterlogged=false]
conquest:fourth_style_white_upper_module_2_vertical_quarter[facing=south,layer=3,waterlogged=true]
conquest:fourth_style_white_upper_module_2_vertical_quarter[facing=south,layer=3,waterlogged=false]
conquest:fourth_style_white_upper_module_2_vertical_quarter[facing=south,layer=4,waterlogged=true]
conquest:fourth_style_white_upper_module_2_vertical_quarter[facing=south,layer=4,waterlogged=false]
conquest:fourth_style_white_upper_module_2_vertical_quarter[facing=west,layer=1,waterlogged=true]
conquest:fourth_style_white_upper_module_2_vertical_quarter[facing=west,layer=1,waterlogged=false]
conquest:fourth_style_white_upper_module_2_vertical_quarter[facing=west,layer=2,waterlogged=true]
conquest:fourth_style_white_upper_module_2_vertical_quarter[facing=west,layer=2,waterlogged=false]
conquest:fourth_style_white_upper_module_2_vertical_quarter[facing=west,layer=3,waterlogged=true]
conquest:fourth_style_white_upper_module_2_vertical_quarter[facing=west,layer=3,waterlogged=false]
conquest:fourth_style_white_upper_module_2_vertical_quarter[facing=west,layer=4,waterlogged=true]
conquest:fourth_style_white_upper_module_2_vertical_quarter[facing=west,layer=4,waterlogged=false]
conquest:fourth_style_white_upper_module_2_vertical_quarter[facing=east,layer=1,waterlogged=true]
conquest:fourth_style_white_upper_module_2_vertical_quarter[facing=east,layer=1,waterlogged=false]
conquest:fourth_style_white_upper_module_2_vertical_quarter[facing=east,layer=2,waterlogged=true]
conquest:fourth_style_white_upper_module_2_vertical_quarter[facing=east,layer=2,waterlogged=false]
conquest:fourth_style_white_upper_module_2_vertical_quarter[facing=east,layer=3,waterlogged=true]
conquest:fourth_style_white_upper_module_2_vertical_quarter[facing=east,layer=3,waterlogged=false]
conquest:fourth_style_white_upper_module_2_vertical_quarter[facing=east,layer=4,waterlogged=true]
conquest:fourth_style_white_upper_module_2_vertical_quarter[facing=east,layer=4,waterlogged=false]
conquest:fourth_style_white_upper_module_2_vertical_slab[facing=north,layer=1,waterlogged=true]
conquest:fourth_style_white_upper_module_2_vertical_slab[facing=north,layer=1,waterlogged=false]
conquest:fourth_style_white_upper_module_2_vertical_slab[facing=north,layer=2,waterlogged=true]
conquest:fourth_style_white_upper_module_2_vertical_slab[facing=north,layer=2,waterlogged=false]
conquest:fourth_style_white_upper_module_2_vertical_slab[facing=north,layer=3,waterlogged=true]
conquest:fourth_style_white_upper_module_2_vertical_slab[facing=north,layer=3,waterlogged=false]
conquest:fourth_style_white_upper_module_2_vertical_slab[facing=north,layer=4,waterlogged=true]
conquest:fourth_style_white_upper_module_2_vertical_slab[facing=north,layer=4,waterlogged=false]
conquest:fourth_style_white_upper_module_2_vertical_slab[facing=south,layer=1,waterlogged=true]
conquest:fourth_style_white_upper_module_2_vertical_slab[facing=south,layer=1,waterlogged=false]
conquest:fourth_style_white_upper_module_2_vertical_slab[facing=south,layer=2,waterlogged=true]
conquest:fourth_style_white_upper_module_2_vertical_slab[facing=south,layer=2,waterlogged=false]
conquest:fourth_style_white_upper_module_2_vertical_slab[facing=south,layer=3,waterlogged=true]
conquest:fourth_style_white_upper_module_2_vertical_slab[facing=south,layer=3,waterlogged=false]
conquest:fourth_style_white_upper_module_2_vertical_slab[facing=south,layer=4,waterlogged=true]
conquest:fourth_style_white_upper_module_2_vertical_slab[facing=south,layer=4,waterlogged=false]
conquest:fourth_style_white_upper_module_2_vertical_slab[facing=west,layer=1,waterlogged=true]
conquest:fourth_style_white_upper_module_2_vertical_slab[facing=west,layer=1,waterlogged=false]
conquest:fourth_style_white_upper_module_2_vertical_slab[facing=west,layer=2,waterlogged=true]
conquest:fourth_style_white_upper_module_2_vertical_slab[facing=west,layer=2,waterlogged=false]
conquest:fourth_style_white_upper_module_2_vertical_slab[facing=west,layer=3,waterlogged=true]
conquest:fourth_style_white_upper_module_2_vertical_slab[facing=west,layer=3,waterlogged=false]
conquest:fourth_style_white_upper_module_2_vertical_slab[facing=west,layer=4,waterlogged=true]
conquest:fourth_style_white_upper_module_2_vertical_slab[facing=west,layer=4,waterlogged=false]
conquest:fourth_style_white_upper_module_2_vertical_slab[facing=east,layer=1,waterlogged=true]
conquest:fourth_style_white_upper_module_2_vertical_slab[facing=east,layer=1,waterlogged=false]
conquest:fourth_style_white_upper_module_2_vertical_slab[facing=east,layer=2,waterlogged=true]
conquest:fourth_style_white_upper_module_2_vertical_slab[facing=east,layer=2,waterlogged=false]
conquest:fourth_style_white_upper_module_2_vertical_slab[facing=east,layer=3,waterlogged=true]
conquest:fourth_style_white_upper_module_2_vertical_slab[facing=east,layer=3,waterlogged=false]
conquest:fourth_style_white_upper_module_2_vertical_slab[facing=east,layer=4,waterlogged=true]
conquest:fourth_style_white_upper_module_2_vertical_slab[facing=east,layer=4,waterlogged=false]
conquest:frozen_loamy_dirt
conquest:frozen_loamy_dirt_corner_slab[facing=north,type=top,waterlogged=true]
conquest:frozen_loamy_dirt_corner_slab[facing=north,type=top,waterlogged=false]
conquest:frozen_loamy_dirt_corner_slab[facing=north,type=bottom,waterlogged=true]
conquest:frozen_loamy_dirt_corner_slab[facing=north,type=bottom,waterlogged=false]
conquest:frozen_loamy_dirt_corner_slab[facing=south,type=top,waterlogged=true]
conquest:frozen_loamy_dirt_corner_slab[facing=south,type=top,waterlogged=false]
conquest:frozen_loamy_dirt_corner_slab[facing=south,type=bottom,waterlogged=true]
conquest:frozen_loamy_dirt_corner_slab[facing=south,type=bottom,waterlogged=false]
conquest:frozen_loamy_dirt_corner_slab[facing=west,type=top,waterlogged=true]
conquest:frozen_loamy_dirt_corner_slab[facing=west,type=top,waterlogged=false]
conquest:frozen_loamy_dirt_corner_slab[facing=west,type=bottom,waterlogged=true]
conquest:frozen_loamy_dirt_corner_slab[facing=west,type=bottom,waterlogged=false]
conquest:frozen_loamy_dirt_corner_slab[facing=east,type=top,waterlogged=true]
conquest:frozen_loamy_dirt_corner_slab[facing=east,type=top,waterlogged=false]
conquest:frozen_loamy_dirt_corner_slab[facing=east,type=bottom,waterlogged=true]
conquest:frozen_loamy_dirt_corner_slab[facing=east,type=bottom,waterlogged=false]
conquest:frozen_loamy_dirt_eighth_slab[facing=north,type=top,waterlogged=true]
conquest:frozen_loamy_dirt_eighth_slab[facing=north,type=top,waterlogged=false]
conquest:frozen_loamy_dirt_eighth_slab[facing=north,type=bottom,waterlogged=true]
conquest:frozen_loamy_dirt_eighth_slab[facing=north,type=bottom,waterlogged=false]
conquest:frozen_loamy_dirt_eighth_slab[facing=south,type=top,waterlogged=true]
conquest:frozen_loamy_dirt_eighth_slab[facing=south,type=top,waterlogged=false]
conquest:frozen_loamy_dirt_eighth_slab[facing=south,type=bottom,waterlogged=true]
conquest:frozen_loamy_dirt_eighth_slab[facing=south,type=bottom,waterlogged=false]
conquest:frozen_loamy_dirt_eighth_slab[facing=west,type=top,waterlogged=true]
conquest:frozen_loamy_dirt_eighth_slab[facing=west,type=top,waterlogged=false]
conquest:frozen_loamy_dirt_eighth_slab[facing=west,type=bottom,waterlogged=true]
conquest:frozen_loamy_dirt_eighth_slab[facing=west,type=bottom,waterlogged=false]
conquest:frozen_loamy_dirt_eighth_slab[facing=east,type=top,waterlogged=true]
conquest:frozen_loamy_dirt_eighth_slab[facing=east,type=top,waterlogged=false]
conquest:frozen_loamy_dirt_eighth_slab[facing=east,type=bottom,waterlogged=true]
conquest:frozen_loamy_dirt_eighth_slab[facing=east,type=bottom,waterlogged=false]
conquest:frozen_loamy_dirt_quarter_slab[facing=north,layer=1,type=top,waterlogged=true]
conquest:frozen_loamy_dirt_quarter_slab[facing=north,layer=1,type=top,waterlogged=false]
conquest:frozen_loamy_dirt_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=true]
conquest:frozen_loamy_dirt_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=false]
conquest:frozen_loamy_dirt_quarter_slab[facing=north,layer=2,type=top,waterlogged=true]
conquest:frozen_loamy_dirt_quarter_slab[facing=north,layer=2,type=top,waterlogged=false]
conquest:frozen_loamy_dirt_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=true]
conquest:frozen_loamy_dirt_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=false]
conquest:frozen_loamy_dirt_quarter_slab[facing=north,layer=3,type=top,waterlogged=true]
conquest:frozen_loamy_dirt_quarter_slab[facing=north,layer=3,type=top,waterlogged=false]
conquest:frozen_loamy_dirt_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=true]
conquest:frozen_loamy_dirt_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=false]
conquest:frozen_loamy_dirt_quarter_slab[facing=south,layer=1,type=top,waterlogged=true]
conquest:frozen_loamy_dirt_quarter_slab[facing=south,layer=1,type=top,waterlogged=false]
conquest:frozen_loamy_dirt_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=true]
conquest:frozen_loamy_dirt_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=false]
conquest:frozen_loamy_dirt_quarter_slab[facing=south,layer=2,type=top,waterlogged=true]
conquest:frozen_loamy_dirt_quarter_slab[facing=south,layer=2,type=top,waterlogged=false]
conquest:frozen_loamy_dirt_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=true]
conquest:frozen_loamy_dirt_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=false]
conquest:frozen_loamy_dirt_quarter_slab[facing=south,layer=3,type=top,waterlogged=true]
conquest:frozen_loamy_dirt_quarter_slab[facing=south,layer=3,type=top,waterlogged=false]
conquest:frozen_loamy_dirt_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=true]
conquest:frozen_loamy_dirt_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=false]
conquest:frozen_loamy_dirt_quarter_slab[facing=west,layer=1,type=top,waterlogged=true]
conquest:frozen_loamy_dirt_quarter_slab[facing=west,layer=1,type=top,waterlogged=false]
conquest:frozen_loamy_dirt_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=true]
conquest:frozen_loamy_dirt_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=false]
conquest:frozen_loamy_dirt_quarter_slab[facing=west,layer=2,type=top,waterlogged=true]
conquest:frozen_loamy_dirt_quarter_slab[facing=west,layer=2,type=top,waterlogged=false]
conquest:frozen_loamy_dirt_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=true]
conquest:frozen_loamy_dirt_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=false]
conquest:frozen_loamy_dirt_quarter_slab[facing=west,layer=3,type=top,waterlogged=true]
conquest:frozen_loamy_dirt_quarter_slab[facing=west,layer=3,type=top,waterlogged=false]
conquest:frozen_loamy_dirt_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=true]
conquest:frozen_loamy_dirt_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=false]
conquest:frozen_loamy_dirt_quarter_slab[facing=east,layer=1,type=top,waterlogged=true]
conquest:frozen_loamy_dirt_quarter_slab[facing=east,layer=1,type=top,waterlogged=false]
conquest:frozen_loamy_dirt_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=true]
conquest:frozen_loamy_dirt_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=false]
conquest:frozen_loamy_dirt_quarter_slab[facing=east,layer=2,type=top,waterlogged=true]
conquest:frozen_loamy_dirt_quarter_slab[facing=east,layer=2,type=top,waterlogged=false]
conquest:frozen_loamy_dirt_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=true]
conquest:frozen_loamy_dirt_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=false]
conquest:frozen_loamy_dirt_quarter_slab[facing=east,layer=3,type=top,waterlogged=true]
conquest:frozen_loamy_dirt_quarter_slab[facing=east,layer=3,type=top,waterlogged=false]
conquest:frozen_loamy_dirt_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=true]
conquest:frozen_loamy_dirt_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=false]
conquest:frozen_loamy_dirt_slab[layers=1,type=top,waterlogged=true]
conquest:frozen_loamy_dirt_slab[layers=1,type=top,waterlogged=false]
conquest:frozen_loamy_dirt_slab[layers=1,type=bottom,waterlogged=true]
conquest:frozen_loamy_dirt_slab[layers=1,type=bottom,waterlogged=false]
conquest:frozen_loamy_dirt_slab[layers=2,type=top,waterlogged=true]
conquest:frozen_loamy_dirt_slab[layers=2,type=top,waterlogged=false]
conquest:frozen_loamy_dirt_slab[layers=2,type=bottom,waterlogged=true]
conquest:frozen_loamy_dirt_slab[layers=2,type=bottom,waterlogged=false]
conquest:frozen_loamy_dirt_slab[layers=3,type=top,waterlogged=true]
conquest:frozen_loamy_dirt_slab[layers=3,type=top,waterlogged=false]
conquest:frozen_loamy_dirt_slab[layers=3,type=bottom,waterlogged=true]
conquest:frozen_loamy_dirt_slab[layers=3,type=bottom,waterlogged=false]
conquest:frozen_loamy_dirt_slab[layers=4,type=top,waterlogged=true]
conquest:frozen_loamy_dirt_slab[layers=4,type=top,waterlogged=false]
conquest:frozen_loamy_dirt_slab[layers=4,type=bottom,waterlogged=true]
conquest:frozen_loamy_dirt_slab[layers=4,type=bottom,waterlogged=false]
conquest:frozen_loamy_dirt_slab[layers=5,type=top,waterlogged=true]
conquest:frozen_loamy_dirt_slab[layers=5,type=top,waterlogged=false]
conquest:frozen_loamy_dirt_slab[layers=5,type=bottom,waterlogged=true]
conquest:frozen_loamy_dirt_slab[layers=5,type=bottom,waterlogged=false]
conquest:frozen_loamy_dirt_slab[layers=6,type=top,waterlogged=true]
conquest:frozen_loamy_dirt_slab[layers=6,type=top,waterlogged=false]
conquest:frozen_loamy_dirt_slab[layers=6,type=bottom,waterlogged=true]
conquest:frozen_loamy_dirt_slab[layers=6,type=bottom,waterlogged=false]
conquest:frozen_loamy_dirt_slab[layers=7,type=top,waterlogged=true]
conquest:frozen_loamy_dirt_slab[layers=7,type=top,waterlogged=false]
conquest:frozen_loamy_dirt_slab[layers=7,type=bottom,waterlogged=true]
conquest:frozen_loamy_dirt_slab[layers=7,type=bottom,waterlogged=false]
conquest:frozen_loamy_dirt_slab[layers=8,type=top,waterlogged=true]
conquest:frozen_loamy_dirt_slab[layers=8,type=top,waterlogged=false]
conquest:frozen_loamy_dirt_slab[layers=8,type=bottom,waterlogged=true]
conquest:frozen_loamy_dirt_slab[layers=8,type=bottom,waterlogged=false]
conquest:frozen_loamy_dirt_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:frozen_loamy_dirt_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:frozen_loamy_dirt_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:frozen_loamy_dirt_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:frozen_loamy_dirt_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:frozen_loamy_dirt_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:frozen_loamy_dirt_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:frozen_loamy_dirt_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:frozen_loamy_dirt_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:frozen_loamy_dirt_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:frozen_loamy_dirt_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:frozen_loamy_dirt_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:frozen_loamy_dirt_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:frozen_loamy_dirt_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:frozen_loamy_dirt_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:frozen_loamy_dirt_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:frozen_loamy_dirt_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:frozen_loamy_dirt_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:frozen_loamy_dirt_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:frozen_loamy_dirt_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:frozen_loamy_dirt_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:frozen_loamy_dirt_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:frozen_loamy_dirt_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:frozen_loamy_dirt_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:frozen_loamy_dirt_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:frozen_loamy_dirt_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:frozen_loamy_dirt_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:frozen_loamy_dirt_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:frozen_loamy_dirt_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:frozen_loamy_dirt_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:frozen_loamy_dirt_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:frozen_loamy_dirt_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:frozen_loamy_dirt_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:frozen_loamy_dirt_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:frozen_loamy_dirt_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:frozen_loamy_dirt_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:frozen_loamy_dirt_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:frozen_loamy_dirt_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:frozen_loamy_dirt_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:frozen_loamy_dirt_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:frozen_loamy_dirt_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:frozen_loamy_dirt_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:frozen_loamy_dirt_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:frozen_loamy_dirt_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:frozen_loamy_dirt_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:frozen_loamy_dirt_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:frozen_loamy_dirt_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:frozen_loamy_dirt_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:frozen_loamy_dirt_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:frozen_loamy_dirt_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:frozen_loamy_dirt_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:frozen_loamy_dirt_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:frozen_loamy_dirt_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:frozen_loamy_dirt_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:frozen_loamy_dirt_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:frozen_loamy_dirt_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:frozen_loamy_dirt_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:frozen_loamy_dirt_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:frozen_loamy_dirt_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:frozen_loamy_dirt_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:frozen_loamy_dirt_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:frozen_loamy_dirt_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:frozen_loamy_dirt_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:frozen_loamy_dirt_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:frozen_loamy_dirt_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:frozen_loamy_dirt_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:frozen_loamy_dirt_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:frozen_loamy_dirt_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:frozen_loamy_dirt_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:frozen_loamy_dirt_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:frozen_loamy_dirt_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:frozen_loamy_dirt_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:frozen_loamy_dirt_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:frozen_loamy_dirt_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:frozen_loamy_dirt_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:frozen_loamy_dirt_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:frozen_loamy_dirt_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:frozen_loamy_dirt_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:frozen_loamy_dirt_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:frozen_loamy_dirt_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:frozen_loamy_dirt_vertical_corner[facing=north,layer=1,waterlogged=true]
conquest:frozen_loamy_dirt_vertical_corner[facing=north,layer=1,waterlogged=false]
conquest:frozen_loamy_dirt_vertical_corner[facing=north,layer=2,waterlogged=true]
conquest:frozen_loamy_dirt_vertical_corner[facing=north,layer=2,waterlogged=false]
conquest:frozen_loamy_dirt_vertical_corner[facing=north,layer=3,waterlogged=true]
conquest:frozen_loamy_dirt_vertical_corner[facing=north,layer=3,waterlogged=false]
conquest:frozen_loamy_dirt_vertical_corner[facing=north,layer=4,waterlogged=true]
conquest:frozen_loamy_dirt_vertical_corner[facing=north,layer=4,waterlogged=false]
conquest:frozen_loamy_dirt_vertical_corner[facing=south,layer=1,waterlogged=true]
conquest:frozen_loamy_dirt_vertical_corner[facing=south,layer=1,waterlogged=false]
conquest:frozen_loamy_dirt_vertical_corner[facing=south,layer=2,waterlogged=true]
conquest:frozen_loamy_dirt_vertical_corner[facing=south,layer=2,waterlogged=false]
conquest:frozen_loamy_dirt_vertical_corner[facing=south,layer=3,waterlogged=true]
conquest:frozen_loamy_dirt_vertical_corner[facing=south,layer=3,waterlogged=false]
conquest:frozen_loamy_dirt_vertical_corner[facing=south,layer=4,waterlogged=true]
conquest:frozen_loamy_dirt_vertical_corner[facing=south,layer=4,waterlogged=false]
conquest:frozen_loamy_dirt_vertical_corner[facing=west,layer=1,waterlogged=true]
conquest:frozen_loamy_dirt_vertical_corner[facing=west,layer=1,waterlogged=false]
conquest:frozen_loamy_dirt_vertical_corner[facing=west,layer=2,waterlogged=true]
conquest:frozen_loamy_dirt_vertical_corner[facing=west,layer=2,waterlogged=false]
conquest:frozen_loamy_dirt_vertical_corner[facing=west,layer=3,waterlogged=true]
conquest:frozen_loamy_dirt_vertical_corner[facing=west,layer=3,waterlogged=false]
conquest:frozen_loamy_dirt_vertical_corner[facing=west,layer=4,waterlogged=true]
conquest:frozen_loamy_dirt_vertical_corner[facing=west,layer=4,waterlogged=false]
conquest:frozen_loamy_dirt_vertical_corner[facing=east,layer=1,waterlogged=true]
conquest:frozen_loamy_dirt_vertical_corner[facing=east,layer=1,waterlogged=false]
conquest:frozen_loamy_dirt_vertical_corner[facing=east,layer=2,waterlogged=true]
conquest:frozen_loamy_dirt_vertical_corner[facing=east,layer=2,waterlogged=false]
conquest:frozen_loamy_dirt_vertical_corner[facing=east,layer=3,waterlogged=true]
conquest:frozen_loamy_dirt_vertical_corner[facing=east,layer=3,waterlogged=false]
conquest:frozen_loamy_dirt_vertical_corner[facing=east,layer=4,waterlogged=true]
conquest:frozen_loamy_dirt_vertical_corner[facing=east,layer=4,waterlogged=false]
conquest:frozen_loamy_dirt_vertical_quarter[facing=north,layer=1,waterlogged=true]
conquest:frozen_loamy_dirt_vertical_quarter[facing=north,layer=1,waterlogged=false]
conquest:frozen_loamy_dirt_vertical_quarter[facing=north,layer=2,waterlogged=true]
conquest:frozen_loamy_dirt_vertical_quarter[facing=north,layer=2,waterlogged=false]
conquest:frozen_loamy_dirt_vertical_quarter[facing=north,layer=3,waterlogged=true]
conquest:frozen_loamy_dirt_vertical_quarter[facing=north,layer=3,waterlogged=false]
conquest:frozen_loamy_dirt_vertical_quarter[facing=north,layer=4,waterlogged=true]
conquest:frozen_loamy_dirt_vertical_quarter[facing=north,layer=4,waterlogged=false]
conquest:frozen_loamy_dirt_vertical_quarter[facing=south,layer=1,waterlogged=true]
conquest:frozen_loamy_dirt_vertical_quarter[facing=south,layer=1,waterlogged=false]
conquest:frozen_loamy_dirt_vertical_quarter[facing=south,layer=2,waterlogged=true]
conquest:frozen_loamy_dirt_vertical_quarter[facing=south,layer=2,waterlogged=false]
conquest:frozen_loamy_dirt_vertical_quarter[facing=south,layer=3,waterlogged=true]
conquest:frozen_loamy_dirt_vertical_quarter[facing=south,layer=3,waterlogged=false]
conquest:frozen_loamy_dirt_vertical_quarter[facing=south,layer=4,waterlogged=true]
conquest:frozen_loamy_dirt_vertical_quarter[facing=south,layer=4,waterlogged=false]
conquest:frozen_loamy_dirt_vertical_quarter[facing=west,layer=1,waterlogged=true]
conquest:frozen_loamy_dirt_vertical_quarter[facing=west,layer=1,waterlogged=false]
conquest:frozen_loamy_dirt_vertical_quarter[facing=west,layer=2,waterlogged=true]
conquest:frozen_loamy_dirt_vertical_quarter[facing=west,layer=2,waterlogged=false]
conquest:frozen_loamy_dirt_vertical_quarter[facing=west,layer=3,waterlogged=true]
conquest:frozen_loamy_dirt_vertical_quarter[facing=west,layer=3,waterlogged=false]
conquest:frozen_loamy_dirt_vertical_quarter[facing=west,layer=4,waterlogged=true]
conquest:frozen_loamy_dirt_vertical_quarter[facing=west,layer=4,waterlogged=false]
conquest:frozen_loamy_dirt_vertical_quarter[facing=east,layer=1,waterlogged=true]
conquest:frozen_loamy_dirt_vertical_quarter[facing=east,layer=1,waterlogged=false]
conquest:frozen_loamy_dirt_vertical_quarter[facing=east,layer=2,waterlogged=true]
conquest:frozen_loamy_dirt_vertical_quarter[facing=east,layer=2,waterlogged=false]
conquest:frozen_loamy_dirt_vertical_quarter[facing=east,layer=3,waterlogged=true]
conquest:frozen_loamy_dirt_vertical_quarter[facing=east,layer=3,waterlogged=false]
conquest:frozen_loamy_dirt_vertical_quarter[facing=east,layer=4,waterlogged=true]
conquest:frozen_loamy_dirt_vertical_quarter[facing=east,layer=4,waterlogged=false]
conquest:frozen_loamy_dirt_vertical_slab[facing=north,layer=1,waterlogged=true]
conquest:frozen_loamy_dirt_vertical_slab[facing=north,layer=1,waterlogged=false]
conquest:frozen_loamy_dirt_vertical_slab[facing=north,layer=2,waterlogged=true]
conquest:frozen_loamy_dirt_vertical_slab[facing=north,layer=2,waterlogged=false]
conquest:frozen_loamy_dirt_vertical_slab[facing=north,layer=3,waterlogged=true]
conquest:frozen_loamy_dirt_vertical_slab[facing=north,layer=3,waterlogged=false]
conquest:frozen_loamy_dirt_vertical_slab[facing=north,layer=4,waterlogged=true]
conquest:frozen_loamy_dirt_vertical_slab[facing=north,layer=4,waterlogged=false]
conquest:frozen_loamy_dirt_vertical_slab[facing=south,layer=1,waterlogged=true]
conquest:frozen_loamy_dirt_vertical_slab[facing=south,layer=1,waterlogged=false]
conquest:frozen_loamy_dirt_vertical_slab[facing=south,layer=2,waterlogged=true]
conquest:frozen_loamy_dirt_vertical_slab[facing=south,layer=2,waterlogged=false]
conquest:frozen_loamy_dirt_vertical_slab[facing=south,layer=3,waterlogged=true]
conquest:frozen_loamy_dirt_vertical_slab[facing=south,layer=3,waterlogged=false]
conquest:frozen_loamy_dirt_vertical_slab[facing=south,layer=4,waterlogged=true]
conquest:frozen_loamy_dirt_vertical_slab[facing=south,layer=4,waterlogged=false]
conquest:frozen_loamy_dirt_vertical_slab[facing=west,layer=1,waterlogged=true]
conquest:frozen_loamy_dirt_vertical_slab[facing=west,layer=1,waterlogged=false]
conquest:frozen_loamy_dirt_vertical_slab[facing=west,layer=2,waterlogged=true]
conquest:frozen_loamy_dirt_vertical_slab[facing=west,layer=2,waterlogged=false]
conquest:frozen_loamy_dirt_vertical_slab[facing=west,layer=3,waterlogged=true]
conquest:frozen_loamy_dirt_vertical_slab[facing=west,layer=3,waterlogged=false]
conquest:frozen_loamy_dirt_vertical_slab[facing=west,layer=4,waterlogged=true]
conquest:frozen_loamy_dirt_vertical_slab[facing=west,layer=4,waterlogged=false]
conquest:frozen_loamy_dirt_vertical_slab[facing=east,layer=1,waterlogged=true]
conquest:frozen_loamy_dirt_vertical_slab[facing=east,layer=1,waterlogged=false]
conquest:frozen_loamy_dirt_vertical_slab[facing=east,layer=2,waterlogged=true]
conquest:frozen_loamy_dirt_vertical_slab[facing=east,layer=2,waterlogged=false]
conquest:frozen_loamy_dirt_vertical_slab[facing=east,layer=3,waterlogged=true]
conquest:frozen_loamy_dirt_vertical_slab[facing=east,layer=3,waterlogged=false]
conquest:frozen_loamy_dirt_vertical_slab[facing=east,layer=4,waterlogged=true]
conquest:frozen_loamy_dirt_vertical_slab[facing=east,layer=4,waterlogged=false]
conquest:full_barrel_of_apples
conquest:full_barrel_of_bread
conquest:full_barrel_of_cabbage
conquest:full_barrel_of_cocoa
conquest:full_barrel_of_eggs
conquest:full_barrel_of_fish
conquest:full_barrel_of_gold_ore
conquest:full_barrel_of_potatoes
conquest:full_barrel_of_turnips
conquest:full_chest_of_gold
conquest:full_sack_of_apples
conquest:full_sack_of_bread
conquest:full_sack_of_cocoa
conquest:full_sack_of_flour
conquest:full_sack_of_grapes
conquest:full_sack_of_hops
conquest:full_sack_of_potatoes
conquest:full_wicker_basket_of_apples
conquest:full_wicker_basket_of_apples_slab[type=top,waterlogged=true]
conquest:full_wicker_basket_of_apples_slab[type=top,waterlogged=false]
conquest:full_wicker_basket_of_apples_slab[type=bottom,waterlogged=true]
conquest:full_wicker_basket_of_apples_slab[type=bottom,waterlogged=false]
conquest:full_wicker_basket_of_cocoa
conquest:full_wicker_basket_of_cocoa_slab[type=top,waterlogged=true]
conquest:full_wicker_basket_of_cocoa_slab[type=top,waterlogged=false]
conquest:full_wicker_basket_of_cocoa_slab[type=bottom,waterlogged=true]
conquest:full_wicker_basket_of_cocoa_slab[type=bottom,waterlogged=false]
conquest:fully_brown_plastered_logs
conquest:fully_brown_plastered_logs_corner_slab[facing=north,type=top,waterlogged=true]
conquest:fully_brown_plastered_logs_corner_slab[facing=north,type=top,waterlogged=false]
conquest:fully_brown_plastered_logs_corner_slab[facing=north,type=bottom,waterlogged=true]
conquest:fully_brown_plastered_logs_corner_slab[facing=north,type=bottom,waterlogged=false]
conquest:fully_brown_plastered_logs_corner_slab[facing=south,type=top,waterlogged=true]
conquest:fully_brown_plastered_logs_corner_slab[facing=south,type=top,waterlogged=false]
conquest:fully_brown_plastered_logs_corner_slab[facing=south,type=bottom,waterlogged=true]
conquest:fully_brown_plastered_logs_corner_slab[facing=south,type=bottom,waterlogged=false]
conquest:fully_brown_plastered_logs_corner_slab[facing=west,type=top,waterlogged=true]
conquest:fully_brown_plastered_logs_corner_slab[facing=west,type=top,waterlogged=false]
conquest:fully_brown_plastered_logs_corner_slab[facing=west,type=bottom,waterlogged=true]
conquest:fully_brown_plastered_logs_corner_slab[facing=west,type=bottom,waterlogged=false]
conquest:fully_brown_plastered_logs_corner_slab[facing=east,type=top,waterlogged=true]
conquest:fully_brown_plastered_logs_corner_slab[facing=east,type=top,waterlogged=false]
conquest:fully_brown_plastered_logs_corner_slab[facing=east,type=bottom,waterlogged=true]
conquest:fully_brown_plastered_logs_corner_slab[facing=east,type=bottom,waterlogged=false]
conquest:fully_brown_plastered_logs_eighth_slab[facing=north,type=top,waterlogged=true]
conquest:fully_brown_plastered_logs_eighth_slab[facing=north,type=top,waterlogged=false]
conquest:fully_brown_plastered_logs_eighth_slab[facing=north,type=bottom,waterlogged=true]
conquest:fully_brown_plastered_logs_eighth_slab[facing=north,type=bottom,waterlogged=false]
conquest:fully_brown_plastered_logs_eighth_slab[facing=south,type=top,waterlogged=true]
conquest:fully_brown_plastered_logs_eighth_slab[facing=south,type=top,waterlogged=false]
conquest:fully_brown_plastered_logs_eighth_slab[facing=south,type=bottom,waterlogged=true]
conquest:fully_brown_plastered_logs_eighth_slab[facing=south,type=bottom,waterlogged=false]
conquest:fully_brown_plastered_logs_eighth_slab[facing=west,type=top,waterlogged=true]
conquest:fully_brown_plastered_logs_eighth_slab[facing=west,type=top,waterlogged=false]
conquest:fully_brown_plastered_logs_eighth_slab[facing=west,type=bottom,waterlogged=true]
conquest:fully_brown_plastered_logs_eighth_slab[facing=west,type=bottom,waterlogged=false]
conquest:fully_brown_plastered_logs_eighth_slab[facing=east,type=top,waterlogged=true]
conquest:fully_brown_plastered_logs_eighth_slab[facing=east,type=top,waterlogged=false]
conquest:fully_brown_plastered_logs_eighth_slab[facing=east,type=bottom,waterlogged=true]
conquest:fully_brown_plastered_logs_eighth_slab[facing=east,type=bottom,waterlogged=false]
conquest:fully_brown_plastered_logs_quarter_slab[facing=north,layer=1,type=top,waterlogged=true]
conquest:fully_brown_plastered_logs_quarter_slab[facing=north,layer=1,type=top,waterlogged=false]
conquest:fully_brown_plastered_logs_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=true]
conquest:fully_brown_plastered_logs_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=false]
conquest:fully_brown_plastered_logs_quarter_slab[facing=north,layer=2,type=top,waterlogged=true]
conquest:fully_brown_plastered_logs_quarter_slab[facing=north,layer=2,type=top,waterlogged=false]
conquest:fully_brown_plastered_logs_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=true]
conquest:fully_brown_plastered_logs_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=false]
conquest:fully_brown_plastered_logs_quarter_slab[facing=north,layer=3,type=top,waterlogged=true]
conquest:fully_brown_plastered_logs_quarter_slab[facing=north,layer=3,type=top,waterlogged=false]
conquest:fully_brown_plastered_logs_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=true]
conquest:fully_brown_plastered_logs_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=false]
conquest:fully_brown_plastered_logs_quarter_slab[facing=south,layer=1,type=top,waterlogged=true]
conquest:fully_brown_plastered_logs_quarter_slab[facing=south,layer=1,type=top,waterlogged=false]
conquest:fully_brown_plastered_logs_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=true]
conquest:fully_brown_plastered_logs_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=false]
conquest:fully_brown_plastered_logs_quarter_slab[facing=south,layer=2,type=top,waterlogged=true]
conquest:fully_brown_plastered_logs_quarter_slab[facing=south,layer=2,type=top,waterlogged=false]
conquest:fully_brown_plastered_logs_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=true]
conquest:fully_brown_plastered_logs_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=false]
conquest:fully_brown_plastered_logs_quarter_slab[facing=south,layer=3,type=top,waterlogged=true]
conquest:fully_brown_plastered_logs_quarter_slab[facing=south,layer=3,type=top,waterlogged=false]
conquest:fully_brown_plastered_logs_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=true]
conquest:fully_brown_plastered_logs_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=false]
conquest:fully_brown_plastered_logs_quarter_slab[facing=west,layer=1,type=top,waterlogged=true]
conquest:fully_brown_plastered_logs_quarter_slab[facing=west,layer=1,type=top,waterlogged=false]
conquest:fully_brown_plastered_logs_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=true]
conquest:fully_brown_plastered_logs_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=false]
conquest:fully_brown_plastered_logs_quarter_slab[facing=west,layer=2,type=top,waterlogged=true]
conquest:fully_brown_plastered_logs_quarter_slab[facing=west,layer=2,type=top,waterlogged=false]
conquest:fully_brown_plastered_logs_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=true]
conquest:fully_brown_plastered_logs_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=false]
conquest:fully_brown_plastered_logs_quarter_slab[facing=west,layer=3,type=top,waterlogged=true]
conquest:fully_brown_plastered_logs_quarter_slab[facing=west,layer=3,type=top,waterlogged=false]
conquest:fully_brown_plastered_logs_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=true]
conquest:fully_brown_plastered_logs_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=false]
conquest:fully_brown_plastered_logs_quarter_slab[facing=east,layer=1,type=top,waterlogged=true]
conquest:fully_brown_plastered_logs_quarter_slab[facing=east,layer=1,type=top,waterlogged=false]
conquest:fully_brown_plastered_logs_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=true]
conquest:fully_brown_plastered_logs_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=false]
conquest:fully_brown_plastered_logs_quarter_slab[facing=east,layer=2,type=top,waterlogged=true]
conquest:fully_brown_plastered_logs_quarter_slab[facing=east,layer=2,type=top,waterlogged=false]
conquest:fully_brown_plastered_logs_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=true]
conquest:fully_brown_plastered_logs_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=false]
conquest:fully_brown_plastered_logs_quarter_slab[facing=east,layer=3,type=top,waterlogged=true]
conquest:fully_brown_plastered_logs_quarter_slab[facing=east,layer=3,type=top,waterlogged=false]
conquest:fully_brown_plastered_logs_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=true]
conquest:fully_brown_plastered_logs_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=false]
conquest:fully_brown_plastered_logs_slab[layers=1,type=top,waterlogged=true]
conquest:fully_brown_plastered_logs_slab[layers=1,type=top,waterlogged=false]
conquest:fully_brown_plastered_logs_slab[layers=1,type=bottom,waterlogged=true]
conquest:fully_brown_plastered_logs_slab[layers=1,type=bottom,waterlogged=false]
conquest:fully_brown_plastered_logs_slab[layers=2,type=top,waterlogged=true]
conquest:fully_brown_plastered_logs_slab[layers=2,type=top,waterlogged=false]
conquest:fully_brown_plastered_logs_slab[layers=2,type=bottom,waterlogged=true]
conquest:fully_brown_plastered_logs_slab[layers=2,type=bottom,waterlogged=false]
conquest:fully_brown_plastered_logs_slab[layers=3,type=top,waterlogged=true]
conquest:fully_brown_plastered_logs_slab[layers=3,type=top,waterlogged=false]
conquest:fully_brown_plastered_logs_slab[layers=3,type=bottom,waterlogged=true]
conquest:fully_brown_plastered_logs_slab[layers=3,type=bottom,waterlogged=false]
conquest:fully_brown_plastered_logs_slab[layers=4,type=top,waterlogged=true]
conquest:fully_brown_plastered_logs_slab[layers=4,type=top,waterlogged=false]
conquest:fully_brown_plastered_logs_slab[layers=4,type=bottom,waterlogged=true]
conquest:fully_brown_plastered_logs_slab[layers=4,type=bottom,waterlogged=false]
conquest:fully_brown_plastered_logs_slab[layers=5,type=top,waterlogged=true]
conquest:fully_brown_plastered_logs_slab[layers=5,type=top,waterlogged=false]
conquest:fully_brown_plastered_logs_slab[layers=5,type=bottom,waterlogged=true]
conquest:fully_brown_plastered_logs_slab[layers=5,type=bottom,waterlogged=false]
conquest:fully_brown_plastered_logs_slab[layers=6,type=top,waterlogged=true]
conquest:fully_brown_plastered_logs_slab[layers=6,type=top,waterlogged=false]
conquest:fully_brown_plastered_logs_slab[layers=6,type=bottom,waterlogged=true]
conquest:fully_brown_plastered_logs_slab[layers=6,type=bottom,waterlogged=false]
conquest:fully_brown_plastered_logs_slab[layers=7,type=top,waterlogged=true]
conquest:fully_brown_plastered_logs_slab[layers=7,type=top,waterlogged=false]
conquest:fully_brown_plastered_logs_slab[layers=7,type=bottom,waterlogged=true]
conquest:fully_brown_plastered_logs_slab[layers=7,type=bottom,waterlogged=false]
conquest:fully_brown_plastered_logs_slab[layers=8,type=top,waterlogged=true]
conquest:fully_brown_plastered_logs_slab[layers=8,type=top,waterlogged=false]
conquest:fully_brown_plastered_logs_slab[layers=8,type=bottom,waterlogged=true]
conquest:fully_brown_plastered_logs_slab[layers=8,type=bottom,waterlogged=false]
conquest:fully_brown_plastered_logs_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:fully_brown_plastered_logs_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:fully_brown_plastered_logs_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:fully_brown_plastered_logs_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:fully_brown_plastered_logs_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:fully_brown_plastered_logs_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:fully_brown_plastered_logs_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:fully_brown_plastered_logs_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:fully_brown_plastered_logs_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:fully_brown_plastered_logs_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:fully_brown_plastered_logs_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:fully_brown_plastered_logs_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:fully_brown_plastered_logs_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:fully_brown_plastered_logs_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:fully_brown_plastered_logs_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:fully_brown_plastered_logs_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:fully_brown_plastered_logs_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:fully_brown_plastered_logs_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:fully_brown_plastered_logs_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:fully_brown_plastered_logs_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:fully_brown_plastered_logs_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:fully_brown_plastered_logs_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:fully_brown_plastered_logs_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:fully_brown_plastered_logs_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:fully_brown_plastered_logs_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:fully_brown_plastered_logs_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:fully_brown_plastered_logs_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:fully_brown_plastered_logs_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:fully_brown_plastered_logs_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:fully_brown_plastered_logs_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:fully_brown_plastered_logs_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:fully_brown_plastered_logs_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:fully_brown_plastered_logs_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:fully_brown_plastered_logs_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:fully_brown_plastered_logs_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:fully_brown_plastered_logs_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:fully_brown_plastered_logs_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:fully_brown_plastered_logs_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:fully_brown_plastered_logs_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:fully_brown_plastered_logs_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:fully_brown_plastered_logs_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:fully_brown_plastered_logs_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:fully_brown_plastered_logs_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:fully_brown_plastered_logs_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:fully_brown_plastered_logs_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:fully_brown_plastered_logs_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:fully_brown_plastered_logs_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:fully_brown_plastered_logs_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:fully_brown_plastered_logs_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:fully_brown_plastered_logs_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:fully_brown_plastered_logs_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:fully_brown_plastered_logs_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:fully_brown_plastered_logs_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:fully_brown_plastered_logs_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:fully_brown_plastered_logs_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:fully_brown_plastered_logs_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:fully_brown_plastered_logs_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:fully_brown_plastered_logs_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:fully_brown_plastered_logs_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:fully_brown_plastered_logs_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:fully_brown_plastered_logs_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:fully_brown_plastered_logs_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:fully_brown_plastered_logs_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:fully_brown_plastered_logs_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:fully_brown_plastered_logs_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:fully_brown_plastered_logs_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:fully_brown_plastered_logs_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:fully_brown_plastered_logs_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:fully_brown_plastered_logs_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:fully_brown_plastered_logs_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:fully_brown_plastered_logs_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:fully_brown_plastered_logs_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:fully_brown_plastered_logs_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:fully_brown_plastered_logs_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:fully_brown_plastered_logs_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:fully_brown_plastered_logs_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:fully_brown_plastered_logs_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:fully_brown_plastered_logs_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:fully_brown_plastered_logs_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:fully_brown_plastered_logs_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:fully_brown_plastered_logs_vertical_corner[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:fully_brown_plastered_logs_vertical_corner[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:fully_brown_plastered_logs_vertical_corner[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:fully_brown_plastered_logs_vertical_corner[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:fully_brown_plastered_logs_vertical_corner[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:fully_brown_plastered_logs_vertical_corner[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:fully_brown_plastered_logs_vertical_corner[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:fully_brown_plastered_logs_vertical_corner[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:fully_brown_plastered_logs_vertical_corner[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:fully_brown_plastered_logs_vertical_corner[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:fully_brown_plastered_logs_vertical_corner[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:fully_brown_plastered_logs_vertical_corner[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:fully_brown_plastered_logs_vertical_corner[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:fully_brown_plastered_logs_vertical_corner[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:fully_brown_plastered_logs_vertical_corner[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:fully_brown_plastered_logs_vertical_corner[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:fully_brown_plastered_logs_vertical_corner[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:fully_brown_plastered_logs_vertical_corner[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:fully_brown_plastered_logs_vertical_corner[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:fully_brown_plastered_logs_vertical_corner[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:fully_brown_plastered_logs_vertical_corner[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:fully_brown_plastered_logs_vertical_corner[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:fully_brown_plastered_logs_vertical_corner[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:fully_brown_plastered_logs_vertical_corner[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:fully_brown_plastered_logs_vertical_corner[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:fully_brown_plastered_logs_vertical_corner[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:fully_brown_plastered_logs_vertical_corner[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:fully_brown_plastered_logs_vertical_corner[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:fully_brown_plastered_logs_vertical_corner[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:fully_brown_plastered_logs_vertical_corner[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:fully_brown_plastered_logs_vertical_corner[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:fully_brown_plastered_logs_vertical_corner[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:fully_brown_plastered_logs_vertical_corner[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:fully_brown_plastered_logs_vertical_corner[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:fully_brown_plastered_logs_vertical_corner[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:fully_brown_plastered_logs_vertical_corner[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:fully_brown_plastered_logs_vertical_corner[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:fully_brown_plastered_logs_vertical_corner[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:fully_brown_plastered_logs_vertical_corner[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:fully_brown_plastered_logs_vertical_corner[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:fully_brown_plastered_logs_vertical_corner[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:fully_brown_plastered_logs_vertical_corner[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:fully_brown_plastered_logs_vertical_corner[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:fully_brown_plastered_logs_vertical_corner[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:fully_brown_plastered_logs_vertical_corner[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:fully_brown_plastered_logs_vertical_corner[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:fully_brown_plastered_logs_vertical_corner[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:fully_brown_plastered_logs_vertical_corner[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:fully_brown_plastered_logs_vertical_corner[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:fully_brown_plastered_logs_vertical_corner[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:fully_brown_plastered_logs_vertical_corner[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:fully_brown_plastered_logs_vertical_corner[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:fully_brown_plastered_logs_vertical_corner[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:fully_brown_plastered_logs_vertical_corner[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:fully_brown_plastered_logs_vertical_corner[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:fully_brown_plastered_logs_vertical_corner[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:fully_brown_plastered_logs_vertical_corner[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:fully_brown_plastered_logs_vertical_corner[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:fully_brown_plastered_logs_vertical_corner[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:fully_brown_plastered_logs_vertical_corner[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:fully_brown_plastered_logs_vertical_corner[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:fully_brown_plastered_logs_vertical_corner[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:fully_brown_plastered_logs_vertical_corner[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:fully_brown_plastered_logs_vertical_corner[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:fully_brown_plastered_logs_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:fully_brown_plastered_logs_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:fully_brown_plastered_logs_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:fully_brown_plastered_logs_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:fully_brown_plastered_logs_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:fully_brown_plastered_logs_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:fully_brown_plastered_logs_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:fully_brown_plastered_logs_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:fully_brown_plastered_logs_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:fully_brown_plastered_logs_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:fully_brown_plastered_logs_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:fully_brown_plastered_logs_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:fully_brown_plastered_logs_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:fully_brown_plastered_logs_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:fully_brown_plastered_logs_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:fully_brown_plastered_logs_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:fully_brown_plastered_logs_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:fully_brown_plastered_logs_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:fully_brown_plastered_logs_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:fully_brown_plastered_logs_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:fully_brown_plastered_logs_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:fully_brown_plastered_logs_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:fully_brown_plastered_logs_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:fully_brown_plastered_logs_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:fully_brown_plastered_logs_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:fully_brown_plastered_logs_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:fully_brown_plastered_logs_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:fully_brown_plastered_logs_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:fully_brown_plastered_logs_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:fully_brown_plastered_logs_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:fully_brown_plastered_logs_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:fully_brown_plastered_logs_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:fully_brown_plastered_logs_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:fully_brown_plastered_logs_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:fully_brown_plastered_logs_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:fully_brown_plastered_logs_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:fully_brown_plastered_logs_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:fully_brown_plastered_logs_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:fully_brown_plastered_logs_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:fully_brown_plastered_logs_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:fully_brown_plastered_logs_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:fully_brown_plastered_logs_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:fully_brown_plastered_logs_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:fully_brown_plastered_logs_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:fully_brown_plastered_logs_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:fully_brown_plastered_logs_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:fully_brown_plastered_logs_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:fully_brown_plastered_logs_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:fully_brown_plastered_logs_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:fully_brown_plastered_logs_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:fully_brown_plastered_logs_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:fully_brown_plastered_logs_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:fully_brown_plastered_logs_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:fully_brown_plastered_logs_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:fully_brown_plastered_logs_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:fully_brown_plastered_logs_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:fully_brown_plastered_logs_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:fully_brown_plastered_logs_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:fully_brown_plastered_logs_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:fully_brown_plastered_logs_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:fully_brown_plastered_logs_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:fully_brown_plastered_logs_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:fully_brown_plastered_logs_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:fully_brown_plastered_logs_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:fully_brown_plastered_logs_vertical_quarter[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:fully_brown_plastered_logs_vertical_quarter[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:fully_brown_plastered_logs_vertical_quarter[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:fully_brown_plastered_logs_vertical_quarter[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:fully_brown_plastered_logs_vertical_quarter[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:fully_brown_plastered_logs_vertical_quarter[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:fully_brown_plastered_logs_vertical_quarter[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:fully_brown_plastered_logs_vertical_quarter[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:fully_brown_plastered_logs_vertical_quarter[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:fully_brown_plastered_logs_vertical_quarter[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:fully_brown_plastered_logs_vertical_quarter[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:fully_brown_plastered_logs_vertical_quarter[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:fully_brown_plastered_logs_vertical_quarter[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:fully_brown_plastered_logs_vertical_quarter[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:fully_brown_plastered_logs_vertical_quarter[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:fully_brown_plastered_logs_vertical_quarter[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:fully_brown_plastered_logs_vertical_quarter[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:fully_brown_plastered_logs_vertical_quarter[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:fully_brown_plastered_logs_vertical_quarter[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:fully_brown_plastered_logs_vertical_quarter[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:fully_brown_plastered_logs_vertical_quarter[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:fully_brown_plastered_logs_vertical_quarter[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:fully_brown_plastered_logs_vertical_quarter[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:fully_brown_plastered_logs_vertical_quarter[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:fully_brown_plastered_logs_vertical_quarter[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:fully_brown_plastered_logs_vertical_quarter[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:fully_brown_plastered_logs_vertical_quarter[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:fully_brown_plastered_logs_vertical_quarter[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:fully_brown_plastered_logs_vertical_quarter[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:fully_brown_plastered_logs_vertical_quarter[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:fully_brown_plastered_logs_vertical_quarter[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:fully_brown_plastered_logs_vertical_quarter[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:fully_brown_plastered_logs_vertical_quarter[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:fully_brown_plastered_logs_vertical_quarter[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:fully_brown_plastered_logs_vertical_quarter[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:fully_brown_plastered_logs_vertical_quarter[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:fully_brown_plastered_logs_vertical_quarter[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:fully_brown_plastered_logs_vertical_quarter[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:fully_brown_plastered_logs_vertical_quarter[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:fully_brown_plastered_logs_vertical_quarter[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:fully_brown_plastered_logs_vertical_quarter[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:fully_brown_plastered_logs_vertical_quarter[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:fully_brown_plastered_logs_vertical_quarter[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:fully_brown_plastered_logs_vertical_quarter[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:fully_brown_plastered_logs_vertical_quarter[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:fully_brown_plastered_logs_vertical_quarter[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:fully_brown_plastered_logs_vertical_quarter[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:fully_brown_plastered_logs_vertical_quarter[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:fully_brown_plastered_logs_vertical_quarter[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:fully_brown_plastered_logs_vertical_quarter[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:fully_brown_plastered_logs_vertical_quarter[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:fully_brown_plastered_logs_vertical_quarter[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:fully_brown_plastered_logs_vertical_quarter[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:fully_brown_plastered_logs_vertical_quarter[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:fully_brown_plastered_logs_vertical_quarter[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:fully_brown_plastered_logs_vertical_quarter[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:fully_brown_plastered_logs_vertical_quarter[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:fully_brown_plastered_logs_vertical_quarter[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:fully_brown_plastered_logs_vertical_quarter[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:fully_brown_plastered_logs_vertical_quarter[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:fully_brown_plastered_logs_vertical_quarter[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:fully_brown_plastered_logs_vertical_quarter[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:fully_brown_plastered_logs_vertical_quarter[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:fully_brown_plastered_logs_vertical_quarter[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:fully_brown_plastered_logs_vertical_slab[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:fully_brown_plastered_logs_vertical_slab[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:fully_brown_plastered_logs_vertical_slab[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:fully_brown_plastered_logs_vertical_slab[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:fully_brown_plastered_logs_vertical_slab[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:fully_brown_plastered_logs_vertical_slab[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:fully_brown_plastered_logs_vertical_slab[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:fully_brown_plastered_logs_vertical_slab[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:fully_brown_plastered_logs_vertical_slab[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:fully_brown_plastered_logs_vertical_slab[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:fully_brown_plastered_logs_vertical_slab[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:fully_brown_plastered_logs_vertical_slab[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:fully_brown_plastered_logs_vertical_slab[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:fully_brown_plastered_logs_vertical_slab[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:fully_brown_plastered_logs_vertical_slab[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:fully_brown_plastered_logs_vertical_slab[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:fully_brown_plastered_logs_vertical_slab[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:fully_brown_plastered_logs_vertical_slab[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:fully_brown_plastered_logs_vertical_slab[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:fully_brown_plastered_logs_vertical_slab[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:fully_brown_plastered_logs_vertical_slab[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:fully_brown_plastered_logs_vertical_slab[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:fully_brown_plastered_logs_vertical_slab[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:fully_brown_plastered_logs_vertical_slab[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:fully_brown_plastered_logs_vertical_slab[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:fully_brown_plastered_logs_vertical_slab[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:fully_brown_plastered_logs_vertical_slab[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:fully_brown_plastered_logs_vertical_slab[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:fully_brown_plastered_logs_vertical_slab[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:fully_brown_plastered_logs_vertical_slab[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:fully_brown_plastered_logs_vertical_slab[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:fully_brown_plastered_logs_vertical_slab[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:fully_brown_plastered_logs_vertical_slab[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:fully_brown_plastered_logs_vertical_slab[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:fully_brown_plastered_logs_vertical_slab[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:fully_brown_plastered_logs_vertical_slab[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:fully_brown_plastered_logs_vertical_slab[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:fully_brown_plastered_logs_vertical_slab[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:fully_brown_plastered_logs_vertical_slab[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:fully_brown_plastered_logs_vertical_slab[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:fully_brown_plastered_logs_vertical_slab[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:fully_brown_plastered_logs_vertical_slab[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:fully_brown_plastered_logs_vertical_slab[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:fully_brown_plastered_logs_vertical_slab[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:fully_brown_plastered_logs_vertical_slab[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:fully_brown_plastered_logs_vertical_slab[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:fully_brown_plastered_logs_vertical_slab[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:fully_brown_plastered_logs_vertical_slab[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:fully_brown_plastered_logs_vertical_slab[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:fully_brown_plastered_logs_vertical_slab[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:fully_brown_plastered_logs_vertical_slab[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:fully_brown_plastered_logs_vertical_slab[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:fully_brown_plastered_logs_vertical_slab[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:fully_brown_plastered_logs_vertical_slab[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:fully_brown_plastered_logs_vertical_slab[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:fully_brown_plastered_logs_vertical_slab[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:fully_brown_plastered_logs_vertical_slab[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:fully_brown_plastered_logs_vertical_slab[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:fully_brown_plastered_logs_vertical_slab[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:fully_brown_plastered_logs_vertical_slab[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:fully_brown_plastered_logs_vertical_slab[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:fully_brown_plastered_logs_vertical_slab[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:fully_brown_plastered_logs_vertical_slab[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:fully_brown_plastered_logs_vertical_slab[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:fully_white_plastered_logs
conquest:fully_white_plastered_logs_corner_slab[facing=north,type=top,waterlogged=true]
conquest:fully_white_plastered_logs_corner_slab[facing=north,type=top,waterlogged=false]
conquest:fully_white_plastered_logs_corner_slab[facing=north,type=bottom,waterlogged=true]
conquest:fully_white_plastered_logs_corner_slab[facing=north,type=bottom,waterlogged=false]
conquest:fully_white_plastered_logs_corner_slab[facing=south,type=top,waterlogged=true]
conquest:fully_white_plastered_logs_corner_slab[facing=south,type=top,waterlogged=false]
conquest:fully_white_plastered_logs_corner_slab[facing=south,type=bottom,waterlogged=true]
conquest:fully_white_plastered_logs_corner_slab[facing=south,type=bottom,waterlogged=false]
conquest:fully_white_plastered_logs_corner_slab[facing=west,type=top,waterlogged=true]
conquest:fully_white_plastered_logs_corner_slab[facing=west,type=top,waterlogged=false]
conquest:fully_white_plastered_logs_corner_slab[facing=west,type=bottom,waterlogged=true]
conquest:fully_white_plastered_logs_corner_slab[facing=west,type=bottom,waterlogged=false]
conquest:fully_white_plastered_logs_corner_slab[facing=east,type=top,waterlogged=true]
conquest:fully_white_plastered_logs_corner_slab[facing=east,type=top,waterlogged=false]
conquest:fully_white_plastered_logs_corner_slab[facing=east,type=bottom,waterlogged=true]
conquest:fully_white_plastered_logs_corner_slab[facing=east,type=bottom,waterlogged=false]
conquest:fully_white_plastered_logs_eighth_slab[facing=north,type=top,waterlogged=true]
conquest:fully_white_plastered_logs_eighth_slab[facing=north,type=top,waterlogged=false]
conquest:fully_white_plastered_logs_eighth_slab[facing=north,type=bottom,waterlogged=true]
conquest:fully_white_plastered_logs_eighth_slab[facing=north,type=bottom,waterlogged=false]
conquest:fully_white_plastered_logs_eighth_slab[facing=south,type=top,waterlogged=true]
conquest:fully_white_plastered_logs_eighth_slab[facing=south,type=top,waterlogged=false]
conquest:fully_white_plastered_logs_eighth_slab[facing=south,type=bottom,waterlogged=true]
conquest:fully_white_plastered_logs_eighth_slab[facing=south,type=bottom,waterlogged=false]
conquest:fully_white_plastered_logs_eighth_slab[facing=west,type=top,waterlogged=true]
conquest:fully_white_plastered_logs_eighth_slab[facing=west,type=top,waterlogged=false]
conquest:fully_white_plastered_logs_eighth_slab[facing=west,type=bottom,waterlogged=true]
conquest:fully_white_plastered_logs_eighth_slab[facing=west,type=bottom,waterlogged=false]
conquest:fully_white_plastered_logs_eighth_slab[facing=east,type=top,waterlogged=true]
conquest:fully_white_plastered_logs_eighth_slab[facing=east,type=top,waterlogged=false]
conquest:fully_white_plastered_logs_eighth_slab[facing=east,type=bottom,waterlogged=true]
conquest:fully_white_plastered_logs_eighth_slab[facing=east,type=bottom,waterlogged=false]
conquest:fully_white_plastered_logs_quarter_slab[facing=north,layer=1,type=top,waterlogged=true]
conquest:fully_white_plastered_logs_quarter_slab[facing=north,layer=1,type=top,waterlogged=false]
conquest:fully_white_plastered_logs_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=true]
conquest:fully_white_plastered_logs_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=false]
conquest:fully_white_plastered_logs_quarter_slab[facing=north,layer=2,type=top,waterlogged=true]
conquest:fully_white_plastered_logs_quarter_slab[facing=north,layer=2,type=top,waterlogged=false]
conquest:fully_white_plastered_logs_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=true]
conquest:fully_white_plastered_logs_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=false]
conquest:fully_white_plastered_logs_quarter_slab[facing=north,layer=3,type=top,waterlogged=true]
conquest:fully_white_plastered_logs_quarter_slab[facing=north,layer=3,type=top,waterlogged=false]
conquest:fully_white_plastered_logs_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=true]
conquest:fully_white_plastered_logs_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=false]
conquest:fully_white_plastered_logs_quarter_slab[facing=south,layer=1,type=top,waterlogged=true]
conquest:fully_white_plastered_logs_quarter_slab[facing=south,layer=1,type=top,waterlogged=false]
conquest:fully_white_plastered_logs_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=true]
conquest:fully_white_plastered_logs_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=false]
conquest:fully_white_plastered_logs_quarter_slab[facing=south,layer=2,type=top,waterlogged=true]
conquest:fully_white_plastered_logs_quarter_slab[facing=south,layer=2,type=top,waterlogged=false]
conquest:fully_white_plastered_logs_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=true]
conquest:fully_white_plastered_logs_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=false]
conquest:fully_white_plastered_logs_quarter_slab[facing=south,layer=3,type=top,waterlogged=true]
conquest:fully_white_plastered_logs_quarter_slab[facing=south,layer=3,type=top,waterlogged=false]
conquest:fully_white_plastered_logs_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=true]
conquest:fully_white_plastered_logs_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=false]
conquest:fully_white_plastered_logs_quarter_slab[facing=west,layer=1,type=top,waterlogged=true]
conquest:fully_white_plastered_logs_quarter_slab[facing=west,layer=1,type=top,waterlogged=false]
conquest:fully_white_plastered_logs_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=true]
conquest:fully_white_plastered_logs_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=false]
conquest:fully_white_plastered_logs_quarter_slab[facing=west,layer=2,type=top,waterlogged=true]
conquest:fully_white_plastered_logs_quarter_slab[facing=west,layer=2,type=top,waterlogged=false]
conquest:fully_white_plastered_logs_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=true]
conquest:fully_white_plastered_logs_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=false]
conquest:fully_white_plastered_logs_quarter_slab[facing=west,layer=3,type=top,waterlogged=true]
conquest:fully_white_plastered_logs_quarter_slab[facing=west,layer=3,type=top,waterlogged=false]
conquest:fully_white_plastered_logs_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=true]
conquest:fully_white_plastered_logs_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=false]
conquest:fully_white_plastered_logs_quarter_slab[facing=east,layer=1,type=top,waterlogged=true]
conquest:fully_white_plastered_logs_quarter_slab[facing=east,layer=1,type=top,waterlogged=false]
conquest:fully_white_plastered_logs_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=true]
conquest:fully_white_plastered_logs_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=false]
conquest:fully_white_plastered_logs_quarter_slab[facing=east,layer=2,type=top,waterlogged=true]
conquest:fully_white_plastered_logs_quarter_slab[facing=east,layer=2,type=top,waterlogged=false]
conquest:fully_white_plastered_logs_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=true]
conquest:fully_white_plastered_logs_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=false]
conquest:fully_white_plastered_logs_quarter_slab[facing=east,layer=3,type=top,waterlogged=true]
conquest:fully_white_plastered_logs_quarter_slab[facing=east,layer=3,type=top,waterlogged=false]
conquest:fully_white_plastered_logs_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=true]
conquest:fully_white_plastered_logs_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=false]
conquest:fully_white_plastered_logs_slab[layers=1,type=top,waterlogged=true]
conquest:fully_white_plastered_logs_slab[layers=1,type=top,waterlogged=false]
conquest:fully_white_plastered_logs_slab[layers=1,type=bottom,waterlogged=true]
conquest:fully_white_plastered_logs_slab[layers=1,type=bottom,waterlogged=false]
conquest:fully_white_plastered_logs_slab[layers=2,type=top,waterlogged=true]
conquest:fully_white_plastered_logs_slab[layers=2,type=top,waterlogged=false]
conquest:fully_white_plastered_logs_slab[layers=2,type=bottom,waterlogged=true]
conquest:fully_white_plastered_logs_slab[layers=2,type=bottom,waterlogged=false]
conquest:fully_white_plastered_logs_slab[layers=3,type=top,waterlogged=true]
conquest:fully_white_plastered_logs_slab[layers=3,type=top,waterlogged=false]
conquest:fully_white_plastered_logs_slab[layers=3,type=bottom,waterlogged=true]
conquest:fully_white_plastered_logs_slab[layers=3,type=bottom,waterlogged=false]
conquest:fully_white_plastered_logs_slab[layers=4,type=top,waterlogged=true]
conquest:fully_white_plastered_logs_slab[layers=4,type=top,waterlogged=false]
conquest:fully_white_plastered_logs_slab[layers=4,type=bottom,waterlogged=true]
conquest:fully_white_plastered_logs_slab[layers=4,type=bottom,waterlogged=false]
conquest:fully_white_plastered_logs_slab[layers=5,type=top,waterlogged=true]
conquest:fully_white_plastered_logs_slab[layers=5,type=top,waterlogged=false]
conquest:fully_white_plastered_logs_slab[layers=5,type=bottom,waterlogged=true]
conquest:fully_white_plastered_logs_slab[layers=5,type=bottom,waterlogged=false]
conquest:fully_white_plastered_logs_slab[layers=6,type=top,waterlogged=true]
conquest:fully_white_plastered_logs_slab[layers=6,type=top,waterlogged=false]
conquest:fully_white_plastered_logs_slab[layers=6,type=bottom,waterlogged=true]
conquest:fully_white_plastered_logs_slab[layers=6,type=bottom,waterlogged=false]
conquest:fully_white_plastered_logs_slab[layers=7,type=top,waterlogged=true]
conquest:fully_white_plastered_logs_slab[layers=7,type=top,waterlogged=false]
conquest:fully_white_plastered_logs_slab[layers=7,type=bottom,waterlogged=true]
conquest:fully_white_plastered_logs_slab[layers=7,type=bottom,waterlogged=false]
conquest:fully_white_plastered_logs_slab[layers=8,type=top,waterlogged=true]
conquest:fully_white_plastered_logs_slab[layers=8,type=top,waterlogged=false]
conquest:fully_white_plastered_logs_slab[layers=8,type=bottom,waterlogged=true]
conquest:fully_white_plastered_logs_slab[layers=8,type=bottom,waterlogged=false]
conquest:fully_white_plastered_logs_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:fully_white_plastered_logs_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:fully_white_plastered_logs_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:fully_white_plastered_logs_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:fully_white_plastered_logs_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:fully_white_plastered_logs_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:fully_white_plastered_logs_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:fully_white_plastered_logs_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:fully_white_plastered_logs_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:fully_white_plastered_logs_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:fully_white_plastered_logs_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:fully_white_plastered_logs_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:fully_white_plastered_logs_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:fully_white_plastered_logs_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:fully_white_plastered_logs_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:fully_white_plastered_logs_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:fully_white_plastered_logs_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:fully_white_plastered_logs_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:fully_white_plastered_logs_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:fully_white_plastered_logs_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:fully_white_plastered_logs_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:fully_white_plastered_logs_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:fully_white_plastered_logs_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:fully_white_plastered_logs_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:fully_white_plastered_logs_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:fully_white_plastered_logs_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:fully_white_plastered_logs_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:fully_white_plastered_logs_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:fully_white_plastered_logs_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:fully_white_plastered_logs_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:fully_white_plastered_logs_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:fully_white_plastered_logs_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:fully_white_plastered_logs_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:fully_white_plastered_logs_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:fully_white_plastered_logs_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:fully_white_plastered_logs_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:fully_white_plastered_logs_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:fully_white_plastered_logs_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:fully_white_plastered_logs_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:fully_white_plastered_logs_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:fully_white_plastered_logs_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:fully_white_plastered_logs_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:fully_white_plastered_logs_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:fully_white_plastered_logs_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:fully_white_plastered_logs_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:fully_white_plastered_logs_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:fully_white_plastered_logs_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:fully_white_plastered_logs_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:fully_white_plastered_logs_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:fully_white_plastered_logs_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:fully_white_plastered_logs_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:fully_white_plastered_logs_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:fully_white_plastered_logs_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:fully_white_plastered_logs_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:fully_white_plastered_logs_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:fully_white_plastered_logs_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:fully_white_plastered_logs_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:fully_white_plastered_logs_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:fully_white_plastered_logs_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:fully_white_plastered_logs_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:fully_white_plastered_logs_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:fully_white_plastered_logs_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:fully_white_plastered_logs_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:fully_white_plastered_logs_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:fully_white_plastered_logs_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:fully_white_plastered_logs_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:fully_white_plastered_logs_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:fully_white_plastered_logs_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:fully_white_plastered_logs_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:fully_white_plastered_logs_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:fully_white_plastered_logs_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:fully_white_plastered_logs_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:fully_white_plastered_logs_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:fully_white_plastered_logs_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:fully_white_plastered_logs_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:fully_white_plastered_logs_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:fully_white_plastered_logs_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:fully_white_plastered_logs_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:fully_white_plastered_logs_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:fully_white_plastered_logs_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:fully_white_plastered_logs_vertical_corner[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:fully_white_plastered_logs_vertical_corner[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:fully_white_plastered_logs_vertical_corner[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:fully_white_plastered_logs_vertical_corner[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:fully_white_plastered_logs_vertical_corner[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:fully_white_plastered_logs_vertical_corner[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:fully_white_plastered_logs_vertical_corner[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:fully_white_plastered_logs_vertical_corner[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:fully_white_plastered_logs_vertical_corner[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:fully_white_plastered_logs_vertical_corner[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:fully_white_plastered_logs_vertical_corner[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:fully_white_plastered_logs_vertical_corner[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:fully_white_plastered_logs_vertical_corner[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:fully_white_plastered_logs_vertical_corner[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:fully_white_plastered_logs_vertical_corner[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:fully_white_plastered_logs_vertical_corner[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:fully_white_plastered_logs_vertical_corner[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:fully_white_plastered_logs_vertical_corner[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:fully_white_plastered_logs_vertical_corner[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:fully_white_plastered_logs_vertical_corner[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:fully_white_plastered_logs_vertical_corner[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:fully_white_plastered_logs_vertical_corner[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:fully_white_plastered_logs_vertical_corner[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:fully_white_plastered_logs_vertical_corner[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:fully_white_plastered_logs_vertical_corner[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:fully_white_plastered_logs_vertical_corner[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:fully_white_plastered_logs_vertical_corner[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:fully_white_plastered_logs_vertical_corner[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:fully_white_plastered_logs_vertical_corner[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:fully_white_plastered_logs_vertical_corner[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:fully_white_plastered_logs_vertical_corner[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:fully_white_plastered_logs_vertical_corner[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:fully_white_plastered_logs_vertical_corner[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:fully_white_plastered_logs_vertical_corner[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:fully_white_plastered_logs_vertical_corner[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:fully_white_plastered_logs_vertical_corner[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:fully_white_plastered_logs_vertical_corner[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:fully_white_plastered_logs_vertical_corner[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:fully_white_plastered_logs_vertical_corner[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:fully_white_plastered_logs_vertical_corner[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:fully_white_plastered_logs_vertical_corner[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:fully_white_plastered_logs_vertical_corner[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:fully_white_plastered_logs_vertical_corner[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:fully_white_plastered_logs_vertical_corner[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:fully_white_plastered_logs_vertical_corner[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:fully_white_plastered_logs_vertical_corner[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:fully_white_plastered_logs_vertical_corner[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:fully_white_plastered_logs_vertical_corner[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:fully_white_plastered_logs_vertical_corner[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:fully_white_plastered_logs_vertical_corner[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:fully_white_plastered_logs_vertical_corner[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:fully_white_plastered_logs_vertical_corner[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:fully_white_plastered_logs_vertical_corner[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:fully_white_plastered_logs_vertical_corner[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:fully_white_plastered_logs_vertical_corner[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:fully_white_plastered_logs_vertical_corner[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:fully_white_plastered_logs_vertical_corner[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:fully_white_plastered_logs_vertical_corner[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:fully_white_plastered_logs_vertical_corner[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:fully_white_plastered_logs_vertical_corner[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:fully_white_plastered_logs_vertical_corner[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:fully_white_plastered_logs_vertical_corner[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:fully_white_plastered_logs_vertical_corner[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:fully_white_plastered_logs_vertical_corner[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:fully_white_plastered_logs_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:fully_white_plastered_logs_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:fully_white_plastered_logs_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:fully_white_plastered_logs_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:fully_white_plastered_logs_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:fully_white_plastered_logs_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:fully_white_plastered_logs_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:fully_white_plastered_logs_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:fully_white_plastered_logs_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:fully_white_plastered_logs_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:fully_white_plastered_logs_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:fully_white_plastered_logs_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:fully_white_plastered_logs_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:fully_white_plastered_logs_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:fully_white_plastered_logs_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:fully_white_plastered_logs_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:fully_white_plastered_logs_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:fully_white_plastered_logs_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:fully_white_plastered_logs_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:fully_white_plastered_logs_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:fully_white_plastered_logs_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:fully_white_plastered_logs_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:fully_white_plastered_logs_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:fully_white_plastered_logs_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:fully_white_plastered_logs_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:fully_white_plastered_logs_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:fully_white_plastered_logs_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:fully_white_plastered_logs_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:fully_white_plastered_logs_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:fully_white_plastered_logs_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:fully_white_plastered_logs_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:fully_white_plastered_logs_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:fully_white_plastered_logs_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:fully_white_plastered_logs_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:fully_white_plastered_logs_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:fully_white_plastered_logs_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:fully_white_plastered_logs_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:fully_white_plastered_logs_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:fully_white_plastered_logs_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:fully_white_plastered_logs_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:fully_white_plastered_logs_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:fully_white_plastered_logs_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:fully_white_plastered_logs_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:fully_white_plastered_logs_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:fully_white_plastered_logs_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:fully_white_plastered_logs_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:fully_white_plastered_logs_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:fully_white_plastered_logs_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:fully_white_plastered_logs_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:fully_white_plastered_logs_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:fully_white_plastered_logs_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:fully_white_plastered_logs_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:fully_white_plastered_logs_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:fully_white_plastered_logs_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:fully_white_plastered_logs_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:fully_white_plastered_logs_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:fully_white_plastered_logs_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:fully_white_plastered_logs_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:fully_white_plastered_logs_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:fully_white_plastered_logs_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:fully_white_plastered_logs_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:fully_white_plastered_logs_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:fully_white_plastered_logs_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:fully_white_plastered_logs_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:fully_white_plastered_logs_vertical_quarter[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:fully_white_plastered_logs_vertical_quarter[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:fully_white_plastered_logs_vertical_quarter[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:fully_white_plastered_logs_vertical_quarter[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:fully_white_plastered_logs_vertical_quarter[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:fully_white_plastered_logs_vertical_quarter[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:fully_white_plastered_logs_vertical_quarter[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:fully_white_plastered_logs_vertical_quarter[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:fully_white_plastered_logs_vertical_quarter[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:fully_white_plastered_logs_vertical_quarter[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:fully_white_plastered_logs_vertical_quarter[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:fully_white_plastered_logs_vertical_quarter[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:fully_white_plastered_logs_vertical_quarter[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:fully_white_plastered_logs_vertical_quarter[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:fully_white_plastered_logs_vertical_quarter[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:fully_white_plastered_logs_vertical_quarter[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:fully_white_plastered_logs_vertical_quarter[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:fully_white_plastered_logs_vertical_quarter[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:fully_white_plastered_logs_vertical_quarter[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:fully_white_plastered_logs_vertical_quarter[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:fully_white_plastered_logs_vertical_quarter[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:fully_white_plastered_logs_vertical_quarter[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:fully_white_plastered_logs_vertical_quarter[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:fully_white_plastered_logs_vertical_quarter[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:fully_white_plastered_logs_vertical_quarter[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:fully_white_plastered_logs_vertical_quarter[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:fully_white_plastered_logs_vertical_quarter[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:fully_white_plastered_logs_vertical_quarter[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:fully_white_plastered_logs_vertical_quarter[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:fully_white_plastered_logs_vertical_quarter[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:fully_white_plastered_logs_vertical_quarter[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:fully_white_plastered_logs_vertical_quarter[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:fully_white_plastered_logs_vertical_quarter[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:fully_white_plastered_logs_vertical_quarter[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:fully_white_plastered_logs_vertical_quarter[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:fully_white_plastered_logs_vertical_quarter[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:fully_white_plastered_logs_vertical_quarter[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:fully_white_plastered_logs_vertical_quarter[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:fully_white_plastered_logs_vertical_quarter[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:fully_white_plastered_logs_vertical_quarter[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:fully_white_plastered_logs_vertical_quarter[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:fully_white_plastered_logs_vertical_quarter[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:fully_white_plastered_logs_vertical_quarter[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:fully_white_plastered_logs_vertical_quarter[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:fully_white_plastered_logs_vertical_quarter[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:fully_white_plastered_logs_vertical_quarter[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:fully_white_plastered_logs_vertical_quarter[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:fully_white_plastered_logs_vertical_quarter[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:fully_white_plastered_logs_vertical_quarter[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:fully_white_plastered_logs_vertical_quarter[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:fully_white_plastered_logs_vertical_quarter[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:fully_white_plastered_logs_vertical_quarter[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:fully_white_plastered_logs_vertical_quarter[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:fully_white_plastered_logs_vertical_quarter[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:fully_white_plastered_logs_vertical_quarter[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:fully_white_plastered_logs_vertical_quarter[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:fully_white_plastered_logs_vertical_quarter[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:fully_white_plastered_logs_vertical_quarter[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:fully_white_plastered_logs_vertical_quarter[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:fully_white_plastered_logs_vertical_quarter[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:fully_white_plastered_logs_vertical_quarter[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:fully_white_plastered_logs_vertical_quarter[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:fully_white_plastered_logs_vertical_quarter[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:fully_white_plastered_logs_vertical_quarter[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:fully_white_plastered_logs_vertical_slab[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:fully_white_plastered_logs_vertical_slab[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:fully_white_plastered_logs_vertical_slab[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:fully_white_plastered_logs_vertical_slab[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:fully_white_plastered_logs_vertical_slab[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:fully_white_plastered_logs_vertical_slab[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:fully_white_plastered_logs_vertical_slab[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:fully_white_plastered_logs_vertical_slab[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:fully_white_plastered_logs_vertical_slab[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:fully_white_plastered_logs_vertical_slab[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:fully_white_plastered_logs_vertical_slab[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:fully_white_plastered_logs_vertical_slab[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:fully_white_plastered_logs_vertical_slab[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:fully_white_plastered_logs_vertical_slab[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:fully_white_plastered_logs_vertical_slab[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:fully_white_plastered_logs_vertical_slab[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:fully_white_plastered_logs_vertical_slab[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:fully_white_plastered_logs_vertical_slab[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:fully_white_plastered_logs_vertical_slab[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:fully_white_plastered_logs_vertical_slab[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:fully_white_plastered_logs_vertical_slab[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:fully_white_plastered_logs_vertical_slab[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:fully_white_plastered_logs_vertical_slab[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:fully_white_plastered_logs_vertical_slab[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:fully_white_plastered_logs_vertical_slab[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:fully_white_plastered_logs_vertical_slab[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:fully_white_plastered_logs_vertical_slab[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:fully_white_plastered_logs_vertical_slab[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:fully_white_plastered_logs_vertical_slab[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:fully_white_plastered_logs_vertical_slab[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:fully_white_plastered_logs_vertical_slab[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:fully_white_plastered_logs_vertical_slab[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:fully_white_plastered_logs_vertical_slab[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:fully_white_plastered_logs_vertical_slab[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:fully_white_plastered_logs_vertical_slab[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:fully_white_plastered_logs_vertical_slab[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:fully_white_plastered_logs_vertical_slab[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:fully_white_plastered_logs_vertical_slab[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:fully_white_plastered_logs_vertical_slab[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:fully_white_plastered_logs_vertical_slab[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:fully_white_plastered_logs_vertical_slab[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:fully_white_plastered_logs_vertical_slab[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:fully_white_plastered_logs_vertical_slab[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:fully_white_plastered_logs_vertical_slab[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:fully_white_plastered_logs_vertical_slab[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:fully_white_plastered_logs_vertical_slab[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:fully_white_plastered_logs_vertical_slab[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:fully_white_plastered_logs_vertical_slab[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:fully_white_plastered_logs_vertical_slab[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:fully_white_plastered_logs_vertical_slab[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:fully_white_plastered_logs_vertical_slab[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:fully_white_plastered_logs_vertical_slab[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:fully_white_plastered_logs_vertical_slab[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:fully_white_plastered_logs_vertical_slab[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:fully_white_plastered_logs_vertical_slab[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:fully_white_plastered_logs_vertical_slab[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:fully_white_plastered_logs_vertical_slab[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:fully_white_plastered_logs_vertical_slab[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:fully_white_plastered_logs_vertical_slab[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:fully_white_plastered_logs_vertical_slab[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:fully_white_plastered_logs_vertical_slab[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:fully_white_plastered_logs_vertical_slab[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:fully_white_plastered_logs_vertical_slab[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:fully_white_plastered_logs_vertical_slab[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:gate_valve[facing=north,toggle=1,waterlogged=true]
conquest:gate_valve[facing=north,toggle=1,waterlogged=false]
conquest:gate_valve[facing=north,toggle=2,waterlogged=true]
conquest:gate_valve[facing=north,toggle=2,waterlogged=false]
conquest:gate_valve[facing=north,toggle=3,waterlogged=true]
conquest:gate_valve[facing=north,toggle=3,waterlogged=false]
conquest:gate_valve[facing=north,toggle=4,waterlogged=true]
conquest:gate_valve[facing=north,toggle=4,waterlogged=false]
conquest:gate_valve[facing=south,toggle=1,waterlogged=true]
conquest:gate_valve[facing=south,toggle=1,waterlogged=false]
conquest:gate_valve[facing=south,toggle=2,waterlogged=true]
conquest:gate_valve[facing=south,toggle=2,waterlogged=false]
conquest:gate_valve[facing=south,toggle=3,waterlogged=true]
conquest:gate_valve[facing=south,toggle=3,waterlogged=false]
conquest:gate_valve[facing=south,toggle=4,waterlogged=true]
conquest:gate_valve[facing=south,toggle=4,waterlogged=false]
conquest:gate_valve[facing=west,toggle=1,waterlogged=true]
conquest:gate_valve[facing=west,toggle=1,waterlogged=false]
conquest:gate_valve[facing=west,toggle=2,waterlogged=true]
conquest:gate_valve[facing=west,toggle=2,waterlogged=false]
conquest:gate_valve[facing=west,toggle=3,waterlogged=true]
conquest:gate_valve[facing=west,toggle=3,waterlogged=false]
conquest:gate_valve[facing=west,toggle=4,waterlogged=true]
conquest:gate_valve[facing=west,toggle=4,waterlogged=false]
conquest:gate_valve[facing=east,toggle=1,waterlogged=true]
conquest:gate_valve[facing=east,toggle=1,waterlogged=false]
conquest:gate_valve[facing=east,toggle=2,waterlogged=true]
conquest:gate_valve[facing=east,toggle=2,waterlogged=false]
conquest:gate_valve[facing=east,toggle=3,waterlogged=true]
conquest:gate_valve[facing=east,toggle=3,waterlogged=false]
conquest:gate_valve[facing=east,toggle=4,waterlogged=true]
conquest:gate_valve[facing=east,toggle=4,waterlogged=false]
conquest:giant_wild_reeds[height=1,layers=1,waterlogged=true]
conquest:giant_wild_reeds[height=1,layers=1,waterlogged=false]
conquest:giant_wild_reeds[height=1,layers=2,waterlogged=true]
conquest:giant_wild_reeds[height=1,layers=2,waterlogged=false]
conquest:giant_wild_reeds[height=1,layers=3,waterlogged=true]
conquest:giant_wild_reeds[height=1,layers=3,waterlogged=false]
conquest:giant_wild_reeds[height=1,layers=4,waterlogged=true]
conquest:giant_wild_reeds[height=1,layers=4,waterlogged=false]
conquest:giant_wild_reeds[height=1,layers=5,waterlogged=true]
conquest:giant_wild_reeds[height=1,layers=5,waterlogged=false]
conquest:giant_wild_reeds[height=1,layers=6,waterlogged=true]
conquest:giant_wild_reeds[height=1,layers=6,waterlogged=false]
conquest:giant_wild_reeds[height=1,layers=7,waterlogged=true]
conquest:giant_wild_reeds[height=1,layers=7,waterlogged=false]
conquest:giant_wild_reeds[height=1,layers=8,waterlogged=true]
conquest:giant_wild_reeds[height=1,layers=8,waterlogged=false]
conquest:giant_wild_reeds[height=2,layers=1,waterlogged=true]
conquest:giant_wild_reeds[height=2,layers=1,waterlogged=false]
conquest:giant_wild_reeds[height=2,layers=2,waterlogged=true]
conquest:giant_wild_reeds[height=2,layers=2,waterlogged=false]
conquest:giant_wild_reeds[height=2,layers=3,waterlogged=true]
conquest:giant_wild_reeds[height=2,layers=3,waterlogged=false]
conquest:giant_wild_reeds[height=2,layers=4,waterlogged=true]
conquest:giant_wild_reeds[height=2,layers=4,waterlogged=false]
conquest:giant_wild_reeds[height=2,layers=5,waterlogged=true]
conquest:giant_wild_reeds[height=2,layers=5,waterlogged=false]
conquest:giant_wild_reeds[height=2,layers=6,waterlogged=true]
conquest:giant_wild_reeds[height=2,layers=6,waterlogged=false]
conquest:giant_wild_reeds[height=2,layers=7,waterlogged=true]
conquest:giant_wild_reeds[height=2,layers=7,waterlogged=false]
conquest:giant_wild_reeds[height=2,layers=8,waterlogged=true]
conquest:giant_wild_reeds[height=2,layers=8,waterlogged=false]
conquest:giant_wild_reeds[height=3,layers=1,waterlogged=true]
conquest:giant_wild_reeds[height=3,layers=1,waterlogged=false]
conquest:giant_wild_reeds[height=3,layers=2,waterlogged=true]
conquest:giant_wild_reeds[height=3,layers=2,waterlogged=false]
conquest:giant_wild_reeds[height=3,layers=3,waterlogged=true]
conquest:giant_wild_reeds[height=3,layers=3,waterlogged=false]
conquest:giant_wild_reeds[height=3,layers=4,waterlogged=true]
conquest:giant_wild_reeds[height=3,layers=4,waterlogged=false]
conquest:giant_wild_reeds[height=3,layers=5,waterlogged=true]
conquest:giant_wild_reeds[height=3,layers=5,waterlogged=false]
conquest:giant_wild_reeds[height=3,layers=6,waterlogged=true]
conquest:giant_wild_reeds[height=3,layers=6,waterlogged=false]
conquest:giant_wild_reeds[height=3,layers=7,waterlogged=true]
conquest:giant_wild_reeds[height=3,layers=7,waterlogged=false]
conquest:giant_wild_reeds[height=3,layers=8,waterlogged=true]
conquest:giant_wild_reeds[height=3,layers=8,waterlogged=false]
conquest:giant_wild_reeds[height=4,layers=1,waterlogged=true]
conquest:giant_wild_reeds[height=4,layers=1,waterlogged=false]
conquest:giant_wild_reeds[height=4,layers=2,waterlogged=true]
conquest:giant_wild_reeds[height=4,layers=2,waterlogged=false]
conquest:giant_wild_reeds[height=4,layers=3,waterlogged=true]
conquest:giant_wild_reeds[height=4,layers=3,waterlogged=false]
conquest:giant_wild_reeds[height=4,layers=4,waterlogged=true]
conquest:giant_wild_reeds[height=4,layers=4,waterlogged=false]
conquest:giant_wild_reeds[height=4,layers=5,waterlogged=true]
conquest:giant_wild_reeds[height=4,layers=5,waterlogged=false]
conquest:giant_wild_reeds[height=4,layers=6,waterlogged=true]
conquest:giant_wild_reeds[height=4,layers=6,waterlogged=false]
conquest:giant_wild_reeds[height=4,layers=7,waterlogged=true]
conquest:giant_wild_reeds[height=4,layers=7,waterlogged=false]
conquest:giant_wild_reeds[height=4,layers=8,waterlogged=true]
conquest:giant_wild_reeds[height=4,layers=8,waterlogged=false]
conquest:gilded_blackstone_corner_slab[facing=north,type=top,waterlogged=true]
conquest:gilded_blackstone_corner_slab[facing=north,type=top,waterlogged=false]
conquest:gilded_blackstone_corner_slab[facing=north,type=bottom,waterlogged=true]
conquest:gilded_blackstone_corner_slab[facing=north,type=bottom,waterlogged=false]
conquest:gilded_blackstone_corner_slab[facing=south,type=top,waterlogged=true]
conquest:gilded_blackstone_corner_slab[facing=south,type=top,waterlogged=false]
conquest:gilded_blackstone_corner_slab[facing=south,type=bottom,waterlogged=true]
conquest:gilded_blackstone_corner_slab[facing=south,type=bottom,waterlogged=false]
conquest:gilded_blackstone_corner_slab[facing=west,type=top,waterlogged=true]
conquest:gilded_blackstone_corner_slab[facing=west,type=top,waterlogged=false]
conquest:gilded_blackstone_corner_slab[facing=west,type=bottom,waterlogged=true]
conquest:gilded_blackstone_corner_slab[facing=west,type=bottom,waterlogged=false]
conquest:gilded_blackstone_corner_slab[facing=east,type=top,waterlogged=true]
conquest:gilded_blackstone_corner_slab[facing=east,type=top,waterlogged=false]
conquest:gilded_blackstone_corner_slab[facing=east,type=bottom,waterlogged=true]
conquest:gilded_blackstone_corner_slab[facing=east,type=bottom,waterlogged=false]
conquest:gilded_blackstone_eighth_slab[facing=north,type=top,waterlogged=true]
conquest:gilded_blackstone_eighth_slab[facing=north,type=top,waterlogged=false]
conquest:gilded_blackstone_eighth_slab[facing=north,type=bottom,waterlogged=true]
conquest:gilded_blackstone_eighth_slab[facing=north,type=bottom,waterlogged=false]
conquest:gilded_blackstone_eighth_slab[facing=south,type=top,waterlogged=true]
conquest:gilded_blackstone_eighth_slab[facing=south,type=top,waterlogged=false]
conquest:gilded_blackstone_eighth_slab[facing=south,type=bottom,waterlogged=true]
conquest:gilded_blackstone_eighth_slab[facing=south,type=bottom,waterlogged=false]
conquest:gilded_blackstone_eighth_slab[facing=west,type=top,waterlogged=true]
conquest:gilded_blackstone_eighth_slab[facing=west,type=top,waterlogged=false]
conquest:gilded_blackstone_eighth_slab[facing=west,type=bottom,waterlogged=true]
conquest:gilded_blackstone_eighth_slab[facing=west,type=bottom,waterlogged=false]
conquest:gilded_blackstone_eighth_slab[facing=east,type=top,waterlogged=true]
conquest:gilded_blackstone_eighth_slab[facing=east,type=top,waterlogged=false]
conquest:gilded_blackstone_eighth_slab[facing=east,type=bottom,waterlogged=true]
conquest:gilded_blackstone_eighth_slab[facing=east,type=bottom,waterlogged=false]
conquest:gilded_blackstone_quarter_slab[facing=north,layer=1,type=top,waterlogged=true]
conquest:gilded_blackstone_quarter_slab[facing=north,layer=1,type=top,waterlogged=false]
conquest:gilded_blackstone_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=true]
conquest:gilded_blackstone_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=false]
conquest:gilded_blackstone_quarter_slab[facing=north,layer=2,type=top,waterlogged=true]
conquest:gilded_blackstone_quarter_slab[facing=north,layer=2,type=top,waterlogged=false]
conquest:gilded_blackstone_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=true]
conquest:gilded_blackstone_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=false]
conquest:gilded_blackstone_quarter_slab[facing=north,layer=3,type=top,waterlogged=true]
conquest:gilded_blackstone_quarter_slab[facing=north,layer=3,type=top,waterlogged=false]
conquest:gilded_blackstone_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=true]
conquest:gilded_blackstone_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=false]
conquest:gilded_blackstone_quarter_slab[facing=south,layer=1,type=top,waterlogged=true]
conquest:gilded_blackstone_quarter_slab[facing=south,layer=1,type=top,waterlogged=false]
conquest:gilded_blackstone_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=true]
conquest:gilded_blackstone_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=false]
conquest:gilded_blackstone_quarter_slab[facing=south,layer=2,type=top,waterlogged=true]
conquest:gilded_blackstone_quarter_slab[facing=south,layer=2,type=top,waterlogged=false]
conquest:gilded_blackstone_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=true]
conquest:gilded_blackstone_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=false]
conquest:gilded_blackstone_quarter_slab[facing=south,layer=3,type=top,waterlogged=true]
conquest:gilded_blackstone_quarter_slab[facing=south,layer=3,type=top,waterlogged=false]
conquest:gilded_blackstone_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=true]
conquest:gilded_blackstone_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=false]
conquest:gilded_blackstone_quarter_slab[facing=west,layer=1,type=top,waterlogged=true]
conquest:gilded_blackstone_quarter_slab[facing=west,layer=1,type=top,waterlogged=false]
conquest:gilded_blackstone_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=true]
conquest:gilded_blackstone_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=false]
conquest:gilded_blackstone_quarter_slab[facing=west,layer=2,type=top,waterlogged=true]
conquest:gilded_blackstone_quarter_slab[facing=west,layer=2,type=top,waterlogged=false]
conquest:gilded_blackstone_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=true]
conquest:gilded_blackstone_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=false]
conquest:gilded_blackstone_quarter_slab[facing=west,layer=3,type=top,waterlogged=true]
conquest:gilded_blackstone_quarter_slab[facing=west,layer=3,type=top,waterlogged=false]
conquest:gilded_blackstone_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=true]
conquest:gilded_blackstone_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=false]
conquest:gilded_blackstone_quarter_slab[facing=east,layer=1,type=top,waterlogged=true]
conquest:gilded_blackstone_quarter_slab[facing=east,layer=1,type=top,waterlogged=false]
conquest:gilded_blackstone_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=true]
conquest:gilded_blackstone_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=false]
conquest:gilded_blackstone_quarter_slab[facing=east,layer=2,type=top,waterlogged=true]
conquest:gilded_blackstone_quarter_slab[facing=east,layer=2,type=top,waterlogged=false]
conquest:gilded_blackstone_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=true]
conquest:gilded_blackstone_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=false]
conquest:gilded_blackstone_quarter_slab[facing=east,layer=3,type=top,waterlogged=true]
conquest:gilded_blackstone_quarter_slab[facing=east,layer=3,type=top,waterlogged=false]
conquest:gilded_blackstone_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=true]
conquest:gilded_blackstone_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=false]
conquest:gilded_blackstone_slab[layers=1,type=top,waterlogged=true]
conquest:gilded_blackstone_slab[layers=1,type=top,waterlogged=false]
conquest:gilded_blackstone_slab[layers=1,type=bottom,waterlogged=true]
conquest:gilded_blackstone_slab[layers=1,type=bottom,waterlogged=false]
conquest:gilded_blackstone_slab[layers=2,type=top,waterlogged=true]
conquest:gilded_blackstone_slab[layers=2,type=top,waterlogged=false]
conquest:gilded_blackstone_slab[layers=2,type=bottom,waterlogged=true]
conquest:gilded_blackstone_slab[layers=2,type=bottom,waterlogged=false]
conquest:gilded_blackstone_slab[layers=3,type=top,waterlogged=true]
conquest:gilded_blackstone_slab[layers=3,type=top,waterlogged=false]
conquest:gilded_blackstone_slab[layers=3,type=bottom,waterlogged=true]
conquest:gilded_blackstone_slab[layers=3,type=bottom,waterlogged=false]
conquest:gilded_blackstone_slab[layers=4,type=top,waterlogged=true]
conquest:gilded_blackstone_slab[layers=4,type=top,waterlogged=false]
conquest:gilded_blackstone_slab[layers=4,type=bottom,waterlogged=true]
conquest:gilded_blackstone_slab[layers=4,type=bottom,waterlogged=false]
conquest:gilded_blackstone_slab[layers=5,type=top,waterlogged=true]
conquest:gilded_blackstone_slab[layers=5,type=top,waterlogged=false]
conquest:gilded_blackstone_slab[layers=5,type=bottom,waterlogged=true]
conquest:gilded_blackstone_slab[layers=5,type=bottom,waterlogged=false]
conquest:gilded_blackstone_slab[layers=6,type=top,waterlogged=true]
conquest:gilded_blackstone_slab[layers=6,type=top,waterlogged=false]
conquest:gilded_blackstone_slab[layers=6,type=bottom,waterlogged=true]
conquest:gilded_blackstone_slab[layers=6,type=bottom,waterlogged=false]
conquest:gilded_blackstone_slab[layers=7,type=top,waterlogged=true]
conquest:gilded_blackstone_slab[layers=7,type=top,waterlogged=false]
conquest:gilded_blackstone_slab[layers=7,type=bottom,waterlogged=true]
conquest:gilded_blackstone_slab[layers=7,type=bottom,waterlogged=false]
conquest:gilded_blackstone_slab[layers=8,type=top,waterlogged=true]
conquest:gilded_blackstone_slab[layers=8,type=top,waterlogged=false]
conquest:gilded_blackstone_slab[layers=8,type=bottom,waterlogged=true]
conquest:gilded_blackstone_slab[layers=8,type=bottom,waterlogged=false]
conquest:gilded_blackstone_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:gilded_blackstone_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:gilded_blackstone_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:gilded_blackstone_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:gilded_blackstone_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:gilded_blackstone_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:gilded_blackstone_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:gilded_blackstone_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:gilded_blackstone_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:gilded_blackstone_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:gilded_blackstone_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:gilded_blackstone_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:gilded_blackstone_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:gilded_blackstone_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:gilded_blackstone_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:gilded_blackstone_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:gilded_blackstone_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:gilded_blackstone_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:gilded_blackstone_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:gilded_blackstone_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:gilded_blackstone_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:gilded_blackstone_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:gilded_blackstone_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:gilded_blackstone_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:gilded_blackstone_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:gilded_blackstone_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:gilded_blackstone_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:gilded_blackstone_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:gilded_blackstone_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:gilded_blackstone_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:gilded_blackstone_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:gilded_blackstone_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:gilded_blackstone_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:gilded_blackstone_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:gilded_blackstone_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:gilded_blackstone_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:gilded_blackstone_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:gilded_blackstone_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:gilded_blackstone_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:gilded_blackstone_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:gilded_blackstone_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:gilded_blackstone_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:gilded_blackstone_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:gilded_blackstone_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:gilded_blackstone_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:gilded_blackstone_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:gilded_blackstone_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:gilded_blackstone_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:gilded_blackstone_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:gilded_blackstone_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:gilded_blackstone_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:gilded_blackstone_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:gilded_blackstone_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:gilded_blackstone_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:gilded_blackstone_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:gilded_blackstone_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:gilded_blackstone_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:gilded_blackstone_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:gilded_blackstone_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:gilded_blackstone_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:gilded_blackstone_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:gilded_blackstone_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:gilded_blackstone_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:gilded_blackstone_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:gilded_blackstone_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:gilded_blackstone_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:gilded_blackstone_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:gilded_blackstone_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:gilded_blackstone_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:gilded_blackstone_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:gilded_blackstone_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:gilded_blackstone_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:gilded_blackstone_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:gilded_blackstone_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:gilded_blackstone_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:gilded_blackstone_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:gilded_blackstone_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:gilded_blackstone_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:gilded_blackstone_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:gilded_blackstone_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:gilded_blackstone_vertical_corner[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:gilded_blackstone_vertical_corner[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:gilded_blackstone_vertical_corner[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:gilded_blackstone_vertical_corner[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:gilded_blackstone_vertical_corner[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:gilded_blackstone_vertical_corner[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:gilded_blackstone_vertical_corner[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:gilded_blackstone_vertical_corner[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:gilded_blackstone_vertical_corner[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:gilded_blackstone_vertical_corner[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:gilded_blackstone_vertical_corner[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:gilded_blackstone_vertical_corner[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:gilded_blackstone_vertical_corner[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:gilded_blackstone_vertical_corner[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:gilded_blackstone_vertical_corner[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:gilded_blackstone_vertical_corner[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:gilded_blackstone_vertical_corner[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:gilded_blackstone_vertical_corner[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:gilded_blackstone_vertical_corner[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:gilded_blackstone_vertical_corner[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:gilded_blackstone_vertical_corner[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:gilded_blackstone_vertical_corner[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:gilded_blackstone_vertical_corner[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:gilded_blackstone_vertical_corner[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:gilded_blackstone_vertical_corner[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:gilded_blackstone_vertical_corner[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:gilded_blackstone_vertical_corner[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:gilded_blackstone_vertical_corner[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:gilded_blackstone_vertical_corner[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:gilded_blackstone_vertical_corner[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:gilded_blackstone_vertical_corner[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:gilded_blackstone_vertical_corner[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:gilded_blackstone_vertical_corner[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:gilded_blackstone_vertical_corner[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:gilded_blackstone_vertical_corner[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:gilded_blackstone_vertical_corner[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:gilded_blackstone_vertical_corner[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:gilded_blackstone_vertical_corner[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:gilded_blackstone_vertical_corner[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:gilded_blackstone_vertical_corner[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:gilded_blackstone_vertical_corner[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:gilded_blackstone_vertical_corner[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:gilded_blackstone_vertical_corner[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:gilded_blackstone_vertical_corner[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:gilded_blackstone_vertical_corner[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:gilded_blackstone_vertical_corner[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:gilded_blackstone_vertical_corner[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:gilded_blackstone_vertical_corner[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:gilded_blackstone_vertical_corner[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:gilded_blackstone_vertical_corner[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:gilded_blackstone_vertical_corner[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:gilded_blackstone_vertical_corner[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:gilded_blackstone_vertical_corner[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:gilded_blackstone_vertical_corner[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:gilded_blackstone_vertical_corner[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:gilded_blackstone_vertical_corner[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:gilded_blackstone_vertical_corner[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:gilded_blackstone_vertical_corner[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:gilded_blackstone_vertical_corner[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:gilded_blackstone_vertical_corner[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:gilded_blackstone_vertical_corner[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:gilded_blackstone_vertical_corner[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:gilded_blackstone_vertical_corner[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:gilded_blackstone_vertical_corner[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:gilded_blackstone_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:gilded_blackstone_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:gilded_blackstone_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:gilded_blackstone_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:gilded_blackstone_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:gilded_blackstone_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:gilded_blackstone_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:gilded_blackstone_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:gilded_blackstone_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:gilded_blackstone_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:gilded_blackstone_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:gilded_blackstone_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:gilded_blackstone_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:gilded_blackstone_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:gilded_blackstone_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:gilded_blackstone_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:gilded_blackstone_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:gilded_blackstone_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:gilded_blackstone_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:gilded_blackstone_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:gilded_blackstone_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:gilded_blackstone_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:gilded_blackstone_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:gilded_blackstone_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:gilded_blackstone_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:gilded_blackstone_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:gilded_blackstone_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:gilded_blackstone_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:gilded_blackstone_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:gilded_blackstone_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:gilded_blackstone_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:gilded_blackstone_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:gilded_blackstone_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:gilded_blackstone_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:gilded_blackstone_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:gilded_blackstone_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:gilded_blackstone_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:gilded_blackstone_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:gilded_blackstone_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:gilded_blackstone_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:gilded_blackstone_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:gilded_blackstone_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:gilded_blackstone_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:gilded_blackstone_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:gilded_blackstone_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:gilded_blackstone_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:gilded_blackstone_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:gilded_blackstone_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:gilded_blackstone_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:gilded_blackstone_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:gilded_blackstone_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:gilded_blackstone_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:gilded_blackstone_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:gilded_blackstone_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:gilded_blackstone_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:gilded_blackstone_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:gilded_blackstone_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:gilded_blackstone_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:gilded_blackstone_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:gilded_blackstone_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:gilded_blackstone_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:gilded_blackstone_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:gilded_blackstone_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:gilded_blackstone_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:gilded_blackstone_vertical_quarter[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:gilded_blackstone_vertical_quarter[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:gilded_blackstone_vertical_quarter[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:gilded_blackstone_vertical_quarter[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:gilded_blackstone_vertical_quarter[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:gilded_blackstone_vertical_quarter[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:gilded_blackstone_vertical_quarter[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:gilded_blackstone_vertical_quarter[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:gilded_blackstone_vertical_quarter[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:gilded_blackstone_vertical_quarter[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:gilded_blackstone_vertical_quarter[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:gilded_blackstone_vertical_quarter[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:gilded_blackstone_vertical_quarter[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:gilded_blackstone_vertical_quarter[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:gilded_blackstone_vertical_quarter[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:gilded_blackstone_vertical_quarter[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:gilded_blackstone_vertical_quarter[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:gilded_blackstone_vertical_quarter[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:gilded_blackstone_vertical_quarter[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:gilded_blackstone_vertical_quarter[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:gilded_blackstone_vertical_quarter[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:gilded_blackstone_vertical_quarter[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:gilded_blackstone_vertical_quarter[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:gilded_blackstone_vertical_quarter[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:gilded_blackstone_vertical_quarter[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:gilded_blackstone_vertical_quarter[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:gilded_blackstone_vertical_quarter[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:gilded_blackstone_vertical_quarter[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:gilded_blackstone_vertical_quarter[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:gilded_blackstone_vertical_quarter[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:gilded_blackstone_vertical_quarter[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:gilded_blackstone_vertical_quarter[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:gilded_blackstone_vertical_quarter[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:gilded_blackstone_vertical_quarter[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:gilded_blackstone_vertical_quarter[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:gilded_blackstone_vertical_quarter[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:gilded_blackstone_vertical_quarter[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:gilded_blackstone_vertical_quarter[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:gilded_blackstone_vertical_quarter[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:gilded_blackstone_vertical_quarter[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:gilded_blackstone_vertical_quarter[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:gilded_blackstone_vertical_quarter[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:gilded_blackstone_vertical_quarter[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:gilded_blackstone_vertical_quarter[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:gilded_blackstone_vertical_quarter[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:gilded_blackstone_vertical_quarter[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:gilded_blackstone_vertical_quarter[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:gilded_blackstone_vertical_quarter[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:gilded_blackstone_vertical_quarter[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:gilded_blackstone_vertical_quarter[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:gilded_blackstone_vertical_quarter[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:gilded_blackstone_vertical_quarter[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:gilded_blackstone_vertical_quarter[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:gilded_blackstone_vertical_quarter[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:gilded_blackstone_vertical_quarter[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:gilded_blackstone_vertical_quarter[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:gilded_blackstone_vertical_quarter[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:gilded_blackstone_vertical_quarter[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:gilded_blackstone_vertical_quarter[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:gilded_blackstone_vertical_quarter[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:gilded_blackstone_vertical_quarter[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:gilded_blackstone_vertical_quarter[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:gilded_blackstone_vertical_quarter[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:gilded_blackstone_vertical_quarter[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:gilded_blackstone_vertical_slab[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:gilded_blackstone_vertical_slab[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:gilded_blackstone_vertical_slab[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:gilded_blackstone_vertical_slab[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:gilded_blackstone_vertical_slab[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:gilded_blackstone_vertical_slab[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:gilded_blackstone_vertical_slab[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:gilded_blackstone_vertical_slab[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:gilded_blackstone_vertical_slab[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:gilded_blackstone_vertical_slab[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:gilded_blackstone_vertical_slab[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:gilded_blackstone_vertical_slab[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:gilded_blackstone_vertical_slab[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:gilded_blackstone_vertical_slab[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:gilded_blackstone_vertical_slab[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:gilded_blackstone_vertical_slab[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:gilded_blackstone_vertical_slab[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:gilded_blackstone_vertical_slab[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:gilded_blackstone_vertical_slab[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:gilded_blackstone_vertical_slab[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:gilded_blackstone_vertical_slab[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:gilded_blackstone_vertical_slab[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:gilded_blackstone_vertical_slab[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:gilded_blackstone_vertical_slab[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:gilded_blackstone_vertical_slab[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:gilded_blackstone_vertical_slab[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:gilded_blackstone_vertical_slab[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:gilded_blackstone_vertical_slab[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:gilded_blackstone_vertical_slab[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:gilded_blackstone_vertical_slab[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:gilded_blackstone_vertical_slab[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:gilded_blackstone_vertical_slab[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:gilded_blackstone_vertical_slab[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:gilded_blackstone_vertical_slab[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:gilded_blackstone_vertical_slab[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:gilded_blackstone_vertical_slab[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:gilded_blackstone_vertical_slab[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:gilded_blackstone_vertical_slab[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:gilded_blackstone_vertical_slab[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:gilded_blackstone_vertical_slab[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:gilded_blackstone_vertical_slab[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:gilded_blackstone_vertical_slab[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:gilded_blackstone_vertical_slab[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:gilded_blackstone_vertical_slab[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:gilded_blackstone_vertical_slab[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:gilded_blackstone_vertical_slab[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:gilded_blackstone_vertical_slab[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:gilded_blackstone_vertical_slab[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:gilded_blackstone_vertical_slab[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:gilded_blackstone_vertical_slab[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:gilded_blackstone_vertical_slab[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:gilded_blackstone_vertical_slab[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:gilded_blackstone_vertical_slab[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:gilded_blackstone_vertical_slab[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:gilded_blackstone_vertical_slab[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:gilded_blackstone_vertical_slab[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:gilded_blackstone_vertical_slab[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:gilded_blackstone_vertical_slab[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:gilded_blackstone_vertical_slab[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:gilded_blackstone_vertical_slab[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:gilded_blackstone_vertical_slab[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:gilded_blackstone_vertical_slab[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:gilded_blackstone_vertical_slab[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:gilded_blackstone_vertical_slab[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:gilded_carved_birch_wood
conquest:gilded_carved_birch_wood_pillar[layer=1,waterlogged=true]
conquest:gilded_carved_birch_wood_pillar[layer=1,waterlogged=false]
conquest:gilded_carved_birch_wood_pillar[layer=2,waterlogged=true]
conquest:gilded_carved_birch_wood_pillar[layer=2,waterlogged=false]
conquest:gilded_carved_birch_wood_pillar[layer=3,waterlogged=true]
conquest:gilded_carved_birch_wood_pillar[layer=3,waterlogged=false]
conquest:gilded_carved_birch_wood_vertical_corner[facing=north,layer=1,waterlogged=true]
conquest:gilded_carved_birch_wood_vertical_corner[facing=north,layer=1,waterlogged=false]
conquest:gilded_carved_birch_wood_vertical_corner[facing=north,layer=2,waterlogged=true]
conquest:gilded_carved_birch_wood_vertical_corner[facing=north,layer=2,waterlogged=false]
conquest:gilded_carved_birch_wood_vertical_corner[facing=north,layer=3,waterlogged=true]
conquest:gilded_carved_birch_wood_vertical_corner[facing=north,layer=3,waterlogged=false]
conquest:gilded_carved_birch_wood_vertical_corner[facing=north,layer=4,waterlogged=true]
conquest:gilded_carved_birch_wood_vertical_corner[facing=north,layer=4,waterlogged=false]
conquest:gilded_carved_birch_wood_vertical_corner[facing=south,layer=1,waterlogged=true]
conquest:gilded_carved_birch_wood_vertical_corner[facing=south,layer=1,waterlogged=false]
conquest:gilded_carved_birch_wood_vertical_corner[facing=south,layer=2,waterlogged=true]
conquest:gilded_carved_birch_wood_vertical_corner[facing=south,layer=2,waterlogged=false]
conquest:gilded_carved_birch_wood_vertical_corner[facing=south,layer=3,waterlogged=true]
conquest:gilded_carved_birch_wood_vertical_corner[facing=south,layer=3,waterlogged=false]
conquest:gilded_carved_birch_wood_vertical_corner[facing=south,layer=4,waterlogged=true]
conquest:gilded_carved_birch_wood_vertical_corner[facing=south,layer=4,waterlogged=false]
conquest:gilded_carved_birch_wood_vertical_corner[facing=west,layer=1,waterlogged=true]
conquest:gilded_carved_birch_wood_vertical_corner[facing=west,layer=1,waterlogged=false]
conquest:gilded_carved_birch_wood_vertical_corner[facing=west,layer=2,waterlogged=true]
conquest:gilded_carved_birch_wood_vertical_corner[facing=west,layer=2,waterlogged=false]
conquest:gilded_carved_birch_wood_vertical_corner[facing=west,layer=3,waterlogged=true]
conquest:gilded_carved_birch_wood_vertical_corner[facing=west,layer=3,waterlogged=false]
conquest:gilded_carved_birch_wood_vertical_corner[facing=west,layer=4,waterlogged=true]
conquest:gilded_carved_birch_wood_vertical_corner[facing=west,layer=4,waterlogged=false]
conquest:gilded_carved_birch_wood_vertical_corner[facing=east,layer=1,waterlogged=true]
conquest:gilded_carved_birch_wood_vertical_corner[facing=east,layer=1,waterlogged=false]
conquest:gilded_carved_birch_wood_vertical_corner[facing=east,layer=2,waterlogged=true]
conquest:gilded_carved_birch_wood_vertical_corner[facing=east,layer=2,waterlogged=false]
conquest:gilded_carved_birch_wood_vertical_corner[facing=east,layer=3,waterlogged=true]
conquest:gilded_carved_birch_wood_vertical_corner[facing=east,layer=3,waterlogged=false]
conquest:gilded_carved_birch_wood_vertical_corner[facing=east,layer=4,waterlogged=true]
conquest:gilded_carved_birch_wood_vertical_corner[facing=east,layer=4,waterlogged=false]
conquest:gilded_carved_birch_wood_vertical_quarter[facing=north,layer=1,waterlogged=true]
conquest:gilded_carved_birch_wood_vertical_quarter[facing=north,layer=1,waterlogged=false]
conquest:gilded_carved_birch_wood_vertical_quarter[facing=north,layer=2,waterlogged=true]
conquest:gilded_carved_birch_wood_vertical_quarter[facing=north,layer=2,waterlogged=false]
conquest:gilded_carved_birch_wood_vertical_quarter[facing=north,layer=3,waterlogged=true]
conquest:gilded_carved_birch_wood_vertical_quarter[facing=north,layer=3,waterlogged=false]
conquest:gilded_carved_birch_wood_vertical_quarter[facing=north,layer=4,waterlogged=true]
conquest:gilded_carved_birch_wood_vertical_quarter[facing=north,layer=4,waterlogged=false]
conquest:gilded_carved_birch_wood_vertical_quarter[facing=south,layer=1,waterlogged=true]
conquest:gilded_carved_birch_wood_vertical_quarter[facing=south,layer=1,waterlogged=false]
conquest:gilded_carved_birch_wood_vertical_quarter[facing=south,layer=2,waterlogged=true]
conquest:gilded_carved_birch_wood_vertical_quarter[facing=south,layer=2,waterlogged=false]
conquest:gilded_carved_birch_wood_vertical_quarter[facing=south,layer=3,waterlogged=true]
conquest:gilded_carved_birch_wood_vertical_quarter[facing=south,layer=3,waterlogged=false]
conquest:gilded_carved_birch_wood_vertical_quarter[facing=south,layer=4,waterlogged=true]
conquest:gilded_carved_birch_wood_vertical_quarter[facing=south,layer=4,waterlogged=false]
conquest:gilded_carved_birch_wood_vertical_quarter[facing=west,layer=1,waterlogged=true]
conquest:gilded_carved_birch_wood_vertical_quarter[facing=west,layer=1,waterlogged=false]
conquest:gilded_carved_birch_wood_vertical_quarter[facing=west,layer=2,waterlogged=true]
conquest:gilded_carved_birch_wood_vertical_quarter[facing=west,layer=2,waterlogged=false]
conquest:gilded_carved_birch_wood_vertical_quarter[facing=west,layer=3,waterlogged=true]
conquest:gilded_carved_birch_wood_vertical_quarter[facing=west,layer=3,waterlogged=false]
conquest:gilded_carved_birch_wood_vertical_quarter[facing=west,layer=4,waterlogged=true]
conquest:gilded_carved_birch_wood_vertical_quarter[facing=west,layer=4,waterlogged=false]
conquest:gilded_carved_birch_wood_vertical_quarter[facing=east,layer=1,waterlogged=true]
conquest:gilded_carved_birch_wood_vertical_quarter[facing=east,layer=1,waterlogged=false]
conquest:gilded_carved_birch_wood_vertical_quarter[facing=east,layer=2,waterlogged=true]
conquest:gilded_carved_birch_wood_vertical_quarter[facing=east,layer=2,waterlogged=false]
conquest:gilded_carved_birch_wood_vertical_quarter[facing=east,layer=3,waterlogged=true]
conquest:gilded_carved_birch_wood_vertical_quarter[facing=east,layer=3,waterlogged=false]
conquest:gilded_carved_birch_wood_vertical_quarter[facing=east,layer=4,waterlogged=true]
conquest:gilded_carved_birch_wood_vertical_quarter[facing=east,layer=4,waterlogged=false]
conquest:gilded_carved_birch_wood_vertical_slab[facing=north,layer=1,waterlogged=true]
conquest:gilded_carved_birch_wood_vertical_slab[facing=north,layer=1,waterlogged=false]
conquest:gilded_carved_birch_wood_vertical_slab[facing=north,layer=2,waterlogged=true]
conquest:gilded_carved_birch_wood_vertical_slab[facing=north,layer=2,waterlogged=false]
conquest:gilded_carved_birch_wood_vertical_slab[facing=north,layer=3,waterlogged=true]
conquest:gilded_carved_birch_wood_vertical_slab[facing=north,layer=3,waterlogged=false]
conquest:gilded_carved_birch_wood_vertical_slab[facing=north,layer=4,waterlogged=true]
conquest:gilded_carved_birch_wood_vertical_slab[facing=north,layer=4,waterlogged=false]
conquest:gilded_carved_birch_wood_vertical_slab[facing=south,layer=1,waterlogged=true]
conquest:gilded_carved_birch_wood_vertical_slab[facing=south,layer=1,waterlogged=false]
conquest:gilded_carved_birch_wood_vertical_slab[facing=south,layer=2,waterlogged=true]
conquest:gilded_carved_birch_wood_vertical_slab[facing=south,layer=2,waterlogged=false]
conquest:gilded_carved_birch_wood_vertical_slab[facing=south,layer=3,waterlogged=true]
conquest:gilded_carved_birch_wood_vertical_slab[facing=south,layer=3,waterlogged=false]
conquest:gilded_carved_birch_wood_vertical_slab[facing=south,layer=4,waterlogged=true]
conquest:gilded_carved_birch_wood_vertical_slab[facing=south,layer=4,waterlogged=false]
conquest:gilded_carved_birch_wood_vertical_slab[facing=west,layer=1,waterlogged=true]
conquest:gilded_carved_birch_wood_vertical_slab[facing=west,layer=1,waterlogged=false]
conquest:gilded_carved_birch_wood_vertical_slab[facing=west,layer=2,waterlogged=true]
conquest:gilded_carved_birch_wood_vertical_slab[facing=west,layer=2,waterlogged=false]
conquest:gilded_carved_birch_wood_vertical_slab[facing=west,layer=3,waterlogged=true]
conquest:gilded_carved_birch_wood_vertical_slab[facing=west,layer=3,waterlogged=false]
conquest:gilded_carved_birch_wood_vertical_slab[facing=west,layer=4,waterlogged=true]
conquest:gilded_carved_birch_wood_vertical_slab[facing=west,layer=4,waterlogged=false]
conquest:gilded_carved_birch_wood_vertical_slab[facing=east,layer=1,waterlogged=true]
conquest:gilded_carved_birch_wood_vertical_slab[facing=east,layer=1,waterlogged=false]
conquest:gilded_carved_birch_wood_vertical_slab[facing=east,layer=2,waterlogged=true]
conquest:gilded_carved_birch_wood_vertical_slab[facing=east,layer=2,waterlogged=false]
conquest:gilded_carved_birch_wood_vertical_slab[facing=east,layer=3,waterlogged=true]
conquest:gilded_carved_birch_wood_vertical_slab[facing=east,layer=3,waterlogged=false]
conquest:gilded_carved_birch_wood_vertical_slab[facing=east,layer=4,waterlogged=true]
conquest:gilded_carved_birch_wood_vertical_slab[facing=east,layer=4,waterlogged=false]
conquest:gilded_carved_birch_wood_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:gilded_carved_birch_wood_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:gilded_carved_birch_wood_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:gilded_carved_birch_wood_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:gilded_carved_birch_wood_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:gilded_carved_birch_wood_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:gilded_carved_birch_wood_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:gilded_carved_birch_wood_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:gilded_carved_birch_wood_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:gilded_carved_birch_wood_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:gilded_carved_birch_wood_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:gilded_carved_birch_wood_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:gilded_carved_birch_wood_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:gilded_carved_birch_wood_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:gilded_carved_birch_wood_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:gilded_carved_birch_wood_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:gilded_carved_birch_wood_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:gilded_carved_birch_wood_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:gilded_carved_birch_wood_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:gilded_carved_birch_wood_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:gilded_carved_birch_wood_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:gilded_carved_birch_wood_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:gilded_carved_birch_wood_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:gilded_carved_birch_wood_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:gilded_carved_birch_wood_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:gilded_carved_birch_wood_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:gilded_carved_birch_wood_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:gilded_carved_birch_wood_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:gilded_carved_birch_wood_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:gilded_carved_birch_wood_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:gilded_carved_birch_wood_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:gilded_carved_birch_wood_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:gilded_carved_birch_wood_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:gilded_carved_birch_wood_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:gilded_carved_birch_wood_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:gilded_carved_birch_wood_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:gilded_carved_birch_wood_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:gilded_carved_birch_wood_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:gilded_carved_birch_wood_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:gilded_carved_birch_wood_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:gilded_carved_birch_wood_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:gilded_carved_birch_wood_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:gilded_carved_birch_wood_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:gilded_carved_birch_wood_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:gilded_carved_birch_wood_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:gilded_carved_birch_wood_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:gilded_carved_birch_wood_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:gilded_carved_birch_wood_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:gilded_carved_birch_wood_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:gilded_carved_birch_wood_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:gilded_carved_birch_wood_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:gilded_carved_birch_wood_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:gilded_carved_birch_wood_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:gilded_carved_birch_wood_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:gilded_carved_birch_wood_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:gilded_carved_birch_wood_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:gilded_carved_birch_wood_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:gilded_carved_birch_wood_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:gilded_carved_birch_wood_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:gilded_carved_birch_wood_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:gilded_carved_birch_wood_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:gilded_carved_birch_wood_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:gilded_carved_birch_wood_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:gilded_carved_birch_wood_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:gilded_carved_birch_wood_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:gilded_carved_birch_wood_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:gilded_carved_birch_wood_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:gilded_carved_birch_wood_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:gilded_carved_birch_wood_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:gilded_carved_birch_wood_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:gilded_carved_birch_wood_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:gilded_carved_birch_wood_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:gilded_carved_birch_wood_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:gilded_carved_birch_wood_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:gilded_carved_birch_wood_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:gilded_carved_birch_wood_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:gilded_carved_birch_wood_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:gilded_carved_birch_wood_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:gilded_carved_birch_wood_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:gilded_carved_birch_wood_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:gilded_carved_birch_wood_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:gilded_carved_birch_wood_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:gilded_carved_birch_wood_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:gilded_carved_birch_wood_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:gilded_carved_birch_wood_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:gilded_carved_birch_wood_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:gilded_carved_birch_wood_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:gilded_carved_birch_wood_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:gilded_carved_birch_wood_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:gilded_carved_birch_wood_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:gilded_carved_birch_wood_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:gilded_carved_birch_wood_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:gilded_carved_birch_wood_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:gilded_carved_birch_wood_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:gilded_carved_birch_wood_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:gilded_carved_birch_wood_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:gilded_carved_birch_wood_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:gilded_carved_birch_wood_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:gilded_carved_birch_wood_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:gilded_carved_birch_wood_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:gilded_carved_birch_wood_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:gilded_carved_birch_wood_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:gilded_carved_birch_wood_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:gilded_carved_birch_wood_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:gilded_carved_birch_wood_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:gilded_carved_birch_wood_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:gilded_carved_birch_wood_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:gilded_carved_birch_wood_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:gilded_carved_birch_wood_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:gilded_carved_birch_wood_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:gilded_carved_birch_wood_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:gilded_carved_birch_wood_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:gilded_carved_birch_wood_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:gilded_carved_birch_wood_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:gilded_carved_birch_wood_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:gilded_carved_birch_wood_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:gilded_carved_birch_wood_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:gilded_carved_birch_wood_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:gilded_carved_birch_wood_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:gilded_carved_birch_wood_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:gilded_carved_birch_wood_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:gilded_carved_birch_wood_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:gilded_carved_birch_wood_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:gilded_carved_birch_wood_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:gilded_carved_birch_wood_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:gilded_carved_birch_wood_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:gilded_carved_birch_wood_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:gilded_carved_birch_wood_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:gilded_carved_birch_wood_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:gilded_carved_birch_wood_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:gilded_carved_birch_wood_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:gilded_carved_birch_wood_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:gilded_carved_birch_wood_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:gilded_carved_birch_wood_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:gilded_carved_birch_wood_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:gilded_carved_birch_wood_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:gilded_carved_birch_wood_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:gilded_carved_birch_wood_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:gilded_carved_birch_wood_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:gilded_carved_birch_wood_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:gilded_carved_birch_wood_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:gilded_carved_birch_wood_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:gilded_carved_birch_wood_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:gilded_carved_birch_wood_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:gilded_carved_birch_wood_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:gilded_carved_birch_wood_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:gilded_carved_birch_wood_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:gilded_carved_birch_wood_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:gilded_carved_birch_wood_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:gilded_carved_birch_wood_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:gilded_carved_birch_wood_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:gilded_carved_birch_wood_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:gilded_carved_birch_wood_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:gilded_carved_birch_wood_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:gilded_carved_birch_wood_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:gilded_carved_birch_wood_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:gilded_carved_birch_wood_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:gilded_carved_birch_wood_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:gilded_carved_birch_wood_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:gilded_carved_birch_wood_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:gilded_carved_birch_wood_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:gilded_carved_birch_wood_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:gilded_carved_birch_wood_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:gilded_carved_birch_wood_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:gilded_carved_birch_wood_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:gilded_carved_birch_wood_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:gilded_carved_birch_wood_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:gilded_carved_birch_wood_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:gilded_carved_birch_wood_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:gilded_carved_birch_wood_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:gilded_carved_birch_wood_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:gilded_carved_birch_wood_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:gilded_carved_birch_wood_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:gilded_carved_birch_wood_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:gilded_carved_birch_wood_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:gilded_carved_birch_wood_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:gilded_carved_birch_wood_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:gilded_carved_birch_wood_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:gilded_carved_birch_wood_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:gilded_carved_birch_wood_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:gilded_carved_birch_wood_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:gilded_carved_birch_wood_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:gilded_carved_birch_wood_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:gilded_carved_birch_wood_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:gilded_carved_birch_wood_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:gilded_carved_birch_wood_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:gilded_carved_birch_wood_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:gilded_carved_birch_wood_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:gilded_carved_birch_wood_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:gilded_carved_birch_wood_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:gilded_carved_birch_wood_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:gilded_carved_birch_wood_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:gilded_carved_birch_wood_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:gilded_carved_birch_wood_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:gilded_carved_birch_wood_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:gilded_carved_birch_wood_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:gilded_carved_birch_wood_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:gilded_carved_birch_wood_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:gilded_carved_birch_wood_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:gilded_carved_birch_wood_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:gilded_carved_birch_wood_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:gilded_carved_birch_wood_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:gilded_carved_birch_wood_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:gilded_carved_birch_wood_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:gilded_carved_birch_wood_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:gilded_carved_birch_wood_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:gilded_carved_birch_wood_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:gilded_carved_birch_wood_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:gilded_carved_birch_wood_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:gilded_carved_birch_wood_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:gilded_carved_birch_wood_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:gilded_carved_birch_wood_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:gilded_carved_birch_wood_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:gilded_carved_birch_wood_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:gilded_carved_birch_wood_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:gilded_carved_birch_wood_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:gilded_carved_birch_wood_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:gilded_carved_birch_wood_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:gilded_carved_birch_wood_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:gilded_carved_birch_wood_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:gilded_carved_birch_wood_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:gilded_carved_birch_wood_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:gilded_carved_birch_wood_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:gilded_carved_birch_wood_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:gilded_carved_birch_wood_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:gilded_carved_birch_wood_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:gilded_carved_birch_wood_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:gilded_carved_birch_wood_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:gilded_carved_birch_wood_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:gilded_carved_birch_wood_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:gilded_carved_birch_wood_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:gilded_carved_birch_wood_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:gilded_carved_birch_wood_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:gilded_carved_birch_wood_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:gilded_carved_birch_wood_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:gilded_carved_birch_wood_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:gilded_carved_birch_wood_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:gilded_carved_birch_wood_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:gilded_carved_birch_wood_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:gilded_carved_birch_wood_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:gilded_carved_birch_wood_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:gilded_carved_birch_wood_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:gilded_carved_birch_wood_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:gilded_carved_birch_wood_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:gilded_carved_birch_wood_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:gilded_carved_birch_wood_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:gilded_carved_birch_wood_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:gilded_carved_birch_wood_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:gilded_carved_birch_wood_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:gilded_carved_birch_wood_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:gilded_carved_birch_wood_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:gilded_carved_birch_wood_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:gilded_carved_birch_wood_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:gilded_carved_birch_wood_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:gilded_carved_birch_wood_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:gilded_carved_birch_wood_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:gilded_carved_birch_wood_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:gilded_carved_birch_wood_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:gilded_carved_birch_wood_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:gilded_carved_birch_wood_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:gilded_carved_birch_wood_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:gilded_carved_birch_wood_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:gilded_carved_birch_wood_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:gilded_carved_birch_wood_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:gilded_carved_birch_wood_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:gilded_carved_birch_wood_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:gilded_carved_birch_wood_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:gilded_carved_birch_wood_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:gilded_carved_birch_wood_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:gilded_carved_birch_wood_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:gilded_carved_birch_wood_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:gilded_carved_birch_wood_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:gilded_carved_birch_wood_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:gilded_carved_birch_wood_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:gilded_carved_birch_wood_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:gilded_carved_birch_wood_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:gilded_carved_birch_wood_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:gilded_carved_birch_wood_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:gilded_carved_birch_wood_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:gilded_carved_birch_wood_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:gilded_carved_birch_wood_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:gilded_carved_birch_wood_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:gilded_carved_birch_wood_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:gilded_carved_birch_wood_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:gilded_carved_birch_wood_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:gilded_carved_birch_wood_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:gilded_carved_birch_wood_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:gilded_carved_birch_wood_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:gilded_carved_birch_wood_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:gilded_carved_birch_wood_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:gilded_carved_birch_wood_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:gilded_carved_birch_wood_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:gilded_carved_birch_wood_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:gilded_carved_birch_wood_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:gilded_carved_birch_wood_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:gilded_carved_birch_wood_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:gilded_carved_birch_wood_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:gilded_carved_birch_wood_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:gilded_carved_birch_wood_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:gilded_carved_birch_wood_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:gilded_carved_birch_wood_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:gilded_carved_birch_wood_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:gilded_carved_birch_wood_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:gilded_carved_birch_wood_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:gilded_carved_birch_wood_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:gilded_carved_birch_wood_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:gilded_carved_birch_wood_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:gilded_carved_birch_wood_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:gilded_carved_birch_wood_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:gilded_carved_birch_wood_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:gilded_carved_birch_wood_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:gilded_carved_birch_wood_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:gilded_carved_birch_wood_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:gilded_carved_birch_wood_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:gilded_carved_birch_wood_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:gilded_carved_birch_wood_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:gilded_carved_birch_wood_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:gilded_carved_birch_wood_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:gilded_carved_birch_wood_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:gilded_carved_birch_wood_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:gilded_carved_birch_wood_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:gilded_carved_birch_wood_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:gilded_carved_birch_wood_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:gilded_carved_birch_wood_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:gilded_carved_oak_wood
conquest:gilded_carved_oak_wood_pillar[layer=1,waterlogged=true]
conquest:gilded_carved_oak_wood_pillar[layer=1,waterlogged=false]
conquest:gilded_carved_oak_wood_pillar[layer=2,waterlogged=true]
conquest:gilded_carved_oak_wood_pillar[layer=2,waterlogged=false]
conquest:gilded_carved_oak_wood_pillar[layer=3,waterlogged=true]
conquest:gilded_carved_oak_wood_pillar[layer=3,waterlogged=false]
conquest:gilded_carved_oak_wood_vertical_corner[facing=north,layer=1,waterlogged=true]
conquest:gilded_carved_oak_wood_vertical_corner[facing=north,layer=1,waterlogged=false]
conquest:gilded_carved_oak_wood_vertical_corner[facing=north,layer=2,waterlogged=true]
conquest:gilded_carved_oak_wood_vertical_corner[facing=north,layer=2,waterlogged=false]
conquest:gilded_carved_oak_wood_vertical_corner[facing=north,layer=3,waterlogged=true]
conquest:gilded_carved_oak_wood_vertical_corner[facing=north,layer=3,waterlogged=false]
conquest:gilded_carved_oak_wood_vertical_corner[facing=north,layer=4,waterlogged=true]
conquest:gilded_carved_oak_wood_vertical_corner[facing=north,layer=4,waterlogged=false]
conquest:gilded_carved_oak_wood_vertical_corner[facing=south,layer=1,waterlogged=true]
conquest:gilded_carved_oak_wood_vertical_corner[facing=south,layer=1,waterlogged=false]
conquest:gilded_carved_oak_wood_vertical_corner[facing=south,layer=2,waterlogged=true]
conquest:gilded_carved_oak_wood_vertical_corner[facing=south,layer=2,waterlogged=false]
conquest:gilded_carved_oak_wood_vertical_corner[facing=south,layer=3,waterlogged=true]
conquest:gilded_carved_oak_wood_vertical_corner[facing=south,layer=3,waterlogged=false]
conquest:gilded_carved_oak_wood_vertical_corner[facing=south,layer=4,waterlogged=true]
conquest:gilded_carved_oak_wood_vertical_corner[facing=south,layer=4,waterlogged=false]
conquest:gilded_carved_oak_wood_vertical_corner[facing=west,layer=1,waterlogged=true]
conquest:gilded_carved_oak_wood_vertical_corner[facing=west,layer=1,waterlogged=false]
conquest:gilded_carved_oak_wood_vertical_corner[facing=west,layer=2,waterlogged=true]
conquest:gilded_carved_oak_wood_vertical_corner[facing=west,layer=2,waterlogged=false]
conquest:gilded_carved_oak_wood_vertical_corner[facing=west,layer=3,waterlogged=true]
conquest:gilded_carved_oak_wood_vertical_corner[facing=west,layer=3,waterlogged=false]
conquest:gilded_carved_oak_wood_vertical_corner[facing=west,layer=4,waterlogged=true]
conquest:gilded_carved_oak_wood_vertical_corner[facing=west,layer=4,waterlogged=false]
conquest:gilded_carved_oak_wood_vertical_corner[facing=east,layer=1,waterlogged=true]
conquest:gilded_carved_oak_wood_vertical_corner[facing=east,layer=1,waterlogged=false]
conquest:gilded_carved_oak_wood_vertical_corner[facing=east,layer=2,waterlogged=true]
conquest:gilded_carved_oak_wood_vertical_corner[facing=east,layer=2,waterlogged=false]
conquest:gilded_carved_oak_wood_vertical_corner[facing=east,layer=3,waterlogged=true]
conquest:gilded_carved_oak_wood_vertical_corner[facing=east,layer=3,waterlogged=false]
conquest:gilded_carved_oak_wood_vertical_corner[facing=east,layer=4,waterlogged=true]
conquest:gilded_carved_oak_wood_vertical_corner[facing=east,layer=4,waterlogged=false]
conquest:gilded_carved_oak_wood_vertical_quarter[facing=north,layer=1,waterlogged=true]
conquest:gilded_carved_oak_wood_vertical_quarter[facing=north,layer=1,waterlogged=false]
conquest:gilded_carved_oak_wood_vertical_quarter[facing=north,layer=2,waterlogged=true]
conquest:gilded_carved_oak_wood_vertical_quarter[facing=north,layer=2,waterlogged=false]
conquest:gilded_carved_oak_wood_vertical_quarter[facing=north,layer=3,waterlogged=true]
conquest:gilded_carved_oak_wood_vertical_quarter[facing=north,layer=3,waterlogged=false]
conquest:gilded_carved_oak_wood_vertical_quarter[facing=north,layer=4,waterlogged=true]
conquest:gilded_carved_oak_wood_vertical_quarter[facing=north,layer=4,waterlogged=false]
conquest:gilded_carved_oak_wood_vertical_quarter[facing=south,layer=1,waterlogged=true]
conquest:gilded_carved_oak_wood_vertical_quarter[facing=south,layer=1,waterlogged=false]
conquest:gilded_carved_oak_wood_vertical_quarter[facing=south,layer=2,waterlogged=true]
conquest:gilded_carved_oak_wood_vertical_quarter[facing=south,layer=2,waterlogged=false]
conquest:gilded_carved_oak_wood_vertical_quarter[facing=south,layer=3,waterlogged=true]
conquest:gilded_carved_oak_wood_vertical_quarter[facing=south,layer=3,waterlogged=false]
conquest:gilded_carved_oak_wood_vertical_quarter[facing=south,layer=4,waterlogged=true]
conquest:gilded_carved_oak_wood_vertical_quarter[facing=south,layer=4,waterlogged=false]
conquest:gilded_carved_oak_wood_vertical_quarter[facing=west,layer=1,waterlogged=true]
conquest:gilded_carved_oak_wood_vertical_quarter[facing=west,layer=1,waterlogged=false]
conquest:gilded_carved_oak_wood_vertical_quarter[facing=west,layer=2,waterlogged=true]
conquest:gilded_carved_oak_wood_vertical_quarter[facing=west,layer=2,waterlogged=false]
conquest:gilded_carved_oak_wood_vertical_quarter[facing=west,layer=3,waterlogged=true]
conquest:gilded_carved_oak_wood_vertical_quarter[facing=west,layer=3,waterlogged=false]
conquest:gilded_carved_oak_wood_vertical_quarter[facing=west,layer=4,waterlogged=true]
conquest:gilded_carved_oak_wood_vertical_quarter[facing=west,layer=4,waterlogged=false]
conquest:gilded_carved_oak_wood_vertical_quarter[facing=east,layer=1,waterlogged=true]
conquest:gilded_carved_oak_wood_vertical_quarter[facing=east,layer=1,waterlogged=false]
conquest:gilded_carved_oak_wood_vertical_quarter[facing=east,layer=2,waterlogged=true]
conquest:gilded_carved_oak_wood_vertical_quarter[facing=east,layer=2,waterlogged=false]
conquest:gilded_carved_oak_wood_vertical_quarter[facing=east,layer=3,waterlogged=true]
conquest:gilded_carved_oak_wood_vertical_quarter[facing=east,layer=3,waterlogged=false]
conquest:gilded_carved_oak_wood_vertical_quarter[facing=east,layer=4,waterlogged=true]
conquest:gilded_carved_oak_wood_vertical_quarter[facing=east,layer=4,waterlogged=false]
conquest:gilded_carved_oak_wood_vertical_slab[facing=north,layer=1,waterlogged=true]
conquest:gilded_carved_oak_wood_vertical_slab[facing=north,layer=1,waterlogged=false]
conquest:gilded_carved_oak_wood_vertical_slab[facing=north,layer=2,waterlogged=true]
conquest:gilded_carved_oak_wood_vertical_slab[facing=north,layer=2,waterlogged=false]
conquest:gilded_carved_oak_wood_vertical_slab[facing=north,layer=3,waterlogged=true]
conquest:gilded_carved_oak_wood_vertical_slab[facing=north,layer=3,waterlogged=false]
conquest:gilded_carved_oak_wood_vertical_slab[facing=north,layer=4,waterlogged=true]
conquest:gilded_carved_oak_wood_vertical_slab[facing=north,layer=4,waterlogged=false]
conquest:gilded_carved_oak_wood_vertical_slab[facing=south,layer=1,waterlogged=true]
conquest:gilded_carved_oak_wood_vertical_slab[facing=south,layer=1,waterlogged=false]
conquest:gilded_carved_oak_wood_vertical_slab[facing=south,layer=2,waterlogged=true]
conquest:gilded_carved_oak_wood_vertical_slab[facing=south,layer=2,waterlogged=false]
conquest:gilded_carved_oak_wood_vertical_slab[facing=south,layer=3,waterlogged=true]
conquest:gilded_carved_oak_wood_vertical_slab[facing=south,layer=3,waterlogged=false]
conquest:gilded_carved_oak_wood_vertical_slab[facing=south,layer=4,waterlogged=true]
conquest:gilded_carved_oak_wood_vertical_slab[facing=south,layer=4,waterlogged=false]
conquest:gilded_carved_oak_wood_vertical_slab[facing=west,layer=1,waterlogged=true]
conquest:gilded_carved_oak_wood_vertical_slab[facing=west,layer=1,waterlogged=false]
conquest:gilded_carved_oak_wood_vertical_slab[facing=west,layer=2,waterlogged=true]
conquest:gilded_carved_oak_wood_vertical_slab[facing=west,layer=2,waterlogged=false]
conquest:gilded_carved_oak_wood_vertical_slab[facing=west,layer=3,waterlogged=true]
conquest:gilded_carved_oak_wood_vertical_slab[facing=west,layer=3,waterlogged=false]
conquest:gilded_carved_oak_wood_vertical_slab[facing=west,layer=4,waterlogged=true]
conquest:gilded_carved_oak_wood_vertical_slab[facing=west,layer=4,waterlogged=false]
conquest:gilded_carved_oak_wood_vertical_slab[facing=east,layer=1,waterlogged=true]
conquest:gilded_carved_oak_wood_vertical_slab[facing=east,layer=1,waterlogged=false]
conquest:gilded_carved_oak_wood_vertical_slab[facing=east,layer=2,waterlogged=true]
conquest:gilded_carved_oak_wood_vertical_slab[facing=east,layer=2,waterlogged=false]
conquest:gilded_carved_oak_wood_vertical_slab[facing=east,layer=3,waterlogged=true]
conquest:gilded_carved_oak_wood_vertical_slab[facing=east,layer=3,waterlogged=false]
conquest:gilded_carved_oak_wood_vertical_slab[facing=east,layer=4,waterlogged=true]
conquest:gilded_carved_oak_wood_vertical_slab[facing=east,layer=4,waterlogged=false]
conquest:gilded_carved_oak_wood_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:gilded_carved_oak_wood_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:gilded_carved_oak_wood_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:gilded_carved_oak_wood_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:gilded_carved_oak_wood_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:gilded_carved_oak_wood_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:gilded_carved_oak_wood_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:gilded_carved_oak_wood_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:gilded_carved_oak_wood_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:gilded_carved_oak_wood_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:gilded_carved_oak_wood_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:gilded_carved_oak_wood_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:gilded_carved_oak_wood_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:gilded_carved_oak_wood_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:gilded_carved_oak_wood_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:gilded_carved_oak_wood_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:gilded_carved_oak_wood_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:gilded_carved_oak_wood_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:gilded_carved_oak_wood_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:gilded_carved_oak_wood_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:gilded_carved_oak_wood_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:gilded_carved_oak_wood_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:gilded_carved_oak_wood_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:gilded_carved_oak_wood_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:gilded_carved_oak_wood_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:gilded_carved_oak_wood_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:gilded_carved_oak_wood_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:gilded_carved_oak_wood_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:gilded_carved_oak_wood_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:gilded_carved_oak_wood_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:gilded_carved_oak_wood_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:gilded_carved_oak_wood_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:gilded_carved_oak_wood_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:gilded_carved_oak_wood_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:gilded_carved_oak_wood_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:gilded_carved_oak_wood_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:gilded_carved_oak_wood_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:gilded_carved_oak_wood_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:gilded_carved_oak_wood_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:gilded_carved_oak_wood_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:gilded_carved_oak_wood_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:gilded_carved_oak_wood_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:gilded_carved_oak_wood_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:gilded_carved_oak_wood_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:gilded_carved_oak_wood_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:gilded_carved_oak_wood_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:gilded_carved_oak_wood_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:gilded_carved_oak_wood_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:gilded_carved_oak_wood_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:gilded_carved_oak_wood_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:gilded_carved_oak_wood_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:gilded_carved_oak_wood_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:gilded_carved_oak_wood_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:gilded_carved_oak_wood_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:gilded_carved_oak_wood_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:gilded_carved_oak_wood_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:gilded_carved_oak_wood_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:gilded_carved_oak_wood_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:gilded_carved_oak_wood_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:gilded_carved_oak_wood_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:gilded_carved_oak_wood_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:gilded_carved_oak_wood_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:gilded_carved_oak_wood_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:gilded_carved_oak_wood_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:gilded_carved_oak_wood_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:gilded_carved_oak_wood_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:gilded_carved_oak_wood_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:gilded_carved_oak_wood_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:gilded_carved_oak_wood_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:gilded_carved_oak_wood_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:gilded_carved_oak_wood_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:gilded_carved_oak_wood_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:gilded_carved_oak_wood_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:gilded_carved_oak_wood_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:gilded_carved_oak_wood_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:gilded_carved_oak_wood_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:gilded_carved_oak_wood_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:gilded_carved_oak_wood_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:gilded_carved_oak_wood_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:gilded_carved_oak_wood_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:gilded_carved_oak_wood_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:gilded_carved_oak_wood_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:gilded_carved_oak_wood_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:gilded_carved_oak_wood_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:gilded_carved_oak_wood_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:gilded_carved_oak_wood_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:gilded_carved_oak_wood_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:gilded_carved_oak_wood_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:gilded_carved_oak_wood_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:gilded_carved_oak_wood_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:gilded_carved_oak_wood_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:gilded_carved_oak_wood_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:gilded_carved_oak_wood_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:gilded_carved_oak_wood_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:gilded_carved_oak_wood_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:gilded_carved_oak_wood_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:gilded_carved_oak_wood_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:gilded_carved_oak_wood_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:gilded_carved_oak_wood_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:gilded_carved_oak_wood_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:gilded_carved_oak_wood_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:gilded_carved_oak_wood_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:gilded_carved_oak_wood_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:gilded_carved_oak_wood_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:gilded_carved_oak_wood_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:gilded_carved_oak_wood_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:gilded_carved_oak_wood_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:gilded_carved_oak_wood_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:gilded_carved_oak_wood_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:gilded_carved_oak_wood_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:gilded_carved_oak_wood_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:gilded_carved_oak_wood_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:gilded_carved_oak_wood_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:gilded_carved_oak_wood_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:gilded_carved_oak_wood_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:gilded_carved_oak_wood_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:gilded_carved_oak_wood_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:gilded_carved_oak_wood_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:gilded_carved_oak_wood_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:gilded_carved_oak_wood_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:gilded_carved_oak_wood_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:gilded_carved_oak_wood_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:gilded_carved_oak_wood_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:gilded_carved_oak_wood_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:gilded_carved_oak_wood_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:gilded_carved_oak_wood_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:gilded_carved_oak_wood_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:gilded_carved_oak_wood_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:gilded_carved_oak_wood_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:gilded_carved_oak_wood_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:gilded_carved_oak_wood_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:gilded_carved_oak_wood_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:gilded_carved_oak_wood_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:gilded_carved_oak_wood_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:gilded_carved_oak_wood_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:gilded_carved_oak_wood_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:gilded_carved_oak_wood_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:gilded_carved_oak_wood_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:gilded_carved_oak_wood_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:gilded_carved_oak_wood_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:gilded_carved_oak_wood_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:gilded_carved_oak_wood_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:gilded_carved_oak_wood_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:gilded_carved_oak_wood_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:gilded_carved_oak_wood_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:gilded_carved_oak_wood_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:gilded_carved_oak_wood_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:gilded_carved_oak_wood_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:gilded_carved_oak_wood_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:gilded_carved_oak_wood_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:gilded_carved_oak_wood_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:gilded_carved_oak_wood_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:gilded_carved_oak_wood_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:gilded_carved_oak_wood_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:gilded_carved_oak_wood_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:gilded_carved_oak_wood_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:gilded_carved_oak_wood_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:gilded_carved_oak_wood_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:gilded_carved_oak_wood_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:gilded_carved_oak_wood_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:gilded_carved_oak_wood_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:gilded_carved_oak_wood_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:gilded_carved_oak_wood_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:gilded_carved_oak_wood_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:gilded_carved_oak_wood_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:gilded_carved_oak_wood_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:gilded_carved_oak_wood_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:gilded_carved_oak_wood_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:gilded_carved_oak_wood_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:gilded_carved_oak_wood_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:gilded_carved_oak_wood_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:gilded_carved_oak_wood_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:gilded_carved_oak_wood_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:gilded_carved_oak_wood_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:gilded_carved_oak_wood_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:gilded_carved_oak_wood_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:gilded_carved_oak_wood_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:gilded_carved_oak_wood_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:gilded_carved_oak_wood_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:gilded_carved_oak_wood_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:gilded_carved_oak_wood_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:gilded_carved_oak_wood_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:gilded_carved_oak_wood_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:gilded_carved_oak_wood_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:gilded_carved_oak_wood_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:gilded_carved_oak_wood_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:gilded_carved_oak_wood_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:gilded_carved_oak_wood_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:gilded_carved_oak_wood_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:gilded_carved_oak_wood_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:gilded_carved_oak_wood_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:gilded_carved_oak_wood_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:gilded_carved_oak_wood_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:gilded_carved_oak_wood_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:gilded_carved_oak_wood_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:gilded_carved_oak_wood_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:gilded_carved_oak_wood_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:gilded_carved_oak_wood_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:gilded_carved_oak_wood_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:gilded_carved_oak_wood_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:gilded_carved_oak_wood_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:gilded_carved_oak_wood_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:gilded_carved_oak_wood_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:gilded_carved_oak_wood_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:gilded_carved_oak_wood_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:gilded_carved_oak_wood_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:gilded_carved_oak_wood_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:gilded_carved_oak_wood_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:gilded_carved_oak_wood_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:gilded_carved_oak_wood_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:gilded_carved_oak_wood_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:gilded_carved_oak_wood_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:gilded_carved_oak_wood_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:gilded_carved_oak_wood_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:gilded_carved_oak_wood_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:gilded_carved_oak_wood_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:gilded_carved_oak_wood_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:gilded_carved_oak_wood_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:gilded_carved_oak_wood_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:gilded_carved_oak_wood_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:gilded_carved_oak_wood_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:gilded_carved_oak_wood_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:gilded_carved_oak_wood_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:gilded_carved_oak_wood_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:gilded_carved_oak_wood_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:gilded_carved_oak_wood_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:gilded_carved_oak_wood_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:gilded_carved_oak_wood_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:gilded_carved_oak_wood_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:gilded_carved_oak_wood_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:gilded_carved_oak_wood_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:gilded_carved_oak_wood_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:gilded_carved_oak_wood_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:gilded_carved_oak_wood_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:gilded_carved_oak_wood_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:gilded_carved_oak_wood_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:gilded_carved_oak_wood_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:gilded_carved_oak_wood_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:gilded_carved_oak_wood_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:gilded_carved_oak_wood_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:gilded_carved_oak_wood_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:gilded_carved_oak_wood_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:gilded_carved_oak_wood_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:gilded_carved_oak_wood_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:gilded_carved_oak_wood_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:gilded_carved_oak_wood_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:gilded_carved_oak_wood_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:gilded_carved_oak_wood_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:gilded_carved_oak_wood_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:gilded_carved_oak_wood_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:gilded_carved_oak_wood_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:gilded_carved_oak_wood_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:gilded_carved_oak_wood_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:gilded_carved_oak_wood_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:gilded_carved_oak_wood_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:gilded_carved_oak_wood_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:gilded_carved_oak_wood_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:gilded_carved_oak_wood_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:gilded_carved_oak_wood_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:gilded_carved_oak_wood_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:gilded_carved_oak_wood_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:gilded_carved_oak_wood_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:gilded_carved_oak_wood_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:gilded_carved_oak_wood_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:gilded_carved_oak_wood_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:gilded_carved_oak_wood_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:gilded_carved_oak_wood_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:gilded_carved_oak_wood_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:gilded_carved_oak_wood_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:gilded_carved_oak_wood_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:gilded_carved_oak_wood_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:gilded_carved_oak_wood_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:gilded_carved_oak_wood_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:gilded_carved_oak_wood_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:gilded_carved_oak_wood_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:gilded_carved_oak_wood_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:gilded_carved_oak_wood_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:gilded_carved_oak_wood_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:gilded_carved_oak_wood_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:gilded_carved_oak_wood_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:gilded_carved_oak_wood_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:gilded_carved_oak_wood_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:gilded_carved_oak_wood_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:gilded_carved_oak_wood_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:gilded_carved_oak_wood_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:gilded_carved_oak_wood_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:gilded_carved_oak_wood_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:gilded_carved_oak_wood_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:gilded_carved_oak_wood_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:gilded_carved_oak_wood_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:gilded_carved_oak_wood_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:gilded_carved_oak_wood_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:gilded_carved_oak_wood_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:gilded_carved_oak_wood_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:gilded_carved_oak_wood_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:gilded_carved_oak_wood_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:gilded_carved_oak_wood_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:gilded_carved_oak_wood_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:gilded_carved_oak_wood_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:gilded_carved_oak_wood_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:gilded_carved_oak_wood_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:gilded_carved_oak_wood_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:gilded_carved_oak_wood_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:gilded_carved_oak_wood_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:gilded_carved_oak_wood_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:gilded_carved_oak_wood_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:gilded_carved_oak_wood_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:gilded_carved_oak_wood_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:gilded_carved_oak_wood_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:gilded_carved_oak_wood_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:gilded_carved_oak_wood_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:gilded_carved_oak_wood_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:gilded_carved_oak_wood_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:gilded_carved_oak_wood_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:gilded_carved_oak_wood_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:gilded_carved_oak_wood_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:gilded_carved_oak_wood_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:gilded_carved_oak_wood_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:gilded_carved_oak_wood_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:gilded_carved_oak_wood_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:gilded_carved_oak_wood_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:gilded_carved_oak_wood_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:gilded_carved_oak_wood_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:gilded_carved_oak_wood_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:gilded_carved_spruce_wood
conquest:gilded_carved_spruce_wood_pillar[layer=1,waterlogged=true]
conquest:gilded_carved_spruce_wood_pillar[layer=1,waterlogged=false]
conquest:gilded_carved_spruce_wood_pillar[layer=2,waterlogged=true]
conquest:gilded_carved_spruce_wood_pillar[layer=2,waterlogged=false]
conquest:gilded_carved_spruce_wood_pillar[layer=3,waterlogged=true]
conquest:gilded_carved_spruce_wood_pillar[layer=3,waterlogged=false]
conquest:gilded_carved_spruce_wood_vertical_corner[facing=north,layer=1,waterlogged=true]
conquest:gilded_carved_spruce_wood_vertical_corner[facing=north,layer=1,waterlogged=false]
conquest:gilded_carved_spruce_wood_vertical_corner[facing=north,layer=2,waterlogged=true]
conquest:gilded_carved_spruce_wood_vertical_corner[facing=north,layer=2,waterlogged=false]
conquest:gilded_carved_spruce_wood_vertical_corner[facing=north,layer=3,waterlogged=true]
conquest:gilded_carved_spruce_wood_vertical_corner[facing=north,layer=3,waterlogged=false]
conquest:gilded_carved_spruce_wood_vertical_corner[facing=north,layer=4,waterlogged=true]
conquest:gilded_carved_spruce_wood_vertical_corner[facing=north,layer=4,waterlogged=false]
conquest:gilded_carved_spruce_wood_vertical_corner[facing=south,layer=1,waterlogged=true]
conquest:gilded_carved_spruce_wood_vertical_corner[facing=south,layer=1,waterlogged=false]
conquest:gilded_carved_spruce_wood_vertical_corner[facing=south,layer=2,waterlogged=true]
conquest:gilded_carved_spruce_wood_vertical_corner[facing=south,layer=2,waterlogged=false]
conquest:gilded_carved_spruce_wood_vertical_corner[facing=south,layer=3,waterlogged=true]
conquest:gilded_carved_spruce_wood_vertical_corner[facing=south,layer=3,waterlogged=false]
conquest:gilded_carved_spruce_wood_vertical_corner[facing=south,layer=4,waterlogged=true]
conquest:gilded_carved_spruce_wood_vertical_corner[facing=south,layer=4,waterlogged=false]
conquest:gilded_carved_spruce_wood_vertical_corner[facing=west,layer=1,waterlogged=true]
conquest:gilded_carved_spruce_wood_vertical_corner[facing=west,layer=1,waterlogged=false]
conquest:gilded_carved_spruce_wood_vertical_corner[facing=west,layer=2,waterlogged=true]
conquest:gilded_carved_spruce_wood_vertical_corner[facing=west,layer=2,waterlogged=false]
conquest:gilded_carved_spruce_wood_vertical_corner[facing=west,layer=3,waterlogged=true]
conquest:gilded_carved_spruce_wood_vertical_corner[facing=west,layer=3,waterlogged=false]
conquest:gilded_carved_spruce_wood_vertical_corner[facing=west,layer=4,waterlogged=true]
conquest:gilded_carved_spruce_wood_vertical_corner[facing=west,layer=4,waterlogged=false]
conquest:gilded_carved_spruce_wood_vertical_corner[facing=east,layer=1,waterlogged=true]
conquest:gilded_carved_spruce_wood_vertical_corner[facing=east,layer=1,waterlogged=false]
conquest:gilded_carved_spruce_wood_vertical_corner[facing=east,layer=2,waterlogged=true]
conquest:gilded_carved_spruce_wood_vertical_corner[facing=east,layer=2,waterlogged=false]
conquest:gilded_carved_spruce_wood_vertical_corner[facing=east,layer=3,waterlogged=true]
conquest:gilded_carved_spruce_wood_vertical_corner[facing=east,layer=3,waterlogged=false]
conquest:gilded_carved_spruce_wood_vertical_corner[facing=east,layer=4,waterlogged=true]
conquest:gilded_carved_spruce_wood_vertical_corner[facing=east,layer=4,waterlogged=false]
conquest:gilded_carved_spruce_wood_vertical_quarter[facing=north,layer=1,waterlogged=true]
conquest:gilded_carved_spruce_wood_vertical_quarter[facing=north,layer=1,waterlogged=false]
conquest:gilded_carved_spruce_wood_vertical_quarter[facing=north,layer=2,waterlogged=true]
conquest:gilded_carved_spruce_wood_vertical_quarter[facing=north,layer=2,waterlogged=false]
conquest:gilded_carved_spruce_wood_vertical_quarter[facing=north,layer=3,waterlogged=true]
conquest:gilded_carved_spruce_wood_vertical_quarter[facing=north,layer=3,waterlogged=false]
conquest:gilded_carved_spruce_wood_vertical_quarter[facing=north,layer=4,waterlogged=true]
conquest:gilded_carved_spruce_wood_vertical_quarter[facing=north,layer=4,waterlogged=false]
conquest:gilded_carved_spruce_wood_vertical_quarter[facing=south,layer=1,waterlogged=true]
conquest:gilded_carved_spruce_wood_vertical_quarter[facing=south,layer=1,waterlogged=false]
conquest:gilded_carved_spruce_wood_vertical_quarter[facing=south,layer=2,waterlogged=true]
conquest:gilded_carved_spruce_wood_vertical_quarter[facing=south,layer=2,waterlogged=false]
conquest:gilded_carved_spruce_wood_vertical_quarter[facing=south,layer=3,waterlogged=true]
conquest:gilded_carved_spruce_wood_vertical_quarter[facing=south,layer=3,waterlogged=false]
conquest:gilded_carved_spruce_wood_vertical_quarter[facing=south,layer=4,waterlogged=true]
conquest:gilded_carved_spruce_wood_vertical_quarter[facing=south,layer=4,waterlogged=false]
conquest:gilded_carved_spruce_wood_vertical_quarter[facing=west,layer=1,waterlogged=true]
conquest:gilded_carved_spruce_wood_vertical_quarter[facing=west,layer=1,waterlogged=false]
conquest:gilded_carved_spruce_wood_vertical_quarter[facing=west,layer=2,waterlogged=true]
conquest:gilded_carved_spruce_wood_vertical_quarter[facing=west,layer=2,waterlogged=false]
conquest:gilded_carved_spruce_wood_vertical_quarter[facing=west,layer=3,waterlogged=true]
conquest:gilded_carved_spruce_wood_vertical_quarter[facing=west,layer=3,waterlogged=false]
conquest:gilded_carved_spruce_wood_vertical_quarter[facing=west,layer=4,waterlogged=true]
conquest:gilded_carved_spruce_wood_vertical_quarter[facing=west,layer=4,waterlogged=false]
conquest:gilded_carved_spruce_wood_vertical_quarter[facing=east,layer=1,waterlogged=true]
conquest:gilded_carved_spruce_wood_vertical_quarter[facing=east,layer=1,waterlogged=false]
conquest:gilded_carved_spruce_wood_vertical_quarter[facing=east,layer=2,waterlogged=true]
conquest:gilded_carved_spruce_wood_vertical_quarter[facing=east,layer=2,waterlogged=false]
conquest:gilded_carved_spruce_wood_vertical_quarter[facing=east,layer=3,waterlogged=true]
conquest:gilded_carved_spruce_wood_vertical_quarter[facing=east,layer=3,waterlogged=false]
conquest:gilded_carved_spruce_wood_vertical_quarter[facing=east,layer=4,waterlogged=true]
conquest:gilded_carved_spruce_wood_vertical_quarter[facing=east,layer=4,waterlogged=false]
conquest:gilded_carved_spruce_wood_vertical_slab[facing=north,layer=1,waterlogged=true]
conquest:gilded_carved_spruce_wood_vertical_slab[facing=north,layer=1,waterlogged=false]
conquest:gilded_carved_spruce_wood_vertical_slab[facing=north,layer=2,waterlogged=true]
conquest:gilded_carved_spruce_wood_vertical_slab[facing=north,layer=2,waterlogged=false]
conquest:gilded_carved_spruce_wood_vertical_slab[facing=north,layer=3,waterlogged=true]
conquest:gilded_carved_spruce_wood_vertical_slab[facing=north,layer=3,waterlogged=false]
conquest:gilded_carved_spruce_wood_vertical_slab[facing=north,layer=4,waterlogged=true]
conquest:gilded_carved_spruce_wood_vertical_slab[facing=north,layer=4,waterlogged=false]
conquest:gilded_carved_spruce_wood_vertical_slab[facing=south,layer=1,waterlogged=true]
conquest:gilded_carved_spruce_wood_vertical_slab[facing=south,layer=1,waterlogged=false]
conquest:gilded_carved_spruce_wood_vertical_slab[facing=south,layer=2,waterlogged=true]
conquest:gilded_carved_spruce_wood_vertical_slab[facing=south,layer=2,waterlogged=false]
conquest:gilded_carved_spruce_wood_vertical_slab[facing=south,layer=3,waterlogged=true]
conquest:gilded_carved_spruce_wood_vertical_slab[facing=south,layer=3,waterlogged=false]
conquest:gilded_carved_spruce_wood_vertical_slab[facing=south,layer=4,waterlogged=true]
conquest:gilded_carved_spruce_wood_vertical_slab[facing=south,layer=4,waterlogged=false]
conquest:gilded_carved_spruce_wood_vertical_slab[facing=west,layer=1,waterlogged=true]
conquest:gilded_carved_spruce_wood_vertical_slab[facing=west,layer=1,waterlogged=false]
conquest:gilded_carved_spruce_wood_vertical_slab[facing=west,layer=2,waterlogged=true]
conquest:gilded_carved_spruce_wood_vertical_slab[facing=west,layer=2,waterlogged=false]
conquest:gilded_carved_spruce_wood_vertical_slab[facing=west,layer=3,waterlogged=true]
conquest:gilded_carved_spruce_wood_vertical_slab[facing=west,layer=3,waterlogged=false]
conquest:gilded_carved_spruce_wood_vertical_slab[facing=west,layer=4,waterlogged=true]
conquest:gilded_carved_spruce_wood_vertical_slab[facing=west,layer=4,waterlogged=false]
conquest:gilded_carved_spruce_wood_vertical_slab[facing=east,layer=1,waterlogged=true]
conquest:gilded_carved_spruce_wood_vertical_slab[facing=east,layer=1,waterlogged=false]
conquest:gilded_carved_spruce_wood_vertical_slab[facing=east,layer=2,waterlogged=true]
conquest:gilded_carved_spruce_wood_vertical_slab[facing=east,layer=2,waterlogged=false]
conquest:gilded_carved_spruce_wood_vertical_slab[facing=east,layer=3,waterlogged=true]
conquest:gilded_carved_spruce_wood_vertical_slab[facing=east,layer=3,waterlogged=false]
conquest:gilded_carved_spruce_wood_vertical_slab[facing=east,layer=4,waterlogged=true]
conquest:gilded_carved_spruce_wood_vertical_slab[facing=east,layer=4,waterlogged=false]
conquest:gilded_carved_spruce_wood_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:gilded_carved_spruce_wood_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:gilded_carved_spruce_wood_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:gilded_carved_spruce_wood_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:gilded_carved_spruce_wood_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:gilded_carved_spruce_wood_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:gilded_carved_spruce_wood_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:gilded_carved_spruce_wood_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:gilded_carved_spruce_wood_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:gilded_carved_spruce_wood_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:gilded_carved_spruce_wood_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:gilded_carved_spruce_wood_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:gilded_carved_spruce_wood_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:gilded_carved_spruce_wood_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:gilded_carved_spruce_wood_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:gilded_carved_spruce_wood_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:gilded_carved_spruce_wood_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:gilded_carved_spruce_wood_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:gilded_carved_spruce_wood_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:gilded_carved_spruce_wood_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:gilded_carved_spruce_wood_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:gilded_carved_spruce_wood_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:gilded_carved_spruce_wood_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:gilded_carved_spruce_wood_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:gilded_carved_spruce_wood_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:gilded_carved_spruce_wood_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:gilded_carved_spruce_wood_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:gilded_carved_spruce_wood_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:gilded_carved_spruce_wood_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:gilded_carved_spruce_wood_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:gilded_carved_spruce_wood_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:gilded_carved_spruce_wood_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:gilded_carved_spruce_wood_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:gilded_carved_spruce_wood_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:gilded_carved_spruce_wood_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:gilded_carved_spruce_wood_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:gilded_carved_spruce_wood_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:gilded_carved_spruce_wood_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:gilded_carved_spruce_wood_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:gilded_carved_spruce_wood_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:gilded_carved_spruce_wood_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:gilded_carved_spruce_wood_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:gilded_carved_spruce_wood_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:gilded_carved_spruce_wood_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:gilded_carved_spruce_wood_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:gilded_carved_spruce_wood_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:gilded_carved_spruce_wood_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:gilded_carved_spruce_wood_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:gilded_carved_spruce_wood_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:gilded_carved_spruce_wood_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:gilded_carved_spruce_wood_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:gilded_carved_spruce_wood_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:gilded_carved_spruce_wood_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:gilded_carved_spruce_wood_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:gilded_carved_spruce_wood_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:gilded_carved_spruce_wood_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:gilded_carved_spruce_wood_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:gilded_carved_spruce_wood_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:gilded_carved_spruce_wood_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:gilded_carved_spruce_wood_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:gilded_carved_spruce_wood_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:gilded_carved_spruce_wood_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:gilded_carved_spruce_wood_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:gilded_carved_spruce_wood_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:gilded_carved_spruce_wood_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:gilded_carved_spruce_wood_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:gilded_carved_spruce_wood_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:gilded_carved_spruce_wood_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:gilded_carved_spruce_wood_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:gilded_carved_spruce_wood_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:gilded_carved_spruce_wood_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:gilded_carved_spruce_wood_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:gilded_carved_spruce_wood_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:gilded_carved_spruce_wood_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:gilded_carved_spruce_wood_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:gilded_carved_spruce_wood_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:gilded_carved_spruce_wood_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:gilded_carved_spruce_wood_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:gilded_carved_spruce_wood_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:gilded_carved_spruce_wood_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:gilded_carved_spruce_wood_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:gilded_carved_spruce_wood_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:gilded_carved_spruce_wood_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:gilded_carved_spruce_wood_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:gilded_carved_spruce_wood_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:gilded_carved_spruce_wood_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:gilded_carved_spruce_wood_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:gilded_carved_spruce_wood_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:gilded_carved_spruce_wood_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:gilded_carved_spruce_wood_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:gilded_carved_spruce_wood_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:gilded_carved_spruce_wood_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:gilded_carved_spruce_wood_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:gilded_carved_spruce_wood_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:gilded_carved_spruce_wood_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:gilded_carved_spruce_wood_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:gilded_carved_spruce_wood_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:gilded_carved_spruce_wood_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:gilded_carved_spruce_wood_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:gilded_carved_spruce_wood_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:gilded_carved_spruce_wood_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:gilded_carved_spruce_wood_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:gilded_carved_spruce_wood_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:gilded_carved_spruce_wood_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:gilded_carved_spruce_wood_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:gilded_carved_spruce_wood_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:gilded_carved_spruce_wood_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:gilded_carved_spruce_wood_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:gilded_carved_spruce_wood_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:gilded_carved_spruce_wood_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:gilded_carved_spruce_wood_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:gilded_carved_spruce_wood_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:gilded_carved_spruce_wood_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:gilded_carved_spruce_wood_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:gilded_carved_spruce_wood_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:gilded_carved_spruce_wood_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:gilded_carved_spruce_wood_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:gilded_carved_spruce_wood_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:gilded_carved_spruce_wood_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:gilded_carved_spruce_wood_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:gilded_carved_spruce_wood_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:gilded_carved_spruce_wood_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:gilded_carved_spruce_wood_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:gilded_carved_spruce_wood_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:gilded_carved_spruce_wood_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:gilded_carved_spruce_wood_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:gilded_carved_spruce_wood_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:gilded_carved_spruce_wood_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:gilded_carved_spruce_wood_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:gilded_carved_spruce_wood_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:gilded_carved_spruce_wood_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:gilded_carved_spruce_wood_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:gilded_carved_spruce_wood_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:gilded_carved_spruce_wood_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:gilded_carved_spruce_wood_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:gilded_carved_spruce_wood_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:gilded_carved_spruce_wood_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:gilded_carved_spruce_wood_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:gilded_carved_spruce_wood_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:gilded_carved_spruce_wood_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:gilded_carved_spruce_wood_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:gilded_carved_spruce_wood_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:gilded_carved_spruce_wood_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:gilded_carved_spruce_wood_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:gilded_carved_spruce_wood_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:gilded_carved_spruce_wood_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:gilded_carved_spruce_wood_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:gilded_carved_spruce_wood_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:gilded_carved_spruce_wood_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:gilded_carved_spruce_wood_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:gilded_carved_spruce_wood_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:gilded_carved_spruce_wood_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:gilded_carved_spruce_wood_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:gilded_carved_spruce_wood_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:gilded_carved_spruce_wood_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:gilded_carved_spruce_wood_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:gilded_carved_spruce_wood_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:gilded_carved_spruce_wood_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:gilded_carved_spruce_wood_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:gilded_carved_spruce_wood_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:gilded_carved_spruce_wood_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:gilded_carved_spruce_wood_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:gilded_carved_spruce_wood_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:gilded_carved_spruce_wood_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:gilded_carved_spruce_wood_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:gilded_carved_spruce_wood_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:gilded_carved_spruce_wood_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:gilded_carved_spruce_wood_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:gilded_carved_spruce_wood_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:gilded_carved_spruce_wood_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:gilded_carved_spruce_wood_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:gilded_carved_spruce_wood_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:gilded_carved_spruce_wood_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:gilded_carved_spruce_wood_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:gilded_carved_spruce_wood_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:gilded_carved_spruce_wood_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:gilded_carved_spruce_wood_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:gilded_carved_spruce_wood_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:gilded_carved_spruce_wood_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:gilded_carved_spruce_wood_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:gilded_carved_spruce_wood_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:gilded_carved_spruce_wood_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:gilded_carved_spruce_wood_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:gilded_carved_spruce_wood_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:gilded_carved_spruce_wood_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:gilded_carved_spruce_wood_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:gilded_carved_spruce_wood_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:gilded_carved_spruce_wood_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:gilded_carved_spruce_wood_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:gilded_carved_spruce_wood_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:gilded_carved_spruce_wood_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:gilded_carved_spruce_wood_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:gilded_carved_spruce_wood_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:gilded_carved_spruce_wood_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:gilded_carved_spruce_wood_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:gilded_carved_spruce_wood_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:gilded_carved_spruce_wood_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:gilded_carved_spruce_wood_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:gilded_carved_spruce_wood_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:gilded_carved_spruce_wood_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:gilded_carved_spruce_wood_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:gilded_carved_spruce_wood_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:gilded_carved_spruce_wood_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:gilded_carved_spruce_wood_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:gilded_carved_spruce_wood_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:gilded_carved_spruce_wood_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:gilded_carved_spruce_wood_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:gilded_carved_spruce_wood_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:gilded_carved_spruce_wood_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:gilded_carved_spruce_wood_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:gilded_carved_spruce_wood_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:gilded_carved_spruce_wood_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:gilded_carved_spruce_wood_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:gilded_carved_spruce_wood_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:gilded_carved_spruce_wood_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:gilded_carved_spruce_wood_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:gilded_carved_spruce_wood_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:gilded_carved_spruce_wood_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:gilded_carved_spruce_wood_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:gilded_carved_spruce_wood_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:gilded_carved_spruce_wood_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:gilded_carved_spruce_wood_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:gilded_carved_spruce_wood_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:gilded_carved_spruce_wood_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:gilded_carved_spruce_wood_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:gilded_carved_spruce_wood_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:gilded_carved_spruce_wood_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:gilded_carved_spruce_wood_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:gilded_carved_spruce_wood_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:gilded_carved_spruce_wood_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:gilded_carved_spruce_wood_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:gilded_carved_spruce_wood_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:gilded_carved_spruce_wood_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:gilded_carved_spruce_wood_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:gilded_carved_spruce_wood_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:gilded_carved_spruce_wood_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:gilded_carved_spruce_wood_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:gilded_carved_spruce_wood_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:gilded_carved_spruce_wood_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:gilded_carved_spruce_wood_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:gilded_carved_spruce_wood_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:gilded_carved_spruce_wood_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:gilded_carved_spruce_wood_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:gilded_carved_spruce_wood_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:gilded_carved_spruce_wood_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:gilded_carved_spruce_wood_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:gilded_carved_spruce_wood_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:gilded_carved_spruce_wood_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:gilded_carved_spruce_wood_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:gilded_carved_spruce_wood_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:gilded_carved_spruce_wood_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:gilded_carved_spruce_wood_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:gilded_carved_spruce_wood_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:gilded_carved_spruce_wood_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:gilded_carved_spruce_wood_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:gilded_carved_spruce_wood_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:gilded_carved_spruce_wood_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:gilded_carved_spruce_wood_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:gilded_carved_spruce_wood_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:gilded_carved_spruce_wood_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:gilded_carved_spruce_wood_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:gilded_carved_spruce_wood_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:gilded_carved_spruce_wood_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:gilded_carved_spruce_wood_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:gilded_carved_spruce_wood_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:gilded_carved_spruce_wood_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:gilded_carved_spruce_wood_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:gilded_carved_spruce_wood_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:gilded_carved_spruce_wood_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:gilded_carved_spruce_wood_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:gilded_carved_spruce_wood_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:gilded_carved_spruce_wood_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:gilded_carved_spruce_wood_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:gilded_carved_spruce_wood_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:gilded_carved_spruce_wood_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:gilded_carved_spruce_wood_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:gilded_carved_spruce_wood_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:gilded_carved_spruce_wood_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:gilded_carved_spruce_wood_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:gilded_carved_spruce_wood_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:gilded_carved_spruce_wood_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:gilded_carved_spruce_wood_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:gilded_carved_spruce_wood_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:gilded_carved_spruce_wood_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:gilded_carved_spruce_wood_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:gilded_carved_spruce_wood_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:gilded_carved_spruce_wood_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:gilded_carved_spruce_wood_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:gilded_carved_spruce_wood_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:gilded_carved_spruce_wood_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:gilded_carved_spruce_wood_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:gilded_carved_spruce_wood_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:gilded_carved_spruce_wood_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:gilded_carved_spruce_wood_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:gilded_carved_spruce_wood_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:gilded_carved_spruce_wood_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:gilded_carved_spruce_wood_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:gilded_carved_spruce_wood_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:gilded_carved_spruce_wood_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:gilded_carved_spruce_wood_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:gilded_carved_spruce_wood_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:gilded_carved_spruce_wood_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:gilded_carved_spruce_wood_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:gilded_carved_spruce_wood_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:gilded_carved_spruce_wood_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:gilded_carved_spruce_wood_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:gilded_carved_spruce_wood_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:gilded_carved_spruce_wood_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:gilded_carved_spruce_wood_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:gilded_carved_spruce_wood_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:gilded_carved_spruce_wood_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:gilded_carved_spruce_wood_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:gilded_carved_spruce_wood_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:gilded_carved_spruce_wood_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:gilded_carved_spruce_wood_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:gilded_carved_spruce_wood_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:gilded_carved_spruce_wood_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:gilded_carved_spruce_wood_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:gilded_carved_spruce_wood_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:gilded_carved_spruce_wood_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:gilded_carved_spruce_wood_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:gilded_carved_spruce_wood_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:gilded_carved_spruce_wood_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:gilded_carved_spruce_wood_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:glacier_ice
conquest:glacier_ice_corner_slab[facing=north,type=top,waterlogged=true]
conquest:glacier_ice_corner_slab[facing=north,type=top,waterlogged=false]
conquest:glacier_ice_corner_slab[facing=north,type=bottom,waterlogged=true]
conquest:glacier_ice_corner_slab[facing=north,type=bottom,waterlogged=false]
conquest:glacier_ice_corner_slab[facing=south,type=top,waterlogged=true]
conquest:glacier_ice_corner_slab[facing=south,type=top,waterlogged=false]
conquest:glacier_ice_corner_slab[facing=south,type=bottom,waterlogged=true]
conquest:glacier_ice_corner_slab[facing=south,type=bottom,waterlogged=false]
conquest:glacier_ice_corner_slab[facing=west,type=top,waterlogged=true]
conquest:glacier_ice_corner_slab[facing=west,type=top,waterlogged=false]
conquest:glacier_ice_corner_slab[facing=west,type=bottom,waterlogged=true]
conquest:glacier_ice_corner_slab[facing=west,type=bottom,waterlogged=false]
conquest:glacier_ice_corner_slab[facing=east,type=top,waterlogged=true]
conquest:glacier_ice_corner_slab[facing=east,type=top,waterlogged=false]
conquest:glacier_ice_corner_slab[facing=east,type=bottom,waterlogged=true]
conquest:glacier_ice_corner_slab[facing=east,type=bottom,waterlogged=false]
conquest:glacier_ice_eighth_slab[facing=north,type=top,waterlogged=true]
conquest:glacier_ice_eighth_slab[facing=north,type=top,waterlogged=false]
conquest:glacier_ice_eighth_slab[facing=north,type=bottom,waterlogged=true]
conquest:glacier_ice_eighth_slab[facing=north,type=bottom,waterlogged=false]
conquest:glacier_ice_eighth_slab[facing=south,type=top,waterlogged=true]
conquest:glacier_ice_eighth_slab[facing=south,type=top,waterlogged=false]
conquest:glacier_ice_eighth_slab[facing=south,type=bottom,waterlogged=true]
conquest:glacier_ice_eighth_slab[facing=south,type=bottom,waterlogged=false]
conquest:glacier_ice_eighth_slab[facing=west,type=top,waterlogged=true]
conquest:glacier_ice_eighth_slab[facing=west,type=top,waterlogged=false]
conquest:glacier_ice_eighth_slab[facing=west,type=bottom,waterlogged=true]
conquest:glacier_ice_eighth_slab[facing=west,type=bottom,waterlogged=false]
conquest:glacier_ice_eighth_slab[facing=east,type=top,waterlogged=true]
conquest:glacier_ice_eighth_slab[facing=east,type=top,waterlogged=false]
conquest:glacier_ice_eighth_slab[facing=east,type=bottom,waterlogged=true]
conquest:glacier_ice_eighth_slab[facing=east,type=bottom,waterlogged=false]
conquest:glacier_ice_pillar[layer=1,waterlogged=true]
conquest:glacier_ice_pillar[layer=1,waterlogged=false]
conquest:glacier_ice_pillar[layer=2,waterlogged=true]
conquest:glacier_ice_pillar[layer=2,waterlogged=false]
conquest:glacier_ice_pillar[layer=3,waterlogged=true]
conquest:glacier_ice_pillar[layer=3,waterlogged=false]
conquest:glacier_ice_quarter_slab[facing=north,layer=1,type=top,waterlogged=true]
conquest:glacier_ice_quarter_slab[facing=north,layer=1,type=top,waterlogged=false]
conquest:glacier_ice_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=true]
conquest:glacier_ice_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=false]
conquest:glacier_ice_quarter_slab[facing=north,layer=2,type=top,waterlogged=true]
conquest:glacier_ice_quarter_slab[facing=north,layer=2,type=top,waterlogged=false]
conquest:glacier_ice_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=true]
conquest:glacier_ice_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=false]
conquest:glacier_ice_quarter_slab[facing=north,layer=3,type=top,waterlogged=true]
conquest:glacier_ice_quarter_slab[facing=north,layer=3,type=top,waterlogged=false]
conquest:glacier_ice_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=true]
conquest:glacier_ice_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=false]
conquest:glacier_ice_quarter_slab[facing=south,layer=1,type=top,waterlogged=true]
conquest:glacier_ice_quarter_slab[facing=south,layer=1,type=top,waterlogged=false]
conquest:glacier_ice_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=true]
conquest:glacier_ice_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=false]
conquest:glacier_ice_quarter_slab[facing=south,layer=2,type=top,waterlogged=true]
conquest:glacier_ice_quarter_slab[facing=south,layer=2,type=top,waterlogged=false]
conquest:glacier_ice_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=true]
conquest:glacier_ice_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=false]
conquest:glacier_ice_quarter_slab[facing=south,layer=3,type=top,waterlogged=true]
conquest:glacier_ice_quarter_slab[facing=south,layer=3,type=top,waterlogged=false]
conquest:glacier_ice_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=true]
conquest:glacier_ice_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=false]
conquest:glacier_ice_quarter_slab[facing=west,layer=1,type=top,waterlogged=true]
conquest:glacier_ice_quarter_slab[facing=west,layer=1,type=top,waterlogged=false]
conquest:glacier_ice_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=true]
conquest:glacier_ice_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=false]
conquest:glacier_ice_quarter_slab[facing=west,layer=2,type=top,waterlogged=true]
conquest:glacier_ice_quarter_slab[facing=west,layer=2,type=top,waterlogged=false]
conquest:glacier_ice_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=true]
conquest:glacier_ice_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=false]
conquest:glacier_ice_quarter_slab[facing=west,layer=3,type=top,waterlogged=true]
conquest:glacier_ice_quarter_slab[facing=west,layer=3,type=top,waterlogged=false]
conquest:glacier_ice_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=true]
conquest:glacier_ice_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=false]
conquest:glacier_ice_quarter_slab[facing=east,layer=1,type=top,waterlogged=true]
conquest:glacier_ice_quarter_slab[facing=east,layer=1,type=top,waterlogged=false]
conquest:glacier_ice_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=true]
conquest:glacier_ice_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=false]
conquest:glacier_ice_quarter_slab[facing=east,layer=2,type=top,waterlogged=true]
conquest:glacier_ice_quarter_slab[facing=east,layer=2,type=top,waterlogged=false]
conquest:glacier_ice_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=true]
conquest:glacier_ice_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=false]
conquest:glacier_ice_quarter_slab[facing=east,layer=3,type=top,waterlogged=true]
conquest:glacier_ice_quarter_slab[facing=east,layer=3,type=top,waterlogged=false]
conquest:glacier_ice_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=true]
conquest:glacier_ice_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=false]
conquest:glacier_ice_slab[layers=1,type=top,waterlogged=true]
conquest:glacier_ice_slab[layers=1,type=top,waterlogged=false]
conquest:glacier_ice_slab[layers=1,type=bottom,waterlogged=true]
conquest:glacier_ice_slab[layers=1,type=bottom,waterlogged=false]
conquest:glacier_ice_slab[layers=2,type=top,waterlogged=true]
conquest:glacier_ice_slab[layers=2,type=top,waterlogged=false]
conquest:glacier_ice_slab[layers=2,type=bottom,waterlogged=true]
conquest:glacier_ice_slab[layers=2,type=bottom,waterlogged=false]
conquest:glacier_ice_slab[layers=3,type=top,waterlogged=true]
conquest:glacier_ice_slab[layers=3,type=top,waterlogged=false]
conquest:glacier_ice_slab[layers=3,type=bottom,waterlogged=true]
conquest:glacier_ice_slab[layers=3,type=bottom,waterlogged=false]
conquest:glacier_ice_slab[layers=4,type=top,waterlogged=true]
conquest:glacier_ice_slab[layers=4,type=top,waterlogged=false]
conquest:glacier_ice_slab[layers=4,type=bottom,waterlogged=true]
conquest:glacier_ice_slab[layers=4,type=bottom,waterlogged=false]
conquest:glacier_ice_slab[layers=5,type=top,waterlogged=true]
conquest:glacier_ice_slab[layers=5,type=top,waterlogged=false]
conquest:glacier_ice_slab[layers=5,type=bottom,waterlogged=true]
conquest:glacier_ice_slab[layers=5,type=bottom,waterlogged=false]
conquest:glacier_ice_slab[layers=6,type=top,waterlogged=true]
conquest:glacier_ice_slab[layers=6,type=top,waterlogged=false]
conquest:glacier_ice_slab[layers=6,type=bottom,waterlogged=true]
conquest:glacier_ice_slab[layers=6,type=bottom,waterlogged=false]
conquest:glacier_ice_slab[layers=7,type=top,waterlogged=true]
conquest:glacier_ice_slab[layers=7,type=top,waterlogged=false]
conquest:glacier_ice_slab[layers=7,type=bottom,waterlogged=true]
conquest:glacier_ice_slab[layers=7,type=bottom,waterlogged=false]
conquest:glacier_ice_slab[layers=8,type=top,waterlogged=true]
conquest:glacier_ice_slab[layers=8,type=top,waterlogged=false]
conquest:glacier_ice_slab[layers=8,type=bottom,waterlogged=true]
conquest:glacier_ice_slab[layers=8,type=bottom,waterlogged=false]
conquest:glacier_ice_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:glacier_ice_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:glacier_ice_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:glacier_ice_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:glacier_ice_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:glacier_ice_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:glacier_ice_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:glacier_ice_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:glacier_ice_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:glacier_ice_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:glacier_ice_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:glacier_ice_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:glacier_ice_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:glacier_ice_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:glacier_ice_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:glacier_ice_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:glacier_ice_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:glacier_ice_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:glacier_ice_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:glacier_ice_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:glacier_ice_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:glacier_ice_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:glacier_ice_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:glacier_ice_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:glacier_ice_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:glacier_ice_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:glacier_ice_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:glacier_ice_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:glacier_ice_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:glacier_ice_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:glacier_ice_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:glacier_ice_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:glacier_ice_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:glacier_ice_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:glacier_ice_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:glacier_ice_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:glacier_ice_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:glacier_ice_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:glacier_ice_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:glacier_ice_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:glacier_ice_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:glacier_ice_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:glacier_ice_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:glacier_ice_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:glacier_ice_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:glacier_ice_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:glacier_ice_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:glacier_ice_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:glacier_ice_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:glacier_ice_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:glacier_ice_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:glacier_ice_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:glacier_ice_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:glacier_ice_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:glacier_ice_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:glacier_ice_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:glacier_ice_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:glacier_ice_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:glacier_ice_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:glacier_ice_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:glacier_ice_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:glacier_ice_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:glacier_ice_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:glacier_ice_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:glacier_ice_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:glacier_ice_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:glacier_ice_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:glacier_ice_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:glacier_ice_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:glacier_ice_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:glacier_ice_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:glacier_ice_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:glacier_ice_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:glacier_ice_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:glacier_ice_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:glacier_ice_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:glacier_ice_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:glacier_ice_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:glacier_ice_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:glacier_ice_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:glacier_ice_vertical_corner[facing=north,layer=1,waterlogged=true]
conquest:glacier_ice_vertical_corner[facing=north,layer=1,waterlogged=false]
conquest:glacier_ice_vertical_corner[facing=north,layer=2,waterlogged=true]
conquest:glacier_ice_vertical_corner[facing=north,layer=2,waterlogged=false]
conquest:glacier_ice_vertical_corner[facing=north,layer=3,waterlogged=true]
conquest:glacier_ice_vertical_corner[facing=north,layer=3,waterlogged=false]
conquest:glacier_ice_vertical_corner[facing=north,layer=4,waterlogged=true]
conquest:glacier_ice_vertical_corner[facing=north,layer=4,waterlogged=false]
conquest:glacier_ice_vertical_corner[facing=south,layer=1,waterlogged=true]
conquest:glacier_ice_vertical_corner[facing=south,layer=1,waterlogged=false]
conquest:glacier_ice_vertical_corner[facing=south,layer=2,waterlogged=true]
conquest:glacier_ice_vertical_corner[facing=south,layer=2,waterlogged=false]
conquest:glacier_ice_vertical_corner[facing=south,layer=3,waterlogged=true]
conquest:glacier_ice_vertical_corner[facing=south,layer=3,waterlogged=false]
conquest:glacier_ice_vertical_corner[facing=south,layer=4,waterlogged=true]
conquest:glacier_ice_vertical_corner[facing=south,layer=4,waterlogged=false]
conquest:glacier_ice_vertical_corner[facing=west,layer=1,waterlogged=true]
conquest:glacier_ice_vertical_corner[facing=west,layer=1,waterlogged=false]
conquest:glacier_ice_vertical_corner[facing=west,layer=2,waterlogged=true]
conquest:glacier_ice_vertical_corner[facing=west,layer=2,waterlogged=false]
conquest:glacier_ice_vertical_corner[facing=west,layer=3,waterlogged=true]
conquest:glacier_ice_vertical_corner[facing=west,layer=3,waterlogged=false]
conquest:glacier_ice_vertical_corner[facing=west,layer=4,waterlogged=true]
conquest:glacier_ice_vertical_corner[facing=west,layer=4,waterlogged=false]
conquest:glacier_ice_vertical_corner[facing=east,layer=1,waterlogged=true]
conquest:glacier_ice_vertical_corner[facing=east,layer=1,waterlogged=false]
conquest:glacier_ice_vertical_corner[facing=east,layer=2,waterlogged=true]
conquest:glacier_ice_vertical_corner[facing=east,layer=2,waterlogged=false]
conquest:glacier_ice_vertical_corner[facing=east,layer=3,waterlogged=true]
conquest:glacier_ice_vertical_corner[facing=east,layer=3,waterlogged=false]
conquest:glacier_ice_vertical_corner[facing=east,layer=4,waterlogged=true]
conquest:glacier_ice_vertical_corner[facing=east,layer=4,waterlogged=false]
conquest:glacier_ice_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:glacier_ice_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:glacier_ice_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:glacier_ice_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:glacier_ice_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:glacier_ice_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:glacier_ice_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:glacier_ice_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:glacier_ice_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:glacier_ice_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:glacier_ice_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:glacier_ice_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:glacier_ice_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:glacier_ice_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:glacier_ice_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:glacier_ice_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:glacier_ice_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:glacier_ice_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:glacier_ice_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:glacier_ice_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:glacier_ice_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:glacier_ice_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:glacier_ice_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:glacier_ice_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:glacier_ice_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:glacier_ice_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:glacier_ice_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:glacier_ice_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:glacier_ice_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:glacier_ice_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:glacier_ice_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:glacier_ice_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:glacier_ice_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:glacier_ice_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:glacier_ice_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:glacier_ice_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:glacier_ice_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:glacier_ice_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:glacier_ice_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:glacier_ice_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:glacier_ice_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:glacier_ice_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:glacier_ice_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:glacier_ice_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:glacier_ice_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:glacier_ice_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:glacier_ice_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:glacier_ice_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:glacier_ice_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:glacier_ice_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:glacier_ice_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:glacier_ice_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:glacier_ice_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:glacier_ice_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:glacier_ice_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:glacier_ice_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:glacier_ice_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:glacier_ice_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:glacier_ice_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:glacier_ice_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:glacier_ice_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:glacier_ice_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:glacier_ice_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:glacier_ice_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:glacier_ice_vertical_quarter[facing=north,layer=1,waterlogged=true]
conquest:glacier_ice_vertical_quarter[facing=north,layer=1,waterlogged=false]
conquest:glacier_ice_vertical_quarter[facing=north,layer=2,waterlogged=true]
conquest:glacier_ice_vertical_quarter[facing=north,layer=2,waterlogged=false]
conquest:glacier_ice_vertical_quarter[facing=north,layer=3,waterlogged=true]
conquest:glacier_ice_vertical_quarter[facing=north,layer=3,waterlogged=false]
conquest:glacier_ice_vertical_quarter[facing=north,layer=4,waterlogged=true]
conquest:glacier_ice_vertical_quarter[facing=north,layer=4,waterlogged=false]
conquest:glacier_ice_vertical_quarter[facing=south,layer=1,waterlogged=true]
conquest:glacier_ice_vertical_quarter[facing=south,layer=1,waterlogged=false]
conquest:glacier_ice_vertical_quarter[facing=south,layer=2,waterlogged=true]
conquest:glacier_ice_vertical_quarter[facing=south,layer=2,waterlogged=false]
conquest:glacier_ice_vertical_quarter[facing=south,layer=3,waterlogged=true]
conquest:glacier_ice_vertical_quarter[facing=south,layer=3,waterlogged=false]
conquest:glacier_ice_vertical_quarter[facing=south,layer=4,waterlogged=true]
conquest:glacier_ice_vertical_quarter[facing=south,layer=4,waterlogged=false]
conquest:glacier_ice_vertical_quarter[facing=west,layer=1,waterlogged=true]
conquest:glacier_ice_vertical_quarter[facing=west,layer=1,waterlogged=false]
conquest:glacier_ice_vertical_quarter[facing=west,layer=2,waterlogged=true]
conquest:glacier_ice_vertical_quarter[facing=west,layer=2,waterlogged=false]
conquest:glacier_ice_vertical_quarter[facing=west,layer=3,waterlogged=true]
conquest:glacier_ice_vertical_quarter[facing=west,layer=3,waterlogged=false]
conquest:glacier_ice_vertical_quarter[facing=west,layer=4,waterlogged=true]
conquest:glacier_ice_vertical_quarter[facing=west,layer=4,waterlogged=false]
conquest:glacier_ice_vertical_quarter[facing=east,layer=1,waterlogged=true]
conquest:glacier_ice_vertical_quarter[facing=east,layer=1,waterlogged=false]
conquest:glacier_ice_vertical_quarter[facing=east,layer=2,waterlogged=true]
conquest:glacier_ice_vertical_quarter[facing=east,layer=2,waterlogged=false]
conquest:glacier_ice_vertical_quarter[facing=east,layer=3,waterlogged=true]
conquest:glacier_ice_vertical_quarter[facing=east,layer=3,waterlogged=false]
conquest:glacier_ice_vertical_quarter[facing=east,layer=4,waterlogged=true]
conquest:glacier_ice_vertical_quarter[facing=east,layer=4,waterlogged=false]
conquest:glacier_ice_vertical_slab[facing=north,layer=1,waterlogged=true]
conquest:glacier_ice_vertical_slab[facing=north,layer=1,waterlogged=false]
conquest:glacier_ice_vertical_slab[facing=north,layer=2,waterlogged=true]
conquest:glacier_ice_vertical_slab[facing=north,layer=2,waterlogged=false]
conquest:glacier_ice_vertical_slab[facing=north,layer=3,waterlogged=true]
conquest:glacier_ice_vertical_slab[facing=north,layer=3,waterlogged=false]
conquest:glacier_ice_vertical_slab[facing=north,layer=4,waterlogged=true]
conquest:glacier_ice_vertical_slab[facing=north,layer=4,waterlogged=false]
conquest:glacier_ice_vertical_slab[facing=south,layer=1,waterlogged=true]
conquest:glacier_ice_vertical_slab[facing=south,layer=1,waterlogged=false]
conquest:glacier_ice_vertical_slab[facing=south,layer=2,waterlogged=true]
conquest:glacier_ice_vertical_slab[facing=south,layer=2,waterlogged=false]
conquest:glacier_ice_vertical_slab[facing=south,layer=3,waterlogged=true]
conquest:glacier_ice_vertical_slab[facing=south,layer=3,waterlogged=false]
conquest:glacier_ice_vertical_slab[facing=south,layer=4,waterlogged=true]
conquest:glacier_ice_vertical_slab[facing=south,layer=4,waterlogged=false]
conquest:glacier_ice_vertical_slab[facing=west,layer=1,waterlogged=true]
conquest:glacier_ice_vertical_slab[facing=west,layer=1,waterlogged=false]
conquest:glacier_ice_vertical_slab[facing=west,layer=2,waterlogged=true]
conquest:glacier_ice_vertical_slab[facing=west,layer=2,waterlogged=false]
conquest:glacier_ice_vertical_slab[facing=west,layer=3,waterlogged=true]
conquest:glacier_ice_vertical_slab[facing=west,layer=3,waterlogged=false]
conquest:glacier_ice_vertical_slab[facing=west,layer=4,waterlogged=true]
conquest:glacier_ice_vertical_slab[facing=west,layer=4,waterlogged=false]
conquest:glacier_ice_vertical_slab[facing=east,layer=1,waterlogged=true]
conquest:glacier_ice_vertical_slab[facing=east,layer=1,waterlogged=false]
conquest:glacier_ice_vertical_slab[facing=east,layer=2,waterlogged=true]
conquest:glacier_ice_vertical_slab[facing=east,layer=2,waterlogged=false]
conquest:glacier_ice_vertical_slab[facing=east,layer=3,waterlogged=true]
conquest:glacier_ice_vertical_slab[facing=east,layer=3,waterlogged=false]
conquest:glacier_ice_vertical_slab[facing=east,layer=4,waterlogged=true]
conquest:glacier_ice_vertical_slab[facing=east,layer=4,waterlogged=false]
conquest:glacier_ice_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:glacier_ice_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:glacier_ice_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:glacier_ice_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:glacier_ice_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:glacier_ice_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:glacier_ice_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:glacier_ice_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:glacier_ice_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:glacier_ice_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:glacier_ice_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:glacier_ice_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:glacier_ice_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:glacier_ice_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:glacier_ice_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:glacier_ice_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:glacier_ice_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:glacier_ice_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:glacier_ice_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:glacier_ice_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:glacier_ice_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:glacier_ice_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:glacier_ice_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:glacier_ice_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:glacier_ice_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:glacier_ice_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:glacier_ice_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:glacier_ice_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:glacier_ice_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:glacier_ice_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:glacier_ice_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:glacier_ice_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:glacier_ice_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:glacier_ice_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:glacier_ice_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:glacier_ice_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:glacier_ice_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:glacier_ice_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:glacier_ice_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:glacier_ice_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:glacier_ice_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:glacier_ice_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:glacier_ice_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:glacier_ice_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:glacier_ice_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:glacier_ice_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:glacier_ice_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:glacier_ice_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:glacier_ice_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:glacier_ice_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:glacier_ice_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:glacier_ice_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:glacier_ice_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:glacier_ice_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:glacier_ice_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:glacier_ice_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:glacier_ice_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:glacier_ice_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:glacier_ice_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:glacier_ice_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:glacier_ice_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:glacier_ice_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:glacier_ice_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:glacier_ice_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:glacier_ice_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:glacier_ice_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:glacier_ice_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:glacier_ice_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:glacier_ice_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:glacier_ice_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:glacier_ice_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:glacier_ice_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:glacier_ice_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:glacier_ice_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:glacier_ice_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:glacier_ice_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:glacier_ice_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:glacier_ice_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:glacier_ice_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:glacier_ice_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:glacier_ice_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:glacier_ice_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:glacier_ice_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:glacier_ice_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:glacier_ice_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:glacier_ice_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:glacier_ice_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:glacier_ice_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:glacier_ice_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:glacier_ice_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:glacier_ice_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:glacier_ice_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:glacier_ice_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:glacier_ice_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:glacier_ice_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:glacier_ice_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:glacier_ice_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:glacier_ice_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:glacier_ice_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:glacier_ice_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:glacier_ice_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:glacier_ice_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:glacier_ice_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:glacier_ice_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:glacier_ice_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:glacier_ice_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:glacier_ice_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:glacier_ice_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:glacier_ice_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:glacier_ice_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:glacier_ice_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:glacier_ice_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:glacier_ice_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:glacier_ice_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:glacier_ice_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:glacier_ice_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:glacier_ice_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:glacier_ice_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:glacier_ice_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:glacier_ice_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:glacier_ice_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:glacier_ice_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:glacier_ice_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:glacier_ice_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:glacier_ice_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:glacier_ice_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:glacier_ice_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:glacier_ice_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:glacier_ice_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:glacier_ice_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:glacier_ice_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:glacier_ice_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:glacier_ice_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:glacier_ice_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:glacier_ice_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:glacier_ice_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:glacier_ice_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:glacier_ice_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:glacier_ice_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:glacier_ice_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:glacier_ice_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:glacier_ice_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:glacier_ice_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:glacier_ice_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:glacier_ice_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:glacier_ice_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:glacier_ice_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:glacier_ice_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:glacier_ice_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:glacier_ice_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:glacier_ice_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:glacier_ice_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:glacier_ice_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:glacier_ice_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:glacier_ice_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:glacier_ice_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:glacier_ice_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:glacier_ice_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:glacier_ice_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:glacier_ice_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:glacier_ice_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:glacier_ice_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:glacier_ice_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:glacier_ice_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:glacier_ice_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:glacier_ice_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:glacier_ice_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:glacier_ice_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:glacier_ice_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:glacier_ice_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:glacier_ice_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:glacier_ice_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:glacier_ice_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:glacier_ice_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:glacier_ice_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:glacier_ice_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:glacier_ice_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:glacier_ice_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:glacier_ice_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:glacier_ice_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:glacier_ice_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:glacier_ice_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:glacier_ice_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:glacier_ice_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:glacier_ice_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:glacier_ice_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:glacier_ice_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:glacier_ice_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:glacier_ice_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:glacier_ice_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:glacier_ice_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:glacier_ice_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:glacier_ice_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:glacier_ice_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:glacier_ice_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:glacier_ice_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:glacier_ice_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:glacier_ice_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:glacier_ice_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:glacier_ice_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:glacier_ice_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:glacier_ice_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:glacier_ice_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:glacier_ice_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:glacier_ice_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:glacier_ice_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:glacier_ice_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:glacier_ice_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:glacier_ice_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:glacier_ice_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:glacier_ice_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:glacier_ice_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:glacier_ice_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:glacier_ice_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:glacier_ice_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:glacier_ice_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:glacier_ice_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:glacier_ice_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:glacier_ice_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:glacier_ice_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:glacier_ice_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:glacier_ice_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:glacier_ice_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:glacier_ice_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:glacier_ice_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:glacier_ice_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:glacier_ice_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:glacier_ice_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:glacier_ice_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:glacier_ice_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:glacier_ice_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:glacier_ice_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:glacier_ice_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:glacier_ice_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:glacier_ice_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:glacier_ice_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:glacier_ice_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:glacier_ice_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:glacier_ice_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:glacier_ice_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:glacier_ice_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:glacier_ice_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:glacier_ice_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:glacier_ice_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:glacier_ice_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:glacier_ice_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:glacier_ice_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:glacier_ice_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:glacier_ice_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:glacier_ice_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:glacier_ice_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:glacier_ice_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:glacier_ice_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:glacier_ice_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:glacier_ice_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:glacier_ice_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:glacier_ice_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:glacier_ice_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:glacier_ice_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:glacier_ice_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:glacier_ice_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:glacier_ice_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:glacier_ice_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:glacier_ice_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:glacier_ice_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:glacier_ice_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:glacier_ice_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:glacier_ice_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:glacier_ice_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:glacier_ice_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:glacier_ice_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:glacier_ice_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:glacier_ice_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:glacier_ice_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:glacier_ice_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:glacier_ice_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:glacier_ice_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:glacier_ice_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:glacier_ice_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:glacier_ice_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:glacier_ice_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:glacier_ice_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:glacier_ice_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:glacier_ice_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:glacier_ice_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:glacier_ice_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:glacier_ice_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:glacier_ice_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:glacier_ice_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:glacier_ice_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:glacier_ice_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:glacier_ice_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:glacier_ice_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:glacier_ice_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:glacier_ice_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:glacier_ice_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:glacier_ice_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:glacier_ice_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:glacier_ice_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:glacier_ice_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:glacier_ice_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:glacier_ice_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:glacier_ice_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:glacier_ice_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:glacier_ice_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:glacier_ice_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:glacier_ice_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:glacier_ice_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:glacier_ice_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:glacier_ice_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:glacier_ice_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:glacier_ice_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:glacier_ice_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:glacier_ice_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:glacier_ice_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:glacier_ice_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:glacier_ice_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:glacier_ice_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:glacier_ice_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:glacier_ice_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:glacier_ice_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:glacier_ice_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:glacier_ice_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:glacier_ice_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:glass_paned_cabinets[axis=x]
conquest:glass_paned_cabinets[axis=y]
conquest:glass_paned_cabinets[axis=z]
conquest:glass_paned_cabinets_vertical_corner[facing=north,layer=1,waterlogged=true]
conquest:glass_paned_cabinets_vertical_corner[facing=north,layer=1,waterlogged=false]
conquest:glass_paned_cabinets_vertical_corner[facing=north,layer=2,waterlogged=true]
conquest:glass_paned_cabinets_vertical_corner[facing=north,layer=2,waterlogged=false]
conquest:glass_paned_cabinets_vertical_corner[facing=north,layer=3,waterlogged=true]
conquest:glass_paned_cabinets_vertical_corner[facing=north,layer=3,waterlogged=false]
conquest:glass_paned_cabinets_vertical_corner[facing=north,layer=4,waterlogged=true]
conquest:glass_paned_cabinets_vertical_corner[facing=north,layer=4,waterlogged=false]
conquest:glass_paned_cabinets_vertical_corner[facing=south,layer=1,waterlogged=true]
conquest:glass_paned_cabinets_vertical_corner[facing=south,layer=1,waterlogged=false]
conquest:glass_paned_cabinets_vertical_corner[facing=south,layer=2,waterlogged=true]
conquest:glass_paned_cabinets_vertical_corner[facing=south,layer=2,waterlogged=false]
conquest:glass_paned_cabinets_vertical_corner[facing=south,layer=3,waterlogged=true]
conquest:glass_paned_cabinets_vertical_corner[facing=south,layer=3,waterlogged=false]
conquest:glass_paned_cabinets_vertical_corner[facing=south,layer=4,waterlogged=true]
conquest:glass_paned_cabinets_vertical_corner[facing=south,layer=4,waterlogged=false]
conquest:glass_paned_cabinets_vertical_corner[facing=west,layer=1,waterlogged=true]
conquest:glass_paned_cabinets_vertical_corner[facing=west,layer=1,waterlogged=false]
conquest:glass_paned_cabinets_vertical_corner[facing=west,layer=2,waterlogged=true]
conquest:glass_paned_cabinets_vertical_corner[facing=west,layer=2,waterlogged=false]
conquest:glass_paned_cabinets_vertical_corner[facing=west,layer=3,waterlogged=true]
conquest:glass_paned_cabinets_vertical_corner[facing=west,layer=3,waterlogged=false]
conquest:glass_paned_cabinets_vertical_corner[facing=west,layer=4,waterlogged=true]
conquest:glass_paned_cabinets_vertical_corner[facing=west,layer=4,waterlogged=false]
conquest:glass_paned_cabinets_vertical_corner[facing=east,layer=1,waterlogged=true]
conquest:glass_paned_cabinets_vertical_corner[facing=east,layer=1,waterlogged=false]
conquest:glass_paned_cabinets_vertical_corner[facing=east,layer=2,waterlogged=true]
conquest:glass_paned_cabinets_vertical_corner[facing=east,layer=2,waterlogged=false]
conquest:glass_paned_cabinets_vertical_corner[facing=east,layer=3,waterlogged=true]
conquest:glass_paned_cabinets_vertical_corner[facing=east,layer=3,waterlogged=false]
conquest:glass_paned_cabinets_vertical_corner[facing=east,layer=4,waterlogged=true]
conquest:glass_paned_cabinets_vertical_corner[facing=east,layer=4,waterlogged=false]
conquest:glass_paned_cabinets_vertical_quarter[facing=north,layer=1,waterlogged=true]
conquest:glass_paned_cabinets_vertical_quarter[facing=north,layer=1,waterlogged=false]
conquest:glass_paned_cabinets_vertical_quarter[facing=north,layer=2,waterlogged=true]
conquest:glass_paned_cabinets_vertical_quarter[facing=north,layer=2,waterlogged=false]
conquest:glass_paned_cabinets_vertical_quarter[facing=north,layer=3,waterlogged=true]
conquest:glass_paned_cabinets_vertical_quarter[facing=north,layer=3,waterlogged=false]
conquest:glass_paned_cabinets_vertical_quarter[facing=north,layer=4,waterlogged=true]
conquest:glass_paned_cabinets_vertical_quarter[facing=north,layer=4,waterlogged=false]
conquest:glass_paned_cabinets_vertical_quarter[facing=south,layer=1,waterlogged=true]
conquest:glass_paned_cabinets_vertical_quarter[facing=south,layer=1,waterlogged=false]
conquest:glass_paned_cabinets_vertical_quarter[facing=south,layer=2,waterlogged=true]
conquest:glass_paned_cabinets_vertical_quarter[facing=south,layer=2,waterlogged=false]
conquest:glass_paned_cabinets_vertical_quarter[facing=south,layer=3,waterlogged=true]
conquest:glass_paned_cabinets_vertical_quarter[facing=south,layer=3,waterlogged=false]
conquest:glass_paned_cabinets_vertical_quarter[facing=south,layer=4,waterlogged=true]
conquest:glass_paned_cabinets_vertical_quarter[facing=south,layer=4,waterlogged=false]
conquest:glass_paned_cabinets_vertical_quarter[facing=west,layer=1,waterlogged=true]
conquest:glass_paned_cabinets_vertical_quarter[facing=west,layer=1,waterlogged=false]
conquest:glass_paned_cabinets_vertical_quarter[facing=west,layer=2,waterlogged=true]
conquest:glass_paned_cabinets_vertical_quarter[facing=west,layer=2,waterlogged=false]
conquest:glass_paned_cabinets_vertical_quarter[facing=west,layer=3,waterlogged=true]
conquest:glass_paned_cabinets_vertical_quarter[facing=west,layer=3,waterlogged=false]
conquest:glass_paned_cabinets_vertical_quarter[facing=west,layer=4,waterlogged=true]
conquest:glass_paned_cabinets_vertical_quarter[facing=west,layer=4,waterlogged=false]
conquest:glass_paned_cabinets_vertical_quarter[facing=east,layer=1,waterlogged=true]
conquest:glass_paned_cabinets_vertical_quarter[facing=east,layer=1,waterlogged=false]
conquest:glass_paned_cabinets_vertical_quarter[facing=east,layer=2,waterlogged=true]
conquest:glass_paned_cabinets_vertical_quarter[facing=east,layer=2,waterlogged=false]
conquest:glass_paned_cabinets_vertical_quarter[facing=east,layer=3,waterlogged=true]
conquest:glass_paned_cabinets_vertical_quarter[facing=east,layer=3,waterlogged=false]
conquest:glass_paned_cabinets_vertical_quarter[facing=east,layer=4,waterlogged=true]
conquest:glass_paned_cabinets_vertical_quarter[facing=east,layer=4,waterlogged=false]
conquest:glass_paned_cabinets_vertical_slab[facing=north,layer=1,waterlogged=true]
conquest:glass_paned_cabinets_vertical_slab[facing=north,layer=1,waterlogged=false]
conquest:glass_paned_cabinets_vertical_slab[facing=north,layer=2,waterlogged=true]
conquest:glass_paned_cabinets_vertical_slab[facing=north,layer=2,waterlogged=false]
conquest:glass_paned_cabinets_vertical_slab[facing=north,layer=3,waterlogged=true]
conquest:glass_paned_cabinets_vertical_slab[facing=north,layer=3,waterlogged=false]
conquest:glass_paned_cabinets_vertical_slab[facing=north,layer=4,waterlogged=true]
conquest:glass_paned_cabinets_vertical_slab[facing=north,layer=4,waterlogged=false]
conquest:glass_paned_cabinets_vertical_slab[facing=south,layer=1,waterlogged=true]
conquest:glass_paned_cabinets_vertical_slab[facing=south,layer=1,waterlogged=false]
conquest:glass_paned_cabinets_vertical_slab[facing=south,layer=2,waterlogged=true]
conquest:glass_paned_cabinets_vertical_slab[facing=south,layer=2,waterlogged=false]
conquest:glass_paned_cabinets_vertical_slab[facing=south,layer=3,waterlogged=true]
conquest:glass_paned_cabinets_vertical_slab[facing=south,layer=3,waterlogged=false]
conquest:glass_paned_cabinets_vertical_slab[facing=south,layer=4,waterlogged=true]
conquest:glass_paned_cabinets_vertical_slab[facing=south,layer=4,waterlogged=false]
conquest:glass_paned_cabinets_vertical_slab[facing=west,layer=1,waterlogged=true]
conquest:glass_paned_cabinets_vertical_slab[facing=west,layer=1,waterlogged=false]
conquest:glass_paned_cabinets_vertical_slab[facing=west,layer=2,waterlogged=true]
conquest:glass_paned_cabinets_vertical_slab[facing=west,layer=2,waterlogged=false]
conquest:glass_paned_cabinets_vertical_slab[facing=west,layer=3,waterlogged=true]
conquest:glass_paned_cabinets_vertical_slab[facing=west,layer=3,waterlogged=false]
conquest:glass_paned_cabinets_vertical_slab[facing=west,layer=4,waterlogged=true]
conquest:glass_paned_cabinets_vertical_slab[facing=west,layer=4,waterlogged=false]
conquest:glass_paned_cabinets_vertical_slab[facing=east,layer=1,waterlogged=true]
conquest:glass_paned_cabinets_vertical_slab[facing=east,layer=1,waterlogged=false]
conquest:glass_paned_cabinets_vertical_slab[facing=east,layer=2,waterlogged=true]
conquest:glass_paned_cabinets_vertical_slab[facing=east,layer=2,waterlogged=false]
conquest:glass_paned_cabinets_vertical_slab[facing=east,layer=3,waterlogged=true]
conquest:glass_paned_cabinets_vertical_slab[facing=east,layer=3,waterlogged=false]
conquest:glass_paned_cabinets_vertical_slab[facing=east,layer=4,waterlogged=true]
conquest:glass_paned_cabinets_vertical_slab[facing=east,layer=4,waterlogged=false]
conquest:gneiss
conquest:gneiss_corner_slab[facing=north,type=top,waterlogged=true]
conquest:gneiss_corner_slab[facing=north,type=top,waterlogged=false]
conquest:gneiss_corner_slab[facing=north,type=bottom,waterlogged=true]
conquest:gneiss_corner_slab[facing=north,type=bottom,waterlogged=false]
conquest:gneiss_corner_slab[facing=south,type=top,waterlogged=true]
conquest:gneiss_corner_slab[facing=south,type=top,waterlogged=false]
conquest:gneiss_corner_slab[facing=south,type=bottom,waterlogged=true]
conquest:gneiss_corner_slab[facing=south,type=bottom,waterlogged=false]
conquest:gneiss_corner_slab[facing=west,type=top,waterlogged=true]
conquest:gneiss_corner_slab[facing=west,type=top,waterlogged=false]
conquest:gneiss_corner_slab[facing=west,type=bottom,waterlogged=true]
conquest:gneiss_corner_slab[facing=west,type=bottom,waterlogged=false]
conquest:gneiss_corner_slab[facing=east,type=top,waterlogged=true]
conquest:gneiss_corner_slab[facing=east,type=top,waterlogged=false]
conquest:gneiss_corner_slab[facing=east,type=bottom,waterlogged=true]
conquest:gneiss_corner_slab[facing=east,type=bottom,waterlogged=false]
conquest:gneiss_eighth_slab[facing=north,type=top,waterlogged=true]
conquest:gneiss_eighth_slab[facing=north,type=top,waterlogged=false]
conquest:gneiss_eighth_slab[facing=north,type=bottom,waterlogged=true]
conquest:gneiss_eighth_slab[facing=north,type=bottom,waterlogged=false]
conquest:gneiss_eighth_slab[facing=south,type=top,waterlogged=true]
conquest:gneiss_eighth_slab[facing=south,type=top,waterlogged=false]
conquest:gneiss_eighth_slab[facing=south,type=bottom,waterlogged=true]
conquest:gneiss_eighth_slab[facing=south,type=bottom,waterlogged=false]
conquest:gneiss_eighth_slab[facing=west,type=top,waterlogged=true]
conquest:gneiss_eighth_slab[facing=west,type=top,waterlogged=false]
conquest:gneiss_eighth_slab[facing=west,type=bottom,waterlogged=true]
conquest:gneiss_eighth_slab[facing=west,type=bottom,waterlogged=false]
conquest:gneiss_eighth_slab[facing=east,type=top,waterlogged=true]
conquest:gneiss_eighth_slab[facing=east,type=top,waterlogged=false]
conquest:gneiss_eighth_slab[facing=east,type=bottom,waterlogged=true]
conquest:gneiss_eighth_slab[facing=east,type=bottom,waterlogged=false]
conquest:gneiss_quarter_slab[facing=north,layer=1,type=top,waterlogged=true]
conquest:gneiss_quarter_slab[facing=north,layer=1,type=top,waterlogged=false]
conquest:gneiss_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=true]
conquest:gneiss_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=false]
conquest:gneiss_quarter_slab[facing=north,layer=2,type=top,waterlogged=true]
conquest:gneiss_quarter_slab[facing=north,layer=2,type=top,waterlogged=false]
conquest:gneiss_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=true]
conquest:gneiss_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=false]
conquest:gneiss_quarter_slab[facing=north,layer=3,type=top,waterlogged=true]
conquest:gneiss_quarter_slab[facing=north,layer=3,type=top,waterlogged=false]
conquest:gneiss_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=true]
conquest:gneiss_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=false]
conquest:gneiss_quarter_slab[facing=south,layer=1,type=top,waterlogged=true]
conquest:gneiss_quarter_slab[facing=south,layer=1,type=top,waterlogged=false]
conquest:gneiss_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=true]
conquest:gneiss_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=false]
conquest:gneiss_quarter_slab[facing=south,layer=2,type=top,waterlogged=true]
conquest:gneiss_quarter_slab[facing=south,layer=2,type=top,waterlogged=false]
conquest:gneiss_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=true]
conquest:gneiss_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=false]
conquest:gneiss_quarter_slab[facing=south,layer=3,type=top,waterlogged=true]
conquest:gneiss_quarter_slab[facing=south,layer=3,type=top,waterlogged=false]
conquest:gneiss_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=true]
conquest:gneiss_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=false]
conquest:gneiss_quarter_slab[facing=west,layer=1,type=top,waterlogged=true]
conquest:gneiss_quarter_slab[facing=west,layer=1,type=top,waterlogged=false]
conquest:gneiss_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=true]
conquest:gneiss_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=false]
conquest:gneiss_quarter_slab[facing=west,layer=2,type=top,waterlogged=true]
conquest:gneiss_quarter_slab[facing=west,layer=2,type=top,waterlogged=false]
conquest:gneiss_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=true]
conquest:gneiss_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=false]
conquest:gneiss_quarter_slab[facing=west,layer=3,type=top,waterlogged=true]
conquest:gneiss_quarter_slab[facing=west,layer=3,type=top,waterlogged=false]
conquest:gneiss_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=true]
conquest:gneiss_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=false]
conquest:gneiss_quarter_slab[facing=east,layer=1,type=top,waterlogged=true]
conquest:gneiss_quarter_slab[facing=east,layer=1,type=top,waterlogged=false]
conquest:gneiss_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=true]
conquest:gneiss_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=false]
conquest:gneiss_quarter_slab[facing=east,layer=2,type=top,waterlogged=true]
conquest:gneiss_quarter_slab[facing=east,layer=2,type=top,waterlogged=false]
conquest:gneiss_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=true]
conquest:gneiss_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=false]
conquest:gneiss_quarter_slab[facing=east,layer=3,type=top,waterlogged=true]
conquest:gneiss_quarter_slab[facing=east,layer=3,type=top,waterlogged=false]
conquest:gneiss_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=true]
conquest:gneiss_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=false]
conquest:gneiss_slab[layers=1,type=top,waterlogged=true]
conquest:gneiss_slab[layers=1,type=top,waterlogged=false]
conquest:gneiss_slab[layers=1,type=bottom,waterlogged=true]
conquest:gneiss_slab[layers=1,type=bottom,waterlogged=false]
conquest:gneiss_slab[layers=2,type=top,waterlogged=true]
conquest:gneiss_slab[layers=2,type=top,waterlogged=false]
conquest:gneiss_slab[layers=2,type=bottom,waterlogged=true]
conquest:gneiss_slab[layers=2,type=bottom,waterlogged=false]
conquest:gneiss_slab[layers=3,type=top,waterlogged=true]
conquest:gneiss_slab[layers=3,type=top,waterlogged=false]
conquest:gneiss_slab[layers=3,type=bottom,waterlogged=true]
conquest:gneiss_slab[layers=3,type=bottom,waterlogged=false]
conquest:gneiss_slab[layers=4,type=top,waterlogged=true]
conquest:gneiss_slab[layers=4,type=top,waterlogged=false]
conquest:gneiss_slab[layers=4,type=bottom,waterlogged=true]
conquest:gneiss_slab[layers=4,type=bottom,waterlogged=false]
conquest:gneiss_slab[layers=5,type=top,waterlogged=true]
conquest:gneiss_slab[layers=5,type=top,waterlogged=false]
conquest:gneiss_slab[layers=5,type=bottom,waterlogged=true]
conquest:gneiss_slab[layers=5,type=bottom,waterlogged=false]
conquest:gneiss_slab[layers=6,type=top,waterlogged=true]
conquest:gneiss_slab[layers=6,type=top,waterlogged=false]
conquest:gneiss_slab[layers=6,type=bottom,waterlogged=true]
conquest:gneiss_slab[layers=6,type=bottom,waterlogged=false]
conquest:gneiss_slab[layers=7,type=top,waterlogged=true]
conquest:gneiss_slab[layers=7,type=top,waterlogged=false]
conquest:gneiss_slab[layers=7,type=bottom,waterlogged=true]
conquest:gneiss_slab[layers=7,type=bottom,waterlogged=false]
conquest:gneiss_slab[layers=8,type=top,waterlogged=true]
conquest:gneiss_slab[layers=8,type=top,waterlogged=false]
conquest:gneiss_slab[layers=8,type=bottom,waterlogged=true]
conquest:gneiss_slab[layers=8,type=bottom,waterlogged=false]
conquest:gneiss_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:gneiss_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:gneiss_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:gneiss_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:gneiss_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:gneiss_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:gneiss_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:gneiss_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:gneiss_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:gneiss_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:gneiss_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:gneiss_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:gneiss_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:gneiss_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:gneiss_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:gneiss_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:gneiss_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:gneiss_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:gneiss_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:gneiss_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:gneiss_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:gneiss_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:gneiss_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:gneiss_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:gneiss_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:gneiss_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:gneiss_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:gneiss_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:gneiss_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:gneiss_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:gneiss_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:gneiss_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:gneiss_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:gneiss_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:gneiss_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:gneiss_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:gneiss_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:gneiss_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:gneiss_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:gneiss_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:gneiss_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:gneiss_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:gneiss_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:gneiss_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:gneiss_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:gneiss_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:gneiss_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:gneiss_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:gneiss_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:gneiss_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:gneiss_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:gneiss_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:gneiss_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:gneiss_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:gneiss_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:gneiss_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:gneiss_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:gneiss_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:gneiss_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:gneiss_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:gneiss_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:gneiss_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:gneiss_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:gneiss_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:gneiss_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:gneiss_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:gneiss_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:gneiss_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:gneiss_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:gneiss_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:gneiss_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:gneiss_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:gneiss_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:gneiss_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:gneiss_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:gneiss_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:gneiss_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:gneiss_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:gneiss_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:gneiss_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:gneiss_vertical_corner[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:gneiss_vertical_corner[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:gneiss_vertical_corner[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:gneiss_vertical_corner[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:gneiss_vertical_corner[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:gneiss_vertical_corner[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:gneiss_vertical_corner[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:gneiss_vertical_corner[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:gneiss_vertical_corner[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:gneiss_vertical_corner[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:gneiss_vertical_corner[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:gneiss_vertical_corner[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:gneiss_vertical_corner[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:gneiss_vertical_corner[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:gneiss_vertical_corner[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:gneiss_vertical_corner[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:gneiss_vertical_corner[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:gneiss_vertical_corner[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:gneiss_vertical_corner[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:gneiss_vertical_corner[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:gneiss_vertical_corner[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:gneiss_vertical_corner[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:gneiss_vertical_corner[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:gneiss_vertical_corner[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:gneiss_vertical_corner[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:gneiss_vertical_corner[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:gneiss_vertical_corner[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:gneiss_vertical_corner[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:gneiss_vertical_corner[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:gneiss_vertical_corner[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:gneiss_vertical_corner[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:gneiss_vertical_corner[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:gneiss_vertical_corner[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:gneiss_vertical_corner[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:gneiss_vertical_corner[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:gneiss_vertical_corner[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:gneiss_vertical_corner[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:gneiss_vertical_corner[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:gneiss_vertical_corner[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:gneiss_vertical_corner[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:gneiss_vertical_corner[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:gneiss_vertical_corner[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:gneiss_vertical_corner[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:gneiss_vertical_corner[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:gneiss_vertical_corner[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:gneiss_vertical_corner[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:gneiss_vertical_corner[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:gneiss_vertical_corner[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:gneiss_vertical_corner[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:gneiss_vertical_corner[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:gneiss_vertical_corner[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:gneiss_vertical_corner[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:gneiss_vertical_corner[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:gneiss_vertical_corner[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:gneiss_vertical_corner[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:gneiss_vertical_corner[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:gneiss_vertical_corner[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:gneiss_vertical_corner[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:gneiss_vertical_corner[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:gneiss_vertical_corner[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:gneiss_vertical_corner[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:gneiss_vertical_corner[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:gneiss_vertical_corner[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:gneiss_vertical_corner[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:gneiss_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:gneiss_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:gneiss_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:gneiss_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:gneiss_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:gneiss_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:gneiss_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:gneiss_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:gneiss_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:gneiss_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:gneiss_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:gneiss_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:gneiss_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:gneiss_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:gneiss_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:gneiss_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:gneiss_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:gneiss_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:gneiss_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:gneiss_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:gneiss_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:gneiss_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:gneiss_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:gneiss_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:gneiss_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:gneiss_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:gneiss_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:gneiss_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:gneiss_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:gneiss_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:gneiss_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:gneiss_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:gneiss_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:gneiss_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:gneiss_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:gneiss_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:gneiss_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:gneiss_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:gneiss_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:gneiss_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:gneiss_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:gneiss_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:gneiss_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:gneiss_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:gneiss_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:gneiss_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:gneiss_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:gneiss_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:gneiss_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:gneiss_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:gneiss_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:gneiss_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:gneiss_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:gneiss_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:gneiss_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:gneiss_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:gneiss_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:gneiss_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:gneiss_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:gneiss_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:gneiss_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:gneiss_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:gneiss_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:gneiss_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:gneiss_vertical_quarter[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:gneiss_vertical_quarter[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:gneiss_vertical_quarter[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:gneiss_vertical_quarter[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:gneiss_vertical_quarter[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:gneiss_vertical_quarter[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:gneiss_vertical_quarter[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:gneiss_vertical_quarter[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:gneiss_vertical_quarter[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:gneiss_vertical_quarter[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:gneiss_vertical_quarter[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:gneiss_vertical_quarter[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:gneiss_vertical_quarter[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:gneiss_vertical_quarter[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:gneiss_vertical_quarter[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:gneiss_vertical_quarter[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:gneiss_vertical_quarter[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:gneiss_vertical_quarter[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:gneiss_vertical_quarter[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:gneiss_vertical_quarter[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:gneiss_vertical_quarter[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:gneiss_vertical_quarter[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:gneiss_vertical_quarter[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:gneiss_vertical_quarter[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:gneiss_vertical_quarter[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:gneiss_vertical_quarter[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:gneiss_vertical_quarter[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:gneiss_vertical_quarter[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:gneiss_vertical_quarter[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:gneiss_vertical_quarter[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:gneiss_vertical_quarter[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:gneiss_vertical_quarter[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:gneiss_vertical_quarter[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:gneiss_vertical_quarter[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:gneiss_vertical_quarter[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:gneiss_vertical_quarter[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:gneiss_vertical_quarter[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:gneiss_vertical_quarter[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:gneiss_vertical_quarter[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:gneiss_vertical_quarter[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:gneiss_vertical_quarter[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:gneiss_vertical_quarter[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:gneiss_vertical_quarter[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:gneiss_vertical_quarter[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:gneiss_vertical_quarter[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:gneiss_vertical_quarter[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:gneiss_vertical_quarter[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:gneiss_vertical_quarter[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:gneiss_vertical_quarter[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:gneiss_vertical_quarter[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:gneiss_vertical_quarter[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:gneiss_vertical_quarter[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:gneiss_vertical_quarter[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:gneiss_vertical_quarter[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:gneiss_vertical_quarter[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:gneiss_vertical_quarter[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:gneiss_vertical_quarter[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:gneiss_vertical_quarter[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:gneiss_vertical_quarter[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:gneiss_vertical_quarter[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:gneiss_vertical_quarter[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:gneiss_vertical_quarter[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:gneiss_vertical_quarter[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:gneiss_vertical_quarter[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:gneiss_vertical_slab[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:gneiss_vertical_slab[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:gneiss_vertical_slab[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:gneiss_vertical_slab[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:gneiss_vertical_slab[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:gneiss_vertical_slab[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:gneiss_vertical_slab[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:gneiss_vertical_slab[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:gneiss_vertical_slab[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:gneiss_vertical_slab[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:gneiss_vertical_slab[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:gneiss_vertical_slab[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:gneiss_vertical_slab[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:gneiss_vertical_slab[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:gneiss_vertical_slab[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:gneiss_vertical_slab[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:gneiss_vertical_slab[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:gneiss_vertical_slab[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:gneiss_vertical_slab[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:gneiss_vertical_slab[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:gneiss_vertical_slab[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:gneiss_vertical_slab[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:gneiss_vertical_slab[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:gneiss_vertical_slab[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:gneiss_vertical_slab[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:gneiss_vertical_slab[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:gneiss_vertical_slab[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:gneiss_vertical_slab[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:gneiss_vertical_slab[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:gneiss_vertical_slab[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:gneiss_vertical_slab[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:gneiss_vertical_slab[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:gneiss_vertical_slab[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:gneiss_vertical_slab[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:gneiss_vertical_slab[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:gneiss_vertical_slab[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:gneiss_vertical_slab[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:gneiss_vertical_slab[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:gneiss_vertical_slab[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:gneiss_vertical_slab[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:gneiss_vertical_slab[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:gneiss_vertical_slab[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:gneiss_vertical_slab[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:gneiss_vertical_slab[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:gneiss_vertical_slab[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:gneiss_vertical_slab[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:gneiss_vertical_slab[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:gneiss_vertical_slab[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:gneiss_vertical_slab[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:gneiss_vertical_slab[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:gneiss_vertical_slab[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:gneiss_vertical_slab[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:gneiss_vertical_slab[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:gneiss_vertical_slab[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:gneiss_vertical_slab[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:gneiss_vertical_slab[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:gneiss_vertical_slab[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:gneiss_vertical_slab[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:gneiss_vertical_slab[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:gneiss_vertical_slab[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:gneiss_vertical_slab[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:gneiss_vertical_slab[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:gneiss_vertical_slab[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:gneiss_vertical_slab[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:goat_sallow_log[axis=x]
conquest:goat_sallow_log[axis=y]
conquest:goat_sallow_log[axis=z]
conquest:goat_sallow_log_bark[axis=x]
conquest:goat_sallow_log_bark[axis=y]
conquest:goat_sallow_log_bark[axis=z]
conquest:goat_sallow_log_branch[east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:goat_sallow_log_branch[east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:goat_sallow_log_branch[east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:goat_sallow_log_branch[east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:goat_sallow_log_branch[east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:goat_sallow_log_branch[east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:goat_sallow_log_branch[east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:goat_sallow_log_branch[east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:goat_sallow_log_branch[east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:goat_sallow_log_branch[east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:goat_sallow_log_branch[east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:goat_sallow_log_branch[east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:goat_sallow_log_branch[east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:goat_sallow_log_branch[east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:goat_sallow_log_branch[east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:goat_sallow_log_branch[east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:goat_sallow_log_branch[east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:goat_sallow_log_branch[east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:goat_sallow_log_branch[east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:goat_sallow_log_branch[east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:goat_sallow_log_branch[east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:goat_sallow_log_branch[east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:goat_sallow_log_branch[east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:goat_sallow_log_branch[east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:goat_sallow_log_branch[east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:goat_sallow_log_branch[east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:goat_sallow_log_branch[east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:goat_sallow_log_branch[east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:goat_sallow_log_branch[east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:goat_sallow_log_branch[east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:goat_sallow_log_branch[east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:goat_sallow_log_branch[east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:goat_sallow_log_branch[east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:goat_sallow_log_branch[east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:goat_sallow_log_branch[east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:goat_sallow_log_branch[east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:goat_sallow_log_branch[east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:goat_sallow_log_branch[east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:goat_sallow_log_branch[east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:goat_sallow_log_branch[east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:goat_sallow_log_branch[east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:goat_sallow_log_branch[east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:goat_sallow_log_branch[east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:goat_sallow_log_branch[east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:goat_sallow_log_branch[east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:goat_sallow_log_branch[east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:goat_sallow_log_branch[east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:goat_sallow_log_branch[east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:goat_sallow_log_branch[east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:goat_sallow_log_branch[east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:goat_sallow_log_branch[east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:goat_sallow_log_branch[east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:goat_sallow_log_branch[east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:goat_sallow_log_branch[east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:goat_sallow_log_branch[east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:goat_sallow_log_branch[east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:goat_sallow_log_branch[east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:goat_sallow_log_branch[east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:goat_sallow_log_branch[east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:goat_sallow_log_branch[east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:goat_sallow_log_branch[east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:goat_sallow_log_branch[east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:goat_sallow_log_branch[east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:goat_sallow_log_branch[east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:goat_sallow_log_corner_slab[facing=north,type=top,waterlogged=true]
conquest:goat_sallow_log_corner_slab[facing=north,type=top,waterlogged=false]
conquest:goat_sallow_log_corner_slab[facing=north,type=bottom,waterlogged=true]
conquest:goat_sallow_log_corner_slab[facing=north,type=bottom,waterlogged=false]
conquest:goat_sallow_log_corner_slab[facing=south,type=top,waterlogged=true]
conquest:goat_sallow_log_corner_slab[facing=south,type=top,waterlogged=false]
conquest:goat_sallow_log_corner_slab[facing=south,type=bottom,waterlogged=true]
conquest:goat_sallow_log_corner_slab[facing=south,type=bottom,waterlogged=false]
conquest:goat_sallow_log_corner_slab[facing=west,type=top,waterlogged=true]
conquest:goat_sallow_log_corner_slab[facing=west,type=top,waterlogged=false]
conquest:goat_sallow_log_corner_slab[facing=west,type=bottom,waterlogged=true]
conquest:goat_sallow_log_corner_slab[facing=west,type=bottom,waterlogged=false]
conquest:goat_sallow_log_corner_slab[facing=east,type=top,waterlogged=true]
conquest:goat_sallow_log_corner_slab[facing=east,type=top,waterlogged=false]
conquest:goat_sallow_log_corner_slab[facing=east,type=bottom,waterlogged=true]
conquest:goat_sallow_log_corner_slab[facing=east,type=bottom,waterlogged=false]
conquest:goat_sallow_log_eighth_slab[facing=north,type=top,waterlogged=true]
conquest:goat_sallow_log_eighth_slab[facing=north,type=top,waterlogged=false]
conquest:goat_sallow_log_eighth_slab[facing=north,type=bottom,waterlogged=true]
conquest:goat_sallow_log_eighth_slab[facing=north,type=bottom,waterlogged=false]
conquest:goat_sallow_log_eighth_slab[facing=south,type=top,waterlogged=true]
conquest:goat_sallow_log_eighth_slab[facing=south,type=top,waterlogged=false]
conquest:goat_sallow_log_eighth_slab[facing=south,type=bottom,waterlogged=true]
conquest:goat_sallow_log_eighth_slab[facing=south,type=bottom,waterlogged=false]
conquest:goat_sallow_log_eighth_slab[facing=west,type=top,waterlogged=true]
conquest:goat_sallow_log_eighth_slab[facing=west,type=top,waterlogged=false]
conquest:goat_sallow_log_eighth_slab[facing=west,type=bottom,waterlogged=true]
conquest:goat_sallow_log_eighth_slab[facing=west,type=bottom,waterlogged=false]
conquest:goat_sallow_log_eighth_slab[facing=east,type=top,waterlogged=true]
conquest:goat_sallow_log_eighth_slab[facing=east,type=top,waterlogged=false]
conquest:goat_sallow_log_eighth_slab[facing=east,type=bottom,waterlogged=true]
conquest:goat_sallow_log_eighth_slab[facing=east,type=bottom,waterlogged=false]
conquest:goat_sallow_log_large_branch[east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:goat_sallow_log_large_branch[east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:goat_sallow_log_large_branch[east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:goat_sallow_log_large_branch[east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:goat_sallow_log_large_branch[east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:goat_sallow_log_large_branch[east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:goat_sallow_log_large_branch[east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:goat_sallow_log_large_branch[east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:goat_sallow_log_large_branch[east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:goat_sallow_log_large_branch[east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:goat_sallow_log_large_branch[east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:goat_sallow_log_large_branch[east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:goat_sallow_log_large_branch[east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:goat_sallow_log_large_branch[east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:goat_sallow_log_large_branch[east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:goat_sallow_log_large_branch[east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:goat_sallow_log_large_branch[east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:goat_sallow_log_large_branch[east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:goat_sallow_log_large_branch[east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:goat_sallow_log_large_branch[east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:goat_sallow_log_large_branch[east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:goat_sallow_log_large_branch[east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:goat_sallow_log_large_branch[east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:goat_sallow_log_large_branch[east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:goat_sallow_log_large_branch[east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:goat_sallow_log_large_branch[east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:goat_sallow_log_large_branch[east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:goat_sallow_log_large_branch[east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:goat_sallow_log_large_branch[east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:goat_sallow_log_large_branch[east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:goat_sallow_log_large_branch[east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:goat_sallow_log_large_branch[east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:goat_sallow_log_large_branch[east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:goat_sallow_log_large_branch[east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:goat_sallow_log_large_branch[east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:goat_sallow_log_large_branch[east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:goat_sallow_log_large_branch[east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:goat_sallow_log_large_branch[east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:goat_sallow_log_large_branch[east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:goat_sallow_log_large_branch[east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:goat_sallow_log_large_branch[east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:goat_sallow_log_large_branch[east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:goat_sallow_log_large_branch[east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:goat_sallow_log_large_branch[east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:goat_sallow_log_large_branch[east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:goat_sallow_log_large_branch[east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:goat_sallow_log_large_branch[east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:goat_sallow_log_large_branch[east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:goat_sallow_log_large_branch[east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:goat_sallow_log_large_branch[east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:goat_sallow_log_large_branch[east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:goat_sallow_log_large_branch[east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:goat_sallow_log_large_branch[east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:goat_sallow_log_large_branch[east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:goat_sallow_log_large_branch[east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:goat_sallow_log_large_branch[east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:goat_sallow_log_large_branch[east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:goat_sallow_log_large_branch[east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:goat_sallow_log_large_branch[east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:goat_sallow_log_large_branch[east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:goat_sallow_log_large_branch[east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:goat_sallow_log_large_branch[east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:goat_sallow_log_large_branch[east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:goat_sallow_log_large_branch[east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:goat_sallow_log_pillar[layer=1,waterlogged=true]
conquest:goat_sallow_log_pillar[layer=1,waterlogged=false]
conquest:goat_sallow_log_pillar[layer=2,waterlogged=true]
conquest:goat_sallow_log_pillar[layer=2,waterlogged=false]
conquest:goat_sallow_log_pillar[layer=3,waterlogged=true]
conquest:goat_sallow_log_pillar[layer=3,waterlogged=false]
conquest:goat_sallow_log_pillar[layer=4,waterlogged=true]
conquest:goat_sallow_log_pillar[layer=4,waterlogged=false]
conquest:goat_sallow_log_pillar[layer=5,waterlogged=true]
conquest:goat_sallow_log_pillar[layer=5,waterlogged=false]
conquest:goat_sallow_log_quarter_slab[facing=north,layer=1,type=top,waterlogged=true]
conquest:goat_sallow_log_quarter_slab[facing=north,layer=1,type=top,waterlogged=false]
conquest:goat_sallow_log_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=true]
conquest:goat_sallow_log_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=false]
conquest:goat_sallow_log_quarter_slab[facing=north,layer=2,type=top,waterlogged=true]
conquest:goat_sallow_log_quarter_slab[facing=north,layer=2,type=top,waterlogged=false]
conquest:goat_sallow_log_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=true]
conquest:goat_sallow_log_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=false]
conquest:goat_sallow_log_quarter_slab[facing=north,layer=3,type=top,waterlogged=true]
conquest:goat_sallow_log_quarter_slab[facing=north,layer=3,type=top,waterlogged=false]
conquest:goat_sallow_log_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=true]
conquest:goat_sallow_log_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=false]
conquest:goat_sallow_log_quarter_slab[facing=south,layer=1,type=top,waterlogged=true]
conquest:goat_sallow_log_quarter_slab[facing=south,layer=1,type=top,waterlogged=false]
conquest:goat_sallow_log_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=true]
conquest:goat_sallow_log_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=false]
conquest:goat_sallow_log_quarter_slab[facing=south,layer=2,type=top,waterlogged=true]
conquest:goat_sallow_log_quarter_slab[facing=south,layer=2,type=top,waterlogged=false]
conquest:goat_sallow_log_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=true]
conquest:goat_sallow_log_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=false]
conquest:goat_sallow_log_quarter_slab[facing=south,layer=3,type=top,waterlogged=true]
conquest:goat_sallow_log_quarter_slab[facing=south,layer=3,type=top,waterlogged=false]
conquest:goat_sallow_log_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=true]
conquest:goat_sallow_log_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=false]
conquest:goat_sallow_log_quarter_slab[facing=west,layer=1,type=top,waterlogged=true]
conquest:goat_sallow_log_quarter_slab[facing=west,layer=1,type=top,waterlogged=false]
conquest:goat_sallow_log_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=true]
conquest:goat_sallow_log_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=false]
conquest:goat_sallow_log_quarter_slab[facing=west,layer=2,type=top,waterlogged=true]
conquest:goat_sallow_log_quarter_slab[facing=west,layer=2,type=top,waterlogged=false]
conquest:goat_sallow_log_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=true]
conquest:goat_sallow_log_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=false]
conquest:goat_sallow_log_quarter_slab[facing=west,layer=3,type=top,waterlogged=true]
conquest:goat_sallow_log_quarter_slab[facing=west,layer=3,type=top,waterlogged=false]
conquest:goat_sallow_log_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=true]
conquest:goat_sallow_log_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=false]
conquest:goat_sallow_log_quarter_slab[facing=east,layer=1,type=top,waterlogged=true]
conquest:goat_sallow_log_quarter_slab[facing=east,layer=1,type=top,waterlogged=false]
conquest:goat_sallow_log_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=true]
conquest:goat_sallow_log_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=false]
conquest:goat_sallow_log_quarter_slab[facing=east,layer=2,type=top,waterlogged=true]
conquest:goat_sallow_log_quarter_slab[facing=east,layer=2,type=top,waterlogged=false]
conquest:goat_sallow_log_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=true]
conquest:goat_sallow_log_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=false]
conquest:goat_sallow_log_quarter_slab[facing=east,layer=3,type=top,waterlogged=true]
conquest:goat_sallow_log_quarter_slab[facing=east,layer=3,type=top,waterlogged=false]
conquest:goat_sallow_log_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=true]
conquest:goat_sallow_log_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=false]
conquest:goat_sallow_log_slab[layer=1,type=top,waterlogged=true]
conquest:goat_sallow_log_slab[layer=1,type=top,waterlogged=false]
conquest:goat_sallow_log_slab[layer=1,type=bottom,waterlogged=true]
conquest:goat_sallow_log_slab[layer=1,type=bottom,waterlogged=false]
conquest:goat_sallow_log_slab[layer=2,type=top,waterlogged=true]
conquest:goat_sallow_log_slab[layer=2,type=top,waterlogged=false]
conquest:goat_sallow_log_slab[layer=2,type=bottom,waterlogged=true]
conquest:goat_sallow_log_slab[layer=2,type=bottom,waterlogged=false]
conquest:goat_sallow_log_slab[layer=3,type=top,waterlogged=true]
conquest:goat_sallow_log_slab[layer=3,type=top,waterlogged=false]
conquest:goat_sallow_log_slab[layer=3,type=bottom,waterlogged=true]
conquest:goat_sallow_log_slab[layer=3,type=bottom,waterlogged=false]
conquest:goat_sallow_log_slab[layer=4,type=top,waterlogged=true]
conquest:goat_sallow_log_slab[layer=4,type=top,waterlogged=false]
conquest:goat_sallow_log_slab[layer=4,type=bottom,waterlogged=true]
conquest:goat_sallow_log_slab[layer=4,type=bottom,waterlogged=false]
conquest:goat_sallow_log_small_branch[east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:goat_sallow_log_small_branch[east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:goat_sallow_log_small_branch[east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:goat_sallow_log_small_branch[east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:goat_sallow_log_small_branch[east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:goat_sallow_log_small_branch[east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:goat_sallow_log_small_branch[east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:goat_sallow_log_small_branch[east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:goat_sallow_log_small_branch[east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:goat_sallow_log_small_branch[east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:goat_sallow_log_small_branch[east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:goat_sallow_log_small_branch[east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:goat_sallow_log_small_branch[east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:goat_sallow_log_small_branch[east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:goat_sallow_log_small_branch[east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:goat_sallow_log_small_branch[east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:goat_sallow_log_small_branch[east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:goat_sallow_log_small_branch[east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:goat_sallow_log_small_branch[east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:goat_sallow_log_small_branch[east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:goat_sallow_log_small_branch[east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:goat_sallow_log_small_branch[east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:goat_sallow_log_small_branch[east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:goat_sallow_log_small_branch[east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:goat_sallow_log_small_branch[east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:goat_sallow_log_small_branch[east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:goat_sallow_log_small_branch[east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:goat_sallow_log_small_branch[east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:goat_sallow_log_small_branch[east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:goat_sallow_log_small_branch[east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:goat_sallow_log_small_branch[east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:goat_sallow_log_small_branch[east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:goat_sallow_log_small_branch[east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:goat_sallow_log_small_branch[east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:goat_sallow_log_small_branch[east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:goat_sallow_log_small_branch[east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:goat_sallow_log_small_branch[east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:goat_sallow_log_small_branch[east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:goat_sallow_log_small_branch[east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:goat_sallow_log_small_branch[east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:goat_sallow_log_small_branch[east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:goat_sallow_log_small_branch[east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:goat_sallow_log_small_branch[east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:goat_sallow_log_small_branch[east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:goat_sallow_log_small_branch[east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:goat_sallow_log_small_branch[east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:goat_sallow_log_small_branch[east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:goat_sallow_log_small_branch[east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:goat_sallow_log_small_branch[east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:goat_sallow_log_small_branch[east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:goat_sallow_log_small_branch[east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:goat_sallow_log_small_branch[east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:goat_sallow_log_small_branch[east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:goat_sallow_log_small_branch[east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:goat_sallow_log_small_branch[east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:goat_sallow_log_small_branch[east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:goat_sallow_log_small_branch[east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:goat_sallow_log_small_branch[east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:goat_sallow_log_small_branch[east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:goat_sallow_log_small_branch[east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:goat_sallow_log_small_branch[east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:goat_sallow_log_small_branch[east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:goat_sallow_log_small_branch[east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:goat_sallow_log_small_branch[east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:goat_sallow_log_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:goat_sallow_log_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:goat_sallow_log_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:goat_sallow_log_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:goat_sallow_log_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:goat_sallow_log_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:goat_sallow_log_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:goat_sallow_log_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:goat_sallow_log_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:goat_sallow_log_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:goat_sallow_log_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:goat_sallow_log_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:goat_sallow_log_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:goat_sallow_log_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:goat_sallow_log_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:goat_sallow_log_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:goat_sallow_log_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:goat_sallow_log_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:goat_sallow_log_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:goat_sallow_log_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:goat_sallow_log_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:goat_sallow_log_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:goat_sallow_log_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:goat_sallow_log_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:goat_sallow_log_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:goat_sallow_log_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:goat_sallow_log_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:goat_sallow_log_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:goat_sallow_log_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:goat_sallow_log_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:goat_sallow_log_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:goat_sallow_log_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:goat_sallow_log_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:goat_sallow_log_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:goat_sallow_log_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:goat_sallow_log_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:goat_sallow_log_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:goat_sallow_log_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:goat_sallow_log_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:goat_sallow_log_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:goat_sallow_log_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:goat_sallow_log_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:goat_sallow_log_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:goat_sallow_log_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:goat_sallow_log_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:goat_sallow_log_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:goat_sallow_log_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:goat_sallow_log_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:goat_sallow_log_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:goat_sallow_log_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:goat_sallow_log_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:goat_sallow_log_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:goat_sallow_log_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:goat_sallow_log_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:goat_sallow_log_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:goat_sallow_log_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:goat_sallow_log_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:goat_sallow_log_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:goat_sallow_log_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:goat_sallow_log_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:goat_sallow_log_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:goat_sallow_log_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:goat_sallow_log_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:goat_sallow_log_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:goat_sallow_log_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:goat_sallow_log_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:goat_sallow_log_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:goat_sallow_log_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:goat_sallow_log_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:goat_sallow_log_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:goat_sallow_log_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:goat_sallow_log_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:goat_sallow_log_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:goat_sallow_log_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:goat_sallow_log_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:goat_sallow_log_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:goat_sallow_log_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:goat_sallow_log_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:goat_sallow_log_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:goat_sallow_log_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:goat_sallow_log_stump[down=true,layer=1,waterlogged=true]
conquest:goat_sallow_log_stump[down=true,layer=1,waterlogged=false]
conquest:goat_sallow_log_stump[down=true,layer=2,waterlogged=true]
conquest:goat_sallow_log_stump[down=true,layer=2,waterlogged=false]
conquest:goat_sallow_log_stump[down=true,layer=3,waterlogged=true]
conquest:goat_sallow_log_stump[down=true,layer=3,waterlogged=false]
conquest:goat_sallow_log_stump[down=true,layer=4,waterlogged=true]
conquest:goat_sallow_log_stump[down=true,layer=4,waterlogged=false]
conquest:goat_sallow_log_stump[down=true,layer=5,waterlogged=true]
conquest:goat_sallow_log_stump[down=true,layer=5,waterlogged=false]
conquest:goat_sallow_log_stump[down=false,layer=1,waterlogged=true]
conquest:goat_sallow_log_stump[down=false,layer=1,waterlogged=false]
conquest:goat_sallow_log_stump[down=false,layer=2,waterlogged=true]
conquest:goat_sallow_log_stump[down=false,layer=2,waterlogged=false]
conquest:goat_sallow_log_stump[down=false,layer=3,waterlogged=true]
conquest:goat_sallow_log_stump[down=false,layer=3,waterlogged=false]
conquest:goat_sallow_log_stump[down=false,layer=4,waterlogged=true]
conquest:goat_sallow_log_stump[down=false,layer=4,waterlogged=false]
conquest:goat_sallow_log_stump[down=false,layer=5,waterlogged=true]
conquest:goat_sallow_log_stump[down=false,layer=5,waterlogged=false]
conquest:goat_sallow_log_vertical_corner[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:goat_sallow_log_vertical_corner[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:goat_sallow_log_vertical_corner[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:goat_sallow_log_vertical_corner[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:goat_sallow_log_vertical_corner[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:goat_sallow_log_vertical_corner[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:goat_sallow_log_vertical_corner[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:goat_sallow_log_vertical_corner[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:goat_sallow_log_vertical_corner[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:goat_sallow_log_vertical_corner[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:goat_sallow_log_vertical_corner[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:goat_sallow_log_vertical_corner[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:goat_sallow_log_vertical_corner[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:goat_sallow_log_vertical_corner[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:goat_sallow_log_vertical_corner[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:goat_sallow_log_vertical_corner[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:goat_sallow_log_vertical_corner[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:goat_sallow_log_vertical_corner[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:goat_sallow_log_vertical_corner[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:goat_sallow_log_vertical_corner[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:goat_sallow_log_vertical_corner[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:goat_sallow_log_vertical_corner[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:goat_sallow_log_vertical_corner[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:goat_sallow_log_vertical_corner[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:goat_sallow_log_vertical_corner[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:goat_sallow_log_vertical_corner[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:goat_sallow_log_vertical_corner[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:goat_sallow_log_vertical_corner[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:goat_sallow_log_vertical_corner[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:goat_sallow_log_vertical_corner[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:goat_sallow_log_vertical_corner[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:goat_sallow_log_vertical_corner[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:goat_sallow_log_vertical_corner[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:goat_sallow_log_vertical_corner[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:goat_sallow_log_vertical_corner[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:goat_sallow_log_vertical_corner[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:goat_sallow_log_vertical_corner[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:goat_sallow_log_vertical_corner[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:goat_sallow_log_vertical_corner[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:goat_sallow_log_vertical_corner[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:goat_sallow_log_vertical_corner[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:goat_sallow_log_vertical_corner[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:goat_sallow_log_vertical_corner[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:goat_sallow_log_vertical_corner[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:goat_sallow_log_vertical_corner[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:goat_sallow_log_vertical_corner[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:goat_sallow_log_vertical_corner[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:goat_sallow_log_vertical_corner[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:goat_sallow_log_vertical_corner[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:goat_sallow_log_vertical_corner[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:goat_sallow_log_vertical_corner[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:goat_sallow_log_vertical_corner[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:goat_sallow_log_vertical_corner[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:goat_sallow_log_vertical_corner[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:goat_sallow_log_vertical_corner[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:goat_sallow_log_vertical_corner[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:goat_sallow_log_vertical_corner[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:goat_sallow_log_vertical_corner[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:goat_sallow_log_vertical_corner[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:goat_sallow_log_vertical_corner[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:goat_sallow_log_vertical_corner[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:goat_sallow_log_vertical_corner[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:goat_sallow_log_vertical_corner[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:goat_sallow_log_vertical_corner[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:goat_sallow_log_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:goat_sallow_log_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:goat_sallow_log_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:goat_sallow_log_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:goat_sallow_log_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:goat_sallow_log_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:goat_sallow_log_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:goat_sallow_log_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:goat_sallow_log_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:goat_sallow_log_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:goat_sallow_log_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:goat_sallow_log_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:goat_sallow_log_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:goat_sallow_log_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:goat_sallow_log_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:goat_sallow_log_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:goat_sallow_log_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:goat_sallow_log_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:goat_sallow_log_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:goat_sallow_log_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:goat_sallow_log_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:goat_sallow_log_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:goat_sallow_log_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:goat_sallow_log_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:goat_sallow_log_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:goat_sallow_log_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:goat_sallow_log_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:goat_sallow_log_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:goat_sallow_log_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:goat_sallow_log_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:goat_sallow_log_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:goat_sallow_log_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:goat_sallow_log_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:goat_sallow_log_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:goat_sallow_log_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:goat_sallow_log_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:goat_sallow_log_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:goat_sallow_log_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:goat_sallow_log_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:goat_sallow_log_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:goat_sallow_log_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:goat_sallow_log_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:goat_sallow_log_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:goat_sallow_log_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:goat_sallow_log_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:goat_sallow_log_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:goat_sallow_log_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:goat_sallow_log_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:goat_sallow_log_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:goat_sallow_log_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:goat_sallow_log_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:goat_sallow_log_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:goat_sallow_log_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:goat_sallow_log_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:goat_sallow_log_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:goat_sallow_log_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:goat_sallow_log_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:goat_sallow_log_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:goat_sallow_log_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:goat_sallow_log_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:goat_sallow_log_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:goat_sallow_log_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:goat_sallow_log_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:goat_sallow_log_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:goat_sallow_log_vertical_quarter[down=true,extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:goat_sallow_log_vertical_quarter[down=true,extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:goat_sallow_log_vertical_quarter[down=true,extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:goat_sallow_log_vertical_quarter[down=true,extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:goat_sallow_log_vertical_quarter[down=true,extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:goat_sallow_log_vertical_quarter[down=true,extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:goat_sallow_log_vertical_quarter[down=true,extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:goat_sallow_log_vertical_quarter[down=true,extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:goat_sallow_log_vertical_quarter[down=true,extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:goat_sallow_log_vertical_quarter[down=true,extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:goat_sallow_log_vertical_quarter[down=true,extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:goat_sallow_log_vertical_quarter[down=true,extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:goat_sallow_log_vertical_quarter[down=true,extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:goat_sallow_log_vertical_quarter[down=true,extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:goat_sallow_log_vertical_quarter[down=true,extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:goat_sallow_log_vertical_quarter[down=true,extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:goat_sallow_log_vertical_quarter[down=true,extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:goat_sallow_log_vertical_quarter[down=true,extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:goat_sallow_log_vertical_quarter[down=true,extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:goat_sallow_log_vertical_quarter[down=true,extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:goat_sallow_log_vertical_quarter[down=true,extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:goat_sallow_log_vertical_quarter[down=true,extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:goat_sallow_log_vertical_quarter[down=true,extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:goat_sallow_log_vertical_quarter[down=true,extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:goat_sallow_log_vertical_quarter[down=true,extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:goat_sallow_log_vertical_quarter[down=true,extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:goat_sallow_log_vertical_quarter[down=true,extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:goat_sallow_log_vertical_quarter[down=true,extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:goat_sallow_log_vertical_quarter[down=true,extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:goat_sallow_log_vertical_quarter[down=true,extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:goat_sallow_log_vertical_quarter[down=true,extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:goat_sallow_log_vertical_quarter[down=true,extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:goat_sallow_log_vertical_quarter[down=true,extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:goat_sallow_log_vertical_quarter[down=true,extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:goat_sallow_log_vertical_quarter[down=true,extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:goat_sallow_log_vertical_quarter[down=true,extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:goat_sallow_log_vertical_quarter[down=true,extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:goat_sallow_log_vertical_quarter[down=true,extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:goat_sallow_log_vertical_quarter[down=true,extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:goat_sallow_log_vertical_quarter[down=true,extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:goat_sallow_log_vertical_quarter[down=true,extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:goat_sallow_log_vertical_quarter[down=true,extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:goat_sallow_log_vertical_quarter[down=true,extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:goat_sallow_log_vertical_quarter[down=true,extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:goat_sallow_log_vertical_quarter[down=true,extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:goat_sallow_log_vertical_quarter[down=true,extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:goat_sallow_log_vertical_quarter[down=true,extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:goat_sallow_log_vertical_quarter[down=true,extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:goat_sallow_log_vertical_quarter[down=true,extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:goat_sallow_log_vertical_quarter[down=true,extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:goat_sallow_log_vertical_quarter[down=true,extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:goat_sallow_log_vertical_quarter[down=true,extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:goat_sallow_log_vertical_quarter[down=true,extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:goat_sallow_log_vertical_quarter[down=true,extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:goat_sallow_log_vertical_quarter[down=true,extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:goat_sallow_log_vertical_quarter[down=true,extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:goat_sallow_log_vertical_quarter[down=true,extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:goat_sallow_log_vertical_quarter[down=true,extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:goat_sallow_log_vertical_quarter[down=true,extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:goat_sallow_log_vertical_quarter[down=true,extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:goat_sallow_log_vertical_quarter[down=true,extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:goat_sallow_log_vertical_quarter[down=true,extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:goat_sallow_log_vertical_quarter[down=true,extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:goat_sallow_log_vertical_quarter[down=true,extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:goat_sallow_log_vertical_quarter[down=false,extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:goat_sallow_log_vertical_quarter[down=false,extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:goat_sallow_log_vertical_quarter[down=false,extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:goat_sallow_log_vertical_quarter[down=false,extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:goat_sallow_log_vertical_quarter[down=false,extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:goat_sallow_log_vertical_quarter[down=false,extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:goat_sallow_log_vertical_quarter[down=false,extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:goat_sallow_log_vertical_quarter[down=false,extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:goat_sallow_log_vertical_quarter[down=false,extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:goat_sallow_log_vertical_quarter[down=false,extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:goat_sallow_log_vertical_quarter[down=false,extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:goat_sallow_log_vertical_quarter[down=false,extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:goat_sallow_log_vertical_quarter[down=false,extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:goat_sallow_log_vertical_quarter[down=false,extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:goat_sallow_log_vertical_quarter[down=false,extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:goat_sallow_log_vertical_quarter[down=false,extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:goat_sallow_log_vertical_quarter[down=false,extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:goat_sallow_log_vertical_quarter[down=false,extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:goat_sallow_log_vertical_quarter[down=false,extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:goat_sallow_log_vertical_quarter[down=false,extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:goat_sallow_log_vertical_quarter[down=false,extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:goat_sallow_log_vertical_quarter[down=false,extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:goat_sallow_log_vertical_quarter[down=false,extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:goat_sallow_log_vertical_quarter[down=false,extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:goat_sallow_log_vertical_quarter[down=false,extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:goat_sallow_log_vertical_quarter[down=false,extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:goat_sallow_log_vertical_quarter[down=false,extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:goat_sallow_log_vertical_quarter[down=false,extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:goat_sallow_log_vertical_quarter[down=false,extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:goat_sallow_log_vertical_quarter[down=false,extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:goat_sallow_log_vertical_quarter[down=false,extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:goat_sallow_log_vertical_quarter[down=false,extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:goat_sallow_log_vertical_quarter[down=false,extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:goat_sallow_log_vertical_quarter[down=false,extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:goat_sallow_log_vertical_quarter[down=false,extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:goat_sallow_log_vertical_quarter[down=false,extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:goat_sallow_log_vertical_quarter[down=false,extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:goat_sallow_log_vertical_quarter[down=false,extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:goat_sallow_log_vertical_quarter[down=false,extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:goat_sallow_log_vertical_quarter[down=false,extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:goat_sallow_log_vertical_quarter[down=false,extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:goat_sallow_log_vertical_quarter[down=false,extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:goat_sallow_log_vertical_quarter[down=false,extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:goat_sallow_log_vertical_quarter[down=false,extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:goat_sallow_log_vertical_quarter[down=false,extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:goat_sallow_log_vertical_quarter[down=false,extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:goat_sallow_log_vertical_quarter[down=false,extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:goat_sallow_log_vertical_quarter[down=false,extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:goat_sallow_log_vertical_quarter[down=false,extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:goat_sallow_log_vertical_quarter[down=false,extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:goat_sallow_log_vertical_quarter[down=false,extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:goat_sallow_log_vertical_quarter[down=false,extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:goat_sallow_log_vertical_quarter[down=false,extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:goat_sallow_log_vertical_quarter[down=false,extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:goat_sallow_log_vertical_quarter[down=false,extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:goat_sallow_log_vertical_quarter[down=false,extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:goat_sallow_log_vertical_quarter[down=false,extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:goat_sallow_log_vertical_quarter[down=false,extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:goat_sallow_log_vertical_quarter[down=false,extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:goat_sallow_log_vertical_quarter[down=false,extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:goat_sallow_log_vertical_quarter[down=false,extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:goat_sallow_log_vertical_quarter[down=false,extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:goat_sallow_log_vertical_quarter[down=false,extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:goat_sallow_log_vertical_quarter[down=false,extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:goat_sallow_log_vertical_slab[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:goat_sallow_log_vertical_slab[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:goat_sallow_log_vertical_slab[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:goat_sallow_log_vertical_slab[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:goat_sallow_log_vertical_slab[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:goat_sallow_log_vertical_slab[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:goat_sallow_log_vertical_slab[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:goat_sallow_log_vertical_slab[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:goat_sallow_log_vertical_slab[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:goat_sallow_log_vertical_slab[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:goat_sallow_log_vertical_slab[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:goat_sallow_log_vertical_slab[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:goat_sallow_log_vertical_slab[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:goat_sallow_log_vertical_slab[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:goat_sallow_log_vertical_slab[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:goat_sallow_log_vertical_slab[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:goat_sallow_log_vertical_slab[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:goat_sallow_log_vertical_slab[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:goat_sallow_log_vertical_slab[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:goat_sallow_log_vertical_slab[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:goat_sallow_log_vertical_slab[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:goat_sallow_log_vertical_slab[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:goat_sallow_log_vertical_slab[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:goat_sallow_log_vertical_slab[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:goat_sallow_log_vertical_slab[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:goat_sallow_log_vertical_slab[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:goat_sallow_log_vertical_slab[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:goat_sallow_log_vertical_slab[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:goat_sallow_log_vertical_slab[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:goat_sallow_log_vertical_slab[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:goat_sallow_log_vertical_slab[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:goat_sallow_log_vertical_slab[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:goat_sallow_log_vertical_slab[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:goat_sallow_log_vertical_slab[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:goat_sallow_log_vertical_slab[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:goat_sallow_log_vertical_slab[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:goat_sallow_log_vertical_slab[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:goat_sallow_log_vertical_slab[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:goat_sallow_log_vertical_slab[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:goat_sallow_log_vertical_slab[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:goat_sallow_log_vertical_slab[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:goat_sallow_log_vertical_slab[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:goat_sallow_log_vertical_slab[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:goat_sallow_log_vertical_slab[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:goat_sallow_log_vertical_slab[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:goat_sallow_log_vertical_slab[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:goat_sallow_log_vertical_slab[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:goat_sallow_log_vertical_slab[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:goat_sallow_log_vertical_slab[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:goat_sallow_log_vertical_slab[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:goat_sallow_log_vertical_slab[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:goat_sallow_log_vertical_slab[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:goat_sallow_log_vertical_slab[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:goat_sallow_log_vertical_slab[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:goat_sallow_log_vertical_slab[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:goat_sallow_log_vertical_slab[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:goat_sallow_log_vertical_slab[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:goat_sallow_log_vertical_slab[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:goat_sallow_log_vertical_slab[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:goat_sallow_log_vertical_slab[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:goat_sallow_log_vertical_slab[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:goat_sallow_log_vertical_slab[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:goat_sallow_log_vertical_slab[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:goat_sallow_log_vertical_slab[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:goat_sallow_wood_beam[axis=x]
conquest:goat_sallow_wood_beam[axis=y]
conquest:goat_sallow_wood_beam[axis=z]
conquest:goat_sallow_wood_beam_bark[axis=x]
conquest:goat_sallow_wood_beam_bark[axis=y]
conquest:goat_sallow_wood_beam_bark[axis=z]
conquest:goat_sallow_wood_beam_beam_board[facing=north,layers=1,toggle=1]
conquest:goat_sallow_wood_beam_beam_board[facing=north,layers=1,toggle=2]
conquest:goat_sallow_wood_beam_beam_board[facing=north,layers=1,toggle=3]
conquest:goat_sallow_wood_beam_beam_board[facing=north,layers=1,toggle=4]
conquest:goat_sallow_wood_beam_beam_board[facing=north,layers=2,toggle=1]
conquest:goat_sallow_wood_beam_beam_board[facing=north,layers=2,toggle=2]
conquest:goat_sallow_wood_beam_beam_board[facing=north,layers=2,toggle=3]
conquest:goat_sallow_wood_beam_beam_board[facing=north,layers=2,toggle=4]
conquest:goat_sallow_wood_beam_beam_board[facing=north,layers=3,toggle=1]
conquest:goat_sallow_wood_beam_beam_board[facing=north,layers=3,toggle=2]
conquest:goat_sallow_wood_beam_beam_board[facing=north,layers=3,toggle=3]
conquest:goat_sallow_wood_beam_beam_board[facing=north,layers=3,toggle=4]
conquest:goat_sallow_wood_beam_beam_board[facing=east,layers=1,toggle=1]
conquest:goat_sallow_wood_beam_beam_board[facing=east,layers=1,toggle=2]
conquest:goat_sallow_wood_beam_beam_board[facing=east,layers=1,toggle=3]
conquest:goat_sallow_wood_beam_beam_board[facing=east,layers=1,toggle=4]
conquest:goat_sallow_wood_beam_beam_board[facing=east,layers=2,toggle=1]
conquest:goat_sallow_wood_beam_beam_board[facing=east,layers=2,toggle=2]
conquest:goat_sallow_wood_beam_beam_board[facing=east,layers=2,toggle=3]
conquest:goat_sallow_wood_beam_beam_board[facing=east,layers=2,toggle=4]
conquest:goat_sallow_wood_beam_beam_board[facing=east,layers=3,toggle=1]
conquest:goat_sallow_wood_beam_beam_board[facing=east,layers=3,toggle=2]
conquest:goat_sallow_wood_beam_beam_board[facing=east,layers=3,toggle=3]
conquest:goat_sallow_wood_beam_beam_board[facing=east,layers=3,toggle=4]
conquest:goat_sallow_wood_beam_beam_board[facing=south,layers=1,toggle=1]
conquest:goat_sallow_wood_beam_beam_board[facing=south,layers=1,toggle=2]
conquest:goat_sallow_wood_beam_beam_board[facing=south,layers=1,toggle=3]
conquest:goat_sallow_wood_beam_beam_board[facing=south,layers=1,toggle=4]
conquest:goat_sallow_wood_beam_beam_board[facing=south,layers=2,toggle=1]
conquest:goat_sallow_wood_beam_beam_board[facing=south,layers=2,toggle=2]
conquest:goat_sallow_wood_beam_beam_board[facing=south,layers=2,toggle=3]
conquest:goat_sallow_wood_beam_beam_board[facing=south,layers=2,toggle=4]
conquest:goat_sallow_wood_beam_beam_board[facing=south,layers=3,toggle=1]
conquest:goat_sallow_wood_beam_beam_board[facing=south,layers=3,toggle=2]
conquest:goat_sallow_wood_beam_beam_board[facing=south,layers=3,toggle=3]
conquest:goat_sallow_wood_beam_beam_board[facing=south,layers=3,toggle=4]
conquest:goat_sallow_wood_beam_beam_board[facing=west,layers=1,toggle=1]
conquest:goat_sallow_wood_beam_beam_board[facing=west,layers=1,toggle=2]
conquest:goat_sallow_wood_beam_beam_board[facing=west,layers=1,toggle=3]
conquest:goat_sallow_wood_beam_beam_board[facing=west,layers=1,toggle=4]
conquest:goat_sallow_wood_beam_beam_board[facing=west,layers=2,toggle=1]
conquest:goat_sallow_wood_beam_beam_board[facing=west,layers=2,toggle=2]
conquest:goat_sallow_wood_beam_beam_board[facing=west,layers=2,toggle=3]
conquest:goat_sallow_wood_beam_beam_board[facing=west,layers=2,toggle=4]
conquest:goat_sallow_wood_beam_beam_board[facing=west,layers=3,toggle=1]
conquest:goat_sallow_wood_beam_beam_board[facing=west,layers=3,toggle=2]
conquest:goat_sallow_wood_beam_beam_board[facing=west,layers=3,toggle=3]
conquest:goat_sallow_wood_beam_beam_board[facing=west,layers=3,toggle=4]
conquest:goat_sallow_wood_beam_beam_board[facing=up,layers=1,toggle=1]
conquest:goat_sallow_wood_beam_beam_board[facing=up,layers=1,toggle=2]
conquest:goat_sallow_wood_beam_beam_board[facing=up,layers=1,toggle=3]
conquest:goat_sallow_wood_beam_beam_board[facing=up,layers=1,toggle=4]
conquest:goat_sallow_wood_beam_beam_board[facing=up,layers=2,toggle=1]
conquest:goat_sallow_wood_beam_beam_board[facing=up,layers=2,toggle=2]
conquest:goat_sallow_wood_beam_beam_board[facing=up,layers=2,toggle=3]
conquest:goat_sallow_wood_beam_beam_board[facing=up,layers=2,toggle=4]
conquest:goat_sallow_wood_beam_beam_board[facing=up,layers=3,toggle=1]
conquest:goat_sallow_wood_beam_beam_board[facing=up,layers=3,toggle=2]
conquest:goat_sallow_wood_beam_beam_board[facing=up,layers=3,toggle=3]
conquest:goat_sallow_wood_beam_beam_board[facing=up,layers=3,toggle=4]
conquest:goat_sallow_wood_beam_beam_board[facing=down,layers=1,toggle=1]
conquest:goat_sallow_wood_beam_beam_board[facing=down,layers=1,toggle=2]
conquest:goat_sallow_wood_beam_beam_board[facing=down,layers=1,toggle=3]
conquest:goat_sallow_wood_beam_beam_board[facing=down,layers=1,toggle=4]
conquest:goat_sallow_wood_beam_beam_board[facing=down,layers=2,toggle=1]
conquest:goat_sallow_wood_beam_beam_board[facing=down,layers=2,toggle=2]
conquest:goat_sallow_wood_beam_beam_board[facing=down,layers=2,toggle=3]
conquest:goat_sallow_wood_beam_beam_board[facing=down,layers=2,toggle=4]
conquest:goat_sallow_wood_beam_beam_board[facing=down,layers=3,toggle=1]
conquest:goat_sallow_wood_beam_beam_board[facing=down,layers=3,toggle=2]
conquest:goat_sallow_wood_beam_beam_board[facing=down,layers=3,toggle=3]
conquest:goat_sallow_wood_beam_beam_board[facing=down,layers=3,toggle=4]
conquest:goat_sallow_wood_beam_corner_slab[facing=north,type=top,waterlogged=true]
conquest:goat_sallow_wood_beam_corner_slab[facing=north,type=top,waterlogged=false]
conquest:goat_sallow_wood_beam_corner_slab[facing=north,type=bottom,waterlogged=true]
conquest:goat_sallow_wood_beam_corner_slab[facing=north,type=bottom,waterlogged=false]
conquest:goat_sallow_wood_beam_corner_slab[facing=south,type=top,waterlogged=true]
conquest:goat_sallow_wood_beam_corner_slab[facing=south,type=top,waterlogged=false]
conquest:goat_sallow_wood_beam_corner_slab[facing=south,type=bottom,waterlogged=true]
conquest:goat_sallow_wood_beam_corner_slab[facing=south,type=bottom,waterlogged=false]
conquest:goat_sallow_wood_beam_corner_slab[facing=west,type=top,waterlogged=true]
conquest:goat_sallow_wood_beam_corner_slab[facing=west,type=top,waterlogged=false]
conquest:goat_sallow_wood_beam_corner_slab[facing=west,type=bottom,waterlogged=true]
conquest:goat_sallow_wood_beam_corner_slab[facing=west,type=bottom,waterlogged=false]
conquest:goat_sallow_wood_beam_corner_slab[facing=east,type=top,waterlogged=true]
conquest:goat_sallow_wood_beam_corner_slab[facing=east,type=top,waterlogged=false]
conquest:goat_sallow_wood_beam_corner_slab[facing=east,type=bottom,waterlogged=true]
conquest:goat_sallow_wood_beam_corner_slab[facing=east,type=bottom,waterlogged=false]
conquest:goat_sallow_wood_beam_door_frame_lintel[facing=north,toggle=1,type=top]
conquest:goat_sallow_wood_beam_door_frame_lintel[facing=north,toggle=1,type=bottom]
conquest:goat_sallow_wood_beam_door_frame_lintel[facing=north,toggle=2,type=top]
conquest:goat_sallow_wood_beam_door_frame_lintel[facing=north,toggle=2,type=bottom]
conquest:goat_sallow_wood_beam_door_frame_lintel[facing=north,toggle=3,type=top]
conquest:goat_sallow_wood_beam_door_frame_lintel[facing=north,toggle=3,type=bottom]
conquest:goat_sallow_wood_beam_door_frame_lintel[facing=north,toggle=4,type=top]
conquest:goat_sallow_wood_beam_door_frame_lintel[facing=north,toggle=4,type=bottom]
conquest:goat_sallow_wood_beam_door_frame_lintel[facing=south,toggle=1,type=top]
conquest:goat_sallow_wood_beam_door_frame_lintel[facing=south,toggle=1,type=bottom]
conquest:goat_sallow_wood_beam_door_frame_lintel[facing=south,toggle=2,type=top]
conquest:goat_sallow_wood_beam_door_frame_lintel[facing=south,toggle=2,type=bottom]
conquest:goat_sallow_wood_beam_door_frame_lintel[facing=south,toggle=3,type=top]
conquest:goat_sallow_wood_beam_door_frame_lintel[facing=south,toggle=3,type=bottom]
conquest:goat_sallow_wood_beam_door_frame_lintel[facing=south,toggle=4,type=top]
conquest:goat_sallow_wood_beam_door_frame_lintel[facing=south,toggle=4,type=bottom]
conquest:goat_sallow_wood_beam_door_frame_lintel[facing=west,toggle=1,type=top]
conquest:goat_sallow_wood_beam_door_frame_lintel[facing=west,toggle=1,type=bottom]
conquest:goat_sallow_wood_beam_door_frame_lintel[facing=west,toggle=2,type=top]
conquest:goat_sallow_wood_beam_door_frame_lintel[facing=west,toggle=2,type=bottom]
conquest:goat_sallow_wood_beam_door_frame_lintel[facing=west,toggle=3,type=top]
conquest:goat_sallow_wood_beam_door_frame_lintel[facing=west,toggle=3,type=bottom]
conquest:goat_sallow_wood_beam_door_frame_lintel[facing=west,toggle=4,type=top]
conquest:goat_sallow_wood_beam_door_frame_lintel[facing=west,toggle=4,type=bottom]
conquest:goat_sallow_wood_beam_door_frame_lintel[facing=east,toggle=1,type=top]
conquest:goat_sallow_wood_beam_door_frame_lintel[facing=east,toggle=1,type=bottom]
conquest:goat_sallow_wood_beam_door_frame_lintel[facing=east,toggle=2,type=top]
conquest:goat_sallow_wood_beam_door_frame_lintel[facing=east,toggle=2,type=bottom]
conquest:goat_sallow_wood_beam_door_frame_lintel[facing=east,toggle=3,type=top]
conquest:goat_sallow_wood_beam_door_frame_lintel[facing=east,toggle=3,type=bottom]
conquest:goat_sallow_wood_beam_door_frame_lintel[facing=east,toggle=4,type=top]
conquest:goat_sallow_wood_beam_door_frame_lintel[facing=east,toggle=4,type=bottom]
conquest:goat_sallow_wood_beam_door_frame_posts[facing=north,toggle=1]
conquest:goat_sallow_wood_beam_door_frame_posts[facing=north,toggle=2]
conquest:goat_sallow_wood_beam_door_frame_posts[facing=north,toggle=3]
conquest:goat_sallow_wood_beam_door_frame_posts[facing=south,toggle=1]
conquest:goat_sallow_wood_beam_door_frame_posts[facing=south,toggle=2]
conquest:goat_sallow_wood_beam_door_frame_posts[facing=south,toggle=3]
conquest:goat_sallow_wood_beam_door_frame_posts[facing=west,toggle=1]
conquest:goat_sallow_wood_beam_door_frame_posts[facing=west,toggle=2]
conquest:goat_sallow_wood_beam_door_frame_posts[facing=west,toggle=3]
conquest:goat_sallow_wood_beam_door_frame_posts[facing=east,toggle=1]
conquest:goat_sallow_wood_beam_door_frame_posts[facing=east,toggle=2]
conquest:goat_sallow_wood_beam_door_frame_posts[facing=east,toggle=3]
conquest:goat_sallow_wood_beam_eighth_slab[facing=north,type=top,waterlogged=true]
conquest:goat_sallow_wood_beam_eighth_slab[facing=north,type=top,waterlogged=false]
conquest:goat_sallow_wood_beam_eighth_slab[facing=north,type=bottom,waterlogged=true]
conquest:goat_sallow_wood_beam_eighth_slab[facing=north,type=bottom,waterlogged=false]
conquest:goat_sallow_wood_beam_eighth_slab[facing=south,type=top,waterlogged=true]
conquest:goat_sallow_wood_beam_eighth_slab[facing=south,type=top,waterlogged=false]
conquest:goat_sallow_wood_beam_eighth_slab[facing=south,type=bottom,waterlogged=true]
conquest:goat_sallow_wood_beam_eighth_slab[facing=south,type=bottom,waterlogged=false]
conquest:goat_sallow_wood_beam_eighth_slab[facing=west,type=top,waterlogged=true]
conquest:goat_sallow_wood_beam_eighth_slab[facing=west,type=top,waterlogged=false]
conquest:goat_sallow_wood_beam_eighth_slab[facing=west,type=bottom,waterlogged=true]
conquest:goat_sallow_wood_beam_eighth_slab[facing=west,type=bottom,waterlogged=false]
conquest:goat_sallow_wood_beam_eighth_slab[facing=east,type=top,waterlogged=true]
conquest:goat_sallow_wood_beam_eighth_slab[facing=east,type=top,waterlogged=false]
conquest:goat_sallow_wood_beam_eighth_slab[facing=east,type=bottom,waterlogged=true]
conquest:goat_sallow_wood_beam_eighth_slab[facing=east,type=bottom,waterlogged=false]
conquest:goat_sallow_wood_beam_horizontal[activated=1,facing=north,type=top]
conquest:goat_sallow_wood_beam_horizontal[activated=1,facing=north,type=bottom]
conquest:goat_sallow_wood_beam_horizontal[activated=1,facing=south,type=top]
conquest:goat_sallow_wood_beam_horizontal[activated=1,facing=south,type=bottom]
conquest:goat_sallow_wood_beam_horizontal[activated=1,facing=west,type=top]
conquest:goat_sallow_wood_beam_horizontal[activated=1,facing=west,type=bottom]
conquest:goat_sallow_wood_beam_horizontal[activated=1,facing=east,type=top]
conquest:goat_sallow_wood_beam_horizontal[activated=1,facing=east,type=bottom]
conquest:goat_sallow_wood_beam_horizontal[activated=2,facing=north,type=top]
conquest:goat_sallow_wood_beam_horizontal[activated=2,facing=north,type=bottom]
conquest:goat_sallow_wood_beam_horizontal[activated=2,facing=south,type=top]
conquest:goat_sallow_wood_beam_horizontal[activated=2,facing=south,type=bottom]
conquest:goat_sallow_wood_beam_horizontal[activated=2,facing=west,type=top]
conquest:goat_sallow_wood_beam_horizontal[activated=2,facing=west,type=bottom]
conquest:goat_sallow_wood_beam_horizontal[activated=2,facing=east,type=top]
conquest:goat_sallow_wood_beam_horizontal[activated=2,facing=east,type=bottom]
conquest:goat_sallow_wood_beam_horizontal[activated=3,facing=north,type=top]
conquest:goat_sallow_wood_beam_horizontal[activated=3,facing=north,type=bottom]
conquest:goat_sallow_wood_beam_horizontal[activated=3,facing=south,type=top]
conquest:goat_sallow_wood_beam_horizontal[activated=3,facing=south,type=bottom]
conquest:goat_sallow_wood_beam_horizontal[activated=3,facing=west,type=top]
conquest:goat_sallow_wood_beam_horizontal[activated=3,facing=west,type=bottom]
conquest:goat_sallow_wood_beam_horizontal[activated=3,facing=east,type=top]
conquest:goat_sallow_wood_beam_horizontal[activated=3,facing=east,type=bottom]
conquest:goat_sallow_wood_beam_horizontal[activated=4,facing=north,type=top]
conquest:goat_sallow_wood_beam_horizontal[activated=4,facing=north,type=bottom]
conquest:goat_sallow_wood_beam_horizontal[activated=4,facing=south,type=top]
conquest:goat_sallow_wood_beam_horizontal[activated=4,facing=south,type=bottom]
conquest:goat_sallow_wood_beam_horizontal[activated=4,facing=west,type=top]
conquest:goat_sallow_wood_beam_horizontal[activated=4,facing=west,type=bottom]
conquest:goat_sallow_wood_beam_horizontal[activated=4,facing=east,type=top]
conquest:goat_sallow_wood_beam_horizontal[activated=4,facing=east,type=bottom]
conquest:goat_sallow_wood_beam_lintel[facing=north,toggle=1,type=top]
conquest:goat_sallow_wood_beam_lintel[facing=north,toggle=1,type=bottom]
conquest:goat_sallow_wood_beam_lintel[facing=north,toggle=2,type=top]
conquest:goat_sallow_wood_beam_lintel[facing=north,toggle=2,type=bottom]
conquest:goat_sallow_wood_beam_lintel[facing=north,toggle=3,type=top]
conquest:goat_sallow_wood_beam_lintel[facing=north,toggle=3,type=bottom]
conquest:goat_sallow_wood_beam_lintel[facing=north,toggle=4,type=top]
conquest:goat_sallow_wood_beam_lintel[facing=north,toggle=4,type=bottom]
conquest:goat_sallow_wood_beam_lintel[facing=south,toggle=1,type=top]
conquest:goat_sallow_wood_beam_lintel[facing=south,toggle=1,type=bottom]
conquest:goat_sallow_wood_beam_lintel[facing=south,toggle=2,type=top]
conquest:goat_sallow_wood_beam_lintel[facing=south,toggle=2,type=bottom]
conquest:goat_sallow_wood_beam_lintel[facing=south,toggle=3,type=top]
conquest:goat_sallow_wood_beam_lintel[facing=south,toggle=3,type=bottom]
conquest:goat_sallow_wood_beam_lintel[facing=south,toggle=4,type=top]
conquest:goat_sallow_wood_beam_lintel[facing=south,toggle=4,type=bottom]
conquest:goat_sallow_wood_beam_lintel[facing=west,toggle=1,type=top]
conquest:goat_sallow_wood_beam_lintel[facing=west,toggle=1,type=bottom]
conquest:goat_sallow_wood_beam_lintel[facing=west,toggle=2,type=top]
conquest:goat_sallow_wood_beam_lintel[facing=west,toggle=2,type=bottom]
conquest:goat_sallow_wood_beam_lintel[facing=west,toggle=3,type=top]
conquest:goat_sallow_wood_beam_lintel[facing=west,toggle=3,type=bottom]
conquest:goat_sallow_wood_beam_lintel[facing=west,toggle=4,type=top]
conquest:goat_sallow_wood_beam_lintel[facing=west,toggle=4,type=bottom]
conquest:goat_sallow_wood_beam_lintel[facing=east,toggle=1,type=top]
conquest:goat_sallow_wood_beam_lintel[facing=east,toggle=1,type=bottom]
conquest:goat_sallow_wood_beam_lintel[facing=east,toggle=2,type=top]
conquest:goat_sallow_wood_beam_lintel[facing=east,toggle=2,type=bottom]
conquest:goat_sallow_wood_beam_lintel[facing=east,toggle=3,type=top]
conquest:goat_sallow_wood_beam_lintel[facing=east,toggle=3,type=bottom]
conquest:goat_sallow_wood_beam_lintel[facing=east,toggle=4,type=top]
conquest:goat_sallow_wood_beam_lintel[facing=east,toggle=4,type=bottom]
conquest:goat_sallow_wood_beam_pillar[layer=1,waterlogged=true]
conquest:goat_sallow_wood_beam_pillar[layer=1,waterlogged=false]
conquest:goat_sallow_wood_beam_pillar[layer=2,waterlogged=true]
conquest:goat_sallow_wood_beam_pillar[layer=2,waterlogged=false]
conquest:goat_sallow_wood_beam_pillar[layer=3,waterlogged=true]
conquest:goat_sallow_wood_beam_pillar[layer=3,waterlogged=false]
conquest:goat_sallow_wood_beam_posts[facing=north,toggle=1]
conquest:goat_sallow_wood_beam_posts[facing=north,toggle=2]
conquest:goat_sallow_wood_beam_posts[facing=north,toggle=3]
conquest:goat_sallow_wood_beam_posts[facing=south,toggle=1]
conquest:goat_sallow_wood_beam_posts[facing=south,toggle=2]
conquest:goat_sallow_wood_beam_posts[facing=south,toggle=3]
conquest:goat_sallow_wood_beam_posts[facing=west,toggle=1]
conquest:goat_sallow_wood_beam_posts[facing=west,toggle=2]
conquest:goat_sallow_wood_beam_posts[facing=west,toggle=3]
conquest:goat_sallow_wood_beam_posts[facing=east,toggle=1]
conquest:goat_sallow_wood_beam_posts[facing=east,toggle=2]
conquest:goat_sallow_wood_beam_posts[facing=east,toggle=3]
conquest:goat_sallow_wood_beam_quarter_slab[facing=north,layer=1,type=top,waterlogged=true]
conquest:goat_sallow_wood_beam_quarter_slab[facing=north,layer=1,type=top,waterlogged=false]
conquest:goat_sallow_wood_beam_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=true]
conquest:goat_sallow_wood_beam_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=false]
conquest:goat_sallow_wood_beam_quarter_slab[facing=north,layer=2,type=top,waterlogged=true]
conquest:goat_sallow_wood_beam_quarter_slab[facing=north,layer=2,type=top,waterlogged=false]
conquest:goat_sallow_wood_beam_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=true]
conquest:goat_sallow_wood_beam_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=false]
conquest:goat_sallow_wood_beam_quarter_slab[facing=north,layer=3,type=top,waterlogged=true]
conquest:goat_sallow_wood_beam_quarter_slab[facing=north,layer=3,type=top,waterlogged=false]
conquest:goat_sallow_wood_beam_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=true]
conquest:goat_sallow_wood_beam_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=false]
conquest:goat_sallow_wood_beam_quarter_slab[facing=south,layer=1,type=top,waterlogged=true]
conquest:goat_sallow_wood_beam_quarter_slab[facing=south,layer=1,type=top,waterlogged=false]
conquest:goat_sallow_wood_beam_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=true]
conquest:goat_sallow_wood_beam_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=false]
conquest:goat_sallow_wood_beam_quarter_slab[facing=south,layer=2,type=top,waterlogged=true]
conquest:goat_sallow_wood_beam_quarter_slab[facing=south,layer=2,type=top,waterlogged=false]
conquest:goat_sallow_wood_beam_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=true]
conquest:goat_sallow_wood_beam_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=false]
conquest:goat_sallow_wood_beam_quarter_slab[facing=south,layer=3,type=top,waterlogged=true]
conquest:goat_sallow_wood_beam_quarter_slab[facing=south,layer=3,type=top,waterlogged=false]
conquest:goat_sallow_wood_beam_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=true]
conquest:goat_sallow_wood_beam_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=false]
conquest:goat_sallow_wood_beam_quarter_slab[facing=west,layer=1,type=top,waterlogged=true]
conquest:goat_sallow_wood_beam_quarter_slab[facing=west,layer=1,type=top,waterlogged=false]
conquest:goat_sallow_wood_beam_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=true]
conquest:goat_sallow_wood_beam_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=false]
conquest:goat_sallow_wood_beam_quarter_slab[facing=west,layer=2,type=top,waterlogged=true]
conquest:goat_sallow_wood_beam_quarter_slab[facing=west,layer=2,type=top,waterlogged=false]
conquest:goat_sallow_wood_beam_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=true]
conquest:goat_sallow_wood_beam_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=false]
conquest:goat_sallow_wood_beam_quarter_slab[facing=west,layer=3,type=top,waterlogged=true]
conquest:goat_sallow_wood_beam_quarter_slab[facing=west,layer=3,type=top,waterlogged=false]
conquest:goat_sallow_wood_beam_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=true]
conquest:goat_sallow_wood_beam_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=false]
conquest:goat_sallow_wood_beam_quarter_slab[facing=east,layer=1,type=top,waterlogged=true]
conquest:goat_sallow_wood_beam_quarter_slab[facing=east,layer=1,type=top,waterlogged=false]
conquest:goat_sallow_wood_beam_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=true]
conquest:goat_sallow_wood_beam_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=false]
conquest:goat_sallow_wood_beam_quarter_slab[facing=east,layer=2,type=top,waterlogged=true]
conquest:goat_sallow_wood_beam_quarter_slab[facing=east,layer=2,type=top,waterlogged=false]
conquest:goat_sallow_wood_beam_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=true]
conquest:goat_sallow_wood_beam_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=false]
conquest:goat_sallow_wood_beam_quarter_slab[facing=east,layer=3,type=top,waterlogged=true]
conquest:goat_sallow_wood_beam_quarter_slab[facing=east,layer=3,type=top,waterlogged=false]
conquest:goat_sallow_wood_beam_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=true]
conquest:goat_sallow_wood_beam_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=false]
conquest:goat_sallow_wood_beam_slab[layer=1,type=top,waterlogged=true]
conquest:goat_sallow_wood_beam_slab[layer=1,type=top,waterlogged=false]
conquest:goat_sallow_wood_beam_slab[layer=1,type=bottom,waterlogged=true]
conquest:goat_sallow_wood_beam_slab[layer=1,type=bottom,waterlogged=false]
conquest:goat_sallow_wood_beam_slab[layer=2,type=top,waterlogged=true]
conquest:goat_sallow_wood_beam_slab[layer=2,type=top,waterlogged=false]
conquest:goat_sallow_wood_beam_slab[layer=2,type=bottom,waterlogged=true]
conquest:goat_sallow_wood_beam_slab[layer=2,type=bottom,waterlogged=false]
conquest:goat_sallow_wood_beam_slab[layer=3,type=top,waterlogged=true]
conquest:goat_sallow_wood_beam_slab[layer=3,type=top,waterlogged=false]
conquest:goat_sallow_wood_beam_slab[layer=3,type=bottom,waterlogged=true]
conquest:goat_sallow_wood_beam_slab[layer=3,type=bottom,waterlogged=false]
conquest:goat_sallow_wood_beam_slab[layer=4,type=top,waterlogged=true]
conquest:goat_sallow_wood_beam_slab[layer=4,type=top,waterlogged=false]
conquest:goat_sallow_wood_beam_slab[layer=4,type=bottom,waterlogged=true]
conquest:goat_sallow_wood_beam_slab[layer=4,type=bottom,waterlogged=false]
conquest:goat_sallow_wood_beam_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:goat_sallow_wood_beam_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:goat_sallow_wood_beam_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:goat_sallow_wood_beam_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:goat_sallow_wood_beam_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:goat_sallow_wood_beam_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:goat_sallow_wood_beam_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:goat_sallow_wood_beam_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:goat_sallow_wood_beam_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:goat_sallow_wood_beam_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:goat_sallow_wood_beam_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:goat_sallow_wood_beam_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:goat_sallow_wood_beam_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:goat_sallow_wood_beam_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:goat_sallow_wood_beam_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:goat_sallow_wood_beam_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:goat_sallow_wood_beam_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:goat_sallow_wood_beam_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:goat_sallow_wood_beam_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:goat_sallow_wood_beam_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:goat_sallow_wood_beam_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:goat_sallow_wood_beam_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:goat_sallow_wood_beam_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:goat_sallow_wood_beam_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:goat_sallow_wood_beam_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:goat_sallow_wood_beam_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:goat_sallow_wood_beam_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:goat_sallow_wood_beam_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:goat_sallow_wood_beam_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:goat_sallow_wood_beam_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:goat_sallow_wood_beam_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:goat_sallow_wood_beam_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:goat_sallow_wood_beam_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:goat_sallow_wood_beam_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:goat_sallow_wood_beam_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:goat_sallow_wood_beam_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:goat_sallow_wood_beam_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:goat_sallow_wood_beam_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:goat_sallow_wood_beam_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:goat_sallow_wood_beam_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:goat_sallow_wood_beam_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:goat_sallow_wood_beam_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:goat_sallow_wood_beam_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:goat_sallow_wood_beam_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:goat_sallow_wood_beam_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:goat_sallow_wood_beam_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:goat_sallow_wood_beam_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:goat_sallow_wood_beam_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:goat_sallow_wood_beam_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:goat_sallow_wood_beam_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:goat_sallow_wood_beam_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:goat_sallow_wood_beam_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:goat_sallow_wood_beam_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:goat_sallow_wood_beam_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:goat_sallow_wood_beam_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:goat_sallow_wood_beam_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:goat_sallow_wood_beam_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:goat_sallow_wood_beam_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:goat_sallow_wood_beam_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:goat_sallow_wood_beam_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:goat_sallow_wood_beam_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:goat_sallow_wood_beam_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:goat_sallow_wood_beam_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:goat_sallow_wood_beam_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:goat_sallow_wood_beam_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:goat_sallow_wood_beam_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:goat_sallow_wood_beam_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:goat_sallow_wood_beam_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:goat_sallow_wood_beam_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:goat_sallow_wood_beam_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:goat_sallow_wood_beam_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:goat_sallow_wood_beam_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:goat_sallow_wood_beam_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:goat_sallow_wood_beam_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:goat_sallow_wood_beam_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:goat_sallow_wood_beam_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:goat_sallow_wood_beam_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:goat_sallow_wood_beam_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:goat_sallow_wood_beam_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:goat_sallow_wood_beam_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:goat_sallow_wood_beam_vertical[facing=north,toggle=1]
conquest:goat_sallow_wood_beam_vertical[facing=north,toggle=2]
conquest:goat_sallow_wood_beam_vertical[facing=north,toggle=3]
conquest:goat_sallow_wood_beam_vertical[facing=north,toggle=4]
conquest:goat_sallow_wood_beam_vertical[facing=north,toggle=5]
conquest:goat_sallow_wood_beam_vertical[facing=north,toggle=6]
conquest:goat_sallow_wood_beam_vertical[facing=south,toggle=1]
conquest:goat_sallow_wood_beam_vertical[facing=south,toggle=2]
conquest:goat_sallow_wood_beam_vertical[facing=south,toggle=3]
conquest:goat_sallow_wood_beam_vertical[facing=south,toggle=4]
conquest:goat_sallow_wood_beam_vertical[facing=south,toggle=5]
conquest:goat_sallow_wood_beam_vertical[facing=south,toggle=6]
conquest:goat_sallow_wood_beam_vertical[facing=west,toggle=1]
conquest:goat_sallow_wood_beam_vertical[facing=west,toggle=2]
conquest:goat_sallow_wood_beam_vertical[facing=west,toggle=3]
conquest:goat_sallow_wood_beam_vertical[facing=west,toggle=4]
conquest:goat_sallow_wood_beam_vertical[facing=west,toggle=5]
conquest:goat_sallow_wood_beam_vertical[facing=west,toggle=6]
conquest:goat_sallow_wood_beam_vertical[facing=east,toggle=1]
conquest:goat_sallow_wood_beam_vertical[facing=east,toggle=2]
conquest:goat_sallow_wood_beam_vertical[facing=east,toggle=3]
conquest:goat_sallow_wood_beam_vertical[facing=east,toggle=4]
conquest:goat_sallow_wood_beam_vertical[facing=east,toggle=5]
conquest:goat_sallow_wood_beam_vertical[facing=east,toggle=6]
conquest:goat_sallow_wood_beam_vertical_corner[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:goat_sallow_wood_beam_vertical_corner[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:goat_sallow_wood_beam_vertical_corner[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:goat_sallow_wood_beam_vertical_corner[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:goat_sallow_wood_beam_vertical_corner[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:goat_sallow_wood_beam_vertical_corner[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:goat_sallow_wood_beam_vertical_corner[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:goat_sallow_wood_beam_vertical_corner[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:goat_sallow_wood_beam_vertical_corner[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:goat_sallow_wood_beam_vertical_corner[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:goat_sallow_wood_beam_vertical_corner[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:goat_sallow_wood_beam_vertical_corner[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:goat_sallow_wood_beam_vertical_corner[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:goat_sallow_wood_beam_vertical_corner[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:goat_sallow_wood_beam_vertical_corner[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:goat_sallow_wood_beam_vertical_corner[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:goat_sallow_wood_beam_vertical_corner[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:goat_sallow_wood_beam_vertical_corner[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:goat_sallow_wood_beam_vertical_corner[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:goat_sallow_wood_beam_vertical_corner[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:goat_sallow_wood_beam_vertical_corner[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:goat_sallow_wood_beam_vertical_corner[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:goat_sallow_wood_beam_vertical_corner[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:goat_sallow_wood_beam_vertical_corner[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:goat_sallow_wood_beam_vertical_corner[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:goat_sallow_wood_beam_vertical_corner[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:goat_sallow_wood_beam_vertical_corner[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:goat_sallow_wood_beam_vertical_corner[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:goat_sallow_wood_beam_vertical_corner[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:goat_sallow_wood_beam_vertical_corner[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:goat_sallow_wood_beam_vertical_corner[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:goat_sallow_wood_beam_vertical_corner[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:goat_sallow_wood_beam_vertical_corner[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:goat_sallow_wood_beam_vertical_corner[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:goat_sallow_wood_beam_vertical_corner[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:goat_sallow_wood_beam_vertical_corner[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:goat_sallow_wood_beam_vertical_corner[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:goat_sallow_wood_beam_vertical_corner[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:goat_sallow_wood_beam_vertical_corner[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:goat_sallow_wood_beam_vertical_corner[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:goat_sallow_wood_beam_vertical_corner[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:goat_sallow_wood_beam_vertical_corner[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:goat_sallow_wood_beam_vertical_corner[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:goat_sallow_wood_beam_vertical_corner[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:goat_sallow_wood_beam_vertical_corner[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:goat_sallow_wood_beam_vertical_corner[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:goat_sallow_wood_beam_vertical_corner[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:goat_sallow_wood_beam_vertical_corner[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:goat_sallow_wood_beam_vertical_corner[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:goat_sallow_wood_beam_vertical_corner[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:goat_sallow_wood_beam_vertical_corner[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:goat_sallow_wood_beam_vertical_corner[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:goat_sallow_wood_beam_vertical_corner[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:goat_sallow_wood_beam_vertical_corner[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:goat_sallow_wood_beam_vertical_corner[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:goat_sallow_wood_beam_vertical_corner[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:goat_sallow_wood_beam_vertical_corner[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:goat_sallow_wood_beam_vertical_corner[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:goat_sallow_wood_beam_vertical_corner[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:goat_sallow_wood_beam_vertical_corner[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:goat_sallow_wood_beam_vertical_corner[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:goat_sallow_wood_beam_vertical_corner[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:goat_sallow_wood_beam_vertical_corner[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:goat_sallow_wood_beam_vertical_corner[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:goat_sallow_wood_beam_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:goat_sallow_wood_beam_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:goat_sallow_wood_beam_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:goat_sallow_wood_beam_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:goat_sallow_wood_beam_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:goat_sallow_wood_beam_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:goat_sallow_wood_beam_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:goat_sallow_wood_beam_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:goat_sallow_wood_beam_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:goat_sallow_wood_beam_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:goat_sallow_wood_beam_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:goat_sallow_wood_beam_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:goat_sallow_wood_beam_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:goat_sallow_wood_beam_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:goat_sallow_wood_beam_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:goat_sallow_wood_beam_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:goat_sallow_wood_beam_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:goat_sallow_wood_beam_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:goat_sallow_wood_beam_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:goat_sallow_wood_beam_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:goat_sallow_wood_beam_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:goat_sallow_wood_beam_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:goat_sallow_wood_beam_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:goat_sallow_wood_beam_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:goat_sallow_wood_beam_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:goat_sallow_wood_beam_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:goat_sallow_wood_beam_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:goat_sallow_wood_beam_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:goat_sallow_wood_beam_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:goat_sallow_wood_beam_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:goat_sallow_wood_beam_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:goat_sallow_wood_beam_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:goat_sallow_wood_beam_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:goat_sallow_wood_beam_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:goat_sallow_wood_beam_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:goat_sallow_wood_beam_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:goat_sallow_wood_beam_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:goat_sallow_wood_beam_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:goat_sallow_wood_beam_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:goat_sallow_wood_beam_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:goat_sallow_wood_beam_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:goat_sallow_wood_beam_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:goat_sallow_wood_beam_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:goat_sallow_wood_beam_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:goat_sallow_wood_beam_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:goat_sallow_wood_beam_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:goat_sallow_wood_beam_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:goat_sallow_wood_beam_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:goat_sallow_wood_beam_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:goat_sallow_wood_beam_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:goat_sallow_wood_beam_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:goat_sallow_wood_beam_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:goat_sallow_wood_beam_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:goat_sallow_wood_beam_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:goat_sallow_wood_beam_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:goat_sallow_wood_beam_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:goat_sallow_wood_beam_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:goat_sallow_wood_beam_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:goat_sallow_wood_beam_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:goat_sallow_wood_beam_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:goat_sallow_wood_beam_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:goat_sallow_wood_beam_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:goat_sallow_wood_beam_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:goat_sallow_wood_beam_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:goat_sallow_wood_beam_vertical_quarter[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:goat_sallow_wood_beam_vertical_quarter[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:goat_sallow_wood_beam_vertical_quarter[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:goat_sallow_wood_beam_vertical_quarter[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:goat_sallow_wood_beam_vertical_quarter[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:goat_sallow_wood_beam_vertical_quarter[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:goat_sallow_wood_beam_vertical_quarter[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:goat_sallow_wood_beam_vertical_quarter[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:goat_sallow_wood_beam_vertical_quarter[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:goat_sallow_wood_beam_vertical_quarter[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:goat_sallow_wood_beam_vertical_quarter[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:goat_sallow_wood_beam_vertical_quarter[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:goat_sallow_wood_beam_vertical_quarter[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:goat_sallow_wood_beam_vertical_quarter[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:goat_sallow_wood_beam_vertical_quarter[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:goat_sallow_wood_beam_vertical_quarter[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:goat_sallow_wood_beam_vertical_quarter[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:goat_sallow_wood_beam_vertical_quarter[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:goat_sallow_wood_beam_vertical_quarter[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:goat_sallow_wood_beam_vertical_quarter[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:goat_sallow_wood_beam_vertical_quarter[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:goat_sallow_wood_beam_vertical_quarter[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:goat_sallow_wood_beam_vertical_quarter[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:goat_sallow_wood_beam_vertical_quarter[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:goat_sallow_wood_beam_vertical_quarter[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:goat_sallow_wood_beam_vertical_quarter[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:goat_sallow_wood_beam_vertical_quarter[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:goat_sallow_wood_beam_vertical_quarter[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:goat_sallow_wood_beam_vertical_quarter[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:goat_sallow_wood_beam_vertical_quarter[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:goat_sallow_wood_beam_vertical_quarter[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:goat_sallow_wood_beam_vertical_quarter[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:goat_sallow_wood_beam_vertical_quarter[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:goat_sallow_wood_beam_vertical_quarter[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:goat_sallow_wood_beam_vertical_quarter[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:goat_sallow_wood_beam_vertical_quarter[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:goat_sallow_wood_beam_vertical_quarter[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:goat_sallow_wood_beam_vertical_quarter[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:goat_sallow_wood_beam_vertical_quarter[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:goat_sallow_wood_beam_vertical_quarter[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:goat_sallow_wood_beam_vertical_quarter[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:goat_sallow_wood_beam_vertical_quarter[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:goat_sallow_wood_beam_vertical_quarter[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:goat_sallow_wood_beam_vertical_quarter[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:goat_sallow_wood_beam_vertical_quarter[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:goat_sallow_wood_beam_vertical_quarter[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:goat_sallow_wood_beam_vertical_quarter[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:goat_sallow_wood_beam_vertical_quarter[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:goat_sallow_wood_beam_vertical_quarter[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:goat_sallow_wood_beam_vertical_quarter[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:goat_sallow_wood_beam_vertical_quarter[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:goat_sallow_wood_beam_vertical_quarter[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:goat_sallow_wood_beam_vertical_quarter[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:goat_sallow_wood_beam_vertical_quarter[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:goat_sallow_wood_beam_vertical_quarter[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:goat_sallow_wood_beam_vertical_quarter[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:goat_sallow_wood_beam_vertical_quarter[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:goat_sallow_wood_beam_vertical_quarter[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:goat_sallow_wood_beam_vertical_quarter[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:goat_sallow_wood_beam_vertical_quarter[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:goat_sallow_wood_beam_vertical_quarter[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:goat_sallow_wood_beam_vertical_quarter[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:goat_sallow_wood_beam_vertical_quarter[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:goat_sallow_wood_beam_vertical_quarter[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:goat_sallow_wood_beam_vertical_slab[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:goat_sallow_wood_beam_vertical_slab[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:goat_sallow_wood_beam_vertical_slab[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:goat_sallow_wood_beam_vertical_slab[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:goat_sallow_wood_beam_vertical_slab[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:goat_sallow_wood_beam_vertical_slab[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:goat_sallow_wood_beam_vertical_slab[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:goat_sallow_wood_beam_vertical_slab[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:goat_sallow_wood_beam_vertical_slab[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:goat_sallow_wood_beam_vertical_slab[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:goat_sallow_wood_beam_vertical_slab[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:goat_sallow_wood_beam_vertical_slab[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:goat_sallow_wood_beam_vertical_slab[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:goat_sallow_wood_beam_vertical_slab[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:goat_sallow_wood_beam_vertical_slab[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:goat_sallow_wood_beam_vertical_slab[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:goat_sallow_wood_beam_vertical_slab[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:goat_sallow_wood_beam_vertical_slab[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:goat_sallow_wood_beam_vertical_slab[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:goat_sallow_wood_beam_vertical_slab[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:goat_sallow_wood_beam_vertical_slab[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:goat_sallow_wood_beam_vertical_slab[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:goat_sallow_wood_beam_vertical_slab[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:goat_sallow_wood_beam_vertical_slab[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:goat_sallow_wood_beam_vertical_slab[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:goat_sallow_wood_beam_vertical_slab[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:goat_sallow_wood_beam_vertical_slab[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:goat_sallow_wood_beam_vertical_slab[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:goat_sallow_wood_beam_vertical_slab[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:goat_sallow_wood_beam_vertical_slab[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:goat_sallow_wood_beam_vertical_slab[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:goat_sallow_wood_beam_vertical_slab[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:goat_sallow_wood_beam_vertical_slab[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:goat_sallow_wood_beam_vertical_slab[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:goat_sallow_wood_beam_vertical_slab[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:goat_sallow_wood_beam_vertical_slab[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:goat_sallow_wood_beam_vertical_slab[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:goat_sallow_wood_beam_vertical_slab[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:goat_sallow_wood_beam_vertical_slab[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:goat_sallow_wood_beam_vertical_slab[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:goat_sallow_wood_beam_vertical_slab[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:goat_sallow_wood_beam_vertical_slab[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:goat_sallow_wood_beam_vertical_slab[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:goat_sallow_wood_beam_vertical_slab[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:goat_sallow_wood_beam_vertical_slab[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:goat_sallow_wood_beam_vertical_slab[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:goat_sallow_wood_beam_vertical_slab[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:goat_sallow_wood_beam_vertical_slab[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:goat_sallow_wood_beam_vertical_slab[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:goat_sallow_wood_beam_vertical_slab[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:goat_sallow_wood_beam_vertical_slab[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:goat_sallow_wood_beam_vertical_slab[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:goat_sallow_wood_beam_vertical_slab[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:goat_sallow_wood_beam_vertical_slab[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:goat_sallow_wood_beam_vertical_slab[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:goat_sallow_wood_beam_vertical_slab[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:goat_sallow_wood_beam_vertical_slab[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:goat_sallow_wood_beam_vertical_slab[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:goat_sallow_wood_beam_vertical_slab[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:goat_sallow_wood_beam_vertical_slab[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:goat_sallow_wood_beam_vertical_slab[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:goat_sallow_wood_beam_vertical_slab[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:goat_sallow_wood_beam_vertical_slab[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:goat_sallow_wood_beam_vertical_slab[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:goat_sallow_wood_beam_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:goat_sallow_wood_beam_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:goat_sallow_wood_beam_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:goat_sallow_wood_beam_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:goat_sallow_wood_beam_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:goat_sallow_wood_beam_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:goat_sallow_wood_beam_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:goat_sallow_wood_beam_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:goat_sallow_wood_beam_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:goat_sallow_wood_beam_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:goat_sallow_wood_beam_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:goat_sallow_wood_beam_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:goat_sallow_wood_beam_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:goat_sallow_wood_beam_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:goat_sallow_wood_beam_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:goat_sallow_wood_beam_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:goat_sallow_wood_beam_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:goat_sallow_wood_beam_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:goat_sallow_wood_beam_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:goat_sallow_wood_beam_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:goat_sallow_wood_beam_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:goat_sallow_wood_beam_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:goat_sallow_wood_beam_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:goat_sallow_wood_beam_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:goat_sallow_wood_beam_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:goat_sallow_wood_beam_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:goat_sallow_wood_beam_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:goat_sallow_wood_beam_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:goat_sallow_wood_beam_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:goat_sallow_wood_beam_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:goat_sallow_wood_beam_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:goat_sallow_wood_beam_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:goat_sallow_wood_beam_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:goat_sallow_wood_beam_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:goat_sallow_wood_beam_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:goat_sallow_wood_beam_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:goat_sallow_wood_beam_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:goat_sallow_wood_beam_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:goat_sallow_wood_beam_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:goat_sallow_wood_beam_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:goat_sallow_wood_beam_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:goat_sallow_wood_beam_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:goat_sallow_wood_beam_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:goat_sallow_wood_beam_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:goat_sallow_wood_beam_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:goat_sallow_wood_beam_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:goat_sallow_wood_beam_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:goat_sallow_wood_beam_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:goat_sallow_wood_beam_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:goat_sallow_wood_beam_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:goat_sallow_wood_beam_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:goat_sallow_wood_beam_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:goat_sallow_wood_beam_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:goat_sallow_wood_beam_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:goat_sallow_wood_beam_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:goat_sallow_wood_beam_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:goat_sallow_wood_beam_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:goat_sallow_wood_beam_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:goat_sallow_wood_beam_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:goat_sallow_wood_beam_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:goat_sallow_wood_beam_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:goat_sallow_wood_beam_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:goat_sallow_wood_beam_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:goat_sallow_wood_beam_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:goat_sallow_wood_beam_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:goat_sallow_wood_beam_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:goat_sallow_wood_beam_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:goat_sallow_wood_beam_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:goat_sallow_wood_beam_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:goat_sallow_wood_beam_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:goat_sallow_wood_beam_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:goat_sallow_wood_beam_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:goat_sallow_wood_beam_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:goat_sallow_wood_beam_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:goat_sallow_wood_beam_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:goat_sallow_wood_beam_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:goat_sallow_wood_beam_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:goat_sallow_wood_beam_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:goat_sallow_wood_beam_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:goat_sallow_wood_beam_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:goat_sallow_wood_beam_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:goat_sallow_wood_beam_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:goat_sallow_wood_beam_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:goat_sallow_wood_beam_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:goat_sallow_wood_beam_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:goat_sallow_wood_beam_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:goat_sallow_wood_beam_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:goat_sallow_wood_beam_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:goat_sallow_wood_beam_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:goat_sallow_wood_beam_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:goat_sallow_wood_beam_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:goat_sallow_wood_beam_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:goat_sallow_wood_beam_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:goat_sallow_wood_beam_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:goat_sallow_wood_beam_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:goat_sallow_wood_beam_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:goat_sallow_wood_beam_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:goat_sallow_wood_beam_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:goat_sallow_wood_beam_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:goat_sallow_wood_beam_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:goat_sallow_wood_beam_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:goat_sallow_wood_beam_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:goat_sallow_wood_beam_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:goat_sallow_wood_beam_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:goat_sallow_wood_beam_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:goat_sallow_wood_beam_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:goat_sallow_wood_beam_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:goat_sallow_wood_beam_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:goat_sallow_wood_beam_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:goat_sallow_wood_beam_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:goat_sallow_wood_beam_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:goat_sallow_wood_beam_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:goat_sallow_wood_beam_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:goat_sallow_wood_beam_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:goat_sallow_wood_beam_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:goat_sallow_wood_beam_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:goat_sallow_wood_beam_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:goat_sallow_wood_beam_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:goat_sallow_wood_beam_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:goat_sallow_wood_beam_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:goat_sallow_wood_beam_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:goat_sallow_wood_beam_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:goat_sallow_wood_beam_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:goat_sallow_wood_beam_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:goat_sallow_wood_beam_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:goat_sallow_wood_beam_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:goat_sallow_wood_beam_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:goat_sallow_wood_beam_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:goat_sallow_wood_beam_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:goat_sallow_wood_beam_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:goat_sallow_wood_beam_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:goat_sallow_wood_beam_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:goat_sallow_wood_beam_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:goat_sallow_wood_beam_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:goat_sallow_wood_beam_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:goat_sallow_wood_beam_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:goat_sallow_wood_beam_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:goat_sallow_wood_beam_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:goat_sallow_wood_beam_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:goat_sallow_wood_beam_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:goat_sallow_wood_beam_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:goat_sallow_wood_beam_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:goat_sallow_wood_beam_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:goat_sallow_wood_beam_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:goat_sallow_wood_beam_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:goat_sallow_wood_beam_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:goat_sallow_wood_beam_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:goat_sallow_wood_beam_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:goat_sallow_wood_beam_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:goat_sallow_wood_beam_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:goat_sallow_wood_beam_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:goat_sallow_wood_beam_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:goat_sallow_wood_beam_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:goat_sallow_wood_beam_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:goat_sallow_wood_beam_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:goat_sallow_wood_beam_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:goat_sallow_wood_beam_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:goat_sallow_wood_beam_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:goat_sallow_wood_beam_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:goat_sallow_wood_beam_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:goat_sallow_wood_beam_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:goat_sallow_wood_beam_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:goat_sallow_wood_beam_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:goat_sallow_wood_beam_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:goat_sallow_wood_beam_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:goat_sallow_wood_beam_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:goat_sallow_wood_beam_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:goat_sallow_wood_beam_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:goat_sallow_wood_beam_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:goat_sallow_wood_beam_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:goat_sallow_wood_beam_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:goat_sallow_wood_beam_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:goat_sallow_wood_beam_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:goat_sallow_wood_beam_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:goat_sallow_wood_beam_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:goat_sallow_wood_beam_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:goat_sallow_wood_beam_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:goat_sallow_wood_beam_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:goat_sallow_wood_beam_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:goat_sallow_wood_beam_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:goat_sallow_wood_beam_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:goat_sallow_wood_beam_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:goat_sallow_wood_beam_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:goat_sallow_wood_beam_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:goat_sallow_wood_beam_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:goat_sallow_wood_beam_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:goat_sallow_wood_beam_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:goat_sallow_wood_beam_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:goat_sallow_wood_beam_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:goat_sallow_wood_beam_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:goat_sallow_wood_beam_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:goat_sallow_wood_beam_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:goat_sallow_wood_beam_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:goat_sallow_wood_beam_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:goat_sallow_wood_beam_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:goat_sallow_wood_beam_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:goat_sallow_wood_beam_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:goat_sallow_wood_beam_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:goat_sallow_wood_beam_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:goat_sallow_wood_beam_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:goat_sallow_wood_beam_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:goat_sallow_wood_beam_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:goat_sallow_wood_beam_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:goat_sallow_wood_beam_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:goat_sallow_wood_beam_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:goat_sallow_wood_beam_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:goat_sallow_wood_beam_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:goat_sallow_wood_beam_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:goat_sallow_wood_beam_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:goat_sallow_wood_beam_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:goat_sallow_wood_beam_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:goat_sallow_wood_beam_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:goat_sallow_wood_beam_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:goat_sallow_wood_beam_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:goat_sallow_wood_beam_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:goat_sallow_wood_beam_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:goat_sallow_wood_beam_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:goat_sallow_wood_beam_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:goat_sallow_wood_beam_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:goat_sallow_wood_beam_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:goat_sallow_wood_beam_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:goat_sallow_wood_beam_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:goat_sallow_wood_beam_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:goat_sallow_wood_beam_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:goat_sallow_wood_beam_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:goat_sallow_wood_beam_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:goat_sallow_wood_beam_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:goat_sallow_wood_beam_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:goat_sallow_wood_beam_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:goat_sallow_wood_beam_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:goat_sallow_wood_beam_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:goat_sallow_wood_beam_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:goat_sallow_wood_beam_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:goat_sallow_wood_beam_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:goat_sallow_wood_beam_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:goat_sallow_wood_beam_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:goat_sallow_wood_beam_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:goat_sallow_wood_beam_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:goat_sallow_wood_beam_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:goat_sallow_wood_beam_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:goat_sallow_wood_beam_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:goat_sallow_wood_beam_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:goat_sallow_wood_beam_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:goat_sallow_wood_beam_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:goat_sallow_wood_beam_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:goat_sallow_wood_beam_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:goat_sallow_wood_beam_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:goat_sallow_wood_beam_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:goat_sallow_wood_beam_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:goat_sallow_wood_beam_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:goat_sallow_wood_beam_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:goat_sallow_wood_beam_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:goat_sallow_wood_beam_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:goat_sallow_wood_beam_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:goat_sallow_wood_beam_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:goat_sallow_wood_beam_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:goat_sallow_wood_beam_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:goat_sallow_wood_beam_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:goat_sallow_wood_beam_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:goat_sallow_wood_beam_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:goat_sallow_wood_beam_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:goat_sallow_wood_beam_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:goat_sallow_wood_beam_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:goat_sallow_wood_beam_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:goat_sallow_wood_beam_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:goat_sallow_wood_beam_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:goat_sallow_wood_beam_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:goat_sallow_wood_beam_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:goat_sallow_wood_beam_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:goat_sallow_wood_beam_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:goat_sallow_wood_beam_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:goat_sallow_wood_beam_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:goat_sallow_wood_beam_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:goat_sallow_wood_beam_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:goat_sallow_wood_beam_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:goat_sallow_wood_beam_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:goat_sallow_wood_beam_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:goat_sallow_wood_beam_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:goat_sallow_wood_beam_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:goat_sallow_wood_beam_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:goat_sallow_wood_beam_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:goat_sallow_wood_beam_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:goat_sallow_wood_beam_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:goat_sallow_wood_beam_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:goat_sallow_wood_beam_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:goat_sallow_wood_beam_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:goat_sallow_wood_beam_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:goat_sallow_wood_beam_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:goat_sallow_wood_beam_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:goat_sallow_wood_beam_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:goat_sallow_wood_beam_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:goat_sallow_wood_beam_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:goat_sallow_wood_beam_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:goat_sallow_wood_beam_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:goat_sallow_wood_beam_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:goat_sallow_wood_beam_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:goat_sallow_wood_beam_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:goat_sallow_wood_beam_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:goat_sallow_wood_beam_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:goat_sallow_wood_beam_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:goat_sallow_wood_beam_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:goat_sallow_wood_beam_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:goat_sallow_wood_beam_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:goat_sallow_wood_beam_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:goat_sallow_wood_beam_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:goat_sallow_wood_beam_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:goat_sallow_wood_beam_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:goat_sallow_wood_beam_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:goat_sallow_wood_beam_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:goat_sallow_wood_beam_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:goat_sallow_wood_beam_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:goat_sallow_wood_beam_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:goat_sallow_wood_beam_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:goat_sallow_wood_beam_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:goat_sallow_wood_beam_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:goat_sallow_wood_beam_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:goat_sallow_wood_beam_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:goat_sallow_wood_beam_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:goat_sallow_wood_beam_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:goat_sallow_wood_beam_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:goat_sallow_wood_beam_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:goat_sallow_wood_beam_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:goat_sallow_wood_beam_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:goat_sallow_wood_beam_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:goat_sallow_wood_plank_balustrade[axis=x,waterlogged=true]
conquest:goat_sallow_wood_plank_balustrade[axis=x,waterlogged=false]
conquest:goat_sallow_wood_plank_balustrade[axis=y,waterlogged=true]
conquest:goat_sallow_wood_plank_balustrade[axis=y,waterlogged=false]
conquest:goat_sallow_wood_plank_balustrade[axis=z,waterlogged=true]
conquest:goat_sallow_wood_plank_balustrade[axis=z,waterlogged=false]
conquest:goat_sallow_wood_plank_boards[facing=north,type=top,waterlogged=true]
conquest:goat_sallow_wood_plank_boards[facing=north,type=top,waterlogged=false]
conquest:goat_sallow_wood_plank_boards[facing=north,type=bottom,waterlogged=true]
conquest:goat_sallow_wood_plank_boards[facing=north,type=bottom,waterlogged=false]
conquest:goat_sallow_wood_plank_boards[facing=south,type=top,waterlogged=true]
conquest:goat_sallow_wood_plank_boards[facing=south,type=top,waterlogged=false]
conquest:goat_sallow_wood_plank_boards[facing=south,type=bottom,waterlogged=true]
conquest:goat_sallow_wood_plank_boards[facing=south,type=bottom,waterlogged=false]
conquest:goat_sallow_wood_plank_boards[facing=west,type=top,waterlogged=true]
conquest:goat_sallow_wood_plank_boards[facing=west,type=top,waterlogged=false]
conquest:goat_sallow_wood_plank_boards[facing=west,type=bottom,waterlogged=true]
conquest:goat_sallow_wood_plank_boards[facing=west,type=bottom,waterlogged=false]
conquest:goat_sallow_wood_plank_boards[facing=east,type=top,waterlogged=true]
conquest:goat_sallow_wood_plank_boards[facing=east,type=top,waterlogged=false]
conquest:goat_sallow_wood_plank_boards[facing=east,type=bottom,waterlogged=true]
conquest:goat_sallow_wood_plank_boards[facing=east,type=bottom,waterlogged=false]
conquest:goat_sallow_wood_plank_capital[facing=flat,type=top,waterlogged=true]
conquest:goat_sallow_wood_plank_capital[facing=flat,type=top,waterlogged=false]
conquest:goat_sallow_wood_plank_capital[facing=flat,type=bottom,waterlogged=true]
conquest:goat_sallow_wood_plank_capital[facing=flat,type=bottom,waterlogged=false]
conquest:goat_sallow_wood_plank_capital[facing=north,type=top,waterlogged=true]
conquest:goat_sallow_wood_plank_capital[facing=north,type=top,waterlogged=false]
conquest:goat_sallow_wood_plank_capital[facing=north,type=bottom,waterlogged=true]
conquest:goat_sallow_wood_plank_capital[facing=north,type=bottom,waterlogged=false]
conquest:goat_sallow_wood_plank_capital[facing=south,type=top,waterlogged=true]
conquest:goat_sallow_wood_plank_capital[facing=south,type=top,waterlogged=false]
conquest:goat_sallow_wood_plank_capital[facing=south,type=bottom,waterlogged=true]
conquest:goat_sallow_wood_plank_capital[facing=south,type=bottom,waterlogged=false]
conquest:goat_sallow_wood_plank_capital[facing=east,type=top,waterlogged=true]
conquest:goat_sallow_wood_plank_capital[facing=east,type=top,waterlogged=false]
conquest:goat_sallow_wood_plank_capital[facing=east,type=bottom,waterlogged=true]
conquest:goat_sallow_wood_plank_capital[facing=east,type=bottom,waterlogged=false]
conquest:goat_sallow_wood_plank_capital[facing=west,type=top,waterlogged=true]
conquest:goat_sallow_wood_plank_capital[facing=west,type=top,waterlogged=false]
conquest:goat_sallow_wood_plank_capital[facing=west,type=bottom,waterlogged=true]
conquest:goat_sallow_wood_plank_capital[facing=west,type=bottom,waterlogged=false]
conquest:goat_sallow_wood_plank_corner_slab[facing=north,type=top,waterlogged=true]
conquest:goat_sallow_wood_plank_corner_slab[facing=north,type=top,waterlogged=false]
conquest:goat_sallow_wood_plank_corner_slab[facing=north,type=bottom,waterlogged=true]
conquest:goat_sallow_wood_plank_corner_slab[facing=north,type=bottom,waterlogged=false]
conquest:goat_sallow_wood_plank_corner_slab[facing=south,type=top,waterlogged=true]
conquest:goat_sallow_wood_plank_corner_slab[facing=south,type=top,waterlogged=false]
conquest:goat_sallow_wood_plank_corner_slab[facing=south,type=bottom,waterlogged=true]
conquest:goat_sallow_wood_plank_corner_slab[facing=south,type=bottom,waterlogged=false]
conquest:goat_sallow_wood_plank_corner_slab[facing=west,type=top,waterlogged=true]
conquest:goat_sallow_wood_plank_corner_slab[facing=west,type=top,waterlogged=false]
conquest:goat_sallow_wood_plank_corner_slab[facing=west,type=bottom,waterlogged=true]
conquest:goat_sallow_wood_plank_corner_slab[facing=west,type=bottom,waterlogged=false]
conquest:goat_sallow_wood_plank_corner_slab[facing=east,type=top,waterlogged=true]
conquest:goat_sallow_wood_plank_corner_slab[facing=east,type=top,waterlogged=false]
conquest:goat_sallow_wood_plank_corner_slab[facing=east,type=bottom,waterlogged=true]
conquest:goat_sallow_wood_plank_corner_slab[facing=east,type=bottom,waterlogged=false]
conquest:goat_sallow_wood_plank_eighth_slab[facing=north,type=top,waterlogged=true]
conquest:goat_sallow_wood_plank_eighth_slab[facing=north,type=top,waterlogged=false]
conquest:goat_sallow_wood_plank_eighth_slab[facing=north,type=bottom,waterlogged=true]
conquest:goat_sallow_wood_plank_eighth_slab[facing=north,type=bottom,waterlogged=false]
conquest:goat_sallow_wood_plank_eighth_slab[facing=south,type=top,waterlogged=true]
conquest:goat_sallow_wood_plank_eighth_slab[facing=south,type=top,waterlogged=false]
conquest:goat_sallow_wood_plank_eighth_slab[facing=south,type=bottom,waterlogged=true]
conquest:goat_sallow_wood_plank_eighth_slab[facing=south,type=bottom,waterlogged=false]
conquest:goat_sallow_wood_plank_eighth_slab[facing=west,type=top,waterlogged=true]
conquest:goat_sallow_wood_plank_eighth_slab[facing=west,type=top,waterlogged=false]
conquest:goat_sallow_wood_plank_eighth_slab[facing=west,type=bottom,waterlogged=true]
conquest:goat_sallow_wood_plank_eighth_slab[facing=west,type=bottom,waterlogged=false]
conquest:goat_sallow_wood_plank_eighth_slab[facing=east,type=top,waterlogged=true]
conquest:goat_sallow_wood_plank_eighth_slab[facing=east,type=top,waterlogged=false]
conquest:goat_sallow_wood_plank_eighth_slab[facing=east,type=bottom,waterlogged=true]
conquest:goat_sallow_wood_plank_eighth_slab[facing=east,type=bottom,waterlogged=false]
conquest:goat_sallow_wood_plank_pillar[layer=1,waterlogged=true]
conquest:goat_sallow_wood_plank_pillar[layer=1,waterlogged=false]
conquest:goat_sallow_wood_plank_pillar[layer=2,waterlogged=true]
conquest:goat_sallow_wood_plank_pillar[layer=2,waterlogged=false]
conquest:goat_sallow_wood_plank_pillar[layer=3,waterlogged=true]
conquest:goat_sallow_wood_plank_pillar[layer=3,waterlogged=false]
conquest:goat_sallow_wood_plank_quarter_slab[facing=north,layer=1,type=top,waterlogged=true]
conquest:goat_sallow_wood_plank_quarter_slab[facing=north,layer=1,type=top,waterlogged=false]
conquest:goat_sallow_wood_plank_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=true]
conquest:goat_sallow_wood_plank_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=false]
conquest:goat_sallow_wood_plank_quarter_slab[facing=north,layer=2,type=top,waterlogged=true]
conquest:goat_sallow_wood_plank_quarter_slab[facing=north,layer=2,type=top,waterlogged=false]
conquest:goat_sallow_wood_plank_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=true]
conquest:goat_sallow_wood_plank_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=false]
conquest:goat_sallow_wood_plank_quarter_slab[facing=north,layer=3,type=top,waterlogged=true]
conquest:goat_sallow_wood_plank_quarter_slab[facing=north,layer=3,type=top,waterlogged=false]
conquest:goat_sallow_wood_plank_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=true]
conquest:goat_sallow_wood_plank_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=false]
conquest:goat_sallow_wood_plank_quarter_slab[facing=south,layer=1,type=top,waterlogged=true]
conquest:goat_sallow_wood_plank_quarter_slab[facing=south,layer=1,type=top,waterlogged=false]
conquest:goat_sallow_wood_plank_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=true]
conquest:goat_sallow_wood_plank_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=false]
conquest:goat_sallow_wood_plank_quarter_slab[facing=south,layer=2,type=top,waterlogged=true]
conquest:goat_sallow_wood_plank_quarter_slab[facing=south,layer=2,type=top,waterlogged=false]
conquest:goat_sallow_wood_plank_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=true]
conquest:goat_sallow_wood_plank_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=false]
conquest:goat_sallow_wood_plank_quarter_slab[facing=south,layer=3,type=top,waterlogged=true]
conquest:goat_sallow_wood_plank_quarter_slab[facing=south,layer=3,type=top,waterlogged=false]
conquest:goat_sallow_wood_plank_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=true]
conquest:goat_sallow_wood_plank_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=false]
conquest:goat_sallow_wood_plank_quarter_slab[facing=west,layer=1,type=top,waterlogged=true]
conquest:goat_sallow_wood_plank_quarter_slab[facing=west,layer=1,type=top,waterlogged=false]
conquest:goat_sallow_wood_plank_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=true]
conquest:goat_sallow_wood_plank_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=false]
conquest:goat_sallow_wood_plank_quarter_slab[facing=west,layer=2,type=top,waterlogged=true]
conquest:goat_sallow_wood_plank_quarter_slab[facing=west,layer=2,type=top,waterlogged=false]
conquest:goat_sallow_wood_plank_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=true]
conquest:goat_sallow_wood_plank_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=false]
conquest:goat_sallow_wood_plank_quarter_slab[facing=west,layer=3,type=top,waterlogged=true]
conquest:goat_sallow_wood_plank_quarter_slab[facing=west,layer=3,type=top,waterlogged=false]
conquest:goat_sallow_wood_plank_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=true]
conquest:goat_sallow_wood_plank_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=false]
conquest:goat_sallow_wood_plank_quarter_slab[facing=east,layer=1,type=top,waterlogged=true]
conquest:goat_sallow_wood_plank_quarter_slab[facing=east,layer=1,type=top,waterlogged=false]
conquest:goat_sallow_wood_plank_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=true]
conquest:goat_sallow_wood_plank_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=false]
conquest:goat_sallow_wood_plank_quarter_slab[facing=east,layer=2,type=top,waterlogged=true]
conquest:goat_sallow_wood_plank_quarter_slab[facing=east,layer=2,type=top,waterlogged=false]
conquest:goat_sallow_wood_plank_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=true]
conquest:goat_sallow_wood_plank_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=false]
conquest:goat_sallow_wood_plank_quarter_slab[facing=east,layer=3,type=top,waterlogged=true]
conquest:goat_sallow_wood_plank_quarter_slab[facing=east,layer=3,type=top,waterlogged=false]
conquest:goat_sallow_wood_plank_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=true]
conquest:goat_sallow_wood_plank_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=false]
conquest:goat_sallow_wood_plank_rail[shape=north_south,waterlogged=true]
conquest:goat_sallow_wood_plank_rail[shape=north_south,waterlogged=false]
conquest:goat_sallow_wood_plank_rail[shape=east_west,waterlogged=true]
conquest:goat_sallow_wood_plank_rail[shape=east_west,waterlogged=false]
conquest:goat_sallow_wood_plank_rail[shape=ascending_east,waterlogged=true]
conquest:goat_sallow_wood_plank_rail[shape=ascending_east,waterlogged=false]
conquest:goat_sallow_wood_plank_rail[shape=ascending_west,waterlogged=true]
conquest:goat_sallow_wood_plank_rail[shape=ascending_west,waterlogged=false]
conquest:goat_sallow_wood_plank_rail[shape=ascending_north,waterlogged=true]
conquest:goat_sallow_wood_plank_rail[shape=ascending_north,waterlogged=false]
conquest:goat_sallow_wood_plank_rail[shape=ascending_south,waterlogged=true]
conquest:goat_sallow_wood_plank_rail[shape=ascending_south,waterlogged=false]
conquest:goat_sallow_wood_plank_rail[shape=south_east,waterlogged=true]
conquest:goat_sallow_wood_plank_rail[shape=south_east,waterlogged=false]
conquest:goat_sallow_wood_plank_rail[shape=south_west,waterlogged=true]
conquest:goat_sallow_wood_plank_rail[shape=south_west,waterlogged=false]
conquest:goat_sallow_wood_plank_rail[shape=north_west,waterlogged=true]
conquest:goat_sallow_wood_plank_rail[shape=north_west,waterlogged=false]
conquest:goat_sallow_wood_plank_rail[shape=north_east,waterlogged=true]
conquest:goat_sallow_wood_plank_rail[shape=north_east,waterlogged=false]
conquest:goat_sallow_wood_plank_slab[layer=1,type=top,waterlogged=true]
conquest:goat_sallow_wood_plank_slab[layer=1,type=top,waterlogged=false]
conquest:goat_sallow_wood_plank_slab[layer=1,type=bottom,waterlogged=true]
conquest:goat_sallow_wood_plank_slab[layer=1,type=bottom,waterlogged=false]
conquest:goat_sallow_wood_plank_slab[layer=2,type=top,waterlogged=true]
conquest:goat_sallow_wood_plank_slab[layer=2,type=top,waterlogged=false]
conquest:goat_sallow_wood_plank_slab[layer=2,type=bottom,waterlogged=true]
conquest:goat_sallow_wood_plank_slab[layer=2,type=bottom,waterlogged=false]
conquest:goat_sallow_wood_plank_slab[layer=3,type=top,waterlogged=true]
conquest:goat_sallow_wood_plank_slab[layer=3,type=top,waterlogged=false]
conquest:goat_sallow_wood_plank_slab[layer=3,type=bottom,waterlogged=true]
conquest:goat_sallow_wood_plank_slab[layer=3,type=bottom,waterlogged=false]
conquest:goat_sallow_wood_plank_slab[layer=4,type=top,waterlogged=true]
conquest:goat_sallow_wood_plank_slab[layer=4,type=top,waterlogged=false]
conquest:goat_sallow_wood_plank_slab[layer=4,type=bottom,waterlogged=true]
conquest:goat_sallow_wood_plank_slab[layer=4,type=bottom,waterlogged=false]
conquest:goat_sallow_wood_plank_small_window[down=true,up=true,waterlogged=true]
conquest:goat_sallow_wood_plank_small_window[down=true,up=true,waterlogged=false]
conquest:goat_sallow_wood_plank_small_window[down=true,up=false,waterlogged=true]
conquest:goat_sallow_wood_plank_small_window[down=true,up=false,waterlogged=false]
conquest:goat_sallow_wood_plank_small_window[down=false,up=true,waterlogged=true]
conquest:goat_sallow_wood_plank_small_window[down=false,up=true,waterlogged=false]
conquest:goat_sallow_wood_plank_small_window[down=false,up=false,waterlogged=true]
conquest:goat_sallow_wood_plank_small_window[down=false,up=false,waterlogged=false]
conquest:goat_sallow_wood_plank_small_window_half[down=true,facing=north,up=true,waterlogged=true]
conquest:goat_sallow_wood_plank_small_window_half[down=true,facing=north,up=true,waterlogged=false]
conquest:goat_sallow_wood_plank_small_window_half[down=true,facing=north,up=false,waterlogged=true]
conquest:goat_sallow_wood_plank_small_window_half[down=true,facing=north,up=false,waterlogged=false]
conquest:goat_sallow_wood_plank_small_window_half[down=true,facing=south,up=true,waterlogged=true]
conquest:goat_sallow_wood_plank_small_window_half[down=true,facing=south,up=true,waterlogged=false]
conquest:goat_sallow_wood_plank_small_window_half[down=true,facing=south,up=false,waterlogged=true]
conquest:goat_sallow_wood_plank_small_window_half[down=true,facing=south,up=false,waterlogged=false]
conquest:goat_sallow_wood_plank_small_window_half[down=true,facing=west,up=true,waterlogged=true]
conquest:goat_sallow_wood_plank_small_window_half[down=true,facing=west,up=true,waterlogged=false]
conquest:goat_sallow_wood_plank_small_window_half[down=true,facing=west,up=false,waterlogged=true]
conquest:goat_sallow_wood_plank_small_window_half[down=true,facing=west,up=false,waterlogged=false]
conquest:goat_sallow_wood_plank_small_window_half[down=true,facing=east,up=true,waterlogged=true]
conquest:goat_sallow_wood_plank_small_window_half[down=true,facing=east,up=true,waterlogged=false]
conquest:goat_sallow_wood_plank_small_window_half[down=true,facing=east,up=false,waterlogged=true]
conquest:goat_sallow_wood_plank_small_window_half[down=true,facing=east,up=false,waterlogged=false]
conquest:goat_sallow_wood_plank_small_window_half[down=false,facing=north,up=true,waterlogged=true]
conquest:goat_sallow_wood_plank_small_window_half[down=false,facing=north,up=true,waterlogged=false]
conquest:goat_sallow_wood_plank_small_window_half[down=false,facing=north,up=false,waterlogged=true]
conquest:goat_sallow_wood_plank_small_window_half[down=false,facing=north,up=false,waterlogged=false]
conquest:goat_sallow_wood_plank_small_window_half[down=false,facing=south,up=true,waterlogged=true]
conquest:goat_sallow_wood_plank_small_window_half[down=false,facing=south,up=true,waterlogged=false]
conquest:goat_sallow_wood_plank_small_window_half[down=false,facing=south,up=false,waterlogged=true]
conquest:goat_sallow_wood_plank_small_window_half[down=false,facing=south,up=false,waterlogged=false]
conquest:goat_sallow_wood_plank_small_window_half[down=false,facing=west,up=true,waterlogged=true]
conquest:goat_sallow_wood_plank_small_window_half[down=false,facing=west,up=true,waterlogged=false]
conquest:goat_sallow_wood_plank_small_window_half[down=false,facing=west,up=false,waterlogged=true]
conquest:goat_sallow_wood_plank_small_window_half[down=false,facing=west,up=false,waterlogged=false]
conquest:goat_sallow_wood_plank_small_window_half[down=false,facing=east,up=true,waterlogged=true]
conquest:goat_sallow_wood_plank_small_window_half[down=false,facing=east,up=true,waterlogged=false]
conquest:goat_sallow_wood_plank_small_window_half[down=false,facing=east,up=false,waterlogged=true]
conquest:goat_sallow_wood_plank_small_window_half[down=false,facing=east,up=false,waterlogged=false]
conquest:goat_sallow_wood_plank_sphere[type=egg,waterlogged=true]
conquest:goat_sallow_wood_plank_sphere[type=egg,waterlogged=false]
conquest:goat_sallow_wood_plank_sphere[type=small,waterlogged=true]
conquest:goat_sallow_wood_plank_sphere[type=small,waterlogged=false]
conquest:goat_sallow_wood_plank_sphere[type=large,waterlogged=true]
conquest:goat_sallow_wood_plank_sphere[type=large,waterlogged=false]
conquest:goat_sallow_wood_plank_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:goat_sallow_wood_plank_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:goat_sallow_wood_plank_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:goat_sallow_wood_plank_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:goat_sallow_wood_plank_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:goat_sallow_wood_plank_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:goat_sallow_wood_plank_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:goat_sallow_wood_plank_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:goat_sallow_wood_plank_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:goat_sallow_wood_plank_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:goat_sallow_wood_plank_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:goat_sallow_wood_plank_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:goat_sallow_wood_plank_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:goat_sallow_wood_plank_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:goat_sallow_wood_plank_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:goat_sallow_wood_plank_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:goat_sallow_wood_plank_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:goat_sallow_wood_plank_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:goat_sallow_wood_plank_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:goat_sallow_wood_plank_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:goat_sallow_wood_plank_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:goat_sallow_wood_plank_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:goat_sallow_wood_plank_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:goat_sallow_wood_plank_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:goat_sallow_wood_plank_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:goat_sallow_wood_plank_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:goat_sallow_wood_plank_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:goat_sallow_wood_plank_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:goat_sallow_wood_plank_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:goat_sallow_wood_plank_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:goat_sallow_wood_plank_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:goat_sallow_wood_plank_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:goat_sallow_wood_plank_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:goat_sallow_wood_plank_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:goat_sallow_wood_plank_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:goat_sallow_wood_plank_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:goat_sallow_wood_plank_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:goat_sallow_wood_plank_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:goat_sallow_wood_plank_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:goat_sallow_wood_plank_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:goat_sallow_wood_plank_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:goat_sallow_wood_plank_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:goat_sallow_wood_plank_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:goat_sallow_wood_plank_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:goat_sallow_wood_plank_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:goat_sallow_wood_plank_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:goat_sallow_wood_plank_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:goat_sallow_wood_plank_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:goat_sallow_wood_plank_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:goat_sallow_wood_plank_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:goat_sallow_wood_plank_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:goat_sallow_wood_plank_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:goat_sallow_wood_plank_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:goat_sallow_wood_plank_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:goat_sallow_wood_plank_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:goat_sallow_wood_plank_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:goat_sallow_wood_plank_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:goat_sallow_wood_plank_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:goat_sallow_wood_plank_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:goat_sallow_wood_plank_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:goat_sallow_wood_plank_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:goat_sallow_wood_plank_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:goat_sallow_wood_plank_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:goat_sallow_wood_plank_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:goat_sallow_wood_plank_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:goat_sallow_wood_plank_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:goat_sallow_wood_plank_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:goat_sallow_wood_plank_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:goat_sallow_wood_plank_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:goat_sallow_wood_plank_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:goat_sallow_wood_plank_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:goat_sallow_wood_plank_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:goat_sallow_wood_plank_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:goat_sallow_wood_plank_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:goat_sallow_wood_plank_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:goat_sallow_wood_plank_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:goat_sallow_wood_plank_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:goat_sallow_wood_plank_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:goat_sallow_wood_plank_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:goat_sallow_wood_plank_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:goat_sallow_wood_plank_vertical_corner[facing=north,layer=1,waterlogged=true]
conquest:goat_sallow_wood_plank_vertical_corner[facing=north,layer=1,waterlogged=false]
conquest:goat_sallow_wood_plank_vertical_corner[facing=north,layer=2,waterlogged=true]
conquest:goat_sallow_wood_plank_vertical_corner[facing=north,layer=2,waterlogged=false]
conquest:goat_sallow_wood_plank_vertical_corner[facing=north,layer=3,waterlogged=true]
conquest:goat_sallow_wood_plank_vertical_corner[facing=north,layer=3,waterlogged=false]
conquest:goat_sallow_wood_plank_vertical_corner[facing=north,layer=4,waterlogged=true]
conquest:goat_sallow_wood_plank_vertical_corner[facing=north,layer=4,waterlogged=false]
conquest:goat_sallow_wood_plank_vertical_corner[facing=south,layer=1,waterlogged=true]
conquest:goat_sallow_wood_plank_vertical_corner[facing=south,layer=1,waterlogged=false]
conquest:goat_sallow_wood_plank_vertical_corner[facing=south,layer=2,waterlogged=true]
conquest:goat_sallow_wood_plank_vertical_corner[facing=south,layer=2,waterlogged=false]
conquest:goat_sallow_wood_plank_vertical_corner[facing=south,layer=3,waterlogged=true]
conquest:goat_sallow_wood_plank_vertical_corner[facing=south,layer=3,waterlogged=false]
conquest:goat_sallow_wood_plank_vertical_corner[facing=south,layer=4,waterlogged=true]
conquest:goat_sallow_wood_plank_vertical_corner[facing=south,layer=4,waterlogged=false]
conquest:goat_sallow_wood_plank_vertical_corner[facing=west,layer=1,waterlogged=true]
conquest:goat_sallow_wood_plank_vertical_corner[facing=west,layer=1,waterlogged=false]
conquest:goat_sallow_wood_plank_vertical_corner[facing=west,layer=2,waterlogged=true]
conquest:goat_sallow_wood_plank_vertical_corner[facing=west,layer=2,waterlogged=false]
conquest:goat_sallow_wood_plank_vertical_corner[facing=west,layer=3,waterlogged=true]
conquest:goat_sallow_wood_plank_vertical_corner[facing=west,layer=3,waterlogged=false]
conquest:goat_sallow_wood_plank_vertical_corner[facing=west,layer=4,waterlogged=true]
conquest:goat_sallow_wood_plank_vertical_corner[facing=west,layer=4,waterlogged=false]
conquest:goat_sallow_wood_plank_vertical_corner[facing=east,layer=1,waterlogged=true]
conquest:goat_sallow_wood_plank_vertical_corner[facing=east,layer=1,waterlogged=false]
conquest:goat_sallow_wood_plank_vertical_corner[facing=east,layer=2,waterlogged=true]
conquest:goat_sallow_wood_plank_vertical_corner[facing=east,layer=2,waterlogged=false]
conquest:goat_sallow_wood_plank_vertical_corner[facing=east,layer=3,waterlogged=true]
conquest:goat_sallow_wood_plank_vertical_corner[facing=east,layer=3,waterlogged=false]
conquest:goat_sallow_wood_plank_vertical_corner[facing=east,layer=4,waterlogged=true]
conquest:goat_sallow_wood_plank_vertical_corner[facing=east,layer=4,waterlogged=false]
conquest:goat_sallow_wood_plank_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:goat_sallow_wood_plank_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:goat_sallow_wood_plank_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:goat_sallow_wood_plank_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:goat_sallow_wood_plank_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:goat_sallow_wood_plank_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:goat_sallow_wood_plank_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:goat_sallow_wood_plank_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:goat_sallow_wood_plank_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:goat_sallow_wood_plank_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:goat_sallow_wood_plank_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:goat_sallow_wood_plank_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:goat_sallow_wood_plank_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:goat_sallow_wood_plank_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:goat_sallow_wood_plank_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:goat_sallow_wood_plank_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:goat_sallow_wood_plank_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:goat_sallow_wood_plank_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:goat_sallow_wood_plank_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:goat_sallow_wood_plank_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:goat_sallow_wood_plank_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:goat_sallow_wood_plank_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:goat_sallow_wood_plank_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:goat_sallow_wood_plank_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:goat_sallow_wood_plank_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:goat_sallow_wood_plank_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:goat_sallow_wood_plank_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:goat_sallow_wood_plank_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:goat_sallow_wood_plank_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:goat_sallow_wood_plank_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:goat_sallow_wood_plank_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:goat_sallow_wood_plank_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:goat_sallow_wood_plank_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:goat_sallow_wood_plank_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:goat_sallow_wood_plank_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:goat_sallow_wood_plank_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:goat_sallow_wood_plank_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:goat_sallow_wood_plank_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:goat_sallow_wood_plank_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:goat_sallow_wood_plank_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:goat_sallow_wood_plank_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:goat_sallow_wood_plank_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:goat_sallow_wood_plank_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:goat_sallow_wood_plank_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:goat_sallow_wood_plank_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:goat_sallow_wood_plank_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:goat_sallow_wood_plank_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:goat_sallow_wood_plank_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:goat_sallow_wood_plank_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:goat_sallow_wood_plank_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:goat_sallow_wood_plank_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:goat_sallow_wood_plank_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:goat_sallow_wood_plank_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:goat_sallow_wood_plank_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:goat_sallow_wood_plank_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:goat_sallow_wood_plank_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:goat_sallow_wood_plank_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:goat_sallow_wood_plank_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:goat_sallow_wood_plank_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:goat_sallow_wood_plank_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:goat_sallow_wood_plank_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:goat_sallow_wood_plank_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:goat_sallow_wood_plank_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:goat_sallow_wood_plank_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:goat_sallow_wood_plank_vertical_quarter[facing=north,layer=1,waterlogged=true]
conquest:goat_sallow_wood_plank_vertical_quarter[facing=north,layer=1,waterlogged=false]
conquest:goat_sallow_wood_plank_vertical_quarter[facing=north,layer=2,waterlogged=true]
conquest:goat_sallow_wood_plank_vertical_quarter[facing=north,layer=2,waterlogged=false]
conquest:goat_sallow_wood_plank_vertical_quarter[facing=north,layer=3,waterlogged=true]
conquest:goat_sallow_wood_plank_vertical_quarter[facing=north,layer=3,waterlogged=false]
conquest:goat_sallow_wood_plank_vertical_quarter[facing=north,layer=4,waterlogged=true]
conquest:goat_sallow_wood_plank_vertical_quarter[facing=north,layer=4,waterlogged=false]
conquest:goat_sallow_wood_plank_vertical_quarter[facing=south,layer=1,waterlogged=true]
conquest:goat_sallow_wood_plank_vertical_quarter[facing=south,layer=1,waterlogged=false]
conquest:goat_sallow_wood_plank_vertical_quarter[facing=south,layer=2,waterlogged=true]
conquest:goat_sallow_wood_plank_vertical_quarter[facing=south,layer=2,waterlogged=false]
conquest:goat_sallow_wood_plank_vertical_quarter[facing=south,layer=3,waterlogged=true]
conquest:goat_sallow_wood_plank_vertical_quarter[facing=south,layer=3,waterlogged=false]
conquest:goat_sallow_wood_plank_vertical_quarter[facing=south,layer=4,waterlogged=true]
conquest:goat_sallow_wood_plank_vertical_quarter[facing=south,layer=4,waterlogged=false]
conquest:goat_sallow_wood_plank_vertical_quarter[facing=west,layer=1,waterlogged=true]
conquest:goat_sallow_wood_plank_vertical_quarter[facing=west,layer=1,waterlogged=false]
conquest:goat_sallow_wood_plank_vertical_quarter[facing=west,layer=2,waterlogged=true]
conquest:goat_sallow_wood_plank_vertical_quarter[facing=west,layer=2,waterlogged=false]
conquest:goat_sallow_wood_plank_vertical_quarter[facing=west,layer=3,waterlogged=true]
conquest:goat_sallow_wood_plank_vertical_quarter[facing=west,layer=3,waterlogged=false]
conquest:goat_sallow_wood_plank_vertical_quarter[facing=west,layer=4,waterlogged=true]
conquest:goat_sallow_wood_plank_vertical_quarter[facing=west,layer=4,waterlogged=false]
conquest:goat_sallow_wood_plank_vertical_quarter[facing=east,layer=1,waterlogged=true]
conquest:goat_sallow_wood_plank_vertical_quarter[facing=east,layer=1,waterlogged=false]
conquest:goat_sallow_wood_plank_vertical_quarter[facing=east,layer=2,waterlogged=true]
conquest:goat_sallow_wood_plank_vertical_quarter[facing=east,layer=2,waterlogged=false]
conquest:goat_sallow_wood_plank_vertical_quarter[facing=east,layer=3,waterlogged=true]
conquest:goat_sallow_wood_plank_vertical_quarter[facing=east,layer=3,waterlogged=false]
conquest:goat_sallow_wood_plank_vertical_quarter[facing=east,layer=4,waterlogged=true]
conquest:goat_sallow_wood_plank_vertical_quarter[facing=east,layer=4,waterlogged=false]
conquest:goat_sallow_wood_plank_vertical_slab[facing=north,layer=1,waterlogged=true]
conquest:goat_sallow_wood_plank_vertical_slab[facing=north,layer=1,waterlogged=false]
conquest:goat_sallow_wood_plank_vertical_slab[facing=north,layer=2,waterlogged=true]
conquest:goat_sallow_wood_plank_vertical_slab[facing=north,layer=2,waterlogged=false]
conquest:goat_sallow_wood_plank_vertical_slab[facing=north,layer=3,waterlogged=true]
conquest:goat_sallow_wood_plank_vertical_slab[facing=north,layer=3,waterlogged=false]
conquest:goat_sallow_wood_plank_vertical_slab[facing=north,layer=4,waterlogged=true]
conquest:goat_sallow_wood_plank_vertical_slab[facing=north,layer=4,waterlogged=false]
conquest:goat_sallow_wood_plank_vertical_slab[facing=south,layer=1,waterlogged=true]
conquest:goat_sallow_wood_plank_vertical_slab[facing=south,layer=1,waterlogged=false]
conquest:goat_sallow_wood_plank_vertical_slab[facing=south,layer=2,waterlogged=true]
conquest:goat_sallow_wood_plank_vertical_slab[facing=south,layer=2,waterlogged=false]
conquest:goat_sallow_wood_plank_vertical_slab[facing=south,layer=3,waterlogged=true]
conquest:goat_sallow_wood_plank_vertical_slab[facing=south,layer=3,waterlogged=false]
conquest:goat_sallow_wood_plank_vertical_slab[facing=south,layer=4,waterlogged=true]
conquest:goat_sallow_wood_plank_vertical_slab[facing=south,layer=4,waterlogged=false]
conquest:goat_sallow_wood_plank_vertical_slab[facing=west,layer=1,waterlogged=true]
conquest:goat_sallow_wood_plank_vertical_slab[facing=west,layer=1,waterlogged=false]
conquest:goat_sallow_wood_plank_vertical_slab[facing=west,layer=2,waterlogged=true]
conquest:goat_sallow_wood_plank_vertical_slab[facing=west,layer=2,waterlogged=false]
conquest:goat_sallow_wood_plank_vertical_slab[facing=west,layer=3,waterlogged=true]
conquest:goat_sallow_wood_plank_vertical_slab[facing=west,layer=3,waterlogged=false]
conquest:goat_sallow_wood_plank_vertical_slab[facing=west,layer=4,waterlogged=true]
conquest:goat_sallow_wood_plank_vertical_slab[facing=west,layer=4,waterlogged=false]
conquest:goat_sallow_wood_plank_vertical_slab[facing=east,layer=1,waterlogged=true]
conquest:goat_sallow_wood_plank_vertical_slab[facing=east,layer=1,waterlogged=false]
conquest:goat_sallow_wood_plank_vertical_slab[facing=east,layer=2,waterlogged=true]
conquest:goat_sallow_wood_plank_vertical_slab[facing=east,layer=2,waterlogged=false]
conquest:goat_sallow_wood_plank_vertical_slab[facing=east,layer=3,waterlogged=true]
conquest:goat_sallow_wood_plank_vertical_slab[facing=east,layer=3,waterlogged=false]
conquest:goat_sallow_wood_plank_vertical_slab[facing=east,layer=4,waterlogged=true]
conquest:goat_sallow_wood_plank_vertical_slab[facing=east,layer=4,waterlogged=false]
conquest:goat_sallow_wood_plank_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:goat_sallow_wood_plank_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:goat_sallow_wood_plank_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:goat_sallow_wood_plank_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:goat_sallow_wood_plank_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:goat_sallow_wood_plank_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:goat_sallow_wood_plank_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:goat_sallow_wood_plank_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:goat_sallow_wood_plank_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:goat_sallow_wood_plank_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:goat_sallow_wood_plank_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:goat_sallow_wood_plank_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:goat_sallow_wood_plank_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:goat_sallow_wood_plank_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:goat_sallow_wood_plank_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:goat_sallow_wood_plank_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:goat_sallow_wood_plank_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:goat_sallow_wood_plank_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:goat_sallow_wood_plank_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:goat_sallow_wood_plank_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:goat_sallow_wood_plank_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:goat_sallow_wood_plank_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:goat_sallow_wood_plank_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:goat_sallow_wood_plank_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:goat_sallow_wood_plank_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:goat_sallow_wood_plank_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:goat_sallow_wood_plank_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:goat_sallow_wood_plank_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:goat_sallow_wood_plank_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:goat_sallow_wood_plank_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:goat_sallow_wood_plank_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:goat_sallow_wood_plank_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:goat_sallow_wood_plank_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:goat_sallow_wood_plank_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:goat_sallow_wood_plank_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:goat_sallow_wood_plank_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:goat_sallow_wood_plank_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:goat_sallow_wood_plank_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:goat_sallow_wood_plank_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:goat_sallow_wood_plank_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:goat_sallow_wood_plank_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:goat_sallow_wood_plank_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:goat_sallow_wood_plank_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:goat_sallow_wood_plank_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:goat_sallow_wood_plank_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:goat_sallow_wood_plank_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:goat_sallow_wood_plank_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:goat_sallow_wood_plank_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:goat_sallow_wood_plank_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:goat_sallow_wood_plank_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:goat_sallow_wood_plank_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:goat_sallow_wood_plank_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:goat_sallow_wood_plank_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:goat_sallow_wood_plank_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:goat_sallow_wood_plank_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:goat_sallow_wood_plank_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:goat_sallow_wood_plank_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:goat_sallow_wood_plank_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:goat_sallow_wood_plank_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:goat_sallow_wood_plank_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:goat_sallow_wood_plank_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:goat_sallow_wood_plank_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:goat_sallow_wood_plank_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:goat_sallow_wood_plank_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:goat_sallow_wood_plank_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:goat_sallow_wood_plank_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:goat_sallow_wood_plank_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:goat_sallow_wood_plank_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:goat_sallow_wood_plank_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:goat_sallow_wood_plank_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:goat_sallow_wood_plank_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:goat_sallow_wood_plank_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:goat_sallow_wood_plank_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:goat_sallow_wood_plank_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:goat_sallow_wood_plank_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:goat_sallow_wood_plank_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:goat_sallow_wood_plank_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:goat_sallow_wood_plank_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:goat_sallow_wood_plank_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:goat_sallow_wood_plank_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:goat_sallow_wood_plank_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:goat_sallow_wood_plank_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:goat_sallow_wood_plank_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:goat_sallow_wood_plank_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:goat_sallow_wood_plank_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:goat_sallow_wood_plank_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:goat_sallow_wood_plank_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:goat_sallow_wood_plank_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:goat_sallow_wood_plank_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:goat_sallow_wood_plank_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:goat_sallow_wood_plank_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:goat_sallow_wood_plank_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:goat_sallow_wood_plank_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:goat_sallow_wood_plank_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:goat_sallow_wood_plank_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:goat_sallow_wood_plank_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:goat_sallow_wood_plank_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:goat_sallow_wood_plank_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:goat_sallow_wood_plank_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:goat_sallow_wood_plank_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:goat_sallow_wood_plank_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:goat_sallow_wood_plank_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:goat_sallow_wood_plank_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:goat_sallow_wood_plank_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:goat_sallow_wood_plank_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:goat_sallow_wood_plank_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:goat_sallow_wood_plank_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:goat_sallow_wood_plank_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:goat_sallow_wood_plank_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:goat_sallow_wood_plank_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:goat_sallow_wood_plank_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:goat_sallow_wood_plank_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:goat_sallow_wood_plank_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:goat_sallow_wood_plank_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:goat_sallow_wood_plank_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:goat_sallow_wood_plank_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:goat_sallow_wood_plank_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:goat_sallow_wood_plank_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:goat_sallow_wood_plank_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:goat_sallow_wood_plank_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:goat_sallow_wood_plank_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:goat_sallow_wood_plank_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:goat_sallow_wood_plank_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:goat_sallow_wood_plank_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:goat_sallow_wood_plank_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:goat_sallow_wood_plank_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:goat_sallow_wood_plank_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:goat_sallow_wood_plank_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:goat_sallow_wood_plank_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:goat_sallow_wood_plank_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:goat_sallow_wood_plank_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:goat_sallow_wood_plank_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:goat_sallow_wood_plank_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:goat_sallow_wood_plank_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:goat_sallow_wood_plank_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:goat_sallow_wood_plank_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:goat_sallow_wood_plank_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:goat_sallow_wood_plank_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:goat_sallow_wood_plank_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:goat_sallow_wood_plank_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:goat_sallow_wood_plank_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:goat_sallow_wood_plank_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:goat_sallow_wood_plank_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:goat_sallow_wood_plank_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:goat_sallow_wood_plank_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:goat_sallow_wood_plank_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:goat_sallow_wood_plank_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:goat_sallow_wood_plank_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:goat_sallow_wood_plank_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:goat_sallow_wood_plank_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:goat_sallow_wood_plank_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:goat_sallow_wood_plank_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:goat_sallow_wood_plank_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:goat_sallow_wood_plank_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:goat_sallow_wood_plank_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:goat_sallow_wood_plank_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:goat_sallow_wood_plank_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:goat_sallow_wood_plank_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:goat_sallow_wood_plank_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:goat_sallow_wood_plank_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:goat_sallow_wood_plank_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:goat_sallow_wood_plank_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:goat_sallow_wood_plank_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:goat_sallow_wood_plank_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:goat_sallow_wood_plank_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:goat_sallow_wood_plank_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:goat_sallow_wood_plank_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:goat_sallow_wood_plank_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:goat_sallow_wood_plank_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:goat_sallow_wood_plank_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:goat_sallow_wood_plank_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:goat_sallow_wood_plank_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:goat_sallow_wood_plank_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:goat_sallow_wood_plank_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:goat_sallow_wood_plank_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:goat_sallow_wood_plank_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:goat_sallow_wood_plank_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:goat_sallow_wood_plank_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:goat_sallow_wood_plank_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:goat_sallow_wood_plank_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:goat_sallow_wood_plank_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:goat_sallow_wood_plank_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:goat_sallow_wood_plank_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:goat_sallow_wood_plank_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:goat_sallow_wood_plank_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:goat_sallow_wood_plank_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:goat_sallow_wood_plank_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:goat_sallow_wood_plank_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:goat_sallow_wood_plank_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:goat_sallow_wood_plank_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:goat_sallow_wood_plank_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:goat_sallow_wood_plank_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:goat_sallow_wood_plank_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:goat_sallow_wood_plank_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:goat_sallow_wood_plank_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:goat_sallow_wood_plank_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:goat_sallow_wood_plank_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:goat_sallow_wood_plank_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:goat_sallow_wood_plank_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:goat_sallow_wood_plank_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:goat_sallow_wood_plank_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:goat_sallow_wood_plank_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:goat_sallow_wood_plank_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:goat_sallow_wood_plank_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:goat_sallow_wood_plank_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:goat_sallow_wood_plank_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:goat_sallow_wood_plank_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:goat_sallow_wood_plank_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:goat_sallow_wood_plank_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:goat_sallow_wood_plank_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:goat_sallow_wood_plank_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:goat_sallow_wood_plank_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:goat_sallow_wood_plank_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:goat_sallow_wood_plank_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:goat_sallow_wood_plank_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:goat_sallow_wood_plank_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:goat_sallow_wood_plank_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:goat_sallow_wood_plank_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:goat_sallow_wood_plank_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:goat_sallow_wood_plank_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:goat_sallow_wood_plank_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:goat_sallow_wood_plank_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:goat_sallow_wood_plank_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:goat_sallow_wood_plank_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:goat_sallow_wood_plank_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:goat_sallow_wood_plank_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:goat_sallow_wood_plank_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:goat_sallow_wood_plank_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:goat_sallow_wood_plank_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:goat_sallow_wood_plank_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:goat_sallow_wood_plank_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:goat_sallow_wood_plank_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:goat_sallow_wood_plank_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:goat_sallow_wood_plank_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:goat_sallow_wood_plank_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:goat_sallow_wood_plank_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:goat_sallow_wood_plank_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:goat_sallow_wood_plank_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:goat_sallow_wood_plank_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:goat_sallow_wood_plank_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:goat_sallow_wood_plank_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:goat_sallow_wood_plank_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:goat_sallow_wood_plank_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:goat_sallow_wood_plank_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:goat_sallow_wood_plank_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:goat_sallow_wood_plank_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:goat_sallow_wood_plank_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:goat_sallow_wood_plank_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:goat_sallow_wood_plank_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:goat_sallow_wood_plank_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:goat_sallow_wood_plank_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:goat_sallow_wood_plank_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:goat_sallow_wood_plank_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:goat_sallow_wood_plank_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:goat_sallow_wood_plank_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:goat_sallow_wood_plank_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:goat_sallow_wood_plank_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:goat_sallow_wood_plank_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:goat_sallow_wood_plank_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:goat_sallow_wood_plank_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:goat_sallow_wood_plank_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:goat_sallow_wood_plank_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:goat_sallow_wood_plank_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:goat_sallow_wood_plank_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:goat_sallow_wood_plank_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:goat_sallow_wood_plank_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:goat_sallow_wood_plank_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:goat_sallow_wood_plank_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:goat_sallow_wood_plank_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:goat_sallow_wood_plank_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:goat_sallow_wood_plank_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:goat_sallow_wood_plank_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:goat_sallow_wood_plank_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:goat_sallow_wood_plank_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:goat_sallow_wood_plank_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:goat_sallow_wood_plank_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:goat_sallow_wood_plank_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:goat_sallow_wood_plank_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:goat_sallow_wood_plank_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:goat_sallow_wood_plank_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:goat_sallow_wood_plank_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:goat_sallow_wood_plank_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:goat_sallow_wood_plank_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:goat_sallow_wood_plank_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:goat_sallow_wood_plank_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:goat_sallow_wood_plank_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:goat_sallow_wood_plank_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:goat_sallow_wood_plank_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:goat_sallow_wood_plank_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:goat_sallow_wood_plank_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:goat_sallow_wood_plank_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:goat_sallow_wood_plank_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:goat_sallow_wood_plank_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:goat_sallow_wood_plank_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:goat_sallow_wood_plank_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:goat_sallow_wood_plank_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:goat_sallow_wood_plank_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:goat_sallow_wood_plank_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:goat_sallow_wood_plank_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:goat_sallow_wood_plank_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:goat_sallow_wood_plank_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:goat_sallow_wood_plank_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:goat_sallow_wood_plank_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:goat_sallow_wood_plank_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:goat_sallow_wood_plank_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:goat_sallow_wood_plank_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:goat_sallow_wood_plank_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:goat_sallow_wood_plank_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:goat_sallow_wood_plank_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:goat_sallow_wood_plank_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:goat_sallow_wood_plank_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:goat_sallow_wood_plank_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:goat_sallow_wood_plank_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:goat_sallow_wood_plank_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:goat_sallow_wood_plank_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:goat_sallow_wood_plank_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:goat_sallow_wood_plank_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:goat_sallow_wood_plank_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:goat_sallow_wood_plank_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:goat_sallow_wood_plank_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:goat_sallow_wood_plank_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:goat_sallow_wood_plank_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:goat_sallow_wood_plank_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:goat_sallow_wood_plank_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:goat_sallow_wood_planks
conquest:goat_willow_leaves[distance=1,persistent=true,waterlogged=true]
conquest:goat_willow_leaves[distance=1,persistent=true,waterlogged=false]
conquest:goat_willow_leaves[distance=1,persistent=false,waterlogged=true]
conquest:goat_willow_leaves[distance=1,persistent=false,waterlogged=false]
conquest:goat_willow_leaves[distance=2,persistent=true,waterlogged=true]
conquest:goat_willow_leaves[distance=2,persistent=true,waterlogged=false]
conquest:goat_willow_leaves[distance=2,persistent=false,waterlogged=true]
conquest:goat_willow_leaves[distance=2,persistent=false,waterlogged=false]
conquest:goat_willow_leaves[distance=3,persistent=true,waterlogged=true]
conquest:goat_willow_leaves[distance=3,persistent=true,waterlogged=false]
conquest:goat_willow_leaves[distance=3,persistent=false,waterlogged=true]
conquest:goat_willow_leaves[distance=3,persistent=false,waterlogged=false]
conquest:goat_willow_leaves[distance=4,persistent=true,waterlogged=true]
conquest:goat_willow_leaves[distance=4,persistent=true,waterlogged=false]
conquest:goat_willow_leaves[distance=4,persistent=false,waterlogged=true]
conquest:goat_willow_leaves[distance=4,persistent=false,waterlogged=false]
conquest:goat_willow_leaves[distance=5,persistent=true,waterlogged=true]
conquest:goat_willow_leaves[distance=5,persistent=true,waterlogged=false]
conquest:goat_willow_leaves[distance=5,persistent=false,waterlogged=true]
conquest:goat_willow_leaves[distance=5,persistent=false,waterlogged=false]
conquest:goat_willow_leaves[distance=6,persistent=true,waterlogged=true]
conquest:goat_willow_leaves[distance=6,persistent=true,waterlogged=false]
conquest:goat_willow_leaves[distance=6,persistent=false,waterlogged=true]
conquest:goat_willow_leaves[distance=6,persistent=false,waterlogged=false]
conquest:goat_willow_leaves[distance=7,persistent=true,waterlogged=true]
conquest:goat_willow_leaves[distance=7,persistent=true,waterlogged=false]
conquest:goat_willow_leaves[distance=7,persistent=false,waterlogged=true]
conquest:goat_willow_leaves[distance=7,persistent=false,waterlogged=false]
conquest:goblet[bites=0,offset_toggle=true]
conquest:goblet[bites=0,offset_toggle=false]
conquest:goblet[bites=1,offset_toggle=true]
conquest:goblet[bites=1,offset_toggle=false]
conquest:goblet[bites=2,offset_toggle=true]
conquest:goblet[bites=2,offset_toggle=false]
conquest:goblet[bites=3,offset_toggle=true]
conquest:goblet[bites=3,offset_toggle=false]
conquest:goblet[bites=4,offset_toggle=true]
conquest:goblet[bites=4,offset_toggle=false]
conquest:goblet[bites=5,offset_toggle=true]
conquest:goblet[bites=5,offset_toggle=false]
conquest:goblet[bites=6,offset_toggle=true]
conquest:goblet[bites=6,offset_toggle=false]
conquest:gold_bar_pile
conquest:gold_bar_pile_corner_slab[facing=north,type=top,waterlogged=true]
conquest:gold_bar_pile_corner_slab[facing=north,type=top,waterlogged=false]
conquest:gold_bar_pile_corner_slab[facing=north,type=bottom,waterlogged=true]
conquest:gold_bar_pile_corner_slab[facing=north,type=bottom,waterlogged=false]
conquest:gold_bar_pile_corner_slab[facing=south,type=top,waterlogged=true]
conquest:gold_bar_pile_corner_slab[facing=south,type=top,waterlogged=false]
conquest:gold_bar_pile_corner_slab[facing=south,type=bottom,waterlogged=true]
conquest:gold_bar_pile_corner_slab[facing=south,type=bottom,waterlogged=false]
conquest:gold_bar_pile_corner_slab[facing=west,type=top,waterlogged=true]
conquest:gold_bar_pile_corner_slab[facing=west,type=top,waterlogged=false]
conquest:gold_bar_pile_corner_slab[facing=west,type=bottom,waterlogged=true]
conquest:gold_bar_pile_corner_slab[facing=west,type=bottom,waterlogged=false]
conquest:gold_bar_pile_corner_slab[facing=east,type=top,waterlogged=true]
conquest:gold_bar_pile_corner_slab[facing=east,type=top,waterlogged=false]
conquest:gold_bar_pile_corner_slab[facing=east,type=bottom,waterlogged=true]
conquest:gold_bar_pile_corner_slab[facing=east,type=bottom,waterlogged=false]
conquest:gold_bar_pile_eighth_slab[facing=north,type=top,waterlogged=true]
conquest:gold_bar_pile_eighth_slab[facing=north,type=top,waterlogged=false]
conquest:gold_bar_pile_eighth_slab[facing=north,type=bottom,waterlogged=true]
conquest:gold_bar_pile_eighth_slab[facing=north,type=bottom,waterlogged=false]
conquest:gold_bar_pile_eighth_slab[facing=south,type=top,waterlogged=true]
conquest:gold_bar_pile_eighth_slab[facing=south,type=top,waterlogged=false]
conquest:gold_bar_pile_eighth_slab[facing=south,type=bottom,waterlogged=true]
conquest:gold_bar_pile_eighth_slab[facing=south,type=bottom,waterlogged=false]
conquest:gold_bar_pile_eighth_slab[facing=west,type=top,waterlogged=true]
conquest:gold_bar_pile_eighth_slab[facing=west,type=top,waterlogged=false]
conquest:gold_bar_pile_eighth_slab[facing=west,type=bottom,waterlogged=true]
conquest:gold_bar_pile_eighth_slab[facing=west,type=bottom,waterlogged=false]
conquest:gold_bar_pile_eighth_slab[facing=east,type=top,waterlogged=true]
conquest:gold_bar_pile_eighth_slab[facing=east,type=top,waterlogged=false]
conquest:gold_bar_pile_eighth_slab[facing=east,type=bottom,waterlogged=true]
conquest:gold_bar_pile_eighth_slab[facing=east,type=bottom,waterlogged=false]
conquest:gold_bar_pile_quarter_slab[facing=north,layer=1,type=top,waterlogged=true]
conquest:gold_bar_pile_quarter_slab[facing=north,layer=1,type=top,waterlogged=false]
conquest:gold_bar_pile_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=true]
conquest:gold_bar_pile_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=false]
conquest:gold_bar_pile_quarter_slab[facing=north,layer=2,type=top,waterlogged=true]
conquest:gold_bar_pile_quarter_slab[facing=north,layer=2,type=top,waterlogged=false]
conquest:gold_bar_pile_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=true]
conquest:gold_bar_pile_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=false]
conquest:gold_bar_pile_quarter_slab[facing=north,layer=3,type=top,waterlogged=true]
conquest:gold_bar_pile_quarter_slab[facing=north,layer=3,type=top,waterlogged=false]
conquest:gold_bar_pile_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=true]
conquest:gold_bar_pile_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=false]
conquest:gold_bar_pile_quarter_slab[facing=south,layer=1,type=top,waterlogged=true]
conquest:gold_bar_pile_quarter_slab[facing=south,layer=1,type=top,waterlogged=false]
conquest:gold_bar_pile_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=true]
conquest:gold_bar_pile_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=false]
conquest:gold_bar_pile_quarter_slab[facing=south,layer=2,type=top,waterlogged=true]
conquest:gold_bar_pile_quarter_slab[facing=south,layer=2,type=top,waterlogged=false]
conquest:gold_bar_pile_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=true]
conquest:gold_bar_pile_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=false]
conquest:gold_bar_pile_quarter_slab[facing=south,layer=3,type=top,waterlogged=true]
conquest:gold_bar_pile_quarter_slab[facing=south,layer=3,type=top,waterlogged=false]
conquest:gold_bar_pile_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=true]
conquest:gold_bar_pile_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=false]
conquest:gold_bar_pile_quarter_slab[facing=west,layer=1,type=top,waterlogged=true]
conquest:gold_bar_pile_quarter_slab[facing=west,layer=1,type=top,waterlogged=false]
conquest:gold_bar_pile_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=true]
conquest:gold_bar_pile_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=false]
conquest:gold_bar_pile_quarter_slab[facing=west,layer=2,type=top,waterlogged=true]
conquest:gold_bar_pile_quarter_slab[facing=west,layer=2,type=top,waterlogged=false]
conquest:gold_bar_pile_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=true]
conquest:gold_bar_pile_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=false]
conquest:gold_bar_pile_quarter_slab[facing=west,layer=3,type=top,waterlogged=true]
conquest:gold_bar_pile_quarter_slab[facing=west,layer=3,type=top,waterlogged=false]
conquest:gold_bar_pile_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=true]
conquest:gold_bar_pile_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=false]
conquest:gold_bar_pile_quarter_slab[facing=east,layer=1,type=top,waterlogged=true]
conquest:gold_bar_pile_quarter_slab[facing=east,layer=1,type=top,waterlogged=false]
conquest:gold_bar_pile_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=true]
conquest:gold_bar_pile_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=false]
conquest:gold_bar_pile_quarter_slab[facing=east,layer=2,type=top,waterlogged=true]
conquest:gold_bar_pile_quarter_slab[facing=east,layer=2,type=top,waterlogged=false]
conquest:gold_bar_pile_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=true]
conquest:gold_bar_pile_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=false]
conquest:gold_bar_pile_quarter_slab[facing=east,layer=3,type=top,waterlogged=true]
conquest:gold_bar_pile_quarter_slab[facing=east,layer=3,type=top,waterlogged=false]
conquest:gold_bar_pile_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=true]
conquest:gold_bar_pile_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=false]
conquest:gold_bar_pile_slab[layers=1,type=top,waterlogged=true]
conquest:gold_bar_pile_slab[layers=1,type=top,waterlogged=false]
conquest:gold_bar_pile_slab[layers=1,type=bottom,waterlogged=true]
conquest:gold_bar_pile_slab[layers=1,type=bottom,waterlogged=false]
conquest:gold_bar_pile_slab[layers=2,type=top,waterlogged=true]
conquest:gold_bar_pile_slab[layers=2,type=top,waterlogged=false]
conquest:gold_bar_pile_slab[layers=2,type=bottom,waterlogged=true]
conquest:gold_bar_pile_slab[layers=2,type=bottom,waterlogged=false]
conquest:gold_bar_pile_slab[layers=3,type=top,waterlogged=true]
conquest:gold_bar_pile_slab[layers=3,type=top,waterlogged=false]
conquest:gold_bar_pile_slab[layers=3,type=bottom,waterlogged=true]
conquest:gold_bar_pile_slab[layers=3,type=bottom,waterlogged=false]
conquest:gold_bar_pile_slab[layers=4,type=top,waterlogged=true]
conquest:gold_bar_pile_slab[layers=4,type=top,waterlogged=false]
conquest:gold_bar_pile_slab[layers=4,type=bottom,waterlogged=true]
conquest:gold_bar_pile_slab[layers=4,type=bottom,waterlogged=false]
conquest:gold_bar_pile_slab[layers=5,type=top,waterlogged=true]
conquest:gold_bar_pile_slab[layers=5,type=top,waterlogged=false]
conquest:gold_bar_pile_slab[layers=5,type=bottom,waterlogged=true]
conquest:gold_bar_pile_slab[layers=5,type=bottom,waterlogged=false]
conquest:gold_bar_pile_slab[layers=6,type=top,waterlogged=true]
conquest:gold_bar_pile_slab[layers=6,type=top,waterlogged=false]
conquest:gold_bar_pile_slab[layers=6,type=bottom,waterlogged=true]
conquest:gold_bar_pile_slab[layers=6,type=bottom,waterlogged=false]
conquest:gold_bar_pile_slab[layers=7,type=top,waterlogged=true]
conquest:gold_bar_pile_slab[layers=7,type=top,waterlogged=false]
conquest:gold_bar_pile_slab[layers=7,type=bottom,waterlogged=true]
conquest:gold_bar_pile_slab[layers=7,type=bottom,waterlogged=false]
conquest:gold_bar_pile_slab[layers=8,type=top,waterlogged=true]
conquest:gold_bar_pile_slab[layers=8,type=top,waterlogged=false]
conquest:gold_bar_pile_slab[layers=8,type=bottom,waterlogged=true]
conquest:gold_bar_pile_slab[layers=8,type=bottom,waterlogged=false]
conquest:gold_bar_pile_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:gold_bar_pile_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:gold_bar_pile_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:gold_bar_pile_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:gold_bar_pile_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:gold_bar_pile_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:gold_bar_pile_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:gold_bar_pile_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:gold_bar_pile_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:gold_bar_pile_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:gold_bar_pile_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:gold_bar_pile_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:gold_bar_pile_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:gold_bar_pile_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:gold_bar_pile_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:gold_bar_pile_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:gold_bar_pile_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:gold_bar_pile_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:gold_bar_pile_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:gold_bar_pile_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:gold_bar_pile_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:gold_bar_pile_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:gold_bar_pile_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:gold_bar_pile_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:gold_bar_pile_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:gold_bar_pile_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:gold_bar_pile_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:gold_bar_pile_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:gold_bar_pile_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:gold_bar_pile_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:gold_bar_pile_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:gold_bar_pile_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:gold_bar_pile_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:gold_bar_pile_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:gold_bar_pile_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:gold_bar_pile_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:gold_bar_pile_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:gold_bar_pile_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:gold_bar_pile_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:gold_bar_pile_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:gold_bar_pile_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:gold_bar_pile_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:gold_bar_pile_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:gold_bar_pile_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:gold_bar_pile_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:gold_bar_pile_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:gold_bar_pile_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:gold_bar_pile_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:gold_bar_pile_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:gold_bar_pile_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:gold_bar_pile_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:gold_bar_pile_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:gold_bar_pile_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:gold_bar_pile_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:gold_bar_pile_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:gold_bar_pile_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:gold_bar_pile_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:gold_bar_pile_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:gold_bar_pile_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:gold_bar_pile_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:gold_bar_pile_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:gold_bar_pile_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:gold_bar_pile_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:gold_bar_pile_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:gold_bar_pile_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:gold_bar_pile_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:gold_bar_pile_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:gold_bar_pile_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:gold_bar_pile_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:gold_bar_pile_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:gold_bar_pile_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:gold_bar_pile_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:gold_bar_pile_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:gold_bar_pile_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:gold_bar_pile_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:gold_bar_pile_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:gold_bar_pile_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:gold_bar_pile_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:gold_bar_pile_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:gold_bar_pile_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:gold_bar_pile_vertical_corner[facing=north,layer=1,waterlogged=true]
conquest:gold_bar_pile_vertical_corner[facing=north,layer=1,waterlogged=false]
conquest:gold_bar_pile_vertical_corner[facing=north,layer=2,waterlogged=true]
conquest:gold_bar_pile_vertical_corner[facing=north,layer=2,waterlogged=false]
conquest:gold_bar_pile_vertical_corner[facing=north,layer=3,waterlogged=true]
conquest:gold_bar_pile_vertical_corner[facing=north,layer=3,waterlogged=false]
conquest:gold_bar_pile_vertical_corner[facing=north,layer=4,waterlogged=true]
conquest:gold_bar_pile_vertical_corner[facing=north,layer=4,waterlogged=false]
conquest:gold_bar_pile_vertical_corner[facing=south,layer=1,waterlogged=true]
conquest:gold_bar_pile_vertical_corner[facing=south,layer=1,waterlogged=false]
conquest:gold_bar_pile_vertical_corner[facing=south,layer=2,waterlogged=true]
conquest:gold_bar_pile_vertical_corner[facing=south,layer=2,waterlogged=false]
conquest:gold_bar_pile_vertical_corner[facing=south,layer=3,waterlogged=true]
conquest:gold_bar_pile_vertical_corner[facing=south,layer=3,waterlogged=false]
conquest:gold_bar_pile_vertical_corner[facing=south,layer=4,waterlogged=true]
conquest:gold_bar_pile_vertical_corner[facing=south,layer=4,waterlogged=false]
conquest:gold_bar_pile_vertical_corner[facing=west,layer=1,waterlogged=true]
conquest:gold_bar_pile_vertical_corner[facing=west,layer=1,waterlogged=false]
conquest:gold_bar_pile_vertical_corner[facing=west,layer=2,waterlogged=true]
conquest:gold_bar_pile_vertical_corner[facing=west,layer=2,waterlogged=false]
conquest:gold_bar_pile_vertical_corner[facing=west,layer=3,waterlogged=true]
conquest:gold_bar_pile_vertical_corner[facing=west,layer=3,waterlogged=false]
conquest:gold_bar_pile_vertical_corner[facing=west,layer=4,waterlogged=true]
conquest:gold_bar_pile_vertical_corner[facing=west,layer=4,waterlogged=false]
conquest:gold_bar_pile_vertical_corner[facing=east,layer=1,waterlogged=true]
conquest:gold_bar_pile_vertical_corner[facing=east,layer=1,waterlogged=false]
conquest:gold_bar_pile_vertical_corner[facing=east,layer=2,waterlogged=true]
conquest:gold_bar_pile_vertical_corner[facing=east,layer=2,waterlogged=false]
conquest:gold_bar_pile_vertical_corner[facing=east,layer=3,waterlogged=true]
conquest:gold_bar_pile_vertical_corner[facing=east,layer=3,waterlogged=false]
conquest:gold_bar_pile_vertical_corner[facing=east,layer=4,waterlogged=true]
conquest:gold_bar_pile_vertical_corner[facing=east,layer=4,waterlogged=false]
conquest:gold_bar_pile_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:gold_bar_pile_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:gold_bar_pile_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:gold_bar_pile_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:gold_bar_pile_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:gold_bar_pile_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:gold_bar_pile_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:gold_bar_pile_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:gold_bar_pile_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:gold_bar_pile_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:gold_bar_pile_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:gold_bar_pile_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:gold_bar_pile_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:gold_bar_pile_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:gold_bar_pile_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:gold_bar_pile_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:gold_bar_pile_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:gold_bar_pile_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:gold_bar_pile_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:gold_bar_pile_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:gold_bar_pile_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:gold_bar_pile_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:gold_bar_pile_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:gold_bar_pile_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:gold_bar_pile_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:gold_bar_pile_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:gold_bar_pile_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:gold_bar_pile_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:gold_bar_pile_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:gold_bar_pile_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:gold_bar_pile_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:gold_bar_pile_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:gold_bar_pile_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:gold_bar_pile_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:gold_bar_pile_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:gold_bar_pile_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:gold_bar_pile_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:gold_bar_pile_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:gold_bar_pile_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:gold_bar_pile_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:gold_bar_pile_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:gold_bar_pile_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:gold_bar_pile_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:gold_bar_pile_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:gold_bar_pile_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:gold_bar_pile_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:gold_bar_pile_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:gold_bar_pile_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:gold_bar_pile_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:gold_bar_pile_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:gold_bar_pile_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:gold_bar_pile_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:gold_bar_pile_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:gold_bar_pile_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:gold_bar_pile_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:gold_bar_pile_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:gold_bar_pile_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:gold_bar_pile_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:gold_bar_pile_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:gold_bar_pile_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:gold_bar_pile_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:gold_bar_pile_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:gold_bar_pile_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:gold_bar_pile_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:gold_bar_pile_vertical_quarter[facing=north,layer=1,waterlogged=true]
conquest:gold_bar_pile_vertical_quarter[facing=north,layer=1,waterlogged=false]
conquest:gold_bar_pile_vertical_quarter[facing=north,layer=2,waterlogged=true]
conquest:gold_bar_pile_vertical_quarter[facing=north,layer=2,waterlogged=false]
conquest:gold_bar_pile_vertical_quarter[facing=north,layer=3,waterlogged=true]
conquest:gold_bar_pile_vertical_quarter[facing=north,layer=3,waterlogged=false]
conquest:gold_bar_pile_vertical_quarter[facing=north,layer=4,waterlogged=true]
conquest:gold_bar_pile_vertical_quarter[facing=north,layer=4,waterlogged=false]
conquest:gold_bar_pile_vertical_quarter[facing=south,layer=1,waterlogged=true]
conquest:gold_bar_pile_vertical_quarter[facing=south,layer=1,waterlogged=false]
conquest:gold_bar_pile_vertical_quarter[facing=south,layer=2,waterlogged=true]
conquest:gold_bar_pile_vertical_quarter[facing=south,layer=2,waterlogged=false]
conquest:gold_bar_pile_vertical_quarter[facing=south,layer=3,waterlogged=true]
conquest:gold_bar_pile_vertical_quarter[facing=south,layer=3,waterlogged=false]
conquest:gold_bar_pile_vertical_quarter[facing=south,layer=4,waterlogged=true]
conquest:gold_bar_pile_vertical_quarter[facing=south,layer=4,waterlogged=false]
conquest:gold_bar_pile_vertical_quarter[facing=west,layer=1,waterlogged=true]
conquest:gold_bar_pile_vertical_quarter[facing=west,layer=1,waterlogged=false]
conquest:gold_bar_pile_vertical_quarter[facing=west,layer=2,waterlogged=true]
conquest:gold_bar_pile_vertical_quarter[facing=west,layer=2,waterlogged=false]
conquest:gold_bar_pile_vertical_quarter[facing=west,layer=3,waterlogged=true]
conquest:gold_bar_pile_vertical_quarter[facing=west,layer=3,waterlogged=false]
conquest:gold_bar_pile_vertical_quarter[facing=west,layer=4,waterlogged=true]
conquest:gold_bar_pile_vertical_quarter[facing=west,layer=4,waterlogged=false]
conquest:gold_bar_pile_vertical_quarter[facing=east,layer=1,waterlogged=true]
conquest:gold_bar_pile_vertical_quarter[facing=east,layer=1,waterlogged=false]
conquest:gold_bar_pile_vertical_quarter[facing=east,layer=2,waterlogged=true]
conquest:gold_bar_pile_vertical_quarter[facing=east,layer=2,waterlogged=false]
conquest:gold_bar_pile_vertical_quarter[facing=east,layer=3,waterlogged=true]
conquest:gold_bar_pile_vertical_quarter[facing=east,layer=3,waterlogged=false]
conquest:gold_bar_pile_vertical_quarter[facing=east,layer=4,waterlogged=true]
conquest:gold_bar_pile_vertical_quarter[facing=east,layer=4,waterlogged=false]
conquest:gold_bar_pile_vertical_slab[facing=north,layer=1,waterlogged=true]
conquest:gold_bar_pile_vertical_slab[facing=north,layer=1,waterlogged=false]
conquest:gold_bar_pile_vertical_slab[facing=north,layer=2,waterlogged=true]
conquest:gold_bar_pile_vertical_slab[facing=north,layer=2,waterlogged=false]
conquest:gold_bar_pile_vertical_slab[facing=north,layer=3,waterlogged=true]
conquest:gold_bar_pile_vertical_slab[facing=north,layer=3,waterlogged=false]
conquest:gold_bar_pile_vertical_slab[facing=north,layer=4,waterlogged=true]
conquest:gold_bar_pile_vertical_slab[facing=north,layer=4,waterlogged=false]
conquest:gold_bar_pile_vertical_slab[facing=south,layer=1,waterlogged=true]
conquest:gold_bar_pile_vertical_slab[facing=south,layer=1,waterlogged=false]
conquest:gold_bar_pile_vertical_slab[facing=south,layer=2,waterlogged=true]
conquest:gold_bar_pile_vertical_slab[facing=south,layer=2,waterlogged=false]
conquest:gold_bar_pile_vertical_slab[facing=south,layer=3,waterlogged=true]
conquest:gold_bar_pile_vertical_slab[facing=south,layer=3,waterlogged=false]
conquest:gold_bar_pile_vertical_slab[facing=south,layer=4,waterlogged=true]
conquest:gold_bar_pile_vertical_slab[facing=south,layer=4,waterlogged=false]
conquest:gold_bar_pile_vertical_slab[facing=west,layer=1,waterlogged=true]
conquest:gold_bar_pile_vertical_slab[facing=west,layer=1,waterlogged=false]
conquest:gold_bar_pile_vertical_slab[facing=west,layer=2,waterlogged=true]
conquest:gold_bar_pile_vertical_slab[facing=west,layer=2,waterlogged=false]
conquest:gold_bar_pile_vertical_slab[facing=west,layer=3,waterlogged=true]
conquest:gold_bar_pile_vertical_slab[facing=west,layer=3,waterlogged=false]
conquest:gold_bar_pile_vertical_slab[facing=west,layer=4,waterlogged=true]
conquest:gold_bar_pile_vertical_slab[facing=west,layer=4,waterlogged=false]
conquest:gold_bar_pile_vertical_slab[facing=east,layer=1,waterlogged=true]
conquest:gold_bar_pile_vertical_slab[facing=east,layer=1,waterlogged=false]
conquest:gold_bar_pile_vertical_slab[facing=east,layer=2,waterlogged=true]
conquest:gold_bar_pile_vertical_slab[facing=east,layer=2,waterlogged=false]
conquest:gold_bar_pile_vertical_slab[facing=east,layer=3,waterlogged=true]
conquest:gold_bar_pile_vertical_slab[facing=east,layer=3,waterlogged=false]
conquest:gold_bar_pile_vertical_slab[facing=east,layer=4,waterlogged=true]
conquest:gold_bar_pile_vertical_slab[facing=east,layer=4,waterlogged=false]
conquest:gold_block_pillar[layer=1,waterlogged=true]
conquest:gold_block_pillar[layer=1,waterlogged=false]
conquest:gold_block_pillar[layer=2,waterlogged=true]
conquest:gold_block_pillar[layer=2,waterlogged=false]
conquest:gold_block_pillar[layer=3,waterlogged=true]
conquest:gold_block_pillar[layer=3,waterlogged=false]
conquest:gold_block_vertical_corner[facing=north,layer=1,waterlogged=true]
conquest:gold_block_vertical_corner[facing=north,layer=1,waterlogged=false]
conquest:gold_block_vertical_corner[facing=north,layer=2,waterlogged=true]
conquest:gold_block_vertical_corner[facing=north,layer=2,waterlogged=false]
conquest:gold_block_vertical_corner[facing=north,layer=3,waterlogged=true]
conquest:gold_block_vertical_corner[facing=north,layer=3,waterlogged=false]
conquest:gold_block_vertical_corner[facing=north,layer=4,waterlogged=true]
conquest:gold_block_vertical_corner[facing=north,layer=4,waterlogged=false]
conquest:gold_block_vertical_corner[facing=south,layer=1,waterlogged=true]
conquest:gold_block_vertical_corner[facing=south,layer=1,waterlogged=false]
conquest:gold_block_vertical_corner[facing=south,layer=2,waterlogged=true]
conquest:gold_block_vertical_corner[facing=south,layer=2,waterlogged=false]
conquest:gold_block_vertical_corner[facing=south,layer=3,waterlogged=true]
conquest:gold_block_vertical_corner[facing=south,layer=3,waterlogged=false]
conquest:gold_block_vertical_corner[facing=south,layer=4,waterlogged=true]
conquest:gold_block_vertical_corner[facing=south,layer=4,waterlogged=false]
conquest:gold_block_vertical_corner[facing=west,layer=1,waterlogged=true]
conquest:gold_block_vertical_corner[facing=west,layer=1,waterlogged=false]
conquest:gold_block_vertical_corner[facing=west,layer=2,waterlogged=true]
conquest:gold_block_vertical_corner[facing=west,layer=2,waterlogged=false]
conquest:gold_block_vertical_corner[facing=west,layer=3,waterlogged=true]
conquest:gold_block_vertical_corner[facing=west,layer=3,waterlogged=false]
conquest:gold_block_vertical_corner[facing=west,layer=4,waterlogged=true]
conquest:gold_block_vertical_corner[facing=west,layer=4,waterlogged=false]
conquest:gold_block_vertical_corner[facing=east,layer=1,waterlogged=true]
conquest:gold_block_vertical_corner[facing=east,layer=1,waterlogged=false]
conquest:gold_block_vertical_corner[facing=east,layer=2,waterlogged=true]
conquest:gold_block_vertical_corner[facing=east,layer=2,waterlogged=false]
conquest:gold_block_vertical_corner[facing=east,layer=3,waterlogged=true]
conquest:gold_block_vertical_corner[facing=east,layer=3,waterlogged=false]
conquest:gold_block_vertical_corner[facing=east,layer=4,waterlogged=true]
conquest:gold_block_vertical_corner[facing=east,layer=4,waterlogged=false]
conquest:gold_block_vertical_quarter[facing=north,layer=1,waterlogged=true]
conquest:gold_block_vertical_quarter[facing=north,layer=1,waterlogged=false]
conquest:gold_block_vertical_quarter[facing=north,layer=2,waterlogged=true]
conquest:gold_block_vertical_quarter[facing=north,layer=2,waterlogged=false]
conquest:gold_block_vertical_quarter[facing=north,layer=3,waterlogged=true]
conquest:gold_block_vertical_quarter[facing=north,layer=3,waterlogged=false]
conquest:gold_block_vertical_quarter[facing=north,layer=4,waterlogged=true]
conquest:gold_block_vertical_quarter[facing=north,layer=4,waterlogged=false]
conquest:gold_block_vertical_quarter[facing=south,layer=1,waterlogged=true]
conquest:gold_block_vertical_quarter[facing=south,layer=1,waterlogged=false]
conquest:gold_block_vertical_quarter[facing=south,layer=2,waterlogged=true]
conquest:gold_block_vertical_quarter[facing=south,layer=2,waterlogged=false]
conquest:gold_block_vertical_quarter[facing=south,layer=3,waterlogged=true]
conquest:gold_block_vertical_quarter[facing=south,layer=3,waterlogged=false]
conquest:gold_block_vertical_quarter[facing=south,layer=4,waterlogged=true]
conquest:gold_block_vertical_quarter[facing=south,layer=4,waterlogged=false]
conquest:gold_block_vertical_quarter[facing=west,layer=1,waterlogged=true]
conquest:gold_block_vertical_quarter[facing=west,layer=1,waterlogged=false]
conquest:gold_block_vertical_quarter[facing=west,layer=2,waterlogged=true]
conquest:gold_block_vertical_quarter[facing=west,layer=2,waterlogged=false]
conquest:gold_block_vertical_quarter[facing=west,layer=3,waterlogged=true]
conquest:gold_block_vertical_quarter[facing=west,layer=3,waterlogged=false]
conquest:gold_block_vertical_quarter[facing=west,layer=4,waterlogged=true]
conquest:gold_block_vertical_quarter[facing=west,layer=4,waterlogged=false]
conquest:gold_block_vertical_quarter[facing=east,layer=1,waterlogged=true]
conquest:gold_block_vertical_quarter[facing=east,layer=1,waterlogged=false]
conquest:gold_block_vertical_quarter[facing=east,layer=2,waterlogged=true]
conquest:gold_block_vertical_quarter[facing=east,layer=2,waterlogged=false]
conquest:gold_block_vertical_quarter[facing=east,layer=3,waterlogged=true]
conquest:gold_block_vertical_quarter[facing=east,layer=3,waterlogged=false]
conquest:gold_block_vertical_quarter[facing=east,layer=4,waterlogged=true]
conquest:gold_block_vertical_quarter[facing=east,layer=4,waterlogged=false]
conquest:gold_block_vertical_slab[facing=north,layer=1,waterlogged=true]
conquest:gold_block_vertical_slab[facing=north,layer=1,waterlogged=false]
conquest:gold_block_vertical_slab[facing=north,layer=2,waterlogged=true]
conquest:gold_block_vertical_slab[facing=north,layer=2,waterlogged=false]
conquest:gold_block_vertical_slab[facing=north,layer=3,waterlogged=true]
conquest:gold_block_vertical_slab[facing=north,layer=3,waterlogged=false]
conquest:gold_block_vertical_slab[facing=north,layer=4,waterlogged=true]
conquest:gold_block_vertical_slab[facing=north,layer=4,waterlogged=false]
conquest:gold_block_vertical_slab[facing=south,layer=1,waterlogged=true]
conquest:gold_block_vertical_slab[facing=south,layer=1,waterlogged=false]
conquest:gold_block_vertical_slab[facing=south,layer=2,waterlogged=true]
conquest:gold_block_vertical_slab[facing=south,layer=2,waterlogged=false]
conquest:gold_block_vertical_slab[facing=south,layer=3,waterlogged=true]
conquest:gold_block_vertical_slab[facing=south,layer=3,waterlogged=false]
conquest:gold_block_vertical_slab[facing=south,layer=4,waterlogged=true]
conquest:gold_block_vertical_slab[facing=south,layer=4,waterlogged=false]
conquest:gold_block_vertical_slab[facing=west,layer=1,waterlogged=true]
conquest:gold_block_vertical_slab[facing=west,layer=1,waterlogged=false]
conquest:gold_block_vertical_slab[facing=west,layer=2,waterlogged=true]
conquest:gold_block_vertical_slab[facing=west,layer=2,waterlogged=false]
conquest:gold_block_vertical_slab[facing=west,layer=3,waterlogged=true]
conquest:gold_block_vertical_slab[facing=west,layer=3,waterlogged=false]
conquest:gold_block_vertical_slab[facing=west,layer=4,waterlogged=true]
conquest:gold_block_vertical_slab[facing=west,layer=4,waterlogged=false]
conquest:gold_block_vertical_slab[facing=east,layer=1,waterlogged=true]
conquest:gold_block_vertical_slab[facing=east,layer=1,waterlogged=false]
conquest:gold_block_vertical_slab[facing=east,layer=2,waterlogged=true]
conquest:gold_block_vertical_slab[facing=east,layer=2,waterlogged=false]
conquest:gold_block_vertical_slab[facing=east,layer=3,waterlogged=true]
conquest:gold_block_vertical_slab[facing=east,layer=3,waterlogged=false]
conquest:gold_block_vertical_slab[facing=east,layer=4,waterlogged=true]
conquest:gold_block_vertical_slab[facing=east,layer=4,waterlogged=false]
conquest:gold_block_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:gold_block_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:gold_block_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:gold_block_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:gold_block_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:gold_block_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:gold_block_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:gold_block_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:gold_block_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:gold_block_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:gold_block_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:gold_block_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:gold_block_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:gold_block_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:gold_block_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:gold_block_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:gold_block_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:gold_block_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:gold_block_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:gold_block_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:gold_block_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:gold_block_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:gold_block_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:gold_block_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:gold_block_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:gold_block_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:gold_block_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:gold_block_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:gold_block_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:gold_block_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:gold_block_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:gold_block_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:gold_block_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:gold_block_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:gold_block_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:gold_block_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:gold_block_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:gold_block_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:gold_block_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:gold_block_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:gold_block_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:gold_block_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:gold_block_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:gold_block_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:gold_block_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:gold_block_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:gold_block_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:gold_block_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:gold_block_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:gold_block_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:gold_block_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:gold_block_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:gold_block_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:gold_block_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:gold_block_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:gold_block_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:gold_block_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:gold_block_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:gold_block_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:gold_block_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:gold_block_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:gold_block_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:gold_block_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:gold_block_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:gold_block_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:gold_block_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:gold_block_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:gold_block_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:gold_block_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:gold_block_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:gold_block_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:gold_block_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:gold_block_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:gold_block_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:gold_block_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:gold_block_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:gold_block_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:gold_block_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:gold_block_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:gold_block_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:gold_block_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:gold_block_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:gold_block_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:gold_block_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:gold_block_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:gold_block_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:gold_block_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:gold_block_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:gold_block_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:gold_block_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:gold_block_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:gold_block_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:gold_block_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:gold_block_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:gold_block_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:gold_block_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:gold_block_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:gold_block_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:gold_block_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:gold_block_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:gold_block_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:gold_block_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:gold_block_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:gold_block_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:gold_block_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:gold_block_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:gold_block_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:gold_block_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:gold_block_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:gold_block_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:gold_block_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:gold_block_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:gold_block_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:gold_block_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:gold_block_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:gold_block_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:gold_block_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:gold_block_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:gold_block_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:gold_block_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:gold_block_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:gold_block_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:gold_block_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:gold_block_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:gold_block_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:gold_block_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:gold_block_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:gold_block_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:gold_block_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:gold_block_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:gold_block_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:gold_block_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:gold_block_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:gold_block_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:gold_block_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:gold_block_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:gold_block_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:gold_block_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:gold_block_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:gold_block_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:gold_block_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:gold_block_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:gold_block_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:gold_block_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:gold_block_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:gold_block_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:gold_block_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:gold_block_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:gold_block_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:gold_block_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:gold_block_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:gold_block_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:gold_block_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:gold_block_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:gold_block_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:gold_block_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:gold_block_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:gold_block_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:gold_block_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:gold_block_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:gold_block_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:gold_block_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:gold_block_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:gold_block_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:gold_block_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:gold_block_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:gold_block_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:gold_block_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:gold_block_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:gold_block_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:gold_block_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:gold_block_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:gold_block_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:gold_block_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:gold_block_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:gold_block_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:gold_block_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:gold_block_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:gold_block_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:gold_block_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:gold_block_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:gold_block_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:gold_block_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:gold_block_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:gold_block_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:gold_block_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:gold_block_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:gold_block_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:gold_block_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:gold_block_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:gold_block_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:gold_block_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:gold_block_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:gold_block_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:gold_block_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:gold_block_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:gold_block_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:gold_block_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:gold_block_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:gold_block_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:gold_block_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:gold_block_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:gold_block_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:gold_block_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:gold_block_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:gold_block_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:gold_block_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:gold_block_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:gold_block_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:gold_block_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:gold_block_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:gold_block_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:gold_block_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:gold_block_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:gold_block_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:gold_block_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:gold_block_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:gold_block_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:gold_block_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:gold_block_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:gold_block_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:gold_block_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:gold_block_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:gold_block_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:gold_block_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:gold_block_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:gold_block_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:gold_block_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:gold_block_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:gold_block_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:gold_block_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:gold_block_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:gold_block_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:gold_block_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:gold_block_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:gold_block_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:gold_block_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:gold_block_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:gold_block_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:gold_block_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:gold_block_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:gold_block_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:gold_block_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:gold_block_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:gold_block_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:gold_block_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:gold_block_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:gold_block_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:gold_block_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:gold_block_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:gold_block_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:gold_block_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:gold_block_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:gold_block_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:gold_block_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:gold_block_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:gold_block_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:gold_block_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:gold_block_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:gold_block_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:gold_block_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:gold_block_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:gold_block_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:gold_block_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:gold_block_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:gold_block_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:gold_block_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:gold_block_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:gold_block_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:gold_block_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:gold_block_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:gold_block_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:gold_block_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:gold_block_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:gold_block_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:gold_block_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:gold_block_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:gold_block_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:gold_block_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:gold_block_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:gold_block_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:gold_block_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:gold_block_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:gold_block_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:gold_block_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:gold_block_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:gold_block_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:gold_block_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:gold_block_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:gold_block_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:gold_block_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:gold_block_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:gold_block_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:gold_block_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:gold_block_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:gold_block_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:gold_block_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:gold_block_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:gold_block_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:gold_block_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:gold_block_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:gold_block_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:gold_block_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:gold_block_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:gold_block_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:gold_block_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:gold_block_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:gold_block_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:gold_block_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:gold_block_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:gold_block_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:gold_block_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:gold_block_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:gold_block_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:gold_block_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:gold_block_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:gold_block_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:gold_block_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:gold_block_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:gold_block_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:gold_block_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:gold_block_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:gold_block_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:gold_block_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:gold_blue_arabian_mosaic
conquest:gold_blue_arabian_mosaic_1
conquest:gold_blue_arabian_mosaic_1_pillar[layer=1,waterlogged=true]
conquest:gold_blue_arabian_mosaic_1_pillar[layer=1,waterlogged=false]
conquest:gold_blue_arabian_mosaic_1_pillar[layer=2,waterlogged=true]
conquest:gold_blue_arabian_mosaic_1_pillar[layer=2,waterlogged=false]
conquest:gold_blue_arabian_mosaic_1_pillar[layer=3,waterlogged=true]
conquest:gold_blue_arabian_mosaic_1_pillar[layer=3,waterlogged=false]
conquest:gold_blue_arabian_mosaic_1_vertical_corner[facing=north,layer=1,waterlogged=true]
conquest:gold_blue_arabian_mosaic_1_vertical_corner[facing=north,layer=1,waterlogged=false]
conquest:gold_blue_arabian_mosaic_1_vertical_corner[facing=north,layer=2,waterlogged=true]
conquest:gold_blue_arabian_mosaic_1_vertical_corner[facing=north,layer=2,waterlogged=false]
conquest:gold_blue_arabian_mosaic_1_vertical_corner[facing=north,layer=3,waterlogged=true]
conquest:gold_blue_arabian_mosaic_1_vertical_corner[facing=north,layer=3,waterlogged=false]
conquest:gold_blue_arabian_mosaic_1_vertical_corner[facing=north,layer=4,waterlogged=true]
conquest:gold_blue_arabian_mosaic_1_vertical_corner[facing=north,layer=4,waterlogged=false]
conquest:gold_blue_arabian_mosaic_1_vertical_corner[facing=south,layer=1,waterlogged=true]
conquest:gold_blue_arabian_mosaic_1_vertical_corner[facing=south,layer=1,waterlogged=false]
conquest:gold_blue_arabian_mosaic_1_vertical_corner[facing=south,layer=2,waterlogged=true]
conquest:gold_blue_arabian_mosaic_1_vertical_corner[facing=south,layer=2,waterlogged=false]
conquest:gold_blue_arabian_mosaic_1_vertical_corner[facing=south,layer=3,waterlogged=true]
conquest:gold_blue_arabian_mosaic_1_vertical_corner[facing=south,layer=3,waterlogged=false]
conquest:gold_blue_arabian_mosaic_1_vertical_corner[facing=south,layer=4,waterlogged=true]
conquest:gold_blue_arabian_mosaic_1_vertical_corner[facing=south,layer=4,waterlogged=false]
conquest:gold_blue_arabian_mosaic_1_vertical_corner[facing=west,layer=1,waterlogged=true]
conquest:gold_blue_arabian_mosaic_1_vertical_corner[facing=west,layer=1,waterlogged=false]
conquest:gold_blue_arabian_mosaic_1_vertical_corner[facing=west,layer=2,waterlogged=true]
conquest:gold_blue_arabian_mosaic_1_vertical_corner[facing=west,layer=2,waterlogged=false]
conquest:gold_blue_arabian_mosaic_1_vertical_corner[facing=west,layer=3,waterlogged=true]
conquest:gold_blue_arabian_mosaic_1_vertical_corner[facing=west,layer=3,waterlogged=false]
conquest:gold_blue_arabian_mosaic_1_vertical_corner[facing=west,layer=4,waterlogged=true]
conquest:gold_blue_arabian_mosaic_1_vertical_corner[facing=west,layer=4,waterlogged=false]
conquest:gold_blue_arabian_mosaic_1_vertical_corner[facing=east,layer=1,waterlogged=true]
conquest:gold_blue_arabian_mosaic_1_vertical_corner[facing=east,layer=1,waterlogged=false]
conquest:gold_blue_arabian_mosaic_1_vertical_corner[facing=east,layer=2,waterlogged=true]
conquest:gold_blue_arabian_mosaic_1_vertical_corner[facing=east,layer=2,waterlogged=false]
conquest:gold_blue_arabian_mosaic_1_vertical_corner[facing=east,layer=3,waterlogged=true]
conquest:gold_blue_arabian_mosaic_1_vertical_corner[facing=east,layer=3,waterlogged=false]
conquest:gold_blue_arabian_mosaic_1_vertical_corner[facing=east,layer=4,waterlogged=true]
conquest:gold_blue_arabian_mosaic_1_vertical_corner[facing=east,layer=4,waterlogged=false]
conquest:gold_blue_arabian_mosaic_1_vertical_quarter[facing=north,layer=1,waterlogged=true]
conquest:gold_blue_arabian_mosaic_1_vertical_quarter[facing=north,layer=1,waterlogged=false]
conquest:gold_blue_arabian_mosaic_1_vertical_quarter[facing=north,layer=2,waterlogged=true]
conquest:gold_blue_arabian_mosaic_1_vertical_quarter[facing=north,layer=2,waterlogged=false]
conquest:gold_blue_arabian_mosaic_1_vertical_quarter[facing=north,layer=3,waterlogged=true]
conquest:gold_blue_arabian_mosaic_1_vertical_quarter[facing=north,layer=3,waterlogged=false]
conquest:gold_blue_arabian_mosaic_1_vertical_quarter[facing=north,layer=4,waterlogged=true]
conquest:gold_blue_arabian_mosaic_1_vertical_quarter[facing=north,layer=4,waterlogged=false]
conquest:gold_blue_arabian_mosaic_1_vertical_quarter[facing=south,layer=1,waterlogged=true]
conquest:gold_blue_arabian_mosaic_1_vertical_quarter[facing=south,layer=1,waterlogged=false]
conquest:gold_blue_arabian_mosaic_1_vertical_quarter[facing=south,layer=2,waterlogged=true]
conquest:gold_blue_arabian_mosaic_1_vertical_quarter[facing=south,layer=2,waterlogged=false]
conquest:gold_blue_arabian_mosaic_1_vertical_quarter[facing=south,layer=3,waterlogged=true]
conquest:gold_blue_arabian_mosaic_1_vertical_quarter[facing=south,layer=3,waterlogged=false]
conquest:gold_blue_arabian_mosaic_1_vertical_quarter[facing=south,layer=4,waterlogged=true]
conquest:gold_blue_arabian_mosaic_1_vertical_quarter[facing=south,layer=4,waterlogged=false]
conquest:gold_blue_arabian_mosaic_1_vertical_quarter[facing=west,layer=1,waterlogged=true]
conquest:gold_blue_arabian_mosaic_1_vertical_quarter[facing=west,layer=1,waterlogged=false]
conquest:gold_blue_arabian_mosaic_1_vertical_quarter[facing=west,layer=2,waterlogged=true]
conquest:gold_blue_arabian_mosaic_1_vertical_quarter[facing=west,layer=2,waterlogged=false]
conquest:gold_blue_arabian_mosaic_1_vertical_quarter[facing=west,layer=3,waterlogged=true]
conquest:gold_blue_arabian_mosaic_1_vertical_quarter[facing=west,layer=3,waterlogged=false]
conquest:gold_blue_arabian_mosaic_1_vertical_quarter[facing=west,layer=4,waterlogged=true]
conquest:gold_blue_arabian_mosaic_1_vertical_quarter[facing=west,layer=4,waterlogged=false]
conquest:gold_blue_arabian_mosaic_1_vertical_quarter[facing=east,layer=1,waterlogged=true]
conquest:gold_blue_arabian_mosaic_1_vertical_quarter[facing=east,layer=1,waterlogged=false]
conquest:gold_blue_arabian_mosaic_1_vertical_quarter[facing=east,layer=2,waterlogged=true]
conquest:gold_blue_arabian_mosaic_1_vertical_quarter[facing=east,layer=2,waterlogged=false]
conquest:gold_blue_arabian_mosaic_1_vertical_quarter[facing=east,layer=3,waterlogged=true]
conquest:gold_blue_arabian_mosaic_1_vertical_quarter[facing=east,layer=3,waterlogged=false]
conquest:gold_blue_arabian_mosaic_1_vertical_quarter[facing=east,layer=4,waterlogged=true]
conquest:gold_blue_arabian_mosaic_1_vertical_quarter[facing=east,layer=4,waterlogged=false]
conquest:gold_blue_arabian_mosaic_1_vertical_slab[facing=north,layer=1,waterlogged=true]
conquest:gold_blue_arabian_mosaic_1_vertical_slab[facing=north,layer=1,waterlogged=false]
conquest:gold_blue_arabian_mosaic_1_vertical_slab[facing=north,layer=2,waterlogged=true]
conquest:gold_blue_arabian_mosaic_1_vertical_slab[facing=north,layer=2,waterlogged=false]
conquest:gold_blue_arabian_mosaic_1_vertical_slab[facing=north,layer=3,waterlogged=true]
conquest:gold_blue_arabian_mosaic_1_vertical_slab[facing=north,layer=3,waterlogged=false]
conquest:gold_blue_arabian_mosaic_1_vertical_slab[facing=north,layer=4,waterlogged=true]
conquest:gold_blue_arabian_mosaic_1_vertical_slab[facing=north,layer=4,waterlogged=false]
conquest:gold_blue_arabian_mosaic_1_vertical_slab[facing=south,layer=1,waterlogged=true]
conquest:gold_blue_arabian_mosaic_1_vertical_slab[facing=south,layer=1,waterlogged=false]
conquest:gold_blue_arabian_mosaic_1_vertical_slab[facing=south,layer=2,waterlogged=true]
conquest:gold_blue_arabian_mosaic_1_vertical_slab[facing=south,layer=2,waterlogged=false]
conquest:gold_blue_arabian_mosaic_1_vertical_slab[facing=south,layer=3,waterlogged=true]
conquest:gold_blue_arabian_mosaic_1_vertical_slab[facing=south,layer=3,waterlogged=false]
conquest:gold_blue_arabian_mosaic_1_vertical_slab[facing=south,layer=4,waterlogged=true]
conquest:gold_blue_arabian_mosaic_1_vertical_slab[facing=south,layer=4,waterlogged=false]
conquest:gold_blue_arabian_mosaic_1_vertical_slab[facing=west,layer=1,waterlogged=true]
conquest:gold_blue_arabian_mosaic_1_vertical_slab[facing=west,layer=1,waterlogged=false]
conquest:gold_blue_arabian_mosaic_1_vertical_slab[facing=west,layer=2,waterlogged=true]
conquest:gold_blue_arabian_mosaic_1_vertical_slab[facing=west,layer=2,waterlogged=false]
conquest:gold_blue_arabian_mosaic_1_vertical_slab[facing=west,layer=3,waterlogged=true]
conquest:gold_blue_arabian_mosaic_1_vertical_slab[facing=west,layer=3,waterlogged=false]
conquest:gold_blue_arabian_mosaic_1_vertical_slab[facing=west,layer=4,waterlogged=true]
conquest:gold_blue_arabian_mosaic_1_vertical_slab[facing=west,layer=4,waterlogged=false]
conquest:gold_blue_arabian_mosaic_1_vertical_slab[facing=east,layer=1,waterlogged=true]
conquest:gold_blue_arabian_mosaic_1_vertical_slab[facing=east,layer=1,waterlogged=false]
conquest:gold_blue_arabian_mosaic_1_vertical_slab[facing=east,layer=2,waterlogged=true]
conquest:gold_blue_arabian_mosaic_1_vertical_slab[facing=east,layer=2,waterlogged=false]
conquest:gold_blue_arabian_mosaic_1_vertical_slab[facing=east,layer=3,waterlogged=true]
conquest:gold_blue_arabian_mosaic_1_vertical_slab[facing=east,layer=3,waterlogged=false]
conquest:gold_blue_arabian_mosaic_1_vertical_slab[facing=east,layer=4,waterlogged=true]
conquest:gold_blue_arabian_mosaic_1_vertical_slab[facing=east,layer=4,waterlogged=false]
conquest:gold_blue_arabian_mosaic_1_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:gold_blue_arabian_mosaic_1_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:gold_blue_arabian_mosaic_1_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:gold_blue_arabian_mosaic_1_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:gold_blue_arabian_mosaic_1_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:gold_blue_arabian_mosaic_1_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:gold_blue_arabian_mosaic_1_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:gold_blue_arabian_mosaic_1_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:gold_blue_arabian_mosaic_1_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:gold_blue_arabian_mosaic_1_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:gold_blue_arabian_mosaic_1_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:gold_blue_arabian_mosaic_1_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:gold_blue_arabian_mosaic_1_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:gold_blue_arabian_mosaic_1_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:gold_blue_arabian_mosaic_1_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:gold_blue_arabian_mosaic_1_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:gold_blue_arabian_mosaic_1_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:gold_blue_arabian_mosaic_1_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:gold_blue_arabian_mosaic_1_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:gold_blue_arabian_mosaic_1_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:gold_blue_arabian_mosaic_1_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:gold_blue_arabian_mosaic_1_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:gold_blue_arabian_mosaic_1_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:gold_blue_arabian_mosaic_1_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:gold_blue_arabian_mosaic_1_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:gold_blue_arabian_mosaic_1_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:gold_blue_arabian_mosaic_1_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:gold_blue_arabian_mosaic_1_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:gold_blue_arabian_mosaic_1_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:gold_blue_arabian_mosaic_1_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:gold_blue_arabian_mosaic_1_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:gold_blue_arabian_mosaic_1_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:gold_blue_arabian_mosaic_1_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:gold_blue_arabian_mosaic_1_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:gold_blue_arabian_mosaic_1_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:gold_blue_arabian_mosaic_1_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:gold_blue_arabian_mosaic_1_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:gold_blue_arabian_mosaic_1_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:gold_blue_arabian_mosaic_1_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:gold_blue_arabian_mosaic_1_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:gold_blue_arabian_mosaic_1_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:gold_blue_arabian_mosaic_1_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:gold_blue_arabian_mosaic_1_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:gold_blue_arabian_mosaic_1_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:gold_blue_arabian_mosaic_1_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:gold_blue_arabian_mosaic_1_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:gold_blue_arabian_mosaic_1_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:gold_blue_arabian_mosaic_1_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:gold_blue_arabian_mosaic_1_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:gold_blue_arabian_mosaic_1_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:gold_blue_arabian_mosaic_1_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:gold_blue_arabian_mosaic_1_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:gold_blue_arabian_mosaic_1_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:gold_blue_arabian_mosaic_1_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:gold_blue_arabian_mosaic_1_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:gold_blue_arabian_mosaic_1_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:gold_blue_arabian_mosaic_1_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:gold_blue_arabian_mosaic_1_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:gold_blue_arabian_mosaic_1_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:gold_blue_arabian_mosaic_1_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:gold_blue_arabian_mosaic_1_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:gold_blue_arabian_mosaic_1_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:gold_blue_arabian_mosaic_1_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:gold_blue_arabian_mosaic_1_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:gold_blue_arabian_mosaic_1_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:gold_blue_arabian_mosaic_1_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:gold_blue_arabian_mosaic_1_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:gold_blue_arabian_mosaic_1_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:gold_blue_arabian_mosaic_1_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:gold_blue_arabian_mosaic_1_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:gold_blue_arabian_mosaic_1_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:gold_blue_arabian_mosaic_1_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:gold_blue_arabian_mosaic_1_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:gold_blue_arabian_mosaic_1_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:gold_blue_arabian_mosaic_1_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:gold_blue_arabian_mosaic_1_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:gold_blue_arabian_mosaic_1_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:gold_blue_arabian_mosaic_1_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:gold_blue_arabian_mosaic_1_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:gold_blue_arabian_mosaic_1_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:gold_blue_arabian_mosaic_1_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:gold_blue_arabian_mosaic_1_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:gold_blue_arabian_mosaic_1_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:gold_blue_arabian_mosaic_1_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:gold_blue_arabian_mosaic_1_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:gold_blue_arabian_mosaic_1_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:gold_blue_arabian_mosaic_1_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:gold_blue_arabian_mosaic_1_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:gold_blue_arabian_mosaic_1_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:gold_blue_arabian_mosaic_1_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:gold_blue_arabian_mosaic_1_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:gold_blue_arabian_mosaic_1_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:gold_blue_arabian_mosaic_1_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:gold_blue_arabian_mosaic_1_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:gold_blue_arabian_mosaic_1_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:gold_blue_arabian_mosaic_1_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:gold_blue_arabian_mosaic_1_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:gold_blue_arabian_mosaic_1_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:gold_blue_arabian_mosaic_1_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:gold_blue_arabian_mosaic_1_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:gold_blue_arabian_mosaic_1_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:gold_blue_arabian_mosaic_1_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:gold_blue_arabian_mosaic_1_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:gold_blue_arabian_mosaic_1_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:gold_blue_arabian_mosaic_1_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:gold_blue_arabian_mosaic_1_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:gold_blue_arabian_mosaic_1_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:gold_blue_arabian_mosaic_1_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:gold_blue_arabian_mosaic_1_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:gold_blue_arabian_mosaic_1_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:gold_blue_arabian_mosaic_1_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:gold_blue_arabian_mosaic_1_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:gold_blue_arabian_mosaic_1_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:gold_blue_arabian_mosaic_1_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:gold_blue_arabian_mosaic_1_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:gold_blue_arabian_mosaic_1_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:gold_blue_arabian_mosaic_1_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:gold_blue_arabian_mosaic_1_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:gold_blue_arabian_mosaic_1_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:gold_blue_arabian_mosaic_1_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:gold_blue_arabian_mosaic_1_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:gold_blue_arabian_mosaic_1_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:gold_blue_arabian_mosaic_1_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:gold_blue_arabian_mosaic_1_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:gold_blue_arabian_mosaic_1_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:gold_blue_arabian_mosaic_1_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:gold_blue_arabian_mosaic_1_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:gold_blue_arabian_mosaic_1_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:gold_blue_arabian_mosaic_1_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:gold_blue_arabian_mosaic_1_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:gold_blue_arabian_mosaic_1_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:gold_blue_arabian_mosaic_1_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:gold_blue_arabian_mosaic_1_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:gold_blue_arabian_mosaic_1_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:gold_blue_arabian_mosaic_1_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:gold_blue_arabian_mosaic_1_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:gold_blue_arabian_mosaic_1_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:gold_blue_arabian_mosaic_1_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:gold_blue_arabian_mosaic_1_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:gold_blue_arabian_mosaic_1_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:gold_blue_arabian_mosaic_1_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:gold_blue_arabian_mosaic_1_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:gold_blue_arabian_mosaic_1_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:gold_blue_arabian_mosaic_1_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:gold_blue_arabian_mosaic_1_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:gold_blue_arabian_mosaic_1_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:gold_blue_arabian_mosaic_1_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:gold_blue_arabian_mosaic_1_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:gold_blue_arabian_mosaic_1_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:gold_blue_arabian_mosaic_1_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:gold_blue_arabian_mosaic_1_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:gold_blue_arabian_mosaic_1_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:gold_blue_arabian_mosaic_1_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:gold_blue_arabian_mosaic_1_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:gold_blue_arabian_mosaic_1_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:gold_blue_arabian_mosaic_1_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:gold_blue_arabian_mosaic_1_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:gold_blue_arabian_mosaic_1_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:gold_blue_arabian_mosaic_1_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:gold_blue_arabian_mosaic_1_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:gold_blue_arabian_mosaic_1_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:gold_blue_arabian_mosaic_1_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:gold_blue_arabian_mosaic_1_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:gold_blue_arabian_mosaic_1_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:gold_blue_arabian_mosaic_1_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:gold_blue_arabian_mosaic_1_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:gold_blue_arabian_mosaic_1_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:gold_blue_arabian_mosaic_1_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:gold_blue_arabian_mosaic_1_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:gold_blue_arabian_mosaic_1_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:gold_blue_arabian_mosaic_1_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:gold_blue_arabian_mosaic_1_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:gold_blue_arabian_mosaic_1_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:gold_blue_arabian_mosaic_1_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:gold_blue_arabian_mosaic_1_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:gold_blue_arabian_mosaic_1_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:gold_blue_arabian_mosaic_1_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:gold_blue_arabian_mosaic_1_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:gold_blue_arabian_mosaic_1_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:gold_blue_arabian_mosaic_1_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:gold_blue_arabian_mosaic_1_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:gold_blue_arabian_mosaic_1_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:gold_blue_arabian_mosaic_1_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:gold_blue_arabian_mosaic_1_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:gold_blue_arabian_mosaic_1_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:gold_blue_arabian_mosaic_1_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:gold_blue_arabian_mosaic_1_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:gold_blue_arabian_mosaic_1_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:gold_blue_arabian_mosaic_1_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:gold_blue_arabian_mosaic_1_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:gold_blue_arabian_mosaic_1_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:gold_blue_arabian_mosaic_1_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:gold_blue_arabian_mosaic_1_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:gold_blue_arabian_mosaic_1_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:gold_blue_arabian_mosaic_1_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:gold_blue_arabian_mosaic_1_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:gold_blue_arabian_mosaic_1_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:gold_blue_arabian_mosaic_1_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:gold_blue_arabian_mosaic_1_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:gold_blue_arabian_mosaic_1_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:gold_blue_arabian_mosaic_1_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:gold_blue_arabian_mosaic_1_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:gold_blue_arabian_mosaic_1_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:gold_blue_arabian_mosaic_1_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:gold_blue_arabian_mosaic_1_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:gold_blue_arabian_mosaic_1_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:gold_blue_arabian_mosaic_1_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:gold_blue_arabian_mosaic_1_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:gold_blue_arabian_mosaic_1_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:gold_blue_arabian_mosaic_1_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:gold_blue_arabian_mosaic_1_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:gold_blue_arabian_mosaic_1_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:gold_blue_arabian_mosaic_1_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:gold_blue_arabian_mosaic_1_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:gold_blue_arabian_mosaic_1_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:gold_blue_arabian_mosaic_1_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:gold_blue_arabian_mosaic_1_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:gold_blue_arabian_mosaic_1_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:gold_blue_arabian_mosaic_1_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:gold_blue_arabian_mosaic_1_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:gold_blue_arabian_mosaic_1_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:gold_blue_arabian_mosaic_1_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:gold_blue_arabian_mosaic_1_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:gold_blue_arabian_mosaic_1_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:gold_blue_arabian_mosaic_1_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:gold_blue_arabian_mosaic_1_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:gold_blue_arabian_mosaic_1_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:gold_blue_arabian_mosaic_1_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:gold_blue_arabian_mosaic_1_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:gold_blue_arabian_mosaic_1_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:gold_blue_arabian_mosaic_1_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:gold_blue_arabian_mosaic_1_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:gold_blue_arabian_mosaic_1_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:gold_blue_arabian_mosaic_1_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:gold_blue_arabian_mosaic_1_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:gold_blue_arabian_mosaic_1_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:gold_blue_arabian_mosaic_1_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:gold_blue_arabian_mosaic_1_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:gold_blue_arabian_mosaic_1_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:gold_blue_arabian_mosaic_1_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:gold_blue_arabian_mosaic_1_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:gold_blue_arabian_mosaic_1_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:gold_blue_arabian_mosaic_1_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:gold_blue_arabian_mosaic_1_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:gold_blue_arabian_mosaic_1_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:gold_blue_arabian_mosaic_1_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:gold_blue_arabian_mosaic_1_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:gold_blue_arabian_mosaic_1_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:gold_blue_arabian_mosaic_1_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:gold_blue_arabian_mosaic_1_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:gold_blue_arabian_mosaic_1_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:gold_blue_arabian_mosaic_1_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:gold_blue_arabian_mosaic_1_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:gold_blue_arabian_mosaic_1_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:gold_blue_arabian_mosaic_1_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:gold_blue_arabian_mosaic_1_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:gold_blue_arabian_mosaic_1_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:gold_blue_arabian_mosaic_1_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:gold_blue_arabian_mosaic_1_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:gold_blue_arabian_mosaic_1_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:gold_blue_arabian_mosaic_1_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:gold_blue_arabian_mosaic_1_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:gold_blue_arabian_mosaic_1_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:gold_blue_arabian_mosaic_1_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:gold_blue_arabian_mosaic_1_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:gold_blue_arabian_mosaic_1_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:gold_blue_arabian_mosaic_1_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:gold_blue_arabian_mosaic_1_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:gold_blue_arabian_mosaic_1_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:gold_blue_arabian_mosaic_1_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:gold_blue_arabian_mosaic_1_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:gold_blue_arabian_mosaic_1_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:gold_blue_arabian_mosaic_1_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:gold_blue_arabian_mosaic_1_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:gold_blue_arabian_mosaic_1_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:gold_blue_arabian_mosaic_1_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:gold_blue_arabian_mosaic_1_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:gold_blue_arabian_mosaic_1_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:gold_blue_arabian_mosaic_1_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:gold_blue_arabian_mosaic_1_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:gold_blue_arabian_mosaic_1_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:gold_blue_arabian_mosaic_1_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:gold_blue_arabian_mosaic_1_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:gold_blue_arabian_mosaic_1_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:gold_blue_arabian_mosaic_1_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:gold_blue_arabian_mosaic_1_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:gold_blue_arabian_mosaic_1_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:gold_blue_arabian_mosaic_1_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:gold_blue_arabian_mosaic_1_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:gold_blue_arabian_mosaic_1_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:gold_blue_arabian_mosaic_1_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:gold_blue_arabian_mosaic_1_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:gold_blue_arabian_mosaic_1_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:gold_blue_arabian_mosaic_1_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:gold_blue_arabian_mosaic_1_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:gold_blue_arabian_mosaic_1_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:gold_blue_arabian_mosaic_1_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:gold_blue_arabian_mosaic_1_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:gold_blue_arabian_mosaic_1_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:gold_blue_arabian_mosaic_1_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:gold_blue_arabian_mosaic_1_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:gold_blue_arabian_mosaic_1_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:gold_blue_arabian_mosaic_1_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:gold_blue_arabian_mosaic_1_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:gold_blue_arabian_mosaic_1_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:gold_blue_arabian_mosaic_1_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:gold_blue_arabian_mosaic_1_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:gold_blue_arabian_mosaic_1_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:gold_blue_arabian_mosaic_1_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:gold_blue_arabian_mosaic_1_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:gold_blue_arabian_mosaic_1_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:gold_blue_arabian_mosaic_1_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:gold_blue_arabian_mosaic_1_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:gold_blue_arabian_mosaic_1_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:gold_blue_arabian_mosaic_1_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:gold_blue_arabian_mosaic_1_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:gold_blue_arabian_mosaic_1_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:gold_blue_arabian_mosaic_1_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:gold_blue_arabian_mosaic_1_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:gold_blue_arabian_mosaic_1_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:gold_blue_arabian_mosaic_1_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:gold_blue_arabian_mosaic_1_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:gold_blue_arabian_mosaic_1_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:gold_blue_arabian_mosaic_1_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:gold_blue_arabian_mosaic_2
conquest:gold_blue_arabian_mosaic_2_pillar[layer=1,waterlogged=true]
conquest:gold_blue_arabian_mosaic_2_pillar[layer=1,waterlogged=false]
conquest:gold_blue_arabian_mosaic_2_pillar[layer=2,waterlogged=true]
conquest:gold_blue_arabian_mosaic_2_pillar[layer=2,waterlogged=false]
conquest:gold_blue_arabian_mosaic_2_pillar[layer=3,waterlogged=true]
conquest:gold_blue_arabian_mosaic_2_pillar[layer=3,waterlogged=false]
conquest:gold_blue_arabian_mosaic_2_vertical_corner[facing=north,layer=1,waterlogged=true]
conquest:gold_blue_arabian_mosaic_2_vertical_corner[facing=north,layer=1,waterlogged=false]
conquest:gold_blue_arabian_mosaic_2_vertical_corner[facing=north,layer=2,waterlogged=true]
conquest:gold_blue_arabian_mosaic_2_vertical_corner[facing=north,layer=2,waterlogged=false]
conquest:gold_blue_arabian_mosaic_2_vertical_corner[facing=north,layer=3,waterlogged=true]
conquest:gold_blue_arabian_mosaic_2_vertical_corner[facing=north,layer=3,waterlogged=false]
conquest:gold_blue_arabian_mosaic_2_vertical_corner[facing=north,layer=4,waterlogged=true]
conquest:gold_blue_arabian_mosaic_2_vertical_corner[facing=north,layer=4,waterlogged=false]
conquest:gold_blue_arabian_mosaic_2_vertical_corner[facing=south,layer=1,waterlogged=true]
conquest:gold_blue_arabian_mosaic_2_vertical_corner[facing=south,layer=1,waterlogged=false]
conquest:gold_blue_arabian_mosaic_2_vertical_corner[facing=south,layer=2,waterlogged=true]
conquest:gold_blue_arabian_mosaic_2_vertical_corner[facing=south,layer=2,waterlogged=false]
conquest:gold_blue_arabian_mosaic_2_vertical_corner[facing=south,layer=3,waterlogged=true]
conquest:gold_blue_arabian_mosaic_2_vertical_corner[facing=south,layer=3,waterlogged=false]
conquest:gold_blue_arabian_mosaic_2_vertical_corner[facing=south,layer=4,waterlogged=true]
conquest:gold_blue_arabian_mosaic_2_vertical_corner[facing=south,layer=4,waterlogged=false]
conquest:gold_blue_arabian_mosaic_2_vertical_corner[facing=west,layer=1,waterlogged=true]
conquest:gold_blue_arabian_mosaic_2_vertical_corner[facing=west,layer=1,waterlogged=false]
conquest:gold_blue_arabian_mosaic_2_vertical_corner[facing=west,layer=2,waterlogged=true]
conquest:gold_blue_arabian_mosaic_2_vertical_corner[facing=west,layer=2,waterlogged=false]
conquest:gold_blue_arabian_mosaic_2_vertical_corner[facing=west,layer=3,waterlogged=true]
conquest:gold_blue_arabian_mosaic_2_vertical_corner[facing=west,layer=3,waterlogged=false]
conquest:gold_blue_arabian_mosaic_2_vertical_corner[facing=west,layer=4,waterlogged=true]
conquest:gold_blue_arabian_mosaic_2_vertical_corner[facing=west,layer=4,waterlogged=false]
conquest:gold_blue_arabian_mosaic_2_vertical_corner[facing=east,layer=1,waterlogged=true]
conquest:gold_blue_arabian_mosaic_2_vertical_corner[facing=east,layer=1,waterlogged=false]
conquest:gold_blue_arabian_mosaic_2_vertical_corner[facing=east,layer=2,waterlogged=true]
conquest:gold_blue_arabian_mosaic_2_vertical_corner[facing=east,layer=2,waterlogged=false]
conquest:gold_blue_arabian_mosaic_2_vertical_corner[facing=east,layer=3,waterlogged=true]
conquest:gold_blue_arabian_mosaic_2_vertical_corner[facing=east,layer=3,waterlogged=false]
conquest:gold_blue_arabian_mosaic_2_vertical_corner[facing=east,layer=4,waterlogged=true]
conquest:gold_blue_arabian_mosaic_2_vertical_corner[facing=east,layer=4,waterlogged=false]
conquest:gold_blue_arabian_mosaic_2_vertical_quarter[facing=north,layer=1,waterlogged=true]
conquest:gold_blue_arabian_mosaic_2_vertical_quarter[facing=north,layer=1,waterlogged=false]
conquest:gold_blue_arabian_mosaic_2_vertical_quarter[facing=north,layer=2,waterlogged=true]
conquest:gold_blue_arabian_mosaic_2_vertical_quarter[facing=north,layer=2,waterlogged=false]
conquest:gold_blue_arabian_mosaic_2_vertical_quarter[facing=north,layer=3,waterlogged=true]
conquest:gold_blue_arabian_mosaic_2_vertical_quarter[facing=north,layer=3,waterlogged=false]
conquest:gold_blue_arabian_mosaic_2_vertical_quarter[facing=north,layer=4,waterlogged=true]
conquest:gold_blue_arabian_mosaic_2_vertical_quarter[facing=north,layer=4,waterlogged=false]
conquest:gold_blue_arabian_mosaic_2_vertical_quarter[facing=south,layer=1,waterlogged=true]
conquest:gold_blue_arabian_mosaic_2_vertical_quarter[facing=south,layer=1,waterlogged=false]
conquest:gold_blue_arabian_mosaic_2_vertical_quarter[facing=south,layer=2,waterlogged=true]
conquest:gold_blue_arabian_mosaic_2_vertical_quarter[facing=south,layer=2,waterlogged=false]
conquest:gold_blue_arabian_mosaic_2_vertical_quarter[facing=south,layer=3,waterlogged=true]
conquest:gold_blue_arabian_mosaic_2_vertical_quarter[facing=south,layer=3,waterlogged=false]
conquest:gold_blue_arabian_mosaic_2_vertical_quarter[facing=south,layer=4,waterlogged=true]
conquest:gold_blue_arabian_mosaic_2_vertical_quarter[facing=south,layer=4,waterlogged=false]
conquest:gold_blue_arabian_mosaic_2_vertical_quarter[facing=west,layer=1,waterlogged=true]
conquest:gold_blue_arabian_mosaic_2_vertical_quarter[facing=west,layer=1,waterlogged=false]
conquest:gold_blue_arabian_mosaic_2_vertical_quarter[facing=west,layer=2,waterlogged=true]
conquest:gold_blue_arabian_mosaic_2_vertical_quarter[facing=west,layer=2,waterlogged=false]
conquest:gold_blue_arabian_mosaic_2_vertical_quarter[facing=west,layer=3,waterlogged=true]
conquest:gold_blue_arabian_mosaic_2_vertical_quarter[facing=west,layer=3,waterlogged=false]
conquest:gold_blue_arabian_mosaic_2_vertical_quarter[facing=west,layer=4,waterlogged=true]
conquest:gold_blue_arabian_mosaic_2_vertical_quarter[facing=west,layer=4,waterlogged=false]
conquest:gold_blue_arabian_mosaic_2_vertical_quarter[facing=east,layer=1,waterlogged=true]
conquest:gold_blue_arabian_mosaic_2_vertical_quarter[facing=east,layer=1,waterlogged=false]
conquest:gold_blue_arabian_mosaic_2_vertical_quarter[facing=east,layer=2,waterlogged=true]
conquest:gold_blue_arabian_mosaic_2_vertical_quarter[facing=east,layer=2,waterlogged=false]
conquest:gold_blue_arabian_mosaic_2_vertical_quarter[facing=east,layer=3,waterlogged=true]
conquest:gold_blue_arabian_mosaic_2_vertical_quarter[facing=east,layer=3,waterlogged=false]
conquest:gold_blue_arabian_mosaic_2_vertical_quarter[facing=east,layer=4,waterlogged=true]
conquest:gold_blue_arabian_mosaic_2_vertical_quarter[facing=east,layer=4,waterlogged=false]
conquest:gold_blue_arabian_mosaic_2_vertical_slab[facing=north,layer=1,waterlogged=true]
conquest:gold_blue_arabian_mosaic_2_vertical_slab[facing=north,layer=1,waterlogged=false]
conquest:gold_blue_arabian_mosaic_2_vertical_slab[facing=north,layer=2,waterlogged=true]
conquest:gold_blue_arabian_mosaic_2_vertical_slab[facing=north,layer=2,waterlogged=false]
conquest:gold_blue_arabian_mosaic_2_vertical_slab[facing=north,layer=3,waterlogged=true]
conquest:gold_blue_arabian_mosaic_2_vertical_slab[facing=north,layer=3,waterlogged=false]
conquest:gold_blue_arabian_mosaic_2_vertical_slab[facing=north,layer=4,waterlogged=true]
conquest:gold_blue_arabian_mosaic_2_vertical_slab[facing=north,layer=4,waterlogged=false]
conquest:gold_blue_arabian_mosaic_2_vertical_slab[facing=south,layer=1,waterlogged=true]
conquest:gold_blue_arabian_mosaic_2_vertical_slab[facing=south,layer=1,waterlogged=false]
conquest:gold_blue_arabian_mosaic_2_vertical_slab[facing=south,layer=2,waterlogged=true]
conquest:gold_blue_arabian_mosaic_2_vertical_slab[facing=south,layer=2,waterlogged=false]
conquest:gold_blue_arabian_mosaic_2_vertical_slab[facing=south,layer=3,waterlogged=true]
conquest:gold_blue_arabian_mosaic_2_vertical_slab[facing=south,layer=3,waterlogged=false]
conquest:gold_blue_arabian_mosaic_2_vertical_slab[facing=south,layer=4,waterlogged=true]
conquest:gold_blue_arabian_mosaic_2_vertical_slab[facing=south,layer=4,waterlogged=false]
conquest:gold_blue_arabian_mosaic_2_vertical_slab[facing=west,layer=1,waterlogged=true]
conquest:gold_blue_arabian_mosaic_2_vertical_slab[facing=west,layer=1,waterlogged=false]
conquest:gold_blue_arabian_mosaic_2_vertical_slab[facing=west,layer=2,waterlogged=true]
conquest:gold_blue_arabian_mosaic_2_vertical_slab[facing=west,layer=2,waterlogged=false]
conquest:gold_blue_arabian_mosaic_2_vertical_slab[facing=west,layer=3,waterlogged=true]
conquest:gold_blue_arabian_mosaic_2_vertical_slab[facing=west,layer=3,waterlogged=false]
conquest:gold_blue_arabian_mosaic_2_vertical_slab[facing=west,layer=4,waterlogged=true]
conquest:gold_blue_arabian_mosaic_2_vertical_slab[facing=west,layer=4,waterlogged=false]
conquest:gold_blue_arabian_mosaic_2_vertical_slab[facing=east,layer=1,waterlogged=true]
conquest:gold_blue_arabian_mosaic_2_vertical_slab[facing=east,layer=1,waterlogged=false]
conquest:gold_blue_arabian_mosaic_2_vertical_slab[facing=east,layer=2,waterlogged=true]
conquest:gold_blue_arabian_mosaic_2_vertical_slab[facing=east,layer=2,waterlogged=false]
conquest:gold_blue_arabian_mosaic_2_vertical_slab[facing=east,layer=3,waterlogged=true]
conquest:gold_blue_arabian_mosaic_2_vertical_slab[facing=east,layer=3,waterlogged=false]
conquest:gold_blue_arabian_mosaic_2_vertical_slab[facing=east,layer=4,waterlogged=true]
conquest:gold_blue_arabian_mosaic_2_vertical_slab[facing=east,layer=4,waterlogged=false]
conquest:gold_blue_arabian_mosaic_2_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:gold_blue_arabian_mosaic_2_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:gold_blue_arabian_mosaic_2_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:gold_blue_arabian_mosaic_2_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:gold_blue_arabian_mosaic_2_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:gold_blue_arabian_mosaic_2_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:gold_blue_arabian_mosaic_2_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:gold_blue_arabian_mosaic_2_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:gold_blue_arabian_mosaic_2_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:gold_blue_arabian_mosaic_2_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:gold_blue_arabian_mosaic_2_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:gold_blue_arabian_mosaic_2_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:gold_blue_arabian_mosaic_2_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:gold_blue_arabian_mosaic_2_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:gold_blue_arabian_mosaic_2_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:gold_blue_arabian_mosaic_2_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:gold_blue_arabian_mosaic_2_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:gold_blue_arabian_mosaic_2_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:gold_blue_arabian_mosaic_2_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:gold_blue_arabian_mosaic_2_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:gold_blue_arabian_mosaic_2_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:gold_blue_arabian_mosaic_2_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:gold_blue_arabian_mosaic_2_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:gold_blue_arabian_mosaic_2_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:gold_blue_arabian_mosaic_2_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:gold_blue_arabian_mosaic_2_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:gold_blue_arabian_mosaic_2_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:gold_blue_arabian_mosaic_2_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:gold_blue_arabian_mosaic_2_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:gold_blue_arabian_mosaic_2_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:gold_blue_arabian_mosaic_2_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:gold_blue_arabian_mosaic_2_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:gold_blue_arabian_mosaic_2_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:gold_blue_arabian_mosaic_2_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:gold_blue_arabian_mosaic_2_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:gold_blue_arabian_mosaic_2_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:gold_blue_arabian_mosaic_2_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:gold_blue_arabian_mosaic_2_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:gold_blue_arabian_mosaic_2_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:gold_blue_arabian_mosaic_2_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:gold_blue_arabian_mosaic_2_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:gold_blue_arabian_mosaic_2_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:gold_blue_arabian_mosaic_2_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:gold_blue_arabian_mosaic_2_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:gold_blue_arabian_mosaic_2_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:gold_blue_arabian_mosaic_2_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:gold_blue_arabian_mosaic_2_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:gold_blue_arabian_mosaic_2_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:gold_blue_arabian_mosaic_2_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:gold_blue_arabian_mosaic_2_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:gold_blue_arabian_mosaic_2_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:gold_blue_arabian_mosaic_2_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:gold_blue_arabian_mosaic_2_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:gold_blue_arabian_mosaic_2_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:gold_blue_arabian_mosaic_2_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:gold_blue_arabian_mosaic_2_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:gold_blue_arabian_mosaic_2_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:gold_blue_arabian_mosaic_2_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:gold_blue_arabian_mosaic_2_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:gold_blue_arabian_mosaic_2_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:gold_blue_arabian_mosaic_2_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:gold_blue_arabian_mosaic_2_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:gold_blue_arabian_mosaic_2_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:gold_blue_arabian_mosaic_2_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:gold_blue_arabian_mosaic_2_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:gold_blue_arabian_mosaic_2_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:gold_blue_arabian_mosaic_2_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:gold_blue_arabian_mosaic_2_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:gold_blue_arabian_mosaic_2_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:gold_blue_arabian_mosaic_2_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:gold_blue_arabian_mosaic_2_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:gold_blue_arabian_mosaic_2_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:gold_blue_arabian_mosaic_2_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:gold_blue_arabian_mosaic_2_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:gold_blue_arabian_mosaic_2_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:gold_blue_arabian_mosaic_2_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:gold_blue_arabian_mosaic_2_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:gold_blue_arabian_mosaic_2_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:gold_blue_arabian_mosaic_2_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:gold_blue_arabian_mosaic_2_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:gold_blue_arabian_mosaic_2_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:gold_blue_arabian_mosaic_2_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:gold_blue_arabian_mosaic_2_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:gold_blue_arabian_mosaic_2_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:gold_blue_arabian_mosaic_2_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:gold_blue_arabian_mosaic_2_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:gold_blue_arabian_mosaic_2_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:gold_blue_arabian_mosaic_2_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:gold_blue_arabian_mosaic_2_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:gold_blue_arabian_mosaic_2_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:gold_blue_arabian_mosaic_2_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:gold_blue_arabian_mosaic_2_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:gold_blue_arabian_mosaic_2_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:gold_blue_arabian_mosaic_2_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:gold_blue_arabian_mosaic_2_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:gold_blue_arabian_mosaic_2_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:gold_blue_arabian_mosaic_2_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:gold_blue_arabian_mosaic_2_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:gold_blue_arabian_mosaic_2_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:gold_blue_arabian_mosaic_2_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:gold_blue_arabian_mosaic_2_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:gold_blue_arabian_mosaic_2_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:gold_blue_arabian_mosaic_2_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:gold_blue_arabian_mosaic_2_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:gold_blue_arabian_mosaic_2_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:gold_blue_arabian_mosaic_2_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:gold_blue_arabian_mosaic_2_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:gold_blue_arabian_mosaic_2_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:gold_blue_arabian_mosaic_2_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:gold_blue_arabian_mosaic_2_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:gold_blue_arabian_mosaic_2_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:gold_blue_arabian_mosaic_2_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:gold_blue_arabian_mosaic_2_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:gold_blue_arabian_mosaic_2_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:gold_blue_arabian_mosaic_2_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:gold_blue_arabian_mosaic_2_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:gold_blue_arabian_mosaic_2_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:gold_blue_arabian_mosaic_2_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:gold_blue_arabian_mosaic_2_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:gold_blue_arabian_mosaic_2_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:gold_blue_arabian_mosaic_2_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:gold_blue_arabian_mosaic_2_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:gold_blue_arabian_mosaic_2_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:gold_blue_arabian_mosaic_2_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:gold_blue_arabian_mosaic_2_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:gold_blue_arabian_mosaic_2_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:gold_blue_arabian_mosaic_2_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:gold_blue_arabian_mosaic_2_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:gold_blue_arabian_mosaic_2_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:gold_blue_arabian_mosaic_2_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:gold_blue_arabian_mosaic_2_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:gold_blue_arabian_mosaic_2_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:gold_blue_arabian_mosaic_2_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:gold_blue_arabian_mosaic_2_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:gold_blue_arabian_mosaic_2_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:gold_blue_arabian_mosaic_2_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:gold_blue_arabian_mosaic_2_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:gold_blue_arabian_mosaic_2_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:gold_blue_arabian_mosaic_2_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:gold_blue_arabian_mosaic_2_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:gold_blue_arabian_mosaic_2_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:gold_blue_arabian_mosaic_2_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:gold_blue_arabian_mosaic_2_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:gold_blue_arabian_mosaic_2_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:gold_blue_arabian_mosaic_2_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:gold_blue_arabian_mosaic_2_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:gold_blue_arabian_mosaic_2_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:gold_blue_arabian_mosaic_2_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:gold_blue_arabian_mosaic_2_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:gold_blue_arabian_mosaic_2_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:gold_blue_arabian_mosaic_2_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:gold_blue_arabian_mosaic_2_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:gold_blue_arabian_mosaic_2_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:gold_blue_arabian_mosaic_2_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:gold_blue_arabian_mosaic_2_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:gold_blue_arabian_mosaic_2_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:gold_blue_arabian_mosaic_2_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:gold_blue_arabian_mosaic_2_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:gold_blue_arabian_mosaic_2_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:gold_blue_arabian_mosaic_2_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:gold_blue_arabian_mosaic_2_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:gold_blue_arabian_mosaic_2_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:gold_blue_arabian_mosaic_2_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:gold_blue_arabian_mosaic_2_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:gold_blue_arabian_mosaic_2_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:gold_blue_arabian_mosaic_2_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:gold_blue_arabian_mosaic_2_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:gold_blue_arabian_mosaic_2_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:gold_blue_arabian_mosaic_2_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:gold_blue_arabian_mosaic_2_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:gold_blue_arabian_mosaic_2_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:gold_blue_arabian_mosaic_2_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:gold_blue_arabian_mosaic_2_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:gold_blue_arabian_mosaic_2_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:gold_blue_arabian_mosaic_2_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:gold_blue_arabian_mosaic_2_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:gold_blue_arabian_mosaic_2_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:gold_blue_arabian_mosaic_2_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:gold_blue_arabian_mosaic_2_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:gold_blue_arabian_mosaic_2_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:gold_blue_arabian_mosaic_2_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:gold_blue_arabian_mosaic_2_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:gold_blue_arabian_mosaic_2_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:gold_blue_arabian_mosaic_2_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:gold_blue_arabian_mosaic_2_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:gold_blue_arabian_mosaic_2_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:gold_blue_arabian_mosaic_2_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:gold_blue_arabian_mosaic_2_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:gold_blue_arabian_mosaic_2_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:gold_blue_arabian_mosaic_2_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:gold_blue_arabian_mosaic_2_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:gold_blue_arabian_mosaic_2_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:gold_blue_arabian_mosaic_2_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:gold_blue_arabian_mosaic_2_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:gold_blue_arabian_mosaic_2_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:gold_blue_arabian_mosaic_2_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:gold_blue_arabian_mosaic_2_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:gold_blue_arabian_mosaic_2_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:gold_blue_arabian_mosaic_2_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:gold_blue_arabian_mosaic_2_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:gold_blue_arabian_mosaic_2_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:gold_blue_arabian_mosaic_2_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:gold_blue_arabian_mosaic_2_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:gold_blue_arabian_mosaic_2_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:gold_blue_arabian_mosaic_2_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:gold_blue_arabian_mosaic_2_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:gold_blue_arabian_mosaic_2_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:gold_blue_arabian_mosaic_2_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:gold_blue_arabian_mosaic_2_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:gold_blue_arabian_mosaic_2_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:gold_blue_arabian_mosaic_2_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:gold_blue_arabian_mosaic_2_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:gold_blue_arabian_mosaic_2_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:gold_blue_arabian_mosaic_2_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:gold_blue_arabian_mosaic_2_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:gold_blue_arabian_mosaic_2_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:gold_blue_arabian_mosaic_2_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:gold_blue_arabian_mosaic_2_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:gold_blue_arabian_mosaic_2_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:gold_blue_arabian_mosaic_2_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:gold_blue_arabian_mosaic_2_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:gold_blue_arabian_mosaic_2_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:gold_blue_arabian_mosaic_2_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:gold_blue_arabian_mosaic_2_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:gold_blue_arabian_mosaic_2_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:gold_blue_arabian_mosaic_2_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:gold_blue_arabian_mosaic_2_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:gold_blue_arabian_mosaic_2_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:gold_blue_arabian_mosaic_2_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:gold_blue_arabian_mosaic_2_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:gold_blue_arabian_mosaic_2_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:gold_blue_arabian_mosaic_2_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:gold_blue_arabian_mosaic_2_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:gold_blue_arabian_mosaic_2_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:gold_blue_arabian_mosaic_2_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:gold_blue_arabian_mosaic_2_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:gold_blue_arabian_mosaic_2_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:gold_blue_arabian_mosaic_2_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:gold_blue_arabian_mosaic_2_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:gold_blue_arabian_mosaic_2_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:gold_blue_arabian_mosaic_2_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:gold_blue_arabian_mosaic_2_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:gold_blue_arabian_mosaic_2_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:gold_blue_arabian_mosaic_2_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:gold_blue_arabian_mosaic_2_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:gold_blue_arabian_mosaic_2_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:gold_blue_arabian_mosaic_2_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:gold_blue_arabian_mosaic_2_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:gold_blue_arabian_mosaic_2_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:gold_blue_arabian_mosaic_2_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:gold_blue_arabian_mosaic_2_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:gold_blue_arabian_mosaic_2_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:gold_blue_arabian_mosaic_2_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:gold_blue_arabian_mosaic_2_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:gold_blue_arabian_mosaic_2_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:gold_blue_arabian_mosaic_2_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:gold_blue_arabian_mosaic_2_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:gold_blue_arabian_mosaic_2_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:gold_blue_arabian_mosaic_2_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:gold_blue_arabian_mosaic_2_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:gold_blue_arabian_mosaic_2_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:gold_blue_arabian_mosaic_2_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:gold_blue_arabian_mosaic_2_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:gold_blue_arabian_mosaic_2_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:gold_blue_arabian_mosaic_2_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:gold_blue_arabian_mosaic_2_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:gold_blue_arabian_mosaic_2_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:gold_blue_arabian_mosaic_2_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:gold_blue_arabian_mosaic_2_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:gold_blue_arabian_mosaic_2_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:gold_blue_arabian_mosaic_2_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:gold_blue_arabian_mosaic_2_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:gold_blue_arabian_mosaic_2_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:gold_blue_arabian_mosaic_2_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:gold_blue_arabian_mosaic_2_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:gold_blue_arabian_mosaic_2_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:gold_blue_arabian_mosaic_2_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:gold_blue_arabian_mosaic_2_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:gold_blue_arabian_mosaic_2_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:gold_blue_arabian_mosaic_2_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:gold_blue_arabian_mosaic_2_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:gold_blue_arabian_mosaic_2_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:gold_blue_arabian_mosaic_2_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:gold_blue_arabian_mosaic_2_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:gold_blue_arabian_mosaic_2_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:gold_blue_arabian_mosaic_2_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:gold_blue_arabian_mosaic_2_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:gold_blue_arabian_mosaic_2_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:gold_blue_arabian_mosaic_2_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:gold_blue_arabian_mosaic_2_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:gold_blue_arabian_mosaic_2_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:gold_blue_arabian_mosaic_2_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:gold_blue_arabian_mosaic_2_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:gold_blue_arabian_mosaic_2_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:gold_blue_arabian_mosaic_2_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:gold_blue_arabian_mosaic_2_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:gold_blue_arabian_mosaic_2_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:gold_blue_arabian_mosaic_2_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:gold_blue_arabian_mosaic_2_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:gold_blue_arabian_mosaic_2_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:gold_blue_arabian_mosaic_2_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:gold_blue_arabian_mosaic_2_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:gold_blue_arabian_mosaic_2_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:gold_blue_arabian_mosaic_2_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:gold_blue_arabian_mosaic_2_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:gold_blue_arabian_mosaic_2_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:gold_blue_arabian_mosaic_2_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:gold_blue_arabian_mosaic_2_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:gold_blue_arabian_mosaic_2_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:gold_blue_arabian_mosaic_2_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:gold_blue_arabian_mosaic_2_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:gold_blue_arabian_mosaic_2_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:gold_blue_arabian_mosaic_2_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:gold_blue_arabian_mosaic_2_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:gold_blue_arabian_mosaic_2_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:gold_blue_arabian_mosaic_2_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:gold_blue_arabian_mosaic_2_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:gold_blue_arabian_mosaic_2_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:gold_blue_arabian_mosaic_2_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:gold_blue_arabian_mosaic_2_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:gold_blue_arabian_mosaic_2_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:gold_blue_arabian_mosaic_2_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:gold_blue_arabian_mosaic_2_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:gold_blue_arabian_mosaic_2_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:gold_blue_arabian_mosaic_corner_slab[facing=north,type=top,waterlogged=true]
conquest:gold_blue_arabian_mosaic_corner_slab[facing=north,type=top,waterlogged=false]
conquest:gold_blue_arabian_mosaic_corner_slab[facing=north,type=bottom,waterlogged=true]
conquest:gold_blue_arabian_mosaic_corner_slab[facing=north,type=bottom,waterlogged=false]
conquest:gold_blue_arabian_mosaic_corner_slab[facing=south,type=top,waterlogged=true]
conquest:gold_blue_arabian_mosaic_corner_slab[facing=south,type=top,waterlogged=false]
conquest:gold_blue_arabian_mosaic_corner_slab[facing=south,type=bottom,waterlogged=true]
conquest:gold_blue_arabian_mosaic_corner_slab[facing=south,type=bottom,waterlogged=false]
conquest:gold_blue_arabian_mosaic_corner_slab[facing=west,type=top,waterlogged=true]
conquest:gold_blue_arabian_mosaic_corner_slab[facing=west,type=top,waterlogged=false]
conquest:gold_blue_arabian_mosaic_corner_slab[facing=west,type=bottom,waterlogged=true]
conquest:gold_blue_arabian_mosaic_corner_slab[facing=west,type=bottom,waterlogged=false]
conquest:gold_blue_arabian_mosaic_corner_slab[facing=east,type=top,waterlogged=true]
conquest:gold_blue_arabian_mosaic_corner_slab[facing=east,type=top,waterlogged=false]
conquest:gold_blue_arabian_mosaic_corner_slab[facing=east,type=bottom,waterlogged=true]
conquest:gold_blue_arabian_mosaic_corner_slab[facing=east,type=bottom,waterlogged=false]
conquest:gold_blue_arabian_mosaic_eighth_slab[facing=north,type=top,waterlogged=true]
conquest:gold_blue_arabian_mosaic_eighth_slab[facing=north,type=top,waterlogged=false]
conquest:gold_blue_arabian_mosaic_eighth_slab[facing=north,type=bottom,waterlogged=true]
conquest:gold_blue_arabian_mosaic_eighth_slab[facing=north,type=bottom,waterlogged=false]
conquest:gold_blue_arabian_mosaic_eighth_slab[facing=south,type=top,waterlogged=true]
conquest:gold_blue_arabian_mosaic_eighth_slab[facing=south,type=top,waterlogged=false]
conquest:gold_blue_arabian_mosaic_eighth_slab[facing=south,type=bottom,waterlogged=true]
conquest:gold_blue_arabian_mosaic_eighth_slab[facing=south,type=bottom,waterlogged=false]
conquest:gold_blue_arabian_mosaic_eighth_slab[facing=west,type=top,waterlogged=true]
conquest:gold_blue_arabian_mosaic_eighth_slab[facing=west,type=top,waterlogged=false]
conquest:gold_blue_arabian_mosaic_eighth_slab[facing=west,type=bottom,waterlogged=true]
conquest:gold_blue_arabian_mosaic_eighth_slab[facing=west,type=bottom,waterlogged=false]
conquest:gold_blue_arabian_mosaic_eighth_slab[facing=east,type=top,waterlogged=true]
conquest:gold_blue_arabian_mosaic_eighth_slab[facing=east,type=top,waterlogged=false]
conquest:gold_blue_arabian_mosaic_eighth_slab[facing=east,type=bottom,waterlogged=true]
conquest:gold_blue_arabian_mosaic_eighth_slab[facing=east,type=bottom,waterlogged=false]
conquest:gold_blue_arabian_mosaic_quarter_slab[facing=north,layer=1,type=top,waterlogged=true]
conquest:gold_blue_arabian_mosaic_quarter_slab[facing=north,layer=1,type=top,waterlogged=false]
conquest:gold_blue_arabian_mosaic_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=true]
conquest:gold_blue_arabian_mosaic_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=false]
conquest:gold_blue_arabian_mosaic_quarter_slab[facing=north,layer=2,type=top,waterlogged=true]
conquest:gold_blue_arabian_mosaic_quarter_slab[facing=north,layer=2,type=top,waterlogged=false]
conquest:gold_blue_arabian_mosaic_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=true]
conquest:gold_blue_arabian_mosaic_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=false]
conquest:gold_blue_arabian_mosaic_quarter_slab[facing=north,layer=3,type=top,waterlogged=true]
conquest:gold_blue_arabian_mosaic_quarter_slab[facing=north,layer=3,type=top,waterlogged=false]
conquest:gold_blue_arabian_mosaic_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=true]
conquest:gold_blue_arabian_mosaic_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=false]
conquest:gold_blue_arabian_mosaic_quarter_slab[facing=south,layer=1,type=top,waterlogged=true]
conquest:gold_blue_arabian_mosaic_quarter_slab[facing=south,layer=1,type=top,waterlogged=false]
conquest:gold_blue_arabian_mosaic_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=true]
conquest:gold_blue_arabian_mosaic_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=false]
conquest:gold_blue_arabian_mosaic_quarter_slab[facing=south,layer=2,type=top,waterlogged=true]
conquest:gold_blue_arabian_mosaic_quarter_slab[facing=south,layer=2,type=top,waterlogged=false]
conquest:gold_blue_arabian_mosaic_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=true]
conquest:gold_blue_arabian_mosaic_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=false]
conquest:gold_blue_arabian_mosaic_quarter_slab[facing=south,layer=3,type=top,waterlogged=true]
conquest:gold_blue_arabian_mosaic_quarter_slab[facing=south,layer=3,type=top,waterlogged=false]
conquest:gold_blue_arabian_mosaic_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=true]
conquest:gold_blue_arabian_mosaic_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=false]
conquest:gold_blue_arabian_mosaic_quarter_slab[facing=west,layer=1,type=top,waterlogged=true]
conquest:gold_blue_arabian_mosaic_quarter_slab[facing=west,layer=1,type=top,waterlogged=false]
conquest:gold_blue_arabian_mosaic_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=true]
conquest:gold_blue_arabian_mosaic_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=false]
conquest:gold_blue_arabian_mosaic_quarter_slab[facing=west,layer=2,type=top,waterlogged=true]
conquest:gold_blue_arabian_mosaic_quarter_slab[facing=west,layer=2,type=top,waterlogged=false]
conquest:gold_blue_arabian_mosaic_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=true]
conquest:gold_blue_arabian_mosaic_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=false]
conquest:gold_blue_arabian_mosaic_quarter_slab[facing=west,layer=3,type=top,waterlogged=true]
conquest:gold_blue_arabian_mosaic_quarter_slab[facing=west,layer=3,type=top,waterlogged=false]
conquest:gold_blue_arabian_mosaic_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=true]
conquest:gold_blue_arabian_mosaic_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=false]
conquest:gold_blue_arabian_mosaic_quarter_slab[facing=east,layer=1,type=top,waterlogged=true]
conquest:gold_blue_arabian_mosaic_quarter_slab[facing=east,layer=1,type=top,waterlogged=false]
conquest:gold_blue_arabian_mosaic_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=true]
conquest:gold_blue_arabian_mosaic_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=false]
conquest:gold_blue_arabian_mosaic_quarter_slab[facing=east,layer=2,type=top,waterlogged=true]
conquest:gold_blue_arabian_mosaic_quarter_slab[facing=east,layer=2,type=top,waterlogged=false]
conquest:gold_blue_arabian_mosaic_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=true]
conquest:gold_blue_arabian_mosaic_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=false]
conquest:gold_blue_arabian_mosaic_quarter_slab[facing=east,layer=3,type=top,waterlogged=true]
conquest:gold_blue_arabian_mosaic_quarter_slab[facing=east,layer=3,type=top,waterlogged=false]
conquest:gold_blue_arabian_mosaic_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=true]
conquest:gold_blue_arabian_mosaic_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=false]
conquest:gold_blue_arabian_mosaic_slab[layers=1,type=top,waterlogged=true]
conquest:gold_blue_arabian_mosaic_slab[layers=1,type=top,waterlogged=false]
conquest:gold_blue_arabian_mosaic_slab[layers=1,type=bottom,waterlogged=true]
conquest:gold_blue_arabian_mosaic_slab[layers=1,type=bottom,waterlogged=false]
conquest:gold_blue_arabian_mosaic_slab[layers=2,type=top,waterlogged=true]
conquest:gold_blue_arabian_mosaic_slab[layers=2,type=top,waterlogged=false]
conquest:gold_blue_arabian_mosaic_slab[layers=2,type=bottom,waterlogged=true]
conquest:gold_blue_arabian_mosaic_slab[layers=2,type=bottom,waterlogged=false]
conquest:gold_blue_arabian_mosaic_slab[layers=3,type=top,waterlogged=true]
conquest:gold_blue_arabian_mosaic_slab[layers=3,type=top,waterlogged=false]
conquest:gold_blue_arabian_mosaic_slab[layers=3,type=bottom,waterlogged=true]
conquest:gold_blue_arabian_mosaic_slab[layers=3,type=bottom,waterlogged=false]
conquest:gold_blue_arabian_mosaic_slab[layers=4,type=top,waterlogged=true]
conquest:gold_blue_arabian_mosaic_slab[layers=4,type=top,waterlogged=false]
conquest:gold_blue_arabian_mosaic_slab[layers=4,type=bottom,waterlogged=true]
conquest:gold_blue_arabian_mosaic_slab[layers=4,type=bottom,waterlogged=false]
conquest:gold_blue_arabian_mosaic_slab[layers=5,type=top,waterlogged=true]
conquest:gold_blue_arabian_mosaic_slab[layers=5,type=top,waterlogged=false]
conquest:gold_blue_arabian_mosaic_slab[layers=5,type=bottom,waterlogged=true]
conquest:gold_blue_arabian_mosaic_slab[layers=5,type=bottom,waterlogged=false]
conquest:gold_blue_arabian_mosaic_slab[layers=6,type=top,waterlogged=true]
conquest:gold_blue_arabian_mosaic_slab[layers=6,type=top,waterlogged=false]
conquest:gold_blue_arabian_mosaic_slab[layers=6,type=bottom,waterlogged=true]
conquest:gold_blue_arabian_mosaic_slab[layers=6,type=bottom,waterlogged=false]
conquest:gold_blue_arabian_mosaic_slab[layers=7,type=top,waterlogged=true]
conquest:gold_blue_arabian_mosaic_slab[layers=7,type=top,waterlogged=false]
conquest:gold_blue_arabian_mosaic_slab[layers=7,type=bottom,waterlogged=true]
conquest:gold_blue_arabian_mosaic_slab[layers=7,type=bottom,waterlogged=false]
conquest:gold_blue_arabian_mosaic_slab[layers=8,type=top,waterlogged=true]
conquest:gold_blue_arabian_mosaic_slab[layers=8,type=top,waterlogged=false]
conquest:gold_blue_arabian_mosaic_slab[layers=8,type=bottom,waterlogged=true]
conquest:gold_blue_arabian_mosaic_slab[layers=8,type=bottom,waterlogged=false]
conquest:gold_blue_arabian_mosaic_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:gold_blue_arabian_mosaic_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:gold_blue_arabian_mosaic_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:gold_blue_arabian_mosaic_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:gold_blue_arabian_mosaic_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:gold_blue_arabian_mosaic_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:gold_blue_arabian_mosaic_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:gold_blue_arabian_mosaic_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:gold_blue_arabian_mosaic_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:gold_blue_arabian_mosaic_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:gold_blue_arabian_mosaic_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:gold_blue_arabian_mosaic_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:gold_blue_arabian_mosaic_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:gold_blue_arabian_mosaic_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:gold_blue_arabian_mosaic_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:gold_blue_arabian_mosaic_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:gold_blue_arabian_mosaic_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:gold_blue_arabian_mosaic_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:gold_blue_arabian_mosaic_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:gold_blue_arabian_mosaic_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:gold_blue_arabian_mosaic_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:gold_blue_arabian_mosaic_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:gold_blue_arabian_mosaic_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:gold_blue_arabian_mosaic_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:gold_blue_arabian_mosaic_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:gold_blue_arabian_mosaic_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:gold_blue_arabian_mosaic_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:gold_blue_arabian_mosaic_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:gold_blue_arabian_mosaic_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:gold_blue_arabian_mosaic_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:gold_blue_arabian_mosaic_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:gold_blue_arabian_mosaic_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:gold_blue_arabian_mosaic_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:gold_blue_arabian_mosaic_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:gold_blue_arabian_mosaic_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:gold_blue_arabian_mosaic_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:gold_blue_arabian_mosaic_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:gold_blue_arabian_mosaic_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:gold_blue_arabian_mosaic_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:gold_blue_arabian_mosaic_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:gold_blue_arabian_mosaic_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:gold_blue_arabian_mosaic_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:gold_blue_arabian_mosaic_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:gold_blue_arabian_mosaic_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:gold_blue_arabian_mosaic_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:gold_blue_arabian_mosaic_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:gold_blue_arabian_mosaic_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:gold_blue_arabian_mosaic_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:gold_blue_arabian_mosaic_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:gold_blue_arabian_mosaic_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:gold_blue_arabian_mosaic_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:gold_blue_arabian_mosaic_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:gold_blue_arabian_mosaic_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:gold_blue_arabian_mosaic_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:gold_blue_arabian_mosaic_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:gold_blue_arabian_mosaic_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:gold_blue_arabian_mosaic_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:gold_blue_arabian_mosaic_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:gold_blue_arabian_mosaic_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:gold_blue_arabian_mosaic_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:gold_blue_arabian_mosaic_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:gold_blue_arabian_mosaic_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:gold_blue_arabian_mosaic_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:gold_blue_arabian_mosaic_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:gold_blue_arabian_mosaic_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:gold_blue_arabian_mosaic_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:gold_blue_arabian_mosaic_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:gold_blue_arabian_mosaic_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:gold_blue_arabian_mosaic_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:gold_blue_arabian_mosaic_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:gold_blue_arabian_mosaic_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:gold_blue_arabian_mosaic_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:gold_blue_arabian_mosaic_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:gold_blue_arabian_mosaic_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:gold_blue_arabian_mosaic_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:gold_blue_arabian_mosaic_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:gold_blue_arabian_mosaic_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:gold_blue_arabian_mosaic_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:gold_blue_arabian_mosaic_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:gold_blue_arabian_mosaic_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:gold_blue_arabian_mosaic_vertical_corner[facing=north,layer=1,waterlogged=true]
conquest:gold_blue_arabian_mosaic_vertical_corner[facing=north,layer=1,waterlogged=false]
conquest:gold_blue_arabian_mosaic_vertical_corner[facing=north,layer=2,waterlogged=true]
conquest:gold_blue_arabian_mosaic_vertical_corner[facing=north,layer=2,waterlogged=false]
conquest:gold_blue_arabian_mosaic_vertical_corner[facing=north,layer=3,waterlogged=true]
conquest:gold_blue_arabian_mosaic_vertical_corner[facing=north,layer=3,waterlogged=false]
conquest:gold_blue_arabian_mosaic_vertical_corner[facing=north,layer=4,waterlogged=true]
conquest:gold_blue_arabian_mosaic_vertical_corner[facing=north,layer=4,waterlogged=false]
conquest:gold_blue_arabian_mosaic_vertical_corner[facing=south,layer=1,waterlogged=true]
conquest:gold_blue_arabian_mosaic_vertical_corner[facing=south,layer=1,waterlogged=false]
conquest:gold_blue_arabian_mosaic_vertical_corner[facing=south,layer=2,waterlogged=true]
conquest:gold_blue_arabian_mosaic_vertical_corner[facing=south,layer=2,waterlogged=false]
conquest:gold_blue_arabian_mosaic_vertical_corner[facing=south,layer=3,waterlogged=true]
conquest:gold_blue_arabian_mosaic_vertical_corner[facing=south,layer=3,waterlogged=false]
conquest:gold_blue_arabian_mosaic_vertical_corner[facing=south,layer=4,waterlogged=true]
conquest:gold_blue_arabian_mosaic_vertical_corner[facing=south,layer=4,waterlogged=false]
conquest:gold_blue_arabian_mosaic_vertical_corner[facing=west,layer=1,waterlogged=true]
conquest:gold_blue_arabian_mosaic_vertical_corner[facing=west,layer=1,waterlogged=false]
conquest:gold_blue_arabian_mosaic_vertical_corner[facing=west,layer=2,waterlogged=true]
conquest:gold_blue_arabian_mosaic_vertical_corner[facing=west,layer=2,waterlogged=false]
conquest:gold_blue_arabian_mosaic_vertical_corner[facing=west,layer=3,waterlogged=true]
conquest:gold_blue_arabian_mosaic_vertical_corner[facing=west,layer=3,waterlogged=false]
conquest:gold_blue_arabian_mosaic_vertical_corner[facing=west,layer=4,waterlogged=true]
conquest:gold_blue_arabian_mosaic_vertical_corner[facing=west,layer=4,waterlogged=false]
conquest:gold_blue_arabian_mosaic_vertical_corner[facing=east,layer=1,waterlogged=true]
conquest:gold_blue_arabian_mosaic_vertical_corner[facing=east,layer=1,waterlogged=false]
conquest:gold_blue_arabian_mosaic_vertical_corner[facing=east,layer=2,waterlogged=true]
conquest:gold_blue_arabian_mosaic_vertical_corner[facing=east,layer=2,waterlogged=false]
conquest:gold_blue_arabian_mosaic_vertical_corner[facing=east,layer=3,waterlogged=true]
conquest:gold_blue_arabian_mosaic_vertical_corner[facing=east,layer=3,waterlogged=false]
conquest:gold_blue_arabian_mosaic_vertical_corner[facing=east,layer=4,waterlogged=true]
conquest:gold_blue_arabian_mosaic_vertical_corner[facing=east,layer=4,waterlogged=false]
conquest:gold_blue_arabian_mosaic_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:gold_blue_arabian_mosaic_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:gold_blue_arabian_mosaic_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:gold_blue_arabian_mosaic_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:gold_blue_arabian_mosaic_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:gold_blue_arabian_mosaic_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:gold_blue_arabian_mosaic_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:gold_blue_arabian_mosaic_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:gold_blue_arabian_mosaic_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:gold_blue_arabian_mosaic_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:gold_blue_arabian_mosaic_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:gold_blue_arabian_mosaic_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:gold_blue_arabian_mosaic_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:gold_blue_arabian_mosaic_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:gold_blue_arabian_mosaic_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:gold_blue_arabian_mosaic_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:gold_blue_arabian_mosaic_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:gold_blue_arabian_mosaic_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:gold_blue_arabian_mosaic_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:gold_blue_arabian_mosaic_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:gold_blue_arabian_mosaic_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:gold_blue_arabian_mosaic_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:gold_blue_arabian_mosaic_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:gold_blue_arabian_mosaic_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:gold_blue_arabian_mosaic_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:gold_blue_arabian_mosaic_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:gold_blue_arabian_mosaic_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:gold_blue_arabian_mosaic_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:gold_blue_arabian_mosaic_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:gold_blue_arabian_mosaic_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:gold_blue_arabian_mosaic_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:gold_blue_arabian_mosaic_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:gold_blue_arabian_mosaic_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:gold_blue_arabian_mosaic_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:gold_blue_arabian_mosaic_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:gold_blue_arabian_mosaic_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:gold_blue_arabian_mosaic_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:gold_blue_arabian_mosaic_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:gold_blue_arabian_mosaic_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:gold_blue_arabian_mosaic_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:gold_blue_arabian_mosaic_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:gold_blue_arabian_mosaic_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:gold_blue_arabian_mosaic_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:gold_blue_arabian_mosaic_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:gold_blue_arabian_mosaic_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:gold_blue_arabian_mosaic_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:gold_blue_arabian_mosaic_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:gold_blue_arabian_mosaic_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:gold_blue_arabian_mosaic_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:gold_blue_arabian_mosaic_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:gold_blue_arabian_mosaic_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:gold_blue_arabian_mosaic_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:gold_blue_arabian_mosaic_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:gold_blue_arabian_mosaic_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:gold_blue_arabian_mosaic_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:gold_blue_arabian_mosaic_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:gold_blue_arabian_mosaic_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:gold_blue_arabian_mosaic_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:gold_blue_arabian_mosaic_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:gold_blue_arabian_mosaic_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:gold_blue_arabian_mosaic_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:gold_blue_arabian_mosaic_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:gold_blue_arabian_mosaic_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:gold_blue_arabian_mosaic_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:gold_blue_arabian_mosaic_vertical_quarter[facing=north,layer=1,waterlogged=true]
conquest:gold_blue_arabian_mosaic_vertical_quarter[facing=north,layer=1,waterlogged=false]
conquest:gold_blue_arabian_mosaic_vertical_quarter[facing=north,layer=2,waterlogged=true]
conquest:gold_blue_arabian_mosaic_vertical_quarter[facing=north,layer=2,waterlogged=false]
conquest:gold_blue_arabian_mosaic_vertical_quarter[facing=north,layer=3,waterlogged=true]
conquest:gold_blue_arabian_mosaic_vertical_quarter[facing=north,layer=3,waterlogged=false]
conquest:gold_blue_arabian_mosaic_vertical_quarter[facing=north,layer=4,waterlogged=true]
conquest:gold_blue_arabian_mosaic_vertical_quarter[facing=north,layer=4,waterlogged=false]
conquest:gold_blue_arabian_mosaic_vertical_quarter[facing=south,layer=1,waterlogged=true]
conquest:gold_blue_arabian_mosaic_vertical_quarter[facing=south,layer=1,waterlogged=false]
conquest:gold_blue_arabian_mosaic_vertical_quarter[facing=south,layer=2,waterlogged=true]
conquest:gold_blue_arabian_mosaic_vertical_quarter[facing=south,layer=2,waterlogged=false]
conquest:gold_blue_arabian_mosaic_vertical_quarter[facing=south,layer=3,waterlogged=true]
conquest:gold_blue_arabian_mosaic_vertical_quarter[facing=south,layer=3,waterlogged=false]
conquest:gold_blue_arabian_mosaic_vertical_quarter[facing=south,layer=4,waterlogged=true]
conquest:gold_blue_arabian_mosaic_vertical_quarter[facing=south,layer=4,waterlogged=false]
conquest:gold_blue_arabian_mosaic_vertical_quarter[facing=west,layer=1,waterlogged=true]
conquest:gold_blue_arabian_mosaic_vertical_quarter[facing=west,layer=1,waterlogged=false]
conquest:gold_blue_arabian_mosaic_vertical_quarter[facing=west,layer=2,waterlogged=true]
conquest:gold_blue_arabian_mosaic_vertical_quarter[facing=west,layer=2,waterlogged=false]
conquest:gold_blue_arabian_mosaic_vertical_quarter[facing=west,layer=3,waterlogged=true]
conquest:gold_blue_arabian_mosaic_vertical_quarter[facing=west,layer=3,waterlogged=false]
conquest:gold_blue_arabian_mosaic_vertical_quarter[facing=west,layer=4,waterlogged=true]
conquest:gold_blue_arabian_mosaic_vertical_quarter[facing=west,layer=4,waterlogged=false]
conquest:gold_blue_arabian_mosaic_vertical_quarter[facing=east,layer=1,waterlogged=true]
conquest:gold_blue_arabian_mosaic_vertical_quarter[facing=east,layer=1,waterlogged=false]
conquest:gold_blue_arabian_mosaic_vertical_quarter[facing=east,layer=2,waterlogged=true]
conquest:gold_blue_arabian_mosaic_vertical_quarter[facing=east,layer=2,waterlogged=false]
conquest:gold_blue_arabian_mosaic_vertical_quarter[facing=east,layer=3,waterlogged=true]
conquest:gold_blue_arabian_mosaic_vertical_quarter[facing=east,layer=3,waterlogged=false]
conquest:gold_blue_arabian_mosaic_vertical_quarter[facing=east,layer=4,waterlogged=true]
conquest:gold_blue_arabian_mosaic_vertical_quarter[facing=east,layer=4,waterlogged=false]
conquest:gold_blue_arabian_mosaic_vertical_slab[facing=north,layer=1,waterlogged=true]
conquest:gold_blue_arabian_mosaic_vertical_slab[facing=north,layer=1,waterlogged=false]
conquest:gold_blue_arabian_mosaic_vertical_slab[facing=north,layer=2,waterlogged=true]
conquest:gold_blue_arabian_mosaic_vertical_slab[facing=north,layer=2,waterlogged=false]
conquest:gold_blue_arabian_mosaic_vertical_slab[facing=north,layer=3,waterlogged=true]
conquest:gold_blue_arabian_mosaic_vertical_slab[facing=north,layer=3,waterlogged=false]
conquest:gold_blue_arabian_mosaic_vertical_slab[facing=north,layer=4,waterlogged=true]
conquest:gold_blue_arabian_mosaic_vertical_slab[facing=north,layer=4,waterlogged=false]
conquest:gold_blue_arabian_mosaic_vertical_slab[facing=south,layer=1,waterlogged=true]
conquest:gold_blue_arabian_mosaic_vertical_slab[facing=south,layer=1,waterlogged=false]
conquest:gold_blue_arabian_mosaic_vertical_slab[facing=south,layer=2,waterlogged=true]
conquest:gold_blue_arabian_mosaic_vertical_slab[facing=south,layer=2,waterlogged=false]
conquest:gold_blue_arabian_mosaic_vertical_slab[facing=south,layer=3,waterlogged=true]
conquest:gold_blue_arabian_mosaic_vertical_slab[facing=south,layer=3,waterlogged=false]
conquest:gold_blue_arabian_mosaic_vertical_slab[facing=south,layer=4,waterlogged=true]
conquest:gold_blue_arabian_mosaic_vertical_slab[facing=south,layer=4,waterlogged=false]
conquest:gold_blue_arabian_mosaic_vertical_slab[facing=west,layer=1,waterlogged=true]
conquest:gold_blue_arabian_mosaic_vertical_slab[facing=west,layer=1,waterlogged=false]
conquest:gold_blue_arabian_mosaic_vertical_slab[facing=west,layer=2,waterlogged=true]
conquest:gold_blue_arabian_mosaic_vertical_slab[facing=west,layer=2,waterlogged=false]
conquest:gold_blue_arabian_mosaic_vertical_slab[facing=west,layer=3,waterlogged=true]
conquest:gold_blue_arabian_mosaic_vertical_slab[facing=west,layer=3,waterlogged=false]
conquest:gold_blue_arabian_mosaic_vertical_slab[facing=west,layer=4,waterlogged=true]
conquest:gold_blue_arabian_mosaic_vertical_slab[facing=west,layer=4,waterlogged=false]
conquest:gold_blue_arabian_mosaic_vertical_slab[facing=east,layer=1,waterlogged=true]
conquest:gold_blue_arabian_mosaic_vertical_slab[facing=east,layer=1,waterlogged=false]
conquest:gold_blue_arabian_mosaic_vertical_slab[facing=east,layer=2,waterlogged=true]
conquest:gold_blue_arabian_mosaic_vertical_slab[facing=east,layer=2,waterlogged=false]
conquest:gold_blue_arabian_mosaic_vertical_slab[facing=east,layer=3,waterlogged=true]
conquest:gold_blue_arabian_mosaic_vertical_slab[facing=east,layer=3,waterlogged=false]
conquest:gold_blue_arabian_mosaic_vertical_slab[facing=east,layer=4,waterlogged=true]
conquest:gold_blue_arabian_mosaic_vertical_slab[facing=east,layer=4,waterlogged=false]
conquest:gold_coins_on_the_ground[offset_toggle=true]
conquest:gold_coins_on_the_ground[offset_toggle=false]
conquest:gold_column[axis=x]
conquest:gold_column[axis=y]
conquest:gold_column[axis=z]
conquest:gold_column_pillar[layer=1,waterlogged=true]
conquest:gold_column_pillar[layer=1,waterlogged=false]
conquest:gold_column_pillar[layer=2,waterlogged=true]
conquest:gold_column_pillar[layer=2,waterlogged=false]
conquest:gold_column_pillar[layer=3,waterlogged=true]
conquest:gold_column_pillar[layer=3,waterlogged=false]
conquest:gold_column_vertical_corner[facing=north,layer=1,waterlogged=true]
conquest:gold_column_vertical_corner[facing=north,layer=1,waterlogged=false]
conquest:gold_column_vertical_corner[facing=north,layer=2,waterlogged=true]
conquest:gold_column_vertical_corner[facing=north,layer=2,waterlogged=false]
conquest:gold_column_vertical_corner[facing=north,layer=3,waterlogged=true]
conquest:gold_column_vertical_corner[facing=north,layer=3,waterlogged=false]
conquest:gold_column_vertical_corner[facing=north,layer=4,waterlogged=true]
conquest:gold_column_vertical_corner[facing=north,layer=4,waterlogged=false]
conquest:gold_column_vertical_corner[facing=south,layer=1,waterlogged=true]
conquest:gold_column_vertical_corner[facing=south,layer=1,waterlogged=false]
conquest:gold_column_vertical_corner[facing=south,layer=2,waterlogged=true]
conquest:gold_column_vertical_corner[facing=south,layer=2,waterlogged=false]
conquest:gold_column_vertical_corner[facing=south,layer=3,waterlogged=true]
conquest:gold_column_vertical_corner[facing=south,layer=3,waterlogged=false]
conquest:gold_column_vertical_corner[facing=south,layer=4,waterlogged=true]
conquest:gold_column_vertical_corner[facing=south,layer=4,waterlogged=false]
conquest:gold_column_vertical_corner[facing=west,layer=1,waterlogged=true]
conquest:gold_column_vertical_corner[facing=west,layer=1,waterlogged=false]
conquest:gold_column_vertical_corner[facing=west,layer=2,waterlogged=true]
conquest:gold_column_vertical_corner[facing=west,layer=2,waterlogged=false]
conquest:gold_column_vertical_corner[facing=west,layer=3,waterlogged=true]
conquest:gold_column_vertical_corner[facing=west,layer=3,waterlogged=false]
conquest:gold_column_vertical_corner[facing=west,layer=4,waterlogged=true]
conquest:gold_column_vertical_corner[facing=west,layer=4,waterlogged=false]
conquest:gold_column_vertical_corner[facing=east,layer=1,waterlogged=true]
conquest:gold_column_vertical_corner[facing=east,layer=1,waterlogged=false]
conquest:gold_column_vertical_corner[facing=east,layer=2,waterlogged=true]
conquest:gold_column_vertical_corner[facing=east,layer=2,waterlogged=false]
conquest:gold_column_vertical_corner[facing=east,layer=3,waterlogged=true]
conquest:gold_column_vertical_corner[facing=east,layer=3,waterlogged=false]
conquest:gold_column_vertical_corner[facing=east,layer=4,waterlogged=true]
conquest:gold_column_vertical_corner[facing=east,layer=4,waterlogged=false]
conquest:gold_column_vertical_quarter[facing=north,layer=1,waterlogged=true]
conquest:gold_column_vertical_quarter[facing=north,layer=1,waterlogged=false]
conquest:gold_column_vertical_quarter[facing=north,layer=2,waterlogged=true]
conquest:gold_column_vertical_quarter[facing=north,layer=2,waterlogged=false]
conquest:gold_column_vertical_quarter[facing=north,layer=3,waterlogged=true]
conquest:gold_column_vertical_quarter[facing=north,layer=3,waterlogged=false]
conquest:gold_column_vertical_quarter[facing=north,layer=4,waterlogged=true]
conquest:gold_column_vertical_quarter[facing=north,layer=4,waterlogged=false]
conquest:gold_column_vertical_quarter[facing=south,layer=1,waterlogged=true]
conquest:gold_column_vertical_quarter[facing=south,layer=1,waterlogged=false]
conquest:gold_column_vertical_quarter[facing=south,layer=2,waterlogged=true]
conquest:gold_column_vertical_quarter[facing=south,layer=2,waterlogged=false]
conquest:gold_column_vertical_quarter[facing=south,layer=3,waterlogged=true]
conquest:gold_column_vertical_quarter[facing=south,layer=3,waterlogged=false]
conquest:gold_column_vertical_quarter[facing=south,layer=4,waterlogged=true]
conquest:gold_column_vertical_quarter[facing=south,layer=4,waterlogged=false]
conquest:gold_column_vertical_quarter[facing=west,layer=1,waterlogged=true]
conquest:gold_column_vertical_quarter[facing=west,layer=1,waterlogged=false]
conquest:gold_column_vertical_quarter[facing=west,layer=2,waterlogged=true]
conquest:gold_column_vertical_quarter[facing=west,layer=2,waterlogged=false]
conquest:gold_column_vertical_quarter[facing=west,layer=3,waterlogged=true]
conquest:gold_column_vertical_quarter[facing=west,layer=3,waterlogged=false]
conquest:gold_column_vertical_quarter[facing=west,layer=4,waterlogged=true]
conquest:gold_column_vertical_quarter[facing=west,layer=4,waterlogged=false]
conquest:gold_column_vertical_quarter[facing=east,layer=1,waterlogged=true]
conquest:gold_column_vertical_quarter[facing=east,layer=1,waterlogged=false]
conquest:gold_column_vertical_quarter[facing=east,layer=2,waterlogged=true]
conquest:gold_column_vertical_quarter[facing=east,layer=2,waterlogged=false]
conquest:gold_column_vertical_quarter[facing=east,layer=3,waterlogged=true]
conquest:gold_column_vertical_quarter[facing=east,layer=3,waterlogged=false]
conquest:gold_column_vertical_quarter[facing=east,layer=4,waterlogged=true]
conquest:gold_column_vertical_quarter[facing=east,layer=4,waterlogged=false]
conquest:gold_column_vertical_slab[facing=north,layer=1,waterlogged=true]
conquest:gold_column_vertical_slab[facing=north,layer=1,waterlogged=false]
conquest:gold_column_vertical_slab[facing=north,layer=2,waterlogged=true]
conquest:gold_column_vertical_slab[facing=north,layer=2,waterlogged=false]
conquest:gold_column_vertical_slab[facing=north,layer=3,waterlogged=true]
conquest:gold_column_vertical_slab[facing=north,layer=3,waterlogged=false]
conquest:gold_column_vertical_slab[facing=north,layer=4,waterlogged=true]
conquest:gold_column_vertical_slab[facing=north,layer=4,waterlogged=false]
conquest:gold_column_vertical_slab[facing=south,layer=1,waterlogged=true]
conquest:gold_column_vertical_slab[facing=south,layer=1,waterlogged=false]
conquest:gold_column_vertical_slab[facing=south,layer=2,waterlogged=true]
conquest:gold_column_vertical_slab[facing=south,layer=2,waterlogged=false]
conquest:gold_column_vertical_slab[facing=south,layer=3,waterlogged=true]
conquest:gold_column_vertical_slab[facing=south,layer=3,waterlogged=false]
conquest:gold_column_vertical_slab[facing=south,layer=4,waterlogged=true]
conquest:gold_column_vertical_slab[facing=south,layer=4,waterlogged=false]
conquest:gold_column_vertical_slab[facing=west,layer=1,waterlogged=true]
conquest:gold_column_vertical_slab[facing=west,layer=1,waterlogged=false]
conquest:gold_column_vertical_slab[facing=west,layer=2,waterlogged=true]
conquest:gold_column_vertical_slab[facing=west,layer=2,waterlogged=false]
conquest:gold_column_vertical_slab[facing=west,layer=3,waterlogged=true]
conquest:gold_column_vertical_slab[facing=west,layer=3,waterlogged=false]
conquest:gold_column_vertical_slab[facing=west,layer=4,waterlogged=true]
conquest:gold_column_vertical_slab[facing=west,layer=4,waterlogged=false]
conquest:gold_column_vertical_slab[facing=east,layer=1,waterlogged=true]
conquest:gold_column_vertical_slab[facing=east,layer=1,waterlogged=false]
conquest:gold_column_vertical_slab[facing=east,layer=2,waterlogged=true]
conquest:gold_column_vertical_slab[facing=east,layer=2,waterlogged=false]
conquest:gold_column_vertical_slab[facing=east,layer=3,waterlogged=true]
conquest:gold_column_vertical_slab[facing=east,layer=3,waterlogged=false]
conquest:gold_column_vertical_slab[facing=east,layer=4,waterlogged=true]
conquest:gold_column_vertical_slab[facing=east,layer=4,waterlogged=false]
conquest:gold_column_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:gold_column_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:gold_column_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:gold_column_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:gold_column_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:gold_column_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:gold_column_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:gold_column_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:gold_column_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:gold_column_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:gold_column_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:gold_column_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:gold_column_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:gold_column_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:gold_column_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:gold_column_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:gold_column_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:gold_column_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:gold_column_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:gold_column_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:gold_column_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:gold_column_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:gold_column_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:gold_column_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:gold_column_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:gold_column_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:gold_column_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:gold_column_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:gold_column_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:gold_column_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:gold_column_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:gold_column_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:gold_column_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:gold_column_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:gold_column_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:gold_column_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:gold_column_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:gold_column_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:gold_column_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:gold_column_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:gold_column_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:gold_column_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:gold_column_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:gold_column_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:gold_column_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:gold_column_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:gold_column_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:gold_column_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:gold_column_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:gold_column_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:gold_column_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:gold_column_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:gold_column_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:gold_column_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:gold_column_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:gold_column_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:gold_column_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:gold_column_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:gold_column_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:gold_column_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:gold_column_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:gold_column_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:gold_column_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:gold_column_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:gold_column_with_marble_base[east=true,north=true,south=true,west=true]
conquest:gold_column_with_marble_base[east=true,north=true,south=true,west=false]
conquest:gold_column_with_marble_base[east=true,north=true,south=false,west=true]
conquest:gold_column_with_marble_base[east=true,north=true,south=false,west=false]
conquest:gold_column_with_marble_base[east=true,north=false,south=true,west=true]
conquest:gold_column_with_marble_base[east=true,north=false,south=true,west=false]
conquest:gold_column_with_marble_base[east=true,north=false,south=false,west=true]
conquest:gold_column_with_marble_base[east=true,north=false,south=false,west=false]
conquest:gold_column_with_marble_base[east=false,north=true,south=true,west=true]
conquest:gold_column_with_marble_base[east=false,north=true,south=true,west=false]
conquest:gold_column_with_marble_base[east=false,north=true,south=false,west=true]
conquest:gold_column_with_marble_base[east=false,north=true,south=false,west=false]
conquest:gold_column_with_marble_base[east=false,north=false,south=true,west=true]
conquest:gold_column_with_marble_base[east=false,north=false,south=true,west=false]
conquest:gold_column_with_marble_base[east=false,north=false,south=false,west=true]
conquest:gold_column_with_marble_base[east=false,north=false,south=false,west=false]
conquest:gold_column_with_marble_base_pillar[layer=1,waterlogged=true]
conquest:gold_column_with_marble_base_pillar[layer=1,waterlogged=false]
conquest:gold_column_with_marble_base_pillar[layer=2,waterlogged=true]
conquest:gold_column_with_marble_base_pillar[layer=2,waterlogged=false]
conquest:gold_column_with_marble_base_pillar[layer=3,waterlogged=true]
conquest:gold_column_with_marble_base_pillar[layer=3,waterlogged=false]
conquest:gold_column_with_marble_base_vertical_corner[facing=north,layer=1,waterlogged=true]
conquest:gold_column_with_marble_base_vertical_corner[facing=north,layer=1,waterlogged=false]
conquest:gold_column_with_marble_base_vertical_corner[facing=north,layer=2,waterlogged=true]
conquest:gold_column_with_marble_base_vertical_corner[facing=north,layer=2,waterlogged=false]
conquest:gold_column_with_marble_base_vertical_corner[facing=north,layer=3,waterlogged=true]
conquest:gold_column_with_marble_base_vertical_corner[facing=north,layer=3,waterlogged=false]
conquest:gold_column_with_marble_base_vertical_corner[facing=south,layer=1,waterlogged=true]
conquest:gold_column_with_marble_base_vertical_corner[facing=south,layer=1,waterlogged=false]
conquest:gold_column_with_marble_base_vertical_corner[facing=south,layer=2,waterlogged=true]
conquest:gold_column_with_marble_base_vertical_corner[facing=south,layer=2,waterlogged=false]
conquest:gold_column_with_marble_base_vertical_corner[facing=south,layer=3,waterlogged=true]
conquest:gold_column_with_marble_base_vertical_corner[facing=south,layer=3,waterlogged=false]
conquest:gold_column_with_marble_base_vertical_corner[facing=west,layer=1,waterlogged=true]
conquest:gold_column_with_marble_base_vertical_corner[facing=west,layer=1,waterlogged=false]
conquest:gold_column_with_marble_base_vertical_corner[facing=west,layer=2,waterlogged=true]
conquest:gold_column_with_marble_base_vertical_corner[facing=west,layer=2,waterlogged=false]
conquest:gold_column_with_marble_base_vertical_corner[facing=west,layer=3,waterlogged=true]
conquest:gold_column_with_marble_base_vertical_corner[facing=west,layer=3,waterlogged=false]
conquest:gold_column_with_marble_base_vertical_corner[facing=east,layer=1,waterlogged=true]
conquest:gold_column_with_marble_base_vertical_corner[facing=east,layer=1,waterlogged=false]
conquest:gold_column_with_marble_base_vertical_corner[facing=east,layer=2,waterlogged=true]
conquest:gold_column_with_marble_base_vertical_corner[facing=east,layer=2,waterlogged=false]
conquest:gold_column_with_marble_base_vertical_corner[facing=east,layer=3,waterlogged=true]
conquest:gold_column_with_marble_base_vertical_corner[facing=east,layer=3,waterlogged=false]
conquest:gold_column_with_marble_base_vertical_quarter[e=true,facing=north,layer=1,s=true,waterlogged=true]
conquest:gold_column_with_marble_base_vertical_quarter[e=true,facing=north,layer=1,s=true,waterlogged=false]
conquest:gold_column_with_marble_base_vertical_quarter[e=true,facing=north,layer=1,s=false,waterlogged=true]
conquest:gold_column_with_marble_base_vertical_quarter[e=true,facing=north,layer=1,s=false,waterlogged=false]
conquest:gold_column_with_marble_base_vertical_quarter[e=true,facing=north,layer=2,s=true,waterlogged=true]
conquest:gold_column_with_marble_base_vertical_quarter[e=true,facing=north,layer=2,s=true,waterlogged=false]
conquest:gold_column_with_marble_base_vertical_quarter[e=true,facing=north,layer=2,s=false,waterlogged=true]
conquest:gold_column_with_marble_base_vertical_quarter[e=true,facing=north,layer=2,s=false,waterlogged=false]
conquest:gold_column_with_marble_base_vertical_quarter[e=true,facing=north,layer=3,s=true,waterlogged=true]
conquest:gold_column_with_marble_base_vertical_quarter[e=true,facing=north,layer=3,s=true,waterlogged=false]
conquest:gold_column_with_marble_base_vertical_quarter[e=true,facing=north,layer=3,s=false,waterlogged=true]
conquest:gold_column_with_marble_base_vertical_quarter[e=true,facing=north,layer=3,s=false,waterlogged=false]
conquest:gold_column_with_marble_base_vertical_quarter[e=true,facing=south,layer=1,s=true,waterlogged=true]
conquest:gold_column_with_marble_base_vertical_quarter[e=true,facing=south,layer=1,s=true,waterlogged=false]
conquest:gold_column_with_marble_base_vertical_quarter[e=true,facing=south,layer=1,s=false,waterlogged=true]
conquest:gold_column_with_marble_base_vertical_quarter[e=true,facing=south,layer=1,s=false,waterlogged=false]
conquest:gold_column_with_marble_base_vertical_quarter[e=true,facing=south,layer=2,s=true,waterlogged=true]
conquest:gold_column_with_marble_base_vertical_quarter[e=true,facing=south,layer=2,s=true,waterlogged=false]
conquest:gold_column_with_marble_base_vertical_quarter[e=true,facing=south,layer=2,s=false,waterlogged=true]
conquest:gold_column_with_marble_base_vertical_quarter[e=true,facing=south,layer=2,s=false,waterlogged=false]
conquest:gold_column_with_marble_base_vertical_quarter[e=true,facing=south,layer=3,s=true,waterlogged=true]
conquest:gold_column_with_marble_base_vertical_quarter[e=true,facing=south,layer=3,s=true,waterlogged=false]
conquest:gold_column_with_marble_base_vertical_quarter[e=true,facing=south,layer=3,s=false,waterlogged=true]
conquest:gold_column_with_marble_base_vertical_quarter[e=true,facing=south,layer=3,s=false,waterlogged=false]
conquest:gold_column_with_marble_base_vertical_quarter[e=true,facing=west,layer=1,s=true,waterlogged=true]
conquest:gold_column_with_marble_base_vertical_quarter[e=true,facing=west,layer=1,s=true,waterlogged=false]
conquest:gold_column_with_marble_base_vertical_quarter[e=true,facing=west,layer=1,s=false,waterlogged=true]
conquest:gold_column_with_marble_base_vertical_quarter[e=true,facing=west,layer=1,s=false,waterlogged=false]
conquest:gold_column_with_marble_base_vertical_quarter[e=true,facing=west,layer=2,s=true,waterlogged=true]
conquest:gold_column_with_marble_base_vertical_quarter[e=true,facing=west,layer=2,s=true,waterlogged=false]
conquest:gold_column_with_marble_base_vertical_quarter[e=true,facing=west,layer=2,s=false,waterlogged=true]
conquest:gold_column_with_marble_base_vertical_quarter[e=true,facing=west,layer=2,s=false,waterlogged=false]
conquest:gold_column_with_marble_base_vertical_quarter[e=true,facing=west,layer=3,s=true,waterlogged=true]
conquest:gold_column_with_marble_base_vertical_quarter[e=true,facing=west,layer=3,s=true,waterlogged=false]
conquest:gold_column_with_marble_base_vertical_quarter[e=true,facing=west,layer=3,s=false,waterlogged=true]
conquest:gold_column_with_marble_base_vertical_quarter[e=true,facing=west,layer=3,s=false,waterlogged=false]
conquest:gold_column_with_marble_base_vertical_quarter[e=true,facing=east,layer=1,s=true,waterlogged=true]
conquest:gold_column_with_marble_base_vertical_quarter[e=true,facing=east,layer=1,s=true,waterlogged=false]
conquest:gold_column_with_marble_base_vertical_quarter[e=true,facing=east,layer=1,s=false,waterlogged=true]
conquest:gold_column_with_marble_base_vertical_quarter[e=true,facing=east,layer=1,s=false,waterlogged=false]
conquest:gold_column_with_marble_base_vertical_quarter[e=true,facing=east,layer=2,s=true,waterlogged=true]
conquest:gold_column_with_marble_base_vertical_quarter[e=true,facing=east,layer=2,s=true,waterlogged=false]
conquest:gold_column_with_marble_base_vertical_quarter[e=true,facing=east,layer=2,s=false,waterlogged=true]
conquest:gold_column_with_marble_base_vertical_quarter[e=true,facing=east,layer=2,s=false,waterlogged=false]
conquest:gold_column_with_marble_base_vertical_quarter[e=true,facing=east,layer=3,s=true,waterlogged=true]
conquest:gold_column_with_marble_base_vertical_quarter[e=true,facing=east,layer=3,s=true,waterlogged=false]
conquest:gold_column_with_marble_base_vertical_quarter[e=true,facing=east,layer=3,s=false,waterlogged=true]
conquest:gold_column_with_marble_base_vertical_quarter[e=true,facing=east,layer=3,s=false,waterlogged=false]
conquest:gold_column_with_marble_base_vertical_quarter[e=false,facing=north,layer=1,s=true,waterlogged=true]
conquest:gold_column_with_marble_base_vertical_quarter[e=false,facing=north,layer=1,s=true,waterlogged=false]
conquest:gold_column_with_marble_base_vertical_quarter[e=false,facing=north,layer=1,s=false,waterlogged=true]
conquest:gold_column_with_marble_base_vertical_quarter[e=false,facing=north,layer=1,s=false,waterlogged=false]
conquest:gold_column_with_marble_base_vertical_quarter[e=false,facing=north,layer=2,s=true,waterlogged=true]
conquest:gold_column_with_marble_base_vertical_quarter[e=false,facing=north,layer=2,s=true,waterlogged=false]
conquest:gold_column_with_marble_base_vertical_quarter[e=false,facing=north,layer=2,s=false,waterlogged=true]
conquest:gold_column_with_marble_base_vertical_quarter[e=false,facing=north,layer=2,s=false,waterlogged=false]
conquest:gold_column_with_marble_base_vertical_quarter[e=false,facing=north,layer=3,s=true,waterlogged=true]
conquest:gold_column_with_marble_base_vertical_quarter[e=false,facing=north,layer=3,s=true,waterlogged=false]
conquest:gold_column_with_marble_base_vertical_quarter[e=false,facing=north,layer=3,s=false,waterlogged=true]
conquest:gold_column_with_marble_base_vertical_quarter[e=false,facing=north,layer=3,s=false,waterlogged=false]
conquest:gold_column_with_marble_base_vertical_quarter[e=false,facing=south,layer=1,s=true,waterlogged=true]
conquest:gold_column_with_marble_base_vertical_quarter[e=false,facing=south,layer=1,s=true,waterlogged=false]
conquest:gold_column_with_marble_base_vertical_quarter[e=false,facing=south,layer=1,s=false,waterlogged=true]
conquest:gold_column_with_marble_base_vertical_quarter[e=false,facing=south,layer=1,s=false,waterlogged=false]
conquest:gold_column_with_marble_base_vertical_quarter[e=false,facing=south,layer=2,s=true,waterlogged=true]
conquest:gold_column_with_marble_base_vertical_quarter[e=false,facing=south,layer=2,s=true,waterlogged=false]
conquest:gold_column_with_marble_base_vertical_quarter[e=false,facing=south,layer=2,s=false,waterlogged=true]
conquest:gold_column_with_marble_base_vertical_quarter[e=false,facing=south,layer=2,s=false,waterlogged=false]
conquest:gold_column_with_marble_base_vertical_quarter[e=false,facing=south,layer=3,s=true,waterlogged=true]
conquest:gold_column_with_marble_base_vertical_quarter[e=false,facing=south,layer=3,s=true,waterlogged=false]
conquest:gold_column_with_marble_base_vertical_quarter[e=false,facing=south,layer=3,s=false,waterlogged=true]
conquest:gold_column_with_marble_base_vertical_quarter[e=false,facing=south,layer=3,s=false,waterlogged=false]
conquest:gold_column_with_marble_base_vertical_quarter[e=false,facing=west,layer=1,s=true,waterlogged=true]
conquest:gold_column_with_marble_base_vertical_quarter[e=false,facing=west,layer=1,s=true,waterlogged=false]
conquest:gold_column_with_marble_base_vertical_quarter[e=false,facing=west,layer=1,s=false,waterlogged=true]
conquest:gold_column_with_marble_base_vertical_quarter[e=false,facing=west,layer=1,s=false,waterlogged=false]
conquest:gold_column_with_marble_base_vertical_quarter[e=false,facing=west,layer=2,s=true,waterlogged=true]
conquest:gold_column_with_marble_base_vertical_quarter[e=false,facing=west,layer=2,s=true,waterlogged=false]
conquest:gold_column_with_marble_base_vertical_quarter[e=false,facing=west,layer=2,s=false,waterlogged=true]
conquest:gold_column_with_marble_base_vertical_quarter[e=false,facing=west,layer=2,s=false,waterlogged=false]
conquest:gold_column_with_marble_base_vertical_quarter[e=false,facing=west,layer=3,s=true,waterlogged=true]
conquest:gold_column_with_marble_base_vertical_quarter[e=false,facing=west,layer=3,s=true,waterlogged=false]
conquest:gold_column_with_marble_base_vertical_quarter[e=false,facing=west,layer=3,s=false,waterlogged=true]
conquest:gold_column_with_marble_base_vertical_quarter[e=false,facing=west,layer=3,s=false,waterlogged=false]
conquest:gold_column_with_marble_base_vertical_quarter[e=false,facing=east,layer=1,s=true,waterlogged=true]
conquest:gold_column_with_marble_base_vertical_quarter[e=false,facing=east,layer=1,s=true,waterlogged=false]
conquest:gold_column_with_marble_base_vertical_quarter[e=false,facing=east,layer=1,s=false,waterlogged=true]
conquest:gold_column_with_marble_base_vertical_quarter[e=false,facing=east,layer=1,s=false,waterlogged=false]
conquest:gold_column_with_marble_base_vertical_quarter[e=false,facing=east,layer=2,s=true,waterlogged=true]
conquest:gold_column_with_marble_base_vertical_quarter[e=false,facing=east,layer=2,s=true,waterlogged=false]
conquest:gold_column_with_marble_base_vertical_quarter[e=false,facing=east,layer=2,s=false,waterlogged=true]
conquest:gold_column_with_marble_base_vertical_quarter[e=false,facing=east,layer=2,s=false,waterlogged=false]
conquest:gold_column_with_marble_base_vertical_quarter[e=false,facing=east,layer=3,s=true,waterlogged=true]
conquest:gold_column_with_marble_base_vertical_quarter[e=false,facing=east,layer=3,s=true,waterlogged=false]
conquest:gold_column_with_marble_base_vertical_quarter[e=false,facing=east,layer=3,s=false,waterlogged=true]
conquest:gold_column_with_marble_base_vertical_quarter[e=false,facing=east,layer=3,s=false,waterlogged=false]
conquest:gold_column_with_marble_base_vertical_slab[e=true,facing=north,layer=1,s=true,w=true,waterlogged=true]
conquest:gold_column_with_marble_base_vertical_slab[e=true,facing=north,layer=1,s=true,w=true,waterlogged=false]
conquest:gold_column_with_marble_base_vertical_slab[e=true,facing=north,layer=1,s=true,w=false,waterlogged=true]
conquest:gold_column_with_marble_base_vertical_slab[e=true,facing=north,layer=1,s=true,w=false,waterlogged=false]
conquest:gold_column_with_marble_base_vertical_slab[e=true,facing=north,layer=1,s=false,w=true,waterlogged=true]
conquest:gold_column_with_marble_base_vertical_slab[e=true,facing=north,layer=1,s=false,w=true,waterlogged=false]
conquest:gold_column_with_marble_base_vertical_slab[e=true,facing=north,layer=1,s=false,w=false,waterlogged=true]
conquest:gold_column_with_marble_base_vertical_slab[e=true,facing=north,layer=1,s=false,w=false,waterlogged=false]
conquest:gold_column_with_marble_base_vertical_slab[e=true,facing=north,layer=2,s=true,w=true,waterlogged=true]
conquest:gold_column_with_marble_base_vertical_slab[e=true,facing=north,layer=2,s=true,w=true,waterlogged=false]
conquest:gold_column_with_marble_base_vertical_slab[e=true,facing=north,layer=2,s=true,w=false,waterlogged=true]
conquest:gold_column_with_marble_base_vertical_slab[e=true,facing=north,layer=2,s=true,w=false,waterlogged=false]
conquest:gold_column_with_marble_base_vertical_slab[e=true,facing=north,layer=2,s=false,w=true,waterlogged=true]
conquest:gold_column_with_marble_base_vertical_slab[e=true,facing=north,layer=2,s=false,w=true,waterlogged=false]
conquest:gold_column_with_marble_base_vertical_slab[e=true,facing=north,layer=2,s=false,w=false,waterlogged=true]
conquest:gold_column_with_marble_base_vertical_slab[e=true,facing=north,layer=2,s=false,w=false,waterlogged=false]
conquest:gold_column_with_marble_base_vertical_slab[e=true,facing=north,layer=3,s=true,w=true,waterlogged=true]
conquest:gold_column_with_marble_base_vertical_slab[e=true,facing=north,layer=3,s=true,w=true,waterlogged=false]
conquest:gold_column_with_marble_base_vertical_slab[e=true,facing=north,layer=3,s=true,w=false,waterlogged=true]
conquest:gold_column_with_marble_base_vertical_slab[e=true,facing=north,layer=3,s=true,w=false,waterlogged=false]
conquest:gold_column_with_marble_base_vertical_slab[e=true,facing=north,layer=3,s=false,w=true,waterlogged=true]
conquest:gold_column_with_marble_base_vertical_slab[e=true,facing=north,layer=3,s=false,w=true,waterlogged=false]
conquest:gold_column_with_marble_base_vertical_slab[e=true,facing=north,layer=3,s=false,w=false,waterlogged=true]
conquest:gold_column_with_marble_base_vertical_slab[e=true,facing=north,layer=3,s=false,w=false,waterlogged=false]
conquest:gold_column_with_marble_base_vertical_slab[e=true,facing=south,layer=1,s=true,w=true,waterlogged=true]
conquest:gold_column_with_marble_base_vertical_slab[e=true,facing=south,layer=1,s=true,w=true,waterlogged=false]
conquest:gold_column_with_marble_base_vertical_slab[e=true,facing=south,layer=1,s=true,w=false,waterlogged=true]
conquest:gold_column_with_marble_base_vertical_slab[e=true,facing=south,layer=1,s=true,w=false,waterlogged=false]
conquest:gold_column_with_marble_base_vertical_slab[e=true,facing=south,layer=1,s=false,w=true,waterlogged=true]
conquest:gold_column_with_marble_base_vertical_slab[e=true,facing=south,layer=1,s=false,w=true,waterlogged=false]
conquest:gold_column_with_marble_base_vertical_slab[e=true,facing=south,layer=1,s=false,w=false,waterlogged=true]
conquest:gold_column_with_marble_base_vertical_slab[e=true,facing=south,layer=1,s=false,w=false,waterlogged=false]
conquest:gold_column_with_marble_base_vertical_slab[e=true,facing=south,layer=2,s=true,w=true,waterlogged=true]
conquest:gold_column_with_marble_base_vertical_slab[e=true,facing=south,layer=2,s=true,w=true,waterlogged=false]
conquest:gold_column_with_marble_base_vertical_slab[e=true,facing=south,layer=2,s=true,w=false,waterlogged=true]
conquest:gold_column_with_marble_base_vertical_slab[e=true,facing=south,layer=2,s=true,w=false,waterlogged=false]
conquest:gold_column_with_marble_base_vertical_slab[e=true,facing=south,layer=2,s=false,w=true,waterlogged=true]
conquest:gold_column_with_marble_base_vertical_slab[e=true,facing=south,layer=2,s=false,w=true,waterlogged=false]
conquest:gold_column_with_marble_base_vertical_slab[e=true,facing=south,layer=2,s=false,w=false,waterlogged=true]
conquest:gold_column_with_marble_base_vertical_slab[e=true,facing=south,layer=2,s=false,w=false,waterlogged=false]
conquest:gold_column_with_marble_base_vertical_slab[e=true,facing=south,layer=3,s=true,w=true,waterlogged=true]
conquest:gold_column_with_marble_base_vertical_slab[e=true,facing=south,layer=3,s=true,w=true,waterlogged=false]
conquest:gold_column_with_marble_base_vertical_slab[e=true,facing=south,layer=3,s=true,w=false,waterlogged=true]
conquest:gold_column_with_marble_base_vertical_slab[e=true,facing=south,layer=3,s=true,w=false,waterlogged=false]
conquest:gold_column_with_marble_base_vertical_slab[e=true,facing=south,layer=3,s=false,w=true,waterlogged=true]
conquest:gold_column_with_marble_base_vertical_slab[e=true,facing=south,layer=3,s=false,w=true,waterlogged=false]
conquest:gold_column_with_marble_base_vertical_slab[e=true,facing=south,layer=3,s=false,w=false,waterlogged=true]
conquest:gold_column_with_marble_base_vertical_slab[e=true,facing=south,layer=3,s=false,w=false,waterlogged=false]
conquest:gold_column_with_marble_base_vertical_slab[e=true,facing=west,layer=1,s=true,w=true,waterlogged=true]
conquest:gold_column_with_marble_base_vertical_slab[e=true,facing=west,layer=1,s=true,w=true,waterlogged=false]
conquest:gold_column_with_marble_base_vertical_slab[e=true,facing=west,layer=1,s=true,w=false,waterlogged=true]
conquest:gold_column_with_marble_base_vertical_slab[e=true,facing=west,layer=1,s=true,w=false,waterlogged=false]
conquest:gold_column_with_marble_base_vertical_slab[e=true,facing=west,layer=1,s=false,w=true,waterlogged=true]
conquest:gold_column_with_marble_base_vertical_slab[e=true,facing=west,layer=1,s=false,w=true,waterlogged=false]
conquest:gold_column_with_marble_base_vertical_slab[e=true,facing=west,layer=1,s=false,w=false,waterlogged=true]
conquest:gold_column_with_marble_base_vertical_slab[e=true,facing=west,layer=1,s=false,w=false,waterlogged=false]
conquest:gold_column_with_marble_base_vertical_slab[e=true,facing=west,layer=2,s=true,w=true,waterlogged=true]
conquest:gold_column_with_marble_base_vertical_slab[e=true,facing=west,layer=2,s=true,w=true,waterlogged=false]
conquest:gold_column_with_marble_base_vertical_slab[e=true,facing=west,layer=2,s=true,w=false,waterlogged=true]
conquest:gold_column_with_marble_base_vertical_slab[e=true,facing=west,layer=2,s=true,w=false,waterlogged=false]
conquest:gold_column_with_marble_base_vertical_slab[e=true,facing=west,layer=2,s=false,w=true,waterlogged=true]
conquest:gold_column_with_marble_base_vertical_slab[e=true,facing=west,layer=2,s=false,w=true,waterlogged=false]
conquest:gold_column_with_marble_base_vertical_slab[e=true,facing=west,layer=2,s=false,w=false,waterlogged=true]
conquest:gold_column_with_marble_base_vertical_slab[e=true,facing=west,layer=2,s=false,w=false,waterlogged=false]
conquest:gold_column_with_marble_base_vertical_slab[e=true,facing=west,layer=3,s=true,w=true,waterlogged=true]
conquest:gold_column_with_marble_base_vertical_slab[e=true,facing=west,layer=3,s=true,w=true,waterlogged=false]
conquest:gold_column_with_marble_base_vertical_slab[e=true,facing=west,layer=3,s=true,w=false,waterlogged=true]
conquest:gold_column_with_marble_base_vertical_slab[e=true,facing=west,layer=3,s=true,w=false,waterlogged=false]
conquest:gold_column_with_marble_base_vertical_slab[e=true,facing=west,layer=3,s=false,w=true,waterlogged=true]
conquest:gold_column_with_marble_base_vertical_slab[e=true,facing=west,layer=3,s=false,w=true,waterlogged=false]
conquest:gold_column_with_marble_base_vertical_slab[e=true,facing=west,layer=3,s=false,w=false,waterlogged=true]
conquest:gold_column_with_marble_base_vertical_slab[e=true,facing=west,layer=3,s=false,w=false,waterlogged=false]
conquest:gold_column_with_marble_base_vertical_slab[e=true,facing=east,layer=1,s=true,w=true,waterlogged=true]
conquest:gold_column_with_marble_base_vertical_slab[e=true,facing=east,layer=1,s=true,w=true,waterlogged=false]
conquest:gold_column_with_marble_base_vertical_slab[e=true,facing=east,layer=1,s=true,w=false,waterlogged=true]
conquest:gold_column_with_marble_base_vertical_slab[e=true,facing=east,layer=1,s=true,w=false,waterlogged=false]
conquest:gold_column_with_marble_base_vertical_slab[e=true,facing=east,layer=1,s=false,w=true,waterlogged=true]
conquest:gold_column_with_marble_base_vertical_slab[e=true,facing=east,layer=1,s=false,w=true,waterlogged=false]
conquest:gold_column_with_marble_base_vertical_slab[e=true,facing=east,layer=1,s=false,w=false,waterlogged=true]
conquest:gold_column_with_marble_base_vertical_slab[e=true,facing=east,layer=1,s=false,w=false,waterlogged=false]
conquest:gold_column_with_marble_base_vertical_slab[e=true,facing=east,layer=2,s=true,w=true,waterlogged=true]
conquest:gold_column_with_marble_base_vertical_slab[e=true,facing=east,layer=2,s=true,w=true,waterlogged=false]
conquest:gold_column_with_marble_base_vertical_slab[e=true,facing=east,layer=2,s=true,w=false,waterlogged=true]
conquest:gold_column_with_marble_base_vertical_slab[e=true,facing=east,layer=2,s=true,w=false,waterlogged=false]
conquest:gold_column_with_marble_base_vertical_slab[e=true,facing=east,layer=2,s=false,w=true,waterlogged=true]
conquest:gold_column_with_marble_base_vertical_slab[e=true,facing=east,layer=2,s=false,w=true,waterlogged=false]
conquest:gold_column_with_marble_base_vertical_slab[e=true,facing=east,layer=2,s=false,w=false,waterlogged=true]
conquest:gold_column_with_marble_base_vertical_slab[e=true,facing=east,layer=2,s=false,w=false,waterlogged=false]
conquest:gold_column_with_marble_base_vertical_slab[e=true,facing=east,layer=3,s=true,w=true,waterlogged=true]
conquest:gold_column_with_marble_base_vertical_slab[e=true,facing=east,layer=3,s=true,w=true,waterlogged=false]
conquest:gold_column_with_marble_base_vertical_slab[e=true,facing=east,layer=3,s=true,w=false,waterlogged=true]
conquest:gold_column_with_marble_base_vertical_slab[e=true,facing=east,layer=3,s=true,w=false,waterlogged=false]
conquest:gold_column_with_marble_base_vertical_slab[e=true,facing=east,layer=3,s=false,w=true,waterlogged=true]
conquest:gold_column_with_marble_base_vertical_slab[e=true,facing=east,layer=3,s=false,w=true,waterlogged=false]
conquest:gold_column_with_marble_base_vertical_slab[e=true,facing=east,layer=3,s=false,w=false,waterlogged=true]
conquest:gold_column_with_marble_base_vertical_slab[e=true,facing=east,layer=3,s=false,w=false,waterlogged=false]
conquest:gold_column_with_marble_base_vertical_slab[e=false,facing=north,layer=1,s=true,w=true,waterlogged=true]
conquest:gold_column_with_marble_base_vertical_slab[e=false,facing=north,layer=1,s=true,w=true,waterlogged=false]
conquest:gold_column_with_marble_base_vertical_slab[e=false,facing=north,layer=1,s=true,w=false,waterlogged=true]
conquest:gold_column_with_marble_base_vertical_slab[e=false,facing=north,layer=1,s=true,w=false,waterlogged=false]
conquest:gold_column_with_marble_base_vertical_slab[e=false,facing=north,layer=1,s=false,w=true,waterlogged=true]
conquest:gold_column_with_marble_base_vertical_slab[e=false,facing=north,layer=1,s=false,w=true,waterlogged=false]
conquest:gold_column_with_marble_base_vertical_slab[e=false,facing=north,layer=1,s=false,w=false,waterlogged=true]
conquest:gold_column_with_marble_base_vertical_slab[e=false,facing=north,layer=1,s=false,w=false,waterlogged=false]
conquest:gold_column_with_marble_base_vertical_slab[e=false,facing=north,layer=2,s=true,w=true,waterlogged=true]
conquest:gold_column_with_marble_base_vertical_slab[e=false,facing=north,layer=2,s=true,w=true,waterlogged=false]
conquest:gold_column_with_marble_base_vertical_slab[e=false,facing=north,layer=2,s=true,w=false,waterlogged=true]
conquest:gold_column_with_marble_base_vertical_slab[e=false,facing=north,layer=2,s=true,w=false,waterlogged=false]
conquest:gold_column_with_marble_base_vertical_slab[e=false,facing=north,layer=2,s=false,w=true,waterlogged=true]
conquest:gold_column_with_marble_base_vertical_slab[e=false,facing=north,layer=2,s=false,w=true,waterlogged=false]
conquest:gold_column_with_marble_base_vertical_slab[e=false,facing=north,layer=2,s=false,w=false,waterlogged=true]
conquest:gold_column_with_marble_base_vertical_slab[e=false,facing=north,layer=2,s=false,w=false,waterlogged=false]
conquest:gold_column_with_marble_base_vertical_slab[e=false,facing=north,layer=3,s=true,w=true,waterlogged=true]
conquest:gold_column_with_marble_base_vertical_slab[e=false,facing=north,layer=3,s=true,w=true,waterlogged=false]
conquest:gold_column_with_marble_base_vertical_slab[e=false,facing=north,layer=3,s=true,w=false,waterlogged=true]
conquest:gold_column_with_marble_base_vertical_slab[e=false,facing=north,layer=3,s=true,w=false,waterlogged=false]
conquest:gold_column_with_marble_base_vertical_slab[e=false,facing=north,layer=3,s=false,w=true,waterlogged=true]
conquest:gold_column_with_marble_base_vertical_slab[e=false,facing=north,layer=3,s=false,w=true,waterlogged=false]
conquest:gold_column_with_marble_base_vertical_slab[e=false,facing=north,layer=3,s=false,w=false,waterlogged=true]
conquest:gold_column_with_marble_base_vertical_slab[e=false,facing=north,layer=3,s=false,w=false,waterlogged=false]
conquest:gold_column_with_marble_base_vertical_slab[e=false,facing=south,layer=1,s=true,w=true,waterlogged=true]
conquest:gold_column_with_marble_base_vertical_slab[e=false,facing=south,layer=1,s=true,w=true,waterlogged=false]
conquest:gold_column_with_marble_base_vertical_slab[e=false,facing=south,layer=1,s=true,w=false,waterlogged=true]
conquest:gold_column_with_marble_base_vertical_slab[e=false,facing=south,layer=1,s=true,w=false,waterlogged=false]
conquest:gold_column_with_marble_base_vertical_slab[e=false,facing=south,layer=1,s=false,w=true,waterlogged=true]
conquest:gold_column_with_marble_base_vertical_slab[e=false,facing=south,layer=1,s=false,w=true,waterlogged=false]
conquest:gold_column_with_marble_base_vertical_slab[e=false,facing=south,layer=1,s=false,w=false,waterlogged=true]
conquest:gold_column_with_marble_base_vertical_slab[e=false,facing=south,layer=1,s=false,w=false,waterlogged=false]
conquest:gold_column_with_marble_base_vertical_slab[e=false,facing=south,layer=2,s=true,w=true,waterlogged=true]
conquest:gold_column_with_marble_base_vertical_slab[e=false,facing=south,layer=2,s=true,w=true,waterlogged=false]
conquest:gold_column_with_marble_base_vertical_slab[e=false,facing=south,layer=2,s=true,w=false,waterlogged=true]
conquest:gold_column_with_marble_base_vertical_slab[e=false,facing=south,layer=2,s=true,w=false,waterlogged=false]
conquest:gold_column_with_marble_base_vertical_slab[e=false,facing=south,layer=2,s=false,w=true,waterlogged=true]
conquest:gold_column_with_marble_base_vertical_slab[e=false,facing=south,layer=2,s=false,w=true,waterlogged=false]
conquest:gold_column_with_marble_base_vertical_slab[e=false,facing=south,layer=2,s=false,w=false,waterlogged=true]
conquest:gold_column_with_marble_base_vertical_slab[e=false,facing=south,layer=2,s=false,w=false,waterlogged=false]
conquest:gold_column_with_marble_base_vertical_slab[e=false,facing=south,layer=3,s=true,w=true,waterlogged=true]
conquest:gold_column_with_marble_base_vertical_slab[e=false,facing=south,layer=3,s=true,w=true,waterlogged=false]
conquest:gold_column_with_marble_base_vertical_slab[e=false,facing=south,layer=3,s=true,w=false,waterlogged=true]
conquest:gold_column_with_marble_base_vertical_slab[e=false,facing=south,layer=3,s=true,w=false,waterlogged=false]
conquest:gold_column_with_marble_base_vertical_slab[e=false,facing=south,layer=3,s=false,w=true,waterlogged=true]
conquest:gold_column_with_marble_base_vertical_slab[e=false,facing=south,layer=3,s=false,w=true,waterlogged=false]
conquest:gold_column_with_marble_base_vertical_slab[e=false,facing=south,layer=3,s=false,w=false,waterlogged=true]
conquest:gold_column_with_marble_base_vertical_slab[e=false,facing=south,layer=3,s=false,w=false,waterlogged=false]
conquest:gold_column_with_marble_base_vertical_slab[e=false,facing=west,layer=1,s=true,w=true,waterlogged=true]
conquest:gold_column_with_marble_base_vertical_slab[e=false,facing=west,layer=1,s=true,w=true,waterlogged=false]
conquest:gold_column_with_marble_base_vertical_slab[e=false,facing=west,layer=1,s=true,w=false,waterlogged=true]
conquest:gold_column_with_marble_base_vertical_slab[e=false,facing=west,layer=1,s=true,w=false,waterlogged=false]
conquest:gold_column_with_marble_base_vertical_slab[e=false,facing=west,layer=1,s=false,w=true,waterlogged=true]
conquest:gold_column_with_marble_base_vertical_slab[e=false,facing=west,layer=1,s=false,w=true,waterlogged=false]
conquest:gold_column_with_marble_base_vertical_slab[e=false,facing=west,layer=1,s=false,w=false,waterlogged=true]
conquest:gold_column_with_marble_base_vertical_slab[e=false,facing=west,layer=1,s=false,w=false,waterlogged=false]
conquest:gold_column_with_marble_base_vertical_slab[e=false,facing=west,layer=2,s=true,w=true,waterlogged=true]
conquest:gold_column_with_marble_base_vertical_slab[e=false,facing=west,layer=2,s=true,w=true,waterlogged=false]
conquest:gold_column_with_marble_base_vertical_slab[e=false,facing=west,layer=2,s=true,w=false,waterlogged=true]
conquest:gold_column_with_marble_base_vertical_slab[e=false,facing=west,layer=2,s=true,w=false,waterlogged=false]
conquest:gold_column_with_marble_base_vertical_slab[e=false,facing=west,layer=2,s=false,w=true,waterlogged=true]
conquest:gold_column_with_marble_base_vertical_slab[e=false,facing=west,layer=2,s=false,w=true,waterlogged=false]
conquest:gold_column_with_marble_base_vertical_slab[e=false,facing=west,layer=2,s=false,w=false,waterlogged=true]
conquest:gold_column_with_marble_base_vertical_slab[e=false,facing=west,layer=2,s=false,w=false,waterlogged=false]
conquest:gold_column_with_marble_base_vertical_slab[e=false,facing=west,layer=3,s=true,w=true,waterlogged=true]
conquest:gold_column_with_marble_base_vertical_slab[e=false,facing=west,layer=3,s=true,w=true,waterlogged=false]
conquest:gold_column_with_marble_base_vertical_slab[e=false,facing=west,layer=3,s=true,w=false,waterlogged=true]
conquest:gold_column_with_marble_base_vertical_slab[e=false,facing=west,layer=3,s=true,w=false,waterlogged=false]
conquest:gold_column_with_marble_base_vertical_slab[e=false,facing=west,layer=3,s=false,w=true,waterlogged=true]
conquest:gold_column_with_marble_base_vertical_slab[e=false,facing=west,layer=3,s=false,w=true,waterlogged=false]
conquest:gold_column_with_marble_base_vertical_slab[e=false,facing=west,layer=3,s=false,w=false,waterlogged=true]
conquest:gold_column_with_marble_base_vertical_slab[e=false,facing=west,layer=3,s=false,w=false,waterlogged=false]
conquest:gold_column_with_marble_base_vertical_slab[e=false,facing=east,layer=1,s=true,w=true,waterlogged=true]
conquest:gold_column_with_marble_base_vertical_slab[e=false,facing=east,layer=1,s=true,w=true,waterlogged=false]
conquest:gold_column_with_marble_base_vertical_slab[e=false,facing=east,layer=1,s=true,w=false,waterlogged=true]
conquest:gold_column_with_marble_base_vertical_slab[e=false,facing=east,layer=1,s=true,w=false,waterlogged=false]
conquest:gold_column_with_marble_base_vertical_slab[e=false,facing=east,layer=1,s=false,w=true,waterlogged=true]
conquest:gold_column_with_marble_base_vertical_slab[e=false,facing=east,layer=1,s=false,w=true,waterlogged=false]
conquest:gold_column_with_marble_base_vertical_slab[e=false,facing=east,layer=1,s=false,w=false,waterlogged=true]
conquest:gold_column_with_marble_base_vertical_slab[e=false,facing=east,layer=1,s=false,w=false,waterlogged=false]
conquest:gold_column_with_marble_base_vertical_slab[e=false,facing=east,layer=2,s=true,w=true,waterlogged=true]
conquest:gold_column_with_marble_base_vertical_slab[e=false,facing=east,layer=2,s=true,w=true,waterlogged=false]
conquest:gold_column_with_marble_base_vertical_slab[e=false,facing=east,layer=2,s=true,w=false,waterlogged=true]
conquest:gold_column_with_marble_base_vertical_slab[e=false,facing=east,layer=2,s=true,w=false,waterlogged=false]
conquest:gold_column_with_marble_base_vertical_slab[e=false,facing=east,layer=2,s=false,w=true,waterlogged=true]
conquest:gold_column_with_marble_base_vertical_slab[e=false,facing=east,layer=2,s=false,w=true,waterlogged=false]
conquest:gold_column_with_marble_base_vertical_slab[e=false,facing=east,layer=2,s=false,w=false,waterlogged=true]
conquest:gold_column_with_marble_base_vertical_slab[e=false,facing=east,layer=2,s=false,w=false,waterlogged=false]
conquest:gold_column_with_marble_base_vertical_slab[e=false,facing=east,layer=3,s=true,w=true,waterlogged=true]
conquest:gold_column_with_marble_base_vertical_slab[e=false,facing=east,layer=3,s=true,w=true,waterlogged=false]
conquest:gold_column_with_marble_base_vertical_slab[e=false,facing=east,layer=3,s=true,w=false,waterlogged=true]
conquest:gold_column_with_marble_base_vertical_slab[e=false,facing=east,layer=3,s=true,w=false,waterlogged=false]
conquest:gold_column_with_marble_base_vertical_slab[e=false,facing=east,layer=3,s=false,w=true,waterlogged=true]
conquest:gold_column_with_marble_base_vertical_slab[e=false,facing=east,layer=3,s=false,w=true,waterlogged=false]
conquest:gold_column_with_marble_base_vertical_slab[e=false,facing=east,layer=3,s=false,w=false,waterlogged=true]
conquest:gold_column_with_marble_base_vertical_slab[e=false,facing=east,layer=3,s=false,w=false,waterlogged=false]
conquest:gold_column_with_marble_base_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:gold_column_with_marble_base_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:gold_column_with_marble_base_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:gold_column_with_marble_base_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:gold_column_with_marble_base_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:gold_column_with_marble_base_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:gold_column_with_marble_base_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:gold_column_with_marble_base_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:gold_column_with_marble_base_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:gold_column_with_marble_base_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:gold_column_with_marble_base_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:gold_column_with_marble_base_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:gold_column_with_marble_base_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:gold_column_with_marble_base_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:gold_column_with_marble_base_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:gold_column_with_marble_base_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:gold_column_with_marble_base_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:gold_column_with_marble_base_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:gold_column_with_marble_base_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:gold_column_with_marble_base_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:gold_column_with_marble_base_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:gold_column_with_marble_base_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:gold_column_with_marble_base_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:gold_column_with_marble_base_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:gold_column_with_marble_base_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:gold_column_with_marble_base_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:gold_column_with_marble_base_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:gold_column_with_marble_base_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:gold_column_with_marble_base_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:gold_column_with_marble_base_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:gold_column_with_marble_base_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:gold_column_with_marble_base_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:gold_column_with_marble_base_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:gold_column_with_marble_base_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:gold_column_with_marble_base_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:gold_column_with_marble_base_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:gold_column_with_marble_base_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:gold_column_with_marble_base_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:gold_column_with_marble_base_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:gold_column_with_marble_base_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:gold_column_with_marble_base_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:gold_column_with_marble_base_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:gold_column_with_marble_base_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:gold_column_with_marble_base_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:gold_column_with_marble_base_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:gold_column_with_marble_base_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:gold_column_with_marble_base_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:gold_column_with_marble_base_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:gold_column_with_marble_base_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:gold_column_with_marble_base_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:gold_column_with_marble_base_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:gold_column_with_marble_base_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:gold_column_with_marble_base_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:gold_column_with_marble_base_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:gold_column_with_marble_base_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:gold_column_with_marble_base_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:gold_column_with_marble_base_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:gold_column_with_marble_base_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:gold_column_with_marble_base_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:gold_column_with_marble_base_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:gold_column_with_marble_base_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:gold_column_with_marble_base_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:gold_column_with_marble_base_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:gold_column_with_marble_base_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:gold_column_with_marble_doric_capital[east=true,north=true,south=true,west=true]
conquest:gold_column_with_marble_doric_capital[east=true,north=true,south=true,west=false]
conquest:gold_column_with_marble_doric_capital[east=true,north=true,south=false,west=true]
conquest:gold_column_with_marble_doric_capital[east=true,north=true,south=false,west=false]
conquest:gold_column_with_marble_doric_capital[east=true,north=false,south=true,west=true]
conquest:gold_column_with_marble_doric_capital[east=true,north=false,south=true,west=false]
conquest:gold_column_with_marble_doric_capital[east=true,north=false,south=false,west=true]
conquest:gold_column_with_marble_doric_capital[east=true,north=false,south=false,west=false]
conquest:gold_column_with_marble_doric_capital[east=false,north=true,south=true,west=true]
conquest:gold_column_with_marble_doric_capital[east=false,north=true,south=true,west=false]
conquest:gold_column_with_marble_doric_capital[east=false,north=true,south=false,west=true]
conquest:gold_column_with_marble_doric_capital[east=false,north=true,south=false,west=false]
conquest:gold_column_with_marble_doric_capital[east=false,north=false,south=true,west=true]
conquest:gold_column_with_marble_doric_capital[east=false,north=false,south=true,west=false]
conquest:gold_column_with_marble_doric_capital[east=false,north=false,south=false,west=true]
conquest:gold_column_with_marble_doric_capital[east=false,north=false,south=false,west=false]
conquest:gold_column_with_marble_doric_capital_pillar[layer=1,waterlogged=true]
conquest:gold_column_with_marble_doric_capital_pillar[layer=1,waterlogged=false]
conquest:gold_column_with_marble_doric_capital_pillar[layer=2,waterlogged=true]
conquest:gold_column_with_marble_doric_capital_pillar[layer=2,waterlogged=false]
conquest:gold_column_with_marble_doric_capital_pillar[layer=3,waterlogged=true]
conquest:gold_column_with_marble_doric_capital_pillar[layer=3,waterlogged=false]
conquest:gold_column_with_marble_doric_capital_vertical_corner[facing=north,layer=1,waterlogged=true]
conquest:gold_column_with_marble_doric_capital_vertical_corner[facing=north,layer=1,waterlogged=false]
conquest:gold_column_with_marble_doric_capital_vertical_corner[facing=north,layer=2,waterlogged=true]
conquest:gold_column_with_marble_doric_capital_vertical_corner[facing=north,layer=2,waterlogged=false]
conquest:gold_column_with_marble_doric_capital_vertical_corner[facing=north,layer=3,waterlogged=true]
conquest:gold_column_with_marble_doric_capital_vertical_corner[facing=north,layer=3,waterlogged=false]
conquest:gold_column_with_marble_doric_capital_vertical_corner[facing=south,layer=1,waterlogged=true]
conquest:gold_column_with_marble_doric_capital_vertical_corner[facing=south,layer=1,waterlogged=false]
conquest:gold_column_with_marble_doric_capital_vertical_corner[facing=south,layer=2,waterlogged=true]
conquest:gold_column_with_marble_doric_capital_vertical_corner[facing=south,layer=2,waterlogged=false]
conquest:gold_column_with_marble_doric_capital_vertical_corner[facing=south,layer=3,waterlogged=true]
conquest:gold_column_with_marble_doric_capital_vertical_corner[facing=south,layer=3,waterlogged=false]
conquest:gold_column_with_marble_doric_capital_vertical_corner[facing=west,layer=1,waterlogged=true]
conquest:gold_column_with_marble_doric_capital_vertical_corner[facing=west,layer=1,waterlogged=false]
conquest:gold_column_with_marble_doric_capital_vertical_corner[facing=west,layer=2,waterlogged=true]
conquest:gold_column_with_marble_doric_capital_vertical_corner[facing=west,layer=2,waterlogged=false]
conquest:gold_column_with_marble_doric_capital_vertical_corner[facing=west,layer=3,waterlogged=true]
conquest:gold_column_with_marble_doric_capital_vertical_corner[facing=west,layer=3,waterlogged=false]
conquest:gold_column_with_marble_doric_capital_vertical_corner[facing=east,layer=1,waterlogged=true]
conquest:gold_column_with_marble_doric_capital_vertical_corner[facing=east,layer=1,waterlogged=false]
conquest:gold_column_with_marble_doric_capital_vertical_corner[facing=east,layer=2,waterlogged=true]
conquest:gold_column_with_marble_doric_capital_vertical_corner[facing=east,layer=2,waterlogged=false]
conquest:gold_column_with_marble_doric_capital_vertical_corner[facing=east,layer=3,waterlogged=true]
conquest:gold_column_with_marble_doric_capital_vertical_corner[facing=east,layer=3,waterlogged=false]
conquest:gold_column_with_marble_doric_capital_vertical_quarter[e=true,facing=north,layer=1,s=true,waterlogged=true]
conquest:gold_column_with_marble_doric_capital_vertical_quarter[e=true,facing=north,layer=1,s=true,waterlogged=false]
conquest:gold_column_with_marble_doric_capital_vertical_quarter[e=true,facing=north,layer=1,s=false,waterlogged=true]
conquest:gold_column_with_marble_doric_capital_vertical_quarter[e=true,facing=north,layer=1,s=false,waterlogged=false]
conquest:gold_column_with_marble_doric_capital_vertical_quarter[e=true,facing=north,layer=2,s=true,waterlogged=true]
conquest:gold_column_with_marble_doric_capital_vertical_quarter[e=true,facing=north,layer=2,s=true,waterlogged=false]
conquest:gold_column_with_marble_doric_capital_vertical_quarter[e=true,facing=north,layer=2,s=false,waterlogged=true]
conquest:gold_column_with_marble_doric_capital_vertical_quarter[e=true,facing=north,layer=2,s=false,waterlogged=false]
conquest:gold_column_with_marble_doric_capital_vertical_quarter[e=true,facing=north,layer=3,s=true,waterlogged=true]
conquest:gold_column_with_marble_doric_capital_vertical_quarter[e=true,facing=north,layer=3,s=true,waterlogged=false]
conquest:gold_column_with_marble_doric_capital_vertical_quarter[e=true,facing=north,layer=3,s=false,waterlogged=true]
conquest:gold_column_with_marble_doric_capital_vertical_quarter[e=true,facing=north,layer=3,s=false,waterlogged=false]
conquest:gold_column_with_marble_doric_capital_vertical_quarter[e=true,facing=south,layer=1,s=true,waterlogged=true]
conquest:gold_column_with_marble_doric_capital_vertical_quarter[e=true,facing=south,layer=1,s=true,waterlogged=false]
conquest:gold_column_with_marble_doric_capital_vertical_quarter[e=true,facing=south,layer=1,s=false,waterlogged=true]
conquest:gold_column_with_marble_doric_capital_vertical_quarter[e=true,facing=south,layer=1,s=false,waterlogged=false]
conquest:gold_column_with_marble_doric_capital_vertical_quarter[e=true,facing=south,layer=2,s=true,waterlogged=true]
conquest:gold_column_with_marble_doric_capital_vertical_quarter[e=true,facing=south,layer=2,s=true,waterlogged=false]
conquest:gold_column_with_marble_doric_capital_vertical_quarter[e=true,facing=south,layer=2,s=false,waterlogged=true]
conquest:gold_column_with_marble_doric_capital_vertical_quarter[e=true,facing=south,layer=2,s=false,waterlogged=false]
conquest:gold_column_with_marble_doric_capital_vertical_quarter[e=true,facing=south,layer=3,s=true,waterlogged=true]
conquest:gold_column_with_marble_doric_capital_vertical_quarter[e=true,facing=south,layer=3,s=true,waterlogged=false]
conquest:gold_column_with_marble_doric_capital_vertical_quarter[e=true,facing=south,layer=3,s=false,waterlogged=true]
conquest:gold_column_with_marble_doric_capital_vertical_quarter[e=true,facing=south,layer=3,s=false,waterlogged=false]
conquest:gold_column_with_marble_doric_capital_vertical_quarter[e=true,facing=west,layer=1,s=true,waterlogged=true]
conquest:gold_column_with_marble_doric_capital_vertical_quarter[e=true,facing=west,layer=1,s=true,waterlogged=false]
conquest:gold_column_with_marble_doric_capital_vertical_quarter[e=true,facing=west,layer=1,s=false,waterlogged=true]
conquest:gold_column_with_marble_doric_capital_vertical_quarter[e=true,facing=west,layer=1,s=false,waterlogged=false]
conquest:gold_column_with_marble_doric_capital_vertical_quarter[e=true,facing=west,layer=2,s=true,waterlogged=true]
conquest:gold_column_with_marble_doric_capital_vertical_quarter[e=true,facing=west,layer=2,s=true,waterlogged=false]
conquest:gold_column_with_marble_doric_capital_vertical_quarter[e=true,facing=west,layer=2,s=false,waterlogged=true]
conquest:gold_column_with_marble_doric_capital_vertical_quarter[e=true,facing=west,layer=2,s=false,waterlogged=false]
conquest:gold_column_with_marble_doric_capital_vertical_quarter[e=true,facing=west,layer=3,s=true,waterlogged=true]
conquest:gold_column_with_marble_doric_capital_vertical_quarter[e=true,facing=west,layer=3,s=true,waterlogged=false]
conquest:gold_column_with_marble_doric_capital_vertical_quarter[e=true,facing=west,layer=3,s=false,waterlogged=true]
conquest:gold_column_with_marble_doric_capital_vertical_quarter[e=true,facing=west,layer=3,s=false,waterlogged=false]
conquest:gold_column_with_marble_doric_capital_vertical_quarter[e=true,facing=east,layer=1,s=true,waterlogged=true]
conquest:gold_column_with_marble_doric_capital_vertical_quarter[e=true,facing=east,layer=1,s=true,waterlogged=false]
conquest:gold_column_with_marble_doric_capital_vertical_quarter[e=true,facing=east,layer=1,s=false,waterlogged=true]
conquest:gold_column_with_marble_doric_capital_vertical_quarter[e=true,facing=east,layer=1,s=false,waterlogged=false]
conquest:gold_column_with_marble_doric_capital_vertical_quarter[e=true,facing=east,layer=2,s=true,waterlogged=true]
conquest:gold_column_with_marble_doric_capital_vertical_quarter[e=true,facing=east,layer=2,s=true,waterlogged=false]
conquest:gold_column_with_marble_doric_capital_vertical_quarter[e=true,facing=east,layer=2,s=false,waterlogged=true]
conquest:gold_column_with_marble_doric_capital_vertical_quarter[e=true,facing=east,layer=2,s=false,waterlogged=false]
conquest:gold_column_with_marble_doric_capital_vertical_quarter[e=true,facing=east,layer=3,s=true,waterlogged=true]
conquest:gold_column_with_marble_doric_capital_vertical_quarter[e=true,facing=east,layer=3,s=true,waterlogged=false]
conquest:gold_column_with_marble_doric_capital_vertical_quarter[e=true,facing=east,layer=3,s=false,waterlogged=true]
conquest:gold_column_with_marble_doric_capital_vertical_quarter[e=true,facing=east,layer=3,s=false,waterlogged=false]
conquest:gold_column_with_marble_doric_capital_vertical_quarter[e=false,facing=north,layer=1,s=true,waterlogged=true]
conquest:gold_column_with_marble_doric_capital_vertical_quarter[e=false,facing=north,layer=1,s=true,waterlogged=false]
conquest:gold_column_with_marble_doric_capital_vertical_quarter[e=false,facing=north,layer=1,s=false,waterlogged=true]
conquest:gold_column_with_marble_doric_capital_vertical_quarter[e=false,facing=north,layer=1,s=false,waterlogged=false]
conquest:gold_column_with_marble_doric_capital_vertical_quarter[e=false,facing=north,layer=2,s=true,waterlogged=true]
conquest:gold_column_with_marble_doric_capital_vertical_quarter[e=false,facing=north,layer=2,s=true,waterlogged=false]
conquest:gold_column_with_marble_doric_capital_vertical_quarter[e=false,facing=north,layer=2,s=false,waterlogged=true]
conquest:gold_column_with_marble_doric_capital_vertical_quarter[e=false,facing=north,layer=2,s=false,waterlogged=false]
conquest:gold_column_with_marble_doric_capital_vertical_quarter[e=false,facing=north,layer=3,s=true,waterlogged=true]
conquest:gold_column_with_marble_doric_capital_vertical_quarter[e=false,facing=north,layer=3,s=true,waterlogged=false]
conquest:gold_column_with_marble_doric_capital_vertical_quarter[e=false,facing=north,layer=3,s=false,waterlogged=true]
conquest:gold_column_with_marble_doric_capital_vertical_quarter[e=false,facing=north,layer=3,s=false,waterlogged=false]
conquest:gold_column_with_marble_doric_capital_vertical_quarter[e=false,facing=south,layer=1,s=true,waterlogged=true]
conquest:gold_column_with_marble_doric_capital_vertical_quarter[e=false,facing=south,layer=1,s=true,waterlogged=false]
conquest:gold_column_with_marble_doric_capital_vertical_quarter[e=false,facing=south,layer=1,s=false,waterlogged=true]
conquest:gold_column_with_marble_doric_capital_vertical_quarter[e=false,facing=south,layer=1,s=false,waterlogged=false]
conquest:gold_column_with_marble_doric_capital_vertical_quarter[e=false,facing=south,layer=2,s=true,waterlogged=true]
conquest:gold_column_with_marble_doric_capital_vertical_quarter[e=false,facing=south,layer=2,s=true,waterlogged=false]
conquest:gold_column_with_marble_doric_capital_vertical_quarter[e=false,facing=south,layer=2,s=false,waterlogged=true]
conquest:gold_column_with_marble_doric_capital_vertical_quarter[e=false,facing=south,layer=2,s=false,waterlogged=false]
conquest:gold_column_with_marble_doric_capital_vertical_quarter[e=false,facing=south,layer=3,s=true,waterlogged=true]
conquest:gold_column_with_marble_doric_capital_vertical_quarter[e=false,facing=south,layer=3,s=true,waterlogged=false]
conquest:gold_column_with_marble_doric_capital_vertical_quarter[e=false,facing=south,layer=3,s=false,waterlogged=true]
conquest:gold_column_with_marble_doric_capital_vertical_quarter[e=false,facing=south,layer=3,s=false,waterlogged=false]
conquest:gold_column_with_marble_doric_capital_vertical_quarter[e=false,facing=west,layer=1,s=true,waterlogged=true]
conquest:gold_column_with_marble_doric_capital_vertical_quarter[e=false,facing=west,layer=1,s=true,waterlogged=false]
conquest:gold_column_with_marble_doric_capital_vertical_quarter[e=false,facing=west,layer=1,s=false,waterlogged=true]
conquest:gold_column_with_marble_doric_capital_vertical_quarter[e=false,facing=west,layer=1,s=false,waterlogged=false]
conquest:gold_column_with_marble_doric_capital_vertical_quarter[e=false,facing=west,layer=2,s=true,waterlogged=true]
conquest:gold_column_with_marble_doric_capital_vertical_quarter[e=false,facing=west,layer=2,s=true,waterlogged=false]
conquest:gold_column_with_marble_doric_capital_vertical_quarter[e=false,facing=west,layer=2,s=false,waterlogged=true]
conquest:gold_column_with_marble_doric_capital_vertical_quarter[e=false,facing=west,layer=2,s=false,waterlogged=false]
conquest:gold_column_with_marble_doric_capital_vertical_quarter[e=false,facing=west,layer=3,s=true,waterlogged=true]
conquest:gold_column_with_marble_doric_capital_vertical_quarter[e=false,facing=west,layer=3,s=true,waterlogged=false]
conquest:gold_column_with_marble_doric_capital_vertical_quarter[e=false,facing=west,layer=3,s=false,waterlogged=true]
conquest:gold_column_with_marble_doric_capital_vertical_quarter[e=false,facing=west,layer=3,s=false,waterlogged=false]
conquest:gold_column_with_marble_doric_capital_vertical_quarter[e=false,facing=east,layer=1,s=true,waterlogged=true]
conquest:gold_column_with_marble_doric_capital_vertical_quarter[e=false,facing=east,layer=1,s=true,waterlogged=false]
conquest:gold_column_with_marble_doric_capital_vertical_quarter[e=false,facing=east,layer=1,s=false,waterlogged=true]
conquest:gold_column_with_marble_doric_capital_vertical_quarter[e=false,facing=east,layer=1,s=false,waterlogged=false]
conquest:gold_column_with_marble_doric_capital_vertical_quarter[e=false,facing=east,layer=2,s=true,waterlogged=true]
conquest:gold_column_with_marble_doric_capital_vertical_quarter[e=false,facing=east,layer=2,s=true,waterlogged=false]
conquest:gold_column_with_marble_doric_capital_vertical_quarter[e=false,facing=east,layer=2,s=false,waterlogged=true]
conquest:gold_column_with_marble_doric_capital_vertical_quarter[e=false,facing=east,layer=2,s=false,waterlogged=false]
conquest:gold_column_with_marble_doric_capital_vertical_quarter[e=false,facing=east,layer=3,s=true,waterlogged=true]
conquest:gold_column_with_marble_doric_capital_vertical_quarter[e=false,facing=east,layer=3,s=true,waterlogged=false]
conquest:gold_column_with_marble_doric_capital_vertical_quarter[e=false,facing=east,layer=3,s=false,waterlogged=true]
conquest:gold_column_with_marble_doric_capital_vertical_quarter[e=false,facing=east,layer=3,s=false,waterlogged=false]
conquest:gold_column_with_marble_doric_capital_vertical_slab[e=true,facing=north,layer=1,s=true,w=true,waterlogged=true]
conquest:gold_column_with_marble_doric_capital_vertical_slab[e=true,facing=north,layer=1,s=true,w=true,waterlogged=false]
conquest:gold_column_with_marble_doric_capital_vertical_slab[e=true,facing=north,layer=1,s=true,w=false,waterlogged=true]
conquest:gold_column_with_marble_doric_capital_vertical_slab[e=true,facing=north,layer=1,s=true,w=false,waterlogged=false]
conquest:gold_column_with_marble_doric_capital_vertical_slab[e=true,facing=north,layer=1,s=false,w=true,waterlogged=true]
conquest:gold_column_with_marble_doric_capital_vertical_slab[e=true,facing=north,layer=1,s=false,w=true,waterlogged=false]
conquest:gold_column_with_marble_doric_capital_vertical_slab[e=true,facing=north,layer=1,s=false,w=false,waterlogged=true]
conquest:gold_column_with_marble_doric_capital_vertical_slab[e=true,facing=north,layer=1,s=false,w=false,waterlogged=false]
conquest:gold_column_with_marble_doric_capital_vertical_slab[e=true,facing=north,layer=2,s=true,w=true,waterlogged=true]
conquest:gold_column_with_marble_doric_capital_vertical_slab[e=true,facing=north,layer=2,s=true,w=true,waterlogged=false]
conquest:gold_column_with_marble_doric_capital_vertical_slab[e=true,facing=north,layer=2,s=true,w=false,waterlogged=true]
conquest:gold_column_with_marble_doric_capital_vertical_slab[e=true,facing=north,layer=2,s=true,w=false,waterlogged=false]
conquest:gold_column_with_marble_doric_capital_vertical_slab[e=true,facing=north,layer=2,s=false,w=true,waterlogged=true]
conquest:gold_column_with_marble_doric_capital_vertical_slab[e=true,facing=north,layer=2,s=false,w=true,waterlogged=false]
conquest:gold_column_with_marble_doric_capital_vertical_slab[e=true,facing=north,layer=2,s=false,w=false,waterlogged=true]
conquest:gold_column_with_marble_doric_capital_vertical_slab[e=true,facing=north,layer=2,s=false,w=false,waterlogged=false]
conquest:gold_column_with_marble_doric_capital_vertical_slab[e=true,facing=north,layer=3,s=true,w=true,waterlogged=true]
conquest:gold_column_with_marble_doric_capital_vertical_slab[e=true,facing=north,layer=3,s=true,w=true,waterlogged=false]
conquest:gold_column_with_marble_doric_capital_vertical_slab[e=true,facing=north,layer=3,s=true,w=false,waterlogged=true]
conquest:gold_column_with_marble_doric_capital_vertical_slab[e=true,facing=north,layer=3,s=true,w=false,waterlogged=false]
conquest:gold_column_with_marble_doric_capital_vertical_slab[e=true,facing=north,layer=3,s=false,w=true,waterlogged=true]
conquest:gold_column_with_marble_doric_capital_vertical_slab[e=true,facing=north,layer=3,s=false,w=true,waterlogged=false]
conquest:gold_column_with_marble_doric_capital_vertical_slab[e=true,facing=north,layer=3,s=false,w=false,waterlogged=true]
conquest:gold_column_with_marble_doric_capital_vertical_slab[e=true,facing=north,layer=3,s=false,w=false,waterlogged=false]
conquest:gold_column_with_marble_doric_capital_vertical_slab[e=true,facing=south,layer=1,s=true,w=true,waterlogged=true]
conquest:gold_column_with_marble_doric_capital_vertical_slab[e=true,facing=south,layer=1,s=true,w=true,waterlogged=false]
conquest:gold_column_with_marble_doric_capital_vertical_slab[e=true,facing=south,layer=1,s=true,w=false,waterlogged=true]
conquest:gold_column_with_marble_doric_capital_vertical_slab[e=true,facing=south,layer=1,s=true,w=false,waterlogged=false]
conquest:gold_column_with_marble_doric_capital_vertical_slab[e=true,facing=south,layer=1,s=false,w=true,waterlogged=true]
conquest:gold_column_with_marble_doric_capital_vertical_slab[e=true,facing=south,layer=1,s=false,w=true,waterlogged=false]
conquest:gold_column_with_marble_doric_capital_vertical_slab[e=true,facing=south,layer=1,s=false,w=false,waterlogged=true]
conquest:gold_column_with_marble_doric_capital_vertical_slab[e=true,facing=south,layer=1,s=false,w=false,waterlogged=false]
conquest:gold_column_with_marble_doric_capital_vertical_slab[e=true,facing=south,layer=2,s=true,w=true,waterlogged=true]
conquest:gold_column_with_marble_doric_capital_vertical_slab[e=true,facing=south,layer=2,s=true,w=true,waterlogged=false]
conquest:gold_column_with_marble_doric_capital_vertical_slab[e=true,facing=south,layer=2,s=true,w=false,waterlogged=true]
conquest:gold_column_with_marble_doric_capital_vertical_slab[e=true,facing=south,layer=2,s=true,w=false,waterlogged=false]
conquest:gold_column_with_marble_doric_capital_vertical_slab[e=true,facing=south,layer=2,s=false,w=true,waterlogged=true]
conquest:gold_column_with_marble_doric_capital_vertical_slab[e=true,facing=south,layer=2,s=false,w=true,waterlogged=false]
conquest:gold_column_with_marble_doric_capital_vertical_slab[e=true,facing=south,layer=2,s=false,w=false,waterlogged=true]
conquest:gold_column_with_marble_doric_capital_vertical_slab[e=true,facing=south,layer=2,s=false,w=false,waterlogged=false]
conquest:gold_column_with_marble_doric_capital_vertical_slab[e=true,facing=south,layer=3,s=true,w=true,waterlogged=true]
conquest:gold_column_with_marble_doric_capital_vertical_slab[e=true,facing=south,layer=3,s=true,w=true,waterlogged=false]
conquest:gold_column_with_marble_doric_capital_vertical_slab[e=true,facing=south,layer=3,s=true,w=false,waterlogged=true]
conquest:gold_column_with_marble_doric_capital_vertical_slab[e=true,facing=south,layer=3,s=true,w=false,waterlogged=false]
conquest:gold_column_with_marble_doric_capital_vertical_slab[e=true,facing=south,layer=3,s=false,w=true,waterlogged=true]
conquest:gold_column_with_marble_doric_capital_vertical_slab[e=true,facing=south,layer=3,s=false,w=true,waterlogged=false]
conquest:gold_column_with_marble_doric_capital_vertical_slab[e=true,facing=south,layer=3,s=false,w=false,waterlogged=true]
conquest:gold_column_with_marble_doric_capital_vertical_slab[e=true,facing=south,layer=3,s=false,w=false,waterlogged=false]
conquest:gold_column_with_marble_doric_capital_vertical_slab[e=true,facing=west,layer=1,s=true,w=true,waterlogged=true]
conquest:gold_column_with_marble_doric_capital_vertical_slab[e=true,facing=west,layer=1,s=true,w=true,waterlogged=false]
conquest:gold_column_with_marble_doric_capital_vertical_slab[e=true,facing=west,layer=1,s=true,w=false,waterlogged=true]
conquest:gold_column_with_marble_doric_capital_vertical_slab[e=true,facing=west,layer=1,s=true,w=false,waterlogged=false]
conquest:gold_column_with_marble_doric_capital_vertical_slab[e=true,facing=west,layer=1,s=false,w=true,waterlogged=true]
conquest:gold_column_with_marble_doric_capital_vertical_slab[e=true,facing=west,layer=1,s=false,w=true,waterlogged=false]
conquest:gold_column_with_marble_doric_capital_vertical_slab[e=true,facing=west,layer=1,s=false,w=false,waterlogged=true]
conquest:gold_column_with_marble_doric_capital_vertical_slab[e=true,facing=west,layer=1,s=false,w=false,waterlogged=false]
conquest:gold_column_with_marble_doric_capital_vertical_slab[e=true,facing=west,layer=2,s=true,w=true,waterlogged=true]
conquest:gold_column_with_marble_doric_capital_vertical_slab[e=true,facing=west,layer=2,s=true,w=true,waterlogged=false]
conquest:gold_column_with_marble_doric_capital_vertical_slab[e=true,facing=west,layer=2,s=true,w=false,waterlogged=true]
conquest:gold_column_with_marble_doric_capital_vertical_slab[e=true,facing=west,layer=2,s=true,w=false,waterlogged=false]
conquest:gold_column_with_marble_doric_capital_vertical_slab[e=true,facing=west,layer=2,s=false,w=true,waterlogged=true]
conquest:gold_column_with_marble_doric_capital_vertical_slab[e=true,facing=west,layer=2,s=false,w=true,waterlogged=false]
conquest:gold_column_with_marble_doric_capital_vertical_slab[e=true,facing=west,layer=2,s=false,w=false,waterlogged=true]
conquest:gold_column_with_marble_doric_capital_vertical_slab[e=true,facing=west,layer=2,s=false,w=false,waterlogged=false]
conquest:gold_column_with_marble_doric_capital_vertical_slab[e=true,facing=west,layer=3,s=true,w=true,waterlogged=true]
conquest:gold_column_with_marble_doric_capital_vertical_slab[e=true,facing=west,layer=3,s=true,w=true,waterlogged=false]
conquest:gold_column_with_marble_doric_capital_vertical_slab[e=true,facing=west,layer=3,s=true,w=false,waterlogged=true]
conquest:gold_column_with_marble_doric_capital_vertical_slab[e=true,facing=west,layer=3,s=true,w=false,waterlogged=false]
conquest:gold_column_with_marble_doric_capital_vertical_slab[e=true,facing=west,layer=3,s=false,w=true,waterlogged=true]
conquest:gold_column_with_marble_doric_capital_vertical_slab[e=true,facing=west,layer=3,s=false,w=true,waterlogged=false]
conquest:gold_column_with_marble_doric_capital_vertical_slab[e=true,facing=west,layer=3,s=false,w=false,waterlogged=true]
conquest:gold_column_with_marble_doric_capital_vertical_slab[e=true,facing=west,layer=3,s=false,w=false,waterlogged=false]
conquest:gold_column_with_marble_doric_capital_vertical_slab[e=true,facing=east,layer=1,s=true,w=true,waterlogged=true]
conquest:gold_column_with_marble_doric_capital_vertical_slab[e=true,facing=east,layer=1,s=true,w=true,waterlogged=false]
conquest:gold_column_with_marble_doric_capital_vertical_slab[e=true,facing=east,layer=1,s=true,w=false,waterlogged=true]
conquest:gold_column_with_marble_doric_capital_vertical_slab[e=true,facing=east,layer=1,s=true,w=false,waterlogged=false]
conquest:gold_column_with_marble_doric_capital_vertical_slab[e=true,facing=east,layer=1,s=false,w=true,waterlogged=true]
conquest:gold_column_with_marble_doric_capital_vertical_slab[e=true,facing=east,layer=1,s=false,w=true,waterlogged=false]
conquest:gold_column_with_marble_doric_capital_vertical_slab[e=true,facing=east,layer=1,s=false,w=false,waterlogged=true]
conquest:gold_column_with_marble_doric_capital_vertical_slab[e=true,facing=east,layer=1,s=false,w=false,waterlogged=false]
conquest:gold_column_with_marble_doric_capital_vertical_slab[e=true,facing=east,layer=2,s=true,w=true,waterlogged=true]
conquest:gold_column_with_marble_doric_capital_vertical_slab[e=true,facing=east,layer=2,s=true,w=true,waterlogged=false]
conquest:gold_column_with_marble_doric_capital_vertical_slab[e=true,facing=east,layer=2,s=true,w=false,waterlogged=true]
conquest:gold_column_with_marble_doric_capital_vertical_slab[e=true,facing=east,layer=2,s=true,w=false,waterlogged=false]
conquest:gold_column_with_marble_doric_capital_vertical_slab[e=true,facing=east,layer=2,s=false,w=true,waterlogged=true]
conquest:gold_column_with_marble_doric_capital_vertical_slab[e=true,facing=east,layer=2,s=false,w=true,waterlogged=false]
conquest:gold_column_with_marble_doric_capital_vertical_slab[e=true,facing=east,layer=2,s=false,w=false,waterlogged=true]
conquest:gold_column_with_marble_doric_capital_vertical_slab[e=true,facing=east,layer=2,s=false,w=false,waterlogged=false]
conquest:gold_column_with_marble_doric_capital_vertical_slab[e=true,facing=east,layer=3,s=true,w=true,waterlogged=true]
conquest:gold_column_with_marble_doric_capital_vertical_slab[e=true,facing=east,layer=3,s=true,w=true,waterlogged=false]
conquest:gold_column_with_marble_doric_capital_vertical_slab[e=true,facing=east,layer=3,s=true,w=false,waterlogged=true]
conquest:gold_column_with_marble_doric_capital_vertical_slab[e=true,facing=east,layer=3,s=true,w=false,waterlogged=false]
conquest:gold_column_with_marble_doric_capital_vertical_slab[e=true,facing=east,layer=3,s=false,w=true,waterlogged=true]
conquest:gold_column_with_marble_doric_capital_vertical_slab[e=true,facing=east,layer=3,s=false,w=true,waterlogged=false]
conquest:gold_column_with_marble_doric_capital_vertical_slab[e=true,facing=east,layer=3,s=false,w=false,waterlogged=true]
conquest:gold_column_with_marble_doric_capital_vertical_slab[e=true,facing=east,layer=3,s=false,w=false,waterlogged=false]
conquest:gold_column_with_marble_doric_capital_vertical_slab[e=false,facing=north,layer=1,s=true,w=true,waterlogged=true]
conquest:gold_column_with_marble_doric_capital_vertical_slab[e=false,facing=north,layer=1,s=true,w=true,waterlogged=false]
conquest:gold_column_with_marble_doric_capital_vertical_slab[e=false,facing=north,layer=1,s=true,w=false,waterlogged=true]
conquest:gold_column_with_marble_doric_capital_vertical_slab[e=false,facing=north,layer=1,s=true,w=false,waterlogged=false]
conquest:gold_column_with_marble_doric_capital_vertical_slab[e=false,facing=north,layer=1,s=false,w=true,waterlogged=true]
conquest:gold_column_with_marble_doric_capital_vertical_slab[e=false,facing=north,layer=1,s=false,w=true,waterlogged=false]
conquest:gold_column_with_marble_doric_capital_vertical_slab[e=false,facing=north,layer=1,s=false,w=false,waterlogged=true]
conquest:gold_column_with_marble_doric_capital_vertical_slab[e=false,facing=north,layer=1,s=false,w=false,waterlogged=false]
conquest:gold_column_with_marble_doric_capital_vertical_slab[e=false,facing=north,layer=2,s=true,w=true,waterlogged=true]
conquest:gold_column_with_marble_doric_capital_vertical_slab[e=false,facing=north,layer=2,s=true,w=true,waterlogged=false]
conquest:gold_column_with_marble_doric_capital_vertical_slab[e=false,facing=north,layer=2,s=true,w=false,waterlogged=true]
conquest:gold_column_with_marble_doric_capital_vertical_slab[e=false,facing=north,layer=2,s=true,w=false,waterlogged=false]
conquest:gold_column_with_marble_doric_capital_vertical_slab[e=false,facing=north,layer=2,s=false,w=true,waterlogged=true]
conquest:gold_column_with_marble_doric_capital_vertical_slab[e=false,facing=north,layer=2,s=false,w=true,waterlogged=false]
conquest:gold_column_with_marble_doric_capital_vertical_slab[e=false,facing=north,layer=2,s=false,w=false,waterlogged=true]
conquest:gold_column_with_marble_doric_capital_vertical_slab[e=false,facing=north,layer=2,s=false,w=false,waterlogged=false]
conquest:gold_column_with_marble_doric_capital_vertical_slab[e=false,facing=north,layer=3,s=true,w=true,waterlogged=true]
conquest:gold_column_with_marble_doric_capital_vertical_slab[e=false,facing=north,layer=3,s=true,w=true,waterlogged=false]
conquest:gold_column_with_marble_doric_capital_vertical_slab[e=false,facing=north,layer=3,s=true,w=false,waterlogged=true]
conquest:gold_column_with_marble_doric_capital_vertical_slab[e=false,facing=north,layer=3,s=true,w=false,waterlogged=false]
conquest:gold_column_with_marble_doric_capital_vertical_slab[e=false,facing=north,layer=3,s=false,w=true,waterlogged=true]
conquest:gold_column_with_marble_doric_capital_vertical_slab[e=false,facing=north,layer=3,s=false,w=true,waterlogged=false]
conquest:gold_column_with_marble_doric_capital_vertical_slab[e=false,facing=north,layer=3,s=false,w=false,waterlogged=true]
conquest:gold_column_with_marble_doric_capital_vertical_slab[e=false,facing=north,layer=3,s=false,w=false,waterlogged=false]
conquest:gold_column_with_marble_doric_capital_vertical_slab[e=false,facing=south,layer=1,s=true,w=true,waterlogged=true]
conquest:gold_column_with_marble_doric_capital_vertical_slab[e=false,facing=south,layer=1,s=true,w=true,waterlogged=false]
conquest:gold_column_with_marble_doric_capital_vertical_slab[e=false,facing=south,layer=1,s=true,w=false,waterlogged=true]
conquest:gold_column_with_marble_doric_capital_vertical_slab[e=false,facing=south,layer=1,s=true,w=false,waterlogged=false]
conquest:gold_column_with_marble_doric_capital_vertical_slab[e=false,facing=south,layer=1,s=false,w=true,waterlogged=true]
conquest:gold_column_with_marble_doric_capital_vertical_slab[e=false,facing=south,layer=1,s=false,w=true,waterlogged=false]
conquest:gold_column_with_marble_doric_capital_vertical_slab[e=false,facing=south,layer=1,s=false,w=false,waterlogged=true]
conquest:gold_column_with_marble_doric_capital_vertical_slab[e=false,facing=south,layer=1,s=false,w=false,waterlogged=false]
conquest:gold_column_with_marble_doric_capital_vertical_slab[e=false,facing=south,layer=2,s=true,w=true,waterlogged=true]
conquest:gold_column_with_marble_doric_capital_vertical_slab[e=false,facing=south,layer=2,s=true,w=true,waterlogged=false]
conquest:gold_column_with_marble_doric_capital_vertical_slab[e=false,facing=south,layer=2,s=true,w=false,waterlogged=true]
conquest:gold_column_with_marble_doric_capital_vertical_slab[e=false,facing=south,layer=2,s=true,w=false,waterlogged=false]
conquest:gold_column_with_marble_doric_capital_vertical_slab[e=false,facing=south,layer=2,s=false,w=true,waterlogged=true]
conquest:gold_column_with_marble_doric_capital_vertical_slab[e=false,facing=south,layer=2,s=false,w=true,waterlogged=false]
conquest:gold_column_with_marble_doric_capital_vertical_slab[e=false,facing=south,layer=2,s=false,w=false,waterlogged=true]
conquest:gold_column_with_marble_doric_capital_vertical_slab[e=false,facing=south,layer=2,s=false,w=false,waterlogged=false]
conquest:gold_column_with_marble_doric_capital_vertical_slab[e=false,facing=south,layer=3,s=true,w=true,waterlogged=true]
conquest:gold_column_with_marble_doric_capital_vertical_slab[e=false,facing=south,layer=3,s=true,w=true,waterlogged=false]
conquest:gold_column_with_marble_doric_capital_vertical_slab[e=false,facing=south,layer=3,s=true,w=false,waterlogged=true]
conquest:gold_column_with_marble_doric_capital_vertical_slab[e=false,facing=south,layer=3,s=true,w=false,waterlogged=false]
conquest:gold_column_with_marble_doric_capital_vertical_slab[e=false,facing=south,layer=3,s=false,w=true,waterlogged=true]
conquest:gold_column_with_marble_doric_capital_vertical_slab[e=false,facing=south,layer=3,s=false,w=true,waterlogged=false]
conquest:gold_column_with_marble_doric_capital_vertical_slab[e=false,facing=south,layer=3,s=false,w=false,waterlogged=true]
conquest:gold_column_with_marble_doric_capital_vertical_slab[e=false,facing=south,layer=3,s=false,w=false,waterlogged=false]
conquest:gold_column_with_marble_doric_capital_vertical_slab[e=false,facing=west,layer=1,s=true,w=true,waterlogged=true]
conquest:gold_column_with_marble_doric_capital_vertical_slab[e=false,facing=west,layer=1,s=true,w=true,waterlogged=false]
conquest:gold_column_with_marble_doric_capital_vertical_slab[e=false,facing=west,layer=1,s=true,w=false,waterlogged=true]
conquest:gold_column_with_marble_doric_capital_vertical_slab[e=false,facing=west,layer=1,s=true,w=false,waterlogged=false]
conquest:gold_column_with_marble_doric_capital_vertical_slab[e=false,facing=west,layer=1,s=false,w=true,waterlogged=true]
conquest:gold_column_with_marble_doric_capital_vertical_slab[e=false,facing=west,layer=1,s=false,w=true,waterlogged=false]
conquest:gold_column_with_marble_doric_capital_vertical_slab[e=false,facing=west,layer=1,s=false,w=false,waterlogged=true]
conquest:gold_column_with_marble_doric_capital_vertical_slab[e=false,facing=west,layer=1,s=false,w=false,waterlogged=false]
conquest:gold_column_with_marble_doric_capital_vertical_slab[e=false,facing=west,layer=2,s=true,w=true,waterlogged=true]
conquest:gold_column_with_marble_doric_capital_vertical_slab[e=false,facing=west,layer=2,s=true,w=true,waterlogged=false]
conquest:gold_column_with_marble_doric_capital_vertical_slab[e=false,facing=west,layer=2,s=true,w=false,waterlogged=true]
conquest:gold_column_with_marble_doric_capital_vertical_slab[e=false,facing=west,layer=2,s=true,w=false,waterlogged=false]
conquest:gold_column_with_marble_doric_capital_vertical_slab[e=false,facing=west,layer=2,s=false,w=true,waterlogged=true]
conquest:gold_column_with_marble_doric_capital_vertical_slab[e=false,facing=west,layer=2,s=false,w=true,waterlogged=false]
conquest:gold_column_with_marble_doric_capital_vertical_slab[e=false,facing=west,layer=2,s=false,w=false,waterlogged=true]
conquest:gold_column_with_marble_doric_capital_vertical_slab[e=false,facing=west,layer=2,s=false,w=false,waterlogged=false]
conquest:gold_column_with_marble_doric_capital_vertical_slab[e=false,facing=west,layer=3,s=true,w=true,waterlogged=true]
conquest:gold_column_with_marble_doric_capital_vertical_slab[e=false,facing=west,layer=3,s=true,w=true,waterlogged=false]
conquest:gold_column_with_marble_doric_capital_vertical_slab[e=false,facing=west,layer=3,s=true,w=false,waterlogged=true]
conquest:gold_column_with_marble_doric_capital_vertical_slab[e=false,facing=west,layer=3,s=true,w=false,waterlogged=false]
conquest:gold_column_with_marble_doric_capital_vertical_slab[e=false,facing=west,layer=3,s=false,w=true,waterlogged=true]
conquest:gold_column_with_marble_doric_capital_vertical_slab[e=false,facing=west,layer=3,s=false,w=true,waterlogged=false]
conquest:gold_column_with_marble_doric_capital_vertical_slab[e=false,facing=west,layer=3,s=false,w=false,waterlogged=true]
conquest:gold_column_with_marble_doric_capital_vertical_slab[e=false,facing=west,layer=3,s=false,w=false,waterlogged=false]
conquest:gold_column_with_marble_doric_capital_vertical_slab[e=false,facing=east,layer=1,s=true,w=true,waterlogged=true]
conquest:gold_column_with_marble_doric_capital_vertical_slab[e=false,facing=east,layer=1,s=true,w=true,waterlogged=false]
conquest:gold_column_with_marble_doric_capital_vertical_slab[e=false,facing=east,layer=1,s=true,w=false,waterlogged=true]
conquest:gold_column_with_marble_doric_capital_vertical_slab[e=false,facing=east,layer=1,s=true,w=false,waterlogged=false]
conquest:gold_column_with_marble_doric_capital_vertical_slab[e=false,facing=east,layer=1,s=false,w=true,waterlogged=true]
conquest:gold_column_with_marble_doric_capital_vertical_slab[e=false,facing=east,layer=1,s=false,w=true,waterlogged=false]
conquest:gold_column_with_marble_doric_capital_vertical_slab[e=false,facing=east,layer=1,s=false,w=false,waterlogged=true]
conquest:gold_column_with_marble_doric_capital_vertical_slab[e=false,facing=east,layer=1,s=false,w=false,waterlogged=false]
conquest:gold_column_with_marble_doric_capital_vertical_slab[e=false,facing=east,layer=2,s=true,w=true,waterlogged=true]
conquest:gold_column_with_marble_doric_capital_vertical_slab[e=false,facing=east,layer=2,s=true,w=true,waterlogged=false]
conquest:gold_column_with_marble_doric_capital_vertical_slab[e=false,facing=east,layer=2,s=true,w=false,waterlogged=true]
conquest:gold_column_with_marble_doric_capital_vertical_slab[e=false,facing=east,layer=2,s=true,w=false,waterlogged=false]
conquest:gold_column_with_marble_doric_capital_vertical_slab[e=false,facing=east,layer=2,s=false,w=true,waterlogged=true]
conquest:gold_column_with_marble_doric_capital_vertical_slab[e=false,facing=east,layer=2,s=false,w=true,waterlogged=false]
conquest:gold_column_with_marble_doric_capital_vertical_slab[e=false,facing=east,layer=2,s=false,w=false,waterlogged=true]
conquest:gold_column_with_marble_doric_capital_vertical_slab[e=false,facing=east,layer=2,s=false,w=false,waterlogged=false]
conquest:gold_column_with_marble_doric_capital_vertical_slab[e=false,facing=east,layer=3,s=true,w=true,waterlogged=true]
conquest:gold_column_with_marble_doric_capital_vertical_slab[e=false,facing=east,layer=3,s=true,w=true,waterlogged=false]
conquest:gold_column_with_marble_doric_capital_vertical_slab[e=false,facing=east,layer=3,s=true,w=false,waterlogged=true]
conquest:gold_column_with_marble_doric_capital_vertical_slab[e=false,facing=east,layer=3,s=true,w=false,waterlogged=false]
conquest:gold_column_with_marble_doric_capital_vertical_slab[e=false,facing=east,layer=3,s=false,w=true,waterlogged=true]
conquest:gold_column_with_marble_doric_capital_vertical_slab[e=false,facing=east,layer=3,s=false,w=true,waterlogged=false]
conquest:gold_column_with_marble_doric_capital_vertical_slab[e=false,facing=east,layer=3,s=false,w=false,waterlogged=true]
conquest:gold_column_with_marble_doric_capital_vertical_slab[e=false,facing=east,layer=3,s=false,w=false,waterlogged=false]
conquest:gold_column_with_marble_doric_capital_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:gold_column_with_marble_doric_capital_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:gold_column_with_marble_doric_capital_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:gold_column_with_marble_doric_capital_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:gold_column_with_marble_doric_capital_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:gold_column_with_marble_doric_capital_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:gold_column_with_marble_doric_capital_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:gold_column_with_marble_doric_capital_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:gold_column_with_marble_doric_capital_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:gold_column_with_marble_doric_capital_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:gold_column_with_marble_doric_capital_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:gold_column_with_marble_doric_capital_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:gold_column_with_marble_doric_capital_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:gold_column_with_marble_doric_capital_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:gold_column_with_marble_doric_capital_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:gold_column_with_marble_doric_capital_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:gold_column_with_marble_doric_capital_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:gold_column_with_marble_doric_capital_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:gold_column_with_marble_doric_capital_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:gold_column_with_marble_doric_capital_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:gold_column_with_marble_doric_capital_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:gold_column_with_marble_doric_capital_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:gold_column_with_marble_doric_capital_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:gold_column_with_marble_doric_capital_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:gold_column_with_marble_doric_capital_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:gold_column_with_marble_doric_capital_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:gold_column_with_marble_doric_capital_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:gold_column_with_marble_doric_capital_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:gold_column_with_marble_doric_capital_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:gold_column_with_marble_doric_capital_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:gold_column_with_marble_doric_capital_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:gold_column_with_marble_doric_capital_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:gold_column_with_marble_doric_capital_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:gold_column_with_marble_doric_capital_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:gold_column_with_marble_doric_capital_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:gold_column_with_marble_doric_capital_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:gold_column_with_marble_doric_capital_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:gold_column_with_marble_doric_capital_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:gold_column_with_marble_doric_capital_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:gold_column_with_marble_doric_capital_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:gold_column_with_marble_doric_capital_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:gold_column_with_marble_doric_capital_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:gold_column_with_marble_doric_capital_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:gold_column_with_marble_doric_capital_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:gold_column_with_marble_doric_capital_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:gold_column_with_marble_doric_capital_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:gold_column_with_marble_doric_capital_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:gold_column_with_marble_doric_capital_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:gold_column_with_marble_doric_capital_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:gold_column_with_marble_doric_capital_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:gold_column_with_marble_doric_capital_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:gold_column_with_marble_doric_capital_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:gold_column_with_marble_doric_capital_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:gold_column_with_marble_doric_capital_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:gold_column_with_marble_doric_capital_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:gold_column_with_marble_doric_capital_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:gold_column_with_marble_doric_capital_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:gold_column_with_marble_doric_capital_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:gold_column_with_marble_doric_capital_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:gold_column_with_marble_doric_capital_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:gold_column_with_marble_doric_capital_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:gold_column_with_marble_doric_capital_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:gold_column_with_marble_doric_capital_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:gold_column_with_marble_doric_capital_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:gold_column_with_sandstone_base[east=true,north=true,south=true,west=true]
conquest:gold_column_with_sandstone_base[east=true,north=true,south=true,west=false]
conquest:gold_column_with_sandstone_base[east=true,north=true,south=false,west=true]
conquest:gold_column_with_sandstone_base[east=true,north=true,south=false,west=false]
conquest:gold_column_with_sandstone_base[east=true,north=false,south=true,west=true]
conquest:gold_column_with_sandstone_base[east=true,north=false,south=true,west=false]
conquest:gold_column_with_sandstone_base[east=true,north=false,south=false,west=true]
conquest:gold_column_with_sandstone_base[east=true,north=false,south=false,west=false]
conquest:gold_column_with_sandstone_base[east=false,north=true,south=true,west=true]
conquest:gold_column_with_sandstone_base[east=false,north=true,south=true,west=false]
conquest:gold_column_with_sandstone_base[east=false,north=true,south=false,west=true]
conquest:gold_column_with_sandstone_base[east=false,north=true,south=false,west=false]
conquest:gold_column_with_sandstone_base[east=false,north=false,south=true,west=true]
conquest:gold_column_with_sandstone_base[east=false,north=false,south=true,west=false]
conquest:gold_column_with_sandstone_base[east=false,north=false,south=false,west=true]
conquest:gold_column_with_sandstone_base[east=false,north=false,south=false,west=false]
conquest:gold_column_with_sandstone_base_pillar[layer=1,waterlogged=true]
conquest:gold_column_with_sandstone_base_pillar[layer=1,waterlogged=false]
conquest:gold_column_with_sandstone_base_pillar[layer=2,waterlogged=true]
conquest:gold_column_with_sandstone_base_pillar[layer=2,waterlogged=false]
conquest:gold_column_with_sandstone_base_pillar[layer=3,waterlogged=true]
conquest:gold_column_with_sandstone_base_pillar[layer=3,waterlogged=false]
conquest:gold_column_with_sandstone_base_vertical_corner[facing=north,layer=1,waterlogged=true]
conquest:gold_column_with_sandstone_base_vertical_corner[facing=north,layer=1,waterlogged=false]
conquest:gold_column_with_sandstone_base_vertical_corner[facing=north,layer=2,waterlogged=true]
conquest:gold_column_with_sandstone_base_vertical_corner[facing=north,layer=2,waterlogged=false]
conquest:gold_column_with_sandstone_base_vertical_corner[facing=north,layer=3,waterlogged=true]
conquest:gold_column_with_sandstone_base_vertical_corner[facing=north,layer=3,waterlogged=false]
conquest:gold_column_with_sandstone_base_vertical_corner[facing=south,layer=1,waterlogged=true]
conquest:gold_column_with_sandstone_base_vertical_corner[facing=south,layer=1,waterlogged=false]
conquest:gold_column_with_sandstone_base_vertical_corner[facing=south,layer=2,waterlogged=true]
conquest:gold_column_with_sandstone_base_vertical_corner[facing=south,layer=2,waterlogged=false]
conquest:gold_column_with_sandstone_base_vertical_corner[facing=south,layer=3,waterlogged=true]
conquest:gold_column_with_sandstone_base_vertical_corner[facing=south,layer=3,waterlogged=false]
conquest:gold_column_with_sandstone_base_vertical_corner[facing=west,layer=1,waterlogged=true]
conquest:gold_column_with_sandstone_base_vertical_corner[facing=west,layer=1,waterlogged=false]
conquest:gold_column_with_sandstone_base_vertical_corner[facing=west,layer=2,waterlogged=true]
conquest:gold_column_with_sandstone_base_vertical_corner[facing=west,layer=2,waterlogged=false]
conquest:gold_column_with_sandstone_base_vertical_corner[facing=west,layer=3,waterlogged=true]
conquest:gold_column_with_sandstone_base_vertical_corner[facing=west,layer=3,waterlogged=false]
conquest:gold_column_with_sandstone_base_vertical_corner[facing=east,layer=1,waterlogged=true]
conquest:gold_column_with_sandstone_base_vertical_corner[facing=east,layer=1,waterlogged=false]
conquest:gold_column_with_sandstone_base_vertical_corner[facing=east,layer=2,waterlogged=true]
conquest:gold_column_with_sandstone_base_vertical_corner[facing=east,layer=2,waterlogged=false]
conquest:gold_column_with_sandstone_base_vertical_corner[facing=east,layer=3,waterlogged=true]
conquest:gold_column_with_sandstone_base_vertical_corner[facing=east,layer=3,waterlogged=false]
conquest:gold_column_with_sandstone_base_vertical_quarter[e=true,facing=north,layer=1,s=true,waterlogged=true]
conquest:gold_column_with_sandstone_base_vertical_quarter[e=true,facing=north,layer=1,s=true,waterlogged=false]
conquest:gold_column_with_sandstone_base_vertical_quarter[e=true,facing=north,layer=1,s=false,waterlogged=true]
conquest:gold_column_with_sandstone_base_vertical_quarter[e=true,facing=north,layer=1,s=false,waterlogged=false]
conquest:gold_column_with_sandstone_base_vertical_quarter[e=true,facing=north,layer=2,s=true,waterlogged=true]
conquest:gold_column_with_sandstone_base_vertical_quarter[e=true,facing=north,layer=2,s=true,waterlogged=false]
conquest:gold_column_with_sandstone_base_vertical_quarter[e=true,facing=north,layer=2,s=false,waterlogged=true]
conquest:gold_column_with_sandstone_base_vertical_quarter[e=true,facing=north,layer=2,s=false,waterlogged=false]
conquest:gold_column_with_sandstone_base_vertical_quarter[e=true,facing=north,layer=3,s=true,waterlogged=true]
conquest:gold_column_with_sandstone_base_vertical_quarter[e=true,facing=north,layer=3,s=true,waterlogged=false]
conquest:gold_column_with_sandstone_base_vertical_quarter[e=true,facing=north,layer=3,s=false,waterlogged=true]
conquest:gold_column_with_sandstone_base_vertical_quarter[e=true,facing=north,layer=3,s=false,waterlogged=false]
conquest:gold_column_with_sandstone_base_vertical_quarter[e=true,facing=south,layer=1,s=true,waterlogged=true]
conquest:gold_column_with_sandstone_base_vertical_quarter[e=true,facing=south,layer=1,s=true,waterlogged=false]
conquest:gold_column_with_sandstone_base_vertical_quarter[e=true,facing=south,layer=1,s=false,waterlogged=true]
conquest:gold_column_with_sandstone_base_vertical_quarter[e=true,facing=south,layer=1,s=false,waterlogged=false]
conquest:gold_column_with_sandstone_base_vertical_quarter[e=true,facing=south,layer=2,s=true,waterlogged=true]
conquest:gold_column_with_sandstone_base_vertical_quarter[e=true,facing=south,layer=2,s=true,waterlogged=false]
conquest:gold_column_with_sandstone_base_vertical_quarter[e=true,facing=south,layer=2,s=false,waterlogged=true]
conquest:gold_column_with_sandstone_base_vertical_quarter[e=true,facing=south,layer=2,s=false,waterlogged=false]
conquest:gold_column_with_sandstone_base_vertical_quarter[e=true,facing=south,layer=3,s=true,waterlogged=true]
conquest:gold_column_with_sandstone_base_vertical_quarter[e=true,facing=south,layer=3,s=true,waterlogged=false]
conquest:gold_column_with_sandstone_base_vertical_quarter[e=true,facing=south,layer=3,s=false,waterlogged=true]
conquest:gold_column_with_sandstone_base_vertical_quarter[e=true,facing=south,layer=3,s=false,waterlogged=false]
conquest:gold_column_with_sandstone_base_vertical_quarter[e=true,facing=west,layer=1,s=true,waterlogged=true]
conquest:gold_column_with_sandstone_base_vertical_quarter[e=true,facing=west,layer=1,s=true,waterlogged=false]
conquest:gold_column_with_sandstone_base_vertical_quarter[e=true,facing=west,layer=1,s=false,waterlogged=true]
conquest:gold_column_with_sandstone_base_vertical_quarter[e=true,facing=west,layer=1,s=false,waterlogged=false]
conquest:gold_column_with_sandstone_base_vertical_quarter[e=true,facing=west,layer=2,s=true,waterlogged=true]
conquest:gold_column_with_sandstone_base_vertical_quarter[e=true,facing=west,layer=2,s=true,waterlogged=false]
conquest:gold_column_with_sandstone_base_vertical_quarter[e=true,facing=west,layer=2,s=false,waterlogged=true]
conquest:gold_column_with_sandstone_base_vertical_quarter[e=true,facing=west,layer=2,s=false,waterlogged=false]
conquest:gold_column_with_sandstone_base_vertical_quarter[e=true,facing=west,layer=3,s=true,waterlogged=true]
conquest:gold_column_with_sandstone_base_vertical_quarter[e=true,facing=west,layer=3,s=true,waterlogged=false]
conquest:gold_column_with_sandstone_base_vertical_quarter[e=true,facing=west,layer=3,s=false,waterlogged=true]
conquest:gold_column_with_sandstone_base_vertical_quarter[e=true,facing=west,layer=3,s=false,waterlogged=false]
conquest:gold_column_with_sandstone_base_vertical_quarter[e=true,facing=east,layer=1,s=true,waterlogged=true]
conquest:gold_column_with_sandstone_base_vertical_quarter[e=true,facing=east,layer=1,s=true,waterlogged=false]
conquest:gold_column_with_sandstone_base_vertical_quarter[e=true,facing=east,layer=1,s=false,waterlogged=true]
conquest:gold_column_with_sandstone_base_vertical_quarter[e=true,facing=east,layer=1,s=false,waterlogged=false]
conquest:gold_column_with_sandstone_base_vertical_quarter[e=true,facing=east,layer=2,s=true,waterlogged=true]
conquest:gold_column_with_sandstone_base_vertical_quarter[e=true,facing=east,layer=2,s=true,waterlogged=false]
conquest:gold_column_with_sandstone_base_vertical_quarter[e=true,facing=east,layer=2,s=false,waterlogged=true]
conquest:gold_column_with_sandstone_base_vertical_quarter[e=true,facing=east,layer=2,s=false,waterlogged=false]
conquest:gold_column_with_sandstone_base_vertical_quarter[e=true,facing=east,layer=3,s=true,waterlogged=true]
conquest:gold_column_with_sandstone_base_vertical_quarter[e=true,facing=east,layer=3,s=true,waterlogged=false]
conquest:gold_column_with_sandstone_base_vertical_quarter[e=true,facing=east,layer=3,s=false,waterlogged=true]
conquest:gold_column_with_sandstone_base_vertical_quarter[e=true,facing=east,layer=3,s=false,waterlogged=false]
conquest:gold_column_with_sandstone_base_vertical_quarter[e=false,facing=north,layer=1,s=true,waterlogged=true]
conquest:gold_column_with_sandstone_base_vertical_quarter[e=false,facing=north,layer=1,s=true,waterlogged=false]
conquest:gold_column_with_sandstone_base_vertical_quarter[e=false,facing=north,layer=1,s=false,waterlogged=true]
conquest:gold_column_with_sandstone_base_vertical_quarter[e=false,facing=north,layer=1,s=false,waterlogged=false]
conquest:gold_column_with_sandstone_base_vertical_quarter[e=false,facing=north,layer=2,s=true,waterlogged=true]
conquest:gold_column_with_sandstone_base_vertical_quarter[e=false,facing=north,layer=2,s=true,waterlogged=false]
conquest:gold_column_with_sandstone_base_vertical_quarter[e=false,facing=north,layer=2,s=false,waterlogged=true]
conquest:gold_column_with_sandstone_base_vertical_quarter[e=false,facing=north,layer=2,s=false,waterlogged=false]
conquest:gold_column_with_sandstone_base_vertical_quarter[e=false,facing=north,layer=3,s=true,waterlogged=true]
conquest:gold_column_with_sandstone_base_vertical_quarter[e=false,facing=north,layer=3,s=true,waterlogged=false]
conquest:gold_column_with_sandstone_base_vertical_quarter[e=false,facing=north,layer=3,s=false,waterlogged=true]
conquest:gold_column_with_sandstone_base_vertical_quarter[e=false,facing=north,layer=3,s=false,waterlogged=false]
conquest:gold_column_with_sandstone_base_vertical_quarter[e=false,facing=south,layer=1,s=true,waterlogged=true]
conquest:gold_column_with_sandstone_base_vertical_quarter[e=false,facing=south,layer=1,s=true,waterlogged=false]
conquest:gold_column_with_sandstone_base_vertical_quarter[e=false,facing=south,layer=1,s=false,waterlogged=true]
conquest:gold_column_with_sandstone_base_vertical_quarter[e=false,facing=south,layer=1,s=false,waterlogged=false]
conquest:gold_column_with_sandstone_base_vertical_quarter[e=false,facing=south,layer=2,s=true,waterlogged=true]
conquest:gold_column_with_sandstone_base_vertical_quarter[e=false,facing=south,layer=2,s=true,waterlogged=false]
conquest:gold_column_with_sandstone_base_vertical_quarter[e=false,facing=south,layer=2,s=false,waterlogged=true]
conquest:gold_column_with_sandstone_base_vertical_quarter[e=false,facing=south,layer=2,s=false,waterlogged=false]
conquest:gold_column_with_sandstone_base_vertical_quarter[e=false,facing=south,layer=3,s=true,waterlogged=true]
conquest:gold_column_with_sandstone_base_vertical_quarter[e=false,facing=south,layer=3,s=true,waterlogged=false]
conquest:gold_column_with_sandstone_base_vertical_quarter[e=false,facing=south,layer=3,s=false,waterlogged=true]
conquest:gold_column_with_sandstone_base_vertical_quarter[e=false,facing=south,layer=3,s=false,waterlogged=false]
conquest:gold_column_with_sandstone_base_vertical_quarter[e=false,facing=west,layer=1,s=true,waterlogged=true]
conquest:gold_column_with_sandstone_base_vertical_quarter[e=false,facing=west,layer=1,s=true,waterlogged=false]
conquest:gold_column_with_sandstone_base_vertical_quarter[e=false,facing=west,layer=1,s=false,waterlogged=true]
conquest:gold_column_with_sandstone_base_vertical_quarter[e=false,facing=west,layer=1,s=false,waterlogged=false]
conquest:gold_column_with_sandstone_base_vertical_quarter[e=false,facing=west,layer=2,s=true,waterlogged=true]
conquest:gold_column_with_sandstone_base_vertical_quarter[e=false,facing=west,layer=2,s=true,waterlogged=false]
conquest:gold_column_with_sandstone_base_vertical_quarter[e=false,facing=west,layer=2,s=false,waterlogged=true]
conquest:gold_column_with_sandstone_base_vertical_quarter[e=false,facing=west,layer=2,s=false,waterlogged=false]
conquest:gold_column_with_sandstone_base_vertical_quarter[e=false,facing=west,layer=3,s=true,waterlogged=true]
conquest:gold_column_with_sandstone_base_vertical_quarter[e=false,facing=west,layer=3,s=true,waterlogged=false]
conquest:gold_column_with_sandstone_base_vertical_quarter[e=false,facing=west,layer=3,s=false,waterlogged=true]
conquest:gold_column_with_sandstone_base_vertical_quarter[e=false,facing=west,layer=3,s=false,waterlogged=false]
conquest:gold_column_with_sandstone_base_vertical_quarter[e=false,facing=east,layer=1,s=true,waterlogged=true]
conquest:gold_column_with_sandstone_base_vertical_quarter[e=false,facing=east,layer=1,s=true,waterlogged=false]
conquest:gold_column_with_sandstone_base_vertical_quarter[e=false,facing=east,layer=1,s=false,waterlogged=true]
conquest:gold_column_with_sandstone_base_vertical_quarter[e=false,facing=east,layer=1,s=false,waterlogged=false]
conquest:gold_column_with_sandstone_base_vertical_quarter[e=false,facing=east,layer=2,s=true,waterlogged=true]
conquest:gold_column_with_sandstone_base_vertical_quarter[e=false,facing=east,layer=2,s=true,waterlogged=false]
conquest:gold_column_with_sandstone_base_vertical_quarter[e=false,facing=east,layer=2,s=false,waterlogged=true]
conquest:gold_column_with_sandstone_base_vertical_quarter[e=false,facing=east,layer=2,s=false,waterlogged=false]
conquest:gold_column_with_sandstone_base_vertical_quarter[e=false,facing=east,layer=3,s=true,waterlogged=true]
conquest:gold_column_with_sandstone_base_vertical_quarter[e=false,facing=east,layer=3,s=true,waterlogged=false]
conquest:gold_column_with_sandstone_base_vertical_quarter[e=false,facing=east,layer=3,s=false,waterlogged=true]
conquest:gold_column_with_sandstone_base_vertical_quarter[e=false,facing=east,layer=3,s=false,waterlogged=false]
conquest:gold_column_with_sandstone_base_vertical_slab[e=true,facing=north,layer=1,s=true,w=true,waterlogged=true]
conquest:gold_column_with_sandstone_base_vertical_slab[e=true,facing=north,layer=1,s=true,w=true,waterlogged=false]
conquest:gold_column_with_sandstone_base_vertical_slab[e=true,facing=north,layer=1,s=true,w=false,waterlogged=true]
conquest:gold_column_with_sandstone_base_vertical_slab[e=true,facing=north,layer=1,s=true,w=false,waterlogged=false]
conquest:gold_column_with_sandstone_base_vertical_slab[e=true,facing=north,layer=1,s=false,w=true,waterlogged=true]
conquest:gold_column_with_sandstone_base_vertical_slab[e=true,facing=north,layer=1,s=false,w=true,waterlogged=false]
conquest:gold_column_with_sandstone_base_vertical_slab[e=true,facing=north,layer=1,s=false,w=false,waterlogged=true]
conquest:gold_column_with_sandstone_base_vertical_slab[e=true,facing=north,layer=1,s=false,w=false,waterlogged=false]
conquest:gold_column_with_sandstone_base_vertical_slab[e=true,facing=north,layer=2,s=true,w=true,waterlogged=true]
conquest:gold_column_with_sandstone_base_vertical_slab[e=true,facing=north,layer=2,s=true,w=true,waterlogged=false]
conquest:gold_column_with_sandstone_base_vertical_slab[e=true,facing=north,layer=2,s=true,w=false,waterlogged=true]
conquest:gold_column_with_sandstone_base_vertical_slab[e=true,facing=north,layer=2,s=true,w=false,waterlogged=false]
conquest:gold_column_with_sandstone_base_vertical_slab[e=true,facing=north,layer=2,s=false,w=true,waterlogged=true]
conquest:gold_column_with_sandstone_base_vertical_slab[e=true,facing=north,layer=2,s=false,w=true,waterlogged=false]
conquest:gold_column_with_sandstone_base_vertical_slab[e=true,facing=north,layer=2,s=false,w=false,waterlogged=true]
conquest:gold_column_with_sandstone_base_vertical_slab[e=true,facing=north,layer=2,s=false,w=false,waterlogged=false]
conquest:gold_column_with_sandstone_base_vertical_slab[e=true,facing=north,layer=3,s=true,w=true,waterlogged=true]
conquest:gold_column_with_sandstone_base_vertical_slab[e=true,facing=north,layer=3,s=true,w=true,waterlogged=false]
conquest:gold_column_with_sandstone_base_vertical_slab[e=true,facing=north,layer=3,s=true,w=false,waterlogged=true]
conquest:gold_column_with_sandstone_base_vertical_slab[e=true,facing=north,layer=3,s=true,w=false,waterlogged=false]
conquest:gold_column_with_sandstone_base_vertical_slab[e=true,facing=north,layer=3,s=false,w=true,waterlogged=true]
conquest:gold_column_with_sandstone_base_vertical_slab[e=true,facing=north,layer=3,s=false,w=true,waterlogged=false]
conquest:gold_column_with_sandstone_base_vertical_slab[e=true,facing=north,layer=3,s=false,w=false,waterlogged=true]
conquest:gold_column_with_sandstone_base_vertical_slab[e=true,facing=north,layer=3,s=false,w=false,waterlogged=false]
conquest:gold_column_with_sandstone_base_vertical_slab[e=true,facing=south,layer=1,s=true,w=true,waterlogged=true]
conquest:gold_column_with_sandstone_base_vertical_slab[e=true,facing=south,layer=1,s=true,w=true,waterlogged=false]
conquest:gold_column_with_sandstone_base_vertical_slab[e=true,facing=south,layer=1,s=true,w=false,waterlogged=true]
conquest:gold_column_with_sandstone_base_vertical_slab[e=true,facing=south,layer=1,s=true,w=false,waterlogged=false]
conquest:gold_column_with_sandstone_base_vertical_slab[e=true,facing=south,layer=1,s=false,w=true,waterlogged=true]
conquest:gold_column_with_sandstone_base_vertical_slab[e=true,facing=south,layer=1,s=false,w=true,waterlogged=false]
conquest:gold_column_with_sandstone_base_vertical_slab[e=true,facing=south,layer=1,s=false,w=false,waterlogged=true]
conquest:gold_column_with_sandstone_base_vertical_slab[e=true,facing=south,layer=1,s=false,w=false,waterlogged=false]
conquest:gold_column_with_sandstone_base_vertical_slab[e=true,facing=south,layer=2,s=true,w=true,waterlogged=true]
conquest:gold_column_with_sandstone_base_vertical_slab[e=true,facing=south,layer=2,s=true,w=true,waterlogged=false]
conquest:gold_column_with_sandstone_base_vertical_slab[e=true,facing=south,layer=2,s=true,w=false,waterlogged=true]
conquest:gold_column_with_sandstone_base_vertical_slab[e=true,facing=south,layer=2,s=true,w=false,waterlogged=false]
conquest:gold_column_with_sandstone_base_vertical_slab[e=true,facing=south,layer=2,s=false,w=true,waterlogged=true]
conquest:gold_column_with_sandstone_base_vertical_slab[e=true,facing=south,layer=2,s=false,w=true,waterlogged=false]
conquest:gold_column_with_sandstone_base_vertical_slab[e=true,facing=south,layer=2,s=false,w=false,waterlogged=true]
conquest:gold_column_with_sandstone_base_vertical_slab[e=true,facing=south,layer=2,s=false,w=false,waterlogged=false]
conquest:gold_column_with_sandstone_base_vertical_slab[e=true,facing=south,layer=3,s=true,w=true,waterlogged=true]
conquest:gold_column_with_sandstone_base_vertical_slab[e=true,facing=south,layer=3,s=true,w=true,waterlogged=false]
conquest:gold_column_with_sandstone_base_vertical_slab[e=true,facing=south,layer=3,s=true,w=false,waterlogged=true]
conquest:gold_column_with_sandstone_base_vertical_slab[e=true,facing=south,layer=3,s=true,w=false,waterlogged=false]
conquest:gold_column_with_sandstone_base_vertical_slab[e=true,facing=south,layer=3,s=false,w=true,waterlogged=true]
conquest:gold_column_with_sandstone_base_vertical_slab[e=true,facing=south,layer=3,s=false,w=true,waterlogged=false]
conquest:gold_column_with_sandstone_base_vertical_slab[e=true,facing=south,layer=3,s=false,w=false,waterlogged=true]
conquest:gold_column_with_sandstone_base_vertical_slab[e=true,facing=south,layer=3,s=false,w=false,waterlogged=false]
conquest:gold_column_with_sandstone_base_vertical_slab[e=true,facing=west,layer=1,s=true,w=true,waterlogged=true]
conquest:gold_column_with_sandstone_base_vertical_slab[e=true,facing=west,layer=1,s=true,w=true,waterlogged=false]
conquest:gold_column_with_sandstone_base_vertical_slab[e=true,facing=west,layer=1,s=true,w=false,waterlogged=true]
conquest:gold_column_with_sandstone_base_vertical_slab[e=true,facing=west,layer=1,s=true,w=false,waterlogged=false]
conquest:gold_column_with_sandstone_base_vertical_slab[e=true,facing=west,layer=1,s=false,w=true,waterlogged=true]
conquest:gold_column_with_sandstone_base_vertical_slab[e=true,facing=west,layer=1,s=false,w=true,waterlogged=false]
conquest:gold_column_with_sandstone_base_vertical_slab[e=true,facing=west,layer=1,s=false,w=false,waterlogged=true]
conquest:gold_column_with_sandstone_base_vertical_slab[e=true,facing=west,layer=1,s=false,w=false,waterlogged=false]
conquest:gold_column_with_sandstone_base_vertical_slab[e=true,facing=west,layer=2,s=true,w=true,waterlogged=true]
conquest:gold_column_with_sandstone_base_vertical_slab[e=true,facing=west,layer=2,s=true,w=true,waterlogged=false]
conquest:gold_column_with_sandstone_base_vertical_slab[e=true,facing=west,layer=2,s=true,w=false,waterlogged=true]
conquest:gold_column_with_sandstone_base_vertical_slab[e=true,facing=west,layer=2,s=true,w=false,waterlogged=false]
conquest:gold_column_with_sandstone_base_vertical_slab[e=true,facing=west,layer=2,s=false,w=true,waterlogged=true]
conquest:gold_column_with_sandstone_base_vertical_slab[e=true,facing=west,layer=2,s=false,w=true,waterlogged=false]
conquest:gold_column_with_sandstone_base_vertical_slab[e=true,facing=west,layer=2,s=false,w=false,waterlogged=true]
conquest:gold_column_with_sandstone_base_vertical_slab[e=true,facing=west,layer=2,s=false,w=false,waterlogged=false]
conquest:gold_column_with_sandstone_base_vertical_slab[e=true,facing=west,layer=3,s=true,w=true,waterlogged=true]
conquest:gold_column_with_sandstone_base_vertical_slab[e=true,facing=west,layer=3,s=true,w=true,waterlogged=false]
conquest:gold_column_with_sandstone_base_vertical_slab[e=true,facing=west,layer=3,s=true,w=false,waterlogged=true]
conquest:gold_column_with_sandstone_base_vertical_slab[e=true,facing=west,layer=3,s=true,w=false,waterlogged=false]
conquest:gold_column_with_sandstone_base_vertical_slab[e=true,facing=west,layer=3,s=false,w=true,waterlogged=true]
conquest:gold_column_with_sandstone_base_vertical_slab[e=true,facing=west,layer=3,s=false,w=true,waterlogged=false]
conquest:gold_column_with_sandstone_base_vertical_slab[e=true,facing=west,layer=3,s=false,w=false,waterlogged=true]
conquest:gold_column_with_sandstone_base_vertical_slab[e=true,facing=west,layer=3,s=false,w=false,waterlogged=false]
conquest:gold_column_with_sandstone_base_vertical_slab[e=true,facing=east,layer=1,s=true,w=true,waterlogged=true]
conquest:gold_column_with_sandstone_base_vertical_slab[e=true,facing=east,layer=1,s=true,w=true,waterlogged=false]
conquest:gold_column_with_sandstone_base_vertical_slab[e=true,facing=east,layer=1,s=true,w=false,waterlogged=true]
conquest:gold_column_with_sandstone_base_vertical_slab[e=true,facing=east,layer=1,s=true,w=false,waterlogged=false]
conquest:gold_column_with_sandstone_base_vertical_slab[e=true,facing=east,layer=1,s=false,w=true,waterlogged=true]
conquest:gold_column_with_sandstone_base_vertical_slab[e=true,facing=east,layer=1,s=false,w=true,waterlogged=false]
conquest:gold_column_with_sandstone_base_vertical_slab[e=true,facing=east,layer=1,s=false,w=false,waterlogged=true]
conquest:gold_column_with_sandstone_base_vertical_slab[e=true,facing=east,layer=1,s=false,w=false,waterlogged=false]
conquest:gold_column_with_sandstone_base_vertical_slab[e=true,facing=east,layer=2,s=true,w=true,waterlogged=true]
conquest:gold_column_with_sandstone_base_vertical_slab[e=true,facing=east,layer=2,s=true,w=true,waterlogged=false]
conquest:gold_column_with_sandstone_base_vertical_slab[e=true,facing=east,layer=2,s=true,w=false,waterlogged=true]
conquest:gold_column_with_sandstone_base_vertical_slab[e=true,facing=east,layer=2,s=true,w=false,waterlogged=false]
conquest:gold_column_with_sandstone_base_vertical_slab[e=true,facing=east,layer=2,s=false,w=true,waterlogged=true]
conquest:gold_column_with_sandstone_base_vertical_slab[e=true,facing=east,layer=2,s=false,w=true,waterlogged=false]
conquest:gold_column_with_sandstone_base_vertical_slab[e=true,facing=east,layer=2,s=false,w=false,waterlogged=true]
conquest:gold_column_with_sandstone_base_vertical_slab[e=true,facing=east,layer=2,s=false,w=false,waterlogged=false]
conquest:gold_column_with_sandstone_base_vertical_slab[e=true,facing=east,layer=3,s=true,w=true,waterlogged=true]
conquest:gold_column_with_sandstone_base_vertical_slab[e=true,facing=east,layer=3,s=true,w=true,waterlogged=false]
conquest:gold_column_with_sandstone_base_vertical_slab[e=true,facing=east,layer=3,s=true,w=false,waterlogged=true]
conquest:gold_column_with_sandstone_base_vertical_slab[e=true,facing=east,layer=3,s=true,w=false,waterlogged=false]
conquest:gold_column_with_sandstone_base_vertical_slab[e=true,facing=east,layer=3,s=false,w=true,waterlogged=true]
conquest:gold_column_with_sandstone_base_vertical_slab[e=true,facing=east,layer=3,s=false,w=true,waterlogged=false]
conquest:gold_column_with_sandstone_base_vertical_slab[e=true,facing=east,layer=3,s=false,w=false,waterlogged=true]
conquest:gold_column_with_sandstone_base_vertical_slab[e=true,facing=east,layer=3,s=false,w=false,waterlogged=false]
conquest:gold_column_with_sandstone_base_vertical_slab[e=false,facing=north,layer=1,s=true,w=true,waterlogged=true]
conquest:gold_column_with_sandstone_base_vertical_slab[e=false,facing=north,layer=1,s=true,w=true,waterlogged=false]
conquest:gold_column_with_sandstone_base_vertical_slab[e=false,facing=north,layer=1,s=true,w=false,waterlogged=true]
conquest:gold_column_with_sandstone_base_vertical_slab[e=false,facing=north,layer=1,s=true,w=false,waterlogged=false]
conquest:gold_column_with_sandstone_base_vertical_slab[e=false,facing=north,layer=1,s=false,w=true,waterlogged=true]
conquest:gold_column_with_sandstone_base_vertical_slab[e=false,facing=north,layer=1,s=false,w=true,waterlogged=false]
conquest:gold_column_with_sandstone_base_vertical_slab[e=false,facing=north,layer=1,s=false,w=false,waterlogged=true]
conquest:gold_column_with_sandstone_base_vertical_slab[e=false,facing=north,layer=1,s=false,w=false,waterlogged=false]
conquest:gold_column_with_sandstone_base_vertical_slab[e=false,facing=north,layer=2,s=true,w=true,waterlogged=true]
conquest:gold_column_with_sandstone_base_vertical_slab[e=false,facing=north,layer=2,s=true,w=true,waterlogged=false]
conquest:gold_column_with_sandstone_base_vertical_slab[e=false,facing=north,layer=2,s=true,w=false,waterlogged=true]
conquest:gold_column_with_sandstone_base_vertical_slab[e=false,facing=north,layer=2,s=true,w=false,waterlogged=false]
conquest:gold_column_with_sandstone_base_vertical_slab[e=false,facing=north,layer=2,s=false,w=true,waterlogged=true]
conquest:gold_column_with_sandstone_base_vertical_slab[e=false,facing=north,layer=2,s=false,w=true,waterlogged=false]
conquest:gold_column_with_sandstone_base_vertical_slab[e=false,facing=north,layer=2,s=false,w=false,waterlogged=true]
conquest:gold_column_with_sandstone_base_vertical_slab[e=false,facing=north,layer=2,s=false,w=false,waterlogged=false]
conquest:gold_column_with_sandstone_base_vertical_slab[e=false,facing=north,layer=3,s=true,w=true,waterlogged=true]
conquest:gold_column_with_sandstone_base_vertical_slab[e=false,facing=north,layer=3,s=true,w=true,waterlogged=false]
conquest:gold_column_with_sandstone_base_vertical_slab[e=false,facing=north,layer=3,s=true,w=false,waterlogged=true]
conquest:gold_column_with_sandstone_base_vertical_slab[e=false,facing=north,layer=3,s=true,w=false,waterlogged=false]
conquest:gold_column_with_sandstone_base_vertical_slab[e=false,facing=north,layer=3,s=false,w=true,waterlogged=true]
conquest:gold_column_with_sandstone_base_vertical_slab[e=false,facing=north,layer=3,s=false,w=true,waterlogged=false]
conquest:gold_column_with_sandstone_base_vertical_slab[e=false,facing=north,layer=3,s=false,w=false,waterlogged=true]
conquest:gold_column_with_sandstone_base_vertical_slab[e=false,facing=north,layer=3,s=false,w=false,waterlogged=false]
conquest:gold_column_with_sandstone_base_vertical_slab[e=false,facing=south,layer=1,s=true,w=true,waterlogged=true]
conquest:gold_column_with_sandstone_base_vertical_slab[e=false,facing=south,layer=1,s=true,w=true,waterlogged=false]
conquest:gold_column_with_sandstone_base_vertical_slab[e=false,facing=south,layer=1,s=true,w=false,waterlogged=true]
conquest:gold_column_with_sandstone_base_vertical_slab[e=false,facing=south,layer=1,s=true,w=false,waterlogged=false]
conquest:gold_column_with_sandstone_base_vertical_slab[e=false,facing=south,layer=1,s=false,w=true,waterlogged=true]
conquest:gold_column_with_sandstone_base_vertical_slab[e=false,facing=south,layer=1,s=false,w=true,waterlogged=false]
conquest:gold_column_with_sandstone_base_vertical_slab[e=false,facing=south,layer=1,s=false,w=false,waterlogged=true]
conquest:gold_column_with_sandstone_base_vertical_slab[e=false,facing=south,layer=1,s=false,w=false,waterlogged=false]
conquest:gold_column_with_sandstone_base_vertical_slab[e=false,facing=south,layer=2,s=true,w=true,waterlogged=true]
conquest:gold_column_with_sandstone_base_vertical_slab[e=false,facing=south,layer=2,s=true,w=true,waterlogged=false]
conquest:gold_column_with_sandstone_base_vertical_slab[e=false,facing=south,layer=2,s=true,w=false,waterlogged=true]
conquest:gold_column_with_sandstone_base_vertical_slab[e=false,facing=south,layer=2,s=true,w=false,waterlogged=false]
conquest:gold_column_with_sandstone_base_vertical_slab[e=false,facing=south,layer=2,s=false,w=true,waterlogged=true]
conquest:gold_column_with_sandstone_base_vertical_slab[e=false,facing=south,layer=2,s=false,w=true,waterlogged=false]
conquest:gold_column_with_sandstone_base_vertical_slab[e=false,facing=south,layer=2,s=false,w=false,waterlogged=true]
conquest:gold_column_with_sandstone_base_vertical_slab[e=false,facing=south,layer=2,s=false,w=false,waterlogged=false]
conquest:gold_column_with_sandstone_base_vertical_slab[e=false,facing=south,layer=3,s=true,w=true,waterlogged=true]
conquest:gold_column_with_sandstone_base_vertical_slab[e=false,facing=south,layer=3,s=true,w=true,waterlogged=false]
conquest:gold_column_with_sandstone_base_vertical_slab[e=false,facing=south,layer=3,s=true,w=false,waterlogged=true]
conquest:gold_column_with_sandstone_base_vertical_slab[e=false,facing=south,layer=3,s=true,w=false,waterlogged=false]
conquest:gold_column_with_sandstone_base_vertical_slab[e=false,facing=south,layer=3,s=false,w=true,waterlogged=true]
conquest:gold_column_with_sandstone_base_vertical_slab[e=false,facing=south,layer=3,s=false,w=true,waterlogged=false]
conquest:gold_column_with_sandstone_base_vertical_slab[e=false,facing=south,layer=3,s=false,w=false,waterlogged=true]
conquest:gold_column_with_sandstone_base_vertical_slab[e=false,facing=south,layer=3,s=false,w=false,waterlogged=false]
conquest:gold_column_with_sandstone_base_vertical_slab[e=false,facing=west,layer=1,s=true,w=true,waterlogged=true]
conquest:gold_column_with_sandstone_base_vertical_slab[e=false,facing=west,layer=1,s=true,w=true,waterlogged=false]
conquest:gold_column_with_sandstone_base_vertical_slab[e=false,facing=west,layer=1,s=true,w=false,waterlogged=true]
conquest:gold_column_with_sandstone_base_vertical_slab[e=false,facing=west,layer=1,s=true,w=false,waterlogged=false]
conquest:gold_column_with_sandstone_base_vertical_slab[e=false,facing=west,layer=1,s=false,w=true,waterlogged=true]
conquest:gold_column_with_sandstone_base_vertical_slab[e=false,facing=west,layer=1,s=false,w=true,waterlogged=false]
conquest:gold_column_with_sandstone_base_vertical_slab[e=false,facing=west,layer=1,s=false,w=false,waterlogged=true]
conquest:gold_column_with_sandstone_base_vertical_slab[e=false,facing=west,layer=1,s=false,w=false,waterlogged=false]
conquest:gold_column_with_sandstone_base_vertical_slab[e=false,facing=west,layer=2,s=true,w=true,waterlogged=true]
conquest:gold_column_with_sandstone_base_vertical_slab[e=false,facing=west,layer=2,s=true,w=true,waterlogged=false]
conquest:gold_column_with_sandstone_base_vertical_slab[e=false,facing=west,layer=2,s=true,w=false,waterlogged=true]
conquest:gold_column_with_sandstone_base_vertical_slab[e=false,facing=west,layer=2,s=true,w=false,waterlogged=false]
conquest:gold_column_with_sandstone_base_vertical_slab[e=false,facing=west,layer=2,s=false,w=true,waterlogged=true]
conquest:gold_column_with_sandstone_base_vertical_slab[e=false,facing=west,layer=2,s=false,w=true,waterlogged=false]
conquest:gold_column_with_sandstone_base_vertical_slab[e=false,facing=west,layer=2,s=false,w=false,waterlogged=true]
conquest:gold_column_with_sandstone_base_vertical_slab[e=false,facing=west,layer=2,s=false,w=false,waterlogged=false]
conquest:gold_column_with_sandstone_base_vertical_slab[e=false,facing=west,layer=3,s=true,w=true,waterlogged=true]
conquest:gold_column_with_sandstone_base_vertical_slab[e=false,facing=west,layer=3,s=true,w=true,waterlogged=false]
conquest:gold_column_with_sandstone_base_vertical_slab[e=false,facing=west,layer=3,s=true,w=false,waterlogged=true]
conquest:gold_column_with_sandstone_base_vertical_slab[e=false,facing=west,layer=3,s=true,w=false,waterlogged=false]
conquest:gold_column_with_sandstone_base_vertical_slab[e=false,facing=west,layer=3,s=false,w=true,waterlogged=true]
conquest:gold_column_with_sandstone_base_vertical_slab[e=false,facing=west,layer=3,s=false,w=true,waterlogged=false]
conquest:gold_column_with_sandstone_base_vertical_slab[e=false,facing=west,layer=3,s=false,w=false,waterlogged=true]
conquest:gold_column_with_sandstone_base_vertical_slab[e=false,facing=west,layer=3,s=false,w=false,waterlogged=false]
conquest:gold_column_with_sandstone_base_vertical_slab[e=false,facing=east,layer=1,s=true,w=true,waterlogged=true]
conquest:gold_column_with_sandstone_base_vertical_slab[e=false,facing=east,layer=1,s=true,w=true,waterlogged=false]
conquest:gold_column_with_sandstone_base_vertical_slab[e=false,facing=east,layer=1,s=true,w=false,waterlogged=true]
conquest:gold_column_with_sandstone_base_vertical_slab[e=false,facing=east,layer=1,s=true,w=false,waterlogged=false]
conquest:gold_column_with_sandstone_base_vertical_slab[e=false,facing=east,layer=1,s=false,w=true,waterlogged=true]
conquest:gold_column_with_sandstone_base_vertical_slab[e=false,facing=east,layer=1,s=false,w=true,waterlogged=false]
conquest:gold_column_with_sandstone_base_vertical_slab[e=false,facing=east,layer=1,s=false,w=false,waterlogged=true]
conquest:gold_column_with_sandstone_base_vertical_slab[e=false,facing=east,layer=1,s=false,w=false,waterlogged=false]
conquest:gold_column_with_sandstone_base_vertical_slab[e=false,facing=east,layer=2,s=true,w=true,waterlogged=true]
conquest:gold_column_with_sandstone_base_vertical_slab[e=false,facing=east,layer=2,s=true,w=true,waterlogged=false]
conquest:gold_column_with_sandstone_base_vertical_slab[e=false,facing=east,layer=2,s=true,w=false,waterlogged=true]
conquest:gold_column_with_sandstone_base_vertical_slab[e=false,facing=east,layer=2,s=true,w=false,waterlogged=false]
conquest:gold_column_with_sandstone_base_vertical_slab[e=false,facing=east,layer=2,s=false,w=true,waterlogged=true]
conquest:gold_column_with_sandstone_base_vertical_slab[e=false,facing=east,layer=2,s=false,w=true,waterlogged=false]
conquest:gold_column_with_sandstone_base_vertical_slab[e=false,facing=east,layer=2,s=false,w=false,waterlogged=true]
conquest:gold_column_with_sandstone_base_vertical_slab[e=false,facing=east,layer=2,s=false,w=false,waterlogged=false]
conquest:gold_column_with_sandstone_base_vertical_slab[e=false,facing=east,layer=3,s=true,w=true,waterlogged=true]
conquest:gold_column_with_sandstone_base_vertical_slab[e=false,facing=east,layer=3,s=true,w=true,waterlogged=false]
conquest:gold_column_with_sandstone_base_vertical_slab[e=false,facing=east,layer=3,s=true,w=false,waterlogged=true]
conquest:gold_column_with_sandstone_base_vertical_slab[e=false,facing=east,layer=3,s=true,w=false,waterlogged=false]
conquest:gold_column_with_sandstone_base_vertical_slab[e=false,facing=east,layer=3,s=false,w=true,waterlogged=true]
conquest:gold_column_with_sandstone_base_vertical_slab[e=false,facing=east,layer=3,s=false,w=true,waterlogged=false]
conquest:gold_column_with_sandstone_base_vertical_slab[e=false,facing=east,layer=3,s=false,w=false,waterlogged=true]
conquest:gold_column_with_sandstone_base_vertical_slab[e=false,facing=east,layer=3,s=false,w=false,waterlogged=false]
conquest:gold_column_with_sandstone_base_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:gold_column_with_sandstone_base_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:gold_column_with_sandstone_base_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:gold_column_with_sandstone_base_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:gold_column_with_sandstone_base_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:gold_column_with_sandstone_base_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:gold_column_with_sandstone_base_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:gold_column_with_sandstone_base_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:gold_column_with_sandstone_base_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:gold_column_with_sandstone_base_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:gold_column_with_sandstone_base_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:gold_column_with_sandstone_base_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:gold_column_with_sandstone_base_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:gold_column_with_sandstone_base_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:gold_column_with_sandstone_base_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:gold_column_with_sandstone_base_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:gold_column_with_sandstone_base_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:gold_column_with_sandstone_base_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:gold_column_with_sandstone_base_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:gold_column_with_sandstone_base_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:gold_column_with_sandstone_base_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:gold_column_with_sandstone_base_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:gold_column_with_sandstone_base_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:gold_column_with_sandstone_base_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:gold_column_with_sandstone_base_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:gold_column_with_sandstone_base_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:gold_column_with_sandstone_base_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:gold_column_with_sandstone_base_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:gold_column_with_sandstone_base_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:gold_column_with_sandstone_base_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:gold_column_with_sandstone_base_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:gold_column_with_sandstone_base_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:gold_column_with_sandstone_base_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:gold_column_with_sandstone_base_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:gold_column_with_sandstone_base_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:gold_column_with_sandstone_base_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:gold_column_with_sandstone_base_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:gold_column_with_sandstone_base_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:gold_column_with_sandstone_base_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:gold_column_with_sandstone_base_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:gold_column_with_sandstone_base_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:gold_column_with_sandstone_base_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:gold_column_with_sandstone_base_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:gold_column_with_sandstone_base_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:gold_column_with_sandstone_base_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:gold_column_with_sandstone_base_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:gold_column_with_sandstone_base_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:gold_column_with_sandstone_base_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:gold_column_with_sandstone_base_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:gold_column_with_sandstone_base_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:gold_column_with_sandstone_base_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:gold_column_with_sandstone_base_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:gold_column_with_sandstone_base_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:gold_column_with_sandstone_base_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:gold_column_with_sandstone_base_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:gold_column_with_sandstone_base_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:gold_column_with_sandstone_base_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:gold_column_with_sandstone_base_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:gold_column_with_sandstone_base_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:gold_column_with_sandstone_base_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:gold_column_with_sandstone_base_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:gold_column_with_sandstone_base_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:gold_column_with_sandstone_base_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:gold_column_with_sandstone_base_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:gold_column_with_sandstone_doric_capital[east=true,north=true,south=true,west=true]
conquest:gold_column_with_sandstone_doric_capital[east=true,north=true,south=true,west=false]
conquest:gold_column_with_sandstone_doric_capital[east=true,north=true,south=false,west=true]
conquest:gold_column_with_sandstone_doric_capital[east=true,north=true,south=false,west=false]
conquest:gold_column_with_sandstone_doric_capital[east=true,north=false,south=true,west=true]
conquest:gold_column_with_sandstone_doric_capital[east=true,north=false,south=true,west=false]
conquest:gold_column_with_sandstone_doric_capital[east=true,north=false,south=false,west=true]
conquest:gold_column_with_sandstone_doric_capital[east=true,north=false,south=false,west=false]
conquest:gold_column_with_sandstone_doric_capital[east=false,north=true,south=true,west=true]
conquest:gold_column_with_sandstone_doric_capital[east=false,north=true,south=true,west=false]
conquest:gold_column_with_sandstone_doric_capital[east=false,north=true,south=false,west=true]
conquest:gold_column_with_sandstone_doric_capital[east=false,north=true,south=false,west=false]
conquest:gold_column_with_sandstone_doric_capital[east=false,north=false,south=true,west=true]
conquest:gold_column_with_sandstone_doric_capital[east=false,north=false,south=true,west=false]
conquest:gold_column_with_sandstone_doric_capital[east=false,north=false,south=false,west=true]
conquest:gold_column_with_sandstone_doric_capital[east=false,north=false,south=false,west=false]
conquest:gold_column_with_sandstone_doric_capital_pillar[layer=1,waterlogged=true]
conquest:gold_column_with_sandstone_doric_capital_pillar[layer=1,waterlogged=false]
conquest:gold_column_with_sandstone_doric_capital_pillar[layer=2,waterlogged=true]
conquest:gold_column_with_sandstone_doric_capital_pillar[layer=2,waterlogged=false]
conquest:gold_column_with_sandstone_doric_capital_pillar[layer=3,waterlogged=true]
conquest:gold_column_with_sandstone_doric_capital_pillar[layer=3,waterlogged=false]
conquest:gold_column_with_sandstone_doric_capital_vertical_corner[facing=north,layer=1,waterlogged=true]
conquest:gold_column_with_sandstone_doric_capital_vertical_corner[facing=north,layer=1,waterlogged=false]
conquest:gold_column_with_sandstone_doric_capital_vertical_corner[facing=north,layer=2,waterlogged=true]
conquest:gold_column_with_sandstone_doric_capital_vertical_corner[facing=north,layer=2,waterlogged=false]
conquest:gold_column_with_sandstone_doric_capital_vertical_corner[facing=north,layer=3,waterlogged=true]
conquest:gold_column_with_sandstone_doric_capital_vertical_corner[facing=north,layer=3,waterlogged=false]
conquest:gold_column_with_sandstone_doric_capital_vertical_corner[facing=south,layer=1,waterlogged=true]
conquest:gold_column_with_sandstone_doric_capital_vertical_corner[facing=south,layer=1,waterlogged=false]
conquest:gold_column_with_sandstone_doric_capital_vertical_corner[facing=south,layer=2,waterlogged=true]
conquest:gold_column_with_sandstone_doric_capital_vertical_corner[facing=south,layer=2,waterlogged=false]
conquest:gold_column_with_sandstone_doric_capital_vertical_corner[facing=south,layer=3,waterlogged=true]
conquest:gold_column_with_sandstone_doric_capital_vertical_corner[facing=south,layer=3,waterlogged=false]
conquest:gold_column_with_sandstone_doric_capital_vertical_corner[facing=west,layer=1,waterlogged=true]
conquest:gold_column_with_sandstone_doric_capital_vertical_corner[facing=west,layer=1,waterlogged=false]
conquest:gold_column_with_sandstone_doric_capital_vertical_corner[facing=west,layer=2,waterlogged=true]
conquest:gold_column_with_sandstone_doric_capital_vertical_corner[facing=west,layer=2,waterlogged=false]
conquest:gold_column_with_sandstone_doric_capital_vertical_corner[facing=west,layer=3,waterlogged=true]
conquest:gold_column_with_sandstone_doric_capital_vertical_corner[facing=west,layer=3,waterlogged=false]
conquest:gold_column_with_sandstone_doric_capital_vertical_corner[facing=east,layer=1,waterlogged=true]
conquest:gold_column_with_sandstone_doric_capital_vertical_corner[facing=east,layer=1,waterlogged=false]
conquest:gold_column_with_sandstone_doric_capital_vertical_corner[facing=east,layer=2,waterlogged=true]
conquest:gold_column_with_sandstone_doric_capital_vertical_corner[facing=east,layer=2,waterlogged=false]
conquest:gold_column_with_sandstone_doric_capital_vertical_corner[facing=east,layer=3,waterlogged=true]
conquest:gold_column_with_sandstone_doric_capital_vertical_corner[facing=east,layer=3,waterlogged=false]
conquest:gold_column_with_sandstone_doric_capital_vertical_quarter[e=true,facing=north,layer=1,s=true,waterlogged=true]
conquest:gold_column_with_sandstone_doric_capital_vertical_quarter[e=true,facing=north,layer=1,s=true,waterlogged=false]
conquest:gold_column_with_sandstone_doric_capital_vertical_quarter[e=true,facing=north,layer=1,s=false,waterlogged=true]
conquest:gold_column_with_sandstone_doric_capital_vertical_quarter[e=true,facing=north,layer=1,s=false,waterlogged=false]
conquest:gold_column_with_sandstone_doric_capital_vertical_quarter[e=true,facing=north,layer=2,s=true,waterlogged=true]
conquest:gold_column_with_sandstone_doric_capital_vertical_quarter[e=true,facing=north,layer=2,s=true,waterlogged=false]
conquest:gold_column_with_sandstone_doric_capital_vertical_quarter[e=true,facing=north,layer=2,s=false,waterlogged=true]
conquest:gold_column_with_sandstone_doric_capital_vertical_quarter[e=true,facing=north,layer=2,s=false,waterlogged=false]
conquest:gold_column_with_sandstone_doric_capital_vertical_quarter[e=true,facing=north,layer=3,s=true,waterlogged=true]
conquest:gold_column_with_sandstone_doric_capital_vertical_quarter[e=true,facing=north,layer=3,s=true,waterlogged=false]
conquest:gold_column_with_sandstone_doric_capital_vertical_quarter[e=true,facing=north,layer=3,s=false,waterlogged=true]
conquest:gold_column_with_sandstone_doric_capital_vertical_quarter[e=true,facing=north,layer=3,s=false,waterlogged=false]
conquest:gold_column_with_sandstone_doric_capital_vertical_quarter[e=true,facing=south,layer=1,s=true,waterlogged=true]
conquest:gold_column_with_sandstone_doric_capital_vertical_quarter[e=true,facing=south,layer=1,s=true,waterlogged=false]
conquest:gold_column_with_sandstone_doric_capital_vertical_quarter[e=true,facing=south,layer=1,s=false,waterlogged=true]
conquest:gold_column_with_sandstone_doric_capital_vertical_quarter[e=true,facing=south,layer=1,s=false,waterlogged=false]
conquest:gold_column_with_sandstone_doric_capital_vertical_quarter[e=true,facing=south,layer=2,s=true,waterlogged=true]
conquest:gold_column_with_sandstone_doric_capital_vertical_quarter[e=true,facing=south,layer=2,s=true,waterlogged=false]
conquest:gold_column_with_sandstone_doric_capital_vertical_quarter[e=true,facing=south,layer=2,s=false,waterlogged=true]
conquest:gold_column_with_sandstone_doric_capital_vertical_quarter[e=true,facing=south,layer=2,s=false,waterlogged=false]
conquest:gold_column_with_sandstone_doric_capital_vertical_quarter[e=true,facing=south,layer=3,s=true,waterlogged=true]
conquest:gold_column_with_sandstone_doric_capital_vertical_quarter[e=true,facing=south,layer=3,s=true,waterlogged=false]
conquest:gold_column_with_sandstone_doric_capital_vertical_quarter[e=true,facing=south,layer=3,s=false,waterlogged=true]
conquest:gold_column_with_sandstone_doric_capital_vertical_quarter[e=true,facing=south,layer=3,s=false,waterlogged=false]
conquest:gold_column_with_sandstone_doric_capital_vertical_quarter[e=true,facing=west,layer=1,s=true,waterlogged=true]
conquest:gold_column_with_sandstone_doric_capital_vertical_quarter[e=true,facing=west,layer=1,s=true,waterlogged=false]
conquest:gold_column_with_sandstone_doric_capital_vertical_quarter[e=true,facing=west,layer=1,s=false,waterlogged=true]
conquest:gold_column_with_sandstone_doric_capital_vertical_quarter[e=true,facing=west,layer=1,s=false,waterlogged=false]
conquest:gold_column_with_sandstone_doric_capital_vertical_quarter[e=true,facing=west,layer=2,s=true,waterlogged=true]
conquest:gold_column_with_sandstone_doric_capital_vertical_quarter[e=true,facing=west,layer=2,s=true,waterlogged=false]
conquest:gold_column_with_sandstone_doric_capital_vertical_quarter[e=true,facing=west,layer=2,s=false,waterlogged=true]
conquest:gold_column_with_sandstone_doric_capital_vertical_quarter[e=true,facing=west,layer=2,s=false,waterlogged=false]
conquest:gold_column_with_sandstone_doric_capital_vertical_quarter[e=true,facing=west,layer=3,s=true,waterlogged=true]
conquest:gold_column_with_sandstone_doric_capital_vertical_quarter[e=true,facing=west,layer=3,s=true,waterlogged=false]
conquest:gold_column_with_sandstone_doric_capital_vertical_quarter[e=true,facing=west,layer=3,s=false,waterlogged=true]
conquest:gold_column_with_sandstone_doric_capital_vertical_quarter[e=true,facing=west,layer=3,s=false,waterlogged=false]
conquest:gold_column_with_sandstone_doric_capital_vertical_quarter[e=true,facing=east,layer=1,s=true,waterlogged=true]
conquest:gold_column_with_sandstone_doric_capital_vertical_quarter[e=true,facing=east,layer=1,s=true,waterlogged=false]
conquest:gold_column_with_sandstone_doric_capital_vertical_quarter[e=true,facing=east,layer=1,s=false,waterlogged=true]
conquest:gold_column_with_sandstone_doric_capital_vertical_quarter[e=true,facing=east,layer=1,s=false,waterlogged=false]
conquest:gold_column_with_sandstone_doric_capital_vertical_quarter[e=true,facing=east,layer=2,s=true,waterlogged=true]
conquest:gold_column_with_sandstone_doric_capital_vertical_quarter[e=true,facing=east,layer=2,s=true,waterlogged=false]
conquest:gold_column_with_sandstone_doric_capital_vertical_quarter[e=true,facing=east,layer=2,s=false,waterlogged=true]
conquest:gold_column_with_sandstone_doric_capital_vertical_quarter[e=true,facing=east,layer=2,s=false,waterlogged=false]
conquest:gold_column_with_sandstone_doric_capital_vertical_quarter[e=true,facing=east,layer=3,s=true,waterlogged=true]
conquest:gold_column_with_sandstone_doric_capital_vertical_quarter[e=true,facing=east,layer=3,s=true,waterlogged=false]
conquest:gold_column_with_sandstone_doric_capital_vertical_quarter[e=true,facing=east,layer=3,s=false,waterlogged=true]
conquest:gold_column_with_sandstone_doric_capital_vertical_quarter[e=true,facing=east,layer=3,s=false,waterlogged=false]
conquest:gold_column_with_sandstone_doric_capital_vertical_quarter[e=false,facing=north,layer=1,s=true,waterlogged=true]
conquest:gold_column_with_sandstone_doric_capital_vertical_quarter[e=false,facing=north,layer=1,s=true,waterlogged=false]
conquest:gold_column_with_sandstone_doric_capital_vertical_quarter[e=false,facing=north,layer=1,s=false,waterlogged=true]
conquest:gold_column_with_sandstone_doric_capital_vertical_quarter[e=false,facing=north,layer=1,s=false,waterlogged=false]
conquest:gold_column_with_sandstone_doric_capital_vertical_quarter[e=false,facing=north,layer=2,s=true,waterlogged=true]
conquest:gold_column_with_sandstone_doric_capital_vertical_quarter[e=false,facing=north,layer=2,s=true,waterlogged=false]
conquest:gold_column_with_sandstone_doric_capital_vertical_quarter[e=false,facing=north,layer=2,s=false,waterlogged=true]
conquest:gold_column_with_sandstone_doric_capital_vertical_quarter[e=false,facing=north,layer=2,s=false,waterlogged=false]
conquest:gold_column_with_sandstone_doric_capital_vertical_quarter[e=false,facing=north,layer=3,s=true,waterlogged=true]
conquest:gold_column_with_sandstone_doric_capital_vertical_quarter[e=false,facing=north,layer=3,s=true,waterlogged=false]
conquest:gold_column_with_sandstone_doric_capital_vertical_quarter[e=false,facing=north,layer=3,s=false,waterlogged=true]
conquest:gold_column_with_sandstone_doric_capital_vertical_quarter[e=false,facing=north,layer=3,s=false,waterlogged=false]
conquest:gold_column_with_sandstone_doric_capital_vertical_quarter[e=false,facing=south,layer=1,s=true,waterlogged=true]
conquest:gold_column_with_sandstone_doric_capital_vertical_quarter[e=false,facing=south,layer=1,s=true,waterlogged=false]
conquest:gold_column_with_sandstone_doric_capital_vertical_quarter[e=false,facing=south,layer=1,s=false,waterlogged=true]
conquest:gold_column_with_sandstone_doric_capital_vertical_quarter[e=false,facing=south,layer=1,s=false,waterlogged=false]
conquest:gold_column_with_sandstone_doric_capital_vertical_quarter[e=false,facing=south,layer=2,s=true,waterlogged=true]
conquest:gold_column_with_sandstone_doric_capital_vertical_quarter[e=false,facing=south,layer=2,s=true,waterlogged=false]
conquest:gold_column_with_sandstone_doric_capital_vertical_quarter[e=false,facing=south,layer=2,s=false,waterlogged=true]
conquest:gold_column_with_sandstone_doric_capital_vertical_quarter[e=false,facing=south,layer=2,s=false,waterlogged=false]
conquest:gold_column_with_sandstone_doric_capital_vertical_quarter[e=false,facing=south,layer=3,s=true,waterlogged=true]
conquest:gold_column_with_sandstone_doric_capital_vertical_quarter[e=false,facing=south,layer=3,s=true,waterlogged=false]
conquest:gold_column_with_sandstone_doric_capital_vertical_quarter[e=false,facing=south,layer=3,s=false,waterlogged=true]
conquest:gold_column_with_sandstone_doric_capital_vertical_quarter[e=false,facing=south,layer=3,s=false,waterlogged=false]
conquest:gold_column_with_sandstone_doric_capital_vertical_quarter[e=false,facing=west,layer=1,s=true,waterlogged=true]
conquest:gold_column_with_sandstone_doric_capital_vertical_quarter[e=false,facing=west,layer=1,s=true,waterlogged=false]
conquest:gold_column_with_sandstone_doric_capital_vertical_quarter[e=false,facing=west,layer=1,s=false,waterlogged=true]
conquest:gold_column_with_sandstone_doric_capital_vertical_quarter[e=false,facing=west,layer=1,s=false,waterlogged=false]
conquest:gold_column_with_sandstone_doric_capital_vertical_quarter[e=false,facing=west,layer=2,s=true,waterlogged=true]
conquest:gold_column_with_sandstone_doric_capital_vertical_quarter[e=false,facing=west,layer=2,s=true,waterlogged=false]
conquest:gold_column_with_sandstone_doric_capital_vertical_quarter[e=false,facing=west,layer=2,s=false,waterlogged=true]
conquest:gold_column_with_sandstone_doric_capital_vertical_quarter[e=false,facing=west,layer=2,s=false,waterlogged=false]
conquest:gold_column_with_sandstone_doric_capital_vertical_quarter[e=false,facing=west,layer=3,s=true,waterlogged=true]
conquest:gold_column_with_sandstone_doric_capital_vertical_quarter[e=false,facing=west,layer=3,s=true,waterlogged=false]
conquest:gold_column_with_sandstone_doric_capital_vertical_quarter[e=false,facing=west,layer=3,s=false,waterlogged=true]
conquest:gold_column_with_sandstone_doric_capital_vertical_quarter[e=false,facing=west,layer=3,s=false,waterlogged=false]
conquest:gold_column_with_sandstone_doric_capital_vertical_quarter[e=false,facing=east,layer=1,s=true,waterlogged=true]
conquest:gold_column_with_sandstone_doric_capital_vertical_quarter[e=false,facing=east,layer=1,s=true,waterlogged=false]
conquest:gold_column_with_sandstone_doric_capital_vertical_quarter[e=false,facing=east,layer=1,s=false,waterlogged=true]
conquest:gold_column_with_sandstone_doric_capital_vertical_quarter[e=false,facing=east,layer=1,s=false,waterlogged=false]
conquest:gold_column_with_sandstone_doric_capital_vertical_quarter[e=false,facing=east,layer=2,s=true,waterlogged=true]
conquest:gold_column_with_sandstone_doric_capital_vertical_quarter[e=false,facing=east,layer=2,s=true,waterlogged=false]
conquest:gold_column_with_sandstone_doric_capital_vertical_quarter[e=false,facing=east,layer=2,s=false,waterlogged=true]
conquest:gold_column_with_sandstone_doric_capital_vertical_quarter[e=false,facing=east,layer=2,s=false,waterlogged=false]
conquest:gold_column_with_sandstone_doric_capital_vertical_quarter[e=false,facing=east,layer=3,s=true,waterlogged=true]
conquest:gold_column_with_sandstone_doric_capital_vertical_quarter[e=false,facing=east,layer=3,s=true,waterlogged=false]
conquest:gold_column_with_sandstone_doric_capital_vertical_quarter[e=false,facing=east,layer=3,s=false,waterlogged=true]
conquest:gold_column_with_sandstone_doric_capital_vertical_quarter[e=false,facing=east,layer=3,s=false,waterlogged=false]
conquest:gold_column_with_sandstone_doric_capital_vertical_slab[e=true,facing=north,layer=1,s=true,w=true,waterlogged=true]
conquest:gold_column_with_sandstone_doric_capital_vertical_slab[e=true,facing=north,layer=1,s=true,w=true,waterlogged=false]
conquest:gold_column_with_sandstone_doric_capital_vertical_slab[e=true,facing=north,layer=1,s=true,w=false,waterlogged=true]
conquest:gold_column_with_sandstone_doric_capital_vertical_slab[e=true,facing=north,layer=1,s=true,w=false,waterlogged=false]
conquest:gold_column_with_sandstone_doric_capital_vertical_slab[e=true,facing=north,layer=1,s=false,w=true,waterlogged=true]
conquest:gold_column_with_sandstone_doric_capital_vertical_slab[e=true,facing=north,layer=1,s=false,w=true,waterlogged=false]
conquest:gold_column_with_sandstone_doric_capital_vertical_slab[e=true,facing=north,layer=1,s=false,w=false,waterlogged=true]
conquest:gold_column_with_sandstone_doric_capital_vertical_slab[e=true,facing=north,layer=1,s=false,w=false,waterlogged=false]
conquest:gold_column_with_sandstone_doric_capital_vertical_slab[e=true,facing=north,layer=2,s=true,w=true,waterlogged=true]
conquest:gold_column_with_sandstone_doric_capital_vertical_slab[e=true,facing=north,layer=2,s=true,w=true,waterlogged=false]
conquest:gold_column_with_sandstone_doric_capital_vertical_slab[e=true,facing=north,layer=2,s=true,w=false,waterlogged=true]
conquest:gold_column_with_sandstone_doric_capital_vertical_slab[e=true,facing=north,layer=2,s=true,w=false,waterlogged=false]
conquest:gold_column_with_sandstone_doric_capital_vertical_slab[e=true,facing=north,layer=2,s=false,w=true,waterlogged=true]
conquest:gold_column_with_sandstone_doric_capital_vertical_slab[e=true,facing=north,layer=2,s=false,w=true,waterlogged=false]
conquest:gold_column_with_sandstone_doric_capital_vertical_slab[e=true,facing=north,layer=2,s=false,w=false,waterlogged=true]
conquest:gold_column_with_sandstone_doric_capital_vertical_slab[e=true,facing=north,layer=2,s=false,w=false,waterlogged=false]
conquest:gold_column_with_sandstone_doric_capital_vertical_slab[e=true,facing=north,layer=3,s=true,w=true,waterlogged=true]
conquest:gold_column_with_sandstone_doric_capital_vertical_slab[e=true,facing=north,layer=3,s=true,w=true,waterlogged=false]
conquest:gold_column_with_sandstone_doric_capital_vertical_slab[e=true,facing=north,layer=3,s=true,w=false,waterlogged=true]
conquest:gold_column_with_sandstone_doric_capital_vertical_slab[e=true,facing=north,layer=3,s=true,w=false,waterlogged=false]
conquest:gold_column_with_sandstone_doric_capital_vertical_slab[e=true,facing=north,layer=3,s=false,w=true,waterlogged=true]
conquest:gold_column_with_sandstone_doric_capital_vertical_slab[e=true,facing=north,layer=3,s=false,w=true,waterlogged=false]
conquest:gold_column_with_sandstone_doric_capital_vertical_slab[e=true,facing=north,layer=3,s=false,w=false,waterlogged=true]
conquest:gold_column_with_sandstone_doric_capital_vertical_slab[e=true,facing=north,layer=3,s=false,w=false,waterlogged=false]
conquest:gold_column_with_sandstone_doric_capital_vertical_slab[e=true,facing=south,layer=1,s=true,w=true,waterlogged=true]
conquest:gold_column_with_sandstone_doric_capital_vertical_slab[e=true,facing=south,layer=1,s=true,w=true,waterlogged=false]
conquest:gold_column_with_sandstone_doric_capital_vertical_slab[e=true,facing=south,layer=1,s=true,w=false,waterlogged=true]
conquest:gold_column_with_sandstone_doric_capital_vertical_slab[e=true,facing=south,layer=1,s=true,w=false,waterlogged=false]
conquest:gold_column_with_sandstone_doric_capital_vertical_slab[e=true,facing=south,layer=1,s=false,w=true,waterlogged=true]
conquest:gold_column_with_sandstone_doric_capital_vertical_slab[e=true,facing=south,layer=1,s=false,w=true,waterlogged=false]
conquest:gold_column_with_sandstone_doric_capital_vertical_slab[e=true,facing=south,layer=1,s=false,w=false,waterlogged=true]
conquest:gold_column_with_sandstone_doric_capital_vertical_slab[e=true,facing=south,layer=1,s=false,w=false,waterlogged=false]
conquest:gold_column_with_sandstone_doric_capital_vertical_slab[e=true,facing=south,layer=2,s=true,w=true,waterlogged=true]
conquest:gold_column_with_sandstone_doric_capital_vertical_slab[e=true,facing=south,layer=2,s=true,w=true,waterlogged=false]
conquest:gold_column_with_sandstone_doric_capital_vertical_slab[e=true,facing=south,layer=2,s=true,w=false,waterlogged=true]
conquest:gold_column_with_sandstone_doric_capital_vertical_slab[e=true,facing=south,layer=2,s=true,w=false,waterlogged=false]
conquest:gold_column_with_sandstone_doric_capital_vertical_slab[e=true,facing=south,layer=2,s=false,w=true,waterlogged=true]
conquest:gold_column_with_sandstone_doric_capital_vertical_slab[e=true,facing=south,layer=2,s=false,w=true,waterlogged=false]
conquest:gold_column_with_sandstone_doric_capital_vertical_slab[e=true,facing=south,layer=2,s=false,w=false,waterlogged=true]
conquest:gold_column_with_sandstone_doric_capital_vertical_slab[e=true,facing=south,layer=2,s=false,w=false,waterlogged=false]
conquest:gold_column_with_sandstone_doric_capital_vertical_slab[e=true,facing=south,layer=3,s=true,w=true,waterlogged=true]
conquest:gold_column_with_sandstone_doric_capital_vertical_slab[e=true,facing=south,layer=3,s=true,w=true,waterlogged=false]
conquest:gold_column_with_sandstone_doric_capital_vertical_slab[e=true,facing=south,layer=3,s=true,w=false,waterlogged=true]
conquest:gold_column_with_sandstone_doric_capital_vertical_slab[e=true,facing=south,layer=3,s=true,w=false,waterlogged=false]
conquest:gold_column_with_sandstone_doric_capital_vertical_slab[e=true,facing=south,layer=3,s=false,w=true,waterlogged=true]
conquest:gold_column_with_sandstone_doric_capital_vertical_slab[e=true,facing=south,layer=3,s=false,w=true,waterlogged=false]
conquest:gold_column_with_sandstone_doric_capital_vertical_slab[e=true,facing=south,layer=3,s=false,w=false,waterlogged=true]
conquest:gold_column_with_sandstone_doric_capital_vertical_slab[e=true,facing=south,layer=3,s=false,w=false,waterlogged=false]
conquest:gold_column_with_sandstone_doric_capital_vertical_slab[e=true,facing=west,layer=1,s=true,w=true,waterlogged=true]
conquest:gold_column_with_sandstone_doric_capital_vertical_slab[e=true,facing=west,layer=1,s=true,w=true,waterlogged=false]
conquest:gold_column_with_sandstone_doric_capital_vertical_slab[e=true,facing=west,layer=1,s=true,w=false,waterlogged=true]
conquest:gold_column_with_sandstone_doric_capital_vertical_slab[e=true,facing=west,layer=1,s=true,w=false,waterlogged=false]
conquest:gold_column_with_sandstone_doric_capital_vertical_slab[e=true,facing=west,layer=1,s=false,w=true,waterlogged=true]
conquest:gold_column_with_sandstone_doric_capital_vertical_slab[e=true,facing=west,layer=1,s=false,w=true,waterlogged=false]
conquest:gold_column_with_sandstone_doric_capital_vertical_slab[e=true,facing=west,layer=1,s=false,w=false,waterlogged=true]
conquest:gold_column_with_sandstone_doric_capital_vertical_slab[e=true,facing=west,layer=1,s=false,w=false,waterlogged=false]
conquest:gold_column_with_sandstone_doric_capital_vertical_slab[e=true,facing=west,layer=2,s=true,w=true,waterlogged=true]
conquest:gold_column_with_sandstone_doric_capital_vertical_slab[e=true,facing=west,layer=2,s=true,w=true,waterlogged=false]
conquest:gold_column_with_sandstone_doric_capital_vertical_slab[e=true,facing=west,layer=2,s=true,w=false,waterlogged=true]
conquest:gold_column_with_sandstone_doric_capital_vertical_slab[e=true,facing=west,layer=2,s=true,w=false,waterlogged=false]
conquest:gold_column_with_sandstone_doric_capital_vertical_slab[e=true,facing=west,layer=2,s=false,w=true,waterlogged=true]
conquest:gold_column_with_sandstone_doric_capital_vertical_slab[e=true,facing=west,layer=2,s=false,w=true,waterlogged=false]
conquest:gold_column_with_sandstone_doric_capital_vertical_slab[e=true,facing=west,layer=2,s=false,w=false,waterlogged=true]
conquest:gold_column_with_sandstone_doric_capital_vertical_slab[e=true,facing=west,layer=2,s=false,w=false,waterlogged=false]
conquest:gold_column_with_sandstone_doric_capital_vertical_slab[e=true,facing=west,layer=3,s=true,w=true,waterlogged=true]
conquest:gold_column_with_sandstone_doric_capital_vertical_slab[e=true,facing=west,layer=3,s=true,w=true,waterlogged=false]
conquest:gold_column_with_sandstone_doric_capital_vertical_slab[e=true,facing=west,layer=3,s=true,w=false,waterlogged=true]
conquest:gold_column_with_sandstone_doric_capital_vertical_slab[e=true,facing=west,layer=3,s=true,w=false,waterlogged=false]
conquest:gold_column_with_sandstone_doric_capital_vertical_slab[e=true,facing=west,layer=3,s=false,w=true,waterlogged=true]
conquest:gold_column_with_sandstone_doric_capital_vertical_slab[e=true,facing=west,layer=3,s=false,w=true,waterlogged=false]
conquest:gold_column_with_sandstone_doric_capital_vertical_slab[e=true,facing=west,layer=3,s=false,w=false,waterlogged=true]
conquest:gold_column_with_sandstone_doric_capital_vertical_slab[e=true,facing=west,layer=3,s=false,w=false,waterlogged=false]
conquest:gold_column_with_sandstone_doric_capital_vertical_slab[e=true,facing=east,layer=1,s=true,w=true,waterlogged=true]
conquest:gold_column_with_sandstone_doric_capital_vertical_slab[e=true,facing=east,layer=1,s=true,w=true,waterlogged=false]
conquest:gold_column_with_sandstone_doric_capital_vertical_slab[e=true,facing=east,layer=1,s=true,w=false,waterlogged=true]
conquest:gold_column_with_sandstone_doric_capital_vertical_slab[e=true,facing=east,layer=1,s=true,w=false,waterlogged=false]
conquest:gold_column_with_sandstone_doric_capital_vertical_slab[e=true,facing=east,layer=1,s=false,w=true,waterlogged=true]
conquest:gold_column_with_sandstone_doric_capital_vertical_slab[e=true,facing=east,layer=1,s=false,w=true,waterlogged=false]
conquest:gold_column_with_sandstone_doric_capital_vertical_slab[e=true,facing=east,layer=1,s=false,w=false,waterlogged=true]
conquest:gold_column_with_sandstone_doric_capital_vertical_slab[e=true,facing=east,layer=1,s=false,w=false,waterlogged=false]
conquest:gold_column_with_sandstone_doric_capital_vertical_slab[e=true,facing=east,layer=2,s=true,w=true,waterlogged=true]
conquest:gold_column_with_sandstone_doric_capital_vertical_slab[e=true,facing=east,layer=2,s=true,w=true,waterlogged=false]
conquest:gold_column_with_sandstone_doric_capital_vertical_slab[e=true,facing=east,layer=2,s=true,w=false,waterlogged=true]
conquest:gold_column_with_sandstone_doric_capital_vertical_slab[e=true,facing=east,layer=2,s=true,w=false,waterlogged=false]
conquest:gold_column_with_sandstone_doric_capital_vertical_slab[e=true,facing=east,layer=2,s=false,w=true,waterlogged=true]
conquest:gold_column_with_sandstone_doric_capital_vertical_slab[e=true,facing=east,layer=2,s=false,w=true,waterlogged=false]
conquest:gold_column_with_sandstone_doric_capital_vertical_slab[e=true,facing=east,layer=2,s=false,w=false,waterlogged=true]
conquest:gold_column_with_sandstone_doric_capital_vertical_slab[e=true,facing=east,layer=2,s=false,w=false,waterlogged=false]
conquest:gold_column_with_sandstone_doric_capital_vertical_slab[e=true,facing=east,layer=3,s=true,w=true,waterlogged=true]
conquest:gold_column_with_sandstone_doric_capital_vertical_slab[e=true,facing=east,layer=3,s=true,w=true,waterlogged=false]
conquest:gold_column_with_sandstone_doric_capital_vertical_slab[e=true,facing=east,layer=3,s=true,w=false,waterlogged=true]
conquest:gold_column_with_sandstone_doric_capital_vertical_slab[e=true,facing=east,layer=3,s=true,w=false,waterlogged=false]
conquest:gold_column_with_sandstone_doric_capital_vertical_slab[e=true,facing=east,layer=3,s=false,w=true,waterlogged=true]
conquest:gold_column_with_sandstone_doric_capital_vertical_slab[e=true,facing=east,layer=3,s=false,w=true,waterlogged=false]
conquest:gold_column_with_sandstone_doric_capital_vertical_slab[e=true,facing=east,layer=3,s=false,w=false,waterlogged=true]
conquest:gold_column_with_sandstone_doric_capital_vertical_slab[e=true,facing=east,layer=3,s=false,w=false,waterlogged=false]
conquest:gold_column_with_sandstone_doric_capital_vertical_slab[e=false,facing=north,layer=1,s=true,w=true,waterlogged=true]
conquest:gold_column_with_sandstone_doric_capital_vertical_slab[e=false,facing=north,layer=1,s=true,w=true,waterlogged=false]
conquest:gold_column_with_sandstone_doric_capital_vertical_slab[e=false,facing=north,layer=1,s=true,w=false,waterlogged=true]
conquest:gold_column_with_sandstone_doric_capital_vertical_slab[e=false,facing=north,layer=1,s=true,w=false,waterlogged=false]
conquest:gold_column_with_sandstone_doric_capital_vertical_slab[e=false,facing=north,layer=1,s=false,w=true,waterlogged=true]
conquest:gold_column_with_sandstone_doric_capital_vertical_slab[e=false,facing=north,layer=1,s=false,w=true,waterlogged=false]
conquest:gold_column_with_sandstone_doric_capital_vertical_slab[e=false,facing=north,layer=1,s=false,w=false,waterlogged=true]
conquest:gold_column_with_sandstone_doric_capital_vertical_slab[e=false,facing=north,layer=1,s=false,w=false,waterlogged=false]
conquest:gold_column_with_sandstone_doric_capital_vertical_slab[e=false,facing=north,layer=2,s=true,w=true,waterlogged=true]
conquest:gold_column_with_sandstone_doric_capital_vertical_slab[e=false,facing=north,layer=2,s=true,w=true,waterlogged=false]
conquest:gold_column_with_sandstone_doric_capital_vertical_slab[e=false,facing=north,layer=2,s=true,w=false,waterlogged=true]
conquest:gold_column_with_sandstone_doric_capital_vertical_slab[e=false,facing=north,layer=2,s=true,w=false,waterlogged=false]
conquest:gold_column_with_sandstone_doric_capital_vertical_slab[e=false,facing=north,layer=2,s=false,w=true,waterlogged=true]
conquest:gold_column_with_sandstone_doric_capital_vertical_slab[e=false,facing=north,layer=2,s=false,w=true,waterlogged=false]
conquest:gold_column_with_sandstone_doric_capital_vertical_slab[e=false,facing=north,layer=2,s=false,w=false,waterlogged=true]
conquest:gold_column_with_sandstone_doric_capital_vertical_slab[e=false,facing=north,layer=2,s=false,w=false,waterlogged=false]
conquest:gold_column_with_sandstone_doric_capital_vertical_slab[e=false,facing=north,layer=3,s=true,w=true,waterlogged=true]
conquest:gold_column_with_sandstone_doric_capital_vertical_slab[e=false,facing=north,layer=3,s=true,w=true,waterlogged=false]
conquest:gold_column_with_sandstone_doric_capital_vertical_slab[e=false,facing=north,layer=3,s=true,w=false,waterlogged=true]
conquest:gold_column_with_sandstone_doric_capital_vertical_slab[e=false,facing=north,layer=3,s=true,w=false,waterlogged=false]
conquest:gold_column_with_sandstone_doric_capital_vertical_slab[e=false,facing=north,layer=3,s=false,w=true,waterlogged=true]
conquest:gold_column_with_sandstone_doric_capital_vertical_slab[e=false,facing=north,layer=3,s=false,w=true,waterlogged=false]
conquest:gold_column_with_sandstone_doric_capital_vertical_slab[e=false,facing=north,layer=3,s=false,w=false,waterlogged=true]
conquest:gold_column_with_sandstone_doric_capital_vertical_slab[e=false,facing=north,layer=3,s=false,w=false,waterlogged=false]
conquest:gold_column_with_sandstone_doric_capital_vertical_slab[e=false,facing=south,layer=1,s=true,w=true,waterlogged=true]
conquest:gold_column_with_sandstone_doric_capital_vertical_slab[e=false,facing=south,layer=1,s=true,w=true,waterlogged=false]
conquest:gold_column_with_sandstone_doric_capital_vertical_slab[e=false,facing=south,layer=1,s=true,w=false,waterlogged=true]
conquest:gold_column_with_sandstone_doric_capital_vertical_slab[e=false,facing=south,layer=1,s=true,w=false,waterlogged=false]
conquest:gold_column_with_sandstone_doric_capital_vertical_slab[e=false,facing=south,layer=1,s=false,w=true,waterlogged=true]
conquest:gold_column_with_sandstone_doric_capital_vertical_slab[e=false,facing=south,layer=1,s=false,w=true,waterlogged=false]
conquest:gold_column_with_sandstone_doric_capital_vertical_slab[e=false,facing=south,layer=1,s=false,w=false,waterlogged=true]
conquest:gold_column_with_sandstone_doric_capital_vertical_slab[e=false,facing=south,layer=1,s=false,w=false,waterlogged=false]
conquest:gold_column_with_sandstone_doric_capital_vertical_slab[e=false,facing=south,layer=2,s=true,w=true,waterlogged=true]
conquest:gold_column_with_sandstone_doric_capital_vertical_slab[e=false,facing=south,layer=2,s=true,w=true,waterlogged=false]
conquest:gold_column_with_sandstone_doric_capital_vertical_slab[e=false,facing=south,layer=2,s=true,w=false,waterlogged=true]
conquest:gold_column_with_sandstone_doric_capital_vertical_slab[e=false,facing=south,layer=2,s=true,w=false,waterlogged=false]
conquest:gold_column_with_sandstone_doric_capital_vertical_slab[e=false,facing=south,layer=2,s=false,w=true,waterlogged=true]
conquest:gold_column_with_sandstone_doric_capital_vertical_slab[e=false,facing=south,layer=2,s=false,w=true,waterlogged=false]
conquest:gold_column_with_sandstone_doric_capital_vertical_slab[e=false,facing=south,layer=2,s=false,w=false,waterlogged=true]
conquest:gold_column_with_sandstone_doric_capital_vertical_slab[e=false,facing=south,layer=2,s=false,w=false,waterlogged=false]
conquest:gold_column_with_sandstone_doric_capital_vertical_slab[e=false,facing=south,layer=3,s=true,w=true,waterlogged=true]
conquest:gold_column_with_sandstone_doric_capital_vertical_slab[e=false,facing=south,layer=3,s=true,w=true,waterlogged=false]
conquest:gold_column_with_sandstone_doric_capital_vertical_slab[e=false,facing=south,layer=3,s=true,w=false,waterlogged=true]
conquest:gold_column_with_sandstone_doric_capital_vertical_slab[e=false,facing=south,layer=3,s=true,w=false,waterlogged=false]
conquest:gold_column_with_sandstone_doric_capital_vertical_slab[e=false,facing=south,layer=3,s=false,w=true,waterlogged=true]
conquest:gold_column_with_sandstone_doric_capital_vertical_slab[e=false,facing=south,layer=3,s=false,w=true,waterlogged=false]
conquest:gold_column_with_sandstone_doric_capital_vertical_slab[e=false,facing=south,layer=3,s=false,w=false,waterlogged=true]
conquest:gold_column_with_sandstone_doric_capital_vertical_slab[e=false,facing=south,layer=3,s=false,w=false,waterlogged=false]
conquest:gold_column_with_sandstone_doric_capital_vertical_slab[e=false,facing=west,layer=1,s=true,w=true,waterlogged=true]
conquest:gold_column_with_sandstone_doric_capital_vertical_slab[e=false,facing=west,layer=1,s=true,w=true,waterlogged=false]
conquest:gold_column_with_sandstone_doric_capital_vertical_slab[e=false,facing=west,layer=1,s=true,w=false,waterlogged=true]
conquest:gold_column_with_sandstone_doric_capital_vertical_slab[e=false,facing=west,layer=1,s=true,w=false,waterlogged=false]
conquest:gold_column_with_sandstone_doric_capital_vertical_slab[e=false,facing=west,layer=1,s=false,w=true,waterlogged=true]
conquest:gold_column_with_sandstone_doric_capital_vertical_slab[e=false,facing=west,layer=1,s=false,w=true,waterlogged=false]
conquest:gold_column_with_sandstone_doric_capital_vertical_slab[e=false,facing=west,layer=1,s=false,w=false,waterlogged=true]
conquest:gold_column_with_sandstone_doric_capital_vertical_slab[e=false,facing=west,layer=1,s=false,w=false,waterlogged=false]
conquest:gold_column_with_sandstone_doric_capital_vertical_slab[e=false,facing=west,layer=2,s=true,w=true,waterlogged=true]
conquest:gold_column_with_sandstone_doric_capital_vertical_slab[e=false,facing=west,layer=2,s=true,w=true,waterlogged=false]
conquest:gold_column_with_sandstone_doric_capital_vertical_slab[e=false,facing=west,layer=2,s=true,w=false,waterlogged=true]
conquest:gold_column_with_sandstone_doric_capital_vertical_slab[e=false,facing=west,layer=2,s=true,w=false,waterlogged=false]
conquest:gold_column_with_sandstone_doric_capital_vertical_slab[e=false,facing=west,layer=2,s=false,w=true,waterlogged=true]
conquest:gold_column_with_sandstone_doric_capital_vertical_slab[e=false,facing=west,layer=2,s=false,w=true,waterlogged=false]
conquest:gold_column_with_sandstone_doric_capital_vertical_slab[e=false,facing=west,layer=2,s=false,w=false,waterlogged=true]
conquest:gold_column_with_sandstone_doric_capital_vertical_slab[e=false,facing=west,layer=2,s=false,w=false,waterlogged=false]
conquest:gold_column_with_sandstone_doric_capital_vertical_slab[e=false,facing=west,layer=3,s=true,w=true,waterlogged=true]
conquest:gold_column_with_sandstone_doric_capital_vertical_slab[e=false,facing=west,layer=3,s=true,w=true,waterlogged=false]
conquest:gold_column_with_sandstone_doric_capital_vertical_slab[e=false,facing=west,layer=3,s=true,w=false,waterlogged=true]
conquest:gold_column_with_sandstone_doric_capital_vertical_slab[e=false,facing=west,layer=3,s=true,w=false,waterlogged=false]
conquest:gold_column_with_sandstone_doric_capital_vertical_slab[e=false,facing=west,layer=3,s=false,w=true,waterlogged=true]
conquest:gold_column_with_sandstone_doric_capital_vertical_slab[e=false,facing=west,layer=3,s=false,w=true,waterlogged=false]
conquest:gold_column_with_sandstone_doric_capital_vertical_slab[e=false,facing=west,layer=3,s=false,w=false,waterlogged=true]
conquest:gold_column_with_sandstone_doric_capital_vertical_slab[e=false,facing=west,layer=3,s=false,w=false,waterlogged=false]
conquest:gold_column_with_sandstone_doric_capital_vertical_slab[e=false,facing=east,layer=1,s=true,w=true,waterlogged=true]
conquest:gold_column_with_sandstone_doric_capital_vertical_slab[e=false,facing=east,layer=1,s=true,w=true,waterlogged=false]
conquest:gold_column_with_sandstone_doric_capital_vertical_slab[e=false,facing=east,layer=1,s=true,w=false,waterlogged=true]
conquest:gold_column_with_sandstone_doric_capital_vertical_slab[e=false,facing=east,layer=1,s=true,w=false,waterlogged=false]
conquest:gold_column_with_sandstone_doric_capital_vertical_slab[e=false,facing=east,layer=1,s=false,w=true,waterlogged=true]
conquest:gold_column_with_sandstone_doric_capital_vertical_slab[e=false,facing=east,layer=1,s=false,w=true,waterlogged=false]
conquest:gold_column_with_sandstone_doric_capital_vertical_slab[e=false,facing=east,layer=1,s=false,w=false,waterlogged=true]
conquest:gold_column_with_sandstone_doric_capital_vertical_slab[e=false,facing=east,layer=1,s=false,w=false,waterlogged=false]
conquest:gold_column_with_sandstone_doric_capital_vertical_slab[e=false,facing=east,layer=2,s=true,w=true,waterlogged=true]
conquest:gold_column_with_sandstone_doric_capital_vertical_slab[e=false,facing=east,layer=2,s=true,w=true,waterlogged=false]
conquest:gold_column_with_sandstone_doric_capital_vertical_slab[e=false,facing=east,layer=2,s=true,w=false,waterlogged=true]
conquest:gold_column_with_sandstone_doric_capital_vertical_slab[e=false,facing=east,layer=2,s=true,w=false,waterlogged=false]
conquest:gold_column_with_sandstone_doric_capital_vertical_slab[e=false,facing=east,layer=2,s=false,w=true,waterlogged=true]
conquest:gold_column_with_sandstone_doric_capital_vertical_slab[e=false,facing=east,layer=2,s=false,w=true,waterlogged=false]
conquest:gold_column_with_sandstone_doric_capital_vertical_slab[e=false,facing=east,layer=2,s=false,w=false,waterlogged=true]
conquest:gold_column_with_sandstone_doric_capital_vertical_slab[e=false,facing=east,layer=2,s=false,w=false,waterlogged=false]
conquest:gold_column_with_sandstone_doric_capital_vertical_slab[e=false,facing=east,layer=3,s=true,w=true,waterlogged=true]
conquest:gold_column_with_sandstone_doric_capital_vertical_slab[e=false,facing=east,layer=3,s=true,w=true,waterlogged=false]
conquest:gold_column_with_sandstone_doric_capital_vertical_slab[e=false,facing=east,layer=3,s=true,w=false,waterlogged=true]
conquest:gold_column_with_sandstone_doric_capital_vertical_slab[e=false,facing=east,layer=3,s=true,w=false,waterlogged=false]
conquest:gold_column_with_sandstone_doric_capital_vertical_slab[e=false,facing=east,layer=3,s=false,w=true,waterlogged=true]
conquest:gold_column_with_sandstone_doric_capital_vertical_slab[e=false,facing=east,layer=3,s=false,w=true,waterlogged=false]
conquest:gold_column_with_sandstone_doric_capital_vertical_slab[e=false,facing=east,layer=3,s=false,w=false,waterlogged=true]
conquest:gold_column_with_sandstone_doric_capital_vertical_slab[e=false,facing=east,layer=3,s=false,w=false,waterlogged=false]
conquest:gold_column_with_sandstone_doric_capital_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:gold_column_with_sandstone_doric_capital_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:gold_column_with_sandstone_doric_capital_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:gold_column_with_sandstone_doric_capital_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:gold_column_with_sandstone_doric_capital_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:gold_column_with_sandstone_doric_capital_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:gold_column_with_sandstone_doric_capital_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:gold_column_with_sandstone_doric_capital_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:gold_column_with_sandstone_doric_capital_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:gold_column_with_sandstone_doric_capital_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:gold_column_with_sandstone_doric_capital_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:gold_column_with_sandstone_doric_capital_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:gold_column_with_sandstone_doric_capital_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:gold_column_with_sandstone_doric_capital_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:gold_column_with_sandstone_doric_capital_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:gold_column_with_sandstone_doric_capital_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:gold_column_with_sandstone_doric_capital_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:gold_column_with_sandstone_doric_capital_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:gold_column_with_sandstone_doric_capital_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:gold_column_with_sandstone_doric_capital_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:gold_column_with_sandstone_doric_capital_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:gold_column_with_sandstone_doric_capital_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:gold_column_with_sandstone_doric_capital_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:gold_column_with_sandstone_doric_capital_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:gold_column_with_sandstone_doric_capital_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:gold_column_with_sandstone_doric_capital_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:gold_column_with_sandstone_doric_capital_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:gold_column_with_sandstone_doric_capital_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:gold_column_with_sandstone_doric_capital_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:gold_column_with_sandstone_doric_capital_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:gold_column_with_sandstone_doric_capital_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:gold_column_with_sandstone_doric_capital_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:gold_column_with_sandstone_doric_capital_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:gold_column_with_sandstone_doric_capital_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:gold_column_with_sandstone_doric_capital_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:gold_column_with_sandstone_doric_capital_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:gold_column_with_sandstone_doric_capital_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:gold_column_with_sandstone_doric_capital_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:gold_column_with_sandstone_doric_capital_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:gold_column_with_sandstone_doric_capital_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:gold_column_with_sandstone_doric_capital_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:gold_column_with_sandstone_doric_capital_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:gold_column_with_sandstone_doric_capital_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:gold_column_with_sandstone_doric_capital_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:gold_column_with_sandstone_doric_capital_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:gold_column_with_sandstone_doric_capital_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:gold_column_with_sandstone_doric_capital_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:gold_column_with_sandstone_doric_capital_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:gold_column_with_sandstone_doric_capital_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:gold_column_with_sandstone_doric_capital_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:gold_column_with_sandstone_doric_capital_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:gold_column_with_sandstone_doric_capital_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:gold_column_with_sandstone_doric_capital_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:gold_column_with_sandstone_doric_capital_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:gold_column_with_sandstone_doric_capital_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:gold_column_with_sandstone_doric_capital_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:gold_column_with_sandstone_doric_capital_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:gold_column_with_sandstone_doric_capital_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:gold_column_with_sandstone_doric_capital_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:gold_column_with_sandstone_doric_capital_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:gold_column_with_sandstone_doric_capital_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:gold_column_with_sandstone_doric_capital_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:gold_column_with_sandstone_doric_capital_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:gold_column_with_sandstone_doric_capital_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:gold_patterned_silk
conquest:gold_patterned_silk_corner_slab[facing=north,type=top,waterlogged=true]
conquest:gold_patterned_silk_corner_slab[facing=north,type=top,waterlogged=false]
conquest:gold_patterned_silk_corner_slab[facing=north,type=bottom,waterlogged=true]
conquest:gold_patterned_silk_corner_slab[facing=north,type=bottom,waterlogged=false]
conquest:gold_patterned_silk_corner_slab[facing=south,type=top,waterlogged=true]
conquest:gold_patterned_silk_corner_slab[facing=south,type=top,waterlogged=false]
conquest:gold_patterned_silk_corner_slab[facing=south,type=bottom,waterlogged=true]
conquest:gold_patterned_silk_corner_slab[facing=south,type=bottom,waterlogged=false]
conquest:gold_patterned_silk_corner_slab[facing=west,type=top,waterlogged=true]
conquest:gold_patterned_silk_corner_slab[facing=west,type=top,waterlogged=false]
conquest:gold_patterned_silk_corner_slab[facing=west,type=bottom,waterlogged=true]
conquest:gold_patterned_silk_corner_slab[facing=west,type=bottom,waterlogged=false]
conquest:gold_patterned_silk_corner_slab[facing=east,type=top,waterlogged=true]
conquest:gold_patterned_silk_corner_slab[facing=east,type=top,waterlogged=false]
conquest:gold_patterned_silk_corner_slab[facing=east,type=bottom,waterlogged=true]
conquest:gold_patterned_silk_corner_slab[facing=east,type=bottom,waterlogged=false]
conquest:gold_patterned_silk_cover
conquest:gold_patterned_silk_eighth_slab[facing=north,type=top,waterlogged=true]
conquest:gold_patterned_silk_eighth_slab[facing=north,type=top,waterlogged=false]
conquest:gold_patterned_silk_eighth_slab[facing=north,type=bottom,waterlogged=true]
conquest:gold_patterned_silk_eighth_slab[facing=north,type=bottom,waterlogged=false]
conquest:gold_patterned_silk_eighth_slab[facing=south,type=top,waterlogged=true]
conquest:gold_patterned_silk_eighth_slab[facing=south,type=top,waterlogged=false]
conquest:gold_patterned_silk_eighth_slab[facing=south,type=bottom,waterlogged=true]
conquest:gold_patterned_silk_eighth_slab[facing=south,type=bottom,waterlogged=false]
conquest:gold_patterned_silk_eighth_slab[facing=west,type=top,waterlogged=true]
conquest:gold_patterned_silk_eighth_slab[facing=west,type=top,waterlogged=false]
conquest:gold_patterned_silk_eighth_slab[facing=west,type=bottom,waterlogged=true]
conquest:gold_patterned_silk_eighth_slab[facing=west,type=bottom,waterlogged=false]
conquest:gold_patterned_silk_eighth_slab[facing=east,type=top,waterlogged=true]
conquest:gold_patterned_silk_eighth_slab[facing=east,type=top,waterlogged=false]
conquest:gold_patterned_silk_eighth_slab[facing=east,type=bottom,waterlogged=true]
conquest:gold_patterned_silk_eighth_slab[facing=east,type=bottom,waterlogged=false]
conquest:gold_patterned_silk_quarter_slab[facing=north,layer=1,type=top,waterlogged=true]
conquest:gold_patterned_silk_quarter_slab[facing=north,layer=1,type=top,waterlogged=false]
conquest:gold_patterned_silk_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=true]
conquest:gold_patterned_silk_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=false]
conquest:gold_patterned_silk_quarter_slab[facing=north,layer=2,type=top,waterlogged=true]
conquest:gold_patterned_silk_quarter_slab[facing=north,layer=2,type=top,waterlogged=false]
conquest:gold_patterned_silk_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=true]
conquest:gold_patterned_silk_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=false]
conquest:gold_patterned_silk_quarter_slab[facing=north,layer=3,type=top,waterlogged=true]
conquest:gold_patterned_silk_quarter_slab[facing=north,layer=3,type=top,waterlogged=false]
conquest:gold_patterned_silk_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=true]
conquest:gold_patterned_silk_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=false]
conquest:gold_patterned_silk_quarter_slab[facing=south,layer=1,type=top,waterlogged=true]
conquest:gold_patterned_silk_quarter_slab[facing=south,layer=1,type=top,waterlogged=false]
conquest:gold_patterned_silk_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=true]
conquest:gold_patterned_silk_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=false]
conquest:gold_patterned_silk_quarter_slab[facing=south,layer=2,type=top,waterlogged=true]
conquest:gold_patterned_silk_quarter_slab[facing=south,layer=2,type=top,waterlogged=false]
conquest:gold_patterned_silk_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=true]
conquest:gold_patterned_silk_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=false]
conquest:gold_patterned_silk_quarter_slab[facing=south,layer=3,type=top,waterlogged=true]
conquest:gold_patterned_silk_quarter_slab[facing=south,layer=3,type=top,waterlogged=false]
conquest:gold_patterned_silk_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=true]
conquest:gold_patterned_silk_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=false]
conquest:gold_patterned_silk_quarter_slab[facing=west,layer=1,type=top,waterlogged=true]
conquest:gold_patterned_silk_quarter_slab[facing=west,layer=1,type=top,waterlogged=false]
conquest:gold_patterned_silk_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=true]
conquest:gold_patterned_silk_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=false]
conquest:gold_patterned_silk_quarter_slab[facing=west,layer=2,type=top,waterlogged=true]
conquest:gold_patterned_silk_quarter_slab[facing=west,layer=2,type=top,waterlogged=false]
conquest:gold_patterned_silk_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=true]
conquest:gold_patterned_silk_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=false]
conquest:gold_patterned_silk_quarter_slab[facing=west,layer=3,type=top,waterlogged=true]
conquest:gold_patterned_silk_quarter_slab[facing=west,layer=3,type=top,waterlogged=false]
conquest:gold_patterned_silk_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=true]
conquest:gold_patterned_silk_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=false]
conquest:gold_patterned_silk_quarter_slab[facing=east,layer=1,type=top,waterlogged=true]
conquest:gold_patterned_silk_quarter_slab[facing=east,layer=1,type=top,waterlogged=false]
conquest:gold_patterned_silk_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=true]
conquest:gold_patterned_silk_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=false]
conquest:gold_patterned_silk_quarter_slab[facing=east,layer=2,type=top,waterlogged=true]
conquest:gold_patterned_silk_quarter_slab[facing=east,layer=2,type=top,waterlogged=false]
conquest:gold_patterned_silk_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=true]
conquest:gold_patterned_silk_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=false]
conquest:gold_patterned_silk_quarter_slab[facing=east,layer=3,type=top,waterlogged=true]
conquest:gold_patterned_silk_quarter_slab[facing=east,layer=3,type=top,waterlogged=false]
conquest:gold_patterned_silk_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=true]
conquest:gold_patterned_silk_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=false]
conquest:gold_patterned_silk_slab[layers=1,type=top,waterlogged=true]
conquest:gold_patterned_silk_slab[layers=1,type=top,waterlogged=false]
conquest:gold_patterned_silk_slab[layers=1,type=bottom,waterlogged=true]
conquest:gold_patterned_silk_slab[layers=1,type=bottom,waterlogged=false]
conquest:gold_patterned_silk_slab[layers=2,type=top,waterlogged=true]
conquest:gold_patterned_silk_slab[layers=2,type=top,waterlogged=false]
conquest:gold_patterned_silk_slab[layers=2,type=bottom,waterlogged=true]
conquest:gold_patterned_silk_slab[layers=2,type=bottom,waterlogged=false]
conquest:gold_patterned_silk_slab[layers=3,type=top,waterlogged=true]
conquest:gold_patterned_silk_slab[layers=3,type=top,waterlogged=false]
conquest:gold_patterned_silk_slab[layers=3,type=bottom,waterlogged=true]
conquest:gold_patterned_silk_slab[layers=3,type=bottom,waterlogged=false]
conquest:gold_patterned_silk_slab[layers=4,type=top,waterlogged=true]
conquest:gold_patterned_silk_slab[layers=4,type=top,waterlogged=false]
conquest:gold_patterned_silk_slab[layers=4,type=bottom,waterlogged=true]
conquest:gold_patterned_silk_slab[layers=4,type=bottom,waterlogged=false]
conquest:gold_patterned_silk_slab[layers=5,type=top,waterlogged=true]
conquest:gold_patterned_silk_slab[layers=5,type=top,waterlogged=false]
conquest:gold_patterned_silk_slab[layers=5,type=bottom,waterlogged=true]
conquest:gold_patterned_silk_slab[layers=5,type=bottom,waterlogged=false]
conquest:gold_patterned_silk_slab[layers=6,type=top,waterlogged=true]
conquest:gold_patterned_silk_slab[layers=6,type=top,waterlogged=false]
conquest:gold_patterned_silk_slab[layers=6,type=bottom,waterlogged=true]
conquest:gold_patterned_silk_slab[layers=6,type=bottom,waterlogged=false]
conquest:gold_patterned_silk_slab[layers=7,type=top,waterlogged=true]
conquest:gold_patterned_silk_slab[layers=7,type=top,waterlogged=false]
conquest:gold_patterned_silk_slab[layers=7,type=bottom,waterlogged=true]
conquest:gold_patterned_silk_slab[layers=7,type=bottom,waterlogged=false]
conquest:gold_patterned_silk_slab[layers=8,type=top,waterlogged=true]
conquest:gold_patterned_silk_slab[layers=8,type=top,waterlogged=false]
conquest:gold_patterned_silk_slab[layers=8,type=bottom,waterlogged=true]
conquest:gold_patterned_silk_slab[layers=8,type=bottom,waterlogged=false]
conquest:gold_patterned_silk_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:gold_patterned_silk_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:gold_patterned_silk_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:gold_patterned_silk_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:gold_patterned_silk_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:gold_patterned_silk_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:gold_patterned_silk_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:gold_patterned_silk_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:gold_patterned_silk_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:gold_patterned_silk_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:gold_patterned_silk_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:gold_patterned_silk_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:gold_patterned_silk_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:gold_patterned_silk_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:gold_patterned_silk_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:gold_patterned_silk_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:gold_patterned_silk_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:gold_patterned_silk_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:gold_patterned_silk_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:gold_patterned_silk_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:gold_patterned_silk_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:gold_patterned_silk_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:gold_patterned_silk_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:gold_patterned_silk_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:gold_patterned_silk_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:gold_patterned_silk_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:gold_patterned_silk_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:gold_patterned_silk_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:gold_patterned_silk_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:gold_patterned_silk_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:gold_patterned_silk_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:gold_patterned_silk_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:gold_patterned_silk_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:gold_patterned_silk_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:gold_patterned_silk_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:gold_patterned_silk_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:gold_patterned_silk_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:gold_patterned_silk_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:gold_patterned_silk_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:gold_patterned_silk_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:gold_patterned_silk_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:gold_patterned_silk_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:gold_patterned_silk_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:gold_patterned_silk_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:gold_patterned_silk_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:gold_patterned_silk_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:gold_patterned_silk_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:gold_patterned_silk_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:gold_patterned_silk_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:gold_patterned_silk_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:gold_patterned_silk_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:gold_patterned_silk_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:gold_patterned_silk_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:gold_patterned_silk_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:gold_patterned_silk_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:gold_patterned_silk_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:gold_patterned_silk_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:gold_patterned_silk_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:gold_patterned_silk_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:gold_patterned_silk_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:gold_patterned_silk_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:gold_patterned_silk_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:gold_patterned_silk_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:gold_patterned_silk_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:gold_patterned_silk_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:gold_patterned_silk_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:gold_patterned_silk_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:gold_patterned_silk_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:gold_patterned_silk_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:gold_patterned_silk_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:gold_patterned_silk_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:gold_patterned_silk_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:gold_patterned_silk_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:gold_patterned_silk_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:gold_patterned_silk_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:gold_patterned_silk_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:gold_patterned_silk_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:gold_patterned_silk_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:gold_patterned_silk_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:gold_patterned_silk_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:gold_patterned_silk_vertical_corner[facing=north,layer=1,waterlogged=true]
conquest:gold_patterned_silk_vertical_corner[facing=north,layer=1,waterlogged=false]
conquest:gold_patterned_silk_vertical_corner[facing=north,layer=2,waterlogged=true]
conquest:gold_patterned_silk_vertical_corner[facing=north,layer=2,waterlogged=false]
conquest:gold_patterned_silk_vertical_corner[facing=north,layer=3,waterlogged=true]
conquest:gold_patterned_silk_vertical_corner[facing=north,layer=3,waterlogged=false]
conquest:gold_patterned_silk_vertical_corner[facing=north,layer=4,waterlogged=true]
conquest:gold_patterned_silk_vertical_corner[facing=north,layer=4,waterlogged=false]
conquest:gold_patterned_silk_vertical_corner[facing=south,layer=1,waterlogged=true]
conquest:gold_patterned_silk_vertical_corner[facing=south,layer=1,waterlogged=false]
conquest:gold_patterned_silk_vertical_corner[facing=south,layer=2,waterlogged=true]
conquest:gold_patterned_silk_vertical_corner[facing=south,layer=2,waterlogged=false]
conquest:gold_patterned_silk_vertical_corner[facing=south,layer=3,waterlogged=true]
conquest:gold_patterned_silk_vertical_corner[facing=south,layer=3,waterlogged=false]
conquest:gold_patterned_silk_vertical_corner[facing=south,layer=4,waterlogged=true]
conquest:gold_patterned_silk_vertical_corner[facing=south,layer=4,waterlogged=false]
conquest:gold_patterned_silk_vertical_corner[facing=west,layer=1,waterlogged=true]
conquest:gold_patterned_silk_vertical_corner[facing=west,layer=1,waterlogged=false]
conquest:gold_patterned_silk_vertical_corner[facing=west,layer=2,waterlogged=true]
conquest:gold_patterned_silk_vertical_corner[facing=west,layer=2,waterlogged=false]
conquest:gold_patterned_silk_vertical_corner[facing=west,layer=3,waterlogged=true]
conquest:gold_patterned_silk_vertical_corner[facing=west,layer=3,waterlogged=false]
conquest:gold_patterned_silk_vertical_corner[facing=west,layer=4,waterlogged=true]
conquest:gold_patterned_silk_vertical_corner[facing=west,layer=4,waterlogged=false]
conquest:gold_patterned_silk_vertical_corner[facing=east,layer=1,waterlogged=true]
conquest:gold_patterned_silk_vertical_corner[facing=east,layer=1,waterlogged=false]
conquest:gold_patterned_silk_vertical_corner[facing=east,layer=2,waterlogged=true]
conquest:gold_patterned_silk_vertical_corner[facing=east,layer=2,waterlogged=false]
conquest:gold_patterned_silk_vertical_corner[facing=east,layer=3,waterlogged=true]
conquest:gold_patterned_silk_vertical_corner[facing=east,layer=3,waterlogged=false]
conquest:gold_patterned_silk_vertical_corner[facing=east,layer=4,waterlogged=true]
conquest:gold_patterned_silk_vertical_corner[facing=east,layer=4,waterlogged=false]
conquest:gold_patterned_silk_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:gold_patterned_silk_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:gold_patterned_silk_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:gold_patterned_silk_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:gold_patterned_silk_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:gold_patterned_silk_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:gold_patterned_silk_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:gold_patterned_silk_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:gold_patterned_silk_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:gold_patterned_silk_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:gold_patterned_silk_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:gold_patterned_silk_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:gold_patterned_silk_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:gold_patterned_silk_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:gold_patterned_silk_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:gold_patterned_silk_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:gold_patterned_silk_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:gold_patterned_silk_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:gold_patterned_silk_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:gold_patterned_silk_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:gold_patterned_silk_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:gold_patterned_silk_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:gold_patterned_silk_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:gold_patterned_silk_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:gold_patterned_silk_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:gold_patterned_silk_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:gold_patterned_silk_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:gold_patterned_silk_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:gold_patterned_silk_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:gold_patterned_silk_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:gold_patterned_silk_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:gold_patterned_silk_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:gold_patterned_silk_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:gold_patterned_silk_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:gold_patterned_silk_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:gold_patterned_silk_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:gold_patterned_silk_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:gold_patterned_silk_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:gold_patterned_silk_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:gold_patterned_silk_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:gold_patterned_silk_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:gold_patterned_silk_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:gold_patterned_silk_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:gold_patterned_silk_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:gold_patterned_silk_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:gold_patterned_silk_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:gold_patterned_silk_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:gold_patterned_silk_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:gold_patterned_silk_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:gold_patterned_silk_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:gold_patterned_silk_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:gold_patterned_silk_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:gold_patterned_silk_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:gold_patterned_silk_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:gold_patterned_silk_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:gold_patterned_silk_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:gold_patterned_silk_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:gold_patterned_silk_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:gold_patterned_silk_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:gold_patterned_silk_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:gold_patterned_silk_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:gold_patterned_silk_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:gold_patterned_silk_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:gold_patterned_silk_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:gold_patterned_silk_vertical_quarter[facing=north,layer=1,waterlogged=true]
conquest:gold_patterned_silk_vertical_quarter[facing=north,layer=1,waterlogged=false]
conquest:gold_patterned_silk_vertical_quarter[facing=north,layer=2,waterlogged=true]
conquest:gold_patterned_silk_vertical_quarter[facing=north,layer=2,waterlogged=false]
conquest:gold_patterned_silk_vertical_quarter[facing=north,layer=3,waterlogged=true]
conquest:gold_patterned_silk_vertical_quarter[facing=north,layer=3,waterlogged=false]
conquest:gold_patterned_silk_vertical_quarter[facing=north,layer=4,waterlogged=true]
conquest:gold_patterned_silk_vertical_quarter[facing=north,layer=4,waterlogged=false]
conquest:gold_patterned_silk_vertical_quarter[facing=south,layer=1,waterlogged=true]
conquest:gold_patterned_silk_vertical_quarter[facing=south,layer=1,waterlogged=false]
conquest:gold_patterned_silk_vertical_quarter[facing=south,layer=2,waterlogged=true]
conquest:gold_patterned_silk_vertical_quarter[facing=south,layer=2,waterlogged=false]
conquest:gold_patterned_silk_vertical_quarter[facing=south,layer=3,waterlogged=true]
conquest:gold_patterned_silk_vertical_quarter[facing=south,layer=3,waterlogged=false]
conquest:gold_patterned_silk_vertical_quarter[facing=south,layer=4,waterlogged=true]
conquest:gold_patterned_silk_vertical_quarter[facing=south,layer=4,waterlogged=false]
conquest:gold_patterned_silk_vertical_quarter[facing=west,layer=1,waterlogged=true]
conquest:gold_patterned_silk_vertical_quarter[facing=west,layer=1,waterlogged=false]
conquest:gold_patterned_silk_vertical_quarter[facing=west,layer=2,waterlogged=true]
conquest:gold_patterned_silk_vertical_quarter[facing=west,layer=2,waterlogged=false]
conquest:gold_patterned_silk_vertical_quarter[facing=west,layer=3,waterlogged=true]
conquest:gold_patterned_silk_vertical_quarter[facing=west,layer=3,waterlogged=false]
conquest:gold_patterned_silk_vertical_quarter[facing=west,layer=4,waterlogged=true]
conquest:gold_patterned_silk_vertical_quarter[facing=west,layer=4,waterlogged=false]
conquest:gold_patterned_silk_vertical_quarter[facing=east,layer=1,waterlogged=true]
conquest:gold_patterned_silk_vertical_quarter[facing=east,layer=1,waterlogged=false]
conquest:gold_patterned_silk_vertical_quarter[facing=east,layer=2,waterlogged=true]
conquest:gold_patterned_silk_vertical_quarter[facing=east,layer=2,waterlogged=false]
conquest:gold_patterned_silk_vertical_quarter[facing=east,layer=3,waterlogged=true]
conquest:gold_patterned_silk_vertical_quarter[facing=east,layer=3,waterlogged=false]
conquest:gold_patterned_silk_vertical_quarter[facing=east,layer=4,waterlogged=true]
conquest:gold_patterned_silk_vertical_quarter[facing=east,layer=4,waterlogged=false]
conquest:gold_patterned_silk_vertical_slab[facing=north,layer=1,waterlogged=true]
conquest:gold_patterned_silk_vertical_slab[facing=north,layer=1,waterlogged=false]
conquest:gold_patterned_silk_vertical_slab[facing=north,layer=2,waterlogged=true]
conquest:gold_patterned_silk_vertical_slab[facing=north,layer=2,waterlogged=false]
conquest:gold_patterned_silk_vertical_slab[facing=north,layer=3,waterlogged=true]
conquest:gold_patterned_silk_vertical_slab[facing=north,layer=3,waterlogged=false]
conquest:gold_patterned_silk_vertical_slab[facing=north,layer=4,waterlogged=true]
conquest:gold_patterned_silk_vertical_slab[facing=north,layer=4,waterlogged=false]
conquest:gold_patterned_silk_vertical_slab[facing=south,layer=1,waterlogged=true]
conquest:gold_patterned_silk_vertical_slab[facing=south,layer=1,waterlogged=false]
conquest:gold_patterned_silk_vertical_slab[facing=south,layer=2,waterlogged=true]
conquest:gold_patterned_silk_vertical_slab[facing=south,layer=2,waterlogged=false]
conquest:gold_patterned_silk_vertical_slab[facing=south,layer=3,waterlogged=true]
conquest:gold_patterned_silk_vertical_slab[facing=south,layer=3,waterlogged=false]
conquest:gold_patterned_silk_vertical_slab[facing=south,layer=4,waterlogged=true]
conquest:gold_patterned_silk_vertical_slab[facing=south,layer=4,waterlogged=false]
conquest:gold_patterned_silk_vertical_slab[facing=west,layer=1,waterlogged=true]
conquest:gold_patterned_silk_vertical_slab[facing=west,layer=1,waterlogged=false]
conquest:gold_patterned_silk_vertical_slab[facing=west,layer=2,waterlogged=true]
conquest:gold_patterned_silk_vertical_slab[facing=west,layer=2,waterlogged=false]
conquest:gold_patterned_silk_vertical_slab[facing=west,layer=3,waterlogged=true]
conquest:gold_patterned_silk_vertical_slab[facing=west,layer=3,waterlogged=false]
conquest:gold_patterned_silk_vertical_slab[facing=west,layer=4,waterlogged=true]
conquest:gold_patterned_silk_vertical_slab[facing=west,layer=4,waterlogged=false]
conquest:gold_patterned_silk_vertical_slab[facing=east,layer=1,waterlogged=true]
conquest:gold_patterned_silk_vertical_slab[facing=east,layer=1,waterlogged=false]
conquest:gold_patterned_silk_vertical_slab[facing=east,layer=2,waterlogged=true]
conquest:gold_patterned_silk_vertical_slab[facing=east,layer=2,waterlogged=false]
conquest:gold_patterned_silk_vertical_slab[facing=east,layer=3,waterlogged=true]
conquest:gold_patterned_silk_vertical_slab[facing=east,layer=3,waterlogged=false]
conquest:gold_patterned_silk_vertical_slab[facing=east,layer=4,waterlogged=true]
conquest:gold_patterned_silk_vertical_slab[facing=east,layer=4,waterlogged=false]
conquest:gold_silk
conquest:gold_silk_corner_slab[facing=north,type=top,waterlogged=true]
conquest:gold_silk_corner_slab[facing=north,type=top,waterlogged=false]
conquest:gold_silk_corner_slab[facing=north,type=bottom,waterlogged=true]
conquest:gold_silk_corner_slab[facing=north,type=bottom,waterlogged=false]
conquest:gold_silk_corner_slab[facing=south,type=top,waterlogged=true]
conquest:gold_silk_corner_slab[facing=south,type=top,waterlogged=false]
conquest:gold_silk_corner_slab[facing=south,type=bottom,waterlogged=true]
conquest:gold_silk_corner_slab[facing=south,type=bottom,waterlogged=false]
conquest:gold_silk_corner_slab[facing=west,type=top,waterlogged=true]
conquest:gold_silk_corner_slab[facing=west,type=top,waterlogged=false]
conquest:gold_silk_corner_slab[facing=west,type=bottom,waterlogged=true]
conquest:gold_silk_corner_slab[facing=west,type=bottom,waterlogged=false]
conquest:gold_silk_corner_slab[facing=east,type=top,waterlogged=true]
conquest:gold_silk_corner_slab[facing=east,type=top,waterlogged=false]
conquest:gold_silk_corner_slab[facing=east,type=bottom,waterlogged=true]
conquest:gold_silk_corner_slab[facing=east,type=bottom,waterlogged=false]
conquest:gold_silk_cover
conquest:gold_silk_eighth_slab[facing=north,type=top,waterlogged=true]
conquest:gold_silk_eighth_slab[facing=north,type=top,waterlogged=false]
conquest:gold_silk_eighth_slab[facing=north,type=bottom,waterlogged=true]
conquest:gold_silk_eighth_slab[facing=north,type=bottom,waterlogged=false]
conquest:gold_silk_eighth_slab[facing=south,type=top,waterlogged=true]
conquest:gold_silk_eighth_slab[facing=south,type=top,waterlogged=false]
conquest:gold_silk_eighth_slab[facing=south,type=bottom,waterlogged=true]
conquest:gold_silk_eighth_slab[facing=south,type=bottom,waterlogged=false]
conquest:gold_silk_eighth_slab[facing=west,type=top,waterlogged=true]
conquest:gold_silk_eighth_slab[facing=west,type=top,waterlogged=false]
conquest:gold_silk_eighth_slab[facing=west,type=bottom,waterlogged=true]
conquest:gold_silk_eighth_slab[facing=west,type=bottom,waterlogged=false]
conquest:gold_silk_eighth_slab[facing=east,type=top,waterlogged=true]
conquest:gold_silk_eighth_slab[facing=east,type=top,waterlogged=false]
conquest:gold_silk_eighth_slab[facing=east,type=bottom,waterlogged=true]
conquest:gold_silk_eighth_slab[facing=east,type=bottom,waterlogged=false]
conquest:gold_silk_quarter_slab[facing=north,layer=1,type=top,waterlogged=true]
conquest:gold_silk_quarter_slab[facing=north,layer=1,type=top,waterlogged=false]
conquest:gold_silk_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=true]
conquest:gold_silk_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=false]
conquest:gold_silk_quarter_slab[facing=north,layer=2,type=top,waterlogged=true]
conquest:gold_silk_quarter_slab[facing=north,layer=2,type=top,waterlogged=false]
conquest:gold_silk_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=true]
conquest:gold_silk_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=false]
conquest:gold_silk_quarter_slab[facing=north,layer=3,type=top,waterlogged=true]
conquest:gold_silk_quarter_slab[facing=north,layer=3,type=top,waterlogged=false]
conquest:gold_silk_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=true]
conquest:gold_silk_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=false]
conquest:gold_silk_quarter_slab[facing=south,layer=1,type=top,waterlogged=true]
conquest:gold_silk_quarter_slab[facing=south,layer=1,type=top,waterlogged=false]
conquest:gold_silk_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=true]
conquest:gold_silk_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=false]
conquest:gold_silk_quarter_slab[facing=south,layer=2,type=top,waterlogged=true]
conquest:gold_silk_quarter_slab[facing=south,layer=2,type=top,waterlogged=false]
conquest:gold_silk_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=true]
conquest:gold_silk_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=false]
conquest:gold_silk_quarter_slab[facing=south,layer=3,type=top,waterlogged=true]
conquest:gold_silk_quarter_slab[facing=south,layer=3,type=top,waterlogged=false]
conquest:gold_silk_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=true]
conquest:gold_silk_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=false]
conquest:gold_silk_quarter_slab[facing=west,layer=1,type=top,waterlogged=true]
conquest:gold_silk_quarter_slab[facing=west,layer=1,type=top,waterlogged=false]
conquest:gold_silk_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=true]
conquest:gold_silk_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=false]
conquest:gold_silk_quarter_slab[facing=west,layer=2,type=top,waterlogged=true]
conquest:gold_silk_quarter_slab[facing=west,layer=2,type=top,waterlogged=false]
conquest:gold_silk_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=true]
conquest:gold_silk_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=false]
conquest:gold_silk_quarter_slab[facing=west,layer=3,type=top,waterlogged=true]
conquest:gold_silk_quarter_slab[facing=west,layer=3,type=top,waterlogged=false]
conquest:gold_silk_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=true]
conquest:gold_silk_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=false]
conquest:gold_silk_quarter_slab[facing=east,layer=1,type=top,waterlogged=true]
conquest:gold_silk_quarter_slab[facing=east,layer=1,type=top,waterlogged=false]
conquest:gold_silk_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=true]
conquest:gold_silk_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=false]
conquest:gold_silk_quarter_slab[facing=east,layer=2,type=top,waterlogged=true]
conquest:gold_silk_quarter_slab[facing=east,layer=2,type=top,waterlogged=false]
conquest:gold_silk_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=true]
conquest:gold_silk_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=false]
conquest:gold_silk_quarter_slab[facing=east,layer=3,type=top,waterlogged=true]
conquest:gold_silk_quarter_slab[facing=east,layer=3,type=top,waterlogged=false]
conquest:gold_silk_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=true]
conquest:gold_silk_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=false]
conquest:gold_silk_slab[layers=1,type=top,waterlogged=true]
conquest:gold_silk_slab[layers=1,type=top,waterlogged=false]
conquest:gold_silk_slab[layers=1,type=bottom,waterlogged=true]
conquest:gold_silk_slab[layers=1,type=bottom,waterlogged=false]
conquest:gold_silk_slab[layers=2,type=top,waterlogged=true]
conquest:gold_silk_slab[layers=2,type=top,waterlogged=false]
conquest:gold_silk_slab[layers=2,type=bottom,waterlogged=true]
conquest:gold_silk_slab[layers=2,type=bottom,waterlogged=false]
conquest:gold_silk_slab[layers=3,type=top,waterlogged=true]
conquest:gold_silk_slab[layers=3,type=top,waterlogged=false]
conquest:gold_silk_slab[layers=3,type=bottom,waterlogged=true]
conquest:gold_silk_slab[layers=3,type=bottom,waterlogged=false]
conquest:gold_silk_slab[layers=4,type=top,waterlogged=true]
conquest:gold_silk_slab[layers=4,type=top,waterlogged=false]
conquest:gold_silk_slab[layers=4,type=bottom,waterlogged=true]
conquest:gold_silk_slab[layers=4,type=bottom,waterlogged=false]
conquest:gold_silk_slab[layers=5,type=top,waterlogged=true]
conquest:gold_silk_slab[layers=5,type=top,waterlogged=false]
conquest:gold_silk_slab[layers=5,type=bottom,waterlogged=true]
conquest:gold_silk_slab[layers=5,type=bottom,waterlogged=false]
conquest:gold_silk_slab[layers=6,type=top,waterlogged=true]
conquest:gold_silk_slab[layers=6,type=top,waterlogged=false]
conquest:gold_silk_slab[layers=6,type=bottom,waterlogged=true]
conquest:gold_silk_slab[layers=6,type=bottom,waterlogged=false]
conquest:gold_silk_slab[layers=7,type=top,waterlogged=true]
conquest:gold_silk_slab[layers=7,type=top,waterlogged=false]
conquest:gold_silk_slab[layers=7,type=bottom,waterlogged=true]
conquest:gold_silk_slab[layers=7,type=bottom,waterlogged=false]
conquest:gold_silk_slab[layers=8,type=top,waterlogged=true]
conquest:gold_silk_slab[layers=8,type=top,waterlogged=false]
conquest:gold_silk_slab[layers=8,type=bottom,waterlogged=true]
conquest:gold_silk_slab[layers=8,type=bottom,waterlogged=false]
conquest:gold_silk_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:gold_silk_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:gold_silk_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:gold_silk_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:gold_silk_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:gold_silk_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:gold_silk_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:gold_silk_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:gold_silk_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:gold_silk_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:gold_silk_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:gold_silk_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:gold_silk_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:gold_silk_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:gold_silk_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:gold_silk_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:gold_silk_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:gold_silk_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:gold_silk_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:gold_silk_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:gold_silk_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:gold_silk_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:gold_silk_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:gold_silk_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:gold_silk_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:gold_silk_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:gold_silk_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:gold_silk_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:gold_silk_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:gold_silk_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:gold_silk_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:gold_silk_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:gold_silk_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:gold_silk_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:gold_silk_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:gold_silk_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:gold_silk_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:gold_silk_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:gold_silk_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:gold_silk_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:gold_silk_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:gold_silk_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:gold_silk_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:gold_silk_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:gold_silk_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:gold_silk_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:gold_silk_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:gold_silk_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:gold_silk_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:gold_silk_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:gold_silk_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:gold_silk_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:gold_silk_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:gold_silk_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:gold_silk_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:gold_silk_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:gold_silk_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:gold_silk_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:gold_silk_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:gold_silk_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:gold_silk_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:gold_silk_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:gold_silk_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:gold_silk_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:gold_silk_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:gold_silk_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:gold_silk_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:gold_silk_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:gold_silk_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:gold_silk_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:gold_silk_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:gold_silk_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:gold_silk_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:gold_silk_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:gold_silk_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:gold_silk_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:gold_silk_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:gold_silk_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:gold_silk_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:gold_silk_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:gold_silk_vertical_corner[facing=north,layer=1,waterlogged=true]
conquest:gold_silk_vertical_corner[facing=north,layer=1,waterlogged=false]
conquest:gold_silk_vertical_corner[facing=north,layer=2,waterlogged=true]
conquest:gold_silk_vertical_corner[facing=north,layer=2,waterlogged=false]
conquest:gold_silk_vertical_corner[facing=north,layer=3,waterlogged=true]
conquest:gold_silk_vertical_corner[facing=north,layer=3,waterlogged=false]
conquest:gold_silk_vertical_corner[facing=north,layer=4,waterlogged=true]
conquest:gold_silk_vertical_corner[facing=north,layer=4,waterlogged=false]
conquest:gold_silk_vertical_corner[facing=south,layer=1,waterlogged=true]
conquest:gold_silk_vertical_corner[facing=south,layer=1,waterlogged=false]
conquest:gold_silk_vertical_corner[facing=south,layer=2,waterlogged=true]
conquest:gold_silk_vertical_corner[facing=south,layer=2,waterlogged=false]
conquest:gold_silk_vertical_corner[facing=south,layer=3,waterlogged=true]
conquest:gold_silk_vertical_corner[facing=south,layer=3,waterlogged=false]
conquest:gold_silk_vertical_corner[facing=south,layer=4,waterlogged=true]
conquest:gold_silk_vertical_corner[facing=south,layer=4,waterlogged=false]
conquest:gold_silk_vertical_corner[facing=west,layer=1,waterlogged=true]
conquest:gold_silk_vertical_corner[facing=west,layer=1,waterlogged=false]
conquest:gold_silk_vertical_corner[facing=west,layer=2,waterlogged=true]
conquest:gold_silk_vertical_corner[facing=west,layer=2,waterlogged=false]
conquest:gold_silk_vertical_corner[facing=west,layer=3,waterlogged=true]
conquest:gold_silk_vertical_corner[facing=west,layer=3,waterlogged=false]
conquest:gold_silk_vertical_corner[facing=west,layer=4,waterlogged=true]
conquest:gold_silk_vertical_corner[facing=west,layer=4,waterlogged=false]
conquest:gold_silk_vertical_corner[facing=east,layer=1,waterlogged=true]
conquest:gold_silk_vertical_corner[facing=east,layer=1,waterlogged=false]
conquest:gold_silk_vertical_corner[facing=east,layer=2,waterlogged=true]
conquest:gold_silk_vertical_corner[facing=east,layer=2,waterlogged=false]
conquest:gold_silk_vertical_corner[facing=east,layer=3,waterlogged=true]
conquest:gold_silk_vertical_corner[facing=east,layer=3,waterlogged=false]
conquest:gold_silk_vertical_corner[facing=east,layer=4,waterlogged=true]
conquest:gold_silk_vertical_corner[facing=east,layer=4,waterlogged=false]
conquest:gold_silk_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:gold_silk_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:gold_silk_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:gold_silk_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:gold_silk_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:gold_silk_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:gold_silk_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:gold_silk_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:gold_silk_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:gold_silk_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:gold_silk_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:gold_silk_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:gold_silk_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:gold_silk_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:gold_silk_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:gold_silk_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:gold_silk_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:gold_silk_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:gold_silk_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:gold_silk_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:gold_silk_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:gold_silk_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:gold_silk_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:gold_silk_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:gold_silk_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:gold_silk_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:gold_silk_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:gold_silk_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:gold_silk_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:gold_silk_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:gold_silk_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:gold_silk_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:gold_silk_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:gold_silk_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:gold_silk_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:gold_silk_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:gold_silk_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:gold_silk_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:gold_silk_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:gold_silk_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:gold_silk_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:gold_silk_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:gold_silk_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:gold_silk_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:gold_silk_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:gold_silk_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:gold_silk_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:gold_silk_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:gold_silk_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:gold_silk_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:gold_silk_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:gold_silk_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:gold_silk_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:gold_silk_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:gold_silk_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:gold_silk_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:gold_silk_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:gold_silk_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:gold_silk_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:gold_silk_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:gold_silk_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:gold_silk_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:gold_silk_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:gold_silk_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:gold_silk_vertical_quarter[facing=north,layer=1,waterlogged=true]
conquest:gold_silk_vertical_quarter[facing=north,layer=1,waterlogged=false]
conquest:gold_silk_vertical_quarter[facing=north,layer=2,waterlogged=true]
conquest:gold_silk_vertical_quarter[facing=north,layer=2,waterlogged=false]
conquest:gold_silk_vertical_quarter[facing=north,layer=3,waterlogged=true]
conquest:gold_silk_vertical_quarter[facing=north,layer=3,waterlogged=false]
conquest:gold_silk_vertical_quarter[facing=north,layer=4,waterlogged=true]
conquest:gold_silk_vertical_quarter[facing=north,layer=4,waterlogged=false]
conquest:gold_silk_vertical_quarter[facing=south,layer=1,waterlogged=true]
conquest:gold_silk_vertical_quarter[facing=south,layer=1,waterlogged=false]
conquest:gold_silk_vertical_quarter[facing=south,layer=2,waterlogged=true]
conquest:gold_silk_vertical_quarter[facing=south,layer=2,waterlogged=false]
conquest:gold_silk_vertical_quarter[facing=south,layer=3,waterlogged=true]
conquest:gold_silk_vertical_quarter[facing=south,layer=3,waterlogged=false]
conquest:gold_silk_vertical_quarter[facing=south,layer=4,waterlogged=true]
conquest:gold_silk_vertical_quarter[facing=south,layer=4,waterlogged=false]
conquest:gold_silk_vertical_quarter[facing=west,layer=1,waterlogged=true]
conquest:gold_silk_vertical_quarter[facing=west,layer=1,waterlogged=false]
conquest:gold_silk_vertical_quarter[facing=west,layer=2,waterlogged=true]
conquest:gold_silk_vertical_quarter[facing=west,layer=2,waterlogged=false]
conquest:gold_silk_vertical_quarter[facing=west,layer=3,waterlogged=true]
conquest:gold_silk_vertical_quarter[facing=west,layer=3,waterlogged=false]
conquest:gold_silk_vertical_quarter[facing=west,layer=4,waterlogged=true]
conquest:gold_silk_vertical_quarter[facing=west,layer=4,waterlogged=false]
conquest:gold_silk_vertical_quarter[facing=east,layer=1,waterlogged=true]
conquest:gold_silk_vertical_quarter[facing=east,layer=1,waterlogged=false]
conquest:gold_silk_vertical_quarter[facing=east,layer=2,waterlogged=true]
conquest:gold_silk_vertical_quarter[facing=east,layer=2,waterlogged=false]
conquest:gold_silk_vertical_quarter[facing=east,layer=3,waterlogged=true]
conquest:gold_silk_vertical_quarter[facing=east,layer=3,waterlogged=false]
conquest:gold_silk_vertical_quarter[facing=east,layer=4,waterlogged=true]
conquest:gold_silk_vertical_quarter[facing=east,layer=4,waterlogged=false]
conquest:gold_silk_vertical_slab[facing=north,layer=1,waterlogged=true]
conquest:gold_silk_vertical_slab[facing=north,layer=1,waterlogged=false]
conquest:gold_silk_vertical_slab[facing=north,layer=2,waterlogged=true]
conquest:gold_silk_vertical_slab[facing=north,layer=2,waterlogged=false]
conquest:gold_silk_vertical_slab[facing=north,layer=3,waterlogged=true]
conquest:gold_silk_vertical_slab[facing=north,layer=3,waterlogged=false]
conquest:gold_silk_vertical_slab[facing=north,layer=4,waterlogged=true]
conquest:gold_silk_vertical_slab[facing=north,layer=4,waterlogged=false]
conquest:gold_silk_vertical_slab[facing=south,layer=1,waterlogged=true]
conquest:gold_silk_vertical_slab[facing=south,layer=1,waterlogged=false]
conquest:gold_silk_vertical_slab[facing=south,layer=2,waterlogged=true]
conquest:gold_silk_vertical_slab[facing=south,layer=2,waterlogged=false]
conquest:gold_silk_vertical_slab[facing=south,layer=3,waterlogged=true]
conquest:gold_silk_vertical_slab[facing=south,layer=3,waterlogged=false]
conquest:gold_silk_vertical_slab[facing=south,layer=4,waterlogged=true]
conquest:gold_silk_vertical_slab[facing=south,layer=4,waterlogged=false]
conquest:gold_silk_vertical_slab[facing=west,layer=1,waterlogged=true]
conquest:gold_silk_vertical_slab[facing=west,layer=1,waterlogged=false]
conquest:gold_silk_vertical_slab[facing=west,layer=2,waterlogged=true]
conquest:gold_silk_vertical_slab[facing=west,layer=2,waterlogged=false]
conquest:gold_silk_vertical_slab[facing=west,layer=3,waterlogged=true]
conquest:gold_silk_vertical_slab[facing=west,layer=3,waterlogged=false]
conquest:gold_silk_vertical_slab[facing=west,layer=4,waterlogged=true]
conquest:gold_silk_vertical_slab[facing=west,layer=4,waterlogged=false]
conquest:gold_silk_vertical_slab[facing=east,layer=1,waterlogged=true]
conquest:gold_silk_vertical_slab[facing=east,layer=1,waterlogged=false]
conquest:gold_silk_vertical_slab[facing=east,layer=2,waterlogged=true]
conquest:gold_silk_vertical_slab[facing=east,layer=2,waterlogged=false]
conquest:gold_silk_vertical_slab[facing=east,layer=3,waterlogged=true]
conquest:gold_silk_vertical_slab[facing=east,layer=3,waterlogged=false]
conquest:gold_silk_vertical_slab[facing=east,layer=4,waterlogged=true]
conquest:gold_silk_vertical_slab[facing=east,layer=4,waterlogged=false]
conquest:golden_astrolabe[facing=north,offset_toggle=true]
conquest:golden_astrolabe[facing=north,offset_toggle=false]
conquest:golden_astrolabe[facing=south,offset_toggle=true]
conquest:golden_astrolabe[facing=south,offset_toggle=false]
conquest:golden_astrolabe[facing=west,offset_toggle=true]
conquest:golden_astrolabe[facing=west,offset_toggle=false]
conquest:golden_astrolabe[facing=east,offset_toggle=true]
conquest:golden_astrolabe[facing=east,offset_toggle=false]
conquest:golden_bamboo[age=0,leaves=none,stage=0]
conquest:golden_bamboo[age=0,leaves=none,stage=1]
conquest:golden_bamboo[age=0,leaves=small,stage=0]
conquest:golden_bamboo[age=0,leaves=small,stage=1]
conquest:golden_bamboo[age=0,leaves=large,stage=0]
conquest:golden_bamboo[age=0,leaves=large,stage=1]
conquest:golden_bamboo[age=1,leaves=none,stage=0]
conquest:golden_bamboo[age=1,leaves=none,stage=1]
conquest:golden_bamboo[age=1,leaves=small,stage=0]
conquest:golden_bamboo[age=1,leaves=small,stage=1]
conquest:golden_bamboo[age=1,leaves=large,stage=0]
conquest:golden_bamboo[age=1,leaves=large,stage=1]
conquest:golden_bell
conquest:golden_candelabrum_1[light=0,offset_toggle=true,waterlogged=true]
conquest:golden_candelabrum_1[light=0,offset_toggle=true,waterlogged=false]
conquest:golden_candelabrum_1[light=0,offset_toggle=false,waterlogged=true]
conquest:golden_candelabrum_1[light=0,offset_toggle=false,waterlogged=false]
conquest:golden_candelabrum_1[light=1,offset_toggle=true,waterlogged=true]
conquest:golden_candelabrum_1[light=1,offset_toggle=true,waterlogged=false]
conquest:golden_candelabrum_1[light=1,offset_toggle=false,waterlogged=true]
conquest:golden_candelabrum_1[light=1,offset_toggle=false,waterlogged=false]
conquest:golden_candelabrum_1[light=2,offset_toggle=true,waterlogged=true]
conquest:golden_candelabrum_1[light=2,offset_toggle=true,waterlogged=false]
conquest:golden_candelabrum_1[light=2,offset_toggle=false,waterlogged=true]
conquest:golden_candelabrum_1[light=2,offset_toggle=false,waterlogged=false]
conquest:golden_candelabrum_1[light=3,offset_toggle=true,waterlogged=true]
conquest:golden_candelabrum_1[light=3,offset_toggle=true,waterlogged=false]
conquest:golden_candelabrum_1[light=3,offset_toggle=false,waterlogged=true]
conquest:golden_candelabrum_1[light=3,offset_toggle=false,waterlogged=false]
conquest:golden_candelabrum_2[light=0,offset_toggle=true,waterlogged=true]
conquest:golden_candelabrum_2[light=0,offset_toggle=true,waterlogged=false]
conquest:golden_candelabrum_2[light=0,offset_toggle=false,waterlogged=true]
conquest:golden_candelabrum_2[light=0,offset_toggle=false,waterlogged=false]
conquest:golden_candelabrum_2[light=1,offset_toggle=true,waterlogged=true]
conquest:golden_candelabrum_2[light=1,offset_toggle=true,waterlogged=false]
conquest:golden_candelabrum_2[light=1,offset_toggle=false,waterlogged=true]
conquest:golden_candelabrum_2[light=1,offset_toggle=false,waterlogged=false]
conquest:golden_candelabrum_2[light=2,offset_toggle=true,waterlogged=true]
conquest:golden_candelabrum_2[light=2,offset_toggle=true,waterlogged=false]
conquest:golden_candelabrum_2[light=2,offset_toggle=false,waterlogged=true]
conquest:golden_candelabrum_2[light=2,offset_toggle=false,waterlogged=false]
conquest:golden_candelabrum_2[light=3,offset_toggle=true,waterlogged=true]
conquest:golden_candelabrum_2[light=3,offset_toggle=true,waterlogged=false]
conquest:golden_candelabrum_2[light=3,offset_toggle=false,waterlogged=true]
conquest:golden_candelabrum_2[light=3,offset_toggle=false,waterlogged=false]
conquest:golden_candelabrum_3[facing=north,light=0,offset_toggle=true,waterlogged=true]
conquest:golden_candelabrum_3[facing=north,light=0,offset_toggle=true,waterlogged=false]
conquest:golden_candelabrum_3[facing=north,light=0,offset_toggle=false,waterlogged=true]
conquest:golden_candelabrum_3[facing=north,light=0,offset_toggle=false,waterlogged=false]
conquest:golden_candelabrum_3[facing=north,light=1,offset_toggle=true,waterlogged=true]
conquest:golden_candelabrum_3[facing=north,light=1,offset_toggle=true,waterlogged=false]
conquest:golden_candelabrum_3[facing=north,light=1,offset_toggle=false,waterlogged=true]
conquest:golden_candelabrum_3[facing=north,light=1,offset_toggle=false,waterlogged=false]
conquest:golden_candelabrum_3[facing=north,light=2,offset_toggle=true,waterlogged=true]
conquest:golden_candelabrum_3[facing=north,light=2,offset_toggle=true,waterlogged=false]
conquest:golden_candelabrum_3[facing=north,light=2,offset_toggle=false,waterlogged=true]
conquest:golden_candelabrum_3[facing=north,light=2,offset_toggle=false,waterlogged=false]
conquest:golden_candelabrum_3[facing=north,light=3,offset_toggle=true,waterlogged=true]
conquest:golden_candelabrum_3[facing=north,light=3,offset_toggle=true,waterlogged=false]
conquest:golden_candelabrum_3[facing=north,light=3,offset_toggle=false,waterlogged=true]
conquest:golden_candelabrum_3[facing=north,light=3,offset_toggle=false,waterlogged=false]
conquest:golden_candelabrum_3[facing=south,light=0,offset_toggle=true,waterlogged=true]
conquest:golden_candelabrum_3[facing=south,light=0,offset_toggle=true,waterlogged=false]
conquest:golden_candelabrum_3[facing=south,light=0,offset_toggle=false,waterlogged=true]
conquest:golden_candelabrum_3[facing=south,light=0,offset_toggle=false,waterlogged=false]
conquest:golden_candelabrum_3[facing=south,light=1,offset_toggle=true,waterlogged=true]
conquest:golden_candelabrum_3[facing=south,light=1,offset_toggle=true,waterlogged=false]
conquest:golden_candelabrum_3[facing=south,light=1,offset_toggle=false,waterlogged=true]
conquest:golden_candelabrum_3[facing=south,light=1,offset_toggle=false,waterlogged=false]
conquest:golden_candelabrum_3[facing=south,light=2,offset_toggle=true,waterlogged=true]
conquest:golden_candelabrum_3[facing=south,light=2,offset_toggle=true,waterlogged=false]
conquest:golden_candelabrum_3[facing=south,light=2,offset_toggle=false,waterlogged=true]
conquest:golden_candelabrum_3[facing=south,light=2,offset_toggle=false,waterlogged=false]
conquest:golden_candelabrum_3[facing=south,light=3,offset_toggle=true,waterlogged=true]
conquest:golden_candelabrum_3[facing=south,light=3,offset_toggle=true,waterlogged=false]
conquest:golden_candelabrum_3[facing=south,light=3,offset_toggle=false,waterlogged=true]
conquest:golden_candelabrum_3[facing=south,light=3,offset_toggle=false,waterlogged=false]
conquest:golden_candelabrum_3[facing=west,light=0,offset_toggle=true,waterlogged=true]
conquest:golden_candelabrum_3[facing=west,light=0,offset_toggle=true,waterlogged=false]
conquest:golden_candelabrum_3[facing=west,light=0,offset_toggle=false,waterlogged=true]
conquest:golden_candelabrum_3[facing=west,light=0,offset_toggle=false,waterlogged=false]
conquest:golden_candelabrum_3[facing=west,light=1,offset_toggle=true,waterlogged=true]
conquest:golden_candelabrum_3[facing=west,light=1,offset_toggle=true,waterlogged=false]
conquest:golden_candelabrum_3[facing=west,light=1,offset_toggle=false,waterlogged=true]
conquest:golden_candelabrum_3[facing=west,light=1,offset_toggle=false,waterlogged=false]
conquest:golden_candelabrum_3[facing=west,light=2,offset_toggle=true,waterlogged=true]
conquest:golden_candelabrum_3[facing=west,light=2,offset_toggle=true,waterlogged=false]
conquest:golden_candelabrum_3[facing=west,light=2,offset_toggle=false,waterlogged=true]
conquest:golden_candelabrum_3[facing=west,light=2,offset_toggle=false,waterlogged=false]
conquest:golden_candelabrum_3[facing=west,light=3,offset_toggle=true,waterlogged=true]
conquest:golden_candelabrum_3[facing=west,light=3,offset_toggle=true,waterlogged=false]
conquest:golden_candelabrum_3[facing=west,light=3,offset_toggle=false,waterlogged=true]
conquest:golden_candelabrum_3[facing=west,light=3,offset_toggle=false,waterlogged=false]
conquest:golden_candelabrum_3[facing=east,light=0,offset_toggle=true,waterlogged=true]
conquest:golden_candelabrum_3[facing=east,light=0,offset_toggle=true,waterlogged=false]
conquest:golden_candelabrum_3[facing=east,light=0,offset_toggle=false,waterlogged=true]
conquest:golden_candelabrum_3[facing=east,light=0,offset_toggle=false,waterlogged=false]
conquest:golden_candelabrum_3[facing=east,light=1,offset_toggle=true,waterlogged=true]
conquest:golden_candelabrum_3[facing=east,light=1,offset_toggle=true,waterlogged=false]
conquest:golden_candelabrum_3[facing=east,light=1,offset_toggle=false,waterlogged=true]
conquest:golden_candelabrum_3[facing=east,light=1,offset_toggle=false,waterlogged=false]
conquest:golden_candelabrum_3[facing=east,light=2,offset_toggle=true,waterlogged=true]
conquest:golden_candelabrum_3[facing=east,light=2,offset_toggle=true,waterlogged=false]
conquest:golden_candelabrum_3[facing=east,light=2,offset_toggle=false,waterlogged=true]
conquest:golden_candelabrum_3[facing=east,light=2,offset_toggle=false,waterlogged=false]
conquest:golden_candelabrum_3[facing=east,light=3,offset_toggle=true,waterlogged=true]
conquest:golden_candelabrum_3[facing=east,light=3,offset_toggle=true,waterlogged=false]
conquest:golden_candelabrum_3[facing=east,light=3,offset_toggle=false,waterlogged=true]
conquest:golden_candelabrum_3[facing=east,light=3,offset_toggle=false,waterlogged=false]
conquest:golden_chains[toggle=1,waterlogged=true]
conquest:golden_chains[toggle=1,waterlogged=false]
conquest:golden_chains[toggle=2,waterlogged=true]
conquest:golden_chains[toggle=2,waterlogged=false]
conquest:golden_door_knocker[facing=north]
conquest:golden_door_knocker[facing=south]
conquest:golden_door_knocker[facing=west]
conquest:golden_door_knocker[facing=east]
conquest:goldenrod[layers=1,waterlogged=true]
conquest:goldenrod[layers=1,waterlogged=false]
conquest:goldenrod[layers=2,waterlogged=true]
conquest:goldenrod[layers=2,waterlogged=false]
conquest:goldenrod[layers=3,waterlogged=true]
conquest:goldenrod[layers=3,waterlogged=false]
conquest:goldenrod[layers=4,waterlogged=true]
conquest:goldenrod[layers=4,waterlogged=false]
conquest:goldenrod[layers=5,waterlogged=true]
conquest:goldenrod[layers=5,waterlogged=false]
conquest:goldenrod[layers=6,waterlogged=true]
conquest:goldenrod[layers=6,waterlogged=false]
conquest:goldenrod[layers=7,waterlogged=true]
conquest:goldenrod[layers=7,waterlogged=false]
conquest:goldenrod[layers=8,waterlogged=true]
conquest:goldenrod[layers=8,waterlogged=false]
conquest:gorse_leaves[distance=1,persistent=true,waterlogged=true]
conquest:gorse_leaves[distance=1,persistent=true,waterlogged=false]
conquest:gorse_leaves[distance=1,persistent=false,waterlogged=true]
conquest:gorse_leaves[distance=1,persistent=false,waterlogged=false]
conquest:gorse_leaves[distance=2,persistent=true,waterlogged=true]
conquest:gorse_leaves[distance=2,persistent=true,waterlogged=false]
conquest:gorse_leaves[distance=2,persistent=false,waterlogged=true]
conquest:gorse_leaves[distance=2,persistent=false,waterlogged=false]
conquest:gorse_leaves[distance=3,persistent=true,waterlogged=true]
conquest:gorse_leaves[distance=3,persistent=true,waterlogged=false]
conquest:gorse_leaves[distance=3,persistent=false,waterlogged=true]
conquest:gorse_leaves[distance=3,persistent=false,waterlogged=false]
conquest:gorse_leaves[distance=4,persistent=true,waterlogged=true]
conquest:gorse_leaves[distance=4,persistent=true,waterlogged=false]
conquest:gorse_leaves[distance=4,persistent=false,waterlogged=true]
conquest:gorse_leaves[distance=4,persistent=false,waterlogged=false]
conquest:gorse_leaves[distance=5,persistent=true,waterlogged=true]
conquest:gorse_leaves[distance=5,persistent=true,waterlogged=false]
conquest:gorse_leaves[distance=5,persistent=false,waterlogged=true]
conquest:gorse_leaves[distance=5,persistent=false,waterlogged=false]
conquest:gorse_leaves[distance=6,persistent=true,waterlogged=true]
conquest:gorse_leaves[distance=6,persistent=true,waterlogged=false]
conquest:gorse_leaves[distance=6,persistent=false,waterlogged=true]
conquest:gorse_leaves[distance=6,persistent=false,waterlogged=false]
conquest:gorse_leaves[distance=7,persistent=true,waterlogged=true]
conquest:gorse_leaves[distance=7,persistent=true,waterlogged=false]
conquest:gorse_leaves[distance=7,persistent=false,waterlogged=true]
conquest:gorse_leaves[distance=7,persistent=false,waterlogged=false]
conquest:gorse_tree_sapling[stage=0]
conquest:gorse_tree_sapling[stage=1]
conquest:gothic_checkered_plaster
conquest:gothic_checkered_plaster_vertical_corner[facing=north,layer=1,waterlogged=true]
conquest:gothic_checkered_plaster_vertical_corner[facing=north,layer=1,waterlogged=false]
conquest:gothic_checkered_plaster_vertical_corner[facing=north,layer=2,waterlogged=true]
conquest:gothic_checkered_plaster_vertical_corner[facing=north,layer=2,waterlogged=false]
conquest:gothic_checkered_plaster_vertical_corner[facing=north,layer=3,waterlogged=true]
conquest:gothic_checkered_plaster_vertical_corner[facing=north,layer=3,waterlogged=false]
conquest:gothic_checkered_plaster_vertical_corner[facing=north,layer=4,waterlogged=true]
conquest:gothic_checkered_plaster_vertical_corner[facing=north,layer=4,waterlogged=false]
conquest:gothic_checkered_plaster_vertical_corner[facing=south,layer=1,waterlogged=true]
conquest:gothic_checkered_plaster_vertical_corner[facing=south,layer=1,waterlogged=false]
conquest:gothic_checkered_plaster_vertical_corner[facing=south,layer=2,waterlogged=true]
conquest:gothic_checkered_plaster_vertical_corner[facing=south,layer=2,waterlogged=false]
conquest:gothic_checkered_plaster_vertical_corner[facing=south,layer=3,waterlogged=true]
conquest:gothic_checkered_plaster_vertical_corner[facing=south,layer=3,waterlogged=false]
conquest:gothic_checkered_plaster_vertical_corner[facing=south,layer=4,waterlogged=true]
conquest:gothic_checkered_plaster_vertical_corner[facing=south,layer=4,waterlogged=false]
conquest:gothic_checkered_plaster_vertical_corner[facing=west,layer=1,waterlogged=true]
conquest:gothic_checkered_plaster_vertical_corner[facing=west,layer=1,waterlogged=false]
conquest:gothic_checkered_plaster_vertical_corner[facing=west,layer=2,waterlogged=true]
conquest:gothic_checkered_plaster_vertical_corner[facing=west,layer=2,waterlogged=false]
conquest:gothic_checkered_plaster_vertical_corner[facing=west,layer=3,waterlogged=true]
conquest:gothic_checkered_plaster_vertical_corner[facing=west,layer=3,waterlogged=false]
conquest:gothic_checkered_plaster_vertical_corner[facing=west,layer=4,waterlogged=true]
conquest:gothic_checkered_plaster_vertical_corner[facing=west,layer=4,waterlogged=false]
conquest:gothic_checkered_plaster_vertical_corner[facing=east,layer=1,waterlogged=true]
conquest:gothic_checkered_plaster_vertical_corner[facing=east,layer=1,waterlogged=false]
conquest:gothic_checkered_plaster_vertical_corner[facing=east,layer=2,waterlogged=true]
conquest:gothic_checkered_plaster_vertical_corner[facing=east,layer=2,waterlogged=false]
conquest:gothic_checkered_plaster_vertical_corner[facing=east,layer=3,waterlogged=true]
conquest:gothic_checkered_plaster_vertical_corner[facing=east,layer=3,waterlogged=false]
conquest:gothic_checkered_plaster_vertical_corner[facing=east,layer=4,waterlogged=true]
conquest:gothic_checkered_plaster_vertical_corner[facing=east,layer=4,waterlogged=false]
conquest:gothic_checkered_plaster_vertical_quarter[facing=north,layer=1,waterlogged=true]
conquest:gothic_checkered_plaster_vertical_quarter[facing=north,layer=1,waterlogged=false]
conquest:gothic_checkered_plaster_vertical_quarter[facing=north,layer=2,waterlogged=true]
conquest:gothic_checkered_plaster_vertical_quarter[facing=north,layer=2,waterlogged=false]
conquest:gothic_checkered_plaster_vertical_quarter[facing=north,layer=3,waterlogged=true]
conquest:gothic_checkered_plaster_vertical_quarter[facing=north,layer=3,waterlogged=false]
conquest:gothic_checkered_plaster_vertical_quarter[facing=north,layer=4,waterlogged=true]
conquest:gothic_checkered_plaster_vertical_quarter[facing=north,layer=4,waterlogged=false]
conquest:gothic_checkered_plaster_vertical_quarter[facing=south,layer=1,waterlogged=true]
conquest:gothic_checkered_plaster_vertical_quarter[facing=south,layer=1,waterlogged=false]
conquest:gothic_checkered_plaster_vertical_quarter[facing=south,layer=2,waterlogged=true]
conquest:gothic_checkered_plaster_vertical_quarter[facing=south,layer=2,waterlogged=false]
conquest:gothic_checkered_plaster_vertical_quarter[facing=south,layer=3,waterlogged=true]
conquest:gothic_checkered_plaster_vertical_quarter[facing=south,layer=3,waterlogged=false]
conquest:gothic_checkered_plaster_vertical_quarter[facing=south,layer=4,waterlogged=true]
conquest:gothic_checkered_plaster_vertical_quarter[facing=south,layer=4,waterlogged=false]
conquest:gothic_checkered_plaster_vertical_quarter[facing=west,layer=1,waterlogged=true]
conquest:gothic_checkered_plaster_vertical_quarter[facing=west,layer=1,waterlogged=false]
conquest:gothic_checkered_plaster_vertical_quarter[facing=west,layer=2,waterlogged=true]
conquest:gothic_checkered_plaster_vertical_quarter[facing=west,layer=2,waterlogged=false]
conquest:gothic_checkered_plaster_vertical_quarter[facing=west,layer=3,waterlogged=true]
conquest:gothic_checkered_plaster_vertical_quarter[facing=west,layer=3,waterlogged=false]
conquest:gothic_checkered_plaster_vertical_quarter[facing=west,layer=4,waterlogged=true]
conquest:gothic_checkered_plaster_vertical_quarter[facing=west,layer=4,waterlogged=false]
conquest:gothic_checkered_plaster_vertical_quarter[facing=east,layer=1,waterlogged=true]
conquest:gothic_checkered_plaster_vertical_quarter[facing=east,layer=1,waterlogged=false]
conquest:gothic_checkered_plaster_vertical_quarter[facing=east,layer=2,waterlogged=true]
conquest:gothic_checkered_plaster_vertical_quarter[facing=east,layer=2,waterlogged=false]
conquest:gothic_checkered_plaster_vertical_quarter[facing=east,layer=3,waterlogged=true]
conquest:gothic_checkered_plaster_vertical_quarter[facing=east,layer=3,waterlogged=false]
conquest:gothic_checkered_plaster_vertical_quarter[facing=east,layer=4,waterlogged=true]
conquest:gothic_checkered_plaster_vertical_quarter[facing=east,layer=4,waterlogged=false]
conquest:gothic_checkered_plaster_vertical_slab[facing=north,layer=1,waterlogged=true]
conquest:gothic_checkered_plaster_vertical_slab[facing=north,layer=1,waterlogged=false]
conquest:gothic_checkered_plaster_vertical_slab[facing=north,layer=2,waterlogged=true]
conquest:gothic_checkered_plaster_vertical_slab[facing=north,layer=2,waterlogged=false]
conquest:gothic_checkered_plaster_vertical_slab[facing=north,layer=3,waterlogged=true]
conquest:gothic_checkered_plaster_vertical_slab[facing=north,layer=3,waterlogged=false]
conquest:gothic_checkered_plaster_vertical_slab[facing=north,layer=4,waterlogged=true]
conquest:gothic_checkered_plaster_vertical_slab[facing=north,layer=4,waterlogged=false]
conquest:gothic_checkered_plaster_vertical_slab[facing=south,layer=1,waterlogged=true]
conquest:gothic_checkered_plaster_vertical_slab[facing=south,layer=1,waterlogged=false]
conquest:gothic_checkered_plaster_vertical_slab[facing=south,layer=2,waterlogged=true]
conquest:gothic_checkered_plaster_vertical_slab[facing=south,layer=2,waterlogged=false]
conquest:gothic_checkered_plaster_vertical_slab[facing=south,layer=3,waterlogged=true]
conquest:gothic_checkered_plaster_vertical_slab[facing=south,layer=3,waterlogged=false]
conquest:gothic_checkered_plaster_vertical_slab[facing=south,layer=4,waterlogged=true]
conquest:gothic_checkered_plaster_vertical_slab[facing=south,layer=4,waterlogged=false]
conquest:gothic_checkered_plaster_vertical_slab[facing=west,layer=1,waterlogged=true]
conquest:gothic_checkered_plaster_vertical_slab[facing=west,layer=1,waterlogged=false]
conquest:gothic_checkered_plaster_vertical_slab[facing=west,layer=2,waterlogged=true]
conquest:gothic_checkered_plaster_vertical_slab[facing=west,layer=2,waterlogged=false]
conquest:gothic_checkered_plaster_vertical_slab[facing=west,layer=3,waterlogged=true]
conquest:gothic_checkered_plaster_vertical_slab[facing=west,layer=3,waterlogged=false]
conquest:gothic_checkered_plaster_vertical_slab[facing=west,layer=4,waterlogged=true]
conquest:gothic_checkered_plaster_vertical_slab[facing=west,layer=4,waterlogged=false]
conquest:gothic_checkered_plaster_vertical_slab[facing=east,layer=1,waterlogged=true]
conquest:gothic_checkered_plaster_vertical_slab[facing=east,layer=1,waterlogged=false]
conquest:gothic_checkered_plaster_vertical_slab[facing=east,layer=2,waterlogged=true]
conquest:gothic_checkered_plaster_vertical_slab[facing=east,layer=2,waterlogged=false]
conquest:gothic_checkered_plaster_vertical_slab[facing=east,layer=3,waterlogged=true]
conquest:gothic_checkered_plaster_vertical_slab[facing=east,layer=3,waterlogged=false]
conquest:gothic_checkered_plaster_vertical_slab[facing=east,layer=4,waterlogged=true]
conquest:gothic_checkered_plaster_vertical_slab[facing=east,layer=4,waterlogged=false]
conquest:gothic_oak_arm_chair[facing=north,offset_toggle=true,waterlogged=true]
conquest:gothic_oak_arm_chair[facing=north,offset_toggle=true,waterlogged=false]
conquest:gothic_oak_arm_chair[facing=north,offset_toggle=false,waterlogged=true]
conquest:gothic_oak_arm_chair[facing=north,offset_toggle=false,waterlogged=false]
conquest:gothic_oak_arm_chair[facing=south,offset_toggle=true,waterlogged=true]
conquest:gothic_oak_arm_chair[facing=south,offset_toggle=true,waterlogged=false]
conquest:gothic_oak_arm_chair[facing=south,offset_toggle=false,waterlogged=true]
conquest:gothic_oak_arm_chair[facing=south,offset_toggle=false,waterlogged=false]
conquest:gothic_oak_arm_chair[facing=west,offset_toggle=true,waterlogged=true]
conquest:gothic_oak_arm_chair[facing=west,offset_toggle=true,waterlogged=false]
conquest:gothic_oak_arm_chair[facing=west,offset_toggle=false,waterlogged=true]
conquest:gothic_oak_arm_chair[facing=west,offset_toggle=false,waterlogged=false]
conquest:gothic_oak_arm_chair[facing=east,offset_toggle=true,waterlogged=true]
conquest:gothic_oak_arm_chair[facing=east,offset_toggle=true,waterlogged=false]
conquest:gothic_oak_arm_chair[facing=east,offset_toggle=false,waterlogged=true]
conquest:gothic_oak_arm_chair[facing=east,offset_toggle=false,waterlogged=false]
conquest:gothic_pine_arm_chair[facing=north,offset_toggle=true,toggle=1,waterlogged=true]
conquest:gothic_pine_arm_chair[facing=north,offset_toggle=true,toggle=1,waterlogged=false]
conquest:gothic_pine_arm_chair[facing=north,offset_toggle=true,toggle=2,waterlogged=true]
conquest:gothic_pine_arm_chair[facing=north,offset_toggle=true,toggle=2,waterlogged=false]
conquest:gothic_pine_arm_chair[facing=north,offset_toggle=false,toggle=1,waterlogged=true]
conquest:gothic_pine_arm_chair[facing=north,offset_toggle=false,toggle=1,waterlogged=false]
conquest:gothic_pine_arm_chair[facing=north,offset_toggle=false,toggle=2,waterlogged=true]
conquest:gothic_pine_arm_chair[facing=north,offset_toggle=false,toggle=2,waterlogged=false]
conquest:gothic_pine_arm_chair[facing=south,offset_toggle=true,toggle=1,waterlogged=true]
conquest:gothic_pine_arm_chair[facing=south,offset_toggle=true,toggle=1,waterlogged=false]
conquest:gothic_pine_arm_chair[facing=south,offset_toggle=true,toggle=2,waterlogged=true]
conquest:gothic_pine_arm_chair[facing=south,offset_toggle=true,toggle=2,waterlogged=false]
conquest:gothic_pine_arm_chair[facing=south,offset_toggle=false,toggle=1,waterlogged=true]
conquest:gothic_pine_arm_chair[facing=south,offset_toggle=false,toggle=1,waterlogged=false]
conquest:gothic_pine_arm_chair[facing=south,offset_toggle=false,toggle=2,waterlogged=true]
conquest:gothic_pine_arm_chair[facing=south,offset_toggle=false,toggle=2,waterlogged=false]
conquest:gothic_pine_arm_chair[facing=west,offset_toggle=true,toggle=1,waterlogged=true]
conquest:gothic_pine_arm_chair[facing=west,offset_toggle=true,toggle=1,waterlogged=false]
conquest:gothic_pine_arm_chair[facing=west,offset_toggle=true,toggle=2,waterlogged=true]
conquest:gothic_pine_arm_chair[facing=west,offset_toggle=true,toggle=2,waterlogged=false]
conquest:gothic_pine_arm_chair[facing=west,offset_toggle=false,toggle=1,waterlogged=true]
conquest:gothic_pine_arm_chair[facing=west,offset_toggle=false,toggle=1,waterlogged=false]
conquest:gothic_pine_arm_chair[facing=west,offset_toggle=false,toggle=2,waterlogged=true]
conquest:gothic_pine_arm_chair[facing=west,offset_toggle=false,toggle=2,waterlogged=false]
conquest:gothic_pine_arm_chair[facing=east,offset_toggle=true,toggle=1,waterlogged=true]
conquest:gothic_pine_arm_chair[facing=east,offset_toggle=true,toggle=1,waterlogged=false]
conquest:gothic_pine_arm_chair[facing=east,offset_toggle=true,toggle=2,waterlogged=true]
conquest:gothic_pine_arm_chair[facing=east,offset_toggle=true,toggle=2,waterlogged=false]
conquest:gothic_pine_arm_chair[facing=east,offset_toggle=false,toggle=1,waterlogged=true]
conquest:gothic_pine_arm_chair[facing=east,offset_toggle=false,toggle=1,waterlogged=false]
conquest:gothic_pine_arm_chair[facing=east,offset_toggle=false,toggle=2,waterlogged=true]
conquest:gothic_pine_arm_chair[facing=east,offset_toggle=false,toggle=2,waterlogged=false]
conquest:gothic_sandstone_column
conquest:gothic_sandstone_column_pillar[layer=1,waterlogged=true]
conquest:gothic_sandstone_column_pillar[layer=1,waterlogged=false]
conquest:gothic_sandstone_column_pillar[layer=2,waterlogged=true]
conquest:gothic_sandstone_column_pillar[layer=2,waterlogged=false]
conquest:gothic_sandstone_column_pillar[layer=3,waterlogged=true]
conquest:gothic_sandstone_column_pillar[layer=3,waterlogged=false]
conquest:gothic_sandstone_column_vertical_corner[facing=north,layer=1,waterlogged=true]
conquest:gothic_sandstone_column_vertical_corner[facing=north,layer=1,waterlogged=false]
conquest:gothic_sandstone_column_vertical_corner[facing=north,layer=2,waterlogged=true]
conquest:gothic_sandstone_column_vertical_corner[facing=north,layer=2,waterlogged=false]
conquest:gothic_sandstone_column_vertical_corner[facing=north,layer=3,waterlogged=true]
conquest:gothic_sandstone_column_vertical_corner[facing=north,layer=3,waterlogged=false]
conquest:gothic_sandstone_column_vertical_corner[facing=north,layer=4,waterlogged=true]
conquest:gothic_sandstone_column_vertical_corner[facing=north,layer=4,waterlogged=false]
conquest:gothic_sandstone_column_vertical_corner[facing=south,layer=1,waterlogged=true]
conquest:gothic_sandstone_column_vertical_corner[facing=south,layer=1,waterlogged=false]
conquest:gothic_sandstone_column_vertical_corner[facing=south,layer=2,waterlogged=true]
conquest:gothic_sandstone_column_vertical_corner[facing=south,layer=2,waterlogged=false]
conquest:gothic_sandstone_column_vertical_corner[facing=south,layer=3,waterlogged=true]
conquest:gothic_sandstone_column_vertical_corner[facing=south,layer=3,waterlogged=false]
conquest:gothic_sandstone_column_vertical_corner[facing=south,layer=4,waterlogged=true]
conquest:gothic_sandstone_column_vertical_corner[facing=south,layer=4,waterlogged=false]
conquest:gothic_sandstone_column_vertical_corner[facing=west,layer=1,waterlogged=true]
conquest:gothic_sandstone_column_vertical_corner[facing=west,layer=1,waterlogged=false]
conquest:gothic_sandstone_column_vertical_corner[facing=west,layer=2,waterlogged=true]
conquest:gothic_sandstone_column_vertical_corner[facing=west,layer=2,waterlogged=false]
conquest:gothic_sandstone_column_vertical_corner[facing=west,layer=3,waterlogged=true]
conquest:gothic_sandstone_column_vertical_corner[facing=west,layer=3,waterlogged=false]
conquest:gothic_sandstone_column_vertical_corner[facing=west,layer=4,waterlogged=true]
conquest:gothic_sandstone_column_vertical_corner[facing=west,layer=4,waterlogged=false]
conquest:gothic_sandstone_column_vertical_corner[facing=east,layer=1,waterlogged=true]
conquest:gothic_sandstone_column_vertical_corner[facing=east,layer=1,waterlogged=false]
conquest:gothic_sandstone_column_vertical_corner[facing=east,layer=2,waterlogged=true]
conquest:gothic_sandstone_column_vertical_corner[facing=east,layer=2,waterlogged=false]
conquest:gothic_sandstone_column_vertical_corner[facing=east,layer=3,waterlogged=true]
conquest:gothic_sandstone_column_vertical_corner[facing=east,layer=3,waterlogged=false]
conquest:gothic_sandstone_column_vertical_corner[facing=east,layer=4,waterlogged=true]
conquest:gothic_sandstone_column_vertical_corner[facing=east,layer=4,waterlogged=false]
conquest:gothic_sandstone_column_vertical_quarter[facing=north,layer=1,waterlogged=true]
conquest:gothic_sandstone_column_vertical_quarter[facing=north,layer=1,waterlogged=false]
conquest:gothic_sandstone_column_vertical_quarter[facing=north,layer=2,waterlogged=true]
conquest:gothic_sandstone_column_vertical_quarter[facing=north,layer=2,waterlogged=false]
conquest:gothic_sandstone_column_vertical_quarter[facing=north,layer=3,waterlogged=true]
conquest:gothic_sandstone_column_vertical_quarter[facing=north,layer=3,waterlogged=false]
conquest:gothic_sandstone_column_vertical_quarter[facing=north,layer=4,waterlogged=true]
conquest:gothic_sandstone_column_vertical_quarter[facing=north,layer=4,waterlogged=false]
conquest:gothic_sandstone_column_vertical_quarter[facing=south,layer=1,waterlogged=true]
conquest:gothic_sandstone_column_vertical_quarter[facing=south,layer=1,waterlogged=false]
conquest:gothic_sandstone_column_vertical_quarter[facing=south,layer=2,waterlogged=true]
conquest:gothic_sandstone_column_vertical_quarter[facing=south,layer=2,waterlogged=false]
conquest:gothic_sandstone_column_vertical_quarter[facing=south,layer=3,waterlogged=true]
conquest:gothic_sandstone_column_vertical_quarter[facing=south,layer=3,waterlogged=false]
conquest:gothic_sandstone_column_vertical_quarter[facing=south,layer=4,waterlogged=true]
conquest:gothic_sandstone_column_vertical_quarter[facing=south,layer=4,waterlogged=false]
conquest:gothic_sandstone_column_vertical_quarter[facing=west,layer=1,waterlogged=true]
conquest:gothic_sandstone_column_vertical_quarter[facing=west,layer=1,waterlogged=false]
conquest:gothic_sandstone_column_vertical_quarter[facing=west,layer=2,waterlogged=true]
conquest:gothic_sandstone_column_vertical_quarter[facing=west,layer=2,waterlogged=false]
conquest:gothic_sandstone_column_vertical_quarter[facing=west,layer=3,waterlogged=true]
conquest:gothic_sandstone_column_vertical_quarter[facing=west,layer=3,waterlogged=false]
conquest:gothic_sandstone_column_vertical_quarter[facing=west,layer=4,waterlogged=true]
conquest:gothic_sandstone_column_vertical_quarter[facing=west,layer=4,waterlogged=false]
conquest:gothic_sandstone_column_vertical_quarter[facing=east,layer=1,waterlogged=true]
conquest:gothic_sandstone_column_vertical_quarter[facing=east,layer=1,waterlogged=false]
conquest:gothic_sandstone_column_vertical_quarter[facing=east,layer=2,waterlogged=true]
conquest:gothic_sandstone_column_vertical_quarter[facing=east,layer=2,waterlogged=false]
conquest:gothic_sandstone_column_vertical_quarter[facing=east,layer=3,waterlogged=true]
conquest:gothic_sandstone_column_vertical_quarter[facing=east,layer=3,waterlogged=false]
conquest:gothic_sandstone_column_vertical_quarter[facing=east,layer=4,waterlogged=true]
conquest:gothic_sandstone_column_vertical_quarter[facing=east,layer=4,waterlogged=false]
conquest:gothic_sandstone_column_vertical_slab[facing=north,layer=1,waterlogged=true]
conquest:gothic_sandstone_column_vertical_slab[facing=north,layer=1,waterlogged=false]
conquest:gothic_sandstone_column_vertical_slab[facing=north,layer=2,waterlogged=true]
conquest:gothic_sandstone_column_vertical_slab[facing=north,layer=2,waterlogged=false]
conquest:gothic_sandstone_column_vertical_slab[facing=north,layer=3,waterlogged=true]
conquest:gothic_sandstone_column_vertical_slab[facing=north,layer=3,waterlogged=false]
conquest:gothic_sandstone_column_vertical_slab[facing=north,layer=4,waterlogged=true]
conquest:gothic_sandstone_column_vertical_slab[facing=north,layer=4,waterlogged=false]
conquest:gothic_sandstone_column_vertical_slab[facing=south,layer=1,waterlogged=true]
conquest:gothic_sandstone_column_vertical_slab[facing=south,layer=1,waterlogged=false]
conquest:gothic_sandstone_column_vertical_slab[facing=south,layer=2,waterlogged=true]
conquest:gothic_sandstone_column_vertical_slab[facing=south,layer=2,waterlogged=false]
conquest:gothic_sandstone_column_vertical_slab[facing=south,layer=3,waterlogged=true]
conquest:gothic_sandstone_column_vertical_slab[facing=south,layer=3,waterlogged=false]
conquest:gothic_sandstone_column_vertical_slab[facing=south,layer=4,waterlogged=true]
conquest:gothic_sandstone_column_vertical_slab[facing=south,layer=4,waterlogged=false]
conquest:gothic_sandstone_column_vertical_slab[facing=west,layer=1,waterlogged=true]
conquest:gothic_sandstone_column_vertical_slab[facing=west,layer=1,waterlogged=false]
conquest:gothic_sandstone_column_vertical_slab[facing=west,layer=2,waterlogged=true]
conquest:gothic_sandstone_column_vertical_slab[facing=west,layer=2,waterlogged=false]
conquest:gothic_sandstone_column_vertical_slab[facing=west,layer=3,waterlogged=true]
conquest:gothic_sandstone_column_vertical_slab[facing=west,layer=3,waterlogged=false]
conquest:gothic_sandstone_column_vertical_slab[facing=west,layer=4,waterlogged=true]
conquest:gothic_sandstone_column_vertical_slab[facing=west,layer=4,waterlogged=false]
conquest:gothic_sandstone_column_vertical_slab[facing=east,layer=1,waterlogged=true]
conquest:gothic_sandstone_column_vertical_slab[facing=east,layer=1,waterlogged=false]
conquest:gothic_sandstone_column_vertical_slab[facing=east,layer=2,waterlogged=true]
conquest:gothic_sandstone_column_vertical_slab[facing=east,layer=2,waterlogged=false]
conquest:gothic_sandstone_column_vertical_slab[facing=east,layer=3,waterlogged=true]
conquest:gothic_sandstone_column_vertical_slab[facing=east,layer=3,waterlogged=false]
conquest:gothic_sandstone_column_vertical_slab[facing=east,layer=4,waterlogged=true]
conquest:gothic_sandstone_column_vertical_slab[facing=east,layer=4,waterlogged=false]
conquest:gothic_sandstone_column_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:gothic_sandstone_column_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:gothic_sandstone_column_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:gothic_sandstone_column_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:gothic_sandstone_column_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:gothic_sandstone_column_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:gothic_sandstone_column_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:gothic_sandstone_column_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:gothic_sandstone_column_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:gothic_sandstone_column_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:gothic_sandstone_column_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:gothic_sandstone_column_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:gothic_sandstone_column_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:gothic_sandstone_column_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:gothic_sandstone_column_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:gothic_sandstone_column_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:gothic_sandstone_column_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:gothic_sandstone_column_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:gothic_sandstone_column_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:gothic_sandstone_column_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:gothic_sandstone_column_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:gothic_sandstone_column_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:gothic_sandstone_column_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:gothic_sandstone_column_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:gothic_sandstone_column_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:gothic_sandstone_column_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:gothic_sandstone_column_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:gothic_sandstone_column_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:gothic_sandstone_column_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:gothic_sandstone_column_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:gothic_sandstone_column_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:gothic_sandstone_column_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:gothic_sandstone_column_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:gothic_sandstone_column_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:gothic_sandstone_column_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:gothic_sandstone_column_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:gothic_sandstone_column_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:gothic_sandstone_column_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:gothic_sandstone_column_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:gothic_sandstone_column_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:gothic_sandstone_column_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:gothic_sandstone_column_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:gothic_sandstone_column_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:gothic_sandstone_column_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:gothic_sandstone_column_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:gothic_sandstone_column_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:gothic_sandstone_column_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:gothic_sandstone_column_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:gothic_sandstone_column_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:gothic_sandstone_column_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:gothic_sandstone_column_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:gothic_sandstone_column_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:gothic_sandstone_column_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:gothic_sandstone_column_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:gothic_sandstone_column_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:gothic_sandstone_column_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:gothic_sandstone_column_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:gothic_sandstone_column_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:gothic_sandstone_column_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:gothic_sandstone_column_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:gothic_sandstone_column_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:gothic_sandstone_column_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:gothic_sandstone_column_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:gothic_sandstone_column_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:gothic_sandstone_column_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:gothic_sandstone_column_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:gothic_sandstone_column_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:gothic_sandstone_column_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:gothic_sandstone_column_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:gothic_sandstone_column_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:gothic_sandstone_column_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:gothic_sandstone_column_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:gothic_sandstone_column_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:gothic_sandstone_column_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:gothic_sandstone_column_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:gothic_sandstone_column_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:gothic_sandstone_column_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:gothic_sandstone_column_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:gothic_sandstone_column_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:gothic_sandstone_column_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:gothic_sandstone_column_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:gothic_sandstone_column_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:gothic_sandstone_column_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:gothic_sandstone_column_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:gothic_sandstone_column_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:gothic_sandstone_column_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:gothic_sandstone_column_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:gothic_sandstone_column_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:gothic_sandstone_column_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:gothic_sandstone_column_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:gothic_sandstone_column_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:gothic_sandstone_column_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:gothic_sandstone_column_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:gothic_sandstone_column_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:gothic_sandstone_column_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:gothic_sandstone_column_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:gothic_sandstone_column_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:gothic_sandstone_column_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:gothic_sandstone_column_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:gothic_sandstone_column_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:gothic_sandstone_column_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:gothic_sandstone_column_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:gothic_sandstone_column_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:gothic_sandstone_column_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:gothic_sandstone_column_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:gothic_sandstone_column_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:gothic_sandstone_column_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:gothic_sandstone_column_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:gothic_sandstone_column_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:gothic_sandstone_column_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:gothic_sandstone_column_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:gothic_sandstone_column_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:gothic_sandstone_column_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:gothic_sandstone_column_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:gothic_sandstone_column_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:gothic_sandstone_column_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:gothic_sandstone_column_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:gothic_sandstone_column_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:gothic_sandstone_column_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:gothic_sandstone_column_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:gothic_sandstone_column_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:gothic_sandstone_column_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:gothic_sandstone_column_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:gothic_sandstone_column_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:gothic_sandstone_column_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:gothic_sandstone_column_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:gothic_sandstone_column_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:gothic_sandstone_column_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:gothic_sandstone_column_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:gothic_sandstone_column_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:gothic_sandstone_column_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:gothic_sandstone_column_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:gothic_sandstone_column_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:gothic_sandstone_column_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:gothic_sandstone_column_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:gothic_sandstone_column_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:gothic_sandstone_column_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:gothic_sandstone_column_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:gothic_sandstone_column_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:gothic_sandstone_column_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:gothic_sandstone_column_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:gothic_sandstone_column_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:gothic_sandstone_column_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:gothic_sandstone_column_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:gothic_sandstone_column_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:gothic_sandstone_column_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:gothic_sandstone_column_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:gothic_sandstone_column_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:gothic_sandstone_column_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:gothic_sandstone_column_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:gothic_sandstone_column_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:gothic_sandstone_column_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:gothic_sandstone_column_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:gothic_sandstone_column_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:gothic_sandstone_column_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:gothic_sandstone_column_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:gothic_sandstone_column_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:gothic_sandstone_column_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:gothic_sandstone_column_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:gothic_sandstone_column_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:gothic_sandstone_column_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:gothic_sandstone_column_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:gothic_sandstone_column_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:gothic_sandstone_column_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:gothic_sandstone_column_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:gothic_sandstone_column_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:gothic_sandstone_column_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:gothic_sandstone_column_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:gothic_sandstone_column_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:gothic_sandstone_column_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:gothic_sandstone_column_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:gothic_sandstone_column_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:gothic_sandstone_column_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:gothic_sandstone_column_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:gothic_sandstone_column_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:gothic_sandstone_column_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:gothic_sandstone_column_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:gothic_sandstone_column_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:gothic_sandstone_column_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:gothic_sandstone_column_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:gothic_sandstone_column_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:gothic_sandstone_column_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:gothic_sandstone_column_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:gothic_sandstone_column_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:gothic_sandstone_column_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:gothic_sandstone_column_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:gothic_sandstone_column_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:gothic_sandstone_column_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:gothic_sandstone_column_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:gothic_sandstone_column_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:gothic_sandstone_column_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:gothic_sandstone_column_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:gothic_sandstone_column_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:gothic_sandstone_column_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:gothic_sandstone_column_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:gothic_sandstone_column_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:gothic_sandstone_column_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:gothic_sandstone_column_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:gothic_sandstone_column_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:gothic_sandstone_column_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:gothic_sandstone_column_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:gothic_sandstone_column_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:gothic_sandstone_column_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:gothic_sandstone_column_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:gothic_sandstone_column_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:gothic_sandstone_column_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:gothic_sandstone_column_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:gothic_sandstone_column_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:gothic_sandstone_column_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:gothic_sandstone_column_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:gothic_sandstone_column_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:gothic_sandstone_column_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:gothic_sandstone_column_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:gothic_sandstone_column_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:gothic_sandstone_column_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:gothic_sandstone_column_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:gothic_sandstone_column_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:gothic_sandstone_column_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:gothic_sandstone_column_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:gothic_sandstone_column_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:gothic_sandstone_column_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:gothic_sandstone_column_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:gothic_sandstone_column_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:gothic_sandstone_column_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:gothic_sandstone_column_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:gothic_sandstone_column_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:gothic_sandstone_column_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:gothic_sandstone_column_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:gothic_sandstone_column_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:gothic_sandstone_column_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:gothic_sandstone_column_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:gothic_sandstone_column_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:gothic_sandstone_column_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:gothic_sandstone_column_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:gothic_sandstone_column_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:gothic_sandstone_column_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:gothic_sandstone_column_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:gothic_sandstone_column_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:gothic_sandstone_column_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:gothic_sandstone_column_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:gothic_sandstone_column_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:gothic_sandstone_column_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:gothic_sandstone_column_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:gothic_sandstone_column_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:gothic_sandstone_column_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:gothic_sandstone_column_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:gothic_sandstone_column_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:gothic_sandstone_column_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:gothic_sandstone_column_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:gothic_sandstone_column_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:gothic_sandstone_column_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:gothic_sandstone_column_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:gothic_sandstone_column_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:gothic_sandstone_column_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:gothic_sandstone_column_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:gothic_sandstone_column_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:gothic_sandstone_column_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:gothic_sandstone_column_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:gothic_sandstone_column_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:gothic_sandstone_column_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:gothic_sandstone_column_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:gothic_sandstone_column_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:gothic_sandstone_column_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:gothic_sandstone_column_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:gothic_sandstone_column_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:gothic_sandstone_column_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:gothic_sandstone_column_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:gothic_sandstone_column_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:gothic_sandstone_column_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:gothic_sandstone_column_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:gothic_sandstone_column_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:gothic_sandstone_column_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:gothic_sandstone_column_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:gothic_sandstone_column_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:gothic_sandstone_column_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:gothic_sandstone_column_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:gothic_sandstone_column_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:gothic_sandstone_column_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:gothic_sandstone_column_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:gothic_sandstone_column_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:gothic_sandstone_column_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:gothic_sandstone_column_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:gothic_sandstone_column_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:gothic_sandstone_column_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:gothic_sandstone_column_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:gothic_sandstone_column_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:gothic_sandstone_column_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:gothic_sandstone_column_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:gothic_sandstone_column_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:gothic_sandstone_column_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:gothic_sandstone_column_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:gothic_sandstone_column_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:gothic_sandstone_column_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:gothic_sandstone_column_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:gothic_sandstone_column_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:gothic_sandstone_column_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:gothic_sandstone_column_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:gothic_sandstone_column_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:gothic_sandstone_column_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:gothic_sandstone_column_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:gothic_sandstone_column_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:gothic_sandstone_column_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:gothic_sandstone_column_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:gothic_sandstone_column_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:gothic_sandstone_column_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:gothic_sandstone_column_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:gothic_sandstone_column_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:gothic_sandstone_column_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:gothic_sandstone_column_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:gothic_sandstone_column_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:gothic_sandstone_column_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:gothic_sandstone_column_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:gothic_sandstone_column_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:gothic_sandstone_column_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:gothic_sandstone_column_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:gothic_sandstone_column_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:gothic_sandstone_column_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:gothic_sandstone_column_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:gothic_sandstone_column_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:gothic_sandstone_column_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:gothic_sandstone_column_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:gothic_sandstone_column_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:gothic_sandstone_column_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:gothic_sandstone_column_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:gothic_sandstone_floor_tiles
conquest:gothic_sandstone_floor_tiles_corner_slab[facing=north,type=top,waterlogged=true]
conquest:gothic_sandstone_floor_tiles_corner_slab[facing=north,type=top,waterlogged=false]
conquest:gothic_sandstone_floor_tiles_corner_slab[facing=north,type=bottom,waterlogged=true]
conquest:gothic_sandstone_floor_tiles_corner_slab[facing=north,type=bottom,waterlogged=false]
conquest:gothic_sandstone_floor_tiles_corner_slab[facing=south,type=top,waterlogged=true]
conquest:gothic_sandstone_floor_tiles_corner_slab[facing=south,type=top,waterlogged=false]
conquest:gothic_sandstone_floor_tiles_corner_slab[facing=south,type=bottom,waterlogged=true]
conquest:gothic_sandstone_floor_tiles_corner_slab[facing=south,type=bottom,waterlogged=false]
conquest:gothic_sandstone_floor_tiles_corner_slab[facing=west,type=top,waterlogged=true]
conquest:gothic_sandstone_floor_tiles_corner_slab[facing=west,type=top,waterlogged=false]
conquest:gothic_sandstone_floor_tiles_corner_slab[facing=west,type=bottom,waterlogged=true]
conquest:gothic_sandstone_floor_tiles_corner_slab[facing=west,type=bottom,waterlogged=false]
conquest:gothic_sandstone_floor_tiles_corner_slab[facing=east,type=top,waterlogged=true]
conquest:gothic_sandstone_floor_tiles_corner_slab[facing=east,type=top,waterlogged=false]
conquest:gothic_sandstone_floor_tiles_corner_slab[facing=east,type=bottom,waterlogged=true]
conquest:gothic_sandstone_floor_tiles_corner_slab[facing=east,type=bottom,waterlogged=false]
conquest:gothic_sandstone_floor_tiles_eighth_slab[facing=north,type=top,waterlogged=true]
conquest:gothic_sandstone_floor_tiles_eighth_slab[facing=north,type=top,waterlogged=false]
conquest:gothic_sandstone_floor_tiles_eighth_slab[facing=north,type=bottom,waterlogged=true]
conquest:gothic_sandstone_floor_tiles_eighth_slab[facing=north,type=bottom,waterlogged=false]
conquest:gothic_sandstone_floor_tiles_eighth_slab[facing=south,type=top,waterlogged=true]
conquest:gothic_sandstone_floor_tiles_eighth_slab[facing=south,type=top,waterlogged=false]
conquest:gothic_sandstone_floor_tiles_eighth_slab[facing=south,type=bottom,waterlogged=true]
conquest:gothic_sandstone_floor_tiles_eighth_slab[facing=south,type=bottom,waterlogged=false]
conquest:gothic_sandstone_floor_tiles_eighth_slab[facing=west,type=top,waterlogged=true]
conquest:gothic_sandstone_floor_tiles_eighth_slab[facing=west,type=top,waterlogged=false]
conquest:gothic_sandstone_floor_tiles_eighth_slab[facing=west,type=bottom,waterlogged=true]
conquest:gothic_sandstone_floor_tiles_eighth_slab[facing=west,type=bottom,waterlogged=false]
conquest:gothic_sandstone_floor_tiles_eighth_slab[facing=east,type=top,waterlogged=true]
conquest:gothic_sandstone_floor_tiles_eighth_slab[facing=east,type=top,waterlogged=false]
conquest:gothic_sandstone_floor_tiles_eighth_slab[facing=east,type=bottom,waterlogged=true]
conquest:gothic_sandstone_floor_tiles_eighth_slab[facing=east,type=bottom,waterlogged=false]
conquest:gothic_sandstone_floor_tiles_quarter_slab[facing=north,layer=1,type=top,waterlogged=true]
conquest:gothic_sandstone_floor_tiles_quarter_slab[facing=north,layer=1,type=top,waterlogged=false]
conquest:gothic_sandstone_floor_tiles_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=true]
conquest:gothic_sandstone_floor_tiles_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=false]
conquest:gothic_sandstone_floor_tiles_quarter_slab[facing=north,layer=2,type=top,waterlogged=true]
conquest:gothic_sandstone_floor_tiles_quarter_slab[facing=north,layer=2,type=top,waterlogged=false]
conquest:gothic_sandstone_floor_tiles_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=true]
conquest:gothic_sandstone_floor_tiles_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=false]
conquest:gothic_sandstone_floor_tiles_quarter_slab[facing=north,layer=3,type=top,waterlogged=true]
conquest:gothic_sandstone_floor_tiles_quarter_slab[facing=north,layer=3,type=top,waterlogged=false]
conquest:gothic_sandstone_floor_tiles_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=true]
conquest:gothic_sandstone_floor_tiles_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=false]
conquest:gothic_sandstone_floor_tiles_quarter_slab[facing=south,layer=1,type=top,waterlogged=true]
conquest:gothic_sandstone_floor_tiles_quarter_slab[facing=south,layer=1,type=top,waterlogged=false]
conquest:gothic_sandstone_floor_tiles_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=true]
conquest:gothic_sandstone_floor_tiles_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=false]
conquest:gothic_sandstone_floor_tiles_quarter_slab[facing=south,layer=2,type=top,waterlogged=true]
conquest:gothic_sandstone_floor_tiles_quarter_slab[facing=south,layer=2,type=top,waterlogged=false]
conquest:gothic_sandstone_floor_tiles_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=true]
conquest:gothic_sandstone_floor_tiles_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=false]
conquest:gothic_sandstone_floor_tiles_quarter_slab[facing=south,layer=3,type=top,waterlogged=true]
conquest:gothic_sandstone_floor_tiles_quarter_slab[facing=south,layer=3,type=top,waterlogged=false]
conquest:gothic_sandstone_floor_tiles_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=true]
conquest:gothic_sandstone_floor_tiles_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=false]
conquest:gothic_sandstone_floor_tiles_quarter_slab[facing=west,layer=1,type=top,waterlogged=true]
conquest:gothic_sandstone_floor_tiles_quarter_slab[facing=west,layer=1,type=top,waterlogged=false]
conquest:gothic_sandstone_floor_tiles_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=true]
conquest:gothic_sandstone_floor_tiles_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=false]
conquest:gothic_sandstone_floor_tiles_quarter_slab[facing=west,layer=2,type=top,waterlogged=true]
conquest:gothic_sandstone_floor_tiles_quarter_slab[facing=west,layer=2,type=top,waterlogged=false]
conquest:gothic_sandstone_floor_tiles_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=true]
conquest:gothic_sandstone_floor_tiles_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=false]
conquest:gothic_sandstone_floor_tiles_quarter_slab[facing=west,layer=3,type=top,waterlogged=true]
conquest:gothic_sandstone_floor_tiles_quarter_slab[facing=west,layer=3,type=top,waterlogged=false]
conquest:gothic_sandstone_floor_tiles_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=true]
conquest:gothic_sandstone_floor_tiles_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=false]
conquest:gothic_sandstone_floor_tiles_quarter_slab[facing=east,layer=1,type=top,waterlogged=true]
conquest:gothic_sandstone_floor_tiles_quarter_slab[facing=east,layer=1,type=top,waterlogged=false]
conquest:gothic_sandstone_floor_tiles_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=true]
conquest:gothic_sandstone_floor_tiles_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=false]
conquest:gothic_sandstone_floor_tiles_quarter_slab[facing=east,layer=2,type=top,waterlogged=true]
conquest:gothic_sandstone_floor_tiles_quarter_slab[facing=east,layer=2,type=top,waterlogged=false]
conquest:gothic_sandstone_floor_tiles_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=true]
conquest:gothic_sandstone_floor_tiles_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=false]
conquest:gothic_sandstone_floor_tiles_quarter_slab[facing=east,layer=3,type=top,waterlogged=true]
conquest:gothic_sandstone_floor_tiles_quarter_slab[facing=east,layer=3,type=top,waterlogged=false]
conquest:gothic_sandstone_floor_tiles_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=true]
conquest:gothic_sandstone_floor_tiles_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=false]
conquest:gothic_sandstone_floor_tiles_slab[layers=1,type=top,waterlogged=true]
conquest:gothic_sandstone_floor_tiles_slab[layers=1,type=top,waterlogged=false]
conquest:gothic_sandstone_floor_tiles_slab[layers=1,type=bottom,waterlogged=true]
conquest:gothic_sandstone_floor_tiles_slab[layers=1,type=bottom,waterlogged=false]
conquest:gothic_sandstone_floor_tiles_slab[layers=2,type=top,waterlogged=true]
conquest:gothic_sandstone_floor_tiles_slab[layers=2,type=top,waterlogged=false]
conquest:gothic_sandstone_floor_tiles_slab[layers=2,type=bottom,waterlogged=true]
conquest:gothic_sandstone_floor_tiles_slab[layers=2,type=bottom,waterlogged=false]
conquest:gothic_sandstone_floor_tiles_slab[layers=3,type=top,waterlogged=true]
conquest:gothic_sandstone_floor_tiles_slab[layers=3,type=top,waterlogged=false]
conquest:gothic_sandstone_floor_tiles_slab[layers=3,type=bottom,waterlogged=true]
conquest:gothic_sandstone_floor_tiles_slab[layers=3,type=bottom,waterlogged=false]
conquest:gothic_sandstone_floor_tiles_slab[layers=4,type=top,waterlogged=true]
conquest:gothic_sandstone_floor_tiles_slab[layers=4,type=top,waterlogged=false]
conquest:gothic_sandstone_floor_tiles_slab[layers=4,type=bottom,waterlogged=true]
conquest:gothic_sandstone_floor_tiles_slab[layers=4,type=bottom,waterlogged=false]
conquest:gothic_sandstone_floor_tiles_slab[layers=5,type=top,waterlogged=true]
conquest:gothic_sandstone_floor_tiles_slab[layers=5,type=top,waterlogged=false]
conquest:gothic_sandstone_floor_tiles_slab[layers=5,type=bottom,waterlogged=true]
conquest:gothic_sandstone_floor_tiles_slab[layers=5,type=bottom,waterlogged=false]
conquest:gothic_sandstone_floor_tiles_slab[layers=6,type=top,waterlogged=true]
conquest:gothic_sandstone_floor_tiles_slab[layers=6,type=top,waterlogged=false]
conquest:gothic_sandstone_floor_tiles_slab[layers=6,type=bottom,waterlogged=true]
conquest:gothic_sandstone_floor_tiles_slab[layers=6,type=bottom,waterlogged=false]
conquest:gothic_sandstone_floor_tiles_slab[layers=7,type=top,waterlogged=true]
conquest:gothic_sandstone_floor_tiles_slab[layers=7,type=top,waterlogged=false]
conquest:gothic_sandstone_floor_tiles_slab[layers=7,type=bottom,waterlogged=true]
conquest:gothic_sandstone_floor_tiles_slab[layers=7,type=bottom,waterlogged=false]
conquest:gothic_sandstone_floor_tiles_slab[layers=8,type=top,waterlogged=true]
conquest:gothic_sandstone_floor_tiles_slab[layers=8,type=top,waterlogged=false]
conquest:gothic_sandstone_floor_tiles_slab[layers=8,type=bottom,waterlogged=true]
conquest:gothic_sandstone_floor_tiles_slab[layers=8,type=bottom,waterlogged=false]
conquest:gothic_sandstone_floor_tiles_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:gothic_sandstone_floor_tiles_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:gothic_sandstone_floor_tiles_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:gothic_sandstone_floor_tiles_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:gothic_sandstone_floor_tiles_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:gothic_sandstone_floor_tiles_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:gothic_sandstone_floor_tiles_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:gothic_sandstone_floor_tiles_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:gothic_sandstone_floor_tiles_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:gothic_sandstone_floor_tiles_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:gothic_sandstone_floor_tiles_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:gothic_sandstone_floor_tiles_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:gothic_sandstone_floor_tiles_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:gothic_sandstone_floor_tiles_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:gothic_sandstone_floor_tiles_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:gothic_sandstone_floor_tiles_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:gothic_sandstone_floor_tiles_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:gothic_sandstone_floor_tiles_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:gothic_sandstone_floor_tiles_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:gothic_sandstone_floor_tiles_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:gothic_sandstone_floor_tiles_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:gothic_sandstone_floor_tiles_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:gothic_sandstone_floor_tiles_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:gothic_sandstone_floor_tiles_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:gothic_sandstone_floor_tiles_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:gothic_sandstone_floor_tiles_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:gothic_sandstone_floor_tiles_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:gothic_sandstone_floor_tiles_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:gothic_sandstone_floor_tiles_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:gothic_sandstone_floor_tiles_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:gothic_sandstone_floor_tiles_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:gothic_sandstone_floor_tiles_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:gothic_sandstone_floor_tiles_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:gothic_sandstone_floor_tiles_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:gothic_sandstone_floor_tiles_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:gothic_sandstone_floor_tiles_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:gothic_sandstone_floor_tiles_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:gothic_sandstone_floor_tiles_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:gothic_sandstone_floor_tiles_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:gothic_sandstone_floor_tiles_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:gothic_sandstone_floor_tiles_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:gothic_sandstone_floor_tiles_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:gothic_sandstone_floor_tiles_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:gothic_sandstone_floor_tiles_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:gothic_sandstone_floor_tiles_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:gothic_sandstone_floor_tiles_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:gothic_sandstone_floor_tiles_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:gothic_sandstone_floor_tiles_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:gothic_sandstone_floor_tiles_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:gothic_sandstone_floor_tiles_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:gothic_sandstone_floor_tiles_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:gothic_sandstone_floor_tiles_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:gothic_sandstone_floor_tiles_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:gothic_sandstone_floor_tiles_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:gothic_sandstone_floor_tiles_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:gothic_sandstone_floor_tiles_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:gothic_sandstone_floor_tiles_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:gothic_sandstone_floor_tiles_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:gothic_sandstone_floor_tiles_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:gothic_sandstone_floor_tiles_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:gothic_sandstone_floor_tiles_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:gothic_sandstone_floor_tiles_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:gothic_sandstone_floor_tiles_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:gothic_sandstone_floor_tiles_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:gothic_sandstone_floor_tiles_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:gothic_sandstone_floor_tiles_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:gothic_sandstone_floor_tiles_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:gothic_sandstone_floor_tiles_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:gothic_sandstone_floor_tiles_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:gothic_sandstone_floor_tiles_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:gothic_sandstone_floor_tiles_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:gothic_sandstone_floor_tiles_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:gothic_sandstone_floor_tiles_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:gothic_sandstone_floor_tiles_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:gothic_sandstone_floor_tiles_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:gothic_sandstone_floor_tiles_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:gothic_sandstone_floor_tiles_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:gothic_sandstone_floor_tiles_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:gothic_sandstone_floor_tiles_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:gothic_sandstone_floor_tiles_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:gothic_sandstone_floor_tiles_vertical_corner[facing=north,layer=1,waterlogged=true]
conquest:gothic_sandstone_floor_tiles_vertical_corner[facing=north,layer=1,waterlogged=false]
conquest:gothic_sandstone_floor_tiles_vertical_corner[facing=north,layer=2,waterlogged=true]
conquest:gothic_sandstone_floor_tiles_vertical_corner[facing=north,layer=2,waterlogged=false]
conquest:gothic_sandstone_floor_tiles_vertical_corner[facing=north,layer=3,waterlogged=true]
conquest:gothic_sandstone_floor_tiles_vertical_corner[facing=north,layer=3,waterlogged=false]
conquest:gothic_sandstone_floor_tiles_vertical_corner[facing=north,layer=4,waterlogged=true]
conquest:gothic_sandstone_floor_tiles_vertical_corner[facing=north,layer=4,waterlogged=false]
conquest:gothic_sandstone_floor_tiles_vertical_corner[facing=south,layer=1,waterlogged=true]
conquest:gothic_sandstone_floor_tiles_vertical_corner[facing=south,layer=1,waterlogged=false]
conquest:gothic_sandstone_floor_tiles_vertical_corner[facing=south,layer=2,waterlogged=true]
conquest:gothic_sandstone_floor_tiles_vertical_corner[facing=south,layer=2,waterlogged=false]
conquest:gothic_sandstone_floor_tiles_vertical_corner[facing=south,layer=3,waterlogged=true]
conquest:gothic_sandstone_floor_tiles_vertical_corner[facing=south,layer=3,waterlogged=false]
conquest:gothic_sandstone_floor_tiles_vertical_corner[facing=south,layer=4,waterlogged=true]
conquest:gothic_sandstone_floor_tiles_vertical_corner[facing=south,layer=4,waterlogged=false]
conquest:gothic_sandstone_floor_tiles_vertical_corner[facing=west,layer=1,waterlogged=true]
conquest:gothic_sandstone_floor_tiles_vertical_corner[facing=west,layer=1,waterlogged=false]
conquest:gothic_sandstone_floor_tiles_vertical_corner[facing=west,layer=2,waterlogged=true]
conquest:gothic_sandstone_floor_tiles_vertical_corner[facing=west,layer=2,waterlogged=false]
conquest:gothic_sandstone_floor_tiles_vertical_corner[facing=west,layer=3,waterlogged=true]
conquest:gothic_sandstone_floor_tiles_vertical_corner[facing=west,layer=3,waterlogged=false]
conquest:gothic_sandstone_floor_tiles_vertical_corner[facing=west,layer=4,waterlogged=true]
conquest:gothic_sandstone_floor_tiles_vertical_corner[facing=west,layer=4,waterlogged=false]
conquest:gothic_sandstone_floor_tiles_vertical_corner[facing=east,layer=1,waterlogged=true]
conquest:gothic_sandstone_floor_tiles_vertical_corner[facing=east,layer=1,waterlogged=false]
conquest:gothic_sandstone_floor_tiles_vertical_corner[facing=east,layer=2,waterlogged=true]
conquest:gothic_sandstone_floor_tiles_vertical_corner[facing=east,layer=2,waterlogged=false]
conquest:gothic_sandstone_floor_tiles_vertical_corner[facing=east,layer=3,waterlogged=true]
conquest:gothic_sandstone_floor_tiles_vertical_corner[facing=east,layer=3,waterlogged=false]
conquest:gothic_sandstone_floor_tiles_vertical_corner[facing=east,layer=4,waterlogged=true]
conquest:gothic_sandstone_floor_tiles_vertical_corner[facing=east,layer=4,waterlogged=false]
conquest:gothic_sandstone_floor_tiles_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:gothic_sandstone_floor_tiles_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:gothic_sandstone_floor_tiles_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:gothic_sandstone_floor_tiles_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:gothic_sandstone_floor_tiles_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:gothic_sandstone_floor_tiles_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:gothic_sandstone_floor_tiles_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:gothic_sandstone_floor_tiles_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:gothic_sandstone_floor_tiles_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:gothic_sandstone_floor_tiles_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:gothic_sandstone_floor_tiles_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:gothic_sandstone_floor_tiles_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:gothic_sandstone_floor_tiles_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:gothic_sandstone_floor_tiles_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:gothic_sandstone_floor_tiles_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:gothic_sandstone_floor_tiles_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:gothic_sandstone_floor_tiles_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:gothic_sandstone_floor_tiles_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:gothic_sandstone_floor_tiles_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:gothic_sandstone_floor_tiles_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:gothic_sandstone_floor_tiles_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:gothic_sandstone_floor_tiles_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:gothic_sandstone_floor_tiles_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:gothic_sandstone_floor_tiles_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:gothic_sandstone_floor_tiles_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:gothic_sandstone_floor_tiles_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:gothic_sandstone_floor_tiles_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:gothic_sandstone_floor_tiles_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:gothic_sandstone_floor_tiles_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:gothic_sandstone_floor_tiles_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:gothic_sandstone_floor_tiles_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:gothic_sandstone_floor_tiles_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:gothic_sandstone_floor_tiles_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:gothic_sandstone_floor_tiles_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:gothic_sandstone_floor_tiles_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:gothic_sandstone_floor_tiles_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:gothic_sandstone_floor_tiles_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:gothic_sandstone_floor_tiles_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:gothic_sandstone_floor_tiles_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:gothic_sandstone_floor_tiles_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:gothic_sandstone_floor_tiles_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:gothic_sandstone_floor_tiles_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:gothic_sandstone_floor_tiles_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:gothic_sandstone_floor_tiles_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:gothic_sandstone_floor_tiles_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:gothic_sandstone_floor_tiles_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:gothic_sandstone_floor_tiles_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:gothic_sandstone_floor_tiles_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:gothic_sandstone_floor_tiles_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:gothic_sandstone_floor_tiles_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:gothic_sandstone_floor_tiles_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:gothic_sandstone_floor_tiles_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:gothic_sandstone_floor_tiles_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:gothic_sandstone_floor_tiles_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:gothic_sandstone_floor_tiles_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:gothic_sandstone_floor_tiles_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:gothic_sandstone_floor_tiles_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:gothic_sandstone_floor_tiles_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:gothic_sandstone_floor_tiles_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:gothic_sandstone_floor_tiles_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:gothic_sandstone_floor_tiles_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:gothic_sandstone_floor_tiles_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:gothic_sandstone_floor_tiles_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:gothic_sandstone_floor_tiles_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:gothic_sandstone_floor_tiles_vertical_quarter[facing=north,layer=1,waterlogged=true]
conquest:gothic_sandstone_floor_tiles_vertical_quarter[facing=north,layer=1,waterlogged=false]
conquest:gothic_sandstone_floor_tiles_vertical_quarter[facing=north,layer=2,waterlogged=true]
conquest:gothic_sandstone_floor_tiles_vertical_quarter[facing=north,layer=2,waterlogged=false]
conquest:gothic_sandstone_floor_tiles_vertical_quarter[facing=north,layer=3,waterlogged=true]
conquest:gothic_sandstone_floor_tiles_vertical_quarter[facing=north,layer=3,waterlogged=false]
conquest:gothic_sandstone_floor_tiles_vertical_quarter[facing=north,layer=4,waterlogged=true]
conquest:gothic_sandstone_floor_tiles_vertical_quarter[facing=north,layer=4,waterlogged=false]
conquest:gothic_sandstone_floor_tiles_vertical_quarter[facing=south,layer=1,waterlogged=true]
conquest:gothic_sandstone_floor_tiles_vertical_quarter[facing=south,layer=1,waterlogged=false]
conquest:gothic_sandstone_floor_tiles_vertical_quarter[facing=south,layer=2,waterlogged=true]
conquest:gothic_sandstone_floor_tiles_vertical_quarter[facing=south,layer=2,waterlogged=false]
conquest:gothic_sandstone_floor_tiles_vertical_quarter[facing=south,layer=3,waterlogged=true]
conquest:gothic_sandstone_floor_tiles_vertical_quarter[facing=south,layer=3,waterlogged=false]
conquest:gothic_sandstone_floor_tiles_vertical_quarter[facing=south,layer=4,waterlogged=true]
conquest:gothic_sandstone_floor_tiles_vertical_quarter[facing=south,layer=4,waterlogged=false]
conquest:gothic_sandstone_floor_tiles_vertical_quarter[facing=west,layer=1,waterlogged=true]
conquest:gothic_sandstone_floor_tiles_vertical_quarter[facing=west,layer=1,waterlogged=false]
conquest:gothic_sandstone_floor_tiles_vertical_quarter[facing=west,layer=2,waterlogged=true]
conquest:gothic_sandstone_floor_tiles_vertical_quarter[facing=west,layer=2,waterlogged=false]
conquest:gothic_sandstone_floor_tiles_vertical_quarter[facing=west,layer=3,waterlogged=true]
conquest:gothic_sandstone_floor_tiles_vertical_quarter[facing=west,layer=3,waterlogged=false]
conquest:gothic_sandstone_floor_tiles_vertical_quarter[facing=west,layer=4,waterlogged=true]
conquest:gothic_sandstone_floor_tiles_vertical_quarter[facing=west,layer=4,waterlogged=false]
conquest:gothic_sandstone_floor_tiles_vertical_quarter[facing=east,layer=1,waterlogged=true]
conquest:gothic_sandstone_floor_tiles_vertical_quarter[facing=east,layer=1,waterlogged=false]
conquest:gothic_sandstone_floor_tiles_vertical_quarter[facing=east,layer=2,waterlogged=true]
conquest:gothic_sandstone_floor_tiles_vertical_quarter[facing=east,layer=2,waterlogged=false]
conquest:gothic_sandstone_floor_tiles_vertical_quarter[facing=east,layer=3,waterlogged=true]
conquest:gothic_sandstone_floor_tiles_vertical_quarter[facing=east,layer=3,waterlogged=false]
conquest:gothic_sandstone_floor_tiles_vertical_quarter[facing=east,layer=4,waterlogged=true]
conquest:gothic_sandstone_floor_tiles_vertical_quarter[facing=east,layer=4,waterlogged=false]
conquest:gothic_sandstone_floor_tiles_vertical_slab[facing=north,layer=1,waterlogged=true]
conquest:gothic_sandstone_floor_tiles_vertical_slab[facing=north,layer=1,waterlogged=false]
conquest:gothic_sandstone_floor_tiles_vertical_slab[facing=north,layer=2,waterlogged=true]
conquest:gothic_sandstone_floor_tiles_vertical_slab[facing=north,layer=2,waterlogged=false]
conquest:gothic_sandstone_floor_tiles_vertical_slab[facing=north,layer=3,waterlogged=true]
conquest:gothic_sandstone_floor_tiles_vertical_slab[facing=north,layer=3,waterlogged=false]
conquest:gothic_sandstone_floor_tiles_vertical_slab[facing=north,layer=4,waterlogged=true]
conquest:gothic_sandstone_floor_tiles_vertical_slab[facing=north,layer=4,waterlogged=false]
conquest:gothic_sandstone_floor_tiles_vertical_slab[facing=south,layer=1,waterlogged=true]
conquest:gothic_sandstone_floor_tiles_vertical_slab[facing=south,layer=1,waterlogged=false]
conquest:gothic_sandstone_floor_tiles_vertical_slab[facing=south,layer=2,waterlogged=true]
conquest:gothic_sandstone_floor_tiles_vertical_slab[facing=south,layer=2,waterlogged=false]
conquest:gothic_sandstone_floor_tiles_vertical_slab[facing=south,layer=3,waterlogged=true]
conquest:gothic_sandstone_floor_tiles_vertical_slab[facing=south,layer=3,waterlogged=false]
conquest:gothic_sandstone_floor_tiles_vertical_slab[facing=south,layer=4,waterlogged=true]
conquest:gothic_sandstone_floor_tiles_vertical_slab[facing=south,layer=4,waterlogged=false]
conquest:gothic_sandstone_floor_tiles_vertical_slab[facing=west,layer=1,waterlogged=true]
conquest:gothic_sandstone_floor_tiles_vertical_slab[facing=west,layer=1,waterlogged=false]
conquest:gothic_sandstone_floor_tiles_vertical_slab[facing=west,layer=2,waterlogged=true]
conquest:gothic_sandstone_floor_tiles_vertical_slab[facing=west,layer=2,waterlogged=false]
conquest:gothic_sandstone_floor_tiles_vertical_slab[facing=west,layer=3,waterlogged=true]
conquest:gothic_sandstone_floor_tiles_vertical_slab[facing=west,layer=3,waterlogged=false]
conquest:gothic_sandstone_floor_tiles_vertical_slab[facing=west,layer=4,waterlogged=true]
conquest:gothic_sandstone_floor_tiles_vertical_slab[facing=west,layer=4,waterlogged=false]
conquest:gothic_sandstone_floor_tiles_vertical_slab[facing=east,layer=1,waterlogged=true]
conquest:gothic_sandstone_floor_tiles_vertical_slab[facing=east,layer=1,waterlogged=false]
conquest:gothic_sandstone_floor_tiles_vertical_slab[facing=east,layer=2,waterlogged=true]
conquest:gothic_sandstone_floor_tiles_vertical_slab[facing=east,layer=2,waterlogged=false]
conquest:gothic_sandstone_floor_tiles_vertical_slab[facing=east,layer=3,waterlogged=true]
conquest:gothic_sandstone_floor_tiles_vertical_slab[facing=east,layer=3,waterlogged=false]
conquest:gothic_sandstone_floor_tiles_vertical_slab[facing=east,layer=4,waterlogged=true]
conquest:gothic_sandstone_floor_tiles_vertical_slab[facing=east,layer=4,waterlogged=false]
conquest:gothic_sliding_window
conquest:gothic_sliding_window_pane[down=true,east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:gothic_sliding_window_pane[down=true,east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:gothic_sliding_window_pane[down=true,east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:gothic_sliding_window_pane[down=true,east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:gothic_sliding_window_pane[down=true,east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:gothic_sliding_window_pane[down=true,east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:gothic_sliding_window_pane[down=true,east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:gothic_sliding_window_pane[down=true,east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:gothic_sliding_window_pane[down=true,east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:gothic_sliding_window_pane[down=true,east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:gothic_sliding_window_pane[down=true,east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:gothic_sliding_window_pane[down=true,east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:gothic_sliding_window_pane[down=true,east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:gothic_sliding_window_pane[down=true,east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:gothic_sliding_window_pane[down=true,east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:gothic_sliding_window_pane[down=true,east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:gothic_sliding_window_pane[down=true,east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:gothic_sliding_window_pane[down=true,east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:gothic_sliding_window_pane[down=true,east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:gothic_sliding_window_pane[down=true,east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:gothic_sliding_window_pane[down=true,east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:gothic_sliding_window_pane[down=true,east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:gothic_sliding_window_pane[down=true,east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:gothic_sliding_window_pane[down=true,east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:gothic_sliding_window_pane[down=true,east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:gothic_sliding_window_pane[down=true,east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:gothic_sliding_window_pane[down=true,east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:gothic_sliding_window_pane[down=true,east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:gothic_sliding_window_pane[down=true,east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:gothic_sliding_window_pane[down=true,east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:gothic_sliding_window_pane[down=true,east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:gothic_sliding_window_pane[down=true,east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:gothic_sliding_window_pane[down=true,east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:gothic_sliding_window_pane[down=true,east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:gothic_sliding_window_pane[down=true,east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:gothic_sliding_window_pane[down=true,east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:gothic_sliding_window_pane[down=true,east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:gothic_sliding_window_pane[down=true,east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:gothic_sliding_window_pane[down=true,east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:gothic_sliding_window_pane[down=true,east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:gothic_sliding_window_pane[down=true,east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:gothic_sliding_window_pane[down=true,east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:gothic_sliding_window_pane[down=true,east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:gothic_sliding_window_pane[down=true,east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:gothic_sliding_window_pane[down=true,east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:gothic_sliding_window_pane[down=true,east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:gothic_sliding_window_pane[down=true,east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:gothic_sliding_window_pane[down=true,east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:gothic_sliding_window_pane[down=true,east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:gothic_sliding_window_pane[down=true,east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:gothic_sliding_window_pane[down=true,east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:gothic_sliding_window_pane[down=true,east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:gothic_sliding_window_pane[down=true,east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:gothic_sliding_window_pane[down=true,east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:gothic_sliding_window_pane[down=true,east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:gothic_sliding_window_pane[down=true,east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:gothic_sliding_window_pane[down=true,east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:gothic_sliding_window_pane[down=true,east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:gothic_sliding_window_pane[down=true,east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:gothic_sliding_window_pane[down=true,east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:gothic_sliding_window_pane[down=true,east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:gothic_sliding_window_pane[down=true,east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:gothic_sliding_window_pane[down=true,east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:gothic_sliding_window_pane[down=true,east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:gothic_sliding_window_pane[down=false,east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:gothic_sliding_window_pane[down=false,east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:gothic_sliding_window_pane[down=false,east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:gothic_sliding_window_pane[down=false,east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:gothic_sliding_window_pane[down=false,east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:gothic_sliding_window_pane[down=false,east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:gothic_sliding_window_pane[down=false,east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:gothic_sliding_window_pane[down=false,east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:gothic_sliding_window_pane[down=false,east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:gothic_sliding_window_pane[down=false,east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:gothic_sliding_window_pane[down=false,east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:gothic_sliding_window_pane[down=false,east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:gothic_sliding_window_pane[down=false,east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:gothic_sliding_window_pane[down=false,east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:gothic_sliding_window_pane[down=false,east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:gothic_sliding_window_pane[down=false,east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:gothic_sliding_window_pane[down=false,east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:gothic_sliding_window_pane[down=false,east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:gothic_sliding_window_pane[down=false,east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:gothic_sliding_window_pane[down=false,east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:gothic_sliding_window_pane[down=false,east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:gothic_sliding_window_pane[down=false,east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:gothic_sliding_window_pane[down=false,east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:gothic_sliding_window_pane[down=false,east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:gothic_sliding_window_pane[down=false,east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:gothic_sliding_window_pane[down=false,east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:gothic_sliding_window_pane[down=false,east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:gothic_sliding_window_pane[down=false,east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:gothic_sliding_window_pane[down=false,east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:gothic_sliding_window_pane[down=false,east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:gothic_sliding_window_pane[down=false,east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:gothic_sliding_window_pane[down=false,east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:gothic_sliding_window_pane[down=false,east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:gothic_sliding_window_pane[down=false,east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:gothic_sliding_window_pane[down=false,east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:gothic_sliding_window_pane[down=false,east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:gothic_sliding_window_pane[down=false,east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:gothic_sliding_window_pane[down=false,east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:gothic_sliding_window_pane[down=false,east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:gothic_sliding_window_pane[down=false,east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:gothic_sliding_window_pane[down=false,east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:gothic_sliding_window_pane[down=false,east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:gothic_sliding_window_pane[down=false,east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:gothic_sliding_window_pane[down=false,east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:gothic_sliding_window_pane[down=false,east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:gothic_sliding_window_pane[down=false,east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:gothic_sliding_window_pane[down=false,east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:gothic_sliding_window_pane[down=false,east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:gothic_sliding_window_pane[down=false,east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:gothic_sliding_window_pane[down=false,east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:gothic_sliding_window_pane[down=false,east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:gothic_sliding_window_pane[down=false,east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:gothic_sliding_window_pane[down=false,east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:gothic_sliding_window_pane[down=false,east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:gothic_sliding_window_pane[down=false,east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:gothic_sliding_window_pane[down=false,east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:gothic_sliding_window_pane[down=false,east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:gothic_sliding_window_pane[down=false,east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:gothic_sliding_window_pane[down=false,east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:gothic_sliding_window_pane[down=false,east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:gothic_sliding_window_pane[down=false,east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:gothic_sliding_window_pane[down=false,east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:gothic_sliding_window_pane[down=false,east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:gothic_sliding_window_pane[down=false,east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:gothic_sliding_window_vertical_corner[facing=north,layer=1,waterlogged=true]
conquest:gothic_sliding_window_vertical_corner[facing=north,layer=1,waterlogged=false]
conquest:gothic_sliding_window_vertical_corner[facing=north,layer=2,waterlogged=true]
conquest:gothic_sliding_window_vertical_corner[facing=north,layer=2,waterlogged=false]
conquest:gothic_sliding_window_vertical_corner[facing=north,layer=3,waterlogged=true]
conquest:gothic_sliding_window_vertical_corner[facing=north,layer=3,waterlogged=false]
conquest:gothic_sliding_window_vertical_corner[facing=north,layer=4,waterlogged=true]
conquest:gothic_sliding_window_vertical_corner[facing=north,layer=4,waterlogged=false]
conquest:gothic_sliding_window_vertical_corner[facing=south,layer=1,waterlogged=true]
conquest:gothic_sliding_window_vertical_corner[facing=south,layer=1,waterlogged=false]
conquest:gothic_sliding_window_vertical_corner[facing=south,layer=2,waterlogged=true]
conquest:gothic_sliding_window_vertical_corner[facing=south,layer=2,waterlogged=false]
conquest:gothic_sliding_window_vertical_corner[facing=south,layer=3,waterlogged=true]
conquest:gothic_sliding_window_vertical_corner[facing=south,layer=3,waterlogged=false]
conquest:gothic_sliding_window_vertical_corner[facing=south,layer=4,waterlogged=true]
conquest:gothic_sliding_window_vertical_corner[facing=south,layer=4,waterlogged=false]
conquest:gothic_sliding_window_vertical_corner[facing=west,layer=1,waterlogged=true]
conquest:gothic_sliding_window_vertical_corner[facing=west,layer=1,waterlogged=false]
conquest:gothic_sliding_window_vertical_corner[facing=west,layer=2,waterlogged=true]
conquest:gothic_sliding_window_vertical_corner[facing=west,layer=2,waterlogged=false]
conquest:gothic_sliding_window_vertical_corner[facing=west,layer=3,waterlogged=true]
conquest:gothic_sliding_window_vertical_corner[facing=west,layer=3,waterlogged=false]
conquest:gothic_sliding_window_vertical_corner[facing=west,layer=4,waterlogged=true]
conquest:gothic_sliding_window_vertical_corner[facing=west,layer=4,waterlogged=false]
conquest:gothic_sliding_window_vertical_corner[facing=east,layer=1,waterlogged=true]
conquest:gothic_sliding_window_vertical_corner[facing=east,layer=1,waterlogged=false]
conquest:gothic_sliding_window_vertical_corner[facing=east,layer=2,waterlogged=true]
conquest:gothic_sliding_window_vertical_corner[facing=east,layer=2,waterlogged=false]
conquest:gothic_sliding_window_vertical_corner[facing=east,layer=3,waterlogged=true]
conquest:gothic_sliding_window_vertical_corner[facing=east,layer=3,waterlogged=false]
conquest:gothic_sliding_window_vertical_corner[facing=east,layer=4,waterlogged=true]
conquest:gothic_sliding_window_vertical_corner[facing=east,layer=4,waterlogged=false]
conquest:gothic_sliding_window_vertical_quarter[facing=north,layer=1,waterlogged=true]
conquest:gothic_sliding_window_vertical_quarter[facing=north,layer=1,waterlogged=false]
conquest:gothic_sliding_window_vertical_quarter[facing=north,layer=2,waterlogged=true]
conquest:gothic_sliding_window_vertical_quarter[facing=north,layer=2,waterlogged=false]
conquest:gothic_sliding_window_vertical_quarter[facing=north,layer=3,waterlogged=true]
conquest:gothic_sliding_window_vertical_quarter[facing=north,layer=3,waterlogged=false]
conquest:gothic_sliding_window_vertical_quarter[facing=north,layer=4,waterlogged=true]
conquest:gothic_sliding_window_vertical_quarter[facing=north,layer=4,waterlogged=false]
conquest:gothic_sliding_window_vertical_quarter[facing=south,layer=1,waterlogged=true]
conquest:gothic_sliding_window_vertical_quarter[facing=south,layer=1,waterlogged=false]
conquest:gothic_sliding_window_vertical_quarter[facing=south,layer=2,waterlogged=true]
conquest:gothic_sliding_window_vertical_quarter[facing=south,layer=2,waterlogged=false]
conquest:gothic_sliding_window_vertical_quarter[facing=south,layer=3,waterlogged=true]
conquest:gothic_sliding_window_vertical_quarter[facing=south,layer=3,waterlogged=false]
conquest:gothic_sliding_window_vertical_quarter[facing=south,layer=4,waterlogged=true]
conquest:gothic_sliding_window_vertical_quarter[facing=south,layer=4,waterlogged=false]
conquest:gothic_sliding_window_vertical_quarter[facing=west,layer=1,waterlogged=true]
conquest:gothic_sliding_window_vertical_quarter[facing=west,layer=1,waterlogged=false]
conquest:gothic_sliding_window_vertical_quarter[facing=west,layer=2,waterlogged=true]
conquest:gothic_sliding_window_vertical_quarter[facing=west,layer=2,waterlogged=false]
conquest:gothic_sliding_window_vertical_quarter[facing=west,layer=3,waterlogged=true]
conquest:gothic_sliding_window_vertical_quarter[facing=west,layer=3,waterlogged=false]
conquest:gothic_sliding_window_vertical_quarter[facing=west,layer=4,waterlogged=true]
conquest:gothic_sliding_window_vertical_quarter[facing=west,layer=4,waterlogged=false]
conquest:gothic_sliding_window_vertical_quarter[facing=east,layer=1,waterlogged=true]
conquest:gothic_sliding_window_vertical_quarter[facing=east,layer=1,waterlogged=false]
conquest:gothic_sliding_window_vertical_quarter[facing=east,layer=2,waterlogged=true]
conquest:gothic_sliding_window_vertical_quarter[facing=east,layer=2,waterlogged=false]
conquest:gothic_sliding_window_vertical_quarter[facing=east,layer=3,waterlogged=true]
conquest:gothic_sliding_window_vertical_quarter[facing=east,layer=3,waterlogged=false]
conquest:gothic_sliding_window_vertical_quarter[facing=east,layer=4,waterlogged=true]
conquest:gothic_sliding_window_vertical_quarter[facing=east,layer=4,waterlogged=false]
conquest:gothic_sliding_window_vertical_slab[facing=north,layer=1,waterlogged=true]
conquest:gothic_sliding_window_vertical_slab[facing=north,layer=1,waterlogged=false]
conquest:gothic_sliding_window_vertical_slab[facing=north,layer=2,waterlogged=true]
conquest:gothic_sliding_window_vertical_slab[facing=north,layer=2,waterlogged=false]
conquest:gothic_sliding_window_vertical_slab[facing=north,layer=3,waterlogged=true]
conquest:gothic_sliding_window_vertical_slab[facing=north,layer=3,waterlogged=false]
conquest:gothic_sliding_window_vertical_slab[facing=north,layer=4,waterlogged=true]
conquest:gothic_sliding_window_vertical_slab[facing=north,layer=4,waterlogged=false]
conquest:gothic_sliding_window_vertical_slab[facing=south,layer=1,waterlogged=true]
conquest:gothic_sliding_window_vertical_slab[facing=south,layer=1,waterlogged=false]
conquest:gothic_sliding_window_vertical_slab[facing=south,layer=2,waterlogged=true]
conquest:gothic_sliding_window_vertical_slab[facing=south,layer=2,waterlogged=false]
conquest:gothic_sliding_window_vertical_slab[facing=south,layer=3,waterlogged=true]
conquest:gothic_sliding_window_vertical_slab[facing=south,layer=3,waterlogged=false]
conquest:gothic_sliding_window_vertical_slab[facing=south,layer=4,waterlogged=true]
conquest:gothic_sliding_window_vertical_slab[facing=south,layer=4,waterlogged=false]
conquest:gothic_sliding_window_vertical_slab[facing=west,layer=1,waterlogged=true]
conquest:gothic_sliding_window_vertical_slab[facing=west,layer=1,waterlogged=false]
conquest:gothic_sliding_window_vertical_slab[facing=west,layer=2,waterlogged=true]
conquest:gothic_sliding_window_vertical_slab[facing=west,layer=2,waterlogged=false]
conquest:gothic_sliding_window_vertical_slab[facing=west,layer=3,waterlogged=true]
conquest:gothic_sliding_window_vertical_slab[facing=west,layer=3,waterlogged=false]
conquest:gothic_sliding_window_vertical_slab[facing=west,layer=4,waterlogged=true]
conquest:gothic_sliding_window_vertical_slab[facing=west,layer=4,waterlogged=false]
conquest:gothic_sliding_window_vertical_slab[facing=east,layer=1,waterlogged=true]
conquest:gothic_sliding_window_vertical_slab[facing=east,layer=1,waterlogged=false]
conquest:gothic_sliding_window_vertical_slab[facing=east,layer=2,waterlogged=true]
conquest:gothic_sliding_window_vertical_slab[facing=east,layer=2,waterlogged=false]
conquest:gothic_sliding_window_vertical_slab[facing=east,layer=3,waterlogged=true]
conquest:gothic_sliding_window_vertical_slab[facing=east,layer=3,waterlogged=false]
conquest:gothic_sliding_window_vertical_slab[facing=east,layer=4,waterlogged=true]
conquest:gothic_sliding_window_vertical_slab[facing=east,layer=4,waterlogged=false]
conquest:gothic_spruce_arm_chair[facing=north,offset_toggle=true,toggle=1,waterlogged=true]
conquest:gothic_spruce_arm_chair[facing=north,offset_toggle=true,toggle=1,waterlogged=false]
conquest:gothic_spruce_arm_chair[facing=north,offset_toggle=true,toggle=2,waterlogged=true]
conquest:gothic_spruce_arm_chair[facing=north,offset_toggle=true,toggle=2,waterlogged=false]
conquest:gothic_spruce_arm_chair[facing=north,offset_toggle=false,toggle=1,waterlogged=true]
conquest:gothic_spruce_arm_chair[facing=north,offset_toggle=false,toggle=1,waterlogged=false]
conquest:gothic_spruce_arm_chair[facing=north,offset_toggle=false,toggle=2,waterlogged=true]
conquest:gothic_spruce_arm_chair[facing=north,offset_toggle=false,toggle=2,waterlogged=false]
conquest:gothic_spruce_arm_chair[facing=south,offset_toggle=true,toggle=1,waterlogged=true]
conquest:gothic_spruce_arm_chair[facing=south,offset_toggle=true,toggle=1,waterlogged=false]
conquest:gothic_spruce_arm_chair[facing=south,offset_toggle=true,toggle=2,waterlogged=true]
conquest:gothic_spruce_arm_chair[facing=south,offset_toggle=true,toggle=2,waterlogged=false]
conquest:gothic_spruce_arm_chair[facing=south,offset_toggle=false,toggle=1,waterlogged=true]
conquest:gothic_spruce_arm_chair[facing=south,offset_toggle=false,toggle=1,waterlogged=false]
conquest:gothic_spruce_arm_chair[facing=south,offset_toggle=false,toggle=2,waterlogged=true]
conquest:gothic_spruce_arm_chair[facing=south,offset_toggle=false,toggle=2,waterlogged=false]
conquest:gothic_spruce_arm_chair[facing=west,offset_toggle=true,toggle=1,waterlogged=true]
conquest:gothic_spruce_arm_chair[facing=west,offset_toggle=true,toggle=1,waterlogged=false]
conquest:gothic_spruce_arm_chair[facing=west,offset_toggle=true,toggle=2,waterlogged=true]
conquest:gothic_spruce_arm_chair[facing=west,offset_toggle=true,toggle=2,waterlogged=false]
conquest:gothic_spruce_arm_chair[facing=west,offset_toggle=false,toggle=1,waterlogged=true]
conquest:gothic_spruce_arm_chair[facing=west,offset_toggle=false,toggle=1,waterlogged=false]
conquest:gothic_spruce_arm_chair[facing=west,offset_toggle=false,toggle=2,waterlogged=true]
conquest:gothic_spruce_arm_chair[facing=west,offset_toggle=false,toggle=2,waterlogged=false]
conquest:gothic_spruce_arm_chair[facing=east,offset_toggle=true,toggle=1,waterlogged=true]
conquest:gothic_spruce_arm_chair[facing=east,offset_toggle=true,toggle=1,waterlogged=false]
conquest:gothic_spruce_arm_chair[facing=east,offset_toggle=true,toggle=2,waterlogged=true]
conquest:gothic_spruce_arm_chair[facing=east,offset_toggle=true,toggle=2,waterlogged=false]
conquest:gothic_spruce_arm_chair[facing=east,offset_toggle=false,toggle=1,waterlogged=true]
conquest:gothic_spruce_arm_chair[facing=east,offset_toggle=false,toggle=1,waterlogged=false]
conquest:gothic_spruce_arm_chair[facing=east,offset_toggle=false,toggle=2,waterlogged=true]
conquest:gothic_spruce_arm_chair[facing=east,offset_toggle=false,toggle=2,waterlogged=false]
conquest:grandfather_clock[facing=north,half=upper]
conquest:grandfather_clock[facing=north,half=lower]
conquest:grandfather_clock[facing=south,half=upper]
conquest:grandfather_clock[facing=south,half=lower]
conquest:grandfather_clock[facing=west,half=upper]
conquest:grandfather_clock[facing=west,half=lower]
conquest:grandfather_clock[facing=east,half=upper]
conquest:grandfather_clock[facing=east,half=lower]
conquest:granite_arrowslit[facing=north,waterlogged=true]
conquest:granite_arrowslit[facing=north,waterlogged=false]
conquest:granite_arrowslit[facing=south,waterlogged=true]
conquest:granite_arrowslit[facing=south,waterlogged=false]
conquest:granite_arrowslit[facing=west,waterlogged=true]
conquest:granite_arrowslit[facing=west,waterlogged=false]
conquest:granite_arrowslit[facing=east,waterlogged=true]
conquest:granite_arrowslit[facing=east,waterlogged=false]
conquest:granite_art_noveau_window
conquest:granite_art_noveau_window_pane[down=true,east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:granite_art_noveau_window_pane[down=true,east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:granite_art_noveau_window_pane[down=true,east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:granite_art_noveau_window_pane[down=true,east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:granite_art_noveau_window_pane[down=true,east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:granite_art_noveau_window_pane[down=true,east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:granite_art_noveau_window_pane[down=true,east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:granite_art_noveau_window_pane[down=true,east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:granite_art_noveau_window_pane[down=true,east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:granite_art_noveau_window_pane[down=true,east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:granite_art_noveau_window_pane[down=true,east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:granite_art_noveau_window_pane[down=true,east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:granite_art_noveau_window_pane[down=true,east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:granite_art_noveau_window_pane[down=true,east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:granite_art_noveau_window_pane[down=true,east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:granite_art_noveau_window_pane[down=true,east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:granite_art_noveau_window_pane[down=true,east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:granite_art_noveau_window_pane[down=true,east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:granite_art_noveau_window_pane[down=true,east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:granite_art_noveau_window_pane[down=true,east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:granite_art_noveau_window_pane[down=true,east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:granite_art_noveau_window_pane[down=true,east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:granite_art_noveau_window_pane[down=true,east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:granite_art_noveau_window_pane[down=true,east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:granite_art_noveau_window_pane[down=true,east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:granite_art_noveau_window_pane[down=true,east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:granite_art_noveau_window_pane[down=true,east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:granite_art_noveau_window_pane[down=true,east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:granite_art_noveau_window_pane[down=true,east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:granite_art_noveau_window_pane[down=true,east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:granite_art_noveau_window_pane[down=true,east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:granite_art_noveau_window_pane[down=true,east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:granite_art_noveau_window_pane[down=true,east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:granite_art_noveau_window_pane[down=true,east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:granite_art_noveau_window_pane[down=true,east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:granite_art_noveau_window_pane[down=true,east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:granite_art_noveau_window_pane[down=true,east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:granite_art_noveau_window_pane[down=true,east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:granite_art_noveau_window_pane[down=true,east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:granite_art_noveau_window_pane[down=true,east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:granite_art_noveau_window_pane[down=true,east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:granite_art_noveau_window_pane[down=true,east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:granite_art_noveau_window_pane[down=true,east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:granite_art_noveau_window_pane[down=true,east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:granite_art_noveau_window_pane[down=true,east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:granite_art_noveau_window_pane[down=true,east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:granite_art_noveau_window_pane[down=true,east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:granite_art_noveau_window_pane[down=true,east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:granite_art_noveau_window_pane[down=true,east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:granite_art_noveau_window_pane[down=true,east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:granite_art_noveau_window_pane[down=true,east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:granite_art_noveau_window_pane[down=true,east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:granite_art_noveau_window_pane[down=true,east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:granite_art_noveau_window_pane[down=true,east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:granite_art_noveau_window_pane[down=true,east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:granite_art_noveau_window_pane[down=true,east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:granite_art_noveau_window_pane[down=true,east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:granite_art_noveau_window_pane[down=true,east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:granite_art_noveau_window_pane[down=true,east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:granite_art_noveau_window_pane[down=true,east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:granite_art_noveau_window_pane[down=true,east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:granite_art_noveau_window_pane[down=true,east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:granite_art_noveau_window_pane[down=true,east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:granite_art_noveau_window_pane[down=true,east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:granite_art_noveau_window_pane[down=false,east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:granite_art_noveau_window_pane[down=false,east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:granite_art_noveau_window_pane[down=false,east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:granite_art_noveau_window_pane[down=false,east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:granite_art_noveau_window_pane[down=false,east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:granite_art_noveau_window_pane[down=false,east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:granite_art_noveau_window_pane[down=false,east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:granite_art_noveau_window_pane[down=false,east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:granite_art_noveau_window_pane[down=false,east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:granite_art_noveau_window_pane[down=false,east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:granite_art_noveau_window_pane[down=false,east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:granite_art_noveau_window_pane[down=false,east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:granite_art_noveau_window_pane[down=false,east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:granite_art_noveau_window_pane[down=false,east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:granite_art_noveau_window_pane[down=false,east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:granite_art_noveau_window_pane[down=false,east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:granite_art_noveau_window_pane[down=false,east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:granite_art_noveau_window_pane[down=false,east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:granite_art_noveau_window_pane[down=false,east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:granite_art_noveau_window_pane[down=false,east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:granite_art_noveau_window_pane[down=false,east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:granite_art_noveau_window_pane[down=false,east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:granite_art_noveau_window_pane[down=false,east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:granite_art_noveau_window_pane[down=false,east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:granite_art_noveau_window_pane[down=false,east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:granite_art_noveau_window_pane[down=false,east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:granite_art_noveau_window_pane[down=false,east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:granite_art_noveau_window_pane[down=false,east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:granite_art_noveau_window_pane[down=false,east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:granite_art_noveau_window_pane[down=false,east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:granite_art_noveau_window_pane[down=false,east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:granite_art_noveau_window_pane[down=false,east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:granite_art_noveau_window_pane[down=false,east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:granite_art_noveau_window_pane[down=false,east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:granite_art_noveau_window_pane[down=false,east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:granite_art_noveau_window_pane[down=false,east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:granite_art_noveau_window_pane[down=false,east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:granite_art_noveau_window_pane[down=false,east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:granite_art_noveau_window_pane[down=false,east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:granite_art_noveau_window_pane[down=false,east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:granite_art_noveau_window_pane[down=false,east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:granite_art_noveau_window_pane[down=false,east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:granite_art_noveau_window_pane[down=false,east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:granite_art_noveau_window_pane[down=false,east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:granite_art_noveau_window_pane[down=false,east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:granite_art_noveau_window_pane[down=false,east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:granite_art_noveau_window_pane[down=false,east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:granite_art_noveau_window_pane[down=false,east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:granite_art_noveau_window_pane[down=false,east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:granite_art_noveau_window_pane[down=false,east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:granite_art_noveau_window_pane[down=false,east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:granite_art_noveau_window_pane[down=false,east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:granite_art_noveau_window_pane[down=false,east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:granite_art_noveau_window_pane[down=false,east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:granite_art_noveau_window_pane[down=false,east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:granite_art_noveau_window_pane[down=false,east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:granite_art_noveau_window_pane[down=false,east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:granite_art_noveau_window_pane[down=false,east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:granite_art_noveau_window_pane[down=false,east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:granite_art_noveau_window_pane[down=false,east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:granite_art_noveau_window_pane[down=false,east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:granite_art_noveau_window_pane[down=false,east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:granite_art_noveau_window_pane[down=false,east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:granite_art_noveau_window_pane[down=false,east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:granite_art_noveau_window_vertical_corner[facing=north,layer=1,waterlogged=true]
conquest:granite_art_noveau_window_vertical_corner[facing=north,layer=1,waterlogged=false]
conquest:granite_art_noveau_window_vertical_corner[facing=north,layer=2,waterlogged=true]
conquest:granite_art_noveau_window_vertical_corner[facing=north,layer=2,waterlogged=false]
conquest:granite_art_noveau_window_vertical_corner[facing=north,layer=3,waterlogged=true]
conquest:granite_art_noveau_window_vertical_corner[facing=north,layer=3,waterlogged=false]
conquest:granite_art_noveau_window_vertical_corner[facing=north,layer=4,waterlogged=true]
conquest:granite_art_noveau_window_vertical_corner[facing=north,layer=4,waterlogged=false]
conquest:granite_art_noveau_window_vertical_corner[facing=south,layer=1,waterlogged=true]
conquest:granite_art_noveau_window_vertical_corner[facing=south,layer=1,waterlogged=false]
conquest:granite_art_noveau_window_vertical_corner[facing=south,layer=2,waterlogged=true]
conquest:granite_art_noveau_window_vertical_corner[facing=south,layer=2,waterlogged=false]
conquest:granite_art_noveau_window_vertical_corner[facing=south,layer=3,waterlogged=true]
conquest:granite_art_noveau_window_vertical_corner[facing=south,layer=3,waterlogged=false]
conquest:granite_art_noveau_window_vertical_corner[facing=south,layer=4,waterlogged=true]
conquest:granite_art_noveau_window_vertical_corner[facing=south,layer=4,waterlogged=false]
conquest:granite_art_noveau_window_vertical_corner[facing=west,layer=1,waterlogged=true]
conquest:granite_art_noveau_window_vertical_corner[facing=west,layer=1,waterlogged=false]
conquest:granite_art_noveau_window_vertical_corner[facing=west,layer=2,waterlogged=true]
conquest:granite_art_noveau_window_vertical_corner[facing=west,layer=2,waterlogged=false]
conquest:granite_art_noveau_window_vertical_corner[facing=west,layer=3,waterlogged=true]
conquest:granite_art_noveau_window_vertical_corner[facing=west,layer=3,waterlogged=false]
conquest:granite_art_noveau_window_vertical_corner[facing=west,layer=4,waterlogged=true]
conquest:granite_art_noveau_window_vertical_corner[facing=west,layer=4,waterlogged=false]
conquest:granite_art_noveau_window_vertical_corner[facing=east,layer=1,waterlogged=true]
conquest:granite_art_noveau_window_vertical_corner[facing=east,layer=1,waterlogged=false]
conquest:granite_art_noveau_window_vertical_corner[facing=east,layer=2,waterlogged=true]
conquest:granite_art_noveau_window_vertical_corner[facing=east,layer=2,waterlogged=false]
conquest:granite_art_noveau_window_vertical_corner[facing=east,layer=3,waterlogged=true]
conquest:granite_art_noveau_window_vertical_corner[facing=east,layer=3,waterlogged=false]
conquest:granite_art_noveau_window_vertical_corner[facing=east,layer=4,waterlogged=true]
conquest:granite_art_noveau_window_vertical_corner[facing=east,layer=4,waterlogged=false]
conquest:granite_art_noveau_window_vertical_quarter[facing=north,layer=1,waterlogged=true]
conquest:granite_art_noveau_window_vertical_quarter[facing=north,layer=1,waterlogged=false]
conquest:granite_art_noveau_window_vertical_quarter[facing=north,layer=2,waterlogged=true]
conquest:granite_art_noveau_window_vertical_quarter[facing=north,layer=2,waterlogged=false]
conquest:granite_art_noveau_window_vertical_quarter[facing=north,layer=3,waterlogged=true]
conquest:granite_art_noveau_window_vertical_quarter[facing=north,layer=3,waterlogged=false]
conquest:granite_art_noveau_window_vertical_quarter[facing=north,layer=4,waterlogged=true]
conquest:granite_art_noveau_window_vertical_quarter[facing=north,layer=4,waterlogged=false]
conquest:granite_art_noveau_window_vertical_quarter[facing=south,layer=1,waterlogged=true]
conquest:granite_art_noveau_window_vertical_quarter[facing=south,layer=1,waterlogged=false]
conquest:granite_art_noveau_window_vertical_quarter[facing=south,layer=2,waterlogged=true]
conquest:granite_art_noveau_window_vertical_quarter[facing=south,layer=2,waterlogged=false]
conquest:granite_art_noveau_window_vertical_quarter[facing=south,layer=3,waterlogged=true]
conquest:granite_art_noveau_window_vertical_quarter[facing=south,layer=3,waterlogged=false]
conquest:granite_art_noveau_window_vertical_quarter[facing=south,layer=4,waterlogged=true]
conquest:granite_art_noveau_window_vertical_quarter[facing=south,layer=4,waterlogged=false]
conquest:granite_art_noveau_window_vertical_quarter[facing=west,layer=1,waterlogged=true]
conquest:granite_art_noveau_window_vertical_quarter[facing=west,layer=1,waterlogged=false]
conquest:granite_art_noveau_window_vertical_quarter[facing=west,layer=2,waterlogged=true]
conquest:granite_art_noveau_window_vertical_quarter[facing=west,layer=2,waterlogged=false]
conquest:granite_art_noveau_window_vertical_quarter[facing=west,layer=3,waterlogged=true]
conquest:granite_art_noveau_window_vertical_quarter[facing=west,layer=3,waterlogged=false]
conquest:granite_art_noveau_window_vertical_quarter[facing=west,layer=4,waterlogged=true]
conquest:granite_art_noveau_window_vertical_quarter[facing=west,layer=4,waterlogged=false]
conquest:granite_art_noveau_window_vertical_quarter[facing=east,layer=1,waterlogged=true]
conquest:granite_art_noveau_window_vertical_quarter[facing=east,layer=1,waterlogged=false]
conquest:granite_art_noveau_window_vertical_quarter[facing=east,layer=2,waterlogged=true]
conquest:granite_art_noveau_window_vertical_quarter[facing=east,layer=2,waterlogged=false]
conquest:granite_art_noveau_window_vertical_quarter[facing=east,layer=3,waterlogged=true]
conquest:granite_art_noveau_window_vertical_quarter[facing=east,layer=3,waterlogged=false]
conquest:granite_art_noveau_window_vertical_quarter[facing=east,layer=4,waterlogged=true]
conquest:granite_art_noveau_window_vertical_quarter[facing=east,layer=4,waterlogged=false]
conquest:granite_art_noveau_window_vertical_slab[facing=north,layer=1,waterlogged=true]
conquest:granite_art_noveau_window_vertical_slab[facing=north,layer=1,waterlogged=false]
conquest:granite_art_noveau_window_vertical_slab[facing=north,layer=2,waterlogged=true]
conquest:granite_art_noveau_window_vertical_slab[facing=north,layer=2,waterlogged=false]
conquest:granite_art_noveau_window_vertical_slab[facing=north,layer=3,waterlogged=true]
conquest:granite_art_noveau_window_vertical_slab[facing=north,layer=3,waterlogged=false]
conquest:granite_art_noveau_window_vertical_slab[facing=north,layer=4,waterlogged=true]
conquest:granite_art_noveau_window_vertical_slab[facing=north,layer=4,waterlogged=false]
conquest:granite_art_noveau_window_vertical_slab[facing=south,layer=1,waterlogged=true]
conquest:granite_art_noveau_window_vertical_slab[facing=south,layer=1,waterlogged=false]
conquest:granite_art_noveau_window_vertical_slab[facing=south,layer=2,waterlogged=true]
conquest:granite_art_noveau_window_vertical_slab[facing=south,layer=2,waterlogged=false]
conquest:granite_art_noveau_window_vertical_slab[facing=south,layer=3,waterlogged=true]
conquest:granite_art_noveau_window_vertical_slab[facing=south,layer=3,waterlogged=false]
conquest:granite_art_noveau_window_vertical_slab[facing=south,layer=4,waterlogged=true]
conquest:granite_art_noveau_window_vertical_slab[facing=south,layer=4,waterlogged=false]
conquest:granite_art_noveau_window_vertical_slab[facing=west,layer=1,waterlogged=true]
conquest:granite_art_noveau_window_vertical_slab[facing=west,layer=1,waterlogged=false]
conquest:granite_art_noveau_window_vertical_slab[facing=west,layer=2,waterlogged=true]
conquest:granite_art_noveau_window_vertical_slab[facing=west,layer=2,waterlogged=false]
conquest:granite_art_noveau_window_vertical_slab[facing=west,layer=3,waterlogged=true]
conquest:granite_art_noveau_window_vertical_slab[facing=west,layer=3,waterlogged=false]
conquest:granite_art_noveau_window_vertical_slab[facing=west,layer=4,waterlogged=true]
conquest:granite_art_noveau_window_vertical_slab[facing=west,layer=4,waterlogged=false]
conquest:granite_art_noveau_window_vertical_slab[facing=east,layer=1,waterlogged=true]
conquest:granite_art_noveau_window_vertical_slab[facing=east,layer=1,waterlogged=false]
conquest:granite_art_noveau_window_vertical_slab[facing=east,layer=2,waterlogged=true]
conquest:granite_art_noveau_window_vertical_slab[facing=east,layer=2,waterlogged=false]
conquest:granite_art_noveau_window_vertical_slab[facing=east,layer=3,waterlogged=true]
conquest:granite_art_noveau_window_vertical_slab[facing=east,layer=3,waterlogged=false]
conquest:granite_art_noveau_window_vertical_slab[facing=east,layer=4,waterlogged=true]
conquest:granite_art_noveau_window_vertical_slab[facing=east,layer=4,waterlogged=false]
conquest:granite_balustrade[axis=x,waterlogged=true]
conquest:granite_balustrade[axis=x,waterlogged=false]
conquest:granite_balustrade[axis=y,waterlogged=true]
conquest:granite_balustrade[axis=y,waterlogged=false]
conquest:granite_balustrade[axis=z,waterlogged=true]
conquest:granite_balustrade[axis=z,waterlogged=false]
conquest:granite_brick
conquest:granite_brick_arrowslit[facing=north,waterlogged=true]
conquest:granite_brick_arrowslit[facing=north,waterlogged=false]
conquest:granite_brick_arrowslit[facing=south,waterlogged=true]
conquest:granite_brick_arrowslit[facing=south,waterlogged=false]
conquest:granite_brick_arrowslit[facing=west,waterlogged=true]
conquest:granite_brick_arrowslit[facing=west,waterlogged=false]
conquest:granite_brick_arrowslit[facing=east,waterlogged=true]
conquest:granite_brick_arrowslit[facing=east,waterlogged=false]
conquest:granite_brick_balustrade[axis=x,waterlogged=true]
conquest:granite_brick_balustrade[axis=x,waterlogged=false]
conquest:granite_brick_balustrade[axis=y,waterlogged=true]
conquest:granite_brick_balustrade[axis=y,waterlogged=false]
conquest:granite_brick_balustrade[axis=z,waterlogged=true]
conquest:granite_brick_balustrade[axis=z,waterlogged=false]
conquest:granite_brick_capital[facing=flat,type=top,waterlogged=true]
conquest:granite_brick_capital[facing=flat,type=top,waterlogged=false]
conquest:granite_brick_capital[facing=flat,type=bottom,waterlogged=true]
conquest:granite_brick_capital[facing=flat,type=bottom,waterlogged=false]
conquest:granite_brick_capital[facing=north,type=top,waterlogged=true]
conquest:granite_brick_capital[facing=north,type=top,waterlogged=false]
conquest:granite_brick_capital[facing=north,type=bottom,waterlogged=true]
conquest:granite_brick_capital[facing=north,type=bottom,waterlogged=false]
conquest:granite_brick_capital[facing=south,type=top,waterlogged=true]
conquest:granite_brick_capital[facing=south,type=top,waterlogged=false]
conquest:granite_brick_capital[facing=south,type=bottom,waterlogged=true]
conquest:granite_brick_capital[facing=south,type=bottom,waterlogged=false]
conquest:granite_brick_capital[facing=east,type=top,waterlogged=true]
conquest:granite_brick_capital[facing=east,type=top,waterlogged=false]
conquest:granite_brick_capital[facing=east,type=bottom,waterlogged=true]
conquest:granite_brick_capital[facing=east,type=bottom,waterlogged=false]
conquest:granite_brick_capital[facing=west,type=top,waterlogged=true]
conquest:granite_brick_capital[facing=west,type=top,waterlogged=false]
conquest:granite_brick_capital[facing=west,type=bottom,waterlogged=true]
conquest:granite_brick_capital[facing=west,type=bottom,waterlogged=false]
conquest:granite_brick_corner_slab[facing=north,type=top,waterlogged=true]
conquest:granite_brick_corner_slab[facing=north,type=top,waterlogged=false]
conquest:granite_brick_corner_slab[facing=north,type=bottom,waterlogged=true]
conquest:granite_brick_corner_slab[facing=north,type=bottom,waterlogged=false]
conquest:granite_brick_corner_slab[facing=south,type=top,waterlogged=true]
conquest:granite_brick_corner_slab[facing=south,type=top,waterlogged=false]
conquest:granite_brick_corner_slab[facing=south,type=bottom,waterlogged=true]
conquest:granite_brick_corner_slab[facing=south,type=bottom,waterlogged=false]
conquest:granite_brick_corner_slab[facing=west,type=top,waterlogged=true]
conquest:granite_brick_corner_slab[facing=west,type=top,waterlogged=false]
conquest:granite_brick_corner_slab[facing=west,type=bottom,waterlogged=true]
conquest:granite_brick_corner_slab[facing=west,type=bottom,waterlogged=false]
conquest:granite_brick_corner_slab[facing=east,type=top,waterlogged=true]
conquest:granite_brick_corner_slab[facing=east,type=top,waterlogged=false]
conquest:granite_brick_corner_slab[facing=east,type=bottom,waterlogged=true]
conquest:granite_brick_corner_slab[facing=east,type=bottom,waterlogged=false]
conquest:granite_brick_eighth_slab[facing=north,type=top,waterlogged=true]
conquest:granite_brick_eighth_slab[facing=north,type=top,waterlogged=false]
conquest:granite_brick_eighth_slab[facing=north,type=bottom,waterlogged=true]
conquest:granite_brick_eighth_slab[facing=north,type=bottom,waterlogged=false]
conquest:granite_brick_eighth_slab[facing=south,type=top,waterlogged=true]
conquest:granite_brick_eighth_slab[facing=south,type=top,waterlogged=false]
conquest:granite_brick_eighth_slab[facing=south,type=bottom,waterlogged=true]
conquest:granite_brick_eighth_slab[facing=south,type=bottom,waterlogged=false]
conquest:granite_brick_eighth_slab[facing=west,type=top,waterlogged=true]
conquest:granite_brick_eighth_slab[facing=west,type=top,waterlogged=false]
conquest:granite_brick_eighth_slab[facing=west,type=bottom,waterlogged=true]
conquest:granite_brick_eighth_slab[facing=west,type=bottom,waterlogged=false]
conquest:granite_brick_eighth_slab[facing=east,type=top,waterlogged=true]
conquest:granite_brick_eighth_slab[facing=east,type=top,waterlogged=false]
conquest:granite_brick_eighth_slab[facing=east,type=bottom,waterlogged=true]
conquest:granite_brick_eighth_slab[facing=east,type=bottom,waterlogged=false]
conquest:granite_brick_pillar[layer=1,waterlogged=true]
conquest:granite_brick_pillar[layer=1,waterlogged=false]
conquest:granite_brick_pillar[layer=2,waterlogged=true]
conquest:granite_brick_pillar[layer=2,waterlogged=false]
conquest:granite_brick_pillar[layer=3,waterlogged=true]
conquest:granite_brick_pillar[layer=3,waterlogged=false]
conquest:granite_brick_quarter_slab[facing=north,layer=1,type=top,waterlogged=true]
conquest:granite_brick_quarter_slab[facing=north,layer=1,type=top,waterlogged=false]
conquest:granite_brick_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=true]
conquest:granite_brick_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=false]
conquest:granite_brick_quarter_slab[facing=north,layer=2,type=top,waterlogged=true]
conquest:granite_brick_quarter_slab[facing=north,layer=2,type=top,waterlogged=false]
conquest:granite_brick_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=true]
conquest:granite_brick_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=false]
conquest:granite_brick_quarter_slab[facing=north,layer=3,type=top,waterlogged=true]
conquest:granite_brick_quarter_slab[facing=north,layer=3,type=top,waterlogged=false]
conquest:granite_brick_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=true]
conquest:granite_brick_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=false]
conquest:granite_brick_quarter_slab[facing=south,layer=1,type=top,waterlogged=true]
conquest:granite_brick_quarter_slab[facing=south,layer=1,type=top,waterlogged=false]
conquest:granite_brick_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=true]
conquest:granite_brick_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=false]
conquest:granite_brick_quarter_slab[facing=south,layer=2,type=top,waterlogged=true]
conquest:granite_brick_quarter_slab[facing=south,layer=2,type=top,waterlogged=false]
conquest:granite_brick_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=true]
conquest:granite_brick_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=false]
conquest:granite_brick_quarter_slab[facing=south,layer=3,type=top,waterlogged=true]
conquest:granite_brick_quarter_slab[facing=south,layer=3,type=top,waterlogged=false]
conquest:granite_brick_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=true]
conquest:granite_brick_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=false]
conquest:granite_brick_quarter_slab[facing=west,layer=1,type=top,waterlogged=true]
conquest:granite_brick_quarter_slab[facing=west,layer=1,type=top,waterlogged=false]
conquest:granite_brick_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=true]
conquest:granite_brick_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=false]
conquest:granite_brick_quarter_slab[facing=west,layer=2,type=top,waterlogged=true]
conquest:granite_brick_quarter_slab[facing=west,layer=2,type=top,waterlogged=false]
conquest:granite_brick_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=true]
conquest:granite_brick_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=false]
conquest:granite_brick_quarter_slab[facing=west,layer=3,type=top,waterlogged=true]
conquest:granite_brick_quarter_slab[facing=west,layer=3,type=top,waterlogged=false]
conquest:granite_brick_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=true]
conquest:granite_brick_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=false]
conquest:granite_brick_quarter_slab[facing=east,layer=1,type=top,waterlogged=true]
conquest:granite_brick_quarter_slab[facing=east,layer=1,type=top,waterlogged=false]
conquest:granite_brick_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=true]
conquest:granite_brick_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=false]
conquest:granite_brick_quarter_slab[facing=east,layer=2,type=top,waterlogged=true]
conquest:granite_brick_quarter_slab[facing=east,layer=2,type=top,waterlogged=false]
conquest:granite_brick_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=true]
conquest:granite_brick_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=false]
conquest:granite_brick_quarter_slab[facing=east,layer=3,type=top,waterlogged=true]
conquest:granite_brick_quarter_slab[facing=east,layer=3,type=top,waterlogged=false]
conquest:granite_brick_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=true]
conquest:granite_brick_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=false]
conquest:granite_brick_slab[layers=1,type=top,waterlogged=true]
conquest:granite_brick_slab[layers=1,type=top,waterlogged=false]
conquest:granite_brick_slab[layers=1,type=bottom,waterlogged=true]
conquest:granite_brick_slab[layers=1,type=bottom,waterlogged=false]
conquest:granite_brick_slab[layers=2,type=top,waterlogged=true]
conquest:granite_brick_slab[layers=2,type=top,waterlogged=false]
conquest:granite_brick_slab[layers=2,type=bottom,waterlogged=true]
conquest:granite_brick_slab[layers=2,type=bottom,waterlogged=false]
conquest:granite_brick_slab[layers=3,type=top,waterlogged=true]
conquest:granite_brick_slab[layers=3,type=top,waterlogged=false]
conquest:granite_brick_slab[layers=3,type=bottom,waterlogged=true]
conquest:granite_brick_slab[layers=3,type=bottom,waterlogged=false]
conquest:granite_brick_slab[layers=4,type=top,waterlogged=true]
conquest:granite_brick_slab[layers=4,type=top,waterlogged=false]
conquest:granite_brick_slab[layers=4,type=bottom,waterlogged=true]
conquest:granite_brick_slab[layers=4,type=bottom,waterlogged=false]
conquest:granite_brick_slab[layers=5,type=top,waterlogged=true]
conquest:granite_brick_slab[layers=5,type=top,waterlogged=false]
conquest:granite_brick_slab[layers=5,type=bottom,waterlogged=true]
conquest:granite_brick_slab[layers=5,type=bottom,waterlogged=false]
conquest:granite_brick_slab[layers=6,type=top,waterlogged=true]
conquest:granite_brick_slab[layers=6,type=top,waterlogged=false]
conquest:granite_brick_slab[layers=6,type=bottom,waterlogged=true]
conquest:granite_brick_slab[layers=6,type=bottom,waterlogged=false]
conquest:granite_brick_slab[layers=7,type=top,waterlogged=true]
conquest:granite_brick_slab[layers=7,type=top,waterlogged=false]
conquest:granite_brick_slab[layers=7,type=bottom,waterlogged=true]
conquest:granite_brick_slab[layers=7,type=bottom,waterlogged=false]
conquest:granite_brick_slab[layers=8,type=top,waterlogged=true]
conquest:granite_brick_slab[layers=8,type=top,waterlogged=false]
conquest:granite_brick_slab[layers=8,type=bottom,waterlogged=true]
conquest:granite_brick_slab[layers=8,type=bottom,waterlogged=false]
conquest:granite_brick_small_arch[direction=northsouth,waterlogged=true]
conquest:granite_brick_small_arch[direction=northsouth,waterlogged=false]
conquest:granite_brick_small_arch[direction=eastwest,waterlogged=true]
conquest:granite_brick_small_arch[direction=eastwest,waterlogged=false]
conquest:granite_brick_small_arch_half[facing=north,waterlogged=true]
conquest:granite_brick_small_arch_half[facing=north,waterlogged=false]
conquest:granite_brick_small_arch_half[facing=south,waterlogged=true]
conquest:granite_brick_small_arch_half[facing=south,waterlogged=false]
conquest:granite_brick_small_arch_half[facing=west,waterlogged=true]
conquest:granite_brick_small_arch_half[facing=west,waterlogged=false]
conquest:granite_brick_small_arch_half[facing=east,waterlogged=true]
conquest:granite_brick_small_arch_half[facing=east,waterlogged=false]
conquest:granite_brick_small_window[down=true,up=true,waterlogged=true]
conquest:granite_brick_small_window[down=true,up=true,waterlogged=false]
conquest:granite_brick_small_window[down=true,up=false,waterlogged=true]
conquest:granite_brick_small_window[down=true,up=false,waterlogged=false]
conquest:granite_brick_small_window[down=false,up=true,waterlogged=true]
conquest:granite_brick_small_window[down=false,up=true,waterlogged=false]
conquest:granite_brick_small_window[down=false,up=false,waterlogged=true]
conquest:granite_brick_small_window[down=false,up=false,waterlogged=false]
conquest:granite_brick_small_window_half[down=true,facing=north,up=true,waterlogged=true]
conquest:granite_brick_small_window_half[down=true,facing=north,up=true,waterlogged=false]
conquest:granite_brick_small_window_half[down=true,facing=north,up=false,waterlogged=true]
conquest:granite_brick_small_window_half[down=true,facing=north,up=false,waterlogged=false]
conquest:granite_brick_small_window_half[down=true,facing=south,up=true,waterlogged=true]
conquest:granite_brick_small_window_half[down=true,facing=south,up=true,waterlogged=false]
conquest:granite_brick_small_window_half[down=true,facing=south,up=false,waterlogged=true]
conquest:granite_brick_small_window_half[down=true,facing=south,up=false,waterlogged=false]
conquest:granite_brick_small_window_half[down=true,facing=west,up=true,waterlogged=true]
conquest:granite_brick_small_window_half[down=true,facing=west,up=true,waterlogged=false]
conquest:granite_brick_small_window_half[down=true,facing=west,up=false,waterlogged=true]
conquest:granite_brick_small_window_half[down=true,facing=west,up=false,waterlogged=false]
conquest:granite_brick_small_window_half[down=true,facing=east,up=true,waterlogged=true]
conquest:granite_brick_small_window_half[down=true,facing=east,up=true,waterlogged=false]
conquest:granite_brick_small_window_half[down=true,facing=east,up=false,waterlogged=true]
conquest:granite_brick_small_window_half[down=true,facing=east,up=false,waterlogged=false]
conquest:granite_brick_small_window_half[down=false,facing=north,up=true,waterlogged=true]
conquest:granite_brick_small_window_half[down=false,facing=north,up=true,waterlogged=false]
conquest:granite_brick_small_window_half[down=false,facing=north,up=false,waterlogged=true]
conquest:granite_brick_small_window_half[down=false,facing=north,up=false,waterlogged=false]
conquest:granite_brick_small_window_half[down=false,facing=south,up=true,waterlogged=true]
conquest:granite_brick_small_window_half[down=false,facing=south,up=true,waterlogged=false]
conquest:granite_brick_small_window_half[down=false,facing=south,up=false,waterlogged=true]
conquest:granite_brick_small_window_half[down=false,facing=south,up=false,waterlogged=false]
conquest:granite_brick_small_window_half[down=false,facing=west,up=true,waterlogged=true]
conquest:granite_brick_small_window_half[down=false,facing=west,up=true,waterlogged=false]
conquest:granite_brick_small_window_half[down=false,facing=west,up=false,waterlogged=true]
conquest:granite_brick_small_window_half[down=false,facing=west,up=false,waterlogged=false]
conquest:granite_brick_small_window_half[down=false,facing=east,up=true,waterlogged=true]
conquest:granite_brick_small_window_half[down=false,facing=east,up=true,waterlogged=false]
conquest:granite_brick_small_window_half[down=false,facing=east,up=false,waterlogged=true]
conquest:granite_brick_small_window_half[down=false,facing=east,up=false,waterlogged=false]
conquest:granite_brick_sphere[type=egg,waterlogged=true]
conquest:granite_brick_sphere[type=egg,waterlogged=false]
conquest:granite_brick_sphere[type=small,waterlogged=true]
conquest:granite_brick_sphere[type=small,waterlogged=false]
conquest:granite_brick_sphere[type=large,waterlogged=true]
conquest:granite_brick_sphere[type=large,waterlogged=false]
conquest:granite_brick_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:granite_brick_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:granite_brick_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:granite_brick_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:granite_brick_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:granite_brick_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:granite_brick_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:granite_brick_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:granite_brick_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:granite_brick_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:granite_brick_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:granite_brick_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:granite_brick_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:granite_brick_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:granite_brick_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:granite_brick_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:granite_brick_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:granite_brick_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:granite_brick_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:granite_brick_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:granite_brick_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:granite_brick_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:granite_brick_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:granite_brick_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:granite_brick_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:granite_brick_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:granite_brick_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:granite_brick_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:granite_brick_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:granite_brick_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:granite_brick_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:granite_brick_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:granite_brick_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:granite_brick_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:granite_brick_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:granite_brick_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:granite_brick_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:granite_brick_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:granite_brick_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:granite_brick_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:granite_brick_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:granite_brick_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:granite_brick_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:granite_brick_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:granite_brick_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:granite_brick_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:granite_brick_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:granite_brick_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:granite_brick_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:granite_brick_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:granite_brick_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:granite_brick_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:granite_brick_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:granite_brick_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:granite_brick_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:granite_brick_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:granite_brick_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:granite_brick_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:granite_brick_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:granite_brick_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:granite_brick_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:granite_brick_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:granite_brick_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:granite_brick_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:granite_brick_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:granite_brick_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:granite_brick_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:granite_brick_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:granite_brick_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:granite_brick_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:granite_brick_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:granite_brick_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:granite_brick_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:granite_brick_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:granite_brick_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:granite_brick_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:granite_brick_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:granite_brick_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:granite_brick_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:granite_brick_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:granite_brick_two_meter_arch[facing=north,type=top]
conquest:granite_brick_two_meter_arch[facing=north,type=bottom]
conquest:granite_brick_two_meter_arch[facing=south,type=top]
conquest:granite_brick_two_meter_arch[facing=south,type=bottom]
conquest:granite_brick_two_meter_arch[facing=west,type=top]
conquest:granite_brick_two_meter_arch[facing=west,type=bottom]
conquest:granite_brick_two_meter_arch[facing=east,type=top]
conquest:granite_brick_two_meter_arch[facing=east,type=bottom]
conquest:granite_brick_two_meter_arch_half[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:granite_brick_two_meter_arch_half[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:granite_brick_two_meter_arch_half[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:granite_brick_two_meter_arch_half[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:granite_brick_two_meter_arch_half[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:granite_brick_two_meter_arch_half[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:granite_brick_two_meter_arch_half[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:granite_brick_two_meter_arch_half[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:granite_brick_two_meter_arch_half[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:granite_brick_two_meter_arch_half[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:granite_brick_two_meter_arch_half[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:granite_brick_two_meter_arch_half[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:granite_brick_two_meter_arch_half[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:granite_brick_two_meter_arch_half[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:granite_brick_two_meter_arch_half[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:granite_brick_two_meter_arch_half[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:granite_brick_two_meter_arch_half[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:granite_brick_two_meter_arch_half[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:granite_brick_two_meter_arch_half[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:granite_brick_two_meter_arch_half[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:granite_brick_two_meter_arch_half[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:granite_brick_two_meter_arch_half[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:granite_brick_two_meter_arch_half[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:granite_brick_two_meter_arch_half[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:granite_brick_two_meter_arch_half[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:granite_brick_two_meter_arch_half[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:granite_brick_two_meter_arch_half[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:granite_brick_two_meter_arch_half[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:granite_brick_two_meter_arch_half[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:granite_brick_two_meter_arch_half[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:granite_brick_two_meter_arch_half[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:granite_brick_two_meter_arch_half[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:granite_brick_two_meter_arch_half[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:granite_brick_two_meter_arch_half[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:granite_brick_two_meter_arch_half[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:granite_brick_two_meter_arch_half[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:granite_brick_two_meter_arch_half[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:granite_brick_two_meter_arch_half[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:granite_brick_two_meter_arch_half[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:granite_brick_two_meter_arch_half[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:granite_brick_two_meter_arch_half[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:granite_brick_two_meter_arch_half[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:granite_brick_two_meter_arch_half[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:granite_brick_two_meter_arch_half[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:granite_brick_two_meter_arch_half[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:granite_brick_two_meter_arch_half[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:granite_brick_two_meter_arch_half[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:granite_brick_two_meter_arch_half[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:granite_brick_two_meter_arch_half[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:granite_brick_two_meter_arch_half[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:granite_brick_two_meter_arch_half[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:granite_brick_two_meter_arch_half[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:granite_brick_two_meter_arch_half[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:granite_brick_two_meter_arch_half[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:granite_brick_two_meter_arch_half[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:granite_brick_two_meter_arch_half[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:granite_brick_two_meter_arch_half[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:granite_brick_two_meter_arch_half[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:granite_brick_two_meter_arch_half[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:granite_brick_two_meter_arch_half[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:granite_brick_two_meter_arch_half[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:granite_brick_two_meter_arch_half[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:granite_brick_two_meter_arch_half[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:granite_brick_two_meter_arch_half[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:granite_brick_vertical_corner[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:granite_brick_vertical_corner[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:granite_brick_vertical_corner[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:granite_brick_vertical_corner[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:granite_brick_vertical_corner[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:granite_brick_vertical_corner[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:granite_brick_vertical_corner[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:granite_brick_vertical_corner[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:granite_brick_vertical_corner[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:granite_brick_vertical_corner[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:granite_brick_vertical_corner[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:granite_brick_vertical_corner[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:granite_brick_vertical_corner[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:granite_brick_vertical_corner[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:granite_brick_vertical_corner[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:granite_brick_vertical_corner[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:granite_brick_vertical_corner[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:granite_brick_vertical_corner[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:granite_brick_vertical_corner[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:granite_brick_vertical_corner[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:granite_brick_vertical_corner[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:granite_brick_vertical_corner[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:granite_brick_vertical_corner[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:granite_brick_vertical_corner[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:granite_brick_vertical_corner[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:granite_brick_vertical_corner[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:granite_brick_vertical_corner[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:granite_brick_vertical_corner[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:granite_brick_vertical_corner[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:granite_brick_vertical_corner[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:granite_brick_vertical_corner[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:granite_brick_vertical_corner[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:granite_brick_vertical_corner[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:granite_brick_vertical_corner[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:granite_brick_vertical_corner[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:granite_brick_vertical_corner[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:granite_brick_vertical_corner[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:granite_brick_vertical_corner[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:granite_brick_vertical_corner[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:granite_brick_vertical_corner[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:granite_brick_vertical_corner[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:granite_brick_vertical_corner[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:granite_brick_vertical_corner[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:granite_brick_vertical_corner[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:granite_brick_vertical_corner[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:granite_brick_vertical_corner[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:granite_brick_vertical_corner[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:granite_brick_vertical_corner[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:granite_brick_vertical_corner[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:granite_brick_vertical_corner[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:granite_brick_vertical_corner[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:granite_brick_vertical_corner[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:granite_brick_vertical_corner[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:granite_brick_vertical_corner[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:granite_brick_vertical_corner[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:granite_brick_vertical_corner[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:granite_brick_vertical_corner[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:granite_brick_vertical_corner[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:granite_brick_vertical_corner[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:granite_brick_vertical_corner[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:granite_brick_vertical_corner[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:granite_brick_vertical_corner[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:granite_brick_vertical_corner[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:granite_brick_vertical_corner[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:granite_brick_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:granite_brick_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:granite_brick_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:granite_brick_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:granite_brick_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:granite_brick_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:granite_brick_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:granite_brick_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:granite_brick_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:granite_brick_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:granite_brick_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:granite_brick_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:granite_brick_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:granite_brick_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:granite_brick_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:granite_brick_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:granite_brick_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:granite_brick_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:granite_brick_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:granite_brick_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:granite_brick_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:granite_brick_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:granite_brick_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:granite_brick_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:granite_brick_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:granite_brick_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:granite_brick_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:granite_brick_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:granite_brick_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:granite_brick_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:granite_brick_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:granite_brick_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:granite_brick_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:granite_brick_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:granite_brick_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:granite_brick_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:granite_brick_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:granite_brick_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:granite_brick_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:granite_brick_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:granite_brick_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:granite_brick_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:granite_brick_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:granite_brick_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:granite_brick_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:granite_brick_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:granite_brick_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:granite_brick_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:granite_brick_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:granite_brick_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:granite_brick_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:granite_brick_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:granite_brick_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:granite_brick_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:granite_brick_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:granite_brick_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:granite_brick_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:granite_brick_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:granite_brick_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:granite_brick_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:granite_brick_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:granite_brick_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:granite_brick_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:granite_brick_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:granite_brick_vertical_quarter[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:granite_brick_vertical_quarter[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:granite_brick_vertical_quarter[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:granite_brick_vertical_quarter[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:granite_brick_vertical_quarter[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:granite_brick_vertical_quarter[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:granite_brick_vertical_quarter[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:granite_brick_vertical_quarter[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:granite_brick_vertical_quarter[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:granite_brick_vertical_quarter[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:granite_brick_vertical_quarter[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:granite_brick_vertical_quarter[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:granite_brick_vertical_quarter[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:granite_brick_vertical_quarter[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:granite_brick_vertical_quarter[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:granite_brick_vertical_quarter[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:granite_brick_vertical_quarter[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:granite_brick_vertical_quarter[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:granite_brick_vertical_quarter[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:granite_brick_vertical_quarter[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:granite_brick_vertical_quarter[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:granite_brick_vertical_quarter[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:granite_brick_vertical_quarter[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:granite_brick_vertical_quarter[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:granite_brick_vertical_quarter[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:granite_brick_vertical_quarter[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:granite_brick_vertical_quarter[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:granite_brick_vertical_quarter[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:granite_brick_vertical_quarter[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:granite_brick_vertical_quarter[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:granite_brick_vertical_quarter[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:granite_brick_vertical_quarter[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:granite_brick_vertical_quarter[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:granite_brick_vertical_quarter[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:granite_brick_vertical_quarter[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:granite_brick_vertical_quarter[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:granite_brick_vertical_quarter[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:granite_brick_vertical_quarter[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:granite_brick_vertical_quarter[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:granite_brick_vertical_quarter[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:granite_brick_vertical_quarter[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:granite_brick_vertical_quarter[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:granite_brick_vertical_quarter[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:granite_brick_vertical_quarter[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:granite_brick_vertical_quarter[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:granite_brick_vertical_quarter[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:granite_brick_vertical_quarter[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:granite_brick_vertical_quarter[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:granite_brick_vertical_quarter[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:granite_brick_vertical_quarter[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:granite_brick_vertical_quarter[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:granite_brick_vertical_quarter[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:granite_brick_vertical_quarter[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:granite_brick_vertical_quarter[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:granite_brick_vertical_quarter[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:granite_brick_vertical_quarter[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:granite_brick_vertical_quarter[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:granite_brick_vertical_quarter[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:granite_brick_vertical_quarter[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:granite_brick_vertical_quarter[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:granite_brick_vertical_quarter[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:granite_brick_vertical_quarter[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:granite_brick_vertical_quarter[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:granite_brick_vertical_quarter[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:granite_brick_vertical_slab[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:granite_brick_vertical_slab[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:granite_brick_vertical_slab[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:granite_brick_vertical_slab[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:granite_brick_vertical_slab[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:granite_brick_vertical_slab[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:granite_brick_vertical_slab[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:granite_brick_vertical_slab[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:granite_brick_vertical_slab[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:granite_brick_vertical_slab[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:granite_brick_vertical_slab[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:granite_brick_vertical_slab[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:granite_brick_vertical_slab[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:granite_brick_vertical_slab[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:granite_brick_vertical_slab[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:granite_brick_vertical_slab[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:granite_brick_vertical_slab[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:granite_brick_vertical_slab[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:granite_brick_vertical_slab[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:granite_brick_vertical_slab[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:granite_brick_vertical_slab[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:granite_brick_vertical_slab[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:granite_brick_vertical_slab[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:granite_brick_vertical_slab[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:granite_brick_vertical_slab[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:granite_brick_vertical_slab[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:granite_brick_vertical_slab[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:granite_brick_vertical_slab[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:granite_brick_vertical_slab[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:granite_brick_vertical_slab[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:granite_brick_vertical_slab[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:granite_brick_vertical_slab[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:granite_brick_vertical_slab[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:granite_brick_vertical_slab[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:granite_brick_vertical_slab[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:granite_brick_vertical_slab[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:granite_brick_vertical_slab[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:granite_brick_vertical_slab[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:granite_brick_vertical_slab[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:granite_brick_vertical_slab[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:granite_brick_vertical_slab[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:granite_brick_vertical_slab[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:granite_brick_vertical_slab[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:granite_brick_vertical_slab[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:granite_brick_vertical_slab[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:granite_brick_vertical_slab[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:granite_brick_vertical_slab[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:granite_brick_vertical_slab[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:granite_brick_vertical_slab[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:granite_brick_vertical_slab[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:granite_brick_vertical_slab[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:granite_brick_vertical_slab[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:granite_brick_vertical_slab[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:granite_brick_vertical_slab[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:granite_brick_vertical_slab[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:granite_brick_vertical_slab[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:granite_brick_vertical_slab[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:granite_brick_vertical_slab[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:granite_brick_vertical_slab[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:granite_brick_vertical_slab[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:granite_brick_vertical_slab[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:granite_brick_vertical_slab[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:granite_brick_vertical_slab[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:granite_brick_vertical_slab[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:granite_brick_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:granite_brick_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:granite_brick_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:granite_brick_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:granite_brick_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:granite_brick_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:granite_brick_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:granite_brick_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:granite_brick_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:granite_brick_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:granite_brick_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:granite_brick_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:granite_brick_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:granite_brick_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:granite_brick_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:granite_brick_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:granite_brick_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:granite_brick_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:granite_brick_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:granite_brick_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:granite_brick_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:granite_brick_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:granite_brick_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:granite_brick_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:granite_brick_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:granite_brick_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:granite_brick_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:granite_brick_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:granite_brick_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:granite_brick_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:granite_brick_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:granite_brick_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:granite_brick_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:granite_brick_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:granite_brick_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:granite_brick_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:granite_brick_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:granite_brick_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:granite_brick_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:granite_brick_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:granite_brick_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:granite_brick_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:granite_brick_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:granite_brick_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:granite_brick_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:granite_brick_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:granite_brick_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:granite_brick_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:granite_brick_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:granite_brick_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:granite_brick_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:granite_brick_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:granite_brick_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:granite_brick_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:granite_brick_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:granite_brick_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:granite_brick_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:granite_brick_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:granite_brick_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:granite_brick_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:granite_brick_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:granite_brick_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:granite_brick_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:granite_brick_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:granite_brick_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:granite_brick_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:granite_brick_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:granite_brick_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:granite_brick_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:granite_brick_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:granite_brick_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:granite_brick_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:granite_brick_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:granite_brick_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:granite_brick_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:granite_brick_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:granite_brick_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:granite_brick_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:granite_brick_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:granite_brick_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:granite_brick_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:granite_brick_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:granite_brick_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:granite_brick_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:granite_brick_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:granite_brick_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:granite_brick_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:granite_brick_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:granite_brick_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:granite_brick_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:granite_brick_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:granite_brick_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:granite_brick_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:granite_brick_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:granite_brick_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:granite_brick_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:granite_brick_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:granite_brick_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:granite_brick_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:granite_brick_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:granite_brick_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:granite_brick_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:granite_brick_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:granite_brick_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:granite_brick_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:granite_brick_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:granite_brick_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:granite_brick_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:granite_brick_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:granite_brick_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:granite_brick_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:granite_brick_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:granite_brick_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:granite_brick_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:granite_brick_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:granite_brick_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:granite_brick_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:granite_brick_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:granite_brick_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:granite_brick_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:granite_brick_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:granite_brick_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:granite_brick_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:granite_brick_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:granite_brick_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:granite_brick_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:granite_brick_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:granite_brick_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:granite_brick_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:granite_brick_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:granite_brick_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:granite_brick_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:granite_brick_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:granite_brick_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:granite_brick_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:granite_brick_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:granite_brick_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:granite_brick_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:granite_brick_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:granite_brick_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:granite_brick_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:granite_brick_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:granite_brick_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:granite_brick_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:granite_brick_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:granite_brick_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:granite_brick_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:granite_brick_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:granite_brick_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:granite_brick_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:granite_brick_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:granite_brick_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:granite_brick_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:granite_brick_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:granite_brick_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:granite_brick_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:granite_brick_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:granite_brick_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:granite_brick_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:granite_brick_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:granite_brick_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:granite_brick_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:granite_brick_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:granite_brick_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:granite_brick_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:granite_brick_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:granite_brick_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:granite_brick_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:granite_brick_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:granite_brick_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:granite_brick_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:granite_brick_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:granite_brick_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:granite_brick_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:granite_brick_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:granite_brick_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:granite_brick_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:granite_brick_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:granite_brick_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:granite_brick_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:granite_brick_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:granite_brick_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:granite_brick_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:granite_brick_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:granite_brick_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:granite_brick_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:granite_brick_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:granite_brick_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:granite_brick_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:granite_brick_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:granite_brick_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:granite_brick_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:granite_brick_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:granite_brick_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:granite_brick_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:granite_brick_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:granite_brick_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:granite_brick_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:granite_brick_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:granite_brick_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:granite_brick_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:granite_brick_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:granite_brick_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:granite_brick_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:granite_brick_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:granite_brick_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:granite_brick_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:granite_brick_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:granite_brick_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:granite_brick_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:granite_brick_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:granite_brick_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:granite_brick_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:granite_brick_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:granite_brick_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:granite_brick_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:granite_brick_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:granite_brick_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:granite_brick_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:granite_brick_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:granite_brick_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:granite_brick_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:granite_brick_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:granite_brick_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:granite_brick_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:granite_brick_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:granite_brick_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:granite_brick_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:granite_brick_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:granite_brick_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:granite_brick_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:granite_brick_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:granite_brick_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:granite_brick_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:granite_brick_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:granite_brick_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:granite_brick_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:granite_brick_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:granite_brick_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:granite_brick_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:granite_brick_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:granite_brick_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:granite_brick_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:granite_brick_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:granite_brick_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:granite_brick_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:granite_brick_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:granite_brick_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:granite_brick_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:granite_brick_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:granite_brick_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:granite_brick_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:granite_brick_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:granite_brick_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:granite_brick_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:granite_brick_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:granite_brick_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:granite_brick_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:granite_brick_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:granite_brick_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:granite_brick_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:granite_brick_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:granite_brick_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:granite_brick_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:granite_brick_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:granite_brick_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:granite_brick_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:granite_brick_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:granite_brick_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:granite_brick_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:granite_brick_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:granite_brick_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:granite_brick_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:granite_brick_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:granite_brick_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:granite_brick_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:granite_brick_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:granite_brick_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:granite_brick_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:granite_brick_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:granite_brick_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:granite_brick_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:granite_brick_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:granite_brick_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:granite_brick_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:granite_brick_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:granite_brick_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:granite_brick_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:granite_brick_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:granite_brick_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:granite_brick_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:granite_brick_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:granite_brick_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:granite_brick_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:granite_brick_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:granite_brick_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:granite_brick_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:granite_brick_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:granite_brick_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:granite_brick_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:granite_brick_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:granite_brick_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:granite_brick_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:granite_brick_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:granite_brick_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:granite_brick_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:granite_brick_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:granite_brick_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:granite_brick_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:granite_brick_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:granite_brick_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:granite_brick_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:granite_brick_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:granite_brick_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:granite_brick_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:granite_brick_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:granite_brick_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:granite_brick_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:granite_brick_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:granite_brick_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:granite_brick_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:granite_brick_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:granite_brick_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:granite_brick_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:granite_capital[facing=flat,type=top,waterlogged=true]
conquest:granite_capital[facing=flat,type=top,waterlogged=false]
conquest:granite_capital[facing=flat,type=bottom,waterlogged=true]
conquest:granite_capital[facing=flat,type=bottom,waterlogged=false]
conquest:granite_capital[facing=north,type=top,waterlogged=true]
conquest:granite_capital[facing=north,type=top,waterlogged=false]
conquest:granite_capital[facing=north,type=bottom,waterlogged=true]
conquest:granite_capital[facing=north,type=bottom,waterlogged=false]
conquest:granite_capital[facing=south,type=top,waterlogged=true]
conquest:granite_capital[facing=south,type=top,waterlogged=false]
conquest:granite_capital[facing=south,type=bottom,waterlogged=true]
conquest:granite_capital[facing=south,type=bottom,waterlogged=false]
conquest:granite_capital[facing=east,type=top,waterlogged=true]
conquest:granite_capital[facing=east,type=top,waterlogged=false]
conquest:granite_capital[facing=east,type=bottom,waterlogged=true]
conquest:granite_capital[facing=east,type=bottom,waterlogged=false]
conquest:granite_capital[facing=west,type=top,waterlogged=true]
conquest:granite_capital[facing=west,type=top,waterlogged=false]
conquest:granite_capital[facing=west,type=bottom,waterlogged=true]
conquest:granite_capital[facing=west,type=bottom,waterlogged=false]
conquest:granite_cobble
conquest:granite_cobble_arrowslit[facing=north,waterlogged=true]
conquest:granite_cobble_arrowslit[facing=north,waterlogged=false]
conquest:granite_cobble_arrowslit[facing=south,waterlogged=true]
conquest:granite_cobble_arrowslit[facing=south,waterlogged=false]
conquest:granite_cobble_arrowslit[facing=west,waterlogged=true]
conquest:granite_cobble_arrowslit[facing=west,waterlogged=false]
conquest:granite_cobble_arrowslit[facing=east,waterlogged=true]
conquest:granite_cobble_arrowslit[facing=east,waterlogged=false]
conquest:granite_cobble_balustrade[axis=x,waterlogged=true]
conquest:granite_cobble_balustrade[axis=x,waterlogged=false]
conquest:granite_cobble_balustrade[axis=y,waterlogged=true]
conquest:granite_cobble_balustrade[axis=y,waterlogged=false]
conquest:granite_cobble_balustrade[axis=z,waterlogged=true]
conquest:granite_cobble_balustrade[axis=z,waterlogged=false]
conquest:granite_cobble_capital[facing=flat,type=top,waterlogged=true]
conquest:granite_cobble_capital[facing=flat,type=top,waterlogged=false]
conquest:granite_cobble_capital[facing=flat,type=bottom,waterlogged=true]
conquest:granite_cobble_capital[facing=flat,type=bottom,waterlogged=false]
conquest:granite_cobble_capital[facing=north,type=top,waterlogged=true]
conquest:granite_cobble_capital[facing=north,type=top,waterlogged=false]
conquest:granite_cobble_capital[facing=north,type=bottom,waterlogged=true]
conquest:granite_cobble_capital[facing=north,type=bottom,waterlogged=false]
conquest:granite_cobble_capital[facing=south,type=top,waterlogged=true]
conquest:granite_cobble_capital[facing=south,type=top,waterlogged=false]
conquest:granite_cobble_capital[facing=south,type=bottom,waterlogged=true]
conquest:granite_cobble_capital[facing=south,type=bottom,waterlogged=false]
conquest:granite_cobble_capital[facing=east,type=top,waterlogged=true]
conquest:granite_cobble_capital[facing=east,type=top,waterlogged=false]
conquest:granite_cobble_capital[facing=east,type=bottom,waterlogged=true]
conquest:granite_cobble_capital[facing=east,type=bottom,waterlogged=false]
conquest:granite_cobble_capital[facing=west,type=top,waterlogged=true]
conquest:granite_cobble_capital[facing=west,type=top,waterlogged=false]
conquest:granite_cobble_capital[facing=west,type=bottom,waterlogged=true]
conquest:granite_cobble_capital[facing=west,type=bottom,waterlogged=false]
conquest:granite_cobble_corner_slab[facing=north,type=top,waterlogged=true]
conquest:granite_cobble_corner_slab[facing=north,type=top,waterlogged=false]
conquest:granite_cobble_corner_slab[facing=north,type=bottom,waterlogged=true]
conquest:granite_cobble_corner_slab[facing=north,type=bottom,waterlogged=false]
conquest:granite_cobble_corner_slab[facing=south,type=top,waterlogged=true]
conquest:granite_cobble_corner_slab[facing=south,type=top,waterlogged=false]
conquest:granite_cobble_corner_slab[facing=south,type=bottom,waterlogged=true]
conquest:granite_cobble_corner_slab[facing=south,type=bottom,waterlogged=false]
conquest:granite_cobble_corner_slab[facing=west,type=top,waterlogged=true]
conquest:granite_cobble_corner_slab[facing=west,type=top,waterlogged=false]
conquest:granite_cobble_corner_slab[facing=west,type=bottom,waterlogged=true]
conquest:granite_cobble_corner_slab[facing=west,type=bottom,waterlogged=false]
conquest:granite_cobble_corner_slab[facing=east,type=top,waterlogged=true]
conquest:granite_cobble_corner_slab[facing=east,type=top,waterlogged=false]
conquest:granite_cobble_corner_slab[facing=east,type=bottom,waterlogged=true]
conquest:granite_cobble_corner_slab[facing=east,type=bottom,waterlogged=false]
conquest:granite_cobble_eighth_slab[facing=north,type=top,waterlogged=true]
conquest:granite_cobble_eighth_slab[facing=north,type=top,waterlogged=false]
conquest:granite_cobble_eighth_slab[facing=north,type=bottom,waterlogged=true]
conquest:granite_cobble_eighth_slab[facing=north,type=bottom,waterlogged=false]
conquest:granite_cobble_eighth_slab[facing=south,type=top,waterlogged=true]
conquest:granite_cobble_eighth_slab[facing=south,type=top,waterlogged=false]
conquest:granite_cobble_eighth_slab[facing=south,type=bottom,waterlogged=true]
conquest:granite_cobble_eighth_slab[facing=south,type=bottom,waterlogged=false]
conquest:granite_cobble_eighth_slab[facing=west,type=top,waterlogged=true]
conquest:granite_cobble_eighth_slab[facing=west,type=top,waterlogged=false]
conquest:granite_cobble_eighth_slab[facing=west,type=bottom,waterlogged=true]
conquest:granite_cobble_eighth_slab[facing=west,type=bottom,waterlogged=false]
conquest:granite_cobble_eighth_slab[facing=east,type=top,waterlogged=true]
conquest:granite_cobble_eighth_slab[facing=east,type=top,waterlogged=false]
conquest:granite_cobble_eighth_slab[facing=east,type=bottom,waterlogged=true]
conquest:granite_cobble_eighth_slab[facing=east,type=bottom,waterlogged=false]
conquest:granite_cobble_pillar[layer=1,waterlogged=true]
conquest:granite_cobble_pillar[layer=1,waterlogged=false]
conquest:granite_cobble_pillar[layer=2,waterlogged=true]
conquest:granite_cobble_pillar[layer=2,waterlogged=false]
conquest:granite_cobble_pillar[layer=3,waterlogged=true]
conquest:granite_cobble_pillar[layer=3,waterlogged=false]
conquest:granite_cobble_quarter_slab[facing=north,layer=1,type=top,waterlogged=true]
conquest:granite_cobble_quarter_slab[facing=north,layer=1,type=top,waterlogged=false]
conquest:granite_cobble_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=true]
conquest:granite_cobble_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=false]
conquest:granite_cobble_quarter_slab[facing=north,layer=2,type=top,waterlogged=true]
conquest:granite_cobble_quarter_slab[facing=north,layer=2,type=top,waterlogged=false]
conquest:granite_cobble_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=true]
conquest:granite_cobble_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=false]
conquest:granite_cobble_quarter_slab[facing=north,layer=3,type=top,waterlogged=true]
conquest:granite_cobble_quarter_slab[facing=north,layer=3,type=top,waterlogged=false]
conquest:granite_cobble_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=true]
conquest:granite_cobble_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=false]
conquest:granite_cobble_quarter_slab[facing=south,layer=1,type=top,waterlogged=true]
conquest:granite_cobble_quarter_slab[facing=south,layer=1,type=top,waterlogged=false]
conquest:granite_cobble_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=true]
conquest:granite_cobble_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=false]
conquest:granite_cobble_quarter_slab[facing=south,layer=2,type=top,waterlogged=true]
conquest:granite_cobble_quarter_slab[facing=south,layer=2,type=top,waterlogged=false]
conquest:granite_cobble_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=true]
conquest:granite_cobble_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=false]
conquest:granite_cobble_quarter_slab[facing=south,layer=3,type=top,waterlogged=true]
conquest:granite_cobble_quarter_slab[facing=south,layer=3,type=top,waterlogged=false]
conquest:granite_cobble_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=true]
conquest:granite_cobble_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=false]
conquest:granite_cobble_quarter_slab[facing=west,layer=1,type=top,waterlogged=true]
conquest:granite_cobble_quarter_slab[facing=west,layer=1,type=top,waterlogged=false]
conquest:granite_cobble_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=true]
conquest:granite_cobble_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=false]
conquest:granite_cobble_quarter_slab[facing=west,layer=2,type=top,waterlogged=true]
conquest:granite_cobble_quarter_slab[facing=west,layer=2,type=top,waterlogged=false]
conquest:granite_cobble_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=true]
conquest:granite_cobble_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=false]
conquest:granite_cobble_quarter_slab[facing=west,layer=3,type=top,waterlogged=true]
conquest:granite_cobble_quarter_slab[facing=west,layer=3,type=top,waterlogged=false]
conquest:granite_cobble_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=true]
conquest:granite_cobble_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=false]
conquest:granite_cobble_quarter_slab[facing=east,layer=1,type=top,waterlogged=true]
conquest:granite_cobble_quarter_slab[facing=east,layer=1,type=top,waterlogged=false]
conquest:granite_cobble_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=true]
conquest:granite_cobble_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=false]
conquest:granite_cobble_quarter_slab[facing=east,layer=2,type=top,waterlogged=true]
conquest:granite_cobble_quarter_slab[facing=east,layer=2,type=top,waterlogged=false]
conquest:granite_cobble_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=true]
conquest:granite_cobble_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=false]
conquest:granite_cobble_quarter_slab[facing=east,layer=3,type=top,waterlogged=true]
conquest:granite_cobble_quarter_slab[facing=east,layer=3,type=top,waterlogged=false]
conquest:granite_cobble_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=true]
conquest:granite_cobble_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=false]
conquest:granite_cobble_slab[layers=1,type=top,waterlogged=true]
conquest:granite_cobble_slab[layers=1,type=top,waterlogged=false]
conquest:granite_cobble_slab[layers=1,type=bottom,waterlogged=true]
conquest:granite_cobble_slab[layers=1,type=bottom,waterlogged=false]
conquest:granite_cobble_slab[layers=2,type=top,waterlogged=true]
conquest:granite_cobble_slab[layers=2,type=top,waterlogged=false]
conquest:granite_cobble_slab[layers=2,type=bottom,waterlogged=true]
conquest:granite_cobble_slab[layers=2,type=bottom,waterlogged=false]
conquest:granite_cobble_slab[layers=3,type=top,waterlogged=true]
conquest:granite_cobble_slab[layers=3,type=top,waterlogged=false]
conquest:granite_cobble_slab[layers=3,type=bottom,waterlogged=true]
conquest:granite_cobble_slab[layers=3,type=bottom,waterlogged=false]
conquest:granite_cobble_slab[layers=4,type=top,waterlogged=true]
conquest:granite_cobble_slab[layers=4,type=top,waterlogged=false]
conquest:granite_cobble_slab[layers=4,type=bottom,waterlogged=true]
conquest:granite_cobble_slab[layers=4,type=bottom,waterlogged=false]
conquest:granite_cobble_slab[layers=5,type=top,waterlogged=true]
conquest:granite_cobble_slab[layers=5,type=top,waterlogged=false]
conquest:granite_cobble_slab[layers=5,type=bottom,waterlogged=true]
conquest:granite_cobble_slab[layers=5,type=bottom,waterlogged=false]
conquest:granite_cobble_slab[layers=6,type=top,waterlogged=true]
conquest:granite_cobble_slab[layers=6,type=top,waterlogged=false]
conquest:granite_cobble_slab[layers=6,type=bottom,waterlogged=true]
conquest:granite_cobble_slab[layers=6,type=bottom,waterlogged=false]
conquest:granite_cobble_slab[layers=7,type=top,waterlogged=true]
conquest:granite_cobble_slab[layers=7,type=top,waterlogged=false]
conquest:granite_cobble_slab[layers=7,type=bottom,waterlogged=true]
conquest:granite_cobble_slab[layers=7,type=bottom,waterlogged=false]
conquest:granite_cobble_slab[layers=8,type=top,waterlogged=true]
conquest:granite_cobble_slab[layers=8,type=top,waterlogged=false]
conquest:granite_cobble_slab[layers=8,type=bottom,waterlogged=true]
conquest:granite_cobble_slab[layers=8,type=bottom,waterlogged=false]
conquest:granite_cobble_small_arch[direction=northsouth,waterlogged=true]
conquest:granite_cobble_small_arch[direction=northsouth,waterlogged=false]
conquest:granite_cobble_small_arch[direction=eastwest,waterlogged=true]
conquest:granite_cobble_small_arch[direction=eastwest,waterlogged=false]
conquest:granite_cobble_small_arch_half[facing=north,waterlogged=true]
conquest:granite_cobble_small_arch_half[facing=north,waterlogged=false]
conquest:granite_cobble_small_arch_half[facing=south,waterlogged=true]
conquest:granite_cobble_small_arch_half[facing=south,waterlogged=false]
conquest:granite_cobble_small_arch_half[facing=west,waterlogged=true]
conquest:granite_cobble_small_arch_half[facing=west,waterlogged=false]
conquest:granite_cobble_small_arch_half[facing=east,waterlogged=true]
conquest:granite_cobble_small_arch_half[facing=east,waterlogged=false]
conquest:granite_cobble_small_window[down=true,up=true,waterlogged=true]
conquest:granite_cobble_small_window[down=true,up=true,waterlogged=false]
conquest:granite_cobble_small_window[down=true,up=false,waterlogged=true]
conquest:granite_cobble_small_window[down=true,up=false,waterlogged=false]
conquest:granite_cobble_small_window[down=false,up=true,waterlogged=true]
conquest:granite_cobble_small_window[down=false,up=true,waterlogged=false]
conquest:granite_cobble_small_window[down=false,up=false,waterlogged=true]
conquest:granite_cobble_small_window[down=false,up=false,waterlogged=false]
conquest:granite_cobble_small_window_half[down=true,facing=north,up=true,waterlogged=true]
conquest:granite_cobble_small_window_half[down=true,facing=north,up=true,waterlogged=false]
conquest:granite_cobble_small_window_half[down=true,facing=north,up=false,waterlogged=true]
conquest:granite_cobble_small_window_half[down=true,facing=north,up=false,waterlogged=false]
conquest:granite_cobble_small_window_half[down=true,facing=south,up=true,waterlogged=true]
conquest:granite_cobble_small_window_half[down=true,facing=south,up=true,waterlogged=false]
conquest:granite_cobble_small_window_half[down=true,facing=south,up=false,waterlogged=true]
conquest:granite_cobble_small_window_half[down=true,facing=south,up=false,waterlogged=false]
conquest:granite_cobble_small_window_half[down=true,facing=west,up=true,waterlogged=true]
conquest:granite_cobble_small_window_half[down=true,facing=west,up=true,waterlogged=false]
conquest:granite_cobble_small_window_half[down=true,facing=west,up=false,waterlogged=true]
conquest:granite_cobble_small_window_half[down=true,facing=west,up=false,waterlogged=false]
conquest:granite_cobble_small_window_half[down=true,facing=east,up=true,waterlogged=true]
conquest:granite_cobble_small_window_half[down=true,facing=east,up=true,waterlogged=false]
conquest:granite_cobble_small_window_half[down=true,facing=east,up=false,waterlogged=true]
conquest:granite_cobble_small_window_half[down=true,facing=east,up=false,waterlogged=false]
conquest:granite_cobble_small_window_half[down=false,facing=north,up=true,waterlogged=true]
conquest:granite_cobble_small_window_half[down=false,facing=north,up=true,waterlogged=false]
conquest:granite_cobble_small_window_half[down=false,facing=north,up=false,waterlogged=true]
conquest:granite_cobble_small_window_half[down=false,facing=north,up=false,waterlogged=false]
conquest:granite_cobble_small_window_half[down=false,facing=south,up=true,waterlogged=true]
conquest:granite_cobble_small_window_half[down=false,facing=south,up=true,waterlogged=false]
conquest:granite_cobble_small_window_half[down=false,facing=south,up=false,waterlogged=true]
conquest:granite_cobble_small_window_half[down=false,facing=south,up=false,waterlogged=false]
conquest:granite_cobble_small_window_half[down=false,facing=west,up=true,waterlogged=true]
conquest:granite_cobble_small_window_half[down=false,facing=west,up=true,waterlogged=false]
conquest:granite_cobble_small_window_half[down=false,facing=west,up=false,waterlogged=true]
conquest:granite_cobble_small_window_half[down=false,facing=west,up=false,waterlogged=false]
conquest:granite_cobble_small_window_half[down=false,facing=east,up=true,waterlogged=true]
conquest:granite_cobble_small_window_half[down=false,facing=east,up=true,waterlogged=false]
conquest:granite_cobble_small_window_half[down=false,facing=east,up=false,waterlogged=true]
conquest:granite_cobble_small_window_half[down=false,facing=east,up=false,waterlogged=false]
conquest:granite_cobble_sphere[type=egg,waterlogged=true]
conquest:granite_cobble_sphere[type=egg,waterlogged=false]
conquest:granite_cobble_sphere[type=small,waterlogged=true]
conquest:granite_cobble_sphere[type=small,waterlogged=false]
conquest:granite_cobble_sphere[type=large,waterlogged=true]
conquest:granite_cobble_sphere[type=large,waterlogged=false]
conquest:granite_cobble_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:granite_cobble_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:granite_cobble_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:granite_cobble_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:granite_cobble_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:granite_cobble_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:granite_cobble_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:granite_cobble_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:granite_cobble_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:granite_cobble_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:granite_cobble_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:granite_cobble_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:granite_cobble_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:granite_cobble_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:granite_cobble_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:granite_cobble_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:granite_cobble_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:granite_cobble_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:granite_cobble_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:granite_cobble_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:granite_cobble_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:granite_cobble_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:granite_cobble_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:granite_cobble_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:granite_cobble_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:granite_cobble_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:granite_cobble_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:granite_cobble_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:granite_cobble_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:granite_cobble_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:granite_cobble_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:granite_cobble_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:granite_cobble_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:granite_cobble_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:granite_cobble_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:granite_cobble_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:granite_cobble_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:granite_cobble_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:granite_cobble_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:granite_cobble_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:granite_cobble_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:granite_cobble_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:granite_cobble_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:granite_cobble_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:granite_cobble_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:granite_cobble_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:granite_cobble_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:granite_cobble_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:granite_cobble_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:granite_cobble_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:granite_cobble_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:granite_cobble_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:granite_cobble_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:granite_cobble_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:granite_cobble_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:granite_cobble_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:granite_cobble_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:granite_cobble_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:granite_cobble_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:granite_cobble_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:granite_cobble_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:granite_cobble_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:granite_cobble_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:granite_cobble_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:granite_cobble_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:granite_cobble_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:granite_cobble_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:granite_cobble_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:granite_cobble_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:granite_cobble_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:granite_cobble_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:granite_cobble_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:granite_cobble_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:granite_cobble_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:granite_cobble_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:granite_cobble_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:granite_cobble_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:granite_cobble_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:granite_cobble_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:granite_cobble_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:granite_cobble_two_meter_arch[facing=north,type=top]
conquest:granite_cobble_two_meter_arch[facing=north,type=bottom]
conquest:granite_cobble_two_meter_arch[facing=south,type=top]
conquest:granite_cobble_two_meter_arch[facing=south,type=bottom]
conquest:granite_cobble_two_meter_arch[facing=west,type=top]
conquest:granite_cobble_two_meter_arch[facing=west,type=bottom]
conquest:granite_cobble_two_meter_arch[facing=east,type=top]
conquest:granite_cobble_two_meter_arch[facing=east,type=bottom]
conquest:granite_cobble_two_meter_arch_half[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:granite_cobble_two_meter_arch_half[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:granite_cobble_two_meter_arch_half[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:granite_cobble_two_meter_arch_half[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:granite_cobble_two_meter_arch_half[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:granite_cobble_two_meter_arch_half[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:granite_cobble_two_meter_arch_half[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:granite_cobble_two_meter_arch_half[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:granite_cobble_two_meter_arch_half[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:granite_cobble_two_meter_arch_half[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:granite_cobble_two_meter_arch_half[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:granite_cobble_two_meter_arch_half[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:granite_cobble_two_meter_arch_half[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:granite_cobble_two_meter_arch_half[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:granite_cobble_two_meter_arch_half[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:granite_cobble_two_meter_arch_half[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:granite_cobble_two_meter_arch_half[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:granite_cobble_two_meter_arch_half[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:granite_cobble_two_meter_arch_half[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:granite_cobble_two_meter_arch_half[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:granite_cobble_two_meter_arch_half[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:granite_cobble_two_meter_arch_half[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:granite_cobble_two_meter_arch_half[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:granite_cobble_two_meter_arch_half[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:granite_cobble_two_meter_arch_half[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:granite_cobble_two_meter_arch_half[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:granite_cobble_two_meter_arch_half[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:granite_cobble_two_meter_arch_half[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:granite_cobble_two_meter_arch_half[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:granite_cobble_two_meter_arch_half[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:granite_cobble_two_meter_arch_half[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:granite_cobble_two_meter_arch_half[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:granite_cobble_two_meter_arch_half[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:granite_cobble_two_meter_arch_half[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:granite_cobble_two_meter_arch_half[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:granite_cobble_two_meter_arch_half[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:granite_cobble_two_meter_arch_half[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:granite_cobble_two_meter_arch_half[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:granite_cobble_two_meter_arch_half[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:granite_cobble_two_meter_arch_half[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:granite_cobble_two_meter_arch_half[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:granite_cobble_two_meter_arch_half[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:granite_cobble_two_meter_arch_half[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:granite_cobble_two_meter_arch_half[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:granite_cobble_two_meter_arch_half[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:granite_cobble_two_meter_arch_half[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:granite_cobble_two_meter_arch_half[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:granite_cobble_two_meter_arch_half[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:granite_cobble_two_meter_arch_half[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:granite_cobble_two_meter_arch_half[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:granite_cobble_two_meter_arch_half[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:granite_cobble_two_meter_arch_half[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:granite_cobble_two_meter_arch_half[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:granite_cobble_two_meter_arch_half[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:granite_cobble_two_meter_arch_half[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:granite_cobble_two_meter_arch_half[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:granite_cobble_two_meter_arch_half[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:granite_cobble_two_meter_arch_half[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:granite_cobble_two_meter_arch_half[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:granite_cobble_two_meter_arch_half[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:granite_cobble_two_meter_arch_half[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:granite_cobble_two_meter_arch_half[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:granite_cobble_two_meter_arch_half[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:granite_cobble_two_meter_arch_half[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:granite_cobble_vertical_corner[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:granite_cobble_vertical_corner[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:granite_cobble_vertical_corner[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:granite_cobble_vertical_corner[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:granite_cobble_vertical_corner[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:granite_cobble_vertical_corner[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:granite_cobble_vertical_corner[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:granite_cobble_vertical_corner[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:granite_cobble_vertical_corner[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:granite_cobble_vertical_corner[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:granite_cobble_vertical_corner[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:granite_cobble_vertical_corner[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:granite_cobble_vertical_corner[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:granite_cobble_vertical_corner[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:granite_cobble_vertical_corner[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:granite_cobble_vertical_corner[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:granite_cobble_vertical_corner[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:granite_cobble_vertical_corner[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:granite_cobble_vertical_corner[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:granite_cobble_vertical_corner[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:granite_cobble_vertical_corner[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:granite_cobble_vertical_corner[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:granite_cobble_vertical_corner[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:granite_cobble_vertical_corner[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:granite_cobble_vertical_corner[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:granite_cobble_vertical_corner[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:granite_cobble_vertical_corner[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:granite_cobble_vertical_corner[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:granite_cobble_vertical_corner[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:granite_cobble_vertical_corner[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:granite_cobble_vertical_corner[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:granite_cobble_vertical_corner[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:granite_cobble_vertical_corner[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:granite_cobble_vertical_corner[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:granite_cobble_vertical_corner[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:granite_cobble_vertical_corner[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:granite_cobble_vertical_corner[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:granite_cobble_vertical_corner[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:granite_cobble_vertical_corner[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:granite_cobble_vertical_corner[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:granite_cobble_vertical_corner[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:granite_cobble_vertical_corner[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:granite_cobble_vertical_corner[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:granite_cobble_vertical_corner[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:granite_cobble_vertical_corner[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:granite_cobble_vertical_corner[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:granite_cobble_vertical_corner[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:granite_cobble_vertical_corner[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:granite_cobble_vertical_corner[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:granite_cobble_vertical_corner[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:granite_cobble_vertical_corner[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:granite_cobble_vertical_corner[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:granite_cobble_vertical_corner[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:granite_cobble_vertical_corner[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:granite_cobble_vertical_corner[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:granite_cobble_vertical_corner[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:granite_cobble_vertical_corner[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:granite_cobble_vertical_corner[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:granite_cobble_vertical_corner[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:granite_cobble_vertical_corner[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:granite_cobble_vertical_corner[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:granite_cobble_vertical_corner[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:granite_cobble_vertical_corner[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:granite_cobble_vertical_corner[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:granite_cobble_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:granite_cobble_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:granite_cobble_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:granite_cobble_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:granite_cobble_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:granite_cobble_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:granite_cobble_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:granite_cobble_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:granite_cobble_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:granite_cobble_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:granite_cobble_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:granite_cobble_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:granite_cobble_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:granite_cobble_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:granite_cobble_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:granite_cobble_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:granite_cobble_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:granite_cobble_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:granite_cobble_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:granite_cobble_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:granite_cobble_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:granite_cobble_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:granite_cobble_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:granite_cobble_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:granite_cobble_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:granite_cobble_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:granite_cobble_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:granite_cobble_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:granite_cobble_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:granite_cobble_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:granite_cobble_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:granite_cobble_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:granite_cobble_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:granite_cobble_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:granite_cobble_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:granite_cobble_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:granite_cobble_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:granite_cobble_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:granite_cobble_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:granite_cobble_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:granite_cobble_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:granite_cobble_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:granite_cobble_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:granite_cobble_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:granite_cobble_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:granite_cobble_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:granite_cobble_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:granite_cobble_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:granite_cobble_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:granite_cobble_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:granite_cobble_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:granite_cobble_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:granite_cobble_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:granite_cobble_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:granite_cobble_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:granite_cobble_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:granite_cobble_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:granite_cobble_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:granite_cobble_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:granite_cobble_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:granite_cobble_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:granite_cobble_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:granite_cobble_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:granite_cobble_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:granite_cobble_vertical_quarter[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:granite_cobble_vertical_quarter[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:granite_cobble_vertical_quarter[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:granite_cobble_vertical_quarter[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:granite_cobble_vertical_quarter[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:granite_cobble_vertical_quarter[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:granite_cobble_vertical_quarter[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:granite_cobble_vertical_quarter[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:granite_cobble_vertical_quarter[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:granite_cobble_vertical_quarter[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:granite_cobble_vertical_quarter[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:granite_cobble_vertical_quarter[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:granite_cobble_vertical_quarter[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:granite_cobble_vertical_quarter[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:granite_cobble_vertical_quarter[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:granite_cobble_vertical_quarter[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:granite_cobble_vertical_quarter[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:granite_cobble_vertical_quarter[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:granite_cobble_vertical_quarter[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:granite_cobble_vertical_quarter[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:granite_cobble_vertical_quarter[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:granite_cobble_vertical_quarter[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:granite_cobble_vertical_quarter[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:granite_cobble_vertical_quarter[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:granite_cobble_vertical_quarter[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:granite_cobble_vertical_quarter[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:granite_cobble_vertical_quarter[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:granite_cobble_vertical_quarter[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:granite_cobble_vertical_quarter[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:granite_cobble_vertical_quarter[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:granite_cobble_vertical_quarter[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:granite_cobble_vertical_quarter[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:granite_cobble_vertical_quarter[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:granite_cobble_vertical_quarter[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:granite_cobble_vertical_quarter[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:granite_cobble_vertical_quarter[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:granite_cobble_vertical_quarter[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:granite_cobble_vertical_quarter[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:granite_cobble_vertical_quarter[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:granite_cobble_vertical_quarter[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:granite_cobble_vertical_quarter[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:granite_cobble_vertical_quarter[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:granite_cobble_vertical_quarter[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:granite_cobble_vertical_quarter[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:granite_cobble_vertical_quarter[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:granite_cobble_vertical_quarter[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:granite_cobble_vertical_quarter[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:granite_cobble_vertical_quarter[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:granite_cobble_vertical_quarter[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:granite_cobble_vertical_quarter[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:granite_cobble_vertical_quarter[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:granite_cobble_vertical_quarter[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:granite_cobble_vertical_quarter[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:granite_cobble_vertical_quarter[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:granite_cobble_vertical_quarter[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:granite_cobble_vertical_quarter[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:granite_cobble_vertical_quarter[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:granite_cobble_vertical_quarter[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:granite_cobble_vertical_quarter[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:granite_cobble_vertical_quarter[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:granite_cobble_vertical_quarter[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:granite_cobble_vertical_quarter[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:granite_cobble_vertical_quarter[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:granite_cobble_vertical_quarter[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:granite_cobble_vertical_slab[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:granite_cobble_vertical_slab[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:granite_cobble_vertical_slab[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:granite_cobble_vertical_slab[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:granite_cobble_vertical_slab[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:granite_cobble_vertical_slab[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:granite_cobble_vertical_slab[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:granite_cobble_vertical_slab[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:granite_cobble_vertical_slab[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:granite_cobble_vertical_slab[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:granite_cobble_vertical_slab[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:granite_cobble_vertical_slab[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:granite_cobble_vertical_slab[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:granite_cobble_vertical_slab[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:granite_cobble_vertical_slab[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:granite_cobble_vertical_slab[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:granite_cobble_vertical_slab[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:granite_cobble_vertical_slab[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:granite_cobble_vertical_slab[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:granite_cobble_vertical_slab[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:granite_cobble_vertical_slab[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:granite_cobble_vertical_slab[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:granite_cobble_vertical_slab[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:granite_cobble_vertical_slab[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:granite_cobble_vertical_slab[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:granite_cobble_vertical_slab[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:granite_cobble_vertical_slab[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:granite_cobble_vertical_slab[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:granite_cobble_vertical_slab[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:granite_cobble_vertical_slab[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:granite_cobble_vertical_slab[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:granite_cobble_vertical_slab[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:granite_cobble_vertical_slab[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:granite_cobble_vertical_slab[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:granite_cobble_vertical_slab[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:granite_cobble_vertical_slab[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:granite_cobble_vertical_slab[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:granite_cobble_vertical_slab[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:granite_cobble_vertical_slab[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:granite_cobble_vertical_slab[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:granite_cobble_vertical_slab[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:granite_cobble_vertical_slab[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:granite_cobble_vertical_slab[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:granite_cobble_vertical_slab[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:granite_cobble_vertical_slab[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:granite_cobble_vertical_slab[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:granite_cobble_vertical_slab[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:granite_cobble_vertical_slab[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:granite_cobble_vertical_slab[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:granite_cobble_vertical_slab[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:granite_cobble_vertical_slab[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:granite_cobble_vertical_slab[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:granite_cobble_vertical_slab[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:granite_cobble_vertical_slab[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:granite_cobble_vertical_slab[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:granite_cobble_vertical_slab[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:granite_cobble_vertical_slab[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:granite_cobble_vertical_slab[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:granite_cobble_vertical_slab[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:granite_cobble_vertical_slab[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:granite_cobble_vertical_slab[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:granite_cobble_vertical_slab[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:granite_cobble_vertical_slab[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:granite_cobble_vertical_slab[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:granite_cobble_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:granite_cobble_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:granite_cobble_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:granite_cobble_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:granite_cobble_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:granite_cobble_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:granite_cobble_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:granite_cobble_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:granite_cobble_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:granite_cobble_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:granite_cobble_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:granite_cobble_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:granite_cobble_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:granite_cobble_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:granite_cobble_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:granite_cobble_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:granite_cobble_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:granite_cobble_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:granite_cobble_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:granite_cobble_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:granite_cobble_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:granite_cobble_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:granite_cobble_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:granite_cobble_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:granite_cobble_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:granite_cobble_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:granite_cobble_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:granite_cobble_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:granite_cobble_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:granite_cobble_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:granite_cobble_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:granite_cobble_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:granite_cobble_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:granite_cobble_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:granite_cobble_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:granite_cobble_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:granite_cobble_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:granite_cobble_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:granite_cobble_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:granite_cobble_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:granite_cobble_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:granite_cobble_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:granite_cobble_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:granite_cobble_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:granite_cobble_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:granite_cobble_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:granite_cobble_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:granite_cobble_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:granite_cobble_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:granite_cobble_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:granite_cobble_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:granite_cobble_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:granite_cobble_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:granite_cobble_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:granite_cobble_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:granite_cobble_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:granite_cobble_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:granite_cobble_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:granite_cobble_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:granite_cobble_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:granite_cobble_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:granite_cobble_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:granite_cobble_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:granite_cobble_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:granite_cobble_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:granite_cobble_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:granite_cobble_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:granite_cobble_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:granite_cobble_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:granite_cobble_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:granite_cobble_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:granite_cobble_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:granite_cobble_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:granite_cobble_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:granite_cobble_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:granite_cobble_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:granite_cobble_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:granite_cobble_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:granite_cobble_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:granite_cobble_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:granite_cobble_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:granite_cobble_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:granite_cobble_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:granite_cobble_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:granite_cobble_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:granite_cobble_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:granite_cobble_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:granite_cobble_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:granite_cobble_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:granite_cobble_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:granite_cobble_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:granite_cobble_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:granite_cobble_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:granite_cobble_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:granite_cobble_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:granite_cobble_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:granite_cobble_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:granite_cobble_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:granite_cobble_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:granite_cobble_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:granite_cobble_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:granite_cobble_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:granite_cobble_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:granite_cobble_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:granite_cobble_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:granite_cobble_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:granite_cobble_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:granite_cobble_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:granite_cobble_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:granite_cobble_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:granite_cobble_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:granite_cobble_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:granite_cobble_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:granite_cobble_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:granite_cobble_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:granite_cobble_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:granite_cobble_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:granite_cobble_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:granite_cobble_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:granite_cobble_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:granite_cobble_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:granite_cobble_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:granite_cobble_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:granite_cobble_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:granite_cobble_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:granite_cobble_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:granite_cobble_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:granite_cobble_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:granite_cobble_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:granite_cobble_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:granite_cobble_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:granite_cobble_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:granite_cobble_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:granite_cobble_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:granite_cobble_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:granite_cobble_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:granite_cobble_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:granite_cobble_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:granite_cobble_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:granite_cobble_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:granite_cobble_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:granite_cobble_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:granite_cobble_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:granite_cobble_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:granite_cobble_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:granite_cobble_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:granite_cobble_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:granite_cobble_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:granite_cobble_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:granite_cobble_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:granite_cobble_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:granite_cobble_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:granite_cobble_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:granite_cobble_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:granite_cobble_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:granite_cobble_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:granite_cobble_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:granite_cobble_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:granite_cobble_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:granite_cobble_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:granite_cobble_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:granite_cobble_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:granite_cobble_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:granite_cobble_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:granite_cobble_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:granite_cobble_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:granite_cobble_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:granite_cobble_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:granite_cobble_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:granite_cobble_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:granite_cobble_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:granite_cobble_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:granite_cobble_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:granite_cobble_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:granite_cobble_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:granite_cobble_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:granite_cobble_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:granite_cobble_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:granite_cobble_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:granite_cobble_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:granite_cobble_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:granite_cobble_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:granite_cobble_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:granite_cobble_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:granite_cobble_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:granite_cobble_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:granite_cobble_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:granite_cobble_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:granite_cobble_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:granite_cobble_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:granite_cobble_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:granite_cobble_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:granite_cobble_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:granite_cobble_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:granite_cobble_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:granite_cobble_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:granite_cobble_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:granite_cobble_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:granite_cobble_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:granite_cobble_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:granite_cobble_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:granite_cobble_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:granite_cobble_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:granite_cobble_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:granite_cobble_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:granite_cobble_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:granite_cobble_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:granite_cobble_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:granite_cobble_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:granite_cobble_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:granite_cobble_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:granite_cobble_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:granite_cobble_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:granite_cobble_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:granite_cobble_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:granite_cobble_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:granite_cobble_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:granite_cobble_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:granite_cobble_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:granite_cobble_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:granite_cobble_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:granite_cobble_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:granite_cobble_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:granite_cobble_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:granite_cobble_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:granite_cobble_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:granite_cobble_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:granite_cobble_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:granite_cobble_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:granite_cobble_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:granite_cobble_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:granite_cobble_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:granite_cobble_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:granite_cobble_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:granite_cobble_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:granite_cobble_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:granite_cobble_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:granite_cobble_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:granite_cobble_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:granite_cobble_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:granite_cobble_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:granite_cobble_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:granite_cobble_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:granite_cobble_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:granite_cobble_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:granite_cobble_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:granite_cobble_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:granite_cobble_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:granite_cobble_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:granite_cobble_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:granite_cobble_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:granite_cobble_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:granite_cobble_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:granite_cobble_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:granite_cobble_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:granite_cobble_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:granite_cobble_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:granite_cobble_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:granite_cobble_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:granite_cobble_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:granite_cobble_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:granite_cobble_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:granite_cobble_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:granite_cobble_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:granite_cobble_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:granite_cobble_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:granite_cobble_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:granite_cobble_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:granite_cobble_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:granite_cobble_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:granite_cobble_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:granite_cobble_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:granite_cobble_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:granite_cobble_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:granite_cobble_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:granite_cobble_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:granite_cobble_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:granite_cobble_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:granite_cobble_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:granite_cobble_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:granite_cobble_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:granite_cobble_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:granite_cobble_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:granite_cobble_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:granite_cobble_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:granite_cobble_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:granite_cobble_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:granite_cobble_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:granite_cobble_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:granite_cobble_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:granite_cobble_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:granite_cobble_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:granite_cobble_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:granite_cobble_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:granite_cobble_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:granite_cobble_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:granite_cobble_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:granite_cobble_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:granite_cobble_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:granite_cobble_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:granite_cobble_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:granite_cobble_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:granite_cobble_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:granite_cobble_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:granite_cobble_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:granite_cobble_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:granite_cobble_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:granite_cobble_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:granite_cobble_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:granite_cobble_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:granite_cobble_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:granite_cobble_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:granite_cobble_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:granite_cobble_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:granite_cobble_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:granite_cobble_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:granite_cobble_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:granite_cobble_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:granite_cobble_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:granite_cobble_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:granite_cobble_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:granite_cobble_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:granite_cobble_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:granite_cobble_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:granite_corner_slab[facing=north,type=top,waterlogged=true]
conquest:granite_corner_slab[facing=north,type=top,waterlogged=false]
conquest:granite_corner_slab[facing=north,type=bottom,waterlogged=true]
conquest:granite_corner_slab[facing=north,type=bottom,waterlogged=false]
conquest:granite_corner_slab[facing=south,type=top,waterlogged=true]
conquest:granite_corner_slab[facing=south,type=top,waterlogged=false]
conquest:granite_corner_slab[facing=south,type=bottom,waterlogged=true]
conquest:granite_corner_slab[facing=south,type=bottom,waterlogged=false]
conquest:granite_corner_slab[facing=west,type=top,waterlogged=true]
conquest:granite_corner_slab[facing=west,type=top,waterlogged=false]
conquest:granite_corner_slab[facing=west,type=bottom,waterlogged=true]
conquest:granite_corner_slab[facing=west,type=bottom,waterlogged=false]
conquest:granite_corner_slab[facing=east,type=top,waterlogged=true]
conquest:granite_corner_slab[facing=east,type=top,waterlogged=false]
conquest:granite_corner_slab[facing=east,type=bottom,waterlogged=true]
conquest:granite_corner_slab[facing=east,type=bottom,waterlogged=false]
conquest:granite_cyclopean_masonry
conquest:granite_cyclopean_masonry_arrowslit[facing=north,waterlogged=true]
conquest:granite_cyclopean_masonry_arrowslit[facing=north,waterlogged=false]
conquest:granite_cyclopean_masonry_arrowslit[facing=south,waterlogged=true]
conquest:granite_cyclopean_masonry_arrowslit[facing=south,waterlogged=false]
conquest:granite_cyclopean_masonry_arrowslit[facing=west,waterlogged=true]
conquest:granite_cyclopean_masonry_arrowslit[facing=west,waterlogged=false]
conquest:granite_cyclopean_masonry_arrowslit[facing=east,waterlogged=true]
conquest:granite_cyclopean_masonry_arrowslit[facing=east,waterlogged=false]
conquest:granite_cyclopean_masonry_balustrade[axis=x,waterlogged=true]
conquest:granite_cyclopean_masonry_balustrade[axis=x,waterlogged=false]
conquest:granite_cyclopean_masonry_balustrade[axis=y,waterlogged=true]
conquest:granite_cyclopean_masonry_balustrade[axis=y,waterlogged=false]
conquest:granite_cyclopean_masonry_balustrade[axis=z,waterlogged=true]
conquest:granite_cyclopean_masonry_balustrade[axis=z,waterlogged=false]
conquest:granite_cyclopean_masonry_capital[facing=flat,type=top,waterlogged=true]
conquest:granite_cyclopean_masonry_capital[facing=flat,type=top,waterlogged=false]
conquest:granite_cyclopean_masonry_capital[facing=flat,type=bottom,waterlogged=true]
conquest:granite_cyclopean_masonry_capital[facing=flat,type=bottom,waterlogged=false]
conquest:granite_cyclopean_masonry_capital[facing=north,type=top,waterlogged=true]
conquest:granite_cyclopean_masonry_capital[facing=north,type=top,waterlogged=false]
conquest:granite_cyclopean_masonry_capital[facing=north,type=bottom,waterlogged=true]
conquest:granite_cyclopean_masonry_capital[facing=north,type=bottom,waterlogged=false]
conquest:granite_cyclopean_masonry_capital[facing=south,type=top,waterlogged=true]
conquest:granite_cyclopean_masonry_capital[facing=south,type=top,waterlogged=false]
conquest:granite_cyclopean_masonry_capital[facing=south,type=bottom,waterlogged=true]
conquest:granite_cyclopean_masonry_capital[facing=south,type=bottom,waterlogged=false]
conquest:granite_cyclopean_masonry_capital[facing=east,type=top,waterlogged=true]
conquest:granite_cyclopean_masonry_capital[facing=east,type=top,waterlogged=false]
conquest:granite_cyclopean_masonry_capital[facing=east,type=bottom,waterlogged=true]
conquest:granite_cyclopean_masonry_capital[facing=east,type=bottom,waterlogged=false]
conquest:granite_cyclopean_masonry_capital[facing=west,type=top,waterlogged=true]
conquest:granite_cyclopean_masonry_capital[facing=west,type=top,waterlogged=false]
conquest:granite_cyclopean_masonry_capital[facing=west,type=bottom,waterlogged=true]
conquest:granite_cyclopean_masonry_capital[facing=west,type=bottom,waterlogged=false]
conquest:granite_cyclopean_masonry_corner_slab[facing=north,type=top,waterlogged=true]
conquest:granite_cyclopean_masonry_corner_slab[facing=north,type=top,waterlogged=false]
conquest:granite_cyclopean_masonry_corner_slab[facing=north,type=bottom,waterlogged=true]
conquest:granite_cyclopean_masonry_corner_slab[facing=north,type=bottom,waterlogged=false]
conquest:granite_cyclopean_masonry_corner_slab[facing=south,type=top,waterlogged=true]
conquest:granite_cyclopean_masonry_corner_slab[facing=south,type=top,waterlogged=false]
conquest:granite_cyclopean_masonry_corner_slab[facing=south,type=bottom,waterlogged=true]
conquest:granite_cyclopean_masonry_corner_slab[facing=south,type=bottom,waterlogged=false]
conquest:granite_cyclopean_masonry_corner_slab[facing=west,type=top,waterlogged=true]
conquest:granite_cyclopean_masonry_corner_slab[facing=west,type=top,waterlogged=false]
conquest:granite_cyclopean_masonry_corner_slab[facing=west,type=bottom,waterlogged=true]
conquest:granite_cyclopean_masonry_corner_slab[facing=west,type=bottom,waterlogged=false]
conquest:granite_cyclopean_masonry_corner_slab[facing=east,type=top,waterlogged=true]
conquest:granite_cyclopean_masonry_corner_slab[facing=east,type=top,waterlogged=false]
conquest:granite_cyclopean_masonry_corner_slab[facing=east,type=bottom,waterlogged=true]
conquest:granite_cyclopean_masonry_corner_slab[facing=east,type=bottom,waterlogged=false]
conquest:granite_cyclopean_masonry_eighth_slab[facing=north,type=top,waterlogged=true]
conquest:granite_cyclopean_masonry_eighth_slab[facing=north,type=top,waterlogged=false]
conquest:granite_cyclopean_masonry_eighth_slab[facing=north,type=bottom,waterlogged=true]
conquest:granite_cyclopean_masonry_eighth_slab[facing=north,type=bottom,waterlogged=false]
conquest:granite_cyclopean_masonry_eighth_slab[facing=south,type=top,waterlogged=true]
conquest:granite_cyclopean_masonry_eighth_slab[facing=south,type=top,waterlogged=false]
conquest:granite_cyclopean_masonry_eighth_slab[facing=south,type=bottom,waterlogged=true]
conquest:granite_cyclopean_masonry_eighth_slab[facing=south,type=bottom,waterlogged=false]
conquest:granite_cyclopean_masonry_eighth_slab[facing=west,type=top,waterlogged=true]
conquest:granite_cyclopean_masonry_eighth_slab[facing=west,type=top,waterlogged=false]
conquest:granite_cyclopean_masonry_eighth_slab[facing=west,type=bottom,waterlogged=true]
conquest:granite_cyclopean_masonry_eighth_slab[facing=west,type=bottom,waterlogged=false]
conquest:granite_cyclopean_masonry_eighth_slab[facing=east,type=top,waterlogged=true]
conquest:granite_cyclopean_masonry_eighth_slab[facing=east,type=top,waterlogged=false]
conquest:granite_cyclopean_masonry_eighth_slab[facing=east,type=bottom,waterlogged=true]
conquest:granite_cyclopean_masonry_eighth_slab[facing=east,type=bottom,waterlogged=false]
conquest:granite_cyclopean_masonry_pillar[layer=1,waterlogged=true]
conquest:granite_cyclopean_masonry_pillar[layer=1,waterlogged=false]
conquest:granite_cyclopean_masonry_pillar[layer=2,waterlogged=true]
conquest:granite_cyclopean_masonry_pillar[layer=2,waterlogged=false]
conquest:granite_cyclopean_masonry_pillar[layer=3,waterlogged=true]
conquest:granite_cyclopean_masonry_pillar[layer=3,waterlogged=false]
conquest:granite_cyclopean_masonry_quarter_slab[facing=north,layer=1,type=top,waterlogged=true]
conquest:granite_cyclopean_masonry_quarter_slab[facing=north,layer=1,type=top,waterlogged=false]
conquest:granite_cyclopean_masonry_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=true]
conquest:granite_cyclopean_masonry_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=false]
conquest:granite_cyclopean_masonry_quarter_slab[facing=north,layer=2,type=top,waterlogged=true]
conquest:granite_cyclopean_masonry_quarter_slab[facing=north,layer=2,type=top,waterlogged=false]
conquest:granite_cyclopean_masonry_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=true]
conquest:granite_cyclopean_masonry_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=false]
conquest:granite_cyclopean_masonry_quarter_slab[facing=north,layer=3,type=top,waterlogged=true]
conquest:granite_cyclopean_masonry_quarter_slab[facing=north,layer=3,type=top,waterlogged=false]
conquest:granite_cyclopean_masonry_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=true]
conquest:granite_cyclopean_masonry_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=false]
conquest:granite_cyclopean_masonry_quarter_slab[facing=south,layer=1,type=top,waterlogged=true]
conquest:granite_cyclopean_masonry_quarter_slab[facing=south,layer=1,type=top,waterlogged=false]
conquest:granite_cyclopean_masonry_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=true]
conquest:granite_cyclopean_masonry_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=false]
conquest:granite_cyclopean_masonry_quarter_slab[facing=south,layer=2,type=top,waterlogged=true]
conquest:granite_cyclopean_masonry_quarter_slab[facing=south,layer=2,type=top,waterlogged=false]
conquest:granite_cyclopean_masonry_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=true]
conquest:granite_cyclopean_masonry_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=false]
conquest:granite_cyclopean_masonry_quarter_slab[facing=south,layer=3,type=top,waterlogged=true]
conquest:granite_cyclopean_masonry_quarter_slab[facing=south,layer=3,type=top,waterlogged=false]
conquest:granite_cyclopean_masonry_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=true]
conquest:granite_cyclopean_masonry_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=false]
conquest:granite_cyclopean_masonry_quarter_slab[facing=west,layer=1,type=top,waterlogged=true]
conquest:granite_cyclopean_masonry_quarter_slab[facing=west,layer=1,type=top,waterlogged=false]
conquest:granite_cyclopean_masonry_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=true]
conquest:granite_cyclopean_masonry_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=false]
conquest:granite_cyclopean_masonry_quarter_slab[facing=west,layer=2,type=top,waterlogged=true]
conquest:granite_cyclopean_masonry_quarter_slab[facing=west,layer=2,type=top,waterlogged=false]
conquest:granite_cyclopean_masonry_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=true]
conquest:granite_cyclopean_masonry_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=false]
conquest:granite_cyclopean_masonry_quarter_slab[facing=west,layer=3,type=top,waterlogged=true]
conquest:granite_cyclopean_masonry_quarter_slab[facing=west,layer=3,type=top,waterlogged=false]
conquest:granite_cyclopean_masonry_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=true]
conquest:granite_cyclopean_masonry_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=false]
conquest:granite_cyclopean_masonry_quarter_slab[facing=east,layer=1,type=top,waterlogged=true]
conquest:granite_cyclopean_masonry_quarter_slab[facing=east,layer=1,type=top,waterlogged=false]
conquest:granite_cyclopean_masonry_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=true]
conquest:granite_cyclopean_masonry_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=false]
conquest:granite_cyclopean_masonry_quarter_slab[facing=east,layer=2,type=top,waterlogged=true]
conquest:granite_cyclopean_masonry_quarter_slab[facing=east,layer=2,type=top,waterlogged=false]
conquest:granite_cyclopean_masonry_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=true]
conquest:granite_cyclopean_masonry_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=false]
conquest:granite_cyclopean_masonry_quarter_slab[facing=east,layer=3,type=top,waterlogged=true]
conquest:granite_cyclopean_masonry_quarter_slab[facing=east,layer=3,type=top,waterlogged=false]
conquest:granite_cyclopean_masonry_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=true]
conquest:granite_cyclopean_masonry_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=false]
conquest:granite_cyclopean_masonry_slab[layers=1,type=top,waterlogged=true]
conquest:granite_cyclopean_masonry_slab[layers=1,type=top,waterlogged=false]
conquest:granite_cyclopean_masonry_slab[layers=1,type=bottom,waterlogged=true]
conquest:granite_cyclopean_masonry_slab[layers=1,type=bottom,waterlogged=false]
conquest:granite_cyclopean_masonry_slab[layers=2,type=top,waterlogged=true]
conquest:granite_cyclopean_masonry_slab[layers=2,type=top,waterlogged=false]
conquest:granite_cyclopean_masonry_slab[layers=2,type=bottom,waterlogged=true]
conquest:granite_cyclopean_masonry_slab[layers=2,type=bottom,waterlogged=false]
conquest:granite_cyclopean_masonry_slab[layers=3,type=top,waterlogged=true]
conquest:granite_cyclopean_masonry_slab[layers=3,type=top,waterlogged=false]
conquest:granite_cyclopean_masonry_slab[layers=3,type=bottom,waterlogged=true]
conquest:granite_cyclopean_masonry_slab[layers=3,type=bottom,waterlogged=false]
conquest:granite_cyclopean_masonry_slab[layers=4,type=top,waterlogged=true]
conquest:granite_cyclopean_masonry_slab[layers=4,type=top,waterlogged=false]
conquest:granite_cyclopean_masonry_slab[layers=4,type=bottom,waterlogged=true]
conquest:granite_cyclopean_masonry_slab[layers=4,type=bottom,waterlogged=false]
conquest:granite_cyclopean_masonry_slab[layers=5,type=top,waterlogged=true]
conquest:granite_cyclopean_masonry_slab[layers=5,type=top,waterlogged=false]
conquest:granite_cyclopean_masonry_slab[layers=5,type=bottom,waterlogged=true]
conquest:granite_cyclopean_masonry_slab[layers=5,type=bottom,waterlogged=false]
conquest:granite_cyclopean_masonry_slab[layers=6,type=top,waterlogged=true]
conquest:granite_cyclopean_masonry_slab[layers=6,type=top,waterlogged=false]
conquest:granite_cyclopean_masonry_slab[layers=6,type=bottom,waterlogged=true]
conquest:granite_cyclopean_masonry_slab[layers=6,type=bottom,waterlogged=false]
conquest:granite_cyclopean_masonry_slab[layers=7,type=top,waterlogged=true]
conquest:granite_cyclopean_masonry_slab[layers=7,type=top,waterlogged=false]
conquest:granite_cyclopean_masonry_slab[layers=7,type=bottom,waterlogged=true]
conquest:granite_cyclopean_masonry_slab[layers=7,type=bottom,waterlogged=false]
conquest:granite_cyclopean_masonry_slab[layers=8,type=top,waterlogged=true]
conquest:granite_cyclopean_masonry_slab[layers=8,type=top,waterlogged=false]
conquest:granite_cyclopean_masonry_slab[layers=8,type=bottom,waterlogged=true]
conquest:granite_cyclopean_masonry_slab[layers=8,type=bottom,waterlogged=false]
conquest:granite_cyclopean_masonry_small_arch[direction=northsouth,waterlogged=true]
conquest:granite_cyclopean_masonry_small_arch[direction=northsouth,waterlogged=false]
conquest:granite_cyclopean_masonry_small_arch[direction=eastwest,waterlogged=true]
conquest:granite_cyclopean_masonry_small_arch[direction=eastwest,waterlogged=false]
conquest:granite_cyclopean_masonry_small_arch_half[facing=north,waterlogged=true]
conquest:granite_cyclopean_masonry_small_arch_half[facing=north,waterlogged=false]
conquest:granite_cyclopean_masonry_small_arch_half[facing=south,waterlogged=true]
conquest:granite_cyclopean_masonry_small_arch_half[facing=south,waterlogged=false]
conquest:granite_cyclopean_masonry_small_arch_half[facing=west,waterlogged=true]
conquest:granite_cyclopean_masonry_small_arch_half[facing=west,waterlogged=false]
conquest:granite_cyclopean_masonry_small_arch_half[facing=east,waterlogged=true]
conquest:granite_cyclopean_masonry_small_arch_half[facing=east,waterlogged=false]
conquest:granite_cyclopean_masonry_small_window[down=true,up=true,waterlogged=true]
conquest:granite_cyclopean_masonry_small_window[down=true,up=true,waterlogged=false]
conquest:granite_cyclopean_masonry_small_window[down=true,up=false,waterlogged=true]
conquest:granite_cyclopean_masonry_small_window[down=true,up=false,waterlogged=false]
conquest:granite_cyclopean_masonry_small_window[down=false,up=true,waterlogged=true]
conquest:granite_cyclopean_masonry_small_window[down=false,up=true,waterlogged=false]
conquest:granite_cyclopean_masonry_small_window[down=false,up=false,waterlogged=true]
conquest:granite_cyclopean_masonry_small_window[down=false,up=false,waterlogged=false]
conquest:granite_cyclopean_masonry_small_window_half[down=true,facing=north,up=true,waterlogged=true]
conquest:granite_cyclopean_masonry_small_window_half[down=true,facing=north,up=true,waterlogged=false]
conquest:granite_cyclopean_masonry_small_window_half[down=true,facing=north,up=false,waterlogged=true]
conquest:granite_cyclopean_masonry_small_window_half[down=true,facing=north,up=false,waterlogged=false]
conquest:granite_cyclopean_masonry_small_window_half[down=true,facing=south,up=true,waterlogged=true]
conquest:granite_cyclopean_masonry_small_window_half[down=true,facing=south,up=true,waterlogged=false]
conquest:granite_cyclopean_masonry_small_window_half[down=true,facing=south,up=false,waterlogged=true]
conquest:granite_cyclopean_masonry_small_window_half[down=true,facing=south,up=false,waterlogged=false]
conquest:granite_cyclopean_masonry_small_window_half[down=true,facing=west,up=true,waterlogged=true]
conquest:granite_cyclopean_masonry_small_window_half[down=true,facing=west,up=true,waterlogged=false]
conquest:granite_cyclopean_masonry_small_window_half[down=true,facing=west,up=false,waterlogged=true]
conquest:granite_cyclopean_masonry_small_window_half[down=true,facing=west,up=false,waterlogged=false]
conquest:granite_cyclopean_masonry_small_window_half[down=true,facing=east,up=true,waterlogged=true]
conquest:granite_cyclopean_masonry_small_window_half[down=true,facing=east,up=true,waterlogged=false]
conquest:granite_cyclopean_masonry_small_window_half[down=true,facing=east,up=false,waterlogged=true]
conquest:granite_cyclopean_masonry_small_window_half[down=true,facing=east,up=false,waterlogged=false]
conquest:granite_cyclopean_masonry_small_window_half[down=false,facing=north,up=true,waterlogged=true]
conquest:granite_cyclopean_masonry_small_window_half[down=false,facing=north,up=true,waterlogged=false]
conquest:granite_cyclopean_masonry_small_window_half[down=false,facing=north,up=false,waterlogged=true]
conquest:granite_cyclopean_masonry_small_window_half[down=false,facing=north,up=false,waterlogged=false]
conquest:granite_cyclopean_masonry_small_window_half[down=false,facing=south,up=true,waterlogged=true]
conquest:granite_cyclopean_masonry_small_window_half[down=false,facing=south,up=true,waterlogged=false]
conquest:granite_cyclopean_masonry_small_window_half[down=false,facing=south,up=false,waterlogged=true]
conquest:granite_cyclopean_masonry_small_window_half[down=false,facing=south,up=false,waterlogged=false]
conquest:granite_cyclopean_masonry_small_window_half[down=false,facing=west,up=true,waterlogged=true]
conquest:granite_cyclopean_masonry_small_window_half[down=false,facing=west,up=true,waterlogged=false]
conquest:granite_cyclopean_masonry_small_window_half[down=false,facing=west,up=false,waterlogged=true]
conquest:granite_cyclopean_masonry_small_window_half[down=false,facing=west,up=false,waterlogged=false]
conquest:granite_cyclopean_masonry_small_window_half[down=false,facing=east,up=true,waterlogged=true]
conquest:granite_cyclopean_masonry_small_window_half[down=false,facing=east,up=true,waterlogged=false]
conquest:granite_cyclopean_masonry_small_window_half[down=false,facing=east,up=false,waterlogged=true]
conquest:granite_cyclopean_masonry_small_window_half[down=false,facing=east,up=false,waterlogged=false]
conquest:granite_cyclopean_masonry_sphere[type=egg,waterlogged=true]
conquest:granite_cyclopean_masonry_sphere[type=egg,waterlogged=false]
conquest:granite_cyclopean_masonry_sphere[type=small,waterlogged=true]
conquest:granite_cyclopean_masonry_sphere[type=small,waterlogged=false]
conquest:granite_cyclopean_masonry_sphere[type=large,waterlogged=true]
conquest:granite_cyclopean_masonry_sphere[type=large,waterlogged=false]
conquest:granite_cyclopean_masonry_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:granite_cyclopean_masonry_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:granite_cyclopean_masonry_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:granite_cyclopean_masonry_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:granite_cyclopean_masonry_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:granite_cyclopean_masonry_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:granite_cyclopean_masonry_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:granite_cyclopean_masonry_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:granite_cyclopean_masonry_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:granite_cyclopean_masonry_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:granite_cyclopean_masonry_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:granite_cyclopean_masonry_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:granite_cyclopean_masonry_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:granite_cyclopean_masonry_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:granite_cyclopean_masonry_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:granite_cyclopean_masonry_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:granite_cyclopean_masonry_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:granite_cyclopean_masonry_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:granite_cyclopean_masonry_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:granite_cyclopean_masonry_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:granite_cyclopean_masonry_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:granite_cyclopean_masonry_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:granite_cyclopean_masonry_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:granite_cyclopean_masonry_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:granite_cyclopean_masonry_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:granite_cyclopean_masonry_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:granite_cyclopean_masonry_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:granite_cyclopean_masonry_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:granite_cyclopean_masonry_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:granite_cyclopean_masonry_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:granite_cyclopean_masonry_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:granite_cyclopean_masonry_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:granite_cyclopean_masonry_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:granite_cyclopean_masonry_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:granite_cyclopean_masonry_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:granite_cyclopean_masonry_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:granite_cyclopean_masonry_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:granite_cyclopean_masonry_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:granite_cyclopean_masonry_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:granite_cyclopean_masonry_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:granite_cyclopean_masonry_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:granite_cyclopean_masonry_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:granite_cyclopean_masonry_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:granite_cyclopean_masonry_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:granite_cyclopean_masonry_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:granite_cyclopean_masonry_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:granite_cyclopean_masonry_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:granite_cyclopean_masonry_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:granite_cyclopean_masonry_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:granite_cyclopean_masonry_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:granite_cyclopean_masonry_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:granite_cyclopean_masonry_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:granite_cyclopean_masonry_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:granite_cyclopean_masonry_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:granite_cyclopean_masonry_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:granite_cyclopean_masonry_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:granite_cyclopean_masonry_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:granite_cyclopean_masonry_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:granite_cyclopean_masonry_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:granite_cyclopean_masonry_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:granite_cyclopean_masonry_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:granite_cyclopean_masonry_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:granite_cyclopean_masonry_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:granite_cyclopean_masonry_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:granite_cyclopean_masonry_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:granite_cyclopean_masonry_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:granite_cyclopean_masonry_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:granite_cyclopean_masonry_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:granite_cyclopean_masonry_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:granite_cyclopean_masonry_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:granite_cyclopean_masonry_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:granite_cyclopean_masonry_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:granite_cyclopean_masonry_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:granite_cyclopean_masonry_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:granite_cyclopean_masonry_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:granite_cyclopean_masonry_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:granite_cyclopean_masonry_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:granite_cyclopean_masonry_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:granite_cyclopean_masonry_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:granite_cyclopean_masonry_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:granite_cyclopean_masonry_two_meter_arch[facing=north,type=top]
conquest:granite_cyclopean_masonry_two_meter_arch[facing=north,type=bottom]
conquest:granite_cyclopean_masonry_two_meter_arch[facing=south,type=top]
conquest:granite_cyclopean_masonry_two_meter_arch[facing=south,type=bottom]
conquest:granite_cyclopean_masonry_two_meter_arch[facing=west,type=top]
conquest:granite_cyclopean_masonry_two_meter_arch[facing=west,type=bottom]
conquest:granite_cyclopean_masonry_two_meter_arch[facing=east,type=top]
conquest:granite_cyclopean_masonry_two_meter_arch[facing=east,type=bottom]
conquest:granite_cyclopean_masonry_two_meter_arch_half[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:granite_cyclopean_masonry_two_meter_arch_half[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:granite_cyclopean_masonry_two_meter_arch_half[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:granite_cyclopean_masonry_two_meter_arch_half[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:granite_cyclopean_masonry_two_meter_arch_half[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:granite_cyclopean_masonry_two_meter_arch_half[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:granite_cyclopean_masonry_two_meter_arch_half[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:granite_cyclopean_masonry_two_meter_arch_half[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:granite_cyclopean_masonry_two_meter_arch_half[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:granite_cyclopean_masonry_two_meter_arch_half[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:granite_cyclopean_masonry_two_meter_arch_half[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:granite_cyclopean_masonry_two_meter_arch_half[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:granite_cyclopean_masonry_two_meter_arch_half[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:granite_cyclopean_masonry_two_meter_arch_half[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:granite_cyclopean_masonry_two_meter_arch_half[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:granite_cyclopean_masonry_two_meter_arch_half[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:granite_cyclopean_masonry_two_meter_arch_half[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:granite_cyclopean_masonry_two_meter_arch_half[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:granite_cyclopean_masonry_two_meter_arch_half[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:granite_cyclopean_masonry_two_meter_arch_half[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:granite_cyclopean_masonry_two_meter_arch_half[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:granite_cyclopean_masonry_two_meter_arch_half[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:granite_cyclopean_masonry_two_meter_arch_half[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:granite_cyclopean_masonry_two_meter_arch_half[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:granite_cyclopean_masonry_two_meter_arch_half[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:granite_cyclopean_masonry_two_meter_arch_half[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:granite_cyclopean_masonry_two_meter_arch_half[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:granite_cyclopean_masonry_two_meter_arch_half[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:granite_cyclopean_masonry_two_meter_arch_half[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:granite_cyclopean_masonry_two_meter_arch_half[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:granite_cyclopean_masonry_two_meter_arch_half[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:granite_cyclopean_masonry_two_meter_arch_half[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:granite_cyclopean_masonry_two_meter_arch_half[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:granite_cyclopean_masonry_two_meter_arch_half[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:granite_cyclopean_masonry_two_meter_arch_half[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:granite_cyclopean_masonry_two_meter_arch_half[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:granite_cyclopean_masonry_two_meter_arch_half[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:granite_cyclopean_masonry_two_meter_arch_half[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:granite_cyclopean_masonry_two_meter_arch_half[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:granite_cyclopean_masonry_two_meter_arch_half[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:granite_cyclopean_masonry_two_meter_arch_half[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:granite_cyclopean_masonry_two_meter_arch_half[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:granite_cyclopean_masonry_two_meter_arch_half[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:granite_cyclopean_masonry_two_meter_arch_half[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:granite_cyclopean_masonry_two_meter_arch_half[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:granite_cyclopean_masonry_two_meter_arch_half[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:granite_cyclopean_masonry_two_meter_arch_half[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:granite_cyclopean_masonry_two_meter_arch_half[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:granite_cyclopean_masonry_two_meter_arch_half[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:granite_cyclopean_masonry_two_meter_arch_half[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:granite_cyclopean_masonry_two_meter_arch_half[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:granite_cyclopean_masonry_two_meter_arch_half[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:granite_cyclopean_masonry_two_meter_arch_half[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:granite_cyclopean_masonry_two_meter_arch_half[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:granite_cyclopean_masonry_two_meter_arch_half[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:granite_cyclopean_masonry_two_meter_arch_half[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:granite_cyclopean_masonry_two_meter_arch_half[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:granite_cyclopean_masonry_two_meter_arch_half[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:granite_cyclopean_masonry_two_meter_arch_half[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:granite_cyclopean_masonry_two_meter_arch_half[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:granite_cyclopean_masonry_two_meter_arch_half[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:granite_cyclopean_masonry_two_meter_arch_half[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:granite_cyclopean_masonry_two_meter_arch_half[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:granite_cyclopean_masonry_two_meter_arch_half[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:granite_cyclopean_masonry_vertical_corner[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:granite_cyclopean_masonry_vertical_corner[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:granite_cyclopean_masonry_vertical_corner[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:granite_cyclopean_masonry_vertical_corner[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:granite_cyclopean_masonry_vertical_corner[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:granite_cyclopean_masonry_vertical_corner[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:granite_cyclopean_masonry_vertical_corner[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:granite_cyclopean_masonry_vertical_corner[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:granite_cyclopean_masonry_vertical_corner[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:granite_cyclopean_masonry_vertical_corner[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:granite_cyclopean_masonry_vertical_corner[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:granite_cyclopean_masonry_vertical_corner[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:granite_cyclopean_masonry_vertical_corner[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:granite_cyclopean_masonry_vertical_corner[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:granite_cyclopean_masonry_vertical_corner[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:granite_cyclopean_masonry_vertical_corner[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:granite_cyclopean_masonry_vertical_corner[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:granite_cyclopean_masonry_vertical_corner[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:granite_cyclopean_masonry_vertical_corner[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:granite_cyclopean_masonry_vertical_corner[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:granite_cyclopean_masonry_vertical_corner[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:granite_cyclopean_masonry_vertical_corner[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:granite_cyclopean_masonry_vertical_corner[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:granite_cyclopean_masonry_vertical_corner[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:granite_cyclopean_masonry_vertical_corner[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:granite_cyclopean_masonry_vertical_corner[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:granite_cyclopean_masonry_vertical_corner[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:granite_cyclopean_masonry_vertical_corner[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:granite_cyclopean_masonry_vertical_corner[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:granite_cyclopean_masonry_vertical_corner[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:granite_cyclopean_masonry_vertical_corner[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:granite_cyclopean_masonry_vertical_corner[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:granite_cyclopean_masonry_vertical_corner[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:granite_cyclopean_masonry_vertical_corner[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:granite_cyclopean_masonry_vertical_corner[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:granite_cyclopean_masonry_vertical_corner[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:granite_cyclopean_masonry_vertical_corner[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:granite_cyclopean_masonry_vertical_corner[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:granite_cyclopean_masonry_vertical_corner[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:granite_cyclopean_masonry_vertical_corner[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:granite_cyclopean_masonry_vertical_corner[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:granite_cyclopean_masonry_vertical_corner[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:granite_cyclopean_masonry_vertical_corner[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:granite_cyclopean_masonry_vertical_corner[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:granite_cyclopean_masonry_vertical_corner[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:granite_cyclopean_masonry_vertical_corner[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:granite_cyclopean_masonry_vertical_corner[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:granite_cyclopean_masonry_vertical_corner[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:granite_cyclopean_masonry_vertical_corner[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:granite_cyclopean_masonry_vertical_corner[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:granite_cyclopean_masonry_vertical_corner[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:granite_cyclopean_masonry_vertical_corner[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:granite_cyclopean_masonry_vertical_corner[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:granite_cyclopean_masonry_vertical_corner[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:granite_cyclopean_masonry_vertical_corner[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:granite_cyclopean_masonry_vertical_corner[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:granite_cyclopean_masonry_vertical_corner[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:granite_cyclopean_masonry_vertical_corner[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:granite_cyclopean_masonry_vertical_corner[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:granite_cyclopean_masonry_vertical_corner[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:granite_cyclopean_masonry_vertical_corner[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:granite_cyclopean_masonry_vertical_corner[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:granite_cyclopean_masonry_vertical_corner[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:granite_cyclopean_masonry_vertical_corner[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:granite_cyclopean_masonry_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:granite_cyclopean_masonry_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:granite_cyclopean_masonry_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:granite_cyclopean_masonry_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:granite_cyclopean_masonry_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:granite_cyclopean_masonry_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:granite_cyclopean_masonry_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:granite_cyclopean_masonry_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:granite_cyclopean_masonry_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:granite_cyclopean_masonry_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:granite_cyclopean_masonry_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:granite_cyclopean_masonry_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:granite_cyclopean_masonry_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:granite_cyclopean_masonry_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:granite_cyclopean_masonry_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:granite_cyclopean_masonry_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:granite_cyclopean_masonry_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:granite_cyclopean_masonry_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:granite_cyclopean_masonry_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:granite_cyclopean_masonry_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:granite_cyclopean_masonry_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:granite_cyclopean_masonry_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:granite_cyclopean_masonry_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:granite_cyclopean_masonry_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:granite_cyclopean_masonry_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:granite_cyclopean_masonry_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:granite_cyclopean_masonry_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:granite_cyclopean_masonry_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:granite_cyclopean_masonry_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:granite_cyclopean_masonry_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:granite_cyclopean_masonry_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:granite_cyclopean_masonry_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:granite_cyclopean_masonry_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:granite_cyclopean_masonry_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:granite_cyclopean_masonry_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:granite_cyclopean_masonry_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:granite_cyclopean_masonry_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:granite_cyclopean_masonry_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:granite_cyclopean_masonry_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:granite_cyclopean_masonry_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:granite_cyclopean_masonry_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:granite_cyclopean_masonry_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:granite_cyclopean_masonry_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:granite_cyclopean_masonry_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:granite_cyclopean_masonry_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:granite_cyclopean_masonry_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:granite_cyclopean_masonry_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:granite_cyclopean_masonry_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:granite_cyclopean_masonry_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:granite_cyclopean_masonry_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:granite_cyclopean_masonry_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:granite_cyclopean_masonry_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:granite_cyclopean_masonry_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:granite_cyclopean_masonry_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:granite_cyclopean_masonry_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:granite_cyclopean_masonry_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:granite_cyclopean_masonry_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:granite_cyclopean_masonry_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:granite_cyclopean_masonry_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:granite_cyclopean_masonry_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:granite_cyclopean_masonry_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:granite_cyclopean_masonry_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:granite_cyclopean_masonry_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:granite_cyclopean_masonry_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:granite_cyclopean_masonry_vertical_quarter[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:granite_cyclopean_masonry_vertical_quarter[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:granite_cyclopean_masonry_vertical_quarter[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:granite_cyclopean_masonry_vertical_quarter[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:granite_cyclopean_masonry_vertical_quarter[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:granite_cyclopean_masonry_vertical_quarter[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:granite_cyclopean_masonry_vertical_quarter[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:granite_cyclopean_masonry_vertical_quarter[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:granite_cyclopean_masonry_vertical_quarter[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:granite_cyclopean_masonry_vertical_quarter[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:granite_cyclopean_masonry_vertical_quarter[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:granite_cyclopean_masonry_vertical_quarter[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:granite_cyclopean_masonry_vertical_quarter[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:granite_cyclopean_masonry_vertical_quarter[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:granite_cyclopean_masonry_vertical_quarter[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:granite_cyclopean_masonry_vertical_quarter[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:granite_cyclopean_masonry_vertical_quarter[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:granite_cyclopean_masonry_vertical_quarter[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:granite_cyclopean_masonry_vertical_quarter[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:granite_cyclopean_masonry_vertical_quarter[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:granite_cyclopean_masonry_vertical_quarter[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:granite_cyclopean_masonry_vertical_quarter[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:granite_cyclopean_masonry_vertical_quarter[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:granite_cyclopean_masonry_vertical_quarter[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:granite_cyclopean_masonry_vertical_quarter[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:granite_cyclopean_masonry_vertical_quarter[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:granite_cyclopean_masonry_vertical_quarter[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:granite_cyclopean_masonry_vertical_quarter[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:granite_cyclopean_masonry_vertical_quarter[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:granite_cyclopean_masonry_vertical_quarter[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:granite_cyclopean_masonry_vertical_quarter[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:granite_cyclopean_masonry_vertical_quarter[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:granite_cyclopean_masonry_vertical_quarter[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:granite_cyclopean_masonry_vertical_quarter[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:granite_cyclopean_masonry_vertical_quarter[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:granite_cyclopean_masonry_vertical_quarter[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:granite_cyclopean_masonry_vertical_quarter[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:granite_cyclopean_masonry_vertical_quarter[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:granite_cyclopean_masonry_vertical_quarter[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:granite_cyclopean_masonry_vertical_quarter[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:granite_cyclopean_masonry_vertical_quarter[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:granite_cyclopean_masonry_vertical_quarter[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:granite_cyclopean_masonry_vertical_quarter[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:granite_cyclopean_masonry_vertical_quarter[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:granite_cyclopean_masonry_vertical_quarter[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:granite_cyclopean_masonry_vertical_quarter[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:granite_cyclopean_masonry_vertical_quarter[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:granite_cyclopean_masonry_vertical_quarter[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:granite_cyclopean_masonry_vertical_quarter[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:granite_cyclopean_masonry_vertical_quarter[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:granite_cyclopean_masonry_vertical_quarter[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:granite_cyclopean_masonry_vertical_quarter[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:granite_cyclopean_masonry_vertical_quarter[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:granite_cyclopean_masonry_vertical_quarter[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:granite_cyclopean_masonry_vertical_quarter[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:granite_cyclopean_masonry_vertical_quarter[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:granite_cyclopean_masonry_vertical_quarter[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:granite_cyclopean_masonry_vertical_quarter[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:granite_cyclopean_masonry_vertical_quarter[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:granite_cyclopean_masonry_vertical_quarter[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:granite_cyclopean_masonry_vertical_quarter[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:granite_cyclopean_masonry_vertical_quarter[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:granite_cyclopean_masonry_vertical_quarter[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:granite_cyclopean_masonry_vertical_quarter[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:granite_cyclopean_masonry_vertical_slab[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:granite_cyclopean_masonry_vertical_slab[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:granite_cyclopean_masonry_vertical_slab[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:granite_cyclopean_masonry_vertical_slab[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:granite_cyclopean_masonry_vertical_slab[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:granite_cyclopean_masonry_vertical_slab[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:granite_cyclopean_masonry_vertical_slab[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:granite_cyclopean_masonry_vertical_slab[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:granite_cyclopean_masonry_vertical_slab[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:granite_cyclopean_masonry_vertical_slab[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:granite_cyclopean_masonry_vertical_slab[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:granite_cyclopean_masonry_vertical_slab[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:granite_cyclopean_masonry_vertical_slab[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:granite_cyclopean_masonry_vertical_slab[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:granite_cyclopean_masonry_vertical_slab[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:granite_cyclopean_masonry_vertical_slab[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:granite_cyclopean_masonry_vertical_slab[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:granite_cyclopean_masonry_vertical_slab[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:granite_cyclopean_masonry_vertical_slab[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:granite_cyclopean_masonry_vertical_slab[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:granite_cyclopean_masonry_vertical_slab[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:granite_cyclopean_masonry_vertical_slab[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:granite_cyclopean_masonry_vertical_slab[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:granite_cyclopean_masonry_vertical_slab[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:granite_cyclopean_masonry_vertical_slab[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:granite_cyclopean_masonry_vertical_slab[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:granite_cyclopean_masonry_vertical_slab[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:granite_cyclopean_masonry_vertical_slab[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:granite_cyclopean_masonry_vertical_slab[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:granite_cyclopean_masonry_vertical_slab[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:granite_cyclopean_masonry_vertical_slab[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:granite_cyclopean_masonry_vertical_slab[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:granite_cyclopean_masonry_vertical_slab[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:granite_cyclopean_masonry_vertical_slab[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:granite_cyclopean_masonry_vertical_slab[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:granite_cyclopean_masonry_vertical_slab[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:granite_cyclopean_masonry_vertical_slab[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:granite_cyclopean_masonry_vertical_slab[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:granite_cyclopean_masonry_vertical_slab[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:granite_cyclopean_masonry_vertical_slab[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:granite_cyclopean_masonry_vertical_slab[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:granite_cyclopean_masonry_vertical_slab[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:granite_cyclopean_masonry_vertical_slab[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:granite_cyclopean_masonry_vertical_slab[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:granite_cyclopean_masonry_vertical_slab[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:granite_cyclopean_masonry_vertical_slab[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:granite_cyclopean_masonry_vertical_slab[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:granite_cyclopean_masonry_vertical_slab[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:granite_cyclopean_masonry_vertical_slab[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:granite_cyclopean_masonry_vertical_slab[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:granite_cyclopean_masonry_vertical_slab[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:granite_cyclopean_masonry_vertical_slab[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:granite_cyclopean_masonry_vertical_slab[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:granite_cyclopean_masonry_vertical_slab[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:granite_cyclopean_masonry_vertical_slab[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:granite_cyclopean_masonry_vertical_slab[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:granite_cyclopean_masonry_vertical_slab[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:granite_cyclopean_masonry_vertical_slab[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:granite_cyclopean_masonry_vertical_slab[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:granite_cyclopean_masonry_vertical_slab[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:granite_cyclopean_masonry_vertical_slab[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:granite_cyclopean_masonry_vertical_slab[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:granite_cyclopean_masonry_vertical_slab[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:granite_cyclopean_masonry_vertical_slab[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:granite_cyclopean_masonry_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:granite_cyclopean_masonry_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:granite_cyclopean_masonry_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:granite_cyclopean_masonry_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:granite_cyclopean_masonry_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:granite_cyclopean_masonry_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:granite_cyclopean_masonry_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:granite_cyclopean_masonry_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:granite_cyclopean_masonry_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:granite_cyclopean_masonry_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:granite_cyclopean_masonry_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:granite_cyclopean_masonry_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:granite_cyclopean_masonry_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:granite_cyclopean_masonry_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:granite_cyclopean_masonry_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:granite_cyclopean_masonry_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:granite_cyclopean_masonry_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:granite_cyclopean_masonry_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:granite_cyclopean_masonry_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:granite_cyclopean_masonry_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:granite_cyclopean_masonry_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:granite_cyclopean_masonry_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:granite_cyclopean_masonry_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:granite_cyclopean_masonry_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:granite_cyclopean_masonry_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:granite_cyclopean_masonry_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:granite_cyclopean_masonry_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:granite_cyclopean_masonry_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:granite_cyclopean_masonry_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:granite_cyclopean_masonry_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:granite_cyclopean_masonry_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:granite_cyclopean_masonry_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:granite_cyclopean_masonry_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:granite_cyclopean_masonry_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:granite_cyclopean_masonry_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:granite_cyclopean_masonry_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:granite_cyclopean_masonry_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:granite_cyclopean_masonry_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:granite_cyclopean_masonry_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:granite_cyclopean_masonry_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:granite_cyclopean_masonry_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:granite_cyclopean_masonry_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:granite_cyclopean_masonry_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:granite_cyclopean_masonry_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:granite_cyclopean_masonry_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:granite_cyclopean_masonry_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:granite_cyclopean_masonry_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:granite_cyclopean_masonry_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:granite_cyclopean_masonry_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:granite_cyclopean_masonry_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:granite_cyclopean_masonry_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:granite_cyclopean_masonry_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:granite_cyclopean_masonry_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:granite_cyclopean_masonry_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:granite_cyclopean_masonry_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:granite_cyclopean_masonry_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:granite_cyclopean_masonry_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:granite_cyclopean_masonry_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:granite_cyclopean_masonry_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:granite_cyclopean_masonry_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:granite_cyclopean_masonry_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:granite_cyclopean_masonry_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:granite_cyclopean_masonry_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:granite_cyclopean_masonry_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:granite_cyclopean_masonry_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:granite_cyclopean_masonry_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:granite_cyclopean_masonry_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:granite_cyclopean_masonry_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:granite_cyclopean_masonry_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:granite_cyclopean_masonry_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:granite_cyclopean_masonry_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:granite_cyclopean_masonry_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:granite_cyclopean_masonry_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:granite_cyclopean_masonry_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:granite_cyclopean_masonry_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:granite_cyclopean_masonry_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:granite_cyclopean_masonry_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:granite_cyclopean_masonry_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:granite_cyclopean_masonry_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:granite_cyclopean_masonry_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:granite_cyclopean_masonry_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:granite_cyclopean_masonry_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:granite_cyclopean_masonry_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:granite_cyclopean_masonry_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:granite_cyclopean_masonry_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:granite_cyclopean_masonry_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:granite_cyclopean_masonry_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:granite_cyclopean_masonry_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:granite_cyclopean_masonry_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:granite_cyclopean_masonry_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:granite_cyclopean_masonry_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:granite_cyclopean_masonry_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:granite_cyclopean_masonry_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:granite_cyclopean_masonry_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:granite_cyclopean_masonry_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:granite_cyclopean_masonry_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:granite_cyclopean_masonry_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:granite_cyclopean_masonry_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:granite_cyclopean_masonry_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:granite_cyclopean_masonry_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:granite_cyclopean_masonry_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:granite_cyclopean_masonry_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:granite_cyclopean_masonry_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:granite_cyclopean_masonry_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:granite_cyclopean_masonry_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:granite_cyclopean_masonry_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:granite_cyclopean_masonry_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:granite_cyclopean_masonry_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:granite_cyclopean_masonry_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:granite_cyclopean_masonry_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:granite_cyclopean_masonry_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:granite_cyclopean_masonry_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:granite_cyclopean_masonry_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:granite_cyclopean_masonry_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:granite_cyclopean_masonry_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:granite_cyclopean_masonry_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:granite_cyclopean_masonry_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:granite_cyclopean_masonry_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:granite_cyclopean_masonry_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:granite_cyclopean_masonry_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:granite_cyclopean_masonry_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:granite_cyclopean_masonry_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:granite_cyclopean_masonry_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:granite_cyclopean_masonry_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:granite_cyclopean_masonry_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:granite_cyclopean_masonry_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:granite_cyclopean_masonry_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:granite_cyclopean_masonry_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:granite_cyclopean_masonry_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:granite_cyclopean_masonry_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:granite_cyclopean_masonry_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:granite_cyclopean_masonry_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:granite_cyclopean_masonry_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:granite_cyclopean_masonry_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:granite_cyclopean_masonry_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:granite_cyclopean_masonry_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:granite_cyclopean_masonry_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:granite_cyclopean_masonry_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:granite_cyclopean_masonry_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:granite_cyclopean_masonry_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:granite_cyclopean_masonry_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:granite_cyclopean_masonry_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:granite_cyclopean_masonry_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:granite_cyclopean_masonry_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:granite_cyclopean_masonry_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:granite_cyclopean_masonry_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:granite_cyclopean_masonry_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:granite_cyclopean_masonry_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:granite_cyclopean_masonry_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:granite_cyclopean_masonry_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:granite_cyclopean_masonry_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:granite_cyclopean_masonry_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:granite_cyclopean_masonry_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:granite_cyclopean_masonry_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:granite_cyclopean_masonry_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:granite_cyclopean_masonry_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:granite_cyclopean_masonry_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:granite_cyclopean_masonry_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:granite_cyclopean_masonry_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:granite_cyclopean_masonry_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:granite_cyclopean_masonry_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:granite_cyclopean_masonry_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:granite_cyclopean_masonry_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:granite_cyclopean_masonry_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:granite_cyclopean_masonry_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:granite_cyclopean_masonry_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:granite_cyclopean_masonry_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:granite_cyclopean_masonry_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:granite_cyclopean_masonry_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:granite_cyclopean_masonry_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:granite_cyclopean_masonry_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:granite_cyclopean_masonry_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:granite_cyclopean_masonry_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:granite_cyclopean_masonry_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:granite_cyclopean_masonry_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:granite_cyclopean_masonry_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:granite_cyclopean_masonry_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:granite_cyclopean_masonry_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:granite_cyclopean_masonry_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:granite_cyclopean_masonry_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:granite_cyclopean_masonry_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:granite_cyclopean_masonry_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:granite_cyclopean_masonry_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:granite_cyclopean_masonry_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:granite_cyclopean_masonry_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:granite_cyclopean_masonry_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:granite_cyclopean_masonry_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:granite_cyclopean_masonry_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:granite_cyclopean_masonry_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:granite_cyclopean_masonry_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:granite_cyclopean_masonry_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:granite_cyclopean_masonry_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:granite_cyclopean_masonry_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:granite_cyclopean_masonry_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:granite_cyclopean_masonry_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:granite_cyclopean_masonry_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:granite_cyclopean_masonry_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:granite_cyclopean_masonry_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:granite_cyclopean_masonry_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:granite_cyclopean_masonry_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:granite_cyclopean_masonry_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:granite_cyclopean_masonry_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:granite_cyclopean_masonry_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:granite_cyclopean_masonry_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:granite_cyclopean_masonry_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:granite_cyclopean_masonry_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:granite_cyclopean_masonry_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:granite_cyclopean_masonry_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:granite_cyclopean_masonry_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:granite_cyclopean_masonry_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:granite_cyclopean_masonry_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:granite_cyclopean_masonry_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:granite_cyclopean_masonry_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:granite_cyclopean_masonry_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:granite_cyclopean_masonry_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:granite_cyclopean_masonry_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:granite_cyclopean_masonry_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:granite_cyclopean_masonry_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:granite_cyclopean_masonry_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:granite_cyclopean_masonry_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:granite_cyclopean_masonry_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:granite_cyclopean_masonry_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:granite_cyclopean_masonry_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:granite_cyclopean_masonry_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:granite_cyclopean_masonry_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:granite_cyclopean_masonry_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:granite_cyclopean_masonry_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:granite_cyclopean_masonry_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:granite_cyclopean_masonry_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:granite_cyclopean_masonry_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:granite_cyclopean_masonry_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:granite_cyclopean_masonry_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:granite_cyclopean_masonry_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:granite_cyclopean_masonry_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:granite_cyclopean_masonry_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:granite_cyclopean_masonry_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:granite_cyclopean_masonry_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:granite_cyclopean_masonry_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:granite_cyclopean_masonry_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:granite_cyclopean_masonry_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:granite_cyclopean_masonry_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:granite_cyclopean_masonry_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:granite_cyclopean_masonry_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:granite_cyclopean_masonry_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:granite_cyclopean_masonry_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:granite_cyclopean_masonry_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:granite_cyclopean_masonry_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:granite_cyclopean_masonry_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:granite_cyclopean_masonry_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:granite_cyclopean_masonry_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:granite_cyclopean_masonry_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:granite_cyclopean_masonry_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:granite_cyclopean_masonry_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:granite_cyclopean_masonry_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:granite_cyclopean_masonry_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:granite_cyclopean_masonry_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:granite_cyclopean_masonry_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:granite_cyclopean_masonry_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:granite_cyclopean_masonry_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:granite_cyclopean_masonry_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:granite_cyclopean_masonry_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:granite_cyclopean_masonry_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:granite_cyclopean_masonry_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:granite_cyclopean_masonry_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:granite_cyclopean_masonry_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:granite_cyclopean_masonry_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:granite_cyclopean_masonry_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:granite_cyclopean_masonry_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:granite_cyclopean_masonry_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:granite_cyclopean_masonry_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:granite_cyclopean_masonry_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:granite_cyclopean_masonry_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:granite_cyclopean_masonry_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:granite_cyclopean_masonry_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:granite_cyclopean_masonry_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:granite_cyclopean_masonry_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:granite_cyclopean_masonry_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:granite_cyclopean_masonry_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:granite_cyclopean_masonry_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:granite_cyclopean_masonry_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:granite_cyclopean_masonry_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:granite_cyclopean_masonry_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:granite_cyclopean_masonry_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:granite_cyclopean_masonry_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:granite_cyclopean_masonry_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:granite_cyclopean_masonry_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:granite_cyclopean_masonry_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:granite_cyclopean_masonry_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:granite_cyclopean_masonry_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:granite_cyclopean_masonry_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:granite_cyclopean_masonry_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:granite_cyclopean_masonry_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:granite_cyclopean_masonry_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:granite_cyclopean_masonry_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:granite_cyclopean_masonry_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:granite_cyclopean_masonry_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:granite_cyclopean_masonry_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:granite_cyclopean_masonry_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:granite_cyclopean_masonry_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:granite_cyclopean_masonry_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:granite_cyclopean_masonry_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:granite_cyclopean_masonry_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:granite_cyclopean_masonry_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:granite_cyclopean_masonry_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:granite_cyclopean_masonry_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:granite_cyclopean_masonry_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:granite_cyclopean_masonry_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:granite_cyclopean_masonry_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:granite_cyclopean_masonry_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:granite_cyclopean_masonry_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:granite_cyclopean_masonry_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:granite_cyclopean_masonry_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:granite_cyclopean_masonry_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:granite_cyclopean_masonry_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:granite_cyclopean_masonry_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:granite_cyclopean_masonry_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:granite_cyclopean_masonry_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:granite_cyclopean_masonry_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:granite_cyclopean_masonry_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:granite_cyclopean_masonry_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:granite_cyclopean_masonry_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:granite_cyclopean_masonry_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:granite_cyclopean_masonry_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:granite_cyclopean_masonry_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:granite_dwarven_column
conquest:granite_dwarven_column_pillar[layer=1,waterlogged=true]
conquest:granite_dwarven_column_pillar[layer=1,waterlogged=false]
conquest:granite_dwarven_column_pillar[layer=2,waterlogged=true]
conquest:granite_dwarven_column_pillar[layer=2,waterlogged=false]
conquest:granite_dwarven_column_pillar[layer=3,waterlogged=true]
conquest:granite_dwarven_column_pillar[layer=3,waterlogged=false]
conquest:granite_dwarven_column_vertical_corner[facing=north,layer=1,waterlogged=true]
conquest:granite_dwarven_column_vertical_corner[facing=north,layer=1,waterlogged=false]
conquest:granite_dwarven_column_vertical_corner[facing=north,layer=2,waterlogged=true]
conquest:granite_dwarven_column_vertical_corner[facing=north,layer=2,waterlogged=false]
conquest:granite_dwarven_column_vertical_corner[facing=north,layer=3,waterlogged=true]
conquest:granite_dwarven_column_vertical_corner[facing=north,layer=3,waterlogged=false]
conquest:granite_dwarven_column_vertical_corner[facing=north,layer=4,waterlogged=true]
conquest:granite_dwarven_column_vertical_corner[facing=north,layer=4,waterlogged=false]
conquest:granite_dwarven_column_vertical_corner[facing=south,layer=1,waterlogged=true]
conquest:granite_dwarven_column_vertical_corner[facing=south,layer=1,waterlogged=false]
conquest:granite_dwarven_column_vertical_corner[facing=south,layer=2,waterlogged=true]
conquest:granite_dwarven_column_vertical_corner[facing=south,layer=2,waterlogged=false]
conquest:granite_dwarven_column_vertical_corner[facing=south,layer=3,waterlogged=true]
conquest:granite_dwarven_column_vertical_corner[facing=south,layer=3,waterlogged=false]
conquest:granite_dwarven_column_vertical_corner[facing=south,layer=4,waterlogged=true]
conquest:granite_dwarven_column_vertical_corner[facing=south,layer=4,waterlogged=false]
conquest:granite_dwarven_column_vertical_corner[facing=west,layer=1,waterlogged=true]
conquest:granite_dwarven_column_vertical_corner[facing=west,layer=1,waterlogged=false]
conquest:granite_dwarven_column_vertical_corner[facing=west,layer=2,waterlogged=true]
conquest:granite_dwarven_column_vertical_corner[facing=west,layer=2,waterlogged=false]
conquest:granite_dwarven_column_vertical_corner[facing=west,layer=3,waterlogged=true]
conquest:granite_dwarven_column_vertical_corner[facing=west,layer=3,waterlogged=false]
conquest:granite_dwarven_column_vertical_corner[facing=west,layer=4,waterlogged=true]
conquest:granite_dwarven_column_vertical_corner[facing=west,layer=4,waterlogged=false]
conquest:granite_dwarven_column_vertical_corner[facing=east,layer=1,waterlogged=true]
conquest:granite_dwarven_column_vertical_corner[facing=east,layer=1,waterlogged=false]
conquest:granite_dwarven_column_vertical_corner[facing=east,layer=2,waterlogged=true]
conquest:granite_dwarven_column_vertical_corner[facing=east,layer=2,waterlogged=false]
conquest:granite_dwarven_column_vertical_corner[facing=east,layer=3,waterlogged=true]
conquest:granite_dwarven_column_vertical_corner[facing=east,layer=3,waterlogged=false]
conquest:granite_dwarven_column_vertical_corner[facing=east,layer=4,waterlogged=true]
conquest:granite_dwarven_column_vertical_corner[facing=east,layer=4,waterlogged=false]
conquest:granite_dwarven_column_vertical_quarter[facing=north,layer=1,waterlogged=true]
conquest:granite_dwarven_column_vertical_quarter[facing=north,layer=1,waterlogged=false]
conquest:granite_dwarven_column_vertical_quarter[facing=north,layer=2,waterlogged=true]
conquest:granite_dwarven_column_vertical_quarter[facing=north,layer=2,waterlogged=false]
conquest:granite_dwarven_column_vertical_quarter[facing=north,layer=3,waterlogged=true]
conquest:granite_dwarven_column_vertical_quarter[facing=north,layer=3,waterlogged=false]
conquest:granite_dwarven_column_vertical_quarter[facing=north,layer=4,waterlogged=true]
conquest:granite_dwarven_column_vertical_quarter[facing=north,layer=4,waterlogged=false]
conquest:granite_dwarven_column_vertical_quarter[facing=south,layer=1,waterlogged=true]
conquest:granite_dwarven_column_vertical_quarter[facing=south,layer=1,waterlogged=false]
conquest:granite_dwarven_column_vertical_quarter[facing=south,layer=2,waterlogged=true]
conquest:granite_dwarven_column_vertical_quarter[facing=south,layer=2,waterlogged=false]
conquest:granite_dwarven_column_vertical_quarter[facing=south,layer=3,waterlogged=true]
conquest:granite_dwarven_column_vertical_quarter[facing=south,layer=3,waterlogged=false]
conquest:granite_dwarven_column_vertical_quarter[facing=south,layer=4,waterlogged=true]
conquest:granite_dwarven_column_vertical_quarter[facing=south,layer=4,waterlogged=false]
conquest:granite_dwarven_column_vertical_quarter[facing=west,layer=1,waterlogged=true]
conquest:granite_dwarven_column_vertical_quarter[facing=west,layer=1,waterlogged=false]
conquest:granite_dwarven_column_vertical_quarter[facing=west,layer=2,waterlogged=true]
conquest:granite_dwarven_column_vertical_quarter[facing=west,layer=2,waterlogged=false]
conquest:granite_dwarven_column_vertical_quarter[facing=west,layer=3,waterlogged=true]
conquest:granite_dwarven_column_vertical_quarter[facing=west,layer=3,waterlogged=false]
conquest:granite_dwarven_column_vertical_quarter[facing=west,layer=4,waterlogged=true]
conquest:granite_dwarven_column_vertical_quarter[facing=west,layer=4,waterlogged=false]
conquest:granite_dwarven_column_vertical_quarter[facing=east,layer=1,waterlogged=true]
conquest:granite_dwarven_column_vertical_quarter[facing=east,layer=1,waterlogged=false]
conquest:granite_dwarven_column_vertical_quarter[facing=east,layer=2,waterlogged=true]
conquest:granite_dwarven_column_vertical_quarter[facing=east,layer=2,waterlogged=false]
conquest:granite_dwarven_column_vertical_quarter[facing=east,layer=3,waterlogged=true]
conquest:granite_dwarven_column_vertical_quarter[facing=east,layer=3,waterlogged=false]
conquest:granite_dwarven_column_vertical_quarter[facing=east,layer=4,waterlogged=true]
conquest:granite_dwarven_column_vertical_quarter[facing=east,layer=4,waterlogged=false]
conquest:granite_dwarven_column_vertical_slab[facing=north,layer=1,waterlogged=true]
conquest:granite_dwarven_column_vertical_slab[facing=north,layer=1,waterlogged=false]
conquest:granite_dwarven_column_vertical_slab[facing=north,layer=2,waterlogged=true]
conquest:granite_dwarven_column_vertical_slab[facing=north,layer=2,waterlogged=false]
conquest:granite_dwarven_column_vertical_slab[facing=north,layer=3,waterlogged=true]
conquest:granite_dwarven_column_vertical_slab[facing=north,layer=3,waterlogged=false]
conquest:granite_dwarven_column_vertical_slab[facing=north,layer=4,waterlogged=true]
conquest:granite_dwarven_column_vertical_slab[facing=north,layer=4,waterlogged=false]
conquest:granite_dwarven_column_vertical_slab[facing=south,layer=1,waterlogged=true]
conquest:granite_dwarven_column_vertical_slab[facing=south,layer=1,waterlogged=false]
conquest:granite_dwarven_column_vertical_slab[facing=south,layer=2,waterlogged=true]
conquest:granite_dwarven_column_vertical_slab[facing=south,layer=2,waterlogged=false]
conquest:granite_dwarven_column_vertical_slab[facing=south,layer=3,waterlogged=true]
conquest:granite_dwarven_column_vertical_slab[facing=south,layer=3,waterlogged=false]
conquest:granite_dwarven_column_vertical_slab[facing=south,layer=4,waterlogged=true]
conquest:granite_dwarven_column_vertical_slab[facing=south,layer=4,waterlogged=false]
conquest:granite_dwarven_column_vertical_slab[facing=west,layer=1,waterlogged=true]
conquest:granite_dwarven_column_vertical_slab[facing=west,layer=1,waterlogged=false]
conquest:granite_dwarven_column_vertical_slab[facing=west,layer=2,waterlogged=true]
conquest:granite_dwarven_column_vertical_slab[facing=west,layer=2,waterlogged=false]
conquest:granite_dwarven_column_vertical_slab[facing=west,layer=3,waterlogged=true]
conquest:granite_dwarven_column_vertical_slab[facing=west,layer=3,waterlogged=false]
conquest:granite_dwarven_column_vertical_slab[facing=west,layer=4,waterlogged=true]
conquest:granite_dwarven_column_vertical_slab[facing=west,layer=4,waterlogged=false]
conquest:granite_dwarven_column_vertical_slab[facing=east,layer=1,waterlogged=true]
conquest:granite_dwarven_column_vertical_slab[facing=east,layer=1,waterlogged=false]
conquest:granite_dwarven_column_vertical_slab[facing=east,layer=2,waterlogged=true]
conquest:granite_dwarven_column_vertical_slab[facing=east,layer=2,waterlogged=false]
conquest:granite_dwarven_column_vertical_slab[facing=east,layer=3,waterlogged=true]
conquest:granite_dwarven_column_vertical_slab[facing=east,layer=3,waterlogged=false]
conquest:granite_dwarven_column_vertical_slab[facing=east,layer=4,waterlogged=true]
conquest:granite_dwarven_column_vertical_slab[facing=east,layer=4,waterlogged=false]
conquest:granite_dwarven_column_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:granite_dwarven_column_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:granite_dwarven_column_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:granite_dwarven_column_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:granite_dwarven_column_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:granite_dwarven_column_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:granite_dwarven_column_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:granite_dwarven_column_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:granite_dwarven_column_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:granite_dwarven_column_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:granite_dwarven_column_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:granite_dwarven_column_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:granite_dwarven_column_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:granite_dwarven_column_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:granite_dwarven_column_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:granite_dwarven_column_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:granite_dwarven_column_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:granite_dwarven_column_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:granite_dwarven_column_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:granite_dwarven_column_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:granite_dwarven_column_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:granite_dwarven_column_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:granite_dwarven_column_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:granite_dwarven_column_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:granite_dwarven_column_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:granite_dwarven_column_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:granite_dwarven_column_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:granite_dwarven_column_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:granite_dwarven_column_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:granite_dwarven_column_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:granite_dwarven_column_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:granite_dwarven_column_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:granite_dwarven_column_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:granite_dwarven_column_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:granite_dwarven_column_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:granite_dwarven_column_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:granite_dwarven_column_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:granite_dwarven_column_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:granite_dwarven_column_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:granite_dwarven_column_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:granite_dwarven_column_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:granite_dwarven_column_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:granite_dwarven_column_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:granite_dwarven_column_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:granite_dwarven_column_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:granite_dwarven_column_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:granite_dwarven_column_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:granite_dwarven_column_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:granite_dwarven_column_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:granite_dwarven_column_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:granite_dwarven_column_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:granite_dwarven_column_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:granite_dwarven_column_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:granite_dwarven_column_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:granite_dwarven_column_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:granite_dwarven_column_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:granite_dwarven_column_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:granite_dwarven_column_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:granite_dwarven_column_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:granite_dwarven_column_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:granite_dwarven_column_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:granite_dwarven_column_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:granite_dwarven_column_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:granite_dwarven_column_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:granite_dwarven_column_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:granite_dwarven_column_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:granite_dwarven_column_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:granite_dwarven_column_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:granite_dwarven_column_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:granite_dwarven_column_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:granite_dwarven_column_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:granite_dwarven_column_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:granite_dwarven_column_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:granite_dwarven_column_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:granite_dwarven_column_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:granite_dwarven_column_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:granite_dwarven_column_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:granite_dwarven_column_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:granite_dwarven_column_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:granite_dwarven_column_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:granite_dwarven_column_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:granite_dwarven_column_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:granite_dwarven_column_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:granite_dwarven_column_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:granite_dwarven_column_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:granite_dwarven_column_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:granite_dwarven_column_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:granite_dwarven_column_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:granite_dwarven_column_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:granite_dwarven_column_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:granite_dwarven_column_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:granite_dwarven_column_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:granite_dwarven_column_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:granite_dwarven_column_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:granite_dwarven_column_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:granite_dwarven_column_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:granite_dwarven_column_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:granite_dwarven_column_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:granite_dwarven_column_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:granite_dwarven_column_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:granite_dwarven_column_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:granite_dwarven_column_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:granite_dwarven_column_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:granite_dwarven_column_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:granite_dwarven_column_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:granite_dwarven_column_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:granite_dwarven_column_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:granite_dwarven_column_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:granite_dwarven_column_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:granite_dwarven_column_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:granite_dwarven_column_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:granite_dwarven_column_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:granite_dwarven_column_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:granite_dwarven_column_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:granite_dwarven_column_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:granite_dwarven_column_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:granite_dwarven_column_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:granite_dwarven_column_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:granite_dwarven_column_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:granite_dwarven_column_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:granite_dwarven_column_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:granite_dwarven_column_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:granite_dwarven_column_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:granite_dwarven_column_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:granite_dwarven_column_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:granite_dwarven_column_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:granite_dwarven_column_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:granite_dwarven_column_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:granite_dwarven_column_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:granite_dwarven_column_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:granite_dwarven_column_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:granite_dwarven_column_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:granite_dwarven_column_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:granite_dwarven_column_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:granite_dwarven_column_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:granite_dwarven_column_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:granite_dwarven_column_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:granite_dwarven_column_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:granite_dwarven_column_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:granite_dwarven_column_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:granite_dwarven_column_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:granite_dwarven_column_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:granite_dwarven_column_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:granite_dwarven_column_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:granite_dwarven_column_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:granite_dwarven_column_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:granite_dwarven_column_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:granite_dwarven_column_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:granite_dwarven_column_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:granite_dwarven_column_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:granite_dwarven_column_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:granite_dwarven_column_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:granite_dwarven_column_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:granite_dwarven_column_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:granite_dwarven_column_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:granite_dwarven_column_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:granite_dwarven_column_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:granite_dwarven_column_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:granite_dwarven_column_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:granite_dwarven_column_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:granite_dwarven_column_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:granite_dwarven_column_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:granite_dwarven_column_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:granite_dwarven_column_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:granite_dwarven_column_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:granite_dwarven_column_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:granite_dwarven_column_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:granite_dwarven_column_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:granite_dwarven_column_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:granite_dwarven_column_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:granite_dwarven_column_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:granite_dwarven_column_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:granite_dwarven_column_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:granite_dwarven_column_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:granite_dwarven_column_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:granite_dwarven_column_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:granite_dwarven_column_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:granite_dwarven_column_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:granite_dwarven_column_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:granite_dwarven_column_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:granite_dwarven_column_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:granite_dwarven_column_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:granite_dwarven_column_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:granite_dwarven_column_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:granite_dwarven_column_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:granite_dwarven_column_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:granite_dwarven_column_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:granite_dwarven_column_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:granite_dwarven_column_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:granite_dwarven_column_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:granite_dwarven_column_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:granite_dwarven_column_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:granite_dwarven_column_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:granite_dwarven_column_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:granite_dwarven_column_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:granite_dwarven_column_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:granite_dwarven_column_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:granite_dwarven_column_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:granite_dwarven_column_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:granite_dwarven_column_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:granite_dwarven_column_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:granite_dwarven_column_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:granite_dwarven_column_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:granite_dwarven_column_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:granite_dwarven_column_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:granite_dwarven_column_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:granite_dwarven_column_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:granite_dwarven_column_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:granite_dwarven_column_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:granite_dwarven_column_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:granite_dwarven_column_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:granite_dwarven_column_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:granite_dwarven_column_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:granite_dwarven_column_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:granite_dwarven_column_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:granite_dwarven_column_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:granite_dwarven_column_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:granite_dwarven_column_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:granite_dwarven_column_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:granite_dwarven_column_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:granite_dwarven_column_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:granite_dwarven_column_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:granite_dwarven_column_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:granite_dwarven_column_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:granite_dwarven_column_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:granite_dwarven_column_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:granite_dwarven_column_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:granite_dwarven_column_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:granite_dwarven_column_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:granite_dwarven_column_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:granite_dwarven_column_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:granite_dwarven_column_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:granite_dwarven_column_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:granite_dwarven_column_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:granite_dwarven_column_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:granite_dwarven_column_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:granite_dwarven_column_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:granite_dwarven_column_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:granite_dwarven_column_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:granite_dwarven_column_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:granite_dwarven_column_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:granite_dwarven_column_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:granite_dwarven_column_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:granite_dwarven_column_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:granite_dwarven_column_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:granite_dwarven_column_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:granite_dwarven_column_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:granite_dwarven_column_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:granite_dwarven_column_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:granite_dwarven_column_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:granite_dwarven_column_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:granite_dwarven_column_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:granite_dwarven_column_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:granite_dwarven_column_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:granite_dwarven_column_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:granite_dwarven_column_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:granite_dwarven_column_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:granite_dwarven_column_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:granite_dwarven_column_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:granite_dwarven_column_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:granite_dwarven_column_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:granite_dwarven_column_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:granite_dwarven_column_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:granite_dwarven_column_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:granite_dwarven_column_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:granite_dwarven_column_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:granite_dwarven_column_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:granite_dwarven_column_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:granite_dwarven_column_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:granite_dwarven_column_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:granite_dwarven_column_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:granite_dwarven_column_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:granite_dwarven_column_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:granite_dwarven_column_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:granite_dwarven_column_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:granite_dwarven_column_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:granite_dwarven_column_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:granite_dwarven_column_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:granite_dwarven_column_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:granite_dwarven_column_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:granite_dwarven_column_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:granite_dwarven_column_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:granite_dwarven_column_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:granite_dwarven_column_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:granite_dwarven_column_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:granite_dwarven_column_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:granite_dwarven_column_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:granite_dwarven_column_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:granite_dwarven_column_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:granite_dwarven_column_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:granite_dwarven_column_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:granite_dwarven_column_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:granite_dwarven_column_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:granite_dwarven_column_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:granite_dwarven_column_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:granite_dwarven_column_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:granite_dwarven_column_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:granite_dwarven_column_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:granite_dwarven_column_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:granite_dwarven_column_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:granite_dwarven_column_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:granite_dwarven_column_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:granite_dwarven_column_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:granite_dwarven_column_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:granite_dwarven_column_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:granite_dwarven_column_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:granite_dwarven_column_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:granite_dwarven_column_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:granite_dwarven_column_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:granite_dwarven_column_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:granite_dwarven_column_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:granite_dwarven_column_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:granite_dwarven_column_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:granite_dwarven_column_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:granite_dwarven_column_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:granite_dwarven_column_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:granite_dwarven_column_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:granite_dwarven_column_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:granite_dwarven_column_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:granite_dwarven_column_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:granite_dwarven_column_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:granite_dwarven_column_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:granite_dwarven_column_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:granite_dwarven_column_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:granite_dwarven_design
conquest:granite_dwarven_design_pillar[layer=1,waterlogged=true]
conquest:granite_dwarven_design_pillar[layer=1,waterlogged=false]
conquest:granite_dwarven_design_pillar[layer=2,waterlogged=true]
conquest:granite_dwarven_design_pillar[layer=2,waterlogged=false]
conquest:granite_dwarven_design_pillar[layer=3,waterlogged=true]
conquest:granite_dwarven_design_pillar[layer=3,waterlogged=false]
conquest:granite_dwarven_design_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:granite_dwarven_design_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:granite_dwarven_design_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:granite_dwarven_design_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:granite_dwarven_design_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:granite_dwarven_design_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:granite_dwarven_design_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:granite_dwarven_design_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:granite_dwarven_design_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:granite_dwarven_design_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:granite_dwarven_design_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:granite_dwarven_design_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:granite_dwarven_design_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:granite_dwarven_design_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:granite_dwarven_design_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:granite_dwarven_design_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:granite_dwarven_design_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:granite_dwarven_design_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:granite_dwarven_design_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:granite_dwarven_design_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:granite_dwarven_design_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:granite_dwarven_design_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:granite_dwarven_design_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:granite_dwarven_design_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:granite_dwarven_design_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:granite_dwarven_design_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:granite_dwarven_design_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:granite_dwarven_design_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:granite_dwarven_design_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:granite_dwarven_design_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:granite_dwarven_design_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:granite_dwarven_design_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:granite_dwarven_design_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:granite_dwarven_design_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:granite_dwarven_design_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:granite_dwarven_design_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:granite_dwarven_design_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:granite_dwarven_design_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:granite_dwarven_design_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:granite_dwarven_design_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:granite_dwarven_design_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:granite_dwarven_design_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:granite_dwarven_design_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:granite_dwarven_design_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:granite_dwarven_design_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:granite_dwarven_design_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:granite_dwarven_design_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:granite_dwarven_design_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:granite_dwarven_design_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:granite_dwarven_design_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:granite_dwarven_design_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:granite_dwarven_design_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:granite_dwarven_design_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:granite_dwarven_design_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:granite_dwarven_design_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:granite_dwarven_design_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:granite_dwarven_design_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:granite_dwarven_design_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:granite_dwarven_design_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:granite_dwarven_design_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:granite_dwarven_design_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:granite_dwarven_design_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:granite_dwarven_design_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:granite_dwarven_design_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:granite_dwarven_design_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:granite_dwarven_design_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:granite_dwarven_design_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:granite_dwarven_design_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:granite_dwarven_design_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:granite_dwarven_design_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:granite_dwarven_design_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:granite_dwarven_design_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:granite_dwarven_design_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:granite_dwarven_design_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:granite_dwarven_design_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:granite_dwarven_design_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:granite_dwarven_design_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:granite_dwarven_design_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:granite_dwarven_design_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:granite_dwarven_design_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:granite_dwarven_design_vertical_corner[facing=north,layer=1,waterlogged=true]
conquest:granite_dwarven_design_vertical_corner[facing=north,layer=1,waterlogged=false]
conquest:granite_dwarven_design_vertical_corner[facing=north,layer=2,waterlogged=true]
conquest:granite_dwarven_design_vertical_corner[facing=north,layer=2,waterlogged=false]
conquest:granite_dwarven_design_vertical_corner[facing=north,layer=3,waterlogged=true]
conquest:granite_dwarven_design_vertical_corner[facing=north,layer=3,waterlogged=false]
conquest:granite_dwarven_design_vertical_corner[facing=north,layer=4,waterlogged=true]
conquest:granite_dwarven_design_vertical_corner[facing=north,layer=4,waterlogged=false]
conquest:granite_dwarven_design_vertical_corner[facing=south,layer=1,waterlogged=true]
conquest:granite_dwarven_design_vertical_corner[facing=south,layer=1,waterlogged=false]
conquest:granite_dwarven_design_vertical_corner[facing=south,layer=2,waterlogged=true]
conquest:granite_dwarven_design_vertical_corner[facing=south,layer=2,waterlogged=false]
conquest:granite_dwarven_design_vertical_corner[facing=south,layer=3,waterlogged=true]
conquest:granite_dwarven_design_vertical_corner[facing=south,layer=3,waterlogged=false]
conquest:granite_dwarven_design_vertical_corner[facing=south,layer=4,waterlogged=true]
conquest:granite_dwarven_design_vertical_corner[facing=south,layer=4,waterlogged=false]
conquest:granite_dwarven_design_vertical_corner[facing=west,layer=1,waterlogged=true]
conquest:granite_dwarven_design_vertical_corner[facing=west,layer=1,waterlogged=false]
conquest:granite_dwarven_design_vertical_corner[facing=west,layer=2,waterlogged=true]
conquest:granite_dwarven_design_vertical_corner[facing=west,layer=2,waterlogged=false]
conquest:granite_dwarven_design_vertical_corner[facing=west,layer=3,waterlogged=true]
conquest:granite_dwarven_design_vertical_corner[facing=west,layer=3,waterlogged=false]
conquest:granite_dwarven_design_vertical_corner[facing=west,layer=4,waterlogged=true]
conquest:granite_dwarven_design_vertical_corner[facing=west,layer=4,waterlogged=false]
conquest:granite_dwarven_design_vertical_corner[facing=east,layer=1,waterlogged=true]
conquest:granite_dwarven_design_vertical_corner[facing=east,layer=1,waterlogged=false]
conquest:granite_dwarven_design_vertical_corner[facing=east,layer=2,waterlogged=true]
conquest:granite_dwarven_design_vertical_corner[facing=east,layer=2,waterlogged=false]
conquest:granite_dwarven_design_vertical_corner[facing=east,layer=3,waterlogged=true]
conquest:granite_dwarven_design_vertical_corner[facing=east,layer=3,waterlogged=false]
conquest:granite_dwarven_design_vertical_corner[facing=east,layer=4,waterlogged=true]
conquest:granite_dwarven_design_vertical_corner[facing=east,layer=4,waterlogged=false]
conquest:granite_dwarven_design_vertical_quarter[facing=north,layer=1,waterlogged=true]
conquest:granite_dwarven_design_vertical_quarter[facing=north,layer=1,waterlogged=false]
conquest:granite_dwarven_design_vertical_quarter[facing=north,layer=2,waterlogged=true]
conquest:granite_dwarven_design_vertical_quarter[facing=north,layer=2,waterlogged=false]
conquest:granite_dwarven_design_vertical_quarter[facing=north,layer=3,waterlogged=true]
conquest:granite_dwarven_design_vertical_quarter[facing=north,layer=3,waterlogged=false]
conquest:granite_dwarven_design_vertical_quarter[facing=north,layer=4,waterlogged=true]
conquest:granite_dwarven_design_vertical_quarter[facing=north,layer=4,waterlogged=false]
conquest:granite_dwarven_design_vertical_quarter[facing=south,layer=1,waterlogged=true]
conquest:granite_dwarven_design_vertical_quarter[facing=south,layer=1,waterlogged=false]
conquest:granite_dwarven_design_vertical_quarter[facing=south,layer=2,waterlogged=true]
conquest:granite_dwarven_design_vertical_quarter[facing=south,layer=2,waterlogged=false]
conquest:granite_dwarven_design_vertical_quarter[facing=south,layer=3,waterlogged=true]
conquest:granite_dwarven_design_vertical_quarter[facing=south,layer=3,waterlogged=false]
conquest:granite_dwarven_design_vertical_quarter[facing=south,layer=4,waterlogged=true]
conquest:granite_dwarven_design_vertical_quarter[facing=south,layer=4,waterlogged=false]
conquest:granite_dwarven_design_vertical_quarter[facing=west,layer=1,waterlogged=true]
conquest:granite_dwarven_design_vertical_quarter[facing=west,layer=1,waterlogged=false]
conquest:granite_dwarven_design_vertical_quarter[facing=west,layer=2,waterlogged=true]
conquest:granite_dwarven_design_vertical_quarter[facing=west,layer=2,waterlogged=false]
conquest:granite_dwarven_design_vertical_quarter[facing=west,layer=3,waterlogged=true]
conquest:granite_dwarven_design_vertical_quarter[facing=west,layer=3,waterlogged=false]
conquest:granite_dwarven_design_vertical_quarter[facing=west,layer=4,waterlogged=true]
conquest:granite_dwarven_design_vertical_quarter[facing=west,layer=4,waterlogged=false]
conquest:granite_dwarven_design_vertical_quarter[facing=east,layer=1,waterlogged=true]
conquest:granite_dwarven_design_vertical_quarter[facing=east,layer=1,waterlogged=false]
conquest:granite_dwarven_design_vertical_quarter[facing=east,layer=2,waterlogged=true]
conquest:granite_dwarven_design_vertical_quarter[facing=east,layer=2,waterlogged=false]
conquest:granite_dwarven_design_vertical_quarter[facing=east,layer=3,waterlogged=true]
conquest:granite_dwarven_design_vertical_quarter[facing=east,layer=3,waterlogged=false]
conquest:granite_dwarven_design_vertical_quarter[facing=east,layer=4,waterlogged=true]
conquest:granite_dwarven_design_vertical_quarter[facing=east,layer=4,waterlogged=false]
conquest:granite_dwarven_design_vertical_slab[facing=north,layer=1,waterlogged=true]
conquest:granite_dwarven_design_vertical_slab[facing=north,layer=1,waterlogged=false]
conquest:granite_dwarven_design_vertical_slab[facing=north,layer=2,waterlogged=true]
conquest:granite_dwarven_design_vertical_slab[facing=north,layer=2,waterlogged=false]
conquest:granite_dwarven_design_vertical_slab[facing=north,layer=3,waterlogged=true]
conquest:granite_dwarven_design_vertical_slab[facing=north,layer=3,waterlogged=false]
conquest:granite_dwarven_design_vertical_slab[facing=north,layer=4,waterlogged=true]
conquest:granite_dwarven_design_vertical_slab[facing=north,layer=4,waterlogged=false]
conquest:granite_dwarven_design_vertical_slab[facing=south,layer=1,waterlogged=true]
conquest:granite_dwarven_design_vertical_slab[facing=south,layer=1,waterlogged=false]
conquest:granite_dwarven_design_vertical_slab[facing=south,layer=2,waterlogged=true]
conquest:granite_dwarven_design_vertical_slab[facing=south,layer=2,waterlogged=false]
conquest:granite_dwarven_design_vertical_slab[facing=south,layer=3,waterlogged=true]
conquest:granite_dwarven_design_vertical_slab[facing=south,layer=3,waterlogged=false]
conquest:granite_dwarven_design_vertical_slab[facing=south,layer=4,waterlogged=true]
conquest:granite_dwarven_design_vertical_slab[facing=south,layer=4,waterlogged=false]
conquest:granite_dwarven_design_vertical_slab[facing=west,layer=1,waterlogged=true]
conquest:granite_dwarven_design_vertical_slab[facing=west,layer=1,waterlogged=false]
conquest:granite_dwarven_design_vertical_slab[facing=west,layer=2,waterlogged=true]
conquest:granite_dwarven_design_vertical_slab[facing=west,layer=2,waterlogged=false]
conquest:granite_dwarven_design_vertical_slab[facing=west,layer=3,waterlogged=true]
conquest:granite_dwarven_design_vertical_slab[facing=west,layer=3,waterlogged=false]
conquest:granite_dwarven_design_vertical_slab[facing=west,layer=4,waterlogged=true]
conquest:granite_dwarven_design_vertical_slab[facing=west,layer=4,waterlogged=false]
conquest:granite_dwarven_design_vertical_slab[facing=east,layer=1,waterlogged=true]
conquest:granite_dwarven_design_vertical_slab[facing=east,layer=1,waterlogged=false]
conquest:granite_dwarven_design_vertical_slab[facing=east,layer=2,waterlogged=true]
conquest:granite_dwarven_design_vertical_slab[facing=east,layer=2,waterlogged=false]
conquest:granite_dwarven_design_vertical_slab[facing=east,layer=3,waterlogged=true]
conquest:granite_dwarven_design_vertical_slab[facing=east,layer=3,waterlogged=false]
conquest:granite_dwarven_design_vertical_slab[facing=east,layer=4,waterlogged=true]
conquest:granite_dwarven_design_vertical_slab[facing=east,layer=4,waterlogged=false]
conquest:granite_dwarven_design_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:granite_dwarven_design_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:granite_dwarven_design_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:granite_dwarven_design_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:granite_dwarven_design_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:granite_dwarven_design_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:granite_dwarven_design_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:granite_dwarven_design_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:granite_dwarven_design_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:granite_dwarven_design_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:granite_dwarven_design_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:granite_dwarven_design_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:granite_dwarven_design_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:granite_dwarven_design_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:granite_dwarven_design_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:granite_dwarven_design_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:granite_dwarven_design_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:granite_dwarven_design_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:granite_dwarven_design_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:granite_dwarven_design_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:granite_dwarven_design_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:granite_dwarven_design_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:granite_dwarven_design_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:granite_dwarven_design_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:granite_dwarven_design_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:granite_dwarven_design_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:granite_dwarven_design_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:granite_dwarven_design_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:granite_dwarven_design_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:granite_dwarven_design_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:granite_dwarven_design_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:granite_dwarven_design_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:granite_dwarven_design_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:granite_dwarven_design_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:granite_dwarven_design_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:granite_dwarven_design_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:granite_dwarven_design_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:granite_dwarven_design_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:granite_dwarven_design_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:granite_dwarven_design_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:granite_dwarven_design_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:granite_dwarven_design_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:granite_dwarven_design_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:granite_dwarven_design_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:granite_dwarven_design_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:granite_dwarven_design_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:granite_dwarven_design_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:granite_dwarven_design_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:granite_dwarven_design_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:granite_dwarven_design_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:granite_dwarven_design_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:granite_dwarven_design_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:granite_dwarven_design_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:granite_dwarven_design_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:granite_dwarven_design_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:granite_dwarven_design_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:granite_dwarven_design_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:granite_dwarven_design_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:granite_dwarven_design_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:granite_dwarven_design_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:granite_dwarven_design_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:granite_dwarven_design_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:granite_dwarven_design_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:granite_dwarven_design_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:granite_dwarven_design_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:granite_dwarven_design_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:granite_dwarven_design_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:granite_dwarven_design_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:granite_dwarven_design_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:granite_dwarven_design_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:granite_dwarven_design_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:granite_dwarven_design_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:granite_dwarven_design_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:granite_dwarven_design_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:granite_dwarven_design_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:granite_dwarven_design_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:granite_dwarven_design_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:granite_dwarven_design_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:granite_dwarven_design_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:granite_dwarven_design_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:granite_dwarven_design_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:granite_dwarven_design_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:granite_dwarven_design_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:granite_dwarven_design_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:granite_dwarven_design_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:granite_dwarven_design_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:granite_dwarven_design_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:granite_dwarven_design_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:granite_dwarven_design_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:granite_dwarven_design_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:granite_dwarven_design_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:granite_dwarven_design_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:granite_dwarven_design_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:granite_dwarven_design_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:granite_dwarven_design_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:granite_dwarven_design_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:granite_dwarven_design_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:granite_dwarven_design_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:granite_dwarven_design_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:granite_dwarven_design_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:granite_dwarven_design_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:granite_dwarven_design_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:granite_dwarven_design_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:granite_dwarven_design_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:granite_dwarven_design_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:granite_dwarven_design_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:granite_dwarven_design_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:granite_dwarven_design_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:granite_dwarven_design_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:granite_dwarven_design_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:granite_dwarven_design_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:granite_dwarven_design_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:granite_dwarven_design_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:granite_dwarven_design_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:granite_dwarven_design_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:granite_dwarven_design_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:granite_dwarven_design_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:granite_dwarven_design_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:granite_dwarven_design_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:granite_dwarven_design_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:granite_dwarven_design_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:granite_dwarven_design_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:granite_dwarven_design_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:granite_dwarven_design_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:granite_dwarven_design_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:granite_dwarven_design_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:granite_dwarven_design_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:granite_dwarven_design_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:granite_dwarven_design_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:granite_dwarven_design_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:granite_dwarven_design_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:granite_dwarven_design_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:granite_dwarven_design_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:granite_dwarven_design_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:granite_dwarven_design_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:granite_dwarven_design_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:granite_dwarven_design_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:granite_dwarven_design_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:granite_dwarven_design_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:granite_dwarven_design_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:granite_dwarven_design_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:granite_dwarven_design_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:granite_dwarven_design_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:granite_dwarven_design_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:granite_dwarven_design_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:granite_dwarven_design_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:granite_dwarven_design_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:granite_dwarven_design_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:granite_dwarven_design_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:granite_dwarven_design_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:granite_dwarven_design_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:granite_dwarven_design_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:granite_dwarven_design_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:granite_dwarven_design_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:granite_dwarven_design_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:granite_dwarven_design_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:granite_dwarven_design_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:granite_dwarven_design_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:granite_dwarven_design_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:granite_dwarven_design_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:granite_dwarven_design_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:granite_dwarven_design_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:granite_dwarven_design_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:granite_dwarven_design_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:granite_dwarven_design_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:granite_dwarven_design_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:granite_dwarven_design_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:granite_dwarven_design_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:granite_dwarven_design_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:granite_dwarven_design_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:granite_dwarven_design_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:granite_dwarven_design_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:granite_dwarven_design_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:granite_dwarven_design_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:granite_dwarven_design_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:granite_dwarven_design_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:granite_dwarven_design_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:granite_dwarven_design_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:granite_dwarven_design_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:granite_dwarven_design_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:granite_dwarven_design_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:granite_dwarven_design_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:granite_dwarven_design_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:granite_dwarven_design_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:granite_dwarven_design_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:granite_dwarven_design_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:granite_dwarven_design_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:granite_dwarven_design_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:granite_dwarven_design_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:granite_dwarven_design_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:granite_dwarven_design_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:granite_dwarven_design_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:granite_dwarven_design_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:granite_dwarven_design_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:granite_dwarven_design_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:granite_dwarven_design_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:granite_dwarven_design_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:granite_dwarven_design_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:granite_dwarven_design_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:granite_dwarven_design_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:granite_dwarven_design_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:granite_dwarven_design_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:granite_dwarven_design_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:granite_dwarven_design_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:granite_dwarven_design_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:granite_dwarven_design_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:granite_dwarven_design_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:granite_dwarven_design_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:granite_dwarven_design_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:granite_dwarven_design_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:granite_dwarven_design_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:granite_dwarven_design_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:granite_dwarven_design_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:granite_dwarven_design_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:granite_dwarven_design_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:granite_dwarven_design_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:granite_dwarven_design_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:granite_dwarven_design_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:granite_dwarven_design_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:granite_dwarven_design_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:granite_dwarven_design_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:granite_dwarven_design_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:granite_dwarven_design_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:granite_dwarven_design_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:granite_dwarven_design_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:granite_dwarven_design_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:granite_dwarven_design_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:granite_dwarven_design_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:granite_dwarven_design_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:granite_dwarven_design_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:granite_dwarven_design_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:granite_dwarven_design_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:granite_dwarven_design_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:granite_dwarven_design_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:granite_dwarven_design_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:granite_dwarven_design_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:granite_dwarven_design_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:granite_dwarven_design_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:granite_dwarven_design_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:granite_dwarven_design_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:granite_dwarven_design_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:granite_dwarven_design_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:granite_dwarven_design_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:granite_dwarven_design_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:granite_dwarven_design_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:granite_dwarven_design_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:granite_dwarven_design_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:granite_dwarven_design_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:granite_dwarven_design_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:granite_dwarven_design_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:granite_dwarven_design_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:granite_dwarven_design_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:granite_dwarven_design_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:granite_dwarven_design_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:granite_dwarven_design_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:granite_dwarven_design_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:granite_dwarven_design_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:granite_dwarven_design_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:granite_dwarven_design_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:granite_dwarven_design_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:granite_dwarven_design_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:granite_dwarven_design_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:granite_dwarven_design_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:granite_dwarven_design_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:granite_dwarven_design_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:granite_dwarven_design_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:granite_dwarven_design_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:granite_dwarven_design_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:granite_dwarven_design_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:granite_dwarven_design_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:granite_dwarven_design_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:granite_dwarven_design_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:granite_dwarven_design_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:granite_dwarven_design_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:granite_dwarven_design_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:granite_dwarven_design_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:granite_dwarven_design_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:granite_dwarven_design_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:granite_dwarven_design_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:granite_dwarven_design_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:granite_dwarven_design_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:granite_dwarven_design_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:granite_dwarven_design_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:granite_dwarven_design_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:granite_dwarven_design_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:granite_dwarven_design_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:granite_dwarven_design_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:granite_dwarven_design_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:granite_dwarven_design_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:granite_dwarven_design_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:granite_dwarven_design_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:granite_dwarven_design_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:granite_dwarven_design_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:granite_dwarven_design_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:granite_dwarven_design_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:granite_dwarven_design_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:granite_dwarven_design_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:granite_dwarven_design_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:granite_dwarven_design_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:granite_dwarven_design_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:granite_dwarven_design_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:granite_dwarven_design_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:granite_dwarven_design_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:granite_dwarven_design_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:granite_dwarven_design_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:granite_dwarven_design_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:granite_dwarven_design_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:granite_dwarven_design_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:granite_dwarven_design_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:granite_dwarven_design_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:granite_dwarven_design_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:granite_dwarven_design_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:granite_dwarven_design_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:granite_dwarven_design_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:granite_dwarven_design_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:granite_dwarven_design_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:granite_dwarven_design_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:granite_dwarven_design_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:granite_dwarven_design_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:granite_dwarven_design_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:granite_dwarven_design_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:granite_dwarven_design_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:granite_dwarven_design_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:granite_dwarven_design_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:granite_eighth_slab[facing=north,type=top,waterlogged=true]
conquest:granite_eighth_slab[facing=north,type=top,waterlogged=false]
conquest:granite_eighth_slab[facing=north,type=bottom,waterlogged=true]
conquest:granite_eighth_slab[facing=north,type=bottom,waterlogged=false]
conquest:granite_eighth_slab[facing=south,type=top,waterlogged=true]
conquest:granite_eighth_slab[facing=south,type=top,waterlogged=false]
conquest:granite_eighth_slab[facing=south,type=bottom,waterlogged=true]
conquest:granite_eighth_slab[facing=south,type=bottom,waterlogged=false]
conquest:granite_eighth_slab[facing=west,type=top,waterlogged=true]
conquest:granite_eighth_slab[facing=west,type=top,waterlogged=false]
conquest:granite_eighth_slab[facing=west,type=bottom,waterlogged=true]
conquest:granite_eighth_slab[facing=west,type=bottom,waterlogged=false]
conquest:granite_eighth_slab[facing=east,type=top,waterlogged=true]
conquest:granite_eighth_slab[facing=east,type=top,waterlogged=false]
conquest:granite_eighth_slab[facing=east,type=bottom,waterlogged=true]
conquest:granite_eighth_slab[facing=east,type=bottom,waterlogged=false]
conquest:granite_embossment
conquest:granite_embossment_pillar[layer=1,waterlogged=true]
conquest:granite_embossment_pillar[layer=1,waterlogged=false]
conquest:granite_embossment_pillar[layer=2,waterlogged=true]
conquest:granite_embossment_pillar[layer=2,waterlogged=false]
conquest:granite_embossment_pillar[layer=3,waterlogged=true]
conquest:granite_embossment_pillar[layer=3,waterlogged=false]
conquest:granite_embossment_vertical_corner[facing=north,layer=1,waterlogged=true]
conquest:granite_embossment_vertical_corner[facing=north,layer=1,waterlogged=false]
conquest:granite_embossment_vertical_corner[facing=north,layer=2,waterlogged=true]
conquest:granite_embossment_vertical_corner[facing=north,layer=2,waterlogged=false]
conquest:granite_embossment_vertical_corner[facing=north,layer=3,waterlogged=true]
conquest:granite_embossment_vertical_corner[facing=north,layer=3,waterlogged=false]
conquest:granite_embossment_vertical_corner[facing=north,layer=4,waterlogged=true]
conquest:granite_embossment_vertical_corner[facing=north,layer=4,waterlogged=false]
conquest:granite_embossment_vertical_corner[facing=south,layer=1,waterlogged=true]
conquest:granite_embossment_vertical_corner[facing=south,layer=1,waterlogged=false]
conquest:granite_embossment_vertical_corner[facing=south,layer=2,waterlogged=true]
conquest:granite_embossment_vertical_corner[facing=south,layer=2,waterlogged=false]
conquest:granite_embossment_vertical_corner[facing=south,layer=3,waterlogged=true]
conquest:granite_embossment_vertical_corner[facing=south,layer=3,waterlogged=false]
conquest:granite_embossment_vertical_corner[facing=south,layer=4,waterlogged=true]
conquest:granite_embossment_vertical_corner[facing=south,layer=4,waterlogged=false]
conquest:granite_embossment_vertical_corner[facing=west,layer=1,waterlogged=true]
conquest:granite_embossment_vertical_corner[facing=west,layer=1,waterlogged=false]
conquest:granite_embossment_vertical_corner[facing=west,layer=2,waterlogged=true]
conquest:granite_embossment_vertical_corner[facing=west,layer=2,waterlogged=false]
conquest:granite_embossment_vertical_corner[facing=west,layer=3,waterlogged=true]
conquest:granite_embossment_vertical_corner[facing=west,layer=3,waterlogged=false]
conquest:granite_embossment_vertical_corner[facing=west,layer=4,waterlogged=true]
conquest:granite_embossment_vertical_corner[facing=west,layer=4,waterlogged=false]
conquest:granite_embossment_vertical_corner[facing=east,layer=1,waterlogged=true]
conquest:granite_embossment_vertical_corner[facing=east,layer=1,waterlogged=false]
conquest:granite_embossment_vertical_corner[facing=east,layer=2,waterlogged=true]
conquest:granite_embossment_vertical_corner[facing=east,layer=2,waterlogged=false]
conquest:granite_embossment_vertical_corner[facing=east,layer=3,waterlogged=true]
conquest:granite_embossment_vertical_corner[facing=east,layer=3,waterlogged=false]
conquest:granite_embossment_vertical_corner[facing=east,layer=4,waterlogged=true]
conquest:granite_embossment_vertical_corner[facing=east,layer=4,waterlogged=false]
conquest:granite_embossment_vertical_quarter[facing=north,layer=1,waterlogged=true]
conquest:granite_embossment_vertical_quarter[facing=north,layer=1,waterlogged=false]
conquest:granite_embossment_vertical_quarter[facing=north,layer=2,waterlogged=true]
conquest:granite_embossment_vertical_quarter[facing=north,layer=2,waterlogged=false]
conquest:granite_embossment_vertical_quarter[facing=north,layer=3,waterlogged=true]
conquest:granite_embossment_vertical_quarter[facing=north,layer=3,waterlogged=false]
conquest:granite_embossment_vertical_quarter[facing=north,layer=4,waterlogged=true]
conquest:granite_embossment_vertical_quarter[facing=north,layer=4,waterlogged=false]
conquest:granite_embossment_vertical_quarter[facing=south,layer=1,waterlogged=true]
conquest:granite_embossment_vertical_quarter[facing=south,layer=1,waterlogged=false]
conquest:granite_embossment_vertical_quarter[facing=south,layer=2,waterlogged=true]
conquest:granite_embossment_vertical_quarter[facing=south,layer=2,waterlogged=false]
conquest:granite_embossment_vertical_quarter[facing=south,layer=3,waterlogged=true]
conquest:granite_embossment_vertical_quarter[facing=south,layer=3,waterlogged=false]
conquest:granite_embossment_vertical_quarter[facing=south,layer=4,waterlogged=true]
conquest:granite_embossment_vertical_quarter[facing=south,layer=4,waterlogged=false]
conquest:granite_embossment_vertical_quarter[facing=west,layer=1,waterlogged=true]
conquest:granite_embossment_vertical_quarter[facing=west,layer=1,waterlogged=false]
conquest:granite_embossment_vertical_quarter[facing=west,layer=2,waterlogged=true]
conquest:granite_embossment_vertical_quarter[facing=west,layer=2,waterlogged=false]
conquest:granite_embossment_vertical_quarter[facing=west,layer=3,waterlogged=true]
conquest:granite_embossment_vertical_quarter[facing=west,layer=3,waterlogged=false]
conquest:granite_embossment_vertical_quarter[facing=west,layer=4,waterlogged=true]
conquest:granite_embossment_vertical_quarter[facing=west,layer=4,waterlogged=false]
conquest:granite_embossment_vertical_quarter[facing=east,layer=1,waterlogged=true]
conquest:granite_embossment_vertical_quarter[facing=east,layer=1,waterlogged=false]
conquest:granite_embossment_vertical_quarter[facing=east,layer=2,waterlogged=true]
conquest:granite_embossment_vertical_quarter[facing=east,layer=2,waterlogged=false]
conquest:granite_embossment_vertical_quarter[facing=east,layer=3,waterlogged=true]
conquest:granite_embossment_vertical_quarter[facing=east,layer=3,waterlogged=false]
conquest:granite_embossment_vertical_quarter[facing=east,layer=4,waterlogged=true]
conquest:granite_embossment_vertical_quarter[facing=east,layer=4,waterlogged=false]
conquest:granite_embossment_vertical_slab[facing=north,layer=1,waterlogged=true]
conquest:granite_embossment_vertical_slab[facing=north,layer=1,waterlogged=false]
conquest:granite_embossment_vertical_slab[facing=north,layer=2,waterlogged=true]
conquest:granite_embossment_vertical_slab[facing=north,layer=2,waterlogged=false]
conquest:granite_embossment_vertical_slab[facing=north,layer=3,waterlogged=true]
conquest:granite_embossment_vertical_slab[facing=north,layer=3,waterlogged=false]
conquest:granite_embossment_vertical_slab[facing=north,layer=4,waterlogged=true]
conquest:granite_embossment_vertical_slab[facing=north,layer=4,waterlogged=false]
conquest:granite_embossment_vertical_slab[facing=south,layer=1,waterlogged=true]
conquest:granite_embossment_vertical_slab[facing=south,layer=1,waterlogged=false]
conquest:granite_embossment_vertical_slab[facing=south,layer=2,waterlogged=true]
conquest:granite_embossment_vertical_slab[facing=south,layer=2,waterlogged=false]
conquest:granite_embossment_vertical_slab[facing=south,layer=3,waterlogged=true]
conquest:granite_embossment_vertical_slab[facing=south,layer=3,waterlogged=false]
conquest:granite_embossment_vertical_slab[facing=south,layer=4,waterlogged=true]
conquest:granite_embossment_vertical_slab[facing=south,layer=4,waterlogged=false]
conquest:granite_embossment_vertical_slab[facing=west,layer=1,waterlogged=true]
conquest:granite_embossment_vertical_slab[facing=west,layer=1,waterlogged=false]
conquest:granite_embossment_vertical_slab[facing=west,layer=2,waterlogged=true]
conquest:granite_embossment_vertical_slab[facing=west,layer=2,waterlogged=false]
conquest:granite_embossment_vertical_slab[facing=west,layer=3,waterlogged=true]
conquest:granite_embossment_vertical_slab[facing=west,layer=3,waterlogged=false]
conquest:granite_embossment_vertical_slab[facing=west,layer=4,waterlogged=true]
conquest:granite_embossment_vertical_slab[facing=west,layer=4,waterlogged=false]
conquest:granite_embossment_vertical_slab[facing=east,layer=1,waterlogged=true]
conquest:granite_embossment_vertical_slab[facing=east,layer=1,waterlogged=false]
conquest:granite_embossment_vertical_slab[facing=east,layer=2,waterlogged=true]
conquest:granite_embossment_vertical_slab[facing=east,layer=2,waterlogged=false]
conquest:granite_embossment_vertical_slab[facing=east,layer=3,waterlogged=true]
conquest:granite_embossment_vertical_slab[facing=east,layer=3,waterlogged=false]
conquest:granite_embossment_vertical_slab[facing=east,layer=4,waterlogged=true]
conquest:granite_embossment_vertical_slab[facing=east,layer=4,waterlogged=false]
conquest:granite_embossment_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:granite_embossment_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:granite_embossment_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:granite_embossment_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:granite_embossment_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:granite_embossment_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:granite_embossment_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:granite_embossment_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:granite_embossment_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:granite_embossment_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:granite_embossment_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:granite_embossment_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:granite_embossment_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:granite_embossment_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:granite_embossment_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:granite_embossment_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:granite_embossment_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:granite_embossment_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:granite_embossment_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:granite_embossment_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:granite_embossment_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:granite_embossment_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:granite_embossment_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:granite_embossment_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:granite_embossment_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:granite_embossment_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:granite_embossment_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:granite_embossment_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:granite_embossment_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:granite_embossment_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:granite_embossment_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:granite_embossment_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:granite_embossment_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:granite_embossment_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:granite_embossment_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:granite_embossment_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:granite_embossment_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:granite_embossment_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:granite_embossment_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:granite_embossment_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:granite_embossment_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:granite_embossment_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:granite_embossment_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:granite_embossment_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:granite_embossment_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:granite_embossment_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:granite_embossment_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:granite_embossment_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:granite_embossment_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:granite_embossment_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:granite_embossment_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:granite_embossment_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:granite_embossment_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:granite_embossment_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:granite_embossment_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:granite_embossment_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:granite_embossment_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:granite_embossment_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:granite_embossment_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:granite_embossment_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:granite_embossment_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:granite_embossment_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:granite_embossment_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:granite_embossment_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:granite_embossment_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:granite_embossment_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:granite_embossment_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:granite_embossment_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:granite_embossment_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:granite_embossment_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:granite_embossment_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:granite_embossment_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:granite_embossment_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:granite_embossment_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:granite_embossment_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:granite_embossment_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:granite_embossment_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:granite_embossment_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:granite_embossment_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:granite_embossment_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:granite_embossment_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:granite_embossment_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:granite_embossment_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:granite_embossment_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:granite_embossment_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:granite_embossment_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:granite_embossment_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:granite_embossment_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:granite_embossment_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:granite_embossment_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:granite_embossment_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:granite_embossment_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:granite_embossment_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:granite_embossment_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:granite_embossment_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:granite_embossment_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:granite_embossment_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:granite_embossment_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:granite_embossment_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:granite_embossment_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:granite_embossment_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:granite_embossment_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:granite_embossment_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:granite_embossment_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:granite_embossment_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:granite_embossment_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:granite_embossment_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:granite_embossment_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:granite_embossment_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:granite_embossment_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:granite_embossment_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:granite_embossment_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:granite_embossment_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:granite_embossment_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:granite_embossment_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:granite_embossment_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:granite_embossment_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:granite_embossment_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:granite_embossment_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:granite_embossment_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:granite_embossment_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:granite_embossment_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:granite_embossment_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:granite_embossment_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:granite_embossment_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:granite_embossment_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:granite_embossment_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:granite_embossment_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:granite_embossment_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:granite_embossment_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:granite_embossment_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:granite_embossment_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:granite_embossment_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:granite_embossment_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:granite_embossment_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:granite_embossment_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:granite_embossment_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:granite_embossment_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:granite_embossment_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:granite_embossment_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:granite_embossment_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:granite_embossment_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:granite_embossment_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:granite_embossment_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:granite_embossment_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:granite_embossment_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:granite_embossment_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:granite_embossment_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:granite_embossment_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:granite_embossment_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:granite_embossment_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:granite_embossment_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:granite_embossment_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:granite_embossment_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:granite_embossment_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:granite_embossment_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:granite_embossment_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:granite_embossment_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:granite_embossment_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:granite_embossment_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:granite_embossment_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:granite_embossment_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:granite_embossment_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:granite_embossment_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:granite_embossment_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:granite_embossment_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:granite_embossment_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:granite_embossment_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:granite_embossment_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:granite_embossment_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:granite_embossment_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:granite_embossment_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:granite_embossment_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:granite_embossment_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:granite_embossment_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:granite_embossment_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:granite_embossment_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:granite_embossment_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:granite_embossment_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:granite_embossment_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:granite_embossment_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:granite_embossment_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:granite_embossment_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:granite_embossment_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:granite_embossment_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:granite_embossment_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:granite_embossment_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:granite_embossment_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:granite_embossment_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:granite_embossment_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:granite_embossment_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:granite_embossment_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:granite_embossment_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:granite_embossment_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:granite_embossment_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:granite_embossment_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:granite_embossment_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:granite_embossment_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:granite_embossment_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:granite_embossment_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:granite_embossment_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:granite_embossment_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:granite_embossment_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:granite_embossment_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:granite_embossment_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:granite_embossment_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:granite_embossment_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:granite_embossment_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:granite_embossment_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:granite_embossment_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:granite_embossment_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:granite_embossment_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:granite_embossment_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:granite_embossment_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:granite_embossment_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:granite_embossment_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:granite_embossment_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:granite_embossment_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:granite_embossment_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:granite_embossment_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:granite_embossment_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:granite_embossment_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:granite_embossment_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:granite_embossment_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:granite_embossment_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:granite_embossment_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:granite_embossment_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:granite_embossment_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:granite_embossment_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:granite_embossment_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:granite_embossment_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:granite_embossment_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:granite_embossment_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:granite_embossment_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:granite_embossment_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:granite_embossment_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:granite_embossment_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:granite_embossment_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:granite_embossment_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:granite_embossment_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:granite_embossment_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:granite_embossment_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:granite_embossment_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:granite_embossment_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:granite_embossment_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:granite_embossment_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:granite_embossment_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:granite_embossment_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:granite_embossment_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:granite_embossment_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:granite_embossment_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:granite_embossment_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:granite_embossment_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:granite_embossment_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:granite_embossment_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:granite_embossment_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:granite_embossment_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:granite_embossment_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:granite_embossment_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:granite_embossment_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:granite_embossment_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:granite_embossment_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:granite_embossment_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:granite_embossment_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:granite_embossment_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:granite_embossment_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:granite_embossment_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:granite_embossment_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:granite_embossment_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:granite_embossment_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:granite_embossment_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:granite_embossment_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:granite_embossment_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:granite_embossment_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:granite_embossment_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:granite_embossment_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:granite_embossment_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:granite_embossment_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:granite_embossment_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:granite_embossment_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:granite_embossment_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:granite_embossment_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:granite_embossment_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:granite_embossment_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:granite_embossment_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:granite_embossment_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:granite_embossment_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:granite_embossment_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:granite_embossment_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:granite_embossment_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:granite_embossment_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:granite_embossment_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:granite_embossment_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:granite_embossment_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:granite_embossment_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:granite_embossment_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:granite_embossment_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:granite_embossment_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:granite_embossment_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:granite_embossment_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:granite_embossment_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:granite_embossment_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:granite_embossment_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:granite_embossment_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:granite_embossment_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:granite_embossment_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:granite_embossment_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:granite_embossment_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:granite_embossment_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:granite_embossment_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:granite_embossment_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:granite_embossment_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:granite_embossment_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:granite_embossment_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:granite_embossment_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:granite_embossment_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:granite_embossment_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:granite_embossment_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:granite_embossment_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:granite_embossment_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:granite_embossment_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:granite_embossment_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:granite_embossment_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:granite_embossment_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:granite_gothic_arch[facing=north,shape=one]
conquest:granite_gothic_arch[facing=north,shape=two]
conquest:granite_gothic_arch[facing=north,shape=three]
conquest:granite_gothic_arch[facing=north,shape=three_middle]
conquest:granite_gothic_arch[facing=south,shape=one]
conquest:granite_gothic_arch[facing=south,shape=two]
conquest:granite_gothic_arch[facing=south,shape=three]
conquest:granite_gothic_arch[facing=south,shape=three_middle]
conquest:granite_gothic_arch[facing=west,shape=one]
conquest:granite_gothic_arch[facing=west,shape=two]
conquest:granite_gothic_arch[facing=west,shape=three]
conquest:granite_gothic_arch[facing=west,shape=three_middle]
conquest:granite_gothic_arch[facing=east,shape=one]
conquest:granite_gothic_arch[facing=east,shape=two]
conquest:granite_gothic_arch[facing=east,shape=three]
conquest:granite_gothic_arch[facing=east,shape=three_middle]
conquest:granite_pillar[layer=1,waterlogged=true]
conquest:granite_pillar[layer=1,waterlogged=false]
conquest:granite_pillar[layer=2,waterlogged=true]
conquest:granite_pillar[layer=2,waterlogged=false]
conquest:granite_pillar[layer=3,waterlogged=true]
conquest:granite_pillar[layer=3,waterlogged=false]
conquest:granite_quarter_slab[facing=north,layer=1,type=top,waterlogged=true]
conquest:granite_quarter_slab[facing=north,layer=1,type=top,waterlogged=false]
conquest:granite_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=true]
conquest:granite_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=false]
conquest:granite_quarter_slab[facing=north,layer=2,type=top,waterlogged=true]
conquest:granite_quarter_slab[facing=north,layer=2,type=top,waterlogged=false]
conquest:granite_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=true]
conquest:granite_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=false]
conquest:granite_quarter_slab[facing=north,layer=3,type=top,waterlogged=true]
conquest:granite_quarter_slab[facing=north,layer=3,type=top,waterlogged=false]
conquest:granite_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=true]
conquest:granite_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=false]
conquest:granite_quarter_slab[facing=south,layer=1,type=top,waterlogged=true]
conquest:granite_quarter_slab[facing=south,layer=1,type=top,waterlogged=false]
conquest:granite_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=true]
conquest:granite_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=false]
conquest:granite_quarter_slab[facing=south,layer=2,type=top,waterlogged=true]
conquest:granite_quarter_slab[facing=south,layer=2,type=top,waterlogged=false]
conquest:granite_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=true]
conquest:granite_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=false]
conquest:granite_quarter_slab[facing=south,layer=3,type=top,waterlogged=true]
conquest:granite_quarter_slab[facing=south,layer=3,type=top,waterlogged=false]
conquest:granite_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=true]
conquest:granite_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=false]
conquest:granite_quarter_slab[facing=west,layer=1,type=top,waterlogged=true]
conquest:granite_quarter_slab[facing=west,layer=1,type=top,waterlogged=false]
conquest:granite_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=true]
conquest:granite_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=false]
conquest:granite_quarter_slab[facing=west,layer=2,type=top,waterlogged=true]
conquest:granite_quarter_slab[facing=west,layer=2,type=top,waterlogged=false]
conquest:granite_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=true]
conquest:granite_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=false]
conquest:granite_quarter_slab[facing=west,layer=3,type=top,waterlogged=true]
conquest:granite_quarter_slab[facing=west,layer=3,type=top,waterlogged=false]
conquest:granite_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=true]
conquest:granite_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=false]
conquest:granite_quarter_slab[facing=east,layer=1,type=top,waterlogged=true]
conquest:granite_quarter_slab[facing=east,layer=1,type=top,waterlogged=false]
conquest:granite_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=true]
conquest:granite_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=false]
conquest:granite_quarter_slab[facing=east,layer=2,type=top,waterlogged=true]
conquest:granite_quarter_slab[facing=east,layer=2,type=top,waterlogged=false]
conquest:granite_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=true]
conquest:granite_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=false]
conquest:granite_quarter_slab[facing=east,layer=3,type=top,waterlogged=true]
conquest:granite_quarter_slab[facing=east,layer=3,type=top,waterlogged=false]
conquest:granite_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=true]
conquest:granite_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=false]
conquest:granite_rocks[east=true,layers=1,north=true,south=true,waterlogged=true,west=true]
conquest:granite_rocks[east=true,layers=1,north=true,south=true,waterlogged=true,west=false]
conquest:granite_rocks[east=true,layers=1,north=true,south=true,waterlogged=false,west=true]
conquest:granite_rocks[east=true,layers=1,north=true,south=true,waterlogged=false,west=false]
conquest:granite_rocks[east=true,layers=1,north=true,south=false,waterlogged=true,west=true]
conquest:granite_rocks[east=true,layers=1,north=true,south=false,waterlogged=true,west=false]
conquest:granite_rocks[east=true,layers=1,north=true,south=false,waterlogged=false,west=true]
conquest:granite_rocks[east=true,layers=1,north=true,south=false,waterlogged=false,west=false]
conquest:granite_rocks[east=true,layers=1,north=false,south=true,waterlogged=true,west=true]
conquest:granite_rocks[east=true,layers=1,north=false,south=true,waterlogged=true,west=false]
conquest:granite_rocks[east=true,layers=1,north=false,south=true,waterlogged=false,west=true]
conquest:granite_rocks[east=true,layers=1,north=false,south=true,waterlogged=false,west=false]
conquest:granite_rocks[east=true,layers=1,north=false,south=false,waterlogged=true,west=true]
conquest:granite_rocks[east=true,layers=1,north=false,south=false,waterlogged=true,west=false]
conquest:granite_rocks[east=true,layers=1,north=false,south=false,waterlogged=false,west=true]
conquest:granite_rocks[east=true,layers=1,north=false,south=false,waterlogged=false,west=false]
conquest:granite_rocks[east=true,layers=2,north=true,south=true,waterlogged=true,west=true]
conquest:granite_rocks[east=true,layers=2,north=true,south=true,waterlogged=true,west=false]
conquest:granite_rocks[east=true,layers=2,north=true,south=true,waterlogged=false,west=true]
conquest:granite_rocks[east=true,layers=2,north=true,south=true,waterlogged=false,west=false]
conquest:granite_rocks[east=true,layers=2,north=true,south=false,waterlogged=true,west=true]
conquest:granite_rocks[east=true,layers=2,north=true,south=false,waterlogged=true,west=false]
conquest:granite_rocks[east=true,layers=2,north=true,south=false,waterlogged=false,west=true]
conquest:granite_rocks[east=true,layers=2,north=true,south=false,waterlogged=false,west=false]
conquest:granite_rocks[east=true,layers=2,north=false,south=true,waterlogged=true,west=true]
conquest:granite_rocks[east=true,layers=2,north=false,south=true,waterlogged=true,west=false]
conquest:granite_rocks[east=true,layers=2,north=false,south=true,waterlogged=false,west=true]
conquest:granite_rocks[east=true,layers=2,north=false,south=true,waterlogged=false,west=false]
conquest:granite_rocks[east=true,layers=2,north=false,south=false,waterlogged=true,west=true]
conquest:granite_rocks[east=true,layers=2,north=false,south=false,waterlogged=true,west=false]
conquest:granite_rocks[east=true,layers=2,north=false,south=false,waterlogged=false,west=true]
conquest:granite_rocks[east=true,layers=2,north=false,south=false,waterlogged=false,west=false]
conquest:granite_rocks[east=true,layers=3,north=true,south=true,waterlogged=true,west=true]
conquest:granite_rocks[east=true,layers=3,north=true,south=true,waterlogged=true,west=false]
conquest:granite_rocks[east=true,layers=3,north=true,south=true,waterlogged=false,west=true]
conquest:granite_rocks[east=true,layers=3,north=true,south=true,waterlogged=false,west=false]
conquest:granite_rocks[east=true,layers=3,north=true,south=false,waterlogged=true,west=true]
conquest:granite_rocks[east=true,layers=3,north=true,south=false,waterlogged=true,west=false]
conquest:granite_rocks[east=true,layers=3,north=true,south=false,waterlogged=false,west=true]
conquest:granite_rocks[east=true,layers=3,north=true,south=false,waterlogged=false,west=false]
conquest:granite_rocks[east=true,layers=3,north=false,south=true,waterlogged=true,west=true]
conquest:granite_rocks[east=true,layers=3,north=false,south=true,waterlogged=true,west=false]
conquest:granite_rocks[east=true,layers=3,north=false,south=true,waterlogged=false,west=true]
conquest:granite_rocks[east=true,layers=3,north=false,south=true,waterlogged=false,west=false]
conquest:granite_rocks[east=true,layers=3,north=false,south=false,waterlogged=true,west=true]
conquest:granite_rocks[east=true,layers=3,north=false,south=false,waterlogged=true,west=false]
conquest:granite_rocks[east=true,layers=3,north=false,south=false,waterlogged=false,west=true]
conquest:granite_rocks[east=true,layers=3,north=false,south=false,waterlogged=false,west=false]
conquest:granite_rocks[east=true,layers=4,north=true,south=true,waterlogged=true,west=true]
conquest:granite_rocks[east=true,layers=4,north=true,south=true,waterlogged=true,west=false]
conquest:granite_rocks[east=true,layers=4,north=true,south=true,waterlogged=false,west=true]
conquest:granite_rocks[east=true,layers=4,north=true,south=true,waterlogged=false,west=false]
conquest:granite_rocks[east=true,layers=4,north=true,south=false,waterlogged=true,west=true]
conquest:granite_rocks[east=true,layers=4,north=true,south=false,waterlogged=true,west=false]
conquest:granite_rocks[east=true,layers=4,north=true,south=false,waterlogged=false,west=true]
conquest:granite_rocks[east=true,layers=4,north=true,south=false,waterlogged=false,west=false]
conquest:granite_rocks[east=true,layers=4,north=false,south=true,waterlogged=true,west=true]
conquest:granite_rocks[east=true,layers=4,north=false,south=true,waterlogged=true,west=false]
conquest:granite_rocks[east=true,layers=4,north=false,south=true,waterlogged=false,west=true]
conquest:granite_rocks[east=true,layers=4,north=false,south=true,waterlogged=false,west=false]
conquest:granite_rocks[east=true,layers=4,north=false,south=false,waterlogged=true,west=true]
conquest:granite_rocks[east=true,layers=4,north=false,south=false,waterlogged=true,west=false]
conquest:granite_rocks[east=true,layers=4,north=false,south=false,waterlogged=false,west=true]
conquest:granite_rocks[east=true,layers=4,north=false,south=false,waterlogged=false,west=false]
conquest:granite_rocks[east=true,layers=5,north=true,south=true,waterlogged=true,west=true]
conquest:granite_rocks[east=true,layers=5,north=true,south=true,waterlogged=true,west=false]
conquest:granite_rocks[east=true,layers=5,north=true,south=true,waterlogged=false,west=true]
conquest:granite_rocks[east=true,layers=5,north=true,south=true,waterlogged=false,west=false]
conquest:granite_rocks[east=true,layers=5,north=true,south=false,waterlogged=true,west=true]
conquest:granite_rocks[east=true,layers=5,north=true,south=false,waterlogged=true,west=false]
conquest:granite_rocks[east=true,layers=5,north=true,south=false,waterlogged=false,west=true]
conquest:granite_rocks[east=true,layers=5,north=true,south=false,waterlogged=false,west=false]
conquest:granite_rocks[east=true,layers=5,north=false,south=true,waterlogged=true,west=true]
conquest:granite_rocks[east=true,layers=5,north=false,south=true,waterlogged=true,west=false]
conquest:granite_rocks[east=true,layers=5,north=false,south=true,waterlogged=false,west=true]
conquest:granite_rocks[east=true,layers=5,north=false,south=true,waterlogged=false,west=false]
conquest:granite_rocks[east=true,layers=5,north=false,south=false,waterlogged=true,west=true]
conquest:granite_rocks[east=true,layers=5,north=false,south=false,waterlogged=true,west=false]
conquest:granite_rocks[east=true,layers=5,north=false,south=false,waterlogged=false,west=true]
conquest:granite_rocks[east=true,layers=5,north=false,south=false,waterlogged=false,west=false]
conquest:granite_rocks[east=true,layers=6,north=true,south=true,waterlogged=true,west=true]
conquest:granite_rocks[east=true,layers=6,north=true,south=true,waterlogged=true,west=false]
conquest:granite_rocks[east=true,layers=6,north=true,south=true,waterlogged=false,west=true]
conquest:granite_rocks[east=true,layers=6,north=true,south=true,waterlogged=false,west=false]
conquest:granite_rocks[east=true,layers=6,north=true,south=false,waterlogged=true,west=true]
conquest:granite_rocks[east=true,layers=6,north=true,south=false,waterlogged=true,west=false]
conquest:granite_rocks[east=true,layers=6,north=true,south=false,waterlogged=false,west=true]
conquest:granite_rocks[east=true,layers=6,north=true,south=false,waterlogged=false,west=false]
conquest:granite_rocks[east=true,layers=6,north=false,south=true,waterlogged=true,west=true]
conquest:granite_rocks[east=true,layers=6,north=false,south=true,waterlogged=true,west=false]
conquest:granite_rocks[east=true,layers=6,north=false,south=true,waterlogged=false,west=true]
conquest:granite_rocks[east=true,layers=6,north=false,south=true,waterlogged=false,west=false]
conquest:granite_rocks[east=true,layers=6,north=false,south=false,waterlogged=true,west=true]
conquest:granite_rocks[east=true,layers=6,north=false,south=false,waterlogged=true,west=false]
conquest:granite_rocks[east=true,layers=6,north=false,south=false,waterlogged=false,west=true]
conquest:granite_rocks[east=true,layers=6,north=false,south=false,waterlogged=false,west=false]
conquest:granite_rocks[east=true,layers=7,north=true,south=true,waterlogged=true,west=true]
conquest:granite_rocks[east=true,layers=7,north=true,south=true,waterlogged=true,west=false]
conquest:granite_rocks[east=true,layers=7,north=true,south=true,waterlogged=false,west=true]
conquest:granite_rocks[east=true,layers=7,north=true,south=true,waterlogged=false,west=false]
conquest:granite_rocks[east=true,layers=7,north=true,south=false,waterlogged=true,west=true]
conquest:granite_rocks[east=true,layers=7,north=true,south=false,waterlogged=true,west=false]
conquest:granite_rocks[east=true,layers=7,north=true,south=false,waterlogged=false,west=true]
conquest:granite_rocks[east=true,layers=7,north=true,south=false,waterlogged=false,west=false]
conquest:granite_rocks[east=true,layers=7,north=false,south=true,waterlogged=true,west=true]
conquest:granite_rocks[east=true,layers=7,north=false,south=true,waterlogged=true,west=false]
conquest:granite_rocks[east=true,layers=7,north=false,south=true,waterlogged=false,west=true]
conquest:granite_rocks[east=true,layers=7,north=false,south=true,waterlogged=false,west=false]
conquest:granite_rocks[east=true,layers=7,north=false,south=false,waterlogged=true,west=true]
conquest:granite_rocks[east=true,layers=7,north=false,south=false,waterlogged=true,west=false]
conquest:granite_rocks[east=true,layers=7,north=false,south=false,waterlogged=false,west=true]
conquest:granite_rocks[east=true,layers=7,north=false,south=false,waterlogged=false,west=false]
conquest:granite_rocks[east=true,layers=8,north=true,south=true,waterlogged=true,west=true]
conquest:granite_rocks[east=true,layers=8,north=true,south=true,waterlogged=true,west=false]
conquest:granite_rocks[east=true,layers=8,north=true,south=true,waterlogged=false,west=true]
conquest:granite_rocks[east=true,layers=8,north=true,south=true,waterlogged=false,west=false]
conquest:granite_rocks[east=true,layers=8,north=true,south=false,waterlogged=true,west=true]
conquest:granite_rocks[east=true,layers=8,north=true,south=false,waterlogged=true,west=false]
conquest:granite_rocks[east=true,layers=8,north=true,south=false,waterlogged=false,west=true]
conquest:granite_rocks[east=true,layers=8,north=true,south=false,waterlogged=false,west=false]
conquest:granite_rocks[east=true,layers=8,north=false,south=true,waterlogged=true,west=true]
conquest:granite_rocks[east=true,layers=8,north=false,south=true,waterlogged=true,west=false]
conquest:granite_rocks[east=true,layers=8,north=false,south=true,waterlogged=false,west=true]
conquest:granite_rocks[east=true,layers=8,north=false,south=true,waterlogged=false,west=false]
conquest:granite_rocks[east=true,layers=8,north=false,south=false,waterlogged=true,west=true]
conquest:granite_rocks[east=true,layers=8,north=false,south=false,waterlogged=true,west=false]
conquest:granite_rocks[east=true,layers=8,north=false,south=false,waterlogged=false,west=true]
conquest:granite_rocks[east=true,layers=8,north=false,south=false,waterlogged=false,west=false]
conquest:granite_rocks[east=false,layers=1,north=true,south=true,waterlogged=true,west=true]
conquest:granite_rocks[east=false,layers=1,north=true,south=true,waterlogged=true,west=false]
conquest:granite_rocks[east=false,layers=1,north=true,south=true,waterlogged=false,west=true]
conquest:granite_rocks[east=false,layers=1,north=true,south=true,waterlogged=false,west=false]
conquest:granite_rocks[east=false,layers=1,north=true,south=false,waterlogged=true,west=true]
conquest:granite_rocks[east=false,layers=1,north=true,south=false,waterlogged=true,west=false]
conquest:granite_rocks[east=false,layers=1,north=true,south=false,waterlogged=false,west=true]
conquest:granite_rocks[east=false,layers=1,north=true,south=false,waterlogged=false,west=false]
conquest:granite_rocks[east=false,layers=1,north=false,south=true,waterlogged=true,west=true]
conquest:granite_rocks[east=false,layers=1,north=false,south=true,waterlogged=true,west=false]
conquest:granite_rocks[east=false,layers=1,north=false,south=true,waterlogged=false,west=true]
conquest:granite_rocks[east=false,layers=1,north=false,south=true,waterlogged=false,west=false]
conquest:granite_rocks[east=false,layers=1,north=false,south=false,waterlogged=true,west=true]
conquest:granite_rocks[east=false,layers=1,north=false,south=false,waterlogged=true,west=false]
conquest:granite_rocks[east=false,layers=1,north=false,south=false,waterlogged=false,west=true]
conquest:granite_rocks[east=false,layers=1,north=false,south=false,waterlogged=false,west=false]
conquest:granite_rocks[east=false,layers=2,north=true,south=true,waterlogged=true,west=true]
conquest:granite_rocks[east=false,layers=2,north=true,south=true,waterlogged=true,west=false]
conquest:granite_rocks[east=false,layers=2,north=true,south=true,waterlogged=false,west=true]
conquest:granite_rocks[east=false,layers=2,north=true,south=true,waterlogged=false,west=false]
conquest:granite_rocks[east=false,layers=2,north=true,south=false,waterlogged=true,west=true]
conquest:granite_rocks[east=false,layers=2,north=true,south=false,waterlogged=true,west=false]
conquest:granite_rocks[east=false,layers=2,north=true,south=false,waterlogged=false,west=true]
conquest:granite_rocks[east=false,layers=2,north=true,south=false,waterlogged=false,west=false]
conquest:granite_rocks[east=false,layers=2,north=false,south=true,waterlogged=true,west=true]
conquest:granite_rocks[east=false,layers=2,north=false,south=true,waterlogged=true,west=false]
conquest:granite_rocks[east=false,layers=2,north=false,south=true,waterlogged=false,west=true]
conquest:granite_rocks[east=false,layers=2,north=false,south=true,waterlogged=false,west=false]
conquest:granite_rocks[east=false,layers=2,north=false,south=false,waterlogged=true,west=true]
conquest:granite_rocks[east=false,layers=2,north=false,south=false,waterlogged=true,west=false]
conquest:granite_rocks[east=false,layers=2,north=false,south=false,waterlogged=false,west=true]
conquest:granite_rocks[east=false,layers=2,north=false,south=false,waterlogged=false,west=false]
conquest:granite_rocks[east=false,layers=3,north=true,south=true,waterlogged=true,west=true]
conquest:granite_rocks[east=false,layers=3,north=true,south=true,waterlogged=true,west=false]
conquest:granite_rocks[east=false,layers=3,north=true,south=true,waterlogged=false,west=true]
conquest:granite_rocks[east=false,layers=3,north=true,south=true,waterlogged=false,west=false]
conquest:granite_rocks[east=false,layers=3,north=true,south=false,waterlogged=true,west=true]
conquest:granite_rocks[east=false,layers=3,north=true,south=false,waterlogged=true,west=false]
conquest:granite_rocks[east=false,layers=3,north=true,south=false,waterlogged=false,west=true]
conquest:granite_rocks[east=false,layers=3,north=true,south=false,waterlogged=false,west=false]
conquest:granite_rocks[east=false,layers=3,north=false,south=true,waterlogged=true,west=true]
conquest:granite_rocks[east=false,layers=3,north=false,south=true,waterlogged=true,west=false]
conquest:granite_rocks[east=false,layers=3,north=false,south=true,waterlogged=false,west=true]
conquest:granite_rocks[east=false,layers=3,north=false,south=true,waterlogged=false,west=false]
conquest:granite_rocks[east=false,layers=3,north=false,south=false,waterlogged=true,west=true]
conquest:granite_rocks[east=false,layers=3,north=false,south=false,waterlogged=true,west=false]
conquest:granite_rocks[east=false,layers=3,north=false,south=false,waterlogged=false,west=true]
conquest:granite_rocks[east=false,layers=3,north=false,south=false,waterlogged=false,west=false]
conquest:granite_rocks[east=false,layers=4,north=true,south=true,waterlogged=true,west=true]
conquest:granite_rocks[east=false,layers=4,north=true,south=true,waterlogged=true,west=false]
conquest:granite_rocks[east=false,layers=4,north=true,south=true,waterlogged=false,west=true]
conquest:granite_rocks[east=false,layers=4,north=true,south=true,waterlogged=false,west=false]
conquest:granite_rocks[east=false,layers=4,north=true,south=false,waterlogged=true,west=true]
conquest:granite_rocks[east=false,layers=4,north=true,south=false,waterlogged=true,west=false]
conquest:granite_rocks[east=false,layers=4,north=true,south=false,waterlogged=false,west=true]
conquest:granite_rocks[east=false,layers=4,north=true,south=false,waterlogged=false,west=false]
conquest:granite_rocks[east=false,layers=4,north=false,south=true,waterlogged=true,west=true]
conquest:granite_rocks[east=false,layers=4,north=false,south=true,waterlogged=true,west=false]
conquest:granite_rocks[east=false,layers=4,north=false,south=true,waterlogged=false,west=true]
conquest:granite_rocks[east=false,layers=4,north=false,south=true,waterlogged=false,west=false]
conquest:granite_rocks[east=false,layers=4,north=false,south=false,waterlogged=true,west=true]
conquest:granite_rocks[east=false,layers=4,north=false,south=false,waterlogged=true,west=false]
conquest:granite_rocks[east=false,layers=4,north=false,south=false,waterlogged=false,west=true]
conquest:granite_rocks[east=false,layers=4,north=false,south=false,waterlogged=false,west=false]
conquest:granite_rocks[east=false,layers=5,north=true,south=true,waterlogged=true,west=true]
conquest:granite_rocks[east=false,layers=5,north=true,south=true,waterlogged=true,west=false]
conquest:granite_rocks[east=false,layers=5,north=true,south=true,waterlogged=false,west=true]
conquest:granite_rocks[east=false,layers=5,north=true,south=true,waterlogged=false,west=false]
conquest:granite_rocks[east=false,layers=5,north=true,south=false,waterlogged=true,west=true]
conquest:granite_rocks[east=false,layers=5,north=true,south=false,waterlogged=true,west=false]
conquest:granite_rocks[east=false,layers=5,north=true,south=false,waterlogged=false,west=true]
conquest:granite_rocks[east=false,layers=5,north=true,south=false,waterlogged=false,west=false]
conquest:granite_rocks[east=false,layers=5,north=false,south=true,waterlogged=true,west=true]
conquest:granite_rocks[east=false,layers=5,north=false,south=true,waterlogged=true,west=false]
conquest:granite_rocks[east=false,layers=5,north=false,south=true,waterlogged=false,west=true]
conquest:granite_rocks[east=false,layers=5,north=false,south=true,waterlogged=false,west=false]
conquest:granite_rocks[east=false,layers=5,north=false,south=false,waterlogged=true,west=true]
conquest:granite_rocks[east=false,layers=5,north=false,south=false,waterlogged=true,west=false]
conquest:granite_rocks[east=false,layers=5,north=false,south=false,waterlogged=false,west=true]
conquest:granite_rocks[east=false,layers=5,north=false,south=false,waterlogged=false,west=false]
conquest:granite_rocks[east=false,layers=6,north=true,south=true,waterlogged=true,west=true]
conquest:granite_rocks[east=false,layers=6,north=true,south=true,waterlogged=true,west=false]
conquest:granite_rocks[east=false,layers=6,north=true,south=true,waterlogged=false,west=true]
conquest:granite_rocks[east=false,layers=6,north=true,south=true,waterlogged=false,west=false]
conquest:granite_rocks[east=false,layers=6,north=true,south=false,waterlogged=true,west=true]
conquest:granite_rocks[east=false,layers=6,north=true,south=false,waterlogged=true,west=false]
conquest:granite_rocks[east=false,layers=6,north=true,south=false,waterlogged=false,west=true]
conquest:granite_rocks[east=false,layers=6,north=true,south=false,waterlogged=false,west=false]
conquest:granite_rocks[east=false,layers=6,north=false,south=true,waterlogged=true,west=true]
conquest:granite_rocks[east=false,layers=6,north=false,south=true,waterlogged=true,west=false]
conquest:granite_rocks[east=false,layers=6,north=false,south=true,waterlogged=false,west=true]
conquest:granite_rocks[east=false,layers=6,north=false,south=true,waterlogged=false,west=false]
conquest:granite_rocks[east=false,layers=6,north=false,south=false,waterlogged=true,west=true]
conquest:granite_rocks[east=false,layers=6,north=false,south=false,waterlogged=true,west=false]
conquest:granite_rocks[east=false,layers=6,north=false,south=false,waterlogged=false,west=true]
conquest:granite_rocks[east=false,layers=6,north=false,south=false,waterlogged=false,west=false]
conquest:granite_rocks[east=false,layers=7,north=true,south=true,waterlogged=true,west=true]
conquest:granite_rocks[east=false,layers=7,north=true,south=true,waterlogged=true,west=false]
conquest:granite_rocks[east=false,layers=7,north=true,south=true,waterlogged=false,west=true]
conquest:granite_rocks[east=false,layers=7,north=true,south=true,waterlogged=false,west=false]
conquest:granite_rocks[east=false,layers=7,north=true,south=false,waterlogged=true,west=true]
conquest:granite_rocks[east=false,layers=7,north=true,south=false,waterlogged=true,west=false]
conquest:granite_rocks[east=false,layers=7,north=true,south=false,waterlogged=false,west=true]
conquest:granite_rocks[east=false,layers=7,north=true,south=false,waterlogged=false,west=false]
conquest:granite_rocks[east=false,layers=7,north=false,south=true,waterlogged=true,west=true]
conquest:granite_rocks[east=false,layers=7,north=false,south=true,waterlogged=true,west=false]
conquest:granite_rocks[east=false,layers=7,north=false,south=true,waterlogged=false,west=true]
conquest:granite_rocks[east=false,layers=7,north=false,south=true,waterlogged=false,west=false]
conquest:granite_rocks[east=false,layers=7,north=false,south=false,waterlogged=true,west=true]
conquest:granite_rocks[east=false,layers=7,north=false,south=false,waterlogged=true,west=false]
conquest:granite_rocks[east=false,layers=7,north=false,south=false,waterlogged=false,west=true]
conquest:granite_rocks[east=false,layers=7,north=false,south=false,waterlogged=false,west=false]
conquest:granite_rocks[east=false,layers=8,north=true,south=true,waterlogged=true,west=true]
conquest:granite_rocks[east=false,layers=8,north=true,south=true,waterlogged=true,west=false]
conquest:granite_rocks[east=false,layers=8,north=true,south=true,waterlogged=false,west=true]
conquest:granite_rocks[east=false,layers=8,north=true,south=true,waterlogged=false,west=false]
conquest:granite_rocks[east=false,layers=8,north=true,south=false,waterlogged=true,west=true]
conquest:granite_rocks[east=false,layers=8,north=true,south=false,waterlogged=true,west=false]
conquest:granite_rocks[east=false,layers=8,north=true,south=false,waterlogged=false,west=true]
conquest:granite_rocks[east=false,layers=8,north=true,south=false,waterlogged=false,west=false]
conquest:granite_rocks[east=false,layers=8,north=false,south=true,waterlogged=true,west=true]
conquest:granite_rocks[east=false,layers=8,north=false,south=true,waterlogged=true,west=false]
conquest:granite_rocks[east=false,layers=8,north=false,south=true,waterlogged=false,west=true]
conquest:granite_rocks[east=false,layers=8,north=false,south=true,waterlogged=false,west=false]
conquest:granite_rocks[east=false,layers=8,north=false,south=false,waterlogged=true,west=true]
conquest:granite_rocks[east=false,layers=8,north=false,south=false,waterlogged=true,west=false]
conquest:granite_rocks[east=false,layers=8,north=false,south=false,waterlogged=false,west=true]
conquest:granite_rocks[east=false,layers=8,north=false,south=false,waterlogged=false,west=false]
conquest:granite_round_arch[facing=north,shape=one]
conquest:granite_round_arch[facing=north,shape=two]
conquest:granite_round_arch[facing=north,shape=three]
conquest:granite_round_arch[facing=north,shape=three_middle]
conquest:granite_round_arch[facing=south,shape=one]
conquest:granite_round_arch[facing=south,shape=two]
conquest:granite_round_arch[facing=south,shape=three]
conquest:granite_round_arch[facing=south,shape=three_middle]
conquest:granite_round_arch[facing=west,shape=one]
conquest:granite_round_arch[facing=west,shape=two]
conquest:granite_round_arch[facing=west,shape=three]
conquest:granite_round_arch[facing=west,shape=three_middle]
conquest:granite_round_arch[facing=east,shape=one]
conquest:granite_round_arch[facing=east,shape=two]
conquest:granite_round_arch[facing=east,shape=three]
conquest:granite_round_arch[facing=east,shape=three_middle]
conquest:granite_segmental_arch[facing=north,shape=one]
conquest:granite_segmental_arch[facing=north,shape=two]
conquest:granite_segmental_arch[facing=north,shape=three]
conquest:granite_segmental_arch[facing=north,shape=three_middle]
conquest:granite_segmental_arch[facing=south,shape=one]
conquest:granite_segmental_arch[facing=south,shape=two]
conquest:granite_segmental_arch[facing=south,shape=three]
conquest:granite_segmental_arch[facing=south,shape=three_middle]
conquest:granite_segmental_arch[facing=west,shape=one]
conquest:granite_segmental_arch[facing=west,shape=two]
conquest:granite_segmental_arch[facing=west,shape=three]
conquest:granite_segmental_arch[facing=west,shape=three_middle]
conquest:granite_segmental_arch[facing=east,shape=one]
conquest:granite_segmental_arch[facing=east,shape=two]
conquest:granite_segmental_arch[facing=east,shape=three]
conquest:granite_segmental_arch[facing=east,shape=three_middle]
conquest:granite_slab[layers=1,type=top,waterlogged=true]
conquest:granite_slab[layers=1,type=top,waterlogged=false]
conquest:granite_slab[layers=1,type=bottom,waterlogged=true]
conquest:granite_slab[layers=1,type=bottom,waterlogged=false]
conquest:granite_slab[layers=2,type=top,waterlogged=true]
conquest:granite_slab[layers=2,type=top,waterlogged=false]
conquest:granite_slab[layers=2,type=bottom,waterlogged=true]
conquest:granite_slab[layers=2,type=bottom,waterlogged=false]
conquest:granite_slab[layers=3,type=top,waterlogged=true]
conquest:granite_slab[layers=3,type=top,waterlogged=false]
conquest:granite_slab[layers=3,type=bottom,waterlogged=true]
conquest:granite_slab[layers=3,type=bottom,waterlogged=false]
conquest:granite_slab[layers=4,type=top,waterlogged=true]
conquest:granite_slab[layers=4,type=top,waterlogged=false]
conquest:granite_slab[layers=4,type=bottom,waterlogged=true]
conquest:granite_slab[layers=4,type=bottom,waterlogged=false]
conquest:granite_slab[layers=5,type=top,waterlogged=true]
conquest:granite_slab[layers=5,type=top,waterlogged=false]
conquest:granite_slab[layers=5,type=bottom,waterlogged=true]
conquest:granite_slab[layers=5,type=bottom,waterlogged=false]
conquest:granite_slab[layers=6,type=top,waterlogged=true]
conquest:granite_slab[layers=6,type=top,waterlogged=false]
conquest:granite_slab[layers=6,type=bottom,waterlogged=true]
conquest:granite_slab[layers=6,type=bottom,waterlogged=false]
conquest:granite_slab[layers=7,type=top,waterlogged=true]
conquest:granite_slab[layers=7,type=top,waterlogged=false]
conquest:granite_slab[layers=7,type=bottom,waterlogged=true]
conquest:granite_slab[layers=7,type=bottom,waterlogged=false]
conquest:granite_slab[layers=8,type=top,waterlogged=true]
conquest:granite_slab[layers=8,type=top,waterlogged=false]
conquest:granite_slab[layers=8,type=bottom,waterlogged=true]
conquest:granite_slab[layers=8,type=bottom,waterlogged=false]
conquest:granite_small_window[down=true,up=true,waterlogged=true]
conquest:granite_small_window[down=true,up=true,waterlogged=false]
conquest:granite_small_window[down=true,up=false,waterlogged=true]
conquest:granite_small_window[down=true,up=false,waterlogged=false]
conquest:granite_small_window[down=false,up=true,waterlogged=true]
conquest:granite_small_window[down=false,up=true,waterlogged=false]
conquest:granite_small_window[down=false,up=false,waterlogged=true]
conquest:granite_small_window[down=false,up=false,waterlogged=false]
conquest:granite_small_window_half[down=true,facing=north,up=true,waterlogged=true]
conquest:granite_small_window_half[down=true,facing=north,up=true,waterlogged=false]
conquest:granite_small_window_half[down=true,facing=north,up=false,waterlogged=true]
conquest:granite_small_window_half[down=true,facing=north,up=false,waterlogged=false]
conquest:granite_small_window_half[down=true,facing=south,up=true,waterlogged=true]
conquest:granite_small_window_half[down=true,facing=south,up=true,waterlogged=false]
conquest:granite_small_window_half[down=true,facing=south,up=false,waterlogged=true]
conquest:granite_small_window_half[down=true,facing=south,up=false,waterlogged=false]
conquest:granite_small_window_half[down=true,facing=west,up=true,waterlogged=true]
conquest:granite_small_window_half[down=true,facing=west,up=true,waterlogged=false]
conquest:granite_small_window_half[down=true,facing=west,up=false,waterlogged=true]
conquest:granite_small_window_half[down=true,facing=west,up=false,waterlogged=false]
conquest:granite_small_window_half[down=true,facing=east,up=true,waterlogged=true]
conquest:granite_small_window_half[down=true,facing=east,up=true,waterlogged=false]
conquest:granite_small_window_half[down=true,facing=east,up=false,waterlogged=true]
conquest:granite_small_window_half[down=true,facing=east,up=false,waterlogged=false]
conquest:granite_small_window_half[down=false,facing=north,up=true,waterlogged=true]
conquest:granite_small_window_half[down=false,facing=north,up=true,waterlogged=false]
conquest:granite_small_window_half[down=false,facing=north,up=false,waterlogged=true]
conquest:granite_small_window_half[down=false,facing=north,up=false,waterlogged=false]
conquest:granite_small_window_half[down=false,facing=south,up=true,waterlogged=true]
conquest:granite_small_window_half[down=false,facing=south,up=true,waterlogged=false]
conquest:granite_small_window_half[down=false,facing=south,up=false,waterlogged=true]
conquest:granite_small_window_half[down=false,facing=south,up=false,waterlogged=false]
conquest:granite_small_window_half[down=false,facing=west,up=true,waterlogged=true]
conquest:granite_small_window_half[down=false,facing=west,up=true,waterlogged=false]
conquest:granite_small_window_half[down=false,facing=west,up=false,waterlogged=true]
conquest:granite_small_window_half[down=false,facing=west,up=false,waterlogged=false]
conquest:granite_small_window_half[down=false,facing=east,up=true,waterlogged=true]
conquest:granite_small_window_half[down=false,facing=east,up=true,waterlogged=false]
conquest:granite_small_window_half[down=false,facing=east,up=false,waterlogged=true]
conquest:granite_small_window_half[down=false,facing=east,up=false,waterlogged=false]
conquest:granite_sphere[type=egg,waterlogged=true]
conquest:granite_sphere[type=egg,waterlogged=false]
conquest:granite_sphere[type=small,waterlogged=true]
conquest:granite_sphere[type=small,waterlogged=false]
conquest:granite_sphere[type=large,waterlogged=true]
conquest:granite_sphere[type=large,waterlogged=false]
conquest:granite_vertical_corner[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:granite_vertical_corner[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:granite_vertical_corner[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:granite_vertical_corner[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:granite_vertical_corner[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:granite_vertical_corner[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:granite_vertical_corner[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:granite_vertical_corner[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:granite_vertical_corner[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:granite_vertical_corner[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:granite_vertical_corner[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:granite_vertical_corner[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:granite_vertical_corner[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:granite_vertical_corner[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:granite_vertical_corner[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:granite_vertical_corner[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:granite_vertical_corner[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:granite_vertical_corner[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:granite_vertical_corner[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:granite_vertical_corner[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:granite_vertical_corner[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:granite_vertical_corner[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:granite_vertical_corner[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:granite_vertical_corner[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:granite_vertical_corner[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:granite_vertical_corner[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:granite_vertical_corner[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:granite_vertical_corner[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:granite_vertical_corner[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:granite_vertical_corner[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:granite_vertical_corner[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:granite_vertical_corner[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:granite_vertical_corner[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:granite_vertical_corner[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:granite_vertical_corner[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:granite_vertical_corner[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:granite_vertical_corner[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:granite_vertical_corner[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:granite_vertical_corner[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:granite_vertical_corner[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:granite_vertical_corner[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:granite_vertical_corner[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:granite_vertical_corner[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:granite_vertical_corner[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:granite_vertical_corner[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:granite_vertical_corner[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:granite_vertical_corner[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:granite_vertical_corner[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:granite_vertical_corner[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:granite_vertical_corner[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:granite_vertical_corner[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:granite_vertical_corner[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:granite_vertical_corner[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:granite_vertical_corner[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:granite_vertical_corner[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:granite_vertical_corner[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:granite_vertical_corner[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:granite_vertical_corner[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:granite_vertical_corner[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:granite_vertical_corner[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:granite_vertical_corner[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:granite_vertical_corner[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:granite_vertical_corner[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:granite_vertical_corner[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:granite_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:granite_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:granite_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:granite_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:granite_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:granite_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:granite_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:granite_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:granite_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:granite_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:granite_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:granite_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:granite_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:granite_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:granite_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:granite_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:granite_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:granite_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:granite_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:granite_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:granite_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:granite_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:granite_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:granite_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:granite_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:granite_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:granite_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:granite_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:granite_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:granite_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:granite_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:granite_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:granite_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:granite_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:granite_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:granite_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:granite_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:granite_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:granite_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:granite_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:granite_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:granite_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:granite_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:granite_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:granite_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:granite_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:granite_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:granite_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:granite_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:granite_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:granite_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:granite_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:granite_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:granite_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:granite_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:granite_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:granite_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:granite_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:granite_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:granite_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:granite_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:granite_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:granite_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:granite_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:granite_vertical_quarter[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:granite_vertical_quarter[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:granite_vertical_quarter[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:granite_vertical_quarter[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:granite_vertical_quarter[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:granite_vertical_quarter[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:granite_vertical_quarter[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:granite_vertical_quarter[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:granite_vertical_quarter[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:granite_vertical_quarter[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:granite_vertical_quarter[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:granite_vertical_quarter[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:granite_vertical_quarter[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:granite_vertical_quarter[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:granite_vertical_quarter[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:granite_vertical_quarter[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:granite_vertical_quarter[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:granite_vertical_quarter[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:granite_vertical_quarter[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:granite_vertical_quarter[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:granite_vertical_quarter[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:granite_vertical_quarter[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:granite_vertical_quarter[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:granite_vertical_quarter[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:granite_vertical_quarter[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:granite_vertical_quarter[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:granite_vertical_quarter[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:granite_vertical_quarter[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:granite_vertical_quarter[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:granite_vertical_quarter[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:granite_vertical_quarter[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:granite_vertical_quarter[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:granite_vertical_quarter[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:granite_vertical_quarter[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:granite_vertical_quarter[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:granite_vertical_quarter[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:granite_vertical_quarter[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:granite_vertical_quarter[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:granite_vertical_quarter[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:granite_vertical_quarter[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:granite_vertical_quarter[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:granite_vertical_quarter[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:granite_vertical_quarter[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:granite_vertical_quarter[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:granite_vertical_quarter[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:granite_vertical_quarter[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:granite_vertical_quarter[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:granite_vertical_quarter[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:granite_vertical_quarter[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:granite_vertical_quarter[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:granite_vertical_quarter[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:granite_vertical_quarter[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:granite_vertical_quarter[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:granite_vertical_quarter[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:granite_vertical_quarter[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:granite_vertical_quarter[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:granite_vertical_quarter[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:granite_vertical_quarter[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:granite_vertical_quarter[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:granite_vertical_quarter[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:granite_vertical_quarter[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:granite_vertical_quarter[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:granite_vertical_quarter[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:granite_vertical_quarter[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:granite_vertical_slab[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:granite_vertical_slab[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:granite_vertical_slab[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:granite_vertical_slab[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:granite_vertical_slab[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:granite_vertical_slab[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:granite_vertical_slab[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:granite_vertical_slab[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:granite_vertical_slab[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:granite_vertical_slab[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:granite_vertical_slab[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:granite_vertical_slab[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:granite_vertical_slab[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:granite_vertical_slab[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:granite_vertical_slab[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:granite_vertical_slab[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:granite_vertical_slab[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:granite_vertical_slab[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:granite_vertical_slab[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:granite_vertical_slab[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:granite_vertical_slab[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:granite_vertical_slab[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:granite_vertical_slab[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:granite_vertical_slab[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:granite_vertical_slab[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:granite_vertical_slab[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:granite_vertical_slab[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:granite_vertical_slab[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:granite_vertical_slab[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:granite_vertical_slab[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:granite_vertical_slab[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:granite_vertical_slab[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:granite_vertical_slab[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:granite_vertical_slab[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:granite_vertical_slab[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:granite_vertical_slab[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:granite_vertical_slab[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:granite_vertical_slab[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:granite_vertical_slab[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:granite_vertical_slab[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:granite_vertical_slab[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:granite_vertical_slab[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:granite_vertical_slab[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:granite_vertical_slab[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:granite_vertical_slab[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:granite_vertical_slab[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:granite_vertical_slab[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:granite_vertical_slab[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:granite_vertical_slab[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:granite_vertical_slab[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:granite_vertical_slab[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:granite_vertical_slab[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:granite_vertical_slab[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:granite_vertical_slab[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:granite_vertical_slab[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:granite_vertical_slab[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:granite_vertical_slab[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:granite_vertical_slab[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:granite_vertical_slab[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:granite_vertical_slab[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:granite_vertical_slab[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:granite_vertical_slab[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:granite_vertical_slab[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:granite_vertical_slab[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:granite_wave_patterned_stone_wall
conquest:granite_wave_patterned_stone_wall_pillar[layer=1,waterlogged=true]
conquest:granite_wave_patterned_stone_wall_pillar[layer=1,waterlogged=false]
conquest:granite_wave_patterned_stone_wall_pillar[layer=2,waterlogged=true]
conquest:granite_wave_patterned_stone_wall_pillar[layer=2,waterlogged=false]
conquest:granite_wave_patterned_stone_wall_pillar[layer=3,waterlogged=true]
conquest:granite_wave_patterned_stone_wall_pillar[layer=3,waterlogged=false]
conquest:granite_wave_patterned_stone_wall_slab[layers=1,type=top,waterlogged=true]
conquest:granite_wave_patterned_stone_wall_slab[layers=1,type=top,waterlogged=false]
conquest:granite_wave_patterned_stone_wall_slab[layers=1,type=bottom,waterlogged=true]
conquest:granite_wave_patterned_stone_wall_slab[layers=1,type=bottom,waterlogged=false]
conquest:granite_wave_patterned_stone_wall_slab[layers=2,type=top,waterlogged=true]
conquest:granite_wave_patterned_stone_wall_slab[layers=2,type=top,waterlogged=false]
conquest:granite_wave_patterned_stone_wall_slab[layers=2,type=bottom,waterlogged=true]
conquest:granite_wave_patterned_stone_wall_slab[layers=2,type=bottom,waterlogged=false]
conquest:granite_wave_patterned_stone_wall_slab[layers=3,type=top,waterlogged=true]
conquest:granite_wave_patterned_stone_wall_slab[layers=3,type=top,waterlogged=false]
conquest:granite_wave_patterned_stone_wall_slab[layers=3,type=bottom,waterlogged=true]
conquest:granite_wave_patterned_stone_wall_slab[layers=3,type=bottom,waterlogged=false]
conquest:granite_wave_patterned_stone_wall_slab[layers=4,type=top,waterlogged=true]
conquest:granite_wave_patterned_stone_wall_slab[layers=4,type=top,waterlogged=false]
conquest:granite_wave_patterned_stone_wall_slab[layers=4,type=bottom,waterlogged=true]
conquest:granite_wave_patterned_stone_wall_slab[layers=4,type=bottom,waterlogged=false]
conquest:granite_wave_patterned_stone_wall_slab[layers=5,type=top,waterlogged=true]
conquest:granite_wave_patterned_stone_wall_slab[layers=5,type=top,waterlogged=false]
conquest:granite_wave_patterned_stone_wall_slab[layers=5,type=bottom,waterlogged=true]
conquest:granite_wave_patterned_stone_wall_slab[layers=5,type=bottom,waterlogged=false]
conquest:granite_wave_patterned_stone_wall_slab[layers=6,type=top,waterlogged=true]
conquest:granite_wave_patterned_stone_wall_slab[layers=6,type=top,waterlogged=false]
conquest:granite_wave_patterned_stone_wall_slab[layers=6,type=bottom,waterlogged=true]
conquest:granite_wave_patterned_stone_wall_slab[layers=6,type=bottom,waterlogged=false]
conquest:granite_wave_patterned_stone_wall_slab[layers=7,type=top,waterlogged=true]
conquest:granite_wave_patterned_stone_wall_slab[layers=7,type=top,waterlogged=false]
conquest:granite_wave_patterned_stone_wall_slab[layers=7,type=bottom,waterlogged=true]
conquest:granite_wave_patterned_stone_wall_slab[layers=7,type=bottom,waterlogged=false]
conquest:granite_wave_patterned_stone_wall_slab[layers=8,type=top,waterlogged=true]
conquest:granite_wave_patterned_stone_wall_slab[layers=8,type=top,waterlogged=false]
conquest:granite_wave_patterned_stone_wall_slab[layers=8,type=bottom,waterlogged=true]
conquest:granite_wave_patterned_stone_wall_slab[layers=8,type=bottom,waterlogged=false]
conquest:granite_wave_patterned_stone_wall_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:granite_wave_patterned_stone_wall_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:granite_wave_patterned_stone_wall_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:granite_wave_patterned_stone_wall_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:granite_wave_patterned_stone_wall_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:granite_wave_patterned_stone_wall_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:granite_wave_patterned_stone_wall_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:granite_wave_patterned_stone_wall_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:granite_wave_patterned_stone_wall_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:granite_wave_patterned_stone_wall_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:granite_wave_patterned_stone_wall_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:granite_wave_patterned_stone_wall_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:granite_wave_patterned_stone_wall_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:granite_wave_patterned_stone_wall_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:granite_wave_patterned_stone_wall_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:granite_wave_patterned_stone_wall_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:granite_wave_patterned_stone_wall_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:granite_wave_patterned_stone_wall_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:granite_wave_patterned_stone_wall_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:granite_wave_patterned_stone_wall_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:granite_wave_patterned_stone_wall_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:granite_wave_patterned_stone_wall_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:granite_wave_patterned_stone_wall_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:granite_wave_patterned_stone_wall_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:granite_wave_patterned_stone_wall_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:granite_wave_patterned_stone_wall_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:granite_wave_patterned_stone_wall_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:granite_wave_patterned_stone_wall_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:granite_wave_patterned_stone_wall_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:granite_wave_patterned_stone_wall_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:granite_wave_patterned_stone_wall_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:granite_wave_patterned_stone_wall_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:granite_wave_patterned_stone_wall_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:granite_wave_patterned_stone_wall_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:granite_wave_patterned_stone_wall_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:granite_wave_patterned_stone_wall_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:granite_wave_patterned_stone_wall_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:granite_wave_patterned_stone_wall_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:granite_wave_patterned_stone_wall_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:granite_wave_patterned_stone_wall_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:granite_wave_patterned_stone_wall_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:granite_wave_patterned_stone_wall_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:granite_wave_patterned_stone_wall_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:granite_wave_patterned_stone_wall_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:granite_wave_patterned_stone_wall_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:granite_wave_patterned_stone_wall_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:granite_wave_patterned_stone_wall_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:granite_wave_patterned_stone_wall_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:granite_wave_patterned_stone_wall_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:granite_wave_patterned_stone_wall_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:granite_wave_patterned_stone_wall_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:granite_wave_patterned_stone_wall_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:granite_wave_patterned_stone_wall_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:granite_wave_patterned_stone_wall_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:granite_wave_patterned_stone_wall_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:granite_wave_patterned_stone_wall_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:granite_wave_patterned_stone_wall_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:granite_wave_patterned_stone_wall_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:granite_wave_patterned_stone_wall_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:granite_wave_patterned_stone_wall_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:granite_wave_patterned_stone_wall_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:granite_wave_patterned_stone_wall_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:granite_wave_patterned_stone_wall_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:granite_wave_patterned_stone_wall_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:granite_wave_patterned_stone_wall_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:granite_wave_patterned_stone_wall_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:granite_wave_patterned_stone_wall_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:granite_wave_patterned_stone_wall_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:granite_wave_patterned_stone_wall_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:granite_wave_patterned_stone_wall_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:granite_wave_patterned_stone_wall_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:granite_wave_patterned_stone_wall_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:granite_wave_patterned_stone_wall_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:granite_wave_patterned_stone_wall_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:granite_wave_patterned_stone_wall_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:granite_wave_patterned_stone_wall_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:granite_wave_patterned_stone_wall_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:granite_wave_patterned_stone_wall_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:granite_wave_patterned_stone_wall_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:granite_wave_patterned_stone_wall_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:granite_wave_patterned_stone_wall_vertical_corner[facing=north,layer=1,waterlogged=true]
conquest:granite_wave_patterned_stone_wall_vertical_corner[facing=north,layer=1,waterlogged=false]
conquest:granite_wave_patterned_stone_wall_vertical_corner[facing=north,layer=2,waterlogged=true]
conquest:granite_wave_patterned_stone_wall_vertical_corner[facing=north,layer=2,waterlogged=false]
conquest:granite_wave_patterned_stone_wall_vertical_corner[facing=north,layer=3,waterlogged=true]
conquest:granite_wave_patterned_stone_wall_vertical_corner[facing=north,layer=3,waterlogged=false]
conquest:granite_wave_patterned_stone_wall_vertical_corner[facing=north,layer=4,waterlogged=true]
conquest:granite_wave_patterned_stone_wall_vertical_corner[facing=north,layer=4,waterlogged=false]
conquest:granite_wave_patterned_stone_wall_vertical_corner[facing=south,layer=1,waterlogged=true]
conquest:granite_wave_patterned_stone_wall_vertical_corner[facing=south,layer=1,waterlogged=false]
conquest:granite_wave_patterned_stone_wall_vertical_corner[facing=south,layer=2,waterlogged=true]
conquest:granite_wave_patterned_stone_wall_vertical_corner[facing=south,layer=2,waterlogged=false]
conquest:granite_wave_patterned_stone_wall_vertical_corner[facing=south,layer=3,waterlogged=true]
conquest:granite_wave_patterned_stone_wall_vertical_corner[facing=south,layer=3,waterlogged=false]
conquest:granite_wave_patterned_stone_wall_vertical_corner[facing=south,layer=4,waterlogged=true]
conquest:granite_wave_patterned_stone_wall_vertical_corner[facing=south,layer=4,waterlogged=false]
conquest:granite_wave_patterned_stone_wall_vertical_corner[facing=west,layer=1,waterlogged=true]
conquest:granite_wave_patterned_stone_wall_vertical_corner[facing=west,layer=1,waterlogged=false]
conquest:granite_wave_patterned_stone_wall_vertical_corner[facing=west,layer=2,waterlogged=true]
conquest:granite_wave_patterned_stone_wall_vertical_corner[facing=west,layer=2,waterlogged=false]
conquest:granite_wave_patterned_stone_wall_vertical_corner[facing=west,layer=3,waterlogged=true]
conquest:granite_wave_patterned_stone_wall_vertical_corner[facing=west,layer=3,waterlogged=false]
conquest:granite_wave_patterned_stone_wall_vertical_corner[facing=west,layer=4,waterlogged=true]
conquest:granite_wave_patterned_stone_wall_vertical_corner[facing=west,layer=4,waterlogged=false]
conquest:granite_wave_patterned_stone_wall_vertical_corner[facing=east,layer=1,waterlogged=true]
conquest:granite_wave_patterned_stone_wall_vertical_corner[facing=east,layer=1,waterlogged=false]
conquest:granite_wave_patterned_stone_wall_vertical_corner[facing=east,layer=2,waterlogged=true]
conquest:granite_wave_patterned_stone_wall_vertical_corner[facing=east,layer=2,waterlogged=false]
conquest:granite_wave_patterned_stone_wall_vertical_corner[facing=east,layer=3,waterlogged=true]
conquest:granite_wave_patterned_stone_wall_vertical_corner[facing=east,layer=3,waterlogged=false]
conquest:granite_wave_patterned_stone_wall_vertical_corner[facing=east,layer=4,waterlogged=true]
conquest:granite_wave_patterned_stone_wall_vertical_corner[facing=east,layer=4,waterlogged=false]
conquest:granite_wave_patterned_stone_wall_vertical_quarter[facing=north,layer=1,waterlogged=true]
conquest:granite_wave_patterned_stone_wall_vertical_quarter[facing=north,layer=1,waterlogged=false]
conquest:granite_wave_patterned_stone_wall_vertical_quarter[facing=north,layer=2,waterlogged=true]
conquest:granite_wave_patterned_stone_wall_vertical_quarter[facing=north,layer=2,waterlogged=false]
conquest:granite_wave_patterned_stone_wall_vertical_quarter[facing=north,layer=3,waterlogged=true]
conquest:granite_wave_patterned_stone_wall_vertical_quarter[facing=north,layer=3,waterlogged=false]
conquest:granite_wave_patterned_stone_wall_vertical_quarter[facing=north,layer=4,waterlogged=true]
conquest:granite_wave_patterned_stone_wall_vertical_quarter[facing=north,layer=4,waterlogged=false]
conquest:granite_wave_patterned_stone_wall_vertical_quarter[facing=south,layer=1,waterlogged=true]
conquest:granite_wave_patterned_stone_wall_vertical_quarter[facing=south,layer=1,waterlogged=false]
conquest:granite_wave_patterned_stone_wall_vertical_quarter[facing=south,layer=2,waterlogged=true]
conquest:granite_wave_patterned_stone_wall_vertical_quarter[facing=south,layer=2,waterlogged=false]
conquest:granite_wave_patterned_stone_wall_vertical_quarter[facing=south,layer=3,waterlogged=true]
conquest:granite_wave_patterned_stone_wall_vertical_quarter[facing=south,layer=3,waterlogged=false]
conquest:granite_wave_patterned_stone_wall_vertical_quarter[facing=south,layer=4,waterlogged=true]
conquest:granite_wave_patterned_stone_wall_vertical_quarter[facing=south,layer=4,waterlogged=false]
conquest:granite_wave_patterned_stone_wall_vertical_quarter[facing=west,layer=1,waterlogged=true]
conquest:granite_wave_patterned_stone_wall_vertical_quarter[facing=west,layer=1,waterlogged=false]
conquest:granite_wave_patterned_stone_wall_vertical_quarter[facing=west,layer=2,waterlogged=true]
conquest:granite_wave_patterned_stone_wall_vertical_quarter[facing=west,layer=2,waterlogged=false]
conquest:granite_wave_patterned_stone_wall_vertical_quarter[facing=west,layer=3,waterlogged=true]
conquest:granite_wave_patterned_stone_wall_vertical_quarter[facing=west,layer=3,waterlogged=false]
conquest:granite_wave_patterned_stone_wall_vertical_quarter[facing=west,layer=4,waterlogged=true]
conquest:granite_wave_patterned_stone_wall_vertical_quarter[facing=west,layer=4,waterlogged=false]
conquest:granite_wave_patterned_stone_wall_vertical_quarter[facing=east,layer=1,waterlogged=true]
conquest:granite_wave_patterned_stone_wall_vertical_quarter[facing=east,layer=1,waterlogged=false]
conquest:granite_wave_patterned_stone_wall_vertical_quarter[facing=east,layer=2,waterlogged=true]
conquest:granite_wave_patterned_stone_wall_vertical_quarter[facing=east,layer=2,waterlogged=false]
conquest:granite_wave_patterned_stone_wall_vertical_quarter[facing=east,layer=3,waterlogged=true]
conquest:granite_wave_patterned_stone_wall_vertical_quarter[facing=east,layer=3,waterlogged=false]
conquest:granite_wave_patterned_stone_wall_vertical_quarter[facing=east,layer=4,waterlogged=true]
conquest:granite_wave_patterned_stone_wall_vertical_quarter[facing=east,layer=4,waterlogged=false]
conquest:granite_wave_patterned_stone_wall_vertical_slab[facing=north,layer=1,waterlogged=true]
conquest:granite_wave_patterned_stone_wall_vertical_slab[facing=north,layer=1,waterlogged=false]
conquest:granite_wave_patterned_stone_wall_vertical_slab[facing=north,layer=2,waterlogged=true]
conquest:granite_wave_patterned_stone_wall_vertical_slab[facing=north,layer=2,waterlogged=false]
conquest:granite_wave_patterned_stone_wall_vertical_slab[facing=north,layer=3,waterlogged=true]
conquest:granite_wave_patterned_stone_wall_vertical_slab[facing=north,layer=3,waterlogged=false]
conquest:granite_wave_patterned_stone_wall_vertical_slab[facing=north,layer=4,waterlogged=true]
conquest:granite_wave_patterned_stone_wall_vertical_slab[facing=north,layer=4,waterlogged=false]
conquest:granite_wave_patterned_stone_wall_vertical_slab[facing=south,layer=1,waterlogged=true]
conquest:granite_wave_patterned_stone_wall_vertical_slab[facing=south,layer=1,waterlogged=false]
conquest:granite_wave_patterned_stone_wall_vertical_slab[facing=south,layer=2,waterlogged=true]
conquest:granite_wave_patterned_stone_wall_vertical_slab[facing=south,layer=2,waterlogged=false]
conquest:granite_wave_patterned_stone_wall_vertical_slab[facing=south,layer=3,waterlogged=true]
conquest:granite_wave_patterned_stone_wall_vertical_slab[facing=south,layer=3,waterlogged=false]
conquest:granite_wave_patterned_stone_wall_vertical_slab[facing=south,layer=4,waterlogged=true]
conquest:granite_wave_patterned_stone_wall_vertical_slab[facing=south,layer=4,waterlogged=false]
conquest:granite_wave_patterned_stone_wall_vertical_slab[facing=west,layer=1,waterlogged=true]
conquest:granite_wave_patterned_stone_wall_vertical_slab[facing=west,layer=1,waterlogged=false]
conquest:granite_wave_patterned_stone_wall_vertical_slab[facing=west,layer=2,waterlogged=true]
conquest:granite_wave_patterned_stone_wall_vertical_slab[facing=west,layer=2,waterlogged=false]
conquest:granite_wave_patterned_stone_wall_vertical_slab[facing=west,layer=3,waterlogged=true]
conquest:granite_wave_patterned_stone_wall_vertical_slab[facing=west,layer=3,waterlogged=false]
conquest:granite_wave_patterned_stone_wall_vertical_slab[facing=west,layer=4,waterlogged=true]
conquest:granite_wave_patterned_stone_wall_vertical_slab[facing=west,layer=4,waterlogged=false]
conquest:granite_wave_patterned_stone_wall_vertical_slab[facing=east,layer=1,waterlogged=true]
conquest:granite_wave_patterned_stone_wall_vertical_slab[facing=east,layer=1,waterlogged=false]
conquest:granite_wave_patterned_stone_wall_vertical_slab[facing=east,layer=2,waterlogged=true]
conquest:granite_wave_patterned_stone_wall_vertical_slab[facing=east,layer=2,waterlogged=false]
conquest:granite_wave_patterned_stone_wall_vertical_slab[facing=east,layer=3,waterlogged=true]
conquest:granite_wave_patterned_stone_wall_vertical_slab[facing=east,layer=3,waterlogged=false]
conquest:granite_wave_patterned_stone_wall_vertical_slab[facing=east,layer=4,waterlogged=true]
conquest:granite_wave_patterned_stone_wall_vertical_slab[facing=east,layer=4,waterlogged=false]
conquest:granite_wave_patterned_stone_wall_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:granite_wave_patterned_stone_wall_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:granite_wave_patterned_stone_wall_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:granite_wave_patterned_stone_wall_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:granite_wave_patterned_stone_wall_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:granite_wave_patterned_stone_wall_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:granite_wave_patterned_stone_wall_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:granite_wave_patterned_stone_wall_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:granite_wave_patterned_stone_wall_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:granite_wave_patterned_stone_wall_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:granite_wave_patterned_stone_wall_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:granite_wave_patterned_stone_wall_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:granite_wave_patterned_stone_wall_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:granite_wave_patterned_stone_wall_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:granite_wave_patterned_stone_wall_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:granite_wave_patterned_stone_wall_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:granite_wave_patterned_stone_wall_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:granite_wave_patterned_stone_wall_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:granite_wave_patterned_stone_wall_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:granite_wave_patterned_stone_wall_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:granite_wave_patterned_stone_wall_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:granite_wave_patterned_stone_wall_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:granite_wave_patterned_stone_wall_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:granite_wave_patterned_stone_wall_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:granite_wave_patterned_stone_wall_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:granite_wave_patterned_stone_wall_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:granite_wave_patterned_stone_wall_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:granite_wave_patterned_stone_wall_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:granite_wave_patterned_stone_wall_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:granite_wave_patterned_stone_wall_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:granite_wave_patterned_stone_wall_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:granite_wave_patterned_stone_wall_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:granite_wave_patterned_stone_wall_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:granite_wave_patterned_stone_wall_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:granite_wave_patterned_stone_wall_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:granite_wave_patterned_stone_wall_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:granite_wave_patterned_stone_wall_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:granite_wave_patterned_stone_wall_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:granite_wave_patterned_stone_wall_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:granite_wave_patterned_stone_wall_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:granite_wave_patterned_stone_wall_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:granite_wave_patterned_stone_wall_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:granite_wave_patterned_stone_wall_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:granite_wave_patterned_stone_wall_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:granite_wave_patterned_stone_wall_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:granite_wave_patterned_stone_wall_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:granite_wave_patterned_stone_wall_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:granite_wave_patterned_stone_wall_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:granite_wave_patterned_stone_wall_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:granite_wave_patterned_stone_wall_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:granite_wave_patterned_stone_wall_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:granite_wave_patterned_stone_wall_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:granite_wave_patterned_stone_wall_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:granite_wave_patterned_stone_wall_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:granite_wave_patterned_stone_wall_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:granite_wave_patterned_stone_wall_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:granite_wave_patterned_stone_wall_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:granite_wave_patterned_stone_wall_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:granite_wave_patterned_stone_wall_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:granite_wave_patterned_stone_wall_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:granite_wave_patterned_stone_wall_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:granite_wave_patterned_stone_wall_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:granite_wave_patterned_stone_wall_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:granite_wave_patterned_stone_wall_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:granite_wave_patterned_stone_wall_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:granite_wave_patterned_stone_wall_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:granite_wave_patterned_stone_wall_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:granite_wave_patterned_stone_wall_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:granite_wave_patterned_stone_wall_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:granite_wave_patterned_stone_wall_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:granite_wave_patterned_stone_wall_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:granite_wave_patterned_stone_wall_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:granite_wave_patterned_stone_wall_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:granite_wave_patterned_stone_wall_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:granite_wave_patterned_stone_wall_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:granite_wave_patterned_stone_wall_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:granite_wave_patterned_stone_wall_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:granite_wave_patterned_stone_wall_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:granite_wave_patterned_stone_wall_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:granite_wave_patterned_stone_wall_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:granite_wave_patterned_stone_wall_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:granite_wave_patterned_stone_wall_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:granite_wave_patterned_stone_wall_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:granite_wave_patterned_stone_wall_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:granite_wave_patterned_stone_wall_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:granite_wave_patterned_stone_wall_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:granite_wave_patterned_stone_wall_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:granite_wave_patterned_stone_wall_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:granite_wave_patterned_stone_wall_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:granite_wave_patterned_stone_wall_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:granite_wave_patterned_stone_wall_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:granite_wave_patterned_stone_wall_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:granite_wave_patterned_stone_wall_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:granite_wave_patterned_stone_wall_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:granite_wave_patterned_stone_wall_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:granite_wave_patterned_stone_wall_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:granite_wave_patterned_stone_wall_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:granite_wave_patterned_stone_wall_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:granite_wave_patterned_stone_wall_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:granite_wave_patterned_stone_wall_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:granite_wave_patterned_stone_wall_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:granite_wave_patterned_stone_wall_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:granite_wave_patterned_stone_wall_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:granite_wave_patterned_stone_wall_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:granite_wave_patterned_stone_wall_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:granite_wave_patterned_stone_wall_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:granite_wave_patterned_stone_wall_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:granite_wave_patterned_stone_wall_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:granite_wave_patterned_stone_wall_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:granite_wave_patterned_stone_wall_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:granite_wave_patterned_stone_wall_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:granite_wave_patterned_stone_wall_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:granite_wave_patterned_stone_wall_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:granite_wave_patterned_stone_wall_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:granite_wave_patterned_stone_wall_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:granite_wave_patterned_stone_wall_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:granite_wave_patterned_stone_wall_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:granite_wave_patterned_stone_wall_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:granite_wave_patterned_stone_wall_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:granite_wave_patterned_stone_wall_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:granite_wave_patterned_stone_wall_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:granite_wave_patterned_stone_wall_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:granite_wave_patterned_stone_wall_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:granite_wave_patterned_stone_wall_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:granite_wave_patterned_stone_wall_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:granite_wave_patterned_stone_wall_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:granite_wave_patterned_stone_wall_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:granite_wave_patterned_stone_wall_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:granite_wave_patterned_stone_wall_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:granite_wave_patterned_stone_wall_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:granite_wave_patterned_stone_wall_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:granite_wave_patterned_stone_wall_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:granite_wave_patterned_stone_wall_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:granite_wave_patterned_stone_wall_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:granite_wave_patterned_stone_wall_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:granite_wave_patterned_stone_wall_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:granite_wave_patterned_stone_wall_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:granite_wave_patterned_stone_wall_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:granite_wave_patterned_stone_wall_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:granite_wave_patterned_stone_wall_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:granite_wave_patterned_stone_wall_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:granite_wave_patterned_stone_wall_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:granite_wave_patterned_stone_wall_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:granite_wave_patterned_stone_wall_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:granite_wave_patterned_stone_wall_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:granite_wave_patterned_stone_wall_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:granite_wave_patterned_stone_wall_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:granite_wave_patterned_stone_wall_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:granite_wave_patterned_stone_wall_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:granite_wave_patterned_stone_wall_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:granite_wave_patterned_stone_wall_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:granite_wave_patterned_stone_wall_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:granite_wave_patterned_stone_wall_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:granite_wave_patterned_stone_wall_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:granite_wave_patterned_stone_wall_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:granite_wave_patterned_stone_wall_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:granite_wave_patterned_stone_wall_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:granite_wave_patterned_stone_wall_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:granite_wave_patterned_stone_wall_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:granite_wave_patterned_stone_wall_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:granite_wave_patterned_stone_wall_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:granite_wave_patterned_stone_wall_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:granite_wave_patterned_stone_wall_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:granite_wave_patterned_stone_wall_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:granite_wave_patterned_stone_wall_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:granite_wave_patterned_stone_wall_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:granite_wave_patterned_stone_wall_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:granite_wave_patterned_stone_wall_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:granite_wave_patterned_stone_wall_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:granite_wave_patterned_stone_wall_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:granite_wave_patterned_stone_wall_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:granite_wave_patterned_stone_wall_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:granite_wave_patterned_stone_wall_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:granite_wave_patterned_stone_wall_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:granite_wave_patterned_stone_wall_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:granite_wave_patterned_stone_wall_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:granite_wave_patterned_stone_wall_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:granite_wave_patterned_stone_wall_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:granite_wave_patterned_stone_wall_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:granite_wave_patterned_stone_wall_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:granite_wave_patterned_stone_wall_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:granite_wave_patterned_stone_wall_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:granite_wave_patterned_stone_wall_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:granite_wave_patterned_stone_wall_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:granite_wave_patterned_stone_wall_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:granite_wave_patterned_stone_wall_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:granite_wave_patterned_stone_wall_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:granite_wave_patterned_stone_wall_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:granite_wave_patterned_stone_wall_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:granite_wave_patterned_stone_wall_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:granite_wave_patterned_stone_wall_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:granite_wave_patterned_stone_wall_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:granite_wave_patterned_stone_wall_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:granite_wave_patterned_stone_wall_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:granite_wave_patterned_stone_wall_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:granite_wave_patterned_stone_wall_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:granite_wave_patterned_stone_wall_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:granite_wave_patterned_stone_wall_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:granite_wave_patterned_stone_wall_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:granite_wave_patterned_stone_wall_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:granite_wave_patterned_stone_wall_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:granite_wave_patterned_stone_wall_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:granite_wave_patterned_stone_wall_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:granite_wave_patterned_stone_wall_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:granite_wave_patterned_stone_wall_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:granite_wave_patterned_stone_wall_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:granite_wave_patterned_stone_wall_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:granite_wave_patterned_stone_wall_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:granite_wave_patterned_stone_wall_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:granite_wave_patterned_stone_wall_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:granite_wave_patterned_stone_wall_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:granite_wave_patterned_stone_wall_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:granite_wave_patterned_stone_wall_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:granite_wave_patterned_stone_wall_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:granite_wave_patterned_stone_wall_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:granite_wave_patterned_stone_wall_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:granite_wave_patterned_stone_wall_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:granite_wave_patterned_stone_wall_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:granite_wave_patterned_stone_wall_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:granite_wave_patterned_stone_wall_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:granite_wave_patterned_stone_wall_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:granite_wave_patterned_stone_wall_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:granite_wave_patterned_stone_wall_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:granite_wave_patterned_stone_wall_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:granite_wave_patterned_stone_wall_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:granite_wave_patterned_stone_wall_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:granite_wave_patterned_stone_wall_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:granite_wave_patterned_stone_wall_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:granite_wave_patterned_stone_wall_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:granite_wave_patterned_stone_wall_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:granite_wave_patterned_stone_wall_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:granite_wave_patterned_stone_wall_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:granite_wave_patterned_stone_wall_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:granite_wave_patterned_stone_wall_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:granite_wave_patterned_stone_wall_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:granite_wave_patterned_stone_wall_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:granite_wave_patterned_stone_wall_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:granite_wave_patterned_stone_wall_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:granite_wave_patterned_stone_wall_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:granite_wave_patterned_stone_wall_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:granite_wave_patterned_stone_wall_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:granite_wave_patterned_stone_wall_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:granite_wave_patterned_stone_wall_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:granite_wave_patterned_stone_wall_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:granite_wave_patterned_stone_wall_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:granite_wave_patterned_stone_wall_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:granite_wave_patterned_stone_wall_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:granite_wave_patterned_stone_wall_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:granite_wave_patterned_stone_wall_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:granite_wave_patterned_stone_wall_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:granite_wave_patterned_stone_wall_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:granite_wave_patterned_stone_wall_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:granite_wave_patterned_stone_wall_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:granite_wave_patterned_stone_wall_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:granite_wave_patterned_stone_wall_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:granite_wave_patterned_stone_wall_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:granite_wave_patterned_stone_wall_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:granite_wave_patterned_stone_wall_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:granite_wave_patterned_stone_wall_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:granite_wave_patterned_stone_wall_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:granite_wave_patterned_stone_wall_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:granite_wave_patterned_stone_wall_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:granite_wave_patterned_stone_wall_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:granite_wave_patterned_stone_wall_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:granite_wave_patterned_stone_wall_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:granite_wave_patterned_stone_wall_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:granite_wave_patterned_stone_wall_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:granite_wave_patterned_stone_wall_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:granite_wave_patterned_stone_wall_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:granite_wave_patterned_stone_wall_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:granite_wave_patterned_stone_wall_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:granite_wave_patterned_stone_wall_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:granite_wave_patterned_stone_wall_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:granite_wave_patterned_stone_wall_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:granite_wave_patterned_stone_wall_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:granite_wave_patterned_stone_wall_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:granite_wave_patterned_stone_wall_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:granite_wave_patterned_stone_wall_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:granite_wave_patterned_stone_wall_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:granite_wave_patterned_stone_wall_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:granite_wave_patterned_stone_wall_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:granite_wave_patterned_stone_wall_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:granite_wave_patterned_stone_wall_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:granite_wave_patterned_stone_wall_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:granite_wave_patterned_stone_wall_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:granite_wave_patterned_stone_wall_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:granite_wave_patterned_stone_wall_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:granite_wave_patterned_stone_wall_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:granite_wave_patterned_stone_wall_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:granite_wave_patterned_stone_wall_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:granite_wave_patterned_stone_wall_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:granite_wave_patterned_stone_wall_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:granite_wave_patterned_stone_wall_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:granite_wave_patterned_stone_wall_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:granite_wave_patterned_stone_wall_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:granite_wave_patterned_stone_wall_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:granite_wave_patterned_stone_wall_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:granite_wave_patterned_stone_wall_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:granite_wave_patterned_stone_wall_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:granite_wave_patterned_stone_wall_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:granite_wave_patterned_stone_wall_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:granite_wave_patterned_stone_wall_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:granite_wave_patterned_stone_wall_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:granite_wave_patterned_stone_wall_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:granite_wave_patterned_stone_wall_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:granite_wave_patterned_stone_wall_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:granite_wave_patterned_stone_wall_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:granite_wave_patterned_stone_wall_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:granite_wave_patterned_stone_wall_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:granite_wave_patterned_stone_wall_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:granite_wave_patterned_stone_wall_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:granite_wave_patterned_stone_wall_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:granite_wave_patterned_stone_wall_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:granite_wave_patterned_stone_wall_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:granite_wave_patterned_stone_wall_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:granite_wave_patterned_stone_wall_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:granite_wave_patterned_stone_wall_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:granite_wave_patterned_stone_wall_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:granite_wave_patterned_stone_wall_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:granite_wave_patterned_stone_wall_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:granite_wave_patterned_stone_wall_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:granite_wave_patterned_stone_wall_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:granite_wave_patterned_stone_wall_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:granite_wave_patterned_stone_wall_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:grape_vine_leaves[age=0,distance=1,persistent=true]
conquest:grape_vine_leaves[age=0,distance=1,persistent=false]
conquest:grape_vine_leaves[age=0,distance=2,persistent=true]
conquest:grape_vine_leaves[age=0,distance=2,persistent=false]
conquest:grape_vine_leaves[age=0,distance=3,persistent=true]
conquest:grape_vine_leaves[age=0,distance=3,persistent=false]
conquest:grape_vine_leaves[age=0,distance=4,persistent=true]
conquest:grape_vine_leaves[age=0,distance=4,persistent=false]
conquest:grape_vine_leaves[age=0,distance=5,persistent=true]
conquest:grape_vine_leaves[age=0,distance=5,persistent=false]
conquest:grape_vine_leaves[age=0,distance=6,persistent=true]
conquest:grape_vine_leaves[age=0,distance=6,persistent=false]
conquest:grape_vine_leaves[age=0,distance=7,persistent=true]
conquest:grape_vine_leaves[age=0,distance=7,persistent=false]
conquest:grape_vine_leaves[age=1,distance=1,persistent=true]
conquest:grape_vine_leaves[age=1,distance=1,persistent=false]
conquest:grape_vine_leaves[age=1,distance=2,persistent=true]
conquest:grape_vine_leaves[age=1,distance=2,persistent=false]
conquest:grape_vine_leaves[age=1,distance=3,persistent=true]
conquest:grape_vine_leaves[age=1,distance=3,persistent=false]
conquest:grape_vine_leaves[age=1,distance=4,persistent=true]
conquest:grape_vine_leaves[age=1,distance=4,persistent=false]
conquest:grape_vine_leaves[age=1,distance=5,persistent=true]
conquest:grape_vine_leaves[age=1,distance=5,persistent=false]
conquest:grape_vine_leaves[age=1,distance=6,persistent=true]
conquest:grape_vine_leaves[age=1,distance=6,persistent=false]
conquest:grape_vine_leaves[age=1,distance=7,persistent=true]
conquest:grape_vine_leaves[age=1,distance=7,persistent=false]
conquest:grape_vine_leaves[age=2,distance=1,persistent=true]
conquest:grape_vine_leaves[age=2,distance=1,persistent=false]
conquest:grape_vine_leaves[age=2,distance=2,persistent=true]
conquest:grape_vine_leaves[age=2,distance=2,persistent=false]
conquest:grape_vine_leaves[age=2,distance=3,persistent=true]
conquest:grape_vine_leaves[age=2,distance=3,persistent=false]
conquest:grape_vine_leaves[age=2,distance=4,persistent=true]
conquest:grape_vine_leaves[age=2,distance=4,persistent=false]
conquest:grape_vine_leaves[age=2,distance=5,persistent=true]
conquest:grape_vine_leaves[age=2,distance=5,persistent=false]
conquest:grape_vine_leaves[age=2,distance=6,persistent=true]
conquest:grape_vine_leaves[age=2,distance=6,persistent=false]
conquest:grape_vine_leaves[age=2,distance=7,persistent=true]
conquest:grape_vine_leaves[age=2,distance=7,persistent=false]
conquest:grape_vine_leaves[age=3,distance=1,persistent=true]
conquest:grape_vine_leaves[age=3,distance=1,persistent=false]
conquest:grape_vine_leaves[age=3,distance=2,persistent=true]
conquest:grape_vine_leaves[age=3,distance=2,persistent=false]
conquest:grape_vine_leaves[age=3,distance=3,persistent=true]
conquest:grape_vine_leaves[age=3,distance=3,persistent=false]
conquest:grape_vine_leaves[age=3,distance=4,persistent=true]
conquest:grape_vine_leaves[age=3,distance=4,persistent=false]
conquest:grape_vine_leaves[age=3,distance=5,persistent=true]
conquest:grape_vine_leaves[age=3,distance=5,persistent=false]
conquest:grape_vine_leaves[age=3,distance=6,persistent=true]
conquest:grape_vine_leaves[age=3,distance=6,persistent=false]
conquest:grape_vine_leaves[age=3,distance=7,persistent=true]
conquest:grape_vine_leaves[age=3,distance=7,persistent=false]
conquest:grape_vine_leaves[age=4,distance=1,persistent=true]
conquest:grape_vine_leaves[age=4,distance=1,persistent=false]
conquest:grape_vine_leaves[age=4,distance=2,persistent=true]
conquest:grape_vine_leaves[age=4,distance=2,persistent=false]
conquest:grape_vine_leaves[age=4,distance=3,persistent=true]
conquest:grape_vine_leaves[age=4,distance=3,persistent=false]
conquest:grape_vine_leaves[age=4,distance=4,persistent=true]
conquest:grape_vine_leaves[age=4,distance=4,persistent=false]
conquest:grape_vine_leaves[age=4,distance=5,persistent=true]
conquest:grape_vine_leaves[age=4,distance=5,persistent=false]
conquest:grape_vine_leaves[age=4,distance=6,persistent=true]
conquest:grape_vine_leaves[age=4,distance=6,persistent=false]
conquest:grape_vine_leaves[age=4,distance=7,persistent=true]
conquest:grape_vine_leaves[age=4,distance=7,persistent=false]
conquest:grape_vine_leaves[age=5,distance=1,persistent=true]
conquest:grape_vine_leaves[age=5,distance=1,persistent=false]
conquest:grape_vine_leaves[age=5,distance=2,persistent=true]
conquest:grape_vine_leaves[age=5,distance=2,persistent=false]
conquest:grape_vine_leaves[age=5,distance=3,persistent=true]
conquest:grape_vine_leaves[age=5,distance=3,persistent=false]
conquest:grape_vine_leaves[age=5,distance=4,persistent=true]
conquest:grape_vine_leaves[age=5,distance=4,persistent=false]
conquest:grape_vine_leaves[age=5,distance=5,persistent=true]
conquest:grape_vine_leaves[age=5,distance=5,persistent=false]
conquest:grape_vine_leaves[age=5,distance=6,persistent=true]
conquest:grape_vine_leaves[age=5,distance=6,persistent=false]
conquest:grape_vine_leaves[age=5,distance=7,persistent=true]
conquest:grape_vine_leaves[age=5,distance=7,persistent=false]
conquest:grape_vine_leaves[age=6,distance=1,persistent=true]
conquest:grape_vine_leaves[age=6,distance=1,persistent=false]
conquest:grape_vine_leaves[age=6,distance=2,persistent=true]
conquest:grape_vine_leaves[age=6,distance=2,persistent=false]
conquest:grape_vine_leaves[age=6,distance=3,persistent=true]
conquest:grape_vine_leaves[age=6,distance=3,persistent=false]
conquest:grape_vine_leaves[age=6,distance=4,persistent=true]
conquest:grape_vine_leaves[age=6,distance=4,persistent=false]
conquest:grape_vine_leaves[age=6,distance=5,persistent=true]
conquest:grape_vine_leaves[age=6,distance=5,persistent=false]
conquest:grape_vine_leaves[age=6,distance=6,persistent=true]
conquest:grape_vine_leaves[age=6,distance=6,persistent=false]
conquest:grape_vine_leaves[age=6,distance=7,persistent=true]
conquest:grape_vine_leaves[age=6,distance=7,persistent=false]
conquest:grape_vine_leaves[age=7,distance=1,persistent=true]
conquest:grape_vine_leaves[age=7,distance=1,persistent=false]
conquest:grape_vine_leaves[age=7,distance=2,persistent=true]
conquest:grape_vine_leaves[age=7,distance=2,persistent=false]
conquest:grape_vine_leaves[age=7,distance=3,persistent=true]
conquest:grape_vine_leaves[age=7,distance=3,persistent=false]
conquest:grape_vine_leaves[age=7,distance=4,persistent=true]
conquest:grape_vine_leaves[age=7,distance=4,persistent=false]
conquest:grape_vine_leaves[age=7,distance=5,persistent=true]
conquest:grape_vine_leaves[age=7,distance=5,persistent=false]
conquest:grape_vine_leaves[age=7,distance=6,persistent=true]
conquest:grape_vine_leaves[age=7,distance=6,persistent=false]
conquest:grape_vine_leaves[age=7,distance=7,persistent=true]
conquest:grape_vine_leaves[age=7,distance=7,persistent=false]
conquest:grape_vine_sapling[stage=0]
conquest:grape_vine_sapling[stage=1]
conquest:grass[layers=1,waterlogged=true]
conquest:grass[layers=1,waterlogged=false]
conquest:grass[layers=2,waterlogged=true]
conquest:grass[layers=2,waterlogged=false]
conquest:grass[layers=3,waterlogged=true]
conquest:grass[layers=3,waterlogged=false]
conquest:grass[layers=4,waterlogged=true]
conquest:grass[layers=4,waterlogged=false]
conquest:grass[layers=5,waterlogged=true]
conquest:grass[layers=5,waterlogged=false]
conquest:grass[layers=6,waterlogged=true]
conquest:grass[layers=6,waterlogged=false]
conquest:grass[layers=7,waterlogged=true]
conquest:grass[layers=7,waterlogged=false]
conquest:grass[layers=8,waterlogged=true]
conquest:grass[layers=8,waterlogged=false]
conquest:grass_and_sand_layer[layers=1,waterlogged=true]
conquest:grass_and_sand_layer[layers=1,waterlogged=false]
conquest:grass_and_sand_layer[layers=2,waterlogged=true]
conquest:grass_and_sand_layer[layers=2,waterlogged=false]
conquest:grass_and_sand_layer[layers=3,waterlogged=true]
conquest:grass_and_sand_layer[layers=3,waterlogged=false]
conquest:grass_and_sand_layer[layers=4,waterlogged=true]
conquest:grass_and_sand_layer[layers=4,waterlogged=false]
conquest:grass_and_sand_layer[layers=5,waterlogged=true]
conquest:grass_and_sand_layer[layers=5,waterlogged=false]
conquest:grass_and_sand_layer[layers=6,waterlogged=true]
conquest:grass_and_sand_layer[layers=6,waterlogged=false]
conquest:grass_and_sand_layer[layers=7,waterlogged=true]
conquest:grass_and_sand_layer[layers=7,waterlogged=false]
conquest:grass_and_sand_layer[layers=8,waterlogged=true]
conquest:grass_and_sand_layer[layers=8,waterlogged=false]
conquest:grass_and_sand_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:grass_and_sand_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:grass_and_sand_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:grass_and_sand_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:grass_and_sand_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:grass_and_sand_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:grass_and_sand_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:grass_and_sand_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:grass_and_sand_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:grass_and_sand_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:grass_and_sand_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:grass_and_sand_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:grass_and_sand_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:grass_and_sand_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:grass_and_sand_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:grass_and_sand_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:grass_and_sand_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:grass_and_sand_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:grass_and_sand_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:grass_and_sand_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:grass_and_sand_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:grass_and_sand_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:grass_and_sand_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:grass_and_sand_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:grass_and_sand_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:grass_and_sand_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:grass_and_sand_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:grass_and_sand_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:grass_and_sand_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:grass_and_sand_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:grass_and_sand_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:grass_and_sand_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:grass_and_sand_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:grass_and_sand_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:grass_and_sand_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:grass_and_sand_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:grass_and_sand_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:grass_and_sand_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:grass_and_sand_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:grass_and_sand_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:grass_and_sand_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:grass_and_sand_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:grass_and_sand_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:grass_and_sand_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:grass_and_sand_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:grass_and_sand_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:grass_and_sand_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:grass_and_sand_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:grass_and_sand_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:grass_and_sand_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:grass_and_sand_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:grass_and_sand_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:grass_and_sand_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:grass_and_sand_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:grass_and_sand_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:grass_and_sand_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:grass_and_sand_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:grass_and_sand_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:grass_and_sand_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:grass_and_sand_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:grass_and_sand_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:grass_and_sand_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:grass_and_sand_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:grass_and_sand_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:grass_and_sand_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:grass_and_sand_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:grass_and_sand_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:grass_and_sand_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:grass_and_sand_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:grass_and_sand_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:grass_and_sand_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:grass_and_sand_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:grass_and_sand_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:grass_and_sand_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:grass_and_sand_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:grass_and_sand_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:grass_and_sand_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:grass_and_sand_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:grass_and_sand_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:grass_and_sand_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:grass_block_corner_slab[facing=north,type=top,waterlogged=true]
conquest:grass_block_corner_slab[facing=north,type=top,waterlogged=false]
conquest:grass_block_corner_slab[facing=north,type=bottom,waterlogged=true]
conquest:grass_block_corner_slab[facing=north,type=bottom,waterlogged=false]
conquest:grass_block_corner_slab[facing=south,type=top,waterlogged=true]
conquest:grass_block_corner_slab[facing=south,type=top,waterlogged=false]
conquest:grass_block_corner_slab[facing=south,type=bottom,waterlogged=true]
conquest:grass_block_corner_slab[facing=south,type=bottom,waterlogged=false]
conquest:grass_block_corner_slab[facing=west,type=top,waterlogged=true]
conquest:grass_block_corner_slab[facing=west,type=top,waterlogged=false]
conquest:grass_block_corner_slab[facing=west,type=bottom,waterlogged=true]
conquest:grass_block_corner_slab[facing=west,type=bottom,waterlogged=false]
conquest:grass_block_corner_slab[facing=east,type=top,waterlogged=true]
conquest:grass_block_corner_slab[facing=east,type=top,waterlogged=false]
conquest:grass_block_corner_slab[facing=east,type=bottom,waterlogged=true]
conquest:grass_block_corner_slab[facing=east,type=bottom,waterlogged=false]
conquest:grass_block_eighth_slab[facing=north,type=top,waterlogged=true]
conquest:grass_block_eighth_slab[facing=north,type=top,waterlogged=false]
conquest:grass_block_eighth_slab[facing=north,type=bottom,waterlogged=true]
conquest:grass_block_eighth_slab[facing=north,type=bottom,waterlogged=false]
conquest:grass_block_eighth_slab[facing=south,type=top,waterlogged=true]
conquest:grass_block_eighth_slab[facing=south,type=top,waterlogged=false]
conquest:grass_block_eighth_slab[facing=south,type=bottom,waterlogged=true]
conquest:grass_block_eighth_slab[facing=south,type=bottom,waterlogged=false]
conquest:grass_block_eighth_slab[facing=west,type=top,waterlogged=true]
conquest:grass_block_eighth_slab[facing=west,type=top,waterlogged=false]
conquest:grass_block_eighth_slab[facing=west,type=bottom,waterlogged=true]
conquest:grass_block_eighth_slab[facing=west,type=bottom,waterlogged=false]
conquest:grass_block_eighth_slab[facing=east,type=top,waterlogged=true]
conquest:grass_block_eighth_slab[facing=east,type=top,waterlogged=false]
conquest:grass_block_eighth_slab[facing=east,type=bottom,waterlogged=true]
conquest:grass_block_eighth_slab[facing=east,type=bottom,waterlogged=false]
conquest:grass_block_layer[layers=1,waterlogged=true]
conquest:grass_block_layer[layers=1,waterlogged=false]
conquest:grass_block_layer[layers=2,waterlogged=true]
conquest:grass_block_layer[layers=2,waterlogged=false]
conquest:grass_block_layer[layers=3,waterlogged=true]
conquest:grass_block_layer[layers=3,waterlogged=false]
conquest:grass_block_layer[layers=4,waterlogged=true]
conquest:grass_block_layer[layers=4,waterlogged=false]
conquest:grass_block_layer[layers=5,waterlogged=true]
conquest:grass_block_layer[layers=5,waterlogged=false]
conquest:grass_block_layer[layers=6,waterlogged=true]
conquest:grass_block_layer[layers=6,waterlogged=false]
conquest:grass_block_layer[layers=7,waterlogged=true]
conquest:grass_block_layer[layers=7,waterlogged=false]
conquest:grass_block_layer[layers=8,waterlogged=true]
conquest:grass_block_layer[layers=8,waterlogged=false]
conquest:grass_block_quarter_slab[facing=north,layer=1,type=top,waterlogged=true]
conquest:grass_block_quarter_slab[facing=north,layer=1,type=top,waterlogged=false]
conquest:grass_block_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=true]
conquest:grass_block_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=false]
conquest:grass_block_quarter_slab[facing=north,layer=2,type=top,waterlogged=true]
conquest:grass_block_quarter_slab[facing=north,layer=2,type=top,waterlogged=false]
conquest:grass_block_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=true]
conquest:grass_block_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=false]
conquest:grass_block_quarter_slab[facing=north,layer=3,type=top,waterlogged=true]
conquest:grass_block_quarter_slab[facing=north,layer=3,type=top,waterlogged=false]
conquest:grass_block_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=true]
conquest:grass_block_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=false]
conquest:grass_block_quarter_slab[facing=south,layer=1,type=top,waterlogged=true]
conquest:grass_block_quarter_slab[facing=south,layer=1,type=top,waterlogged=false]
conquest:grass_block_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=true]
conquest:grass_block_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=false]
conquest:grass_block_quarter_slab[facing=south,layer=2,type=top,waterlogged=true]
conquest:grass_block_quarter_slab[facing=south,layer=2,type=top,waterlogged=false]
conquest:grass_block_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=true]
conquest:grass_block_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=false]
conquest:grass_block_quarter_slab[facing=south,layer=3,type=top,waterlogged=true]
conquest:grass_block_quarter_slab[facing=south,layer=3,type=top,waterlogged=false]
conquest:grass_block_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=true]
conquest:grass_block_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=false]
conquest:grass_block_quarter_slab[facing=west,layer=1,type=top,waterlogged=true]
conquest:grass_block_quarter_slab[facing=west,layer=1,type=top,waterlogged=false]
conquest:grass_block_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=true]
conquest:grass_block_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=false]
conquest:grass_block_quarter_slab[facing=west,layer=2,type=top,waterlogged=true]
conquest:grass_block_quarter_slab[facing=west,layer=2,type=top,waterlogged=false]
conquest:grass_block_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=true]
conquest:grass_block_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=false]
conquest:grass_block_quarter_slab[facing=west,layer=3,type=top,waterlogged=true]
conquest:grass_block_quarter_slab[facing=west,layer=3,type=top,waterlogged=false]
conquest:grass_block_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=true]
conquest:grass_block_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=false]
conquest:grass_block_quarter_slab[facing=east,layer=1,type=top,waterlogged=true]
conquest:grass_block_quarter_slab[facing=east,layer=1,type=top,waterlogged=false]
conquest:grass_block_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=true]
conquest:grass_block_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=false]
conquest:grass_block_quarter_slab[facing=east,layer=2,type=top,waterlogged=true]
conquest:grass_block_quarter_slab[facing=east,layer=2,type=top,waterlogged=false]
conquest:grass_block_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=true]
conquest:grass_block_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=false]
conquest:grass_block_quarter_slab[facing=east,layer=3,type=top,waterlogged=true]
conquest:grass_block_quarter_slab[facing=east,layer=3,type=top,waterlogged=false]
conquest:grass_block_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=true]
conquest:grass_block_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=false]
conquest:grass_block_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:grass_block_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:grass_block_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:grass_block_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:grass_block_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:grass_block_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:grass_block_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:grass_block_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:grass_block_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:grass_block_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:grass_block_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:grass_block_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:grass_block_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:grass_block_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:grass_block_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:grass_block_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:grass_block_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:grass_block_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:grass_block_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:grass_block_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:grass_block_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:grass_block_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:grass_block_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:grass_block_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:grass_block_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:grass_block_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:grass_block_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:grass_block_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:grass_block_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:grass_block_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:grass_block_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:grass_block_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:grass_block_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:grass_block_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:grass_block_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:grass_block_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:grass_block_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:grass_block_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:grass_block_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:grass_block_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:grass_block_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:grass_block_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:grass_block_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:grass_block_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:grass_block_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:grass_block_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:grass_block_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:grass_block_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:grass_block_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:grass_block_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:grass_block_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:grass_block_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:grass_block_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:grass_block_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:grass_block_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:grass_block_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:grass_block_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:grass_block_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:grass_block_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:grass_block_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:grass_block_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:grass_block_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:grass_block_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:grass_block_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:grass_block_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:grass_block_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:grass_block_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:grass_block_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:grass_block_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:grass_block_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:grass_block_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:grass_block_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:grass_block_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:grass_block_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:grass_block_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:grass_block_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:grass_block_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:grass_block_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:grass_block_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:grass_block_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:grass_block_vertical_corner[facing=north,layer=1,waterlogged=true]
conquest:grass_block_vertical_corner[facing=north,layer=1,waterlogged=false]
conquest:grass_block_vertical_corner[facing=north,layer=2,waterlogged=true]
conquest:grass_block_vertical_corner[facing=north,layer=2,waterlogged=false]
conquest:grass_block_vertical_corner[facing=north,layer=3,waterlogged=true]
conquest:grass_block_vertical_corner[facing=north,layer=3,waterlogged=false]
conquest:grass_block_vertical_corner[facing=north,layer=4,waterlogged=true]
conquest:grass_block_vertical_corner[facing=north,layer=4,waterlogged=false]
conquest:grass_block_vertical_corner[facing=south,layer=1,waterlogged=true]
conquest:grass_block_vertical_corner[facing=south,layer=1,waterlogged=false]
conquest:grass_block_vertical_corner[facing=south,layer=2,waterlogged=true]
conquest:grass_block_vertical_corner[facing=south,layer=2,waterlogged=false]
conquest:grass_block_vertical_corner[facing=south,layer=3,waterlogged=true]
conquest:grass_block_vertical_corner[facing=south,layer=3,waterlogged=false]
conquest:grass_block_vertical_corner[facing=south,layer=4,waterlogged=true]
conquest:grass_block_vertical_corner[facing=south,layer=4,waterlogged=false]
conquest:grass_block_vertical_corner[facing=west,layer=1,waterlogged=true]
conquest:grass_block_vertical_corner[facing=west,layer=1,waterlogged=false]
conquest:grass_block_vertical_corner[facing=west,layer=2,waterlogged=true]
conquest:grass_block_vertical_corner[facing=west,layer=2,waterlogged=false]
conquest:grass_block_vertical_corner[facing=west,layer=3,waterlogged=true]
conquest:grass_block_vertical_corner[facing=west,layer=3,waterlogged=false]
conquest:grass_block_vertical_corner[facing=west,layer=4,waterlogged=true]
conquest:grass_block_vertical_corner[facing=west,layer=4,waterlogged=false]
conquest:grass_block_vertical_corner[facing=east,layer=1,waterlogged=true]
conquest:grass_block_vertical_corner[facing=east,layer=1,waterlogged=false]
conquest:grass_block_vertical_corner[facing=east,layer=2,waterlogged=true]
conquest:grass_block_vertical_corner[facing=east,layer=2,waterlogged=false]
conquest:grass_block_vertical_corner[facing=east,layer=3,waterlogged=true]
conquest:grass_block_vertical_corner[facing=east,layer=3,waterlogged=false]
conquest:grass_block_vertical_corner[facing=east,layer=4,waterlogged=true]
conquest:grass_block_vertical_corner[facing=east,layer=4,waterlogged=false]
conquest:grass_block_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:grass_block_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:grass_block_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:grass_block_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:grass_block_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:grass_block_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:grass_block_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:grass_block_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:grass_block_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:grass_block_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:grass_block_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:grass_block_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:grass_block_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:grass_block_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:grass_block_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:grass_block_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:grass_block_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:grass_block_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:grass_block_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:grass_block_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:grass_block_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:grass_block_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:grass_block_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:grass_block_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:grass_block_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:grass_block_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:grass_block_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:grass_block_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:grass_block_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:grass_block_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:grass_block_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:grass_block_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:grass_block_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:grass_block_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:grass_block_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:grass_block_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:grass_block_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:grass_block_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:grass_block_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:grass_block_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:grass_block_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:grass_block_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:grass_block_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:grass_block_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:grass_block_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:grass_block_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:grass_block_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:grass_block_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:grass_block_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:grass_block_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:grass_block_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:grass_block_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:grass_block_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:grass_block_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:grass_block_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:grass_block_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:grass_block_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:grass_block_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:grass_block_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:grass_block_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:grass_block_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:grass_block_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:grass_block_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:grass_block_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:grass_block_vertical_quarter[facing=north,layer=1,waterlogged=true]
conquest:grass_block_vertical_quarter[facing=north,layer=1,waterlogged=false]
conquest:grass_block_vertical_quarter[facing=north,layer=2,waterlogged=true]
conquest:grass_block_vertical_quarter[facing=north,layer=2,waterlogged=false]
conquest:grass_block_vertical_quarter[facing=north,layer=3,waterlogged=true]
conquest:grass_block_vertical_quarter[facing=north,layer=3,waterlogged=false]
conquest:grass_block_vertical_quarter[facing=north,layer=4,waterlogged=true]
conquest:grass_block_vertical_quarter[facing=north,layer=4,waterlogged=false]
conquest:grass_block_vertical_quarter[facing=south,layer=1,waterlogged=true]
conquest:grass_block_vertical_quarter[facing=south,layer=1,waterlogged=false]
conquest:grass_block_vertical_quarter[facing=south,layer=2,waterlogged=true]
conquest:grass_block_vertical_quarter[facing=south,layer=2,waterlogged=false]
conquest:grass_block_vertical_quarter[facing=south,layer=3,waterlogged=true]
conquest:grass_block_vertical_quarter[facing=south,layer=3,waterlogged=false]
conquest:grass_block_vertical_quarter[facing=south,layer=4,waterlogged=true]
conquest:grass_block_vertical_quarter[facing=south,layer=4,waterlogged=false]
conquest:grass_block_vertical_quarter[facing=west,layer=1,waterlogged=true]
conquest:grass_block_vertical_quarter[facing=west,layer=1,waterlogged=false]
conquest:grass_block_vertical_quarter[facing=west,layer=2,waterlogged=true]
conquest:grass_block_vertical_quarter[facing=west,layer=2,waterlogged=false]
conquest:grass_block_vertical_quarter[facing=west,layer=3,waterlogged=true]
conquest:grass_block_vertical_quarter[facing=west,layer=3,waterlogged=false]
conquest:grass_block_vertical_quarter[facing=west,layer=4,waterlogged=true]
conquest:grass_block_vertical_quarter[facing=west,layer=4,waterlogged=false]
conquest:grass_block_vertical_quarter[facing=east,layer=1,waterlogged=true]
conquest:grass_block_vertical_quarter[facing=east,layer=1,waterlogged=false]
conquest:grass_block_vertical_quarter[facing=east,layer=2,waterlogged=true]
conquest:grass_block_vertical_quarter[facing=east,layer=2,waterlogged=false]
conquest:grass_block_vertical_quarter[facing=east,layer=3,waterlogged=true]
conquest:grass_block_vertical_quarter[facing=east,layer=3,waterlogged=false]
conquest:grass_block_vertical_quarter[facing=east,layer=4,waterlogged=true]
conquest:grass_block_vertical_quarter[facing=east,layer=4,waterlogged=false]
conquest:grass_block_vertical_slab[facing=north,layer=1,waterlogged=true]
conquest:grass_block_vertical_slab[facing=north,layer=1,waterlogged=false]
conquest:grass_block_vertical_slab[facing=north,layer=2,waterlogged=true]
conquest:grass_block_vertical_slab[facing=north,layer=2,waterlogged=false]
conquest:grass_block_vertical_slab[facing=north,layer=3,waterlogged=true]
conquest:grass_block_vertical_slab[facing=north,layer=3,waterlogged=false]
conquest:grass_block_vertical_slab[facing=north,layer=4,waterlogged=true]
conquest:grass_block_vertical_slab[facing=north,layer=4,waterlogged=false]
conquest:grass_block_vertical_slab[facing=south,layer=1,waterlogged=true]
conquest:grass_block_vertical_slab[facing=south,layer=1,waterlogged=false]
conquest:grass_block_vertical_slab[facing=south,layer=2,waterlogged=true]
conquest:grass_block_vertical_slab[facing=south,layer=2,waterlogged=false]
conquest:grass_block_vertical_slab[facing=south,layer=3,waterlogged=true]
conquest:grass_block_vertical_slab[facing=south,layer=3,waterlogged=false]
conquest:grass_block_vertical_slab[facing=south,layer=4,waterlogged=true]
conquest:grass_block_vertical_slab[facing=south,layer=4,waterlogged=false]
conquest:grass_block_vertical_slab[facing=west,layer=1,waterlogged=true]
conquest:grass_block_vertical_slab[facing=west,layer=1,waterlogged=false]
conquest:grass_block_vertical_slab[facing=west,layer=2,waterlogged=true]
conquest:grass_block_vertical_slab[facing=west,layer=2,waterlogged=false]
conquest:grass_block_vertical_slab[facing=west,layer=3,waterlogged=true]
conquest:grass_block_vertical_slab[facing=west,layer=3,waterlogged=false]
conquest:grass_block_vertical_slab[facing=west,layer=4,waterlogged=true]
conquest:grass_block_vertical_slab[facing=west,layer=4,waterlogged=false]
conquest:grass_block_vertical_slab[facing=east,layer=1,waterlogged=true]
conquest:grass_block_vertical_slab[facing=east,layer=1,waterlogged=false]
conquest:grass_block_vertical_slab[facing=east,layer=2,waterlogged=true]
conquest:grass_block_vertical_slab[facing=east,layer=2,waterlogged=false]
conquest:grass_block_vertical_slab[facing=east,layer=3,waterlogged=true]
conquest:grass_block_vertical_slab[facing=east,layer=3,waterlogged=false]
conquest:grass_block_vertical_slab[facing=east,layer=4,waterlogged=true]
conquest:grass_block_vertical_slab[facing=east,layer=4,waterlogged=false]
conquest:grass_covered_limestone[snowy=true]
conquest:grass_covered_limestone[snowy=false]
conquest:grass_covered_limestone_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:grass_covered_limestone_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:grass_covered_limestone_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:grass_covered_limestone_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:grass_covered_limestone_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:grass_covered_limestone_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:grass_covered_limestone_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:grass_covered_limestone_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:grass_covered_limestone_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:grass_covered_limestone_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:grass_covered_limestone_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:grass_covered_limestone_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:grass_covered_limestone_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:grass_covered_limestone_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:grass_covered_limestone_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:grass_covered_limestone_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:grass_covered_limestone_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:grass_covered_limestone_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:grass_covered_limestone_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:grass_covered_limestone_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:grass_covered_limestone_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:grass_covered_limestone_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:grass_covered_limestone_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:grass_covered_limestone_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:grass_covered_limestone_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:grass_covered_limestone_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:grass_covered_limestone_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:grass_covered_limestone_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:grass_covered_limestone_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:grass_covered_limestone_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:grass_covered_limestone_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:grass_covered_limestone_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:grass_covered_limestone_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:grass_covered_limestone_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:grass_covered_limestone_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:grass_covered_limestone_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:grass_covered_limestone_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:grass_covered_limestone_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:grass_covered_limestone_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:grass_covered_limestone_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:grass_covered_limestone_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:grass_covered_limestone_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:grass_covered_limestone_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:grass_covered_limestone_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:grass_covered_limestone_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:grass_covered_limestone_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:grass_covered_limestone_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:grass_covered_limestone_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:grass_covered_limestone_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:grass_covered_limestone_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:grass_covered_limestone_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:grass_covered_limestone_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:grass_covered_limestone_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:grass_covered_limestone_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:grass_covered_limestone_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:grass_covered_limestone_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:grass_covered_limestone_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:grass_covered_limestone_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:grass_covered_limestone_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:grass_covered_limestone_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:grass_covered_limestone_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:grass_covered_limestone_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:grass_covered_limestone_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:grass_covered_limestone_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:grass_covered_limestone_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:grass_covered_limestone_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:grass_covered_limestone_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:grass_covered_limestone_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:grass_covered_limestone_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:grass_covered_limestone_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:grass_covered_limestone_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:grass_covered_limestone_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:grass_covered_limestone_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:grass_covered_limestone_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:grass_covered_limestone_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:grass_covered_limestone_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:grass_covered_limestone_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:grass_covered_limestone_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:grass_covered_limestone_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:grass_covered_limestone_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:grass_covered_limestone_vertical_corner[facing=north,layer=1,waterlogged=true]
conquest:grass_covered_limestone_vertical_corner[facing=north,layer=1,waterlogged=false]
conquest:grass_covered_limestone_vertical_corner[facing=north,layer=2,waterlogged=true]
conquest:grass_covered_limestone_vertical_corner[facing=north,layer=2,waterlogged=false]
conquest:grass_covered_limestone_vertical_corner[facing=north,layer=3,waterlogged=true]
conquest:grass_covered_limestone_vertical_corner[facing=north,layer=3,waterlogged=false]
conquest:grass_covered_limestone_vertical_corner[facing=north,layer=4,waterlogged=true]
conquest:grass_covered_limestone_vertical_corner[facing=north,layer=4,waterlogged=false]
conquest:grass_covered_limestone_vertical_corner[facing=south,layer=1,waterlogged=true]
conquest:grass_covered_limestone_vertical_corner[facing=south,layer=1,waterlogged=false]
conquest:grass_covered_limestone_vertical_corner[facing=south,layer=2,waterlogged=true]
conquest:grass_covered_limestone_vertical_corner[facing=south,layer=2,waterlogged=false]
conquest:grass_covered_limestone_vertical_corner[facing=south,layer=3,waterlogged=true]
conquest:grass_covered_limestone_vertical_corner[facing=south,layer=3,waterlogged=false]
conquest:grass_covered_limestone_vertical_corner[facing=south,layer=4,waterlogged=true]
conquest:grass_covered_limestone_vertical_corner[facing=south,layer=4,waterlogged=false]
conquest:grass_covered_limestone_vertical_corner[facing=west,layer=1,waterlogged=true]
conquest:grass_covered_limestone_vertical_corner[facing=west,layer=1,waterlogged=false]
conquest:grass_covered_limestone_vertical_corner[facing=west,layer=2,waterlogged=true]
conquest:grass_covered_limestone_vertical_corner[facing=west,layer=2,waterlogged=false]
conquest:grass_covered_limestone_vertical_corner[facing=west,layer=3,waterlogged=true]
conquest:grass_covered_limestone_vertical_corner[facing=west,layer=3,waterlogged=false]
conquest:grass_covered_limestone_vertical_corner[facing=west,layer=4,waterlogged=true]
conquest:grass_covered_limestone_vertical_corner[facing=west,layer=4,waterlogged=false]
conquest:grass_covered_limestone_vertical_corner[facing=east,layer=1,waterlogged=true]
conquest:grass_covered_limestone_vertical_corner[facing=east,layer=1,waterlogged=false]
conquest:grass_covered_limestone_vertical_corner[facing=east,layer=2,waterlogged=true]
conquest:grass_covered_limestone_vertical_corner[facing=east,layer=2,waterlogged=false]
conquest:grass_covered_limestone_vertical_corner[facing=east,layer=3,waterlogged=true]
conquest:grass_covered_limestone_vertical_corner[facing=east,layer=3,waterlogged=false]
conquest:grass_covered_limestone_vertical_corner[facing=east,layer=4,waterlogged=true]
conquest:grass_covered_limestone_vertical_corner[facing=east,layer=4,waterlogged=false]
conquest:grass_covered_limestone_vertical_quarter[facing=north,layer=1,waterlogged=true]
conquest:grass_covered_limestone_vertical_quarter[facing=north,layer=1,waterlogged=false]
conquest:grass_covered_limestone_vertical_quarter[facing=north,layer=2,waterlogged=true]
conquest:grass_covered_limestone_vertical_quarter[facing=north,layer=2,waterlogged=false]
conquest:grass_covered_limestone_vertical_quarter[facing=north,layer=3,waterlogged=true]
conquest:grass_covered_limestone_vertical_quarter[facing=north,layer=3,waterlogged=false]
conquest:grass_covered_limestone_vertical_quarter[facing=north,layer=4,waterlogged=true]
conquest:grass_covered_limestone_vertical_quarter[facing=north,layer=4,waterlogged=false]
conquest:grass_covered_limestone_vertical_quarter[facing=south,layer=1,waterlogged=true]
conquest:grass_covered_limestone_vertical_quarter[facing=south,layer=1,waterlogged=false]
conquest:grass_covered_limestone_vertical_quarter[facing=south,layer=2,waterlogged=true]
conquest:grass_covered_limestone_vertical_quarter[facing=south,layer=2,waterlogged=false]
conquest:grass_covered_limestone_vertical_quarter[facing=south,layer=3,waterlogged=true]
conquest:grass_covered_limestone_vertical_quarter[facing=south,layer=3,waterlogged=false]
conquest:grass_covered_limestone_vertical_quarter[facing=south,layer=4,waterlogged=true]
conquest:grass_covered_limestone_vertical_quarter[facing=south,layer=4,waterlogged=false]
conquest:grass_covered_limestone_vertical_quarter[facing=west,layer=1,waterlogged=true]
conquest:grass_covered_limestone_vertical_quarter[facing=west,layer=1,waterlogged=false]
conquest:grass_covered_limestone_vertical_quarter[facing=west,layer=2,waterlogged=true]
conquest:grass_covered_limestone_vertical_quarter[facing=west,layer=2,waterlogged=false]
conquest:grass_covered_limestone_vertical_quarter[facing=west,layer=3,waterlogged=true]
conquest:grass_covered_limestone_vertical_quarter[facing=west,layer=3,waterlogged=false]
conquest:grass_covered_limestone_vertical_quarter[facing=west,layer=4,waterlogged=true]
conquest:grass_covered_limestone_vertical_quarter[facing=west,layer=4,waterlogged=false]
conquest:grass_covered_limestone_vertical_quarter[facing=east,layer=1,waterlogged=true]
conquest:grass_covered_limestone_vertical_quarter[facing=east,layer=1,waterlogged=false]
conquest:grass_covered_limestone_vertical_quarter[facing=east,layer=2,waterlogged=true]
conquest:grass_covered_limestone_vertical_quarter[facing=east,layer=2,waterlogged=false]
conquest:grass_covered_limestone_vertical_quarter[facing=east,layer=3,waterlogged=true]
conquest:grass_covered_limestone_vertical_quarter[facing=east,layer=3,waterlogged=false]
conquest:grass_covered_limestone_vertical_quarter[facing=east,layer=4,waterlogged=true]
conquest:grass_covered_limestone_vertical_quarter[facing=east,layer=4,waterlogged=false]
conquest:grass_covered_limestone_vertical_slab[facing=north,layer=1,waterlogged=true]
conquest:grass_covered_limestone_vertical_slab[facing=north,layer=1,waterlogged=false]
conquest:grass_covered_limestone_vertical_slab[facing=north,layer=2,waterlogged=true]
conquest:grass_covered_limestone_vertical_slab[facing=north,layer=2,waterlogged=false]
conquest:grass_covered_limestone_vertical_slab[facing=north,layer=3,waterlogged=true]
conquest:grass_covered_limestone_vertical_slab[facing=north,layer=3,waterlogged=false]
conquest:grass_covered_limestone_vertical_slab[facing=north,layer=4,waterlogged=true]
conquest:grass_covered_limestone_vertical_slab[facing=north,layer=4,waterlogged=false]
conquest:grass_covered_limestone_vertical_slab[facing=south,layer=1,waterlogged=true]
conquest:grass_covered_limestone_vertical_slab[facing=south,layer=1,waterlogged=false]
conquest:grass_covered_limestone_vertical_slab[facing=south,layer=2,waterlogged=true]
conquest:grass_covered_limestone_vertical_slab[facing=south,layer=2,waterlogged=false]
conquest:grass_covered_limestone_vertical_slab[facing=south,layer=3,waterlogged=true]
conquest:grass_covered_limestone_vertical_slab[facing=south,layer=3,waterlogged=false]
conquest:grass_covered_limestone_vertical_slab[facing=south,layer=4,waterlogged=true]
conquest:grass_covered_limestone_vertical_slab[facing=south,layer=4,waterlogged=false]
conquest:grass_covered_limestone_vertical_slab[facing=west,layer=1,waterlogged=true]
conquest:grass_covered_limestone_vertical_slab[facing=west,layer=1,waterlogged=false]
conquest:grass_covered_limestone_vertical_slab[facing=west,layer=2,waterlogged=true]
conquest:grass_covered_limestone_vertical_slab[facing=west,layer=2,waterlogged=false]
conquest:grass_covered_limestone_vertical_slab[facing=west,layer=3,waterlogged=true]
conquest:grass_covered_limestone_vertical_slab[facing=west,layer=3,waterlogged=false]
conquest:grass_covered_limestone_vertical_slab[facing=west,layer=4,waterlogged=true]
conquest:grass_covered_limestone_vertical_slab[facing=west,layer=4,waterlogged=false]
conquest:grass_covered_limestone_vertical_slab[facing=east,layer=1,waterlogged=true]
conquest:grass_covered_limestone_vertical_slab[facing=east,layer=1,waterlogged=false]
conquest:grass_covered_limestone_vertical_slab[facing=east,layer=2,waterlogged=true]
conquest:grass_covered_limestone_vertical_slab[facing=east,layer=2,waterlogged=false]
conquest:grass_covered_limestone_vertical_slab[facing=east,layer=3,waterlogged=true]
conquest:grass_covered_limestone_vertical_slab[facing=east,layer=3,waterlogged=false]
conquest:grass_covered_limestone_vertical_slab[facing=east,layer=4,waterlogged=true]
conquest:grass_covered_limestone_vertical_slab[facing=east,layer=4,waterlogged=false]
conquest:grassy_dirt_layer[layers=1,waterlogged=true]
conquest:grassy_dirt_layer[layers=1,waterlogged=false]
conquest:grassy_dirt_layer[layers=2,waterlogged=true]
conquest:grassy_dirt_layer[layers=2,waterlogged=false]
conquest:grassy_dirt_layer[layers=3,waterlogged=true]
conquest:grassy_dirt_layer[layers=3,waterlogged=false]
conquest:grassy_dirt_layer[layers=4,waterlogged=true]
conquest:grassy_dirt_layer[layers=4,waterlogged=false]
conquest:grassy_dirt_layer[layers=5,waterlogged=true]
conquest:grassy_dirt_layer[layers=5,waterlogged=false]
conquest:grassy_dirt_layer[layers=6,waterlogged=true]
conquest:grassy_dirt_layer[layers=6,waterlogged=false]
conquest:grassy_dirt_layer[layers=7,waterlogged=true]
conquest:grassy_dirt_layer[layers=7,waterlogged=false]
conquest:grassy_dirt_layer[layers=8,waterlogged=true]
conquest:grassy_dirt_layer[layers=8,waterlogged=false]
conquest:grassy_dirt_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:grassy_dirt_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:grassy_dirt_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:grassy_dirt_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:grassy_dirt_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:grassy_dirt_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:grassy_dirt_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:grassy_dirt_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:grassy_dirt_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:grassy_dirt_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:grassy_dirt_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:grassy_dirt_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:grassy_dirt_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:grassy_dirt_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:grassy_dirt_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:grassy_dirt_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:grassy_dirt_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:grassy_dirt_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:grassy_dirt_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:grassy_dirt_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:grassy_dirt_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:grassy_dirt_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:grassy_dirt_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:grassy_dirt_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:grassy_dirt_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:grassy_dirt_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:grassy_dirt_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:grassy_dirt_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:grassy_dirt_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:grassy_dirt_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:grassy_dirt_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:grassy_dirt_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:grassy_dirt_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:grassy_dirt_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:grassy_dirt_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:grassy_dirt_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:grassy_dirt_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:grassy_dirt_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:grassy_dirt_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:grassy_dirt_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:grassy_dirt_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:grassy_dirt_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:grassy_dirt_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:grassy_dirt_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:grassy_dirt_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:grassy_dirt_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:grassy_dirt_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:grassy_dirt_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:grassy_dirt_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:grassy_dirt_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:grassy_dirt_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:grassy_dirt_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:grassy_dirt_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:grassy_dirt_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:grassy_dirt_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:grassy_dirt_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:grassy_dirt_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:grassy_dirt_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:grassy_dirt_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:grassy_dirt_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:grassy_dirt_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:grassy_dirt_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:grassy_dirt_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:grassy_dirt_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:grassy_dirt_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:grassy_dirt_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:grassy_dirt_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:grassy_dirt_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:grassy_dirt_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:grassy_dirt_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:grassy_dirt_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:grassy_dirt_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:grassy_dirt_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:grassy_dirt_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:grassy_dirt_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:grassy_dirt_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:grassy_dirt_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:grassy_dirt_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:grassy_dirt_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:grassy_dirt_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:grassy_gravel_layer[layers=1,waterlogged=true]
conquest:grassy_gravel_layer[layers=1,waterlogged=false]
conquest:grassy_gravel_layer[layers=2,waterlogged=true]
conquest:grassy_gravel_layer[layers=2,waterlogged=false]
conquest:grassy_gravel_layer[layers=3,waterlogged=true]
conquest:grassy_gravel_layer[layers=3,waterlogged=false]
conquest:grassy_gravel_layer[layers=4,waterlogged=true]
conquest:grassy_gravel_layer[layers=4,waterlogged=false]
conquest:grassy_gravel_layer[layers=5,waterlogged=true]
conquest:grassy_gravel_layer[layers=5,waterlogged=false]
conquest:grassy_gravel_layer[layers=6,waterlogged=true]
conquest:grassy_gravel_layer[layers=6,waterlogged=false]
conquest:grassy_gravel_layer[layers=7,waterlogged=true]
conquest:grassy_gravel_layer[layers=7,waterlogged=false]
conquest:grassy_gravel_layer[layers=8,waterlogged=true]
conquest:grassy_gravel_layer[layers=8,waterlogged=false]
conquest:grassy_gravel_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:grassy_gravel_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:grassy_gravel_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:grassy_gravel_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:grassy_gravel_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:grassy_gravel_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:grassy_gravel_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:grassy_gravel_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:grassy_gravel_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:grassy_gravel_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:grassy_gravel_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:grassy_gravel_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:grassy_gravel_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:grassy_gravel_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:grassy_gravel_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:grassy_gravel_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:grassy_gravel_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:grassy_gravel_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:grassy_gravel_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:grassy_gravel_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:grassy_gravel_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:grassy_gravel_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:grassy_gravel_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:grassy_gravel_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:grassy_gravel_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:grassy_gravel_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:grassy_gravel_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:grassy_gravel_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:grassy_gravel_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:grassy_gravel_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:grassy_gravel_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:grassy_gravel_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:grassy_gravel_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:grassy_gravel_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:grassy_gravel_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:grassy_gravel_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:grassy_gravel_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:grassy_gravel_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:grassy_gravel_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:grassy_gravel_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:grassy_gravel_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:grassy_gravel_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:grassy_gravel_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:grassy_gravel_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:grassy_gravel_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:grassy_gravel_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:grassy_gravel_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:grassy_gravel_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:grassy_gravel_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:grassy_gravel_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:grassy_gravel_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:grassy_gravel_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:grassy_gravel_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:grassy_gravel_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:grassy_gravel_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:grassy_gravel_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:grassy_gravel_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:grassy_gravel_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:grassy_gravel_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:grassy_gravel_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:grassy_gravel_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:grassy_gravel_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:grassy_gravel_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:grassy_gravel_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:grassy_gravel_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:grassy_gravel_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:grassy_gravel_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:grassy_gravel_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:grassy_gravel_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:grassy_gravel_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:grassy_gravel_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:grassy_gravel_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:grassy_gravel_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:grassy_gravel_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:grassy_gravel_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:grassy_gravel_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:grassy_gravel_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:grassy_gravel_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:grassy_gravel_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:grassy_gravel_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:grassy_small_stones_layer[layers=1,waterlogged=true]
conquest:grassy_small_stones_layer[layers=1,waterlogged=false]
conquest:grassy_small_stones_layer[layers=2,waterlogged=true]
conquest:grassy_small_stones_layer[layers=2,waterlogged=false]
conquest:grassy_small_stones_layer[layers=3,waterlogged=true]
conquest:grassy_small_stones_layer[layers=3,waterlogged=false]
conquest:grassy_small_stones_layer[layers=4,waterlogged=true]
conquest:grassy_small_stones_layer[layers=4,waterlogged=false]
conquest:grassy_small_stones_layer[layers=5,waterlogged=true]
conquest:grassy_small_stones_layer[layers=5,waterlogged=false]
conquest:grassy_small_stones_layer[layers=6,waterlogged=true]
conquest:grassy_small_stones_layer[layers=6,waterlogged=false]
conquest:grassy_small_stones_layer[layers=7,waterlogged=true]
conquest:grassy_small_stones_layer[layers=7,waterlogged=false]
conquest:grassy_small_stones_layer[layers=8,waterlogged=true]
conquest:grassy_small_stones_layer[layers=8,waterlogged=false]
conquest:grassy_small_stones_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:grassy_small_stones_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:grassy_small_stones_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:grassy_small_stones_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:grassy_small_stones_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:grassy_small_stones_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:grassy_small_stones_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:grassy_small_stones_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:grassy_small_stones_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:grassy_small_stones_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:grassy_small_stones_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:grassy_small_stones_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:grassy_small_stones_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:grassy_small_stones_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:grassy_small_stones_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:grassy_small_stones_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:grassy_small_stones_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:grassy_small_stones_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:grassy_small_stones_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:grassy_small_stones_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:grassy_small_stones_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:grassy_small_stones_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:grassy_small_stones_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:grassy_small_stones_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:grassy_small_stones_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:grassy_small_stones_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:grassy_small_stones_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:grassy_small_stones_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:grassy_small_stones_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:grassy_small_stones_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:grassy_small_stones_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:grassy_small_stones_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:grassy_small_stones_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:grassy_small_stones_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:grassy_small_stones_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:grassy_small_stones_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:grassy_small_stones_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:grassy_small_stones_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:grassy_small_stones_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:grassy_small_stones_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:grassy_small_stones_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:grassy_small_stones_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:grassy_small_stones_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:grassy_small_stones_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:grassy_small_stones_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:grassy_small_stones_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:grassy_small_stones_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:grassy_small_stones_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:grassy_small_stones_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:grassy_small_stones_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:grassy_small_stones_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:grassy_small_stones_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:grassy_small_stones_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:grassy_small_stones_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:grassy_small_stones_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:grassy_small_stones_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:grassy_small_stones_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:grassy_small_stones_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:grassy_small_stones_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:grassy_small_stones_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:grassy_small_stones_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:grassy_small_stones_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:grassy_small_stones_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:grassy_small_stones_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:grassy_small_stones_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:grassy_small_stones_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:grassy_small_stones_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:grassy_small_stones_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:grassy_small_stones_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:grassy_small_stones_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:grassy_small_stones_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:grassy_small_stones_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:grassy_small_stones_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:grassy_small_stones_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:grassy_small_stones_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:grassy_small_stones_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:grassy_small_stones_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:grassy_small_stones_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:grassy_small_stones_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:grassy_small_stones_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:gravel_layer[layers=1,waterlogged=true]
conquest:gravel_layer[layers=1,waterlogged=false]
conquest:gravel_layer[layers=2,waterlogged=true]
conquest:gravel_layer[layers=2,waterlogged=false]
conquest:gravel_layer[layers=3,waterlogged=true]
conquest:gravel_layer[layers=3,waterlogged=false]
conquest:gravel_layer[layers=4,waterlogged=true]
conquest:gravel_layer[layers=4,waterlogged=false]
conquest:gravel_layer[layers=5,waterlogged=true]
conquest:gravel_layer[layers=5,waterlogged=false]
conquest:gravel_layer[layers=6,waterlogged=true]
conquest:gravel_layer[layers=6,waterlogged=false]
conquest:gravel_layer[layers=7,waterlogged=true]
conquest:gravel_layer[layers=7,waterlogged=false]
conquest:gravel_layer[layers=8,waterlogged=true]
conquest:gravel_layer[layers=8,waterlogged=false]
conquest:gravel_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:gravel_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:gravel_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:gravel_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:gravel_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:gravel_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:gravel_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:gravel_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:gravel_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:gravel_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:gravel_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:gravel_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:gravel_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:gravel_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:gravel_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:gravel_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:gravel_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:gravel_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:gravel_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:gravel_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:gravel_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:gravel_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:gravel_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:gravel_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:gravel_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:gravel_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:gravel_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:gravel_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:gravel_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:gravel_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:gravel_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:gravel_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:gravel_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:gravel_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:gravel_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:gravel_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:gravel_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:gravel_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:gravel_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:gravel_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:gravel_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:gravel_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:gravel_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:gravel_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:gravel_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:gravel_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:gravel_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:gravel_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:gravel_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:gravel_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:gravel_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:gravel_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:gravel_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:gravel_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:gravel_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:gravel_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:gravel_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:gravel_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:gravel_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:gravel_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:gravel_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:gravel_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:gravel_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:gravel_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:gravel_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:gravel_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:gravel_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:gravel_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:gravel_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:gravel_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:gravel_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:gravel_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:gravel_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:gravel_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:gravel_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:gravel_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:gravel_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:gravel_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:gravel_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:gravel_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:gray_angled_tiles
conquest:gray_angled_tiles_corner_slab[facing=north,type=top,waterlogged=true]
conquest:gray_angled_tiles_corner_slab[facing=north,type=top,waterlogged=false]
conquest:gray_angled_tiles_corner_slab[facing=north,type=bottom,waterlogged=true]
conquest:gray_angled_tiles_corner_slab[facing=north,type=bottom,waterlogged=false]
conquest:gray_angled_tiles_corner_slab[facing=south,type=top,waterlogged=true]
conquest:gray_angled_tiles_corner_slab[facing=south,type=top,waterlogged=false]
conquest:gray_angled_tiles_corner_slab[facing=south,type=bottom,waterlogged=true]
conquest:gray_angled_tiles_corner_slab[facing=south,type=bottom,waterlogged=false]
conquest:gray_angled_tiles_corner_slab[facing=west,type=top,waterlogged=true]
conquest:gray_angled_tiles_corner_slab[facing=west,type=top,waterlogged=false]
conquest:gray_angled_tiles_corner_slab[facing=west,type=bottom,waterlogged=true]
conquest:gray_angled_tiles_corner_slab[facing=west,type=bottom,waterlogged=false]
conquest:gray_angled_tiles_corner_slab[facing=east,type=top,waterlogged=true]
conquest:gray_angled_tiles_corner_slab[facing=east,type=top,waterlogged=false]
conquest:gray_angled_tiles_corner_slab[facing=east,type=bottom,waterlogged=true]
conquest:gray_angled_tiles_corner_slab[facing=east,type=bottom,waterlogged=false]
conquest:gray_angled_tiles_eighth_slab[facing=north,type=top,waterlogged=true]
conquest:gray_angled_tiles_eighth_slab[facing=north,type=top,waterlogged=false]
conquest:gray_angled_tiles_eighth_slab[facing=north,type=bottom,waterlogged=true]
conquest:gray_angled_tiles_eighth_slab[facing=north,type=bottom,waterlogged=false]
conquest:gray_angled_tiles_eighth_slab[facing=south,type=top,waterlogged=true]
conquest:gray_angled_tiles_eighth_slab[facing=south,type=top,waterlogged=false]
conquest:gray_angled_tiles_eighth_slab[facing=south,type=bottom,waterlogged=true]
conquest:gray_angled_tiles_eighth_slab[facing=south,type=bottom,waterlogged=false]
conquest:gray_angled_tiles_eighth_slab[facing=west,type=top,waterlogged=true]
conquest:gray_angled_tiles_eighth_slab[facing=west,type=top,waterlogged=false]
conquest:gray_angled_tiles_eighth_slab[facing=west,type=bottom,waterlogged=true]
conquest:gray_angled_tiles_eighth_slab[facing=west,type=bottom,waterlogged=false]
conquest:gray_angled_tiles_eighth_slab[facing=east,type=top,waterlogged=true]
conquest:gray_angled_tiles_eighth_slab[facing=east,type=top,waterlogged=false]
conquest:gray_angled_tiles_eighth_slab[facing=east,type=bottom,waterlogged=true]
conquest:gray_angled_tiles_eighth_slab[facing=east,type=bottom,waterlogged=false]
conquest:gray_angled_tiles_quarter_slab[facing=north,layer=1,type=top,waterlogged=true]
conquest:gray_angled_tiles_quarter_slab[facing=north,layer=1,type=top,waterlogged=false]
conquest:gray_angled_tiles_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=true]
conquest:gray_angled_tiles_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=false]
conquest:gray_angled_tiles_quarter_slab[facing=north,layer=2,type=top,waterlogged=true]
conquest:gray_angled_tiles_quarter_slab[facing=north,layer=2,type=top,waterlogged=false]
conquest:gray_angled_tiles_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=true]
conquest:gray_angled_tiles_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=false]
conquest:gray_angled_tiles_quarter_slab[facing=north,layer=3,type=top,waterlogged=true]
conquest:gray_angled_tiles_quarter_slab[facing=north,layer=3,type=top,waterlogged=false]
conquest:gray_angled_tiles_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=true]
conquest:gray_angled_tiles_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=false]
conquest:gray_angled_tiles_quarter_slab[facing=south,layer=1,type=top,waterlogged=true]
conquest:gray_angled_tiles_quarter_slab[facing=south,layer=1,type=top,waterlogged=false]
conquest:gray_angled_tiles_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=true]
conquest:gray_angled_tiles_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=false]
conquest:gray_angled_tiles_quarter_slab[facing=south,layer=2,type=top,waterlogged=true]
conquest:gray_angled_tiles_quarter_slab[facing=south,layer=2,type=top,waterlogged=false]
conquest:gray_angled_tiles_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=true]
conquest:gray_angled_tiles_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=false]
conquest:gray_angled_tiles_quarter_slab[facing=south,layer=3,type=top,waterlogged=true]
conquest:gray_angled_tiles_quarter_slab[facing=south,layer=3,type=top,waterlogged=false]
conquest:gray_angled_tiles_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=true]
conquest:gray_angled_tiles_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=false]
conquest:gray_angled_tiles_quarter_slab[facing=west,layer=1,type=top,waterlogged=true]
conquest:gray_angled_tiles_quarter_slab[facing=west,layer=1,type=top,waterlogged=false]
conquest:gray_angled_tiles_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=true]
conquest:gray_angled_tiles_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=false]
conquest:gray_angled_tiles_quarter_slab[facing=west,layer=2,type=top,waterlogged=true]
conquest:gray_angled_tiles_quarter_slab[facing=west,layer=2,type=top,waterlogged=false]
conquest:gray_angled_tiles_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=true]
conquest:gray_angled_tiles_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=false]
conquest:gray_angled_tiles_quarter_slab[facing=west,layer=3,type=top,waterlogged=true]
conquest:gray_angled_tiles_quarter_slab[facing=west,layer=3,type=top,waterlogged=false]
conquest:gray_angled_tiles_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=true]
conquest:gray_angled_tiles_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=false]
conquest:gray_angled_tiles_quarter_slab[facing=east,layer=1,type=top,waterlogged=true]
conquest:gray_angled_tiles_quarter_slab[facing=east,layer=1,type=top,waterlogged=false]
conquest:gray_angled_tiles_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=true]
conquest:gray_angled_tiles_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=false]
conquest:gray_angled_tiles_quarter_slab[facing=east,layer=2,type=top,waterlogged=true]
conquest:gray_angled_tiles_quarter_slab[facing=east,layer=2,type=top,waterlogged=false]
conquest:gray_angled_tiles_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=true]
conquest:gray_angled_tiles_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=false]
conquest:gray_angled_tiles_quarter_slab[facing=east,layer=3,type=top,waterlogged=true]
conquest:gray_angled_tiles_quarter_slab[facing=east,layer=3,type=top,waterlogged=false]
conquest:gray_angled_tiles_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=true]
conquest:gray_angled_tiles_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=false]
conquest:gray_angled_tiles_slab[layers=1,type=top,waterlogged=true]
conquest:gray_angled_tiles_slab[layers=1,type=top,waterlogged=false]
conquest:gray_angled_tiles_slab[layers=1,type=bottom,waterlogged=true]
conquest:gray_angled_tiles_slab[layers=1,type=bottom,waterlogged=false]
conquest:gray_angled_tiles_slab[layers=2,type=top,waterlogged=true]
conquest:gray_angled_tiles_slab[layers=2,type=top,waterlogged=false]
conquest:gray_angled_tiles_slab[layers=2,type=bottom,waterlogged=true]
conquest:gray_angled_tiles_slab[layers=2,type=bottom,waterlogged=false]
conquest:gray_angled_tiles_slab[layers=3,type=top,waterlogged=true]
conquest:gray_angled_tiles_slab[layers=3,type=top,waterlogged=false]
conquest:gray_angled_tiles_slab[layers=3,type=bottom,waterlogged=true]
conquest:gray_angled_tiles_slab[layers=3,type=bottom,waterlogged=false]
conquest:gray_angled_tiles_slab[layers=4,type=top,waterlogged=true]
conquest:gray_angled_tiles_slab[layers=4,type=top,waterlogged=false]
conquest:gray_angled_tiles_slab[layers=4,type=bottom,waterlogged=true]
conquest:gray_angled_tiles_slab[layers=4,type=bottom,waterlogged=false]
conquest:gray_angled_tiles_slab[layers=5,type=top,waterlogged=true]
conquest:gray_angled_tiles_slab[layers=5,type=top,waterlogged=false]
conquest:gray_angled_tiles_slab[layers=5,type=bottom,waterlogged=true]
conquest:gray_angled_tiles_slab[layers=5,type=bottom,waterlogged=false]
conquest:gray_angled_tiles_slab[layers=6,type=top,waterlogged=true]
conquest:gray_angled_tiles_slab[layers=6,type=top,waterlogged=false]
conquest:gray_angled_tiles_slab[layers=6,type=bottom,waterlogged=true]
conquest:gray_angled_tiles_slab[layers=6,type=bottom,waterlogged=false]
conquest:gray_angled_tiles_slab[layers=7,type=top,waterlogged=true]
conquest:gray_angled_tiles_slab[layers=7,type=top,waterlogged=false]
conquest:gray_angled_tiles_slab[layers=7,type=bottom,waterlogged=true]
conquest:gray_angled_tiles_slab[layers=7,type=bottom,waterlogged=false]
conquest:gray_angled_tiles_slab[layers=8,type=top,waterlogged=true]
conquest:gray_angled_tiles_slab[layers=8,type=top,waterlogged=false]
conquest:gray_angled_tiles_slab[layers=8,type=bottom,waterlogged=true]
conquest:gray_angled_tiles_slab[layers=8,type=bottom,waterlogged=false]
conquest:gray_angled_tiles_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:gray_angled_tiles_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:gray_angled_tiles_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:gray_angled_tiles_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:gray_angled_tiles_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:gray_angled_tiles_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:gray_angled_tiles_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:gray_angled_tiles_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:gray_angled_tiles_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:gray_angled_tiles_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:gray_angled_tiles_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:gray_angled_tiles_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:gray_angled_tiles_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:gray_angled_tiles_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:gray_angled_tiles_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:gray_angled_tiles_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:gray_angled_tiles_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:gray_angled_tiles_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:gray_angled_tiles_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:gray_angled_tiles_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:gray_angled_tiles_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:gray_angled_tiles_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:gray_angled_tiles_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:gray_angled_tiles_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:gray_angled_tiles_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:gray_angled_tiles_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:gray_angled_tiles_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:gray_angled_tiles_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:gray_angled_tiles_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:gray_angled_tiles_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:gray_angled_tiles_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:gray_angled_tiles_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:gray_angled_tiles_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:gray_angled_tiles_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:gray_angled_tiles_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:gray_angled_tiles_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:gray_angled_tiles_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:gray_angled_tiles_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:gray_angled_tiles_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:gray_angled_tiles_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:gray_angled_tiles_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:gray_angled_tiles_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:gray_angled_tiles_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:gray_angled_tiles_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:gray_angled_tiles_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:gray_angled_tiles_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:gray_angled_tiles_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:gray_angled_tiles_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:gray_angled_tiles_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:gray_angled_tiles_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:gray_angled_tiles_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:gray_angled_tiles_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:gray_angled_tiles_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:gray_angled_tiles_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:gray_angled_tiles_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:gray_angled_tiles_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:gray_angled_tiles_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:gray_angled_tiles_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:gray_angled_tiles_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:gray_angled_tiles_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:gray_angled_tiles_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:gray_angled_tiles_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:gray_angled_tiles_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:gray_angled_tiles_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:gray_angled_tiles_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:gray_angled_tiles_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:gray_angled_tiles_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:gray_angled_tiles_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:gray_angled_tiles_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:gray_angled_tiles_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:gray_angled_tiles_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:gray_angled_tiles_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:gray_angled_tiles_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:gray_angled_tiles_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:gray_angled_tiles_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:gray_angled_tiles_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:gray_angled_tiles_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:gray_angled_tiles_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:gray_angled_tiles_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:gray_angled_tiles_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:gray_angled_tiles_vertical_corner[facing=north,layer=1,waterlogged=true]
conquest:gray_angled_tiles_vertical_corner[facing=north,layer=1,waterlogged=false]
conquest:gray_angled_tiles_vertical_corner[facing=north,layer=2,waterlogged=true]
conquest:gray_angled_tiles_vertical_corner[facing=north,layer=2,waterlogged=false]
conquest:gray_angled_tiles_vertical_corner[facing=north,layer=3,waterlogged=true]
conquest:gray_angled_tiles_vertical_corner[facing=north,layer=3,waterlogged=false]
conquest:gray_angled_tiles_vertical_corner[facing=north,layer=4,waterlogged=true]
conquest:gray_angled_tiles_vertical_corner[facing=north,layer=4,waterlogged=false]
conquest:gray_angled_tiles_vertical_corner[facing=south,layer=1,waterlogged=true]
conquest:gray_angled_tiles_vertical_corner[facing=south,layer=1,waterlogged=false]
conquest:gray_angled_tiles_vertical_corner[facing=south,layer=2,waterlogged=true]
conquest:gray_angled_tiles_vertical_corner[facing=south,layer=2,waterlogged=false]
conquest:gray_angled_tiles_vertical_corner[facing=south,layer=3,waterlogged=true]
conquest:gray_angled_tiles_vertical_corner[facing=south,layer=3,waterlogged=false]
conquest:gray_angled_tiles_vertical_corner[facing=south,layer=4,waterlogged=true]
conquest:gray_angled_tiles_vertical_corner[facing=south,layer=4,waterlogged=false]
conquest:gray_angled_tiles_vertical_corner[facing=west,layer=1,waterlogged=true]
conquest:gray_angled_tiles_vertical_corner[facing=west,layer=1,waterlogged=false]
conquest:gray_angled_tiles_vertical_corner[facing=west,layer=2,waterlogged=true]
conquest:gray_angled_tiles_vertical_corner[facing=west,layer=2,waterlogged=false]
conquest:gray_angled_tiles_vertical_corner[facing=west,layer=3,waterlogged=true]
conquest:gray_angled_tiles_vertical_corner[facing=west,layer=3,waterlogged=false]
conquest:gray_angled_tiles_vertical_corner[facing=west,layer=4,waterlogged=true]
conquest:gray_angled_tiles_vertical_corner[facing=west,layer=4,waterlogged=false]
conquest:gray_angled_tiles_vertical_corner[facing=east,layer=1,waterlogged=true]
conquest:gray_angled_tiles_vertical_corner[facing=east,layer=1,waterlogged=false]
conquest:gray_angled_tiles_vertical_corner[facing=east,layer=2,waterlogged=true]
conquest:gray_angled_tiles_vertical_corner[facing=east,layer=2,waterlogged=false]
conquest:gray_angled_tiles_vertical_corner[facing=east,layer=3,waterlogged=true]
conquest:gray_angled_tiles_vertical_corner[facing=east,layer=3,waterlogged=false]
conquest:gray_angled_tiles_vertical_corner[facing=east,layer=4,waterlogged=true]
conquest:gray_angled_tiles_vertical_corner[facing=east,layer=4,waterlogged=false]
conquest:gray_angled_tiles_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:gray_angled_tiles_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:gray_angled_tiles_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:gray_angled_tiles_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:gray_angled_tiles_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:gray_angled_tiles_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:gray_angled_tiles_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:gray_angled_tiles_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:gray_angled_tiles_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:gray_angled_tiles_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:gray_angled_tiles_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:gray_angled_tiles_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:gray_angled_tiles_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:gray_angled_tiles_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:gray_angled_tiles_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:gray_angled_tiles_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:gray_angled_tiles_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:gray_angled_tiles_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:gray_angled_tiles_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:gray_angled_tiles_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:gray_angled_tiles_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:gray_angled_tiles_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:gray_angled_tiles_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:gray_angled_tiles_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:gray_angled_tiles_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:gray_angled_tiles_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:gray_angled_tiles_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:gray_angled_tiles_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:gray_angled_tiles_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:gray_angled_tiles_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:gray_angled_tiles_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:gray_angled_tiles_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:gray_angled_tiles_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:gray_angled_tiles_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:gray_angled_tiles_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:gray_angled_tiles_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:gray_angled_tiles_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:gray_angled_tiles_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:gray_angled_tiles_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:gray_angled_tiles_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:gray_angled_tiles_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:gray_angled_tiles_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:gray_angled_tiles_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:gray_angled_tiles_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:gray_angled_tiles_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:gray_angled_tiles_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:gray_angled_tiles_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:gray_angled_tiles_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:gray_angled_tiles_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:gray_angled_tiles_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:gray_angled_tiles_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:gray_angled_tiles_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:gray_angled_tiles_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:gray_angled_tiles_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:gray_angled_tiles_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:gray_angled_tiles_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:gray_angled_tiles_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:gray_angled_tiles_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:gray_angled_tiles_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:gray_angled_tiles_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:gray_angled_tiles_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:gray_angled_tiles_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:gray_angled_tiles_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:gray_angled_tiles_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:gray_angled_tiles_vertical_quarter[facing=north,layer=1,waterlogged=true]
conquest:gray_angled_tiles_vertical_quarter[facing=north,layer=1,waterlogged=false]
conquest:gray_angled_tiles_vertical_quarter[facing=north,layer=2,waterlogged=true]
conquest:gray_angled_tiles_vertical_quarter[facing=north,layer=2,waterlogged=false]
conquest:gray_angled_tiles_vertical_quarter[facing=north,layer=3,waterlogged=true]
conquest:gray_angled_tiles_vertical_quarter[facing=north,layer=3,waterlogged=false]
conquest:gray_angled_tiles_vertical_quarter[facing=north,layer=4,waterlogged=true]
conquest:gray_angled_tiles_vertical_quarter[facing=north,layer=4,waterlogged=false]
conquest:gray_angled_tiles_vertical_quarter[facing=south,layer=1,waterlogged=true]
conquest:gray_angled_tiles_vertical_quarter[facing=south,layer=1,waterlogged=false]
conquest:gray_angled_tiles_vertical_quarter[facing=south,layer=2,waterlogged=true]
conquest:gray_angled_tiles_vertical_quarter[facing=south,layer=2,waterlogged=false]
conquest:gray_angled_tiles_vertical_quarter[facing=south,layer=3,waterlogged=true]
conquest:gray_angled_tiles_vertical_quarter[facing=south,layer=3,waterlogged=false]
conquest:gray_angled_tiles_vertical_quarter[facing=south,layer=4,waterlogged=true]
conquest:gray_angled_tiles_vertical_quarter[facing=south,layer=4,waterlogged=false]
conquest:gray_angled_tiles_vertical_quarter[facing=west,layer=1,waterlogged=true]
conquest:gray_angled_tiles_vertical_quarter[facing=west,layer=1,waterlogged=false]
conquest:gray_angled_tiles_vertical_quarter[facing=west,layer=2,waterlogged=true]
conquest:gray_angled_tiles_vertical_quarter[facing=west,layer=2,waterlogged=false]
conquest:gray_angled_tiles_vertical_quarter[facing=west,layer=3,waterlogged=true]
conquest:gray_angled_tiles_vertical_quarter[facing=west,layer=3,waterlogged=false]
conquest:gray_angled_tiles_vertical_quarter[facing=west,layer=4,waterlogged=true]
conquest:gray_angled_tiles_vertical_quarter[facing=west,layer=4,waterlogged=false]
conquest:gray_angled_tiles_vertical_quarter[facing=east,layer=1,waterlogged=true]
conquest:gray_angled_tiles_vertical_quarter[facing=east,layer=1,waterlogged=false]
conquest:gray_angled_tiles_vertical_quarter[facing=east,layer=2,waterlogged=true]
conquest:gray_angled_tiles_vertical_quarter[facing=east,layer=2,waterlogged=false]
conquest:gray_angled_tiles_vertical_quarter[facing=east,layer=3,waterlogged=true]
conquest:gray_angled_tiles_vertical_quarter[facing=east,layer=3,waterlogged=false]
conquest:gray_angled_tiles_vertical_quarter[facing=east,layer=4,waterlogged=true]
conquest:gray_angled_tiles_vertical_quarter[facing=east,layer=4,waterlogged=false]
conquest:gray_angled_tiles_vertical_slab[facing=north,layer=1,waterlogged=true]
conquest:gray_angled_tiles_vertical_slab[facing=north,layer=1,waterlogged=false]
conquest:gray_angled_tiles_vertical_slab[facing=north,layer=2,waterlogged=true]
conquest:gray_angled_tiles_vertical_slab[facing=north,layer=2,waterlogged=false]
conquest:gray_angled_tiles_vertical_slab[facing=north,layer=3,waterlogged=true]
conquest:gray_angled_tiles_vertical_slab[facing=north,layer=3,waterlogged=false]
conquest:gray_angled_tiles_vertical_slab[facing=north,layer=4,waterlogged=true]
conquest:gray_angled_tiles_vertical_slab[facing=north,layer=4,waterlogged=false]
conquest:gray_angled_tiles_vertical_slab[facing=south,layer=1,waterlogged=true]
conquest:gray_angled_tiles_vertical_slab[facing=south,layer=1,waterlogged=false]
conquest:gray_angled_tiles_vertical_slab[facing=south,layer=2,waterlogged=true]
conquest:gray_angled_tiles_vertical_slab[facing=south,layer=2,waterlogged=false]
conquest:gray_angled_tiles_vertical_slab[facing=south,layer=3,waterlogged=true]
conquest:gray_angled_tiles_vertical_slab[facing=south,layer=3,waterlogged=false]
conquest:gray_angled_tiles_vertical_slab[facing=south,layer=4,waterlogged=true]
conquest:gray_angled_tiles_vertical_slab[facing=south,layer=4,waterlogged=false]
conquest:gray_angled_tiles_vertical_slab[facing=west,layer=1,waterlogged=true]
conquest:gray_angled_tiles_vertical_slab[facing=west,layer=1,waterlogged=false]
conquest:gray_angled_tiles_vertical_slab[facing=west,layer=2,waterlogged=true]
conquest:gray_angled_tiles_vertical_slab[facing=west,layer=2,waterlogged=false]
conquest:gray_angled_tiles_vertical_slab[facing=west,layer=3,waterlogged=true]
conquest:gray_angled_tiles_vertical_slab[facing=west,layer=3,waterlogged=false]
conquest:gray_angled_tiles_vertical_slab[facing=west,layer=4,waterlogged=true]
conquest:gray_angled_tiles_vertical_slab[facing=west,layer=4,waterlogged=false]
conquest:gray_angled_tiles_vertical_slab[facing=east,layer=1,waterlogged=true]
conquest:gray_angled_tiles_vertical_slab[facing=east,layer=1,waterlogged=false]
conquest:gray_angled_tiles_vertical_slab[facing=east,layer=2,waterlogged=true]
conquest:gray_angled_tiles_vertical_slab[facing=east,layer=2,waterlogged=false]
conquest:gray_angled_tiles_vertical_slab[facing=east,layer=3,waterlogged=true]
conquest:gray_angled_tiles_vertical_slab[facing=east,layer=3,waterlogged=false]
conquest:gray_angled_tiles_vertical_slab[facing=east,layer=4,waterlogged=true]
conquest:gray_angled_tiles_vertical_slab[facing=east,layer=4,waterlogged=false]
conquest:gray_canvas
conquest:gray_canvas_corner_slab[facing=north,type=top,waterlogged=true]
conquest:gray_canvas_corner_slab[facing=north,type=top,waterlogged=false]
conquest:gray_canvas_corner_slab[facing=north,type=bottom,waterlogged=true]
conquest:gray_canvas_corner_slab[facing=north,type=bottom,waterlogged=false]
conquest:gray_canvas_corner_slab[facing=south,type=top,waterlogged=true]
conquest:gray_canvas_corner_slab[facing=south,type=top,waterlogged=false]
conquest:gray_canvas_corner_slab[facing=south,type=bottom,waterlogged=true]
conquest:gray_canvas_corner_slab[facing=south,type=bottom,waterlogged=false]
conquest:gray_canvas_corner_slab[facing=west,type=top,waterlogged=true]
conquest:gray_canvas_corner_slab[facing=west,type=top,waterlogged=false]
conquest:gray_canvas_corner_slab[facing=west,type=bottom,waterlogged=true]
conquest:gray_canvas_corner_slab[facing=west,type=bottom,waterlogged=false]
conquest:gray_canvas_corner_slab[facing=east,type=top,waterlogged=true]
conquest:gray_canvas_corner_slab[facing=east,type=top,waterlogged=false]
conquest:gray_canvas_corner_slab[facing=east,type=bottom,waterlogged=true]
conquest:gray_canvas_corner_slab[facing=east,type=bottom,waterlogged=false]
conquest:gray_canvas_cover
conquest:gray_canvas_eighth_slab[facing=north,type=top,waterlogged=true]
conquest:gray_canvas_eighth_slab[facing=north,type=top,waterlogged=false]
conquest:gray_canvas_eighth_slab[facing=north,type=bottom,waterlogged=true]
conquest:gray_canvas_eighth_slab[facing=north,type=bottom,waterlogged=false]
conquest:gray_canvas_eighth_slab[facing=south,type=top,waterlogged=true]
conquest:gray_canvas_eighth_slab[facing=south,type=top,waterlogged=false]
conquest:gray_canvas_eighth_slab[facing=south,type=bottom,waterlogged=true]
conquest:gray_canvas_eighth_slab[facing=south,type=bottom,waterlogged=false]
conquest:gray_canvas_eighth_slab[facing=west,type=top,waterlogged=true]
conquest:gray_canvas_eighth_slab[facing=west,type=top,waterlogged=false]
conquest:gray_canvas_eighth_slab[facing=west,type=bottom,waterlogged=true]
conquest:gray_canvas_eighth_slab[facing=west,type=bottom,waterlogged=false]
conquest:gray_canvas_eighth_slab[facing=east,type=top,waterlogged=true]
conquest:gray_canvas_eighth_slab[facing=east,type=top,waterlogged=false]
conquest:gray_canvas_eighth_slab[facing=east,type=bottom,waterlogged=true]
conquest:gray_canvas_eighth_slab[facing=east,type=bottom,waterlogged=false]
conquest:gray_canvas_quarter_slab[facing=north,layer=1,type=top,waterlogged=true]
conquest:gray_canvas_quarter_slab[facing=north,layer=1,type=top,waterlogged=false]
conquest:gray_canvas_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=true]
conquest:gray_canvas_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=false]
conquest:gray_canvas_quarter_slab[facing=north,layer=2,type=top,waterlogged=true]
conquest:gray_canvas_quarter_slab[facing=north,layer=2,type=top,waterlogged=false]
conquest:gray_canvas_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=true]
conquest:gray_canvas_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=false]
conquest:gray_canvas_quarter_slab[facing=north,layer=3,type=top,waterlogged=true]
conquest:gray_canvas_quarter_slab[facing=north,layer=3,type=top,waterlogged=false]
conquest:gray_canvas_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=true]
conquest:gray_canvas_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=false]
conquest:gray_canvas_quarter_slab[facing=south,layer=1,type=top,waterlogged=true]
conquest:gray_canvas_quarter_slab[facing=south,layer=1,type=top,waterlogged=false]
conquest:gray_canvas_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=true]
conquest:gray_canvas_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=false]
conquest:gray_canvas_quarter_slab[facing=south,layer=2,type=top,waterlogged=true]
conquest:gray_canvas_quarter_slab[facing=south,layer=2,type=top,waterlogged=false]
conquest:gray_canvas_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=true]
conquest:gray_canvas_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=false]
conquest:gray_canvas_quarter_slab[facing=south,layer=3,type=top,waterlogged=true]
conquest:gray_canvas_quarter_slab[facing=south,layer=3,type=top,waterlogged=false]
conquest:gray_canvas_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=true]
conquest:gray_canvas_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=false]
conquest:gray_canvas_quarter_slab[facing=west,layer=1,type=top,waterlogged=true]
conquest:gray_canvas_quarter_slab[facing=west,layer=1,type=top,waterlogged=false]
conquest:gray_canvas_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=true]
conquest:gray_canvas_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=false]
conquest:gray_canvas_quarter_slab[facing=west,layer=2,type=top,waterlogged=true]
conquest:gray_canvas_quarter_slab[facing=west,layer=2,type=top,waterlogged=false]
conquest:gray_canvas_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=true]
conquest:gray_canvas_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=false]
conquest:gray_canvas_quarter_slab[facing=west,layer=3,type=top,waterlogged=true]
conquest:gray_canvas_quarter_slab[facing=west,layer=3,type=top,waterlogged=false]
conquest:gray_canvas_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=true]
conquest:gray_canvas_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=false]
conquest:gray_canvas_quarter_slab[facing=east,layer=1,type=top,waterlogged=true]
conquest:gray_canvas_quarter_slab[facing=east,layer=1,type=top,waterlogged=false]
conquest:gray_canvas_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=true]
conquest:gray_canvas_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=false]
conquest:gray_canvas_quarter_slab[facing=east,layer=2,type=top,waterlogged=true]
conquest:gray_canvas_quarter_slab[facing=east,layer=2,type=top,waterlogged=false]
conquest:gray_canvas_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=true]
conquest:gray_canvas_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=false]
conquest:gray_canvas_quarter_slab[facing=east,layer=3,type=top,waterlogged=true]
conquest:gray_canvas_quarter_slab[facing=east,layer=3,type=top,waterlogged=false]
conquest:gray_canvas_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=true]
conquest:gray_canvas_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=false]
conquest:gray_canvas_slab[layers=1,type=top,waterlogged=true]
conquest:gray_canvas_slab[layers=1,type=top,waterlogged=false]
conquest:gray_canvas_slab[layers=1,type=bottom,waterlogged=true]
conquest:gray_canvas_slab[layers=1,type=bottom,waterlogged=false]
conquest:gray_canvas_slab[layers=2,type=top,waterlogged=true]
conquest:gray_canvas_slab[layers=2,type=top,waterlogged=false]
conquest:gray_canvas_slab[layers=2,type=bottom,waterlogged=true]
conquest:gray_canvas_slab[layers=2,type=bottom,waterlogged=false]
conquest:gray_canvas_slab[layers=3,type=top,waterlogged=true]
conquest:gray_canvas_slab[layers=3,type=top,waterlogged=false]
conquest:gray_canvas_slab[layers=3,type=bottom,waterlogged=true]
conquest:gray_canvas_slab[layers=3,type=bottom,waterlogged=false]
conquest:gray_canvas_slab[layers=4,type=top,waterlogged=true]
conquest:gray_canvas_slab[layers=4,type=top,waterlogged=false]
conquest:gray_canvas_slab[layers=4,type=bottom,waterlogged=true]
conquest:gray_canvas_slab[layers=4,type=bottom,waterlogged=false]
conquest:gray_canvas_slab[layers=5,type=top,waterlogged=true]
conquest:gray_canvas_slab[layers=5,type=top,waterlogged=false]
conquest:gray_canvas_slab[layers=5,type=bottom,waterlogged=true]
conquest:gray_canvas_slab[layers=5,type=bottom,waterlogged=false]
conquest:gray_canvas_slab[layers=6,type=top,waterlogged=true]
conquest:gray_canvas_slab[layers=6,type=top,waterlogged=false]
conquest:gray_canvas_slab[layers=6,type=bottom,waterlogged=true]
conquest:gray_canvas_slab[layers=6,type=bottom,waterlogged=false]
conquest:gray_canvas_slab[layers=7,type=top,waterlogged=true]
conquest:gray_canvas_slab[layers=7,type=top,waterlogged=false]
conquest:gray_canvas_slab[layers=7,type=bottom,waterlogged=true]
conquest:gray_canvas_slab[layers=7,type=bottom,waterlogged=false]
conquest:gray_canvas_slab[layers=8,type=top,waterlogged=true]
conquest:gray_canvas_slab[layers=8,type=top,waterlogged=false]
conquest:gray_canvas_slab[layers=8,type=bottom,waterlogged=true]
conquest:gray_canvas_slab[layers=8,type=bottom,waterlogged=false]
conquest:gray_canvas_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:gray_canvas_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:gray_canvas_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:gray_canvas_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:gray_canvas_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:gray_canvas_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:gray_canvas_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:gray_canvas_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:gray_canvas_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:gray_canvas_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:gray_canvas_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:gray_canvas_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:gray_canvas_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:gray_canvas_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:gray_canvas_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:gray_canvas_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:gray_canvas_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:gray_canvas_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:gray_canvas_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:gray_canvas_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:gray_canvas_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:gray_canvas_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:gray_canvas_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:gray_canvas_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:gray_canvas_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:gray_canvas_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:gray_canvas_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:gray_canvas_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:gray_canvas_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:gray_canvas_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:gray_canvas_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:gray_canvas_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:gray_canvas_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:gray_canvas_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:gray_canvas_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:gray_canvas_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:gray_canvas_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:gray_canvas_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:gray_canvas_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:gray_canvas_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:gray_canvas_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:gray_canvas_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:gray_canvas_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:gray_canvas_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:gray_canvas_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:gray_canvas_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:gray_canvas_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:gray_canvas_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:gray_canvas_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:gray_canvas_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:gray_canvas_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:gray_canvas_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:gray_canvas_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:gray_canvas_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:gray_canvas_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:gray_canvas_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:gray_canvas_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:gray_canvas_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:gray_canvas_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:gray_canvas_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:gray_canvas_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:gray_canvas_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:gray_canvas_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:gray_canvas_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:gray_canvas_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:gray_canvas_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:gray_canvas_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:gray_canvas_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:gray_canvas_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:gray_canvas_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:gray_canvas_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:gray_canvas_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:gray_canvas_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:gray_canvas_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:gray_canvas_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:gray_canvas_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:gray_canvas_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:gray_canvas_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:gray_canvas_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:gray_canvas_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:gray_canvas_vertical_corner[facing=north,layer=1,waterlogged=true]
conquest:gray_canvas_vertical_corner[facing=north,layer=1,waterlogged=false]
conquest:gray_canvas_vertical_corner[facing=north,layer=2,waterlogged=true]
conquest:gray_canvas_vertical_corner[facing=north,layer=2,waterlogged=false]
conquest:gray_canvas_vertical_corner[facing=north,layer=3,waterlogged=true]
conquest:gray_canvas_vertical_corner[facing=north,layer=3,waterlogged=false]
conquest:gray_canvas_vertical_corner[facing=north,layer=4,waterlogged=true]
conquest:gray_canvas_vertical_corner[facing=north,layer=4,waterlogged=false]
conquest:gray_canvas_vertical_corner[facing=south,layer=1,waterlogged=true]
conquest:gray_canvas_vertical_corner[facing=south,layer=1,waterlogged=false]
conquest:gray_canvas_vertical_corner[facing=south,layer=2,waterlogged=true]
conquest:gray_canvas_vertical_corner[facing=south,layer=2,waterlogged=false]
conquest:gray_canvas_vertical_corner[facing=south,layer=3,waterlogged=true]
conquest:gray_canvas_vertical_corner[facing=south,layer=3,waterlogged=false]
conquest:gray_canvas_vertical_corner[facing=south,layer=4,waterlogged=true]
conquest:gray_canvas_vertical_corner[facing=south,layer=4,waterlogged=false]
conquest:gray_canvas_vertical_corner[facing=west,layer=1,waterlogged=true]
conquest:gray_canvas_vertical_corner[facing=west,layer=1,waterlogged=false]
conquest:gray_canvas_vertical_corner[facing=west,layer=2,waterlogged=true]
conquest:gray_canvas_vertical_corner[facing=west,layer=2,waterlogged=false]
conquest:gray_canvas_vertical_corner[facing=west,layer=3,waterlogged=true]
conquest:gray_canvas_vertical_corner[facing=west,layer=3,waterlogged=false]
conquest:gray_canvas_vertical_corner[facing=west,layer=4,waterlogged=true]
conquest:gray_canvas_vertical_corner[facing=west,layer=4,waterlogged=false]
conquest:gray_canvas_vertical_corner[facing=east,layer=1,waterlogged=true]
conquest:gray_canvas_vertical_corner[facing=east,layer=1,waterlogged=false]
conquest:gray_canvas_vertical_corner[facing=east,layer=2,waterlogged=true]
conquest:gray_canvas_vertical_corner[facing=east,layer=2,waterlogged=false]
conquest:gray_canvas_vertical_corner[facing=east,layer=3,waterlogged=true]
conquest:gray_canvas_vertical_corner[facing=east,layer=3,waterlogged=false]
conquest:gray_canvas_vertical_corner[facing=east,layer=4,waterlogged=true]
conquest:gray_canvas_vertical_corner[facing=east,layer=4,waterlogged=false]
conquest:gray_canvas_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:gray_canvas_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:gray_canvas_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:gray_canvas_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:gray_canvas_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:gray_canvas_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:gray_canvas_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:gray_canvas_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:gray_canvas_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:gray_canvas_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:gray_canvas_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:gray_canvas_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:gray_canvas_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:gray_canvas_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:gray_canvas_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:gray_canvas_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:gray_canvas_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:gray_canvas_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:gray_canvas_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:gray_canvas_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:gray_canvas_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:gray_canvas_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:gray_canvas_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:gray_canvas_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:gray_canvas_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:gray_canvas_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:gray_canvas_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:gray_canvas_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:gray_canvas_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:gray_canvas_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:gray_canvas_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:gray_canvas_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:gray_canvas_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:gray_canvas_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:gray_canvas_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:gray_canvas_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:gray_canvas_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:gray_canvas_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:gray_canvas_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:gray_canvas_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:gray_canvas_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:gray_canvas_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:gray_canvas_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:gray_canvas_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:gray_canvas_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:gray_canvas_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:gray_canvas_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:gray_canvas_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:gray_canvas_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:gray_canvas_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:gray_canvas_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:gray_canvas_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:gray_canvas_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:gray_canvas_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:gray_canvas_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:gray_canvas_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:gray_canvas_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:gray_canvas_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:gray_canvas_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:gray_canvas_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:gray_canvas_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:gray_canvas_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:gray_canvas_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:gray_canvas_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:gray_canvas_vertical_quarter[facing=north,layer=1,waterlogged=true]
conquest:gray_canvas_vertical_quarter[facing=north,layer=1,waterlogged=false]
conquest:gray_canvas_vertical_quarter[facing=north,layer=2,waterlogged=true]
conquest:gray_canvas_vertical_quarter[facing=north,layer=2,waterlogged=false]
conquest:gray_canvas_vertical_quarter[facing=north,layer=3,waterlogged=true]
conquest:gray_canvas_vertical_quarter[facing=north,layer=3,waterlogged=false]
conquest:gray_canvas_vertical_quarter[facing=north,layer=4,waterlogged=true]
conquest:gray_canvas_vertical_quarter[facing=north,layer=4,waterlogged=false]
conquest:gray_canvas_vertical_quarter[facing=south,layer=1,waterlogged=true]
conquest:gray_canvas_vertical_quarter[facing=south,layer=1,waterlogged=false]
conquest:gray_canvas_vertical_quarter[facing=south,layer=2,waterlogged=true]
conquest:gray_canvas_vertical_quarter[facing=south,layer=2,waterlogged=false]
conquest:gray_canvas_vertical_quarter[facing=south,layer=3,waterlogged=true]
conquest:gray_canvas_vertical_quarter[facing=south,layer=3,waterlogged=false]
conquest:gray_canvas_vertical_quarter[facing=south,layer=4,waterlogged=true]
conquest:gray_canvas_vertical_quarter[facing=south,layer=4,waterlogged=false]
conquest:gray_canvas_vertical_quarter[facing=west,layer=1,waterlogged=true]
conquest:gray_canvas_vertical_quarter[facing=west,layer=1,waterlogged=false]
conquest:gray_canvas_vertical_quarter[facing=west,layer=2,waterlogged=true]
conquest:gray_canvas_vertical_quarter[facing=west,layer=2,waterlogged=false]
conquest:gray_canvas_vertical_quarter[facing=west,layer=3,waterlogged=true]
conquest:gray_canvas_vertical_quarter[facing=west,layer=3,waterlogged=false]
conquest:gray_canvas_vertical_quarter[facing=west,layer=4,waterlogged=true]
conquest:gray_canvas_vertical_quarter[facing=west,layer=4,waterlogged=false]
conquest:gray_canvas_vertical_quarter[facing=east,layer=1,waterlogged=true]
conquest:gray_canvas_vertical_quarter[facing=east,layer=1,waterlogged=false]
conquest:gray_canvas_vertical_quarter[facing=east,layer=2,waterlogged=true]
conquest:gray_canvas_vertical_quarter[facing=east,layer=2,waterlogged=false]
conquest:gray_canvas_vertical_quarter[facing=east,layer=3,waterlogged=true]
conquest:gray_canvas_vertical_quarter[facing=east,layer=3,waterlogged=false]
conquest:gray_canvas_vertical_quarter[facing=east,layer=4,waterlogged=true]
conquest:gray_canvas_vertical_quarter[facing=east,layer=4,waterlogged=false]
conquest:gray_canvas_vertical_slab[facing=north,layer=1,waterlogged=true]
conquest:gray_canvas_vertical_slab[facing=north,layer=1,waterlogged=false]
conquest:gray_canvas_vertical_slab[facing=north,layer=2,waterlogged=true]
conquest:gray_canvas_vertical_slab[facing=north,layer=2,waterlogged=false]
conquest:gray_canvas_vertical_slab[facing=north,layer=3,waterlogged=true]
conquest:gray_canvas_vertical_slab[facing=north,layer=3,waterlogged=false]
conquest:gray_canvas_vertical_slab[facing=north,layer=4,waterlogged=true]
conquest:gray_canvas_vertical_slab[facing=north,layer=4,waterlogged=false]
conquest:gray_canvas_vertical_slab[facing=south,layer=1,waterlogged=true]
conquest:gray_canvas_vertical_slab[facing=south,layer=1,waterlogged=false]
conquest:gray_canvas_vertical_slab[facing=south,layer=2,waterlogged=true]
conquest:gray_canvas_vertical_slab[facing=south,layer=2,waterlogged=false]
conquest:gray_canvas_vertical_slab[facing=south,layer=3,waterlogged=true]
conquest:gray_canvas_vertical_slab[facing=south,layer=3,waterlogged=false]
conquest:gray_canvas_vertical_slab[facing=south,layer=4,waterlogged=true]
conquest:gray_canvas_vertical_slab[facing=south,layer=4,waterlogged=false]
conquest:gray_canvas_vertical_slab[facing=west,layer=1,waterlogged=true]
conquest:gray_canvas_vertical_slab[facing=west,layer=1,waterlogged=false]
conquest:gray_canvas_vertical_slab[facing=west,layer=2,waterlogged=true]
conquest:gray_canvas_vertical_slab[facing=west,layer=2,waterlogged=false]
conquest:gray_canvas_vertical_slab[facing=west,layer=3,waterlogged=true]
conquest:gray_canvas_vertical_slab[facing=west,layer=3,waterlogged=false]
conquest:gray_canvas_vertical_slab[facing=west,layer=4,waterlogged=true]
conquest:gray_canvas_vertical_slab[facing=west,layer=4,waterlogged=false]
conquest:gray_canvas_vertical_slab[facing=east,layer=1,waterlogged=true]
conquest:gray_canvas_vertical_slab[facing=east,layer=1,waterlogged=false]
conquest:gray_canvas_vertical_slab[facing=east,layer=2,waterlogged=true]
conquest:gray_canvas_vertical_slab[facing=east,layer=2,waterlogged=false]
conquest:gray_canvas_vertical_slab[facing=east,layer=3,waterlogged=true]
conquest:gray_canvas_vertical_slab[facing=east,layer=3,waterlogged=false]
conquest:gray_canvas_vertical_slab[facing=east,layer=4,waterlogged=true]
conquest:gray_canvas_vertical_slab[facing=east,layer=4,waterlogged=false]
conquest:gray_carpet
conquest:gray_carpet_corner_slab[facing=north,type=top,waterlogged=true]
conquest:gray_carpet_corner_slab[facing=north,type=top,waterlogged=false]
conquest:gray_carpet_corner_slab[facing=north,type=bottom,waterlogged=true]
conquest:gray_carpet_corner_slab[facing=north,type=bottom,waterlogged=false]
conquest:gray_carpet_corner_slab[facing=south,type=top,waterlogged=true]
conquest:gray_carpet_corner_slab[facing=south,type=top,waterlogged=false]
conquest:gray_carpet_corner_slab[facing=south,type=bottom,waterlogged=true]
conquest:gray_carpet_corner_slab[facing=south,type=bottom,waterlogged=false]
conquest:gray_carpet_corner_slab[facing=west,type=top,waterlogged=true]
conquest:gray_carpet_corner_slab[facing=west,type=top,waterlogged=false]
conquest:gray_carpet_corner_slab[facing=west,type=bottom,waterlogged=true]
conquest:gray_carpet_corner_slab[facing=west,type=bottom,waterlogged=false]
conquest:gray_carpet_corner_slab[facing=east,type=top,waterlogged=true]
conquest:gray_carpet_corner_slab[facing=east,type=top,waterlogged=false]
conquest:gray_carpet_corner_slab[facing=east,type=bottom,waterlogged=true]
conquest:gray_carpet_corner_slab[facing=east,type=bottom,waterlogged=false]
conquest:gray_carpet_eighth_slab[facing=north,type=top,waterlogged=true]
conquest:gray_carpet_eighth_slab[facing=north,type=top,waterlogged=false]
conquest:gray_carpet_eighth_slab[facing=north,type=bottom,waterlogged=true]
conquest:gray_carpet_eighth_slab[facing=north,type=bottom,waterlogged=false]
conquest:gray_carpet_eighth_slab[facing=south,type=top,waterlogged=true]
conquest:gray_carpet_eighth_slab[facing=south,type=top,waterlogged=false]
conquest:gray_carpet_eighth_slab[facing=south,type=bottom,waterlogged=true]
conquest:gray_carpet_eighth_slab[facing=south,type=bottom,waterlogged=false]
conquest:gray_carpet_eighth_slab[facing=west,type=top,waterlogged=true]
conquest:gray_carpet_eighth_slab[facing=west,type=top,waterlogged=false]
conquest:gray_carpet_eighth_slab[facing=west,type=bottom,waterlogged=true]
conquest:gray_carpet_eighth_slab[facing=west,type=bottom,waterlogged=false]
conquest:gray_carpet_eighth_slab[facing=east,type=top,waterlogged=true]
conquest:gray_carpet_eighth_slab[facing=east,type=top,waterlogged=false]
conquest:gray_carpet_eighth_slab[facing=east,type=bottom,waterlogged=true]
conquest:gray_carpet_eighth_slab[facing=east,type=bottom,waterlogged=false]
conquest:gray_carpet_quarter_slab[facing=north,layer=1,type=top,waterlogged=true]
conquest:gray_carpet_quarter_slab[facing=north,layer=1,type=top,waterlogged=false]
conquest:gray_carpet_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=true]
conquest:gray_carpet_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=false]
conquest:gray_carpet_quarter_slab[facing=north,layer=2,type=top,waterlogged=true]
conquest:gray_carpet_quarter_slab[facing=north,layer=2,type=top,waterlogged=false]
conquest:gray_carpet_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=true]
conquest:gray_carpet_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=false]
conquest:gray_carpet_quarter_slab[facing=north,layer=3,type=top,waterlogged=true]
conquest:gray_carpet_quarter_slab[facing=north,layer=3,type=top,waterlogged=false]
conquest:gray_carpet_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=true]
conquest:gray_carpet_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=false]
conquest:gray_carpet_quarter_slab[facing=south,layer=1,type=top,waterlogged=true]
conquest:gray_carpet_quarter_slab[facing=south,layer=1,type=top,waterlogged=false]
conquest:gray_carpet_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=true]
conquest:gray_carpet_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=false]
conquest:gray_carpet_quarter_slab[facing=south,layer=2,type=top,waterlogged=true]
conquest:gray_carpet_quarter_slab[facing=south,layer=2,type=top,waterlogged=false]
conquest:gray_carpet_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=true]
conquest:gray_carpet_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=false]
conquest:gray_carpet_quarter_slab[facing=south,layer=3,type=top,waterlogged=true]
conquest:gray_carpet_quarter_slab[facing=south,layer=3,type=top,waterlogged=false]
conquest:gray_carpet_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=true]
conquest:gray_carpet_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=false]
conquest:gray_carpet_quarter_slab[facing=west,layer=1,type=top,waterlogged=true]
conquest:gray_carpet_quarter_slab[facing=west,layer=1,type=top,waterlogged=false]
conquest:gray_carpet_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=true]
conquest:gray_carpet_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=false]
conquest:gray_carpet_quarter_slab[facing=west,layer=2,type=top,waterlogged=true]
conquest:gray_carpet_quarter_slab[facing=west,layer=2,type=top,waterlogged=false]
conquest:gray_carpet_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=true]
conquest:gray_carpet_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=false]
conquest:gray_carpet_quarter_slab[facing=west,layer=3,type=top,waterlogged=true]
conquest:gray_carpet_quarter_slab[facing=west,layer=3,type=top,waterlogged=false]
conquest:gray_carpet_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=true]
conquest:gray_carpet_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=false]
conquest:gray_carpet_quarter_slab[facing=east,layer=1,type=top,waterlogged=true]
conquest:gray_carpet_quarter_slab[facing=east,layer=1,type=top,waterlogged=false]
conquest:gray_carpet_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=true]
conquest:gray_carpet_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=false]
conquest:gray_carpet_quarter_slab[facing=east,layer=2,type=top,waterlogged=true]
conquest:gray_carpet_quarter_slab[facing=east,layer=2,type=top,waterlogged=false]
conquest:gray_carpet_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=true]
conquest:gray_carpet_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=false]
conquest:gray_carpet_quarter_slab[facing=east,layer=3,type=top,waterlogged=true]
conquest:gray_carpet_quarter_slab[facing=east,layer=3,type=top,waterlogged=false]
conquest:gray_carpet_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=true]
conquest:gray_carpet_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=false]
conquest:gray_carpet_slab[layers=1,type=top,waterlogged=true]
conquest:gray_carpet_slab[layers=1,type=top,waterlogged=false]
conquest:gray_carpet_slab[layers=1,type=bottom,waterlogged=true]
conquest:gray_carpet_slab[layers=1,type=bottom,waterlogged=false]
conquest:gray_carpet_slab[layers=2,type=top,waterlogged=true]
conquest:gray_carpet_slab[layers=2,type=top,waterlogged=false]
conquest:gray_carpet_slab[layers=2,type=bottom,waterlogged=true]
conquest:gray_carpet_slab[layers=2,type=bottom,waterlogged=false]
conquest:gray_carpet_slab[layers=3,type=top,waterlogged=true]
conquest:gray_carpet_slab[layers=3,type=top,waterlogged=false]
conquest:gray_carpet_slab[layers=3,type=bottom,waterlogged=true]
conquest:gray_carpet_slab[layers=3,type=bottom,waterlogged=false]
conquest:gray_carpet_slab[layers=4,type=top,waterlogged=true]
conquest:gray_carpet_slab[layers=4,type=top,waterlogged=false]
conquest:gray_carpet_slab[layers=4,type=bottom,waterlogged=true]
conquest:gray_carpet_slab[layers=4,type=bottom,waterlogged=false]
conquest:gray_carpet_slab[layers=5,type=top,waterlogged=true]
conquest:gray_carpet_slab[layers=5,type=top,waterlogged=false]
conquest:gray_carpet_slab[layers=5,type=bottom,waterlogged=true]
conquest:gray_carpet_slab[layers=5,type=bottom,waterlogged=false]
conquest:gray_carpet_slab[layers=6,type=top,waterlogged=true]
conquest:gray_carpet_slab[layers=6,type=top,waterlogged=false]
conquest:gray_carpet_slab[layers=6,type=bottom,waterlogged=true]
conquest:gray_carpet_slab[layers=6,type=bottom,waterlogged=false]
conquest:gray_carpet_slab[layers=7,type=top,waterlogged=true]
conquest:gray_carpet_slab[layers=7,type=top,waterlogged=false]
conquest:gray_carpet_slab[layers=7,type=bottom,waterlogged=true]
conquest:gray_carpet_slab[layers=7,type=bottom,waterlogged=false]
conquest:gray_carpet_slab[layers=8,type=top,waterlogged=true]
conquest:gray_carpet_slab[layers=8,type=top,waterlogged=false]
conquest:gray_carpet_slab[layers=8,type=bottom,waterlogged=true]
conquest:gray_carpet_slab[layers=8,type=bottom,waterlogged=false]
conquest:gray_carpet_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:gray_carpet_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:gray_carpet_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:gray_carpet_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:gray_carpet_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:gray_carpet_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:gray_carpet_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:gray_carpet_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:gray_carpet_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:gray_carpet_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:gray_carpet_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:gray_carpet_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:gray_carpet_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:gray_carpet_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:gray_carpet_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:gray_carpet_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:gray_carpet_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:gray_carpet_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:gray_carpet_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:gray_carpet_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:gray_carpet_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:gray_carpet_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:gray_carpet_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:gray_carpet_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:gray_carpet_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:gray_carpet_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:gray_carpet_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:gray_carpet_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:gray_carpet_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:gray_carpet_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:gray_carpet_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:gray_carpet_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:gray_carpet_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:gray_carpet_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:gray_carpet_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:gray_carpet_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:gray_carpet_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:gray_carpet_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:gray_carpet_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:gray_carpet_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:gray_carpet_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:gray_carpet_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:gray_carpet_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:gray_carpet_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:gray_carpet_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:gray_carpet_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:gray_carpet_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:gray_carpet_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:gray_carpet_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:gray_carpet_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:gray_carpet_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:gray_carpet_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:gray_carpet_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:gray_carpet_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:gray_carpet_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:gray_carpet_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:gray_carpet_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:gray_carpet_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:gray_carpet_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:gray_carpet_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:gray_carpet_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:gray_carpet_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:gray_carpet_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:gray_carpet_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:gray_carpet_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:gray_carpet_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:gray_carpet_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:gray_carpet_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:gray_carpet_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:gray_carpet_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:gray_carpet_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:gray_carpet_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:gray_carpet_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:gray_carpet_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:gray_carpet_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:gray_carpet_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:gray_carpet_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:gray_carpet_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:gray_carpet_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:gray_carpet_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:gray_carpet_vertical_corner[facing=north,layer=1,waterlogged=true]
conquest:gray_carpet_vertical_corner[facing=north,layer=1,waterlogged=false]
conquest:gray_carpet_vertical_corner[facing=north,layer=2,waterlogged=true]
conquest:gray_carpet_vertical_corner[facing=north,layer=2,waterlogged=false]
conquest:gray_carpet_vertical_corner[facing=north,layer=3,waterlogged=true]
conquest:gray_carpet_vertical_corner[facing=north,layer=3,waterlogged=false]
conquest:gray_carpet_vertical_corner[facing=north,layer=4,waterlogged=true]
conquest:gray_carpet_vertical_corner[facing=north,layer=4,waterlogged=false]
conquest:gray_carpet_vertical_corner[facing=south,layer=1,waterlogged=true]
conquest:gray_carpet_vertical_corner[facing=south,layer=1,waterlogged=false]
conquest:gray_carpet_vertical_corner[facing=south,layer=2,waterlogged=true]
conquest:gray_carpet_vertical_corner[facing=south,layer=2,waterlogged=false]
conquest:gray_carpet_vertical_corner[facing=south,layer=3,waterlogged=true]
conquest:gray_carpet_vertical_corner[facing=south,layer=3,waterlogged=false]
conquest:gray_carpet_vertical_corner[facing=south,layer=4,waterlogged=true]
conquest:gray_carpet_vertical_corner[facing=south,layer=4,waterlogged=false]
conquest:gray_carpet_vertical_corner[facing=west,layer=1,waterlogged=true]
conquest:gray_carpet_vertical_corner[facing=west,layer=1,waterlogged=false]
conquest:gray_carpet_vertical_corner[facing=west,layer=2,waterlogged=true]
conquest:gray_carpet_vertical_corner[facing=west,layer=2,waterlogged=false]
conquest:gray_carpet_vertical_corner[facing=west,layer=3,waterlogged=true]
conquest:gray_carpet_vertical_corner[facing=west,layer=3,waterlogged=false]
conquest:gray_carpet_vertical_corner[facing=west,layer=4,waterlogged=true]
conquest:gray_carpet_vertical_corner[facing=west,layer=4,waterlogged=false]
conquest:gray_carpet_vertical_corner[facing=east,layer=1,waterlogged=true]
conquest:gray_carpet_vertical_corner[facing=east,layer=1,waterlogged=false]
conquest:gray_carpet_vertical_corner[facing=east,layer=2,waterlogged=true]
conquest:gray_carpet_vertical_corner[facing=east,layer=2,waterlogged=false]
conquest:gray_carpet_vertical_corner[facing=east,layer=3,waterlogged=true]
conquest:gray_carpet_vertical_corner[facing=east,layer=3,waterlogged=false]
conquest:gray_carpet_vertical_corner[facing=east,layer=4,waterlogged=true]
conquest:gray_carpet_vertical_corner[facing=east,layer=4,waterlogged=false]
conquest:gray_carpet_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:gray_carpet_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:gray_carpet_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:gray_carpet_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:gray_carpet_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:gray_carpet_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:gray_carpet_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:gray_carpet_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:gray_carpet_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:gray_carpet_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:gray_carpet_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:gray_carpet_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:gray_carpet_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:gray_carpet_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:gray_carpet_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:gray_carpet_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:gray_carpet_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:gray_carpet_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:gray_carpet_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:gray_carpet_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:gray_carpet_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:gray_carpet_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:gray_carpet_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:gray_carpet_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:gray_carpet_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:gray_carpet_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:gray_carpet_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:gray_carpet_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:gray_carpet_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:gray_carpet_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:gray_carpet_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:gray_carpet_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:gray_carpet_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:gray_carpet_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:gray_carpet_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:gray_carpet_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:gray_carpet_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:gray_carpet_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:gray_carpet_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:gray_carpet_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:gray_carpet_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:gray_carpet_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:gray_carpet_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:gray_carpet_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:gray_carpet_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:gray_carpet_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:gray_carpet_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:gray_carpet_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:gray_carpet_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:gray_carpet_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:gray_carpet_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:gray_carpet_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:gray_carpet_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:gray_carpet_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:gray_carpet_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:gray_carpet_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:gray_carpet_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:gray_carpet_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:gray_carpet_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:gray_carpet_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:gray_carpet_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:gray_carpet_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:gray_carpet_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:gray_carpet_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:gray_carpet_vertical_quarter[facing=north,layer=1,waterlogged=true]
conquest:gray_carpet_vertical_quarter[facing=north,layer=1,waterlogged=false]
conquest:gray_carpet_vertical_quarter[facing=north,layer=2,waterlogged=true]
conquest:gray_carpet_vertical_quarter[facing=north,layer=2,waterlogged=false]
conquest:gray_carpet_vertical_quarter[facing=north,layer=3,waterlogged=true]
conquest:gray_carpet_vertical_quarter[facing=north,layer=3,waterlogged=false]
conquest:gray_carpet_vertical_quarter[facing=north,layer=4,waterlogged=true]
conquest:gray_carpet_vertical_quarter[facing=north,layer=4,waterlogged=false]
conquest:gray_carpet_vertical_quarter[facing=south,layer=1,waterlogged=true]
conquest:gray_carpet_vertical_quarter[facing=south,layer=1,waterlogged=false]
conquest:gray_carpet_vertical_quarter[facing=south,layer=2,waterlogged=true]
conquest:gray_carpet_vertical_quarter[facing=south,layer=2,waterlogged=false]
conquest:gray_carpet_vertical_quarter[facing=south,layer=3,waterlogged=true]
conquest:gray_carpet_vertical_quarter[facing=south,layer=3,waterlogged=false]
conquest:gray_carpet_vertical_quarter[facing=south,layer=4,waterlogged=true]
conquest:gray_carpet_vertical_quarter[facing=south,layer=4,waterlogged=false]
conquest:gray_carpet_vertical_quarter[facing=west,layer=1,waterlogged=true]
conquest:gray_carpet_vertical_quarter[facing=west,layer=1,waterlogged=false]
conquest:gray_carpet_vertical_quarter[facing=west,layer=2,waterlogged=true]
conquest:gray_carpet_vertical_quarter[facing=west,layer=2,waterlogged=false]
conquest:gray_carpet_vertical_quarter[facing=west,layer=3,waterlogged=true]
conquest:gray_carpet_vertical_quarter[facing=west,layer=3,waterlogged=false]
conquest:gray_carpet_vertical_quarter[facing=west,layer=4,waterlogged=true]
conquest:gray_carpet_vertical_quarter[facing=west,layer=4,waterlogged=false]
conquest:gray_carpet_vertical_quarter[facing=east,layer=1,waterlogged=true]
conquest:gray_carpet_vertical_quarter[facing=east,layer=1,waterlogged=false]
conquest:gray_carpet_vertical_quarter[facing=east,layer=2,waterlogged=true]
conquest:gray_carpet_vertical_quarter[facing=east,layer=2,waterlogged=false]
conquest:gray_carpet_vertical_quarter[facing=east,layer=3,waterlogged=true]
conquest:gray_carpet_vertical_quarter[facing=east,layer=3,waterlogged=false]
conquest:gray_carpet_vertical_quarter[facing=east,layer=4,waterlogged=true]
conquest:gray_carpet_vertical_quarter[facing=east,layer=4,waterlogged=false]
conquest:gray_carpet_vertical_slab[facing=north,layer=1,waterlogged=true]
conquest:gray_carpet_vertical_slab[facing=north,layer=1,waterlogged=false]
conquest:gray_carpet_vertical_slab[facing=north,layer=2,waterlogged=true]
conquest:gray_carpet_vertical_slab[facing=north,layer=2,waterlogged=false]
conquest:gray_carpet_vertical_slab[facing=north,layer=3,waterlogged=true]
conquest:gray_carpet_vertical_slab[facing=north,layer=3,waterlogged=false]
conquest:gray_carpet_vertical_slab[facing=north,layer=4,waterlogged=true]
conquest:gray_carpet_vertical_slab[facing=north,layer=4,waterlogged=false]
conquest:gray_carpet_vertical_slab[facing=south,layer=1,waterlogged=true]
conquest:gray_carpet_vertical_slab[facing=south,layer=1,waterlogged=false]
conquest:gray_carpet_vertical_slab[facing=south,layer=2,waterlogged=true]
conquest:gray_carpet_vertical_slab[facing=south,layer=2,waterlogged=false]
conquest:gray_carpet_vertical_slab[facing=south,layer=3,waterlogged=true]
conquest:gray_carpet_vertical_slab[facing=south,layer=3,waterlogged=false]
conquest:gray_carpet_vertical_slab[facing=south,layer=4,waterlogged=true]
conquest:gray_carpet_vertical_slab[facing=south,layer=4,waterlogged=false]
conquest:gray_carpet_vertical_slab[facing=west,layer=1,waterlogged=true]
conquest:gray_carpet_vertical_slab[facing=west,layer=1,waterlogged=false]
conquest:gray_carpet_vertical_slab[facing=west,layer=2,waterlogged=true]
conquest:gray_carpet_vertical_slab[facing=west,layer=2,waterlogged=false]
conquest:gray_carpet_vertical_slab[facing=west,layer=3,waterlogged=true]
conquest:gray_carpet_vertical_slab[facing=west,layer=3,waterlogged=false]
conquest:gray_carpet_vertical_slab[facing=west,layer=4,waterlogged=true]
conquest:gray_carpet_vertical_slab[facing=west,layer=4,waterlogged=false]
conquest:gray_carpet_vertical_slab[facing=east,layer=1,waterlogged=true]
conquest:gray_carpet_vertical_slab[facing=east,layer=1,waterlogged=false]
conquest:gray_carpet_vertical_slab[facing=east,layer=2,waterlogged=true]
conquest:gray_carpet_vertical_slab[facing=east,layer=2,waterlogged=false]
conquest:gray_carpet_vertical_slab[facing=east,layer=3,waterlogged=true]
conquest:gray_carpet_vertical_slab[facing=east,layer=3,waterlogged=false]
conquest:gray_carpet_vertical_slab[facing=east,layer=4,waterlogged=true]
conquest:gray_carpet_vertical_slab[facing=east,layer=4,waterlogged=false]
conquest:gray_cave_silt_corner_slab[facing=north,type=top,waterlogged=true]
conquest:gray_cave_silt_corner_slab[facing=north,type=top,waterlogged=false]
conquest:gray_cave_silt_corner_slab[facing=north,type=bottom,waterlogged=true]
conquest:gray_cave_silt_corner_slab[facing=north,type=bottom,waterlogged=false]
conquest:gray_cave_silt_corner_slab[facing=south,type=top,waterlogged=true]
conquest:gray_cave_silt_corner_slab[facing=south,type=top,waterlogged=false]
conquest:gray_cave_silt_corner_slab[facing=south,type=bottom,waterlogged=true]
conquest:gray_cave_silt_corner_slab[facing=south,type=bottom,waterlogged=false]
conquest:gray_cave_silt_corner_slab[facing=west,type=top,waterlogged=true]
conquest:gray_cave_silt_corner_slab[facing=west,type=top,waterlogged=false]
conquest:gray_cave_silt_corner_slab[facing=west,type=bottom,waterlogged=true]
conquest:gray_cave_silt_corner_slab[facing=west,type=bottom,waterlogged=false]
conquest:gray_cave_silt_corner_slab[facing=east,type=top,waterlogged=true]
conquest:gray_cave_silt_corner_slab[facing=east,type=top,waterlogged=false]
conquest:gray_cave_silt_corner_slab[facing=east,type=bottom,waterlogged=true]
conquest:gray_cave_silt_corner_slab[facing=east,type=bottom,waterlogged=false]
conquest:gray_cave_silt_eighth_slab[facing=north,type=top,waterlogged=true]
conquest:gray_cave_silt_eighth_slab[facing=north,type=top,waterlogged=false]
conquest:gray_cave_silt_eighth_slab[facing=north,type=bottom,waterlogged=true]
conquest:gray_cave_silt_eighth_slab[facing=north,type=bottom,waterlogged=false]
conquest:gray_cave_silt_eighth_slab[facing=south,type=top,waterlogged=true]
conquest:gray_cave_silt_eighth_slab[facing=south,type=top,waterlogged=false]
conquest:gray_cave_silt_eighth_slab[facing=south,type=bottom,waterlogged=true]
conquest:gray_cave_silt_eighth_slab[facing=south,type=bottom,waterlogged=false]
conquest:gray_cave_silt_eighth_slab[facing=west,type=top,waterlogged=true]
conquest:gray_cave_silt_eighth_slab[facing=west,type=top,waterlogged=false]
conquest:gray_cave_silt_eighth_slab[facing=west,type=bottom,waterlogged=true]
conquest:gray_cave_silt_eighth_slab[facing=west,type=bottom,waterlogged=false]
conquest:gray_cave_silt_eighth_slab[facing=east,type=top,waterlogged=true]
conquest:gray_cave_silt_eighth_slab[facing=east,type=top,waterlogged=false]
conquest:gray_cave_silt_eighth_slab[facing=east,type=bottom,waterlogged=true]
conquest:gray_cave_silt_eighth_slab[facing=east,type=bottom,waterlogged=false]
conquest:gray_cave_silt_quarter_slab[facing=north,layer=1,type=top,waterlogged=true]
conquest:gray_cave_silt_quarter_slab[facing=north,layer=1,type=top,waterlogged=false]
conquest:gray_cave_silt_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=true]
conquest:gray_cave_silt_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=false]
conquest:gray_cave_silt_quarter_slab[facing=north,layer=2,type=top,waterlogged=true]
conquest:gray_cave_silt_quarter_slab[facing=north,layer=2,type=top,waterlogged=false]
conquest:gray_cave_silt_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=true]
conquest:gray_cave_silt_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=false]
conquest:gray_cave_silt_quarter_slab[facing=north,layer=3,type=top,waterlogged=true]
conquest:gray_cave_silt_quarter_slab[facing=north,layer=3,type=top,waterlogged=false]
conquest:gray_cave_silt_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=true]
conquest:gray_cave_silt_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=false]
conquest:gray_cave_silt_quarter_slab[facing=south,layer=1,type=top,waterlogged=true]
conquest:gray_cave_silt_quarter_slab[facing=south,layer=1,type=top,waterlogged=false]
conquest:gray_cave_silt_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=true]
conquest:gray_cave_silt_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=false]
conquest:gray_cave_silt_quarter_slab[facing=south,layer=2,type=top,waterlogged=true]
conquest:gray_cave_silt_quarter_slab[facing=south,layer=2,type=top,waterlogged=false]
conquest:gray_cave_silt_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=true]
conquest:gray_cave_silt_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=false]
conquest:gray_cave_silt_quarter_slab[facing=south,layer=3,type=top,waterlogged=true]
conquest:gray_cave_silt_quarter_slab[facing=south,layer=3,type=top,waterlogged=false]
conquest:gray_cave_silt_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=true]
conquest:gray_cave_silt_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=false]
conquest:gray_cave_silt_quarter_slab[facing=west,layer=1,type=top,waterlogged=true]
conquest:gray_cave_silt_quarter_slab[facing=west,layer=1,type=top,waterlogged=false]
conquest:gray_cave_silt_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=true]
conquest:gray_cave_silt_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=false]
conquest:gray_cave_silt_quarter_slab[facing=west,layer=2,type=top,waterlogged=true]
conquest:gray_cave_silt_quarter_slab[facing=west,layer=2,type=top,waterlogged=false]
conquest:gray_cave_silt_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=true]
conquest:gray_cave_silt_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=false]
conquest:gray_cave_silt_quarter_slab[facing=west,layer=3,type=top,waterlogged=true]
conquest:gray_cave_silt_quarter_slab[facing=west,layer=3,type=top,waterlogged=false]
conquest:gray_cave_silt_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=true]
conquest:gray_cave_silt_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=false]
conquest:gray_cave_silt_quarter_slab[facing=east,layer=1,type=top,waterlogged=true]
conquest:gray_cave_silt_quarter_slab[facing=east,layer=1,type=top,waterlogged=false]
conquest:gray_cave_silt_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=true]
conquest:gray_cave_silt_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=false]
conquest:gray_cave_silt_quarter_slab[facing=east,layer=2,type=top,waterlogged=true]
conquest:gray_cave_silt_quarter_slab[facing=east,layer=2,type=top,waterlogged=false]
conquest:gray_cave_silt_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=true]
conquest:gray_cave_silt_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=false]
conquest:gray_cave_silt_quarter_slab[facing=east,layer=3,type=top,waterlogged=true]
conquest:gray_cave_silt_quarter_slab[facing=east,layer=3,type=top,waterlogged=false]
conquest:gray_cave_silt_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=true]
conquest:gray_cave_silt_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=false]
conquest:gray_cave_silt_slab[layers=1,type=top,waterlogged=true]
conquest:gray_cave_silt_slab[layers=1,type=top,waterlogged=false]
conquest:gray_cave_silt_slab[layers=1,type=bottom,waterlogged=true]
conquest:gray_cave_silt_slab[layers=1,type=bottom,waterlogged=false]
conquest:gray_cave_silt_slab[layers=2,type=top,waterlogged=true]
conquest:gray_cave_silt_slab[layers=2,type=top,waterlogged=false]
conquest:gray_cave_silt_slab[layers=2,type=bottom,waterlogged=true]
conquest:gray_cave_silt_slab[layers=2,type=bottom,waterlogged=false]
conquest:gray_cave_silt_slab[layers=3,type=top,waterlogged=true]
conquest:gray_cave_silt_slab[layers=3,type=top,waterlogged=false]
conquest:gray_cave_silt_slab[layers=3,type=bottom,waterlogged=true]
conquest:gray_cave_silt_slab[layers=3,type=bottom,waterlogged=false]
conquest:gray_cave_silt_slab[layers=4,type=top,waterlogged=true]
conquest:gray_cave_silt_slab[layers=4,type=top,waterlogged=false]
conquest:gray_cave_silt_slab[layers=4,type=bottom,waterlogged=true]
conquest:gray_cave_silt_slab[layers=4,type=bottom,waterlogged=false]
conquest:gray_cave_silt_slab[layers=5,type=top,waterlogged=true]
conquest:gray_cave_silt_slab[layers=5,type=top,waterlogged=false]
conquest:gray_cave_silt_slab[layers=5,type=bottom,waterlogged=true]
conquest:gray_cave_silt_slab[layers=5,type=bottom,waterlogged=false]
conquest:gray_cave_silt_slab[layers=6,type=top,waterlogged=true]
conquest:gray_cave_silt_slab[layers=6,type=top,waterlogged=false]
conquest:gray_cave_silt_slab[layers=6,type=bottom,waterlogged=true]
conquest:gray_cave_silt_slab[layers=6,type=bottom,waterlogged=false]
conquest:gray_cave_silt_slab[layers=7,type=top,waterlogged=true]
conquest:gray_cave_silt_slab[layers=7,type=top,waterlogged=false]
conquest:gray_cave_silt_slab[layers=7,type=bottom,waterlogged=true]
conquest:gray_cave_silt_slab[layers=7,type=bottom,waterlogged=false]
conquest:gray_cave_silt_slab[layers=8,type=top,waterlogged=true]
conquest:gray_cave_silt_slab[layers=8,type=top,waterlogged=false]
conquest:gray_cave_silt_slab[layers=8,type=bottom,waterlogged=true]
conquest:gray_cave_silt_slab[layers=8,type=bottom,waterlogged=false]
conquest:gray_cave_silt_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:gray_cave_silt_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:gray_cave_silt_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:gray_cave_silt_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:gray_cave_silt_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:gray_cave_silt_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:gray_cave_silt_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:gray_cave_silt_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:gray_cave_silt_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:gray_cave_silt_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:gray_cave_silt_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:gray_cave_silt_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:gray_cave_silt_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:gray_cave_silt_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:gray_cave_silt_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:gray_cave_silt_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:gray_cave_silt_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:gray_cave_silt_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:gray_cave_silt_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:gray_cave_silt_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:gray_cave_silt_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:gray_cave_silt_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:gray_cave_silt_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:gray_cave_silt_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:gray_cave_silt_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:gray_cave_silt_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:gray_cave_silt_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:gray_cave_silt_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:gray_cave_silt_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:gray_cave_silt_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:gray_cave_silt_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:gray_cave_silt_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:gray_cave_silt_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:gray_cave_silt_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:gray_cave_silt_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:gray_cave_silt_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:gray_cave_silt_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:gray_cave_silt_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:gray_cave_silt_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:gray_cave_silt_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:gray_cave_silt_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:gray_cave_silt_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:gray_cave_silt_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:gray_cave_silt_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:gray_cave_silt_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:gray_cave_silt_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:gray_cave_silt_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:gray_cave_silt_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:gray_cave_silt_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:gray_cave_silt_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:gray_cave_silt_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:gray_cave_silt_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:gray_cave_silt_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:gray_cave_silt_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:gray_cave_silt_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:gray_cave_silt_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:gray_cave_silt_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:gray_cave_silt_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:gray_cave_silt_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:gray_cave_silt_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:gray_cave_silt_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:gray_cave_silt_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:gray_cave_silt_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:gray_cave_silt_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:gray_cave_silt_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:gray_cave_silt_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:gray_cave_silt_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:gray_cave_silt_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:gray_cave_silt_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:gray_cave_silt_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:gray_cave_silt_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:gray_cave_silt_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:gray_cave_silt_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:gray_cave_silt_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:gray_cave_silt_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:gray_cave_silt_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:gray_cave_silt_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:gray_cave_silt_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:gray_cave_silt_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:gray_cave_silt_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:gray_cave_silt_vertical_corner[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:gray_cave_silt_vertical_corner[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:gray_cave_silt_vertical_corner[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:gray_cave_silt_vertical_corner[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:gray_cave_silt_vertical_corner[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:gray_cave_silt_vertical_corner[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:gray_cave_silt_vertical_corner[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:gray_cave_silt_vertical_corner[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:gray_cave_silt_vertical_corner[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:gray_cave_silt_vertical_corner[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:gray_cave_silt_vertical_corner[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:gray_cave_silt_vertical_corner[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:gray_cave_silt_vertical_corner[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:gray_cave_silt_vertical_corner[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:gray_cave_silt_vertical_corner[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:gray_cave_silt_vertical_corner[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:gray_cave_silt_vertical_corner[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:gray_cave_silt_vertical_corner[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:gray_cave_silt_vertical_corner[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:gray_cave_silt_vertical_corner[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:gray_cave_silt_vertical_corner[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:gray_cave_silt_vertical_corner[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:gray_cave_silt_vertical_corner[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:gray_cave_silt_vertical_corner[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:gray_cave_silt_vertical_corner[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:gray_cave_silt_vertical_corner[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:gray_cave_silt_vertical_corner[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:gray_cave_silt_vertical_corner[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:gray_cave_silt_vertical_corner[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:gray_cave_silt_vertical_corner[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:gray_cave_silt_vertical_corner[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:gray_cave_silt_vertical_corner[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:gray_cave_silt_vertical_corner[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:gray_cave_silt_vertical_corner[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:gray_cave_silt_vertical_corner[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:gray_cave_silt_vertical_corner[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:gray_cave_silt_vertical_corner[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:gray_cave_silt_vertical_corner[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:gray_cave_silt_vertical_corner[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:gray_cave_silt_vertical_corner[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:gray_cave_silt_vertical_corner[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:gray_cave_silt_vertical_corner[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:gray_cave_silt_vertical_corner[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:gray_cave_silt_vertical_corner[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:gray_cave_silt_vertical_corner[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:gray_cave_silt_vertical_corner[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:gray_cave_silt_vertical_corner[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:gray_cave_silt_vertical_corner[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:gray_cave_silt_vertical_corner[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:gray_cave_silt_vertical_corner[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:gray_cave_silt_vertical_corner[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:gray_cave_silt_vertical_corner[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:gray_cave_silt_vertical_corner[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:gray_cave_silt_vertical_corner[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:gray_cave_silt_vertical_corner[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:gray_cave_silt_vertical_corner[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:gray_cave_silt_vertical_corner[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:gray_cave_silt_vertical_corner[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:gray_cave_silt_vertical_corner[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:gray_cave_silt_vertical_corner[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:gray_cave_silt_vertical_corner[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:gray_cave_silt_vertical_corner[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:gray_cave_silt_vertical_corner[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:gray_cave_silt_vertical_corner[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:gray_cave_silt_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:gray_cave_silt_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:gray_cave_silt_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:gray_cave_silt_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:gray_cave_silt_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:gray_cave_silt_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:gray_cave_silt_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:gray_cave_silt_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:gray_cave_silt_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:gray_cave_silt_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:gray_cave_silt_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:gray_cave_silt_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:gray_cave_silt_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:gray_cave_silt_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:gray_cave_silt_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:gray_cave_silt_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:gray_cave_silt_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:gray_cave_silt_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:gray_cave_silt_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:gray_cave_silt_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:gray_cave_silt_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:gray_cave_silt_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:gray_cave_silt_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:gray_cave_silt_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:gray_cave_silt_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:gray_cave_silt_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:gray_cave_silt_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:gray_cave_silt_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:gray_cave_silt_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:gray_cave_silt_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:gray_cave_silt_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:gray_cave_silt_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:gray_cave_silt_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:gray_cave_silt_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:gray_cave_silt_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:gray_cave_silt_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:gray_cave_silt_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:gray_cave_silt_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:gray_cave_silt_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:gray_cave_silt_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:gray_cave_silt_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:gray_cave_silt_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:gray_cave_silt_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:gray_cave_silt_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:gray_cave_silt_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:gray_cave_silt_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:gray_cave_silt_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:gray_cave_silt_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:gray_cave_silt_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:gray_cave_silt_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:gray_cave_silt_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:gray_cave_silt_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:gray_cave_silt_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:gray_cave_silt_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:gray_cave_silt_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:gray_cave_silt_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:gray_cave_silt_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:gray_cave_silt_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:gray_cave_silt_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:gray_cave_silt_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:gray_cave_silt_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:gray_cave_silt_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:gray_cave_silt_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:gray_cave_silt_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:gray_cave_silt_vertical_quarter[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:gray_cave_silt_vertical_quarter[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:gray_cave_silt_vertical_quarter[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:gray_cave_silt_vertical_quarter[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:gray_cave_silt_vertical_quarter[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:gray_cave_silt_vertical_quarter[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:gray_cave_silt_vertical_quarter[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:gray_cave_silt_vertical_quarter[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:gray_cave_silt_vertical_quarter[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:gray_cave_silt_vertical_quarter[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:gray_cave_silt_vertical_quarter[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:gray_cave_silt_vertical_quarter[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:gray_cave_silt_vertical_quarter[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:gray_cave_silt_vertical_quarter[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:gray_cave_silt_vertical_quarter[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:gray_cave_silt_vertical_quarter[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:gray_cave_silt_vertical_quarter[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:gray_cave_silt_vertical_quarter[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:gray_cave_silt_vertical_quarter[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:gray_cave_silt_vertical_quarter[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:gray_cave_silt_vertical_quarter[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:gray_cave_silt_vertical_quarter[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:gray_cave_silt_vertical_quarter[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:gray_cave_silt_vertical_quarter[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:gray_cave_silt_vertical_quarter[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:gray_cave_silt_vertical_quarter[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:gray_cave_silt_vertical_quarter[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:gray_cave_silt_vertical_quarter[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:gray_cave_silt_vertical_quarter[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:gray_cave_silt_vertical_quarter[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:gray_cave_silt_vertical_quarter[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:gray_cave_silt_vertical_quarter[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:gray_cave_silt_vertical_quarter[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:gray_cave_silt_vertical_quarter[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:gray_cave_silt_vertical_quarter[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:gray_cave_silt_vertical_quarter[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:gray_cave_silt_vertical_quarter[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:gray_cave_silt_vertical_quarter[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:gray_cave_silt_vertical_quarter[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:gray_cave_silt_vertical_quarter[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:gray_cave_silt_vertical_quarter[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:gray_cave_silt_vertical_quarter[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:gray_cave_silt_vertical_quarter[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:gray_cave_silt_vertical_quarter[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:gray_cave_silt_vertical_quarter[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:gray_cave_silt_vertical_quarter[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:gray_cave_silt_vertical_quarter[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:gray_cave_silt_vertical_quarter[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:gray_cave_silt_vertical_quarter[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:gray_cave_silt_vertical_quarter[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:gray_cave_silt_vertical_quarter[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:gray_cave_silt_vertical_quarter[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:gray_cave_silt_vertical_quarter[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:gray_cave_silt_vertical_quarter[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:gray_cave_silt_vertical_quarter[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:gray_cave_silt_vertical_quarter[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:gray_cave_silt_vertical_quarter[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:gray_cave_silt_vertical_quarter[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:gray_cave_silt_vertical_quarter[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:gray_cave_silt_vertical_quarter[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:gray_cave_silt_vertical_quarter[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:gray_cave_silt_vertical_quarter[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:gray_cave_silt_vertical_quarter[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:gray_cave_silt_vertical_quarter[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:gray_cave_silt_vertical_slab[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:gray_cave_silt_vertical_slab[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:gray_cave_silt_vertical_slab[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:gray_cave_silt_vertical_slab[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:gray_cave_silt_vertical_slab[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:gray_cave_silt_vertical_slab[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:gray_cave_silt_vertical_slab[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:gray_cave_silt_vertical_slab[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:gray_cave_silt_vertical_slab[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:gray_cave_silt_vertical_slab[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:gray_cave_silt_vertical_slab[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:gray_cave_silt_vertical_slab[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:gray_cave_silt_vertical_slab[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:gray_cave_silt_vertical_slab[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:gray_cave_silt_vertical_slab[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:gray_cave_silt_vertical_slab[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:gray_cave_silt_vertical_slab[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:gray_cave_silt_vertical_slab[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:gray_cave_silt_vertical_slab[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:gray_cave_silt_vertical_slab[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:gray_cave_silt_vertical_slab[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:gray_cave_silt_vertical_slab[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:gray_cave_silt_vertical_slab[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:gray_cave_silt_vertical_slab[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:gray_cave_silt_vertical_slab[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:gray_cave_silt_vertical_slab[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:gray_cave_silt_vertical_slab[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:gray_cave_silt_vertical_slab[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:gray_cave_silt_vertical_slab[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:gray_cave_silt_vertical_slab[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:gray_cave_silt_vertical_slab[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:gray_cave_silt_vertical_slab[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:gray_cave_silt_vertical_slab[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:gray_cave_silt_vertical_slab[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:gray_cave_silt_vertical_slab[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:gray_cave_silt_vertical_slab[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:gray_cave_silt_vertical_slab[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:gray_cave_silt_vertical_slab[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:gray_cave_silt_vertical_slab[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:gray_cave_silt_vertical_slab[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:gray_cave_silt_vertical_slab[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:gray_cave_silt_vertical_slab[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:gray_cave_silt_vertical_slab[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:gray_cave_silt_vertical_slab[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:gray_cave_silt_vertical_slab[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:gray_cave_silt_vertical_slab[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:gray_cave_silt_vertical_slab[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:gray_cave_silt_vertical_slab[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:gray_cave_silt_vertical_slab[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:gray_cave_silt_vertical_slab[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:gray_cave_silt_vertical_slab[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:gray_cave_silt_vertical_slab[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:gray_cave_silt_vertical_slab[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:gray_cave_silt_vertical_slab[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:gray_cave_silt_vertical_slab[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:gray_cave_silt_vertical_slab[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:gray_cave_silt_vertical_slab[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:gray_cave_silt_vertical_slab[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:gray_cave_silt_vertical_slab[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:gray_cave_silt_vertical_slab[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:gray_cave_silt_vertical_slab[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:gray_cave_silt_vertical_slab[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:gray_cave_silt_vertical_slab[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:gray_cave_silt_vertical_slab[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:gray_clay_corner_slab[facing=north,type=top,waterlogged=true]
conquest:gray_clay_corner_slab[facing=north,type=top,waterlogged=false]
conquest:gray_clay_corner_slab[facing=north,type=bottom,waterlogged=true]
conquest:gray_clay_corner_slab[facing=north,type=bottom,waterlogged=false]
conquest:gray_clay_corner_slab[facing=south,type=top,waterlogged=true]
conquest:gray_clay_corner_slab[facing=south,type=top,waterlogged=false]
conquest:gray_clay_corner_slab[facing=south,type=bottom,waterlogged=true]
conquest:gray_clay_corner_slab[facing=south,type=bottom,waterlogged=false]
conquest:gray_clay_corner_slab[facing=west,type=top,waterlogged=true]
conquest:gray_clay_corner_slab[facing=west,type=top,waterlogged=false]
conquest:gray_clay_corner_slab[facing=west,type=bottom,waterlogged=true]
conquest:gray_clay_corner_slab[facing=west,type=bottom,waterlogged=false]
conquest:gray_clay_corner_slab[facing=east,type=top,waterlogged=true]
conquest:gray_clay_corner_slab[facing=east,type=top,waterlogged=false]
conquest:gray_clay_corner_slab[facing=east,type=bottom,waterlogged=true]
conquest:gray_clay_corner_slab[facing=east,type=bottom,waterlogged=false]
conquest:gray_clay_eighth_slab[facing=north,type=top,waterlogged=true]
conquest:gray_clay_eighth_slab[facing=north,type=top,waterlogged=false]
conquest:gray_clay_eighth_slab[facing=north,type=bottom,waterlogged=true]
conquest:gray_clay_eighth_slab[facing=north,type=bottom,waterlogged=false]
conquest:gray_clay_eighth_slab[facing=south,type=top,waterlogged=true]
conquest:gray_clay_eighth_slab[facing=south,type=top,waterlogged=false]
conquest:gray_clay_eighth_slab[facing=south,type=bottom,waterlogged=true]
conquest:gray_clay_eighth_slab[facing=south,type=bottom,waterlogged=false]
conquest:gray_clay_eighth_slab[facing=west,type=top,waterlogged=true]
conquest:gray_clay_eighth_slab[facing=west,type=top,waterlogged=false]
conquest:gray_clay_eighth_slab[facing=west,type=bottom,waterlogged=true]
conquest:gray_clay_eighth_slab[facing=west,type=bottom,waterlogged=false]
conquest:gray_clay_eighth_slab[facing=east,type=top,waterlogged=true]
conquest:gray_clay_eighth_slab[facing=east,type=top,waterlogged=false]
conquest:gray_clay_eighth_slab[facing=east,type=bottom,waterlogged=true]
conquest:gray_clay_eighth_slab[facing=east,type=bottom,waterlogged=false]
conquest:gray_clay_quarter_slab[facing=north,layer=1,type=top,waterlogged=true]
conquest:gray_clay_quarter_slab[facing=north,layer=1,type=top,waterlogged=false]
conquest:gray_clay_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=true]
conquest:gray_clay_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=false]
conquest:gray_clay_quarter_slab[facing=north,layer=2,type=top,waterlogged=true]
conquest:gray_clay_quarter_slab[facing=north,layer=2,type=top,waterlogged=false]
conquest:gray_clay_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=true]
conquest:gray_clay_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=false]
conquest:gray_clay_quarter_slab[facing=north,layer=3,type=top,waterlogged=true]
conquest:gray_clay_quarter_slab[facing=north,layer=3,type=top,waterlogged=false]
conquest:gray_clay_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=true]
conquest:gray_clay_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=false]
conquest:gray_clay_quarter_slab[facing=south,layer=1,type=top,waterlogged=true]
conquest:gray_clay_quarter_slab[facing=south,layer=1,type=top,waterlogged=false]
conquest:gray_clay_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=true]
conquest:gray_clay_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=false]
conquest:gray_clay_quarter_slab[facing=south,layer=2,type=top,waterlogged=true]
conquest:gray_clay_quarter_slab[facing=south,layer=2,type=top,waterlogged=false]
conquest:gray_clay_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=true]
conquest:gray_clay_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=false]
conquest:gray_clay_quarter_slab[facing=south,layer=3,type=top,waterlogged=true]
conquest:gray_clay_quarter_slab[facing=south,layer=3,type=top,waterlogged=false]
conquest:gray_clay_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=true]
conquest:gray_clay_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=false]
conquest:gray_clay_quarter_slab[facing=west,layer=1,type=top,waterlogged=true]
conquest:gray_clay_quarter_slab[facing=west,layer=1,type=top,waterlogged=false]
conquest:gray_clay_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=true]
conquest:gray_clay_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=false]
conquest:gray_clay_quarter_slab[facing=west,layer=2,type=top,waterlogged=true]
conquest:gray_clay_quarter_slab[facing=west,layer=2,type=top,waterlogged=false]
conquest:gray_clay_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=true]
conquest:gray_clay_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=false]
conquest:gray_clay_quarter_slab[facing=west,layer=3,type=top,waterlogged=true]
conquest:gray_clay_quarter_slab[facing=west,layer=3,type=top,waterlogged=false]
conquest:gray_clay_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=true]
conquest:gray_clay_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=false]
conquest:gray_clay_quarter_slab[facing=east,layer=1,type=top,waterlogged=true]
conquest:gray_clay_quarter_slab[facing=east,layer=1,type=top,waterlogged=false]
conquest:gray_clay_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=true]
conquest:gray_clay_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=false]
conquest:gray_clay_quarter_slab[facing=east,layer=2,type=top,waterlogged=true]
conquest:gray_clay_quarter_slab[facing=east,layer=2,type=top,waterlogged=false]
conquest:gray_clay_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=true]
conquest:gray_clay_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=false]
conquest:gray_clay_quarter_slab[facing=east,layer=3,type=top,waterlogged=true]
conquest:gray_clay_quarter_slab[facing=east,layer=3,type=top,waterlogged=false]
conquest:gray_clay_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=true]
conquest:gray_clay_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=false]
conquest:gray_clay_slab[layers=1,type=top,waterlogged=true]
conquest:gray_clay_slab[layers=1,type=top,waterlogged=false]
conquest:gray_clay_slab[layers=1,type=bottom,waterlogged=true]
conquest:gray_clay_slab[layers=1,type=bottom,waterlogged=false]
conquest:gray_clay_slab[layers=2,type=top,waterlogged=true]
conquest:gray_clay_slab[layers=2,type=top,waterlogged=false]
conquest:gray_clay_slab[layers=2,type=bottom,waterlogged=true]
conquest:gray_clay_slab[layers=2,type=bottom,waterlogged=false]
conquest:gray_clay_slab[layers=3,type=top,waterlogged=true]
conquest:gray_clay_slab[layers=3,type=top,waterlogged=false]
conquest:gray_clay_slab[layers=3,type=bottom,waterlogged=true]
conquest:gray_clay_slab[layers=3,type=bottom,waterlogged=false]
conquest:gray_clay_slab[layers=4,type=top,waterlogged=true]
conquest:gray_clay_slab[layers=4,type=top,waterlogged=false]
conquest:gray_clay_slab[layers=4,type=bottom,waterlogged=true]
conquest:gray_clay_slab[layers=4,type=bottom,waterlogged=false]
conquest:gray_clay_slab[layers=5,type=top,waterlogged=true]
conquest:gray_clay_slab[layers=5,type=top,waterlogged=false]
conquest:gray_clay_slab[layers=5,type=bottom,waterlogged=true]
conquest:gray_clay_slab[layers=5,type=bottom,waterlogged=false]
conquest:gray_clay_slab[layers=6,type=top,waterlogged=true]
conquest:gray_clay_slab[layers=6,type=top,waterlogged=false]
conquest:gray_clay_slab[layers=6,type=bottom,waterlogged=true]
conquest:gray_clay_slab[layers=6,type=bottom,waterlogged=false]
conquest:gray_clay_slab[layers=7,type=top,waterlogged=true]
conquest:gray_clay_slab[layers=7,type=top,waterlogged=false]
conquest:gray_clay_slab[layers=7,type=bottom,waterlogged=true]
conquest:gray_clay_slab[layers=7,type=bottom,waterlogged=false]
conquest:gray_clay_slab[layers=8,type=top,waterlogged=true]
conquest:gray_clay_slab[layers=8,type=top,waterlogged=false]
conquest:gray_clay_slab[layers=8,type=bottom,waterlogged=true]
conquest:gray_clay_slab[layers=8,type=bottom,waterlogged=false]
conquest:gray_clay_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:gray_clay_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:gray_clay_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:gray_clay_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:gray_clay_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:gray_clay_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:gray_clay_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:gray_clay_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:gray_clay_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:gray_clay_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:gray_clay_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:gray_clay_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:gray_clay_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:gray_clay_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:gray_clay_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:gray_clay_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:gray_clay_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:gray_clay_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:gray_clay_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:gray_clay_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:gray_clay_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:gray_clay_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:gray_clay_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:gray_clay_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:gray_clay_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:gray_clay_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:gray_clay_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:gray_clay_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:gray_clay_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:gray_clay_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:gray_clay_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:gray_clay_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:gray_clay_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:gray_clay_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:gray_clay_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:gray_clay_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:gray_clay_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:gray_clay_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:gray_clay_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:gray_clay_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:gray_clay_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:gray_clay_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:gray_clay_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:gray_clay_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:gray_clay_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:gray_clay_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:gray_clay_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:gray_clay_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:gray_clay_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:gray_clay_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:gray_clay_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:gray_clay_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:gray_clay_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:gray_clay_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:gray_clay_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:gray_clay_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:gray_clay_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:gray_clay_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:gray_clay_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:gray_clay_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:gray_clay_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:gray_clay_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:gray_clay_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:gray_clay_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:gray_clay_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:gray_clay_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:gray_clay_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:gray_clay_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:gray_clay_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:gray_clay_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:gray_clay_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:gray_clay_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:gray_clay_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:gray_clay_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:gray_clay_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:gray_clay_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:gray_clay_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:gray_clay_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:gray_clay_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:gray_clay_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:gray_clay_vertical_corner[facing=north,layer=1,waterlogged=true]
conquest:gray_clay_vertical_corner[facing=north,layer=1,waterlogged=false]
conquest:gray_clay_vertical_corner[facing=north,layer=2,waterlogged=true]
conquest:gray_clay_vertical_corner[facing=north,layer=2,waterlogged=false]
conquest:gray_clay_vertical_corner[facing=north,layer=3,waterlogged=true]
conquest:gray_clay_vertical_corner[facing=north,layer=3,waterlogged=false]
conquest:gray_clay_vertical_corner[facing=north,layer=4,waterlogged=true]
conquest:gray_clay_vertical_corner[facing=north,layer=4,waterlogged=false]
conquest:gray_clay_vertical_corner[facing=south,layer=1,waterlogged=true]
conquest:gray_clay_vertical_corner[facing=south,layer=1,waterlogged=false]
conquest:gray_clay_vertical_corner[facing=south,layer=2,waterlogged=true]
conquest:gray_clay_vertical_corner[facing=south,layer=2,waterlogged=false]
conquest:gray_clay_vertical_corner[facing=south,layer=3,waterlogged=true]
conquest:gray_clay_vertical_corner[facing=south,layer=3,waterlogged=false]
conquest:gray_clay_vertical_corner[facing=south,layer=4,waterlogged=true]
conquest:gray_clay_vertical_corner[facing=south,layer=4,waterlogged=false]
conquest:gray_clay_vertical_corner[facing=west,layer=1,waterlogged=true]
conquest:gray_clay_vertical_corner[facing=west,layer=1,waterlogged=false]
conquest:gray_clay_vertical_corner[facing=west,layer=2,waterlogged=true]
conquest:gray_clay_vertical_corner[facing=west,layer=2,waterlogged=false]
conquest:gray_clay_vertical_corner[facing=west,layer=3,waterlogged=true]
conquest:gray_clay_vertical_corner[facing=west,layer=3,waterlogged=false]
conquest:gray_clay_vertical_corner[facing=west,layer=4,waterlogged=true]
conquest:gray_clay_vertical_corner[facing=west,layer=4,waterlogged=false]
conquest:gray_clay_vertical_corner[facing=east,layer=1,waterlogged=true]
conquest:gray_clay_vertical_corner[facing=east,layer=1,waterlogged=false]
conquest:gray_clay_vertical_corner[facing=east,layer=2,waterlogged=true]
conquest:gray_clay_vertical_corner[facing=east,layer=2,waterlogged=false]
conquest:gray_clay_vertical_corner[facing=east,layer=3,waterlogged=true]
conquest:gray_clay_vertical_corner[facing=east,layer=3,waterlogged=false]
conquest:gray_clay_vertical_corner[facing=east,layer=4,waterlogged=true]
conquest:gray_clay_vertical_corner[facing=east,layer=4,waterlogged=false]
conquest:gray_clay_vertical_quarter[facing=north,layer=1,waterlogged=true]
conquest:gray_clay_vertical_quarter[facing=north,layer=1,waterlogged=false]
conquest:gray_clay_vertical_quarter[facing=north,layer=2,waterlogged=true]
conquest:gray_clay_vertical_quarter[facing=north,layer=2,waterlogged=false]
conquest:gray_clay_vertical_quarter[facing=north,layer=3,waterlogged=true]
conquest:gray_clay_vertical_quarter[facing=north,layer=3,waterlogged=false]
conquest:gray_clay_vertical_quarter[facing=north,layer=4,waterlogged=true]
conquest:gray_clay_vertical_quarter[facing=north,layer=4,waterlogged=false]
conquest:gray_clay_vertical_quarter[facing=south,layer=1,waterlogged=true]
conquest:gray_clay_vertical_quarter[facing=south,layer=1,waterlogged=false]
conquest:gray_clay_vertical_quarter[facing=south,layer=2,waterlogged=true]
conquest:gray_clay_vertical_quarter[facing=south,layer=2,waterlogged=false]
conquest:gray_clay_vertical_quarter[facing=south,layer=3,waterlogged=true]
conquest:gray_clay_vertical_quarter[facing=south,layer=3,waterlogged=false]
conquest:gray_clay_vertical_quarter[facing=south,layer=4,waterlogged=true]
conquest:gray_clay_vertical_quarter[facing=south,layer=4,waterlogged=false]
conquest:gray_clay_vertical_quarter[facing=west,layer=1,waterlogged=true]
conquest:gray_clay_vertical_quarter[facing=west,layer=1,waterlogged=false]
conquest:gray_clay_vertical_quarter[facing=west,layer=2,waterlogged=true]
conquest:gray_clay_vertical_quarter[facing=west,layer=2,waterlogged=false]
conquest:gray_clay_vertical_quarter[facing=west,layer=3,waterlogged=true]
conquest:gray_clay_vertical_quarter[facing=west,layer=3,waterlogged=false]
conquest:gray_clay_vertical_quarter[facing=west,layer=4,waterlogged=true]
conquest:gray_clay_vertical_quarter[facing=west,layer=4,waterlogged=false]
conquest:gray_clay_vertical_quarter[facing=east,layer=1,waterlogged=true]
conquest:gray_clay_vertical_quarter[facing=east,layer=1,waterlogged=false]
conquest:gray_clay_vertical_quarter[facing=east,layer=2,waterlogged=true]
conquest:gray_clay_vertical_quarter[facing=east,layer=2,waterlogged=false]
conquest:gray_clay_vertical_quarter[facing=east,layer=3,waterlogged=true]
conquest:gray_clay_vertical_quarter[facing=east,layer=3,waterlogged=false]
conquest:gray_clay_vertical_quarter[facing=east,layer=4,waterlogged=true]
conquest:gray_clay_vertical_quarter[facing=east,layer=4,waterlogged=false]
conquest:gray_clay_vertical_slab[facing=north,layer=1,waterlogged=true]
conquest:gray_clay_vertical_slab[facing=north,layer=1,waterlogged=false]
conquest:gray_clay_vertical_slab[facing=north,layer=2,waterlogged=true]
conquest:gray_clay_vertical_slab[facing=north,layer=2,waterlogged=false]
conquest:gray_clay_vertical_slab[facing=north,layer=3,waterlogged=true]
conquest:gray_clay_vertical_slab[facing=north,layer=3,waterlogged=false]
conquest:gray_clay_vertical_slab[facing=north,layer=4,waterlogged=true]
conquest:gray_clay_vertical_slab[facing=north,layer=4,waterlogged=false]
conquest:gray_clay_vertical_slab[facing=south,layer=1,waterlogged=true]
conquest:gray_clay_vertical_slab[facing=south,layer=1,waterlogged=false]
conquest:gray_clay_vertical_slab[facing=south,layer=2,waterlogged=true]
conquest:gray_clay_vertical_slab[facing=south,layer=2,waterlogged=false]
conquest:gray_clay_vertical_slab[facing=south,layer=3,waterlogged=true]
conquest:gray_clay_vertical_slab[facing=south,layer=3,waterlogged=false]
conquest:gray_clay_vertical_slab[facing=south,layer=4,waterlogged=true]
conquest:gray_clay_vertical_slab[facing=south,layer=4,waterlogged=false]
conquest:gray_clay_vertical_slab[facing=west,layer=1,waterlogged=true]
conquest:gray_clay_vertical_slab[facing=west,layer=1,waterlogged=false]
conquest:gray_clay_vertical_slab[facing=west,layer=2,waterlogged=true]
conquest:gray_clay_vertical_slab[facing=west,layer=2,waterlogged=false]
conquest:gray_clay_vertical_slab[facing=west,layer=3,waterlogged=true]
conquest:gray_clay_vertical_slab[facing=west,layer=3,waterlogged=false]
conquest:gray_clay_vertical_slab[facing=west,layer=4,waterlogged=true]
conquest:gray_clay_vertical_slab[facing=west,layer=4,waterlogged=false]
conquest:gray_clay_vertical_slab[facing=east,layer=1,waterlogged=true]
conquest:gray_clay_vertical_slab[facing=east,layer=1,waterlogged=false]
conquest:gray_clay_vertical_slab[facing=east,layer=2,waterlogged=true]
conquest:gray_clay_vertical_slab[facing=east,layer=2,waterlogged=false]
conquest:gray_clay_vertical_slab[facing=east,layer=3,waterlogged=true]
conquest:gray_clay_vertical_slab[facing=east,layer=3,waterlogged=false]
conquest:gray_clay_vertical_slab[facing=east,layer=4,waterlogged=true]
conquest:gray_clay_vertical_slab[facing=east,layer=4,waterlogged=false]
conquest:gray_concrete_arrowslit[facing=north,waterlogged=true]
conquest:gray_concrete_arrowslit[facing=north,waterlogged=false]
conquest:gray_concrete_arrowslit[facing=south,waterlogged=true]
conquest:gray_concrete_arrowslit[facing=south,waterlogged=false]
conquest:gray_concrete_arrowslit[facing=west,waterlogged=true]
conquest:gray_concrete_arrowslit[facing=west,waterlogged=false]
conquest:gray_concrete_arrowslit[facing=east,waterlogged=true]
conquest:gray_concrete_arrowslit[facing=east,waterlogged=false]
conquest:gray_concrete_balustrade[axis=x,waterlogged=true]
conquest:gray_concrete_balustrade[axis=x,waterlogged=false]
conquest:gray_concrete_balustrade[axis=y,waterlogged=true]
conquest:gray_concrete_balustrade[axis=y,waterlogged=false]
conquest:gray_concrete_balustrade[axis=z,waterlogged=true]
conquest:gray_concrete_balustrade[axis=z,waterlogged=false]
conquest:gray_concrete_capital[facing=flat,type=top,waterlogged=true]
conquest:gray_concrete_capital[facing=flat,type=top,waterlogged=false]
conquest:gray_concrete_capital[facing=flat,type=bottom,waterlogged=true]
conquest:gray_concrete_capital[facing=flat,type=bottom,waterlogged=false]
conquest:gray_concrete_capital[facing=north,type=top,waterlogged=true]
conquest:gray_concrete_capital[facing=north,type=top,waterlogged=false]
conquest:gray_concrete_capital[facing=north,type=bottom,waterlogged=true]
conquest:gray_concrete_capital[facing=north,type=bottom,waterlogged=false]
conquest:gray_concrete_capital[facing=south,type=top,waterlogged=true]
conquest:gray_concrete_capital[facing=south,type=top,waterlogged=false]
conquest:gray_concrete_capital[facing=south,type=bottom,waterlogged=true]
conquest:gray_concrete_capital[facing=south,type=bottom,waterlogged=false]
conquest:gray_concrete_capital[facing=east,type=top,waterlogged=true]
conquest:gray_concrete_capital[facing=east,type=top,waterlogged=false]
conquest:gray_concrete_capital[facing=east,type=bottom,waterlogged=true]
conquest:gray_concrete_capital[facing=east,type=bottom,waterlogged=false]
conquest:gray_concrete_capital[facing=west,type=top,waterlogged=true]
conquest:gray_concrete_capital[facing=west,type=top,waterlogged=false]
conquest:gray_concrete_capital[facing=west,type=bottom,waterlogged=true]
conquest:gray_concrete_capital[facing=west,type=bottom,waterlogged=false]
conquest:gray_concrete_corner_slab[facing=north,type=top,waterlogged=true]
conquest:gray_concrete_corner_slab[facing=north,type=top,waterlogged=false]
conquest:gray_concrete_corner_slab[facing=north,type=bottom,waterlogged=true]
conquest:gray_concrete_corner_slab[facing=north,type=bottom,waterlogged=false]
conquest:gray_concrete_corner_slab[facing=south,type=top,waterlogged=true]
conquest:gray_concrete_corner_slab[facing=south,type=top,waterlogged=false]
conquest:gray_concrete_corner_slab[facing=south,type=bottom,waterlogged=true]
conquest:gray_concrete_corner_slab[facing=south,type=bottom,waterlogged=false]
conquest:gray_concrete_corner_slab[facing=west,type=top,waterlogged=true]
conquest:gray_concrete_corner_slab[facing=west,type=top,waterlogged=false]
conquest:gray_concrete_corner_slab[facing=west,type=bottom,waterlogged=true]
conquest:gray_concrete_corner_slab[facing=west,type=bottom,waterlogged=false]
conquest:gray_concrete_corner_slab[facing=east,type=top,waterlogged=true]
conquest:gray_concrete_corner_slab[facing=east,type=top,waterlogged=false]
conquest:gray_concrete_corner_slab[facing=east,type=bottom,waterlogged=true]
conquest:gray_concrete_corner_slab[facing=east,type=bottom,waterlogged=false]
conquest:gray_concrete_eighth_slab[facing=north,type=top,waterlogged=true]
conquest:gray_concrete_eighth_slab[facing=north,type=top,waterlogged=false]
conquest:gray_concrete_eighth_slab[facing=north,type=bottom,waterlogged=true]
conquest:gray_concrete_eighth_slab[facing=north,type=bottom,waterlogged=false]
conquest:gray_concrete_eighth_slab[facing=south,type=top,waterlogged=true]
conquest:gray_concrete_eighth_slab[facing=south,type=top,waterlogged=false]
conquest:gray_concrete_eighth_slab[facing=south,type=bottom,waterlogged=true]
conquest:gray_concrete_eighth_slab[facing=south,type=bottom,waterlogged=false]
conquest:gray_concrete_eighth_slab[facing=west,type=top,waterlogged=true]
conquest:gray_concrete_eighth_slab[facing=west,type=top,waterlogged=false]
conquest:gray_concrete_eighth_slab[facing=west,type=bottom,waterlogged=true]
conquest:gray_concrete_eighth_slab[facing=west,type=bottom,waterlogged=false]
conquest:gray_concrete_eighth_slab[facing=east,type=top,waterlogged=true]
conquest:gray_concrete_eighth_slab[facing=east,type=top,waterlogged=false]
conquest:gray_concrete_eighth_slab[facing=east,type=bottom,waterlogged=true]
conquest:gray_concrete_eighth_slab[facing=east,type=bottom,waterlogged=false]
conquest:gray_concrete_pillar[layer=1,waterlogged=true]
conquest:gray_concrete_pillar[layer=1,waterlogged=false]
conquest:gray_concrete_pillar[layer=2,waterlogged=true]
conquest:gray_concrete_pillar[layer=2,waterlogged=false]
conquest:gray_concrete_pillar[layer=3,waterlogged=true]
conquest:gray_concrete_pillar[layer=3,waterlogged=false]
conquest:gray_concrete_powder_layer[layers=1,waterlogged=true]
conquest:gray_concrete_powder_layer[layers=1,waterlogged=false]
conquest:gray_concrete_powder_layer[layers=2,waterlogged=true]
conquest:gray_concrete_powder_layer[layers=2,waterlogged=false]
conquest:gray_concrete_powder_layer[layers=3,waterlogged=true]
conquest:gray_concrete_powder_layer[layers=3,waterlogged=false]
conquest:gray_concrete_powder_layer[layers=4,waterlogged=true]
conquest:gray_concrete_powder_layer[layers=4,waterlogged=false]
conquest:gray_concrete_powder_layer[layers=5,waterlogged=true]
conquest:gray_concrete_powder_layer[layers=5,waterlogged=false]
conquest:gray_concrete_powder_layer[layers=6,waterlogged=true]
conquest:gray_concrete_powder_layer[layers=6,waterlogged=false]
conquest:gray_concrete_powder_layer[layers=7,waterlogged=true]
conquest:gray_concrete_powder_layer[layers=7,waterlogged=false]
conquest:gray_concrete_powder_layer[layers=8,waterlogged=true]
conquest:gray_concrete_powder_layer[layers=8,waterlogged=false]
conquest:gray_concrete_powder_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:gray_concrete_powder_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:gray_concrete_powder_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:gray_concrete_powder_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:gray_concrete_powder_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:gray_concrete_powder_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:gray_concrete_powder_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:gray_concrete_powder_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:gray_concrete_powder_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:gray_concrete_powder_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:gray_concrete_powder_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:gray_concrete_powder_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:gray_concrete_powder_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:gray_concrete_powder_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:gray_concrete_powder_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:gray_concrete_powder_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:gray_concrete_powder_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:gray_concrete_powder_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:gray_concrete_powder_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:gray_concrete_powder_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:gray_concrete_powder_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:gray_concrete_powder_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:gray_concrete_powder_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:gray_concrete_powder_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:gray_concrete_powder_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:gray_concrete_powder_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:gray_concrete_powder_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:gray_concrete_powder_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:gray_concrete_powder_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:gray_concrete_powder_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:gray_concrete_powder_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:gray_concrete_powder_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:gray_concrete_powder_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:gray_concrete_powder_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:gray_concrete_powder_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:gray_concrete_powder_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:gray_concrete_powder_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:gray_concrete_powder_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:gray_concrete_powder_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:gray_concrete_powder_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:gray_concrete_powder_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:gray_concrete_powder_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:gray_concrete_powder_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:gray_concrete_powder_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:gray_concrete_powder_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:gray_concrete_powder_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:gray_concrete_powder_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:gray_concrete_powder_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:gray_concrete_powder_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:gray_concrete_powder_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:gray_concrete_powder_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:gray_concrete_powder_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:gray_concrete_powder_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:gray_concrete_powder_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:gray_concrete_powder_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:gray_concrete_powder_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:gray_concrete_powder_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:gray_concrete_powder_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:gray_concrete_powder_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:gray_concrete_powder_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:gray_concrete_powder_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:gray_concrete_powder_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:gray_concrete_powder_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:gray_concrete_powder_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:gray_concrete_powder_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:gray_concrete_powder_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:gray_concrete_powder_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:gray_concrete_powder_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:gray_concrete_powder_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:gray_concrete_powder_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:gray_concrete_powder_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:gray_concrete_powder_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:gray_concrete_powder_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:gray_concrete_powder_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:gray_concrete_powder_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:gray_concrete_powder_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:gray_concrete_powder_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:gray_concrete_powder_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:gray_concrete_powder_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:gray_concrete_powder_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:gray_concrete_quarter_slab[facing=north,layer=1,type=top,waterlogged=true]
conquest:gray_concrete_quarter_slab[facing=north,layer=1,type=top,waterlogged=false]
conquest:gray_concrete_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=true]
conquest:gray_concrete_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=false]
conquest:gray_concrete_quarter_slab[facing=north,layer=2,type=top,waterlogged=true]
conquest:gray_concrete_quarter_slab[facing=north,layer=2,type=top,waterlogged=false]
conquest:gray_concrete_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=true]
conquest:gray_concrete_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=false]
conquest:gray_concrete_quarter_slab[facing=north,layer=3,type=top,waterlogged=true]
conquest:gray_concrete_quarter_slab[facing=north,layer=3,type=top,waterlogged=false]
conquest:gray_concrete_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=true]
conquest:gray_concrete_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=false]
conquest:gray_concrete_quarter_slab[facing=south,layer=1,type=top,waterlogged=true]
conquest:gray_concrete_quarter_slab[facing=south,layer=1,type=top,waterlogged=false]
conquest:gray_concrete_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=true]
conquest:gray_concrete_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=false]
conquest:gray_concrete_quarter_slab[facing=south,layer=2,type=top,waterlogged=true]
conquest:gray_concrete_quarter_slab[facing=south,layer=2,type=top,waterlogged=false]
conquest:gray_concrete_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=true]
conquest:gray_concrete_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=false]
conquest:gray_concrete_quarter_slab[facing=south,layer=3,type=top,waterlogged=true]
conquest:gray_concrete_quarter_slab[facing=south,layer=3,type=top,waterlogged=false]
conquest:gray_concrete_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=true]
conquest:gray_concrete_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=false]
conquest:gray_concrete_quarter_slab[facing=west,layer=1,type=top,waterlogged=true]
conquest:gray_concrete_quarter_slab[facing=west,layer=1,type=top,waterlogged=false]
conquest:gray_concrete_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=true]
conquest:gray_concrete_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=false]
conquest:gray_concrete_quarter_slab[facing=west,layer=2,type=top,waterlogged=true]
conquest:gray_concrete_quarter_slab[facing=west,layer=2,type=top,waterlogged=false]
conquest:gray_concrete_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=true]
conquest:gray_concrete_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=false]
conquest:gray_concrete_quarter_slab[facing=west,layer=3,type=top,waterlogged=true]
conquest:gray_concrete_quarter_slab[facing=west,layer=3,type=top,waterlogged=false]
conquest:gray_concrete_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=true]
conquest:gray_concrete_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=false]
conquest:gray_concrete_quarter_slab[facing=east,layer=1,type=top,waterlogged=true]
conquest:gray_concrete_quarter_slab[facing=east,layer=1,type=top,waterlogged=false]
conquest:gray_concrete_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=true]
conquest:gray_concrete_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=false]
conquest:gray_concrete_quarter_slab[facing=east,layer=2,type=top,waterlogged=true]
conquest:gray_concrete_quarter_slab[facing=east,layer=2,type=top,waterlogged=false]
conquest:gray_concrete_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=true]
conquest:gray_concrete_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=false]
conquest:gray_concrete_quarter_slab[facing=east,layer=3,type=top,waterlogged=true]
conquest:gray_concrete_quarter_slab[facing=east,layer=3,type=top,waterlogged=false]
conquest:gray_concrete_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=true]
conquest:gray_concrete_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=false]
conquest:gray_concrete_slab[layers=1,type=top,waterlogged=true]
conquest:gray_concrete_slab[layers=1,type=top,waterlogged=false]
conquest:gray_concrete_slab[layers=1,type=bottom,waterlogged=true]
conquest:gray_concrete_slab[layers=1,type=bottom,waterlogged=false]
conquest:gray_concrete_slab[layers=2,type=top,waterlogged=true]
conquest:gray_concrete_slab[layers=2,type=top,waterlogged=false]
conquest:gray_concrete_slab[layers=2,type=bottom,waterlogged=true]
conquest:gray_concrete_slab[layers=2,type=bottom,waterlogged=false]
conquest:gray_concrete_slab[layers=3,type=top,waterlogged=true]
conquest:gray_concrete_slab[layers=3,type=top,waterlogged=false]
conquest:gray_concrete_slab[layers=3,type=bottom,waterlogged=true]
conquest:gray_concrete_slab[layers=3,type=bottom,waterlogged=false]
conquest:gray_concrete_slab[layers=4,type=top,waterlogged=true]
conquest:gray_concrete_slab[layers=4,type=top,waterlogged=false]
conquest:gray_concrete_slab[layers=4,type=bottom,waterlogged=true]
conquest:gray_concrete_slab[layers=4,type=bottom,waterlogged=false]
conquest:gray_concrete_slab[layers=5,type=top,waterlogged=true]
conquest:gray_concrete_slab[layers=5,type=top,waterlogged=false]
conquest:gray_concrete_slab[layers=5,type=bottom,waterlogged=true]
conquest:gray_concrete_slab[layers=5,type=bottom,waterlogged=false]
conquest:gray_concrete_slab[layers=6,type=top,waterlogged=true]
conquest:gray_concrete_slab[layers=6,type=top,waterlogged=false]
conquest:gray_concrete_slab[layers=6,type=bottom,waterlogged=true]
conquest:gray_concrete_slab[layers=6,type=bottom,waterlogged=false]
conquest:gray_concrete_slab[layers=7,type=top,waterlogged=true]
conquest:gray_concrete_slab[layers=7,type=top,waterlogged=false]
conquest:gray_concrete_slab[layers=7,type=bottom,waterlogged=true]
conquest:gray_concrete_slab[layers=7,type=bottom,waterlogged=false]
conquest:gray_concrete_slab[layers=8,type=top,waterlogged=true]
conquest:gray_concrete_slab[layers=8,type=top,waterlogged=false]
conquest:gray_concrete_slab[layers=8,type=bottom,waterlogged=true]
conquest:gray_concrete_slab[layers=8,type=bottom,waterlogged=false]
conquest:gray_concrete_small_arch[direction=northsouth,waterlogged=true]
conquest:gray_concrete_small_arch[direction=northsouth,waterlogged=false]
conquest:gray_concrete_small_arch[direction=eastwest,waterlogged=true]
conquest:gray_concrete_small_arch[direction=eastwest,waterlogged=false]
conquest:gray_concrete_small_arch_half[facing=north,waterlogged=true]
conquest:gray_concrete_small_arch_half[facing=north,waterlogged=false]
conquest:gray_concrete_small_arch_half[facing=south,waterlogged=true]
conquest:gray_concrete_small_arch_half[facing=south,waterlogged=false]
conquest:gray_concrete_small_arch_half[facing=west,waterlogged=true]
conquest:gray_concrete_small_arch_half[facing=west,waterlogged=false]
conquest:gray_concrete_small_arch_half[facing=east,waterlogged=true]
conquest:gray_concrete_small_arch_half[facing=east,waterlogged=false]
conquest:gray_concrete_small_window[down=true,up=true,waterlogged=true]
conquest:gray_concrete_small_window[down=true,up=true,waterlogged=false]
conquest:gray_concrete_small_window[down=true,up=false,waterlogged=true]
conquest:gray_concrete_small_window[down=true,up=false,waterlogged=false]
conquest:gray_concrete_small_window[down=false,up=true,waterlogged=true]
conquest:gray_concrete_small_window[down=false,up=true,waterlogged=false]
conquest:gray_concrete_small_window[down=false,up=false,waterlogged=true]
conquest:gray_concrete_small_window[down=false,up=false,waterlogged=false]
conquest:gray_concrete_small_window_half[down=true,facing=north,up=true,waterlogged=true]
conquest:gray_concrete_small_window_half[down=true,facing=north,up=true,waterlogged=false]
conquest:gray_concrete_small_window_half[down=true,facing=north,up=false,waterlogged=true]
conquest:gray_concrete_small_window_half[down=true,facing=north,up=false,waterlogged=false]
conquest:gray_concrete_small_window_half[down=true,facing=south,up=true,waterlogged=true]
conquest:gray_concrete_small_window_half[down=true,facing=south,up=true,waterlogged=false]
conquest:gray_concrete_small_window_half[down=true,facing=south,up=false,waterlogged=true]
conquest:gray_concrete_small_window_half[down=true,facing=south,up=false,waterlogged=false]
conquest:gray_concrete_small_window_half[down=true,facing=west,up=true,waterlogged=true]
conquest:gray_concrete_small_window_half[down=true,facing=west,up=true,waterlogged=false]
conquest:gray_concrete_small_window_half[down=true,facing=west,up=false,waterlogged=true]
conquest:gray_concrete_small_window_half[down=true,facing=west,up=false,waterlogged=false]
conquest:gray_concrete_small_window_half[down=true,facing=east,up=true,waterlogged=true]
conquest:gray_concrete_small_window_half[down=true,facing=east,up=true,waterlogged=false]
conquest:gray_concrete_small_window_half[down=true,facing=east,up=false,waterlogged=true]
conquest:gray_concrete_small_window_half[down=true,facing=east,up=false,waterlogged=false]
conquest:gray_concrete_small_window_half[down=false,facing=north,up=true,waterlogged=true]
conquest:gray_concrete_small_window_half[down=false,facing=north,up=true,waterlogged=false]
conquest:gray_concrete_small_window_half[down=false,facing=north,up=false,waterlogged=true]
conquest:gray_concrete_small_window_half[down=false,facing=north,up=false,waterlogged=false]
conquest:gray_concrete_small_window_half[down=false,facing=south,up=true,waterlogged=true]
conquest:gray_concrete_small_window_half[down=false,facing=south,up=true,waterlogged=false]
conquest:gray_concrete_small_window_half[down=false,facing=south,up=false,waterlogged=true]
conquest:gray_concrete_small_window_half[down=false,facing=south,up=false,waterlogged=false]
conquest:gray_concrete_small_window_half[down=false,facing=west,up=true,waterlogged=true]
conquest:gray_concrete_small_window_half[down=false,facing=west,up=true,waterlogged=false]
conquest:gray_concrete_small_window_half[down=false,facing=west,up=false,waterlogged=true]
conquest:gray_concrete_small_window_half[down=false,facing=west,up=false,waterlogged=false]
conquest:gray_concrete_small_window_half[down=false,facing=east,up=true,waterlogged=true]
conquest:gray_concrete_small_window_half[down=false,facing=east,up=true,waterlogged=false]
conquest:gray_concrete_small_window_half[down=false,facing=east,up=false,waterlogged=true]
conquest:gray_concrete_small_window_half[down=false,facing=east,up=false,waterlogged=false]
conquest:gray_concrete_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:gray_concrete_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:gray_concrete_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:gray_concrete_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:gray_concrete_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:gray_concrete_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:gray_concrete_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:gray_concrete_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:gray_concrete_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:gray_concrete_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:gray_concrete_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:gray_concrete_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:gray_concrete_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:gray_concrete_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:gray_concrete_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:gray_concrete_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:gray_concrete_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:gray_concrete_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:gray_concrete_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:gray_concrete_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:gray_concrete_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:gray_concrete_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:gray_concrete_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:gray_concrete_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:gray_concrete_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:gray_concrete_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:gray_concrete_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:gray_concrete_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:gray_concrete_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:gray_concrete_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:gray_concrete_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:gray_concrete_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:gray_concrete_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:gray_concrete_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:gray_concrete_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:gray_concrete_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:gray_concrete_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:gray_concrete_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:gray_concrete_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:gray_concrete_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:gray_concrete_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:gray_concrete_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:gray_concrete_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:gray_concrete_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:gray_concrete_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:gray_concrete_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:gray_concrete_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:gray_concrete_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:gray_concrete_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:gray_concrete_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:gray_concrete_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:gray_concrete_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:gray_concrete_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:gray_concrete_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:gray_concrete_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:gray_concrete_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:gray_concrete_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:gray_concrete_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:gray_concrete_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:gray_concrete_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:gray_concrete_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:gray_concrete_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:gray_concrete_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:gray_concrete_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:gray_concrete_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:gray_concrete_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:gray_concrete_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:gray_concrete_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:gray_concrete_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:gray_concrete_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:gray_concrete_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:gray_concrete_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:gray_concrete_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:gray_concrete_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:gray_concrete_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:gray_concrete_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:gray_concrete_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:gray_concrete_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:gray_concrete_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:gray_concrete_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:gray_concrete_two_meter_arch[facing=north,type=top]
conquest:gray_concrete_two_meter_arch[facing=north,type=bottom]
conquest:gray_concrete_two_meter_arch[facing=south,type=top]
conquest:gray_concrete_two_meter_arch[facing=south,type=bottom]
conquest:gray_concrete_two_meter_arch[facing=west,type=top]
conquest:gray_concrete_two_meter_arch[facing=west,type=bottom]
conquest:gray_concrete_two_meter_arch[facing=east,type=top]
conquest:gray_concrete_two_meter_arch[facing=east,type=bottom]
conquest:gray_concrete_two_meter_arch_half[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:gray_concrete_two_meter_arch_half[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:gray_concrete_two_meter_arch_half[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:gray_concrete_two_meter_arch_half[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:gray_concrete_two_meter_arch_half[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:gray_concrete_two_meter_arch_half[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:gray_concrete_two_meter_arch_half[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:gray_concrete_two_meter_arch_half[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:gray_concrete_two_meter_arch_half[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:gray_concrete_two_meter_arch_half[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:gray_concrete_two_meter_arch_half[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:gray_concrete_two_meter_arch_half[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:gray_concrete_two_meter_arch_half[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:gray_concrete_two_meter_arch_half[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:gray_concrete_two_meter_arch_half[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:gray_concrete_two_meter_arch_half[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:gray_concrete_two_meter_arch_half[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:gray_concrete_two_meter_arch_half[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:gray_concrete_two_meter_arch_half[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:gray_concrete_two_meter_arch_half[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:gray_concrete_two_meter_arch_half[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:gray_concrete_two_meter_arch_half[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:gray_concrete_two_meter_arch_half[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:gray_concrete_two_meter_arch_half[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:gray_concrete_two_meter_arch_half[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:gray_concrete_two_meter_arch_half[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:gray_concrete_two_meter_arch_half[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:gray_concrete_two_meter_arch_half[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:gray_concrete_two_meter_arch_half[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:gray_concrete_two_meter_arch_half[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:gray_concrete_two_meter_arch_half[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:gray_concrete_two_meter_arch_half[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:gray_concrete_two_meter_arch_half[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:gray_concrete_two_meter_arch_half[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:gray_concrete_two_meter_arch_half[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:gray_concrete_two_meter_arch_half[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:gray_concrete_two_meter_arch_half[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:gray_concrete_two_meter_arch_half[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:gray_concrete_two_meter_arch_half[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:gray_concrete_two_meter_arch_half[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:gray_concrete_two_meter_arch_half[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:gray_concrete_two_meter_arch_half[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:gray_concrete_two_meter_arch_half[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:gray_concrete_two_meter_arch_half[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:gray_concrete_two_meter_arch_half[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:gray_concrete_two_meter_arch_half[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:gray_concrete_two_meter_arch_half[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:gray_concrete_two_meter_arch_half[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:gray_concrete_two_meter_arch_half[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:gray_concrete_two_meter_arch_half[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:gray_concrete_two_meter_arch_half[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:gray_concrete_two_meter_arch_half[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:gray_concrete_two_meter_arch_half[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:gray_concrete_two_meter_arch_half[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:gray_concrete_two_meter_arch_half[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:gray_concrete_two_meter_arch_half[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:gray_concrete_two_meter_arch_half[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:gray_concrete_two_meter_arch_half[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:gray_concrete_two_meter_arch_half[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:gray_concrete_two_meter_arch_half[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:gray_concrete_two_meter_arch_half[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:gray_concrete_two_meter_arch_half[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:gray_concrete_two_meter_arch_half[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:gray_concrete_two_meter_arch_half[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:gray_concrete_vertical_corner[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:gray_concrete_vertical_corner[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:gray_concrete_vertical_corner[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:gray_concrete_vertical_corner[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:gray_concrete_vertical_corner[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:gray_concrete_vertical_corner[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:gray_concrete_vertical_corner[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:gray_concrete_vertical_corner[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:gray_concrete_vertical_corner[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:gray_concrete_vertical_corner[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:gray_concrete_vertical_corner[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:gray_concrete_vertical_corner[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:gray_concrete_vertical_corner[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:gray_concrete_vertical_corner[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:gray_concrete_vertical_corner[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:gray_concrete_vertical_corner[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:gray_concrete_vertical_corner[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:gray_concrete_vertical_corner[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:gray_concrete_vertical_corner[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:gray_concrete_vertical_corner[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:gray_concrete_vertical_corner[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:gray_concrete_vertical_corner[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:gray_concrete_vertical_corner[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:gray_concrete_vertical_corner[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:gray_concrete_vertical_corner[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:gray_concrete_vertical_corner[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:gray_concrete_vertical_corner[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:gray_concrete_vertical_corner[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:gray_concrete_vertical_corner[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:gray_concrete_vertical_corner[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:gray_concrete_vertical_corner[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:gray_concrete_vertical_corner[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:gray_concrete_vertical_corner[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:gray_concrete_vertical_corner[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:gray_concrete_vertical_corner[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:gray_concrete_vertical_corner[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:gray_concrete_vertical_corner[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:gray_concrete_vertical_corner[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:gray_concrete_vertical_corner[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:gray_concrete_vertical_corner[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:gray_concrete_vertical_corner[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:gray_concrete_vertical_corner[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:gray_concrete_vertical_corner[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:gray_concrete_vertical_corner[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:gray_concrete_vertical_corner[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:gray_concrete_vertical_corner[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:gray_concrete_vertical_corner[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:gray_concrete_vertical_corner[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:gray_concrete_vertical_corner[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:gray_concrete_vertical_corner[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:gray_concrete_vertical_corner[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:gray_concrete_vertical_corner[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:gray_concrete_vertical_corner[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:gray_concrete_vertical_corner[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:gray_concrete_vertical_corner[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:gray_concrete_vertical_corner[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:gray_concrete_vertical_corner[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:gray_concrete_vertical_corner[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:gray_concrete_vertical_corner[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:gray_concrete_vertical_corner[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:gray_concrete_vertical_corner[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:gray_concrete_vertical_corner[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:gray_concrete_vertical_corner[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:gray_concrete_vertical_corner[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:gray_concrete_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:gray_concrete_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:gray_concrete_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:gray_concrete_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:gray_concrete_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:gray_concrete_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:gray_concrete_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:gray_concrete_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:gray_concrete_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:gray_concrete_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:gray_concrete_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:gray_concrete_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:gray_concrete_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:gray_concrete_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:gray_concrete_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:gray_concrete_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:gray_concrete_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:gray_concrete_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:gray_concrete_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:gray_concrete_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:gray_concrete_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:gray_concrete_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:gray_concrete_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:gray_concrete_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:gray_concrete_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:gray_concrete_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:gray_concrete_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:gray_concrete_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:gray_concrete_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:gray_concrete_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:gray_concrete_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:gray_concrete_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:gray_concrete_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:gray_concrete_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:gray_concrete_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:gray_concrete_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:gray_concrete_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:gray_concrete_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:gray_concrete_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:gray_concrete_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:gray_concrete_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:gray_concrete_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:gray_concrete_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:gray_concrete_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:gray_concrete_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:gray_concrete_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:gray_concrete_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:gray_concrete_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:gray_concrete_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:gray_concrete_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:gray_concrete_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:gray_concrete_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:gray_concrete_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:gray_concrete_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:gray_concrete_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:gray_concrete_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:gray_concrete_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:gray_concrete_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:gray_concrete_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:gray_concrete_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:gray_concrete_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:gray_concrete_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:gray_concrete_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:gray_concrete_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:gray_concrete_vertical_quarter[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:gray_concrete_vertical_quarter[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:gray_concrete_vertical_quarter[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:gray_concrete_vertical_quarter[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:gray_concrete_vertical_quarter[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:gray_concrete_vertical_quarter[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:gray_concrete_vertical_quarter[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:gray_concrete_vertical_quarter[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:gray_concrete_vertical_quarter[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:gray_concrete_vertical_quarter[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:gray_concrete_vertical_quarter[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:gray_concrete_vertical_quarter[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:gray_concrete_vertical_quarter[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:gray_concrete_vertical_quarter[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:gray_concrete_vertical_quarter[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:gray_concrete_vertical_quarter[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:gray_concrete_vertical_quarter[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:gray_concrete_vertical_quarter[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:gray_concrete_vertical_quarter[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:gray_concrete_vertical_quarter[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:gray_concrete_vertical_quarter[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:gray_concrete_vertical_quarter[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:gray_concrete_vertical_quarter[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:gray_concrete_vertical_quarter[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:gray_concrete_vertical_quarter[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:gray_concrete_vertical_quarter[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:gray_concrete_vertical_quarter[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:gray_concrete_vertical_quarter[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:gray_concrete_vertical_quarter[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:gray_concrete_vertical_quarter[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:gray_concrete_vertical_quarter[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:gray_concrete_vertical_quarter[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:gray_concrete_vertical_quarter[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:gray_concrete_vertical_quarter[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:gray_concrete_vertical_quarter[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:gray_concrete_vertical_quarter[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:gray_concrete_vertical_quarter[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:gray_concrete_vertical_quarter[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:gray_concrete_vertical_quarter[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:gray_concrete_vertical_quarter[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:gray_concrete_vertical_quarter[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:gray_concrete_vertical_quarter[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:gray_concrete_vertical_quarter[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:gray_concrete_vertical_quarter[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:gray_concrete_vertical_quarter[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:gray_concrete_vertical_quarter[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:gray_concrete_vertical_quarter[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:gray_concrete_vertical_quarter[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:gray_concrete_vertical_quarter[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:gray_concrete_vertical_quarter[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:gray_concrete_vertical_quarter[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:gray_concrete_vertical_quarter[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:gray_concrete_vertical_quarter[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:gray_concrete_vertical_quarter[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:gray_concrete_vertical_quarter[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:gray_concrete_vertical_quarter[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:gray_concrete_vertical_quarter[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:gray_concrete_vertical_quarter[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:gray_concrete_vertical_quarter[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:gray_concrete_vertical_quarter[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:gray_concrete_vertical_quarter[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:gray_concrete_vertical_quarter[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:gray_concrete_vertical_quarter[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:gray_concrete_vertical_quarter[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:gray_concrete_vertical_slab[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:gray_concrete_vertical_slab[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:gray_concrete_vertical_slab[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:gray_concrete_vertical_slab[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:gray_concrete_vertical_slab[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:gray_concrete_vertical_slab[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:gray_concrete_vertical_slab[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:gray_concrete_vertical_slab[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:gray_concrete_vertical_slab[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:gray_concrete_vertical_slab[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:gray_concrete_vertical_slab[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:gray_concrete_vertical_slab[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:gray_concrete_vertical_slab[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:gray_concrete_vertical_slab[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:gray_concrete_vertical_slab[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:gray_concrete_vertical_slab[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:gray_concrete_vertical_slab[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:gray_concrete_vertical_slab[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:gray_concrete_vertical_slab[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:gray_concrete_vertical_slab[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:gray_concrete_vertical_slab[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:gray_concrete_vertical_slab[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:gray_concrete_vertical_slab[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:gray_concrete_vertical_slab[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:gray_concrete_vertical_slab[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:gray_concrete_vertical_slab[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:gray_concrete_vertical_slab[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:gray_concrete_vertical_slab[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:gray_concrete_vertical_slab[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:gray_concrete_vertical_slab[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:gray_concrete_vertical_slab[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:gray_concrete_vertical_slab[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:gray_concrete_vertical_slab[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:gray_concrete_vertical_slab[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:gray_concrete_vertical_slab[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:gray_concrete_vertical_slab[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:gray_concrete_vertical_slab[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:gray_concrete_vertical_slab[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:gray_concrete_vertical_slab[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:gray_concrete_vertical_slab[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:gray_concrete_vertical_slab[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:gray_concrete_vertical_slab[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:gray_concrete_vertical_slab[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:gray_concrete_vertical_slab[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:gray_concrete_vertical_slab[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:gray_concrete_vertical_slab[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:gray_concrete_vertical_slab[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:gray_concrete_vertical_slab[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:gray_concrete_vertical_slab[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:gray_concrete_vertical_slab[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:gray_concrete_vertical_slab[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:gray_concrete_vertical_slab[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:gray_concrete_vertical_slab[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:gray_concrete_vertical_slab[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:gray_concrete_vertical_slab[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:gray_concrete_vertical_slab[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:gray_concrete_vertical_slab[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:gray_concrete_vertical_slab[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:gray_concrete_vertical_slab[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:gray_concrete_vertical_slab[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:gray_concrete_vertical_slab[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:gray_concrete_vertical_slab[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:gray_concrete_vertical_slab[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:gray_concrete_vertical_slab[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:gray_concrete_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:gray_concrete_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:gray_concrete_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:gray_concrete_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:gray_concrete_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:gray_concrete_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:gray_concrete_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:gray_concrete_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:gray_concrete_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:gray_concrete_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:gray_concrete_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:gray_concrete_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:gray_concrete_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:gray_concrete_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:gray_concrete_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:gray_concrete_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:gray_concrete_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:gray_concrete_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:gray_concrete_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:gray_concrete_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:gray_concrete_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:gray_concrete_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:gray_concrete_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:gray_concrete_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:gray_concrete_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:gray_concrete_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:gray_concrete_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:gray_concrete_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:gray_concrete_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:gray_concrete_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:gray_concrete_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:gray_concrete_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:gray_concrete_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:gray_concrete_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:gray_concrete_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:gray_concrete_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:gray_concrete_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:gray_concrete_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:gray_concrete_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:gray_concrete_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:gray_concrete_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:gray_concrete_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:gray_concrete_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:gray_concrete_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:gray_concrete_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:gray_concrete_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:gray_concrete_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:gray_concrete_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:gray_concrete_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:gray_concrete_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:gray_concrete_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:gray_concrete_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:gray_concrete_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:gray_concrete_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:gray_concrete_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:gray_concrete_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:gray_concrete_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:gray_concrete_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:gray_concrete_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:gray_concrete_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:gray_concrete_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:gray_concrete_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:gray_concrete_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:gray_concrete_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:gray_concrete_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:gray_concrete_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:gray_concrete_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:gray_concrete_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:gray_concrete_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:gray_concrete_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:gray_concrete_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:gray_concrete_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:gray_concrete_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:gray_concrete_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:gray_concrete_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:gray_concrete_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:gray_concrete_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:gray_concrete_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:gray_concrete_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:gray_concrete_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:gray_concrete_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:gray_concrete_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:gray_concrete_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:gray_concrete_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:gray_concrete_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:gray_concrete_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:gray_concrete_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:gray_concrete_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:gray_concrete_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:gray_concrete_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:gray_concrete_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:gray_concrete_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:gray_concrete_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:gray_concrete_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:gray_concrete_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:gray_concrete_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:gray_concrete_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:gray_concrete_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:gray_concrete_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:gray_concrete_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:gray_concrete_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:gray_concrete_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:gray_concrete_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:gray_concrete_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:gray_concrete_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:gray_concrete_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:gray_concrete_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:gray_concrete_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:gray_concrete_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:gray_concrete_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:gray_concrete_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:gray_concrete_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:gray_concrete_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:gray_concrete_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:gray_concrete_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:gray_concrete_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:gray_concrete_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:gray_concrete_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:gray_concrete_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:gray_concrete_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:gray_concrete_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:gray_concrete_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:gray_concrete_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:gray_concrete_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:gray_concrete_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:gray_concrete_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:gray_concrete_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:gray_concrete_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:gray_concrete_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:gray_concrete_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:gray_concrete_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:gray_concrete_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:gray_concrete_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:gray_concrete_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:gray_concrete_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:gray_concrete_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:gray_concrete_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:gray_concrete_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:gray_concrete_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:gray_concrete_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:gray_concrete_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:gray_concrete_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:gray_concrete_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:gray_concrete_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:gray_concrete_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:gray_concrete_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:gray_concrete_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:gray_concrete_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:gray_concrete_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:gray_concrete_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:gray_concrete_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:gray_concrete_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:gray_concrete_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:gray_concrete_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:gray_concrete_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:gray_concrete_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:gray_concrete_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:gray_concrete_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:gray_concrete_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:gray_concrete_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:gray_concrete_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:gray_concrete_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:gray_concrete_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:gray_concrete_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:gray_concrete_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:gray_concrete_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:gray_concrete_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:gray_concrete_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:gray_concrete_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:gray_concrete_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:gray_concrete_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:gray_concrete_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:gray_concrete_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:gray_concrete_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:gray_concrete_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:gray_concrete_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:gray_concrete_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:gray_concrete_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:gray_concrete_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:gray_concrete_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:gray_concrete_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:gray_concrete_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:gray_concrete_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:gray_concrete_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:gray_concrete_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:gray_concrete_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:gray_concrete_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:gray_concrete_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:gray_concrete_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:gray_concrete_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:gray_concrete_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:gray_concrete_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:gray_concrete_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:gray_concrete_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:gray_concrete_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:gray_concrete_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:gray_concrete_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:gray_concrete_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:gray_concrete_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:gray_concrete_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:gray_concrete_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:gray_concrete_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:gray_concrete_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:gray_concrete_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:gray_concrete_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:gray_concrete_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:gray_concrete_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:gray_concrete_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:gray_concrete_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:gray_concrete_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:gray_concrete_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:gray_concrete_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:gray_concrete_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:gray_concrete_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:gray_concrete_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:gray_concrete_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:gray_concrete_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:gray_concrete_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:gray_concrete_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:gray_concrete_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:gray_concrete_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:gray_concrete_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:gray_concrete_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:gray_concrete_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:gray_concrete_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:gray_concrete_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:gray_concrete_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:gray_concrete_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:gray_concrete_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:gray_concrete_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:gray_concrete_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:gray_concrete_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:gray_concrete_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:gray_concrete_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:gray_concrete_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:gray_concrete_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:gray_concrete_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:gray_concrete_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:gray_concrete_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:gray_concrete_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:gray_concrete_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:gray_concrete_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:gray_concrete_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:gray_concrete_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:gray_concrete_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:gray_concrete_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:gray_concrete_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:gray_concrete_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:gray_concrete_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:gray_concrete_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:gray_concrete_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:gray_concrete_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:gray_concrete_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:gray_concrete_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:gray_concrete_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:gray_concrete_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:gray_concrete_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:gray_concrete_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:gray_concrete_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:gray_concrete_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:gray_concrete_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:gray_concrete_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:gray_concrete_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:gray_concrete_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:gray_concrete_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:gray_concrete_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:gray_concrete_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:gray_concrete_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:gray_concrete_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:gray_concrete_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:gray_concrete_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:gray_concrete_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:gray_concrete_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:gray_concrete_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:gray_concrete_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:gray_concrete_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:gray_concrete_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:gray_concrete_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:gray_concrete_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:gray_concrete_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:gray_concrete_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:gray_concrete_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:gray_concrete_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:gray_concrete_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:gray_concrete_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:gray_concrete_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:gray_concrete_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:gray_concrete_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:gray_concrete_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:gray_concrete_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:gray_concrete_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:gray_concrete_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:gray_concrete_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:gray_concrete_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:gray_concrete_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:gray_concrete_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:gray_concrete_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:gray_concrete_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:gray_concrete_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:gray_concrete_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:gray_concrete_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:gray_concrete_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:gray_concrete_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:gray_concrete_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:gray_concrete_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:gray_concrete_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:gray_concrete_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:gray_concrete_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:gray_concrete_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:gray_concrete_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:gray_concrete_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:gray_concrete_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:gray_concrete_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:gray_concrete_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:gray_concrete_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:gray_concrete_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:gray_concrete_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:gray_concrete_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:gray_concrete_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:gray_concrete_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:gray_concrete_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:gray_concrete_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:gray_concrete_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:gray_concrete_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:gray_gothic_arch_frieze
conquest:gray_gothic_arch_frieze_vertical_corner[facing=north,layer=1,waterlogged=true]
conquest:gray_gothic_arch_frieze_vertical_corner[facing=north,layer=1,waterlogged=false]
conquest:gray_gothic_arch_frieze_vertical_corner[facing=north,layer=2,waterlogged=true]
conquest:gray_gothic_arch_frieze_vertical_corner[facing=north,layer=2,waterlogged=false]
conquest:gray_gothic_arch_frieze_vertical_corner[facing=north,layer=3,waterlogged=true]
conquest:gray_gothic_arch_frieze_vertical_corner[facing=north,layer=3,waterlogged=false]
conquest:gray_gothic_arch_frieze_vertical_corner[facing=north,layer=4,waterlogged=true]
conquest:gray_gothic_arch_frieze_vertical_corner[facing=north,layer=4,waterlogged=false]
conquest:gray_gothic_arch_frieze_vertical_corner[facing=south,layer=1,waterlogged=true]
conquest:gray_gothic_arch_frieze_vertical_corner[facing=south,layer=1,waterlogged=false]
conquest:gray_gothic_arch_frieze_vertical_corner[facing=south,layer=2,waterlogged=true]
conquest:gray_gothic_arch_frieze_vertical_corner[facing=south,layer=2,waterlogged=false]
conquest:gray_gothic_arch_frieze_vertical_corner[facing=south,layer=3,waterlogged=true]
conquest:gray_gothic_arch_frieze_vertical_corner[facing=south,layer=3,waterlogged=false]
conquest:gray_gothic_arch_frieze_vertical_corner[facing=south,layer=4,waterlogged=true]
conquest:gray_gothic_arch_frieze_vertical_corner[facing=south,layer=4,waterlogged=false]
conquest:gray_gothic_arch_frieze_vertical_corner[facing=west,layer=1,waterlogged=true]
conquest:gray_gothic_arch_frieze_vertical_corner[facing=west,layer=1,waterlogged=false]
conquest:gray_gothic_arch_frieze_vertical_corner[facing=west,layer=2,waterlogged=true]
conquest:gray_gothic_arch_frieze_vertical_corner[facing=west,layer=2,waterlogged=false]
conquest:gray_gothic_arch_frieze_vertical_corner[facing=west,layer=3,waterlogged=true]
conquest:gray_gothic_arch_frieze_vertical_corner[facing=west,layer=3,waterlogged=false]
conquest:gray_gothic_arch_frieze_vertical_corner[facing=west,layer=4,waterlogged=true]
conquest:gray_gothic_arch_frieze_vertical_corner[facing=west,layer=4,waterlogged=false]
conquest:gray_gothic_arch_frieze_vertical_corner[facing=east,layer=1,waterlogged=true]
conquest:gray_gothic_arch_frieze_vertical_corner[facing=east,layer=1,waterlogged=false]
conquest:gray_gothic_arch_frieze_vertical_corner[facing=east,layer=2,waterlogged=true]
conquest:gray_gothic_arch_frieze_vertical_corner[facing=east,layer=2,waterlogged=false]
conquest:gray_gothic_arch_frieze_vertical_corner[facing=east,layer=3,waterlogged=true]
conquest:gray_gothic_arch_frieze_vertical_corner[facing=east,layer=3,waterlogged=false]
conquest:gray_gothic_arch_frieze_vertical_corner[facing=east,layer=4,waterlogged=true]
conquest:gray_gothic_arch_frieze_vertical_corner[facing=east,layer=4,waterlogged=false]
conquest:gray_gothic_arch_frieze_vertical_quarter[facing=north,layer=1,waterlogged=true]
conquest:gray_gothic_arch_frieze_vertical_quarter[facing=north,layer=1,waterlogged=false]
conquest:gray_gothic_arch_frieze_vertical_quarter[facing=north,layer=2,waterlogged=true]
conquest:gray_gothic_arch_frieze_vertical_quarter[facing=north,layer=2,waterlogged=false]
conquest:gray_gothic_arch_frieze_vertical_quarter[facing=north,layer=3,waterlogged=true]
conquest:gray_gothic_arch_frieze_vertical_quarter[facing=north,layer=3,waterlogged=false]
conquest:gray_gothic_arch_frieze_vertical_quarter[facing=north,layer=4,waterlogged=true]
conquest:gray_gothic_arch_frieze_vertical_quarter[facing=north,layer=4,waterlogged=false]
conquest:gray_gothic_arch_frieze_vertical_quarter[facing=south,layer=1,waterlogged=true]
conquest:gray_gothic_arch_frieze_vertical_quarter[facing=south,layer=1,waterlogged=false]
conquest:gray_gothic_arch_frieze_vertical_quarter[facing=south,layer=2,waterlogged=true]
conquest:gray_gothic_arch_frieze_vertical_quarter[facing=south,layer=2,waterlogged=false]
conquest:gray_gothic_arch_frieze_vertical_quarter[facing=south,layer=3,waterlogged=true]
conquest:gray_gothic_arch_frieze_vertical_quarter[facing=south,layer=3,waterlogged=false]
conquest:gray_gothic_arch_frieze_vertical_quarter[facing=south,layer=4,waterlogged=true]
conquest:gray_gothic_arch_frieze_vertical_quarter[facing=south,layer=4,waterlogged=false]
conquest:gray_gothic_arch_frieze_vertical_quarter[facing=west,layer=1,waterlogged=true]
conquest:gray_gothic_arch_frieze_vertical_quarter[facing=west,layer=1,waterlogged=false]
conquest:gray_gothic_arch_frieze_vertical_quarter[facing=west,layer=2,waterlogged=true]
conquest:gray_gothic_arch_frieze_vertical_quarter[facing=west,layer=2,waterlogged=false]
conquest:gray_gothic_arch_frieze_vertical_quarter[facing=west,layer=3,waterlogged=true]
conquest:gray_gothic_arch_frieze_vertical_quarter[facing=west,layer=3,waterlogged=false]
conquest:gray_gothic_arch_frieze_vertical_quarter[facing=west,layer=4,waterlogged=true]
conquest:gray_gothic_arch_frieze_vertical_quarter[facing=west,layer=4,waterlogged=false]
conquest:gray_gothic_arch_frieze_vertical_quarter[facing=east,layer=1,waterlogged=true]
conquest:gray_gothic_arch_frieze_vertical_quarter[facing=east,layer=1,waterlogged=false]
conquest:gray_gothic_arch_frieze_vertical_quarter[facing=east,layer=2,waterlogged=true]
conquest:gray_gothic_arch_frieze_vertical_quarter[facing=east,layer=2,waterlogged=false]
conquest:gray_gothic_arch_frieze_vertical_quarter[facing=east,layer=3,waterlogged=true]
conquest:gray_gothic_arch_frieze_vertical_quarter[facing=east,layer=3,waterlogged=false]
conquest:gray_gothic_arch_frieze_vertical_quarter[facing=east,layer=4,waterlogged=true]
conquest:gray_gothic_arch_frieze_vertical_quarter[facing=east,layer=4,waterlogged=false]
conquest:gray_gothic_arch_frieze_vertical_slab[facing=north,layer=1,waterlogged=true]
conquest:gray_gothic_arch_frieze_vertical_slab[facing=north,layer=1,waterlogged=false]
conquest:gray_gothic_arch_frieze_vertical_slab[facing=north,layer=2,waterlogged=true]
conquest:gray_gothic_arch_frieze_vertical_slab[facing=north,layer=2,waterlogged=false]
conquest:gray_gothic_arch_frieze_vertical_slab[facing=north,layer=3,waterlogged=true]
conquest:gray_gothic_arch_frieze_vertical_slab[facing=north,layer=3,waterlogged=false]
conquest:gray_gothic_arch_frieze_vertical_slab[facing=north,layer=4,waterlogged=true]
conquest:gray_gothic_arch_frieze_vertical_slab[facing=north,layer=4,waterlogged=false]
conquest:gray_gothic_arch_frieze_vertical_slab[facing=south,layer=1,waterlogged=true]
conquest:gray_gothic_arch_frieze_vertical_slab[facing=south,layer=1,waterlogged=false]
conquest:gray_gothic_arch_frieze_vertical_slab[facing=south,layer=2,waterlogged=true]
conquest:gray_gothic_arch_frieze_vertical_slab[facing=south,layer=2,waterlogged=false]
conquest:gray_gothic_arch_frieze_vertical_slab[facing=south,layer=3,waterlogged=true]
conquest:gray_gothic_arch_frieze_vertical_slab[facing=south,layer=3,waterlogged=false]
conquest:gray_gothic_arch_frieze_vertical_slab[facing=south,layer=4,waterlogged=true]
conquest:gray_gothic_arch_frieze_vertical_slab[facing=south,layer=4,waterlogged=false]
conquest:gray_gothic_arch_frieze_vertical_slab[facing=west,layer=1,waterlogged=true]
conquest:gray_gothic_arch_frieze_vertical_slab[facing=west,layer=1,waterlogged=false]
conquest:gray_gothic_arch_frieze_vertical_slab[facing=west,layer=2,waterlogged=true]
conquest:gray_gothic_arch_frieze_vertical_slab[facing=west,layer=2,waterlogged=false]
conquest:gray_gothic_arch_frieze_vertical_slab[facing=west,layer=3,waterlogged=true]
conquest:gray_gothic_arch_frieze_vertical_slab[facing=west,layer=3,waterlogged=false]
conquest:gray_gothic_arch_frieze_vertical_slab[facing=west,layer=4,waterlogged=true]
conquest:gray_gothic_arch_frieze_vertical_slab[facing=west,layer=4,waterlogged=false]
conquest:gray_gothic_arch_frieze_vertical_slab[facing=east,layer=1,waterlogged=true]
conquest:gray_gothic_arch_frieze_vertical_slab[facing=east,layer=1,waterlogged=false]
conquest:gray_gothic_arch_frieze_vertical_slab[facing=east,layer=2,waterlogged=true]
conquest:gray_gothic_arch_frieze_vertical_slab[facing=east,layer=2,waterlogged=false]
conquest:gray_gothic_arch_frieze_vertical_slab[facing=east,layer=3,waterlogged=true]
conquest:gray_gothic_arch_frieze_vertical_slab[facing=east,layer=3,waterlogged=false]
conquest:gray_gothic_arch_frieze_vertical_slab[facing=east,layer=4,waterlogged=true]
conquest:gray_gothic_arch_frieze_vertical_slab[facing=east,layer=4,waterlogged=false]
conquest:gray_gravel
conquest:gray_gravel_layer[layers=1,waterlogged=true]
conquest:gray_gravel_layer[layers=1,waterlogged=false]
conquest:gray_gravel_layer[layers=2,waterlogged=true]
conquest:gray_gravel_layer[layers=2,waterlogged=false]
conquest:gray_gravel_layer[layers=3,waterlogged=true]
conquest:gray_gravel_layer[layers=3,waterlogged=false]
conquest:gray_gravel_layer[layers=4,waterlogged=true]
conquest:gray_gravel_layer[layers=4,waterlogged=false]
conquest:gray_gravel_layer[layers=5,waterlogged=true]
conquest:gray_gravel_layer[layers=5,waterlogged=false]
conquest:gray_gravel_layer[layers=6,waterlogged=true]
conquest:gray_gravel_layer[layers=6,waterlogged=false]
conquest:gray_gravel_layer[layers=7,waterlogged=true]
conquest:gray_gravel_layer[layers=7,waterlogged=false]
conquest:gray_gravel_layer[layers=8,waterlogged=true]
conquest:gray_gravel_layer[layers=8,waterlogged=false]
conquest:gray_gravel_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:gray_gravel_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:gray_gravel_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:gray_gravel_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:gray_gravel_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:gray_gravel_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:gray_gravel_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:gray_gravel_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:gray_gravel_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:gray_gravel_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:gray_gravel_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:gray_gravel_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:gray_gravel_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:gray_gravel_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:gray_gravel_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:gray_gravel_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:gray_gravel_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:gray_gravel_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:gray_gravel_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:gray_gravel_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:gray_gravel_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:gray_gravel_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:gray_gravel_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:gray_gravel_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:gray_gravel_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:gray_gravel_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:gray_gravel_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:gray_gravel_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:gray_gravel_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:gray_gravel_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:gray_gravel_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:gray_gravel_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:gray_gravel_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:gray_gravel_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:gray_gravel_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:gray_gravel_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:gray_gravel_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:gray_gravel_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:gray_gravel_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:gray_gravel_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:gray_gravel_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:gray_gravel_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:gray_gravel_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:gray_gravel_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:gray_gravel_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:gray_gravel_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:gray_gravel_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:gray_gravel_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:gray_gravel_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:gray_gravel_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:gray_gravel_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:gray_gravel_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:gray_gravel_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:gray_gravel_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:gray_gravel_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:gray_gravel_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:gray_gravel_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:gray_gravel_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:gray_gravel_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:gray_gravel_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:gray_gravel_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:gray_gravel_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:gray_gravel_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:gray_gravel_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:gray_gravel_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:gray_gravel_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:gray_gravel_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:gray_gravel_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:gray_gravel_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:gray_gravel_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:gray_gravel_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:gray_gravel_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:gray_gravel_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:gray_gravel_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:gray_gravel_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:gray_gravel_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:gray_gravel_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:gray_gravel_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:gray_gravel_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:gray_gravel_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:gray_limestone
conquest:gray_limestone_corner_slab[facing=north,type=top,waterlogged=true]
conquest:gray_limestone_corner_slab[facing=north,type=top,waterlogged=false]
conquest:gray_limestone_corner_slab[facing=north,type=bottom,waterlogged=true]
conquest:gray_limestone_corner_slab[facing=north,type=bottom,waterlogged=false]
conquest:gray_limestone_corner_slab[facing=south,type=top,waterlogged=true]
conquest:gray_limestone_corner_slab[facing=south,type=top,waterlogged=false]
conquest:gray_limestone_corner_slab[facing=south,type=bottom,waterlogged=true]
conquest:gray_limestone_corner_slab[facing=south,type=bottom,waterlogged=false]
conquest:gray_limestone_corner_slab[facing=west,type=top,waterlogged=true]
conquest:gray_limestone_corner_slab[facing=west,type=top,waterlogged=false]
conquest:gray_limestone_corner_slab[facing=west,type=bottom,waterlogged=true]
conquest:gray_limestone_corner_slab[facing=west,type=bottom,waterlogged=false]
conquest:gray_limestone_corner_slab[facing=east,type=top,waterlogged=true]
conquest:gray_limestone_corner_slab[facing=east,type=top,waterlogged=false]
conquest:gray_limestone_corner_slab[facing=east,type=bottom,waterlogged=true]
conquest:gray_limestone_corner_slab[facing=east,type=bottom,waterlogged=false]
conquest:gray_limestone_eighth_slab[facing=north,type=top,waterlogged=true]
conquest:gray_limestone_eighth_slab[facing=north,type=top,waterlogged=false]
conquest:gray_limestone_eighth_slab[facing=north,type=bottom,waterlogged=true]
conquest:gray_limestone_eighth_slab[facing=north,type=bottom,waterlogged=false]
conquest:gray_limestone_eighth_slab[facing=south,type=top,waterlogged=true]
conquest:gray_limestone_eighth_slab[facing=south,type=top,waterlogged=false]
conquest:gray_limestone_eighth_slab[facing=south,type=bottom,waterlogged=true]
conquest:gray_limestone_eighth_slab[facing=south,type=bottom,waterlogged=false]
conquest:gray_limestone_eighth_slab[facing=west,type=top,waterlogged=true]
conquest:gray_limestone_eighth_slab[facing=west,type=top,waterlogged=false]
conquest:gray_limestone_eighth_slab[facing=west,type=bottom,waterlogged=true]
conquest:gray_limestone_eighth_slab[facing=west,type=bottom,waterlogged=false]
conquest:gray_limestone_eighth_slab[facing=east,type=top,waterlogged=true]
conquest:gray_limestone_eighth_slab[facing=east,type=top,waterlogged=false]
conquest:gray_limestone_eighth_slab[facing=east,type=bottom,waterlogged=true]
conquest:gray_limestone_eighth_slab[facing=east,type=bottom,waterlogged=false]
conquest:gray_limestone_quarter_slab[facing=north,layer=1,type=top,waterlogged=true]
conquest:gray_limestone_quarter_slab[facing=north,layer=1,type=top,waterlogged=false]
conquest:gray_limestone_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=true]
conquest:gray_limestone_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=false]
conquest:gray_limestone_quarter_slab[facing=north,layer=2,type=top,waterlogged=true]
conquest:gray_limestone_quarter_slab[facing=north,layer=2,type=top,waterlogged=false]
conquest:gray_limestone_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=true]
conquest:gray_limestone_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=false]
conquest:gray_limestone_quarter_slab[facing=north,layer=3,type=top,waterlogged=true]
conquest:gray_limestone_quarter_slab[facing=north,layer=3,type=top,waterlogged=false]
conquest:gray_limestone_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=true]
conquest:gray_limestone_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=false]
conquest:gray_limestone_quarter_slab[facing=south,layer=1,type=top,waterlogged=true]
conquest:gray_limestone_quarter_slab[facing=south,layer=1,type=top,waterlogged=false]
conquest:gray_limestone_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=true]
conquest:gray_limestone_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=false]
conquest:gray_limestone_quarter_slab[facing=south,layer=2,type=top,waterlogged=true]
conquest:gray_limestone_quarter_slab[facing=south,layer=2,type=top,waterlogged=false]
conquest:gray_limestone_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=true]
conquest:gray_limestone_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=false]
conquest:gray_limestone_quarter_slab[facing=south,layer=3,type=top,waterlogged=true]
conquest:gray_limestone_quarter_slab[facing=south,layer=3,type=top,waterlogged=false]
conquest:gray_limestone_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=true]
conquest:gray_limestone_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=false]
conquest:gray_limestone_quarter_slab[facing=west,layer=1,type=top,waterlogged=true]
conquest:gray_limestone_quarter_slab[facing=west,layer=1,type=top,waterlogged=false]
conquest:gray_limestone_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=true]
conquest:gray_limestone_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=false]
conquest:gray_limestone_quarter_slab[facing=west,layer=2,type=top,waterlogged=true]
conquest:gray_limestone_quarter_slab[facing=west,layer=2,type=top,waterlogged=false]
conquest:gray_limestone_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=true]
conquest:gray_limestone_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=false]
conquest:gray_limestone_quarter_slab[facing=west,layer=3,type=top,waterlogged=true]
conquest:gray_limestone_quarter_slab[facing=west,layer=3,type=top,waterlogged=false]
conquest:gray_limestone_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=true]
conquest:gray_limestone_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=false]
conquest:gray_limestone_quarter_slab[facing=east,layer=1,type=top,waterlogged=true]
conquest:gray_limestone_quarter_slab[facing=east,layer=1,type=top,waterlogged=false]
conquest:gray_limestone_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=true]
conquest:gray_limestone_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=false]
conquest:gray_limestone_quarter_slab[facing=east,layer=2,type=top,waterlogged=true]
conquest:gray_limestone_quarter_slab[facing=east,layer=2,type=top,waterlogged=false]
conquest:gray_limestone_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=true]
conquest:gray_limestone_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=false]
conquest:gray_limestone_quarter_slab[facing=east,layer=3,type=top,waterlogged=true]
conquest:gray_limestone_quarter_slab[facing=east,layer=3,type=top,waterlogged=false]
conquest:gray_limestone_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=true]
conquest:gray_limestone_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=false]
conquest:gray_limestone_slab[layers=1,type=top,waterlogged=true]
conquest:gray_limestone_slab[layers=1,type=top,waterlogged=false]
conquest:gray_limestone_slab[layers=1,type=bottom,waterlogged=true]
conquest:gray_limestone_slab[layers=1,type=bottom,waterlogged=false]
conquest:gray_limestone_slab[layers=2,type=top,waterlogged=true]
conquest:gray_limestone_slab[layers=2,type=top,waterlogged=false]
conquest:gray_limestone_slab[layers=2,type=bottom,waterlogged=true]
conquest:gray_limestone_slab[layers=2,type=bottom,waterlogged=false]
conquest:gray_limestone_slab[layers=3,type=top,waterlogged=true]
conquest:gray_limestone_slab[layers=3,type=top,waterlogged=false]
conquest:gray_limestone_slab[layers=3,type=bottom,waterlogged=true]
conquest:gray_limestone_slab[layers=3,type=bottom,waterlogged=false]
conquest:gray_limestone_slab[layers=4,type=top,waterlogged=true]
conquest:gray_limestone_slab[layers=4,type=top,waterlogged=false]
conquest:gray_limestone_slab[layers=4,type=bottom,waterlogged=true]
conquest:gray_limestone_slab[layers=4,type=bottom,waterlogged=false]
conquest:gray_limestone_slab[layers=5,type=top,waterlogged=true]
conquest:gray_limestone_slab[layers=5,type=top,waterlogged=false]
conquest:gray_limestone_slab[layers=5,type=bottom,waterlogged=true]
conquest:gray_limestone_slab[layers=5,type=bottom,waterlogged=false]
conquest:gray_limestone_slab[layers=6,type=top,waterlogged=true]
conquest:gray_limestone_slab[layers=6,type=top,waterlogged=false]
conquest:gray_limestone_slab[layers=6,type=bottom,waterlogged=true]
conquest:gray_limestone_slab[layers=6,type=bottom,waterlogged=false]
conquest:gray_limestone_slab[layers=7,type=top,waterlogged=true]
conquest:gray_limestone_slab[layers=7,type=top,waterlogged=false]
conquest:gray_limestone_slab[layers=7,type=bottom,waterlogged=true]
conquest:gray_limestone_slab[layers=7,type=bottom,waterlogged=false]
conquest:gray_limestone_slab[layers=8,type=top,waterlogged=true]
conquest:gray_limestone_slab[layers=8,type=top,waterlogged=false]
conquest:gray_limestone_slab[layers=8,type=bottom,waterlogged=true]
conquest:gray_limestone_slab[layers=8,type=bottom,waterlogged=false]
conquest:gray_limestone_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:gray_limestone_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:gray_limestone_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:gray_limestone_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:gray_limestone_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:gray_limestone_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:gray_limestone_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:gray_limestone_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:gray_limestone_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:gray_limestone_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:gray_limestone_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:gray_limestone_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:gray_limestone_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:gray_limestone_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:gray_limestone_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:gray_limestone_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:gray_limestone_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:gray_limestone_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:gray_limestone_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:gray_limestone_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:gray_limestone_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:gray_limestone_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:gray_limestone_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:gray_limestone_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:gray_limestone_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:gray_limestone_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:gray_limestone_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:gray_limestone_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:gray_limestone_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:gray_limestone_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:gray_limestone_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:gray_limestone_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:gray_limestone_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:gray_limestone_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:gray_limestone_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:gray_limestone_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:gray_limestone_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:gray_limestone_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:gray_limestone_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:gray_limestone_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:gray_limestone_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:gray_limestone_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:gray_limestone_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:gray_limestone_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:gray_limestone_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:gray_limestone_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:gray_limestone_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:gray_limestone_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:gray_limestone_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:gray_limestone_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:gray_limestone_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:gray_limestone_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:gray_limestone_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:gray_limestone_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:gray_limestone_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:gray_limestone_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:gray_limestone_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:gray_limestone_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:gray_limestone_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:gray_limestone_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:gray_limestone_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:gray_limestone_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:gray_limestone_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:gray_limestone_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:gray_limestone_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:gray_limestone_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:gray_limestone_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:gray_limestone_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:gray_limestone_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:gray_limestone_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:gray_limestone_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:gray_limestone_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:gray_limestone_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:gray_limestone_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:gray_limestone_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:gray_limestone_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:gray_limestone_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:gray_limestone_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:gray_limestone_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:gray_limestone_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:gray_limestone_vertical_corner[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:gray_limestone_vertical_corner[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:gray_limestone_vertical_corner[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:gray_limestone_vertical_corner[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:gray_limestone_vertical_corner[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:gray_limestone_vertical_corner[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:gray_limestone_vertical_corner[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:gray_limestone_vertical_corner[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:gray_limestone_vertical_corner[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:gray_limestone_vertical_corner[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:gray_limestone_vertical_corner[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:gray_limestone_vertical_corner[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:gray_limestone_vertical_corner[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:gray_limestone_vertical_corner[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:gray_limestone_vertical_corner[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:gray_limestone_vertical_corner[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:gray_limestone_vertical_corner[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:gray_limestone_vertical_corner[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:gray_limestone_vertical_corner[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:gray_limestone_vertical_corner[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:gray_limestone_vertical_corner[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:gray_limestone_vertical_corner[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:gray_limestone_vertical_corner[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:gray_limestone_vertical_corner[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:gray_limestone_vertical_corner[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:gray_limestone_vertical_corner[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:gray_limestone_vertical_corner[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:gray_limestone_vertical_corner[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:gray_limestone_vertical_corner[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:gray_limestone_vertical_corner[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:gray_limestone_vertical_corner[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:gray_limestone_vertical_corner[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:gray_limestone_vertical_corner[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:gray_limestone_vertical_corner[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:gray_limestone_vertical_corner[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:gray_limestone_vertical_corner[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:gray_limestone_vertical_corner[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:gray_limestone_vertical_corner[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:gray_limestone_vertical_corner[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:gray_limestone_vertical_corner[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:gray_limestone_vertical_corner[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:gray_limestone_vertical_corner[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:gray_limestone_vertical_corner[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:gray_limestone_vertical_corner[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:gray_limestone_vertical_corner[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:gray_limestone_vertical_corner[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:gray_limestone_vertical_corner[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:gray_limestone_vertical_corner[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:gray_limestone_vertical_corner[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:gray_limestone_vertical_corner[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:gray_limestone_vertical_corner[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:gray_limestone_vertical_corner[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:gray_limestone_vertical_corner[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:gray_limestone_vertical_corner[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:gray_limestone_vertical_corner[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:gray_limestone_vertical_corner[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:gray_limestone_vertical_corner[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:gray_limestone_vertical_corner[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:gray_limestone_vertical_corner[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:gray_limestone_vertical_corner[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:gray_limestone_vertical_corner[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:gray_limestone_vertical_corner[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:gray_limestone_vertical_corner[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:gray_limestone_vertical_corner[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:gray_limestone_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:gray_limestone_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:gray_limestone_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:gray_limestone_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:gray_limestone_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:gray_limestone_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:gray_limestone_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:gray_limestone_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:gray_limestone_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:gray_limestone_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:gray_limestone_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:gray_limestone_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:gray_limestone_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:gray_limestone_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:gray_limestone_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:gray_limestone_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:gray_limestone_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:gray_limestone_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:gray_limestone_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:gray_limestone_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:gray_limestone_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:gray_limestone_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:gray_limestone_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:gray_limestone_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:gray_limestone_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:gray_limestone_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:gray_limestone_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:gray_limestone_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:gray_limestone_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:gray_limestone_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:gray_limestone_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:gray_limestone_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:gray_limestone_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:gray_limestone_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:gray_limestone_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:gray_limestone_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:gray_limestone_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:gray_limestone_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:gray_limestone_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:gray_limestone_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:gray_limestone_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:gray_limestone_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:gray_limestone_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:gray_limestone_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:gray_limestone_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:gray_limestone_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:gray_limestone_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:gray_limestone_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:gray_limestone_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:gray_limestone_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:gray_limestone_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:gray_limestone_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:gray_limestone_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:gray_limestone_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:gray_limestone_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:gray_limestone_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:gray_limestone_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:gray_limestone_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:gray_limestone_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:gray_limestone_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:gray_limestone_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:gray_limestone_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:gray_limestone_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:gray_limestone_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:gray_limestone_vertical_quarter[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:gray_limestone_vertical_quarter[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:gray_limestone_vertical_quarter[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:gray_limestone_vertical_quarter[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:gray_limestone_vertical_quarter[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:gray_limestone_vertical_quarter[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:gray_limestone_vertical_quarter[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:gray_limestone_vertical_quarter[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:gray_limestone_vertical_quarter[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:gray_limestone_vertical_quarter[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:gray_limestone_vertical_quarter[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:gray_limestone_vertical_quarter[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:gray_limestone_vertical_quarter[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:gray_limestone_vertical_quarter[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:gray_limestone_vertical_quarter[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:gray_limestone_vertical_quarter[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:gray_limestone_vertical_quarter[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:gray_limestone_vertical_quarter[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:gray_limestone_vertical_quarter[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:gray_limestone_vertical_quarter[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:gray_limestone_vertical_quarter[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:gray_limestone_vertical_quarter[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:gray_limestone_vertical_quarter[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:gray_limestone_vertical_quarter[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:gray_limestone_vertical_quarter[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:gray_limestone_vertical_quarter[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:gray_limestone_vertical_quarter[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:gray_limestone_vertical_quarter[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:gray_limestone_vertical_quarter[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:gray_limestone_vertical_quarter[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:gray_limestone_vertical_quarter[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:gray_limestone_vertical_quarter[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:gray_limestone_vertical_quarter[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:gray_limestone_vertical_quarter[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:gray_limestone_vertical_quarter[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:gray_limestone_vertical_quarter[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:gray_limestone_vertical_quarter[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:gray_limestone_vertical_quarter[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:gray_limestone_vertical_quarter[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:gray_limestone_vertical_quarter[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:gray_limestone_vertical_quarter[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:gray_limestone_vertical_quarter[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:gray_limestone_vertical_quarter[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:gray_limestone_vertical_quarter[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:gray_limestone_vertical_quarter[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:gray_limestone_vertical_quarter[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:gray_limestone_vertical_quarter[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:gray_limestone_vertical_quarter[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:gray_limestone_vertical_quarter[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:gray_limestone_vertical_quarter[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:gray_limestone_vertical_quarter[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:gray_limestone_vertical_quarter[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:gray_limestone_vertical_quarter[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:gray_limestone_vertical_quarter[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:gray_limestone_vertical_quarter[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:gray_limestone_vertical_quarter[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:gray_limestone_vertical_quarter[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:gray_limestone_vertical_quarter[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:gray_limestone_vertical_quarter[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:gray_limestone_vertical_quarter[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:gray_limestone_vertical_quarter[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:gray_limestone_vertical_quarter[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:gray_limestone_vertical_quarter[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:gray_limestone_vertical_quarter[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:gray_limestone_vertical_slab[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:gray_limestone_vertical_slab[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:gray_limestone_vertical_slab[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:gray_limestone_vertical_slab[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:gray_limestone_vertical_slab[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:gray_limestone_vertical_slab[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:gray_limestone_vertical_slab[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:gray_limestone_vertical_slab[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:gray_limestone_vertical_slab[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:gray_limestone_vertical_slab[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:gray_limestone_vertical_slab[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:gray_limestone_vertical_slab[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:gray_limestone_vertical_slab[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:gray_limestone_vertical_slab[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:gray_limestone_vertical_slab[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:gray_limestone_vertical_slab[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:gray_limestone_vertical_slab[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:gray_limestone_vertical_slab[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:gray_limestone_vertical_slab[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:gray_limestone_vertical_slab[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:gray_limestone_vertical_slab[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:gray_limestone_vertical_slab[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:gray_limestone_vertical_slab[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:gray_limestone_vertical_slab[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:gray_limestone_vertical_slab[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:gray_limestone_vertical_slab[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:gray_limestone_vertical_slab[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:gray_limestone_vertical_slab[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:gray_limestone_vertical_slab[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:gray_limestone_vertical_slab[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:gray_limestone_vertical_slab[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:gray_limestone_vertical_slab[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:gray_limestone_vertical_slab[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:gray_limestone_vertical_slab[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:gray_limestone_vertical_slab[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:gray_limestone_vertical_slab[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:gray_limestone_vertical_slab[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:gray_limestone_vertical_slab[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:gray_limestone_vertical_slab[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:gray_limestone_vertical_slab[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:gray_limestone_vertical_slab[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:gray_limestone_vertical_slab[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:gray_limestone_vertical_slab[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:gray_limestone_vertical_slab[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:gray_limestone_vertical_slab[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:gray_limestone_vertical_slab[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:gray_limestone_vertical_slab[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:gray_limestone_vertical_slab[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:gray_limestone_vertical_slab[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:gray_limestone_vertical_slab[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:gray_limestone_vertical_slab[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:gray_limestone_vertical_slab[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:gray_limestone_vertical_slab[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:gray_limestone_vertical_slab[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:gray_limestone_vertical_slab[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:gray_limestone_vertical_slab[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:gray_limestone_vertical_slab[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:gray_limestone_vertical_slab[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:gray_limestone_vertical_slab[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:gray_limestone_vertical_slab[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:gray_limestone_vertical_slab[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:gray_limestone_vertical_slab[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:gray_limestone_vertical_slab[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:gray_limestone_vertical_slab[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:gray_painted_horizontal_plank_balustrade[axis=x,waterlogged=true]
conquest:gray_painted_horizontal_plank_balustrade[axis=x,waterlogged=false]
conquest:gray_painted_horizontal_plank_balustrade[axis=y,waterlogged=true]
conquest:gray_painted_horizontal_plank_balustrade[axis=y,waterlogged=false]
conquest:gray_painted_horizontal_plank_balustrade[axis=z,waterlogged=true]
conquest:gray_painted_horizontal_plank_balustrade[axis=z,waterlogged=false]
conquest:gray_painted_horizontal_plank_boards[facing=north,type=top,waterlogged=true]
conquest:gray_painted_horizontal_plank_boards[facing=north,type=top,waterlogged=false]
conquest:gray_painted_horizontal_plank_boards[facing=north,type=bottom,waterlogged=true]
conquest:gray_painted_horizontal_plank_boards[facing=north,type=bottom,waterlogged=false]
conquest:gray_painted_horizontal_plank_boards[facing=south,type=top,waterlogged=true]
conquest:gray_painted_horizontal_plank_boards[facing=south,type=top,waterlogged=false]
conquest:gray_painted_horizontal_plank_boards[facing=south,type=bottom,waterlogged=true]
conquest:gray_painted_horizontal_plank_boards[facing=south,type=bottom,waterlogged=false]
conquest:gray_painted_horizontal_plank_boards[facing=west,type=top,waterlogged=true]
conquest:gray_painted_horizontal_plank_boards[facing=west,type=top,waterlogged=false]
conquest:gray_painted_horizontal_plank_boards[facing=west,type=bottom,waterlogged=true]
conquest:gray_painted_horizontal_plank_boards[facing=west,type=bottom,waterlogged=false]
conquest:gray_painted_horizontal_plank_boards[facing=east,type=top,waterlogged=true]
conquest:gray_painted_horizontal_plank_boards[facing=east,type=top,waterlogged=false]
conquest:gray_painted_horizontal_plank_boards[facing=east,type=bottom,waterlogged=true]
conquest:gray_painted_horizontal_plank_boards[facing=east,type=bottom,waterlogged=false]
conquest:gray_painted_horizontal_plank_capital[facing=flat,type=top,waterlogged=true]
conquest:gray_painted_horizontal_plank_capital[facing=flat,type=top,waterlogged=false]
conquest:gray_painted_horizontal_plank_capital[facing=flat,type=bottom,waterlogged=true]
conquest:gray_painted_horizontal_plank_capital[facing=flat,type=bottom,waterlogged=false]
conquest:gray_painted_horizontal_plank_capital[facing=north,type=top,waterlogged=true]
conquest:gray_painted_horizontal_plank_capital[facing=north,type=top,waterlogged=false]
conquest:gray_painted_horizontal_plank_capital[facing=north,type=bottom,waterlogged=true]
conquest:gray_painted_horizontal_plank_capital[facing=north,type=bottom,waterlogged=false]
conquest:gray_painted_horizontal_plank_capital[facing=south,type=top,waterlogged=true]
conquest:gray_painted_horizontal_plank_capital[facing=south,type=top,waterlogged=false]
conquest:gray_painted_horizontal_plank_capital[facing=south,type=bottom,waterlogged=true]
conquest:gray_painted_horizontal_plank_capital[facing=south,type=bottom,waterlogged=false]
conquest:gray_painted_horizontal_plank_capital[facing=east,type=top,waterlogged=true]
conquest:gray_painted_horizontal_plank_capital[facing=east,type=top,waterlogged=false]
conquest:gray_painted_horizontal_plank_capital[facing=east,type=bottom,waterlogged=true]
conquest:gray_painted_horizontal_plank_capital[facing=east,type=bottom,waterlogged=false]
conquest:gray_painted_horizontal_plank_capital[facing=west,type=top,waterlogged=true]
conquest:gray_painted_horizontal_plank_capital[facing=west,type=top,waterlogged=false]
conquest:gray_painted_horizontal_plank_capital[facing=west,type=bottom,waterlogged=true]
conquest:gray_painted_horizontal_plank_capital[facing=west,type=bottom,waterlogged=false]
conquest:gray_painted_horizontal_plank_corner_slab[facing=north,type=top,waterlogged=true]
conquest:gray_painted_horizontal_plank_corner_slab[facing=north,type=top,waterlogged=false]
conquest:gray_painted_horizontal_plank_corner_slab[facing=north,type=bottom,waterlogged=true]
conquest:gray_painted_horizontal_plank_corner_slab[facing=north,type=bottom,waterlogged=false]
conquest:gray_painted_horizontal_plank_corner_slab[facing=south,type=top,waterlogged=true]
conquest:gray_painted_horizontal_plank_corner_slab[facing=south,type=top,waterlogged=false]
conquest:gray_painted_horizontal_plank_corner_slab[facing=south,type=bottom,waterlogged=true]
conquest:gray_painted_horizontal_plank_corner_slab[facing=south,type=bottom,waterlogged=false]
conquest:gray_painted_horizontal_plank_corner_slab[facing=west,type=top,waterlogged=true]
conquest:gray_painted_horizontal_plank_corner_slab[facing=west,type=top,waterlogged=false]
conquest:gray_painted_horizontal_plank_corner_slab[facing=west,type=bottom,waterlogged=true]
conquest:gray_painted_horizontal_plank_corner_slab[facing=west,type=bottom,waterlogged=false]
conquest:gray_painted_horizontal_plank_corner_slab[facing=east,type=top,waterlogged=true]
conquest:gray_painted_horizontal_plank_corner_slab[facing=east,type=top,waterlogged=false]
conquest:gray_painted_horizontal_plank_corner_slab[facing=east,type=bottom,waterlogged=true]
conquest:gray_painted_horizontal_plank_corner_slab[facing=east,type=bottom,waterlogged=false]
conquest:gray_painted_horizontal_plank_door[facing=north,half=upper,hinge=left,open=true,powered=true]
conquest:gray_painted_horizontal_plank_door[facing=north,half=upper,hinge=left,open=true,powered=false]
conquest:gray_painted_horizontal_plank_door[facing=north,half=upper,hinge=left,open=false,powered=true]
conquest:gray_painted_horizontal_plank_door[facing=north,half=upper,hinge=left,open=false,powered=false]
conquest:gray_painted_horizontal_plank_door[facing=north,half=upper,hinge=right,open=true,powered=true]
conquest:gray_painted_horizontal_plank_door[facing=north,half=upper,hinge=right,open=true,powered=false]
conquest:gray_painted_horizontal_plank_door[facing=north,half=upper,hinge=right,open=false,powered=true]
conquest:gray_painted_horizontal_plank_door[facing=north,half=upper,hinge=right,open=false,powered=false]
conquest:gray_painted_horizontal_plank_door[facing=north,half=lower,hinge=left,open=true,powered=true]
conquest:gray_painted_horizontal_plank_door[facing=north,half=lower,hinge=left,open=true,powered=false]
conquest:gray_painted_horizontal_plank_door[facing=north,half=lower,hinge=left,open=false,powered=true]
conquest:gray_painted_horizontal_plank_door[facing=north,half=lower,hinge=left,open=false,powered=false]
conquest:gray_painted_horizontal_plank_door[facing=north,half=lower,hinge=right,open=true,powered=true]
conquest:gray_painted_horizontal_plank_door[facing=north,half=lower,hinge=right,open=true,powered=false]
conquest:gray_painted_horizontal_plank_door[facing=north,half=lower,hinge=right,open=false,powered=true]
conquest:gray_painted_horizontal_plank_door[facing=north,half=lower,hinge=right,open=false,powered=false]
conquest:gray_painted_horizontal_plank_door[facing=south,half=upper,hinge=left,open=true,powered=true]
conquest:gray_painted_horizontal_plank_door[facing=south,half=upper,hinge=left,open=true,powered=false]
conquest:gray_painted_horizontal_plank_door[facing=south,half=upper,hinge=left,open=false,powered=true]
conquest:gray_painted_horizontal_plank_door[facing=south,half=upper,hinge=left,open=false,powered=false]
conquest:gray_painted_horizontal_plank_door[facing=south,half=upper,hinge=right,open=true,powered=true]
conquest:gray_painted_horizontal_plank_door[facing=south,half=upper,hinge=right,open=true,powered=false]
conquest:gray_painted_horizontal_plank_door[facing=south,half=upper,hinge=right,open=false,powered=true]
conquest:gray_painted_horizontal_plank_door[facing=south,half=upper,hinge=right,open=false,powered=false]
conquest:gray_painted_horizontal_plank_door[facing=south,half=lower,hinge=left,open=true,powered=true]
conquest:gray_painted_horizontal_plank_door[facing=south,half=lower,hinge=left,open=true,powered=false]
conquest:gray_painted_horizontal_plank_door[facing=south,half=lower,hinge=left,open=false,powered=true]
conquest:gray_painted_horizontal_plank_door[facing=south,half=lower,hinge=left,open=false,powered=false]
conquest:gray_painted_horizontal_plank_door[facing=south,half=lower,hinge=right,open=true,powered=true]
conquest:gray_painted_horizontal_plank_door[facing=south,half=lower,hinge=right,open=true,powered=false]
conquest:gray_painted_horizontal_plank_door[facing=south,half=lower,hinge=right,open=false,powered=true]
conquest:gray_painted_horizontal_plank_door[facing=south,half=lower,hinge=right,open=false,powered=false]
conquest:gray_painted_horizontal_plank_door[facing=west,half=upper,hinge=left,open=true,powered=true]
conquest:gray_painted_horizontal_plank_door[facing=west,half=upper,hinge=left,open=true,powered=false]
conquest:gray_painted_horizontal_plank_door[facing=west,half=upper,hinge=left,open=false,powered=true]
conquest:gray_painted_horizontal_plank_door[facing=west,half=upper,hinge=left,open=false,powered=false]
conquest:gray_painted_horizontal_plank_door[facing=west,half=upper,hinge=right,open=true,powered=true]
conquest:gray_painted_horizontal_plank_door[facing=west,half=upper,hinge=right,open=true,powered=false]
conquest:gray_painted_horizontal_plank_door[facing=west,half=upper,hinge=right,open=false,powered=true]
conquest:gray_painted_horizontal_plank_door[facing=west,half=upper,hinge=right,open=false,powered=false]
conquest:gray_painted_horizontal_plank_door[facing=west,half=lower,hinge=left,open=true,powered=true]
conquest:gray_painted_horizontal_plank_door[facing=west,half=lower,hinge=left,open=true,powered=false]
conquest:gray_painted_horizontal_plank_door[facing=west,half=lower,hinge=left,open=false,powered=true]
conquest:gray_painted_horizontal_plank_door[facing=west,half=lower,hinge=left,open=false,powered=false]
conquest:gray_painted_horizontal_plank_door[facing=west,half=lower,hinge=right,open=true,powered=true]
conquest:gray_painted_horizontal_plank_door[facing=west,half=lower,hinge=right,open=true,powered=false]
conquest:gray_painted_horizontal_plank_door[facing=west,half=lower,hinge=right,open=false,powered=true]
conquest:gray_painted_horizontal_plank_door[facing=west,half=lower,hinge=right,open=false,powered=false]
conquest:gray_painted_horizontal_plank_door[facing=east,half=upper,hinge=left,open=true,powered=true]
conquest:gray_painted_horizontal_plank_door[facing=east,half=upper,hinge=left,open=true,powered=false]
conquest:gray_painted_horizontal_plank_door[facing=east,half=upper,hinge=left,open=false,powered=true]
conquest:gray_painted_horizontal_plank_door[facing=east,half=upper,hinge=left,open=false,powered=false]
conquest:gray_painted_horizontal_plank_door[facing=east,half=upper,hinge=right,open=true,powered=true]
conquest:gray_painted_horizontal_plank_door[facing=east,half=upper,hinge=right,open=true,powered=false]
conquest:gray_painted_horizontal_plank_door[facing=east,half=upper,hinge=right,open=false,powered=true]
conquest:gray_painted_horizontal_plank_door[facing=east,half=upper,hinge=right,open=false,powered=false]
conquest:gray_painted_horizontal_plank_door[facing=east,half=lower,hinge=left,open=true,powered=true]
conquest:gray_painted_horizontal_plank_door[facing=east,half=lower,hinge=left,open=true,powered=false]
conquest:gray_painted_horizontal_plank_door[facing=east,half=lower,hinge=left,open=false,powered=true]
conquest:gray_painted_horizontal_plank_door[facing=east,half=lower,hinge=left,open=false,powered=false]
conquest:gray_painted_horizontal_plank_door[facing=east,half=lower,hinge=right,open=true,powered=true]
conquest:gray_painted_horizontal_plank_door[facing=east,half=lower,hinge=right,open=true,powered=false]
conquest:gray_painted_horizontal_plank_door[facing=east,half=lower,hinge=right,open=false,powered=true]
conquest:gray_painted_horizontal_plank_door[facing=east,half=lower,hinge=right,open=false,powered=false]
conquest:gray_painted_horizontal_plank_eighth_slab[facing=north,type=top,waterlogged=true]
conquest:gray_painted_horizontal_plank_eighth_slab[facing=north,type=top,waterlogged=false]
conquest:gray_painted_horizontal_plank_eighth_slab[facing=north,type=bottom,waterlogged=true]
conquest:gray_painted_horizontal_plank_eighth_slab[facing=north,type=bottom,waterlogged=false]
conquest:gray_painted_horizontal_plank_eighth_slab[facing=south,type=top,waterlogged=true]
conquest:gray_painted_horizontal_plank_eighth_slab[facing=south,type=top,waterlogged=false]
conquest:gray_painted_horizontal_plank_eighth_slab[facing=south,type=bottom,waterlogged=true]
conquest:gray_painted_horizontal_plank_eighth_slab[facing=south,type=bottom,waterlogged=false]
conquest:gray_painted_horizontal_plank_eighth_slab[facing=west,type=top,waterlogged=true]
conquest:gray_painted_horizontal_plank_eighth_slab[facing=west,type=top,waterlogged=false]
conquest:gray_painted_horizontal_plank_eighth_slab[facing=west,type=bottom,waterlogged=true]
conquest:gray_painted_horizontal_plank_eighth_slab[facing=west,type=bottom,waterlogged=false]
conquest:gray_painted_horizontal_plank_eighth_slab[facing=east,type=top,waterlogged=true]
conquest:gray_painted_horizontal_plank_eighth_slab[facing=east,type=top,waterlogged=false]
conquest:gray_painted_horizontal_plank_eighth_slab[facing=east,type=bottom,waterlogged=true]
conquest:gray_painted_horizontal_plank_eighth_slab[facing=east,type=bottom,waterlogged=false]
conquest:gray_painted_horizontal_plank_pillar[layer=1,waterlogged=true]
conquest:gray_painted_horizontal_plank_pillar[layer=1,waterlogged=false]
conquest:gray_painted_horizontal_plank_pillar[layer=2,waterlogged=true]
conquest:gray_painted_horizontal_plank_pillar[layer=2,waterlogged=false]
conquest:gray_painted_horizontal_plank_pillar[layer=3,waterlogged=true]
conquest:gray_painted_horizontal_plank_pillar[layer=3,waterlogged=false]
conquest:gray_painted_horizontal_plank_quarter_slab[facing=north,layer=1,type=top,waterlogged=true]
conquest:gray_painted_horizontal_plank_quarter_slab[facing=north,layer=1,type=top,waterlogged=false]
conquest:gray_painted_horizontal_plank_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=true]
conquest:gray_painted_horizontal_plank_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=false]
conquest:gray_painted_horizontal_plank_quarter_slab[facing=north,layer=2,type=top,waterlogged=true]
conquest:gray_painted_horizontal_plank_quarter_slab[facing=north,layer=2,type=top,waterlogged=false]
conquest:gray_painted_horizontal_plank_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=true]
conquest:gray_painted_horizontal_plank_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=false]
conquest:gray_painted_horizontal_plank_quarter_slab[facing=north,layer=3,type=top,waterlogged=true]
conquest:gray_painted_horizontal_plank_quarter_slab[facing=north,layer=3,type=top,waterlogged=false]
conquest:gray_painted_horizontal_plank_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=true]
conquest:gray_painted_horizontal_plank_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=false]
conquest:gray_painted_horizontal_plank_quarter_slab[facing=south,layer=1,type=top,waterlogged=true]
conquest:gray_painted_horizontal_plank_quarter_slab[facing=south,layer=1,type=top,waterlogged=false]
conquest:gray_painted_horizontal_plank_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=true]
conquest:gray_painted_horizontal_plank_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=false]
conquest:gray_painted_horizontal_plank_quarter_slab[facing=south,layer=2,type=top,waterlogged=true]
conquest:gray_painted_horizontal_plank_quarter_slab[facing=south,layer=2,type=top,waterlogged=false]
conquest:gray_painted_horizontal_plank_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=true]
conquest:gray_painted_horizontal_plank_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=false]
conquest:gray_painted_horizontal_plank_quarter_slab[facing=south,layer=3,type=top,waterlogged=true]
conquest:gray_painted_horizontal_plank_quarter_slab[facing=south,layer=3,type=top,waterlogged=false]
conquest:gray_painted_horizontal_plank_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=true]
conquest:gray_painted_horizontal_plank_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=false]
conquest:gray_painted_horizontal_plank_quarter_slab[facing=west,layer=1,type=top,waterlogged=true]
conquest:gray_painted_horizontal_plank_quarter_slab[facing=west,layer=1,type=top,waterlogged=false]
conquest:gray_painted_horizontal_plank_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=true]
conquest:gray_painted_horizontal_plank_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=false]
conquest:gray_painted_horizontal_plank_quarter_slab[facing=west,layer=2,type=top,waterlogged=true]
conquest:gray_painted_horizontal_plank_quarter_slab[facing=west,layer=2,type=top,waterlogged=false]
conquest:gray_painted_horizontal_plank_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=true]
conquest:gray_painted_horizontal_plank_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=false]
conquest:gray_painted_horizontal_plank_quarter_slab[facing=west,layer=3,type=top,waterlogged=true]
conquest:gray_painted_horizontal_plank_quarter_slab[facing=west,layer=3,type=top,waterlogged=false]
conquest:gray_painted_horizontal_plank_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=true]
conquest:gray_painted_horizontal_plank_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=false]
conquest:gray_painted_horizontal_plank_quarter_slab[facing=east,layer=1,type=top,waterlogged=true]
conquest:gray_painted_horizontal_plank_quarter_slab[facing=east,layer=1,type=top,waterlogged=false]
conquest:gray_painted_horizontal_plank_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=true]
conquest:gray_painted_horizontal_plank_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=false]
conquest:gray_painted_horizontal_plank_quarter_slab[facing=east,layer=2,type=top,waterlogged=true]
conquest:gray_painted_horizontal_plank_quarter_slab[facing=east,layer=2,type=top,waterlogged=false]
conquest:gray_painted_horizontal_plank_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=true]
conquest:gray_painted_horizontal_plank_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=false]
conquest:gray_painted_horizontal_plank_quarter_slab[facing=east,layer=3,type=top,waterlogged=true]
conquest:gray_painted_horizontal_plank_quarter_slab[facing=east,layer=3,type=top,waterlogged=false]
conquest:gray_painted_horizontal_plank_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=true]
conquest:gray_painted_horizontal_plank_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=false]
conquest:gray_painted_horizontal_plank_slab[layer=1,type=top,waterlogged=true]
conquest:gray_painted_horizontal_plank_slab[layer=1,type=top,waterlogged=false]
conquest:gray_painted_horizontal_plank_slab[layer=1,type=bottom,waterlogged=true]
conquest:gray_painted_horizontal_plank_slab[layer=1,type=bottom,waterlogged=false]
conquest:gray_painted_horizontal_plank_slab[layer=2,type=top,waterlogged=true]
conquest:gray_painted_horizontal_plank_slab[layer=2,type=top,waterlogged=false]
conquest:gray_painted_horizontal_plank_slab[layer=2,type=bottom,waterlogged=true]
conquest:gray_painted_horizontal_plank_slab[layer=2,type=bottom,waterlogged=false]
conquest:gray_painted_horizontal_plank_slab[layer=3,type=top,waterlogged=true]
conquest:gray_painted_horizontal_plank_slab[layer=3,type=top,waterlogged=false]
conquest:gray_painted_horizontal_plank_slab[layer=3,type=bottom,waterlogged=true]
conquest:gray_painted_horizontal_plank_slab[layer=3,type=bottom,waterlogged=false]
conquest:gray_painted_horizontal_plank_slab[layer=4,type=top,waterlogged=true]
conquest:gray_painted_horizontal_plank_slab[layer=4,type=top,waterlogged=false]
conquest:gray_painted_horizontal_plank_slab[layer=4,type=bottom,waterlogged=true]
conquest:gray_painted_horizontal_plank_slab[layer=4,type=bottom,waterlogged=false]
conquest:gray_painted_horizontal_plank_small_window[down=true,up=true,waterlogged=true]
conquest:gray_painted_horizontal_plank_small_window[down=true,up=true,waterlogged=false]
conquest:gray_painted_horizontal_plank_small_window[down=true,up=false,waterlogged=true]
conquest:gray_painted_horizontal_plank_small_window[down=true,up=false,waterlogged=false]
conquest:gray_painted_horizontal_plank_small_window[down=false,up=true,waterlogged=true]
conquest:gray_painted_horizontal_plank_small_window[down=false,up=true,waterlogged=false]
conquest:gray_painted_horizontal_plank_small_window[down=false,up=false,waterlogged=true]
conquest:gray_painted_horizontal_plank_small_window[down=false,up=false,waterlogged=false]
conquest:gray_painted_horizontal_plank_small_window_half[down=true,facing=north,up=true,waterlogged=true]
conquest:gray_painted_horizontal_plank_small_window_half[down=true,facing=north,up=true,waterlogged=false]
conquest:gray_painted_horizontal_plank_small_window_half[down=true,facing=north,up=false,waterlogged=true]
conquest:gray_painted_horizontal_plank_small_window_half[down=true,facing=north,up=false,waterlogged=false]
conquest:gray_painted_horizontal_plank_small_window_half[down=true,facing=south,up=true,waterlogged=true]
conquest:gray_painted_horizontal_plank_small_window_half[down=true,facing=south,up=true,waterlogged=false]
conquest:gray_painted_horizontal_plank_small_window_half[down=true,facing=south,up=false,waterlogged=true]
conquest:gray_painted_horizontal_plank_small_window_half[down=true,facing=south,up=false,waterlogged=false]
conquest:gray_painted_horizontal_plank_small_window_half[down=true,facing=west,up=true,waterlogged=true]
conquest:gray_painted_horizontal_plank_small_window_half[down=true,facing=west,up=true,waterlogged=false]
conquest:gray_painted_horizontal_plank_small_window_half[down=true,facing=west,up=false,waterlogged=true]
conquest:gray_painted_horizontal_plank_small_window_half[down=true,facing=west,up=false,waterlogged=false]
conquest:gray_painted_horizontal_plank_small_window_half[down=true,facing=east,up=true,waterlogged=true]
conquest:gray_painted_horizontal_plank_small_window_half[down=true,facing=east,up=true,waterlogged=false]
conquest:gray_painted_horizontal_plank_small_window_half[down=true,facing=east,up=false,waterlogged=true]
conquest:gray_painted_horizontal_plank_small_window_half[down=true,facing=east,up=false,waterlogged=false]
conquest:gray_painted_horizontal_plank_small_window_half[down=false,facing=north,up=true,waterlogged=true]
conquest:gray_painted_horizontal_plank_small_window_half[down=false,facing=north,up=true,waterlogged=false]
conquest:gray_painted_horizontal_plank_small_window_half[down=false,facing=north,up=false,waterlogged=true]
conquest:gray_painted_horizontal_plank_small_window_half[down=false,facing=north,up=false,waterlogged=false]
conquest:gray_painted_horizontal_plank_small_window_half[down=false,facing=south,up=true,waterlogged=true]
conquest:gray_painted_horizontal_plank_small_window_half[down=false,facing=south,up=true,waterlogged=false]
conquest:gray_painted_horizontal_plank_small_window_half[down=false,facing=south,up=false,waterlogged=true]
conquest:gray_painted_horizontal_plank_small_window_half[down=false,facing=south,up=false,waterlogged=false]
conquest:gray_painted_horizontal_plank_small_window_half[down=false,facing=west,up=true,waterlogged=true]
conquest:gray_painted_horizontal_plank_small_window_half[down=false,facing=west,up=true,waterlogged=false]
conquest:gray_painted_horizontal_plank_small_window_half[down=false,facing=west,up=false,waterlogged=true]
conquest:gray_painted_horizontal_plank_small_window_half[down=false,facing=west,up=false,waterlogged=false]
conquest:gray_painted_horizontal_plank_small_window_half[down=false,facing=east,up=true,waterlogged=true]
conquest:gray_painted_horizontal_plank_small_window_half[down=false,facing=east,up=true,waterlogged=false]
conquest:gray_painted_horizontal_plank_small_window_half[down=false,facing=east,up=false,waterlogged=true]
conquest:gray_painted_horizontal_plank_small_window_half[down=false,facing=east,up=false,waterlogged=false]
conquest:gray_painted_horizontal_plank_sphere[type=egg,waterlogged=true]
conquest:gray_painted_horizontal_plank_sphere[type=egg,waterlogged=false]
conquest:gray_painted_horizontal_plank_sphere[type=small,waterlogged=true]
conquest:gray_painted_horizontal_plank_sphere[type=small,waterlogged=false]
conquest:gray_painted_horizontal_plank_sphere[type=large,waterlogged=true]
conquest:gray_painted_horizontal_plank_sphere[type=large,waterlogged=false]
conquest:gray_painted_horizontal_plank_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:gray_painted_horizontal_plank_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:gray_painted_horizontal_plank_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:gray_painted_horizontal_plank_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:gray_painted_horizontal_plank_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:gray_painted_horizontal_plank_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:gray_painted_horizontal_plank_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:gray_painted_horizontal_plank_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:gray_painted_horizontal_plank_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:gray_painted_horizontal_plank_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:gray_painted_horizontal_plank_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:gray_painted_horizontal_plank_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:gray_painted_horizontal_plank_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:gray_painted_horizontal_plank_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:gray_painted_horizontal_plank_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:gray_painted_horizontal_plank_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:gray_painted_horizontal_plank_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:gray_painted_horizontal_plank_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:gray_painted_horizontal_plank_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:gray_painted_horizontal_plank_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:gray_painted_horizontal_plank_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:gray_painted_horizontal_plank_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:gray_painted_horizontal_plank_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:gray_painted_horizontal_plank_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:gray_painted_horizontal_plank_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:gray_painted_horizontal_plank_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:gray_painted_horizontal_plank_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:gray_painted_horizontal_plank_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:gray_painted_horizontal_plank_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:gray_painted_horizontal_plank_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:gray_painted_horizontal_plank_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:gray_painted_horizontal_plank_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:gray_painted_horizontal_plank_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:gray_painted_horizontal_plank_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:gray_painted_horizontal_plank_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:gray_painted_horizontal_plank_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:gray_painted_horizontal_plank_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:gray_painted_horizontal_plank_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:gray_painted_horizontal_plank_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:gray_painted_horizontal_plank_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:gray_painted_horizontal_plank_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:gray_painted_horizontal_plank_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:gray_painted_horizontal_plank_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:gray_painted_horizontal_plank_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:gray_painted_horizontal_plank_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:gray_painted_horizontal_plank_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:gray_painted_horizontal_plank_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:gray_painted_horizontal_plank_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:gray_painted_horizontal_plank_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:gray_painted_horizontal_plank_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:gray_painted_horizontal_plank_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:gray_painted_horizontal_plank_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:gray_painted_horizontal_plank_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:gray_painted_horizontal_plank_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:gray_painted_horizontal_plank_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:gray_painted_horizontal_plank_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:gray_painted_horizontal_plank_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:gray_painted_horizontal_plank_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:gray_painted_horizontal_plank_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:gray_painted_horizontal_plank_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:gray_painted_horizontal_plank_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:gray_painted_horizontal_plank_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:gray_painted_horizontal_plank_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:gray_painted_horizontal_plank_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:gray_painted_horizontal_plank_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:gray_painted_horizontal_plank_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:gray_painted_horizontal_plank_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:gray_painted_horizontal_plank_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:gray_painted_horizontal_plank_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:gray_painted_horizontal_plank_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:gray_painted_horizontal_plank_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:gray_painted_horizontal_plank_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:gray_painted_horizontal_plank_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:gray_painted_horizontal_plank_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:gray_painted_horizontal_plank_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:gray_painted_horizontal_plank_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:gray_painted_horizontal_plank_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:gray_painted_horizontal_plank_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:gray_painted_horizontal_plank_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:gray_painted_horizontal_plank_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:gray_painted_horizontal_plank_vertical_corner[facing=north,layer=1,waterlogged=true]
conquest:gray_painted_horizontal_plank_vertical_corner[facing=north,layer=1,waterlogged=false]
conquest:gray_painted_horizontal_plank_vertical_corner[facing=north,layer=2,waterlogged=true]
conquest:gray_painted_horizontal_plank_vertical_corner[facing=north,layer=2,waterlogged=false]
conquest:gray_painted_horizontal_plank_vertical_corner[facing=north,layer=3,waterlogged=true]
conquest:gray_painted_horizontal_plank_vertical_corner[facing=north,layer=3,waterlogged=false]
conquest:gray_painted_horizontal_plank_vertical_corner[facing=north,layer=4,waterlogged=true]
conquest:gray_painted_horizontal_plank_vertical_corner[facing=north,layer=4,waterlogged=false]
conquest:gray_painted_horizontal_plank_vertical_corner[facing=south,layer=1,waterlogged=true]
conquest:gray_painted_horizontal_plank_vertical_corner[facing=south,layer=1,waterlogged=false]
conquest:gray_painted_horizontal_plank_vertical_corner[facing=south,layer=2,waterlogged=true]
conquest:gray_painted_horizontal_plank_vertical_corner[facing=south,layer=2,waterlogged=false]
conquest:gray_painted_horizontal_plank_vertical_corner[facing=south,layer=3,waterlogged=true]
conquest:gray_painted_horizontal_plank_vertical_corner[facing=south,layer=3,waterlogged=false]
conquest:gray_painted_horizontal_plank_vertical_corner[facing=south,layer=4,waterlogged=true]
conquest:gray_painted_horizontal_plank_vertical_corner[facing=south,layer=4,waterlogged=false]
conquest:gray_painted_horizontal_plank_vertical_corner[facing=west,layer=1,waterlogged=true]
conquest:gray_painted_horizontal_plank_vertical_corner[facing=west,layer=1,waterlogged=false]
conquest:gray_painted_horizontal_plank_vertical_corner[facing=west,layer=2,waterlogged=true]
conquest:gray_painted_horizontal_plank_vertical_corner[facing=west,layer=2,waterlogged=false]
conquest:gray_painted_horizontal_plank_vertical_corner[facing=west,layer=3,waterlogged=true]
conquest:gray_painted_horizontal_plank_vertical_corner[facing=west,layer=3,waterlogged=false]
conquest:gray_painted_horizontal_plank_vertical_corner[facing=west,layer=4,waterlogged=true]
conquest:gray_painted_horizontal_plank_vertical_corner[facing=west,layer=4,waterlogged=false]
conquest:gray_painted_horizontal_plank_vertical_corner[facing=east,layer=1,waterlogged=true]
conquest:gray_painted_horizontal_plank_vertical_corner[facing=east,layer=1,waterlogged=false]
conquest:gray_painted_horizontal_plank_vertical_corner[facing=east,layer=2,waterlogged=true]
conquest:gray_painted_horizontal_plank_vertical_corner[facing=east,layer=2,waterlogged=false]
conquest:gray_painted_horizontal_plank_vertical_corner[facing=east,layer=3,waterlogged=true]
conquest:gray_painted_horizontal_plank_vertical_corner[facing=east,layer=3,waterlogged=false]
conquest:gray_painted_horizontal_plank_vertical_corner[facing=east,layer=4,waterlogged=true]
conquest:gray_painted_horizontal_plank_vertical_corner[facing=east,layer=4,waterlogged=false]
conquest:gray_painted_horizontal_plank_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:gray_painted_horizontal_plank_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:gray_painted_horizontal_plank_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:gray_painted_horizontal_plank_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:gray_painted_horizontal_plank_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:gray_painted_horizontal_plank_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:gray_painted_horizontal_plank_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:gray_painted_horizontal_plank_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:gray_painted_horizontal_plank_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:gray_painted_horizontal_plank_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:gray_painted_horizontal_plank_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:gray_painted_horizontal_plank_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:gray_painted_horizontal_plank_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:gray_painted_horizontal_plank_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:gray_painted_horizontal_plank_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:gray_painted_horizontal_plank_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:gray_painted_horizontal_plank_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:gray_painted_horizontal_plank_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:gray_painted_horizontal_plank_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:gray_painted_horizontal_plank_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:gray_painted_horizontal_plank_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:gray_painted_horizontal_plank_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:gray_painted_horizontal_plank_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:gray_painted_horizontal_plank_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:gray_painted_horizontal_plank_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:gray_painted_horizontal_plank_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:gray_painted_horizontal_plank_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:gray_painted_horizontal_plank_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:gray_painted_horizontal_plank_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:gray_painted_horizontal_plank_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:gray_painted_horizontal_plank_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:gray_painted_horizontal_plank_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:gray_painted_horizontal_plank_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:gray_painted_horizontal_plank_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:gray_painted_horizontal_plank_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:gray_painted_horizontal_plank_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:gray_painted_horizontal_plank_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:gray_painted_horizontal_plank_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:gray_painted_horizontal_plank_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:gray_painted_horizontal_plank_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:gray_painted_horizontal_plank_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:gray_painted_horizontal_plank_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:gray_painted_horizontal_plank_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:gray_painted_horizontal_plank_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:gray_painted_horizontal_plank_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:gray_painted_horizontal_plank_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:gray_painted_horizontal_plank_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:gray_painted_horizontal_plank_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:gray_painted_horizontal_plank_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:gray_painted_horizontal_plank_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:gray_painted_horizontal_plank_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:gray_painted_horizontal_plank_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:gray_painted_horizontal_plank_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:gray_painted_horizontal_plank_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:gray_painted_horizontal_plank_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:gray_painted_horizontal_plank_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:gray_painted_horizontal_plank_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:gray_painted_horizontal_plank_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:gray_painted_horizontal_plank_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:gray_painted_horizontal_plank_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:gray_painted_horizontal_plank_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:gray_painted_horizontal_plank_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:gray_painted_horizontal_plank_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:gray_painted_horizontal_plank_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:gray_painted_horizontal_plank_vertical_quarter[facing=north,layer=1,waterlogged=true]
conquest:gray_painted_horizontal_plank_vertical_quarter[facing=north,layer=1,waterlogged=false]
conquest:gray_painted_horizontal_plank_vertical_quarter[facing=north,layer=2,waterlogged=true]
conquest:gray_painted_horizontal_plank_vertical_quarter[facing=north,layer=2,waterlogged=false]
conquest:gray_painted_horizontal_plank_vertical_quarter[facing=north,layer=3,waterlogged=true]
conquest:gray_painted_horizontal_plank_vertical_quarter[facing=north,layer=3,waterlogged=false]
conquest:gray_painted_horizontal_plank_vertical_quarter[facing=north,layer=4,waterlogged=true]
conquest:gray_painted_horizontal_plank_vertical_quarter[facing=north,layer=4,waterlogged=false]
conquest:gray_painted_horizontal_plank_vertical_quarter[facing=south,layer=1,waterlogged=true]
conquest:gray_painted_horizontal_plank_vertical_quarter[facing=south,layer=1,waterlogged=false]
conquest:gray_painted_horizontal_plank_vertical_quarter[facing=south,layer=2,waterlogged=true]
conquest:gray_painted_horizontal_plank_vertical_quarter[facing=south,layer=2,waterlogged=false]
conquest:gray_painted_horizontal_plank_vertical_quarter[facing=south,layer=3,waterlogged=true]
conquest:gray_painted_horizontal_plank_vertical_quarter[facing=south,layer=3,waterlogged=false]
conquest:gray_painted_horizontal_plank_vertical_quarter[facing=south,layer=4,waterlogged=true]
conquest:gray_painted_horizontal_plank_vertical_quarter[facing=south,layer=4,waterlogged=false]
conquest:gray_painted_horizontal_plank_vertical_quarter[facing=west,layer=1,waterlogged=true]
conquest:gray_painted_horizontal_plank_vertical_quarter[facing=west,layer=1,waterlogged=false]
conquest:gray_painted_horizontal_plank_vertical_quarter[facing=west,layer=2,waterlogged=true]
conquest:gray_painted_horizontal_plank_vertical_quarter[facing=west,layer=2,waterlogged=false]
conquest:gray_painted_horizontal_plank_vertical_quarter[facing=west,layer=3,waterlogged=true]
conquest:gray_painted_horizontal_plank_vertical_quarter[facing=west,layer=3,waterlogged=false]
conquest:gray_painted_horizontal_plank_vertical_quarter[facing=west,layer=4,waterlogged=true]
conquest:gray_painted_horizontal_plank_vertical_quarter[facing=west,layer=4,waterlogged=false]
conquest:gray_painted_horizontal_plank_vertical_quarter[facing=east,layer=1,waterlogged=true]
conquest:gray_painted_horizontal_plank_vertical_quarter[facing=east,layer=1,waterlogged=false]
conquest:gray_painted_horizontal_plank_vertical_quarter[facing=east,layer=2,waterlogged=true]
conquest:gray_painted_horizontal_plank_vertical_quarter[facing=east,layer=2,waterlogged=false]
conquest:gray_painted_horizontal_plank_vertical_quarter[facing=east,layer=3,waterlogged=true]
conquest:gray_painted_horizontal_plank_vertical_quarter[facing=east,layer=3,waterlogged=false]
conquest:gray_painted_horizontal_plank_vertical_quarter[facing=east,layer=4,waterlogged=true]
conquest:gray_painted_horizontal_plank_vertical_quarter[facing=east,layer=4,waterlogged=false]
conquest:gray_painted_horizontal_plank_vertical_slab[facing=north,layer=1,waterlogged=true]
conquest:gray_painted_horizontal_plank_vertical_slab[facing=north,layer=1,waterlogged=false]
conquest:gray_painted_horizontal_plank_vertical_slab[facing=north,layer=2,waterlogged=true]
conquest:gray_painted_horizontal_plank_vertical_slab[facing=north,layer=2,waterlogged=false]
conquest:gray_painted_horizontal_plank_vertical_slab[facing=north,layer=3,waterlogged=true]
conquest:gray_painted_horizontal_plank_vertical_slab[facing=north,layer=3,waterlogged=false]
conquest:gray_painted_horizontal_plank_vertical_slab[facing=north,layer=4,waterlogged=true]
conquest:gray_painted_horizontal_plank_vertical_slab[facing=north,layer=4,waterlogged=false]
conquest:gray_painted_horizontal_plank_vertical_slab[facing=south,layer=1,waterlogged=true]
conquest:gray_painted_horizontal_plank_vertical_slab[facing=south,layer=1,waterlogged=false]
conquest:gray_painted_horizontal_plank_vertical_slab[facing=south,layer=2,waterlogged=true]
conquest:gray_painted_horizontal_plank_vertical_slab[facing=south,layer=2,waterlogged=false]
conquest:gray_painted_horizontal_plank_vertical_slab[facing=south,layer=3,waterlogged=true]
conquest:gray_painted_horizontal_plank_vertical_slab[facing=south,layer=3,waterlogged=false]
conquest:gray_painted_horizontal_plank_vertical_slab[facing=south,layer=4,waterlogged=true]
conquest:gray_painted_horizontal_plank_vertical_slab[facing=south,layer=4,waterlogged=false]
conquest:gray_painted_horizontal_plank_vertical_slab[facing=west,layer=1,waterlogged=true]
conquest:gray_painted_horizontal_plank_vertical_slab[facing=west,layer=1,waterlogged=false]
conquest:gray_painted_horizontal_plank_vertical_slab[facing=west,layer=2,waterlogged=true]
conquest:gray_painted_horizontal_plank_vertical_slab[facing=west,layer=2,waterlogged=false]
conquest:gray_painted_horizontal_plank_vertical_slab[facing=west,layer=3,waterlogged=true]
conquest:gray_painted_horizontal_plank_vertical_slab[facing=west,layer=3,waterlogged=false]
conquest:gray_painted_horizontal_plank_vertical_slab[facing=west,layer=4,waterlogged=true]
conquest:gray_painted_horizontal_plank_vertical_slab[facing=west,layer=4,waterlogged=false]
conquest:gray_painted_horizontal_plank_vertical_slab[facing=east,layer=1,waterlogged=true]
conquest:gray_painted_horizontal_plank_vertical_slab[facing=east,layer=1,waterlogged=false]
conquest:gray_painted_horizontal_plank_vertical_slab[facing=east,layer=2,waterlogged=true]
conquest:gray_painted_horizontal_plank_vertical_slab[facing=east,layer=2,waterlogged=false]
conquest:gray_painted_horizontal_plank_vertical_slab[facing=east,layer=3,waterlogged=true]
conquest:gray_painted_horizontal_plank_vertical_slab[facing=east,layer=3,waterlogged=false]
conquest:gray_painted_horizontal_plank_vertical_slab[facing=east,layer=4,waterlogged=true]
conquest:gray_painted_horizontal_plank_vertical_slab[facing=east,layer=4,waterlogged=false]
conquest:gray_painted_horizontal_plank_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:gray_painted_horizontal_plank_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:gray_painted_horizontal_plank_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:gray_painted_horizontal_plank_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:gray_painted_horizontal_plank_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:gray_painted_horizontal_plank_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:gray_painted_horizontal_plank_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:gray_painted_horizontal_plank_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:gray_painted_horizontal_plank_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:gray_painted_horizontal_plank_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:gray_painted_horizontal_plank_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:gray_painted_horizontal_plank_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:gray_painted_horizontal_plank_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:gray_painted_horizontal_plank_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:gray_painted_horizontal_plank_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:gray_painted_horizontal_plank_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:gray_painted_horizontal_plank_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:gray_painted_horizontal_plank_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:gray_painted_horizontal_plank_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:gray_painted_horizontal_plank_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:gray_painted_horizontal_plank_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:gray_painted_horizontal_plank_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:gray_painted_horizontal_plank_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:gray_painted_horizontal_plank_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:gray_painted_horizontal_plank_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:gray_painted_horizontal_plank_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:gray_painted_horizontal_plank_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:gray_painted_horizontal_plank_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:gray_painted_horizontal_plank_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:gray_painted_horizontal_plank_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:gray_painted_horizontal_plank_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:gray_painted_horizontal_plank_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:gray_painted_horizontal_plank_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:gray_painted_horizontal_plank_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:gray_painted_horizontal_plank_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:gray_painted_horizontal_plank_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:gray_painted_horizontal_plank_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:gray_painted_horizontal_plank_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:gray_painted_horizontal_plank_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:gray_painted_horizontal_plank_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:gray_painted_horizontal_plank_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:gray_painted_horizontal_plank_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:gray_painted_horizontal_plank_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:gray_painted_horizontal_plank_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:gray_painted_horizontal_plank_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:gray_painted_horizontal_plank_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:gray_painted_horizontal_plank_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:gray_painted_horizontal_plank_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:gray_painted_horizontal_plank_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:gray_painted_horizontal_plank_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:gray_painted_horizontal_plank_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:gray_painted_horizontal_plank_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:gray_painted_horizontal_plank_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:gray_painted_horizontal_plank_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:gray_painted_horizontal_plank_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:gray_painted_horizontal_plank_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:gray_painted_horizontal_plank_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:gray_painted_horizontal_plank_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:gray_painted_horizontal_plank_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:gray_painted_horizontal_plank_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:gray_painted_horizontal_plank_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:gray_painted_horizontal_plank_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:gray_painted_horizontal_plank_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:gray_painted_horizontal_plank_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:gray_painted_horizontal_plank_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:gray_painted_horizontal_plank_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:gray_painted_horizontal_plank_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:gray_painted_horizontal_plank_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:gray_painted_horizontal_plank_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:gray_painted_horizontal_plank_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:gray_painted_horizontal_plank_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:gray_painted_horizontal_plank_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:gray_painted_horizontal_plank_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:gray_painted_horizontal_plank_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:gray_painted_horizontal_plank_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:gray_painted_horizontal_plank_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:gray_painted_horizontal_plank_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:gray_painted_horizontal_plank_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:gray_painted_horizontal_plank_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:gray_painted_horizontal_plank_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:gray_painted_horizontal_plank_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:gray_painted_horizontal_plank_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:gray_painted_horizontal_plank_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:gray_painted_horizontal_plank_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:gray_painted_horizontal_plank_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:gray_painted_horizontal_plank_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:gray_painted_horizontal_plank_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:gray_painted_horizontal_plank_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:gray_painted_horizontal_plank_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:gray_painted_horizontal_plank_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:gray_painted_horizontal_plank_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:gray_painted_horizontal_plank_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:gray_painted_horizontal_plank_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:gray_painted_horizontal_plank_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:gray_painted_horizontal_plank_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:gray_painted_horizontal_plank_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:gray_painted_horizontal_plank_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:gray_painted_horizontal_plank_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:gray_painted_horizontal_plank_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:gray_painted_horizontal_plank_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:gray_painted_horizontal_plank_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:gray_painted_horizontal_plank_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:gray_painted_horizontal_plank_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:gray_painted_horizontal_plank_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:gray_painted_horizontal_plank_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:gray_painted_horizontal_plank_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:gray_painted_horizontal_plank_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:gray_painted_horizontal_plank_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:gray_painted_horizontal_plank_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:gray_painted_horizontal_plank_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:gray_painted_horizontal_plank_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:gray_painted_horizontal_plank_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:gray_painted_horizontal_plank_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:gray_painted_horizontal_plank_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:gray_painted_horizontal_plank_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:gray_painted_horizontal_plank_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:gray_painted_horizontal_plank_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:gray_painted_horizontal_plank_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:gray_painted_horizontal_plank_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:gray_painted_horizontal_plank_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:gray_painted_horizontal_plank_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:gray_painted_horizontal_plank_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:gray_painted_horizontal_plank_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:gray_painted_horizontal_plank_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:gray_painted_horizontal_plank_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:gray_painted_horizontal_plank_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:gray_painted_horizontal_plank_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:gray_painted_horizontal_plank_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:gray_painted_horizontal_plank_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:gray_painted_horizontal_plank_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:gray_painted_horizontal_plank_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:gray_painted_horizontal_plank_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:gray_painted_horizontal_plank_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:gray_painted_horizontal_plank_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:gray_painted_horizontal_plank_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:gray_painted_horizontal_plank_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:gray_painted_horizontal_plank_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:gray_painted_horizontal_plank_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:gray_painted_horizontal_plank_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:gray_painted_horizontal_plank_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:gray_painted_horizontal_plank_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:gray_painted_horizontal_plank_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:gray_painted_horizontal_plank_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:gray_painted_horizontal_plank_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:gray_painted_horizontal_plank_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:gray_painted_horizontal_plank_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:gray_painted_horizontal_plank_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:gray_painted_horizontal_plank_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:gray_painted_horizontal_plank_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:gray_painted_horizontal_plank_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:gray_painted_horizontal_plank_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:gray_painted_horizontal_plank_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:gray_painted_horizontal_plank_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:gray_painted_horizontal_plank_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:gray_painted_horizontal_plank_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:gray_painted_horizontal_plank_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:gray_painted_horizontal_plank_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:gray_painted_horizontal_plank_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:gray_painted_horizontal_plank_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:gray_painted_horizontal_plank_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:gray_painted_horizontal_plank_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:gray_painted_horizontal_plank_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:gray_painted_horizontal_plank_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:gray_painted_horizontal_plank_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:gray_painted_horizontal_plank_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:gray_painted_horizontal_plank_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:gray_painted_horizontal_plank_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:gray_painted_horizontal_plank_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:gray_painted_horizontal_plank_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:gray_painted_horizontal_plank_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:gray_painted_horizontal_plank_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:gray_painted_horizontal_plank_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:gray_painted_horizontal_plank_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:gray_painted_horizontal_plank_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:gray_painted_horizontal_plank_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:gray_painted_horizontal_plank_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:gray_painted_horizontal_plank_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:gray_painted_horizontal_plank_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:gray_painted_horizontal_plank_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:gray_painted_horizontal_plank_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:gray_painted_horizontal_plank_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:gray_painted_horizontal_plank_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:gray_painted_horizontal_plank_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:gray_painted_horizontal_plank_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:gray_painted_horizontal_plank_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:gray_painted_horizontal_plank_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:gray_painted_horizontal_plank_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:gray_painted_horizontal_plank_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:gray_painted_horizontal_plank_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:gray_painted_horizontal_plank_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:gray_painted_horizontal_plank_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:gray_painted_horizontal_plank_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:gray_painted_horizontal_plank_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:gray_painted_horizontal_plank_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:gray_painted_horizontal_plank_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:gray_painted_horizontal_plank_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:gray_painted_horizontal_plank_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:gray_painted_horizontal_plank_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:gray_painted_horizontal_plank_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:gray_painted_horizontal_plank_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:gray_painted_horizontal_plank_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:gray_painted_horizontal_plank_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:gray_painted_horizontal_plank_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:gray_painted_horizontal_plank_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:gray_painted_horizontal_plank_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:gray_painted_horizontal_plank_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:gray_painted_horizontal_plank_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:gray_painted_horizontal_plank_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:gray_painted_horizontal_plank_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:gray_painted_horizontal_plank_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:gray_painted_horizontal_plank_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:gray_painted_horizontal_plank_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:gray_painted_horizontal_plank_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:gray_painted_horizontal_plank_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:gray_painted_horizontal_plank_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:gray_painted_horizontal_plank_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:gray_painted_horizontal_plank_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:gray_painted_horizontal_plank_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:gray_painted_horizontal_plank_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:gray_painted_horizontal_plank_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:gray_painted_horizontal_plank_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:gray_painted_horizontal_plank_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:gray_painted_horizontal_plank_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:gray_painted_horizontal_plank_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:gray_painted_horizontal_plank_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:gray_painted_horizontal_plank_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:gray_painted_horizontal_plank_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:gray_painted_horizontal_plank_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:gray_painted_horizontal_plank_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:gray_painted_horizontal_plank_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:gray_painted_horizontal_plank_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:gray_painted_horizontal_plank_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:gray_painted_horizontal_plank_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:gray_painted_horizontal_plank_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:gray_painted_horizontal_plank_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:gray_painted_horizontal_plank_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:gray_painted_horizontal_plank_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:gray_painted_horizontal_plank_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:gray_painted_horizontal_plank_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:gray_painted_horizontal_plank_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:gray_painted_horizontal_plank_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:gray_painted_horizontal_plank_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:gray_painted_horizontal_plank_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:gray_painted_horizontal_plank_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:gray_painted_horizontal_plank_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:gray_painted_horizontal_plank_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:gray_painted_horizontal_plank_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:gray_painted_horizontal_plank_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:gray_painted_horizontal_plank_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:gray_painted_horizontal_plank_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:gray_painted_horizontal_plank_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:gray_painted_horizontal_plank_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:gray_painted_horizontal_plank_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:gray_painted_horizontal_plank_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:gray_painted_horizontal_plank_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:gray_painted_horizontal_plank_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:gray_painted_horizontal_plank_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:gray_painted_horizontal_plank_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:gray_painted_horizontal_plank_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:gray_painted_horizontal_plank_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:gray_painted_horizontal_plank_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:gray_painted_horizontal_plank_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:gray_painted_horizontal_plank_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:gray_painted_horizontal_plank_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:gray_painted_horizontal_plank_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:gray_painted_horizontal_plank_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:gray_painted_horizontal_plank_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:gray_painted_horizontal_plank_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:gray_painted_horizontal_plank_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:gray_painted_horizontal_plank_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:gray_painted_horizontal_plank_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:gray_painted_horizontal_plank_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:gray_painted_horizontal_plank_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:gray_painted_horizontal_plank_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:gray_painted_horizontal_plank_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:gray_painted_horizontal_plank_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:gray_painted_horizontal_plank_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:gray_painted_horizontal_plank_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:gray_painted_horizontal_plank_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:gray_painted_horizontal_plank_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:gray_painted_horizontal_plank_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:gray_painted_horizontal_plank_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:gray_painted_horizontal_plank_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:gray_painted_horizontal_plank_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:gray_painted_horizontal_plank_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:gray_painted_horizontal_plank_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:gray_painted_horizontal_plank_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:gray_painted_horizontal_plank_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:gray_painted_horizontal_plank_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:gray_painted_horizontal_plank_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:gray_painted_horizontal_plank_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:gray_painted_horizontal_plank_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:gray_painted_horizontal_plank_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:gray_painted_horizontal_plank_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:gray_painted_horizontal_plank_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:gray_painted_horizontal_plank_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:gray_painted_horizontal_plank_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:gray_painted_horizontal_plank_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:gray_painted_horizontal_plank_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:gray_painted_horizontal_plank_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:gray_painted_horizontal_plank_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:gray_painted_horizontal_plank_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:gray_painted_horizontal_plank_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:gray_painted_horizontal_plank_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:gray_painted_horizontal_plank_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:gray_painted_horizontal_plank_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:gray_painted_horizontal_plank_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:gray_painted_horizontal_plank_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:gray_painted_horizontal_plank_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:gray_painted_horizontal_plank_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:gray_painted_horizontal_plank_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:gray_painted_horizontal_plank_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:gray_painted_horizontal_plank_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:gray_painted_horizontal_plank_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:gray_painted_horizontal_plank_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:gray_painted_horizontal_plank_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:gray_painted_horizontal_plank_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:gray_painted_horizontal_plank_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:gray_painted_horizontal_plank_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:gray_painted_horizontal_plank_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:gray_painted_horizontal_plank_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:gray_painted_horizontal_plank_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:gray_painted_horizontal_plank_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:gray_painted_horizontal_plank_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:gray_painted_horizontal_planks
conquest:gray_painted_metal_plating
conquest:gray_painted_metal_plating_arrowslit[facing=north,waterlogged=true]
conquest:gray_painted_metal_plating_arrowslit[facing=north,waterlogged=false]
conquest:gray_painted_metal_plating_arrowslit[facing=south,waterlogged=true]
conquest:gray_painted_metal_plating_arrowslit[facing=south,waterlogged=false]
conquest:gray_painted_metal_plating_arrowslit[facing=west,waterlogged=true]
conquest:gray_painted_metal_plating_arrowslit[facing=west,waterlogged=false]
conquest:gray_painted_metal_plating_arrowslit[facing=east,waterlogged=true]
conquest:gray_painted_metal_plating_arrowslit[facing=east,waterlogged=false]
conquest:gray_painted_metal_plating_balustrade[axis=x,waterlogged=true]
conquest:gray_painted_metal_plating_balustrade[axis=x,waterlogged=false]
conquest:gray_painted_metal_plating_balustrade[axis=y,waterlogged=true]
conquest:gray_painted_metal_plating_balustrade[axis=y,waterlogged=false]
conquest:gray_painted_metal_plating_balustrade[axis=z,waterlogged=true]
conquest:gray_painted_metal_plating_balustrade[axis=z,waterlogged=false]
conquest:gray_painted_metal_plating_capital[facing=flat,type=top,waterlogged=true]
conquest:gray_painted_metal_plating_capital[facing=flat,type=top,waterlogged=false]
conquest:gray_painted_metal_plating_capital[facing=flat,type=bottom,waterlogged=true]
conquest:gray_painted_metal_plating_capital[facing=flat,type=bottom,waterlogged=false]
conquest:gray_painted_metal_plating_capital[facing=north,type=top,waterlogged=true]
conquest:gray_painted_metal_plating_capital[facing=north,type=top,waterlogged=false]
conquest:gray_painted_metal_plating_capital[facing=north,type=bottom,waterlogged=true]
conquest:gray_painted_metal_plating_capital[facing=north,type=bottom,waterlogged=false]
conquest:gray_painted_metal_plating_capital[facing=south,type=top,waterlogged=true]
conquest:gray_painted_metal_plating_capital[facing=south,type=top,waterlogged=false]
conquest:gray_painted_metal_plating_capital[facing=south,type=bottom,waterlogged=true]
conquest:gray_painted_metal_plating_capital[facing=south,type=bottom,waterlogged=false]
conquest:gray_painted_metal_plating_capital[facing=east,type=top,waterlogged=true]
conquest:gray_painted_metal_plating_capital[facing=east,type=top,waterlogged=false]
conquest:gray_painted_metal_plating_capital[facing=east,type=bottom,waterlogged=true]
conquest:gray_painted_metal_plating_capital[facing=east,type=bottom,waterlogged=false]
conquest:gray_painted_metal_plating_capital[facing=west,type=top,waterlogged=true]
conquest:gray_painted_metal_plating_capital[facing=west,type=top,waterlogged=false]
conquest:gray_painted_metal_plating_capital[facing=west,type=bottom,waterlogged=true]
conquest:gray_painted_metal_plating_capital[facing=west,type=bottom,waterlogged=false]
conquest:gray_painted_metal_plating_corner_slab[facing=north,type=top,waterlogged=true]
conquest:gray_painted_metal_plating_corner_slab[facing=north,type=top,waterlogged=false]
conquest:gray_painted_metal_plating_corner_slab[facing=north,type=bottom,waterlogged=true]
conquest:gray_painted_metal_plating_corner_slab[facing=north,type=bottom,waterlogged=false]
conquest:gray_painted_metal_plating_corner_slab[facing=south,type=top,waterlogged=true]
conquest:gray_painted_metal_plating_corner_slab[facing=south,type=top,waterlogged=false]
conquest:gray_painted_metal_plating_corner_slab[facing=south,type=bottom,waterlogged=true]
conquest:gray_painted_metal_plating_corner_slab[facing=south,type=bottom,waterlogged=false]
conquest:gray_painted_metal_plating_corner_slab[facing=west,type=top,waterlogged=true]
conquest:gray_painted_metal_plating_corner_slab[facing=west,type=top,waterlogged=false]
conquest:gray_painted_metal_plating_corner_slab[facing=west,type=bottom,waterlogged=true]
conquest:gray_painted_metal_plating_corner_slab[facing=west,type=bottom,waterlogged=false]
conquest:gray_painted_metal_plating_corner_slab[facing=east,type=top,waterlogged=true]
conquest:gray_painted_metal_plating_corner_slab[facing=east,type=top,waterlogged=false]
conquest:gray_painted_metal_plating_corner_slab[facing=east,type=bottom,waterlogged=true]
conquest:gray_painted_metal_plating_corner_slab[facing=east,type=bottom,waterlogged=false]
conquest:gray_painted_metal_plating_eighth_slab[facing=north,type=top,waterlogged=true]
conquest:gray_painted_metal_plating_eighth_slab[facing=north,type=top,waterlogged=false]
conquest:gray_painted_metal_plating_eighth_slab[facing=north,type=bottom,waterlogged=true]
conquest:gray_painted_metal_plating_eighth_slab[facing=north,type=bottom,waterlogged=false]
conquest:gray_painted_metal_plating_eighth_slab[facing=south,type=top,waterlogged=true]
conquest:gray_painted_metal_plating_eighth_slab[facing=south,type=top,waterlogged=false]
conquest:gray_painted_metal_plating_eighth_slab[facing=south,type=bottom,waterlogged=true]
conquest:gray_painted_metal_plating_eighth_slab[facing=south,type=bottom,waterlogged=false]
conquest:gray_painted_metal_plating_eighth_slab[facing=west,type=top,waterlogged=true]
conquest:gray_painted_metal_plating_eighth_slab[facing=west,type=top,waterlogged=false]
conquest:gray_painted_metal_plating_eighth_slab[facing=west,type=bottom,waterlogged=true]
conquest:gray_painted_metal_plating_eighth_slab[facing=west,type=bottom,waterlogged=false]
conquest:gray_painted_metal_plating_eighth_slab[facing=east,type=top,waterlogged=true]
conquest:gray_painted_metal_plating_eighth_slab[facing=east,type=top,waterlogged=false]
conquest:gray_painted_metal_plating_eighth_slab[facing=east,type=bottom,waterlogged=true]
conquest:gray_painted_metal_plating_eighth_slab[facing=east,type=bottom,waterlogged=false]
conquest:gray_painted_metal_plating_pillar[layer=1,waterlogged=true]
conquest:gray_painted_metal_plating_pillar[layer=1,waterlogged=false]
conquest:gray_painted_metal_plating_pillar[layer=2,waterlogged=true]
conquest:gray_painted_metal_plating_pillar[layer=2,waterlogged=false]
conquest:gray_painted_metal_plating_pillar[layer=3,waterlogged=true]
conquest:gray_painted_metal_plating_pillar[layer=3,waterlogged=false]
conquest:gray_painted_metal_plating_quarter_slab[facing=north,layer=1,type=top,waterlogged=true]
conquest:gray_painted_metal_plating_quarter_slab[facing=north,layer=1,type=top,waterlogged=false]
conquest:gray_painted_metal_plating_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=true]
conquest:gray_painted_metal_plating_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=false]
conquest:gray_painted_metal_plating_quarter_slab[facing=north,layer=2,type=top,waterlogged=true]
conquest:gray_painted_metal_plating_quarter_slab[facing=north,layer=2,type=top,waterlogged=false]
conquest:gray_painted_metal_plating_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=true]
conquest:gray_painted_metal_plating_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=false]
conquest:gray_painted_metal_plating_quarter_slab[facing=north,layer=3,type=top,waterlogged=true]
conquest:gray_painted_metal_plating_quarter_slab[facing=north,layer=3,type=top,waterlogged=false]
conquest:gray_painted_metal_plating_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=true]
conquest:gray_painted_metal_plating_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=false]
conquest:gray_painted_metal_plating_quarter_slab[facing=south,layer=1,type=top,waterlogged=true]
conquest:gray_painted_metal_plating_quarter_slab[facing=south,layer=1,type=top,waterlogged=false]
conquest:gray_painted_metal_plating_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=true]
conquest:gray_painted_metal_plating_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=false]
conquest:gray_painted_metal_plating_quarter_slab[facing=south,layer=2,type=top,waterlogged=true]
conquest:gray_painted_metal_plating_quarter_slab[facing=south,layer=2,type=top,waterlogged=false]
conquest:gray_painted_metal_plating_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=true]
conquest:gray_painted_metal_plating_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=false]
conquest:gray_painted_metal_plating_quarter_slab[facing=south,layer=3,type=top,waterlogged=true]
conquest:gray_painted_metal_plating_quarter_slab[facing=south,layer=3,type=top,waterlogged=false]
conquest:gray_painted_metal_plating_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=true]
conquest:gray_painted_metal_plating_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=false]
conquest:gray_painted_metal_plating_quarter_slab[facing=west,layer=1,type=top,waterlogged=true]
conquest:gray_painted_metal_plating_quarter_slab[facing=west,layer=1,type=top,waterlogged=false]
conquest:gray_painted_metal_plating_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=true]
conquest:gray_painted_metal_plating_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=false]
conquest:gray_painted_metal_plating_quarter_slab[facing=west,layer=2,type=top,waterlogged=true]
conquest:gray_painted_metal_plating_quarter_slab[facing=west,layer=2,type=top,waterlogged=false]
conquest:gray_painted_metal_plating_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=true]
conquest:gray_painted_metal_plating_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=false]
conquest:gray_painted_metal_plating_quarter_slab[facing=west,layer=3,type=top,waterlogged=true]
conquest:gray_painted_metal_plating_quarter_slab[facing=west,layer=3,type=top,waterlogged=false]
conquest:gray_painted_metal_plating_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=true]
conquest:gray_painted_metal_plating_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=false]
conquest:gray_painted_metal_plating_quarter_slab[facing=east,layer=1,type=top,waterlogged=true]
conquest:gray_painted_metal_plating_quarter_slab[facing=east,layer=1,type=top,waterlogged=false]
conquest:gray_painted_metal_plating_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=true]
conquest:gray_painted_metal_plating_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=false]
conquest:gray_painted_metal_plating_quarter_slab[facing=east,layer=2,type=top,waterlogged=true]
conquest:gray_painted_metal_plating_quarter_slab[facing=east,layer=2,type=top,waterlogged=false]
conquest:gray_painted_metal_plating_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=true]
conquest:gray_painted_metal_plating_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=false]
conquest:gray_painted_metal_plating_quarter_slab[facing=east,layer=3,type=top,waterlogged=true]
conquest:gray_painted_metal_plating_quarter_slab[facing=east,layer=3,type=top,waterlogged=false]
conquest:gray_painted_metal_plating_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=true]
conquest:gray_painted_metal_plating_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=false]
conquest:gray_painted_metal_plating_slab[layers=1,type=top,waterlogged=true]
conquest:gray_painted_metal_plating_slab[layers=1,type=top,waterlogged=false]
conquest:gray_painted_metal_plating_slab[layers=1,type=bottom,waterlogged=true]
conquest:gray_painted_metal_plating_slab[layers=1,type=bottom,waterlogged=false]
conquest:gray_painted_metal_plating_slab[layers=2,type=top,waterlogged=true]
conquest:gray_painted_metal_plating_slab[layers=2,type=top,waterlogged=false]
conquest:gray_painted_metal_plating_slab[layers=2,type=bottom,waterlogged=true]
conquest:gray_painted_metal_plating_slab[layers=2,type=bottom,waterlogged=false]
conquest:gray_painted_metal_plating_slab[layers=3,type=top,waterlogged=true]
conquest:gray_painted_metal_plating_slab[layers=3,type=top,waterlogged=false]
conquest:gray_painted_metal_plating_slab[layers=3,type=bottom,waterlogged=true]
conquest:gray_painted_metal_plating_slab[layers=3,type=bottom,waterlogged=false]
conquest:gray_painted_metal_plating_slab[layers=4,type=top,waterlogged=true]
conquest:gray_painted_metal_plating_slab[layers=4,type=top,waterlogged=false]
conquest:gray_painted_metal_plating_slab[layers=4,type=bottom,waterlogged=true]
conquest:gray_painted_metal_plating_slab[layers=4,type=bottom,waterlogged=false]
conquest:gray_painted_metal_plating_slab[layers=5,type=top,waterlogged=true]
conquest:gray_painted_metal_plating_slab[layers=5,type=top,waterlogged=false]
conquest:gray_painted_metal_plating_slab[layers=5,type=bottom,waterlogged=true]
conquest:gray_painted_metal_plating_slab[layers=5,type=bottom,waterlogged=false]
conquest:gray_painted_metal_plating_slab[layers=6,type=top,waterlogged=true]
conquest:gray_painted_metal_plating_slab[layers=6,type=top,waterlogged=false]
conquest:gray_painted_metal_plating_slab[layers=6,type=bottom,waterlogged=true]
conquest:gray_painted_metal_plating_slab[layers=6,type=bottom,waterlogged=false]
conquest:gray_painted_metal_plating_slab[layers=7,type=top,waterlogged=true]
conquest:gray_painted_metal_plating_slab[layers=7,type=top,waterlogged=false]
conquest:gray_painted_metal_plating_slab[layers=7,type=bottom,waterlogged=true]
conquest:gray_painted_metal_plating_slab[layers=7,type=bottom,waterlogged=false]
conquest:gray_painted_metal_plating_slab[layers=8,type=top,waterlogged=true]
conquest:gray_painted_metal_plating_slab[layers=8,type=top,waterlogged=false]
conquest:gray_painted_metal_plating_slab[layers=8,type=bottom,waterlogged=true]
conquest:gray_painted_metal_plating_slab[layers=8,type=bottom,waterlogged=false]
conquest:gray_painted_metal_plating_small_window[down=true,up=true,waterlogged=true]
conquest:gray_painted_metal_plating_small_window[down=true,up=true,waterlogged=false]
conquest:gray_painted_metal_plating_small_window[down=true,up=false,waterlogged=true]
conquest:gray_painted_metal_plating_small_window[down=true,up=false,waterlogged=false]
conquest:gray_painted_metal_plating_small_window[down=false,up=true,waterlogged=true]
conquest:gray_painted_metal_plating_small_window[down=false,up=true,waterlogged=false]
conquest:gray_painted_metal_plating_small_window[down=false,up=false,waterlogged=true]
conquest:gray_painted_metal_plating_small_window[down=false,up=false,waterlogged=false]
conquest:gray_painted_metal_plating_small_window_half[down=true,facing=north,up=true,waterlogged=true]
conquest:gray_painted_metal_plating_small_window_half[down=true,facing=north,up=true,waterlogged=false]
conquest:gray_painted_metal_plating_small_window_half[down=true,facing=north,up=false,waterlogged=true]
conquest:gray_painted_metal_plating_small_window_half[down=true,facing=north,up=false,waterlogged=false]
conquest:gray_painted_metal_plating_small_window_half[down=true,facing=south,up=true,waterlogged=true]
conquest:gray_painted_metal_plating_small_window_half[down=true,facing=south,up=true,waterlogged=false]
conquest:gray_painted_metal_plating_small_window_half[down=true,facing=south,up=false,waterlogged=true]
conquest:gray_painted_metal_plating_small_window_half[down=true,facing=south,up=false,waterlogged=false]
conquest:gray_painted_metal_plating_small_window_half[down=true,facing=west,up=true,waterlogged=true]
conquest:gray_painted_metal_plating_small_window_half[down=true,facing=west,up=true,waterlogged=false]
conquest:gray_painted_metal_plating_small_window_half[down=true,facing=west,up=false,waterlogged=true]
conquest:gray_painted_metal_plating_small_window_half[down=true,facing=west,up=false,waterlogged=false]
conquest:gray_painted_metal_plating_small_window_half[down=true,facing=east,up=true,waterlogged=true]
conquest:gray_painted_metal_plating_small_window_half[down=true,facing=east,up=true,waterlogged=false]
conquest:gray_painted_metal_plating_small_window_half[down=true,facing=east,up=false,waterlogged=true]
conquest:gray_painted_metal_plating_small_window_half[down=true,facing=east,up=false,waterlogged=false]
conquest:gray_painted_metal_plating_small_window_half[down=false,facing=north,up=true,waterlogged=true]
conquest:gray_painted_metal_plating_small_window_half[down=false,facing=north,up=true,waterlogged=false]
conquest:gray_painted_metal_plating_small_window_half[down=false,facing=north,up=false,waterlogged=true]
conquest:gray_painted_metal_plating_small_window_half[down=false,facing=north,up=false,waterlogged=false]
conquest:gray_painted_metal_plating_small_window_half[down=false,facing=south,up=true,waterlogged=true]
conquest:gray_painted_metal_plating_small_window_half[down=false,facing=south,up=true,waterlogged=false]
conquest:gray_painted_metal_plating_small_window_half[down=false,facing=south,up=false,waterlogged=true]
conquest:gray_painted_metal_plating_small_window_half[down=false,facing=south,up=false,waterlogged=false]
conquest:gray_painted_metal_plating_small_window_half[down=false,facing=west,up=true,waterlogged=true]
conquest:gray_painted_metal_plating_small_window_half[down=false,facing=west,up=true,waterlogged=false]
conquest:gray_painted_metal_plating_small_window_half[down=false,facing=west,up=false,waterlogged=true]
conquest:gray_painted_metal_plating_small_window_half[down=false,facing=west,up=false,waterlogged=false]
conquest:gray_painted_metal_plating_small_window_half[down=false,facing=east,up=true,waterlogged=true]
conquest:gray_painted_metal_plating_small_window_half[down=false,facing=east,up=true,waterlogged=false]
conquest:gray_painted_metal_plating_small_window_half[down=false,facing=east,up=false,waterlogged=true]
conquest:gray_painted_metal_plating_small_window_half[down=false,facing=east,up=false,waterlogged=false]
conquest:gray_painted_metal_plating_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:gray_painted_metal_plating_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:gray_painted_metal_plating_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:gray_painted_metal_plating_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:gray_painted_metal_plating_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:gray_painted_metal_plating_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:gray_painted_metal_plating_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:gray_painted_metal_plating_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:gray_painted_metal_plating_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:gray_painted_metal_plating_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:gray_painted_metal_plating_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:gray_painted_metal_plating_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:gray_painted_metal_plating_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:gray_painted_metal_plating_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:gray_painted_metal_plating_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:gray_painted_metal_plating_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:gray_painted_metal_plating_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:gray_painted_metal_plating_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:gray_painted_metal_plating_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:gray_painted_metal_plating_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:gray_painted_metal_plating_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:gray_painted_metal_plating_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:gray_painted_metal_plating_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:gray_painted_metal_plating_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:gray_painted_metal_plating_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:gray_painted_metal_plating_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:gray_painted_metal_plating_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:gray_painted_metal_plating_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:gray_painted_metal_plating_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:gray_painted_metal_plating_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:gray_painted_metal_plating_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:gray_painted_metal_plating_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:gray_painted_metal_plating_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:gray_painted_metal_plating_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:gray_painted_metal_plating_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:gray_painted_metal_plating_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:gray_painted_metal_plating_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:gray_painted_metal_plating_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:gray_painted_metal_plating_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:gray_painted_metal_plating_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:gray_painted_metal_plating_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:gray_painted_metal_plating_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:gray_painted_metal_plating_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:gray_painted_metal_plating_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:gray_painted_metal_plating_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:gray_painted_metal_plating_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:gray_painted_metal_plating_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:gray_painted_metal_plating_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:gray_painted_metal_plating_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:gray_painted_metal_plating_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:gray_painted_metal_plating_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:gray_painted_metal_plating_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:gray_painted_metal_plating_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:gray_painted_metal_plating_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:gray_painted_metal_plating_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:gray_painted_metal_plating_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:gray_painted_metal_plating_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:gray_painted_metal_plating_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:gray_painted_metal_plating_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:gray_painted_metal_plating_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:gray_painted_metal_plating_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:gray_painted_metal_plating_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:gray_painted_metal_plating_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:gray_painted_metal_plating_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:gray_painted_metal_plating_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:gray_painted_metal_plating_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:gray_painted_metal_plating_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:gray_painted_metal_plating_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:gray_painted_metal_plating_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:gray_painted_metal_plating_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:gray_painted_metal_plating_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:gray_painted_metal_plating_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:gray_painted_metal_plating_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:gray_painted_metal_plating_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:gray_painted_metal_plating_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:gray_painted_metal_plating_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:gray_painted_metal_plating_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:gray_painted_metal_plating_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:gray_painted_metal_plating_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:gray_painted_metal_plating_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:gray_painted_metal_plating_vertical_corner[facing=north,layer=1,waterlogged=true]
conquest:gray_painted_metal_plating_vertical_corner[facing=north,layer=1,waterlogged=false]
conquest:gray_painted_metal_plating_vertical_corner[facing=north,layer=2,waterlogged=true]
conquest:gray_painted_metal_plating_vertical_corner[facing=north,layer=2,waterlogged=false]
conquest:gray_painted_metal_plating_vertical_corner[facing=north,layer=3,waterlogged=true]
conquest:gray_painted_metal_plating_vertical_corner[facing=north,layer=3,waterlogged=false]
conquest:gray_painted_metal_plating_vertical_corner[facing=north,layer=4,waterlogged=true]
conquest:gray_painted_metal_plating_vertical_corner[facing=north,layer=4,waterlogged=false]
conquest:gray_painted_metal_plating_vertical_corner[facing=south,layer=1,waterlogged=true]
conquest:gray_painted_metal_plating_vertical_corner[facing=south,layer=1,waterlogged=false]
conquest:gray_painted_metal_plating_vertical_corner[facing=south,layer=2,waterlogged=true]
conquest:gray_painted_metal_plating_vertical_corner[facing=south,layer=2,waterlogged=false]
conquest:gray_painted_metal_plating_vertical_corner[facing=south,layer=3,waterlogged=true]
conquest:gray_painted_metal_plating_vertical_corner[facing=south,layer=3,waterlogged=false]
conquest:gray_painted_metal_plating_vertical_corner[facing=south,layer=4,waterlogged=true]
conquest:gray_painted_metal_plating_vertical_corner[facing=south,layer=4,waterlogged=false]
conquest:gray_painted_metal_plating_vertical_corner[facing=west,layer=1,waterlogged=true]
conquest:gray_painted_metal_plating_vertical_corner[facing=west,layer=1,waterlogged=false]
conquest:gray_painted_metal_plating_vertical_corner[facing=west,layer=2,waterlogged=true]
conquest:gray_painted_metal_plating_vertical_corner[facing=west,layer=2,waterlogged=false]
conquest:gray_painted_metal_plating_vertical_corner[facing=west,layer=3,waterlogged=true]
conquest:gray_painted_metal_plating_vertical_corner[facing=west,layer=3,waterlogged=false]
conquest:gray_painted_metal_plating_vertical_corner[facing=west,layer=4,waterlogged=true]
conquest:gray_painted_metal_plating_vertical_corner[facing=west,layer=4,waterlogged=false]
conquest:gray_painted_metal_plating_vertical_corner[facing=east,layer=1,waterlogged=true]
conquest:gray_painted_metal_plating_vertical_corner[facing=east,layer=1,waterlogged=false]
conquest:gray_painted_metal_plating_vertical_corner[facing=east,layer=2,waterlogged=true]
conquest:gray_painted_metal_plating_vertical_corner[facing=east,layer=2,waterlogged=false]
conquest:gray_painted_metal_plating_vertical_corner[facing=east,layer=3,waterlogged=true]
conquest:gray_painted_metal_plating_vertical_corner[facing=east,layer=3,waterlogged=false]
conquest:gray_painted_metal_plating_vertical_corner[facing=east,layer=4,waterlogged=true]
conquest:gray_painted_metal_plating_vertical_corner[facing=east,layer=4,waterlogged=false]
conquest:gray_painted_metal_plating_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:gray_painted_metal_plating_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:gray_painted_metal_plating_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:gray_painted_metal_plating_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:gray_painted_metal_plating_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:gray_painted_metal_plating_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:gray_painted_metal_plating_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:gray_painted_metal_plating_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:gray_painted_metal_plating_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:gray_painted_metal_plating_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:gray_painted_metal_plating_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:gray_painted_metal_plating_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:gray_painted_metal_plating_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:gray_painted_metal_plating_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:gray_painted_metal_plating_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:gray_painted_metal_plating_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:gray_painted_metal_plating_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:gray_painted_metal_plating_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:gray_painted_metal_plating_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:gray_painted_metal_plating_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:gray_painted_metal_plating_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:gray_painted_metal_plating_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:gray_painted_metal_plating_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:gray_painted_metal_plating_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:gray_painted_metal_plating_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:gray_painted_metal_plating_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:gray_painted_metal_plating_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:gray_painted_metal_plating_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:gray_painted_metal_plating_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:gray_painted_metal_plating_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:gray_painted_metal_plating_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:gray_painted_metal_plating_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:gray_painted_metal_plating_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:gray_painted_metal_plating_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:gray_painted_metal_plating_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:gray_painted_metal_plating_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:gray_painted_metal_plating_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:gray_painted_metal_plating_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:gray_painted_metal_plating_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:gray_painted_metal_plating_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:gray_painted_metal_plating_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:gray_painted_metal_plating_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:gray_painted_metal_plating_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:gray_painted_metal_plating_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:gray_painted_metal_plating_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:gray_painted_metal_plating_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:gray_painted_metal_plating_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:gray_painted_metal_plating_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:gray_painted_metal_plating_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:gray_painted_metal_plating_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:gray_painted_metal_plating_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:gray_painted_metal_plating_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:gray_painted_metal_plating_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:gray_painted_metal_plating_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:gray_painted_metal_plating_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:gray_painted_metal_plating_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:gray_painted_metal_plating_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:gray_painted_metal_plating_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:gray_painted_metal_plating_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:gray_painted_metal_plating_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:gray_painted_metal_plating_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:gray_painted_metal_plating_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:gray_painted_metal_plating_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:gray_painted_metal_plating_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:gray_painted_metal_plating_vertical_quarter[facing=north,layer=1,waterlogged=true]
conquest:gray_painted_metal_plating_vertical_quarter[facing=north,layer=1,waterlogged=false]
conquest:gray_painted_metal_plating_vertical_quarter[facing=north,layer=2,waterlogged=true]
conquest:gray_painted_metal_plating_vertical_quarter[facing=north,layer=2,waterlogged=false]
conquest:gray_painted_metal_plating_vertical_quarter[facing=north,layer=3,waterlogged=true]
conquest:gray_painted_metal_plating_vertical_quarter[facing=north,layer=3,waterlogged=false]
conquest:gray_painted_metal_plating_vertical_quarter[facing=north,layer=4,waterlogged=true]
conquest:gray_painted_metal_plating_vertical_quarter[facing=north,layer=4,waterlogged=false]
conquest:gray_painted_metal_plating_vertical_quarter[facing=south,layer=1,waterlogged=true]
conquest:gray_painted_metal_plating_vertical_quarter[facing=south,layer=1,waterlogged=false]
conquest:gray_painted_metal_plating_vertical_quarter[facing=south,layer=2,waterlogged=true]
conquest:gray_painted_metal_plating_vertical_quarter[facing=south,layer=2,waterlogged=false]
conquest:gray_painted_metal_plating_vertical_quarter[facing=south,layer=3,waterlogged=true]
conquest:gray_painted_metal_plating_vertical_quarter[facing=south,layer=3,waterlogged=false]
conquest:gray_painted_metal_plating_vertical_quarter[facing=south,layer=4,waterlogged=true]
conquest:gray_painted_metal_plating_vertical_quarter[facing=south,layer=4,waterlogged=false]
conquest:gray_painted_metal_plating_vertical_quarter[facing=west,layer=1,waterlogged=true]
conquest:gray_painted_metal_plating_vertical_quarter[facing=west,layer=1,waterlogged=false]
conquest:gray_painted_metal_plating_vertical_quarter[facing=west,layer=2,waterlogged=true]
conquest:gray_painted_metal_plating_vertical_quarter[facing=west,layer=2,waterlogged=false]
conquest:gray_painted_metal_plating_vertical_quarter[facing=west,layer=3,waterlogged=true]
conquest:gray_painted_metal_plating_vertical_quarter[facing=west,layer=3,waterlogged=false]
conquest:gray_painted_metal_plating_vertical_quarter[facing=west,layer=4,waterlogged=true]
conquest:gray_painted_metal_plating_vertical_quarter[facing=west,layer=4,waterlogged=false]
conquest:gray_painted_metal_plating_vertical_quarter[facing=east,layer=1,waterlogged=true]
conquest:gray_painted_metal_plating_vertical_quarter[facing=east,layer=1,waterlogged=false]
conquest:gray_painted_metal_plating_vertical_quarter[facing=east,layer=2,waterlogged=true]
conquest:gray_painted_metal_plating_vertical_quarter[facing=east,layer=2,waterlogged=false]
conquest:gray_painted_metal_plating_vertical_quarter[facing=east,layer=3,waterlogged=true]
conquest:gray_painted_metal_plating_vertical_quarter[facing=east,layer=3,waterlogged=false]
conquest:gray_painted_metal_plating_vertical_quarter[facing=east,layer=4,waterlogged=true]
conquest:gray_painted_metal_plating_vertical_quarter[facing=east,layer=4,waterlogged=false]
conquest:gray_painted_metal_plating_vertical_slab[facing=north,layer=1,waterlogged=true]
conquest:gray_painted_metal_plating_vertical_slab[facing=north,layer=1,waterlogged=false]
conquest:gray_painted_metal_plating_vertical_slab[facing=north,layer=2,waterlogged=true]
conquest:gray_painted_metal_plating_vertical_slab[facing=north,layer=2,waterlogged=false]
conquest:gray_painted_metal_plating_vertical_slab[facing=north,layer=3,waterlogged=true]
conquest:gray_painted_metal_plating_vertical_slab[facing=north,layer=3,waterlogged=false]
conquest:gray_painted_metal_plating_vertical_slab[facing=north,layer=4,waterlogged=true]
conquest:gray_painted_metal_plating_vertical_slab[facing=north,layer=4,waterlogged=false]
conquest:gray_painted_metal_plating_vertical_slab[facing=south,layer=1,waterlogged=true]
conquest:gray_painted_metal_plating_vertical_slab[facing=south,layer=1,waterlogged=false]
conquest:gray_painted_metal_plating_vertical_slab[facing=south,layer=2,waterlogged=true]
conquest:gray_painted_metal_plating_vertical_slab[facing=south,layer=2,waterlogged=false]
conquest:gray_painted_metal_plating_vertical_slab[facing=south,layer=3,waterlogged=true]
conquest:gray_painted_metal_plating_vertical_slab[facing=south,layer=3,waterlogged=false]
conquest:gray_painted_metal_plating_vertical_slab[facing=south,layer=4,waterlogged=true]
conquest:gray_painted_metal_plating_vertical_slab[facing=south,layer=4,waterlogged=false]
conquest:gray_painted_metal_plating_vertical_slab[facing=west,layer=1,waterlogged=true]
conquest:gray_painted_metal_plating_vertical_slab[facing=west,layer=1,waterlogged=false]
conquest:gray_painted_metal_plating_vertical_slab[facing=west,layer=2,waterlogged=true]
conquest:gray_painted_metal_plating_vertical_slab[facing=west,layer=2,waterlogged=false]
conquest:gray_painted_metal_plating_vertical_slab[facing=west,layer=3,waterlogged=true]
conquest:gray_painted_metal_plating_vertical_slab[facing=west,layer=3,waterlogged=false]
conquest:gray_painted_metal_plating_vertical_slab[facing=west,layer=4,waterlogged=true]
conquest:gray_painted_metal_plating_vertical_slab[facing=west,layer=4,waterlogged=false]
conquest:gray_painted_metal_plating_vertical_slab[facing=east,layer=1,waterlogged=true]
conquest:gray_painted_metal_plating_vertical_slab[facing=east,layer=1,waterlogged=false]
conquest:gray_painted_metal_plating_vertical_slab[facing=east,layer=2,waterlogged=true]
conquest:gray_painted_metal_plating_vertical_slab[facing=east,layer=2,waterlogged=false]
conquest:gray_painted_metal_plating_vertical_slab[facing=east,layer=3,waterlogged=true]
conquest:gray_painted_metal_plating_vertical_slab[facing=east,layer=3,waterlogged=false]
conquest:gray_painted_metal_plating_vertical_slab[facing=east,layer=4,waterlogged=true]
conquest:gray_painted_metal_plating_vertical_slab[facing=east,layer=4,waterlogged=false]
conquest:gray_painted_metal_plating_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:gray_painted_metal_plating_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:gray_painted_metal_plating_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:gray_painted_metal_plating_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:gray_painted_metal_plating_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:gray_painted_metal_plating_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:gray_painted_metal_plating_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:gray_painted_metal_plating_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:gray_painted_metal_plating_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:gray_painted_metal_plating_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:gray_painted_metal_plating_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:gray_painted_metal_plating_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:gray_painted_metal_plating_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:gray_painted_metal_plating_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:gray_painted_metal_plating_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:gray_painted_metal_plating_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:gray_painted_metal_plating_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:gray_painted_metal_plating_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:gray_painted_metal_plating_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:gray_painted_metal_plating_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:gray_painted_metal_plating_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:gray_painted_metal_plating_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:gray_painted_metal_plating_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:gray_painted_metal_plating_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:gray_painted_metal_plating_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:gray_painted_metal_plating_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:gray_painted_metal_plating_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:gray_painted_metal_plating_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:gray_painted_metal_plating_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:gray_painted_metal_plating_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:gray_painted_metal_plating_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:gray_painted_metal_plating_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:gray_painted_metal_plating_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:gray_painted_metal_plating_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:gray_painted_metal_plating_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:gray_painted_metal_plating_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:gray_painted_metal_plating_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:gray_painted_metal_plating_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:gray_painted_metal_plating_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:gray_painted_metal_plating_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:gray_painted_metal_plating_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:gray_painted_metal_plating_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:gray_painted_metal_plating_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:gray_painted_metal_plating_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:gray_painted_metal_plating_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:gray_painted_metal_plating_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:gray_painted_metal_plating_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:gray_painted_metal_plating_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:gray_painted_metal_plating_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:gray_painted_metal_plating_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:gray_painted_metal_plating_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:gray_painted_metal_plating_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:gray_painted_metal_plating_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:gray_painted_metal_plating_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:gray_painted_metal_plating_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:gray_painted_metal_plating_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:gray_painted_metal_plating_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:gray_painted_metal_plating_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:gray_painted_metal_plating_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:gray_painted_metal_plating_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:gray_painted_metal_plating_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:gray_painted_metal_plating_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:gray_painted_metal_plating_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:gray_painted_metal_plating_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:gray_painted_metal_plating_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:gray_painted_metal_plating_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:gray_painted_metal_plating_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:gray_painted_metal_plating_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:gray_painted_metal_plating_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:gray_painted_metal_plating_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:gray_painted_metal_plating_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:gray_painted_metal_plating_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:gray_painted_metal_plating_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:gray_painted_metal_plating_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:gray_painted_metal_plating_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:gray_painted_metal_plating_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:gray_painted_metal_plating_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:gray_painted_metal_plating_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:gray_painted_metal_plating_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:gray_painted_metal_plating_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:gray_painted_metal_plating_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:gray_painted_metal_plating_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:gray_painted_metal_plating_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:gray_painted_metal_plating_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:gray_painted_metal_plating_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:gray_painted_metal_plating_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:gray_painted_metal_plating_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:gray_painted_metal_plating_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:gray_painted_metal_plating_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:gray_painted_metal_plating_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:gray_painted_metal_plating_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:gray_painted_metal_plating_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:gray_painted_metal_plating_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:gray_painted_metal_plating_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:gray_painted_metal_plating_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:gray_painted_metal_plating_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:gray_painted_metal_plating_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:gray_painted_metal_plating_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:gray_painted_metal_plating_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:gray_painted_metal_plating_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:gray_painted_metal_plating_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:gray_painted_metal_plating_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:gray_painted_metal_plating_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:gray_painted_metal_plating_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:gray_painted_metal_plating_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:gray_painted_metal_plating_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:gray_painted_metal_plating_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:gray_painted_metal_plating_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:gray_painted_metal_plating_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:gray_painted_metal_plating_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:gray_painted_metal_plating_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:gray_painted_metal_plating_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:gray_painted_metal_plating_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:gray_painted_metal_plating_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:gray_painted_metal_plating_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:gray_painted_metal_plating_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:gray_painted_metal_plating_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:gray_painted_metal_plating_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:gray_painted_metal_plating_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:gray_painted_metal_plating_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:gray_painted_metal_plating_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:gray_painted_metal_plating_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:gray_painted_metal_plating_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:gray_painted_metal_plating_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:gray_painted_metal_plating_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:gray_painted_metal_plating_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:gray_painted_metal_plating_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:gray_painted_metal_plating_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:gray_painted_metal_plating_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:gray_painted_metal_plating_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:gray_painted_metal_plating_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:gray_painted_metal_plating_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:gray_painted_metal_plating_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:gray_painted_metal_plating_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:gray_painted_metal_plating_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:gray_painted_metal_plating_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:gray_painted_metal_plating_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:gray_painted_metal_plating_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:gray_painted_metal_plating_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:gray_painted_metal_plating_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:gray_painted_metal_plating_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:gray_painted_metal_plating_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:gray_painted_metal_plating_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:gray_painted_metal_plating_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:gray_painted_metal_plating_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:gray_painted_metal_plating_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:gray_painted_metal_plating_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:gray_painted_metal_plating_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:gray_painted_metal_plating_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:gray_painted_metal_plating_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:gray_painted_metal_plating_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:gray_painted_metal_plating_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:gray_painted_metal_plating_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:gray_painted_metal_plating_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:gray_painted_metal_plating_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:gray_painted_metal_plating_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:gray_painted_metal_plating_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:gray_painted_metal_plating_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:gray_painted_metal_plating_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:gray_painted_metal_plating_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:gray_painted_metal_plating_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:gray_painted_metal_plating_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:gray_painted_metal_plating_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:gray_painted_metal_plating_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:gray_painted_metal_plating_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:gray_painted_metal_plating_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:gray_painted_metal_plating_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:gray_painted_metal_plating_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:gray_painted_metal_plating_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:gray_painted_metal_plating_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:gray_painted_metal_plating_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:gray_painted_metal_plating_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:gray_painted_metal_plating_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:gray_painted_metal_plating_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:gray_painted_metal_plating_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:gray_painted_metal_plating_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:gray_painted_metal_plating_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:gray_painted_metal_plating_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:gray_painted_metal_plating_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:gray_painted_metal_plating_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:gray_painted_metal_plating_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:gray_painted_metal_plating_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:gray_painted_metal_plating_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:gray_painted_metal_plating_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:gray_painted_metal_plating_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:gray_painted_metal_plating_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:gray_painted_metal_plating_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:gray_painted_metal_plating_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:gray_painted_metal_plating_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:gray_painted_metal_plating_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:gray_painted_metal_plating_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:gray_painted_metal_plating_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:gray_painted_metal_plating_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:gray_painted_metal_plating_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:gray_painted_metal_plating_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:gray_painted_metal_plating_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:gray_painted_metal_plating_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:gray_painted_metal_plating_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:gray_painted_metal_plating_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:gray_painted_metal_plating_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:gray_painted_metal_plating_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:gray_painted_metal_plating_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:gray_painted_metal_plating_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:gray_painted_metal_plating_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:gray_painted_metal_plating_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:gray_painted_metal_plating_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:gray_painted_metal_plating_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:gray_painted_metal_plating_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:gray_painted_metal_plating_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:gray_painted_metal_plating_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:gray_painted_metal_plating_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:gray_painted_metal_plating_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:gray_painted_metal_plating_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:gray_painted_metal_plating_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:gray_painted_metal_plating_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:gray_painted_metal_plating_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:gray_painted_metal_plating_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:gray_painted_metal_plating_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:gray_painted_metal_plating_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:gray_painted_metal_plating_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:gray_painted_metal_plating_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:gray_painted_metal_plating_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:gray_painted_metal_plating_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:gray_painted_metal_plating_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:gray_painted_metal_plating_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:gray_painted_metal_plating_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:gray_painted_metal_plating_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:gray_painted_metal_plating_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:gray_painted_metal_plating_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:gray_painted_metal_plating_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:gray_painted_metal_plating_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:gray_painted_metal_plating_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:gray_painted_metal_plating_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:gray_painted_metal_plating_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:gray_painted_metal_plating_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:gray_painted_metal_plating_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:gray_painted_metal_plating_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:gray_painted_metal_plating_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:gray_painted_metal_plating_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:gray_painted_metal_plating_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:gray_painted_metal_plating_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:gray_painted_metal_plating_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:gray_painted_metal_plating_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:gray_painted_metal_plating_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:gray_painted_metal_plating_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:gray_painted_metal_plating_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:gray_painted_metal_plating_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:gray_painted_metal_plating_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:gray_painted_metal_plating_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:gray_painted_metal_plating_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:gray_painted_metal_plating_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:gray_painted_metal_plating_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:gray_painted_metal_plating_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:gray_painted_metal_plating_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:gray_painted_metal_plating_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:gray_painted_metal_plating_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:gray_painted_metal_plating_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:gray_painted_metal_plating_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:gray_painted_metal_plating_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:gray_painted_metal_plating_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:gray_painted_metal_plating_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:gray_painted_metal_plating_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:gray_painted_metal_plating_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:gray_painted_metal_plating_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:gray_painted_metal_plating_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:gray_painted_metal_plating_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:gray_painted_metal_plating_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:gray_painted_metal_plating_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:gray_painted_metal_plating_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:gray_painted_metal_plating_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:gray_painted_metal_plating_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:gray_painted_metal_plating_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:gray_painted_metal_plating_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:gray_painted_metal_plating_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:gray_painted_metal_plating_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:gray_painted_metal_plating_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:gray_painted_metal_plating_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:gray_painted_metal_plating_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:gray_painted_metal_plating_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:gray_painted_metal_plating_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:gray_painted_metal_plating_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:gray_painted_metal_plating_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:gray_painted_metal_plating_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:gray_painted_metal_plating_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:gray_painted_metal_plating_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:gray_painted_metal_plating_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:gray_painted_metal_plating_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:gray_painted_metal_plating_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:gray_painted_metal_plating_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:gray_painted_metal_plating_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:gray_painted_metal_plating_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:gray_painted_metal_plating_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:gray_painted_metal_plating_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:gray_painted_metal_plating_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:gray_painted_metal_plating_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:gray_painted_metal_plating_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:gray_painted_metal_plating_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:gray_painted_metal_plating_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:gray_painted_metal_plating_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:gray_painted_metal_plating_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:gray_painted_metal_plating_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:gray_painted_metal_plating_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:gray_painted_metal_plating_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:gray_painted_metal_plating_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:gray_painted_metal_plating_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:gray_painted_metal_plating_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:gray_painted_metal_plating_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:gray_painted_metal_plating_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:gray_painted_metal_plating_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:gray_painted_metal_plating_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:gray_painted_metal_plating_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:gray_painted_metal_plating_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:gray_painted_metal_plating_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:gray_painted_metal_plating_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:gray_painted_metal_plating_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:gray_painted_metal_plating_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:gray_painted_metal_plating_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:gray_painted_metal_plating_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:gray_painted_metal_plating_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:gray_painted_metal_plating_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:gray_painted_metal_plating_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:gray_painted_metal_plating_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:gray_painted_metal_plating_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:gray_painted_metal_plating_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:gray_plaster_with_tudor_box_frame_1
conquest:gray_plaster_with_tudor_box_frame_1_vertical_corner[facing=north,layer=1,waterlogged=true]
conquest:gray_plaster_with_tudor_box_frame_1_vertical_corner[facing=north,layer=1,waterlogged=false]
conquest:gray_plaster_with_tudor_box_frame_1_vertical_corner[facing=north,layer=2,waterlogged=true]
conquest:gray_plaster_with_tudor_box_frame_1_vertical_corner[facing=north,layer=2,waterlogged=false]
conquest:gray_plaster_with_tudor_box_frame_1_vertical_corner[facing=north,layer=3,waterlogged=true]
conquest:gray_plaster_with_tudor_box_frame_1_vertical_corner[facing=north,layer=3,waterlogged=false]
conquest:gray_plaster_with_tudor_box_frame_1_vertical_corner[facing=north,layer=4,waterlogged=true]
conquest:gray_plaster_with_tudor_box_frame_1_vertical_corner[facing=north,layer=4,waterlogged=false]
conquest:gray_plaster_with_tudor_box_frame_1_vertical_corner[facing=south,layer=1,waterlogged=true]
conquest:gray_plaster_with_tudor_box_frame_1_vertical_corner[facing=south,layer=1,waterlogged=false]
conquest:gray_plaster_with_tudor_box_frame_1_vertical_corner[facing=south,layer=2,waterlogged=true]
conquest:gray_plaster_with_tudor_box_frame_1_vertical_corner[facing=south,layer=2,waterlogged=false]
conquest:gray_plaster_with_tudor_box_frame_1_vertical_corner[facing=south,layer=3,waterlogged=true]
conquest:gray_plaster_with_tudor_box_frame_1_vertical_corner[facing=south,layer=3,waterlogged=false]
conquest:gray_plaster_with_tudor_box_frame_1_vertical_corner[facing=south,layer=4,waterlogged=true]
conquest:gray_plaster_with_tudor_box_frame_1_vertical_corner[facing=south,layer=4,waterlogged=false]
conquest:gray_plaster_with_tudor_box_frame_1_vertical_corner[facing=west,layer=1,waterlogged=true]
conquest:gray_plaster_with_tudor_box_frame_1_vertical_corner[facing=west,layer=1,waterlogged=false]
conquest:gray_plaster_with_tudor_box_frame_1_vertical_corner[facing=west,layer=2,waterlogged=true]
conquest:gray_plaster_with_tudor_box_frame_1_vertical_corner[facing=west,layer=2,waterlogged=false]
conquest:gray_plaster_with_tudor_box_frame_1_vertical_corner[facing=west,layer=3,waterlogged=true]
conquest:gray_plaster_with_tudor_box_frame_1_vertical_corner[facing=west,layer=3,waterlogged=false]
conquest:gray_plaster_with_tudor_box_frame_1_vertical_corner[facing=west,layer=4,waterlogged=true]
conquest:gray_plaster_with_tudor_box_frame_1_vertical_corner[facing=west,layer=4,waterlogged=false]
conquest:gray_plaster_with_tudor_box_frame_1_vertical_corner[facing=east,layer=1,waterlogged=true]
conquest:gray_plaster_with_tudor_box_frame_1_vertical_corner[facing=east,layer=1,waterlogged=false]
conquest:gray_plaster_with_tudor_box_frame_1_vertical_corner[facing=east,layer=2,waterlogged=true]
conquest:gray_plaster_with_tudor_box_frame_1_vertical_corner[facing=east,layer=2,waterlogged=false]
conquest:gray_plaster_with_tudor_box_frame_1_vertical_corner[facing=east,layer=3,waterlogged=true]
conquest:gray_plaster_with_tudor_box_frame_1_vertical_corner[facing=east,layer=3,waterlogged=false]
conquest:gray_plaster_with_tudor_box_frame_1_vertical_corner[facing=east,layer=4,waterlogged=true]
conquest:gray_plaster_with_tudor_box_frame_1_vertical_corner[facing=east,layer=4,waterlogged=false]
conquest:gray_plaster_with_tudor_box_frame_1_vertical_quarter[facing=north,layer=1,waterlogged=true]
conquest:gray_plaster_with_tudor_box_frame_1_vertical_quarter[facing=north,layer=1,waterlogged=false]
conquest:gray_plaster_with_tudor_box_frame_1_vertical_quarter[facing=north,layer=2,waterlogged=true]
conquest:gray_plaster_with_tudor_box_frame_1_vertical_quarter[facing=north,layer=2,waterlogged=false]
conquest:gray_plaster_with_tudor_box_frame_1_vertical_quarter[facing=north,layer=3,waterlogged=true]
conquest:gray_plaster_with_tudor_box_frame_1_vertical_quarter[facing=north,layer=3,waterlogged=false]
conquest:gray_plaster_with_tudor_box_frame_1_vertical_quarter[facing=north,layer=4,waterlogged=true]
conquest:gray_plaster_with_tudor_box_frame_1_vertical_quarter[facing=north,layer=4,waterlogged=false]
conquest:gray_plaster_with_tudor_box_frame_1_vertical_quarter[facing=south,layer=1,waterlogged=true]
conquest:gray_plaster_with_tudor_box_frame_1_vertical_quarter[facing=south,layer=1,waterlogged=false]
conquest:gray_plaster_with_tudor_box_frame_1_vertical_quarter[facing=south,layer=2,waterlogged=true]
conquest:gray_plaster_with_tudor_box_frame_1_vertical_quarter[facing=south,layer=2,waterlogged=false]
conquest:gray_plaster_with_tudor_box_frame_1_vertical_quarter[facing=south,layer=3,waterlogged=true]
conquest:gray_plaster_with_tudor_box_frame_1_vertical_quarter[facing=south,layer=3,waterlogged=false]
conquest:gray_plaster_with_tudor_box_frame_1_vertical_quarter[facing=south,layer=4,waterlogged=true]
conquest:gray_plaster_with_tudor_box_frame_1_vertical_quarter[facing=south,layer=4,waterlogged=false]
conquest:gray_plaster_with_tudor_box_frame_1_vertical_quarter[facing=west,layer=1,waterlogged=true]
conquest:gray_plaster_with_tudor_box_frame_1_vertical_quarter[facing=west,layer=1,waterlogged=false]
conquest:gray_plaster_with_tudor_box_frame_1_vertical_quarter[facing=west,layer=2,waterlogged=true]
conquest:gray_plaster_with_tudor_box_frame_1_vertical_quarter[facing=west,layer=2,waterlogged=false]
conquest:gray_plaster_with_tudor_box_frame_1_vertical_quarter[facing=west,layer=3,waterlogged=true]
conquest:gray_plaster_with_tudor_box_frame_1_vertical_quarter[facing=west,layer=3,waterlogged=false]
conquest:gray_plaster_with_tudor_box_frame_1_vertical_quarter[facing=west,layer=4,waterlogged=true]
conquest:gray_plaster_with_tudor_box_frame_1_vertical_quarter[facing=west,layer=4,waterlogged=false]
conquest:gray_plaster_with_tudor_box_frame_1_vertical_quarter[facing=east,layer=1,waterlogged=true]
conquest:gray_plaster_with_tudor_box_frame_1_vertical_quarter[facing=east,layer=1,waterlogged=false]
conquest:gray_plaster_with_tudor_box_frame_1_vertical_quarter[facing=east,layer=2,waterlogged=true]
conquest:gray_plaster_with_tudor_box_frame_1_vertical_quarter[facing=east,layer=2,waterlogged=false]
conquest:gray_plaster_with_tudor_box_frame_1_vertical_quarter[facing=east,layer=3,waterlogged=true]
conquest:gray_plaster_with_tudor_box_frame_1_vertical_quarter[facing=east,layer=3,waterlogged=false]
conquest:gray_plaster_with_tudor_box_frame_1_vertical_quarter[facing=east,layer=4,waterlogged=true]
conquest:gray_plaster_with_tudor_box_frame_1_vertical_quarter[facing=east,layer=4,waterlogged=false]
conquest:gray_plaster_with_tudor_box_frame_1_vertical_slab[facing=north,layer=1,waterlogged=true]
conquest:gray_plaster_with_tudor_box_frame_1_vertical_slab[facing=north,layer=1,waterlogged=false]
conquest:gray_plaster_with_tudor_box_frame_1_vertical_slab[facing=north,layer=2,waterlogged=true]
conquest:gray_plaster_with_tudor_box_frame_1_vertical_slab[facing=north,layer=2,waterlogged=false]
conquest:gray_plaster_with_tudor_box_frame_1_vertical_slab[facing=north,layer=3,waterlogged=true]
conquest:gray_plaster_with_tudor_box_frame_1_vertical_slab[facing=north,layer=3,waterlogged=false]
conquest:gray_plaster_with_tudor_box_frame_1_vertical_slab[facing=north,layer=4,waterlogged=true]
conquest:gray_plaster_with_tudor_box_frame_1_vertical_slab[facing=north,layer=4,waterlogged=false]
conquest:gray_plaster_with_tudor_box_frame_1_vertical_slab[facing=south,layer=1,waterlogged=true]
conquest:gray_plaster_with_tudor_box_frame_1_vertical_slab[facing=south,layer=1,waterlogged=false]
conquest:gray_plaster_with_tudor_box_frame_1_vertical_slab[facing=south,layer=2,waterlogged=true]
conquest:gray_plaster_with_tudor_box_frame_1_vertical_slab[facing=south,layer=2,waterlogged=false]
conquest:gray_plaster_with_tudor_box_frame_1_vertical_slab[facing=south,layer=3,waterlogged=true]
conquest:gray_plaster_with_tudor_box_frame_1_vertical_slab[facing=south,layer=3,waterlogged=false]
conquest:gray_plaster_with_tudor_box_frame_1_vertical_slab[facing=south,layer=4,waterlogged=true]
conquest:gray_plaster_with_tudor_box_frame_1_vertical_slab[facing=south,layer=4,waterlogged=false]
conquest:gray_plaster_with_tudor_box_frame_1_vertical_slab[facing=west,layer=1,waterlogged=true]
conquest:gray_plaster_with_tudor_box_frame_1_vertical_slab[facing=west,layer=1,waterlogged=false]
conquest:gray_plaster_with_tudor_box_frame_1_vertical_slab[facing=west,layer=2,waterlogged=true]
conquest:gray_plaster_with_tudor_box_frame_1_vertical_slab[facing=west,layer=2,waterlogged=false]
conquest:gray_plaster_with_tudor_box_frame_1_vertical_slab[facing=west,layer=3,waterlogged=true]
conquest:gray_plaster_with_tudor_box_frame_1_vertical_slab[facing=west,layer=3,waterlogged=false]
conquest:gray_plaster_with_tudor_box_frame_1_vertical_slab[facing=west,layer=4,waterlogged=true]
conquest:gray_plaster_with_tudor_box_frame_1_vertical_slab[facing=west,layer=4,waterlogged=false]
conquest:gray_plaster_with_tudor_box_frame_1_vertical_slab[facing=east,layer=1,waterlogged=true]
conquest:gray_plaster_with_tudor_box_frame_1_vertical_slab[facing=east,layer=1,waterlogged=false]
conquest:gray_plaster_with_tudor_box_frame_1_vertical_slab[facing=east,layer=2,waterlogged=true]
conquest:gray_plaster_with_tudor_box_frame_1_vertical_slab[facing=east,layer=2,waterlogged=false]
conquest:gray_plaster_with_tudor_box_frame_1_vertical_slab[facing=east,layer=3,waterlogged=true]
conquest:gray_plaster_with_tudor_box_frame_1_vertical_slab[facing=east,layer=3,waterlogged=false]
conquest:gray_plaster_with_tudor_box_frame_1_vertical_slab[facing=east,layer=4,waterlogged=true]
conquest:gray_plaster_with_tudor_box_frame_1_vertical_slab[facing=east,layer=4,waterlogged=false]
conquest:gray_plaster_with_tudor_box_frame_2
conquest:gray_plaster_with_tudor_box_frame_2_vertical_corner[facing=north,layer=1,waterlogged=true]
conquest:gray_plaster_with_tudor_box_frame_2_vertical_corner[facing=north,layer=1,waterlogged=false]
conquest:gray_plaster_with_tudor_box_frame_2_vertical_corner[facing=north,layer=2,waterlogged=true]
conquest:gray_plaster_with_tudor_box_frame_2_vertical_corner[facing=north,layer=2,waterlogged=false]
conquest:gray_plaster_with_tudor_box_frame_2_vertical_corner[facing=north,layer=3,waterlogged=true]
conquest:gray_plaster_with_tudor_box_frame_2_vertical_corner[facing=north,layer=3,waterlogged=false]
conquest:gray_plaster_with_tudor_box_frame_2_vertical_corner[facing=north,layer=4,waterlogged=true]
conquest:gray_plaster_with_tudor_box_frame_2_vertical_corner[facing=north,layer=4,waterlogged=false]
conquest:gray_plaster_with_tudor_box_frame_2_vertical_corner[facing=south,layer=1,waterlogged=true]
conquest:gray_plaster_with_tudor_box_frame_2_vertical_corner[facing=south,layer=1,waterlogged=false]
conquest:gray_plaster_with_tudor_box_frame_2_vertical_corner[facing=south,layer=2,waterlogged=true]
conquest:gray_plaster_with_tudor_box_frame_2_vertical_corner[facing=south,layer=2,waterlogged=false]
conquest:gray_plaster_with_tudor_box_frame_2_vertical_corner[facing=south,layer=3,waterlogged=true]
conquest:gray_plaster_with_tudor_box_frame_2_vertical_corner[facing=south,layer=3,waterlogged=false]
conquest:gray_plaster_with_tudor_box_frame_2_vertical_corner[facing=south,layer=4,waterlogged=true]
conquest:gray_plaster_with_tudor_box_frame_2_vertical_corner[facing=south,layer=4,waterlogged=false]
conquest:gray_plaster_with_tudor_box_frame_2_vertical_corner[facing=west,layer=1,waterlogged=true]
conquest:gray_plaster_with_tudor_box_frame_2_vertical_corner[facing=west,layer=1,waterlogged=false]
conquest:gray_plaster_with_tudor_box_frame_2_vertical_corner[facing=west,layer=2,waterlogged=true]
conquest:gray_plaster_with_tudor_box_frame_2_vertical_corner[facing=west,layer=2,waterlogged=false]
conquest:gray_plaster_with_tudor_box_frame_2_vertical_corner[facing=west,layer=3,waterlogged=true]
conquest:gray_plaster_with_tudor_box_frame_2_vertical_corner[facing=west,layer=3,waterlogged=false]
conquest:gray_plaster_with_tudor_box_frame_2_vertical_corner[facing=west,layer=4,waterlogged=true]
conquest:gray_plaster_with_tudor_box_frame_2_vertical_corner[facing=west,layer=4,waterlogged=false]
conquest:gray_plaster_with_tudor_box_frame_2_vertical_corner[facing=east,layer=1,waterlogged=true]
conquest:gray_plaster_with_tudor_box_frame_2_vertical_corner[facing=east,layer=1,waterlogged=false]
conquest:gray_plaster_with_tudor_box_frame_2_vertical_corner[facing=east,layer=2,waterlogged=true]
conquest:gray_plaster_with_tudor_box_frame_2_vertical_corner[facing=east,layer=2,waterlogged=false]
conquest:gray_plaster_with_tudor_box_frame_2_vertical_corner[facing=east,layer=3,waterlogged=true]
conquest:gray_plaster_with_tudor_box_frame_2_vertical_corner[facing=east,layer=3,waterlogged=false]
conquest:gray_plaster_with_tudor_box_frame_2_vertical_corner[facing=east,layer=4,waterlogged=true]
conquest:gray_plaster_with_tudor_box_frame_2_vertical_corner[facing=east,layer=4,waterlogged=false]
conquest:gray_plaster_with_tudor_box_frame_2_vertical_quarter[facing=north,layer=1,waterlogged=true]
conquest:gray_plaster_with_tudor_box_frame_2_vertical_quarter[facing=north,layer=1,waterlogged=false]
conquest:gray_plaster_with_tudor_box_frame_2_vertical_quarter[facing=north,layer=2,waterlogged=true]
conquest:gray_plaster_with_tudor_box_frame_2_vertical_quarter[facing=north,layer=2,waterlogged=false]
conquest:gray_plaster_with_tudor_box_frame_2_vertical_quarter[facing=north,layer=3,waterlogged=true]
conquest:gray_plaster_with_tudor_box_frame_2_vertical_quarter[facing=north,layer=3,waterlogged=false]
conquest:gray_plaster_with_tudor_box_frame_2_vertical_quarter[facing=north,layer=4,waterlogged=true]
conquest:gray_plaster_with_tudor_box_frame_2_vertical_quarter[facing=north,layer=4,waterlogged=false]
conquest:gray_plaster_with_tudor_box_frame_2_vertical_quarter[facing=south,layer=1,waterlogged=true]
conquest:gray_plaster_with_tudor_box_frame_2_vertical_quarter[facing=south,layer=1,waterlogged=false]
conquest:gray_plaster_with_tudor_box_frame_2_vertical_quarter[facing=south,layer=2,waterlogged=true]
conquest:gray_plaster_with_tudor_box_frame_2_vertical_quarter[facing=south,layer=2,waterlogged=false]
conquest:gray_plaster_with_tudor_box_frame_2_vertical_quarter[facing=south,layer=3,waterlogged=true]
conquest:gray_plaster_with_tudor_box_frame_2_vertical_quarter[facing=south,layer=3,waterlogged=false]
conquest:gray_plaster_with_tudor_box_frame_2_vertical_quarter[facing=south,layer=4,waterlogged=true]
conquest:gray_plaster_with_tudor_box_frame_2_vertical_quarter[facing=south,layer=4,waterlogged=false]
conquest:gray_plaster_with_tudor_box_frame_2_vertical_quarter[facing=west,layer=1,waterlogged=true]
conquest:gray_plaster_with_tudor_box_frame_2_vertical_quarter[facing=west,layer=1,waterlogged=false]
conquest:gray_plaster_with_tudor_box_frame_2_vertical_quarter[facing=west,layer=2,waterlogged=true]
conquest:gray_plaster_with_tudor_box_frame_2_vertical_quarter[facing=west,layer=2,waterlogged=false]
conquest:gray_plaster_with_tudor_box_frame_2_vertical_quarter[facing=west,layer=3,waterlogged=true]
conquest:gray_plaster_with_tudor_box_frame_2_vertical_quarter[facing=west,layer=3,waterlogged=false]
conquest:gray_plaster_with_tudor_box_frame_2_vertical_quarter[facing=west,layer=4,waterlogged=true]
conquest:gray_plaster_with_tudor_box_frame_2_vertical_quarter[facing=west,layer=4,waterlogged=false]
conquest:gray_plaster_with_tudor_box_frame_2_vertical_quarter[facing=east,layer=1,waterlogged=true]
conquest:gray_plaster_with_tudor_box_frame_2_vertical_quarter[facing=east,layer=1,waterlogged=false]
conquest:gray_plaster_with_tudor_box_frame_2_vertical_quarter[facing=east,layer=2,waterlogged=true]
conquest:gray_plaster_with_tudor_box_frame_2_vertical_quarter[facing=east,layer=2,waterlogged=false]
conquest:gray_plaster_with_tudor_box_frame_2_vertical_quarter[facing=east,layer=3,waterlogged=true]
conquest:gray_plaster_with_tudor_box_frame_2_vertical_quarter[facing=east,layer=3,waterlogged=false]
conquest:gray_plaster_with_tudor_box_frame_2_vertical_quarter[facing=east,layer=4,waterlogged=true]
conquest:gray_plaster_with_tudor_box_frame_2_vertical_quarter[facing=east,layer=4,waterlogged=false]
conquest:gray_plaster_with_tudor_box_frame_2_vertical_slab[facing=north,layer=1,waterlogged=true]
conquest:gray_plaster_with_tudor_box_frame_2_vertical_slab[facing=north,layer=1,waterlogged=false]
conquest:gray_plaster_with_tudor_box_frame_2_vertical_slab[facing=north,layer=2,waterlogged=true]
conquest:gray_plaster_with_tudor_box_frame_2_vertical_slab[facing=north,layer=2,waterlogged=false]
conquest:gray_plaster_with_tudor_box_frame_2_vertical_slab[facing=north,layer=3,waterlogged=true]
conquest:gray_plaster_with_tudor_box_frame_2_vertical_slab[facing=north,layer=3,waterlogged=false]
conquest:gray_plaster_with_tudor_box_frame_2_vertical_slab[facing=north,layer=4,waterlogged=true]
conquest:gray_plaster_with_tudor_box_frame_2_vertical_slab[facing=north,layer=4,waterlogged=false]
conquest:gray_plaster_with_tudor_box_frame_2_vertical_slab[facing=south,layer=1,waterlogged=true]
conquest:gray_plaster_with_tudor_box_frame_2_vertical_slab[facing=south,layer=1,waterlogged=false]
conquest:gray_plaster_with_tudor_box_frame_2_vertical_slab[facing=south,layer=2,waterlogged=true]
conquest:gray_plaster_with_tudor_box_frame_2_vertical_slab[facing=south,layer=2,waterlogged=false]
conquest:gray_plaster_with_tudor_box_frame_2_vertical_slab[facing=south,layer=3,waterlogged=true]
conquest:gray_plaster_with_tudor_box_frame_2_vertical_slab[facing=south,layer=3,waterlogged=false]
conquest:gray_plaster_with_tudor_box_frame_2_vertical_slab[facing=south,layer=4,waterlogged=true]
conquest:gray_plaster_with_tudor_box_frame_2_vertical_slab[facing=south,layer=4,waterlogged=false]
conquest:gray_plaster_with_tudor_box_frame_2_vertical_slab[facing=west,layer=1,waterlogged=true]
conquest:gray_plaster_with_tudor_box_frame_2_vertical_slab[facing=west,layer=1,waterlogged=false]
conquest:gray_plaster_with_tudor_box_frame_2_vertical_slab[facing=west,layer=2,waterlogged=true]
conquest:gray_plaster_with_tudor_box_frame_2_vertical_slab[facing=west,layer=2,waterlogged=false]
conquest:gray_plaster_with_tudor_box_frame_2_vertical_slab[facing=west,layer=3,waterlogged=true]
conquest:gray_plaster_with_tudor_box_frame_2_vertical_slab[facing=west,layer=3,waterlogged=false]
conquest:gray_plaster_with_tudor_box_frame_2_vertical_slab[facing=west,layer=4,waterlogged=true]
conquest:gray_plaster_with_tudor_box_frame_2_vertical_slab[facing=west,layer=4,waterlogged=false]
conquest:gray_plaster_with_tudor_box_frame_2_vertical_slab[facing=east,layer=1,waterlogged=true]
conquest:gray_plaster_with_tudor_box_frame_2_vertical_slab[facing=east,layer=1,waterlogged=false]
conquest:gray_plaster_with_tudor_box_frame_2_vertical_slab[facing=east,layer=2,waterlogged=true]
conquest:gray_plaster_with_tudor_box_frame_2_vertical_slab[facing=east,layer=2,waterlogged=false]
conquest:gray_plaster_with_tudor_box_frame_2_vertical_slab[facing=east,layer=3,waterlogged=true]
conquest:gray_plaster_with_tudor_box_frame_2_vertical_slab[facing=east,layer=3,waterlogged=false]
conquest:gray_plaster_with_tudor_box_frame_2_vertical_slab[facing=east,layer=4,waterlogged=true]
conquest:gray_plaster_with_tudor_box_frame_2_vertical_slab[facing=east,layer=4,waterlogged=false]
conquest:gray_plaster_with_tudor_cross_frame
conquest:gray_plaster_with_tudor_cross_frame_vertical_corner[facing=north,layer=1,waterlogged=true]
conquest:gray_plaster_with_tudor_cross_frame_vertical_corner[facing=north,layer=1,waterlogged=false]
conquest:gray_plaster_with_tudor_cross_frame_vertical_corner[facing=north,layer=2,waterlogged=true]
conquest:gray_plaster_with_tudor_cross_frame_vertical_corner[facing=north,layer=2,waterlogged=false]
conquest:gray_plaster_with_tudor_cross_frame_vertical_corner[facing=north,layer=3,waterlogged=true]
conquest:gray_plaster_with_tudor_cross_frame_vertical_corner[facing=north,layer=3,waterlogged=false]
conquest:gray_plaster_with_tudor_cross_frame_vertical_corner[facing=north,layer=4,waterlogged=true]
conquest:gray_plaster_with_tudor_cross_frame_vertical_corner[facing=north,layer=4,waterlogged=false]
conquest:gray_plaster_with_tudor_cross_frame_vertical_corner[facing=south,layer=1,waterlogged=true]
conquest:gray_plaster_with_tudor_cross_frame_vertical_corner[facing=south,layer=1,waterlogged=false]
conquest:gray_plaster_with_tudor_cross_frame_vertical_corner[facing=south,layer=2,waterlogged=true]
conquest:gray_plaster_with_tudor_cross_frame_vertical_corner[facing=south,layer=2,waterlogged=false]
conquest:gray_plaster_with_tudor_cross_frame_vertical_corner[facing=south,layer=3,waterlogged=true]
conquest:gray_plaster_with_tudor_cross_frame_vertical_corner[facing=south,layer=3,waterlogged=false]
conquest:gray_plaster_with_tudor_cross_frame_vertical_corner[facing=south,layer=4,waterlogged=true]
conquest:gray_plaster_with_tudor_cross_frame_vertical_corner[facing=south,layer=4,waterlogged=false]
conquest:gray_plaster_with_tudor_cross_frame_vertical_corner[facing=west,layer=1,waterlogged=true]
conquest:gray_plaster_with_tudor_cross_frame_vertical_corner[facing=west,layer=1,waterlogged=false]
conquest:gray_plaster_with_tudor_cross_frame_vertical_corner[facing=west,layer=2,waterlogged=true]
conquest:gray_plaster_with_tudor_cross_frame_vertical_corner[facing=west,layer=2,waterlogged=false]
conquest:gray_plaster_with_tudor_cross_frame_vertical_corner[facing=west,layer=3,waterlogged=true]
conquest:gray_plaster_with_tudor_cross_frame_vertical_corner[facing=west,layer=3,waterlogged=false]
conquest:gray_plaster_with_tudor_cross_frame_vertical_corner[facing=west,layer=4,waterlogged=true]
conquest:gray_plaster_with_tudor_cross_frame_vertical_corner[facing=west,layer=4,waterlogged=false]
conquest:gray_plaster_with_tudor_cross_frame_vertical_corner[facing=east,layer=1,waterlogged=true]
conquest:gray_plaster_with_tudor_cross_frame_vertical_corner[facing=east,layer=1,waterlogged=false]
conquest:gray_plaster_with_tudor_cross_frame_vertical_corner[facing=east,layer=2,waterlogged=true]
conquest:gray_plaster_with_tudor_cross_frame_vertical_corner[facing=east,layer=2,waterlogged=false]
conquest:gray_plaster_with_tudor_cross_frame_vertical_corner[facing=east,layer=3,waterlogged=true]
conquest:gray_plaster_with_tudor_cross_frame_vertical_corner[facing=east,layer=3,waterlogged=false]
conquest:gray_plaster_with_tudor_cross_frame_vertical_corner[facing=east,layer=4,waterlogged=true]
conquest:gray_plaster_with_tudor_cross_frame_vertical_corner[facing=east,layer=4,waterlogged=false]
conquest:gray_plaster_with_tudor_cross_frame_vertical_quarter[facing=north,layer=1,waterlogged=true]
conquest:gray_plaster_with_tudor_cross_frame_vertical_quarter[facing=north,layer=1,waterlogged=false]
conquest:gray_plaster_with_tudor_cross_frame_vertical_quarter[facing=north,layer=2,waterlogged=true]
conquest:gray_plaster_with_tudor_cross_frame_vertical_quarter[facing=north,layer=2,waterlogged=false]
conquest:gray_plaster_with_tudor_cross_frame_vertical_quarter[facing=north,layer=3,waterlogged=true]
conquest:gray_plaster_with_tudor_cross_frame_vertical_quarter[facing=north,layer=3,waterlogged=false]
conquest:gray_plaster_with_tudor_cross_frame_vertical_quarter[facing=north,layer=4,waterlogged=true]
conquest:gray_plaster_with_tudor_cross_frame_vertical_quarter[facing=north,layer=4,waterlogged=false]
conquest:gray_plaster_with_tudor_cross_frame_vertical_quarter[facing=south,layer=1,waterlogged=true]
conquest:gray_plaster_with_tudor_cross_frame_vertical_quarter[facing=south,layer=1,waterlogged=false]
conquest:gray_plaster_with_tudor_cross_frame_vertical_quarter[facing=south,layer=2,waterlogged=true]
conquest:gray_plaster_with_tudor_cross_frame_vertical_quarter[facing=south,layer=2,waterlogged=false]
conquest:gray_plaster_with_tudor_cross_frame_vertical_quarter[facing=south,layer=3,waterlogged=true]
conquest:gray_plaster_with_tudor_cross_frame_vertical_quarter[facing=south,layer=3,waterlogged=false]
conquest:gray_plaster_with_tudor_cross_frame_vertical_quarter[facing=south,layer=4,waterlogged=true]
conquest:gray_plaster_with_tudor_cross_frame_vertical_quarter[facing=south,layer=4,waterlogged=false]
conquest:gray_plaster_with_tudor_cross_frame_vertical_quarter[facing=west,layer=1,waterlogged=true]
conquest:gray_plaster_with_tudor_cross_frame_vertical_quarter[facing=west,layer=1,waterlogged=false]
conquest:gray_plaster_with_tudor_cross_frame_vertical_quarter[facing=west,layer=2,waterlogged=true]
conquest:gray_plaster_with_tudor_cross_frame_vertical_quarter[facing=west,layer=2,waterlogged=false]
conquest:gray_plaster_with_tudor_cross_frame_vertical_quarter[facing=west,layer=3,waterlogged=true]
conquest:gray_plaster_with_tudor_cross_frame_vertical_quarter[facing=west,layer=3,waterlogged=false]
conquest:gray_plaster_with_tudor_cross_frame_vertical_quarter[facing=west,layer=4,waterlogged=true]
conquest:gray_plaster_with_tudor_cross_frame_vertical_quarter[facing=west,layer=4,waterlogged=false]
conquest:gray_plaster_with_tudor_cross_frame_vertical_quarter[facing=east,layer=1,waterlogged=true]
conquest:gray_plaster_with_tudor_cross_frame_vertical_quarter[facing=east,layer=1,waterlogged=false]
conquest:gray_plaster_with_tudor_cross_frame_vertical_quarter[facing=east,layer=2,waterlogged=true]
conquest:gray_plaster_with_tudor_cross_frame_vertical_quarter[facing=east,layer=2,waterlogged=false]
conquest:gray_plaster_with_tudor_cross_frame_vertical_quarter[facing=east,layer=3,waterlogged=true]
conquest:gray_plaster_with_tudor_cross_frame_vertical_quarter[facing=east,layer=3,waterlogged=false]
conquest:gray_plaster_with_tudor_cross_frame_vertical_quarter[facing=east,layer=4,waterlogged=true]
conquest:gray_plaster_with_tudor_cross_frame_vertical_quarter[facing=east,layer=4,waterlogged=false]
conquest:gray_plaster_with_tudor_cross_frame_vertical_slab[facing=north,layer=1,waterlogged=true]
conquest:gray_plaster_with_tudor_cross_frame_vertical_slab[facing=north,layer=1,waterlogged=false]
conquest:gray_plaster_with_tudor_cross_frame_vertical_slab[facing=north,layer=2,waterlogged=true]
conquest:gray_plaster_with_tudor_cross_frame_vertical_slab[facing=north,layer=2,waterlogged=false]
conquest:gray_plaster_with_tudor_cross_frame_vertical_slab[facing=north,layer=3,waterlogged=true]
conquest:gray_plaster_with_tudor_cross_frame_vertical_slab[facing=north,layer=3,waterlogged=false]
conquest:gray_plaster_with_tudor_cross_frame_vertical_slab[facing=north,layer=4,waterlogged=true]
conquest:gray_plaster_with_tudor_cross_frame_vertical_slab[facing=north,layer=4,waterlogged=false]
conquest:gray_plaster_with_tudor_cross_frame_vertical_slab[facing=south,layer=1,waterlogged=true]
conquest:gray_plaster_with_tudor_cross_frame_vertical_slab[facing=south,layer=1,waterlogged=false]
conquest:gray_plaster_with_tudor_cross_frame_vertical_slab[facing=south,layer=2,waterlogged=true]
conquest:gray_plaster_with_tudor_cross_frame_vertical_slab[facing=south,layer=2,waterlogged=false]
conquest:gray_plaster_with_tudor_cross_frame_vertical_slab[facing=south,layer=3,waterlogged=true]
conquest:gray_plaster_with_tudor_cross_frame_vertical_slab[facing=south,layer=3,waterlogged=false]
conquest:gray_plaster_with_tudor_cross_frame_vertical_slab[facing=south,layer=4,waterlogged=true]
conquest:gray_plaster_with_tudor_cross_frame_vertical_slab[facing=south,layer=4,waterlogged=false]
conquest:gray_plaster_with_tudor_cross_frame_vertical_slab[facing=west,layer=1,waterlogged=true]
conquest:gray_plaster_with_tudor_cross_frame_vertical_slab[facing=west,layer=1,waterlogged=false]
conquest:gray_plaster_with_tudor_cross_frame_vertical_slab[facing=west,layer=2,waterlogged=true]
conquest:gray_plaster_with_tudor_cross_frame_vertical_slab[facing=west,layer=2,waterlogged=false]
conquest:gray_plaster_with_tudor_cross_frame_vertical_slab[facing=west,layer=3,waterlogged=true]
conquest:gray_plaster_with_tudor_cross_frame_vertical_slab[facing=west,layer=3,waterlogged=false]
conquest:gray_plaster_with_tudor_cross_frame_vertical_slab[facing=west,layer=4,waterlogged=true]
conquest:gray_plaster_with_tudor_cross_frame_vertical_slab[facing=west,layer=4,waterlogged=false]
conquest:gray_plaster_with_tudor_cross_frame_vertical_slab[facing=east,layer=1,waterlogged=true]
conquest:gray_plaster_with_tudor_cross_frame_vertical_slab[facing=east,layer=1,waterlogged=false]
conquest:gray_plaster_with_tudor_cross_frame_vertical_slab[facing=east,layer=2,waterlogged=true]
conquest:gray_plaster_with_tudor_cross_frame_vertical_slab[facing=east,layer=2,waterlogged=false]
conquest:gray_plaster_with_tudor_cross_frame_vertical_slab[facing=east,layer=3,waterlogged=true]
conquest:gray_plaster_with_tudor_cross_frame_vertical_slab[facing=east,layer=3,waterlogged=false]
conquest:gray_plaster_with_tudor_cross_frame_vertical_slab[facing=east,layer=4,waterlogged=true]
conquest:gray_plaster_with_tudor_cross_frame_vertical_slab[facing=east,layer=4,waterlogged=false]
conquest:gray_plaster_with_tudor_diagonal_downwards_frame
conquest:gray_plaster_with_tudor_diagonal_downwards_frame_vertical_corner[facing=north,layer=1,waterlogged=true]
conquest:gray_plaster_with_tudor_diagonal_downwards_frame_vertical_corner[facing=north,layer=1,waterlogged=false]
conquest:gray_plaster_with_tudor_diagonal_downwards_frame_vertical_corner[facing=north,layer=2,waterlogged=true]
conquest:gray_plaster_with_tudor_diagonal_downwards_frame_vertical_corner[facing=north,layer=2,waterlogged=false]
conquest:gray_plaster_with_tudor_diagonal_downwards_frame_vertical_corner[facing=north,layer=3,waterlogged=true]
conquest:gray_plaster_with_tudor_diagonal_downwards_frame_vertical_corner[facing=north,layer=3,waterlogged=false]
conquest:gray_plaster_with_tudor_diagonal_downwards_frame_vertical_corner[facing=north,layer=4,waterlogged=true]
conquest:gray_plaster_with_tudor_diagonal_downwards_frame_vertical_corner[facing=north,layer=4,waterlogged=false]
conquest:gray_plaster_with_tudor_diagonal_downwards_frame_vertical_corner[facing=south,layer=1,waterlogged=true]
conquest:gray_plaster_with_tudor_diagonal_downwards_frame_vertical_corner[facing=south,layer=1,waterlogged=false]
conquest:gray_plaster_with_tudor_diagonal_downwards_frame_vertical_corner[facing=south,layer=2,waterlogged=true]
conquest:gray_plaster_with_tudor_diagonal_downwards_frame_vertical_corner[facing=south,layer=2,waterlogged=false]
conquest:gray_plaster_with_tudor_diagonal_downwards_frame_vertical_corner[facing=south,layer=3,waterlogged=true]
conquest:gray_plaster_with_tudor_diagonal_downwards_frame_vertical_corner[facing=south,layer=3,waterlogged=false]
conquest:gray_plaster_with_tudor_diagonal_downwards_frame_vertical_corner[facing=south,layer=4,waterlogged=true]
conquest:gray_plaster_with_tudor_diagonal_downwards_frame_vertical_corner[facing=south,layer=4,waterlogged=false]
conquest:gray_plaster_with_tudor_diagonal_downwards_frame_vertical_corner[facing=west,layer=1,waterlogged=true]
conquest:gray_plaster_with_tudor_diagonal_downwards_frame_vertical_corner[facing=west,layer=1,waterlogged=false]
conquest:gray_plaster_with_tudor_diagonal_downwards_frame_vertical_corner[facing=west,layer=2,waterlogged=true]
conquest:gray_plaster_with_tudor_diagonal_downwards_frame_vertical_corner[facing=west,layer=2,waterlogged=false]
conquest:gray_plaster_with_tudor_diagonal_downwards_frame_vertical_corner[facing=west,layer=3,waterlogged=true]
conquest:gray_plaster_with_tudor_diagonal_downwards_frame_vertical_corner[facing=west,layer=3,waterlogged=false]
conquest:gray_plaster_with_tudor_diagonal_downwards_frame_vertical_corner[facing=west,layer=4,waterlogged=true]
conquest:gray_plaster_with_tudor_diagonal_downwards_frame_vertical_corner[facing=west,layer=4,waterlogged=false]
conquest:gray_plaster_with_tudor_diagonal_downwards_frame_vertical_corner[facing=east,layer=1,waterlogged=true]
conquest:gray_plaster_with_tudor_diagonal_downwards_frame_vertical_corner[facing=east,layer=1,waterlogged=false]
conquest:gray_plaster_with_tudor_diagonal_downwards_frame_vertical_corner[facing=east,layer=2,waterlogged=true]
conquest:gray_plaster_with_tudor_diagonal_downwards_frame_vertical_corner[facing=east,layer=2,waterlogged=false]
conquest:gray_plaster_with_tudor_diagonal_downwards_frame_vertical_corner[facing=east,layer=3,waterlogged=true]
conquest:gray_plaster_with_tudor_diagonal_downwards_frame_vertical_corner[facing=east,layer=3,waterlogged=false]
conquest:gray_plaster_with_tudor_diagonal_downwards_frame_vertical_corner[facing=east,layer=4,waterlogged=true]
conquest:gray_plaster_with_tudor_diagonal_downwards_frame_vertical_corner[facing=east,layer=4,waterlogged=false]
conquest:gray_plaster_with_tudor_diagonal_downwards_frame_vertical_quarter[facing=north,layer=1,waterlogged=true]
conquest:gray_plaster_with_tudor_diagonal_downwards_frame_vertical_quarter[facing=north,layer=1,waterlogged=false]
conquest:gray_plaster_with_tudor_diagonal_downwards_frame_vertical_quarter[facing=north,layer=2,waterlogged=true]
conquest:gray_plaster_with_tudor_diagonal_downwards_frame_vertical_quarter[facing=north,layer=2,waterlogged=false]
conquest:gray_plaster_with_tudor_diagonal_downwards_frame_vertical_quarter[facing=north,layer=3,waterlogged=true]
conquest:gray_plaster_with_tudor_diagonal_downwards_frame_vertical_quarter[facing=north,layer=3,waterlogged=false]
conquest:gray_plaster_with_tudor_diagonal_downwards_frame_vertical_quarter[facing=north,layer=4,waterlogged=true]
conquest:gray_plaster_with_tudor_diagonal_downwards_frame_vertical_quarter[facing=north,layer=4,waterlogged=false]
conquest:gray_plaster_with_tudor_diagonal_downwards_frame_vertical_quarter[facing=south,layer=1,waterlogged=true]
conquest:gray_plaster_with_tudor_diagonal_downwards_frame_vertical_quarter[facing=south,layer=1,waterlogged=false]
conquest:gray_plaster_with_tudor_diagonal_downwards_frame_vertical_quarter[facing=south,layer=2,waterlogged=true]
conquest:gray_plaster_with_tudor_diagonal_downwards_frame_vertical_quarter[facing=south,layer=2,waterlogged=false]
conquest:gray_plaster_with_tudor_diagonal_downwards_frame_vertical_quarter[facing=south,layer=3,waterlogged=true]
conquest:gray_plaster_with_tudor_diagonal_downwards_frame_vertical_quarter[facing=south,layer=3,waterlogged=false]
conquest:gray_plaster_with_tudor_diagonal_downwards_frame_vertical_quarter[facing=south,layer=4,waterlogged=true]
conquest:gray_plaster_with_tudor_diagonal_downwards_frame_vertical_quarter[facing=south,layer=4,waterlogged=false]
conquest:gray_plaster_with_tudor_diagonal_downwards_frame_vertical_quarter[facing=west,layer=1,waterlogged=true]
conquest:gray_plaster_with_tudor_diagonal_downwards_frame_vertical_quarter[facing=west,layer=1,waterlogged=false]
conquest:gray_plaster_with_tudor_diagonal_downwards_frame_vertical_quarter[facing=west,layer=2,waterlogged=true]
conquest:gray_plaster_with_tudor_diagonal_downwards_frame_vertical_quarter[facing=west,layer=2,waterlogged=false]
conquest:gray_plaster_with_tudor_diagonal_downwards_frame_vertical_quarter[facing=west,layer=3,waterlogged=true]
conquest:gray_plaster_with_tudor_diagonal_downwards_frame_vertical_quarter[facing=west,layer=3,waterlogged=false]
conquest:gray_plaster_with_tudor_diagonal_downwards_frame_vertical_quarter[facing=west,layer=4,waterlogged=true]
conquest:gray_plaster_with_tudor_diagonal_downwards_frame_vertical_quarter[facing=west,layer=4,waterlogged=false]
conquest:gray_plaster_with_tudor_diagonal_downwards_frame_vertical_quarter[facing=east,layer=1,waterlogged=true]
conquest:gray_plaster_with_tudor_diagonal_downwards_frame_vertical_quarter[facing=east,layer=1,waterlogged=false]
conquest:gray_plaster_with_tudor_diagonal_downwards_frame_vertical_quarter[facing=east,layer=2,waterlogged=true]
conquest:gray_plaster_with_tudor_diagonal_downwards_frame_vertical_quarter[facing=east,layer=2,waterlogged=false]
conquest:gray_plaster_with_tudor_diagonal_downwards_frame_vertical_quarter[facing=east,layer=3,waterlogged=true]
conquest:gray_plaster_with_tudor_diagonal_downwards_frame_vertical_quarter[facing=east,layer=3,waterlogged=false]
conquest:gray_plaster_with_tudor_diagonal_downwards_frame_vertical_quarter[facing=east,layer=4,waterlogged=true]
conquest:gray_plaster_with_tudor_diagonal_downwards_frame_vertical_quarter[facing=east,layer=4,waterlogged=false]
conquest:gray_plaster_with_tudor_diagonal_downwards_frame_vertical_slab[facing=north,layer=1,waterlogged=true]
conquest:gray_plaster_with_tudor_diagonal_downwards_frame_vertical_slab[facing=north,layer=1,waterlogged=false]
conquest:gray_plaster_with_tudor_diagonal_downwards_frame_vertical_slab[facing=north,layer=2,waterlogged=true]
conquest:gray_plaster_with_tudor_diagonal_downwards_frame_vertical_slab[facing=north,layer=2,waterlogged=false]
conquest:gray_plaster_with_tudor_diagonal_downwards_frame_vertical_slab[facing=north,layer=3,waterlogged=true]
conquest:gray_plaster_with_tudor_diagonal_downwards_frame_vertical_slab[facing=north,layer=3,waterlogged=false]
conquest:gray_plaster_with_tudor_diagonal_downwards_frame_vertical_slab[facing=north,layer=4,waterlogged=true]
conquest:gray_plaster_with_tudor_diagonal_downwards_frame_vertical_slab[facing=north,layer=4,waterlogged=false]
conquest:gray_plaster_with_tudor_diagonal_downwards_frame_vertical_slab[facing=south,layer=1,waterlogged=true]
conquest:gray_plaster_with_tudor_diagonal_downwards_frame_vertical_slab[facing=south,layer=1,waterlogged=false]
conquest:gray_plaster_with_tudor_diagonal_downwards_frame_vertical_slab[facing=south,layer=2,waterlogged=true]
conquest:gray_plaster_with_tudor_diagonal_downwards_frame_vertical_slab[facing=south,layer=2,waterlogged=false]
conquest:gray_plaster_with_tudor_diagonal_downwards_frame_vertical_slab[facing=south,layer=3,waterlogged=true]
conquest:gray_plaster_with_tudor_diagonal_downwards_frame_vertical_slab[facing=south,layer=3,waterlogged=false]
conquest:gray_plaster_with_tudor_diagonal_downwards_frame_vertical_slab[facing=south,layer=4,waterlogged=true]
conquest:gray_plaster_with_tudor_diagonal_downwards_frame_vertical_slab[facing=south,layer=4,waterlogged=false]
conquest:gray_plaster_with_tudor_diagonal_downwards_frame_vertical_slab[facing=west,layer=1,waterlogged=true]
conquest:gray_plaster_with_tudor_diagonal_downwards_frame_vertical_slab[facing=west,layer=1,waterlogged=false]
conquest:gray_plaster_with_tudor_diagonal_downwards_frame_vertical_slab[facing=west,layer=2,waterlogged=true]
conquest:gray_plaster_with_tudor_diagonal_downwards_frame_vertical_slab[facing=west,layer=2,waterlogged=false]
conquest:gray_plaster_with_tudor_diagonal_downwards_frame_vertical_slab[facing=west,layer=3,waterlogged=true]
conquest:gray_plaster_with_tudor_diagonal_downwards_frame_vertical_slab[facing=west,layer=3,waterlogged=false]
conquest:gray_plaster_with_tudor_diagonal_downwards_frame_vertical_slab[facing=west,layer=4,waterlogged=true]
conquest:gray_plaster_with_tudor_diagonal_downwards_frame_vertical_slab[facing=west,layer=4,waterlogged=false]
conquest:gray_plaster_with_tudor_diagonal_downwards_frame_vertical_slab[facing=east,layer=1,waterlogged=true]
conquest:gray_plaster_with_tudor_diagonal_downwards_frame_vertical_slab[facing=east,layer=1,waterlogged=false]
conquest:gray_plaster_with_tudor_diagonal_downwards_frame_vertical_slab[facing=east,layer=2,waterlogged=true]
conquest:gray_plaster_with_tudor_diagonal_downwards_frame_vertical_slab[facing=east,layer=2,waterlogged=false]
conquest:gray_plaster_with_tudor_diagonal_downwards_frame_vertical_slab[facing=east,layer=3,waterlogged=true]
conquest:gray_plaster_with_tudor_diagonal_downwards_frame_vertical_slab[facing=east,layer=3,waterlogged=false]
conquest:gray_plaster_with_tudor_diagonal_downwards_frame_vertical_slab[facing=east,layer=4,waterlogged=true]
conquest:gray_plaster_with_tudor_diagonal_downwards_frame_vertical_slab[facing=east,layer=4,waterlogged=false]
conquest:gray_plaster_with_tudor_diagonal_frame_1
conquest:gray_plaster_with_tudor_diagonal_frame_1_vertical_corner[facing=north,layer=1,waterlogged=true]
conquest:gray_plaster_with_tudor_diagonal_frame_1_vertical_corner[facing=north,layer=1,waterlogged=false]
conquest:gray_plaster_with_tudor_diagonal_frame_1_vertical_corner[facing=north,layer=2,waterlogged=true]
conquest:gray_plaster_with_tudor_diagonal_frame_1_vertical_corner[facing=north,layer=2,waterlogged=false]
conquest:gray_plaster_with_tudor_diagonal_frame_1_vertical_corner[facing=north,layer=3,waterlogged=true]
conquest:gray_plaster_with_tudor_diagonal_frame_1_vertical_corner[facing=north,layer=3,waterlogged=false]
conquest:gray_plaster_with_tudor_diagonal_frame_1_vertical_corner[facing=south,layer=1,waterlogged=true]
conquest:gray_plaster_with_tudor_diagonal_frame_1_vertical_corner[facing=south,layer=1,waterlogged=false]
conquest:gray_plaster_with_tudor_diagonal_frame_1_vertical_corner[facing=south,layer=2,waterlogged=true]
conquest:gray_plaster_with_tudor_diagonal_frame_1_vertical_corner[facing=south,layer=2,waterlogged=false]
conquest:gray_plaster_with_tudor_diagonal_frame_1_vertical_corner[facing=south,layer=3,waterlogged=true]
conquest:gray_plaster_with_tudor_diagonal_frame_1_vertical_corner[facing=south,layer=3,waterlogged=false]
conquest:gray_plaster_with_tudor_diagonal_frame_1_vertical_corner[facing=west,layer=1,waterlogged=true]
conquest:gray_plaster_with_tudor_diagonal_frame_1_vertical_corner[facing=west,layer=1,waterlogged=false]
conquest:gray_plaster_with_tudor_diagonal_frame_1_vertical_corner[facing=west,layer=2,waterlogged=true]
conquest:gray_plaster_with_tudor_diagonal_frame_1_vertical_corner[facing=west,layer=2,waterlogged=false]
conquest:gray_plaster_with_tudor_diagonal_frame_1_vertical_corner[facing=west,layer=3,waterlogged=true]
conquest:gray_plaster_with_tudor_diagonal_frame_1_vertical_corner[facing=west,layer=3,waterlogged=false]
conquest:gray_plaster_with_tudor_diagonal_frame_1_vertical_corner[facing=east,layer=1,waterlogged=true]
conquest:gray_plaster_with_tudor_diagonal_frame_1_vertical_corner[facing=east,layer=1,waterlogged=false]
conquest:gray_plaster_with_tudor_diagonal_frame_1_vertical_corner[facing=east,layer=2,waterlogged=true]
conquest:gray_plaster_with_tudor_diagonal_frame_1_vertical_corner[facing=east,layer=2,waterlogged=false]
conquest:gray_plaster_with_tudor_diagonal_frame_1_vertical_corner[facing=east,layer=3,waterlogged=true]
conquest:gray_plaster_with_tudor_diagonal_frame_1_vertical_corner[facing=east,layer=3,waterlogged=false]
conquest:gray_plaster_with_tudor_diagonal_frame_1_vertical_quarter[facing=north,layer=1,waterlogged=true]
conquest:gray_plaster_with_tudor_diagonal_frame_1_vertical_quarter[facing=north,layer=1,waterlogged=false]
conquest:gray_plaster_with_tudor_diagonal_frame_1_vertical_quarter[facing=north,layer=2,waterlogged=true]
conquest:gray_plaster_with_tudor_diagonal_frame_1_vertical_quarter[facing=north,layer=2,waterlogged=false]
conquest:gray_plaster_with_tudor_diagonal_frame_1_vertical_quarter[facing=north,layer=3,waterlogged=true]
conquest:gray_plaster_with_tudor_diagonal_frame_1_vertical_quarter[facing=north,layer=3,waterlogged=false]
conquest:gray_plaster_with_tudor_diagonal_frame_1_vertical_quarter[facing=south,layer=1,waterlogged=true]
conquest:gray_plaster_with_tudor_diagonal_frame_1_vertical_quarter[facing=south,layer=1,waterlogged=false]
conquest:gray_plaster_with_tudor_diagonal_frame_1_vertical_quarter[facing=south,layer=2,waterlogged=true]
conquest:gray_plaster_with_tudor_diagonal_frame_1_vertical_quarter[facing=south,layer=2,waterlogged=false]
conquest:gray_plaster_with_tudor_diagonal_frame_1_vertical_quarter[facing=south,layer=3,waterlogged=true]
conquest:gray_plaster_with_tudor_diagonal_frame_1_vertical_quarter[facing=south,layer=3,waterlogged=false]
conquest:gray_plaster_with_tudor_diagonal_frame_1_vertical_quarter[facing=west,layer=1,waterlogged=true]
conquest:gray_plaster_with_tudor_diagonal_frame_1_vertical_quarter[facing=west,layer=1,waterlogged=false]
conquest:gray_plaster_with_tudor_diagonal_frame_1_vertical_quarter[facing=west,layer=2,waterlogged=true]
conquest:gray_plaster_with_tudor_diagonal_frame_1_vertical_quarter[facing=west,layer=2,waterlogged=false]
conquest:gray_plaster_with_tudor_diagonal_frame_1_vertical_quarter[facing=west,layer=3,waterlogged=true]
conquest:gray_plaster_with_tudor_diagonal_frame_1_vertical_quarter[facing=west,layer=3,waterlogged=false]
conquest:gray_plaster_with_tudor_diagonal_frame_1_vertical_quarter[facing=east,layer=1,waterlogged=true]
conquest:gray_plaster_with_tudor_diagonal_frame_1_vertical_quarter[facing=east,layer=1,waterlogged=false]
conquest:gray_plaster_with_tudor_diagonal_frame_1_vertical_quarter[facing=east,layer=2,waterlogged=true]
conquest:gray_plaster_with_tudor_diagonal_frame_1_vertical_quarter[facing=east,layer=2,waterlogged=false]
conquest:gray_plaster_with_tudor_diagonal_frame_1_vertical_quarter[facing=east,layer=3,waterlogged=true]
conquest:gray_plaster_with_tudor_diagonal_frame_1_vertical_quarter[facing=east,layer=3,waterlogged=false]
conquest:gray_plaster_with_tudor_diagonal_frame_1_vertical_slab[facing=north,layer=1,waterlogged=true]
conquest:gray_plaster_with_tudor_diagonal_frame_1_vertical_slab[facing=north,layer=1,waterlogged=false]
conquest:gray_plaster_with_tudor_diagonal_frame_1_vertical_slab[facing=north,layer=2,waterlogged=true]
conquest:gray_plaster_with_tudor_diagonal_frame_1_vertical_slab[facing=north,layer=2,waterlogged=false]
conquest:gray_plaster_with_tudor_diagonal_frame_1_vertical_slab[facing=north,layer=3,waterlogged=true]
conquest:gray_plaster_with_tudor_diagonal_frame_1_vertical_slab[facing=north,layer=3,waterlogged=false]
conquest:gray_plaster_with_tudor_diagonal_frame_1_vertical_slab[facing=south,layer=1,waterlogged=true]
conquest:gray_plaster_with_tudor_diagonal_frame_1_vertical_slab[facing=south,layer=1,waterlogged=false]
conquest:gray_plaster_with_tudor_diagonal_frame_1_vertical_slab[facing=south,layer=2,waterlogged=true]
conquest:gray_plaster_with_tudor_diagonal_frame_1_vertical_slab[facing=south,layer=2,waterlogged=false]
conquest:gray_plaster_with_tudor_diagonal_frame_1_vertical_slab[facing=south,layer=3,waterlogged=true]
conquest:gray_plaster_with_tudor_diagonal_frame_1_vertical_slab[facing=south,layer=3,waterlogged=false]
conquest:gray_plaster_with_tudor_diagonal_frame_1_vertical_slab[facing=west,layer=1,waterlogged=true]
conquest:gray_plaster_with_tudor_diagonal_frame_1_vertical_slab[facing=west,layer=1,waterlogged=false]
conquest:gray_plaster_with_tudor_diagonal_frame_1_vertical_slab[facing=west,layer=2,waterlogged=true]
conquest:gray_plaster_with_tudor_diagonal_frame_1_vertical_slab[facing=west,layer=2,waterlogged=false]
conquest:gray_plaster_with_tudor_diagonal_frame_1_vertical_slab[facing=west,layer=3,waterlogged=true]
conquest:gray_plaster_with_tudor_diagonal_frame_1_vertical_slab[facing=west,layer=3,waterlogged=false]
conquest:gray_plaster_with_tudor_diagonal_frame_1_vertical_slab[facing=east,layer=1,waterlogged=true]
conquest:gray_plaster_with_tudor_diagonal_frame_1_vertical_slab[facing=east,layer=1,waterlogged=false]
conquest:gray_plaster_with_tudor_diagonal_frame_1_vertical_slab[facing=east,layer=2,waterlogged=true]
conquest:gray_plaster_with_tudor_diagonal_frame_1_vertical_slab[facing=east,layer=2,waterlogged=false]
conquest:gray_plaster_with_tudor_diagonal_frame_1_vertical_slab[facing=east,layer=3,waterlogged=true]
conquest:gray_plaster_with_tudor_diagonal_frame_1_vertical_slab[facing=east,layer=3,waterlogged=false]
conquest:gray_plaster_with_tudor_diagonal_frame_2
conquest:gray_plaster_with_tudor_diagonal_frame_2_vertical_corner[facing=north,layer=1,waterlogged=true]
conquest:gray_plaster_with_tudor_diagonal_frame_2_vertical_corner[facing=north,layer=1,waterlogged=false]
conquest:gray_plaster_with_tudor_diagonal_frame_2_vertical_corner[facing=north,layer=2,waterlogged=true]
conquest:gray_plaster_with_tudor_diagonal_frame_2_vertical_corner[facing=north,layer=2,waterlogged=false]
conquest:gray_plaster_with_tudor_diagonal_frame_2_vertical_corner[facing=north,layer=3,waterlogged=true]
conquest:gray_plaster_with_tudor_diagonal_frame_2_vertical_corner[facing=north,layer=3,waterlogged=false]
conquest:gray_plaster_with_tudor_diagonal_frame_2_vertical_corner[facing=south,layer=1,waterlogged=true]
conquest:gray_plaster_with_tudor_diagonal_frame_2_vertical_corner[facing=south,layer=1,waterlogged=false]
conquest:gray_plaster_with_tudor_diagonal_frame_2_vertical_corner[facing=south,layer=2,waterlogged=true]
conquest:gray_plaster_with_tudor_diagonal_frame_2_vertical_corner[facing=south,layer=2,waterlogged=false]
conquest:gray_plaster_with_tudor_diagonal_frame_2_vertical_corner[facing=south,layer=3,waterlogged=true]
conquest:gray_plaster_with_tudor_diagonal_frame_2_vertical_corner[facing=south,layer=3,waterlogged=false]
conquest:gray_plaster_with_tudor_diagonal_frame_2_vertical_corner[facing=west,layer=1,waterlogged=true]
conquest:gray_plaster_with_tudor_diagonal_frame_2_vertical_corner[facing=west,layer=1,waterlogged=false]
conquest:gray_plaster_with_tudor_diagonal_frame_2_vertical_corner[facing=west,layer=2,waterlogged=true]
conquest:gray_plaster_with_tudor_diagonal_frame_2_vertical_corner[facing=west,layer=2,waterlogged=false]
conquest:gray_plaster_with_tudor_diagonal_frame_2_vertical_corner[facing=west,layer=3,waterlogged=true]
conquest:gray_plaster_with_tudor_diagonal_frame_2_vertical_corner[facing=west,layer=3,waterlogged=false]
conquest:gray_plaster_with_tudor_diagonal_frame_2_vertical_corner[facing=east,layer=1,waterlogged=true]
conquest:gray_plaster_with_tudor_diagonal_frame_2_vertical_corner[facing=east,layer=1,waterlogged=false]
conquest:gray_plaster_with_tudor_diagonal_frame_2_vertical_corner[facing=east,layer=2,waterlogged=true]
conquest:gray_plaster_with_tudor_diagonal_frame_2_vertical_corner[facing=east,layer=2,waterlogged=false]
conquest:gray_plaster_with_tudor_diagonal_frame_2_vertical_corner[facing=east,layer=3,waterlogged=true]
conquest:gray_plaster_with_tudor_diagonal_frame_2_vertical_corner[facing=east,layer=3,waterlogged=false]
conquest:gray_plaster_with_tudor_diagonal_frame_2_vertical_quarter[facing=north,layer=1,waterlogged=true]
conquest:gray_plaster_with_tudor_diagonal_frame_2_vertical_quarter[facing=north,layer=1,waterlogged=false]
conquest:gray_plaster_with_tudor_diagonal_frame_2_vertical_quarter[facing=north,layer=2,waterlogged=true]
conquest:gray_plaster_with_tudor_diagonal_frame_2_vertical_quarter[facing=north,layer=2,waterlogged=false]
conquest:gray_plaster_with_tudor_diagonal_frame_2_vertical_quarter[facing=north,layer=3,waterlogged=true]
conquest:gray_plaster_with_tudor_diagonal_frame_2_vertical_quarter[facing=north,layer=3,waterlogged=false]
conquest:gray_plaster_with_tudor_diagonal_frame_2_vertical_quarter[facing=south,layer=1,waterlogged=true]
conquest:gray_plaster_with_tudor_diagonal_frame_2_vertical_quarter[facing=south,layer=1,waterlogged=false]
conquest:gray_plaster_with_tudor_diagonal_frame_2_vertical_quarter[facing=south,layer=2,waterlogged=true]
conquest:gray_plaster_with_tudor_diagonal_frame_2_vertical_quarter[facing=south,layer=2,waterlogged=false]
conquest:gray_plaster_with_tudor_diagonal_frame_2_vertical_quarter[facing=south,layer=3,waterlogged=true]
conquest:gray_plaster_with_tudor_diagonal_frame_2_vertical_quarter[facing=south,layer=3,waterlogged=false]
conquest:gray_plaster_with_tudor_diagonal_frame_2_vertical_quarter[facing=west,layer=1,waterlogged=true]
conquest:gray_plaster_with_tudor_diagonal_frame_2_vertical_quarter[facing=west,layer=1,waterlogged=false]
conquest:gray_plaster_with_tudor_diagonal_frame_2_vertical_quarter[facing=west,layer=2,waterlogged=true]
conquest:gray_plaster_with_tudor_diagonal_frame_2_vertical_quarter[facing=west,layer=2,waterlogged=false]
conquest:gray_plaster_with_tudor_diagonal_frame_2_vertical_quarter[facing=west,layer=3,waterlogged=true]
conquest:gray_plaster_with_tudor_diagonal_frame_2_vertical_quarter[facing=west,layer=3,waterlogged=false]
conquest:gray_plaster_with_tudor_diagonal_frame_2_vertical_quarter[facing=east,layer=1,waterlogged=true]
conquest:gray_plaster_with_tudor_diagonal_frame_2_vertical_quarter[facing=east,layer=1,waterlogged=false]
conquest:gray_plaster_with_tudor_diagonal_frame_2_vertical_quarter[facing=east,layer=2,waterlogged=true]
conquest:gray_plaster_with_tudor_diagonal_frame_2_vertical_quarter[facing=east,layer=2,waterlogged=false]
conquest:gray_plaster_with_tudor_diagonal_frame_2_vertical_quarter[facing=east,layer=3,waterlogged=true]
conquest:gray_plaster_with_tudor_diagonal_frame_2_vertical_quarter[facing=east,layer=3,waterlogged=false]
conquest:gray_plaster_with_tudor_diagonal_frame_2_vertical_slab[facing=north,layer=1,waterlogged=true]
conquest:gray_plaster_with_tudor_diagonal_frame_2_vertical_slab[facing=north,layer=1,waterlogged=false]
conquest:gray_plaster_with_tudor_diagonal_frame_2_vertical_slab[facing=north,layer=2,waterlogged=true]
conquest:gray_plaster_with_tudor_diagonal_frame_2_vertical_slab[facing=north,layer=2,waterlogged=false]
conquest:gray_plaster_with_tudor_diagonal_frame_2_vertical_slab[facing=north,layer=3,waterlogged=true]
conquest:gray_plaster_with_tudor_diagonal_frame_2_vertical_slab[facing=north,layer=3,waterlogged=false]
conquest:gray_plaster_with_tudor_diagonal_frame_2_vertical_slab[facing=south,layer=1,waterlogged=true]
conquest:gray_plaster_with_tudor_diagonal_frame_2_vertical_slab[facing=south,layer=1,waterlogged=false]
conquest:gray_plaster_with_tudor_diagonal_frame_2_vertical_slab[facing=south,layer=2,waterlogged=true]
conquest:gray_plaster_with_tudor_diagonal_frame_2_vertical_slab[facing=south,layer=2,waterlogged=false]
conquest:gray_plaster_with_tudor_diagonal_frame_2_vertical_slab[facing=south,layer=3,waterlogged=true]
conquest:gray_plaster_with_tudor_diagonal_frame_2_vertical_slab[facing=south,layer=3,waterlogged=false]
conquest:gray_plaster_with_tudor_diagonal_frame_2_vertical_slab[facing=west,layer=1,waterlogged=true]
conquest:gray_plaster_with_tudor_diagonal_frame_2_vertical_slab[facing=west,layer=1,waterlogged=false]
conquest:gray_plaster_with_tudor_diagonal_frame_2_vertical_slab[facing=west,layer=2,waterlogged=true]
conquest:gray_plaster_with_tudor_diagonal_frame_2_vertical_slab[facing=west,layer=2,waterlogged=false]
conquest:gray_plaster_with_tudor_diagonal_frame_2_vertical_slab[facing=west,layer=3,waterlogged=true]
conquest:gray_plaster_with_tudor_diagonal_frame_2_vertical_slab[facing=west,layer=3,waterlogged=false]
conquest:gray_plaster_with_tudor_diagonal_frame_2_vertical_slab[facing=east,layer=1,waterlogged=true]
conquest:gray_plaster_with_tudor_diagonal_frame_2_vertical_slab[facing=east,layer=1,waterlogged=false]
conquest:gray_plaster_with_tudor_diagonal_frame_2_vertical_slab[facing=east,layer=2,waterlogged=true]
conquest:gray_plaster_with_tudor_diagonal_frame_2_vertical_slab[facing=east,layer=2,waterlogged=false]
conquest:gray_plaster_with_tudor_diagonal_frame_2_vertical_slab[facing=east,layer=3,waterlogged=true]
conquest:gray_plaster_with_tudor_diagonal_frame_2_vertical_slab[facing=east,layer=3,waterlogged=false]
conquest:gray_plaster_with_tudor_diagonal_upwards_frame
conquest:gray_plaster_with_tudor_diagonal_upwards_frame_vertical_corner[facing=north,layer=1,waterlogged=true]
conquest:gray_plaster_with_tudor_diagonal_upwards_frame_vertical_corner[facing=north,layer=1,waterlogged=false]
conquest:gray_plaster_with_tudor_diagonal_upwards_frame_vertical_corner[facing=north,layer=2,waterlogged=true]
conquest:gray_plaster_with_tudor_diagonal_upwards_frame_vertical_corner[facing=north,layer=2,waterlogged=false]
conquest:gray_plaster_with_tudor_diagonal_upwards_frame_vertical_corner[facing=north,layer=3,waterlogged=true]
conquest:gray_plaster_with_tudor_diagonal_upwards_frame_vertical_corner[facing=north,layer=3,waterlogged=false]
conquest:gray_plaster_with_tudor_diagonal_upwards_frame_vertical_corner[facing=north,layer=4,waterlogged=true]
conquest:gray_plaster_with_tudor_diagonal_upwards_frame_vertical_corner[facing=north,layer=4,waterlogged=false]
conquest:gray_plaster_with_tudor_diagonal_upwards_frame_vertical_corner[facing=south,layer=1,waterlogged=true]
conquest:gray_plaster_with_tudor_diagonal_upwards_frame_vertical_corner[facing=south,layer=1,waterlogged=false]
conquest:gray_plaster_with_tudor_diagonal_upwards_frame_vertical_corner[facing=south,layer=2,waterlogged=true]
conquest:gray_plaster_with_tudor_diagonal_upwards_frame_vertical_corner[facing=south,layer=2,waterlogged=false]
conquest:gray_plaster_with_tudor_diagonal_upwards_frame_vertical_corner[facing=south,layer=3,waterlogged=true]
conquest:gray_plaster_with_tudor_diagonal_upwards_frame_vertical_corner[facing=south,layer=3,waterlogged=false]
conquest:gray_plaster_with_tudor_diagonal_upwards_frame_vertical_corner[facing=south,layer=4,waterlogged=true]
conquest:gray_plaster_with_tudor_diagonal_upwards_frame_vertical_corner[facing=south,layer=4,waterlogged=false]
conquest:gray_plaster_with_tudor_diagonal_upwards_frame_vertical_corner[facing=west,layer=1,waterlogged=true]
conquest:gray_plaster_with_tudor_diagonal_upwards_frame_vertical_corner[facing=west,layer=1,waterlogged=false]
conquest:gray_plaster_with_tudor_diagonal_upwards_frame_vertical_corner[facing=west,layer=2,waterlogged=true]
conquest:gray_plaster_with_tudor_diagonal_upwards_frame_vertical_corner[facing=west,layer=2,waterlogged=false]
conquest:gray_plaster_with_tudor_diagonal_upwards_frame_vertical_corner[facing=west,layer=3,waterlogged=true]
conquest:gray_plaster_with_tudor_diagonal_upwards_frame_vertical_corner[facing=west,layer=3,waterlogged=false]
conquest:gray_plaster_with_tudor_diagonal_upwards_frame_vertical_corner[facing=west,layer=4,waterlogged=true]
conquest:gray_plaster_with_tudor_diagonal_upwards_frame_vertical_corner[facing=west,layer=4,waterlogged=false]
conquest:gray_plaster_with_tudor_diagonal_upwards_frame_vertical_corner[facing=east,layer=1,waterlogged=true]
conquest:gray_plaster_with_tudor_diagonal_upwards_frame_vertical_corner[facing=east,layer=1,waterlogged=false]
conquest:gray_plaster_with_tudor_diagonal_upwards_frame_vertical_corner[facing=east,layer=2,waterlogged=true]
conquest:gray_plaster_with_tudor_diagonal_upwards_frame_vertical_corner[facing=east,layer=2,waterlogged=false]
conquest:gray_plaster_with_tudor_diagonal_upwards_frame_vertical_corner[facing=east,layer=3,waterlogged=true]
conquest:gray_plaster_with_tudor_diagonal_upwards_frame_vertical_corner[facing=east,layer=3,waterlogged=false]
conquest:gray_plaster_with_tudor_diagonal_upwards_frame_vertical_corner[facing=east,layer=4,waterlogged=true]
conquest:gray_plaster_with_tudor_diagonal_upwards_frame_vertical_corner[facing=east,layer=4,waterlogged=false]
conquest:gray_plaster_with_tudor_diagonal_upwards_frame_vertical_quarter[facing=north,layer=1,waterlogged=true]
conquest:gray_plaster_with_tudor_diagonal_upwards_frame_vertical_quarter[facing=north,layer=1,waterlogged=false]
conquest:gray_plaster_with_tudor_diagonal_upwards_frame_vertical_quarter[facing=north,layer=2,waterlogged=true]
conquest:gray_plaster_with_tudor_diagonal_upwards_frame_vertical_quarter[facing=north,layer=2,waterlogged=false]
conquest:gray_plaster_with_tudor_diagonal_upwards_frame_vertical_quarter[facing=north,layer=3,waterlogged=true]
conquest:gray_plaster_with_tudor_diagonal_upwards_frame_vertical_quarter[facing=north,layer=3,waterlogged=false]
conquest:gray_plaster_with_tudor_diagonal_upwards_frame_vertical_quarter[facing=north,layer=4,waterlogged=true]
conquest:gray_plaster_with_tudor_diagonal_upwards_frame_vertical_quarter[facing=north,layer=4,waterlogged=false]
conquest:gray_plaster_with_tudor_diagonal_upwards_frame_vertical_quarter[facing=south,layer=1,waterlogged=true]
conquest:gray_plaster_with_tudor_diagonal_upwards_frame_vertical_quarter[facing=south,layer=1,waterlogged=false]
conquest:gray_plaster_with_tudor_diagonal_upwards_frame_vertical_quarter[facing=south,layer=2,waterlogged=true]
conquest:gray_plaster_with_tudor_diagonal_upwards_frame_vertical_quarter[facing=south,layer=2,waterlogged=false]
conquest:gray_plaster_with_tudor_diagonal_upwards_frame_vertical_quarter[facing=south,layer=3,waterlogged=true]
conquest:gray_plaster_with_tudor_diagonal_upwards_frame_vertical_quarter[facing=south,layer=3,waterlogged=false]
conquest:gray_plaster_with_tudor_diagonal_upwards_frame_vertical_quarter[facing=south,layer=4,waterlogged=true]
conquest:gray_plaster_with_tudor_diagonal_upwards_frame_vertical_quarter[facing=south,layer=4,waterlogged=false]
conquest:gray_plaster_with_tudor_diagonal_upwards_frame_vertical_quarter[facing=west,layer=1,waterlogged=true]
conquest:gray_plaster_with_tudor_diagonal_upwards_frame_vertical_quarter[facing=west,layer=1,waterlogged=false]
conquest:gray_plaster_with_tudor_diagonal_upwards_frame_vertical_quarter[facing=west,layer=2,waterlogged=true]
conquest:gray_plaster_with_tudor_diagonal_upwards_frame_vertical_quarter[facing=west,layer=2,waterlogged=false]
conquest:gray_plaster_with_tudor_diagonal_upwards_frame_vertical_quarter[facing=west,layer=3,waterlogged=true]
conquest:gray_plaster_with_tudor_diagonal_upwards_frame_vertical_quarter[facing=west,layer=3,waterlogged=false]
conquest:gray_plaster_with_tudor_diagonal_upwards_frame_vertical_quarter[facing=west,layer=4,waterlogged=true]
conquest:gray_plaster_with_tudor_diagonal_upwards_frame_vertical_quarter[facing=west,layer=4,waterlogged=false]
conquest:gray_plaster_with_tudor_diagonal_upwards_frame_vertical_quarter[facing=east,layer=1,waterlogged=true]
conquest:gray_plaster_with_tudor_diagonal_upwards_frame_vertical_quarter[facing=east,layer=1,waterlogged=false]
conquest:gray_plaster_with_tudor_diagonal_upwards_frame_vertical_quarter[facing=east,layer=2,waterlogged=true]
conquest:gray_plaster_with_tudor_diagonal_upwards_frame_vertical_quarter[facing=east,layer=2,waterlogged=false]
conquest:gray_plaster_with_tudor_diagonal_upwards_frame_vertical_quarter[facing=east,layer=3,waterlogged=true]
conquest:gray_plaster_with_tudor_diagonal_upwards_frame_vertical_quarter[facing=east,layer=3,waterlogged=false]
conquest:gray_plaster_with_tudor_diagonal_upwards_frame_vertical_quarter[facing=east,layer=4,waterlogged=true]
conquest:gray_plaster_with_tudor_diagonal_upwards_frame_vertical_quarter[facing=east,layer=4,waterlogged=false]
conquest:gray_plaster_with_tudor_diagonal_upwards_frame_vertical_slab[facing=north,layer=1,waterlogged=true]
conquest:gray_plaster_with_tudor_diagonal_upwards_frame_vertical_slab[facing=north,layer=1,waterlogged=false]
conquest:gray_plaster_with_tudor_diagonal_upwards_frame_vertical_slab[facing=north,layer=2,waterlogged=true]
conquest:gray_plaster_with_tudor_diagonal_upwards_frame_vertical_slab[facing=north,layer=2,waterlogged=false]
conquest:gray_plaster_with_tudor_diagonal_upwards_frame_vertical_slab[facing=north,layer=3,waterlogged=true]
conquest:gray_plaster_with_tudor_diagonal_upwards_frame_vertical_slab[facing=north,layer=3,waterlogged=false]
conquest:gray_plaster_with_tudor_diagonal_upwards_frame_vertical_slab[facing=north,layer=4,waterlogged=true]
conquest:gray_plaster_with_tudor_diagonal_upwards_frame_vertical_slab[facing=north,layer=4,waterlogged=false]
conquest:gray_plaster_with_tudor_diagonal_upwards_frame_vertical_slab[facing=south,layer=1,waterlogged=true]
conquest:gray_plaster_with_tudor_diagonal_upwards_frame_vertical_slab[facing=south,layer=1,waterlogged=false]
conquest:gray_plaster_with_tudor_diagonal_upwards_frame_vertical_slab[facing=south,layer=2,waterlogged=true]
conquest:gray_plaster_with_tudor_diagonal_upwards_frame_vertical_slab[facing=south,layer=2,waterlogged=false]
conquest:gray_plaster_with_tudor_diagonal_upwards_frame_vertical_slab[facing=south,layer=3,waterlogged=true]
conquest:gray_plaster_with_tudor_diagonal_upwards_frame_vertical_slab[facing=south,layer=3,waterlogged=false]
conquest:gray_plaster_with_tudor_diagonal_upwards_frame_vertical_slab[facing=south,layer=4,waterlogged=true]
conquest:gray_plaster_with_tudor_diagonal_upwards_frame_vertical_slab[facing=south,layer=4,waterlogged=false]
conquest:gray_plaster_with_tudor_diagonal_upwards_frame_vertical_slab[facing=west,layer=1,waterlogged=true]
conquest:gray_plaster_with_tudor_diagonal_upwards_frame_vertical_slab[facing=west,layer=1,waterlogged=false]
conquest:gray_plaster_with_tudor_diagonal_upwards_frame_vertical_slab[facing=west,layer=2,waterlogged=true]
conquest:gray_plaster_with_tudor_diagonal_upwards_frame_vertical_slab[facing=west,layer=2,waterlogged=false]
conquest:gray_plaster_with_tudor_diagonal_upwards_frame_vertical_slab[facing=west,layer=3,waterlogged=true]
conquest:gray_plaster_with_tudor_diagonal_upwards_frame_vertical_slab[facing=west,layer=3,waterlogged=false]
conquest:gray_plaster_with_tudor_diagonal_upwards_frame_vertical_slab[facing=west,layer=4,waterlogged=true]
conquest:gray_plaster_with_tudor_diagonal_upwards_frame_vertical_slab[facing=west,layer=4,waterlogged=false]
conquest:gray_plaster_with_tudor_diagonal_upwards_frame_vertical_slab[facing=east,layer=1,waterlogged=true]
conquest:gray_plaster_with_tudor_diagonal_upwards_frame_vertical_slab[facing=east,layer=1,waterlogged=false]
conquest:gray_plaster_with_tudor_diagonal_upwards_frame_vertical_slab[facing=east,layer=2,waterlogged=true]
conquest:gray_plaster_with_tudor_diagonal_upwards_frame_vertical_slab[facing=east,layer=2,waterlogged=false]
conquest:gray_plaster_with_tudor_diagonal_upwards_frame_vertical_slab[facing=east,layer=3,waterlogged=true]
conquest:gray_plaster_with_tudor_diagonal_upwards_frame_vertical_slab[facing=east,layer=3,waterlogged=false]
conquest:gray_plaster_with_tudor_diagonal_upwards_frame_vertical_slab[facing=east,layer=4,waterlogged=true]
conquest:gray_plaster_with_tudor_diagonal_upwards_frame_vertical_slab[facing=east,layer=4,waterlogged=false]
conquest:gray_plaster_with_tudor_narrow_diagonal_frames_1
conquest:gray_plaster_with_tudor_narrow_diagonal_frames_1_vertical_corner[facing=north,layer=1,waterlogged=true]
conquest:gray_plaster_with_tudor_narrow_diagonal_frames_1_vertical_corner[facing=north,layer=1,waterlogged=false]
conquest:gray_plaster_with_tudor_narrow_diagonal_frames_1_vertical_corner[facing=north,layer=2,waterlogged=true]
conquest:gray_plaster_with_tudor_narrow_diagonal_frames_1_vertical_corner[facing=north,layer=2,waterlogged=false]
conquest:gray_plaster_with_tudor_narrow_diagonal_frames_1_vertical_corner[facing=north,layer=3,waterlogged=true]
conquest:gray_plaster_with_tudor_narrow_diagonal_frames_1_vertical_corner[facing=north,layer=3,waterlogged=false]
conquest:gray_plaster_with_tudor_narrow_diagonal_frames_1_vertical_corner[facing=south,layer=1,waterlogged=true]
conquest:gray_plaster_with_tudor_narrow_diagonal_frames_1_vertical_corner[facing=south,layer=1,waterlogged=false]
conquest:gray_plaster_with_tudor_narrow_diagonal_frames_1_vertical_corner[facing=south,layer=2,waterlogged=true]
conquest:gray_plaster_with_tudor_narrow_diagonal_frames_1_vertical_corner[facing=south,layer=2,waterlogged=false]
conquest:gray_plaster_with_tudor_narrow_diagonal_frames_1_vertical_corner[facing=south,layer=3,waterlogged=true]
conquest:gray_plaster_with_tudor_narrow_diagonal_frames_1_vertical_corner[facing=south,layer=3,waterlogged=false]
conquest:gray_plaster_with_tudor_narrow_diagonal_frames_1_vertical_corner[facing=west,layer=1,waterlogged=true]
conquest:gray_plaster_with_tudor_narrow_diagonal_frames_1_vertical_corner[facing=west,layer=1,waterlogged=false]
conquest:gray_plaster_with_tudor_narrow_diagonal_frames_1_vertical_corner[facing=west,layer=2,waterlogged=true]
conquest:gray_plaster_with_tudor_narrow_diagonal_frames_1_vertical_corner[facing=west,layer=2,waterlogged=false]
conquest:gray_plaster_with_tudor_narrow_diagonal_frames_1_vertical_corner[facing=west,layer=3,waterlogged=true]
conquest:gray_plaster_with_tudor_narrow_diagonal_frames_1_vertical_corner[facing=west,layer=3,waterlogged=false]
conquest:gray_plaster_with_tudor_narrow_diagonal_frames_1_vertical_corner[facing=east,layer=1,waterlogged=true]
conquest:gray_plaster_with_tudor_narrow_diagonal_frames_1_vertical_corner[facing=east,layer=1,waterlogged=false]
conquest:gray_plaster_with_tudor_narrow_diagonal_frames_1_vertical_corner[facing=east,layer=2,waterlogged=true]
conquest:gray_plaster_with_tudor_narrow_diagonal_frames_1_vertical_corner[facing=east,layer=2,waterlogged=false]
conquest:gray_plaster_with_tudor_narrow_diagonal_frames_1_vertical_corner[facing=east,layer=3,waterlogged=true]
conquest:gray_plaster_with_tudor_narrow_diagonal_frames_1_vertical_corner[facing=east,layer=3,waterlogged=false]
conquest:gray_plaster_with_tudor_narrow_diagonal_frames_1_vertical_quarter[facing=north,layer=1,waterlogged=true]
conquest:gray_plaster_with_tudor_narrow_diagonal_frames_1_vertical_quarter[facing=north,layer=1,waterlogged=false]
conquest:gray_plaster_with_tudor_narrow_diagonal_frames_1_vertical_quarter[facing=north,layer=2,waterlogged=true]
conquest:gray_plaster_with_tudor_narrow_diagonal_frames_1_vertical_quarter[facing=north,layer=2,waterlogged=false]
conquest:gray_plaster_with_tudor_narrow_diagonal_frames_1_vertical_quarter[facing=north,layer=3,waterlogged=true]
conquest:gray_plaster_with_tudor_narrow_diagonal_frames_1_vertical_quarter[facing=north,layer=3,waterlogged=false]
conquest:gray_plaster_with_tudor_narrow_diagonal_frames_1_vertical_quarter[facing=south,layer=1,waterlogged=true]
conquest:gray_plaster_with_tudor_narrow_diagonal_frames_1_vertical_quarter[facing=south,layer=1,waterlogged=false]
conquest:gray_plaster_with_tudor_narrow_diagonal_frames_1_vertical_quarter[facing=south,layer=2,waterlogged=true]
conquest:gray_plaster_with_tudor_narrow_diagonal_frames_1_vertical_quarter[facing=south,layer=2,waterlogged=false]
conquest:gray_plaster_with_tudor_narrow_diagonal_frames_1_vertical_quarter[facing=south,layer=3,waterlogged=true]
conquest:gray_plaster_with_tudor_narrow_diagonal_frames_1_vertical_quarter[facing=south,layer=3,waterlogged=false]
conquest:gray_plaster_with_tudor_narrow_diagonal_frames_1_vertical_quarter[facing=west,layer=1,waterlogged=true]
conquest:gray_plaster_with_tudor_narrow_diagonal_frames_1_vertical_quarter[facing=west,layer=1,waterlogged=false]
conquest:gray_plaster_with_tudor_narrow_diagonal_frames_1_vertical_quarter[facing=west,layer=2,waterlogged=true]
conquest:gray_plaster_with_tudor_narrow_diagonal_frames_1_vertical_quarter[facing=west,layer=2,waterlogged=false]
conquest:gray_plaster_with_tudor_narrow_diagonal_frames_1_vertical_quarter[facing=west,layer=3,waterlogged=true]
conquest:gray_plaster_with_tudor_narrow_diagonal_frames_1_vertical_quarter[facing=west,layer=3,waterlogged=false]
conquest:gray_plaster_with_tudor_narrow_diagonal_frames_1_vertical_quarter[facing=east,layer=1,waterlogged=true]
conquest:gray_plaster_with_tudor_narrow_diagonal_frames_1_vertical_quarter[facing=east,layer=1,waterlogged=false]
conquest:gray_plaster_with_tudor_narrow_diagonal_frames_1_vertical_quarter[facing=east,layer=2,waterlogged=true]
conquest:gray_plaster_with_tudor_narrow_diagonal_frames_1_vertical_quarter[facing=east,layer=2,waterlogged=false]
conquest:gray_plaster_with_tudor_narrow_diagonal_frames_1_vertical_quarter[facing=east,layer=3,waterlogged=true]
conquest:gray_plaster_with_tudor_narrow_diagonal_frames_1_vertical_quarter[facing=east,layer=3,waterlogged=false]
conquest:gray_plaster_with_tudor_narrow_diagonal_frames_1_vertical_slab[facing=north,layer=1,waterlogged=true]
conquest:gray_plaster_with_tudor_narrow_diagonal_frames_1_vertical_slab[facing=north,layer=1,waterlogged=false]
conquest:gray_plaster_with_tudor_narrow_diagonal_frames_1_vertical_slab[facing=north,layer=2,waterlogged=true]
conquest:gray_plaster_with_tudor_narrow_diagonal_frames_1_vertical_slab[facing=north,layer=2,waterlogged=false]
conquest:gray_plaster_with_tudor_narrow_diagonal_frames_1_vertical_slab[facing=north,layer=3,waterlogged=true]
conquest:gray_plaster_with_tudor_narrow_diagonal_frames_1_vertical_slab[facing=north,layer=3,waterlogged=false]
conquest:gray_plaster_with_tudor_narrow_diagonal_frames_1_vertical_slab[facing=south,layer=1,waterlogged=true]
conquest:gray_plaster_with_tudor_narrow_diagonal_frames_1_vertical_slab[facing=south,layer=1,waterlogged=false]
conquest:gray_plaster_with_tudor_narrow_diagonal_frames_1_vertical_slab[facing=south,layer=2,waterlogged=true]
conquest:gray_plaster_with_tudor_narrow_diagonal_frames_1_vertical_slab[facing=south,layer=2,waterlogged=false]
conquest:gray_plaster_with_tudor_narrow_diagonal_frames_1_vertical_slab[facing=south,layer=3,waterlogged=true]
conquest:gray_plaster_with_tudor_narrow_diagonal_frames_1_vertical_slab[facing=south,layer=3,waterlogged=false]
conquest:gray_plaster_with_tudor_narrow_diagonal_frames_1_vertical_slab[facing=west,layer=1,waterlogged=true]
conquest:gray_plaster_with_tudor_narrow_diagonal_frames_1_vertical_slab[facing=west,layer=1,waterlogged=false]
conquest:gray_plaster_with_tudor_narrow_diagonal_frames_1_vertical_slab[facing=west,layer=2,waterlogged=true]
conquest:gray_plaster_with_tudor_narrow_diagonal_frames_1_vertical_slab[facing=west,layer=2,waterlogged=false]
conquest:gray_plaster_with_tudor_narrow_diagonal_frames_1_vertical_slab[facing=west,layer=3,waterlogged=true]
conquest:gray_plaster_with_tudor_narrow_diagonal_frames_1_vertical_slab[facing=west,layer=3,waterlogged=false]
conquest:gray_plaster_with_tudor_narrow_diagonal_frames_1_vertical_slab[facing=east,layer=1,waterlogged=true]
conquest:gray_plaster_with_tudor_narrow_diagonal_frames_1_vertical_slab[facing=east,layer=1,waterlogged=false]
conquest:gray_plaster_with_tudor_narrow_diagonal_frames_1_vertical_slab[facing=east,layer=2,waterlogged=true]
conquest:gray_plaster_with_tudor_narrow_diagonal_frames_1_vertical_slab[facing=east,layer=2,waterlogged=false]
conquest:gray_plaster_with_tudor_narrow_diagonal_frames_1_vertical_slab[facing=east,layer=3,waterlogged=true]
conquest:gray_plaster_with_tudor_narrow_diagonal_frames_1_vertical_slab[facing=east,layer=3,waterlogged=false]
conquest:gray_plaster_with_tudor_narrow_diagonal_frames_2
conquest:gray_plaster_with_tudor_narrow_diagonal_frames_2_vertical_corner[facing=north,layer=1,waterlogged=true]
conquest:gray_plaster_with_tudor_narrow_diagonal_frames_2_vertical_corner[facing=north,layer=1,waterlogged=false]
conquest:gray_plaster_with_tudor_narrow_diagonal_frames_2_vertical_corner[facing=north,layer=2,waterlogged=true]
conquest:gray_plaster_with_tudor_narrow_diagonal_frames_2_vertical_corner[facing=north,layer=2,waterlogged=false]
conquest:gray_plaster_with_tudor_narrow_diagonal_frames_2_vertical_corner[facing=north,layer=3,waterlogged=true]
conquest:gray_plaster_with_tudor_narrow_diagonal_frames_2_vertical_corner[facing=north,layer=3,waterlogged=false]
conquest:gray_plaster_with_tudor_narrow_diagonal_frames_2_vertical_corner[facing=south,layer=1,waterlogged=true]
conquest:gray_plaster_with_tudor_narrow_diagonal_frames_2_vertical_corner[facing=south,layer=1,waterlogged=false]
conquest:gray_plaster_with_tudor_narrow_diagonal_frames_2_vertical_corner[facing=south,layer=2,waterlogged=true]
conquest:gray_plaster_with_tudor_narrow_diagonal_frames_2_vertical_corner[facing=south,layer=2,waterlogged=false]
conquest:gray_plaster_with_tudor_narrow_diagonal_frames_2_vertical_corner[facing=south,layer=3,waterlogged=true]
conquest:gray_plaster_with_tudor_narrow_diagonal_frames_2_vertical_corner[facing=south,layer=3,waterlogged=false]
conquest:gray_plaster_with_tudor_narrow_diagonal_frames_2_vertical_corner[facing=west,layer=1,waterlogged=true]
conquest:gray_plaster_with_tudor_narrow_diagonal_frames_2_vertical_corner[facing=west,layer=1,waterlogged=false]
conquest:gray_plaster_with_tudor_narrow_diagonal_frames_2_vertical_corner[facing=west,layer=2,waterlogged=true]
conquest:gray_plaster_with_tudor_narrow_diagonal_frames_2_vertical_corner[facing=west,layer=2,waterlogged=false]
conquest:gray_plaster_with_tudor_narrow_diagonal_frames_2_vertical_corner[facing=west,layer=3,waterlogged=true]
conquest:gray_plaster_with_tudor_narrow_diagonal_frames_2_vertical_corner[facing=west,layer=3,waterlogged=false]
conquest:gray_plaster_with_tudor_narrow_diagonal_frames_2_vertical_corner[facing=east,layer=1,waterlogged=true]
conquest:gray_plaster_with_tudor_narrow_diagonal_frames_2_vertical_corner[facing=east,layer=1,waterlogged=false]
conquest:gray_plaster_with_tudor_narrow_diagonal_frames_2_vertical_corner[facing=east,layer=2,waterlogged=true]
conquest:gray_plaster_with_tudor_narrow_diagonal_frames_2_vertical_corner[facing=east,layer=2,waterlogged=false]
conquest:gray_plaster_with_tudor_narrow_diagonal_frames_2_vertical_corner[facing=east,layer=3,waterlogged=true]
conquest:gray_plaster_with_tudor_narrow_diagonal_frames_2_vertical_corner[facing=east,layer=3,waterlogged=false]
conquest:gray_plaster_with_tudor_narrow_diagonal_frames_2_vertical_quarter[facing=north,layer=1,waterlogged=true]
conquest:gray_plaster_with_tudor_narrow_diagonal_frames_2_vertical_quarter[facing=north,layer=1,waterlogged=false]
conquest:gray_plaster_with_tudor_narrow_diagonal_frames_2_vertical_quarter[facing=north,layer=2,waterlogged=true]
conquest:gray_plaster_with_tudor_narrow_diagonal_frames_2_vertical_quarter[facing=north,layer=2,waterlogged=false]
conquest:gray_plaster_with_tudor_narrow_diagonal_frames_2_vertical_quarter[facing=north,layer=3,waterlogged=true]
conquest:gray_plaster_with_tudor_narrow_diagonal_frames_2_vertical_quarter[facing=north,layer=3,waterlogged=false]
conquest:gray_plaster_with_tudor_narrow_diagonal_frames_2_vertical_quarter[facing=south,layer=1,waterlogged=true]
conquest:gray_plaster_with_tudor_narrow_diagonal_frames_2_vertical_quarter[facing=south,layer=1,waterlogged=false]
conquest:gray_plaster_with_tudor_narrow_diagonal_frames_2_vertical_quarter[facing=south,layer=2,waterlogged=true]
conquest:gray_plaster_with_tudor_narrow_diagonal_frames_2_vertical_quarter[facing=south,layer=2,waterlogged=false]
conquest:gray_plaster_with_tudor_narrow_diagonal_frames_2_vertical_quarter[facing=south,layer=3,waterlogged=true]
conquest:gray_plaster_with_tudor_narrow_diagonal_frames_2_vertical_quarter[facing=south,layer=3,waterlogged=false]
conquest:gray_plaster_with_tudor_narrow_diagonal_frames_2_vertical_quarter[facing=west,layer=1,waterlogged=true]
conquest:gray_plaster_with_tudor_narrow_diagonal_frames_2_vertical_quarter[facing=west,layer=1,waterlogged=false]
conquest:gray_plaster_with_tudor_narrow_diagonal_frames_2_vertical_quarter[facing=west,layer=2,waterlogged=true]
conquest:gray_plaster_with_tudor_narrow_diagonal_frames_2_vertical_quarter[facing=west,layer=2,waterlogged=false]
conquest:gray_plaster_with_tudor_narrow_diagonal_frames_2_vertical_quarter[facing=west,layer=3,waterlogged=true]
conquest:gray_plaster_with_tudor_narrow_diagonal_frames_2_vertical_quarter[facing=west,layer=3,waterlogged=false]
conquest:gray_plaster_with_tudor_narrow_diagonal_frames_2_vertical_quarter[facing=east,layer=1,waterlogged=true]
conquest:gray_plaster_with_tudor_narrow_diagonal_frames_2_vertical_quarter[facing=east,layer=1,waterlogged=false]
conquest:gray_plaster_with_tudor_narrow_diagonal_frames_2_vertical_quarter[facing=east,layer=2,waterlogged=true]
conquest:gray_plaster_with_tudor_narrow_diagonal_frames_2_vertical_quarter[facing=east,layer=2,waterlogged=false]
conquest:gray_plaster_with_tudor_narrow_diagonal_frames_2_vertical_quarter[facing=east,layer=3,waterlogged=true]
conquest:gray_plaster_with_tudor_narrow_diagonal_frames_2_vertical_quarter[facing=east,layer=3,waterlogged=false]
conquest:gray_plaster_with_tudor_narrow_diagonal_frames_2_vertical_slab[facing=north,layer=1,waterlogged=true]
conquest:gray_plaster_with_tudor_narrow_diagonal_frames_2_vertical_slab[facing=north,layer=1,waterlogged=false]
conquest:gray_plaster_with_tudor_narrow_diagonal_frames_2_vertical_slab[facing=north,layer=2,waterlogged=true]
conquest:gray_plaster_with_tudor_narrow_diagonal_frames_2_vertical_slab[facing=north,layer=2,waterlogged=false]
conquest:gray_plaster_with_tudor_narrow_diagonal_frames_2_vertical_slab[facing=north,layer=3,waterlogged=true]
conquest:gray_plaster_with_tudor_narrow_diagonal_frames_2_vertical_slab[facing=north,layer=3,waterlogged=false]
conquest:gray_plaster_with_tudor_narrow_diagonal_frames_2_vertical_slab[facing=south,layer=1,waterlogged=true]
conquest:gray_plaster_with_tudor_narrow_diagonal_frames_2_vertical_slab[facing=south,layer=1,waterlogged=false]
conquest:gray_plaster_with_tudor_narrow_diagonal_frames_2_vertical_slab[facing=south,layer=2,waterlogged=true]
conquest:gray_plaster_with_tudor_narrow_diagonal_frames_2_vertical_slab[facing=south,layer=2,waterlogged=false]
conquest:gray_plaster_with_tudor_narrow_diagonal_frames_2_vertical_slab[facing=south,layer=3,waterlogged=true]
conquest:gray_plaster_with_tudor_narrow_diagonal_frames_2_vertical_slab[facing=south,layer=3,waterlogged=false]
conquest:gray_plaster_with_tudor_narrow_diagonal_frames_2_vertical_slab[facing=west,layer=1,waterlogged=true]
conquest:gray_plaster_with_tudor_narrow_diagonal_frames_2_vertical_slab[facing=west,layer=1,waterlogged=false]
conquest:gray_plaster_with_tudor_narrow_diagonal_frames_2_vertical_slab[facing=west,layer=2,waterlogged=true]
conquest:gray_plaster_with_tudor_narrow_diagonal_frames_2_vertical_slab[facing=west,layer=2,waterlogged=false]
conquest:gray_plaster_with_tudor_narrow_diagonal_frames_2_vertical_slab[facing=west,layer=3,waterlogged=true]
conquest:gray_plaster_with_tudor_narrow_diagonal_frames_2_vertical_slab[facing=west,layer=3,waterlogged=false]
conquest:gray_plaster_with_tudor_narrow_diagonal_frames_2_vertical_slab[facing=east,layer=1,waterlogged=true]
conquest:gray_plaster_with_tudor_narrow_diagonal_frames_2_vertical_slab[facing=east,layer=1,waterlogged=false]
conquest:gray_plaster_with_tudor_narrow_diagonal_frames_2_vertical_slab[facing=east,layer=2,waterlogged=true]
conquest:gray_plaster_with_tudor_narrow_diagonal_frames_2_vertical_slab[facing=east,layer=2,waterlogged=false]
conquest:gray_plaster_with_tudor_narrow_diagonal_frames_2_vertical_slab[facing=east,layer=3,waterlogged=true]
conquest:gray_plaster_with_tudor_narrow_diagonal_frames_2_vertical_slab[facing=east,layer=3,waterlogged=false]
conquest:gray_quartzite
conquest:gray_quartzite_corner_slab[facing=north,type=top,waterlogged=true]
conquest:gray_quartzite_corner_slab[facing=north,type=top,waterlogged=false]
conquest:gray_quartzite_corner_slab[facing=north,type=bottom,waterlogged=true]
conquest:gray_quartzite_corner_slab[facing=north,type=bottom,waterlogged=false]
conquest:gray_quartzite_corner_slab[facing=south,type=top,waterlogged=true]
conquest:gray_quartzite_corner_slab[facing=south,type=top,waterlogged=false]
conquest:gray_quartzite_corner_slab[facing=south,type=bottom,waterlogged=true]
conquest:gray_quartzite_corner_slab[facing=south,type=bottom,waterlogged=false]
conquest:gray_quartzite_corner_slab[facing=west,type=top,waterlogged=true]
conquest:gray_quartzite_corner_slab[facing=west,type=top,waterlogged=false]
conquest:gray_quartzite_corner_slab[facing=west,type=bottom,waterlogged=true]
conquest:gray_quartzite_corner_slab[facing=west,type=bottom,waterlogged=false]
conquest:gray_quartzite_corner_slab[facing=east,type=top,waterlogged=true]
conquest:gray_quartzite_corner_slab[facing=east,type=top,waterlogged=false]
conquest:gray_quartzite_corner_slab[facing=east,type=bottom,waterlogged=true]
conquest:gray_quartzite_corner_slab[facing=east,type=bottom,waterlogged=false]
conquest:gray_quartzite_eighth_slab[facing=north,type=top,waterlogged=true]
conquest:gray_quartzite_eighth_slab[facing=north,type=top,waterlogged=false]
conquest:gray_quartzite_eighth_slab[facing=north,type=bottom,waterlogged=true]
conquest:gray_quartzite_eighth_slab[facing=north,type=bottom,waterlogged=false]
conquest:gray_quartzite_eighth_slab[facing=south,type=top,waterlogged=true]
conquest:gray_quartzite_eighth_slab[facing=south,type=top,waterlogged=false]
conquest:gray_quartzite_eighth_slab[facing=south,type=bottom,waterlogged=true]
conquest:gray_quartzite_eighth_slab[facing=south,type=bottom,waterlogged=false]
conquest:gray_quartzite_eighth_slab[facing=west,type=top,waterlogged=true]
conquest:gray_quartzite_eighth_slab[facing=west,type=top,waterlogged=false]
conquest:gray_quartzite_eighth_slab[facing=west,type=bottom,waterlogged=true]
conquest:gray_quartzite_eighth_slab[facing=west,type=bottom,waterlogged=false]
conquest:gray_quartzite_eighth_slab[facing=east,type=top,waterlogged=true]
conquest:gray_quartzite_eighth_slab[facing=east,type=top,waterlogged=false]
conquest:gray_quartzite_eighth_slab[facing=east,type=bottom,waterlogged=true]
conquest:gray_quartzite_eighth_slab[facing=east,type=bottom,waterlogged=false]
conquest:gray_quartzite_quarter_slab[facing=north,layer=1,type=top,waterlogged=true]
conquest:gray_quartzite_quarter_slab[facing=north,layer=1,type=top,waterlogged=false]
conquest:gray_quartzite_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=true]
conquest:gray_quartzite_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=false]
conquest:gray_quartzite_quarter_slab[facing=north,layer=2,type=top,waterlogged=true]
conquest:gray_quartzite_quarter_slab[facing=north,layer=2,type=top,waterlogged=false]
conquest:gray_quartzite_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=true]
conquest:gray_quartzite_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=false]
conquest:gray_quartzite_quarter_slab[facing=north,layer=3,type=top,waterlogged=true]
conquest:gray_quartzite_quarter_slab[facing=north,layer=3,type=top,waterlogged=false]
conquest:gray_quartzite_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=true]
conquest:gray_quartzite_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=false]
conquest:gray_quartzite_quarter_slab[facing=south,layer=1,type=top,waterlogged=true]
conquest:gray_quartzite_quarter_slab[facing=south,layer=1,type=top,waterlogged=false]
conquest:gray_quartzite_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=true]
conquest:gray_quartzite_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=false]
conquest:gray_quartzite_quarter_slab[facing=south,layer=2,type=top,waterlogged=true]
conquest:gray_quartzite_quarter_slab[facing=south,layer=2,type=top,waterlogged=false]
conquest:gray_quartzite_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=true]
conquest:gray_quartzite_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=false]
conquest:gray_quartzite_quarter_slab[facing=south,layer=3,type=top,waterlogged=true]
conquest:gray_quartzite_quarter_slab[facing=south,layer=3,type=top,waterlogged=false]
conquest:gray_quartzite_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=true]
conquest:gray_quartzite_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=false]
conquest:gray_quartzite_quarter_slab[facing=west,layer=1,type=top,waterlogged=true]
conquest:gray_quartzite_quarter_slab[facing=west,layer=1,type=top,waterlogged=false]
conquest:gray_quartzite_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=true]
conquest:gray_quartzite_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=false]
conquest:gray_quartzite_quarter_slab[facing=west,layer=2,type=top,waterlogged=true]
conquest:gray_quartzite_quarter_slab[facing=west,layer=2,type=top,waterlogged=false]
conquest:gray_quartzite_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=true]
conquest:gray_quartzite_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=false]
conquest:gray_quartzite_quarter_slab[facing=west,layer=3,type=top,waterlogged=true]
conquest:gray_quartzite_quarter_slab[facing=west,layer=3,type=top,waterlogged=false]
conquest:gray_quartzite_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=true]
conquest:gray_quartzite_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=false]
conquest:gray_quartzite_quarter_slab[facing=east,layer=1,type=top,waterlogged=true]
conquest:gray_quartzite_quarter_slab[facing=east,layer=1,type=top,waterlogged=false]
conquest:gray_quartzite_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=true]
conquest:gray_quartzite_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=false]
conquest:gray_quartzite_quarter_slab[facing=east,layer=2,type=top,waterlogged=true]
conquest:gray_quartzite_quarter_slab[facing=east,layer=2,type=top,waterlogged=false]
conquest:gray_quartzite_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=true]
conquest:gray_quartzite_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=false]
conquest:gray_quartzite_quarter_slab[facing=east,layer=3,type=top,waterlogged=true]
conquest:gray_quartzite_quarter_slab[facing=east,layer=3,type=top,waterlogged=false]
conquest:gray_quartzite_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=true]
conquest:gray_quartzite_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=false]
conquest:gray_quartzite_slab[layers=1,type=top,waterlogged=true]
conquest:gray_quartzite_slab[layers=1,type=top,waterlogged=false]
conquest:gray_quartzite_slab[layers=1,type=bottom,waterlogged=true]
conquest:gray_quartzite_slab[layers=1,type=bottom,waterlogged=false]
conquest:gray_quartzite_slab[layers=2,type=top,waterlogged=true]
conquest:gray_quartzite_slab[layers=2,type=top,waterlogged=false]
conquest:gray_quartzite_slab[layers=2,type=bottom,waterlogged=true]
conquest:gray_quartzite_slab[layers=2,type=bottom,waterlogged=false]
conquest:gray_quartzite_slab[layers=3,type=top,waterlogged=true]
conquest:gray_quartzite_slab[layers=3,type=top,waterlogged=false]
conquest:gray_quartzite_slab[layers=3,type=bottom,waterlogged=true]
conquest:gray_quartzite_slab[layers=3,type=bottom,waterlogged=false]
conquest:gray_quartzite_slab[layers=4,type=top,waterlogged=true]
conquest:gray_quartzite_slab[layers=4,type=top,waterlogged=false]
conquest:gray_quartzite_slab[layers=4,type=bottom,waterlogged=true]
conquest:gray_quartzite_slab[layers=4,type=bottom,waterlogged=false]
conquest:gray_quartzite_slab[layers=5,type=top,waterlogged=true]
conquest:gray_quartzite_slab[layers=5,type=top,waterlogged=false]
conquest:gray_quartzite_slab[layers=5,type=bottom,waterlogged=true]
conquest:gray_quartzite_slab[layers=5,type=bottom,waterlogged=false]
conquest:gray_quartzite_slab[layers=6,type=top,waterlogged=true]
conquest:gray_quartzite_slab[layers=6,type=top,waterlogged=false]
conquest:gray_quartzite_slab[layers=6,type=bottom,waterlogged=true]
conquest:gray_quartzite_slab[layers=6,type=bottom,waterlogged=false]
conquest:gray_quartzite_slab[layers=7,type=top,waterlogged=true]
conquest:gray_quartzite_slab[layers=7,type=top,waterlogged=false]
conquest:gray_quartzite_slab[layers=7,type=bottom,waterlogged=true]
conquest:gray_quartzite_slab[layers=7,type=bottom,waterlogged=false]
conquest:gray_quartzite_slab[layers=8,type=top,waterlogged=true]
conquest:gray_quartzite_slab[layers=8,type=top,waterlogged=false]
conquest:gray_quartzite_slab[layers=8,type=bottom,waterlogged=true]
conquest:gray_quartzite_slab[layers=8,type=bottom,waterlogged=false]
conquest:gray_quartzite_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:gray_quartzite_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:gray_quartzite_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:gray_quartzite_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:gray_quartzite_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:gray_quartzite_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:gray_quartzite_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:gray_quartzite_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:gray_quartzite_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:gray_quartzite_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:gray_quartzite_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:gray_quartzite_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:gray_quartzite_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:gray_quartzite_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:gray_quartzite_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:gray_quartzite_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:gray_quartzite_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:gray_quartzite_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:gray_quartzite_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:gray_quartzite_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:gray_quartzite_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:gray_quartzite_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:gray_quartzite_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:gray_quartzite_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:gray_quartzite_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:gray_quartzite_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:gray_quartzite_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:gray_quartzite_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:gray_quartzite_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:gray_quartzite_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:gray_quartzite_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:gray_quartzite_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:gray_quartzite_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:gray_quartzite_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:gray_quartzite_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:gray_quartzite_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:gray_quartzite_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:gray_quartzite_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:gray_quartzite_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:gray_quartzite_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:gray_quartzite_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:gray_quartzite_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:gray_quartzite_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:gray_quartzite_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:gray_quartzite_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:gray_quartzite_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:gray_quartzite_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:gray_quartzite_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:gray_quartzite_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:gray_quartzite_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:gray_quartzite_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:gray_quartzite_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:gray_quartzite_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:gray_quartzite_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:gray_quartzite_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:gray_quartzite_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:gray_quartzite_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:gray_quartzite_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:gray_quartzite_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:gray_quartzite_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:gray_quartzite_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:gray_quartzite_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:gray_quartzite_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:gray_quartzite_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:gray_quartzite_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:gray_quartzite_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:gray_quartzite_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:gray_quartzite_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:gray_quartzite_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:gray_quartzite_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:gray_quartzite_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:gray_quartzite_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:gray_quartzite_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:gray_quartzite_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:gray_quartzite_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:gray_quartzite_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:gray_quartzite_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:gray_quartzite_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:gray_quartzite_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:gray_quartzite_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:gray_quartzite_vertical_corner[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:gray_quartzite_vertical_corner[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:gray_quartzite_vertical_corner[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:gray_quartzite_vertical_corner[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:gray_quartzite_vertical_corner[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:gray_quartzite_vertical_corner[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:gray_quartzite_vertical_corner[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:gray_quartzite_vertical_corner[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:gray_quartzite_vertical_corner[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:gray_quartzite_vertical_corner[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:gray_quartzite_vertical_corner[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:gray_quartzite_vertical_corner[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:gray_quartzite_vertical_corner[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:gray_quartzite_vertical_corner[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:gray_quartzite_vertical_corner[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:gray_quartzite_vertical_corner[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:gray_quartzite_vertical_corner[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:gray_quartzite_vertical_corner[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:gray_quartzite_vertical_corner[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:gray_quartzite_vertical_corner[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:gray_quartzite_vertical_corner[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:gray_quartzite_vertical_corner[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:gray_quartzite_vertical_corner[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:gray_quartzite_vertical_corner[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:gray_quartzite_vertical_corner[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:gray_quartzite_vertical_corner[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:gray_quartzite_vertical_corner[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:gray_quartzite_vertical_corner[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:gray_quartzite_vertical_corner[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:gray_quartzite_vertical_corner[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:gray_quartzite_vertical_corner[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:gray_quartzite_vertical_corner[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:gray_quartzite_vertical_corner[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:gray_quartzite_vertical_corner[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:gray_quartzite_vertical_corner[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:gray_quartzite_vertical_corner[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:gray_quartzite_vertical_corner[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:gray_quartzite_vertical_corner[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:gray_quartzite_vertical_corner[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:gray_quartzite_vertical_corner[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:gray_quartzite_vertical_corner[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:gray_quartzite_vertical_corner[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:gray_quartzite_vertical_corner[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:gray_quartzite_vertical_corner[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:gray_quartzite_vertical_corner[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:gray_quartzite_vertical_corner[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:gray_quartzite_vertical_corner[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:gray_quartzite_vertical_corner[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:gray_quartzite_vertical_corner[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:gray_quartzite_vertical_corner[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:gray_quartzite_vertical_corner[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:gray_quartzite_vertical_corner[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:gray_quartzite_vertical_corner[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:gray_quartzite_vertical_corner[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:gray_quartzite_vertical_corner[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:gray_quartzite_vertical_corner[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:gray_quartzite_vertical_corner[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:gray_quartzite_vertical_corner[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:gray_quartzite_vertical_corner[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:gray_quartzite_vertical_corner[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:gray_quartzite_vertical_corner[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:gray_quartzite_vertical_corner[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:gray_quartzite_vertical_corner[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:gray_quartzite_vertical_corner[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:gray_quartzite_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:gray_quartzite_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:gray_quartzite_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:gray_quartzite_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:gray_quartzite_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:gray_quartzite_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:gray_quartzite_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:gray_quartzite_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:gray_quartzite_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:gray_quartzite_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:gray_quartzite_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:gray_quartzite_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:gray_quartzite_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:gray_quartzite_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:gray_quartzite_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:gray_quartzite_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:gray_quartzite_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:gray_quartzite_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:gray_quartzite_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:gray_quartzite_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:gray_quartzite_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:gray_quartzite_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:gray_quartzite_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:gray_quartzite_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:gray_quartzite_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:gray_quartzite_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:gray_quartzite_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:gray_quartzite_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:gray_quartzite_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:gray_quartzite_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:gray_quartzite_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:gray_quartzite_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:gray_quartzite_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:gray_quartzite_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:gray_quartzite_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:gray_quartzite_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:gray_quartzite_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:gray_quartzite_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:gray_quartzite_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:gray_quartzite_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:gray_quartzite_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:gray_quartzite_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:gray_quartzite_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:gray_quartzite_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:gray_quartzite_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:gray_quartzite_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:gray_quartzite_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:gray_quartzite_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:gray_quartzite_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:gray_quartzite_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:gray_quartzite_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:gray_quartzite_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:gray_quartzite_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:gray_quartzite_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:gray_quartzite_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:gray_quartzite_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:gray_quartzite_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:gray_quartzite_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:gray_quartzite_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:gray_quartzite_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:gray_quartzite_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:gray_quartzite_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:gray_quartzite_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:gray_quartzite_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:gray_quartzite_vertical_quarter[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:gray_quartzite_vertical_quarter[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:gray_quartzite_vertical_quarter[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:gray_quartzite_vertical_quarter[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:gray_quartzite_vertical_quarter[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:gray_quartzite_vertical_quarter[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:gray_quartzite_vertical_quarter[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:gray_quartzite_vertical_quarter[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:gray_quartzite_vertical_quarter[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:gray_quartzite_vertical_quarter[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:gray_quartzite_vertical_quarter[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:gray_quartzite_vertical_quarter[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:gray_quartzite_vertical_quarter[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:gray_quartzite_vertical_quarter[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:gray_quartzite_vertical_quarter[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:gray_quartzite_vertical_quarter[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:gray_quartzite_vertical_quarter[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:gray_quartzite_vertical_quarter[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:gray_quartzite_vertical_quarter[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:gray_quartzite_vertical_quarter[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:gray_quartzite_vertical_quarter[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:gray_quartzite_vertical_quarter[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:gray_quartzite_vertical_quarter[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:gray_quartzite_vertical_quarter[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:gray_quartzite_vertical_quarter[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:gray_quartzite_vertical_quarter[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:gray_quartzite_vertical_quarter[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:gray_quartzite_vertical_quarter[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:gray_quartzite_vertical_quarter[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:gray_quartzite_vertical_quarter[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:gray_quartzite_vertical_quarter[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:gray_quartzite_vertical_quarter[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:gray_quartzite_vertical_quarter[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:gray_quartzite_vertical_quarter[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:gray_quartzite_vertical_quarter[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:gray_quartzite_vertical_quarter[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:gray_quartzite_vertical_quarter[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:gray_quartzite_vertical_quarter[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:gray_quartzite_vertical_quarter[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:gray_quartzite_vertical_quarter[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:gray_quartzite_vertical_quarter[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:gray_quartzite_vertical_quarter[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:gray_quartzite_vertical_quarter[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:gray_quartzite_vertical_quarter[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:gray_quartzite_vertical_quarter[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:gray_quartzite_vertical_quarter[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:gray_quartzite_vertical_quarter[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:gray_quartzite_vertical_quarter[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:gray_quartzite_vertical_quarter[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:gray_quartzite_vertical_quarter[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:gray_quartzite_vertical_quarter[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:gray_quartzite_vertical_quarter[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:gray_quartzite_vertical_quarter[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:gray_quartzite_vertical_quarter[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:gray_quartzite_vertical_quarter[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:gray_quartzite_vertical_quarter[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:gray_quartzite_vertical_quarter[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:gray_quartzite_vertical_quarter[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:gray_quartzite_vertical_quarter[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:gray_quartzite_vertical_quarter[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:gray_quartzite_vertical_quarter[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:gray_quartzite_vertical_quarter[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:gray_quartzite_vertical_quarter[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:gray_quartzite_vertical_quarter[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:gray_quartzite_vertical_slab[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:gray_quartzite_vertical_slab[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:gray_quartzite_vertical_slab[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:gray_quartzite_vertical_slab[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:gray_quartzite_vertical_slab[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:gray_quartzite_vertical_slab[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:gray_quartzite_vertical_slab[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:gray_quartzite_vertical_slab[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:gray_quartzite_vertical_slab[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:gray_quartzite_vertical_slab[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:gray_quartzite_vertical_slab[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:gray_quartzite_vertical_slab[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:gray_quartzite_vertical_slab[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:gray_quartzite_vertical_slab[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:gray_quartzite_vertical_slab[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:gray_quartzite_vertical_slab[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:gray_quartzite_vertical_slab[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:gray_quartzite_vertical_slab[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:gray_quartzite_vertical_slab[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:gray_quartzite_vertical_slab[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:gray_quartzite_vertical_slab[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:gray_quartzite_vertical_slab[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:gray_quartzite_vertical_slab[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:gray_quartzite_vertical_slab[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:gray_quartzite_vertical_slab[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:gray_quartzite_vertical_slab[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:gray_quartzite_vertical_slab[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:gray_quartzite_vertical_slab[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:gray_quartzite_vertical_slab[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:gray_quartzite_vertical_slab[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:gray_quartzite_vertical_slab[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:gray_quartzite_vertical_slab[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:gray_quartzite_vertical_slab[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:gray_quartzite_vertical_slab[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:gray_quartzite_vertical_slab[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:gray_quartzite_vertical_slab[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:gray_quartzite_vertical_slab[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:gray_quartzite_vertical_slab[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:gray_quartzite_vertical_slab[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:gray_quartzite_vertical_slab[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:gray_quartzite_vertical_slab[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:gray_quartzite_vertical_slab[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:gray_quartzite_vertical_slab[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:gray_quartzite_vertical_slab[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:gray_quartzite_vertical_slab[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:gray_quartzite_vertical_slab[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:gray_quartzite_vertical_slab[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:gray_quartzite_vertical_slab[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:gray_quartzite_vertical_slab[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:gray_quartzite_vertical_slab[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:gray_quartzite_vertical_slab[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:gray_quartzite_vertical_slab[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:gray_quartzite_vertical_slab[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:gray_quartzite_vertical_slab[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:gray_quartzite_vertical_slab[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:gray_quartzite_vertical_slab[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:gray_quartzite_vertical_slab[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:gray_quartzite_vertical_slab[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:gray_quartzite_vertical_slab[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:gray_quartzite_vertical_slab[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:gray_quartzite_vertical_slab[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:gray_quartzite_vertical_slab[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:gray_quartzite_vertical_slab[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:gray_quartzite_vertical_slab[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:gray_rough_marble
conquest:gray_rough_marble_arrowslit[facing=north,waterlogged=true]
conquest:gray_rough_marble_arrowslit[facing=north,waterlogged=false]
conquest:gray_rough_marble_arrowslit[facing=south,waterlogged=true]
conquest:gray_rough_marble_arrowslit[facing=south,waterlogged=false]
conquest:gray_rough_marble_arrowslit[facing=west,waterlogged=true]
conquest:gray_rough_marble_arrowslit[facing=west,waterlogged=false]
conquest:gray_rough_marble_arrowslit[facing=east,waterlogged=true]
conquest:gray_rough_marble_arrowslit[facing=east,waterlogged=false]
conquest:gray_rough_marble_balustrade[axis=x,waterlogged=true]
conquest:gray_rough_marble_balustrade[axis=x,waterlogged=false]
conquest:gray_rough_marble_balustrade[axis=y,waterlogged=true]
conquest:gray_rough_marble_balustrade[axis=y,waterlogged=false]
conquest:gray_rough_marble_balustrade[axis=z,waterlogged=true]
conquest:gray_rough_marble_balustrade[axis=z,waterlogged=false]
conquest:gray_rough_marble_capital[facing=flat,type=top,waterlogged=true]
conquest:gray_rough_marble_capital[facing=flat,type=top,waterlogged=false]
conquest:gray_rough_marble_capital[facing=flat,type=bottom,waterlogged=true]
conquest:gray_rough_marble_capital[facing=flat,type=bottom,waterlogged=false]
conquest:gray_rough_marble_capital[facing=north,type=top,waterlogged=true]
conquest:gray_rough_marble_capital[facing=north,type=top,waterlogged=false]
conquest:gray_rough_marble_capital[facing=north,type=bottom,waterlogged=true]
conquest:gray_rough_marble_capital[facing=north,type=bottom,waterlogged=false]
conquest:gray_rough_marble_capital[facing=south,type=top,waterlogged=true]
conquest:gray_rough_marble_capital[facing=south,type=top,waterlogged=false]
conquest:gray_rough_marble_capital[facing=south,type=bottom,waterlogged=true]
conquest:gray_rough_marble_capital[facing=south,type=bottom,waterlogged=false]
conquest:gray_rough_marble_capital[facing=east,type=top,waterlogged=true]
conquest:gray_rough_marble_capital[facing=east,type=top,waterlogged=false]
conquest:gray_rough_marble_capital[facing=east,type=bottom,waterlogged=true]
conquest:gray_rough_marble_capital[facing=east,type=bottom,waterlogged=false]
conquest:gray_rough_marble_capital[facing=west,type=top,waterlogged=true]
conquest:gray_rough_marble_capital[facing=west,type=top,waterlogged=false]
conquest:gray_rough_marble_capital[facing=west,type=bottom,waterlogged=true]
conquest:gray_rough_marble_capital[facing=west,type=bottom,waterlogged=false]
conquest:gray_rough_marble_corner_slab[facing=north,type=top,waterlogged=true]
conquest:gray_rough_marble_corner_slab[facing=north,type=top,waterlogged=false]
conquest:gray_rough_marble_corner_slab[facing=north,type=bottom,waterlogged=true]
conquest:gray_rough_marble_corner_slab[facing=north,type=bottom,waterlogged=false]
conquest:gray_rough_marble_corner_slab[facing=south,type=top,waterlogged=true]
conquest:gray_rough_marble_corner_slab[facing=south,type=top,waterlogged=false]
conquest:gray_rough_marble_corner_slab[facing=south,type=bottom,waterlogged=true]
conquest:gray_rough_marble_corner_slab[facing=south,type=bottom,waterlogged=false]
conquest:gray_rough_marble_corner_slab[facing=west,type=top,waterlogged=true]
conquest:gray_rough_marble_corner_slab[facing=west,type=top,waterlogged=false]
conquest:gray_rough_marble_corner_slab[facing=west,type=bottom,waterlogged=true]
conquest:gray_rough_marble_corner_slab[facing=west,type=bottom,waterlogged=false]
conquest:gray_rough_marble_corner_slab[facing=east,type=top,waterlogged=true]
conquest:gray_rough_marble_corner_slab[facing=east,type=top,waterlogged=false]
conquest:gray_rough_marble_corner_slab[facing=east,type=bottom,waterlogged=true]
conquest:gray_rough_marble_corner_slab[facing=east,type=bottom,waterlogged=false]
conquest:gray_rough_marble_eighth_slab[facing=north,type=top,waterlogged=true]
conquest:gray_rough_marble_eighth_slab[facing=north,type=top,waterlogged=false]
conquest:gray_rough_marble_eighth_slab[facing=north,type=bottom,waterlogged=true]
conquest:gray_rough_marble_eighth_slab[facing=north,type=bottom,waterlogged=false]
conquest:gray_rough_marble_eighth_slab[facing=south,type=top,waterlogged=true]
conquest:gray_rough_marble_eighth_slab[facing=south,type=top,waterlogged=false]
conquest:gray_rough_marble_eighth_slab[facing=south,type=bottom,waterlogged=true]
conquest:gray_rough_marble_eighth_slab[facing=south,type=bottom,waterlogged=false]
conquest:gray_rough_marble_eighth_slab[facing=west,type=top,waterlogged=true]
conquest:gray_rough_marble_eighth_slab[facing=west,type=top,waterlogged=false]
conquest:gray_rough_marble_eighth_slab[facing=west,type=bottom,waterlogged=true]
conquest:gray_rough_marble_eighth_slab[facing=west,type=bottom,waterlogged=false]
conquest:gray_rough_marble_eighth_slab[facing=east,type=top,waterlogged=true]
conquest:gray_rough_marble_eighth_slab[facing=east,type=top,waterlogged=false]
conquest:gray_rough_marble_eighth_slab[facing=east,type=bottom,waterlogged=true]
conquest:gray_rough_marble_eighth_slab[facing=east,type=bottom,waterlogged=false]
conquest:gray_rough_marble_pillar[layer=1,waterlogged=true]
conquest:gray_rough_marble_pillar[layer=1,waterlogged=false]
conquest:gray_rough_marble_pillar[layer=2,waterlogged=true]
conquest:gray_rough_marble_pillar[layer=2,waterlogged=false]
conquest:gray_rough_marble_pillar[layer=3,waterlogged=true]
conquest:gray_rough_marble_pillar[layer=3,waterlogged=false]
conquest:gray_rough_marble_quarter_slab[facing=north,layer=1,type=top,waterlogged=true]
conquest:gray_rough_marble_quarter_slab[facing=north,layer=1,type=top,waterlogged=false]
conquest:gray_rough_marble_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=true]
conquest:gray_rough_marble_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=false]
conquest:gray_rough_marble_quarter_slab[facing=north,layer=2,type=top,waterlogged=true]
conquest:gray_rough_marble_quarter_slab[facing=north,layer=2,type=top,waterlogged=false]
conquest:gray_rough_marble_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=true]
conquest:gray_rough_marble_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=false]
conquest:gray_rough_marble_quarter_slab[facing=north,layer=3,type=top,waterlogged=true]
conquest:gray_rough_marble_quarter_slab[facing=north,layer=3,type=top,waterlogged=false]
conquest:gray_rough_marble_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=true]
conquest:gray_rough_marble_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=false]
conquest:gray_rough_marble_quarter_slab[facing=south,layer=1,type=top,waterlogged=true]
conquest:gray_rough_marble_quarter_slab[facing=south,layer=1,type=top,waterlogged=false]
conquest:gray_rough_marble_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=true]
conquest:gray_rough_marble_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=false]
conquest:gray_rough_marble_quarter_slab[facing=south,layer=2,type=top,waterlogged=true]
conquest:gray_rough_marble_quarter_slab[facing=south,layer=2,type=top,waterlogged=false]
conquest:gray_rough_marble_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=true]
conquest:gray_rough_marble_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=false]
conquest:gray_rough_marble_quarter_slab[facing=south,layer=3,type=top,waterlogged=true]
conquest:gray_rough_marble_quarter_slab[facing=south,layer=3,type=top,waterlogged=false]
conquest:gray_rough_marble_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=true]
conquest:gray_rough_marble_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=false]
conquest:gray_rough_marble_quarter_slab[facing=west,layer=1,type=top,waterlogged=true]
conquest:gray_rough_marble_quarter_slab[facing=west,layer=1,type=top,waterlogged=false]
conquest:gray_rough_marble_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=true]
conquest:gray_rough_marble_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=false]
conquest:gray_rough_marble_quarter_slab[facing=west,layer=2,type=top,waterlogged=true]
conquest:gray_rough_marble_quarter_slab[facing=west,layer=2,type=top,waterlogged=false]
conquest:gray_rough_marble_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=true]
conquest:gray_rough_marble_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=false]
conquest:gray_rough_marble_quarter_slab[facing=west,layer=3,type=top,waterlogged=true]
conquest:gray_rough_marble_quarter_slab[facing=west,layer=3,type=top,waterlogged=false]
conquest:gray_rough_marble_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=true]
conquest:gray_rough_marble_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=false]
conquest:gray_rough_marble_quarter_slab[facing=east,layer=1,type=top,waterlogged=true]
conquest:gray_rough_marble_quarter_slab[facing=east,layer=1,type=top,waterlogged=false]
conquest:gray_rough_marble_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=true]
conquest:gray_rough_marble_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=false]
conquest:gray_rough_marble_quarter_slab[facing=east,layer=2,type=top,waterlogged=true]
conquest:gray_rough_marble_quarter_slab[facing=east,layer=2,type=top,waterlogged=false]
conquest:gray_rough_marble_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=true]
conquest:gray_rough_marble_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=false]
conquest:gray_rough_marble_quarter_slab[facing=east,layer=3,type=top,waterlogged=true]
conquest:gray_rough_marble_quarter_slab[facing=east,layer=3,type=top,waterlogged=false]
conquest:gray_rough_marble_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=true]
conquest:gray_rough_marble_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=false]
conquest:gray_rough_marble_slab[layers=1,type=top,waterlogged=true]
conquest:gray_rough_marble_slab[layers=1,type=top,waterlogged=false]
conquest:gray_rough_marble_slab[layers=1,type=bottom,waterlogged=true]
conquest:gray_rough_marble_slab[layers=1,type=bottom,waterlogged=false]
conquest:gray_rough_marble_slab[layers=2,type=top,waterlogged=true]
conquest:gray_rough_marble_slab[layers=2,type=top,waterlogged=false]
conquest:gray_rough_marble_slab[layers=2,type=bottom,waterlogged=true]
conquest:gray_rough_marble_slab[layers=2,type=bottom,waterlogged=false]
conquest:gray_rough_marble_slab[layers=3,type=top,waterlogged=true]
conquest:gray_rough_marble_slab[layers=3,type=top,waterlogged=false]
conquest:gray_rough_marble_slab[layers=3,type=bottom,waterlogged=true]
conquest:gray_rough_marble_slab[layers=3,type=bottom,waterlogged=false]
conquest:gray_rough_marble_slab[layers=4,type=top,waterlogged=true]
conquest:gray_rough_marble_slab[layers=4,type=top,waterlogged=false]
conquest:gray_rough_marble_slab[layers=4,type=bottom,waterlogged=true]
conquest:gray_rough_marble_slab[layers=4,type=bottom,waterlogged=false]
conquest:gray_rough_marble_slab[layers=5,type=top,waterlogged=true]
conquest:gray_rough_marble_slab[layers=5,type=top,waterlogged=false]
conquest:gray_rough_marble_slab[layers=5,type=bottom,waterlogged=true]
conquest:gray_rough_marble_slab[layers=5,type=bottom,waterlogged=false]
conquest:gray_rough_marble_slab[layers=6,type=top,waterlogged=true]
conquest:gray_rough_marble_slab[layers=6,type=top,waterlogged=false]
conquest:gray_rough_marble_slab[layers=6,type=bottom,waterlogged=true]
conquest:gray_rough_marble_slab[layers=6,type=bottom,waterlogged=false]
conquest:gray_rough_marble_slab[layers=7,type=top,waterlogged=true]
conquest:gray_rough_marble_slab[layers=7,type=top,waterlogged=false]
conquest:gray_rough_marble_slab[layers=7,type=bottom,waterlogged=true]
conquest:gray_rough_marble_slab[layers=7,type=bottom,waterlogged=false]
conquest:gray_rough_marble_slab[layers=8,type=top,waterlogged=true]
conquest:gray_rough_marble_slab[layers=8,type=top,waterlogged=false]
conquest:gray_rough_marble_slab[layers=8,type=bottom,waterlogged=true]
conquest:gray_rough_marble_slab[layers=8,type=bottom,waterlogged=false]
conquest:gray_rough_marble_small_window[down=true,up=true,waterlogged=true]
conquest:gray_rough_marble_small_window[down=true,up=true,waterlogged=false]
conquest:gray_rough_marble_small_window[down=true,up=false,waterlogged=true]
conquest:gray_rough_marble_small_window[down=true,up=false,waterlogged=false]
conquest:gray_rough_marble_small_window[down=false,up=true,waterlogged=true]
conquest:gray_rough_marble_small_window[down=false,up=true,waterlogged=false]
conquest:gray_rough_marble_small_window[down=false,up=false,waterlogged=true]
conquest:gray_rough_marble_small_window[down=false,up=false,waterlogged=false]
conquest:gray_rough_marble_small_window_half[down=true,facing=north,up=true,waterlogged=true]
conquest:gray_rough_marble_small_window_half[down=true,facing=north,up=true,waterlogged=false]
conquest:gray_rough_marble_small_window_half[down=true,facing=north,up=false,waterlogged=true]
conquest:gray_rough_marble_small_window_half[down=true,facing=north,up=false,waterlogged=false]
conquest:gray_rough_marble_small_window_half[down=true,facing=south,up=true,waterlogged=true]
conquest:gray_rough_marble_small_window_half[down=true,facing=south,up=true,waterlogged=false]
conquest:gray_rough_marble_small_window_half[down=true,facing=south,up=false,waterlogged=true]
conquest:gray_rough_marble_small_window_half[down=true,facing=south,up=false,waterlogged=false]
conquest:gray_rough_marble_small_window_half[down=true,facing=west,up=true,waterlogged=true]
conquest:gray_rough_marble_small_window_half[down=true,facing=west,up=true,waterlogged=false]
conquest:gray_rough_marble_small_window_half[down=true,facing=west,up=false,waterlogged=true]
conquest:gray_rough_marble_small_window_half[down=true,facing=west,up=false,waterlogged=false]
conquest:gray_rough_marble_small_window_half[down=true,facing=east,up=true,waterlogged=true]
conquest:gray_rough_marble_small_window_half[down=true,facing=east,up=true,waterlogged=false]
conquest:gray_rough_marble_small_window_half[down=true,facing=east,up=false,waterlogged=true]
conquest:gray_rough_marble_small_window_half[down=true,facing=east,up=false,waterlogged=false]
conquest:gray_rough_marble_small_window_half[down=false,facing=north,up=true,waterlogged=true]
conquest:gray_rough_marble_small_window_half[down=false,facing=north,up=true,waterlogged=false]
conquest:gray_rough_marble_small_window_half[down=false,facing=north,up=false,waterlogged=true]
conquest:gray_rough_marble_small_window_half[down=false,facing=north,up=false,waterlogged=false]
conquest:gray_rough_marble_small_window_half[down=false,facing=south,up=true,waterlogged=true]
conquest:gray_rough_marble_small_window_half[down=false,facing=south,up=true,waterlogged=false]
conquest:gray_rough_marble_small_window_half[down=false,facing=south,up=false,waterlogged=true]
conquest:gray_rough_marble_small_window_half[down=false,facing=south,up=false,waterlogged=false]
conquest:gray_rough_marble_small_window_half[down=false,facing=west,up=true,waterlogged=true]
conquest:gray_rough_marble_small_window_half[down=false,facing=west,up=true,waterlogged=false]
conquest:gray_rough_marble_small_window_half[down=false,facing=west,up=false,waterlogged=true]
conquest:gray_rough_marble_small_window_half[down=false,facing=west,up=false,waterlogged=false]
conquest:gray_rough_marble_small_window_half[down=false,facing=east,up=true,waterlogged=true]
conquest:gray_rough_marble_small_window_half[down=false,facing=east,up=true,waterlogged=false]
conquest:gray_rough_marble_small_window_half[down=false,facing=east,up=false,waterlogged=true]
conquest:gray_rough_marble_small_window_half[down=false,facing=east,up=false,waterlogged=false]
conquest:gray_rough_marble_sphere[type=egg,waterlogged=true]
conquest:gray_rough_marble_sphere[type=egg,waterlogged=false]
conquest:gray_rough_marble_sphere[type=small,waterlogged=true]
conquest:gray_rough_marble_sphere[type=small,waterlogged=false]
conquest:gray_rough_marble_sphere[type=large,waterlogged=true]
conquest:gray_rough_marble_sphere[type=large,waterlogged=false]
conquest:gray_rough_marble_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:gray_rough_marble_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:gray_rough_marble_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:gray_rough_marble_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:gray_rough_marble_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:gray_rough_marble_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:gray_rough_marble_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:gray_rough_marble_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:gray_rough_marble_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:gray_rough_marble_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:gray_rough_marble_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:gray_rough_marble_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:gray_rough_marble_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:gray_rough_marble_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:gray_rough_marble_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:gray_rough_marble_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:gray_rough_marble_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:gray_rough_marble_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:gray_rough_marble_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:gray_rough_marble_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:gray_rough_marble_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:gray_rough_marble_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:gray_rough_marble_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:gray_rough_marble_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:gray_rough_marble_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:gray_rough_marble_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:gray_rough_marble_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:gray_rough_marble_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:gray_rough_marble_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:gray_rough_marble_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:gray_rough_marble_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:gray_rough_marble_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:gray_rough_marble_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:gray_rough_marble_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:gray_rough_marble_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:gray_rough_marble_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:gray_rough_marble_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:gray_rough_marble_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:gray_rough_marble_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:gray_rough_marble_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:gray_rough_marble_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:gray_rough_marble_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:gray_rough_marble_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:gray_rough_marble_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:gray_rough_marble_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:gray_rough_marble_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:gray_rough_marble_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:gray_rough_marble_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:gray_rough_marble_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:gray_rough_marble_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:gray_rough_marble_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:gray_rough_marble_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:gray_rough_marble_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:gray_rough_marble_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:gray_rough_marble_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:gray_rough_marble_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:gray_rough_marble_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:gray_rough_marble_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:gray_rough_marble_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:gray_rough_marble_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:gray_rough_marble_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:gray_rough_marble_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:gray_rough_marble_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:gray_rough_marble_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:gray_rough_marble_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:gray_rough_marble_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:gray_rough_marble_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:gray_rough_marble_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:gray_rough_marble_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:gray_rough_marble_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:gray_rough_marble_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:gray_rough_marble_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:gray_rough_marble_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:gray_rough_marble_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:gray_rough_marble_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:gray_rough_marble_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:gray_rough_marble_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:gray_rough_marble_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:gray_rough_marble_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:gray_rough_marble_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:gray_rough_marble_vertical_corner[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:gray_rough_marble_vertical_corner[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:gray_rough_marble_vertical_corner[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:gray_rough_marble_vertical_corner[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:gray_rough_marble_vertical_corner[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:gray_rough_marble_vertical_corner[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:gray_rough_marble_vertical_corner[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:gray_rough_marble_vertical_corner[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:gray_rough_marble_vertical_corner[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:gray_rough_marble_vertical_corner[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:gray_rough_marble_vertical_corner[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:gray_rough_marble_vertical_corner[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:gray_rough_marble_vertical_corner[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:gray_rough_marble_vertical_corner[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:gray_rough_marble_vertical_corner[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:gray_rough_marble_vertical_corner[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:gray_rough_marble_vertical_corner[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:gray_rough_marble_vertical_corner[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:gray_rough_marble_vertical_corner[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:gray_rough_marble_vertical_corner[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:gray_rough_marble_vertical_corner[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:gray_rough_marble_vertical_corner[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:gray_rough_marble_vertical_corner[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:gray_rough_marble_vertical_corner[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:gray_rough_marble_vertical_corner[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:gray_rough_marble_vertical_corner[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:gray_rough_marble_vertical_corner[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:gray_rough_marble_vertical_corner[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:gray_rough_marble_vertical_corner[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:gray_rough_marble_vertical_corner[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:gray_rough_marble_vertical_corner[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:gray_rough_marble_vertical_corner[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:gray_rough_marble_vertical_corner[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:gray_rough_marble_vertical_corner[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:gray_rough_marble_vertical_corner[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:gray_rough_marble_vertical_corner[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:gray_rough_marble_vertical_corner[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:gray_rough_marble_vertical_corner[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:gray_rough_marble_vertical_corner[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:gray_rough_marble_vertical_corner[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:gray_rough_marble_vertical_corner[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:gray_rough_marble_vertical_corner[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:gray_rough_marble_vertical_corner[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:gray_rough_marble_vertical_corner[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:gray_rough_marble_vertical_corner[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:gray_rough_marble_vertical_corner[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:gray_rough_marble_vertical_corner[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:gray_rough_marble_vertical_corner[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:gray_rough_marble_vertical_corner[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:gray_rough_marble_vertical_corner[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:gray_rough_marble_vertical_corner[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:gray_rough_marble_vertical_corner[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:gray_rough_marble_vertical_corner[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:gray_rough_marble_vertical_corner[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:gray_rough_marble_vertical_corner[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:gray_rough_marble_vertical_corner[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:gray_rough_marble_vertical_corner[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:gray_rough_marble_vertical_corner[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:gray_rough_marble_vertical_corner[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:gray_rough_marble_vertical_corner[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:gray_rough_marble_vertical_corner[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:gray_rough_marble_vertical_corner[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:gray_rough_marble_vertical_corner[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:gray_rough_marble_vertical_corner[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:gray_rough_marble_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:gray_rough_marble_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:gray_rough_marble_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:gray_rough_marble_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:gray_rough_marble_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:gray_rough_marble_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:gray_rough_marble_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:gray_rough_marble_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:gray_rough_marble_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:gray_rough_marble_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:gray_rough_marble_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:gray_rough_marble_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:gray_rough_marble_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:gray_rough_marble_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:gray_rough_marble_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:gray_rough_marble_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:gray_rough_marble_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:gray_rough_marble_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:gray_rough_marble_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:gray_rough_marble_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:gray_rough_marble_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:gray_rough_marble_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:gray_rough_marble_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:gray_rough_marble_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:gray_rough_marble_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:gray_rough_marble_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:gray_rough_marble_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:gray_rough_marble_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:gray_rough_marble_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:gray_rough_marble_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:gray_rough_marble_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:gray_rough_marble_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:gray_rough_marble_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:gray_rough_marble_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:gray_rough_marble_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:gray_rough_marble_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:gray_rough_marble_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:gray_rough_marble_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:gray_rough_marble_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:gray_rough_marble_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:gray_rough_marble_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:gray_rough_marble_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:gray_rough_marble_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:gray_rough_marble_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:gray_rough_marble_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:gray_rough_marble_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:gray_rough_marble_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:gray_rough_marble_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:gray_rough_marble_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:gray_rough_marble_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:gray_rough_marble_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:gray_rough_marble_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:gray_rough_marble_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:gray_rough_marble_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:gray_rough_marble_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:gray_rough_marble_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:gray_rough_marble_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:gray_rough_marble_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:gray_rough_marble_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:gray_rough_marble_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:gray_rough_marble_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:gray_rough_marble_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:gray_rough_marble_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:gray_rough_marble_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:gray_rough_marble_vertical_quarter[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:gray_rough_marble_vertical_quarter[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:gray_rough_marble_vertical_quarter[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:gray_rough_marble_vertical_quarter[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:gray_rough_marble_vertical_quarter[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:gray_rough_marble_vertical_quarter[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:gray_rough_marble_vertical_quarter[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:gray_rough_marble_vertical_quarter[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:gray_rough_marble_vertical_quarter[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:gray_rough_marble_vertical_quarter[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:gray_rough_marble_vertical_quarter[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:gray_rough_marble_vertical_quarter[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:gray_rough_marble_vertical_quarter[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:gray_rough_marble_vertical_quarter[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:gray_rough_marble_vertical_quarter[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:gray_rough_marble_vertical_quarter[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:gray_rough_marble_vertical_quarter[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:gray_rough_marble_vertical_quarter[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:gray_rough_marble_vertical_quarter[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:gray_rough_marble_vertical_quarter[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:gray_rough_marble_vertical_quarter[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:gray_rough_marble_vertical_quarter[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:gray_rough_marble_vertical_quarter[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:gray_rough_marble_vertical_quarter[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:gray_rough_marble_vertical_quarter[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:gray_rough_marble_vertical_quarter[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:gray_rough_marble_vertical_quarter[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:gray_rough_marble_vertical_quarter[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:gray_rough_marble_vertical_quarter[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:gray_rough_marble_vertical_quarter[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:gray_rough_marble_vertical_quarter[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:gray_rough_marble_vertical_quarter[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:gray_rough_marble_vertical_quarter[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:gray_rough_marble_vertical_quarter[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:gray_rough_marble_vertical_quarter[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:gray_rough_marble_vertical_quarter[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:gray_rough_marble_vertical_quarter[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:gray_rough_marble_vertical_quarter[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:gray_rough_marble_vertical_quarter[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:gray_rough_marble_vertical_quarter[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:gray_rough_marble_vertical_quarter[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:gray_rough_marble_vertical_quarter[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:gray_rough_marble_vertical_quarter[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:gray_rough_marble_vertical_quarter[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:gray_rough_marble_vertical_quarter[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:gray_rough_marble_vertical_quarter[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:gray_rough_marble_vertical_quarter[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:gray_rough_marble_vertical_quarter[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:gray_rough_marble_vertical_quarter[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:gray_rough_marble_vertical_quarter[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:gray_rough_marble_vertical_quarter[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:gray_rough_marble_vertical_quarter[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:gray_rough_marble_vertical_quarter[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:gray_rough_marble_vertical_quarter[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:gray_rough_marble_vertical_quarter[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:gray_rough_marble_vertical_quarter[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:gray_rough_marble_vertical_quarter[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:gray_rough_marble_vertical_quarter[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:gray_rough_marble_vertical_quarter[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:gray_rough_marble_vertical_quarter[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:gray_rough_marble_vertical_quarter[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:gray_rough_marble_vertical_quarter[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:gray_rough_marble_vertical_quarter[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:gray_rough_marble_vertical_quarter[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:gray_rough_marble_vertical_slab[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:gray_rough_marble_vertical_slab[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:gray_rough_marble_vertical_slab[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:gray_rough_marble_vertical_slab[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:gray_rough_marble_vertical_slab[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:gray_rough_marble_vertical_slab[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:gray_rough_marble_vertical_slab[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:gray_rough_marble_vertical_slab[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:gray_rough_marble_vertical_slab[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:gray_rough_marble_vertical_slab[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:gray_rough_marble_vertical_slab[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:gray_rough_marble_vertical_slab[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:gray_rough_marble_vertical_slab[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:gray_rough_marble_vertical_slab[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:gray_rough_marble_vertical_slab[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:gray_rough_marble_vertical_slab[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:gray_rough_marble_vertical_slab[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:gray_rough_marble_vertical_slab[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:gray_rough_marble_vertical_slab[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:gray_rough_marble_vertical_slab[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:gray_rough_marble_vertical_slab[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:gray_rough_marble_vertical_slab[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:gray_rough_marble_vertical_slab[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:gray_rough_marble_vertical_slab[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:gray_rough_marble_vertical_slab[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:gray_rough_marble_vertical_slab[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:gray_rough_marble_vertical_slab[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:gray_rough_marble_vertical_slab[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:gray_rough_marble_vertical_slab[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:gray_rough_marble_vertical_slab[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:gray_rough_marble_vertical_slab[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:gray_rough_marble_vertical_slab[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:gray_rough_marble_vertical_slab[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:gray_rough_marble_vertical_slab[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:gray_rough_marble_vertical_slab[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:gray_rough_marble_vertical_slab[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:gray_rough_marble_vertical_slab[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:gray_rough_marble_vertical_slab[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:gray_rough_marble_vertical_slab[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:gray_rough_marble_vertical_slab[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:gray_rough_marble_vertical_slab[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:gray_rough_marble_vertical_slab[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:gray_rough_marble_vertical_slab[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:gray_rough_marble_vertical_slab[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:gray_rough_marble_vertical_slab[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:gray_rough_marble_vertical_slab[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:gray_rough_marble_vertical_slab[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:gray_rough_marble_vertical_slab[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:gray_rough_marble_vertical_slab[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:gray_rough_marble_vertical_slab[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:gray_rough_marble_vertical_slab[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:gray_rough_marble_vertical_slab[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:gray_rough_marble_vertical_slab[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:gray_rough_marble_vertical_slab[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:gray_rough_marble_vertical_slab[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:gray_rough_marble_vertical_slab[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:gray_rough_marble_vertical_slab[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:gray_rough_marble_vertical_slab[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:gray_rough_marble_vertical_slab[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:gray_rough_marble_vertical_slab[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:gray_rough_marble_vertical_slab[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:gray_rough_marble_vertical_slab[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:gray_rough_marble_vertical_slab[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:gray_rough_marble_vertical_slab[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:gray_rough_marble_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:gray_rough_marble_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:gray_rough_marble_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:gray_rough_marble_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:gray_rough_marble_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:gray_rough_marble_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:gray_rough_marble_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:gray_rough_marble_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:gray_rough_marble_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:gray_rough_marble_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:gray_rough_marble_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:gray_rough_marble_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:gray_rough_marble_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:gray_rough_marble_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:gray_rough_marble_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:gray_rough_marble_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:gray_rough_marble_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:gray_rough_marble_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:gray_rough_marble_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:gray_rough_marble_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:gray_rough_marble_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:gray_rough_marble_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:gray_rough_marble_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:gray_rough_marble_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:gray_rough_marble_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:gray_rough_marble_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:gray_rough_marble_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:gray_rough_marble_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:gray_rough_marble_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:gray_rough_marble_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:gray_rough_marble_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:gray_rough_marble_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:gray_rough_marble_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:gray_rough_marble_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:gray_rough_marble_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:gray_rough_marble_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:gray_rough_marble_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:gray_rough_marble_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:gray_rough_marble_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:gray_rough_marble_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:gray_rough_marble_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:gray_rough_marble_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:gray_rough_marble_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:gray_rough_marble_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:gray_rough_marble_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:gray_rough_marble_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:gray_rough_marble_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:gray_rough_marble_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:gray_rough_marble_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:gray_rough_marble_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:gray_rough_marble_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:gray_rough_marble_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:gray_rough_marble_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:gray_rough_marble_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:gray_rough_marble_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:gray_rough_marble_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:gray_rough_marble_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:gray_rough_marble_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:gray_rough_marble_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:gray_rough_marble_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:gray_rough_marble_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:gray_rough_marble_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:gray_rough_marble_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:gray_rough_marble_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:gray_rough_marble_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:gray_rough_marble_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:gray_rough_marble_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:gray_rough_marble_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:gray_rough_marble_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:gray_rough_marble_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:gray_rough_marble_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:gray_rough_marble_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:gray_rough_marble_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:gray_rough_marble_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:gray_rough_marble_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:gray_rough_marble_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:gray_rough_marble_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:gray_rough_marble_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:gray_rough_marble_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:gray_rough_marble_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:gray_rough_marble_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:gray_rough_marble_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:gray_rough_marble_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:gray_rough_marble_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:gray_rough_marble_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:gray_rough_marble_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:gray_rough_marble_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:gray_rough_marble_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:gray_rough_marble_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:gray_rough_marble_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:gray_rough_marble_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:gray_rough_marble_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:gray_rough_marble_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:gray_rough_marble_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:gray_rough_marble_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:gray_rough_marble_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:gray_rough_marble_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:gray_rough_marble_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:gray_rough_marble_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:gray_rough_marble_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:gray_rough_marble_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:gray_rough_marble_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:gray_rough_marble_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:gray_rough_marble_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:gray_rough_marble_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:gray_rough_marble_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:gray_rough_marble_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:gray_rough_marble_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:gray_rough_marble_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:gray_rough_marble_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:gray_rough_marble_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:gray_rough_marble_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:gray_rough_marble_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:gray_rough_marble_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:gray_rough_marble_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:gray_rough_marble_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:gray_rough_marble_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:gray_rough_marble_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:gray_rough_marble_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:gray_rough_marble_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:gray_rough_marble_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:gray_rough_marble_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:gray_rough_marble_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:gray_rough_marble_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:gray_rough_marble_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:gray_rough_marble_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:gray_rough_marble_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:gray_rough_marble_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:gray_rough_marble_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:gray_rough_marble_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:gray_rough_marble_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:gray_rough_marble_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:gray_rough_marble_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:gray_rough_marble_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:gray_rough_marble_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:gray_rough_marble_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:gray_rough_marble_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:gray_rough_marble_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:gray_rough_marble_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:gray_rough_marble_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:gray_rough_marble_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:gray_rough_marble_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:gray_rough_marble_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:gray_rough_marble_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:gray_rough_marble_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:gray_rough_marble_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:gray_rough_marble_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:gray_rough_marble_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:gray_rough_marble_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:gray_rough_marble_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:gray_rough_marble_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:gray_rough_marble_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:gray_rough_marble_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:gray_rough_marble_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:gray_rough_marble_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:gray_rough_marble_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:gray_rough_marble_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:gray_rough_marble_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:gray_rough_marble_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:gray_rough_marble_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:gray_rough_marble_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:gray_rough_marble_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:gray_rough_marble_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:gray_rough_marble_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:gray_rough_marble_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:gray_rough_marble_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:gray_rough_marble_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:gray_rough_marble_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:gray_rough_marble_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:gray_rough_marble_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:gray_rough_marble_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:gray_rough_marble_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:gray_rough_marble_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:gray_rough_marble_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:gray_rough_marble_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:gray_rough_marble_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:gray_rough_marble_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:gray_rough_marble_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:gray_rough_marble_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:gray_rough_marble_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:gray_rough_marble_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:gray_rough_marble_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:gray_rough_marble_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:gray_rough_marble_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:gray_rough_marble_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:gray_rough_marble_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:gray_rough_marble_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:gray_rough_marble_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:gray_rough_marble_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:gray_rough_marble_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:gray_rough_marble_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:gray_rough_marble_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:gray_rough_marble_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:gray_rough_marble_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:gray_rough_marble_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:gray_rough_marble_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:gray_rough_marble_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:gray_rough_marble_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:gray_rough_marble_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:gray_rough_marble_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:gray_rough_marble_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:gray_rough_marble_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:gray_rough_marble_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:gray_rough_marble_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:gray_rough_marble_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:gray_rough_marble_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:gray_rough_marble_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:gray_rough_marble_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:gray_rough_marble_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:gray_rough_marble_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:gray_rough_marble_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:gray_rough_marble_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:gray_rough_marble_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:gray_rough_marble_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:gray_rough_marble_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:gray_rough_marble_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:gray_rough_marble_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:gray_rough_marble_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:gray_rough_marble_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:gray_rough_marble_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:gray_rough_marble_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:gray_rough_marble_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:gray_rough_marble_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:gray_rough_marble_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:gray_rough_marble_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:gray_rough_marble_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:gray_rough_marble_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:gray_rough_marble_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:gray_rough_marble_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:gray_rough_marble_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:gray_rough_marble_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:gray_rough_marble_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:gray_rough_marble_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:gray_rough_marble_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:gray_rough_marble_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:gray_rough_marble_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:gray_rough_marble_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:gray_rough_marble_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:gray_rough_marble_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:gray_rough_marble_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:gray_rough_marble_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:gray_rough_marble_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:gray_rough_marble_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:gray_rough_marble_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:gray_rough_marble_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:gray_rough_marble_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:gray_rough_marble_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:gray_rough_marble_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:gray_rough_marble_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:gray_rough_marble_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:gray_rough_marble_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:gray_rough_marble_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:gray_rough_marble_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:gray_rough_marble_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:gray_rough_marble_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:gray_rough_marble_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:gray_rough_marble_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:gray_rough_marble_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:gray_rough_marble_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:gray_rough_marble_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:gray_rough_marble_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:gray_rough_marble_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:gray_rough_marble_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:gray_rough_marble_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:gray_rough_marble_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:gray_rough_marble_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:gray_rough_marble_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:gray_rough_marble_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:gray_rough_marble_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:gray_rough_marble_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:gray_rough_marble_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:gray_rough_marble_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:gray_rough_marble_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:gray_rough_marble_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:gray_rough_marble_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:gray_rough_marble_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:gray_rough_marble_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:gray_rough_marble_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:gray_rough_marble_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:gray_rough_marble_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:gray_rough_marble_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:gray_rough_marble_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:gray_rough_marble_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:gray_rough_marble_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:gray_rough_marble_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:gray_rough_marble_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:gray_rough_marble_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:gray_rough_marble_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:gray_rough_marble_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:gray_rough_marble_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:gray_rough_marble_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:gray_rough_marble_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:gray_rough_marble_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:gray_rough_marble_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:gray_rough_marble_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:gray_rough_marble_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:gray_rough_marble_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:gray_rough_marble_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:gray_rough_marble_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:gray_rough_marble_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:gray_rough_marble_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:gray_rough_marble_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:gray_rough_marble_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:gray_rough_marble_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:gray_rough_marble_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:gray_rough_marble_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:gray_rough_marble_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:gray_rough_marble_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:gray_rough_marble_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:gray_rough_marble_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:gray_rough_marble_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:gray_rough_marble_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:gray_rough_marble_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:gray_rough_marble_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:gray_rough_marble_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:gray_rough_marble_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:gray_rough_marble_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:gray_rough_marble_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:gray_rough_marble_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:gray_rough_marble_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:gray_rough_marble_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:gray_rough_marble_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:gray_rough_marble_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:gray_rough_marble_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:gray_sand
conquest:gray_sand_layer[layers=1,waterlogged=true]
conquest:gray_sand_layer[layers=1,waterlogged=false]
conquest:gray_sand_layer[layers=2,waterlogged=true]
conquest:gray_sand_layer[layers=2,waterlogged=false]
conquest:gray_sand_layer[layers=3,waterlogged=true]
conquest:gray_sand_layer[layers=3,waterlogged=false]
conquest:gray_sand_layer[layers=4,waterlogged=true]
conquest:gray_sand_layer[layers=4,waterlogged=false]
conquest:gray_sand_layer[layers=5,waterlogged=true]
conquest:gray_sand_layer[layers=5,waterlogged=false]
conquest:gray_sand_layer[layers=6,waterlogged=true]
conquest:gray_sand_layer[layers=6,waterlogged=false]
conquest:gray_sand_layer[layers=7,waterlogged=true]
conquest:gray_sand_layer[layers=7,waterlogged=false]
conquest:gray_sand_layer[layers=8,waterlogged=true]
conquest:gray_sand_layer[layers=8,waterlogged=false]
conquest:gray_sand_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:gray_sand_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:gray_sand_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:gray_sand_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:gray_sand_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:gray_sand_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:gray_sand_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:gray_sand_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:gray_sand_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:gray_sand_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:gray_sand_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:gray_sand_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:gray_sand_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:gray_sand_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:gray_sand_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:gray_sand_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:gray_sand_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:gray_sand_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:gray_sand_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:gray_sand_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:gray_sand_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:gray_sand_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:gray_sand_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:gray_sand_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:gray_sand_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:gray_sand_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:gray_sand_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:gray_sand_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:gray_sand_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:gray_sand_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:gray_sand_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:gray_sand_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:gray_sand_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:gray_sand_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:gray_sand_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:gray_sand_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:gray_sand_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:gray_sand_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:gray_sand_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:gray_sand_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:gray_sand_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:gray_sand_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:gray_sand_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:gray_sand_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:gray_sand_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:gray_sand_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:gray_sand_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:gray_sand_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:gray_sand_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:gray_sand_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:gray_sand_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:gray_sand_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:gray_sand_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:gray_sand_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:gray_sand_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:gray_sand_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:gray_sand_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:gray_sand_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:gray_sand_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:gray_sand_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:gray_sand_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:gray_sand_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:gray_sand_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:gray_sand_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:gray_sand_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:gray_sand_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:gray_sand_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:gray_sand_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:gray_sand_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:gray_sand_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:gray_sand_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:gray_sand_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:gray_sand_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:gray_sand_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:gray_sand_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:gray_sand_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:gray_sand_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:gray_sand_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:gray_sand_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:gray_sand_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:gray_shipping_container
conquest:gray_shipping_container_arrowslit[facing=north,waterlogged=true]
conquest:gray_shipping_container_arrowslit[facing=north,waterlogged=false]
conquest:gray_shipping_container_arrowslit[facing=south,waterlogged=true]
conquest:gray_shipping_container_arrowslit[facing=south,waterlogged=false]
conquest:gray_shipping_container_arrowslit[facing=west,waterlogged=true]
conquest:gray_shipping_container_arrowslit[facing=west,waterlogged=false]
conquest:gray_shipping_container_arrowslit[facing=east,waterlogged=true]
conquest:gray_shipping_container_arrowslit[facing=east,waterlogged=false]
conquest:gray_shipping_container_balustrade[axis=x,waterlogged=true]
conquest:gray_shipping_container_balustrade[axis=x,waterlogged=false]
conquest:gray_shipping_container_balustrade[axis=y,waterlogged=true]
conquest:gray_shipping_container_balustrade[axis=y,waterlogged=false]
conquest:gray_shipping_container_balustrade[axis=z,waterlogged=true]
conquest:gray_shipping_container_balustrade[axis=z,waterlogged=false]
conquest:gray_shipping_container_capital[facing=flat,type=top,waterlogged=true]
conquest:gray_shipping_container_capital[facing=flat,type=top,waterlogged=false]
conquest:gray_shipping_container_capital[facing=flat,type=bottom,waterlogged=true]
conquest:gray_shipping_container_capital[facing=flat,type=bottom,waterlogged=false]
conquest:gray_shipping_container_capital[facing=north,type=top,waterlogged=true]
conquest:gray_shipping_container_capital[facing=north,type=top,waterlogged=false]
conquest:gray_shipping_container_capital[facing=north,type=bottom,waterlogged=true]
conquest:gray_shipping_container_capital[facing=north,type=bottom,waterlogged=false]
conquest:gray_shipping_container_capital[facing=south,type=top,waterlogged=true]
conquest:gray_shipping_container_capital[facing=south,type=top,waterlogged=false]
conquest:gray_shipping_container_capital[facing=south,type=bottom,waterlogged=true]
conquest:gray_shipping_container_capital[facing=south,type=bottom,waterlogged=false]
conquest:gray_shipping_container_capital[facing=east,type=top,waterlogged=true]
conquest:gray_shipping_container_capital[facing=east,type=top,waterlogged=false]
conquest:gray_shipping_container_capital[facing=east,type=bottom,waterlogged=true]
conquest:gray_shipping_container_capital[facing=east,type=bottom,waterlogged=false]
conquest:gray_shipping_container_capital[facing=west,type=top,waterlogged=true]
conquest:gray_shipping_container_capital[facing=west,type=top,waterlogged=false]
conquest:gray_shipping_container_capital[facing=west,type=bottom,waterlogged=true]
conquest:gray_shipping_container_capital[facing=west,type=bottom,waterlogged=false]
conquest:gray_shipping_container_corner_slab[facing=north,type=top,waterlogged=true]
conquest:gray_shipping_container_corner_slab[facing=north,type=top,waterlogged=false]
conquest:gray_shipping_container_corner_slab[facing=north,type=bottom,waterlogged=true]
conquest:gray_shipping_container_corner_slab[facing=north,type=bottom,waterlogged=false]
conquest:gray_shipping_container_corner_slab[facing=south,type=top,waterlogged=true]
conquest:gray_shipping_container_corner_slab[facing=south,type=top,waterlogged=false]
conquest:gray_shipping_container_corner_slab[facing=south,type=bottom,waterlogged=true]
conquest:gray_shipping_container_corner_slab[facing=south,type=bottom,waterlogged=false]
conquest:gray_shipping_container_corner_slab[facing=west,type=top,waterlogged=true]
conquest:gray_shipping_container_corner_slab[facing=west,type=top,waterlogged=false]
conquest:gray_shipping_container_corner_slab[facing=west,type=bottom,waterlogged=true]
conquest:gray_shipping_container_corner_slab[facing=west,type=bottom,waterlogged=false]
conquest:gray_shipping_container_corner_slab[facing=east,type=top,waterlogged=true]
conquest:gray_shipping_container_corner_slab[facing=east,type=top,waterlogged=false]
conquest:gray_shipping_container_corner_slab[facing=east,type=bottom,waterlogged=true]
conquest:gray_shipping_container_corner_slab[facing=east,type=bottom,waterlogged=false]
conquest:gray_shipping_container_eighth_slab[facing=north,type=top,waterlogged=true]
conquest:gray_shipping_container_eighth_slab[facing=north,type=top,waterlogged=false]
conquest:gray_shipping_container_eighth_slab[facing=north,type=bottom,waterlogged=true]
conquest:gray_shipping_container_eighth_slab[facing=north,type=bottom,waterlogged=false]
conquest:gray_shipping_container_eighth_slab[facing=south,type=top,waterlogged=true]
conquest:gray_shipping_container_eighth_slab[facing=south,type=top,waterlogged=false]
conquest:gray_shipping_container_eighth_slab[facing=south,type=bottom,waterlogged=true]
conquest:gray_shipping_container_eighth_slab[facing=south,type=bottom,waterlogged=false]
conquest:gray_shipping_container_eighth_slab[facing=west,type=top,waterlogged=true]
conquest:gray_shipping_container_eighth_slab[facing=west,type=top,waterlogged=false]
conquest:gray_shipping_container_eighth_slab[facing=west,type=bottom,waterlogged=true]
conquest:gray_shipping_container_eighth_slab[facing=west,type=bottom,waterlogged=false]
conquest:gray_shipping_container_eighth_slab[facing=east,type=top,waterlogged=true]
conquest:gray_shipping_container_eighth_slab[facing=east,type=top,waterlogged=false]
conquest:gray_shipping_container_eighth_slab[facing=east,type=bottom,waterlogged=true]
conquest:gray_shipping_container_eighth_slab[facing=east,type=bottom,waterlogged=false]
conquest:gray_shipping_container_pillar[layer=1,waterlogged=true]
conquest:gray_shipping_container_pillar[layer=1,waterlogged=false]
conquest:gray_shipping_container_pillar[layer=2,waterlogged=true]
conquest:gray_shipping_container_pillar[layer=2,waterlogged=false]
conquest:gray_shipping_container_pillar[layer=3,waterlogged=true]
conquest:gray_shipping_container_pillar[layer=3,waterlogged=false]
conquest:gray_shipping_container_quarter_slab[facing=north,layer=1,type=top,waterlogged=true]
conquest:gray_shipping_container_quarter_slab[facing=north,layer=1,type=top,waterlogged=false]
conquest:gray_shipping_container_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=true]
conquest:gray_shipping_container_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=false]
conquest:gray_shipping_container_quarter_slab[facing=north,layer=2,type=top,waterlogged=true]
conquest:gray_shipping_container_quarter_slab[facing=north,layer=2,type=top,waterlogged=false]
conquest:gray_shipping_container_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=true]
conquest:gray_shipping_container_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=false]
conquest:gray_shipping_container_quarter_slab[facing=north,layer=3,type=top,waterlogged=true]
conquest:gray_shipping_container_quarter_slab[facing=north,layer=3,type=top,waterlogged=false]
conquest:gray_shipping_container_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=true]
conquest:gray_shipping_container_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=false]
conquest:gray_shipping_container_quarter_slab[facing=south,layer=1,type=top,waterlogged=true]
conquest:gray_shipping_container_quarter_slab[facing=south,layer=1,type=top,waterlogged=false]
conquest:gray_shipping_container_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=true]
conquest:gray_shipping_container_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=false]
conquest:gray_shipping_container_quarter_slab[facing=south,layer=2,type=top,waterlogged=true]
conquest:gray_shipping_container_quarter_slab[facing=south,layer=2,type=top,waterlogged=false]
conquest:gray_shipping_container_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=true]
conquest:gray_shipping_container_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=false]
conquest:gray_shipping_container_quarter_slab[facing=south,layer=3,type=top,waterlogged=true]
conquest:gray_shipping_container_quarter_slab[facing=south,layer=3,type=top,waterlogged=false]
conquest:gray_shipping_container_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=true]
conquest:gray_shipping_container_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=false]
conquest:gray_shipping_container_quarter_slab[facing=west,layer=1,type=top,waterlogged=true]
conquest:gray_shipping_container_quarter_slab[facing=west,layer=1,type=top,waterlogged=false]
conquest:gray_shipping_container_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=true]
conquest:gray_shipping_container_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=false]
conquest:gray_shipping_container_quarter_slab[facing=west,layer=2,type=top,waterlogged=true]
conquest:gray_shipping_container_quarter_slab[facing=west,layer=2,type=top,waterlogged=false]
conquest:gray_shipping_container_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=true]
conquest:gray_shipping_container_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=false]
conquest:gray_shipping_container_quarter_slab[facing=west,layer=3,type=top,waterlogged=true]
conquest:gray_shipping_container_quarter_slab[facing=west,layer=3,type=top,waterlogged=false]
conquest:gray_shipping_container_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=true]
conquest:gray_shipping_container_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=false]
conquest:gray_shipping_container_quarter_slab[facing=east,layer=1,type=top,waterlogged=true]
conquest:gray_shipping_container_quarter_slab[facing=east,layer=1,type=top,waterlogged=false]
conquest:gray_shipping_container_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=true]
conquest:gray_shipping_container_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=false]
conquest:gray_shipping_container_quarter_slab[facing=east,layer=2,type=top,waterlogged=true]
conquest:gray_shipping_container_quarter_slab[facing=east,layer=2,type=top,waterlogged=false]
conquest:gray_shipping_container_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=true]
conquest:gray_shipping_container_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=false]
conquest:gray_shipping_container_quarter_slab[facing=east,layer=3,type=top,waterlogged=true]
conquest:gray_shipping_container_quarter_slab[facing=east,layer=3,type=top,waterlogged=false]
conquest:gray_shipping_container_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=true]
conquest:gray_shipping_container_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=false]
conquest:gray_shipping_container_slab[layer=1,type=top,waterlogged=true]
conquest:gray_shipping_container_slab[layer=1,type=top,waterlogged=false]
conquest:gray_shipping_container_slab[layer=1,type=bottom,waterlogged=true]
conquest:gray_shipping_container_slab[layer=1,type=bottom,waterlogged=false]
conquest:gray_shipping_container_slab[layer=2,type=top,waterlogged=true]
conquest:gray_shipping_container_slab[layer=2,type=top,waterlogged=false]
conquest:gray_shipping_container_slab[layer=2,type=bottom,waterlogged=true]
conquest:gray_shipping_container_slab[layer=2,type=bottom,waterlogged=false]
conquest:gray_shipping_container_slab[layer=3,type=top,waterlogged=true]
conquest:gray_shipping_container_slab[layer=3,type=top,waterlogged=false]
conquest:gray_shipping_container_slab[layer=3,type=bottom,waterlogged=true]
conquest:gray_shipping_container_slab[layer=3,type=bottom,waterlogged=false]
conquest:gray_shipping_container_slab[layer=4,type=top,waterlogged=true]
conquest:gray_shipping_container_slab[layer=4,type=top,waterlogged=false]
conquest:gray_shipping_container_slab[layer=4,type=bottom,waterlogged=true]
conquest:gray_shipping_container_slab[layer=4,type=bottom,waterlogged=false]
conquest:gray_shipping_container_small_window[down=true,up=true,waterlogged=true]
conquest:gray_shipping_container_small_window[down=true,up=true,waterlogged=false]
conquest:gray_shipping_container_small_window[down=true,up=false,waterlogged=true]
conquest:gray_shipping_container_small_window[down=true,up=false,waterlogged=false]
conquest:gray_shipping_container_small_window[down=false,up=true,waterlogged=true]
conquest:gray_shipping_container_small_window[down=false,up=true,waterlogged=false]
conquest:gray_shipping_container_small_window[down=false,up=false,waterlogged=true]
conquest:gray_shipping_container_small_window[down=false,up=false,waterlogged=false]
conquest:gray_shipping_container_small_window_half[down=true,facing=north,up=true,waterlogged=true]
conquest:gray_shipping_container_small_window_half[down=true,facing=north,up=true,waterlogged=false]
conquest:gray_shipping_container_small_window_half[down=true,facing=north,up=false,waterlogged=true]
conquest:gray_shipping_container_small_window_half[down=true,facing=north,up=false,waterlogged=false]
conquest:gray_shipping_container_small_window_half[down=true,facing=south,up=true,waterlogged=true]
conquest:gray_shipping_container_small_window_half[down=true,facing=south,up=true,waterlogged=false]
conquest:gray_shipping_container_small_window_half[down=true,facing=south,up=false,waterlogged=true]
conquest:gray_shipping_container_small_window_half[down=true,facing=south,up=false,waterlogged=false]
conquest:gray_shipping_container_small_window_half[down=true,facing=west,up=true,waterlogged=true]
conquest:gray_shipping_container_small_window_half[down=true,facing=west,up=true,waterlogged=false]
conquest:gray_shipping_container_small_window_half[down=true,facing=west,up=false,waterlogged=true]
conquest:gray_shipping_container_small_window_half[down=true,facing=west,up=false,waterlogged=false]
conquest:gray_shipping_container_small_window_half[down=true,facing=east,up=true,waterlogged=true]
conquest:gray_shipping_container_small_window_half[down=true,facing=east,up=true,waterlogged=false]
conquest:gray_shipping_container_small_window_half[down=true,facing=east,up=false,waterlogged=true]
conquest:gray_shipping_container_small_window_half[down=true,facing=east,up=false,waterlogged=false]
conquest:gray_shipping_container_small_window_half[down=false,facing=north,up=true,waterlogged=true]
conquest:gray_shipping_container_small_window_half[down=false,facing=north,up=true,waterlogged=false]
conquest:gray_shipping_container_small_window_half[down=false,facing=north,up=false,waterlogged=true]
conquest:gray_shipping_container_small_window_half[down=false,facing=north,up=false,waterlogged=false]
conquest:gray_shipping_container_small_window_half[down=false,facing=south,up=true,waterlogged=true]
conquest:gray_shipping_container_small_window_half[down=false,facing=south,up=true,waterlogged=false]
conquest:gray_shipping_container_small_window_half[down=false,facing=south,up=false,waterlogged=true]
conquest:gray_shipping_container_small_window_half[down=false,facing=south,up=false,waterlogged=false]
conquest:gray_shipping_container_small_window_half[down=false,facing=west,up=true,waterlogged=true]
conquest:gray_shipping_container_small_window_half[down=false,facing=west,up=true,waterlogged=false]
conquest:gray_shipping_container_small_window_half[down=false,facing=west,up=false,waterlogged=true]
conquest:gray_shipping_container_small_window_half[down=false,facing=west,up=false,waterlogged=false]
conquest:gray_shipping_container_small_window_half[down=false,facing=east,up=true,waterlogged=true]
conquest:gray_shipping_container_small_window_half[down=false,facing=east,up=true,waterlogged=false]
conquest:gray_shipping_container_small_window_half[down=false,facing=east,up=false,waterlogged=true]
conquest:gray_shipping_container_small_window_half[down=false,facing=east,up=false,waterlogged=false]
conquest:gray_shipping_container_sphere[type=egg,waterlogged=true]
conquest:gray_shipping_container_sphere[type=egg,waterlogged=false]
conquest:gray_shipping_container_sphere[type=small,waterlogged=true]
conquest:gray_shipping_container_sphere[type=small,waterlogged=false]
conquest:gray_shipping_container_sphere[type=large,waterlogged=true]
conquest:gray_shipping_container_sphere[type=large,waterlogged=false]
conquest:gray_shipping_container_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:gray_shipping_container_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:gray_shipping_container_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:gray_shipping_container_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:gray_shipping_container_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:gray_shipping_container_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:gray_shipping_container_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:gray_shipping_container_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:gray_shipping_container_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:gray_shipping_container_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:gray_shipping_container_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:gray_shipping_container_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:gray_shipping_container_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:gray_shipping_container_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:gray_shipping_container_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:gray_shipping_container_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:gray_shipping_container_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:gray_shipping_container_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:gray_shipping_container_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:gray_shipping_container_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:gray_shipping_container_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:gray_shipping_container_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:gray_shipping_container_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:gray_shipping_container_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:gray_shipping_container_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:gray_shipping_container_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:gray_shipping_container_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:gray_shipping_container_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:gray_shipping_container_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:gray_shipping_container_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:gray_shipping_container_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:gray_shipping_container_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:gray_shipping_container_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:gray_shipping_container_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:gray_shipping_container_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:gray_shipping_container_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:gray_shipping_container_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:gray_shipping_container_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:gray_shipping_container_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:gray_shipping_container_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:gray_shipping_container_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:gray_shipping_container_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:gray_shipping_container_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:gray_shipping_container_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:gray_shipping_container_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:gray_shipping_container_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:gray_shipping_container_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:gray_shipping_container_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:gray_shipping_container_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:gray_shipping_container_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:gray_shipping_container_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:gray_shipping_container_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:gray_shipping_container_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:gray_shipping_container_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:gray_shipping_container_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:gray_shipping_container_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:gray_shipping_container_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:gray_shipping_container_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:gray_shipping_container_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:gray_shipping_container_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:gray_shipping_container_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:gray_shipping_container_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:gray_shipping_container_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:gray_shipping_container_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:gray_shipping_container_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:gray_shipping_container_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:gray_shipping_container_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:gray_shipping_container_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:gray_shipping_container_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:gray_shipping_container_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:gray_shipping_container_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:gray_shipping_container_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:gray_shipping_container_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:gray_shipping_container_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:gray_shipping_container_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:gray_shipping_container_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:gray_shipping_container_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:gray_shipping_container_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:gray_shipping_container_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:gray_shipping_container_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:gray_shipping_container_vertical_corner[facing=north,layer=1,waterlogged=true]
conquest:gray_shipping_container_vertical_corner[facing=north,layer=1,waterlogged=false]
conquest:gray_shipping_container_vertical_corner[facing=north,layer=2,waterlogged=true]
conquest:gray_shipping_container_vertical_corner[facing=north,layer=2,waterlogged=false]
conquest:gray_shipping_container_vertical_corner[facing=north,layer=3,waterlogged=true]
conquest:gray_shipping_container_vertical_corner[facing=north,layer=3,waterlogged=false]
conquest:gray_shipping_container_vertical_corner[facing=north,layer=4,waterlogged=true]
conquest:gray_shipping_container_vertical_corner[facing=north,layer=4,waterlogged=false]
conquest:gray_shipping_container_vertical_corner[facing=south,layer=1,waterlogged=true]
conquest:gray_shipping_container_vertical_corner[facing=south,layer=1,waterlogged=false]
conquest:gray_shipping_container_vertical_corner[facing=south,layer=2,waterlogged=true]
conquest:gray_shipping_container_vertical_corner[facing=south,layer=2,waterlogged=false]
conquest:gray_shipping_container_vertical_corner[facing=south,layer=3,waterlogged=true]
conquest:gray_shipping_container_vertical_corner[facing=south,layer=3,waterlogged=false]
conquest:gray_shipping_container_vertical_corner[facing=south,layer=4,waterlogged=true]
conquest:gray_shipping_container_vertical_corner[facing=south,layer=4,waterlogged=false]
conquest:gray_shipping_container_vertical_corner[facing=west,layer=1,waterlogged=true]
conquest:gray_shipping_container_vertical_corner[facing=west,layer=1,waterlogged=false]
conquest:gray_shipping_container_vertical_corner[facing=west,layer=2,waterlogged=true]
conquest:gray_shipping_container_vertical_corner[facing=west,layer=2,waterlogged=false]
conquest:gray_shipping_container_vertical_corner[facing=west,layer=3,waterlogged=true]
conquest:gray_shipping_container_vertical_corner[facing=west,layer=3,waterlogged=false]
conquest:gray_shipping_container_vertical_corner[facing=west,layer=4,waterlogged=true]
conquest:gray_shipping_container_vertical_corner[facing=west,layer=4,waterlogged=false]
conquest:gray_shipping_container_vertical_corner[facing=east,layer=1,waterlogged=true]
conquest:gray_shipping_container_vertical_corner[facing=east,layer=1,waterlogged=false]
conquest:gray_shipping_container_vertical_corner[facing=east,layer=2,waterlogged=true]
conquest:gray_shipping_container_vertical_corner[facing=east,layer=2,waterlogged=false]
conquest:gray_shipping_container_vertical_corner[facing=east,layer=3,waterlogged=true]
conquest:gray_shipping_container_vertical_corner[facing=east,layer=3,waterlogged=false]
conquest:gray_shipping_container_vertical_corner[facing=east,layer=4,waterlogged=true]
conquest:gray_shipping_container_vertical_corner[facing=east,layer=4,waterlogged=false]
conquest:gray_shipping_container_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:gray_shipping_container_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:gray_shipping_container_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:gray_shipping_container_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:gray_shipping_container_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:gray_shipping_container_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:gray_shipping_container_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:gray_shipping_container_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:gray_shipping_container_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:gray_shipping_container_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:gray_shipping_container_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:gray_shipping_container_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:gray_shipping_container_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:gray_shipping_container_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:gray_shipping_container_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:gray_shipping_container_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:gray_shipping_container_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:gray_shipping_container_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:gray_shipping_container_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:gray_shipping_container_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:gray_shipping_container_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:gray_shipping_container_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:gray_shipping_container_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:gray_shipping_container_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:gray_shipping_container_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:gray_shipping_container_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:gray_shipping_container_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:gray_shipping_container_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:gray_shipping_container_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:gray_shipping_container_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:gray_shipping_container_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:gray_shipping_container_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:gray_shipping_container_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:gray_shipping_container_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:gray_shipping_container_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:gray_shipping_container_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:gray_shipping_container_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:gray_shipping_container_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:gray_shipping_container_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:gray_shipping_container_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:gray_shipping_container_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:gray_shipping_container_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:gray_shipping_container_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:gray_shipping_container_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:gray_shipping_container_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:gray_shipping_container_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:gray_shipping_container_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:gray_shipping_container_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:gray_shipping_container_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:gray_shipping_container_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:gray_shipping_container_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:gray_shipping_container_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:gray_shipping_container_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:gray_shipping_container_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:gray_shipping_container_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:gray_shipping_container_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:gray_shipping_container_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:gray_shipping_container_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:gray_shipping_container_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:gray_shipping_container_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:gray_shipping_container_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:gray_shipping_container_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:gray_shipping_container_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:gray_shipping_container_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:gray_shipping_container_vertical_quarter[facing=north,layer=1,waterlogged=true]
conquest:gray_shipping_container_vertical_quarter[facing=north,layer=1,waterlogged=false]
conquest:gray_shipping_container_vertical_quarter[facing=north,layer=2,waterlogged=true]
conquest:gray_shipping_container_vertical_quarter[facing=north,layer=2,waterlogged=false]
conquest:gray_shipping_container_vertical_quarter[facing=north,layer=3,waterlogged=true]
conquest:gray_shipping_container_vertical_quarter[facing=north,layer=3,waterlogged=false]
conquest:gray_shipping_container_vertical_quarter[facing=north,layer=4,waterlogged=true]
conquest:gray_shipping_container_vertical_quarter[facing=north,layer=4,waterlogged=false]
conquest:gray_shipping_container_vertical_quarter[facing=south,layer=1,waterlogged=true]
conquest:gray_shipping_container_vertical_quarter[facing=south,layer=1,waterlogged=false]
conquest:gray_shipping_container_vertical_quarter[facing=south,layer=2,waterlogged=true]
conquest:gray_shipping_container_vertical_quarter[facing=south,layer=2,waterlogged=false]
conquest:gray_shipping_container_vertical_quarter[facing=south,layer=3,waterlogged=true]
conquest:gray_shipping_container_vertical_quarter[facing=south,layer=3,waterlogged=false]
conquest:gray_shipping_container_vertical_quarter[facing=south,layer=4,waterlogged=true]
conquest:gray_shipping_container_vertical_quarter[facing=south,layer=4,waterlogged=false]
conquest:gray_shipping_container_vertical_quarter[facing=west,layer=1,waterlogged=true]
conquest:gray_shipping_container_vertical_quarter[facing=west,layer=1,waterlogged=false]
conquest:gray_shipping_container_vertical_quarter[facing=west,layer=2,waterlogged=true]
conquest:gray_shipping_container_vertical_quarter[facing=west,layer=2,waterlogged=false]
conquest:gray_shipping_container_vertical_quarter[facing=west,layer=3,waterlogged=true]
conquest:gray_shipping_container_vertical_quarter[facing=west,layer=3,waterlogged=false]
conquest:gray_shipping_container_vertical_quarter[facing=west,layer=4,waterlogged=true]
conquest:gray_shipping_container_vertical_quarter[facing=west,layer=4,waterlogged=false]
conquest:gray_shipping_container_vertical_quarter[facing=east,layer=1,waterlogged=true]
conquest:gray_shipping_container_vertical_quarter[facing=east,layer=1,waterlogged=false]
conquest:gray_shipping_container_vertical_quarter[facing=east,layer=2,waterlogged=true]
conquest:gray_shipping_container_vertical_quarter[facing=east,layer=2,waterlogged=false]
conquest:gray_shipping_container_vertical_quarter[facing=east,layer=3,waterlogged=true]
conquest:gray_shipping_container_vertical_quarter[facing=east,layer=3,waterlogged=false]
conquest:gray_shipping_container_vertical_quarter[facing=east,layer=4,waterlogged=true]
conquest:gray_shipping_container_vertical_quarter[facing=east,layer=4,waterlogged=false]
conquest:gray_shipping_container_vertical_slab[facing=north,layer=1,waterlogged=true]
conquest:gray_shipping_container_vertical_slab[facing=north,layer=1,waterlogged=false]
conquest:gray_shipping_container_vertical_slab[facing=north,layer=2,waterlogged=true]
conquest:gray_shipping_container_vertical_slab[facing=north,layer=2,waterlogged=false]
conquest:gray_shipping_container_vertical_slab[facing=north,layer=3,waterlogged=true]
conquest:gray_shipping_container_vertical_slab[facing=north,layer=3,waterlogged=false]
conquest:gray_shipping_container_vertical_slab[facing=north,layer=4,waterlogged=true]
conquest:gray_shipping_container_vertical_slab[facing=north,layer=4,waterlogged=false]
conquest:gray_shipping_container_vertical_slab[facing=south,layer=1,waterlogged=true]
conquest:gray_shipping_container_vertical_slab[facing=south,layer=1,waterlogged=false]
conquest:gray_shipping_container_vertical_slab[facing=south,layer=2,waterlogged=true]
conquest:gray_shipping_container_vertical_slab[facing=south,layer=2,waterlogged=false]
conquest:gray_shipping_container_vertical_slab[facing=south,layer=3,waterlogged=true]
conquest:gray_shipping_container_vertical_slab[facing=south,layer=3,waterlogged=false]
conquest:gray_shipping_container_vertical_slab[facing=south,layer=4,waterlogged=true]
conquest:gray_shipping_container_vertical_slab[facing=south,layer=4,waterlogged=false]
conquest:gray_shipping_container_vertical_slab[facing=west,layer=1,waterlogged=true]
conquest:gray_shipping_container_vertical_slab[facing=west,layer=1,waterlogged=false]
conquest:gray_shipping_container_vertical_slab[facing=west,layer=2,waterlogged=true]
conquest:gray_shipping_container_vertical_slab[facing=west,layer=2,waterlogged=false]
conquest:gray_shipping_container_vertical_slab[facing=west,layer=3,waterlogged=true]
conquest:gray_shipping_container_vertical_slab[facing=west,layer=3,waterlogged=false]
conquest:gray_shipping_container_vertical_slab[facing=west,layer=4,waterlogged=true]
conquest:gray_shipping_container_vertical_slab[facing=west,layer=4,waterlogged=false]
conquest:gray_shipping_container_vertical_slab[facing=east,layer=1,waterlogged=true]
conquest:gray_shipping_container_vertical_slab[facing=east,layer=1,waterlogged=false]
conquest:gray_shipping_container_vertical_slab[facing=east,layer=2,waterlogged=true]
conquest:gray_shipping_container_vertical_slab[facing=east,layer=2,waterlogged=false]
conquest:gray_shipping_container_vertical_slab[facing=east,layer=3,waterlogged=true]
conquest:gray_shipping_container_vertical_slab[facing=east,layer=3,waterlogged=false]
conquest:gray_shipping_container_vertical_slab[facing=east,layer=4,waterlogged=true]
conquest:gray_shipping_container_vertical_slab[facing=east,layer=4,waterlogged=false]
conquest:gray_shipping_container_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:gray_shipping_container_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:gray_shipping_container_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:gray_shipping_container_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:gray_shipping_container_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:gray_shipping_container_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:gray_shipping_container_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:gray_shipping_container_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:gray_shipping_container_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:gray_shipping_container_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:gray_shipping_container_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:gray_shipping_container_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:gray_shipping_container_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:gray_shipping_container_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:gray_shipping_container_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:gray_shipping_container_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:gray_shipping_container_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:gray_shipping_container_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:gray_shipping_container_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:gray_shipping_container_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:gray_shipping_container_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:gray_shipping_container_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:gray_shipping_container_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:gray_shipping_container_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:gray_shipping_container_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:gray_shipping_container_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:gray_shipping_container_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:gray_shipping_container_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:gray_shipping_container_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:gray_shipping_container_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:gray_shipping_container_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:gray_shipping_container_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:gray_shipping_container_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:gray_shipping_container_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:gray_shipping_container_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:gray_shipping_container_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:gray_shipping_container_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:gray_shipping_container_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:gray_shipping_container_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:gray_shipping_container_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:gray_shipping_container_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:gray_shipping_container_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:gray_shipping_container_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:gray_shipping_container_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:gray_shipping_container_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:gray_shipping_container_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:gray_shipping_container_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:gray_shipping_container_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:gray_shipping_container_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:gray_shipping_container_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:gray_shipping_container_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:gray_shipping_container_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:gray_shipping_container_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:gray_shipping_container_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:gray_shipping_container_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:gray_shipping_container_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:gray_shipping_container_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:gray_shipping_container_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:gray_shipping_container_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:gray_shipping_container_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:gray_shipping_container_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:gray_shipping_container_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:gray_shipping_container_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:gray_shipping_container_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:gray_shipping_container_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:gray_shipping_container_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:gray_shipping_container_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:gray_shipping_container_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:gray_shipping_container_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:gray_shipping_container_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:gray_shipping_container_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:gray_shipping_container_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:gray_shipping_container_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:gray_shipping_container_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:gray_shipping_container_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:gray_shipping_container_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:gray_shipping_container_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:gray_shipping_container_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:gray_shipping_container_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:gray_shipping_container_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:gray_shipping_container_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:gray_shipping_container_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:gray_shipping_container_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:gray_shipping_container_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:gray_shipping_container_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:gray_shipping_container_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:gray_shipping_container_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:gray_shipping_container_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:gray_shipping_container_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:gray_shipping_container_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:gray_shipping_container_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:gray_shipping_container_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:gray_shipping_container_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:gray_shipping_container_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:gray_shipping_container_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:gray_shipping_container_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:gray_shipping_container_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:gray_shipping_container_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:gray_shipping_container_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:gray_shipping_container_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:gray_shipping_container_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:gray_shipping_container_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:gray_shipping_container_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:gray_shipping_container_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:gray_shipping_container_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:gray_shipping_container_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:gray_shipping_container_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:gray_shipping_container_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:gray_shipping_container_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:gray_shipping_container_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:gray_shipping_container_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:gray_shipping_container_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:gray_shipping_container_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:gray_shipping_container_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:gray_shipping_container_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:gray_shipping_container_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:gray_shipping_container_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:gray_shipping_container_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:gray_shipping_container_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:gray_shipping_container_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:gray_shipping_container_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:gray_shipping_container_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:gray_shipping_container_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:gray_shipping_container_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:gray_shipping_container_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:gray_shipping_container_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:gray_shipping_container_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:gray_shipping_container_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:gray_shipping_container_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:gray_shipping_container_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:gray_shipping_container_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:gray_shipping_container_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:gray_shipping_container_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:gray_shipping_container_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:gray_shipping_container_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:gray_shipping_container_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:gray_shipping_container_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:gray_shipping_container_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:gray_shipping_container_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:gray_shipping_container_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:gray_shipping_container_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:gray_shipping_container_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:gray_shipping_container_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:gray_shipping_container_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:gray_shipping_container_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:gray_shipping_container_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:gray_shipping_container_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:gray_shipping_container_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:gray_shipping_container_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:gray_shipping_container_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:gray_shipping_container_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:gray_shipping_container_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:gray_shipping_container_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:gray_shipping_container_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:gray_shipping_container_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:gray_shipping_container_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:gray_shipping_container_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:gray_shipping_container_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:gray_shipping_container_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:gray_shipping_container_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:gray_shipping_container_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:gray_shipping_container_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:gray_shipping_container_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:gray_shipping_container_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:gray_shipping_container_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:gray_shipping_container_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:gray_shipping_container_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:gray_shipping_container_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:gray_shipping_container_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:gray_shipping_container_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:gray_shipping_container_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:gray_shipping_container_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:gray_shipping_container_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:gray_shipping_container_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:gray_shipping_container_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:gray_shipping_container_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:gray_shipping_container_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:gray_shipping_container_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:gray_shipping_container_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:gray_shipping_container_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:gray_shipping_container_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:gray_shipping_container_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:gray_shipping_container_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:gray_shipping_container_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:gray_shipping_container_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:gray_shipping_container_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:gray_shipping_container_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:gray_shipping_container_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:gray_shipping_container_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:gray_shipping_container_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:gray_shipping_container_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:gray_shipping_container_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:gray_shipping_container_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:gray_shipping_container_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:gray_shipping_container_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:gray_shipping_container_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:gray_shipping_container_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:gray_shipping_container_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:gray_shipping_container_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:gray_shipping_container_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:gray_shipping_container_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:gray_shipping_container_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:gray_shipping_container_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:gray_shipping_container_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:gray_shipping_container_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:gray_shipping_container_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:gray_shipping_container_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:gray_shipping_container_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:gray_shipping_container_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:gray_shipping_container_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:gray_shipping_container_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:gray_shipping_container_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:gray_shipping_container_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:gray_shipping_container_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:gray_shipping_container_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:gray_shipping_container_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:gray_shipping_container_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:gray_shipping_container_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:gray_shipping_container_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:gray_shipping_container_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:gray_shipping_container_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:gray_shipping_container_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:gray_shipping_container_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:gray_shipping_container_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:gray_shipping_container_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:gray_shipping_container_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:gray_shipping_container_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:gray_shipping_container_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:gray_shipping_container_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:gray_shipping_container_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:gray_shipping_container_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:gray_shipping_container_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:gray_shipping_container_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:gray_shipping_container_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:gray_shipping_container_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:gray_shipping_container_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:gray_shipping_container_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:gray_shipping_container_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:gray_shipping_container_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:gray_shipping_container_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:gray_shipping_container_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:gray_shipping_container_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:gray_shipping_container_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:gray_shipping_container_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:gray_shipping_container_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:gray_shipping_container_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:gray_shipping_container_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:gray_shipping_container_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:gray_shipping_container_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:gray_shipping_container_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:gray_shipping_container_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:gray_shipping_container_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:gray_shipping_container_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:gray_shipping_container_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:gray_shipping_container_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:gray_shipping_container_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:gray_shipping_container_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:gray_shipping_container_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:gray_shipping_container_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:gray_shipping_container_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:gray_shipping_container_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:gray_shipping_container_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:gray_shipping_container_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:gray_shipping_container_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:gray_shipping_container_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:gray_shipping_container_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:gray_shipping_container_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:gray_shipping_container_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:gray_shipping_container_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:gray_shipping_container_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:gray_shipping_container_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:gray_shipping_container_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:gray_shipping_container_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:gray_shipping_container_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:gray_shipping_container_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:gray_shipping_container_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:gray_shipping_container_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:gray_shipping_container_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:gray_shipping_container_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:gray_shipping_container_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:gray_shipping_container_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:gray_shipping_container_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:gray_shipping_container_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:gray_shipping_container_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:gray_shipping_container_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:gray_shipping_container_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:gray_shipping_container_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:gray_shipping_container_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:gray_shipping_container_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:gray_shipping_container_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:gray_shipping_container_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:gray_shipping_container_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:gray_shipping_container_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:gray_shipping_container_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:gray_shipping_container_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:gray_shipping_container_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:gray_shipping_container_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:gray_shipping_container_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:gray_shipping_container_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:gray_shipping_container_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:gray_shipping_container_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:gray_shipping_container_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:gray_shipping_container_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:gray_shipping_container_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:gray_shipping_container_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:gray_shipping_container_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:gray_shipping_container_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:gray_shipping_container_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:gray_shipping_container_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:gray_shipping_container_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:gray_shipping_container_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:gray_shipping_container_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:gray_shipping_container_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:gray_shipping_container_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:gray_shipping_container_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:gray_shipping_container_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:gray_shipping_container_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:gray_shipping_container_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:gray_shipping_container_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:gray_shipping_container_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:gray_shipping_container_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:gray_shipping_container_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:gray_shipping_container_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:gray_shipping_container_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:gray_silk
conquest:gray_silk_corner_slab[facing=north,type=top,waterlogged=true]
conquest:gray_silk_corner_slab[facing=north,type=top,waterlogged=false]
conquest:gray_silk_corner_slab[facing=north,type=bottom,waterlogged=true]
conquest:gray_silk_corner_slab[facing=north,type=bottom,waterlogged=false]
conquest:gray_silk_corner_slab[facing=south,type=top,waterlogged=true]
conquest:gray_silk_corner_slab[facing=south,type=top,waterlogged=false]
conquest:gray_silk_corner_slab[facing=south,type=bottom,waterlogged=true]
conquest:gray_silk_corner_slab[facing=south,type=bottom,waterlogged=false]
conquest:gray_silk_corner_slab[facing=west,type=top,waterlogged=true]
conquest:gray_silk_corner_slab[facing=west,type=top,waterlogged=false]
conquest:gray_silk_corner_slab[facing=west,type=bottom,waterlogged=true]
conquest:gray_silk_corner_slab[facing=west,type=bottom,waterlogged=false]
conquest:gray_silk_corner_slab[facing=east,type=top,waterlogged=true]
conquest:gray_silk_corner_slab[facing=east,type=top,waterlogged=false]
conquest:gray_silk_corner_slab[facing=east,type=bottom,waterlogged=true]
conquest:gray_silk_corner_slab[facing=east,type=bottom,waterlogged=false]
conquest:gray_silk_cover
conquest:gray_silk_eighth_slab[facing=north,type=top,waterlogged=true]
conquest:gray_silk_eighth_slab[facing=north,type=top,waterlogged=false]
conquest:gray_silk_eighth_slab[facing=north,type=bottom,waterlogged=true]
conquest:gray_silk_eighth_slab[facing=north,type=bottom,waterlogged=false]
conquest:gray_silk_eighth_slab[facing=south,type=top,waterlogged=true]
conquest:gray_silk_eighth_slab[facing=south,type=top,waterlogged=false]
conquest:gray_silk_eighth_slab[facing=south,type=bottom,waterlogged=true]
conquest:gray_silk_eighth_slab[facing=south,type=bottom,waterlogged=false]
conquest:gray_silk_eighth_slab[facing=west,type=top,waterlogged=true]
conquest:gray_silk_eighth_slab[facing=west,type=top,waterlogged=false]
conquest:gray_silk_eighth_slab[facing=west,type=bottom,waterlogged=true]
conquest:gray_silk_eighth_slab[facing=west,type=bottom,waterlogged=false]
conquest:gray_silk_eighth_slab[facing=east,type=top,waterlogged=true]
conquest:gray_silk_eighth_slab[facing=east,type=top,waterlogged=false]
conquest:gray_silk_eighth_slab[facing=east,type=bottom,waterlogged=true]
conquest:gray_silk_eighth_slab[facing=east,type=bottom,waterlogged=false]
conquest:gray_silk_quarter_slab[facing=north,layer=1,type=top,waterlogged=true]
conquest:gray_silk_quarter_slab[facing=north,layer=1,type=top,waterlogged=false]
conquest:gray_silk_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=true]
conquest:gray_silk_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=false]
conquest:gray_silk_quarter_slab[facing=north,layer=2,type=top,waterlogged=true]
conquest:gray_silk_quarter_slab[facing=north,layer=2,type=top,waterlogged=false]
conquest:gray_silk_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=true]
conquest:gray_silk_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=false]
conquest:gray_silk_quarter_slab[facing=north,layer=3,type=top,waterlogged=true]
conquest:gray_silk_quarter_slab[facing=north,layer=3,type=top,waterlogged=false]
conquest:gray_silk_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=true]
conquest:gray_silk_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=false]
conquest:gray_silk_quarter_slab[facing=south,layer=1,type=top,waterlogged=true]
conquest:gray_silk_quarter_slab[facing=south,layer=1,type=top,waterlogged=false]
conquest:gray_silk_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=true]
conquest:gray_silk_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=false]
conquest:gray_silk_quarter_slab[facing=south,layer=2,type=top,waterlogged=true]
conquest:gray_silk_quarter_slab[facing=south,layer=2,type=top,waterlogged=false]
conquest:gray_silk_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=true]
conquest:gray_silk_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=false]
conquest:gray_silk_quarter_slab[facing=south,layer=3,type=top,waterlogged=true]
conquest:gray_silk_quarter_slab[facing=south,layer=3,type=top,waterlogged=false]
conquest:gray_silk_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=true]
conquest:gray_silk_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=false]
conquest:gray_silk_quarter_slab[facing=west,layer=1,type=top,waterlogged=true]
conquest:gray_silk_quarter_slab[facing=west,layer=1,type=top,waterlogged=false]
conquest:gray_silk_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=true]
conquest:gray_silk_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=false]
conquest:gray_silk_quarter_slab[facing=west,layer=2,type=top,waterlogged=true]
conquest:gray_silk_quarter_slab[facing=west,layer=2,type=top,waterlogged=false]
conquest:gray_silk_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=true]
conquest:gray_silk_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=false]
conquest:gray_silk_quarter_slab[facing=west,layer=3,type=top,waterlogged=true]
conquest:gray_silk_quarter_slab[facing=west,layer=3,type=top,waterlogged=false]
conquest:gray_silk_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=true]
conquest:gray_silk_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=false]
conquest:gray_silk_quarter_slab[facing=east,layer=1,type=top,waterlogged=true]
conquest:gray_silk_quarter_slab[facing=east,layer=1,type=top,waterlogged=false]
conquest:gray_silk_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=true]
conquest:gray_silk_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=false]
conquest:gray_silk_quarter_slab[facing=east,layer=2,type=top,waterlogged=true]
conquest:gray_silk_quarter_slab[facing=east,layer=2,type=top,waterlogged=false]
conquest:gray_silk_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=true]
conquest:gray_silk_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=false]
conquest:gray_silk_quarter_slab[facing=east,layer=3,type=top,waterlogged=true]
conquest:gray_silk_quarter_slab[facing=east,layer=3,type=top,waterlogged=false]
conquest:gray_silk_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=true]
conquest:gray_silk_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=false]
conquest:gray_silk_slab[layers=1,type=top,waterlogged=true]
conquest:gray_silk_slab[layers=1,type=top,waterlogged=false]
conquest:gray_silk_slab[layers=1,type=bottom,waterlogged=true]
conquest:gray_silk_slab[layers=1,type=bottom,waterlogged=false]
conquest:gray_silk_slab[layers=2,type=top,waterlogged=true]
conquest:gray_silk_slab[layers=2,type=top,waterlogged=false]
conquest:gray_silk_slab[layers=2,type=bottom,waterlogged=true]
conquest:gray_silk_slab[layers=2,type=bottom,waterlogged=false]
conquest:gray_silk_slab[layers=3,type=top,waterlogged=true]
conquest:gray_silk_slab[layers=3,type=top,waterlogged=false]
conquest:gray_silk_slab[layers=3,type=bottom,waterlogged=true]
conquest:gray_silk_slab[layers=3,type=bottom,waterlogged=false]
conquest:gray_silk_slab[layers=4,type=top,waterlogged=true]
conquest:gray_silk_slab[layers=4,type=top,waterlogged=false]
conquest:gray_silk_slab[layers=4,type=bottom,waterlogged=true]
conquest:gray_silk_slab[layers=4,type=bottom,waterlogged=false]
conquest:gray_silk_slab[layers=5,type=top,waterlogged=true]
conquest:gray_silk_slab[layers=5,type=top,waterlogged=false]
conquest:gray_silk_slab[layers=5,type=bottom,waterlogged=true]
conquest:gray_silk_slab[layers=5,type=bottom,waterlogged=false]
conquest:gray_silk_slab[layers=6,type=top,waterlogged=true]
conquest:gray_silk_slab[layers=6,type=top,waterlogged=false]
conquest:gray_silk_slab[layers=6,type=bottom,waterlogged=true]
conquest:gray_silk_slab[layers=6,type=bottom,waterlogged=false]
conquest:gray_silk_slab[layers=7,type=top,waterlogged=true]
conquest:gray_silk_slab[layers=7,type=top,waterlogged=false]
conquest:gray_silk_slab[layers=7,type=bottom,waterlogged=true]
conquest:gray_silk_slab[layers=7,type=bottom,waterlogged=false]
conquest:gray_silk_slab[layers=8,type=top,waterlogged=true]
conquest:gray_silk_slab[layers=8,type=top,waterlogged=false]
conquest:gray_silk_slab[layers=8,type=bottom,waterlogged=true]
conquest:gray_silk_slab[layers=8,type=bottom,waterlogged=false]
conquest:gray_silk_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:gray_silk_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:gray_silk_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:gray_silk_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:gray_silk_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:gray_silk_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:gray_silk_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:gray_silk_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:gray_silk_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:gray_silk_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:gray_silk_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:gray_silk_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:gray_silk_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:gray_silk_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:gray_silk_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:gray_silk_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:gray_silk_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:gray_silk_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:gray_silk_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:gray_silk_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:gray_silk_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:gray_silk_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:gray_silk_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:gray_silk_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:gray_silk_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:gray_silk_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:gray_silk_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:gray_silk_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:gray_silk_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:gray_silk_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:gray_silk_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:gray_silk_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:gray_silk_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:gray_silk_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:gray_silk_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:gray_silk_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:gray_silk_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:gray_silk_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:gray_silk_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:gray_silk_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:gray_silk_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:gray_silk_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:gray_silk_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:gray_silk_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:gray_silk_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:gray_silk_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:gray_silk_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:gray_silk_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:gray_silk_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:gray_silk_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:gray_silk_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:gray_silk_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:gray_silk_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:gray_silk_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:gray_silk_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:gray_silk_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:gray_silk_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:gray_silk_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:gray_silk_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:gray_silk_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:gray_silk_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:gray_silk_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:gray_silk_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:gray_silk_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:gray_silk_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:gray_silk_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:gray_silk_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:gray_silk_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:gray_silk_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:gray_silk_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:gray_silk_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:gray_silk_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:gray_silk_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:gray_silk_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:gray_silk_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:gray_silk_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:gray_silk_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:gray_silk_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:gray_silk_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:gray_silk_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:gray_silk_vertical_corner[facing=north,layer=1,waterlogged=true]
conquest:gray_silk_vertical_corner[facing=north,layer=1,waterlogged=false]
conquest:gray_silk_vertical_corner[facing=north,layer=2,waterlogged=true]
conquest:gray_silk_vertical_corner[facing=north,layer=2,waterlogged=false]
conquest:gray_silk_vertical_corner[facing=north,layer=3,waterlogged=true]
conquest:gray_silk_vertical_corner[facing=north,layer=3,waterlogged=false]
conquest:gray_silk_vertical_corner[facing=north,layer=4,waterlogged=true]
conquest:gray_silk_vertical_corner[facing=north,layer=4,waterlogged=false]
conquest:gray_silk_vertical_corner[facing=south,layer=1,waterlogged=true]
conquest:gray_silk_vertical_corner[facing=south,layer=1,waterlogged=false]
conquest:gray_silk_vertical_corner[facing=south,layer=2,waterlogged=true]
conquest:gray_silk_vertical_corner[facing=south,layer=2,waterlogged=false]
conquest:gray_silk_vertical_corner[facing=south,layer=3,waterlogged=true]
conquest:gray_silk_vertical_corner[facing=south,layer=3,waterlogged=false]
conquest:gray_silk_vertical_corner[facing=south,layer=4,waterlogged=true]
conquest:gray_silk_vertical_corner[facing=south,layer=4,waterlogged=false]
conquest:gray_silk_vertical_corner[facing=west,layer=1,waterlogged=true]
conquest:gray_silk_vertical_corner[facing=west,layer=1,waterlogged=false]
conquest:gray_silk_vertical_corner[facing=west,layer=2,waterlogged=true]
conquest:gray_silk_vertical_corner[facing=west,layer=2,waterlogged=false]
conquest:gray_silk_vertical_corner[facing=west,layer=3,waterlogged=true]
conquest:gray_silk_vertical_corner[facing=west,layer=3,waterlogged=false]
conquest:gray_silk_vertical_corner[facing=west,layer=4,waterlogged=true]
conquest:gray_silk_vertical_corner[facing=west,layer=4,waterlogged=false]
conquest:gray_silk_vertical_corner[facing=east,layer=1,waterlogged=true]
conquest:gray_silk_vertical_corner[facing=east,layer=1,waterlogged=false]
conquest:gray_silk_vertical_corner[facing=east,layer=2,waterlogged=true]
conquest:gray_silk_vertical_corner[facing=east,layer=2,waterlogged=false]
conquest:gray_silk_vertical_corner[facing=east,layer=3,waterlogged=true]
conquest:gray_silk_vertical_corner[facing=east,layer=3,waterlogged=false]
conquest:gray_silk_vertical_corner[facing=east,layer=4,waterlogged=true]
conquest:gray_silk_vertical_corner[facing=east,layer=4,waterlogged=false]
conquest:gray_silk_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:gray_silk_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:gray_silk_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:gray_silk_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:gray_silk_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:gray_silk_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:gray_silk_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:gray_silk_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:gray_silk_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:gray_silk_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:gray_silk_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:gray_silk_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:gray_silk_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:gray_silk_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:gray_silk_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:gray_silk_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:gray_silk_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:gray_silk_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:gray_silk_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:gray_silk_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:gray_silk_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:gray_silk_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:gray_silk_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:gray_silk_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:gray_silk_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:gray_silk_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:gray_silk_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:gray_silk_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:gray_silk_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:gray_silk_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:gray_silk_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:gray_silk_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:gray_silk_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:gray_silk_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:gray_silk_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:gray_silk_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:gray_silk_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:gray_silk_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:gray_silk_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:gray_silk_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:gray_silk_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:gray_silk_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:gray_silk_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:gray_silk_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:gray_silk_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:gray_silk_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:gray_silk_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:gray_silk_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:gray_silk_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:gray_silk_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:gray_silk_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:gray_silk_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:gray_silk_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:gray_silk_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:gray_silk_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:gray_silk_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:gray_silk_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:gray_silk_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:gray_silk_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:gray_silk_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:gray_silk_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:gray_silk_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:gray_silk_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:gray_silk_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:gray_silk_vertical_quarter[facing=north,layer=1,waterlogged=true]
conquest:gray_silk_vertical_quarter[facing=north,layer=1,waterlogged=false]
conquest:gray_silk_vertical_quarter[facing=north,layer=2,waterlogged=true]
conquest:gray_silk_vertical_quarter[facing=north,layer=2,waterlogged=false]
conquest:gray_silk_vertical_quarter[facing=north,layer=3,waterlogged=true]
conquest:gray_silk_vertical_quarter[facing=north,layer=3,waterlogged=false]
conquest:gray_silk_vertical_quarter[facing=north,layer=4,waterlogged=true]
conquest:gray_silk_vertical_quarter[facing=north,layer=4,waterlogged=false]
conquest:gray_silk_vertical_quarter[facing=south,layer=1,waterlogged=true]
conquest:gray_silk_vertical_quarter[facing=south,layer=1,waterlogged=false]
conquest:gray_silk_vertical_quarter[facing=south,layer=2,waterlogged=true]
conquest:gray_silk_vertical_quarter[facing=south,layer=2,waterlogged=false]
conquest:gray_silk_vertical_quarter[facing=south,layer=3,waterlogged=true]
conquest:gray_silk_vertical_quarter[facing=south,layer=3,waterlogged=false]
conquest:gray_silk_vertical_quarter[facing=south,layer=4,waterlogged=true]
conquest:gray_silk_vertical_quarter[facing=south,layer=4,waterlogged=false]
conquest:gray_silk_vertical_quarter[facing=west,layer=1,waterlogged=true]
conquest:gray_silk_vertical_quarter[facing=west,layer=1,waterlogged=false]
conquest:gray_silk_vertical_quarter[facing=west,layer=2,waterlogged=true]
conquest:gray_silk_vertical_quarter[facing=west,layer=2,waterlogged=false]
conquest:gray_silk_vertical_quarter[facing=west,layer=3,waterlogged=true]
conquest:gray_silk_vertical_quarter[facing=west,layer=3,waterlogged=false]
conquest:gray_silk_vertical_quarter[facing=west,layer=4,waterlogged=true]
conquest:gray_silk_vertical_quarter[facing=west,layer=4,waterlogged=false]
conquest:gray_silk_vertical_quarter[facing=east,layer=1,waterlogged=true]
conquest:gray_silk_vertical_quarter[facing=east,layer=1,waterlogged=false]
conquest:gray_silk_vertical_quarter[facing=east,layer=2,waterlogged=true]
conquest:gray_silk_vertical_quarter[facing=east,layer=2,waterlogged=false]
conquest:gray_silk_vertical_quarter[facing=east,layer=3,waterlogged=true]
conquest:gray_silk_vertical_quarter[facing=east,layer=3,waterlogged=false]
conquest:gray_silk_vertical_quarter[facing=east,layer=4,waterlogged=true]
conquest:gray_silk_vertical_quarter[facing=east,layer=4,waterlogged=false]
conquest:gray_silk_vertical_slab[facing=north,layer=1,waterlogged=true]
conquest:gray_silk_vertical_slab[facing=north,layer=1,waterlogged=false]
conquest:gray_silk_vertical_slab[facing=north,layer=2,waterlogged=true]
conquest:gray_silk_vertical_slab[facing=north,layer=2,waterlogged=false]
conquest:gray_silk_vertical_slab[facing=north,layer=3,waterlogged=true]
conquest:gray_silk_vertical_slab[facing=north,layer=3,waterlogged=false]
conquest:gray_silk_vertical_slab[facing=north,layer=4,waterlogged=true]
conquest:gray_silk_vertical_slab[facing=north,layer=4,waterlogged=false]
conquest:gray_silk_vertical_slab[facing=south,layer=1,waterlogged=true]
conquest:gray_silk_vertical_slab[facing=south,layer=1,waterlogged=false]
conquest:gray_silk_vertical_slab[facing=south,layer=2,waterlogged=true]
conquest:gray_silk_vertical_slab[facing=south,layer=2,waterlogged=false]
conquest:gray_silk_vertical_slab[facing=south,layer=3,waterlogged=true]
conquest:gray_silk_vertical_slab[facing=south,layer=3,waterlogged=false]
conquest:gray_silk_vertical_slab[facing=south,layer=4,waterlogged=true]
conquest:gray_silk_vertical_slab[facing=south,layer=4,waterlogged=false]
conquest:gray_silk_vertical_slab[facing=west,layer=1,waterlogged=true]
conquest:gray_silk_vertical_slab[facing=west,layer=1,waterlogged=false]
conquest:gray_silk_vertical_slab[facing=west,layer=2,waterlogged=true]
conquest:gray_silk_vertical_slab[facing=west,layer=2,waterlogged=false]
conquest:gray_silk_vertical_slab[facing=west,layer=3,waterlogged=true]
conquest:gray_silk_vertical_slab[facing=west,layer=3,waterlogged=false]
conquest:gray_silk_vertical_slab[facing=west,layer=4,waterlogged=true]
conquest:gray_silk_vertical_slab[facing=west,layer=4,waterlogged=false]
conquest:gray_silk_vertical_slab[facing=east,layer=1,waterlogged=true]
conquest:gray_silk_vertical_slab[facing=east,layer=1,waterlogged=false]
conquest:gray_silk_vertical_slab[facing=east,layer=2,waterlogged=true]
conquest:gray_silk_vertical_slab[facing=east,layer=2,waterlogged=false]
conquest:gray_silk_vertical_slab[facing=east,layer=3,waterlogged=true]
conquest:gray_silk_vertical_slab[facing=east,layer=3,waterlogged=false]
conquest:gray_silk_vertical_slab[facing=east,layer=4,waterlogged=true]
conquest:gray_silk_vertical_slab[facing=east,layer=4,waterlogged=false]
conquest:gray_stained_glass_pane[down=true,east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:gray_stained_glass_pane[down=true,east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:gray_stained_glass_pane[down=true,east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:gray_stained_glass_pane[down=true,east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:gray_stained_glass_pane[down=true,east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:gray_stained_glass_pane[down=true,east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:gray_stained_glass_pane[down=true,east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:gray_stained_glass_pane[down=true,east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:gray_stained_glass_pane[down=true,east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:gray_stained_glass_pane[down=true,east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:gray_stained_glass_pane[down=true,east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:gray_stained_glass_pane[down=true,east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:gray_stained_glass_pane[down=true,east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:gray_stained_glass_pane[down=true,east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:gray_stained_glass_pane[down=true,east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:gray_stained_glass_pane[down=true,east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:gray_stained_glass_pane[down=true,east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:gray_stained_glass_pane[down=true,east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:gray_stained_glass_pane[down=true,east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:gray_stained_glass_pane[down=true,east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:gray_stained_glass_pane[down=true,east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:gray_stained_glass_pane[down=true,east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:gray_stained_glass_pane[down=true,east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:gray_stained_glass_pane[down=true,east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:gray_stained_glass_pane[down=true,east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:gray_stained_glass_pane[down=true,east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:gray_stained_glass_pane[down=true,east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:gray_stained_glass_pane[down=true,east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:gray_stained_glass_pane[down=true,east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:gray_stained_glass_pane[down=true,east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:gray_stained_glass_pane[down=true,east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:gray_stained_glass_pane[down=true,east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:gray_stained_glass_pane[down=true,east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:gray_stained_glass_pane[down=true,east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:gray_stained_glass_pane[down=true,east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:gray_stained_glass_pane[down=true,east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:gray_stained_glass_pane[down=true,east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:gray_stained_glass_pane[down=true,east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:gray_stained_glass_pane[down=true,east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:gray_stained_glass_pane[down=true,east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:gray_stained_glass_pane[down=true,east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:gray_stained_glass_pane[down=true,east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:gray_stained_glass_pane[down=true,east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:gray_stained_glass_pane[down=true,east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:gray_stained_glass_pane[down=true,east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:gray_stained_glass_pane[down=true,east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:gray_stained_glass_pane[down=true,east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:gray_stained_glass_pane[down=true,east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:gray_stained_glass_pane[down=true,east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:gray_stained_glass_pane[down=true,east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:gray_stained_glass_pane[down=true,east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:gray_stained_glass_pane[down=true,east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:gray_stained_glass_pane[down=true,east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:gray_stained_glass_pane[down=true,east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:gray_stained_glass_pane[down=true,east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:gray_stained_glass_pane[down=true,east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:gray_stained_glass_pane[down=true,east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:gray_stained_glass_pane[down=true,east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:gray_stained_glass_pane[down=true,east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:gray_stained_glass_pane[down=true,east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:gray_stained_glass_pane[down=true,east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:gray_stained_glass_pane[down=true,east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:gray_stained_glass_pane[down=true,east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:gray_stained_glass_pane[down=true,east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:gray_stained_glass_pane[down=false,east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:gray_stained_glass_pane[down=false,east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:gray_stained_glass_pane[down=false,east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:gray_stained_glass_pane[down=false,east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:gray_stained_glass_pane[down=false,east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:gray_stained_glass_pane[down=false,east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:gray_stained_glass_pane[down=false,east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:gray_stained_glass_pane[down=false,east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:gray_stained_glass_pane[down=false,east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:gray_stained_glass_pane[down=false,east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:gray_stained_glass_pane[down=false,east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:gray_stained_glass_pane[down=false,east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:gray_stained_glass_pane[down=false,east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:gray_stained_glass_pane[down=false,east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:gray_stained_glass_pane[down=false,east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:gray_stained_glass_pane[down=false,east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:gray_stained_glass_pane[down=false,east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:gray_stained_glass_pane[down=false,east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:gray_stained_glass_pane[down=false,east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:gray_stained_glass_pane[down=false,east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:gray_stained_glass_pane[down=false,east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:gray_stained_glass_pane[down=false,east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:gray_stained_glass_pane[down=false,east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:gray_stained_glass_pane[down=false,east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:gray_stained_glass_pane[down=false,east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:gray_stained_glass_pane[down=false,east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:gray_stained_glass_pane[down=false,east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:gray_stained_glass_pane[down=false,east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:gray_stained_glass_pane[down=false,east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:gray_stained_glass_pane[down=false,east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:gray_stained_glass_pane[down=false,east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:gray_stained_glass_pane[down=false,east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:gray_stained_glass_pane[down=false,east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:gray_stained_glass_pane[down=false,east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:gray_stained_glass_pane[down=false,east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:gray_stained_glass_pane[down=false,east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:gray_stained_glass_pane[down=false,east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:gray_stained_glass_pane[down=false,east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:gray_stained_glass_pane[down=false,east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:gray_stained_glass_pane[down=false,east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:gray_stained_glass_pane[down=false,east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:gray_stained_glass_pane[down=false,east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:gray_stained_glass_pane[down=false,east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:gray_stained_glass_pane[down=false,east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:gray_stained_glass_pane[down=false,east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:gray_stained_glass_pane[down=false,east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:gray_stained_glass_pane[down=false,east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:gray_stained_glass_pane[down=false,east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:gray_stained_glass_pane[down=false,east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:gray_stained_glass_pane[down=false,east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:gray_stained_glass_pane[down=false,east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:gray_stained_glass_pane[down=false,east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:gray_stained_glass_pane[down=false,east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:gray_stained_glass_pane[down=false,east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:gray_stained_glass_pane[down=false,east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:gray_stained_glass_pane[down=false,east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:gray_stained_glass_pane[down=false,east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:gray_stained_glass_pane[down=false,east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:gray_stained_glass_pane[down=false,east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:gray_stained_glass_pane[down=false,east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:gray_stained_glass_pane[down=false,east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:gray_stained_glass_pane[down=false,east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:gray_stained_glass_pane[down=false,east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:gray_stained_glass_pane[down=false,east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:gray_stained_glass_slab[layer=1,type=top,waterlogged=true]
conquest:gray_stained_glass_slab[layer=1,type=top,waterlogged=false]
conquest:gray_stained_glass_slab[layer=1,type=bottom,waterlogged=true]
conquest:gray_stained_glass_slab[layer=1,type=bottom,waterlogged=false]
conquest:gray_stained_glass_slab[layer=2,type=top,waterlogged=true]
conquest:gray_stained_glass_slab[layer=2,type=top,waterlogged=false]
conquest:gray_stained_glass_slab[layer=2,type=bottom,waterlogged=true]
conquest:gray_stained_glass_slab[layer=2,type=bottom,waterlogged=false]
conquest:gray_stained_glass_slab[layer=3,type=top,waterlogged=true]
conquest:gray_stained_glass_slab[layer=3,type=top,waterlogged=false]
conquest:gray_stained_glass_slab[layer=3,type=bottom,waterlogged=true]
conquest:gray_stained_glass_slab[layer=3,type=bottom,waterlogged=false]
conquest:gray_stained_glass_slab[layer=4,type=top,waterlogged=true]
conquest:gray_stained_glass_slab[layer=4,type=top,waterlogged=false]
conquest:gray_stained_glass_slab[layer=4,type=bottom,waterlogged=true]
conquest:gray_stained_glass_slab[layer=4,type=bottom,waterlogged=false]
conquest:gray_stained_glass_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:gray_stained_glass_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:gray_stained_glass_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:gray_stained_glass_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:gray_stained_glass_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:gray_stained_glass_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:gray_stained_glass_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:gray_stained_glass_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:gray_stained_glass_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:gray_stained_glass_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:gray_stained_glass_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:gray_stained_glass_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:gray_stained_glass_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:gray_stained_glass_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:gray_stained_glass_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:gray_stained_glass_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:gray_stained_glass_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:gray_stained_glass_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:gray_stained_glass_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:gray_stained_glass_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:gray_stained_glass_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:gray_stained_glass_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:gray_stained_glass_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:gray_stained_glass_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:gray_stained_glass_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:gray_stained_glass_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:gray_stained_glass_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:gray_stained_glass_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:gray_stained_glass_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:gray_stained_glass_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:gray_stained_glass_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:gray_stained_glass_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:gray_stained_glass_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:gray_stained_glass_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:gray_stained_glass_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:gray_stained_glass_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:gray_stained_glass_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:gray_stained_glass_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:gray_stained_glass_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:gray_stained_glass_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:gray_stained_glass_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:gray_stained_glass_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:gray_stained_glass_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:gray_stained_glass_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:gray_stained_glass_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:gray_stained_glass_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:gray_stained_glass_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:gray_stained_glass_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:gray_stained_glass_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:gray_stained_glass_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:gray_stained_glass_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:gray_stained_glass_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:gray_stained_glass_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:gray_stained_glass_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:gray_stained_glass_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:gray_stained_glass_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:gray_stained_glass_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:gray_stained_glass_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:gray_stained_glass_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:gray_stained_glass_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:gray_stained_glass_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:gray_stained_glass_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:gray_stained_glass_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:gray_stained_glass_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:gray_stained_glass_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:gray_stained_glass_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:gray_stained_glass_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:gray_stained_glass_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:gray_stained_glass_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:gray_stained_glass_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:gray_stained_glass_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:gray_stained_glass_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:gray_stained_glass_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:gray_stained_glass_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:gray_stained_glass_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:gray_stained_glass_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:gray_stained_glass_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:gray_stained_glass_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:gray_stained_glass_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:gray_stained_glass_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:gray_stained_glass_vertical_corner[facing=north,layer=1,waterlogged=true]
conquest:gray_stained_glass_vertical_corner[facing=north,layer=1,waterlogged=false]
conquest:gray_stained_glass_vertical_corner[facing=north,layer=2,waterlogged=true]
conquest:gray_stained_glass_vertical_corner[facing=north,layer=2,waterlogged=false]
conquest:gray_stained_glass_vertical_corner[facing=north,layer=3,waterlogged=true]
conquest:gray_stained_glass_vertical_corner[facing=north,layer=3,waterlogged=false]
conquest:gray_stained_glass_vertical_corner[facing=north,layer=4,waterlogged=true]
conquest:gray_stained_glass_vertical_corner[facing=north,layer=4,waterlogged=false]
conquest:gray_stained_glass_vertical_corner[facing=south,layer=1,waterlogged=true]
conquest:gray_stained_glass_vertical_corner[facing=south,layer=1,waterlogged=false]
conquest:gray_stained_glass_vertical_corner[facing=south,layer=2,waterlogged=true]
conquest:gray_stained_glass_vertical_corner[facing=south,layer=2,waterlogged=false]
conquest:gray_stained_glass_vertical_corner[facing=south,layer=3,waterlogged=true]
conquest:gray_stained_glass_vertical_corner[facing=south,layer=3,waterlogged=false]
conquest:gray_stained_glass_vertical_corner[facing=south,layer=4,waterlogged=true]
conquest:gray_stained_glass_vertical_corner[facing=south,layer=4,waterlogged=false]
conquest:gray_stained_glass_vertical_corner[facing=west,layer=1,waterlogged=true]
conquest:gray_stained_glass_vertical_corner[facing=west,layer=1,waterlogged=false]
conquest:gray_stained_glass_vertical_corner[facing=west,layer=2,waterlogged=true]
conquest:gray_stained_glass_vertical_corner[facing=west,layer=2,waterlogged=false]
conquest:gray_stained_glass_vertical_corner[facing=west,layer=3,waterlogged=true]
conquest:gray_stained_glass_vertical_corner[facing=west,layer=3,waterlogged=false]
conquest:gray_stained_glass_vertical_corner[facing=west,layer=4,waterlogged=true]
conquest:gray_stained_glass_vertical_corner[facing=west,layer=4,waterlogged=false]
conquest:gray_stained_glass_vertical_corner[facing=east,layer=1,waterlogged=true]
conquest:gray_stained_glass_vertical_corner[facing=east,layer=1,waterlogged=false]
conquest:gray_stained_glass_vertical_corner[facing=east,layer=2,waterlogged=true]
conquest:gray_stained_glass_vertical_corner[facing=east,layer=2,waterlogged=false]
conquest:gray_stained_glass_vertical_corner[facing=east,layer=3,waterlogged=true]
conquest:gray_stained_glass_vertical_corner[facing=east,layer=3,waterlogged=false]
conquest:gray_stained_glass_vertical_corner[facing=east,layer=4,waterlogged=true]
conquest:gray_stained_glass_vertical_corner[facing=east,layer=4,waterlogged=false]
conquest:gray_stained_glass_vertical_quarter[facing=north,layer=1,waterlogged=true]
conquest:gray_stained_glass_vertical_quarter[facing=north,layer=1,waterlogged=false]
conquest:gray_stained_glass_vertical_quarter[facing=north,layer=2,waterlogged=true]
conquest:gray_stained_glass_vertical_quarter[facing=north,layer=2,waterlogged=false]
conquest:gray_stained_glass_vertical_quarter[facing=north,layer=3,waterlogged=true]
conquest:gray_stained_glass_vertical_quarter[facing=north,layer=3,waterlogged=false]
conquest:gray_stained_glass_vertical_quarter[facing=north,layer=4,waterlogged=true]
conquest:gray_stained_glass_vertical_quarter[facing=north,layer=4,waterlogged=false]
conquest:gray_stained_glass_vertical_quarter[facing=south,layer=1,waterlogged=true]
conquest:gray_stained_glass_vertical_quarter[facing=south,layer=1,waterlogged=false]
conquest:gray_stained_glass_vertical_quarter[facing=south,layer=2,waterlogged=true]
conquest:gray_stained_glass_vertical_quarter[facing=south,layer=2,waterlogged=false]
conquest:gray_stained_glass_vertical_quarter[facing=south,layer=3,waterlogged=true]
conquest:gray_stained_glass_vertical_quarter[facing=south,layer=3,waterlogged=false]
conquest:gray_stained_glass_vertical_quarter[facing=south,layer=4,waterlogged=true]
conquest:gray_stained_glass_vertical_quarter[facing=south,layer=4,waterlogged=false]
conquest:gray_stained_glass_vertical_quarter[facing=west,layer=1,waterlogged=true]
conquest:gray_stained_glass_vertical_quarter[facing=west,layer=1,waterlogged=false]
conquest:gray_stained_glass_vertical_quarter[facing=west,layer=2,waterlogged=true]
conquest:gray_stained_glass_vertical_quarter[facing=west,layer=2,waterlogged=false]
conquest:gray_stained_glass_vertical_quarter[facing=west,layer=3,waterlogged=true]
conquest:gray_stained_glass_vertical_quarter[facing=west,layer=3,waterlogged=false]
conquest:gray_stained_glass_vertical_quarter[facing=west,layer=4,waterlogged=true]
conquest:gray_stained_glass_vertical_quarter[facing=west,layer=4,waterlogged=false]
conquest:gray_stained_glass_vertical_quarter[facing=east,layer=1,waterlogged=true]
conquest:gray_stained_glass_vertical_quarter[facing=east,layer=1,waterlogged=false]
conquest:gray_stained_glass_vertical_quarter[facing=east,layer=2,waterlogged=true]
conquest:gray_stained_glass_vertical_quarter[facing=east,layer=2,waterlogged=false]
conquest:gray_stained_glass_vertical_quarter[facing=east,layer=3,waterlogged=true]
conquest:gray_stained_glass_vertical_quarter[facing=east,layer=3,waterlogged=false]
conquest:gray_stained_glass_vertical_quarter[facing=east,layer=4,waterlogged=true]
conquest:gray_stained_glass_vertical_quarter[facing=east,layer=4,waterlogged=false]
conquest:gray_stained_glass_vertical_slab[facing=north,layer=1,waterlogged=true]
conquest:gray_stained_glass_vertical_slab[facing=north,layer=1,waterlogged=false]
conquest:gray_stained_glass_vertical_slab[facing=north,layer=2,waterlogged=true]
conquest:gray_stained_glass_vertical_slab[facing=north,layer=2,waterlogged=false]
conquest:gray_stained_glass_vertical_slab[facing=north,layer=3,waterlogged=true]
conquest:gray_stained_glass_vertical_slab[facing=north,layer=3,waterlogged=false]
conquest:gray_stained_glass_vertical_slab[facing=north,layer=4,waterlogged=true]
conquest:gray_stained_glass_vertical_slab[facing=north,layer=4,waterlogged=false]
conquest:gray_stained_glass_vertical_slab[facing=south,layer=1,waterlogged=true]
conquest:gray_stained_glass_vertical_slab[facing=south,layer=1,waterlogged=false]
conquest:gray_stained_glass_vertical_slab[facing=south,layer=2,waterlogged=true]
conquest:gray_stained_glass_vertical_slab[facing=south,layer=2,waterlogged=false]
conquest:gray_stained_glass_vertical_slab[facing=south,layer=3,waterlogged=true]
conquest:gray_stained_glass_vertical_slab[facing=south,layer=3,waterlogged=false]
conquest:gray_stained_glass_vertical_slab[facing=south,layer=4,waterlogged=true]
conquest:gray_stained_glass_vertical_slab[facing=south,layer=4,waterlogged=false]
conquest:gray_stained_glass_vertical_slab[facing=west,layer=1,waterlogged=true]
conquest:gray_stained_glass_vertical_slab[facing=west,layer=1,waterlogged=false]
conquest:gray_stained_glass_vertical_slab[facing=west,layer=2,waterlogged=true]
conquest:gray_stained_glass_vertical_slab[facing=west,layer=2,waterlogged=false]
conquest:gray_stained_glass_vertical_slab[facing=west,layer=3,waterlogged=true]
conquest:gray_stained_glass_vertical_slab[facing=west,layer=3,waterlogged=false]
conquest:gray_stained_glass_vertical_slab[facing=west,layer=4,waterlogged=true]
conquest:gray_stained_glass_vertical_slab[facing=west,layer=4,waterlogged=false]
conquest:gray_stained_glass_vertical_slab[facing=east,layer=1,waterlogged=true]
conquest:gray_stained_glass_vertical_slab[facing=east,layer=1,waterlogged=false]
conquest:gray_stained_glass_vertical_slab[facing=east,layer=2,waterlogged=true]
conquest:gray_stained_glass_vertical_slab[facing=east,layer=2,waterlogged=false]
conquest:gray_stained_glass_vertical_slab[facing=east,layer=3,waterlogged=true]
conquest:gray_stained_glass_vertical_slab[facing=east,layer=3,waterlogged=false]
conquest:gray_stained_glass_vertical_slab[facing=east,layer=4,waterlogged=true]
conquest:gray_stained_glass_vertical_slab[facing=east,layer=4,waterlogged=false]
conquest:gray_thatch
conquest:gray_thatch_corner_slab[facing=north,type=top,waterlogged=true]
conquest:gray_thatch_corner_slab[facing=north,type=top,waterlogged=false]
conquest:gray_thatch_corner_slab[facing=north,type=bottom,waterlogged=true]
conquest:gray_thatch_corner_slab[facing=north,type=bottom,waterlogged=false]
conquest:gray_thatch_corner_slab[facing=south,type=top,waterlogged=true]
conquest:gray_thatch_corner_slab[facing=south,type=top,waterlogged=false]
conquest:gray_thatch_corner_slab[facing=south,type=bottom,waterlogged=true]
conquest:gray_thatch_corner_slab[facing=south,type=bottom,waterlogged=false]
conquest:gray_thatch_corner_slab[facing=west,type=top,waterlogged=true]
conquest:gray_thatch_corner_slab[facing=west,type=top,waterlogged=false]
conquest:gray_thatch_corner_slab[facing=west,type=bottom,waterlogged=true]
conquest:gray_thatch_corner_slab[facing=west,type=bottom,waterlogged=false]
conquest:gray_thatch_corner_slab[facing=east,type=top,waterlogged=true]
conquest:gray_thatch_corner_slab[facing=east,type=top,waterlogged=false]
conquest:gray_thatch_corner_slab[facing=east,type=bottom,waterlogged=true]
conquest:gray_thatch_corner_slab[facing=east,type=bottom,waterlogged=false]
conquest:gray_thatch_eighth_slab[facing=north,type=top,waterlogged=true]
conquest:gray_thatch_eighth_slab[facing=north,type=top,waterlogged=false]
conquest:gray_thatch_eighth_slab[facing=north,type=bottom,waterlogged=true]
conquest:gray_thatch_eighth_slab[facing=north,type=bottom,waterlogged=false]
conquest:gray_thatch_eighth_slab[facing=south,type=top,waterlogged=true]
conquest:gray_thatch_eighth_slab[facing=south,type=top,waterlogged=false]
conquest:gray_thatch_eighth_slab[facing=south,type=bottom,waterlogged=true]
conquest:gray_thatch_eighth_slab[facing=south,type=bottom,waterlogged=false]
conquest:gray_thatch_eighth_slab[facing=west,type=top,waterlogged=true]
conquest:gray_thatch_eighth_slab[facing=west,type=top,waterlogged=false]
conquest:gray_thatch_eighth_slab[facing=west,type=bottom,waterlogged=true]
conquest:gray_thatch_eighth_slab[facing=west,type=bottom,waterlogged=false]
conquest:gray_thatch_eighth_slab[facing=east,type=top,waterlogged=true]
conquest:gray_thatch_eighth_slab[facing=east,type=top,waterlogged=false]
conquest:gray_thatch_eighth_slab[facing=east,type=bottom,waterlogged=true]
conquest:gray_thatch_eighth_slab[facing=east,type=bottom,waterlogged=false]
conquest:gray_thatch_quarter_slab[facing=north,layer=1,type=top,waterlogged=true]
conquest:gray_thatch_quarter_slab[facing=north,layer=1,type=top,waterlogged=false]
conquest:gray_thatch_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=true]
conquest:gray_thatch_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=false]
conquest:gray_thatch_quarter_slab[facing=north,layer=2,type=top,waterlogged=true]
conquest:gray_thatch_quarter_slab[facing=north,layer=2,type=top,waterlogged=false]
conquest:gray_thatch_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=true]
conquest:gray_thatch_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=false]
conquest:gray_thatch_quarter_slab[facing=north,layer=3,type=top,waterlogged=true]
conquest:gray_thatch_quarter_slab[facing=north,layer=3,type=top,waterlogged=false]
conquest:gray_thatch_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=true]
conquest:gray_thatch_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=false]
conquest:gray_thatch_quarter_slab[facing=south,layer=1,type=top,waterlogged=true]
conquest:gray_thatch_quarter_slab[facing=south,layer=1,type=top,waterlogged=false]
conquest:gray_thatch_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=true]
conquest:gray_thatch_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=false]
conquest:gray_thatch_quarter_slab[facing=south,layer=2,type=top,waterlogged=true]
conquest:gray_thatch_quarter_slab[facing=south,layer=2,type=top,waterlogged=false]
conquest:gray_thatch_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=true]
conquest:gray_thatch_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=false]
conquest:gray_thatch_quarter_slab[facing=south,layer=3,type=top,waterlogged=true]
conquest:gray_thatch_quarter_slab[facing=south,layer=3,type=top,waterlogged=false]
conquest:gray_thatch_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=true]
conquest:gray_thatch_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=false]
conquest:gray_thatch_quarter_slab[facing=west,layer=1,type=top,waterlogged=true]
conquest:gray_thatch_quarter_slab[facing=west,layer=1,type=top,waterlogged=false]
conquest:gray_thatch_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=true]
conquest:gray_thatch_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=false]
conquest:gray_thatch_quarter_slab[facing=west,layer=2,type=top,waterlogged=true]
conquest:gray_thatch_quarter_slab[facing=west,layer=2,type=top,waterlogged=false]
conquest:gray_thatch_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=true]
conquest:gray_thatch_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=false]
conquest:gray_thatch_quarter_slab[facing=west,layer=3,type=top,waterlogged=true]
conquest:gray_thatch_quarter_slab[facing=west,layer=3,type=top,waterlogged=false]
conquest:gray_thatch_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=true]
conquest:gray_thatch_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=false]
conquest:gray_thatch_quarter_slab[facing=east,layer=1,type=top,waterlogged=true]
conquest:gray_thatch_quarter_slab[facing=east,layer=1,type=top,waterlogged=false]
conquest:gray_thatch_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=true]
conquest:gray_thatch_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=false]
conquest:gray_thatch_quarter_slab[facing=east,layer=2,type=top,waterlogged=true]
conquest:gray_thatch_quarter_slab[facing=east,layer=2,type=top,waterlogged=false]
conquest:gray_thatch_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=true]
conquest:gray_thatch_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=false]
conquest:gray_thatch_quarter_slab[facing=east,layer=3,type=top,waterlogged=true]
conquest:gray_thatch_quarter_slab[facing=east,layer=3,type=top,waterlogged=false]
conquest:gray_thatch_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=true]
conquest:gray_thatch_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=false]
conquest:gray_thatch_slab[layers=1,type=top,waterlogged=true]
conquest:gray_thatch_slab[layers=1,type=top,waterlogged=false]
conquest:gray_thatch_slab[layers=1,type=bottom,waterlogged=true]
conquest:gray_thatch_slab[layers=1,type=bottom,waterlogged=false]
conquest:gray_thatch_slab[layers=2,type=top,waterlogged=true]
conquest:gray_thatch_slab[layers=2,type=top,waterlogged=false]
conquest:gray_thatch_slab[layers=2,type=bottom,waterlogged=true]
conquest:gray_thatch_slab[layers=2,type=bottom,waterlogged=false]
conquest:gray_thatch_slab[layers=3,type=top,waterlogged=true]
conquest:gray_thatch_slab[layers=3,type=top,waterlogged=false]
conquest:gray_thatch_slab[layers=3,type=bottom,waterlogged=true]
conquest:gray_thatch_slab[layers=3,type=bottom,waterlogged=false]
conquest:gray_thatch_slab[layers=4,type=top,waterlogged=true]
conquest:gray_thatch_slab[layers=4,type=top,waterlogged=false]
conquest:gray_thatch_slab[layers=4,type=bottom,waterlogged=true]
conquest:gray_thatch_slab[layers=4,type=bottom,waterlogged=false]
conquest:gray_thatch_slab[layers=5,type=top,waterlogged=true]
conquest:gray_thatch_slab[layers=5,type=top,waterlogged=false]
conquest:gray_thatch_slab[layers=5,type=bottom,waterlogged=true]
conquest:gray_thatch_slab[layers=5,type=bottom,waterlogged=false]
conquest:gray_thatch_slab[layers=6,type=top,waterlogged=true]
conquest:gray_thatch_slab[layers=6,type=top,waterlogged=false]
conquest:gray_thatch_slab[layers=6,type=bottom,waterlogged=true]
conquest:gray_thatch_slab[layers=6,type=bottom,waterlogged=false]
conquest:gray_thatch_slab[layers=7,type=top,waterlogged=true]
conquest:gray_thatch_slab[layers=7,type=top,waterlogged=false]
conquest:gray_thatch_slab[layers=7,type=bottom,waterlogged=true]
conquest:gray_thatch_slab[layers=7,type=bottom,waterlogged=false]
conquest:gray_thatch_slab[layers=8,type=top,waterlogged=true]
conquest:gray_thatch_slab[layers=8,type=top,waterlogged=false]
conquest:gray_thatch_slab[layers=8,type=bottom,waterlogged=true]
conquest:gray_thatch_slab[layers=8,type=bottom,waterlogged=false]
conquest:gray_thatch_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:gray_thatch_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:gray_thatch_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:gray_thatch_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:gray_thatch_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:gray_thatch_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:gray_thatch_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:gray_thatch_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:gray_thatch_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:gray_thatch_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:gray_thatch_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:gray_thatch_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:gray_thatch_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:gray_thatch_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:gray_thatch_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:gray_thatch_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:gray_thatch_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:gray_thatch_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:gray_thatch_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:gray_thatch_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:gray_thatch_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:gray_thatch_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:gray_thatch_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:gray_thatch_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:gray_thatch_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:gray_thatch_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:gray_thatch_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:gray_thatch_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:gray_thatch_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:gray_thatch_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:gray_thatch_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:gray_thatch_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:gray_thatch_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:gray_thatch_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:gray_thatch_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:gray_thatch_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:gray_thatch_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:gray_thatch_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:gray_thatch_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:gray_thatch_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:gray_thatch_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:gray_thatch_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:gray_thatch_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:gray_thatch_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:gray_thatch_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:gray_thatch_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:gray_thatch_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:gray_thatch_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:gray_thatch_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:gray_thatch_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:gray_thatch_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:gray_thatch_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:gray_thatch_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:gray_thatch_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:gray_thatch_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:gray_thatch_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:gray_thatch_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:gray_thatch_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:gray_thatch_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:gray_thatch_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:gray_thatch_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:gray_thatch_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:gray_thatch_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:gray_thatch_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:gray_thatch_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:gray_thatch_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:gray_thatch_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:gray_thatch_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:gray_thatch_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:gray_thatch_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:gray_thatch_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:gray_thatch_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:gray_thatch_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:gray_thatch_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:gray_thatch_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:gray_thatch_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:gray_thatch_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:gray_thatch_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:gray_thatch_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:gray_thatch_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:gray_thatch_tracery
conquest:gray_thatch_tracery_corner_slab[facing=north,type=top,waterlogged=true]
conquest:gray_thatch_tracery_corner_slab[facing=north,type=top,waterlogged=false]
conquest:gray_thatch_tracery_corner_slab[facing=north,type=bottom,waterlogged=true]
conquest:gray_thatch_tracery_corner_slab[facing=north,type=bottom,waterlogged=false]
conquest:gray_thatch_tracery_corner_slab[facing=south,type=top,waterlogged=true]
conquest:gray_thatch_tracery_corner_slab[facing=south,type=top,waterlogged=false]
conquest:gray_thatch_tracery_corner_slab[facing=south,type=bottom,waterlogged=true]
conquest:gray_thatch_tracery_corner_slab[facing=south,type=bottom,waterlogged=false]
conquest:gray_thatch_tracery_corner_slab[facing=west,type=top,waterlogged=true]
conquest:gray_thatch_tracery_corner_slab[facing=west,type=top,waterlogged=false]
conquest:gray_thatch_tracery_corner_slab[facing=west,type=bottom,waterlogged=true]
conquest:gray_thatch_tracery_corner_slab[facing=west,type=bottom,waterlogged=false]
conquest:gray_thatch_tracery_corner_slab[facing=east,type=top,waterlogged=true]
conquest:gray_thatch_tracery_corner_slab[facing=east,type=top,waterlogged=false]
conquest:gray_thatch_tracery_corner_slab[facing=east,type=bottom,waterlogged=true]
conquest:gray_thatch_tracery_corner_slab[facing=east,type=bottom,waterlogged=false]
conquest:gray_thatch_tracery_eighth_slab[facing=north,type=top,waterlogged=true]
conquest:gray_thatch_tracery_eighth_slab[facing=north,type=top,waterlogged=false]
conquest:gray_thatch_tracery_eighth_slab[facing=north,type=bottom,waterlogged=true]
conquest:gray_thatch_tracery_eighth_slab[facing=north,type=bottom,waterlogged=false]
conquest:gray_thatch_tracery_eighth_slab[facing=south,type=top,waterlogged=true]
conquest:gray_thatch_tracery_eighth_slab[facing=south,type=top,waterlogged=false]
conquest:gray_thatch_tracery_eighth_slab[facing=south,type=bottom,waterlogged=true]
conquest:gray_thatch_tracery_eighth_slab[facing=south,type=bottom,waterlogged=false]
conquest:gray_thatch_tracery_eighth_slab[facing=west,type=top,waterlogged=true]
conquest:gray_thatch_tracery_eighth_slab[facing=west,type=top,waterlogged=false]
conquest:gray_thatch_tracery_eighth_slab[facing=west,type=bottom,waterlogged=true]
conquest:gray_thatch_tracery_eighth_slab[facing=west,type=bottom,waterlogged=false]
conquest:gray_thatch_tracery_eighth_slab[facing=east,type=top,waterlogged=true]
conquest:gray_thatch_tracery_eighth_slab[facing=east,type=top,waterlogged=false]
conquest:gray_thatch_tracery_eighth_slab[facing=east,type=bottom,waterlogged=true]
conquest:gray_thatch_tracery_eighth_slab[facing=east,type=bottom,waterlogged=false]
conquest:gray_thatch_tracery_quarter_slab[facing=north,layer=1,type=top,waterlogged=true]
conquest:gray_thatch_tracery_quarter_slab[facing=north,layer=1,type=top,waterlogged=false]
conquest:gray_thatch_tracery_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=true]
conquest:gray_thatch_tracery_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=false]
conquest:gray_thatch_tracery_quarter_slab[facing=north,layer=2,type=top,waterlogged=true]
conquest:gray_thatch_tracery_quarter_slab[facing=north,layer=2,type=top,waterlogged=false]
conquest:gray_thatch_tracery_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=true]
conquest:gray_thatch_tracery_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=false]
conquest:gray_thatch_tracery_quarter_slab[facing=north,layer=3,type=top,waterlogged=true]
conquest:gray_thatch_tracery_quarter_slab[facing=north,layer=3,type=top,waterlogged=false]
conquest:gray_thatch_tracery_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=true]
conquest:gray_thatch_tracery_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=false]
conquest:gray_thatch_tracery_quarter_slab[facing=south,layer=1,type=top,waterlogged=true]
conquest:gray_thatch_tracery_quarter_slab[facing=south,layer=1,type=top,waterlogged=false]
conquest:gray_thatch_tracery_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=true]
conquest:gray_thatch_tracery_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=false]
conquest:gray_thatch_tracery_quarter_slab[facing=south,layer=2,type=top,waterlogged=true]
conquest:gray_thatch_tracery_quarter_slab[facing=south,layer=2,type=top,waterlogged=false]
conquest:gray_thatch_tracery_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=true]
conquest:gray_thatch_tracery_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=false]
conquest:gray_thatch_tracery_quarter_slab[facing=south,layer=3,type=top,waterlogged=true]
conquest:gray_thatch_tracery_quarter_slab[facing=south,layer=3,type=top,waterlogged=false]
conquest:gray_thatch_tracery_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=true]
conquest:gray_thatch_tracery_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=false]
conquest:gray_thatch_tracery_quarter_slab[facing=west,layer=1,type=top,waterlogged=true]
conquest:gray_thatch_tracery_quarter_slab[facing=west,layer=1,type=top,waterlogged=false]
conquest:gray_thatch_tracery_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=true]
conquest:gray_thatch_tracery_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=false]
conquest:gray_thatch_tracery_quarter_slab[facing=west,layer=2,type=top,waterlogged=true]
conquest:gray_thatch_tracery_quarter_slab[facing=west,layer=2,type=top,waterlogged=false]
conquest:gray_thatch_tracery_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=true]
conquest:gray_thatch_tracery_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=false]
conquest:gray_thatch_tracery_quarter_slab[facing=west,layer=3,type=top,waterlogged=true]
conquest:gray_thatch_tracery_quarter_slab[facing=west,layer=3,type=top,waterlogged=false]
conquest:gray_thatch_tracery_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=true]
conquest:gray_thatch_tracery_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=false]
conquest:gray_thatch_tracery_quarter_slab[facing=east,layer=1,type=top,waterlogged=true]
conquest:gray_thatch_tracery_quarter_slab[facing=east,layer=1,type=top,waterlogged=false]
conquest:gray_thatch_tracery_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=true]
conquest:gray_thatch_tracery_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=false]
conquest:gray_thatch_tracery_quarter_slab[facing=east,layer=2,type=top,waterlogged=true]
conquest:gray_thatch_tracery_quarter_slab[facing=east,layer=2,type=top,waterlogged=false]
conquest:gray_thatch_tracery_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=true]
conquest:gray_thatch_tracery_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=false]
conquest:gray_thatch_tracery_quarter_slab[facing=east,layer=3,type=top,waterlogged=true]
conquest:gray_thatch_tracery_quarter_slab[facing=east,layer=3,type=top,waterlogged=false]
conquest:gray_thatch_tracery_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=true]
conquest:gray_thatch_tracery_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=false]
conquest:gray_thatch_tracery_slab[layers=1,type=top,waterlogged=true]
conquest:gray_thatch_tracery_slab[layers=1,type=top,waterlogged=false]
conquest:gray_thatch_tracery_slab[layers=1,type=bottom,waterlogged=true]
conquest:gray_thatch_tracery_slab[layers=1,type=bottom,waterlogged=false]
conquest:gray_thatch_tracery_slab[layers=2,type=top,waterlogged=true]
conquest:gray_thatch_tracery_slab[layers=2,type=top,waterlogged=false]
conquest:gray_thatch_tracery_slab[layers=2,type=bottom,waterlogged=true]
conquest:gray_thatch_tracery_slab[layers=2,type=bottom,waterlogged=false]
conquest:gray_thatch_tracery_slab[layers=3,type=top,waterlogged=true]
conquest:gray_thatch_tracery_slab[layers=3,type=top,waterlogged=false]
conquest:gray_thatch_tracery_slab[layers=3,type=bottom,waterlogged=true]
conquest:gray_thatch_tracery_slab[layers=3,type=bottom,waterlogged=false]
conquest:gray_thatch_tracery_slab[layers=4,type=top,waterlogged=true]
conquest:gray_thatch_tracery_slab[layers=4,type=top,waterlogged=false]
conquest:gray_thatch_tracery_slab[layers=4,type=bottom,waterlogged=true]
conquest:gray_thatch_tracery_slab[layers=4,type=bottom,waterlogged=false]
conquest:gray_thatch_tracery_slab[layers=5,type=top,waterlogged=true]
conquest:gray_thatch_tracery_slab[layers=5,type=top,waterlogged=false]
conquest:gray_thatch_tracery_slab[layers=5,type=bottom,waterlogged=true]
conquest:gray_thatch_tracery_slab[layers=5,type=bottom,waterlogged=false]
conquest:gray_thatch_tracery_slab[layers=6,type=top,waterlogged=true]
conquest:gray_thatch_tracery_slab[layers=6,type=top,waterlogged=false]
conquest:gray_thatch_tracery_slab[layers=6,type=bottom,waterlogged=true]
conquest:gray_thatch_tracery_slab[layers=6,type=bottom,waterlogged=false]
conquest:gray_thatch_tracery_slab[layers=7,type=top,waterlogged=true]
conquest:gray_thatch_tracery_slab[layers=7,type=top,waterlogged=false]
conquest:gray_thatch_tracery_slab[layers=7,type=bottom,waterlogged=true]
conquest:gray_thatch_tracery_slab[layers=7,type=bottom,waterlogged=false]
conquest:gray_thatch_tracery_slab[layers=8,type=top,waterlogged=true]
conquest:gray_thatch_tracery_slab[layers=8,type=top,waterlogged=false]
conquest:gray_thatch_tracery_slab[layers=8,type=bottom,waterlogged=true]
conquest:gray_thatch_tracery_slab[layers=8,type=bottom,waterlogged=false]
conquest:gray_thatch_tracery_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:gray_thatch_tracery_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:gray_thatch_tracery_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:gray_thatch_tracery_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:gray_thatch_tracery_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:gray_thatch_tracery_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:gray_thatch_tracery_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:gray_thatch_tracery_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:gray_thatch_tracery_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:gray_thatch_tracery_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:gray_thatch_tracery_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:gray_thatch_tracery_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:gray_thatch_tracery_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:gray_thatch_tracery_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:gray_thatch_tracery_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:gray_thatch_tracery_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:gray_thatch_tracery_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:gray_thatch_tracery_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:gray_thatch_tracery_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:gray_thatch_tracery_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:gray_thatch_tracery_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:gray_thatch_tracery_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:gray_thatch_tracery_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:gray_thatch_tracery_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:gray_thatch_tracery_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:gray_thatch_tracery_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:gray_thatch_tracery_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:gray_thatch_tracery_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:gray_thatch_tracery_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:gray_thatch_tracery_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:gray_thatch_tracery_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:gray_thatch_tracery_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:gray_thatch_tracery_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:gray_thatch_tracery_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:gray_thatch_tracery_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:gray_thatch_tracery_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:gray_thatch_tracery_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:gray_thatch_tracery_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:gray_thatch_tracery_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:gray_thatch_tracery_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:gray_thatch_tracery_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:gray_thatch_tracery_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:gray_thatch_tracery_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:gray_thatch_tracery_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:gray_thatch_tracery_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:gray_thatch_tracery_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:gray_thatch_tracery_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:gray_thatch_tracery_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:gray_thatch_tracery_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:gray_thatch_tracery_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:gray_thatch_tracery_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:gray_thatch_tracery_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:gray_thatch_tracery_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:gray_thatch_tracery_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:gray_thatch_tracery_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:gray_thatch_tracery_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:gray_thatch_tracery_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:gray_thatch_tracery_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:gray_thatch_tracery_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:gray_thatch_tracery_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:gray_thatch_tracery_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:gray_thatch_tracery_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:gray_thatch_tracery_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:gray_thatch_tracery_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:gray_thatch_tracery_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:gray_thatch_tracery_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:gray_thatch_tracery_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:gray_thatch_tracery_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:gray_thatch_tracery_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:gray_thatch_tracery_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:gray_thatch_tracery_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:gray_thatch_tracery_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:gray_thatch_tracery_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:gray_thatch_tracery_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:gray_thatch_tracery_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:gray_thatch_tracery_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:gray_thatch_tracery_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:gray_thatch_tracery_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:gray_thatch_tracery_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:gray_thatch_tracery_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:gray_thatch_tracery_vertical_corner[facing=north,layer=1,waterlogged=true]
conquest:gray_thatch_tracery_vertical_corner[facing=north,layer=1,waterlogged=false]
conquest:gray_thatch_tracery_vertical_corner[facing=north,layer=2,waterlogged=true]
conquest:gray_thatch_tracery_vertical_corner[facing=north,layer=2,waterlogged=false]
conquest:gray_thatch_tracery_vertical_corner[facing=north,layer=3,waterlogged=true]
conquest:gray_thatch_tracery_vertical_corner[facing=north,layer=3,waterlogged=false]
conquest:gray_thatch_tracery_vertical_corner[facing=north,layer=4,waterlogged=true]
conquest:gray_thatch_tracery_vertical_corner[facing=north,layer=4,waterlogged=false]
conquest:gray_thatch_tracery_vertical_corner[facing=south,layer=1,waterlogged=true]
conquest:gray_thatch_tracery_vertical_corner[facing=south,layer=1,waterlogged=false]
conquest:gray_thatch_tracery_vertical_corner[facing=south,layer=2,waterlogged=true]
conquest:gray_thatch_tracery_vertical_corner[facing=south,layer=2,waterlogged=false]
conquest:gray_thatch_tracery_vertical_corner[facing=south,layer=3,waterlogged=true]
conquest:gray_thatch_tracery_vertical_corner[facing=south,layer=3,waterlogged=false]
conquest:gray_thatch_tracery_vertical_corner[facing=south,layer=4,waterlogged=true]
conquest:gray_thatch_tracery_vertical_corner[facing=south,layer=4,waterlogged=false]
conquest:gray_thatch_tracery_vertical_corner[facing=west,layer=1,waterlogged=true]
conquest:gray_thatch_tracery_vertical_corner[facing=west,layer=1,waterlogged=false]
conquest:gray_thatch_tracery_vertical_corner[facing=west,layer=2,waterlogged=true]
conquest:gray_thatch_tracery_vertical_corner[facing=west,layer=2,waterlogged=false]
conquest:gray_thatch_tracery_vertical_corner[facing=west,layer=3,waterlogged=true]
conquest:gray_thatch_tracery_vertical_corner[facing=west,layer=3,waterlogged=false]
conquest:gray_thatch_tracery_vertical_corner[facing=west,layer=4,waterlogged=true]
conquest:gray_thatch_tracery_vertical_corner[facing=west,layer=4,waterlogged=false]
conquest:gray_thatch_tracery_vertical_corner[facing=east,layer=1,waterlogged=true]
conquest:gray_thatch_tracery_vertical_corner[facing=east,layer=1,waterlogged=false]
conquest:gray_thatch_tracery_vertical_corner[facing=east,layer=2,waterlogged=true]
conquest:gray_thatch_tracery_vertical_corner[facing=east,layer=2,waterlogged=false]
conquest:gray_thatch_tracery_vertical_corner[facing=east,layer=3,waterlogged=true]
conquest:gray_thatch_tracery_vertical_corner[facing=east,layer=3,waterlogged=false]
conquest:gray_thatch_tracery_vertical_corner[facing=east,layer=4,waterlogged=true]
conquest:gray_thatch_tracery_vertical_corner[facing=east,layer=4,waterlogged=false]
conquest:gray_thatch_tracery_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:gray_thatch_tracery_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:gray_thatch_tracery_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:gray_thatch_tracery_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:gray_thatch_tracery_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:gray_thatch_tracery_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:gray_thatch_tracery_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:gray_thatch_tracery_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:gray_thatch_tracery_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:gray_thatch_tracery_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:gray_thatch_tracery_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:gray_thatch_tracery_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:gray_thatch_tracery_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:gray_thatch_tracery_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:gray_thatch_tracery_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:gray_thatch_tracery_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:gray_thatch_tracery_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:gray_thatch_tracery_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:gray_thatch_tracery_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:gray_thatch_tracery_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:gray_thatch_tracery_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:gray_thatch_tracery_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:gray_thatch_tracery_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:gray_thatch_tracery_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:gray_thatch_tracery_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:gray_thatch_tracery_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:gray_thatch_tracery_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:gray_thatch_tracery_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:gray_thatch_tracery_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:gray_thatch_tracery_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:gray_thatch_tracery_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:gray_thatch_tracery_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:gray_thatch_tracery_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:gray_thatch_tracery_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:gray_thatch_tracery_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:gray_thatch_tracery_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:gray_thatch_tracery_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:gray_thatch_tracery_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:gray_thatch_tracery_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:gray_thatch_tracery_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:gray_thatch_tracery_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:gray_thatch_tracery_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:gray_thatch_tracery_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:gray_thatch_tracery_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:gray_thatch_tracery_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:gray_thatch_tracery_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:gray_thatch_tracery_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:gray_thatch_tracery_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:gray_thatch_tracery_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:gray_thatch_tracery_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:gray_thatch_tracery_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:gray_thatch_tracery_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:gray_thatch_tracery_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:gray_thatch_tracery_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:gray_thatch_tracery_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:gray_thatch_tracery_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:gray_thatch_tracery_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:gray_thatch_tracery_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:gray_thatch_tracery_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:gray_thatch_tracery_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:gray_thatch_tracery_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:gray_thatch_tracery_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:gray_thatch_tracery_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:gray_thatch_tracery_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:gray_thatch_tracery_vertical_quarter[facing=north,layer=1,waterlogged=true]
conquest:gray_thatch_tracery_vertical_quarter[facing=north,layer=1,waterlogged=false]
conquest:gray_thatch_tracery_vertical_quarter[facing=north,layer=2,waterlogged=true]
conquest:gray_thatch_tracery_vertical_quarter[facing=north,layer=2,waterlogged=false]
conquest:gray_thatch_tracery_vertical_quarter[facing=north,layer=3,waterlogged=true]
conquest:gray_thatch_tracery_vertical_quarter[facing=north,layer=3,waterlogged=false]
conquest:gray_thatch_tracery_vertical_quarter[facing=north,layer=4,waterlogged=true]
conquest:gray_thatch_tracery_vertical_quarter[facing=north,layer=4,waterlogged=false]
conquest:gray_thatch_tracery_vertical_quarter[facing=south,layer=1,waterlogged=true]
conquest:gray_thatch_tracery_vertical_quarter[facing=south,layer=1,waterlogged=false]
conquest:gray_thatch_tracery_vertical_quarter[facing=south,layer=2,waterlogged=true]
conquest:gray_thatch_tracery_vertical_quarter[facing=south,layer=2,waterlogged=false]
conquest:gray_thatch_tracery_vertical_quarter[facing=south,layer=3,waterlogged=true]
conquest:gray_thatch_tracery_vertical_quarter[facing=south,layer=3,waterlogged=false]
conquest:gray_thatch_tracery_vertical_quarter[facing=south,layer=4,waterlogged=true]
conquest:gray_thatch_tracery_vertical_quarter[facing=south,layer=4,waterlogged=false]
conquest:gray_thatch_tracery_vertical_quarter[facing=west,layer=1,waterlogged=true]
conquest:gray_thatch_tracery_vertical_quarter[facing=west,layer=1,waterlogged=false]
conquest:gray_thatch_tracery_vertical_quarter[facing=west,layer=2,waterlogged=true]
conquest:gray_thatch_tracery_vertical_quarter[facing=west,layer=2,waterlogged=false]
conquest:gray_thatch_tracery_vertical_quarter[facing=west,layer=3,waterlogged=true]
conquest:gray_thatch_tracery_vertical_quarter[facing=west,layer=3,waterlogged=false]
conquest:gray_thatch_tracery_vertical_quarter[facing=west,layer=4,waterlogged=true]
conquest:gray_thatch_tracery_vertical_quarter[facing=west,layer=4,waterlogged=false]
conquest:gray_thatch_tracery_vertical_quarter[facing=east,layer=1,waterlogged=true]
conquest:gray_thatch_tracery_vertical_quarter[facing=east,layer=1,waterlogged=false]
conquest:gray_thatch_tracery_vertical_quarter[facing=east,layer=2,waterlogged=true]
conquest:gray_thatch_tracery_vertical_quarter[facing=east,layer=2,waterlogged=false]
conquest:gray_thatch_tracery_vertical_quarter[facing=east,layer=3,waterlogged=true]
conquest:gray_thatch_tracery_vertical_quarter[facing=east,layer=3,waterlogged=false]
conquest:gray_thatch_tracery_vertical_quarter[facing=east,layer=4,waterlogged=true]
conquest:gray_thatch_tracery_vertical_quarter[facing=east,layer=4,waterlogged=false]
conquest:gray_thatch_tracery_vertical_slab[facing=north,layer=1,waterlogged=true]
conquest:gray_thatch_tracery_vertical_slab[facing=north,layer=1,waterlogged=false]
conquest:gray_thatch_tracery_vertical_slab[facing=north,layer=2,waterlogged=true]
conquest:gray_thatch_tracery_vertical_slab[facing=north,layer=2,waterlogged=false]
conquest:gray_thatch_tracery_vertical_slab[facing=north,layer=3,waterlogged=true]
conquest:gray_thatch_tracery_vertical_slab[facing=north,layer=3,waterlogged=false]
conquest:gray_thatch_tracery_vertical_slab[facing=north,layer=4,waterlogged=true]
conquest:gray_thatch_tracery_vertical_slab[facing=north,layer=4,waterlogged=false]
conquest:gray_thatch_tracery_vertical_slab[facing=south,layer=1,waterlogged=true]
conquest:gray_thatch_tracery_vertical_slab[facing=south,layer=1,waterlogged=false]
conquest:gray_thatch_tracery_vertical_slab[facing=south,layer=2,waterlogged=true]
conquest:gray_thatch_tracery_vertical_slab[facing=south,layer=2,waterlogged=false]
conquest:gray_thatch_tracery_vertical_slab[facing=south,layer=3,waterlogged=true]
conquest:gray_thatch_tracery_vertical_slab[facing=south,layer=3,waterlogged=false]
conquest:gray_thatch_tracery_vertical_slab[facing=south,layer=4,waterlogged=true]
conquest:gray_thatch_tracery_vertical_slab[facing=south,layer=4,waterlogged=false]
conquest:gray_thatch_tracery_vertical_slab[facing=west,layer=1,waterlogged=true]
conquest:gray_thatch_tracery_vertical_slab[facing=west,layer=1,waterlogged=false]
conquest:gray_thatch_tracery_vertical_slab[facing=west,layer=2,waterlogged=true]
conquest:gray_thatch_tracery_vertical_slab[facing=west,layer=2,waterlogged=false]
conquest:gray_thatch_tracery_vertical_slab[facing=west,layer=3,waterlogged=true]
conquest:gray_thatch_tracery_vertical_slab[facing=west,layer=3,waterlogged=false]
conquest:gray_thatch_tracery_vertical_slab[facing=west,layer=4,waterlogged=true]
conquest:gray_thatch_tracery_vertical_slab[facing=west,layer=4,waterlogged=false]
conquest:gray_thatch_tracery_vertical_slab[facing=east,layer=1,waterlogged=true]
conquest:gray_thatch_tracery_vertical_slab[facing=east,layer=1,waterlogged=false]
conquest:gray_thatch_tracery_vertical_slab[facing=east,layer=2,waterlogged=true]
conquest:gray_thatch_tracery_vertical_slab[facing=east,layer=2,waterlogged=false]
conquest:gray_thatch_tracery_vertical_slab[facing=east,layer=3,waterlogged=true]
conquest:gray_thatch_tracery_vertical_slab[facing=east,layer=3,waterlogged=false]
conquest:gray_thatch_tracery_vertical_slab[facing=east,layer=4,waterlogged=true]
conquest:gray_thatch_tracery_vertical_slab[facing=east,layer=4,waterlogged=false]
conquest:gray_thatch_vertical_corner[facing=north,layer=1,waterlogged=true]
conquest:gray_thatch_vertical_corner[facing=north,layer=1,waterlogged=false]
conquest:gray_thatch_vertical_corner[facing=north,layer=2,waterlogged=true]
conquest:gray_thatch_vertical_corner[facing=north,layer=2,waterlogged=false]
conquest:gray_thatch_vertical_corner[facing=north,layer=3,waterlogged=true]
conquest:gray_thatch_vertical_corner[facing=north,layer=3,waterlogged=false]
conquest:gray_thatch_vertical_corner[facing=north,layer=4,waterlogged=true]
conquest:gray_thatch_vertical_corner[facing=north,layer=4,waterlogged=false]
conquest:gray_thatch_vertical_corner[facing=south,layer=1,waterlogged=true]
conquest:gray_thatch_vertical_corner[facing=south,layer=1,waterlogged=false]
conquest:gray_thatch_vertical_corner[facing=south,layer=2,waterlogged=true]
conquest:gray_thatch_vertical_corner[facing=south,layer=2,waterlogged=false]
conquest:gray_thatch_vertical_corner[facing=south,layer=3,waterlogged=true]
conquest:gray_thatch_vertical_corner[facing=south,layer=3,waterlogged=false]
conquest:gray_thatch_vertical_corner[facing=south,layer=4,waterlogged=true]
conquest:gray_thatch_vertical_corner[facing=south,layer=4,waterlogged=false]
conquest:gray_thatch_vertical_corner[facing=west,layer=1,waterlogged=true]
conquest:gray_thatch_vertical_corner[facing=west,layer=1,waterlogged=false]
conquest:gray_thatch_vertical_corner[facing=west,layer=2,waterlogged=true]
conquest:gray_thatch_vertical_corner[facing=west,layer=2,waterlogged=false]
conquest:gray_thatch_vertical_corner[facing=west,layer=3,waterlogged=true]
conquest:gray_thatch_vertical_corner[facing=west,layer=3,waterlogged=false]
conquest:gray_thatch_vertical_corner[facing=west,layer=4,waterlogged=true]
conquest:gray_thatch_vertical_corner[facing=west,layer=4,waterlogged=false]
conquest:gray_thatch_vertical_corner[facing=east,layer=1,waterlogged=true]
conquest:gray_thatch_vertical_corner[facing=east,layer=1,waterlogged=false]
conquest:gray_thatch_vertical_corner[facing=east,layer=2,waterlogged=true]
conquest:gray_thatch_vertical_corner[facing=east,layer=2,waterlogged=false]
conquest:gray_thatch_vertical_corner[facing=east,layer=3,waterlogged=true]
conquest:gray_thatch_vertical_corner[facing=east,layer=3,waterlogged=false]
conquest:gray_thatch_vertical_corner[facing=east,layer=4,waterlogged=true]
conquest:gray_thatch_vertical_corner[facing=east,layer=4,waterlogged=false]
conquest:gray_thatch_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:gray_thatch_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:gray_thatch_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:gray_thatch_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:gray_thatch_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:gray_thatch_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:gray_thatch_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:gray_thatch_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:gray_thatch_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:gray_thatch_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:gray_thatch_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:gray_thatch_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:gray_thatch_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:gray_thatch_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:gray_thatch_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:gray_thatch_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:gray_thatch_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:gray_thatch_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:gray_thatch_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:gray_thatch_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:gray_thatch_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:gray_thatch_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:gray_thatch_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:gray_thatch_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:gray_thatch_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:gray_thatch_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:gray_thatch_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:gray_thatch_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:gray_thatch_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:gray_thatch_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:gray_thatch_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:gray_thatch_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:gray_thatch_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:gray_thatch_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:gray_thatch_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:gray_thatch_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:gray_thatch_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:gray_thatch_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:gray_thatch_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:gray_thatch_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:gray_thatch_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:gray_thatch_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:gray_thatch_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:gray_thatch_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:gray_thatch_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:gray_thatch_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:gray_thatch_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:gray_thatch_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:gray_thatch_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:gray_thatch_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:gray_thatch_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:gray_thatch_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:gray_thatch_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:gray_thatch_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:gray_thatch_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:gray_thatch_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:gray_thatch_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:gray_thatch_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:gray_thatch_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:gray_thatch_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:gray_thatch_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:gray_thatch_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:gray_thatch_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:gray_thatch_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:gray_thatch_vertical_quarter[facing=north,layer=1,waterlogged=true]
conquest:gray_thatch_vertical_quarter[facing=north,layer=1,waterlogged=false]
conquest:gray_thatch_vertical_quarter[facing=north,layer=2,waterlogged=true]
conquest:gray_thatch_vertical_quarter[facing=north,layer=2,waterlogged=false]
conquest:gray_thatch_vertical_quarter[facing=north,layer=3,waterlogged=true]
conquest:gray_thatch_vertical_quarter[facing=north,layer=3,waterlogged=false]
conquest:gray_thatch_vertical_quarter[facing=north,layer=4,waterlogged=true]
conquest:gray_thatch_vertical_quarter[facing=north,layer=4,waterlogged=false]
conquest:gray_thatch_vertical_quarter[facing=south,layer=1,waterlogged=true]
conquest:gray_thatch_vertical_quarter[facing=south,layer=1,waterlogged=false]
conquest:gray_thatch_vertical_quarter[facing=south,layer=2,waterlogged=true]
conquest:gray_thatch_vertical_quarter[facing=south,layer=2,waterlogged=false]
conquest:gray_thatch_vertical_quarter[facing=south,layer=3,waterlogged=true]
conquest:gray_thatch_vertical_quarter[facing=south,layer=3,waterlogged=false]
conquest:gray_thatch_vertical_quarter[facing=south,layer=4,waterlogged=true]
conquest:gray_thatch_vertical_quarter[facing=south,layer=4,waterlogged=false]
conquest:gray_thatch_vertical_quarter[facing=west,layer=1,waterlogged=true]
conquest:gray_thatch_vertical_quarter[facing=west,layer=1,waterlogged=false]
conquest:gray_thatch_vertical_quarter[facing=west,layer=2,waterlogged=true]
conquest:gray_thatch_vertical_quarter[facing=west,layer=2,waterlogged=false]
conquest:gray_thatch_vertical_quarter[facing=west,layer=3,waterlogged=true]
conquest:gray_thatch_vertical_quarter[facing=west,layer=3,waterlogged=false]
conquest:gray_thatch_vertical_quarter[facing=west,layer=4,waterlogged=true]
conquest:gray_thatch_vertical_quarter[facing=west,layer=4,waterlogged=false]
conquest:gray_thatch_vertical_quarter[facing=east,layer=1,waterlogged=true]
conquest:gray_thatch_vertical_quarter[facing=east,layer=1,waterlogged=false]
conquest:gray_thatch_vertical_quarter[facing=east,layer=2,waterlogged=true]
conquest:gray_thatch_vertical_quarter[facing=east,layer=2,waterlogged=false]
conquest:gray_thatch_vertical_quarter[facing=east,layer=3,waterlogged=true]
conquest:gray_thatch_vertical_quarter[facing=east,layer=3,waterlogged=false]
conquest:gray_thatch_vertical_quarter[facing=east,layer=4,waterlogged=true]
conquest:gray_thatch_vertical_quarter[facing=east,layer=4,waterlogged=false]
conquest:gray_thatch_vertical_slab[facing=north,layer=1,waterlogged=true]
conquest:gray_thatch_vertical_slab[facing=north,layer=1,waterlogged=false]
conquest:gray_thatch_vertical_slab[facing=north,layer=2,waterlogged=true]
conquest:gray_thatch_vertical_slab[facing=north,layer=2,waterlogged=false]
conquest:gray_thatch_vertical_slab[facing=north,layer=3,waterlogged=true]
conquest:gray_thatch_vertical_slab[facing=north,layer=3,waterlogged=false]
conquest:gray_thatch_vertical_slab[facing=north,layer=4,waterlogged=true]
conquest:gray_thatch_vertical_slab[facing=north,layer=4,waterlogged=false]
conquest:gray_thatch_vertical_slab[facing=south,layer=1,waterlogged=true]
conquest:gray_thatch_vertical_slab[facing=south,layer=1,waterlogged=false]
conquest:gray_thatch_vertical_slab[facing=south,layer=2,waterlogged=true]
conquest:gray_thatch_vertical_slab[facing=south,layer=2,waterlogged=false]
conquest:gray_thatch_vertical_slab[facing=south,layer=3,waterlogged=true]
conquest:gray_thatch_vertical_slab[facing=south,layer=3,waterlogged=false]
conquest:gray_thatch_vertical_slab[facing=south,layer=4,waterlogged=true]
conquest:gray_thatch_vertical_slab[facing=south,layer=4,waterlogged=false]
conquest:gray_thatch_vertical_slab[facing=west,layer=1,waterlogged=true]
conquest:gray_thatch_vertical_slab[facing=west,layer=1,waterlogged=false]
conquest:gray_thatch_vertical_slab[facing=west,layer=2,waterlogged=true]
conquest:gray_thatch_vertical_slab[facing=west,layer=2,waterlogged=false]
conquest:gray_thatch_vertical_slab[facing=west,layer=3,waterlogged=true]
conquest:gray_thatch_vertical_slab[facing=west,layer=3,waterlogged=false]
conquest:gray_thatch_vertical_slab[facing=west,layer=4,waterlogged=true]
conquest:gray_thatch_vertical_slab[facing=west,layer=4,waterlogged=false]
conquest:gray_thatch_vertical_slab[facing=east,layer=1,waterlogged=true]
conquest:gray_thatch_vertical_slab[facing=east,layer=1,waterlogged=false]
conquest:gray_thatch_vertical_slab[facing=east,layer=2,waterlogged=true]
conquest:gray_thatch_vertical_slab[facing=east,layer=2,waterlogged=false]
conquest:gray_thatch_vertical_slab[facing=east,layer=3,waterlogged=true]
conquest:gray_thatch_vertical_slab[facing=east,layer=3,waterlogged=false]
conquest:gray_thatch_vertical_slab[facing=east,layer=4,waterlogged=true]
conquest:gray_thatch_vertical_slab[facing=east,layer=4,waterlogged=false]
conquest:gray_windowed_wooden_door[facing=north,half=upper,hinge=left,open=true,powered=true]
conquest:gray_windowed_wooden_door[facing=north,half=upper,hinge=left,open=true,powered=false]
conquest:gray_windowed_wooden_door[facing=north,half=upper,hinge=left,open=false,powered=true]
conquest:gray_windowed_wooden_door[facing=north,half=upper,hinge=left,open=false,powered=false]
conquest:gray_windowed_wooden_door[facing=north,half=upper,hinge=right,open=true,powered=true]
conquest:gray_windowed_wooden_door[facing=north,half=upper,hinge=right,open=true,powered=false]
conquest:gray_windowed_wooden_door[facing=north,half=upper,hinge=right,open=false,powered=true]
conquest:gray_windowed_wooden_door[facing=north,half=upper,hinge=right,open=false,powered=false]
conquest:gray_windowed_wooden_door[facing=north,half=lower,hinge=left,open=true,powered=true]
conquest:gray_windowed_wooden_door[facing=north,half=lower,hinge=left,open=true,powered=false]
conquest:gray_windowed_wooden_door[facing=north,half=lower,hinge=left,open=false,powered=true]
conquest:gray_windowed_wooden_door[facing=north,half=lower,hinge=left,open=false,powered=false]
conquest:gray_windowed_wooden_door[facing=north,half=lower,hinge=right,open=true,powered=true]
conquest:gray_windowed_wooden_door[facing=north,half=lower,hinge=right,open=true,powered=false]
conquest:gray_windowed_wooden_door[facing=north,half=lower,hinge=right,open=false,powered=true]
conquest:gray_windowed_wooden_door[facing=north,half=lower,hinge=right,open=false,powered=false]
conquest:gray_windowed_wooden_door[facing=south,half=upper,hinge=left,open=true,powered=true]
conquest:gray_windowed_wooden_door[facing=south,half=upper,hinge=left,open=true,powered=false]
conquest:gray_windowed_wooden_door[facing=south,half=upper,hinge=left,open=false,powered=true]
conquest:gray_windowed_wooden_door[facing=south,half=upper,hinge=left,open=false,powered=false]
conquest:gray_windowed_wooden_door[facing=south,half=upper,hinge=right,open=true,powered=true]
conquest:gray_windowed_wooden_door[facing=south,half=upper,hinge=right,open=true,powered=false]
conquest:gray_windowed_wooden_door[facing=south,half=upper,hinge=right,open=false,powered=true]
conquest:gray_windowed_wooden_door[facing=south,half=upper,hinge=right,open=false,powered=false]
conquest:gray_windowed_wooden_door[facing=south,half=lower,hinge=left,open=true,powered=true]
conquest:gray_windowed_wooden_door[facing=south,half=lower,hinge=left,open=true,powered=false]
conquest:gray_windowed_wooden_door[facing=south,half=lower,hinge=left,open=false,powered=true]
conquest:gray_windowed_wooden_door[facing=south,half=lower,hinge=left,open=false,powered=false]
conquest:gray_windowed_wooden_door[facing=south,half=lower,hinge=right,open=true,powered=true]
conquest:gray_windowed_wooden_door[facing=south,half=lower,hinge=right,open=true,powered=false]
conquest:gray_windowed_wooden_door[facing=south,half=lower,hinge=right,open=false,powered=true]
conquest:gray_windowed_wooden_door[facing=south,half=lower,hinge=right,open=false,powered=false]
conquest:gray_windowed_wooden_door[facing=west,half=upper,hinge=left,open=true,powered=true]
conquest:gray_windowed_wooden_door[facing=west,half=upper,hinge=left,open=true,powered=false]
conquest:gray_windowed_wooden_door[facing=west,half=upper,hinge=left,open=false,powered=true]
conquest:gray_windowed_wooden_door[facing=west,half=upper,hinge=left,open=false,powered=false]
conquest:gray_windowed_wooden_door[facing=west,half=upper,hinge=right,open=true,powered=true]
conquest:gray_windowed_wooden_door[facing=west,half=upper,hinge=right,open=true,powered=false]
conquest:gray_windowed_wooden_door[facing=west,half=upper,hinge=right,open=false,powered=true]
conquest:gray_windowed_wooden_door[facing=west,half=upper,hinge=right,open=false,powered=false]
conquest:gray_windowed_wooden_door[facing=west,half=lower,hinge=left,open=true,powered=true]
conquest:gray_windowed_wooden_door[facing=west,half=lower,hinge=left,open=true,powered=false]
conquest:gray_windowed_wooden_door[facing=west,half=lower,hinge=left,open=false,powered=true]
conquest:gray_windowed_wooden_door[facing=west,half=lower,hinge=left,open=false,powered=false]
conquest:gray_windowed_wooden_door[facing=west,half=lower,hinge=right,open=true,powered=true]
conquest:gray_windowed_wooden_door[facing=west,half=lower,hinge=right,open=true,powered=false]
conquest:gray_windowed_wooden_door[facing=west,half=lower,hinge=right,open=false,powered=true]
conquest:gray_windowed_wooden_door[facing=west,half=lower,hinge=right,open=false,powered=false]
conquest:gray_windowed_wooden_door[facing=east,half=upper,hinge=left,open=true,powered=true]
conquest:gray_windowed_wooden_door[facing=east,half=upper,hinge=left,open=true,powered=false]
conquest:gray_windowed_wooden_door[facing=east,half=upper,hinge=left,open=false,powered=true]
conquest:gray_windowed_wooden_door[facing=east,half=upper,hinge=left,open=false,powered=false]
conquest:gray_windowed_wooden_door[facing=east,half=upper,hinge=right,open=true,powered=true]
conquest:gray_windowed_wooden_door[facing=east,half=upper,hinge=right,open=true,powered=false]
conquest:gray_windowed_wooden_door[facing=east,half=upper,hinge=right,open=false,powered=true]
conquest:gray_windowed_wooden_door[facing=east,half=upper,hinge=right,open=false,powered=false]
conquest:gray_windowed_wooden_door[facing=east,half=lower,hinge=left,open=true,powered=true]
conquest:gray_windowed_wooden_door[facing=east,half=lower,hinge=left,open=true,powered=false]
conquest:gray_windowed_wooden_door[facing=east,half=lower,hinge=left,open=false,powered=true]
conquest:gray_windowed_wooden_door[facing=east,half=lower,hinge=left,open=false,powered=false]
conquest:gray_windowed_wooden_door[facing=east,half=lower,hinge=right,open=true,powered=true]
conquest:gray_windowed_wooden_door[facing=east,half=lower,hinge=right,open=true,powered=false]
conquest:gray_windowed_wooden_door[facing=east,half=lower,hinge=right,open=false,powered=true]
conquest:gray_windowed_wooden_door[facing=east,half=lower,hinge=right,open=false,powered=false]
conquest:gray_wood_diamond_shingles
conquest:gray_wood_diamond_shingles_capital[facing=flat,type=top,waterlogged=true]
conquest:gray_wood_diamond_shingles_capital[facing=flat,type=top,waterlogged=false]
conquest:gray_wood_diamond_shingles_capital[facing=flat,type=bottom,waterlogged=true]
conquest:gray_wood_diamond_shingles_capital[facing=flat,type=bottom,waterlogged=false]
conquest:gray_wood_diamond_shingles_capital[facing=north,type=top,waterlogged=true]
conquest:gray_wood_diamond_shingles_capital[facing=north,type=top,waterlogged=false]
conquest:gray_wood_diamond_shingles_capital[facing=north,type=bottom,waterlogged=true]
conquest:gray_wood_diamond_shingles_capital[facing=north,type=bottom,waterlogged=false]
conquest:gray_wood_diamond_shingles_capital[facing=south,type=top,waterlogged=true]
conquest:gray_wood_diamond_shingles_capital[facing=south,type=top,waterlogged=false]
conquest:gray_wood_diamond_shingles_capital[facing=south,type=bottom,waterlogged=true]
conquest:gray_wood_diamond_shingles_capital[facing=south,type=bottom,waterlogged=false]
conquest:gray_wood_diamond_shingles_capital[facing=east,type=top,waterlogged=true]
conquest:gray_wood_diamond_shingles_capital[facing=east,type=top,waterlogged=false]
conquest:gray_wood_diamond_shingles_capital[facing=east,type=bottom,waterlogged=true]
conquest:gray_wood_diamond_shingles_capital[facing=east,type=bottom,waterlogged=false]
conquest:gray_wood_diamond_shingles_capital[facing=west,type=top,waterlogged=true]
conquest:gray_wood_diamond_shingles_capital[facing=west,type=top,waterlogged=false]
conquest:gray_wood_diamond_shingles_capital[facing=west,type=bottom,waterlogged=true]
conquest:gray_wood_diamond_shingles_capital[facing=west,type=bottom,waterlogged=false]
conquest:gray_wood_diamond_shingles_corner_slab[facing=north,type=top,waterlogged=true]
conquest:gray_wood_diamond_shingles_corner_slab[facing=north,type=top,waterlogged=false]
conquest:gray_wood_diamond_shingles_corner_slab[facing=north,type=bottom,waterlogged=true]
conquest:gray_wood_diamond_shingles_corner_slab[facing=north,type=bottom,waterlogged=false]
conquest:gray_wood_diamond_shingles_corner_slab[facing=south,type=top,waterlogged=true]
conquest:gray_wood_diamond_shingles_corner_slab[facing=south,type=top,waterlogged=false]
conquest:gray_wood_diamond_shingles_corner_slab[facing=south,type=bottom,waterlogged=true]
conquest:gray_wood_diamond_shingles_corner_slab[facing=south,type=bottom,waterlogged=false]
conquest:gray_wood_diamond_shingles_corner_slab[facing=west,type=top,waterlogged=true]
conquest:gray_wood_diamond_shingles_corner_slab[facing=west,type=top,waterlogged=false]
conquest:gray_wood_diamond_shingles_corner_slab[facing=west,type=bottom,waterlogged=true]
conquest:gray_wood_diamond_shingles_corner_slab[facing=west,type=bottom,waterlogged=false]
conquest:gray_wood_diamond_shingles_corner_slab[facing=east,type=top,waterlogged=true]
conquest:gray_wood_diamond_shingles_corner_slab[facing=east,type=top,waterlogged=false]
conquest:gray_wood_diamond_shingles_corner_slab[facing=east,type=bottom,waterlogged=true]
conquest:gray_wood_diamond_shingles_corner_slab[facing=east,type=bottom,waterlogged=false]
conquest:gray_wood_diamond_shingles_eighth_slab[facing=north,type=top,waterlogged=true]
conquest:gray_wood_diamond_shingles_eighth_slab[facing=north,type=top,waterlogged=false]
conquest:gray_wood_diamond_shingles_eighth_slab[facing=north,type=bottom,waterlogged=true]
conquest:gray_wood_diamond_shingles_eighth_slab[facing=north,type=bottom,waterlogged=false]
conquest:gray_wood_diamond_shingles_eighth_slab[facing=south,type=top,waterlogged=true]
conquest:gray_wood_diamond_shingles_eighth_slab[facing=south,type=top,waterlogged=false]
conquest:gray_wood_diamond_shingles_eighth_slab[facing=south,type=bottom,waterlogged=true]
conquest:gray_wood_diamond_shingles_eighth_slab[facing=south,type=bottom,waterlogged=false]
conquest:gray_wood_diamond_shingles_eighth_slab[facing=west,type=top,waterlogged=true]
conquest:gray_wood_diamond_shingles_eighth_slab[facing=west,type=top,waterlogged=false]
conquest:gray_wood_diamond_shingles_eighth_slab[facing=west,type=bottom,waterlogged=true]
conquest:gray_wood_diamond_shingles_eighth_slab[facing=west,type=bottom,waterlogged=false]
conquest:gray_wood_diamond_shingles_eighth_slab[facing=east,type=top,waterlogged=true]
conquest:gray_wood_diamond_shingles_eighth_slab[facing=east,type=top,waterlogged=false]
conquest:gray_wood_diamond_shingles_eighth_slab[facing=east,type=bottom,waterlogged=true]
conquest:gray_wood_diamond_shingles_eighth_slab[facing=east,type=bottom,waterlogged=false]
conquest:gray_wood_diamond_shingles_pillar[layer=1,waterlogged=true]
conquest:gray_wood_diamond_shingles_pillar[layer=1,waterlogged=false]
conquest:gray_wood_diamond_shingles_pillar[layer=2,waterlogged=true]
conquest:gray_wood_diamond_shingles_pillar[layer=2,waterlogged=false]
conquest:gray_wood_diamond_shingles_pillar[layer=3,waterlogged=true]
conquest:gray_wood_diamond_shingles_pillar[layer=3,waterlogged=false]
conquest:gray_wood_diamond_shingles_quarter_slab[facing=north,layer=1,type=top,waterlogged=true]
conquest:gray_wood_diamond_shingles_quarter_slab[facing=north,layer=1,type=top,waterlogged=false]
conquest:gray_wood_diamond_shingles_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=true]
conquest:gray_wood_diamond_shingles_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=false]
conquest:gray_wood_diamond_shingles_quarter_slab[facing=north,layer=2,type=top,waterlogged=true]
conquest:gray_wood_diamond_shingles_quarter_slab[facing=north,layer=2,type=top,waterlogged=false]
conquest:gray_wood_diamond_shingles_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=true]
conquest:gray_wood_diamond_shingles_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=false]
conquest:gray_wood_diamond_shingles_quarter_slab[facing=north,layer=3,type=top,waterlogged=true]
conquest:gray_wood_diamond_shingles_quarter_slab[facing=north,layer=3,type=top,waterlogged=false]
conquest:gray_wood_diamond_shingles_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=true]
conquest:gray_wood_diamond_shingles_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=false]
conquest:gray_wood_diamond_shingles_quarter_slab[facing=south,layer=1,type=top,waterlogged=true]
conquest:gray_wood_diamond_shingles_quarter_slab[facing=south,layer=1,type=top,waterlogged=false]
conquest:gray_wood_diamond_shingles_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=true]
conquest:gray_wood_diamond_shingles_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=false]
conquest:gray_wood_diamond_shingles_quarter_slab[facing=south,layer=2,type=top,waterlogged=true]
conquest:gray_wood_diamond_shingles_quarter_slab[facing=south,layer=2,type=top,waterlogged=false]
conquest:gray_wood_diamond_shingles_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=true]
conquest:gray_wood_diamond_shingles_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=false]
conquest:gray_wood_diamond_shingles_quarter_slab[facing=south,layer=3,type=top,waterlogged=true]
conquest:gray_wood_diamond_shingles_quarter_slab[facing=south,layer=3,type=top,waterlogged=false]
conquest:gray_wood_diamond_shingles_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=true]
conquest:gray_wood_diamond_shingles_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=false]
conquest:gray_wood_diamond_shingles_quarter_slab[facing=west,layer=1,type=top,waterlogged=true]
conquest:gray_wood_diamond_shingles_quarter_slab[facing=west,layer=1,type=top,waterlogged=false]
conquest:gray_wood_diamond_shingles_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=true]
conquest:gray_wood_diamond_shingles_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=false]
conquest:gray_wood_diamond_shingles_quarter_slab[facing=west,layer=2,type=top,waterlogged=true]
conquest:gray_wood_diamond_shingles_quarter_slab[facing=west,layer=2,type=top,waterlogged=false]
conquest:gray_wood_diamond_shingles_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=true]
conquest:gray_wood_diamond_shingles_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=false]
conquest:gray_wood_diamond_shingles_quarter_slab[facing=west,layer=3,type=top,waterlogged=true]
conquest:gray_wood_diamond_shingles_quarter_slab[facing=west,layer=3,type=top,waterlogged=false]
conquest:gray_wood_diamond_shingles_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=true]
conquest:gray_wood_diamond_shingles_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=false]
conquest:gray_wood_diamond_shingles_quarter_slab[facing=east,layer=1,type=top,waterlogged=true]
conquest:gray_wood_diamond_shingles_quarter_slab[facing=east,layer=1,type=top,waterlogged=false]
conquest:gray_wood_diamond_shingles_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=true]
conquest:gray_wood_diamond_shingles_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=false]
conquest:gray_wood_diamond_shingles_quarter_slab[facing=east,layer=2,type=top,waterlogged=true]
conquest:gray_wood_diamond_shingles_quarter_slab[facing=east,layer=2,type=top,waterlogged=false]
conquest:gray_wood_diamond_shingles_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=true]
conquest:gray_wood_diamond_shingles_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=false]
conquest:gray_wood_diamond_shingles_quarter_slab[facing=east,layer=3,type=top,waterlogged=true]
conquest:gray_wood_diamond_shingles_quarter_slab[facing=east,layer=3,type=top,waterlogged=false]
conquest:gray_wood_diamond_shingles_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=true]
conquest:gray_wood_diamond_shingles_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=false]
conquest:gray_wood_diamond_shingles_slab[layer=1,type=top,waterlogged=true]
conquest:gray_wood_diamond_shingles_slab[layer=1,type=top,waterlogged=false]
conquest:gray_wood_diamond_shingles_slab[layer=1,type=bottom,waterlogged=true]
conquest:gray_wood_diamond_shingles_slab[layer=1,type=bottom,waterlogged=false]
conquest:gray_wood_diamond_shingles_slab[layer=2,type=top,waterlogged=true]
conquest:gray_wood_diamond_shingles_slab[layer=2,type=top,waterlogged=false]
conquest:gray_wood_diamond_shingles_slab[layer=2,type=bottom,waterlogged=true]
conquest:gray_wood_diamond_shingles_slab[layer=2,type=bottom,waterlogged=false]
conquest:gray_wood_diamond_shingles_slab[layer=3,type=top,waterlogged=true]
conquest:gray_wood_diamond_shingles_slab[layer=3,type=top,waterlogged=false]
conquest:gray_wood_diamond_shingles_slab[layer=3,type=bottom,waterlogged=true]
conquest:gray_wood_diamond_shingles_slab[layer=3,type=bottom,waterlogged=false]
conquest:gray_wood_diamond_shingles_slab[layer=4,type=top,waterlogged=true]
conquest:gray_wood_diamond_shingles_slab[layer=4,type=top,waterlogged=false]
conquest:gray_wood_diamond_shingles_slab[layer=4,type=bottom,waterlogged=true]
conquest:gray_wood_diamond_shingles_slab[layer=4,type=bottom,waterlogged=false]
conquest:gray_wood_diamond_shingles_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:gray_wood_diamond_shingles_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:gray_wood_diamond_shingles_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:gray_wood_diamond_shingles_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:gray_wood_diamond_shingles_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:gray_wood_diamond_shingles_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:gray_wood_diamond_shingles_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:gray_wood_diamond_shingles_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:gray_wood_diamond_shingles_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:gray_wood_diamond_shingles_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:gray_wood_diamond_shingles_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:gray_wood_diamond_shingles_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:gray_wood_diamond_shingles_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:gray_wood_diamond_shingles_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:gray_wood_diamond_shingles_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:gray_wood_diamond_shingles_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:gray_wood_diamond_shingles_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:gray_wood_diamond_shingles_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:gray_wood_diamond_shingles_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:gray_wood_diamond_shingles_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:gray_wood_diamond_shingles_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:gray_wood_diamond_shingles_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:gray_wood_diamond_shingles_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:gray_wood_diamond_shingles_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:gray_wood_diamond_shingles_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:gray_wood_diamond_shingles_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:gray_wood_diamond_shingles_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:gray_wood_diamond_shingles_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:gray_wood_diamond_shingles_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:gray_wood_diamond_shingles_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:gray_wood_diamond_shingles_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:gray_wood_diamond_shingles_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:gray_wood_diamond_shingles_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:gray_wood_diamond_shingles_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:gray_wood_diamond_shingles_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:gray_wood_diamond_shingles_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:gray_wood_diamond_shingles_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:gray_wood_diamond_shingles_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:gray_wood_diamond_shingles_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:gray_wood_diamond_shingles_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:gray_wood_diamond_shingles_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:gray_wood_diamond_shingles_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:gray_wood_diamond_shingles_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:gray_wood_diamond_shingles_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:gray_wood_diamond_shingles_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:gray_wood_diamond_shingles_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:gray_wood_diamond_shingles_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:gray_wood_diamond_shingles_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:gray_wood_diamond_shingles_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:gray_wood_diamond_shingles_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:gray_wood_diamond_shingles_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:gray_wood_diamond_shingles_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:gray_wood_diamond_shingles_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:gray_wood_diamond_shingles_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:gray_wood_diamond_shingles_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:gray_wood_diamond_shingles_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:gray_wood_diamond_shingles_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:gray_wood_diamond_shingles_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:gray_wood_diamond_shingles_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:gray_wood_diamond_shingles_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:gray_wood_diamond_shingles_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:gray_wood_diamond_shingles_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:gray_wood_diamond_shingles_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:gray_wood_diamond_shingles_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:gray_wood_diamond_shingles_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:gray_wood_diamond_shingles_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:gray_wood_diamond_shingles_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:gray_wood_diamond_shingles_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:gray_wood_diamond_shingles_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:gray_wood_diamond_shingles_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:gray_wood_diamond_shingles_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:gray_wood_diamond_shingles_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:gray_wood_diamond_shingles_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:gray_wood_diamond_shingles_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:gray_wood_diamond_shingles_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:gray_wood_diamond_shingles_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:gray_wood_diamond_shingles_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:gray_wood_diamond_shingles_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:gray_wood_diamond_shingles_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:gray_wood_diamond_shingles_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:gray_wood_diamond_shingles_vertical_corner[facing=north,layer=1,waterlogged=true]
conquest:gray_wood_diamond_shingles_vertical_corner[facing=north,layer=1,waterlogged=false]
conquest:gray_wood_diamond_shingles_vertical_corner[facing=north,layer=2,waterlogged=true]
conquest:gray_wood_diamond_shingles_vertical_corner[facing=north,layer=2,waterlogged=false]
conquest:gray_wood_diamond_shingles_vertical_corner[facing=north,layer=3,waterlogged=true]
conquest:gray_wood_diamond_shingles_vertical_corner[facing=north,layer=3,waterlogged=false]
conquest:gray_wood_diamond_shingles_vertical_corner[facing=north,layer=4,waterlogged=true]
conquest:gray_wood_diamond_shingles_vertical_corner[facing=north,layer=4,waterlogged=false]
conquest:gray_wood_diamond_shingles_vertical_corner[facing=south,layer=1,waterlogged=true]
conquest:gray_wood_diamond_shingles_vertical_corner[facing=south,layer=1,waterlogged=false]
conquest:gray_wood_diamond_shingles_vertical_corner[facing=south,layer=2,waterlogged=true]
conquest:gray_wood_diamond_shingles_vertical_corner[facing=south,layer=2,waterlogged=false]
conquest:gray_wood_diamond_shingles_vertical_corner[facing=south,layer=3,waterlogged=true]
conquest:gray_wood_diamond_shingles_vertical_corner[facing=south,layer=3,waterlogged=false]
conquest:gray_wood_diamond_shingles_vertical_corner[facing=south,layer=4,waterlogged=true]
conquest:gray_wood_diamond_shingles_vertical_corner[facing=south,layer=4,waterlogged=false]
conquest:gray_wood_diamond_shingles_vertical_corner[facing=west,layer=1,waterlogged=true]
conquest:gray_wood_diamond_shingles_vertical_corner[facing=west,layer=1,waterlogged=false]
conquest:gray_wood_diamond_shingles_vertical_corner[facing=west,layer=2,waterlogged=true]
conquest:gray_wood_diamond_shingles_vertical_corner[facing=west,layer=2,waterlogged=false]
conquest:gray_wood_diamond_shingles_vertical_corner[facing=west,layer=3,waterlogged=true]
conquest:gray_wood_diamond_shingles_vertical_corner[facing=west,layer=3,waterlogged=false]
conquest:gray_wood_diamond_shingles_vertical_corner[facing=west,layer=4,waterlogged=true]
conquest:gray_wood_diamond_shingles_vertical_corner[facing=west,layer=4,waterlogged=false]
conquest:gray_wood_diamond_shingles_vertical_corner[facing=east,layer=1,waterlogged=true]
conquest:gray_wood_diamond_shingles_vertical_corner[facing=east,layer=1,waterlogged=false]
conquest:gray_wood_diamond_shingles_vertical_corner[facing=east,layer=2,waterlogged=true]
conquest:gray_wood_diamond_shingles_vertical_corner[facing=east,layer=2,waterlogged=false]
conquest:gray_wood_diamond_shingles_vertical_corner[facing=east,layer=3,waterlogged=true]
conquest:gray_wood_diamond_shingles_vertical_corner[facing=east,layer=3,waterlogged=false]
conquest:gray_wood_diamond_shingles_vertical_corner[facing=east,layer=4,waterlogged=true]
conquest:gray_wood_diamond_shingles_vertical_corner[facing=east,layer=4,waterlogged=false]
conquest:gray_wood_diamond_shingles_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:gray_wood_diamond_shingles_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:gray_wood_diamond_shingles_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:gray_wood_diamond_shingles_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:gray_wood_diamond_shingles_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:gray_wood_diamond_shingles_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:gray_wood_diamond_shingles_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:gray_wood_diamond_shingles_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:gray_wood_diamond_shingles_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:gray_wood_diamond_shingles_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:gray_wood_diamond_shingles_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:gray_wood_diamond_shingles_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:gray_wood_diamond_shingles_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:gray_wood_diamond_shingles_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:gray_wood_diamond_shingles_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:gray_wood_diamond_shingles_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:gray_wood_diamond_shingles_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:gray_wood_diamond_shingles_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:gray_wood_diamond_shingles_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:gray_wood_diamond_shingles_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:gray_wood_diamond_shingles_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:gray_wood_diamond_shingles_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:gray_wood_diamond_shingles_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:gray_wood_diamond_shingles_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:gray_wood_diamond_shingles_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:gray_wood_diamond_shingles_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:gray_wood_diamond_shingles_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:gray_wood_diamond_shingles_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:gray_wood_diamond_shingles_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:gray_wood_diamond_shingles_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:gray_wood_diamond_shingles_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:gray_wood_diamond_shingles_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:gray_wood_diamond_shingles_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:gray_wood_diamond_shingles_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:gray_wood_diamond_shingles_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:gray_wood_diamond_shingles_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:gray_wood_diamond_shingles_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:gray_wood_diamond_shingles_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:gray_wood_diamond_shingles_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:gray_wood_diamond_shingles_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:gray_wood_diamond_shingles_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:gray_wood_diamond_shingles_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:gray_wood_diamond_shingles_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:gray_wood_diamond_shingles_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:gray_wood_diamond_shingles_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:gray_wood_diamond_shingles_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:gray_wood_diamond_shingles_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:gray_wood_diamond_shingles_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:gray_wood_diamond_shingles_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:gray_wood_diamond_shingles_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:gray_wood_diamond_shingles_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:gray_wood_diamond_shingles_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:gray_wood_diamond_shingles_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:gray_wood_diamond_shingles_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:gray_wood_diamond_shingles_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:gray_wood_diamond_shingles_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:gray_wood_diamond_shingles_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:gray_wood_diamond_shingles_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:gray_wood_diamond_shingles_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:gray_wood_diamond_shingles_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:gray_wood_diamond_shingles_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:gray_wood_diamond_shingles_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:gray_wood_diamond_shingles_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:gray_wood_diamond_shingles_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:gray_wood_diamond_shingles_vertical_quarter[facing=north,layer=1,waterlogged=true]
conquest:gray_wood_diamond_shingles_vertical_quarter[facing=north,layer=1,waterlogged=false]
conquest:gray_wood_diamond_shingles_vertical_quarter[facing=north,layer=2,waterlogged=true]
conquest:gray_wood_diamond_shingles_vertical_quarter[facing=north,layer=2,waterlogged=false]
conquest:gray_wood_diamond_shingles_vertical_quarter[facing=north,layer=3,waterlogged=true]
conquest:gray_wood_diamond_shingles_vertical_quarter[facing=north,layer=3,waterlogged=false]
conquest:gray_wood_diamond_shingles_vertical_quarter[facing=north,layer=4,waterlogged=true]
conquest:gray_wood_diamond_shingles_vertical_quarter[facing=north,layer=4,waterlogged=false]
conquest:gray_wood_diamond_shingles_vertical_quarter[facing=south,layer=1,waterlogged=true]
conquest:gray_wood_diamond_shingles_vertical_quarter[facing=south,layer=1,waterlogged=false]
conquest:gray_wood_diamond_shingles_vertical_quarter[facing=south,layer=2,waterlogged=true]
conquest:gray_wood_diamond_shingles_vertical_quarter[facing=south,layer=2,waterlogged=false]
conquest:gray_wood_diamond_shingles_vertical_quarter[facing=south,layer=3,waterlogged=true]
conquest:gray_wood_diamond_shingles_vertical_quarter[facing=south,layer=3,waterlogged=false]
conquest:gray_wood_diamond_shingles_vertical_quarter[facing=south,layer=4,waterlogged=true]
conquest:gray_wood_diamond_shingles_vertical_quarter[facing=south,layer=4,waterlogged=false]
conquest:gray_wood_diamond_shingles_vertical_quarter[facing=west,layer=1,waterlogged=true]
conquest:gray_wood_diamond_shingles_vertical_quarter[facing=west,layer=1,waterlogged=false]
conquest:gray_wood_diamond_shingles_vertical_quarter[facing=west,layer=2,waterlogged=true]
conquest:gray_wood_diamond_shingles_vertical_quarter[facing=west,layer=2,waterlogged=false]
conquest:gray_wood_diamond_shingles_vertical_quarter[facing=west,layer=3,waterlogged=true]
conquest:gray_wood_diamond_shingles_vertical_quarter[facing=west,layer=3,waterlogged=false]
conquest:gray_wood_diamond_shingles_vertical_quarter[facing=west,layer=4,waterlogged=true]
conquest:gray_wood_diamond_shingles_vertical_quarter[facing=west,layer=4,waterlogged=false]
conquest:gray_wood_diamond_shingles_vertical_quarter[facing=east,layer=1,waterlogged=true]
conquest:gray_wood_diamond_shingles_vertical_quarter[facing=east,layer=1,waterlogged=false]
conquest:gray_wood_diamond_shingles_vertical_quarter[facing=east,layer=2,waterlogged=true]
conquest:gray_wood_diamond_shingles_vertical_quarter[facing=east,layer=2,waterlogged=false]
conquest:gray_wood_diamond_shingles_vertical_quarter[facing=east,layer=3,waterlogged=true]
conquest:gray_wood_diamond_shingles_vertical_quarter[facing=east,layer=3,waterlogged=false]
conquest:gray_wood_diamond_shingles_vertical_quarter[facing=east,layer=4,waterlogged=true]
conquest:gray_wood_diamond_shingles_vertical_quarter[facing=east,layer=4,waterlogged=false]
conquest:gray_wood_diamond_shingles_vertical_slab[facing=north,layer=1,waterlogged=true]
conquest:gray_wood_diamond_shingles_vertical_slab[facing=north,layer=1,waterlogged=false]
conquest:gray_wood_diamond_shingles_vertical_slab[facing=north,layer=2,waterlogged=true]
conquest:gray_wood_diamond_shingles_vertical_slab[facing=north,layer=2,waterlogged=false]
conquest:gray_wood_diamond_shingles_vertical_slab[facing=north,layer=3,waterlogged=true]
conquest:gray_wood_diamond_shingles_vertical_slab[facing=north,layer=3,waterlogged=false]
conquest:gray_wood_diamond_shingles_vertical_slab[facing=north,layer=4,waterlogged=true]
conquest:gray_wood_diamond_shingles_vertical_slab[facing=north,layer=4,waterlogged=false]
conquest:gray_wood_diamond_shingles_vertical_slab[facing=south,layer=1,waterlogged=true]
conquest:gray_wood_diamond_shingles_vertical_slab[facing=south,layer=1,waterlogged=false]
conquest:gray_wood_diamond_shingles_vertical_slab[facing=south,layer=2,waterlogged=true]
conquest:gray_wood_diamond_shingles_vertical_slab[facing=south,layer=2,waterlogged=false]
conquest:gray_wood_diamond_shingles_vertical_slab[facing=south,layer=3,waterlogged=true]
conquest:gray_wood_diamond_shingles_vertical_slab[facing=south,layer=3,waterlogged=false]
conquest:gray_wood_diamond_shingles_vertical_slab[facing=south,layer=4,waterlogged=true]
conquest:gray_wood_diamond_shingles_vertical_slab[facing=south,layer=4,waterlogged=false]
conquest:gray_wood_diamond_shingles_vertical_slab[facing=west,layer=1,waterlogged=true]
conquest:gray_wood_diamond_shingles_vertical_slab[facing=west,layer=1,waterlogged=false]
conquest:gray_wood_diamond_shingles_vertical_slab[facing=west,layer=2,waterlogged=true]
conquest:gray_wood_diamond_shingles_vertical_slab[facing=west,layer=2,waterlogged=false]
conquest:gray_wood_diamond_shingles_vertical_slab[facing=west,layer=3,waterlogged=true]
conquest:gray_wood_diamond_shingles_vertical_slab[facing=west,layer=3,waterlogged=false]
conquest:gray_wood_diamond_shingles_vertical_slab[facing=west,layer=4,waterlogged=true]
conquest:gray_wood_diamond_shingles_vertical_slab[facing=west,layer=4,waterlogged=false]
conquest:gray_wood_diamond_shingles_vertical_slab[facing=east,layer=1,waterlogged=true]
conquest:gray_wood_diamond_shingles_vertical_slab[facing=east,layer=1,waterlogged=false]
conquest:gray_wood_diamond_shingles_vertical_slab[facing=east,layer=2,waterlogged=true]
conquest:gray_wood_diamond_shingles_vertical_slab[facing=east,layer=2,waterlogged=false]
conquest:gray_wood_diamond_shingles_vertical_slab[facing=east,layer=3,waterlogged=true]
conquest:gray_wood_diamond_shingles_vertical_slab[facing=east,layer=3,waterlogged=false]
conquest:gray_wood_diamond_shingles_vertical_slab[facing=east,layer=4,waterlogged=true]
conquest:gray_wood_diamond_shingles_vertical_slab[facing=east,layer=4,waterlogged=false]
conquest:gray_wood_diamond_shingles_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:gray_wood_diamond_shingles_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:gray_wood_diamond_shingles_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:gray_wood_diamond_shingles_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:gray_wood_diamond_shingles_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:gray_wood_diamond_shingles_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:gray_wood_diamond_shingles_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:gray_wood_diamond_shingles_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:gray_wood_diamond_shingles_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:gray_wood_diamond_shingles_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:gray_wood_diamond_shingles_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:gray_wood_diamond_shingles_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:gray_wood_diamond_shingles_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:gray_wood_diamond_shingles_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:gray_wood_diamond_shingles_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:gray_wood_diamond_shingles_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:gray_wood_diamond_shingles_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:gray_wood_diamond_shingles_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:gray_wood_diamond_shingles_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:gray_wood_diamond_shingles_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:gray_wood_diamond_shingles_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:gray_wood_diamond_shingles_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:gray_wood_diamond_shingles_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:gray_wood_diamond_shingles_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:gray_wood_diamond_shingles_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:gray_wood_diamond_shingles_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:gray_wood_diamond_shingles_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:gray_wood_diamond_shingles_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:gray_wood_diamond_shingles_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:gray_wood_diamond_shingles_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:gray_wood_diamond_shingles_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:gray_wood_diamond_shingles_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:gray_wood_diamond_shingles_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:gray_wood_diamond_shingles_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:gray_wood_diamond_shingles_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:gray_wood_diamond_shingles_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:gray_wood_diamond_shingles_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:gray_wood_diamond_shingles_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:gray_wood_diamond_shingles_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:gray_wood_diamond_shingles_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:gray_wood_diamond_shingles_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:gray_wood_diamond_shingles_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:gray_wood_diamond_shingles_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:gray_wood_diamond_shingles_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:gray_wood_diamond_shingles_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:gray_wood_diamond_shingles_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:gray_wood_diamond_shingles_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:gray_wood_diamond_shingles_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:gray_wood_diamond_shingles_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:gray_wood_diamond_shingles_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:gray_wood_diamond_shingles_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:gray_wood_diamond_shingles_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:gray_wood_diamond_shingles_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:gray_wood_diamond_shingles_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:gray_wood_diamond_shingles_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:gray_wood_diamond_shingles_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:gray_wood_diamond_shingles_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:gray_wood_diamond_shingles_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:gray_wood_diamond_shingles_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:gray_wood_diamond_shingles_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:gray_wood_diamond_shingles_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:gray_wood_diamond_shingles_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:gray_wood_diamond_shingles_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:gray_wood_diamond_shingles_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:gray_wood_diamond_shingles_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:gray_wood_diamond_shingles_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:gray_wood_diamond_shingles_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:gray_wood_diamond_shingles_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:gray_wood_diamond_shingles_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:gray_wood_diamond_shingles_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:gray_wood_diamond_shingles_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:gray_wood_diamond_shingles_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:gray_wood_diamond_shingles_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:gray_wood_diamond_shingles_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:gray_wood_diamond_shingles_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:gray_wood_diamond_shingles_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:gray_wood_diamond_shingles_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:gray_wood_diamond_shingles_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:gray_wood_diamond_shingles_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:gray_wood_diamond_shingles_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:gray_wood_diamond_shingles_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:gray_wood_diamond_shingles_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:gray_wood_diamond_shingles_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:gray_wood_diamond_shingles_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:gray_wood_diamond_shingles_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:gray_wood_diamond_shingles_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:gray_wood_diamond_shingles_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:gray_wood_diamond_shingles_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:gray_wood_diamond_shingles_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:gray_wood_diamond_shingles_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:gray_wood_diamond_shingles_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:gray_wood_diamond_shingles_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:gray_wood_diamond_shingles_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:gray_wood_diamond_shingles_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:gray_wood_diamond_shingles_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:gray_wood_diamond_shingles_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:gray_wood_diamond_shingles_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:gray_wood_diamond_shingles_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:gray_wood_diamond_shingles_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:gray_wood_diamond_shingles_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:gray_wood_diamond_shingles_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:gray_wood_diamond_shingles_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:gray_wood_diamond_shingles_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:gray_wood_diamond_shingles_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:gray_wood_diamond_shingles_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:gray_wood_diamond_shingles_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:gray_wood_diamond_shingles_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:gray_wood_diamond_shingles_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:gray_wood_diamond_shingles_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:gray_wood_diamond_shingles_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:gray_wood_diamond_shingles_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:gray_wood_diamond_shingles_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:gray_wood_diamond_shingles_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:gray_wood_diamond_shingles_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:gray_wood_diamond_shingles_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:gray_wood_diamond_shingles_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:gray_wood_diamond_shingles_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:gray_wood_diamond_shingles_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:gray_wood_diamond_shingles_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:gray_wood_diamond_shingles_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:gray_wood_diamond_shingles_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:gray_wood_diamond_shingles_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:gray_wood_diamond_shingles_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:gray_wood_diamond_shingles_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:gray_wood_diamond_shingles_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:gray_wood_diamond_shingles_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:gray_wood_diamond_shingles_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:gray_wood_diamond_shingles_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:gray_wood_diamond_shingles_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:gray_wood_diamond_shingles_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:gray_wood_diamond_shingles_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:gray_wood_diamond_shingles_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:gray_wood_diamond_shingles_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:gray_wood_diamond_shingles_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:gray_wood_diamond_shingles_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:gray_wood_diamond_shingles_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:gray_wood_diamond_shingles_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:gray_wood_diamond_shingles_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:gray_wood_diamond_shingles_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:gray_wood_diamond_shingles_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:gray_wood_diamond_shingles_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:gray_wood_diamond_shingles_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:gray_wood_diamond_shingles_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:gray_wood_diamond_shingles_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:gray_wood_diamond_shingles_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:gray_wood_diamond_shingles_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:gray_wood_diamond_shingles_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:gray_wood_diamond_shingles_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:gray_wood_diamond_shingles_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:gray_wood_diamond_shingles_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:gray_wood_diamond_shingles_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:gray_wood_diamond_shingles_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:gray_wood_diamond_shingles_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:gray_wood_diamond_shingles_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:gray_wood_diamond_shingles_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:gray_wood_diamond_shingles_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:gray_wood_diamond_shingles_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:gray_wood_diamond_shingles_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:gray_wood_diamond_shingles_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:gray_wood_diamond_shingles_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:gray_wood_diamond_shingles_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:gray_wood_diamond_shingles_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:gray_wood_diamond_shingles_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:gray_wood_diamond_shingles_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:gray_wood_diamond_shingles_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:gray_wood_diamond_shingles_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:gray_wood_diamond_shingles_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:gray_wood_diamond_shingles_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:gray_wood_diamond_shingles_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:gray_wood_diamond_shingles_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:gray_wood_diamond_shingles_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:gray_wood_diamond_shingles_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:gray_wood_diamond_shingles_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:gray_wood_diamond_shingles_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:gray_wood_diamond_shingles_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:gray_wood_diamond_shingles_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:gray_wood_diamond_shingles_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:gray_wood_diamond_shingles_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:gray_wood_diamond_shingles_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:gray_wood_diamond_shingles_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:gray_wood_diamond_shingles_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:gray_wood_diamond_shingles_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:gray_wood_diamond_shingles_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:gray_wood_diamond_shingles_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:gray_wood_diamond_shingles_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:gray_wood_diamond_shingles_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:gray_wood_diamond_shingles_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:gray_wood_diamond_shingles_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:gray_wood_diamond_shingles_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:gray_wood_diamond_shingles_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:gray_wood_diamond_shingles_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:gray_wood_diamond_shingles_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:gray_wood_diamond_shingles_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:gray_wood_diamond_shingles_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:gray_wood_diamond_shingles_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:gray_wood_diamond_shingles_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:gray_wood_diamond_shingles_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:gray_wood_diamond_shingles_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:gray_wood_diamond_shingles_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:gray_wood_diamond_shingles_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:gray_wood_diamond_shingles_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:gray_wood_diamond_shingles_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:gray_wood_diamond_shingles_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:gray_wood_diamond_shingles_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:gray_wood_diamond_shingles_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:gray_wood_diamond_shingles_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:gray_wood_diamond_shingles_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:gray_wood_diamond_shingles_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:gray_wood_diamond_shingles_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:gray_wood_diamond_shingles_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:gray_wood_diamond_shingles_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:gray_wood_diamond_shingles_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:gray_wood_diamond_shingles_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:gray_wood_diamond_shingles_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:gray_wood_diamond_shingles_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:gray_wood_diamond_shingles_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:gray_wood_diamond_shingles_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:gray_wood_diamond_shingles_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:gray_wood_diamond_shingles_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:gray_wood_diamond_shingles_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:gray_wood_diamond_shingles_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:gray_wood_diamond_shingles_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:gray_wood_diamond_shingles_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:gray_wood_diamond_shingles_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:gray_wood_diamond_shingles_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:gray_wood_diamond_shingles_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:gray_wood_diamond_shingles_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:gray_wood_diamond_shingles_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:gray_wood_diamond_shingles_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:gray_wood_diamond_shingles_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:gray_wood_diamond_shingles_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:gray_wood_diamond_shingles_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:gray_wood_diamond_shingles_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:gray_wood_diamond_shingles_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:gray_wood_diamond_shingles_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:gray_wood_diamond_shingles_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:gray_wood_diamond_shingles_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:gray_wood_diamond_shingles_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:gray_wood_diamond_shingles_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:gray_wood_diamond_shingles_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:gray_wood_diamond_shingles_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:gray_wood_diamond_shingles_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:gray_wood_diamond_shingles_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:gray_wood_diamond_shingles_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:gray_wood_diamond_shingles_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:gray_wood_diamond_shingles_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:gray_wood_diamond_shingles_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:gray_wood_diamond_shingles_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:gray_wood_diamond_shingles_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:gray_wood_diamond_shingles_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:gray_wood_diamond_shingles_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:gray_wood_diamond_shingles_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:gray_wood_diamond_shingles_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:gray_wood_diamond_shingles_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:gray_wood_diamond_shingles_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:gray_wood_diamond_shingles_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:gray_wood_diamond_shingles_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:gray_wood_diamond_shingles_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:gray_wood_diamond_shingles_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:gray_wood_diamond_shingles_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:gray_wood_diamond_shingles_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:gray_wood_diamond_shingles_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:gray_wood_diamond_shingles_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:gray_wood_diamond_shingles_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:gray_wood_diamond_shingles_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:gray_wood_diamond_shingles_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:gray_wood_diamond_shingles_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:gray_wood_diamond_shingles_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:gray_wood_diamond_shingles_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:gray_wood_diamond_shingles_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:gray_wood_diamond_shingles_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:gray_wood_diamond_shingles_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:gray_wood_diamond_shingles_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:gray_wood_diamond_shingles_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:gray_wood_diamond_shingles_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:gray_wood_diamond_shingles_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:gray_wood_diamond_shingles_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:gray_wood_diamond_shingles_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:gray_wood_diamond_shingles_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:gray_wood_diamond_shingles_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:gray_wood_diamond_shingles_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:gray_wood_diamond_shingles_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:gray_wood_diamond_shingles_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:gray_wood_diamond_shingles_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:gray_wood_diamond_shingles_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:gray_wood_diamond_shingles_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:gray_wood_diamond_shingles_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:gray_wood_diamond_shingles_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:gray_wood_diamond_shingles_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:gray_wood_diamond_shingles_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:gray_wood_diamond_shingles_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:gray_wood_diamond_shingles_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:gray_wood_diamond_shingles_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:gray_wood_diamond_shingles_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:gray_wood_diamond_shingles_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:gray_wood_diamond_shingles_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:gray_wood_diamond_shingles_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:gray_wood_diamond_shingles_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:gray_wood_diamond_shingles_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:gray_wood_diamond_shingles_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:gray_wood_diamond_shingles_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:gray_wood_diamond_shingles_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:gray_wood_diamond_shingles_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:gray_wood_diamond_shingles_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:gray_wood_diamond_shingles_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:gray_wood_diamond_shingles_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:gray_wood_diamond_shingles_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:gray_wood_diamond_shingles_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:gray_wood_diamond_shingles_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:gray_wood_diamond_shingles_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:gray_wood_diamond_shingles_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:gray_wood_diamond_shingles_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:gray_wood_diamond_shingles_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:gray_wood_diamond_shingles_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:gray_wood_diamond_shingles_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:gray_wood_diamond_shingles_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:gray_wood_diamond_shingles_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:gray_wood_diamond_shingles_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:gray_wood_diamond_shingles_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:gray_wood_diamond_shingles_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:gray_wood_diamond_shingles_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:gray_wood_diamond_shingles_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:gray_wood_diamond_shingles_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:gray_wood_diamond_shingles_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:gray_wood_shingles
conquest:gray_wood_shingles_capital[facing=flat,type=top,waterlogged=true]
conquest:gray_wood_shingles_capital[facing=flat,type=top,waterlogged=false]
conquest:gray_wood_shingles_capital[facing=flat,type=bottom,waterlogged=true]
conquest:gray_wood_shingles_capital[facing=flat,type=bottom,waterlogged=false]
conquest:gray_wood_shingles_capital[facing=north,type=top,waterlogged=true]
conquest:gray_wood_shingles_capital[facing=north,type=top,waterlogged=false]
conquest:gray_wood_shingles_capital[facing=north,type=bottom,waterlogged=true]
conquest:gray_wood_shingles_capital[facing=north,type=bottom,waterlogged=false]
conquest:gray_wood_shingles_capital[facing=south,type=top,waterlogged=true]
conquest:gray_wood_shingles_capital[facing=south,type=top,waterlogged=false]
conquest:gray_wood_shingles_capital[facing=south,type=bottom,waterlogged=true]
conquest:gray_wood_shingles_capital[facing=south,type=bottom,waterlogged=false]
conquest:gray_wood_shingles_capital[facing=east,type=top,waterlogged=true]
conquest:gray_wood_shingles_capital[facing=east,type=top,waterlogged=false]
conquest:gray_wood_shingles_capital[facing=east,type=bottom,waterlogged=true]
conquest:gray_wood_shingles_capital[facing=east,type=bottom,waterlogged=false]
conquest:gray_wood_shingles_capital[facing=west,type=top,waterlogged=true]
conquest:gray_wood_shingles_capital[facing=west,type=top,waterlogged=false]
conquest:gray_wood_shingles_capital[facing=west,type=bottom,waterlogged=true]
conquest:gray_wood_shingles_capital[facing=west,type=bottom,waterlogged=false]
conquest:gray_wood_shingles_corner_slab[facing=north,type=top,waterlogged=true]
conquest:gray_wood_shingles_corner_slab[facing=north,type=top,waterlogged=false]
conquest:gray_wood_shingles_corner_slab[facing=north,type=bottom,waterlogged=true]
conquest:gray_wood_shingles_corner_slab[facing=north,type=bottom,waterlogged=false]
conquest:gray_wood_shingles_corner_slab[facing=south,type=top,waterlogged=true]
conquest:gray_wood_shingles_corner_slab[facing=south,type=top,waterlogged=false]
conquest:gray_wood_shingles_corner_slab[facing=south,type=bottom,waterlogged=true]
conquest:gray_wood_shingles_corner_slab[facing=south,type=bottom,waterlogged=false]
conquest:gray_wood_shingles_corner_slab[facing=west,type=top,waterlogged=true]
conquest:gray_wood_shingles_corner_slab[facing=west,type=top,waterlogged=false]
conquest:gray_wood_shingles_corner_slab[facing=west,type=bottom,waterlogged=true]
conquest:gray_wood_shingles_corner_slab[facing=west,type=bottom,waterlogged=false]
conquest:gray_wood_shingles_corner_slab[facing=east,type=top,waterlogged=true]
conquest:gray_wood_shingles_corner_slab[facing=east,type=top,waterlogged=false]
conquest:gray_wood_shingles_corner_slab[facing=east,type=bottom,waterlogged=true]
conquest:gray_wood_shingles_corner_slab[facing=east,type=bottom,waterlogged=false]
conquest:gray_wood_shingles_eighth_slab[facing=north,type=top,waterlogged=true]
conquest:gray_wood_shingles_eighth_slab[facing=north,type=top,waterlogged=false]
conquest:gray_wood_shingles_eighth_slab[facing=north,type=bottom,waterlogged=true]
conquest:gray_wood_shingles_eighth_slab[facing=north,type=bottom,waterlogged=false]
conquest:gray_wood_shingles_eighth_slab[facing=south,type=top,waterlogged=true]
conquest:gray_wood_shingles_eighth_slab[facing=south,type=top,waterlogged=false]
conquest:gray_wood_shingles_eighth_slab[facing=south,type=bottom,waterlogged=true]
conquest:gray_wood_shingles_eighth_slab[facing=south,type=bottom,waterlogged=false]
conquest:gray_wood_shingles_eighth_slab[facing=west,type=top,waterlogged=true]
conquest:gray_wood_shingles_eighth_slab[facing=west,type=top,waterlogged=false]
conquest:gray_wood_shingles_eighth_slab[facing=west,type=bottom,waterlogged=true]
conquest:gray_wood_shingles_eighth_slab[facing=west,type=bottom,waterlogged=false]
conquest:gray_wood_shingles_eighth_slab[facing=east,type=top,waterlogged=true]
conquest:gray_wood_shingles_eighth_slab[facing=east,type=top,waterlogged=false]
conquest:gray_wood_shingles_eighth_slab[facing=east,type=bottom,waterlogged=true]
conquest:gray_wood_shingles_eighth_slab[facing=east,type=bottom,waterlogged=false]
conquest:gray_wood_shingles_pillar[layer=1,waterlogged=true]
conquest:gray_wood_shingles_pillar[layer=1,waterlogged=false]
conquest:gray_wood_shingles_pillar[layer=2,waterlogged=true]
conquest:gray_wood_shingles_pillar[layer=2,waterlogged=false]
conquest:gray_wood_shingles_pillar[layer=3,waterlogged=true]
conquest:gray_wood_shingles_pillar[layer=3,waterlogged=false]
conquest:gray_wood_shingles_quarter_slab[facing=north,layer=1,type=top,waterlogged=true]
conquest:gray_wood_shingles_quarter_slab[facing=north,layer=1,type=top,waterlogged=false]
conquest:gray_wood_shingles_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=true]
conquest:gray_wood_shingles_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=false]
conquest:gray_wood_shingles_quarter_slab[facing=north,layer=2,type=top,waterlogged=true]
conquest:gray_wood_shingles_quarter_slab[facing=north,layer=2,type=top,waterlogged=false]
conquest:gray_wood_shingles_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=true]
conquest:gray_wood_shingles_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=false]
conquest:gray_wood_shingles_quarter_slab[facing=north,layer=3,type=top,waterlogged=true]
conquest:gray_wood_shingles_quarter_slab[facing=north,layer=3,type=top,waterlogged=false]
conquest:gray_wood_shingles_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=true]
conquest:gray_wood_shingles_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=false]
conquest:gray_wood_shingles_quarter_slab[facing=south,layer=1,type=top,waterlogged=true]
conquest:gray_wood_shingles_quarter_slab[facing=south,layer=1,type=top,waterlogged=false]
conquest:gray_wood_shingles_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=true]
conquest:gray_wood_shingles_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=false]
conquest:gray_wood_shingles_quarter_slab[facing=south,layer=2,type=top,waterlogged=true]
conquest:gray_wood_shingles_quarter_slab[facing=south,layer=2,type=top,waterlogged=false]
conquest:gray_wood_shingles_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=true]
conquest:gray_wood_shingles_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=false]
conquest:gray_wood_shingles_quarter_slab[facing=south,layer=3,type=top,waterlogged=true]
conquest:gray_wood_shingles_quarter_slab[facing=south,layer=3,type=top,waterlogged=false]
conquest:gray_wood_shingles_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=true]
conquest:gray_wood_shingles_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=false]
conquest:gray_wood_shingles_quarter_slab[facing=west,layer=1,type=top,waterlogged=true]
conquest:gray_wood_shingles_quarter_slab[facing=west,layer=1,type=top,waterlogged=false]
conquest:gray_wood_shingles_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=true]
conquest:gray_wood_shingles_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=false]
conquest:gray_wood_shingles_quarter_slab[facing=west,layer=2,type=top,waterlogged=true]
conquest:gray_wood_shingles_quarter_slab[facing=west,layer=2,type=top,waterlogged=false]
conquest:gray_wood_shingles_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=true]
conquest:gray_wood_shingles_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=false]
conquest:gray_wood_shingles_quarter_slab[facing=west,layer=3,type=top,waterlogged=true]
conquest:gray_wood_shingles_quarter_slab[facing=west,layer=3,type=top,waterlogged=false]
conquest:gray_wood_shingles_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=true]
conquest:gray_wood_shingles_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=false]
conquest:gray_wood_shingles_quarter_slab[facing=east,layer=1,type=top,waterlogged=true]
conquest:gray_wood_shingles_quarter_slab[facing=east,layer=1,type=top,waterlogged=false]
conquest:gray_wood_shingles_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=true]
conquest:gray_wood_shingles_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=false]
conquest:gray_wood_shingles_quarter_slab[facing=east,layer=2,type=top,waterlogged=true]
conquest:gray_wood_shingles_quarter_slab[facing=east,layer=2,type=top,waterlogged=false]
conquest:gray_wood_shingles_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=true]
conquest:gray_wood_shingles_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=false]
conquest:gray_wood_shingles_quarter_slab[facing=east,layer=3,type=top,waterlogged=true]
conquest:gray_wood_shingles_quarter_slab[facing=east,layer=3,type=top,waterlogged=false]
conquest:gray_wood_shingles_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=true]
conquest:gray_wood_shingles_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=false]
conquest:gray_wood_shingles_slab[layer=1,type=top,waterlogged=true]
conquest:gray_wood_shingles_slab[layer=1,type=top,waterlogged=false]
conquest:gray_wood_shingles_slab[layer=1,type=bottom,waterlogged=true]
conquest:gray_wood_shingles_slab[layer=1,type=bottom,waterlogged=false]
conquest:gray_wood_shingles_slab[layer=2,type=top,waterlogged=true]
conquest:gray_wood_shingles_slab[layer=2,type=top,waterlogged=false]
conquest:gray_wood_shingles_slab[layer=2,type=bottom,waterlogged=true]
conquest:gray_wood_shingles_slab[layer=2,type=bottom,waterlogged=false]
conquest:gray_wood_shingles_slab[layer=3,type=top,waterlogged=true]
conquest:gray_wood_shingles_slab[layer=3,type=top,waterlogged=false]
conquest:gray_wood_shingles_slab[layer=3,type=bottom,waterlogged=true]
conquest:gray_wood_shingles_slab[layer=3,type=bottom,waterlogged=false]
conquest:gray_wood_shingles_slab[layer=4,type=top,waterlogged=true]
conquest:gray_wood_shingles_slab[layer=4,type=top,waterlogged=false]
conquest:gray_wood_shingles_slab[layer=4,type=bottom,waterlogged=true]
conquest:gray_wood_shingles_slab[layer=4,type=bottom,waterlogged=false]
conquest:gray_wood_shingles_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:gray_wood_shingles_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:gray_wood_shingles_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:gray_wood_shingles_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:gray_wood_shingles_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:gray_wood_shingles_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:gray_wood_shingles_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:gray_wood_shingles_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:gray_wood_shingles_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:gray_wood_shingles_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:gray_wood_shingles_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:gray_wood_shingles_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:gray_wood_shingles_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:gray_wood_shingles_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:gray_wood_shingles_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:gray_wood_shingles_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:gray_wood_shingles_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:gray_wood_shingles_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:gray_wood_shingles_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:gray_wood_shingles_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:gray_wood_shingles_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:gray_wood_shingles_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:gray_wood_shingles_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:gray_wood_shingles_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:gray_wood_shingles_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:gray_wood_shingles_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:gray_wood_shingles_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:gray_wood_shingles_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:gray_wood_shingles_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:gray_wood_shingles_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:gray_wood_shingles_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:gray_wood_shingles_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:gray_wood_shingles_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:gray_wood_shingles_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:gray_wood_shingles_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:gray_wood_shingles_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:gray_wood_shingles_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:gray_wood_shingles_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:gray_wood_shingles_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:gray_wood_shingles_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:gray_wood_shingles_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:gray_wood_shingles_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:gray_wood_shingles_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:gray_wood_shingles_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:gray_wood_shingles_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:gray_wood_shingles_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:gray_wood_shingles_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:gray_wood_shingles_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:gray_wood_shingles_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:gray_wood_shingles_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:gray_wood_shingles_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:gray_wood_shingles_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:gray_wood_shingles_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:gray_wood_shingles_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:gray_wood_shingles_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:gray_wood_shingles_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:gray_wood_shingles_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:gray_wood_shingles_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:gray_wood_shingles_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:gray_wood_shingles_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:gray_wood_shingles_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:gray_wood_shingles_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:gray_wood_shingles_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:gray_wood_shingles_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:gray_wood_shingles_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:gray_wood_shingles_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:gray_wood_shingles_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:gray_wood_shingles_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:gray_wood_shingles_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:gray_wood_shingles_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:gray_wood_shingles_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:gray_wood_shingles_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:gray_wood_shingles_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:gray_wood_shingles_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:gray_wood_shingles_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:gray_wood_shingles_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:gray_wood_shingles_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:gray_wood_shingles_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:gray_wood_shingles_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:gray_wood_shingles_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:gray_wood_shingles_vertical_corner[facing=north,layer=1,waterlogged=true]
conquest:gray_wood_shingles_vertical_corner[facing=north,layer=1,waterlogged=false]
conquest:gray_wood_shingles_vertical_corner[facing=north,layer=2,waterlogged=true]
conquest:gray_wood_shingles_vertical_corner[facing=north,layer=2,waterlogged=false]
conquest:gray_wood_shingles_vertical_corner[facing=north,layer=3,waterlogged=true]
conquest:gray_wood_shingles_vertical_corner[facing=north,layer=3,waterlogged=false]
conquest:gray_wood_shingles_vertical_corner[facing=north,layer=4,waterlogged=true]
conquest:gray_wood_shingles_vertical_corner[facing=north,layer=4,waterlogged=false]
conquest:gray_wood_shingles_vertical_corner[facing=south,layer=1,waterlogged=true]
conquest:gray_wood_shingles_vertical_corner[facing=south,layer=1,waterlogged=false]
conquest:gray_wood_shingles_vertical_corner[facing=south,layer=2,waterlogged=true]
conquest:gray_wood_shingles_vertical_corner[facing=south,layer=2,waterlogged=false]
conquest:gray_wood_shingles_vertical_corner[facing=south,layer=3,waterlogged=true]
conquest:gray_wood_shingles_vertical_corner[facing=south,layer=3,waterlogged=false]
conquest:gray_wood_shingles_vertical_corner[facing=south,layer=4,waterlogged=true]
conquest:gray_wood_shingles_vertical_corner[facing=south,layer=4,waterlogged=false]
conquest:gray_wood_shingles_vertical_corner[facing=west,layer=1,waterlogged=true]
conquest:gray_wood_shingles_vertical_corner[facing=west,layer=1,waterlogged=false]
conquest:gray_wood_shingles_vertical_corner[facing=west,layer=2,waterlogged=true]
conquest:gray_wood_shingles_vertical_corner[facing=west,layer=2,waterlogged=false]
conquest:gray_wood_shingles_vertical_corner[facing=west,layer=3,waterlogged=true]
conquest:gray_wood_shingles_vertical_corner[facing=west,layer=3,waterlogged=false]
conquest:gray_wood_shingles_vertical_corner[facing=west,layer=4,waterlogged=true]
conquest:gray_wood_shingles_vertical_corner[facing=west,layer=4,waterlogged=false]
conquest:gray_wood_shingles_vertical_corner[facing=east,layer=1,waterlogged=true]
conquest:gray_wood_shingles_vertical_corner[facing=east,layer=1,waterlogged=false]
conquest:gray_wood_shingles_vertical_corner[facing=east,layer=2,waterlogged=true]
conquest:gray_wood_shingles_vertical_corner[facing=east,layer=2,waterlogged=false]
conquest:gray_wood_shingles_vertical_corner[facing=east,layer=3,waterlogged=true]
conquest:gray_wood_shingles_vertical_corner[facing=east,layer=3,waterlogged=false]
conquest:gray_wood_shingles_vertical_corner[facing=east,layer=4,waterlogged=true]
conquest:gray_wood_shingles_vertical_corner[facing=east,layer=4,waterlogged=false]
conquest:gray_wood_shingles_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:gray_wood_shingles_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:gray_wood_shingles_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:gray_wood_shingles_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:gray_wood_shingles_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:gray_wood_shingles_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:gray_wood_shingles_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:gray_wood_shingles_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:gray_wood_shingles_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:gray_wood_shingles_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:gray_wood_shingles_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:gray_wood_shingles_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:gray_wood_shingles_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:gray_wood_shingles_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:gray_wood_shingles_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:gray_wood_shingles_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:gray_wood_shingles_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:gray_wood_shingles_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:gray_wood_shingles_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:gray_wood_shingles_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:gray_wood_shingles_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:gray_wood_shingles_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:gray_wood_shingles_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:gray_wood_shingles_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:gray_wood_shingles_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:gray_wood_shingles_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:gray_wood_shingles_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:gray_wood_shingles_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:gray_wood_shingles_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:gray_wood_shingles_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:gray_wood_shingles_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:gray_wood_shingles_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:gray_wood_shingles_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:gray_wood_shingles_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:gray_wood_shingles_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:gray_wood_shingles_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:gray_wood_shingles_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:gray_wood_shingles_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:gray_wood_shingles_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:gray_wood_shingles_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:gray_wood_shingles_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:gray_wood_shingles_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:gray_wood_shingles_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:gray_wood_shingles_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:gray_wood_shingles_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:gray_wood_shingles_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:gray_wood_shingles_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:gray_wood_shingles_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:gray_wood_shingles_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:gray_wood_shingles_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:gray_wood_shingles_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:gray_wood_shingles_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:gray_wood_shingles_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:gray_wood_shingles_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:gray_wood_shingles_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:gray_wood_shingles_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:gray_wood_shingles_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:gray_wood_shingles_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:gray_wood_shingles_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:gray_wood_shingles_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:gray_wood_shingles_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:gray_wood_shingles_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:gray_wood_shingles_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:gray_wood_shingles_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:gray_wood_shingles_vertical_quarter[facing=north,layer=1,waterlogged=true]
conquest:gray_wood_shingles_vertical_quarter[facing=north,layer=1,waterlogged=false]
conquest:gray_wood_shingles_vertical_quarter[facing=north,layer=2,waterlogged=true]
conquest:gray_wood_shingles_vertical_quarter[facing=north,layer=2,waterlogged=false]
conquest:gray_wood_shingles_vertical_quarter[facing=north,layer=3,waterlogged=true]
conquest:gray_wood_shingles_vertical_quarter[facing=north,layer=3,waterlogged=false]
conquest:gray_wood_shingles_vertical_quarter[facing=north,layer=4,waterlogged=true]
conquest:gray_wood_shingles_vertical_quarter[facing=north,layer=4,waterlogged=false]
conquest:gray_wood_shingles_vertical_quarter[facing=south,layer=1,waterlogged=true]
conquest:gray_wood_shingles_vertical_quarter[facing=south,layer=1,waterlogged=false]
conquest:gray_wood_shingles_vertical_quarter[facing=south,layer=2,waterlogged=true]
conquest:gray_wood_shingles_vertical_quarter[facing=south,layer=2,waterlogged=false]
conquest:gray_wood_shingles_vertical_quarter[facing=south,layer=3,waterlogged=true]
conquest:gray_wood_shingles_vertical_quarter[facing=south,layer=3,waterlogged=false]
conquest:gray_wood_shingles_vertical_quarter[facing=south,layer=4,waterlogged=true]
conquest:gray_wood_shingles_vertical_quarter[facing=south,layer=4,waterlogged=false]
conquest:gray_wood_shingles_vertical_quarter[facing=west,layer=1,waterlogged=true]
conquest:gray_wood_shingles_vertical_quarter[facing=west,layer=1,waterlogged=false]
conquest:gray_wood_shingles_vertical_quarter[facing=west,layer=2,waterlogged=true]
conquest:gray_wood_shingles_vertical_quarter[facing=west,layer=2,waterlogged=false]
conquest:gray_wood_shingles_vertical_quarter[facing=west,layer=3,waterlogged=true]
conquest:gray_wood_shingles_vertical_quarter[facing=west,layer=3,waterlogged=false]
conquest:gray_wood_shingles_vertical_quarter[facing=west,layer=4,waterlogged=true]
conquest:gray_wood_shingles_vertical_quarter[facing=west,layer=4,waterlogged=false]
conquest:gray_wood_shingles_vertical_quarter[facing=east,layer=1,waterlogged=true]
conquest:gray_wood_shingles_vertical_quarter[facing=east,layer=1,waterlogged=false]
conquest:gray_wood_shingles_vertical_quarter[facing=east,layer=2,waterlogged=true]
conquest:gray_wood_shingles_vertical_quarter[facing=east,layer=2,waterlogged=false]
conquest:gray_wood_shingles_vertical_quarter[facing=east,layer=3,waterlogged=true]
conquest:gray_wood_shingles_vertical_quarter[facing=east,layer=3,waterlogged=false]
conquest:gray_wood_shingles_vertical_quarter[facing=east,layer=4,waterlogged=true]
conquest:gray_wood_shingles_vertical_quarter[facing=east,layer=4,waterlogged=false]
conquest:gray_wood_shingles_vertical_slab[facing=north,layer=1,waterlogged=true]
conquest:gray_wood_shingles_vertical_slab[facing=north,layer=1,waterlogged=false]
conquest:gray_wood_shingles_vertical_slab[facing=north,layer=2,waterlogged=true]
conquest:gray_wood_shingles_vertical_slab[facing=north,layer=2,waterlogged=false]
conquest:gray_wood_shingles_vertical_slab[facing=north,layer=3,waterlogged=true]
conquest:gray_wood_shingles_vertical_slab[facing=north,layer=3,waterlogged=false]
conquest:gray_wood_shingles_vertical_slab[facing=north,layer=4,waterlogged=true]
conquest:gray_wood_shingles_vertical_slab[facing=north,layer=4,waterlogged=false]
conquest:gray_wood_shingles_vertical_slab[facing=south,layer=1,waterlogged=true]
conquest:gray_wood_shingles_vertical_slab[facing=south,layer=1,waterlogged=false]
conquest:gray_wood_shingles_vertical_slab[facing=south,layer=2,waterlogged=true]
conquest:gray_wood_shingles_vertical_slab[facing=south,layer=2,waterlogged=false]
conquest:gray_wood_shingles_vertical_slab[facing=south,layer=3,waterlogged=true]
conquest:gray_wood_shingles_vertical_slab[facing=south,layer=3,waterlogged=false]
conquest:gray_wood_shingles_vertical_slab[facing=south,layer=4,waterlogged=true]
conquest:gray_wood_shingles_vertical_slab[facing=south,layer=4,waterlogged=false]
conquest:gray_wood_shingles_vertical_slab[facing=west,layer=1,waterlogged=true]
conquest:gray_wood_shingles_vertical_slab[facing=west,layer=1,waterlogged=false]
conquest:gray_wood_shingles_vertical_slab[facing=west,layer=2,waterlogged=true]
conquest:gray_wood_shingles_vertical_slab[facing=west,layer=2,waterlogged=false]
conquest:gray_wood_shingles_vertical_slab[facing=west,layer=3,waterlogged=true]
conquest:gray_wood_shingles_vertical_slab[facing=west,layer=3,waterlogged=false]
conquest:gray_wood_shingles_vertical_slab[facing=west,layer=4,waterlogged=true]
conquest:gray_wood_shingles_vertical_slab[facing=west,layer=4,waterlogged=false]
conquest:gray_wood_shingles_vertical_slab[facing=east,layer=1,waterlogged=true]
conquest:gray_wood_shingles_vertical_slab[facing=east,layer=1,waterlogged=false]
conquest:gray_wood_shingles_vertical_slab[facing=east,layer=2,waterlogged=true]
conquest:gray_wood_shingles_vertical_slab[facing=east,layer=2,waterlogged=false]
conquest:gray_wood_shingles_vertical_slab[facing=east,layer=3,waterlogged=true]
conquest:gray_wood_shingles_vertical_slab[facing=east,layer=3,waterlogged=false]
conquest:gray_wood_shingles_vertical_slab[facing=east,layer=4,waterlogged=true]
conquest:gray_wood_shingles_vertical_slab[facing=east,layer=4,waterlogged=false]
conquest:gray_wood_shingles_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:gray_wood_shingles_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:gray_wood_shingles_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:gray_wood_shingles_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:gray_wood_shingles_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:gray_wood_shingles_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:gray_wood_shingles_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:gray_wood_shingles_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:gray_wood_shingles_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:gray_wood_shingles_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:gray_wood_shingles_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:gray_wood_shingles_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:gray_wood_shingles_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:gray_wood_shingles_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:gray_wood_shingles_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:gray_wood_shingles_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:gray_wood_shingles_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:gray_wood_shingles_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:gray_wood_shingles_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:gray_wood_shingles_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:gray_wood_shingles_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:gray_wood_shingles_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:gray_wood_shingles_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:gray_wood_shingles_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:gray_wood_shingles_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:gray_wood_shingles_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:gray_wood_shingles_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:gray_wood_shingles_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:gray_wood_shingles_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:gray_wood_shingles_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:gray_wood_shingles_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:gray_wood_shingles_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:gray_wood_shingles_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:gray_wood_shingles_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:gray_wood_shingles_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:gray_wood_shingles_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:gray_wood_shingles_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:gray_wood_shingles_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:gray_wood_shingles_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:gray_wood_shingles_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:gray_wood_shingles_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:gray_wood_shingles_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:gray_wood_shingles_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:gray_wood_shingles_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:gray_wood_shingles_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:gray_wood_shingles_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:gray_wood_shingles_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:gray_wood_shingles_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:gray_wood_shingles_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:gray_wood_shingles_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:gray_wood_shingles_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:gray_wood_shingles_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:gray_wood_shingles_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:gray_wood_shingles_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:gray_wood_shingles_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:gray_wood_shingles_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:gray_wood_shingles_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:gray_wood_shingles_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:gray_wood_shingles_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:gray_wood_shingles_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:gray_wood_shingles_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:gray_wood_shingles_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:gray_wood_shingles_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:gray_wood_shingles_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:gray_wood_shingles_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:gray_wood_shingles_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:gray_wood_shingles_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:gray_wood_shingles_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:gray_wood_shingles_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:gray_wood_shingles_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:gray_wood_shingles_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:gray_wood_shingles_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:gray_wood_shingles_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:gray_wood_shingles_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:gray_wood_shingles_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:gray_wood_shingles_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:gray_wood_shingles_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:gray_wood_shingles_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:gray_wood_shingles_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:gray_wood_shingles_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:gray_wood_shingles_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:gray_wood_shingles_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:gray_wood_shingles_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:gray_wood_shingles_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:gray_wood_shingles_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:gray_wood_shingles_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:gray_wood_shingles_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:gray_wood_shingles_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:gray_wood_shingles_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:gray_wood_shingles_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:gray_wood_shingles_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:gray_wood_shingles_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:gray_wood_shingles_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:gray_wood_shingles_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:gray_wood_shingles_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:gray_wood_shingles_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:gray_wood_shingles_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:gray_wood_shingles_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:gray_wood_shingles_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:gray_wood_shingles_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:gray_wood_shingles_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:gray_wood_shingles_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:gray_wood_shingles_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:gray_wood_shingles_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:gray_wood_shingles_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:gray_wood_shingles_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:gray_wood_shingles_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:gray_wood_shingles_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:gray_wood_shingles_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:gray_wood_shingles_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:gray_wood_shingles_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:gray_wood_shingles_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:gray_wood_shingles_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:gray_wood_shingles_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:gray_wood_shingles_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:gray_wood_shingles_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:gray_wood_shingles_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:gray_wood_shingles_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:gray_wood_shingles_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:gray_wood_shingles_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:gray_wood_shingles_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:gray_wood_shingles_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:gray_wood_shingles_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:gray_wood_shingles_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:gray_wood_shingles_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:gray_wood_shingles_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:gray_wood_shingles_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:gray_wood_shingles_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:gray_wood_shingles_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:gray_wood_shingles_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:gray_wood_shingles_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:gray_wood_shingles_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:gray_wood_shingles_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:gray_wood_shingles_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:gray_wood_shingles_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:gray_wood_shingles_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:gray_wood_shingles_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:gray_wood_shingles_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:gray_wood_shingles_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:gray_wood_shingles_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:gray_wood_shingles_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:gray_wood_shingles_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:gray_wood_shingles_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:gray_wood_shingles_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:gray_wood_shingles_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:gray_wood_shingles_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:gray_wood_shingles_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:gray_wood_shingles_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:gray_wood_shingles_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:gray_wood_shingles_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:gray_wood_shingles_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:gray_wood_shingles_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:gray_wood_shingles_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:gray_wood_shingles_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:gray_wood_shingles_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:gray_wood_shingles_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:gray_wood_shingles_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:gray_wood_shingles_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:gray_wood_shingles_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:gray_wood_shingles_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:gray_wood_shingles_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:gray_wood_shingles_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:gray_wood_shingles_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:gray_wood_shingles_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:gray_wood_shingles_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:gray_wood_shingles_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:gray_wood_shingles_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:gray_wood_shingles_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:gray_wood_shingles_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:gray_wood_shingles_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:gray_wood_shingles_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:gray_wood_shingles_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:gray_wood_shingles_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:gray_wood_shingles_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:gray_wood_shingles_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:gray_wood_shingles_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:gray_wood_shingles_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:gray_wood_shingles_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:gray_wood_shingles_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:gray_wood_shingles_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:gray_wood_shingles_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:gray_wood_shingles_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:gray_wood_shingles_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:gray_wood_shingles_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:gray_wood_shingles_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:gray_wood_shingles_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:gray_wood_shingles_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:gray_wood_shingles_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:gray_wood_shingles_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:gray_wood_shingles_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:gray_wood_shingles_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:gray_wood_shingles_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:gray_wood_shingles_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:gray_wood_shingles_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:gray_wood_shingles_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:gray_wood_shingles_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:gray_wood_shingles_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:gray_wood_shingles_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:gray_wood_shingles_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:gray_wood_shingles_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:gray_wood_shingles_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:gray_wood_shingles_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:gray_wood_shingles_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:gray_wood_shingles_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:gray_wood_shingles_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:gray_wood_shingles_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:gray_wood_shingles_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:gray_wood_shingles_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:gray_wood_shingles_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:gray_wood_shingles_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:gray_wood_shingles_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:gray_wood_shingles_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:gray_wood_shingles_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:gray_wood_shingles_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:gray_wood_shingles_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:gray_wood_shingles_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:gray_wood_shingles_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:gray_wood_shingles_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:gray_wood_shingles_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:gray_wood_shingles_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:gray_wood_shingles_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:gray_wood_shingles_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:gray_wood_shingles_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:gray_wood_shingles_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:gray_wood_shingles_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:gray_wood_shingles_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:gray_wood_shingles_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:gray_wood_shingles_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:gray_wood_shingles_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:gray_wood_shingles_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:gray_wood_shingles_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:gray_wood_shingles_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:gray_wood_shingles_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:gray_wood_shingles_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:gray_wood_shingles_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:gray_wood_shingles_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:gray_wood_shingles_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:gray_wood_shingles_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:gray_wood_shingles_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:gray_wood_shingles_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:gray_wood_shingles_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:gray_wood_shingles_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:gray_wood_shingles_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:gray_wood_shingles_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:gray_wood_shingles_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:gray_wood_shingles_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:gray_wood_shingles_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:gray_wood_shingles_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:gray_wood_shingles_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:gray_wood_shingles_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:gray_wood_shingles_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:gray_wood_shingles_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:gray_wood_shingles_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:gray_wood_shingles_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:gray_wood_shingles_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:gray_wood_shingles_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:gray_wood_shingles_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:gray_wood_shingles_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:gray_wood_shingles_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:gray_wood_shingles_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:gray_wood_shingles_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:gray_wood_shingles_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:gray_wood_shingles_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:gray_wood_shingles_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:gray_wood_shingles_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:gray_wood_shingles_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:gray_wood_shingles_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:gray_wood_shingles_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:gray_wood_shingles_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:gray_wood_shingles_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:gray_wood_shingles_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:gray_wood_shingles_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:gray_wood_shingles_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:gray_wood_shingles_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:gray_wood_shingles_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:gray_wood_shingles_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:gray_wood_shingles_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:gray_wood_shingles_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:gray_wood_shingles_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:gray_wood_shingles_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:gray_wood_shingles_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:gray_wood_shingles_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:gray_wood_shingles_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:gray_wood_shingles_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:gray_wood_shingles_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:gray_wood_shingles_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:gray_wood_shingles_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:gray_wood_shingles_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:gray_wood_shingles_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:gray_wood_shingles_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:gray_wood_shingles_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:gray_wood_shingles_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:gray_wood_shingles_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:gray_wood_shingles_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:gray_wood_shingles_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:gray_wood_shingles_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:gray_wood_shingles_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:gray_wood_shingles_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:gray_wood_shingles_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:gray_wood_shingles_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:gray_wood_shingles_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:gray_wood_shingles_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:gray_wood_shingles_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:gray_wood_shingles_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:gray_wood_shingles_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:gray_wood_shingles_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:gray_wood_shingles_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:gray_wood_shingles_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:gray_wood_shingles_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:gray_wood_shingles_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:gray_wood_shingles_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:gray_wood_shingles_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:gray_wood_shingles_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:gray_wood_shingles_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:gray_wood_shingles_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:gray_wood_shingles_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:gray_wood_shingles_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:gray_wood_shingles_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:gray_wood_shingles_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:gray_wood_shingles_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:gray_wood_shingles_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:gray_wood_shingles_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:gray_wood_shingles_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:gray_wood_shingles_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:gray_wool_corner_slab[facing=north,type=top,waterlogged=true]
conquest:gray_wool_corner_slab[facing=north,type=top,waterlogged=false]
conquest:gray_wool_corner_slab[facing=north,type=bottom,waterlogged=true]
conquest:gray_wool_corner_slab[facing=north,type=bottom,waterlogged=false]
conquest:gray_wool_corner_slab[facing=south,type=top,waterlogged=true]
conquest:gray_wool_corner_slab[facing=south,type=top,waterlogged=false]
conquest:gray_wool_corner_slab[facing=south,type=bottom,waterlogged=true]
conquest:gray_wool_corner_slab[facing=south,type=bottom,waterlogged=false]
conquest:gray_wool_corner_slab[facing=west,type=top,waterlogged=true]
conquest:gray_wool_corner_slab[facing=west,type=top,waterlogged=false]
conquest:gray_wool_corner_slab[facing=west,type=bottom,waterlogged=true]
conquest:gray_wool_corner_slab[facing=west,type=bottom,waterlogged=false]
conquest:gray_wool_corner_slab[facing=east,type=top,waterlogged=true]
conquest:gray_wool_corner_slab[facing=east,type=top,waterlogged=false]
conquest:gray_wool_corner_slab[facing=east,type=bottom,waterlogged=true]
conquest:gray_wool_corner_slab[facing=east,type=bottom,waterlogged=false]
conquest:gray_wool_eighth_slab[facing=north,type=top,waterlogged=true]
conquest:gray_wool_eighth_slab[facing=north,type=top,waterlogged=false]
conquest:gray_wool_eighth_slab[facing=north,type=bottom,waterlogged=true]
conquest:gray_wool_eighth_slab[facing=north,type=bottom,waterlogged=false]
conquest:gray_wool_eighth_slab[facing=south,type=top,waterlogged=true]
conquest:gray_wool_eighth_slab[facing=south,type=top,waterlogged=false]
conquest:gray_wool_eighth_slab[facing=south,type=bottom,waterlogged=true]
conquest:gray_wool_eighth_slab[facing=south,type=bottom,waterlogged=false]
conquest:gray_wool_eighth_slab[facing=west,type=top,waterlogged=true]
conquest:gray_wool_eighth_slab[facing=west,type=top,waterlogged=false]
conquest:gray_wool_eighth_slab[facing=west,type=bottom,waterlogged=true]
conquest:gray_wool_eighth_slab[facing=west,type=bottom,waterlogged=false]
conquest:gray_wool_eighth_slab[facing=east,type=top,waterlogged=true]
conquest:gray_wool_eighth_slab[facing=east,type=top,waterlogged=false]
conquest:gray_wool_eighth_slab[facing=east,type=bottom,waterlogged=true]
conquest:gray_wool_eighth_slab[facing=east,type=bottom,waterlogged=false]
conquest:gray_wool_quarter_slab[facing=north,layer=1,type=top,waterlogged=true]
conquest:gray_wool_quarter_slab[facing=north,layer=1,type=top,waterlogged=false]
conquest:gray_wool_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=true]
conquest:gray_wool_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=false]
conquest:gray_wool_quarter_slab[facing=north,layer=2,type=top,waterlogged=true]
conquest:gray_wool_quarter_slab[facing=north,layer=2,type=top,waterlogged=false]
conquest:gray_wool_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=true]
conquest:gray_wool_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=false]
conquest:gray_wool_quarter_slab[facing=north,layer=3,type=top,waterlogged=true]
conquest:gray_wool_quarter_slab[facing=north,layer=3,type=top,waterlogged=false]
conquest:gray_wool_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=true]
conquest:gray_wool_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=false]
conquest:gray_wool_quarter_slab[facing=south,layer=1,type=top,waterlogged=true]
conquest:gray_wool_quarter_slab[facing=south,layer=1,type=top,waterlogged=false]
conquest:gray_wool_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=true]
conquest:gray_wool_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=false]
conquest:gray_wool_quarter_slab[facing=south,layer=2,type=top,waterlogged=true]
conquest:gray_wool_quarter_slab[facing=south,layer=2,type=top,waterlogged=false]
conquest:gray_wool_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=true]
conquest:gray_wool_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=false]
conquest:gray_wool_quarter_slab[facing=south,layer=3,type=top,waterlogged=true]
conquest:gray_wool_quarter_slab[facing=south,layer=3,type=top,waterlogged=false]
conquest:gray_wool_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=true]
conquest:gray_wool_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=false]
conquest:gray_wool_quarter_slab[facing=west,layer=1,type=top,waterlogged=true]
conquest:gray_wool_quarter_slab[facing=west,layer=1,type=top,waterlogged=false]
conquest:gray_wool_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=true]
conquest:gray_wool_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=false]
conquest:gray_wool_quarter_slab[facing=west,layer=2,type=top,waterlogged=true]
conquest:gray_wool_quarter_slab[facing=west,layer=2,type=top,waterlogged=false]
conquest:gray_wool_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=true]
conquest:gray_wool_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=false]
conquest:gray_wool_quarter_slab[facing=west,layer=3,type=top,waterlogged=true]
conquest:gray_wool_quarter_slab[facing=west,layer=3,type=top,waterlogged=false]
conquest:gray_wool_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=true]
conquest:gray_wool_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=false]
conquest:gray_wool_quarter_slab[facing=east,layer=1,type=top,waterlogged=true]
conquest:gray_wool_quarter_slab[facing=east,layer=1,type=top,waterlogged=false]
conquest:gray_wool_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=true]
conquest:gray_wool_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=false]
conquest:gray_wool_quarter_slab[facing=east,layer=2,type=top,waterlogged=true]
conquest:gray_wool_quarter_slab[facing=east,layer=2,type=top,waterlogged=false]
conquest:gray_wool_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=true]
conquest:gray_wool_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=false]
conquest:gray_wool_quarter_slab[facing=east,layer=3,type=top,waterlogged=true]
conquest:gray_wool_quarter_slab[facing=east,layer=3,type=top,waterlogged=false]
conquest:gray_wool_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=true]
conquest:gray_wool_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=false]
conquest:gray_wool_slab[layers=1,type=top,waterlogged=true]
conquest:gray_wool_slab[layers=1,type=top,waterlogged=false]
conquest:gray_wool_slab[layers=1,type=bottom,waterlogged=true]
conquest:gray_wool_slab[layers=1,type=bottom,waterlogged=false]
conquest:gray_wool_slab[layers=2,type=top,waterlogged=true]
conquest:gray_wool_slab[layers=2,type=top,waterlogged=false]
conquest:gray_wool_slab[layers=2,type=bottom,waterlogged=true]
conquest:gray_wool_slab[layers=2,type=bottom,waterlogged=false]
conquest:gray_wool_slab[layers=3,type=top,waterlogged=true]
conquest:gray_wool_slab[layers=3,type=top,waterlogged=false]
conquest:gray_wool_slab[layers=3,type=bottom,waterlogged=true]
conquest:gray_wool_slab[layers=3,type=bottom,waterlogged=false]
conquest:gray_wool_slab[layers=4,type=top,waterlogged=true]
conquest:gray_wool_slab[layers=4,type=top,waterlogged=false]
conquest:gray_wool_slab[layers=4,type=bottom,waterlogged=true]
conquest:gray_wool_slab[layers=4,type=bottom,waterlogged=false]
conquest:gray_wool_slab[layers=5,type=top,waterlogged=true]
conquest:gray_wool_slab[layers=5,type=top,waterlogged=false]
conquest:gray_wool_slab[layers=5,type=bottom,waterlogged=true]
conquest:gray_wool_slab[layers=5,type=bottom,waterlogged=false]
conquest:gray_wool_slab[layers=6,type=top,waterlogged=true]
conquest:gray_wool_slab[layers=6,type=top,waterlogged=false]
conquest:gray_wool_slab[layers=6,type=bottom,waterlogged=true]
conquest:gray_wool_slab[layers=6,type=bottom,waterlogged=false]
conquest:gray_wool_slab[layers=7,type=top,waterlogged=true]
conquest:gray_wool_slab[layers=7,type=top,waterlogged=false]
conquest:gray_wool_slab[layers=7,type=bottom,waterlogged=true]
conquest:gray_wool_slab[layers=7,type=bottom,waterlogged=false]
conquest:gray_wool_slab[layers=8,type=top,waterlogged=true]
conquest:gray_wool_slab[layers=8,type=top,waterlogged=false]
conquest:gray_wool_slab[layers=8,type=bottom,waterlogged=true]
conquest:gray_wool_slab[layers=8,type=bottom,waterlogged=false]
conquest:gray_wool_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:gray_wool_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:gray_wool_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:gray_wool_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:gray_wool_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:gray_wool_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:gray_wool_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:gray_wool_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:gray_wool_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:gray_wool_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:gray_wool_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:gray_wool_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:gray_wool_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:gray_wool_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:gray_wool_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:gray_wool_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:gray_wool_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:gray_wool_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:gray_wool_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:gray_wool_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:gray_wool_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:gray_wool_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:gray_wool_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:gray_wool_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:gray_wool_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:gray_wool_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:gray_wool_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:gray_wool_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:gray_wool_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:gray_wool_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:gray_wool_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:gray_wool_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:gray_wool_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:gray_wool_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:gray_wool_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:gray_wool_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:gray_wool_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:gray_wool_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:gray_wool_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:gray_wool_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:gray_wool_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:gray_wool_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:gray_wool_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:gray_wool_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:gray_wool_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:gray_wool_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:gray_wool_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:gray_wool_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:gray_wool_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:gray_wool_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:gray_wool_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:gray_wool_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:gray_wool_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:gray_wool_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:gray_wool_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:gray_wool_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:gray_wool_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:gray_wool_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:gray_wool_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:gray_wool_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:gray_wool_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:gray_wool_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:gray_wool_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:gray_wool_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:gray_wool_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:gray_wool_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:gray_wool_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:gray_wool_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:gray_wool_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:gray_wool_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:gray_wool_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:gray_wool_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:gray_wool_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:gray_wool_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:gray_wool_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:gray_wool_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:gray_wool_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:gray_wool_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:gray_wool_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:gray_wool_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:gray_wool_vertical_corner[facing=north,layer=1,waterlogged=true]
conquest:gray_wool_vertical_corner[facing=north,layer=1,waterlogged=false]
conquest:gray_wool_vertical_corner[facing=north,layer=2,waterlogged=true]
conquest:gray_wool_vertical_corner[facing=north,layer=2,waterlogged=false]
conquest:gray_wool_vertical_corner[facing=north,layer=3,waterlogged=true]
conquest:gray_wool_vertical_corner[facing=north,layer=3,waterlogged=false]
conquest:gray_wool_vertical_corner[facing=north,layer=4,waterlogged=true]
conquest:gray_wool_vertical_corner[facing=north,layer=4,waterlogged=false]
conquest:gray_wool_vertical_corner[facing=south,layer=1,waterlogged=true]
conquest:gray_wool_vertical_corner[facing=south,layer=1,waterlogged=false]
conquest:gray_wool_vertical_corner[facing=south,layer=2,waterlogged=true]
conquest:gray_wool_vertical_corner[facing=south,layer=2,waterlogged=false]
conquest:gray_wool_vertical_corner[facing=south,layer=3,waterlogged=true]
conquest:gray_wool_vertical_corner[facing=south,layer=3,waterlogged=false]
conquest:gray_wool_vertical_corner[facing=south,layer=4,waterlogged=true]
conquest:gray_wool_vertical_corner[facing=south,layer=4,waterlogged=false]
conquest:gray_wool_vertical_corner[facing=west,layer=1,waterlogged=true]
conquest:gray_wool_vertical_corner[facing=west,layer=1,waterlogged=false]
conquest:gray_wool_vertical_corner[facing=west,layer=2,waterlogged=true]
conquest:gray_wool_vertical_corner[facing=west,layer=2,waterlogged=false]
conquest:gray_wool_vertical_corner[facing=west,layer=3,waterlogged=true]
conquest:gray_wool_vertical_corner[facing=west,layer=3,waterlogged=false]
conquest:gray_wool_vertical_corner[facing=west,layer=4,waterlogged=true]
conquest:gray_wool_vertical_corner[facing=west,layer=4,waterlogged=false]
conquest:gray_wool_vertical_corner[facing=east,layer=1,waterlogged=true]
conquest:gray_wool_vertical_corner[facing=east,layer=1,waterlogged=false]
conquest:gray_wool_vertical_corner[facing=east,layer=2,waterlogged=true]
conquest:gray_wool_vertical_corner[facing=east,layer=2,waterlogged=false]
conquest:gray_wool_vertical_corner[facing=east,layer=3,waterlogged=true]
conquest:gray_wool_vertical_corner[facing=east,layer=3,waterlogged=false]
conquest:gray_wool_vertical_corner[facing=east,layer=4,waterlogged=true]
conquest:gray_wool_vertical_corner[facing=east,layer=4,waterlogged=false]
conquest:gray_wool_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:gray_wool_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:gray_wool_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:gray_wool_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:gray_wool_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:gray_wool_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:gray_wool_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:gray_wool_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:gray_wool_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:gray_wool_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:gray_wool_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:gray_wool_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:gray_wool_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:gray_wool_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:gray_wool_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:gray_wool_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:gray_wool_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:gray_wool_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:gray_wool_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:gray_wool_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:gray_wool_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:gray_wool_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:gray_wool_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:gray_wool_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:gray_wool_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:gray_wool_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:gray_wool_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:gray_wool_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:gray_wool_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:gray_wool_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:gray_wool_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:gray_wool_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:gray_wool_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:gray_wool_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:gray_wool_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:gray_wool_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:gray_wool_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:gray_wool_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:gray_wool_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:gray_wool_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:gray_wool_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:gray_wool_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:gray_wool_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:gray_wool_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:gray_wool_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:gray_wool_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:gray_wool_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:gray_wool_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:gray_wool_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:gray_wool_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:gray_wool_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:gray_wool_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:gray_wool_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:gray_wool_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:gray_wool_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:gray_wool_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:gray_wool_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:gray_wool_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:gray_wool_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:gray_wool_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:gray_wool_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:gray_wool_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:gray_wool_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:gray_wool_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:gray_wool_vertical_quarter[facing=north,layer=1,waterlogged=true]
conquest:gray_wool_vertical_quarter[facing=north,layer=1,waterlogged=false]
conquest:gray_wool_vertical_quarter[facing=north,layer=2,waterlogged=true]
conquest:gray_wool_vertical_quarter[facing=north,layer=2,waterlogged=false]
conquest:gray_wool_vertical_quarter[facing=north,layer=3,waterlogged=true]
conquest:gray_wool_vertical_quarter[facing=north,layer=3,waterlogged=false]
conquest:gray_wool_vertical_quarter[facing=north,layer=4,waterlogged=true]
conquest:gray_wool_vertical_quarter[facing=north,layer=4,waterlogged=false]
conquest:gray_wool_vertical_quarter[facing=south,layer=1,waterlogged=true]
conquest:gray_wool_vertical_quarter[facing=south,layer=1,waterlogged=false]
conquest:gray_wool_vertical_quarter[facing=south,layer=2,waterlogged=true]
conquest:gray_wool_vertical_quarter[facing=south,layer=2,waterlogged=false]
conquest:gray_wool_vertical_quarter[facing=south,layer=3,waterlogged=true]
conquest:gray_wool_vertical_quarter[facing=south,layer=3,waterlogged=false]
conquest:gray_wool_vertical_quarter[facing=south,layer=4,waterlogged=true]
conquest:gray_wool_vertical_quarter[facing=south,layer=4,waterlogged=false]
conquest:gray_wool_vertical_quarter[facing=west,layer=1,waterlogged=true]
conquest:gray_wool_vertical_quarter[facing=west,layer=1,waterlogged=false]
conquest:gray_wool_vertical_quarter[facing=west,layer=2,waterlogged=true]
conquest:gray_wool_vertical_quarter[facing=west,layer=2,waterlogged=false]
conquest:gray_wool_vertical_quarter[facing=west,layer=3,waterlogged=true]
conquest:gray_wool_vertical_quarter[facing=west,layer=3,waterlogged=false]
conquest:gray_wool_vertical_quarter[facing=west,layer=4,waterlogged=true]
conquest:gray_wool_vertical_quarter[facing=west,layer=4,waterlogged=false]
conquest:gray_wool_vertical_quarter[facing=east,layer=1,waterlogged=true]
conquest:gray_wool_vertical_quarter[facing=east,layer=1,waterlogged=false]
conquest:gray_wool_vertical_quarter[facing=east,layer=2,waterlogged=true]
conquest:gray_wool_vertical_quarter[facing=east,layer=2,waterlogged=false]
conquest:gray_wool_vertical_quarter[facing=east,layer=3,waterlogged=true]
conquest:gray_wool_vertical_quarter[facing=east,layer=3,waterlogged=false]
conquest:gray_wool_vertical_quarter[facing=east,layer=4,waterlogged=true]
conquest:gray_wool_vertical_quarter[facing=east,layer=4,waterlogged=false]
conquest:gray_wool_vertical_slab[facing=north,layer=1,waterlogged=true]
conquest:gray_wool_vertical_slab[facing=north,layer=1,waterlogged=false]
conquest:gray_wool_vertical_slab[facing=north,layer=2,waterlogged=true]
conquest:gray_wool_vertical_slab[facing=north,layer=2,waterlogged=false]
conquest:gray_wool_vertical_slab[facing=north,layer=3,waterlogged=true]
conquest:gray_wool_vertical_slab[facing=north,layer=3,waterlogged=false]
conquest:gray_wool_vertical_slab[facing=north,layer=4,waterlogged=true]
conquest:gray_wool_vertical_slab[facing=north,layer=4,waterlogged=false]
conquest:gray_wool_vertical_slab[facing=south,layer=1,waterlogged=true]
conquest:gray_wool_vertical_slab[facing=south,layer=1,waterlogged=false]
conquest:gray_wool_vertical_slab[facing=south,layer=2,waterlogged=true]
conquest:gray_wool_vertical_slab[facing=south,layer=2,waterlogged=false]
conquest:gray_wool_vertical_slab[facing=south,layer=3,waterlogged=true]
conquest:gray_wool_vertical_slab[facing=south,layer=3,waterlogged=false]
conquest:gray_wool_vertical_slab[facing=south,layer=4,waterlogged=true]
conquest:gray_wool_vertical_slab[facing=south,layer=4,waterlogged=false]
conquest:gray_wool_vertical_slab[facing=west,layer=1,waterlogged=true]
conquest:gray_wool_vertical_slab[facing=west,layer=1,waterlogged=false]
conquest:gray_wool_vertical_slab[facing=west,layer=2,waterlogged=true]
conquest:gray_wool_vertical_slab[facing=west,layer=2,waterlogged=false]
conquest:gray_wool_vertical_slab[facing=west,layer=3,waterlogged=true]
conquest:gray_wool_vertical_slab[facing=west,layer=3,waterlogged=false]
conquest:gray_wool_vertical_slab[facing=west,layer=4,waterlogged=true]
conquest:gray_wool_vertical_slab[facing=west,layer=4,waterlogged=false]
conquest:gray_wool_vertical_slab[facing=east,layer=1,waterlogged=true]
conquest:gray_wool_vertical_slab[facing=east,layer=1,waterlogged=false]
conquest:gray_wool_vertical_slab[facing=east,layer=2,waterlogged=true]
conquest:gray_wool_vertical_slab[facing=east,layer=2,waterlogged=false]
conquest:gray_wool_vertical_slab[facing=east,layer=3,waterlogged=true]
conquest:gray_wool_vertical_slab[facing=east,layer=3,waterlogged=false]
conquest:gray_wool_vertical_slab[facing=east,layer=4,waterlogged=true]
conquest:gray_wool_vertical_slab[facing=east,layer=4,waterlogged=false]
conquest:graywacke
conquest:graywacke_cobble
conquest:graywacke_cobble_arrowslit[facing=north,waterlogged=true]
conquest:graywacke_cobble_arrowslit[facing=north,waterlogged=false]
conquest:graywacke_cobble_arrowslit[facing=south,waterlogged=true]
conquest:graywacke_cobble_arrowslit[facing=south,waterlogged=false]
conquest:graywacke_cobble_arrowslit[facing=west,waterlogged=true]
conquest:graywacke_cobble_arrowslit[facing=west,waterlogged=false]
conquest:graywacke_cobble_arrowslit[facing=east,waterlogged=true]
conquest:graywacke_cobble_arrowslit[facing=east,waterlogged=false]
conquest:graywacke_cobble_balustrade[axis=x,waterlogged=true]
conquest:graywacke_cobble_balustrade[axis=x,waterlogged=false]
conquest:graywacke_cobble_balustrade[axis=y,waterlogged=true]
conquest:graywacke_cobble_balustrade[axis=y,waterlogged=false]
conquest:graywacke_cobble_balustrade[axis=z,waterlogged=true]
conquest:graywacke_cobble_balustrade[axis=z,waterlogged=false]
conquest:graywacke_cobble_capital[facing=flat,type=top,waterlogged=true]
conquest:graywacke_cobble_capital[facing=flat,type=top,waterlogged=false]
conquest:graywacke_cobble_capital[facing=flat,type=bottom,waterlogged=true]
conquest:graywacke_cobble_capital[facing=flat,type=bottom,waterlogged=false]
conquest:graywacke_cobble_capital[facing=north,type=top,waterlogged=true]
conquest:graywacke_cobble_capital[facing=north,type=top,waterlogged=false]
conquest:graywacke_cobble_capital[facing=north,type=bottom,waterlogged=true]
conquest:graywacke_cobble_capital[facing=north,type=bottom,waterlogged=false]
conquest:graywacke_cobble_capital[facing=south,type=top,waterlogged=true]
conquest:graywacke_cobble_capital[facing=south,type=top,waterlogged=false]
conquest:graywacke_cobble_capital[facing=south,type=bottom,waterlogged=true]
conquest:graywacke_cobble_capital[facing=south,type=bottom,waterlogged=false]
conquest:graywacke_cobble_capital[facing=east,type=top,waterlogged=true]
conquest:graywacke_cobble_capital[facing=east,type=top,waterlogged=false]
conquest:graywacke_cobble_capital[facing=east,type=bottom,waterlogged=true]
conquest:graywacke_cobble_capital[facing=east,type=bottom,waterlogged=false]
conquest:graywacke_cobble_capital[facing=west,type=top,waterlogged=true]
conquest:graywacke_cobble_capital[facing=west,type=top,waterlogged=false]
conquest:graywacke_cobble_capital[facing=west,type=bottom,waterlogged=true]
conquest:graywacke_cobble_capital[facing=west,type=bottom,waterlogged=false]
conquest:graywacke_cobble_corner_slab[facing=north,type=top,waterlogged=true]
conquest:graywacke_cobble_corner_slab[facing=north,type=top,waterlogged=false]
conquest:graywacke_cobble_corner_slab[facing=north,type=bottom,waterlogged=true]
conquest:graywacke_cobble_corner_slab[facing=north,type=bottom,waterlogged=false]
conquest:graywacke_cobble_corner_slab[facing=south,type=top,waterlogged=true]
conquest:graywacke_cobble_corner_slab[facing=south,type=top,waterlogged=false]
conquest:graywacke_cobble_corner_slab[facing=south,type=bottom,waterlogged=true]
conquest:graywacke_cobble_corner_slab[facing=south,type=bottom,waterlogged=false]
conquest:graywacke_cobble_corner_slab[facing=west,type=top,waterlogged=true]
conquest:graywacke_cobble_corner_slab[facing=west,type=top,waterlogged=false]
conquest:graywacke_cobble_corner_slab[facing=west,type=bottom,waterlogged=true]
conquest:graywacke_cobble_corner_slab[facing=west,type=bottom,waterlogged=false]
conquest:graywacke_cobble_corner_slab[facing=east,type=top,waterlogged=true]
conquest:graywacke_cobble_corner_slab[facing=east,type=top,waterlogged=false]
conquest:graywacke_cobble_corner_slab[facing=east,type=bottom,waterlogged=true]
conquest:graywacke_cobble_corner_slab[facing=east,type=bottom,waterlogged=false]
conquest:graywacke_cobble_eighth_slab[facing=north,type=top,waterlogged=true]
conquest:graywacke_cobble_eighth_slab[facing=north,type=top,waterlogged=false]
conquest:graywacke_cobble_eighth_slab[facing=north,type=bottom,waterlogged=true]
conquest:graywacke_cobble_eighth_slab[facing=north,type=bottom,waterlogged=false]
conquest:graywacke_cobble_eighth_slab[facing=south,type=top,waterlogged=true]
conquest:graywacke_cobble_eighth_slab[facing=south,type=top,waterlogged=false]
conquest:graywacke_cobble_eighth_slab[facing=south,type=bottom,waterlogged=true]
conquest:graywacke_cobble_eighth_slab[facing=south,type=bottom,waterlogged=false]
conquest:graywacke_cobble_eighth_slab[facing=west,type=top,waterlogged=true]
conquest:graywacke_cobble_eighth_slab[facing=west,type=top,waterlogged=false]
conquest:graywacke_cobble_eighth_slab[facing=west,type=bottom,waterlogged=true]
conquest:graywacke_cobble_eighth_slab[facing=west,type=bottom,waterlogged=false]
conquest:graywacke_cobble_eighth_slab[facing=east,type=top,waterlogged=true]
conquest:graywacke_cobble_eighth_slab[facing=east,type=top,waterlogged=false]
conquest:graywacke_cobble_eighth_slab[facing=east,type=bottom,waterlogged=true]
conquest:graywacke_cobble_eighth_slab[facing=east,type=bottom,waterlogged=false]
conquest:graywacke_cobble_pillar[layer=1,waterlogged=true]
conquest:graywacke_cobble_pillar[layer=1,waterlogged=false]
conquest:graywacke_cobble_pillar[layer=2,waterlogged=true]
conquest:graywacke_cobble_pillar[layer=2,waterlogged=false]
conquest:graywacke_cobble_pillar[layer=3,waterlogged=true]
conquest:graywacke_cobble_pillar[layer=3,waterlogged=false]
conquest:graywacke_cobble_quarter_slab[facing=north,layer=1,type=top,waterlogged=true]
conquest:graywacke_cobble_quarter_slab[facing=north,layer=1,type=top,waterlogged=false]
conquest:graywacke_cobble_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=true]
conquest:graywacke_cobble_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=false]
conquest:graywacke_cobble_quarter_slab[facing=north,layer=2,type=top,waterlogged=true]
conquest:graywacke_cobble_quarter_slab[facing=north,layer=2,type=top,waterlogged=false]
conquest:graywacke_cobble_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=true]
conquest:graywacke_cobble_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=false]
conquest:graywacke_cobble_quarter_slab[facing=north,layer=3,type=top,waterlogged=true]
conquest:graywacke_cobble_quarter_slab[facing=north,layer=3,type=top,waterlogged=false]
conquest:graywacke_cobble_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=true]
conquest:graywacke_cobble_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=false]
conquest:graywacke_cobble_quarter_slab[facing=south,layer=1,type=top,waterlogged=true]
conquest:graywacke_cobble_quarter_slab[facing=south,layer=1,type=top,waterlogged=false]
conquest:graywacke_cobble_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=true]
conquest:graywacke_cobble_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=false]
conquest:graywacke_cobble_quarter_slab[facing=south,layer=2,type=top,waterlogged=true]
conquest:graywacke_cobble_quarter_slab[facing=south,layer=2,type=top,waterlogged=false]
conquest:graywacke_cobble_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=true]
conquest:graywacke_cobble_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=false]
conquest:graywacke_cobble_quarter_slab[facing=south,layer=3,type=top,waterlogged=true]
conquest:graywacke_cobble_quarter_slab[facing=south,layer=3,type=top,waterlogged=false]
conquest:graywacke_cobble_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=true]
conquest:graywacke_cobble_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=false]
conquest:graywacke_cobble_quarter_slab[facing=west,layer=1,type=top,waterlogged=true]
conquest:graywacke_cobble_quarter_slab[facing=west,layer=1,type=top,waterlogged=false]
conquest:graywacke_cobble_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=true]
conquest:graywacke_cobble_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=false]
conquest:graywacke_cobble_quarter_slab[facing=west,layer=2,type=top,waterlogged=true]
conquest:graywacke_cobble_quarter_slab[facing=west,layer=2,type=top,waterlogged=false]
conquest:graywacke_cobble_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=true]
conquest:graywacke_cobble_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=false]
conquest:graywacke_cobble_quarter_slab[facing=west,layer=3,type=top,waterlogged=true]
conquest:graywacke_cobble_quarter_slab[facing=west,layer=3,type=top,waterlogged=false]
conquest:graywacke_cobble_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=true]
conquest:graywacke_cobble_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=false]
conquest:graywacke_cobble_quarter_slab[facing=east,layer=1,type=top,waterlogged=true]
conquest:graywacke_cobble_quarter_slab[facing=east,layer=1,type=top,waterlogged=false]
conquest:graywacke_cobble_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=true]
conquest:graywacke_cobble_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=false]
conquest:graywacke_cobble_quarter_slab[facing=east,layer=2,type=top,waterlogged=true]
conquest:graywacke_cobble_quarter_slab[facing=east,layer=2,type=top,waterlogged=false]
conquest:graywacke_cobble_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=true]
conquest:graywacke_cobble_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=false]
conquest:graywacke_cobble_quarter_slab[facing=east,layer=3,type=top,waterlogged=true]
conquest:graywacke_cobble_quarter_slab[facing=east,layer=3,type=top,waterlogged=false]
conquest:graywacke_cobble_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=true]
conquest:graywacke_cobble_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=false]
conquest:graywacke_cobble_slab[layers=1,type=top,waterlogged=true]
conquest:graywacke_cobble_slab[layers=1,type=top,waterlogged=false]
conquest:graywacke_cobble_slab[layers=1,type=bottom,waterlogged=true]
conquest:graywacke_cobble_slab[layers=1,type=bottom,waterlogged=false]
conquest:graywacke_cobble_slab[layers=2,type=top,waterlogged=true]
conquest:graywacke_cobble_slab[layers=2,type=top,waterlogged=false]
conquest:graywacke_cobble_slab[layers=2,type=bottom,waterlogged=true]
conquest:graywacke_cobble_slab[layers=2,type=bottom,waterlogged=false]
conquest:graywacke_cobble_slab[layers=3,type=top,waterlogged=true]
conquest:graywacke_cobble_slab[layers=3,type=top,waterlogged=false]
conquest:graywacke_cobble_slab[layers=3,type=bottom,waterlogged=true]
conquest:graywacke_cobble_slab[layers=3,type=bottom,waterlogged=false]
conquest:graywacke_cobble_slab[layers=4,type=top,waterlogged=true]
conquest:graywacke_cobble_slab[layers=4,type=top,waterlogged=false]
conquest:graywacke_cobble_slab[layers=4,type=bottom,waterlogged=true]
conquest:graywacke_cobble_slab[layers=4,type=bottom,waterlogged=false]
conquest:graywacke_cobble_slab[layers=5,type=top,waterlogged=true]
conquest:graywacke_cobble_slab[layers=5,type=top,waterlogged=false]
conquest:graywacke_cobble_slab[layers=5,type=bottom,waterlogged=true]
conquest:graywacke_cobble_slab[layers=5,type=bottom,waterlogged=false]
conquest:graywacke_cobble_slab[layers=6,type=top,waterlogged=true]
conquest:graywacke_cobble_slab[layers=6,type=top,waterlogged=false]
conquest:graywacke_cobble_slab[layers=6,type=bottom,waterlogged=true]
conquest:graywacke_cobble_slab[layers=6,type=bottom,waterlogged=false]
conquest:graywacke_cobble_slab[layers=7,type=top,waterlogged=true]
conquest:graywacke_cobble_slab[layers=7,type=top,waterlogged=false]
conquest:graywacke_cobble_slab[layers=7,type=bottom,waterlogged=true]
conquest:graywacke_cobble_slab[layers=7,type=bottom,waterlogged=false]
conquest:graywacke_cobble_slab[layers=8,type=top,waterlogged=true]
conquest:graywacke_cobble_slab[layers=8,type=top,waterlogged=false]
conquest:graywacke_cobble_slab[layers=8,type=bottom,waterlogged=true]
conquest:graywacke_cobble_slab[layers=8,type=bottom,waterlogged=false]
conquest:graywacke_cobble_small_arch[direction=northsouth,waterlogged=true]
conquest:graywacke_cobble_small_arch[direction=northsouth,waterlogged=false]
conquest:graywacke_cobble_small_arch[direction=eastwest,waterlogged=true]
conquest:graywacke_cobble_small_arch[direction=eastwest,waterlogged=false]
conquest:graywacke_cobble_small_arch_half[facing=north,waterlogged=true]
conquest:graywacke_cobble_small_arch_half[facing=north,waterlogged=false]
conquest:graywacke_cobble_small_arch_half[facing=south,waterlogged=true]
conquest:graywacke_cobble_small_arch_half[facing=south,waterlogged=false]
conquest:graywacke_cobble_small_arch_half[facing=west,waterlogged=true]
conquest:graywacke_cobble_small_arch_half[facing=west,waterlogged=false]
conquest:graywacke_cobble_small_arch_half[facing=east,waterlogged=true]
conquest:graywacke_cobble_small_arch_half[facing=east,waterlogged=false]
conquest:graywacke_cobble_small_window[down=true,up=true,waterlogged=true]
conquest:graywacke_cobble_small_window[down=true,up=true,waterlogged=false]
conquest:graywacke_cobble_small_window[down=true,up=false,waterlogged=true]
conquest:graywacke_cobble_small_window[down=true,up=false,waterlogged=false]
conquest:graywacke_cobble_small_window[down=false,up=true,waterlogged=true]
conquest:graywacke_cobble_small_window[down=false,up=true,waterlogged=false]
conquest:graywacke_cobble_small_window[down=false,up=false,waterlogged=true]
conquest:graywacke_cobble_small_window[down=false,up=false,waterlogged=false]
conquest:graywacke_cobble_small_window_half[down=true,facing=north,up=true,waterlogged=true]
conquest:graywacke_cobble_small_window_half[down=true,facing=north,up=true,waterlogged=false]
conquest:graywacke_cobble_small_window_half[down=true,facing=north,up=false,waterlogged=true]
conquest:graywacke_cobble_small_window_half[down=true,facing=north,up=false,waterlogged=false]
conquest:graywacke_cobble_small_window_half[down=true,facing=south,up=true,waterlogged=true]
conquest:graywacke_cobble_small_window_half[down=true,facing=south,up=true,waterlogged=false]
conquest:graywacke_cobble_small_window_half[down=true,facing=south,up=false,waterlogged=true]
conquest:graywacke_cobble_small_window_half[down=true,facing=south,up=false,waterlogged=false]
conquest:graywacke_cobble_small_window_half[down=true,facing=west,up=true,waterlogged=true]
conquest:graywacke_cobble_small_window_half[down=true,facing=west,up=true,waterlogged=false]
conquest:graywacke_cobble_small_window_half[down=true,facing=west,up=false,waterlogged=true]
conquest:graywacke_cobble_small_window_half[down=true,facing=west,up=false,waterlogged=false]
conquest:graywacke_cobble_small_window_half[down=true,facing=east,up=true,waterlogged=true]
conquest:graywacke_cobble_small_window_half[down=true,facing=east,up=true,waterlogged=false]
conquest:graywacke_cobble_small_window_half[down=true,facing=east,up=false,waterlogged=true]
conquest:graywacke_cobble_small_window_half[down=true,facing=east,up=false,waterlogged=false]
conquest:graywacke_cobble_small_window_half[down=false,facing=north,up=true,waterlogged=true]
conquest:graywacke_cobble_small_window_half[down=false,facing=north,up=true,waterlogged=false]
conquest:graywacke_cobble_small_window_half[down=false,facing=north,up=false,waterlogged=true]
conquest:graywacke_cobble_small_window_half[down=false,facing=north,up=false,waterlogged=false]
conquest:graywacke_cobble_small_window_half[down=false,facing=south,up=true,waterlogged=true]
conquest:graywacke_cobble_small_window_half[down=false,facing=south,up=true,waterlogged=false]
conquest:graywacke_cobble_small_window_half[down=false,facing=south,up=false,waterlogged=true]
conquest:graywacke_cobble_small_window_half[down=false,facing=south,up=false,waterlogged=false]
conquest:graywacke_cobble_small_window_half[down=false,facing=west,up=true,waterlogged=true]
conquest:graywacke_cobble_small_window_half[down=false,facing=west,up=true,waterlogged=false]
conquest:graywacke_cobble_small_window_half[down=false,facing=west,up=false,waterlogged=true]
conquest:graywacke_cobble_small_window_half[down=false,facing=west,up=false,waterlogged=false]
conquest:graywacke_cobble_small_window_half[down=false,facing=east,up=true,waterlogged=true]
conquest:graywacke_cobble_small_window_half[down=false,facing=east,up=true,waterlogged=false]
conquest:graywacke_cobble_small_window_half[down=false,facing=east,up=false,waterlogged=true]
conquest:graywacke_cobble_small_window_half[down=false,facing=east,up=false,waterlogged=false]
conquest:graywacke_cobble_sphere[type=egg,waterlogged=true]
conquest:graywacke_cobble_sphere[type=egg,waterlogged=false]
conquest:graywacke_cobble_sphere[type=small,waterlogged=true]
conquest:graywacke_cobble_sphere[type=small,waterlogged=false]
conquest:graywacke_cobble_sphere[type=large,waterlogged=true]
conquest:graywacke_cobble_sphere[type=large,waterlogged=false]
conquest:graywacke_cobble_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:graywacke_cobble_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:graywacke_cobble_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:graywacke_cobble_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:graywacke_cobble_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:graywacke_cobble_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:graywacke_cobble_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:graywacke_cobble_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:graywacke_cobble_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:graywacke_cobble_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:graywacke_cobble_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:graywacke_cobble_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:graywacke_cobble_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:graywacke_cobble_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:graywacke_cobble_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:graywacke_cobble_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:graywacke_cobble_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:graywacke_cobble_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:graywacke_cobble_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:graywacke_cobble_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:graywacke_cobble_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:graywacke_cobble_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:graywacke_cobble_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:graywacke_cobble_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:graywacke_cobble_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:graywacke_cobble_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:graywacke_cobble_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:graywacke_cobble_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:graywacke_cobble_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:graywacke_cobble_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:graywacke_cobble_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:graywacke_cobble_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:graywacke_cobble_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:graywacke_cobble_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:graywacke_cobble_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:graywacke_cobble_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:graywacke_cobble_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:graywacke_cobble_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:graywacke_cobble_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:graywacke_cobble_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:graywacke_cobble_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:graywacke_cobble_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:graywacke_cobble_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:graywacke_cobble_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:graywacke_cobble_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:graywacke_cobble_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:graywacke_cobble_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:graywacke_cobble_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:graywacke_cobble_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:graywacke_cobble_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:graywacke_cobble_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:graywacke_cobble_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:graywacke_cobble_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:graywacke_cobble_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:graywacke_cobble_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:graywacke_cobble_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:graywacke_cobble_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:graywacke_cobble_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:graywacke_cobble_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:graywacke_cobble_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:graywacke_cobble_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:graywacke_cobble_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:graywacke_cobble_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:graywacke_cobble_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:graywacke_cobble_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:graywacke_cobble_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:graywacke_cobble_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:graywacke_cobble_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:graywacke_cobble_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:graywacke_cobble_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:graywacke_cobble_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:graywacke_cobble_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:graywacke_cobble_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:graywacke_cobble_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:graywacke_cobble_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:graywacke_cobble_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:graywacke_cobble_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:graywacke_cobble_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:graywacke_cobble_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:graywacke_cobble_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:graywacke_cobble_two_meter_arch[facing=north,type=top]
conquest:graywacke_cobble_two_meter_arch[facing=north,type=bottom]
conquest:graywacke_cobble_two_meter_arch[facing=south,type=top]
conquest:graywacke_cobble_two_meter_arch[facing=south,type=bottom]
conquest:graywacke_cobble_two_meter_arch[facing=west,type=top]
conquest:graywacke_cobble_two_meter_arch[facing=west,type=bottom]
conquest:graywacke_cobble_two_meter_arch[facing=east,type=top]
conquest:graywacke_cobble_two_meter_arch[facing=east,type=bottom]
conquest:graywacke_cobble_two_meter_arch_half[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:graywacke_cobble_two_meter_arch_half[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:graywacke_cobble_two_meter_arch_half[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:graywacke_cobble_two_meter_arch_half[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:graywacke_cobble_two_meter_arch_half[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:graywacke_cobble_two_meter_arch_half[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:graywacke_cobble_two_meter_arch_half[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:graywacke_cobble_two_meter_arch_half[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:graywacke_cobble_two_meter_arch_half[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:graywacke_cobble_two_meter_arch_half[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:graywacke_cobble_two_meter_arch_half[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:graywacke_cobble_two_meter_arch_half[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:graywacke_cobble_two_meter_arch_half[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:graywacke_cobble_two_meter_arch_half[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:graywacke_cobble_two_meter_arch_half[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:graywacke_cobble_two_meter_arch_half[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:graywacke_cobble_two_meter_arch_half[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:graywacke_cobble_two_meter_arch_half[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:graywacke_cobble_two_meter_arch_half[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:graywacke_cobble_two_meter_arch_half[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:graywacke_cobble_two_meter_arch_half[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:graywacke_cobble_two_meter_arch_half[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:graywacke_cobble_two_meter_arch_half[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:graywacke_cobble_two_meter_arch_half[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:graywacke_cobble_two_meter_arch_half[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:graywacke_cobble_two_meter_arch_half[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:graywacke_cobble_two_meter_arch_half[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:graywacke_cobble_two_meter_arch_half[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:graywacke_cobble_two_meter_arch_half[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:graywacke_cobble_two_meter_arch_half[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:graywacke_cobble_two_meter_arch_half[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:graywacke_cobble_two_meter_arch_half[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:graywacke_cobble_two_meter_arch_half[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:graywacke_cobble_two_meter_arch_half[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:graywacke_cobble_two_meter_arch_half[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:graywacke_cobble_two_meter_arch_half[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:graywacke_cobble_two_meter_arch_half[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:graywacke_cobble_two_meter_arch_half[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:graywacke_cobble_two_meter_arch_half[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:graywacke_cobble_two_meter_arch_half[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:graywacke_cobble_two_meter_arch_half[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:graywacke_cobble_two_meter_arch_half[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:graywacke_cobble_two_meter_arch_half[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:graywacke_cobble_two_meter_arch_half[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:graywacke_cobble_two_meter_arch_half[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:graywacke_cobble_two_meter_arch_half[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:graywacke_cobble_two_meter_arch_half[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:graywacke_cobble_two_meter_arch_half[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:graywacke_cobble_two_meter_arch_half[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:graywacke_cobble_two_meter_arch_half[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:graywacke_cobble_two_meter_arch_half[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:graywacke_cobble_two_meter_arch_half[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:graywacke_cobble_two_meter_arch_half[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:graywacke_cobble_two_meter_arch_half[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:graywacke_cobble_two_meter_arch_half[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:graywacke_cobble_two_meter_arch_half[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:graywacke_cobble_two_meter_arch_half[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:graywacke_cobble_two_meter_arch_half[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:graywacke_cobble_two_meter_arch_half[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:graywacke_cobble_two_meter_arch_half[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:graywacke_cobble_two_meter_arch_half[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:graywacke_cobble_two_meter_arch_half[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:graywacke_cobble_two_meter_arch_half[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:graywacke_cobble_two_meter_arch_half[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:graywacke_cobble_vertical_corner[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:graywacke_cobble_vertical_corner[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:graywacke_cobble_vertical_corner[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:graywacke_cobble_vertical_corner[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:graywacke_cobble_vertical_corner[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:graywacke_cobble_vertical_corner[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:graywacke_cobble_vertical_corner[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:graywacke_cobble_vertical_corner[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:graywacke_cobble_vertical_corner[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:graywacke_cobble_vertical_corner[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:graywacke_cobble_vertical_corner[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:graywacke_cobble_vertical_corner[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:graywacke_cobble_vertical_corner[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:graywacke_cobble_vertical_corner[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:graywacke_cobble_vertical_corner[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:graywacke_cobble_vertical_corner[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:graywacke_cobble_vertical_corner[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:graywacke_cobble_vertical_corner[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:graywacke_cobble_vertical_corner[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:graywacke_cobble_vertical_corner[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:graywacke_cobble_vertical_corner[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:graywacke_cobble_vertical_corner[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:graywacke_cobble_vertical_corner[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:graywacke_cobble_vertical_corner[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:graywacke_cobble_vertical_corner[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:graywacke_cobble_vertical_corner[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:graywacke_cobble_vertical_corner[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:graywacke_cobble_vertical_corner[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:graywacke_cobble_vertical_corner[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:graywacke_cobble_vertical_corner[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:graywacke_cobble_vertical_corner[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:graywacke_cobble_vertical_corner[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:graywacke_cobble_vertical_corner[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:graywacke_cobble_vertical_corner[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:graywacke_cobble_vertical_corner[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:graywacke_cobble_vertical_corner[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:graywacke_cobble_vertical_corner[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:graywacke_cobble_vertical_corner[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:graywacke_cobble_vertical_corner[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:graywacke_cobble_vertical_corner[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:graywacke_cobble_vertical_corner[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:graywacke_cobble_vertical_corner[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:graywacke_cobble_vertical_corner[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:graywacke_cobble_vertical_corner[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:graywacke_cobble_vertical_corner[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:graywacke_cobble_vertical_corner[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:graywacke_cobble_vertical_corner[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:graywacke_cobble_vertical_corner[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:graywacke_cobble_vertical_corner[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:graywacke_cobble_vertical_corner[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:graywacke_cobble_vertical_corner[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:graywacke_cobble_vertical_corner[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:graywacke_cobble_vertical_corner[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:graywacke_cobble_vertical_corner[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:graywacke_cobble_vertical_corner[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:graywacke_cobble_vertical_corner[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:graywacke_cobble_vertical_corner[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:graywacke_cobble_vertical_corner[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:graywacke_cobble_vertical_corner[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:graywacke_cobble_vertical_corner[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:graywacke_cobble_vertical_corner[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:graywacke_cobble_vertical_corner[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:graywacke_cobble_vertical_corner[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:graywacke_cobble_vertical_corner[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:graywacke_cobble_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:graywacke_cobble_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:graywacke_cobble_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:graywacke_cobble_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:graywacke_cobble_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:graywacke_cobble_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:graywacke_cobble_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:graywacke_cobble_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:graywacke_cobble_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:graywacke_cobble_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:graywacke_cobble_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:graywacke_cobble_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:graywacke_cobble_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:graywacke_cobble_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:graywacke_cobble_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:graywacke_cobble_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:graywacke_cobble_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:graywacke_cobble_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:graywacke_cobble_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:graywacke_cobble_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:graywacke_cobble_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:graywacke_cobble_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:graywacke_cobble_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:graywacke_cobble_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:graywacke_cobble_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:graywacke_cobble_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:graywacke_cobble_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:graywacke_cobble_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:graywacke_cobble_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:graywacke_cobble_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:graywacke_cobble_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:graywacke_cobble_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:graywacke_cobble_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:graywacke_cobble_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:graywacke_cobble_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:graywacke_cobble_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:graywacke_cobble_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:graywacke_cobble_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:graywacke_cobble_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:graywacke_cobble_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:graywacke_cobble_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:graywacke_cobble_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:graywacke_cobble_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:graywacke_cobble_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:graywacke_cobble_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:graywacke_cobble_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:graywacke_cobble_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:graywacke_cobble_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:graywacke_cobble_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:graywacke_cobble_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:graywacke_cobble_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:graywacke_cobble_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:graywacke_cobble_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:graywacke_cobble_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:graywacke_cobble_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:graywacke_cobble_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:graywacke_cobble_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:graywacke_cobble_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:graywacke_cobble_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:graywacke_cobble_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:graywacke_cobble_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:graywacke_cobble_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:graywacke_cobble_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:graywacke_cobble_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:graywacke_cobble_vertical_quarter[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:graywacke_cobble_vertical_quarter[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:graywacke_cobble_vertical_quarter[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:graywacke_cobble_vertical_quarter[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:graywacke_cobble_vertical_quarter[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:graywacke_cobble_vertical_quarter[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:graywacke_cobble_vertical_quarter[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:graywacke_cobble_vertical_quarter[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:graywacke_cobble_vertical_quarter[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:graywacke_cobble_vertical_quarter[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:graywacke_cobble_vertical_quarter[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:graywacke_cobble_vertical_quarter[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:graywacke_cobble_vertical_quarter[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:graywacke_cobble_vertical_quarter[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:graywacke_cobble_vertical_quarter[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:graywacke_cobble_vertical_quarter[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:graywacke_cobble_vertical_quarter[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:graywacke_cobble_vertical_quarter[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:graywacke_cobble_vertical_quarter[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:graywacke_cobble_vertical_quarter[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:graywacke_cobble_vertical_quarter[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:graywacke_cobble_vertical_quarter[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:graywacke_cobble_vertical_quarter[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:graywacke_cobble_vertical_quarter[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:graywacke_cobble_vertical_quarter[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:graywacke_cobble_vertical_quarter[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:graywacke_cobble_vertical_quarter[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:graywacke_cobble_vertical_quarter[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:graywacke_cobble_vertical_quarter[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:graywacke_cobble_vertical_quarter[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:graywacke_cobble_vertical_quarter[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:graywacke_cobble_vertical_quarter[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:graywacke_cobble_vertical_quarter[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:graywacke_cobble_vertical_quarter[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:graywacke_cobble_vertical_quarter[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:graywacke_cobble_vertical_quarter[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:graywacke_cobble_vertical_quarter[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:graywacke_cobble_vertical_quarter[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:graywacke_cobble_vertical_quarter[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:graywacke_cobble_vertical_quarter[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:graywacke_cobble_vertical_quarter[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:graywacke_cobble_vertical_quarter[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:graywacke_cobble_vertical_quarter[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:graywacke_cobble_vertical_quarter[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:graywacke_cobble_vertical_quarter[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:graywacke_cobble_vertical_quarter[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:graywacke_cobble_vertical_quarter[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:graywacke_cobble_vertical_quarter[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:graywacke_cobble_vertical_quarter[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:graywacke_cobble_vertical_quarter[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:graywacke_cobble_vertical_quarter[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:graywacke_cobble_vertical_quarter[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:graywacke_cobble_vertical_quarter[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:graywacke_cobble_vertical_quarter[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:graywacke_cobble_vertical_quarter[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:graywacke_cobble_vertical_quarter[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:graywacke_cobble_vertical_quarter[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:graywacke_cobble_vertical_quarter[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:graywacke_cobble_vertical_quarter[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:graywacke_cobble_vertical_quarter[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:graywacke_cobble_vertical_quarter[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:graywacke_cobble_vertical_quarter[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:graywacke_cobble_vertical_quarter[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:graywacke_cobble_vertical_quarter[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:graywacke_cobble_vertical_slab[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:graywacke_cobble_vertical_slab[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:graywacke_cobble_vertical_slab[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:graywacke_cobble_vertical_slab[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:graywacke_cobble_vertical_slab[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:graywacke_cobble_vertical_slab[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:graywacke_cobble_vertical_slab[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:graywacke_cobble_vertical_slab[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:graywacke_cobble_vertical_slab[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:graywacke_cobble_vertical_slab[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:graywacke_cobble_vertical_slab[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:graywacke_cobble_vertical_slab[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:graywacke_cobble_vertical_slab[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:graywacke_cobble_vertical_slab[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:graywacke_cobble_vertical_slab[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:graywacke_cobble_vertical_slab[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:graywacke_cobble_vertical_slab[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:graywacke_cobble_vertical_slab[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:graywacke_cobble_vertical_slab[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:graywacke_cobble_vertical_slab[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:graywacke_cobble_vertical_slab[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:graywacke_cobble_vertical_slab[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:graywacke_cobble_vertical_slab[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:graywacke_cobble_vertical_slab[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:graywacke_cobble_vertical_slab[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:graywacke_cobble_vertical_slab[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:graywacke_cobble_vertical_slab[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:graywacke_cobble_vertical_slab[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:graywacke_cobble_vertical_slab[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:graywacke_cobble_vertical_slab[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:graywacke_cobble_vertical_slab[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:graywacke_cobble_vertical_slab[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:graywacke_cobble_vertical_slab[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:graywacke_cobble_vertical_slab[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:graywacke_cobble_vertical_slab[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:graywacke_cobble_vertical_slab[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:graywacke_cobble_vertical_slab[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:graywacke_cobble_vertical_slab[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:graywacke_cobble_vertical_slab[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:graywacke_cobble_vertical_slab[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:graywacke_cobble_vertical_slab[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:graywacke_cobble_vertical_slab[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:graywacke_cobble_vertical_slab[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:graywacke_cobble_vertical_slab[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:graywacke_cobble_vertical_slab[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:graywacke_cobble_vertical_slab[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:graywacke_cobble_vertical_slab[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:graywacke_cobble_vertical_slab[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:graywacke_cobble_vertical_slab[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:graywacke_cobble_vertical_slab[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:graywacke_cobble_vertical_slab[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:graywacke_cobble_vertical_slab[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:graywacke_cobble_vertical_slab[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:graywacke_cobble_vertical_slab[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:graywacke_cobble_vertical_slab[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:graywacke_cobble_vertical_slab[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:graywacke_cobble_vertical_slab[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:graywacke_cobble_vertical_slab[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:graywacke_cobble_vertical_slab[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:graywacke_cobble_vertical_slab[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:graywacke_cobble_vertical_slab[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:graywacke_cobble_vertical_slab[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:graywacke_cobble_vertical_slab[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:graywacke_cobble_vertical_slab[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:graywacke_cobble_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:graywacke_cobble_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:graywacke_cobble_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:graywacke_cobble_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:graywacke_cobble_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:graywacke_cobble_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:graywacke_cobble_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:graywacke_cobble_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:graywacke_cobble_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:graywacke_cobble_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:graywacke_cobble_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:graywacke_cobble_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:graywacke_cobble_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:graywacke_cobble_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:graywacke_cobble_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:graywacke_cobble_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:graywacke_cobble_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:graywacke_cobble_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:graywacke_cobble_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:graywacke_cobble_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:graywacke_cobble_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:graywacke_cobble_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:graywacke_cobble_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:graywacke_cobble_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:graywacke_cobble_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:graywacke_cobble_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:graywacke_cobble_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:graywacke_cobble_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:graywacke_cobble_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:graywacke_cobble_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:graywacke_cobble_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:graywacke_cobble_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:graywacke_cobble_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:graywacke_cobble_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:graywacke_cobble_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:graywacke_cobble_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:graywacke_cobble_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:graywacke_cobble_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:graywacke_cobble_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:graywacke_cobble_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:graywacke_cobble_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:graywacke_cobble_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:graywacke_cobble_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:graywacke_cobble_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:graywacke_cobble_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:graywacke_cobble_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:graywacke_cobble_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:graywacke_cobble_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:graywacke_cobble_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:graywacke_cobble_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:graywacke_cobble_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:graywacke_cobble_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:graywacke_cobble_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:graywacke_cobble_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:graywacke_cobble_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:graywacke_cobble_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:graywacke_cobble_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:graywacke_cobble_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:graywacke_cobble_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:graywacke_cobble_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:graywacke_cobble_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:graywacke_cobble_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:graywacke_cobble_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:graywacke_cobble_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:graywacke_cobble_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:graywacke_cobble_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:graywacke_cobble_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:graywacke_cobble_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:graywacke_cobble_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:graywacke_cobble_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:graywacke_cobble_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:graywacke_cobble_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:graywacke_cobble_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:graywacke_cobble_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:graywacke_cobble_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:graywacke_cobble_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:graywacke_cobble_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:graywacke_cobble_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:graywacke_cobble_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:graywacke_cobble_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:graywacke_cobble_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:graywacke_cobble_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:graywacke_cobble_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:graywacke_cobble_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:graywacke_cobble_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:graywacke_cobble_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:graywacke_cobble_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:graywacke_cobble_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:graywacke_cobble_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:graywacke_cobble_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:graywacke_cobble_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:graywacke_cobble_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:graywacke_cobble_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:graywacke_cobble_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:graywacke_cobble_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:graywacke_cobble_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:graywacke_cobble_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:graywacke_cobble_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:graywacke_cobble_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:graywacke_cobble_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:graywacke_cobble_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:graywacke_cobble_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:graywacke_cobble_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:graywacke_cobble_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:graywacke_cobble_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:graywacke_cobble_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:graywacke_cobble_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:graywacke_cobble_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:graywacke_cobble_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:graywacke_cobble_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:graywacke_cobble_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:graywacke_cobble_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:graywacke_cobble_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:graywacke_cobble_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:graywacke_cobble_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:graywacke_cobble_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:graywacke_cobble_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:graywacke_cobble_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:graywacke_cobble_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:graywacke_cobble_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:graywacke_cobble_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:graywacke_cobble_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:graywacke_cobble_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:graywacke_cobble_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:graywacke_cobble_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:graywacke_cobble_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:graywacke_cobble_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:graywacke_cobble_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:graywacke_cobble_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:graywacke_cobble_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:graywacke_cobble_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:graywacke_cobble_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:graywacke_cobble_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:graywacke_cobble_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:graywacke_cobble_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:graywacke_cobble_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:graywacke_cobble_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:graywacke_cobble_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:graywacke_cobble_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:graywacke_cobble_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:graywacke_cobble_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:graywacke_cobble_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:graywacke_cobble_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:graywacke_cobble_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:graywacke_cobble_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:graywacke_cobble_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:graywacke_cobble_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:graywacke_cobble_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:graywacke_cobble_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:graywacke_cobble_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:graywacke_cobble_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:graywacke_cobble_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:graywacke_cobble_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:graywacke_cobble_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:graywacke_cobble_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:graywacke_cobble_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:graywacke_cobble_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:graywacke_cobble_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:graywacke_cobble_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:graywacke_cobble_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:graywacke_cobble_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:graywacke_cobble_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:graywacke_cobble_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:graywacke_cobble_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:graywacke_cobble_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:graywacke_cobble_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:graywacke_cobble_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:graywacke_cobble_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:graywacke_cobble_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:graywacke_cobble_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:graywacke_cobble_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:graywacke_cobble_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:graywacke_cobble_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:graywacke_cobble_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:graywacke_cobble_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:graywacke_cobble_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:graywacke_cobble_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:graywacke_cobble_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:graywacke_cobble_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:graywacke_cobble_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:graywacke_cobble_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:graywacke_cobble_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:graywacke_cobble_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:graywacke_cobble_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:graywacke_cobble_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:graywacke_cobble_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:graywacke_cobble_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:graywacke_cobble_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:graywacke_cobble_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:graywacke_cobble_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:graywacke_cobble_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:graywacke_cobble_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:graywacke_cobble_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:graywacke_cobble_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:graywacke_cobble_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:graywacke_cobble_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:graywacke_cobble_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:graywacke_cobble_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:graywacke_cobble_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:graywacke_cobble_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:graywacke_cobble_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:graywacke_cobble_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:graywacke_cobble_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:graywacke_cobble_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:graywacke_cobble_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:graywacke_cobble_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:graywacke_cobble_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:graywacke_cobble_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:graywacke_cobble_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:graywacke_cobble_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:graywacke_cobble_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:graywacke_cobble_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:graywacke_cobble_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:graywacke_cobble_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:graywacke_cobble_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:graywacke_cobble_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:graywacke_cobble_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:graywacke_cobble_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:graywacke_cobble_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:graywacke_cobble_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:graywacke_cobble_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:graywacke_cobble_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:graywacke_cobble_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:graywacke_cobble_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:graywacke_cobble_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:graywacke_cobble_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:graywacke_cobble_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:graywacke_cobble_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:graywacke_cobble_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:graywacke_cobble_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:graywacke_cobble_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:graywacke_cobble_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:graywacke_cobble_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:graywacke_cobble_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:graywacke_cobble_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:graywacke_cobble_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:graywacke_cobble_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:graywacke_cobble_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:graywacke_cobble_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:graywacke_cobble_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:graywacke_cobble_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:graywacke_cobble_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:graywacke_cobble_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:graywacke_cobble_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:graywacke_cobble_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:graywacke_cobble_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:graywacke_cobble_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:graywacke_cobble_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:graywacke_cobble_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:graywacke_cobble_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:graywacke_cobble_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:graywacke_cobble_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:graywacke_cobble_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:graywacke_cobble_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:graywacke_cobble_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:graywacke_cobble_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:graywacke_cobble_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:graywacke_cobble_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:graywacke_cobble_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:graywacke_cobble_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:graywacke_cobble_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:graywacke_cobble_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:graywacke_cobble_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:graywacke_cobble_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:graywacke_cobble_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:graywacke_cobble_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:graywacke_cobble_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:graywacke_cobble_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:graywacke_cobble_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:graywacke_cobble_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:graywacke_cobble_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:graywacke_cobble_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:graywacke_cobble_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:graywacke_cobble_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:graywacke_cobble_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:graywacke_cobble_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:graywacke_cobble_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:graywacke_cobble_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:graywacke_cobble_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:graywacke_cobble_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:graywacke_cobble_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:graywacke_cobble_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:graywacke_cobble_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:graywacke_cobble_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:graywacke_cobble_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:graywacke_cobble_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:graywacke_cobble_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:graywacke_cobble_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:graywacke_cobble_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:graywacke_cobble_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:graywacke_cobble_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:graywacke_cobble_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:graywacke_cobble_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:graywacke_cobble_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:graywacke_cobble_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:graywacke_cobble_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:graywacke_cobble_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:graywacke_cobble_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:graywacke_cobble_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:graywacke_cobble_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:graywacke_cobble_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:graywacke_cobble_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:graywacke_cobble_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:graywacke_cobble_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:graywacke_cobble_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:graywacke_cobble_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:graywacke_cobble_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:graywacke_cobble_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:graywacke_cobble_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:graywacke_cobble_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:graywacke_cobble_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:graywacke_cobble_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:graywacke_cobble_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:graywacke_cobble_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:graywacke_cobble_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:graywacke_cobble_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:graywacke_cobble_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:graywacke_cobble_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:graywacke_cobble_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:graywacke_cobble_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:graywacke_cobble_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:graywacke_cobble_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:graywacke_cobble_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:graywacke_cobble_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:graywacke_corner_slab[facing=north,type=top,waterlogged=true]
conquest:graywacke_corner_slab[facing=north,type=top,waterlogged=false]
conquest:graywacke_corner_slab[facing=north,type=bottom,waterlogged=true]
conquest:graywacke_corner_slab[facing=north,type=bottom,waterlogged=false]
conquest:graywacke_corner_slab[facing=south,type=top,waterlogged=true]
conquest:graywacke_corner_slab[facing=south,type=top,waterlogged=false]
conquest:graywacke_corner_slab[facing=south,type=bottom,waterlogged=true]
conquest:graywacke_corner_slab[facing=south,type=bottom,waterlogged=false]
conquest:graywacke_corner_slab[facing=west,type=top,waterlogged=true]
conquest:graywacke_corner_slab[facing=west,type=top,waterlogged=false]
conquest:graywacke_corner_slab[facing=west,type=bottom,waterlogged=true]
conquest:graywacke_corner_slab[facing=west,type=bottom,waterlogged=false]
conquest:graywacke_corner_slab[facing=east,type=top,waterlogged=true]
conquest:graywacke_corner_slab[facing=east,type=top,waterlogged=false]
conquest:graywacke_corner_slab[facing=east,type=bottom,waterlogged=true]
conquest:graywacke_corner_slab[facing=east,type=bottom,waterlogged=false]
conquest:graywacke_eighth_slab[facing=north,type=top,waterlogged=true]
conquest:graywacke_eighth_slab[facing=north,type=top,waterlogged=false]
conquest:graywacke_eighth_slab[facing=north,type=bottom,waterlogged=true]
conquest:graywacke_eighth_slab[facing=north,type=bottom,waterlogged=false]
conquest:graywacke_eighth_slab[facing=south,type=top,waterlogged=true]
conquest:graywacke_eighth_slab[facing=south,type=top,waterlogged=false]
conquest:graywacke_eighth_slab[facing=south,type=bottom,waterlogged=true]
conquest:graywacke_eighth_slab[facing=south,type=bottom,waterlogged=false]
conquest:graywacke_eighth_slab[facing=west,type=top,waterlogged=true]
conquest:graywacke_eighth_slab[facing=west,type=top,waterlogged=false]
conquest:graywacke_eighth_slab[facing=west,type=bottom,waterlogged=true]
conquest:graywacke_eighth_slab[facing=west,type=bottom,waterlogged=false]
conquest:graywacke_eighth_slab[facing=east,type=top,waterlogged=true]
conquest:graywacke_eighth_slab[facing=east,type=top,waterlogged=false]
conquest:graywacke_eighth_slab[facing=east,type=bottom,waterlogged=true]
conquest:graywacke_eighth_slab[facing=east,type=bottom,waterlogged=false]
conquest:graywacke_facade_gothic_arch[facing=north,shape=one,type=top]
conquest:graywacke_facade_gothic_arch[facing=north,shape=one,type=bottom]
conquest:graywacke_facade_gothic_arch[facing=north,shape=two_l,type=top]
conquest:graywacke_facade_gothic_arch[facing=north,shape=two_l,type=bottom]
conquest:graywacke_facade_gothic_arch[facing=north,shape=two_r,type=top]
conquest:graywacke_facade_gothic_arch[facing=north,shape=two_r,type=bottom]
conquest:graywacke_facade_gothic_arch[facing=north,shape=three_l,type=top]
conquest:graywacke_facade_gothic_arch[facing=north,shape=three_l,type=bottom]
conquest:graywacke_facade_gothic_arch[facing=north,shape=three_r,type=top]
conquest:graywacke_facade_gothic_arch[facing=north,shape=three_r,type=bottom]
conquest:graywacke_facade_gothic_arch[facing=north,shape=three_middle,type=top]
conquest:graywacke_facade_gothic_arch[facing=north,shape=three_middle,type=bottom]
conquest:graywacke_facade_gothic_arch[facing=south,shape=one,type=top]
conquest:graywacke_facade_gothic_arch[facing=south,shape=one,type=bottom]
conquest:graywacke_facade_gothic_arch[facing=south,shape=two_l,type=top]
conquest:graywacke_facade_gothic_arch[facing=south,shape=two_l,type=bottom]
conquest:graywacke_facade_gothic_arch[facing=south,shape=two_r,type=top]
conquest:graywacke_facade_gothic_arch[facing=south,shape=two_r,type=bottom]
conquest:graywacke_facade_gothic_arch[facing=south,shape=three_l,type=top]
conquest:graywacke_facade_gothic_arch[facing=south,shape=three_l,type=bottom]
conquest:graywacke_facade_gothic_arch[facing=south,shape=three_r,type=top]
conquest:graywacke_facade_gothic_arch[facing=south,shape=three_r,type=bottom]
conquest:graywacke_facade_gothic_arch[facing=south,shape=three_middle,type=top]
conquest:graywacke_facade_gothic_arch[facing=south,shape=three_middle,type=bottom]
conquest:graywacke_facade_gothic_arch[facing=west,shape=one,type=top]
conquest:graywacke_facade_gothic_arch[facing=west,shape=one,type=bottom]
conquest:graywacke_facade_gothic_arch[facing=west,shape=two_l,type=top]
conquest:graywacke_facade_gothic_arch[facing=west,shape=two_l,type=bottom]
conquest:graywacke_facade_gothic_arch[facing=west,shape=two_r,type=top]
conquest:graywacke_facade_gothic_arch[facing=west,shape=two_r,type=bottom]
conquest:graywacke_facade_gothic_arch[facing=west,shape=three_l,type=top]
conquest:graywacke_facade_gothic_arch[facing=west,shape=three_l,type=bottom]
conquest:graywacke_facade_gothic_arch[facing=west,shape=three_r,type=top]
conquest:graywacke_facade_gothic_arch[facing=west,shape=three_r,type=bottom]
conquest:graywacke_facade_gothic_arch[facing=west,shape=three_middle,type=top]
conquest:graywacke_facade_gothic_arch[facing=west,shape=three_middle,type=bottom]
conquest:graywacke_facade_gothic_arch[facing=east,shape=one,type=top]
conquest:graywacke_facade_gothic_arch[facing=east,shape=one,type=bottom]
conquest:graywacke_facade_gothic_arch[facing=east,shape=two_l,type=top]
conquest:graywacke_facade_gothic_arch[facing=east,shape=two_l,type=bottom]
conquest:graywacke_facade_gothic_arch[facing=east,shape=two_r,type=top]
conquest:graywacke_facade_gothic_arch[facing=east,shape=two_r,type=bottom]
conquest:graywacke_facade_gothic_arch[facing=east,shape=three_l,type=top]
conquest:graywacke_facade_gothic_arch[facing=east,shape=three_l,type=bottom]
conquest:graywacke_facade_gothic_arch[facing=east,shape=three_r,type=top]
conquest:graywacke_facade_gothic_arch[facing=east,shape=three_r,type=bottom]
conquest:graywacke_facade_gothic_arch[facing=east,shape=three_middle,type=top]
conquest:graywacke_facade_gothic_arch[facing=east,shape=three_middle,type=bottom]
conquest:graywacke_facade_round_arch[facing=north,shape=one,type=top]
conquest:graywacke_facade_round_arch[facing=north,shape=one,type=bottom]
conquest:graywacke_facade_round_arch[facing=north,shape=two_l,type=top]
conquest:graywacke_facade_round_arch[facing=north,shape=two_l,type=bottom]
conquest:graywacke_facade_round_arch[facing=north,shape=two_r,type=top]
conquest:graywacke_facade_round_arch[facing=north,shape=two_r,type=bottom]
conquest:graywacke_facade_round_arch[facing=north,shape=three_l,type=top]
conquest:graywacke_facade_round_arch[facing=north,shape=three_l,type=bottom]
conquest:graywacke_facade_round_arch[facing=north,shape=three_r,type=top]
conquest:graywacke_facade_round_arch[facing=north,shape=three_r,type=bottom]
conquest:graywacke_facade_round_arch[facing=north,shape=three_middle,type=top]
conquest:graywacke_facade_round_arch[facing=north,shape=three_middle,type=bottom]
conquest:graywacke_facade_round_arch[facing=south,shape=one,type=top]
conquest:graywacke_facade_round_arch[facing=south,shape=one,type=bottom]
conquest:graywacke_facade_round_arch[facing=south,shape=two_l,type=top]
conquest:graywacke_facade_round_arch[facing=south,shape=two_l,type=bottom]
conquest:graywacke_facade_round_arch[facing=south,shape=two_r,type=top]
conquest:graywacke_facade_round_arch[facing=south,shape=two_r,type=bottom]
conquest:graywacke_facade_round_arch[facing=south,shape=three_l,type=top]
conquest:graywacke_facade_round_arch[facing=south,shape=three_l,type=bottom]
conquest:graywacke_facade_round_arch[facing=south,shape=three_r,type=top]
conquest:graywacke_facade_round_arch[facing=south,shape=three_r,type=bottom]
conquest:graywacke_facade_round_arch[facing=south,shape=three_middle,type=top]
conquest:graywacke_facade_round_arch[facing=south,shape=three_middle,type=bottom]
conquest:graywacke_facade_round_arch[facing=west,shape=one,type=top]
conquest:graywacke_facade_round_arch[facing=west,shape=one,type=bottom]
conquest:graywacke_facade_round_arch[facing=west,shape=two_l,type=top]
conquest:graywacke_facade_round_arch[facing=west,shape=two_l,type=bottom]
conquest:graywacke_facade_round_arch[facing=west,shape=two_r,type=top]
conquest:graywacke_facade_round_arch[facing=west,shape=two_r,type=bottom]
conquest:graywacke_facade_round_arch[facing=west,shape=three_l,type=top]
conquest:graywacke_facade_round_arch[facing=west,shape=three_l,type=bottom]
conquest:graywacke_facade_round_arch[facing=west,shape=three_r,type=top]
conquest:graywacke_facade_round_arch[facing=west,shape=three_r,type=bottom]
conquest:graywacke_facade_round_arch[facing=west,shape=three_middle,type=top]
conquest:graywacke_facade_round_arch[facing=west,shape=three_middle,type=bottom]
conquest:graywacke_facade_round_arch[facing=east,shape=one,type=top]
conquest:graywacke_facade_round_arch[facing=east,shape=one,type=bottom]
conquest:graywacke_facade_round_arch[facing=east,shape=two_l,type=top]
conquest:graywacke_facade_round_arch[facing=east,shape=two_l,type=bottom]
conquest:graywacke_facade_round_arch[facing=east,shape=two_r,type=top]
conquest:graywacke_facade_round_arch[facing=east,shape=two_r,type=bottom]
conquest:graywacke_facade_round_arch[facing=east,shape=three_l,type=top]
conquest:graywacke_facade_round_arch[facing=east,shape=three_l,type=bottom]
conquest:graywacke_facade_round_arch[facing=east,shape=three_r,type=top]
conquest:graywacke_facade_round_arch[facing=east,shape=three_r,type=bottom]
conquest:graywacke_facade_round_arch[facing=east,shape=three_middle,type=top]
conquest:graywacke_facade_round_arch[facing=east,shape=three_middle,type=bottom]
conquest:graywacke_facade_segmental_arch[facing=north,shape=one,type=top]
conquest:graywacke_facade_segmental_arch[facing=north,shape=one,type=bottom]
conquest:graywacke_facade_segmental_arch[facing=north,shape=two_l,type=top]
conquest:graywacke_facade_segmental_arch[facing=north,shape=two_l,type=bottom]
conquest:graywacke_facade_segmental_arch[facing=north,shape=two_r,type=top]
conquest:graywacke_facade_segmental_arch[facing=north,shape=two_r,type=bottom]
conquest:graywacke_facade_segmental_arch[facing=north,shape=three_l,type=top]
conquest:graywacke_facade_segmental_arch[facing=north,shape=three_l,type=bottom]
conquest:graywacke_facade_segmental_arch[facing=north,shape=three_r,type=top]
conquest:graywacke_facade_segmental_arch[facing=north,shape=three_r,type=bottom]
conquest:graywacke_facade_segmental_arch[facing=north,shape=three_middle,type=top]
conquest:graywacke_facade_segmental_arch[facing=north,shape=three_middle,type=bottom]
conquest:graywacke_facade_segmental_arch[facing=south,shape=one,type=top]
conquest:graywacke_facade_segmental_arch[facing=south,shape=one,type=bottom]
conquest:graywacke_facade_segmental_arch[facing=south,shape=two_l,type=top]
conquest:graywacke_facade_segmental_arch[facing=south,shape=two_l,type=bottom]
conquest:graywacke_facade_segmental_arch[facing=south,shape=two_r,type=top]
conquest:graywacke_facade_segmental_arch[facing=south,shape=two_r,type=bottom]
conquest:graywacke_facade_segmental_arch[facing=south,shape=three_l,type=top]
conquest:graywacke_facade_segmental_arch[facing=south,shape=three_l,type=bottom]
conquest:graywacke_facade_segmental_arch[facing=south,shape=three_r,type=top]
conquest:graywacke_facade_segmental_arch[facing=south,shape=three_r,type=bottom]
conquest:graywacke_facade_segmental_arch[facing=south,shape=three_middle,type=top]
conquest:graywacke_facade_segmental_arch[facing=south,shape=three_middle,type=bottom]
conquest:graywacke_facade_segmental_arch[facing=west,shape=one,type=top]
conquest:graywacke_facade_segmental_arch[facing=west,shape=one,type=bottom]
conquest:graywacke_facade_segmental_arch[facing=west,shape=two_l,type=top]
conquest:graywacke_facade_segmental_arch[facing=west,shape=two_l,type=bottom]
conquest:graywacke_facade_segmental_arch[facing=west,shape=two_r,type=top]
conquest:graywacke_facade_segmental_arch[facing=west,shape=two_r,type=bottom]
conquest:graywacke_facade_segmental_arch[facing=west,shape=three_l,type=top]
conquest:graywacke_facade_segmental_arch[facing=west,shape=three_l,type=bottom]
conquest:graywacke_facade_segmental_arch[facing=west,shape=three_r,type=top]
conquest:graywacke_facade_segmental_arch[facing=west,shape=three_r,type=bottom]
conquest:graywacke_facade_segmental_arch[facing=west,shape=three_middle,type=top]
conquest:graywacke_facade_segmental_arch[facing=west,shape=three_middle,type=bottom]
conquest:graywacke_facade_segmental_arch[facing=east,shape=one,type=top]
conquest:graywacke_facade_segmental_arch[facing=east,shape=one,type=bottom]
conquest:graywacke_facade_segmental_arch[facing=east,shape=two_l,type=top]
conquest:graywacke_facade_segmental_arch[facing=east,shape=two_l,type=bottom]
conquest:graywacke_facade_segmental_arch[facing=east,shape=two_r,type=top]
conquest:graywacke_facade_segmental_arch[facing=east,shape=two_r,type=bottom]
conquest:graywacke_facade_segmental_arch[facing=east,shape=three_l,type=top]
conquest:graywacke_facade_segmental_arch[facing=east,shape=three_l,type=bottom]
conquest:graywacke_facade_segmental_arch[facing=east,shape=three_r,type=top]
conquest:graywacke_facade_segmental_arch[facing=east,shape=three_r,type=bottom]
conquest:graywacke_facade_segmental_arch[facing=east,shape=three_middle,type=top]
conquest:graywacke_facade_segmental_arch[facing=east,shape=three_middle,type=bottom]
conquest:graywacke_gothic_arch[facing=north,shape=one]
conquest:graywacke_gothic_arch[facing=north,shape=two]
conquest:graywacke_gothic_arch[facing=north,shape=three]
conquest:graywacke_gothic_arch[facing=north,shape=three_middle]
conquest:graywacke_gothic_arch[facing=south,shape=one]
conquest:graywacke_gothic_arch[facing=south,shape=two]
conquest:graywacke_gothic_arch[facing=south,shape=three]
conquest:graywacke_gothic_arch[facing=south,shape=three_middle]
conquest:graywacke_gothic_arch[facing=west,shape=one]
conquest:graywacke_gothic_arch[facing=west,shape=two]
conquest:graywacke_gothic_arch[facing=west,shape=three]
conquest:graywacke_gothic_arch[facing=west,shape=three_middle]
conquest:graywacke_gothic_arch[facing=east,shape=one]
conquest:graywacke_gothic_arch[facing=east,shape=two]
conquest:graywacke_gothic_arch[facing=east,shape=three]
conquest:graywacke_gothic_arch[facing=east,shape=three_middle]
conquest:graywacke_mortar_wall
conquest:graywacke_mortar_wall_arrowslit[facing=north,waterlogged=true]
conquest:graywacke_mortar_wall_arrowslit[facing=north,waterlogged=false]
conquest:graywacke_mortar_wall_arrowslit[facing=south,waterlogged=true]
conquest:graywacke_mortar_wall_arrowslit[facing=south,waterlogged=false]
conquest:graywacke_mortar_wall_arrowslit[facing=west,waterlogged=true]
conquest:graywacke_mortar_wall_arrowslit[facing=west,waterlogged=false]
conquest:graywacke_mortar_wall_arrowslit[facing=east,waterlogged=true]
conquest:graywacke_mortar_wall_arrowslit[facing=east,waterlogged=false]
conquest:graywacke_mortar_wall_balustrade[axis=x,waterlogged=true]
conquest:graywacke_mortar_wall_balustrade[axis=x,waterlogged=false]
conquest:graywacke_mortar_wall_balustrade[axis=y,waterlogged=true]
conquest:graywacke_mortar_wall_balustrade[axis=y,waterlogged=false]
conquest:graywacke_mortar_wall_balustrade[axis=z,waterlogged=true]
conquest:graywacke_mortar_wall_balustrade[axis=z,waterlogged=false]
conquest:graywacke_mortar_wall_capital[facing=flat,type=top,waterlogged=true]
conquest:graywacke_mortar_wall_capital[facing=flat,type=top,waterlogged=false]
conquest:graywacke_mortar_wall_capital[facing=flat,type=bottom,waterlogged=true]
conquest:graywacke_mortar_wall_capital[facing=flat,type=bottom,waterlogged=false]
conquest:graywacke_mortar_wall_capital[facing=north,type=top,waterlogged=true]
conquest:graywacke_mortar_wall_capital[facing=north,type=top,waterlogged=false]
conquest:graywacke_mortar_wall_capital[facing=north,type=bottom,waterlogged=true]
conquest:graywacke_mortar_wall_capital[facing=north,type=bottom,waterlogged=false]
conquest:graywacke_mortar_wall_capital[facing=south,type=top,waterlogged=true]
conquest:graywacke_mortar_wall_capital[facing=south,type=top,waterlogged=false]
conquest:graywacke_mortar_wall_capital[facing=south,type=bottom,waterlogged=true]
conquest:graywacke_mortar_wall_capital[facing=south,type=bottom,waterlogged=false]
conquest:graywacke_mortar_wall_capital[facing=east,type=top,waterlogged=true]
conquest:graywacke_mortar_wall_capital[facing=east,type=top,waterlogged=false]
conquest:graywacke_mortar_wall_capital[facing=east,type=bottom,waterlogged=true]
conquest:graywacke_mortar_wall_capital[facing=east,type=bottom,waterlogged=false]
conquest:graywacke_mortar_wall_capital[facing=west,type=top,waterlogged=true]
conquest:graywacke_mortar_wall_capital[facing=west,type=top,waterlogged=false]
conquest:graywacke_mortar_wall_capital[facing=west,type=bottom,waterlogged=true]
conquest:graywacke_mortar_wall_capital[facing=west,type=bottom,waterlogged=false]
conquest:graywacke_mortar_wall_corner_slab[facing=north,type=top,waterlogged=true]
conquest:graywacke_mortar_wall_corner_slab[facing=north,type=top,waterlogged=false]
conquest:graywacke_mortar_wall_corner_slab[facing=north,type=bottom,waterlogged=true]
conquest:graywacke_mortar_wall_corner_slab[facing=north,type=bottom,waterlogged=false]
conquest:graywacke_mortar_wall_corner_slab[facing=south,type=top,waterlogged=true]
conquest:graywacke_mortar_wall_corner_slab[facing=south,type=top,waterlogged=false]
conquest:graywacke_mortar_wall_corner_slab[facing=south,type=bottom,waterlogged=true]
conquest:graywacke_mortar_wall_corner_slab[facing=south,type=bottom,waterlogged=false]
conquest:graywacke_mortar_wall_corner_slab[facing=west,type=top,waterlogged=true]
conquest:graywacke_mortar_wall_corner_slab[facing=west,type=top,waterlogged=false]
conquest:graywacke_mortar_wall_corner_slab[facing=west,type=bottom,waterlogged=true]
conquest:graywacke_mortar_wall_corner_slab[facing=west,type=bottom,waterlogged=false]
conquest:graywacke_mortar_wall_corner_slab[facing=east,type=top,waterlogged=true]
conquest:graywacke_mortar_wall_corner_slab[facing=east,type=top,waterlogged=false]
conquest:graywacke_mortar_wall_corner_slab[facing=east,type=bottom,waterlogged=true]
conquest:graywacke_mortar_wall_corner_slab[facing=east,type=bottom,waterlogged=false]
conquest:graywacke_mortar_wall_eighth_slab[facing=north,type=top,waterlogged=true]
conquest:graywacke_mortar_wall_eighth_slab[facing=north,type=top,waterlogged=false]
conquest:graywacke_mortar_wall_eighth_slab[facing=north,type=bottom,waterlogged=true]
conquest:graywacke_mortar_wall_eighth_slab[facing=north,type=bottom,waterlogged=false]
conquest:graywacke_mortar_wall_eighth_slab[facing=south,type=top,waterlogged=true]
conquest:graywacke_mortar_wall_eighth_slab[facing=south,type=top,waterlogged=false]
conquest:graywacke_mortar_wall_eighth_slab[facing=south,type=bottom,waterlogged=true]
conquest:graywacke_mortar_wall_eighth_slab[facing=south,type=bottom,waterlogged=false]
conquest:graywacke_mortar_wall_eighth_slab[facing=west,type=top,waterlogged=true]
conquest:graywacke_mortar_wall_eighth_slab[facing=west,type=top,waterlogged=false]
conquest:graywacke_mortar_wall_eighth_slab[facing=west,type=bottom,waterlogged=true]
conquest:graywacke_mortar_wall_eighth_slab[facing=west,type=bottom,waterlogged=false]
conquest:graywacke_mortar_wall_eighth_slab[facing=east,type=top,waterlogged=true]
conquest:graywacke_mortar_wall_eighth_slab[facing=east,type=top,waterlogged=false]
conquest:graywacke_mortar_wall_eighth_slab[facing=east,type=bottom,waterlogged=true]
conquest:graywacke_mortar_wall_eighth_slab[facing=east,type=bottom,waterlogged=false]
conquest:graywacke_mortar_wall_pillar[layer=1,waterlogged=true]
conquest:graywacke_mortar_wall_pillar[layer=1,waterlogged=false]
conquest:graywacke_mortar_wall_pillar[layer=2,waterlogged=true]
conquest:graywacke_mortar_wall_pillar[layer=2,waterlogged=false]
conquest:graywacke_mortar_wall_pillar[layer=3,waterlogged=true]
conquest:graywacke_mortar_wall_pillar[layer=3,waterlogged=false]
conquest:graywacke_mortar_wall_quarter_slab[facing=north,layer=1,type=top,waterlogged=true]
conquest:graywacke_mortar_wall_quarter_slab[facing=north,layer=1,type=top,waterlogged=false]
conquest:graywacke_mortar_wall_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=true]
conquest:graywacke_mortar_wall_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=false]
conquest:graywacke_mortar_wall_quarter_slab[facing=north,layer=2,type=top,waterlogged=true]
conquest:graywacke_mortar_wall_quarter_slab[facing=north,layer=2,type=top,waterlogged=false]
conquest:graywacke_mortar_wall_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=true]
conquest:graywacke_mortar_wall_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=false]
conquest:graywacke_mortar_wall_quarter_slab[facing=north,layer=3,type=top,waterlogged=true]
conquest:graywacke_mortar_wall_quarter_slab[facing=north,layer=3,type=top,waterlogged=false]
conquest:graywacke_mortar_wall_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=true]
conquest:graywacke_mortar_wall_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=false]
conquest:graywacke_mortar_wall_quarter_slab[facing=south,layer=1,type=top,waterlogged=true]
conquest:graywacke_mortar_wall_quarter_slab[facing=south,layer=1,type=top,waterlogged=false]
conquest:graywacke_mortar_wall_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=true]
conquest:graywacke_mortar_wall_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=false]
conquest:graywacke_mortar_wall_quarter_slab[facing=south,layer=2,type=top,waterlogged=true]
conquest:graywacke_mortar_wall_quarter_slab[facing=south,layer=2,type=top,waterlogged=false]
conquest:graywacke_mortar_wall_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=true]
conquest:graywacke_mortar_wall_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=false]
conquest:graywacke_mortar_wall_quarter_slab[facing=south,layer=3,type=top,waterlogged=true]
conquest:graywacke_mortar_wall_quarter_slab[facing=south,layer=3,type=top,waterlogged=false]
conquest:graywacke_mortar_wall_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=true]
conquest:graywacke_mortar_wall_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=false]
conquest:graywacke_mortar_wall_quarter_slab[facing=west,layer=1,type=top,waterlogged=true]
conquest:graywacke_mortar_wall_quarter_slab[facing=west,layer=1,type=top,waterlogged=false]
conquest:graywacke_mortar_wall_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=true]
conquest:graywacke_mortar_wall_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=false]
conquest:graywacke_mortar_wall_quarter_slab[facing=west,layer=2,type=top,waterlogged=true]
conquest:graywacke_mortar_wall_quarter_slab[facing=west,layer=2,type=top,waterlogged=false]
conquest:graywacke_mortar_wall_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=true]
conquest:graywacke_mortar_wall_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=false]
conquest:graywacke_mortar_wall_quarter_slab[facing=west,layer=3,type=top,waterlogged=true]
conquest:graywacke_mortar_wall_quarter_slab[facing=west,layer=3,type=top,waterlogged=false]
conquest:graywacke_mortar_wall_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=true]
conquest:graywacke_mortar_wall_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=false]
conquest:graywacke_mortar_wall_quarter_slab[facing=east,layer=1,type=top,waterlogged=true]
conquest:graywacke_mortar_wall_quarter_slab[facing=east,layer=1,type=top,waterlogged=false]
conquest:graywacke_mortar_wall_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=true]
conquest:graywacke_mortar_wall_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=false]
conquest:graywacke_mortar_wall_quarter_slab[facing=east,layer=2,type=top,waterlogged=true]
conquest:graywacke_mortar_wall_quarter_slab[facing=east,layer=2,type=top,waterlogged=false]
conquest:graywacke_mortar_wall_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=true]
conquest:graywacke_mortar_wall_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=false]
conquest:graywacke_mortar_wall_quarter_slab[facing=east,layer=3,type=top,waterlogged=true]
conquest:graywacke_mortar_wall_quarter_slab[facing=east,layer=3,type=top,waterlogged=false]
conquest:graywacke_mortar_wall_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=true]
conquest:graywacke_mortar_wall_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=false]
conquest:graywacke_mortar_wall_slab[layers=1,type=top,waterlogged=true]
conquest:graywacke_mortar_wall_slab[layers=1,type=top,waterlogged=false]
conquest:graywacke_mortar_wall_slab[layers=1,type=bottom,waterlogged=true]
conquest:graywacke_mortar_wall_slab[layers=1,type=bottom,waterlogged=false]
conquest:graywacke_mortar_wall_slab[layers=2,type=top,waterlogged=true]
conquest:graywacke_mortar_wall_slab[layers=2,type=top,waterlogged=false]
conquest:graywacke_mortar_wall_slab[layers=2,type=bottom,waterlogged=true]
conquest:graywacke_mortar_wall_slab[layers=2,type=bottom,waterlogged=false]
conquest:graywacke_mortar_wall_slab[layers=3,type=top,waterlogged=true]
conquest:graywacke_mortar_wall_slab[layers=3,type=top,waterlogged=false]
conquest:graywacke_mortar_wall_slab[layers=3,type=bottom,waterlogged=true]
conquest:graywacke_mortar_wall_slab[layers=3,type=bottom,waterlogged=false]
conquest:graywacke_mortar_wall_slab[layers=4,type=top,waterlogged=true]
conquest:graywacke_mortar_wall_slab[layers=4,type=top,waterlogged=false]
conquest:graywacke_mortar_wall_slab[layers=4,type=bottom,waterlogged=true]
conquest:graywacke_mortar_wall_slab[layers=4,type=bottom,waterlogged=false]
conquest:graywacke_mortar_wall_slab[layers=5,type=top,waterlogged=true]
conquest:graywacke_mortar_wall_slab[layers=5,type=top,waterlogged=false]
conquest:graywacke_mortar_wall_slab[layers=5,type=bottom,waterlogged=true]
conquest:graywacke_mortar_wall_slab[layers=5,type=bottom,waterlogged=false]
conquest:graywacke_mortar_wall_slab[layers=6,type=top,waterlogged=true]
conquest:graywacke_mortar_wall_slab[layers=6,type=top,waterlogged=false]
conquest:graywacke_mortar_wall_slab[layers=6,type=bottom,waterlogged=true]
conquest:graywacke_mortar_wall_slab[layers=6,type=bottom,waterlogged=false]
conquest:graywacke_mortar_wall_slab[layers=7,type=top,waterlogged=true]
conquest:graywacke_mortar_wall_slab[layers=7,type=top,waterlogged=false]
conquest:graywacke_mortar_wall_slab[layers=7,type=bottom,waterlogged=true]
conquest:graywacke_mortar_wall_slab[layers=7,type=bottom,waterlogged=false]
conquest:graywacke_mortar_wall_slab[layers=8,type=top,waterlogged=true]
conquest:graywacke_mortar_wall_slab[layers=8,type=top,waterlogged=false]
conquest:graywacke_mortar_wall_slab[layers=8,type=bottom,waterlogged=true]
conquest:graywacke_mortar_wall_slab[layers=8,type=bottom,waterlogged=false]
conquest:graywacke_mortar_wall_small_arch[direction=northsouth,waterlogged=true]
conquest:graywacke_mortar_wall_small_arch[direction=northsouth,waterlogged=false]
conquest:graywacke_mortar_wall_small_arch[direction=eastwest,waterlogged=true]
conquest:graywacke_mortar_wall_small_arch[direction=eastwest,waterlogged=false]
conquest:graywacke_mortar_wall_small_arch_half[facing=north,waterlogged=true]
conquest:graywacke_mortar_wall_small_arch_half[facing=north,waterlogged=false]
conquest:graywacke_mortar_wall_small_arch_half[facing=south,waterlogged=true]
conquest:graywacke_mortar_wall_small_arch_half[facing=south,waterlogged=false]
conquest:graywacke_mortar_wall_small_arch_half[facing=west,waterlogged=true]
conquest:graywacke_mortar_wall_small_arch_half[facing=west,waterlogged=false]
conquest:graywacke_mortar_wall_small_arch_half[facing=east,waterlogged=true]
conquest:graywacke_mortar_wall_small_arch_half[facing=east,waterlogged=false]
conquest:graywacke_mortar_wall_small_window[down=true,up=true,waterlogged=true]
conquest:graywacke_mortar_wall_small_window[down=true,up=true,waterlogged=false]
conquest:graywacke_mortar_wall_small_window[down=true,up=false,waterlogged=true]
conquest:graywacke_mortar_wall_small_window[down=true,up=false,waterlogged=false]
conquest:graywacke_mortar_wall_small_window[down=false,up=true,waterlogged=true]
conquest:graywacke_mortar_wall_small_window[down=false,up=true,waterlogged=false]
conquest:graywacke_mortar_wall_small_window[down=false,up=false,waterlogged=true]
conquest:graywacke_mortar_wall_small_window[down=false,up=false,waterlogged=false]
conquest:graywacke_mortar_wall_small_window_half[down=true,facing=north,up=true,waterlogged=true]
conquest:graywacke_mortar_wall_small_window_half[down=true,facing=north,up=true,waterlogged=false]
conquest:graywacke_mortar_wall_small_window_half[down=true,facing=north,up=false,waterlogged=true]
conquest:graywacke_mortar_wall_small_window_half[down=true,facing=north,up=false,waterlogged=false]
conquest:graywacke_mortar_wall_small_window_half[down=true,facing=south,up=true,waterlogged=true]
conquest:graywacke_mortar_wall_small_window_half[down=true,facing=south,up=true,waterlogged=false]
conquest:graywacke_mortar_wall_small_window_half[down=true,facing=south,up=false,waterlogged=true]
conquest:graywacke_mortar_wall_small_window_half[down=true,facing=south,up=false,waterlogged=false]
conquest:graywacke_mortar_wall_small_window_half[down=true,facing=west,up=true,waterlogged=true]
conquest:graywacke_mortar_wall_small_window_half[down=true,facing=west,up=true,waterlogged=false]
conquest:graywacke_mortar_wall_small_window_half[down=true,facing=west,up=false,waterlogged=true]
conquest:graywacke_mortar_wall_small_window_half[down=true,facing=west,up=false,waterlogged=false]
conquest:graywacke_mortar_wall_small_window_half[down=true,facing=east,up=true,waterlogged=true]
conquest:graywacke_mortar_wall_small_window_half[down=true,facing=east,up=true,waterlogged=false]
conquest:graywacke_mortar_wall_small_window_half[down=true,facing=east,up=false,waterlogged=true]
conquest:graywacke_mortar_wall_small_window_half[down=true,facing=east,up=false,waterlogged=false]
conquest:graywacke_mortar_wall_small_window_half[down=false,facing=north,up=true,waterlogged=true]
conquest:graywacke_mortar_wall_small_window_half[down=false,facing=north,up=true,waterlogged=false]
conquest:graywacke_mortar_wall_small_window_half[down=false,facing=north,up=false,waterlogged=true]
conquest:graywacke_mortar_wall_small_window_half[down=false,facing=north,up=false,waterlogged=false]
conquest:graywacke_mortar_wall_small_window_half[down=false,facing=south,up=true,waterlogged=true]
conquest:graywacke_mortar_wall_small_window_half[down=false,facing=south,up=true,waterlogged=false]
conquest:graywacke_mortar_wall_small_window_half[down=false,facing=south,up=false,waterlogged=true]
conquest:graywacke_mortar_wall_small_window_half[down=false,facing=south,up=false,waterlogged=false]
conquest:graywacke_mortar_wall_small_window_half[down=false,facing=west,up=true,waterlogged=true]
conquest:graywacke_mortar_wall_small_window_half[down=false,facing=west,up=true,waterlogged=false]
conquest:graywacke_mortar_wall_small_window_half[down=false,facing=west,up=false,waterlogged=true]
conquest:graywacke_mortar_wall_small_window_half[down=false,facing=west,up=false,waterlogged=false]
conquest:graywacke_mortar_wall_small_window_half[down=false,facing=east,up=true,waterlogged=true]
conquest:graywacke_mortar_wall_small_window_half[down=false,facing=east,up=true,waterlogged=false]
conquest:graywacke_mortar_wall_small_window_half[down=false,facing=east,up=false,waterlogged=true]
conquest:graywacke_mortar_wall_small_window_half[down=false,facing=east,up=false,waterlogged=false]
conquest:graywacke_mortar_wall_sphere[type=egg,waterlogged=true]
conquest:graywacke_mortar_wall_sphere[type=egg,waterlogged=false]
conquest:graywacke_mortar_wall_sphere[type=small,waterlogged=true]
conquest:graywacke_mortar_wall_sphere[type=small,waterlogged=false]
conquest:graywacke_mortar_wall_sphere[type=large,waterlogged=true]
conquest:graywacke_mortar_wall_sphere[type=large,waterlogged=false]
conquest:graywacke_mortar_wall_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:graywacke_mortar_wall_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:graywacke_mortar_wall_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:graywacke_mortar_wall_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:graywacke_mortar_wall_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:graywacke_mortar_wall_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:graywacke_mortar_wall_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:graywacke_mortar_wall_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:graywacke_mortar_wall_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:graywacke_mortar_wall_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:graywacke_mortar_wall_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:graywacke_mortar_wall_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:graywacke_mortar_wall_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:graywacke_mortar_wall_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:graywacke_mortar_wall_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:graywacke_mortar_wall_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:graywacke_mortar_wall_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:graywacke_mortar_wall_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:graywacke_mortar_wall_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:graywacke_mortar_wall_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:graywacke_mortar_wall_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:graywacke_mortar_wall_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:graywacke_mortar_wall_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:graywacke_mortar_wall_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:graywacke_mortar_wall_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:graywacke_mortar_wall_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:graywacke_mortar_wall_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:graywacke_mortar_wall_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:graywacke_mortar_wall_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:graywacke_mortar_wall_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:graywacke_mortar_wall_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:graywacke_mortar_wall_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:graywacke_mortar_wall_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:graywacke_mortar_wall_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:graywacke_mortar_wall_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:graywacke_mortar_wall_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:graywacke_mortar_wall_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:graywacke_mortar_wall_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:graywacke_mortar_wall_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:graywacke_mortar_wall_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:graywacke_mortar_wall_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:graywacke_mortar_wall_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:graywacke_mortar_wall_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:graywacke_mortar_wall_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:graywacke_mortar_wall_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:graywacke_mortar_wall_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:graywacke_mortar_wall_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:graywacke_mortar_wall_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:graywacke_mortar_wall_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:graywacke_mortar_wall_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:graywacke_mortar_wall_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:graywacke_mortar_wall_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:graywacke_mortar_wall_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:graywacke_mortar_wall_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:graywacke_mortar_wall_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:graywacke_mortar_wall_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:graywacke_mortar_wall_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:graywacke_mortar_wall_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:graywacke_mortar_wall_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:graywacke_mortar_wall_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:graywacke_mortar_wall_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:graywacke_mortar_wall_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:graywacke_mortar_wall_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:graywacke_mortar_wall_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:graywacke_mortar_wall_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:graywacke_mortar_wall_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:graywacke_mortar_wall_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:graywacke_mortar_wall_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:graywacke_mortar_wall_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:graywacke_mortar_wall_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:graywacke_mortar_wall_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:graywacke_mortar_wall_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:graywacke_mortar_wall_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:graywacke_mortar_wall_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:graywacke_mortar_wall_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:graywacke_mortar_wall_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:graywacke_mortar_wall_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:graywacke_mortar_wall_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:graywacke_mortar_wall_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:graywacke_mortar_wall_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:graywacke_mortar_wall_two_meter_arch[facing=north,type=top]
conquest:graywacke_mortar_wall_two_meter_arch[facing=north,type=bottom]
conquest:graywacke_mortar_wall_two_meter_arch[facing=south,type=top]
conquest:graywacke_mortar_wall_two_meter_arch[facing=south,type=bottom]
conquest:graywacke_mortar_wall_two_meter_arch[facing=west,type=top]
conquest:graywacke_mortar_wall_two_meter_arch[facing=west,type=bottom]
conquest:graywacke_mortar_wall_two_meter_arch[facing=east,type=top]
conquest:graywacke_mortar_wall_two_meter_arch[facing=east,type=bottom]
conquest:graywacke_mortar_wall_two_meter_arch_half[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:graywacke_mortar_wall_two_meter_arch_half[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:graywacke_mortar_wall_two_meter_arch_half[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:graywacke_mortar_wall_two_meter_arch_half[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:graywacke_mortar_wall_two_meter_arch_half[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:graywacke_mortar_wall_two_meter_arch_half[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:graywacke_mortar_wall_two_meter_arch_half[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:graywacke_mortar_wall_two_meter_arch_half[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:graywacke_mortar_wall_two_meter_arch_half[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:graywacke_mortar_wall_two_meter_arch_half[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:graywacke_mortar_wall_two_meter_arch_half[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:graywacke_mortar_wall_two_meter_arch_half[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:graywacke_mortar_wall_two_meter_arch_half[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:graywacke_mortar_wall_two_meter_arch_half[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:graywacke_mortar_wall_two_meter_arch_half[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:graywacke_mortar_wall_two_meter_arch_half[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:graywacke_mortar_wall_two_meter_arch_half[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:graywacke_mortar_wall_two_meter_arch_half[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:graywacke_mortar_wall_two_meter_arch_half[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:graywacke_mortar_wall_two_meter_arch_half[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:graywacke_mortar_wall_two_meter_arch_half[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:graywacke_mortar_wall_two_meter_arch_half[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:graywacke_mortar_wall_two_meter_arch_half[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:graywacke_mortar_wall_two_meter_arch_half[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:graywacke_mortar_wall_two_meter_arch_half[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:graywacke_mortar_wall_two_meter_arch_half[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:graywacke_mortar_wall_two_meter_arch_half[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:graywacke_mortar_wall_two_meter_arch_half[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:graywacke_mortar_wall_two_meter_arch_half[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:graywacke_mortar_wall_two_meter_arch_half[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:graywacke_mortar_wall_two_meter_arch_half[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:graywacke_mortar_wall_two_meter_arch_half[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:graywacke_mortar_wall_two_meter_arch_half[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:graywacke_mortar_wall_two_meter_arch_half[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:graywacke_mortar_wall_two_meter_arch_half[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:graywacke_mortar_wall_two_meter_arch_half[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:graywacke_mortar_wall_two_meter_arch_half[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:graywacke_mortar_wall_two_meter_arch_half[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:graywacke_mortar_wall_two_meter_arch_half[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:graywacke_mortar_wall_two_meter_arch_half[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:graywacke_mortar_wall_two_meter_arch_half[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:graywacke_mortar_wall_two_meter_arch_half[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:graywacke_mortar_wall_two_meter_arch_half[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:graywacke_mortar_wall_two_meter_arch_half[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:graywacke_mortar_wall_two_meter_arch_half[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:graywacke_mortar_wall_two_meter_arch_half[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:graywacke_mortar_wall_two_meter_arch_half[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:graywacke_mortar_wall_two_meter_arch_half[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:graywacke_mortar_wall_two_meter_arch_half[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:graywacke_mortar_wall_two_meter_arch_half[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:graywacke_mortar_wall_two_meter_arch_half[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:graywacke_mortar_wall_two_meter_arch_half[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:graywacke_mortar_wall_two_meter_arch_half[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:graywacke_mortar_wall_two_meter_arch_half[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:graywacke_mortar_wall_two_meter_arch_half[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:graywacke_mortar_wall_two_meter_arch_half[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:graywacke_mortar_wall_two_meter_arch_half[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:graywacke_mortar_wall_two_meter_arch_half[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:graywacke_mortar_wall_two_meter_arch_half[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:graywacke_mortar_wall_two_meter_arch_half[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:graywacke_mortar_wall_two_meter_arch_half[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:graywacke_mortar_wall_two_meter_arch_half[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:graywacke_mortar_wall_two_meter_arch_half[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:graywacke_mortar_wall_two_meter_arch_half[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:graywacke_mortar_wall_vertical_corner[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:graywacke_mortar_wall_vertical_corner[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:graywacke_mortar_wall_vertical_corner[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:graywacke_mortar_wall_vertical_corner[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:graywacke_mortar_wall_vertical_corner[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:graywacke_mortar_wall_vertical_corner[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:graywacke_mortar_wall_vertical_corner[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:graywacke_mortar_wall_vertical_corner[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:graywacke_mortar_wall_vertical_corner[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:graywacke_mortar_wall_vertical_corner[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:graywacke_mortar_wall_vertical_corner[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:graywacke_mortar_wall_vertical_corner[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:graywacke_mortar_wall_vertical_corner[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:graywacke_mortar_wall_vertical_corner[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:graywacke_mortar_wall_vertical_corner[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:graywacke_mortar_wall_vertical_corner[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:graywacke_mortar_wall_vertical_corner[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:graywacke_mortar_wall_vertical_corner[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:graywacke_mortar_wall_vertical_corner[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:graywacke_mortar_wall_vertical_corner[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:graywacke_mortar_wall_vertical_corner[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:graywacke_mortar_wall_vertical_corner[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:graywacke_mortar_wall_vertical_corner[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:graywacke_mortar_wall_vertical_corner[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:graywacke_mortar_wall_vertical_corner[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:graywacke_mortar_wall_vertical_corner[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:graywacke_mortar_wall_vertical_corner[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:graywacke_mortar_wall_vertical_corner[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:graywacke_mortar_wall_vertical_corner[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:graywacke_mortar_wall_vertical_corner[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:graywacke_mortar_wall_vertical_corner[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:graywacke_mortar_wall_vertical_corner[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:graywacke_mortar_wall_vertical_corner[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:graywacke_mortar_wall_vertical_corner[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:graywacke_mortar_wall_vertical_corner[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:graywacke_mortar_wall_vertical_corner[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:graywacke_mortar_wall_vertical_corner[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:graywacke_mortar_wall_vertical_corner[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:graywacke_mortar_wall_vertical_corner[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:graywacke_mortar_wall_vertical_corner[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:graywacke_mortar_wall_vertical_corner[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:graywacke_mortar_wall_vertical_corner[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:graywacke_mortar_wall_vertical_corner[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:graywacke_mortar_wall_vertical_corner[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:graywacke_mortar_wall_vertical_corner[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:graywacke_mortar_wall_vertical_corner[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:graywacke_mortar_wall_vertical_corner[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:graywacke_mortar_wall_vertical_corner[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:graywacke_mortar_wall_vertical_corner[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:graywacke_mortar_wall_vertical_corner[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:graywacke_mortar_wall_vertical_corner[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:graywacke_mortar_wall_vertical_corner[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:graywacke_mortar_wall_vertical_corner[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:graywacke_mortar_wall_vertical_corner[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:graywacke_mortar_wall_vertical_corner[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:graywacke_mortar_wall_vertical_corner[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:graywacke_mortar_wall_vertical_corner[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:graywacke_mortar_wall_vertical_corner[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:graywacke_mortar_wall_vertical_corner[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:graywacke_mortar_wall_vertical_corner[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:graywacke_mortar_wall_vertical_corner[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:graywacke_mortar_wall_vertical_corner[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:graywacke_mortar_wall_vertical_corner[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:graywacke_mortar_wall_vertical_corner[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:graywacke_mortar_wall_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:graywacke_mortar_wall_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:graywacke_mortar_wall_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:graywacke_mortar_wall_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:graywacke_mortar_wall_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:graywacke_mortar_wall_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:graywacke_mortar_wall_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:graywacke_mortar_wall_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:graywacke_mortar_wall_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:graywacke_mortar_wall_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:graywacke_mortar_wall_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:graywacke_mortar_wall_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:graywacke_mortar_wall_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:graywacke_mortar_wall_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:graywacke_mortar_wall_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:graywacke_mortar_wall_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:graywacke_mortar_wall_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:graywacke_mortar_wall_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:graywacke_mortar_wall_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:graywacke_mortar_wall_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:graywacke_mortar_wall_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:graywacke_mortar_wall_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:graywacke_mortar_wall_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:graywacke_mortar_wall_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:graywacke_mortar_wall_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:graywacke_mortar_wall_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:graywacke_mortar_wall_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:graywacke_mortar_wall_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:graywacke_mortar_wall_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:graywacke_mortar_wall_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:graywacke_mortar_wall_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:graywacke_mortar_wall_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:graywacke_mortar_wall_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:graywacke_mortar_wall_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:graywacke_mortar_wall_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:graywacke_mortar_wall_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:graywacke_mortar_wall_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:graywacke_mortar_wall_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:graywacke_mortar_wall_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:graywacke_mortar_wall_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:graywacke_mortar_wall_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:graywacke_mortar_wall_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:graywacke_mortar_wall_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:graywacke_mortar_wall_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:graywacke_mortar_wall_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:graywacke_mortar_wall_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:graywacke_mortar_wall_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:graywacke_mortar_wall_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:graywacke_mortar_wall_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:graywacke_mortar_wall_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:graywacke_mortar_wall_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:graywacke_mortar_wall_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:graywacke_mortar_wall_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:graywacke_mortar_wall_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:graywacke_mortar_wall_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:graywacke_mortar_wall_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:graywacke_mortar_wall_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:graywacke_mortar_wall_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:graywacke_mortar_wall_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:graywacke_mortar_wall_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:graywacke_mortar_wall_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:graywacke_mortar_wall_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:graywacke_mortar_wall_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:graywacke_mortar_wall_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:graywacke_mortar_wall_vertical_quarter[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:graywacke_mortar_wall_vertical_quarter[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:graywacke_mortar_wall_vertical_quarter[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:graywacke_mortar_wall_vertical_quarter[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:graywacke_mortar_wall_vertical_quarter[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:graywacke_mortar_wall_vertical_quarter[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:graywacke_mortar_wall_vertical_quarter[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:graywacke_mortar_wall_vertical_quarter[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:graywacke_mortar_wall_vertical_quarter[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:graywacke_mortar_wall_vertical_quarter[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:graywacke_mortar_wall_vertical_quarter[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:graywacke_mortar_wall_vertical_quarter[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:graywacke_mortar_wall_vertical_quarter[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:graywacke_mortar_wall_vertical_quarter[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:graywacke_mortar_wall_vertical_quarter[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:graywacke_mortar_wall_vertical_quarter[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:graywacke_mortar_wall_vertical_quarter[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:graywacke_mortar_wall_vertical_quarter[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:graywacke_mortar_wall_vertical_quarter[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:graywacke_mortar_wall_vertical_quarter[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:graywacke_mortar_wall_vertical_quarter[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:graywacke_mortar_wall_vertical_quarter[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:graywacke_mortar_wall_vertical_quarter[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:graywacke_mortar_wall_vertical_quarter[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:graywacke_mortar_wall_vertical_quarter[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:graywacke_mortar_wall_vertical_quarter[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:graywacke_mortar_wall_vertical_quarter[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:graywacke_mortar_wall_vertical_quarter[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:graywacke_mortar_wall_vertical_quarter[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:graywacke_mortar_wall_vertical_quarter[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:graywacke_mortar_wall_vertical_quarter[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:graywacke_mortar_wall_vertical_quarter[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:graywacke_mortar_wall_vertical_quarter[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:graywacke_mortar_wall_vertical_quarter[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:graywacke_mortar_wall_vertical_quarter[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:graywacke_mortar_wall_vertical_quarter[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:graywacke_mortar_wall_vertical_quarter[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:graywacke_mortar_wall_vertical_quarter[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:graywacke_mortar_wall_vertical_quarter[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:graywacke_mortar_wall_vertical_quarter[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:graywacke_mortar_wall_vertical_quarter[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:graywacke_mortar_wall_vertical_quarter[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:graywacke_mortar_wall_vertical_quarter[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:graywacke_mortar_wall_vertical_quarter[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:graywacke_mortar_wall_vertical_quarter[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:graywacke_mortar_wall_vertical_quarter[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:graywacke_mortar_wall_vertical_quarter[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:graywacke_mortar_wall_vertical_quarter[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:graywacke_mortar_wall_vertical_quarter[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:graywacke_mortar_wall_vertical_quarter[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:graywacke_mortar_wall_vertical_quarter[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:graywacke_mortar_wall_vertical_quarter[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:graywacke_mortar_wall_vertical_quarter[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:graywacke_mortar_wall_vertical_quarter[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:graywacke_mortar_wall_vertical_quarter[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:graywacke_mortar_wall_vertical_quarter[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:graywacke_mortar_wall_vertical_quarter[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:graywacke_mortar_wall_vertical_quarter[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:graywacke_mortar_wall_vertical_quarter[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:graywacke_mortar_wall_vertical_quarter[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:graywacke_mortar_wall_vertical_quarter[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:graywacke_mortar_wall_vertical_quarter[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:graywacke_mortar_wall_vertical_quarter[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:graywacke_mortar_wall_vertical_quarter[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:graywacke_mortar_wall_vertical_slab[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:graywacke_mortar_wall_vertical_slab[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:graywacke_mortar_wall_vertical_slab[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:graywacke_mortar_wall_vertical_slab[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:graywacke_mortar_wall_vertical_slab[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:graywacke_mortar_wall_vertical_slab[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:graywacke_mortar_wall_vertical_slab[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:graywacke_mortar_wall_vertical_slab[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:graywacke_mortar_wall_vertical_slab[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:graywacke_mortar_wall_vertical_slab[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:graywacke_mortar_wall_vertical_slab[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:graywacke_mortar_wall_vertical_slab[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:graywacke_mortar_wall_vertical_slab[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:graywacke_mortar_wall_vertical_slab[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:graywacke_mortar_wall_vertical_slab[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:graywacke_mortar_wall_vertical_slab[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:graywacke_mortar_wall_vertical_slab[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:graywacke_mortar_wall_vertical_slab[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:graywacke_mortar_wall_vertical_slab[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:graywacke_mortar_wall_vertical_slab[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:graywacke_mortar_wall_vertical_slab[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:graywacke_mortar_wall_vertical_slab[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:graywacke_mortar_wall_vertical_slab[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:graywacke_mortar_wall_vertical_slab[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:graywacke_mortar_wall_vertical_slab[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:graywacke_mortar_wall_vertical_slab[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:graywacke_mortar_wall_vertical_slab[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:graywacke_mortar_wall_vertical_slab[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:graywacke_mortar_wall_vertical_slab[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:graywacke_mortar_wall_vertical_slab[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:graywacke_mortar_wall_vertical_slab[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:graywacke_mortar_wall_vertical_slab[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:graywacke_mortar_wall_vertical_slab[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:graywacke_mortar_wall_vertical_slab[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:graywacke_mortar_wall_vertical_slab[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:graywacke_mortar_wall_vertical_slab[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:graywacke_mortar_wall_vertical_slab[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:graywacke_mortar_wall_vertical_slab[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:graywacke_mortar_wall_vertical_slab[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:graywacke_mortar_wall_vertical_slab[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:graywacke_mortar_wall_vertical_slab[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:graywacke_mortar_wall_vertical_slab[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:graywacke_mortar_wall_vertical_slab[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:graywacke_mortar_wall_vertical_slab[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:graywacke_mortar_wall_vertical_slab[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:graywacke_mortar_wall_vertical_slab[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:graywacke_mortar_wall_vertical_slab[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:graywacke_mortar_wall_vertical_slab[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:graywacke_mortar_wall_vertical_slab[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:graywacke_mortar_wall_vertical_slab[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:graywacke_mortar_wall_vertical_slab[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:graywacke_mortar_wall_vertical_slab[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:graywacke_mortar_wall_vertical_slab[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:graywacke_mortar_wall_vertical_slab[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:graywacke_mortar_wall_vertical_slab[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:graywacke_mortar_wall_vertical_slab[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:graywacke_mortar_wall_vertical_slab[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:graywacke_mortar_wall_vertical_slab[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:graywacke_mortar_wall_vertical_slab[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:graywacke_mortar_wall_vertical_slab[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:graywacke_mortar_wall_vertical_slab[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:graywacke_mortar_wall_vertical_slab[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:graywacke_mortar_wall_vertical_slab[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:graywacke_mortar_wall_vertical_slab[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:graywacke_mortar_wall_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:graywacke_mortar_wall_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:graywacke_mortar_wall_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:graywacke_mortar_wall_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:graywacke_mortar_wall_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:graywacke_mortar_wall_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:graywacke_mortar_wall_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:graywacke_mortar_wall_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:graywacke_mortar_wall_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:graywacke_mortar_wall_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:graywacke_mortar_wall_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:graywacke_mortar_wall_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:graywacke_mortar_wall_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:graywacke_mortar_wall_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:graywacke_mortar_wall_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:graywacke_mortar_wall_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:graywacke_mortar_wall_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:graywacke_mortar_wall_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:graywacke_mortar_wall_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:graywacke_mortar_wall_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:graywacke_mortar_wall_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:graywacke_mortar_wall_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:graywacke_mortar_wall_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:graywacke_mortar_wall_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:graywacke_mortar_wall_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:graywacke_mortar_wall_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:graywacke_mortar_wall_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:graywacke_mortar_wall_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:graywacke_mortar_wall_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:graywacke_mortar_wall_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:graywacke_mortar_wall_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:graywacke_mortar_wall_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:graywacke_mortar_wall_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:graywacke_mortar_wall_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:graywacke_mortar_wall_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:graywacke_mortar_wall_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:graywacke_mortar_wall_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:graywacke_mortar_wall_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:graywacke_mortar_wall_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:graywacke_mortar_wall_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:graywacke_mortar_wall_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:graywacke_mortar_wall_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:graywacke_mortar_wall_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:graywacke_mortar_wall_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:graywacke_mortar_wall_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:graywacke_mortar_wall_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:graywacke_mortar_wall_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:graywacke_mortar_wall_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:graywacke_mortar_wall_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:graywacke_mortar_wall_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:graywacke_mortar_wall_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:graywacke_mortar_wall_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:graywacke_mortar_wall_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:graywacke_mortar_wall_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:graywacke_mortar_wall_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:graywacke_mortar_wall_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:graywacke_mortar_wall_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:graywacke_mortar_wall_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:graywacke_mortar_wall_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:graywacke_mortar_wall_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:graywacke_mortar_wall_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:graywacke_mortar_wall_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:graywacke_mortar_wall_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:graywacke_mortar_wall_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:graywacke_mortar_wall_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:graywacke_mortar_wall_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:graywacke_mortar_wall_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:graywacke_mortar_wall_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:graywacke_mortar_wall_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:graywacke_mortar_wall_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:graywacke_mortar_wall_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:graywacke_mortar_wall_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:graywacke_mortar_wall_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:graywacke_mortar_wall_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:graywacke_mortar_wall_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:graywacke_mortar_wall_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:graywacke_mortar_wall_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:graywacke_mortar_wall_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:graywacke_mortar_wall_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:graywacke_mortar_wall_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:graywacke_mortar_wall_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:graywacke_mortar_wall_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:graywacke_mortar_wall_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:graywacke_mortar_wall_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:graywacke_mortar_wall_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:graywacke_mortar_wall_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:graywacke_mortar_wall_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:graywacke_mortar_wall_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:graywacke_mortar_wall_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:graywacke_mortar_wall_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:graywacke_mortar_wall_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:graywacke_mortar_wall_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:graywacke_mortar_wall_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:graywacke_mortar_wall_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:graywacke_mortar_wall_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:graywacke_mortar_wall_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:graywacke_mortar_wall_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:graywacke_mortar_wall_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:graywacke_mortar_wall_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:graywacke_mortar_wall_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:graywacke_mortar_wall_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:graywacke_mortar_wall_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:graywacke_mortar_wall_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:graywacke_mortar_wall_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:graywacke_mortar_wall_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:graywacke_mortar_wall_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:graywacke_mortar_wall_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:graywacke_mortar_wall_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:graywacke_mortar_wall_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:graywacke_mortar_wall_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:graywacke_mortar_wall_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:graywacke_mortar_wall_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:graywacke_mortar_wall_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:graywacke_mortar_wall_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:graywacke_mortar_wall_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:graywacke_mortar_wall_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:graywacke_mortar_wall_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:graywacke_mortar_wall_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:graywacke_mortar_wall_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:graywacke_mortar_wall_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:graywacke_mortar_wall_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:graywacke_mortar_wall_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:graywacke_mortar_wall_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:graywacke_mortar_wall_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:graywacke_mortar_wall_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:graywacke_mortar_wall_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:graywacke_mortar_wall_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:graywacke_mortar_wall_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:graywacke_mortar_wall_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:graywacke_mortar_wall_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:graywacke_mortar_wall_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:graywacke_mortar_wall_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:graywacke_mortar_wall_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:graywacke_mortar_wall_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:graywacke_mortar_wall_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:graywacke_mortar_wall_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:graywacke_mortar_wall_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:graywacke_mortar_wall_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:graywacke_mortar_wall_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:graywacke_mortar_wall_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:graywacke_mortar_wall_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:graywacke_mortar_wall_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:graywacke_mortar_wall_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:graywacke_mortar_wall_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:graywacke_mortar_wall_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:graywacke_mortar_wall_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:graywacke_mortar_wall_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:graywacke_mortar_wall_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:graywacke_mortar_wall_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:graywacke_mortar_wall_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:graywacke_mortar_wall_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:graywacke_mortar_wall_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:graywacke_mortar_wall_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:graywacke_mortar_wall_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:graywacke_mortar_wall_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:graywacke_mortar_wall_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:graywacke_mortar_wall_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:graywacke_mortar_wall_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:graywacke_mortar_wall_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:graywacke_mortar_wall_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:graywacke_mortar_wall_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:graywacke_mortar_wall_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:graywacke_mortar_wall_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:graywacke_mortar_wall_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:graywacke_mortar_wall_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:graywacke_mortar_wall_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:graywacke_mortar_wall_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:graywacke_mortar_wall_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:graywacke_mortar_wall_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:graywacke_mortar_wall_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:graywacke_mortar_wall_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:graywacke_mortar_wall_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:graywacke_mortar_wall_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:graywacke_mortar_wall_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:graywacke_mortar_wall_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:graywacke_mortar_wall_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:graywacke_mortar_wall_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:graywacke_mortar_wall_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:graywacke_mortar_wall_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:graywacke_mortar_wall_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:graywacke_mortar_wall_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:graywacke_mortar_wall_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:graywacke_mortar_wall_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:graywacke_mortar_wall_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:graywacke_mortar_wall_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:graywacke_mortar_wall_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:graywacke_mortar_wall_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:graywacke_mortar_wall_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:graywacke_mortar_wall_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:graywacke_mortar_wall_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:graywacke_mortar_wall_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:graywacke_mortar_wall_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:graywacke_mortar_wall_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:graywacke_mortar_wall_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:graywacke_mortar_wall_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:graywacke_mortar_wall_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:graywacke_mortar_wall_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:graywacke_mortar_wall_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:graywacke_mortar_wall_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:graywacke_mortar_wall_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:graywacke_mortar_wall_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:graywacke_mortar_wall_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:graywacke_mortar_wall_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:graywacke_mortar_wall_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:graywacke_mortar_wall_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:graywacke_mortar_wall_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:graywacke_mortar_wall_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:graywacke_mortar_wall_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:graywacke_mortar_wall_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:graywacke_mortar_wall_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:graywacke_mortar_wall_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:graywacke_mortar_wall_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:graywacke_mortar_wall_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:graywacke_mortar_wall_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:graywacke_mortar_wall_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:graywacke_mortar_wall_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:graywacke_mortar_wall_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:graywacke_mortar_wall_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:graywacke_mortar_wall_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:graywacke_mortar_wall_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:graywacke_mortar_wall_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:graywacke_mortar_wall_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:graywacke_mortar_wall_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:graywacke_mortar_wall_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:graywacke_mortar_wall_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:graywacke_mortar_wall_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:graywacke_mortar_wall_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:graywacke_mortar_wall_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:graywacke_mortar_wall_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:graywacke_mortar_wall_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:graywacke_mortar_wall_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:graywacke_mortar_wall_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:graywacke_mortar_wall_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:graywacke_mortar_wall_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:graywacke_mortar_wall_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:graywacke_mortar_wall_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:graywacke_mortar_wall_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:graywacke_mortar_wall_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:graywacke_mortar_wall_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:graywacke_mortar_wall_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:graywacke_mortar_wall_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:graywacke_mortar_wall_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:graywacke_mortar_wall_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:graywacke_mortar_wall_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:graywacke_mortar_wall_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:graywacke_mortar_wall_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:graywacke_mortar_wall_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:graywacke_mortar_wall_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:graywacke_mortar_wall_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:graywacke_mortar_wall_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:graywacke_mortar_wall_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:graywacke_mortar_wall_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:graywacke_mortar_wall_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:graywacke_mortar_wall_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:graywacke_mortar_wall_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:graywacke_mortar_wall_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:graywacke_mortar_wall_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:graywacke_mortar_wall_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:graywacke_mortar_wall_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:graywacke_mortar_wall_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:graywacke_mortar_wall_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:graywacke_mortar_wall_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:graywacke_mortar_wall_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:graywacke_mortar_wall_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:graywacke_mortar_wall_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:graywacke_mortar_wall_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:graywacke_mortar_wall_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:graywacke_mortar_wall_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:graywacke_mortar_wall_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:graywacke_mortar_wall_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:graywacke_mortar_wall_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:graywacke_mortar_wall_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:graywacke_mortar_wall_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:graywacke_mortar_wall_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:graywacke_mortar_wall_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:graywacke_mortar_wall_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:graywacke_mortar_wall_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:graywacke_mortar_wall_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:graywacke_mortar_wall_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:graywacke_mortar_wall_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:graywacke_mortar_wall_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:graywacke_mortar_wall_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:graywacke_mortar_wall_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:graywacke_mortar_wall_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:graywacke_mortar_wall_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:graywacke_mortar_wall_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:graywacke_mortar_wall_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:graywacke_mortar_wall_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:graywacke_mortar_wall_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:graywacke_mortar_wall_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:graywacke_mortar_wall_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:graywacke_mortar_wall_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:graywacke_mortar_wall_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:graywacke_mortar_wall_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:graywacke_mortar_wall_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:graywacke_mortar_wall_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:graywacke_mortar_wall_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:graywacke_mortar_wall_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:graywacke_mortar_wall_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:graywacke_mortar_wall_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:graywacke_mortar_wall_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:graywacke_mortar_wall_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:graywacke_mortar_wall_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:graywacke_mortar_wall_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:graywacke_mortar_wall_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:graywacke_mortar_wall_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:graywacke_mortar_wall_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:graywacke_mortar_wall_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:graywacke_mortar_wall_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:graywacke_mortar_wall_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:graywacke_mortar_wall_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:graywacke_mortar_wall_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:graywacke_mortar_wall_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:graywacke_mortar_wall_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:graywacke_mortar_wall_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:graywacke_mortar_wall_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:graywacke_mortar_wall_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:graywacke_mortar_wall_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:graywacke_mortar_wall_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:graywacke_mortar_wall_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:graywacke_mortar_wall_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:graywacke_mortar_wall_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:graywacke_mortar_wall_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:graywacke_mortar_wall_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:graywacke_quarter_slab[facing=north,layer=1,type=top,waterlogged=true]
conquest:graywacke_quarter_slab[facing=north,layer=1,type=top,waterlogged=false]
conquest:graywacke_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=true]
conquest:graywacke_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=false]
conquest:graywacke_quarter_slab[facing=north,layer=2,type=top,waterlogged=true]
conquest:graywacke_quarter_slab[facing=north,layer=2,type=top,waterlogged=false]
conquest:graywacke_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=true]
conquest:graywacke_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=false]
conquest:graywacke_quarter_slab[facing=north,layer=3,type=top,waterlogged=true]
conquest:graywacke_quarter_slab[facing=north,layer=3,type=top,waterlogged=false]
conquest:graywacke_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=true]
conquest:graywacke_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=false]
conquest:graywacke_quarter_slab[facing=south,layer=1,type=top,waterlogged=true]
conquest:graywacke_quarter_slab[facing=south,layer=1,type=top,waterlogged=false]
conquest:graywacke_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=true]
conquest:graywacke_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=false]
conquest:graywacke_quarter_slab[facing=south,layer=2,type=top,waterlogged=true]
conquest:graywacke_quarter_slab[facing=south,layer=2,type=top,waterlogged=false]
conquest:graywacke_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=true]
conquest:graywacke_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=false]
conquest:graywacke_quarter_slab[facing=south,layer=3,type=top,waterlogged=true]
conquest:graywacke_quarter_slab[facing=south,layer=3,type=top,waterlogged=false]
conquest:graywacke_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=true]
conquest:graywacke_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=false]
conquest:graywacke_quarter_slab[facing=west,layer=1,type=top,waterlogged=true]
conquest:graywacke_quarter_slab[facing=west,layer=1,type=top,waterlogged=false]
conquest:graywacke_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=true]
conquest:graywacke_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=false]
conquest:graywacke_quarter_slab[facing=west,layer=2,type=top,waterlogged=true]
conquest:graywacke_quarter_slab[facing=west,layer=2,type=top,waterlogged=false]
conquest:graywacke_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=true]
conquest:graywacke_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=false]
conquest:graywacke_quarter_slab[facing=west,layer=3,type=top,waterlogged=true]
conquest:graywacke_quarter_slab[facing=west,layer=3,type=top,waterlogged=false]
conquest:graywacke_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=true]
conquest:graywacke_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=false]
conquest:graywacke_quarter_slab[facing=east,layer=1,type=top,waterlogged=true]
conquest:graywacke_quarter_slab[facing=east,layer=1,type=top,waterlogged=false]
conquest:graywacke_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=true]
conquest:graywacke_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=false]
conquest:graywacke_quarter_slab[facing=east,layer=2,type=top,waterlogged=true]
conquest:graywacke_quarter_slab[facing=east,layer=2,type=top,waterlogged=false]
conquest:graywacke_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=true]
conquest:graywacke_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=false]
conquest:graywacke_quarter_slab[facing=east,layer=3,type=top,waterlogged=true]
conquest:graywacke_quarter_slab[facing=east,layer=3,type=top,waterlogged=false]
conquest:graywacke_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=true]
conquest:graywacke_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=false]
conquest:graywacke_rocks[east=true,layers=1,north=true,south=true,waterlogged=true,west=true]
conquest:graywacke_rocks[east=true,layers=1,north=true,south=true,waterlogged=true,west=false]
conquest:graywacke_rocks[east=true,layers=1,north=true,south=true,waterlogged=false,west=true]
conquest:graywacke_rocks[east=true,layers=1,north=true,south=true,waterlogged=false,west=false]
conquest:graywacke_rocks[east=true,layers=1,north=true,south=false,waterlogged=true,west=true]
conquest:graywacke_rocks[east=true,layers=1,north=true,south=false,waterlogged=true,west=false]
conquest:graywacke_rocks[east=true,layers=1,north=true,south=false,waterlogged=false,west=true]
conquest:graywacke_rocks[east=true,layers=1,north=true,south=false,waterlogged=false,west=false]
conquest:graywacke_rocks[east=true,layers=1,north=false,south=true,waterlogged=true,west=true]
conquest:graywacke_rocks[east=true,layers=1,north=false,south=true,waterlogged=true,west=false]
conquest:graywacke_rocks[east=true,layers=1,north=false,south=true,waterlogged=false,west=true]
conquest:graywacke_rocks[east=true,layers=1,north=false,south=true,waterlogged=false,west=false]
conquest:graywacke_rocks[east=true,layers=1,north=false,south=false,waterlogged=true,west=true]
conquest:graywacke_rocks[east=true,layers=1,north=false,south=false,waterlogged=true,west=false]
conquest:graywacke_rocks[east=true,layers=1,north=false,south=false,waterlogged=false,west=true]
conquest:graywacke_rocks[east=true,layers=1,north=false,south=false,waterlogged=false,west=false]
conquest:graywacke_rocks[east=true,layers=2,north=true,south=true,waterlogged=true,west=true]
conquest:graywacke_rocks[east=true,layers=2,north=true,south=true,waterlogged=true,west=false]
conquest:graywacke_rocks[east=true,layers=2,north=true,south=true,waterlogged=false,west=true]
conquest:graywacke_rocks[east=true,layers=2,north=true,south=true,waterlogged=false,west=false]
conquest:graywacke_rocks[east=true,layers=2,north=true,south=false,waterlogged=true,west=true]
conquest:graywacke_rocks[east=true,layers=2,north=true,south=false,waterlogged=true,west=false]
conquest:graywacke_rocks[east=true,layers=2,north=true,south=false,waterlogged=false,west=true]
conquest:graywacke_rocks[east=true,layers=2,north=true,south=false,waterlogged=false,west=false]
conquest:graywacke_rocks[east=true,layers=2,north=false,south=true,waterlogged=true,west=true]
conquest:graywacke_rocks[east=true,layers=2,north=false,south=true,waterlogged=true,west=false]
conquest:graywacke_rocks[east=true,layers=2,north=false,south=true,waterlogged=false,west=true]
conquest:graywacke_rocks[east=true,layers=2,north=false,south=true,waterlogged=false,west=false]
conquest:graywacke_rocks[east=true,layers=2,north=false,south=false,waterlogged=true,west=true]
conquest:graywacke_rocks[east=true,layers=2,north=false,south=false,waterlogged=true,west=false]
conquest:graywacke_rocks[east=true,layers=2,north=false,south=false,waterlogged=false,west=true]
conquest:graywacke_rocks[east=true,layers=2,north=false,south=false,waterlogged=false,west=false]
conquest:graywacke_rocks[east=true,layers=3,north=true,south=true,waterlogged=true,west=true]
conquest:graywacke_rocks[east=true,layers=3,north=true,south=true,waterlogged=true,west=false]
conquest:graywacke_rocks[east=true,layers=3,north=true,south=true,waterlogged=false,west=true]
conquest:graywacke_rocks[east=true,layers=3,north=true,south=true,waterlogged=false,west=false]
conquest:graywacke_rocks[east=true,layers=3,north=true,south=false,waterlogged=true,west=true]
conquest:graywacke_rocks[east=true,layers=3,north=true,south=false,waterlogged=true,west=false]
conquest:graywacke_rocks[east=true,layers=3,north=true,south=false,waterlogged=false,west=true]
conquest:graywacke_rocks[east=true,layers=3,north=true,south=false,waterlogged=false,west=false]
conquest:graywacke_rocks[east=true,layers=3,north=false,south=true,waterlogged=true,west=true]
conquest:graywacke_rocks[east=true,layers=3,north=false,south=true,waterlogged=true,west=false]
conquest:graywacke_rocks[east=true,layers=3,north=false,south=true,waterlogged=false,west=true]
conquest:graywacke_rocks[east=true,layers=3,north=false,south=true,waterlogged=false,west=false]
conquest:graywacke_rocks[east=true,layers=3,north=false,south=false,waterlogged=true,west=true]
conquest:graywacke_rocks[east=true,layers=3,north=false,south=false,waterlogged=true,west=false]
conquest:graywacke_rocks[east=true,layers=3,north=false,south=false,waterlogged=false,west=true]
conquest:graywacke_rocks[east=true,layers=3,north=false,south=false,waterlogged=false,west=false]
conquest:graywacke_rocks[east=true,layers=4,north=true,south=true,waterlogged=true,west=true]
conquest:graywacke_rocks[east=true,layers=4,north=true,south=true,waterlogged=true,west=false]
conquest:graywacke_rocks[east=true,layers=4,north=true,south=true,waterlogged=false,west=true]
conquest:graywacke_rocks[east=true,layers=4,north=true,south=true,waterlogged=false,west=false]
conquest:graywacke_rocks[east=true,layers=4,north=true,south=false,waterlogged=true,west=true]
conquest:graywacke_rocks[east=true,layers=4,north=true,south=false,waterlogged=true,west=false]
conquest:graywacke_rocks[east=true,layers=4,north=true,south=false,waterlogged=false,west=true]
conquest:graywacke_rocks[east=true,layers=4,north=true,south=false,waterlogged=false,west=false]
conquest:graywacke_rocks[east=true,layers=4,north=false,south=true,waterlogged=true,west=true]
conquest:graywacke_rocks[east=true,layers=4,north=false,south=true,waterlogged=true,west=false]
conquest:graywacke_rocks[east=true,layers=4,north=false,south=true,waterlogged=false,west=true]
conquest:graywacke_rocks[east=true,layers=4,north=false,south=true,waterlogged=false,west=false]
conquest:graywacke_rocks[east=true,layers=4,north=false,south=false,waterlogged=true,west=true]
conquest:graywacke_rocks[east=true,layers=4,north=false,south=false,waterlogged=true,west=false]
conquest:graywacke_rocks[east=true,layers=4,north=false,south=false,waterlogged=false,west=true]
conquest:graywacke_rocks[east=true,layers=4,north=false,south=false,waterlogged=false,west=false]
conquest:graywacke_rocks[east=true,layers=5,north=true,south=true,waterlogged=true,west=true]
conquest:graywacke_rocks[east=true,layers=5,north=true,south=true,waterlogged=true,west=false]
conquest:graywacke_rocks[east=true,layers=5,north=true,south=true,waterlogged=false,west=true]
conquest:graywacke_rocks[east=true,layers=5,north=true,south=true,waterlogged=false,west=false]
conquest:graywacke_rocks[east=true,layers=5,north=true,south=false,waterlogged=true,west=true]
conquest:graywacke_rocks[east=true,layers=5,north=true,south=false,waterlogged=true,west=false]
conquest:graywacke_rocks[east=true,layers=5,north=true,south=false,waterlogged=false,west=true]
conquest:graywacke_rocks[east=true,layers=5,north=true,south=false,waterlogged=false,west=false]
conquest:graywacke_rocks[east=true,layers=5,north=false,south=true,waterlogged=true,west=true]
conquest:graywacke_rocks[east=true,layers=5,north=false,south=true,waterlogged=true,west=false]
conquest:graywacke_rocks[east=true,layers=5,north=false,south=true,waterlogged=false,west=true]
conquest:graywacke_rocks[east=true,layers=5,north=false,south=true,waterlogged=false,west=false]
conquest:graywacke_rocks[east=true,layers=5,north=false,south=false,waterlogged=true,west=true]
conquest:graywacke_rocks[east=true,layers=5,north=false,south=false,waterlogged=true,west=false]
conquest:graywacke_rocks[east=true,layers=5,north=false,south=false,waterlogged=false,west=true]
conquest:graywacke_rocks[east=true,layers=5,north=false,south=false,waterlogged=false,west=false]
conquest:graywacke_rocks[east=true,layers=6,north=true,south=true,waterlogged=true,west=true]
conquest:graywacke_rocks[east=true,layers=6,north=true,south=true,waterlogged=true,west=false]
conquest:graywacke_rocks[east=true,layers=6,north=true,south=true,waterlogged=false,west=true]
conquest:graywacke_rocks[east=true,layers=6,north=true,south=true,waterlogged=false,west=false]
conquest:graywacke_rocks[east=true,layers=6,north=true,south=false,waterlogged=true,west=true]
conquest:graywacke_rocks[east=true,layers=6,north=true,south=false,waterlogged=true,west=false]
conquest:graywacke_rocks[east=true,layers=6,north=true,south=false,waterlogged=false,west=true]
conquest:graywacke_rocks[east=true,layers=6,north=true,south=false,waterlogged=false,west=false]
conquest:graywacke_rocks[east=true,layers=6,north=false,south=true,waterlogged=true,west=true]
conquest:graywacke_rocks[east=true,layers=6,north=false,south=true,waterlogged=true,west=false]
conquest:graywacke_rocks[east=true,layers=6,north=false,south=true,waterlogged=false,west=true]
conquest:graywacke_rocks[east=true,layers=6,north=false,south=true,waterlogged=false,west=false]
conquest:graywacke_rocks[east=true,layers=6,north=false,south=false,waterlogged=true,west=true]
conquest:graywacke_rocks[east=true,layers=6,north=false,south=false,waterlogged=true,west=false]
conquest:graywacke_rocks[east=true,layers=6,north=false,south=false,waterlogged=false,west=true]
conquest:graywacke_rocks[east=true,layers=6,north=false,south=false,waterlogged=false,west=false]
conquest:graywacke_rocks[east=true,layers=7,north=true,south=true,waterlogged=true,west=true]
conquest:graywacke_rocks[east=true,layers=7,north=true,south=true,waterlogged=true,west=false]
conquest:graywacke_rocks[east=true,layers=7,north=true,south=true,waterlogged=false,west=true]
conquest:graywacke_rocks[east=true,layers=7,north=true,south=true,waterlogged=false,west=false]
conquest:graywacke_rocks[east=true,layers=7,north=true,south=false,waterlogged=true,west=true]
conquest:graywacke_rocks[east=true,layers=7,north=true,south=false,waterlogged=true,west=false]
conquest:graywacke_rocks[east=true,layers=7,north=true,south=false,waterlogged=false,west=true]
conquest:graywacke_rocks[east=true,layers=7,north=true,south=false,waterlogged=false,west=false]
conquest:graywacke_rocks[east=true,layers=7,north=false,south=true,waterlogged=true,west=true]
conquest:graywacke_rocks[east=true,layers=7,north=false,south=true,waterlogged=true,west=false]
conquest:graywacke_rocks[east=true,layers=7,north=false,south=true,waterlogged=false,west=true]
conquest:graywacke_rocks[east=true,layers=7,north=false,south=true,waterlogged=false,west=false]
conquest:graywacke_rocks[east=true,layers=7,north=false,south=false,waterlogged=true,west=true]
conquest:graywacke_rocks[east=true,layers=7,north=false,south=false,waterlogged=true,west=false]
conquest:graywacke_rocks[east=true,layers=7,north=false,south=false,waterlogged=false,west=true]
conquest:graywacke_rocks[east=true,layers=7,north=false,south=false,waterlogged=false,west=false]
conquest:graywacke_rocks[east=true,layers=8,north=true,south=true,waterlogged=true,west=true]
conquest:graywacke_rocks[east=true,layers=8,north=true,south=true,waterlogged=true,west=false]
conquest:graywacke_rocks[east=true,layers=8,north=true,south=true,waterlogged=false,west=true]
conquest:graywacke_rocks[east=true,layers=8,north=true,south=true,waterlogged=false,west=false]
conquest:graywacke_rocks[east=true,layers=8,north=true,south=false,waterlogged=true,west=true]
conquest:graywacke_rocks[east=true,layers=8,north=true,south=false,waterlogged=true,west=false]
conquest:graywacke_rocks[east=true,layers=8,north=true,south=false,waterlogged=false,west=true]
conquest:graywacke_rocks[east=true,layers=8,north=true,south=false,waterlogged=false,west=false]
conquest:graywacke_rocks[east=true,layers=8,north=false,south=true,waterlogged=true,west=true]
conquest:graywacke_rocks[east=true,layers=8,north=false,south=true,waterlogged=true,west=false]
conquest:graywacke_rocks[east=true,layers=8,north=false,south=true,waterlogged=false,west=true]
conquest:graywacke_rocks[east=true,layers=8,north=false,south=true,waterlogged=false,west=false]
conquest:graywacke_rocks[east=true,layers=8,north=false,south=false,waterlogged=true,west=true]
conquest:graywacke_rocks[east=true,layers=8,north=false,south=false,waterlogged=true,west=false]
conquest:graywacke_rocks[east=true,layers=8,north=false,south=false,waterlogged=false,west=true]
conquest:graywacke_rocks[east=true,layers=8,north=false,south=false,waterlogged=false,west=false]
conquest:graywacke_rocks[east=false,layers=1,north=true,south=true,waterlogged=true,west=true]
conquest:graywacke_rocks[east=false,layers=1,north=true,south=true,waterlogged=true,west=false]
conquest:graywacke_rocks[east=false,layers=1,north=true,south=true,waterlogged=false,west=true]
conquest:graywacke_rocks[east=false,layers=1,north=true,south=true,waterlogged=false,west=false]
conquest:graywacke_rocks[east=false,layers=1,north=true,south=false,waterlogged=true,west=true]
conquest:graywacke_rocks[east=false,layers=1,north=true,south=false,waterlogged=true,west=false]
conquest:graywacke_rocks[east=false,layers=1,north=true,south=false,waterlogged=false,west=true]
conquest:graywacke_rocks[east=false,layers=1,north=true,south=false,waterlogged=false,west=false]
conquest:graywacke_rocks[east=false,layers=1,north=false,south=true,waterlogged=true,west=true]
conquest:graywacke_rocks[east=false,layers=1,north=false,south=true,waterlogged=true,west=false]
conquest:graywacke_rocks[east=false,layers=1,north=false,south=true,waterlogged=false,west=true]
conquest:graywacke_rocks[east=false,layers=1,north=false,south=true,waterlogged=false,west=false]
conquest:graywacke_rocks[east=false,layers=1,north=false,south=false,waterlogged=true,west=true]
conquest:graywacke_rocks[east=false,layers=1,north=false,south=false,waterlogged=true,west=false]
conquest:graywacke_rocks[east=false,layers=1,north=false,south=false,waterlogged=false,west=true]
conquest:graywacke_rocks[east=false,layers=1,north=false,south=false,waterlogged=false,west=false]
conquest:graywacke_rocks[east=false,layers=2,north=true,south=true,waterlogged=true,west=true]
conquest:graywacke_rocks[east=false,layers=2,north=true,south=true,waterlogged=true,west=false]
conquest:graywacke_rocks[east=false,layers=2,north=true,south=true,waterlogged=false,west=true]
conquest:graywacke_rocks[east=false,layers=2,north=true,south=true,waterlogged=false,west=false]
conquest:graywacke_rocks[east=false,layers=2,north=true,south=false,waterlogged=true,west=true]
conquest:graywacke_rocks[east=false,layers=2,north=true,south=false,waterlogged=true,west=false]
conquest:graywacke_rocks[east=false,layers=2,north=true,south=false,waterlogged=false,west=true]
conquest:graywacke_rocks[east=false,layers=2,north=true,south=false,waterlogged=false,west=false]
conquest:graywacke_rocks[east=false,layers=2,north=false,south=true,waterlogged=true,west=true]
conquest:graywacke_rocks[east=false,layers=2,north=false,south=true,waterlogged=true,west=false]
conquest:graywacke_rocks[east=false,layers=2,north=false,south=true,waterlogged=false,west=true]
conquest:graywacke_rocks[east=false,layers=2,north=false,south=true,waterlogged=false,west=false]
conquest:graywacke_rocks[east=false,layers=2,north=false,south=false,waterlogged=true,west=true]
conquest:graywacke_rocks[east=false,layers=2,north=false,south=false,waterlogged=true,west=false]
conquest:graywacke_rocks[east=false,layers=2,north=false,south=false,waterlogged=false,west=true]
conquest:graywacke_rocks[east=false,layers=2,north=false,south=false,waterlogged=false,west=false]
conquest:graywacke_rocks[east=false,layers=3,north=true,south=true,waterlogged=true,west=true]
conquest:graywacke_rocks[east=false,layers=3,north=true,south=true,waterlogged=true,west=false]
conquest:graywacke_rocks[east=false,layers=3,north=true,south=true,waterlogged=false,west=true]
conquest:graywacke_rocks[east=false,layers=3,north=true,south=true,waterlogged=false,west=false]
conquest:graywacke_rocks[east=false,layers=3,north=true,south=false,waterlogged=true,west=true]
conquest:graywacke_rocks[east=false,layers=3,north=true,south=false,waterlogged=true,west=false]
conquest:graywacke_rocks[east=false,layers=3,north=true,south=false,waterlogged=false,west=true]
conquest:graywacke_rocks[east=false,layers=3,north=true,south=false,waterlogged=false,west=false]
conquest:graywacke_rocks[east=false,layers=3,north=false,south=true,waterlogged=true,west=true]
conquest:graywacke_rocks[east=false,layers=3,north=false,south=true,waterlogged=true,west=false]
conquest:graywacke_rocks[east=false,layers=3,north=false,south=true,waterlogged=false,west=true]
conquest:graywacke_rocks[east=false,layers=3,north=false,south=true,waterlogged=false,west=false]
conquest:graywacke_rocks[east=false,layers=3,north=false,south=false,waterlogged=true,west=true]
conquest:graywacke_rocks[east=false,layers=3,north=false,south=false,waterlogged=true,west=false]
conquest:graywacke_rocks[east=false,layers=3,north=false,south=false,waterlogged=false,west=true]
conquest:graywacke_rocks[east=false,layers=3,north=false,south=false,waterlogged=false,west=false]
conquest:graywacke_rocks[east=false,layers=4,north=true,south=true,waterlogged=true,west=true]
conquest:graywacke_rocks[east=false,layers=4,north=true,south=true,waterlogged=true,west=false]
conquest:graywacke_rocks[east=false,layers=4,north=true,south=true,waterlogged=false,west=true]
conquest:graywacke_rocks[east=false,layers=4,north=true,south=true,waterlogged=false,west=false]
conquest:graywacke_rocks[east=false,layers=4,north=true,south=false,waterlogged=true,west=true]
conquest:graywacke_rocks[east=false,layers=4,north=true,south=false,waterlogged=true,west=false]
conquest:graywacke_rocks[east=false,layers=4,north=true,south=false,waterlogged=false,west=true]
conquest:graywacke_rocks[east=false,layers=4,north=true,south=false,waterlogged=false,west=false]
conquest:graywacke_rocks[east=false,layers=4,north=false,south=true,waterlogged=true,west=true]
conquest:graywacke_rocks[east=false,layers=4,north=false,south=true,waterlogged=true,west=false]
conquest:graywacke_rocks[east=false,layers=4,north=false,south=true,waterlogged=false,west=true]
conquest:graywacke_rocks[east=false,layers=4,north=false,south=true,waterlogged=false,west=false]
conquest:graywacke_rocks[east=false,layers=4,north=false,south=false,waterlogged=true,west=true]
conquest:graywacke_rocks[east=false,layers=4,north=false,south=false,waterlogged=true,west=false]
conquest:graywacke_rocks[east=false,layers=4,north=false,south=false,waterlogged=false,west=true]
conquest:graywacke_rocks[east=false,layers=4,north=false,south=false,waterlogged=false,west=false]
conquest:graywacke_rocks[east=false,layers=5,north=true,south=true,waterlogged=true,west=true]
conquest:graywacke_rocks[east=false,layers=5,north=true,south=true,waterlogged=true,west=false]
conquest:graywacke_rocks[east=false,layers=5,north=true,south=true,waterlogged=false,west=true]
conquest:graywacke_rocks[east=false,layers=5,north=true,south=true,waterlogged=false,west=false]
conquest:graywacke_rocks[east=false,layers=5,north=true,south=false,waterlogged=true,west=true]
conquest:graywacke_rocks[east=false,layers=5,north=true,south=false,waterlogged=true,west=false]
conquest:graywacke_rocks[east=false,layers=5,north=true,south=false,waterlogged=false,west=true]
conquest:graywacke_rocks[east=false,layers=5,north=true,south=false,waterlogged=false,west=false]
conquest:graywacke_rocks[east=false,layers=5,north=false,south=true,waterlogged=true,west=true]
conquest:graywacke_rocks[east=false,layers=5,north=false,south=true,waterlogged=true,west=false]
conquest:graywacke_rocks[east=false,layers=5,north=false,south=true,waterlogged=false,west=true]
conquest:graywacke_rocks[east=false,layers=5,north=false,south=true,waterlogged=false,west=false]
conquest:graywacke_rocks[east=false,layers=5,north=false,south=false,waterlogged=true,west=true]
conquest:graywacke_rocks[east=false,layers=5,north=false,south=false,waterlogged=true,west=false]
conquest:graywacke_rocks[east=false,layers=5,north=false,south=false,waterlogged=false,west=true]
conquest:graywacke_rocks[east=false,layers=5,north=false,south=false,waterlogged=false,west=false]
conquest:graywacke_rocks[east=false,layers=6,north=true,south=true,waterlogged=true,west=true]
conquest:graywacke_rocks[east=false,layers=6,north=true,south=true,waterlogged=true,west=false]
conquest:graywacke_rocks[east=false,layers=6,north=true,south=true,waterlogged=false,west=true]
conquest:graywacke_rocks[east=false,layers=6,north=true,south=true,waterlogged=false,west=false]
conquest:graywacke_rocks[east=false,layers=6,north=true,south=false,waterlogged=true,west=true]
conquest:graywacke_rocks[east=false,layers=6,north=true,south=false,waterlogged=true,west=false]
conquest:graywacke_rocks[east=false,layers=6,north=true,south=false,waterlogged=false,west=true]
conquest:graywacke_rocks[east=false,layers=6,north=true,south=false,waterlogged=false,west=false]
conquest:graywacke_rocks[east=false,layers=6,north=false,south=true,waterlogged=true,west=true]
conquest:graywacke_rocks[east=false,layers=6,north=false,south=true,waterlogged=true,west=false]
conquest:graywacke_rocks[east=false,layers=6,north=false,south=true,waterlogged=false,west=true]
conquest:graywacke_rocks[east=false,layers=6,north=false,south=true,waterlogged=false,west=false]
conquest:graywacke_rocks[east=false,layers=6,north=false,south=false,waterlogged=true,west=true]
conquest:graywacke_rocks[east=false,layers=6,north=false,south=false,waterlogged=true,west=false]
conquest:graywacke_rocks[east=false,layers=6,north=false,south=false,waterlogged=false,west=true]
conquest:graywacke_rocks[east=false,layers=6,north=false,south=false,waterlogged=false,west=false]
conquest:graywacke_rocks[east=false,layers=7,north=true,south=true,waterlogged=true,west=true]
conquest:graywacke_rocks[east=false,layers=7,north=true,south=true,waterlogged=true,west=false]
conquest:graywacke_rocks[east=false,layers=7,north=true,south=true,waterlogged=false,west=true]
conquest:graywacke_rocks[east=false,layers=7,north=true,south=true,waterlogged=false,west=false]
conquest:graywacke_rocks[east=false,layers=7,north=true,south=false,waterlogged=true,west=true]
conquest:graywacke_rocks[east=false,layers=7,north=true,south=false,waterlogged=true,west=false]
conquest:graywacke_rocks[east=false,layers=7,north=true,south=false,waterlogged=false,west=true]
conquest:graywacke_rocks[east=false,layers=7,north=true,south=false,waterlogged=false,west=false]
conquest:graywacke_rocks[east=false,layers=7,north=false,south=true,waterlogged=true,west=true]
conquest:graywacke_rocks[east=false,layers=7,north=false,south=true,waterlogged=true,west=false]
conquest:graywacke_rocks[east=false,layers=7,north=false,south=true,waterlogged=false,west=true]
conquest:graywacke_rocks[east=false,layers=7,north=false,south=true,waterlogged=false,west=false]
conquest:graywacke_rocks[east=false,layers=7,north=false,south=false,waterlogged=true,west=true]
conquest:graywacke_rocks[east=false,layers=7,north=false,south=false,waterlogged=true,west=false]
conquest:graywacke_rocks[east=false,layers=7,north=false,south=false,waterlogged=false,west=true]
conquest:graywacke_rocks[east=false,layers=7,north=false,south=false,waterlogged=false,west=false]
conquest:graywacke_rocks[east=false,layers=8,north=true,south=true,waterlogged=true,west=true]
conquest:graywacke_rocks[east=false,layers=8,north=true,south=true,waterlogged=true,west=false]
conquest:graywacke_rocks[east=false,layers=8,north=true,south=true,waterlogged=false,west=true]
conquest:graywacke_rocks[east=false,layers=8,north=true,south=true,waterlogged=false,west=false]
conquest:graywacke_rocks[east=false,layers=8,north=true,south=false,waterlogged=true,west=true]
conquest:graywacke_rocks[east=false,layers=8,north=true,south=false,waterlogged=true,west=false]
conquest:graywacke_rocks[east=false,layers=8,north=true,south=false,waterlogged=false,west=true]
conquest:graywacke_rocks[east=false,layers=8,north=true,south=false,waterlogged=false,west=false]
conquest:graywacke_rocks[east=false,layers=8,north=false,south=true,waterlogged=true,west=true]
conquest:graywacke_rocks[east=false,layers=8,north=false,south=true,waterlogged=true,west=false]
conquest:graywacke_rocks[east=false,layers=8,north=false,south=true,waterlogged=false,west=true]
conquest:graywacke_rocks[east=false,layers=8,north=false,south=true,waterlogged=false,west=false]
conquest:graywacke_rocks[east=false,layers=8,north=false,south=false,waterlogged=true,west=true]
conquest:graywacke_rocks[east=false,layers=8,north=false,south=false,waterlogged=true,west=false]
conquest:graywacke_rocks[east=false,layers=8,north=false,south=false,waterlogged=false,west=true]
conquest:graywacke_rocks[east=false,layers=8,north=false,south=false,waterlogged=false,west=false]
conquest:graywacke_round_arch[facing=north,shape=one]
conquest:graywacke_round_arch[facing=north,shape=two]
conquest:graywacke_round_arch[facing=north,shape=three]
conquest:graywacke_round_arch[facing=north,shape=three_middle]
conquest:graywacke_round_arch[facing=south,shape=one]
conquest:graywacke_round_arch[facing=south,shape=two]
conquest:graywacke_round_arch[facing=south,shape=three]
conquest:graywacke_round_arch[facing=south,shape=three_middle]
conquest:graywacke_round_arch[facing=west,shape=one]
conquest:graywacke_round_arch[facing=west,shape=two]
conquest:graywacke_round_arch[facing=west,shape=three]
conquest:graywacke_round_arch[facing=west,shape=three_middle]
conquest:graywacke_round_arch[facing=east,shape=one]
conquest:graywacke_round_arch[facing=east,shape=two]
conquest:graywacke_round_arch[facing=east,shape=three]
conquest:graywacke_round_arch[facing=east,shape=three_middle]
conquest:graywacke_segmental_arch[facing=north,shape=one]
conquest:graywacke_segmental_arch[facing=north,shape=two]
conquest:graywacke_segmental_arch[facing=north,shape=three]
conquest:graywacke_segmental_arch[facing=north,shape=three_middle]
conquest:graywacke_segmental_arch[facing=south,shape=one]
conquest:graywacke_segmental_arch[facing=south,shape=two]
conquest:graywacke_segmental_arch[facing=south,shape=three]
conquest:graywacke_segmental_arch[facing=south,shape=three_middle]
conquest:graywacke_segmental_arch[facing=west,shape=one]
conquest:graywacke_segmental_arch[facing=west,shape=two]
conquest:graywacke_segmental_arch[facing=west,shape=three]
conquest:graywacke_segmental_arch[facing=west,shape=three_middle]
conquest:graywacke_segmental_arch[facing=east,shape=one]
conquest:graywacke_segmental_arch[facing=east,shape=two]
conquest:graywacke_segmental_arch[facing=east,shape=three]
conquest:graywacke_segmental_arch[facing=east,shape=three_middle]
conquest:graywacke_slab[layers=1,type=top,waterlogged=true]
conquest:graywacke_slab[layers=1,type=top,waterlogged=false]
conquest:graywacke_slab[layers=1,type=bottom,waterlogged=true]
conquest:graywacke_slab[layers=1,type=bottom,waterlogged=false]
conquest:graywacke_slab[layers=2,type=top,waterlogged=true]
conquest:graywacke_slab[layers=2,type=top,waterlogged=false]
conquest:graywacke_slab[layers=2,type=bottom,waterlogged=true]
conquest:graywacke_slab[layers=2,type=bottom,waterlogged=false]
conquest:graywacke_slab[layers=3,type=top,waterlogged=true]
conquest:graywacke_slab[layers=3,type=top,waterlogged=false]
conquest:graywacke_slab[layers=3,type=bottom,waterlogged=true]
conquest:graywacke_slab[layers=3,type=bottom,waterlogged=false]
conquest:graywacke_slab[layers=4,type=top,waterlogged=true]
conquest:graywacke_slab[layers=4,type=top,waterlogged=false]
conquest:graywacke_slab[layers=4,type=bottom,waterlogged=true]
conquest:graywacke_slab[layers=4,type=bottom,waterlogged=false]
conquest:graywacke_slab[layers=5,type=top,waterlogged=true]
conquest:graywacke_slab[layers=5,type=top,waterlogged=false]
conquest:graywacke_slab[layers=5,type=bottom,waterlogged=true]
conquest:graywacke_slab[layers=5,type=bottom,waterlogged=false]
conquest:graywacke_slab[layers=6,type=top,waterlogged=true]
conquest:graywacke_slab[layers=6,type=top,waterlogged=false]
conquest:graywacke_slab[layers=6,type=bottom,waterlogged=true]
conquest:graywacke_slab[layers=6,type=bottom,waterlogged=false]
conquest:graywacke_slab[layers=7,type=top,waterlogged=true]
conquest:graywacke_slab[layers=7,type=top,waterlogged=false]
conquest:graywacke_slab[layers=7,type=bottom,waterlogged=true]
conquest:graywacke_slab[layers=7,type=bottom,waterlogged=false]
conquest:graywacke_slab[layers=8,type=top,waterlogged=true]
conquest:graywacke_slab[layers=8,type=top,waterlogged=false]
conquest:graywacke_slab[layers=8,type=bottom,waterlogged=true]
conquest:graywacke_slab[layers=8,type=bottom,waterlogged=false]
conquest:graywacke_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:graywacke_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:graywacke_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:graywacke_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:graywacke_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:graywacke_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:graywacke_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:graywacke_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:graywacke_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:graywacke_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:graywacke_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:graywacke_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:graywacke_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:graywacke_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:graywacke_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:graywacke_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:graywacke_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:graywacke_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:graywacke_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:graywacke_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:graywacke_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:graywacke_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:graywacke_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:graywacke_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:graywacke_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:graywacke_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:graywacke_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:graywacke_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:graywacke_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:graywacke_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:graywacke_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:graywacke_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:graywacke_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:graywacke_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:graywacke_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:graywacke_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:graywacke_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:graywacke_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:graywacke_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:graywacke_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:graywacke_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:graywacke_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:graywacke_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:graywacke_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:graywacke_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:graywacke_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:graywacke_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:graywacke_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:graywacke_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:graywacke_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:graywacke_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:graywacke_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:graywacke_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:graywacke_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:graywacke_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:graywacke_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:graywacke_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:graywacke_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:graywacke_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:graywacke_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:graywacke_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:graywacke_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:graywacke_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:graywacke_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:graywacke_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:graywacke_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:graywacke_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:graywacke_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:graywacke_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:graywacke_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:graywacke_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:graywacke_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:graywacke_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:graywacke_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:graywacke_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:graywacke_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:graywacke_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:graywacke_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:graywacke_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:graywacke_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:graywacke_vertical_corner[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:graywacke_vertical_corner[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:graywacke_vertical_corner[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:graywacke_vertical_corner[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:graywacke_vertical_corner[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:graywacke_vertical_corner[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:graywacke_vertical_corner[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:graywacke_vertical_corner[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:graywacke_vertical_corner[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:graywacke_vertical_corner[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:graywacke_vertical_corner[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:graywacke_vertical_corner[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:graywacke_vertical_corner[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:graywacke_vertical_corner[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:graywacke_vertical_corner[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:graywacke_vertical_corner[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:graywacke_vertical_corner[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:graywacke_vertical_corner[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:graywacke_vertical_corner[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:graywacke_vertical_corner[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:graywacke_vertical_corner[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:graywacke_vertical_corner[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:graywacke_vertical_corner[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:graywacke_vertical_corner[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:graywacke_vertical_corner[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:graywacke_vertical_corner[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:graywacke_vertical_corner[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:graywacke_vertical_corner[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:graywacke_vertical_corner[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:graywacke_vertical_corner[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:graywacke_vertical_corner[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:graywacke_vertical_corner[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:graywacke_vertical_corner[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:graywacke_vertical_corner[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:graywacke_vertical_corner[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:graywacke_vertical_corner[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:graywacke_vertical_corner[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:graywacke_vertical_corner[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:graywacke_vertical_corner[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:graywacke_vertical_corner[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:graywacke_vertical_corner[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:graywacke_vertical_corner[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:graywacke_vertical_corner[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:graywacke_vertical_corner[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:graywacke_vertical_corner[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:graywacke_vertical_corner[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:graywacke_vertical_corner[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:graywacke_vertical_corner[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:graywacke_vertical_corner[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:graywacke_vertical_corner[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:graywacke_vertical_corner[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:graywacke_vertical_corner[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:graywacke_vertical_corner[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:graywacke_vertical_corner[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:graywacke_vertical_corner[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:graywacke_vertical_corner[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:graywacke_vertical_corner[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:graywacke_vertical_corner[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:graywacke_vertical_corner[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:graywacke_vertical_corner[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:graywacke_vertical_corner[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:graywacke_vertical_corner[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:graywacke_vertical_corner[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:graywacke_vertical_corner[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:graywacke_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:graywacke_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:graywacke_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:graywacke_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:graywacke_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:graywacke_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:graywacke_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:graywacke_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:graywacke_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:graywacke_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:graywacke_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:graywacke_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:graywacke_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:graywacke_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:graywacke_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:graywacke_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:graywacke_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:graywacke_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:graywacke_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:graywacke_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:graywacke_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:graywacke_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:graywacke_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:graywacke_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:graywacke_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:graywacke_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:graywacke_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:graywacke_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:graywacke_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:graywacke_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:graywacke_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:graywacke_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:graywacke_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:graywacke_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:graywacke_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:graywacke_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:graywacke_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:graywacke_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:graywacke_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:graywacke_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:graywacke_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:graywacke_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:graywacke_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:graywacke_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:graywacke_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:graywacke_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:graywacke_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:graywacke_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:graywacke_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:graywacke_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:graywacke_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:graywacke_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:graywacke_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:graywacke_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:graywacke_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:graywacke_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:graywacke_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:graywacke_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:graywacke_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:graywacke_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:graywacke_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:graywacke_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:graywacke_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:graywacke_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:graywacke_vertical_quarter[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:graywacke_vertical_quarter[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:graywacke_vertical_quarter[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:graywacke_vertical_quarter[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:graywacke_vertical_quarter[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:graywacke_vertical_quarter[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:graywacke_vertical_quarter[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:graywacke_vertical_quarter[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:graywacke_vertical_quarter[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:graywacke_vertical_quarter[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:graywacke_vertical_quarter[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:graywacke_vertical_quarter[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:graywacke_vertical_quarter[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:graywacke_vertical_quarter[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:graywacke_vertical_quarter[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:graywacke_vertical_quarter[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:graywacke_vertical_quarter[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:graywacke_vertical_quarter[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:graywacke_vertical_quarter[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:graywacke_vertical_quarter[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:graywacke_vertical_quarter[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:graywacke_vertical_quarter[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:graywacke_vertical_quarter[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:graywacke_vertical_quarter[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:graywacke_vertical_quarter[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:graywacke_vertical_quarter[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:graywacke_vertical_quarter[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:graywacke_vertical_quarter[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:graywacke_vertical_quarter[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:graywacke_vertical_quarter[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:graywacke_vertical_quarter[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:graywacke_vertical_quarter[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:graywacke_vertical_quarter[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:graywacke_vertical_quarter[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:graywacke_vertical_quarter[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:graywacke_vertical_quarter[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:graywacke_vertical_quarter[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:graywacke_vertical_quarter[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:graywacke_vertical_quarter[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:graywacke_vertical_quarter[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:graywacke_vertical_quarter[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:graywacke_vertical_quarter[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:graywacke_vertical_quarter[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:graywacke_vertical_quarter[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:graywacke_vertical_quarter[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:graywacke_vertical_quarter[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:graywacke_vertical_quarter[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:graywacke_vertical_quarter[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:graywacke_vertical_quarter[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:graywacke_vertical_quarter[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:graywacke_vertical_quarter[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:graywacke_vertical_quarter[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:graywacke_vertical_quarter[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:graywacke_vertical_quarter[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:graywacke_vertical_quarter[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:graywacke_vertical_quarter[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:graywacke_vertical_quarter[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:graywacke_vertical_quarter[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:graywacke_vertical_quarter[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:graywacke_vertical_quarter[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:graywacke_vertical_quarter[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:graywacke_vertical_quarter[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:graywacke_vertical_quarter[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:graywacke_vertical_quarter[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:graywacke_vertical_slab[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:graywacke_vertical_slab[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:graywacke_vertical_slab[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:graywacke_vertical_slab[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:graywacke_vertical_slab[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:graywacke_vertical_slab[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:graywacke_vertical_slab[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:graywacke_vertical_slab[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:graywacke_vertical_slab[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:graywacke_vertical_slab[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:graywacke_vertical_slab[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:graywacke_vertical_slab[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:graywacke_vertical_slab[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:graywacke_vertical_slab[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:graywacke_vertical_slab[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:graywacke_vertical_slab[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:graywacke_vertical_slab[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:graywacke_vertical_slab[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:graywacke_vertical_slab[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:graywacke_vertical_slab[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:graywacke_vertical_slab[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:graywacke_vertical_slab[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:graywacke_vertical_slab[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:graywacke_vertical_slab[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:graywacke_vertical_slab[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:graywacke_vertical_slab[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:graywacke_vertical_slab[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:graywacke_vertical_slab[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:graywacke_vertical_slab[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:graywacke_vertical_slab[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:graywacke_vertical_slab[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:graywacke_vertical_slab[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:graywacke_vertical_slab[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:graywacke_vertical_slab[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:graywacke_vertical_slab[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:graywacke_vertical_slab[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:graywacke_vertical_slab[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:graywacke_vertical_slab[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:graywacke_vertical_slab[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:graywacke_vertical_slab[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:graywacke_vertical_slab[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:graywacke_vertical_slab[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:graywacke_vertical_slab[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:graywacke_vertical_slab[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:graywacke_vertical_slab[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:graywacke_vertical_slab[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:graywacke_vertical_slab[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:graywacke_vertical_slab[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:graywacke_vertical_slab[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:graywacke_vertical_slab[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:graywacke_vertical_slab[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:graywacke_vertical_slab[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:graywacke_vertical_slab[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:graywacke_vertical_slab[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:graywacke_vertical_slab[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:graywacke_vertical_slab[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:graywacke_vertical_slab[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:graywacke_vertical_slab[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:graywacke_vertical_slab[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:graywacke_vertical_slab[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:graywacke_vertical_slab[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:graywacke_vertical_slab[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:graywacke_vertical_slab[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:graywacke_vertical_slab[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:greater_fen_sedge[layers=1,random=0,waterlogged=true]
conquest:greater_fen_sedge[layers=1,random=0,waterlogged=false]
conquest:greater_fen_sedge[layers=1,random=1,waterlogged=true]
conquest:greater_fen_sedge[layers=1,random=1,waterlogged=false]
conquest:greater_fen_sedge[layers=1,random=2,waterlogged=true]
conquest:greater_fen_sedge[layers=1,random=2,waterlogged=false]
conquest:greater_fen_sedge[layers=2,random=0,waterlogged=true]
conquest:greater_fen_sedge[layers=2,random=0,waterlogged=false]
conquest:greater_fen_sedge[layers=2,random=1,waterlogged=true]
conquest:greater_fen_sedge[layers=2,random=1,waterlogged=false]
conquest:greater_fen_sedge[layers=2,random=2,waterlogged=true]
conquest:greater_fen_sedge[layers=2,random=2,waterlogged=false]
conquest:greater_fen_sedge[layers=3,random=0,waterlogged=true]
conquest:greater_fen_sedge[layers=3,random=0,waterlogged=false]
conquest:greater_fen_sedge[layers=3,random=1,waterlogged=true]
conquest:greater_fen_sedge[layers=3,random=1,waterlogged=false]
conquest:greater_fen_sedge[layers=3,random=2,waterlogged=true]
conquest:greater_fen_sedge[layers=3,random=2,waterlogged=false]
conquest:greater_fen_sedge[layers=4,random=0,waterlogged=true]
conquest:greater_fen_sedge[layers=4,random=0,waterlogged=false]
conquest:greater_fen_sedge[layers=4,random=1,waterlogged=true]
conquest:greater_fen_sedge[layers=4,random=1,waterlogged=false]
conquest:greater_fen_sedge[layers=4,random=2,waterlogged=true]
conquest:greater_fen_sedge[layers=4,random=2,waterlogged=false]
conquest:greater_fen_sedge[layers=5,random=0,waterlogged=true]
conquest:greater_fen_sedge[layers=5,random=0,waterlogged=false]
conquest:greater_fen_sedge[layers=5,random=1,waterlogged=true]
conquest:greater_fen_sedge[layers=5,random=1,waterlogged=false]
conquest:greater_fen_sedge[layers=5,random=2,waterlogged=true]
conquest:greater_fen_sedge[layers=5,random=2,waterlogged=false]
conquest:greater_fen_sedge[layers=6,random=0,waterlogged=true]
conquest:greater_fen_sedge[layers=6,random=0,waterlogged=false]
conquest:greater_fen_sedge[layers=6,random=1,waterlogged=true]
conquest:greater_fen_sedge[layers=6,random=1,waterlogged=false]
conquest:greater_fen_sedge[layers=6,random=2,waterlogged=true]
conquest:greater_fen_sedge[layers=6,random=2,waterlogged=false]
conquest:greater_fen_sedge[layers=7,random=0,waterlogged=true]
conquest:greater_fen_sedge[layers=7,random=0,waterlogged=false]
conquest:greater_fen_sedge[layers=7,random=1,waterlogged=true]
conquest:greater_fen_sedge[layers=7,random=1,waterlogged=false]
conquest:greater_fen_sedge[layers=7,random=2,waterlogged=true]
conquest:greater_fen_sedge[layers=7,random=2,waterlogged=false]
conquest:greater_fen_sedge[layers=8,random=0,waterlogged=true]
conquest:greater_fen_sedge[layers=8,random=0,waterlogged=false]
conquest:greater_fen_sedge[layers=8,random=1,waterlogged=true]
conquest:greater_fen_sedge[layers=8,random=1,waterlogged=false]
conquest:greater_fen_sedge[layers=8,random=2,waterlogged=true]
conquest:greater_fen_sedge[layers=8,random=2,waterlogged=false]
conquest:greater_fen_sedges[height=1,layers=1,waterlogged=true]
conquest:greater_fen_sedges[height=1,layers=1,waterlogged=false]
conquest:greater_fen_sedges[height=1,layers=2,waterlogged=true]
conquest:greater_fen_sedges[height=1,layers=2,waterlogged=false]
conquest:greater_fen_sedges[height=1,layers=3,waterlogged=true]
conquest:greater_fen_sedges[height=1,layers=3,waterlogged=false]
conquest:greater_fen_sedges[height=1,layers=4,waterlogged=true]
conquest:greater_fen_sedges[height=1,layers=4,waterlogged=false]
conquest:greater_fen_sedges[height=1,layers=5,waterlogged=true]
conquest:greater_fen_sedges[height=1,layers=5,waterlogged=false]
conquest:greater_fen_sedges[height=1,layers=6,waterlogged=true]
conquest:greater_fen_sedges[height=1,layers=6,waterlogged=false]
conquest:greater_fen_sedges[height=1,layers=7,waterlogged=true]
conquest:greater_fen_sedges[height=1,layers=7,waterlogged=false]
conquest:greater_fen_sedges[height=1,layers=8,waterlogged=true]
conquest:greater_fen_sedges[height=1,layers=8,waterlogged=false]
conquest:greater_fen_sedges[height=2,layers=1,waterlogged=true]
conquest:greater_fen_sedges[height=2,layers=1,waterlogged=false]
conquest:greater_fen_sedges[height=2,layers=2,waterlogged=true]
conquest:greater_fen_sedges[height=2,layers=2,waterlogged=false]
conquest:greater_fen_sedges[height=2,layers=3,waterlogged=true]
conquest:greater_fen_sedges[height=2,layers=3,waterlogged=false]
conquest:greater_fen_sedges[height=2,layers=4,waterlogged=true]
conquest:greater_fen_sedges[height=2,layers=4,waterlogged=false]
conquest:greater_fen_sedges[height=2,layers=5,waterlogged=true]
conquest:greater_fen_sedges[height=2,layers=5,waterlogged=false]
conquest:greater_fen_sedges[height=2,layers=6,waterlogged=true]
conquest:greater_fen_sedges[height=2,layers=6,waterlogged=false]
conquest:greater_fen_sedges[height=2,layers=7,waterlogged=true]
conquest:greater_fen_sedges[height=2,layers=7,waterlogged=false]
conquest:greater_fen_sedges[height=2,layers=8,waterlogged=true]
conquest:greater_fen_sedges[height=2,layers=8,waterlogged=false]
conquest:greater_fen_sedges[height=3,layers=1,waterlogged=true]
conquest:greater_fen_sedges[height=3,layers=1,waterlogged=false]
conquest:greater_fen_sedges[height=3,layers=2,waterlogged=true]
conquest:greater_fen_sedges[height=3,layers=2,waterlogged=false]
conquest:greater_fen_sedges[height=3,layers=3,waterlogged=true]
conquest:greater_fen_sedges[height=3,layers=3,waterlogged=false]
conquest:greater_fen_sedges[height=3,layers=4,waterlogged=true]
conquest:greater_fen_sedges[height=3,layers=4,waterlogged=false]
conquest:greater_fen_sedges[height=3,layers=5,waterlogged=true]
conquest:greater_fen_sedges[height=3,layers=5,waterlogged=false]
conquest:greater_fen_sedges[height=3,layers=6,waterlogged=true]
conquest:greater_fen_sedges[height=3,layers=6,waterlogged=false]
conquest:greater_fen_sedges[height=3,layers=7,waterlogged=true]
conquest:greater_fen_sedges[height=3,layers=7,waterlogged=false]
conquest:greater_fen_sedges[height=3,layers=8,waterlogged=true]
conquest:greater_fen_sedges[height=3,layers=8,waterlogged=false]
conquest:greater_wood_rush[layers=1,waterlogged=true]
conquest:greater_wood_rush[layers=1,waterlogged=false]
conquest:greater_wood_rush[layers=2,waterlogged=true]
conquest:greater_wood_rush[layers=2,waterlogged=false]
conquest:greater_wood_rush[layers=3,waterlogged=true]
conquest:greater_wood_rush[layers=3,waterlogged=false]
conquest:greater_wood_rush[layers=4,waterlogged=true]
conquest:greater_wood_rush[layers=4,waterlogged=false]
conquest:greater_wood_rush[layers=5,waterlogged=true]
conquest:greater_wood_rush[layers=5,waterlogged=false]
conquest:greater_wood_rush[layers=6,waterlogged=true]
conquest:greater_wood_rush[layers=6,waterlogged=false]
conquest:greater_wood_rush[layers=7,waterlogged=true]
conquest:greater_wood_rush[layers=7,waterlogged=false]
conquest:greater_wood_rush[layers=8,waterlogged=true]
conquest:greater_wood_rush[layers=8,waterlogged=false]
conquest:green_3_way_flange[facing=north,type=top,waterlogged=true]
conquest:green_3_way_flange[facing=north,type=top,waterlogged=false]
conquest:green_3_way_flange[facing=north,type=bottom,waterlogged=true]
conquest:green_3_way_flange[facing=north,type=bottom,waterlogged=false]
conquest:green_3_way_flange[facing=south,type=top,waterlogged=true]
conquest:green_3_way_flange[facing=south,type=top,waterlogged=false]
conquest:green_3_way_flange[facing=south,type=bottom,waterlogged=true]
conquest:green_3_way_flange[facing=south,type=bottom,waterlogged=false]
conquest:green_3_way_flange[facing=west,type=top,waterlogged=true]
conquest:green_3_way_flange[facing=west,type=top,waterlogged=false]
conquest:green_3_way_flange[facing=west,type=bottom,waterlogged=true]
conquest:green_3_way_flange[facing=west,type=bottom,waterlogged=false]
conquest:green_3_way_flange[facing=east,type=top,waterlogged=true]
conquest:green_3_way_flange[facing=east,type=top,waterlogged=false]
conquest:green_3_way_flange[facing=east,type=bottom,waterlogged=true]
conquest:green_3_way_flange[facing=east,type=bottom,waterlogged=false]
conquest:green_4_way_flange[facing=north,toggle=1,waterlogged=true]
conquest:green_4_way_flange[facing=north,toggle=1,waterlogged=false]
conquest:green_4_way_flange[facing=north,toggle=2,waterlogged=true]
conquest:green_4_way_flange[facing=north,toggle=2,waterlogged=false]
conquest:green_4_way_flange[facing=north,toggle=3,waterlogged=true]
conquest:green_4_way_flange[facing=north,toggle=3,waterlogged=false]
conquest:green_4_way_flange[facing=south,toggle=1,waterlogged=true]
conquest:green_4_way_flange[facing=south,toggle=1,waterlogged=false]
conquest:green_4_way_flange[facing=south,toggle=2,waterlogged=true]
conquest:green_4_way_flange[facing=south,toggle=2,waterlogged=false]
conquest:green_4_way_flange[facing=south,toggle=3,waterlogged=true]
conquest:green_4_way_flange[facing=south,toggle=3,waterlogged=false]
conquest:green_4_way_flange[facing=west,toggle=1,waterlogged=true]
conquest:green_4_way_flange[facing=west,toggle=1,waterlogged=false]
conquest:green_4_way_flange[facing=west,toggle=2,waterlogged=true]
conquest:green_4_way_flange[facing=west,toggle=2,waterlogged=false]
conquest:green_4_way_flange[facing=west,toggle=3,waterlogged=true]
conquest:green_4_way_flange[facing=west,toggle=3,waterlogged=false]
conquest:green_4_way_flange[facing=east,toggle=1,waterlogged=true]
conquest:green_4_way_flange[facing=east,toggle=1,waterlogged=false]
conquest:green_4_way_flange[facing=east,toggle=2,waterlogged=true]
conquest:green_4_way_flange[facing=east,toggle=2,waterlogged=false]
conquest:green_4_way_flange[facing=east,toggle=3,waterlogged=true]
conquest:green_4_way_flange[facing=east,toggle=3,waterlogged=false]
conquest:green_5_way_flange[facing=north]
conquest:green_5_way_flange[facing=east]
conquest:green_5_way_flange[facing=south]
conquest:green_5_way_flange[facing=west]
conquest:green_5_way_flange[facing=up]
conquest:green_5_way_flange[facing=down]
conquest:green_6_way_flange
conquest:green_ball_valve[facing=north,toggle=1,valve=1,waterlogged=true]
conquest:green_ball_valve[facing=north,toggle=1,valve=1,waterlogged=false]
conquest:green_ball_valve[facing=north,toggle=1,valve=2,waterlogged=true]
conquest:green_ball_valve[facing=north,toggle=1,valve=2,waterlogged=false]
conquest:green_ball_valve[facing=north,toggle=2,valve=1,waterlogged=true]
conquest:green_ball_valve[facing=north,toggle=2,valve=1,waterlogged=false]
conquest:green_ball_valve[facing=north,toggle=2,valve=2,waterlogged=true]
conquest:green_ball_valve[facing=north,toggle=2,valve=2,waterlogged=false]
conquest:green_ball_valve[facing=north,toggle=3,valve=1,waterlogged=true]
conquest:green_ball_valve[facing=north,toggle=3,valve=1,waterlogged=false]
conquest:green_ball_valve[facing=north,toggle=3,valve=2,waterlogged=true]
conquest:green_ball_valve[facing=north,toggle=3,valve=2,waterlogged=false]
conquest:green_ball_valve[facing=north,toggle=4,valve=1,waterlogged=true]
conquest:green_ball_valve[facing=north,toggle=4,valve=1,waterlogged=false]
conquest:green_ball_valve[facing=north,toggle=4,valve=2,waterlogged=true]
conquest:green_ball_valve[facing=north,toggle=4,valve=2,waterlogged=false]
conquest:green_ball_valve[facing=south,toggle=1,valve=1,waterlogged=true]
conquest:green_ball_valve[facing=south,toggle=1,valve=1,waterlogged=false]
conquest:green_ball_valve[facing=south,toggle=1,valve=2,waterlogged=true]
conquest:green_ball_valve[facing=south,toggle=1,valve=2,waterlogged=false]
conquest:green_ball_valve[facing=south,toggle=2,valve=1,waterlogged=true]
conquest:green_ball_valve[facing=south,toggle=2,valve=1,waterlogged=false]
conquest:green_ball_valve[facing=south,toggle=2,valve=2,waterlogged=true]
conquest:green_ball_valve[facing=south,toggle=2,valve=2,waterlogged=false]
conquest:green_ball_valve[facing=south,toggle=3,valve=1,waterlogged=true]
conquest:green_ball_valve[facing=south,toggle=3,valve=1,waterlogged=false]
conquest:green_ball_valve[facing=south,toggle=3,valve=2,waterlogged=true]
conquest:green_ball_valve[facing=south,toggle=3,valve=2,waterlogged=false]
conquest:green_ball_valve[facing=south,toggle=4,valve=1,waterlogged=true]
conquest:green_ball_valve[facing=south,toggle=4,valve=1,waterlogged=false]
conquest:green_ball_valve[facing=south,toggle=4,valve=2,waterlogged=true]
conquest:green_ball_valve[facing=south,toggle=4,valve=2,waterlogged=false]
conquest:green_ball_valve[facing=west,toggle=1,valve=1,waterlogged=true]
conquest:green_ball_valve[facing=west,toggle=1,valve=1,waterlogged=false]
conquest:green_ball_valve[facing=west,toggle=1,valve=2,waterlogged=true]
conquest:green_ball_valve[facing=west,toggle=1,valve=2,waterlogged=false]
conquest:green_ball_valve[facing=west,toggle=2,valve=1,waterlogged=true]
conquest:green_ball_valve[facing=west,toggle=2,valve=1,waterlogged=false]
conquest:green_ball_valve[facing=west,toggle=2,valve=2,waterlogged=true]
conquest:green_ball_valve[facing=west,toggle=2,valve=2,waterlogged=false]
conquest:green_ball_valve[facing=west,toggle=3,valve=1,waterlogged=true]
conquest:green_ball_valve[facing=west,toggle=3,valve=1,waterlogged=false]
conquest:green_ball_valve[facing=west,toggle=3,valve=2,waterlogged=true]
conquest:green_ball_valve[facing=west,toggle=3,valve=2,waterlogged=false]
conquest:green_ball_valve[facing=west,toggle=4,valve=1,waterlogged=true]
conquest:green_ball_valve[facing=west,toggle=4,valve=1,waterlogged=false]
conquest:green_ball_valve[facing=west,toggle=4,valve=2,waterlogged=true]
conquest:green_ball_valve[facing=west,toggle=4,valve=2,waterlogged=false]
conquest:green_ball_valve[facing=east,toggle=1,valve=1,waterlogged=true]
conquest:green_ball_valve[facing=east,toggle=1,valve=1,waterlogged=false]
conquest:green_ball_valve[facing=east,toggle=1,valve=2,waterlogged=true]
conquest:green_ball_valve[facing=east,toggle=1,valve=2,waterlogged=false]
conquest:green_ball_valve[facing=east,toggle=2,valve=1,waterlogged=true]
conquest:green_ball_valve[facing=east,toggle=2,valve=1,waterlogged=false]
conquest:green_ball_valve[facing=east,toggle=2,valve=2,waterlogged=true]
conquest:green_ball_valve[facing=east,toggle=2,valve=2,waterlogged=false]
conquest:green_ball_valve[facing=east,toggle=3,valve=1,waterlogged=true]
conquest:green_ball_valve[facing=east,toggle=3,valve=1,waterlogged=false]
conquest:green_ball_valve[facing=east,toggle=3,valve=2,waterlogged=true]
conquest:green_ball_valve[facing=east,toggle=3,valve=2,waterlogged=false]
conquest:green_ball_valve[facing=east,toggle=4,valve=1,waterlogged=true]
conquest:green_ball_valve[facing=east,toggle=4,valve=1,waterlogged=false]
conquest:green_ball_valve[facing=east,toggle=4,valve=2,waterlogged=true]
conquest:green_ball_valve[facing=east,toggle=4,valve=2,waterlogged=false]
conquest:green_bamboo_wood_beam_beam_board[facing=north,layers=1,toggle=1]
conquest:green_bamboo_wood_beam_beam_board[facing=north,layers=1,toggle=2]
conquest:green_bamboo_wood_beam_beam_board[facing=north,layers=1,toggle=3]
conquest:green_bamboo_wood_beam_beam_board[facing=north,layers=1,toggle=4]
conquest:green_bamboo_wood_beam_beam_board[facing=north,layers=2,toggle=1]
conquest:green_bamboo_wood_beam_beam_board[facing=north,layers=2,toggle=2]
conquest:green_bamboo_wood_beam_beam_board[facing=north,layers=2,toggle=3]
conquest:green_bamboo_wood_beam_beam_board[facing=north,layers=2,toggle=4]
conquest:green_bamboo_wood_beam_beam_board[facing=north,layers=3,toggle=1]
conquest:green_bamboo_wood_beam_beam_board[facing=north,layers=3,toggle=2]
conquest:green_bamboo_wood_beam_beam_board[facing=north,layers=3,toggle=3]
conquest:green_bamboo_wood_beam_beam_board[facing=north,layers=3,toggle=4]
conquest:green_bamboo_wood_beam_beam_board[facing=east,layers=1,toggle=1]
conquest:green_bamboo_wood_beam_beam_board[facing=east,layers=1,toggle=2]
conquest:green_bamboo_wood_beam_beam_board[facing=east,layers=1,toggle=3]
conquest:green_bamboo_wood_beam_beam_board[facing=east,layers=1,toggle=4]
conquest:green_bamboo_wood_beam_beam_board[facing=east,layers=2,toggle=1]
conquest:green_bamboo_wood_beam_beam_board[facing=east,layers=2,toggle=2]
conquest:green_bamboo_wood_beam_beam_board[facing=east,layers=2,toggle=3]
conquest:green_bamboo_wood_beam_beam_board[facing=east,layers=2,toggle=4]
conquest:green_bamboo_wood_beam_beam_board[facing=east,layers=3,toggle=1]
conquest:green_bamboo_wood_beam_beam_board[facing=east,layers=3,toggle=2]
conquest:green_bamboo_wood_beam_beam_board[facing=east,layers=3,toggle=3]
conquest:green_bamboo_wood_beam_beam_board[facing=east,layers=3,toggle=4]
conquest:green_bamboo_wood_beam_beam_board[facing=south,layers=1,toggle=1]
conquest:green_bamboo_wood_beam_beam_board[facing=south,layers=1,toggle=2]
conquest:green_bamboo_wood_beam_beam_board[facing=south,layers=1,toggle=3]
conquest:green_bamboo_wood_beam_beam_board[facing=south,layers=1,toggle=4]
conquest:green_bamboo_wood_beam_beam_board[facing=south,layers=2,toggle=1]
conquest:green_bamboo_wood_beam_beam_board[facing=south,layers=2,toggle=2]
conquest:green_bamboo_wood_beam_beam_board[facing=south,layers=2,toggle=3]
conquest:green_bamboo_wood_beam_beam_board[facing=south,layers=2,toggle=4]
conquest:green_bamboo_wood_beam_beam_board[facing=south,layers=3,toggle=1]
conquest:green_bamboo_wood_beam_beam_board[facing=south,layers=3,toggle=2]
conquest:green_bamboo_wood_beam_beam_board[facing=south,layers=3,toggle=3]
conquest:green_bamboo_wood_beam_beam_board[facing=south,layers=3,toggle=4]
conquest:green_bamboo_wood_beam_beam_board[facing=west,layers=1,toggle=1]
conquest:green_bamboo_wood_beam_beam_board[facing=west,layers=1,toggle=2]
conquest:green_bamboo_wood_beam_beam_board[facing=west,layers=1,toggle=3]
conquest:green_bamboo_wood_beam_beam_board[facing=west,layers=1,toggle=4]
conquest:green_bamboo_wood_beam_beam_board[facing=west,layers=2,toggle=1]
conquest:green_bamboo_wood_beam_beam_board[facing=west,layers=2,toggle=2]
conquest:green_bamboo_wood_beam_beam_board[facing=west,layers=2,toggle=3]
conquest:green_bamboo_wood_beam_beam_board[facing=west,layers=2,toggle=4]
conquest:green_bamboo_wood_beam_beam_board[facing=west,layers=3,toggle=1]
conquest:green_bamboo_wood_beam_beam_board[facing=west,layers=3,toggle=2]
conquest:green_bamboo_wood_beam_beam_board[facing=west,layers=3,toggle=3]
conquest:green_bamboo_wood_beam_beam_board[facing=west,layers=3,toggle=4]
conquest:green_bamboo_wood_beam_beam_board[facing=up,layers=1,toggle=1]
conquest:green_bamboo_wood_beam_beam_board[facing=up,layers=1,toggle=2]
conquest:green_bamboo_wood_beam_beam_board[facing=up,layers=1,toggle=3]
conquest:green_bamboo_wood_beam_beam_board[facing=up,layers=1,toggle=4]
conquest:green_bamboo_wood_beam_beam_board[facing=up,layers=2,toggle=1]
conquest:green_bamboo_wood_beam_beam_board[facing=up,layers=2,toggle=2]
conquest:green_bamboo_wood_beam_beam_board[facing=up,layers=2,toggle=3]
conquest:green_bamboo_wood_beam_beam_board[facing=up,layers=2,toggle=4]
conquest:green_bamboo_wood_beam_beam_board[facing=up,layers=3,toggle=1]
conquest:green_bamboo_wood_beam_beam_board[facing=up,layers=3,toggle=2]
conquest:green_bamboo_wood_beam_beam_board[facing=up,layers=3,toggle=3]
conquest:green_bamboo_wood_beam_beam_board[facing=up,layers=3,toggle=4]
conquest:green_bamboo_wood_beam_beam_board[facing=down,layers=1,toggle=1]
conquest:green_bamboo_wood_beam_beam_board[facing=down,layers=1,toggle=2]
conquest:green_bamboo_wood_beam_beam_board[facing=down,layers=1,toggle=3]
conquest:green_bamboo_wood_beam_beam_board[facing=down,layers=1,toggle=4]
conquest:green_bamboo_wood_beam_beam_board[facing=down,layers=2,toggle=1]
conquest:green_bamboo_wood_beam_beam_board[facing=down,layers=2,toggle=2]
conquest:green_bamboo_wood_beam_beam_board[facing=down,layers=2,toggle=3]
conquest:green_bamboo_wood_beam_beam_board[facing=down,layers=2,toggle=4]
conquest:green_bamboo_wood_beam_beam_board[facing=down,layers=3,toggle=1]
conquest:green_bamboo_wood_beam_beam_board[facing=down,layers=3,toggle=2]
conquest:green_bamboo_wood_beam_beam_board[facing=down,layers=3,toggle=3]
conquest:green_bamboo_wood_beam_beam_board[facing=down,layers=3,toggle=4]
conquest:green_bamboo_wood_beam_corner_slab[facing=north,type=top,waterlogged=true]
conquest:green_bamboo_wood_beam_corner_slab[facing=north,type=top,waterlogged=false]
conquest:green_bamboo_wood_beam_corner_slab[facing=north,type=bottom,waterlogged=true]
conquest:green_bamboo_wood_beam_corner_slab[facing=north,type=bottom,waterlogged=false]
conquest:green_bamboo_wood_beam_corner_slab[facing=south,type=top,waterlogged=true]
conquest:green_bamboo_wood_beam_corner_slab[facing=south,type=top,waterlogged=false]
conquest:green_bamboo_wood_beam_corner_slab[facing=south,type=bottom,waterlogged=true]
conquest:green_bamboo_wood_beam_corner_slab[facing=south,type=bottom,waterlogged=false]
conquest:green_bamboo_wood_beam_corner_slab[facing=west,type=top,waterlogged=true]
conquest:green_bamboo_wood_beam_corner_slab[facing=west,type=top,waterlogged=false]
conquest:green_bamboo_wood_beam_corner_slab[facing=west,type=bottom,waterlogged=true]
conquest:green_bamboo_wood_beam_corner_slab[facing=west,type=bottom,waterlogged=false]
conquest:green_bamboo_wood_beam_corner_slab[facing=east,type=top,waterlogged=true]
conquest:green_bamboo_wood_beam_corner_slab[facing=east,type=top,waterlogged=false]
conquest:green_bamboo_wood_beam_corner_slab[facing=east,type=bottom,waterlogged=true]
conquest:green_bamboo_wood_beam_corner_slab[facing=east,type=bottom,waterlogged=false]
conquest:green_bamboo_wood_beam_door_frame_lintel[facing=north,toggle=1,type=top]
conquest:green_bamboo_wood_beam_door_frame_lintel[facing=north,toggle=1,type=bottom]
conquest:green_bamboo_wood_beam_door_frame_lintel[facing=north,toggle=2,type=top]
conquest:green_bamboo_wood_beam_door_frame_lintel[facing=north,toggle=2,type=bottom]
conquest:green_bamboo_wood_beam_door_frame_lintel[facing=north,toggle=3,type=top]
conquest:green_bamboo_wood_beam_door_frame_lintel[facing=north,toggle=3,type=bottom]
conquest:green_bamboo_wood_beam_door_frame_lintel[facing=north,toggle=4,type=top]
conquest:green_bamboo_wood_beam_door_frame_lintel[facing=north,toggle=4,type=bottom]
conquest:green_bamboo_wood_beam_door_frame_lintel[facing=south,toggle=1,type=top]
conquest:green_bamboo_wood_beam_door_frame_lintel[facing=south,toggle=1,type=bottom]
conquest:green_bamboo_wood_beam_door_frame_lintel[facing=south,toggle=2,type=top]
conquest:green_bamboo_wood_beam_door_frame_lintel[facing=south,toggle=2,type=bottom]
conquest:green_bamboo_wood_beam_door_frame_lintel[facing=south,toggle=3,type=top]
conquest:green_bamboo_wood_beam_door_frame_lintel[facing=south,toggle=3,type=bottom]
conquest:green_bamboo_wood_beam_door_frame_lintel[facing=south,toggle=4,type=top]
conquest:green_bamboo_wood_beam_door_frame_lintel[facing=south,toggle=4,type=bottom]
conquest:green_bamboo_wood_beam_door_frame_lintel[facing=west,toggle=1,type=top]
conquest:green_bamboo_wood_beam_door_frame_lintel[facing=west,toggle=1,type=bottom]
conquest:green_bamboo_wood_beam_door_frame_lintel[facing=west,toggle=2,type=top]
conquest:green_bamboo_wood_beam_door_frame_lintel[facing=west,toggle=2,type=bottom]
conquest:green_bamboo_wood_beam_door_frame_lintel[facing=west,toggle=3,type=top]
conquest:green_bamboo_wood_beam_door_frame_lintel[facing=west,toggle=3,type=bottom]
conquest:green_bamboo_wood_beam_door_frame_lintel[facing=west,toggle=4,type=top]
conquest:green_bamboo_wood_beam_door_frame_lintel[facing=west,toggle=4,type=bottom]
conquest:green_bamboo_wood_beam_door_frame_lintel[facing=east,toggle=1,type=top]
conquest:green_bamboo_wood_beam_door_frame_lintel[facing=east,toggle=1,type=bottom]
conquest:green_bamboo_wood_beam_door_frame_lintel[facing=east,toggle=2,type=top]
conquest:green_bamboo_wood_beam_door_frame_lintel[facing=east,toggle=2,type=bottom]
conquest:green_bamboo_wood_beam_door_frame_lintel[facing=east,toggle=3,type=top]
conquest:green_bamboo_wood_beam_door_frame_lintel[facing=east,toggle=3,type=bottom]
conquest:green_bamboo_wood_beam_door_frame_lintel[facing=east,toggle=4,type=top]
conquest:green_bamboo_wood_beam_door_frame_lintel[facing=east,toggle=4,type=bottom]
conquest:green_bamboo_wood_beam_door_frame_posts[facing=north,toggle=1]
conquest:green_bamboo_wood_beam_door_frame_posts[facing=north,toggle=2]
conquest:green_bamboo_wood_beam_door_frame_posts[facing=north,toggle=3]
conquest:green_bamboo_wood_beam_door_frame_posts[facing=south,toggle=1]
conquest:green_bamboo_wood_beam_door_frame_posts[facing=south,toggle=2]
conquest:green_bamboo_wood_beam_door_frame_posts[facing=south,toggle=3]
conquest:green_bamboo_wood_beam_door_frame_posts[facing=west,toggle=1]
conquest:green_bamboo_wood_beam_door_frame_posts[facing=west,toggle=2]
conquest:green_bamboo_wood_beam_door_frame_posts[facing=west,toggle=3]
conquest:green_bamboo_wood_beam_door_frame_posts[facing=east,toggle=1]
conquest:green_bamboo_wood_beam_door_frame_posts[facing=east,toggle=2]
conquest:green_bamboo_wood_beam_door_frame_posts[facing=east,toggle=3]
conquest:green_bamboo_wood_beam_eighth_slab[facing=north,type=top,waterlogged=true]
conquest:green_bamboo_wood_beam_eighth_slab[facing=north,type=top,waterlogged=false]
conquest:green_bamboo_wood_beam_eighth_slab[facing=north,type=bottom,waterlogged=true]
conquest:green_bamboo_wood_beam_eighth_slab[facing=north,type=bottom,waterlogged=false]
conquest:green_bamboo_wood_beam_eighth_slab[facing=south,type=top,waterlogged=true]
conquest:green_bamboo_wood_beam_eighth_slab[facing=south,type=top,waterlogged=false]
conquest:green_bamboo_wood_beam_eighth_slab[facing=south,type=bottom,waterlogged=true]
conquest:green_bamboo_wood_beam_eighth_slab[facing=south,type=bottom,waterlogged=false]
conquest:green_bamboo_wood_beam_eighth_slab[facing=west,type=top,waterlogged=true]
conquest:green_bamboo_wood_beam_eighth_slab[facing=west,type=top,waterlogged=false]
conquest:green_bamboo_wood_beam_eighth_slab[facing=west,type=bottom,waterlogged=true]
conquest:green_bamboo_wood_beam_eighth_slab[facing=west,type=bottom,waterlogged=false]
conquest:green_bamboo_wood_beam_eighth_slab[facing=east,type=top,waterlogged=true]
conquest:green_bamboo_wood_beam_eighth_slab[facing=east,type=top,waterlogged=false]
conquest:green_bamboo_wood_beam_eighth_slab[facing=east,type=bottom,waterlogged=true]
conquest:green_bamboo_wood_beam_eighth_slab[facing=east,type=bottom,waterlogged=false]
conquest:green_bamboo_wood_beam_horizontal[activated=1,facing=north,type=top]
conquest:green_bamboo_wood_beam_horizontal[activated=1,facing=north,type=bottom]
conquest:green_bamboo_wood_beam_horizontal[activated=1,facing=south,type=top]
conquest:green_bamboo_wood_beam_horizontal[activated=1,facing=south,type=bottom]
conquest:green_bamboo_wood_beam_horizontal[activated=1,facing=west,type=top]
conquest:green_bamboo_wood_beam_horizontal[activated=1,facing=west,type=bottom]
conquest:green_bamboo_wood_beam_horizontal[activated=1,facing=east,type=top]
conquest:green_bamboo_wood_beam_horizontal[activated=1,facing=east,type=bottom]
conquest:green_bamboo_wood_beam_horizontal[activated=2,facing=north,type=top]
conquest:green_bamboo_wood_beam_horizontal[activated=2,facing=north,type=bottom]
conquest:green_bamboo_wood_beam_horizontal[activated=2,facing=south,type=top]
conquest:green_bamboo_wood_beam_horizontal[activated=2,facing=south,type=bottom]
conquest:green_bamboo_wood_beam_horizontal[activated=2,facing=west,type=top]
conquest:green_bamboo_wood_beam_horizontal[activated=2,facing=west,type=bottom]
conquest:green_bamboo_wood_beam_horizontal[activated=2,facing=east,type=top]
conquest:green_bamboo_wood_beam_horizontal[activated=2,facing=east,type=bottom]
conquest:green_bamboo_wood_beam_horizontal[activated=3,facing=north,type=top]
conquest:green_bamboo_wood_beam_horizontal[activated=3,facing=north,type=bottom]
conquest:green_bamboo_wood_beam_horizontal[activated=3,facing=south,type=top]
conquest:green_bamboo_wood_beam_horizontal[activated=3,facing=south,type=bottom]
conquest:green_bamboo_wood_beam_horizontal[activated=3,facing=west,type=top]
conquest:green_bamboo_wood_beam_horizontal[activated=3,facing=west,type=bottom]
conquest:green_bamboo_wood_beam_horizontal[activated=3,facing=east,type=top]
conquest:green_bamboo_wood_beam_horizontal[activated=3,facing=east,type=bottom]
conquest:green_bamboo_wood_beam_horizontal[activated=4,facing=north,type=top]
conquest:green_bamboo_wood_beam_horizontal[activated=4,facing=north,type=bottom]
conquest:green_bamboo_wood_beam_horizontal[activated=4,facing=south,type=top]
conquest:green_bamboo_wood_beam_horizontal[activated=4,facing=south,type=bottom]
conquest:green_bamboo_wood_beam_horizontal[activated=4,facing=west,type=top]
conquest:green_bamboo_wood_beam_horizontal[activated=4,facing=west,type=bottom]
conquest:green_bamboo_wood_beam_horizontal[activated=4,facing=east,type=top]
conquest:green_bamboo_wood_beam_horizontal[activated=4,facing=east,type=bottom]
conquest:green_bamboo_wood_beam_lintel[facing=north,toggle=1,type=top]
conquest:green_bamboo_wood_beam_lintel[facing=north,toggle=1,type=bottom]
conquest:green_bamboo_wood_beam_lintel[facing=north,toggle=2,type=top]
conquest:green_bamboo_wood_beam_lintel[facing=north,toggle=2,type=bottom]
conquest:green_bamboo_wood_beam_lintel[facing=north,toggle=3,type=top]
conquest:green_bamboo_wood_beam_lintel[facing=north,toggle=3,type=bottom]
conquest:green_bamboo_wood_beam_lintel[facing=north,toggle=4,type=top]
conquest:green_bamboo_wood_beam_lintel[facing=north,toggle=4,type=bottom]
conquest:green_bamboo_wood_beam_lintel[facing=south,toggle=1,type=top]
conquest:green_bamboo_wood_beam_lintel[facing=south,toggle=1,type=bottom]
conquest:green_bamboo_wood_beam_lintel[facing=south,toggle=2,type=top]
conquest:green_bamboo_wood_beam_lintel[facing=south,toggle=2,type=bottom]
conquest:green_bamboo_wood_beam_lintel[facing=south,toggle=3,type=top]
conquest:green_bamboo_wood_beam_lintel[facing=south,toggle=3,type=bottom]
conquest:green_bamboo_wood_beam_lintel[facing=south,toggle=4,type=top]
conquest:green_bamboo_wood_beam_lintel[facing=south,toggle=4,type=bottom]
conquest:green_bamboo_wood_beam_lintel[facing=west,toggle=1,type=top]
conquest:green_bamboo_wood_beam_lintel[facing=west,toggle=1,type=bottom]
conquest:green_bamboo_wood_beam_lintel[facing=west,toggle=2,type=top]
conquest:green_bamboo_wood_beam_lintel[facing=west,toggle=2,type=bottom]
conquest:green_bamboo_wood_beam_lintel[facing=west,toggle=3,type=top]
conquest:green_bamboo_wood_beam_lintel[facing=west,toggle=3,type=bottom]
conquest:green_bamboo_wood_beam_lintel[facing=west,toggle=4,type=top]
conquest:green_bamboo_wood_beam_lintel[facing=west,toggle=4,type=bottom]
conquest:green_bamboo_wood_beam_lintel[facing=east,toggle=1,type=top]
conquest:green_bamboo_wood_beam_lintel[facing=east,toggle=1,type=bottom]
conquest:green_bamboo_wood_beam_lintel[facing=east,toggle=2,type=top]
conquest:green_bamboo_wood_beam_lintel[facing=east,toggle=2,type=bottom]
conquest:green_bamboo_wood_beam_lintel[facing=east,toggle=3,type=top]
conquest:green_bamboo_wood_beam_lintel[facing=east,toggle=3,type=bottom]
conquest:green_bamboo_wood_beam_lintel[facing=east,toggle=4,type=top]
conquest:green_bamboo_wood_beam_lintel[facing=east,toggle=4,type=bottom]
conquest:green_bamboo_wood_beam_pillar[layer=1,waterlogged=true]
conquest:green_bamboo_wood_beam_pillar[layer=1,waterlogged=false]
conquest:green_bamboo_wood_beam_pillar[layer=2,waterlogged=true]
conquest:green_bamboo_wood_beam_pillar[layer=2,waterlogged=false]
conquest:green_bamboo_wood_beam_pillar[layer=3,waterlogged=true]
conquest:green_bamboo_wood_beam_pillar[layer=3,waterlogged=false]
conquest:green_bamboo_wood_beam_posts[facing=north,toggle=1]
conquest:green_bamboo_wood_beam_posts[facing=north,toggle=2]
conquest:green_bamboo_wood_beam_posts[facing=north,toggle=3]
conquest:green_bamboo_wood_beam_posts[facing=south,toggle=1]
conquest:green_bamboo_wood_beam_posts[facing=south,toggle=2]
conquest:green_bamboo_wood_beam_posts[facing=south,toggle=3]
conquest:green_bamboo_wood_beam_posts[facing=west,toggle=1]
conquest:green_bamboo_wood_beam_posts[facing=west,toggle=2]
conquest:green_bamboo_wood_beam_posts[facing=west,toggle=3]
conquest:green_bamboo_wood_beam_posts[facing=east,toggle=1]
conquest:green_bamboo_wood_beam_posts[facing=east,toggle=2]
conquest:green_bamboo_wood_beam_posts[facing=east,toggle=3]
conquest:green_bamboo_wood_beam_quarter_slab[facing=north,layer=1,type=top,waterlogged=true]
conquest:green_bamboo_wood_beam_quarter_slab[facing=north,layer=1,type=top,waterlogged=false]
conquest:green_bamboo_wood_beam_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=true]
conquest:green_bamboo_wood_beam_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=false]
conquest:green_bamboo_wood_beam_quarter_slab[facing=north,layer=2,type=top,waterlogged=true]
conquest:green_bamboo_wood_beam_quarter_slab[facing=north,layer=2,type=top,waterlogged=false]
conquest:green_bamboo_wood_beam_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=true]
conquest:green_bamboo_wood_beam_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=false]
conquest:green_bamboo_wood_beam_quarter_slab[facing=north,layer=3,type=top,waterlogged=true]
conquest:green_bamboo_wood_beam_quarter_slab[facing=north,layer=3,type=top,waterlogged=false]
conquest:green_bamboo_wood_beam_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=true]
conquest:green_bamboo_wood_beam_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=false]
conquest:green_bamboo_wood_beam_quarter_slab[facing=south,layer=1,type=top,waterlogged=true]
conquest:green_bamboo_wood_beam_quarter_slab[facing=south,layer=1,type=top,waterlogged=false]
conquest:green_bamboo_wood_beam_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=true]
conquest:green_bamboo_wood_beam_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=false]
conquest:green_bamboo_wood_beam_quarter_slab[facing=south,layer=2,type=top,waterlogged=true]
conquest:green_bamboo_wood_beam_quarter_slab[facing=south,layer=2,type=top,waterlogged=false]
conquest:green_bamboo_wood_beam_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=true]
conquest:green_bamboo_wood_beam_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=false]
conquest:green_bamboo_wood_beam_quarter_slab[facing=south,layer=3,type=top,waterlogged=true]
conquest:green_bamboo_wood_beam_quarter_slab[facing=south,layer=3,type=top,waterlogged=false]
conquest:green_bamboo_wood_beam_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=true]
conquest:green_bamboo_wood_beam_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=false]
conquest:green_bamboo_wood_beam_quarter_slab[facing=west,layer=1,type=top,waterlogged=true]
conquest:green_bamboo_wood_beam_quarter_slab[facing=west,layer=1,type=top,waterlogged=false]
conquest:green_bamboo_wood_beam_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=true]
conquest:green_bamboo_wood_beam_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=false]
conquest:green_bamboo_wood_beam_quarter_slab[facing=west,layer=2,type=top,waterlogged=true]
conquest:green_bamboo_wood_beam_quarter_slab[facing=west,layer=2,type=top,waterlogged=false]
conquest:green_bamboo_wood_beam_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=true]
conquest:green_bamboo_wood_beam_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=false]
conquest:green_bamboo_wood_beam_quarter_slab[facing=west,layer=3,type=top,waterlogged=true]
conquest:green_bamboo_wood_beam_quarter_slab[facing=west,layer=3,type=top,waterlogged=false]
conquest:green_bamboo_wood_beam_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=true]
conquest:green_bamboo_wood_beam_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=false]
conquest:green_bamboo_wood_beam_quarter_slab[facing=east,layer=1,type=top,waterlogged=true]
conquest:green_bamboo_wood_beam_quarter_slab[facing=east,layer=1,type=top,waterlogged=false]
conquest:green_bamboo_wood_beam_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=true]
conquest:green_bamboo_wood_beam_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=false]
conquest:green_bamboo_wood_beam_quarter_slab[facing=east,layer=2,type=top,waterlogged=true]
conquest:green_bamboo_wood_beam_quarter_slab[facing=east,layer=2,type=top,waterlogged=false]
conquest:green_bamboo_wood_beam_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=true]
conquest:green_bamboo_wood_beam_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=false]
conquest:green_bamboo_wood_beam_quarter_slab[facing=east,layer=3,type=top,waterlogged=true]
conquest:green_bamboo_wood_beam_quarter_slab[facing=east,layer=3,type=top,waterlogged=false]
conquest:green_bamboo_wood_beam_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=true]
conquest:green_bamboo_wood_beam_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=false]
conquest:green_bamboo_wood_beam_slab[layer=1,type=top,waterlogged=true]
conquest:green_bamboo_wood_beam_slab[layer=1,type=top,waterlogged=false]
conquest:green_bamboo_wood_beam_slab[layer=1,type=bottom,waterlogged=true]
conquest:green_bamboo_wood_beam_slab[layer=1,type=bottom,waterlogged=false]
conquest:green_bamboo_wood_beam_slab[layer=2,type=top,waterlogged=true]
conquest:green_bamboo_wood_beam_slab[layer=2,type=top,waterlogged=false]
conquest:green_bamboo_wood_beam_slab[layer=2,type=bottom,waterlogged=true]
conquest:green_bamboo_wood_beam_slab[layer=2,type=bottom,waterlogged=false]
conquest:green_bamboo_wood_beam_slab[layer=3,type=top,waterlogged=true]
conquest:green_bamboo_wood_beam_slab[layer=3,type=top,waterlogged=false]
conquest:green_bamboo_wood_beam_slab[layer=3,type=bottom,waterlogged=true]
conquest:green_bamboo_wood_beam_slab[layer=3,type=bottom,waterlogged=false]
conquest:green_bamboo_wood_beam_slab[layer=4,type=top,waterlogged=true]
conquest:green_bamboo_wood_beam_slab[layer=4,type=top,waterlogged=false]
conquest:green_bamboo_wood_beam_slab[layer=4,type=bottom,waterlogged=true]
conquest:green_bamboo_wood_beam_slab[layer=4,type=bottom,waterlogged=false]
conquest:green_bamboo_wood_beam_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:green_bamboo_wood_beam_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:green_bamboo_wood_beam_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:green_bamboo_wood_beam_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:green_bamboo_wood_beam_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:green_bamboo_wood_beam_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:green_bamboo_wood_beam_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:green_bamboo_wood_beam_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:green_bamboo_wood_beam_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:green_bamboo_wood_beam_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:green_bamboo_wood_beam_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:green_bamboo_wood_beam_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:green_bamboo_wood_beam_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:green_bamboo_wood_beam_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:green_bamboo_wood_beam_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:green_bamboo_wood_beam_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:green_bamboo_wood_beam_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:green_bamboo_wood_beam_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:green_bamboo_wood_beam_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:green_bamboo_wood_beam_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:green_bamboo_wood_beam_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:green_bamboo_wood_beam_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:green_bamboo_wood_beam_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:green_bamboo_wood_beam_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:green_bamboo_wood_beam_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:green_bamboo_wood_beam_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:green_bamboo_wood_beam_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:green_bamboo_wood_beam_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:green_bamboo_wood_beam_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:green_bamboo_wood_beam_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:green_bamboo_wood_beam_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:green_bamboo_wood_beam_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:green_bamboo_wood_beam_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:green_bamboo_wood_beam_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:green_bamboo_wood_beam_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:green_bamboo_wood_beam_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:green_bamboo_wood_beam_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:green_bamboo_wood_beam_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:green_bamboo_wood_beam_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:green_bamboo_wood_beam_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:green_bamboo_wood_beam_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:green_bamboo_wood_beam_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:green_bamboo_wood_beam_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:green_bamboo_wood_beam_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:green_bamboo_wood_beam_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:green_bamboo_wood_beam_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:green_bamboo_wood_beam_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:green_bamboo_wood_beam_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:green_bamboo_wood_beam_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:green_bamboo_wood_beam_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:green_bamboo_wood_beam_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:green_bamboo_wood_beam_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:green_bamboo_wood_beam_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:green_bamboo_wood_beam_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:green_bamboo_wood_beam_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:green_bamboo_wood_beam_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:green_bamboo_wood_beam_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:green_bamboo_wood_beam_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:green_bamboo_wood_beam_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:green_bamboo_wood_beam_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:green_bamboo_wood_beam_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:green_bamboo_wood_beam_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:green_bamboo_wood_beam_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:green_bamboo_wood_beam_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:green_bamboo_wood_beam_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:green_bamboo_wood_beam_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:green_bamboo_wood_beam_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:green_bamboo_wood_beam_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:green_bamboo_wood_beam_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:green_bamboo_wood_beam_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:green_bamboo_wood_beam_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:green_bamboo_wood_beam_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:green_bamboo_wood_beam_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:green_bamboo_wood_beam_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:green_bamboo_wood_beam_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:green_bamboo_wood_beam_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:green_bamboo_wood_beam_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:green_bamboo_wood_beam_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:green_bamboo_wood_beam_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:green_bamboo_wood_beam_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:green_bamboo_wood_beam_vertical[facing=north,toggle=1]
conquest:green_bamboo_wood_beam_vertical[facing=north,toggle=2]
conquest:green_bamboo_wood_beam_vertical[facing=north,toggle=3]
conquest:green_bamboo_wood_beam_vertical[facing=north,toggle=4]
conquest:green_bamboo_wood_beam_vertical[facing=north,toggle=5]
conquest:green_bamboo_wood_beam_vertical[facing=north,toggle=6]
conquest:green_bamboo_wood_beam_vertical[facing=south,toggle=1]
conquest:green_bamboo_wood_beam_vertical[facing=south,toggle=2]
conquest:green_bamboo_wood_beam_vertical[facing=south,toggle=3]
conquest:green_bamboo_wood_beam_vertical[facing=south,toggle=4]
conquest:green_bamboo_wood_beam_vertical[facing=south,toggle=5]
conquest:green_bamboo_wood_beam_vertical[facing=south,toggle=6]
conquest:green_bamboo_wood_beam_vertical[facing=west,toggle=1]
conquest:green_bamboo_wood_beam_vertical[facing=west,toggle=2]
conquest:green_bamboo_wood_beam_vertical[facing=west,toggle=3]
conquest:green_bamboo_wood_beam_vertical[facing=west,toggle=4]
conquest:green_bamboo_wood_beam_vertical[facing=west,toggle=5]
conquest:green_bamboo_wood_beam_vertical[facing=west,toggle=6]
conquest:green_bamboo_wood_beam_vertical[facing=east,toggle=1]
conquest:green_bamboo_wood_beam_vertical[facing=east,toggle=2]
conquest:green_bamboo_wood_beam_vertical[facing=east,toggle=3]
conquest:green_bamboo_wood_beam_vertical[facing=east,toggle=4]
conquest:green_bamboo_wood_beam_vertical[facing=east,toggle=5]
conquest:green_bamboo_wood_beam_vertical[facing=east,toggle=6]
conquest:green_bamboo_wood_beam_vertical_corner[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:green_bamboo_wood_beam_vertical_corner[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:green_bamboo_wood_beam_vertical_corner[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:green_bamboo_wood_beam_vertical_corner[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:green_bamboo_wood_beam_vertical_corner[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:green_bamboo_wood_beam_vertical_corner[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:green_bamboo_wood_beam_vertical_corner[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:green_bamboo_wood_beam_vertical_corner[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:green_bamboo_wood_beam_vertical_corner[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:green_bamboo_wood_beam_vertical_corner[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:green_bamboo_wood_beam_vertical_corner[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:green_bamboo_wood_beam_vertical_corner[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:green_bamboo_wood_beam_vertical_corner[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:green_bamboo_wood_beam_vertical_corner[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:green_bamboo_wood_beam_vertical_corner[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:green_bamboo_wood_beam_vertical_corner[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:green_bamboo_wood_beam_vertical_corner[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:green_bamboo_wood_beam_vertical_corner[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:green_bamboo_wood_beam_vertical_corner[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:green_bamboo_wood_beam_vertical_corner[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:green_bamboo_wood_beam_vertical_corner[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:green_bamboo_wood_beam_vertical_corner[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:green_bamboo_wood_beam_vertical_corner[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:green_bamboo_wood_beam_vertical_corner[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:green_bamboo_wood_beam_vertical_corner[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:green_bamboo_wood_beam_vertical_corner[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:green_bamboo_wood_beam_vertical_corner[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:green_bamboo_wood_beam_vertical_corner[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:green_bamboo_wood_beam_vertical_corner[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:green_bamboo_wood_beam_vertical_corner[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:green_bamboo_wood_beam_vertical_corner[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:green_bamboo_wood_beam_vertical_corner[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:green_bamboo_wood_beam_vertical_corner[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:green_bamboo_wood_beam_vertical_corner[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:green_bamboo_wood_beam_vertical_corner[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:green_bamboo_wood_beam_vertical_corner[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:green_bamboo_wood_beam_vertical_corner[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:green_bamboo_wood_beam_vertical_corner[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:green_bamboo_wood_beam_vertical_corner[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:green_bamboo_wood_beam_vertical_corner[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:green_bamboo_wood_beam_vertical_corner[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:green_bamboo_wood_beam_vertical_corner[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:green_bamboo_wood_beam_vertical_corner[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:green_bamboo_wood_beam_vertical_corner[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:green_bamboo_wood_beam_vertical_corner[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:green_bamboo_wood_beam_vertical_corner[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:green_bamboo_wood_beam_vertical_corner[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:green_bamboo_wood_beam_vertical_corner[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:green_bamboo_wood_beam_vertical_corner[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:green_bamboo_wood_beam_vertical_corner[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:green_bamboo_wood_beam_vertical_corner[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:green_bamboo_wood_beam_vertical_corner[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:green_bamboo_wood_beam_vertical_corner[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:green_bamboo_wood_beam_vertical_corner[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:green_bamboo_wood_beam_vertical_corner[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:green_bamboo_wood_beam_vertical_corner[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:green_bamboo_wood_beam_vertical_corner[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:green_bamboo_wood_beam_vertical_corner[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:green_bamboo_wood_beam_vertical_corner[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:green_bamboo_wood_beam_vertical_corner[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:green_bamboo_wood_beam_vertical_corner[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:green_bamboo_wood_beam_vertical_corner[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:green_bamboo_wood_beam_vertical_corner[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:green_bamboo_wood_beam_vertical_corner[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:green_bamboo_wood_beam_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:green_bamboo_wood_beam_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:green_bamboo_wood_beam_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:green_bamboo_wood_beam_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:green_bamboo_wood_beam_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:green_bamboo_wood_beam_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:green_bamboo_wood_beam_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:green_bamboo_wood_beam_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:green_bamboo_wood_beam_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:green_bamboo_wood_beam_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:green_bamboo_wood_beam_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:green_bamboo_wood_beam_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:green_bamboo_wood_beam_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:green_bamboo_wood_beam_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:green_bamboo_wood_beam_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:green_bamboo_wood_beam_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:green_bamboo_wood_beam_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:green_bamboo_wood_beam_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:green_bamboo_wood_beam_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:green_bamboo_wood_beam_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:green_bamboo_wood_beam_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:green_bamboo_wood_beam_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:green_bamboo_wood_beam_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:green_bamboo_wood_beam_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:green_bamboo_wood_beam_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:green_bamboo_wood_beam_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:green_bamboo_wood_beam_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:green_bamboo_wood_beam_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:green_bamboo_wood_beam_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:green_bamboo_wood_beam_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:green_bamboo_wood_beam_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:green_bamboo_wood_beam_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:green_bamboo_wood_beam_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:green_bamboo_wood_beam_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:green_bamboo_wood_beam_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:green_bamboo_wood_beam_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:green_bamboo_wood_beam_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:green_bamboo_wood_beam_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:green_bamboo_wood_beam_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:green_bamboo_wood_beam_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:green_bamboo_wood_beam_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:green_bamboo_wood_beam_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:green_bamboo_wood_beam_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:green_bamboo_wood_beam_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:green_bamboo_wood_beam_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:green_bamboo_wood_beam_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:green_bamboo_wood_beam_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:green_bamboo_wood_beam_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:green_bamboo_wood_beam_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:green_bamboo_wood_beam_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:green_bamboo_wood_beam_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:green_bamboo_wood_beam_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:green_bamboo_wood_beam_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:green_bamboo_wood_beam_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:green_bamboo_wood_beam_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:green_bamboo_wood_beam_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:green_bamboo_wood_beam_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:green_bamboo_wood_beam_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:green_bamboo_wood_beam_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:green_bamboo_wood_beam_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:green_bamboo_wood_beam_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:green_bamboo_wood_beam_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:green_bamboo_wood_beam_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:green_bamboo_wood_beam_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:green_bamboo_wood_beam_vertical_quarter[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:green_bamboo_wood_beam_vertical_quarter[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:green_bamboo_wood_beam_vertical_quarter[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:green_bamboo_wood_beam_vertical_quarter[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:green_bamboo_wood_beam_vertical_quarter[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:green_bamboo_wood_beam_vertical_quarter[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:green_bamboo_wood_beam_vertical_quarter[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:green_bamboo_wood_beam_vertical_quarter[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:green_bamboo_wood_beam_vertical_quarter[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:green_bamboo_wood_beam_vertical_quarter[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:green_bamboo_wood_beam_vertical_quarter[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:green_bamboo_wood_beam_vertical_quarter[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:green_bamboo_wood_beam_vertical_quarter[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:green_bamboo_wood_beam_vertical_quarter[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:green_bamboo_wood_beam_vertical_quarter[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:green_bamboo_wood_beam_vertical_quarter[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:green_bamboo_wood_beam_vertical_quarter[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:green_bamboo_wood_beam_vertical_quarter[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:green_bamboo_wood_beam_vertical_quarter[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:green_bamboo_wood_beam_vertical_quarter[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:green_bamboo_wood_beam_vertical_quarter[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:green_bamboo_wood_beam_vertical_quarter[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:green_bamboo_wood_beam_vertical_quarter[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:green_bamboo_wood_beam_vertical_quarter[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:green_bamboo_wood_beam_vertical_quarter[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:green_bamboo_wood_beam_vertical_quarter[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:green_bamboo_wood_beam_vertical_quarter[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:green_bamboo_wood_beam_vertical_quarter[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:green_bamboo_wood_beam_vertical_quarter[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:green_bamboo_wood_beam_vertical_quarter[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:green_bamboo_wood_beam_vertical_quarter[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:green_bamboo_wood_beam_vertical_quarter[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:green_bamboo_wood_beam_vertical_quarter[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:green_bamboo_wood_beam_vertical_quarter[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:green_bamboo_wood_beam_vertical_quarter[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:green_bamboo_wood_beam_vertical_quarter[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:green_bamboo_wood_beam_vertical_quarter[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:green_bamboo_wood_beam_vertical_quarter[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:green_bamboo_wood_beam_vertical_quarter[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:green_bamboo_wood_beam_vertical_quarter[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:green_bamboo_wood_beam_vertical_quarter[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:green_bamboo_wood_beam_vertical_quarter[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:green_bamboo_wood_beam_vertical_quarter[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:green_bamboo_wood_beam_vertical_quarter[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:green_bamboo_wood_beam_vertical_quarter[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:green_bamboo_wood_beam_vertical_quarter[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:green_bamboo_wood_beam_vertical_quarter[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:green_bamboo_wood_beam_vertical_quarter[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:green_bamboo_wood_beam_vertical_quarter[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:green_bamboo_wood_beam_vertical_quarter[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:green_bamboo_wood_beam_vertical_quarter[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:green_bamboo_wood_beam_vertical_quarter[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:green_bamboo_wood_beam_vertical_quarter[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:green_bamboo_wood_beam_vertical_quarter[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:green_bamboo_wood_beam_vertical_quarter[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:green_bamboo_wood_beam_vertical_quarter[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:green_bamboo_wood_beam_vertical_quarter[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:green_bamboo_wood_beam_vertical_quarter[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:green_bamboo_wood_beam_vertical_quarter[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:green_bamboo_wood_beam_vertical_quarter[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:green_bamboo_wood_beam_vertical_quarter[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:green_bamboo_wood_beam_vertical_quarter[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:green_bamboo_wood_beam_vertical_quarter[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:green_bamboo_wood_beam_vertical_quarter[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:green_bamboo_wood_beam_vertical_slab[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:green_bamboo_wood_beam_vertical_slab[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:green_bamboo_wood_beam_vertical_slab[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:green_bamboo_wood_beam_vertical_slab[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:green_bamboo_wood_beam_vertical_slab[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:green_bamboo_wood_beam_vertical_slab[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:green_bamboo_wood_beam_vertical_slab[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:green_bamboo_wood_beam_vertical_slab[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:green_bamboo_wood_beam_vertical_slab[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:green_bamboo_wood_beam_vertical_slab[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:green_bamboo_wood_beam_vertical_slab[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:green_bamboo_wood_beam_vertical_slab[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:green_bamboo_wood_beam_vertical_slab[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:green_bamboo_wood_beam_vertical_slab[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:green_bamboo_wood_beam_vertical_slab[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:green_bamboo_wood_beam_vertical_slab[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:green_bamboo_wood_beam_vertical_slab[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:green_bamboo_wood_beam_vertical_slab[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:green_bamboo_wood_beam_vertical_slab[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:green_bamboo_wood_beam_vertical_slab[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:green_bamboo_wood_beam_vertical_slab[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:green_bamboo_wood_beam_vertical_slab[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:green_bamboo_wood_beam_vertical_slab[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:green_bamboo_wood_beam_vertical_slab[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:green_bamboo_wood_beam_vertical_slab[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:green_bamboo_wood_beam_vertical_slab[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:green_bamboo_wood_beam_vertical_slab[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:green_bamboo_wood_beam_vertical_slab[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:green_bamboo_wood_beam_vertical_slab[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:green_bamboo_wood_beam_vertical_slab[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:green_bamboo_wood_beam_vertical_slab[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:green_bamboo_wood_beam_vertical_slab[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:green_bamboo_wood_beam_vertical_slab[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:green_bamboo_wood_beam_vertical_slab[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:green_bamboo_wood_beam_vertical_slab[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:green_bamboo_wood_beam_vertical_slab[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:green_bamboo_wood_beam_vertical_slab[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:green_bamboo_wood_beam_vertical_slab[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:green_bamboo_wood_beam_vertical_slab[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:green_bamboo_wood_beam_vertical_slab[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:green_bamboo_wood_beam_vertical_slab[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:green_bamboo_wood_beam_vertical_slab[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:green_bamboo_wood_beam_vertical_slab[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:green_bamboo_wood_beam_vertical_slab[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:green_bamboo_wood_beam_vertical_slab[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:green_bamboo_wood_beam_vertical_slab[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:green_bamboo_wood_beam_vertical_slab[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:green_bamboo_wood_beam_vertical_slab[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:green_bamboo_wood_beam_vertical_slab[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:green_bamboo_wood_beam_vertical_slab[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:green_bamboo_wood_beam_vertical_slab[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:green_bamboo_wood_beam_vertical_slab[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:green_bamboo_wood_beam_vertical_slab[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:green_bamboo_wood_beam_vertical_slab[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:green_bamboo_wood_beam_vertical_slab[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:green_bamboo_wood_beam_vertical_slab[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:green_bamboo_wood_beam_vertical_slab[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:green_bamboo_wood_beam_vertical_slab[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:green_bamboo_wood_beam_vertical_slab[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:green_bamboo_wood_beam_vertical_slab[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:green_bamboo_wood_beam_vertical_slab[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:green_bamboo_wood_beam_vertical_slab[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:green_bamboo_wood_beam_vertical_slab[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:green_bamboo_wood_beam_vertical_slab[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:green_bamboo_wood_beam_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:green_bamboo_wood_beam_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:green_bamboo_wood_beam_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:green_bamboo_wood_beam_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:green_bamboo_wood_beam_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:green_bamboo_wood_beam_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:green_bamboo_wood_beam_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:green_bamboo_wood_beam_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:green_bamboo_wood_beam_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:green_bamboo_wood_beam_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:green_bamboo_wood_beam_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:green_bamboo_wood_beam_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:green_bamboo_wood_beam_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:green_bamboo_wood_beam_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:green_bamboo_wood_beam_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:green_bamboo_wood_beam_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:green_bamboo_wood_beam_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:green_bamboo_wood_beam_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:green_bamboo_wood_beam_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:green_bamboo_wood_beam_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:green_bamboo_wood_beam_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:green_bamboo_wood_beam_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:green_bamboo_wood_beam_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:green_bamboo_wood_beam_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:green_bamboo_wood_beam_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:green_bamboo_wood_beam_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:green_bamboo_wood_beam_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:green_bamboo_wood_beam_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:green_bamboo_wood_beam_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:green_bamboo_wood_beam_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:green_bamboo_wood_beam_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:green_bamboo_wood_beam_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:green_bamboo_wood_beam_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:green_bamboo_wood_beam_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:green_bamboo_wood_beam_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:green_bamboo_wood_beam_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:green_bamboo_wood_beam_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:green_bamboo_wood_beam_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:green_bamboo_wood_beam_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:green_bamboo_wood_beam_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:green_bamboo_wood_beam_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:green_bamboo_wood_beam_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:green_bamboo_wood_beam_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:green_bamboo_wood_beam_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:green_bamboo_wood_beam_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:green_bamboo_wood_beam_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:green_bamboo_wood_beam_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:green_bamboo_wood_beam_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:green_bamboo_wood_beam_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:green_bamboo_wood_beam_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:green_bamboo_wood_beam_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:green_bamboo_wood_beam_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:green_bamboo_wood_beam_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:green_bamboo_wood_beam_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:green_bamboo_wood_beam_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:green_bamboo_wood_beam_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:green_bamboo_wood_beam_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:green_bamboo_wood_beam_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:green_bamboo_wood_beam_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:green_bamboo_wood_beam_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:green_bamboo_wood_beam_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:green_bamboo_wood_beam_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:green_bamboo_wood_beam_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:green_bamboo_wood_beam_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:green_bamboo_wood_beam_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:green_bamboo_wood_beam_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:green_bamboo_wood_beam_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:green_bamboo_wood_beam_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:green_bamboo_wood_beam_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:green_bamboo_wood_beam_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:green_bamboo_wood_beam_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:green_bamboo_wood_beam_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:green_bamboo_wood_beam_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:green_bamboo_wood_beam_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:green_bamboo_wood_beam_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:green_bamboo_wood_beam_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:green_bamboo_wood_beam_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:green_bamboo_wood_beam_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:green_bamboo_wood_beam_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:green_bamboo_wood_beam_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:green_bamboo_wood_beam_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:green_bamboo_wood_beam_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:green_bamboo_wood_beam_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:green_bamboo_wood_beam_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:green_bamboo_wood_beam_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:green_bamboo_wood_beam_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:green_bamboo_wood_beam_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:green_bamboo_wood_beam_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:green_bamboo_wood_beam_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:green_bamboo_wood_beam_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:green_bamboo_wood_beam_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:green_bamboo_wood_beam_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:green_bamboo_wood_beam_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:green_bamboo_wood_beam_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:green_bamboo_wood_beam_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:green_bamboo_wood_beam_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:green_bamboo_wood_beam_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:green_bamboo_wood_beam_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:green_bamboo_wood_beam_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:green_bamboo_wood_beam_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:green_bamboo_wood_beam_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:green_bamboo_wood_beam_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:green_bamboo_wood_beam_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:green_bamboo_wood_beam_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:green_bamboo_wood_beam_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:green_bamboo_wood_beam_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:green_bamboo_wood_beam_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:green_bamboo_wood_beam_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:green_bamboo_wood_beam_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:green_bamboo_wood_beam_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:green_bamboo_wood_beam_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:green_bamboo_wood_beam_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:green_bamboo_wood_beam_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:green_bamboo_wood_beam_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:green_bamboo_wood_beam_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:green_bamboo_wood_beam_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:green_bamboo_wood_beam_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:green_bamboo_wood_beam_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:green_bamboo_wood_beam_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:green_bamboo_wood_beam_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:green_bamboo_wood_beam_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:green_bamboo_wood_beam_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:green_bamboo_wood_beam_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:green_bamboo_wood_beam_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:green_bamboo_wood_beam_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:green_bamboo_wood_beam_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:green_bamboo_wood_beam_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:green_bamboo_wood_beam_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:green_bamboo_wood_beam_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:green_bamboo_wood_beam_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:green_bamboo_wood_beam_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:green_bamboo_wood_beam_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:green_bamboo_wood_beam_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:green_bamboo_wood_beam_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:green_bamboo_wood_beam_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:green_bamboo_wood_beam_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:green_bamboo_wood_beam_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:green_bamboo_wood_beam_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:green_bamboo_wood_beam_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:green_bamboo_wood_beam_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:green_bamboo_wood_beam_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:green_bamboo_wood_beam_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:green_bamboo_wood_beam_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:green_bamboo_wood_beam_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:green_bamboo_wood_beam_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:green_bamboo_wood_beam_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:green_bamboo_wood_beam_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:green_bamboo_wood_beam_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:green_bamboo_wood_beam_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:green_bamboo_wood_beam_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:green_bamboo_wood_beam_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:green_bamboo_wood_beam_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:green_bamboo_wood_beam_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:green_bamboo_wood_beam_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:green_bamboo_wood_beam_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:green_bamboo_wood_beam_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:green_bamboo_wood_beam_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:green_bamboo_wood_beam_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:green_bamboo_wood_beam_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:green_bamboo_wood_beam_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:green_bamboo_wood_beam_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:green_bamboo_wood_beam_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:green_bamboo_wood_beam_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:green_bamboo_wood_beam_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:green_bamboo_wood_beam_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:green_bamboo_wood_beam_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:green_bamboo_wood_beam_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:green_bamboo_wood_beam_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:green_bamboo_wood_beam_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:green_bamboo_wood_beam_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:green_bamboo_wood_beam_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:green_bamboo_wood_beam_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:green_bamboo_wood_beam_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:green_bamboo_wood_beam_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:green_bamboo_wood_beam_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:green_bamboo_wood_beam_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:green_bamboo_wood_beam_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:green_bamboo_wood_beam_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:green_bamboo_wood_beam_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:green_bamboo_wood_beam_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:green_bamboo_wood_beam_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:green_bamboo_wood_beam_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:green_bamboo_wood_beam_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:green_bamboo_wood_beam_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:green_bamboo_wood_beam_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:green_bamboo_wood_beam_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:green_bamboo_wood_beam_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:green_bamboo_wood_beam_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:green_bamboo_wood_beam_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:green_bamboo_wood_beam_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:green_bamboo_wood_beam_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:green_bamboo_wood_beam_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:green_bamboo_wood_beam_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:green_bamboo_wood_beam_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:green_bamboo_wood_beam_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:green_bamboo_wood_beam_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:green_bamboo_wood_beam_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:green_bamboo_wood_beam_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:green_bamboo_wood_beam_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:green_bamboo_wood_beam_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:green_bamboo_wood_beam_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:green_bamboo_wood_beam_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:green_bamboo_wood_beam_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:green_bamboo_wood_beam_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:green_bamboo_wood_beam_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:green_bamboo_wood_beam_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:green_bamboo_wood_beam_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:green_bamboo_wood_beam_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:green_bamboo_wood_beam_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:green_bamboo_wood_beam_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:green_bamboo_wood_beam_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:green_bamboo_wood_beam_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:green_bamboo_wood_beam_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:green_bamboo_wood_beam_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:green_bamboo_wood_beam_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:green_bamboo_wood_beam_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:green_bamboo_wood_beam_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:green_bamboo_wood_beam_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:green_bamboo_wood_beam_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:green_bamboo_wood_beam_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:green_bamboo_wood_beam_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:green_bamboo_wood_beam_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:green_bamboo_wood_beam_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:green_bamboo_wood_beam_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:green_bamboo_wood_beam_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:green_bamboo_wood_beam_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:green_bamboo_wood_beam_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:green_bamboo_wood_beam_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:green_bamboo_wood_beam_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:green_bamboo_wood_beam_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:green_bamboo_wood_beam_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:green_bamboo_wood_beam_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:green_bamboo_wood_beam_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:green_bamboo_wood_beam_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:green_bamboo_wood_beam_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:green_bamboo_wood_beam_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:green_bamboo_wood_beam_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:green_bamboo_wood_beam_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:green_bamboo_wood_beam_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:green_bamboo_wood_beam_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:green_bamboo_wood_beam_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:green_bamboo_wood_beam_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:green_bamboo_wood_beam_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:green_bamboo_wood_beam_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:green_bamboo_wood_beam_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:green_bamboo_wood_beam_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:green_bamboo_wood_beam_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:green_bamboo_wood_beam_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:green_bamboo_wood_beam_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:green_bamboo_wood_beam_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:green_bamboo_wood_beam_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:green_bamboo_wood_beam_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:green_bamboo_wood_beam_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:green_bamboo_wood_beam_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:green_bamboo_wood_beam_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:green_bamboo_wood_beam_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:green_bamboo_wood_beam_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:green_bamboo_wood_beam_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:green_bamboo_wood_beam_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:green_bamboo_wood_beam_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:green_bamboo_wood_beam_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:green_bamboo_wood_beam_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:green_bamboo_wood_beam_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:green_bamboo_wood_beam_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:green_bamboo_wood_beam_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:green_bamboo_wood_beam_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:green_bamboo_wood_beam_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:green_bamboo_wood_beam_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:green_bamboo_wood_beam_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:green_bamboo_wood_beam_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:green_bamboo_wood_beam_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:green_bamboo_wood_beam_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:green_bamboo_wood_beam_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:green_bamboo_wood_beam_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:green_bamboo_wood_beam_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:green_bamboo_wood_beam_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:green_bamboo_wood_beam_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:green_bamboo_wood_beam_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:green_bamboo_wood_beam_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:green_bamboo_wood_beam_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:green_bamboo_wood_beam_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:green_bamboo_wood_beam_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:green_bamboo_wood_beam_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:green_bamboo_wood_beam_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:green_bamboo_wood_beam_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:green_bamboo_wood_beam_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:green_bamboo_wood_beam_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:green_bamboo_wood_beam_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:green_bamboo_wood_beam_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:green_bamboo_wood_beam_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:green_bamboo_wood_beam_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:green_bamboo_wood_beam_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:green_bamboo_wood_beam_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:green_bamboo_wood_beam_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:green_bamboo_wood_beam_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:green_bamboo_wood_beam_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:green_bamboo_wood_beam_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:green_bamboo_wood_beam_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:green_bamboo_wood_beam_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:green_bamboo_wood_beam_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:green_bamboo_wood_beam_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:green_bamboo_wood_beam_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:green_bamboo_wood_beam_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:green_bamboo_wood_beam_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:green_bamboo_wood_beam_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:green_bamboo_wood_beam_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:green_bamboo_wood_beam_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:green_bamboo_wood_beam_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:green_bamboo_wood_beam_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:green_bamboo_wood_beam_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:green_bamboo_wood_beam_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:green_bamboo_wood_beam_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:green_bamboo_wood_beam_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:green_bamboo_wood_beam_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:green_bamboo_wood_beam_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:green_bamboo_wood_beam_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:green_bamboo_wood_beam_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:green_bamboo_wood_beam_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:green_bamboo_wood_beam_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:green_bamboo_wood_beam_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:green_bamboo_wood_beam_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:green_bamboo_wood_beam_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:green_bamboo_wood_beam_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:green_bamboo_wood_beam_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:green_baroque_wall
conquest:green_baroque_wall_vertical_corner[facing=north,layer=1,waterlogged=true]
conquest:green_baroque_wall_vertical_corner[facing=north,layer=1,waterlogged=false]
conquest:green_baroque_wall_vertical_corner[facing=north,layer=2,waterlogged=true]
conquest:green_baroque_wall_vertical_corner[facing=north,layer=2,waterlogged=false]
conquest:green_baroque_wall_vertical_corner[facing=north,layer=3,waterlogged=true]
conquest:green_baroque_wall_vertical_corner[facing=north,layer=3,waterlogged=false]
conquest:green_baroque_wall_vertical_corner[facing=north,layer=4,waterlogged=true]
conquest:green_baroque_wall_vertical_corner[facing=north,layer=4,waterlogged=false]
conquest:green_baroque_wall_vertical_corner[facing=south,layer=1,waterlogged=true]
conquest:green_baroque_wall_vertical_corner[facing=south,layer=1,waterlogged=false]
conquest:green_baroque_wall_vertical_corner[facing=south,layer=2,waterlogged=true]
conquest:green_baroque_wall_vertical_corner[facing=south,layer=2,waterlogged=false]
conquest:green_baroque_wall_vertical_corner[facing=south,layer=3,waterlogged=true]
conquest:green_baroque_wall_vertical_corner[facing=south,layer=3,waterlogged=false]
conquest:green_baroque_wall_vertical_corner[facing=south,layer=4,waterlogged=true]
conquest:green_baroque_wall_vertical_corner[facing=south,layer=4,waterlogged=false]
conquest:green_baroque_wall_vertical_corner[facing=west,layer=1,waterlogged=true]
conquest:green_baroque_wall_vertical_corner[facing=west,layer=1,waterlogged=false]
conquest:green_baroque_wall_vertical_corner[facing=west,layer=2,waterlogged=true]
conquest:green_baroque_wall_vertical_corner[facing=west,layer=2,waterlogged=false]
conquest:green_baroque_wall_vertical_corner[facing=west,layer=3,waterlogged=true]
conquest:green_baroque_wall_vertical_corner[facing=west,layer=3,waterlogged=false]
conquest:green_baroque_wall_vertical_corner[facing=west,layer=4,waterlogged=true]
conquest:green_baroque_wall_vertical_corner[facing=west,layer=4,waterlogged=false]
conquest:green_baroque_wall_vertical_corner[facing=east,layer=1,waterlogged=true]
conquest:green_baroque_wall_vertical_corner[facing=east,layer=1,waterlogged=false]
conquest:green_baroque_wall_vertical_corner[facing=east,layer=2,waterlogged=true]
conquest:green_baroque_wall_vertical_corner[facing=east,layer=2,waterlogged=false]
conquest:green_baroque_wall_vertical_corner[facing=east,layer=3,waterlogged=true]
conquest:green_baroque_wall_vertical_corner[facing=east,layer=3,waterlogged=false]
conquest:green_baroque_wall_vertical_corner[facing=east,layer=4,waterlogged=true]
conquest:green_baroque_wall_vertical_corner[facing=east,layer=4,waterlogged=false]
conquest:green_baroque_wall_vertical_quarter[facing=north,layer=1,waterlogged=true]
conquest:green_baroque_wall_vertical_quarter[facing=north,layer=1,waterlogged=false]
conquest:green_baroque_wall_vertical_quarter[facing=north,layer=2,waterlogged=true]
conquest:green_baroque_wall_vertical_quarter[facing=north,layer=2,waterlogged=false]
conquest:green_baroque_wall_vertical_quarter[facing=north,layer=3,waterlogged=true]
conquest:green_baroque_wall_vertical_quarter[facing=north,layer=3,waterlogged=false]
conquest:green_baroque_wall_vertical_quarter[facing=north,layer=4,waterlogged=true]
conquest:green_baroque_wall_vertical_quarter[facing=north,layer=4,waterlogged=false]
conquest:green_baroque_wall_vertical_quarter[facing=south,layer=1,waterlogged=true]
conquest:green_baroque_wall_vertical_quarter[facing=south,layer=1,waterlogged=false]
conquest:green_baroque_wall_vertical_quarter[facing=south,layer=2,waterlogged=true]
conquest:green_baroque_wall_vertical_quarter[facing=south,layer=2,waterlogged=false]
conquest:green_baroque_wall_vertical_quarter[facing=south,layer=3,waterlogged=true]
conquest:green_baroque_wall_vertical_quarter[facing=south,layer=3,waterlogged=false]
conquest:green_baroque_wall_vertical_quarter[facing=south,layer=4,waterlogged=true]
conquest:green_baroque_wall_vertical_quarter[facing=south,layer=4,waterlogged=false]
conquest:green_baroque_wall_vertical_quarter[facing=west,layer=1,waterlogged=true]
conquest:green_baroque_wall_vertical_quarter[facing=west,layer=1,waterlogged=false]
conquest:green_baroque_wall_vertical_quarter[facing=west,layer=2,waterlogged=true]
conquest:green_baroque_wall_vertical_quarter[facing=west,layer=2,waterlogged=false]
conquest:green_baroque_wall_vertical_quarter[facing=west,layer=3,waterlogged=true]
conquest:green_baroque_wall_vertical_quarter[facing=west,layer=3,waterlogged=false]
conquest:green_baroque_wall_vertical_quarter[facing=west,layer=4,waterlogged=true]
conquest:green_baroque_wall_vertical_quarter[facing=west,layer=4,waterlogged=false]
conquest:green_baroque_wall_vertical_quarter[facing=east,layer=1,waterlogged=true]
conquest:green_baroque_wall_vertical_quarter[facing=east,layer=1,waterlogged=false]
conquest:green_baroque_wall_vertical_quarter[facing=east,layer=2,waterlogged=true]
conquest:green_baroque_wall_vertical_quarter[facing=east,layer=2,waterlogged=false]
conquest:green_baroque_wall_vertical_quarter[facing=east,layer=3,waterlogged=true]
conquest:green_baroque_wall_vertical_quarter[facing=east,layer=3,waterlogged=false]
conquest:green_baroque_wall_vertical_quarter[facing=east,layer=4,waterlogged=true]
conquest:green_baroque_wall_vertical_quarter[facing=east,layer=4,waterlogged=false]
conquest:green_baroque_wall_vertical_slab[facing=north,layer=1,waterlogged=true]
conquest:green_baroque_wall_vertical_slab[facing=north,layer=1,waterlogged=false]
conquest:green_baroque_wall_vertical_slab[facing=north,layer=2,waterlogged=true]
conquest:green_baroque_wall_vertical_slab[facing=north,layer=2,waterlogged=false]
conquest:green_baroque_wall_vertical_slab[facing=north,layer=3,waterlogged=true]
conquest:green_baroque_wall_vertical_slab[facing=north,layer=3,waterlogged=false]
conquest:green_baroque_wall_vertical_slab[facing=north,layer=4,waterlogged=true]
conquest:green_baroque_wall_vertical_slab[facing=north,layer=4,waterlogged=false]
conquest:green_baroque_wall_vertical_slab[facing=south,layer=1,waterlogged=true]
conquest:green_baroque_wall_vertical_slab[facing=south,layer=1,waterlogged=false]
conquest:green_baroque_wall_vertical_slab[facing=south,layer=2,waterlogged=true]
conquest:green_baroque_wall_vertical_slab[facing=south,layer=2,waterlogged=false]
conquest:green_baroque_wall_vertical_slab[facing=south,layer=3,waterlogged=true]
conquest:green_baroque_wall_vertical_slab[facing=south,layer=3,waterlogged=false]
conquest:green_baroque_wall_vertical_slab[facing=south,layer=4,waterlogged=true]
conquest:green_baroque_wall_vertical_slab[facing=south,layer=4,waterlogged=false]
conquest:green_baroque_wall_vertical_slab[facing=west,layer=1,waterlogged=true]
conquest:green_baroque_wall_vertical_slab[facing=west,layer=1,waterlogged=false]
conquest:green_baroque_wall_vertical_slab[facing=west,layer=2,waterlogged=true]
conquest:green_baroque_wall_vertical_slab[facing=west,layer=2,waterlogged=false]
conquest:green_baroque_wall_vertical_slab[facing=west,layer=3,waterlogged=true]
conquest:green_baroque_wall_vertical_slab[facing=west,layer=3,waterlogged=false]
conquest:green_baroque_wall_vertical_slab[facing=west,layer=4,waterlogged=true]
conquest:green_baroque_wall_vertical_slab[facing=west,layer=4,waterlogged=false]
conquest:green_baroque_wall_vertical_slab[facing=east,layer=1,waterlogged=true]
conquest:green_baroque_wall_vertical_slab[facing=east,layer=1,waterlogged=false]
conquest:green_baroque_wall_vertical_slab[facing=east,layer=2,waterlogged=true]
conquest:green_baroque_wall_vertical_slab[facing=east,layer=2,waterlogged=false]
conquest:green_baroque_wall_vertical_slab[facing=east,layer=3,waterlogged=true]
conquest:green_baroque_wall_vertical_slab[facing=east,layer=3,waterlogged=false]
conquest:green_baroque_wall_vertical_slab[facing=east,layer=4,waterlogged=true]
conquest:green_baroque_wall_vertical_slab[facing=east,layer=4,waterlogged=false]
conquest:green_canvas
conquest:green_canvas_corner_slab[facing=north,type=top,waterlogged=true]
conquest:green_canvas_corner_slab[facing=north,type=top,waterlogged=false]
conquest:green_canvas_corner_slab[facing=north,type=bottom,waterlogged=true]
conquest:green_canvas_corner_slab[facing=north,type=bottom,waterlogged=false]
conquest:green_canvas_corner_slab[facing=south,type=top,waterlogged=true]
conquest:green_canvas_corner_slab[facing=south,type=top,waterlogged=false]
conquest:green_canvas_corner_slab[facing=south,type=bottom,waterlogged=true]
conquest:green_canvas_corner_slab[facing=south,type=bottom,waterlogged=false]
conquest:green_canvas_corner_slab[facing=west,type=top,waterlogged=true]
conquest:green_canvas_corner_slab[facing=west,type=top,waterlogged=false]
conquest:green_canvas_corner_slab[facing=west,type=bottom,waterlogged=true]
conquest:green_canvas_corner_slab[facing=west,type=bottom,waterlogged=false]
conquest:green_canvas_corner_slab[facing=east,type=top,waterlogged=true]
conquest:green_canvas_corner_slab[facing=east,type=top,waterlogged=false]
conquest:green_canvas_corner_slab[facing=east,type=bottom,waterlogged=true]
conquest:green_canvas_corner_slab[facing=east,type=bottom,waterlogged=false]
conquest:green_canvas_cover
conquest:green_canvas_eighth_slab[facing=north,type=top,waterlogged=true]
conquest:green_canvas_eighth_slab[facing=north,type=top,waterlogged=false]
conquest:green_canvas_eighth_slab[facing=north,type=bottom,waterlogged=true]
conquest:green_canvas_eighth_slab[facing=north,type=bottom,waterlogged=false]
conquest:green_canvas_eighth_slab[facing=south,type=top,waterlogged=true]
conquest:green_canvas_eighth_slab[facing=south,type=top,waterlogged=false]
conquest:green_canvas_eighth_slab[facing=south,type=bottom,waterlogged=true]
conquest:green_canvas_eighth_slab[facing=south,type=bottom,waterlogged=false]
conquest:green_canvas_eighth_slab[facing=west,type=top,waterlogged=true]
conquest:green_canvas_eighth_slab[facing=west,type=top,waterlogged=false]
conquest:green_canvas_eighth_slab[facing=west,type=bottom,waterlogged=true]
conquest:green_canvas_eighth_slab[facing=west,type=bottom,waterlogged=false]
conquest:green_canvas_eighth_slab[facing=east,type=top,waterlogged=true]
conquest:green_canvas_eighth_slab[facing=east,type=top,waterlogged=false]
conquest:green_canvas_eighth_slab[facing=east,type=bottom,waterlogged=true]
conquest:green_canvas_eighth_slab[facing=east,type=bottom,waterlogged=false]
conquest:green_canvas_quarter_slab[facing=north,layer=1,type=top,waterlogged=true]
conquest:green_canvas_quarter_slab[facing=north,layer=1,type=top,waterlogged=false]
conquest:green_canvas_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=true]
conquest:green_canvas_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=false]
conquest:green_canvas_quarter_slab[facing=north,layer=2,type=top,waterlogged=true]
conquest:green_canvas_quarter_slab[facing=north,layer=2,type=top,waterlogged=false]
conquest:green_canvas_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=true]
conquest:green_canvas_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=false]
conquest:green_canvas_quarter_slab[facing=north,layer=3,type=top,waterlogged=true]
conquest:green_canvas_quarter_slab[facing=north,layer=3,type=top,waterlogged=false]
conquest:green_canvas_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=true]
conquest:green_canvas_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=false]
conquest:green_canvas_quarter_slab[facing=south,layer=1,type=top,waterlogged=true]
conquest:green_canvas_quarter_slab[facing=south,layer=1,type=top,waterlogged=false]
conquest:green_canvas_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=true]
conquest:green_canvas_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=false]
conquest:green_canvas_quarter_slab[facing=south,layer=2,type=top,waterlogged=true]
conquest:green_canvas_quarter_slab[facing=south,layer=2,type=top,waterlogged=false]
conquest:green_canvas_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=true]
conquest:green_canvas_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=false]
conquest:green_canvas_quarter_slab[facing=south,layer=3,type=top,waterlogged=true]
conquest:green_canvas_quarter_slab[facing=south,layer=3,type=top,waterlogged=false]
conquest:green_canvas_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=true]
conquest:green_canvas_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=false]
conquest:green_canvas_quarter_slab[facing=west,layer=1,type=top,waterlogged=true]
conquest:green_canvas_quarter_slab[facing=west,layer=1,type=top,waterlogged=false]
conquest:green_canvas_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=true]
conquest:green_canvas_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=false]
conquest:green_canvas_quarter_slab[facing=west,layer=2,type=top,waterlogged=true]
conquest:green_canvas_quarter_slab[facing=west,layer=2,type=top,waterlogged=false]
conquest:green_canvas_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=true]
conquest:green_canvas_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=false]
conquest:green_canvas_quarter_slab[facing=west,layer=3,type=top,waterlogged=true]
conquest:green_canvas_quarter_slab[facing=west,layer=3,type=top,waterlogged=false]
conquest:green_canvas_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=true]
conquest:green_canvas_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=false]
conquest:green_canvas_quarter_slab[facing=east,layer=1,type=top,waterlogged=true]
conquest:green_canvas_quarter_slab[facing=east,layer=1,type=top,waterlogged=false]
conquest:green_canvas_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=true]
conquest:green_canvas_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=false]
conquest:green_canvas_quarter_slab[facing=east,layer=2,type=top,waterlogged=true]
conquest:green_canvas_quarter_slab[facing=east,layer=2,type=top,waterlogged=false]
conquest:green_canvas_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=true]
conquest:green_canvas_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=false]
conquest:green_canvas_quarter_slab[facing=east,layer=3,type=top,waterlogged=true]
conquest:green_canvas_quarter_slab[facing=east,layer=3,type=top,waterlogged=false]
conquest:green_canvas_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=true]
conquest:green_canvas_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=false]
conquest:green_canvas_slab[layers=1,type=top,waterlogged=true]
conquest:green_canvas_slab[layers=1,type=top,waterlogged=false]
conquest:green_canvas_slab[layers=1,type=bottom,waterlogged=true]
conquest:green_canvas_slab[layers=1,type=bottom,waterlogged=false]
conquest:green_canvas_slab[layers=2,type=top,waterlogged=true]
conquest:green_canvas_slab[layers=2,type=top,waterlogged=false]
conquest:green_canvas_slab[layers=2,type=bottom,waterlogged=true]
conquest:green_canvas_slab[layers=2,type=bottom,waterlogged=false]
conquest:green_canvas_slab[layers=3,type=top,waterlogged=true]
conquest:green_canvas_slab[layers=3,type=top,waterlogged=false]
conquest:green_canvas_slab[layers=3,type=bottom,waterlogged=true]
conquest:green_canvas_slab[layers=3,type=bottom,waterlogged=false]
conquest:green_canvas_slab[layers=4,type=top,waterlogged=true]
conquest:green_canvas_slab[layers=4,type=top,waterlogged=false]
conquest:green_canvas_slab[layers=4,type=bottom,waterlogged=true]
conquest:green_canvas_slab[layers=4,type=bottom,waterlogged=false]
conquest:green_canvas_slab[layers=5,type=top,waterlogged=true]
conquest:green_canvas_slab[layers=5,type=top,waterlogged=false]
conquest:green_canvas_slab[layers=5,type=bottom,waterlogged=true]
conquest:green_canvas_slab[layers=5,type=bottom,waterlogged=false]
conquest:green_canvas_slab[layers=6,type=top,waterlogged=true]
conquest:green_canvas_slab[layers=6,type=top,waterlogged=false]
conquest:green_canvas_slab[layers=6,type=bottom,waterlogged=true]
conquest:green_canvas_slab[layers=6,type=bottom,waterlogged=false]
conquest:green_canvas_slab[layers=7,type=top,waterlogged=true]
conquest:green_canvas_slab[layers=7,type=top,waterlogged=false]
conquest:green_canvas_slab[layers=7,type=bottom,waterlogged=true]
conquest:green_canvas_slab[layers=7,type=bottom,waterlogged=false]
conquest:green_canvas_slab[layers=8,type=top,waterlogged=true]
conquest:green_canvas_slab[layers=8,type=top,waterlogged=false]
conquest:green_canvas_slab[layers=8,type=bottom,waterlogged=true]
conquest:green_canvas_slab[layers=8,type=bottom,waterlogged=false]
conquest:green_canvas_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:green_canvas_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:green_canvas_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:green_canvas_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:green_canvas_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:green_canvas_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:green_canvas_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:green_canvas_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:green_canvas_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:green_canvas_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:green_canvas_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:green_canvas_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:green_canvas_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:green_canvas_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:green_canvas_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:green_canvas_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:green_canvas_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:green_canvas_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:green_canvas_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:green_canvas_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:green_canvas_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:green_canvas_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:green_canvas_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:green_canvas_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:green_canvas_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:green_canvas_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:green_canvas_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:green_canvas_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:green_canvas_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:green_canvas_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:green_canvas_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:green_canvas_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:green_canvas_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:green_canvas_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:green_canvas_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:green_canvas_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:green_canvas_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:green_canvas_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:green_canvas_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:green_canvas_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:green_canvas_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:green_canvas_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:green_canvas_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:green_canvas_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:green_canvas_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:green_canvas_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:green_canvas_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:green_canvas_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:green_canvas_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:green_canvas_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:green_canvas_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:green_canvas_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:green_canvas_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:green_canvas_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:green_canvas_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:green_canvas_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:green_canvas_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:green_canvas_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:green_canvas_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:green_canvas_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:green_canvas_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:green_canvas_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:green_canvas_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:green_canvas_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:green_canvas_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:green_canvas_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:green_canvas_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:green_canvas_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:green_canvas_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:green_canvas_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:green_canvas_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:green_canvas_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:green_canvas_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:green_canvas_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:green_canvas_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:green_canvas_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:green_canvas_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:green_canvas_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:green_canvas_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:green_canvas_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:green_canvas_vertical_corner[facing=north,layer=1,waterlogged=true]
conquest:green_canvas_vertical_corner[facing=north,layer=1,waterlogged=false]
conquest:green_canvas_vertical_corner[facing=north,layer=2,waterlogged=true]
conquest:green_canvas_vertical_corner[facing=north,layer=2,waterlogged=false]
conquest:green_canvas_vertical_corner[facing=north,layer=3,waterlogged=true]
conquest:green_canvas_vertical_corner[facing=north,layer=3,waterlogged=false]
conquest:green_canvas_vertical_corner[facing=north,layer=4,waterlogged=true]
conquest:green_canvas_vertical_corner[facing=north,layer=4,waterlogged=false]
conquest:green_canvas_vertical_corner[facing=south,layer=1,waterlogged=true]
conquest:green_canvas_vertical_corner[facing=south,layer=1,waterlogged=false]
conquest:green_canvas_vertical_corner[facing=south,layer=2,waterlogged=true]
conquest:green_canvas_vertical_corner[facing=south,layer=2,waterlogged=false]
conquest:green_canvas_vertical_corner[facing=south,layer=3,waterlogged=true]
conquest:green_canvas_vertical_corner[facing=south,layer=3,waterlogged=false]
conquest:green_canvas_vertical_corner[facing=south,layer=4,waterlogged=true]
conquest:green_canvas_vertical_corner[facing=south,layer=4,waterlogged=false]
conquest:green_canvas_vertical_corner[facing=west,layer=1,waterlogged=true]
conquest:green_canvas_vertical_corner[facing=west,layer=1,waterlogged=false]
conquest:green_canvas_vertical_corner[facing=west,layer=2,waterlogged=true]
conquest:green_canvas_vertical_corner[facing=west,layer=2,waterlogged=false]
conquest:green_canvas_vertical_corner[facing=west,layer=3,waterlogged=true]
conquest:green_canvas_vertical_corner[facing=west,layer=3,waterlogged=false]
conquest:green_canvas_vertical_corner[facing=west,layer=4,waterlogged=true]
conquest:green_canvas_vertical_corner[facing=west,layer=4,waterlogged=false]
conquest:green_canvas_vertical_corner[facing=east,layer=1,waterlogged=true]
conquest:green_canvas_vertical_corner[facing=east,layer=1,waterlogged=false]
conquest:green_canvas_vertical_corner[facing=east,layer=2,waterlogged=true]
conquest:green_canvas_vertical_corner[facing=east,layer=2,waterlogged=false]
conquest:green_canvas_vertical_corner[facing=east,layer=3,waterlogged=true]
conquest:green_canvas_vertical_corner[facing=east,layer=3,waterlogged=false]
conquest:green_canvas_vertical_corner[facing=east,layer=4,waterlogged=true]
conquest:green_canvas_vertical_corner[facing=east,layer=4,waterlogged=false]
conquest:green_canvas_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:green_canvas_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:green_canvas_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:green_canvas_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:green_canvas_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:green_canvas_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:green_canvas_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:green_canvas_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:green_canvas_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:green_canvas_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:green_canvas_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:green_canvas_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:green_canvas_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:green_canvas_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:green_canvas_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:green_canvas_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:green_canvas_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:green_canvas_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:green_canvas_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:green_canvas_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:green_canvas_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:green_canvas_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:green_canvas_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:green_canvas_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:green_canvas_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:green_canvas_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:green_canvas_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:green_canvas_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:green_canvas_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:green_canvas_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:green_canvas_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:green_canvas_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:green_canvas_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:green_canvas_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:green_canvas_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:green_canvas_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:green_canvas_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:green_canvas_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:green_canvas_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:green_canvas_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:green_canvas_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:green_canvas_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:green_canvas_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:green_canvas_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:green_canvas_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:green_canvas_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:green_canvas_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:green_canvas_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:green_canvas_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:green_canvas_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:green_canvas_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:green_canvas_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:green_canvas_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:green_canvas_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:green_canvas_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:green_canvas_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:green_canvas_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:green_canvas_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:green_canvas_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:green_canvas_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:green_canvas_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:green_canvas_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:green_canvas_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:green_canvas_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:green_canvas_vertical_quarter[facing=north,layer=1,waterlogged=true]
conquest:green_canvas_vertical_quarter[facing=north,layer=1,waterlogged=false]
conquest:green_canvas_vertical_quarter[facing=north,layer=2,waterlogged=true]
conquest:green_canvas_vertical_quarter[facing=north,layer=2,waterlogged=false]
conquest:green_canvas_vertical_quarter[facing=north,layer=3,waterlogged=true]
conquest:green_canvas_vertical_quarter[facing=north,layer=3,waterlogged=false]
conquest:green_canvas_vertical_quarter[facing=north,layer=4,waterlogged=true]
conquest:green_canvas_vertical_quarter[facing=north,layer=4,waterlogged=false]
conquest:green_canvas_vertical_quarter[facing=south,layer=1,waterlogged=true]
conquest:green_canvas_vertical_quarter[facing=south,layer=1,waterlogged=false]
conquest:green_canvas_vertical_quarter[facing=south,layer=2,waterlogged=true]
conquest:green_canvas_vertical_quarter[facing=south,layer=2,waterlogged=false]
conquest:green_canvas_vertical_quarter[facing=south,layer=3,waterlogged=true]
conquest:green_canvas_vertical_quarter[facing=south,layer=3,waterlogged=false]
conquest:green_canvas_vertical_quarter[facing=south,layer=4,waterlogged=true]
conquest:green_canvas_vertical_quarter[facing=south,layer=4,waterlogged=false]
conquest:green_canvas_vertical_quarter[facing=west,layer=1,waterlogged=true]
conquest:green_canvas_vertical_quarter[facing=west,layer=1,waterlogged=false]
conquest:green_canvas_vertical_quarter[facing=west,layer=2,waterlogged=true]
conquest:green_canvas_vertical_quarter[facing=west,layer=2,waterlogged=false]
conquest:green_canvas_vertical_quarter[facing=west,layer=3,waterlogged=true]
conquest:green_canvas_vertical_quarter[facing=west,layer=3,waterlogged=false]
conquest:green_canvas_vertical_quarter[facing=west,layer=4,waterlogged=true]
conquest:green_canvas_vertical_quarter[facing=west,layer=4,waterlogged=false]
conquest:green_canvas_vertical_quarter[facing=east,layer=1,waterlogged=true]
conquest:green_canvas_vertical_quarter[facing=east,layer=1,waterlogged=false]
conquest:green_canvas_vertical_quarter[facing=east,layer=2,waterlogged=true]
conquest:green_canvas_vertical_quarter[facing=east,layer=2,waterlogged=false]
conquest:green_canvas_vertical_quarter[facing=east,layer=3,waterlogged=true]
conquest:green_canvas_vertical_quarter[facing=east,layer=3,waterlogged=false]
conquest:green_canvas_vertical_quarter[facing=east,layer=4,waterlogged=true]
conquest:green_canvas_vertical_quarter[facing=east,layer=4,waterlogged=false]
conquest:green_canvas_vertical_slab[facing=north,layer=1,waterlogged=true]
conquest:green_canvas_vertical_slab[facing=north,layer=1,waterlogged=false]
conquest:green_canvas_vertical_slab[facing=north,layer=2,waterlogged=true]
conquest:green_canvas_vertical_slab[facing=north,layer=2,waterlogged=false]
conquest:green_canvas_vertical_slab[facing=north,layer=3,waterlogged=true]
conquest:green_canvas_vertical_slab[facing=north,layer=3,waterlogged=false]
conquest:green_canvas_vertical_slab[facing=north,layer=4,waterlogged=true]
conquest:green_canvas_vertical_slab[facing=north,layer=4,waterlogged=false]
conquest:green_canvas_vertical_slab[facing=south,layer=1,waterlogged=true]
conquest:green_canvas_vertical_slab[facing=south,layer=1,waterlogged=false]
conquest:green_canvas_vertical_slab[facing=south,layer=2,waterlogged=true]
conquest:green_canvas_vertical_slab[facing=south,layer=2,waterlogged=false]
conquest:green_canvas_vertical_slab[facing=south,layer=3,waterlogged=true]
conquest:green_canvas_vertical_slab[facing=south,layer=3,waterlogged=false]
conquest:green_canvas_vertical_slab[facing=south,layer=4,waterlogged=true]
conquest:green_canvas_vertical_slab[facing=south,layer=4,waterlogged=false]
conquest:green_canvas_vertical_slab[facing=west,layer=1,waterlogged=true]
conquest:green_canvas_vertical_slab[facing=west,layer=1,waterlogged=false]
conquest:green_canvas_vertical_slab[facing=west,layer=2,waterlogged=true]
conquest:green_canvas_vertical_slab[facing=west,layer=2,waterlogged=false]
conquest:green_canvas_vertical_slab[facing=west,layer=3,waterlogged=true]
conquest:green_canvas_vertical_slab[facing=west,layer=3,waterlogged=false]
conquest:green_canvas_vertical_slab[facing=west,layer=4,waterlogged=true]
conquest:green_canvas_vertical_slab[facing=west,layer=4,waterlogged=false]
conquest:green_canvas_vertical_slab[facing=east,layer=1,waterlogged=true]
conquest:green_canvas_vertical_slab[facing=east,layer=1,waterlogged=false]
conquest:green_canvas_vertical_slab[facing=east,layer=2,waterlogged=true]
conquest:green_canvas_vertical_slab[facing=east,layer=2,waterlogged=false]
conquest:green_canvas_vertical_slab[facing=east,layer=3,waterlogged=true]
conquest:green_canvas_vertical_slab[facing=east,layer=3,waterlogged=false]
conquest:green_canvas_vertical_slab[facing=east,layer=4,waterlogged=true]
conquest:green_canvas_vertical_slab[facing=east,layer=4,waterlogged=false]
conquest:green_carpet
conquest:green_carpet_corner_slab[facing=north,type=top,waterlogged=true]
conquest:green_carpet_corner_slab[facing=north,type=top,waterlogged=false]
conquest:green_carpet_corner_slab[facing=north,type=bottom,waterlogged=true]
conquest:green_carpet_corner_slab[facing=north,type=bottom,waterlogged=false]
conquest:green_carpet_corner_slab[facing=south,type=top,waterlogged=true]
conquest:green_carpet_corner_slab[facing=south,type=top,waterlogged=false]
conquest:green_carpet_corner_slab[facing=south,type=bottom,waterlogged=true]
conquest:green_carpet_corner_slab[facing=south,type=bottom,waterlogged=false]
conquest:green_carpet_corner_slab[facing=west,type=top,waterlogged=true]
conquest:green_carpet_corner_slab[facing=west,type=top,waterlogged=false]
conquest:green_carpet_corner_slab[facing=west,type=bottom,waterlogged=true]
conquest:green_carpet_corner_slab[facing=west,type=bottom,waterlogged=false]
conquest:green_carpet_corner_slab[facing=east,type=top,waterlogged=true]
conquest:green_carpet_corner_slab[facing=east,type=top,waterlogged=false]
conquest:green_carpet_corner_slab[facing=east,type=bottom,waterlogged=true]
conquest:green_carpet_corner_slab[facing=east,type=bottom,waterlogged=false]
conquest:green_carpet_eighth_slab[facing=north,type=top,waterlogged=true]
conquest:green_carpet_eighth_slab[facing=north,type=top,waterlogged=false]
conquest:green_carpet_eighth_slab[facing=north,type=bottom,waterlogged=true]
conquest:green_carpet_eighth_slab[facing=north,type=bottom,waterlogged=false]
conquest:green_carpet_eighth_slab[facing=south,type=top,waterlogged=true]
conquest:green_carpet_eighth_slab[facing=south,type=top,waterlogged=false]
conquest:green_carpet_eighth_slab[facing=south,type=bottom,waterlogged=true]
conquest:green_carpet_eighth_slab[facing=south,type=bottom,waterlogged=false]
conquest:green_carpet_eighth_slab[facing=west,type=top,waterlogged=true]
conquest:green_carpet_eighth_slab[facing=west,type=top,waterlogged=false]
conquest:green_carpet_eighth_slab[facing=west,type=bottom,waterlogged=true]
conquest:green_carpet_eighth_slab[facing=west,type=bottom,waterlogged=false]
conquest:green_carpet_eighth_slab[facing=east,type=top,waterlogged=true]
conquest:green_carpet_eighth_slab[facing=east,type=top,waterlogged=false]
conquest:green_carpet_eighth_slab[facing=east,type=bottom,waterlogged=true]
conquest:green_carpet_eighth_slab[facing=east,type=bottom,waterlogged=false]
conquest:green_carpet_quarter_slab[facing=north,layer=1,type=top,waterlogged=true]
conquest:green_carpet_quarter_slab[facing=north,layer=1,type=top,waterlogged=false]
conquest:green_carpet_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=true]
conquest:green_carpet_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=false]
conquest:green_carpet_quarter_slab[facing=north,layer=2,type=top,waterlogged=true]
conquest:green_carpet_quarter_slab[facing=north,layer=2,type=top,waterlogged=false]
conquest:green_carpet_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=true]
conquest:green_carpet_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=false]
conquest:green_carpet_quarter_slab[facing=north,layer=3,type=top,waterlogged=true]
conquest:green_carpet_quarter_slab[facing=north,layer=3,type=top,waterlogged=false]
conquest:green_carpet_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=true]
conquest:green_carpet_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=false]
conquest:green_carpet_quarter_slab[facing=south,layer=1,type=top,waterlogged=true]
conquest:green_carpet_quarter_slab[facing=south,layer=1,type=top,waterlogged=false]
conquest:green_carpet_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=true]
conquest:green_carpet_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=false]
conquest:green_carpet_quarter_slab[facing=south,layer=2,type=top,waterlogged=true]
conquest:green_carpet_quarter_slab[facing=south,layer=2,type=top,waterlogged=false]
conquest:green_carpet_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=true]
conquest:green_carpet_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=false]
conquest:green_carpet_quarter_slab[facing=south,layer=3,type=top,waterlogged=true]
conquest:green_carpet_quarter_slab[facing=south,layer=3,type=top,waterlogged=false]
conquest:green_carpet_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=true]
conquest:green_carpet_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=false]
conquest:green_carpet_quarter_slab[facing=west,layer=1,type=top,waterlogged=true]
conquest:green_carpet_quarter_slab[facing=west,layer=1,type=top,waterlogged=false]
conquest:green_carpet_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=true]
conquest:green_carpet_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=false]
conquest:green_carpet_quarter_slab[facing=west,layer=2,type=top,waterlogged=true]
conquest:green_carpet_quarter_slab[facing=west,layer=2,type=top,waterlogged=false]
conquest:green_carpet_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=true]
conquest:green_carpet_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=false]
conquest:green_carpet_quarter_slab[facing=west,layer=3,type=top,waterlogged=true]
conquest:green_carpet_quarter_slab[facing=west,layer=3,type=top,waterlogged=false]
conquest:green_carpet_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=true]
conquest:green_carpet_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=false]
conquest:green_carpet_quarter_slab[facing=east,layer=1,type=top,waterlogged=true]
conquest:green_carpet_quarter_slab[facing=east,layer=1,type=top,waterlogged=false]
conquest:green_carpet_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=true]
conquest:green_carpet_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=false]
conquest:green_carpet_quarter_slab[facing=east,layer=2,type=top,waterlogged=true]
conquest:green_carpet_quarter_slab[facing=east,layer=2,type=top,waterlogged=false]
conquest:green_carpet_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=true]
conquest:green_carpet_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=false]
conquest:green_carpet_quarter_slab[facing=east,layer=3,type=top,waterlogged=true]
conquest:green_carpet_quarter_slab[facing=east,layer=3,type=top,waterlogged=false]
conquest:green_carpet_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=true]
conquest:green_carpet_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=false]
conquest:green_carpet_slab[layers=1,type=top,waterlogged=true]
conquest:green_carpet_slab[layers=1,type=top,waterlogged=false]
conquest:green_carpet_slab[layers=1,type=bottom,waterlogged=true]
conquest:green_carpet_slab[layers=1,type=bottom,waterlogged=false]
conquest:green_carpet_slab[layers=2,type=top,waterlogged=true]
conquest:green_carpet_slab[layers=2,type=top,waterlogged=false]
conquest:green_carpet_slab[layers=2,type=bottom,waterlogged=true]
conquest:green_carpet_slab[layers=2,type=bottom,waterlogged=false]
conquest:green_carpet_slab[layers=3,type=top,waterlogged=true]
conquest:green_carpet_slab[layers=3,type=top,waterlogged=false]
conquest:green_carpet_slab[layers=3,type=bottom,waterlogged=true]
conquest:green_carpet_slab[layers=3,type=bottom,waterlogged=false]
conquest:green_carpet_slab[layers=4,type=top,waterlogged=true]
conquest:green_carpet_slab[layers=4,type=top,waterlogged=false]
conquest:green_carpet_slab[layers=4,type=bottom,waterlogged=true]
conquest:green_carpet_slab[layers=4,type=bottom,waterlogged=false]
conquest:green_carpet_slab[layers=5,type=top,waterlogged=true]
conquest:green_carpet_slab[layers=5,type=top,waterlogged=false]
conquest:green_carpet_slab[layers=5,type=bottom,waterlogged=true]
conquest:green_carpet_slab[layers=5,type=bottom,waterlogged=false]
conquest:green_carpet_slab[layers=6,type=top,waterlogged=true]
conquest:green_carpet_slab[layers=6,type=top,waterlogged=false]
conquest:green_carpet_slab[layers=6,type=bottom,waterlogged=true]
conquest:green_carpet_slab[layers=6,type=bottom,waterlogged=false]
conquest:green_carpet_slab[layers=7,type=top,waterlogged=true]
conquest:green_carpet_slab[layers=7,type=top,waterlogged=false]
conquest:green_carpet_slab[layers=7,type=bottom,waterlogged=true]
conquest:green_carpet_slab[layers=7,type=bottom,waterlogged=false]
conquest:green_carpet_slab[layers=8,type=top,waterlogged=true]
conquest:green_carpet_slab[layers=8,type=top,waterlogged=false]
conquest:green_carpet_slab[layers=8,type=bottom,waterlogged=true]
conquest:green_carpet_slab[layers=8,type=bottom,waterlogged=false]
conquest:green_carpet_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:green_carpet_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:green_carpet_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:green_carpet_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:green_carpet_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:green_carpet_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:green_carpet_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:green_carpet_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:green_carpet_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:green_carpet_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:green_carpet_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:green_carpet_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:green_carpet_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:green_carpet_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:green_carpet_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:green_carpet_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:green_carpet_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:green_carpet_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:green_carpet_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:green_carpet_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:green_carpet_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:green_carpet_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:green_carpet_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:green_carpet_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:green_carpet_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:green_carpet_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:green_carpet_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:green_carpet_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:green_carpet_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:green_carpet_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:green_carpet_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:green_carpet_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:green_carpet_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:green_carpet_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:green_carpet_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:green_carpet_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:green_carpet_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:green_carpet_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:green_carpet_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:green_carpet_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:green_carpet_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:green_carpet_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:green_carpet_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:green_carpet_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:green_carpet_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:green_carpet_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:green_carpet_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:green_carpet_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:green_carpet_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:green_carpet_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:green_carpet_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:green_carpet_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:green_carpet_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:green_carpet_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:green_carpet_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:green_carpet_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:green_carpet_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:green_carpet_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:green_carpet_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:green_carpet_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:green_carpet_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:green_carpet_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:green_carpet_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:green_carpet_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:green_carpet_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:green_carpet_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:green_carpet_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:green_carpet_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:green_carpet_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:green_carpet_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:green_carpet_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:green_carpet_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:green_carpet_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:green_carpet_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:green_carpet_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:green_carpet_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:green_carpet_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:green_carpet_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:green_carpet_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:green_carpet_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:green_carpet_vertical_corner[facing=north,layer=1,waterlogged=true]
conquest:green_carpet_vertical_corner[facing=north,layer=1,waterlogged=false]
conquest:green_carpet_vertical_corner[facing=north,layer=2,waterlogged=true]
conquest:green_carpet_vertical_corner[facing=north,layer=2,waterlogged=false]
conquest:green_carpet_vertical_corner[facing=north,layer=3,waterlogged=true]
conquest:green_carpet_vertical_corner[facing=north,layer=3,waterlogged=false]
conquest:green_carpet_vertical_corner[facing=north,layer=4,waterlogged=true]
conquest:green_carpet_vertical_corner[facing=north,layer=4,waterlogged=false]
conquest:green_carpet_vertical_corner[facing=south,layer=1,waterlogged=true]
conquest:green_carpet_vertical_corner[facing=south,layer=1,waterlogged=false]
conquest:green_carpet_vertical_corner[facing=south,layer=2,waterlogged=true]
conquest:green_carpet_vertical_corner[facing=south,layer=2,waterlogged=false]
conquest:green_carpet_vertical_corner[facing=south,layer=3,waterlogged=true]
conquest:green_carpet_vertical_corner[facing=south,layer=3,waterlogged=false]
conquest:green_carpet_vertical_corner[facing=south,layer=4,waterlogged=true]
conquest:green_carpet_vertical_corner[facing=south,layer=4,waterlogged=false]
conquest:green_carpet_vertical_corner[facing=west,layer=1,waterlogged=true]
conquest:green_carpet_vertical_corner[facing=west,layer=1,waterlogged=false]
conquest:green_carpet_vertical_corner[facing=west,layer=2,waterlogged=true]
conquest:green_carpet_vertical_corner[facing=west,layer=2,waterlogged=false]
conquest:green_carpet_vertical_corner[facing=west,layer=3,waterlogged=true]
conquest:green_carpet_vertical_corner[facing=west,layer=3,waterlogged=false]
conquest:green_carpet_vertical_corner[facing=west,layer=4,waterlogged=true]
conquest:green_carpet_vertical_corner[facing=west,layer=4,waterlogged=false]
conquest:green_carpet_vertical_corner[facing=east,layer=1,waterlogged=true]
conquest:green_carpet_vertical_corner[facing=east,layer=1,waterlogged=false]
conquest:green_carpet_vertical_corner[facing=east,layer=2,waterlogged=true]
conquest:green_carpet_vertical_corner[facing=east,layer=2,waterlogged=false]
conquest:green_carpet_vertical_corner[facing=east,layer=3,waterlogged=true]
conquest:green_carpet_vertical_corner[facing=east,layer=3,waterlogged=false]
conquest:green_carpet_vertical_corner[facing=east,layer=4,waterlogged=true]
conquest:green_carpet_vertical_corner[facing=east,layer=4,waterlogged=false]
conquest:green_carpet_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:green_carpet_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:green_carpet_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:green_carpet_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:green_carpet_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:green_carpet_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:green_carpet_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:green_carpet_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:green_carpet_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:green_carpet_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:green_carpet_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:green_carpet_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:green_carpet_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:green_carpet_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:green_carpet_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:green_carpet_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:green_carpet_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:green_carpet_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:green_carpet_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:green_carpet_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:green_carpet_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:green_carpet_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:green_carpet_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:green_carpet_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:green_carpet_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:green_carpet_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:green_carpet_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:green_carpet_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:green_carpet_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:green_carpet_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:green_carpet_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:green_carpet_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:green_carpet_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:green_carpet_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:green_carpet_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:green_carpet_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:green_carpet_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:green_carpet_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:green_carpet_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:green_carpet_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:green_carpet_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:green_carpet_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:green_carpet_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:green_carpet_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:green_carpet_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:green_carpet_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:green_carpet_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:green_carpet_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:green_carpet_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:green_carpet_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:green_carpet_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:green_carpet_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:green_carpet_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:green_carpet_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:green_carpet_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:green_carpet_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:green_carpet_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:green_carpet_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:green_carpet_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:green_carpet_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:green_carpet_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:green_carpet_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:green_carpet_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:green_carpet_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:green_carpet_vertical_quarter[facing=north,layer=1,waterlogged=true]
conquest:green_carpet_vertical_quarter[facing=north,layer=1,waterlogged=false]
conquest:green_carpet_vertical_quarter[facing=north,layer=2,waterlogged=true]
conquest:green_carpet_vertical_quarter[facing=north,layer=2,waterlogged=false]
conquest:green_carpet_vertical_quarter[facing=north,layer=3,waterlogged=true]
conquest:green_carpet_vertical_quarter[facing=north,layer=3,waterlogged=false]
conquest:green_carpet_vertical_quarter[facing=north,layer=4,waterlogged=true]
conquest:green_carpet_vertical_quarter[facing=north,layer=4,waterlogged=false]
conquest:green_carpet_vertical_quarter[facing=south,layer=1,waterlogged=true]
conquest:green_carpet_vertical_quarter[facing=south,layer=1,waterlogged=false]
conquest:green_carpet_vertical_quarter[facing=south,layer=2,waterlogged=true]
conquest:green_carpet_vertical_quarter[facing=south,layer=2,waterlogged=false]
conquest:green_carpet_vertical_quarter[facing=south,layer=3,waterlogged=true]
conquest:green_carpet_vertical_quarter[facing=south,layer=3,waterlogged=false]
conquest:green_carpet_vertical_quarter[facing=south,layer=4,waterlogged=true]
conquest:green_carpet_vertical_quarter[facing=south,layer=4,waterlogged=false]
conquest:green_carpet_vertical_quarter[facing=west,layer=1,waterlogged=true]
conquest:green_carpet_vertical_quarter[facing=west,layer=1,waterlogged=false]
conquest:green_carpet_vertical_quarter[facing=west,layer=2,waterlogged=true]
conquest:green_carpet_vertical_quarter[facing=west,layer=2,waterlogged=false]
conquest:green_carpet_vertical_quarter[facing=west,layer=3,waterlogged=true]
conquest:green_carpet_vertical_quarter[facing=west,layer=3,waterlogged=false]
conquest:green_carpet_vertical_quarter[facing=west,layer=4,waterlogged=true]
conquest:green_carpet_vertical_quarter[facing=west,layer=4,waterlogged=false]
conquest:green_carpet_vertical_quarter[facing=east,layer=1,waterlogged=true]
conquest:green_carpet_vertical_quarter[facing=east,layer=1,waterlogged=false]
conquest:green_carpet_vertical_quarter[facing=east,layer=2,waterlogged=true]
conquest:green_carpet_vertical_quarter[facing=east,layer=2,waterlogged=false]
conquest:green_carpet_vertical_quarter[facing=east,layer=3,waterlogged=true]
conquest:green_carpet_vertical_quarter[facing=east,layer=3,waterlogged=false]
conquest:green_carpet_vertical_quarter[facing=east,layer=4,waterlogged=true]
conquest:green_carpet_vertical_quarter[facing=east,layer=4,waterlogged=false]
conquest:green_carpet_vertical_slab[facing=north,layer=1,waterlogged=true]
conquest:green_carpet_vertical_slab[facing=north,layer=1,waterlogged=false]
conquest:green_carpet_vertical_slab[facing=north,layer=2,waterlogged=true]
conquest:green_carpet_vertical_slab[facing=north,layer=2,waterlogged=false]
conquest:green_carpet_vertical_slab[facing=north,layer=3,waterlogged=true]
conquest:green_carpet_vertical_slab[facing=north,layer=3,waterlogged=false]
conquest:green_carpet_vertical_slab[facing=north,layer=4,waterlogged=true]
conquest:green_carpet_vertical_slab[facing=north,layer=4,waterlogged=false]
conquest:green_carpet_vertical_slab[facing=south,layer=1,waterlogged=true]
conquest:green_carpet_vertical_slab[facing=south,layer=1,waterlogged=false]
conquest:green_carpet_vertical_slab[facing=south,layer=2,waterlogged=true]
conquest:green_carpet_vertical_slab[facing=south,layer=2,waterlogged=false]
conquest:green_carpet_vertical_slab[facing=south,layer=3,waterlogged=true]
conquest:green_carpet_vertical_slab[facing=south,layer=3,waterlogged=false]
conquest:green_carpet_vertical_slab[facing=south,layer=4,waterlogged=true]
conquest:green_carpet_vertical_slab[facing=south,layer=4,waterlogged=false]
conquest:green_carpet_vertical_slab[facing=west,layer=1,waterlogged=true]
conquest:green_carpet_vertical_slab[facing=west,layer=1,waterlogged=false]
conquest:green_carpet_vertical_slab[facing=west,layer=2,waterlogged=true]
conquest:green_carpet_vertical_slab[facing=west,layer=2,waterlogged=false]
conquest:green_carpet_vertical_slab[facing=west,layer=3,waterlogged=true]
conquest:green_carpet_vertical_slab[facing=west,layer=3,waterlogged=false]
conquest:green_carpet_vertical_slab[facing=west,layer=4,waterlogged=true]
conquest:green_carpet_vertical_slab[facing=west,layer=4,waterlogged=false]
conquest:green_carpet_vertical_slab[facing=east,layer=1,waterlogged=true]
conquest:green_carpet_vertical_slab[facing=east,layer=1,waterlogged=false]
conquest:green_carpet_vertical_slab[facing=east,layer=2,waterlogged=true]
conquest:green_carpet_vertical_slab[facing=east,layer=2,waterlogged=false]
conquest:green_carpet_vertical_slab[facing=east,layer=3,waterlogged=true]
conquest:green_carpet_vertical_slab[facing=east,layer=3,waterlogged=false]
conquest:green_carpet_vertical_slab[facing=east,layer=4,waterlogged=true]
conquest:green_carpet_vertical_slab[facing=east,layer=4,waterlogged=false]
conquest:green_clay_shingle_capital[facing=flat,type=top,waterlogged=true]
conquest:green_clay_shingle_capital[facing=flat,type=top,waterlogged=false]
conquest:green_clay_shingle_capital[facing=flat,type=bottom,waterlogged=true]
conquest:green_clay_shingle_capital[facing=flat,type=bottom,waterlogged=false]
conquest:green_clay_shingle_capital[facing=north,type=top,waterlogged=true]
conquest:green_clay_shingle_capital[facing=north,type=top,waterlogged=false]
conquest:green_clay_shingle_capital[facing=north,type=bottom,waterlogged=true]
conquest:green_clay_shingle_capital[facing=north,type=bottom,waterlogged=false]
conquest:green_clay_shingle_capital[facing=south,type=top,waterlogged=true]
conquest:green_clay_shingle_capital[facing=south,type=top,waterlogged=false]
conquest:green_clay_shingle_capital[facing=south,type=bottom,waterlogged=true]
conquest:green_clay_shingle_capital[facing=south,type=bottom,waterlogged=false]
conquest:green_clay_shingle_capital[facing=east,type=top,waterlogged=true]
conquest:green_clay_shingle_capital[facing=east,type=top,waterlogged=false]
conquest:green_clay_shingle_capital[facing=east,type=bottom,waterlogged=true]
conquest:green_clay_shingle_capital[facing=east,type=bottom,waterlogged=false]
conquest:green_clay_shingle_capital[facing=west,type=top,waterlogged=true]
conquest:green_clay_shingle_capital[facing=west,type=top,waterlogged=false]
conquest:green_clay_shingle_capital[facing=west,type=bottom,waterlogged=true]
conquest:green_clay_shingle_capital[facing=west,type=bottom,waterlogged=false]
conquest:green_clay_shingle_corner_slab[facing=north,type=top,waterlogged=true]
conquest:green_clay_shingle_corner_slab[facing=north,type=top,waterlogged=false]
conquest:green_clay_shingle_corner_slab[facing=north,type=bottom,waterlogged=true]
conquest:green_clay_shingle_corner_slab[facing=north,type=bottom,waterlogged=false]
conquest:green_clay_shingle_corner_slab[facing=south,type=top,waterlogged=true]
conquest:green_clay_shingle_corner_slab[facing=south,type=top,waterlogged=false]
conquest:green_clay_shingle_corner_slab[facing=south,type=bottom,waterlogged=true]
conquest:green_clay_shingle_corner_slab[facing=south,type=bottom,waterlogged=false]
conquest:green_clay_shingle_corner_slab[facing=west,type=top,waterlogged=true]
conquest:green_clay_shingle_corner_slab[facing=west,type=top,waterlogged=false]
conquest:green_clay_shingle_corner_slab[facing=west,type=bottom,waterlogged=true]
conquest:green_clay_shingle_corner_slab[facing=west,type=bottom,waterlogged=false]
conquest:green_clay_shingle_corner_slab[facing=east,type=top,waterlogged=true]
conquest:green_clay_shingle_corner_slab[facing=east,type=top,waterlogged=false]
conquest:green_clay_shingle_corner_slab[facing=east,type=bottom,waterlogged=true]
conquest:green_clay_shingle_corner_slab[facing=east,type=bottom,waterlogged=false]
conquest:green_clay_shingle_eighth_slab[facing=north,type=top,waterlogged=true]
conquest:green_clay_shingle_eighth_slab[facing=north,type=top,waterlogged=false]
conquest:green_clay_shingle_eighth_slab[facing=north,type=bottom,waterlogged=true]
conquest:green_clay_shingle_eighth_slab[facing=north,type=bottom,waterlogged=false]
conquest:green_clay_shingle_eighth_slab[facing=south,type=top,waterlogged=true]
conquest:green_clay_shingle_eighth_slab[facing=south,type=top,waterlogged=false]
conquest:green_clay_shingle_eighth_slab[facing=south,type=bottom,waterlogged=true]
conquest:green_clay_shingle_eighth_slab[facing=south,type=bottom,waterlogged=false]
conquest:green_clay_shingle_eighth_slab[facing=west,type=top,waterlogged=true]
conquest:green_clay_shingle_eighth_slab[facing=west,type=top,waterlogged=false]
conquest:green_clay_shingle_eighth_slab[facing=west,type=bottom,waterlogged=true]
conquest:green_clay_shingle_eighth_slab[facing=west,type=bottom,waterlogged=false]
conquest:green_clay_shingle_eighth_slab[facing=east,type=top,waterlogged=true]
conquest:green_clay_shingle_eighth_slab[facing=east,type=top,waterlogged=false]
conquest:green_clay_shingle_eighth_slab[facing=east,type=bottom,waterlogged=true]
conquest:green_clay_shingle_eighth_slab[facing=east,type=bottom,waterlogged=false]
conquest:green_clay_shingle_pillar[layer=1,waterlogged=true]
conquest:green_clay_shingle_pillar[layer=1,waterlogged=false]
conquest:green_clay_shingle_pillar[layer=2,waterlogged=true]
conquest:green_clay_shingle_pillar[layer=2,waterlogged=false]
conquest:green_clay_shingle_pillar[layer=3,waterlogged=true]
conquest:green_clay_shingle_pillar[layer=3,waterlogged=false]
conquest:green_clay_shingle_quarter_slab[facing=north,layer=1,type=top,waterlogged=true]
conquest:green_clay_shingle_quarter_slab[facing=north,layer=1,type=top,waterlogged=false]
conquest:green_clay_shingle_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=true]
conquest:green_clay_shingle_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=false]
conquest:green_clay_shingle_quarter_slab[facing=north,layer=2,type=top,waterlogged=true]
conquest:green_clay_shingle_quarter_slab[facing=north,layer=2,type=top,waterlogged=false]
conquest:green_clay_shingle_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=true]
conquest:green_clay_shingle_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=false]
conquest:green_clay_shingle_quarter_slab[facing=north,layer=3,type=top,waterlogged=true]
conquest:green_clay_shingle_quarter_slab[facing=north,layer=3,type=top,waterlogged=false]
conquest:green_clay_shingle_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=true]
conquest:green_clay_shingle_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=false]
conquest:green_clay_shingle_quarter_slab[facing=south,layer=1,type=top,waterlogged=true]
conquest:green_clay_shingle_quarter_slab[facing=south,layer=1,type=top,waterlogged=false]
conquest:green_clay_shingle_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=true]
conquest:green_clay_shingle_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=false]
conquest:green_clay_shingle_quarter_slab[facing=south,layer=2,type=top,waterlogged=true]
conquest:green_clay_shingle_quarter_slab[facing=south,layer=2,type=top,waterlogged=false]
conquest:green_clay_shingle_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=true]
conquest:green_clay_shingle_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=false]
conquest:green_clay_shingle_quarter_slab[facing=south,layer=3,type=top,waterlogged=true]
conquest:green_clay_shingle_quarter_slab[facing=south,layer=3,type=top,waterlogged=false]
conquest:green_clay_shingle_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=true]
conquest:green_clay_shingle_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=false]
conquest:green_clay_shingle_quarter_slab[facing=west,layer=1,type=top,waterlogged=true]
conquest:green_clay_shingle_quarter_slab[facing=west,layer=1,type=top,waterlogged=false]
conquest:green_clay_shingle_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=true]
conquest:green_clay_shingle_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=false]
conquest:green_clay_shingle_quarter_slab[facing=west,layer=2,type=top,waterlogged=true]
conquest:green_clay_shingle_quarter_slab[facing=west,layer=2,type=top,waterlogged=false]
conquest:green_clay_shingle_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=true]
conquest:green_clay_shingle_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=false]
conquest:green_clay_shingle_quarter_slab[facing=west,layer=3,type=top,waterlogged=true]
conquest:green_clay_shingle_quarter_slab[facing=west,layer=3,type=top,waterlogged=false]
conquest:green_clay_shingle_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=true]
conquest:green_clay_shingle_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=false]
conquest:green_clay_shingle_quarter_slab[facing=east,layer=1,type=top,waterlogged=true]
conquest:green_clay_shingle_quarter_slab[facing=east,layer=1,type=top,waterlogged=false]
conquest:green_clay_shingle_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=true]
conquest:green_clay_shingle_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=false]
conquest:green_clay_shingle_quarter_slab[facing=east,layer=2,type=top,waterlogged=true]
conquest:green_clay_shingle_quarter_slab[facing=east,layer=2,type=top,waterlogged=false]
conquest:green_clay_shingle_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=true]
conquest:green_clay_shingle_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=false]
conquest:green_clay_shingle_quarter_slab[facing=east,layer=3,type=top,waterlogged=true]
conquest:green_clay_shingle_quarter_slab[facing=east,layer=3,type=top,waterlogged=false]
conquest:green_clay_shingle_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=true]
conquest:green_clay_shingle_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=false]
conquest:green_clay_shingle_slab[layer=1,type=top,waterlogged=true]
conquest:green_clay_shingle_slab[layer=1,type=top,waterlogged=false]
conquest:green_clay_shingle_slab[layer=1,type=bottom,waterlogged=true]
conquest:green_clay_shingle_slab[layer=1,type=bottom,waterlogged=false]
conquest:green_clay_shingle_slab[layer=2,type=top,waterlogged=true]
conquest:green_clay_shingle_slab[layer=2,type=top,waterlogged=false]
conquest:green_clay_shingle_slab[layer=2,type=bottom,waterlogged=true]
conquest:green_clay_shingle_slab[layer=2,type=bottom,waterlogged=false]
conquest:green_clay_shingle_slab[layer=3,type=top,waterlogged=true]
conquest:green_clay_shingle_slab[layer=3,type=top,waterlogged=false]
conquest:green_clay_shingle_slab[layer=3,type=bottom,waterlogged=true]
conquest:green_clay_shingle_slab[layer=3,type=bottom,waterlogged=false]
conquest:green_clay_shingle_slab[layer=4,type=top,waterlogged=true]
conquest:green_clay_shingle_slab[layer=4,type=top,waterlogged=false]
conquest:green_clay_shingle_slab[layer=4,type=bottom,waterlogged=true]
conquest:green_clay_shingle_slab[layer=4,type=bottom,waterlogged=false]
conquest:green_clay_shingle_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:green_clay_shingle_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:green_clay_shingle_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:green_clay_shingle_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:green_clay_shingle_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:green_clay_shingle_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:green_clay_shingle_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:green_clay_shingle_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:green_clay_shingle_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:green_clay_shingle_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:green_clay_shingle_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:green_clay_shingle_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:green_clay_shingle_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:green_clay_shingle_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:green_clay_shingle_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:green_clay_shingle_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:green_clay_shingle_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:green_clay_shingle_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:green_clay_shingle_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:green_clay_shingle_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:green_clay_shingle_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:green_clay_shingle_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:green_clay_shingle_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:green_clay_shingle_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:green_clay_shingle_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:green_clay_shingle_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:green_clay_shingle_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:green_clay_shingle_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:green_clay_shingle_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:green_clay_shingle_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:green_clay_shingle_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:green_clay_shingle_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:green_clay_shingle_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:green_clay_shingle_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:green_clay_shingle_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:green_clay_shingle_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:green_clay_shingle_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:green_clay_shingle_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:green_clay_shingle_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:green_clay_shingle_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:green_clay_shingle_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:green_clay_shingle_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:green_clay_shingle_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:green_clay_shingle_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:green_clay_shingle_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:green_clay_shingle_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:green_clay_shingle_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:green_clay_shingle_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:green_clay_shingle_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:green_clay_shingle_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:green_clay_shingle_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:green_clay_shingle_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:green_clay_shingle_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:green_clay_shingle_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:green_clay_shingle_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:green_clay_shingle_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:green_clay_shingle_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:green_clay_shingle_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:green_clay_shingle_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:green_clay_shingle_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:green_clay_shingle_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:green_clay_shingle_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:green_clay_shingle_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:green_clay_shingle_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:green_clay_shingle_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:green_clay_shingle_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:green_clay_shingle_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:green_clay_shingle_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:green_clay_shingle_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:green_clay_shingle_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:green_clay_shingle_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:green_clay_shingle_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:green_clay_shingle_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:green_clay_shingle_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:green_clay_shingle_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:green_clay_shingle_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:green_clay_shingle_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:green_clay_shingle_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:green_clay_shingle_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:green_clay_shingle_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:green_clay_shingle_vertical_corner[facing=north,layer=1,waterlogged=true]
conquest:green_clay_shingle_vertical_corner[facing=north,layer=1,waterlogged=false]
conquest:green_clay_shingle_vertical_corner[facing=north,layer=2,waterlogged=true]
conquest:green_clay_shingle_vertical_corner[facing=north,layer=2,waterlogged=false]
conquest:green_clay_shingle_vertical_corner[facing=north,layer=3,waterlogged=true]
conquest:green_clay_shingle_vertical_corner[facing=north,layer=3,waterlogged=false]
conquest:green_clay_shingle_vertical_corner[facing=north,layer=4,waterlogged=true]
conquest:green_clay_shingle_vertical_corner[facing=north,layer=4,waterlogged=false]
conquest:green_clay_shingle_vertical_corner[facing=south,layer=1,waterlogged=true]
conquest:green_clay_shingle_vertical_corner[facing=south,layer=1,waterlogged=false]
conquest:green_clay_shingle_vertical_corner[facing=south,layer=2,waterlogged=true]
conquest:green_clay_shingle_vertical_corner[facing=south,layer=2,waterlogged=false]
conquest:green_clay_shingle_vertical_corner[facing=south,layer=3,waterlogged=true]
conquest:green_clay_shingle_vertical_corner[facing=south,layer=3,waterlogged=false]
conquest:green_clay_shingle_vertical_corner[facing=south,layer=4,waterlogged=true]
conquest:green_clay_shingle_vertical_corner[facing=south,layer=4,waterlogged=false]
conquest:green_clay_shingle_vertical_corner[facing=west,layer=1,waterlogged=true]
conquest:green_clay_shingle_vertical_corner[facing=west,layer=1,waterlogged=false]
conquest:green_clay_shingle_vertical_corner[facing=west,layer=2,waterlogged=true]
conquest:green_clay_shingle_vertical_corner[facing=west,layer=2,waterlogged=false]
conquest:green_clay_shingle_vertical_corner[facing=west,layer=3,waterlogged=true]
conquest:green_clay_shingle_vertical_corner[facing=west,layer=3,waterlogged=false]
conquest:green_clay_shingle_vertical_corner[facing=west,layer=4,waterlogged=true]
conquest:green_clay_shingle_vertical_corner[facing=west,layer=4,waterlogged=false]
conquest:green_clay_shingle_vertical_corner[facing=east,layer=1,waterlogged=true]
conquest:green_clay_shingle_vertical_corner[facing=east,layer=1,waterlogged=false]
conquest:green_clay_shingle_vertical_corner[facing=east,layer=2,waterlogged=true]
conquest:green_clay_shingle_vertical_corner[facing=east,layer=2,waterlogged=false]
conquest:green_clay_shingle_vertical_corner[facing=east,layer=3,waterlogged=true]
conquest:green_clay_shingle_vertical_corner[facing=east,layer=3,waterlogged=false]
conquest:green_clay_shingle_vertical_corner[facing=east,layer=4,waterlogged=true]
conquest:green_clay_shingle_vertical_corner[facing=east,layer=4,waterlogged=false]
conquest:green_clay_shingle_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:green_clay_shingle_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:green_clay_shingle_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:green_clay_shingle_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:green_clay_shingle_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:green_clay_shingle_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:green_clay_shingle_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:green_clay_shingle_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:green_clay_shingle_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:green_clay_shingle_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:green_clay_shingle_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:green_clay_shingle_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:green_clay_shingle_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:green_clay_shingle_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:green_clay_shingle_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:green_clay_shingle_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:green_clay_shingle_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:green_clay_shingle_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:green_clay_shingle_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:green_clay_shingle_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:green_clay_shingle_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:green_clay_shingle_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:green_clay_shingle_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:green_clay_shingle_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:green_clay_shingle_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:green_clay_shingle_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:green_clay_shingle_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:green_clay_shingle_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:green_clay_shingle_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:green_clay_shingle_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:green_clay_shingle_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:green_clay_shingle_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:green_clay_shingle_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:green_clay_shingle_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:green_clay_shingle_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:green_clay_shingle_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:green_clay_shingle_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:green_clay_shingle_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:green_clay_shingle_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:green_clay_shingle_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:green_clay_shingle_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:green_clay_shingle_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:green_clay_shingle_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:green_clay_shingle_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:green_clay_shingle_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:green_clay_shingle_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:green_clay_shingle_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:green_clay_shingle_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:green_clay_shingle_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:green_clay_shingle_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:green_clay_shingle_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:green_clay_shingle_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:green_clay_shingle_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:green_clay_shingle_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:green_clay_shingle_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:green_clay_shingle_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:green_clay_shingle_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:green_clay_shingle_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:green_clay_shingle_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:green_clay_shingle_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:green_clay_shingle_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:green_clay_shingle_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:green_clay_shingle_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:green_clay_shingle_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:green_clay_shingle_vertical_quarter[facing=north,layer=1,waterlogged=true]
conquest:green_clay_shingle_vertical_quarter[facing=north,layer=1,waterlogged=false]
conquest:green_clay_shingle_vertical_quarter[facing=north,layer=2,waterlogged=true]
conquest:green_clay_shingle_vertical_quarter[facing=north,layer=2,waterlogged=false]
conquest:green_clay_shingle_vertical_quarter[facing=north,layer=3,waterlogged=true]
conquest:green_clay_shingle_vertical_quarter[facing=north,layer=3,waterlogged=false]
conquest:green_clay_shingle_vertical_quarter[facing=north,layer=4,waterlogged=true]
conquest:green_clay_shingle_vertical_quarter[facing=north,layer=4,waterlogged=false]
conquest:green_clay_shingle_vertical_quarter[facing=south,layer=1,waterlogged=true]
conquest:green_clay_shingle_vertical_quarter[facing=south,layer=1,waterlogged=false]
conquest:green_clay_shingle_vertical_quarter[facing=south,layer=2,waterlogged=true]
conquest:green_clay_shingle_vertical_quarter[facing=south,layer=2,waterlogged=false]
conquest:green_clay_shingle_vertical_quarter[facing=south,layer=3,waterlogged=true]
conquest:green_clay_shingle_vertical_quarter[facing=south,layer=3,waterlogged=false]
conquest:green_clay_shingle_vertical_quarter[facing=south,layer=4,waterlogged=true]
conquest:green_clay_shingle_vertical_quarter[facing=south,layer=4,waterlogged=false]
conquest:green_clay_shingle_vertical_quarter[facing=west,layer=1,waterlogged=true]
conquest:green_clay_shingle_vertical_quarter[facing=west,layer=1,waterlogged=false]
conquest:green_clay_shingle_vertical_quarter[facing=west,layer=2,waterlogged=true]
conquest:green_clay_shingle_vertical_quarter[facing=west,layer=2,waterlogged=false]
conquest:green_clay_shingle_vertical_quarter[facing=west,layer=3,waterlogged=true]
conquest:green_clay_shingle_vertical_quarter[facing=west,layer=3,waterlogged=false]
conquest:green_clay_shingle_vertical_quarter[facing=west,layer=4,waterlogged=true]
conquest:green_clay_shingle_vertical_quarter[facing=west,layer=4,waterlogged=false]
conquest:green_clay_shingle_vertical_quarter[facing=east,layer=1,waterlogged=true]
conquest:green_clay_shingle_vertical_quarter[facing=east,layer=1,waterlogged=false]
conquest:green_clay_shingle_vertical_quarter[facing=east,layer=2,waterlogged=true]
conquest:green_clay_shingle_vertical_quarter[facing=east,layer=2,waterlogged=false]
conquest:green_clay_shingle_vertical_quarter[facing=east,layer=3,waterlogged=true]
conquest:green_clay_shingle_vertical_quarter[facing=east,layer=3,waterlogged=false]
conquest:green_clay_shingle_vertical_quarter[facing=east,layer=4,waterlogged=true]
conquest:green_clay_shingle_vertical_quarter[facing=east,layer=4,waterlogged=false]
conquest:green_clay_shingle_vertical_slab[facing=north,layer=1,waterlogged=true]
conquest:green_clay_shingle_vertical_slab[facing=north,layer=1,waterlogged=false]
conquest:green_clay_shingle_vertical_slab[facing=north,layer=2,waterlogged=true]
conquest:green_clay_shingle_vertical_slab[facing=north,layer=2,waterlogged=false]
conquest:green_clay_shingle_vertical_slab[facing=north,layer=3,waterlogged=true]
conquest:green_clay_shingle_vertical_slab[facing=north,layer=3,waterlogged=false]
conquest:green_clay_shingle_vertical_slab[facing=north,layer=4,waterlogged=true]
conquest:green_clay_shingle_vertical_slab[facing=north,layer=4,waterlogged=false]
conquest:green_clay_shingle_vertical_slab[facing=south,layer=1,waterlogged=true]
conquest:green_clay_shingle_vertical_slab[facing=south,layer=1,waterlogged=false]
conquest:green_clay_shingle_vertical_slab[facing=south,layer=2,waterlogged=true]
conquest:green_clay_shingle_vertical_slab[facing=south,layer=2,waterlogged=false]
conquest:green_clay_shingle_vertical_slab[facing=south,layer=3,waterlogged=true]
conquest:green_clay_shingle_vertical_slab[facing=south,layer=3,waterlogged=false]
conquest:green_clay_shingle_vertical_slab[facing=south,layer=4,waterlogged=true]
conquest:green_clay_shingle_vertical_slab[facing=south,layer=4,waterlogged=false]
conquest:green_clay_shingle_vertical_slab[facing=west,layer=1,waterlogged=true]
conquest:green_clay_shingle_vertical_slab[facing=west,layer=1,waterlogged=false]
conquest:green_clay_shingle_vertical_slab[facing=west,layer=2,waterlogged=true]
conquest:green_clay_shingle_vertical_slab[facing=west,layer=2,waterlogged=false]
conquest:green_clay_shingle_vertical_slab[facing=west,layer=3,waterlogged=true]
conquest:green_clay_shingle_vertical_slab[facing=west,layer=3,waterlogged=false]
conquest:green_clay_shingle_vertical_slab[facing=west,layer=4,waterlogged=true]
conquest:green_clay_shingle_vertical_slab[facing=west,layer=4,waterlogged=false]
conquest:green_clay_shingle_vertical_slab[facing=east,layer=1,waterlogged=true]
conquest:green_clay_shingle_vertical_slab[facing=east,layer=1,waterlogged=false]
conquest:green_clay_shingle_vertical_slab[facing=east,layer=2,waterlogged=true]
conquest:green_clay_shingle_vertical_slab[facing=east,layer=2,waterlogged=false]
conquest:green_clay_shingle_vertical_slab[facing=east,layer=3,waterlogged=true]
conquest:green_clay_shingle_vertical_slab[facing=east,layer=3,waterlogged=false]
conquest:green_clay_shingle_vertical_slab[facing=east,layer=4,waterlogged=true]
conquest:green_clay_shingle_vertical_slab[facing=east,layer=4,waterlogged=false]
conquest:green_clay_shingle_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:green_clay_shingle_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:green_clay_shingle_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:green_clay_shingle_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:green_clay_shingle_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:green_clay_shingle_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:green_clay_shingle_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:green_clay_shingle_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:green_clay_shingle_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:green_clay_shingle_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:green_clay_shingle_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:green_clay_shingle_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:green_clay_shingle_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:green_clay_shingle_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:green_clay_shingle_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:green_clay_shingle_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:green_clay_shingle_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:green_clay_shingle_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:green_clay_shingle_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:green_clay_shingle_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:green_clay_shingle_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:green_clay_shingle_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:green_clay_shingle_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:green_clay_shingle_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:green_clay_shingle_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:green_clay_shingle_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:green_clay_shingle_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:green_clay_shingle_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:green_clay_shingle_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:green_clay_shingle_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:green_clay_shingle_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:green_clay_shingle_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:green_clay_shingle_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:green_clay_shingle_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:green_clay_shingle_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:green_clay_shingle_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:green_clay_shingle_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:green_clay_shingle_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:green_clay_shingle_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:green_clay_shingle_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:green_clay_shingle_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:green_clay_shingle_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:green_clay_shingle_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:green_clay_shingle_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:green_clay_shingle_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:green_clay_shingle_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:green_clay_shingle_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:green_clay_shingle_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:green_clay_shingle_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:green_clay_shingle_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:green_clay_shingle_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:green_clay_shingle_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:green_clay_shingle_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:green_clay_shingle_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:green_clay_shingle_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:green_clay_shingle_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:green_clay_shingle_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:green_clay_shingle_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:green_clay_shingle_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:green_clay_shingle_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:green_clay_shingle_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:green_clay_shingle_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:green_clay_shingle_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:green_clay_shingle_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:green_clay_shingle_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:green_clay_shingle_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:green_clay_shingle_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:green_clay_shingle_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:green_clay_shingle_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:green_clay_shingle_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:green_clay_shingle_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:green_clay_shingle_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:green_clay_shingle_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:green_clay_shingle_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:green_clay_shingle_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:green_clay_shingle_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:green_clay_shingle_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:green_clay_shingle_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:green_clay_shingle_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:green_clay_shingle_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:green_clay_shingle_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:green_clay_shingle_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:green_clay_shingle_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:green_clay_shingle_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:green_clay_shingle_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:green_clay_shingle_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:green_clay_shingle_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:green_clay_shingle_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:green_clay_shingle_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:green_clay_shingle_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:green_clay_shingle_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:green_clay_shingle_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:green_clay_shingle_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:green_clay_shingle_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:green_clay_shingle_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:green_clay_shingle_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:green_clay_shingle_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:green_clay_shingle_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:green_clay_shingle_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:green_clay_shingle_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:green_clay_shingle_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:green_clay_shingle_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:green_clay_shingle_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:green_clay_shingle_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:green_clay_shingle_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:green_clay_shingle_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:green_clay_shingle_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:green_clay_shingle_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:green_clay_shingle_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:green_clay_shingle_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:green_clay_shingle_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:green_clay_shingle_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:green_clay_shingle_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:green_clay_shingle_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:green_clay_shingle_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:green_clay_shingle_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:green_clay_shingle_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:green_clay_shingle_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:green_clay_shingle_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:green_clay_shingle_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:green_clay_shingle_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:green_clay_shingle_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:green_clay_shingle_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:green_clay_shingle_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:green_clay_shingle_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:green_clay_shingle_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:green_clay_shingle_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:green_clay_shingle_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:green_clay_shingle_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:green_clay_shingle_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:green_clay_shingle_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:green_clay_shingle_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:green_clay_shingle_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:green_clay_shingle_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:green_clay_shingle_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:green_clay_shingle_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:green_clay_shingle_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:green_clay_shingle_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:green_clay_shingle_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:green_clay_shingle_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:green_clay_shingle_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:green_clay_shingle_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:green_clay_shingle_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:green_clay_shingle_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:green_clay_shingle_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:green_clay_shingle_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:green_clay_shingle_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:green_clay_shingle_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:green_clay_shingle_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:green_clay_shingle_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:green_clay_shingle_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:green_clay_shingle_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:green_clay_shingle_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:green_clay_shingle_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:green_clay_shingle_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:green_clay_shingle_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:green_clay_shingle_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:green_clay_shingle_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:green_clay_shingle_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:green_clay_shingle_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:green_clay_shingle_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:green_clay_shingle_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:green_clay_shingle_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:green_clay_shingle_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:green_clay_shingle_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:green_clay_shingle_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:green_clay_shingle_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:green_clay_shingle_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:green_clay_shingle_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:green_clay_shingle_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:green_clay_shingle_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:green_clay_shingle_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:green_clay_shingle_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:green_clay_shingle_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:green_clay_shingle_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:green_clay_shingle_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:green_clay_shingle_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:green_clay_shingle_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:green_clay_shingle_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:green_clay_shingle_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:green_clay_shingle_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:green_clay_shingle_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:green_clay_shingle_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:green_clay_shingle_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:green_clay_shingle_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:green_clay_shingle_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:green_clay_shingle_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:green_clay_shingle_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:green_clay_shingle_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:green_clay_shingle_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:green_clay_shingle_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:green_clay_shingle_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:green_clay_shingle_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:green_clay_shingle_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:green_clay_shingle_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:green_clay_shingle_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:green_clay_shingle_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:green_clay_shingle_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:green_clay_shingle_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:green_clay_shingle_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:green_clay_shingle_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:green_clay_shingle_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:green_clay_shingle_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:green_clay_shingle_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:green_clay_shingle_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:green_clay_shingle_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:green_clay_shingle_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:green_clay_shingle_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:green_clay_shingle_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:green_clay_shingle_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:green_clay_shingle_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:green_clay_shingle_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:green_clay_shingle_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:green_clay_shingle_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:green_clay_shingle_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:green_clay_shingle_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:green_clay_shingle_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:green_clay_shingle_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:green_clay_shingle_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:green_clay_shingle_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:green_clay_shingle_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:green_clay_shingle_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:green_clay_shingle_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:green_clay_shingle_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:green_clay_shingle_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:green_clay_shingle_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:green_clay_shingle_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:green_clay_shingle_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:green_clay_shingle_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:green_clay_shingle_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:green_clay_shingle_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:green_clay_shingle_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:green_clay_shingle_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:green_clay_shingle_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:green_clay_shingle_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:green_clay_shingle_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:green_clay_shingle_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:green_clay_shingle_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:green_clay_shingle_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:green_clay_shingle_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:green_clay_shingle_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:green_clay_shingle_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:green_clay_shingle_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:green_clay_shingle_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:green_clay_shingle_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:green_clay_shingle_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:green_clay_shingle_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:green_clay_shingle_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:green_clay_shingle_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:green_clay_shingle_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:green_clay_shingle_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:green_clay_shingle_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:green_clay_shingle_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:green_clay_shingle_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:green_clay_shingle_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:green_clay_shingle_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:green_clay_shingle_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:green_clay_shingle_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:green_clay_shingle_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:green_clay_shingle_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:green_clay_shingle_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:green_clay_shingle_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:green_clay_shingle_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:green_clay_shingle_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:green_clay_shingle_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:green_clay_shingle_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:green_clay_shingle_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:green_clay_shingle_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:green_clay_shingle_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:green_clay_shingle_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:green_clay_shingle_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:green_clay_shingle_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:green_clay_shingle_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:green_clay_shingle_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:green_clay_shingle_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:green_clay_shingle_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:green_clay_shingle_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:green_clay_shingle_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:green_clay_shingle_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:green_clay_shingle_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:green_clay_shingle_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:green_clay_shingle_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:green_clay_shingle_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:green_clay_shingle_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:green_clay_shingle_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:green_clay_shingle_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:green_clay_shingle_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:green_clay_shingle_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:green_clay_shingle_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:green_clay_shingle_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:green_clay_shingle_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:green_clay_shingle_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:green_clay_shingle_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:green_clay_shingle_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:green_clay_shingle_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:green_clay_shingle_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:green_clay_shingle_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:green_clay_shingle_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:green_clay_shingle_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:green_clay_shingle_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:green_clay_shingle_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:green_clay_shingle_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:green_clay_shingle_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:green_clay_shingle_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:green_clay_shingle_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:green_clay_shingle_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:green_clay_shingle_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:green_clay_shingle_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:green_clay_shingle_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:green_clay_shingle_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:green_clay_shingle_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:green_clay_shingle_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:green_clay_shingle_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:green_clay_shingle_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:green_clay_shingle_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:green_clay_shingle_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:green_clay_shingle_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:green_clay_shingle_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:green_clay_shingle_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:green_clay_shingle_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:green_clay_shingle_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:green_clay_shingle_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:green_clay_shingle_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:green_clay_shingle_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:green_concrete_arrowslit[facing=north,waterlogged=true]
conquest:green_concrete_arrowslit[facing=north,waterlogged=false]
conquest:green_concrete_arrowslit[facing=south,waterlogged=true]
conquest:green_concrete_arrowslit[facing=south,waterlogged=false]
conquest:green_concrete_arrowslit[facing=west,waterlogged=true]
conquest:green_concrete_arrowslit[facing=west,waterlogged=false]
conquest:green_concrete_arrowslit[facing=east,waterlogged=true]
conquest:green_concrete_arrowslit[facing=east,waterlogged=false]
conquest:green_concrete_balustrade[axis=x,waterlogged=true]
conquest:green_concrete_balustrade[axis=x,waterlogged=false]
conquest:green_concrete_balustrade[axis=y,waterlogged=true]
conquest:green_concrete_balustrade[axis=y,waterlogged=false]
conquest:green_concrete_balustrade[axis=z,waterlogged=true]
conquest:green_concrete_balustrade[axis=z,waterlogged=false]
conquest:green_concrete_capital[facing=flat,type=top,waterlogged=true]
conquest:green_concrete_capital[facing=flat,type=top,waterlogged=false]
conquest:green_concrete_capital[facing=flat,type=bottom,waterlogged=true]
conquest:green_concrete_capital[facing=flat,type=bottom,waterlogged=false]
conquest:green_concrete_capital[facing=north,type=top,waterlogged=true]
conquest:green_concrete_capital[facing=north,type=top,waterlogged=false]
conquest:green_concrete_capital[facing=north,type=bottom,waterlogged=true]
conquest:green_concrete_capital[facing=north,type=bottom,waterlogged=false]
conquest:green_concrete_capital[facing=south,type=top,waterlogged=true]
conquest:green_concrete_capital[facing=south,type=top,waterlogged=false]
conquest:green_concrete_capital[facing=south,type=bottom,waterlogged=true]
conquest:green_concrete_capital[facing=south,type=bottom,waterlogged=false]
conquest:green_concrete_capital[facing=east,type=top,waterlogged=true]
conquest:green_concrete_capital[facing=east,type=top,waterlogged=false]
conquest:green_concrete_capital[facing=east,type=bottom,waterlogged=true]
conquest:green_concrete_capital[facing=east,type=bottom,waterlogged=false]
conquest:green_concrete_capital[facing=west,type=top,waterlogged=true]
conquest:green_concrete_capital[facing=west,type=top,waterlogged=false]
conquest:green_concrete_capital[facing=west,type=bottom,waterlogged=true]
conquest:green_concrete_capital[facing=west,type=bottom,waterlogged=false]
conquest:green_concrete_corner_slab[facing=north,type=top,waterlogged=true]
conquest:green_concrete_corner_slab[facing=north,type=top,waterlogged=false]
conquest:green_concrete_corner_slab[facing=north,type=bottom,waterlogged=true]
conquest:green_concrete_corner_slab[facing=north,type=bottom,waterlogged=false]
conquest:green_concrete_corner_slab[facing=south,type=top,waterlogged=true]
conquest:green_concrete_corner_slab[facing=south,type=top,waterlogged=false]
conquest:green_concrete_corner_slab[facing=south,type=bottom,waterlogged=true]
conquest:green_concrete_corner_slab[facing=south,type=bottom,waterlogged=false]
conquest:green_concrete_corner_slab[facing=west,type=top,waterlogged=true]
conquest:green_concrete_corner_slab[facing=west,type=top,waterlogged=false]
conquest:green_concrete_corner_slab[facing=west,type=bottom,waterlogged=true]
conquest:green_concrete_corner_slab[facing=west,type=bottom,waterlogged=false]
conquest:green_concrete_corner_slab[facing=east,type=top,waterlogged=true]
conquest:green_concrete_corner_slab[facing=east,type=top,waterlogged=false]
conquest:green_concrete_corner_slab[facing=east,type=bottom,waterlogged=true]
conquest:green_concrete_corner_slab[facing=east,type=bottom,waterlogged=false]
conquest:green_concrete_eighth_slab[facing=north,type=top,waterlogged=true]
conquest:green_concrete_eighth_slab[facing=north,type=top,waterlogged=false]
conquest:green_concrete_eighth_slab[facing=north,type=bottom,waterlogged=true]
conquest:green_concrete_eighth_slab[facing=north,type=bottom,waterlogged=false]
conquest:green_concrete_eighth_slab[facing=south,type=top,waterlogged=true]
conquest:green_concrete_eighth_slab[facing=south,type=top,waterlogged=false]
conquest:green_concrete_eighth_slab[facing=south,type=bottom,waterlogged=true]
conquest:green_concrete_eighth_slab[facing=south,type=bottom,waterlogged=false]
conquest:green_concrete_eighth_slab[facing=west,type=top,waterlogged=true]
conquest:green_concrete_eighth_slab[facing=west,type=top,waterlogged=false]
conquest:green_concrete_eighth_slab[facing=west,type=bottom,waterlogged=true]
conquest:green_concrete_eighth_slab[facing=west,type=bottom,waterlogged=false]
conquest:green_concrete_eighth_slab[facing=east,type=top,waterlogged=true]
conquest:green_concrete_eighth_slab[facing=east,type=top,waterlogged=false]
conquest:green_concrete_eighth_slab[facing=east,type=bottom,waterlogged=true]
conquest:green_concrete_eighth_slab[facing=east,type=bottom,waterlogged=false]
conquest:green_concrete_pillar[layer=1,waterlogged=true]
conquest:green_concrete_pillar[layer=1,waterlogged=false]
conquest:green_concrete_pillar[layer=2,waterlogged=true]
conquest:green_concrete_pillar[layer=2,waterlogged=false]
conquest:green_concrete_pillar[layer=3,waterlogged=true]
conquest:green_concrete_pillar[layer=3,waterlogged=false]
conquest:green_concrete_powder_layer[layers=1,waterlogged=true]
conquest:green_concrete_powder_layer[layers=1,waterlogged=false]
conquest:green_concrete_powder_layer[layers=2,waterlogged=true]
conquest:green_concrete_powder_layer[layers=2,waterlogged=false]
conquest:green_concrete_powder_layer[layers=3,waterlogged=true]
conquest:green_concrete_powder_layer[layers=3,waterlogged=false]
conquest:green_concrete_powder_layer[layers=4,waterlogged=true]
conquest:green_concrete_powder_layer[layers=4,waterlogged=false]
conquest:green_concrete_powder_layer[layers=5,waterlogged=true]
conquest:green_concrete_powder_layer[layers=5,waterlogged=false]
conquest:green_concrete_powder_layer[layers=6,waterlogged=true]
conquest:green_concrete_powder_layer[layers=6,waterlogged=false]
conquest:green_concrete_powder_layer[layers=7,waterlogged=true]
conquest:green_concrete_powder_layer[layers=7,waterlogged=false]
conquest:green_concrete_powder_layer[layers=8,waterlogged=true]
conquest:green_concrete_powder_layer[layers=8,waterlogged=false]
conquest:green_concrete_powder_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:green_concrete_powder_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:green_concrete_powder_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:green_concrete_powder_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:green_concrete_powder_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:green_concrete_powder_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:green_concrete_powder_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:green_concrete_powder_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:green_concrete_powder_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:green_concrete_powder_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:green_concrete_powder_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:green_concrete_powder_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:green_concrete_powder_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:green_concrete_powder_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:green_concrete_powder_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:green_concrete_powder_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:green_concrete_powder_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:green_concrete_powder_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:green_concrete_powder_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:green_concrete_powder_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:green_concrete_powder_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:green_concrete_powder_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:green_concrete_powder_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:green_concrete_powder_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:green_concrete_powder_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:green_concrete_powder_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:green_concrete_powder_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:green_concrete_powder_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:green_concrete_powder_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:green_concrete_powder_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:green_concrete_powder_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:green_concrete_powder_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:green_concrete_powder_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:green_concrete_powder_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:green_concrete_powder_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:green_concrete_powder_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:green_concrete_powder_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:green_concrete_powder_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:green_concrete_powder_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:green_concrete_powder_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:green_concrete_powder_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:green_concrete_powder_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:green_concrete_powder_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:green_concrete_powder_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:green_concrete_powder_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:green_concrete_powder_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:green_concrete_powder_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:green_concrete_powder_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:green_concrete_powder_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:green_concrete_powder_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:green_concrete_powder_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:green_concrete_powder_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:green_concrete_powder_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:green_concrete_powder_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:green_concrete_powder_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:green_concrete_powder_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:green_concrete_powder_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:green_concrete_powder_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:green_concrete_powder_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:green_concrete_powder_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:green_concrete_powder_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:green_concrete_powder_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:green_concrete_powder_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:green_concrete_powder_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:green_concrete_powder_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:green_concrete_powder_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:green_concrete_powder_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:green_concrete_powder_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:green_concrete_powder_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:green_concrete_powder_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:green_concrete_powder_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:green_concrete_powder_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:green_concrete_powder_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:green_concrete_powder_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:green_concrete_powder_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:green_concrete_powder_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:green_concrete_powder_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:green_concrete_powder_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:green_concrete_powder_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:green_concrete_powder_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:green_concrete_quarter_slab[facing=north,layer=1,type=top,waterlogged=true]
conquest:green_concrete_quarter_slab[facing=north,layer=1,type=top,waterlogged=false]
conquest:green_concrete_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=true]
conquest:green_concrete_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=false]
conquest:green_concrete_quarter_slab[facing=north,layer=2,type=top,waterlogged=true]
conquest:green_concrete_quarter_slab[facing=north,layer=2,type=top,waterlogged=false]
conquest:green_concrete_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=true]
conquest:green_concrete_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=false]
conquest:green_concrete_quarter_slab[facing=north,layer=3,type=top,waterlogged=true]
conquest:green_concrete_quarter_slab[facing=north,layer=3,type=top,waterlogged=false]
conquest:green_concrete_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=true]
conquest:green_concrete_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=false]
conquest:green_concrete_quarter_slab[facing=south,layer=1,type=top,waterlogged=true]
conquest:green_concrete_quarter_slab[facing=south,layer=1,type=top,waterlogged=false]
conquest:green_concrete_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=true]
conquest:green_concrete_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=false]
conquest:green_concrete_quarter_slab[facing=south,layer=2,type=top,waterlogged=true]
conquest:green_concrete_quarter_slab[facing=south,layer=2,type=top,waterlogged=false]
conquest:green_concrete_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=true]
conquest:green_concrete_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=false]
conquest:green_concrete_quarter_slab[facing=south,layer=3,type=top,waterlogged=true]
conquest:green_concrete_quarter_slab[facing=south,layer=3,type=top,waterlogged=false]
conquest:green_concrete_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=true]
conquest:green_concrete_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=false]
conquest:green_concrete_quarter_slab[facing=west,layer=1,type=top,waterlogged=true]
conquest:green_concrete_quarter_slab[facing=west,layer=1,type=top,waterlogged=false]
conquest:green_concrete_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=true]
conquest:green_concrete_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=false]
conquest:green_concrete_quarter_slab[facing=west,layer=2,type=top,waterlogged=true]
conquest:green_concrete_quarter_slab[facing=west,layer=2,type=top,waterlogged=false]
conquest:green_concrete_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=true]
conquest:green_concrete_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=false]
conquest:green_concrete_quarter_slab[facing=west,layer=3,type=top,waterlogged=true]
conquest:green_concrete_quarter_slab[facing=west,layer=3,type=top,waterlogged=false]
conquest:green_concrete_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=true]
conquest:green_concrete_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=false]
conquest:green_concrete_quarter_slab[facing=east,layer=1,type=top,waterlogged=true]
conquest:green_concrete_quarter_slab[facing=east,layer=1,type=top,waterlogged=false]
conquest:green_concrete_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=true]
conquest:green_concrete_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=false]
conquest:green_concrete_quarter_slab[facing=east,layer=2,type=top,waterlogged=true]
conquest:green_concrete_quarter_slab[facing=east,layer=2,type=top,waterlogged=false]
conquest:green_concrete_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=true]
conquest:green_concrete_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=false]
conquest:green_concrete_quarter_slab[facing=east,layer=3,type=top,waterlogged=true]
conquest:green_concrete_quarter_slab[facing=east,layer=3,type=top,waterlogged=false]
conquest:green_concrete_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=true]
conquest:green_concrete_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=false]
conquest:green_concrete_slab[layers=1,type=top,waterlogged=true]
conquest:green_concrete_slab[layers=1,type=top,waterlogged=false]
conquest:green_concrete_slab[layers=1,type=bottom,waterlogged=true]
conquest:green_concrete_slab[layers=1,type=bottom,waterlogged=false]
conquest:green_concrete_slab[layers=2,type=top,waterlogged=true]
conquest:green_concrete_slab[layers=2,type=top,waterlogged=false]
conquest:green_concrete_slab[layers=2,type=bottom,waterlogged=true]
conquest:green_concrete_slab[layers=2,type=bottom,waterlogged=false]
conquest:green_concrete_slab[layers=3,type=top,waterlogged=true]
conquest:green_concrete_slab[layers=3,type=top,waterlogged=false]
conquest:green_concrete_slab[layers=3,type=bottom,waterlogged=true]
conquest:green_concrete_slab[layers=3,type=bottom,waterlogged=false]
conquest:green_concrete_slab[layers=4,type=top,waterlogged=true]
conquest:green_concrete_slab[layers=4,type=top,waterlogged=false]
conquest:green_concrete_slab[layers=4,type=bottom,waterlogged=true]
conquest:green_concrete_slab[layers=4,type=bottom,waterlogged=false]
conquest:green_concrete_slab[layers=5,type=top,waterlogged=true]
conquest:green_concrete_slab[layers=5,type=top,waterlogged=false]
conquest:green_concrete_slab[layers=5,type=bottom,waterlogged=true]
conquest:green_concrete_slab[layers=5,type=bottom,waterlogged=false]
conquest:green_concrete_slab[layers=6,type=top,waterlogged=true]
conquest:green_concrete_slab[layers=6,type=top,waterlogged=false]
conquest:green_concrete_slab[layers=6,type=bottom,waterlogged=true]
conquest:green_concrete_slab[layers=6,type=bottom,waterlogged=false]
conquest:green_concrete_slab[layers=7,type=top,waterlogged=true]
conquest:green_concrete_slab[layers=7,type=top,waterlogged=false]
conquest:green_concrete_slab[layers=7,type=bottom,waterlogged=true]
conquest:green_concrete_slab[layers=7,type=bottom,waterlogged=false]
conquest:green_concrete_slab[layers=8,type=top,waterlogged=true]
conquest:green_concrete_slab[layers=8,type=top,waterlogged=false]
conquest:green_concrete_slab[layers=8,type=bottom,waterlogged=true]
conquest:green_concrete_slab[layers=8,type=bottom,waterlogged=false]
conquest:green_concrete_small_arch[direction=northsouth,waterlogged=true]
conquest:green_concrete_small_arch[direction=northsouth,waterlogged=false]
conquest:green_concrete_small_arch[direction=eastwest,waterlogged=true]
conquest:green_concrete_small_arch[direction=eastwest,waterlogged=false]
conquest:green_concrete_small_arch_half[facing=north,waterlogged=true]
conquest:green_concrete_small_arch_half[facing=north,waterlogged=false]
conquest:green_concrete_small_arch_half[facing=south,waterlogged=true]
conquest:green_concrete_small_arch_half[facing=south,waterlogged=false]
conquest:green_concrete_small_arch_half[facing=west,waterlogged=true]
conquest:green_concrete_small_arch_half[facing=west,waterlogged=false]
conquest:green_concrete_small_arch_half[facing=east,waterlogged=true]
conquest:green_concrete_small_arch_half[facing=east,waterlogged=false]
conquest:green_concrete_small_window[down=true,up=true,waterlogged=true]
conquest:green_concrete_small_window[down=true,up=true,waterlogged=false]
conquest:green_concrete_small_window[down=true,up=false,waterlogged=true]
conquest:green_concrete_small_window[down=true,up=false,waterlogged=false]
conquest:green_concrete_small_window[down=false,up=true,waterlogged=true]
conquest:green_concrete_small_window[down=false,up=true,waterlogged=false]
conquest:green_concrete_small_window[down=false,up=false,waterlogged=true]
conquest:green_concrete_small_window[down=false,up=false,waterlogged=false]
conquest:green_concrete_small_window_half[down=true,facing=north,up=true,waterlogged=true]
conquest:green_concrete_small_window_half[down=true,facing=north,up=true,waterlogged=false]
conquest:green_concrete_small_window_half[down=true,facing=north,up=false,waterlogged=true]
conquest:green_concrete_small_window_half[down=true,facing=north,up=false,waterlogged=false]
conquest:green_concrete_small_window_half[down=true,facing=south,up=true,waterlogged=true]
conquest:green_concrete_small_window_half[down=true,facing=south,up=true,waterlogged=false]
conquest:green_concrete_small_window_half[down=true,facing=south,up=false,waterlogged=true]
conquest:green_concrete_small_window_half[down=true,facing=south,up=false,waterlogged=false]
conquest:green_concrete_small_window_half[down=true,facing=west,up=true,waterlogged=true]
conquest:green_concrete_small_window_half[down=true,facing=west,up=true,waterlogged=false]
conquest:green_concrete_small_window_half[down=true,facing=west,up=false,waterlogged=true]
conquest:green_concrete_small_window_half[down=true,facing=west,up=false,waterlogged=false]
conquest:green_concrete_small_window_half[down=true,facing=east,up=true,waterlogged=true]
conquest:green_concrete_small_window_half[down=true,facing=east,up=true,waterlogged=false]
conquest:green_concrete_small_window_half[down=true,facing=east,up=false,waterlogged=true]
conquest:green_concrete_small_window_half[down=true,facing=east,up=false,waterlogged=false]
conquest:green_concrete_small_window_half[down=false,facing=north,up=true,waterlogged=true]
conquest:green_concrete_small_window_half[down=false,facing=north,up=true,waterlogged=false]
conquest:green_concrete_small_window_half[down=false,facing=north,up=false,waterlogged=true]
conquest:green_concrete_small_window_half[down=false,facing=north,up=false,waterlogged=false]
conquest:green_concrete_small_window_half[down=false,facing=south,up=true,waterlogged=true]
conquest:green_concrete_small_window_half[down=false,facing=south,up=true,waterlogged=false]
conquest:green_concrete_small_window_half[down=false,facing=south,up=false,waterlogged=true]
conquest:green_concrete_small_window_half[down=false,facing=south,up=false,waterlogged=false]
conquest:green_concrete_small_window_half[down=false,facing=west,up=true,waterlogged=true]
conquest:green_concrete_small_window_half[down=false,facing=west,up=true,waterlogged=false]
conquest:green_concrete_small_window_half[down=false,facing=west,up=false,waterlogged=true]
conquest:green_concrete_small_window_half[down=false,facing=west,up=false,waterlogged=false]
conquest:green_concrete_small_window_half[down=false,facing=east,up=true,waterlogged=true]
conquest:green_concrete_small_window_half[down=false,facing=east,up=true,waterlogged=false]
conquest:green_concrete_small_window_half[down=false,facing=east,up=false,waterlogged=true]
conquest:green_concrete_small_window_half[down=false,facing=east,up=false,waterlogged=false]
conquest:green_concrete_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:green_concrete_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:green_concrete_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:green_concrete_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:green_concrete_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:green_concrete_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:green_concrete_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:green_concrete_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:green_concrete_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:green_concrete_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:green_concrete_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:green_concrete_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:green_concrete_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:green_concrete_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:green_concrete_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:green_concrete_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:green_concrete_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:green_concrete_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:green_concrete_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:green_concrete_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:green_concrete_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:green_concrete_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:green_concrete_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:green_concrete_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:green_concrete_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:green_concrete_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:green_concrete_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:green_concrete_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:green_concrete_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:green_concrete_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:green_concrete_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:green_concrete_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:green_concrete_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:green_concrete_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:green_concrete_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:green_concrete_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:green_concrete_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:green_concrete_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:green_concrete_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:green_concrete_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:green_concrete_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:green_concrete_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:green_concrete_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:green_concrete_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:green_concrete_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:green_concrete_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:green_concrete_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:green_concrete_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:green_concrete_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:green_concrete_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:green_concrete_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:green_concrete_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:green_concrete_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:green_concrete_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:green_concrete_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:green_concrete_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:green_concrete_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:green_concrete_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:green_concrete_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:green_concrete_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:green_concrete_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:green_concrete_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:green_concrete_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:green_concrete_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:green_concrete_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:green_concrete_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:green_concrete_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:green_concrete_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:green_concrete_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:green_concrete_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:green_concrete_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:green_concrete_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:green_concrete_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:green_concrete_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:green_concrete_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:green_concrete_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:green_concrete_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:green_concrete_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:green_concrete_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:green_concrete_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:green_concrete_two_meter_arch[facing=north,type=top]
conquest:green_concrete_two_meter_arch[facing=north,type=bottom]
conquest:green_concrete_two_meter_arch[facing=south,type=top]
conquest:green_concrete_two_meter_arch[facing=south,type=bottom]
conquest:green_concrete_two_meter_arch[facing=west,type=top]
conquest:green_concrete_two_meter_arch[facing=west,type=bottom]
conquest:green_concrete_two_meter_arch[facing=east,type=top]
conquest:green_concrete_two_meter_arch[facing=east,type=bottom]
conquest:green_concrete_two_meter_arch_half[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:green_concrete_two_meter_arch_half[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:green_concrete_two_meter_arch_half[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:green_concrete_two_meter_arch_half[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:green_concrete_two_meter_arch_half[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:green_concrete_two_meter_arch_half[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:green_concrete_two_meter_arch_half[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:green_concrete_two_meter_arch_half[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:green_concrete_two_meter_arch_half[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:green_concrete_two_meter_arch_half[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:green_concrete_two_meter_arch_half[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:green_concrete_two_meter_arch_half[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:green_concrete_two_meter_arch_half[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:green_concrete_two_meter_arch_half[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:green_concrete_two_meter_arch_half[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:green_concrete_two_meter_arch_half[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:green_concrete_two_meter_arch_half[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:green_concrete_two_meter_arch_half[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:green_concrete_two_meter_arch_half[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:green_concrete_two_meter_arch_half[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:green_concrete_two_meter_arch_half[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:green_concrete_two_meter_arch_half[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:green_concrete_two_meter_arch_half[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:green_concrete_two_meter_arch_half[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:green_concrete_two_meter_arch_half[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:green_concrete_two_meter_arch_half[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:green_concrete_two_meter_arch_half[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:green_concrete_two_meter_arch_half[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:green_concrete_two_meter_arch_half[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:green_concrete_two_meter_arch_half[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:green_concrete_two_meter_arch_half[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:green_concrete_two_meter_arch_half[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:green_concrete_two_meter_arch_half[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:green_concrete_two_meter_arch_half[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:green_concrete_two_meter_arch_half[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:green_concrete_two_meter_arch_half[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:green_concrete_two_meter_arch_half[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:green_concrete_two_meter_arch_half[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:green_concrete_two_meter_arch_half[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:green_concrete_two_meter_arch_half[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:green_concrete_two_meter_arch_half[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:green_concrete_two_meter_arch_half[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:green_concrete_two_meter_arch_half[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:green_concrete_two_meter_arch_half[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:green_concrete_two_meter_arch_half[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:green_concrete_two_meter_arch_half[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:green_concrete_two_meter_arch_half[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:green_concrete_two_meter_arch_half[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:green_concrete_two_meter_arch_half[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:green_concrete_two_meter_arch_half[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:green_concrete_two_meter_arch_half[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:green_concrete_two_meter_arch_half[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:green_concrete_two_meter_arch_half[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:green_concrete_two_meter_arch_half[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:green_concrete_two_meter_arch_half[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:green_concrete_two_meter_arch_half[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:green_concrete_two_meter_arch_half[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:green_concrete_two_meter_arch_half[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:green_concrete_two_meter_arch_half[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:green_concrete_two_meter_arch_half[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:green_concrete_two_meter_arch_half[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:green_concrete_two_meter_arch_half[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:green_concrete_two_meter_arch_half[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:green_concrete_two_meter_arch_half[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:green_concrete_vertical_corner[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:green_concrete_vertical_corner[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:green_concrete_vertical_corner[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:green_concrete_vertical_corner[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:green_concrete_vertical_corner[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:green_concrete_vertical_corner[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:green_concrete_vertical_corner[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:green_concrete_vertical_corner[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:green_concrete_vertical_corner[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:green_concrete_vertical_corner[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:green_concrete_vertical_corner[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:green_concrete_vertical_corner[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:green_concrete_vertical_corner[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:green_concrete_vertical_corner[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:green_concrete_vertical_corner[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:green_concrete_vertical_corner[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:green_concrete_vertical_corner[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:green_concrete_vertical_corner[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:green_concrete_vertical_corner[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:green_concrete_vertical_corner[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:green_concrete_vertical_corner[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:green_concrete_vertical_corner[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:green_concrete_vertical_corner[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:green_concrete_vertical_corner[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:green_concrete_vertical_corner[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:green_concrete_vertical_corner[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:green_concrete_vertical_corner[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:green_concrete_vertical_corner[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:green_concrete_vertical_corner[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:green_concrete_vertical_corner[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:green_concrete_vertical_corner[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:green_concrete_vertical_corner[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:green_concrete_vertical_corner[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:green_concrete_vertical_corner[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:green_concrete_vertical_corner[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:green_concrete_vertical_corner[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:green_concrete_vertical_corner[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:green_concrete_vertical_corner[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:green_concrete_vertical_corner[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:green_concrete_vertical_corner[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:green_concrete_vertical_corner[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:green_concrete_vertical_corner[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:green_concrete_vertical_corner[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:green_concrete_vertical_corner[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:green_concrete_vertical_corner[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:green_concrete_vertical_corner[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:green_concrete_vertical_corner[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:green_concrete_vertical_corner[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:green_concrete_vertical_corner[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:green_concrete_vertical_corner[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:green_concrete_vertical_corner[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:green_concrete_vertical_corner[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:green_concrete_vertical_corner[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:green_concrete_vertical_corner[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:green_concrete_vertical_corner[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:green_concrete_vertical_corner[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:green_concrete_vertical_corner[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:green_concrete_vertical_corner[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:green_concrete_vertical_corner[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:green_concrete_vertical_corner[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:green_concrete_vertical_corner[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:green_concrete_vertical_corner[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:green_concrete_vertical_corner[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:green_concrete_vertical_corner[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:green_concrete_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:green_concrete_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:green_concrete_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:green_concrete_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:green_concrete_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:green_concrete_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:green_concrete_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:green_concrete_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:green_concrete_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:green_concrete_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:green_concrete_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:green_concrete_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:green_concrete_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:green_concrete_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:green_concrete_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:green_concrete_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:green_concrete_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:green_concrete_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:green_concrete_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:green_concrete_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:green_concrete_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:green_concrete_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:green_concrete_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:green_concrete_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:green_concrete_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:green_concrete_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:green_concrete_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:green_concrete_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:green_concrete_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:green_concrete_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:green_concrete_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:green_concrete_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:green_concrete_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:green_concrete_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:green_concrete_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:green_concrete_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:green_concrete_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:green_concrete_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:green_concrete_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:green_concrete_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:green_concrete_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:green_concrete_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:green_concrete_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:green_concrete_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:green_concrete_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:green_concrete_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:green_concrete_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:green_concrete_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:green_concrete_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:green_concrete_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:green_concrete_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:green_concrete_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:green_concrete_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:green_concrete_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:green_concrete_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:green_concrete_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:green_concrete_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:green_concrete_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:green_concrete_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:green_concrete_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:green_concrete_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:green_concrete_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:green_concrete_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:green_concrete_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:green_concrete_vertical_quarter[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:green_concrete_vertical_quarter[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:green_concrete_vertical_quarter[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:green_concrete_vertical_quarter[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:green_concrete_vertical_quarter[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:green_concrete_vertical_quarter[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:green_concrete_vertical_quarter[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:green_concrete_vertical_quarter[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:green_concrete_vertical_quarter[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:green_concrete_vertical_quarter[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:green_concrete_vertical_quarter[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:green_concrete_vertical_quarter[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:green_concrete_vertical_quarter[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:green_concrete_vertical_quarter[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:green_concrete_vertical_quarter[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:green_concrete_vertical_quarter[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:green_concrete_vertical_quarter[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:green_concrete_vertical_quarter[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:green_concrete_vertical_quarter[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:green_concrete_vertical_quarter[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:green_concrete_vertical_quarter[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:green_concrete_vertical_quarter[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:green_concrete_vertical_quarter[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:green_concrete_vertical_quarter[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:green_concrete_vertical_quarter[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:green_concrete_vertical_quarter[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:green_concrete_vertical_quarter[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:green_concrete_vertical_quarter[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:green_concrete_vertical_quarter[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:green_concrete_vertical_quarter[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:green_concrete_vertical_quarter[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:green_concrete_vertical_quarter[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:green_concrete_vertical_quarter[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:green_concrete_vertical_quarter[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:green_concrete_vertical_quarter[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:green_concrete_vertical_quarter[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:green_concrete_vertical_quarter[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:green_concrete_vertical_quarter[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:green_concrete_vertical_quarter[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:green_concrete_vertical_quarter[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:green_concrete_vertical_quarter[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:green_concrete_vertical_quarter[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:green_concrete_vertical_quarter[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:green_concrete_vertical_quarter[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:green_concrete_vertical_quarter[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:green_concrete_vertical_quarter[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:green_concrete_vertical_quarter[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:green_concrete_vertical_quarter[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:green_concrete_vertical_quarter[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:green_concrete_vertical_quarter[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:green_concrete_vertical_quarter[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:green_concrete_vertical_quarter[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:green_concrete_vertical_quarter[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:green_concrete_vertical_quarter[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:green_concrete_vertical_quarter[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:green_concrete_vertical_quarter[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:green_concrete_vertical_quarter[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:green_concrete_vertical_quarter[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:green_concrete_vertical_quarter[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:green_concrete_vertical_quarter[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:green_concrete_vertical_quarter[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:green_concrete_vertical_quarter[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:green_concrete_vertical_quarter[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:green_concrete_vertical_quarter[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:green_concrete_vertical_slab[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:green_concrete_vertical_slab[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:green_concrete_vertical_slab[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:green_concrete_vertical_slab[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:green_concrete_vertical_slab[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:green_concrete_vertical_slab[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:green_concrete_vertical_slab[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:green_concrete_vertical_slab[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:green_concrete_vertical_slab[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:green_concrete_vertical_slab[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:green_concrete_vertical_slab[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:green_concrete_vertical_slab[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:green_concrete_vertical_slab[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:green_concrete_vertical_slab[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:green_concrete_vertical_slab[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:green_concrete_vertical_slab[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:green_concrete_vertical_slab[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:green_concrete_vertical_slab[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:green_concrete_vertical_slab[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:green_concrete_vertical_slab[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:green_concrete_vertical_slab[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:green_concrete_vertical_slab[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:green_concrete_vertical_slab[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:green_concrete_vertical_slab[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:green_concrete_vertical_slab[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:green_concrete_vertical_slab[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:green_concrete_vertical_slab[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:green_concrete_vertical_slab[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:green_concrete_vertical_slab[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:green_concrete_vertical_slab[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:green_concrete_vertical_slab[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:green_concrete_vertical_slab[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:green_concrete_vertical_slab[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:green_concrete_vertical_slab[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:green_concrete_vertical_slab[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:green_concrete_vertical_slab[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:green_concrete_vertical_slab[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:green_concrete_vertical_slab[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:green_concrete_vertical_slab[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:green_concrete_vertical_slab[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:green_concrete_vertical_slab[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:green_concrete_vertical_slab[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:green_concrete_vertical_slab[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:green_concrete_vertical_slab[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:green_concrete_vertical_slab[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:green_concrete_vertical_slab[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:green_concrete_vertical_slab[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:green_concrete_vertical_slab[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:green_concrete_vertical_slab[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:green_concrete_vertical_slab[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:green_concrete_vertical_slab[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:green_concrete_vertical_slab[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:green_concrete_vertical_slab[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:green_concrete_vertical_slab[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:green_concrete_vertical_slab[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:green_concrete_vertical_slab[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:green_concrete_vertical_slab[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:green_concrete_vertical_slab[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:green_concrete_vertical_slab[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:green_concrete_vertical_slab[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:green_concrete_vertical_slab[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:green_concrete_vertical_slab[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:green_concrete_vertical_slab[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:green_concrete_vertical_slab[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:green_concrete_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:green_concrete_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:green_concrete_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:green_concrete_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:green_concrete_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:green_concrete_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:green_concrete_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:green_concrete_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:green_concrete_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:green_concrete_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:green_concrete_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:green_concrete_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:green_concrete_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:green_concrete_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:green_concrete_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:green_concrete_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:green_concrete_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:green_concrete_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:green_concrete_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:green_concrete_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:green_concrete_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:green_concrete_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:green_concrete_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:green_concrete_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:green_concrete_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:green_concrete_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:green_concrete_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:green_concrete_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:green_concrete_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:green_concrete_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:green_concrete_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:green_concrete_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:green_concrete_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:green_concrete_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:green_concrete_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:green_concrete_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:green_concrete_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:green_concrete_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:green_concrete_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:green_concrete_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:green_concrete_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:green_concrete_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:green_concrete_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:green_concrete_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:green_concrete_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:green_concrete_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:green_concrete_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:green_concrete_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:green_concrete_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:green_concrete_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:green_concrete_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:green_concrete_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:green_concrete_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:green_concrete_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:green_concrete_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:green_concrete_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:green_concrete_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:green_concrete_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:green_concrete_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:green_concrete_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:green_concrete_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:green_concrete_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:green_concrete_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:green_concrete_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:green_concrete_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:green_concrete_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:green_concrete_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:green_concrete_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:green_concrete_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:green_concrete_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:green_concrete_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:green_concrete_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:green_concrete_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:green_concrete_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:green_concrete_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:green_concrete_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:green_concrete_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:green_concrete_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:green_concrete_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:green_concrete_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:green_concrete_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:green_concrete_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:green_concrete_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:green_concrete_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:green_concrete_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:green_concrete_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:green_concrete_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:green_concrete_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:green_concrete_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:green_concrete_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:green_concrete_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:green_concrete_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:green_concrete_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:green_concrete_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:green_concrete_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:green_concrete_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:green_concrete_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:green_concrete_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:green_concrete_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:green_concrete_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:green_concrete_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:green_concrete_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:green_concrete_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:green_concrete_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:green_concrete_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:green_concrete_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:green_concrete_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:green_concrete_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:green_concrete_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:green_concrete_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:green_concrete_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:green_concrete_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:green_concrete_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:green_concrete_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:green_concrete_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:green_concrete_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:green_concrete_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:green_concrete_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:green_concrete_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:green_concrete_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:green_concrete_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:green_concrete_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:green_concrete_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:green_concrete_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:green_concrete_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:green_concrete_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:green_concrete_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:green_concrete_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:green_concrete_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:green_concrete_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:green_concrete_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:green_concrete_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:green_concrete_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:green_concrete_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:green_concrete_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:green_concrete_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:green_concrete_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:green_concrete_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:green_concrete_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:green_concrete_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:green_concrete_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:green_concrete_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:green_concrete_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:green_concrete_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:green_concrete_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:green_concrete_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:green_concrete_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:green_concrete_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:green_concrete_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:green_concrete_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:green_concrete_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:green_concrete_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:green_concrete_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:green_concrete_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:green_concrete_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:green_concrete_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:green_concrete_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:green_concrete_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:green_concrete_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:green_concrete_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:green_concrete_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:green_concrete_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:green_concrete_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:green_concrete_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:green_concrete_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:green_concrete_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:green_concrete_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:green_concrete_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:green_concrete_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:green_concrete_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:green_concrete_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:green_concrete_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:green_concrete_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:green_concrete_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:green_concrete_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:green_concrete_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:green_concrete_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:green_concrete_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:green_concrete_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:green_concrete_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:green_concrete_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:green_concrete_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:green_concrete_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:green_concrete_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:green_concrete_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:green_concrete_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:green_concrete_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:green_concrete_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:green_concrete_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:green_concrete_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:green_concrete_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:green_concrete_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:green_concrete_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:green_concrete_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:green_concrete_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:green_concrete_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:green_concrete_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:green_concrete_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:green_concrete_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:green_concrete_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:green_concrete_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:green_concrete_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:green_concrete_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:green_concrete_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:green_concrete_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:green_concrete_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:green_concrete_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:green_concrete_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:green_concrete_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:green_concrete_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:green_concrete_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:green_concrete_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:green_concrete_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:green_concrete_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:green_concrete_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:green_concrete_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:green_concrete_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:green_concrete_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:green_concrete_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:green_concrete_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:green_concrete_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:green_concrete_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:green_concrete_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:green_concrete_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:green_concrete_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:green_concrete_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:green_concrete_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:green_concrete_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:green_concrete_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:green_concrete_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:green_concrete_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:green_concrete_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:green_concrete_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:green_concrete_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:green_concrete_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:green_concrete_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:green_concrete_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:green_concrete_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:green_concrete_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:green_concrete_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:green_concrete_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:green_concrete_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:green_concrete_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:green_concrete_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:green_concrete_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:green_concrete_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:green_concrete_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:green_concrete_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:green_concrete_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:green_concrete_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:green_concrete_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:green_concrete_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:green_concrete_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:green_concrete_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:green_concrete_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:green_concrete_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:green_concrete_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:green_concrete_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:green_concrete_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:green_concrete_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:green_concrete_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:green_concrete_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:green_concrete_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:green_concrete_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:green_concrete_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:green_concrete_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:green_concrete_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:green_concrete_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:green_concrete_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:green_concrete_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:green_concrete_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:green_concrete_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:green_concrete_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:green_concrete_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:green_concrete_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:green_concrete_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:green_concrete_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:green_concrete_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:green_concrete_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:green_concrete_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:green_concrete_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:green_concrete_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:green_concrete_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:green_concrete_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:green_concrete_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:green_concrete_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:green_concrete_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:green_concrete_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:green_concrete_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:green_concrete_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:green_concrete_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:green_concrete_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:green_concrete_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:green_concrete_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:green_concrete_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:green_concrete_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:green_concrete_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:green_concrete_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:green_concrete_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:green_concrete_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:green_concrete_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:green_concrete_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:green_concrete_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:green_concrete_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:green_concrete_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:green_concrete_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:green_concrete_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:green_concrete_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:green_concrete_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:green_concrete_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:green_concrete_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:green_concrete_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:green_concrete_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:green_concrete_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:green_concrete_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:green_concrete_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:green_concrete_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:green_concrete_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:green_concrete_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:green_concrete_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:green_concrete_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:green_concrete_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:green_concrete_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:green_concrete_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:green_cross_flange[facing=north,toggle=1,waterlogged=true]
conquest:green_cross_flange[facing=north,toggle=1,waterlogged=false]
conquest:green_cross_flange[facing=north,toggle=2,waterlogged=true]
conquest:green_cross_flange[facing=north,toggle=2,waterlogged=false]
conquest:green_cross_flange[facing=south,toggle=1,waterlogged=true]
conquest:green_cross_flange[facing=south,toggle=1,waterlogged=false]
conquest:green_cross_flange[facing=south,toggle=2,waterlogged=true]
conquest:green_cross_flange[facing=south,toggle=2,waterlogged=false]
conquest:green_cross_flange[facing=west,toggle=1,waterlogged=true]
conquest:green_cross_flange[facing=west,toggle=1,waterlogged=false]
conquest:green_cross_flange[facing=west,toggle=2,waterlogged=true]
conquest:green_cross_flange[facing=west,toggle=2,waterlogged=false]
conquest:green_cross_flange[facing=east,toggle=1,waterlogged=true]
conquest:green_cross_flange[facing=east,toggle=1,waterlogged=false]
conquest:green_cross_flange[facing=east,toggle=2,waterlogged=true]
conquest:green_cross_flange[facing=east,toggle=2,waterlogged=false]
conquest:green_curtain[east=true,north=true,south=true,waterlogged=true,west=true]
conquest:green_curtain[east=true,north=true,south=true,waterlogged=true,west=false]
conquest:green_curtain[east=true,north=true,south=true,waterlogged=false,west=true]
conquest:green_curtain[east=true,north=true,south=true,waterlogged=false,west=false]
conquest:green_curtain[east=true,north=true,south=false,waterlogged=true,west=true]
conquest:green_curtain[east=true,north=true,south=false,waterlogged=true,west=false]
conquest:green_curtain[east=true,north=true,south=false,waterlogged=false,west=true]
conquest:green_curtain[east=true,north=true,south=false,waterlogged=false,west=false]
conquest:green_curtain[east=true,north=false,south=true,waterlogged=true,west=true]
conquest:green_curtain[east=true,north=false,south=true,waterlogged=true,west=false]
conquest:green_curtain[east=true,north=false,south=true,waterlogged=false,west=true]
conquest:green_curtain[east=true,north=false,south=true,waterlogged=false,west=false]
conquest:green_curtain[east=true,north=false,south=false,waterlogged=true,west=true]
conquest:green_curtain[east=true,north=false,south=false,waterlogged=true,west=false]
conquest:green_curtain[east=true,north=false,south=false,waterlogged=false,west=true]
conquest:green_curtain[east=true,north=false,south=false,waterlogged=false,west=false]
conquest:green_curtain[east=false,north=true,south=true,waterlogged=true,west=true]
conquest:green_curtain[east=false,north=true,south=true,waterlogged=true,west=false]
conquest:green_curtain[east=false,north=true,south=true,waterlogged=false,west=true]
conquest:green_curtain[east=false,north=true,south=true,waterlogged=false,west=false]
conquest:green_curtain[east=false,north=true,south=false,waterlogged=true,west=true]
conquest:green_curtain[east=false,north=true,south=false,waterlogged=true,west=false]
conquest:green_curtain[east=false,north=true,south=false,waterlogged=false,west=true]
conquest:green_curtain[east=false,north=true,south=false,waterlogged=false,west=false]
conquest:green_curtain[east=false,north=false,south=true,waterlogged=true,west=true]
conquest:green_curtain[east=false,north=false,south=true,waterlogged=true,west=false]
conquest:green_curtain[east=false,north=false,south=true,waterlogged=false,west=true]
conquest:green_curtain[east=false,north=false,south=true,waterlogged=false,west=false]
conquest:green_curtain[east=false,north=false,south=false,waterlogged=true,west=true]
conquest:green_curtain[east=false,north=false,south=false,waterlogged=true,west=false]
conquest:green_curtain[east=false,north=false,south=false,waterlogged=false,west=true]
conquest:green_curtain[east=false,north=false,south=false,waterlogged=false,west=false]
conquest:green_curtain_vine[east=true,north=true,south=true,up=true,west=true]
conquest:green_curtain_vine[east=true,north=true,south=true,up=true,west=false]
conquest:green_curtain_vine[east=true,north=true,south=true,up=false,west=true]
conquest:green_curtain_vine[east=true,north=true,south=true,up=false,west=false]
conquest:green_curtain_vine[east=true,north=true,south=false,up=true,west=true]
conquest:green_curtain_vine[east=true,north=true,south=false,up=true,west=false]
conquest:green_curtain_vine[east=true,north=true,south=false,up=false,west=true]
conquest:green_curtain_vine[east=true,north=true,south=false,up=false,west=false]
conquest:green_curtain_vine[east=true,north=false,south=true,up=true,west=true]
conquest:green_curtain_vine[east=true,north=false,south=true,up=true,west=false]
conquest:green_curtain_vine[east=true,north=false,south=true,up=false,west=true]
conquest:green_curtain_vine[east=true,north=false,south=true,up=false,west=false]
conquest:green_curtain_vine[east=true,north=false,south=false,up=true,west=true]
conquest:green_curtain_vine[east=true,north=false,south=false,up=true,west=false]
conquest:green_curtain_vine[east=true,north=false,south=false,up=false,west=true]
conquest:green_curtain_vine[east=true,north=false,south=false,up=false,west=false]
conquest:green_curtain_vine[east=false,north=true,south=true,up=true,west=true]
conquest:green_curtain_vine[east=false,north=true,south=true,up=true,west=false]
conquest:green_curtain_vine[east=false,north=true,south=true,up=false,west=true]
conquest:green_curtain_vine[east=false,north=true,south=true,up=false,west=false]
conquest:green_curtain_vine[east=false,north=true,south=false,up=true,west=true]
conquest:green_curtain_vine[east=false,north=true,south=false,up=true,west=false]
conquest:green_curtain_vine[east=false,north=true,south=false,up=false,west=true]
conquest:green_curtain_vine[east=false,north=true,south=false,up=false,west=false]
conquest:green_curtain_vine[east=false,north=false,south=true,up=true,west=true]
conquest:green_curtain_vine[east=false,north=false,south=true,up=true,west=false]
conquest:green_curtain_vine[east=false,north=false,south=true,up=false,west=true]
conquest:green_curtain_vine[east=false,north=false,south=true,up=false,west=false]
conquest:green_curtain_vine[east=false,north=false,south=false,up=true,west=true]
conquest:green_curtain_vine[east=false,north=false,south=false,up=true,west=false]
conquest:green_curtain_vine[east=false,north=false,south=false,up=false,west=true]
conquest:green_curtain_vine[east=false,north=false,south=false,up=false,west=false]
conquest:green_cushion_stool[offset_toggle=true]
conquest:green_cushion_stool[offset_toggle=false]
conquest:green_elbow_flange[facing=north,toggle=1,waterlogged=true]
conquest:green_elbow_flange[facing=north,toggle=1,waterlogged=false]
conquest:green_elbow_flange[facing=north,toggle=2,waterlogged=true]
conquest:green_elbow_flange[facing=north,toggle=2,waterlogged=false]
conquest:green_elbow_flange[facing=north,toggle=3,waterlogged=true]
conquest:green_elbow_flange[facing=north,toggle=3,waterlogged=false]
conquest:green_elbow_flange[facing=south,toggle=1,waterlogged=true]
conquest:green_elbow_flange[facing=south,toggle=1,waterlogged=false]
conquest:green_elbow_flange[facing=south,toggle=2,waterlogged=true]
conquest:green_elbow_flange[facing=south,toggle=2,waterlogged=false]
conquest:green_elbow_flange[facing=south,toggle=3,waterlogged=true]
conquest:green_elbow_flange[facing=south,toggle=3,waterlogged=false]
conquest:green_elbow_flange[facing=west,toggle=1,waterlogged=true]
conquest:green_elbow_flange[facing=west,toggle=1,waterlogged=false]
conquest:green_elbow_flange[facing=west,toggle=2,waterlogged=true]
conquest:green_elbow_flange[facing=west,toggle=2,waterlogged=false]
conquest:green_elbow_flange[facing=west,toggle=3,waterlogged=true]
conquest:green_elbow_flange[facing=west,toggle=3,waterlogged=false]
conquest:green_elbow_flange[facing=east,toggle=1,waterlogged=true]
conquest:green_elbow_flange[facing=east,toggle=1,waterlogged=false]
conquest:green_elbow_flange[facing=east,toggle=2,waterlogged=true]
conquest:green_elbow_flange[facing=east,toggle=2,waterlogged=false]
conquest:green_elbow_flange[facing=east,toggle=3,waterlogged=true]
conquest:green_elbow_flange[facing=east,toggle=3,waterlogged=false]
conquest:green_gate_valve[facing=north,toggle=1,waterlogged=true]
conquest:green_gate_valve[facing=north,toggle=1,waterlogged=false]
conquest:green_gate_valve[facing=north,toggle=2,waterlogged=true]
conquest:green_gate_valve[facing=north,toggle=2,waterlogged=false]
conquest:green_gate_valve[facing=north,toggle=3,waterlogged=true]
conquest:green_gate_valve[facing=north,toggle=3,waterlogged=false]
conquest:green_gate_valve[facing=north,toggle=4,waterlogged=true]
conquest:green_gate_valve[facing=north,toggle=4,waterlogged=false]
conquest:green_gate_valve[facing=south,toggle=1,waterlogged=true]
conquest:green_gate_valve[facing=south,toggle=1,waterlogged=false]
conquest:green_gate_valve[facing=south,toggle=2,waterlogged=true]
conquest:green_gate_valve[facing=south,toggle=2,waterlogged=false]
conquest:green_gate_valve[facing=south,toggle=3,waterlogged=true]
conquest:green_gate_valve[facing=south,toggle=3,waterlogged=false]
conquest:green_gate_valve[facing=south,toggle=4,waterlogged=true]
conquest:green_gate_valve[facing=south,toggle=4,waterlogged=false]
conquest:green_gate_valve[facing=west,toggle=1,waterlogged=true]
conquest:green_gate_valve[facing=west,toggle=1,waterlogged=false]
conquest:green_gate_valve[facing=west,toggle=2,waterlogged=true]
conquest:green_gate_valve[facing=west,toggle=2,waterlogged=false]
conquest:green_gate_valve[facing=west,toggle=3,waterlogged=true]
conquest:green_gate_valve[facing=west,toggle=3,waterlogged=false]
conquest:green_gate_valve[facing=west,toggle=4,waterlogged=true]
conquest:green_gate_valve[facing=west,toggle=4,waterlogged=false]
conquest:green_gate_valve[facing=east,toggle=1,waterlogged=true]
conquest:green_gate_valve[facing=east,toggle=1,waterlogged=false]
conquest:green_gate_valve[facing=east,toggle=2,waterlogged=true]
conquest:green_gate_valve[facing=east,toggle=2,waterlogged=false]
conquest:green_gate_valve[facing=east,toggle=3,waterlogged=true]
conquest:green_gate_valve[facing=east,toggle=3,waterlogged=false]
conquest:green_gate_valve[facing=east,toggle=4,waterlogged=true]
conquest:green_gate_valve[facing=east,toggle=4,waterlogged=false]
conquest:green_meadow_fescue[height=1,layers=1,random=0,waterlogged=true]
conquest:green_meadow_fescue[height=1,layers=1,random=0,waterlogged=false]
conquest:green_meadow_fescue[height=1,layers=1,random=1,waterlogged=true]
conquest:green_meadow_fescue[height=1,layers=1,random=1,waterlogged=false]
conquest:green_meadow_fescue[height=1,layers=1,random=2,waterlogged=true]
conquest:green_meadow_fescue[height=1,layers=1,random=2,waterlogged=false]
conquest:green_meadow_fescue[height=1,layers=1,random=3,waterlogged=true]
conquest:green_meadow_fescue[height=1,layers=1,random=3,waterlogged=false]
conquest:green_meadow_fescue[height=1,layers=2,random=0,waterlogged=true]
conquest:green_meadow_fescue[height=1,layers=2,random=0,waterlogged=false]
conquest:green_meadow_fescue[height=1,layers=2,random=1,waterlogged=true]
conquest:green_meadow_fescue[height=1,layers=2,random=1,waterlogged=false]
conquest:green_meadow_fescue[height=1,layers=2,random=2,waterlogged=true]
conquest:green_meadow_fescue[height=1,layers=2,random=2,waterlogged=false]
conquest:green_meadow_fescue[height=1,layers=2,random=3,waterlogged=true]
conquest:green_meadow_fescue[height=1,layers=2,random=3,waterlogged=false]
conquest:green_meadow_fescue[height=1,layers=3,random=0,waterlogged=true]
conquest:green_meadow_fescue[height=1,layers=3,random=0,waterlogged=false]
conquest:green_meadow_fescue[height=1,layers=3,random=1,waterlogged=true]
conquest:green_meadow_fescue[height=1,layers=3,random=1,waterlogged=false]
conquest:green_meadow_fescue[height=1,layers=3,random=2,waterlogged=true]
conquest:green_meadow_fescue[height=1,layers=3,random=2,waterlogged=false]
conquest:green_meadow_fescue[height=1,layers=3,random=3,waterlogged=true]
conquest:green_meadow_fescue[height=1,layers=3,random=3,waterlogged=false]
conquest:green_meadow_fescue[height=1,layers=4,random=0,waterlogged=true]
conquest:green_meadow_fescue[height=1,layers=4,random=0,waterlogged=false]
conquest:green_meadow_fescue[height=1,layers=4,random=1,waterlogged=true]
conquest:green_meadow_fescue[height=1,layers=4,random=1,waterlogged=false]
conquest:green_meadow_fescue[height=1,layers=4,random=2,waterlogged=true]
conquest:green_meadow_fescue[height=1,layers=4,random=2,waterlogged=false]
conquest:green_meadow_fescue[height=1,layers=4,random=3,waterlogged=true]
conquest:green_meadow_fescue[height=1,layers=4,random=3,waterlogged=false]
conquest:green_meadow_fescue[height=1,layers=5,random=0,waterlogged=true]
conquest:green_meadow_fescue[height=1,layers=5,random=0,waterlogged=false]
conquest:green_meadow_fescue[height=1,layers=5,random=1,waterlogged=true]
conquest:green_meadow_fescue[height=1,layers=5,random=1,waterlogged=false]
conquest:green_meadow_fescue[height=1,layers=5,random=2,waterlogged=true]
conquest:green_meadow_fescue[height=1,layers=5,random=2,waterlogged=false]
conquest:green_meadow_fescue[height=1,layers=5,random=3,waterlogged=true]
conquest:green_meadow_fescue[height=1,layers=5,random=3,waterlogged=false]
conquest:green_meadow_fescue[height=1,layers=6,random=0,waterlogged=true]
conquest:green_meadow_fescue[height=1,layers=6,random=0,waterlogged=false]
conquest:green_meadow_fescue[height=1,layers=6,random=1,waterlogged=true]
conquest:green_meadow_fescue[height=1,layers=6,random=1,waterlogged=false]
conquest:green_meadow_fescue[height=1,layers=6,random=2,waterlogged=true]
conquest:green_meadow_fescue[height=1,layers=6,random=2,waterlogged=false]
conquest:green_meadow_fescue[height=1,layers=6,random=3,waterlogged=true]
conquest:green_meadow_fescue[height=1,layers=6,random=3,waterlogged=false]
conquest:green_meadow_fescue[height=1,layers=7,random=0,waterlogged=true]
conquest:green_meadow_fescue[height=1,layers=7,random=0,waterlogged=false]
conquest:green_meadow_fescue[height=1,layers=7,random=1,waterlogged=true]
conquest:green_meadow_fescue[height=1,layers=7,random=1,waterlogged=false]
conquest:green_meadow_fescue[height=1,layers=7,random=2,waterlogged=true]
conquest:green_meadow_fescue[height=1,layers=7,random=2,waterlogged=false]
conquest:green_meadow_fescue[height=1,layers=7,random=3,waterlogged=true]
conquest:green_meadow_fescue[height=1,layers=7,random=3,waterlogged=false]
conquest:green_meadow_fescue[height=1,layers=8,random=0,waterlogged=true]
conquest:green_meadow_fescue[height=1,layers=8,random=0,waterlogged=false]
conquest:green_meadow_fescue[height=1,layers=8,random=1,waterlogged=true]
conquest:green_meadow_fescue[height=1,layers=8,random=1,waterlogged=false]
conquest:green_meadow_fescue[height=1,layers=8,random=2,waterlogged=true]
conquest:green_meadow_fescue[height=1,layers=8,random=2,waterlogged=false]
conquest:green_meadow_fescue[height=1,layers=8,random=3,waterlogged=true]
conquest:green_meadow_fescue[height=1,layers=8,random=3,waterlogged=false]
conquest:green_meadow_fescue[height=2,layers=1,random=0,waterlogged=true]
conquest:green_meadow_fescue[height=2,layers=1,random=0,waterlogged=false]
conquest:green_meadow_fescue[height=2,layers=1,random=1,waterlogged=true]
conquest:green_meadow_fescue[height=2,layers=1,random=1,waterlogged=false]
conquest:green_meadow_fescue[height=2,layers=1,random=2,waterlogged=true]
conquest:green_meadow_fescue[height=2,layers=1,random=2,waterlogged=false]
conquest:green_meadow_fescue[height=2,layers=1,random=3,waterlogged=true]
conquest:green_meadow_fescue[height=2,layers=1,random=3,waterlogged=false]
conquest:green_meadow_fescue[height=2,layers=2,random=0,waterlogged=true]
conquest:green_meadow_fescue[height=2,layers=2,random=0,waterlogged=false]
conquest:green_meadow_fescue[height=2,layers=2,random=1,waterlogged=true]
conquest:green_meadow_fescue[height=2,layers=2,random=1,waterlogged=false]
conquest:green_meadow_fescue[height=2,layers=2,random=2,waterlogged=true]
conquest:green_meadow_fescue[height=2,layers=2,random=2,waterlogged=false]
conquest:green_meadow_fescue[height=2,layers=2,random=3,waterlogged=true]
conquest:green_meadow_fescue[height=2,layers=2,random=3,waterlogged=false]
conquest:green_meadow_fescue[height=2,layers=3,random=0,waterlogged=true]
conquest:green_meadow_fescue[height=2,layers=3,random=0,waterlogged=false]
conquest:green_meadow_fescue[height=2,layers=3,random=1,waterlogged=true]
conquest:green_meadow_fescue[height=2,layers=3,random=1,waterlogged=false]
conquest:green_meadow_fescue[height=2,layers=3,random=2,waterlogged=true]
conquest:green_meadow_fescue[height=2,layers=3,random=2,waterlogged=false]
conquest:green_meadow_fescue[height=2,layers=3,random=3,waterlogged=true]
conquest:green_meadow_fescue[height=2,layers=3,random=3,waterlogged=false]
conquest:green_meadow_fescue[height=2,layers=4,random=0,waterlogged=true]
conquest:green_meadow_fescue[height=2,layers=4,random=0,waterlogged=false]
conquest:green_meadow_fescue[height=2,layers=4,random=1,waterlogged=true]
conquest:green_meadow_fescue[height=2,layers=4,random=1,waterlogged=false]
conquest:green_meadow_fescue[height=2,layers=4,random=2,waterlogged=true]
conquest:green_meadow_fescue[height=2,layers=4,random=2,waterlogged=false]
conquest:green_meadow_fescue[height=2,layers=4,random=3,waterlogged=true]
conquest:green_meadow_fescue[height=2,layers=4,random=3,waterlogged=false]
conquest:green_meadow_fescue[height=2,layers=5,random=0,waterlogged=true]
conquest:green_meadow_fescue[height=2,layers=5,random=0,waterlogged=false]
conquest:green_meadow_fescue[height=2,layers=5,random=1,waterlogged=true]
conquest:green_meadow_fescue[height=2,layers=5,random=1,waterlogged=false]
conquest:green_meadow_fescue[height=2,layers=5,random=2,waterlogged=true]
conquest:green_meadow_fescue[height=2,layers=5,random=2,waterlogged=false]
conquest:green_meadow_fescue[height=2,layers=5,random=3,waterlogged=true]
conquest:green_meadow_fescue[height=2,layers=5,random=3,waterlogged=false]
conquest:green_meadow_fescue[height=2,layers=6,random=0,waterlogged=true]
conquest:green_meadow_fescue[height=2,layers=6,random=0,waterlogged=false]
conquest:green_meadow_fescue[height=2,layers=6,random=1,waterlogged=true]
conquest:green_meadow_fescue[height=2,layers=6,random=1,waterlogged=false]
conquest:green_meadow_fescue[height=2,layers=6,random=2,waterlogged=true]
conquest:green_meadow_fescue[height=2,layers=6,random=2,waterlogged=false]
conquest:green_meadow_fescue[height=2,layers=6,random=3,waterlogged=true]
conquest:green_meadow_fescue[height=2,layers=6,random=3,waterlogged=false]
conquest:green_meadow_fescue[height=2,layers=7,random=0,waterlogged=true]
conquest:green_meadow_fescue[height=2,layers=7,random=0,waterlogged=false]
conquest:green_meadow_fescue[height=2,layers=7,random=1,waterlogged=true]
conquest:green_meadow_fescue[height=2,layers=7,random=1,waterlogged=false]
conquest:green_meadow_fescue[height=2,layers=7,random=2,waterlogged=true]
conquest:green_meadow_fescue[height=2,layers=7,random=2,waterlogged=false]
conquest:green_meadow_fescue[height=2,layers=7,random=3,waterlogged=true]
conquest:green_meadow_fescue[height=2,layers=7,random=3,waterlogged=false]
conquest:green_meadow_fescue[height=2,layers=8,random=0,waterlogged=true]
conquest:green_meadow_fescue[height=2,layers=8,random=0,waterlogged=false]
conquest:green_meadow_fescue[height=2,layers=8,random=1,waterlogged=true]
conquest:green_meadow_fescue[height=2,layers=8,random=1,waterlogged=false]
conquest:green_meadow_fescue[height=2,layers=8,random=2,waterlogged=true]
conquest:green_meadow_fescue[height=2,layers=8,random=2,waterlogged=false]
conquest:green_meadow_fescue[height=2,layers=8,random=3,waterlogged=true]
conquest:green_meadow_fescue[height=2,layers=8,random=3,waterlogged=false]
conquest:green_mounted_pipe[facing=north,toggle=1,waterlogged=true]
conquest:green_mounted_pipe[facing=north,toggle=1,waterlogged=false]
conquest:green_mounted_pipe[facing=north,toggle=2,waterlogged=true]
conquest:green_mounted_pipe[facing=north,toggle=2,waterlogged=false]
conquest:green_mounted_pipe[facing=north,toggle=3,waterlogged=true]
conquest:green_mounted_pipe[facing=north,toggle=3,waterlogged=false]
conquest:green_mounted_pipe[facing=north,toggle=4,waterlogged=true]
conquest:green_mounted_pipe[facing=north,toggle=4,waterlogged=false]
conquest:green_mounted_pipe[facing=south,toggle=1,waterlogged=true]
conquest:green_mounted_pipe[facing=south,toggle=1,waterlogged=false]
conquest:green_mounted_pipe[facing=south,toggle=2,waterlogged=true]
conquest:green_mounted_pipe[facing=south,toggle=2,waterlogged=false]
conquest:green_mounted_pipe[facing=south,toggle=3,waterlogged=true]
conquest:green_mounted_pipe[facing=south,toggle=3,waterlogged=false]
conquest:green_mounted_pipe[facing=south,toggle=4,waterlogged=true]
conquest:green_mounted_pipe[facing=south,toggle=4,waterlogged=false]
conquest:green_mounted_pipe[facing=west,toggle=1,waterlogged=true]
conquest:green_mounted_pipe[facing=west,toggle=1,waterlogged=false]
conquest:green_mounted_pipe[facing=west,toggle=2,waterlogged=true]
conquest:green_mounted_pipe[facing=west,toggle=2,waterlogged=false]
conquest:green_mounted_pipe[facing=west,toggle=3,waterlogged=true]
conquest:green_mounted_pipe[facing=west,toggle=3,waterlogged=false]
conquest:green_mounted_pipe[facing=west,toggle=4,waterlogged=true]
conquest:green_mounted_pipe[facing=west,toggle=4,waterlogged=false]
conquest:green_mounted_pipe[facing=east,toggle=1,waterlogged=true]
conquest:green_mounted_pipe[facing=east,toggle=1,waterlogged=false]
conquest:green_mounted_pipe[facing=east,toggle=2,waterlogged=true]
conquest:green_mounted_pipe[facing=east,toggle=2,waterlogged=false]
conquest:green_mounted_pipe[facing=east,toggle=3,waterlogged=true]
conquest:green_mounted_pipe[facing=east,toggle=3,waterlogged=false]
conquest:green_mounted_pipe[facing=east,toggle=4,waterlogged=true]
conquest:green_mounted_pipe[facing=east,toggle=4,waterlogged=false]
conquest:green_oven_tiles
conquest:green_oven_tiles_arrowslit[facing=north,waterlogged=true]
conquest:green_oven_tiles_arrowslit[facing=north,waterlogged=false]
conquest:green_oven_tiles_arrowslit[facing=south,waterlogged=true]
conquest:green_oven_tiles_arrowslit[facing=south,waterlogged=false]
conquest:green_oven_tiles_arrowslit[facing=west,waterlogged=true]
conquest:green_oven_tiles_arrowslit[facing=west,waterlogged=false]
conquest:green_oven_tiles_arrowslit[facing=east,waterlogged=true]
conquest:green_oven_tiles_arrowslit[facing=east,waterlogged=false]
conquest:green_oven_tiles_balustrade[axis=x,waterlogged=true]
conquest:green_oven_tiles_balustrade[axis=x,waterlogged=false]
conquest:green_oven_tiles_balustrade[axis=y,waterlogged=true]
conquest:green_oven_tiles_balustrade[axis=y,waterlogged=false]
conquest:green_oven_tiles_balustrade[axis=z,waterlogged=true]
conquest:green_oven_tiles_balustrade[axis=z,waterlogged=false]
conquest:green_oven_tiles_capital[facing=flat,type=top,waterlogged=true]
conquest:green_oven_tiles_capital[facing=flat,type=top,waterlogged=false]
conquest:green_oven_tiles_capital[facing=flat,type=bottom,waterlogged=true]
conquest:green_oven_tiles_capital[facing=flat,type=bottom,waterlogged=false]
conquest:green_oven_tiles_capital[facing=north,type=top,waterlogged=true]
conquest:green_oven_tiles_capital[facing=north,type=top,waterlogged=false]
conquest:green_oven_tiles_capital[facing=north,type=bottom,waterlogged=true]
conquest:green_oven_tiles_capital[facing=north,type=bottom,waterlogged=false]
conquest:green_oven_tiles_capital[facing=south,type=top,waterlogged=true]
conquest:green_oven_tiles_capital[facing=south,type=top,waterlogged=false]
conquest:green_oven_tiles_capital[facing=south,type=bottom,waterlogged=true]
conquest:green_oven_tiles_capital[facing=south,type=bottom,waterlogged=false]
conquest:green_oven_tiles_capital[facing=east,type=top,waterlogged=true]
conquest:green_oven_tiles_capital[facing=east,type=top,waterlogged=false]
conquest:green_oven_tiles_capital[facing=east,type=bottom,waterlogged=true]
conquest:green_oven_tiles_capital[facing=east,type=bottom,waterlogged=false]
conquest:green_oven_tiles_capital[facing=west,type=top,waterlogged=true]
conquest:green_oven_tiles_capital[facing=west,type=top,waterlogged=false]
conquest:green_oven_tiles_capital[facing=west,type=bottom,waterlogged=true]
conquest:green_oven_tiles_capital[facing=west,type=bottom,waterlogged=false]
conquest:green_oven_tiles_corner_slab[facing=north,type=top,waterlogged=true]
conquest:green_oven_tiles_corner_slab[facing=north,type=top,waterlogged=false]
conquest:green_oven_tiles_corner_slab[facing=north,type=bottom,waterlogged=true]
conquest:green_oven_tiles_corner_slab[facing=north,type=bottom,waterlogged=false]
conquest:green_oven_tiles_corner_slab[facing=south,type=top,waterlogged=true]
conquest:green_oven_tiles_corner_slab[facing=south,type=top,waterlogged=false]
conquest:green_oven_tiles_corner_slab[facing=south,type=bottom,waterlogged=true]
conquest:green_oven_tiles_corner_slab[facing=south,type=bottom,waterlogged=false]
conquest:green_oven_tiles_corner_slab[facing=west,type=top,waterlogged=true]
conquest:green_oven_tiles_corner_slab[facing=west,type=top,waterlogged=false]
conquest:green_oven_tiles_corner_slab[facing=west,type=bottom,waterlogged=true]
conquest:green_oven_tiles_corner_slab[facing=west,type=bottom,waterlogged=false]
conquest:green_oven_tiles_corner_slab[facing=east,type=top,waterlogged=true]
conquest:green_oven_tiles_corner_slab[facing=east,type=top,waterlogged=false]
conquest:green_oven_tiles_corner_slab[facing=east,type=bottom,waterlogged=true]
conquest:green_oven_tiles_corner_slab[facing=east,type=bottom,waterlogged=false]
conquest:green_oven_tiles_eighth_slab[facing=north,type=top,waterlogged=true]
conquest:green_oven_tiles_eighth_slab[facing=north,type=top,waterlogged=false]
conquest:green_oven_tiles_eighth_slab[facing=north,type=bottom,waterlogged=true]
conquest:green_oven_tiles_eighth_slab[facing=north,type=bottom,waterlogged=false]
conquest:green_oven_tiles_eighth_slab[facing=south,type=top,waterlogged=true]
conquest:green_oven_tiles_eighth_slab[facing=south,type=top,waterlogged=false]
conquest:green_oven_tiles_eighth_slab[facing=south,type=bottom,waterlogged=true]
conquest:green_oven_tiles_eighth_slab[facing=south,type=bottom,waterlogged=false]
conquest:green_oven_tiles_eighth_slab[facing=west,type=top,waterlogged=true]
conquest:green_oven_tiles_eighth_slab[facing=west,type=top,waterlogged=false]
conquest:green_oven_tiles_eighth_slab[facing=west,type=bottom,waterlogged=true]
conquest:green_oven_tiles_eighth_slab[facing=west,type=bottom,waterlogged=false]
conquest:green_oven_tiles_eighth_slab[facing=east,type=top,waterlogged=true]
conquest:green_oven_tiles_eighth_slab[facing=east,type=top,waterlogged=false]
conquest:green_oven_tiles_eighth_slab[facing=east,type=bottom,waterlogged=true]
conquest:green_oven_tiles_eighth_slab[facing=east,type=bottom,waterlogged=false]
conquest:green_oven_tiles_pillar[layer=1,waterlogged=true]
conquest:green_oven_tiles_pillar[layer=1,waterlogged=false]
conquest:green_oven_tiles_pillar[layer=2,waterlogged=true]
conquest:green_oven_tiles_pillar[layer=2,waterlogged=false]
conquest:green_oven_tiles_pillar[layer=3,waterlogged=true]
conquest:green_oven_tiles_pillar[layer=3,waterlogged=false]
conquest:green_oven_tiles_quarter_slab[facing=north,layer=1,type=top,waterlogged=true]
conquest:green_oven_tiles_quarter_slab[facing=north,layer=1,type=top,waterlogged=false]
conquest:green_oven_tiles_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=true]
conquest:green_oven_tiles_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=false]
conquest:green_oven_tiles_quarter_slab[facing=north,layer=2,type=top,waterlogged=true]
conquest:green_oven_tiles_quarter_slab[facing=north,layer=2,type=top,waterlogged=false]
conquest:green_oven_tiles_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=true]
conquest:green_oven_tiles_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=false]
conquest:green_oven_tiles_quarter_slab[facing=north,layer=3,type=top,waterlogged=true]
conquest:green_oven_tiles_quarter_slab[facing=north,layer=3,type=top,waterlogged=false]
conquest:green_oven_tiles_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=true]
conquest:green_oven_tiles_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=false]
conquest:green_oven_tiles_quarter_slab[facing=south,layer=1,type=top,waterlogged=true]
conquest:green_oven_tiles_quarter_slab[facing=south,layer=1,type=top,waterlogged=false]
conquest:green_oven_tiles_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=true]
conquest:green_oven_tiles_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=false]
conquest:green_oven_tiles_quarter_slab[facing=south,layer=2,type=top,waterlogged=true]
conquest:green_oven_tiles_quarter_slab[facing=south,layer=2,type=top,waterlogged=false]
conquest:green_oven_tiles_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=true]
conquest:green_oven_tiles_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=false]
conquest:green_oven_tiles_quarter_slab[facing=south,layer=3,type=top,waterlogged=true]
conquest:green_oven_tiles_quarter_slab[facing=south,layer=3,type=top,waterlogged=false]
conquest:green_oven_tiles_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=true]
conquest:green_oven_tiles_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=false]
conquest:green_oven_tiles_quarter_slab[facing=west,layer=1,type=top,waterlogged=true]
conquest:green_oven_tiles_quarter_slab[facing=west,layer=1,type=top,waterlogged=false]
conquest:green_oven_tiles_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=true]
conquest:green_oven_tiles_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=false]
conquest:green_oven_tiles_quarter_slab[facing=west,layer=2,type=top,waterlogged=true]
conquest:green_oven_tiles_quarter_slab[facing=west,layer=2,type=top,waterlogged=false]
conquest:green_oven_tiles_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=true]
conquest:green_oven_tiles_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=false]
conquest:green_oven_tiles_quarter_slab[facing=west,layer=3,type=top,waterlogged=true]
conquest:green_oven_tiles_quarter_slab[facing=west,layer=3,type=top,waterlogged=false]
conquest:green_oven_tiles_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=true]
conquest:green_oven_tiles_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=false]
conquest:green_oven_tiles_quarter_slab[facing=east,layer=1,type=top,waterlogged=true]
conquest:green_oven_tiles_quarter_slab[facing=east,layer=1,type=top,waterlogged=false]
conquest:green_oven_tiles_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=true]
conquest:green_oven_tiles_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=false]
conquest:green_oven_tiles_quarter_slab[facing=east,layer=2,type=top,waterlogged=true]
conquest:green_oven_tiles_quarter_slab[facing=east,layer=2,type=top,waterlogged=false]
conquest:green_oven_tiles_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=true]
conquest:green_oven_tiles_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=false]
conquest:green_oven_tiles_quarter_slab[facing=east,layer=3,type=top,waterlogged=true]
conquest:green_oven_tiles_quarter_slab[facing=east,layer=3,type=top,waterlogged=false]
conquest:green_oven_tiles_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=true]
conquest:green_oven_tiles_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=false]
conquest:green_oven_tiles_slab[layers=1,type=top,waterlogged=true]
conquest:green_oven_tiles_slab[layers=1,type=top,waterlogged=false]
conquest:green_oven_tiles_slab[layers=1,type=bottom,waterlogged=true]
conquest:green_oven_tiles_slab[layers=1,type=bottom,waterlogged=false]
conquest:green_oven_tiles_slab[layers=2,type=top,waterlogged=true]
conquest:green_oven_tiles_slab[layers=2,type=top,waterlogged=false]
conquest:green_oven_tiles_slab[layers=2,type=bottom,waterlogged=true]
conquest:green_oven_tiles_slab[layers=2,type=bottom,waterlogged=false]
conquest:green_oven_tiles_slab[layers=3,type=top,waterlogged=true]
conquest:green_oven_tiles_slab[layers=3,type=top,waterlogged=false]
conquest:green_oven_tiles_slab[layers=3,type=bottom,waterlogged=true]
conquest:green_oven_tiles_slab[layers=3,type=bottom,waterlogged=false]
conquest:green_oven_tiles_slab[layers=4,type=top,waterlogged=true]
conquest:green_oven_tiles_slab[layers=4,type=top,waterlogged=false]
conquest:green_oven_tiles_slab[layers=4,type=bottom,waterlogged=true]
conquest:green_oven_tiles_slab[layers=4,type=bottom,waterlogged=false]
conquest:green_oven_tiles_slab[layers=5,type=top,waterlogged=true]
conquest:green_oven_tiles_slab[layers=5,type=top,waterlogged=false]
conquest:green_oven_tiles_slab[layers=5,type=bottom,waterlogged=true]
conquest:green_oven_tiles_slab[layers=5,type=bottom,waterlogged=false]
conquest:green_oven_tiles_slab[layers=6,type=top,waterlogged=true]
conquest:green_oven_tiles_slab[layers=6,type=top,waterlogged=false]
conquest:green_oven_tiles_slab[layers=6,type=bottom,waterlogged=true]
conquest:green_oven_tiles_slab[layers=6,type=bottom,waterlogged=false]
conquest:green_oven_tiles_slab[layers=7,type=top,waterlogged=true]
conquest:green_oven_tiles_slab[layers=7,type=top,waterlogged=false]
conquest:green_oven_tiles_slab[layers=7,type=bottom,waterlogged=true]
conquest:green_oven_tiles_slab[layers=7,type=bottom,waterlogged=false]
conquest:green_oven_tiles_slab[layers=8,type=top,waterlogged=true]
conquest:green_oven_tiles_slab[layers=8,type=top,waterlogged=false]
conquest:green_oven_tiles_slab[layers=8,type=bottom,waterlogged=true]
conquest:green_oven_tiles_slab[layers=8,type=bottom,waterlogged=false]
conquest:green_oven_tiles_small_arch[direction=northsouth,waterlogged=true]
conquest:green_oven_tiles_small_arch[direction=northsouth,waterlogged=false]
conquest:green_oven_tiles_small_arch[direction=eastwest,waterlogged=true]
conquest:green_oven_tiles_small_arch[direction=eastwest,waterlogged=false]
conquest:green_oven_tiles_small_arch_half[facing=north,waterlogged=true]
conquest:green_oven_tiles_small_arch_half[facing=north,waterlogged=false]
conquest:green_oven_tiles_small_arch_half[facing=south,waterlogged=true]
conquest:green_oven_tiles_small_arch_half[facing=south,waterlogged=false]
conquest:green_oven_tiles_small_arch_half[facing=west,waterlogged=true]
conquest:green_oven_tiles_small_arch_half[facing=west,waterlogged=false]
conquest:green_oven_tiles_small_arch_half[facing=east,waterlogged=true]
conquest:green_oven_tiles_small_arch_half[facing=east,waterlogged=false]
conquest:green_oven_tiles_small_window[down=true,up=true,waterlogged=true]
conquest:green_oven_tiles_small_window[down=true,up=true,waterlogged=false]
conquest:green_oven_tiles_small_window[down=true,up=false,waterlogged=true]
conquest:green_oven_tiles_small_window[down=true,up=false,waterlogged=false]
conquest:green_oven_tiles_small_window[down=false,up=true,waterlogged=true]
conquest:green_oven_tiles_small_window[down=false,up=true,waterlogged=false]
conquest:green_oven_tiles_small_window[down=false,up=false,waterlogged=true]
conquest:green_oven_tiles_small_window[down=false,up=false,waterlogged=false]
conquest:green_oven_tiles_small_window_half[down=true,facing=north,up=true,waterlogged=true]
conquest:green_oven_tiles_small_window_half[down=true,facing=north,up=true,waterlogged=false]
conquest:green_oven_tiles_small_window_half[down=true,facing=north,up=false,waterlogged=true]
conquest:green_oven_tiles_small_window_half[down=true,facing=north,up=false,waterlogged=false]
conquest:green_oven_tiles_small_window_half[down=true,facing=south,up=true,waterlogged=true]
conquest:green_oven_tiles_small_window_half[down=true,facing=south,up=true,waterlogged=false]
conquest:green_oven_tiles_small_window_half[down=true,facing=south,up=false,waterlogged=true]
conquest:green_oven_tiles_small_window_half[down=true,facing=south,up=false,waterlogged=false]
conquest:green_oven_tiles_small_window_half[down=true,facing=west,up=true,waterlogged=true]
conquest:green_oven_tiles_small_window_half[down=true,facing=west,up=true,waterlogged=false]
conquest:green_oven_tiles_small_window_half[down=true,facing=west,up=false,waterlogged=true]
conquest:green_oven_tiles_small_window_half[down=true,facing=west,up=false,waterlogged=false]
conquest:green_oven_tiles_small_window_half[down=true,facing=east,up=true,waterlogged=true]
conquest:green_oven_tiles_small_window_half[down=true,facing=east,up=true,waterlogged=false]
conquest:green_oven_tiles_small_window_half[down=true,facing=east,up=false,waterlogged=true]
conquest:green_oven_tiles_small_window_half[down=true,facing=east,up=false,waterlogged=false]
conquest:green_oven_tiles_small_window_half[down=false,facing=north,up=true,waterlogged=true]
conquest:green_oven_tiles_small_window_half[down=false,facing=north,up=true,waterlogged=false]
conquest:green_oven_tiles_small_window_half[down=false,facing=north,up=false,waterlogged=true]
conquest:green_oven_tiles_small_window_half[down=false,facing=north,up=false,waterlogged=false]
conquest:green_oven_tiles_small_window_half[down=false,facing=south,up=true,waterlogged=true]
conquest:green_oven_tiles_small_window_half[down=false,facing=south,up=true,waterlogged=false]
conquest:green_oven_tiles_small_window_half[down=false,facing=south,up=false,waterlogged=true]
conquest:green_oven_tiles_small_window_half[down=false,facing=south,up=false,waterlogged=false]
conquest:green_oven_tiles_small_window_half[down=false,facing=west,up=true,waterlogged=true]
conquest:green_oven_tiles_small_window_half[down=false,facing=west,up=true,waterlogged=false]
conquest:green_oven_tiles_small_window_half[down=false,facing=west,up=false,waterlogged=true]
conquest:green_oven_tiles_small_window_half[down=false,facing=west,up=false,waterlogged=false]
conquest:green_oven_tiles_small_window_half[down=false,facing=east,up=true,waterlogged=true]
conquest:green_oven_tiles_small_window_half[down=false,facing=east,up=true,waterlogged=false]
conquest:green_oven_tiles_small_window_half[down=false,facing=east,up=false,waterlogged=true]
conquest:green_oven_tiles_small_window_half[down=false,facing=east,up=false,waterlogged=false]
conquest:green_oven_tiles_sphere[type=egg,waterlogged=true]
conquest:green_oven_tiles_sphere[type=egg,waterlogged=false]
conquest:green_oven_tiles_sphere[type=small,waterlogged=true]
conquest:green_oven_tiles_sphere[type=small,waterlogged=false]
conquest:green_oven_tiles_sphere[type=large,waterlogged=true]
conquest:green_oven_tiles_sphere[type=large,waterlogged=false]
conquest:green_oven_tiles_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:green_oven_tiles_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:green_oven_tiles_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:green_oven_tiles_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:green_oven_tiles_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:green_oven_tiles_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:green_oven_tiles_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:green_oven_tiles_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:green_oven_tiles_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:green_oven_tiles_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:green_oven_tiles_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:green_oven_tiles_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:green_oven_tiles_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:green_oven_tiles_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:green_oven_tiles_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:green_oven_tiles_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:green_oven_tiles_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:green_oven_tiles_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:green_oven_tiles_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:green_oven_tiles_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:green_oven_tiles_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:green_oven_tiles_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:green_oven_tiles_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:green_oven_tiles_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:green_oven_tiles_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:green_oven_tiles_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:green_oven_tiles_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:green_oven_tiles_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:green_oven_tiles_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:green_oven_tiles_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:green_oven_tiles_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:green_oven_tiles_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:green_oven_tiles_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:green_oven_tiles_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:green_oven_tiles_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:green_oven_tiles_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:green_oven_tiles_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:green_oven_tiles_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:green_oven_tiles_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:green_oven_tiles_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:green_oven_tiles_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:green_oven_tiles_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:green_oven_tiles_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:green_oven_tiles_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:green_oven_tiles_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:green_oven_tiles_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:green_oven_tiles_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:green_oven_tiles_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:green_oven_tiles_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:green_oven_tiles_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:green_oven_tiles_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:green_oven_tiles_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:green_oven_tiles_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:green_oven_tiles_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:green_oven_tiles_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:green_oven_tiles_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:green_oven_tiles_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:green_oven_tiles_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:green_oven_tiles_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:green_oven_tiles_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:green_oven_tiles_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:green_oven_tiles_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:green_oven_tiles_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:green_oven_tiles_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:green_oven_tiles_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:green_oven_tiles_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:green_oven_tiles_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:green_oven_tiles_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:green_oven_tiles_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:green_oven_tiles_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:green_oven_tiles_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:green_oven_tiles_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:green_oven_tiles_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:green_oven_tiles_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:green_oven_tiles_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:green_oven_tiles_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:green_oven_tiles_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:green_oven_tiles_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:green_oven_tiles_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:green_oven_tiles_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:green_oven_tiles_two_meter_arch[facing=north,type=top]
conquest:green_oven_tiles_two_meter_arch[facing=north,type=bottom]
conquest:green_oven_tiles_two_meter_arch[facing=south,type=top]
conquest:green_oven_tiles_two_meter_arch[facing=south,type=bottom]
conquest:green_oven_tiles_two_meter_arch[facing=west,type=top]
conquest:green_oven_tiles_two_meter_arch[facing=west,type=bottom]
conquest:green_oven_tiles_two_meter_arch[facing=east,type=top]
conquest:green_oven_tiles_two_meter_arch[facing=east,type=bottom]
conquest:green_oven_tiles_two_meter_arch_half[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:green_oven_tiles_two_meter_arch_half[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:green_oven_tiles_two_meter_arch_half[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:green_oven_tiles_two_meter_arch_half[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:green_oven_tiles_two_meter_arch_half[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:green_oven_tiles_two_meter_arch_half[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:green_oven_tiles_two_meter_arch_half[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:green_oven_tiles_two_meter_arch_half[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:green_oven_tiles_two_meter_arch_half[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:green_oven_tiles_two_meter_arch_half[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:green_oven_tiles_two_meter_arch_half[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:green_oven_tiles_two_meter_arch_half[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:green_oven_tiles_two_meter_arch_half[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:green_oven_tiles_two_meter_arch_half[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:green_oven_tiles_two_meter_arch_half[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:green_oven_tiles_two_meter_arch_half[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:green_oven_tiles_two_meter_arch_half[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:green_oven_tiles_two_meter_arch_half[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:green_oven_tiles_two_meter_arch_half[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:green_oven_tiles_two_meter_arch_half[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:green_oven_tiles_two_meter_arch_half[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:green_oven_tiles_two_meter_arch_half[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:green_oven_tiles_two_meter_arch_half[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:green_oven_tiles_two_meter_arch_half[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:green_oven_tiles_two_meter_arch_half[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:green_oven_tiles_two_meter_arch_half[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:green_oven_tiles_two_meter_arch_half[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:green_oven_tiles_two_meter_arch_half[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:green_oven_tiles_two_meter_arch_half[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:green_oven_tiles_two_meter_arch_half[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:green_oven_tiles_two_meter_arch_half[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:green_oven_tiles_two_meter_arch_half[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:green_oven_tiles_two_meter_arch_half[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:green_oven_tiles_two_meter_arch_half[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:green_oven_tiles_two_meter_arch_half[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:green_oven_tiles_two_meter_arch_half[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:green_oven_tiles_two_meter_arch_half[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:green_oven_tiles_two_meter_arch_half[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:green_oven_tiles_two_meter_arch_half[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:green_oven_tiles_two_meter_arch_half[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:green_oven_tiles_two_meter_arch_half[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:green_oven_tiles_two_meter_arch_half[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:green_oven_tiles_two_meter_arch_half[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:green_oven_tiles_two_meter_arch_half[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:green_oven_tiles_two_meter_arch_half[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:green_oven_tiles_two_meter_arch_half[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:green_oven_tiles_two_meter_arch_half[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:green_oven_tiles_two_meter_arch_half[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:green_oven_tiles_two_meter_arch_half[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:green_oven_tiles_two_meter_arch_half[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:green_oven_tiles_two_meter_arch_half[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:green_oven_tiles_two_meter_arch_half[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:green_oven_tiles_two_meter_arch_half[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:green_oven_tiles_two_meter_arch_half[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:green_oven_tiles_two_meter_arch_half[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:green_oven_tiles_two_meter_arch_half[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:green_oven_tiles_two_meter_arch_half[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:green_oven_tiles_two_meter_arch_half[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:green_oven_tiles_two_meter_arch_half[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:green_oven_tiles_two_meter_arch_half[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:green_oven_tiles_two_meter_arch_half[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:green_oven_tiles_two_meter_arch_half[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:green_oven_tiles_two_meter_arch_half[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:green_oven_tiles_two_meter_arch_half[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:green_oven_tiles_vertical_corner[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:green_oven_tiles_vertical_corner[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:green_oven_tiles_vertical_corner[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:green_oven_tiles_vertical_corner[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:green_oven_tiles_vertical_corner[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:green_oven_tiles_vertical_corner[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:green_oven_tiles_vertical_corner[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:green_oven_tiles_vertical_corner[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:green_oven_tiles_vertical_corner[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:green_oven_tiles_vertical_corner[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:green_oven_tiles_vertical_corner[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:green_oven_tiles_vertical_corner[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:green_oven_tiles_vertical_corner[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:green_oven_tiles_vertical_corner[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:green_oven_tiles_vertical_corner[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:green_oven_tiles_vertical_corner[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:green_oven_tiles_vertical_corner[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:green_oven_tiles_vertical_corner[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:green_oven_tiles_vertical_corner[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:green_oven_tiles_vertical_corner[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:green_oven_tiles_vertical_corner[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:green_oven_tiles_vertical_corner[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:green_oven_tiles_vertical_corner[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:green_oven_tiles_vertical_corner[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:green_oven_tiles_vertical_corner[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:green_oven_tiles_vertical_corner[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:green_oven_tiles_vertical_corner[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:green_oven_tiles_vertical_corner[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:green_oven_tiles_vertical_corner[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:green_oven_tiles_vertical_corner[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:green_oven_tiles_vertical_corner[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:green_oven_tiles_vertical_corner[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:green_oven_tiles_vertical_corner[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:green_oven_tiles_vertical_corner[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:green_oven_tiles_vertical_corner[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:green_oven_tiles_vertical_corner[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:green_oven_tiles_vertical_corner[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:green_oven_tiles_vertical_corner[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:green_oven_tiles_vertical_corner[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:green_oven_tiles_vertical_corner[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:green_oven_tiles_vertical_corner[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:green_oven_tiles_vertical_corner[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:green_oven_tiles_vertical_corner[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:green_oven_tiles_vertical_corner[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:green_oven_tiles_vertical_corner[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:green_oven_tiles_vertical_corner[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:green_oven_tiles_vertical_corner[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:green_oven_tiles_vertical_corner[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:green_oven_tiles_vertical_corner[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:green_oven_tiles_vertical_corner[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:green_oven_tiles_vertical_corner[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:green_oven_tiles_vertical_corner[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:green_oven_tiles_vertical_corner[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:green_oven_tiles_vertical_corner[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:green_oven_tiles_vertical_corner[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:green_oven_tiles_vertical_corner[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:green_oven_tiles_vertical_corner[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:green_oven_tiles_vertical_corner[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:green_oven_tiles_vertical_corner[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:green_oven_tiles_vertical_corner[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:green_oven_tiles_vertical_corner[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:green_oven_tiles_vertical_corner[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:green_oven_tiles_vertical_corner[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:green_oven_tiles_vertical_corner[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:green_oven_tiles_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:green_oven_tiles_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:green_oven_tiles_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:green_oven_tiles_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:green_oven_tiles_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:green_oven_tiles_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:green_oven_tiles_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:green_oven_tiles_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:green_oven_tiles_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:green_oven_tiles_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:green_oven_tiles_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:green_oven_tiles_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:green_oven_tiles_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:green_oven_tiles_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:green_oven_tiles_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:green_oven_tiles_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:green_oven_tiles_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:green_oven_tiles_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:green_oven_tiles_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:green_oven_tiles_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:green_oven_tiles_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:green_oven_tiles_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:green_oven_tiles_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:green_oven_tiles_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:green_oven_tiles_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:green_oven_tiles_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:green_oven_tiles_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:green_oven_tiles_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:green_oven_tiles_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:green_oven_tiles_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:green_oven_tiles_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:green_oven_tiles_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:green_oven_tiles_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:green_oven_tiles_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:green_oven_tiles_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:green_oven_tiles_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:green_oven_tiles_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:green_oven_tiles_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:green_oven_tiles_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:green_oven_tiles_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:green_oven_tiles_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:green_oven_tiles_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:green_oven_tiles_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:green_oven_tiles_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:green_oven_tiles_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:green_oven_tiles_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:green_oven_tiles_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:green_oven_tiles_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:green_oven_tiles_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:green_oven_tiles_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:green_oven_tiles_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:green_oven_tiles_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:green_oven_tiles_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:green_oven_tiles_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:green_oven_tiles_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:green_oven_tiles_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:green_oven_tiles_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:green_oven_tiles_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:green_oven_tiles_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:green_oven_tiles_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:green_oven_tiles_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:green_oven_tiles_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:green_oven_tiles_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:green_oven_tiles_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:green_oven_tiles_vertical_quarter[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:green_oven_tiles_vertical_quarter[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:green_oven_tiles_vertical_quarter[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:green_oven_tiles_vertical_quarter[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:green_oven_tiles_vertical_quarter[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:green_oven_tiles_vertical_quarter[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:green_oven_tiles_vertical_quarter[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:green_oven_tiles_vertical_quarter[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:green_oven_tiles_vertical_quarter[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:green_oven_tiles_vertical_quarter[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:green_oven_tiles_vertical_quarter[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:green_oven_tiles_vertical_quarter[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:green_oven_tiles_vertical_quarter[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:green_oven_tiles_vertical_quarter[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:green_oven_tiles_vertical_quarter[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:green_oven_tiles_vertical_quarter[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:green_oven_tiles_vertical_quarter[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:green_oven_tiles_vertical_quarter[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:green_oven_tiles_vertical_quarter[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:green_oven_tiles_vertical_quarter[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:green_oven_tiles_vertical_quarter[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:green_oven_tiles_vertical_quarter[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:green_oven_tiles_vertical_quarter[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:green_oven_tiles_vertical_quarter[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:green_oven_tiles_vertical_quarter[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:green_oven_tiles_vertical_quarter[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:green_oven_tiles_vertical_quarter[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:green_oven_tiles_vertical_quarter[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:green_oven_tiles_vertical_quarter[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:green_oven_tiles_vertical_quarter[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:green_oven_tiles_vertical_quarter[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:green_oven_tiles_vertical_quarter[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:green_oven_tiles_vertical_quarter[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:green_oven_tiles_vertical_quarter[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:green_oven_tiles_vertical_quarter[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:green_oven_tiles_vertical_quarter[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:green_oven_tiles_vertical_quarter[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:green_oven_tiles_vertical_quarter[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:green_oven_tiles_vertical_quarter[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:green_oven_tiles_vertical_quarter[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:green_oven_tiles_vertical_quarter[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:green_oven_tiles_vertical_quarter[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:green_oven_tiles_vertical_quarter[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:green_oven_tiles_vertical_quarter[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:green_oven_tiles_vertical_quarter[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:green_oven_tiles_vertical_quarter[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:green_oven_tiles_vertical_quarter[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:green_oven_tiles_vertical_quarter[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:green_oven_tiles_vertical_quarter[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:green_oven_tiles_vertical_quarter[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:green_oven_tiles_vertical_quarter[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:green_oven_tiles_vertical_quarter[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:green_oven_tiles_vertical_quarter[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:green_oven_tiles_vertical_quarter[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:green_oven_tiles_vertical_quarter[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:green_oven_tiles_vertical_quarter[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:green_oven_tiles_vertical_quarter[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:green_oven_tiles_vertical_quarter[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:green_oven_tiles_vertical_quarter[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:green_oven_tiles_vertical_quarter[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:green_oven_tiles_vertical_quarter[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:green_oven_tiles_vertical_quarter[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:green_oven_tiles_vertical_quarter[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:green_oven_tiles_vertical_quarter[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:green_oven_tiles_vertical_slab[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:green_oven_tiles_vertical_slab[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:green_oven_tiles_vertical_slab[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:green_oven_tiles_vertical_slab[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:green_oven_tiles_vertical_slab[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:green_oven_tiles_vertical_slab[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:green_oven_tiles_vertical_slab[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:green_oven_tiles_vertical_slab[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:green_oven_tiles_vertical_slab[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:green_oven_tiles_vertical_slab[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:green_oven_tiles_vertical_slab[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:green_oven_tiles_vertical_slab[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:green_oven_tiles_vertical_slab[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:green_oven_tiles_vertical_slab[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:green_oven_tiles_vertical_slab[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:green_oven_tiles_vertical_slab[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:green_oven_tiles_vertical_slab[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:green_oven_tiles_vertical_slab[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:green_oven_tiles_vertical_slab[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:green_oven_tiles_vertical_slab[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:green_oven_tiles_vertical_slab[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:green_oven_tiles_vertical_slab[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:green_oven_tiles_vertical_slab[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:green_oven_tiles_vertical_slab[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:green_oven_tiles_vertical_slab[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:green_oven_tiles_vertical_slab[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:green_oven_tiles_vertical_slab[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:green_oven_tiles_vertical_slab[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:green_oven_tiles_vertical_slab[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:green_oven_tiles_vertical_slab[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:green_oven_tiles_vertical_slab[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:green_oven_tiles_vertical_slab[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:green_oven_tiles_vertical_slab[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:green_oven_tiles_vertical_slab[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:green_oven_tiles_vertical_slab[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:green_oven_tiles_vertical_slab[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:green_oven_tiles_vertical_slab[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:green_oven_tiles_vertical_slab[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:green_oven_tiles_vertical_slab[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:green_oven_tiles_vertical_slab[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:green_oven_tiles_vertical_slab[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:green_oven_tiles_vertical_slab[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:green_oven_tiles_vertical_slab[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:green_oven_tiles_vertical_slab[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:green_oven_tiles_vertical_slab[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:green_oven_tiles_vertical_slab[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:green_oven_tiles_vertical_slab[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:green_oven_tiles_vertical_slab[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:green_oven_tiles_vertical_slab[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:green_oven_tiles_vertical_slab[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:green_oven_tiles_vertical_slab[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:green_oven_tiles_vertical_slab[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:green_oven_tiles_vertical_slab[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:green_oven_tiles_vertical_slab[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:green_oven_tiles_vertical_slab[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:green_oven_tiles_vertical_slab[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:green_oven_tiles_vertical_slab[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:green_oven_tiles_vertical_slab[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:green_oven_tiles_vertical_slab[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:green_oven_tiles_vertical_slab[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:green_oven_tiles_vertical_slab[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:green_oven_tiles_vertical_slab[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:green_oven_tiles_vertical_slab[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:green_oven_tiles_vertical_slab[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:green_oven_tiles_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:green_oven_tiles_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:green_oven_tiles_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:green_oven_tiles_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:green_oven_tiles_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:green_oven_tiles_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:green_oven_tiles_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:green_oven_tiles_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:green_oven_tiles_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:green_oven_tiles_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:green_oven_tiles_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:green_oven_tiles_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:green_oven_tiles_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:green_oven_tiles_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:green_oven_tiles_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:green_oven_tiles_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:green_oven_tiles_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:green_oven_tiles_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:green_oven_tiles_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:green_oven_tiles_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:green_oven_tiles_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:green_oven_tiles_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:green_oven_tiles_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:green_oven_tiles_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:green_oven_tiles_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:green_oven_tiles_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:green_oven_tiles_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:green_oven_tiles_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:green_oven_tiles_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:green_oven_tiles_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:green_oven_tiles_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:green_oven_tiles_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:green_oven_tiles_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:green_oven_tiles_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:green_oven_tiles_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:green_oven_tiles_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:green_oven_tiles_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:green_oven_tiles_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:green_oven_tiles_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:green_oven_tiles_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:green_oven_tiles_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:green_oven_tiles_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:green_oven_tiles_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:green_oven_tiles_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:green_oven_tiles_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:green_oven_tiles_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:green_oven_tiles_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:green_oven_tiles_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:green_oven_tiles_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:green_oven_tiles_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:green_oven_tiles_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:green_oven_tiles_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:green_oven_tiles_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:green_oven_tiles_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:green_oven_tiles_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:green_oven_tiles_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:green_oven_tiles_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:green_oven_tiles_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:green_oven_tiles_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:green_oven_tiles_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:green_oven_tiles_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:green_oven_tiles_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:green_oven_tiles_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:green_oven_tiles_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:green_oven_tiles_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:green_oven_tiles_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:green_oven_tiles_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:green_oven_tiles_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:green_oven_tiles_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:green_oven_tiles_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:green_oven_tiles_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:green_oven_tiles_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:green_oven_tiles_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:green_oven_tiles_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:green_oven_tiles_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:green_oven_tiles_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:green_oven_tiles_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:green_oven_tiles_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:green_oven_tiles_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:green_oven_tiles_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:green_oven_tiles_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:green_oven_tiles_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:green_oven_tiles_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:green_oven_tiles_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:green_oven_tiles_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:green_oven_tiles_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:green_oven_tiles_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:green_oven_tiles_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:green_oven_tiles_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:green_oven_tiles_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:green_oven_tiles_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:green_oven_tiles_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:green_oven_tiles_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:green_oven_tiles_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:green_oven_tiles_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:green_oven_tiles_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:green_oven_tiles_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:green_oven_tiles_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:green_oven_tiles_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:green_oven_tiles_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:green_oven_tiles_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:green_oven_tiles_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:green_oven_tiles_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:green_oven_tiles_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:green_oven_tiles_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:green_oven_tiles_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:green_oven_tiles_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:green_oven_tiles_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:green_oven_tiles_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:green_oven_tiles_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:green_oven_tiles_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:green_oven_tiles_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:green_oven_tiles_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:green_oven_tiles_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:green_oven_tiles_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:green_oven_tiles_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:green_oven_tiles_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:green_oven_tiles_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:green_oven_tiles_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:green_oven_tiles_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:green_oven_tiles_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:green_oven_tiles_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:green_oven_tiles_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:green_oven_tiles_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:green_oven_tiles_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:green_oven_tiles_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:green_oven_tiles_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:green_oven_tiles_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:green_oven_tiles_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:green_oven_tiles_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:green_oven_tiles_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:green_oven_tiles_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:green_oven_tiles_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:green_oven_tiles_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:green_oven_tiles_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:green_oven_tiles_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:green_oven_tiles_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:green_oven_tiles_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:green_oven_tiles_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:green_oven_tiles_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:green_oven_tiles_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:green_oven_tiles_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:green_oven_tiles_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:green_oven_tiles_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:green_oven_tiles_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:green_oven_tiles_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:green_oven_tiles_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:green_oven_tiles_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:green_oven_tiles_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:green_oven_tiles_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:green_oven_tiles_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:green_oven_tiles_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:green_oven_tiles_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:green_oven_tiles_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:green_oven_tiles_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:green_oven_tiles_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:green_oven_tiles_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:green_oven_tiles_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:green_oven_tiles_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:green_oven_tiles_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:green_oven_tiles_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:green_oven_tiles_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:green_oven_tiles_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:green_oven_tiles_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:green_oven_tiles_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:green_oven_tiles_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:green_oven_tiles_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:green_oven_tiles_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:green_oven_tiles_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:green_oven_tiles_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:green_oven_tiles_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:green_oven_tiles_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:green_oven_tiles_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:green_oven_tiles_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:green_oven_tiles_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:green_oven_tiles_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:green_oven_tiles_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:green_oven_tiles_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:green_oven_tiles_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:green_oven_tiles_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:green_oven_tiles_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:green_oven_tiles_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:green_oven_tiles_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:green_oven_tiles_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:green_oven_tiles_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:green_oven_tiles_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:green_oven_tiles_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:green_oven_tiles_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:green_oven_tiles_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:green_oven_tiles_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:green_oven_tiles_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:green_oven_tiles_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:green_oven_tiles_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:green_oven_tiles_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:green_oven_tiles_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:green_oven_tiles_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:green_oven_tiles_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:green_oven_tiles_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:green_oven_tiles_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:green_oven_tiles_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:green_oven_tiles_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:green_oven_tiles_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:green_oven_tiles_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:green_oven_tiles_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:green_oven_tiles_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:green_oven_tiles_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:green_oven_tiles_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:green_oven_tiles_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:green_oven_tiles_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:green_oven_tiles_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:green_oven_tiles_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:green_oven_tiles_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:green_oven_tiles_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:green_oven_tiles_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:green_oven_tiles_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:green_oven_tiles_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:green_oven_tiles_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:green_oven_tiles_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:green_oven_tiles_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:green_oven_tiles_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:green_oven_tiles_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:green_oven_tiles_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:green_oven_tiles_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:green_oven_tiles_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:green_oven_tiles_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:green_oven_tiles_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:green_oven_tiles_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:green_oven_tiles_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:green_oven_tiles_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:green_oven_tiles_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:green_oven_tiles_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:green_oven_tiles_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:green_oven_tiles_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:green_oven_tiles_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:green_oven_tiles_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:green_oven_tiles_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:green_oven_tiles_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:green_oven_tiles_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:green_oven_tiles_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:green_oven_tiles_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:green_oven_tiles_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:green_oven_tiles_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:green_oven_tiles_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:green_oven_tiles_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:green_oven_tiles_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:green_oven_tiles_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:green_oven_tiles_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:green_oven_tiles_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:green_oven_tiles_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:green_oven_tiles_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:green_oven_tiles_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:green_oven_tiles_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:green_oven_tiles_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:green_oven_tiles_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:green_oven_tiles_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:green_oven_tiles_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:green_oven_tiles_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:green_oven_tiles_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:green_oven_tiles_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:green_oven_tiles_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:green_oven_tiles_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:green_oven_tiles_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:green_oven_tiles_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:green_oven_tiles_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:green_oven_tiles_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:green_oven_tiles_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:green_oven_tiles_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:green_oven_tiles_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:green_oven_tiles_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:green_oven_tiles_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:green_oven_tiles_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:green_oven_tiles_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:green_oven_tiles_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:green_oven_tiles_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:green_oven_tiles_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:green_oven_tiles_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:green_oven_tiles_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:green_oven_tiles_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:green_oven_tiles_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:green_oven_tiles_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:green_oven_tiles_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:green_oven_tiles_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:green_oven_tiles_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:green_oven_tiles_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:green_oven_tiles_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:green_oven_tiles_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:green_oven_tiles_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:green_oven_tiles_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:green_oven_tiles_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:green_oven_tiles_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:green_oven_tiles_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:green_oven_tiles_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:green_oven_tiles_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:green_oven_tiles_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:green_oven_tiles_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:green_oven_tiles_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:green_oven_tiles_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:green_oven_tiles_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:green_oven_tiles_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:green_oven_tiles_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:green_oven_tiles_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:green_oven_tiles_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:green_oven_tiles_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:green_oven_tiles_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:green_oven_tiles_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:green_oven_tiles_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:green_oven_tiles_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:green_oven_tiles_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:green_oven_tiles_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:green_oven_tiles_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:green_oven_tiles_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:green_oven_tiles_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:green_oven_tiles_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:green_oven_tiles_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:green_oven_tiles_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:green_oven_tiles_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:green_oven_tiles_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:green_oven_tiles_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:green_oven_tiles_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:green_oven_tiles_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:green_oven_tiles_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:green_oven_tiles_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:green_oven_tiles_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:green_oven_tiles_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:green_painted_plank_balustrade[axis=x,waterlogged=true]
conquest:green_painted_plank_balustrade[axis=x,waterlogged=false]
conquest:green_painted_plank_balustrade[axis=y,waterlogged=true]
conquest:green_painted_plank_balustrade[axis=y,waterlogged=false]
conquest:green_painted_plank_balustrade[axis=z,waterlogged=true]
conquest:green_painted_plank_balustrade[axis=z,waterlogged=false]
conquest:green_painted_plank_boards[facing=north,type=top,waterlogged=true]
conquest:green_painted_plank_boards[facing=north,type=top,waterlogged=false]
conquest:green_painted_plank_boards[facing=north,type=bottom,waterlogged=true]
conquest:green_painted_plank_boards[facing=north,type=bottom,waterlogged=false]
conquest:green_painted_plank_boards[facing=south,type=top,waterlogged=true]
conquest:green_painted_plank_boards[facing=south,type=top,waterlogged=false]
conquest:green_painted_plank_boards[facing=south,type=bottom,waterlogged=true]
conquest:green_painted_plank_boards[facing=south,type=bottom,waterlogged=false]
conquest:green_painted_plank_boards[facing=west,type=top,waterlogged=true]
conquest:green_painted_plank_boards[facing=west,type=top,waterlogged=false]
conquest:green_painted_plank_boards[facing=west,type=bottom,waterlogged=true]
conquest:green_painted_plank_boards[facing=west,type=bottom,waterlogged=false]
conquest:green_painted_plank_boards[facing=east,type=top,waterlogged=true]
conquest:green_painted_plank_boards[facing=east,type=top,waterlogged=false]
conquest:green_painted_plank_boards[facing=east,type=bottom,waterlogged=true]
conquest:green_painted_plank_boards[facing=east,type=bottom,waterlogged=false]
conquest:green_painted_plank_capital[facing=flat,type=top,waterlogged=true]
conquest:green_painted_plank_capital[facing=flat,type=top,waterlogged=false]
conquest:green_painted_plank_capital[facing=flat,type=bottom,waterlogged=true]
conquest:green_painted_plank_capital[facing=flat,type=bottom,waterlogged=false]
conquest:green_painted_plank_capital[facing=north,type=top,waterlogged=true]
conquest:green_painted_plank_capital[facing=north,type=top,waterlogged=false]
conquest:green_painted_plank_capital[facing=north,type=bottom,waterlogged=true]
conquest:green_painted_plank_capital[facing=north,type=bottom,waterlogged=false]
conquest:green_painted_plank_capital[facing=south,type=top,waterlogged=true]
conquest:green_painted_plank_capital[facing=south,type=top,waterlogged=false]
conquest:green_painted_plank_capital[facing=south,type=bottom,waterlogged=true]
conquest:green_painted_plank_capital[facing=south,type=bottom,waterlogged=false]
conquest:green_painted_plank_capital[facing=east,type=top,waterlogged=true]
conquest:green_painted_plank_capital[facing=east,type=top,waterlogged=false]
conquest:green_painted_plank_capital[facing=east,type=bottom,waterlogged=true]
conquest:green_painted_plank_capital[facing=east,type=bottom,waterlogged=false]
conquest:green_painted_plank_capital[facing=west,type=top,waterlogged=true]
conquest:green_painted_plank_capital[facing=west,type=top,waterlogged=false]
conquest:green_painted_plank_capital[facing=west,type=bottom,waterlogged=true]
conquest:green_painted_plank_capital[facing=west,type=bottom,waterlogged=false]
conquest:green_painted_plank_corner_slab[facing=north,type=top,waterlogged=true]
conquest:green_painted_plank_corner_slab[facing=north,type=top,waterlogged=false]
conquest:green_painted_plank_corner_slab[facing=north,type=bottom,waterlogged=true]
conquest:green_painted_plank_corner_slab[facing=north,type=bottom,waterlogged=false]
conquest:green_painted_plank_corner_slab[facing=south,type=top,waterlogged=true]
conquest:green_painted_plank_corner_slab[facing=south,type=top,waterlogged=false]
conquest:green_painted_plank_corner_slab[facing=south,type=bottom,waterlogged=true]
conquest:green_painted_plank_corner_slab[facing=south,type=bottom,waterlogged=false]
conquest:green_painted_plank_corner_slab[facing=west,type=top,waterlogged=true]
conquest:green_painted_plank_corner_slab[facing=west,type=top,waterlogged=false]
conquest:green_painted_plank_corner_slab[facing=west,type=bottom,waterlogged=true]
conquest:green_painted_plank_corner_slab[facing=west,type=bottom,waterlogged=false]
conquest:green_painted_plank_corner_slab[facing=east,type=top,waterlogged=true]
conquest:green_painted_plank_corner_slab[facing=east,type=top,waterlogged=false]
conquest:green_painted_plank_corner_slab[facing=east,type=bottom,waterlogged=true]
conquest:green_painted_plank_corner_slab[facing=east,type=bottom,waterlogged=false]
conquest:green_painted_plank_door[facing=north,half=upper,hinge=left,open=true,powered=true]
conquest:green_painted_plank_door[facing=north,half=upper,hinge=left,open=true,powered=false]
conquest:green_painted_plank_door[facing=north,half=upper,hinge=left,open=false,powered=true]
conquest:green_painted_plank_door[facing=north,half=upper,hinge=left,open=false,powered=false]
conquest:green_painted_plank_door[facing=north,half=upper,hinge=right,open=true,powered=true]
conquest:green_painted_plank_door[facing=north,half=upper,hinge=right,open=true,powered=false]
conquest:green_painted_plank_door[facing=north,half=upper,hinge=right,open=false,powered=true]
conquest:green_painted_plank_door[facing=north,half=upper,hinge=right,open=false,powered=false]
conquest:green_painted_plank_door[facing=north,half=lower,hinge=left,open=true,powered=true]
conquest:green_painted_plank_door[facing=north,half=lower,hinge=left,open=true,powered=false]
conquest:green_painted_plank_door[facing=north,half=lower,hinge=left,open=false,powered=true]
conquest:green_painted_plank_door[facing=north,half=lower,hinge=left,open=false,powered=false]
conquest:green_painted_plank_door[facing=north,half=lower,hinge=right,open=true,powered=true]
conquest:green_painted_plank_door[facing=north,half=lower,hinge=right,open=true,powered=false]
conquest:green_painted_plank_door[facing=north,half=lower,hinge=right,open=false,powered=true]
conquest:green_painted_plank_door[facing=north,half=lower,hinge=right,open=false,powered=false]
conquest:green_painted_plank_door[facing=south,half=upper,hinge=left,open=true,powered=true]
conquest:green_painted_plank_door[facing=south,half=upper,hinge=left,open=true,powered=false]
conquest:green_painted_plank_door[facing=south,half=upper,hinge=left,open=false,powered=true]
conquest:green_painted_plank_door[facing=south,half=upper,hinge=left,open=false,powered=false]
conquest:green_painted_plank_door[facing=south,half=upper,hinge=right,open=true,powered=true]
conquest:green_painted_plank_door[facing=south,half=upper,hinge=right,open=true,powered=false]
conquest:green_painted_plank_door[facing=south,half=upper,hinge=right,open=false,powered=true]
conquest:green_painted_plank_door[facing=south,half=upper,hinge=right,open=false,powered=false]
conquest:green_painted_plank_door[facing=south,half=lower,hinge=left,open=true,powered=true]
conquest:green_painted_plank_door[facing=south,half=lower,hinge=left,open=true,powered=false]
conquest:green_painted_plank_door[facing=south,half=lower,hinge=left,open=false,powered=true]
conquest:green_painted_plank_door[facing=south,half=lower,hinge=left,open=false,powered=false]
conquest:green_painted_plank_door[facing=south,half=lower,hinge=right,open=true,powered=true]
conquest:green_painted_plank_door[facing=south,half=lower,hinge=right,open=true,powered=false]
conquest:green_painted_plank_door[facing=south,half=lower,hinge=right,open=false,powered=true]
conquest:green_painted_plank_door[facing=south,half=lower,hinge=right,open=false,powered=false]
conquest:green_painted_plank_door[facing=west,half=upper,hinge=left,open=true,powered=true]
conquest:green_painted_plank_door[facing=west,half=upper,hinge=left,open=true,powered=false]
conquest:green_painted_plank_door[facing=west,half=upper,hinge=left,open=false,powered=true]
conquest:green_painted_plank_door[facing=west,half=upper,hinge=left,open=false,powered=false]
conquest:green_painted_plank_door[facing=west,half=upper,hinge=right,open=true,powered=true]
conquest:green_painted_plank_door[facing=west,half=upper,hinge=right,open=true,powered=false]
conquest:green_painted_plank_door[facing=west,half=upper,hinge=right,open=false,powered=true]
conquest:green_painted_plank_door[facing=west,half=upper,hinge=right,open=false,powered=false]
conquest:green_painted_plank_door[facing=west,half=lower,hinge=left,open=true,powered=true]
conquest:green_painted_plank_door[facing=west,half=lower,hinge=left,open=true,powered=false]
conquest:green_painted_plank_door[facing=west,half=lower,hinge=left,open=false,powered=true]
conquest:green_painted_plank_door[facing=west,half=lower,hinge=left,open=false,powered=false]
conquest:green_painted_plank_door[facing=west,half=lower,hinge=right,open=true,powered=true]
conquest:green_painted_plank_door[facing=west,half=lower,hinge=right,open=true,powered=false]
conquest:green_painted_plank_door[facing=west,half=lower,hinge=right,open=false,powered=true]
conquest:green_painted_plank_door[facing=west,half=lower,hinge=right,open=false,powered=false]
conquest:green_painted_plank_door[facing=east,half=upper,hinge=left,open=true,powered=true]
conquest:green_painted_plank_door[facing=east,half=upper,hinge=left,open=true,powered=false]
conquest:green_painted_plank_door[facing=east,half=upper,hinge=left,open=false,powered=true]
conquest:green_painted_plank_door[facing=east,half=upper,hinge=left,open=false,powered=false]
conquest:green_painted_plank_door[facing=east,half=upper,hinge=right,open=true,powered=true]
conquest:green_painted_plank_door[facing=east,half=upper,hinge=right,open=true,powered=false]
conquest:green_painted_plank_door[facing=east,half=upper,hinge=right,open=false,powered=true]
conquest:green_painted_plank_door[facing=east,half=upper,hinge=right,open=false,powered=false]
conquest:green_painted_plank_door[facing=east,half=lower,hinge=left,open=true,powered=true]
conquest:green_painted_plank_door[facing=east,half=lower,hinge=left,open=true,powered=false]
conquest:green_painted_plank_door[facing=east,half=lower,hinge=left,open=false,powered=true]
conquest:green_painted_plank_door[facing=east,half=lower,hinge=left,open=false,powered=false]
conquest:green_painted_plank_door[facing=east,half=lower,hinge=right,open=true,powered=true]
conquest:green_painted_plank_door[facing=east,half=lower,hinge=right,open=true,powered=false]
conquest:green_painted_plank_door[facing=east,half=lower,hinge=right,open=false,powered=true]
conquest:green_painted_plank_door[facing=east,half=lower,hinge=right,open=false,powered=false]
conquest:green_painted_plank_eighth_slab[facing=north,type=top,waterlogged=true]
conquest:green_painted_plank_eighth_slab[facing=north,type=top,waterlogged=false]
conquest:green_painted_plank_eighth_slab[facing=north,type=bottom,waterlogged=true]
conquest:green_painted_plank_eighth_slab[facing=north,type=bottom,waterlogged=false]
conquest:green_painted_plank_eighth_slab[facing=south,type=top,waterlogged=true]
conquest:green_painted_plank_eighth_slab[facing=south,type=top,waterlogged=false]
conquest:green_painted_plank_eighth_slab[facing=south,type=bottom,waterlogged=true]
conquest:green_painted_plank_eighth_slab[facing=south,type=bottom,waterlogged=false]
conquest:green_painted_plank_eighth_slab[facing=west,type=top,waterlogged=true]
conquest:green_painted_plank_eighth_slab[facing=west,type=top,waterlogged=false]
conquest:green_painted_plank_eighth_slab[facing=west,type=bottom,waterlogged=true]
conquest:green_painted_plank_eighth_slab[facing=west,type=bottom,waterlogged=false]
conquest:green_painted_plank_eighth_slab[facing=east,type=top,waterlogged=true]
conquest:green_painted_plank_eighth_slab[facing=east,type=top,waterlogged=false]
conquest:green_painted_plank_eighth_slab[facing=east,type=bottom,waterlogged=true]
conquest:green_painted_plank_eighth_slab[facing=east,type=bottom,waterlogged=false]
conquest:green_painted_plank_fence[east=true,north=true,south=true,waterlogged=true,west=true]
conquest:green_painted_plank_fence[east=true,north=true,south=true,waterlogged=true,west=false]
conquest:green_painted_plank_fence[east=true,north=true,south=true,waterlogged=false,west=true]
conquest:green_painted_plank_fence[east=true,north=true,south=true,waterlogged=false,west=false]
conquest:green_painted_plank_fence[east=true,north=true,south=false,waterlogged=true,west=true]
conquest:green_painted_plank_fence[east=true,north=true,south=false,waterlogged=true,west=false]
conquest:green_painted_plank_fence[east=true,north=true,south=false,waterlogged=false,west=true]
conquest:green_painted_plank_fence[east=true,north=true,south=false,waterlogged=false,west=false]
conquest:green_painted_plank_fence[east=true,north=false,south=true,waterlogged=true,west=true]
conquest:green_painted_plank_fence[east=true,north=false,south=true,waterlogged=true,west=false]
conquest:green_painted_plank_fence[east=true,north=false,south=true,waterlogged=false,west=true]
conquest:green_painted_plank_fence[east=true,north=false,south=true,waterlogged=false,west=false]
conquest:green_painted_plank_fence[east=true,north=false,south=false,waterlogged=true,west=true]
conquest:green_painted_plank_fence[east=true,north=false,south=false,waterlogged=true,west=false]
conquest:green_painted_plank_fence[east=true,north=false,south=false,waterlogged=false,west=true]
conquest:green_painted_plank_fence[east=true,north=false,south=false,waterlogged=false,west=false]
conquest:green_painted_plank_fence[east=false,north=true,south=true,waterlogged=true,west=true]
conquest:green_painted_plank_fence[east=false,north=true,south=true,waterlogged=true,west=false]
conquest:green_painted_plank_fence[east=false,north=true,south=true,waterlogged=false,west=true]
conquest:green_painted_plank_fence[east=false,north=true,south=true,waterlogged=false,west=false]
conquest:green_painted_plank_fence[east=false,north=true,south=false,waterlogged=true,west=true]
conquest:green_painted_plank_fence[east=false,north=true,south=false,waterlogged=true,west=false]
conquest:green_painted_plank_fence[east=false,north=true,south=false,waterlogged=false,west=true]
conquest:green_painted_plank_fence[east=false,north=true,south=false,waterlogged=false,west=false]
conquest:green_painted_plank_fence[east=false,north=false,south=true,waterlogged=true,west=true]
conquest:green_painted_plank_fence[east=false,north=false,south=true,waterlogged=true,west=false]
conquest:green_painted_plank_fence[east=false,north=false,south=true,waterlogged=false,west=true]
conquest:green_painted_plank_fence[east=false,north=false,south=true,waterlogged=false,west=false]
conquest:green_painted_plank_fence[east=false,north=false,south=false,waterlogged=true,west=true]
conquest:green_painted_plank_fence[east=false,north=false,south=false,waterlogged=true,west=false]
conquest:green_painted_plank_fence[east=false,north=false,south=false,waterlogged=false,west=true]
conquest:green_painted_plank_fence[east=false,north=false,south=false,waterlogged=false,west=false]
conquest:green_painted_plank_pillar[layer=1,waterlogged=true]
conquest:green_painted_plank_pillar[layer=1,waterlogged=false]
conquest:green_painted_plank_pillar[layer=2,waterlogged=true]
conquest:green_painted_plank_pillar[layer=2,waterlogged=false]
conquest:green_painted_plank_pillar[layer=3,waterlogged=true]
conquest:green_painted_plank_pillar[layer=3,waterlogged=false]
conquest:green_painted_plank_quarter_slab[facing=north,layer=1,type=top,waterlogged=true]
conquest:green_painted_plank_quarter_slab[facing=north,layer=1,type=top,waterlogged=false]
conquest:green_painted_plank_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=true]
conquest:green_painted_plank_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=false]
conquest:green_painted_plank_quarter_slab[facing=north,layer=2,type=top,waterlogged=true]
conquest:green_painted_plank_quarter_slab[facing=north,layer=2,type=top,waterlogged=false]
conquest:green_painted_plank_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=true]
conquest:green_painted_plank_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=false]
conquest:green_painted_plank_quarter_slab[facing=north,layer=3,type=top,waterlogged=true]
conquest:green_painted_plank_quarter_slab[facing=north,layer=3,type=top,waterlogged=false]
conquest:green_painted_plank_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=true]
conquest:green_painted_plank_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=false]
conquest:green_painted_plank_quarter_slab[facing=south,layer=1,type=top,waterlogged=true]
conquest:green_painted_plank_quarter_slab[facing=south,layer=1,type=top,waterlogged=false]
conquest:green_painted_plank_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=true]
conquest:green_painted_plank_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=false]
conquest:green_painted_plank_quarter_slab[facing=south,layer=2,type=top,waterlogged=true]
conquest:green_painted_plank_quarter_slab[facing=south,layer=2,type=top,waterlogged=false]
conquest:green_painted_plank_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=true]
conquest:green_painted_plank_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=false]
conquest:green_painted_plank_quarter_slab[facing=south,layer=3,type=top,waterlogged=true]
conquest:green_painted_plank_quarter_slab[facing=south,layer=3,type=top,waterlogged=false]
conquest:green_painted_plank_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=true]
conquest:green_painted_plank_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=false]
conquest:green_painted_plank_quarter_slab[facing=west,layer=1,type=top,waterlogged=true]
conquest:green_painted_plank_quarter_slab[facing=west,layer=1,type=top,waterlogged=false]
conquest:green_painted_plank_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=true]
conquest:green_painted_plank_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=false]
conquest:green_painted_plank_quarter_slab[facing=west,layer=2,type=top,waterlogged=true]
conquest:green_painted_plank_quarter_slab[facing=west,layer=2,type=top,waterlogged=false]
conquest:green_painted_plank_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=true]
conquest:green_painted_plank_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=false]
conquest:green_painted_plank_quarter_slab[facing=west,layer=3,type=top,waterlogged=true]
conquest:green_painted_plank_quarter_slab[facing=west,layer=3,type=top,waterlogged=false]
conquest:green_painted_plank_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=true]
conquest:green_painted_plank_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=false]
conquest:green_painted_plank_quarter_slab[facing=east,layer=1,type=top,waterlogged=true]
conquest:green_painted_plank_quarter_slab[facing=east,layer=1,type=top,waterlogged=false]
conquest:green_painted_plank_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=true]
conquest:green_painted_plank_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=false]
conquest:green_painted_plank_quarter_slab[facing=east,layer=2,type=top,waterlogged=true]
conquest:green_painted_plank_quarter_slab[facing=east,layer=2,type=top,waterlogged=false]
conquest:green_painted_plank_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=true]
conquest:green_painted_plank_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=false]
conquest:green_painted_plank_quarter_slab[facing=east,layer=3,type=top,waterlogged=true]
conquest:green_painted_plank_quarter_slab[facing=east,layer=3,type=top,waterlogged=false]
conquest:green_painted_plank_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=true]
conquest:green_painted_plank_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=false]
conquest:green_painted_plank_slab[layer=1,type=top,waterlogged=true]
conquest:green_painted_plank_slab[layer=1,type=top,waterlogged=false]
conquest:green_painted_plank_slab[layer=1,type=bottom,waterlogged=true]
conquest:green_painted_plank_slab[layer=1,type=bottom,waterlogged=false]
conquest:green_painted_plank_slab[layer=2,type=top,waterlogged=true]
conquest:green_painted_plank_slab[layer=2,type=top,waterlogged=false]
conquest:green_painted_plank_slab[layer=2,type=bottom,waterlogged=true]
conquest:green_painted_plank_slab[layer=2,type=bottom,waterlogged=false]
conquest:green_painted_plank_slab[layer=3,type=top,waterlogged=true]
conquest:green_painted_plank_slab[layer=3,type=top,waterlogged=false]
conquest:green_painted_plank_slab[layer=3,type=bottom,waterlogged=true]
conquest:green_painted_plank_slab[layer=3,type=bottom,waterlogged=false]
conquest:green_painted_plank_slab[layer=4,type=top,waterlogged=true]
conquest:green_painted_plank_slab[layer=4,type=top,waterlogged=false]
conquest:green_painted_plank_slab[layer=4,type=bottom,waterlogged=true]
conquest:green_painted_plank_slab[layer=4,type=bottom,waterlogged=false]
conquest:green_painted_plank_small_window[down=true,up=true,waterlogged=true]
conquest:green_painted_plank_small_window[down=true,up=true,waterlogged=false]
conquest:green_painted_plank_small_window[down=true,up=false,waterlogged=true]
conquest:green_painted_plank_small_window[down=true,up=false,waterlogged=false]
conquest:green_painted_plank_small_window[down=false,up=true,waterlogged=true]
conquest:green_painted_plank_small_window[down=false,up=true,waterlogged=false]
conquest:green_painted_plank_small_window[down=false,up=false,waterlogged=true]
conquest:green_painted_plank_small_window[down=false,up=false,waterlogged=false]
conquest:green_painted_plank_small_window_half[down=true,facing=north,up=true,waterlogged=true]
conquest:green_painted_plank_small_window_half[down=true,facing=north,up=true,waterlogged=false]
conquest:green_painted_plank_small_window_half[down=true,facing=north,up=false,waterlogged=true]
conquest:green_painted_plank_small_window_half[down=true,facing=north,up=false,waterlogged=false]
conquest:green_painted_plank_small_window_half[down=true,facing=south,up=true,waterlogged=true]
conquest:green_painted_plank_small_window_half[down=true,facing=south,up=true,waterlogged=false]
conquest:green_painted_plank_small_window_half[down=true,facing=south,up=false,waterlogged=true]
conquest:green_painted_plank_small_window_half[down=true,facing=south,up=false,waterlogged=false]
conquest:green_painted_plank_small_window_half[down=true,facing=west,up=true,waterlogged=true]
conquest:green_painted_plank_small_window_half[down=true,facing=west,up=true,waterlogged=false]
conquest:green_painted_plank_small_window_half[down=true,facing=west,up=false,waterlogged=true]
conquest:green_painted_plank_small_window_half[down=true,facing=west,up=false,waterlogged=false]
conquest:green_painted_plank_small_window_half[down=true,facing=east,up=true,waterlogged=true]
conquest:green_painted_plank_small_window_half[down=true,facing=east,up=true,waterlogged=false]
conquest:green_painted_plank_small_window_half[down=true,facing=east,up=false,waterlogged=true]
conquest:green_painted_plank_small_window_half[down=true,facing=east,up=false,waterlogged=false]
conquest:green_painted_plank_small_window_half[down=false,facing=north,up=true,waterlogged=true]
conquest:green_painted_plank_small_window_half[down=false,facing=north,up=true,waterlogged=false]
conquest:green_painted_plank_small_window_half[down=false,facing=north,up=false,waterlogged=true]
conquest:green_painted_plank_small_window_half[down=false,facing=north,up=false,waterlogged=false]
conquest:green_painted_plank_small_window_half[down=false,facing=south,up=true,waterlogged=true]
conquest:green_painted_plank_small_window_half[down=false,facing=south,up=true,waterlogged=false]
conquest:green_painted_plank_small_window_half[down=false,facing=south,up=false,waterlogged=true]
conquest:green_painted_plank_small_window_half[down=false,facing=south,up=false,waterlogged=false]
conquest:green_painted_plank_small_window_half[down=false,facing=west,up=true,waterlogged=true]
conquest:green_painted_plank_small_window_half[down=false,facing=west,up=true,waterlogged=false]
conquest:green_painted_plank_small_window_half[down=false,facing=west,up=false,waterlogged=true]
conquest:green_painted_plank_small_window_half[down=false,facing=west,up=false,waterlogged=false]
conquest:green_painted_plank_small_window_half[down=false,facing=east,up=true,waterlogged=true]
conquest:green_painted_plank_small_window_half[down=false,facing=east,up=true,waterlogged=false]
conquest:green_painted_plank_small_window_half[down=false,facing=east,up=false,waterlogged=true]
conquest:green_painted_plank_small_window_half[down=false,facing=east,up=false,waterlogged=false]
conquest:green_painted_plank_sphere[type=egg,waterlogged=true]
conquest:green_painted_plank_sphere[type=egg,waterlogged=false]
conquest:green_painted_plank_sphere[type=small,waterlogged=true]
conquest:green_painted_plank_sphere[type=small,waterlogged=false]
conquest:green_painted_plank_sphere[type=large,waterlogged=true]
conquest:green_painted_plank_sphere[type=large,waterlogged=false]
conquest:green_painted_plank_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:green_painted_plank_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:green_painted_plank_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:green_painted_plank_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:green_painted_plank_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:green_painted_plank_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:green_painted_plank_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:green_painted_plank_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:green_painted_plank_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:green_painted_plank_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:green_painted_plank_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:green_painted_plank_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:green_painted_plank_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:green_painted_plank_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:green_painted_plank_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:green_painted_plank_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:green_painted_plank_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:green_painted_plank_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:green_painted_plank_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:green_painted_plank_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:green_painted_plank_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:green_painted_plank_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:green_painted_plank_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:green_painted_plank_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:green_painted_plank_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:green_painted_plank_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:green_painted_plank_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:green_painted_plank_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:green_painted_plank_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:green_painted_plank_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:green_painted_plank_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:green_painted_plank_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:green_painted_plank_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:green_painted_plank_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:green_painted_plank_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:green_painted_plank_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:green_painted_plank_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:green_painted_plank_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:green_painted_plank_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:green_painted_plank_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:green_painted_plank_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:green_painted_plank_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:green_painted_plank_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:green_painted_plank_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:green_painted_plank_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:green_painted_plank_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:green_painted_plank_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:green_painted_plank_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:green_painted_plank_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:green_painted_plank_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:green_painted_plank_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:green_painted_plank_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:green_painted_plank_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:green_painted_plank_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:green_painted_plank_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:green_painted_plank_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:green_painted_plank_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:green_painted_plank_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:green_painted_plank_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:green_painted_plank_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:green_painted_plank_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:green_painted_plank_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:green_painted_plank_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:green_painted_plank_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:green_painted_plank_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:green_painted_plank_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:green_painted_plank_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:green_painted_plank_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:green_painted_plank_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:green_painted_plank_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:green_painted_plank_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:green_painted_plank_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:green_painted_plank_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:green_painted_plank_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:green_painted_plank_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:green_painted_plank_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:green_painted_plank_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:green_painted_plank_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:green_painted_plank_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:green_painted_plank_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:green_painted_plank_vertical_corner[facing=north,layer=1,waterlogged=true]
conquest:green_painted_plank_vertical_corner[facing=north,layer=1,waterlogged=false]
conquest:green_painted_plank_vertical_corner[facing=north,layer=2,waterlogged=true]
conquest:green_painted_plank_vertical_corner[facing=north,layer=2,waterlogged=false]
conquest:green_painted_plank_vertical_corner[facing=north,layer=3,waterlogged=true]
conquest:green_painted_plank_vertical_corner[facing=north,layer=3,waterlogged=false]
conquest:green_painted_plank_vertical_corner[facing=north,layer=4,waterlogged=true]
conquest:green_painted_plank_vertical_corner[facing=north,layer=4,waterlogged=false]
conquest:green_painted_plank_vertical_corner[facing=south,layer=1,waterlogged=true]
conquest:green_painted_plank_vertical_corner[facing=south,layer=1,waterlogged=false]
conquest:green_painted_plank_vertical_corner[facing=south,layer=2,waterlogged=true]
conquest:green_painted_plank_vertical_corner[facing=south,layer=2,waterlogged=false]
conquest:green_painted_plank_vertical_corner[facing=south,layer=3,waterlogged=true]
conquest:green_painted_plank_vertical_corner[facing=south,layer=3,waterlogged=false]
conquest:green_painted_plank_vertical_corner[facing=south,layer=4,waterlogged=true]
conquest:green_painted_plank_vertical_corner[facing=south,layer=4,waterlogged=false]
conquest:green_painted_plank_vertical_corner[facing=west,layer=1,waterlogged=true]
conquest:green_painted_plank_vertical_corner[facing=west,layer=1,waterlogged=false]
conquest:green_painted_plank_vertical_corner[facing=west,layer=2,waterlogged=true]
conquest:green_painted_plank_vertical_corner[facing=west,layer=2,waterlogged=false]
conquest:green_painted_plank_vertical_corner[facing=west,layer=3,waterlogged=true]
conquest:green_painted_plank_vertical_corner[facing=west,layer=3,waterlogged=false]
conquest:green_painted_plank_vertical_corner[facing=west,layer=4,waterlogged=true]
conquest:green_painted_plank_vertical_corner[facing=west,layer=4,waterlogged=false]
conquest:green_painted_plank_vertical_corner[facing=east,layer=1,waterlogged=true]
conquest:green_painted_plank_vertical_corner[facing=east,layer=1,waterlogged=false]
conquest:green_painted_plank_vertical_corner[facing=east,layer=2,waterlogged=true]
conquest:green_painted_plank_vertical_corner[facing=east,layer=2,waterlogged=false]
conquest:green_painted_plank_vertical_corner[facing=east,layer=3,waterlogged=true]
conquest:green_painted_plank_vertical_corner[facing=east,layer=3,waterlogged=false]
conquest:green_painted_plank_vertical_corner[facing=east,layer=4,waterlogged=true]
conquest:green_painted_plank_vertical_corner[facing=east,layer=4,waterlogged=false]
conquest:green_painted_plank_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:green_painted_plank_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:green_painted_plank_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:green_painted_plank_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:green_painted_plank_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:green_painted_plank_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:green_painted_plank_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:green_painted_plank_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:green_painted_plank_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:green_painted_plank_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:green_painted_plank_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:green_painted_plank_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:green_painted_plank_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:green_painted_plank_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:green_painted_plank_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:green_painted_plank_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:green_painted_plank_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:green_painted_plank_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:green_painted_plank_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:green_painted_plank_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:green_painted_plank_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:green_painted_plank_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:green_painted_plank_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:green_painted_plank_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:green_painted_plank_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:green_painted_plank_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:green_painted_plank_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:green_painted_plank_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:green_painted_plank_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:green_painted_plank_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:green_painted_plank_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:green_painted_plank_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:green_painted_plank_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:green_painted_plank_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:green_painted_plank_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:green_painted_plank_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:green_painted_plank_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:green_painted_plank_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:green_painted_plank_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:green_painted_plank_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:green_painted_plank_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:green_painted_plank_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:green_painted_plank_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:green_painted_plank_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:green_painted_plank_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:green_painted_plank_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:green_painted_plank_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:green_painted_plank_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:green_painted_plank_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:green_painted_plank_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:green_painted_plank_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:green_painted_plank_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:green_painted_plank_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:green_painted_plank_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:green_painted_plank_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:green_painted_plank_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:green_painted_plank_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:green_painted_plank_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:green_painted_plank_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:green_painted_plank_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:green_painted_plank_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:green_painted_plank_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:green_painted_plank_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:green_painted_plank_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:green_painted_plank_vertical_quarter[facing=north,layer=1,waterlogged=true]
conquest:green_painted_plank_vertical_quarter[facing=north,layer=1,waterlogged=false]
conquest:green_painted_plank_vertical_quarter[facing=north,layer=2,waterlogged=true]
conquest:green_painted_plank_vertical_quarter[facing=north,layer=2,waterlogged=false]
conquest:green_painted_plank_vertical_quarter[facing=north,layer=3,waterlogged=true]
conquest:green_painted_plank_vertical_quarter[facing=north,layer=3,waterlogged=false]
conquest:green_painted_plank_vertical_quarter[facing=north,layer=4,waterlogged=true]
conquest:green_painted_plank_vertical_quarter[facing=north,layer=4,waterlogged=false]
conquest:green_painted_plank_vertical_quarter[facing=south,layer=1,waterlogged=true]
conquest:green_painted_plank_vertical_quarter[facing=south,layer=1,waterlogged=false]
conquest:green_painted_plank_vertical_quarter[facing=south,layer=2,waterlogged=true]
conquest:green_painted_plank_vertical_quarter[facing=south,layer=2,waterlogged=false]
conquest:green_painted_plank_vertical_quarter[facing=south,layer=3,waterlogged=true]
conquest:green_painted_plank_vertical_quarter[facing=south,layer=3,waterlogged=false]
conquest:green_painted_plank_vertical_quarter[facing=south,layer=4,waterlogged=true]
conquest:green_painted_plank_vertical_quarter[facing=south,layer=4,waterlogged=false]
conquest:green_painted_plank_vertical_quarter[facing=west,layer=1,waterlogged=true]
conquest:green_painted_plank_vertical_quarter[facing=west,layer=1,waterlogged=false]
conquest:green_painted_plank_vertical_quarter[facing=west,layer=2,waterlogged=true]
conquest:green_painted_plank_vertical_quarter[facing=west,layer=2,waterlogged=false]
conquest:green_painted_plank_vertical_quarter[facing=west,layer=3,waterlogged=true]
conquest:green_painted_plank_vertical_quarter[facing=west,layer=3,waterlogged=false]
conquest:green_painted_plank_vertical_quarter[facing=west,layer=4,waterlogged=true]
conquest:green_painted_plank_vertical_quarter[facing=west,layer=4,waterlogged=false]
conquest:green_painted_plank_vertical_quarter[facing=east,layer=1,waterlogged=true]
conquest:green_painted_plank_vertical_quarter[facing=east,layer=1,waterlogged=false]
conquest:green_painted_plank_vertical_quarter[facing=east,layer=2,waterlogged=true]
conquest:green_painted_plank_vertical_quarter[facing=east,layer=2,waterlogged=false]
conquest:green_painted_plank_vertical_quarter[facing=east,layer=3,waterlogged=true]
conquest:green_painted_plank_vertical_quarter[facing=east,layer=3,waterlogged=false]
conquest:green_painted_plank_vertical_quarter[facing=east,layer=4,waterlogged=true]
conquest:green_painted_plank_vertical_quarter[facing=east,layer=4,waterlogged=false]
conquest:green_painted_plank_vertical_slab[facing=north,layer=1,waterlogged=true]
conquest:green_painted_plank_vertical_slab[facing=north,layer=1,waterlogged=false]
conquest:green_painted_plank_vertical_slab[facing=north,layer=2,waterlogged=true]
conquest:green_painted_plank_vertical_slab[facing=north,layer=2,waterlogged=false]
conquest:green_painted_plank_vertical_slab[facing=north,layer=3,waterlogged=true]
conquest:green_painted_plank_vertical_slab[facing=north,layer=3,waterlogged=false]
conquest:green_painted_plank_vertical_slab[facing=north,layer=4,waterlogged=true]
conquest:green_painted_plank_vertical_slab[facing=north,layer=4,waterlogged=false]
conquest:green_painted_plank_vertical_slab[facing=south,layer=1,waterlogged=true]
conquest:green_painted_plank_vertical_slab[facing=south,layer=1,waterlogged=false]
conquest:green_painted_plank_vertical_slab[facing=south,layer=2,waterlogged=true]
conquest:green_painted_plank_vertical_slab[facing=south,layer=2,waterlogged=false]
conquest:green_painted_plank_vertical_slab[facing=south,layer=3,waterlogged=true]
conquest:green_painted_plank_vertical_slab[facing=south,layer=3,waterlogged=false]
conquest:green_painted_plank_vertical_slab[facing=south,layer=4,waterlogged=true]
conquest:green_painted_plank_vertical_slab[facing=south,layer=4,waterlogged=false]
conquest:green_painted_plank_vertical_slab[facing=west,layer=1,waterlogged=true]
conquest:green_painted_plank_vertical_slab[facing=west,layer=1,waterlogged=false]
conquest:green_painted_plank_vertical_slab[facing=west,layer=2,waterlogged=true]
conquest:green_painted_plank_vertical_slab[facing=west,layer=2,waterlogged=false]
conquest:green_painted_plank_vertical_slab[facing=west,layer=3,waterlogged=true]
conquest:green_painted_plank_vertical_slab[facing=west,layer=3,waterlogged=false]
conquest:green_painted_plank_vertical_slab[facing=west,layer=4,waterlogged=true]
conquest:green_painted_plank_vertical_slab[facing=west,layer=4,waterlogged=false]
conquest:green_painted_plank_vertical_slab[facing=east,layer=1,waterlogged=true]
conquest:green_painted_plank_vertical_slab[facing=east,layer=1,waterlogged=false]
conquest:green_painted_plank_vertical_slab[facing=east,layer=2,waterlogged=true]
conquest:green_painted_plank_vertical_slab[facing=east,layer=2,waterlogged=false]
conquest:green_painted_plank_vertical_slab[facing=east,layer=3,waterlogged=true]
conquest:green_painted_plank_vertical_slab[facing=east,layer=3,waterlogged=false]
conquest:green_painted_plank_vertical_slab[facing=east,layer=4,waterlogged=true]
conquest:green_painted_plank_vertical_slab[facing=east,layer=4,waterlogged=false]
conquest:green_painted_plank_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:green_painted_plank_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:green_painted_plank_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:green_painted_plank_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:green_painted_plank_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:green_painted_plank_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:green_painted_plank_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:green_painted_plank_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:green_painted_plank_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:green_painted_plank_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:green_painted_plank_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:green_painted_plank_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:green_painted_plank_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:green_painted_plank_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:green_painted_plank_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:green_painted_plank_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:green_painted_plank_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:green_painted_plank_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:green_painted_plank_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:green_painted_plank_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:green_painted_plank_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:green_painted_plank_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:green_painted_plank_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:green_painted_plank_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:green_painted_plank_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:green_painted_plank_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:green_painted_plank_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:green_painted_plank_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:green_painted_plank_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:green_painted_plank_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:green_painted_plank_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:green_painted_plank_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:green_painted_plank_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:green_painted_plank_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:green_painted_plank_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:green_painted_plank_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:green_painted_plank_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:green_painted_plank_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:green_painted_plank_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:green_painted_plank_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:green_painted_plank_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:green_painted_plank_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:green_painted_plank_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:green_painted_plank_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:green_painted_plank_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:green_painted_plank_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:green_painted_plank_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:green_painted_plank_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:green_painted_plank_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:green_painted_plank_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:green_painted_plank_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:green_painted_plank_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:green_painted_plank_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:green_painted_plank_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:green_painted_plank_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:green_painted_plank_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:green_painted_plank_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:green_painted_plank_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:green_painted_plank_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:green_painted_plank_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:green_painted_plank_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:green_painted_plank_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:green_painted_plank_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:green_painted_plank_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:green_painted_plank_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:green_painted_plank_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:green_painted_plank_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:green_painted_plank_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:green_painted_plank_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:green_painted_plank_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:green_painted_plank_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:green_painted_plank_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:green_painted_plank_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:green_painted_plank_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:green_painted_plank_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:green_painted_plank_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:green_painted_plank_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:green_painted_plank_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:green_painted_plank_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:green_painted_plank_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:green_painted_plank_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:green_painted_plank_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:green_painted_plank_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:green_painted_plank_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:green_painted_plank_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:green_painted_plank_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:green_painted_plank_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:green_painted_plank_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:green_painted_plank_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:green_painted_plank_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:green_painted_plank_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:green_painted_plank_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:green_painted_plank_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:green_painted_plank_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:green_painted_plank_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:green_painted_plank_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:green_painted_plank_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:green_painted_plank_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:green_painted_plank_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:green_painted_plank_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:green_painted_plank_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:green_painted_plank_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:green_painted_plank_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:green_painted_plank_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:green_painted_plank_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:green_painted_plank_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:green_painted_plank_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:green_painted_plank_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:green_painted_plank_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:green_painted_plank_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:green_painted_plank_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:green_painted_plank_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:green_painted_plank_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:green_painted_plank_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:green_painted_plank_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:green_painted_plank_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:green_painted_plank_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:green_painted_plank_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:green_painted_plank_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:green_painted_plank_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:green_painted_plank_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:green_painted_plank_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:green_painted_plank_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:green_painted_plank_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:green_painted_plank_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:green_painted_plank_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:green_painted_plank_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:green_painted_plank_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:green_painted_plank_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:green_painted_plank_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:green_painted_plank_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:green_painted_plank_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:green_painted_plank_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:green_painted_plank_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:green_painted_plank_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:green_painted_plank_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:green_painted_plank_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:green_painted_plank_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:green_painted_plank_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:green_painted_plank_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:green_painted_plank_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:green_painted_plank_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:green_painted_plank_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:green_painted_plank_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:green_painted_plank_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:green_painted_plank_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:green_painted_plank_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:green_painted_plank_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:green_painted_plank_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:green_painted_plank_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:green_painted_plank_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:green_painted_plank_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:green_painted_plank_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:green_painted_plank_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:green_painted_plank_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:green_painted_plank_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:green_painted_plank_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:green_painted_plank_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:green_painted_plank_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:green_painted_plank_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:green_painted_plank_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:green_painted_plank_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:green_painted_plank_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:green_painted_plank_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:green_painted_plank_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:green_painted_plank_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:green_painted_plank_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:green_painted_plank_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:green_painted_plank_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:green_painted_plank_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:green_painted_plank_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:green_painted_plank_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:green_painted_plank_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:green_painted_plank_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:green_painted_plank_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:green_painted_plank_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:green_painted_plank_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:green_painted_plank_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:green_painted_plank_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:green_painted_plank_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:green_painted_plank_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:green_painted_plank_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:green_painted_plank_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:green_painted_plank_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:green_painted_plank_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:green_painted_plank_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:green_painted_plank_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:green_painted_plank_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:green_painted_plank_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:green_painted_plank_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:green_painted_plank_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:green_painted_plank_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:green_painted_plank_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:green_painted_plank_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:green_painted_plank_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:green_painted_plank_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:green_painted_plank_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:green_painted_plank_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:green_painted_plank_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:green_painted_plank_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:green_painted_plank_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:green_painted_plank_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:green_painted_plank_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:green_painted_plank_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:green_painted_plank_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:green_painted_plank_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:green_painted_plank_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:green_painted_plank_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:green_painted_plank_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:green_painted_plank_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:green_painted_plank_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:green_painted_plank_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:green_painted_plank_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:green_painted_plank_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:green_painted_plank_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:green_painted_plank_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:green_painted_plank_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:green_painted_plank_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:green_painted_plank_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:green_painted_plank_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:green_painted_plank_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:green_painted_plank_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:green_painted_plank_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:green_painted_plank_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:green_painted_plank_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:green_painted_plank_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:green_painted_plank_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:green_painted_plank_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:green_painted_plank_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:green_painted_plank_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:green_painted_plank_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:green_painted_plank_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:green_painted_plank_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:green_painted_plank_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:green_painted_plank_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:green_painted_plank_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:green_painted_plank_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:green_painted_plank_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:green_painted_plank_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:green_painted_plank_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:green_painted_plank_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:green_painted_plank_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:green_painted_plank_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:green_painted_plank_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:green_painted_plank_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:green_painted_plank_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:green_painted_plank_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:green_painted_plank_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:green_painted_plank_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:green_painted_plank_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:green_painted_plank_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:green_painted_plank_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:green_painted_plank_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:green_painted_plank_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:green_painted_plank_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:green_painted_plank_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:green_painted_plank_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:green_painted_plank_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:green_painted_plank_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:green_painted_plank_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:green_painted_plank_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:green_painted_plank_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:green_painted_plank_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:green_painted_plank_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:green_painted_plank_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:green_painted_plank_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:green_painted_plank_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:green_painted_plank_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:green_painted_plank_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:green_painted_plank_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:green_painted_plank_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:green_painted_plank_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:green_painted_plank_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:green_painted_plank_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:green_painted_plank_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:green_painted_plank_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:green_painted_plank_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:green_painted_plank_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:green_painted_plank_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:green_painted_plank_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:green_painted_plank_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:green_painted_plank_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:green_painted_plank_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:green_painted_plank_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:green_painted_plank_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:green_painted_plank_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:green_painted_plank_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:green_painted_plank_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:green_painted_plank_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:green_painted_plank_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:green_painted_plank_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:green_painted_plank_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:green_painted_plank_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:green_painted_plank_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:green_painted_plank_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:green_painted_plank_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:green_painted_plank_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:green_painted_plank_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:green_painted_plank_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:green_painted_plank_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:green_painted_plank_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:green_painted_plank_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:green_painted_plank_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:green_painted_plank_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:green_painted_plank_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:green_painted_plank_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:green_painted_plank_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:green_painted_plank_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:green_painted_plank_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:green_painted_plank_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:green_painted_plank_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:green_painted_plank_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:green_painted_plank_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:green_painted_plank_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:green_painted_plank_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:green_painted_plank_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:green_painted_plank_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:green_painted_plank_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:green_painted_plank_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:green_painted_plank_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:green_painted_plank_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:green_painted_plank_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:green_painted_plank_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:green_painted_plank_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:green_painted_planks
conquest:green_painted_shutters[facing=north,hinge=left,toggle=1,waterlogged=true]
conquest:green_painted_shutters[facing=north,hinge=left,toggle=1,waterlogged=false]
conquest:green_painted_shutters[facing=north,hinge=left,toggle=2,waterlogged=true]
conquest:green_painted_shutters[facing=north,hinge=left,toggle=2,waterlogged=false]
conquest:green_painted_shutters[facing=north,hinge=left,toggle=3,waterlogged=true]
conquest:green_painted_shutters[facing=north,hinge=left,toggle=3,waterlogged=false]
conquest:green_painted_shutters[facing=north,hinge=right,toggle=1,waterlogged=true]
conquest:green_painted_shutters[facing=north,hinge=right,toggle=1,waterlogged=false]
conquest:green_painted_shutters[facing=north,hinge=right,toggle=2,waterlogged=true]
conquest:green_painted_shutters[facing=north,hinge=right,toggle=2,waterlogged=false]
conquest:green_painted_shutters[facing=north,hinge=right,toggle=3,waterlogged=true]
conquest:green_painted_shutters[facing=north,hinge=right,toggle=3,waterlogged=false]
conquest:green_painted_shutters[facing=south,hinge=left,toggle=1,waterlogged=true]
conquest:green_painted_shutters[facing=south,hinge=left,toggle=1,waterlogged=false]
conquest:green_painted_shutters[facing=south,hinge=left,toggle=2,waterlogged=true]
conquest:green_painted_shutters[facing=south,hinge=left,toggle=2,waterlogged=false]
conquest:green_painted_shutters[facing=south,hinge=left,toggle=3,waterlogged=true]
conquest:green_painted_shutters[facing=south,hinge=left,toggle=3,waterlogged=false]
conquest:green_painted_shutters[facing=south,hinge=right,toggle=1,waterlogged=true]
conquest:green_painted_shutters[facing=south,hinge=right,toggle=1,waterlogged=false]
conquest:green_painted_shutters[facing=south,hinge=right,toggle=2,waterlogged=true]
conquest:green_painted_shutters[facing=south,hinge=right,toggle=2,waterlogged=false]
conquest:green_painted_shutters[facing=south,hinge=right,toggle=3,waterlogged=true]
conquest:green_painted_shutters[facing=south,hinge=right,toggle=3,waterlogged=false]
conquest:green_painted_shutters[facing=west,hinge=left,toggle=1,waterlogged=true]
conquest:green_painted_shutters[facing=west,hinge=left,toggle=1,waterlogged=false]
conquest:green_painted_shutters[facing=west,hinge=left,toggle=2,waterlogged=true]
conquest:green_painted_shutters[facing=west,hinge=left,toggle=2,waterlogged=false]
conquest:green_painted_shutters[facing=west,hinge=left,toggle=3,waterlogged=true]
conquest:green_painted_shutters[facing=west,hinge=left,toggle=3,waterlogged=false]
conquest:green_painted_shutters[facing=west,hinge=right,toggle=1,waterlogged=true]
conquest:green_painted_shutters[facing=west,hinge=right,toggle=1,waterlogged=false]
conquest:green_painted_shutters[facing=west,hinge=right,toggle=2,waterlogged=true]
conquest:green_painted_shutters[facing=west,hinge=right,toggle=2,waterlogged=false]
conquest:green_painted_shutters[facing=west,hinge=right,toggle=3,waterlogged=true]
conquest:green_painted_shutters[facing=west,hinge=right,toggle=3,waterlogged=false]
conquest:green_painted_shutters[facing=east,hinge=left,toggle=1,waterlogged=true]
conquest:green_painted_shutters[facing=east,hinge=left,toggle=1,waterlogged=false]
conquest:green_painted_shutters[facing=east,hinge=left,toggle=2,waterlogged=true]
conquest:green_painted_shutters[facing=east,hinge=left,toggle=2,waterlogged=false]
conquest:green_painted_shutters[facing=east,hinge=left,toggle=3,waterlogged=true]
conquest:green_painted_shutters[facing=east,hinge=left,toggle=3,waterlogged=false]
conquest:green_painted_shutters[facing=east,hinge=right,toggle=1,waterlogged=true]
conquest:green_painted_shutters[facing=east,hinge=right,toggle=1,waterlogged=false]
conquest:green_painted_shutters[facing=east,hinge=right,toggle=2,waterlogged=true]
conquest:green_painted_shutters[facing=east,hinge=right,toggle=2,waterlogged=false]
conquest:green_painted_shutters[facing=east,hinge=right,toggle=3,waterlogged=true]
conquest:green_painted_shutters[facing=east,hinge=right,toggle=3,waterlogged=false]
conquest:green_painted_wall_arrowslit[facing=north,waterlogged=true]
conquest:green_painted_wall_arrowslit[facing=north,waterlogged=false]
conquest:green_painted_wall_arrowslit[facing=south,waterlogged=true]
conquest:green_painted_wall_arrowslit[facing=south,waterlogged=false]
conquest:green_painted_wall_arrowslit[facing=west,waterlogged=true]
conquest:green_painted_wall_arrowslit[facing=west,waterlogged=false]
conquest:green_painted_wall_arrowslit[facing=east,waterlogged=true]
conquest:green_painted_wall_arrowslit[facing=east,waterlogged=false]
conquest:green_painted_wall_balustrade[axis=x,waterlogged=true]
conquest:green_painted_wall_balustrade[axis=x,waterlogged=false]
conquest:green_painted_wall_balustrade[axis=y,waterlogged=true]
conquest:green_painted_wall_balustrade[axis=y,waterlogged=false]
conquest:green_painted_wall_balustrade[axis=z,waterlogged=true]
conquest:green_painted_wall_balustrade[axis=z,waterlogged=false]
conquest:green_painted_wall_capital[facing=flat,type=top,waterlogged=true]
conquest:green_painted_wall_capital[facing=flat,type=top,waterlogged=false]
conquest:green_painted_wall_capital[facing=flat,type=bottom,waterlogged=true]
conquest:green_painted_wall_capital[facing=flat,type=bottom,waterlogged=false]
conquest:green_painted_wall_capital[facing=north,type=top,waterlogged=true]
conquest:green_painted_wall_capital[facing=north,type=top,waterlogged=false]
conquest:green_painted_wall_capital[facing=north,type=bottom,waterlogged=true]
conquest:green_painted_wall_capital[facing=north,type=bottom,waterlogged=false]
conquest:green_painted_wall_capital[facing=south,type=top,waterlogged=true]
conquest:green_painted_wall_capital[facing=south,type=top,waterlogged=false]
conquest:green_painted_wall_capital[facing=south,type=bottom,waterlogged=true]
conquest:green_painted_wall_capital[facing=south,type=bottom,waterlogged=false]
conquest:green_painted_wall_capital[facing=east,type=top,waterlogged=true]
conquest:green_painted_wall_capital[facing=east,type=top,waterlogged=false]
conquest:green_painted_wall_capital[facing=east,type=bottom,waterlogged=true]
conquest:green_painted_wall_capital[facing=east,type=bottom,waterlogged=false]
conquest:green_painted_wall_capital[facing=west,type=top,waterlogged=true]
conquest:green_painted_wall_capital[facing=west,type=top,waterlogged=false]
conquest:green_painted_wall_capital[facing=west,type=bottom,waterlogged=true]
conquest:green_painted_wall_capital[facing=west,type=bottom,waterlogged=false]
conquest:green_painted_wall_corner_slab[facing=north,type=top,waterlogged=true]
conquest:green_painted_wall_corner_slab[facing=north,type=top,waterlogged=false]
conquest:green_painted_wall_corner_slab[facing=north,type=bottom,waterlogged=true]
conquest:green_painted_wall_corner_slab[facing=north,type=bottom,waterlogged=false]
conquest:green_painted_wall_corner_slab[facing=south,type=top,waterlogged=true]
conquest:green_painted_wall_corner_slab[facing=south,type=top,waterlogged=false]
conquest:green_painted_wall_corner_slab[facing=south,type=bottom,waterlogged=true]
conquest:green_painted_wall_corner_slab[facing=south,type=bottom,waterlogged=false]
conquest:green_painted_wall_corner_slab[facing=west,type=top,waterlogged=true]
conquest:green_painted_wall_corner_slab[facing=west,type=top,waterlogged=false]
conquest:green_painted_wall_corner_slab[facing=west,type=bottom,waterlogged=true]
conquest:green_painted_wall_corner_slab[facing=west,type=bottom,waterlogged=false]
conquest:green_painted_wall_corner_slab[facing=east,type=top,waterlogged=true]
conquest:green_painted_wall_corner_slab[facing=east,type=top,waterlogged=false]
conquest:green_painted_wall_corner_slab[facing=east,type=bottom,waterlogged=true]
conquest:green_painted_wall_corner_slab[facing=east,type=bottom,waterlogged=false]
conquest:green_painted_wall_eighth_slab[facing=north,type=top,waterlogged=true]
conquest:green_painted_wall_eighth_slab[facing=north,type=top,waterlogged=false]
conquest:green_painted_wall_eighth_slab[facing=north,type=bottom,waterlogged=true]
conquest:green_painted_wall_eighth_slab[facing=north,type=bottom,waterlogged=false]
conquest:green_painted_wall_eighth_slab[facing=south,type=top,waterlogged=true]
conquest:green_painted_wall_eighth_slab[facing=south,type=top,waterlogged=false]
conquest:green_painted_wall_eighth_slab[facing=south,type=bottom,waterlogged=true]
conquest:green_painted_wall_eighth_slab[facing=south,type=bottom,waterlogged=false]
conquest:green_painted_wall_eighth_slab[facing=west,type=top,waterlogged=true]
conquest:green_painted_wall_eighth_slab[facing=west,type=top,waterlogged=false]
conquest:green_painted_wall_eighth_slab[facing=west,type=bottom,waterlogged=true]
conquest:green_painted_wall_eighth_slab[facing=west,type=bottom,waterlogged=false]
conquest:green_painted_wall_eighth_slab[facing=east,type=top,waterlogged=true]
conquest:green_painted_wall_eighth_slab[facing=east,type=top,waterlogged=false]
conquest:green_painted_wall_eighth_slab[facing=east,type=bottom,waterlogged=true]
conquest:green_painted_wall_eighth_slab[facing=east,type=bottom,waterlogged=false]
conquest:green_painted_wall_pillar[layer=1,waterlogged=true]
conquest:green_painted_wall_pillar[layer=1,waterlogged=false]
conquest:green_painted_wall_pillar[layer=2,waterlogged=true]
conquest:green_painted_wall_pillar[layer=2,waterlogged=false]
conquest:green_painted_wall_pillar[layer=3,waterlogged=true]
conquest:green_painted_wall_pillar[layer=3,waterlogged=false]
conquest:green_painted_wall_quarter_slab[facing=north,layer=1,type=top,waterlogged=true]
conquest:green_painted_wall_quarter_slab[facing=north,layer=1,type=top,waterlogged=false]
conquest:green_painted_wall_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=true]
conquest:green_painted_wall_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=false]
conquest:green_painted_wall_quarter_slab[facing=north,layer=2,type=top,waterlogged=true]
conquest:green_painted_wall_quarter_slab[facing=north,layer=2,type=top,waterlogged=false]
conquest:green_painted_wall_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=true]
conquest:green_painted_wall_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=false]
conquest:green_painted_wall_quarter_slab[facing=north,layer=3,type=top,waterlogged=true]
conquest:green_painted_wall_quarter_slab[facing=north,layer=3,type=top,waterlogged=false]
conquest:green_painted_wall_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=true]
conquest:green_painted_wall_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=false]
conquest:green_painted_wall_quarter_slab[facing=south,layer=1,type=top,waterlogged=true]
conquest:green_painted_wall_quarter_slab[facing=south,layer=1,type=top,waterlogged=false]
conquest:green_painted_wall_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=true]
conquest:green_painted_wall_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=false]
conquest:green_painted_wall_quarter_slab[facing=south,layer=2,type=top,waterlogged=true]
conquest:green_painted_wall_quarter_slab[facing=south,layer=2,type=top,waterlogged=false]
conquest:green_painted_wall_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=true]
conquest:green_painted_wall_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=false]
conquest:green_painted_wall_quarter_slab[facing=south,layer=3,type=top,waterlogged=true]
conquest:green_painted_wall_quarter_slab[facing=south,layer=3,type=top,waterlogged=false]
conquest:green_painted_wall_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=true]
conquest:green_painted_wall_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=false]
conquest:green_painted_wall_quarter_slab[facing=west,layer=1,type=top,waterlogged=true]
conquest:green_painted_wall_quarter_slab[facing=west,layer=1,type=top,waterlogged=false]
conquest:green_painted_wall_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=true]
conquest:green_painted_wall_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=false]
conquest:green_painted_wall_quarter_slab[facing=west,layer=2,type=top,waterlogged=true]
conquest:green_painted_wall_quarter_slab[facing=west,layer=2,type=top,waterlogged=false]
conquest:green_painted_wall_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=true]
conquest:green_painted_wall_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=false]
conquest:green_painted_wall_quarter_slab[facing=west,layer=3,type=top,waterlogged=true]
conquest:green_painted_wall_quarter_slab[facing=west,layer=3,type=top,waterlogged=false]
conquest:green_painted_wall_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=true]
conquest:green_painted_wall_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=false]
conquest:green_painted_wall_quarter_slab[facing=east,layer=1,type=top,waterlogged=true]
conquest:green_painted_wall_quarter_slab[facing=east,layer=1,type=top,waterlogged=false]
conquest:green_painted_wall_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=true]
conquest:green_painted_wall_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=false]
conquest:green_painted_wall_quarter_slab[facing=east,layer=2,type=top,waterlogged=true]
conquest:green_painted_wall_quarter_slab[facing=east,layer=2,type=top,waterlogged=false]
conquest:green_painted_wall_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=true]
conquest:green_painted_wall_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=false]
conquest:green_painted_wall_quarter_slab[facing=east,layer=3,type=top,waterlogged=true]
conquest:green_painted_wall_quarter_slab[facing=east,layer=3,type=top,waterlogged=false]
conquest:green_painted_wall_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=true]
conquest:green_painted_wall_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=false]
conquest:green_painted_wall_slab[layer=1,type=top,waterlogged=true]
conquest:green_painted_wall_slab[layer=1,type=top,waterlogged=false]
conquest:green_painted_wall_slab[layer=1,type=bottom,waterlogged=true]
conquest:green_painted_wall_slab[layer=1,type=bottom,waterlogged=false]
conquest:green_painted_wall_slab[layer=2,type=top,waterlogged=true]
conquest:green_painted_wall_slab[layer=2,type=top,waterlogged=false]
conquest:green_painted_wall_slab[layer=2,type=bottom,waterlogged=true]
conquest:green_painted_wall_slab[layer=2,type=bottom,waterlogged=false]
conquest:green_painted_wall_slab[layer=3,type=top,waterlogged=true]
conquest:green_painted_wall_slab[layer=3,type=top,waterlogged=false]
conquest:green_painted_wall_slab[layer=3,type=bottom,waterlogged=true]
conquest:green_painted_wall_slab[layer=3,type=bottom,waterlogged=false]
conquest:green_painted_wall_slab[layer=4,type=top,waterlogged=true]
conquest:green_painted_wall_slab[layer=4,type=top,waterlogged=false]
conquest:green_painted_wall_slab[layer=4,type=bottom,waterlogged=true]
conquest:green_painted_wall_slab[layer=4,type=bottom,waterlogged=false]
conquest:green_painted_wall_small_arch[direction=northsouth,waterlogged=true]
conquest:green_painted_wall_small_arch[direction=northsouth,waterlogged=false]
conquest:green_painted_wall_small_arch[direction=eastwest,waterlogged=true]
conquest:green_painted_wall_small_arch[direction=eastwest,waterlogged=false]
conquest:green_painted_wall_small_arch_half[facing=north,waterlogged=true]
conquest:green_painted_wall_small_arch_half[facing=north,waterlogged=false]
conquest:green_painted_wall_small_arch_half[facing=south,waterlogged=true]
conquest:green_painted_wall_small_arch_half[facing=south,waterlogged=false]
conquest:green_painted_wall_small_arch_half[facing=west,waterlogged=true]
conquest:green_painted_wall_small_arch_half[facing=west,waterlogged=false]
conquest:green_painted_wall_small_arch_half[facing=east,waterlogged=true]
conquest:green_painted_wall_small_arch_half[facing=east,waterlogged=false]
conquest:green_painted_wall_small_window[down=true,up=true,waterlogged=true]
conquest:green_painted_wall_small_window[down=true,up=true,waterlogged=false]
conquest:green_painted_wall_small_window[down=true,up=false,waterlogged=true]
conquest:green_painted_wall_small_window[down=true,up=false,waterlogged=false]
conquest:green_painted_wall_small_window[down=false,up=true,waterlogged=true]
conquest:green_painted_wall_small_window[down=false,up=true,waterlogged=false]
conquest:green_painted_wall_small_window[down=false,up=false,waterlogged=true]
conquest:green_painted_wall_small_window[down=false,up=false,waterlogged=false]
conquest:green_painted_wall_small_window_half[down=true,facing=north,up=true,waterlogged=true]
conquest:green_painted_wall_small_window_half[down=true,facing=north,up=true,waterlogged=false]
conquest:green_painted_wall_small_window_half[down=true,facing=north,up=false,waterlogged=true]
conquest:green_painted_wall_small_window_half[down=true,facing=north,up=false,waterlogged=false]
conquest:green_painted_wall_small_window_half[down=true,facing=south,up=true,waterlogged=true]
conquest:green_painted_wall_small_window_half[down=true,facing=south,up=true,waterlogged=false]
conquest:green_painted_wall_small_window_half[down=true,facing=south,up=false,waterlogged=true]
conquest:green_painted_wall_small_window_half[down=true,facing=south,up=false,waterlogged=false]
conquest:green_painted_wall_small_window_half[down=true,facing=west,up=true,waterlogged=true]
conquest:green_painted_wall_small_window_half[down=true,facing=west,up=true,waterlogged=false]
conquest:green_painted_wall_small_window_half[down=true,facing=west,up=false,waterlogged=true]
conquest:green_painted_wall_small_window_half[down=true,facing=west,up=false,waterlogged=false]
conquest:green_painted_wall_small_window_half[down=true,facing=east,up=true,waterlogged=true]
conquest:green_painted_wall_small_window_half[down=true,facing=east,up=true,waterlogged=false]
conquest:green_painted_wall_small_window_half[down=true,facing=east,up=false,waterlogged=true]
conquest:green_painted_wall_small_window_half[down=true,facing=east,up=false,waterlogged=false]
conquest:green_painted_wall_small_window_half[down=false,facing=north,up=true,waterlogged=true]
conquest:green_painted_wall_small_window_half[down=false,facing=north,up=true,waterlogged=false]
conquest:green_painted_wall_small_window_half[down=false,facing=north,up=false,waterlogged=true]
conquest:green_painted_wall_small_window_half[down=false,facing=north,up=false,waterlogged=false]
conquest:green_painted_wall_small_window_half[down=false,facing=south,up=true,waterlogged=true]
conquest:green_painted_wall_small_window_half[down=false,facing=south,up=true,waterlogged=false]
conquest:green_painted_wall_small_window_half[down=false,facing=south,up=false,waterlogged=true]
conquest:green_painted_wall_small_window_half[down=false,facing=south,up=false,waterlogged=false]
conquest:green_painted_wall_small_window_half[down=false,facing=west,up=true,waterlogged=true]
conquest:green_painted_wall_small_window_half[down=false,facing=west,up=true,waterlogged=false]
conquest:green_painted_wall_small_window_half[down=false,facing=west,up=false,waterlogged=true]
conquest:green_painted_wall_small_window_half[down=false,facing=west,up=false,waterlogged=false]
conquest:green_painted_wall_small_window_half[down=false,facing=east,up=true,waterlogged=true]
conquest:green_painted_wall_small_window_half[down=false,facing=east,up=true,waterlogged=false]
conquest:green_painted_wall_small_window_half[down=false,facing=east,up=false,waterlogged=true]
conquest:green_painted_wall_small_window_half[down=false,facing=east,up=false,waterlogged=false]
conquest:green_painted_wall_sphere[type=egg,waterlogged=true]
conquest:green_painted_wall_sphere[type=egg,waterlogged=false]
conquest:green_painted_wall_sphere[type=small,waterlogged=true]
conquest:green_painted_wall_sphere[type=small,waterlogged=false]
conquest:green_painted_wall_sphere[type=large,waterlogged=true]
conquest:green_painted_wall_sphere[type=large,waterlogged=false]
conquest:green_painted_wall_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:green_painted_wall_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:green_painted_wall_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:green_painted_wall_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:green_painted_wall_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:green_painted_wall_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:green_painted_wall_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:green_painted_wall_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:green_painted_wall_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:green_painted_wall_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:green_painted_wall_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:green_painted_wall_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:green_painted_wall_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:green_painted_wall_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:green_painted_wall_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:green_painted_wall_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:green_painted_wall_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:green_painted_wall_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:green_painted_wall_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:green_painted_wall_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:green_painted_wall_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:green_painted_wall_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:green_painted_wall_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:green_painted_wall_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:green_painted_wall_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:green_painted_wall_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:green_painted_wall_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:green_painted_wall_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:green_painted_wall_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:green_painted_wall_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:green_painted_wall_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:green_painted_wall_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:green_painted_wall_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:green_painted_wall_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:green_painted_wall_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:green_painted_wall_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:green_painted_wall_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:green_painted_wall_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:green_painted_wall_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:green_painted_wall_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:green_painted_wall_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:green_painted_wall_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:green_painted_wall_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:green_painted_wall_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:green_painted_wall_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:green_painted_wall_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:green_painted_wall_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:green_painted_wall_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:green_painted_wall_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:green_painted_wall_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:green_painted_wall_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:green_painted_wall_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:green_painted_wall_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:green_painted_wall_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:green_painted_wall_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:green_painted_wall_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:green_painted_wall_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:green_painted_wall_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:green_painted_wall_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:green_painted_wall_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:green_painted_wall_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:green_painted_wall_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:green_painted_wall_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:green_painted_wall_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:green_painted_wall_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:green_painted_wall_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:green_painted_wall_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:green_painted_wall_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:green_painted_wall_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:green_painted_wall_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:green_painted_wall_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:green_painted_wall_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:green_painted_wall_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:green_painted_wall_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:green_painted_wall_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:green_painted_wall_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:green_painted_wall_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:green_painted_wall_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:green_painted_wall_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:green_painted_wall_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:green_painted_wall_two_meter_arch[facing=north,type=top]
conquest:green_painted_wall_two_meter_arch[facing=north,type=bottom]
conquest:green_painted_wall_two_meter_arch[facing=south,type=top]
conquest:green_painted_wall_two_meter_arch[facing=south,type=bottom]
conquest:green_painted_wall_two_meter_arch[facing=west,type=top]
conquest:green_painted_wall_two_meter_arch[facing=west,type=bottom]
conquest:green_painted_wall_two_meter_arch[facing=east,type=top]
conquest:green_painted_wall_two_meter_arch[facing=east,type=bottom]
conquest:green_painted_wall_two_meter_arch_half[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:green_painted_wall_two_meter_arch_half[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:green_painted_wall_two_meter_arch_half[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:green_painted_wall_two_meter_arch_half[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:green_painted_wall_two_meter_arch_half[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:green_painted_wall_two_meter_arch_half[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:green_painted_wall_two_meter_arch_half[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:green_painted_wall_two_meter_arch_half[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:green_painted_wall_two_meter_arch_half[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:green_painted_wall_two_meter_arch_half[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:green_painted_wall_two_meter_arch_half[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:green_painted_wall_two_meter_arch_half[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:green_painted_wall_two_meter_arch_half[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:green_painted_wall_two_meter_arch_half[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:green_painted_wall_two_meter_arch_half[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:green_painted_wall_two_meter_arch_half[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:green_painted_wall_two_meter_arch_half[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:green_painted_wall_two_meter_arch_half[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:green_painted_wall_two_meter_arch_half[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:green_painted_wall_two_meter_arch_half[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:green_painted_wall_two_meter_arch_half[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:green_painted_wall_two_meter_arch_half[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:green_painted_wall_two_meter_arch_half[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:green_painted_wall_two_meter_arch_half[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:green_painted_wall_two_meter_arch_half[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:green_painted_wall_two_meter_arch_half[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:green_painted_wall_two_meter_arch_half[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:green_painted_wall_two_meter_arch_half[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:green_painted_wall_two_meter_arch_half[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:green_painted_wall_two_meter_arch_half[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:green_painted_wall_two_meter_arch_half[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:green_painted_wall_two_meter_arch_half[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:green_painted_wall_two_meter_arch_half[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:green_painted_wall_two_meter_arch_half[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:green_painted_wall_two_meter_arch_half[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:green_painted_wall_two_meter_arch_half[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:green_painted_wall_two_meter_arch_half[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:green_painted_wall_two_meter_arch_half[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:green_painted_wall_two_meter_arch_half[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:green_painted_wall_two_meter_arch_half[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:green_painted_wall_two_meter_arch_half[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:green_painted_wall_two_meter_arch_half[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:green_painted_wall_two_meter_arch_half[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:green_painted_wall_two_meter_arch_half[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:green_painted_wall_two_meter_arch_half[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:green_painted_wall_two_meter_arch_half[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:green_painted_wall_two_meter_arch_half[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:green_painted_wall_two_meter_arch_half[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:green_painted_wall_two_meter_arch_half[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:green_painted_wall_two_meter_arch_half[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:green_painted_wall_two_meter_arch_half[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:green_painted_wall_two_meter_arch_half[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:green_painted_wall_two_meter_arch_half[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:green_painted_wall_two_meter_arch_half[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:green_painted_wall_two_meter_arch_half[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:green_painted_wall_two_meter_arch_half[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:green_painted_wall_two_meter_arch_half[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:green_painted_wall_two_meter_arch_half[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:green_painted_wall_two_meter_arch_half[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:green_painted_wall_two_meter_arch_half[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:green_painted_wall_two_meter_arch_half[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:green_painted_wall_two_meter_arch_half[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:green_painted_wall_two_meter_arch_half[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:green_painted_wall_two_meter_arch_half[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:green_painted_wall_vertical_corner[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:green_painted_wall_vertical_corner[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:green_painted_wall_vertical_corner[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:green_painted_wall_vertical_corner[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:green_painted_wall_vertical_corner[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:green_painted_wall_vertical_corner[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:green_painted_wall_vertical_corner[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:green_painted_wall_vertical_corner[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:green_painted_wall_vertical_corner[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:green_painted_wall_vertical_corner[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:green_painted_wall_vertical_corner[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:green_painted_wall_vertical_corner[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:green_painted_wall_vertical_corner[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:green_painted_wall_vertical_corner[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:green_painted_wall_vertical_corner[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:green_painted_wall_vertical_corner[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:green_painted_wall_vertical_corner[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:green_painted_wall_vertical_corner[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:green_painted_wall_vertical_corner[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:green_painted_wall_vertical_corner[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:green_painted_wall_vertical_corner[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:green_painted_wall_vertical_corner[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:green_painted_wall_vertical_corner[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:green_painted_wall_vertical_corner[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:green_painted_wall_vertical_corner[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:green_painted_wall_vertical_corner[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:green_painted_wall_vertical_corner[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:green_painted_wall_vertical_corner[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:green_painted_wall_vertical_corner[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:green_painted_wall_vertical_corner[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:green_painted_wall_vertical_corner[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:green_painted_wall_vertical_corner[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:green_painted_wall_vertical_corner[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:green_painted_wall_vertical_corner[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:green_painted_wall_vertical_corner[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:green_painted_wall_vertical_corner[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:green_painted_wall_vertical_corner[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:green_painted_wall_vertical_corner[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:green_painted_wall_vertical_corner[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:green_painted_wall_vertical_corner[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:green_painted_wall_vertical_corner[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:green_painted_wall_vertical_corner[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:green_painted_wall_vertical_corner[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:green_painted_wall_vertical_corner[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:green_painted_wall_vertical_corner[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:green_painted_wall_vertical_corner[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:green_painted_wall_vertical_corner[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:green_painted_wall_vertical_corner[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:green_painted_wall_vertical_corner[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:green_painted_wall_vertical_corner[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:green_painted_wall_vertical_corner[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:green_painted_wall_vertical_corner[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:green_painted_wall_vertical_corner[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:green_painted_wall_vertical_corner[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:green_painted_wall_vertical_corner[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:green_painted_wall_vertical_corner[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:green_painted_wall_vertical_corner[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:green_painted_wall_vertical_corner[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:green_painted_wall_vertical_corner[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:green_painted_wall_vertical_corner[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:green_painted_wall_vertical_corner[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:green_painted_wall_vertical_corner[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:green_painted_wall_vertical_corner[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:green_painted_wall_vertical_corner[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:green_painted_wall_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:green_painted_wall_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:green_painted_wall_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:green_painted_wall_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:green_painted_wall_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:green_painted_wall_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:green_painted_wall_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:green_painted_wall_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:green_painted_wall_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:green_painted_wall_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:green_painted_wall_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:green_painted_wall_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:green_painted_wall_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:green_painted_wall_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:green_painted_wall_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:green_painted_wall_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:green_painted_wall_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:green_painted_wall_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:green_painted_wall_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:green_painted_wall_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:green_painted_wall_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:green_painted_wall_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:green_painted_wall_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:green_painted_wall_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:green_painted_wall_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:green_painted_wall_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:green_painted_wall_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:green_painted_wall_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:green_painted_wall_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:green_painted_wall_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:green_painted_wall_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:green_painted_wall_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:green_painted_wall_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:green_painted_wall_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:green_painted_wall_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:green_painted_wall_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:green_painted_wall_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:green_painted_wall_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:green_painted_wall_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:green_painted_wall_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:green_painted_wall_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:green_painted_wall_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:green_painted_wall_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:green_painted_wall_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:green_painted_wall_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:green_painted_wall_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:green_painted_wall_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:green_painted_wall_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:green_painted_wall_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:green_painted_wall_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:green_painted_wall_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:green_painted_wall_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:green_painted_wall_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:green_painted_wall_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:green_painted_wall_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:green_painted_wall_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:green_painted_wall_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:green_painted_wall_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:green_painted_wall_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:green_painted_wall_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:green_painted_wall_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:green_painted_wall_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:green_painted_wall_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:green_painted_wall_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:green_painted_wall_vertical_quarter[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:green_painted_wall_vertical_quarter[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:green_painted_wall_vertical_quarter[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:green_painted_wall_vertical_quarter[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:green_painted_wall_vertical_quarter[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:green_painted_wall_vertical_quarter[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:green_painted_wall_vertical_quarter[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:green_painted_wall_vertical_quarter[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:green_painted_wall_vertical_quarter[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:green_painted_wall_vertical_quarter[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:green_painted_wall_vertical_quarter[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:green_painted_wall_vertical_quarter[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:green_painted_wall_vertical_quarter[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:green_painted_wall_vertical_quarter[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:green_painted_wall_vertical_quarter[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:green_painted_wall_vertical_quarter[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:green_painted_wall_vertical_quarter[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:green_painted_wall_vertical_quarter[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:green_painted_wall_vertical_quarter[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:green_painted_wall_vertical_quarter[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:green_painted_wall_vertical_quarter[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:green_painted_wall_vertical_quarter[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:green_painted_wall_vertical_quarter[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:green_painted_wall_vertical_quarter[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:green_painted_wall_vertical_quarter[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:green_painted_wall_vertical_quarter[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:green_painted_wall_vertical_quarter[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:green_painted_wall_vertical_quarter[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:green_painted_wall_vertical_quarter[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:green_painted_wall_vertical_quarter[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:green_painted_wall_vertical_quarter[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:green_painted_wall_vertical_quarter[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:green_painted_wall_vertical_quarter[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:green_painted_wall_vertical_quarter[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:green_painted_wall_vertical_quarter[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:green_painted_wall_vertical_quarter[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:green_painted_wall_vertical_quarter[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:green_painted_wall_vertical_quarter[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:green_painted_wall_vertical_quarter[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:green_painted_wall_vertical_quarter[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:green_painted_wall_vertical_quarter[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:green_painted_wall_vertical_quarter[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:green_painted_wall_vertical_quarter[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:green_painted_wall_vertical_quarter[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:green_painted_wall_vertical_quarter[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:green_painted_wall_vertical_quarter[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:green_painted_wall_vertical_quarter[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:green_painted_wall_vertical_quarter[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:green_painted_wall_vertical_quarter[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:green_painted_wall_vertical_quarter[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:green_painted_wall_vertical_quarter[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:green_painted_wall_vertical_quarter[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:green_painted_wall_vertical_quarter[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:green_painted_wall_vertical_quarter[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:green_painted_wall_vertical_quarter[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:green_painted_wall_vertical_quarter[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:green_painted_wall_vertical_quarter[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:green_painted_wall_vertical_quarter[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:green_painted_wall_vertical_quarter[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:green_painted_wall_vertical_quarter[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:green_painted_wall_vertical_quarter[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:green_painted_wall_vertical_quarter[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:green_painted_wall_vertical_quarter[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:green_painted_wall_vertical_quarter[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:green_painted_wall_vertical_slab[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:green_painted_wall_vertical_slab[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:green_painted_wall_vertical_slab[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:green_painted_wall_vertical_slab[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:green_painted_wall_vertical_slab[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:green_painted_wall_vertical_slab[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:green_painted_wall_vertical_slab[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:green_painted_wall_vertical_slab[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:green_painted_wall_vertical_slab[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:green_painted_wall_vertical_slab[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:green_painted_wall_vertical_slab[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:green_painted_wall_vertical_slab[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:green_painted_wall_vertical_slab[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:green_painted_wall_vertical_slab[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:green_painted_wall_vertical_slab[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:green_painted_wall_vertical_slab[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:green_painted_wall_vertical_slab[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:green_painted_wall_vertical_slab[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:green_painted_wall_vertical_slab[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:green_painted_wall_vertical_slab[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:green_painted_wall_vertical_slab[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:green_painted_wall_vertical_slab[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:green_painted_wall_vertical_slab[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:green_painted_wall_vertical_slab[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:green_painted_wall_vertical_slab[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:green_painted_wall_vertical_slab[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:green_painted_wall_vertical_slab[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:green_painted_wall_vertical_slab[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:green_painted_wall_vertical_slab[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:green_painted_wall_vertical_slab[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:green_painted_wall_vertical_slab[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:green_painted_wall_vertical_slab[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:green_painted_wall_vertical_slab[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:green_painted_wall_vertical_slab[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:green_painted_wall_vertical_slab[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:green_painted_wall_vertical_slab[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:green_painted_wall_vertical_slab[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:green_painted_wall_vertical_slab[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:green_painted_wall_vertical_slab[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:green_painted_wall_vertical_slab[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:green_painted_wall_vertical_slab[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:green_painted_wall_vertical_slab[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:green_painted_wall_vertical_slab[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:green_painted_wall_vertical_slab[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:green_painted_wall_vertical_slab[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:green_painted_wall_vertical_slab[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:green_painted_wall_vertical_slab[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:green_painted_wall_vertical_slab[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:green_painted_wall_vertical_slab[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:green_painted_wall_vertical_slab[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:green_painted_wall_vertical_slab[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:green_painted_wall_vertical_slab[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:green_painted_wall_vertical_slab[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:green_painted_wall_vertical_slab[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:green_painted_wall_vertical_slab[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:green_painted_wall_vertical_slab[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:green_painted_wall_vertical_slab[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:green_painted_wall_vertical_slab[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:green_painted_wall_vertical_slab[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:green_painted_wall_vertical_slab[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:green_painted_wall_vertical_slab[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:green_painted_wall_vertical_slab[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:green_painted_wall_vertical_slab[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:green_painted_wall_vertical_slab[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:green_painted_wall_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:green_painted_wall_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:green_painted_wall_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:green_painted_wall_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:green_painted_wall_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:green_painted_wall_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:green_painted_wall_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:green_painted_wall_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:green_painted_wall_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:green_painted_wall_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:green_painted_wall_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:green_painted_wall_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:green_painted_wall_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:green_painted_wall_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:green_painted_wall_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:green_painted_wall_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:green_painted_wall_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:green_painted_wall_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:green_painted_wall_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:green_painted_wall_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:green_painted_wall_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:green_painted_wall_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:green_painted_wall_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:green_painted_wall_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:green_painted_wall_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:green_painted_wall_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:green_painted_wall_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:green_painted_wall_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:green_painted_wall_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:green_painted_wall_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:green_painted_wall_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:green_painted_wall_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:green_painted_wall_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:green_painted_wall_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:green_painted_wall_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:green_painted_wall_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:green_painted_wall_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:green_painted_wall_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:green_painted_wall_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:green_painted_wall_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:green_painted_wall_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:green_painted_wall_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:green_painted_wall_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:green_painted_wall_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:green_painted_wall_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:green_painted_wall_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:green_painted_wall_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:green_painted_wall_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:green_painted_wall_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:green_painted_wall_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:green_painted_wall_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:green_painted_wall_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:green_painted_wall_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:green_painted_wall_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:green_painted_wall_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:green_painted_wall_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:green_painted_wall_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:green_painted_wall_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:green_painted_wall_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:green_painted_wall_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:green_painted_wall_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:green_painted_wall_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:green_painted_wall_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:green_painted_wall_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:green_painted_wall_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:green_painted_wall_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:green_painted_wall_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:green_painted_wall_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:green_painted_wall_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:green_painted_wall_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:green_painted_wall_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:green_painted_wall_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:green_painted_wall_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:green_painted_wall_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:green_painted_wall_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:green_painted_wall_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:green_painted_wall_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:green_painted_wall_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:green_painted_wall_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:green_painted_wall_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:green_painted_wall_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:green_painted_wall_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:green_painted_wall_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:green_painted_wall_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:green_painted_wall_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:green_painted_wall_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:green_painted_wall_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:green_painted_wall_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:green_painted_wall_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:green_painted_wall_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:green_painted_wall_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:green_painted_wall_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:green_painted_wall_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:green_painted_wall_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:green_painted_wall_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:green_painted_wall_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:green_painted_wall_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:green_painted_wall_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:green_painted_wall_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:green_painted_wall_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:green_painted_wall_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:green_painted_wall_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:green_painted_wall_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:green_painted_wall_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:green_painted_wall_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:green_painted_wall_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:green_painted_wall_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:green_painted_wall_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:green_painted_wall_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:green_painted_wall_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:green_painted_wall_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:green_painted_wall_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:green_painted_wall_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:green_painted_wall_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:green_painted_wall_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:green_painted_wall_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:green_painted_wall_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:green_painted_wall_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:green_painted_wall_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:green_painted_wall_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:green_painted_wall_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:green_painted_wall_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:green_painted_wall_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:green_painted_wall_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:green_painted_wall_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:green_painted_wall_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:green_painted_wall_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:green_painted_wall_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:green_painted_wall_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:green_painted_wall_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:green_painted_wall_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:green_painted_wall_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:green_painted_wall_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:green_painted_wall_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:green_painted_wall_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:green_painted_wall_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:green_painted_wall_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:green_painted_wall_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:green_painted_wall_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:green_painted_wall_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:green_painted_wall_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:green_painted_wall_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:green_painted_wall_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:green_painted_wall_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:green_painted_wall_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:green_painted_wall_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:green_painted_wall_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:green_painted_wall_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:green_painted_wall_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:green_painted_wall_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:green_painted_wall_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:green_painted_wall_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:green_painted_wall_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:green_painted_wall_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:green_painted_wall_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:green_painted_wall_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:green_painted_wall_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:green_painted_wall_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:green_painted_wall_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:green_painted_wall_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:green_painted_wall_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:green_painted_wall_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:green_painted_wall_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:green_painted_wall_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:green_painted_wall_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:green_painted_wall_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:green_painted_wall_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:green_painted_wall_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:green_painted_wall_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:green_painted_wall_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:green_painted_wall_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:green_painted_wall_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:green_painted_wall_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:green_painted_wall_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:green_painted_wall_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:green_painted_wall_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:green_painted_wall_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:green_painted_wall_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:green_painted_wall_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:green_painted_wall_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:green_painted_wall_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:green_painted_wall_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:green_painted_wall_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:green_painted_wall_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:green_painted_wall_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:green_painted_wall_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:green_painted_wall_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:green_painted_wall_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:green_painted_wall_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:green_painted_wall_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:green_painted_wall_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:green_painted_wall_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:green_painted_wall_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:green_painted_wall_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:green_painted_wall_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:green_painted_wall_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:green_painted_wall_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:green_painted_wall_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:green_painted_wall_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:green_painted_wall_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:green_painted_wall_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:green_painted_wall_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:green_painted_wall_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:green_painted_wall_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:green_painted_wall_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:green_painted_wall_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:green_painted_wall_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:green_painted_wall_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:green_painted_wall_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:green_painted_wall_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:green_painted_wall_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:green_painted_wall_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:green_painted_wall_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:green_painted_wall_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:green_painted_wall_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:green_painted_wall_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:green_painted_wall_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:green_painted_wall_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:green_painted_wall_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:green_painted_wall_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:green_painted_wall_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:green_painted_wall_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:green_painted_wall_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:green_painted_wall_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:green_painted_wall_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:green_painted_wall_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:green_painted_wall_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:green_painted_wall_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:green_painted_wall_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:green_painted_wall_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:green_painted_wall_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:green_painted_wall_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:green_painted_wall_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:green_painted_wall_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:green_painted_wall_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:green_painted_wall_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:green_painted_wall_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:green_painted_wall_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:green_painted_wall_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:green_painted_wall_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:green_painted_wall_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:green_painted_wall_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:green_painted_wall_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:green_painted_wall_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:green_painted_wall_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:green_painted_wall_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:green_painted_wall_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:green_painted_wall_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:green_painted_wall_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:green_painted_wall_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:green_painted_wall_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:green_painted_wall_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:green_painted_wall_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:green_painted_wall_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:green_painted_wall_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:green_painted_wall_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:green_painted_wall_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:green_painted_wall_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:green_painted_wall_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:green_painted_wall_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:green_painted_wall_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:green_painted_wall_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:green_painted_wall_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:green_painted_wall_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:green_painted_wall_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:green_painted_wall_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:green_painted_wall_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:green_painted_wall_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:green_painted_wall_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:green_painted_wall_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:green_painted_wall_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:green_painted_wall_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:green_painted_wall_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:green_painted_wall_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:green_painted_wall_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:green_painted_wall_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:green_painted_wall_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:green_painted_wall_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:green_painted_wall_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:green_painted_wall_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:green_painted_wall_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:green_painted_wall_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:green_painted_wall_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:green_painted_wall_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:green_painted_wall_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:green_painted_wall_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:green_painted_wall_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:green_painted_wall_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:green_painted_wall_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:green_painted_wall_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:green_painted_wall_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:green_painted_wall_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:green_painted_wall_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:green_painted_wall_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:green_painted_wall_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:green_painted_wall_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:green_painted_wall_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:green_painted_wall_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:green_painted_wall_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:green_painted_wall_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:green_painted_wall_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:green_painted_wall_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:green_painted_wall_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:green_painted_wall_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:green_painted_wall_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:green_painted_wall_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:green_painted_wall_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:green_painted_wall_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:green_painted_wall_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:green_painted_wall_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:green_painted_wall_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:green_painted_wall_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:green_painted_wall_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:green_painted_wall_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:green_painted_wall_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:green_painted_wall_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:green_painted_wall_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:green_painted_wall_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:green_painted_wall_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:green_painted_wall_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:green_painted_wall_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:green_painted_wall_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:green_painted_wall_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:green_painted_wall_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:green_patterned_silk
conquest:green_patterned_silk_corner_slab[facing=north,type=top,waterlogged=true]
conquest:green_patterned_silk_corner_slab[facing=north,type=top,waterlogged=false]
conquest:green_patterned_silk_corner_slab[facing=north,type=bottom,waterlogged=true]
conquest:green_patterned_silk_corner_slab[facing=north,type=bottom,waterlogged=false]
conquest:green_patterned_silk_corner_slab[facing=south,type=top,waterlogged=true]
conquest:green_patterned_silk_corner_slab[facing=south,type=top,waterlogged=false]
conquest:green_patterned_silk_corner_slab[facing=south,type=bottom,waterlogged=true]
conquest:green_patterned_silk_corner_slab[facing=south,type=bottom,waterlogged=false]
conquest:green_patterned_silk_corner_slab[facing=west,type=top,waterlogged=true]
conquest:green_patterned_silk_corner_slab[facing=west,type=top,waterlogged=false]
conquest:green_patterned_silk_corner_slab[facing=west,type=bottom,waterlogged=true]
conquest:green_patterned_silk_corner_slab[facing=west,type=bottom,waterlogged=false]
conquest:green_patterned_silk_corner_slab[facing=east,type=top,waterlogged=true]
conquest:green_patterned_silk_corner_slab[facing=east,type=top,waterlogged=false]
conquest:green_patterned_silk_corner_slab[facing=east,type=bottom,waterlogged=true]
conquest:green_patterned_silk_corner_slab[facing=east,type=bottom,waterlogged=false]
conquest:green_patterned_silk_cover
conquest:green_patterned_silk_eighth_slab[facing=north,type=top,waterlogged=true]
conquest:green_patterned_silk_eighth_slab[facing=north,type=top,waterlogged=false]
conquest:green_patterned_silk_eighth_slab[facing=north,type=bottom,waterlogged=true]
conquest:green_patterned_silk_eighth_slab[facing=north,type=bottom,waterlogged=false]
conquest:green_patterned_silk_eighth_slab[facing=south,type=top,waterlogged=true]
conquest:green_patterned_silk_eighth_slab[facing=south,type=top,waterlogged=false]
conquest:green_patterned_silk_eighth_slab[facing=south,type=bottom,waterlogged=true]
conquest:green_patterned_silk_eighth_slab[facing=south,type=bottom,waterlogged=false]
conquest:green_patterned_silk_eighth_slab[facing=west,type=top,waterlogged=true]
conquest:green_patterned_silk_eighth_slab[facing=west,type=top,waterlogged=false]
conquest:green_patterned_silk_eighth_slab[facing=west,type=bottom,waterlogged=true]
conquest:green_patterned_silk_eighth_slab[facing=west,type=bottom,waterlogged=false]
conquest:green_patterned_silk_eighth_slab[facing=east,type=top,waterlogged=true]
conquest:green_patterned_silk_eighth_slab[facing=east,type=top,waterlogged=false]
conquest:green_patterned_silk_eighth_slab[facing=east,type=bottom,waterlogged=true]
conquest:green_patterned_silk_eighth_slab[facing=east,type=bottom,waterlogged=false]
conquest:green_patterned_silk_quarter_slab[facing=north,layer=1,type=top,waterlogged=true]
conquest:green_patterned_silk_quarter_slab[facing=north,layer=1,type=top,waterlogged=false]
conquest:green_patterned_silk_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=true]
conquest:green_patterned_silk_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=false]
conquest:green_patterned_silk_quarter_slab[facing=north,layer=2,type=top,waterlogged=true]
conquest:green_patterned_silk_quarter_slab[facing=north,layer=2,type=top,waterlogged=false]
conquest:green_patterned_silk_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=true]
conquest:green_patterned_silk_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=false]
conquest:green_patterned_silk_quarter_slab[facing=north,layer=3,type=top,waterlogged=true]
conquest:green_patterned_silk_quarter_slab[facing=north,layer=3,type=top,waterlogged=false]
conquest:green_patterned_silk_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=true]
conquest:green_patterned_silk_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=false]
conquest:green_patterned_silk_quarter_slab[facing=south,layer=1,type=top,waterlogged=true]
conquest:green_patterned_silk_quarter_slab[facing=south,layer=1,type=top,waterlogged=false]
conquest:green_patterned_silk_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=true]
conquest:green_patterned_silk_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=false]
conquest:green_patterned_silk_quarter_slab[facing=south,layer=2,type=top,waterlogged=true]
conquest:green_patterned_silk_quarter_slab[facing=south,layer=2,type=top,waterlogged=false]
conquest:green_patterned_silk_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=true]
conquest:green_patterned_silk_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=false]
conquest:green_patterned_silk_quarter_slab[facing=south,layer=3,type=top,waterlogged=true]
conquest:green_patterned_silk_quarter_slab[facing=south,layer=3,type=top,waterlogged=false]
conquest:green_patterned_silk_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=true]
conquest:green_patterned_silk_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=false]
conquest:green_patterned_silk_quarter_slab[facing=west,layer=1,type=top,waterlogged=true]
conquest:green_patterned_silk_quarter_slab[facing=west,layer=1,type=top,waterlogged=false]
conquest:green_patterned_silk_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=true]
conquest:green_patterned_silk_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=false]
conquest:green_patterned_silk_quarter_slab[facing=west,layer=2,type=top,waterlogged=true]
conquest:green_patterned_silk_quarter_slab[facing=west,layer=2,type=top,waterlogged=false]
conquest:green_patterned_silk_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=true]
conquest:green_patterned_silk_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=false]
conquest:green_patterned_silk_quarter_slab[facing=west,layer=3,type=top,waterlogged=true]
conquest:green_patterned_silk_quarter_slab[facing=west,layer=3,type=top,waterlogged=false]
conquest:green_patterned_silk_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=true]
conquest:green_patterned_silk_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=false]
conquest:green_patterned_silk_quarter_slab[facing=east,layer=1,type=top,waterlogged=true]
conquest:green_patterned_silk_quarter_slab[facing=east,layer=1,type=top,waterlogged=false]
conquest:green_patterned_silk_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=true]
conquest:green_patterned_silk_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=false]
conquest:green_patterned_silk_quarter_slab[facing=east,layer=2,type=top,waterlogged=true]
conquest:green_patterned_silk_quarter_slab[facing=east,layer=2,type=top,waterlogged=false]
conquest:green_patterned_silk_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=true]
conquest:green_patterned_silk_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=false]
conquest:green_patterned_silk_quarter_slab[facing=east,layer=3,type=top,waterlogged=true]
conquest:green_patterned_silk_quarter_slab[facing=east,layer=3,type=top,waterlogged=false]
conquest:green_patterned_silk_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=true]
conquest:green_patterned_silk_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=false]
conquest:green_patterned_silk_slab[layers=1,type=top,waterlogged=true]
conquest:green_patterned_silk_slab[layers=1,type=top,waterlogged=false]
conquest:green_patterned_silk_slab[layers=1,type=bottom,waterlogged=true]
conquest:green_patterned_silk_slab[layers=1,type=bottom,waterlogged=false]
conquest:green_patterned_silk_slab[layers=2,type=top,waterlogged=true]
conquest:green_patterned_silk_slab[layers=2,type=top,waterlogged=false]
conquest:green_patterned_silk_slab[layers=2,type=bottom,waterlogged=true]
conquest:green_patterned_silk_slab[layers=2,type=bottom,waterlogged=false]
conquest:green_patterned_silk_slab[layers=3,type=top,waterlogged=true]
conquest:green_patterned_silk_slab[layers=3,type=top,waterlogged=false]
conquest:green_patterned_silk_slab[layers=3,type=bottom,waterlogged=true]
conquest:green_patterned_silk_slab[layers=3,type=bottom,waterlogged=false]
conquest:green_patterned_silk_slab[layers=4,type=top,waterlogged=true]
conquest:green_patterned_silk_slab[layers=4,type=top,waterlogged=false]
conquest:green_patterned_silk_slab[layers=4,type=bottom,waterlogged=true]
conquest:green_patterned_silk_slab[layers=4,type=bottom,waterlogged=false]
conquest:green_patterned_silk_slab[layers=5,type=top,waterlogged=true]
conquest:green_patterned_silk_slab[layers=5,type=top,waterlogged=false]
conquest:green_patterned_silk_slab[layers=5,type=bottom,waterlogged=true]
conquest:green_patterned_silk_slab[layers=5,type=bottom,waterlogged=false]
conquest:green_patterned_silk_slab[layers=6,type=top,waterlogged=true]
conquest:green_patterned_silk_slab[layers=6,type=top,waterlogged=false]
conquest:green_patterned_silk_slab[layers=6,type=bottom,waterlogged=true]
conquest:green_patterned_silk_slab[layers=6,type=bottom,waterlogged=false]
conquest:green_patterned_silk_slab[layers=7,type=top,waterlogged=true]
conquest:green_patterned_silk_slab[layers=7,type=top,waterlogged=false]
conquest:green_patterned_silk_slab[layers=7,type=bottom,waterlogged=true]
conquest:green_patterned_silk_slab[layers=7,type=bottom,waterlogged=false]
conquest:green_patterned_silk_slab[layers=8,type=top,waterlogged=true]
conquest:green_patterned_silk_slab[layers=8,type=top,waterlogged=false]
conquest:green_patterned_silk_slab[layers=8,type=bottom,waterlogged=true]
conquest:green_patterned_silk_slab[layers=8,type=bottom,waterlogged=false]
conquest:green_patterned_silk_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:green_patterned_silk_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:green_patterned_silk_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:green_patterned_silk_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:green_patterned_silk_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:green_patterned_silk_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:green_patterned_silk_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:green_patterned_silk_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:green_patterned_silk_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:green_patterned_silk_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:green_patterned_silk_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:green_patterned_silk_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:green_patterned_silk_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:green_patterned_silk_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:green_patterned_silk_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:green_patterned_silk_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:green_patterned_silk_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:green_patterned_silk_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:green_patterned_silk_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:green_patterned_silk_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:green_patterned_silk_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:green_patterned_silk_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:green_patterned_silk_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:green_patterned_silk_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:green_patterned_silk_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:green_patterned_silk_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:green_patterned_silk_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:green_patterned_silk_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:green_patterned_silk_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:green_patterned_silk_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:green_patterned_silk_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:green_patterned_silk_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:green_patterned_silk_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:green_patterned_silk_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:green_patterned_silk_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:green_patterned_silk_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:green_patterned_silk_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:green_patterned_silk_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:green_patterned_silk_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:green_patterned_silk_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:green_patterned_silk_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:green_patterned_silk_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:green_patterned_silk_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:green_patterned_silk_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:green_patterned_silk_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:green_patterned_silk_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:green_patterned_silk_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:green_patterned_silk_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:green_patterned_silk_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:green_patterned_silk_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:green_patterned_silk_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:green_patterned_silk_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:green_patterned_silk_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:green_patterned_silk_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:green_patterned_silk_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:green_patterned_silk_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:green_patterned_silk_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:green_patterned_silk_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:green_patterned_silk_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:green_patterned_silk_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:green_patterned_silk_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:green_patterned_silk_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:green_patterned_silk_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:green_patterned_silk_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:green_patterned_silk_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:green_patterned_silk_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:green_patterned_silk_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:green_patterned_silk_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:green_patterned_silk_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:green_patterned_silk_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:green_patterned_silk_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:green_patterned_silk_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:green_patterned_silk_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:green_patterned_silk_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:green_patterned_silk_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:green_patterned_silk_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:green_patterned_silk_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:green_patterned_silk_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:green_patterned_silk_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:green_patterned_silk_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:green_patterned_silk_vertical_corner[facing=north,layer=1,waterlogged=true]
conquest:green_patterned_silk_vertical_corner[facing=north,layer=1,waterlogged=false]
conquest:green_patterned_silk_vertical_corner[facing=north,layer=2,waterlogged=true]
conquest:green_patterned_silk_vertical_corner[facing=north,layer=2,waterlogged=false]
conquest:green_patterned_silk_vertical_corner[facing=north,layer=3,waterlogged=true]
conquest:green_patterned_silk_vertical_corner[facing=north,layer=3,waterlogged=false]
conquest:green_patterned_silk_vertical_corner[facing=north,layer=4,waterlogged=true]
conquest:green_patterned_silk_vertical_corner[facing=north,layer=4,waterlogged=false]
conquest:green_patterned_silk_vertical_corner[facing=south,layer=1,waterlogged=true]
conquest:green_patterned_silk_vertical_corner[facing=south,layer=1,waterlogged=false]
conquest:green_patterned_silk_vertical_corner[facing=south,layer=2,waterlogged=true]
conquest:green_patterned_silk_vertical_corner[facing=south,layer=2,waterlogged=false]
conquest:green_patterned_silk_vertical_corner[facing=south,layer=3,waterlogged=true]
conquest:green_patterned_silk_vertical_corner[facing=south,layer=3,waterlogged=false]
conquest:green_patterned_silk_vertical_corner[facing=south,layer=4,waterlogged=true]
conquest:green_patterned_silk_vertical_corner[facing=south,layer=4,waterlogged=false]
conquest:green_patterned_silk_vertical_corner[facing=west,layer=1,waterlogged=true]
conquest:green_patterned_silk_vertical_corner[facing=west,layer=1,waterlogged=false]
conquest:green_patterned_silk_vertical_corner[facing=west,layer=2,waterlogged=true]
conquest:green_patterned_silk_vertical_corner[facing=west,layer=2,waterlogged=false]
conquest:green_patterned_silk_vertical_corner[facing=west,layer=3,waterlogged=true]
conquest:green_patterned_silk_vertical_corner[facing=west,layer=3,waterlogged=false]
conquest:green_patterned_silk_vertical_corner[facing=west,layer=4,waterlogged=true]
conquest:green_patterned_silk_vertical_corner[facing=west,layer=4,waterlogged=false]
conquest:green_patterned_silk_vertical_corner[facing=east,layer=1,waterlogged=true]
conquest:green_patterned_silk_vertical_corner[facing=east,layer=1,waterlogged=false]
conquest:green_patterned_silk_vertical_corner[facing=east,layer=2,waterlogged=true]
conquest:green_patterned_silk_vertical_corner[facing=east,layer=2,waterlogged=false]
conquest:green_patterned_silk_vertical_corner[facing=east,layer=3,waterlogged=true]
conquest:green_patterned_silk_vertical_corner[facing=east,layer=3,waterlogged=false]
conquest:green_patterned_silk_vertical_corner[facing=east,layer=4,waterlogged=true]
conquest:green_patterned_silk_vertical_corner[facing=east,layer=4,waterlogged=false]
conquest:green_patterned_silk_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:green_patterned_silk_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:green_patterned_silk_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:green_patterned_silk_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:green_patterned_silk_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:green_patterned_silk_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:green_patterned_silk_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:green_patterned_silk_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:green_patterned_silk_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:green_patterned_silk_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:green_patterned_silk_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:green_patterned_silk_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:green_patterned_silk_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:green_patterned_silk_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:green_patterned_silk_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:green_patterned_silk_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:green_patterned_silk_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:green_patterned_silk_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:green_patterned_silk_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:green_patterned_silk_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:green_patterned_silk_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:green_patterned_silk_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:green_patterned_silk_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:green_patterned_silk_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:green_patterned_silk_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:green_patterned_silk_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:green_patterned_silk_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:green_patterned_silk_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:green_patterned_silk_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:green_patterned_silk_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:green_patterned_silk_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:green_patterned_silk_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:green_patterned_silk_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:green_patterned_silk_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:green_patterned_silk_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:green_patterned_silk_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:green_patterned_silk_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:green_patterned_silk_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:green_patterned_silk_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:green_patterned_silk_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:green_patterned_silk_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:green_patterned_silk_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:green_patterned_silk_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:green_patterned_silk_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:green_patterned_silk_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:green_patterned_silk_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:green_patterned_silk_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:green_patterned_silk_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:green_patterned_silk_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:green_patterned_silk_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:green_patterned_silk_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:green_patterned_silk_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:green_patterned_silk_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:green_patterned_silk_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:green_patterned_silk_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:green_patterned_silk_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:green_patterned_silk_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:green_patterned_silk_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:green_patterned_silk_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:green_patterned_silk_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:green_patterned_silk_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:green_patterned_silk_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:green_patterned_silk_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:green_patterned_silk_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:green_patterned_silk_vertical_quarter[facing=north,layer=1,waterlogged=true]
conquest:green_patterned_silk_vertical_quarter[facing=north,layer=1,waterlogged=false]
conquest:green_patterned_silk_vertical_quarter[facing=north,layer=2,waterlogged=true]
conquest:green_patterned_silk_vertical_quarter[facing=north,layer=2,waterlogged=false]
conquest:green_patterned_silk_vertical_quarter[facing=north,layer=3,waterlogged=true]
conquest:green_patterned_silk_vertical_quarter[facing=north,layer=3,waterlogged=false]
conquest:green_patterned_silk_vertical_quarter[facing=north,layer=4,waterlogged=true]
conquest:green_patterned_silk_vertical_quarter[facing=north,layer=4,waterlogged=false]
conquest:green_patterned_silk_vertical_quarter[facing=south,layer=1,waterlogged=true]
conquest:green_patterned_silk_vertical_quarter[facing=south,layer=1,waterlogged=false]
conquest:green_patterned_silk_vertical_quarter[facing=south,layer=2,waterlogged=true]
conquest:green_patterned_silk_vertical_quarter[facing=south,layer=2,waterlogged=false]
conquest:green_patterned_silk_vertical_quarter[facing=south,layer=3,waterlogged=true]
conquest:green_patterned_silk_vertical_quarter[facing=south,layer=3,waterlogged=false]
conquest:green_patterned_silk_vertical_quarter[facing=south,layer=4,waterlogged=true]
conquest:green_patterned_silk_vertical_quarter[facing=south,layer=4,waterlogged=false]
conquest:green_patterned_silk_vertical_quarter[facing=west,layer=1,waterlogged=true]
conquest:green_patterned_silk_vertical_quarter[facing=west,layer=1,waterlogged=false]
conquest:green_patterned_silk_vertical_quarter[facing=west,layer=2,waterlogged=true]
conquest:green_patterned_silk_vertical_quarter[facing=west,layer=2,waterlogged=false]
conquest:green_patterned_silk_vertical_quarter[facing=west,layer=3,waterlogged=true]
conquest:green_patterned_silk_vertical_quarter[facing=west,layer=3,waterlogged=false]
conquest:green_patterned_silk_vertical_quarter[facing=west,layer=4,waterlogged=true]
conquest:green_patterned_silk_vertical_quarter[facing=west,layer=4,waterlogged=false]
conquest:green_patterned_silk_vertical_quarter[facing=east,layer=1,waterlogged=true]
conquest:green_patterned_silk_vertical_quarter[facing=east,layer=1,waterlogged=false]
conquest:green_patterned_silk_vertical_quarter[facing=east,layer=2,waterlogged=true]
conquest:green_patterned_silk_vertical_quarter[facing=east,layer=2,waterlogged=false]
conquest:green_patterned_silk_vertical_quarter[facing=east,layer=3,waterlogged=true]
conquest:green_patterned_silk_vertical_quarter[facing=east,layer=3,waterlogged=false]
conquest:green_patterned_silk_vertical_quarter[facing=east,layer=4,waterlogged=true]
conquest:green_patterned_silk_vertical_quarter[facing=east,layer=4,waterlogged=false]
conquest:green_patterned_silk_vertical_slab[facing=north,layer=1,waterlogged=true]
conquest:green_patterned_silk_vertical_slab[facing=north,layer=1,waterlogged=false]
conquest:green_patterned_silk_vertical_slab[facing=north,layer=2,waterlogged=true]
conquest:green_patterned_silk_vertical_slab[facing=north,layer=2,waterlogged=false]
conquest:green_patterned_silk_vertical_slab[facing=north,layer=3,waterlogged=true]
conquest:green_patterned_silk_vertical_slab[facing=north,layer=3,waterlogged=false]
conquest:green_patterned_silk_vertical_slab[facing=north,layer=4,waterlogged=true]
conquest:green_patterned_silk_vertical_slab[facing=north,layer=4,waterlogged=false]
conquest:green_patterned_silk_vertical_slab[facing=south,layer=1,waterlogged=true]
conquest:green_patterned_silk_vertical_slab[facing=south,layer=1,waterlogged=false]
conquest:green_patterned_silk_vertical_slab[facing=south,layer=2,waterlogged=true]
conquest:green_patterned_silk_vertical_slab[facing=south,layer=2,waterlogged=false]
conquest:green_patterned_silk_vertical_slab[facing=south,layer=3,waterlogged=true]
conquest:green_patterned_silk_vertical_slab[facing=south,layer=3,waterlogged=false]
conquest:green_patterned_silk_vertical_slab[facing=south,layer=4,waterlogged=true]
conquest:green_patterned_silk_vertical_slab[facing=south,layer=4,waterlogged=false]
conquest:green_patterned_silk_vertical_slab[facing=west,layer=1,waterlogged=true]
conquest:green_patterned_silk_vertical_slab[facing=west,layer=1,waterlogged=false]
conquest:green_patterned_silk_vertical_slab[facing=west,layer=2,waterlogged=true]
conquest:green_patterned_silk_vertical_slab[facing=west,layer=2,waterlogged=false]
conquest:green_patterned_silk_vertical_slab[facing=west,layer=3,waterlogged=true]
conquest:green_patterned_silk_vertical_slab[facing=west,layer=3,waterlogged=false]
conquest:green_patterned_silk_vertical_slab[facing=west,layer=4,waterlogged=true]
conquest:green_patterned_silk_vertical_slab[facing=west,layer=4,waterlogged=false]
conquest:green_patterned_silk_vertical_slab[facing=east,layer=1,waterlogged=true]
conquest:green_patterned_silk_vertical_slab[facing=east,layer=1,waterlogged=false]
conquest:green_patterned_silk_vertical_slab[facing=east,layer=2,waterlogged=true]
conquest:green_patterned_silk_vertical_slab[facing=east,layer=2,waterlogged=false]
conquest:green_patterned_silk_vertical_slab[facing=east,layer=3,waterlogged=true]
conquest:green_patterned_silk_vertical_slab[facing=east,layer=3,waterlogged=false]
conquest:green_patterned_silk_vertical_slab[facing=east,layer=4,waterlogged=true]
conquest:green_patterned_silk_vertical_slab[facing=east,layer=4,waterlogged=false]
conquest:green_pipe[facing=north,toggle=1,waterlogged=true]
conquest:green_pipe[facing=north,toggle=1,waterlogged=false]
conquest:green_pipe[facing=north,toggle=2,waterlogged=true]
conquest:green_pipe[facing=north,toggle=2,waterlogged=false]
conquest:green_pipe[facing=south,toggle=1,waterlogged=true]
conquest:green_pipe[facing=south,toggle=1,waterlogged=false]
conquest:green_pipe[facing=south,toggle=2,waterlogged=true]
conquest:green_pipe[facing=south,toggle=2,waterlogged=false]
conquest:green_pipe[facing=west,toggle=1,waterlogged=true]
conquest:green_pipe[facing=west,toggle=1,waterlogged=false]
conquest:green_pipe[facing=west,toggle=2,waterlogged=true]
conquest:green_pipe[facing=west,toggle=2,waterlogged=false]
conquest:green_pipe[facing=east,toggle=1,waterlogged=true]
conquest:green_pipe[facing=east,toggle=1,waterlogged=false]
conquest:green_pipe[facing=east,toggle=2,waterlogged=true]
conquest:green_pipe[facing=east,toggle=2,waterlogged=false]
conquest:green_schist
conquest:green_schist_cobble
conquest:green_schist_cobble_arrowslit[facing=north,waterlogged=true]
conquest:green_schist_cobble_arrowslit[facing=north,waterlogged=false]
conquest:green_schist_cobble_arrowslit[facing=south,waterlogged=true]
conquest:green_schist_cobble_arrowslit[facing=south,waterlogged=false]
conquest:green_schist_cobble_arrowslit[facing=west,waterlogged=true]
conquest:green_schist_cobble_arrowslit[facing=west,waterlogged=false]
conquest:green_schist_cobble_arrowslit[facing=east,waterlogged=true]
conquest:green_schist_cobble_arrowslit[facing=east,waterlogged=false]
conquest:green_schist_cobble_balustrade[axis=x,waterlogged=true]
conquest:green_schist_cobble_balustrade[axis=x,waterlogged=false]
conquest:green_schist_cobble_balustrade[axis=y,waterlogged=true]
conquest:green_schist_cobble_balustrade[axis=y,waterlogged=false]
conquest:green_schist_cobble_balustrade[axis=z,waterlogged=true]
conquest:green_schist_cobble_balustrade[axis=z,waterlogged=false]
conquest:green_schist_cobble_capital[facing=flat,type=top,waterlogged=true]
conquest:green_schist_cobble_capital[facing=flat,type=top,waterlogged=false]
conquest:green_schist_cobble_capital[facing=flat,type=bottom,waterlogged=true]
conquest:green_schist_cobble_capital[facing=flat,type=bottom,waterlogged=false]
conquest:green_schist_cobble_capital[facing=north,type=top,waterlogged=true]
conquest:green_schist_cobble_capital[facing=north,type=top,waterlogged=false]
conquest:green_schist_cobble_capital[facing=north,type=bottom,waterlogged=true]
conquest:green_schist_cobble_capital[facing=north,type=bottom,waterlogged=false]
conquest:green_schist_cobble_capital[facing=south,type=top,waterlogged=true]
conquest:green_schist_cobble_capital[facing=south,type=top,waterlogged=false]
conquest:green_schist_cobble_capital[facing=south,type=bottom,waterlogged=true]
conquest:green_schist_cobble_capital[facing=south,type=bottom,waterlogged=false]
conquest:green_schist_cobble_capital[facing=east,type=top,waterlogged=true]
conquest:green_schist_cobble_capital[facing=east,type=top,waterlogged=false]
conquest:green_schist_cobble_capital[facing=east,type=bottom,waterlogged=true]
conquest:green_schist_cobble_capital[facing=east,type=bottom,waterlogged=false]
conquest:green_schist_cobble_capital[facing=west,type=top,waterlogged=true]
conquest:green_schist_cobble_capital[facing=west,type=top,waterlogged=false]
conquest:green_schist_cobble_capital[facing=west,type=bottom,waterlogged=true]
conquest:green_schist_cobble_capital[facing=west,type=bottom,waterlogged=false]
conquest:green_schist_cobble_corner_slab[facing=north,type=top,waterlogged=true]
conquest:green_schist_cobble_corner_slab[facing=north,type=top,waterlogged=false]
conquest:green_schist_cobble_corner_slab[facing=north,type=bottom,waterlogged=true]
conquest:green_schist_cobble_corner_slab[facing=north,type=bottom,waterlogged=false]
conquest:green_schist_cobble_corner_slab[facing=south,type=top,waterlogged=true]
conquest:green_schist_cobble_corner_slab[facing=south,type=top,waterlogged=false]
conquest:green_schist_cobble_corner_slab[facing=south,type=bottom,waterlogged=true]
conquest:green_schist_cobble_corner_slab[facing=south,type=bottom,waterlogged=false]
conquest:green_schist_cobble_corner_slab[facing=west,type=top,waterlogged=true]
conquest:green_schist_cobble_corner_slab[facing=west,type=top,waterlogged=false]
conquest:green_schist_cobble_corner_slab[facing=west,type=bottom,waterlogged=true]
conquest:green_schist_cobble_corner_slab[facing=west,type=bottom,waterlogged=false]
conquest:green_schist_cobble_corner_slab[facing=east,type=top,waterlogged=true]
conquest:green_schist_cobble_corner_slab[facing=east,type=top,waterlogged=false]
conquest:green_schist_cobble_corner_slab[facing=east,type=bottom,waterlogged=true]
conquest:green_schist_cobble_corner_slab[facing=east,type=bottom,waterlogged=false]
conquest:green_schist_cobble_eighth_slab[facing=north,type=top,waterlogged=true]
conquest:green_schist_cobble_eighth_slab[facing=north,type=top,waterlogged=false]
conquest:green_schist_cobble_eighth_slab[facing=north,type=bottom,waterlogged=true]
conquest:green_schist_cobble_eighth_slab[facing=north,type=bottom,waterlogged=false]
conquest:green_schist_cobble_eighth_slab[facing=south,type=top,waterlogged=true]
conquest:green_schist_cobble_eighth_slab[facing=south,type=top,waterlogged=false]
conquest:green_schist_cobble_eighth_slab[facing=south,type=bottom,waterlogged=true]
conquest:green_schist_cobble_eighth_slab[facing=south,type=bottom,waterlogged=false]
conquest:green_schist_cobble_eighth_slab[facing=west,type=top,waterlogged=true]
conquest:green_schist_cobble_eighth_slab[facing=west,type=top,waterlogged=false]
conquest:green_schist_cobble_eighth_slab[facing=west,type=bottom,waterlogged=true]
conquest:green_schist_cobble_eighth_slab[facing=west,type=bottom,waterlogged=false]
conquest:green_schist_cobble_eighth_slab[facing=east,type=top,waterlogged=true]
conquest:green_schist_cobble_eighth_slab[facing=east,type=top,waterlogged=false]
conquest:green_schist_cobble_eighth_slab[facing=east,type=bottom,waterlogged=true]
conquest:green_schist_cobble_eighth_slab[facing=east,type=bottom,waterlogged=false]
conquest:green_schist_cobble_pillar[layer=1,waterlogged=true]
conquest:green_schist_cobble_pillar[layer=1,waterlogged=false]
conquest:green_schist_cobble_pillar[layer=2,waterlogged=true]
conquest:green_schist_cobble_pillar[layer=2,waterlogged=false]
conquest:green_schist_cobble_pillar[layer=3,waterlogged=true]
conquest:green_schist_cobble_pillar[layer=3,waterlogged=false]
conquest:green_schist_cobble_quarter_slab[facing=north,layer=1,type=top,waterlogged=true]
conquest:green_schist_cobble_quarter_slab[facing=north,layer=1,type=top,waterlogged=false]
conquest:green_schist_cobble_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=true]
conquest:green_schist_cobble_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=false]
conquest:green_schist_cobble_quarter_slab[facing=north,layer=2,type=top,waterlogged=true]
conquest:green_schist_cobble_quarter_slab[facing=north,layer=2,type=top,waterlogged=false]
conquest:green_schist_cobble_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=true]
conquest:green_schist_cobble_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=false]
conquest:green_schist_cobble_quarter_slab[facing=north,layer=3,type=top,waterlogged=true]
conquest:green_schist_cobble_quarter_slab[facing=north,layer=3,type=top,waterlogged=false]
conquest:green_schist_cobble_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=true]
conquest:green_schist_cobble_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=false]
conquest:green_schist_cobble_quarter_slab[facing=south,layer=1,type=top,waterlogged=true]
conquest:green_schist_cobble_quarter_slab[facing=south,layer=1,type=top,waterlogged=false]
conquest:green_schist_cobble_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=true]
conquest:green_schist_cobble_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=false]
conquest:green_schist_cobble_quarter_slab[facing=south,layer=2,type=top,waterlogged=true]
conquest:green_schist_cobble_quarter_slab[facing=south,layer=2,type=top,waterlogged=false]
conquest:green_schist_cobble_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=true]
conquest:green_schist_cobble_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=false]
conquest:green_schist_cobble_quarter_slab[facing=south,layer=3,type=top,waterlogged=true]
conquest:green_schist_cobble_quarter_slab[facing=south,layer=3,type=top,waterlogged=false]
conquest:green_schist_cobble_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=true]
conquest:green_schist_cobble_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=false]
conquest:green_schist_cobble_quarter_slab[facing=west,layer=1,type=top,waterlogged=true]
conquest:green_schist_cobble_quarter_slab[facing=west,layer=1,type=top,waterlogged=false]
conquest:green_schist_cobble_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=true]
conquest:green_schist_cobble_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=false]
conquest:green_schist_cobble_quarter_slab[facing=west,layer=2,type=top,waterlogged=true]
conquest:green_schist_cobble_quarter_slab[facing=west,layer=2,type=top,waterlogged=false]
conquest:green_schist_cobble_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=true]
conquest:green_schist_cobble_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=false]
conquest:green_schist_cobble_quarter_slab[facing=west,layer=3,type=top,waterlogged=true]
conquest:green_schist_cobble_quarter_slab[facing=west,layer=3,type=top,waterlogged=false]
conquest:green_schist_cobble_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=true]
conquest:green_schist_cobble_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=false]
conquest:green_schist_cobble_quarter_slab[facing=east,layer=1,type=top,waterlogged=true]
conquest:green_schist_cobble_quarter_slab[facing=east,layer=1,type=top,waterlogged=false]
conquest:green_schist_cobble_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=true]
conquest:green_schist_cobble_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=false]
conquest:green_schist_cobble_quarter_slab[facing=east,layer=2,type=top,waterlogged=true]
conquest:green_schist_cobble_quarter_slab[facing=east,layer=2,type=top,waterlogged=false]
conquest:green_schist_cobble_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=true]
conquest:green_schist_cobble_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=false]
conquest:green_schist_cobble_quarter_slab[facing=east,layer=3,type=top,waterlogged=true]
conquest:green_schist_cobble_quarter_slab[facing=east,layer=3,type=top,waterlogged=false]
conquest:green_schist_cobble_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=true]
conquest:green_schist_cobble_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=false]
conquest:green_schist_cobble_slab[layers=1,type=top,waterlogged=true]
conquest:green_schist_cobble_slab[layers=1,type=top,waterlogged=false]
conquest:green_schist_cobble_slab[layers=1,type=bottom,waterlogged=true]
conquest:green_schist_cobble_slab[layers=1,type=bottom,waterlogged=false]
conquest:green_schist_cobble_slab[layers=2,type=top,waterlogged=true]
conquest:green_schist_cobble_slab[layers=2,type=top,waterlogged=false]
conquest:green_schist_cobble_slab[layers=2,type=bottom,waterlogged=true]
conquest:green_schist_cobble_slab[layers=2,type=bottom,waterlogged=false]
conquest:green_schist_cobble_slab[layers=3,type=top,waterlogged=true]
conquest:green_schist_cobble_slab[layers=3,type=top,waterlogged=false]
conquest:green_schist_cobble_slab[layers=3,type=bottom,waterlogged=true]
conquest:green_schist_cobble_slab[layers=3,type=bottom,waterlogged=false]
conquest:green_schist_cobble_slab[layers=4,type=top,waterlogged=true]
conquest:green_schist_cobble_slab[layers=4,type=top,waterlogged=false]
conquest:green_schist_cobble_slab[layers=4,type=bottom,waterlogged=true]
conquest:green_schist_cobble_slab[layers=4,type=bottom,waterlogged=false]
conquest:green_schist_cobble_slab[layers=5,type=top,waterlogged=true]
conquest:green_schist_cobble_slab[layers=5,type=top,waterlogged=false]
conquest:green_schist_cobble_slab[layers=5,type=bottom,waterlogged=true]
conquest:green_schist_cobble_slab[layers=5,type=bottom,waterlogged=false]
conquest:green_schist_cobble_slab[layers=6,type=top,waterlogged=true]
conquest:green_schist_cobble_slab[layers=6,type=top,waterlogged=false]
conquest:green_schist_cobble_slab[layers=6,type=bottom,waterlogged=true]
conquest:green_schist_cobble_slab[layers=6,type=bottom,waterlogged=false]
conquest:green_schist_cobble_slab[layers=7,type=top,waterlogged=true]
conquest:green_schist_cobble_slab[layers=7,type=top,waterlogged=false]
conquest:green_schist_cobble_slab[layers=7,type=bottom,waterlogged=true]
conquest:green_schist_cobble_slab[layers=7,type=bottom,waterlogged=false]
conquest:green_schist_cobble_slab[layers=8,type=top,waterlogged=true]
conquest:green_schist_cobble_slab[layers=8,type=top,waterlogged=false]
conquest:green_schist_cobble_slab[layers=8,type=bottom,waterlogged=true]
conquest:green_schist_cobble_slab[layers=8,type=bottom,waterlogged=false]
conquest:green_schist_cobble_small_arch[direction=northsouth,waterlogged=true]
conquest:green_schist_cobble_small_arch[direction=northsouth,waterlogged=false]
conquest:green_schist_cobble_small_arch[direction=eastwest,waterlogged=true]
conquest:green_schist_cobble_small_arch[direction=eastwest,waterlogged=false]
conquest:green_schist_cobble_small_arch_half[facing=north,waterlogged=true]
conquest:green_schist_cobble_small_arch_half[facing=north,waterlogged=false]
conquest:green_schist_cobble_small_arch_half[facing=south,waterlogged=true]
conquest:green_schist_cobble_small_arch_half[facing=south,waterlogged=false]
conquest:green_schist_cobble_small_arch_half[facing=west,waterlogged=true]
conquest:green_schist_cobble_small_arch_half[facing=west,waterlogged=false]
conquest:green_schist_cobble_small_arch_half[facing=east,waterlogged=true]
conquest:green_schist_cobble_small_arch_half[facing=east,waterlogged=false]
conquest:green_schist_cobble_small_window[down=true,up=true,waterlogged=true]
conquest:green_schist_cobble_small_window[down=true,up=true,waterlogged=false]
conquest:green_schist_cobble_small_window[down=true,up=false,waterlogged=true]
conquest:green_schist_cobble_small_window[down=true,up=false,waterlogged=false]
conquest:green_schist_cobble_small_window[down=false,up=true,waterlogged=true]
conquest:green_schist_cobble_small_window[down=false,up=true,waterlogged=false]
conquest:green_schist_cobble_small_window[down=false,up=false,waterlogged=true]
conquest:green_schist_cobble_small_window[down=false,up=false,waterlogged=false]
conquest:green_schist_cobble_small_window_half[down=true,facing=north,up=true,waterlogged=true]
conquest:green_schist_cobble_small_window_half[down=true,facing=north,up=true,waterlogged=false]
conquest:green_schist_cobble_small_window_half[down=true,facing=north,up=false,waterlogged=true]
conquest:green_schist_cobble_small_window_half[down=true,facing=north,up=false,waterlogged=false]
conquest:green_schist_cobble_small_window_half[down=true,facing=south,up=true,waterlogged=true]
conquest:green_schist_cobble_small_window_half[down=true,facing=south,up=true,waterlogged=false]
conquest:green_schist_cobble_small_window_half[down=true,facing=south,up=false,waterlogged=true]
conquest:green_schist_cobble_small_window_half[down=true,facing=south,up=false,waterlogged=false]
conquest:green_schist_cobble_small_window_half[down=true,facing=west,up=true,waterlogged=true]
conquest:green_schist_cobble_small_window_half[down=true,facing=west,up=true,waterlogged=false]
conquest:green_schist_cobble_small_window_half[down=true,facing=west,up=false,waterlogged=true]
conquest:green_schist_cobble_small_window_half[down=true,facing=west,up=false,waterlogged=false]
conquest:green_schist_cobble_small_window_half[down=true,facing=east,up=true,waterlogged=true]
conquest:green_schist_cobble_small_window_half[down=true,facing=east,up=true,waterlogged=false]
conquest:green_schist_cobble_small_window_half[down=true,facing=east,up=false,waterlogged=true]
conquest:green_schist_cobble_small_window_half[down=true,facing=east,up=false,waterlogged=false]
conquest:green_schist_cobble_small_window_half[down=false,facing=north,up=true,waterlogged=true]
conquest:green_schist_cobble_small_window_half[down=false,facing=north,up=true,waterlogged=false]
conquest:green_schist_cobble_small_window_half[down=false,facing=north,up=false,waterlogged=true]
conquest:green_schist_cobble_small_window_half[down=false,facing=north,up=false,waterlogged=false]
conquest:green_schist_cobble_small_window_half[down=false,facing=south,up=true,waterlogged=true]
conquest:green_schist_cobble_small_window_half[down=false,facing=south,up=true,waterlogged=false]
conquest:green_schist_cobble_small_window_half[down=false,facing=south,up=false,waterlogged=true]
conquest:green_schist_cobble_small_window_half[down=false,facing=south,up=false,waterlogged=false]
conquest:green_schist_cobble_small_window_half[down=false,facing=west,up=true,waterlogged=true]
conquest:green_schist_cobble_small_window_half[down=false,facing=west,up=true,waterlogged=false]
conquest:green_schist_cobble_small_window_half[down=false,facing=west,up=false,waterlogged=true]
conquest:green_schist_cobble_small_window_half[down=false,facing=west,up=false,waterlogged=false]
conquest:green_schist_cobble_small_window_half[down=false,facing=east,up=true,waterlogged=true]
conquest:green_schist_cobble_small_window_half[down=false,facing=east,up=true,waterlogged=false]
conquest:green_schist_cobble_small_window_half[down=false,facing=east,up=false,waterlogged=true]
conquest:green_schist_cobble_small_window_half[down=false,facing=east,up=false,waterlogged=false]
conquest:green_schist_cobble_sphere[type=egg,waterlogged=true]
conquest:green_schist_cobble_sphere[type=egg,waterlogged=false]
conquest:green_schist_cobble_sphere[type=small,waterlogged=true]
conquest:green_schist_cobble_sphere[type=small,waterlogged=false]
conquest:green_schist_cobble_sphere[type=large,waterlogged=true]
conquest:green_schist_cobble_sphere[type=large,waterlogged=false]
conquest:green_schist_cobble_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:green_schist_cobble_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:green_schist_cobble_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:green_schist_cobble_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:green_schist_cobble_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:green_schist_cobble_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:green_schist_cobble_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:green_schist_cobble_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:green_schist_cobble_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:green_schist_cobble_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:green_schist_cobble_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:green_schist_cobble_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:green_schist_cobble_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:green_schist_cobble_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:green_schist_cobble_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:green_schist_cobble_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:green_schist_cobble_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:green_schist_cobble_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:green_schist_cobble_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:green_schist_cobble_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:green_schist_cobble_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:green_schist_cobble_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:green_schist_cobble_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:green_schist_cobble_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:green_schist_cobble_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:green_schist_cobble_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:green_schist_cobble_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:green_schist_cobble_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:green_schist_cobble_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:green_schist_cobble_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:green_schist_cobble_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:green_schist_cobble_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:green_schist_cobble_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:green_schist_cobble_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:green_schist_cobble_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:green_schist_cobble_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:green_schist_cobble_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:green_schist_cobble_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:green_schist_cobble_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:green_schist_cobble_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:green_schist_cobble_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:green_schist_cobble_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:green_schist_cobble_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:green_schist_cobble_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:green_schist_cobble_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:green_schist_cobble_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:green_schist_cobble_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:green_schist_cobble_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:green_schist_cobble_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:green_schist_cobble_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:green_schist_cobble_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:green_schist_cobble_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:green_schist_cobble_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:green_schist_cobble_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:green_schist_cobble_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:green_schist_cobble_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:green_schist_cobble_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:green_schist_cobble_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:green_schist_cobble_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:green_schist_cobble_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:green_schist_cobble_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:green_schist_cobble_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:green_schist_cobble_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:green_schist_cobble_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:green_schist_cobble_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:green_schist_cobble_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:green_schist_cobble_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:green_schist_cobble_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:green_schist_cobble_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:green_schist_cobble_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:green_schist_cobble_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:green_schist_cobble_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:green_schist_cobble_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:green_schist_cobble_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:green_schist_cobble_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:green_schist_cobble_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:green_schist_cobble_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:green_schist_cobble_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:green_schist_cobble_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:green_schist_cobble_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:green_schist_cobble_two_meter_arch[facing=north,type=top]
conquest:green_schist_cobble_two_meter_arch[facing=north,type=bottom]
conquest:green_schist_cobble_two_meter_arch[facing=south,type=top]
conquest:green_schist_cobble_two_meter_arch[facing=south,type=bottom]
conquest:green_schist_cobble_two_meter_arch[facing=west,type=top]
conquest:green_schist_cobble_two_meter_arch[facing=west,type=bottom]
conquest:green_schist_cobble_two_meter_arch[facing=east,type=top]
conquest:green_schist_cobble_two_meter_arch[facing=east,type=bottom]
conquest:green_schist_cobble_two_meter_arch_half[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:green_schist_cobble_two_meter_arch_half[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:green_schist_cobble_two_meter_arch_half[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:green_schist_cobble_two_meter_arch_half[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:green_schist_cobble_two_meter_arch_half[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:green_schist_cobble_two_meter_arch_half[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:green_schist_cobble_two_meter_arch_half[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:green_schist_cobble_two_meter_arch_half[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:green_schist_cobble_two_meter_arch_half[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:green_schist_cobble_two_meter_arch_half[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:green_schist_cobble_two_meter_arch_half[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:green_schist_cobble_two_meter_arch_half[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:green_schist_cobble_two_meter_arch_half[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:green_schist_cobble_two_meter_arch_half[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:green_schist_cobble_two_meter_arch_half[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:green_schist_cobble_two_meter_arch_half[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:green_schist_cobble_two_meter_arch_half[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:green_schist_cobble_two_meter_arch_half[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:green_schist_cobble_two_meter_arch_half[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:green_schist_cobble_two_meter_arch_half[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:green_schist_cobble_two_meter_arch_half[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:green_schist_cobble_two_meter_arch_half[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:green_schist_cobble_two_meter_arch_half[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:green_schist_cobble_two_meter_arch_half[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:green_schist_cobble_two_meter_arch_half[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:green_schist_cobble_two_meter_arch_half[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:green_schist_cobble_two_meter_arch_half[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:green_schist_cobble_two_meter_arch_half[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:green_schist_cobble_two_meter_arch_half[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:green_schist_cobble_two_meter_arch_half[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:green_schist_cobble_two_meter_arch_half[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:green_schist_cobble_two_meter_arch_half[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:green_schist_cobble_two_meter_arch_half[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:green_schist_cobble_two_meter_arch_half[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:green_schist_cobble_two_meter_arch_half[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:green_schist_cobble_two_meter_arch_half[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:green_schist_cobble_two_meter_arch_half[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:green_schist_cobble_two_meter_arch_half[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:green_schist_cobble_two_meter_arch_half[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:green_schist_cobble_two_meter_arch_half[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:green_schist_cobble_two_meter_arch_half[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:green_schist_cobble_two_meter_arch_half[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:green_schist_cobble_two_meter_arch_half[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:green_schist_cobble_two_meter_arch_half[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:green_schist_cobble_two_meter_arch_half[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:green_schist_cobble_two_meter_arch_half[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:green_schist_cobble_two_meter_arch_half[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:green_schist_cobble_two_meter_arch_half[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:green_schist_cobble_two_meter_arch_half[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:green_schist_cobble_two_meter_arch_half[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:green_schist_cobble_two_meter_arch_half[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:green_schist_cobble_two_meter_arch_half[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:green_schist_cobble_two_meter_arch_half[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:green_schist_cobble_two_meter_arch_half[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:green_schist_cobble_two_meter_arch_half[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:green_schist_cobble_two_meter_arch_half[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:green_schist_cobble_two_meter_arch_half[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:green_schist_cobble_two_meter_arch_half[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:green_schist_cobble_two_meter_arch_half[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:green_schist_cobble_two_meter_arch_half[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:green_schist_cobble_two_meter_arch_half[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:green_schist_cobble_two_meter_arch_half[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:green_schist_cobble_two_meter_arch_half[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:green_schist_cobble_two_meter_arch_half[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:green_schist_cobble_vertical_corner[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:green_schist_cobble_vertical_corner[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:green_schist_cobble_vertical_corner[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:green_schist_cobble_vertical_corner[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:green_schist_cobble_vertical_corner[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:green_schist_cobble_vertical_corner[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:green_schist_cobble_vertical_corner[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:green_schist_cobble_vertical_corner[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:green_schist_cobble_vertical_corner[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:green_schist_cobble_vertical_corner[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:green_schist_cobble_vertical_corner[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:green_schist_cobble_vertical_corner[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:green_schist_cobble_vertical_corner[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:green_schist_cobble_vertical_corner[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:green_schist_cobble_vertical_corner[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:green_schist_cobble_vertical_corner[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:green_schist_cobble_vertical_corner[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:green_schist_cobble_vertical_corner[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:green_schist_cobble_vertical_corner[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:green_schist_cobble_vertical_corner[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:green_schist_cobble_vertical_corner[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:green_schist_cobble_vertical_corner[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:green_schist_cobble_vertical_corner[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:green_schist_cobble_vertical_corner[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:green_schist_cobble_vertical_corner[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:green_schist_cobble_vertical_corner[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:green_schist_cobble_vertical_corner[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:green_schist_cobble_vertical_corner[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:green_schist_cobble_vertical_corner[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:green_schist_cobble_vertical_corner[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:green_schist_cobble_vertical_corner[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:green_schist_cobble_vertical_corner[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:green_schist_cobble_vertical_corner[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:green_schist_cobble_vertical_corner[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:green_schist_cobble_vertical_corner[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:green_schist_cobble_vertical_corner[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:green_schist_cobble_vertical_corner[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:green_schist_cobble_vertical_corner[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:green_schist_cobble_vertical_corner[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:green_schist_cobble_vertical_corner[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:green_schist_cobble_vertical_corner[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:green_schist_cobble_vertical_corner[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:green_schist_cobble_vertical_corner[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:green_schist_cobble_vertical_corner[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:green_schist_cobble_vertical_corner[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:green_schist_cobble_vertical_corner[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:green_schist_cobble_vertical_corner[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:green_schist_cobble_vertical_corner[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:green_schist_cobble_vertical_corner[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:green_schist_cobble_vertical_corner[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:green_schist_cobble_vertical_corner[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:green_schist_cobble_vertical_corner[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:green_schist_cobble_vertical_corner[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:green_schist_cobble_vertical_corner[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:green_schist_cobble_vertical_corner[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:green_schist_cobble_vertical_corner[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:green_schist_cobble_vertical_corner[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:green_schist_cobble_vertical_corner[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:green_schist_cobble_vertical_corner[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:green_schist_cobble_vertical_corner[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:green_schist_cobble_vertical_corner[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:green_schist_cobble_vertical_corner[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:green_schist_cobble_vertical_corner[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:green_schist_cobble_vertical_corner[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:green_schist_cobble_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:green_schist_cobble_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:green_schist_cobble_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:green_schist_cobble_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:green_schist_cobble_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:green_schist_cobble_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:green_schist_cobble_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:green_schist_cobble_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:green_schist_cobble_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:green_schist_cobble_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:green_schist_cobble_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:green_schist_cobble_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:green_schist_cobble_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:green_schist_cobble_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:green_schist_cobble_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:green_schist_cobble_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:green_schist_cobble_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:green_schist_cobble_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:green_schist_cobble_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:green_schist_cobble_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:green_schist_cobble_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:green_schist_cobble_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:green_schist_cobble_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:green_schist_cobble_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:green_schist_cobble_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:green_schist_cobble_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:green_schist_cobble_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:green_schist_cobble_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:green_schist_cobble_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:green_schist_cobble_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:green_schist_cobble_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:green_schist_cobble_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:green_schist_cobble_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:green_schist_cobble_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:green_schist_cobble_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:green_schist_cobble_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:green_schist_cobble_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:green_schist_cobble_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:green_schist_cobble_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:green_schist_cobble_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:green_schist_cobble_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:green_schist_cobble_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:green_schist_cobble_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:green_schist_cobble_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:green_schist_cobble_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:green_schist_cobble_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:green_schist_cobble_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:green_schist_cobble_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:green_schist_cobble_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:green_schist_cobble_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:green_schist_cobble_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:green_schist_cobble_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:green_schist_cobble_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:green_schist_cobble_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:green_schist_cobble_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:green_schist_cobble_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:green_schist_cobble_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:green_schist_cobble_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:green_schist_cobble_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:green_schist_cobble_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:green_schist_cobble_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:green_schist_cobble_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:green_schist_cobble_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:green_schist_cobble_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:green_schist_cobble_vertical_quarter[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:green_schist_cobble_vertical_quarter[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:green_schist_cobble_vertical_quarter[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:green_schist_cobble_vertical_quarter[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:green_schist_cobble_vertical_quarter[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:green_schist_cobble_vertical_quarter[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:green_schist_cobble_vertical_quarter[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:green_schist_cobble_vertical_quarter[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:green_schist_cobble_vertical_quarter[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:green_schist_cobble_vertical_quarter[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:green_schist_cobble_vertical_quarter[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:green_schist_cobble_vertical_quarter[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:green_schist_cobble_vertical_quarter[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:green_schist_cobble_vertical_quarter[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:green_schist_cobble_vertical_quarter[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:green_schist_cobble_vertical_quarter[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:green_schist_cobble_vertical_quarter[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:green_schist_cobble_vertical_quarter[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:green_schist_cobble_vertical_quarter[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:green_schist_cobble_vertical_quarter[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:green_schist_cobble_vertical_quarter[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:green_schist_cobble_vertical_quarter[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:green_schist_cobble_vertical_quarter[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:green_schist_cobble_vertical_quarter[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:green_schist_cobble_vertical_quarter[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:green_schist_cobble_vertical_quarter[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:green_schist_cobble_vertical_quarter[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:green_schist_cobble_vertical_quarter[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:green_schist_cobble_vertical_quarter[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:green_schist_cobble_vertical_quarter[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:green_schist_cobble_vertical_quarter[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:green_schist_cobble_vertical_quarter[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:green_schist_cobble_vertical_quarter[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:green_schist_cobble_vertical_quarter[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:green_schist_cobble_vertical_quarter[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:green_schist_cobble_vertical_quarter[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:green_schist_cobble_vertical_quarter[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:green_schist_cobble_vertical_quarter[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:green_schist_cobble_vertical_quarter[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:green_schist_cobble_vertical_quarter[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:green_schist_cobble_vertical_quarter[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:green_schist_cobble_vertical_quarter[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:green_schist_cobble_vertical_quarter[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:green_schist_cobble_vertical_quarter[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:green_schist_cobble_vertical_quarter[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:green_schist_cobble_vertical_quarter[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:green_schist_cobble_vertical_quarter[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:green_schist_cobble_vertical_quarter[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:green_schist_cobble_vertical_quarter[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:green_schist_cobble_vertical_quarter[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:green_schist_cobble_vertical_quarter[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:green_schist_cobble_vertical_quarter[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:green_schist_cobble_vertical_quarter[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:green_schist_cobble_vertical_quarter[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:green_schist_cobble_vertical_quarter[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:green_schist_cobble_vertical_quarter[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:green_schist_cobble_vertical_quarter[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:green_schist_cobble_vertical_quarter[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:green_schist_cobble_vertical_quarter[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:green_schist_cobble_vertical_quarter[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:green_schist_cobble_vertical_quarter[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:green_schist_cobble_vertical_quarter[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:green_schist_cobble_vertical_quarter[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:green_schist_cobble_vertical_quarter[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:green_schist_cobble_vertical_slab[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:green_schist_cobble_vertical_slab[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:green_schist_cobble_vertical_slab[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:green_schist_cobble_vertical_slab[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:green_schist_cobble_vertical_slab[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:green_schist_cobble_vertical_slab[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:green_schist_cobble_vertical_slab[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:green_schist_cobble_vertical_slab[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:green_schist_cobble_vertical_slab[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:green_schist_cobble_vertical_slab[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:green_schist_cobble_vertical_slab[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:green_schist_cobble_vertical_slab[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:green_schist_cobble_vertical_slab[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:green_schist_cobble_vertical_slab[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:green_schist_cobble_vertical_slab[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:green_schist_cobble_vertical_slab[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:green_schist_cobble_vertical_slab[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:green_schist_cobble_vertical_slab[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:green_schist_cobble_vertical_slab[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:green_schist_cobble_vertical_slab[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:green_schist_cobble_vertical_slab[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:green_schist_cobble_vertical_slab[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:green_schist_cobble_vertical_slab[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:green_schist_cobble_vertical_slab[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:green_schist_cobble_vertical_slab[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:green_schist_cobble_vertical_slab[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:green_schist_cobble_vertical_slab[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:green_schist_cobble_vertical_slab[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:green_schist_cobble_vertical_slab[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:green_schist_cobble_vertical_slab[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:green_schist_cobble_vertical_slab[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:green_schist_cobble_vertical_slab[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:green_schist_cobble_vertical_slab[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:green_schist_cobble_vertical_slab[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:green_schist_cobble_vertical_slab[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:green_schist_cobble_vertical_slab[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:green_schist_cobble_vertical_slab[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:green_schist_cobble_vertical_slab[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:green_schist_cobble_vertical_slab[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:green_schist_cobble_vertical_slab[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:green_schist_cobble_vertical_slab[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:green_schist_cobble_vertical_slab[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:green_schist_cobble_vertical_slab[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:green_schist_cobble_vertical_slab[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:green_schist_cobble_vertical_slab[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:green_schist_cobble_vertical_slab[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:green_schist_cobble_vertical_slab[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:green_schist_cobble_vertical_slab[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:green_schist_cobble_vertical_slab[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:green_schist_cobble_vertical_slab[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:green_schist_cobble_vertical_slab[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:green_schist_cobble_vertical_slab[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:green_schist_cobble_vertical_slab[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:green_schist_cobble_vertical_slab[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:green_schist_cobble_vertical_slab[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:green_schist_cobble_vertical_slab[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:green_schist_cobble_vertical_slab[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:green_schist_cobble_vertical_slab[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:green_schist_cobble_vertical_slab[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:green_schist_cobble_vertical_slab[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:green_schist_cobble_vertical_slab[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:green_schist_cobble_vertical_slab[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:green_schist_cobble_vertical_slab[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:green_schist_cobble_vertical_slab[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:green_schist_cobble_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:green_schist_cobble_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:green_schist_cobble_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:green_schist_cobble_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:green_schist_cobble_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:green_schist_cobble_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:green_schist_cobble_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:green_schist_cobble_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:green_schist_cobble_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:green_schist_cobble_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:green_schist_cobble_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:green_schist_cobble_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:green_schist_cobble_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:green_schist_cobble_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:green_schist_cobble_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:green_schist_cobble_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:green_schist_cobble_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:green_schist_cobble_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:green_schist_cobble_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:green_schist_cobble_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:green_schist_cobble_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:green_schist_cobble_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:green_schist_cobble_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:green_schist_cobble_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:green_schist_cobble_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:green_schist_cobble_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:green_schist_cobble_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:green_schist_cobble_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:green_schist_cobble_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:green_schist_cobble_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:green_schist_cobble_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:green_schist_cobble_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:green_schist_cobble_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:green_schist_cobble_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:green_schist_cobble_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:green_schist_cobble_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:green_schist_cobble_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:green_schist_cobble_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:green_schist_cobble_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:green_schist_cobble_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:green_schist_cobble_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:green_schist_cobble_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:green_schist_cobble_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:green_schist_cobble_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:green_schist_cobble_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:green_schist_cobble_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:green_schist_cobble_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:green_schist_cobble_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:green_schist_cobble_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:green_schist_cobble_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:green_schist_cobble_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:green_schist_cobble_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:green_schist_cobble_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:green_schist_cobble_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:green_schist_cobble_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:green_schist_cobble_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:green_schist_cobble_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:green_schist_cobble_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:green_schist_cobble_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:green_schist_cobble_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:green_schist_cobble_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:green_schist_cobble_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:green_schist_cobble_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:green_schist_cobble_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:green_schist_cobble_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:green_schist_cobble_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:green_schist_cobble_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:green_schist_cobble_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:green_schist_cobble_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:green_schist_cobble_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:green_schist_cobble_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:green_schist_cobble_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:green_schist_cobble_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:green_schist_cobble_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:green_schist_cobble_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:green_schist_cobble_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:green_schist_cobble_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:green_schist_cobble_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:green_schist_cobble_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:green_schist_cobble_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:green_schist_cobble_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:green_schist_cobble_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:green_schist_cobble_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:green_schist_cobble_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:green_schist_cobble_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:green_schist_cobble_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:green_schist_cobble_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:green_schist_cobble_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:green_schist_cobble_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:green_schist_cobble_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:green_schist_cobble_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:green_schist_cobble_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:green_schist_cobble_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:green_schist_cobble_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:green_schist_cobble_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:green_schist_cobble_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:green_schist_cobble_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:green_schist_cobble_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:green_schist_cobble_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:green_schist_cobble_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:green_schist_cobble_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:green_schist_cobble_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:green_schist_cobble_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:green_schist_cobble_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:green_schist_cobble_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:green_schist_cobble_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:green_schist_cobble_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:green_schist_cobble_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:green_schist_cobble_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:green_schist_cobble_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:green_schist_cobble_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:green_schist_cobble_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:green_schist_cobble_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:green_schist_cobble_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:green_schist_cobble_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:green_schist_cobble_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:green_schist_cobble_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:green_schist_cobble_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:green_schist_cobble_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:green_schist_cobble_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:green_schist_cobble_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:green_schist_cobble_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:green_schist_cobble_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:green_schist_cobble_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:green_schist_cobble_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:green_schist_cobble_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:green_schist_cobble_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:green_schist_cobble_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:green_schist_cobble_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:green_schist_cobble_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:green_schist_cobble_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:green_schist_cobble_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:green_schist_cobble_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:green_schist_cobble_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:green_schist_cobble_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:green_schist_cobble_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:green_schist_cobble_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:green_schist_cobble_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:green_schist_cobble_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:green_schist_cobble_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:green_schist_cobble_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:green_schist_cobble_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:green_schist_cobble_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:green_schist_cobble_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:green_schist_cobble_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:green_schist_cobble_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:green_schist_cobble_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:green_schist_cobble_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:green_schist_cobble_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:green_schist_cobble_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:green_schist_cobble_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:green_schist_cobble_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:green_schist_cobble_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:green_schist_cobble_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:green_schist_cobble_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:green_schist_cobble_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:green_schist_cobble_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:green_schist_cobble_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:green_schist_cobble_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:green_schist_cobble_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:green_schist_cobble_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:green_schist_cobble_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:green_schist_cobble_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:green_schist_cobble_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:green_schist_cobble_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:green_schist_cobble_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:green_schist_cobble_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:green_schist_cobble_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:green_schist_cobble_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:green_schist_cobble_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:green_schist_cobble_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:green_schist_cobble_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:green_schist_cobble_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:green_schist_cobble_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:green_schist_cobble_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:green_schist_cobble_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:green_schist_cobble_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:green_schist_cobble_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:green_schist_cobble_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:green_schist_cobble_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:green_schist_cobble_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:green_schist_cobble_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:green_schist_cobble_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:green_schist_cobble_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:green_schist_cobble_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:green_schist_cobble_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:green_schist_cobble_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:green_schist_cobble_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:green_schist_cobble_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:green_schist_cobble_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:green_schist_cobble_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:green_schist_cobble_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:green_schist_cobble_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:green_schist_cobble_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:green_schist_cobble_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:green_schist_cobble_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:green_schist_cobble_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:green_schist_cobble_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:green_schist_cobble_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:green_schist_cobble_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:green_schist_cobble_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:green_schist_cobble_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:green_schist_cobble_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:green_schist_cobble_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:green_schist_cobble_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:green_schist_cobble_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:green_schist_cobble_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:green_schist_cobble_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:green_schist_cobble_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:green_schist_cobble_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:green_schist_cobble_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:green_schist_cobble_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:green_schist_cobble_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:green_schist_cobble_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:green_schist_cobble_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:green_schist_cobble_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:green_schist_cobble_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:green_schist_cobble_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:green_schist_cobble_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:green_schist_cobble_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:green_schist_cobble_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:green_schist_cobble_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:green_schist_cobble_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:green_schist_cobble_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:green_schist_cobble_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:green_schist_cobble_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:green_schist_cobble_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:green_schist_cobble_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:green_schist_cobble_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:green_schist_cobble_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:green_schist_cobble_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:green_schist_cobble_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:green_schist_cobble_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:green_schist_cobble_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:green_schist_cobble_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:green_schist_cobble_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:green_schist_cobble_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:green_schist_cobble_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:green_schist_cobble_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:green_schist_cobble_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:green_schist_cobble_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:green_schist_cobble_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:green_schist_cobble_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:green_schist_cobble_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:green_schist_cobble_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:green_schist_cobble_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:green_schist_cobble_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:green_schist_cobble_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:green_schist_cobble_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:green_schist_cobble_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:green_schist_cobble_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:green_schist_cobble_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:green_schist_cobble_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:green_schist_cobble_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:green_schist_cobble_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:green_schist_cobble_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:green_schist_cobble_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:green_schist_cobble_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:green_schist_cobble_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:green_schist_cobble_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:green_schist_cobble_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:green_schist_cobble_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:green_schist_cobble_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:green_schist_cobble_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:green_schist_cobble_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:green_schist_cobble_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:green_schist_cobble_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:green_schist_cobble_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:green_schist_cobble_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:green_schist_cobble_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:green_schist_cobble_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:green_schist_cobble_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:green_schist_cobble_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:green_schist_cobble_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:green_schist_cobble_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:green_schist_cobble_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:green_schist_cobble_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:green_schist_cobble_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:green_schist_cobble_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:green_schist_cobble_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:green_schist_cobble_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:green_schist_cobble_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:green_schist_cobble_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:green_schist_cobble_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:green_schist_cobble_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:green_schist_cobble_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:green_schist_cobble_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:green_schist_cobble_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:green_schist_cobble_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:green_schist_cobble_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:green_schist_cobble_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:green_schist_cobble_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:green_schist_cobble_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:green_schist_cobble_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:green_schist_cobble_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:green_schist_cobble_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:green_schist_cobble_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:green_schist_cobble_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:green_schist_cobble_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:green_schist_cobble_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:green_schist_cobble_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:green_schist_cobble_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:green_schist_cobble_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:green_schist_cobble_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:green_schist_cobble_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:green_schist_cobble_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:green_schist_cobble_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:green_schist_cobble_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:green_schist_cobble_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:green_schist_cobble_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:green_schist_cobble_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:green_schist_cobble_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:green_schist_cobble_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:green_schist_cobble_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:green_schist_cobble_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:green_schist_cobble_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:green_schist_cobble_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:green_schist_cobble_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:green_schist_cobble_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:green_schist_cobble_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:green_schist_cobble_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:green_schist_cobble_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:green_schist_cobble_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:green_schist_cobble_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:green_schist_corner_slab[facing=north,type=top,waterlogged=true]
conquest:green_schist_corner_slab[facing=north,type=top,waterlogged=false]
conquest:green_schist_corner_slab[facing=north,type=bottom,waterlogged=true]
conquest:green_schist_corner_slab[facing=north,type=bottom,waterlogged=false]
conquest:green_schist_corner_slab[facing=south,type=top,waterlogged=true]
conquest:green_schist_corner_slab[facing=south,type=top,waterlogged=false]
conquest:green_schist_corner_slab[facing=south,type=bottom,waterlogged=true]
conquest:green_schist_corner_slab[facing=south,type=bottom,waterlogged=false]
conquest:green_schist_corner_slab[facing=west,type=top,waterlogged=true]
conquest:green_schist_corner_slab[facing=west,type=top,waterlogged=false]
conquest:green_schist_corner_slab[facing=west,type=bottom,waterlogged=true]
conquest:green_schist_corner_slab[facing=west,type=bottom,waterlogged=false]
conquest:green_schist_corner_slab[facing=east,type=top,waterlogged=true]
conquest:green_schist_corner_slab[facing=east,type=top,waterlogged=false]
conquest:green_schist_corner_slab[facing=east,type=bottom,waterlogged=true]
conquest:green_schist_corner_slab[facing=east,type=bottom,waterlogged=false]
conquest:green_schist_eighth_slab[facing=north,type=top,waterlogged=true]
conquest:green_schist_eighth_slab[facing=north,type=top,waterlogged=false]
conquest:green_schist_eighth_slab[facing=north,type=bottom,waterlogged=true]
conquest:green_schist_eighth_slab[facing=north,type=bottom,waterlogged=false]
conquest:green_schist_eighth_slab[facing=south,type=top,waterlogged=true]
conquest:green_schist_eighth_slab[facing=south,type=top,waterlogged=false]
conquest:green_schist_eighth_slab[facing=south,type=bottom,waterlogged=true]
conquest:green_schist_eighth_slab[facing=south,type=bottom,waterlogged=false]
conquest:green_schist_eighth_slab[facing=west,type=top,waterlogged=true]
conquest:green_schist_eighth_slab[facing=west,type=top,waterlogged=false]
conquest:green_schist_eighth_slab[facing=west,type=bottom,waterlogged=true]
conquest:green_schist_eighth_slab[facing=west,type=bottom,waterlogged=false]
conquest:green_schist_eighth_slab[facing=east,type=top,waterlogged=true]
conquest:green_schist_eighth_slab[facing=east,type=top,waterlogged=false]
conquest:green_schist_eighth_slab[facing=east,type=bottom,waterlogged=true]
conquest:green_schist_eighth_slab[facing=east,type=bottom,waterlogged=false]
conquest:green_schist_quarter_slab[facing=north,layer=1,type=top,waterlogged=true]
conquest:green_schist_quarter_slab[facing=north,layer=1,type=top,waterlogged=false]
conquest:green_schist_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=true]
conquest:green_schist_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=false]
conquest:green_schist_quarter_slab[facing=north,layer=2,type=top,waterlogged=true]
conquest:green_schist_quarter_slab[facing=north,layer=2,type=top,waterlogged=false]
conquest:green_schist_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=true]
conquest:green_schist_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=false]
conquest:green_schist_quarter_slab[facing=north,layer=3,type=top,waterlogged=true]
conquest:green_schist_quarter_slab[facing=north,layer=3,type=top,waterlogged=false]
conquest:green_schist_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=true]
conquest:green_schist_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=false]
conquest:green_schist_quarter_slab[facing=south,layer=1,type=top,waterlogged=true]
conquest:green_schist_quarter_slab[facing=south,layer=1,type=top,waterlogged=false]
conquest:green_schist_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=true]
conquest:green_schist_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=false]
conquest:green_schist_quarter_slab[facing=south,layer=2,type=top,waterlogged=true]
conquest:green_schist_quarter_slab[facing=south,layer=2,type=top,waterlogged=false]
conquest:green_schist_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=true]
conquest:green_schist_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=false]
conquest:green_schist_quarter_slab[facing=south,layer=3,type=top,waterlogged=true]
conquest:green_schist_quarter_slab[facing=south,layer=3,type=top,waterlogged=false]
conquest:green_schist_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=true]
conquest:green_schist_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=false]
conquest:green_schist_quarter_slab[facing=west,layer=1,type=top,waterlogged=true]
conquest:green_schist_quarter_slab[facing=west,layer=1,type=top,waterlogged=false]
conquest:green_schist_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=true]
conquest:green_schist_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=false]
conquest:green_schist_quarter_slab[facing=west,layer=2,type=top,waterlogged=true]
conquest:green_schist_quarter_slab[facing=west,layer=2,type=top,waterlogged=false]
conquest:green_schist_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=true]
conquest:green_schist_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=false]
conquest:green_schist_quarter_slab[facing=west,layer=3,type=top,waterlogged=true]
conquest:green_schist_quarter_slab[facing=west,layer=3,type=top,waterlogged=false]
conquest:green_schist_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=true]
conquest:green_schist_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=false]
conquest:green_schist_quarter_slab[facing=east,layer=1,type=top,waterlogged=true]
conquest:green_schist_quarter_slab[facing=east,layer=1,type=top,waterlogged=false]
conquest:green_schist_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=true]
conquest:green_schist_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=false]
conquest:green_schist_quarter_slab[facing=east,layer=2,type=top,waterlogged=true]
conquest:green_schist_quarter_slab[facing=east,layer=2,type=top,waterlogged=false]
conquest:green_schist_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=true]
conquest:green_schist_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=false]
conquest:green_schist_quarter_slab[facing=east,layer=3,type=top,waterlogged=true]
conquest:green_schist_quarter_slab[facing=east,layer=3,type=top,waterlogged=false]
conquest:green_schist_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=true]
conquest:green_schist_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=false]
conquest:green_schist_slab[layers=1,type=top,waterlogged=true]
conquest:green_schist_slab[layers=1,type=top,waterlogged=false]
conquest:green_schist_slab[layers=1,type=bottom,waterlogged=true]
conquest:green_schist_slab[layers=1,type=bottom,waterlogged=false]
conquest:green_schist_slab[layers=2,type=top,waterlogged=true]
conquest:green_schist_slab[layers=2,type=top,waterlogged=false]
conquest:green_schist_slab[layers=2,type=bottom,waterlogged=true]
conquest:green_schist_slab[layers=2,type=bottom,waterlogged=false]
conquest:green_schist_slab[layers=3,type=top,waterlogged=true]
conquest:green_schist_slab[layers=3,type=top,waterlogged=false]
conquest:green_schist_slab[layers=3,type=bottom,waterlogged=true]
conquest:green_schist_slab[layers=3,type=bottom,waterlogged=false]
conquest:green_schist_slab[layers=4,type=top,waterlogged=true]
conquest:green_schist_slab[layers=4,type=top,waterlogged=false]
conquest:green_schist_slab[layers=4,type=bottom,waterlogged=true]
conquest:green_schist_slab[layers=4,type=bottom,waterlogged=false]
conquest:green_schist_slab[layers=5,type=top,waterlogged=true]
conquest:green_schist_slab[layers=5,type=top,waterlogged=false]
conquest:green_schist_slab[layers=5,type=bottom,waterlogged=true]
conquest:green_schist_slab[layers=5,type=bottom,waterlogged=false]
conquest:green_schist_slab[layers=6,type=top,waterlogged=true]
conquest:green_schist_slab[layers=6,type=top,waterlogged=false]
conquest:green_schist_slab[layers=6,type=bottom,waterlogged=true]
conquest:green_schist_slab[layers=6,type=bottom,waterlogged=false]
conquest:green_schist_slab[layers=7,type=top,waterlogged=true]
conquest:green_schist_slab[layers=7,type=top,waterlogged=false]
conquest:green_schist_slab[layers=7,type=bottom,waterlogged=true]
conquest:green_schist_slab[layers=7,type=bottom,waterlogged=false]
conquest:green_schist_slab[layers=8,type=top,waterlogged=true]
conquest:green_schist_slab[layers=8,type=top,waterlogged=false]
conquest:green_schist_slab[layers=8,type=bottom,waterlogged=true]
conquest:green_schist_slab[layers=8,type=bottom,waterlogged=false]
conquest:green_schist_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:green_schist_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:green_schist_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:green_schist_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:green_schist_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:green_schist_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:green_schist_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:green_schist_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:green_schist_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:green_schist_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:green_schist_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:green_schist_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:green_schist_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:green_schist_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:green_schist_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:green_schist_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:green_schist_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:green_schist_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:green_schist_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:green_schist_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:green_schist_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:green_schist_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:green_schist_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:green_schist_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:green_schist_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:green_schist_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:green_schist_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:green_schist_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:green_schist_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:green_schist_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:green_schist_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:green_schist_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:green_schist_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:green_schist_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:green_schist_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:green_schist_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:green_schist_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:green_schist_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:green_schist_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:green_schist_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:green_schist_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:green_schist_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:green_schist_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:green_schist_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:green_schist_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:green_schist_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:green_schist_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:green_schist_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:green_schist_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:green_schist_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:green_schist_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:green_schist_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:green_schist_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:green_schist_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:green_schist_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:green_schist_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:green_schist_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:green_schist_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:green_schist_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:green_schist_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:green_schist_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:green_schist_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:green_schist_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:green_schist_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:green_schist_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:green_schist_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:green_schist_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:green_schist_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:green_schist_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:green_schist_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:green_schist_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:green_schist_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:green_schist_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:green_schist_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:green_schist_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:green_schist_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:green_schist_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:green_schist_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:green_schist_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:green_schist_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:green_schist_vertical_corner[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:green_schist_vertical_corner[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:green_schist_vertical_corner[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:green_schist_vertical_corner[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:green_schist_vertical_corner[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:green_schist_vertical_corner[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:green_schist_vertical_corner[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:green_schist_vertical_corner[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:green_schist_vertical_corner[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:green_schist_vertical_corner[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:green_schist_vertical_corner[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:green_schist_vertical_corner[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:green_schist_vertical_corner[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:green_schist_vertical_corner[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:green_schist_vertical_corner[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:green_schist_vertical_corner[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:green_schist_vertical_corner[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:green_schist_vertical_corner[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:green_schist_vertical_corner[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:green_schist_vertical_corner[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:green_schist_vertical_corner[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:green_schist_vertical_corner[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:green_schist_vertical_corner[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:green_schist_vertical_corner[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:green_schist_vertical_corner[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:green_schist_vertical_corner[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:green_schist_vertical_corner[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:green_schist_vertical_corner[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:green_schist_vertical_corner[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:green_schist_vertical_corner[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:green_schist_vertical_corner[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:green_schist_vertical_corner[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:green_schist_vertical_corner[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:green_schist_vertical_corner[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:green_schist_vertical_corner[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:green_schist_vertical_corner[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:green_schist_vertical_corner[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:green_schist_vertical_corner[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:green_schist_vertical_corner[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:green_schist_vertical_corner[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:green_schist_vertical_corner[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:green_schist_vertical_corner[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:green_schist_vertical_corner[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:green_schist_vertical_corner[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:green_schist_vertical_corner[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:green_schist_vertical_corner[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:green_schist_vertical_corner[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:green_schist_vertical_corner[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:green_schist_vertical_corner[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:green_schist_vertical_corner[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:green_schist_vertical_corner[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:green_schist_vertical_corner[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:green_schist_vertical_corner[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:green_schist_vertical_corner[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:green_schist_vertical_corner[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:green_schist_vertical_corner[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:green_schist_vertical_corner[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:green_schist_vertical_corner[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:green_schist_vertical_corner[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:green_schist_vertical_corner[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:green_schist_vertical_corner[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:green_schist_vertical_corner[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:green_schist_vertical_corner[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:green_schist_vertical_corner[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:green_schist_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:green_schist_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:green_schist_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:green_schist_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:green_schist_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:green_schist_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:green_schist_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:green_schist_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:green_schist_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:green_schist_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:green_schist_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:green_schist_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:green_schist_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:green_schist_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:green_schist_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:green_schist_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:green_schist_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:green_schist_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:green_schist_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:green_schist_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:green_schist_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:green_schist_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:green_schist_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:green_schist_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:green_schist_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:green_schist_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:green_schist_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:green_schist_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:green_schist_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:green_schist_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:green_schist_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:green_schist_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:green_schist_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:green_schist_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:green_schist_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:green_schist_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:green_schist_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:green_schist_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:green_schist_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:green_schist_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:green_schist_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:green_schist_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:green_schist_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:green_schist_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:green_schist_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:green_schist_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:green_schist_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:green_schist_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:green_schist_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:green_schist_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:green_schist_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:green_schist_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:green_schist_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:green_schist_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:green_schist_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:green_schist_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:green_schist_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:green_schist_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:green_schist_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:green_schist_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:green_schist_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:green_schist_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:green_schist_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:green_schist_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:green_schist_vertical_quarter[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:green_schist_vertical_quarter[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:green_schist_vertical_quarter[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:green_schist_vertical_quarter[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:green_schist_vertical_quarter[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:green_schist_vertical_quarter[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:green_schist_vertical_quarter[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:green_schist_vertical_quarter[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:green_schist_vertical_quarter[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:green_schist_vertical_quarter[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:green_schist_vertical_quarter[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:green_schist_vertical_quarter[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:green_schist_vertical_quarter[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:green_schist_vertical_quarter[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:green_schist_vertical_quarter[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:green_schist_vertical_quarter[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:green_schist_vertical_quarter[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:green_schist_vertical_quarter[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:green_schist_vertical_quarter[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:green_schist_vertical_quarter[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:green_schist_vertical_quarter[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:green_schist_vertical_quarter[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:green_schist_vertical_quarter[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:green_schist_vertical_quarter[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:green_schist_vertical_quarter[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:green_schist_vertical_quarter[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:green_schist_vertical_quarter[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:green_schist_vertical_quarter[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:green_schist_vertical_quarter[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:green_schist_vertical_quarter[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:green_schist_vertical_quarter[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:green_schist_vertical_quarter[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:green_schist_vertical_quarter[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:green_schist_vertical_quarter[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:green_schist_vertical_quarter[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:green_schist_vertical_quarter[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:green_schist_vertical_quarter[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:green_schist_vertical_quarter[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:green_schist_vertical_quarter[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:green_schist_vertical_quarter[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:green_schist_vertical_quarter[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:green_schist_vertical_quarter[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:green_schist_vertical_quarter[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:green_schist_vertical_quarter[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:green_schist_vertical_quarter[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:green_schist_vertical_quarter[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:green_schist_vertical_quarter[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:green_schist_vertical_quarter[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:green_schist_vertical_quarter[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:green_schist_vertical_quarter[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:green_schist_vertical_quarter[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:green_schist_vertical_quarter[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:green_schist_vertical_quarter[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:green_schist_vertical_quarter[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:green_schist_vertical_quarter[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:green_schist_vertical_quarter[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:green_schist_vertical_quarter[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:green_schist_vertical_quarter[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:green_schist_vertical_quarter[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:green_schist_vertical_quarter[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:green_schist_vertical_quarter[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:green_schist_vertical_quarter[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:green_schist_vertical_quarter[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:green_schist_vertical_quarter[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:green_schist_vertical_slab[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:green_schist_vertical_slab[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:green_schist_vertical_slab[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:green_schist_vertical_slab[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:green_schist_vertical_slab[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:green_schist_vertical_slab[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:green_schist_vertical_slab[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:green_schist_vertical_slab[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:green_schist_vertical_slab[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:green_schist_vertical_slab[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:green_schist_vertical_slab[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:green_schist_vertical_slab[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:green_schist_vertical_slab[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:green_schist_vertical_slab[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:green_schist_vertical_slab[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:green_schist_vertical_slab[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:green_schist_vertical_slab[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:green_schist_vertical_slab[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:green_schist_vertical_slab[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:green_schist_vertical_slab[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:green_schist_vertical_slab[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:green_schist_vertical_slab[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:green_schist_vertical_slab[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:green_schist_vertical_slab[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:green_schist_vertical_slab[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:green_schist_vertical_slab[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:green_schist_vertical_slab[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:green_schist_vertical_slab[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:green_schist_vertical_slab[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:green_schist_vertical_slab[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:green_schist_vertical_slab[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:green_schist_vertical_slab[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:green_schist_vertical_slab[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:green_schist_vertical_slab[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:green_schist_vertical_slab[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:green_schist_vertical_slab[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:green_schist_vertical_slab[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:green_schist_vertical_slab[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:green_schist_vertical_slab[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:green_schist_vertical_slab[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:green_schist_vertical_slab[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:green_schist_vertical_slab[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:green_schist_vertical_slab[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:green_schist_vertical_slab[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:green_schist_vertical_slab[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:green_schist_vertical_slab[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:green_schist_vertical_slab[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:green_schist_vertical_slab[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:green_schist_vertical_slab[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:green_schist_vertical_slab[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:green_schist_vertical_slab[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:green_schist_vertical_slab[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:green_schist_vertical_slab[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:green_schist_vertical_slab[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:green_schist_vertical_slab[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:green_schist_vertical_slab[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:green_schist_vertical_slab[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:green_schist_vertical_slab[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:green_schist_vertical_slab[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:green_schist_vertical_slab[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:green_schist_vertical_slab[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:green_schist_vertical_slab[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:green_schist_vertical_slab[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:green_schist_vertical_slab[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:green_screen
conquest:green_shipping_container
conquest:green_shipping_container_arrowslit[facing=north,waterlogged=true]
conquest:green_shipping_container_arrowslit[facing=north,waterlogged=false]
conquest:green_shipping_container_arrowslit[facing=south,waterlogged=true]
conquest:green_shipping_container_arrowslit[facing=south,waterlogged=false]
conquest:green_shipping_container_arrowslit[facing=west,waterlogged=true]
conquest:green_shipping_container_arrowslit[facing=west,waterlogged=false]
conquest:green_shipping_container_arrowslit[facing=east,waterlogged=true]
conquest:green_shipping_container_arrowslit[facing=east,waterlogged=false]
conquest:green_shipping_container_balustrade[axis=x,waterlogged=true]
conquest:green_shipping_container_balustrade[axis=x,waterlogged=false]
conquest:green_shipping_container_balustrade[axis=y,waterlogged=true]
conquest:green_shipping_container_balustrade[axis=y,waterlogged=false]
conquest:green_shipping_container_balustrade[axis=z,waterlogged=true]
conquest:green_shipping_container_balustrade[axis=z,waterlogged=false]
conquest:green_shipping_container_capital[facing=flat,type=top,waterlogged=true]
conquest:green_shipping_container_capital[facing=flat,type=top,waterlogged=false]
conquest:green_shipping_container_capital[facing=flat,type=bottom,waterlogged=true]
conquest:green_shipping_container_capital[facing=flat,type=bottom,waterlogged=false]
conquest:green_shipping_container_capital[facing=north,type=top,waterlogged=true]
conquest:green_shipping_container_capital[facing=north,type=top,waterlogged=false]
conquest:green_shipping_container_capital[facing=north,type=bottom,waterlogged=true]
conquest:green_shipping_container_capital[facing=north,type=bottom,waterlogged=false]
conquest:green_shipping_container_capital[facing=south,type=top,waterlogged=true]
conquest:green_shipping_container_capital[facing=south,type=top,waterlogged=false]
conquest:green_shipping_container_capital[facing=south,type=bottom,waterlogged=true]
conquest:green_shipping_container_capital[facing=south,type=bottom,waterlogged=false]
conquest:green_shipping_container_capital[facing=east,type=top,waterlogged=true]
conquest:green_shipping_container_capital[facing=east,type=top,waterlogged=false]
conquest:green_shipping_container_capital[facing=east,type=bottom,waterlogged=true]
conquest:green_shipping_container_capital[facing=east,type=bottom,waterlogged=false]
conquest:green_shipping_container_capital[facing=west,type=top,waterlogged=true]
conquest:green_shipping_container_capital[facing=west,type=top,waterlogged=false]
conquest:green_shipping_container_capital[facing=west,type=bottom,waterlogged=true]
conquest:green_shipping_container_capital[facing=west,type=bottom,waterlogged=false]
conquest:green_shipping_container_corner_slab[facing=north,type=top,waterlogged=true]
conquest:green_shipping_container_corner_slab[facing=north,type=top,waterlogged=false]
conquest:green_shipping_container_corner_slab[facing=north,type=bottom,waterlogged=true]
conquest:green_shipping_container_corner_slab[facing=north,type=bottom,waterlogged=false]
conquest:green_shipping_container_corner_slab[facing=south,type=top,waterlogged=true]
conquest:green_shipping_container_corner_slab[facing=south,type=top,waterlogged=false]
conquest:green_shipping_container_corner_slab[facing=south,type=bottom,waterlogged=true]
conquest:green_shipping_container_corner_slab[facing=south,type=bottom,waterlogged=false]
conquest:green_shipping_container_corner_slab[facing=west,type=top,waterlogged=true]
conquest:green_shipping_container_corner_slab[facing=west,type=top,waterlogged=false]
conquest:green_shipping_container_corner_slab[facing=west,type=bottom,waterlogged=true]
conquest:green_shipping_container_corner_slab[facing=west,type=bottom,waterlogged=false]
conquest:green_shipping_container_corner_slab[facing=east,type=top,waterlogged=true]
conquest:green_shipping_container_corner_slab[facing=east,type=top,waterlogged=false]
conquest:green_shipping_container_corner_slab[facing=east,type=bottom,waterlogged=true]
conquest:green_shipping_container_corner_slab[facing=east,type=bottom,waterlogged=false]
conquest:green_shipping_container_eighth_slab[facing=north,type=top,waterlogged=true]
conquest:green_shipping_container_eighth_slab[facing=north,type=top,waterlogged=false]
conquest:green_shipping_container_eighth_slab[facing=north,type=bottom,waterlogged=true]
conquest:green_shipping_container_eighth_slab[facing=north,type=bottom,waterlogged=false]
conquest:green_shipping_container_eighth_slab[facing=south,type=top,waterlogged=true]
conquest:green_shipping_container_eighth_slab[facing=south,type=top,waterlogged=false]
conquest:green_shipping_container_eighth_slab[facing=south,type=bottom,waterlogged=true]
conquest:green_shipping_container_eighth_slab[facing=south,type=bottom,waterlogged=false]
conquest:green_shipping_container_eighth_slab[facing=west,type=top,waterlogged=true]
conquest:green_shipping_container_eighth_slab[facing=west,type=top,waterlogged=false]
conquest:green_shipping_container_eighth_slab[facing=west,type=bottom,waterlogged=true]
conquest:green_shipping_container_eighth_slab[facing=west,type=bottom,waterlogged=false]
conquest:green_shipping_container_eighth_slab[facing=east,type=top,waterlogged=true]
conquest:green_shipping_container_eighth_slab[facing=east,type=top,waterlogged=false]
conquest:green_shipping_container_eighth_slab[facing=east,type=bottom,waterlogged=true]
conquest:green_shipping_container_eighth_slab[facing=east,type=bottom,waterlogged=false]
conquest:green_shipping_container_pillar[layer=1,waterlogged=true]
conquest:green_shipping_container_pillar[layer=1,waterlogged=false]
conquest:green_shipping_container_pillar[layer=2,waterlogged=true]
conquest:green_shipping_container_pillar[layer=2,waterlogged=false]
conquest:green_shipping_container_pillar[layer=3,waterlogged=true]
conquest:green_shipping_container_pillar[layer=3,waterlogged=false]
conquest:green_shipping_container_quarter_slab[facing=north,layer=1,type=top,waterlogged=true]
conquest:green_shipping_container_quarter_slab[facing=north,layer=1,type=top,waterlogged=false]
conquest:green_shipping_container_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=true]
conquest:green_shipping_container_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=false]
conquest:green_shipping_container_quarter_slab[facing=north,layer=2,type=top,waterlogged=true]
conquest:green_shipping_container_quarter_slab[facing=north,layer=2,type=top,waterlogged=false]
conquest:green_shipping_container_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=true]
conquest:green_shipping_container_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=false]
conquest:green_shipping_container_quarter_slab[facing=north,layer=3,type=top,waterlogged=true]
conquest:green_shipping_container_quarter_slab[facing=north,layer=3,type=top,waterlogged=false]
conquest:green_shipping_container_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=true]
conquest:green_shipping_container_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=false]
conquest:green_shipping_container_quarter_slab[facing=south,layer=1,type=top,waterlogged=true]
conquest:green_shipping_container_quarter_slab[facing=south,layer=1,type=top,waterlogged=false]
conquest:green_shipping_container_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=true]
conquest:green_shipping_container_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=false]
conquest:green_shipping_container_quarter_slab[facing=south,layer=2,type=top,waterlogged=true]
conquest:green_shipping_container_quarter_slab[facing=south,layer=2,type=top,waterlogged=false]
conquest:green_shipping_container_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=true]
conquest:green_shipping_container_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=false]
conquest:green_shipping_container_quarter_slab[facing=south,layer=3,type=top,waterlogged=true]
conquest:green_shipping_container_quarter_slab[facing=south,layer=3,type=top,waterlogged=false]
conquest:green_shipping_container_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=true]
conquest:green_shipping_container_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=false]
conquest:green_shipping_container_quarter_slab[facing=west,layer=1,type=top,waterlogged=true]
conquest:green_shipping_container_quarter_slab[facing=west,layer=1,type=top,waterlogged=false]
conquest:green_shipping_container_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=true]
conquest:green_shipping_container_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=false]
conquest:green_shipping_container_quarter_slab[facing=west,layer=2,type=top,waterlogged=true]
conquest:green_shipping_container_quarter_slab[facing=west,layer=2,type=top,waterlogged=false]
conquest:green_shipping_container_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=true]
conquest:green_shipping_container_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=false]
conquest:green_shipping_container_quarter_slab[facing=west,layer=3,type=top,waterlogged=true]
conquest:green_shipping_container_quarter_slab[facing=west,layer=3,type=top,waterlogged=false]
conquest:green_shipping_container_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=true]
conquest:green_shipping_container_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=false]
conquest:green_shipping_container_quarter_slab[facing=east,layer=1,type=top,waterlogged=true]
conquest:green_shipping_container_quarter_slab[facing=east,layer=1,type=top,waterlogged=false]
conquest:green_shipping_container_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=true]
conquest:green_shipping_container_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=false]
conquest:green_shipping_container_quarter_slab[facing=east,layer=2,type=top,waterlogged=true]
conquest:green_shipping_container_quarter_slab[facing=east,layer=2,type=top,waterlogged=false]
conquest:green_shipping_container_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=true]
conquest:green_shipping_container_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=false]
conquest:green_shipping_container_quarter_slab[facing=east,layer=3,type=top,waterlogged=true]
conquest:green_shipping_container_quarter_slab[facing=east,layer=3,type=top,waterlogged=false]
conquest:green_shipping_container_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=true]
conquest:green_shipping_container_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=false]
conquest:green_shipping_container_slab[layer=1,type=top,waterlogged=true]
conquest:green_shipping_container_slab[layer=1,type=top,waterlogged=false]
conquest:green_shipping_container_slab[layer=1,type=bottom,waterlogged=true]
conquest:green_shipping_container_slab[layer=1,type=bottom,waterlogged=false]
conquest:green_shipping_container_slab[layer=2,type=top,waterlogged=true]
conquest:green_shipping_container_slab[layer=2,type=top,waterlogged=false]
conquest:green_shipping_container_slab[layer=2,type=bottom,waterlogged=true]
conquest:green_shipping_container_slab[layer=2,type=bottom,waterlogged=false]
conquest:green_shipping_container_slab[layer=3,type=top,waterlogged=true]
conquest:green_shipping_container_slab[layer=3,type=top,waterlogged=false]
conquest:green_shipping_container_slab[layer=3,type=bottom,waterlogged=true]
conquest:green_shipping_container_slab[layer=3,type=bottom,waterlogged=false]
conquest:green_shipping_container_slab[layer=4,type=top,waterlogged=true]
conquest:green_shipping_container_slab[layer=4,type=top,waterlogged=false]
conquest:green_shipping_container_slab[layer=4,type=bottom,waterlogged=true]
conquest:green_shipping_container_slab[layer=4,type=bottom,waterlogged=false]
conquest:green_shipping_container_small_window[down=true,up=true,waterlogged=true]
conquest:green_shipping_container_small_window[down=true,up=true,waterlogged=false]
conquest:green_shipping_container_small_window[down=true,up=false,waterlogged=true]
conquest:green_shipping_container_small_window[down=true,up=false,waterlogged=false]
conquest:green_shipping_container_small_window[down=false,up=true,waterlogged=true]
conquest:green_shipping_container_small_window[down=false,up=true,waterlogged=false]
conquest:green_shipping_container_small_window[down=false,up=false,waterlogged=true]
conquest:green_shipping_container_small_window[down=false,up=false,waterlogged=false]
conquest:green_shipping_container_small_window_half[down=true,facing=north,up=true,waterlogged=true]
conquest:green_shipping_container_small_window_half[down=true,facing=north,up=true,waterlogged=false]
conquest:green_shipping_container_small_window_half[down=true,facing=north,up=false,waterlogged=true]
conquest:green_shipping_container_small_window_half[down=true,facing=north,up=false,waterlogged=false]
conquest:green_shipping_container_small_window_half[down=true,facing=south,up=true,waterlogged=true]
conquest:green_shipping_container_small_window_half[down=true,facing=south,up=true,waterlogged=false]
conquest:green_shipping_container_small_window_half[down=true,facing=south,up=false,waterlogged=true]
conquest:green_shipping_container_small_window_half[down=true,facing=south,up=false,waterlogged=false]
conquest:green_shipping_container_small_window_half[down=true,facing=west,up=true,waterlogged=true]
conquest:green_shipping_container_small_window_half[down=true,facing=west,up=true,waterlogged=false]
conquest:green_shipping_container_small_window_half[down=true,facing=west,up=false,waterlogged=true]
conquest:green_shipping_container_small_window_half[down=true,facing=west,up=false,waterlogged=false]
conquest:green_shipping_container_small_window_half[down=true,facing=east,up=true,waterlogged=true]
conquest:green_shipping_container_small_window_half[down=true,facing=east,up=true,waterlogged=false]
conquest:green_shipping_container_small_window_half[down=true,facing=east,up=false,waterlogged=true]
conquest:green_shipping_container_small_window_half[down=true,facing=east,up=false,waterlogged=false]
conquest:green_shipping_container_small_window_half[down=false,facing=north,up=true,waterlogged=true]
conquest:green_shipping_container_small_window_half[down=false,facing=north,up=true,waterlogged=false]
conquest:green_shipping_container_small_window_half[down=false,facing=north,up=false,waterlogged=true]
conquest:green_shipping_container_small_window_half[down=false,facing=north,up=false,waterlogged=false]
conquest:green_shipping_container_small_window_half[down=false,facing=south,up=true,waterlogged=true]
conquest:green_shipping_container_small_window_half[down=false,facing=south,up=true,waterlogged=false]
conquest:green_shipping_container_small_window_half[down=false,facing=south,up=false,waterlogged=true]
conquest:green_shipping_container_small_window_half[down=false,facing=south,up=false,waterlogged=false]
conquest:green_shipping_container_small_window_half[down=false,facing=west,up=true,waterlogged=true]
conquest:green_shipping_container_small_window_half[down=false,facing=west,up=true,waterlogged=false]
conquest:green_shipping_container_small_window_half[down=false,facing=west,up=false,waterlogged=true]
conquest:green_shipping_container_small_window_half[down=false,facing=west,up=false,waterlogged=false]
conquest:green_shipping_container_small_window_half[down=false,facing=east,up=true,waterlogged=true]
conquest:green_shipping_container_small_window_half[down=false,facing=east,up=true,waterlogged=false]
conquest:green_shipping_container_small_window_half[down=false,facing=east,up=false,waterlogged=true]
conquest:green_shipping_container_small_window_half[down=false,facing=east,up=false,waterlogged=false]
conquest:green_shipping_container_sphere[type=egg,waterlogged=true]
conquest:green_shipping_container_sphere[type=egg,waterlogged=false]
conquest:green_shipping_container_sphere[type=small,waterlogged=true]
conquest:green_shipping_container_sphere[type=small,waterlogged=false]
conquest:green_shipping_container_sphere[type=large,waterlogged=true]
conquest:green_shipping_container_sphere[type=large,waterlogged=false]
conquest:green_shipping_container_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:green_shipping_container_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:green_shipping_container_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:green_shipping_container_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:green_shipping_container_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:green_shipping_container_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:green_shipping_container_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:green_shipping_container_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:green_shipping_container_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:green_shipping_container_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:green_shipping_container_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:green_shipping_container_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:green_shipping_container_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:green_shipping_container_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:green_shipping_container_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:green_shipping_container_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:green_shipping_container_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:green_shipping_container_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:green_shipping_container_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:green_shipping_container_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:green_shipping_container_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:green_shipping_container_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:green_shipping_container_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:green_shipping_container_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:green_shipping_container_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:green_shipping_container_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:green_shipping_container_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:green_shipping_container_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:green_shipping_container_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:green_shipping_container_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:green_shipping_container_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:green_shipping_container_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:green_shipping_container_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:green_shipping_container_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:green_shipping_container_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:green_shipping_container_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:green_shipping_container_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:green_shipping_container_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:green_shipping_container_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:green_shipping_container_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:green_shipping_container_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:green_shipping_container_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:green_shipping_container_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:green_shipping_container_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:green_shipping_container_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:green_shipping_container_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:green_shipping_container_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:green_shipping_container_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:green_shipping_container_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:green_shipping_container_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:green_shipping_container_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:green_shipping_container_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:green_shipping_container_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:green_shipping_container_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:green_shipping_container_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:green_shipping_container_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:green_shipping_container_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:green_shipping_container_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:green_shipping_container_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:green_shipping_container_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:green_shipping_container_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:green_shipping_container_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:green_shipping_container_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:green_shipping_container_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:green_shipping_container_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:green_shipping_container_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:green_shipping_container_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:green_shipping_container_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:green_shipping_container_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:green_shipping_container_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:green_shipping_container_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:green_shipping_container_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:green_shipping_container_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:green_shipping_container_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:green_shipping_container_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:green_shipping_container_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:green_shipping_container_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:green_shipping_container_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:green_shipping_container_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:green_shipping_container_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:green_shipping_container_vertical_corner[facing=north,layer=1,waterlogged=true]
conquest:green_shipping_container_vertical_corner[facing=north,layer=1,waterlogged=false]
conquest:green_shipping_container_vertical_corner[facing=north,layer=2,waterlogged=true]
conquest:green_shipping_container_vertical_corner[facing=north,layer=2,waterlogged=false]
conquest:green_shipping_container_vertical_corner[facing=north,layer=3,waterlogged=true]
conquest:green_shipping_container_vertical_corner[facing=north,layer=3,waterlogged=false]
conquest:green_shipping_container_vertical_corner[facing=north,layer=4,waterlogged=true]
conquest:green_shipping_container_vertical_corner[facing=north,layer=4,waterlogged=false]
conquest:green_shipping_container_vertical_corner[facing=south,layer=1,waterlogged=true]
conquest:green_shipping_container_vertical_corner[facing=south,layer=1,waterlogged=false]
conquest:green_shipping_container_vertical_corner[facing=south,layer=2,waterlogged=true]
conquest:green_shipping_container_vertical_corner[facing=south,layer=2,waterlogged=false]
conquest:green_shipping_container_vertical_corner[facing=south,layer=3,waterlogged=true]
conquest:green_shipping_container_vertical_corner[facing=south,layer=3,waterlogged=false]
conquest:green_shipping_container_vertical_corner[facing=south,layer=4,waterlogged=true]
conquest:green_shipping_container_vertical_corner[facing=south,layer=4,waterlogged=false]
conquest:green_shipping_container_vertical_corner[facing=west,layer=1,waterlogged=true]
conquest:green_shipping_container_vertical_corner[facing=west,layer=1,waterlogged=false]
conquest:green_shipping_container_vertical_corner[facing=west,layer=2,waterlogged=true]
conquest:green_shipping_container_vertical_corner[facing=west,layer=2,waterlogged=false]
conquest:green_shipping_container_vertical_corner[facing=west,layer=3,waterlogged=true]
conquest:green_shipping_container_vertical_corner[facing=west,layer=3,waterlogged=false]
conquest:green_shipping_container_vertical_corner[facing=west,layer=4,waterlogged=true]
conquest:green_shipping_container_vertical_corner[facing=west,layer=4,waterlogged=false]
conquest:green_shipping_container_vertical_corner[facing=east,layer=1,waterlogged=true]
conquest:green_shipping_container_vertical_corner[facing=east,layer=1,waterlogged=false]
conquest:green_shipping_container_vertical_corner[facing=east,layer=2,waterlogged=true]
conquest:green_shipping_container_vertical_corner[facing=east,layer=2,waterlogged=false]
conquest:green_shipping_container_vertical_corner[facing=east,layer=3,waterlogged=true]
conquest:green_shipping_container_vertical_corner[facing=east,layer=3,waterlogged=false]
conquest:green_shipping_container_vertical_corner[facing=east,layer=4,waterlogged=true]
conquest:green_shipping_container_vertical_corner[facing=east,layer=4,waterlogged=false]
conquest:green_shipping_container_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:green_shipping_container_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:green_shipping_container_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:green_shipping_container_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:green_shipping_container_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:green_shipping_container_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:green_shipping_container_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:green_shipping_container_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:green_shipping_container_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:green_shipping_container_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:green_shipping_container_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:green_shipping_container_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:green_shipping_container_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:green_shipping_container_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:green_shipping_container_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:green_shipping_container_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:green_shipping_container_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:green_shipping_container_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:green_shipping_container_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:green_shipping_container_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:green_shipping_container_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:green_shipping_container_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:green_shipping_container_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:green_shipping_container_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:green_shipping_container_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:green_shipping_container_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:green_shipping_container_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:green_shipping_container_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:green_shipping_container_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:green_shipping_container_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:green_shipping_container_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:green_shipping_container_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:green_shipping_container_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:green_shipping_container_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:green_shipping_container_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:green_shipping_container_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:green_shipping_container_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:green_shipping_container_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:green_shipping_container_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:green_shipping_container_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:green_shipping_container_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:green_shipping_container_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:green_shipping_container_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:green_shipping_container_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:green_shipping_container_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:green_shipping_container_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:green_shipping_container_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:green_shipping_container_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:green_shipping_container_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:green_shipping_container_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:green_shipping_container_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:green_shipping_container_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:green_shipping_container_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:green_shipping_container_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:green_shipping_container_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:green_shipping_container_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:green_shipping_container_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:green_shipping_container_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:green_shipping_container_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:green_shipping_container_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:green_shipping_container_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:green_shipping_container_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:green_shipping_container_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:green_shipping_container_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:green_shipping_container_vertical_quarter[facing=north,layer=1,waterlogged=true]
conquest:green_shipping_container_vertical_quarter[facing=north,layer=1,waterlogged=false]
conquest:green_shipping_container_vertical_quarter[facing=north,layer=2,waterlogged=true]
conquest:green_shipping_container_vertical_quarter[facing=north,layer=2,waterlogged=false]
conquest:green_shipping_container_vertical_quarter[facing=north,layer=3,waterlogged=true]
conquest:green_shipping_container_vertical_quarter[facing=north,layer=3,waterlogged=false]
conquest:green_shipping_container_vertical_quarter[facing=north,layer=4,waterlogged=true]
conquest:green_shipping_container_vertical_quarter[facing=north,layer=4,waterlogged=false]
conquest:green_shipping_container_vertical_quarter[facing=south,layer=1,waterlogged=true]
conquest:green_shipping_container_vertical_quarter[facing=south,layer=1,waterlogged=false]
conquest:green_shipping_container_vertical_quarter[facing=south,layer=2,waterlogged=true]
conquest:green_shipping_container_vertical_quarter[facing=south,layer=2,waterlogged=false]
conquest:green_shipping_container_vertical_quarter[facing=south,layer=3,waterlogged=true]
conquest:green_shipping_container_vertical_quarter[facing=south,layer=3,waterlogged=false]
conquest:green_shipping_container_vertical_quarter[facing=south,layer=4,waterlogged=true]
conquest:green_shipping_container_vertical_quarter[facing=south,layer=4,waterlogged=false]
conquest:green_shipping_container_vertical_quarter[facing=west,layer=1,waterlogged=true]
conquest:green_shipping_container_vertical_quarter[facing=west,layer=1,waterlogged=false]
conquest:green_shipping_container_vertical_quarter[facing=west,layer=2,waterlogged=true]
conquest:green_shipping_container_vertical_quarter[facing=west,layer=2,waterlogged=false]
conquest:green_shipping_container_vertical_quarter[facing=west,layer=3,waterlogged=true]
conquest:green_shipping_container_vertical_quarter[facing=west,layer=3,waterlogged=false]
conquest:green_shipping_container_vertical_quarter[facing=west,layer=4,waterlogged=true]
conquest:green_shipping_container_vertical_quarter[facing=west,layer=4,waterlogged=false]
conquest:green_shipping_container_vertical_quarter[facing=east,layer=1,waterlogged=true]
conquest:green_shipping_container_vertical_quarter[facing=east,layer=1,waterlogged=false]
conquest:green_shipping_container_vertical_quarter[facing=east,layer=2,waterlogged=true]
conquest:green_shipping_container_vertical_quarter[facing=east,layer=2,waterlogged=false]
conquest:green_shipping_container_vertical_quarter[facing=east,layer=3,waterlogged=true]
conquest:green_shipping_container_vertical_quarter[facing=east,layer=3,waterlogged=false]
conquest:green_shipping_container_vertical_quarter[facing=east,layer=4,waterlogged=true]
conquest:green_shipping_container_vertical_quarter[facing=east,layer=4,waterlogged=false]
conquest:green_shipping_container_vertical_slab[facing=north,layer=1,waterlogged=true]
conquest:green_shipping_container_vertical_slab[facing=north,layer=1,waterlogged=false]
conquest:green_shipping_container_vertical_slab[facing=north,layer=2,waterlogged=true]
conquest:green_shipping_container_vertical_slab[facing=north,layer=2,waterlogged=false]
conquest:green_shipping_container_vertical_slab[facing=north,layer=3,waterlogged=true]
conquest:green_shipping_container_vertical_slab[facing=north,layer=3,waterlogged=false]
conquest:green_shipping_container_vertical_slab[facing=north,layer=4,waterlogged=true]
conquest:green_shipping_container_vertical_slab[facing=north,layer=4,waterlogged=false]
conquest:green_shipping_container_vertical_slab[facing=south,layer=1,waterlogged=true]
conquest:green_shipping_container_vertical_slab[facing=south,layer=1,waterlogged=false]
conquest:green_shipping_container_vertical_slab[facing=south,layer=2,waterlogged=true]
conquest:green_shipping_container_vertical_slab[facing=south,layer=2,waterlogged=false]
conquest:green_shipping_container_vertical_slab[facing=south,layer=3,waterlogged=true]
conquest:green_shipping_container_vertical_slab[facing=south,layer=3,waterlogged=false]
conquest:green_shipping_container_vertical_slab[facing=south,layer=4,waterlogged=true]
conquest:green_shipping_container_vertical_slab[facing=south,layer=4,waterlogged=false]
conquest:green_shipping_container_vertical_slab[facing=west,layer=1,waterlogged=true]
conquest:green_shipping_container_vertical_slab[facing=west,layer=1,waterlogged=false]
conquest:green_shipping_container_vertical_slab[facing=west,layer=2,waterlogged=true]
conquest:green_shipping_container_vertical_slab[facing=west,layer=2,waterlogged=false]
conquest:green_shipping_container_vertical_slab[facing=west,layer=3,waterlogged=true]
conquest:green_shipping_container_vertical_slab[facing=west,layer=3,waterlogged=false]
conquest:green_shipping_container_vertical_slab[facing=west,layer=4,waterlogged=true]
conquest:green_shipping_container_vertical_slab[facing=west,layer=4,waterlogged=false]
conquest:green_shipping_container_vertical_slab[facing=east,layer=1,waterlogged=true]
conquest:green_shipping_container_vertical_slab[facing=east,layer=1,waterlogged=false]
conquest:green_shipping_container_vertical_slab[facing=east,layer=2,waterlogged=true]
conquest:green_shipping_container_vertical_slab[facing=east,layer=2,waterlogged=false]
conquest:green_shipping_container_vertical_slab[facing=east,layer=3,waterlogged=true]
conquest:green_shipping_container_vertical_slab[facing=east,layer=3,waterlogged=false]
conquest:green_shipping_container_vertical_slab[facing=east,layer=4,waterlogged=true]
conquest:green_shipping_container_vertical_slab[facing=east,layer=4,waterlogged=false]
conquest:green_shipping_container_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:green_shipping_container_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:green_shipping_container_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:green_shipping_container_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:green_shipping_container_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:green_shipping_container_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:green_shipping_container_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:green_shipping_container_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:green_shipping_container_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:green_shipping_container_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:green_shipping_container_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:green_shipping_container_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:green_shipping_container_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:green_shipping_container_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:green_shipping_container_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:green_shipping_container_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:green_shipping_container_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:green_shipping_container_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:green_shipping_container_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:green_shipping_container_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:green_shipping_container_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:green_shipping_container_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:green_shipping_container_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:green_shipping_container_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:green_shipping_container_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:green_shipping_container_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:green_shipping_container_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:green_shipping_container_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:green_shipping_container_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:green_shipping_container_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:green_shipping_container_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:green_shipping_container_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:green_shipping_container_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:green_shipping_container_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:green_shipping_container_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:green_shipping_container_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:green_shipping_container_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:green_shipping_container_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:green_shipping_container_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:green_shipping_container_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:green_shipping_container_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:green_shipping_container_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:green_shipping_container_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:green_shipping_container_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:green_shipping_container_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:green_shipping_container_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:green_shipping_container_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:green_shipping_container_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:green_shipping_container_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:green_shipping_container_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:green_shipping_container_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:green_shipping_container_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:green_shipping_container_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:green_shipping_container_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:green_shipping_container_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:green_shipping_container_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:green_shipping_container_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:green_shipping_container_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:green_shipping_container_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:green_shipping_container_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:green_shipping_container_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:green_shipping_container_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:green_shipping_container_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:green_shipping_container_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:green_shipping_container_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:green_shipping_container_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:green_shipping_container_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:green_shipping_container_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:green_shipping_container_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:green_shipping_container_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:green_shipping_container_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:green_shipping_container_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:green_shipping_container_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:green_shipping_container_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:green_shipping_container_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:green_shipping_container_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:green_shipping_container_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:green_shipping_container_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:green_shipping_container_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:green_shipping_container_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:green_shipping_container_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:green_shipping_container_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:green_shipping_container_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:green_shipping_container_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:green_shipping_container_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:green_shipping_container_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:green_shipping_container_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:green_shipping_container_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:green_shipping_container_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:green_shipping_container_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:green_shipping_container_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:green_shipping_container_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:green_shipping_container_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:green_shipping_container_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:green_shipping_container_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:green_shipping_container_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:green_shipping_container_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:green_shipping_container_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:green_shipping_container_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:green_shipping_container_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:green_shipping_container_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:green_shipping_container_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:green_shipping_container_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:green_shipping_container_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:green_shipping_container_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:green_shipping_container_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:green_shipping_container_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:green_shipping_container_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:green_shipping_container_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:green_shipping_container_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:green_shipping_container_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:green_shipping_container_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:green_shipping_container_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:green_shipping_container_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:green_shipping_container_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:green_shipping_container_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:green_shipping_container_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:green_shipping_container_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:green_shipping_container_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:green_shipping_container_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:green_shipping_container_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:green_shipping_container_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:green_shipping_container_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:green_shipping_container_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:green_shipping_container_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:green_shipping_container_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:green_shipping_container_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:green_shipping_container_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:green_shipping_container_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:green_shipping_container_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:green_shipping_container_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:green_shipping_container_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:green_shipping_container_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:green_shipping_container_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:green_shipping_container_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:green_shipping_container_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:green_shipping_container_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:green_shipping_container_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:green_shipping_container_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:green_shipping_container_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:green_shipping_container_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:green_shipping_container_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:green_shipping_container_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:green_shipping_container_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:green_shipping_container_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:green_shipping_container_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:green_shipping_container_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:green_shipping_container_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:green_shipping_container_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:green_shipping_container_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:green_shipping_container_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:green_shipping_container_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:green_shipping_container_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:green_shipping_container_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:green_shipping_container_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:green_shipping_container_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:green_shipping_container_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:green_shipping_container_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:green_shipping_container_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:green_shipping_container_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:green_shipping_container_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:green_shipping_container_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:green_shipping_container_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:green_shipping_container_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:green_shipping_container_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:green_shipping_container_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:green_shipping_container_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:green_shipping_container_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:green_shipping_container_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:green_shipping_container_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:green_shipping_container_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:green_shipping_container_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:green_shipping_container_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:green_shipping_container_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:green_shipping_container_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:green_shipping_container_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:green_shipping_container_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:green_shipping_container_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:green_shipping_container_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:green_shipping_container_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:green_shipping_container_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:green_shipping_container_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:green_shipping_container_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:green_shipping_container_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:green_shipping_container_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:green_shipping_container_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:green_shipping_container_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:green_shipping_container_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:green_shipping_container_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:green_shipping_container_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:green_shipping_container_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:green_shipping_container_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:green_shipping_container_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:green_shipping_container_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:green_shipping_container_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:green_shipping_container_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:green_shipping_container_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:green_shipping_container_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:green_shipping_container_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:green_shipping_container_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:green_shipping_container_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:green_shipping_container_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:green_shipping_container_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:green_shipping_container_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:green_shipping_container_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:green_shipping_container_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:green_shipping_container_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:green_shipping_container_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:green_shipping_container_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:green_shipping_container_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:green_shipping_container_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:green_shipping_container_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:green_shipping_container_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:green_shipping_container_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:green_shipping_container_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:green_shipping_container_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:green_shipping_container_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:green_shipping_container_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:green_shipping_container_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:green_shipping_container_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:green_shipping_container_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:green_shipping_container_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:green_shipping_container_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:green_shipping_container_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:green_shipping_container_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:green_shipping_container_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:green_shipping_container_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:green_shipping_container_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:green_shipping_container_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:green_shipping_container_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:green_shipping_container_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:green_shipping_container_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:green_shipping_container_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:green_shipping_container_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:green_shipping_container_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:green_shipping_container_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:green_shipping_container_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:green_shipping_container_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:green_shipping_container_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:green_shipping_container_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:green_shipping_container_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:green_shipping_container_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:green_shipping_container_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:green_shipping_container_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:green_shipping_container_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:green_shipping_container_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:green_shipping_container_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:green_shipping_container_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:green_shipping_container_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:green_shipping_container_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:green_shipping_container_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:green_shipping_container_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:green_shipping_container_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:green_shipping_container_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:green_shipping_container_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:green_shipping_container_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:green_shipping_container_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:green_shipping_container_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:green_shipping_container_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:green_shipping_container_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:green_shipping_container_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:green_shipping_container_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:green_shipping_container_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:green_shipping_container_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:green_shipping_container_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:green_shipping_container_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:green_shipping_container_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:green_shipping_container_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:green_shipping_container_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:green_shipping_container_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:green_shipping_container_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:green_shipping_container_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:green_shipping_container_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:green_shipping_container_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:green_shipping_container_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:green_shipping_container_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:green_shipping_container_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:green_shipping_container_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:green_shipping_container_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:green_shipping_container_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:green_shipping_container_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:green_shipping_container_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:green_shipping_container_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:green_shipping_container_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:green_shipping_container_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:green_shipping_container_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:green_shipping_container_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:green_shipping_container_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:green_shipping_container_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:green_shipping_container_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:green_shipping_container_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:green_shipping_container_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:green_shipping_container_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:green_shipping_container_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:green_shipping_container_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:green_shipping_container_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:green_shipping_container_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:green_shipping_container_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:green_shipping_container_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:green_shipping_container_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:green_shipping_container_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:green_shipping_container_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:green_shipping_container_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:green_shipping_container_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:green_shipping_container_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:green_shipping_container_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:green_shipping_container_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:green_shipping_container_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:green_shipping_container_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:green_shipping_container_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:green_shipping_container_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:green_shipping_container_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:green_shipping_container_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:green_shipping_container_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:green_shipping_container_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:green_shipping_container_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:green_shipping_container_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:green_shipping_container_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:green_shipping_container_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:green_shipping_container_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:green_shipping_container_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:green_shipping_container_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:green_shipping_container_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:green_shipping_container_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:green_sphagnum_moss[down=true,east=true,north=true,offset_toggle=true,south=true,waterlogged=true,west=true]
conquest:green_sphagnum_moss[down=true,east=true,north=true,offset_toggle=true,south=true,waterlogged=true,west=false]
conquest:green_sphagnum_moss[down=true,east=true,north=true,offset_toggle=true,south=true,waterlogged=false,west=true]
conquest:green_sphagnum_moss[down=true,east=true,north=true,offset_toggle=true,south=true,waterlogged=false,west=false]
conquest:green_sphagnum_moss[down=true,east=true,north=true,offset_toggle=true,south=false,waterlogged=true,west=true]
conquest:green_sphagnum_moss[down=true,east=true,north=true,offset_toggle=true,south=false,waterlogged=true,west=false]
conquest:green_sphagnum_moss[down=true,east=true,north=true,offset_toggle=true,south=false,waterlogged=false,west=true]
conquest:green_sphagnum_moss[down=true,east=true,north=true,offset_toggle=true,south=false,waterlogged=false,west=false]
conquest:green_sphagnum_moss[down=true,east=true,north=true,offset_toggle=false,south=true,waterlogged=true,west=true]
conquest:green_sphagnum_moss[down=true,east=true,north=true,offset_toggle=false,south=true,waterlogged=true,west=false]
conquest:green_sphagnum_moss[down=true,east=true,north=true,offset_toggle=false,south=true,waterlogged=false,west=true]
conquest:green_sphagnum_moss[down=true,east=true,north=true,offset_toggle=false,south=true,waterlogged=false,west=false]
conquest:green_sphagnum_moss[down=true,east=true,north=true,offset_toggle=false,south=false,waterlogged=true,west=true]
conquest:green_sphagnum_moss[down=true,east=true,north=true,offset_toggle=false,south=false,waterlogged=true,west=false]
conquest:green_sphagnum_moss[down=true,east=true,north=true,offset_toggle=false,south=false,waterlogged=false,west=true]
conquest:green_sphagnum_moss[down=true,east=true,north=true,offset_toggle=false,south=false,waterlogged=false,west=false]
conquest:green_sphagnum_moss[down=true,east=true,north=false,offset_toggle=true,south=true,waterlogged=true,west=true]
conquest:green_sphagnum_moss[down=true,east=true,north=false,offset_toggle=true,south=true,waterlogged=true,west=false]
conquest:green_sphagnum_moss[down=true,east=true,north=false,offset_toggle=true,south=true,waterlogged=false,west=true]
conquest:green_sphagnum_moss[down=true,east=true,north=false,offset_toggle=true,south=true,waterlogged=false,west=false]
conquest:green_sphagnum_moss[down=true,east=true,north=false,offset_toggle=true,south=false,waterlogged=true,west=true]
conquest:green_sphagnum_moss[down=true,east=true,north=false,offset_toggle=true,south=false,waterlogged=true,west=false]
conquest:green_sphagnum_moss[down=true,east=true,north=false,offset_toggle=true,south=false,waterlogged=false,west=true]
conquest:green_sphagnum_moss[down=true,east=true,north=false,offset_toggle=true,south=false,waterlogged=false,west=false]
conquest:green_sphagnum_moss[down=true,east=true,north=false,offset_toggle=false,south=true,waterlogged=true,west=true]
conquest:green_sphagnum_moss[down=true,east=true,north=false,offset_toggle=false,south=true,waterlogged=true,west=false]
conquest:green_sphagnum_moss[down=true,east=true,north=false,offset_toggle=false,south=true,waterlogged=false,west=true]
conquest:green_sphagnum_moss[down=true,east=true,north=false,offset_toggle=false,south=true,waterlogged=false,west=false]
conquest:green_sphagnum_moss[down=true,east=true,north=false,offset_toggle=false,south=false,waterlogged=true,west=true]
conquest:green_sphagnum_moss[down=true,east=true,north=false,offset_toggle=false,south=false,waterlogged=true,west=false]
conquest:green_sphagnum_moss[down=true,east=true,north=false,offset_toggle=false,south=false,waterlogged=false,west=true]
conquest:green_sphagnum_moss[down=true,east=true,north=false,offset_toggle=false,south=false,waterlogged=false,west=false]
conquest:green_sphagnum_moss[down=true,east=false,north=true,offset_toggle=true,south=true,waterlogged=true,west=true]
conquest:green_sphagnum_moss[down=true,east=false,north=true,offset_toggle=true,south=true,waterlogged=true,west=false]
conquest:green_sphagnum_moss[down=true,east=false,north=true,offset_toggle=true,south=true,waterlogged=false,west=true]
conquest:green_sphagnum_moss[down=true,east=false,north=true,offset_toggle=true,south=true,waterlogged=false,west=false]
conquest:green_sphagnum_moss[down=true,east=false,north=true,offset_toggle=true,south=false,waterlogged=true,west=true]
conquest:green_sphagnum_moss[down=true,east=false,north=true,offset_toggle=true,south=false,waterlogged=true,west=false]
conquest:green_sphagnum_moss[down=true,east=false,north=true,offset_toggle=true,south=false,waterlogged=false,west=true]
conquest:green_sphagnum_moss[down=true,east=false,north=true,offset_toggle=true,south=false,waterlogged=false,west=false]
conquest:green_sphagnum_moss[down=true,east=false,north=true,offset_toggle=false,south=true,waterlogged=true,west=true]
conquest:green_sphagnum_moss[down=true,east=false,north=true,offset_toggle=false,south=true,waterlogged=true,west=false]
conquest:green_sphagnum_moss[down=true,east=false,north=true,offset_toggle=false,south=true,waterlogged=false,west=true]
conquest:green_sphagnum_moss[down=true,east=false,north=true,offset_toggle=false,south=true,waterlogged=false,west=false]
conquest:green_sphagnum_moss[down=true,east=false,north=true,offset_toggle=false,south=false,waterlogged=true,west=true]
conquest:green_sphagnum_moss[down=true,east=false,north=true,offset_toggle=false,south=false,waterlogged=true,west=false]
conquest:green_sphagnum_moss[down=true,east=false,north=true,offset_toggle=false,south=false,waterlogged=false,west=true]
conquest:green_sphagnum_moss[down=true,east=false,north=true,offset_toggle=false,south=false,waterlogged=false,west=false]
conquest:green_sphagnum_moss[down=true,east=false,north=false,offset_toggle=true,south=true,waterlogged=true,west=true]
conquest:green_sphagnum_moss[down=true,east=false,north=false,offset_toggle=true,south=true,waterlogged=true,west=false]
conquest:green_sphagnum_moss[down=true,east=false,north=false,offset_toggle=true,south=true,waterlogged=false,west=true]
conquest:green_sphagnum_moss[down=true,east=false,north=false,offset_toggle=true,south=true,waterlogged=false,west=false]
conquest:green_sphagnum_moss[down=true,east=false,north=false,offset_toggle=true,south=false,waterlogged=true,west=true]
conquest:green_sphagnum_moss[down=true,east=false,north=false,offset_toggle=true,south=false,waterlogged=true,west=false]
conquest:green_sphagnum_moss[down=true,east=false,north=false,offset_toggle=true,south=false,waterlogged=false,west=true]
conquest:green_sphagnum_moss[down=true,east=false,north=false,offset_toggle=true,south=false,waterlogged=false,west=false]
conquest:green_sphagnum_moss[down=true,east=false,north=false,offset_toggle=false,south=true,waterlogged=true,west=true]
conquest:green_sphagnum_moss[down=true,east=false,north=false,offset_toggle=false,south=true,waterlogged=true,west=false]
conquest:green_sphagnum_moss[down=true,east=false,north=false,offset_toggle=false,south=true,waterlogged=false,west=true]
conquest:green_sphagnum_moss[down=true,east=false,north=false,offset_toggle=false,south=true,waterlogged=false,west=false]
conquest:green_sphagnum_moss[down=true,east=false,north=false,offset_toggle=false,south=false,waterlogged=true,west=true]
conquest:green_sphagnum_moss[down=true,east=false,north=false,offset_toggle=false,south=false,waterlogged=true,west=false]
conquest:green_sphagnum_moss[down=true,east=false,north=false,offset_toggle=false,south=false,waterlogged=false,west=true]
conquest:green_sphagnum_moss[down=true,east=false,north=false,offset_toggle=false,south=false,waterlogged=false,west=false]
conquest:green_sphagnum_moss[down=false,east=true,north=true,offset_toggle=true,south=true,waterlogged=true,west=true]
conquest:green_sphagnum_moss[down=false,east=true,north=true,offset_toggle=true,south=true,waterlogged=true,west=false]
conquest:green_sphagnum_moss[down=false,east=true,north=true,offset_toggle=true,south=true,waterlogged=false,west=true]
conquest:green_sphagnum_moss[down=false,east=true,north=true,offset_toggle=true,south=true,waterlogged=false,west=false]
conquest:green_sphagnum_moss[down=false,east=true,north=true,offset_toggle=true,south=false,waterlogged=true,west=true]
conquest:green_sphagnum_moss[down=false,east=true,north=true,offset_toggle=true,south=false,waterlogged=true,west=false]
conquest:green_sphagnum_moss[down=false,east=true,north=true,offset_toggle=true,south=false,waterlogged=false,west=true]
conquest:green_sphagnum_moss[down=false,east=true,north=true,offset_toggle=true,south=false,waterlogged=false,west=false]
conquest:green_sphagnum_moss[down=false,east=true,north=true,offset_toggle=false,south=true,waterlogged=true,west=true]
conquest:green_sphagnum_moss[down=false,east=true,north=true,offset_toggle=false,south=true,waterlogged=true,west=false]
conquest:green_sphagnum_moss[down=false,east=true,north=true,offset_toggle=false,south=true,waterlogged=false,west=true]
conquest:green_sphagnum_moss[down=false,east=true,north=true,offset_toggle=false,south=true,waterlogged=false,west=false]
conquest:green_sphagnum_moss[down=false,east=true,north=true,offset_toggle=false,south=false,waterlogged=true,west=true]
conquest:green_sphagnum_moss[down=false,east=true,north=true,offset_toggle=false,south=false,waterlogged=true,west=false]
conquest:green_sphagnum_moss[down=false,east=true,north=true,offset_toggle=false,south=false,waterlogged=false,west=true]
conquest:green_sphagnum_moss[down=false,east=true,north=true,offset_toggle=false,south=false,waterlogged=false,west=false]
conquest:green_sphagnum_moss[down=false,east=true,north=false,offset_toggle=true,south=true,waterlogged=true,west=true]
conquest:green_sphagnum_moss[down=false,east=true,north=false,offset_toggle=true,south=true,waterlogged=true,west=false]
conquest:green_sphagnum_moss[down=false,east=true,north=false,offset_toggle=true,south=true,waterlogged=false,west=true]
conquest:green_sphagnum_moss[down=false,east=true,north=false,offset_toggle=true,south=true,waterlogged=false,west=false]
conquest:green_sphagnum_moss[down=false,east=true,north=false,offset_toggle=true,south=false,waterlogged=true,west=true]
conquest:green_sphagnum_moss[down=false,east=true,north=false,offset_toggle=true,south=false,waterlogged=true,west=false]
conquest:green_sphagnum_moss[down=false,east=true,north=false,offset_toggle=true,south=false,waterlogged=false,west=true]
conquest:green_sphagnum_moss[down=false,east=true,north=false,offset_toggle=true,south=false,waterlogged=false,west=false]
conquest:green_sphagnum_moss[down=false,east=true,north=false,offset_toggle=false,south=true,waterlogged=true,west=true]
conquest:green_sphagnum_moss[down=false,east=true,north=false,offset_toggle=false,south=true,waterlogged=true,west=false]
conquest:green_sphagnum_moss[down=false,east=true,north=false,offset_toggle=false,south=true,waterlogged=false,west=true]
conquest:green_sphagnum_moss[down=false,east=true,north=false,offset_toggle=false,south=true,waterlogged=false,west=false]
conquest:green_sphagnum_moss[down=false,east=true,north=false,offset_toggle=false,south=false,waterlogged=true,west=true]
conquest:green_sphagnum_moss[down=false,east=true,north=false,offset_toggle=false,south=false,waterlogged=true,west=false]
conquest:green_sphagnum_moss[down=false,east=true,north=false,offset_toggle=false,south=false,waterlogged=false,west=true]
conquest:green_sphagnum_moss[down=false,east=true,north=false,offset_toggle=false,south=false,waterlogged=false,west=false]
conquest:green_sphagnum_moss[down=false,east=false,north=true,offset_toggle=true,south=true,waterlogged=true,west=true]
conquest:green_sphagnum_moss[down=false,east=false,north=true,offset_toggle=true,south=true,waterlogged=true,west=false]
conquest:green_sphagnum_moss[down=false,east=false,north=true,offset_toggle=true,south=true,waterlogged=false,west=true]
conquest:green_sphagnum_moss[down=false,east=false,north=true,offset_toggle=true,south=true,waterlogged=false,west=false]
conquest:green_sphagnum_moss[down=false,east=false,north=true,offset_toggle=true,south=false,waterlogged=true,west=true]
conquest:green_sphagnum_moss[down=false,east=false,north=true,offset_toggle=true,south=false,waterlogged=true,west=false]
conquest:green_sphagnum_moss[down=false,east=false,north=true,offset_toggle=true,south=false,waterlogged=false,west=true]
conquest:green_sphagnum_moss[down=false,east=false,north=true,offset_toggle=true,south=false,waterlogged=false,west=false]
conquest:green_sphagnum_moss[down=false,east=false,north=true,offset_toggle=false,south=true,waterlogged=true,west=true]
conquest:green_sphagnum_moss[down=false,east=false,north=true,offset_toggle=false,south=true,waterlogged=true,west=false]
conquest:green_sphagnum_moss[down=false,east=false,north=true,offset_toggle=false,south=true,waterlogged=false,west=true]
conquest:green_sphagnum_moss[down=false,east=false,north=true,offset_toggle=false,south=true,waterlogged=false,west=false]
conquest:green_sphagnum_moss[down=false,east=false,north=true,offset_toggle=false,south=false,waterlogged=true,west=true]
conquest:green_sphagnum_moss[down=false,east=false,north=true,offset_toggle=false,south=false,waterlogged=true,west=false]
conquest:green_sphagnum_moss[down=false,east=false,north=true,offset_toggle=false,south=false,waterlogged=false,west=true]
conquest:green_sphagnum_moss[down=false,east=false,north=true,offset_toggle=false,south=false,waterlogged=false,west=false]
conquest:green_sphagnum_moss[down=false,east=false,north=false,offset_toggle=true,south=true,waterlogged=true,west=true]
conquest:green_sphagnum_moss[down=false,east=false,north=false,offset_toggle=true,south=true,waterlogged=true,west=false]
conquest:green_sphagnum_moss[down=false,east=false,north=false,offset_toggle=true,south=true,waterlogged=false,west=true]
conquest:green_sphagnum_moss[down=false,east=false,north=false,offset_toggle=true,south=true,waterlogged=false,west=false]
conquest:green_sphagnum_moss[down=false,east=false,north=false,offset_toggle=true,south=false,waterlogged=true,west=true]
conquest:green_sphagnum_moss[down=false,east=false,north=false,offset_toggle=true,south=false,waterlogged=true,west=false]
conquest:green_sphagnum_moss[down=false,east=false,north=false,offset_toggle=true,south=false,waterlogged=false,west=true]
conquest:green_sphagnum_moss[down=false,east=false,north=false,offset_toggle=true,south=false,waterlogged=false,west=false]
conquest:green_sphagnum_moss[down=false,east=false,north=false,offset_toggle=false,south=true,waterlogged=true,west=true]
conquest:green_sphagnum_moss[down=false,east=false,north=false,offset_toggle=false,south=true,waterlogged=true,west=false]
conquest:green_sphagnum_moss[down=false,east=false,north=false,offset_toggle=false,south=true,waterlogged=false,west=true]
conquest:green_sphagnum_moss[down=false,east=false,north=false,offset_toggle=false,south=true,waterlogged=false,west=false]
conquest:green_sphagnum_moss[down=false,east=false,north=false,offset_toggle=false,south=false,waterlogged=true,west=true]
conquest:green_sphagnum_moss[down=false,east=false,north=false,offset_toggle=false,south=false,waterlogged=true,west=false]
conquest:green_sphagnum_moss[down=false,east=false,north=false,offset_toggle=false,south=false,waterlogged=false,west=true]
conquest:green_sphagnum_moss[down=false,east=false,north=false,offset_toggle=false,south=false,waterlogged=false,west=false]
conquest:green_sphagnum_moss_block
conquest:green_sphagnum_moss_block_corner_slab[facing=north,type=top,waterlogged=true]
conquest:green_sphagnum_moss_block_corner_slab[facing=north,type=top,waterlogged=false]
conquest:green_sphagnum_moss_block_corner_slab[facing=north,type=bottom,waterlogged=true]
conquest:green_sphagnum_moss_block_corner_slab[facing=north,type=bottom,waterlogged=false]
conquest:green_sphagnum_moss_block_corner_slab[facing=south,type=top,waterlogged=true]
conquest:green_sphagnum_moss_block_corner_slab[facing=south,type=top,waterlogged=false]
conquest:green_sphagnum_moss_block_corner_slab[facing=south,type=bottom,waterlogged=true]
conquest:green_sphagnum_moss_block_corner_slab[facing=south,type=bottom,waterlogged=false]
conquest:green_sphagnum_moss_block_corner_slab[facing=west,type=top,waterlogged=true]
conquest:green_sphagnum_moss_block_corner_slab[facing=west,type=top,waterlogged=false]
conquest:green_sphagnum_moss_block_corner_slab[facing=west,type=bottom,waterlogged=true]
conquest:green_sphagnum_moss_block_corner_slab[facing=west,type=bottom,waterlogged=false]
conquest:green_sphagnum_moss_block_corner_slab[facing=east,type=top,waterlogged=true]
conquest:green_sphagnum_moss_block_corner_slab[facing=east,type=top,waterlogged=false]
conquest:green_sphagnum_moss_block_corner_slab[facing=east,type=bottom,waterlogged=true]
conquest:green_sphagnum_moss_block_corner_slab[facing=east,type=bottom,waterlogged=false]
conquest:green_sphagnum_moss_block_eighth_slab[facing=north,type=top,waterlogged=true]
conquest:green_sphagnum_moss_block_eighth_slab[facing=north,type=top,waterlogged=false]
conquest:green_sphagnum_moss_block_eighth_slab[facing=north,type=bottom,waterlogged=true]
conquest:green_sphagnum_moss_block_eighth_slab[facing=north,type=bottom,waterlogged=false]
conquest:green_sphagnum_moss_block_eighth_slab[facing=south,type=top,waterlogged=true]
conquest:green_sphagnum_moss_block_eighth_slab[facing=south,type=top,waterlogged=false]
conquest:green_sphagnum_moss_block_eighth_slab[facing=south,type=bottom,waterlogged=true]
conquest:green_sphagnum_moss_block_eighth_slab[facing=south,type=bottom,waterlogged=false]
conquest:green_sphagnum_moss_block_eighth_slab[facing=west,type=top,waterlogged=true]
conquest:green_sphagnum_moss_block_eighth_slab[facing=west,type=top,waterlogged=false]
conquest:green_sphagnum_moss_block_eighth_slab[facing=west,type=bottom,waterlogged=true]
conquest:green_sphagnum_moss_block_eighth_slab[facing=west,type=bottom,waterlogged=false]
conquest:green_sphagnum_moss_block_eighth_slab[facing=east,type=top,waterlogged=true]
conquest:green_sphagnum_moss_block_eighth_slab[facing=east,type=top,waterlogged=false]
conquest:green_sphagnum_moss_block_eighth_slab[facing=east,type=bottom,waterlogged=true]
conquest:green_sphagnum_moss_block_eighth_slab[facing=east,type=bottom,waterlogged=false]
conquest:green_sphagnum_moss_block_layer[layers=1,waterlogged=true]
conquest:green_sphagnum_moss_block_layer[layers=1,waterlogged=false]
conquest:green_sphagnum_moss_block_layer[layers=2,waterlogged=true]
conquest:green_sphagnum_moss_block_layer[layers=2,waterlogged=false]
conquest:green_sphagnum_moss_block_layer[layers=3,waterlogged=true]
conquest:green_sphagnum_moss_block_layer[layers=3,waterlogged=false]
conquest:green_sphagnum_moss_block_layer[layers=4,waterlogged=true]
conquest:green_sphagnum_moss_block_layer[layers=4,waterlogged=false]
conquest:green_sphagnum_moss_block_layer[layers=5,waterlogged=true]
conquest:green_sphagnum_moss_block_layer[layers=5,waterlogged=false]
conquest:green_sphagnum_moss_block_layer[layers=6,waterlogged=true]
conquest:green_sphagnum_moss_block_layer[layers=6,waterlogged=false]
conquest:green_sphagnum_moss_block_layer[layers=7,waterlogged=true]
conquest:green_sphagnum_moss_block_layer[layers=7,waterlogged=false]
conquest:green_sphagnum_moss_block_layer[layers=8,waterlogged=true]
conquest:green_sphagnum_moss_block_layer[layers=8,waterlogged=false]
conquest:green_sphagnum_moss_block_quarter_slab[facing=north,layer=1,type=top,waterlogged=true]
conquest:green_sphagnum_moss_block_quarter_slab[facing=north,layer=1,type=top,waterlogged=false]
conquest:green_sphagnum_moss_block_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=true]
conquest:green_sphagnum_moss_block_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=false]
conquest:green_sphagnum_moss_block_quarter_slab[facing=north,layer=2,type=top,waterlogged=true]
conquest:green_sphagnum_moss_block_quarter_slab[facing=north,layer=2,type=top,waterlogged=false]
conquest:green_sphagnum_moss_block_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=true]
conquest:green_sphagnum_moss_block_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=false]
conquest:green_sphagnum_moss_block_quarter_slab[facing=north,layer=3,type=top,waterlogged=true]
conquest:green_sphagnum_moss_block_quarter_slab[facing=north,layer=3,type=top,waterlogged=false]
conquest:green_sphagnum_moss_block_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=true]
conquest:green_sphagnum_moss_block_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=false]
conquest:green_sphagnum_moss_block_quarter_slab[facing=south,layer=1,type=top,waterlogged=true]
conquest:green_sphagnum_moss_block_quarter_slab[facing=south,layer=1,type=top,waterlogged=false]
conquest:green_sphagnum_moss_block_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=true]
conquest:green_sphagnum_moss_block_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=false]
conquest:green_sphagnum_moss_block_quarter_slab[facing=south,layer=2,type=top,waterlogged=true]
conquest:green_sphagnum_moss_block_quarter_slab[facing=south,layer=2,type=top,waterlogged=false]
conquest:green_sphagnum_moss_block_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=true]
conquest:green_sphagnum_moss_block_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=false]
conquest:green_sphagnum_moss_block_quarter_slab[facing=south,layer=3,type=top,waterlogged=true]
conquest:green_sphagnum_moss_block_quarter_slab[facing=south,layer=3,type=top,waterlogged=false]
conquest:green_sphagnum_moss_block_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=true]
conquest:green_sphagnum_moss_block_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=false]
conquest:green_sphagnum_moss_block_quarter_slab[facing=west,layer=1,type=top,waterlogged=true]
conquest:green_sphagnum_moss_block_quarter_slab[facing=west,layer=1,type=top,waterlogged=false]
conquest:green_sphagnum_moss_block_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=true]
conquest:green_sphagnum_moss_block_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=false]
conquest:green_sphagnum_moss_block_quarter_slab[facing=west,layer=2,type=top,waterlogged=true]
conquest:green_sphagnum_moss_block_quarter_slab[facing=west,layer=2,type=top,waterlogged=false]
conquest:green_sphagnum_moss_block_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=true]
conquest:green_sphagnum_moss_block_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=false]
conquest:green_sphagnum_moss_block_quarter_slab[facing=west,layer=3,type=top,waterlogged=true]
conquest:green_sphagnum_moss_block_quarter_slab[facing=west,layer=3,type=top,waterlogged=false]
conquest:green_sphagnum_moss_block_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=true]
conquest:green_sphagnum_moss_block_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=false]
conquest:green_sphagnum_moss_block_quarter_slab[facing=east,layer=1,type=top,waterlogged=true]
conquest:green_sphagnum_moss_block_quarter_slab[facing=east,layer=1,type=top,waterlogged=false]
conquest:green_sphagnum_moss_block_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=true]
conquest:green_sphagnum_moss_block_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=false]
conquest:green_sphagnum_moss_block_quarter_slab[facing=east,layer=2,type=top,waterlogged=true]
conquest:green_sphagnum_moss_block_quarter_slab[facing=east,layer=2,type=top,waterlogged=false]
conquest:green_sphagnum_moss_block_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=true]
conquest:green_sphagnum_moss_block_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=false]
conquest:green_sphagnum_moss_block_quarter_slab[facing=east,layer=3,type=top,waterlogged=true]
conquest:green_sphagnum_moss_block_quarter_slab[facing=east,layer=3,type=top,waterlogged=false]
conquest:green_sphagnum_moss_block_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=true]
conquest:green_sphagnum_moss_block_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=false]
conquest:green_sphagnum_moss_block_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:green_sphagnum_moss_block_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:green_sphagnum_moss_block_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:green_sphagnum_moss_block_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:green_sphagnum_moss_block_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:green_sphagnum_moss_block_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:green_sphagnum_moss_block_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:green_sphagnum_moss_block_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:green_sphagnum_moss_block_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:green_sphagnum_moss_block_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:green_sphagnum_moss_block_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:green_sphagnum_moss_block_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:green_sphagnum_moss_block_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:green_sphagnum_moss_block_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:green_sphagnum_moss_block_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:green_sphagnum_moss_block_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:green_sphagnum_moss_block_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:green_sphagnum_moss_block_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:green_sphagnum_moss_block_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:green_sphagnum_moss_block_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:green_sphagnum_moss_block_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:green_sphagnum_moss_block_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:green_sphagnum_moss_block_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:green_sphagnum_moss_block_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:green_sphagnum_moss_block_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:green_sphagnum_moss_block_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:green_sphagnum_moss_block_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:green_sphagnum_moss_block_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:green_sphagnum_moss_block_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:green_sphagnum_moss_block_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:green_sphagnum_moss_block_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:green_sphagnum_moss_block_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:green_sphagnum_moss_block_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:green_sphagnum_moss_block_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:green_sphagnum_moss_block_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:green_sphagnum_moss_block_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:green_sphagnum_moss_block_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:green_sphagnum_moss_block_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:green_sphagnum_moss_block_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:green_sphagnum_moss_block_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:green_sphagnum_moss_block_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:green_sphagnum_moss_block_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:green_sphagnum_moss_block_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:green_sphagnum_moss_block_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:green_sphagnum_moss_block_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:green_sphagnum_moss_block_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:green_sphagnum_moss_block_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:green_sphagnum_moss_block_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:green_sphagnum_moss_block_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:green_sphagnum_moss_block_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:green_sphagnum_moss_block_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:green_sphagnum_moss_block_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:green_sphagnum_moss_block_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:green_sphagnum_moss_block_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:green_sphagnum_moss_block_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:green_sphagnum_moss_block_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:green_sphagnum_moss_block_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:green_sphagnum_moss_block_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:green_sphagnum_moss_block_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:green_sphagnum_moss_block_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:green_sphagnum_moss_block_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:green_sphagnum_moss_block_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:green_sphagnum_moss_block_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:green_sphagnum_moss_block_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:green_sphagnum_moss_block_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:green_sphagnum_moss_block_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:green_sphagnum_moss_block_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:green_sphagnum_moss_block_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:green_sphagnum_moss_block_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:green_sphagnum_moss_block_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:green_sphagnum_moss_block_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:green_sphagnum_moss_block_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:green_sphagnum_moss_block_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:green_sphagnum_moss_block_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:green_sphagnum_moss_block_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:green_sphagnum_moss_block_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:green_sphagnum_moss_block_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:green_sphagnum_moss_block_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:green_sphagnum_moss_block_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:green_sphagnum_moss_block_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:green_sphagnum_moss_block_stump[down=true,layer=1,waterlogged=true]
conquest:green_sphagnum_moss_block_stump[down=true,layer=1,waterlogged=false]
conquest:green_sphagnum_moss_block_stump[down=true,layer=2,waterlogged=true]
conquest:green_sphagnum_moss_block_stump[down=true,layer=2,waterlogged=false]
conquest:green_sphagnum_moss_block_stump[down=true,layer=3,waterlogged=true]
conquest:green_sphagnum_moss_block_stump[down=true,layer=3,waterlogged=false]
conquest:green_sphagnum_moss_block_stump[down=true,layer=4,waterlogged=true]
conquest:green_sphagnum_moss_block_stump[down=true,layer=4,waterlogged=false]
conquest:green_sphagnum_moss_block_stump[down=true,layer=5,waterlogged=true]
conquest:green_sphagnum_moss_block_stump[down=true,layer=5,waterlogged=false]
conquest:green_sphagnum_moss_block_stump[down=false,layer=1,waterlogged=true]
conquest:green_sphagnum_moss_block_stump[down=false,layer=1,waterlogged=false]
conquest:green_sphagnum_moss_block_stump[down=false,layer=2,waterlogged=true]
conquest:green_sphagnum_moss_block_stump[down=false,layer=2,waterlogged=false]
conquest:green_sphagnum_moss_block_stump[down=false,layer=3,waterlogged=true]
conquest:green_sphagnum_moss_block_stump[down=false,layer=3,waterlogged=false]
conquest:green_sphagnum_moss_block_stump[down=false,layer=4,waterlogged=true]
conquest:green_sphagnum_moss_block_stump[down=false,layer=4,waterlogged=false]
conquest:green_sphagnum_moss_block_stump[down=false,layer=5,waterlogged=true]
conquest:green_sphagnum_moss_block_stump[down=false,layer=5,waterlogged=false]
conquest:green_sphagnum_moss_block_vertical_corner[facing=north,layer=1,waterlogged=true]
conquest:green_sphagnum_moss_block_vertical_corner[facing=north,layer=1,waterlogged=false]
conquest:green_sphagnum_moss_block_vertical_corner[facing=north,layer=2,waterlogged=true]
conquest:green_sphagnum_moss_block_vertical_corner[facing=north,layer=2,waterlogged=false]
conquest:green_sphagnum_moss_block_vertical_corner[facing=north,layer=3,waterlogged=true]
conquest:green_sphagnum_moss_block_vertical_corner[facing=north,layer=3,waterlogged=false]
conquest:green_sphagnum_moss_block_vertical_corner[facing=north,layer=4,waterlogged=true]
conquest:green_sphagnum_moss_block_vertical_corner[facing=north,layer=4,waterlogged=false]
conquest:green_sphagnum_moss_block_vertical_corner[facing=south,layer=1,waterlogged=true]
conquest:green_sphagnum_moss_block_vertical_corner[facing=south,layer=1,waterlogged=false]
conquest:green_sphagnum_moss_block_vertical_corner[facing=south,layer=2,waterlogged=true]
conquest:green_sphagnum_moss_block_vertical_corner[facing=south,layer=2,waterlogged=false]
conquest:green_sphagnum_moss_block_vertical_corner[facing=south,layer=3,waterlogged=true]
conquest:green_sphagnum_moss_block_vertical_corner[facing=south,layer=3,waterlogged=false]
conquest:green_sphagnum_moss_block_vertical_corner[facing=south,layer=4,waterlogged=true]
conquest:green_sphagnum_moss_block_vertical_corner[facing=south,layer=4,waterlogged=false]
conquest:green_sphagnum_moss_block_vertical_corner[facing=west,layer=1,waterlogged=true]
conquest:green_sphagnum_moss_block_vertical_corner[facing=west,layer=1,waterlogged=false]
conquest:green_sphagnum_moss_block_vertical_corner[facing=west,layer=2,waterlogged=true]
conquest:green_sphagnum_moss_block_vertical_corner[facing=west,layer=2,waterlogged=false]
conquest:green_sphagnum_moss_block_vertical_corner[facing=west,layer=3,waterlogged=true]
conquest:green_sphagnum_moss_block_vertical_corner[facing=west,layer=3,waterlogged=false]
conquest:green_sphagnum_moss_block_vertical_corner[facing=west,layer=4,waterlogged=true]
conquest:green_sphagnum_moss_block_vertical_corner[facing=west,layer=4,waterlogged=false]
conquest:green_sphagnum_moss_block_vertical_corner[facing=east,layer=1,waterlogged=true]
conquest:green_sphagnum_moss_block_vertical_corner[facing=east,layer=1,waterlogged=false]
conquest:green_sphagnum_moss_block_vertical_corner[facing=east,layer=2,waterlogged=true]
conquest:green_sphagnum_moss_block_vertical_corner[facing=east,layer=2,waterlogged=false]
conquest:green_sphagnum_moss_block_vertical_corner[facing=east,layer=3,waterlogged=true]
conquest:green_sphagnum_moss_block_vertical_corner[facing=east,layer=3,waterlogged=false]
conquest:green_sphagnum_moss_block_vertical_corner[facing=east,layer=4,waterlogged=true]
conquest:green_sphagnum_moss_block_vertical_corner[facing=east,layer=4,waterlogged=false]
conquest:green_sphagnum_moss_block_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:green_sphagnum_moss_block_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:green_sphagnum_moss_block_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:green_sphagnum_moss_block_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:green_sphagnum_moss_block_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:green_sphagnum_moss_block_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:green_sphagnum_moss_block_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:green_sphagnum_moss_block_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:green_sphagnum_moss_block_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:green_sphagnum_moss_block_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:green_sphagnum_moss_block_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:green_sphagnum_moss_block_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:green_sphagnum_moss_block_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:green_sphagnum_moss_block_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:green_sphagnum_moss_block_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:green_sphagnum_moss_block_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:green_sphagnum_moss_block_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:green_sphagnum_moss_block_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:green_sphagnum_moss_block_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:green_sphagnum_moss_block_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:green_sphagnum_moss_block_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:green_sphagnum_moss_block_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:green_sphagnum_moss_block_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:green_sphagnum_moss_block_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:green_sphagnum_moss_block_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:green_sphagnum_moss_block_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:green_sphagnum_moss_block_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:green_sphagnum_moss_block_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:green_sphagnum_moss_block_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:green_sphagnum_moss_block_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:green_sphagnum_moss_block_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:green_sphagnum_moss_block_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:green_sphagnum_moss_block_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:green_sphagnum_moss_block_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:green_sphagnum_moss_block_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:green_sphagnum_moss_block_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:green_sphagnum_moss_block_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:green_sphagnum_moss_block_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:green_sphagnum_moss_block_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:green_sphagnum_moss_block_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:green_sphagnum_moss_block_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:green_sphagnum_moss_block_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:green_sphagnum_moss_block_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:green_sphagnum_moss_block_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:green_sphagnum_moss_block_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:green_sphagnum_moss_block_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:green_sphagnum_moss_block_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:green_sphagnum_moss_block_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:green_sphagnum_moss_block_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:green_sphagnum_moss_block_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:green_sphagnum_moss_block_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:green_sphagnum_moss_block_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:green_sphagnum_moss_block_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:green_sphagnum_moss_block_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:green_sphagnum_moss_block_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:green_sphagnum_moss_block_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:green_sphagnum_moss_block_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:green_sphagnum_moss_block_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:green_sphagnum_moss_block_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:green_sphagnum_moss_block_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:green_sphagnum_moss_block_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:green_sphagnum_moss_block_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:green_sphagnum_moss_block_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:green_sphagnum_moss_block_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:green_sphagnum_moss_block_vertical_quarter[down=true,extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:green_sphagnum_moss_block_vertical_quarter[down=true,extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:green_sphagnum_moss_block_vertical_quarter[down=true,extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:green_sphagnum_moss_block_vertical_quarter[down=true,extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:green_sphagnum_moss_block_vertical_quarter[down=true,extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:green_sphagnum_moss_block_vertical_quarter[down=true,extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:green_sphagnum_moss_block_vertical_quarter[down=true,extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:green_sphagnum_moss_block_vertical_quarter[down=true,extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:green_sphagnum_moss_block_vertical_quarter[down=true,extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:green_sphagnum_moss_block_vertical_quarter[down=true,extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:green_sphagnum_moss_block_vertical_quarter[down=true,extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:green_sphagnum_moss_block_vertical_quarter[down=true,extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:green_sphagnum_moss_block_vertical_quarter[down=true,extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:green_sphagnum_moss_block_vertical_quarter[down=true,extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:green_sphagnum_moss_block_vertical_quarter[down=true,extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:green_sphagnum_moss_block_vertical_quarter[down=true,extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:green_sphagnum_moss_block_vertical_quarter[down=true,extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:green_sphagnum_moss_block_vertical_quarter[down=true,extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:green_sphagnum_moss_block_vertical_quarter[down=true,extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:green_sphagnum_moss_block_vertical_quarter[down=true,extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:green_sphagnum_moss_block_vertical_quarter[down=true,extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:green_sphagnum_moss_block_vertical_quarter[down=true,extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:green_sphagnum_moss_block_vertical_quarter[down=true,extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:green_sphagnum_moss_block_vertical_quarter[down=true,extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:green_sphagnum_moss_block_vertical_quarter[down=true,extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:green_sphagnum_moss_block_vertical_quarter[down=true,extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:green_sphagnum_moss_block_vertical_quarter[down=true,extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:green_sphagnum_moss_block_vertical_quarter[down=true,extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:green_sphagnum_moss_block_vertical_quarter[down=true,extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:green_sphagnum_moss_block_vertical_quarter[down=true,extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:green_sphagnum_moss_block_vertical_quarter[down=true,extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:green_sphagnum_moss_block_vertical_quarter[down=true,extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:green_sphagnum_moss_block_vertical_quarter[down=true,extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:green_sphagnum_moss_block_vertical_quarter[down=true,extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:green_sphagnum_moss_block_vertical_quarter[down=true,extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:green_sphagnum_moss_block_vertical_quarter[down=true,extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:green_sphagnum_moss_block_vertical_quarter[down=true,extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:green_sphagnum_moss_block_vertical_quarter[down=true,extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:green_sphagnum_moss_block_vertical_quarter[down=true,extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:green_sphagnum_moss_block_vertical_quarter[down=true,extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:green_sphagnum_moss_block_vertical_quarter[down=true,extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:green_sphagnum_moss_block_vertical_quarter[down=true,extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:green_sphagnum_moss_block_vertical_quarter[down=true,extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:green_sphagnum_moss_block_vertical_quarter[down=true,extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:green_sphagnum_moss_block_vertical_quarter[down=true,extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:green_sphagnum_moss_block_vertical_quarter[down=true,extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:green_sphagnum_moss_block_vertical_quarter[down=true,extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:green_sphagnum_moss_block_vertical_quarter[down=true,extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:green_sphagnum_moss_block_vertical_quarter[down=true,extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:green_sphagnum_moss_block_vertical_quarter[down=true,extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:green_sphagnum_moss_block_vertical_quarter[down=true,extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:green_sphagnum_moss_block_vertical_quarter[down=true,extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:green_sphagnum_moss_block_vertical_quarter[down=true,extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:green_sphagnum_moss_block_vertical_quarter[down=true,extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:green_sphagnum_moss_block_vertical_quarter[down=true,extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:green_sphagnum_moss_block_vertical_quarter[down=true,extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:green_sphagnum_moss_block_vertical_quarter[down=true,extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:green_sphagnum_moss_block_vertical_quarter[down=true,extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:green_sphagnum_moss_block_vertical_quarter[down=true,extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:green_sphagnum_moss_block_vertical_quarter[down=true,extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:green_sphagnum_moss_block_vertical_quarter[down=true,extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:green_sphagnum_moss_block_vertical_quarter[down=true,extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:green_sphagnum_moss_block_vertical_quarter[down=true,extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:green_sphagnum_moss_block_vertical_quarter[down=true,extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:green_sphagnum_moss_block_vertical_quarter[down=false,extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:green_sphagnum_moss_block_vertical_quarter[down=false,extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:green_sphagnum_moss_block_vertical_quarter[down=false,extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:green_sphagnum_moss_block_vertical_quarter[down=false,extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:green_sphagnum_moss_block_vertical_quarter[down=false,extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:green_sphagnum_moss_block_vertical_quarter[down=false,extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:green_sphagnum_moss_block_vertical_quarter[down=false,extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:green_sphagnum_moss_block_vertical_quarter[down=false,extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:green_sphagnum_moss_block_vertical_quarter[down=false,extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:green_sphagnum_moss_block_vertical_quarter[down=false,extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:green_sphagnum_moss_block_vertical_quarter[down=false,extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:green_sphagnum_moss_block_vertical_quarter[down=false,extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:green_sphagnum_moss_block_vertical_quarter[down=false,extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:green_sphagnum_moss_block_vertical_quarter[down=false,extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:green_sphagnum_moss_block_vertical_quarter[down=false,extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:green_sphagnum_moss_block_vertical_quarter[down=false,extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:green_sphagnum_moss_block_vertical_quarter[down=false,extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:green_sphagnum_moss_block_vertical_quarter[down=false,extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:green_sphagnum_moss_block_vertical_quarter[down=false,extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:green_sphagnum_moss_block_vertical_quarter[down=false,extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:green_sphagnum_moss_block_vertical_quarter[down=false,extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:green_sphagnum_moss_block_vertical_quarter[down=false,extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:green_sphagnum_moss_block_vertical_quarter[down=false,extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:green_sphagnum_moss_block_vertical_quarter[down=false,extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:green_sphagnum_moss_block_vertical_quarter[down=false,extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:green_sphagnum_moss_block_vertical_quarter[down=false,extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:green_sphagnum_moss_block_vertical_quarter[down=false,extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:green_sphagnum_moss_block_vertical_quarter[down=false,extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:green_sphagnum_moss_block_vertical_quarter[down=false,extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:green_sphagnum_moss_block_vertical_quarter[down=false,extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:green_sphagnum_moss_block_vertical_quarter[down=false,extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:green_sphagnum_moss_block_vertical_quarter[down=false,extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:green_sphagnum_moss_block_vertical_quarter[down=false,extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:green_sphagnum_moss_block_vertical_quarter[down=false,extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:green_sphagnum_moss_block_vertical_quarter[down=false,extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:green_sphagnum_moss_block_vertical_quarter[down=false,extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:green_sphagnum_moss_block_vertical_quarter[down=false,extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:green_sphagnum_moss_block_vertical_quarter[down=false,extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:green_sphagnum_moss_block_vertical_quarter[down=false,extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:green_sphagnum_moss_block_vertical_quarter[down=false,extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:green_sphagnum_moss_block_vertical_quarter[down=false,extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:green_sphagnum_moss_block_vertical_quarter[down=false,extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:green_sphagnum_moss_block_vertical_quarter[down=false,extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:green_sphagnum_moss_block_vertical_quarter[down=false,extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:green_sphagnum_moss_block_vertical_quarter[down=false,extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:green_sphagnum_moss_block_vertical_quarter[down=false,extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:green_sphagnum_moss_block_vertical_quarter[down=false,extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:green_sphagnum_moss_block_vertical_quarter[down=false,extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:green_sphagnum_moss_block_vertical_quarter[down=false,extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:green_sphagnum_moss_block_vertical_quarter[down=false,extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:green_sphagnum_moss_block_vertical_quarter[down=false,extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:green_sphagnum_moss_block_vertical_quarter[down=false,extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:green_sphagnum_moss_block_vertical_quarter[down=false,extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:green_sphagnum_moss_block_vertical_quarter[down=false,extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:green_sphagnum_moss_block_vertical_quarter[down=false,extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:green_sphagnum_moss_block_vertical_quarter[down=false,extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:green_sphagnum_moss_block_vertical_quarter[down=false,extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:green_sphagnum_moss_block_vertical_quarter[down=false,extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:green_sphagnum_moss_block_vertical_quarter[down=false,extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:green_sphagnum_moss_block_vertical_quarter[down=false,extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:green_sphagnum_moss_block_vertical_quarter[down=false,extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:green_sphagnum_moss_block_vertical_quarter[down=false,extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:green_sphagnum_moss_block_vertical_quarter[down=false,extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:green_sphagnum_moss_block_vertical_quarter[down=false,extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:green_sphagnum_moss_block_vertical_slab[facing=north,layer=1,waterlogged=true]
conquest:green_sphagnum_moss_block_vertical_slab[facing=north,layer=1,waterlogged=false]
conquest:green_sphagnum_moss_block_vertical_slab[facing=north,layer=2,waterlogged=true]
conquest:green_sphagnum_moss_block_vertical_slab[facing=north,layer=2,waterlogged=false]
conquest:green_sphagnum_moss_block_vertical_slab[facing=north,layer=3,waterlogged=true]
conquest:green_sphagnum_moss_block_vertical_slab[facing=north,layer=3,waterlogged=false]
conquest:green_sphagnum_moss_block_vertical_slab[facing=north,layer=4,waterlogged=true]
conquest:green_sphagnum_moss_block_vertical_slab[facing=north,layer=4,waterlogged=false]
conquest:green_sphagnum_moss_block_vertical_slab[facing=south,layer=1,waterlogged=true]
conquest:green_sphagnum_moss_block_vertical_slab[facing=south,layer=1,waterlogged=false]
conquest:green_sphagnum_moss_block_vertical_slab[facing=south,layer=2,waterlogged=true]
conquest:green_sphagnum_moss_block_vertical_slab[facing=south,layer=2,waterlogged=false]
conquest:green_sphagnum_moss_block_vertical_slab[facing=south,layer=3,waterlogged=true]
conquest:green_sphagnum_moss_block_vertical_slab[facing=south,layer=3,waterlogged=false]
conquest:green_sphagnum_moss_block_vertical_slab[facing=south,layer=4,waterlogged=true]
conquest:green_sphagnum_moss_block_vertical_slab[facing=south,layer=4,waterlogged=false]
conquest:green_sphagnum_moss_block_vertical_slab[facing=west,layer=1,waterlogged=true]
conquest:green_sphagnum_moss_block_vertical_slab[facing=west,layer=1,waterlogged=false]
conquest:green_sphagnum_moss_block_vertical_slab[facing=west,layer=2,waterlogged=true]
conquest:green_sphagnum_moss_block_vertical_slab[facing=west,layer=2,waterlogged=false]
conquest:green_sphagnum_moss_block_vertical_slab[facing=west,layer=3,waterlogged=true]
conquest:green_sphagnum_moss_block_vertical_slab[facing=west,layer=3,waterlogged=false]
conquest:green_sphagnum_moss_block_vertical_slab[facing=west,layer=4,waterlogged=true]
conquest:green_sphagnum_moss_block_vertical_slab[facing=west,layer=4,waterlogged=false]
conquest:green_sphagnum_moss_block_vertical_slab[facing=east,layer=1,waterlogged=true]
conquest:green_sphagnum_moss_block_vertical_slab[facing=east,layer=1,waterlogged=false]
conquest:green_sphagnum_moss_block_vertical_slab[facing=east,layer=2,waterlogged=true]
conquest:green_sphagnum_moss_block_vertical_slab[facing=east,layer=2,waterlogged=false]
conquest:green_sphagnum_moss_block_vertical_slab[facing=east,layer=3,waterlogged=true]
conquest:green_sphagnum_moss_block_vertical_slab[facing=east,layer=3,waterlogged=false]
conquest:green_sphagnum_moss_block_vertical_slab[facing=east,layer=4,waterlogged=true]
conquest:green_sphagnum_moss_block_vertical_slab[facing=east,layer=4,waterlogged=false]
conquest:green_spurge[layers=1,waterlogged=true]
conquest:green_spurge[layers=1,waterlogged=false]
conquest:green_spurge[layers=2,waterlogged=true]
conquest:green_spurge[layers=2,waterlogged=false]
conquest:green_spurge[layers=3,waterlogged=true]
conquest:green_spurge[layers=3,waterlogged=false]
conquest:green_spurge[layers=4,waterlogged=true]
conquest:green_spurge[layers=4,waterlogged=false]
conquest:green_spurge[layers=5,waterlogged=true]
conquest:green_spurge[layers=5,waterlogged=false]
conquest:green_spurge[layers=6,waterlogged=true]
conquest:green_spurge[layers=6,waterlogged=false]
conquest:green_spurge[layers=7,waterlogged=true]
conquest:green_spurge[layers=7,waterlogged=false]
conquest:green_spurge[layers=8,waterlogged=true]
conquest:green_spurge[layers=8,waterlogged=false]
conquest:green_stained_glass_pane[down=true,east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:green_stained_glass_pane[down=true,east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:green_stained_glass_pane[down=true,east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:green_stained_glass_pane[down=true,east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:green_stained_glass_pane[down=true,east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:green_stained_glass_pane[down=true,east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:green_stained_glass_pane[down=true,east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:green_stained_glass_pane[down=true,east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:green_stained_glass_pane[down=true,east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:green_stained_glass_pane[down=true,east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:green_stained_glass_pane[down=true,east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:green_stained_glass_pane[down=true,east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:green_stained_glass_pane[down=true,east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:green_stained_glass_pane[down=true,east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:green_stained_glass_pane[down=true,east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:green_stained_glass_pane[down=true,east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:green_stained_glass_pane[down=true,east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:green_stained_glass_pane[down=true,east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:green_stained_glass_pane[down=true,east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:green_stained_glass_pane[down=true,east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:green_stained_glass_pane[down=true,east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:green_stained_glass_pane[down=true,east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:green_stained_glass_pane[down=true,east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:green_stained_glass_pane[down=true,east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:green_stained_glass_pane[down=true,east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:green_stained_glass_pane[down=true,east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:green_stained_glass_pane[down=true,east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:green_stained_glass_pane[down=true,east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:green_stained_glass_pane[down=true,east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:green_stained_glass_pane[down=true,east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:green_stained_glass_pane[down=true,east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:green_stained_glass_pane[down=true,east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:green_stained_glass_pane[down=true,east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:green_stained_glass_pane[down=true,east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:green_stained_glass_pane[down=true,east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:green_stained_glass_pane[down=true,east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:green_stained_glass_pane[down=true,east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:green_stained_glass_pane[down=true,east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:green_stained_glass_pane[down=true,east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:green_stained_glass_pane[down=true,east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:green_stained_glass_pane[down=true,east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:green_stained_glass_pane[down=true,east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:green_stained_glass_pane[down=true,east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:green_stained_glass_pane[down=true,east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:green_stained_glass_pane[down=true,east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:green_stained_glass_pane[down=true,east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:green_stained_glass_pane[down=true,east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:green_stained_glass_pane[down=true,east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:green_stained_glass_pane[down=true,east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:green_stained_glass_pane[down=true,east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:green_stained_glass_pane[down=true,east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:green_stained_glass_pane[down=true,east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:green_stained_glass_pane[down=true,east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:green_stained_glass_pane[down=true,east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:green_stained_glass_pane[down=true,east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:green_stained_glass_pane[down=true,east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:green_stained_glass_pane[down=true,east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:green_stained_glass_pane[down=true,east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:green_stained_glass_pane[down=true,east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:green_stained_glass_pane[down=true,east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:green_stained_glass_pane[down=true,east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:green_stained_glass_pane[down=true,east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:green_stained_glass_pane[down=true,east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:green_stained_glass_pane[down=true,east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:green_stained_glass_pane[down=false,east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:green_stained_glass_pane[down=false,east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:green_stained_glass_pane[down=false,east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:green_stained_glass_pane[down=false,east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:green_stained_glass_pane[down=false,east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:green_stained_glass_pane[down=false,east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:green_stained_glass_pane[down=false,east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:green_stained_glass_pane[down=false,east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:green_stained_glass_pane[down=false,east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:green_stained_glass_pane[down=false,east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:green_stained_glass_pane[down=false,east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:green_stained_glass_pane[down=false,east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:green_stained_glass_pane[down=false,east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:green_stained_glass_pane[down=false,east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:green_stained_glass_pane[down=false,east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:green_stained_glass_pane[down=false,east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:green_stained_glass_pane[down=false,east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:green_stained_glass_pane[down=false,east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:green_stained_glass_pane[down=false,east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:green_stained_glass_pane[down=false,east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:green_stained_glass_pane[down=false,east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:green_stained_glass_pane[down=false,east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:green_stained_glass_pane[down=false,east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:green_stained_glass_pane[down=false,east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:green_stained_glass_pane[down=false,east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:green_stained_glass_pane[down=false,east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:green_stained_glass_pane[down=false,east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:green_stained_glass_pane[down=false,east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:green_stained_glass_pane[down=false,east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:green_stained_glass_pane[down=false,east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:green_stained_glass_pane[down=false,east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:green_stained_glass_pane[down=false,east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:green_stained_glass_pane[down=false,east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:green_stained_glass_pane[down=false,east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:green_stained_glass_pane[down=false,east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:green_stained_glass_pane[down=false,east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:green_stained_glass_pane[down=false,east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:green_stained_glass_pane[down=false,east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:green_stained_glass_pane[down=false,east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:green_stained_glass_pane[down=false,east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:green_stained_glass_pane[down=false,east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:green_stained_glass_pane[down=false,east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:green_stained_glass_pane[down=false,east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:green_stained_glass_pane[down=false,east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:green_stained_glass_pane[down=false,east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:green_stained_glass_pane[down=false,east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:green_stained_glass_pane[down=false,east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:green_stained_glass_pane[down=false,east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:green_stained_glass_pane[down=false,east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:green_stained_glass_pane[down=false,east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:green_stained_glass_pane[down=false,east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:green_stained_glass_pane[down=false,east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:green_stained_glass_pane[down=false,east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:green_stained_glass_pane[down=false,east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:green_stained_glass_pane[down=false,east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:green_stained_glass_pane[down=false,east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:green_stained_glass_pane[down=false,east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:green_stained_glass_pane[down=false,east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:green_stained_glass_pane[down=false,east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:green_stained_glass_pane[down=false,east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:green_stained_glass_pane[down=false,east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:green_stained_glass_pane[down=false,east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:green_stained_glass_pane[down=false,east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:green_stained_glass_pane[down=false,east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:green_stained_glass_slab[layer=1,type=top,waterlogged=true]
conquest:green_stained_glass_slab[layer=1,type=top,waterlogged=false]
conquest:green_stained_glass_slab[layer=1,type=bottom,waterlogged=true]
conquest:green_stained_glass_slab[layer=1,type=bottom,waterlogged=false]
conquest:green_stained_glass_slab[layer=2,type=top,waterlogged=true]
conquest:green_stained_glass_slab[layer=2,type=top,waterlogged=false]
conquest:green_stained_glass_slab[layer=2,type=bottom,waterlogged=true]
conquest:green_stained_glass_slab[layer=2,type=bottom,waterlogged=false]
conquest:green_stained_glass_slab[layer=3,type=top,waterlogged=true]
conquest:green_stained_glass_slab[layer=3,type=top,waterlogged=false]
conquest:green_stained_glass_slab[layer=3,type=bottom,waterlogged=true]
conquest:green_stained_glass_slab[layer=3,type=bottom,waterlogged=false]
conquest:green_stained_glass_slab[layer=4,type=top,waterlogged=true]
conquest:green_stained_glass_slab[layer=4,type=top,waterlogged=false]
conquest:green_stained_glass_slab[layer=4,type=bottom,waterlogged=true]
conquest:green_stained_glass_slab[layer=4,type=bottom,waterlogged=false]
conquest:green_stained_glass_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:green_stained_glass_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:green_stained_glass_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:green_stained_glass_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:green_stained_glass_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:green_stained_glass_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:green_stained_glass_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:green_stained_glass_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:green_stained_glass_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:green_stained_glass_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:green_stained_glass_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:green_stained_glass_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:green_stained_glass_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:green_stained_glass_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:green_stained_glass_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:green_stained_glass_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:green_stained_glass_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:green_stained_glass_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:green_stained_glass_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:green_stained_glass_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:green_stained_glass_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:green_stained_glass_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:green_stained_glass_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:green_stained_glass_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:green_stained_glass_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:green_stained_glass_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:green_stained_glass_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:green_stained_glass_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:green_stained_glass_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:green_stained_glass_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:green_stained_glass_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:green_stained_glass_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:green_stained_glass_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:green_stained_glass_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:green_stained_glass_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:green_stained_glass_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:green_stained_glass_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:green_stained_glass_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:green_stained_glass_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:green_stained_glass_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:green_stained_glass_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:green_stained_glass_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:green_stained_glass_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:green_stained_glass_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:green_stained_glass_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:green_stained_glass_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:green_stained_glass_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:green_stained_glass_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:green_stained_glass_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:green_stained_glass_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:green_stained_glass_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:green_stained_glass_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:green_stained_glass_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:green_stained_glass_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:green_stained_glass_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:green_stained_glass_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:green_stained_glass_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:green_stained_glass_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:green_stained_glass_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:green_stained_glass_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:green_stained_glass_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:green_stained_glass_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:green_stained_glass_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:green_stained_glass_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:green_stained_glass_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:green_stained_glass_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:green_stained_glass_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:green_stained_glass_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:green_stained_glass_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:green_stained_glass_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:green_stained_glass_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:green_stained_glass_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:green_stained_glass_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:green_stained_glass_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:green_stained_glass_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:green_stained_glass_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:green_stained_glass_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:green_stained_glass_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:green_stained_glass_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:green_stained_glass_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:green_stained_glass_vertical_corner[facing=north,layer=1,waterlogged=true]
conquest:green_stained_glass_vertical_corner[facing=north,layer=1,waterlogged=false]
conquest:green_stained_glass_vertical_corner[facing=north,layer=2,waterlogged=true]
conquest:green_stained_glass_vertical_corner[facing=north,layer=2,waterlogged=false]
conquest:green_stained_glass_vertical_corner[facing=north,layer=3,waterlogged=true]
conquest:green_stained_glass_vertical_corner[facing=north,layer=3,waterlogged=false]
conquest:green_stained_glass_vertical_corner[facing=north,layer=4,waterlogged=true]
conquest:green_stained_glass_vertical_corner[facing=north,layer=4,waterlogged=false]
conquest:green_stained_glass_vertical_corner[facing=south,layer=1,waterlogged=true]
conquest:green_stained_glass_vertical_corner[facing=south,layer=1,waterlogged=false]
conquest:green_stained_glass_vertical_corner[facing=south,layer=2,waterlogged=true]
conquest:green_stained_glass_vertical_corner[facing=south,layer=2,waterlogged=false]
conquest:green_stained_glass_vertical_corner[facing=south,layer=3,waterlogged=true]
conquest:green_stained_glass_vertical_corner[facing=south,layer=3,waterlogged=false]
conquest:green_stained_glass_vertical_corner[facing=south,layer=4,waterlogged=true]
conquest:green_stained_glass_vertical_corner[facing=south,layer=4,waterlogged=false]
conquest:green_stained_glass_vertical_corner[facing=west,layer=1,waterlogged=true]
conquest:green_stained_glass_vertical_corner[facing=west,layer=1,waterlogged=false]
conquest:green_stained_glass_vertical_corner[facing=west,layer=2,waterlogged=true]
conquest:green_stained_glass_vertical_corner[facing=west,layer=2,waterlogged=false]
conquest:green_stained_glass_vertical_corner[facing=west,layer=3,waterlogged=true]
conquest:green_stained_glass_vertical_corner[facing=west,layer=3,waterlogged=false]
conquest:green_stained_glass_vertical_corner[facing=west,layer=4,waterlogged=true]
conquest:green_stained_glass_vertical_corner[facing=west,layer=4,waterlogged=false]
conquest:green_stained_glass_vertical_corner[facing=east,layer=1,waterlogged=true]
conquest:green_stained_glass_vertical_corner[facing=east,layer=1,waterlogged=false]
conquest:green_stained_glass_vertical_corner[facing=east,layer=2,waterlogged=true]
conquest:green_stained_glass_vertical_corner[facing=east,layer=2,waterlogged=false]
conquest:green_stained_glass_vertical_corner[facing=east,layer=3,waterlogged=true]
conquest:green_stained_glass_vertical_corner[facing=east,layer=3,waterlogged=false]
conquest:green_stained_glass_vertical_corner[facing=east,layer=4,waterlogged=true]
conquest:green_stained_glass_vertical_corner[facing=east,layer=4,waterlogged=false]
conquest:green_stained_glass_vertical_quarter[facing=north,layer=1,waterlogged=true]
conquest:green_stained_glass_vertical_quarter[facing=north,layer=1,waterlogged=false]
conquest:green_stained_glass_vertical_quarter[facing=north,layer=2,waterlogged=true]
conquest:green_stained_glass_vertical_quarter[facing=north,layer=2,waterlogged=false]
conquest:green_stained_glass_vertical_quarter[facing=north,layer=3,waterlogged=true]
conquest:green_stained_glass_vertical_quarter[facing=north,layer=3,waterlogged=false]
conquest:green_stained_glass_vertical_quarter[facing=north,layer=4,waterlogged=true]
conquest:green_stained_glass_vertical_quarter[facing=north,layer=4,waterlogged=false]
conquest:green_stained_glass_vertical_quarter[facing=south,layer=1,waterlogged=true]
conquest:green_stained_glass_vertical_quarter[facing=south,layer=1,waterlogged=false]
conquest:green_stained_glass_vertical_quarter[facing=south,layer=2,waterlogged=true]
conquest:green_stained_glass_vertical_quarter[facing=south,layer=2,waterlogged=false]
conquest:green_stained_glass_vertical_quarter[facing=south,layer=3,waterlogged=true]
conquest:green_stained_glass_vertical_quarter[facing=south,layer=3,waterlogged=false]
conquest:green_stained_glass_vertical_quarter[facing=south,layer=4,waterlogged=true]
conquest:green_stained_glass_vertical_quarter[facing=south,layer=4,waterlogged=false]
conquest:green_stained_glass_vertical_quarter[facing=west,layer=1,waterlogged=true]
conquest:green_stained_glass_vertical_quarter[facing=west,layer=1,waterlogged=false]
conquest:green_stained_glass_vertical_quarter[facing=west,layer=2,waterlogged=true]
conquest:green_stained_glass_vertical_quarter[facing=west,layer=2,waterlogged=false]
conquest:green_stained_glass_vertical_quarter[facing=west,layer=3,waterlogged=true]
conquest:green_stained_glass_vertical_quarter[facing=west,layer=3,waterlogged=false]
conquest:green_stained_glass_vertical_quarter[facing=west,layer=4,waterlogged=true]
conquest:green_stained_glass_vertical_quarter[facing=west,layer=4,waterlogged=false]
conquest:green_stained_glass_vertical_quarter[facing=east,layer=1,waterlogged=true]
conquest:green_stained_glass_vertical_quarter[facing=east,layer=1,waterlogged=false]
conquest:green_stained_glass_vertical_quarter[facing=east,layer=2,waterlogged=true]
conquest:green_stained_glass_vertical_quarter[facing=east,layer=2,waterlogged=false]
conquest:green_stained_glass_vertical_quarter[facing=east,layer=3,waterlogged=true]
conquest:green_stained_glass_vertical_quarter[facing=east,layer=3,waterlogged=false]
conquest:green_stained_glass_vertical_quarter[facing=east,layer=4,waterlogged=true]
conquest:green_stained_glass_vertical_quarter[facing=east,layer=4,waterlogged=false]
conquest:green_stained_glass_vertical_slab[facing=north,layer=1,waterlogged=true]
conquest:green_stained_glass_vertical_slab[facing=north,layer=1,waterlogged=false]
conquest:green_stained_glass_vertical_slab[facing=north,layer=2,waterlogged=true]
conquest:green_stained_glass_vertical_slab[facing=north,layer=2,waterlogged=false]
conquest:green_stained_glass_vertical_slab[facing=north,layer=3,waterlogged=true]
conquest:green_stained_glass_vertical_slab[facing=north,layer=3,waterlogged=false]
conquest:green_stained_glass_vertical_slab[facing=north,layer=4,waterlogged=true]
conquest:green_stained_glass_vertical_slab[facing=north,layer=4,waterlogged=false]
conquest:green_stained_glass_vertical_slab[facing=south,layer=1,waterlogged=true]
conquest:green_stained_glass_vertical_slab[facing=south,layer=1,waterlogged=false]
conquest:green_stained_glass_vertical_slab[facing=south,layer=2,waterlogged=true]
conquest:green_stained_glass_vertical_slab[facing=south,layer=2,waterlogged=false]
conquest:green_stained_glass_vertical_slab[facing=south,layer=3,waterlogged=true]
conquest:green_stained_glass_vertical_slab[facing=south,layer=3,waterlogged=false]
conquest:green_stained_glass_vertical_slab[facing=south,layer=4,waterlogged=true]
conquest:green_stained_glass_vertical_slab[facing=south,layer=4,waterlogged=false]
conquest:green_stained_glass_vertical_slab[facing=west,layer=1,waterlogged=true]
conquest:green_stained_glass_vertical_slab[facing=west,layer=1,waterlogged=false]
conquest:green_stained_glass_vertical_slab[facing=west,layer=2,waterlogged=true]
conquest:green_stained_glass_vertical_slab[facing=west,layer=2,waterlogged=false]
conquest:green_stained_glass_vertical_slab[facing=west,layer=3,waterlogged=true]
conquest:green_stained_glass_vertical_slab[facing=west,layer=3,waterlogged=false]
conquest:green_stained_glass_vertical_slab[facing=west,layer=4,waterlogged=true]
conquest:green_stained_glass_vertical_slab[facing=west,layer=4,waterlogged=false]
conquest:green_stained_glass_vertical_slab[facing=east,layer=1,waterlogged=true]
conquest:green_stained_glass_vertical_slab[facing=east,layer=1,waterlogged=false]
conquest:green_stained_glass_vertical_slab[facing=east,layer=2,waterlogged=true]
conquest:green_stained_glass_vertical_slab[facing=east,layer=2,waterlogged=false]
conquest:green_stained_glass_vertical_slab[facing=east,layer=3,waterlogged=true]
conquest:green_stained_glass_vertical_slab[facing=east,layer=3,waterlogged=false]
conquest:green_stained_glass_vertical_slab[facing=east,layer=4,waterlogged=true]
conquest:green_stained_glass_vertical_slab[facing=east,layer=4,waterlogged=false]
conquest:green_stucco
conquest:green_stucco_arrowslit[facing=north,waterlogged=true]
conquest:green_stucco_arrowslit[facing=north,waterlogged=false]
conquest:green_stucco_arrowslit[facing=south,waterlogged=true]
conquest:green_stucco_arrowslit[facing=south,waterlogged=false]
conquest:green_stucco_arrowslit[facing=west,waterlogged=true]
conquest:green_stucco_arrowslit[facing=west,waterlogged=false]
conquest:green_stucco_arrowslit[facing=east,waterlogged=true]
conquest:green_stucco_arrowslit[facing=east,waterlogged=false]
conquest:green_stucco_balustrade[axis=x,waterlogged=true]
conquest:green_stucco_balustrade[axis=x,waterlogged=false]
conquest:green_stucco_balustrade[axis=y,waterlogged=true]
conquest:green_stucco_balustrade[axis=y,waterlogged=false]
conquest:green_stucco_balustrade[axis=z,waterlogged=true]
conquest:green_stucco_balustrade[axis=z,waterlogged=false]
conquest:green_stucco_capital[facing=flat,type=top,waterlogged=true]
conquest:green_stucco_capital[facing=flat,type=top,waterlogged=false]
conquest:green_stucco_capital[facing=flat,type=bottom,waterlogged=true]
conquest:green_stucco_capital[facing=flat,type=bottom,waterlogged=false]
conquest:green_stucco_capital[facing=north,type=top,waterlogged=true]
conquest:green_stucco_capital[facing=north,type=top,waterlogged=false]
conquest:green_stucco_capital[facing=north,type=bottom,waterlogged=true]
conquest:green_stucco_capital[facing=north,type=bottom,waterlogged=false]
conquest:green_stucco_capital[facing=south,type=top,waterlogged=true]
conquest:green_stucco_capital[facing=south,type=top,waterlogged=false]
conquest:green_stucco_capital[facing=south,type=bottom,waterlogged=true]
conquest:green_stucco_capital[facing=south,type=bottom,waterlogged=false]
conquest:green_stucco_capital[facing=east,type=top,waterlogged=true]
conquest:green_stucco_capital[facing=east,type=top,waterlogged=false]
conquest:green_stucco_capital[facing=east,type=bottom,waterlogged=true]
conquest:green_stucco_capital[facing=east,type=bottom,waterlogged=false]
conquest:green_stucco_capital[facing=west,type=top,waterlogged=true]
conquest:green_stucco_capital[facing=west,type=top,waterlogged=false]
conquest:green_stucco_capital[facing=west,type=bottom,waterlogged=true]
conquest:green_stucco_capital[facing=west,type=bottom,waterlogged=false]
conquest:green_stucco_corner_slab[facing=north,type=top,waterlogged=true]
conquest:green_stucco_corner_slab[facing=north,type=top,waterlogged=false]
conquest:green_stucco_corner_slab[facing=north,type=bottom,waterlogged=true]
conquest:green_stucco_corner_slab[facing=north,type=bottom,waterlogged=false]
conquest:green_stucco_corner_slab[facing=south,type=top,waterlogged=true]
conquest:green_stucco_corner_slab[facing=south,type=top,waterlogged=false]
conquest:green_stucco_corner_slab[facing=south,type=bottom,waterlogged=true]
conquest:green_stucco_corner_slab[facing=south,type=bottom,waterlogged=false]
conquest:green_stucco_corner_slab[facing=west,type=top,waterlogged=true]
conquest:green_stucco_corner_slab[facing=west,type=top,waterlogged=false]
conquest:green_stucco_corner_slab[facing=west,type=bottom,waterlogged=true]
conquest:green_stucco_corner_slab[facing=west,type=bottom,waterlogged=false]
conquest:green_stucco_corner_slab[facing=east,type=top,waterlogged=true]
conquest:green_stucco_corner_slab[facing=east,type=top,waterlogged=false]
conquest:green_stucco_corner_slab[facing=east,type=bottom,waterlogged=true]
conquest:green_stucco_corner_slab[facing=east,type=bottom,waterlogged=false]
conquest:green_stucco_eighth_slab[facing=north,type=top,waterlogged=true]
conquest:green_stucco_eighth_slab[facing=north,type=top,waterlogged=false]
conquest:green_stucco_eighth_slab[facing=north,type=bottom,waterlogged=true]
conquest:green_stucco_eighth_slab[facing=north,type=bottom,waterlogged=false]
conquest:green_stucco_eighth_slab[facing=south,type=top,waterlogged=true]
conquest:green_stucco_eighth_slab[facing=south,type=top,waterlogged=false]
conquest:green_stucco_eighth_slab[facing=south,type=bottom,waterlogged=true]
conquest:green_stucco_eighth_slab[facing=south,type=bottom,waterlogged=false]
conquest:green_stucco_eighth_slab[facing=west,type=top,waterlogged=true]
conquest:green_stucco_eighth_slab[facing=west,type=top,waterlogged=false]
conquest:green_stucco_eighth_slab[facing=west,type=bottom,waterlogged=true]
conquest:green_stucco_eighth_slab[facing=west,type=bottom,waterlogged=false]
conquest:green_stucco_eighth_slab[facing=east,type=top,waterlogged=true]
conquest:green_stucco_eighth_slab[facing=east,type=top,waterlogged=false]
conquest:green_stucco_eighth_slab[facing=east,type=bottom,waterlogged=true]
conquest:green_stucco_eighth_slab[facing=east,type=bottom,waterlogged=false]
conquest:green_stucco_pillar[layer=1,waterlogged=true]
conquest:green_stucco_pillar[layer=1,waterlogged=false]
conquest:green_stucco_pillar[layer=2,waterlogged=true]
conquest:green_stucco_pillar[layer=2,waterlogged=false]
conquest:green_stucco_pillar[layer=3,waterlogged=true]
conquest:green_stucco_pillar[layer=3,waterlogged=false]
conquest:green_stucco_quarter_slab[facing=north,layer=1,type=top,waterlogged=true]
conquest:green_stucco_quarter_slab[facing=north,layer=1,type=top,waterlogged=false]
conquest:green_stucco_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=true]
conquest:green_stucco_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=false]
conquest:green_stucco_quarter_slab[facing=north,layer=2,type=top,waterlogged=true]
conquest:green_stucco_quarter_slab[facing=north,layer=2,type=top,waterlogged=false]
conquest:green_stucco_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=true]
conquest:green_stucco_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=false]
conquest:green_stucco_quarter_slab[facing=north,layer=3,type=top,waterlogged=true]
conquest:green_stucco_quarter_slab[facing=north,layer=3,type=top,waterlogged=false]
conquest:green_stucco_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=true]
conquest:green_stucco_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=false]
conquest:green_stucco_quarter_slab[facing=south,layer=1,type=top,waterlogged=true]
conquest:green_stucco_quarter_slab[facing=south,layer=1,type=top,waterlogged=false]
conquest:green_stucco_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=true]
conquest:green_stucco_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=false]
conquest:green_stucco_quarter_slab[facing=south,layer=2,type=top,waterlogged=true]
conquest:green_stucco_quarter_slab[facing=south,layer=2,type=top,waterlogged=false]
conquest:green_stucco_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=true]
conquest:green_stucco_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=false]
conquest:green_stucco_quarter_slab[facing=south,layer=3,type=top,waterlogged=true]
conquest:green_stucco_quarter_slab[facing=south,layer=3,type=top,waterlogged=false]
conquest:green_stucco_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=true]
conquest:green_stucco_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=false]
conquest:green_stucco_quarter_slab[facing=west,layer=1,type=top,waterlogged=true]
conquest:green_stucco_quarter_slab[facing=west,layer=1,type=top,waterlogged=false]
conquest:green_stucco_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=true]
conquest:green_stucco_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=false]
conquest:green_stucco_quarter_slab[facing=west,layer=2,type=top,waterlogged=true]
conquest:green_stucco_quarter_slab[facing=west,layer=2,type=top,waterlogged=false]
conquest:green_stucco_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=true]
conquest:green_stucco_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=false]
conquest:green_stucco_quarter_slab[facing=west,layer=3,type=top,waterlogged=true]
conquest:green_stucco_quarter_slab[facing=west,layer=3,type=top,waterlogged=false]
conquest:green_stucco_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=true]
conquest:green_stucco_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=false]
conquest:green_stucco_quarter_slab[facing=east,layer=1,type=top,waterlogged=true]
conquest:green_stucco_quarter_slab[facing=east,layer=1,type=top,waterlogged=false]
conquest:green_stucco_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=true]
conquest:green_stucco_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=false]
conquest:green_stucco_quarter_slab[facing=east,layer=2,type=top,waterlogged=true]
conquest:green_stucco_quarter_slab[facing=east,layer=2,type=top,waterlogged=false]
conquest:green_stucco_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=true]
conquest:green_stucco_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=false]
conquest:green_stucco_quarter_slab[facing=east,layer=3,type=top,waterlogged=true]
conquest:green_stucco_quarter_slab[facing=east,layer=3,type=top,waterlogged=false]
conquest:green_stucco_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=true]
conquest:green_stucco_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=false]
conquest:green_stucco_slab[layer=1,type=top,waterlogged=true]
conquest:green_stucco_slab[layer=1,type=top,waterlogged=false]
conquest:green_stucco_slab[layer=1,type=bottom,waterlogged=true]
conquest:green_stucco_slab[layer=1,type=bottom,waterlogged=false]
conquest:green_stucco_slab[layer=2,type=top,waterlogged=true]
conquest:green_stucco_slab[layer=2,type=top,waterlogged=false]
conquest:green_stucco_slab[layer=2,type=bottom,waterlogged=true]
conquest:green_stucco_slab[layer=2,type=bottom,waterlogged=false]
conquest:green_stucco_slab[layer=3,type=top,waterlogged=true]
conquest:green_stucco_slab[layer=3,type=top,waterlogged=false]
conquest:green_stucco_slab[layer=3,type=bottom,waterlogged=true]
conquest:green_stucco_slab[layer=3,type=bottom,waterlogged=false]
conquest:green_stucco_slab[layer=4,type=top,waterlogged=true]
conquest:green_stucco_slab[layer=4,type=top,waterlogged=false]
conquest:green_stucco_slab[layer=4,type=bottom,waterlogged=true]
conquest:green_stucco_slab[layer=4,type=bottom,waterlogged=false]
conquest:green_stucco_small_arch[direction=northsouth,waterlogged=true]
conquest:green_stucco_small_arch[direction=northsouth,waterlogged=false]
conquest:green_stucco_small_arch[direction=eastwest,waterlogged=true]
conquest:green_stucco_small_arch[direction=eastwest,waterlogged=false]
conquest:green_stucco_small_arch_half[facing=north,waterlogged=true]
conquest:green_stucco_small_arch_half[facing=north,waterlogged=false]
conquest:green_stucco_small_arch_half[facing=south,waterlogged=true]
conquest:green_stucco_small_arch_half[facing=south,waterlogged=false]
conquest:green_stucco_small_arch_half[facing=west,waterlogged=true]
conquest:green_stucco_small_arch_half[facing=west,waterlogged=false]
conquest:green_stucco_small_arch_half[facing=east,waterlogged=true]
conquest:green_stucco_small_arch_half[facing=east,waterlogged=false]
conquest:green_stucco_small_window[down=true,up=true,waterlogged=true]
conquest:green_stucco_small_window[down=true,up=true,waterlogged=false]
conquest:green_stucco_small_window[down=true,up=false,waterlogged=true]
conquest:green_stucco_small_window[down=true,up=false,waterlogged=false]
conquest:green_stucco_small_window[down=false,up=true,waterlogged=true]
conquest:green_stucco_small_window[down=false,up=true,waterlogged=false]
conquest:green_stucco_small_window[down=false,up=false,waterlogged=true]
conquest:green_stucco_small_window[down=false,up=false,waterlogged=false]
conquest:green_stucco_small_window_half[down=true,facing=north,up=true,waterlogged=true]
conquest:green_stucco_small_window_half[down=true,facing=north,up=true,waterlogged=false]
conquest:green_stucco_small_window_half[down=true,facing=north,up=false,waterlogged=true]
conquest:green_stucco_small_window_half[down=true,facing=north,up=false,waterlogged=false]
conquest:green_stucco_small_window_half[down=true,facing=south,up=true,waterlogged=true]
conquest:green_stucco_small_window_half[down=true,facing=south,up=true,waterlogged=false]
conquest:green_stucco_small_window_half[down=true,facing=south,up=false,waterlogged=true]
conquest:green_stucco_small_window_half[down=true,facing=south,up=false,waterlogged=false]
conquest:green_stucco_small_window_half[down=true,facing=west,up=true,waterlogged=true]
conquest:green_stucco_small_window_half[down=true,facing=west,up=true,waterlogged=false]
conquest:green_stucco_small_window_half[down=true,facing=west,up=false,waterlogged=true]
conquest:green_stucco_small_window_half[down=true,facing=west,up=false,waterlogged=false]
conquest:green_stucco_small_window_half[down=true,facing=east,up=true,waterlogged=true]
conquest:green_stucco_small_window_half[down=true,facing=east,up=true,waterlogged=false]
conquest:green_stucco_small_window_half[down=true,facing=east,up=false,waterlogged=true]
conquest:green_stucco_small_window_half[down=true,facing=east,up=false,waterlogged=false]
conquest:green_stucco_small_window_half[down=false,facing=north,up=true,waterlogged=true]
conquest:green_stucco_small_window_half[down=false,facing=north,up=true,waterlogged=false]
conquest:green_stucco_small_window_half[down=false,facing=north,up=false,waterlogged=true]
conquest:green_stucco_small_window_half[down=false,facing=north,up=false,waterlogged=false]
conquest:green_stucco_small_window_half[down=false,facing=south,up=true,waterlogged=true]
conquest:green_stucco_small_window_half[down=false,facing=south,up=true,waterlogged=false]
conquest:green_stucco_small_window_half[down=false,facing=south,up=false,waterlogged=true]
conquest:green_stucco_small_window_half[down=false,facing=south,up=false,waterlogged=false]
conquest:green_stucco_small_window_half[down=false,facing=west,up=true,waterlogged=true]
conquest:green_stucco_small_window_half[down=false,facing=west,up=true,waterlogged=false]
conquest:green_stucco_small_window_half[down=false,facing=west,up=false,waterlogged=true]
conquest:green_stucco_small_window_half[down=false,facing=west,up=false,waterlogged=false]
conquest:green_stucco_small_window_half[down=false,facing=east,up=true,waterlogged=true]
conquest:green_stucco_small_window_half[down=false,facing=east,up=true,waterlogged=false]
conquest:green_stucco_small_window_half[down=false,facing=east,up=false,waterlogged=true]
conquest:green_stucco_small_window_half[down=false,facing=east,up=false,waterlogged=false]
conquest:green_stucco_sphere[type=egg,waterlogged=true]
conquest:green_stucco_sphere[type=egg,waterlogged=false]
conquest:green_stucco_sphere[type=small,waterlogged=true]
conquest:green_stucco_sphere[type=small,waterlogged=false]
conquest:green_stucco_sphere[type=large,waterlogged=true]
conquest:green_stucco_sphere[type=large,waterlogged=false]
conquest:green_stucco_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:green_stucco_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:green_stucco_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:green_stucco_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:green_stucco_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:green_stucco_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:green_stucco_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:green_stucco_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:green_stucco_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:green_stucco_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:green_stucco_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:green_stucco_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:green_stucco_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:green_stucco_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:green_stucco_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:green_stucco_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:green_stucco_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:green_stucco_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:green_stucco_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:green_stucco_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:green_stucco_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:green_stucco_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:green_stucco_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:green_stucco_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:green_stucco_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:green_stucco_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:green_stucco_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:green_stucco_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:green_stucco_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:green_stucco_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:green_stucco_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:green_stucco_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:green_stucco_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:green_stucco_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:green_stucco_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:green_stucco_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:green_stucco_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:green_stucco_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:green_stucco_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:green_stucco_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:green_stucco_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:green_stucco_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:green_stucco_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:green_stucco_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:green_stucco_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:green_stucco_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:green_stucco_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:green_stucco_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:green_stucco_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:green_stucco_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:green_stucco_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:green_stucco_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:green_stucco_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:green_stucco_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:green_stucco_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:green_stucco_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:green_stucco_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:green_stucco_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:green_stucco_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:green_stucco_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:green_stucco_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:green_stucco_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:green_stucco_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:green_stucco_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:green_stucco_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:green_stucco_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:green_stucco_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:green_stucco_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:green_stucco_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:green_stucco_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:green_stucco_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:green_stucco_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:green_stucco_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:green_stucco_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:green_stucco_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:green_stucco_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:green_stucco_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:green_stucco_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:green_stucco_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:green_stucco_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:green_stucco_two_meter_arch[facing=north,type=top]
conquest:green_stucco_two_meter_arch[facing=north,type=bottom]
conquest:green_stucco_two_meter_arch[facing=south,type=top]
conquest:green_stucco_two_meter_arch[facing=south,type=bottom]
conquest:green_stucco_two_meter_arch[facing=west,type=top]
conquest:green_stucco_two_meter_arch[facing=west,type=bottom]
conquest:green_stucco_two_meter_arch[facing=east,type=top]
conquest:green_stucco_two_meter_arch[facing=east,type=bottom]
conquest:green_stucco_two_meter_arch_half[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:green_stucco_two_meter_arch_half[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:green_stucco_two_meter_arch_half[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:green_stucco_two_meter_arch_half[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:green_stucco_two_meter_arch_half[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:green_stucco_two_meter_arch_half[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:green_stucco_two_meter_arch_half[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:green_stucco_two_meter_arch_half[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:green_stucco_two_meter_arch_half[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:green_stucco_two_meter_arch_half[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:green_stucco_two_meter_arch_half[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:green_stucco_two_meter_arch_half[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:green_stucco_two_meter_arch_half[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:green_stucco_two_meter_arch_half[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:green_stucco_two_meter_arch_half[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:green_stucco_two_meter_arch_half[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:green_stucco_two_meter_arch_half[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:green_stucco_two_meter_arch_half[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:green_stucco_two_meter_arch_half[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:green_stucco_two_meter_arch_half[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:green_stucco_two_meter_arch_half[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:green_stucco_two_meter_arch_half[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:green_stucco_two_meter_arch_half[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:green_stucco_two_meter_arch_half[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:green_stucco_two_meter_arch_half[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:green_stucco_two_meter_arch_half[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:green_stucco_two_meter_arch_half[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:green_stucco_two_meter_arch_half[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:green_stucco_two_meter_arch_half[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:green_stucco_two_meter_arch_half[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:green_stucco_two_meter_arch_half[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:green_stucco_two_meter_arch_half[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:green_stucco_two_meter_arch_half[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:green_stucco_two_meter_arch_half[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:green_stucco_two_meter_arch_half[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:green_stucco_two_meter_arch_half[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:green_stucco_two_meter_arch_half[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:green_stucco_two_meter_arch_half[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:green_stucco_two_meter_arch_half[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:green_stucco_two_meter_arch_half[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:green_stucco_two_meter_arch_half[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:green_stucco_two_meter_arch_half[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:green_stucco_two_meter_arch_half[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:green_stucco_two_meter_arch_half[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:green_stucco_two_meter_arch_half[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:green_stucco_two_meter_arch_half[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:green_stucco_two_meter_arch_half[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:green_stucco_two_meter_arch_half[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:green_stucco_two_meter_arch_half[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:green_stucco_two_meter_arch_half[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:green_stucco_two_meter_arch_half[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:green_stucco_two_meter_arch_half[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:green_stucco_two_meter_arch_half[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:green_stucco_two_meter_arch_half[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:green_stucco_two_meter_arch_half[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:green_stucco_two_meter_arch_half[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:green_stucco_two_meter_arch_half[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:green_stucco_two_meter_arch_half[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:green_stucco_two_meter_arch_half[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:green_stucco_two_meter_arch_half[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:green_stucco_two_meter_arch_half[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:green_stucco_two_meter_arch_half[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:green_stucco_two_meter_arch_half[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:green_stucco_two_meter_arch_half[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:green_stucco_vertical_corner[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:green_stucco_vertical_corner[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:green_stucco_vertical_corner[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:green_stucco_vertical_corner[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:green_stucco_vertical_corner[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:green_stucco_vertical_corner[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:green_stucco_vertical_corner[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:green_stucco_vertical_corner[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:green_stucco_vertical_corner[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:green_stucco_vertical_corner[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:green_stucco_vertical_corner[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:green_stucco_vertical_corner[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:green_stucco_vertical_corner[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:green_stucco_vertical_corner[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:green_stucco_vertical_corner[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:green_stucco_vertical_corner[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:green_stucco_vertical_corner[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:green_stucco_vertical_corner[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:green_stucco_vertical_corner[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:green_stucco_vertical_corner[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:green_stucco_vertical_corner[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:green_stucco_vertical_corner[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:green_stucco_vertical_corner[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:green_stucco_vertical_corner[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:green_stucco_vertical_corner[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:green_stucco_vertical_corner[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:green_stucco_vertical_corner[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:green_stucco_vertical_corner[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:green_stucco_vertical_corner[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:green_stucco_vertical_corner[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:green_stucco_vertical_corner[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:green_stucco_vertical_corner[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:green_stucco_vertical_corner[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:green_stucco_vertical_corner[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:green_stucco_vertical_corner[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:green_stucco_vertical_corner[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:green_stucco_vertical_corner[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:green_stucco_vertical_corner[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:green_stucco_vertical_corner[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:green_stucco_vertical_corner[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:green_stucco_vertical_corner[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:green_stucco_vertical_corner[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:green_stucco_vertical_corner[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:green_stucco_vertical_corner[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:green_stucco_vertical_corner[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:green_stucco_vertical_corner[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:green_stucco_vertical_corner[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:green_stucco_vertical_corner[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:green_stucco_vertical_corner[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:green_stucco_vertical_corner[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:green_stucco_vertical_corner[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:green_stucco_vertical_corner[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:green_stucco_vertical_corner[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:green_stucco_vertical_corner[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:green_stucco_vertical_corner[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:green_stucco_vertical_corner[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:green_stucco_vertical_corner[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:green_stucco_vertical_corner[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:green_stucco_vertical_corner[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:green_stucco_vertical_corner[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:green_stucco_vertical_corner[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:green_stucco_vertical_corner[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:green_stucco_vertical_corner[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:green_stucco_vertical_corner[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:green_stucco_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:green_stucco_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:green_stucco_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:green_stucco_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:green_stucco_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:green_stucco_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:green_stucco_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:green_stucco_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:green_stucco_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:green_stucco_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:green_stucco_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:green_stucco_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:green_stucco_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:green_stucco_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:green_stucco_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:green_stucco_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:green_stucco_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:green_stucco_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:green_stucco_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:green_stucco_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:green_stucco_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:green_stucco_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:green_stucco_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:green_stucco_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:green_stucco_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:green_stucco_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:green_stucco_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:green_stucco_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:green_stucco_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:green_stucco_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:green_stucco_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:green_stucco_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:green_stucco_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:green_stucco_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:green_stucco_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:green_stucco_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:green_stucco_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:green_stucco_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:green_stucco_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:green_stucco_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:green_stucco_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:green_stucco_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:green_stucco_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:green_stucco_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:green_stucco_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:green_stucco_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:green_stucco_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:green_stucco_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:green_stucco_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:green_stucco_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:green_stucco_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:green_stucco_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:green_stucco_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:green_stucco_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:green_stucco_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:green_stucco_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:green_stucco_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:green_stucco_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:green_stucco_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:green_stucco_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:green_stucco_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:green_stucco_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:green_stucco_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:green_stucco_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:green_stucco_vertical_quarter[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:green_stucco_vertical_quarter[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:green_stucco_vertical_quarter[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:green_stucco_vertical_quarter[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:green_stucco_vertical_quarter[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:green_stucco_vertical_quarter[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:green_stucco_vertical_quarter[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:green_stucco_vertical_quarter[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:green_stucco_vertical_quarter[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:green_stucco_vertical_quarter[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:green_stucco_vertical_quarter[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:green_stucco_vertical_quarter[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:green_stucco_vertical_quarter[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:green_stucco_vertical_quarter[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:green_stucco_vertical_quarter[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:green_stucco_vertical_quarter[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:green_stucco_vertical_quarter[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:green_stucco_vertical_quarter[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:green_stucco_vertical_quarter[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:green_stucco_vertical_quarter[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:green_stucco_vertical_quarter[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:green_stucco_vertical_quarter[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:green_stucco_vertical_quarter[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:green_stucco_vertical_quarter[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:green_stucco_vertical_quarter[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:green_stucco_vertical_quarter[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:green_stucco_vertical_quarter[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:green_stucco_vertical_quarter[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:green_stucco_vertical_quarter[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:green_stucco_vertical_quarter[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:green_stucco_vertical_quarter[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:green_stucco_vertical_quarter[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:green_stucco_vertical_quarter[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:green_stucco_vertical_quarter[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:green_stucco_vertical_quarter[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:green_stucco_vertical_quarter[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:green_stucco_vertical_quarter[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:green_stucco_vertical_quarter[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:green_stucco_vertical_quarter[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:green_stucco_vertical_quarter[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:green_stucco_vertical_quarter[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:green_stucco_vertical_quarter[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:green_stucco_vertical_quarter[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:green_stucco_vertical_quarter[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:green_stucco_vertical_quarter[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:green_stucco_vertical_quarter[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:green_stucco_vertical_quarter[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:green_stucco_vertical_quarter[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:green_stucco_vertical_quarter[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:green_stucco_vertical_quarter[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:green_stucco_vertical_quarter[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:green_stucco_vertical_quarter[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:green_stucco_vertical_quarter[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:green_stucco_vertical_quarter[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:green_stucco_vertical_quarter[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:green_stucco_vertical_quarter[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:green_stucco_vertical_quarter[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:green_stucco_vertical_quarter[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:green_stucco_vertical_quarter[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:green_stucco_vertical_quarter[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:green_stucco_vertical_quarter[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:green_stucco_vertical_quarter[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:green_stucco_vertical_quarter[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:green_stucco_vertical_quarter[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:green_stucco_vertical_slab[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:green_stucco_vertical_slab[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:green_stucco_vertical_slab[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:green_stucco_vertical_slab[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:green_stucco_vertical_slab[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:green_stucco_vertical_slab[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:green_stucco_vertical_slab[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:green_stucco_vertical_slab[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:green_stucco_vertical_slab[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:green_stucco_vertical_slab[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:green_stucco_vertical_slab[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:green_stucco_vertical_slab[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:green_stucco_vertical_slab[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:green_stucco_vertical_slab[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:green_stucco_vertical_slab[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:green_stucco_vertical_slab[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:green_stucco_vertical_slab[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:green_stucco_vertical_slab[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:green_stucco_vertical_slab[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:green_stucco_vertical_slab[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:green_stucco_vertical_slab[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:green_stucco_vertical_slab[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:green_stucco_vertical_slab[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:green_stucco_vertical_slab[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:green_stucco_vertical_slab[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:green_stucco_vertical_slab[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:green_stucco_vertical_slab[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:green_stucco_vertical_slab[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:green_stucco_vertical_slab[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:green_stucco_vertical_slab[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:green_stucco_vertical_slab[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:green_stucco_vertical_slab[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:green_stucco_vertical_slab[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:green_stucco_vertical_slab[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:green_stucco_vertical_slab[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:green_stucco_vertical_slab[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:green_stucco_vertical_slab[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:green_stucco_vertical_slab[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:green_stucco_vertical_slab[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:green_stucco_vertical_slab[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:green_stucco_vertical_slab[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:green_stucco_vertical_slab[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:green_stucco_vertical_slab[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:green_stucco_vertical_slab[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:green_stucco_vertical_slab[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:green_stucco_vertical_slab[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:green_stucco_vertical_slab[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:green_stucco_vertical_slab[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:green_stucco_vertical_slab[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:green_stucco_vertical_slab[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:green_stucco_vertical_slab[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:green_stucco_vertical_slab[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:green_stucco_vertical_slab[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:green_stucco_vertical_slab[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:green_stucco_vertical_slab[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:green_stucco_vertical_slab[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:green_stucco_vertical_slab[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:green_stucco_vertical_slab[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:green_stucco_vertical_slab[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:green_stucco_vertical_slab[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:green_stucco_vertical_slab[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:green_stucco_vertical_slab[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:green_stucco_vertical_slab[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:green_stucco_vertical_slab[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:green_stucco_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:green_stucco_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:green_stucco_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:green_stucco_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:green_stucco_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:green_stucco_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:green_stucco_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:green_stucco_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:green_stucco_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:green_stucco_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:green_stucco_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:green_stucco_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:green_stucco_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:green_stucco_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:green_stucco_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:green_stucco_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:green_stucco_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:green_stucco_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:green_stucco_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:green_stucco_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:green_stucco_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:green_stucco_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:green_stucco_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:green_stucco_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:green_stucco_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:green_stucco_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:green_stucco_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:green_stucco_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:green_stucco_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:green_stucco_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:green_stucco_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:green_stucco_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:green_stucco_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:green_stucco_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:green_stucco_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:green_stucco_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:green_stucco_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:green_stucco_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:green_stucco_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:green_stucco_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:green_stucco_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:green_stucco_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:green_stucco_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:green_stucco_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:green_stucco_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:green_stucco_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:green_stucco_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:green_stucco_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:green_stucco_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:green_stucco_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:green_stucco_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:green_stucco_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:green_stucco_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:green_stucco_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:green_stucco_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:green_stucco_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:green_stucco_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:green_stucco_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:green_stucco_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:green_stucco_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:green_stucco_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:green_stucco_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:green_stucco_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:green_stucco_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:green_stucco_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:green_stucco_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:green_stucco_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:green_stucco_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:green_stucco_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:green_stucco_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:green_stucco_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:green_stucco_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:green_stucco_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:green_stucco_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:green_stucco_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:green_stucco_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:green_stucco_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:green_stucco_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:green_stucco_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:green_stucco_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:green_stucco_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:green_stucco_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:green_stucco_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:green_stucco_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:green_stucco_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:green_stucco_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:green_stucco_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:green_stucco_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:green_stucco_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:green_stucco_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:green_stucco_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:green_stucco_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:green_stucco_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:green_stucco_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:green_stucco_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:green_stucco_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:green_stucco_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:green_stucco_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:green_stucco_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:green_stucco_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:green_stucco_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:green_stucco_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:green_stucco_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:green_stucco_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:green_stucco_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:green_stucco_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:green_stucco_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:green_stucco_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:green_stucco_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:green_stucco_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:green_stucco_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:green_stucco_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:green_stucco_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:green_stucco_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:green_stucco_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:green_stucco_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:green_stucco_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:green_stucco_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:green_stucco_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:green_stucco_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:green_stucco_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:green_stucco_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:green_stucco_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:green_stucco_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:green_stucco_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:green_stucco_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:green_stucco_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:green_stucco_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:green_stucco_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:green_stucco_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:green_stucco_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:green_stucco_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:green_stucco_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:green_stucco_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:green_stucco_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:green_stucco_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:green_stucco_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:green_stucco_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:green_stucco_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:green_stucco_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:green_stucco_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:green_stucco_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:green_stucco_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:green_stucco_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:green_stucco_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:green_stucco_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:green_stucco_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:green_stucco_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:green_stucco_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:green_stucco_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:green_stucco_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:green_stucco_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:green_stucco_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:green_stucco_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:green_stucco_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:green_stucco_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:green_stucco_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:green_stucco_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:green_stucco_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:green_stucco_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:green_stucco_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:green_stucco_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:green_stucco_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:green_stucco_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:green_stucco_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:green_stucco_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:green_stucco_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:green_stucco_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:green_stucco_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:green_stucco_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:green_stucco_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:green_stucco_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:green_stucco_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:green_stucco_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:green_stucco_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:green_stucco_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:green_stucco_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:green_stucco_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:green_stucco_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:green_stucco_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:green_stucco_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:green_stucco_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:green_stucco_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:green_stucco_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:green_stucco_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:green_stucco_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:green_stucco_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:green_stucco_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:green_stucco_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:green_stucco_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:green_stucco_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:green_stucco_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:green_stucco_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:green_stucco_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:green_stucco_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:green_stucco_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:green_stucco_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:green_stucco_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:green_stucco_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:green_stucco_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:green_stucco_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:green_stucco_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:green_stucco_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:green_stucco_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:green_stucco_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:green_stucco_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:green_stucco_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:green_stucco_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:green_stucco_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:green_stucco_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:green_stucco_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:green_stucco_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:green_stucco_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:green_stucco_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:green_stucco_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:green_stucco_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:green_stucco_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:green_stucco_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:green_stucco_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:green_stucco_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:green_stucco_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:green_stucco_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:green_stucco_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:green_stucco_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:green_stucco_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:green_stucco_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:green_stucco_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:green_stucco_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:green_stucco_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:green_stucco_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:green_stucco_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:green_stucco_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:green_stucco_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:green_stucco_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:green_stucco_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:green_stucco_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:green_stucco_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:green_stucco_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:green_stucco_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:green_stucco_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:green_stucco_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:green_stucco_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:green_stucco_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:green_stucco_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:green_stucco_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:green_stucco_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:green_stucco_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:green_stucco_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:green_stucco_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:green_stucco_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:green_stucco_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:green_stucco_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:green_stucco_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:green_stucco_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:green_stucco_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:green_stucco_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:green_stucco_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:green_stucco_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:green_stucco_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:green_stucco_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:green_stucco_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:green_stucco_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:green_stucco_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:green_stucco_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:green_stucco_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:green_stucco_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:green_stucco_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:green_stucco_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:green_stucco_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:green_stucco_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:green_stucco_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:green_stucco_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:green_stucco_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:green_stucco_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:green_stucco_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:green_stucco_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:green_stucco_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:green_stucco_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:green_stucco_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:green_stucco_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:green_stucco_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:green_stucco_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:green_stucco_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:green_stucco_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:green_stucco_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:green_stucco_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:green_stucco_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:green_stucco_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:green_stucco_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:green_stucco_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:green_stucco_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:green_stucco_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:green_stucco_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:green_stucco_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:green_stucco_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:green_stucco_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:green_stucco_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:green_stucco_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:green_stucco_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:green_stucco_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:green_stucco_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:green_stucco_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:green_stucco_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:green_stucco_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:green_stucco_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:green_stucco_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:green_stucco_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:green_stucco_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:green_stucco_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:green_stucco_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:green_stucco_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:green_stucco_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:green_stucco_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:green_stucco_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:green_stucco_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:green_stucco_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:green_stucco_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:green_stucco_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:green_stucco_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:green_stucco_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:green_stucco_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:green_stucco_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:green_stucco_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:green_stucco_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:green_t_flange[facing=north,toggle=1,waterlogged=true]
conquest:green_t_flange[facing=north,toggle=1,waterlogged=false]
conquest:green_t_flange[facing=north,toggle=2,waterlogged=true]
conquest:green_t_flange[facing=north,toggle=2,waterlogged=false]
conquest:green_t_flange[facing=north,toggle=3,waterlogged=true]
conquest:green_t_flange[facing=north,toggle=3,waterlogged=false]
conquest:green_t_flange[facing=north,toggle=4,waterlogged=true]
conquest:green_t_flange[facing=north,toggle=4,waterlogged=false]
conquest:green_t_flange[facing=south,toggle=1,waterlogged=true]
conquest:green_t_flange[facing=south,toggle=1,waterlogged=false]
conquest:green_t_flange[facing=south,toggle=2,waterlogged=true]
conquest:green_t_flange[facing=south,toggle=2,waterlogged=false]
conquest:green_t_flange[facing=south,toggle=3,waterlogged=true]
conquest:green_t_flange[facing=south,toggle=3,waterlogged=false]
conquest:green_t_flange[facing=south,toggle=4,waterlogged=true]
conquest:green_t_flange[facing=south,toggle=4,waterlogged=false]
conquest:green_t_flange[facing=west,toggle=1,waterlogged=true]
conquest:green_t_flange[facing=west,toggle=1,waterlogged=false]
conquest:green_t_flange[facing=west,toggle=2,waterlogged=true]
conquest:green_t_flange[facing=west,toggle=2,waterlogged=false]
conquest:green_t_flange[facing=west,toggle=3,waterlogged=true]
conquest:green_t_flange[facing=west,toggle=3,waterlogged=false]
conquest:green_t_flange[facing=west,toggle=4,waterlogged=true]
conquest:green_t_flange[facing=west,toggle=4,waterlogged=false]
conquest:green_t_flange[facing=east,toggle=1,waterlogged=true]
conquest:green_t_flange[facing=east,toggle=1,waterlogged=false]
conquest:green_t_flange[facing=east,toggle=2,waterlogged=true]
conquest:green_t_flange[facing=east,toggle=2,waterlogged=false]
conquest:green_t_flange[facing=east,toggle=3,waterlogged=true]
conquest:green_t_flange[facing=east,toggle=3,waterlogged=false]
conquest:green_t_flange[facing=east,toggle=4,waterlogged=true]
conquest:green_t_flange[facing=east,toggle=4,waterlogged=false]
conquest:green_wallpaper
conquest:green_wallpaper_vertical_corner[facing=north,layer=1,waterlogged=true]
conquest:green_wallpaper_vertical_corner[facing=north,layer=1,waterlogged=false]
conquest:green_wallpaper_vertical_corner[facing=north,layer=2,waterlogged=true]
conquest:green_wallpaper_vertical_corner[facing=north,layer=2,waterlogged=false]
conquest:green_wallpaper_vertical_corner[facing=north,layer=3,waterlogged=true]
conquest:green_wallpaper_vertical_corner[facing=north,layer=3,waterlogged=false]
conquest:green_wallpaper_vertical_corner[facing=north,layer=4,waterlogged=true]
conquest:green_wallpaper_vertical_corner[facing=north,layer=4,waterlogged=false]
conquest:green_wallpaper_vertical_corner[facing=south,layer=1,waterlogged=true]
conquest:green_wallpaper_vertical_corner[facing=south,layer=1,waterlogged=false]
conquest:green_wallpaper_vertical_corner[facing=south,layer=2,waterlogged=true]
conquest:green_wallpaper_vertical_corner[facing=south,layer=2,waterlogged=false]
conquest:green_wallpaper_vertical_corner[facing=south,layer=3,waterlogged=true]
conquest:green_wallpaper_vertical_corner[facing=south,layer=3,waterlogged=false]
conquest:green_wallpaper_vertical_corner[facing=south,layer=4,waterlogged=true]
conquest:green_wallpaper_vertical_corner[facing=south,layer=4,waterlogged=false]
conquest:green_wallpaper_vertical_corner[facing=west,layer=1,waterlogged=true]
conquest:green_wallpaper_vertical_corner[facing=west,layer=1,waterlogged=false]
conquest:green_wallpaper_vertical_corner[facing=west,layer=2,waterlogged=true]
conquest:green_wallpaper_vertical_corner[facing=west,layer=2,waterlogged=false]
conquest:green_wallpaper_vertical_corner[facing=west,layer=3,waterlogged=true]
conquest:green_wallpaper_vertical_corner[facing=west,layer=3,waterlogged=false]
conquest:green_wallpaper_vertical_corner[facing=west,layer=4,waterlogged=true]
conquest:green_wallpaper_vertical_corner[facing=west,layer=4,waterlogged=false]
conquest:green_wallpaper_vertical_corner[facing=east,layer=1,waterlogged=true]
conquest:green_wallpaper_vertical_corner[facing=east,layer=1,waterlogged=false]
conquest:green_wallpaper_vertical_corner[facing=east,layer=2,waterlogged=true]
conquest:green_wallpaper_vertical_corner[facing=east,layer=2,waterlogged=false]
conquest:green_wallpaper_vertical_corner[facing=east,layer=3,waterlogged=true]
conquest:green_wallpaper_vertical_corner[facing=east,layer=3,waterlogged=false]
conquest:green_wallpaper_vertical_corner[facing=east,layer=4,waterlogged=true]
conquest:green_wallpaper_vertical_corner[facing=east,layer=4,waterlogged=false]
conquest:green_wallpaper_vertical_quarter[facing=north,layer=1,waterlogged=true]
conquest:green_wallpaper_vertical_quarter[facing=north,layer=1,waterlogged=false]
conquest:green_wallpaper_vertical_quarter[facing=north,layer=2,waterlogged=true]
conquest:green_wallpaper_vertical_quarter[facing=north,layer=2,waterlogged=false]
conquest:green_wallpaper_vertical_quarter[facing=north,layer=3,waterlogged=true]
conquest:green_wallpaper_vertical_quarter[facing=north,layer=3,waterlogged=false]
conquest:green_wallpaper_vertical_quarter[facing=north,layer=4,waterlogged=true]
conquest:green_wallpaper_vertical_quarter[facing=north,layer=4,waterlogged=false]
conquest:green_wallpaper_vertical_quarter[facing=south,layer=1,waterlogged=true]
conquest:green_wallpaper_vertical_quarter[facing=south,layer=1,waterlogged=false]
conquest:green_wallpaper_vertical_quarter[facing=south,layer=2,waterlogged=true]
conquest:green_wallpaper_vertical_quarter[facing=south,layer=2,waterlogged=false]
conquest:green_wallpaper_vertical_quarter[facing=south,layer=3,waterlogged=true]
conquest:green_wallpaper_vertical_quarter[facing=south,layer=3,waterlogged=false]
conquest:green_wallpaper_vertical_quarter[facing=south,layer=4,waterlogged=true]
conquest:green_wallpaper_vertical_quarter[facing=south,layer=4,waterlogged=false]
conquest:green_wallpaper_vertical_quarter[facing=west,layer=1,waterlogged=true]
conquest:green_wallpaper_vertical_quarter[facing=west,layer=1,waterlogged=false]
conquest:green_wallpaper_vertical_quarter[facing=west,layer=2,waterlogged=true]
conquest:green_wallpaper_vertical_quarter[facing=west,layer=2,waterlogged=false]
conquest:green_wallpaper_vertical_quarter[facing=west,layer=3,waterlogged=true]
conquest:green_wallpaper_vertical_quarter[facing=west,layer=3,waterlogged=false]
conquest:green_wallpaper_vertical_quarter[facing=west,layer=4,waterlogged=true]
conquest:green_wallpaper_vertical_quarter[facing=west,layer=4,waterlogged=false]
conquest:green_wallpaper_vertical_quarter[facing=east,layer=1,waterlogged=true]
conquest:green_wallpaper_vertical_quarter[facing=east,layer=1,waterlogged=false]
conquest:green_wallpaper_vertical_quarter[facing=east,layer=2,waterlogged=true]
conquest:green_wallpaper_vertical_quarter[facing=east,layer=2,waterlogged=false]
conquest:green_wallpaper_vertical_quarter[facing=east,layer=3,waterlogged=true]
conquest:green_wallpaper_vertical_quarter[facing=east,layer=3,waterlogged=false]
conquest:green_wallpaper_vertical_quarter[facing=east,layer=4,waterlogged=true]
conquest:green_wallpaper_vertical_quarter[facing=east,layer=4,waterlogged=false]
conquest:green_wallpaper_vertical_slab[facing=north,layer=1,waterlogged=true]
conquest:green_wallpaper_vertical_slab[facing=north,layer=1,waterlogged=false]
conquest:green_wallpaper_vertical_slab[facing=north,layer=2,waterlogged=true]
conquest:green_wallpaper_vertical_slab[facing=north,layer=2,waterlogged=false]
conquest:green_wallpaper_vertical_slab[facing=north,layer=3,waterlogged=true]
conquest:green_wallpaper_vertical_slab[facing=north,layer=3,waterlogged=false]
conquest:green_wallpaper_vertical_slab[facing=north,layer=4,waterlogged=true]
conquest:green_wallpaper_vertical_slab[facing=north,layer=4,waterlogged=false]
conquest:green_wallpaper_vertical_slab[facing=south,layer=1,waterlogged=true]
conquest:green_wallpaper_vertical_slab[facing=south,layer=1,waterlogged=false]
conquest:green_wallpaper_vertical_slab[facing=south,layer=2,waterlogged=true]
conquest:green_wallpaper_vertical_slab[facing=south,layer=2,waterlogged=false]
conquest:green_wallpaper_vertical_slab[facing=south,layer=3,waterlogged=true]
conquest:green_wallpaper_vertical_slab[facing=south,layer=3,waterlogged=false]
conquest:green_wallpaper_vertical_slab[facing=south,layer=4,waterlogged=true]
conquest:green_wallpaper_vertical_slab[facing=south,layer=4,waterlogged=false]
conquest:green_wallpaper_vertical_slab[facing=west,layer=1,waterlogged=true]
conquest:green_wallpaper_vertical_slab[facing=west,layer=1,waterlogged=false]
conquest:green_wallpaper_vertical_slab[facing=west,layer=2,waterlogged=true]
conquest:green_wallpaper_vertical_slab[facing=west,layer=2,waterlogged=false]
conquest:green_wallpaper_vertical_slab[facing=west,layer=3,waterlogged=true]
conquest:green_wallpaper_vertical_slab[facing=west,layer=3,waterlogged=false]
conquest:green_wallpaper_vertical_slab[facing=west,layer=4,waterlogged=true]
conquest:green_wallpaper_vertical_slab[facing=west,layer=4,waterlogged=false]
conquest:green_wallpaper_vertical_slab[facing=east,layer=1,waterlogged=true]
conquest:green_wallpaper_vertical_slab[facing=east,layer=1,waterlogged=false]
conquest:green_wallpaper_vertical_slab[facing=east,layer=2,waterlogged=true]
conquest:green_wallpaper_vertical_slab[facing=east,layer=2,waterlogged=false]
conquest:green_wallpaper_vertical_slab[facing=east,layer=3,waterlogged=true]
conquest:green_wallpaper_vertical_slab[facing=east,layer=3,waterlogged=false]
conquest:green_wallpaper_vertical_slab[facing=east,layer=4,waterlogged=true]
conquest:green_wallpaper_vertical_slab[facing=east,layer=4,waterlogged=false]
conquest:green_wooden_door[facing=north,half=upper,hinge=left,open=true,powered=true]
conquest:green_wooden_door[facing=north,half=upper,hinge=left,open=true,powered=false]
conquest:green_wooden_door[facing=north,half=upper,hinge=left,open=false,powered=true]
conquest:green_wooden_door[facing=north,half=upper,hinge=left,open=false,powered=false]
conquest:green_wooden_door[facing=north,half=upper,hinge=right,open=true,powered=true]
conquest:green_wooden_door[facing=north,half=upper,hinge=right,open=true,powered=false]
conquest:green_wooden_door[facing=north,half=upper,hinge=right,open=false,powered=true]
conquest:green_wooden_door[facing=north,half=upper,hinge=right,open=false,powered=false]
conquest:green_wooden_door[facing=north,half=lower,hinge=left,open=true,powered=true]
conquest:green_wooden_door[facing=north,half=lower,hinge=left,open=true,powered=false]
conquest:green_wooden_door[facing=north,half=lower,hinge=left,open=false,powered=true]
conquest:green_wooden_door[facing=north,half=lower,hinge=left,open=false,powered=false]
conquest:green_wooden_door[facing=north,half=lower,hinge=right,open=true,powered=true]
conquest:green_wooden_door[facing=north,half=lower,hinge=right,open=true,powered=false]
conquest:green_wooden_door[facing=north,half=lower,hinge=right,open=false,powered=true]
conquest:green_wooden_door[facing=north,half=lower,hinge=right,open=false,powered=false]
conquest:green_wooden_door[facing=south,half=upper,hinge=left,open=true,powered=true]
conquest:green_wooden_door[facing=south,half=upper,hinge=left,open=true,powered=false]
conquest:green_wooden_door[facing=south,half=upper,hinge=left,open=false,powered=true]
conquest:green_wooden_door[facing=south,half=upper,hinge=left,open=false,powered=false]
conquest:green_wooden_door[facing=south,half=upper,hinge=right,open=true,powered=true]
conquest:green_wooden_door[facing=south,half=upper,hinge=right,open=true,powered=false]
conquest:green_wooden_door[facing=south,half=upper,hinge=right,open=false,powered=true]
conquest:green_wooden_door[facing=south,half=upper,hinge=right,open=false,powered=false]
conquest:green_wooden_door[facing=south,half=lower,hinge=left,open=true,powered=true]
conquest:green_wooden_door[facing=south,half=lower,hinge=left,open=true,powered=false]
conquest:green_wooden_door[facing=south,half=lower,hinge=left,open=false,powered=true]
conquest:green_wooden_door[facing=south,half=lower,hinge=left,open=false,powered=false]
conquest:green_wooden_door[facing=south,half=lower,hinge=right,open=true,powered=true]
conquest:green_wooden_door[facing=south,half=lower,hinge=right,open=true,powered=false]
conquest:green_wooden_door[facing=south,half=lower,hinge=right,open=false,powered=true]
conquest:green_wooden_door[facing=south,half=lower,hinge=right,open=false,powered=false]
conquest:green_wooden_door[facing=west,half=upper,hinge=left,open=true,powered=true]
conquest:green_wooden_door[facing=west,half=upper,hinge=left,open=true,powered=false]
conquest:green_wooden_door[facing=west,half=upper,hinge=left,open=false,powered=true]
conquest:green_wooden_door[facing=west,half=upper,hinge=left,open=false,powered=false]
conquest:green_wooden_door[facing=west,half=upper,hinge=right,open=true,powered=true]
conquest:green_wooden_door[facing=west,half=upper,hinge=right,open=true,powered=false]
conquest:green_wooden_door[facing=west,half=upper,hinge=right,open=false,powered=true]
conquest:green_wooden_door[facing=west,half=upper,hinge=right,open=false,powered=false]
conquest:green_wooden_door[facing=west,half=lower,hinge=left,open=true,powered=true]
conquest:green_wooden_door[facing=west,half=lower,hinge=left,open=true,powered=false]
conquest:green_wooden_door[facing=west,half=lower,hinge=left,open=false,powered=true]
conquest:green_wooden_door[facing=west,half=lower,hinge=left,open=false,powered=false]
conquest:green_wooden_door[facing=west,half=lower,hinge=right,open=true,powered=true]
conquest:green_wooden_door[facing=west,half=lower,hinge=right,open=true,powered=false]
conquest:green_wooden_door[facing=west,half=lower,hinge=right,open=false,powered=true]
conquest:green_wooden_door[facing=west,half=lower,hinge=right,open=false,powered=false]
conquest:green_wooden_door[facing=east,half=upper,hinge=left,open=true,powered=true]
conquest:green_wooden_door[facing=east,half=upper,hinge=left,open=true,powered=false]
conquest:green_wooden_door[facing=east,half=upper,hinge=left,open=false,powered=true]
conquest:green_wooden_door[facing=east,half=upper,hinge=left,open=false,powered=false]
conquest:green_wooden_door[facing=east,half=upper,hinge=right,open=true,powered=true]
conquest:green_wooden_door[facing=east,half=upper,hinge=right,open=true,powered=false]
conquest:green_wooden_door[facing=east,half=upper,hinge=right,open=false,powered=true]
conquest:green_wooden_door[facing=east,half=upper,hinge=right,open=false,powered=false]
conquest:green_wooden_door[facing=east,half=lower,hinge=left,open=true,powered=true]
conquest:green_wooden_door[facing=east,half=lower,hinge=left,open=true,powered=false]
conquest:green_wooden_door[facing=east,half=lower,hinge=left,open=false,powered=true]
conquest:green_wooden_door[facing=east,half=lower,hinge=left,open=false,powered=false]
conquest:green_wooden_door[facing=east,half=lower,hinge=right,open=true,powered=true]
conquest:green_wooden_door[facing=east,half=lower,hinge=right,open=true,powered=false]
conquest:green_wooden_door[facing=east,half=lower,hinge=right,open=false,powered=true]
conquest:green_wooden_door[facing=east,half=lower,hinge=right,open=false,powered=false]
conquest:green_wool_corner_slab[facing=north,type=top,waterlogged=true]
conquest:green_wool_corner_slab[facing=north,type=top,waterlogged=false]
conquest:green_wool_corner_slab[facing=north,type=bottom,waterlogged=true]
conquest:green_wool_corner_slab[facing=north,type=bottom,waterlogged=false]
conquest:green_wool_corner_slab[facing=south,type=top,waterlogged=true]
conquest:green_wool_corner_slab[facing=south,type=top,waterlogged=false]
conquest:green_wool_corner_slab[facing=south,type=bottom,waterlogged=true]
conquest:green_wool_corner_slab[facing=south,type=bottom,waterlogged=false]
conquest:green_wool_corner_slab[facing=west,type=top,waterlogged=true]
conquest:green_wool_corner_slab[facing=west,type=top,waterlogged=false]
conquest:green_wool_corner_slab[facing=west,type=bottom,waterlogged=true]
conquest:green_wool_corner_slab[facing=west,type=bottom,waterlogged=false]
conquest:green_wool_corner_slab[facing=east,type=top,waterlogged=true]
conquest:green_wool_corner_slab[facing=east,type=top,waterlogged=false]
conquest:green_wool_corner_slab[facing=east,type=bottom,waterlogged=true]
conquest:green_wool_corner_slab[facing=east,type=bottom,waterlogged=false]
conquest:green_wool_eighth_slab[facing=north,type=top,waterlogged=true]
conquest:green_wool_eighth_slab[facing=north,type=top,waterlogged=false]
conquest:green_wool_eighth_slab[facing=north,type=bottom,waterlogged=true]
conquest:green_wool_eighth_slab[facing=north,type=bottom,waterlogged=false]
conquest:green_wool_eighth_slab[facing=south,type=top,waterlogged=true]
conquest:green_wool_eighth_slab[facing=south,type=top,waterlogged=false]
conquest:green_wool_eighth_slab[facing=south,type=bottom,waterlogged=true]
conquest:green_wool_eighth_slab[facing=south,type=bottom,waterlogged=false]
conquest:green_wool_eighth_slab[facing=west,type=top,waterlogged=true]
conquest:green_wool_eighth_slab[facing=west,type=top,waterlogged=false]
conquest:green_wool_eighth_slab[facing=west,type=bottom,waterlogged=true]
conquest:green_wool_eighth_slab[facing=west,type=bottom,waterlogged=false]
conquest:green_wool_eighth_slab[facing=east,type=top,waterlogged=true]
conquest:green_wool_eighth_slab[facing=east,type=top,waterlogged=false]
conquest:green_wool_eighth_slab[facing=east,type=bottom,waterlogged=true]
conquest:green_wool_eighth_slab[facing=east,type=bottom,waterlogged=false]
conquest:green_wool_quarter_slab[facing=north,layer=1,type=top,waterlogged=true]
conquest:green_wool_quarter_slab[facing=north,layer=1,type=top,waterlogged=false]
conquest:green_wool_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=true]
conquest:green_wool_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=false]
conquest:green_wool_quarter_slab[facing=north,layer=2,type=top,waterlogged=true]
conquest:green_wool_quarter_slab[facing=north,layer=2,type=top,waterlogged=false]
conquest:green_wool_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=true]
conquest:green_wool_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=false]
conquest:green_wool_quarter_slab[facing=north,layer=3,type=top,waterlogged=true]
conquest:green_wool_quarter_slab[facing=north,layer=3,type=top,waterlogged=false]
conquest:green_wool_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=true]
conquest:green_wool_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=false]
conquest:green_wool_quarter_slab[facing=south,layer=1,type=top,waterlogged=true]
conquest:green_wool_quarter_slab[facing=south,layer=1,type=top,waterlogged=false]
conquest:green_wool_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=true]
conquest:green_wool_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=false]
conquest:green_wool_quarter_slab[facing=south,layer=2,type=top,waterlogged=true]
conquest:green_wool_quarter_slab[facing=south,layer=2,type=top,waterlogged=false]
conquest:green_wool_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=true]
conquest:green_wool_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=false]
conquest:green_wool_quarter_slab[facing=south,layer=3,type=top,waterlogged=true]
conquest:green_wool_quarter_slab[facing=south,layer=3,type=top,waterlogged=false]
conquest:green_wool_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=true]
conquest:green_wool_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=false]
conquest:green_wool_quarter_slab[facing=west,layer=1,type=top,waterlogged=true]
conquest:green_wool_quarter_slab[facing=west,layer=1,type=top,waterlogged=false]
conquest:green_wool_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=true]
conquest:green_wool_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=false]
conquest:green_wool_quarter_slab[facing=west,layer=2,type=top,waterlogged=true]
conquest:green_wool_quarter_slab[facing=west,layer=2,type=top,waterlogged=false]
conquest:green_wool_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=true]
conquest:green_wool_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=false]
conquest:green_wool_quarter_slab[facing=west,layer=3,type=top,waterlogged=true]
conquest:green_wool_quarter_slab[facing=west,layer=3,type=top,waterlogged=false]
conquest:green_wool_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=true]
conquest:green_wool_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=false]
conquest:green_wool_quarter_slab[facing=east,layer=1,type=top,waterlogged=true]
conquest:green_wool_quarter_slab[facing=east,layer=1,type=top,waterlogged=false]
conquest:green_wool_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=true]
conquest:green_wool_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=false]
conquest:green_wool_quarter_slab[facing=east,layer=2,type=top,waterlogged=true]
conquest:green_wool_quarter_slab[facing=east,layer=2,type=top,waterlogged=false]
conquest:green_wool_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=true]
conquest:green_wool_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=false]
conquest:green_wool_quarter_slab[facing=east,layer=3,type=top,waterlogged=true]
conquest:green_wool_quarter_slab[facing=east,layer=3,type=top,waterlogged=false]
conquest:green_wool_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=true]
conquest:green_wool_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=false]
conquest:green_wool_slab[layers=1,type=top,waterlogged=true]
conquest:green_wool_slab[layers=1,type=top,waterlogged=false]
conquest:green_wool_slab[layers=1,type=bottom,waterlogged=true]
conquest:green_wool_slab[layers=1,type=bottom,waterlogged=false]
conquest:green_wool_slab[layers=2,type=top,waterlogged=true]
conquest:green_wool_slab[layers=2,type=top,waterlogged=false]
conquest:green_wool_slab[layers=2,type=bottom,waterlogged=true]
conquest:green_wool_slab[layers=2,type=bottom,waterlogged=false]
conquest:green_wool_slab[layers=3,type=top,waterlogged=true]
conquest:green_wool_slab[layers=3,type=top,waterlogged=false]
conquest:green_wool_slab[layers=3,type=bottom,waterlogged=true]
conquest:green_wool_slab[layers=3,type=bottom,waterlogged=false]
conquest:green_wool_slab[layers=4,type=top,waterlogged=true]
conquest:green_wool_slab[layers=4,type=top,waterlogged=false]
conquest:green_wool_slab[layers=4,type=bottom,waterlogged=true]
conquest:green_wool_slab[layers=4,type=bottom,waterlogged=false]
conquest:green_wool_slab[layers=5,type=top,waterlogged=true]
conquest:green_wool_slab[layers=5,type=top,waterlogged=false]
conquest:green_wool_slab[layers=5,type=bottom,waterlogged=true]
conquest:green_wool_slab[layers=5,type=bottom,waterlogged=false]
conquest:green_wool_slab[layers=6,type=top,waterlogged=true]
conquest:green_wool_slab[layers=6,type=top,waterlogged=false]
conquest:green_wool_slab[layers=6,type=bottom,waterlogged=true]
conquest:green_wool_slab[layers=6,type=bottom,waterlogged=false]
conquest:green_wool_slab[layers=7,type=top,waterlogged=true]
conquest:green_wool_slab[layers=7,type=top,waterlogged=false]
conquest:green_wool_slab[layers=7,type=bottom,waterlogged=true]
conquest:green_wool_slab[layers=7,type=bottom,waterlogged=false]
conquest:green_wool_slab[layers=8,type=top,waterlogged=true]
conquest:green_wool_slab[layers=8,type=top,waterlogged=false]
conquest:green_wool_slab[layers=8,type=bottom,waterlogged=true]
conquest:green_wool_slab[layers=8,type=bottom,waterlogged=false]
conquest:green_wool_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:green_wool_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:green_wool_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:green_wool_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:green_wool_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:green_wool_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:green_wool_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:green_wool_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:green_wool_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:green_wool_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:green_wool_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:green_wool_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:green_wool_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:green_wool_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:green_wool_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:green_wool_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:green_wool_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:green_wool_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:green_wool_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:green_wool_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:green_wool_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:green_wool_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:green_wool_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:green_wool_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:green_wool_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:green_wool_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:green_wool_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:green_wool_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:green_wool_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:green_wool_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:green_wool_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:green_wool_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:green_wool_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:green_wool_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:green_wool_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:green_wool_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:green_wool_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:green_wool_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:green_wool_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:green_wool_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:green_wool_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:green_wool_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:green_wool_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:green_wool_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:green_wool_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:green_wool_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:green_wool_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:green_wool_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:green_wool_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:green_wool_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:green_wool_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:green_wool_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:green_wool_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:green_wool_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:green_wool_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:green_wool_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:green_wool_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:green_wool_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:green_wool_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:green_wool_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:green_wool_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:green_wool_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:green_wool_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:green_wool_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:green_wool_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:green_wool_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:green_wool_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:green_wool_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:green_wool_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:green_wool_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:green_wool_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:green_wool_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:green_wool_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:green_wool_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:green_wool_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:green_wool_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:green_wool_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:green_wool_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:green_wool_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:green_wool_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:green_wool_vertical_corner[facing=north,layer=1,waterlogged=true]
conquest:green_wool_vertical_corner[facing=north,layer=1,waterlogged=false]
conquest:green_wool_vertical_corner[facing=north,layer=2,waterlogged=true]
conquest:green_wool_vertical_corner[facing=north,layer=2,waterlogged=false]
conquest:green_wool_vertical_corner[facing=north,layer=3,waterlogged=true]
conquest:green_wool_vertical_corner[facing=north,layer=3,waterlogged=false]
conquest:green_wool_vertical_corner[facing=north,layer=4,waterlogged=true]
conquest:green_wool_vertical_corner[facing=north,layer=4,waterlogged=false]
conquest:green_wool_vertical_corner[facing=south,layer=1,waterlogged=true]
conquest:green_wool_vertical_corner[facing=south,layer=1,waterlogged=false]
conquest:green_wool_vertical_corner[facing=south,layer=2,waterlogged=true]
conquest:green_wool_vertical_corner[facing=south,layer=2,waterlogged=false]
conquest:green_wool_vertical_corner[facing=south,layer=3,waterlogged=true]
conquest:green_wool_vertical_corner[facing=south,layer=3,waterlogged=false]
conquest:green_wool_vertical_corner[facing=south,layer=4,waterlogged=true]
conquest:green_wool_vertical_corner[facing=south,layer=4,waterlogged=false]
conquest:green_wool_vertical_corner[facing=west,layer=1,waterlogged=true]
conquest:green_wool_vertical_corner[facing=west,layer=1,waterlogged=false]
conquest:green_wool_vertical_corner[facing=west,layer=2,waterlogged=true]
conquest:green_wool_vertical_corner[facing=west,layer=2,waterlogged=false]
conquest:green_wool_vertical_corner[facing=west,layer=3,waterlogged=true]
conquest:green_wool_vertical_corner[facing=west,layer=3,waterlogged=false]
conquest:green_wool_vertical_corner[facing=west,layer=4,waterlogged=true]
conquest:green_wool_vertical_corner[facing=west,layer=4,waterlogged=false]
conquest:green_wool_vertical_corner[facing=east,layer=1,waterlogged=true]
conquest:green_wool_vertical_corner[facing=east,layer=1,waterlogged=false]
conquest:green_wool_vertical_corner[facing=east,layer=2,waterlogged=true]
conquest:green_wool_vertical_corner[facing=east,layer=2,waterlogged=false]
conquest:green_wool_vertical_corner[facing=east,layer=3,waterlogged=true]
conquest:green_wool_vertical_corner[facing=east,layer=3,waterlogged=false]
conquest:green_wool_vertical_corner[facing=east,layer=4,waterlogged=true]
conquest:green_wool_vertical_corner[facing=east,layer=4,waterlogged=false]
conquest:green_wool_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:green_wool_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:green_wool_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:green_wool_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:green_wool_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:green_wool_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:green_wool_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:green_wool_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:green_wool_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:green_wool_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:green_wool_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:green_wool_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:green_wool_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:green_wool_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:green_wool_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:green_wool_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:green_wool_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:green_wool_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:green_wool_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:green_wool_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:green_wool_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:green_wool_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:green_wool_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:green_wool_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:green_wool_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:green_wool_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:green_wool_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:green_wool_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:green_wool_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:green_wool_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:green_wool_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:green_wool_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:green_wool_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:green_wool_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:green_wool_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:green_wool_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:green_wool_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:green_wool_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:green_wool_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:green_wool_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:green_wool_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:green_wool_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:green_wool_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:green_wool_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:green_wool_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:green_wool_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:green_wool_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:green_wool_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:green_wool_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:green_wool_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:green_wool_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:green_wool_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:green_wool_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:green_wool_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:green_wool_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:green_wool_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:green_wool_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:green_wool_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:green_wool_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:green_wool_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:green_wool_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:green_wool_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:green_wool_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:green_wool_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:green_wool_vertical_quarter[facing=north,layer=1,waterlogged=true]
conquest:green_wool_vertical_quarter[facing=north,layer=1,waterlogged=false]
conquest:green_wool_vertical_quarter[facing=north,layer=2,waterlogged=true]
conquest:green_wool_vertical_quarter[facing=north,layer=2,waterlogged=false]
conquest:green_wool_vertical_quarter[facing=north,layer=3,waterlogged=true]
conquest:green_wool_vertical_quarter[facing=north,layer=3,waterlogged=false]
conquest:green_wool_vertical_quarter[facing=north,layer=4,waterlogged=true]
conquest:green_wool_vertical_quarter[facing=north,layer=4,waterlogged=false]
conquest:green_wool_vertical_quarter[facing=south,layer=1,waterlogged=true]
conquest:green_wool_vertical_quarter[facing=south,layer=1,waterlogged=false]
conquest:green_wool_vertical_quarter[facing=south,layer=2,waterlogged=true]
conquest:green_wool_vertical_quarter[facing=south,layer=2,waterlogged=false]
conquest:green_wool_vertical_quarter[facing=south,layer=3,waterlogged=true]
conquest:green_wool_vertical_quarter[facing=south,layer=3,waterlogged=false]
conquest:green_wool_vertical_quarter[facing=south,layer=4,waterlogged=true]
conquest:green_wool_vertical_quarter[facing=south,layer=4,waterlogged=false]
conquest:green_wool_vertical_quarter[facing=west,layer=1,waterlogged=true]
conquest:green_wool_vertical_quarter[facing=west,layer=1,waterlogged=false]
conquest:green_wool_vertical_quarter[facing=west,layer=2,waterlogged=true]
conquest:green_wool_vertical_quarter[facing=west,layer=2,waterlogged=false]
conquest:green_wool_vertical_quarter[facing=west,layer=3,waterlogged=true]
conquest:green_wool_vertical_quarter[facing=west,layer=3,waterlogged=false]
conquest:green_wool_vertical_quarter[facing=west,layer=4,waterlogged=true]
conquest:green_wool_vertical_quarter[facing=west,layer=4,waterlogged=false]
conquest:green_wool_vertical_quarter[facing=east,layer=1,waterlogged=true]
conquest:green_wool_vertical_quarter[facing=east,layer=1,waterlogged=false]
conquest:green_wool_vertical_quarter[facing=east,layer=2,waterlogged=true]
conquest:green_wool_vertical_quarter[facing=east,layer=2,waterlogged=false]
conquest:green_wool_vertical_quarter[facing=east,layer=3,waterlogged=true]
conquest:green_wool_vertical_quarter[facing=east,layer=3,waterlogged=false]
conquest:green_wool_vertical_quarter[facing=east,layer=4,waterlogged=true]
conquest:green_wool_vertical_quarter[facing=east,layer=4,waterlogged=false]
conquest:green_wool_vertical_slab[facing=north,layer=1,waterlogged=true]
conquest:green_wool_vertical_slab[facing=north,layer=1,waterlogged=false]
conquest:green_wool_vertical_slab[facing=north,layer=2,waterlogged=true]
conquest:green_wool_vertical_slab[facing=north,layer=2,waterlogged=false]
conquest:green_wool_vertical_slab[facing=north,layer=3,waterlogged=true]
conquest:green_wool_vertical_slab[facing=north,layer=3,waterlogged=false]
conquest:green_wool_vertical_slab[facing=north,layer=4,waterlogged=true]
conquest:green_wool_vertical_slab[facing=north,layer=4,waterlogged=false]
conquest:green_wool_vertical_slab[facing=south,layer=1,waterlogged=true]
conquest:green_wool_vertical_slab[facing=south,layer=1,waterlogged=false]
conquest:green_wool_vertical_slab[facing=south,layer=2,waterlogged=true]
conquest:green_wool_vertical_slab[facing=south,layer=2,waterlogged=false]
conquest:green_wool_vertical_slab[facing=south,layer=3,waterlogged=true]
conquest:green_wool_vertical_slab[facing=south,layer=3,waterlogged=false]
conquest:green_wool_vertical_slab[facing=south,layer=4,waterlogged=true]
conquest:green_wool_vertical_slab[facing=south,layer=4,waterlogged=false]
conquest:green_wool_vertical_slab[facing=west,layer=1,waterlogged=true]
conquest:green_wool_vertical_slab[facing=west,layer=1,waterlogged=false]
conquest:green_wool_vertical_slab[facing=west,layer=2,waterlogged=true]
conquest:green_wool_vertical_slab[facing=west,layer=2,waterlogged=false]
conquest:green_wool_vertical_slab[facing=west,layer=3,waterlogged=true]
conquest:green_wool_vertical_slab[facing=west,layer=3,waterlogged=false]
conquest:green_wool_vertical_slab[facing=west,layer=4,waterlogged=true]
conquest:green_wool_vertical_slab[facing=west,layer=4,waterlogged=false]
conquest:green_wool_vertical_slab[facing=east,layer=1,waterlogged=true]
conquest:green_wool_vertical_slab[facing=east,layer=1,waterlogged=false]
conquest:green_wool_vertical_slab[facing=east,layer=2,waterlogged=true]
conquest:green_wool_vertical_slab[facing=east,layer=2,waterlogged=false]
conquest:green_wool_vertical_slab[facing=east,layer=3,waterlogged=true]
conquest:green_wool_vertical_slab[facing=east,layer=3,waterlogged=false]
conquest:green_wool_vertical_slab[facing=east,layer=4,waterlogged=true]
conquest:green_wool_vertical_slab[facing=east,layer=4,waterlogged=false]
conquest:grindstone[facing=north,offset_toggle=true]
conquest:grindstone[facing=north,offset_toggle=false]
conquest:grindstone[facing=south,offset_toggle=true]
conquest:grindstone[facing=south,offset_toggle=false]
conquest:grindstone[facing=west,offset_toggle=true]
conquest:grindstone[facing=west,offset_toggle=false]
conquest:grindstone[facing=east,offset_toggle=true]
conquest:grindstone[facing=east,offset_toggle=false]
conquest:gwent_board[facing=north,offset_toggle=true,toggle=1]
conquest:gwent_board[facing=north,offset_toggle=true,toggle=2]
conquest:gwent_board[facing=north,offset_toggle=false,toggle=1]
conquest:gwent_board[facing=north,offset_toggle=false,toggle=2]
conquest:gwent_board[facing=south,offset_toggle=true,toggle=1]
conquest:gwent_board[facing=south,offset_toggle=true,toggle=2]
conquest:gwent_board[facing=south,offset_toggle=false,toggle=1]
conquest:gwent_board[facing=south,offset_toggle=false,toggle=2]
conquest:gwent_board[facing=west,offset_toggle=true,toggle=1]
conquest:gwent_board[facing=west,offset_toggle=true,toggle=2]
conquest:gwent_board[facing=west,offset_toggle=false,toggle=1]
conquest:gwent_board[facing=west,offset_toggle=false,toggle=2]
conquest:gwent_board[facing=east,offset_toggle=true,toggle=1]
conquest:gwent_board[facing=east,offset_toggle=true,toggle=2]
conquest:gwent_board[facing=east,offset_toggle=false,toggle=1]
conquest:gwent_board[facing=east,offset_toggle=false,toggle=2]
conquest:half_dead_cypress_leaves[distance=1,facing=north,persistent=true,waterlogged=true]
conquest:half_dead_cypress_leaves[distance=1,facing=north,persistent=true,waterlogged=false]
conquest:half_dead_cypress_leaves[distance=1,facing=north,persistent=false,waterlogged=true]
conquest:half_dead_cypress_leaves[distance=1,facing=north,persistent=false,waterlogged=false]
conquest:half_dead_cypress_leaves[distance=1,facing=south,persistent=true,waterlogged=true]
conquest:half_dead_cypress_leaves[distance=1,facing=south,persistent=true,waterlogged=false]
conquest:half_dead_cypress_leaves[distance=1,facing=south,persistent=false,waterlogged=true]
conquest:half_dead_cypress_leaves[distance=1,facing=south,persistent=false,waterlogged=false]
conquest:half_dead_cypress_leaves[distance=1,facing=west,persistent=true,waterlogged=true]
conquest:half_dead_cypress_leaves[distance=1,facing=west,persistent=true,waterlogged=false]
conquest:half_dead_cypress_leaves[distance=1,facing=west,persistent=false,waterlogged=true]
conquest:half_dead_cypress_leaves[distance=1,facing=west,persistent=false,waterlogged=false]
conquest:half_dead_cypress_leaves[distance=1,facing=east,persistent=true,waterlogged=true]
conquest:half_dead_cypress_leaves[distance=1,facing=east,persistent=true,waterlogged=false]
conquest:half_dead_cypress_leaves[distance=1,facing=east,persistent=false,waterlogged=true]
conquest:half_dead_cypress_leaves[distance=1,facing=east,persistent=false,waterlogged=false]
conquest:half_dead_cypress_leaves[distance=2,facing=north,persistent=true,waterlogged=true]
conquest:half_dead_cypress_leaves[distance=2,facing=north,persistent=true,waterlogged=false]
conquest:half_dead_cypress_leaves[distance=2,facing=north,persistent=false,waterlogged=true]
conquest:half_dead_cypress_leaves[distance=2,facing=north,persistent=false,waterlogged=false]
conquest:half_dead_cypress_leaves[distance=2,facing=south,persistent=true,waterlogged=true]
conquest:half_dead_cypress_leaves[distance=2,facing=south,persistent=true,waterlogged=false]
conquest:half_dead_cypress_leaves[distance=2,facing=south,persistent=false,waterlogged=true]
conquest:half_dead_cypress_leaves[distance=2,facing=south,persistent=false,waterlogged=false]
conquest:half_dead_cypress_leaves[distance=2,facing=west,persistent=true,waterlogged=true]
conquest:half_dead_cypress_leaves[distance=2,facing=west,persistent=true,waterlogged=false]
conquest:half_dead_cypress_leaves[distance=2,facing=west,persistent=false,waterlogged=true]
conquest:half_dead_cypress_leaves[distance=2,facing=west,persistent=false,waterlogged=false]
conquest:half_dead_cypress_leaves[distance=2,facing=east,persistent=true,waterlogged=true]
conquest:half_dead_cypress_leaves[distance=2,facing=east,persistent=true,waterlogged=false]
conquest:half_dead_cypress_leaves[distance=2,facing=east,persistent=false,waterlogged=true]
conquest:half_dead_cypress_leaves[distance=2,facing=east,persistent=false,waterlogged=false]
conquest:half_dead_cypress_leaves[distance=3,facing=north,persistent=true,waterlogged=true]
conquest:half_dead_cypress_leaves[distance=3,facing=north,persistent=true,waterlogged=false]
conquest:half_dead_cypress_leaves[distance=3,facing=north,persistent=false,waterlogged=true]
conquest:half_dead_cypress_leaves[distance=3,facing=north,persistent=false,waterlogged=false]
conquest:half_dead_cypress_leaves[distance=3,facing=south,persistent=true,waterlogged=true]
conquest:half_dead_cypress_leaves[distance=3,facing=south,persistent=true,waterlogged=false]
conquest:half_dead_cypress_leaves[distance=3,facing=south,persistent=false,waterlogged=true]
conquest:half_dead_cypress_leaves[distance=3,facing=south,persistent=false,waterlogged=false]
conquest:half_dead_cypress_leaves[distance=3,facing=west,persistent=true,waterlogged=true]
conquest:half_dead_cypress_leaves[distance=3,facing=west,persistent=true,waterlogged=false]
conquest:half_dead_cypress_leaves[distance=3,facing=west,persistent=false,waterlogged=true]
conquest:half_dead_cypress_leaves[distance=3,facing=west,persistent=false,waterlogged=false]
conquest:half_dead_cypress_leaves[distance=3,facing=east,persistent=true,waterlogged=true]
conquest:half_dead_cypress_leaves[distance=3,facing=east,persistent=true,waterlogged=false]
conquest:half_dead_cypress_leaves[distance=3,facing=east,persistent=false,waterlogged=true]
conquest:half_dead_cypress_leaves[distance=3,facing=east,persistent=false,waterlogged=false]
conquest:half_dead_cypress_leaves[distance=4,facing=north,persistent=true,waterlogged=true]
conquest:half_dead_cypress_leaves[distance=4,facing=north,persistent=true,waterlogged=false]
conquest:half_dead_cypress_leaves[distance=4,facing=north,persistent=false,waterlogged=true]
conquest:half_dead_cypress_leaves[distance=4,facing=north,persistent=false,waterlogged=false]
conquest:half_dead_cypress_leaves[distance=4,facing=south,persistent=true,waterlogged=true]
conquest:half_dead_cypress_leaves[distance=4,facing=south,persistent=true,waterlogged=false]
conquest:half_dead_cypress_leaves[distance=4,facing=south,persistent=false,waterlogged=true]
conquest:half_dead_cypress_leaves[distance=4,facing=south,persistent=false,waterlogged=false]
conquest:half_dead_cypress_leaves[distance=4,facing=west,persistent=true,waterlogged=true]
conquest:half_dead_cypress_leaves[distance=4,facing=west,persistent=true,waterlogged=false]
conquest:half_dead_cypress_leaves[distance=4,facing=west,persistent=false,waterlogged=true]
conquest:half_dead_cypress_leaves[distance=4,facing=west,persistent=false,waterlogged=false]
conquest:half_dead_cypress_leaves[distance=4,facing=east,persistent=true,waterlogged=true]
conquest:half_dead_cypress_leaves[distance=4,facing=east,persistent=true,waterlogged=false]
conquest:half_dead_cypress_leaves[distance=4,facing=east,persistent=false,waterlogged=true]
conquest:half_dead_cypress_leaves[distance=4,facing=east,persistent=false,waterlogged=false]
conquest:half_dead_cypress_leaves[distance=5,facing=north,persistent=true,waterlogged=true]
conquest:half_dead_cypress_leaves[distance=5,facing=north,persistent=true,waterlogged=false]
conquest:half_dead_cypress_leaves[distance=5,facing=north,persistent=false,waterlogged=true]
conquest:half_dead_cypress_leaves[distance=5,facing=north,persistent=false,waterlogged=false]
conquest:half_dead_cypress_leaves[distance=5,facing=south,persistent=true,waterlogged=true]
conquest:half_dead_cypress_leaves[distance=5,facing=south,persistent=true,waterlogged=false]
conquest:half_dead_cypress_leaves[distance=5,facing=south,persistent=false,waterlogged=true]
conquest:half_dead_cypress_leaves[distance=5,facing=south,persistent=false,waterlogged=false]
conquest:half_dead_cypress_leaves[distance=5,facing=west,persistent=true,waterlogged=true]
conquest:half_dead_cypress_leaves[distance=5,facing=west,persistent=true,waterlogged=false]
conquest:half_dead_cypress_leaves[distance=5,facing=west,persistent=false,waterlogged=true]
conquest:half_dead_cypress_leaves[distance=5,facing=west,persistent=false,waterlogged=false]
conquest:half_dead_cypress_leaves[distance=5,facing=east,persistent=true,waterlogged=true]
conquest:half_dead_cypress_leaves[distance=5,facing=east,persistent=true,waterlogged=false]
conquest:half_dead_cypress_leaves[distance=5,facing=east,persistent=false,waterlogged=true]
conquest:half_dead_cypress_leaves[distance=5,facing=east,persistent=false,waterlogged=false]
conquest:half_dead_cypress_leaves[distance=6,facing=north,persistent=true,waterlogged=true]
conquest:half_dead_cypress_leaves[distance=6,facing=north,persistent=true,waterlogged=false]
conquest:half_dead_cypress_leaves[distance=6,facing=north,persistent=false,waterlogged=true]
conquest:half_dead_cypress_leaves[distance=6,facing=north,persistent=false,waterlogged=false]
conquest:half_dead_cypress_leaves[distance=6,facing=south,persistent=true,waterlogged=true]
conquest:half_dead_cypress_leaves[distance=6,facing=south,persistent=true,waterlogged=false]
conquest:half_dead_cypress_leaves[distance=6,facing=south,persistent=false,waterlogged=true]
conquest:half_dead_cypress_leaves[distance=6,facing=south,persistent=false,waterlogged=false]
conquest:half_dead_cypress_leaves[distance=6,facing=west,persistent=true,waterlogged=true]
conquest:half_dead_cypress_leaves[distance=6,facing=west,persistent=true,waterlogged=false]
conquest:half_dead_cypress_leaves[distance=6,facing=west,persistent=false,waterlogged=true]
conquest:half_dead_cypress_leaves[distance=6,facing=west,persistent=false,waterlogged=false]
conquest:half_dead_cypress_leaves[distance=6,facing=east,persistent=true,waterlogged=true]
conquest:half_dead_cypress_leaves[distance=6,facing=east,persistent=true,waterlogged=false]
conquest:half_dead_cypress_leaves[distance=6,facing=east,persistent=false,waterlogged=true]
conquest:half_dead_cypress_leaves[distance=6,facing=east,persistent=false,waterlogged=false]
conquest:half_dead_cypress_leaves[distance=7,facing=north,persistent=true,waterlogged=true]
conquest:half_dead_cypress_leaves[distance=7,facing=north,persistent=true,waterlogged=false]
conquest:half_dead_cypress_leaves[distance=7,facing=north,persistent=false,waterlogged=true]
conquest:half_dead_cypress_leaves[distance=7,facing=north,persistent=false,waterlogged=false]
conquest:half_dead_cypress_leaves[distance=7,facing=south,persistent=true,waterlogged=true]
conquest:half_dead_cypress_leaves[distance=7,facing=south,persistent=true,waterlogged=false]
conquest:half_dead_cypress_leaves[distance=7,facing=south,persistent=false,waterlogged=true]
conquest:half_dead_cypress_leaves[distance=7,facing=south,persistent=false,waterlogged=false]
conquest:half_dead_cypress_leaves[distance=7,facing=west,persistent=true,waterlogged=true]
conquest:half_dead_cypress_leaves[distance=7,facing=west,persistent=true,waterlogged=false]
conquest:half_dead_cypress_leaves[distance=7,facing=west,persistent=false,waterlogged=true]
conquest:half_dead_cypress_leaves[distance=7,facing=west,persistent=false,waterlogged=false]
conquest:half_dead_cypress_leaves[distance=7,facing=east,persistent=true,waterlogged=true]
conquest:half_dead_cypress_leaves[distance=7,facing=east,persistent=true,waterlogged=false]
conquest:half_dead_cypress_leaves[distance=7,facing=east,persistent=false,waterlogged=true]
conquest:half_dead_cypress_leaves[distance=7,facing=east,persistent=false,waterlogged=false]
conquest:half_dead_cypress_leaves_stump[down=true,facing=north,layer=1,waterlogged=true]
conquest:half_dead_cypress_leaves_stump[down=true,facing=north,layer=1,waterlogged=false]
conquest:half_dead_cypress_leaves_stump[down=true,facing=north,layer=2,waterlogged=true]
conquest:half_dead_cypress_leaves_stump[down=true,facing=north,layer=2,waterlogged=false]
conquest:half_dead_cypress_leaves_stump[down=true,facing=north,layer=3,waterlogged=true]
conquest:half_dead_cypress_leaves_stump[down=true,facing=north,layer=3,waterlogged=false]
conquest:half_dead_cypress_leaves_stump[down=true,facing=north,layer=4,waterlogged=true]
conquest:half_dead_cypress_leaves_stump[down=true,facing=north,layer=4,waterlogged=false]
conquest:half_dead_cypress_leaves_stump[down=true,facing=south,layer=1,waterlogged=true]
conquest:half_dead_cypress_leaves_stump[down=true,facing=south,layer=1,waterlogged=false]
conquest:half_dead_cypress_leaves_stump[down=true,facing=south,layer=2,waterlogged=true]
conquest:half_dead_cypress_leaves_stump[down=true,facing=south,layer=2,waterlogged=false]
conquest:half_dead_cypress_leaves_stump[down=true,facing=south,layer=3,waterlogged=true]
conquest:half_dead_cypress_leaves_stump[down=true,facing=south,layer=3,waterlogged=false]
conquest:half_dead_cypress_leaves_stump[down=true,facing=south,layer=4,waterlogged=true]
conquest:half_dead_cypress_leaves_stump[down=true,facing=south,layer=4,waterlogged=false]
conquest:half_dead_cypress_leaves_stump[down=true,facing=west,layer=1,waterlogged=true]
conquest:half_dead_cypress_leaves_stump[down=true,facing=west,layer=1,waterlogged=false]
conquest:half_dead_cypress_leaves_stump[down=true,facing=west,layer=2,waterlogged=true]
conquest:half_dead_cypress_leaves_stump[down=true,facing=west,layer=2,waterlogged=false]
conquest:half_dead_cypress_leaves_stump[down=true,facing=west,layer=3,waterlogged=true]
conquest:half_dead_cypress_leaves_stump[down=true,facing=west,layer=3,waterlogged=false]
conquest:half_dead_cypress_leaves_stump[down=true,facing=west,layer=4,waterlogged=true]
conquest:half_dead_cypress_leaves_stump[down=true,facing=west,layer=4,waterlogged=false]
conquest:half_dead_cypress_leaves_stump[down=true,facing=east,layer=1,waterlogged=true]
conquest:half_dead_cypress_leaves_stump[down=true,facing=east,layer=1,waterlogged=false]
conquest:half_dead_cypress_leaves_stump[down=true,facing=east,layer=2,waterlogged=true]
conquest:half_dead_cypress_leaves_stump[down=true,facing=east,layer=2,waterlogged=false]
conquest:half_dead_cypress_leaves_stump[down=true,facing=east,layer=3,waterlogged=true]
conquest:half_dead_cypress_leaves_stump[down=true,facing=east,layer=3,waterlogged=false]
conquest:half_dead_cypress_leaves_stump[down=true,facing=east,layer=4,waterlogged=true]
conquest:half_dead_cypress_leaves_stump[down=true,facing=east,layer=4,waterlogged=false]
conquest:half_dead_cypress_leaves_stump[down=false,facing=north,layer=1,waterlogged=true]
conquest:half_dead_cypress_leaves_stump[down=false,facing=north,layer=1,waterlogged=false]
conquest:half_dead_cypress_leaves_stump[down=false,facing=north,layer=2,waterlogged=true]
conquest:half_dead_cypress_leaves_stump[down=false,facing=north,layer=2,waterlogged=false]
conquest:half_dead_cypress_leaves_stump[down=false,facing=north,layer=3,waterlogged=true]
conquest:half_dead_cypress_leaves_stump[down=false,facing=north,layer=3,waterlogged=false]
conquest:half_dead_cypress_leaves_stump[down=false,facing=north,layer=4,waterlogged=true]
conquest:half_dead_cypress_leaves_stump[down=false,facing=north,layer=4,waterlogged=false]
conquest:half_dead_cypress_leaves_stump[down=false,facing=south,layer=1,waterlogged=true]
conquest:half_dead_cypress_leaves_stump[down=false,facing=south,layer=1,waterlogged=false]
conquest:half_dead_cypress_leaves_stump[down=false,facing=south,layer=2,waterlogged=true]
conquest:half_dead_cypress_leaves_stump[down=false,facing=south,layer=2,waterlogged=false]
conquest:half_dead_cypress_leaves_stump[down=false,facing=south,layer=3,waterlogged=true]
conquest:half_dead_cypress_leaves_stump[down=false,facing=south,layer=3,waterlogged=false]
conquest:half_dead_cypress_leaves_stump[down=false,facing=south,layer=4,waterlogged=true]
conquest:half_dead_cypress_leaves_stump[down=false,facing=south,layer=4,waterlogged=false]
conquest:half_dead_cypress_leaves_stump[down=false,facing=west,layer=1,waterlogged=true]
conquest:half_dead_cypress_leaves_stump[down=false,facing=west,layer=1,waterlogged=false]
conquest:half_dead_cypress_leaves_stump[down=false,facing=west,layer=2,waterlogged=true]
conquest:half_dead_cypress_leaves_stump[down=false,facing=west,layer=2,waterlogged=false]
conquest:half_dead_cypress_leaves_stump[down=false,facing=west,layer=3,waterlogged=true]
conquest:half_dead_cypress_leaves_stump[down=false,facing=west,layer=3,waterlogged=false]
conquest:half_dead_cypress_leaves_stump[down=false,facing=west,layer=4,waterlogged=true]
conquest:half_dead_cypress_leaves_stump[down=false,facing=west,layer=4,waterlogged=false]
conquest:half_dead_cypress_leaves_stump[down=false,facing=east,layer=1,waterlogged=true]
conquest:half_dead_cypress_leaves_stump[down=false,facing=east,layer=1,waterlogged=false]
conquest:half_dead_cypress_leaves_stump[down=false,facing=east,layer=2,waterlogged=true]
conquest:half_dead_cypress_leaves_stump[down=false,facing=east,layer=2,waterlogged=false]
conquest:half_dead_cypress_leaves_stump[down=false,facing=east,layer=3,waterlogged=true]
conquest:half_dead_cypress_leaves_stump[down=false,facing=east,layer=3,waterlogged=false]
conquest:half_dead_cypress_leaves_stump[down=false,facing=east,layer=4,waterlogged=true]
conquest:half_dead_cypress_leaves_stump[down=false,facing=east,layer=4,waterlogged=false]
conquest:half_dead_light_cypress_leaves[distance=1,facing=north,persistent=true,waterlogged=true]
conquest:half_dead_light_cypress_leaves[distance=1,facing=north,persistent=true,waterlogged=false]
conquest:half_dead_light_cypress_leaves[distance=1,facing=north,persistent=false,waterlogged=true]
conquest:half_dead_light_cypress_leaves[distance=1,facing=north,persistent=false,waterlogged=false]
conquest:half_dead_light_cypress_leaves[distance=1,facing=south,persistent=true,waterlogged=true]
conquest:half_dead_light_cypress_leaves[distance=1,facing=south,persistent=true,waterlogged=false]
conquest:half_dead_light_cypress_leaves[distance=1,facing=south,persistent=false,waterlogged=true]
conquest:half_dead_light_cypress_leaves[distance=1,facing=south,persistent=false,waterlogged=false]
conquest:half_dead_light_cypress_leaves[distance=1,facing=west,persistent=true,waterlogged=true]
conquest:half_dead_light_cypress_leaves[distance=1,facing=west,persistent=true,waterlogged=false]
conquest:half_dead_light_cypress_leaves[distance=1,facing=west,persistent=false,waterlogged=true]
conquest:half_dead_light_cypress_leaves[distance=1,facing=west,persistent=false,waterlogged=false]
conquest:half_dead_light_cypress_leaves[distance=1,facing=east,persistent=true,waterlogged=true]
conquest:half_dead_light_cypress_leaves[distance=1,facing=east,persistent=true,waterlogged=false]
conquest:half_dead_light_cypress_leaves[distance=1,facing=east,persistent=false,waterlogged=true]
conquest:half_dead_light_cypress_leaves[distance=1,facing=east,persistent=false,waterlogged=false]
conquest:half_dead_light_cypress_leaves[distance=2,facing=north,persistent=true,waterlogged=true]
conquest:half_dead_light_cypress_leaves[distance=2,facing=north,persistent=true,waterlogged=false]
conquest:half_dead_light_cypress_leaves[distance=2,facing=north,persistent=false,waterlogged=true]
conquest:half_dead_light_cypress_leaves[distance=2,facing=north,persistent=false,waterlogged=false]
conquest:half_dead_light_cypress_leaves[distance=2,facing=south,persistent=true,waterlogged=true]
conquest:half_dead_light_cypress_leaves[distance=2,facing=south,persistent=true,waterlogged=false]
conquest:half_dead_light_cypress_leaves[distance=2,facing=south,persistent=false,waterlogged=true]
conquest:half_dead_light_cypress_leaves[distance=2,facing=south,persistent=false,waterlogged=false]
conquest:half_dead_light_cypress_leaves[distance=2,facing=west,persistent=true,waterlogged=true]
conquest:half_dead_light_cypress_leaves[distance=2,facing=west,persistent=true,waterlogged=false]
conquest:half_dead_light_cypress_leaves[distance=2,facing=west,persistent=false,waterlogged=true]
conquest:half_dead_light_cypress_leaves[distance=2,facing=west,persistent=false,waterlogged=false]
conquest:half_dead_light_cypress_leaves[distance=2,facing=east,persistent=true,waterlogged=true]
conquest:half_dead_light_cypress_leaves[distance=2,facing=east,persistent=true,waterlogged=false]
conquest:half_dead_light_cypress_leaves[distance=2,facing=east,persistent=false,waterlogged=true]
conquest:half_dead_light_cypress_leaves[distance=2,facing=east,persistent=false,waterlogged=false]
conquest:half_dead_light_cypress_leaves[distance=3,facing=north,persistent=true,waterlogged=true]
conquest:half_dead_light_cypress_leaves[distance=3,facing=north,persistent=true,waterlogged=false]
conquest:half_dead_light_cypress_leaves[distance=3,facing=north,persistent=false,waterlogged=true]
conquest:half_dead_light_cypress_leaves[distance=3,facing=north,persistent=false,waterlogged=false]
conquest:half_dead_light_cypress_leaves[distance=3,facing=south,persistent=true,waterlogged=true]
conquest:half_dead_light_cypress_leaves[distance=3,facing=south,persistent=true,waterlogged=false]
conquest:half_dead_light_cypress_leaves[distance=3,facing=south,persistent=false,waterlogged=true]
conquest:half_dead_light_cypress_leaves[distance=3,facing=south,persistent=false,waterlogged=false]
conquest:half_dead_light_cypress_leaves[distance=3,facing=west,persistent=true,waterlogged=true]
conquest:half_dead_light_cypress_leaves[distance=3,facing=west,persistent=true,waterlogged=false]
conquest:half_dead_light_cypress_leaves[distance=3,facing=west,persistent=false,waterlogged=true]
conquest:half_dead_light_cypress_leaves[distance=3,facing=west,persistent=false,waterlogged=false]
conquest:half_dead_light_cypress_leaves[distance=3,facing=east,persistent=true,waterlogged=true]
conquest:half_dead_light_cypress_leaves[distance=3,facing=east,persistent=true,waterlogged=false]
conquest:half_dead_light_cypress_leaves[distance=3,facing=east,persistent=false,waterlogged=true]
conquest:half_dead_light_cypress_leaves[distance=3,facing=east,persistent=false,waterlogged=false]
conquest:half_dead_light_cypress_leaves[distance=4,facing=north,persistent=true,waterlogged=true]
conquest:half_dead_light_cypress_leaves[distance=4,facing=north,persistent=true,waterlogged=false]
conquest:half_dead_light_cypress_leaves[distance=4,facing=north,persistent=false,waterlogged=true]
conquest:half_dead_light_cypress_leaves[distance=4,facing=north,persistent=false,waterlogged=false]
conquest:half_dead_light_cypress_leaves[distance=4,facing=south,persistent=true,waterlogged=true]
conquest:half_dead_light_cypress_leaves[distance=4,facing=south,persistent=true,waterlogged=false]
conquest:half_dead_light_cypress_leaves[distance=4,facing=south,persistent=false,waterlogged=true]
conquest:half_dead_light_cypress_leaves[distance=4,facing=south,persistent=false,waterlogged=false]
conquest:half_dead_light_cypress_leaves[distance=4,facing=west,persistent=true,waterlogged=true]
conquest:half_dead_light_cypress_leaves[distance=4,facing=west,persistent=true,waterlogged=false]
conquest:half_dead_light_cypress_leaves[distance=4,facing=west,persistent=false,waterlogged=true]
conquest:half_dead_light_cypress_leaves[distance=4,facing=west,persistent=false,waterlogged=false]
conquest:half_dead_light_cypress_leaves[distance=4,facing=east,persistent=true,waterlogged=true]
conquest:half_dead_light_cypress_leaves[distance=4,facing=east,persistent=true,waterlogged=false]
conquest:half_dead_light_cypress_leaves[distance=4,facing=east,persistent=false,waterlogged=true]
conquest:half_dead_light_cypress_leaves[distance=4,facing=east,persistent=false,waterlogged=false]
conquest:half_dead_light_cypress_leaves[distance=5,facing=north,persistent=true,waterlogged=true]
conquest:half_dead_light_cypress_leaves[distance=5,facing=north,persistent=true,waterlogged=false]
conquest:half_dead_light_cypress_leaves[distance=5,facing=north,persistent=false,waterlogged=true]
conquest:half_dead_light_cypress_leaves[distance=5,facing=north,persistent=false,waterlogged=false]
conquest:half_dead_light_cypress_leaves[distance=5,facing=south,persistent=true,waterlogged=true]
conquest:half_dead_light_cypress_leaves[distance=5,facing=south,persistent=true,waterlogged=false]
conquest:half_dead_light_cypress_leaves[distance=5,facing=south,persistent=false,waterlogged=true]
conquest:half_dead_light_cypress_leaves[distance=5,facing=south,persistent=false,waterlogged=false]
conquest:half_dead_light_cypress_leaves[distance=5,facing=west,persistent=true,waterlogged=true]
conquest:half_dead_light_cypress_leaves[distance=5,facing=west,persistent=true,waterlogged=false]
conquest:half_dead_light_cypress_leaves[distance=5,facing=west,persistent=false,waterlogged=true]
conquest:half_dead_light_cypress_leaves[distance=5,facing=west,persistent=false,waterlogged=false]
conquest:half_dead_light_cypress_leaves[distance=5,facing=east,persistent=true,waterlogged=true]
conquest:half_dead_light_cypress_leaves[distance=5,facing=east,persistent=true,waterlogged=false]
conquest:half_dead_light_cypress_leaves[distance=5,facing=east,persistent=false,waterlogged=true]
conquest:half_dead_light_cypress_leaves[distance=5,facing=east,persistent=false,waterlogged=false]
conquest:half_dead_light_cypress_leaves[distance=6,facing=north,persistent=true,waterlogged=true]
conquest:half_dead_light_cypress_leaves[distance=6,facing=north,persistent=true,waterlogged=false]
conquest:half_dead_light_cypress_leaves[distance=6,facing=north,persistent=false,waterlogged=true]
conquest:half_dead_light_cypress_leaves[distance=6,facing=north,persistent=false,waterlogged=false]
conquest:half_dead_light_cypress_leaves[distance=6,facing=south,persistent=true,waterlogged=true]
conquest:half_dead_light_cypress_leaves[distance=6,facing=south,persistent=true,waterlogged=false]
conquest:half_dead_light_cypress_leaves[distance=6,facing=south,persistent=false,waterlogged=true]
conquest:half_dead_light_cypress_leaves[distance=6,facing=south,persistent=false,waterlogged=false]
conquest:half_dead_light_cypress_leaves[distance=6,facing=west,persistent=true,waterlogged=true]
conquest:half_dead_light_cypress_leaves[distance=6,facing=west,persistent=true,waterlogged=false]
conquest:half_dead_light_cypress_leaves[distance=6,facing=west,persistent=false,waterlogged=true]
conquest:half_dead_light_cypress_leaves[distance=6,facing=west,persistent=false,waterlogged=false]
conquest:half_dead_light_cypress_leaves[distance=6,facing=east,persistent=true,waterlogged=true]
conquest:half_dead_light_cypress_leaves[distance=6,facing=east,persistent=true,waterlogged=false]
conquest:half_dead_light_cypress_leaves[distance=6,facing=east,persistent=false,waterlogged=true]
conquest:half_dead_light_cypress_leaves[distance=6,facing=east,persistent=false,waterlogged=false]
conquest:half_dead_light_cypress_leaves[distance=7,facing=north,persistent=true,waterlogged=true]
conquest:half_dead_light_cypress_leaves[distance=7,facing=north,persistent=true,waterlogged=false]
conquest:half_dead_light_cypress_leaves[distance=7,facing=north,persistent=false,waterlogged=true]
conquest:half_dead_light_cypress_leaves[distance=7,facing=north,persistent=false,waterlogged=false]
conquest:half_dead_light_cypress_leaves[distance=7,facing=south,persistent=true,waterlogged=true]
conquest:half_dead_light_cypress_leaves[distance=7,facing=south,persistent=true,waterlogged=false]
conquest:half_dead_light_cypress_leaves[distance=7,facing=south,persistent=false,waterlogged=true]
conquest:half_dead_light_cypress_leaves[distance=7,facing=south,persistent=false,waterlogged=false]
conquest:half_dead_light_cypress_leaves[distance=7,facing=west,persistent=true,waterlogged=true]
conquest:half_dead_light_cypress_leaves[distance=7,facing=west,persistent=true,waterlogged=false]
conquest:half_dead_light_cypress_leaves[distance=7,facing=west,persistent=false,waterlogged=true]
conquest:half_dead_light_cypress_leaves[distance=7,facing=west,persistent=false,waterlogged=false]
conquest:half_dead_light_cypress_leaves[distance=7,facing=east,persistent=true,waterlogged=true]
conquest:half_dead_light_cypress_leaves[distance=7,facing=east,persistent=true,waterlogged=false]
conquest:half_dead_light_cypress_leaves[distance=7,facing=east,persistent=false,waterlogged=true]
conquest:half_dead_light_cypress_leaves[distance=7,facing=east,persistent=false,waterlogged=false]
conquest:half_dead_light_cypress_leaves_stump[down=true,facing=north,layer=1,waterlogged=true]
conquest:half_dead_light_cypress_leaves_stump[down=true,facing=north,layer=1,waterlogged=false]
conquest:half_dead_light_cypress_leaves_stump[down=true,facing=north,layer=2,waterlogged=true]
conquest:half_dead_light_cypress_leaves_stump[down=true,facing=north,layer=2,waterlogged=false]
conquest:half_dead_light_cypress_leaves_stump[down=true,facing=north,layer=3,waterlogged=true]
conquest:half_dead_light_cypress_leaves_stump[down=true,facing=north,layer=3,waterlogged=false]
conquest:half_dead_light_cypress_leaves_stump[down=true,facing=north,layer=4,waterlogged=true]
conquest:half_dead_light_cypress_leaves_stump[down=true,facing=north,layer=4,waterlogged=false]
conquest:half_dead_light_cypress_leaves_stump[down=true,facing=south,layer=1,waterlogged=true]
conquest:half_dead_light_cypress_leaves_stump[down=true,facing=south,layer=1,waterlogged=false]
conquest:half_dead_light_cypress_leaves_stump[down=true,facing=south,layer=2,waterlogged=true]
conquest:half_dead_light_cypress_leaves_stump[down=true,facing=south,layer=2,waterlogged=false]
conquest:half_dead_light_cypress_leaves_stump[down=true,facing=south,layer=3,waterlogged=true]
conquest:half_dead_light_cypress_leaves_stump[down=true,facing=south,layer=3,waterlogged=false]
conquest:half_dead_light_cypress_leaves_stump[down=true,facing=south,layer=4,waterlogged=true]
conquest:half_dead_light_cypress_leaves_stump[down=true,facing=south,layer=4,waterlogged=false]
conquest:half_dead_light_cypress_leaves_stump[down=true,facing=west,layer=1,waterlogged=true]
conquest:half_dead_light_cypress_leaves_stump[down=true,facing=west,layer=1,waterlogged=false]
conquest:half_dead_light_cypress_leaves_stump[down=true,facing=west,layer=2,waterlogged=true]
conquest:half_dead_light_cypress_leaves_stump[down=true,facing=west,layer=2,waterlogged=false]
conquest:half_dead_light_cypress_leaves_stump[down=true,facing=west,layer=3,waterlogged=true]
conquest:half_dead_light_cypress_leaves_stump[down=true,facing=west,layer=3,waterlogged=false]
conquest:half_dead_light_cypress_leaves_stump[down=true,facing=west,layer=4,waterlogged=true]
conquest:half_dead_light_cypress_leaves_stump[down=true,facing=west,layer=4,waterlogged=false]
conquest:half_dead_light_cypress_leaves_stump[down=true,facing=east,layer=1,waterlogged=true]
conquest:half_dead_light_cypress_leaves_stump[down=true,facing=east,layer=1,waterlogged=false]
conquest:half_dead_light_cypress_leaves_stump[down=true,facing=east,layer=2,waterlogged=true]
conquest:half_dead_light_cypress_leaves_stump[down=true,facing=east,layer=2,waterlogged=false]
conquest:half_dead_light_cypress_leaves_stump[down=true,facing=east,layer=3,waterlogged=true]
conquest:half_dead_light_cypress_leaves_stump[down=true,facing=east,layer=3,waterlogged=false]
conquest:half_dead_light_cypress_leaves_stump[down=true,facing=east,layer=4,waterlogged=true]
conquest:half_dead_light_cypress_leaves_stump[down=true,facing=east,layer=4,waterlogged=false]
conquest:half_dead_light_cypress_leaves_stump[down=false,facing=north,layer=1,waterlogged=true]
conquest:half_dead_light_cypress_leaves_stump[down=false,facing=north,layer=1,waterlogged=false]
conquest:half_dead_light_cypress_leaves_stump[down=false,facing=north,layer=2,waterlogged=true]
conquest:half_dead_light_cypress_leaves_stump[down=false,facing=north,layer=2,waterlogged=false]
conquest:half_dead_light_cypress_leaves_stump[down=false,facing=north,layer=3,waterlogged=true]
conquest:half_dead_light_cypress_leaves_stump[down=false,facing=north,layer=3,waterlogged=false]
conquest:half_dead_light_cypress_leaves_stump[down=false,facing=north,layer=4,waterlogged=true]
conquest:half_dead_light_cypress_leaves_stump[down=false,facing=north,layer=4,waterlogged=false]
conquest:half_dead_light_cypress_leaves_stump[down=false,facing=south,layer=1,waterlogged=true]
conquest:half_dead_light_cypress_leaves_stump[down=false,facing=south,layer=1,waterlogged=false]
conquest:half_dead_light_cypress_leaves_stump[down=false,facing=south,layer=2,waterlogged=true]
conquest:half_dead_light_cypress_leaves_stump[down=false,facing=south,layer=2,waterlogged=false]
conquest:half_dead_light_cypress_leaves_stump[down=false,facing=south,layer=3,waterlogged=true]
conquest:half_dead_light_cypress_leaves_stump[down=false,facing=south,layer=3,waterlogged=false]
conquest:half_dead_light_cypress_leaves_stump[down=false,facing=south,layer=4,waterlogged=true]
conquest:half_dead_light_cypress_leaves_stump[down=false,facing=south,layer=4,waterlogged=false]
conquest:half_dead_light_cypress_leaves_stump[down=false,facing=west,layer=1,waterlogged=true]
conquest:half_dead_light_cypress_leaves_stump[down=false,facing=west,layer=1,waterlogged=false]
conquest:half_dead_light_cypress_leaves_stump[down=false,facing=west,layer=2,waterlogged=true]
conquest:half_dead_light_cypress_leaves_stump[down=false,facing=west,layer=2,waterlogged=false]
conquest:half_dead_light_cypress_leaves_stump[down=false,facing=west,layer=3,waterlogged=true]
conquest:half_dead_light_cypress_leaves_stump[down=false,facing=west,layer=3,waterlogged=false]
conquest:half_dead_light_cypress_leaves_stump[down=false,facing=west,layer=4,waterlogged=true]
conquest:half_dead_light_cypress_leaves_stump[down=false,facing=west,layer=4,waterlogged=false]
conquest:half_dead_light_cypress_leaves_stump[down=false,facing=east,layer=1,waterlogged=true]
conquest:half_dead_light_cypress_leaves_stump[down=false,facing=east,layer=1,waterlogged=false]
conquest:half_dead_light_cypress_leaves_stump[down=false,facing=east,layer=2,waterlogged=true]
conquest:half_dead_light_cypress_leaves_stump[down=false,facing=east,layer=2,waterlogged=false]
conquest:half_dead_light_cypress_leaves_stump[down=false,facing=east,layer=3,waterlogged=true]
conquest:half_dead_light_cypress_leaves_stump[down=false,facing=east,layer=3,waterlogged=false]
conquest:half_dead_light_cypress_leaves_stump[down=false,facing=east,layer=4,waterlogged=true]
conquest:half_dead_light_cypress_leaves_stump[down=false,facing=east,layer=4,waterlogged=false]
conquest:hammer[facing=north,offset_toggle=true,toggle=1]
conquest:hammer[facing=north,offset_toggle=true,toggle=2]
conquest:hammer[facing=north,offset_toggle=false,toggle=1]
conquest:hammer[facing=north,offset_toggle=false,toggle=2]
conquest:hammer[facing=south,offset_toggle=true,toggle=1]
conquest:hammer[facing=south,offset_toggle=true,toggle=2]
conquest:hammer[facing=south,offset_toggle=false,toggle=1]
conquest:hammer[facing=south,offset_toggle=false,toggle=2]
conquest:hammer[facing=west,offset_toggle=true,toggle=1]
conquest:hammer[facing=west,offset_toggle=true,toggle=2]
conquest:hammer[facing=west,offset_toggle=false,toggle=1]
conquest:hammer[facing=west,offset_toggle=false,toggle=2]
conquest:hammer[facing=east,offset_toggle=true,toggle=1]
conquest:hammer[facing=east,offset_toggle=true,toggle=2]
conquest:hammer[facing=east,offset_toggle=false,toggle=1]
conquest:hammer[facing=east,offset_toggle=false,toggle=2]
conquest:hammer_on_the_ground[facing=north,offset_toggle=true]
conquest:hammer_on_the_ground[facing=north,offset_toggle=false]
conquest:hammer_on_the_ground[facing=south,offset_toggle=true]
conquest:hammer_on_the_ground[facing=south,offset_toggle=false]
conquest:hammer_on_the_ground[facing=west,offset_toggle=true]
conquest:hammer_on_the_ground[facing=west,offset_toggle=false]
conquest:hammer_on_the_ground[facing=east,offset_toggle=true]
conquest:hammer_on_the_ground[facing=east,offset_toggle=false]
conquest:hammock[facing=north,occupied=true,offset_toggle=true,part=head]
conquest:hammock[facing=north,occupied=true,offset_toggle=true,part=foot]
conquest:hammock[facing=north,occupied=true,offset_toggle=false,part=head]
conquest:hammock[facing=north,occupied=true,offset_toggle=false,part=foot]
conquest:hammock[facing=north,occupied=false,offset_toggle=true,part=head]
conquest:hammock[facing=north,occupied=false,offset_toggle=true,part=foot]
conquest:hammock[facing=north,occupied=false,offset_toggle=false,part=head]
conquest:hammock[facing=north,occupied=false,offset_toggle=false,part=foot]
conquest:hammock[facing=south,occupied=true,offset_toggle=true,part=head]
conquest:hammock[facing=south,occupied=true,offset_toggle=true,part=foot]
conquest:hammock[facing=south,occupied=true,offset_toggle=false,part=head]
conquest:hammock[facing=south,occupied=true,offset_toggle=false,part=foot]
conquest:hammock[facing=south,occupied=false,offset_toggle=true,part=head]
conquest:hammock[facing=south,occupied=false,offset_toggle=true,part=foot]
conquest:hammock[facing=south,occupied=false,offset_toggle=false,part=head]
conquest:hammock[facing=south,occupied=false,offset_toggle=false,part=foot]
conquest:hammock[facing=west,occupied=true,offset_toggle=true,part=head]
conquest:hammock[facing=west,occupied=true,offset_toggle=true,part=foot]
conquest:hammock[facing=west,occupied=true,offset_toggle=false,part=head]
conquest:hammock[facing=west,occupied=true,offset_toggle=false,part=foot]
conquest:hammock[facing=west,occupied=false,offset_toggle=true,part=head]
conquest:hammock[facing=west,occupied=false,offset_toggle=true,part=foot]
conquest:hammock[facing=west,occupied=false,offset_toggle=false,part=head]
conquest:hammock[facing=west,occupied=false,offset_toggle=false,part=foot]
conquest:hammock[facing=east,occupied=true,offset_toggle=true,part=head]
conquest:hammock[facing=east,occupied=true,offset_toggle=true,part=foot]
conquest:hammock[facing=east,occupied=true,offset_toggle=false,part=head]
conquest:hammock[facing=east,occupied=true,offset_toggle=false,part=foot]
conquest:hammock[facing=east,occupied=false,offset_toggle=true,part=head]
conquest:hammock[facing=east,occupied=false,offset_toggle=true,part=foot]
conquest:hammock[facing=east,occupied=false,offset_toggle=false,part=head]
conquest:hammock[facing=east,occupied=false,offset_toggle=false,part=foot]
conquest:hand_candle[light=0,offset_toggle=true,waterlogged=true]
conquest:hand_candle[light=0,offset_toggle=true,waterlogged=false]
conquest:hand_candle[light=0,offset_toggle=false,waterlogged=true]
conquest:hand_candle[light=0,offset_toggle=false,waterlogged=false]
conquest:hand_candle[light=1,offset_toggle=true,waterlogged=true]
conquest:hand_candle[light=1,offset_toggle=true,waterlogged=false]
conquest:hand_candle[light=1,offset_toggle=false,waterlogged=true]
conquest:hand_candle[light=1,offset_toggle=false,waterlogged=false]
conquest:hand_candle[light=2,offset_toggle=true,waterlogged=true]
conquest:hand_candle[light=2,offset_toggle=true,waterlogged=false]
conquest:hand_candle[light=2,offset_toggle=false,waterlogged=true]
conquest:hand_candle[light=2,offset_toggle=false,waterlogged=false]
conquest:hand_candle[light=3,offset_toggle=true,waterlogged=true]
conquest:hand_candle[light=3,offset_toggle=true,waterlogged=false]
conquest:hand_candle[light=3,offset_toggle=false,waterlogged=true]
conquest:hand_candle[light=3,offset_toggle=false,waterlogged=false]
conquest:hand_cart[facing=north,offset_toggle=true,shape=one,waterlogged=true]
conquest:hand_cart[facing=north,offset_toggle=true,shape=one,waterlogged=false]
conquest:hand_cart[facing=north,offset_toggle=true,shape=edge_l,waterlogged=true]
conquest:hand_cart[facing=north,offset_toggle=true,shape=edge_l,waterlogged=false]
conquest:hand_cart[facing=north,offset_toggle=true,shape=edge_r,waterlogged=true]
conquest:hand_cart[facing=north,offset_toggle=true,shape=edge_r,waterlogged=false]
conquest:hand_cart[facing=north,offset_toggle=true,shape=middle,waterlogged=true]
conquest:hand_cart[facing=north,offset_toggle=true,shape=middle,waterlogged=false]
conquest:hand_cart[facing=north,offset_toggle=false,shape=one,waterlogged=true]
conquest:hand_cart[facing=north,offset_toggle=false,shape=one,waterlogged=false]
conquest:hand_cart[facing=north,offset_toggle=false,shape=edge_l,waterlogged=true]
conquest:hand_cart[facing=north,offset_toggle=false,shape=edge_l,waterlogged=false]
conquest:hand_cart[facing=north,offset_toggle=false,shape=edge_r,waterlogged=true]
conquest:hand_cart[facing=north,offset_toggle=false,shape=edge_r,waterlogged=false]
conquest:hand_cart[facing=north,offset_toggle=false,shape=middle,waterlogged=true]
conquest:hand_cart[facing=north,offset_toggle=false,shape=middle,waterlogged=false]
conquest:hand_cart[facing=south,offset_toggle=true,shape=one,waterlogged=true]
conquest:hand_cart[facing=south,offset_toggle=true,shape=one,waterlogged=false]
conquest:hand_cart[facing=south,offset_toggle=true,shape=edge_l,waterlogged=true]
conquest:hand_cart[facing=south,offset_toggle=true,shape=edge_l,waterlogged=false]
conquest:hand_cart[facing=south,offset_toggle=true,shape=edge_r,waterlogged=true]
conquest:hand_cart[facing=south,offset_toggle=true,shape=edge_r,waterlogged=false]
conquest:hand_cart[facing=south,offset_toggle=true,shape=middle,waterlogged=true]
conquest:hand_cart[facing=south,offset_toggle=true,shape=middle,waterlogged=false]
conquest:hand_cart[facing=south,offset_toggle=false,shape=one,waterlogged=true]
conquest:hand_cart[facing=south,offset_toggle=false,shape=one,waterlogged=false]
conquest:hand_cart[facing=south,offset_toggle=false,shape=edge_l,waterlogged=true]
conquest:hand_cart[facing=south,offset_toggle=false,shape=edge_l,waterlogged=false]
conquest:hand_cart[facing=south,offset_toggle=false,shape=edge_r,waterlogged=true]
conquest:hand_cart[facing=south,offset_toggle=false,shape=edge_r,waterlogged=false]
conquest:hand_cart[facing=south,offset_toggle=false,shape=middle,waterlogged=true]
conquest:hand_cart[facing=south,offset_toggle=false,shape=middle,waterlogged=false]
conquest:hand_cart[facing=west,offset_toggle=true,shape=one,waterlogged=true]
conquest:hand_cart[facing=west,offset_toggle=true,shape=one,waterlogged=false]
conquest:hand_cart[facing=west,offset_toggle=true,shape=edge_l,waterlogged=true]
conquest:hand_cart[facing=west,offset_toggle=true,shape=edge_l,waterlogged=false]
conquest:hand_cart[facing=west,offset_toggle=true,shape=edge_r,waterlogged=true]
conquest:hand_cart[facing=west,offset_toggle=true,shape=edge_r,waterlogged=false]
conquest:hand_cart[facing=west,offset_toggle=true,shape=middle,waterlogged=true]
conquest:hand_cart[facing=west,offset_toggle=true,shape=middle,waterlogged=false]
conquest:hand_cart[facing=west,offset_toggle=false,shape=one,waterlogged=true]
conquest:hand_cart[facing=west,offset_toggle=false,shape=one,waterlogged=false]
conquest:hand_cart[facing=west,offset_toggle=false,shape=edge_l,waterlogged=true]
conquest:hand_cart[facing=west,offset_toggle=false,shape=edge_l,waterlogged=false]
conquest:hand_cart[facing=west,offset_toggle=false,shape=edge_r,waterlogged=true]
conquest:hand_cart[facing=west,offset_toggle=false,shape=edge_r,waterlogged=false]
conquest:hand_cart[facing=west,offset_toggle=false,shape=middle,waterlogged=true]
conquest:hand_cart[facing=west,offset_toggle=false,shape=middle,waterlogged=false]
conquest:hand_cart[facing=east,offset_toggle=true,shape=one,waterlogged=true]
conquest:hand_cart[facing=east,offset_toggle=true,shape=one,waterlogged=false]
conquest:hand_cart[facing=east,offset_toggle=true,shape=edge_l,waterlogged=true]
conquest:hand_cart[facing=east,offset_toggle=true,shape=edge_l,waterlogged=false]
conquest:hand_cart[facing=east,offset_toggle=true,shape=edge_r,waterlogged=true]
conquest:hand_cart[facing=east,offset_toggle=true,shape=edge_r,waterlogged=false]
conquest:hand_cart[facing=east,offset_toggle=true,shape=middle,waterlogged=true]
conquest:hand_cart[facing=east,offset_toggle=true,shape=middle,waterlogged=false]
conquest:hand_cart[facing=east,offset_toggle=false,shape=one,waterlogged=true]
conquest:hand_cart[facing=east,offset_toggle=false,shape=one,waterlogged=false]
conquest:hand_cart[facing=east,offset_toggle=false,shape=edge_l,waterlogged=true]
conquest:hand_cart[facing=east,offset_toggle=false,shape=edge_l,waterlogged=false]
conquest:hand_cart[facing=east,offset_toggle=false,shape=edge_r,waterlogged=true]
conquest:hand_cart[facing=east,offset_toggle=false,shape=edge_r,waterlogged=false]
conquest:hand_cart[facing=east,offset_toggle=false,shape=middle,waterlogged=true]
conquest:hand_cart[facing=east,offset_toggle=false,shape=middle,waterlogged=false]
conquest:hand_planer[facing=north,offset_toggle=true,toggle=1]
conquest:hand_planer[facing=north,offset_toggle=true,toggle=2]
conquest:hand_planer[facing=north,offset_toggle=false,toggle=1]
conquest:hand_planer[facing=north,offset_toggle=false,toggle=2]
conquest:hand_planer[facing=south,offset_toggle=true,toggle=1]
conquest:hand_planer[facing=south,offset_toggle=true,toggle=2]
conquest:hand_planer[facing=south,offset_toggle=false,toggle=1]
conquest:hand_planer[facing=south,offset_toggle=false,toggle=2]
conquest:hand_planer[facing=west,offset_toggle=true,toggle=1]
conquest:hand_planer[facing=west,offset_toggle=true,toggle=2]
conquest:hand_planer[facing=west,offset_toggle=false,toggle=1]
conquest:hand_planer[facing=west,offset_toggle=false,toggle=2]
conquest:hand_planer[facing=east,offset_toggle=true,toggle=1]
conquest:hand_planer[facing=east,offset_toggle=true,toggle=2]
conquest:hand_planer[facing=east,offset_toggle=false,toggle=1]
conquest:hand_planer[facing=east,offset_toggle=false,toggle=2]
conquest:hanging_barrel[facing=north]
conquest:hanging_barrel[facing=south]
conquest:hanging_barrel[facing=west]
conquest:hanging_barrel[facing=east]
conquest:hanging_bear_skin[offset_toggle=true]
conquest:hanging_bear_skin[offset_toggle=false]
conquest:hanging_beef_shank
conquest:hanging_brazier[facing=north,light=0,offset_toggle=true,waterlogged=true]
conquest:hanging_brazier[facing=north,light=0,offset_toggle=true,waterlogged=false]
conquest:hanging_brazier[facing=north,light=0,offset_toggle=false,waterlogged=true]
conquest:hanging_brazier[facing=north,light=0,offset_toggle=false,waterlogged=false]
conquest:hanging_brazier[facing=north,light=1,offset_toggle=true,waterlogged=true]
conquest:hanging_brazier[facing=north,light=1,offset_toggle=true,waterlogged=false]
conquest:hanging_brazier[facing=north,light=1,offset_toggle=false,waterlogged=true]
conquest:hanging_brazier[facing=north,light=1,offset_toggle=false,waterlogged=false]
conquest:hanging_brazier[facing=north,light=2,offset_toggle=true,waterlogged=true]
conquest:hanging_brazier[facing=north,light=2,offset_toggle=true,waterlogged=false]
conquest:hanging_brazier[facing=north,light=2,offset_toggle=false,waterlogged=true]
conquest:hanging_brazier[facing=north,light=2,offset_toggle=false,waterlogged=false]
conquest:hanging_brazier[facing=north,light=3,offset_toggle=true,waterlogged=true]
conquest:hanging_brazier[facing=north,light=3,offset_toggle=true,waterlogged=false]
conquest:hanging_brazier[facing=north,light=3,offset_toggle=false,waterlogged=true]
conquest:hanging_brazier[facing=north,light=3,offset_toggle=false,waterlogged=false]
conquest:hanging_brazier[facing=east,light=0,offset_toggle=true,waterlogged=true]
conquest:hanging_brazier[facing=east,light=0,offset_toggle=true,waterlogged=false]
conquest:hanging_brazier[facing=east,light=0,offset_toggle=false,waterlogged=true]
conquest:hanging_brazier[facing=east,light=0,offset_toggle=false,waterlogged=false]
conquest:hanging_brazier[facing=east,light=1,offset_toggle=true,waterlogged=true]
conquest:hanging_brazier[facing=east,light=1,offset_toggle=true,waterlogged=false]
conquest:hanging_brazier[facing=east,light=1,offset_toggle=false,waterlogged=true]
conquest:hanging_brazier[facing=east,light=1,offset_toggle=false,waterlogged=false]
conquest:hanging_brazier[facing=east,light=2,offset_toggle=true,waterlogged=true]
conquest:hanging_brazier[facing=east,light=2,offset_toggle=true,waterlogged=false]
conquest:hanging_brazier[facing=east,light=2,offset_toggle=false,waterlogged=true]
conquest:hanging_brazier[facing=east,light=2,offset_toggle=false,waterlogged=false]
conquest:hanging_brazier[facing=east,light=3,offset_toggle=true,waterlogged=true]
conquest:hanging_brazier[facing=east,light=3,offset_toggle=true,waterlogged=false]
conquest:hanging_brazier[facing=east,light=3,offset_toggle=false,waterlogged=true]
conquest:hanging_brazier[facing=east,light=3,offset_toggle=false,waterlogged=false]
conquest:hanging_brazier[facing=south,light=0,offset_toggle=true,waterlogged=true]
conquest:hanging_brazier[facing=south,light=0,offset_toggle=true,waterlogged=false]
conquest:hanging_brazier[facing=south,light=0,offset_toggle=false,waterlogged=true]
conquest:hanging_brazier[facing=south,light=0,offset_toggle=false,waterlogged=false]
conquest:hanging_brazier[facing=south,light=1,offset_toggle=true,waterlogged=true]
conquest:hanging_brazier[facing=south,light=1,offset_toggle=true,waterlogged=false]
conquest:hanging_brazier[facing=south,light=1,offset_toggle=false,waterlogged=true]
conquest:hanging_brazier[facing=south,light=1,offset_toggle=false,waterlogged=false]
conquest:hanging_brazier[facing=south,light=2,offset_toggle=true,waterlogged=true]
conquest:hanging_brazier[facing=south,light=2,offset_toggle=true,waterlogged=false]
conquest:hanging_brazier[facing=south,light=2,offset_toggle=false,waterlogged=true]
conquest:hanging_brazier[facing=south,light=2,offset_toggle=false,waterlogged=false]
conquest:hanging_brazier[facing=south,light=3,offset_toggle=true,waterlogged=true]
conquest:hanging_brazier[facing=south,light=3,offset_toggle=true,waterlogged=false]
conquest:hanging_brazier[facing=south,light=3,offset_toggle=false,waterlogged=true]
conquest:hanging_brazier[facing=south,light=3,offset_toggle=false,waterlogged=false]
conquest:hanging_brazier[facing=west,light=0,offset_toggle=true,waterlogged=true]
conquest:hanging_brazier[facing=west,light=0,offset_toggle=true,waterlogged=false]
conquest:hanging_brazier[facing=west,light=0,offset_toggle=false,waterlogged=true]
conquest:hanging_brazier[facing=west,light=0,offset_toggle=false,waterlogged=false]
conquest:hanging_brazier[facing=west,light=1,offset_toggle=true,waterlogged=true]
conquest:hanging_brazier[facing=west,light=1,offset_toggle=true,waterlogged=false]
conquest:hanging_brazier[facing=west,light=1,offset_toggle=false,waterlogged=true]
conquest:hanging_brazier[facing=west,light=1,offset_toggle=false,waterlogged=false]
conquest:hanging_brazier[facing=west,light=2,offset_toggle=true,waterlogged=true]
conquest:hanging_brazier[facing=west,light=2,offset_toggle=true,waterlogged=false]
conquest:hanging_brazier[facing=west,light=2,offset_toggle=false,waterlogged=true]
conquest:hanging_brazier[facing=west,light=2,offset_toggle=false,waterlogged=false]
conquest:hanging_brazier[facing=west,light=3,offset_toggle=true,waterlogged=true]
conquest:hanging_brazier[facing=west,light=3,offset_toggle=true,waterlogged=false]
conquest:hanging_brazier[facing=west,light=3,offset_toggle=false,waterlogged=true]
conquest:hanging_brazier[facing=west,light=3,offset_toggle=false,waterlogged=false]
conquest:hanging_brazier[facing=up,light=0,offset_toggle=true,waterlogged=true]
conquest:hanging_brazier[facing=up,light=0,offset_toggle=true,waterlogged=false]
conquest:hanging_brazier[facing=up,light=0,offset_toggle=false,waterlogged=true]
conquest:hanging_brazier[facing=up,light=0,offset_toggle=false,waterlogged=false]
conquest:hanging_brazier[facing=up,light=1,offset_toggle=true,waterlogged=true]
conquest:hanging_brazier[facing=up,light=1,offset_toggle=true,waterlogged=false]
conquest:hanging_brazier[facing=up,light=1,offset_toggle=false,waterlogged=true]
conquest:hanging_brazier[facing=up,light=1,offset_toggle=false,waterlogged=false]
conquest:hanging_brazier[facing=up,light=2,offset_toggle=true,waterlogged=true]
conquest:hanging_brazier[facing=up,light=2,offset_toggle=true,waterlogged=false]
conquest:hanging_brazier[facing=up,light=2,offset_toggle=false,waterlogged=true]
conquest:hanging_brazier[facing=up,light=2,offset_toggle=false,waterlogged=false]
conquest:hanging_brazier[facing=up,light=3,offset_toggle=true,waterlogged=true]
conquest:hanging_brazier[facing=up,light=3,offset_toggle=true,waterlogged=false]
conquest:hanging_brazier[facing=up,light=3,offset_toggle=false,waterlogged=true]
conquest:hanging_brazier[facing=up,light=3,offset_toggle=false,waterlogged=false]
conquest:hanging_brazier[facing=down,light=0,offset_toggle=true,waterlogged=true]
conquest:hanging_brazier[facing=down,light=0,offset_toggle=true,waterlogged=false]
conquest:hanging_brazier[facing=down,light=0,offset_toggle=false,waterlogged=true]
conquest:hanging_brazier[facing=down,light=0,offset_toggle=false,waterlogged=false]
conquest:hanging_brazier[facing=down,light=1,offset_toggle=true,waterlogged=true]
conquest:hanging_brazier[facing=down,light=1,offset_toggle=true,waterlogged=false]
conquest:hanging_brazier[facing=down,light=1,offset_toggle=false,waterlogged=true]
conquest:hanging_brazier[facing=down,light=1,offset_toggle=false,waterlogged=false]
conquest:hanging_brazier[facing=down,light=2,offset_toggle=true,waterlogged=true]
conquest:hanging_brazier[facing=down,light=2,offset_toggle=true,waterlogged=false]
conquest:hanging_brazier[facing=down,light=2,offset_toggle=false,waterlogged=true]
conquest:hanging_brazier[facing=down,light=2,offset_toggle=false,waterlogged=false]
conquest:hanging_brazier[facing=down,light=3,offset_toggle=true,waterlogged=true]
conquest:hanging_brazier[facing=down,light=3,offset_toggle=true,waterlogged=false]
conquest:hanging_brazier[facing=down,light=3,offset_toggle=false,waterlogged=true]
conquest:hanging_brazier[facing=down,light=3,offset_toggle=false,waterlogged=false]
conquest:hanging_candle_holder[facing=north,light=0,offset_toggle=true,waterlogged=true]
conquest:hanging_candle_holder[facing=north,light=0,offset_toggle=true,waterlogged=false]
conquest:hanging_candle_holder[facing=north,light=0,offset_toggle=false,waterlogged=true]
conquest:hanging_candle_holder[facing=north,light=0,offset_toggle=false,waterlogged=false]
conquest:hanging_candle_holder[facing=north,light=1,offset_toggle=true,waterlogged=true]
conquest:hanging_candle_holder[facing=north,light=1,offset_toggle=true,waterlogged=false]
conquest:hanging_candle_holder[facing=north,light=1,offset_toggle=false,waterlogged=true]
conquest:hanging_candle_holder[facing=north,light=1,offset_toggle=false,waterlogged=false]
conquest:hanging_candle_holder[facing=north,light=2,offset_toggle=true,waterlogged=true]
conquest:hanging_candle_holder[facing=north,light=2,offset_toggle=true,waterlogged=false]
conquest:hanging_candle_holder[facing=north,light=2,offset_toggle=false,waterlogged=true]
conquest:hanging_candle_holder[facing=north,light=2,offset_toggle=false,waterlogged=false]
conquest:hanging_candle_holder[facing=north,light=3,offset_toggle=true,waterlogged=true]
conquest:hanging_candle_holder[facing=north,light=3,offset_toggle=true,waterlogged=false]
conquest:hanging_candle_holder[facing=north,light=3,offset_toggle=false,waterlogged=true]
conquest:hanging_candle_holder[facing=north,light=3,offset_toggle=false,waterlogged=false]
conquest:hanging_candle_holder[facing=east,light=0,offset_toggle=true,waterlogged=true]
conquest:hanging_candle_holder[facing=east,light=0,offset_toggle=true,waterlogged=false]
conquest:hanging_candle_holder[facing=east,light=0,offset_toggle=false,waterlogged=true]
conquest:hanging_candle_holder[facing=east,light=0,offset_toggle=false,waterlogged=false]
conquest:hanging_candle_holder[facing=east,light=1,offset_toggle=true,waterlogged=true]
conquest:hanging_candle_holder[facing=east,light=1,offset_toggle=true,waterlogged=false]
conquest:hanging_candle_holder[facing=east,light=1,offset_toggle=false,waterlogged=true]
conquest:hanging_candle_holder[facing=east,light=1,offset_toggle=false,waterlogged=false]
conquest:hanging_candle_holder[facing=east,light=2,offset_toggle=true,waterlogged=true]
conquest:hanging_candle_holder[facing=east,light=2,offset_toggle=true,waterlogged=false]
conquest:hanging_candle_holder[facing=east,light=2,offset_toggle=false,waterlogged=true]
conquest:hanging_candle_holder[facing=east,light=2,offset_toggle=false,waterlogged=false]
conquest:hanging_candle_holder[facing=east,light=3,offset_toggle=true,waterlogged=true]
conquest:hanging_candle_holder[facing=east,light=3,offset_toggle=true,waterlogged=false]
conquest:hanging_candle_holder[facing=east,light=3,offset_toggle=false,waterlogged=true]
conquest:hanging_candle_holder[facing=east,light=3,offset_toggle=false,waterlogged=false]
conquest:hanging_candle_holder[facing=south,light=0,offset_toggle=true,waterlogged=true]
conquest:hanging_candle_holder[facing=south,light=0,offset_toggle=true,waterlogged=false]
conquest:hanging_candle_holder[facing=south,light=0,offset_toggle=false,waterlogged=true]
conquest:hanging_candle_holder[facing=south,light=0,offset_toggle=false,waterlogged=false]
conquest:hanging_candle_holder[facing=south,light=1,offset_toggle=true,waterlogged=true]
conquest:hanging_candle_holder[facing=south,light=1,offset_toggle=true,waterlogged=false]
conquest:hanging_candle_holder[facing=south,light=1,offset_toggle=false,waterlogged=true]
conquest:hanging_candle_holder[facing=south,light=1,offset_toggle=false,waterlogged=false]
conquest:hanging_candle_holder[facing=south,light=2,offset_toggle=true,waterlogged=true]
conquest:hanging_candle_holder[facing=south,light=2,offset_toggle=true,waterlogged=false]
conquest:hanging_candle_holder[facing=south,light=2,offset_toggle=false,waterlogged=true]
conquest:hanging_candle_holder[facing=south,light=2,offset_toggle=false,waterlogged=false]
conquest:hanging_candle_holder[facing=south,light=3,offset_toggle=true,waterlogged=true]
conquest:hanging_candle_holder[facing=south,light=3,offset_toggle=true,waterlogged=false]
conquest:hanging_candle_holder[facing=south,light=3,offset_toggle=false,waterlogged=true]
conquest:hanging_candle_holder[facing=south,light=3,offset_toggle=false,waterlogged=false]
conquest:hanging_candle_holder[facing=west,light=0,offset_toggle=true,waterlogged=true]
conquest:hanging_candle_holder[facing=west,light=0,offset_toggle=true,waterlogged=false]
conquest:hanging_candle_holder[facing=west,light=0,offset_toggle=false,waterlogged=true]
conquest:hanging_candle_holder[facing=west,light=0,offset_toggle=false,waterlogged=false]
conquest:hanging_candle_holder[facing=west,light=1,offset_toggle=true,waterlogged=true]
conquest:hanging_candle_holder[facing=west,light=1,offset_toggle=true,waterlogged=false]
conquest:hanging_candle_holder[facing=west,light=1,offset_toggle=false,waterlogged=true]
conquest:hanging_candle_holder[facing=west,light=1,offset_toggle=false,waterlogged=false]
conquest:hanging_candle_holder[facing=west,light=2,offset_toggle=true,waterlogged=true]
conquest:hanging_candle_holder[facing=west,light=2,offset_toggle=true,waterlogged=false]
conquest:hanging_candle_holder[facing=west,light=2,offset_toggle=false,waterlogged=true]
conquest:hanging_candle_holder[facing=west,light=2,offset_toggle=false,waterlogged=false]
conquest:hanging_candle_holder[facing=west,light=3,offset_toggle=true,waterlogged=true]
conquest:hanging_candle_holder[facing=west,light=3,offset_toggle=true,waterlogged=false]
conquest:hanging_candle_holder[facing=west,light=3,offset_toggle=false,waterlogged=true]
conquest:hanging_candle_holder[facing=west,light=3,offset_toggle=false,waterlogged=false]
conquest:hanging_candle_holder[facing=up,light=0,offset_toggle=true,waterlogged=true]
conquest:hanging_candle_holder[facing=up,light=0,offset_toggle=true,waterlogged=false]
conquest:hanging_candle_holder[facing=up,light=0,offset_toggle=false,waterlogged=true]
conquest:hanging_candle_holder[facing=up,light=0,offset_toggle=false,waterlogged=false]
conquest:hanging_candle_holder[facing=up,light=1,offset_toggle=true,waterlogged=true]
conquest:hanging_candle_holder[facing=up,light=1,offset_toggle=true,waterlogged=false]
conquest:hanging_candle_holder[facing=up,light=1,offset_toggle=false,waterlogged=true]
conquest:hanging_candle_holder[facing=up,light=1,offset_toggle=false,waterlogged=false]
conquest:hanging_candle_holder[facing=up,light=2,offset_toggle=true,waterlogged=true]
conquest:hanging_candle_holder[facing=up,light=2,offset_toggle=true,waterlogged=false]
conquest:hanging_candle_holder[facing=up,light=2,offset_toggle=false,waterlogged=true]
conquest:hanging_candle_holder[facing=up,light=2,offset_toggle=false,waterlogged=false]
conquest:hanging_candle_holder[facing=up,light=3,offset_toggle=true,waterlogged=true]
conquest:hanging_candle_holder[facing=up,light=3,offset_toggle=true,waterlogged=false]
conquest:hanging_candle_holder[facing=up,light=3,offset_toggle=false,waterlogged=true]
conquest:hanging_candle_holder[facing=up,light=3,offset_toggle=false,waterlogged=false]
conquest:hanging_candle_holder[facing=down,light=0,offset_toggle=true,waterlogged=true]
conquest:hanging_candle_holder[facing=down,light=0,offset_toggle=true,waterlogged=false]
conquest:hanging_candle_holder[facing=down,light=0,offset_toggle=false,waterlogged=true]
conquest:hanging_candle_holder[facing=down,light=0,offset_toggle=false,waterlogged=false]
conquest:hanging_candle_holder[facing=down,light=1,offset_toggle=true,waterlogged=true]
conquest:hanging_candle_holder[facing=down,light=1,offset_toggle=true,waterlogged=false]
conquest:hanging_candle_holder[facing=down,light=1,offset_toggle=false,waterlogged=true]
conquest:hanging_candle_holder[facing=down,light=1,offset_toggle=false,waterlogged=false]
conquest:hanging_candle_holder[facing=down,light=2,offset_toggle=true,waterlogged=true]
conquest:hanging_candle_holder[facing=down,light=2,offset_toggle=true,waterlogged=false]
conquest:hanging_candle_holder[facing=down,light=2,offset_toggle=false,waterlogged=true]
conquest:hanging_candle_holder[facing=down,light=2,offset_toggle=false,waterlogged=false]
conquest:hanging_candle_holder[facing=down,light=3,offset_toggle=true,waterlogged=true]
conquest:hanging_candle_holder[facing=down,light=3,offset_toggle=true,waterlogged=false]
conquest:hanging_candle_holder[facing=down,light=3,offset_toggle=false,waterlogged=true]
conquest:hanging_candle_holder[facing=down,light=3,offset_toggle=false,waterlogged=false]
conquest:hanging_carrots
conquest:hanging_clownfish
conquest:hanging_corpse
conquest:hanging_dandelions
conquest:hanging_fish
conquest:hanging_herbs
conquest:hanging_mentula_fish
conquest:hanging_moss
conquest:hanging_net
conquest:hanging_oil_lamp[facing=north,light=0,offset_toggle=true,waterlogged=true]
conquest:hanging_oil_lamp[facing=north,light=0,offset_toggle=true,waterlogged=false]
conquest:hanging_oil_lamp[facing=north,light=0,offset_toggle=false,waterlogged=true]
conquest:hanging_oil_lamp[facing=north,light=0,offset_toggle=false,waterlogged=false]
conquest:hanging_oil_lamp[facing=north,light=1,offset_toggle=true,waterlogged=true]
conquest:hanging_oil_lamp[facing=north,light=1,offset_toggle=true,waterlogged=false]
conquest:hanging_oil_lamp[facing=north,light=1,offset_toggle=false,waterlogged=true]
conquest:hanging_oil_lamp[facing=north,light=1,offset_toggle=false,waterlogged=false]
conquest:hanging_oil_lamp[facing=north,light=2,offset_toggle=true,waterlogged=true]
conquest:hanging_oil_lamp[facing=north,light=2,offset_toggle=true,waterlogged=false]
conquest:hanging_oil_lamp[facing=north,light=2,offset_toggle=false,waterlogged=true]
conquest:hanging_oil_lamp[facing=north,light=2,offset_toggle=false,waterlogged=false]
conquest:hanging_oil_lamp[facing=north,light=3,offset_toggle=true,waterlogged=true]
conquest:hanging_oil_lamp[facing=north,light=3,offset_toggle=true,waterlogged=false]
conquest:hanging_oil_lamp[facing=north,light=3,offset_toggle=false,waterlogged=true]
conquest:hanging_oil_lamp[facing=north,light=3,offset_toggle=false,waterlogged=false]
conquest:hanging_oil_lamp[facing=east,light=0,offset_toggle=true,waterlogged=true]
conquest:hanging_oil_lamp[facing=east,light=0,offset_toggle=true,waterlogged=false]
conquest:hanging_oil_lamp[facing=east,light=0,offset_toggle=false,waterlogged=true]
conquest:hanging_oil_lamp[facing=east,light=0,offset_toggle=false,waterlogged=false]
conquest:hanging_oil_lamp[facing=east,light=1,offset_toggle=true,waterlogged=true]
conquest:hanging_oil_lamp[facing=east,light=1,offset_toggle=true,waterlogged=false]
conquest:hanging_oil_lamp[facing=east,light=1,offset_toggle=false,waterlogged=true]
conquest:hanging_oil_lamp[facing=east,light=1,offset_toggle=false,waterlogged=false]
conquest:hanging_oil_lamp[facing=east,light=2,offset_toggle=true,waterlogged=true]
conquest:hanging_oil_lamp[facing=east,light=2,offset_toggle=true,waterlogged=false]
conquest:hanging_oil_lamp[facing=east,light=2,offset_toggle=false,waterlogged=true]
conquest:hanging_oil_lamp[facing=east,light=2,offset_toggle=false,waterlogged=false]
conquest:hanging_oil_lamp[facing=east,light=3,offset_toggle=true,waterlogged=true]
conquest:hanging_oil_lamp[facing=east,light=3,offset_toggle=true,waterlogged=false]
conquest:hanging_oil_lamp[facing=east,light=3,offset_toggle=false,waterlogged=true]
conquest:hanging_oil_lamp[facing=east,light=3,offset_toggle=false,waterlogged=false]
conquest:hanging_oil_lamp[facing=south,light=0,offset_toggle=true,waterlogged=true]
conquest:hanging_oil_lamp[facing=south,light=0,offset_toggle=true,waterlogged=false]
conquest:hanging_oil_lamp[facing=south,light=0,offset_toggle=false,waterlogged=true]
conquest:hanging_oil_lamp[facing=south,light=0,offset_toggle=false,waterlogged=false]
conquest:hanging_oil_lamp[facing=south,light=1,offset_toggle=true,waterlogged=true]
conquest:hanging_oil_lamp[facing=south,light=1,offset_toggle=true,waterlogged=false]
conquest:hanging_oil_lamp[facing=south,light=1,offset_toggle=false,waterlogged=true]
conquest:hanging_oil_lamp[facing=south,light=1,offset_toggle=false,waterlogged=false]
conquest:hanging_oil_lamp[facing=south,light=2,offset_toggle=true,waterlogged=true]
conquest:hanging_oil_lamp[facing=south,light=2,offset_toggle=true,waterlogged=false]
conquest:hanging_oil_lamp[facing=south,light=2,offset_toggle=false,waterlogged=true]
conquest:hanging_oil_lamp[facing=south,light=2,offset_toggle=false,waterlogged=false]
conquest:hanging_oil_lamp[facing=south,light=3,offset_toggle=true,waterlogged=true]
conquest:hanging_oil_lamp[facing=south,light=3,offset_toggle=true,waterlogged=false]
conquest:hanging_oil_lamp[facing=south,light=3,offset_toggle=false,waterlogged=true]
conquest:hanging_oil_lamp[facing=south,light=3,offset_toggle=false,waterlogged=false]
conquest:hanging_oil_lamp[facing=west,light=0,offset_toggle=true,waterlogged=true]
conquest:hanging_oil_lamp[facing=west,light=0,offset_toggle=true,waterlogged=false]
conquest:hanging_oil_lamp[facing=west,light=0,offset_toggle=false,waterlogged=true]
conquest:hanging_oil_lamp[facing=west,light=0,offset_toggle=false,waterlogged=false]
conquest:hanging_oil_lamp[facing=west,light=1,offset_toggle=true,waterlogged=true]
conquest:hanging_oil_lamp[facing=west,light=1,offset_toggle=true,waterlogged=false]
conquest:hanging_oil_lamp[facing=west,light=1,offset_toggle=false,waterlogged=true]
conquest:hanging_oil_lamp[facing=west,light=1,offset_toggle=false,waterlogged=false]
conquest:hanging_oil_lamp[facing=west,light=2,offset_toggle=true,waterlogged=true]
conquest:hanging_oil_lamp[facing=west,light=2,offset_toggle=true,waterlogged=false]
conquest:hanging_oil_lamp[facing=west,light=2,offset_toggle=false,waterlogged=true]
conquest:hanging_oil_lamp[facing=west,light=2,offset_toggle=false,waterlogged=false]
conquest:hanging_oil_lamp[facing=west,light=3,offset_toggle=true,waterlogged=true]
conquest:hanging_oil_lamp[facing=west,light=3,offset_toggle=true,waterlogged=false]
conquest:hanging_oil_lamp[facing=west,light=3,offset_toggle=false,waterlogged=true]
conquest:hanging_oil_lamp[facing=west,light=3,offset_toggle=false,waterlogged=false]
conquest:hanging_oil_lamp[facing=up,light=0,offset_toggle=true,waterlogged=true]
conquest:hanging_oil_lamp[facing=up,light=0,offset_toggle=true,waterlogged=false]
conquest:hanging_oil_lamp[facing=up,light=0,offset_toggle=false,waterlogged=true]
conquest:hanging_oil_lamp[facing=up,light=0,offset_toggle=false,waterlogged=false]
conquest:hanging_oil_lamp[facing=up,light=1,offset_toggle=true,waterlogged=true]
conquest:hanging_oil_lamp[facing=up,light=1,offset_toggle=true,waterlogged=false]
conquest:hanging_oil_lamp[facing=up,light=1,offset_toggle=false,waterlogged=true]
conquest:hanging_oil_lamp[facing=up,light=1,offset_toggle=false,waterlogged=false]
conquest:hanging_oil_lamp[facing=up,light=2,offset_toggle=true,waterlogged=true]
conquest:hanging_oil_lamp[facing=up,light=2,offset_toggle=true,waterlogged=false]
conquest:hanging_oil_lamp[facing=up,light=2,offset_toggle=false,waterlogged=true]
conquest:hanging_oil_lamp[facing=up,light=2,offset_toggle=false,waterlogged=false]
conquest:hanging_oil_lamp[facing=up,light=3,offset_toggle=true,waterlogged=true]
conquest:hanging_oil_lamp[facing=up,light=3,offset_toggle=true,waterlogged=false]
conquest:hanging_oil_lamp[facing=up,light=3,offset_toggle=false,waterlogged=true]
conquest:hanging_oil_lamp[facing=up,light=3,offset_toggle=false,waterlogged=false]
conquest:hanging_oil_lamp[facing=down,light=0,offset_toggle=true,waterlogged=true]
conquest:hanging_oil_lamp[facing=down,light=0,offset_toggle=true,waterlogged=false]
conquest:hanging_oil_lamp[facing=down,light=0,offset_toggle=false,waterlogged=true]
conquest:hanging_oil_lamp[facing=down,light=0,offset_toggle=false,waterlogged=false]
conquest:hanging_oil_lamp[facing=down,light=1,offset_toggle=true,waterlogged=true]
conquest:hanging_oil_lamp[facing=down,light=1,offset_toggle=true,waterlogged=false]
conquest:hanging_oil_lamp[facing=down,light=1,offset_toggle=false,waterlogged=true]
conquest:hanging_oil_lamp[facing=down,light=1,offset_toggle=false,waterlogged=false]
conquest:hanging_oil_lamp[facing=down,light=2,offset_toggle=true,waterlogged=true]
conquest:hanging_oil_lamp[facing=down,light=2,offset_toggle=true,waterlogged=false]
conquest:hanging_oil_lamp[facing=down,light=2,offset_toggle=false,waterlogged=true]
conquest:hanging_oil_lamp[facing=down,light=2,offset_toggle=false,waterlogged=false]
conquest:hanging_oil_lamp[facing=down,light=3,offset_toggle=true,waterlogged=true]
conquest:hanging_oil_lamp[facing=down,light=3,offset_toggle=true,waterlogged=false]
conquest:hanging_oil_lamp[facing=down,light=3,offset_toggle=false,waterlogged=true]
conquest:hanging_oil_lamp[facing=down,light=3,offset_toggle=false,waterlogged=false]
conquest:hanging_onions
conquest:hanging_pasque_flowers
conquest:hanging_rabbit
conquest:hanging_roots
conquest:hanging_rope[toggle=1,waterlogged=true]
conquest:hanging_rope[toggle=1,waterlogged=false]
conquest:hanging_rope[toggle=2,waterlogged=true]
conquest:hanging_rope[toggle=2,waterlogged=false]
conquest:hanging_salami
conquest:hanging_sardines
conquest:hanging_sausages
conquest:hanging_scroll[facing=north]
conquest:hanging_scroll[facing=south]
conquest:hanging_scroll[facing=west]
conquest:hanging_scroll[facing=east]
conquest:hanging_sockeye_salmon
conquest:harebell[layers=1,waterlogged=true]
conquest:harebell[layers=1,waterlogged=false]
conquest:harebell[layers=2,waterlogged=true]
conquest:harebell[layers=2,waterlogged=false]
conquest:harebell[layers=3,waterlogged=true]
conquest:harebell[layers=3,waterlogged=false]
conquest:harebell[layers=4,waterlogged=true]
conquest:harebell[layers=4,waterlogged=false]
conquest:harebell[layers=5,waterlogged=true]
conquest:harebell[layers=5,waterlogged=false]
conquest:harebell[layers=6,waterlogged=true]
conquest:harebell[layers=6,waterlogged=false]
conquest:harebell[layers=7,waterlogged=true]
conquest:harebell[layers=7,waterlogged=false]
conquest:harebell[layers=8,waterlogged=true]
conquest:harebell[layers=8,waterlogged=false]
conquest:harts_tongue_fern[layers=1,waterlogged=true]
conquest:harts_tongue_fern[layers=1,waterlogged=false]
conquest:harts_tongue_fern[layers=2,waterlogged=true]
conquest:harts_tongue_fern[layers=2,waterlogged=false]
conquest:harts_tongue_fern[layers=3,waterlogged=true]
conquest:harts_tongue_fern[layers=3,waterlogged=false]
conquest:harts_tongue_fern[layers=4,waterlogged=true]
conquest:harts_tongue_fern[layers=4,waterlogged=false]
conquest:harts_tongue_fern[layers=5,waterlogged=true]
conquest:harts_tongue_fern[layers=5,waterlogged=false]
conquest:harts_tongue_fern[layers=6,waterlogged=true]
conquest:harts_tongue_fern[layers=6,waterlogged=false]
conquest:harts_tongue_fern[layers=7,waterlogged=true]
conquest:harts_tongue_fern[layers=7,waterlogged=false]
conquest:harts_tongue_fern[layers=8,waterlogged=true]
conquest:harts_tongue_fern[layers=8,waterlogged=false]
conquest:hawk[flying=true,toggle=1]
conquest:hawk[flying=true,toggle=2]
conquest:hawk[flying=true,toggle=3]
conquest:hawk[flying=true,toggle=4]
conquest:hawk[flying=false,toggle=1]
conquest:hawk[flying=false,toggle=2]
conquest:hawk[flying=false,toggle=3]
conquest:hawk[flying=false,toggle=4]
conquest:hawthorn_bush[age=0,layers=1]
conquest:hawthorn_bush[age=0,layers=2]
conquest:hawthorn_bush[age=0,layers=3]
conquest:hawthorn_bush[age=0,layers=4]
conquest:hawthorn_bush[age=0,layers=5]
conquest:hawthorn_bush[age=0,layers=6]
conquest:hawthorn_bush[age=0,layers=7]
conquest:hawthorn_bush[age=0,layers=8]
conquest:hawthorn_bush[age=1,layers=1]
conquest:hawthorn_bush[age=1,layers=2]
conquest:hawthorn_bush[age=1,layers=3]
conquest:hawthorn_bush[age=1,layers=4]
conquest:hawthorn_bush[age=1,layers=5]
conquest:hawthorn_bush[age=1,layers=6]
conquest:hawthorn_bush[age=1,layers=7]
conquest:hawthorn_bush[age=1,layers=8]
conquest:hawthorn_bush[age=2,layers=1]
conquest:hawthorn_bush[age=2,layers=2]
conquest:hawthorn_bush[age=2,layers=3]
conquest:hawthorn_bush[age=2,layers=4]
conquest:hawthorn_bush[age=2,layers=5]
conquest:hawthorn_bush[age=2,layers=6]
conquest:hawthorn_bush[age=2,layers=7]
conquest:hawthorn_bush[age=2,layers=8]
conquest:hawthorn_bush[age=3,layers=1]
conquest:hawthorn_bush[age=3,layers=2]
conquest:hawthorn_bush[age=3,layers=3]
conquest:hawthorn_bush[age=3,layers=4]
conquest:hawthorn_bush[age=3,layers=5]
conquest:hawthorn_bush[age=3,layers=6]
conquest:hawthorn_bush[age=3,layers=7]
conquest:hawthorn_bush[age=3,layers=8]
conquest:hawthorn_bush[age=4,layers=1]
conquest:hawthorn_bush[age=4,layers=2]
conquest:hawthorn_bush[age=4,layers=3]
conquest:hawthorn_bush[age=4,layers=4]
conquest:hawthorn_bush[age=4,layers=5]
conquest:hawthorn_bush[age=4,layers=6]
conquest:hawthorn_bush[age=4,layers=7]
conquest:hawthorn_bush[age=4,layers=8]
conquest:hawthorn_bush[age=5,layers=1]
conquest:hawthorn_bush[age=5,layers=2]
conquest:hawthorn_bush[age=5,layers=3]
conquest:hawthorn_bush[age=5,layers=4]
conquest:hawthorn_bush[age=5,layers=5]
conquest:hawthorn_bush[age=5,layers=6]
conquest:hawthorn_bush[age=5,layers=7]
conquest:hawthorn_bush[age=5,layers=8]
conquest:hawthorn_bush[age=6,layers=1]
conquest:hawthorn_bush[age=6,layers=2]
conquest:hawthorn_bush[age=6,layers=3]
conquest:hawthorn_bush[age=6,layers=4]
conquest:hawthorn_bush[age=6,layers=5]
conquest:hawthorn_bush[age=6,layers=6]
conquest:hawthorn_bush[age=6,layers=7]
conquest:hawthorn_bush[age=6,layers=8]
conquest:hawthorn_bush[age=7,layers=1]
conquest:hawthorn_bush[age=7,layers=2]
conquest:hawthorn_bush[age=7,layers=3]
conquest:hawthorn_bush[age=7,layers=4]
conquest:hawthorn_bush[age=7,layers=5]
conquest:hawthorn_bush[age=7,layers=6]
conquest:hawthorn_bush[age=7,layers=7]
conquest:hawthorn_bush[age=7,layers=8]
conquest:hay_bale[axis=x]
conquest:hay_bale[axis=y]
conquest:hay_bale[axis=z]
conquest:hay_bale_corner_slab[facing=north,type=top,waterlogged=true]
conquest:hay_bale_corner_slab[facing=north,type=top,waterlogged=false]
conquest:hay_bale_corner_slab[facing=north,type=bottom,waterlogged=true]
conquest:hay_bale_corner_slab[facing=north,type=bottom,waterlogged=false]
conquest:hay_bale_corner_slab[facing=south,type=top,waterlogged=true]
conquest:hay_bale_corner_slab[facing=south,type=top,waterlogged=false]
conquest:hay_bale_corner_slab[facing=south,type=bottom,waterlogged=true]
conquest:hay_bale_corner_slab[facing=south,type=bottom,waterlogged=false]
conquest:hay_bale_corner_slab[facing=west,type=top,waterlogged=true]
conquest:hay_bale_corner_slab[facing=west,type=top,waterlogged=false]
conquest:hay_bale_corner_slab[facing=west,type=bottom,waterlogged=true]
conquest:hay_bale_corner_slab[facing=west,type=bottom,waterlogged=false]
conquest:hay_bale_corner_slab[facing=east,type=top,waterlogged=true]
conquest:hay_bale_corner_slab[facing=east,type=top,waterlogged=false]
conquest:hay_bale_corner_slab[facing=east,type=bottom,waterlogged=true]
conquest:hay_bale_corner_slab[facing=east,type=bottom,waterlogged=false]
conquest:hay_bale_eighth_slab[facing=north,type=top,waterlogged=true]
conquest:hay_bale_eighth_slab[facing=north,type=top,waterlogged=false]
conquest:hay_bale_eighth_slab[facing=north,type=bottom,waterlogged=true]
conquest:hay_bale_eighth_slab[facing=north,type=bottom,waterlogged=false]
conquest:hay_bale_eighth_slab[facing=south,type=top,waterlogged=true]
conquest:hay_bale_eighth_slab[facing=south,type=top,waterlogged=false]
conquest:hay_bale_eighth_slab[facing=south,type=bottom,waterlogged=true]
conquest:hay_bale_eighth_slab[facing=south,type=bottom,waterlogged=false]
conquest:hay_bale_eighth_slab[facing=west,type=top,waterlogged=true]
conquest:hay_bale_eighth_slab[facing=west,type=top,waterlogged=false]
conquest:hay_bale_eighth_slab[facing=west,type=bottom,waterlogged=true]
conquest:hay_bale_eighth_slab[facing=west,type=bottom,waterlogged=false]
conquest:hay_bale_eighth_slab[facing=east,type=top,waterlogged=true]
conquest:hay_bale_eighth_slab[facing=east,type=top,waterlogged=false]
conquest:hay_bale_eighth_slab[facing=east,type=bottom,waterlogged=true]
conquest:hay_bale_eighth_slab[facing=east,type=bottom,waterlogged=false]
conquest:hay_bale_quarter_slab[facing=north,layer=1,type=top,waterlogged=true]
conquest:hay_bale_quarter_slab[facing=north,layer=1,type=top,waterlogged=false]
conquest:hay_bale_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=true]
conquest:hay_bale_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=false]
conquest:hay_bale_quarter_slab[facing=north,layer=2,type=top,waterlogged=true]
conquest:hay_bale_quarter_slab[facing=north,layer=2,type=top,waterlogged=false]
conquest:hay_bale_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=true]
conquest:hay_bale_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=false]
conquest:hay_bale_quarter_slab[facing=north,layer=3,type=top,waterlogged=true]
conquest:hay_bale_quarter_slab[facing=north,layer=3,type=top,waterlogged=false]
conquest:hay_bale_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=true]
conquest:hay_bale_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=false]
conquest:hay_bale_quarter_slab[facing=south,layer=1,type=top,waterlogged=true]
conquest:hay_bale_quarter_slab[facing=south,layer=1,type=top,waterlogged=false]
conquest:hay_bale_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=true]
conquest:hay_bale_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=false]
conquest:hay_bale_quarter_slab[facing=south,layer=2,type=top,waterlogged=true]
conquest:hay_bale_quarter_slab[facing=south,layer=2,type=top,waterlogged=false]
conquest:hay_bale_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=true]
conquest:hay_bale_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=false]
conquest:hay_bale_quarter_slab[facing=south,layer=3,type=top,waterlogged=true]
conquest:hay_bale_quarter_slab[facing=south,layer=3,type=top,waterlogged=false]
conquest:hay_bale_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=true]
conquest:hay_bale_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=false]
conquest:hay_bale_quarter_slab[facing=west,layer=1,type=top,waterlogged=true]
conquest:hay_bale_quarter_slab[facing=west,layer=1,type=top,waterlogged=false]
conquest:hay_bale_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=true]
conquest:hay_bale_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=false]
conquest:hay_bale_quarter_slab[facing=west,layer=2,type=top,waterlogged=true]
conquest:hay_bale_quarter_slab[facing=west,layer=2,type=top,waterlogged=false]
conquest:hay_bale_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=true]
conquest:hay_bale_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=false]
conquest:hay_bale_quarter_slab[facing=west,layer=3,type=top,waterlogged=true]
conquest:hay_bale_quarter_slab[facing=west,layer=3,type=top,waterlogged=false]
conquest:hay_bale_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=true]
conquest:hay_bale_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=false]
conquest:hay_bale_quarter_slab[facing=east,layer=1,type=top,waterlogged=true]
conquest:hay_bale_quarter_slab[facing=east,layer=1,type=top,waterlogged=false]
conquest:hay_bale_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=true]
conquest:hay_bale_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=false]
conquest:hay_bale_quarter_slab[facing=east,layer=2,type=top,waterlogged=true]
conquest:hay_bale_quarter_slab[facing=east,layer=2,type=top,waterlogged=false]
conquest:hay_bale_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=true]
conquest:hay_bale_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=false]
conquest:hay_bale_quarter_slab[facing=east,layer=3,type=top,waterlogged=true]
conquest:hay_bale_quarter_slab[facing=east,layer=3,type=top,waterlogged=false]
conquest:hay_bale_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=true]
conquest:hay_bale_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=false]
conquest:hay_bale_slab[layers=1,type=top,waterlogged=true]
conquest:hay_bale_slab[layers=1,type=top,waterlogged=false]
conquest:hay_bale_slab[layers=1,type=bottom,waterlogged=true]
conquest:hay_bale_slab[layers=1,type=bottom,waterlogged=false]
conquest:hay_bale_slab[layers=2,type=top,waterlogged=true]
conquest:hay_bale_slab[layers=2,type=top,waterlogged=false]
conquest:hay_bale_slab[layers=2,type=bottom,waterlogged=true]
conquest:hay_bale_slab[layers=2,type=bottom,waterlogged=false]
conquest:hay_bale_slab[layers=3,type=top,waterlogged=true]
conquest:hay_bale_slab[layers=3,type=top,waterlogged=false]
conquest:hay_bale_slab[layers=3,type=bottom,waterlogged=true]
conquest:hay_bale_slab[layers=3,type=bottom,waterlogged=false]
conquest:hay_bale_slab[layers=4,type=top,waterlogged=true]
conquest:hay_bale_slab[layers=4,type=top,waterlogged=false]
conquest:hay_bale_slab[layers=4,type=bottom,waterlogged=true]
conquest:hay_bale_slab[layers=4,type=bottom,waterlogged=false]
conquest:hay_bale_slab[layers=5,type=top,waterlogged=true]
conquest:hay_bale_slab[layers=5,type=top,waterlogged=false]
conquest:hay_bale_slab[layers=5,type=bottom,waterlogged=true]
conquest:hay_bale_slab[layers=5,type=bottom,waterlogged=false]
conquest:hay_bale_slab[layers=6,type=top,waterlogged=true]
conquest:hay_bale_slab[layers=6,type=top,waterlogged=false]
conquest:hay_bale_slab[layers=6,type=bottom,waterlogged=true]
conquest:hay_bale_slab[layers=6,type=bottom,waterlogged=false]
conquest:hay_bale_slab[layers=7,type=top,waterlogged=true]
conquest:hay_bale_slab[layers=7,type=top,waterlogged=false]
conquest:hay_bale_slab[layers=7,type=bottom,waterlogged=true]
conquest:hay_bale_slab[layers=7,type=bottom,waterlogged=false]
conquest:hay_bale_slab[layers=8,type=top,waterlogged=true]
conquest:hay_bale_slab[layers=8,type=top,waterlogged=false]
conquest:hay_bale_slab[layers=8,type=bottom,waterlogged=true]
conquest:hay_bale_slab[layers=8,type=bottom,waterlogged=false]
conquest:hay_bale_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:hay_bale_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:hay_bale_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:hay_bale_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:hay_bale_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:hay_bale_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:hay_bale_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:hay_bale_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:hay_bale_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:hay_bale_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:hay_bale_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:hay_bale_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:hay_bale_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:hay_bale_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:hay_bale_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:hay_bale_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:hay_bale_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:hay_bale_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:hay_bale_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:hay_bale_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:hay_bale_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:hay_bale_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:hay_bale_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:hay_bale_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:hay_bale_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:hay_bale_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:hay_bale_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:hay_bale_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:hay_bale_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:hay_bale_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:hay_bale_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:hay_bale_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:hay_bale_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:hay_bale_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:hay_bale_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:hay_bale_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:hay_bale_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:hay_bale_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:hay_bale_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:hay_bale_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:hay_bale_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:hay_bale_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:hay_bale_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:hay_bale_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:hay_bale_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:hay_bale_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:hay_bale_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:hay_bale_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:hay_bale_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:hay_bale_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:hay_bale_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:hay_bale_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:hay_bale_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:hay_bale_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:hay_bale_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:hay_bale_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:hay_bale_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:hay_bale_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:hay_bale_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:hay_bale_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:hay_bale_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:hay_bale_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:hay_bale_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:hay_bale_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:hay_bale_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:hay_bale_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:hay_bale_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:hay_bale_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:hay_bale_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:hay_bale_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:hay_bale_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:hay_bale_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:hay_bale_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:hay_bale_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:hay_bale_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:hay_bale_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:hay_bale_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:hay_bale_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:hay_bale_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:hay_bale_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:hay_bale_vertical_corner[facing=north,layer=1,waterlogged=true]
conquest:hay_bale_vertical_corner[facing=north,layer=1,waterlogged=false]
conquest:hay_bale_vertical_corner[facing=north,layer=2,waterlogged=true]
conquest:hay_bale_vertical_corner[facing=north,layer=2,waterlogged=false]
conquest:hay_bale_vertical_corner[facing=north,layer=3,waterlogged=true]
conquest:hay_bale_vertical_corner[facing=north,layer=3,waterlogged=false]
conquest:hay_bale_vertical_corner[facing=north,layer=4,waterlogged=true]
conquest:hay_bale_vertical_corner[facing=north,layer=4,waterlogged=false]
conquest:hay_bale_vertical_corner[facing=south,layer=1,waterlogged=true]
conquest:hay_bale_vertical_corner[facing=south,layer=1,waterlogged=false]
conquest:hay_bale_vertical_corner[facing=south,layer=2,waterlogged=true]
conquest:hay_bale_vertical_corner[facing=south,layer=2,waterlogged=false]
conquest:hay_bale_vertical_corner[facing=south,layer=3,waterlogged=true]
conquest:hay_bale_vertical_corner[facing=south,layer=3,waterlogged=false]
conquest:hay_bale_vertical_corner[facing=south,layer=4,waterlogged=true]
conquest:hay_bale_vertical_corner[facing=south,layer=4,waterlogged=false]
conquest:hay_bale_vertical_corner[facing=west,layer=1,waterlogged=true]
conquest:hay_bale_vertical_corner[facing=west,layer=1,waterlogged=false]
conquest:hay_bale_vertical_corner[facing=west,layer=2,waterlogged=true]
conquest:hay_bale_vertical_corner[facing=west,layer=2,waterlogged=false]
conquest:hay_bale_vertical_corner[facing=west,layer=3,waterlogged=true]
conquest:hay_bale_vertical_corner[facing=west,layer=3,waterlogged=false]
conquest:hay_bale_vertical_corner[facing=west,layer=4,waterlogged=true]
conquest:hay_bale_vertical_corner[facing=west,layer=4,waterlogged=false]
conquest:hay_bale_vertical_corner[facing=east,layer=1,waterlogged=true]
conquest:hay_bale_vertical_corner[facing=east,layer=1,waterlogged=false]
conquest:hay_bale_vertical_corner[facing=east,layer=2,waterlogged=true]
conquest:hay_bale_vertical_corner[facing=east,layer=2,waterlogged=false]
conquest:hay_bale_vertical_corner[facing=east,layer=3,waterlogged=true]
conquest:hay_bale_vertical_corner[facing=east,layer=3,waterlogged=false]
conquest:hay_bale_vertical_corner[facing=east,layer=4,waterlogged=true]
conquest:hay_bale_vertical_corner[facing=east,layer=4,waterlogged=false]
conquest:hay_bale_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:hay_bale_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:hay_bale_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:hay_bale_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:hay_bale_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:hay_bale_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:hay_bale_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:hay_bale_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:hay_bale_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:hay_bale_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:hay_bale_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:hay_bale_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:hay_bale_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:hay_bale_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:hay_bale_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:hay_bale_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:hay_bale_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:hay_bale_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:hay_bale_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:hay_bale_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:hay_bale_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:hay_bale_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:hay_bale_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:hay_bale_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:hay_bale_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:hay_bale_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:hay_bale_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:hay_bale_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:hay_bale_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:hay_bale_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:hay_bale_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:hay_bale_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:hay_bale_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:hay_bale_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:hay_bale_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:hay_bale_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:hay_bale_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:hay_bale_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:hay_bale_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:hay_bale_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:hay_bale_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:hay_bale_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:hay_bale_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:hay_bale_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:hay_bale_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:hay_bale_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:hay_bale_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:hay_bale_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:hay_bale_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:hay_bale_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:hay_bale_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:hay_bale_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:hay_bale_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:hay_bale_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:hay_bale_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:hay_bale_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:hay_bale_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:hay_bale_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:hay_bale_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:hay_bale_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:hay_bale_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:hay_bale_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:hay_bale_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:hay_bale_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:hay_bale_vertical_quarter[facing=north,layer=1,waterlogged=true]
conquest:hay_bale_vertical_quarter[facing=north,layer=1,waterlogged=false]
conquest:hay_bale_vertical_quarter[facing=north,layer=2,waterlogged=true]
conquest:hay_bale_vertical_quarter[facing=north,layer=2,waterlogged=false]
conquest:hay_bale_vertical_quarter[facing=north,layer=3,waterlogged=true]
conquest:hay_bale_vertical_quarter[facing=north,layer=3,waterlogged=false]
conquest:hay_bale_vertical_quarter[facing=north,layer=4,waterlogged=true]
conquest:hay_bale_vertical_quarter[facing=north,layer=4,waterlogged=false]
conquest:hay_bale_vertical_quarter[facing=south,layer=1,waterlogged=true]
conquest:hay_bale_vertical_quarter[facing=south,layer=1,waterlogged=false]
conquest:hay_bale_vertical_quarter[facing=south,layer=2,waterlogged=true]
conquest:hay_bale_vertical_quarter[facing=south,layer=2,waterlogged=false]
conquest:hay_bale_vertical_quarter[facing=south,layer=3,waterlogged=true]
conquest:hay_bale_vertical_quarter[facing=south,layer=3,waterlogged=false]
conquest:hay_bale_vertical_quarter[facing=south,layer=4,waterlogged=true]
conquest:hay_bale_vertical_quarter[facing=south,layer=4,waterlogged=false]
conquest:hay_bale_vertical_quarter[facing=west,layer=1,waterlogged=true]
conquest:hay_bale_vertical_quarter[facing=west,layer=1,waterlogged=false]
conquest:hay_bale_vertical_quarter[facing=west,layer=2,waterlogged=true]
conquest:hay_bale_vertical_quarter[facing=west,layer=2,waterlogged=false]
conquest:hay_bale_vertical_quarter[facing=west,layer=3,waterlogged=true]
conquest:hay_bale_vertical_quarter[facing=west,layer=3,waterlogged=false]
conquest:hay_bale_vertical_quarter[facing=west,layer=4,waterlogged=true]
conquest:hay_bale_vertical_quarter[facing=west,layer=4,waterlogged=false]
conquest:hay_bale_vertical_quarter[facing=east,layer=1,waterlogged=true]
conquest:hay_bale_vertical_quarter[facing=east,layer=1,waterlogged=false]
conquest:hay_bale_vertical_quarter[facing=east,layer=2,waterlogged=true]
conquest:hay_bale_vertical_quarter[facing=east,layer=2,waterlogged=false]
conquest:hay_bale_vertical_quarter[facing=east,layer=3,waterlogged=true]
conquest:hay_bale_vertical_quarter[facing=east,layer=3,waterlogged=false]
conquest:hay_bale_vertical_quarter[facing=east,layer=4,waterlogged=true]
conquest:hay_bale_vertical_quarter[facing=east,layer=4,waterlogged=false]
conquest:hay_bale_vertical_slab[facing=north,layer=1,waterlogged=true]
conquest:hay_bale_vertical_slab[facing=north,layer=1,waterlogged=false]
conquest:hay_bale_vertical_slab[facing=north,layer=2,waterlogged=true]
conquest:hay_bale_vertical_slab[facing=north,layer=2,waterlogged=false]
conquest:hay_bale_vertical_slab[facing=north,layer=3,waterlogged=true]
conquest:hay_bale_vertical_slab[facing=north,layer=3,waterlogged=false]
conquest:hay_bale_vertical_slab[facing=north,layer=4,waterlogged=true]
conquest:hay_bale_vertical_slab[facing=north,layer=4,waterlogged=false]
conquest:hay_bale_vertical_slab[facing=south,layer=1,waterlogged=true]
conquest:hay_bale_vertical_slab[facing=south,layer=1,waterlogged=false]
conquest:hay_bale_vertical_slab[facing=south,layer=2,waterlogged=true]
conquest:hay_bale_vertical_slab[facing=south,layer=2,waterlogged=false]
conquest:hay_bale_vertical_slab[facing=south,layer=3,waterlogged=true]
conquest:hay_bale_vertical_slab[facing=south,layer=3,waterlogged=false]
conquest:hay_bale_vertical_slab[facing=south,layer=4,waterlogged=true]
conquest:hay_bale_vertical_slab[facing=south,layer=4,waterlogged=false]
conquest:hay_bale_vertical_slab[facing=west,layer=1,waterlogged=true]
conquest:hay_bale_vertical_slab[facing=west,layer=1,waterlogged=false]
conquest:hay_bale_vertical_slab[facing=west,layer=2,waterlogged=true]
conquest:hay_bale_vertical_slab[facing=west,layer=2,waterlogged=false]
conquest:hay_bale_vertical_slab[facing=west,layer=3,waterlogged=true]
conquest:hay_bale_vertical_slab[facing=west,layer=3,waterlogged=false]
conquest:hay_bale_vertical_slab[facing=west,layer=4,waterlogged=true]
conquest:hay_bale_vertical_slab[facing=west,layer=4,waterlogged=false]
conquest:hay_bale_vertical_slab[facing=east,layer=1,waterlogged=true]
conquest:hay_bale_vertical_slab[facing=east,layer=1,waterlogged=false]
conquest:hay_bale_vertical_slab[facing=east,layer=2,waterlogged=true]
conquest:hay_bale_vertical_slab[facing=east,layer=2,waterlogged=false]
conquest:hay_bale_vertical_slab[facing=east,layer=3,waterlogged=true]
conquest:hay_bale_vertical_slab[facing=east,layer=3,waterlogged=false]
conquest:hay_bale_vertical_slab[facing=east,layer=4,waterlogged=true]
conquest:hay_bale_vertical_slab[facing=east,layer=4,waterlogged=false]
conquest:hay_bundle[facing=north,offset_toggle=true,toggle=1]
conquest:hay_bundle[facing=north,offset_toggle=true,toggle=2]
conquest:hay_bundle[facing=north,offset_toggle=true,toggle=3]
conquest:hay_bundle[facing=north,offset_toggle=true,toggle=4]
conquest:hay_bundle[facing=north,offset_toggle=false,toggle=1]
conquest:hay_bundle[facing=north,offset_toggle=false,toggle=2]
conquest:hay_bundle[facing=north,offset_toggle=false,toggle=3]
conquest:hay_bundle[facing=north,offset_toggle=false,toggle=4]
conquest:hay_bundle[facing=south,offset_toggle=true,toggle=1]
conquest:hay_bundle[facing=south,offset_toggle=true,toggle=2]
conquest:hay_bundle[facing=south,offset_toggle=true,toggle=3]
conquest:hay_bundle[facing=south,offset_toggle=true,toggle=4]
conquest:hay_bundle[facing=south,offset_toggle=false,toggle=1]
conquest:hay_bundle[facing=south,offset_toggle=false,toggle=2]
conquest:hay_bundle[facing=south,offset_toggle=false,toggle=3]
conquest:hay_bundle[facing=south,offset_toggle=false,toggle=4]
conquest:hay_bundle[facing=west,offset_toggle=true,toggle=1]
conquest:hay_bundle[facing=west,offset_toggle=true,toggle=2]
conquest:hay_bundle[facing=west,offset_toggle=true,toggle=3]
conquest:hay_bundle[facing=west,offset_toggle=true,toggle=4]
conquest:hay_bundle[facing=west,offset_toggle=false,toggle=1]
conquest:hay_bundle[facing=west,offset_toggle=false,toggle=2]
conquest:hay_bundle[facing=west,offset_toggle=false,toggle=3]
conquest:hay_bundle[facing=west,offset_toggle=false,toggle=4]
conquest:hay_bundle[facing=east,offset_toggle=true,toggle=1]
conquest:hay_bundle[facing=east,offset_toggle=true,toggle=2]
conquest:hay_bundle[facing=east,offset_toggle=true,toggle=3]
conquest:hay_bundle[facing=east,offset_toggle=true,toggle=4]
conquest:hay_bundle[facing=east,offset_toggle=false,toggle=1]
conquest:hay_bundle[facing=east,offset_toggle=false,toggle=2]
conquest:hay_bundle[facing=east,offset_toggle=false,toggle=3]
conquest:hay_bundle[facing=east,offset_toggle=false,toggle=4]
conquest:hay_covered_bed[facing=north,occupied=true,offset_toggle=true,part=head]
conquest:hay_covered_bed[facing=north,occupied=true,offset_toggle=true,part=foot]
conquest:hay_covered_bed[facing=north,occupied=true,offset_toggle=false,part=head]
conquest:hay_covered_bed[facing=north,occupied=true,offset_toggle=false,part=foot]
conquest:hay_covered_bed[facing=north,occupied=false,offset_toggle=true,part=head]
conquest:hay_covered_bed[facing=north,occupied=false,offset_toggle=true,part=foot]
conquest:hay_covered_bed[facing=north,occupied=false,offset_toggle=false,part=head]
conquest:hay_covered_bed[facing=north,occupied=false,offset_toggle=false,part=foot]
conquest:hay_covered_bed[facing=south,occupied=true,offset_toggle=true,part=head]
conquest:hay_covered_bed[facing=south,occupied=true,offset_toggle=true,part=foot]
conquest:hay_covered_bed[facing=south,occupied=true,offset_toggle=false,part=head]
conquest:hay_covered_bed[facing=south,occupied=true,offset_toggle=false,part=foot]
conquest:hay_covered_bed[facing=south,occupied=false,offset_toggle=true,part=head]
conquest:hay_covered_bed[facing=south,occupied=false,offset_toggle=true,part=foot]
conquest:hay_covered_bed[facing=south,occupied=false,offset_toggle=false,part=head]
conquest:hay_covered_bed[facing=south,occupied=false,offset_toggle=false,part=foot]
conquest:hay_covered_bed[facing=west,occupied=true,offset_toggle=true,part=head]
conquest:hay_covered_bed[facing=west,occupied=true,offset_toggle=true,part=foot]
conquest:hay_covered_bed[facing=west,occupied=true,offset_toggle=false,part=head]
conquest:hay_covered_bed[facing=west,occupied=true,offset_toggle=false,part=foot]
conquest:hay_covered_bed[facing=west,occupied=false,offset_toggle=true,part=head]
conquest:hay_covered_bed[facing=west,occupied=false,offset_toggle=true,part=foot]
conquest:hay_covered_bed[facing=west,occupied=false,offset_toggle=false,part=head]
conquest:hay_covered_bed[facing=west,occupied=false,offset_toggle=false,part=foot]
conquest:hay_covered_bed[facing=east,occupied=true,offset_toggle=true,part=head]
conquest:hay_covered_bed[facing=east,occupied=true,offset_toggle=true,part=foot]
conquest:hay_covered_bed[facing=east,occupied=true,offset_toggle=false,part=head]
conquest:hay_covered_bed[facing=east,occupied=true,offset_toggle=false,part=foot]
conquest:hay_covered_bed[facing=east,occupied=false,offset_toggle=true,part=head]
conquest:hay_covered_bed[facing=east,occupied=false,offset_toggle=true,part=foot]
conquest:hay_covered_bed[facing=east,occupied=false,offset_toggle=false,part=head]
conquest:hay_covered_bed[facing=east,occupied=false,offset_toggle=false,part=foot]
conquest:hay_on_the_ground[offset_toggle=true]
conquest:hay_on_the_ground[offset_toggle=false]
conquest:heather[layers=1,waterlogged=true]
conquest:heather[layers=1,waterlogged=false]
conquest:heather[layers=2,waterlogged=true]
conquest:heather[layers=2,waterlogged=false]
conquest:heather[layers=3,waterlogged=true]
conquest:heather[layers=3,waterlogged=false]
conquest:heather[layers=4,waterlogged=true]
conquest:heather[layers=4,waterlogged=false]
conquest:heather[layers=5,waterlogged=true]
conquest:heather[layers=5,waterlogged=false]
conquest:heather[layers=6,waterlogged=true]
conquest:heather[layers=6,waterlogged=false]
conquest:heather[layers=7,waterlogged=true]
conquest:heather[layers=7,waterlogged=false]
conquest:heather[layers=8,waterlogged=true]
conquest:heather[layers=8,waterlogged=false]
conquest:heavily_overgrown_limestone_cobble
conquest:heavily_overgrown_limestone_cobble_arrowslit[facing=north,waterlogged=true]
conquest:heavily_overgrown_limestone_cobble_arrowslit[facing=north,waterlogged=false]
conquest:heavily_overgrown_limestone_cobble_arrowslit[facing=south,waterlogged=true]
conquest:heavily_overgrown_limestone_cobble_arrowslit[facing=south,waterlogged=false]
conquest:heavily_overgrown_limestone_cobble_arrowslit[facing=west,waterlogged=true]
conquest:heavily_overgrown_limestone_cobble_arrowslit[facing=west,waterlogged=false]
conquest:heavily_overgrown_limestone_cobble_arrowslit[facing=east,waterlogged=true]
conquest:heavily_overgrown_limestone_cobble_arrowslit[facing=east,waterlogged=false]
conquest:heavily_overgrown_limestone_cobble_balustrade[axis=x,waterlogged=true]
conquest:heavily_overgrown_limestone_cobble_balustrade[axis=x,waterlogged=false]
conquest:heavily_overgrown_limestone_cobble_balustrade[axis=y,waterlogged=true]
conquest:heavily_overgrown_limestone_cobble_balustrade[axis=y,waterlogged=false]
conquest:heavily_overgrown_limestone_cobble_balustrade[axis=z,waterlogged=true]
conquest:heavily_overgrown_limestone_cobble_balustrade[axis=z,waterlogged=false]
conquest:heavily_overgrown_limestone_cobble_capital[facing=flat,type=top,waterlogged=true]
conquest:heavily_overgrown_limestone_cobble_capital[facing=flat,type=top,waterlogged=false]
conquest:heavily_overgrown_limestone_cobble_capital[facing=flat,type=bottom,waterlogged=true]
conquest:heavily_overgrown_limestone_cobble_capital[facing=flat,type=bottom,waterlogged=false]
conquest:heavily_overgrown_limestone_cobble_capital[facing=north,type=top,waterlogged=true]
conquest:heavily_overgrown_limestone_cobble_capital[facing=north,type=top,waterlogged=false]
conquest:heavily_overgrown_limestone_cobble_capital[facing=north,type=bottom,waterlogged=true]
conquest:heavily_overgrown_limestone_cobble_capital[facing=north,type=bottom,waterlogged=false]
conquest:heavily_overgrown_limestone_cobble_capital[facing=south,type=top,waterlogged=true]
conquest:heavily_overgrown_limestone_cobble_capital[facing=south,type=top,waterlogged=false]
conquest:heavily_overgrown_limestone_cobble_capital[facing=south,type=bottom,waterlogged=true]
conquest:heavily_overgrown_limestone_cobble_capital[facing=south,type=bottom,waterlogged=false]
conquest:heavily_overgrown_limestone_cobble_capital[facing=east,type=top,waterlogged=true]
conquest:heavily_overgrown_limestone_cobble_capital[facing=east,type=top,waterlogged=false]
conquest:heavily_overgrown_limestone_cobble_capital[facing=east,type=bottom,waterlogged=true]
conquest:heavily_overgrown_limestone_cobble_capital[facing=east,type=bottom,waterlogged=false]
conquest:heavily_overgrown_limestone_cobble_capital[facing=west,type=top,waterlogged=true]
conquest:heavily_overgrown_limestone_cobble_capital[facing=west,type=top,waterlogged=false]
conquest:heavily_overgrown_limestone_cobble_capital[facing=west,type=bottom,waterlogged=true]
conquest:heavily_overgrown_limestone_cobble_capital[facing=west,type=bottom,waterlogged=false]
conquest:heavily_overgrown_limestone_cobble_corner_slab[facing=north,type=top,waterlogged=true]
conquest:heavily_overgrown_limestone_cobble_corner_slab[facing=north,type=top,waterlogged=false]
conquest:heavily_overgrown_limestone_cobble_corner_slab[facing=north,type=bottom,waterlogged=true]
conquest:heavily_overgrown_limestone_cobble_corner_slab[facing=north,type=bottom,waterlogged=false]
conquest:heavily_overgrown_limestone_cobble_corner_slab[facing=south,type=top,waterlogged=true]
conquest:heavily_overgrown_limestone_cobble_corner_slab[facing=south,type=top,waterlogged=false]
conquest:heavily_overgrown_limestone_cobble_corner_slab[facing=south,type=bottom,waterlogged=true]
conquest:heavily_overgrown_limestone_cobble_corner_slab[facing=south,type=bottom,waterlogged=false]
conquest:heavily_overgrown_limestone_cobble_corner_slab[facing=west,type=top,waterlogged=true]
conquest:heavily_overgrown_limestone_cobble_corner_slab[facing=west,type=top,waterlogged=false]
conquest:heavily_overgrown_limestone_cobble_corner_slab[facing=west,type=bottom,waterlogged=true]
conquest:heavily_overgrown_limestone_cobble_corner_slab[facing=west,type=bottom,waterlogged=false]
conquest:heavily_overgrown_limestone_cobble_corner_slab[facing=east,type=top,waterlogged=true]
conquest:heavily_overgrown_limestone_cobble_corner_slab[facing=east,type=top,waterlogged=false]
conquest:heavily_overgrown_limestone_cobble_corner_slab[facing=east,type=bottom,waterlogged=true]
conquest:heavily_overgrown_limestone_cobble_corner_slab[facing=east,type=bottom,waterlogged=false]
conquest:heavily_overgrown_limestone_cobble_eighth_slab[facing=north,type=top,waterlogged=true]
conquest:heavily_overgrown_limestone_cobble_eighth_slab[facing=north,type=top,waterlogged=false]
conquest:heavily_overgrown_limestone_cobble_eighth_slab[facing=north,type=bottom,waterlogged=true]
conquest:heavily_overgrown_limestone_cobble_eighth_slab[facing=north,type=bottom,waterlogged=false]
conquest:heavily_overgrown_limestone_cobble_eighth_slab[facing=south,type=top,waterlogged=true]
conquest:heavily_overgrown_limestone_cobble_eighth_slab[facing=south,type=top,waterlogged=false]
conquest:heavily_overgrown_limestone_cobble_eighth_slab[facing=south,type=bottom,waterlogged=true]
conquest:heavily_overgrown_limestone_cobble_eighth_slab[facing=south,type=bottom,waterlogged=false]
conquest:heavily_overgrown_limestone_cobble_eighth_slab[facing=west,type=top,waterlogged=true]
conquest:heavily_overgrown_limestone_cobble_eighth_slab[facing=west,type=top,waterlogged=false]
conquest:heavily_overgrown_limestone_cobble_eighth_slab[facing=west,type=bottom,waterlogged=true]
conquest:heavily_overgrown_limestone_cobble_eighth_slab[facing=west,type=bottom,waterlogged=false]
conquest:heavily_overgrown_limestone_cobble_eighth_slab[facing=east,type=top,waterlogged=true]
conquest:heavily_overgrown_limestone_cobble_eighth_slab[facing=east,type=top,waterlogged=false]
conquest:heavily_overgrown_limestone_cobble_eighth_slab[facing=east,type=bottom,waterlogged=true]
conquest:heavily_overgrown_limestone_cobble_eighth_slab[facing=east,type=bottom,waterlogged=false]
conquest:heavily_overgrown_limestone_cobble_pillar[layer=1,waterlogged=true]
conquest:heavily_overgrown_limestone_cobble_pillar[layer=1,waterlogged=false]
conquest:heavily_overgrown_limestone_cobble_pillar[layer=2,waterlogged=true]
conquest:heavily_overgrown_limestone_cobble_pillar[layer=2,waterlogged=false]
conquest:heavily_overgrown_limestone_cobble_pillar[layer=3,waterlogged=true]
conquest:heavily_overgrown_limestone_cobble_pillar[layer=3,waterlogged=false]
conquest:heavily_overgrown_limestone_cobble_quarter_slab[facing=north,layer=1,type=top,waterlogged=true]
conquest:heavily_overgrown_limestone_cobble_quarter_slab[facing=north,layer=1,type=top,waterlogged=false]
conquest:heavily_overgrown_limestone_cobble_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=true]
conquest:heavily_overgrown_limestone_cobble_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=false]
conquest:heavily_overgrown_limestone_cobble_quarter_slab[facing=north,layer=2,type=top,waterlogged=true]
conquest:heavily_overgrown_limestone_cobble_quarter_slab[facing=north,layer=2,type=top,waterlogged=false]
conquest:heavily_overgrown_limestone_cobble_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=true]
conquest:heavily_overgrown_limestone_cobble_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=false]
conquest:heavily_overgrown_limestone_cobble_quarter_slab[facing=north,layer=3,type=top,waterlogged=true]
conquest:heavily_overgrown_limestone_cobble_quarter_slab[facing=north,layer=3,type=top,waterlogged=false]
conquest:heavily_overgrown_limestone_cobble_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=true]
conquest:heavily_overgrown_limestone_cobble_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=false]
conquest:heavily_overgrown_limestone_cobble_quarter_slab[facing=south,layer=1,type=top,waterlogged=true]
conquest:heavily_overgrown_limestone_cobble_quarter_slab[facing=south,layer=1,type=top,waterlogged=false]
conquest:heavily_overgrown_limestone_cobble_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=true]
conquest:heavily_overgrown_limestone_cobble_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=false]
conquest:heavily_overgrown_limestone_cobble_quarter_slab[facing=south,layer=2,type=top,waterlogged=true]
conquest:heavily_overgrown_limestone_cobble_quarter_slab[facing=south,layer=2,type=top,waterlogged=false]
conquest:heavily_overgrown_limestone_cobble_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=true]
conquest:heavily_overgrown_limestone_cobble_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=false]
conquest:heavily_overgrown_limestone_cobble_quarter_slab[facing=south,layer=3,type=top,waterlogged=true]
conquest:heavily_overgrown_limestone_cobble_quarter_slab[facing=south,layer=3,type=top,waterlogged=false]
conquest:heavily_overgrown_limestone_cobble_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=true]
conquest:heavily_overgrown_limestone_cobble_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=false]
conquest:heavily_overgrown_limestone_cobble_quarter_slab[facing=west,layer=1,type=top,waterlogged=true]
conquest:heavily_overgrown_limestone_cobble_quarter_slab[facing=west,layer=1,type=top,waterlogged=false]
conquest:heavily_overgrown_limestone_cobble_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=true]
conquest:heavily_overgrown_limestone_cobble_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=false]
conquest:heavily_overgrown_limestone_cobble_quarter_slab[facing=west,layer=2,type=top,waterlogged=true]
conquest:heavily_overgrown_limestone_cobble_quarter_slab[facing=west,layer=2,type=top,waterlogged=false]
conquest:heavily_overgrown_limestone_cobble_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=true]
conquest:heavily_overgrown_limestone_cobble_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=false]
conquest:heavily_overgrown_limestone_cobble_quarter_slab[facing=west,layer=3,type=top,waterlogged=true]
conquest:heavily_overgrown_limestone_cobble_quarter_slab[facing=west,layer=3,type=top,waterlogged=false]
conquest:heavily_overgrown_limestone_cobble_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=true]
conquest:heavily_overgrown_limestone_cobble_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=false]
conquest:heavily_overgrown_limestone_cobble_quarter_slab[facing=east,layer=1,type=top,waterlogged=true]
conquest:heavily_overgrown_limestone_cobble_quarter_slab[facing=east,layer=1,type=top,waterlogged=false]
conquest:heavily_overgrown_limestone_cobble_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=true]
conquest:heavily_overgrown_limestone_cobble_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=false]
conquest:heavily_overgrown_limestone_cobble_quarter_slab[facing=east,layer=2,type=top,waterlogged=true]
conquest:heavily_overgrown_limestone_cobble_quarter_slab[facing=east,layer=2,type=top,waterlogged=false]
conquest:heavily_overgrown_limestone_cobble_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=true]
conquest:heavily_overgrown_limestone_cobble_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=false]
conquest:heavily_overgrown_limestone_cobble_quarter_slab[facing=east,layer=3,type=top,waterlogged=true]
conquest:heavily_overgrown_limestone_cobble_quarter_slab[facing=east,layer=3,type=top,waterlogged=false]
conquest:heavily_overgrown_limestone_cobble_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=true]
conquest:heavily_overgrown_limestone_cobble_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=false]
conquest:heavily_overgrown_limestone_cobble_slab[layers=1,type=top,waterlogged=true]
conquest:heavily_overgrown_limestone_cobble_slab[layers=1,type=top,waterlogged=false]
conquest:heavily_overgrown_limestone_cobble_slab[layers=1,type=bottom,waterlogged=true]
conquest:heavily_overgrown_limestone_cobble_slab[layers=1,type=bottom,waterlogged=false]
conquest:heavily_overgrown_limestone_cobble_slab[layers=2,type=top,waterlogged=true]
conquest:heavily_overgrown_limestone_cobble_slab[layers=2,type=top,waterlogged=false]
conquest:heavily_overgrown_limestone_cobble_slab[layers=2,type=bottom,waterlogged=true]
conquest:heavily_overgrown_limestone_cobble_slab[layers=2,type=bottom,waterlogged=false]
conquest:heavily_overgrown_limestone_cobble_slab[layers=3,type=top,waterlogged=true]
conquest:heavily_overgrown_limestone_cobble_slab[layers=3,type=top,waterlogged=false]
conquest:heavily_overgrown_limestone_cobble_slab[layers=3,type=bottom,waterlogged=true]
conquest:heavily_overgrown_limestone_cobble_slab[layers=3,type=bottom,waterlogged=false]
conquest:heavily_overgrown_limestone_cobble_slab[layers=4,type=top,waterlogged=true]
conquest:heavily_overgrown_limestone_cobble_slab[layers=4,type=top,waterlogged=false]
conquest:heavily_overgrown_limestone_cobble_slab[layers=4,type=bottom,waterlogged=true]
conquest:heavily_overgrown_limestone_cobble_slab[layers=4,type=bottom,waterlogged=false]
conquest:heavily_overgrown_limestone_cobble_slab[layers=5,type=top,waterlogged=true]
conquest:heavily_overgrown_limestone_cobble_slab[layers=5,type=top,waterlogged=false]
conquest:heavily_overgrown_limestone_cobble_slab[layers=5,type=bottom,waterlogged=true]
conquest:heavily_overgrown_limestone_cobble_slab[layers=5,type=bottom,waterlogged=false]
conquest:heavily_overgrown_limestone_cobble_slab[layers=6,type=top,waterlogged=true]
conquest:heavily_overgrown_limestone_cobble_slab[layers=6,type=top,waterlogged=false]
conquest:heavily_overgrown_limestone_cobble_slab[layers=6,type=bottom,waterlogged=true]
conquest:heavily_overgrown_limestone_cobble_slab[layers=6,type=bottom,waterlogged=false]
conquest:heavily_overgrown_limestone_cobble_slab[layers=7,type=top,waterlogged=true]
conquest:heavily_overgrown_limestone_cobble_slab[layers=7,type=top,waterlogged=false]
conquest:heavily_overgrown_limestone_cobble_slab[layers=7,type=bottom,waterlogged=true]
conquest:heavily_overgrown_limestone_cobble_slab[layers=7,type=bottom,waterlogged=false]
conquest:heavily_overgrown_limestone_cobble_slab[layers=8,type=top,waterlogged=true]
conquest:heavily_overgrown_limestone_cobble_slab[layers=8,type=top,waterlogged=false]
conquest:heavily_overgrown_limestone_cobble_slab[layers=8,type=bottom,waterlogged=true]
conquest:heavily_overgrown_limestone_cobble_slab[layers=8,type=bottom,waterlogged=false]
conquest:heavily_overgrown_limestone_cobble_small_arch[direction=northsouth,waterlogged=true]
conquest:heavily_overgrown_limestone_cobble_small_arch[direction=northsouth,waterlogged=false]
conquest:heavily_overgrown_limestone_cobble_small_arch[direction=eastwest,waterlogged=true]
conquest:heavily_overgrown_limestone_cobble_small_arch[direction=eastwest,waterlogged=false]
conquest:heavily_overgrown_limestone_cobble_small_arch_half[facing=north,waterlogged=true]
conquest:heavily_overgrown_limestone_cobble_small_arch_half[facing=north,waterlogged=false]
conquest:heavily_overgrown_limestone_cobble_small_arch_half[facing=south,waterlogged=true]
conquest:heavily_overgrown_limestone_cobble_small_arch_half[facing=south,waterlogged=false]
conquest:heavily_overgrown_limestone_cobble_small_arch_half[facing=west,waterlogged=true]
conquest:heavily_overgrown_limestone_cobble_small_arch_half[facing=west,waterlogged=false]
conquest:heavily_overgrown_limestone_cobble_small_arch_half[facing=east,waterlogged=true]
conquest:heavily_overgrown_limestone_cobble_small_arch_half[facing=east,waterlogged=false]
conquest:heavily_overgrown_limestone_cobble_small_window[down=true,up=true,waterlogged=true]
conquest:heavily_overgrown_limestone_cobble_small_window[down=true,up=true,waterlogged=false]
conquest:heavily_overgrown_limestone_cobble_small_window[down=true,up=false,waterlogged=true]
conquest:heavily_overgrown_limestone_cobble_small_window[down=true,up=false,waterlogged=false]
conquest:heavily_overgrown_limestone_cobble_small_window[down=false,up=true,waterlogged=true]
conquest:heavily_overgrown_limestone_cobble_small_window[down=false,up=true,waterlogged=false]
conquest:heavily_overgrown_limestone_cobble_small_window[down=false,up=false,waterlogged=true]
conquest:heavily_overgrown_limestone_cobble_small_window[down=false,up=false,waterlogged=false]
conquest:heavily_overgrown_limestone_cobble_small_window_half[down=true,facing=north,up=true,waterlogged=true]
conquest:heavily_overgrown_limestone_cobble_small_window_half[down=true,facing=north,up=true,waterlogged=false]
conquest:heavily_overgrown_limestone_cobble_small_window_half[down=true,facing=north,up=false,waterlogged=true]
conquest:heavily_overgrown_limestone_cobble_small_window_half[down=true,facing=north,up=false,waterlogged=false]
conquest:heavily_overgrown_limestone_cobble_small_window_half[down=true,facing=south,up=true,waterlogged=true]
conquest:heavily_overgrown_limestone_cobble_small_window_half[down=true,facing=south,up=true,waterlogged=false]
conquest:heavily_overgrown_limestone_cobble_small_window_half[down=true,facing=south,up=false,waterlogged=true]
conquest:heavily_overgrown_limestone_cobble_small_window_half[down=true,facing=south,up=false,waterlogged=false]
conquest:heavily_overgrown_limestone_cobble_small_window_half[down=true,facing=west,up=true,waterlogged=true]
conquest:heavily_overgrown_limestone_cobble_small_window_half[down=true,facing=west,up=true,waterlogged=false]
conquest:heavily_overgrown_limestone_cobble_small_window_half[down=true,facing=west,up=false,waterlogged=true]
conquest:heavily_overgrown_limestone_cobble_small_window_half[down=true,facing=west,up=false,waterlogged=false]
conquest:heavily_overgrown_limestone_cobble_small_window_half[down=true,facing=east,up=true,waterlogged=true]
conquest:heavily_overgrown_limestone_cobble_small_window_half[down=true,facing=east,up=true,waterlogged=false]
conquest:heavily_overgrown_limestone_cobble_small_window_half[down=true,facing=east,up=false,waterlogged=true]
conquest:heavily_overgrown_limestone_cobble_small_window_half[down=true,facing=east,up=false,waterlogged=false]
conquest:heavily_overgrown_limestone_cobble_small_window_half[down=false,facing=north,up=true,waterlogged=true]
conquest:heavily_overgrown_limestone_cobble_small_window_half[down=false,facing=north,up=true,waterlogged=false]
conquest:heavily_overgrown_limestone_cobble_small_window_half[down=false,facing=north,up=false,waterlogged=true]
conquest:heavily_overgrown_limestone_cobble_small_window_half[down=false,facing=north,up=false,waterlogged=false]
conquest:heavily_overgrown_limestone_cobble_small_window_half[down=false,facing=south,up=true,waterlogged=true]
conquest:heavily_overgrown_limestone_cobble_small_window_half[down=false,facing=south,up=true,waterlogged=false]
conquest:heavily_overgrown_limestone_cobble_small_window_half[down=false,facing=south,up=false,waterlogged=true]
conquest:heavily_overgrown_limestone_cobble_small_window_half[down=false,facing=south,up=false,waterlogged=false]
conquest:heavily_overgrown_limestone_cobble_small_window_half[down=false,facing=west,up=true,waterlogged=true]
conquest:heavily_overgrown_limestone_cobble_small_window_half[down=false,facing=west,up=true,waterlogged=false]
conquest:heavily_overgrown_limestone_cobble_small_window_half[down=false,facing=west,up=false,waterlogged=true]
conquest:heavily_overgrown_limestone_cobble_small_window_half[down=false,facing=west,up=false,waterlogged=false]
conquest:heavily_overgrown_limestone_cobble_small_window_half[down=false,facing=east,up=true,waterlogged=true]
conquest:heavily_overgrown_limestone_cobble_small_window_half[down=false,facing=east,up=true,waterlogged=false]
conquest:heavily_overgrown_limestone_cobble_small_window_half[down=false,facing=east,up=false,waterlogged=true]
conquest:heavily_overgrown_limestone_cobble_small_window_half[down=false,facing=east,up=false,waterlogged=false]
conquest:heavily_overgrown_limestone_cobble_sphere[type=egg,waterlogged=true]
conquest:heavily_overgrown_limestone_cobble_sphere[type=egg,waterlogged=false]
conquest:heavily_overgrown_limestone_cobble_sphere[type=small,waterlogged=true]
conquest:heavily_overgrown_limestone_cobble_sphere[type=small,waterlogged=false]
conquest:heavily_overgrown_limestone_cobble_sphere[type=large,waterlogged=true]
conquest:heavily_overgrown_limestone_cobble_sphere[type=large,waterlogged=false]
conquest:heavily_overgrown_limestone_cobble_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:heavily_overgrown_limestone_cobble_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:heavily_overgrown_limestone_cobble_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:heavily_overgrown_limestone_cobble_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:heavily_overgrown_limestone_cobble_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:heavily_overgrown_limestone_cobble_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:heavily_overgrown_limestone_cobble_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:heavily_overgrown_limestone_cobble_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:heavily_overgrown_limestone_cobble_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:heavily_overgrown_limestone_cobble_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:heavily_overgrown_limestone_cobble_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:heavily_overgrown_limestone_cobble_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:heavily_overgrown_limestone_cobble_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:heavily_overgrown_limestone_cobble_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:heavily_overgrown_limestone_cobble_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:heavily_overgrown_limestone_cobble_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:heavily_overgrown_limestone_cobble_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:heavily_overgrown_limestone_cobble_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:heavily_overgrown_limestone_cobble_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:heavily_overgrown_limestone_cobble_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:heavily_overgrown_limestone_cobble_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:heavily_overgrown_limestone_cobble_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:heavily_overgrown_limestone_cobble_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:heavily_overgrown_limestone_cobble_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:heavily_overgrown_limestone_cobble_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:heavily_overgrown_limestone_cobble_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:heavily_overgrown_limestone_cobble_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:heavily_overgrown_limestone_cobble_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:heavily_overgrown_limestone_cobble_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:heavily_overgrown_limestone_cobble_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:heavily_overgrown_limestone_cobble_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:heavily_overgrown_limestone_cobble_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:heavily_overgrown_limestone_cobble_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:heavily_overgrown_limestone_cobble_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:heavily_overgrown_limestone_cobble_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:heavily_overgrown_limestone_cobble_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:heavily_overgrown_limestone_cobble_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:heavily_overgrown_limestone_cobble_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:heavily_overgrown_limestone_cobble_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:heavily_overgrown_limestone_cobble_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:heavily_overgrown_limestone_cobble_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:heavily_overgrown_limestone_cobble_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:heavily_overgrown_limestone_cobble_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:heavily_overgrown_limestone_cobble_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:heavily_overgrown_limestone_cobble_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:heavily_overgrown_limestone_cobble_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:heavily_overgrown_limestone_cobble_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:heavily_overgrown_limestone_cobble_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:heavily_overgrown_limestone_cobble_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:heavily_overgrown_limestone_cobble_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:heavily_overgrown_limestone_cobble_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:heavily_overgrown_limestone_cobble_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:heavily_overgrown_limestone_cobble_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:heavily_overgrown_limestone_cobble_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:heavily_overgrown_limestone_cobble_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:heavily_overgrown_limestone_cobble_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:heavily_overgrown_limestone_cobble_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:heavily_overgrown_limestone_cobble_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:heavily_overgrown_limestone_cobble_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:heavily_overgrown_limestone_cobble_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:heavily_overgrown_limestone_cobble_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:heavily_overgrown_limestone_cobble_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:heavily_overgrown_limestone_cobble_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:heavily_overgrown_limestone_cobble_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:heavily_overgrown_limestone_cobble_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:heavily_overgrown_limestone_cobble_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:heavily_overgrown_limestone_cobble_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:heavily_overgrown_limestone_cobble_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:heavily_overgrown_limestone_cobble_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:heavily_overgrown_limestone_cobble_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:heavily_overgrown_limestone_cobble_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:heavily_overgrown_limestone_cobble_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:heavily_overgrown_limestone_cobble_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:heavily_overgrown_limestone_cobble_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:heavily_overgrown_limestone_cobble_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:heavily_overgrown_limestone_cobble_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:heavily_overgrown_limestone_cobble_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:heavily_overgrown_limestone_cobble_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:heavily_overgrown_limestone_cobble_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:heavily_overgrown_limestone_cobble_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:heavily_overgrown_limestone_cobble_two_meter_arch[facing=north,type=top]
conquest:heavily_overgrown_limestone_cobble_two_meter_arch[facing=north,type=bottom]
conquest:heavily_overgrown_limestone_cobble_two_meter_arch[facing=south,type=top]
conquest:heavily_overgrown_limestone_cobble_two_meter_arch[facing=south,type=bottom]
conquest:heavily_overgrown_limestone_cobble_two_meter_arch[facing=west,type=top]
conquest:heavily_overgrown_limestone_cobble_two_meter_arch[facing=west,type=bottom]
conquest:heavily_overgrown_limestone_cobble_two_meter_arch[facing=east,type=top]
conquest:heavily_overgrown_limestone_cobble_two_meter_arch[facing=east,type=bottom]
conquest:heavily_overgrown_limestone_cobble_two_meter_arch_half[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:heavily_overgrown_limestone_cobble_two_meter_arch_half[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:heavily_overgrown_limestone_cobble_two_meter_arch_half[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:heavily_overgrown_limestone_cobble_two_meter_arch_half[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:heavily_overgrown_limestone_cobble_two_meter_arch_half[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:heavily_overgrown_limestone_cobble_two_meter_arch_half[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:heavily_overgrown_limestone_cobble_two_meter_arch_half[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:heavily_overgrown_limestone_cobble_two_meter_arch_half[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:heavily_overgrown_limestone_cobble_two_meter_arch_half[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:heavily_overgrown_limestone_cobble_two_meter_arch_half[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:heavily_overgrown_limestone_cobble_two_meter_arch_half[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:heavily_overgrown_limestone_cobble_two_meter_arch_half[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:heavily_overgrown_limestone_cobble_two_meter_arch_half[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:heavily_overgrown_limestone_cobble_two_meter_arch_half[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:heavily_overgrown_limestone_cobble_two_meter_arch_half[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:heavily_overgrown_limestone_cobble_two_meter_arch_half[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:heavily_overgrown_limestone_cobble_two_meter_arch_half[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:heavily_overgrown_limestone_cobble_two_meter_arch_half[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:heavily_overgrown_limestone_cobble_two_meter_arch_half[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:heavily_overgrown_limestone_cobble_two_meter_arch_half[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:heavily_overgrown_limestone_cobble_two_meter_arch_half[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:heavily_overgrown_limestone_cobble_two_meter_arch_half[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:heavily_overgrown_limestone_cobble_two_meter_arch_half[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:heavily_overgrown_limestone_cobble_two_meter_arch_half[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:heavily_overgrown_limestone_cobble_two_meter_arch_half[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:heavily_overgrown_limestone_cobble_two_meter_arch_half[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:heavily_overgrown_limestone_cobble_two_meter_arch_half[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:heavily_overgrown_limestone_cobble_two_meter_arch_half[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:heavily_overgrown_limestone_cobble_two_meter_arch_half[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:heavily_overgrown_limestone_cobble_two_meter_arch_half[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:heavily_overgrown_limestone_cobble_two_meter_arch_half[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:heavily_overgrown_limestone_cobble_two_meter_arch_half[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:heavily_overgrown_limestone_cobble_two_meter_arch_half[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:heavily_overgrown_limestone_cobble_two_meter_arch_half[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:heavily_overgrown_limestone_cobble_two_meter_arch_half[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:heavily_overgrown_limestone_cobble_two_meter_arch_half[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:heavily_overgrown_limestone_cobble_two_meter_arch_half[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:heavily_overgrown_limestone_cobble_two_meter_arch_half[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:heavily_overgrown_limestone_cobble_two_meter_arch_half[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:heavily_overgrown_limestone_cobble_two_meter_arch_half[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:heavily_overgrown_limestone_cobble_two_meter_arch_half[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:heavily_overgrown_limestone_cobble_two_meter_arch_half[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:heavily_overgrown_limestone_cobble_two_meter_arch_half[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:heavily_overgrown_limestone_cobble_two_meter_arch_half[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:heavily_overgrown_limestone_cobble_two_meter_arch_half[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:heavily_overgrown_limestone_cobble_two_meter_arch_half[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:heavily_overgrown_limestone_cobble_two_meter_arch_half[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:heavily_overgrown_limestone_cobble_two_meter_arch_half[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:heavily_overgrown_limestone_cobble_two_meter_arch_half[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:heavily_overgrown_limestone_cobble_two_meter_arch_half[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:heavily_overgrown_limestone_cobble_two_meter_arch_half[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:heavily_overgrown_limestone_cobble_two_meter_arch_half[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:heavily_overgrown_limestone_cobble_two_meter_arch_half[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:heavily_overgrown_limestone_cobble_two_meter_arch_half[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:heavily_overgrown_limestone_cobble_two_meter_arch_half[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:heavily_overgrown_limestone_cobble_two_meter_arch_half[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:heavily_overgrown_limestone_cobble_two_meter_arch_half[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:heavily_overgrown_limestone_cobble_two_meter_arch_half[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:heavily_overgrown_limestone_cobble_two_meter_arch_half[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:heavily_overgrown_limestone_cobble_two_meter_arch_half[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:heavily_overgrown_limestone_cobble_two_meter_arch_half[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:heavily_overgrown_limestone_cobble_two_meter_arch_half[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:heavily_overgrown_limestone_cobble_two_meter_arch_half[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:heavily_overgrown_limestone_cobble_two_meter_arch_half[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:heavily_overgrown_limestone_cobble_vertical_corner[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:heavily_overgrown_limestone_cobble_vertical_corner[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:heavily_overgrown_limestone_cobble_vertical_corner[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:heavily_overgrown_limestone_cobble_vertical_corner[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:heavily_overgrown_limestone_cobble_vertical_corner[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:heavily_overgrown_limestone_cobble_vertical_corner[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:heavily_overgrown_limestone_cobble_vertical_corner[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:heavily_overgrown_limestone_cobble_vertical_corner[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:heavily_overgrown_limestone_cobble_vertical_corner[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:heavily_overgrown_limestone_cobble_vertical_corner[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:heavily_overgrown_limestone_cobble_vertical_corner[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:heavily_overgrown_limestone_cobble_vertical_corner[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:heavily_overgrown_limestone_cobble_vertical_corner[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:heavily_overgrown_limestone_cobble_vertical_corner[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:heavily_overgrown_limestone_cobble_vertical_corner[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:heavily_overgrown_limestone_cobble_vertical_corner[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:heavily_overgrown_limestone_cobble_vertical_corner[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:heavily_overgrown_limestone_cobble_vertical_corner[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:heavily_overgrown_limestone_cobble_vertical_corner[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:heavily_overgrown_limestone_cobble_vertical_corner[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:heavily_overgrown_limestone_cobble_vertical_corner[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:heavily_overgrown_limestone_cobble_vertical_corner[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:heavily_overgrown_limestone_cobble_vertical_corner[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:heavily_overgrown_limestone_cobble_vertical_corner[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:heavily_overgrown_limestone_cobble_vertical_corner[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:heavily_overgrown_limestone_cobble_vertical_corner[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:heavily_overgrown_limestone_cobble_vertical_corner[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:heavily_overgrown_limestone_cobble_vertical_corner[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:heavily_overgrown_limestone_cobble_vertical_corner[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:heavily_overgrown_limestone_cobble_vertical_corner[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:heavily_overgrown_limestone_cobble_vertical_corner[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:heavily_overgrown_limestone_cobble_vertical_corner[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:heavily_overgrown_limestone_cobble_vertical_corner[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:heavily_overgrown_limestone_cobble_vertical_corner[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:heavily_overgrown_limestone_cobble_vertical_corner[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:heavily_overgrown_limestone_cobble_vertical_corner[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:heavily_overgrown_limestone_cobble_vertical_corner[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:heavily_overgrown_limestone_cobble_vertical_corner[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:heavily_overgrown_limestone_cobble_vertical_corner[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:heavily_overgrown_limestone_cobble_vertical_corner[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:heavily_overgrown_limestone_cobble_vertical_corner[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:heavily_overgrown_limestone_cobble_vertical_corner[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:heavily_overgrown_limestone_cobble_vertical_corner[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:heavily_overgrown_limestone_cobble_vertical_corner[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:heavily_overgrown_limestone_cobble_vertical_corner[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:heavily_overgrown_limestone_cobble_vertical_corner[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:heavily_overgrown_limestone_cobble_vertical_corner[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:heavily_overgrown_limestone_cobble_vertical_corner[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:heavily_overgrown_limestone_cobble_vertical_corner[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:heavily_overgrown_limestone_cobble_vertical_corner[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:heavily_overgrown_limestone_cobble_vertical_corner[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:heavily_overgrown_limestone_cobble_vertical_corner[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:heavily_overgrown_limestone_cobble_vertical_corner[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:heavily_overgrown_limestone_cobble_vertical_corner[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:heavily_overgrown_limestone_cobble_vertical_corner[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:heavily_overgrown_limestone_cobble_vertical_corner[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:heavily_overgrown_limestone_cobble_vertical_corner[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:heavily_overgrown_limestone_cobble_vertical_corner[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:heavily_overgrown_limestone_cobble_vertical_corner[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:heavily_overgrown_limestone_cobble_vertical_corner[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:heavily_overgrown_limestone_cobble_vertical_corner[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:heavily_overgrown_limestone_cobble_vertical_corner[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:heavily_overgrown_limestone_cobble_vertical_corner[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:heavily_overgrown_limestone_cobble_vertical_corner[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:heavily_overgrown_limestone_cobble_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:heavily_overgrown_limestone_cobble_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:heavily_overgrown_limestone_cobble_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:heavily_overgrown_limestone_cobble_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:heavily_overgrown_limestone_cobble_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:heavily_overgrown_limestone_cobble_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:heavily_overgrown_limestone_cobble_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:heavily_overgrown_limestone_cobble_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:heavily_overgrown_limestone_cobble_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:heavily_overgrown_limestone_cobble_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:heavily_overgrown_limestone_cobble_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:heavily_overgrown_limestone_cobble_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:heavily_overgrown_limestone_cobble_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:heavily_overgrown_limestone_cobble_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:heavily_overgrown_limestone_cobble_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:heavily_overgrown_limestone_cobble_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:heavily_overgrown_limestone_cobble_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:heavily_overgrown_limestone_cobble_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:heavily_overgrown_limestone_cobble_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:heavily_overgrown_limestone_cobble_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:heavily_overgrown_limestone_cobble_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:heavily_overgrown_limestone_cobble_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:heavily_overgrown_limestone_cobble_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:heavily_overgrown_limestone_cobble_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:heavily_overgrown_limestone_cobble_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:heavily_overgrown_limestone_cobble_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:heavily_overgrown_limestone_cobble_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:heavily_overgrown_limestone_cobble_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:heavily_overgrown_limestone_cobble_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:heavily_overgrown_limestone_cobble_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:heavily_overgrown_limestone_cobble_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:heavily_overgrown_limestone_cobble_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:heavily_overgrown_limestone_cobble_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:heavily_overgrown_limestone_cobble_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:heavily_overgrown_limestone_cobble_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:heavily_overgrown_limestone_cobble_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:heavily_overgrown_limestone_cobble_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:heavily_overgrown_limestone_cobble_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:heavily_overgrown_limestone_cobble_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:heavily_overgrown_limestone_cobble_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:heavily_overgrown_limestone_cobble_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:heavily_overgrown_limestone_cobble_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:heavily_overgrown_limestone_cobble_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:heavily_overgrown_limestone_cobble_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:heavily_overgrown_limestone_cobble_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:heavily_overgrown_limestone_cobble_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:heavily_overgrown_limestone_cobble_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:heavily_overgrown_limestone_cobble_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:heavily_overgrown_limestone_cobble_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:heavily_overgrown_limestone_cobble_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:heavily_overgrown_limestone_cobble_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:heavily_overgrown_limestone_cobble_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:heavily_overgrown_limestone_cobble_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:heavily_overgrown_limestone_cobble_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:heavily_overgrown_limestone_cobble_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:heavily_overgrown_limestone_cobble_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:heavily_overgrown_limestone_cobble_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:heavily_overgrown_limestone_cobble_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:heavily_overgrown_limestone_cobble_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:heavily_overgrown_limestone_cobble_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:heavily_overgrown_limestone_cobble_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:heavily_overgrown_limestone_cobble_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:heavily_overgrown_limestone_cobble_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:heavily_overgrown_limestone_cobble_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:heavily_overgrown_limestone_cobble_vertical_quarter[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:heavily_overgrown_limestone_cobble_vertical_quarter[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:heavily_overgrown_limestone_cobble_vertical_quarter[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:heavily_overgrown_limestone_cobble_vertical_quarter[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:heavily_overgrown_limestone_cobble_vertical_quarter[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:heavily_overgrown_limestone_cobble_vertical_quarter[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:heavily_overgrown_limestone_cobble_vertical_quarter[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:heavily_overgrown_limestone_cobble_vertical_quarter[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:heavily_overgrown_limestone_cobble_vertical_quarter[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:heavily_overgrown_limestone_cobble_vertical_quarter[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:heavily_overgrown_limestone_cobble_vertical_quarter[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:heavily_overgrown_limestone_cobble_vertical_quarter[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:heavily_overgrown_limestone_cobble_vertical_quarter[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:heavily_overgrown_limestone_cobble_vertical_quarter[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:heavily_overgrown_limestone_cobble_vertical_quarter[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:heavily_overgrown_limestone_cobble_vertical_quarter[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:heavily_overgrown_limestone_cobble_vertical_quarter[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:heavily_overgrown_limestone_cobble_vertical_quarter[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:heavily_overgrown_limestone_cobble_vertical_quarter[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:heavily_overgrown_limestone_cobble_vertical_quarter[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:heavily_overgrown_limestone_cobble_vertical_quarter[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:heavily_overgrown_limestone_cobble_vertical_quarter[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:heavily_overgrown_limestone_cobble_vertical_quarter[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:heavily_overgrown_limestone_cobble_vertical_quarter[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:heavily_overgrown_limestone_cobble_vertical_quarter[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:heavily_overgrown_limestone_cobble_vertical_quarter[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:heavily_overgrown_limestone_cobble_vertical_quarter[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:heavily_overgrown_limestone_cobble_vertical_quarter[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:heavily_overgrown_limestone_cobble_vertical_quarter[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:heavily_overgrown_limestone_cobble_vertical_quarter[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:heavily_overgrown_limestone_cobble_vertical_quarter[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:heavily_overgrown_limestone_cobble_vertical_quarter[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:heavily_overgrown_limestone_cobble_vertical_quarter[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:heavily_overgrown_limestone_cobble_vertical_quarter[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:heavily_overgrown_limestone_cobble_vertical_quarter[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:heavily_overgrown_limestone_cobble_vertical_quarter[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:heavily_overgrown_limestone_cobble_vertical_quarter[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:heavily_overgrown_limestone_cobble_vertical_quarter[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:heavily_overgrown_limestone_cobble_vertical_quarter[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:heavily_overgrown_limestone_cobble_vertical_quarter[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:heavily_overgrown_limestone_cobble_vertical_quarter[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:heavily_overgrown_limestone_cobble_vertical_quarter[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:heavily_overgrown_limestone_cobble_vertical_quarter[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:heavily_overgrown_limestone_cobble_vertical_quarter[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:heavily_overgrown_limestone_cobble_vertical_quarter[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:heavily_overgrown_limestone_cobble_vertical_quarter[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:heavily_overgrown_limestone_cobble_vertical_quarter[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:heavily_overgrown_limestone_cobble_vertical_quarter[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:heavily_overgrown_limestone_cobble_vertical_quarter[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:heavily_overgrown_limestone_cobble_vertical_quarter[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:heavily_overgrown_limestone_cobble_vertical_quarter[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:heavily_overgrown_limestone_cobble_vertical_quarter[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:heavily_overgrown_limestone_cobble_vertical_quarter[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:heavily_overgrown_limestone_cobble_vertical_quarter[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:heavily_overgrown_limestone_cobble_vertical_quarter[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:heavily_overgrown_limestone_cobble_vertical_quarter[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:heavily_overgrown_limestone_cobble_vertical_quarter[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:heavily_overgrown_limestone_cobble_vertical_quarter[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:heavily_overgrown_limestone_cobble_vertical_quarter[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:heavily_overgrown_limestone_cobble_vertical_quarter[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:heavily_overgrown_limestone_cobble_vertical_quarter[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:heavily_overgrown_limestone_cobble_vertical_quarter[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:heavily_overgrown_limestone_cobble_vertical_quarter[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:heavily_overgrown_limestone_cobble_vertical_quarter[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:heavily_overgrown_limestone_cobble_vertical_slab[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:heavily_overgrown_limestone_cobble_vertical_slab[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:heavily_overgrown_limestone_cobble_vertical_slab[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:heavily_overgrown_limestone_cobble_vertical_slab[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:heavily_overgrown_limestone_cobble_vertical_slab[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:heavily_overgrown_limestone_cobble_vertical_slab[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:heavily_overgrown_limestone_cobble_vertical_slab[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:heavily_overgrown_limestone_cobble_vertical_slab[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:heavily_overgrown_limestone_cobble_vertical_slab[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:heavily_overgrown_limestone_cobble_vertical_slab[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:heavily_overgrown_limestone_cobble_vertical_slab[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:heavily_overgrown_limestone_cobble_vertical_slab[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:heavily_overgrown_limestone_cobble_vertical_slab[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:heavily_overgrown_limestone_cobble_vertical_slab[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:heavily_overgrown_limestone_cobble_vertical_slab[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:heavily_overgrown_limestone_cobble_vertical_slab[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:heavily_overgrown_limestone_cobble_vertical_slab[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:heavily_overgrown_limestone_cobble_vertical_slab[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:heavily_overgrown_limestone_cobble_vertical_slab[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:heavily_overgrown_limestone_cobble_vertical_slab[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:heavily_overgrown_limestone_cobble_vertical_slab[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:heavily_overgrown_limestone_cobble_vertical_slab[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:heavily_overgrown_limestone_cobble_vertical_slab[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:heavily_overgrown_limestone_cobble_vertical_slab[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:heavily_overgrown_limestone_cobble_vertical_slab[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:heavily_overgrown_limestone_cobble_vertical_slab[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:heavily_overgrown_limestone_cobble_vertical_slab[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:heavily_overgrown_limestone_cobble_vertical_slab[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:heavily_overgrown_limestone_cobble_vertical_slab[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:heavily_overgrown_limestone_cobble_vertical_slab[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:heavily_overgrown_limestone_cobble_vertical_slab[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:heavily_overgrown_limestone_cobble_vertical_slab[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:heavily_overgrown_limestone_cobble_vertical_slab[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:heavily_overgrown_limestone_cobble_vertical_slab[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:heavily_overgrown_limestone_cobble_vertical_slab[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:heavily_overgrown_limestone_cobble_vertical_slab[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:heavily_overgrown_limestone_cobble_vertical_slab[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:heavily_overgrown_limestone_cobble_vertical_slab[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:heavily_overgrown_limestone_cobble_vertical_slab[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:heavily_overgrown_limestone_cobble_vertical_slab[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:heavily_overgrown_limestone_cobble_vertical_slab[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:heavily_overgrown_limestone_cobble_vertical_slab[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:heavily_overgrown_limestone_cobble_vertical_slab[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:heavily_overgrown_limestone_cobble_vertical_slab[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:heavily_overgrown_limestone_cobble_vertical_slab[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:heavily_overgrown_limestone_cobble_vertical_slab[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:heavily_overgrown_limestone_cobble_vertical_slab[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:heavily_overgrown_limestone_cobble_vertical_slab[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:heavily_overgrown_limestone_cobble_vertical_slab[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:heavily_overgrown_limestone_cobble_vertical_slab[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:heavily_overgrown_limestone_cobble_vertical_slab[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:heavily_overgrown_limestone_cobble_vertical_slab[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:heavily_overgrown_limestone_cobble_vertical_slab[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:heavily_overgrown_limestone_cobble_vertical_slab[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:heavily_overgrown_limestone_cobble_vertical_slab[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:heavily_overgrown_limestone_cobble_vertical_slab[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:heavily_overgrown_limestone_cobble_vertical_slab[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:heavily_overgrown_limestone_cobble_vertical_slab[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:heavily_overgrown_limestone_cobble_vertical_slab[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:heavily_overgrown_limestone_cobble_vertical_slab[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:heavily_overgrown_limestone_cobble_vertical_slab[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:heavily_overgrown_limestone_cobble_vertical_slab[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:heavily_overgrown_limestone_cobble_vertical_slab[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:heavily_overgrown_limestone_cobble_vertical_slab[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:heavily_overgrown_limestone_cobble_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:heavily_overgrown_limestone_cobble_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:heavily_overgrown_limestone_cobble_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:heavily_overgrown_limestone_cobble_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:heavily_overgrown_limestone_cobble_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:heavily_overgrown_limestone_cobble_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:heavily_overgrown_limestone_cobble_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:heavily_overgrown_limestone_cobble_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:heavily_overgrown_limestone_cobble_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:heavily_overgrown_limestone_cobble_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:heavily_overgrown_limestone_cobble_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:heavily_overgrown_limestone_cobble_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:heavily_overgrown_limestone_cobble_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:heavily_overgrown_limestone_cobble_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:heavily_overgrown_limestone_cobble_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:heavily_overgrown_limestone_cobble_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:heavily_overgrown_limestone_cobble_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:heavily_overgrown_limestone_cobble_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:heavily_overgrown_limestone_cobble_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:heavily_overgrown_limestone_cobble_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:heavily_overgrown_limestone_cobble_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:heavily_overgrown_limestone_cobble_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:heavily_overgrown_limestone_cobble_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:heavily_overgrown_limestone_cobble_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:heavily_overgrown_limestone_cobble_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:heavily_overgrown_limestone_cobble_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:heavily_overgrown_limestone_cobble_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:heavily_overgrown_limestone_cobble_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:heavily_overgrown_limestone_cobble_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:heavily_overgrown_limestone_cobble_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:heavily_overgrown_limestone_cobble_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:heavily_overgrown_limestone_cobble_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:heavily_overgrown_limestone_cobble_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:heavily_overgrown_limestone_cobble_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:heavily_overgrown_limestone_cobble_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:heavily_overgrown_limestone_cobble_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:heavily_overgrown_limestone_cobble_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:heavily_overgrown_limestone_cobble_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:heavily_overgrown_limestone_cobble_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:heavily_overgrown_limestone_cobble_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:heavily_overgrown_limestone_cobble_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:heavily_overgrown_limestone_cobble_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:heavily_overgrown_limestone_cobble_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:heavily_overgrown_limestone_cobble_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:heavily_overgrown_limestone_cobble_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:heavily_overgrown_limestone_cobble_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:heavily_overgrown_limestone_cobble_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:heavily_overgrown_limestone_cobble_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:heavily_overgrown_limestone_cobble_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:heavily_overgrown_limestone_cobble_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:heavily_overgrown_limestone_cobble_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:heavily_overgrown_limestone_cobble_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:heavily_overgrown_limestone_cobble_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:heavily_overgrown_limestone_cobble_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:heavily_overgrown_limestone_cobble_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:heavily_overgrown_limestone_cobble_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:heavily_overgrown_limestone_cobble_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:heavily_overgrown_limestone_cobble_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:heavily_overgrown_limestone_cobble_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:heavily_overgrown_limestone_cobble_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:heavily_overgrown_limestone_cobble_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:heavily_overgrown_limestone_cobble_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:heavily_overgrown_limestone_cobble_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:heavily_overgrown_limestone_cobble_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:heavily_overgrown_limestone_cobble_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:heavily_overgrown_limestone_cobble_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:heavily_overgrown_limestone_cobble_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:heavily_overgrown_limestone_cobble_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:heavily_overgrown_limestone_cobble_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:heavily_overgrown_limestone_cobble_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:heavily_overgrown_limestone_cobble_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:heavily_overgrown_limestone_cobble_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:heavily_overgrown_limestone_cobble_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:heavily_overgrown_limestone_cobble_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:heavily_overgrown_limestone_cobble_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:heavily_overgrown_limestone_cobble_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:heavily_overgrown_limestone_cobble_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:heavily_overgrown_limestone_cobble_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:heavily_overgrown_limestone_cobble_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:heavily_overgrown_limestone_cobble_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:heavily_overgrown_limestone_cobble_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:heavily_overgrown_limestone_cobble_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:heavily_overgrown_limestone_cobble_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:heavily_overgrown_limestone_cobble_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:heavily_overgrown_limestone_cobble_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:heavily_overgrown_limestone_cobble_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:heavily_overgrown_limestone_cobble_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:heavily_overgrown_limestone_cobble_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:heavily_overgrown_limestone_cobble_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:heavily_overgrown_limestone_cobble_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:heavily_overgrown_limestone_cobble_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:heavily_overgrown_limestone_cobble_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:heavily_overgrown_limestone_cobble_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:heavily_overgrown_limestone_cobble_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:heavily_overgrown_limestone_cobble_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:heavily_overgrown_limestone_cobble_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:heavily_overgrown_limestone_cobble_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:heavily_overgrown_limestone_cobble_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:heavily_overgrown_limestone_cobble_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:heavily_overgrown_limestone_cobble_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:heavily_overgrown_limestone_cobble_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:heavily_overgrown_limestone_cobble_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:heavily_overgrown_limestone_cobble_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:heavily_overgrown_limestone_cobble_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:heavily_overgrown_limestone_cobble_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:heavily_overgrown_limestone_cobble_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:heavily_overgrown_limestone_cobble_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:heavily_overgrown_limestone_cobble_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:heavily_overgrown_limestone_cobble_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:heavily_overgrown_limestone_cobble_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:heavily_overgrown_limestone_cobble_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:heavily_overgrown_limestone_cobble_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:heavily_overgrown_limestone_cobble_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:heavily_overgrown_limestone_cobble_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:heavily_overgrown_limestone_cobble_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:heavily_overgrown_limestone_cobble_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:heavily_overgrown_limestone_cobble_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:heavily_overgrown_limestone_cobble_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:heavily_overgrown_limestone_cobble_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:heavily_overgrown_limestone_cobble_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:heavily_overgrown_limestone_cobble_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:heavily_overgrown_limestone_cobble_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:heavily_overgrown_limestone_cobble_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:heavily_overgrown_limestone_cobble_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:heavily_overgrown_limestone_cobble_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:heavily_overgrown_limestone_cobble_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:heavily_overgrown_limestone_cobble_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:heavily_overgrown_limestone_cobble_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:heavily_overgrown_limestone_cobble_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:heavily_overgrown_limestone_cobble_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:heavily_overgrown_limestone_cobble_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:heavily_overgrown_limestone_cobble_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:heavily_overgrown_limestone_cobble_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:heavily_overgrown_limestone_cobble_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:heavily_overgrown_limestone_cobble_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:heavily_overgrown_limestone_cobble_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:heavily_overgrown_limestone_cobble_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:heavily_overgrown_limestone_cobble_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:heavily_overgrown_limestone_cobble_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:heavily_overgrown_limestone_cobble_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:heavily_overgrown_limestone_cobble_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:heavily_overgrown_limestone_cobble_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:heavily_overgrown_limestone_cobble_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:heavily_overgrown_limestone_cobble_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:heavily_overgrown_limestone_cobble_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:heavily_overgrown_limestone_cobble_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:heavily_overgrown_limestone_cobble_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:heavily_overgrown_limestone_cobble_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:heavily_overgrown_limestone_cobble_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:heavily_overgrown_limestone_cobble_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:heavily_overgrown_limestone_cobble_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:heavily_overgrown_limestone_cobble_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:heavily_overgrown_limestone_cobble_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:heavily_overgrown_limestone_cobble_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:heavily_overgrown_limestone_cobble_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:heavily_overgrown_limestone_cobble_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:heavily_overgrown_limestone_cobble_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:heavily_overgrown_limestone_cobble_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:heavily_overgrown_limestone_cobble_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:heavily_overgrown_limestone_cobble_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:heavily_overgrown_limestone_cobble_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:heavily_overgrown_limestone_cobble_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:heavily_overgrown_limestone_cobble_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:heavily_overgrown_limestone_cobble_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:heavily_overgrown_limestone_cobble_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:heavily_overgrown_limestone_cobble_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:heavily_overgrown_limestone_cobble_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:heavily_overgrown_limestone_cobble_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:heavily_overgrown_limestone_cobble_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:heavily_overgrown_limestone_cobble_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:heavily_overgrown_limestone_cobble_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:heavily_overgrown_limestone_cobble_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:heavily_overgrown_limestone_cobble_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:heavily_overgrown_limestone_cobble_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:heavily_overgrown_limestone_cobble_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:heavily_overgrown_limestone_cobble_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:heavily_overgrown_limestone_cobble_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:heavily_overgrown_limestone_cobble_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:heavily_overgrown_limestone_cobble_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:heavily_overgrown_limestone_cobble_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:heavily_overgrown_limestone_cobble_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:heavily_overgrown_limestone_cobble_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:heavily_overgrown_limestone_cobble_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:heavily_overgrown_limestone_cobble_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:heavily_overgrown_limestone_cobble_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:heavily_overgrown_limestone_cobble_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:heavily_overgrown_limestone_cobble_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:heavily_overgrown_limestone_cobble_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:heavily_overgrown_limestone_cobble_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:heavily_overgrown_limestone_cobble_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:heavily_overgrown_limestone_cobble_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:heavily_overgrown_limestone_cobble_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:heavily_overgrown_limestone_cobble_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:heavily_overgrown_limestone_cobble_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:heavily_overgrown_limestone_cobble_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:heavily_overgrown_limestone_cobble_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:heavily_overgrown_limestone_cobble_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:heavily_overgrown_limestone_cobble_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:heavily_overgrown_limestone_cobble_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:heavily_overgrown_limestone_cobble_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:heavily_overgrown_limestone_cobble_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:heavily_overgrown_limestone_cobble_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:heavily_overgrown_limestone_cobble_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:heavily_overgrown_limestone_cobble_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:heavily_overgrown_limestone_cobble_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:heavily_overgrown_limestone_cobble_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:heavily_overgrown_limestone_cobble_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:heavily_overgrown_limestone_cobble_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:heavily_overgrown_limestone_cobble_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:heavily_overgrown_limestone_cobble_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:heavily_overgrown_limestone_cobble_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:heavily_overgrown_limestone_cobble_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:heavily_overgrown_limestone_cobble_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:heavily_overgrown_limestone_cobble_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:heavily_overgrown_limestone_cobble_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:heavily_overgrown_limestone_cobble_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:heavily_overgrown_limestone_cobble_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:heavily_overgrown_limestone_cobble_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:heavily_overgrown_limestone_cobble_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:heavily_overgrown_limestone_cobble_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:heavily_overgrown_limestone_cobble_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:heavily_overgrown_limestone_cobble_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:heavily_overgrown_limestone_cobble_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:heavily_overgrown_limestone_cobble_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:heavily_overgrown_limestone_cobble_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:heavily_overgrown_limestone_cobble_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:heavily_overgrown_limestone_cobble_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:heavily_overgrown_limestone_cobble_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:heavily_overgrown_limestone_cobble_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:heavily_overgrown_limestone_cobble_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:heavily_overgrown_limestone_cobble_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:heavily_overgrown_limestone_cobble_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:heavily_overgrown_limestone_cobble_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:heavily_overgrown_limestone_cobble_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:heavily_overgrown_limestone_cobble_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:heavily_overgrown_limestone_cobble_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:heavily_overgrown_limestone_cobble_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:heavily_overgrown_limestone_cobble_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:heavily_overgrown_limestone_cobble_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:heavily_overgrown_limestone_cobble_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:heavily_overgrown_limestone_cobble_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:heavily_overgrown_limestone_cobble_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:heavily_overgrown_limestone_cobble_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:heavily_overgrown_limestone_cobble_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:heavily_overgrown_limestone_cobble_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:heavily_overgrown_limestone_cobble_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:heavily_overgrown_limestone_cobble_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:heavily_overgrown_limestone_cobble_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:heavily_overgrown_limestone_cobble_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:heavily_overgrown_limestone_cobble_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:heavily_overgrown_limestone_cobble_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:heavily_overgrown_limestone_cobble_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:heavily_overgrown_limestone_cobble_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:heavily_overgrown_limestone_cobble_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:heavily_overgrown_limestone_cobble_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:heavily_overgrown_limestone_cobble_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:heavily_overgrown_limestone_cobble_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:heavily_overgrown_limestone_cobble_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:heavily_overgrown_limestone_cobble_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:heavily_overgrown_limestone_cobble_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:heavily_overgrown_limestone_cobble_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:heavily_overgrown_limestone_cobble_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:heavily_overgrown_limestone_cobble_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:heavily_overgrown_limestone_cobble_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:heavily_overgrown_limestone_cobble_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:heavily_overgrown_limestone_cobble_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:heavily_overgrown_limestone_cobble_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:heavily_overgrown_limestone_cobble_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:heavily_overgrown_limestone_cobble_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:heavily_overgrown_limestone_cobble_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:heavily_overgrown_limestone_cobble_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:heavily_overgrown_limestone_cobble_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:heavily_overgrown_limestone_cobble_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:heavily_overgrown_limestone_cobble_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:heavily_overgrown_limestone_cobble_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:heavily_overgrown_limestone_cobble_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:heavily_overgrown_limestone_cobble_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:heavily_overgrown_limestone_cobble_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:heavily_overgrown_limestone_cobble_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:heavily_overgrown_limestone_cobble_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:heavily_overgrown_limestone_cobble_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:heavily_overgrown_limestone_cobble_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:heavily_overgrown_limestone_cobble_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:heavily_overgrown_limestone_cobble_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:heavily_overgrown_limestone_cobble_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:heavily_overgrown_limestone_cobble_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:heavily_overgrown_limestone_cobble_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:heavily_overgrown_limestone_cobble_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:heavily_overgrown_limestone_cobble_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:heavily_overgrown_limestone_cobble_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:heavily_overgrown_limestone_cobble_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:heavily_overgrown_limestone_cobble_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:heavily_overgrown_limestone_cobble_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:heavily_overgrown_limestone_cobble_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:heavily_overgrown_limestone_cobble_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:heavily_overgrown_limestone_cobble_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:heavily_overgrown_limestone_cobble_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:heavily_overgrown_limestone_cobble_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:heavily_overgrown_limestone_cobble_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:heavily_overgrown_limestone_cobble_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:heavily_overgrown_limestone_cobble_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:heavily_overgrown_limestone_cobble_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:heavily_overgrown_limestone_cobble_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:heavily_overgrown_limestone_cobble_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:heavily_overgrown_limestone_cobble_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:heavily_overgrown_limestone_cobble_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:heavily_overgrown_limestone_cobble_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:heavily_overgrown_limestone_cobble_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:heavily_overgrown_limestone_cobble_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:heavily_overgrown_limestone_cobble_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:heavily_overgrown_limestone_cobble_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:heavily_overgrown_limestone_cobble_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:heavily_overgrown_limestone_cobble_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:heavily_overgrown_limestone_cobble_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:heavily_overgrown_limestone_cobble_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:heavily_overgrown_limestone_cobble_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:heavily_overgrown_limestone_cobble_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:heavily_overgrown_limestone_cobble_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:heavily_overgrown_limestone_cobble_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:heavily_overgrown_limestone_cobble_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:heavily_overgrown_limestone_cobble_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:heavily_overgrown_limestone_cobble_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:heavily_overgrown_limestone_cobble_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:heavily_overgrown_limestone_cobble_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:heavy_wooden_door[facing=north,half=upper,hinge=left,open=true,powered=true]
conquest:heavy_wooden_door[facing=north,half=upper,hinge=left,open=true,powered=false]
conquest:heavy_wooden_door[facing=north,half=upper,hinge=left,open=false,powered=true]
conquest:heavy_wooden_door[facing=north,half=upper,hinge=left,open=false,powered=false]
conquest:heavy_wooden_door[facing=north,half=upper,hinge=right,open=true,powered=true]
conquest:heavy_wooden_door[facing=north,half=upper,hinge=right,open=true,powered=false]
conquest:heavy_wooden_door[facing=north,half=upper,hinge=right,open=false,powered=true]
conquest:heavy_wooden_door[facing=north,half=upper,hinge=right,open=false,powered=false]
conquest:heavy_wooden_door[facing=north,half=lower,hinge=left,open=true,powered=true]
conquest:heavy_wooden_door[facing=north,half=lower,hinge=left,open=true,powered=false]
conquest:heavy_wooden_door[facing=north,half=lower,hinge=left,open=false,powered=true]
conquest:heavy_wooden_door[facing=north,half=lower,hinge=left,open=false,powered=false]
conquest:heavy_wooden_door[facing=north,half=lower,hinge=right,open=true,powered=true]
conquest:heavy_wooden_door[facing=north,half=lower,hinge=right,open=true,powered=false]
conquest:heavy_wooden_door[facing=north,half=lower,hinge=right,open=false,powered=true]
conquest:heavy_wooden_door[facing=north,half=lower,hinge=right,open=false,powered=false]
conquest:heavy_wooden_door[facing=south,half=upper,hinge=left,open=true,powered=true]
conquest:heavy_wooden_door[facing=south,half=upper,hinge=left,open=true,powered=false]
conquest:heavy_wooden_door[facing=south,half=upper,hinge=left,open=false,powered=true]
conquest:heavy_wooden_door[facing=south,half=upper,hinge=left,open=false,powered=false]
conquest:heavy_wooden_door[facing=south,half=upper,hinge=right,open=true,powered=true]
conquest:heavy_wooden_door[facing=south,half=upper,hinge=right,open=true,powered=false]
conquest:heavy_wooden_door[facing=south,half=upper,hinge=right,open=false,powered=true]
conquest:heavy_wooden_door[facing=south,half=upper,hinge=right,open=false,powered=false]
conquest:heavy_wooden_door[facing=south,half=lower,hinge=left,open=true,powered=true]
conquest:heavy_wooden_door[facing=south,half=lower,hinge=left,open=true,powered=false]
conquest:heavy_wooden_door[facing=south,half=lower,hinge=left,open=false,powered=true]
conquest:heavy_wooden_door[facing=south,half=lower,hinge=left,open=false,powered=false]
conquest:heavy_wooden_door[facing=south,half=lower,hinge=right,open=true,powered=true]
conquest:heavy_wooden_door[facing=south,half=lower,hinge=right,open=true,powered=false]
conquest:heavy_wooden_door[facing=south,half=lower,hinge=right,open=false,powered=true]
conquest:heavy_wooden_door[facing=south,half=lower,hinge=right,open=false,powered=false]
conquest:heavy_wooden_door[facing=west,half=upper,hinge=left,open=true,powered=true]
conquest:heavy_wooden_door[facing=west,half=upper,hinge=left,open=true,powered=false]
conquest:heavy_wooden_door[facing=west,half=upper,hinge=left,open=false,powered=true]
conquest:heavy_wooden_door[facing=west,half=upper,hinge=left,open=false,powered=false]
conquest:heavy_wooden_door[facing=west,half=upper,hinge=right,open=true,powered=true]
conquest:heavy_wooden_door[facing=west,half=upper,hinge=right,open=true,powered=false]
conquest:heavy_wooden_door[facing=west,half=upper,hinge=right,open=false,powered=true]
conquest:heavy_wooden_door[facing=west,half=upper,hinge=right,open=false,powered=false]
conquest:heavy_wooden_door[facing=west,half=lower,hinge=left,open=true,powered=true]
conquest:heavy_wooden_door[facing=west,half=lower,hinge=left,open=true,powered=false]
conquest:heavy_wooden_door[facing=west,half=lower,hinge=left,open=false,powered=true]
conquest:heavy_wooden_door[facing=west,half=lower,hinge=left,open=false,powered=false]
conquest:heavy_wooden_door[facing=west,half=lower,hinge=right,open=true,powered=true]
conquest:heavy_wooden_door[facing=west,half=lower,hinge=right,open=true,powered=false]
conquest:heavy_wooden_door[facing=west,half=lower,hinge=right,open=false,powered=true]
conquest:heavy_wooden_door[facing=west,half=lower,hinge=right,open=false,powered=false]
conquest:heavy_wooden_door[facing=east,half=upper,hinge=left,open=true,powered=true]
conquest:heavy_wooden_door[facing=east,half=upper,hinge=left,open=true,powered=false]
conquest:heavy_wooden_door[facing=east,half=upper,hinge=left,open=false,powered=true]
conquest:heavy_wooden_door[facing=east,half=upper,hinge=left,open=false,powered=false]
conquest:heavy_wooden_door[facing=east,half=upper,hinge=right,open=true,powered=true]
conquest:heavy_wooden_door[facing=east,half=upper,hinge=right,open=true,powered=false]
conquest:heavy_wooden_door[facing=east,half=upper,hinge=right,open=false,powered=true]
conquest:heavy_wooden_door[facing=east,half=upper,hinge=right,open=false,powered=false]
conquest:heavy_wooden_door[facing=east,half=lower,hinge=left,open=true,powered=true]
conquest:heavy_wooden_door[facing=east,half=lower,hinge=left,open=true,powered=false]
conquest:heavy_wooden_door[facing=east,half=lower,hinge=left,open=false,powered=true]
conquest:heavy_wooden_door[facing=east,half=lower,hinge=left,open=false,powered=false]
conquest:heavy_wooden_door[facing=east,half=lower,hinge=right,open=true,powered=true]
conquest:heavy_wooden_door[facing=east,half=lower,hinge=right,open=true,powered=false]
conquest:heavy_wooden_door[facing=east,half=lower,hinge=right,open=false,powered=true]
conquest:heavy_wooden_door[facing=east,half=lower,hinge=right,open=false,powered=false]
conquest:heirloom_wheat_crops[age=0,layers=1]
conquest:heirloom_wheat_crops[age=0,layers=2]
conquest:heirloom_wheat_crops[age=0,layers=3]
conquest:heirloom_wheat_crops[age=0,layers=4]
conquest:heirloom_wheat_crops[age=0,layers=5]
conquest:heirloom_wheat_crops[age=0,layers=6]
conquest:heirloom_wheat_crops[age=0,layers=7]
conquest:heirloom_wheat_crops[age=0,layers=8]
conquest:heirloom_wheat_crops[age=1,layers=1]
conquest:heirloom_wheat_crops[age=1,layers=2]
conquest:heirloom_wheat_crops[age=1,layers=3]
conquest:heirloom_wheat_crops[age=1,layers=4]
conquest:heirloom_wheat_crops[age=1,layers=5]
conquest:heirloom_wheat_crops[age=1,layers=6]
conquest:heirloom_wheat_crops[age=1,layers=7]
conquest:heirloom_wheat_crops[age=1,layers=8]
conquest:heirloom_wheat_crops[age=2,layers=1]
conquest:heirloom_wheat_crops[age=2,layers=2]
conquest:heirloom_wheat_crops[age=2,layers=3]
conquest:heirloom_wheat_crops[age=2,layers=4]
conquest:heirloom_wheat_crops[age=2,layers=5]
conquest:heirloom_wheat_crops[age=2,layers=6]
conquest:heirloom_wheat_crops[age=2,layers=7]
conquest:heirloom_wheat_crops[age=2,layers=8]
conquest:heirloom_wheat_crops[age=3,layers=1]
conquest:heirloom_wheat_crops[age=3,layers=2]
conquest:heirloom_wheat_crops[age=3,layers=3]
conquest:heirloom_wheat_crops[age=3,layers=4]
conquest:heirloom_wheat_crops[age=3,layers=5]
conquest:heirloom_wheat_crops[age=3,layers=6]
conquest:heirloom_wheat_crops[age=3,layers=7]
conquest:heirloom_wheat_crops[age=3,layers=8]
conquest:heirloom_wheat_crops[age=4,layers=1]
conquest:heirloom_wheat_crops[age=4,layers=2]
conquest:heirloom_wheat_crops[age=4,layers=3]
conquest:heirloom_wheat_crops[age=4,layers=4]
conquest:heirloom_wheat_crops[age=4,layers=5]
conquest:heirloom_wheat_crops[age=4,layers=6]
conquest:heirloom_wheat_crops[age=4,layers=7]
conquest:heirloom_wheat_crops[age=4,layers=8]
conquest:heirloom_wheat_crops[age=5,layers=1]
conquest:heirloom_wheat_crops[age=5,layers=2]
conquest:heirloom_wheat_crops[age=5,layers=3]
conquest:heirloom_wheat_crops[age=5,layers=4]
conquest:heirloom_wheat_crops[age=5,layers=5]
conquest:heirloom_wheat_crops[age=5,layers=6]
conquest:heirloom_wheat_crops[age=5,layers=7]
conquest:heirloom_wheat_crops[age=5,layers=8]
conquest:heirloom_wheat_crops[age=6,layers=1]
conquest:heirloom_wheat_crops[age=6,layers=2]
conquest:heirloom_wheat_crops[age=6,layers=3]
conquest:heirloom_wheat_crops[age=6,layers=4]
conquest:heirloom_wheat_crops[age=6,layers=5]
conquest:heirloom_wheat_crops[age=6,layers=6]
conquest:heirloom_wheat_crops[age=6,layers=7]
conquest:heirloom_wheat_crops[age=6,layers=8]
conquest:heirloom_wheat_crops[age=7,layers=1]
conquest:heirloom_wheat_crops[age=7,layers=2]
conquest:heirloom_wheat_crops[age=7,layers=3]
conquest:heirloom_wheat_crops[age=7,layers=4]
conquest:heirloom_wheat_crops[age=7,layers=5]
conquest:heirloom_wheat_crops[age=7,layers=6]
conquest:heirloom_wheat_crops[age=7,layers=7]
conquest:heirloom_wheat_crops[age=7,layers=8]
conquest:hells_eye[offset_toggle=true]
conquest:hells_eye[offset_toggle=false]
conquest:hemp[age=0,layers=1]
conquest:hemp[age=0,layers=2]
conquest:hemp[age=0,layers=3]
conquest:hemp[age=0,layers=4]
conquest:hemp[age=0,layers=5]
conquest:hemp[age=0,layers=6]
conquest:hemp[age=0,layers=7]
conquest:hemp[age=0,layers=8]
conquest:hemp[age=1,layers=1]
conquest:hemp[age=1,layers=2]
conquest:hemp[age=1,layers=3]
conquest:hemp[age=1,layers=4]
conquest:hemp[age=1,layers=5]
conquest:hemp[age=1,layers=6]
conquest:hemp[age=1,layers=7]
conquest:hemp[age=1,layers=8]
conquest:hemp[age=2,layers=1]
conquest:hemp[age=2,layers=2]
conquest:hemp[age=2,layers=3]
conquest:hemp[age=2,layers=4]
conquest:hemp[age=2,layers=5]
conquest:hemp[age=2,layers=6]
conquest:hemp[age=2,layers=7]
conquest:hemp[age=2,layers=8]
conquest:hemp[age=3,layers=1]
conquest:hemp[age=3,layers=2]
conquest:hemp[age=3,layers=3]
conquest:hemp[age=3,layers=4]
conquest:hemp[age=3,layers=5]
conquest:hemp[age=3,layers=6]
conquest:hemp[age=3,layers=7]
conquest:hemp[age=3,layers=8]
conquest:hemp[age=4,layers=1]
conquest:hemp[age=4,layers=2]
conquest:hemp[age=4,layers=3]
conquest:hemp[age=4,layers=4]
conquest:hemp[age=4,layers=5]
conquest:hemp[age=4,layers=6]
conquest:hemp[age=4,layers=7]
conquest:hemp[age=4,layers=8]
conquest:hemp[age=5,layers=1]
conquest:hemp[age=5,layers=2]
conquest:hemp[age=5,layers=3]
conquest:hemp[age=5,layers=4]
conquest:hemp[age=5,layers=5]
conquest:hemp[age=5,layers=6]
conquest:hemp[age=5,layers=7]
conquest:hemp[age=5,layers=8]
conquest:hemp[age=6,layers=1]
conquest:hemp[age=6,layers=2]
conquest:hemp[age=6,layers=3]
conquest:hemp[age=6,layers=4]
conquest:hemp[age=6,layers=5]
conquest:hemp[age=6,layers=6]
conquest:hemp[age=6,layers=7]
conquest:hemp[age=6,layers=8]
conquest:hemp[age=7,layers=1]
conquest:hemp[age=7,layers=2]
conquest:hemp[age=7,layers=3]
conquest:hemp[age=7,layers=4]
conquest:hemp[age=7,layers=5]
conquest:hemp[age=7,layers=6]
conquest:hemp[age=7,layers=7]
conquest:hemp[age=7,layers=8]
conquest:hoe[facing=north,offset_toggle=true,toggle=1]
conquest:hoe[facing=north,offset_toggle=true,toggle=2]
conquest:hoe[facing=north,offset_toggle=false,toggle=1]
conquest:hoe[facing=north,offset_toggle=false,toggle=2]
conquest:hoe[facing=south,offset_toggle=true,toggle=1]
conquest:hoe[facing=south,offset_toggle=true,toggle=2]
conquest:hoe[facing=south,offset_toggle=false,toggle=1]
conquest:hoe[facing=south,offset_toggle=false,toggle=2]
conquest:hoe[facing=west,offset_toggle=true,toggle=1]
conquest:hoe[facing=west,offset_toggle=true,toggle=2]
conquest:hoe[facing=west,offset_toggle=false,toggle=1]
conquest:hoe[facing=west,offset_toggle=false,toggle=2]
conquest:hoe[facing=east,offset_toggle=true,toggle=1]
conquest:hoe[facing=east,offset_toggle=true,toggle=2]
conquest:hoe[facing=east,offset_toggle=false,toggle=1]
conquest:hoe[facing=east,offset_toggle=false,toggle=2]
conquest:holly_leaves[age=0,distance=1,persistent=true]
conquest:holly_leaves[age=0,distance=1,persistent=false]
conquest:holly_leaves[age=0,distance=2,persistent=true]
conquest:holly_leaves[age=0,distance=2,persistent=false]
conquest:holly_leaves[age=0,distance=3,persistent=true]
conquest:holly_leaves[age=0,distance=3,persistent=false]
conquest:holly_leaves[age=0,distance=4,persistent=true]
conquest:holly_leaves[age=0,distance=4,persistent=false]
conquest:holly_leaves[age=0,distance=5,persistent=true]
conquest:holly_leaves[age=0,distance=5,persistent=false]
conquest:holly_leaves[age=0,distance=6,persistent=true]
conquest:holly_leaves[age=0,distance=6,persistent=false]
conquest:holly_leaves[age=0,distance=7,persistent=true]
conquest:holly_leaves[age=0,distance=7,persistent=false]
conquest:holly_leaves[age=1,distance=1,persistent=true]
conquest:holly_leaves[age=1,distance=1,persistent=false]
conquest:holly_leaves[age=1,distance=2,persistent=true]
conquest:holly_leaves[age=1,distance=2,persistent=false]
conquest:holly_leaves[age=1,distance=3,persistent=true]
conquest:holly_leaves[age=1,distance=3,persistent=false]
conquest:holly_leaves[age=1,distance=4,persistent=true]
conquest:holly_leaves[age=1,distance=4,persistent=false]
conquest:holly_leaves[age=1,distance=5,persistent=true]
conquest:holly_leaves[age=1,distance=5,persistent=false]
conquest:holly_leaves[age=1,distance=6,persistent=true]
conquest:holly_leaves[age=1,distance=6,persistent=false]
conquest:holly_leaves[age=1,distance=7,persistent=true]
conquest:holly_leaves[age=1,distance=7,persistent=false]
conquest:holly_leaves[age=2,distance=1,persistent=true]
conquest:holly_leaves[age=2,distance=1,persistent=false]
conquest:holly_leaves[age=2,distance=2,persistent=true]
conquest:holly_leaves[age=2,distance=2,persistent=false]
conquest:holly_leaves[age=2,distance=3,persistent=true]
conquest:holly_leaves[age=2,distance=3,persistent=false]
conquest:holly_leaves[age=2,distance=4,persistent=true]
conquest:holly_leaves[age=2,distance=4,persistent=false]
conquest:holly_leaves[age=2,distance=5,persistent=true]
conquest:holly_leaves[age=2,distance=5,persistent=false]
conquest:holly_leaves[age=2,distance=6,persistent=true]
conquest:holly_leaves[age=2,distance=6,persistent=false]
conquest:holly_leaves[age=2,distance=7,persistent=true]
conquest:holly_leaves[age=2,distance=7,persistent=false]
conquest:holly_leaves[age=3,distance=1,persistent=true]
conquest:holly_leaves[age=3,distance=1,persistent=false]
conquest:holly_leaves[age=3,distance=2,persistent=true]
conquest:holly_leaves[age=3,distance=2,persistent=false]
conquest:holly_leaves[age=3,distance=3,persistent=true]
conquest:holly_leaves[age=3,distance=3,persistent=false]
conquest:holly_leaves[age=3,distance=4,persistent=true]
conquest:holly_leaves[age=3,distance=4,persistent=false]
conquest:holly_leaves[age=3,distance=5,persistent=true]
conquest:holly_leaves[age=3,distance=5,persistent=false]
conquest:holly_leaves[age=3,distance=6,persistent=true]
conquest:holly_leaves[age=3,distance=6,persistent=false]
conquest:holly_leaves[age=3,distance=7,persistent=true]
conquest:holly_leaves[age=3,distance=7,persistent=false]
conquest:holly_leaves[age=4,distance=1,persistent=true]
conquest:holly_leaves[age=4,distance=1,persistent=false]
conquest:holly_leaves[age=4,distance=2,persistent=true]
conquest:holly_leaves[age=4,distance=2,persistent=false]
conquest:holly_leaves[age=4,distance=3,persistent=true]
conquest:holly_leaves[age=4,distance=3,persistent=false]
conquest:holly_leaves[age=4,distance=4,persistent=true]
conquest:holly_leaves[age=4,distance=4,persistent=false]
conquest:holly_leaves[age=4,distance=5,persistent=true]
conquest:holly_leaves[age=4,distance=5,persistent=false]
conquest:holly_leaves[age=4,distance=6,persistent=true]
conquest:holly_leaves[age=4,distance=6,persistent=false]
conquest:holly_leaves[age=4,distance=7,persistent=true]
conquest:holly_leaves[age=4,distance=7,persistent=false]
conquest:holly_leaves[age=5,distance=1,persistent=true]
conquest:holly_leaves[age=5,distance=1,persistent=false]
conquest:holly_leaves[age=5,distance=2,persistent=true]
conquest:holly_leaves[age=5,distance=2,persistent=false]
conquest:holly_leaves[age=5,distance=3,persistent=true]
conquest:holly_leaves[age=5,distance=3,persistent=false]
conquest:holly_leaves[age=5,distance=4,persistent=true]
conquest:holly_leaves[age=5,distance=4,persistent=false]
conquest:holly_leaves[age=5,distance=5,persistent=true]
conquest:holly_leaves[age=5,distance=5,persistent=false]
conquest:holly_leaves[age=5,distance=6,persistent=true]
conquest:holly_leaves[age=5,distance=6,persistent=false]
conquest:holly_leaves[age=5,distance=7,persistent=true]
conquest:holly_leaves[age=5,distance=7,persistent=false]
conquest:holly_leaves[age=6,distance=1,persistent=true]
conquest:holly_leaves[age=6,distance=1,persistent=false]
conquest:holly_leaves[age=6,distance=2,persistent=true]
conquest:holly_leaves[age=6,distance=2,persistent=false]
conquest:holly_leaves[age=6,distance=3,persistent=true]
conquest:holly_leaves[age=6,distance=3,persistent=false]
conquest:holly_leaves[age=6,distance=4,persistent=true]
conquest:holly_leaves[age=6,distance=4,persistent=false]
conquest:holly_leaves[age=6,distance=5,persistent=true]
conquest:holly_leaves[age=6,distance=5,persistent=false]
conquest:holly_leaves[age=6,distance=6,persistent=true]
conquest:holly_leaves[age=6,distance=6,persistent=false]
conquest:holly_leaves[age=6,distance=7,persistent=true]
conquest:holly_leaves[age=6,distance=7,persistent=false]
conquest:holly_leaves[age=7,distance=1,persistent=true]
conquest:holly_leaves[age=7,distance=1,persistent=false]
conquest:holly_leaves[age=7,distance=2,persistent=true]
conquest:holly_leaves[age=7,distance=2,persistent=false]
conquest:holly_leaves[age=7,distance=3,persistent=true]
conquest:holly_leaves[age=7,distance=3,persistent=false]
conquest:holly_leaves[age=7,distance=4,persistent=true]
conquest:holly_leaves[age=7,distance=4,persistent=false]
conquest:holly_leaves[age=7,distance=5,persistent=true]
conquest:holly_leaves[age=7,distance=5,persistent=false]
conquest:holly_leaves[age=7,distance=6,persistent=true]
conquest:holly_leaves[age=7,distance=6,persistent=false]
conquest:holly_leaves[age=7,distance=7,persistent=true]
conquest:holly_leaves[age=7,distance=7,persistent=false]
conquest:honey_pot
conquest:hook_with_rope
conquest:horizontal_asian_acacia_wood_railing[facing=north,half=top,open=true,powered=true,waterlogged=true]
conquest:horizontal_asian_acacia_wood_railing[facing=north,half=top,open=true,powered=true,waterlogged=false]
conquest:horizontal_asian_acacia_wood_railing[facing=north,half=top,open=true,powered=false,waterlogged=true]
conquest:horizontal_asian_acacia_wood_railing[facing=north,half=top,open=true,powered=false,waterlogged=false]
conquest:horizontal_asian_acacia_wood_railing[facing=north,half=top,open=false,powered=true,waterlogged=true]
conquest:horizontal_asian_acacia_wood_railing[facing=north,half=top,open=false,powered=true,waterlogged=false]
conquest:horizontal_asian_acacia_wood_railing[facing=north,half=top,open=false,powered=false,waterlogged=true]
conquest:horizontal_asian_acacia_wood_railing[facing=north,half=top,open=false,powered=false,waterlogged=false]
conquest:horizontal_asian_acacia_wood_railing[facing=north,half=bottom,open=true,powered=true,waterlogged=true]
conquest:horizontal_asian_acacia_wood_railing[facing=north,half=bottom,open=true,powered=true,waterlogged=false]
conquest:horizontal_asian_acacia_wood_railing[facing=north,half=bottom,open=true,powered=false,waterlogged=true]
conquest:horizontal_asian_acacia_wood_railing[facing=north,half=bottom,open=true,powered=false,waterlogged=false]
conquest:horizontal_asian_acacia_wood_railing[facing=north,half=bottom,open=false,powered=true,waterlogged=true]
conquest:horizontal_asian_acacia_wood_railing[facing=north,half=bottom,open=false,powered=true,waterlogged=false]
conquest:horizontal_asian_acacia_wood_railing[facing=north,half=bottom,open=false,powered=false,waterlogged=true]
conquest:horizontal_asian_acacia_wood_railing[facing=north,half=bottom,open=false,powered=false,waterlogged=false]
conquest:horizontal_asian_acacia_wood_railing[facing=south,half=top,open=true,powered=true,waterlogged=true]
conquest:horizontal_asian_acacia_wood_railing[facing=south,half=top,open=true,powered=true,waterlogged=false]
conquest:horizontal_asian_acacia_wood_railing[facing=south,half=top,open=true,powered=false,waterlogged=true]
conquest:horizontal_asian_acacia_wood_railing[facing=south,half=top,open=true,powered=false,waterlogged=false]
conquest:horizontal_asian_acacia_wood_railing[facing=south,half=top,open=false,powered=true,waterlogged=true]
conquest:horizontal_asian_acacia_wood_railing[facing=south,half=top,open=false,powered=true,waterlogged=false]
conquest:horizontal_asian_acacia_wood_railing[facing=south,half=top,open=false,powered=false,waterlogged=true]
conquest:horizontal_asian_acacia_wood_railing[facing=south,half=top,open=false,powered=false,waterlogged=false]
conquest:horizontal_asian_acacia_wood_railing[facing=south,half=bottom,open=true,powered=true,waterlogged=true]
conquest:horizontal_asian_acacia_wood_railing[facing=south,half=bottom,open=true,powered=true,waterlogged=false]
conquest:horizontal_asian_acacia_wood_railing[facing=south,half=bottom,open=true,powered=false,waterlogged=true]
conquest:horizontal_asian_acacia_wood_railing[facing=south,half=bottom,open=true,powered=false,waterlogged=false]
conquest:horizontal_asian_acacia_wood_railing[facing=south,half=bottom,open=false,powered=true,waterlogged=true]
conquest:horizontal_asian_acacia_wood_railing[facing=south,half=bottom,open=false,powered=true,waterlogged=false]
conquest:horizontal_asian_acacia_wood_railing[facing=south,half=bottom,open=false,powered=false,waterlogged=true]
conquest:horizontal_asian_acacia_wood_railing[facing=south,half=bottom,open=false,powered=false,waterlogged=false]
conquest:horizontal_asian_acacia_wood_railing[facing=west,half=top,open=true,powered=true,waterlogged=true]
conquest:horizontal_asian_acacia_wood_railing[facing=west,half=top,open=true,powered=true,waterlogged=false]
conquest:horizontal_asian_acacia_wood_railing[facing=west,half=top,open=true,powered=false,waterlogged=true]
conquest:horizontal_asian_acacia_wood_railing[facing=west,half=top,open=true,powered=false,waterlogged=false]
conquest:horizontal_asian_acacia_wood_railing[facing=west,half=top,open=false,powered=true,waterlogged=true]
conquest:horizontal_asian_acacia_wood_railing[facing=west,half=top,open=false,powered=true,waterlogged=false]
conquest:horizontal_asian_acacia_wood_railing[facing=west,half=top,open=false,powered=false,waterlogged=true]
conquest:horizontal_asian_acacia_wood_railing[facing=west,half=top,open=false,powered=false,waterlogged=false]
conquest:horizontal_asian_acacia_wood_railing[facing=west,half=bottom,open=true,powered=true,waterlogged=true]
conquest:horizontal_asian_acacia_wood_railing[facing=west,half=bottom,open=true,powered=true,waterlogged=false]
conquest:horizontal_asian_acacia_wood_railing[facing=west,half=bottom,open=true,powered=false,waterlogged=true]
conquest:horizontal_asian_acacia_wood_railing[facing=west,half=bottom,open=true,powered=false,waterlogged=false]
conquest:horizontal_asian_acacia_wood_railing[facing=west,half=bottom,open=false,powered=true,waterlogged=true]
conquest:horizontal_asian_acacia_wood_railing[facing=west,half=bottom,open=false,powered=true,waterlogged=false]
conquest:horizontal_asian_acacia_wood_railing[facing=west,half=bottom,open=false,powered=false,waterlogged=true]
conquest:horizontal_asian_acacia_wood_railing[facing=west,half=bottom,open=false,powered=false,waterlogged=false]
conquest:horizontal_asian_acacia_wood_railing[facing=east,half=top,open=true,powered=true,waterlogged=true]
conquest:horizontal_asian_acacia_wood_railing[facing=east,half=top,open=true,powered=true,waterlogged=false]
conquest:horizontal_asian_acacia_wood_railing[facing=east,half=top,open=true,powered=false,waterlogged=true]
conquest:horizontal_asian_acacia_wood_railing[facing=east,half=top,open=true,powered=false,waterlogged=false]
conquest:horizontal_asian_acacia_wood_railing[facing=east,half=top,open=false,powered=true,waterlogged=true]
conquest:horizontal_asian_acacia_wood_railing[facing=east,half=top,open=false,powered=true,waterlogged=false]
conquest:horizontal_asian_acacia_wood_railing[facing=east,half=top,open=false,powered=false,waterlogged=true]
conquest:horizontal_asian_acacia_wood_railing[facing=east,half=top,open=false,powered=false,waterlogged=false]
conquest:horizontal_asian_acacia_wood_railing[facing=east,half=bottom,open=true,powered=true,waterlogged=true]
conquest:horizontal_asian_acacia_wood_railing[facing=east,half=bottom,open=true,powered=true,waterlogged=false]
conquest:horizontal_asian_acacia_wood_railing[facing=east,half=bottom,open=true,powered=false,waterlogged=true]
conquest:horizontal_asian_acacia_wood_railing[facing=east,half=bottom,open=true,powered=false,waterlogged=false]
conquest:horizontal_asian_acacia_wood_railing[facing=east,half=bottom,open=false,powered=true,waterlogged=true]
conquest:horizontal_asian_acacia_wood_railing[facing=east,half=bottom,open=false,powered=true,waterlogged=false]
conquest:horizontal_asian_acacia_wood_railing[facing=east,half=bottom,open=false,powered=false,waterlogged=true]
conquest:horizontal_asian_acacia_wood_railing[facing=east,half=bottom,open=false,powered=false,waterlogged=false]
conquest:horizontal_asian_acacia_wood_railing_corner[facing=north,half=top,open=true,powered=true,waterlogged=true]
conquest:horizontal_asian_acacia_wood_railing_corner[facing=north,half=top,open=true,powered=true,waterlogged=false]
conquest:horizontal_asian_acacia_wood_railing_corner[facing=north,half=top,open=true,powered=false,waterlogged=true]
conquest:horizontal_asian_acacia_wood_railing_corner[facing=north,half=top,open=true,powered=false,waterlogged=false]
conquest:horizontal_asian_acacia_wood_railing_corner[facing=north,half=top,open=false,powered=true,waterlogged=true]
conquest:horizontal_asian_acacia_wood_railing_corner[facing=north,half=top,open=false,powered=true,waterlogged=false]
conquest:horizontal_asian_acacia_wood_railing_corner[facing=north,half=top,open=false,powered=false,waterlogged=true]
conquest:horizontal_asian_acacia_wood_railing_corner[facing=north,half=top,open=false,powered=false,waterlogged=false]
conquest:horizontal_asian_acacia_wood_railing_corner[facing=north,half=bottom,open=true,powered=true,waterlogged=true]
conquest:horizontal_asian_acacia_wood_railing_corner[facing=north,half=bottom,open=true,powered=true,waterlogged=false]
conquest:horizontal_asian_acacia_wood_railing_corner[facing=north,half=bottom,open=true,powered=false,waterlogged=true]
conquest:horizontal_asian_acacia_wood_railing_corner[facing=north,half=bottom,open=true,powered=false,waterlogged=false]
conquest:horizontal_asian_acacia_wood_railing_corner[facing=north,half=bottom,open=false,powered=true,waterlogged=true]
conquest:horizontal_asian_acacia_wood_railing_corner[facing=north,half=bottom,open=false,powered=true,waterlogged=false]
conquest:horizontal_asian_acacia_wood_railing_corner[facing=north,half=bottom,open=false,powered=false,waterlogged=true]
conquest:horizontal_asian_acacia_wood_railing_corner[facing=north,half=bottom,open=false,powered=false,waterlogged=false]
conquest:horizontal_asian_acacia_wood_railing_corner[facing=south,half=top,open=true,powered=true,waterlogged=true]
conquest:horizontal_asian_acacia_wood_railing_corner[facing=south,half=top,open=true,powered=true,waterlogged=false]
conquest:horizontal_asian_acacia_wood_railing_corner[facing=south,half=top,open=true,powered=false,waterlogged=true]
conquest:horizontal_asian_acacia_wood_railing_corner[facing=south,half=top,open=true,powered=false,waterlogged=false]
conquest:horizontal_asian_acacia_wood_railing_corner[facing=south,half=top,open=false,powered=true,waterlogged=true]
conquest:horizontal_asian_acacia_wood_railing_corner[facing=south,half=top,open=false,powered=true,waterlogged=false]
conquest:horizontal_asian_acacia_wood_railing_corner[facing=south,half=top,open=false,powered=false,waterlogged=true]
conquest:horizontal_asian_acacia_wood_railing_corner[facing=south,half=top,open=false,powered=false,waterlogged=false]
conquest:horizontal_asian_acacia_wood_railing_corner[facing=south,half=bottom,open=true,powered=true,waterlogged=true]
conquest:horizontal_asian_acacia_wood_railing_corner[facing=south,half=bottom,open=true,powered=true,waterlogged=false]
conquest:horizontal_asian_acacia_wood_railing_corner[facing=south,half=bottom,open=true,powered=false,waterlogged=true]
conquest:horizontal_asian_acacia_wood_railing_corner[facing=south,half=bottom,open=true,powered=false,waterlogged=false]
conquest:horizontal_asian_acacia_wood_railing_corner[facing=south,half=bottom,open=false,powered=true,waterlogged=true]
conquest:horizontal_asian_acacia_wood_railing_corner[facing=south,half=bottom,open=false,powered=true,waterlogged=false]
conquest:horizontal_asian_acacia_wood_railing_corner[facing=south,half=bottom,open=false,powered=false,waterlogged=true]
conquest:horizontal_asian_acacia_wood_railing_corner[facing=south,half=bottom,open=false,powered=false,waterlogged=false]
conquest:horizontal_asian_acacia_wood_railing_corner[facing=west,half=top,open=true,powered=true,waterlogged=true]
conquest:horizontal_asian_acacia_wood_railing_corner[facing=west,half=top,open=true,powered=true,waterlogged=false]
conquest:horizontal_asian_acacia_wood_railing_corner[facing=west,half=top,open=true,powered=false,waterlogged=true]
conquest:horizontal_asian_acacia_wood_railing_corner[facing=west,half=top,open=true,powered=false,waterlogged=false]
conquest:horizontal_asian_acacia_wood_railing_corner[facing=west,half=top,open=false,powered=true,waterlogged=true]
conquest:horizontal_asian_acacia_wood_railing_corner[facing=west,half=top,open=false,powered=true,waterlogged=false]
conquest:horizontal_asian_acacia_wood_railing_corner[facing=west,half=top,open=false,powered=false,waterlogged=true]
conquest:horizontal_asian_acacia_wood_railing_corner[facing=west,half=top,open=false,powered=false,waterlogged=false]
conquest:horizontal_asian_acacia_wood_railing_corner[facing=west,half=bottom,open=true,powered=true,waterlogged=true]
conquest:horizontal_asian_acacia_wood_railing_corner[facing=west,half=bottom,open=true,powered=true,waterlogged=false]
conquest:horizontal_asian_acacia_wood_railing_corner[facing=west,half=bottom,open=true,powered=false,waterlogged=true]
conquest:horizontal_asian_acacia_wood_railing_corner[facing=west,half=bottom,open=true,powered=false,waterlogged=false]
conquest:horizontal_asian_acacia_wood_railing_corner[facing=west,half=bottom,open=false,powered=true,waterlogged=true]
conquest:horizontal_asian_acacia_wood_railing_corner[facing=west,half=bottom,open=false,powered=true,waterlogged=false]
conquest:horizontal_asian_acacia_wood_railing_corner[facing=west,half=bottom,open=false,powered=false,waterlogged=true]
conquest:horizontal_asian_acacia_wood_railing_corner[facing=west,half=bottom,open=false,powered=false,waterlogged=false]
conquest:horizontal_asian_acacia_wood_railing_corner[facing=east,half=top,open=true,powered=true,waterlogged=true]
conquest:horizontal_asian_acacia_wood_railing_corner[facing=east,half=top,open=true,powered=true,waterlogged=false]
conquest:horizontal_asian_acacia_wood_railing_corner[facing=east,half=top,open=true,powered=false,waterlogged=true]
conquest:horizontal_asian_acacia_wood_railing_corner[facing=east,half=top,open=true,powered=false,waterlogged=false]
conquest:horizontal_asian_acacia_wood_railing_corner[facing=east,half=top,open=false,powered=true,waterlogged=true]
conquest:horizontal_asian_acacia_wood_railing_corner[facing=east,half=top,open=false,powered=true,waterlogged=false]
conquest:horizontal_asian_acacia_wood_railing_corner[facing=east,half=top,open=false,powered=false,waterlogged=true]
conquest:horizontal_asian_acacia_wood_railing_corner[facing=east,half=top,open=false,powered=false,waterlogged=false]
conquest:horizontal_asian_acacia_wood_railing_corner[facing=east,half=bottom,open=true,powered=true,waterlogged=true]
conquest:horizontal_asian_acacia_wood_railing_corner[facing=east,half=bottom,open=true,powered=true,waterlogged=false]
conquest:horizontal_asian_acacia_wood_railing_corner[facing=east,half=bottom,open=true,powered=false,waterlogged=true]
conquest:horizontal_asian_acacia_wood_railing_corner[facing=east,half=bottom,open=true,powered=false,waterlogged=false]
conquest:horizontal_asian_acacia_wood_railing_corner[facing=east,half=bottom,open=false,powered=true,waterlogged=true]
conquest:horizontal_asian_acacia_wood_railing_corner[facing=east,half=bottom,open=false,powered=true,waterlogged=false]
conquest:horizontal_asian_acacia_wood_railing_corner[facing=east,half=bottom,open=false,powered=false,waterlogged=true]
conquest:horizontal_asian_acacia_wood_railing_corner[facing=east,half=bottom,open=false,powered=false,waterlogged=false]
conquest:horizontal_birch_wood_railing[facing=north,half=top,open=true,powered=true,waterlogged=true]
conquest:horizontal_birch_wood_railing[facing=north,half=top,open=true,powered=true,waterlogged=false]
conquest:horizontal_birch_wood_railing[facing=north,half=top,open=true,powered=false,waterlogged=true]
conquest:horizontal_birch_wood_railing[facing=north,half=top,open=true,powered=false,waterlogged=false]
conquest:horizontal_birch_wood_railing[facing=north,half=top,open=false,powered=true,waterlogged=true]
conquest:horizontal_birch_wood_railing[facing=north,half=top,open=false,powered=true,waterlogged=false]
conquest:horizontal_birch_wood_railing[facing=north,half=top,open=false,powered=false,waterlogged=true]
conquest:horizontal_birch_wood_railing[facing=north,half=top,open=false,powered=false,waterlogged=false]
conquest:horizontal_birch_wood_railing[facing=north,half=bottom,open=true,powered=true,waterlogged=true]
conquest:horizontal_birch_wood_railing[facing=north,half=bottom,open=true,powered=true,waterlogged=false]
conquest:horizontal_birch_wood_railing[facing=north,half=bottom,open=true,powered=false,waterlogged=true]
conquest:horizontal_birch_wood_railing[facing=north,half=bottom,open=true,powered=false,waterlogged=false]
conquest:horizontal_birch_wood_railing[facing=north,half=bottom,open=false,powered=true,waterlogged=true]
conquest:horizontal_birch_wood_railing[facing=north,half=bottom,open=false,powered=true,waterlogged=false]
conquest:horizontal_birch_wood_railing[facing=north,half=bottom,open=false,powered=false,waterlogged=true]
conquest:horizontal_birch_wood_railing[facing=north,half=bottom,open=false,powered=false,waterlogged=false]
conquest:horizontal_birch_wood_railing[facing=south,half=top,open=true,powered=true,waterlogged=true]
conquest:horizontal_birch_wood_railing[facing=south,half=top,open=true,powered=true,waterlogged=false]
conquest:horizontal_birch_wood_railing[facing=south,half=top,open=true,powered=false,waterlogged=true]
conquest:horizontal_birch_wood_railing[facing=south,half=top,open=true,powered=false,waterlogged=false]
conquest:horizontal_birch_wood_railing[facing=south,half=top,open=false,powered=true,waterlogged=true]
conquest:horizontal_birch_wood_railing[facing=south,half=top,open=false,powered=true,waterlogged=false]
conquest:horizontal_birch_wood_railing[facing=south,half=top,open=false,powered=false,waterlogged=true]
conquest:horizontal_birch_wood_railing[facing=south,half=top,open=false,powered=false,waterlogged=false]
conquest:horizontal_birch_wood_railing[facing=south,half=bottom,open=true,powered=true,waterlogged=true]
conquest:horizontal_birch_wood_railing[facing=south,half=bottom,open=true,powered=true,waterlogged=false]
conquest:horizontal_birch_wood_railing[facing=south,half=bottom,open=true,powered=false,waterlogged=true]
conquest:horizontal_birch_wood_railing[facing=south,half=bottom,open=true,powered=false,waterlogged=false]
conquest:horizontal_birch_wood_railing[facing=south,half=bottom,open=false,powered=true,waterlogged=true]
conquest:horizontal_birch_wood_railing[facing=south,half=bottom,open=false,powered=true,waterlogged=false]
conquest:horizontal_birch_wood_railing[facing=south,half=bottom,open=false,powered=false,waterlogged=true]
conquest:horizontal_birch_wood_railing[facing=south,half=bottom,open=false,powered=false,waterlogged=false]
conquest:horizontal_birch_wood_railing[facing=west,half=top,open=true,powered=true,waterlogged=true]
conquest:horizontal_birch_wood_railing[facing=west,half=top,open=true,powered=true,waterlogged=false]
conquest:horizontal_birch_wood_railing[facing=west,half=top,open=true,powered=false,waterlogged=true]
conquest:horizontal_birch_wood_railing[facing=west,half=top,open=true,powered=false,waterlogged=false]
conquest:horizontal_birch_wood_railing[facing=west,half=top,open=false,powered=true,waterlogged=true]
conquest:horizontal_birch_wood_railing[facing=west,half=top,open=false,powered=true,waterlogged=false]
conquest:horizontal_birch_wood_railing[facing=west,half=top,open=false,powered=false,waterlogged=true]
conquest:horizontal_birch_wood_railing[facing=west,half=top,open=false,powered=false,waterlogged=false]
conquest:horizontal_birch_wood_railing[facing=west,half=bottom,open=true,powered=true,waterlogged=true]
conquest:horizontal_birch_wood_railing[facing=west,half=bottom,open=true,powered=true,waterlogged=false]
conquest:horizontal_birch_wood_railing[facing=west,half=bottom,open=true,powered=false,waterlogged=true]
conquest:horizontal_birch_wood_railing[facing=west,half=bottom,open=true,powered=false,waterlogged=false]
conquest:horizontal_birch_wood_railing[facing=west,half=bottom,open=false,powered=true,waterlogged=true]
conquest:horizontal_birch_wood_railing[facing=west,half=bottom,open=false,powered=true,waterlogged=false]
conquest:horizontal_birch_wood_railing[facing=west,half=bottom,open=false,powered=false,waterlogged=true]
conquest:horizontal_birch_wood_railing[facing=west,half=bottom,open=false,powered=false,waterlogged=false]
conquest:horizontal_birch_wood_railing[facing=east,half=top,open=true,powered=true,waterlogged=true]
conquest:horizontal_birch_wood_railing[facing=east,half=top,open=true,powered=true,waterlogged=false]
conquest:horizontal_birch_wood_railing[facing=east,half=top,open=true,powered=false,waterlogged=true]
conquest:horizontal_birch_wood_railing[facing=east,half=top,open=true,powered=false,waterlogged=false]
conquest:horizontal_birch_wood_railing[facing=east,half=top,open=false,powered=true,waterlogged=true]
conquest:horizontal_birch_wood_railing[facing=east,half=top,open=false,powered=true,waterlogged=false]
conquest:horizontal_birch_wood_railing[facing=east,half=top,open=false,powered=false,waterlogged=true]
conquest:horizontal_birch_wood_railing[facing=east,half=top,open=false,powered=false,waterlogged=false]
conquest:horizontal_birch_wood_railing[facing=east,half=bottom,open=true,powered=true,waterlogged=true]
conquest:horizontal_birch_wood_railing[facing=east,half=bottom,open=true,powered=true,waterlogged=false]
conquest:horizontal_birch_wood_railing[facing=east,half=bottom,open=true,powered=false,waterlogged=true]
conquest:horizontal_birch_wood_railing[facing=east,half=bottom,open=true,powered=false,waterlogged=false]
conquest:horizontal_birch_wood_railing[facing=east,half=bottom,open=false,powered=true,waterlogged=true]
conquest:horizontal_birch_wood_railing[facing=east,half=bottom,open=false,powered=true,waterlogged=false]
conquest:horizontal_birch_wood_railing[facing=east,half=bottom,open=false,powered=false,waterlogged=true]
conquest:horizontal_birch_wood_railing[facing=east,half=bottom,open=false,powered=false,waterlogged=false]
conquest:horizontal_birch_wood_railing_corner[facing=north,half=top,open=true,powered=true,waterlogged=true]
conquest:horizontal_birch_wood_railing_corner[facing=north,half=top,open=true,powered=true,waterlogged=false]
conquest:horizontal_birch_wood_railing_corner[facing=north,half=top,open=true,powered=false,waterlogged=true]
conquest:horizontal_birch_wood_railing_corner[facing=north,half=top,open=true,powered=false,waterlogged=false]
conquest:horizontal_birch_wood_railing_corner[facing=north,half=top,open=false,powered=true,waterlogged=true]
conquest:horizontal_birch_wood_railing_corner[facing=north,half=top,open=false,powered=true,waterlogged=false]
conquest:horizontal_birch_wood_railing_corner[facing=north,half=top,open=false,powered=false,waterlogged=true]
conquest:horizontal_birch_wood_railing_corner[facing=north,half=top,open=false,powered=false,waterlogged=false]
conquest:horizontal_birch_wood_railing_corner[facing=north,half=bottom,open=true,powered=true,waterlogged=true]
conquest:horizontal_birch_wood_railing_corner[facing=north,half=bottom,open=true,powered=true,waterlogged=false]
conquest:horizontal_birch_wood_railing_corner[facing=north,half=bottom,open=true,powered=false,waterlogged=true]
conquest:horizontal_birch_wood_railing_corner[facing=north,half=bottom,open=true,powered=false,waterlogged=false]
conquest:horizontal_birch_wood_railing_corner[facing=north,half=bottom,open=false,powered=true,waterlogged=true]
conquest:horizontal_birch_wood_railing_corner[facing=north,half=bottom,open=false,powered=true,waterlogged=false]
conquest:horizontal_birch_wood_railing_corner[facing=north,half=bottom,open=false,powered=false,waterlogged=true]
conquest:horizontal_birch_wood_railing_corner[facing=north,half=bottom,open=false,powered=false,waterlogged=false]
conquest:horizontal_birch_wood_railing_corner[facing=south,half=top,open=true,powered=true,waterlogged=true]
conquest:horizontal_birch_wood_railing_corner[facing=south,half=top,open=true,powered=true,waterlogged=false]
conquest:horizontal_birch_wood_railing_corner[facing=south,half=top,open=true,powered=false,waterlogged=true]
conquest:horizontal_birch_wood_railing_corner[facing=south,half=top,open=true,powered=false,waterlogged=false]
conquest:horizontal_birch_wood_railing_corner[facing=south,half=top,open=false,powered=true,waterlogged=true]
conquest:horizontal_birch_wood_railing_corner[facing=south,half=top,open=false,powered=true,waterlogged=false]
conquest:horizontal_birch_wood_railing_corner[facing=south,half=top,open=false,powered=false,waterlogged=true]
conquest:horizontal_birch_wood_railing_corner[facing=south,half=top,open=false,powered=false,waterlogged=false]
conquest:horizontal_birch_wood_railing_corner[facing=south,half=bottom,open=true,powered=true,waterlogged=true]
conquest:horizontal_birch_wood_railing_corner[facing=south,half=bottom,open=true,powered=true,waterlogged=false]
conquest:horizontal_birch_wood_railing_corner[facing=south,half=bottom,open=true,powered=false,waterlogged=true]
conquest:horizontal_birch_wood_railing_corner[facing=south,half=bottom,open=true,powered=false,waterlogged=false]
conquest:horizontal_birch_wood_railing_corner[facing=south,half=bottom,open=false,powered=true,waterlogged=true]
conquest:horizontal_birch_wood_railing_corner[facing=south,half=bottom,open=false,powered=true,waterlogged=false]
conquest:horizontal_birch_wood_railing_corner[facing=south,half=bottom,open=false,powered=false,waterlogged=true]
conquest:horizontal_birch_wood_railing_corner[facing=south,half=bottom,open=false,powered=false,waterlogged=false]
conquest:horizontal_birch_wood_railing_corner[facing=west,half=top,open=true,powered=true,waterlogged=true]
conquest:horizontal_birch_wood_railing_corner[facing=west,half=top,open=true,powered=true,waterlogged=false]
conquest:horizontal_birch_wood_railing_corner[facing=west,half=top,open=true,powered=false,waterlogged=true]
conquest:horizontal_birch_wood_railing_corner[facing=west,half=top,open=true,powered=false,waterlogged=false]
conquest:horizontal_birch_wood_railing_corner[facing=west,half=top,open=false,powered=true,waterlogged=true]
conquest:horizontal_birch_wood_railing_corner[facing=west,half=top,open=false,powered=true,waterlogged=false]
conquest:horizontal_birch_wood_railing_corner[facing=west,half=top,open=false,powered=false,waterlogged=true]
conquest:horizontal_birch_wood_railing_corner[facing=west,half=top,open=false,powered=false,waterlogged=false]
conquest:horizontal_birch_wood_railing_corner[facing=west,half=bottom,open=true,powered=true,waterlogged=true]
conquest:horizontal_birch_wood_railing_corner[facing=west,half=bottom,open=true,powered=true,waterlogged=false]
conquest:horizontal_birch_wood_railing_corner[facing=west,half=bottom,open=true,powered=false,waterlogged=true]
conquest:horizontal_birch_wood_railing_corner[facing=west,half=bottom,open=true,powered=false,waterlogged=false]
conquest:horizontal_birch_wood_railing_corner[facing=west,half=bottom,open=false,powered=true,waterlogged=true]
conquest:horizontal_birch_wood_railing_corner[facing=west,half=bottom,open=false,powered=true,waterlogged=false]
conquest:horizontal_birch_wood_railing_corner[facing=west,half=bottom,open=false,powered=false,waterlogged=true]
conquest:horizontal_birch_wood_railing_corner[facing=west,half=bottom,open=false,powered=false,waterlogged=false]
conquest:horizontal_birch_wood_railing_corner[facing=east,half=top,open=true,powered=true,waterlogged=true]
conquest:horizontal_birch_wood_railing_corner[facing=east,half=top,open=true,powered=true,waterlogged=false]
conquest:horizontal_birch_wood_railing_corner[facing=east,half=top,open=true,powered=false,waterlogged=true]
conquest:horizontal_birch_wood_railing_corner[facing=east,half=top,open=true,powered=false,waterlogged=false]
conquest:horizontal_birch_wood_railing_corner[facing=east,half=top,open=false,powered=true,waterlogged=true]
conquest:horizontal_birch_wood_railing_corner[facing=east,half=top,open=false,powered=true,waterlogged=false]
conquest:horizontal_birch_wood_railing_corner[facing=east,half=top,open=false,powered=false,waterlogged=true]
conquest:horizontal_birch_wood_railing_corner[facing=east,half=top,open=false,powered=false,waterlogged=false]
conquest:horizontal_birch_wood_railing_corner[facing=east,half=bottom,open=true,powered=true,waterlogged=true]
conquest:horizontal_birch_wood_railing_corner[facing=east,half=bottom,open=true,powered=true,waterlogged=false]
conquest:horizontal_birch_wood_railing_corner[facing=east,half=bottom,open=true,powered=false,waterlogged=true]
conquest:horizontal_birch_wood_railing_corner[facing=east,half=bottom,open=true,powered=false,waterlogged=false]
conquest:horizontal_birch_wood_railing_corner[facing=east,half=bottom,open=false,powered=true,waterlogged=true]
conquest:horizontal_birch_wood_railing_corner[facing=east,half=bottom,open=false,powered=true,waterlogged=false]
conquest:horizontal_birch_wood_railing_corner[facing=east,half=bottom,open=false,powered=false,waterlogged=true]
conquest:horizontal_birch_wood_railing_corner[facing=east,half=bottom,open=false,powered=false,waterlogged=false]
conquest:horizontal_fancy_wood_railing[facing=north,half=top,open=true,powered=true,waterlogged=true]
conquest:horizontal_fancy_wood_railing[facing=north,half=top,open=true,powered=true,waterlogged=false]
conquest:horizontal_fancy_wood_railing[facing=north,half=top,open=true,powered=false,waterlogged=true]
conquest:horizontal_fancy_wood_railing[facing=north,half=top,open=true,powered=false,waterlogged=false]
conquest:horizontal_fancy_wood_railing[facing=north,half=top,open=false,powered=true,waterlogged=true]
conquest:horizontal_fancy_wood_railing[facing=north,half=top,open=false,powered=true,waterlogged=false]
conquest:horizontal_fancy_wood_railing[facing=north,half=top,open=false,powered=false,waterlogged=true]
conquest:horizontal_fancy_wood_railing[facing=north,half=top,open=false,powered=false,waterlogged=false]
conquest:horizontal_fancy_wood_railing[facing=north,half=bottom,open=true,powered=true,waterlogged=true]
conquest:horizontal_fancy_wood_railing[facing=north,half=bottom,open=true,powered=true,waterlogged=false]
conquest:horizontal_fancy_wood_railing[facing=north,half=bottom,open=true,powered=false,waterlogged=true]
conquest:horizontal_fancy_wood_railing[facing=north,half=bottom,open=true,powered=false,waterlogged=false]
conquest:horizontal_fancy_wood_railing[facing=north,half=bottom,open=false,powered=true,waterlogged=true]
conquest:horizontal_fancy_wood_railing[facing=north,half=bottom,open=false,powered=true,waterlogged=false]
conquest:horizontal_fancy_wood_railing[facing=north,half=bottom,open=false,powered=false,waterlogged=true]
conquest:horizontal_fancy_wood_railing[facing=north,half=bottom,open=false,powered=false,waterlogged=false]
conquest:horizontal_fancy_wood_railing[facing=south,half=top,open=true,powered=true,waterlogged=true]
conquest:horizontal_fancy_wood_railing[facing=south,half=top,open=true,powered=true,waterlogged=false]
conquest:horizontal_fancy_wood_railing[facing=south,half=top,open=true,powered=false,waterlogged=true]
conquest:horizontal_fancy_wood_railing[facing=south,half=top,open=true,powered=false,waterlogged=false]
conquest:horizontal_fancy_wood_railing[facing=south,half=top,open=false,powered=true,waterlogged=true]
conquest:horizontal_fancy_wood_railing[facing=south,half=top,open=false,powered=true,waterlogged=false]
conquest:horizontal_fancy_wood_railing[facing=south,half=top,open=false,powered=false,waterlogged=true]
conquest:horizontal_fancy_wood_railing[facing=south,half=top,open=false,powered=false,waterlogged=false]
conquest:horizontal_fancy_wood_railing[facing=south,half=bottom,open=true,powered=true,waterlogged=true]
conquest:horizontal_fancy_wood_railing[facing=south,half=bottom,open=true,powered=true,waterlogged=false]
conquest:horizontal_fancy_wood_railing[facing=south,half=bottom,open=true,powered=false,waterlogged=true]
conquest:horizontal_fancy_wood_railing[facing=south,half=bottom,open=true,powered=false,waterlogged=false]
conquest:horizontal_fancy_wood_railing[facing=south,half=bottom,open=false,powered=true,waterlogged=true]
conquest:horizontal_fancy_wood_railing[facing=south,half=bottom,open=false,powered=true,waterlogged=false]
conquest:horizontal_fancy_wood_railing[facing=south,half=bottom,open=false,powered=false,waterlogged=true]
conquest:horizontal_fancy_wood_railing[facing=south,half=bottom,open=false,powered=false,waterlogged=false]
conquest:horizontal_fancy_wood_railing[facing=west,half=top,open=true,powered=true,waterlogged=true]
conquest:horizontal_fancy_wood_railing[facing=west,half=top,open=true,powered=true,waterlogged=false]
conquest:horizontal_fancy_wood_railing[facing=west,half=top,open=true,powered=false,waterlogged=true]
conquest:horizontal_fancy_wood_railing[facing=west,half=top,open=true,powered=false,waterlogged=false]
conquest:horizontal_fancy_wood_railing[facing=west,half=top,open=false,powered=true,waterlogged=true]
conquest:horizontal_fancy_wood_railing[facing=west,half=top,open=false,powered=true,waterlogged=false]
conquest:horizontal_fancy_wood_railing[facing=west,half=top,open=false,powered=false,waterlogged=true]
conquest:horizontal_fancy_wood_railing[facing=west,half=top,open=false,powered=false,waterlogged=false]
conquest:horizontal_fancy_wood_railing[facing=west,half=bottom,open=true,powered=true,waterlogged=true]
conquest:horizontal_fancy_wood_railing[facing=west,half=bottom,open=true,powered=true,waterlogged=false]
conquest:horizontal_fancy_wood_railing[facing=west,half=bottom,open=true,powered=false,waterlogged=true]
conquest:horizontal_fancy_wood_railing[facing=west,half=bottom,open=true,powered=false,waterlogged=false]
conquest:horizontal_fancy_wood_railing[facing=west,half=bottom,open=false,powered=true,waterlogged=true]
conquest:horizontal_fancy_wood_railing[facing=west,half=bottom,open=false,powered=true,waterlogged=false]
conquest:horizontal_fancy_wood_railing[facing=west,half=bottom,open=false,powered=false,waterlogged=true]
conquest:horizontal_fancy_wood_railing[facing=west,half=bottom,open=false,powered=false,waterlogged=false]
conquest:horizontal_fancy_wood_railing[facing=east,half=top,open=true,powered=true,waterlogged=true]
conquest:horizontal_fancy_wood_railing[facing=east,half=top,open=true,powered=true,waterlogged=false]
conquest:horizontal_fancy_wood_railing[facing=east,half=top,open=true,powered=false,waterlogged=true]
conquest:horizontal_fancy_wood_railing[facing=east,half=top,open=true,powered=false,waterlogged=false]
conquest:horizontal_fancy_wood_railing[facing=east,half=top,open=false,powered=true,waterlogged=true]
conquest:horizontal_fancy_wood_railing[facing=east,half=top,open=false,powered=true,waterlogged=false]
conquest:horizontal_fancy_wood_railing[facing=east,half=top,open=false,powered=false,waterlogged=true]
conquest:horizontal_fancy_wood_railing[facing=east,half=top,open=false,powered=false,waterlogged=false]
conquest:horizontal_fancy_wood_railing[facing=east,half=bottom,open=true,powered=true,waterlogged=true]
conquest:horizontal_fancy_wood_railing[facing=east,half=bottom,open=true,powered=true,waterlogged=false]
conquest:horizontal_fancy_wood_railing[facing=east,half=bottom,open=true,powered=false,waterlogged=true]
conquest:horizontal_fancy_wood_railing[facing=east,half=bottom,open=true,powered=false,waterlogged=false]
conquest:horizontal_fancy_wood_railing[facing=east,half=bottom,open=false,powered=true,waterlogged=true]
conquest:horizontal_fancy_wood_railing[facing=east,half=bottom,open=false,powered=true,waterlogged=false]
conquest:horizontal_fancy_wood_railing[facing=east,half=bottom,open=false,powered=false,waterlogged=true]
conquest:horizontal_fancy_wood_railing[facing=east,half=bottom,open=false,powered=false,waterlogged=false]
conquest:horizontal_fancy_wood_railing_corner[facing=north,half=top,open=true,powered=true,waterlogged=true]
conquest:horizontal_fancy_wood_railing_corner[facing=north,half=top,open=true,powered=true,waterlogged=false]
conquest:horizontal_fancy_wood_railing_corner[facing=north,half=top,open=true,powered=false,waterlogged=true]
conquest:horizontal_fancy_wood_railing_corner[facing=north,half=top,open=true,powered=false,waterlogged=false]
conquest:horizontal_fancy_wood_railing_corner[facing=north,half=top,open=false,powered=true,waterlogged=true]
conquest:horizontal_fancy_wood_railing_corner[facing=north,half=top,open=false,powered=true,waterlogged=false]
conquest:horizontal_fancy_wood_railing_corner[facing=north,half=top,open=false,powered=false,waterlogged=true]
conquest:horizontal_fancy_wood_railing_corner[facing=north,half=top,open=false,powered=false,waterlogged=false]
conquest:horizontal_fancy_wood_railing_corner[facing=north,half=bottom,open=true,powered=true,waterlogged=true]
conquest:horizontal_fancy_wood_railing_corner[facing=north,half=bottom,open=true,powered=true,waterlogged=false]
conquest:horizontal_fancy_wood_railing_corner[facing=north,half=bottom,open=true,powered=false,waterlogged=true]
conquest:horizontal_fancy_wood_railing_corner[facing=north,half=bottom,open=true,powered=false,waterlogged=false]
conquest:horizontal_fancy_wood_railing_corner[facing=north,half=bottom,open=false,powered=true,waterlogged=true]
conquest:horizontal_fancy_wood_railing_corner[facing=north,half=bottom,open=false,powered=true,waterlogged=false]
conquest:horizontal_fancy_wood_railing_corner[facing=north,half=bottom,open=false,powered=false,waterlogged=true]
conquest:horizontal_fancy_wood_railing_corner[facing=north,half=bottom,open=false,powered=false,waterlogged=false]
conquest:horizontal_fancy_wood_railing_corner[facing=south,half=top,open=true,powered=true,waterlogged=true]
conquest:horizontal_fancy_wood_railing_corner[facing=south,half=top,open=true,powered=true,waterlogged=false]
conquest:horizontal_fancy_wood_railing_corner[facing=south,half=top,open=true,powered=false,waterlogged=true]
conquest:horizontal_fancy_wood_railing_corner[facing=south,half=top,open=true,powered=false,waterlogged=false]
conquest:horizontal_fancy_wood_railing_corner[facing=south,half=top,open=false,powered=true,waterlogged=true]
conquest:horizontal_fancy_wood_railing_corner[facing=south,half=top,open=false,powered=true,waterlogged=false]
conquest:horizontal_fancy_wood_railing_corner[facing=south,half=top,open=false,powered=false,waterlogged=true]
conquest:horizontal_fancy_wood_railing_corner[facing=south,half=top,open=false,powered=false,waterlogged=false]
conquest:horizontal_fancy_wood_railing_corner[facing=south,half=bottom,open=true,powered=true,waterlogged=true]
conquest:horizontal_fancy_wood_railing_corner[facing=south,half=bottom,open=true,powered=true,waterlogged=false]
conquest:horizontal_fancy_wood_railing_corner[facing=south,half=bottom,open=true,powered=false,waterlogged=true]
conquest:horizontal_fancy_wood_railing_corner[facing=south,half=bottom,open=true,powered=false,waterlogged=false]
conquest:horizontal_fancy_wood_railing_corner[facing=south,half=bottom,open=false,powered=true,waterlogged=true]
conquest:horizontal_fancy_wood_railing_corner[facing=south,half=bottom,open=false,powered=true,waterlogged=false]
conquest:horizontal_fancy_wood_railing_corner[facing=south,half=bottom,open=false,powered=false,waterlogged=true]
conquest:horizontal_fancy_wood_railing_corner[facing=south,half=bottom,open=false,powered=false,waterlogged=false]
conquest:horizontal_fancy_wood_railing_corner[facing=west,half=top,open=true,powered=true,waterlogged=true]
conquest:horizontal_fancy_wood_railing_corner[facing=west,half=top,open=true,powered=true,waterlogged=false]
conquest:horizontal_fancy_wood_railing_corner[facing=west,half=top,open=true,powered=false,waterlogged=true]
conquest:horizontal_fancy_wood_railing_corner[facing=west,half=top,open=true,powered=false,waterlogged=false]
conquest:horizontal_fancy_wood_railing_corner[facing=west,half=top,open=false,powered=true,waterlogged=true]
conquest:horizontal_fancy_wood_railing_corner[facing=west,half=top,open=false,powered=true,waterlogged=false]
conquest:horizontal_fancy_wood_railing_corner[facing=west,half=top,open=false,powered=false,waterlogged=true]
conquest:horizontal_fancy_wood_railing_corner[facing=west,half=top,open=false,powered=false,waterlogged=false]
conquest:horizontal_fancy_wood_railing_corner[facing=west,half=bottom,open=true,powered=true,waterlogged=true]
conquest:horizontal_fancy_wood_railing_corner[facing=west,half=bottom,open=true,powered=true,waterlogged=false]
conquest:horizontal_fancy_wood_railing_corner[facing=west,half=bottom,open=true,powered=false,waterlogged=true]
conquest:horizontal_fancy_wood_railing_corner[facing=west,half=bottom,open=true,powered=false,waterlogged=false]
conquest:horizontal_fancy_wood_railing_corner[facing=west,half=bottom,open=false,powered=true,waterlogged=true]
conquest:horizontal_fancy_wood_railing_corner[facing=west,half=bottom,open=false,powered=true,waterlogged=false]
conquest:horizontal_fancy_wood_railing_corner[facing=west,half=bottom,open=false,powered=false,waterlogged=true]
conquest:horizontal_fancy_wood_railing_corner[facing=west,half=bottom,open=false,powered=false,waterlogged=false]
conquest:horizontal_fancy_wood_railing_corner[facing=east,half=top,open=true,powered=true,waterlogged=true]
conquest:horizontal_fancy_wood_railing_corner[facing=east,half=top,open=true,powered=true,waterlogged=false]
conquest:horizontal_fancy_wood_railing_corner[facing=east,half=top,open=true,powered=false,waterlogged=true]
conquest:horizontal_fancy_wood_railing_corner[facing=east,half=top,open=true,powered=false,waterlogged=false]
conquest:horizontal_fancy_wood_railing_corner[facing=east,half=top,open=false,powered=true,waterlogged=true]
conquest:horizontal_fancy_wood_railing_corner[facing=east,half=top,open=false,powered=true,waterlogged=false]
conquest:horizontal_fancy_wood_railing_corner[facing=east,half=top,open=false,powered=false,waterlogged=true]
conquest:horizontal_fancy_wood_railing_corner[facing=east,half=top,open=false,powered=false,waterlogged=false]
conquest:horizontal_fancy_wood_railing_corner[facing=east,half=bottom,open=true,powered=true,waterlogged=true]
conquest:horizontal_fancy_wood_railing_corner[facing=east,half=bottom,open=true,powered=true,waterlogged=false]
conquest:horizontal_fancy_wood_railing_corner[facing=east,half=bottom,open=true,powered=false,waterlogged=true]
conquest:horizontal_fancy_wood_railing_corner[facing=east,half=bottom,open=true,powered=false,waterlogged=false]
conquest:horizontal_fancy_wood_railing_corner[facing=east,half=bottom,open=false,powered=true,waterlogged=true]
conquest:horizontal_fancy_wood_railing_corner[facing=east,half=bottom,open=false,powered=true,waterlogged=false]
conquest:horizontal_fancy_wood_railing_corner[facing=east,half=bottom,open=false,powered=false,waterlogged=true]
conquest:horizontal_fancy_wood_railing_corner[facing=east,half=bottom,open=false,powered=false,waterlogged=false]
conquest:horizontal_metal_railings[facing=north,half=top,open=true,powered=true,waterlogged=true]
conquest:horizontal_metal_railings[facing=north,half=top,open=true,powered=true,waterlogged=false]
conquest:horizontal_metal_railings[facing=north,half=top,open=true,powered=false,waterlogged=true]
conquest:horizontal_metal_railings[facing=north,half=top,open=true,powered=false,waterlogged=false]
conquest:horizontal_metal_railings[facing=north,half=top,open=false,powered=true,waterlogged=true]
conquest:horizontal_metal_railings[facing=north,half=top,open=false,powered=true,waterlogged=false]
conquest:horizontal_metal_railings[facing=north,half=top,open=false,powered=false,waterlogged=true]
conquest:horizontal_metal_railings[facing=north,half=top,open=false,powered=false,waterlogged=false]
conquest:horizontal_metal_railings[facing=north,half=bottom,open=true,powered=true,waterlogged=true]
conquest:horizontal_metal_railings[facing=north,half=bottom,open=true,powered=true,waterlogged=false]
conquest:horizontal_metal_railings[facing=north,half=bottom,open=true,powered=false,waterlogged=true]
conquest:horizontal_metal_railings[facing=north,half=bottom,open=true,powered=false,waterlogged=false]
conquest:horizontal_metal_railings[facing=north,half=bottom,open=false,powered=true,waterlogged=true]
conquest:horizontal_metal_railings[facing=north,half=bottom,open=false,powered=true,waterlogged=false]
conquest:horizontal_metal_railings[facing=north,half=bottom,open=false,powered=false,waterlogged=true]
conquest:horizontal_metal_railings[facing=north,half=bottom,open=false,powered=false,waterlogged=false]
conquest:horizontal_metal_railings[facing=south,half=top,open=true,powered=true,waterlogged=true]
conquest:horizontal_metal_railings[facing=south,half=top,open=true,powered=true,waterlogged=false]
conquest:horizontal_metal_railings[facing=south,half=top,open=true,powered=false,waterlogged=true]
conquest:horizontal_metal_railings[facing=south,half=top,open=true,powered=false,waterlogged=false]
conquest:horizontal_metal_railings[facing=south,half=top,open=false,powered=true,waterlogged=true]
conquest:horizontal_metal_railings[facing=south,half=top,open=false,powered=true,waterlogged=false]
conquest:horizontal_metal_railings[facing=south,half=top,open=false,powered=false,waterlogged=true]
conquest:horizontal_metal_railings[facing=south,half=top,open=false,powered=false,waterlogged=false]
conquest:horizontal_metal_railings[facing=south,half=bottom,open=true,powered=true,waterlogged=true]
conquest:horizontal_metal_railings[facing=south,half=bottom,open=true,powered=true,waterlogged=false]
conquest:horizontal_metal_railings[facing=south,half=bottom,open=true,powered=false,waterlogged=true]
conquest:horizontal_metal_railings[facing=south,half=bottom,open=true,powered=false,waterlogged=false]
conquest:horizontal_metal_railings[facing=south,half=bottom,open=false,powered=true,waterlogged=true]
conquest:horizontal_metal_railings[facing=south,half=bottom,open=false,powered=true,waterlogged=false]
conquest:horizontal_metal_railings[facing=south,half=bottom,open=false,powered=false,waterlogged=true]
conquest:horizontal_metal_railings[facing=south,half=bottom,open=false,powered=false,waterlogged=false]
conquest:horizontal_metal_railings[facing=west,half=top,open=true,powered=true,waterlogged=true]
conquest:horizontal_metal_railings[facing=west,half=top,open=true,powered=true,waterlogged=false]
conquest:horizontal_metal_railings[facing=west,half=top,open=true,powered=false,waterlogged=true]
conquest:horizontal_metal_railings[facing=west,half=top,open=true,powered=false,waterlogged=false]
conquest:horizontal_metal_railings[facing=west,half=top,open=false,powered=true,waterlogged=true]
conquest:horizontal_metal_railings[facing=west,half=top,open=false,powered=true,waterlogged=false]
conquest:horizontal_metal_railings[facing=west,half=top,open=false,powered=false,waterlogged=true]
conquest:horizontal_metal_railings[facing=west,half=top,open=false,powered=false,waterlogged=false]
conquest:horizontal_metal_railings[facing=west,half=bottom,open=true,powered=true,waterlogged=true]
conquest:horizontal_metal_railings[facing=west,half=bottom,open=true,powered=true,waterlogged=false]
conquest:horizontal_metal_railings[facing=west,half=bottom,open=true,powered=false,waterlogged=true]
conquest:horizontal_metal_railings[facing=west,half=bottom,open=true,powered=false,waterlogged=false]
conquest:horizontal_metal_railings[facing=west,half=bottom,open=false,powered=true,waterlogged=true]
conquest:horizontal_metal_railings[facing=west,half=bottom,open=false,powered=true,waterlogged=false]
conquest:horizontal_metal_railings[facing=west,half=bottom,open=false,powered=false,waterlogged=true]
conquest:horizontal_metal_railings[facing=west,half=bottom,open=false,powered=false,waterlogged=false]
conquest:horizontal_metal_railings[facing=east,half=top,open=true,powered=true,waterlogged=true]
conquest:horizontal_metal_railings[facing=east,half=top,open=true,powered=true,waterlogged=false]
conquest:horizontal_metal_railings[facing=east,half=top,open=true,powered=false,waterlogged=true]
conquest:horizontal_metal_railings[facing=east,half=top,open=true,powered=false,waterlogged=false]
conquest:horizontal_metal_railings[facing=east,half=top,open=false,powered=true,waterlogged=true]
conquest:horizontal_metal_railings[facing=east,half=top,open=false,powered=true,waterlogged=false]
conquest:horizontal_metal_railings[facing=east,half=top,open=false,powered=false,waterlogged=true]
conquest:horizontal_metal_railings[facing=east,half=top,open=false,powered=false,waterlogged=false]
conquest:horizontal_metal_railings[facing=east,half=bottom,open=true,powered=true,waterlogged=true]
conquest:horizontal_metal_railings[facing=east,half=bottom,open=true,powered=true,waterlogged=false]
conquest:horizontal_metal_railings[facing=east,half=bottom,open=true,powered=false,waterlogged=true]
conquest:horizontal_metal_railings[facing=east,half=bottom,open=true,powered=false,waterlogged=false]
conquest:horizontal_metal_railings[facing=east,half=bottom,open=false,powered=true,waterlogged=true]
conquest:horizontal_metal_railings[facing=east,half=bottom,open=false,powered=true,waterlogged=false]
conquest:horizontal_metal_railings[facing=east,half=bottom,open=false,powered=false,waterlogged=true]
conquest:horizontal_metal_railings[facing=east,half=bottom,open=false,powered=false,waterlogged=false]
conquest:horizontal_metal_railings_corner[facing=north,half=top,open=true,powered=true,waterlogged=true]
conquest:horizontal_metal_railings_corner[facing=north,half=top,open=true,powered=true,waterlogged=false]
conquest:horizontal_metal_railings_corner[facing=north,half=top,open=true,powered=false,waterlogged=true]
conquest:horizontal_metal_railings_corner[facing=north,half=top,open=true,powered=false,waterlogged=false]
conquest:horizontal_metal_railings_corner[facing=north,half=top,open=false,powered=true,waterlogged=true]
conquest:horizontal_metal_railings_corner[facing=north,half=top,open=false,powered=true,waterlogged=false]
conquest:horizontal_metal_railings_corner[facing=north,half=top,open=false,powered=false,waterlogged=true]
conquest:horizontal_metal_railings_corner[facing=north,half=top,open=false,powered=false,waterlogged=false]
conquest:horizontal_metal_railings_corner[facing=north,half=bottom,open=true,powered=true,waterlogged=true]
conquest:horizontal_metal_railings_corner[facing=north,half=bottom,open=true,powered=true,waterlogged=false]
conquest:horizontal_metal_railings_corner[facing=north,half=bottom,open=true,powered=false,waterlogged=true]
conquest:horizontal_metal_railings_corner[facing=north,half=bottom,open=true,powered=false,waterlogged=false]
conquest:horizontal_metal_railings_corner[facing=north,half=bottom,open=false,powered=true,waterlogged=true]
conquest:horizontal_metal_railings_corner[facing=north,half=bottom,open=false,powered=true,waterlogged=false]
conquest:horizontal_metal_railings_corner[facing=north,half=bottom,open=false,powered=false,waterlogged=true]
conquest:horizontal_metal_railings_corner[facing=north,half=bottom,open=false,powered=false,waterlogged=false]
conquest:horizontal_metal_railings_corner[facing=south,half=top,open=true,powered=true,waterlogged=true]
conquest:horizontal_metal_railings_corner[facing=south,half=top,open=true,powered=true,waterlogged=false]
conquest:horizontal_metal_railings_corner[facing=south,half=top,open=true,powered=false,waterlogged=true]
conquest:horizontal_metal_railings_corner[facing=south,half=top,open=true,powered=false,waterlogged=false]
conquest:horizontal_metal_railings_corner[facing=south,half=top,open=false,powered=true,waterlogged=true]
conquest:horizontal_metal_railings_corner[facing=south,half=top,open=false,powered=true,waterlogged=false]
conquest:horizontal_metal_railings_corner[facing=south,half=top,open=false,powered=false,waterlogged=true]
conquest:horizontal_metal_railings_corner[facing=south,half=top,open=false,powered=false,waterlogged=false]
conquest:horizontal_metal_railings_corner[facing=south,half=bottom,open=true,powered=true,waterlogged=true]
conquest:horizontal_metal_railings_corner[facing=south,half=bottom,open=true,powered=true,waterlogged=false]
conquest:horizontal_metal_railings_corner[facing=south,half=bottom,open=true,powered=false,waterlogged=true]
conquest:horizontal_metal_railings_corner[facing=south,half=bottom,open=true,powered=false,waterlogged=false]
conquest:horizontal_metal_railings_corner[facing=south,half=bottom,open=false,powered=true,waterlogged=true]
conquest:horizontal_metal_railings_corner[facing=south,half=bottom,open=false,powered=true,waterlogged=false]
conquest:horizontal_metal_railings_corner[facing=south,half=bottom,open=false,powered=false,waterlogged=true]
conquest:horizontal_metal_railings_corner[facing=south,half=bottom,open=false,powered=false,waterlogged=false]
conquest:horizontal_metal_railings_corner[facing=west,half=top,open=true,powered=true,waterlogged=true]
conquest:horizontal_metal_railings_corner[facing=west,half=top,open=true,powered=true,waterlogged=false]
conquest:horizontal_metal_railings_corner[facing=west,half=top,open=true,powered=false,waterlogged=true]
conquest:horizontal_metal_railings_corner[facing=west,half=top,open=true,powered=false,waterlogged=false]
conquest:horizontal_metal_railings_corner[facing=west,half=top,open=false,powered=true,waterlogged=true]
conquest:horizontal_metal_railings_corner[facing=west,half=top,open=false,powered=true,waterlogged=false]
conquest:horizontal_metal_railings_corner[facing=west,half=top,open=false,powered=false,waterlogged=true]
conquest:horizontal_metal_railings_corner[facing=west,half=top,open=false,powered=false,waterlogged=false]
conquest:horizontal_metal_railings_corner[facing=west,half=bottom,open=true,powered=true,waterlogged=true]
conquest:horizontal_metal_railings_corner[facing=west,half=bottom,open=true,powered=true,waterlogged=false]
conquest:horizontal_metal_railings_corner[facing=west,half=bottom,open=true,powered=false,waterlogged=true]
conquest:horizontal_metal_railings_corner[facing=west,half=bottom,open=true,powered=false,waterlogged=false]
conquest:horizontal_metal_railings_corner[facing=west,half=bottom,open=false,powered=true,waterlogged=true]
conquest:horizontal_metal_railings_corner[facing=west,half=bottom,open=false,powered=true,waterlogged=false]
conquest:horizontal_metal_railings_corner[facing=west,half=bottom,open=false,powered=false,waterlogged=true]
conquest:horizontal_metal_railings_corner[facing=west,half=bottom,open=false,powered=false,waterlogged=false]
conquest:horizontal_metal_railings_corner[facing=east,half=top,open=true,powered=true,waterlogged=true]
conquest:horizontal_metal_railings_corner[facing=east,half=top,open=true,powered=true,waterlogged=false]
conquest:horizontal_metal_railings_corner[facing=east,half=top,open=true,powered=false,waterlogged=true]
conquest:horizontal_metal_railings_corner[facing=east,half=top,open=true,powered=false,waterlogged=false]
conquest:horizontal_metal_railings_corner[facing=east,half=top,open=false,powered=true,waterlogged=true]
conquest:horizontal_metal_railings_corner[facing=east,half=top,open=false,powered=true,waterlogged=false]
conquest:horizontal_metal_railings_corner[facing=east,half=top,open=false,powered=false,waterlogged=true]
conquest:horizontal_metal_railings_corner[facing=east,half=top,open=false,powered=false,waterlogged=false]
conquest:horizontal_metal_railings_corner[facing=east,half=bottom,open=true,powered=true,waterlogged=true]
conquest:horizontal_metal_railings_corner[facing=east,half=bottom,open=true,powered=true,waterlogged=false]
conquest:horizontal_metal_railings_corner[facing=east,half=bottom,open=true,powered=false,waterlogged=true]
conquest:horizontal_metal_railings_corner[facing=east,half=bottom,open=true,powered=false,waterlogged=false]
conquest:horizontal_metal_railings_corner[facing=east,half=bottom,open=false,powered=true,waterlogged=true]
conquest:horizontal_metal_railings_corner[facing=east,half=bottom,open=false,powered=true,waterlogged=false]
conquest:horizontal_metal_railings_corner[facing=east,half=bottom,open=false,powered=false,waterlogged=true]
conquest:horizontal_metal_railings_corner[facing=east,half=bottom,open=false,powered=false,waterlogged=false]
conquest:horizontal_oak_wood_railing[facing=north,half=top,open=true,powered=true,waterlogged=true]
conquest:horizontal_oak_wood_railing[facing=north,half=top,open=true,powered=true,waterlogged=false]
conquest:horizontal_oak_wood_railing[facing=north,half=top,open=true,powered=false,waterlogged=true]
conquest:horizontal_oak_wood_railing[facing=north,half=top,open=true,powered=false,waterlogged=false]
conquest:horizontal_oak_wood_railing[facing=north,half=top,open=false,powered=true,waterlogged=true]
conquest:horizontal_oak_wood_railing[facing=north,half=top,open=false,powered=true,waterlogged=false]
conquest:horizontal_oak_wood_railing[facing=north,half=top,open=false,powered=false,waterlogged=true]
conquest:horizontal_oak_wood_railing[facing=north,half=top,open=false,powered=false,waterlogged=false]
conquest:horizontal_oak_wood_railing[facing=north,half=bottom,open=true,powered=true,waterlogged=true]
conquest:horizontal_oak_wood_railing[facing=north,half=bottom,open=true,powered=true,waterlogged=false]
conquest:horizontal_oak_wood_railing[facing=north,half=bottom,open=true,powered=false,waterlogged=true]
conquest:horizontal_oak_wood_railing[facing=north,half=bottom,open=true,powered=false,waterlogged=false]
conquest:horizontal_oak_wood_railing[facing=north,half=bottom,open=false,powered=true,waterlogged=true]
conquest:horizontal_oak_wood_railing[facing=north,half=bottom,open=false,powered=true,waterlogged=false]
conquest:horizontal_oak_wood_railing[facing=north,half=bottom,open=false,powered=false,waterlogged=true]
conquest:horizontal_oak_wood_railing[facing=north,half=bottom,open=false,powered=false,waterlogged=false]
conquest:horizontal_oak_wood_railing[facing=south,half=top,open=true,powered=true,waterlogged=true]
conquest:horizontal_oak_wood_railing[facing=south,half=top,open=true,powered=true,waterlogged=false]
conquest:horizontal_oak_wood_railing[facing=south,half=top,open=true,powered=false,waterlogged=true]
conquest:horizontal_oak_wood_railing[facing=south,half=top,open=true,powered=false,waterlogged=false]
conquest:horizontal_oak_wood_railing[facing=south,half=top,open=false,powered=true,waterlogged=true]
conquest:horizontal_oak_wood_railing[facing=south,half=top,open=false,powered=true,waterlogged=false]
conquest:horizontal_oak_wood_railing[facing=south,half=top,open=false,powered=false,waterlogged=true]
conquest:horizontal_oak_wood_railing[facing=south,half=top,open=false,powered=false,waterlogged=false]
conquest:horizontal_oak_wood_railing[facing=south,half=bottom,open=true,powered=true,waterlogged=true]
conquest:horizontal_oak_wood_railing[facing=south,half=bottom,open=true,powered=true,waterlogged=false]
conquest:horizontal_oak_wood_railing[facing=south,half=bottom,open=true,powered=false,waterlogged=true]
conquest:horizontal_oak_wood_railing[facing=south,half=bottom,open=true,powered=false,waterlogged=false]
conquest:horizontal_oak_wood_railing[facing=south,half=bottom,open=false,powered=true,waterlogged=true]
conquest:horizontal_oak_wood_railing[facing=south,half=bottom,open=false,powered=true,waterlogged=false]
conquest:horizontal_oak_wood_railing[facing=south,half=bottom,open=false,powered=false,waterlogged=true]
conquest:horizontal_oak_wood_railing[facing=south,half=bottom,open=false,powered=false,waterlogged=false]
conquest:horizontal_oak_wood_railing[facing=west,half=top,open=true,powered=true,waterlogged=true]
conquest:horizontal_oak_wood_railing[facing=west,half=top,open=true,powered=true,waterlogged=false]
conquest:horizontal_oak_wood_railing[facing=west,half=top,open=true,powered=false,waterlogged=true]
conquest:horizontal_oak_wood_railing[facing=west,half=top,open=true,powered=false,waterlogged=false]
conquest:horizontal_oak_wood_railing[facing=west,half=top,open=false,powered=true,waterlogged=true]
conquest:horizontal_oak_wood_railing[facing=west,half=top,open=false,powered=true,waterlogged=false]
conquest:horizontal_oak_wood_railing[facing=west,half=top,open=false,powered=false,waterlogged=true]
conquest:horizontal_oak_wood_railing[facing=west,half=top,open=false,powered=false,waterlogged=false]
conquest:horizontal_oak_wood_railing[facing=west,half=bottom,open=true,powered=true,waterlogged=true]
conquest:horizontal_oak_wood_railing[facing=west,half=bottom,open=true,powered=true,waterlogged=false]
conquest:horizontal_oak_wood_railing[facing=west,half=bottom,open=true,powered=false,waterlogged=true]
conquest:horizontal_oak_wood_railing[facing=west,half=bottom,open=true,powered=false,waterlogged=false]
conquest:horizontal_oak_wood_railing[facing=west,half=bottom,open=false,powered=true,waterlogged=true]
conquest:horizontal_oak_wood_railing[facing=west,half=bottom,open=false,powered=true,waterlogged=false]
conquest:horizontal_oak_wood_railing[facing=west,half=bottom,open=false,powered=false,waterlogged=true]
conquest:horizontal_oak_wood_railing[facing=west,half=bottom,open=false,powered=false,waterlogged=false]
conquest:horizontal_oak_wood_railing[facing=east,half=top,open=true,powered=true,waterlogged=true]
conquest:horizontal_oak_wood_railing[facing=east,half=top,open=true,powered=true,waterlogged=false]
conquest:horizontal_oak_wood_railing[facing=east,half=top,open=true,powered=false,waterlogged=true]
conquest:horizontal_oak_wood_railing[facing=east,half=top,open=true,powered=false,waterlogged=false]
conquest:horizontal_oak_wood_railing[facing=east,half=top,open=false,powered=true,waterlogged=true]
conquest:horizontal_oak_wood_railing[facing=east,half=top,open=false,powered=true,waterlogged=false]
conquest:horizontal_oak_wood_railing[facing=east,half=top,open=false,powered=false,waterlogged=true]
conquest:horizontal_oak_wood_railing[facing=east,half=top,open=false,powered=false,waterlogged=false]
conquest:horizontal_oak_wood_railing[facing=east,half=bottom,open=true,powered=true,waterlogged=true]
conquest:horizontal_oak_wood_railing[facing=east,half=bottom,open=true,powered=true,waterlogged=false]
conquest:horizontal_oak_wood_railing[facing=east,half=bottom,open=true,powered=false,waterlogged=true]
conquest:horizontal_oak_wood_railing[facing=east,half=bottom,open=true,powered=false,waterlogged=false]
conquest:horizontal_oak_wood_railing[facing=east,half=bottom,open=false,powered=true,waterlogged=true]
conquest:horizontal_oak_wood_railing[facing=east,half=bottom,open=false,powered=true,waterlogged=false]
conquest:horizontal_oak_wood_railing[facing=east,half=bottom,open=false,powered=false,waterlogged=true]
conquest:horizontal_oak_wood_railing[facing=east,half=bottom,open=false,powered=false,waterlogged=false]
conquest:horizontal_oak_wood_railing_corner[facing=north,half=top,open=true,powered=true,waterlogged=true]
conquest:horizontal_oak_wood_railing_corner[facing=north,half=top,open=true,powered=true,waterlogged=false]
conquest:horizontal_oak_wood_railing_corner[facing=north,half=top,open=true,powered=false,waterlogged=true]
conquest:horizontal_oak_wood_railing_corner[facing=north,half=top,open=true,powered=false,waterlogged=false]
conquest:horizontal_oak_wood_railing_corner[facing=north,half=top,open=false,powered=true,waterlogged=true]
conquest:horizontal_oak_wood_railing_corner[facing=north,half=top,open=false,powered=true,waterlogged=false]
conquest:horizontal_oak_wood_railing_corner[facing=north,half=top,open=false,powered=false,waterlogged=true]
conquest:horizontal_oak_wood_railing_corner[facing=north,half=top,open=false,powered=false,waterlogged=false]
conquest:horizontal_oak_wood_railing_corner[facing=north,half=bottom,open=true,powered=true,waterlogged=true]
conquest:horizontal_oak_wood_railing_corner[facing=north,half=bottom,open=true,powered=true,waterlogged=false]
conquest:horizontal_oak_wood_railing_corner[facing=north,half=bottom,open=true,powered=false,waterlogged=true]
conquest:horizontal_oak_wood_railing_corner[facing=north,half=bottom,open=true,powered=false,waterlogged=false]
conquest:horizontal_oak_wood_railing_corner[facing=north,half=bottom,open=false,powered=true,waterlogged=true]
conquest:horizontal_oak_wood_railing_corner[facing=north,half=bottom,open=false,powered=true,waterlogged=false]
conquest:horizontal_oak_wood_railing_corner[facing=north,half=bottom,open=false,powered=false,waterlogged=true]
conquest:horizontal_oak_wood_railing_corner[facing=north,half=bottom,open=false,powered=false,waterlogged=false]
conquest:horizontal_oak_wood_railing_corner[facing=south,half=top,open=true,powered=true,waterlogged=true]
conquest:horizontal_oak_wood_railing_corner[facing=south,half=top,open=true,powered=true,waterlogged=false]
conquest:horizontal_oak_wood_railing_corner[facing=south,half=top,open=true,powered=false,waterlogged=true]
conquest:horizontal_oak_wood_railing_corner[facing=south,half=top,open=true,powered=false,waterlogged=false]
conquest:horizontal_oak_wood_railing_corner[facing=south,half=top,open=false,powered=true,waterlogged=true]
conquest:horizontal_oak_wood_railing_corner[facing=south,half=top,open=false,powered=true,waterlogged=false]
conquest:horizontal_oak_wood_railing_corner[facing=south,half=top,open=false,powered=false,waterlogged=true]
conquest:horizontal_oak_wood_railing_corner[facing=south,half=top,open=false,powered=false,waterlogged=false]
conquest:horizontal_oak_wood_railing_corner[facing=south,half=bottom,open=true,powered=true,waterlogged=true]
conquest:horizontal_oak_wood_railing_corner[facing=south,half=bottom,open=true,powered=true,waterlogged=false]
conquest:horizontal_oak_wood_railing_corner[facing=south,half=bottom,open=true,powered=false,waterlogged=true]
conquest:horizontal_oak_wood_railing_corner[facing=south,half=bottom,open=true,powered=false,waterlogged=false]
conquest:horizontal_oak_wood_railing_corner[facing=south,half=bottom,open=false,powered=true,waterlogged=true]
conquest:horizontal_oak_wood_railing_corner[facing=south,half=bottom,open=false,powered=true,waterlogged=false]
conquest:horizontal_oak_wood_railing_corner[facing=south,half=bottom,open=false,powered=false,waterlogged=true]
conquest:horizontal_oak_wood_railing_corner[facing=south,half=bottom,open=false,powered=false,waterlogged=false]
conquest:horizontal_oak_wood_railing_corner[facing=west,half=top,open=true,powered=true,waterlogged=true]
conquest:horizontal_oak_wood_railing_corner[facing=west,half=top,open=true,powered=true,waterlogged=false]
conquest:horizontal_oak_wood_railing_corner[facing=west,half=top,open=true,powered=false,waterlogged=true]
conquest:horizontal_oak_wood_railing_corner[facing=west,half=top,open=true,powered=false,waterlogged=false]
conquest:horizontal_oak_wood_railing_corner[facing=west,half=top,open=false,powered=true,waterlogged=true]
conquest:horizontal_oak_wood_railing_corner[facing=west,half=top,open=false,powered=true,waterlogged=false]
conquest:horizontal_oak_wood_railing_corner[facing=west,half=top,open=false,powered=false,waterlogged=true]
conquest:horizontal_oak_wood_railing_corner[facing=west,half=top,open=false,powered=false,waterlogged=false]
conquest:horizontal_oak_wood_railing_corner[facing=west,half=bottom,open=true,powered=true,waterlogged=true]
conquest:horizontal_oak_wood_railing_corner[facing=west,half=bottom,open=true,powered=true,waterlogged=false]
conquest:horizontal_oak_wood_railing_corner[facing=west,half=bottom,open=true,powered=false,waterlogged=true]
conquest:horizontal_oak_wood_railing_corner[facing=west,half=bottom,open=true,powered=false,waterlogged=false]
conquest:horizontal_oak_wood_railing_corner[facing=west,half=bottom,open=false,powered=true,waterlogged=true]
conquest:horizontal_oak_wood_railing_corner[facing=west,half=bottom,open=false,powered=true,waterlogged=false]
conquest:horizontal_oak_wood_railing_corner[facing=west,half=bottom,open=false,powered=false,waterlogged=true]
conquest:horizontal_oak_wood_railing_corner[facing=west,half=bottom,open=false,powered=false,waterlogged=false]
conquest:horizontal_oak_wood_railing_corner[facing=east,half=top,open=true,powered=true,waterlogged=true]
conquest:horizontal_oak_wood_railing_corner[facing=east,half=top,open=true,powered=true,waterlogged=false]
conquest:horizontal_oak_wood_railing_corner[facing=east,half=top,open=true,powered=false,waterlogged=true]
conquest:horizontal_oak_wood_railing_corner[facing=east,half=top,open=true,powered=false,waterlogged=false]
conquest:horizontal_oak_wood_railing_corner[facing=east,half=top,open=false,powered=true,waterlogged=true]
conquest:horizontal_oak_wood_railing_corner[facing=east,half=top,open=false,powered=true,waterlogged=false]
conquest:horizontal_oak_wood_railing_corner[facing=east,half=top,open=false,powered=false,waterlogged=true]
conquest:horizontal_oak_wood_railing_corner[facing=east,half=top,open=false,powered=false,waterlogged=false]
conquest:horizontal_oak_wood_railing_corner[facing=east,half=bottom,open=true,powered=true,waterlogged=true]
conquest:horizontal_oak_wood_railing_corner[facing=east,half=bottom,open=true,powered=true,waterlogged=false]
conquest:horizontal_oak_wood_railing_corner[facing=east,half=bottom,open=true,powered=false,waterlogged=true]
conquest:horizontal_oak_wood_railing_corner[facing=east,half=bottom,open=true,powered=false,waterlogged=false]
conquest:horizontal_oak_wood_railing_corner[facing=east,half=bottom,open=false,powered=true,waterlogged=true]
conquest:horizontal_oak_wood_railing_corner[facing=east,half=bottom,open=false,powered=true,waterlogged=false]
conquest:horizontal_oak_wood_railing_corner[facing=east,half=bottom,open=false,powered=false,waterlogged=true]
conquest:horizontal_oak_wood_railing_corner[facing=east,half=bottom,open=false,powered=false,waterlogged=false]
conquest:horizontal_palm_wood_railing[facing=north,half=top,open=true,powered=true,waterlogged=true]
conquest:horizontal_palm_wood_railing[facing=north,half=top,open=true,powered=true,waterlogged=false]
conquest:horizontal_palm_wood_railing[facing=north,half=top,open=true,powered=false,waterlogged=true]
conquest:horizontal_palm_wood_railing[facing=north,half=top,open=true,powered=false,waterlogged=false]
conquest:horizontal_palm_wood_railing[facing=north,half=top,open=false,powered=true,waterlogged=true]
conquest:horizontal_palm_wood_railing[facing=north,half=top,open=false,powered=true,waterlogged=false]
conquest:horizontal_palm_wood_railing[facing=north,half=top,open=false,powered=false,waterlogged=true]
conquest:horizontal_palm_wood_railing[facing=north,half=top,open=false,powered=false,waterlogged=false]
conquest:horizontal_palm_wood_railing[facing=north,half=bottom,open=true,powered=true,waterlogged=true]
conquest:horizontal_palm_wood_railing[facing=north,half=bottom,open=true,powered=true,waterlogged=false]
conquest:horizontal_palm_wood_railing[facing=north,half=bottom,open=true,powered=false,waterlogged=true]
conquest:horizontal_palm_wood_railing[facing=north,half=bottom,open=true,powered=false,waterlogged=false]
conquest:horizontal_palm_wood_railing[facing=north,half=bottom,open=false,powered=true,waterlogged=true]
conquest:horizontal_palm_wood_railing[facing=north,half=bottom,open=false,powered=true,waterlogged=false]
conquest:horizontal_palm_wood_railing[facing=north,half=bottom,open=false,powered=false,waterlogged=true]
conquest:horizontal_palm_wood_railing[facing=north,half=bottom,open=false,powered=false,waterlogged=false]
conquest:horizontal_palm_wood_railing[facing=south,half=top,open=true,powered=true,waterlogged=true]
conquest:horizontal_palm_wood_railing[facing=south,half=top,open=true,powered=true,waterlogged=false]
conquest:horizontal_palm_wood_railing[facing=south,half=top,open=true,powered=false,waterlogged=true]
conquest:horizontal_palm_wood_railing[facing=south,half=top,open=true,powered=false,waterlogged=false]
conquest:horizontal_palm_wood_railing[facing=south,half=top,open=false,powered=true,waterlogged=true]
conquest:horizontal_palm_wood_railing[facing=south,half=top,open=false,powered=true,waterlogged=false]
conquest:horizontal_palm_wood_railing[facing=south,half=top,open=false,powered=false,waterlogged=true]
conquest:horizontal_palm_wood_railing[facing=south,half=top,open=false,powered=false,waterlogged=false]
conquest:horizontal_palm_wood_railing[facing=south,half=bottom,open=true,powered=true,waterlogged=true]
conquest:horizontal_palm_wood_railing[facing=south,half=bottom,open=true,powered=true,waterlogged=false]
conquest:horizontal_palm_wood_railing[facing=south,half=bottom,open=true,powered=false,waterlogged=true]
conquest:horizontal_palm_wood_railing[facing=south,half=bottom,open=true,powered=false,waterlogged=false]
conquest:horizontal_palm_wood_railing[facing=south,half=bottom,open=false,powered=true,waterlogged=true]
conquest:horizontal_palm_wood_railing[facing=south,half=bottom,open=false,powered=true,waterlogged=false]
conquest:horizontal_palm_wood_railing[facing=south,half=bottom,open=false,powered=false,waterlogged=true]
conquest:horizontal_palm_wood_railing[facing=south,half=bottom,open=false,powered=false,waterlogged=false]
conquest:horizontal_palm_wood_railing[facing=west,half=top,open=true,powered=true,waterlogged=true]
conquest:horizontal_palm_wood_railing[facing=west,half=top,open=true,powered=true,waterlogged=false]
conquest:horizontal_palm_wood_railing[facing=west,half=top,open=true,powered=false,waterlogged=true]
conquest:horizontal_palm_wood_railing[facing=west,half=top,open=true,powered=false,waterlogged=false]
conquest:horizontal_palm_wood_railing[facing=west,half=top,open=false,powered=true,waterlogged=true]
conquest:horizontal_palm_wood_railing[facing=west,half=top,open=false,powered=true,waterlogged=false]
conquest:horizontal_palm_wood_railing[facing=west,half=top,open=false,powered=false,waterlogged=true]
conquest:horizontal_palm_wood_railing[facing=west,half=top,open=false,powered=false,waterlogged=false]
conquest:horizontal_palm_wood_railing[facing=west,half=bottom,open=true,powered=true,waterlogged=true]
conquest:horizontal_palm_wood_railing[facing=west,half=bottom,open=true,powered=true,waterlogged=false]
conquest:horizontal_palm_wood_railing[facing=west,half=bottom,open=true,powered=false,waterlogged=true]
conquest:horizontal_palm_wood_railing[facing=west,half=bottom,open=true,powered=false,waterlogged=false]
conquest:horizontal_palm_wood_railing[facing=west,half=bottom,open=false,powered=true,waterlogged=true]
conquest:horizontal_palm_wood_railing[facing=west,half=bottom,open=false,powered=true,waterlogged=false]
conquest:horizontal_palm_wood_railing[facing=west,half=bottom,open=false,powered=false,waterlogged=true]
conquest:horizontal_palm_wood_railing[facing=west,half=bottom,open=false,powered=false,waterlogged=false]
conquest:horizontal_palm_wood_railing[facing=east,half=top,open=true,powered=true,waterlogged=true]
conquest:horizontal_palm_wood_railing[facing=east,half=top,open=true,powered=true,waterlogged=false]
conquest:horizontal_palm_wood_railing[facing=east,half=top,open=true,powered=false,waterlogged=true]
conquest:horizontal_palm_wood_railing[facing=east,half=top,open=true,powered=false,waterlogged=false]
conquest:horizontal_palm_wood_railing[facing=east,half=top,open=false,powered=true,waterlogged=true]
conquest:horizontal_palm_wood_railing[facing=east,half=top,open=false,powered=true,waterlogged=false]
conquest:horizontal_palm_wood_railing[facing=east,half=top,open=false,powered=false,waterlogged=true]
conquest:horizontal_palm_wood_railing[facing=east,half=top,open=false,powered=false,waterlogged=false]
conquest:horizontal_palm_wood_railing[facing=east,half=bottom,open=true,powered=true,waterlogged=true]
conquest:horizontal_palm_wood_railing[facing=east,half=bottom,open=true,powered=true,waterlogged=false]
conquest:horizontal_palm_wood_railing[facing=east,half=bottom,open=true,powered=false,waterlogged=true]
conquest:horizontal_palm_wood_railing[facing=east,half=bottom,open=true,powered=false,waterlogged=false]
conquest:horizontal_palm_wood_railing[facing=east,half=bottom,open=false,powered=true,waterlogged=true]
conquest:horizontal_palm_wood_railing[facing=east,half=bottom,open=false,powered=true,waterlogged=false]
conquest:horizontal_palm_wood_railing[facing=east,half=bottom,open=false,powered=false,waterlogged=true]
conquest:horizontal_palm_wood_railing[facing=east,half=bottom,open=false,powered=false,waterlogged=false]
conquest:horizontal_palm_wood_railing_corner[facing=north,half=top,open=true,powered=true,waterlogged=true]
conquest:horizontal_palm_wood_railing_corner[facing=north,half=top,open=true,powered=true,waterlogged=false]
conquest:horizontal_palm_wood_railing_corner[facing=north,half=top,open=true,powered=false,waterlogged=true]
conquest:horizontal_palm_wood_railing_corner[facing=north,half=top,open=true,powered=false,waterlogged=false]
conquest:horizontal_palm_wood_railing_corner[facing=north,half=top,open=false,powered=true,waterlogged=true]
conquest:horizontal_palm_wood_railing_corner[facing=north,half=top,open=false,powered=true,waterlogged=false]
conquest:horizontal_palm_wood_railing_corner[facing=north,half=top,open=false,powered=false,waterlogged=true]
conquest:horizontal_palm_wood_railing_corner[facing=north,half=top,open=false,powered=false,waterlogged=false]
conquest:horizontal_palm_wood_railing_corner[facing=north,half=bottom,open=true,powered=true,waterlogged=true]
conquest:horizontal_palm_wood_railing_corner[facing=north,half=bottom,open=true,powered=true,waterlogged=false]
conquest:horizontal_palm_wood_railing_corner[facing=north,half=bottom,open=true,powered=false,waterlogged=true]
conquest:horizontal_palm_wood_railing_corner[facing=north,half=bottom,open=true,powered=false,waterlogged=false]
conquest:horizontal_palm_wood_railing_corner[facing=north,half=bottom,open=false,powered=true,waterlogged=true]
conquest:horizontal_palm_wood_railing_corner[facing=north,half=bottom,open=false,powered=true,waterlogged=false]
conquest:horizontal_palm_wood_railing_corner[facing=north,half=bottom,open=false,powered=false,waterlogged=true]
conquest:horizontal_palm_wood_railing_corner[facing=north,half=bottom,open=false,powered=false,waterlogged=false]
conquest:horizontal_palm_wood_railing_corner[facing=south,half=top,open=true,powered=true,waterlogged=true]
conquest:horizontal_palm_wood_railing_corner[facing=south,half=top,open=true,powered=true,waterlogged=false]
conquest:horizontal_palm_wood_railing_corner[facing=south,half=top,open=true,powered=false,waterlogged=true]
conquest:horizontal_palm_wood_railing_corner[facing=south,half=top,open=true,powered=false,waterlogged=false]
conquest:horizontal_palm_wood_railing_corner[facing=south,half=top,open=false,powered=true,waterlogged=true]
conquest:horizontal_palm_wood_railing_corner[facing=south,half=top,open=false,powered=true,waterlogged=false]
conquest:horizontal_palm_wood_railing_corner[facing=south,half=top,open=false,powered=false,waterlogged=true]
conquest:horizontal_palm_wood_railing_corner[facing=south,half=top,open=false,powered=false,waterlogged=false]
conquest:horizontal_palm_wood_railing_corner[facing=south,half=bottom,open=true,powered=true,waterlogged=true]
conquest:horizontal_palm_wood_railing_corner[facing=south,half=bottom,open=true,powered=true,waterlogged=false]
conquest:horizontal_palm_wood_railing_corner[facing=south,half=bottom,open=true,powered=false,waterlogged=true]
conquest:horizontal_palm_wood_railing_corner[facing=south,half=bottom,open=true,powered=false,waterlogged=false]
conquest:horizontal_palm_wood_railing_corner[facing=south,half=bottom,open=false,powered=true,waterlogged=true]
conquest:horizontal_palm_wood_railing_corner[facing=south,half=bottom,open=false,powered=true,waterlogged=false]
conquest:horizontal_palm_wood_railing_corner[facing=south,half=bottom,open=false,powered=false,waterlogged=true]
conquest:horizontal_palm_wood_railing_corner[facing=south,half=bottom,open=false,powered=false,waterlogged=false]
conquest:horizontal_palm_wood_railing_corner[facing=west,half=top,open=true,powered=true,waterlogged=true]
conquest:horizontal_palm_wood_railing_corner[facing=west,half=top,open=true,powered=true,waterlogged=false]
conquest:horizontal_palm_wood_railing_corner[facing=west,half=top,open=true,powered=false,waterlogged=true]
conquest:horizontal_palm_wood_railing_corner[facing=west,half=top,open=true,powered=false,waterlogged=false]
conquest:horizontal_palm_wood_railing_corner[facing=west,half=top,open=false,powered=true,waterlogged=true]
conquest:horizontal_palm_wood_railing_corner[facing=west,half=top,open=false,powered=true,waterlogged=false]
conquest:horizontal_palm_wood_railing_corner[facing=west,half=top,open=false,powered=false,waterlogged=true]
conquest:horizontal_palm_wood_railing_corner[facing=west,half=top,open=false,powered=false,waterlogged=false]
conquest:horizontal_palm_wood_railing_corner[facing=west,half=bottom,open=true,powered=true,waterlogged=true]
conquest:horizontal_palm_wood_railing_corner[facing=west,half=bottom,open=true,powered=true,waterlogged=false]
conquest:horizontal_palm_wood_railing_corner[facing=west,half=bottom,open=true,powered=false,waterlogged=true]
conquest:horizontal_palm_wood_railing_corner[facing=west,half=bottom,open=true,powered=false,waterlogged=false]
conquest:horizontal_palm_wood_railing_corner[facing=west,half=bottom,open=false,powered=true,waterlogged=true]
conquest:horizontal_palm_wood_railing_corner[facing=west,half=bottom,open=false,powered=true,waterlogged=false]
conquest:horizontal_palm_wood_railing_corner[facing=west,half=bottom,open=false,powered=false,waterlogged=true]
conquest:horizontal_palm_wood_railing_corner[facing=west,half=bottom,open=false,powered=false,waterlogged=false]
conquest:horizontal_palm_wood_railing_corner[facing=east,half=top,open=true,powered=true,waterlogged=true]
conquest:horizontal_palm_wood_railing_corner[facing=east,half=top,open=true,powered=true,waterlogged=false]
conquest:horizontal_palm_wood_railing_corner[facing=east,half=top,open=true,powered=false,waterlogged=true]
conquest:horizontal_palm_wood_railing_corner[facing=east,half=top,open=true,powered=false,waterlogged=false]
conquest:horizontal_palm_wood_railing_corner[facing=east,half=top,open=false,powered=true,waterlogged=true]
conquest:horizontal_palm_wood_railing_corner[facing=east,half=top,open=false,powered=true,waterlogged=false]
conquest:horizontal_palm_wood_railing_corner[facing=east,half=top,open=false,powered=false,waterlogged=true]
conquest:horizontal_palm_wood_railing_corner[facing=east,half=top,open=false,powered=false,waterlogged=false]
conquest:horizontal_palm_wood_railing_corner[facing=east,half=bottom,open=true,powered=true,waterlogged=true]
conquest:horizontal_palm_wood_railing_corner[facing=east,half=bottom,open=true,powered=true,waterlogged=false]
conquest:horizontal_palm_wood_railing_corner[facing=east,half=bottom,open=true,powered=false,waterlogged=true]
conquest:horizontal_palm_wood_railing_corner[facing=east,half=bottom,open=true,powered=false,waterlogged=false]
conquest:horizontal_palm_wood_railing_corner[facing=east,half=bottom,open=false,powered=true,waterlogged=true]
conquest:horizontal_palm_wood_railing_corner[facing=east,half=bottom,open=false,powered=true,waterlogged=false]
conquest:horizontal_palm_wood_railing_corner[facing=east,half=bottom,open=false,powered=false,waterlogged=true]
conquest:horizontal_palm_wood_railing_corner[facing=east,half=bottom,open=false,powered=false,waterlogged=false]
conquest:horizontal_spruce_wood_railing[facing=north,half=top,open=true,powered=true,waterlogged=true]
conquest:horizontal_spruce_wood_railing[facing=north,half=top,open=true,powered=true,waterlogged=false]
conquest:horizontal_spruce_wood_railing[facing=north,half=top,open=true,powered=false,waterlogged=true]
conquest:horizontal_spruce_wood_railing[facing=north,half=top,open=true,powered=false,waterlogged=false]
conquest:horizontal_spruce_wood_railing[facing=north,half=top,open=false,powered=true,waterlogged=true]
conquest:horizontal_spruce_wood_railing[facing=north,half=top,open=false,powered=true,waterlogged=false]
conquest:horizontal_spruce_wood_railing[facing=north,half=top,open=false,powered=false,waterlogged=true]
conquest:horizontal_spruce_wood_railing[facing=north,half=top,open=false,powered=false,waterlogged=false]
conquest:horizontal_spruce_wood_railing[facing=north,half=bottom,open=true,powered=true,waterlogged=true]
conquest:horizontal_spruce_wood_railing[facing=north,half=bottom,open=true,powered=true,waterlogged=false]
conquest:horizontal_spruce_wood_railing[facing=north,half=bottom,open=true,powered=false,waterlogged=true]
conquest:horizontal_spruce_wood_railing[facing=north,half=bottom,open=true,powered=false,waterlogged=false]
conquest:horizontal_spruce_wood_railing[facing=north,half=bottom,open=false,powered=true,waterlogged=true]
conquest:horizontal_spruce_wood_railing[facing=north,half=bottom,open=false,powered=true,waterlogged=false]
conquest:horizontal_spruce_wood_railing[facing=north,half=bottom,open=false,powered=false,waterlogged=true]
conquest:horizontal_spruce_wood_railing[facing=north,half=bottom,open=false,powered=false,waterlogged=false]
conquest:horizontal_spruce_wood_railing[facing=south,half=top,open=true,powered=true,waterlogged=true]
conquest:horizontal_spruce_wood_railing[facing=south,half=top,open=true,powered=true,waterlogged=false]
conquest:horizontal_spruce_wood_railing[facing=south,half=top,open=true,powered=false,waterlogged=true]
conquest:horizontal_spruce_wood_railing[facing=south,half=top,open=true,powered=false,waterlogged=false]
conquest:horizontal_spruce_wood_railing[facing=south,half=top,open=false,powered=true,waterlogged=true]
conquest:horizontal_spruce_wood_railing[facing=south,half=top,open=false,powered=true,waterlogged=false]
conquest:horizontal_spruce_wood_railing[facing=south,half=top,open=false,powered=false,waterlogged=true]
conquest:horizontal_spruce_wood_railing[facing=south,half=top,open=false,powered=false,waterlogged=false]
conquest:horizontal_spruce_wood_railing[facing=south,half=bottom,open=true,powered=true,waterlogged=true]
conquest:horizontal_spruce_wood_railing[facing=south,half=bottom,open=true,powered=true,waterlogged=false]
conquest:horizontal_spruce_wood_railing[facing=south,half=bottom,open=true,powered=false,waterlogged=true]
conquest:horizontal_spruce_wood_railing[facing=south,half=bottom,open=true,powered=false,waterlogged=false]
conquest:horizontal_spruce_wood_railing[facing=south,half=bottom,open=false,powered=true,waterlogged=true]
conquest:horizontal_spruce_wood_railing[facing=south,half=bottom,open=false,powered=true,waterlogged=false]
conquest:horizontal_spruce_wood_railing[facing=south,half=bottom,open=false,powered=false,waterlogged=true]
conquest:horizontal_spruce_wood_railing[facing=south,half=bottom,open=false,powered=false,waterlogged=false]
conquest:horizontal_spruce_wood_railing[facing=west,half=top,open=true,powered=true,waterlogged=true]
conquest:horizontal_spruce_wood_railing[facing=west,half=top,open=true,powered=true,waterlogged=false]
conquest:horizontal_spruce_wood_railing[facing=west,half=top,open=true,powered=false,waterlogged=true]
conquest:horizontal_spruce_wood_railing[facing=west,half=top,open=true,powered=false,waterlogged=false]
conquest:horizontal_spruce_wood_railing[facing=west,half=top,open=false,powered=true,waterlogged=true]
conquest:horizontal_spruce_wood_railing[facing=west,half=top,open=false,powered=true,waterlogged=false]
conquest:horizontal_spruce_wood_railing[facing=west,half=top,open=false,powered=false,waterlogged=true]
conquest:horizontal_spruce_wood_railing[facing=west,half=top,open=false,powered=false,waterlogged=false]
conquest:horizontal_spruce_wood_railing[facing=west,half=bottom,open=true,powered=true,waterlogged=true]
conquest:horizontal_spruce_wood_railing[facing=west,half=bottom,open=true,powered=true,waterlogged=false]
conquest:horizontal_spruce_wood_railing[facing=west,half=bottom,open=true,powered=false,waterlogged=true]
conquest:horizontal_spruce_wood_railing[facing=west,half=bottom,open=true,powered=false,waterlogged=false]
conquest:horizontal_spruce_wood_railing[facing=west,half=bottom,open=false,powered=true,waterlogged=true]
conquest:horizontal_spruce_wood_railing[facing=west,half=bottom,open=false,powered=true,waterlogged=false]
conquest:horizontal_spruce_wood_railing[facing=west,half=bottom,open=false,powered=false,waterlogged=true]
conquest:horizontal_spruce_wood_railing[facing=west,half=bottom,open=false,powered=false,waterlogged=false]
conquest:horizontal_spruce_wood_railing[facing=east,half=top,open=true,powered=true,waterlogged=true]
conquest:horizontal_spruce_wood_railing[facing=east,half=top,open=true,powered=true,waterlogged=false]
conquest:horizontal_spruce_wood_railing[facing=east,half=top,open=true,powered=false,waterlogged=true]
conquest:horizontal_spruce_wood_railing[facing=east,half=top,open=true,powered=false,waterlogged=false]
conquest:horizontal_spruce_wood_railing[facing=east,half=top,open=false,powered=true,waterlogged=true]
conquest:horizontal_spruce_wood_railing[facing=east,half=top,open=false,powered=true,waterlogged=false]
conquest:horizontal_spruce_wood_railing[facing=east,half=top,open=false,powered=false,waterlogged=true]
conquest:horizontal_spruce_wood_railing[facing=east,half=top,open=false,powered=false,waterlogged=false]
conquest:horizontal_spruce_wood_railing[facing=east,half=bottom,open=true,powered=true,waterlogged=true]
conquest:horizontal_spruce_wood_railing[facing=east,half=bottom,open=true,powered=true,waterlogged=false]
conquest:horizontal_spruce_wood_railing[facing=east,half=bottom,open=true,powered=false,waterlogged=true]
conquest:horizontal_spruce_wood_railing[facing=east,half=bottom,open=true,powered=false,waterlogged=false]
conquest:horizontal_spruce_wood_railing[facing=east,half=bottom,open=false,powered=true,waterlogged=true]
conquest:horizontal_spruce_wood_railing[facing=east,half=bottom,open=false,powered=true,waterlogged=false]
conquest:horizontal_spruce_wood_railing[facing=east,half=bottom,open=false,powered=false,waterlogged=true]
conquest:horizontal_spruce_wood_railing[facing=east,half=bottom,open=false,powered=false,waterlogged=false]
conquest:horizontal_spruce_wood_railing_corner[facing=north,half=top,open=true,powered=true,waterlogged=true]
conquest:horizontal_spruce_wood_railing_corner[facing=north,half=top,open=true,powered=true,waterlogged=false]
conquest:horizontal_spruce_wood_railing_corner[facing=north,half=top,open=true,powered=false,waterlogged=true]
conquest:horizontal_spruce_wood_railing_corner[facing=north,half=top,open=true,powered=false,waterlogged=false]
conquest:horizontal_spruce_wood_railing_corner[facing=north,half=top,open=false,powered=true,waterlogged=true]
conquest:horizontal_spruce_wood_railing_corner[facing=north,half=top,open=false,powered=true,waterlogged=false]
conquest:horizontal_spruce_wood_railing_corner[facing=north,half=top,open=false,powered=false,waterlogged=true]
conquest:horizontal_spruce_wood_railing_corner[facing=north,half=top,open=false,powered=false,waterlogged=false]
conquest:horizontal_spruce_wood_railing_corner[facing=north,half=bottom,open=true,powered=true,waterlogged=true]
conquest:horizontal_spruce_wood_railing_corner[facing=north,half=bottom,open=true,powered=true,waterlogged=false]
conquest:horizontal_spruce_wood_railing_corner[facing=north,half=bottom,open=true,powered=false,waterlogged=true]
conquest:horizontal_spruce_wood_railing_corner[facing=north,half=bottom,open=true,powered=false,waterlogged=false]
conquest:horizontal_spruce_wood_railing_corner[facing=north,half=bottom,open=false,powered=true,waterlogged=true]
conquest:horizontal_spruce_wood_railing_corner[facing=north,half=bottom,open=false,powered=true,waterlogged=false]
conquest:horizontal_spruce_wood_railing_corner[facing=north,half=bottom,open=false,powered=false,waterlogged=true]
conquest:horizontal_spruce_wood_railing_corner[facing=north,half=bottom,open=false,powered=false,waterlogged=false]
conquest:horizontal_spruce_wood_railing_corner[facing=south,half=top,open=true,powered=true,waterlogged=true]
conquest:horizontal_spruce_wood_railing_corner[facing=south,half=top,open=true,powered=true,waterlogged=false]
conquest:horizontal_spruce_wood_railing_corner[facing=south,half=top,open=true,powered=false,waterlogged=true]
conquest:horizontal_spruce_wood_railing_corner[facing=south,half=top,open=true,powered=false,waterlogged=false]
conquest:horizontal_spruce_wood_railing_corner[facing=south,half=top,open=false,powered=true,waterlogged=true]
conquest:horizontal_spruce_wood_railing_corner[facing=south,half=top,open=false,powered=true,waterlogged=false]
conquest:horizontal_spruce_wood_railing_corner[facing=south,half=top,open=false,powered=false,waterlogged=true]
conquest:horizontal_spruce_wood_railing_corner[facing=south,half=top,open=false,powered=false,waterlogged=false]
conquest:horizontal_spruce_wood_railing_corner[facing=south,half=bottom,open=true,powered=true,waterlogged=true]
conquest:horizontal_spruce_wood_railing_corner[facing=south,half=bottom,open=true,powered=true,waterlogged=false]
conquest:horizontal_spruce_wood_railing_corner[facing=south,half=bottom,open=true,powered=false,waterlogged=true]
conquest:horizontal_spruce_wood_railing_corner[facing=south,half=bottom,open=true,powered=false,waterlogged=false]
conquest:horizontal_spruce_wood_railing_corner[facing=south,half=bottom,open=false,powered=true,waterlogged=true]
conquest:horizontal_spruce_wood_railing_corner[facing=south,half=bottom,open=false,powered=true,waterlogged=false]
conquest:horizontal_spruce_wood_railing_corner[facing=south,half=bottom,open=false,powered=false,waterlogged=true]
conquest:horizontal_spruce_wood_railing_corner[facing=south,half=bottom,open=false,powered=false,waterlogged=false]
conquest:horizontal_spruce_wood_railing_corner[facing=west,half=top,open=true,powered=true,waterlogged=true]
conquest:horizontal_spruce_wood_railing_corner[facing=west,half=top,open=true,powered=true,waterlogged=false]
conquest:horizontal_spruce_wood_railing_corner[facing=west,half=top,open=true,powered=false,waterlogged=true]
conquest:horizontal_spruce_wood_railing_corner[facing=west,half=top,open=true,powered=false,waterlogged=false]
conquest:horizontal_spruce_wood_railing_corner[facing=west,half=top,open=false,powered=true,waterlogged=true]
conquest:horizontal_spruce_wood_railing_corner[facing=west,half=top,open=false,powered=true,waterlogged=false]
conquest:horizontal_spruce_wood_railing_corner[facing=west,half=top,open=false,powered=false,waterlogged=true]
conquest:horizontal_spruce_wood_railing_corner[facing=west,half=top,open=false,powered=false,waterlogged=false]
conquest:horizontal_spruce_wood_railing_corner[facing=west,half=bottom,open=true,powered=true,waterlogged=true]
conquest:horizontal_spruce_wood_railing_corner[facing=west,half=bottom,open=true,powered=true,waterlogged=false]
conquest:horizontal_spruce_wood_railing_corner[facing=west,half=bottom,open=true,powered=false,waterlogged=true]
conquest:horizontal_spruce_wood_railing_corner[facing=west,half=bottom,open=true,powered=false,waterlogged=false]
conquest:horizontal_spruce_wood_railing_corner[facing=west,half=bottom,open=false,powered=true,waterlogged=true]
conquest:horizontal_spruce_wood_railing_corner[facing=west,half=bottom,open=false,powered=true,waterlogged=false]
conquest:horizontal_spruce_wood_railing_corner[facing=west,half=bottom,open=false,powered=false,waterlogged=true]
conquest:horizontal_spruce_wood_railing_corner[facing=west,half=bottom,open=false,powered=false,waterlogged=false]
conquest:horizontal_spruce_wood_railing_corner[facing=east,half=top,open=true,powered=true,waterlogged=true]
conquest:horizontal_spruce_wood_railing_corner[facing=east,half=top,open=true,powered=true,waterlogged=false]
conquest:horizontal_spruce_wood_railing_corner[facing=east,half=top,open=true,powered=false,waterlogged=true]
conquest:horizontal_spruce_wood_railing_corner[facing=east,half=top,open=true,powered=false,waterlogged=false]
conquest:horizontal_spruce_wood_railing_corner[facing=east,half=top,open=false,powered=true,waterlogged=true]
conquest:horizontal_spruce_wood_railing_corner[facing=east,half=top,open=false,powered=true,waterlogged=false]
conquest:horizontal_spruce_wood_railing_corner[facing=east,half=top,open=false,powered=false,waterlogged=true]
conquest:horizontal_spruce_wood_railing_corner[facing=east,half=top,open=false,powered=false,waterlogged=false]
conquest:horizontal_spruce_wood_railing_corner[facing=east,half=bottom,open=true,powered=true,waterlogged=true]
conquest:horizontal_spruce_wood_railing_corner[facing=east,half=bottom,open=true,powered=true,waterlogged=false]
conquest:horizontal_spruce_wood_railing_corner[facing=east,half=bottom,open=true,powered=false,waterlogged=true]
conquest:horizontal_spruce_wood_railing_corner[facing=east,half=bottom,open=true,powered=false,waterlogged=false]
conquest:horizontal_spruce_wood_railing_corner[facing=east,half=bottom,open=false,powered=true,waterlogged=true]
conquest:horizontal_spruce_wood_railing_corner[facing=east,half=bottom,open=false,powered=true,waterlogged=false]
conquest:horizontal_spruce_wood_railing_corner[facing=east,half=bottom,open=false,powered=false,waterlogged=true]
conquest:horizontal_spruce_wood_railing_corner[facing=east,half=bottom,open=false,powered=false,waterlogged=false]
conquest:horizontally_bundled_firewood_eighth_slab[facing=north,type=top,waterlogged=true]
conquest:horizontally_bundled_firewood_eighth_slab[facing=north,type=top,waterlogged=false]
conquest:horizontally_bundled_firewood_eighth_slab[facing=north,type=bottom,waterlogged=true]
conquest:horizontally_bundled_firewood_eighth_slab[facing=north,type=bottom,waterlogged=false]
conquest:horizontally_bundled_firewood_eighth_slab[facing=south,type=top,waterlogged=true]
conquest:horizontally_bundled_firewood_eighth_slab[facing=south,type=top,waterlogged=false]
conquest:horizontally_bundled_firewood_eighth_slab[facing=south,type=bottom,waterlogged=true]
conquest:horizontally_bundled_firewood_eighth_slab[facing=south,type=bottom,waterlogged=false]
conquest:horizontally_bundled_firewood_eighth_slab[facing=west,type=top,waterlogged=true]
conquest:horizontally_bundled_firewood_eighth_slab[facing=west,type=top,waterlogged=false]
conquest:horizontally_bundled_firewood_eighth_slab[facing=west,type=bottom,waterlogged=true]
conquest:horizontally_bundled_firewood_eighth_slab[facing=west,type=bottom,waterlogged=false]
conquest:horizontally_bundled_firewood_eighth_slab[facing=east,type=top,waterlogged=true]
conquest:horizontally_bundled_firewood_eighth_slab[facing=east,type=top,waterlogged=false]
conquest:horizontally_bundled_firewood_eighth_slab[facing=east,type=bottom,waterlogged=true]
conquest:horizontally_bundled_firewood_eighth_slab[facing=east,type=bottom,waterlogged=false]
conquest:horizontally_bundled_firewood_quarter_slab[facing=north,type=top,waterlogged=true]
conquest:horizontally_bundled_firewood_quarter_slab[facing=north,type=top,waterlogged=false]
conquest:horizontally_bundled_firewood_quarter_slab[facing=north,type=bottom,waterlogged=true]
conquest:horizontally_bundled_firewood_quarter_slab[facing=north,type=bottom,waterlogged=false]
conquest:horizontally_bundled_firewood_quarter_slab[facing=south,type=top,waterlogged=true]
conquest:horizontally_bundled_firewood_quarter_slab[facing=south,type=top,waterlogged=false]
conquest:horizontally_bundled_firewood_quarter_slab[facing=south,type=bottom,waterlogged=true]
conquest:horizontally_bundled_firewood_quarter_slab[facing=south,type=bottom,waterlogged=false]
conquest:horizontally_bundled_firewood_quarter_slab[facing=west,type=top,waterlogged=true]
conquest:horizontally_bundled_firewood_quarter_slab[facing=west,type=top,waterlogged=false]
conquest:horizontally_bundled_firewood_quarter_slab[facing=west,type=bottom,waterlogged=true]
conquest:horizontally_bundled_firewood_quarter_slab[facing=west,type=bottom,waterlogged=false]
conquest:horizontally_bundled_firewood_quarter_slab[facing=east,type=top,waterlogged=true]
conquest:horizontally_bundled_firewood_quarter_slab[facing=east,type=top,waterlogged=false]
conquest:horizontally_bundled_firewood_quarter_slab[facing=east,type=bottom,waterlogged=true]
conquest:horizontally_bundled_firewood_quarter_slab[facing=east,type=bottom,waterlogged=false]
conquest:horizontally_bundled_firewood_slab_directional[facing=north,type=top,waterlogged=true]
conquest:horizontally_bundled_firewood_slab_directional[facing=north,type=top,waterlogged=false]
conquest:horizontally_bundled_firewood_slab_directional[facing=north,type=bottom,waterlogged=true]
conquest:horizontally_bundled_firewood_slab_directional[facing=north,type=bottom,waterlogged=false]
conquest:horizontally_bundled_firewood_slab_directional[facing=south,type=top,waterlogged=true]
conquest:horizontally_bundled_firewood_slab_directional[facing=south,type=top,waterlogged=false]
conquest:horizontally_bundled_firewood_slab_directional[facing=south,type=bottom,waterlogged=true]
conquest:horizontally_bundled_firewood_slab_directional[facing=south,type=bottom,waterlogged=false]
conquest:horizontally_bundled_firewood_slab_directional[facing=west,type=top,waterlogged=true]
conquest:horizontally_bundled_firewood_slab_directional[facing=west,type=top,waterlogged=false]
conquest:horizontally_bundled_firewood_slab_directional[facing=west,type=bottom,waterlogged=true]
conquest:horizontally_bundled_firewood_slab_directional[facing=west,type=bottom,waterlogged=false]
conquest:horizontally_bundled_firewood_slab_directional[facing=east,type=top,waterlogged=true]
conquest:horizontally_bundled_firewood_slab_directional[facing=east,type=top,waterlogged=false]
conquest:horizontally_bundled_firewood_slab_directional[facing=east,type=bottom,waterlogged=true]
conquest:horizontally_bundled_firewood_slab_directional[facing=east,type=bottom,waterlogged=false]
conquest:horizontally_bundled_firewood_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:horizontally_bundled_firewood_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:horizontally_bundled_firewood_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:horizontally_bundled_firewood_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:horizontally_bundled_firewood_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:horizontally_bundled_firewood_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:horizontally_bundled_firewood_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:horizontally_bundled_firewood_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:horizontally_bundled_firewood_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:horizontally_bundled_firewood_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:horizontally_bundled_firewood_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:horizontally_bundled_firewood_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:horizontally_bundled_firewood_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:horizontally_bundled_firewood_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:horizontally_bundled_firewood_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:horizontally_bundled_firewood_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:horizontally_bundled_firewood_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:horizontally_bundled_firewood_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:horizontally_bundled_firewood_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:horizontally_bundled_firewood_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:horizontally_bundled_firewood_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:horizontally_bundled_firewood_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:horizontally_bundled_firewood_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:horizontally_bundled_firewood_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:horizontally_bundled_firewood_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:horizontally_bundled_firewood_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:horizontally_bundled_firewood_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:horizontally_bundled_firewood_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:horizontally_bundled_firewood_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:horizontally_bundled_firewood_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:horizontally_bundled_firewood_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:horizontally_bundled_firewood_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:horizontally_bundled_firewood_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:horizontally_bundled_firewood_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:horizontally_bundled_firewood_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:horizontally_bundled_firewood_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:horizontally_bundled_firewood_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:horizontally_bundled_firewood_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:horizontally_bundled_firewood_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:horizontally_bundled_firewood_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:horizontally_bundled_firewood_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:horizontally_bundled_firewood_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:horizontally_bundled_firewood_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:horizontally_bundled_firewood_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:horizontally_bundled_firewood_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:horizontally_bundled_firewood_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:horizontally_bundled_firewood_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:horizontally_bundled_firewood_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:horizontally_bundled_firewood_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:horizontally_bundled_firewood_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:horizontally_bundled_firewood_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:horizontally_bundled_firewood_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:horizontally_bundled_firewood_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:horizontally_bundled_firewood_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:horizontally_bundled_firewood_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:horizontally_bundled_firewood_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:horizontally_bundled_firewood_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:horizontally_bundled_firewood_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:horizontally_bundled_firewood_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:horizontally_bundled_firewood_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:horizontally_bundled_firewood_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:horizontally_bundled_firewood_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:horizontally_bundled_firewood_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:horizontally_bundled_firewood_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:horizontally_bundled_firewood_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:horizontally_bundled_firewood_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:horizontally_bundled_firewood_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:horizontally_bundled_firewood_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:horizontally_bundled_firewood_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:horizontally_bundled_firewood_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:horizontally_bundled_firewood_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:horizontally_bundled_firewood_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:horizontally_bundled_firewood_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:horizontally_bundled_firewood_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:horizontally_bundled_firewood_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:horizontally_bundled_firewood_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:horizontally_bundled_firewood_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:horizontally_bundled_firewood_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:horizontally_bundled_firewood_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:horizontally_bundled_firewood_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:horizontally_bundled_firewood_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:horizontally_bundled_firewood_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:horizontally_bundled_firewood_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:horizontally_bundled_firewood_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:horizontally_bundled_firewood_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:horizontally_bundled_firewood_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:horizontally_bundled_firewood_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:horizontally_bundled_firewood_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:horizontally_bundled_firewood_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:horizontally_bundled_firewood_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:horizontally_bundled_firewood_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:horizontally_bundled_firewood_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:horizontally_bundled_firewood_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:horizontally_bundled_firewood_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:horizontally_bundled_firewood_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:horizontally_bundled_firewood_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:horizontally_bundled_firewood_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:horizontally_bundled_firewood_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:horizontally_bundled_firewood_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:horizontally_bundled_firewood_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:horizontally_bundled_firewood_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:horizontally_bundled_firewood_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:horizontally_bundled_firewood_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:horizontally_bundled_firewood_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:horizontally_bundled_firewood_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:horizontally_bundled_firewood_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:horizontally_bundled_firewood_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:horizontally_bundled_firewood_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:horizontally_bundled_firewood_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:horizontally_bundled_firewood_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:horizontally_bundled_firewood_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:horizontally_bundled_firewood_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:horizontally_bundled_firewood_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:horizontally_bundled_firewood_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:horizontally_bundled_firewood_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:horizontally_bundled_firewood_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:horizontally_bundled_firewood_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:horizontally_bundled_firewood_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:horizontally_bundled_firewood_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:horizontally_bundled_firewood_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:horizontally_bundled_firewood_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:horizontally_bundled_firewood_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:horizontally_bundled_firewood_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:horizontally_bundled_firewood_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:horizontally_bundled_firewood_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:horizontally_bundled_firewood_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:horizontally_bundled_firewood_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:horizontally_bundled_firewood_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:horizontally_bundled_firewood_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:horizontally_bundled_firewood_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:horizontally_bundled_firewood_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:horizontally_bundled_firewood_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:horizontally_bundled_firewood_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:horizontally_bundled_firewood_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:horizontally_bundled_firewood_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:horizontally_bundled_firewood_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:horizontally_bundled_firewood_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:horizontally_bundled_firewood_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:horizontally_bundled_firewood_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:horizontally_bundled_firewood_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:horizontally_bundled_firewood_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:horizontally_bundled_firewood_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:horizontally_bundled_firewood_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:horizontally_bundled_firewood_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:horizontally_bundled_firewood_vertical_quarter[facing=north,hinge=left,layer=1,waterlogged=true]
conquest:horizontally_bundled_firewood_vertical_quarter[facing=north,hinge=left,layer=1,waterlogged=false]
conquest:horizontally_bundled_firewood_vertical_quarter[facing=north,hinge=left,layer=2,waterlogged=true]
conquest:horizontally_bundled_firewood_vertical_quarter[facing=north,hinge=left,layer=2,waterlogged=false]
conquest:horizontally_bundled_firewood_vertical_quarter[facing=north,hinge=left,layer=3,waterlogged=true]
conquest:horizontally_bundled_firewood_vertical_quarter[facing=north,hinge=left,layer=3,waterlogged=false]
conquest:horizontally_bundled_firewood_vertical_quarter[facing=north,hinge=left,layer=4,waterlogged=true]
conquest:horizontally_bundled_firewood_vertical_quarter[facing=north,hinge=left,layer=4,waterlogged=false]
conquest:horizontally_bundled_firewood_vertical_quarter[facing=north,hinge=right,layer=1,waterlogged=true]
conquest:horizontally_bundled_firewood_vertical_quarter[facing=north,hinge=right,layer=1,waterlogged=false]
conquest:horizontally_bundled_firewood_vertical_quarter[facing=north,hinge=right,layer=2,waterlogged=true]
conquest:horizontally_bundled_firewood_vertical_quarter[facing=north,hinge=right,layer=2,waterlogged=false]
conquest:horizontally_bundled_firewood_vertical_quarter[facing=north,hinge=right,layer=3,waterlogged=true]
conquest:horizontally_bundled_firewood_vertical_quarter[facing=north,hinge=right,layer=3,waterlogged=false]
conquest:horizontally_bundled_firewood_vertical_quarter[facing=north,hinge=right,layer=4,waterlogged=true]
conquest:horizontally_bundled_firewood_vertical_quarter[facing=north,hinge=right,layer=4,waterlogged=false]
conquest:horizontally_bundled_firewood_vertical_quarter[facing=south,hinge=left,layer=1,waterlogged=true]
conquest:horizontally_bundled_firewood_vertical_quarter[facing=south,hinge=left,layer=1,waterlogged=false]
conquest:horizontally_bundled_firewood_vertical_quarter[facing=south,hinge=left,layer=2,waterlogged=true]
conquest:horizontally_bundled_firewood_vertical_quarter[facing=south,hinge=left,layer=2,waterlogged=false]
conquest:horizontally_bundled_firewood_vertical_quarter[facing=south,hinge=left,layer=3,waterlogged=true]
conquest:horizontally_bundled_firewood_vertical_quarter[facing=south,hinge=left,layer=3,waterlogged=false]
conquest:horizontally_bundled_firewood_vertical_quarter[facing=south,hinge=left,layer=4,waterlogged=true]
conquest:horizontally_bundled_firewood_vertical_quarter[facing=south,hinge=left,layer=4,waterlogged=false]
conquest:horizontally_bundled_firewood_vertical_quarter[facing=south,hinge=right,layer=1,waterlogged=true]
conquest:horizontally_bundled_firewood_vertical_quarter[facing=south,hinge=right,layer=1,waterlogged=false]
conquest:horizontally_bundled_firewood_vertical_quarter[facing=south,hinge=right,layer=2,waterlogged=true]
conquest:horizontally_bundled_firewood_vertical_quarter[facing=south,hinge=right,layer=2,waterlogged=false]
conquest:horizontally_bundled_firewood_vertical_quarter[facing=south,hinge=right,layer=3,waterlogged=true]
conquest:horizontally_bundled_firewood_vertical_quarter[facing=south,hinge=right,layer=3,waterlogged=false]
conquest:horizontally_bundled_firewood_vertical_quarter[facing=south,hinge=right,layer=4,waterlogged=true]
conquest:horizontally_bundled_firewood_vertical_quarter[facing=south,hinge=right,layer=4,waterlogged=false]
conquest:horizontally_bundled_firewood_vertical_quarter[facing=west,hinge=left,layer=1,waterlogged=true]
conquest:horizontally_bundled_firewood_vertical_quarter[facing=west,hinge=left,layer=1,waterlogged=false]
conquest:horizontally_bundled_firewood_vertical_quarter[facing=west,hinge=left,layer=2,waterlogged=true]
conquest:horizontally_bundled_firewood_vertical_quarter[facing=west,hinge=left,layer=2,waterlogged=false]
conquest:horizontally_bundled_firewood_vertical_quarter[facing=west,hinge=left,layer=3,waterlogged=true]
conquest:horizontally_bundled_firewood_vertical_quarter[facing=west,hinge=left,layer=3,waterlogged=false]
conquest:horizontally_bundled_firewood_vertical_quarter[facing=west,hinge=left,layer=4,waterlogged=true]
conquest:horizontally_bundled_firewood_vertical_quarter[facing=west,hinge=left,layer=4,waterlogged=false]
conquest:horizontally_bundled_firewood_vertical_quarter[facing=west,hinge=right,layer=1,waterlogged=true]
conquest:horizontally_bundled_firewood_vertical_quarter[facing=west,hinge=right,layer=1,waterlogged=false]
conquest:horizontally_bundled_firewood_vertical_quarter[facing=west,hinge=right,layer=2,waterlogged=true]
conquest:horizontally_bundled_firewood_vertical_quarter[facing=west,hinge=right,layer=2,waterlogged=false]
conquest:horizontally_bundled_firewood_vertical_quarter[facing=west,hinge=right,layer=3,waterlogged=true]
conquest:horizontally_bundled_firewood_vertical_quarter[facing=west,hinge=right,layer=3,waterlogged=false]
conquest:horizontally_bundled_firewood_vertical_quarter[facing=west,hinge=right,layer=4,waterlogged=true]
conquest:horizontally_bundled_firewood_vertical_quarter[facing=west,hinge=right,layer=4,waterlogged=false]
conquest:horizontally_bundled_firewood_vertical_quarter[facing=east,hinge=left,layer=1,waterlogged=true]
conquest:horizontally_bundled_firewood_vertical_quarter[facing=east,hinge=left,layer=1,waterlogged=false]
conquest:horizontally_bundled_firewood_vertical_quarter[facing=east,hinge=left,layer=2,waterlogged=true]
conquest:horizontally_bundled_firewood_vertical_quarter[facing=east,hinge=left,layer=2,waterlogged=false]
conquest:horizontally_bundled_firewood_vertical_quarter[facing=east,hinge=left,layer=3,waterlogged=true]
conquest:horizontally_bundled_firewood_vertical_quarter[facing=east,hinge=left,layer=3,waterlogged=false]
conquest:horizontally_bundled_firewood_vertical_quarter[facing=east,hinge=left,layer=4,waterlogged=true]
conquest:horizontally_bundled_firewood_vertical_quarter[facing=east,hinge=left,layer=4,waterlogged=false]
conquest:horizontally_bundled_firewood_vertical_quarter[facing=east,hinge=right,layer=1,waterlogged=true]
conquest:horizontally_bundled_firewood_vertical_quarter[facing=east,hinge=right,layer=1,waterlogged=false]
conquest:horizontally_bundled_firewood_vertical_quarter[facing=east,hinge=right,layer=2,waterlogged=true]
conquest:horizontally_bundled_firewood_vertical_quarter[facing=east,hinge=right,layer=2,waterlogged=false]
conquest:horizontally_bundled_firewood_vertical_quarter[facing=east,hinge=right,layer=3,waterlogged=true]
conquest:horizontally_bundled_firewood_vertical_quarter[facing=east,hinge=right,layer=3,waterlogged=false]
conquest:horizontally_bundled_firewood_vertical_quarter[facing=east,hinge=right,layer=4,waterlogged=true]
conquest:horizontally_bundled_firewood_vertical_quarter[facing=east,hinge=right,layer=4,waterlogged=false]
conquest:horizontally_bundled_firewood_vertical_slab[facing=north,layer=1,waterlogged=true]
conquest:horizontally_bundled_firewood_vertical_slab[facing=north,layer=1,waterlogged=false]
conquest:horizontally_bundled_firewood_vertical_slab[facing=north,layer=2,waterlogged=true]
conquest:horizontally_bundled_firewood_vertical_slab[facing=north,layer=2,waterlogged=false]
conquest:horizontally_bundled_firewood_vertical_slab[facing=north,layer=3,waterlogged=true]
conquest:horizontally_bundled_firewood_vertical_slab[facing=north,layer=3,waterlogged=false]
conquest:horizontally_bundled_firewood_vertical_slab[facing=north,layer=4,waterlogged=true]
conquest:horizontally_bundled_firewood_vertical_slab[facing=north,layer=4,waterlogged=false]
conquest:horizontally_bundled_firewood_vertical_slab[facing=south,layer=1,waterlogged=true]
conquest:horizontally_bundled_firewood_vertical_slab[facing=south,layer=1,waterlogged=false]
conquest:horizontally_bundled_firewood_vertical_slab[facing=south,layer=2,waterlogged=true]
conquest:horizontally_bundled_firewood_vertical_slab[facing=south,layer=2,waterlogged=false]
conquest:horizontally_bundled_firewood_vertical_slab[facing=south,layer=3,waterlogged=true]
conquest:horizontally_bundled_firewood_vertical_slab[facing=south,layer=3,waterlogged=false]
conquest:horizontally_bundled_firewood_vertical_slab[facing=south,layer=4,waterlogged=true]
conquest:horizontally_bundled_firewood_vertical_slab[facing=south,layer=4,waterlogged=false]
conquest:horizontally_bundled_firewood_vertical_slab[facing=west,layer=1,waterlogged=true]
conquest:horizontally_bundled_firewood_vertical_slab[facing=west,layer=1,waterlogged=false]
conquest:horizontally_bundled_firewood_vertical_slab[facing=west,layer=2,waterlogged=true]
conquest:horizontally_bundled_firewood_vertical_slab[facing=west,layer=2,waterlogged=false]
conquest:horizontally_bundled_firewood_vertical_slab[facing=west,layer=3,waterlogged=true]
conquest:horizontally_bundled_firewood_vertical_slab[facing=west,layer=3,waterlogged=false]
conquest:horizontally_bundled_firewood_vertical_slab[facing=west,layer=4,waterlogged=true]
conquest:horizontally_bundled_firewood_vertical_slab[facing=west,layer=4,waterlogged=false]
conquest:horizontally_bundled_firewood_vertical_slab[facing=east,layer=1,waterlogged=true]
conquest:horizontally_bundled_firewood_vertical_slab[facing=east,layer=1,waterlogged=false]
conquest:horizontally_bundled_firewood_vertical_slab[facing=east,layer=2,waterlogged=true]
conquest:horizontally_bundled_firewood_vertical_slab[facing=east,layer=2,waterlogged=false]
conquest:horizontally_bundled_firewood_vertical_slab[facing=east,layer=3,waterlogged=true]
conquest:horizontally_bundled_firewood_vertical_slab[facing=east,layer=3,waterlogged=false]
conquest:horizontally_bundled_firewood_vertical_slab[facing=east,layer=4,waterlogged=true]
conquest:horizontally_bundled_firewood_vertical_slab[facing=east,layer=4,waterlogged=false]
conquest:horizontally_carved_birch_wood
conquest:horizontally_carved_birch_wood_balustrade[axis=x,waterlogged=true]
conquest:horizontally_carved_birch_wood_balustrade[axis=x,waterlogged=false]
conquest:horizontally_carved_birch_wood_balustrade[axis=y,waterlogged=true]
conquest:horizontally_carved_birch_wood_balustrade[axis=y,waterlogged=false]
conquest:horizontally_carved_birch_wood_balustrade[axis=z,waterlogged=true]
conquest:horizontally_carved_birch_wood_balustrade[axis=z,waterlogged=false]
conquest:horizontally_carved_birch_wood_capital[facing=flat,type=top,waterlogged=true]
conquest:horizontally_carved_birch_wood_capital[facing=flat,type=top,waterlogged=false]
conquest:horizontally_carved_birch_wood_capital[facing=flat,type=bottom,waterlogged=true]
conquest:horizontally_carved_birch_wood_capital[facing=flat,type=bottom,waterlogged=false]
conquest:horizontally_carved_birch_wood_capital[facing=north,type=top,waterlogged=true]
conquest:horizontally_carved_birch_wood_capital[facing=north,type=top,waterlogged=false]
conquest:horizontally_carved_birch_wood_capital[facing=north,type=bottom,waterlogged=true]
conquest:horizontally_carved_birch_wood_capital[facing=north,type=bottom,waterlogged=false]
conquest:horizontally_carved_birch_wood_capital[facing=south,type=top,waterlogged=true]
conquest:horizontally_carved_birch_wood_capital[facing=south,type=top,waterlogged=false]
conquest:horizontally_carved_birch_wood_capital[facing=south,type=bottom,waterlogged=true]
conquest:horizontally_carved_birch_wood_capital[facing=south,type=bottom,waterlogged=false]
conquest:horizontally_carved_birch_wood_capital[facing=east,type=top,waterlogged=true]
conquest:horizontally_carved_birch_wood_capital[facing=east,type=top,waterlogged=false]
conquest:horizontally_carved_birch_wood_capital[facing=east,type=bottom,waterlogged=true]
conquest:horizontally_carved_birch_wood_capital[facing=east,type=bottom,waterlogged=false]
conquest:horizontally_carved_birch_wood_capital[facing=west,type=top,waterlogged=true]
conquest:horizontally_carved_birch_wood_capital[facing=west,type=top,waterlogged=false]
conquest:horizontally_carved_birch_wood_capital[facing=west,type=bottom,waterlogged=true]
conquest:horizontally_carved_birch_wood_capital[facing=west,type=bottom,waterlogged=false]
conquest:horizontally_carved_birch_wood_pillar[layer=1,waterlogged=true]
conquest:horizontally_carved_birch_wood_pillar[layer=1,waterlogged=false]
conquest:horizontally_carved_birch_wood_pillar[layer=2,waterlogged=true]
conquest:horizontally_carved_birch_wood_pillar[layer=2,waterlogged=false]
conquest:horizontally_carved_birch_wood_pillar[layer=3,waterlogged=true]
conquest:horizontally_carved_birch_wood_pillar[layer=3,waterlogged=false]
conquest:horizontally_carved_birch_wood_slab[layers=1,type=top,waterlogged=true]
conquest:horizontally_carved_birch_wood_slab[layers=1,type=top,waterlogged=false]
conquest:horizontally_carved_birch_wood_slab[layers=1,type=bottom,waterlogged=true]
conquest:horizontally_carved_birch_wood_slab[layers=1,type=bottom,waterlogged=false]
conquest:horizontally_carved_birch_wood_slab[layers=2,type=top,waterlogged=true]
conquest:horizontally_carved_birch_wood_slab[layers=2,type=top,waterlogged=false]
conquest:horizontally_carved_birch_wood_slab[layers=2,type=bottom,waterlogged=true]
conquest:horizontally_carved_birch_wood_slab[layers=2,type=bottom,waterlogged=false]
conquest:horizontally_carved_birch_wood_slab[layers=3,type=top,waterlogged=true]
conquest:horizontally_carved_birch_wood_slab[layers=3,type=top,waterlogged=false]
conquest:horizontally_carved_birch_wood_slab[layers=3,type=bottom,waterlogged=true]
conquest:horizontally_carved_birch_wood_slab[layers=3,type=bottom,waterlogged=false]
conquest:horizontally_carved_birch_wood_slab[layers=4,type=top,waterlogged=true]
conquest:horizontally_carved_birch_wood_slab[layers=4,type=top,waterlogged=false]
conquest:horizontally_carved_birch_wood_slab[layers=4,type=bottom,waterlogged=true]
conquest:horizontally_carved_birch_wood_slab[layers=4,type=bottom,waterlogged=false]
conquest:horizontally_carved_birch_wood_slab[layers=5,type=top,waterlogged=true]
conquest:horizontally_carved_birch_wood_slab[layers=5,type=top,waterlogged=false]
conquest:horizontally_carved_birch_wood_slab[layers=5,type=bottom,waterlogged=true]
conquest:horizontally_carved_birch_wood_slab[layers=5,type=bottom,waterlogged=false]
conquest:horizontally_carved_birch_wood_slab[layers=6,type=top,waterlogged=true]
conquest:horizontally_carved_birch_wood_slab[layers=6,type=top,waterlogged=false]
conquest:horizontally_carved_birch_wood_slab[layers=6,type=bottom,waterlogged=true]
conquest:horizontally_carved_birch_wood_slab[layers=6,type=bottom,waterlogged=false]
conquest:horizontally_carved_birch_wood_slab[layers=7,type=top,waterlogged=true]
conquest:horizontally_carved_birch_wood_slab[layers=7,type=top,waterlogged=false]
conquest:horizontally_carved_birch_wood_slab[layers=7,type=bottom,waterlogged=true]
conquest:horizontally_carved_birch_wood_slab[layers=7,type=bottom,waterlogged=false]
conquest:horizontally_carved_birch_wood_slab[layers=8,type=top,waterlogged=true]
conquest:horizontally_carved_birch_wood_slab[layers=8,type=top,waterlogged=false]
conquest:horizontally_carved_birch_wood_slab[layers=8,type=bottom,waterlogged=true]
conquest:horizontally_carved_birch_wood_slab[layers=8,type=bottom,waterlogged=false]
conquest:horizontally_carved_birch_wood_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:horizontally_carved_birch_wood_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:horizontally_carved_birch_wood_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:horizontally_carved_birch_wood_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:horizontally_carved_birch_wood_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:horizontally_carved_birch_wood_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:horizontally_carved_birch_wood_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:horizontally_carved_birch_wood_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:horizontally_carved_birch_wood_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:horizontally_carved_birch_wood_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:horizontally_carved_birch_wood_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:horizontally_carved_birch_wood_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:horizontally_carved_birch_wood_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:horizontally_carved_birch_wood_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:horizontally_carved_birch_wood_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:horizontally_carved_birch_wood_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:horizontally_carved_birch_wood_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:horizontally_carved_birch_wood_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:horizontally_carved_birch_wood_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:horizontally_carved_birch_wood_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:horizontally_carved_birch_wood_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:horizontally_carved_birch_wood_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:horizontally_carved_birch_wood_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:horizontally_carved_birch_wood_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:horizontally_carved_birch_wood_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:horizontally_carved_birch_wood_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:horizontally_carved_birch_wood_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:horizontally_carved_birch_wood_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:horizontally_carved_birch_wood_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:horizontally_carved_birch_wood_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:horizontally_carved_birch_wood_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:horizontally_carved_birch_wood_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:horizontally_carved_birch_wood_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:horizontally_carved_birch_wood_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:horizontally_carved_birch_wood_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:horizontally_carved_birch_wood_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:horizontally_carved_birch_wood_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:horizontally_carved_birch_wood_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:horizontally_carved_birch_wood_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:horizontally_carved_birch_wood_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:horizontally_carved_birch_wood_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:horizontally_carved_birch_wood_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:horizontally_carved_birch_wood_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:horizontally_carved_birch_wood_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:horizontally_carved_birch_wood_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:horizontally_carved_birch_wood_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:horizontally_carved_birch_wood_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:horizontally_carved_birch_wood_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:horizontally_carved_birch_wood_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:horizontally_carved_birch_wood_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:horizontally_carved_birch_wood_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:horizontally_carved_birch_wood_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:horizontally_carved_birch_wood_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:horizontally_carved_birch_wood_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:horizontally_carved_birch_wood_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:horizontally_carved_birch_wood_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:horizontally_carved_birch_wood_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:horizontally_carved_birch_wood_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:horizontally_carved_birch_wood_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:horizontally_carved_birch_wood_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:horizontally_carved_birch_wood_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:horizontally_carved_birch_wood_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:horizontally_carved_birch_wood_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:horizontally_carved_birch_wood_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:horizontally_carved_birch_wood_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:horizontally_carved_birch_wood_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:horizontally_carved_birch_wood_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:horizontally_carved_birch_wood_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:horizontally_carved_birch_wood_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:horizontally_carved_birch_wood_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:horizontally_carved_birch_wood_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:horizontally_carved_birch_wood_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:horizontally_carved_birch_wood_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:horizontally_carved_birch_wood_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:horizontally_carved_birch_wood_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:horizontally_carved_birch_wood_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:horizontally_carved_birch_wood_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:horizontally_carved_birch_wood_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:horizontally_carved_birch_wood_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:horizontally_carved_birch_wood_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:horizontally_carved_birch_wood_vertical_corner[facing=north,layer=1,waterlogged=true]
conquest:horizontally_carved_birch_wood_vertical_corner[facing=north,layer=1,waterlogged=false]
conquest:horizontally_carved_birch_wood_vertical_corner[facing=north,layer=2,waterlogged=true]
conquest:horizontally_carved_birch_wood_vertical_corner[facing=north,layer=2,waterlogged=false]
conquest:horizontally_carved_birch_wood_vertical_corner[facing=north,layer=3,waterlogged=true]
conquest:horizontally_carved_birch_wood_vertical_corner[facing=north,layer=3,waterlogged=false]
conquest:horizontally_carved_birch_wood_vertical_corner[facing=north,layer=4,waterlogged=true]
conquest:horizontally_carved_birch_wood_vertical_corner[facing=north,layer=4,waterlogged=false]
conquest:horizontally_carved_birch_wood_vertical_corner[facing=south,layer=1,waterlogged=true]
conquest:horizontally_carved_birch_wood_vertical_corner[facing=south,layer=1,waterlogged=false]
conquest:horizontally_carved_birch_wood_vertical_corner[facing=south,layer=2,waterlogged=true]
conquest:horizontally_carved_birch_wood_vertical_corner[facing=south,layer=2,waterlogged=false]
conquest:horizontally_carved_birch_wood_vertical_corner[facing=south,layer=3,waterlogged=true]
conquest:horizontally_carved_birch_wood_vertical_corner[facing=south,layer=3,waterlogged=false]
conquest:horizontally_carved_birch_wood_vertical_corner[facing=south,layer=4,waterlogged=true]
conquest:horizontally_carved_birch_wood_vertical_corner[facing=south,layer=4,waterlogged=false]
conquest:horizontally_carved_birch_wood_vertical_corner[facing=west,layer=1,waterlogged=true]
conquest:horizontally_carved_birch_wood_vertical_corner[facing=west,layer=1,waterlogged=false]
conquest:horizontally_carved_birch_wood_vertical_corner[facing=west,layer=2,waterlogged=true]
conquest:horizontally_carved_birch_wood_vertical_corner[facing=west,layer=2,waterlogged=false]
conquest:horizontally_carved_birch_wood_vertical_corner[facing=west,layer=3,waterlogged=true]
conquest:horizontally_carved_birch_wood_vertical_corner[facing=west,layer=3,waterlogged=false]
conquest:horizontally_carved_birch_wood_vertical_corner[facing=west,layer=4,waterlogged=true]
conquest:horizontally_carved_birch_wood_vertical_corner[facing=west,layer=4,waterlogged=false]
conquest:horizontally_carved_birch_wood_vertical_corner[facing=east,layer=1,waterlogged=true]
conquest:horizontally_carved_birch_wood_vertical_corner[facing=east,layer=1,waterlogged=false]
conquest:horizontally_carved_birch_wood_vertical_corner[facing=east,layer=2,waterlogged=true]
conquest:horizontally_carved_birch_wood_vertical_corner[facing=east,layer=2,waterlogged=false]
conquest:horizontally_carved_birch_wood_vertical_corner[facing=east,layer=3,waterlogged=true]
conquest:horizontally_carved_birch_wood_vertical_corner[facing=east,layer=3,waterlogged=false]
conquest:horizontally_carved_birch_wood_vertical_corner[facing=east,layer=4,waterlogged=true]
conquest:horizontally_carved_birch_wood_vertical_corner[facing=east,layer=4,waterlogged=false]
conquest:horizontally_carved_birch_wood_vertical_quarter[facing=north,layer=1,waterlogged=true]
conquest:horizontally_carved_birch_wood_vertical_quarter[facing=north,layer=1,waterlogged=false]
conquest:horizontally_carved_birch_wood_vertical_quarter[facing=north,layer=2,waterlogged=true]
conquest:horizontally_carved_birch_wood_vertical_quarter[facing=north,layer=2,waterlogged=false]
conquest:horizontally_carved_birch_wood_vertical_quarter[facing=north,layer=3,waterlogged=true]
conquest:horizontally_carved_birch_wood_vertical_quarter[facing=north,layer=3,waterlogged=false]
conquest:horizontally_carved_birch_wood_vertical_quarter[facing=north,layer=4,waterlogged=true]
conquest:horizontally_carved_birch_wood_vertical_quarter[facing=north,layer=4,waterlogged=false]
conquest:horizontally_carved_birch_wood_vertical_quarter[facing=south,layer=1,waterlogged=true]
conquest:horizontally_carved_birch_wood_vertical_quarter[facing=south,layer=1,waterlogged=false]
conquest:horizontally_carved_birch_wood_vertical_quarter[facing=south,layer=2,waterlogged=true]
conquest:horizontally_carved_birch_wood_vertical_quarter[facing=south,layer=2,waterlogged=false]
conquest:horizontally_carved_birch_wood_vertical_quarter[facing=south,layer=3,waterlogged=true]
conquest:horizontally_carved_birch_wood_vertical_quarter[facing=south,layer=3,waterlogged=false]
conquest:horizontally_carved_birch_wood_vertical_quarter[facing=south,layer=4,waterlogged=true]
conquest:horizontally_carved_birch_wood_vertical_quarter[facing=south,layer=4,waterlogged=false]
conquest:horizontally_carved_birch_wood_vertical_quarter[facing=west,layer=1,waterlogged=true]
conquest:horizontally_carved_birch_wood_vertical_quarter[facing=west,layer=1,waterlogged=false]
conquest:horizontally_carved_birch_wood_vertical_quarter[facing=west,layer=2,waterlogged=true]
conquest:horizontally_carved_birch_wood_vertical_quarter[facing=west,layer=2,waterlogged=false]
conquest:horizontally_carved_birch_wood_vertical_quarter[facing=west,layer=3,waterlogged=true]
conquest:horizontally_carved_birch_wood_vertical_quarter[facing=west,layer=3,waterlogged=false]
conquest:horizontally_carved_birch_wood_vertical_quarter[facing=west,layer=4,waterlogged=true]
conquest:horizontally_carved_birch_wood_vertical_quarter[facing=west,layer=4,waterlogged=false]
conquest:horizontally_carved_birch_wood_vertical_quarter[facing=east,layer=1,waterlogged=true]
conquest:horizontally_carved_birch_wood_vertical_quarter[facing=east,layer=1,waterlogged=false]
conquest:horizontally_carved_birch_wood_vertical_quarter[facing=east,layer=2,waterlogged=true]
conquest:horizontally_carved_birch_wood_vertical_quarter[facing=east,layer=2,waterlogged=false]
conquest:horizontally_carved_birch_wood_vertical_quarter[facing=east,layer=3,waterlogged=true]
conquest:horizontally_carved_birch_wood_vertical_quarter[facing=east,layer=3,waterlogged=false]
conquest:horizontally_carved_birch_wood_vertical_quarter[facing=east,layer=4,waterlogged=true]
conquest:horizontally_carved_birch_wood_vertical_quarter[facing=east,layer=4,waterlogged=false]
conquest:horizontally_carved_birch_wood_vertical_slab[facing=north,layer=1,waterlogged=true]
conquest:horizontally_carved_birch_wood_vertical_slab[facing=north,layer=1,waterlogged=false]
conquest:horizontally_carved_birch_wood_vertical_slab[facing=north,layer=2,waterlogged=true]
conquest:horizontally_carved_birch_wood_vertical_slab[facing=north,layer=2,waterlogged=false]
conquest:horizontally_carved_birch_wood_vertical_slab[facing=north,layer=3,waterlogged=true]
conquest:horizontally_carved_birch_wood_vertical_slab[facing=north,layer=3,waterlogged=false]
conquest:horizontally_carved_birch_wood_vertical_slab[facing=north,layer=4,waterlogged=true]
conquest:horizontally_carved_birch_wood_vertical_slab[facing=north,layer=4,waterlogged=false]
conquest:horizontally_carved_birch_wood_vertical_slab[facing=south,layer=1,waterlogged=true]
conquest:horizontally_carved_birch_wood_vertical_slab[facing=south,layer=1,waterlogged=false]
conquest:horizontally_carved_birch_wood_vertical_slab[facing=south,layer=2,waterlogged=true]
conquest:horizontally_carved_birch_wood_vertical_slab[facing=south,layer=2,waterlogged=false]
conquest:horizontally_carved_birch_wood_vertical_slab[facing=south,layer=3,waterlogged=true]
conquest:horizontally_carved_birch_wood_vertical_slab[facing=south,layer=3,waterlogged=false]
conquest:horizontally_carved_birch_wood_vertical_slab[facing=south,layer=4,waterlogged=true]
conquest:horizontally_carved_birch_wood_vertical_slab[facing=south,layer=4,waterlogged=false]
conquest:horizontally_carved_birch_wood_vertical_slab[facing=west,layer=1,waterlogged=true]
conquest:horizontally_carved_birch_wood_vertical_slab[facing=west,layer=1,waterlogged=false]
conquest:horizontally_carved_birch_wood_vertical_slab[facing=west,layer=2,waterlogged=true]
conquest:horizontally_carved_birch_wood_vertical_slab[facing=west,layer=2,waterlogged=false]
conquest:horizontally_carved_birch_wood_vertical_slab[facing=west,layer=3,waterlogged=true]
conquest:horizontally_carved_birch_wood_vertical_slab[facing=west,layer=3,waterlogged=false]
conquest:horizontally_carved_birch_wood_vertical_slab[facing=west,layer=4,waterlogged=true]
conquest:horizontally_carved_birch_wood_vertical_slab[facing=west,layer=4,waterlogged=false]
conquest:horizontally_carved_birch_wood_vertical_slab[facing=east,layer=1,waterlogged=true]
conquest:horizontally_carved_birch_wood_vertical_slab[facing=east,layer=1,waterlogged=false]
conquest:horizontally_carved_birch_wood_vertical_slab[facing=east,layer=2,waterlogged=true]
conquest:horizontally_carved_birch_wood_vertical_slab[facing=east,layer=2,waterlogged=false]
conquest:horizontally_carved_birch_wood_vertical_slab[facing=east,layer=3,waterlogged=true]
conquest:horizontally_carved_birch_wood_vertical_slab[facing=east,layer=3,waterlogged=false]
conquest:horizontally_carved_birch_wood_vertical_slab[facing=east,layer=4,waterlogged=true]
conquest:horizontally_carved_birch_wood_vertical_slab[facing=east,layer=4,waterlogged=false]
conquest:horizontally_carved_birch_wood_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:horizontally_carved_birch_wood_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:horizontally_carved_birch_wood_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:horizontally_carved_birch_wood_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:horizontally_carved_birch_wood_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:horizontally_carved_birch_wood_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:horizontally_carved_birch_wood_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:horizontally_carved_birch_wood_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:horizontally_carved_birch_wood_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:horizontally_carved_birch_wood_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:horizontally_carved_birch_wood_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:horizontally_carved_birch_wood_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:horizontally_carved_birch_wood_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:horizontally_carved_birch_wood_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:horizontally_carved_birch_wood_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:horizontally_carved_birch_wood_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:horizontally_carved_birch_wood_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:horizontally_carved_birch_wood_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:horizontally_carved_birch_wood_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:horizontally_carved_birch_wood_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:horizontally_carved_birch_wood_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:horizontally_carved_birch_wood_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:horizontally_carved_birch_wood_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:horizontally_carved_birch_wood_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:horizontally_carved_birch_wood_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:horizontally_carved_birch_wood_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:horizontally_carved_birch_wood_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:horizontally_carved_birch_wood_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:horizontally_carved_birch_wood_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:horizontally_carved_birch_wood_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:horizontally_carved_birch_wood_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:horizontally_carved_birch_wood_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:horizontally_carved_birch_wood_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:horizontally_carved_birch_wood_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:horizontally_carved_birch_wood_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:horizontally_carved_birch_wood_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:horizontally_carved_birch_wood_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:horizontally_carved_birch_wood_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:horizontally_carved_birch_wood_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:horizontally_carved_birch_wood_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:horizontally_carved_birch_wood_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:horizontally_carved_birch_wood_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:horizontally_carved_birch_wood_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:horizontally_carved_birch_wood_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:horizontally_carved_birch_wood_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:horizontally_carved_birch_wood_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:horizontally_carved_birch_wood_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:horizontally_carved_birch_wood_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:horizontally_carved_birch_wood_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:horizontally_carved_birch_wood_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:horizontally_carved_birch_wood_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:horizontally_carved_birch_wood_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:horizontally_carved_birch_wood_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:horizontally_carved_birch_wood_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:horizontally_carved_birch_wood_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:horizontally_carved_birch_wood_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:horizontally_carved_birch_wood_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:horizontally_carved_birch_wood_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:horizontally_carved_birch_wood_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:horizontally_carved_birch_wood_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:horizontally_carved_birch_wood_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:horizontally_carved_birch_wood_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:horizontally_carved_birch_wood_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:horizontally_carved_birch_wood_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:horizontally_carved_birch_wood_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:horizontally_carved_birch_wood_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:horizontally_carved_birch_wood_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:horizontally_carved_birch_wood_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:horizontally_carved_birch_wood_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:horizontally_carved_birch_wood_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:horizontally_carved_birch_wood_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:horizontally_carved_birch_wood_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:horizontally_carved_birch_wood_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:horizontally_carved_birch_wood_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:horizontally_carved_birch_wood_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:horizontally_carved_birch_wood_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:horizontally_carved_birch_wood_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:horizontally_carved_birch_wood_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:horizontally_carved_birch_wood_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:horizontally_carved_birch_wood_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:horizontally_carved_birch_wood_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:horizontally_carved_birch_wood_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:horizontally_carved_birch_wood_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:horizontally_carved_birch_wood_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:horizontally_carved_birch_wood_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:horizontally_carved_birch_wood_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:horizontally_carved_birch_wood_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:horizontally_carved_birch_wood_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:horizontally_carved_birch_wood_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:horizontally_carved_birch_wood_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:horizontally_carved_birch_wood_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:horizontally_carved_birch_wood_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:horizontally_carved_birch_wood_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:horizontally_carved_birch_wood_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:horizontally_carved_birch_wood_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:horizontally_carved_birch_wood_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:horizontally_carved_birch_wood_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:horizontally_carved_birch_wood_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:horizontally_carved_birch_wood_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:horizontally_carved_birch_wood_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:horizontally_carved_birch_wood_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:horizontally_carved_birch_wood_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:horizontally_carved_birch_wood_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:horizontally_carved_birch_wood_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:horizontally_carved_birch_wood_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:horizontally_carved_birch_wood_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:horizontally_carved_birch_wood_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:horizontally_carved_birch_wood_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:horizontally_carved_birch_wood_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:horizontally_carved_birch_wood_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:horizontally_carved_birch_wood_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:horizontally_carved_birch_wood_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:horizontally_carved_birch_wood_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:horizontally_carved_birch_wood_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:horizontally_carved_birch_wood_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:horizontally_carved_birch_wood_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:horizontally_carved_birch_wood_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:horizontally_carved_birch_wood_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:horizontally_carved_birch_wood_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:horizontally_carved_birch_wood_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:horizontally_carved_birch_wood_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:horizontally_carved_birch_wood_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:horizontally_carved_birch_wood_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:horizontally_carved_birch_wood_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:horizontally_carved_birch_wood_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:horizontally_carved_birch_wood_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:horizontally_carved_birch_wood_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:horizontally_carved_birch_wood_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:horizontally_carved_birch_wood_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:horizontally_carved_birch_wood_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:horizontally_carved_birch_wood_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:horizontally_carved_birch_wood_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:horizontally_carved_birch_wood_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:horizontally_carved_birch_wood_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:horizontally_carved_birch_wood_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:horizontally_carved_birch_wood_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:horizontally_carved_birch_wood_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:horizontally_carved_birch_wood_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:horizontally_carved_birch_wood_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:horizontally_carved_birch_wood_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:horizontally_carved_birch_wood_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:horizontally_carved_birch_wood_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:horizontally_carved_birch_wood_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:horizontally_carved_birch_wood_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:horizontally_carved_birch_wood_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:horizontally_carved_birch_wood_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:horizontally_carved_birch_wood_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:horizontally_carved_birch_wood_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:horizontally_carved_birch_wood_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:horizontally_carved_birch_wood_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:horizontally_carved_birch_wood_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:horizontally_carved_birch_wood_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:horizontally_carved_birch_wood_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:horizontally_carved_birch_wood_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:horizontally_carved_birch_wood_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:horizontally_carved_birch_wood_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:horizontally_carved_birch_wood_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:horizontally_carved_birch_wood_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:horizontally_carved_birch_wood_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:horizontally_carved_birch_wood_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:horizontally_carved_birch_wood_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:horizontally_carved_birch_wood_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:horizontally_carved_birch_wood_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:horizontally_carved_birch_wood_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:horizontally_carved_birch_wood_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:horizontally_carved_birch_wood_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:horizontally_carved_birch_wood_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:horizontally_carved_birch_wood_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:horizontally_carved_birch_wood_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:horizontally_carved_birch_wood_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:horizontally_carved_birch_wood_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:horizontally_carved_birch_wood_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:horizontally_carved_birch_wood_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:horizontally_carved_birch_wood_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:horizontally_carved_birch_wood_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:horizontally_carved_birch_wood_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:horizontally_carved_birch_wood_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:horizontally_carved_birch_wood_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:horizontally_carved_birch_wood_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:horizontally_carved_birch_wood_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:horizontally_carved_birch_wood_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:horizontally_carved_birch_wood_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:horizontally_carved_birch_wood_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:horizontally_carved_birch_wood_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:horizontally_carved_birch_wood_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:horizontally_carved_birch_wood_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:horizontally_carved_birch_wood_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:horizontally_carved_birch_wood_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:horizontally_carved_birch_wood_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:horizontally_carved_birch_wood_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:horizontally_carved_birch_wood_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:horizontally_carved_birch_wood_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:horizontally_carved_birch_wood_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:horizontally_carved_birch_wood_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:horizontally_carved_birch_wood_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:horizontally_carved_birch_wood_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:horizontally_carved_birch_wood_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:horizontally_carved_birch_wood_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:horizontally_carved_birch_wood_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:horizontally_carved_birch_wood_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:horizontally_carved_birch_wood_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:horizontally_carved_birch_wood_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:horizontally_carved_birch_wood_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:horizontally_carved_birch_wood_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:horizontally_carved_birch_wood_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:horizontally_carved_birch_wood_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:horizontally_carved_birch_wood_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:horizontally_carved_birch_wood_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:horizontally_carved_birch_wood_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:horizontally_carved_birch_wood_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:horizontally_carved_birch_wood_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:horizontally_carved_birch_wood_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:horizontally_carved_birch_wood_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:horizontally_carved_birch_wood_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:horizontally_carved_birch_wood_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:horizontally_carved_birch_wood_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:horizontally_carved_birch_wood_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:horizontally_carved_birch_wood_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:horizontally_carved_birch_wood_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:horizontally_carved_birch_wood_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:horizontally_carved_birch_wood_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:horizontally_carved_birch_wood_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:horizontally_carved_birch_wood_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:horizontally_carved_birch_wood_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:horizontally_carved_birch_wood_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:horizontally_carved_birch_wood_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:horizontally_carved_birch_wood_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:horizontally_carved_birch_wood_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:horizontally_carved_birch_wood_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:horizontally_carved_birch_wood_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:horizontally_carved_birch_wood_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:horizontally_carved_birch_wood_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:horizontally_carved_birch_wood_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:horizontally_carved_birch_wood_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:horizontally_carved_birch_wood_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:horizontally_carved_birch_wood_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:horizontally_carved_birch_wood_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:horizontally_carved_birch_wood_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:horizontally_carved_birch_wood_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:horizontally_carved_birch_wood_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:horizontally_carved_birch_wood_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:horizontally_carved_birch_wood_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:horizontally_carved_birch_wood_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:horizontally_carved_birch_wood_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:horizontally_carved_birch_wood_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:horizontally_carved_birch_wood_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:horizontally_carved_birch_wood_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:horizontally_carved_birch_wood_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:horizontally_carved_birch_wood_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:horizontally_carved_birch_wood_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:horizontally_carved_birch_wood_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:horizontally_carved_birch_wood_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:horizontally_carved_birch_wood_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:horizontally_carved_birch_wood_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:horizontally_carved_birch_wood_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:horizontally_carved_birch_wood_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:horizontally_carved_birch_wood_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:horizontally_carved_birch_wood_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:horizontally_carved_birch_wood_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:horizontally_carved_birch_wood_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:horizontally_carved_birch_wood_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:horizontally_carved_birch_wood_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:horizontally_carved_birch_wood_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:horizontally_carved_birch_wood_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:horizontally_carved_birch_wood_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:horizontally_carved_birch_wood_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:horizontally_carved_birch_wood_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:horizontally_carved_birch_wood_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:horizontally_carved_birch_wood_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:horizontally_carved_birch_wood_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:horizontally_carved_birch_wood_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:horizontally_carved_birch_wood_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:horizontally_carved_birch_wood_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:horizontally_carved_birch_wood_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:horizontally_carved_birch_wood_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:horizontally_carved_birch_wood_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:horizontally_carved_birch_wood_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:horizontally_carved_birch_wood_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:horizontally_carved_birch_wood_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:horizontally_carved_birch_wood_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:horizontally_carved_birch_wood_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:horizontally_carved_birch_wood_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:horizontally_carved_birch_wood_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:horizontally_carved_birch_wood_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:horizontally_carved_birch_wood_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:horizontally_carved_birch_wood_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:horizontally_carved_birch_wood_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:horizontally_carved_birch_wood_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:horizontally_carved_birch_wood_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:horizontally_carved_birch_wood_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:horizontally_carved_birch_wood_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:horizontally_carved_birch_wood_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:horizontally_carved_birch_wood_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:horizontally_carved_birch_wood_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:horizontally_carved_birch_wood_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:horizontally_carved_birch_wood_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:horizontally_carved_birch_wood_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:horizontally_carved_birch_wood_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:horizontally_carved_birch_wood_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:horizontally_carved_birch_wood_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:horizontally_carved_birch_wood_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:horizontally_carved_birch_wood_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:horizontally_carved_birch_wood_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:horizontally_carved_birch_wood_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:horizontally_carved_birch_wood_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:horizontally_carved_birch_wood_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:horizontally_carved_birch_wood_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:horizontally_carved_birch_wood_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:horizontally_carved_birch_wood_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:horizontally_carved_birch_wood_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:horizontally_carved_birch_wood_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:horizontally_carved_birch_wood_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:horizontally_carved_birch_wood_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:horizontally_carved_birch_wood_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:horizontally_carved_birch_wood_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:horizontally_carved_birch_wood_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:horizontally_carved_birch_wood_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:horizontally_carved_birch_wood_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:horizontally_carved_birch_wood_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:horizontally_carved_birch_wood_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:horizontally_carved_birch_wood_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:horizontally_carved_birch_wood_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:horizontally_carved_birch_wood_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:horizontally_carved_birch_wood_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:horizontally_carved_oak_wood
conquest:horizontally_carved_oak_wood_arrowslit[facing=north,waterlogged=true]
conquest:horizontally_carved_oak_wood_arrowslit[facing=north,waterlogged=false]
conquest:horizontally_carved_oak_wood_arrowslit[facing=south,waterlogged=true]
conquest:horizontally_carved_oak_wood_arrowslit[facing=south,waterlogged=false]
conquest:horizontally_carved_oak_wood_arrowslit[facing=west,waterlogged=true]
conquest:horizontally_carved_oak_wood_arrowslit[facing=west,waterlogged=false]
conquest:horizontally_carved_oak_wood_arrowslit[facing=east,waterlogged=true]
conquest:horizontally_carved_oak_wood_arrowslit[facing=east,waterlogged=false]
conquest:horizontally_carved_oak_wood_corner_slab[facing=north,type=top,waterlogged=true]
conquest:horizontally_carved_oak_wood_corner_slab[facing=north,type=top,waterlogged=false]
conquest:horizontally_carved_oak_wood_corner_slab[facing=north,type=bottom,waterlogged=true]
conquest:horizontally_carved_oak_wood_corner_slab[facing=north,type=bottom,waterlogged=false]
conquest:horizontally_carved_oak_wood_corner_slab[facing=south,type=top,waterlogged=true]
conquest:horizontally_carved_oak_wood_corner_slab[facing=south,type=top,waterlogged=false]
conquest:horizontally_carved_oak_wood_corner_slab[facing=south,type=bottom,waterlogged=true]
conquest:horizontally_carved_oak_wood_corner_slab[facing=south,type=bottom,waterlogged=false]
conquest:horizontally_carved_oak_wood_corner_slab[facing=west,type=top,waterlogged=true]
conquest:horizontally_carved_oak_wood_corner_slab[facing=west,type=top,waterlogged=false]
conquest:horizontally_carved_oak_wood_corner_slab[facing=west,type=bottom,waterlogged=true]
conquest:horizontally_carved_oak_wood_corner_slab[facing=west,type=bottom,waterlogged=false]
conquest:horizontally_carved_oak_wood_corner_slab[facing=east,type=top,waterlogged=true]
conquest:horizontally_carved_oak_wood_corner_slab[facing=east,type=top,waterlogged=false]
conquest:horizontally_carved_oak_wood_corner_slab[facing=east,type=bottom,waterlogged=true]
conquest:horizontally_carved_oak_wood_corner_slab[facing=east,type=bottom,waterlogged=false]
conquest:horizontally_carved_oak_wood_eighth_slab[facing=north,type=top,waterlogged=true]
conquest:horizontally_carved_oak_wood_eighth_slab[facing=north,type=top,waterlogged=false]
conquest:horizontally_carved_oak_wood_eighth_slab[facing=north,type=bottom,waterlogged=true]
conquest:horizontally_carved_oak_wood_eighth_slab[facing=north,type=bottom,waterlogged=false]
conquest:horizontally_carved_oak_wood_eighth_slab[facing=south,type=top,waterlogged=true]
conquest:horizontally_carved_oak_wood_eighth_slab[facing=south,type=top,waterlogged=false]
conquest:horizontally_carved_oak_wood_eighth_slab[facing=south,type=bottom,waterlogged=true]
conquest:horizontally_carved_oak_wood_eighth_slab[facing=south,type=bottom,waterlogged=false]
conquest:horizontally_carved_oak_wood_eighth_slab[facing=west,type=top,waterlogged=true]
conquest:horizontally_carved_oak_wood_eighth_slab[facing=west,type=top,waterlogged=false]
conquest:horizontally_carved_oak_wood_eighth_slab[facing=west,type=bottom,waterlogged=true]
conquest:horizontally_carved_oak_wood_eighth_slab[facing=west,type=bottom,waterlogged=false]
conquest:horizontally_carved_oak_wood_eighth_slab[facing=east,type=top,waterlogged=true]
conquest:horizontally_carved_oak_wood_eighth_slab[facing=east,type=top,waterlogged=false]
conquest:horizontally_carved_oak_wood_eighth_slab[facing=east,type=bottom,waterlogged=true]
conquest:horizontally_carved_oak_wood_eighth_slab[facing=east,type=bottom,waterlogged=false]
conquest:horizontally_carved_oak_wood_pillar[layer=1,waterlogged=true]
conquest:horizontally_carved_oak_wood_pillar[layer=1,waterlogged=false]
conquest:horizontally_carved_oak_wood_pillar[layer=2,waterlogged=true]
conquest:horizontally_carved_oak_wood_pillar[layer=2,waterlogged=false]
conquest:horizontally_carved_oak_wood_pillar[layer=3,waterlogged=true]
conquest:horizontally_carved_oak_wood_pillar[layer=3,waterlogged=false]
conquest:horizontally_carved_oak_wood_quarter_slab[facing=north,type=top,waterlogged=true]
conquest:horizontally_carved_oak_wood_quarter_slab[facing=north,type=top,waterlogged=false]
conquest:horizontally_carved_oak_wood_quarter_slab[facing=north,type=bottom,waterlogged=true]
conquest:horizontally_carved_oak_wood_quarter_slab[facing=north,type=bottom,waterlogged=false]
conquest:horizontally_carved_oak_wood_quarter_slab[facing=south,type=top,waterlogged=true]
conquest:horizontally_carved_oak_wood_quarter_slab[facing=south,type=top,waterlogged=false]
conquest:horizontally_carved_oak_wood_quarter_slab[facing=south,type=bottom,waterlogged=true]
conquest:horizontally_carved_oak_wood_quarter_slab[facing=south,type=bottom,waterlogged=false]
conquest:horizontally_carved_oak_wood_quarter_slab[facing=west,type=top,waterlogged=true]
conquest:horizontally_carved_oak_wood_quarter_slab[facing=west,type=top,waterlogged=false]
conquest:horizontally_carved_oak_wood_quarter_slab[facing=west,type=bottom,waterlogged=true]
conquest:horizontally_carved_oak_wood_quarter_slab[facing=west,type=bottom,waterlogged=false]
conquest:horizontally_carved_oak_wood_quarter_slab[facing=east,type=top,waterlogged=true]
conquest:horizontally_carved_oak_wood_quarter_slab[facing=east,type=top,waterlogged=false]
conquest:horizontally_carved_oak_wood_quarter_slab[facing=east,type=bottom,waterlogged=true]
conquest:horizontally_carved_oak_wood_quarter_slab[facing=east,type=bottom,waterlogged=false]
conquest:horizontally_carved_oak_wood_slab[type=top,waterlogged=true]
conquest:horizontally_carved_oak_wood_slab[type=top,waterlogged=false]
conquest:horizontally_carved_oak_wood_slab[type=bottom,waterlogged=true]
conquest:horizontally_carved_oak_wood_slab[type=bottom,waterlogged=false]
conquest:horizontally_carved_oak_wood_small_window[down=true,up=true,waterlogged=true]
conquest:horizontally_carved_oak_wood_small_window[down=true,up=true,waterlogged=false]
conquest:horizontally_carved_oak_wood_small_window[down=true,up=false,waterlogged=true]
conquest:horizontally_carved_oak_wood_small_window[down=true,up=false,waterlogged=false]
conquest:horizontally_carved_oak_wood_small_window[down=false,up=true,waterlogged=true]
conquest:horizontally_carved_oak_wood_small_window[down=false,up=true,waterlogged=false]
conquest:horizontally_carved_oak_wood_small_window[down=false,up=false,waterlogged=true]
conquest:horizontally_carved_oak_wood_small_window[down=false,up=false,waterlogged=false]
conquest:horizontally_carved_oak_wood_small_window_half[down=true,facing=north,up=true,waterlogged=true]
conquest:horizontally_carved_oak_wood_small_window_half[down=true,facing=north,up=true,waterlogged=false]
conquest:horizontally_carved_oak_wood_small_window_half[down=true,facing=north,up=false,waterlogged=true]
conquest:horizontally_carved_oak_wood_small_window_half[down=true,facing=north,up=false,waterlogged=false]
conquest:horizontally_carved_oak_wood_small_window_half[down=true,facing=south,up=true,waterlogged=true]
conquest:horizontally_carved_oak_wood_small_window_half[down=true,facing=south,up=true,waterlogged=false]
conquest:horizontally_carved_oak_wood_small_window_half[down=true,facing=south,up=false,waterlogged=true]
conquest:horizontally_carved_oak_wood_small_window_half[down=true,facing=south,up=false,waterlogged=false]
conquest:horizontally_carved_oak_wood_small_window_half[down=true,facing=west,up=true,waterlogged=true]
conquest:horizontally_carved_oak_wood_small_window_half[down=true,facing=west,up=true,waterlogged=false]
conquest:horizontally_carved_oak_wood_small_window_half[down=true,facing=west,up=false,waterlogged=true]
conquest:horizontally_carved_oak_wood_small_window_half[down=true,facing=west,up=false,waterlogged=false]
conquest:horizontally_carved_oak_wood_small_window_half[down=true,facing=east,up=true,waterlogged=true]
conquest:horizontally_carved_oak_wood_small_window_half[down=true,facing=east,up=true,waterlogged=false]
conquest:horizontally_carved_oak_wood_small_window_half[down=true,facing=east,up=false,waterlogged=true]
conquest:horizontally_carved_oak_wood_small_window_half[down=true,facing=east,up=false,waterlogged=false]
conquest:horizontally_carved_oak_wood_small_window_half[down=false,facing=north,up=true,waterlogged=true]
conquest:horizontally_carved_oak_wood_small_window_half[down=false,facing=north,up=true,waterlogged=false]
conquest:horizontally_carved_oak_wood_small_window_half[down=false,facing=north,up=false,waterlogged=true]
conquest:horizontally_carved_oak_wood_small_window_half[down=false,facing=north,up=false,waterlogged=false]
conquest:horizontally_carved_oak_wood_small_window_half[down=false,facing=south,up=true,waterlogged=true]
conquest:horizontally_carved_oak_wood_small_window_half[down=false,facing=south,up=true,waterlogged=false]
conquest:horizontally_carved_oak_wood_small_window_half[down=false,facing=south,up=false,waterlogged=true]
conquest:horizontally_carved_oak_wood_small_window_half[down=false,facing=south,up=false,waterlogged=false]
conquest:horizontally_carved_oak_wood_small_window_half[down=false,facing=west,up=true,waterlogged=true]
conquest:horizontally_carved_oak_wood_small_window_half[down=false,facing=west,up=true,waterlogged=false]
conquest:horizontally_carved_oak_wood_small_window_half[down=false,facing=west,up=false,waterlogged=true]
conquest:horizontally_carved_oak_wood_small_window_half[down=false,facing=west,up=false,waterlogged=false]
conquest:horizontally_carved_oak_wood_small_window_half[down=false,facing=east,up=true,waterlogged=true]
conquest:horizontally_carved_oak_wood_small_window_half[down=false,facing=east,up=true,waterlogged=false]
conquest:horizontally_carved_oak_wood_small_window_half[down=false,facing=east,up=false,waterlogged=true]
conquest:horizontally_carved_oak_wood_small_window_half[down=false,facing=east,up=false,waterlogged=false]
conquest:horizontally_carved_oak_wood_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:horizontally_carved_oak_wood_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:horizontally_carved_oak_wood_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:horizontally_carved_oak_wood_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:horizontally_carved_oak_wood_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:horizontally_carved_oak_wood_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:horizontally_carved_oak_wood_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:horizontally_carved_oak_wood_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:horizontally_carved_oak_wood_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:horizontally_carved_oak_wood_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:horizontally_carved_oak_wood_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:horizontally_carved_oak_wood_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:horizontally_carved_oak_wood_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:horizontally_carved_oak_wood_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:horizontally_carved_oak_wood_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:horizontally_carved_oak_wood_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:horizontally_carved_oak_wood_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:horizontally_carved_oak_wood_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:horizontally_carved_oak_wood_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:horizontally_carved_oak_wood_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:horizontally_carved_oak_wood_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:horizontally_carved_oak_wood_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:horizontally_carved_oak_wood_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:horizontally_carved_oak_wood_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:horizontally_carved_oak_wood_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:horizontally_carved_oak_wood_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:horizontally_carved_oak_wood_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:horizontally_carved_oak_wood_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:horizontally_carved_oak_wood_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:horizontally_carved_oak_wood_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:horizontally_carved_oak_wood_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:horizontally_carved_oak_wood_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:horizontally_carved_oak_wood_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:horizontally_carved_oak_wood_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:horizontally_carved_oak_wood_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:horizontally_carved_oak_wood_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:horizontally_carved_oak_wood_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:horizontally_carved_oak_wood_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:horizontally_carved_oak_wood_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:horizontally_carved_oak_wood_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:horizontally_carved_oak_wood_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:horizontally_carved_oak_wood_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:horizontally_carved_oak_wood_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:horizontally_carved_oak_wood_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:horizontally_carved_oak_wood_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:horizontally_carved_oak_wood_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:horizontally_carved_oak_wood_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:horizontally_carved_oak_wood_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:horizontally_carved_oak_wood_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:horizontally_carved_oak_wood_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:horizontally_carved_oak_wood_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:horizontally_carved_oak_wood_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:horizontally_carved_oak_wood_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:horizontally_carved_oak_wood_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:horizontally_carved_oak_wood_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:horizontally_carved_oak_wood_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:horizontally_carved_oak_wood_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:horizontally_carved_oak_wood_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:horizontally_carved_oak_wood_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:horizontally_carved_oak_wood_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:horizontally_carved_oak_wood_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:horizontally_carved_oak_wood_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:horizontally_carved_oak_wood_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:horizontally_carved_oak_wood_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:horizontally_carved_oak_wood_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:horizontally_carved_oak_wood_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:horizontally_carved_oak_wood_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:horizontally_carved_oak_wood_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:horizontally_carved_oak_wood_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:horizontally_carved_oak_wood_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:horizontally_carved_oak_wood_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:horizontally_carved_oak_wood_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:horizontally_carved_oak_wood_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:horizontally_carved_oak_wood_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:horizontally_carved_oak_wood_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:horizontally_carved_oak_wood_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:horizontally_carved_oak_wood_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:horizontally_carved_oak_wood_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:horizontally_carved_oak_wood_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:horizontally_carved_oak_wood_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:horizontally_carved_oak_wood_vertical_corner[facing=north,layer=1,waterlogged=true]
conquest:horizontally_carved_oak_wood_vertical_corner[facing=north,layer=1,waterlogged=false]
conquest:horizontally_carved_oak_wood_vertical_corner[facing=north,layer=2,waterlogged=true]
conquest:horizontally_carved_oak_wood_vertical_corner[facing=north,layer=2,waterlogged=false]
conquest:horizontally_carved_oak_wood_vertical_corner[facing=north,layer=3,waterlogged=true]
conquest:horizontally_carved_oak_wood_vertical_corner[facing=north,layer=3,waterlogged=false]
conquest:horizontally_carved_oak_wood_vertical_corner[facing=north,layer=4,waterlogged=true]
conquest:horizontally_carved_oak_wood_vertical_corner[facing=north,layer=4,waterlogged=false]
conquest:horizontally_carved_oak_wood_vertical_corner[facing=south,layer=1,waterlogged=true]
conquest:horizontally_carved_oak_wood_vertical_corner[facing=south,layer=1,waterlogged=false]
conquest:horizontally_carved_oak_wood_vertical_corner[facing=south,layer=2,waterlogged=true]
conquest:horizontally_carved_oak_wood_vertical_corner[facing=south,layer=2,waterlogged=false]
conquest:horizontally_carved_oak_wood_vertical_corner[facing=south,layer=3,waterlogged=true]
conquest:horizontally_carved_oak_wood_vertical_corner[facing=south,layer=3,waterlogged=false]
conquest:horizontally_carved_oak_wood_vertical_corner[facing=south,layer=4,waterlogged=true]
conquest:horizontally_carved_oak_wood_vertical_corner[facing=south,layer=4,waterlogged=false]
conquest:horizontally_carved_oak_wood_vertical_corner[facing=west,layer=1,waterlogged=true]
conquest:horizontally_carved_oak_wood_vertical_corner[facing=west,layer=1,waterlogged=false]
conquest:horizontally_carved_oak_wood_vertical_corner[facing=west,layer=2,waterlogged=true]
conquest:horizontally_carved_oak_wood_vertical_corner[facing=west,layer=2,waterlogged=false]
conquest:horizontally_carved_oak_wood_vertical_corner[facing=west,layer=3,waterlogged=true]
conquest:horizontally_carved_oak_wood_vertical_corner[facing=west,layer=3,waterlogged=false]
conquest:horizontally_carved_oak_wood_vertical_corner[facing=west,layer=4,waterlogged=true]
conquest:horizontally_carved_oak_wood_vertical_corner[facing=west,layer=4,waterlogged=false]
conquest:horizontally_carved_oak_wood_vertical_corner[facing=east,layer=1,waterlogged=true]
conquest:horizontally_carved_oak_wood_vertical_corner[facing=east,layer=1,waterlogged=false]
conquest:horizontally_carved_oak_wood_vertical_corner[facing=east,layer=2,waterlogged=true]
conquest:horizontally_carved_oak_wood_vertical_corner[facing=east,layer=2,waterlogged=false]
conquest:horizontally_carved_oak_wood_vertical_corner[facing=east,layer=3,waterlogged=true]
conquest:horizontally_carved_oak_wood_vertical_corner[facing=east,layer=3,waterlogged=false]
conquest:horizontally_carved_oak_wood_vertical_corner[facing=east,layer=4,waterlogged=true]
conquest:horizontally_carved_oak_wood_vertical_corner[facing=east,layer=4,waterlogged=false]
conquest:horizontally_carved_oak_wood_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:horizontally_carved_oak_wood_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:horizontally_carved_oak_wood_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:horizontally_carved_oak_wood_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:horizontally_carved_oak_wood_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:horizontally_carved_oak_wood_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:horizontally_carved_oak_wood_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:horizontally_carved_oak_wood_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:horizontally_carved_oak_wood_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:horizontally_carved_oak_wood_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:horizontally_carved_oak_wood_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:horizontally_carved_oak_wood_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:horizontally_carved_oak_wood_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:horizontally_carved_oak_wood_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:horizontally_carved_oak_wood_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:horizontally_carved_oak_wood_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:horizontally_carved_oak_wood_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:horizontally_carved_oak_wood_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:horizontally_carved_oak_wood_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:horizontally_carved_oak_wood_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:horizontally_carved_oak_wood_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:horizontally_carved_oak_wood_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:horizontally_carved_oak_wood_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:horizontally_carved_oak_wood_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:horizontally_carved_oak_wood_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:horizontally_carved_oak_wood_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:horizontally_carved_oak_wood_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:horizontally_carved_oak_wood_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:horizontally_carved_oak_wood_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:horizontally_carved_oak_wood_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:horizontally_carved_oak_wood_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:horizontally_carved_oak_wood_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:horizontally_carved_oak_wood_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:horizontally_carved_oak_wood_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:horizontally_carved_oak_wood_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:horizontally_carved_oak_wood_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:horizontally_carved_oak_wood_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:horizontally_carved_oak_wood_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:horizontally_carved_oak_wood_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:horizontally_carved_oak_wood_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:horizontally_carved_oak_wood_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:horizontally_carved_oak_wood_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:horizontally_carved_oak_wood_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:horizontally_carved_oak_wood_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:horizontally_carved_oak_wood_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:horizontally_carved_oak_wood_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:horizontally_carved_oak_wood_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:horizontally_carved_oak_wood_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:horizontally_carved_oak_wood_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:horizontally_carved_oak_wood_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:horizontally_carved_oak_wood_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:horizontally_carved_oak_wood_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:horizontally_carved_oak_wood_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:horizontally_carved_oak_wood_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:horizontally_carved_oak_wood_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:horizontally_carved_oak_wood_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:horizontally_carved_oak_wood_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:horizontally_carved_oak_wood_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:horizontally_carved_oak_wood_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:horizontally_carved_oak_wood_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:horizontally_carved_oak_wood_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:horizontally_carved_oak_wood_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:horizontally_carved_oak_wood_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:horizontally_carved_oak_wood_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:horizontally_carved_oak_wood_vertical_quarter[facing=north,layer=1,waterlogged=true]
conquest:horizontally_carved_oak_wood_vertical_quarter[facing=north,layer=1,waterlogged=false]
conquest:horizontally_carved_oak_wood_vertical_quarter[facing=north,layer=2,waterlogged=true]
conquest:horizontally_carved_oak_wood_vertical_quarter[facing=north,layer=2,waterlogged=false]
conquest:horizontally_carved_oak_wood_vertical_quarter[facing=north,layer=3,waterlogged=true]
conquest:horizontally_carved_oak_wood_vertical_quarter[facing=north,layer=3,waterlogged=false]
conquest:horizontally_carved_oak_wood_vertical_quarter[facing=north,layer=4,waterlogged=true]
conquest:horizontally_carved_oak_wood_vertical_quarter[facing=north,layer=4,waterlogged=false]
conquest:horizontally_carved_oak_wood_vertical_quarter[facing=south,layer=1,waterlogged=true]
conquest:horizontally_carved_oak_wood_vertical_quarter[facing=south,layer=1,waterlogged=false]
conquest:horizontally_carved_oak_wood_vertical_quarter[facing=south,layer=2,waterlogged=true]
conquest:horizontally_carved_oak_wood_vertical_quarter[facing=south,layer=2,waterlogged=false]
conquest:horizontally_carved_oak_wood_vertical_quarter[facing=south,layer=3,waterlogged=true]
conquest:horizontally_carved_oak_wood_vertical_quarter[facing=south,layer=3,waterlogged=false]
conquest:horizontally_carved_oak_wood_vertical_quarter[facing=south,layer=4,waterlogged=true]
conquest:horizontally_carved_oak_wood_vertical_quarter[facing=south,layer=4,waterlogged=false]
conquest:horizontally_carved_oak_wood_vertical_quarter[facing=west,layer=1,waterlogged=true]
conquest:horizontally_carved_oak_wood_vertical_quarter[facing=west,layer=1,waterlogged=false]
conquest:horizontally_carved_oak_wood_vertical_quarter[facing=west,layer=2,waterlogged=true]
conquest:horizontally_carved_oak_wood_vertical_quarter[facing=west,layer=2,waterlogged=false]
conquest:horizontally_carved_oak_wood_vertical_quarter[facing=west,layer=3,waterlogged=true]
conquest:horizontally_carved_oak_wood_vertical_quarter[facing=west,layer=3,waterlogged=false]
conquest:horizontally_carved_oak_wood_vertical_quarter[facing=west,layer=4,waterlogged=true]
conquest:horizontally_carved_oak_wood_vertical_quarter[facing=west,layer=4,waterlogged=false]
conquest:horizontally_carved_oak_wood_vertical_quarter[facing=east,layer=1,waterlogged=true]
conquest:horizontally_carved_oak_wood_vertical_quarter[facing=east,layer=1,waterlogged=false]
conquest:horizontally_carved_oak_wood_vertical_quarter[facing=east,layer=2,waterlogged=true]
conquest:horizontally_carved_oak_wood_vertical_quarter[facing=east,layer=2,waterlogged=false]
conquest:horizontally_carved_oak_wood_vertical_quarter[facing=east,layer=3,waterlogged=true]
conquest:horizontally_carved_oak_wood_vertical_quarter[facing=east,layer=3,waterlogged=false]
conquest:horizontally_carved_oak_wood_vertical_quarter[facing=east,layer=4,waterlogged=true]
conquest:horizontally_carved_oak_wood_vertical_quarter[facing=east,layer=4,waterlogged=false]
conquest:horizontally_carved_oak_wood_vertical_slab[facing=north,layer=1,waterlogged=true]
conquest:horizontally_carved_oak_wood_vertical_slab[facing=north,layer=1,waterlogged=false]
conquest:horizontally_carved_oak_wood_vertical_slab[facing=north,layer=2,waterlogged=true]
conquest:horizontally_carved_oak_wood_vertical_slab[facing=north,layer=2,waterlogged=false]
conquest:horizontally_carved_oak_wood_vertical_slab[facing=north,layer=3,waterlogged=true]
conquest:horizontally_carved_oak_wood_vertical_slab[facing=north,layer=3,waterlogged=false]
conquest:horizontally_carved_oak_wood_vertical_slab[facing=north,layer=4,waterlogged=true]
conquest:horizontally_carved_oak_wood_vertical_slab[facing=north,layer=4,waterlogged=false]
conquest:horizontally_carved_oak_wood_vertical_slab[facing=south,layer=1,waterlogged=true]
conquest:horizontally_carved_oak_wood_vertical_slab[facing=south,layer=1,waterlogged=false]
conquest:horizontally_carved_oak_wood_vertical_slab[facing=south,layer=2,waterlogged=true]
conquest:horizontally_carved_oak_wood_vertical_slab[facing=south,layer=2,waterlogged=false]
conquest:horizontally_carved_oak_wood_vertical_slab[facing=south,layer=3,waterlogged=true]
conquest:horizontally_carved_oak_wood_vertical_slab[facing=south,layer=3,waterlogged=false]
conquest:horizontally_carved_oak_wood_vertical_slab[facing=south,layer=4,waterlogged=true]
conquest:horizontally_carved_oak_wood_vertical_slab[facing=south,layer=4,waterlogged=false]
conquest:horizontally_carved_oak_wood_vertical_slab[facing=west,layer=1,waterlogged=true]
conquest:horizontally_carved_oak_wood_vertical_slab[facing=west,layer=1,waterlogged=false]
conquest:horizontally_carved_oak_wood_vertical_slab[facing=west,layer=2,waterlogged=true]
conquest:horizontally_carved_oak_wood_vertical_slab[facing=west,layer=2,waterlogged=false]
conquest:horizontally_carved_oak_wood_vertical_slab[facing=west,layer=3,waterlogged=true]
conquest:horizontally_carved_oak_wood_vertical_slab[facing=west,layer=3,waterlogged=false]
conquest:horizontally_carved_oak_wood_vertical_slab[facing=west,layer=4,waterlogged=true]
conquest:horizontally_carved_oak_wood_vertical_slab[facing=west,layer=4,waterlogged=false]
conquest:horizontally_carved_oak_wood_vertical_slab[facing=east,layer=1,waterlogged=true]
conquest:horizontally_carved_oak_wood_vertical_slab[facing=east,layer=1,waterlogged=false]
conquest:horizontally_carved_oak_wood_vertical_slab[facing=east,layer=2,waterlogged=true]
conquest:horizontally_carved_oak_wood_vertical_slab[facing=east,layer=2,waterlogged=false]
conquest:horizontally_carved_oak_wood_vertical_slab[facing=east,layer=3,waterlogged=true]
conquest:horizontally_carved_oak_wood_vertical_slab[facing=east,layer=3,waterlogged=false]
conquest:horizontally_carved_oak_wood_vertical_slab[facing=east,layer=4,waterlogged=true]
conquest:horizontally_carved_oak_wood_vertical_slab[facing=east,layer=4,waterlogged=false]
conquest:horizontally_carved_oak_wood_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:horizontally_carved_oak_wood_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:horizontally_carved_oak_wood_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:horizontally_carved_oak_wood_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:horizontally_carved_oak_wood_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:horizontally_carved_oak_wood_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:horizontally_carved_oak_wood_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:horizontally_carved_oak_wood_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:horizontally_carved_oak_wood_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:horizontally_carved_oak_wood_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:horizontally_carved_oak_wood_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:horizontally_carved_oak_wood_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:horizontally_carved_oak_wood_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:horizontally_carved_oak_wood_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:horizontally_carved_oak_wood_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:horizontally_carved_oak_wood_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:horizontally_carved_oak_wood_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:horizontally_carved_oak_wood_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:horizontally_carved_oak_wood_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:horizontally_carved_oak_wood_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:horizontally_carved_oak_wood_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:horizontally_carved_oak_wood_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:horizontally_carved_oak_wood_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:horizontally_carved_oak_wood_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:horizontally_carved_oak_wood_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:horizontally_carved_oak_wood_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:horizontally_carved_oak_wood_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:horizontally_carved_oak_wood_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:horizontally_carved_oak_wood_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:horizontally_carved_oak_wood_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:horizontally_carved_oak_wood_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:horizontally_carved_oak_wood_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:horizontally_carved_oak_wood_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:horizontally_carved_oak_wood_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:horizontally_carved_oak_wood_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:horizontally_carved_oak_wood_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:horizontally_carved_oak_wood_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:horizontally_carved_oak_wood_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:horizontally_carved_oak_wood_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:horizontally_carved_oak_wood_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:horizontally_carved_oak_wood_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:horizontally_carved_oak_wood_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:horizontally_carved_oak_wood_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:horizontally_carved_oak_wood_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:horizontally_carved_oak_wood_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:horizontally_carved_oak_wood_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:horizontally_carved_oak_wood_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:horizontally_carved_oak_wood_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:horizontally_carved_oak_wood_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:horizontally_carved_oak_wood_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:horizontally_carved_oak_wood_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:horizontally_carved_oak_wood_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:horizontally_carved_oak_wood_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:horizontally_carved_oak_wood_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:horizontally_carved_oak_wood_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:horizontally_carved_oak_wood_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:horizontally_carved_oak_wood_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:horizontally_carved_oak_wood_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:horizontally_carved_oak_wood_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:horizontally_carved_oak_wood_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:horizontally_carved_oak_wood_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:horizontally_carved_oak_wood_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:horizontally_carved_oak_wood_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:horizontally_carved_oak_wood_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:horizontally_carved_oak_wood_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:horizontally_carved_oak_wood_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:horizontally_carved_oak_wood_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:horizontally_carved_oak_wood_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:horizontally_carved_oak_wood_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:horizontally_carved_oak_wood_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:horizontally_carved_oak_wood_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:horizontally_carved_oak_wood_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:horizontally_carved_oak_wood_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:horizontally_carved_oak_wood_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:horizontally_carved_oak_wood_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:horizontally_carved_oak_wood_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:horizontally_carved_oak_wood_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:horizontally_carved_oak_wood_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:horizontally_carved_oak_wood_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:horizontally_carved_oak_wood_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:horizontally_carved_oak_wood_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:horizontally_carved_oak_wood_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:horizontally_carved_oak_wood_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:horizontally_carved_oak_wood_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:horizontally_carved_oak_wood_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:horizontally_carved_oak_wood_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:horizontally_carved_oak_wood_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:horizontally_carved_oak_wood_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:horizontally_carved_oak_wood_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:horizontally_carved_oak_wood_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:horizontally_carved_oak_wood_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:horizontally_carved_oak_wood_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:horizontally_carved_oak_wood_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:horizontally_carved_oak_wood_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:horizontally_carved_oak_wood_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:horizontally_carved_oak_wood_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:horizontally_carved_oak_wood_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:horizontally_carved_oak_wood_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:horizontally_carved_oak_wood_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:horizontally_carved_oak_wood_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:horizontally_carved_oak_wood_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:horizontally_carved_oak_wood_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:horizontally_carved_oak_wood_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:horizontally_carved_oak_wood_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:horizontally_carved_oak_wood_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:horizontally_carved_oak_wood_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:horizontally_carved_oak_wood_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:horizontally_carved_oak_wood_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:horizontally_carved_oak_wood_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:horizontally_carved_oak_wood_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:horizontally_carved_oak_wood_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:horizontally_carved_oak_wood_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:horizontally_carved_oak_wood_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:horizontally_carved_oak_wood_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:horizontally_carved_oak_wood_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:horizontally_carved_oak_wood_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:horizontally_carved_oak_wood_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:horizontally_carved_oak_wood_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:horizontally_carved_oak_wood_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:horizontally_carved_oak_wood_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:horizontally_carved_oak_wood_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:horizontally_carved_oak_wood_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:horizontally_carved_oak_wood_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:horizontally_carved_oak_wood_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:horizontally_carved_oak_wood_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:horizontally_carved_oak_wood_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:horizontally_carved_oak_wood_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:horizontally_carved_oak_wood_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:horizontally_carved_oak_wood_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:horizontally_carved_oak_wood_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:horizontally_carved_oak_wood_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:horizontally_carved_oak_wood_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:horizontally_carved_oak_wood_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:horizontally_carved_oak_wood_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:horizontally_carved_oak_wood_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:horizontally_carved_oak_wood_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:horizontally_carved_oak_wood_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:horizontally_carved_oak_wood_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:horizontally_carved_oak_wood_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:horizontally_carved_oak_wood_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:horizontally_carved_oak_wood_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:horizontally_carved_oak_wood_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:horizontally_carved_oak_wood_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:horizontally_carved_oak_wood_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:horizontally_carved_oak_wood_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:horizontally_carved_oak_wood_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:horizontally_carved_oak_wood_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:horizontally_carved_oak_wood_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:horizontally_carved_oak_wood_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:horizontally_carved_oak_wood_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:horizontally_carved_oak_wood_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:horizontally_carved_oak_wood_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:horizontally_carved_oak_wood_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:horizontally_carved_oak_wood_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:horizontally_carved_oak_wood_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:horizontally_carved_oak_wood_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:horizontally_carved_oak_wood_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:horizontally_carved_oak_wood_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:horizontally_carved_oak_wood_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:horizontally_carved_oak_wood_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:horizontally_carved_oak_wood_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:horizontally_carved_oak_wood_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:horizontally_carved_oak_wood_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:horizontally_carved_oak_wood_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:horizontally_carved_oak_wood_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:horizontally_carved_oak_wood_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:horizontally_carved_oak_wood_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:horizontally_carved_oak_wood_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:horizontally_carved_oak_wood_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:horizontally_carved_oak_wood_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:horizontally_carved_oak_wood_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:horizontally_carved_oak_wood_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:horizontally_carved_oak_wood_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:horizontally_carved_oak_wood_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:horizontally_carved_oak_wood_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:horizontally_carved_oak_wood_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:horizontally_carved_oak_wood_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:horizontally_carved_oak_wood_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:horizontally_carved_oak_wood_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:horizontally_carved_oak_wood_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:horizontally_carved_oak_wood_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:horizontally_carved_oak_wood_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:horizontally_carved_oak_wood_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:horizontally_carved_oak_wood_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:horizontally_carved_oak_wood_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:horizontally_carved_oak_wood_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:horizontally_carved_oak_wood_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:horizontally_carved_oak_wood_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:horizontally_carved_oak_wood_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:horizontally_carved_oak_wood_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:horizontally_carved_oak_wood_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:horizontally_carved_oak_wood_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:horizontally_carved_oak_wood_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:horizontally_carved_oak_wood_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:horizontally_carved_oak_wood_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:horizontally_carved_oak_wood_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:horizontally_carved_oak_wood_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:horizontally_carved_oak_wood_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:horizontally_carved_oak_wood_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:horizontally_carved_oak_wood_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:horizontally_carved_oak_wood_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:horizontally_carved_oak_wood_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:horizontally_carved_oak_wood_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:horizontally_carved_oak_wood_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:horizontally_carved_oak_wood_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:horizontally_carved_oak_wood_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:horizontally_carved_oak_wood_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:horizontally_carved_oak_wood_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:horizontally_carved_oak_wood_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:horizontally_carved_oak_wood_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:horizontally_carved_oak_wood_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:horizontally_carved_oak_wood_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:horizontally_carved_oak_wood_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:horizontally_carved_oak_wood_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:horizontally_carved_oak_wood_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:horizontally_carved_oak_wood_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:horizontally_carved_oak_wood_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:horizontally_carved_oak_wood_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:horizontally_carved_oak_wood_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:horizontally_carved_oak_wood_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:horizontally_carved_oak_wood_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:horizontally_carved_oak_wood_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:horizontally_carved_oak_wood_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:horizontally_carved_oak_wood_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:horizontally_carved_oak_wood_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:horizontally_carved_oak_wood_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:horizontally_carved_oak_wood_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:horizontally_carved_oak_wood_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:horizontally_carved_oak_wood_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:horizontally_carved_oak_wood_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:horizontally_carved_oak_wood_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:horizontally_carved_oak_wood_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:horizontally_carved_oak_wood_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:horizontally_carved_oak_wood_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:horizontally_carved_oak_wood_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:horizontally_carved_oak_wood_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:horizontally_carved_oak_wood_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:horizontally_carved_oak_wood_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:horizontally_carved_oak_wood_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:horizontally_carved_oak_wood_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:horizontally_carved_oak_wood_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:horizontally_carved_oak_wood_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:horizontally_carved_oak_wood_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:horizontally_carved_oak_wood_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:horizontally_carved_oak_wood_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:horizontally_carved_oak_wood_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:horizontally_carved_oak_wood_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:horizontally_carved_oak_wood_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:horizontally_carved_oak_wood_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:horizontally_carved_oak_wood_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:horizontally_carved_oak_wood_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:horizontally_carved_oak_wood_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:horizontally_carved_oak_wood_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:horizontally_carved_oak_wood_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:horizontally_carved_oak_wood_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:horizontally_carved_oak_wood_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:horizontally_carved_oak_wood_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:horizontally_carved_oak_wood_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:horizontally_carved_oak_wood_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:horizontally_carved_oak_wood_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:horizontally_carved_oak_wood_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:horizontally_carved_oak_wood_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:horizontally_carved_oak_wood_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:horizontally_carved_oak_wood_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:horizontally_carved_oak_wood_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:horizontally_carved_oak_wood_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:horizontally_carved_oak_wood_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:horizontally_carved_oak_wood_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:horizontally_carved_oak_wood_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:horizontally_carved_oak_wood_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:horizontally_carved_oak_wood_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:horizontally_carved_oak_wood_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:horizontally_carved_oak_wood_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:horizontally_carved_oak_wood_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:horizontally_carved_oak_wood_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:horizontally_carved_oak_wood_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:horizontally_carved_oak_wood_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:horizontally_carved_oak_wood_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:horizontally_carved_oak_wood_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:horizontally_carved_oak_wood_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:horizontally_carved_oak_wood_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:horizontally_carved_oak_wood_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:horizontally_carved_oak_wood_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:horizontally_carved_oak_wood_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:horizontally_carved_oak_wood_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:horizontally_carved_oak_wood_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:horizontally_carved_oak_wood_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:horizontally_carved_oak_wood_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:horizontally_carved_oak_wood_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:horizontally_carved_oak_wood_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:horizontally_carved_oak_wood_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:horizontally_carved_oak_wood_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:horizontally_carved_oak_wood_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:horizontally_carved_oak_wood_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:horizontally_carved_oak_wood_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:horizontally_carved_oak_wood_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:horizontally_carved_oak_wood_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:horizontally_carved_oak_wood_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:horizontally_carved_oak_wood_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:horizontally_carved_oak_wood_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:horizontally_carved_oak_wood_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:horizontally_carved_oak_wood_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:horizontally_carved_oak_wood_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:horizontally_carved_oak_wood_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:horizontally_carved_oak_wood_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:horizontally_carved_oak_wood_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:horizontally_carved_oak_wood_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:horizontally_carved_oak_wood_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:horizontally_carved_oak_wood_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:horizontally_carved_oak_wood_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:horizontally_carved_oak_wood_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:horizontally_carved_oak_wood_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:horizontally_carved_oak_wood_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:horizontally_carved_oak_wood_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:horizontally_carved_oak_wood_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:horizontally_carved_oak_wood_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:horizontally_carved_oak_wood_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:horizontally_carved_oak_wood_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:horizontally_carved_oak_wood_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:horizontally_carved_oak_wood_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:horizontally_carved_oak_wood_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:horizontally_carved_oak_wood_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:horizontally_carved_oak_wood_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:horizontally_carved_oak_wood_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:horizontally_carved_spruce_wood
conquest:horizontally_carved_spruce_wood_balustrade[axis=x,waterlogged=true]
conquest:horizontally_carved_spruce_wood_balustrade[axis=x,waterlogged=false]
conquest:horizontally_carved_spruce_wood_balustrade[axis=y,waterlogged=true]
conquest:horizontally_carved_spruce_wood_balustrade[axis=y,waterlogged=false]
conquest:horizontally_carved_spruce_wood_balustrade[axis=z,waterlogged=true]
conquest:horizontally_carved_spruce_wood_balustrade[axis=z,waterlogged=false]
conquest:horizontally_carved_spruce_wood_capital[facing=flat,type=top,waterlogged=true]
conquest:horizontally_carved_spruce_wood_capital[facing=flat,type=top,waterlogged=false]
conquest:horizontally_carved_spruce_wood_capital[facing=flat,type=bottom,waterlogged=true]
conquest:horizontally_carved_spruce_wood_capital[facing=flat,type=bottom,waterlogged=false]
conquest:horizontally_carved_spruce_wood_capital[facing=north,type=top,waterlogged=true]
conquest:horizontally_carved_spruce_wood_capital[facing=north,type=top,waterlogged=false]
conquest:horizontally_carved_spruce_wood_capital[facing=north,type=bottom,waterlogged=true]
conquest:horizontally_carved_spruce_wood_capital[facing=north,type=bottom,waterlogged=false]
conquest:horizontally_carved_spruce_wood_capital[facing=south,type=top,waterlogged=true]
conquest:horizontally_carved_spruce_wood_capital[facing=south,type=top,waterlogged=false]
conquest:horizontally_carved_spruce_wood_capital[facing=south,type=bottom,waterlogged=true]
conquest:horizontally_carved_spruce_wood_capital[facing=south,type=bottom,waterlogged=false]
conquest:horizontally_carved_spruce_wood_capital[facing=east,type=top,waterlogged=true]
conquest:horizontally_carved_spruce_wood_capital[facing=east,type=top,waterlogged=false]
conquest:horizontally_carved_spruce_wood_capital[facing=east,type=bottom,waterlogged=true]
conquest:horizontally_carved_spruce_wood_capital[facing=east,type=bottom,waterlogged=false]
conquest:horizontally_carved_spruce_wood_capital[facing=west,type=top,waterlogged=true]
conquest:horizontally_carved_spruce_wood_capital[facing=west,type=top,waterlogged=false]
conquest:horizontally_carved_spruce_wood_capital[facing=west,type=bottom,waterlogged=true]
conquest:horizontally_carved_spruce_wood_capital[facing=west,type=bottom,waterlogged=false]
conquest:horizontally_carved_spruce_wood_pillar[layer=1,waterlogged=true]
conquest:horizontally_carved_spruce_wood_pillar[layer=1,waterlogged=false]
conquest:horizontally_carved_spruce_wood_pillar[layer=2,waterlogged=true]
conquest:horizontally_carved_spruce_wood_pillar[layer=2,waterlogged=false]
conquest:horizontally_carved_spruce_wood_pillar[layer=3,waterlogged=true]
conquest:horizontally_carved_spruce_wood_pillar[layer=3,waterlogged=false]
conquest:horizontally_carved_spruce_wood_slab[layers=1,type=top,waterlogged=true]
conquest:horizontally_carved_spruce_wood_slab[layers=1,type=top,waterlogged=false]
conquest:horizontally_carved_spruce_wood_slab[layers=1,type=bottom,waterlogged=true]
conquest:horizontally_carved_spruce_wood_slab[layers=1,type=bottom,waterlogged=false]
conquest:horizontally_carved_spruce_wood_slab[layers=2,type=top,waterlogged=true]
conquest:horizontally_carved_spruce_wood_slab[layers=2,type=top,waterlogged=false]
conquest:horizontally_carved_spruce_wood_slab[layers=2,type=bottom,waterlogged=true]
conquest:horizontally_carved_spruce_wood_slab[layers=2,type=bottom,waterlogged=false]
conquest:horizontally_carved_spruce_wood_slab[layers=3,type=top,waterlogged=true]
conquest:horizontally_carved_spruce_wood_slab[layers=3,type=top,waterlogged=false]
conquest:horizontally_carved_spruce_wood_slab[layers=3,type=bottom,waterlogged=true]
conquest:horizontally_carved_spruce_wood_slab[layers=3,type=bottom,waterlogged=false]
conquest:horizontally_carved_spruce_wood_slab[layers=4,type=top,waterlogged=true]
conquest:horizontally_carved_spruce_wood_slab[layers=4,type=top,waterlogged=false]
conquest:horizontally_carved_spruce_wood_slab[layers=4,type=bottom,waterlogged=true]
conquest:horizontally_carved_spruce_wood_slab[layers=4,type=bottom,waterlogged=false]
conquest:horizontally_carved_spruce_wood_slab[layers=5,type=top,waterlogged=true]
conquest:horizontally_carved_spruce_wood_slab[layers=5,type=top,waterlogged=false]
conquest:horizontally_carved_spruce_wood_slab[layers=5,type=bottom,waterlogged=true]
conquest:horizontally_carved_spruce_wood_slab[layers=5,type=bottom,waterlogged=false]
conquest:horizontally_carved_spruce_wood_slab[layers=6,type=top,waterlogged=true]
conquest:horizontally_carved_spruce_wood_slab[layers=6,type=top,waterlogged=false]
conquest:horizontally_carved_spruce_wood_slab[layers=6,type=bottom,waterlogged=true]
conquest:horizontally_carved_spruce_wood_slab[layers=6,type=bottom,waterlogged=false]
conquest:horizontally_carved_spruce_wood_slab[layers=7,type=top,waterlogged=true]
conquest:horizontally_carved_spruce_wood_slab[layers=7,type=top,waterlogged=false]
conquest:horizontally_carved_spruce_wood_slab[layers=7,type=bottom,waterlogged=true]
conquest:horizontally_carved_spruce_wood_slab[layers=7,type=bottom,waterlogged=false]
conquest:horizontally_carved_spruce_wood_slab[layers=8,type=top,waterlogged=true]
conquest:horizontally_carved_spruce_wood_slab[layers=8,type=top,waterlogged=false]
conquest:horizontally_carved_spruce_wood_slab[layers=8,type=bottom,waterlogged=true]
conquest:horizontally_carved_spruce_wood_slab[layers=8,type=bottom,waterlogged=false]
conquest:horizontally_carved_spruce_wood_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:horizontally_carved_spruce_wood_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:horizontally_carved_spruce_wood_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:horizontally_carved_spruce_wood_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:horizontally_carved_spruce_wood_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:horizontally_carved_spruce_wood_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:horizontally_carved_spruce_wood_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:horizontally_carved_spruce_wood_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:horizontally_carved_spruce_wood_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:horizontally_carved_spruce_wood_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:horizontally_carved_spruce_wood_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:horizontally_carved_spruce_wood_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:horizontally_carved_spruce_wood_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:horizontally_carved_spruce_wood_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:horizontally_carved_spruce_wood_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:horizontally_carved_spruce_wood_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:horizontally_carved_spruce_wood_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:horizontally_carved_spruce_wood_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:horizontally_carved_spruce_wood_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:horizontally_carved_spruce_wood_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:horizontally_carved_spruce_wood_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:horizontally_carved_spruce_wood_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:horizontally_carved_spruce_wood_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:horizontally_carved_spruce_wood_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:horizontally_carved_spruce_wood_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:horizontally_carved_spruce_wood_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:horizontally_carved_spruce_wood_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:horizontally_carved_spruce_wood_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:horizontally_carved_spruce_wood_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:horizontally_carved_spruce_wood_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:horizontally_carved_spruce_wood_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:horizontally_carved_spruce_wood_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:horizontally_carved_spruce_wood_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:horizontally_carved_spruce_wood_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:horizontally_carved_spruce_wood_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:horizontally_carved_spruce_wood_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:horizontally_carved_spruce_wood_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:horizontally_carved_spruce_wood_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:horizontally_carved_spruce_wood_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:horizontally_carved_spruce_wood_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:horizontally_carved_spruce_wood_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:horizontally_carved_spruce_wood_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:horizontally_carved_spruce_wood_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:horizontally_carved_spruce_wood_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:horizontally_carved_spruce_wood_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:horizontally_carved_spruce_wood_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:horizontally_carved_spruce_wood_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:horizontally_carved_spruce_wood_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:horizontally_carved_spruce_wood_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:horizontally_carved_spruce_wood_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:horizontally_carved_spruce_wood_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:horizontally_carved_spruce_wood_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:horizontally_carved_spruce_wood_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:horizontally_carved_spruce_wood_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:horizontally_carved_spruce_wood_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:horizontally_carved_spruce_wood_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:horizontally_carved_spruce_wood_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:horizontally_carved_spruce_wood_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:horizontally_carved_spruce_wood_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:horizontally_carved_spruce_wood_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:horizontally_carved_spruce_wood_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:horizontally_carved_spruce_wood_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:horizontally_carved_spruce_wood_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:horizontally_carved_spruce_wood_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:horizontally_carved_spruce_wood_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:horizontally_carved_spruce_wood_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:horizontally_carved_spruce_wood_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:horizontally_carved_spruce_wood_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:horizontally_carved_spruce_wood_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:horizontally_carved_spruce_wood_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:horizontally_carved_spruce_wood_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:horizontally_carved_spruce_wood_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:horizontally_carved_spruce_wood_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:horizontally_carved_spruce_wood_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:horizontally_carved_spruce_wood_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:horizontally_carved_spruce_wood_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:horizontally_carved_spruce_wood_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:horizontally_carved_spruce_wood_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:horizontally_carved_spruce_wood_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:horizontally_carved_spruce_wood_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:horizontally_carved_spruce_wood_vertical_corner[facing=north,layer=1,waterlogged=true]
conquest:horizontally_carved_spruce_wood_vertical_corner[facing=north,layer=1,waterlogged=false]
conquest:horizontally_carved_spruce_wood_vertical_corner[facing=north,layer=2,waterlogged=true]
conquest:horizontally_carved_spruce_wood_vertical_corner[facing=north,layer=2,waterlogged=false]
conquest:horizontally_carved_spruce_wood_vertical_corner[facing=north,layer=3,waterlogged=true]
conquest:horizontally_carved_spruce_wood_vertical_corner[facing=north,layer=3,waterlogged=false]
conquest:horizontally_carved_spruce_wood_vertical_corner[facing=north,layer=4,waterlogged=true]
conquest:horizontally_carved_spruce_wood_vertical_corner[facing=north,layer=4,waterlogged=false]
conquest:horizontally_carved_spruce_wood_vertical_corner[facing=south,layer=1,waterlogged=true]
conquest:horizontally_carved_spruce_wood_vertical_corner[facing=south,layer=1,waterlogged=false]
conquest:horizontally_carved_spruce_wood_vertical_corner[facing=south,layer=2,waterlogged=true]
conquest:horizontally_carved_spruce_wood_vertical_corner[facing=south,layer=2,waterlogged=false]
conquest:horizontally_carved_spruce_wood_vertical_corner[facing=south,layer=3,waterlogged=true]
conquest:horizontally_carved_spruce_wood_vertical_corner[facing=south,layer=3,waterlogged=false]
conquest:horizontally_carved_spruce_wood_vertical_corner[facing=south,layer=4,waterlogged=true]
conquest:horizontally_carved_spruce_wood_vertical_corner[facing=south,layer=4,waterlogged=false]
conquest:horizontally_carved_spruce_wood_vertical_corner[facing=west,layer=1,waterlogged=true]
conquest:horizontally_carved_spruce_wood_vertical_corner[facing=west,layer=1,waterlogged=false]
conquest:horizontally_carved_spruce_wood_vertical_corner[facing=west,layer=2,waterlogged=true]
conquest:horizontally_carved_spruce_wood_vertical_corner[facing=west,layer=2,waterlogged=false]
conquest:horizontally_carved_spruce_wood_vertical_corner[facing=west,layer=3,waterlogged=true]
conquest:horizontally_carved_spruce_wood_vertical_corner[facing=west,layer=3,waterlogged=false]
conquest:horizontally_carved_spruce_wood_vertical_corner[facing=west,layer=4,waterlogged=true]
conquest:horizontally_carved_spruce_wood_vertical_corner[facing=west,layer=4,waterlogged=false]
conquest:horizontally_carved_spruce_wood_vertical_corner[facing=east,layer=1,waterlogged=true]
conquest:horizontally_carved_spruce_wood_vertical_corner[facing=east,layer=1,waterlogged=false]
conquest:horizontally_carved_spruce_wood_vertical_corner[facing=east,layer=2,waterlogged=true]
conquest:horizontally_carved_spruce_wood_vertical_corner[facing=east,layer=2,waterlogged=false]
conquest:horizontally_carved_spruce_wood_vertical_corner[facing=east,layer=3,waterlogged=true]
conquest:horizontally_carved_spruce_wood_vertical_corner[facing=east,layer=3,waterlogged=false]
conquest:horizontally_carved_spruce_wood_vertical_corner[facing=east,layer=4,waterlogged=true]
conquest:horizontally_carved_spruce_wood_vertical_corner[facing=east,layer=4,waterlogged=false]
conquest:horizontally_carved_spruce_wood_vertical_quarter[facing=north,layer=1,waterlogged=true]
conquest:horizontally_carved_spruce_wood_vertical_quarter[facing=north,layer=1,waterlogged=false]
conquest:horizontally_carved_spruce_wood_vertical_quarter[facing=north,layer=2,waterlogged=true]
conquest:horizontally_carved_spruce_wood_vertical_quarter[facing=north,layer=2,waterlogged=false]
conquest:horizontally_carved_spruce_wood_vertical_quarter[facing=north,layer=3,waterlogged=true]
conquest:horizontally_carved_spruce_wood_vertical_quarter[facing=north,layer=3,waterlogged=false]
conquest:horizontally_carved_spruce_wood_vertical_quarter[facing=north,layer=4,waterlogged=true]
conquest:horizontally_carved_spruce_wood_vertical_quarter[facing=north,layer=4,waterlogged=false]
conquest:horizontally_carved_spruce_wood_vertical_quarter[facing=south,layer=1,waterlogged=true]
conquest:horizontally_carved_spruce_wood_vertical_quarter[facing=south,layer=1,waterlogged=false]
conquest:horizontally_carved_spruce_wood_vertical_quarter[facing=south,layer=2,waterlogged=true]
conquest:horizontally_carved_spruce_wood_vertical_quarter[facing=south,layer=2,waterlogged=false]
conquest:horizontally_carved_spruce_wood_vertical_quarter[facing=south,layer=3,waterlogged=true]
conquest:horizontally_carved_spruce_wood_vertical_quarter[facing=south,layer=3,waterlogged=false]
conquest:horizontally_carved_spruce_wood_vertical_quarter[facing=south,layer=4,waterlogged=true]
conquest:horizontally_carved_spruce_wood_vertical_quarter[facing=south,layer=4,waterlogged=false]
conquest:horizontally_carved_spruce_wood_vertical_quarter[facing=west,layer=1,waterlogged=true]
conquest:horizontally_carved_spruce_wood_vertical_quarter[facing=west,layer=1,waterlogged=false]
conquest:horizontally_carved_spruce_wood_vertical_quarter[facing=west,layer=2,waterlogged=true]
conquest:horizontally_carved_spruce_wood_vertical_quarter[facing=west,layer=2,waterlogged=false]
conquest:horizontally_carved_spruce_wood_vertical_quarter[facing=west,layer=3,waterlogged=true]
conquest:horizontally_carved_spruce_wood_vertical_quarter[facing=west,layer=3,waterlogged=false]
conquest:horizontally_carved_spruce_wood_vertical_quarter[facing=west,layer=4,waterlogged=true]
conquest:horizontally_carved_spruce_wood_vertical_quarter[facing=west,layer=4,waterlogged=false]
conquest:horizontally_carved_spruce_wood_vertical_quarter[facing=east,layer=1,waterlogged=true]
conquest:horizontally_carved_spruce_wood_vertical_quarter[facing=east,layer=1,waterlogged=false]
conquest:horizontally_carved_spruce_wood_vertical_quarter[facing=east,layer=2,waterlogged=true]
conquest:horizontally_carved_spruce_wood_vertical_quarter[facing=east,layer=2,waterlogged=false]
conquest:horizontally_carved_spruce_wood_vertical_quarter[facing=east,layer=3,waterlogged=true]
conquest:horizontally_carved_spruce_wood_vertical_quarter[facing=east,layer=3,waterlogged=false]
conquest:horizontally_carved_spruce_wood_vertical_quarter[facing=east,layer=4,waterlogged=true]
conquest:horizontally_carved_spruce_wood_vertical_quarter[facing=east,layer=4,waterlogged=false]
conquest:horizontally_carved_spruce_wood_vertical_slab[facing=north,layer=1,waterlogged=true]
conquest:horizontally_carved_spruce_wood_vertical_slab[facing=north,layer=1,waterlogged=false]
conquest:horizontally_carved_spruce_wood_vertical_slab[facing=north,layer=2,waterlogged=true]
conquest:horizontally_carved_spruce_wood_vertical_slab[facing=north,layer=2,waterlogged=false]
conquest:horizontally_carved_spruce_wood_vertical_slab[facing=north,layer=3,waterlogged=true]
conquest:horizontally_carved_spruce_wood_vertical_slab[facing=north,layer=3,waterlogged=false]
conquest:horizontally_carved_spruce_wood_vertical_slab[facing=north,layer=4,waterlogged=true]
conquest:horizontally_carved_spruce_wood_vertical_slab[facing=north,layer=4,waterlogged=false]
conquest:horizontally_carved_spruce_wood_vertical_slab[facing=south,layer=1,waterlogged=true]
conquest:horizontally_carved_spruce_wood_vertical_slab[facing=south,layer=1,waterlogged=false]
conquest:horizontally_carved_spruce_wood_vertical_slab[facing=south,layer=2,waterlogged=true]
conquest:horizontally_carved_spruce_wood_vertical_slab[facing=south,layer=2,waterlogged=false]
conquest:horizontally_carved_spruce_wood_vertical_slab[facing=south,layer=3,waterlogged=true]
conquest:horizontally_carved_spruce_wood_vertical_slab[facing=south,layer=3,waterlogged=false]
conquest:horizontally_carved_spruce_wood_vertical_slab[facing=south,layer=4,waterlogged=true]
conquest:horizontally_carved_spruce_wood_vertical_slab[facing=south,layer=4,waterlogged=false]
conquest:horizontally_carved_spruce_wood_vertical_slab[facing=west,layer=1,waterlogged=true]
conquest:horizontally_carved_spruce_wood_vertical_slab[facing=west,layer=1,waterlogged=false]
conquest:horizontally_carved_spruce_wood_vertical_slab[facing=west,layer=2,waterlogged=true]
conquest:horizontally_carved_spruce_wood_vertical_slab[facing=west,layer=2,waterlogged=false]
conquest:horizontally_carved_spruce_wood_vertical_slab[facing=west,layer=3,waterlogged=true]
conquest:horizontally_carved_spruce_wood_vertical_slab[facing=west,layer=3,waterlogged=false]
conquest:horizontally_carved_spruce_wood_vertical_slab[facing=west,layer=4,waterlogged=true]
conquest:horizontally_carved_spruce_wood_vertical_slab[facing=west,layer=4,waterlogged=false]
conquest:horizontally_carved_spruce_wood_vertical_slab[facing=east,layer=1,waterlogged=true]
conquest:horizontally_carved_spruce_wood_vertical_slab[facing=east,layer=1,waterlogged=false]
conquest:horizontally_carved_spruce_wood_vertical_slab[facing=east,layer=2,waterlogged=true]
conquest:horizontally_carved_spruce_wood_vertical_slab[facing=east,layer=2,waterlogged=false]
conquest:horizontally_carved_spruce_wood_vertical_slab[facing=east,layer=3,waterlogged=true]
conquest:horizontally_carved_spruce_wood_vertical_slab[facing=east,layer=3,waterlogged=false]
conquest:horizontally_carved_spruce_wood_vertical_slab[facing=east,layer=4,waterlogged=true]
conquest:horizontally_carved_spruce_wood_vertical_slab[facing=east,layer=4,waterlogged=false]
conquest:horizontally_carved_spruce_wood_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:horizontally_carved_spruce_wood_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:horizontally_carved_spruce_wood_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:horizontally_carved_spruce_wood_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:horizontally_carved_spruce_wood_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:horizontally_carved_spruce_wood_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:horizontally_carved_spruce_wood_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:horizontally_carved_spruce_wood_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:horizontally_carved_spruce_wood_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:horizontally_carved_spruce_wood_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:horizontally_carved_spruce_wood_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:horizontally_carved_spruce_wood_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:horizontally_carved_spruce_wood_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:horizontally_carved_spruce_wood_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:horizontally_carved_spruce_wood_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:horizontally_carved_spruce_wood_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:horizontally_carved_spruce_wood_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:horizontally_carved_spruce_wood_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:horizontally_carved_spruce_wood_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:horizontally_carved_spruce_wood_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:horizontally_carved_spruce_wood_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:horizontally_carved_spruce_wood_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:horizontally_carved_spruce_wood_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:horizontally_carved_spruce_wood_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:horizontally_carved_spruce_wood_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:horizontally_carved_spruce_wood_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:horizontally_carved_spruce_wood_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:horizontally_carved_spruce_wood_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:horizontally_carved_spruce_wood_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:horizontally_carved_spruce_wood_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:horizontally_carved_spruce_wood_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:horizontally_carved_spruce_wood_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:horizontally_carved_spruce_wood_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:horizontally_carved_spruce_wood_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:horizontally_carved_spruce_wood_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:horizontally_carved_spruce_wood_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:horizontally_carved_spruce_wood_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:horizontally_carved_spruce_wood_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:horizontally_carved_spruce_wood_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:horizontally_carved_spruce_wood_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:horizontally_carved_spruce_wood_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:horizontally_carved_spruce_wood_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:horizontally_carved_spruce_wood_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:horizontally_carved_spruce_wood_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:horizontally_carved_spruce_wood_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:horizontally_carved_spruce_wood_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:horizontally_carved_spruce_wood_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:horizontally_carved_spruce_wood_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:horizontally_carved_spruce_wood_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:horizontally_carved_spruce_wood_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:horizontally_carved_spruce_wood_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:horizontally_carved_spruce_wood_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:horizontally_carved_spruce_wood_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:horizontally_carved_spruce_wood_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:horizontally_carved_spruce_wood_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:horizontally_carved_spruce_wood_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:horizontally_carved_spruce_wood_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:horizontally_carved_spruce_wood_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:horizontally_carved_spruce_wood_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:horizontally_carved_spruce_wood_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:horizontally_carved_spruce_wood_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:horizontally_carved_spruce_wood_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:horizontally_carved_spruce_wood_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:horizontally_carved_spruce_wood_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:horizontally_carved_spruce_wood_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:horizontally_carved_spruce_wood_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:horizontally_carved_spruce_wood_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:horizontally_carved_spruce_wood_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:horizontally_carved_spruce_wood_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:horizontally_carved_spruce_wood_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:horizontally_carved_spruce_wood_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:horizontally_carved_spruce_wood_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:horizontally_carved_spruce_wood_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:horizontally_carved_spruce_wood_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:horizontally_carved_spruce_wood_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:horizontally_carved_spruce_wood_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:horizontally_carved_spruce_wood_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:horizontally_carved_spruce_wood_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:horizontally_carved_spruce_wood_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:horizontally_carved_spruce_wood_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:horizontally_carved_spruce_wood_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:horizontally_carved_spruce_wood_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:horizontally_carved_spruce_wood_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:horizontally_carved_spruce_wood_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:horizontally_carved_spruce_wood_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:horizontally_carved_spruce_wood_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:horizontally_carved_spruce_wood_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:horizontally_carved_spruce_wood_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:horizontally_carved_spruce_wood_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:horizontally_carved_spruce_wood_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:horizontally_carved_spruce_wood_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:horizontally_carved_spruce_wood_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:horizontally_carved_spruce_wood_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:horizontally_carved_spruce_wood_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:horizontally_carved_spruce_wood_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:horizontally_carved_spruce_wood_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:horizontally_carved_spruce_wood_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:horizontally_carved_spruce_wood_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:horizontally_carved_spruce_wood_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:horizontally_carved_spruce_wood_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:horizontally_carved_spruce_wood_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:horizontally_carved_spruce_wood_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:horizontally_carved_spruce_wood_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:horizontally_carved_spruce_wood_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:horizontally_carved_spruce_wood_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:horizontally_carved_spruce_wood_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:horizontally_carved_spruce_wood_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:horizontally_carved_spruce_wood_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:horizontally_carved_spruce_wood_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:horizontally_carved_spruce_wood_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:horizontally_carved_spruce_wood_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:horizontally_carved_spruce_wood_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:horizontally_carved_spruce_wood_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:horizontally_carved_spruce_wood_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:horizontally_carved_spruce_wood_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:horizontally_carved_spruce_wood_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:horizontally_carved_spruce_wood_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:horizontally_carved_spruce_wood_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:horizontally_carved_spruce_wood_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:horizontally_carved_spruce_wood_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:horizontally_carved_spruce_wood_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:horizontally_carved_spruce_wood_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:horizontally_carved_spruce_wood_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:horizontally_carved_spruce_wood_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:horizontally_carved_spruce_wood_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:horizontally_carved_spruce_wood_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:horizontally_carved_spruce_wood_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:horizontally_carved_spruce_wood_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:horizontally_carved_spruce_wood_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:horizontally_carved_spruce_wood_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:horizontally_carved_spruce_wood_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:horizontally_carved_spruce_wood_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:horizontally_carved_spruce_wood_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:horizontally_carved_spruce_wood_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:horizontally_carved_spruce_wood_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:horizontally_carved_spruce_wood_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:horizontally_carved_spruce_wood_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:horizontally_carved_spruce_wood_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:horizontally_carved_spruce_wood_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:horizontally_carved_spruce_wood_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:horizontally_carved_spruce_wood_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:horizontally_carved_spruce_wood_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:horizontally_carved_spruce_wood_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:horizontally_carved_spruce_wood_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:horizontally_carved_spruce_wood_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:horizontally_carved_spruce_wood_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:horizontally_carved_spruce_wood_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:horizontally_carved_spruce_wood_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:horizontally_carved_spruce_wood_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:horizontally_carved_spruce_wood_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:horizontally_carved_spruce_wood_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:horizontally_carved_spruce_wood_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:horizontally_carved_spruce_wood_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:horizontally_carved_spruce_wood_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:horizontally_carved_spruce_wood_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:horizontally_carved_spruce_wood_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:horizontally_carved_spruce_wood_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:horizontally_carved_spruce_wood_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:horizontally_carved_spruce_wood_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:horizontally_carved_spruce_wood_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:horizontally_carved_spruce_wood_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:horizontally_carved_spruce_wood_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:horizontally_carved_spruce_wood_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:horizontally_carved_spruce_wood_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:horizontally_carved_spruce_wood_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:horizontally_carved_spruce_wood_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:horizontally_carved_spruce_wood_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:horizontally_carved_spruce_wood_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:horizontally_carved_spruce_wood_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:horizontally_carved_spruce_wood_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:horizontally_carved_spruce_wood_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:horizontally_carved_spruce_wood_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:horizontally_carved_spruce_wood_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:horizontally_carved_spruce_wood_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:horizontally_carved_spruce_wood_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:horizontally_carved_spruce_wood_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:horizontally_carved_spruce_wood_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:horizontally_carved_spruce_wood_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:horizontally_carved_spruce_wood_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:horizontally_carved_spruce_wood_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:horizontally_carved_spruce_wood_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:horizontally_carved_spruce_wood_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:horizontally_carved_spruce_wood_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:horizontally_carved_spruce_wood_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:horizontally_carved_spruce_wood_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:horizontally_carved_spruce_wood_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:horizontally_carved_spruce_wood_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:horizontally_carved_spruce_wood_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:horizontally_carved_spruce_wood_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:horizontally_carved_spruce_wood_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:horizontally_carved_spruce_wood_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:horizontally_carved_spruce_wood_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:horizontally_carved_spruce_wood_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:horizontally_carved_spruce_wood_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:horizontally_carved_spruce_wood_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:horizontally_carved_spruce_wood_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:horizontally_carved_spruce_wood_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:horizontally_carved_spruce_wood_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:horizontally_carved_spruce_wood_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:horizontally_carved_spruce_wood_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:horizontally_carved_spruce_wood_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:horizontally_carved_spruce_wood_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:horizontally_carved_spruce_wood_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:horizontally_carved_spruce_wood_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:horizontally_carved_spruce_wood_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:horizontally_carved_spruce_wood_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:horizontally_carved_spruce_wood_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:horizontally_carved_spruce_wood_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:horizontally_carved_spruce_wood_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:horizontally_carved_spruce_wood_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:horizontally_carved_spruce_wood_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:horizontally_carved_spruce_wood_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:horizontally_carved_spruce_wood_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:horizontally_carved_spruce_wood_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:horizontally_carved_spruce_wood_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:horizontally_carved_spruce_wood_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:horizontally_carved_spruce_wood_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:horizontally_carved_spruce_wood_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:horizontally_carved_spruce_wood_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:horizontally_carved_spruce_wood_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:horizontally_carved_spruce_wood_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:horizontally_carved_spruce_wood_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:horizontally_carved_spruce_wood_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:horizontally_carved_spruce_wood_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:horizontally_carved_spruce_wood_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:horizontally_carved_spruce_wood_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:horizontally_carved_spruce_wood_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:horizontally_carved_spruce_wood_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:horizontally_carved_spruce_wood_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:horizontally_carved_spruce_wood_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:horizontally_carved_spruce_wood_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:horizontally_carved_spruce_wood_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:horizontally_carved_spruce_wood_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:horizontally_carved_spruce_wood_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:horizontally_carved_spruce_wood_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:horizontally_carved_spruce_wood_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:horizontally_carved_spruce_wood_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:horizontally_carved_spruce_wood_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:horizontally_carved_spruce_wood_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:horizontally_carved_spruce_wood_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:horizontally_carved_spruce_wood_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:horizontally_carved_spruce_wood_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:horizontally_carved_spruce_wood_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:horizontally_carved_spruce_wood_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:horizontally_carved_spruce_wood_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:horizontally_carved_spruce_wood_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:horizontally_carved_spruce_wood_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:horizontally_carved_spruce_wood_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:horizontally_carved_spruce_wood_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:horizontally_carved_spruce_wood_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:horizontally_carved_spruce_wood_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:horizontally_carved_spruce_wood_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:horizontally_carved_spruce_wood_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:horizontally_carved_spruce_wood_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:horizontally_carved_spruce_wood_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:horizontally_carved_spruce_wood_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:horizontally_carved_spruce_wood_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:horizontally_carved_spruce_wood_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:horizontally_carved_spruce_wood_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:horizontally_carved_spruce_wood_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:horizontally_carved_spruce_wood_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:horizontally_carved_spruce_wood_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:horizontally_carved_spruce_wood_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:horizontally_carved_spruce_wood_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:horizontally_carved_spruce_wood_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:horizontally_carved_spruce_wood_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:horizontally_carved_spruce_wood_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:horizontally_carved_spruce_wood_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:horizontally_carved_spruce_wood_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:horizontally_carved_spruce_wood_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:horizontally_carved_spruce_wood_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:horizontally_carved_spruce_wood_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:horizontally_carved_spruce_wood_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:horizontally_carved_spruce_wood_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:horizontally_carved_spruce_wood_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:horizontally_carved_spruce_wood_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:horizontally_carved_spruce_wood_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:horizontally_carved_spruce_wood_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:horizontally_carved_spruce_wood_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:horizontally_carved_spruce_wood_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:horizontally_carved_spruce_wood_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:horizontally_carved_spruce_wood_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:horizontally_carved_spruce_wood_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:horizontally_carved_spruce_wood_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:horizontally_carved_spruce_wood_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:horizontally_carved_spruce_wood_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:horizontally_carved_spruce_wood_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:horizontally_carved_spruce_wood_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:horizontally_carved_spruce_wood_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:horizontally_carved_spruce_wood_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:horizontally_carved_spruce_wood_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:horizontally_carved_spruce_wood_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:horizontally_carved_spruce_wood_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:horizontally_carved_spruce_wood_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:horizontally_carved_spruce_wood_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:horizontally_carved_spruce_wood_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:horizontally_carved_spruce_wood_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:horizontally_carved_spruce_wood_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:horizontally_carved_spruce_wood_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:horizontally_carved_spruce_wood_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:horizontally_carved_spruce_wood_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:horizontally_carved_spruce_wood_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:horizontally_carved_spruce_wood_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:horizontally_carved_spruce_wood_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:horizontally_carved_spruce_wood_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:horizontally_carved_spruce_wood_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:horizontally_carved_spruce_wood_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:horizontally_carved_spruce_wood_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:horizontally_carved_spruce_wood_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:horizontally_carved_spruce_wood_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:horizontally_carved_spruce_wood_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:horizontally_carved_spruce_wood_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:horizontally_carved_spruce_wood_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:horizontally_carved_spruce_wood_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:horizontally_carved_spruce_wood_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:horizontally_carved_spruce_wood_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:horizontally_carved_spruce_wood_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:horizontally_carved_spruce_wood_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:horizontally_carved_spruce_wood_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:horizontally_carved_spruce_wood_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:horizontally_carved_spruce_wood_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:horizontally_carved_spruce_wood_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:horizontally_carved_spruce_wood_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:horizontally_carved_spruce_wood_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:horizontally_stacked_firewood_quarter_slab[facing=north,layer=1,type=top,waterlogged=true]
conquest:horizontally_stacked_firewood_quarter_slab[facing=north,layer=1,type=top,waterlogged=false]
conquest:horizontally_stacked_firewood_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=true]
conquest:horizontally_stacked_firewood_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=false]
conquest:horizontally_stacked_firewood_quarter_slab[facing=north,layer=2,type=top,waterlogged=true]
conquest:horizontally_stacked_firewood_quarter_slab[facing=north,layer=2,type=top,waterlogged=false]
conquest:horizontally_stacked_firewood_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=true]
conquest:horizontally_stacked_firewood_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=false]
conquest:horizontally_stacked_firewood_quarter_slab[facing=north,layer=3,type=top,waterlogged=true]
conquest:horizontally_stacked_firewood_quarter_slab[facing=north,layer=3,type=top,waterlogged=false]
conquest:horizontally_stacked_firewood_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=true]
conquest:horizontally_stacked_firewood_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=false]
conquest:horizontally_stacked_firewood_quarter_slab[facing=south,layer=1,type=top,waterlogged=true]
conquest:horizontally_stacked_firewood_quarter_slab[facing=south,layer=1,type=top,waterlogged=false]
conquest:horizontally_stacked_firewood_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=true]
conquest:horizontally_stacked_firewood_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=false]
conquest:horizontally_stacked_firewood_quarter_slab[facing=south,layer=2,type=top,waterlogged=true]
conquest:horizontally_stacked_firewood_quarter_slab[facing=south,layer=2,type=top,waterlogged=false]
conquest:horizontally_stacked_firewood_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=true]
conquest:horizontally_stacked_firewood_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=false]
conquest:horizontally_stacked_firewood_quarter_slab[facing=south,layer=3,type=top,waterlogged=true]
conquest:horizontally_stacked_firewood_quarter_slab[facing=south,layer=3,type=top,waterlogged=false]
conquest:horizontally_stacked_firewood_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=true]
conquest:horizontally_stacked_firewood_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=false]
conquest:horizontally_stacked_firewood_quarter_slab[facing=west,layer=1,type=top,waterlogged=true]
conquest:horizontally_stacked_firewood_quarter_slab[facing=west,layer=1,type=top,waterlogged=false]
conquest:horizontally_stacked_firewood_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=true]
conquest:horizontally_stacked_firewood_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=false]
conquest:horizontally_stacked_firewood_quarter_slab[facing=west,layer=2,type=top,waterlogged=true]
conquest:horizontally_stacked_firewood_quarter_slab[facing=west,layer=2,type=top,waterlogged=false]
conquest:horizontally_stacked_firewood_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=true]
conquest:horizontally_stacked_firewood_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=false]
conquest:horizontally_stacked_firewood_quarter_slab[facing=west,layer=3,type=top,waterlogged=true]
conquest:horizontally_stacked_firewood_quarter_slab[facing=west,layer=3,type=top,waterlogged=false]
conquest:horizontally_stacked_firewood_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=true]
conquest:horizontally_stacked_firewood_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=false]
conquest:horizontally_stacked_firewood_quarter_slab[facing=east,layer=1,type=top,waterlogged=true]
conquest:horizontally_stacked_firewood_quarter_slab[facing=east,layer=1,type=top,waterlogged=false]
conquest:horizontally_stacked_firewood_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=true]
conquest:horizontally_stacked_firewood_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=false]
conquest:horizontally_stacked_firewood_quarter_slab[facing=east,layer=2,type=top,waterlogged=true]
conquest:horizontally_stacked_firewood_quarter_slab[facing=east,layer=2,type=top,waterlogged=false]
conquest:horizontally_stacked_firewood_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=true]
conquest:horizontally_stacked_firewood_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=false]
conquest:horizontally_stacked_firewood_quarter_slab[facing=east,layer=3,type=top,waterlogged=true]
conquest:horizontally_stacked_firewood_quarter_slab[facing=east,layer=3,type=top,waterlogged=false]
conquest:horizontally_stacked_firewood_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=true]
conquest:horizontally_stacked_firewood_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=false]
conquest:horizontally_stacked_firewood_vertical_slab[facing=north,layer=1,waterlogged=true]
conquest:horizontally_stacked_firewood_vertical_slab[facing=north,layer=1,waterlogged=false]
conquest:horizontally_stacked_firewood_vertical_slab[facing=north,layer=2,waterlogged=true]
conquest:horizontally_stacked_firewood_vertical_slab[facing=north,layer=2,waterlogged=false]
conquest:horizontally_stacked_firewood_vertical_slab[facing=north,layer=3,waterlogged=true]
conquest:horizontally_stacked_firewood_vertical_slab[facing=north,layer=3,waterlogged=false]
conquest:horizontally_stacked_firewood_vertical_slab[facing=north,layer=4,waterlogged=true]
conquest:horizontally_stacked_firewood_vertical_slab[facing=north,layer=4,waterlogged=false]
conquest:horizontally_stacked_firewood_vertical_slab[facing=south,layer=1,waterlogged=true]
conquest:horizontally_stacked_firewood_vertical_slab[facing=south,layer=1,waterlogged=false]
conquest:horizontally_stacked_firewood_vertical_slab[facing=south,layer=2,waterlogged=true]
conquest:horizontally_stacked_firewood_vertical_slab[facing=south,layer=2,waterlogged=false]
conquest:horizontally_stacked_firewood_vertical_slab[facing=south,layer=3,waterlogged=true]
conquest:horizontally_stacked_firewood_vertical_slab[facing=south,layer=3,waterlogged=false]
conquest:horizontally_stacked_firewood_vertical_slab[facing=south,layer=4,waterlogged=true]
conquest:horizontally_stacked_firewood_vertical_slab[facing=south,layer=4,waterlogged=false]
conquest:horizontally_stacked_firewood_vertical_slab[facing=west,layer=1,waterlogged=true]
conquest:horizontally_stacked_firewood_vertical_slab[facing=west,layer=1,waterlogged=false]
conquest:horizontally_stacked_firewood_vertical_slab[facing=west,layer=2,waterlogged=true]
conquest:horizontally_stacked_firewood_vertical_slab[facing=west,layer=2,waterlogged=false]
conquest:horizontally_stacked_firewood_vertical_slab[facing=west,layer=3,waterlogged=true]
conquest:horizontally_stacked_firewood_vertical_slab[facing=west,layer=3,waterlogged=false]
conquest:horizontally_stacked_firewood_vertical_slab[facing=west,layer=4,waterlogged=true]
conquest:horizontally_stacked_firewood_vertical_slab[facing=west,layer=4,waterlogged=false]
conquest:horizontally_stacked_firewood_vertical_slab[facing=east,layer=1,waterlogged=true]
conquest:horizontally_stacked_firewood_vertical_slab[facing=east,layer=1,waterlogged=false]
conquest:horizontally_stacked_firewood_vertical_slab[facing=east,layer=2,waterlogged=true]
conquest:horizontally_stacked_firewood_vertical_slab[facing=east,layer=2,waterlogged=false]
conquest:horizontally_stacked_firewood_vertical_slab[facing=east,layer=3,waterlogged=true]
conquest:horizontally_stacked_firewood_vertical_slab[facing=east,layer=3,waterlogged=false]
conquest:horizontally_stacked_firewood_vertical_slab[facing=east,layer=4,waterlogged=true]
conquest:horizontally_stacked_firewood_vertical_slab[facing=east,layer=4,waterlogged=false]
conquest:horn_coral[living=true,waterlogged=true]
conquest:horn_coral[living=true,waterlogged=false]
conquest:horn_coral[living=false,waterlogged=true]
conquest:horn_coral[living=false,waterlogged=false]
conquest:horn_coral_block_corner_slab[facing=north,type=top,waterlogged=true]
conquest:horn_coral_block_corner_slab[facing=north,type=top,waterlogged=false]
conquest:horn_coral_block_corner_slab[facing=north,type=bottom,waterlogged=true]
conquest:horn_coral_block_corner_slab[facing=north,type=bottom,waterlogged=false]
conquest:horn_coral_block_corner_slab[facing=south,type=top,waterlogged=true]
conquest:horn_coral_block_corner_slab[facing=south,type=top,waterlogged=false]
conquest:horn_coral_block_corner_slab[facing=south,type=bottom,waterlogged=true]
conquest:horn_coral_block_corner_slab[facing=south,type=bottom,waterlogged=false]
conquest:horn_coral_block_corner_slab[facing=west,type=top,waterlogged=true]
conquest:horn_coral_block_corner_slab[facing=west,type=top,waterlogged=false]
conquest:horn_coral_block_corner_slab[facing=west,type=bottom,waterlogged=true]
conquest:horn_coral_block_corner_slab[facing=west,type=bottom,waterlogged=false]
conquest:horn_coral_block_corner_slab[facing=east,type=top,waterlogged=true]
conquest:horn_coral_block_corner_slab[facing=east,type=top,waterlogged=false]
conquest:horn_coral_block_corner_slab[facing=east,type=bottom,waterlogged=true]
conquest:horn_coral_block_corner_slab[facing=east,type=bottom,waterlogged=false]
conquest:horn_coral_block_eighth_slab[facing=north,type=top,waterlogged=true]
conquest:horn_coral_block_eighth_slab[facing=north,type=top,waterlogged=false]
conquest:horn_coral_block_eighth_slab[facing=north,type=bottom,waterlogged=true]
conquest:horn_coral_block_eighth_slab[facing=north,type=bottom,waterlogged=false]
conquest:horn_coral_block_eighth_slab[facing=south,type=top,waterlogged=true]
conquest:horn_coral_block_eighth_slab[facing=south,type=top,waterlogged=false]
conquest:horn_coral_block_eighth_slab[facing=south,type=bottom,waterlogged=true]
conquest:horn_coral_block_eighth_slab[facing=south,type=bottom,waterlogged=false]
conquest:horn_coral_block_eighth_slab[facing=west,type=top,waterlogged=true]
conquest:horn_coral_block_eighth_slab[facing=west,type=top,waterlogged=false]
conquest:horn_coral_block_eighth_slab[facing=west,type=bottom,waterlogged=true]
conquest:horn_coral_block_eighth_slab[facing=west,type=bottom,waterlogged=false]
conquest:horn_coral_block_eighth_slab[facing=east,type=top,waterlogged=true]
conquest:horn_coral_block_eighth_slab[facing=east,type=top,waterlogged=false]
conquest:horn_coral_block_eighth_slab[facing=east,type=bottom,waterlogged=true]
conquest:horn_coral_block_eighth_slab[facing=east,type=bottom,waterlogged=false]
conquest:horn_coral_block_pillar[layer=1,waterlogged=true]
conquest:horn_coral_block_pillar[layer=1,waterlogged=false]
conquest:horn_coral_block_pillar[layer=2,waterlogged=true]
conquest:horn_coral_block_pillar[layer=2,waterlogged=false]
conquest:horn_coral_block_pillar[layer=3,waterlogged=true]
conquest:horn_coral_block_pillar[layer=3,waterlogged=false]
conquest:horn_coral_block_quarter_slab[facing=north,layer=1,type=top,waterlogged=true]
conquest:horn_coral_block_quarter_slab[facing=north,layer=1,type=top,waterlogged=false]
conquest:horn_coral_block_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=true]
conquest:horn_coral_block_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=false]
conquest:horn_coral_block_quarter_slab[facing=north,layer=2,type=top,waterlogged=true]
conquest:horn_coral_block_quarter_slab[facing=north,layer=2,type=top,waterlogged=false]
conquest:horn_coral_block_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=true]
conquest:horn_coral_block_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=false]
conquest:horn_coral_block_quarter_slab[facing=north,layer=3,type=top,waterlogged=true]
conquest:horn_coral_block_quarter_slab[facing=north,layer=3,type=top,waterlogged=false]
conquest:horn_coral_block_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=true]
conquest:horn_coral_block_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=false]
conquest:horn_coral_block_quarter_slab[facing=south,layer=1,type=top,waterlogged=true]
conquest:horn_coral_block_quarter_slab[facing=south,layer=1,type=top,waterlogged=false]
conquest:horn_coral_block_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=true]
conquest:horn_coral_block_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=false]
conquest:horn_coral_block_quarter_slab[facing=south,layer=2,type=top,waterlogged=true]
conquest:horn_coral_block_quarter_slab[facing=south,layer=2,type=top,waterlogged=false]
conquest:horn_coral_block_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=true]
conquest:horn_coral_block_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=false]
conquest:horn_coral_block_quarter_slab[facing=south,layer=3,type=top,waterlogged=true]
conquest:horn_coral_block_quarter_slab[facing=south,layer=3,type=top,waterlogged=false]
conquest:horn_coral_block_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=true]
conquest:horn_coral_block_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=false]
conquest:horn_coral_block_quarter_slab[facing=west,layer=1,type=top,waterlogged=true]
conquest:horn_coral_block_quarter_slab[facing=west,layer=1,type=top,waterlogged=false]
conquest:horn_coral_block_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=true]
conquest:horn_coral_block_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=false]
conquest:horn_coral_block_quarter_slab[facing=west,layer=2,type=top,waterlogged=true]
conquest:horn_coral_block_quarter_slab[facing=west,layer=2,type=top,waterlogged=false]
conquest:horn_coral_block_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=true]
conquest:horn_coral_block_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=false]
conquest:horn_coral_block_quarter_slab[facing=west,layer=3,type=top,waterlogged=true]
conquest:horn_coral_block_quarter_slab[facing=west,layer=3,type=top,waterlogged=false]
conquest:horn_coral_block_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=true]
conquest:horn_coral_block_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=false]
conquest:horn_coral_block_quarter_slab[facing=east,layer=1,type=top,waterlogged=true]
conquest:horn_coral_block_quarter_slab[facing=east,layer=1,type=top,waterlogged=false]
conquest:horn_coral_block_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=true]
conquest:horn_coral_block_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=false]
conquest:horn_coral_block_quarter_slab[facing=east,layer=2,type=top,waterlogged=true]
conquest:horn_coral_block_quarter_slab[facing=east,layer=2,type=top,waterlogged=false]
conquest:horn_coral_block_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=true]
conquest:horn_coral_block_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=false]
conquest:horn_coral_block_quarter_slab[facing=east,layer=3,type=top,waterlogged=true]
conquest:horn_coral_block_quarter_slab[facing=east,layer=3,type=top,waterlogged=false]
conquest:horn_coral_block_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=true]
conquest:horn_coral_block_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=false]
conquest:horn_coral_block_slab[layers=1,type=top,waterlogged=true]
conquest:horn_coral_block_slab[layers=1,type=top,waterlogged=false]
conquest:horn_coral_block_slab[layers=1,type=bottom,waterlogged=true]
conquest:horn_coral_block_slab[layers=1,type=bottom,waterlogged=false]
conquest:horn_coral_block_slab[layers=2,type=top,waterlogged=true]
conquest:horn_coral_block_slab[layers=2,type=top,waterlogged=false]
conquest:horn_coral_block_slab[layers=2,type=bottom,waterlogged=true]
conquest:horn_coral_block_slab[layers=2,type=bottom,waterlogged=false]
conquest:horn_coral_block_slab[layers=3,type=top,waterlogged=true]
conquest:horn_coral_block_slab[layers=3,type=top,waterlogged=false]
conquest:horn_coral_block_slab[layers=3,type=bottom,waterlogged=true]
conquest:horn_coral_block_slab[layers=3,type=bottom,waterlogged=false]
conquest:horn_coral_block_slab[layers=4,type=top,waterlogged=true]
conquest:horn_coral_block_slab[layers=4,type=top,waterlogged=false]
conquest:horn_coral_block_slab[layers=4,type=bottom,waterlogged=true]
conquest:horn_coral_block_slab[layers=4,type=bottom,waterlogged=false]
conquest:horn_coral_block_slab[layers=5,type=top,waterlogged=true]
conquest:horn_coral_block_slab[layers=5,type=top,waterlogged=false]
conquest:horn_coral_block_slab[layers=5,type=bottom,waterlogged=true]
conquest:horn_coral_block_slab[layers=5,type=bottom,waterlogged=false]
conquest:horn_coral_block_slab[layers=6,type=top,waterlogged=true]
conquest:horn_coral_block_slab[layers=6,type=top,waterlogged=false]
conquest:horn_coral_block_slab[layers=6,type=bottom,waterlogged=true]
conquest:horn_coral_block_slab[layers=6,type=bottom,waterlogged=false]
conquest:horn_coral_block_slab[layers=7,type=top,waterlogged=true]
conquest:horn_coral_block_slab[layers=7,type=top,waterlogged=false]
conquest:horn_coral_block_slab[layers=7,type=bottom,waterlogged=true]
conquest:horn_coral_block_slab[layers=7,type=bottom,waterlogged=false]
conquest:horn_coral_block_slab[layers=8,type=top,waterlogged=true]
conquest:horn_coral_block_slab[layers=8,type=top,waterlogged=false]
conquest:horn_coral_block_slab[layers=8,type=bottom,waterlogged=true]
conquest:horn_coral_block_slab[layers=8,type=bottom,waterlogged=false]
conquest:horn_coral_block_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:horn_coral_block_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:horn_coral_block_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:horn_coral_block_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:horn_coral_block_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:horn_coral_block_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:horn_coral_block_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:horn_coral_block_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:horn_coral_block_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:horn_coral_block_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:horn_coral_block_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:horn_coral_block_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:horn_coral_block_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:horn_coral_block_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:horn_coral_block_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:horn_coral_block_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:horn_coral_block_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:horn_coral_block_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:horn_coral_block_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:horn_coral_block_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:horn_coral_block_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:horn_coral_block_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:horn_coral_block_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:horn_coral_block_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:horn_coral_block_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:horn_coral_block_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:horn_coral_block_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:horn_coral_block_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:horn_coral_block_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:horn_coral_block_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:horn_coral_block_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:horn_coral_block_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:horn_coral_block_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:horn_coral_block_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:horn_coral_block_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:horn_coral_block_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:horn_coral_block_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:horn_coral_block_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:horn_coral_block_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:horn_coral_block_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:horn_coral_block_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:horn_coral_block_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:horn_coral_block_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:horn_coral_block_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:horn_coral_block_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:horn_coral_block_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:horn_coral_block_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:horn_coral_block_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:horn_coral_block_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:horn_coral_block_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:horn_coral_block_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:horn_coral_block_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:horn_coral_block_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:horn_coral_block_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:horn_coral_block_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:horn_coral_block_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:horn_coral_block_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:horn_coral_block_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:horn_coral_block_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:horn_coral_block_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:horn_coral_block_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:horn_coral_block_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:horn_coral_block_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:horn_coral_block_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:horn_coral_block_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:horn_coral_block_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:horn_coral_block_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:horn_coral_block_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:horn_coral_block_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:horn_coral_block_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:horn_coral_block_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:horn_coral_block_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:horn_coral_block_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:horn_coral_block_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:horn_coral_block_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:horn_coral_block_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:horn_coral_block_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:horn_coral_block_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:horn_coral_block_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:horn_coral_block_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:horn_coral_block_vertical_corner[facing=north,layer=1,waterlogged=true]
conquest:horn_coral_block_vertical_corner[facing=north,layer=1,waterlogged=false]
conquest:horn_coral_block_vertical_corner[facing=north,layer=2,waterlogged=true]
conquest:horn_coral_block_vertical_corner[facing=north,layer=2,waterlogged=false]
conquest:horn_coral_block_vertical_corner[facing=north,layer=3,waterlogged=true]
conquest:horn_coral_block_vertical_corner[facing=north,layer=3,waterlogged=false]
conquest:horn_coral_block_vertical_corner[facing=north,layer=4,waterlogged=true]
conquest:horn_coral_block_vertical_corner[facing=north,layer=4,waterlogged=false]
conquest:horn_coral_block_vertical_corner[facing=south,layer=1,waterlogged=true]
conquest:horn_coral_block_vertical_corner[facing=south,layer=1,waterlogged=false]
conquest:horn_coral_block_vertical_corner[facing=south,layer=2,waterlogged=true]
conquest:horn_coral_block_vertical_corner[facing=south,layer=2,waterlogged=false]
conquest:horn_coral_block_vertical_corner[facing=south,layer=3,waterlogged=true]
conquest:horn_coral_block_vertical_corner[facing=south,layer=3,waterlogged=false]
conquest:horn_coral_block_vertical_corner[facing=south,layer=4,waterlogged=true]
conquest:horn_coral_block_vertical_corner[facing=south,layer=4,waterlogged=false]
conquest:horn_coral_block_vertical_corner[facing=west,layer=1,waterlogged=true]
conquest:horn_coral_block_vertical_corner[facing=west,layer=1,waterlogged=false]
conquest:horn_coral_block_vertical_corner[facing=west,layer=2,waterlogged=true]
conquest:horn_coral_block_vertical_corner[facing=west,layer=2,waterlogged=false]
conquest:horn_coral_block_vertical_corner[facing=west,layer=3,waterlogged=true]
conquest:horn_coral_block_vertical_corner[facing=west,layer=3,waterlogged=false]
conquest:horn_coral_block_vertical_corner[facing=west,layer=4,waterlogged=true]
conquest:horn_coral_block_vertical_corner[facing=west,layer=4,waterlogged=false]
conquest:horn_coral_block_vertical_corner[facing=east,layer=1,waterlogged=true]
conquest:horn_coral_block_vertical_corner[facing=east,layer=1,waterlogged=false]
conquest:horn_coral_block_vertical_corner[facing=east,layer=2,waterlogged=true]
conquest:horn_coral_block_vertical_corner[facing=east,layer=2,waterlogged=false]
conquest:horn_coral_block_vertical_corner[facing=east,layer=3,waterlogged=true]
conquest:horn_coral_block_vertical_corner[facing=east,layer=3,waterlogged=false]
conquest:horn_coral_block_vertical_corner[facing=east,layer=4,waterlogged=true]
conquest:horn_coral_block_vertical_corner[facing=east,layer=4,waterlogged=false]
conquest:horn_coral_block_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:horn_coral_block_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:horn_coral_block_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:horn_coral_block_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:horn_coral_block_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:horn_coral_block_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:horn_coral_block_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:horn_coral_block_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:horn_coral_block_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:horn_coral_block_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:horn_coral_block_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:horn_coral_block_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:horn_coral_block_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:horn_coral_block_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:horn_coral_block_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:horn_coral_block_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:horn_coral_block_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:horn_coral_block_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:horn_coral_block_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:horn_coral_block_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:horn_coral_block_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:horn_coral_block_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:horn_coral_block_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:horn_coral_block_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:horn_coral_block_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:horn_coral_block_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:horn_coral_block_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:horn_coral_block_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:horn_coral_block_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:horn_coral_block_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:horn_coral_block_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:horn_coral_block_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:horn_coral_block_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:horn_coral_block_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:horn_coral_block_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:horn_coral_block_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:horn_coral_block_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:horn_coral_block_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:horn_coral_block_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:horn_coral_block_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:horn_coral_block_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:horn_coral_block_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:horn_coral_block_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:horn_coral_block_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:horn_coral_block_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:horn_coral_block_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:horn_coral_block_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:horn_coral_block_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:horn_coral_block_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:horn_coral_block_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:horn_coral_block_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:horn_coral_block_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:horn_coral_block_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:horn_coral_block_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:horn_coral_block_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:horn_coral_block_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:horn_coral_block_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:horn_coral_block_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:horn_coral_block_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:horn_coral_block_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:horn_coral_block_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:horn_coral_block_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:horn_coral_block_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:horn_coral_block_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:horn_coral_block_vertical_quarter[facing=north,layer=1,waterlogged=true]
conquest:horn_coral_block_vertical_quarter[facing=north,layer=1,waterlogged=false]
conquest:horn_coral_block_vertical_quarter[facing=north,layer=2,waterlogged=true]
conquest:horn_coral_block_vertical_quarter[facing=north,layer=2,waterlogged=false]
conquest:horn_coral_block_vertical_quarter[facing=north,layer=3,waterlogged=true]
conquest:horn_coral_block_vertical_quarter[facing=north,layer=3,waterlogged=false]
conquest:horn_coral_block_vertical_quarter[facing=north,layer=4,waterlogged=true]
conquest:horn_coral_block_vertical_quarter[facing=north,layer=4,waterlogged=false]
conquest:horn_coral_block_vertical_quarter[facing=south,layer=1,waterlogged=true]
conquest:horn_coral_block_vertical_quarter[facing=south,layer=1,waterlogged=false]
conquest:horn_coral_block_vertical_quarter[facing=south,layer=2,waterlogged=true]
conquest:horn_coral_block_vertical_quarter[facing=south,layer=2,waterlogged=false]
conquest:horn_coral_block_vertical_quarter[facing=south,layer=3,waterlogged=true]
conquest:horn_coral_block_vertical_quarter[facing=south,layer=3,waterlogged=false]
conquest:horn_coral_block_vertical_quarter[facing=south,layer=4,waterlogged=true]
conquest:horn_coral_block_vertical_quarter[facing=south,layer=4,waterlogged=false]
conquest:horn_coral_block_vertical_quarter[facing=west,layer=1,waterlogged=true]
conquest:horn_coral_block_vertical_quarter[facing=west,layer=1,waterlogged=false]
conquest:horn_coral_block_vertical_quarter[facing=west,layer=2,waterlogged=true]
conquest:horn_coral_block_vertical_quarter[facing=west,layer=2,waterlogged=false]
conquest:horn_coral_block_vertical_quarter[facing=west,layer=3,waterlogged=true]
conquest:horn_coral_block_vertical_quarter[facing=west,layer=3,waterlogged=false]
conquest:horn_coral_block_vertical_quarter[facing=west,layer=4,waterlogged=true]
conquest:horn_coral_block_vertical_quarter[facing=west,layer=4,waterlogged=false]
conquest:horn_coral_block_vertical_quarter[facing=east,layer=1,waterlogged=true]
conquest:horn_coral_block_vertical_quarter[facing=east,layer=1,waterlogged=false]
conquest:horn_coral_block_vertical_quarter[facing=east,layer=2,waterlogged=true]
conquest:horn_coral_block_vertical_quarter[facing=east,layer=2,waterlogged=false]
conquest:horn_coral_block_vertical_quarter[facing=east,layer=3,waterlogged=true]
conquest:horn_coral_block_vertical_quarter[facing=east,layer=3,waterlogged=false]
conquest:horn_coral_block_vertical_quarter[facing=east,layer=4,waterlogged=true]
conquest:horn_coral_block_vertical_quarter[facing=east,layer=4,waterlogged=false]
conquest:horn_coral_block_vertical_slab[facing=north,layer=1,waterlogged=true]
conquest:horn_coral_block_vertical_slab[facing=north,layer=1,waterlogged=false]
conquest:horn_coral_block_vertical_slab[facing=north,layer=2,waterlogged=true]
conquest:horn_coral_block_vertical_slab[facing=north,layer=2,waterlogged=false]
conquest:horn_coral_block_vertical_slab[facing=north,layer=3,waterlogged=true]
conquest:horn_coral_block_vertical_slab[facing=north,layer=3,waterlogged=false]
conquest:horn_coral_block_vertical_slab[facing=north,layer=4,waterlogged=true]
conquest:horn_coral_block_vertical_slab[facing=north,layer=4,waterlogged=false]
conquest:horn_coral_block_vertical_slab[facing=south,layer=1,waterlogged=true]
conquest:horn_coral_block_vertical_slab[facing=south,layer=1,waterlogged=false]
conquest:horn_coral_block_vertical_slab[facing=south,layer=2,waterlogged=true]
conquest:horn_coral_block_vertical_slab[facing=south,layer=2,waterlogged=false]
conquest:horn_coral_block_vertical_slab[facing=south,layer=3,waterlogged=true]
conquest:horn_coral_block_vertical_slab[facing=south,layer=3,waterlogged=false]
conquest:horn_coral_block_vertical_slab[facing=south,layer=4,waterlogged=true]
conquest:horn_coral_block_vertical_slab[facing=south,layer=4,waterlogged=false]
conquest:horn_coral_block_vertical_slab[facing=west,layer=1,waterlogged=true]
conquest:horn_coral_block_vertical_slab[facing=west,layer=1,waterlogged=false]
conquest:horn_coral_block_vertical_slab[facing=west,layer=2,waterlogged=true]
conquest:horn_coral_block_vertical_slab[facing=west,layer=2,waterlogged=false]
conquest:horn_coral_block_vertical_slab[facing=west,layer=3,waterlogged=true]
conquest:horn_coral_block_vertical_slab[facing=west,layer=3,waterlogged=false]
conquest:horn_coral_block_vertical_slab[facing=west,layer=4,waterlogged=true]
conquest:horn_coral_block_vertical_slab[facing=west,layer=4,waterlogged=false]
conquest:horn_coral_block_vertical_slab[facing=east,layer=1,waterlogged=true]
conquest:horn_coral_block_vertical_slab[facing=east,layer=1,waterlogged=false]
conquest:horn_coral_block_vertical_slab[facing=east,layer=2,waterlogged=true]
conquest:horn_coral_block_vertical_slab[facing=east,layer=2,waterlogged=false]
conquest:horn_coral_block_vertical_slab[facing=east,layer=3,waterlogged=true]
conquest:horn_coral_block_vertical_slab[facing=east,layer=3,waterlogged=false]
conquest:horn_coral_block_vertical_slab[facing=east,layer=4,waterlogged=true]
conquest:horn_coral_block_vertical_slab[facing=east,layer=4,waterlogged=false]
conquest:horn_coral_block_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:horn_coral_block_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:horn_coral_block_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:horn_coral_block_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:horn_coral_block_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:horn_coral_block_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:horn_coral_block_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:horn_coral_block_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:horn_coral_block_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:horn_coral_block_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:horn_coral_block_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:horn_coral_block_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:horn_coral_block_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:horn_coral_block_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:horn_coral_block_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:horn_coral_block_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:horn_coral_block_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:horn_coral_block_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:horn_coral_block_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:horn_coral_block_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:horn_coral_block_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:horn_coral_block_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:horn_coral_block_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:horn_coral_block_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:horn_coral_block_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:horn_coral_block_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:horn_coral_block_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:horn_coral_block_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:horn_coral_block_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:horn_coral_block_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:horn_coral_block_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:horn_coral_block_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:horn_coral_block_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:horn_coral_block_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:horn_coral_block_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:horn_coral_block_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:horn_coral_block_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:horn_coral_block_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:horn_coral_block_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:horn_coral_block_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:horn_coral_block_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:horn_coral_block_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:horn_coral_block_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:horn_coral_block_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:horn_coral_block_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:horn_coral_block_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:horn_coral_block_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:horn_coral_block_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:horn_coral_block_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:horn_coral_block_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:horn_coral_block_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:horn_coral_block_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:horn_coral_block_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:horn_coral_block_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:horn_coral_block_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:horn_coral_block_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:horn_coral_block_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:horn_coral_block_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:horn_coral_block_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:horn_coral_block_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:horn_coral_block_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:horn_coral_block_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:horn_coral_block_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:horn_coral_block_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:horn_coral_block_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:horn_coral_block_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:horn_coral_block_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:horn_coral_block_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:horn_coral_block_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:horn_coral_block_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:horn_coral_block_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:horn_coral_block_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:horn_coral_block_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:horn_coral_block_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:horn_coral_block_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:horn_coral_block_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:horn_coral_block_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:horn_coral_block_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:horn_coral_block_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:horn_coral_block_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:horn_coral_block_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:horn_coral_block_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:horn_coral_block_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:horn_coral_block_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:horn_coral_block_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:horn_coral_block_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:horn_coral_block_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:horn_coral_block_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:horn_coral_block_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:horn_coral_block_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:horn_coral_block_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:horn_coral_block_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:horn_coral_block_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:horn_coral_block_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:horn_coral_block_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:horn_coral_block_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:horn_coral_block_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:horn_coral_block_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:horn_coral_block_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:horn_coral_block_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:horn_coral_block_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:horn_coral_block_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:horn_coral_block_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:horn_coral_block_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:horn_coral_block_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:horn_coral_block_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:horn_coral_block_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:horn_coral_block_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:horn_coral_block_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:horn_coral_block_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:horn_coral_block_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:horn_coral_block_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:horn_coral_block_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:horn_coral_block_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:horn_coral_block_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:horn_coral_block_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:horn_coral_block_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:horn_coral_block_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:horn_coral_block_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:horn_coral_block_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:horn_coral_block_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:horn_coral_block_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:horn_coral_block_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:horn_coral_block_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:horn_coral_block_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:horn_coral_block_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:horn_coral_block_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:horn_coral_block_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:horn_coral_block_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:horn_coral_block_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:horn_coral_block_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:horn_coral_block_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:horn_coral_block_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:horn_coral_block_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:horn_coral_block_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:horn_coral_block_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:horn_coral_block_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:horn_coral_block_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:horn_coral_block_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:horn_coral_block_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:horn_coral_block_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:horn_coral_block_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:horn_coral_block_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:horn_coral_block_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:horn_coral_block_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:horn_coral_block_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:horn_coral_block_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:horn_coral_block_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:horn_coral_block_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:horn_coral_block_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:horn_coral_block_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:horn_coral_block_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:horn_coral_block_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:horn_coral_block_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:horn_coral_block_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:horn_coral_block_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:horn_coral_block_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:horn_coral_block_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:horn_coral_block_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:horn_coral_block_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:horn_coral_block_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:horn_coral_block_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:horn_coral_block_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:horn_coral_block_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:horn_coral_block_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:horn_coral_block_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:horn_coral_block_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:horn_coral_block_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:horn_coral_block_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:horn_coral_block_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:horn_coral_block_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:horn_coral_block_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:horn_coral_block_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:horn_coral_block_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:horn_coral_block_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:horn_coral_block_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:horn_coral_block_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:horn_coral_block_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:horn_coral_block_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:horn_coral_block_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:horn_coral_block_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:horn_coral_block_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:horn_coral_block_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:horn_coral_block_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:horn_coral_block_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:horn_coral_block_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:horn_coral_block_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:horn_coral_block_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:horn_coral_block_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:horn_coral_block_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:horn_coral_block_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:horn_coral_block_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:horn_coral_block_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:horn_coral_block_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:horn_coral_block_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:horn_coral_block_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:horn_coral_block_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:horn_coral_block_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:horn_coral_block_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:horn_coral_block_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:horn_coral_block_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:horn_coral_block_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:horn_coral_block_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:horn_coral_block_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:horn_coral_block_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:horn_coral_block_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:horn_coral_block_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:horn_coral_block_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:horn_coral_block_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:horn_coral_block_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:horn_coral_block_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:horn_coral_block_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:horn_coral_block_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:horn_coral_block_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:horn_coral_block_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:horn_coral_block_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:horn_coral_block_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:horn_coral_block_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:horn_coral_block_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:horn_coral_block_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:horn_coral_block_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:horn_coral_block_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:horn_coral_block_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:horn_coral_block_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:horn_coral_block_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:horn_coral_block_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:horn_coral_block_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:horn_coral_block_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:horn_coral_block_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:horn_coral_block_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:horn_coral_block_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:horn_coral_block_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:horn_coral_block_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:horn_coral_block_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:horn_coral_block_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:horn_coral_block_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:horn_coral_block_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:horn_coral_block_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:horn_coral_block_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:horn_coral_block_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:horn_coral_block_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:horn_coral_block_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:horn_coral_block_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:horn_coral_block_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:horn_coral_block_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:horn_coral_block_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:horn_coral_block_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:horn_coral_block_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:horn_coral_block_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:horn_coral_block_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:horn_coral_block_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:horn_coral_block_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:horn_coral_block_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:horn_coral_block_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:horn_coral_block_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:horn_coral_block_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:horn_coral_block_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:horn_coral_block_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:horn_coral_block_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:horn_coral_block_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:horn_coral_block_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:horn_coral_block_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:horn_coral_block_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:horn_coral_block_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:horn_coral_block_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:horn_coral_block_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:horn_coral_block_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:horn_coral_block_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:horn_coral_block_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:horn_coral_block_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:horn_coral_block_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:horn_coral_block_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:horn_coral_block_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:horn_coral_block_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:horn_coral_block_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:horn_coral_block_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:horn_coral_block_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:horn_coral_block_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:horn_coral_block_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:horn_coral_block_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:horn_coral_block_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:horn_coral_block_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:horn_coral_block_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:horn_coral_block_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:horn_coral_block_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:horn_coral_block_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:horn_coral_block_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:horn_coral_block_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:horn_coral_block_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:horn_coral_block_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:horn_coral_block_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:horn_coral_block_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:horn_coral_block_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:horn_coral_block_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:horn_coral_block_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:horn_coral_block_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:horn_coral_block_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:horn_coral_block_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:horn_coral_block_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:horn_coral_block_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:horn_coral_block_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:horn_coral_block_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:horn_coral_block_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:horn_coral_block_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:horn_coral_block_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:horn_coral_block_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:horn_coral_block_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:horn_coral_block_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:horn_coral_block_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:horn_coral_block_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:horn_coral_block_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:horn_coral_block_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:horn_coral_block_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:horn_coral_block_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:horn_coral_block_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:horn_coral_block_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:horn_coral_block_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:horn_coral_block_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:horn_coral_block_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:horn_coral_block_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:horn_coral_block_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:horn_coral_block_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:horn_coral_block_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:horn_coral_block_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:horn_coral_fan[living=true,waterlogged=true]
conquest:horn_coral_fan[living=true,waterlogged=false]
conquest:horn_coral_fan[living=false,waterlogged=true]
conquest:horn_coral_fan[living=false,waterlogged=false]
conquest:hornets_nest
conquest:horse_chestnut_leaves[distance=1,persistent=true,waterlogged=true]
conquest:horse_chestnut_leaves[distance=1,persistent=true,waterlogged=false]
conquest:horse_chestnut_leaves[distance=1,persistent=false,waterlogged=true]
conquest:horse_chestnut_leaves[distance=1,persistent=false,waterlogged=false]
conquest:horse_chestnut_leaves[distance=2,persistent=true,waterlogged=true]
conquest:horse_chestnut_leaves[distance=2,persistent=true,waterlogged=false]
conquest:horse_chestnut_leaves[distance=2,persistent=false,waterlogged=true]
conquest:horse_chestnut_leaves[distance=2,persistent=false,waterlogged=false]
conquest:horse_chestnut_leaves[distance=3,persistent=true,waterlogged=true]
conquest:horse_chestnut_leaves[distance=3,persistent=true,waterlogged=false]
conquest:horse_chestnut_leaves[distance=3,persistent=false,waterlogged=true]
conquest:horse_chestnut_leaves[distance=3,persistent=false,waterlogged=false]
conquest:horse_chestnut_leaves[distance=4,persistent=true,waterlogged=true]
conquest:horse_chestnut_leaves[distance=4,persistent=true,waterlogged=false]
conquest:horse_chestnut_leaves[distance=4,persistent=false,waterlogged=true]
conquest:horse_chestnut_leaves[distance=4,persistent=false,waterlogged=false]
conquest:horse_chestnut_leaves[distance=5,persistent=true,waterlogged=true]
conquest:horse_chestnut_leaves[distance=5,persistent=true,waterlogged=false]
conquest:horse_chestnut_leaves[distance=5,persistent=false,waterlogged=true]
conquest:horse_chestnut_leaves[distance=5,persistent=false,waterlogged=false]
conquest:horse_chestnut_leaves[distance=6,persistent=true,waterlogged=true]
conquest:horse_chestnut_leaves[distance=6,persistent=true,waterlogged=false]
conquest:horse_chestnut_leaves[distance=6,persistent=false,waterlogged=true]
conquest:horse_chestnut_leaves[distance=6,persistent=false,waterlogged=false]
conquest:horse_chestnut_leaves[distance=7,persistent=true,waterlogged=true]
conquest:horse_chestnut_leaves[distance=7,persistent=true,waterlogged=false]
conquest:horse_chestnut_leaves[distance=7,persistent=false,waterlogged=true]
conquest:horse_chestnut_leaves[distance=7,persistent=false,waterlogged=false]
conquest:horse_chestnut_log[axis=x]
conquest:horse_chestnut_log[axis=y]
conquest:horse_chestnut_log[axis=z]
conquest:horse_chestnut_log_bark[axis=x]
conquest:horse_chestnut_log_bark[axis=y]
conquest:horse_chestnut_log_bark[axis=z]
conquest:horse_chestnut_log_branch[east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:horse_chestnut_log_branch[east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:horse_chestnut_log_branch[east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:horse_chestnut_log_branch[east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:horse_chestnut_log_branch[east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:horse_chestnut_log_branch[east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:horse_chestnut_log_branch[east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:horse_chestnut_log_branch[east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:horse_chestnut_log_branch[east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:horse_chestnut_log_branch[east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:horse_chestnut_log_branch[east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:horse_chestnut_log_branch[east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:horse_chestnut_log_branch[east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:horse_chestnut_log_branch[east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:horse_chestnut_log_branch[east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:horse_chestnut_log_branch[east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:horse_chestnut_log_branch[east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:horse_chestnut_log_branch[east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:horse_chestnut_log_branch[east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:horse_chestnut_log_branch[east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:horse_chestnut_log_branch[east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:horse_chestnut_log_branch[east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:horse_chestnut_log_branch[east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:horse_chestnut_log_branch[east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:horse_chestnut_log_branch[east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:horse_chestnut_log_branch[east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:horse_chestnut_log_branch[east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:horse_chestnut_log_branch[east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:horse_chestnut_log_branch[east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:horse_chestnut_log_branch[east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:horse_chestnut_log_branch[east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:horse_chestnut_log_branch[east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:horse_chestnut_log_branch[east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:horse_chestnut_log_branch[east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:horse_chestnut_log_branch[east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:horse_chestnut_log_branch[east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:horse_chestnut_log_branch[east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:horse_chestnut_log_branch[east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:horse_chestnut_log_branch[east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:horse_chestnut_log_branch[east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:horse_chestnut_log_branch[east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:horse_chestnut_log_branch[east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:horse_chestnut_log_branch[east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:horse_chestnut_log_branch[east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:horse_chestnut_log_branch[east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:horse_chestnut_log_branch[east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:horse_chestnut_log_branch[east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:horse_chestnut_log_branch[east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:horse_chestnut_log_branch[east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:horse_chestnut_log_branch[east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:horse_chestnut_log_branch[east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:horse_chestnut_log_branch[east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:horse_chestnut_log_branch[east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:horse_chestnut_log_branch[east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:horse_chestnut_log_branch[east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:horse_chestnut_log_branch[east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:horse_chestnut_log_branch[east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:horse_chestnut_log_branch[east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:horse_chestnut_log_branch[east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:horse_chestnut_log_branch[east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:horse_chestnut_log_branch[east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:horse_chestnut_log_branch[east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:horse_chestnut_log_branch[east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:horse_chestnut_log_branch[east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:horse_chestnut_log_corner_slab[facing=north,type=top,waterlogged=true]
conquest:horse_chestnut_log_corner_slab[facing=north,type=top,waterlogged=false]
conquest:horse_chestnut_log_corner_slab[facing=north,type=bottom,waterlogged=true]
conquest:horse_chestnut_log_corner_slab[facing=north,type=bottom,waterlogged=false]
conquest:horse_chestnut_log_corner_slab[facing=south,type=top,waterlogged=true]
conquest:horse_chestnut_log_corner_slab[facing=south,type=top,waterlogged=false]
conquest:horse_chestnut_log_corner_slab[facing=south,type=bottom,waterlogged=true]
conquest:horse_chestnut_log_corner_slab[facing=south,type=bottom,waterlogged=false]
conquest:horse_chestnut_log_corner_slab[facing=west,type=top,waterlogged=true]
conquest:horse_chestnut_log_corner_slab[facing=west,type=top,waterlogged=false]
conquest:horse_chestnut_log_corner_slab[facing=west,type=bottom,waterlogged=true]
conquest:horse_chestnut_log_corner_slab[facing=west,type=bottom,waterlogged=false]
conquest:horse_chestnut_log_corner_slab[facing=east,type=top,waterlogged=true]
conquest:horse_chestnut_log_corner_slab[facing=east,type=top,waterlogged=false]
conquest:horse_chestnut_log_corner_slab[facing=east,type=bottom,waterlogged=true]
conquest:horse_chestnut_log_corner_slab[facing=east,type=bottom,waterlogged=false]
conquest:horse_chestnut_log_eighth_slab[facing=north,type=top,waterlogged=true]
conquest:horse_chestnut_log_eighth_slab[facing=north,type=top,waterlogged=false]
conquest:horse_chestnut_log_eighth_slab[facing=north,type=bottom,waterlogged=true]
conquest:horse_chestnut_log_eighth_slab[facing=north,type=bottom,waterlogged=false]
conquest:horse_chestnut_log_eighth_slab[facing=south,type=top,waterlogged=true]
conquest:horse_chestnut_log_eighth_slab[facing=south,type=top,waterlogged=false]
conquest:horse_chestnut_log_eighth_slab[facing=south,type=bottom,waterlogged=true]
conquest:horse_chestnut_log_eighth_slab[facing=south,type=bottom,waterlogged=false]
conquest:horse_chestnut_log_eighth_slab[facing=west,type=top,waterlogged=true]
conquest:horse_chestnut_log_eighth_slab[facing=west,type=top,waterlogged=false]
conquest:horse_chestnut_log_eighth_slab[facing=west,type=bottom,waterlogged=true]
conquest:horse_chestnut_log_eighth_slab[facing=west,type=bottom,waterlogged=false]
conquest:horse_chestnut_log_eighth_slab[facing=east,type=top,waterlogged=true]
conquest:horse_chestnut_log_eighth_slab[facing=east,type=top,waterlogged=false]
conquest:horse_chestnut_log_eighth_slab[facing=east,type=bottom,waterlogged=true]
conquest:horse_chestnut_log_eighth_slab[facing=east,type=bottom,waterlogged=false]
conquest:horse_chestnut_log_large_branch[east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:horse_chestnut_log_large_branch[east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:horse_chestnut_log_large_branch[east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:horse_chestnut_log_large_branch[east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:horse_chestnut_log_large_branch[east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:horse_chestnut_log_large_branch[east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:horse_chestnut_log_large_branch[east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:horse_chestnut_log_large_branch[east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:horse_chestnut_log_large_branch[east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:horse_chestnut_log_large_branch[east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:horse_chestnut_log_large_branch[east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:horse_chestnut_log_large_branch[east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:horse_chestnut_log_large_branch[east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:horse_chestnut_log_large_branch[east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:horse_chestnut_log_large_branch[east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:horse_chestnut_log_large_branch[east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:horse_chestnut_log_large_branch[east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:horse_chestnut_log_large_branch[east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:horse_chestnut_log_large_branch[east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:horse_chestnut_log_large_branch[east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:horse_chestnut_log_large_branch[east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:horse_chestnut_log_large_branch[east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:horse_chestnut_log_large_branch[east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:horse_chestnut_log_large_branch[east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:horse_chestnut_log_large_branch[east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:horse_chestnut_log_large_branch[east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:horse_chestnut_log_large_branch[east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:horse_chestnut_log_large_branch[east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:horse_chestnut_log_large_branch[east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:horse_chestnut_log_large_branch[east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:horse_chestnut_log_large_branch[east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:horse_chestnut_log_large_branch[east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:horse_chestnut_log_large_branch[east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:horse_chestnut_log_large_branch[east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:horse_chestnut_log_large_branch[east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:horse_chestnut_log_large_branch[east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:horse_chestnut_log_large_branch[east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:horse_chestnut_log_large_branch[east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:horse_chestnut_log_large_branch[east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:horse_chestnut_log_large_branch[east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:horse_chestnut_log_large_branch[east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:horse_chestnut_log_large_branch[east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:horse_chestnut_log_large_branch[east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:horse_chestnut_log_large_branch[east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:horse_chestnut_log_large_branch[east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:horse_chestnut_log_large_branch[east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:horse_chestnut_log_large_branch[east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:horse_chestnut_log_large_branch[east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:horse_chestnut_log_large_branch[east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:horse_chestnut_log_large_branch[east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:horse_chestnut_log_large_branch[east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:horse_chestnut_log_large_branch[east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:horse_chestnut_log_large_branch[east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:horse_chestnut_log_large_branch[east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:horse_chestnut_log_large_branch[east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:horse_chestnut_log_large_branch[east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:horse_chestnut_log_large_branch[east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:horse_chestnut_log_large_branch[east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:horse_chestnut_log_large_branch[east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:horse_chestnut_log_large_branch[east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:horse_chestnut_log_large_branch[east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:horse_chestnut_log_large_branch[east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:horse_chestnut_log_large_branch[east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:horse_chestnut_log_large_branch[east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:horse_chestnut_log_pillar[layer=1,waterlogged=true]
conquest:horse_chestnut_log_pillar[layer=1,waterlogged=false]
conquest:horse_chestnut_log_pillar[layer=2,waterlogged=true]
conquest:horse_chestnut_log_pillar[layer=2,waterlogged=false]
conquest:horse_chestnut_log_pillar[layer=3,waterlogged=true]
conquest:horse_chestnut_log_pillar[layer=3,waterlogged=false]
conquest:horse_chestnut_log_pillar[layer=4,waterlogged=true]
conquest:horse_chestnut_log_pillar[layer=4,waterlogged=false]
conquest:horse_chestnut_log_pillar[layer=5,waterlogged=true]
conquest:horse_chestnut_log_pillar[layer=5,waterlogged=false]
conquest:horse_chestnut_log_quarter_slab[facing=north,layer=1,type=top,waterlogged=true]
conquest:horse_chestnut_log_quarter_slab[facing=north,layer=1,type=top,waterlogged=false]
conquest:horse_chestnut_log_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=true]
conquest:horse_chestnut_log_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=false]
conquest:horse_chestnut_log_quarter_slab[facing=north,layer=2,type=top,waterlogged=true]
conquest:horse_chestnut_log_quarter_slab[facing=north,layer=2,type=top,waterlogged=false]
conquest:horse_chestnut_log_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=true]
conquest:horse_chestnut_log_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=false]
conquest:horse_chestnut_log_quarter_slab[facing=north,layer=3,type=top,waterlogged=true]
conquest:horse_chestnut_log_quarter_slab[facing=north,layer=3,type=top,waterlogged=false]
conquest:horse_chestnut_log_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=true]
conquest:horse_chestnut_log_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=false]
conquest:horse_chestnut_log_quarter_slab[facing=south,layer=1,type=top,waterlogged=true]
conquest:horse_chestnut_log_quarter_slab[facing=south,layer=1,type=top,waterlogged=false]
conquest:horse_chestnut_log_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=true]
conquest:horse_chestnut_log_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=false]
conquest:horse_chestnut_log_quarter_slab[facing=south,layer=2,type=top,waterlogged=true]
conquest:horse_chestnut_log_quarter_slab[facing=south,layer=2,type=top,waterlogged=false]
conquest:horse_chestnut_log_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=true]
conquest:horse_chestnut_log_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=false]
conquest:horse_chestnut_log_quarter_slab[facing=south,layer=3,type=top,waterlogged=true]
conquest:horse_chestnut_log_quarter_slab[facing=south,layer=3,type=top,waterlogged=false]
conquest:horse_chestnut_log_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=true]
conquest:horse_chestnut_log_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=false]
conquest:horse_chestnut_log_quarter_slab[facing=west,layer=1,type=top,waterlogged=true]
conquest:horse_chestnut_log_quarter_slab[facing=west,layer=1,type=top,waterlogged=false]
conquest:horse_chestnut_log_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=true]
conquest:horse_chestnut_log_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=false]
conquest:horse_chestnut_log_quarter_slab[facing=west,layer=2,type=top,waterlogged=true]
conquest:horse_chestnut_log_quarter_slab[facing=west,layer=2,type=top,waterlogged=false]
conquest:horse_chestnut_log_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=true]
conquest:horse_chestnut_log_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=false]
conquest:horse_chestnut_log_quarter_slab[facing=west,layer=3,type=top,waterlogged=true]
conquest:horse_chestnut_log_quarter_slab[facing=west,layer=3,type=top,waterlogged=false]
conquest:horse_chestnut_log_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=true]
conquest:horse_chestnut_log_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=false]
conquest:horse_chestnut_log_quarter_slab[facing=east,layer=1,type=top,waterlogged=true]
conquest:horse_chestnut_log_quarter_slab[facing=east,layer=1,type=top,waterlogged=false]
conquest:horse_chestnut_log_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=true]
conquest:horse_chestnut_log_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=false]
conquest:horse_chestnut_log_quarter_slab[facing=east,layer=2,type=top,waterlogged=true]
conquest:horse_chestnut_log_quarter_slab[facing=east,layer=2,type=top,waterlogged=false]
conquest:horse_chestnut_log_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=true]
conquest:horse_chestnut_log_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=false]
conquest:horse_chestnut_log_quarter_slab[facing=east,layer=3,type=top,waterlogged=true]
conquest:horse_chestnut_log_quarter_slab[facing=east,layer=3,type=top,waterlogged=false]
conquest:horse_chestnut_log_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=true]
conquest:horse_chestnut_log_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=false]
conquest:horse_chestnut_log_slab[layer=1,type=top,waterlogged=true]
conquest:horse_chestnut_log_slab[layer=1,type=top,waterlogged=false]
conquest:horse_chestnut_log_slab[layer=1,type=bottom,waterlogged=true]
conquest:horse_chestnut_log_slab[layer=1,type=bottom,waterlogged=false]
conquest:horse_chestnut_log_slab[layer=2,type=top,waterlogged=true]
conquest:horse_chestnut_log_slab[layer=2,type=top,waterlogged=false]
conquest:horse_chestnut_log_slab[layer=2,type=bottom,waterlogged=true]
conquest:horse_chestnut_log_slab[layer=2,type=bottom,waterlogged=false]
conquest:horse_chestnut_log_slab[layer=3,type=top,waterlogged=true]
conquest:horse_chestnut_log_slab[layer=3,type=top,waterlogged=false]
conquest:horse_chestnut_log_slab[layer=3,type=bottom,waterlogged=true]
conquest:horse_chestnut_log_slab[layer=3,type=bottom,waterlogged=false]
conquest:horse_chestnut_log_slab[layer=4,type=top,waterlogged=true]
conquest:horse_chestnut_log_slab[layer=4,type=top,waterlogged=false]
conquest:horse_chestnut_log_slab[layer=4,type=bottom,waterlogged=true]
conquest:horse_chestnut_log_slab[layer=4,type=bottom,waterlogged=false]
conquest:horse_chestnut_log_small_branch[east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:horse_chestnut_log_small_branch[east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:horse_chestnut_log_small_branch[east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:horse_chestnut_log_small_branch[east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:horse_chestnut_log_small_branch[east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:horse_chestnut_log_small_branch[east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:horse_chestnut_log_small_branch[east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:horse_chestnut_log_small_branch[east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:horse_chestnut_log_small_branch[east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:horse_chestnut_log_small_branch[east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:horse_chestnut_log_small_branch[east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:horse_chestnut_log_small_branch[east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:horse_chestnut_log_small_branch[east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:horse_chestnut_log_small_branch[east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:horse_chestnut_log_small_branch[east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:horse_chestnut_log_small_branch[east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:horse_chestnut_log_small_branch[east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:horse_chestnut_log_small_branch[east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:horse_chestnut_log_small_branch[east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:horse_chestnut_log_small_branch[east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:horse_chestnut_log_small_branch[east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:horse_chestnut_log_small_branch[east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:horse_chestnut_log_small_branch[east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:horse_chestnut_log_small_branch[east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:horse_chestnut_log_small_branch[east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:horse_chestnut_log_small_branch[east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:horse_chestnut_log_small_branch[east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:horse_chestnut_log_small_branch[east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:horse_chestnut_log_small_branch[east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:horse_chestnut_log_small_branch[east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:horse_chestnut_log_small_branch[east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:horse_chestnut_log_small_branch[east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:horse_chestnut_log_small_branch[east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:horse_chestnut_log_small_branch[east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:horse_chestnut_log_small_branch[east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:horse_chestnut_log_small_branch[east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:horse_chestnut_log_small_branch[east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:horse_chestnut_log_small_branch[east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:horse_chestnut_log_small_branch[east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:horse_chestnut_log_small_branch[east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:horse_chestnut_log_small_branch[east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:horse_chestnut_log_small_branch[east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:horse_chestnut_log_small_branch[east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:horse_chestnut_log_small_branch[east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:horse_chestnut_log_small_branch[east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:horse_chestnut_log_small_branch[east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:horse_chestnut_log_small_branch[east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:horse_chestnut_log_small_branch[east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:horse_chestnut_log_small_branch[east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:horse_chestnut_log_small_branch[east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:horse_chestnut_log_small_branch[east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:horse_chestnut_log_small_branch[east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:horse_chestnut_log_small_branch[east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:horse_chestnut_log_small_branch[east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:horse_chestnut_log_small_branch[east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:horse_chestnut_log_small_branch[east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:horse_chestnut_log_small_branch[east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:horse_chestnut_log_small_branch[east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:horse_chestnut_log_small_branch[east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:horse_chestnut_log_small_branch[east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:horse_chestnut_log_small_branch[east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:horse_chestnut_log_small_branch[east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:horse_chestnut_log_small_branch[east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:horse_chestnut_log_small_branch[east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:horse_chestnut_log_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:horse_chestnut_log_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:horse_chestnut_log_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:horse_chestnut_log_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:horse_chestnut_log_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:horse_chestnut_log_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:horse_chestnut_log_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:horse_chestnut_log_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:horse_chestnut_log_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:horse_chestnut_log_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:horse_chestnut_log_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:horse_chestnut_log_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:horse_chestnut_log_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:horse_chestnut_log_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:horse_chestnut_log_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:horse_chestnut_log_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:horse_chestnut_log_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:horse_chestnut_log_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:horse_chestnut_log_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:horse_chestnut_log_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:horse_chestnut_log_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:horse_chestnut_log_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:horse_chestnut_log_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:horse_chestnut_log_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:horse_chestnut_log_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:horse_chestnut_log_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:horse_chestnut_log_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:horse_chestnut_log_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:horse_chestnut_log_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:horse_chestnut_log_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:horse_chestnut_log_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:horse_chestnut_log_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:horse_chestnut_log_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:horse_chestnut_log_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:horse_chestnut_log_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:horse_chestnut_log_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:horse_chestnut_log_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:horse_chestnut_log_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:horse_chestnut_log_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:horse_chestnut_log_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:horse_chestnut_log_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:horse_chestnut_log_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:horse_chestnut_log_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:horse_chestnut_log_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:horse_chestnut_log_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:horse_chestnut_log_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:horse_chestnut_log_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:horse_chestnut_log_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:horse_chestnut_log_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:horse_chestnut_log_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:horse_chestnut_log_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:horse_chestnut_log_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:horse_chestnut_log_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:horse_chestnut_log_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:horse_chestnut_log_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:horse_chestnut_log_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:horse_chestnut_log_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:horse_chestnut_log_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:horse_chestnut_log_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:horse_chestnut_log_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:horse_chestnut_log_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:horse_chestnut_log_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:horse_chestnut_log_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:horse_chestnut_log_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:horse_chestnut_log_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:horse_chestnut_log_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:horse_chestnut_log_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:horse_chestnut_log_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:horse_chestnut_log_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:horse_chestnut_log_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:horse_chestnut_log_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:horse_chestnut_log_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:horse_chestnut_log_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:horse_chestnut_log_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:horse_chestnut_log_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:horse_chestnut_log_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:horse_chestnut_log_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:horse_chestnut_log_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:horse_chestnut_log_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:horse_chestnut_log_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:horse_chestnut_log_stump[down=true,layer=1,waterlogged=true]
conquest:horse_chestnut_log_stump[down=true,layer=1,waterlogged=false]
conquest:horse_chestnut_log_stump[down=true,layer=2,waterlogged=true]
conquest:horse_chestnut_log_stump[down=true,layer=2,waterlogged=false]
conquest:horse_chestnut_log_stump[down=true,layer=3,waterlogged=true]
conquest:horse_chestnut_log_stump[down=true,layer=3,waterlogged=false]
conquest:horse_chestnut_log_stump[down=true,layer=4,waterlogged=true]
conquest:horse_chestnut_log_stump[down=true,layer=4,waterlogged=false]
conquest:horse_chestnut_log_stump[down=true,layer=5,waterlogged=true]
conquest:horse_chestnut_log_stump[down=true,layer=5,waterlogged=false]
conquest:horse_chestnut_log_stump[down=false,layer=1,waterlogged=true]
conquest:horse_chestnut_log_stump[down=false,layer=1,waterlogged=false]
conquest:horse_chestnut_log_stump[down=false,layer=2,waterlogged=true]
conquest:horse_chestnut_log_stump[down=false,layer=2,waterlogged=false]
conquest:horse_chestnut_log_stump[down=false,layer=3,waterlogged=true]
conquest:horse_chestnut_log_stump[down=false,layer=3,waterlogged=false]
conquest:horse_chestnut_log_stump[down=false,layer=4,waterlogged=true]
conquest:horse_chestnut_log_stump[down=false,layer=4,waterlogged=false]
conquest:horse_chestnut_log_stump[down=false,layer=5,waterlogged=true]
conquest:horse_chestnut_log_stump[down=false,layer=5,waterlogged=false]
conquest:horse_chestnut_log_vertical_corner[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:horse_chestnut_log_vertical_corner[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:horse_chestnut_log_vertical_corner[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:horse_chestnut_log_vertical_corner[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:horse_chestnut_log_vertical_corner[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:horse_chestnut_log_vertical_corner[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:horse_chestnut_log_vertical_corner[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:horse_chestnut_log_vertical_corner[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:horse_chestnut_log_vertical_corner[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:horse_chestnut_log_vertical_corner[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:horse_chestnut_log_vertical_corner[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:horse_chestnut_log_vertical_corner[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:horse_chestnut_log_vertical_corner[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:horse_chestnut_log_vertical_corner[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:horse_chestnut_log_vertical_corner[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:horse_chestnut_log_vertical_corner[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:horse_chestnut_log_vertical_corner[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:horse_chestnut_log_vertical_corner[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:horse_chestnut_log_vertical_corner[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:horse_chestnut_log_vertical_corner[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:horse_chestnut_log_vertical_corner[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:horse_chestnut_log_vertical_corner[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:horse_chestnut_log_vertical_corner[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:horse_chestnut_log_vertical_corner[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:horse_chestnut_log_vertical_corner[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:horse_chestnut_log_vertical_corner[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:horse_chestnut_log_vertical_corner[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:horse_chestnut_log_vertical_corner[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:horse_chestnut_log_vertical_corner[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:horse_chestnut_log_vertical_corner[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:horse_chestnut_log_vertical_corner[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:horse_chestnut_log_vertical_corner[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:horse_chestnut_log_vertical_corner[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:horse_chestnut_log_vertical_corner[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:horse_chestnut_log_vertical_corner[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:horse_chestnut_log_vertical_corner[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:horse_chestnut_log_vertical_corner[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:horse_chestnut_log_vertical_corner[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:horse_chestnut_log_vertical_corner[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:horse_chestnut_log_vertical_corner[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:horse_chestnut_log_vertical_corner[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:horse_chestnut_log_vertical_corner[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:horse_chestnut_log_vertical_corner[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:horse_chestnut_log_vertical_corner[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:horse_chestnut_log_vertical_corner[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:horse_chestnut_log_vertical_corner[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:horse_chestnut_log_vertical_corner[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:horse_chestnut_log_vertical_corner[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:horse_chestnut_log_vertical_corner[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:horse_chestnut_log_vertical_corner[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:horse_chestnut_log_vertical_corner[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:horse_chestnut_log_vertical_corner[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:horse_chestnut_log_vertical_corner[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:horse_chestnut_log_vertical_corner[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:horse_chestnut_log_vertical_corner[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:horse_chestnut_log_vertical_corner[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:horse_chestnut_log_vertical_corner[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:horse_chestnut_log_vertical_corner[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:horse_chestnut_log_vertical_corner[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:horse_chestnut_log_vertical_corner[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:horse_chestnut_log_vertical_corner[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:horse_chestnut_log_vertical_corner[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:horse_chestnut_log_vertical_corner[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:horse_chestnut_log_vertical_corner[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:horse_chestnut_log_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:horse_chestnut_log_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:horse_chestnut_log_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:horse_chestnut_log_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:horse_chestnut_log_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:horse_chestnut_log_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:horse_chestnut_log_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:horse_chestnut_log_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:horse_chestnut_log_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:horse_chestnut_log_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:horse_chestnut_log_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:horse_chestnut_log_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:horse_chestnut_log_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:horse_chestnut_log_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:horse_chestnut_log_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:horse_chestnut_log_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:horse_chestnut_log_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:horse_chestnut_log_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:horse_chestnut_log_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:horse_chestnut_log_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:horse_chestnut_log_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:horse_chestnut_log_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:horse_chestnut_log_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:horse_chestnut_log_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:horse_chestnut_log_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:horse_chestnut_log_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:horse_chestnut_log_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:horse_chestnut_log_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:horse_chestnut_log_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:horse_chestnut_log_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:horse_chestnut_log_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:horse_chestnut_log_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:horse_chestnut_log_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:horse_chestnut_log_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:horse_chestnut_log_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:horse_chestnut_log_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:horse_chestnut_log_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:horse_chestnut_log_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:horse_chestnut_log_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:horse_chestnut_log_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:horse_chestnut_log_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:horse_chestnut_log_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:horse_chestnut_log_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:horse_chestnut_log_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:horse_chestnut_log_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:horse_chestnut_log_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:horse_chestnut_log_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:horse_chestnut_log_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:horse_chestnut_log_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:horse_chestnut_log_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:horse_chestnut_log_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:horse_chestnut_log_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:horse_chestnut_log_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:horse_chestnut_log_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:horse_chestnut_log_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:horse_chestnut_log_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:horse_chestnut_log_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:horse_chestnut_log_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:horse_chestnut_log_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:horse_chestnut_log_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:horse_chestnut_log_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:horse_chestnut_log_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:horse_chestnut_log_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:horse_chestnut_log_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:horse_chestnut_log_vertical_quarter[down=true,extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:horse_chestnut_log_vertical_quarter[down=true,extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:horse_chestnut_log_vertical_quarter[down=true,extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:horse_chestnut_log_vertical_quarter[down=true,extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:horse_chestnut_log_vertical_quarter[down=true,extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:horse_chestnut_log_vertical_quarter[down=true,extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:horse_chestnut_log_vertical_quarter[down=true,extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:horse_chestnut_log_vertical_quarter[down=true,extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:horse_chestnut_log_vertical_quarter[down=true,extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:horse_chestnut_log_vertical_quarter[down=true,extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:horse_chestnut_log_vertical_quarter[down=true,extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:horse_chestnut_log_vertical_quarter[down=true,extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:horse_chestnut_log_vertical_quarter[down=true,extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:horse_chestnut_log_vertical_quarter[down=true,extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:horse_chestnut_log_vertical_quarter[down=true,extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:horse_chestnut_log_vertical_quarter[down=true,extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:horse_chestnut_log_vertical_quarter[down=true,extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:horse_chestnut_log_vertical_quarter[down=true,extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:horse_chestnut_log_vertical_quarter[down=true,extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:horse_chestnut_log_vertical_quarter[down=true,extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:horse_chestnut_log_vertical_quarter[down=true,extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:horse_chestnut_log_vertical_quarter[down=true,extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:horse_chestnut_log_vertical_quarter[down=true,extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:horse_chestnut_log_vertical_quarter[down=true,extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:horse_chestnut_log_vertical_quarter[down=true,extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:horse_chestnut_log_vertical_quarter[down=true,extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:horse_chestnut_log_vertical_quarter[down=true,extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:horse_chestnut_log_vertical_quarter[down=true,extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:horse_chestnut_log_vertical_quarter[down=true,extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:horse_chestnut_log_vertical_quarter[down=true,extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:horse_chestnut_log_vertical_quarter[down=true,extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:horse_chestnut_log_vertical_quarter[down=true,extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:horse_chestnut_log_vertical_quarter[down=true,extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:horse_chestnut_log_vertical_quarter[down=true,extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:horse_chestnut_log_vertical_quarter[down=true,extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:horse_chestnut_log_vertical_quarter[down=true,extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:horse_chestnut_log_vertical_quarter[down=true,extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:horse_chestnut_log_vertical_quarter[down=true,extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:horse_chestnut_log_vertical_quarter[down=true,extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:horse_chestnut_log_vertical_quarter[down=true,extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:horse_chestnut_log_vertical_quarter[down=true,extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:horse_chestnut_log_vertical_quarter[down=true,extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:horse_chestnut_log_vertical_quarter[down=true,extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:horse_chestnut_log_vertical_quarter[down=true,extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:horse_chestnut_log_vertical_quarter[down=true,extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:horse_chestnut_log_vertical_quarter[down=true,extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:horse_chestnut_log_vertical_quarter[down=true,extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:horse_chestnut_log_vertical_quarter[down=true,extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:horse_chestnut_log_vertical_quarter[down=true,extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:horse_chestnut_log_vertical_quarter[down=true,extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:horse_chestnut_log_vertical_quarter[down=true,extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:horse_chestnut_log_vertical_quarter[down=true,extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:horse_chestnut_log_vertical_quarter[down=true,extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:horse_chestnut_log_vertical_quarter[down=true,extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:horse_chestnut_log_vertical_quarter[down=true,extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:horse_chestnut_log_vertical_quarter[down=true,extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:horse_chestnut_log_vertical_quarter[down=true,extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:horse_chestnut_log_vertical_quarter[down=true,extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:horse_chestnut_log_vertical_quarter[down=true,extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:horse_chestnut_log_vertical_quarter[down=true,extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:horse_chestnut_log_vertical_quarter[down=true,extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:horse_chestnut_log_vertical_quarter[down=true,extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:horse_chestnut_log_vertical_quarter[down=true,extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:horse_chestnut_log_vertical_quarter[down=true,extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:horse_chestnut_log_vertical_quarter[down=false,extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:horse_chestnut_log_vertical_quarter[down=false,extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:horse_chestnut_log_vertical_quarter[down=false,extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:horse_chestnut_log_vertical_quarter[down=false,extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:horse_chestnut_log_vertical_quarter[down=false,extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:horse_chestnut_log_vertical_quarter[down=false,extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:horse_chestnut_log_vertical_quarter[down=false,extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:horse_chestnut_log_vertical_quarter[down=false,extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:horse_chestnut_log_vertical_quarter[down=false,extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:horse_chestnut_log_vertical_quarter[down=false,extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:horse_chestnut_log_vertical_quarter[down=false,extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:horse_chestnut_log_vertical_quarter[down=false,extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:horse_chestnut_log_vertical_quarter[down=false,extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:horse_chestnut_log_vertical_quarter[down=false,extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:horse_chestnut_log_vertical_quarter[down=false,extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:horse_chestnut_log_vertical_quarter[down=false,extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:horse_chestnut_log_vertical_quarter[down=false,extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:horse_chestnut_log_vertical_quarter[down=false,extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:horse_chestnut_log_vertical_quarter[down=false,extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:horse_chestnut_log_vertical_quarter[down=false,extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:horse_chestnut_log_vertical_quarter[down=false,extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:horse_chestnut_log_vertical_quarter[down=false,extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:horse_chestnut_log_vertical_quarter[down=false,extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:horse_chestnut_log_vertical_quarter[down=false,extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:horse_chestnut_log_vertical_quarter[down=false,extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:horse_chestnut_log_vertical_quarter[down=false,extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:horse_chestnut_log_vertical_quarter[down=false,extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:horse_chestnut_log_vertical_quarter[down=false,extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:horse_chestnut_log_vertical_quarter[down=false,extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:horse_chestnut_log_vertical_quarter[down=false,extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:horse_chestnut_log_vertical_quarter[down=false,extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:horse_chestnut_log_vertical_quarter[down=false,extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:horse_chestnut_log_vertical_quarter[down=false,extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:horse_chestnut_log_vertical_quarter[down=false,extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:horse_chestnut_log_vertical_quarter[down=false,extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:horse_chestnut_log_vertical_quarter[down=false,extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:horse_chestnut_log_vertical_quarter[down=false,extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:horse_chestnut_log_vertical_quarter[down=false,extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:horse_chestnut_log_vertical_quarter[down=false,extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:horse_chestnut_log_vertical_quarter[down=false,extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:horse_chestnut_log_vertical_quarter[down=false,extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:horse_chestnut_log_vertical_quarter[down=false,extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:horse_chestnut_log_vertical_quarter[down=false,extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:horse_chestnut_log_vertical_quarter[down=false,extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:horse_chestnut_log_vertical_quarter[down=false,extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:horse_chestnut_log_vertical_quarter[down=false,extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:horse_chestnut_log_vertical_quarter[down=false,extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:horse_chestnut_log_vertical_quarter[down=false,extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:horse_chestnut_log_vertical_quarter[down=false,extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:horse_chestnut_log_vertical_quarter[down=false,extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:horse_chestnut_log_vertical_quarter[down=false,extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:horse_chestnut_log_vertical_quarter[down=false,extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:horse_chestnut_log_vertical_quarter[down=false,extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:horse_chestnut_log_vertical_quarter[down=false,extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:horse_chestnut_log_vertical_quarter[down=false,extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:horse_chestnut_log_vertical_quarter[down=false,extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:horse_chestnut_log_vertical_quarter[down=false,extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:horse_chestnut_log_vertical_quarter[down=false,extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:horse_chestnut_log_vertical_quarter[down=false,extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:horse_chestnut_log_vertical_quarter[down=false,extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:horse_chestnut_log_vertical_quarter[down=false,extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:horse_chestnut_log_vertical_quarter[down=false,extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:horse_chestnut_log_vertical_quarter[down=false,extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:horse_chestnut_log_vertical_quarter[down=false,extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:horse_chestnut_log_vertical_slab[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:horse_chestnut_log_vertical_slab[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:horse_chestnut_log_vertical_slab[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:horse_chestnut_log_vertical_slab[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:horse_chestnut_log_vertical_slab[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:horse_chestnut_log_vertical_slab[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:horse_chestnut_log_vertical_slab[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:horse_chestnut_log_vertical_slab[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:horse_chestnut_log_vertical_slab[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:horse_chestnut_log_vertical_slab[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:horse_chestnut_log_vertical_slab[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:horse_chestnut_log_vertical_slab[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:horse_chestnut_log_vertical_slab[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:horse_chestnut_log_vertical_slab[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:horse_chestnut_log_vertical_slab[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:horse_chestnut_log_vertical_slab[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:horse_chestnut_log_vertical_slab[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:horse_chestnut_log_vertical_slab[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:horse_chestnut_log_vertical_slab[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:horse_chestnut_log_vertical_slab[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:horse_chestnut_log_vertical_slab[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:horse_chestnut_log_vertical_slab[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:horse_chestnut_log_vertical_slab[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:horse_chestnut_log_vertical_slab[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:horse_chestnut_log_vertical_slab[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:horse_chestnut_log_vertical_slab[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:horse_chestnut_log_vertical_slab[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:horse_chestnut_log_vertical_slab[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:horse_chestnut_log_vertical_slab[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:horse_chestnut_log_vertical_slab[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:horse_chestnut_log_vertical_slab[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:horse_chestnut_log_vertical_slab[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:horse_chestnut_log_vertical_slab[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:horse_chestnut_log_vertical_slab[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:horse_chestnut_log_vertical_slab[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:horse_chestnut_log_vertical_slab[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:horse_chestnut_log_vertical_slab[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:horse_chestnut_log_vertical_slab[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:horse_chestnut_log_vertical_slab[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:horse_chestnut_log_vertical_slab[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:horse_chestnut_log_vertical_slab[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:horse_chestnut_log_vertical_slab[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:horse_chestnut_log_vertical_slab[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:horse_chestnut_log_vertical_slab[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:horse_chestnut_log_vertical_slab[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:horse_chestnut_log_vertical_slab[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:horse_chestnut_log_vertical_slab[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:horse_chestnut_log_vertical_slab[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:horse_chestnut_log_vertical_slab[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:horse_chestnut_log_vertical_slab[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:horse_chestnut_log_vertical_slab[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:horse_chestnut_log_vertical_slab[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:horse_chestnut_log_vertical_slab[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:horse_chestnut_log_vertical_slab[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:horse_chestnut_log_vertical_slab[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:horse_chestnut_log_vertical_slab[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:horse_chestnut_log_vertical_slab[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:horse_chestnut_log_vertical_slab[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:horse_chestnut_log_vertical_slab[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:horse_chestnut_log_vertical_slab[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:horse_chestnut_log_vertical_slab[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:horse_chestnut_log_vertical_slab[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:horse_chestnut_log_vertical_slab[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:horse_chestnut_log_vertical_slab[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:horse_chestnut_tree_sapling[stage=0]
conquest:horse_chestnut_tree_sapling[stage=1]
conquest:horse_chestnut_wood_beam[axis=x]
conquest:horse_chestnut_wood_beam[axis=y]
conquest:horse_chestnut_wood_beam[axis=z]
conquest:horse_chestnut_wood_beam_bark[axis=x]
conquest:horse_chestnut_wood_beam_bark[axis=y]
conquest:horse_chestnut_wood_beam_bark[axis=z]
conquest:horse_chestnut_wood_beam_beam_board[facing=north,layers=1,toggle=1]
conquest:horse_chestnut_wood_beam_beam_board[facing=north,layers=1,toggle=2]
conquest:horse_chestnut_wood_beam_beam_board[facing=north,layers=1,toggle=3]
conquest:horse_chestnut_wood_beam_beam_board[facing=north,layers=1,toggle=4]
conquest:horse_chestnut_wood_beam_beam_board[facing=north,layers=2,toggle=1]
conquest:horse_chestnut_wood_beam_beam_board[facing=north,layers=2,toggle=2]
conquest:horse_chestnut_wood_beam_beam_board[facing=north,layers=2,toggle=3]
conquest:horse_chestnut_wood_beam_beam_board[facing=north,layers=2,toggle=4]
conquest:horse_chestnut_wood_beam_beam_board[facing=north,layers=3,toggle=1]
conquest:horse_chestnut_wood_beam_beam_board[facing=north,layers=3,toggle=2]
conquest:horse_chestnut_wood_beam_beam_board[facing=north,layers=3,toggle=3]
conquest:horse_chestnut_wood_beam_beam_board[facing=north,layers=3,toggle=4]
conquest:horse_chestnut_wood_beam_beam_board[facing=east,layers=1,toggle=1]
conquest:horse_chestnut_wood_beam_beam_board[facing=east,layers=1,toggle=2]
conquest:horse_chestnut_wood_beam_beam_board[facing=east,layers=1,toggle=3]
conquest:horse_chestnut_wood_beam_beam_board[facing=east,layers=1,toggle=4]
conquest:horse_chestnut_wood_beam_beam_board[facing=east,layers=2,toggle=1]
conquest:horse_chestnut_wood_beam_beam_board[facing=east,layers=2,toggle=2]
conquest:horse_chestnut_wood_beam_beam_board[facing=east,layers=2,toggle=3]
conquest:horse_chestnut_wood_beam_beam_board[facing=east,layers=2,toggle=4]
conquest:horse_chestnut_wood_beam_beam_board[facing=east,layers=3,toggle=1]
conquest:horse_chestnut_wood_beam_beam_board[facing=east,layers=3,toggle=2]
conquest:horse_chestnut_wood_beam_beam_board[facing=east,layers=3,toggle=3]
conquest:horse_chestnut_wood_beam_beam_board[facing=east,layers=3,toggle=4]
conquest:horse_chestnut_wood_beam_beam_board[facing=south,layers=1,toggle=1]
conquest:horse_chestnut_wood_beam_beam_board[facing=south,layers=1,toggle=2]
conquest:horse_chestnut_wood_beam_beam_board[facing=south,layers=1,toggle=3]
conquest:horse_chestnut_wood_beam_beam_board[facing=south,layers=1,toggle=4]
conquest:horse_chestnut_wood_beam_beam_board[facing=south,layers=2,toggle=1]
conquest:horse_chestnut_wood_beam_beam_board[facing=south,layers=2,toggle=2]
conquest:horse_chestnut_wood_beam_beam_board[facing=south,layers=2,toggle=3]
conquest:horse_chestnut_wood_beam_beam_board[facing=south,layers=2,toggle=4]
conquest:horse_chestnut_wood_beam_beam_board[facing=south,layers=3,toggle=1]
conquest:horse_chestnut_wood_beam_beam_board[facing=south,layers=3,toggle=2]
conquest:horse_chestnut_wood_beam_beam_board[facing=south,layers=3,toggle=3]
conquest:horse_chestnut_wood_beam_beam_board[facing=south,layers=3,toggle=4]
conquest:horse_chestnut_wood_beam_beam_board[facing=west,layers=1,toggle=1]
conquest:horse_chestnut_wood_beam_beam_board[facing=west,layers=1,toggle=2]
conquest:horse_chestnut_wood_beam_beam_board[facing=west,layers=1,toggle=3]
conquest:horse_chestnut_wood_beam_beam_board[facing=west,layers=1,toggle=4]
conquest:horse_chestnut_wood_beam_beam_board[facing=west,layers=2,toggle=1]
conquest:horse_chestnut_wood_beam_beam_board[facing=west,layers=2,toggle=2]
conquest:horse_chestnut_wood_beam_beam_board[facing=west,layers=2,toggle=3]
conquest:horse_chestnut_wood_beam_beam_board[facing=west,layers=2,toggle=4]
conquest:horse_chestnut_wood_beam_beam_board[facing=west,layers=3,toggle=1]
conquest:horse_chestnut_wood_beam_beam_board[facing=west,layers=3,toggle=2]
conquest:horse_chestnut_wood_beam_beam_board[facing=west,layers=3,toggle=3]
conquest:horse_chestnut_wood_beam_beam_board[facing=west,layers=3,toggle=4]
conquest:horse_chestnut_wood_beam_beam_board[facing=up,layers=1,toggle=1]
conquest:horse_chestnut_wood_beam_beam_board[facing=up,layers=1,toggle=2]
conquest:horse_chestnut_wood_beam_beam_board[facing=up,layers=1,toggle=3]
conquest:horse_chestnut_wood_beam_beam_board[facing=up,layers=1,toggle=4]
conquest:horse_chestnut_wood_beam_beam_board[facing=up,layers=2,toggle=1]
conquest:horse_chestnut_wood_beam_beam_board[facing=up,layers=2,toggle=2]
conquest:horse_chestnut_wood_beam_beam_board[facing=up,layers=2,toggle=3]
conquest:horse_chestnut_wood_beam_beam_board[facing=up,layers=2,toggle=4]
conquest:horse_chestnut_wood_beam_beam_board[facing=up,layers=3,toggle=1]
conquest:horse_chestnut_wood_beam_beam_board[facing=up,layers=3,toggle=2]
conquest:horse_chestnut_wood_beam_beam_board[facing=up,layers=3,toggle=3]
conquest:horse_chestnut_wood_beam_beam_board[facing=up,layers=3,toggle=4]
conquest:horse_chestnut_wood_beam_beam_board[facing=down,layers=1,toggle=1]
conquest:horse_chestnut_wood_beam_beam_board[facing=down,layers=1,toggle=2]
conquest:horse_chestnut_wood_beam_beam_board[facing=down,layers=1,toggle=3]
conquest:horse_chestnut_wood_beam_beam_board[facing=down,layers=1,toggle=4]
conquest:horse_chestnut_wood_beam_beam_board[facing=down,layers=2,toggle=1]
conquest:horse_chestnut_wood_beam_beam_board[facing=down,layers=2,toggle=2]
conquest:horse_chestnut_wood_beam_beam_board[facing=down,layers=2,toggle=3]
conquest:horse_chestnut_wood_beam_beam_board[facing=down,layers=2,toggle=4]
conquest:horse_chestnut_wood_beam_beam_board[facing=down,layers=3,toggle=1]
conquest:horse_chestnut_wood_beam_beam_board[facing=down,layers=3,toggle=2]
conquest:horse_chestnut_wood_beam_beam_board[facing=down,layers=3,toggle=3]
conquest:horse_chestnut_wood_beam_beam_board[facing=down,layers=3,toggle=4]
conquest:horse_chestnut_wood_beam_corner_slab[facing=north,type=top,waterlogged=true]
conquest:horse_chestnut_wood_beam_corner_slab[facing=north,type=top,waterlogged=false]
conquest:horse_chestnut_wood_beam_corner_slab[facing=north,type=bottom,waterlogged=true]
conquest:horse_chestnut_wood_beam_corner_slab[facing=north,type=bottom,waterlogged=false]
conquest:horse_chestnut_wood_beam_corner_slab[facing=south,type=top,waterlogged=true]
conquest:horse_chestnut_wood_beam_corner_slab[facing=south,type=top,waterlogged=false]
conquest:horse_chestnut_wood_beam_corner_slab[facing=south,type=bottom,waterlogged=true]
conquest:horse_chestnut_wood_beam_corner_slab[facing=south,type=bottom,waterlogged=false]
conquest:horse_chestnut_wood_beam_corner_slab[facing=west,type=top,waterlogged=true]
conquest:horse_chestnut_wood_beam_corner_slab[facing=west,type=top,waterlogged=false]
conquest:horse_chestnut_wood_beam_corner_slab[facing=west,type=bottom,waterlogged=true]
conquest:horse_chestnut_wood_beam_corner_slab[facing=west,type=bottom,waterlogged=false]
conquest:horse_chestnut_wood_beam_corner_slab[facing=east,type=top,waterlogged=true]
conquest:horse_chestnut_wood_beam_corner_slab[facing=east,type=top,waterlogged=false]
conquest:horse_chestnut_wood_beam_corner_slab[facing=east,type=bottom,waterlogged=true]
conquest:horse_chestnut_wood_beam_corner_slab[facing=east,type=bottom,waterlogged=false]
conquest:horse_chestnut_wood_beam_door_frame_lintel[facing=north,toggle=1,type=top]
conquest:horse_chestnut_wood_beam_door_frame_lintel[facing=north,toggle=1,type=bottom]
conquest:horse_chestnut_wood_beam_door_frame_lintel[facing=north,toggle=2,type=top]
conquest:horse_chestnut_wood_beam_door_frame_lintel[facing=north,toggle=2,type=bottom]
conquest:horse_chestnut_wood_beam_door_frame_lintel[facing=north,toggle=3,type=top]
conquest:horse_chestnut_wood_beam_door_frame_lintel[facing=north,toggle=3,type=bottom]
conquest:horse_chestnut_wood_beam_door_frame_lintel[facing=north,toggle=4,type=top]
conquest:horse_chestnut_wood_beam_door_frame_lintel[facing=north,toggle=4,type=bottom]
conquest:horse_chestnut_wood_beam_door_frame_lintel[facing=south,toggle=1,type=top]
conquest:horse_chestnut_wood_beam_door_frame_lintel[facing=south,toggle=1,type=bottom]
conquest:horse_chestnut_wood_beam_door_frame_lintel[facing=south,toggle=2,type=top]
conquest:horse_chestnut_wood_beam_door_frame_lintel[facing=south,toggle=2,type=bottom]
conquest:horse_chestnut_wood_beam_door_frame_lintel[facing=south,toggle=3,type=top]
conquest:horse_chestnut_wood_beam_door_frame_lintel[facing=south,toggle=3,type=bottom]
conquest:horse_chestnut_wood_beam_door_frame_lintel[facing=south,toggle=4,type=top]
conquest:horse_chestnut_wood_beam_door_frame_lintel[facing=south,toggle=4,type=bottom]
conquest:horse_chestnut_wood_beam_door_frame_lintel[facing=west,toggle=1,type=top]
conquest:horse_chestnut_wood_beam_door_frame_lintel[facing=west,toggle=1,type=bottom]
conquest:horse_chestnut_wood_beam_door_frame_lintel[facing=west,toggle=2,type=top]
conquest:horse_chestnut_wood_beam_door_frame_lintel[facing=west,toggle=2,type=bottom]
conquest:horse_chestnut_wood_beam_door_frame_lintel[facing=west,toggle=3,type=top]
conquest:horse_chestnut_wood_beam_door_frame_lintel[facing=west,toggle=3,type=bottom]
conquest:horse_chestnut_wood_beam_door_frame_lintel[facing=west,toggle=4,type=top]
conquest:horse_chestnut_wood_beam_door_frame_lintel[facing=west,toggle=4,type=bottom]
conquest:horse_chestnut_wood_beam_door_frame_lintel[facing=east,toggle=1,type=top]
conquest:horse_chestnut_wood_beam_door_frame_lintel[facing=east,toggle=1,type=bottom]
conquest:horse_chestnut_wood_beam_door_frame_lintel[facing=east,toggle=2,type=top]
conquest:horse_chestnut_wood_beam_door_frame_lintel[facing=east,toggle=2,type=bottom]
conquest:horse_chestnut_wood_beam_door_frame_lintel[facing=east,toggle=3,type=top]
conquest:horse_chestnut_wood_beam_door_frame_lintel[facing=east,toggle=3,type=bottom]
conquest:horse_chestnut_wood_beam_door_frame_lintel[facing=east,toggle=4,type=top]
conquest:horse_chestnut_wood_beam_door_frame_lintel[facing=east,toggle=4,type=bottom]
conquest:horse_chestnut_wood_beam_door_frame_posts[facing=north,toggle=1]
conquest:horse_chestnut_wood_beam_door_frame_posts[facing=north,toggle=2]
conquest:horse_chestnut_wood_beam_door_frame_posts[facing=north,toggle=3]
conquest:horse_chestnut_wood_beam_door_frame_posts[facing=south,toggle=1]
conquest:horse_chestnut_wood_beam_door_frame_posts[facing=south,toggle=2]
conquest:horse_chestnut_wood_beam_door_frame_posts[facing=south,toggle=3]
conquest:horse_chestnut_wood_beam_door_frame_posts[facing=west,toggle=1]
conquest:horse_chestnut_wood_beam_door_frame_posts[facing=west,toggle=2]
conquest:horse_chestnut_wood_beam_door_frame_posts[facing=west,toggle=3]
conquest:horse_chestnut_wood_beam_door_frame_posts[facing=east,toggle=1]
conquest:horse_chestnut_wood_beam_door_frame_posts[facing=east,toggle=2]
conquest:horse_chestnut_wood_beam_door_frame_posts[facing=east,toggle=3]
conquest:horse_chestnut_wood_beam_eighth_slab[facing=north,type=top,waterlogged=true]
conquest:horse_chestnut_wood_beam_eighth_slab[facing=north,type=top,waterlogged=false]
conquest:horse_chestnut_wood_beam_eighth_slab[facing=north,type=bottom,waterlogged=true]
conquest:horse_chestnut_wood_beam_eighth_slab[facing=north,type=bottom,waterlogged=false]
conquest:horse_chestnut_wood_beam_eighth_slab[facing=south,type=top,waterlogged=true]
conquest:horse_chestnut_wood_beam_eighth_slab[facing=south,type=top,waterlogged=false]
conquest:horse_chestnut_wood_beam_eighth_slab[facing=south,type=bottom,waterlogged=true]
conquest:horse_chestnut_wood_beam_eighth_slab[facing=south,type=bottom,waterlogged=false]
conquest:horse_chestnut_wood_beam_eighth_slab[facing=west,type=top,waterlogged=true]
conquest:horse_chestnut_wood_beam_eighth_slab[facing=west,type=top,waterlogged=false]
conquest:horse_chestnut_wood_beam_eighth_slab[facing=west,type=bottom,waterlogged=true]
conquest:horse_chestnut_wood_beam_eighth_slab[facing=west,type=bottom,waterlogged=false]
conquest:horse_chestnut_wood_beam_eighth_slab[facing=east,type=top,waterlogged=true]
conquest:horse_chestnut_wood_beam_eighth_slab[facing=east,type=top,waterlogged=false]
conquest:horse_chestnut_wood_beam_eighth_slab[facing=east,type=bottom,waterlogged=true]
conquest:horse_chestnut_wood_beam_eighth_slab[facing=east,type=bottom,waterlogged=false]
conquest:horse_chestnut_wood_beam_horizontal[activated=1,facing=north,type=top]
conquest:horse_chestnut_wood_beam_horizontal[activated=1,facing=north,type=bottom]
conquest:horse_chestnut_wood_beam_horizontal[activated=1,facing=south,type=top]
conquest:horse_chestnut_wood_beam_horizontal[activated=1,facing=south,type=bottom]
conquest:horse_chestnut_wood_beam_horizontal[activated=1,facing=west,type=top]
conquest:horse_chestnut_wood_beam_horizontal[activated=1,facing=west,type=bottom]
conquest:horse_chestnut_wood_beam_horizontal[activated=1,facing=east,type=top]
conquest:horse_chestnut_wood_beam_horizontal[activated=1,facing=east,type=bottom]
conquest:horse_chestnut_wood_beam_horizontal[activated=2,facing=north,type=top]
conquest:horse_chestnut_wood_beam_horizontal[activated=2,facing=north,type=bottom]
conquest:horse_chestnut_wood_beam_horizontal[activated=2,facing=south,type=top]
conquest:horse_chestnut_wood_beam_horizontal[activated=2,facing=south,type=bottom]
conquest:horse_chestnut_wood_beam_horizontal[activated=2,facing=west,type=top]
conquest:horse_chestnut_wood_beam_horizontal[activated=2,facing=west,type=bottom]
conquest:horse_chestnut_wood_beam_horizontal[activated=2,facing=east,type=top]
conquest:horse_chestnut_wood_beam_horizontal[activated=2,facing=east,type=bottom]
conquest:horse_chestnut_wood_beam_horizontal[activated=3,facing=north,type=top]
conquest:horse_chestnut_wood_beam_horizontal[activated=3,facing=north,type=bottom]
conquest:horse_chestnut_wood_beam_horizontal[activated=3,facing=south,type=top]
conquest:horse_chestnut_wood_beam_horizontal[activated=3,facing=south,type=bottom]
conquest:horse_chestnut_wood_beam_horizontal[activated=3,facing=west,type=top]
conquest:horse_chestnut_wood_beam_horizontal[activated=3,facing=west,type=bottom]
conquest:horse_chestnut_wood_beam_horizontal[activated=3,facing=east,type=top]
conquest:horse_chestnut_wood_beam_horizontal[activated=3,facing=east,type=bottom]
conquest:horse_chestnut_wood_beam_horizontal[activated=4,facing=north,type=top]
conquest:horse_chestnut_wood_beam_horizontal[activated=4,facing=north,type=bottom]
conquest:horse_chestnut_wood_beam_horizontal[activated=4,facing=south,type=top]
conquest:horse_chestnut_wood_beam_horizontal[activated=4,facing=south,type=bottom]
conquest:horse_chestnut_wood_beam_horizontal[activated=4,facing=west,type=top]
conquest:horse_chestnut_wood_beam_horizontal[activated=4,facing=west,type=bottom]
conquest:horse_chestnut_wood_beam_horizontal[activated=4,facing=east,type=top]
conquest:horse_chestnut_wood_beam_horizontal[activated=4,facing=east,type=bottom]
conquest:horse_chestnut_wood_beam_lintel[facing=north,toggle=1,type=top]
conquest:horse_chestnut_wood_beam_lintel[facing=north,toggle=1,type=bottom]
conquest:horse_chestnut_wood_beam_lintel[facing=north,toggle=2,type=top]
conquest:horse_chestnut_wood_beam_lintel[facing=north,toggle=2,type=bottom]
conquest:horse_chestnut_wood_beam_lintel[facing=north,toggle=3,type=top]
conquest:horse_chestnut_wood_beam_lintel[facing=north,toggle=3,type=bottom]
conquest:horse_chestnut_wood_beam_lintel[facing=north,toggle=4,type=top]
conquest:horse_chestnut_wood_beam_lintel[facing=north,toggle=4,type=bottom]
conquest:horse_chestnut_wood_beam_lintel[facing=south,toggle=1,type=top]
conquest:horse_chestnut_wood_beam_lintel[facing=south,toggle=1,type=bottom]
conquest:horse_chestnut_wood_beam_lintel[facing=south,toggle=2,type=top]
conquest:horse_chestnut_wood_beam_lintel[facing=south,toggle=2,type=bottom]
conquest:horse_chestnut_wood_beam_lintel[facing=south,toggle=3,type=top]
conquest:horse_chestnut_wood_beam_lintel[facing=south,toggle=3,type=bottom]
conquest:horse_chestnut_wood_beam_lintel[facing=south,toggle=4,type=top]
conquest:horse_chestnut_wood_beam_lintel[facing=south,toggle=4,type=bottom]
conquest:horse_chestnut_wood_beam_lintel[facing=west,toggle=1,type=top]
conquest:horse_chestnut_wood_beam_lintel[facing=west,toggle=1,type=bottom]
conquest:horse_chestnut_wood_beam_lintel[facing=west,toggle=2,type=top]
conquest:horse_chestnut_wood_beam_lintel[facing=west,toggle=2,type=bottom]
conquest:horse_chestnut_wood_beam_lintel[facing=west,toggle=3,type=top]
conquest:horse_chestnut_wood_beam_lintel[facing=west,toggle=3,type=bottom]
conquest:horse_chestnut_wood_beam_lintel[facing=west,toggle=4,type=top]
conquest:horse_chestnut_wood_beam_lintel[facing=west,toggle=4,type=bottom]
conquest:horse_chestnut_wood_beam_lintel[facing=east,toggle=1,type=top]
conquest:horse_chestnut_wood_beam_lintel[facing=east,toggle=1,type=bottom]
conquest:horse_chestnut_wood_beam_lintel[facing=east,toggle=2,type=top]
conquest:horse_chestnut_wood_beam_lintel[facing=east,toggle=2,type=bottom]
conquest:horse_chestnut_wood_beam_lintel[facing=east,toggle=3,type=top]
conquest:horse_chestnut_wood_beam_lintel[facing=east,toggle=3,type=bottom]
conquest:horse_chestnut_wood_beam_lintel[facing=east,toggle=4,type=top]
conquest:horse_chestnut_wood_beam_lintel[facing=east,toggle=4,type=bottom]
conquest:horse_chestnut_wood_beam_pillar[layer=1,waterlogged=true]
conquest:horse_chestnut_wood_beam_pillar[layer=1,waterlogged=false]
conquest:horse_chestnut_wood_beam_pillar[layer=2,waterlogged=true]
conquest:horse_chestnut_wood_beam_pillar[layer=2,waterlogged=false]
conquest:horse_chestnut_wood_beam_pillar[layer=3,waterlogged=true]
conquest:horse_chestnut_wood_beam_pillar[layer=3,waterlogged=false]
conquest:horse_chestnut_wood_beam_posts[facing=north,toggle=1]
conquest:horse_chestnut_wood_beam_posts[facing=north,toggle=2]
conquest:horse_chestnut_wood_beam_posts[facing=north,toggle=3]
conquest:horse_chestnut_wood_beam_posts[facing=south,toggle=1]
conquest:horse_chestnut_wood_beam_posts[facing=south,toggle=2]
conquest:horse_chestnut_wood_beam_posts[facing=south,toggle=3]
conquest:horse_chestnut_wood_beam_posts[facing=west,toggle=1]
conquest:horse_chestnut_wood_beam_posts[facing=west,toggle=2]
conquest:horse_chestnut_wood_beam_posts[facing=west,toggle=3]
conquest:horse_chestnut_wood_beam_posts[facing=east,toggle=1]
conquest:horse_chestnut_wood_beam_posts[facing=east,toggle=2]
conquest:horse_chestnut_wood_beam_posts[facing=east,toggle=3]
conquest:horse_chestnut_wood_beam_quarter_slab[facing=north,layer=1,type=top,waterlogged=true]
conquest:horse_chestnut_wood_beam_quarter_slab[facing=north,layer=1,type=top,waterlogged=false]
conquest:horse_chestnut_wood_beam_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=true]
conquest:horse_chestnut_wood_beam_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=false]
conquest:horse_chestnut_wood_beam_quarter_slab[facing=north,layer=2,type=top,waterlogged=true]
conquest:horse_chestnut_wood_beam_quarter_slab[facing=north,layer=2,type=top,waterlogged=false]
conquest:horse_chestnut_wood_beam_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=true]
conquest:horse_chestnut_wood_beam_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=false]
conquest:horse_chestnut_wood_beam_quarter_slab[facing=north,layer=3,type=top,waterlogged=true]
conquest:horse_chestnut_wood_beam_quarter_slab[facing=north,layer=3,type=top,waterlogged=false]
conquest:horse_chestnut_wood_beam_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=true]
conquest:horse_chestnut_wood_beam_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=false]
conquest:horse_chestnut_wood_beam_quarter_slab[facing=south,layer=1,type=top,waterlogged=true]
conquest:horse_chestnut_wood_beam_quarter_slab[facing=south,layer=1,type=top,waterlogged=false]
conquest:horse_chestnut_wood_beam_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=true]
conquest:horse_chestnut_wood_beam_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=false]
conquest:horse_chestnut_wood_beam_quarter_slab[facing=south,layer=2,type=top,waterlogged=true]
conquest:horse_chestnut_wood_beam_quarter_slab[facing=south,layer=2,type=top,waterlogged=false]
conquest:horse_chestnut_wood_beam_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=true]
conquest:horse_chestnut_wood_beam_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=false]
conquest:horse_chestnut_wood_beam_quarter_slab[facing=south,layer=3,type=top,waterlogged=true]
conquest:horse_chestnut_wood_beam_quarter_slab[facing=south,layer=3,type=top,waterlogged=false]
conquest:horse_chestnut_wood_beam_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=true]
conquest:horse_chestnut_wood_beam_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=false]
conquest:horse_chestnut_wood_beam_quarter_slab[facing=west,layer=1,type=top,waterlogged=true]
conquest:horse_chestnut_wood_beam_quarter_slab[facing=west,layer=1,type=top,waterlogged=false]
conquest:horse_chestnut_wood_beam_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=true]
conquest:horse_chestnut_wood_beam_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=false]
conquest:horse_chestnut_wood_beam_quarter_slab[facing=west,layer=2,type=top,waterlogged=true]
conquest:horse_chestnut_wood_beam_quarter_slab[facing=west,layer=2,type=top,waterlogged=false]
conquest:horse_chestnut_wood_beam_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=true]
conquest:horse_chestnut_wood_beam_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=false]
conquest:horse_chestnut_wood_beam_quarter_slab[facing=west,layer=3,type=top,waterlogged=true]
conquest:horse_chestnut_wood_beam_quarter_slab[facing=west,layer=3,type=top,waterlogged=false]
conquest:horse_chestnut_wood_beam_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=true]
conquest:horse_chestnut_wood_beam_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=false]
conquest:horse_chestnut_wood_beam_quarter_slab[facing=east,layer=1,type=top,waterlogged=true]
conquest:horse_chestnut_wood_beam_quarter_slab[facing=east,layer=1,type=top,waterlogged=false]
conquest:horse_chestnut_wood_beam_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=true]
conquest:horse_chestnut_wood_beam_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=false]
conquest:horse_chestnut_wood_beam_quarter_slab[facing=east,layer=2,type=top,waterlogged=true]
conquest:horse_chestnut_wood_beam_quarter_slab[facing=east,layer=2,type=top,waterlogged=false]
conquest:horse_chestnut_wood_beam_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=true]
conquest:horse_chestnut_wood_beam_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=false]
conquest:horse_chestnut_wood_beam_quarter_slab[facing=east,layer=3,type=top,waterlogged=true]
conquest:horse_chestnut_wood_beam_quarter_slab[facing=east,layer=3,type=top,waterlogged=false]
conquest:horse_chestnut_wood_beam_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=true]
conquest:horse_chestnut_wood_beam_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=false]
conquest:horse_chestnut_wood_beam_slab[layer=1,type=top,waterlogged=true]
conquest:horse_chestnut_wood_beam_slab[layer=1,type=top,waterlogged=false]
conquest:horse_chestnut_wood_beam_slab[layer=1,type=bottom,waterlogged=true]
conquest:horse_chestnut_wood_beam_slab[layer=1,type=bottom,waterlogged=false]
conquest:horse_chestnut_wood_beam_slab[layer=2,type=top,waterlogged=true]
conquest:horse_chestnut_wood_beam_slab[layer=2,type=top,waterlogged=false]
conquest:horse_chestnut_wood_beam_slab[layer=2,type=bottom,waterlogged=true]
conquest:horse_chestnut_wood_beam_slab[layer=2,type=bottom,waterlogged=false]
conquest:horse_chestnut_wood_beam_slab[layer=3,type=top,waterlogged=true]
conquest:horse_chestnut_wood_beam_slab[layer=3,type=top,waterlogged=false]
conquest:horse_chestnut_wood_beam_slab[layer=3,type=bottom,waterlogged=true]
conquest:horse_chestnut_wood_beam_slab[layer=3,type=bottom,waterlogged=false]
conquest:horse_chestnut_wood_beam_slab[layer=4,type=top,waterlogged=true]
conquest:horse_chestnut_wood_beam_slab[layer=4,type=top,waterlogged=false]
conquest:horse_chestnut_wood_beam_slab[layer=4,type=bottom,waterlogged=true]
conquest:horse_chestnut_wood_beam_slab[layer=4,type=bottom,waterlogged=false]
conquest:horse_chestnut_wood_beam_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:horse_chestnut_wood_beam_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:horse_chestnut_wood_beam_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:horse_chestnut_wood_beam_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:horse_chestnut_wood_beam_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:horse_chestnut_wood_beam_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:horse_chestnut_wood_beam_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:horse_chestnut_wood_beam_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:horse_chestnut_wood_beam_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:horse_chestnut_wood_beam_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:horse_chestnut_wood_beam_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:horse_chestnut_wood_beam_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:horse_chestnut_wood_beam_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:horse_chestnut_wood_beam_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:horse_chestnut_wood_beam_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:horse_chestnut_wood_beam_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:horse_chestnut_wood_beam_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:horse_chestnut_wood_beam_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:horse_chestnut_wood_beam_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:horse_chestnut_wood_beam_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:horse_chestnut_wood_beam_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:horse_chestnut_wood_beam_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:horse_chestnut_wood_beam_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:horse_chestnut_wood_beam_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:horse_chestnut_wood_beam_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:horse_chestnut_wood_beam_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:horse_chestnut_wood_beam_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:horse_chestnut_wood_beam_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:horse_chestnut_wood_beam_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:horse_chestnut_wood_beam_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:horse_chestnut_wood_beam_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:horse_chestnut_wood_beam_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:horse_chestnut_wood_beam_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:horse_chestnut_wood_beam_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:horse_chestnut_wood_beam_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:horse_chestnut_wood_beam_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:horse_chestnut_wood_beam_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:horse_chestnut_wood_beam_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:horse_chestnut_wood_beam_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:horse_chestnut_wood_beam_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:horse_chestnut_wood_beam_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:horse_chestnut_wood_beam_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:horse_chestnut_wood_beam_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:horse_chestnut_wood_beam_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:horse_chestnut_wood_beam_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:horse_chestnut_wood_beam_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:horse_chestnut_wood_beam_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:horse_chestnut_wood_beam_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:horse_chestnut_wood_beam_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:horse_chestnut_wood_beam_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:horse_chestnut_wood_beam_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:horse_chestnut_wood_beam_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:horse_chestnut_wood_beam_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:horse_chestnut_wood_beam_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:horse_chestnut_wood_beam_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:horse_chestnut_wood_beam_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:horse_chestnut_wood_beam_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:horse_chestnut_wood_beam_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:horse_chestnut_wood_beam_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:horse_chestnut_wood_beam_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:horse_chestnut_wood_beam_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:horse_chestnut_wood_beam_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:horse_chestnut_wood_beam_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:horse_chestnut_wood_beam_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:horse_chestnut_wood_beam_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:horse_chestnut_wood_beam_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:horse_chestnut_wood_beam_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:horse_chestnut_wood_beam_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:horse_chestnut_wood_beam_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:horse_chestnut_wood_beam_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:horse_chestnut_wood_beam_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:horse_chestnut_wood_beam_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:horse_chestnut_wood_beam_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:horse_chestnut_wood_beam_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:horse_chestnut_wood_beam_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:horse_chestnut_wood_beam_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:horse_chestnut_wood_beam_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:horse_chestnut_wood_beam_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:horse_chestnut_wood_beam_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:horse_chestnut_wood_beam_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:horse_chestnut_wood_beam_vertical[facing=north,toggle=1]
conquest:horse_chestnut_wood_beam_vertical[facing=north,toggle=2]
conquest:horse_chestnut_wood_beam_vertical[facing=north,toggle=3]
conquest:horse_chestnut_wood_beam_vertical[facing=north,toggle=4]
conquest:horse_chestnut_wood_beam_vertical[facing=north,toggle=5]
conquest:horse_chestnut_wood_beam_vertical[facing=north,toggle=6]
conquest:horse_chestnut_wood_beam_vertical[facing=south,toggle=1]
conquest:horse_chestnut_wood_beam_vertical[facing=south,toggle=2]
conquest:horse_chestnut_wood_beam_vertical[facing=south,toggle=3]
conquest:horse_chestnut_wood_beam_vertical[facing=south,toggle=4]
conquest:horse_chestnut_wood_beam_vertical[facing=south,toggle=5]
conquest:horse_chestnut_wood_beam_vertical[facing=south,toggle=6]
conquest:horse_chestnut_wood_beam_vertical[facing=west,toggle=1]
conquest:horse_chestnut_wood_beam_vertical[facing=west,toggle=2]
conquest:horse_chestnut_wood_beam_vertical[facing=west,toggle=3]
conquest:horse_chestnut_wood_beam_vertical[facing=west,toggle=4]
conquest:horse_chestnut_wood_beam_vertical[facing=west,toggle=5]
conquest:horse_chestnut_wood_beam_vertical[facing=west,toggle=6]
conquest:horse_chestnut_wood_beam_vertical[facing=east,toggle=1]
conquest:horse_chestnut_wood_beam_vertical[facing=east,toggle=2]
conquest:horse_chestnut_wood_beam_vertical[facing=east,toggle=3]
conquest:horse_chestnut_wood_beam_vertical[facing=east,toggle=4]
conquest:horse_chestnut_wood_beam_vertical[facing=east,toggle=5]
conquest:horse_chestnut_wood_beam_vertical[facing=east,toggle=6]
conquest:horse_chestnut_wood_beam_vertical_corner[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:horse_chestnut_wood_beam_vertical_corner[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:horse_chestnut_wood_beam_vertical_corner[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:horse_chestnut_wood_beam_vertical_corner[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:horse_chestnut_wood_beam_vertical_corner[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:horse_chestnut_wood_beam_vertical_corner[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:horse_chestnut_wood_beam_vertical_corner[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:horse_chestnut_wood_beam_vertical_corner[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:horse_chestnut_wood_beam_vertical_corner[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:horse_chestnut_wood_beam_vertical_corner[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:horse_chestnut_wood_beam_vertical_corner[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:horse_chestnut_wood_beam_vertical_corner[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:horse_chestnut_wood_beam_vertical_corner[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:horse_chestnut_wood_beam_vertical_corner[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:horse_chestnut_wood_beam_vertical_corner[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:horse_chestnut_wood_beam_vertical_corner[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:horse_chestnut_wood_beam_vertical_corner[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:horse_chestnut_wood_beam_vertical_corner[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:horse_chestnut_wood_beam_vertical_corner[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:horse_chestnut_wood_beam_vertical_corner[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:horse_chestnut_wood_beam_vertical_corner[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:horse_chestnut_wood_beam_vertical_corner[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:horse_chestnut_wood_beam_vertical_corner[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:horse_chestnut_wood_beam_vertical_corner[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:horse_chestnut_wood_beam_vertical_corner[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:horse_chestnut_wood_beam_vertical_corner[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:horse_chestnut_wood_beam_vertical_corner[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:horse_chestnut_wood_beam_vertical_corner[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:horse_chestnut_wood_beam_vertical_corner[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:horse_chestnut_wood_beam_vertical_corner[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:horse_chestnut_wood_beam_vertical_corner[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:horse_chestnut_wood_beam_vertical_corner[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:horse_chestnut_wood_beam_vertical_corner[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:horse_chestnut_wood_beam_vertical_corner[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:horse_chestnut_wood_beam_vertical_corner[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:horse_chestnut_wood_beam_vertical_corner[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:horse_chestnut_wood_beam_vertical_corner[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:horse_chestnut_wood_beam_vertical_corner[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:horse_chestnut_wood_beam_vertical_corner[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:horse_chestnut_wood_beam_vertical_corner[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:horse_chestnut_wood_beam_vertical_corner[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:horse_chestnut_wood_beam_vertical_corner[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:horse_chestnut_wood_beam_vertical_corner[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:horse_chestnut_wood_beam_vertical_corner[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:horse_chestnut_wood_beam_vertical_corner[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:horse_chestnut_wood_beam_vertical_corner[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:horse_chestnut_wood_beam_vertical_corner[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:horse_chestnut_wood_beam_vertical_corner[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:horse_chestnut_wood_beam_vertical_corner[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:horse_chestnut_wood_beam_vertical_corner[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:horse_chestnut_wood_beam_vertical_corner[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:horse_chestnut_wood_beam_vertical_corner[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:horse_chestnut_wood_beam_vertical_corner[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:horse_chestnut_wood_beam_vertical_corner[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:horse_chestnut_wood_beam_vertical_corner[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:horse_chestnut_wood_beam_vertical_corner[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:horse_chestnut_wood_beam_vertical_corner[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:horse_chestnut_wood_beam_vertical_corner[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:horse_chestnut_wood_beam_vertical_corner[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:horse_chestnut_wood_beam_vertical_corner[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:horse_chestnut_wood_beam_vertical_corner[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:horse_chestnut_wood_beam_vertical_corner[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:horse_chestnut_wood_beam_vertical_corner[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:horse_chestnut_wood_beam_vertical_corner[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:horse_chestnut_wood_beam_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:horse_chestnut_wood_beam_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:horse_chestnut_wood_beam_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:horse_chestnut_wood_beam_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:horse_chestnut_wood_beam_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:horse_chestnut_wood_beam_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:horse_chestnut_wood_beam_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:horse_chestnut_wood_beam_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:horse_chestnut_wood_beam_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:horse_chestnut_wood_beam_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:horse_chestnut_wood_beam_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:horse_chestnut_wood_beam_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:horse_chestnut_wood_beam_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:horse_chestnut_wood_beam_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:horse_chestnut_wood_beam_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:horse_chestnut_wood_beam_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:horse_chestnut_wood_beam_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:horse_chestnut_wood_beam_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:horse_chestnut_wood_beam_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:horse_chestnut_wood_beam_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:horse_chestnut_wood_beam_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:horse_chestnut_wood_beam_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:horse_chestnut_wood_beam_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:horse_chestnut_wood_beam_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:horse_chestnut_wood_beam_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:horse_chestnut_wood_beam_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:horse_chestnut_wood_beam_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:horse_chestnut_wood_beam_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:horse_chestnut_wood_beam_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:horse_chestnut_wood_beam_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:horse_chestnut_wood_beam_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:horse_chestnut_wood_beam_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:horse_chestnut_wood_beam_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:horse_chestnut_wood_beam_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:horse_chestnut_wood_beam_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:horse_chestnut_wood_beam_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:horse_chestnut_wood_beam_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:horse_chestnut_wood_beam_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:horse_chestnut_wood_beam_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:horse_chestnut_wood_beam_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:horse_chestnut_wood_beam_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:horse_chestnut_wood_beam_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:horse_chestnut_wood_beam_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:horse_chestnut_wood_beam_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:horse_chestnut_wood_beam_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:horse_chestnut_wood_beam_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:horse_chestnut_wood_beam_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:horse_chestnut_wood_beam_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:horse_chestnut_wood_beam_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:horse_chestnut_wood_beam_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:horse_chestnut_wood_beam_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:horse_chestnut_wood_beam_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:horse_chestnut_wood_beam_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:horse_chestnut_wood_beam_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:horse_chestnut_wood_beam_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:horse_chestnut_wood_beam_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:horse_chestnut_wood_beam_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:horse_chestnut_wood_beam_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:horse_chestnut_wood_beam_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:horse_chestnut_wood_beam_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:horse_chestnut_wood_beam_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:horse_chestnut_wood_beam_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:horse_chestnut_wood_beam_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:horse_chestnut_wood_beam_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:horse_chestnut_wood_beam_vertical_quarter[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:horse_chestnut_wood_beam_vertical_quarter[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:horse_chestnut_wood_beam_vertical_quarter[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:horse_chestnut_wood_beam_vertical_quarter[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:horse_chestnut_wood_beam_vertical_quarter[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:horse_chestnut_wood_beam_vertical_quarter[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:horse_chestnut_wood_beam_vertical_quarter[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:horse_chestnut_wood_beam_vertical_quarter[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:horse_chestnut_wood_beam_vertical_quarter[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:horse_chestnut_wood_beam_vertical_quarter[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:horse_chestnut_wood_beam_vertical_quarter[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:horse_chestnut_wood_beam_vertical_quarter[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:horse_chestnut_wood_beam_vertical_quarter[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:horse_chestnut_wood_beam_vertical_quarter[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:horse_chestnut_wood_beam_vertical_quarter[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:horse_chestnut_wood_beam_vertical_quarter[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:horse_chestnut_wood_beam_vertical_quarter[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:horse_chestnut_wood_beam_vertical_quarter[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:horse_chestnut_wood_beam_vertical_quarter[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:horse_chestnut_wood_beam_vertical_quarter[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:horse_chestnut_wood_beam_vertical_quarter[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:horse_chestnut_wood_beam_vertical_quarter[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:horse_chestnut_wood_beam_vertical_quarter[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:horse_chestnut_wood_beam_vertical_quarter[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:horse_chestnut_wood_beam_vertical_quarter[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:horse_chestnut_wood_beam_vertical_quarter[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:horse_chestnut_wood_beam_vertical_quarter[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:horse_chestnut_wood_beam_vertical_quarter[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:horse_chestnut_wood_beam_vertical_quarter[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:horse_chestnut_wood_beam_vertical_quarter[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:horse_chestnut_wood_beam_vertical_quarter[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:horse_chestnut_wood_beam_vertical_quarter[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:horse_chestnut_wood_beam_vertical_quarter[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:horse_chestnut_wood_beam_vertical_quarter[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:horse_chestnut_wood_beam_vertical_quarter[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:horse_chestnut_wood_beam_vertical_quarter[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:horse_chestnut_wood_beam_vertical_quarter[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:horse_chestnut_wood_beam_vertical_quarter[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:horse_chestnut_wood_beam_vertical_quarter[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:horse_chestnut_wood_beam_vertical_quarter[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:horse_chestnut_wood_beam_vertical_quarter[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:horse_chestnut_wood_beam_vertical_quarter[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:horse_chestnut_wood_beam_vertical_quarter[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:horse_chestnut_wood_beam_vertical_quarter[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:horse_chestnut_wood_beam_vertical_quarter[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:horse_chestnut_wood_beam_vertical_quarter[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:horse_chestnut_wood_beam_vertical_quarter[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:horse_chestnut_wood_beam_vertical_quarter[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:horse_chestnut_wood_beam_vertical_quarter[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:horse_chestnut_wood_beam_vertical_quarter[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:horse_chestnut_wood_beam_vertical_quarter[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:horse_chestnut_wood_beam_vertical_quarter[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:horse_chestnut_wood_beam_vertical_quarter[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:horse_chestnut_wood_beam_vertical_quarter[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:horse_chestnut_wood_beam_vertical_quarter[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:horse_chestnut_wood_beam_vertical_quarter[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:horse_chestnut_wood_beam_vertical_quarter[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:horse_chestnut_wood_beam_vertical_quarter[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:horse_chestnut_wood_beam_vertical_quarter[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:horse_chestnut_wood_beam_vertical_quarter[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:horse_chestnut_wood_beam_vertical_quarter[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:horse_chestnut_wood_beam_vertical_quarter[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:horse_chestnut_wood_beam_vertical_quarter[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:horse_chestnut_wood_beam_vertical_quarter[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:horse_chestnut_wood_beam_vertical_slab[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:horse_chestnut_wood_beam_vertical_slab[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:horse_chestnut_wood_beam_vertical_slab[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:horse_chestnut_wood_beam_vertical_slab[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:horse_chestnut_wood_beam_vertical_slab[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:horse_chestnut_wood_beam_vertical_slab[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:horse_chestnut_wood_beam_vertical_slab[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:horse_chestnut_wood_beam_vertical_slab[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:horse_chestnut_wood_beam_vertical_slab[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:horse_chestnut_wood_beam_vertical_slab[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:horse_chestnut_wood_beam_vertical_slab[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:horse_chestnut_wood_beam_vertical_slab[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:horse_chestnut_wood_beam_vertical_slab[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:horse_chestnut_wood_beam_vertical_slab[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:horse_chestnut_wood_beam_vertical_slab[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:horse_chestnut_wood_beam_vertical_slab[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:horse_chestnut_wood_beam_vertical_slab[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:horse_chestnut_wood_beam_vertical_slab[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:horse_chestnut_wood_beam_vertical_slab[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:horse_chestnut_wood_beam_vertical_slab[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:horse_chestnut_wood_beam_vertical_slab[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:horse_chestnut_wood_beam_vertical_slab[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:horse_chestnut_wood_beam_vertical_slab[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:horse_chestnut_wood_beam_vertical_slab[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:horse_chestnut_wood_beam_vertical_slab[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:horse_chestnut_wood_beam_vertical_slab[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:horse_chestnut_wood_beam_vertical_slab[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:horse_chestnut_wood_beam_vertical_slab[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:horse_chestnut_wood_beam_vertical_slab[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:horse_chestnut_wood_beam_vertical_slab[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:horse_chestnut_wood_beam_vertical_slab[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:horse_chestnut_wood_beam_vertical_slab[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:horse_chestnut_wood_beam_vertical_slab[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:horse_chestnut_wood_beam_vertical_slab[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:horse_chestnut_wood_beam_vertical_slab[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:horse_chestnut_wood_beam_vertical_slab[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:horse_chestnut_wood_beam_vertical_slab[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:horse_chestnut_wood_beam_vertical_slab[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:horse_chestnut_wood_beam_vertical_slab[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:horse_chestnut_wood_beam_vertical_slab[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:horse_chestnut_wood_beam_vertical_slab[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:horse_chestnut_wood_beam_vertical_slab[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:horse_chestnut_wood_beam_vertical_slab[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:horse_chestnut_wood_beam_vertical_slab[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:horse_chestnut_wood_beam_vertical_slab[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:horse_chestnut_wood_beam_vertical_slab[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:horse_chestnut_wood_beam_vertical_slab[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:horse_chestnut_wood_beam_vertical_slab[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:horse_chestnut_wood_beam_vertical_slab[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:horse_chestnut_wood_beam_vertical_slab[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:horse_chestnut_wood_beam_vertical_slab[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:horse_chestnut_wood_beam_vertical_slab[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:horse_chestnut_wood_beam_vertical_slab[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:horse_chestnut_wood_beam_vertical_slab[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:horse_chestnut_wood_beam_vertical_slab[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:horse_chestnut_wood_beam_vertical_slab[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:horse_chestnut_wood_beam_vertical_slab[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:horse_chestnut_wood_beam_vertical_slab[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:horse_chestnut_wood_beam_vertical_slab[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:horse_chestnut_wood_beam_vertical_slab[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:horse_chestnut_wood_beam_vertical_slab[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:horse_chestnut_wood_beam_vertical_slab[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:horse_chestnut_wood_beam_vertical_slab[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:horse_chestnut_wood_beam_vertical_slab[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:horse_chestnut_wood_beam_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:horse_chestnut_wood_beam_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:horse_chestnut_wood_beam_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:horse_chestnut_wood_beam_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:horse_chestnut_wood_beam_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:horse_chestnut_wood_beam_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:horse_chestnut_wood_beam_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:horse_chestnut_wood_beam_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:horse_chestnut_wood_beam_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:horse_chestnut_wood_beam_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:horse_chestnut_wood_beam_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:horse_chestnut_wood_beam_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:horse_chestnut_wood_beam_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:horse_chestnut_wood_beam_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:horse_chestnut_wood_beam_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:horse_chestnut_wood_beam_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:horse_chestnut_wood_beam_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:horse_chestnut_wood_beam_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:horse_chestnut_wood_beam_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:horse_chestnut_wood_beam_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:horse_chestnut_wood_beam_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:horse_chestnut_wood_beam_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:horse_chestnut_wood_beam_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:horse_chestnut_wood_beam_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:horse_chestnut_wood_beam_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:horse_chestnut_wood_beam_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:horse_chestnut_wood_beam_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:horse_chestnut_wood_beam_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:horse_chestnut_wood_beam_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:horse_chestnut_wood_beam_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:horse_chestnut_wood_beam_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:horse_chestnut_wood_beam_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:horse_chestnut_wood_beam_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:horse_chestnut_wood_beam_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:horse_chestnut_wood_beam_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:horse_chestnut_wood_beam_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:horse_chestnut_wood_beam_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:horse_chestnut_wood_beam_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:horse_chestnut_wood_beam_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:horse_chestnut_wood_beam_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:horse_chestnut_wood_beam_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:horse_chestnut_wood_beam_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:horse_chestnut_wood_beam_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:horse_chestnut_wood_beam_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:horse_chestnut_wood_beam_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:horse_chestnut_wood_beam_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:horse_chestnut_wood_beam_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:horse_chestnut_wood_beam_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:horse_chestnut_wood_beam_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:horse_chestnut_wood_beam_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:horse_chestnut_wood_beam_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:horse_chestnut_wood_beam_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:horse_chestnut_wood_beam_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:horse_chestnut_wood_beam_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:horse_chestnut_wood_beam_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:horse_chestnut_wood_beam_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:horse_chestnut_wood_beam_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:horse_chestnut_wood_beam_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:horse_chestnut_wood_beam_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:horse_chestnut_wood_beam_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:horse_chestnut_wood_beam_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:horse_chestnut_wood_beam_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:horse_chestnut_wood_beam_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:horse_chestnut_wood_beam_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:horse_chestnut_wood_beam_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:horse_chestnut_wood_beam_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:horse_chestnut_wood_beam_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:horse_chestnut_wood_beam_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:horse_chestnut_wood_beam_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:horse_chestnut_wood_beam_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:horse_chestnut_wood_beam_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:horse_chestnut_wood_beam_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:horse_chestnut_wood_beam_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:horse_chestnut_wood_beam_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:horse_chestnut_wood_beam_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:horse_chestnut_wood_beam_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:horse_chestnut_wood_beam_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:horse_chestnut_wood_beam_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:horse_chestnut_wood_beam_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:horse_chestnut_wood_beam_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:horse_chestnut_wood_beam_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:horse_chestnut_wood_beam_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:horse_chestnut_wood_beam_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:horse_chestnut_wood_beam_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:horse_chestnut_wood_beam_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:horse_chestnut_wood_beam_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:horse_chestnut_wood_beam_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:horse_chestnut_wood_beam_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:horse_chestnut_wood_beam_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:horse_chestnut_wood_beam_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:horse_chestnut_wood_beam_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:horse_chestnut_wood_beam_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:horse_chestnut_wood_beam_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:horse_chestnut_wood_beam_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:horse_chestnut_wood_beam_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:horse_chestnut_wood_beam_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:horse_chestnut_wood_beam_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:horse_chestnut_wood_beam_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:horse_chestnut_wood_beam_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:horse_chestnut_wood_beam_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:horse_chestnut_wood_beam_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:horse_chestnut_wood_beam_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:horse_chestnut_wood_beam_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:horse_chestnut_wood_beam_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:horse_chestnut_wood_beam_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:horse_chestnut_wood_beam_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:horse_chestnut_wood_beam_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:horse_chestnut_wood_beam_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:horse_chestnut_wood_beam_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:horse_chestnut_wood_beam_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:horse_chestnut_wood_beam_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:horse_chestnut_wood_beam_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:horse_chestnut_wood_beam_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:horse_chestnut_wood_beam_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:horse_chestnut_wood_beam_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:horse_chestnut_wood_beam_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:horse_chestnut_wood_beam_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:horse_chestnut_wood_beam_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:horse_chestnut_wood_beam_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:horse_chestnut_wood_beam_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:horse_chestnut_wood_beam_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:horse_chestnut_wood_beam_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:horse_chestnut_wood_beam_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:horse_chestnut_wood_beam_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:horse_chestnut_wood_beam_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:horse_chestnut_wood_beam_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:horse_chestnut_wood_beam_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:horse_chestnut_wood_beam_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:horse_chestnut_wood_beam_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:horse_chestnut_wood_beam_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:horse_chestnut_wood_beam_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:horse_chestnut_wood_beam_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:horse_chestnut_wood_beam_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:horse_chestnut_wood_beam_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:horse_chestnut_wood_beam_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:horse_chestnut_wood_beam_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:horse_chestnut_wood_beam_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:horse_chestnut_wood_beam_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:horse_chestnut_wood_beam_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:horse_chestnut_wood_beam_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:horse_chestnut_wood_beam_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:horse_chestnut_wood_beam_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:horse_chestnut_wood_beam_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:horse_chestnut_wood_beam_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:horse_chestnut_wood_beam_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:horse_chestnut_wood_beam_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:horse_chestnut_wood_beam_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:horse_chestnut_wood_beam_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:horse_chestnut_wood_beam_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:horse_chestnut_wood_beam_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:horse_chestnut_wood_beam_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:horse_chestnut_wood_beam_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:horse_chestnut_wood_beam_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:horse_chestnut_wood_beam_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:horse_chestnut_wood_beam_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:horse_chestnut_wood_beam_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:horse_chestnut_wood_beam_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:horse_chestnut_wood_beam_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:horse_chestnut_wood_beam_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:horse_chestnut_wood_beam_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:horse_chestnut_wood_beam_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:horse_chestnut_wood_beam_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:horse_chestnut_wood_beam_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:horse_chestnut_wood_beam_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:horse_chestnut_wood_beam_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:horse_chestnut_wood_beam_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:horse_chestnut_wood_beam_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:horse_chestnut_wood_beam_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:horse_chestnut_wood_beam_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:horse_chestnut_wood_beam_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:horse_chestnut_wood_beam_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:horse_chestnut_wood_beam_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:horse_chestnut_wood_beam_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:horse_chestnut_wood_beam_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:horse_chestnut_wood_beam_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:horse_chestnut_wood_beam_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:horse_chestnut_wood_beam_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:horse_chestnut_wood_beam_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:horse_chestnut_wood_beam_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:horse_chestnut_wood_beam_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:horse_chestnut_wood_beam_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:horse_chestnut_wood_beam_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:horse_chestnut_wood_beam_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:horse_chestnut_wood_beam_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:horse_chestnut_wood_beam_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:horse_chestnut_wood_beam_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:horse_chestnut_wood_beam_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:horse_chestnut_wood_beam_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:horse_chestnut_wood_beam_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:horse_chestnut_wood_beam_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:horse_chestnut_wood_beam_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:horse_chestnut_wood_beam_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:horse_chestnut_wood_beam_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:horse_chestnut_wood_beam_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:horse_chestnut_wood_beam_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:horse_chestnut_wood_beam_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:horse_chestnut_wood_beam_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:horse_chestnut_wood_beam_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:horse_chestnut_wood_beam_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:horse_chestnut_wood_beam_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:horse_chestnut_wood_beam_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:horse_chestnut_wood_beam_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:horse_chestnut_wood_beam_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:horse_chestnut_wood_beam_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:horse_chestnut_wood_beam_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:horse_chestnut_wood_beam_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:horse_chestnut_wood_beam_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:horse_chestnut_wood_beam_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:horse_chestnut_wood_beam_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:horse_chestnut_wood_beam_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:horse_chestnut_wood_beam_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:horse_chestnut_wood_beam_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:horse_chestnut_wood_beam_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:horse_chestnut_wood_beam_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:horse_chestnut_wood_beam_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:horse_chestnut_wood_beam_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:horse_chestnut_wood_beam_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:horse_chestnut_wood_beam_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:horse_chestnut_wood_beam_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:horse_chestnut_wood_beam_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:horse_chestnut_wood_beam_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:horse_chestnut_wood_beam_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:horse_chestnut_wood_beam_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:horse_chestnut_wood_beam_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:horse_chestnut_wood_beam_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:horse_chestnut_wood_beam_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:horse_chestnut_wood_beam_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:horse_chestnut_wood_beam_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:horse_chestnut_wood_beam_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:horse_chestnut_wood_beam_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:horse_chestnut_wood_beam_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:horse_chestnut_wood_beam_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:horse_chestnut_wood_beam_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:horse_chestnut_wood_beam_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:horse_chestnut_wood_beam_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:horse_chestnut_wood_beam_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:horse_chestnut_wood_beam_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:horse_chestnut_wood_beam_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:horse_chestnut_wood_beam_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:horse_chestnut_wood_beam_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:horse_chestnut_wood_beam_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:horse_chestnut_wood_beam_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:horse_chestnut_wood_beam_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:horse_chestnut_wood_beam_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:horse_chestnut_wood_beam_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:horse_chestnut_wood_beam_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:horse_chestnut_wood_beam_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:horse_chestnut_wood_beam_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:horse_chestnut_wood_beam_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:horse_chestnut_wood_beam_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:horse_chestnut_wood_beam_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:horse_chestnut_wood_beam_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:horse_chestnut_wood_beam_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:horse_chestnut_wood_beam_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:horse_chestnut_wood_beam_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:horse_chestnut_wood_beam_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:horse_chestnut_wood_beam_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:horse_chestnut_wood_beam_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:horse_chestnut_wood_beam_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:horse_chestnut_wood_beam_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:horse_chestnut_wood_beam_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:horse_chestnut_wood_beam_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:horse_chestnut_wood_beam_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:horse_chestnut_wood_beam_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:horse_chestnut_wood_beam_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:horse_chestnut_wood_beam_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:horse_chestnut_wood_beam_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:horse_chestnut_wood_beam_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:horse_chestnut_wood_beam_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:horse_chestnut_wood_beam_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:horse_chestnut_wood_beam_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:horse_chestnut_wood_beam_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:horse_chestnut_wood_beam_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:horse_chestnut_wood_beam_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:horse_chestnut_wood_beam_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:horse_chestnut_wood_beam_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:horse_chestnut_wood_beam_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:horse_chestnut_wood_beam_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:horse_chestnut_wood_beam_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:horse_chestnut_wood_beam_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:horse_chestnut_wood_beam_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:horse_chestnut_wood_beam_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:horse_chestnut_wood_beam_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:horse_chestnut_wood_beam_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:horse_chestnut_wood_beam_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:horse_chestnut_wood_beam_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:horse_chestnut_wood_beam_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:horse_chestnut_wood_beam_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:horse_chestnut_wood_beam_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:horse_chestnut_wood_beam_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:horse_chestnut_wood_beam_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:horse_chestnut_wood_beam_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:horse_chestnut_wood_beam_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:horse_chestnut_wood_beam_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:horse_chestnut_wood_beam_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:horse_chestnut_wood_beam_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:horse_chestnut_wood_beam_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:horse_chestnut_wood_beam_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:horse_chestnut_wood_beam_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:horse_chestnut_wood_beam_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:horse_chestnut_wood_beam_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:horse_chestnut_wood_beam_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:horse_chestnut_wood_beam_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:horse_chestnut_wood_beam_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:horse_chestnut_wood_beam_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:horse_chestnut_wood_beam_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:horse_chestnut_wood_beam_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:horse_chestnut_wood_beam_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:horse_chestnut_wood_beam_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:horse_chestnut_wood_beam_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:horse_chestnut_wood_beam_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:horse_chestnut_wood_beam_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:horse_chestnut_wood_beam_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:horse_chestnut_wood_beam_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:horse_chestnut_wood_beam_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:horse_chestnut_wood_beam_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:horse_chestnut_wood_beam_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:horse_chestnut_wood_beam_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:horse_chestnut_wood_beam_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:horse_chestnut_wood_beam_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:horse_chestnut_wood_beam_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:horse_chestnut_wood_beam_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:horse_chestnut_wood_beam_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:horse_chestnut_wood_beam_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:horse_chestnut_wood_plank_balustrade[axis=x,waterlogged=true]
conquest:horse_chestnut_wood_plank_balustrade[axis=x,waterlogged=false]
conquest:horse_chestnut_wood_plank_balustrade[axis=y,waterlogged=true]
conquest:horse_chestnut_wood_plank_balustrade[axis=y,waterlogged=false]
conquest:horse_chestnut_wood_plank_balustrade[axis=z,waterlogged=true]
conquest:horse_chestnut_wood_plank_balustrade[axis=z,waterlogged=false]
conquest:horse_chestnut_wood_plank_boards[facing=north,type=top,waterlogged=true]
conquest:horse_chestnut_wood_plank_boards[facing=north,type=top,waterlogged=false]
conquest:horse_chestnut_wood_plank_boards[facing=north,type=bottom,waterlogged=true]
conquest:horse_chestnut_wood_plank_boards[facing=north,type=bottom,waterlogged=false]
conquest:horse_chestnut_wood_plank_boards[facing=south,type=top,waterlogged=true]
conquest:horse_chestnut_wood_plank_boards[facing=south,type=top,waterlogged=false]
conquest:horse_chestnut_wood_plank_boards[facing=south,type=bottom,waterlogged=true]
conquest:horse_chestnut_wood_plank_boards[facing=south,type=bottom,waterlogged=false]
conquest:horse_chestnut_wood_plank_boards[facing=west,type=top,waterlogged=true]
conquest:horse_chestnut_wood_plank_boards[facing=west,type=top,waterlogged=false]
conquest:horse_chestnut_wood_plank_boards[facing=west,type=bottom,waterlogged=true]
conquest:horse_chestnut_wood_plank_boards[facing=west,type=bottom,waterlogged=false]
conquest:horse_chestnut_wood_plank_boards[facing=east,type=top,waterlogged=true]
conquest:horse_chestnut_wood_plank_boards[facing=east,type=top,waterlogged=false]
conquest:horse_chestnut_wood_plank_boards[facing=east,type=bottom,waterlogged=true]
conquest:horse_chestnut_wood_plank_boards[facing=east,type=bottom,waterlogged=false]
conquest:horse_chestnut_wood_plank_capital[facing=flat,type=top,waterlogged=true]
conquest:horse_chestnut_wood_plank_capital[facing=flat,type=top,waterlogged=false]
conquest:horse_chestnut_wood_plank_capital[facing=flat,type=bottom,waterlogged=true]
conquest:horse_chestnut_wood_plank_capital[facing=flat,type=bottom,waterlogged=false]
conquest:horse_chestnut_wood_plank_capital[facing=north,type=top,waterlogged=true]
conquest:horse_chestnut_wood_plank_capital[facing=north,type=top,waterlogged=false]
conquest:horse_chestnut_wood_plank_capital[facing=north,type=bottom,waterlogged=true]
conquest:horse_chestnut_wood_plank_capital[facing=north,type=bottom,waterlogged=false]
conquest:horse_chestnut_wood_plank_capital[facing=south,type=top,waterlogged=true]
conquest:horse_chestnut_wood_plank_capital[facing=south,type=top,waterlogged=false]
conquest:horse_chestnut_wood_plank_capital[facing=south,type=bottom,waterlogged=true]
conquest:horse_chestnut_wood_plank_capital[facing=south,type=bottom,waterlogged=false]
conquest:horse_chestnut_wood_plank_capital[facing=east,type=top,waterlogged=true]
conquest:horse_chestnut_wood_plank_capital[facing=east,type=top,waterlogged=false]
conquest:horse_chestnut_wood_plank_capital[facing=east,type=bottom,waterlogged=true]
conquest:horse_chestnut_wood_plank_capital[facing=east,type=bottom,waterlogged=false]
conquest:horse_chestnut_wood_plank_capital[facing=west,type=top,waterlogged=true]
conquest:horse_chestnut_wood_plank_capital[facing=west,type=top,waterlogged=false]
conquest:horse_chestnut_wood_plank_capital[facing=west,type=bottom,waterlogged=true]
conquest:horse_chestnut_wood_plank_capital[facing=west,type=bottom,waterlogged=false]
conquest:horse_chestnut_wood_plank_corner_slab[facing=north,type=top,waterlogged=true]
conquest:horse_chestnut_wood_plank_corner_slab[facing=north,type=top,waterlogged=false]
conquest:horse_chestnut_wood_plank_corner_slab[facing=north,type=bottom,waterlogged=true]
conquest:horse_chestnut_wood_plank_corner_slab[facing=north,type=bottom,waterlogged=false]
conquest:horse_chestnut_wood_plank_corner_slab[facing=south,type=top,waterlogged=true]
conquest:horse_chestnut_wood_plank_corner_slab[facing=south,type=top,waterlogged=false]
conquest:horse_chestnut_wood_plank_corner_slab[facing=south,type=bottom,waterlogged=true]
conquest:horse_chestnut_wood_plank_corner_slab[facing=south,type=bottom,waterlogged=false]
conquest:horse_chestnut_wood_plank_corner_slab[facing=west,type=top,waterlogged=true]
conquest:horse_chestnut_wood_plank_corner_slab[facing=west,type=top,waterlogged=false]
conquest:horse_chestnut_wood_plank_corner_slab[facing=west,type=bottom,waterlogged=true]
conquest:horse_chestnut_wood_plank_corner_slab[facing=west,type=bottom,waterlogged=false]
conquest:horse_chestnut_wood_plank_corner_slab[facing=east,type=top,waterlogged=true]
conquest:horse_chestnut_wood_plank_corner_slab[facing=east,type=top,waterlogged=false]
conquest:horse_chestnut_wood_plank_corner_slab[facing=east,type=bottom,waterlogged=true]
conquest:horse_chestnut_wood_plank_corner_slab[facing=east,type=bottom,waterlogged=false]
conquest:horse_chestnut_wood_plank_eighth_slab[facing=north,type=top,waterlogged=true]
conquest:horse_chestnut_wood_plank_eighth_slab[facing=north,type=top,waterlogged=false]
conquest:horse_chestnut_wood_plank_eighth_slab[facing=north,type=bottom,waterlogged=true]
conquest:horse_chestnut_wood_plank_eighth_slab[facing=north,type=bottom,waterlogged=false]
conquest:horse_chestnut_wood_plank_eighth_slab[facing=south,type=top,waterlogged=true]
conquest:horse_chestnut_wood_plank_eighth_slab[facing=south,type=top,waterlogged=false]
conquest:horse_chestnut_wood_plank_eighth_slab[facing=south,type=bottom,waterlogged=true]
conquest:horse_chestnut_wood_plank_eighth_slab[facing=south,type=bottom,waterlogged=false]
conquest:horse_chestnut_wood_plank_eighth_slab[facing=west,type=top,waterlogged=true]
conquest:horse_chestnut_wood_plank_eighth_slab[facing=west,type=top,waterlogged=false]
conquest:horse_chestnut_wood_plank_eighth_slab[facing=west,type=bottom,waterlogged=true]
conquest:horse_chestnut_wood_plank_eighth_slab[facing=west,type=bottom,waterlogged=false]
conquest:horse_chestnut_wood_plank_eighth_slab[facing=east,type=top,waterlogged=true]
conquest:horse_chestnut_wood_plank_eighth_slab[facing=east,type=top,waterlogged=false]
conquest:horse_chestnut_wood_plank_eighth_slab[facing=east,type=bottom,waterlogged=true]
conquest:horse_chestnut_wood_plank_eighth_slab[facing=east,type=bottom,waterlogged=false]
conquest:horse_chestnut_wood_plank_pillar[layer=1,waterlogged=true]
conquest:horse_chestnut_wood_plank_pillar[layer=1,waterlogged=false]
conquest:horse_chestnut_wood_plank_pillar[layer=2,waterlogged=true]
conquest:horse_chestnut_wood_plank_pillar[layer=2,waterlogged=false]
conquest:horse_chestnut_wood_plank_pillar[layer=3,waterlogged=true]
conquest:horse_chestnut_wood_plank_pillar[layer=3,waterlogged=false]
conquest:horse_chestnut_wood_plank_quarter_slab[facing=north,layer=1,type=top,waterlogged=true]
conquest:horse_chestnut_wood_plank_quarter_slab[facing=north,layer=1,type=top,waterlogged=false]
conquest:horse_chestnut_wood_plank_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=true]
conquest:horse_chestnut_wood_plank_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=false]
conquest:horse_chestnut_wood_plank_quarter_slab[facing=north,layer=2,type=top,waterlogged=true]
conquest:horse_chestnut_wood_plank_quarter_slab[facing=north,layer=2,type=top,waterlogged=false]
conquest:horse_chestnut_wood_plank_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=true]
conquest:horse_chestnut_wood_plank_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=false]
conquest:horse_chestnut_wood_plank_quarter_slab[facing=north,layer=3,type=top,waterlogged=true]
conquest:horse_chestnut_wood_plank_quarter_slab[facing=north,layer=3,type=top,waterlogged=false]
conquest:horse_chestnut_wood_plank_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=true]
conquest:horse_chestnut_wood_plank_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=false]
conquest:horse_chestnut_wood_plank_quarter_slab[facing=south,layer=1,type=top,waterlogged=true]
conquest:horse_chestnut_wood_plank_quarter_slab[facing=south,layer=1,type=top,waterlogged=false]
conquest:horse_chestnut_wood_plank_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=true]
conquest:horse_chestnut_wood_plank_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=false]
conquest:horse_chestnut_wood_plank_quarter_slab[facing=south,layer=2,type=top,waterlogged=true]
conquest:horse_chestnut_wood_plank_quarter_slab[facing=south,layer=2,type=top,waterlogged=false]
conquest:horse_chestnut_wood_plank_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=true]
conquest:horse_chestnut_wood_plank_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=false]
conquest:horse_chestnut_wood_plank_quarter_slab[facing=south,layer=3,type=top,waterlogged=true]
conquest:horse_chestnut_wood_plank_quarter_slab[facing=south,layer=3,type=top,waterlogged=false]
conquest:horse_chestnut_wood_plank_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=true]
conquest:horse_chestnut_wood_plank_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=false]
conquest:horse_chestnut_wood_plank_quarter_slab[facing=west,layer=1,type=top,waterlogged=true]
conquest:horse_chestnut_wood_plank_quarter_slab[facing=west,layer=1,type=top,waterlogged=false]
conquest:horse_chestnut_wood_plank_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=true]
conquest:horse_chestnut_wood_plank_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=false]
conquest:horse_chestnut_wood_plank_quarter_slab[facing=west,layer=2,type=top,waterlogged=true]
conquest:horse_chestnut_wood_plank_quarter_slab[facing=west,layer=2,type=top,waterlogged=false]
conquest:horse_chestnut_wood_plank_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=true]
conquest:horse_chestnut_wood_plank_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=false]
conquest:horse_chestnut_wood_plank_quarter_slab[facing=west,layer=3,type=top,waterlogged=true]
conquest:horse_chestnut_wood_plank_quarter_slab[facing=west,layer=3,type=top,waterlogged=false]
conquest:horse_chestnut_wood_plank_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=true]
conquest:horse_chestnut_wood_plank_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=false]
conquest:horse_chestnut_wood_plank_quarter_slab[facing=east,layer=1,type=top,waterlogged=true]
conquest:horse_chestnut_wood_plank_quarter_slab[facing=east,layer=1,type=top,waterlogged=false]
conquest:horse_chestnut_wood_plank_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=true]
conquest:horse_chestnut_wood_plank_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=false]
conquest:horse_chestnut_wood_plank_quarter_slab[facing=east,layer=2,type=top,waterlogged=true]
conquest:horse_chestnut_wood_plank_quarter_slab[facing=east,layer=2,type=top,waterlogged=false]
conquest:horse_chestnut_wood_plank_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=true]
conquest:horse_chestnut_wood_plank_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=false]
conquest:horse_chestnut_wood_plank_quarter_slab[facing=east,layer=3,type=top,waterlogged=true]
conquest:horse_chestnut_wood_plank_quarter_slab[facing=east,layer=3,type=top,waterlogged=false]
conquest:horse_chestnut_wood_plank_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=true]
conquest:horse_chestnut_wood_plank_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=false]
conquest:horse_chestnut_wood_plank_slab[layer=1,type=top,waterlogged=true]
conquest:horse_chestnut_wood_plank_slab[layer=1,type=top,waterlogged=false]
conquest:horse_chestnut_wood_plank_slab[layer=1,type=bottom,waterlogged=true]
conquest:horse_chestnut_wood_plank_slab[layer=1,type=bottom,waterlogged=false]
conquest:horse_chestnut_wood_plank_slab[layer=2,type=top,waterlogged=true]
conquest:horse_chestnut_wood_plank_slab[layer=2,type=top,waterlogged=false]
conquest:horse_chestnut_wood_plank_slab[layer=2,type=bottom,waterlogged=true]
conquest:horse_chestnut_wood_plank_slab[layer=2,type=bottom,waterlogged=false]
conquest:horse_chestnut_wood_plank_slab[layer=3,type=top,waterlogged=true]
conquest:horse_chestnut_wood_plank_slab[layer=3,type=top,waterlogged=false]
conquest:horse_chestnut_wood_plank_slab[layer=3,type=bottom,waterlogged=true]
conquest:horse_chestnut_wood_plank_slab[layer=3,type=bottom,waterlogged=false]
conquest:horse_chestnut_wood_plank_slab[layer=4,type=top,waterlogged=true]
conquest:horse_chestnut_wood_plank_slab[layer=4,type=top,waterlogged=false]
conquest:horse_chestnut_wood_plank_slab[layer=4,type=bottom,waterlogged=true]
conquest:horse_chestnut_wood_plank_slab[layer=4,type=bottom,waterlogged=false]
conquest:horse_chestnut_wood_plank_small_window[down=true,up=true,waterlogged=true]
conquest:horse_chestnut_wood_plank_small_window[down=true,up=true,waterlogged=false]
conquest:horse_chestnut_wood_plank_small_window[down=true,up=false,waterlogged=true]
conquest:horse_chestnut_wood_plank_small_window[down=true,up=false,waterlogged=false]
conquest:horse_chestnut_wood_plank_small_window[down=false,up=true,waterlogged=true]
conquest:horse_chestnut_wood_plank_small_window[down=false,up=true,waterlogged=false]
conquest:horse_chestnut_wood_plank_small_window[down=false,up=false,waterlogged=true]
conquest:horse_chestnut_wood_plank_small_window[down=false,up=false,waterlogged=false]
conquest:horse_chestnut_wood_plank_small_window_half[down=true,facing=north,up=true,waterlogged=true]
conquest:horse_chestnut_wood_plank_small_window_half[down=true,facing=north,up=true,waterlogged=false]
conquest:horse_chestnut_wood_plank_small_window_half[down=true,facing=north,up=false,waterlogged=true]
conquest:horse_chestnut_wood_plank_small_window_half[down=true,facing=north,up=false,waterlogged=false]
conquest:horse_chestnut_wood_plank_small_window_half[down=true,facing=south,up=true,waterlogged=true]
conquest:horse_chestnut_wood_plank_small_window_half[down=true,facing=south,up=true,waterlogged=false]
conquest:horse_chestnut_wood_plank_small_window_half[down=true,facing=south,up=false,waterlogged=true]
conquest:horse_chestnut_wood_plank_small_window_half[down=true,facing=south,up=false,waterlogged=false]
conquest:horse_chestnut_wood_plank_small_window_half[down=true,facing=west,up=true,waterlogged=true]
conquest:horse_chestnut_wood_plank_small_window_half[down=true,facing=west,up=true,waterlogged=false]
conquest:horse_chestnut_wood_plank_small_window_half[down=true,facing=west,up=false,waterlogged=true]
conquest:horse_chestnut_wood_plank_small_window_half[down=true,facing=west,up=false,waterlogged=false]
conquest:horse_chestnut_wood_plank_small_window_half[down=true,facing=east,up=true,waterlogged=true]
conquest:horse_chestnut_wood_plank_small_window_half[down=true,facing=east,up=true,waterlogged=false]
conquest:horse_chestnut_wood_plank_small_window_half[down=true,facing=east,up=false,waterlogged=true]
conquest:horse_chestnut_wood_plank_small_window_half[down=true,facing=east,up=false,waterlogged=false]
conquest:horse_chestnut_wood_plank_small_window_half[down=false,facing=north,up=true,waterlogged=true]
conquest:horse_chestnut_wood_plank_small_window_half[down=false,facing=north,up=true,waterlogged=false]
conquest:horse_chestnut_wood_plank_small_window_half[down=false,facing=north,up=false,waterlogged=true]
conquest:horse_chestnut_wood_plank_small_window_half[down=false,facing=north,up=false,waterlogged=false]
conquest:horse_chestnut_wood_plank_small_window_half[down=false,facing=south,up=true,waterlogged=true]
conquest:horse_chestnut_wood_plank_small_window_half[down=false,facing=south,up=true,waterlogged=false]
conquest:horse_chestnut_wood_plank_small_window_half[down=false,facing=south,up=false,waterlogged=true]
conquest:horse_chestnut_wood_plank_small_window_half[down=false,facing=south,up=false,waterlogged=false]
conquest:horse_chestnut_wood_plank_small_window_half[down=false,facing=west,up=true,waterlogged=true]
conquest:horse_chestnut_wood_plank_small_window_half[down=false,facing=west,up=true,waterlogged=false]
conquest:horse_chestnut_wood_plank_small_window_half[down=false,facing=west,up=false,waterlogged=true]
conquest:horse_chestnut_wood_plank_small_window_half[down=false,facing=west,up=false,waterlogged=false]
conquest:horse_chestnut_wood_plank_small_window_half[down=false,facing=east,up=true,waterlogged=true]
conquest:horse_chestnut_wood_plank_small_window_half[down=false,facing=east,up=true,waterlogged=false]
conquest:horse_chestnut_wood_plank_small_window_half[down=false,facing=east,up=false,waterlogged=true]
conquest:horse_chestnut_wood_plank_small_window_half[down=false,facing=east,up=false,waterlogged=false]
conquest:horse_chestnut_wood_plank_sphere[type=egg,waterlogged=true]
conquest:horse_chestnut_wood_plank_sphere[type=egg,waterlogged=false]
conquest:horse_chestnut_wood_plank_sphere[type=small,waterlogged=true]
conquest:horse_chestnut_wood_plank_sphere[type=small,waterlogged=false]
conquest:horse_chestnut_wood_plank_sphere[type=large,waterlogged=true]
conquest:horse_chestnut_wood_plank_sphere[type=large,waterlogged=false]
conquest:horse_chestnut_wood_plank_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:horse_chestnut_wood_plank_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:horse_chestnut_wood_plank_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:horse_chestnut_wood_plank_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:horse_chestnut_wood_plank_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:horse_chestnut_wood_plank_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:horse_chestnut_wood_plank_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:horse_chestnut_wood_plank_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:horse_chestnut_wood_plank_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:horse_chestnut_wood_plank_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:horse_chestnut_wood_plank_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:horse_chestnut_wood_plank_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:horse_chestnut_wood_plank_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:horse_chestnut_wood_plank_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:horse_chestnut_wood_plank_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:horse_chestnut_wood_plank_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:horse_chestnut_wood_plank_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:horse_chestnut_wood_plank_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:horse_chestnut_wood_plank_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:horse_chestnut_wood_plank_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:horse_chestnut_wood_plank_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:horse_chestnut_wood_plank_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:horse_chestnut_wood_plank_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:horse_chestnut_wood_plank_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:horse_chestnut_wood_plank_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:horse_chestnut_wood_plank_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:horse_chestnut_wood_plank_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:horse_chestnut_wood_plank_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:horse_chestnut_wood_plank_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:horse_chestnut_wood_plank_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:horse_chestnut_wood_plank_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:horse_chestnut_wood_plank_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:horse_chestnut_wood_plank_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:horse_chestnut_wood_plank_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:horse_chestnut_wood_plank_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:horse_chestnut_wood_plank_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:horse_chestnut_wood_plank_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:horse_chestnut_wood_plank_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:horse_chestnut_wood_plank_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:horse_chestnut_wood_plank_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:horse_chestnut_wood_plank_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:horse_chestnut_wood_plank_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:horse_chestnut_wood_plank_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:horse_chestnut_wood_plank_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:horse_chestnut_wood_plank_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:horse_chestnut_wood_plank_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:horse_chestnut_wood_plank_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:horse_chestnut_wood_plank_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:horse_chestnut_wood_plank_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:horse_chestnut_wood_plank_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:horse_chestnut_wood_plank_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:horse_chestnut_wood_plank_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:horse_chestnut_wood_plank_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:horse_chestnut_wood_plank_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:horse_chestnut_wood_plank_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:horse_chestnut_wood_plank_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:horse_chestnut_wood_plank_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:horse_chestnut_wood_plank_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:horse_chestnut_wood_plank_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:horse_chestnut_wood_plank_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:horse_chestnut_wood_plank_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:horse_chestnut_wood_plank_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:horse_chestnut_wood_plank_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:horse_chestnut_wood_plank_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:horse_chestnut_wood_plank_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:horse_chestnut_wood_plank_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:horse_chestnut_wood_plank_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:horse_chestnut_wood_plank_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:horse_chestnut_wood_plank_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:horse_chestnut_wood_plank_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:horse_chestnut_wood_plank_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:horse_chestnut_wood_plank_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:horse_chestnut_wood_plank_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:horse_chestnut_wood_plank_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:horse_chestnut_wood_plank_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:horse_chestnut_wood_plank_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:horse_chestnut_wood_plank_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:horse_chestnut_wood_plank_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:horse_chestnut_wood_plank_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:horse_chestnut_wood_plank_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:horse_chestnut_wood_plank_vertical_corner[facing=north,layer=1,waterlogged=true]
conquest:horse_chestnut_wood_plank_vertical_corner[facing=north,layer=1,waterlogged=false]
conquest:horse_chestnut_wood_plank_vertical_corner[facing=north,layer=2,waterlogged=true]
conquest:horse_chestnut_wood_plank_vertical_corner[facing=north,layer=2,waterlogged=false]
conquest:horse_chestnut_wood_plank_vertical_corner[facing=north,layer=3,waterlogged=true]
conquest:horse_chestnut_wood_plank_vertical_corner[facing=north,layer=3,waterlogged=false]
conquest:horse_chestnut_wood_plank_vertical_corner[facing=north,layer=4,waterlogged=true]
conquest:horse_chestnut_wood_plank_vertical_corner[facing=north,layer=4,waterlogged=false]
conquest:horse_chestnut_wood_plank_vertical_corner[facing=south,layer=1,waterlogged=true]
conquest:horse_chestnut_wood_plank_vertical_corner[facing=south,layer=1,waterlogged=false]
conquest:horse_chestnut_wood_plank_vertical_corner[facing=south,layer=2,waterlogged=true]
conquest:horse_chestnut_wood_plank_vertical_corner[facing=south,layer=2,waterlogged=false]
conquest:horse_chestnut_wood_plank_vertical_corner[facing=south,layer=3,waterlogged=true]
conquest:horse_chestnut_wood_plank_vertical_corner[facing=south,layer=3,waterlogged=false]
conquest:horse_chestnut_wood_plank_vertical_corner[facing=south,layer=4,waterlogged=true]
conquest:horse_chestnut_wood_plank_vertical_corner[facing=south,layer=4,waterlogged=false]
conquest:horse_chestnut_wood_plank_vertical_corner[facing=west,layer=1,waterlogged=true]
conquest:horse_chestnut_wood_plank_vertical_corner[facing=west,layer=1,waterlogged=false]
conquest:horse_chestnut_wood_plank_vertical_corner[facing=west,layer=2,waterlogged=true]
conquest:horse_chestnut_wood_plank_vertical_corner[facing=west,layer=2,waterlogged=false]
conquest:horse_chestnut_wood_plank_vertical_corner[facing=west,layer=3,waterlogged=true]
conquest:horse_chestnut_wood_plank_vertical_corner[facing=west,layer=3,waterlogged=false]
conquest:horse_chestnut_wood_plank_vertical_corner[facing=west,layer=4,waterlogged=true]
conquest:horse_chestnut_wood_plank_vertical_corner[facing=west,layer=4,waterlogged=false]
conquest:horse_chestnut_wood_plank_vertical_corner[facing=east,layer=1,waterlogged=true]
conquest:horse_chestnut_wood_plank_vertical_corner[facing=east,layer=1,waterlogged=false]
conquest:horse_chestnut_wood_plank_vertical_corner[facing=east,layer=2,waterlogged=true]
conquest:horse_chestnut_wood_plank_vertical_corner[facing=east,layer=2,waterlogged=false]
conquest:horse_chestnut_wood_plank_vertical_corner[facing=east,layer=3,waterlogged=true]
conquest:horse_chestnut_wood_plank_vertical_corner[facing=east,layer=3,waterlogged=false]
conquest:horse_chestnut_wood_plank_vertical_corner[facing=east,layer=4,waterlogged=true]
conquest:horse_chestnut_wood_plank_vertical_corner[facing=east,layer=4,waterlogged=false]
conquest:horse_chestnut_wood_plank_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:horse_chestnut_wood_plank_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:horse_chestnut_wood_plank_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:horse_chestnut_wood_plank_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:horse_chestnut_wood_plank_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:horse_chestnut_wood_plank_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:horse_chestnut_wood_plank_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:horse_chestnut_wood_plank_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:horse_chestnut_wood_plank_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:horse_chestnut_wood_plank_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:horse_chestnut_wood_plank_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:horse_chestnut_wood_plank_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:horse_chestnut_wood_plank_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:horse_chestnut_wood_plank_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:horse_chestnut_wood_plank_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:horse_chestnut_wood_plank_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:horse_chestnut_wood_plank_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:horse_chestnut_wood_plank_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:horse_chestnut_wood_plank_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:horse_chestnut_wood_plank_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:horse_chestnut_wood_plank_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:horse_chestnut_wood_plank_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:horse_chestnut_wood_plank_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:horse_chestnut_wood_plank_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:horse_chestnut_wood_plank_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:horse_chestnut_wood_plank_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:horse_chestnut_wood_plank_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:horse_chestnut_wood_plank_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:horse_chestnut_wood_plank_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:horse_chestnut_wood_plank_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:horse_chestnut_wood_plank_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:horse_chestnut_wood_plank_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:horse_chestnut_wood_plank_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:horse_chestnut_wood_plank_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:horse_chestnut_wood_plank_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:horse_chestnut_wood_plank_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:horse_chestnut_wood_plank_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:horse_chestnut_wood_plank_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:horse_chestnut_wood_plank_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:horse_chestnut_wood_plank_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:horse_chestnut_wood_plank_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:horse_chestnut_wood_plank_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:horse_chestnut_wood_plank_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:horse_chestnut_wood_plank_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:horse_chestnut_wood_plank_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:horse_chestnut_wood_plank_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:horse_chestnut_wood_plank_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:horse_chestnut_wood_plank_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:horse_chestnut_wood_plank_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:horse_chestnut_wood_plank_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:horse_chestnut_wood_plank_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:horse_chestnut_wood_plank_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:horse_chestnut_wood_plank_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:horse_chestnut_wood_plank_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:horse_chestnut_wood_plank_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:horse_chestnut_wood_plank_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:horse_chestnut_wood_plank_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:horse_chestnut_wood_plank_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:horse_chestnut_wood_plank_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:horse_chestnut_wood_plank_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:horse_chestnut_wood_plank_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:horse_chestnut_wood_plank_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:horse_chestnut_wood_plank_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:horse_chestnut_wood_plank_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:horse_chestnut_wood_plank_vertical_quarter[facing=north,layer=1,waterlogged=true]
conquest:horse_chestnut_wood_plank_vertical_quarter[facing=north,layer=1,waterlogged=false]
conquest:horse_chestnut_wood_plank_vertical_quarter[facing=north,layer=2,waterlogged=true]
conquest:horse_chestnut_wood_plank_vertical_quarter[facing=north,layer=2,waterlogged=false]
conquest:horse_chestnut_wood_plank_vertical_quarter[facing=north,layer=3,waterlogged=true]
conquest:horse_chestnut_wood_plank_vertical_quarter[facing=north,layer=3,waterlogged=false]
conquest:horse_chestnut_wood_plank_vertical_quarter[facing=north,layer=4,waterlogged=true]
conquest:horse_chestnut_wood_plank_vertical_quarter[facing=north,layer=4,waterlogged=false]
conquest:horse_chestnut_wood_plank_vertical_quarter[facing=south,layer=1,waterlogged=true]
conquest:horse_chestnut_wood_plank_vertical_quarter[facing=south,layer=1,waterlogged=false]
conquest:horse_chestnut_wood_plank_vertical_quarter[facing=south,layer=2,waterlogged=true]
conquest:horse_chestnut_wood_plank_vertical_quarter[facing=south,layer=2,waterlogged=false]
conquest:horse_chestnut_wood_plank_vertical_quarter[facing=south,layer=3,waterlogged=true]
conquest:horse_chestnut_wood_plank_vertical_quarter[facing=south,layer=3,waterlogged=false]
conquest:horse_chestnut_wood_plank_vertical_quarter[facing=south,layer=4,waterlogged=true]
conquest:horse_chestnut_wood_plank_vertical_quarter[facing=south,layer=4,waterlogged=false]
conquest:horse_chestnut_wood_plank_vertical_quarter[facing=west,layer=1,waterlogged=true]
conquest:horse_chestnut_wood_plank_vertical_quarter[facing=west,layer=1,waterlogged=false]
conquest:horse_chestnut_wood_plank_vertical_quarter[facing=west,layer=2,waterlogged=true]
conquest:horse_chestnut_wood_plank_vertical_quarter[facing=west,layer=2,waterlogged=false]
conquest:horse_chestnut_wood_plank_vertical_quarter[facing=west,layer=3,waterlogged=true]
conquest:horse_chestnut_wood_plank_vertical_quarter[facing=west,layer=3,waterlogged=false]
conquest:horse_chestnut_wood_plank_vertical_quarter[facing=west,layer=4,waterlogged=true]
conquest:horse_chestnut_wood_plank_vertical_quarter[facing=west,layer=4,waterlogged=false]
conquest:horse_chestnut_wood_plank_vertical_quarter[facing=east,layer=1,waterlogged=true]
conquest:horse_chestnut_wood_plank_vertical_quarter[facing=east,layer=1,waterlogged=false]
conquest:horse_chestnut_wood_plank_vertical_quarter[facing=east,layer=2,waterlogged=true]
conquest:horse_chestnut_wood_plank_vertical_quarter[facing=east,layer=2,waterlogged=false]
conquest:horse_chestnut_wood_plank_vertical_quarter[facing=east,layer=3,waterlogged=true]
conquest:horse_chestnut_wood_plank_vertical_quarter[facing=east,layer=3,waterlogged=false]
conquest:horse_chestnut_wood_plank_vertical_quarter[facing=east,layer=4,waterlogged=true]
conquest:horse_chestnut_wood_plank_vertical_quarter[facing=east,layer=4,waterlogged=false]
conquest:horse_chestnut_wood_plank_vertical_slab[facing=north,layer=1,waterlogged=true]
conquest:horse_chestnut_wood_plank_vertical_slab[facing=north,layer=1,waterlogged=false]
conquest:horse_chestnut_wood_plank_vertical_slab[facing=north,layer=2,waterlogged=true]
conquest:horse_chestnut_wood_plank_vertical_slab[facing=north,layer=2,waterlogged=false]
conquest:horse_chestnut_wood_plank_vertical_slab[facing=north,layer=3,waterlogged=true]
conquest:horse_chestnut_wood_plank_vertical_slab[facing=north,layer=3,waterlogged=false]
conquest:horse_chestnut_wood_plank_vertical_slab[facing=north,layer=4,waterlogged=true]
conquest:horse_chestnut_wood_plank_vertical_slab[facing=north,layer=4,waterlogged=false]
conquest:horse_chestnut_wood_plank_vertical_slab[facing=south,layer=1,waterlogged=true]
conquest:horse_chestnut_wood_plank_vertical_slab[facing=south,layer=1,waterlogged=false]
conquest:horse_chestnut_wood_plank_vertical_slab[facing=south,layer=2,waterlogged=true]
conquest:horse_chestnut_wood_plank_vertical_slab[facing=south,layer=2,waterlogged=false]
conquest:horse_chestnut_wood_plank_vertical_slab[facing=south,layer=3,waterlogged=true]
conquest:horse_chestnut_wood_plank_vertical_slab[facing=south,layer=3,waterlogged=false]
conquest:horse_chestnut_wood_plank_vertical_slab[facing=south,layer=4,waterlogged=true]
conquest:horse_chestnut_wood_plank_vertical_slab[facing=south,layer=4,waterlogged=false]
conquest:horse_chestnut_wood_plank_vertical_slab[facing=west,layer=1,waterlogged=true]
conquest:horse_chestnut_wood_plank_vertical_slab[facing=west,layer=1,waterlogged=false]
conquest:horse_chestnut_wood_plank_vertical_slab[facing=west,layer=2,waterlogged=true]
conquest:horse_chestnut_wood_plank_vertical_slab[facing=west,layer=2,waterlogged=false]
conquest:horse_chestnut_wood_plank_vertical_slab[facing=west,layer=3,waterlogged=true]
conquest:horse_chestnut_wood_plank_vertical_slab[facing=west,layer=3,waterlogged=false]
conquest:horse_chestnut_wood_plank_vertical_slab[facing=west,layer=4,waterlogged=true]
conquest:horse_chestnut_wood_plank_vertical_slab[facing=west,layer=4,waterlogged=false]
conquest:horse_chestnut_wood_plank_vertical_slab[facing=east,layer=1,waterlogged=true]
conquest:horse_chestnut_wood_plank_vertical_slab[facing=east,layer=1,waterlogged=false]
conquest:horse_chestnut_wood_plank_vertical_slab[facing=east,layer=2,waterlogged=true]
conquest:horse_chestnut_wood_plank_vertical_slab[facing=east,layer=2,waterlogged=false]
conquest:horse_chestnut_wood_plank_vertical_slab[facing=east,layer=3,waterlogged=true]
conquest:horse_chestnut_wood_plank_vertical_slab[facing=east,layer=3,waterlogged=false]
conquest:horse_chestnut_wood_plank_vertical_slab[facing=east,layer=4,waterlogged=true]
conquest:horse_chestnut_wood_plank_vertical_slab[facing=east,layer=4,waterlogged=false]
conquest:horse_chestnut_wood_plank_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:horse_chestnut_wood_plank_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:horse_chestnut_wood_plank_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:horse_chestnut_wood_plank_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:horse_chestnut_wood_plank_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:horse_chestnut_wood_plank_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:horse_chestnut_wood_plank_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:horse_chestnut_wood_plank_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:horse_chestnut_wood_plank_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:horse_chestnut_wood_plank_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:horse_chestnut_wood_plank_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:horse_chestnut_wood_plank_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:horse_chestnut_wood_plank_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:horse_chestnut_wood_plank_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:horse_chestnut_wood_plank_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:horse_chestnut_wood_plank_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:horse_chestnut_wood_plank_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:horse_chestnut_wood_plank_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:horse_chestnut_wood_plank_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:horse_chestnut_wood_plank_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:horse_chestnut_wood_plank_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:horse_chestnut_wood_plank_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:horse_chestnut_wood_plank_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:horse_chestnut_wood_plank_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:horse_chestnut_wood_plank_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:horse_chestnut_wood_plank_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:horse_chestnut_wood_plank_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:horse_chestnut_wood_plank_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:horse_chestnut_wood_plank_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:horse_chestnut_wood_plank_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:horse_chestnut_wood_plank_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:horse_chestnut_wood_plank_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:horse_chestnut_wood_plank_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:horse_chestnut_wood_plank_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:horse_chestnut_wood_plank_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:horse_chestnut_wood_plank_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:horse_chestnut_wood_plank_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:horse_chestnut_wood_plank_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:horse_chestnut_wood_plank_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:horse_chestnut_wood_plank_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:horse_chestnut_wood_plank_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:horse_chestnut_wood_plank_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:horse_chestnut_wood_plank_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:horse_chestnut_wood_plank_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:horse_chestnut_wood_plank_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:horse_chestnut_wood_plank_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:horse_chestnut_wood_plank_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:horse_chestnut_wood_plank_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:horse_chestnut_wood_plank_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:horse_chestnut_wood_plank_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:horse_chestnut_wood_plank_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:horse_chestnut_wood_plank_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:horse_chestnut_wood_plank_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:horse_chestnut_wood_plank_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:horse_chestnut_wood_plank_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:horse_chestnut_wood_plank_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:horse_chestnut_wood_plank_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:horse_chestnut_wood_plank_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:horse_chestnut_wood_plank_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:horse_chestnut_wood_plank_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:horse_chestnut_wood_plank_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:horse_chestnut_wood_plank_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:horse_chestnut_wood_plank_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:horse_chestnut_wood_plank_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:horse_chestnut_wood_plank_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:horse_chestnut_wood_plank_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:horse_chestnut_wood_plank_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:horse_chestnut_wood_plank_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:horse_chestnut_wood_plank_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:horse_chestnut_wood_plank_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:horse_chestnut_wood_plank_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:horse_chestnut_wood_plank_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:horse_chestnut_wood_plank_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:horse_chestnut_wood_plank_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:horse_chestnut_wood_plank_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:horse_chestnut_wood_plank_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:horse_chestnut_wood_plank_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:horse_chestnut_wood_plank_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:horse_chestnut_wood_plank_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:horse_chestnut_wood_plank_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:horse_chestnut_wood_plank_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:horse_chestnut_wood_plank_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:horse_chestnut_wood_plank_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:horse_chestnut_wood_plank_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:horse_chestnut_wood_plank_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:horse_chestnut_wood_plank_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:horse_chestnut_wood_plank_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:horse_chestnut_wood_plank_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:horse_chestnut_wood_plank_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:horse_chestnut_wood_plank_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:horse_chestnut_wood_plank_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:horse_chestnut_wood_plank_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:horse_chestnut_wood_plank_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:horse_chestnut_wood_plank_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:horse_chestnut_wood_plank_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:horse_chestnut_wood_plank_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:horse_chestnut_wood_plank_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:horse_chestnut_wood_plank_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:horse_chestnut_wood_plank_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:horse_chestnut_wood_plank_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:horse_chestnut_wood_plank_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:horse_chestnut_wood_plank_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:horse_chestnut_wood_plank_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:horse_chestnut_wood_plank_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:horse_chestnut_wood_plank_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:horse_chestnut_wood_plank_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:horse_chestnut_wood_plank_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:horse_chestnut_wood_plank_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:horse_chestnut_wood_plank_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:horse_chestnut_wood_plank_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:horse_chestnut_wood_plank_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:horse_chestnut_wood_plank_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:horse_chestnut_wood_plank_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:horse_chestnut_wood_plank_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:horse_chestnut_wood_plank_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:horse_chestnut_wood_plank_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:horse_chestnut_wood_plank_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:horse_chestnut_wood_plank_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:horse_chestnut_wood_plank_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:horse_chestnut_wood_plank_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:horse_chestnut_wood_plank_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:horse_chestnut_wood_plank_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:horse_chestnut_wood_plank_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:horse_chestnut_wood_plank_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:horse_chestnut_wood_plank_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:horse_chestnut_wood_plank_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:horse_chestnut_wood_plank_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:horse_chestnut_wood_plank_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:horse_chestnut_wood_plank_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:horse_chestnut_wood_plank_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:horse_chestnut_wood_plank_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:horse_chestnut_wood_plank_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:horse_chestnut_wood_plank_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:horse_chestnut_wood_plank_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:horse_chestnut_wood_plank_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:horse_chestnut_wood_plank_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:horse_chestnut_wood_plank_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:horse_chestnut_wood_plank_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:horse_chestnut_wood_plank_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:horse_chestnut_wood_plank_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:horse_chestnut_wood_plank_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:horse_chestnut_wood_plank_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:horse_chestnut_wood_plank_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:horse_chestnut_wood_plank_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:horse_chestnut_wood_plank_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:horse_chestnut_wood_plank_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:horse_chestnut_wood_plank_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:horse_chestnut_wood_plank_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:horse_chestnut_wood_plank_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:horse_chestnut_wood_plank_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:horse_chestnut_wood_plank_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:horse_chestnut_wood_plank_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:horse_chestnut_wood_plank_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:horse_chestnut_wood_plank_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:horse_chestnut_wood_plank_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:horse_chestnut_wood_plank_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:horse_chestnut_wood_plank_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:horse_chestnut_wood_plank_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:horse_chestnut_wood_plank_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:horse_chestnut_wood_plank_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:horse_chestnut_wood_plank_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:horse_chestnut_wood_plank_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:horse_chestnut_wood_plank_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:horse_chestnut_wood_plank_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:horse_chestnut_wood_plank_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:horse_chestnut_wood_plank_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:horse_chestnut_wood_plank_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:horse_chestnut_wood_plank_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:horse_chestnut_wood_plank_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:horse_chestnut_wood_plank_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:horse_chestnut_wood_plank_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:horse_chestnut_wood_plank_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:horse_chestnut_wood_plank_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:horse_chestnut_wood_plank_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:horse_chestnut_wood_plank_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:horse_chestnut_wood_plank_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:horse_chestnut_wood_plank_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:horse_chestnut_wood_plank_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:horse_chestnut_wood_plank_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:horse_chestnut_wood_plank_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:horse_chestnut_wood_plank_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:horse_chestnut_wood_plank_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:horse_chestnut_wood_plank_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:horse_chestnut_wood_plank_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:horse_chestnut_wood_plank_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:horse_chestnut_wood_plank_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:horse_chestnut_wood_plank_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:horse_chestnut_wood_plank_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:horse_chestnut_wood_plank_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:horse_chestnut_wood_plank_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:horse_chestnut_wood_plank_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:horse_chestnut_wood_plank_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:horse_chestnut_wood_plank_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:horse_chestnut_wood_plank_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:horse_chestnut_wood_plank_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:horse_chestnut_wood_plank_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:horse_chestnut_wood_plank_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:horse_chestnut_wood_plank_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:horse_chestnut_wood_plank_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:horse_chestnut_wood_plank_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:horse_chestnut_wood_plank_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:horse_chestnut_wood_plank_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:horse_chestnut_wood_plank_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:horse_chestnut_wood_plank_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:horse_chestnut_wood_plank_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:horse_chestnut_wood_plank_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:horse_chestnut_wood_plank_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:horse_chestnut_wood_plank_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:horse_chestnut_wood_plank_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:horse_chestnut_wood_plank_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:horse_chestnut_wood_plank_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:horse_chestnut_wood_plank_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:horse_chestnut_wood_plank_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:horse_chestnut_wood_plank_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:horse_chestnut_wood_plank_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:horse_chestnut_wood_plank_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:horse_chestnut_wood_plank_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:horse_chestnut_wood_plank_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:horse_chestnut_wood_plank_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:horse_chestnut_wood_plank_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:horse_chestnut_wood_plank_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:horse_chestnut_wood_plank_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:horse_chestnut_wood_plank_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:horse_chestnut_wood_plank_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:horse_chestnut_wood_plank_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:horse_chestnut_wood_plank_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:horse_chestnut_wood_plank_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:horse_chestnut_wood_plank_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:horse_chestnut_wood_plank_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:horse_chestnut_wood_plank_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:horse_chestnut_wood_plank_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:horse_chestnut_wood_plank_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:horse_chestnut_wood_plank_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:horse_chestnut_wood_plank_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:horse_chestnut_wood_plank_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:horse_chestnut_wood_plank_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:horse_chestnut_wood_plank_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:horse_chestnut_wood_plank_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:horse_chestnut_wood_plank_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:horse_chestnut_wood_plank_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:horse_chestnut_wood_plank_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:horse_chestnut_wood_plank_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:horse_chestnut_wood_plank_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:horse_chestnut_wood_plank_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:horse_chestnut_wood_plank_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:horse_chestnut_wood_plank_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:horse_chestnut_wood_plank_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:horse_chestnut_wood_plank_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:horse_chestnut_wood_plank_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:horse_chestnut_wood_plank_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:horse_chestnut_wood_plank_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:horse_chestnut_wood_plank_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:horse_chestnut_wood_plank_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:horse_chestnut_wood_plank_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:horse_chestnut_wood_plank_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:horse_chestnut_wood_plank_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:horse_chestnut_wood_plank_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:horse_chestnut_wood_plank_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:horse_chestnut_wood_plank_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:horse_chestnut_wood_plank_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:horse_chestnut_wood_plank_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:horse_chestnut_wood_plank_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:horse_chestnut_wood_plank_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:horse_chestnut_wood_plank_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:horse_chestnut_wood_plank_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:horse_chestnut_wood_plank_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:horse_chestnut_wood_plank_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:horse_chestnut_wood_plank_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:horse_chestnut_wood_plank_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:horse_chestnut_wood_plank_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:horse_chestnut_wood_plank_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:horse_chestnut_wood_plank_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:horse_chestnut_wood_plank_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:horse_chestnut_wood_plank_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:horse_chestnut_wood_plank_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:horse_chestnut_wood_plank_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:horse_chestnut_wood_plank_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:horse_chestnut_wood_plank_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:horse_chestnut_wood_plank_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:horse_chestnut_wood_plank_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:horse_chestnut_wood_plank_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:horse_chestnut_wood_plank_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:horse_chestnut_wood_plank_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:horse_chestnut_wood_plank_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:horse_chestnut_wood_plank_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:horse_chestnut_wood_plank_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:horse_chestnut_wood_plank_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:horse_chestnut_wood_plank_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:horse_chestnut_wood_plank_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:horse_chestnut_wood_plank_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:horse_chestnut_wood_plank_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:horse_chestnut_wood_plank_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:horse_chestnut_wood_plank_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:horse_chestnut_wood_plank_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:horse_chestnut_wood_plank_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:horse_chestnut_wood_plank_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:horse_chestnut_wood_plank_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:horse_chestnut_wood_plank_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:horse_chestnut_wood_plank_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:horse_chestnut_wood_plank_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:horse_chestnut_wood_plank_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:horse_chestnut_wood_plank_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:horse_chestnut_wood_plank_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:horse_chestnut_wood_plank_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:horse_chestnut_wood_plank_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:horse_chestnut_wood_plank_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:horse_chestnut_wood_plank_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:horse_chestnut_wood_plank_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:horse_chestnut_wood_plank_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:horse_chestnut_wood_plank_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:horse_chestnut_wood_plank_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:horse_chestnut_wood_plank_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:horse_chestnut_wood_plank_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:horse_chestnut_wood_plank_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:horse_chestnut_wood_plank_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:horse_chestnut_wood_plank_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:horse_chestnut_wood_plank_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:horse_chestnut_wood_plank_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:horse_chestnut_wood_plank_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:horse_chestnut_wood_plank_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:horse_chestnut_wood_plank_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:horse_chestnut_wood_plank_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:horse_chestnut_wood_plank_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:horse_chestnut_wood_plank_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:horse_chestnut_wood_planks
conquest:hourglass[offset_toggle=true]
conquest:hourglass[offset_toggle=false]
conquest:ice_bricks
conquest:ice_bricks_slab[layer=1,type=top,waterlogged=true]
conquest:ice_bricks_slab[layer=1,type=top,waterlogged=false]
conquest:ice_bricks_slab[layer=1,type=bottom,waterlogged=true]
conquest:ice_bricks_slab[layer=1,type=bottom,waterlogged=false]
conquest:ice_bricks_slab[layer=2,type=top,waterlogged=true]
conquest:ice_bricks_slab[layer=2,type=top,waterlogged=false]
conquest:ice_bricks_slab[layer=2,type=bottom,waterlogged=true]
conquest:ice_bricks_slab[layer=2,type=bottom,waterlogged=false]
conquest:ice_bricks_slab[layer=3,type=top,waterlogged=true]
conquest:ice_bricks_slab[layer=3,type=top,waterlogged=false]
conquest:ice_bricks_slab[layer=3,type=bottom,waterlogged=true]
conquest:ice_bricks_slab[layer=3,type=bottom,waterlogged=false]
conquest:ice_bricks_slab[layer=4,type=top,waterlogged=true]
conquest:ice_bricks_slab[layer=4,type=top,waterlogged=false]
conquest:ice_bricks_slab[layer=4,type=bottom,waterlogged=true]
conquest:ice_bricks_slab[layer=4,type=bottom,waterlogged=false]
conquest:ice_bricks_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:ice_bricks_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:ice_bricks_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:ice_bricks_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:ice_bricks_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:ice_bricks_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:ice_bricks_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:ice_bricks_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:ice_bricks_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:ice_bricks_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:ice_bricks_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:ice_bricks_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:ice_bricks_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:ice_bricks_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:ice_bricks_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:ice_bricks_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:ice_bricks_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:ice_bricks_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:ice_bricks_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:ice_bricks_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:ice_bricks_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:ice_bricks_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:ice_bricks_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:ice_bricks_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:ice_bricks_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:ice_bricks_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:ice_bricks_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:ice_bricks_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:ice_bricks_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:ice_bricks_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:ice_bricks_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:ice_bricks_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:ice_bricks_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:ice_bricks_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:ice_bricks_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:ice_bricks_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:ice_bricks_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:ice_bricks_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:ice_bricks_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:ice_bricks_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:ice_bricks_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:ice_bricks_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:ice_bricks_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:ice_bricks_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:ice_bricks_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:ice_bricks_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:ice_bricks_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:ice_bricks_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:ice_bricks_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:ice_bricks_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:ice_bricks_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:ice_bricks_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:ice_bricks_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:ice_bricks_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:ice_bricks_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:ice_bricks_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:ice_bricks_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:ice_bricks_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:ice_bricks_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:ice_bricks_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:ice_bricks_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:ice_bricks_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:ice_bricks_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:ice_bricks_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:ice_bricks_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:ice_bricks_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:ice_bricks_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:ice_bricks_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:ice_bricks_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:ice_bricks_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:ice_bricks_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:ice_bricks_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:ice_bricks_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:ice_bricks_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:ice_bricks_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:ice_bricks_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:ice_bricks_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:ice_bricks_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:ice_bricks_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:ice_bricks_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:ice_bricks_vertical_corner[facing=north,layer=1,waterlogged=true]
conquest:ice_bricks_vertical_corner[facing=north,layer=1,waterlogged=false]
conquest:ice_bricks_vertical_corner[facing=north,layer=2,waterlogged=true]
conquest:ice_bricks_vertical_corner[facing=north,layer=2,waterlogged=false]
conquest:ice_bricks_vertical_corner[facing=north,layer=3,waterlogged=true]
conquest:ice_bricks_vertical_corner[facing=north,layer=3,waterlogged=false]
conquest:ice_bricks_vertical_corner[facing=north,layer=4,waterlogged=true]
conquest:ice_bricks_vertical_corner[facing=north,layer=4,waterlogged=false]
conquest:ice_bricks_vertical_corner[facing=south,layer=1,waterlogged=true]
conquest:ice_bricks_vertical_corner[facing=south,layer=1,waterlogged=false]
conquest:ice_bricks_vertical_corner[facing=south,layer=2,waterlogged=true]
conquest:ice_bricks_vertical_corner[facing=south,layer=2,waterlogged=false]
conquest:ice_bricks_vertical_corner[facing=south,layer=3,waterlogged=true]
conquest:ice_bricks_vertical_corner[facing=south,layer=3,waterlogged=false]
conquest:ice_bricks_vertical_corner[facing=south,layer=4,waterlogged=true]
conquest:ice_bricks_vertical_corner[facing=south,layer=4,waterlogged=false]
conquest:ice_bricks_vertical_corner[facing=west,layer=1,waterlogged=true]
conquest:ice_bricks_vertical_corner[facing=west,layer=1,waterlogged=false]
conquest:ice_bricks_vertical_corner[facing=west,layer=2,waterlogged=true]
conquest:ice_bricks_vertical_corner[facing=west,layer=2,waterlogged=false]
conquest:ice_bricks_vertical_corner[facing=west,layer=3,waterlogged=true]
conquest:ice_bricks_vertical_corner[facing=west,layer=3,waterlogged=false]
conquest:ice_bricks_vertical_corner[facing=west,layer=4,waterlogged=true]
conquest:ice_bricks_vertical_corner[facing=west,layer=4,waterlogged=false]
conquest:ice_bricks_vertical_corner[facing=east,layer=1,waterlogged=true]
conquest:ice_bricks_vertical_corner[facing=east,layer=1,waterlogged=false]
conquest:ice_bricks_vertical_corner[facing=east,layer=2,waterlogged=true]
conquest:ice_bricks_vertical_corner[facing=east,layer=2,waterlogged=false]
conquest:ice_bricks_vertical_corner[facing=east,layer=3,waterlogged=true]
conquest:ice_bricks_vertical_corner[facing=east,layer=3,waterlogged=false]
conquest:ice_bricks_vertical_corner[facing=east,layer=4,waterlogged=true]
conquest:ice_bricks_vertical_corner[facing=east,layer=4,waterlogged=false]
conquest:ice_bricks_vertical_quarter[facing=north,layer=1,waterlogged=true]
conquest:ice_bricks_vertical_quarter[facing=north,layer=1,waterlogged=false]
conquest:ice_bricks_vertical_quarter[facing=north,layer=2,waterlogged=true]
conquest:ice_bricks_vertical_quarter[facing=north,layer=2,waterlogged=false]
conquest:ice_bricks_vertical_quarter[facing=north,layer=3,waterlogged=true]
conquest:ice_bricks_vertical_quarter[facing=north,layer=3,waterlogged=false]
conquest:ice_bricks_vertical_quarter[facing=north,layer=4,waterlogged=true]
conquest:ice_bricks_vertical_quarter[facing=north,layer=4,waterlogged=false]
conquest:ice_bricks_vertical_quarter[facing=south,layer=1,waterlogged=true]
conquest:ice_bricks_vertical_quarter[facing=south,layer=1,waterlogged=false]
conquest:ice_bricks_vertical_quarter[facing=south,layer=2,waterlogged=true]
conquest:ice_bricks_vertical_quarter[facing=south,layer=2,waterlogged=false]
conquest:ice_bricks_vertical_quarter[facing=south,layer=3,waterlogged=true]
conquest:ice_bricks_vertical_quarter[facing=south,layer=3,waterlogged=false]
conquest:ice_bricks_vertical_quarter[facing=south,layer=4,waterlogged=true]
conquest:ice_bricks_vertical_quarter[facing=south,layer=4,waterlogged=false]
conquest:ice_bricks_vertical_quarter[facing=west,layer=1,waterlogged=true]
conquest:ice_bricks_vertical_quarter[facing=west,layer=1,waterlogged=false]
conquest:ice_bricks_vertical_quarter[facing=west,layer=2,waterlogged=true]
conquest:ice_bricks_vertical_quarter[facing=west,layer=2,waterlogged=false]
conquest:ice_bricks_vertical_quarter[facing=west,layer=3,waterlogged=true]
conquest:ice_bricks_vertical_quarter[facing=west,layer=3,waterlogged=false]
conquest:ice_bricks_vertical_quarter[facing=west,layer=4,waterlogged=true]
conquest:ice_bricks_vertical_quarter[facing=west,layer=4,waterlogged=false]
conquest:ice_bricks_vertical_quarter[facing=east,layer=1,waterlogged=true]
conquest:ice_bricks_vertical_quarter[facing=east,layer=1,waterlogged=false]
conquest:ice_bricks_vertical_quarter[facing=east,layer=2,waterlogged=true]
conquest:ice_bricks_vertical_quarter[facing=east,layer=2,waterlogged=false]
conquest:ice_bricks_vertical_quarter[facing=east,layer=3,waterlogged=true]
conquest:ice_bricks_vertical_quarter[facing=east,layer=3,waterlogged=false]
conquest:ice_bricks_vertical_quarter[facing=east,layer=4,waterlogged=true]
conquest:ice_bricks_vertical_quarter[facing=east,layer=4,waterlogged=false]
conquest:ice_bricks_vertical_slab[facing=north,layer=1,waterlogged=true]
conquest:ice_bricks_vertical_slab[facing=north,layer=1,waterlogged=false]
conquest:ice_bricks_vertical_slab[facing=north,layer=2,waterlogged=true]
conquest:ice_bricks_vertical_slab[facing=north,layer=2,waterlogged=false]
conquest:ice_bricks_vertical_slab[facing=north,layer=3,waterlogged=true]
conquest:ice_bricks_vertical_slab[facing=north,layer=3,waterlogged=false]
conquest:ice_bricks_vertical_slab[facing=north,layer=4,waterlogged=true]
conquest:ice_bricks_vertical_slab[facing=north,layer=4,waterlogged=false]
conquest:ice_bricks_vertical_slab[facing=south,layer=1,waterlogged=true]
conquest:ice_bricks_vertical_slab[facing=south,layer=1,waterlogged=false]
conquest:ice_bricks_vertical_slab[facing=south,layer=2,waterlogged=true]
conquest:ice_bricks_vertical_slab[facing=south,layer=2,waterlogged=false]
conquest:ice_bricks_vertical_slab[facing=south,layer=3,waterlogged=true]
conquest:ice_bricks_vertical_slab[facing=south,layer=3,waterlogged=false]
conquest:ice_bricks_vertical_slab[facing=south,layer=4,waterlogged=true]
conquest:ice_bricks_vertical_slab[facing=south,layer=4,waterlogged=false]
conquest:ice_bricks_vertical_slab[facing=west,layer=1,waterlogged=true]
conquest:ice_bricks_vertical_slab[facing=west,layer=1,waterlogged=false]
conquest:ice_bricks_vertical_slab[facing=west,layer=2,waterlogged=true]
conquest:ice_bricks_vertical_slab[facing=west,layer=2,waterlogged=false]
conquest:ice_bricks_vertical_slab[facing=west,layer=3,waterlogged=true]
conquest:ice_bricks_vertical_slab[facing=west,layer=3,waterlogged=false]
conquest:ice_bricks_vertical_slab[facing=west,layer=4,waterlogged=true]
conquest:ice_bricks_vertical_slab[facing=west,layer=4,waterlogged=false]
conquest:ice_bricks_vertical_slab[facing=east,layer=1,waterlogged=true]
conquest:ice_bricks_vertical_slab[facing=east,layer=1,waterlogged=false]
conquest:ice_bricks_vertical_slab[facing=east,layer=2,waterlogged=true]
conquest:ice_bricks_vertical_slab[facing=east,layer=2,waterlogged=false]
conquest:ice_bricks_vertical_slab[facing=east,layer=3,waterlogged=true]
conquest:ice_bricks_vertical_slab[facing=east,layer=3,waterlogged=false]
conquest:ice_bricks_vertical_slab[facing=east,layer=4,waterlogged=true]
conquest:ice_bricks_vertical_slab[facing=east,layer=4,waterlogged=false]
conquest:ice_slab[layer=1,type=top,waterlogged=true]
conquest:ice_slab[layer=1,type=top,waterlogged=false]
conquest:ice_slab[layer=1,type=bottom,waterlogged=true]
conquest:ice_slab[layer=1,type=bottom,waterlogged=false]
conquest:ice_slab[layer=2,type=top,waterlogged=true]
conquest:ice_slab[layer=2,type=top,waterlogged=false]
conquest:ice_slab[layer=2,type=bottom,waterlogged=true]
conquest:ice_slab[layer=2,type=bottom,waterlogged=false]
conquest:ice_slab[layer=3,type=top,waterlogged=true]
conquest:ice_slab[layer=3,type=top,waterlogged=false]
conquest:ice_slab[layer=3,type=bottom,waterlogged=true]
conquest:ice_slab[layer=3,type=bottom,waterlogged=false]
conquest:ice_slab[layer=4,type=top,waterlogged=true]
conquest:ice_slab[layer=4,type=top,waterlogged=false]
conquest:ice_slab[layer=4,type=bottom,waterlogged=true]
conquest:ice_slab[layer=4,type=bottom,waterlogged=false]
conquest:ice_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:ice_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:ice_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:ice_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:ice_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:ice_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:ice_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:ice_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:ice_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:ice_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:ice_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:ice_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:ice_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:ice_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:ice_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:ice_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:ice_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:ice_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:ice_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:ice_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:ice_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:ice_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:ice_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:ice_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:ice_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:ice_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:ice_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:ice_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:ice_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:ice_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:ice_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:ice_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:ice_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:ice_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:ice_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:ice_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:ice_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:ice_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:ice_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:ice_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:ice_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:ice_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:ice_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:ice_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:ice_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:ice_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:ice_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:ice_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:ice_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:ice_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:ice_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:ice_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:ice_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:ice_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:ice_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:ice_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:ice_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:ice_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:ice_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:ice_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:ice_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:ice_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:ice_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:ice_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:ice_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:ice_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:ice_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:ice_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:ice_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:ice_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:ice_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:ice_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:ice_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:ice_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:ice_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:ice_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:ice_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:ice_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:ice_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:ice_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:ice_vertical_corner[facing=north,layer=1,waterlogged=true]
conquest:ice_vertical_corner[facing=north,layer=1,waterlogged=false]
conquest:ice_vertical_corner[facing=north,layer=2,waterlogged=true]
conquest:ice_vertical_corner[facing=north,layer=2,waterlogged=false]
conquest:ice_vertical_corner[facing=north,layer=3,waterlogged=true]
conquest:ice_vertical_corner[facing=north,layer=3,waterlogged=false]
conquest:ice_vertical_corner[facing=north,layer=4,waterlogged=true]
conquest:ice_vertical_corner[facing=north,layer=4,waterlogged=false]
conquest:ice_vertical_corner[facing=south,layer=1,waterlogged=true]
conquest:ice_vertical_corner[facing=south,layer=1,waterlogged=false]
conquest:ice_vertical_corner[facing=south,layer=2,waterlogged=true]
conquest:ice_vertical_corner[facing=south,layer=2,waterlogged=false]
conquest:ice_vertical_corner[facing=south,layer=3,waterlogged=true]
conquest:ice_vertical_corner[facing=south,layer=3,waterlogged=false]
conquest:ice_vertical_corner[facing=south,layer=4,waterlogged=true]
conquest:ice_vertical_corner[facing=south,layer=4,waterlogged=false]
conquest:ice_vertical_corner[facing=west,layer=1,waterlogged=true]
conquest:ice_vertical_corner[facing=west,layer=1,waterlogged=false]
conquest:ice_vertical_corner[facing=west,layer=2,waterlogged=true]
conquest:ice_vertical_corner[facing=west,layer=2,waterlogged=false]
conquest:ice_vertical_corner[facing=west,layer=3,waterlogged=true]
conquest:ice_vertical_corner[facing=west,layer=3,waterlogged=false]
conquest:ice_vertical_corner[facing=west,layer=4,waterlogged=true]
conquest:ice_vertical_corner[facing=west,layer=4,waterlogged=false]
conquest:ice_vertical_corner[facing=east,layer=1,waterlogged=true]
conquest:ice_vertical_corner[facing=east,layer=1,waterlogged=false]
conquest:ice_vertical_corner[facing=east,layer=2,waterlogged=true]
conquest:ice_vertical_corner[facing=east,layer=2,waterlogged=false]
conquest:ice_vertical_corner[facing=east,layer=3,waterlogged=true]
conquest:ice_vertical_corner[facing=east,layer=3,waterlogged=false]
conquest:ice_vertical_corner[facing=east,layer=4,waterlogged=true]
conquest:ice_vertical_corner[facing=east,layer=4,waterlogged=false]
conquest:ice_vertical_quarter[facing=north,layer=1,waterlogged=true]
conquest:ice_vertical_quarter[facing=north,layer=1,waterlogged=false]
conquest:ice_vertical_quarter[facing=north,layer=2,waterlogged=true]
conquest:ice_vertical_quarter[facing=north,layer=2,waterlogged=false]
conquest:ice_vertical_quarter[facing=north,layer=3,waterlogged=true]
conquest:ice_vertical_quarter[facing=north,layer=3,waterlogged=false]
conquest:ice_vertical_quarter[facing=north,layer=4,waterlogged=true]
conquest:ice_vertical_quarter[facing=north,layer=4,waterlogged=false]
conquest:ice_vertical_quarter[facing=south,layer=1,waterlogged=true]
conquest:ice_vertical_quarter[facing=south,layer=1,waterlogged=false]
conquest:ice_vertical_quarter[facing=south,layer=2,waterlogged=true]
conquest:ice_vertical_quarter[facing=south,layer=2,waterlogged=false]
conquest:ice_vertical_quarter[facing=south,layer=3,waterlogged=true]
conquest:ice_vertical_quarter[facing=south,layer=3,waterlogged=false]
conquest:ice_vertical_quarter[facing=south,layer=4,waterlogged=true]
conquest:ice_vertical_quarter[facing=south,layer=4,waterlogged=false]
conquest:ice_vertical_quarter[facing=west,layer=1,waterlogged=true]
conquest:ice_vertical_quarter[facing=west,layer=1,waterlogged=false]
conquest:ice_vertical_quarter[facing=west,layer=2,waterlogged=true]
conquest:ice_vertical_quarter[facing=west,layer=2,waterlogged=false]
conquest:ice_vertical_quarter[facing=west,layer=3,waterlogged=true]
conquest:ice_vertical_quarter[facing=west,layer=3,waterlogged=false]
conquest:ice_vertical_quarter[facing=west,layer=4,waterlogged=true]
conquest:ice_vertical_quarter[facing=west,layer=4,waterlogged=false]
conquest:ice_vertical_quarter[facing=east,layer=1,waterlogged=true]
conquest:ice_vertical_quarter[facing=east,layer=1,waterlogged=false]
conquest:ice_vertical_quarter[facing=east,layer=2,waterlogged=true]
conquest:ice_vertical_quarter[facing=east,layer=2,waterlogged=false]
conquest:ice_vertical_quarter[facing=east,layer=3,waterlogged=true]
conquest:ice_vertical_quarter[facing=east,layer=3,waterlogged=false]
conquest:ice_vertical_quarter[facing=east,layer=4,waterlogged=true]
conquest:ice_vertical_quarter[facing=east,layer=4,waterlogged=false]
conquest:ice_vertical_slab[facing=north,layer=1,waterlogged=true]
conquest:ice_vertical_slab[facing=north,layer=1,waterlogged=false]
conquest:ice_vertical_slab[facing=north,layer=2,waterlogged=true]
conquest:ice_vertical_slab[facing=north,layer=2,waterlogged=false]
conquest:ice_vertical_slab[facing=north,layer=3,waterlogged=true]
conquest:ice_vertical_slab[facing=north,layer=3,waterlogged=false]
conquest:ice_vertical_slab[facing=north,layer=4,waterlogged=true]
conquest:ice_vertical_slab[facing=north,layer=4,waterlogged=false]
conquest:ice_vertical_slab[facing=south,layer=1,waterlogged=true]
conquest:ice_vertical_slab[facing=south,layer=1,waterlogged=false]
conquest:ice_vertical_slab[facing=south,layer=2,waterlogged=true]
conquest:ice_vertical_slab[facing=south,layer=2,waterlogged=false]
conquest:ice_vertical_slab[facing=south,layer=3,waterlogged=true]
conquest:ice_vertical_slab[facing=south,layer=3,waterlogged=false]
conquest:ice_vertical_slab[facing=south,layer=4,waterlogged=true]
conquest:ice_vertical_slab[facing=south,layer=4,waterlogged=false]
conquest:ice_vertical_slab[facing=west,layer=1,waterlogged=true]
conquest:ice_vertical_slab[facing=west,layer=1,waterlogged=false]
conquest:ice_vertical_slab[facing=west,layer=2,waterlogged=true]
conquest:ice_vertical_slab[facing=west,layer=2,waterlogged=false]
conquest:ice_vertical_slab[facing=west,layer=3,waterlogged=true]
conquest:ice_vertical_slab[facing=west,layer=3,waterlogged=false]
conquest:ice_vertical_slab[facing=west,layer=4,waterlogged=true]
conquest:ice_vertical_slab[facing=west,layer=4,waterlogged=false]
conquest:ice_vertical_slab[facing=east,layer=1,waterlogged=true]
conquest:ice_vertical_slab[facing=east,layer=1,waterlogged=false]
conquest:ice_vertical_slab[facing=east,layer=2,waterlogged=true]
conquest:ice_vertical_slab[facing=east,layer=2,waterlogged=false]
conquest:ice_vertical_slab[facing=east,layer=3,waterlogged=true]
conquest:ice_vertical_slab[facing=east,layer=3,waterlogged=false]
conquest:ice_vertical_slab[facing=east,layer=4,waterlogged=true]
conquest:ice_vertical_slab[facing=east,layer=4,waterlogged=false]
conquest:icicles
conquest:icy_limestone
conquest:icy_limestone_corner_slab[facing=north,type=top,waterlogged=true]
conquest:icy_limestone_corner_slab[facing=north,type=top,waterlogged=false]
conquest:icy_limestone_corner_slab[facing=north,type=bottom,waterlogged=true]
conquest:icy_limestone_corner_slab[facing=north,type=bottom,waterlogged=false]
conquest:icy_limestone_corner_slab[facing=south,type=top,waterlogged=true]
conquest:icy_limestone_corner_slab[facing=south,type=top,waterlogged=false]
conquest:icy_limestone_corner_slab[facing=south,type=bottom,waterlogged=true]
conquest:icy_limestone_corner_slab[facing=south,type=bottom,waterlogged=false]
conquest:icy_limestone_corner_slab[facing=west,type=top,waterlogged=true]
conquest:icy_limestone_corner_slab[facing=west,type=top,waterlogged=false]
conquest:icy_limestone_corner_slab[facing=west,type=bottom,waterlogged=true]
conquest:icy_limestone_corner_slab[facing=west,type=bottom,waterlogged=false]
conquest:icy_limestone_corner_slab[facing=east,type=top,waterlogged=true]
conquest:icy_limestone_corner_slab[facing=east,type=top,waterlogged=false]
conquest:icy_limestone_corner_slab[facing=east,type=bottom,waterlogged=true]
conquest:icy_limestone_corner_slab[facing=east,type=bottom,waterlogged=false]
conquest:icy_limestone_eighth_slab[facing=north,type=top,waterlogged=true]
conquest:icy_limestone_eighth_slab[facing=north,type=top,waterlogged=false]
conquest:icy_limestone_eighth_slab[facing=north,type=bottom,waterlogged=true]
conquest:icy_limestone_eighth_slab[facing=north,type=bottom,waterlogged=false]
conquest:icy_limestone_eighth_slab[facing=south,type=top,waterlogged=true]
conquest:icy_limestone_eighth_slab[facing=south,type=top,waterlogged=false]
conquest:icy_limestone_eighth_slab[facing=south,type=bottom,waterlogged=true]
conquest:icy_limestone_eighth_slab[facing=south,type=bottom,waterlogged=false]
conquest:icy_limestone_eighth_slab[facing=west,type=top,waterlogged=true]
conquest:icy_limestone_eighth_slab[facing=west,type=top,waterlogged=false]
conquest:icy_limestone_eighth_slab[facing=west,type=bottom,waterlogged=true]
conquest:icy_limestone_eighth_slab[facing=west,type=bottom,waterlogged=false]
conquest:icy_limestone_eighth_slab[facing=east,type=top,waterlogged=true]
conquest:icy_limestone_eighth_slab[facing=east,type=top,waterlogged=false]
conquest:icy_limestone_eighth_slab[facing=east,type=bottom,waterlogged=true]
conquest:icy_limestone_eighth_slab[facing=east,type=bottom,waterlogged=false]
conquest:icy_limestone_quarter_slab[facing=north,layer=1,type=top,waterlogged=true]
conquest:icy_limestone_quarter_slab[facing=north,layer=1,type=top,waterlogged=false]
conquest:icy_limestone_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=true]
conquest:icy_limestone_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=false]
conquest:icy_limestone_quarter_slab[facing=north,layer=2,type=top,waterlogged=true]
conquest:icy_limestone_quarter_slab[facing=north,layer=2,type=top,waterlogged=false]
conquest:icy_limestone_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=true]
conquest:icy_limestone_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=false]
conquest:icy_limestone_quarter_slab[facing=north,layer=3,type=top,waterlogged=true]
conquest:icy_limestone_quarter_slab[facing=north,layer=3,type=top,waterlogged=false]
conquest:icy_limestone_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=true]
conquest:icy_limestone_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=false]
conquest:icy_limestone_quarter_slab[facing=south,layer=1,type=top,waterlogged=true]
conquest:icy_limestone_quarter_slab[facing=south,layer=1,type=top,waterlogged=false]
conquest:icy_limestone_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=true]
conquest:icy_limestone_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=false]
conquest:icy_limestone_quarter_slab[facing=south,layer=2,type=top,waterlogged=true]
conquest:icy_limestone_quarter_slab[facing=south,layer=2,type=top,waterlogged=false]
conquest:icy_limestone_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=true]
conquest:icy_limestone_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=false]
conquest:icy_limestone_quarter_slab[facing=south,layer=3,type=top,waterlogged=true]
conquest:icy_limestone_quarter_slab[facing=south,layer=3,type=top,waterlogged=false]
conquest:icy_limestone_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=true]
conquest:icy_limestone_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=false]
conquest:icy_limestone_quarter_slab[facing=west,layer=1,type=top,waterlogged=true]
conquest:icy_limestone_quarter_slab[facing=west,layer=1,type=top,waterlogged=false]
conquest:icy_limestone_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=true]
conquest:icy_limestone_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=false]
conquest:icy_limestone_quarter_slab[facing=west,layer=2,type=top,waterlogged=true]
conquest:icy_limestone_quarter_slab[facing=west,layer=2,type=top,waterlogged=false]
conquest:icy_limestone_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=true]
conquest:icy_limestone_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=false]
conquest:icy_limestone_quarter_slab[facing=west,layer=3,type=top,waterlogged=true]
conquest:icy_limestone_quarter_slab[facing=west,layer=3,type=top,waterlogged=false]
conquest:icy_limestone_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=true]
conquest:icy_limestone_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=false]
conquest:icy_limestone_quarter_slab[facing=east,layer=1,type=top,waterlogged=true]
conquest:icy_limestone_quarter_slab[facing=east,layer=1,type=top,waterlogged=false]
conquest:icy_limestone_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=true]
conquest:icy_limestone_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=false]
conquest:icy_limestone_quarter_slab[facing=east,layer=2,type=top,waterlogged=true]
conquest:icy_limestone_quarter_slab[facing=east,layer=2,type=top,waterlogged=false]
conquest:icy_limestone_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=true]
conquest:icy_limestone_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=false]
conquest:icy_limestone_quarter_slab[facing=east,layer=3,type=top,waterlogged=true]
conquest:icy_limestone_quarter_slab[facing=east,layer=3,type=top,waterlogged=false]
conquest:icy_limestone_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=true]
conquest:icy_limestone_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=false]
conquest:icy_limestone_slab[layers=1,type=top,waterlogged=true]
conquest:icy_limestone_slab[layers=1,type=top,waterlogged=false]
conquest:icy_limestone_slab[layers=1,type=bottom,waterlogged=true]
conquest:icy_limestone_slab[layers=1,type=bottom,waterlogged=false]
conquest:icy_limestone_slab[layers=2,type=top,waterlogged=true]
conquest:icy_limestone_slab[layers=2,type=top,waterlogged=false]
conquest:icy_limestone_slab[layers=2,type=bottom,waterlogged=true]
conquest:icy_limestone_slab[layers=2,type=bottom,waterlogged=false]
conquest:icy_limestone_slab[layers=3,type=top,waterlogged=true]
conquest:icy_limestone_slab[layers=3,type=top,waterlogged=false]
conquest:icy_limestone_slab[layers=3,type=bottom,waterlogged=true]
conquest:icy_limestone_slab[layers=3,type=bottom,waterlogged=false]
conquest:icy_limestone_slab[layers=4,type=top,waterlogged=true]
conquest:icy_limestone_slab[layers=4,type=top,waterlogged=false]
conquest:icy_limestone_slab[layers=4,type=bottom,waterlogged=true]
conquest:icy_limestone_slab[layers=4,type=bottom,waterlogged=false]
conquest:icy_limestone_slab[layers=5,type=top,waterlogged=true]
conquest:icy_limestone_slab[layers=5,type=top,waterlogged=false]
conquest:icy_limestone_slab[layers=5,type=bottom,waterlogged=true]
conquest:icy_limestone_slab[layers=5,type=bottom,waterlogged=false]
conquest:icy_limestone_slab[layers=6,type=top,waterlogged=true]
conquest:icy_limestone_slab[layers=6,type=top,waterlogged=false]
conquest:icy_limestone_slab[layers=6,type=bottom,waterlogged=true]
conquest:icy_limestone_slab[layers=6,type=bottom,waterlogged=false]
conquest:icy_limestone_slab[layers=7,type=top,waterlogged=true]
conquest:icy_limestone_slab[layers=7,type=top,waterlogged=false]
conquest:icy_limestone_slab[layers=7,type=bottom,waterlogged=true]
conquest:icy_limestone_slab[layers=7,type=bottom,waterlogged=false]
conquest:icy_limestone_slab[layers=8,type=top,waterlogged=true]
conquest:icy_limestone_slab[layers=8,type=top,waterlogged=false]
conquest:icy_limestone_slab[layers=8,type=bottom,waterlogged=true]
conquest:icy_limestone_slab[layers=8,type=bottom,waterlogged=false]
conquest:icy_limestone_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:icy_limestone_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:icy_limestone_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:icy_limestone_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:icy_limestone_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:icy_limestone_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:icy_limestone_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:icy_limestone_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:icy_limestone_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:icy_limestone_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:icy_limestone_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:icy_limestone_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:icy_limestone_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:icy_limestone_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:icy_limestone_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:icy_limestone_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:icy_limestone_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:icy_limestone_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:icy_limestone_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:icy_limestone_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:icy_limestone_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:icy_limestone_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:icy_limestone_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:icy_limestone_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:icy_limestone_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:icy_limestone_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:icy_limestone_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:icy_limestone_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:icy_limestone_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:icy_limestone_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:icy_limestone_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:icy_limestone_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:icy_limestone_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:icy_limestone_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:icy_limestone_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:icy_limestone_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:icy_limestone_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:icy_limestone_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:icy_limestone_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:icy_limestone_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:icy_limestone_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:icy_limestone_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:icy_limestone_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:icy_limestone_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:icy_limestone_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:icy_limestone_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:icy_limestone_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:icy_limestone_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:icy_limestone_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:icy_limestone_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:icy_limestone_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:icy_limestone_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:icy_limestone_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:icy_limestone_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:icy_limestone_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:icy_limestone_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:icy_limestone_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:icy_limestone_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:icy_limestone_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:icy_limestone_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:icy_limestone_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:icy_limestone_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:icy_limestone_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:icy_limestone_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:icy_limestone_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:icy_limestone_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:icy_limestone_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:icy_limestone_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:icy_limestone_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:icy_limestone_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:icy_limestone_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:icy_limestone_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:icy_limestone_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:icy_limestone_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:icy_limestone_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:icy_limestone_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:icy_limestone_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:icy_limestone_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:icy_limestone_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:icy_limestone_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:icy_limestone_vertical_corner[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:icy_limestone_vertical_corner[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:icy_limestone_vertical_corner[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:icy_limestone_vertical_corner[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:icy_limestone_vertical_corner[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:icy_limestone_vertical_corner[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:icy_limestone_vertical_corner[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:icy_limestone_vertical_corner[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:icy_limestone_vertical_corner[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:icy_limestone_vertical_corner[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:icy_limestone_vertical_corner[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:icy_limestone_vertical_corner[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:icy_limestone_vertical_corner[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:icy_limestone_vertical_corner[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:icy_limestone_vertical_corner[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:icy_limestone_vertical_corner[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:icy_limestone_vertical_corner[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:icy_limestone_vertical_corner[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:icy_limestone_vertical_corner[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:icy_limestone_vertical_corner[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:icy_limestone_vertical_corner[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:icy_limestone_vertical_corner[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:icy_limestone_vertical_corner[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:icy_limestone_vertical_corner[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:icy_limestone_vertical_corner[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:icy_limestone_vertical_corner[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:icy_limestone_vertical_corner[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:icy_limestone_vertical_corner[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:icy_limestone_vertical_corner[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:icy_limestone_vertical_corner[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:icy_limestone_vertical_corner[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:icy_limestone_vertical_corner[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:icy_limestone_vertical_corner[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:icy_limestone_vertical_corner[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:icy_limestone_vertical_corner[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:icy_limestone_vertical_corner[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:icy_limestone_vertical_corner[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:icy_limestone_vertical_corner[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:icy_limestone_vertical_corner[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:icy_limestone_vertical_corner[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:icy_limestone_vertical_corner[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:icy_limestone_vertical_corner[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:icy_limestone_vertical_corner[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:icy_limestone_vertical_corner[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:icy_limestone_vertical_corner[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:icy_limestone_vertical_corner[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:icy_limestone_vertical_corner[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:icy_limestone_vertical_corner[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:icy_limestone_vertical_corner[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:icy_limestone_vertical_corner[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:icy_limestone_vertical_corner[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:icy_limestone_vertical_corner[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:icy_limestone_vertical_corner[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:icy_limestone_vertical_corner[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:icy_limestone_vertical_corner[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:icy_limestone_vertical_corner[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:icy_limestone_vertical_corner[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:icy_limestone_vertical_corner[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:icy_limestone_vertical_corner[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:icy_limestone_vertical_corner[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:icy_limestone_vertical_corner[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:icy_limestone_vertical_corner[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:icy_limestone_vertical_corner[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:icy_limestone_vertical_corner[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:icy_limestone_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:icy_limestone_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:icy_limestone_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:icy_limestone_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:icy_limestone_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:icy_limestone_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:icy_limestone_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:icy_limestone_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:icy_limestone_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:icy_limestone_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:icy_limestone_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:icy_limestone_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:icy_limestone_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:icy_limestone_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:icy_limestone_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:icy_limestone_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:icy_limestone_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:icy_limestone_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:icy_limestone_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:icy_limestone_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:icy_limestone_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:icy_limestone_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:icy_limestone_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:icy_limestone_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:icy_limestone_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:icy_limestone_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:icy_limestone_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:icy_limestone_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:icy_limestone_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:icy_limestone_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:icy_limestone_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:icy_limestone_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:icy_limestone_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:icy_limestone_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:icy_limestone_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:icy_limestone_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:icy_limestone_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:icy_limestone_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:icy_limestone_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:icy_limestone_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:icy_limestone_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:icy_limestone_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:icy_limestone_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:icy_limestone_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:icy_limestone_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:icy_limestone_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:icy_limestone_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:icy_limestone_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:icy_limestone_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:icy_limestone_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:icy_limestone_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:icy_limestone_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:icy_limestone_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:icy_limestone_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:icy_limestone_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:icy_limestone_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:icy_limestone_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:icy_limestone_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:icy_limestone_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:icy_limestone_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:icy_limestone_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:icy_limestone_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:icy_limestone_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:icy_limestone_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:icy_limestone_vertical_quarter[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:icy_limestone_vertical_quarter[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:icy_limestone_vertical_quarter[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:icy_limestone_vertical_quarter[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:icy_limestone_vertical_quarter[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:icy_limestone_vertical_quarter[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:icy_limestone_vertical_quarter[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:icy_limestone_vertical_quarter[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:icy_limestone_vertical_quarter[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:icy_limestone_vertical_quarter[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:icy_limestone_vertical_quarter[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:icy_limestone_vertical_quarter[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:icy_limestone_vertical_quarter[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:icy_limestone_vertical_quarter[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:icy_limestone_vertical_quarter[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:icy_limestone_vertical_quarter[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:icy_limestone_vertical_quarter[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:icy_limestone_vertical_quarter[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:icy_limestone_vertical_quarter[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:icy_limestone_vertical_quarter[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:icy_limestone_vertical_quarter[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:icy_limestone_vertical_quarter[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:icy_limestone_vertical_quarter[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:icy_limestone_vertical_quarter[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:icy_limestone_vertical_quarter[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:icy_limestone_vertical_quarter[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:icy_limestone_vertical_quarter[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:icy_limestone_vertical_quarter[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:icy_limestone_vertical_quarter[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:icy_limestone_vertical_quarter[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:icy_limestone_vertical_quarter[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:icy_limestone_vertical_quarter[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:icy_limestone_vertical_quarter[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:icy_limestone_vertical_quarter[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:icy_limestone_vertical_quarter[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:icy_limestone_vertical_quarter[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:icy_limestone_vertical_quarter[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:icy_limestone_vertical_quarter[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:icy_limestone_vertical_quarter[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:icy_limestone_vertical_quarter[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:icy_limestone_vertical_quarter[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:icy_limestone_vertical_quarter[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:icy_limestone_vertical_quarter[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:icy_limestone_vertical_quarter[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:icy_limestone_vertical_quarter[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:icy_limestone_vertical_quarter[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:icy_limestone_vertical_quarter[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:icy_limestone_vertical_quarter[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:icy_limestone_vertical_quarter[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:icy_limestone_vertical_quarter[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:icy_limestone_vertical_quarter[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:icy_limestone_vertical_quarter[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:icy_limestone_vertical_quarter[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:icy_limestone_vertical_quarter[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:icy_limestone_vertical_quarter[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:icy_limestone_vertical_quarter[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:icy_limestone_vertical_quarter[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:icy_limestone_vertical_quarter[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:icy_limestone_vertical_quarter[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:icy_limestone_vertical_quarter[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:icy_limestone_vertical_quarter[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:icy_limestone_vertical_quarter[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:icy_limestone_vertical_quarter[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:icy_limestone_vertical_quarter[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:icy_limestone_vertical_slab[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:icy_limestone_vertical_slab[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:icy_limestone_vertical_slab[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:icy_limestone_vertical_slab[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:icy_limestone_vertical_slab[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:icy_limestone_vertical_slab[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:icy_limestone_vertical_slab[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:icy_limestone_vertical_slab[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:icy_limestone_vertical_slab[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:icy_limestone_vertical_slab[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:icy_limestone_vertical_slab[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:icy_limestone_vertical_slab[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:icy_limestone_vertical_slab[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:icy_limestone_vertical_slab[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:icy_limestone_vertical_slab[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:icy_limestone_vertical_slab[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:icy_limestone_vertical_slab[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:icy_limestone_vertical_slab[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:icy_limestone_vertical_slab[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:icy_limestone_vertical_slab[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:icy_limestone_vertical_slab[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:icy_limestone_vertical_slab[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:icy_limestone_vertical_slab[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:icy_limestone_vertical_slab[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:icy_limestone_vertical_slab[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:icy_limestone_vertical_slab[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:icy_limestone_vertical_slab[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:icy_limestone_vertical_slab[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:icy_limestone_vertical_slab[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:icy_limestone_vertical_slab[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:icy_limestone_vertical_slab[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:icy_limestone_vertical_slab[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:icy_limestone_vertical_slab[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:icy_limestone_vertical_slab[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:icy_limestone_vertical_slab[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:icy_limestone_vertical_slab[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:icy_limestone_vertical_slab[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:icy_limestone_vertical_slab[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:icy_limestone_vertical_slab[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:icy_limestone_vertical_slab[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:icy_limestone_vertical_slab[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:icy_limestone_vertical_slab[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:icy_limestone_vertical_slab[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:icy_limestone_vertical_slab[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:icy_limestone_vertical_slab[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:icy_limestone_vertical_slab[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:icy_limestone_vertical_slab[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:icy_limestone_vertical_slab[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:icy_limestone_vertical_slab[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:icy_limestone_vertical_slab[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:icy_limestone_vertical_slab[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:icy_limestone_vertical_slab[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:icy_limestone_vertical_slab[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:icy_limestone_vertical_slab[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:icy_limestone_vertical_slab[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:icy_limestone_vertical_slab[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:icy_limestone_vertical_slab[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:icy_limestone_vertical_slab[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:icy_limestone_vertical_slab[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:icy_limestone_vertical_slab[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:icy_limestone_vertical_slab[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:icy_limestone_vertical_slab[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:icy_limestone_vertical_slab[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:icy_limestone_vertical_slab[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:inkwell[offset_toggle=true]
conquest:inkwell[offset_toggle=false]
conquest:invisible_block_pane[down=true,east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:invisible_block_pane[down=true,east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:invisible_block_pane[down=true,east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:invisible_block_pane[down=true,east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:invisible_block_pane[down=true,east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:invisible_block_pane[down=true,east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:invisible_block_pane[down=true,east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:invisible_block_pane[down=true,east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:invisible_block_pane[down=true,east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:invisible_block_pane[down=true,east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:invisible_block_pane[down=true,east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:invisible_block_pane[down=true,east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:invisible_block_pane[down=true,east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:invisible_block_pane[down=true,east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:invisible_block_pane[down=true,east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:invisible_block_pane[down=true,east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:invisible_block_pane[down=true,east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:invisible_block_pane[down=true,east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:invisible_block_pane[down=true,east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:invisible_block_pane[down=true,east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:invisible_block_pane[down=true,east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:invisible_block_pane[down=true,east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:invisible_block_pane[down=true,east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:invisible_block_pane[down=true,east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:invisible_block_pane[down=true,east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:invisible_block_pane[down=true,east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:invisible_block_pane[down=true,east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:invisible_block_pane[down=true,east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:invisible_block_pane[down=true,east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:invisible_block_pane[down=true,east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:invisible_block_pane[down=true,east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:invisible_block_pane[down=true,east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:invisible_block_pane[down=true,east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:invisible_block_pane[down=true,east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:invisible_block_pane[down=true,east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:invisible_block_pane[down=true,east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:invisible_block_pane[down=true,east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:invisible_block_pane[down=true,east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:invisible_block_pane[down=true,east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:invisible_block_pane[down=true,east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:invisible_block_pane[down=true,east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:invisible_block_pane[down=true,east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:invisible_block_pane[down=true,east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:invisible_block_pane[down=true,east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:invisible_block_pane[down=true,east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:invisible_block_pane[down=true,east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:invisible_block_pane[down=true,east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:invisible_block_pane[down=true,east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:invisible_block_pane[down=true,east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:invisible_block_pane[down=true,east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:invisible_block_pane[down=true,east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:invisible_block_pane[down=true,east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:invisible_block_pane[down=true,east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:invisible_block_pane[down=true,east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:invisible_block_pane[down=true,east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:invisible_block_pane[down=true,east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:invisible_block_pane[down=true,east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:invisible_block_pane[down=true,east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:invisible_block_pane[down=true,east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:invisible_block_pane[down=true,east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:invisible_block_pane[down=true,east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:invisible_block_pane[down=true,east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:invisible_block_pane[down=true,east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:invisible_block_pane[down=true,east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:invisible_block_pane[down=false,east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:invisible_block_pane[down=false,east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:invisible_block_pane[down=false,east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:invisible_block_pane[down=false,east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:invisible_block_pane[down=false,east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:invisible_block_pane[down=false,east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:invisible_block_pane[down=false,east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:invisible_block_pane[down=false,east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:invisible_block_pane[down=false,east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:invisible_block_pane[down=false,east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:invisible_block_pane[down=false,east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:invisible_block_pane[down=false,east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:invisible_block_pane[down=false,east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:invisible_block_pane[down=false,east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:invisible_block_pane[down=false,east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:invisible_block_pane[down=false,east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:invisible_block_pane[down=false,east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:invisible_block_pane[down=false,east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:invisible_block_pane[down=false,east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:invisible_block_pane[down=false,east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:invisible_block_pane[down=false,east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:invisible_block_pane[down=false,east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:invisible_block_pane[down=false,east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:invisible_block_pane[down=false,east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:invisible_block_pane[down=false,east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:invisible_block_pane[down=false,east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:invisible_block_pane[down=false,east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:invisible_block_pane[down=false,east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:invisible_block_pane[down=false,east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:invisible_block_pane[down=false,east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:invisible_block_pane[down=false,east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:invisible_block_pane[down=false,east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:invisible_block_pane[down=false,east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:invisible_block_pane[down=false,east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:invisible_block_pane[down=false,east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:invisible_block_pane[down=false,east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:invisible_block_pane[down=false,east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:invisible_block_pane[down=false,east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:invisible_block_pane[down=false,east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:invisible_block_pane[down=false,east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:invisible_block_pane[down=false,east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:invisible_block_pane[down=false,east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:invisible_block_pane[down=false,east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:invisible_block_pane[down=false,east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:invisible_block_pane[down=false,east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:invisible_block_pane[down=false,east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:invisible_block_pane[down=false,east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:invisible_block_pane[down=false,east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:invisible_block_pane[down=false,east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:invisible_block_pane[down=false,east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:invisible_block_pane[down=false,east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:invisible_block_pane[down=false,east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:invisible_block_pane[down=false,east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:invisible_block_pane[down=false,east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:invisible_block_pane[down=false,east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:invisible_block_pane[down=false,east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:invisible_block_pane[down=false,east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:invisible_block_pane[down=false,east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:invisible_block_pane[down=false,east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:invisible_block_pane[down=false,east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:invisible_block_pane[down=false,east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:invisible_block_pane[down=false,east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:invisible_block_pane[down=false,east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:invisible_block_pane[down=false,east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:invisible_block_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:invisible_block_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:invisible_block_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:invisible_block_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:invisible_block_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:invisible_block_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:invisible_block_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:invisible_block_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:invisible_block_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:invisible_block_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:invisible_block_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:invisible_block_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:invisible_block_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:invisible_block_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:invisible_block_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:invisible_block_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:invisible_block_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:invisible_block_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:invisible_block_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:invisible_block_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:invisible_block_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:invisible_block_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:invisible_block_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:invisible_block_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:invisible_block_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:invisible_block_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:invisible_block_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:invisible_block_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:invisible_block_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:invisible_block_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:invisible_block_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:invisible_block_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:invisible_block_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:invisible_block_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:invisible_block_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:invisible_block_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:invisible_block_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:invisible_block_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:invisible_block_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:invisible_block_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:invisible_block_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:invisible_block_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:invisible_block_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:invisible_block_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:invisible_block_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:invisible_block_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:invisible_block_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:invisible_block_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:invisible_block_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:invisible_block_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:invisible_block_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:invisible_block_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:invisible_block_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:invisible_block_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:invisible_block_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:invisible_block_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:invisible_block_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:invisible_block_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:invisible_block_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:invisible_block_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:invisible_block_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:invisible_block_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:invisible_block_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:invisible_block_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:invisible_block_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:invisible_block_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:invisible_block_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:invisible_block_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:invisible_block_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:invisible_block_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:invisible_block_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:invisible_block_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:invisible_block_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:invisible_block_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:invisible_block_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:invisible_block_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:invisible_block_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:invisible_block_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:invisible_block_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:invisible_block_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:invisible_light
conquest:invisible_light_low
conquest:invisible_light_medium
conquest:iron_and_wood_gear_box[facing=north,toggle=1]
conquest:iron_and_wood_gear_box[facing=north,toggle=2]
conquest:iron_and_wood_gear_box[facing=east,toggle=1]
conquest:iron_and_wood_gear_box[facing=east,toggle=2]
conquest:iron_and_wood_gear_box[facing=south,toggle=1]
conquest:iron_and_wood_gear_box[facing=south,toggle=2]
conquest:iron_and_wood_gear_box[facing=west,toggle=1]
conquest:iron_and_wood_gear_box[facing=west,toggle=2]
conquest:iron_and_wood_gear_box[facing=up,toggle=1]
conquest:iron_and_wood_gear_box[facing=up,toggle=2]
conquest:iron_and_wood_gear_box[facing=down,toggle=1]
conquest:iron_and_wood_gear_box[facing=down,toggle=2]
conquest:iron_artillery_block[axis=x]
conquest:iron_artillery_block[axis=y]
conquest:iron_artillery_block[axis=z]
conquest:iron_artillery_block_eighth_slab[facing=north,type=top,waterlogged=true]
conquest:iron_artillery_block_eighth_slab[facing=north,type=top,waterlogged=false]
conquest:iron_artillery_block_eighth_slab[facing=north,type=bottom,waterlogged=true]
conquest:iron_artillery_block_eighth_slab[facing=north,type=bottom,waterlogged=false]
conquest:iron_artillery_block_eighth_slab[facing=south,type=top,waterlogged=true]
conquest:iron_artillery_block_eighth_slab[facing=south,type=top,waterlogged=false]
conquest:iron_artillery_block_eighth_slab[facing=south,type=bottom,waterlogged=true]
conquest:iron_artillery_block_eighth_slab[facing=south,type=bottom,waterlogged=false]
conquest:iron_artillery_block_eighth_slab[facing=west,type=top,waterlogged=true]
conquest:iron_artillery_block_eighth_slab[facing=west,type=top,waterlogged=false]
conquest:iron_artillery_block_eighth_slab[facing=west,type=bottom,waterlogged=true]
conquest:iron_artillery_block_eighth_slab[facing=west,type=bottom,waterlogged=false]
conquest:iron_artillery_block_eighth_slab[facing=east,type=top,waterlogged=true]
conquest:iron_artillery_block_eighth_slab[facing=east,type=top,waterlogged=false]
conquest:iron_artillery_block_eighth_slab[facing=east,type=bottom,waterlogged=true]
conquest:iron_artillery_block_eighth_slab[facing=east,type=bottom,waterlogged=false]
conquest:iron_artillery_block_quarter_slab[facing=north,type=top,waterlogged=true]
conquest:iron_artillery_block_quarter_slab[facing=north,type=top,waterlogged=false]
conquest:iron_artillery_block_quarter_slab[facing=north,type=bottom,waterlogged=true]
conquest:iron_artillery_block_quarter_slab[facing=north,type=bottom,waterlogged=false]
conquest:iron_artillery_block_quarter_slab[facing=south,type=top,waterlogged=true]
conquest:iron_artillery_block_quarter_slab[facing=south,type=top,waterlogged=false]
conquest:iron_artillery_block_quarter_slab[facing=south,type=bottom,waterlogged=true]
conquest:iron_artillery_block_quarter_slab[facing=south,type=bottom,waterlogged=false]
conquest:iron_artillery_block_quarter_slab[facing=west,type=top,waterlogged=true]
conquest:iron_artillery_block_quarter_slab[facing=west,type=top,waterlogged=false]
conquest:iron_artillery_block_quarter_slab[facing=west,type=bottom,waterlogged=true]
conquest:iron_artillery_block_quarter_slab[facing=west,type=bottom,waterlogged=false]
conquest:iron_artillery_block_quarter_slab[facing=east,type=top,waterlogged=true]
conquest:iron_artillery_block_quarter_slab[facing=east,type=top,waterlogged=false]
conquest:iron_artillery_block_quarter_slab[facing=east,type=bottom,waterlogged=true]
conquest:iron_artillery_block_quarter_slab[facing=east,type=bottom,waterlogged=false]
conquest:iron_artillery_block_slab_directional[facing=north,type=top,waterlogged=true]
conquest:iron_artillery_block_slab_directional[facing=north,type=top,waterlogged=false]
conquest:iron_artillery_block_slab_directional[facing=north,type=bottom,waterlogged=true]
conquest:iron_artillery_block_slab_directional[facing=north,type=bottom,waterlogged=false]
conquest:iron_artillery_block_slab_directional[facing=south,type=top,waterlogged=true]
conquest:iron_artillery_block_slab_directional[facing=south,type=top,waterlogged=false]
conquest:iron_artillery_block_slab_directional[facing=south,type=bottom,waterlogged=true]
conquest:iron_artillery_block_slab_directional[facing=south,type=bottom,waterlogged=false]
conquest:iron_artillery_block_slab_directional[facing=west,type=top,waterlogged=true]
conquest:iron_artillery_block_slab_directional[facing=west,type=top,waterlogged=false]
conquest:iron_artillery_block_slab_directional[facing=west,type=bottom,waterlogged=true]
conquest:iron_artillery_block_slab_directional[facing=west,type=bottom,waterlogged=false]
conquest:iron_artillery_block_slab_directional[facing=east,type=top,waterlogged=true]
conquest:iron_artillery_block_slab_directional[facing=east,type=top,waterlogged=false]
conquest:iron_artillery_block_slab_directional[facing=east,type=bottom,waterlogged=true]
conquest:iron_artillery_block_slab_directional[facing=east,type=bottom,waterlogged=false]
conquest:iron_artillery_block_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:iron_artillery_block_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:iron_artillery_block_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:iron_artillery_block_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:iron_artillery_block_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:iron_artillery_block_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:iron_artillery_block_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:iron_artillery_block_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:iron_artillery_block_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:iron_artillery_block_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:iron_artillery_block_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:iron_artillery_block_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:iron_artillery_block_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:iron_artillery_block_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:iron_artillery_block_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:iron_artillery_block_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:iron_artillery_block_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:iron_artillery_block_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:iron_artillery_block_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:iron_artillery_block_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:iron_artillery_block_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:iron_artillery_block_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:iron_artillery_block_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:iron_artillery_block_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:iron_artillery_block_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:iron_artillery_block_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:iron_artillery_block_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:iron_artillery_block_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:iron_artillery_block_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:iron_artillery_block_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:iron_artillery_block_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:iron_artillery_block_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:iron_artillery_block_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:iron_artillery_block_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:iron_artillery_block_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:iron_artillery_block_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:iron_artillery_block_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:iron_artillery_block_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:iron_artillery_block_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:iron_artillery_block_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:iron_artillery_block_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:iron_artillery_block_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:iron_artillery_block_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:iron_artillery_block_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:iron_artillery_block_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:iron_artillery_block_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:iron_artillery_block_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:iron_artillery_block_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:iron_artillery_block_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:iron_artillery_block_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:iron_artillery_block_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:iron_artillery_block_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:iron_artillery_block_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:iron_artillery_block_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:iron_artillery_block_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:iron_artillery_block_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:iron_artillery_block_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:iron_artillery_block_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:iron_artillery_block_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:iron_artillery_block_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:iron_artillery_block_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:iron_artillery_block_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:iron_artillery_block_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:iron_artillery_block_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:iron_artillery_block_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:iron_artillery_block_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:iron_artillery_block_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:iron_artillery_block_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:iron_artillery_block_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:iron_artillery_block_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:iron_artillery_block_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:iron_artillery_block_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:iron_artillery_block_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:iron_artillery_block_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:iron_artillery_block_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:iron_artillery_block_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:iron_artillery_block_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:iron_artillery_block_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:iron_artillery_block_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:iron_artillery_block_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:iron_artillery_block_vertical_quarter[facing=north]
conquest:iron_artillery_block_vertical_quarter[facing=south]
conquest:iron_artillery_block_vertical_quarter[facing=west]
conquest:iron_artillery_block_vertical_quarter[facing=east]
conquest:iron_artillery_block_vertical_slab[facing=north]
conquest:iron_artillery_block_vertical_slab[facing=south]
conquest:iron_artillery_block_vertical_slab[facing=west]
conquest:iron_artillery_block_vertical_slab[facing=east]
conquest:iron_block_2
conquest:iron_block_2_corner_slab[facing=north,type=top,waterlogged=true]
conquest:iron_block_2_corner_slab[facing=north,type=top,waterlogged=false]
conquest:iron_block_2_corner_slab[facing=north,type=bottom,waterlogged=true]
conquest:iron_block_2_corner_slab[facing=north,type=bottom,waterlogged=false]
conquest:iron_block_2_corner_slab[facing=south,type=top,waterlogged=true]
conquest:iron_block_2_corner_slab[facing=south,type=top,waterlogged=false]
conquest:iron_block_2_corner_slab[facing=south,type=bottom,waterlogged=true]
conquest:iron_block_2_corner_slab[facing=south,type=bottom,waterlogged=false]
conquest:iron_block_2_corner_slab[facing=west,type=top,waterlogged=true]
conquest:iron_block_2_corner_slab[facing=west,type=top,waterlogged=false]
conquest:iron_block_2_corner_slab[facing=west,type=bottom,waterlogged=true]
conquest:iron_block_2_corner_slab[facing=west,type=bottom,waterlogged=false]
conquest:iron_block_2_corner_slab[facing=east,type=top,waterlogged=true]
conquest:iron_block_2_corner_slab[facing=east,type=top,waterlogged=false]
conquest:iron_block_2_corner_slab[facing=east,type=bottom,waterlogged=true]
conquest:iron_block_2_corner_slab[facing=east,type=bottom,waterlogged=false]
conquest:iron_block_2_eighth_slab[facing=north,type=top,waterlogged=true]
conquest:iron_block_2_eighth_slab[facing=north,type=top,waterlogged=false]
conquest:iron_block_2_eighth_slab[facing=north,type=bottom,waterlogged=true]
conquest:iron_block_2_eighth_slab[facing=north,type=bottom,waterlogged=false]
conquest:iron_block_2_eighth_slab[facing=south,type=top,waterlogged=true]
conquest:iron_block_2_eighth_slab[facing=south,type=top,waterlogged=false]
conquest:iron_block_2_eighth_slab[facing=south,type=bottom,waterlogged=true]
conquest:iron_block_2_eighth_slab[facing=south,type=bottom,waterlogged=false]
conquest:iron_block_2_eighth_slab[facing=west,type=top,waterlogged=true]
conquest:iron_block_2_eighth_slab[facing=west,type=top,waterlogged=false]
conquest:iron_block_2_eighth_slab[facing=west,type=bottom,waterlogged=true]
conquest:iron_block_2_eighth_slab[facing=west,type=bottom,waterlogged=false]
conquest:iron_block_2_eighth_slab[facing=east,type=top,waterlogged=true]
conquest:iron_block_2_eighth_slab[facing=east,type=top,waterlogged=false]
conquest:iron_block_2_eighth_slab[facing=east,type=bottom,waterlogged=true]
conquest:iron_block_2_eighth_slab[facing=east,type=bottom,waterlogged=false]
conquest:iron_block_2_quarter_slab[facing=north,layer=1,type=top,waterlogged=true]
conquest:iron_block_2_quarter_slab[facing=north,layer=1,type=top,waterlogged=false]
conquest:iron_block_2_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=true]
conquest:iron_block_2_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=false]
conquest:iron_block_2_quarter_slab[facing=north,layer=2,type=top,waterlogged=true]
conquest:iron_block_2_quarter_slab[facing=north,layer=2,type=top,waterlogged=false]
conquest:iron_block_2_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=true]
conquest:iron_block_2_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=false]
conquest:iron_block_2_quarter_slab[facing=north,layer=3,type=top,waterlogged=true]
conquest:iron_block_2_quarter_slab[facing=north,layer=3,type=top,waterlogged=false]
conquest:iron_block_2_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=true]
conquest:iron_block_2_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=false]
conquest:iron_block_2_quarter_slab[facing=south,layer=1,type=top,waterlogged=true]
conquest:iron_block_2_quarter_slab[facing=south,layer=1,type=top,waterlogged=false]
conquest:iron_block_2_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=true]
conquest:iron_block_2_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=false]
conquest:iron_block_2_quarter_slab[facing=south,layer=2,type=top,waterlogged=true]
conquest:iron_block_2_quarter_slab[facing=south,layer=2,type=top,waterlogged=false]
conquest:iron_block_2_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=true]
conquest:iron_block_2_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=false]
conquest:iron_block_2_quarter_slab[facing=south,layer=3,type=top,waterlogged=true]
conquest:iron_block_2_quarter_slab[facing=south,layer=3,type=top,waterlogged=false]
conquest:iron_block_2_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=true]
conquest:iron_block_2_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=false]
conquest:iron_block_2_quarter_slab[facing=west,layer=1,type=top,waterlogged=true]
conquest:iron_block_2_quarter_slab[facing=west,layer=1,type=top,waterlogged=false]
conquest:iron_block_2_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=true]
conquest:iron_block_2_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=false]
conquest:iron_block_2_quarter_slab[facing=west,layer=2,type=top,waterlogged=true]
conquest:iron_block_2_quarter_slab[facing=west,layer=2,type=top,waterlogged=false]
conquest:iron_block_2_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=true]
conquest:iron_block_2_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=false]
conquest:iron_block_2_quarter_slab[facing=west,layer=3,type=top,waterlogged=true]
conquest:iron_block_2_quarter_slab[facing=west,layer=3,type=top,waterlogged=false]
conquest:iron_block_2_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=true]
conquest:iron_block_2_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=false]
conquest:iron_block_2_quarter_slab[facing=east,layer=1,type=top,waterlogged=true]
conquest:iron_block_2_quarter_slab[facing=east,layer=1,type=top,waterlogged=false]
conquest:iron_block_2_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=true]
conquest:iron_block_2_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=false]
conquest:iron_block_2_quarter_slab[facing=east,layer=2,type=top,waterlogged=true]
conquest:iron_block_2_quarter_slab[facing=east,layer=2,type=top,waterlogged=false]
conquest:iron_block_2_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=true]
conquest:iron_block_2_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=false]
conquest:iron_block_2_quarter_slab[facing=east,layer=3,type=top,waterlogged=true]
conquest:iron_block_2_quarter_slab[facing=east,layer=3,type=top,waterlogged=false]
conquest:iron_block_2_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=true]
conquest:iron_block_2_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=false]
conquest:iron_block_2_slab[layer=1,type=top,waterlogged=true]
conquest:iron_block_2_slab[layer=1,type=top,waterlogged=false]
conquest:iron_block_2_slab[layer=1,type=bottom,waterlogged=true]
conquest:iron_block_2_slab[layer=1,type=bottom,waterlogged=false]
conquest:iron_block_2_slab[layer=2,type=top,waterlogged=true]
conquest:iron_block_2_slab[layer=2,type=top,waterlogged=false]
conquest:iron_block_2_slab[layer=2,type=bottom,waterlogged=true]
conquest:iron_block_2_slab[layer=2,type=bottom,waterlogged=false]
conquest:iron_block_2_slab[layer=3,type=top,waterlogged=true]
conquest:iron_block_2_slab[layer=3,type=top,waterlogged=false]
conquest:iron_block_2_slab[layer=3,type=bottom,waterlogged=true]
conquest:iron_block_2_slab[layer=3,type=bottom,waterlogged=false]
conquest:iron_block_2_slab[layer=4,type=top,waterlogged=true]
conquest:iron_block_2_slab[layer=4,type=top,waterlogged=false]
conquest:iron_block_2_slab[layer=4,type=bottom,waterlogged=true]
conquest:iron_block_2_slab[layer=4,type=bottom,waterlogged=false]
conquest:iron_block_2_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:iron_block_2_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:iron_block_2_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:iron_block_2_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:iron_block_2_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:iron_block_2_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:iron_block_2_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:iron_block_2_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:iron_block_2_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:iron_block_2_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:iron_block_2_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:iron_block_2_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:iron_block_2_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:iron_block_2_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:iron_block_2_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:iron_block_2_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:iron_block_2_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:iron_block_2_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:iron_block_2_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:iron_block_2_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:iron_block_2_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:iron_block_2_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:iron_block_2_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:iron_block_2_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:iron_block_2_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:iron_block_2_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:iron_block_2_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:iron_block_2_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:iron_block_2_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:iron_block_2_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:iron_block_2_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:iron_block_2_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:iron_block_2_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:iron_block_2_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:iron_block_2_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:iron_block_2_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:iron_block_2_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:iron_block_2_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:iron_block_2_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:iron_block_2_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:iron_block_2_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:iron_block_2_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:iron_block_2_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:iron_block_2_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:iron_block_2_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:iron_block_2_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:iron_block_2_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:iron_block_2_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:iron_block_2_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:iron_block_2_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:iron_block_2_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:iron_block_2_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:iron_block_2_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:iron_block_2_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:iron_block_2_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:iron_block_2_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:iron_block_2_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:iron_block_2_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:iron_block_2_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:iron_block_2_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:iron_block_2_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:iron_block_2_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:iron_block_2_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:iron_block_2_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:iron_block_2_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:iron_block_2_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:iron_block_2_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:iron_block_2_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:iron_block_2_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:iron_block_2_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:iron_block_2_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:iron_block_2_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:iron_block_2_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:iron_block_2_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:iron_block_2_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:iron_block_2_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:iron_block_2_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:iron_block_2_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:iron_block_2_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:iron_block_2_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:iron_block_2_vertical_corner[facing=north,layer=1,waterlogged=true]
conquest:iron_block_2_vertical_corner[facing=north,layer=1,waterlogged=false]
conquest:iron_block_2_vertical_corner[facing=north,layer=2,waterlogged=true]
conquest:iron_block_2_vertical_corner[facing=north,layer=2,waterlogged=false]
conquest:iron_block_2_vertical_corner[facing=north,layer=3,waterlogged=true]
conquest:iron_block_2_vertical_corner[facing=north,layer=3,waterlogged=false]
conquest:iron_block_2_vertical_corner[facing=north,layer=4,waterlogged=true]
conquest:iron_block_2_vertical_corner[facing=north,layer=4,waterlogged=false]
conquest:iron_block_2_vertical_corner[facing=south,layer=1,waterlogged=true]
conquest:iron_block_2_vertical_corner[facing=south,layer=1,waterlogged=false]
conquest:iron_block_2_vertical_corner[facing=south,layer=2,waterlogged=true]
conquest:iron_block_2_vertical_corner[facing=south,layer=2,waterlogged=false]
conquest:iron_block_2_vertical_corner[facing=south,layer=3,waterlogged=true]
conquest:iron_block_2_vertical_corner[facing=south,layer=3,waterlogged=false]
conquest:iron_block_2_vertical_corner[facing=south,layer=4,waterlogged=true]
conquest:iron_block_2_vertical_corner[facing=south,layer=4,waterlogged=false]
conquest:iron_block_2_vertical_corner[facing=west,layer=1,waterlogged=true]
conquest:iron_block_2_vertical_corner[facing=west,layer=1,waterlogged=false]
conquest:iron_block_2_vertical_corner[facing=west,layer=2,waterlogged=true]
conquest:iron_block_2_vertical_corner[facing=west,layer=2,waterlogged=false]
conquest:iron_block_2_vertical_corner[facing=west,layer=3,waterlogged=true]
conquest:iron_block_2_vertical_corner[facing=west,layer=3,waterlogged=false]
conquest:iron_block_2_vertical_corner[facing=west,layer=4,waterlogged=true]
conquest:iron_block_2_vertical_corner[facing=west,layer=4,waterlogged=false]
conquest:iron_block_2_vertical_corner[facing=east,layer=1,waterlogged=true]
conquest:iron_block_2_vertical_corner[facing=east,layer=1,waterlogged=false]
conquest:iron_block_2_vertical_corner[facing=east,layer=2,waterlogged=true]
conquest:iron_block_2_vertical_corner[facing=east,layer=2,waterlogged=false]
conquest:iron_block_2_vertical_corner[facing=east,layer=3,waterlogged=true]
conquest:iron_block_2_vertical_corner[facing=east,layer=3,waterlogged=false]
conquest:iron_block_2_vertical_corner[facing=east,layer=4,waterlogged=true]
conquest:iron_block_2_vertical_corner[facing=east,layer=4,waterlogged=false]
conquest:iron_block_2_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:iron_block_2_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:iron_block_2_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:iron_block_2_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:iron_block_2_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:iron_block_2_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:iron_block_2_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:iron_block_2_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:iron_block_2_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:iron_block_2_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:iron_block_2_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:iron_block_2_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:iron_block_2_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:iron_block_2_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:iron_block_2_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:iron_block_2_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:iron_block_2_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:iron_block_2_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:iron_block_2_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:iron_block_2_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:iron_block_2_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:iron_block_2_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:iron_block_2_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:iron_block_2_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:iron_block_2_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:iron_block_2_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:iron_block_2_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:iron_block_2_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:iron_block_2_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:iron_block_2_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:iron_block_2_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:iron_block_2_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:iron_block_2_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:iron_block_2_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:iron_block_2_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:iron_block_2_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:iron_block_2_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:iron_block_2_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:iron_block_2_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:iron_block_2_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:iron_block_2_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:iron_block_2_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:iron_block_2_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:iron_block_2_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:iron_block_2_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:iron_block_2_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:iron_block_2_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:iron_block_2_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:iron_block_2_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:iron_block_2_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:iron_block_2_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:iron_block_2_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:iron_block_2_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:iron_block_2_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:iron_block_2_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:iron_block_2_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:iron_block_2_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:iron_block_2_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:iron_block_2_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:iron_block_2_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:iron_block_2_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:iron_block_2_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:iron_block_2_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:iron_block_2_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:iron_block_2_vertical_quarter[facing=north,layer=1,waterlogged=true]
conquest:iron_block_2_vertical_quarter[facing=north,layer=1,waterlogged=false]
conquest:iron_block_2_vertical_quarter[facing=north,layer=2,waterlogged=true]
conquest:iron_block_2_vertical_quarter[facing=north,layer=2,waterlogged=false]
conquest:iron_block_2_vertical_quarter[facing=north,layer=3,waterlogged=true]
conquest:iron_block_2_vertical_quarter[facing=north,layer=3,waterlogged=false]
conquest:iron_block_2_vertical_quarter[facing=north,layer=4,waterlogged=true]
conquest:iron_block_2_vertical_quarter[facing=north,layer=4,waterlogged=false]
conquest:iron_block_2_vertical_quarter[facing=south,layer=1,waterlogged=true]
conquest:iron_block_2_vertical_quarter[facing=south,layer=1,waterlogged=false]
conquest:iron_block_2_vertical_quarter[facing=south,layer=2,waterlogged=true]
conquest:iron_block_2_vertical_quarter[facing=south,layer=2,waterlogged=false]
conquest:iron_block_2_vertical_quarter[facing=south,layer=3,waterlogged=true]
conquest:iron_block_2_vertical_quarter[facing=south,layer=3,waterlogged=false]
conquest:iron_block_2_vertical_quarter[facing=south,layer=4,waterlogged=true]
conquest:iron_block_2_vertical_quarter[facing=south,layer=4,waterlogged=false]
conquest:iron_block_2_vertical_quarter[facing=west,layer=1,waterlogged=true]
conquest:iron_block_2_vertical_quarter[facing=west,layer=1,waterlogged=false]
conquest:iron_block_2_vertical_quarter[facing=west,layer=2,waterlogged=true]
conquest:iron_block_2_vertical_quarter[facing=west,layer=2,waterlogged=false]
conquest:iron_block_2_vertical_quarter[facing=west,layer=3,waterlogged=true]
conquest:iron_block_2_vertical_quarter[facing=west,layer=3,waterlogged=false]
conquest:iron_block_2_vertical_quarter[facing=west,layer=4,waterlogged=true]
conquest:iron_block_2_vertical_quarter[facing=west,layer=4,waterlogged=false]
conquest:iron_block_2_vertical_quarter[facing=east,layer=1,waterlogged=true]
conquest:iron_block_2_vertical_quarter[facing=east,layer=1,waterlogged=false]
conquest:iron_block_2_vertical_quarter[facing=east,layer=2,waterlogged=true]
conquest:iron_block_2_vertical_quarter[facing=east,layer=2,waterlogged=false]
conquest:iron_block_2_vertical_quarter[facing=east,layer=3,waterlogged=true]
conquest:iron_block_2_vertical_quarter[facing=east,layer=3,waterlogged=false]
conquest:iron_block_2_vertical_quarter[facing=east,layer=4,waterlogged=true]
conquest:iron_block_2_vertical_quarter[facing=east,layer=4,waterlogged=false]
conquest:iron_block_2_vertical_slab[facing=north,layer=1,waterlogged=true]
conquest:iron_block_2_vertical_slab[facing=north,layer=1,waterlogged=false]
conquest:iron_block_2_vertical_slab[facing=north,layer=2,waterlogged=true]
conquest:iron_block_2_vertical_slab[facing=north,layer=2,waterlogged=false]
conquest:iron_block_2_vertical_slab[facing=north,layer=3,waterlogged=true]
conquest:iron_block_2_vertical_slab[facing=north,layer=3,waterlogged=false]
conquest:iron_block_2_vertical_slab[facing=north,layer=4,waterlogged=true]
conquest:iron_block_2_vertical_slab[facing=north,layer=4,waterlogged=false]
conquest:iron_block_2_vertical_slab[facing=south,layer=1,waterlogged=true]
conquest:iron_block_2_vertical_slab[facing=south,layer=1,waterlogged=false]
conquest:iron_block_2_vertical_slab[facing=south,layer=2,waterlogged=true]
conquest:iron_block_2_vertical_slab[facing=south,layer=2,waterlogged=false]
conquest:iron_block_2_vertical_slab[facing=south,layer=3,waterlogged=true]
conquest:iron_block_2_vertical_slab[facing=south,layer=3,waterlogged=false]
conquest:iron_block_2_vertical_slab[facing=south,layer=4,waterlogged=true]
conquest:iron_block_2_vertical_slab[facing=south,layer=4,waterlogged=false]
conquest:iron_block_2_vertical_slab[facing=west,layer=1,waterlogged=true]
conquest:iron_block_2_vertical_slab[facing=west,layer=1,waterlogged=false]
conquest:iron_block_2_vertical_slab[facing=west,layer=2,waterlogged=true]
conquest:iron_block_2_vertical_slab[facing=west,layer=2,waterlogged=false]
conquest:iron_block_2_vertical_slab[facing=west,layer=3,waterlogged=true]
conquest:iron_block_2_vertical_slab[facing=west,layer=3,waterlogged=false]
conquest:iron_block_2_vertical_slab[facing=west,layer=4,waterlogged=true]
conquest:iron_block_2_vertical_slab[facing=west,layer=4,waterlogged=false]
conquest:iron_block_2_vertical_slab[facing=east,layer=1,waterlogged=true]
conquest:iron_block_2_vertical_slab[facing=east,layer=1,waterlogged=false]
conquest:iron_block_2_vertical_slab[facing=east,layer=2,waterlogged=true]
conquest:iron_block_2_vertical_slab[facing=east,layer=2,waterlogged=false]
conquest:iron_block_2_vertical_slab[facing=east,layer=3,waterlogged=true]
conquest:iron_block_2_vertical_slab[facing=east,layer=3,waterlogged=false]
conquest:iron_block_2_vertical_slab[facing=east,layer=4,waterlogged=true]
conquest:iron_block_2_vertical_slab[facing=east,layer=4,waterlogged=false]
conquest:iron_block_arrowslit[facing=north,waterlogged=true]
conquest:iron_block_arrowslit[facing=north,waterlogged=false]
conquest:iron_block_arrowslit[facing=south,waterlogged=true]
conquest:iron_block_arrowslit[facing=south,waterlogged=false]
conquest:iron_block_arrowslit[facing=west,waterlogged=true]
conquest:iron_block_arrowslit[facing=west,waterlogged=false]
conquest:iron_block_arrowslit[facing=east,waterlogged=true]
conquest:iron_block_arrowslit[facing=east,waterlogged=false]
conquest:iron_block_balustrade[axis=x,waterlogged=true]
conquest:iron_block_balustrade[axis=x,waterlogged=false]
conquest:iron_block_balustrade[axis=y,waterlogged=true]
conquest:iron_block_balustrade[axis=y,waterlogged=false]
conquest:iron_block_balustrade[axis=z,waterlogged=true]
conquest:iron_block_balustrade[axis=z,waterlogged=false]
conquest:iron_block_capital[facing=flat,type=top,waterlogged=true]
conquest:iron_block_capital[facing=flat,type=top,waterlogged=false]
conquest:iron_block_capital[facing=flat,type=bottom,waterlogged=true]
conquest:iron_block_capital[facing=flat,type=bottom,waterlogged=false]
conquest:iron_block_capital[facing=north,type=top,waterlogged=true]
conquest:iron_block_capital[facing=north,type=top,waterlogged=false]
conquest:iron_block_capital[facing=north,type=bottom,waterlogged=true]
conquest:iron_block_capital[facing=north,type=bottom,waterlogged=false]
conquest:iron_block_capital[facing=south,type=top,waterlogged=true]
conquest:iron_block_capital[facing=south,type=top,waterlogged=false]
conquest:iron_block_capital[facing=south,type=bottom,waterlogged=true]
conquest:iron_block_capital[facing=south,type=bottom,waterlogged=false]
conquest:iron_block_capital[facing=east,type=top,waterlogged=true]
conquest:iron_block_capital[facing=east,type=top,waterlogged=false]
conquest:iron_block_capital[facing=east,type=bottom,waterlogged=true]
conquest:iron_block_capital[facing=east,type=bottom,waterlogged=false]
conquest:iron_block_capital[facing=west,type=top,waterlogged=true]
conquest:iron_block_capital[facing=west,type=top,waterlogged=false]
conquest:iron_block_capital[facing=west,type=bottom,waterlogged=true]
conquest:iron_block_capital[facing=west,type=bottom,waterlogged=false]
conquest:iron_block_corner_slab[facing=north,type=top,waterlogged=true]
conquest:iron_block_corner_slab[facing=north,type=top,waterlogged=false]
conquest:iron_block_corner_slab[facing=north,type=bottom,waterlogged=true]
conquest:iron_block_corner_slab[facing=north,type=bottom,waterlogged=false]
conquest:iron_block_corner_slab[facing=south,type=top,waterlogged=true]
conquest:iron_block_corner_slab[facing=south,type=top,waterlogged=false]
conquest:iron_block_corner_slab[facing=south,type=bottom,waterlogged=true]
conquest:iron_block_corner_slab[facing=south,type=bottom,waterlogged=false]
conquest:iron_block_corner_slab[facing=west,type=top,waterlogged=true]
conquest:iron_block_corner_slab[facing=west,type=top,waterlogged=false]
conquest:iron_block_corner_slab[facing=west,type=bottom,waterlogged=true]
conquest:iron_block_corner_slab[facing=west,type=bottom,waterlogged=false]
conquest:iron_block_corner_slab[facing=east,type=top,waterlogged=true]
conquest:iron_block_corner_slab[facing=east,type=top,waterlogged=false]
conquest:iron_block_corner_slab[facing=east,type=bottom,waterlogged=true]
conquest:iron_block_corner_slab[facing=east,type=bottom,waterlogged=false]
conquest:iron_block_eighth_slab[facing=north,type=top,waterlogged=true]
conquest:iron_block_eighth_slab[facing=north,type=top,waterlogged=false]
conquest:iron_block_eighth_slab[facing=north,type=bottom,waterlogged=true]
conquest:iron_block_eighth_slab[facing=north,type=bottom,waterlogged=false]
conquest:iron_block_eighth_slab[facing=south,type=top,waterlogged=true]
conquest:iron_block_eighth_slab[facing=south,type=top,waterlogged=false]
conquest:iron_block_eighth_slab[facing=south,type=bottom,waterlogged=true]
conquest:iron_block_eighth_slab[facing=south,type=bottom,waterlogged=false]
conquest:iron_block_eighth_slab[facing=west,type=top,waterlogged=true]
conquest:iron_block_eighth_slab[facing=west,type=top,waterlogged=false]
conquest:iron_block_eighth_slab[facing=west,type=bottom,waterlogged=true]
conquest:iron_block_eighth_slab[facing=west,type=bottom,waterlogged=false]
conquest:iron_block_eighth_slab[facing=east,type=top,waterlogged=true]
conquest:iron_block_eighth_slab[facing=east,type=top,waterlogged=false]
conquest:iron_block_eighth_slab[facing=east,type=bottom,waterlogged=true]
conquest:iron_block_eighth_slab[facing=east,type=bottom,waterlogged=false]
conquest:iron_block_pillar[layer=1,waterlogged=true]
conquest:iron_block_pillar[layer=1,waterlogged=false]
conquest:iron_block_pillar[layer=2,waterlogged=true]
conquest:iron_block_pillar[layer=2,waterlogged=false]
conquest:iron_block_pillar[layer=3,waterlogged=true]
conquest:iron_block_pillar[layer=3,waterlogged=false]
conquest:iron_block_quarter_slab[facing=north,layer=1,type=top,waterlogged=true]
conquest:iron_block_quarter_slab[facing=north,layer=1,type=top,waterlogged=false]
conquest:iron_block_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=true]
conquest:iron_block_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=false]
conquest:iron_block_quarter_slab[facing=north,layer=2,type=top,waterlogged=true]
conquest:iron_block_quarter_slab[facing=north,layer=2,type=top,waterlogged=false]
conquest:iron_block_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=true]
conquest:iron_block_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=false]
conquest:iron_block_quarter_slab[facing=north,layer=3,type=top,waterlogged=true]
conquest:iron_block_quarter_slab[facing=north,layer=3,type=top,waterlogged=false]
conquest:iron_block_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=true]
conquest:iron_block_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=false]
conquest:iron_block_quarter_slab[facing=south,layer=1,type=top,waterlogged=true]
conquest:iron_block_quarter_slab[facing=south,layer=1,type=top,waterlogged=false]
conquest:iron_block_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=true]
conquest:iron_block_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=false]
conquest:iron_block_quarter_slab[facing=south,layer=2,type=top,waterlogged=true]
conquest:iron_block_quarter_slab[facing=south,layer=2,type=top,waterlogged=false]
conquest:iron_block_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=true]
conquest:iron_block_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=false]
conquest:iron_block_quarter_slab[facing=south,layer=3,type=top,waterlogged=true]
conquest:iron_block_quarter_slab[facing=south,layer=3,type=top,waterlogged=false]
conquest:iron_block_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=true]
conquest:iron_block_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=false]
conquest:iron_block_quarter_slab[facing=west,layer=1,type=top,waterlogged=true]
conquest:iron_block_quarter_slab[facing=west,layer=1,type=top,waterlogged=false]
conquest:iron_block_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=true]
conquest:iron_block_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=false]
conquest:iron_block_quarter_slab[facing=west,layer=2,type=top,waterlogged=true]
conquest:iron_block_quarter_slab[facing=west,layer=2,type=top,waterlogged=false]
conquest:iron_block_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=true]
conquest:iron_block_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=false]
conquest:iron_block_quarter_slab[facing=west,layer=3,type=top,waterlogged=true]
conquest:iron_block_quarter_slab[facing=west,layer=3,type=top,waterlogged=false]
conquest:iron_block_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=true]
conquest:iron_block_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=false]
conquest:iron_block_quarter_slab[facing=east,layer=1,type=top,waterlogged=true]
conquest:iron_block_quarter_slab[facing=east,layer=1,type=top,waterlogged=false]
conquest:iron_block_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=true]
conquest:iron_block_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=false]
conquest:iron_block_quarter_slab[facing=east,layer=2,type=top,waterlogged=true]
conquest:iron_block_quarter_slab[facing=east,layer=2,type=top,waterlogged=false]
conquest:iron_block_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=true]
conquest:iron_block_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=false]
conquest:iron_block_quarter_slab[facing=east,layer=3,type=top,waterlogged=true]
conquest:iron_block_quarter_slab[facing=east,layer=3,type=top,waterlogged=false]
conquest:iron_block_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=true]
conquest:iron_block_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=false]
conquest:iron_block_slab[layer=1,type=top,waterlogged=true]
conquest:iron_block_slab[layer=1,type=top,waterlogged=false]
conquest:iron_block_slab[layer=1,type=bottom,waterlogged=true]
conquest:iron_block_slab[layer=1,type=bottom,waterlogged=false]
conquest:iron_block_slab[layer=2,type=top,waterlogged=true]
conquest:iron_block_slab[layer=2,type=top,waterlogged=false]
conquest:iron_block_slab[layer=2,type=bottom,waterlogged=true]
conquest:iron_block_slab[layer=2,type=bottom,waterlogged=false]
conquest:iron_block_slab[layer=3,type=top,waterlogged=true]
conquest:iron_block_slab[layer=3,type=top,waterlogged=false]
conquest:iron_block_slab[layer=3,type=bottom,waterlogged=true]
conquest:iron_block_slab[layer=3,type=bottom,waterlogged=false]
conquest:iron_block_slab[layer=4,type=top,waterlogged=true]
conquest:iron_block_slab[layer=4,type=top,waterlogged=false]
conquest:iron_block_slab[layer=4,type=bottom,waterlogged=true]
conquest:iron_block_slab[layer=4,type=bottom,waterlogged=false]
conquest:iron_block_small_window[down=true,up=true,waterlogged=true]
conquest:iron_block_small_window[down=true,up=true,waterlogged=false]
conquest:iron_block_small_window[down=true,up=false,waterlogged=true]
conquest:iron_block_small_window[down=true,up=false,waterlogged=false]
conquest:iron_block_small_window[down=false,up=true,waterlogged=true]
conquest:iron_block_small_window[down=false,up=true,waterlogged=false]
conquest:iron_block_small_window[down=false,up=false,waterlogged=true]
conquest:iron_block_small_window[down=false,up=false,waterlogged=false]
conquest:iron_block_small_window_half[down=true,facing=north,up=true,waterlogged=true]
conquest:iron_block_small_window_half[down=true,facing=north,up=true,waterlogged=false]
conquest:iron_block_small_window_half[down=true,facing=north,up=false,waterlogged=true]
conquest:iron_block_small_window_half[down=true,facing=north,up=false,waterlogged=false]
conquest:iron_block_small_window_half[down=true,facing=south,up=true,waterlogged=true]
conquest:iron_block_small_window_half[down=true,facing=south,up=true,waterlogged=false]
conquest:iron_block_small_window_half[down=true,facing=south,up=false,waterlogged=true]
conquest:iron_block_small_window_half[down=true,facing=south,up=false,waterlogged=false]
conquest:iron_block_small_window_half[down=true,facing=west,up=true,waterlogged=true]
conquest:iron_block_small_window_half[down=true,facing=west,up=true,waterlogged=false]
conquest:iron_block_small_window_half[down=true,facing=west,up=false,waterlogged=true]
conquest:iron_block_small_window_half[down=true,facing=west,up=false,waterlogged=false]
conquest:iron_block_small_window_half[down=true,facing=east,up=true,waterlogged=true]
conquest:iron_block_small_window_half[down=true,facing=east,up=true,waterlogged=false]
conquest:iron_block_small_window_half[down=true,facing=east,up=false,waterlogged=true]
conquest:iron_block_small_window_half[down=true,facing=east,up=false,waterlogged=false]
conquest:iron_block_small_window_half[down=false,facing=north,up=true,waterlogged=true]
conquest:iron_block_small_window_half[down=false,facing=north,up=true,waterlogged=false]
conquest:iron_block_small_window_half[down=false,facing=north,up=false,waterlogged=true]
conquest:iron_block_small_window_half[down=false,facing=north,up=false,waterlogged=false]
conquest:iron_block_small_window_half[down=false,facing=south,up=true,waterlogged=true]
conquest:iron_block_small_window_half[down=false,facing=south,up=true,waterlogged=false]
conquest:iron_block_small_window_half[down=false,facing=south,up=false,waterlogged=true]
conquest:iron_block_small_window_half[down=false,facing=south,up=false,waterlogged=false]
conquest:iron_block_small_window_half[down=false,facing=west,up=true,waterlogged=true]
conquest:iron_block_small_window_half[down=false,facing=west,up=true,waterlogged=false]
conquest:iron_block_small_window_half[down=false,facing=west,up=false,waterlogged=true]
conquest:iron_block_small_window_half[down=false,facing=west,up=false,waterlogged=false]
conquest:iron_block_small_window_half[down=false,facing=east,up=true,waterlogged=true]
conquest:iron_block_small_window_half[down=false,facing=east,up=true,waterlogged=false]
conquest:iron_block_small_window_half[down=false,facing=east,up=false,waterlogged=true]
conquest:iron_block_small_window_half[down=false,facing=east,up=false,waterlogged=false]
conquest:iron_block_sphere[type=egg,waterlogged=true]
conquest:iron_block_sphere[type=egg,waterlogged=false]
conquest:iron_block_sphere[type=small,waterlogged=true]
conquest:iron_block_sphere[type=small,waterlogged=false]
conquest:iron_block_sphere[type=large,waterlogged=true]
conquest:iron_block_sphere[type=large,waterlogged=false]
conquest:iron_block_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:iron_block_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:iron_block_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:iron_block_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:iron_block_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:iron_block_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:iron_block_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:iron_block_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:iron_block_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:iron_block_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:iron_block_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:iron_block_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:iron_block_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:iron_block_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:iron_block_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:iron_block_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:iron_block_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:iron_block_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:iron_block_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:iron_block_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:iron_block_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:iron_block_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:iron_block_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:iron_block_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:iron_block_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:iron_block_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:iron_block_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:iron_block_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:iron_block_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:iron_block_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:iron_block_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:iron_block_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:iron_block_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:iron_block_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:iron_block_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:iron_block_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:iron_block_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:iron_block_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:iron_block_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:iron_block_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:iron_block_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:iron_block_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:iron_block_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:iron_block_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:iron_block_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:iron_block_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:iron_block_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:iron_block_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:iron_block_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:iron_block_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:iron_block_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:iron_block_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:iron_block_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:iron_block_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:iron_block_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:iron_block_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:iron_block_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:iron_block_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:iron_block_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:iron_block_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:iron_block_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:iron_block_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:iron_block_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:iron_block_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:iron_block_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:iron_block_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:iron_block_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:iron_block_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:iron_block_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:iron_block_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:iron_block_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:iron_block_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:iron_block_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:iron_block_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:iron_block_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:iron_block_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:iron_block_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:iron_block_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:iron_block_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:iron_block_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:iron_block_vertical_corner[facing=north,layer=1,waterlogged=true]
conquest:iron_block_vertical_corner[facing=north,layer=1,waterlogged=false]
conquest:iron_block_vertical_corner[facing=north,layer=2,waterlogged=true]
conquest:iron_block_vertical_corner[facing=north,layer=2,waterlogged=false]
conquest:iron_block_vertical_corner[facing=north,layer=3,waterlogged=true]
conquest:iron_block_vertical_corner[facing=north,layer=3,waterlogged=false]
conquest:iron_block_vertical_corner[facing=north,layer=4,waterlogged=true]
conquest:iron_block_vertical_corner[facing=north,layer=4,waterlogged=false]
conquest:iron_block_vertical_corner[facing=south,layer=1,waterlogged=true]
conquest:iron_block_vertical_corner[facing=south,layer=1,waterlogged=false]
conquest:iron_block_vertical_corner[facing=south,layer=2,waterlogged=true]
conquest:iron_block_vertical_corner[facing=south,layer=2,waterlogged=false]
conquest:iron_block_vertical_corner[facing=south,layer=3,waterlogged=true]
conquest:iron_block_vertical_corner[facing=south,layer=3,waterlogged=false]
conquest:iron_block_vertical_corner[facing=south,layer=4,waterlogged=true]
conquest:iron_block_vertical_corner[facing=south,layer=4,waterlogged=false]
conquest:iron_block_vertical_corner[facing=west,layer=1,waterlogged=true]
conquest:iron_block_vertical_corner[facing=west,layer=1,waterlogged=false]
conquest:iron_block_vertical_corner[facing=west,layer=2,waterlogged=true]
conquest:iron_block_vertical_corner[facing=west,layer=2,waterlogged=false]
conquest:iron_block_vertical_corner[facing=west,layer=3,waterlogged=true]
conquest:iron_block_vertical_corner[facing=west,layer=3,waterlogged=false]
conquest:iron_block_vertical_corner[facing=west,layer=4,waterlogged=true]
conquest:iron_block_vertical_corner[facing=west,layer=4,waterlogged=false]
conquest:iron_block_vertical_corner[facing=east,layer=1,waterlogged=true]
conquest:iron_block_vertical_corner[facing=east,layer=1,waterlogged=false]
conquest:iron_block_vertical_corner[facing=east,layer=2,waterlogged=true]
conquest:iron_block_vertical_corner[facing=east,layer=2,waterlogged=false]
conquest:iron_block_vertical_corner[facing=east,layer=3,waterlogged=true]
conquest:iron_block_vertical_corner[facing=east,layer=3,waterlogged=false]
conquest:iron_block_vertical_corner[facing=east,layer=4,waterlogged=true]
conquest:iron_block_vertical_corner[facing=east,layer=4,waterlogged=false]
conquest:iron_block_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:iron_block_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:iron_block_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:iron_block_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:iron_block_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:iron_block_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:iron_block_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:iron_block_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:iron_block_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:iron_block_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:iron_block_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:iron_block_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:iron_block_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:iron_block_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:iron_block_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:iron_block_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:iron_block_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:iron_block_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:iron_block_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:iron_block_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:iron_block_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:iron_block_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:iron_block_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:iron_block_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:iron_block_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:iron_block_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:iron_block_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:iron_block_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:iron_block_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:iron_block_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:iron_block_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:iron_block_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:iron_block_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:iron_block_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:iron_block_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:iron_block_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:iron_block_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:iron_block_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:iron_block_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:iron_block_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:iron_block_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:iron_block_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:iron_block_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:iron_block_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:iron_block_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:iron_block_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:iron_block_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:iron_block_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:iron_block_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:iron_block_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:iron_block_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:iron_block_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:iron_block_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:iron_block_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:iron_block_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:iron_block_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:iron_block_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:iron_block_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:iron_block_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:iron_block_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:iron_block_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:iron_block_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:iron_block_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:iron_block_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:iron_block_vertical_quarter[facing=north,layer=1,waterlogged=true]
conquest:iron_block_vertical_quarter[facing=north,layer=1,waterlogged=false]
conquest:iron_block_vertical_quarter[facing=north,layer=2,waterlogged=true]
conquest:iron_block_vertical_quarter[facing=north,layer=2,waterlogged=false]
conquest:iron_block_vertical_quarter[facing=north,layer=3,waterlogged=true]
conquest:iron_block_vertical_quarter[facing=north,layer=3,waterlogged=false]
conquest:iron_block_vertical_quarter[facing=north,layer=4,waterlogged=true]
conquest:iron_block_vertical_quarter[facing=north,layer=4,waterlogged=false]
conquest:iron_block_vertical_quarter[facing=south,layer=1,waterlogged=true]
conquest:iron_block_vertical_quarter[facing=south,layer=1,waterlogged=false]
conquest:iron_block_vertical_quarter[facing=south,layer=2,waterlogged=true]
conquest:iron_block_vertical_quarter[facing=south,layer=2,waterlogged=false]
conquest:iron_block_vertical_quarter[facing=south,layer=3,waterlogged=true]
conquest:iron_block_vertical_quarter[facing=south,layer=3,waterlogged=false]
conquest:iron_block_vertical_quarter[facing=south,layer=4,waterlogged=true]
conquest:iron_block_vertical_quarter[facing=south,layer=4,waterlogged=false]
conquest:iron_block_vertical_quarter[facing=west,layer=1,waterlogged=true]
conquest:iron_block_vertical_quarter[facing=west,layer=1,waterlogged=false]
conquest:iron_block_vertical_quarter[facing=west,layer=2,waterlogged=true]
conquest:iron_block_vertical_quarter[facing=west,layer=2,waterlogged=false]
conquest:iron_block_vertical_quarter[facing=west,layer=3,waterlogged=true]
conquest:iron_block_vertical_quarter[facing=west,layer=3,waterlogged=false]
conquest:iron_block_vertical_quarter[facing=west,layer=4,waterlogged=true]
conquest:iron_block_vertical_quarter[facing=west,layer=4,waterlogged=false]
conquest:iron_block_vertical_quarter[facing=east,layer=1,waterlogged=true]
conquest:iron_block_vertical_quarter[facing=east,layer=1,waterlogged=false]
conquest:iron_block_vertical_quarter[facing=east,layer=2,waterlogged=true]
conquest:iron_block_vertical_quarter[facing=east,layer=2,waterlogged=false]
conquest:iron_block_vertical_quarter[facing=east,layer=3,waterlogged=true]
conquest:iron_block_vertical_quarter[facing=east,layer=3,waterlogged=false]
conquest:iron_block_vertical_quarter[facing=east,layer=4,waterlogged=true]
conquest:iron_block_vertical_quarter[facing=east,layer=4,waterlogged=false]
conquest:iron_block_vertical_slab[facing=north,layer=1,waterlogged=true]
conquest:iron_block_vertical_slab[facing=north,layer=1,waterlogged=false]
conquest:iron_block_vertical_slab[facing=north,layer=2,waterlogged=true]
conquest:iron_block_vertical_slab[facing=north,layer=2,waterlogged=false]
conquest:iron_block_vertical_slab[facing=north,layer=3,waterlogged=true]
conquest:iron_block_vertical_slab[facing=north,layer=3,waterlogged=false]
conquest:iron_block_vertical_slab[facing=north,layer=4,waterlogged=true]
conquest:iron_block_vertical_slab[facing=north,layer=4,waterlogged=false]
conquest:iron_block_vertical_slab[facing=south,layer=1,waterlogged=true]
conquest:iron_block_vertical_slab[facing=south,layer=1,waterlogged=false]
conquest:iron_block_vertical_slab[facing=south,layer=2,waterlogged=true]
conquest:iron_block_vertical_slab[facing=south,layer=2,waterlogged=false]
conquest:iron_block_vertical_slab[facing=south,layer=3,waterlogged=true]
conquest:iron_block_vertical_slab[facing=south,layer=3,waterlogged=false]
conquest:iron_block_vertical_slab[facing=south,layer=4,waterlogged=true]
conquest:iron_block_vertical_slab[facing=south,layer=4,waterlogged=false]
conquest:iron_block_vertical_slab[facing=west,layer=1,waterlogged=true]
conquest:iron_block_vertical_slab[facing=west,layer=1,waterlogged=false]
conquest:iron_block_vertical_slab[facing=west,layer=2,waterlogged=true]
conquest:iron_block_vertical_slab[facing=west,layer=2,waterlogged=false]
conquest:iron_block_vertical_slab[facing=west,layer=3,waterlogged=true]
conquest:iron_block_vertical_slab[facing=west,layer=3,waterlogged=false]
conquest:iron_block_vertical_slab[facing=west,layer=4,waterlogged=true]
conquest:iron_block_vertical_slab[facing=west,layer=4,waterlogged=false]
conquest:iron_block_vertical_slab[facing=east,layer=1,waterlogged=true]
conquest:iron_block_vertical_slab[facing=east,layer=1,waterlogged=false]
conquest:iron_block_vertical_slab[facing=east,layer=2,waterlogged=true]
conquest:iron_block_vertical_slab[facing=east,layer=2,waterlogged=false]
conquest:iron_block_vertical_slab[facing=east,layer=3,waterlogged=true]
conquest:iron_block_vertical_slab[facing=east,layer=3,waterlogged=false]
conquest:iron_block_vertical_slab[facing=east,layer=4,waterlogged=true]
conquest:iron_block_vertical_slab[facing=east,layer=4,waterlogged=false]
conquest:iron_block_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:iron_block_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:iron_block_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:iron_block_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:iron_block_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:iron_block_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:iron_block_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:iron_block_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:iron_block_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:iron_block_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:iron_block_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:iron_block_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:iron_block_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:iron_block_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:iron_block_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:iron_block_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:iron_block_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:iron_block_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:iron_block_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:iron_block_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:iron_block_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:iron_block_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:iron_block_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:iron_block_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:iron_block_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:iron_block_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:iron_block_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:iron_block_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:iron_block_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:iron_block_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:iron_block_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:iron_block_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:iron_block_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:iron_block_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:iron_block_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:iron_block_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:iron_block_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:iron_block_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:iron_block_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:iron_block_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:iron_block_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:iron_block_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:iron_block_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:iron_block_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:iron_block_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:iron_block_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:iron_block_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:iron_block_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:iron_block_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:iron_block_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:iron_block_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:iron_block_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:iron_block_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:iron_block_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:iron_block_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:iron_block_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:iron_block_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:iron_block_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:iron_block_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:iron_block_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:iron_block_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:iron_block_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:iron_block_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:iron_block_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:iron_block_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:iron_block_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:iron_block_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:iron_block_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:iron_block_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:iron_block_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:iron_block_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:iron_block_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:iron_block_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:iron_block_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:iron_block_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:iron_block_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:iron_block_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:iron_block_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:iron_block_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:iron_block_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:iron_block_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:iron_block_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:iron_block_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:iron_block_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:iron_block_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:iron_block_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:iron_block_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:iron_block_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:iron_block_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:iron_block_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:iron_block_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:iron_block_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:iron_block_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:iron_block_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:iron_block_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:iron_block_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:iron_block_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:iron_block_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:iron_block_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:iron_block_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:iron_block_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:iron_block_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:iron_block_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:iron_block_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:iron_block_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:iron_block_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:iron_block_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:iron_block_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:iron_block_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:iron_block_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:iron_block_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:iron_block_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:iron_block_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:iron_block_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:iron_block_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:iron_block_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:iron_block_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:iron_block_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:iron_block_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:iron_block_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:iron_block_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:iron_block_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:iron_block_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:iron_block_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:iron_block_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:iron_block_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:iron_block_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:iron_block_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:iron_block_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:iron_block_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:iron_block_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:iron_block_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:iron_block_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:iron_block_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:iron_block_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:iron_block_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:iron_block_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:iron_block_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:iron_block_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:iron_block_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:iron_block_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:iron_block_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:iron_block_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:iron_block_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:iron_block_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:iron_block_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:iron_block_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:iron_block_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:iron_block_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:iron_block_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:iron_block_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:iron_block_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:iron_block_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:iron_block_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:iron_block_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:iron_block_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:iron_block_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:iron_block_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:iron_block_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:iron_block_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:iron_block_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:iron_block_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:iron_block_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:iron_block_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:iron_block_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:iron_block_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:iron_block_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:iron_block_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:iron_block_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:iron_block_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:iron_block_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:iron_block_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:iron_block_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:iron_block_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:iron_block_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:iron_block_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:iron_block_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:iron_block_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:iron_block_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:iron_block_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:iron_block_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:iron_block_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:iron_block_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:iron_block_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:iron_block_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:iron_block_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:iron_block_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:iron_block_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:iron_block_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:iron_block_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:iron_block_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:iron_block_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:iron_block_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:iron_block_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:iron_block_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:iron_block_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:iron_block_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:iron_block_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:iron_block_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:iron_block_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:iron_block_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:iron_block_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:iron_block_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:iron_block_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:iron_block_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:iron_block_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:iron_block_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:iron_block_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:iron_block_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:iron_block_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:iron_block_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:iron_block_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:iron_block_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:iron_block_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:iron_block_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:iron_block_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:iron_block_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:iron_block_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:iron_block_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:iron_block_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:iron_block_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:iron_block_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:iron_block_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:iron_block_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:iron_block_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:iron_block_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:iron_block_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:iron_block_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:iron_block_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:iron_block_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:iron_block_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:iron_block_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:iron_block_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:iron_block_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:iron_block_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:iron_block_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:iron_block_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:iron_block_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:iron_block_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:iron_block_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:iron_block_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:iron_block_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:iron_block_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:iron_block_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:iron_block_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:iron_block_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:iron_block_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:iron_block_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:iron_block_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:iron_block_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:iron_block_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:iron_block_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:iron_block_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:iron_block_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:iron_block_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:iron_block_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:iron_block_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:iron_block_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:iron_block_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:iron_block_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:iron_block_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:iron_block_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:iron_block_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:iron_block_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:iron_block_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:iron_block_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:iron_block_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:iron_block_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:iron_block_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:iron_block_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:iron_block_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:iron_block_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:iron_block_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:iron_block_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:iron_block_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:iron_block_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:iron_block_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:iron_block_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:iron_block_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:iron_block_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:iron_block_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:iron_block_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:iron_block_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:iron_block_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:iron_block_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:iron_block_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:iron_block_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:iron_block_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:iron_block_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:iron_block_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:iron_block_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:iron_block_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:iron_block_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:iron_block_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:iron_block_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:iron_block_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:iron_block_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:iron_block_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:iron_block_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:iron_block_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:iron_block_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:iron_block_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:iron_block_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:iron_block_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:iron_block_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:iron_block_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:iron_block_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:iron_block_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:iron_block_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:iron_block_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:iron_block_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:iron_block_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:iron_block_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:iron_block_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:iron_block_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:iron_block_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:iron_block_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:iron_block_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:iron_block_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:iron_block_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:iron_block_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:iron_block_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:iron_block_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:iron_block_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:iron_cage_bars
conquest:iron_cage_bars_pane[down=true,east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:iron_cage_bars_pane[down=true,east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:iron_cage_bars_pane[down=true,east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:iron_cage_bars_pane[down=true,east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:iron_cage_bars_pane[down=true,east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:iron_cage_bars_pane[down=true,east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:iron_cage_bars_pane[down=true,east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:iron_cage_bars_pane[down=true,east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:iron_cage_bars_pane[down=true,east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:iron_cage_bars_pane[down=true,east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:iron_cage_bars_pane[down=true,east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:iron_cage_bars_pane[down=true,east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:iron_cage_bars_pane[down=true,east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:iron_cage_bars_pane[down=true,east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:iron_cage_bars_pane[down=true,east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:iron_cage_bars_pane[down=true,east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:iron_cage_bars_pane[down=true,east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:iron_cage_bars_pane[down=true,east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:iron_cage_bars_pane[down=true,east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:iron_cage_bars_pane[down=true,east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:iron_cage_bars_pane[down=true,east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:iron_cage_bars_pane[down=true,east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:iron_cage_bars_pane[down=true,east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:iron_cage_bars_pane[down=true,east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:iron_cage_bars_pane[down=true,east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:iron_cage_bars_pane[down=true,east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:iron_cage_bars_pane[down=true,east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:iron_cage_bars_pane[down=true,east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:iron_cage_bars_pane[down=true,east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:iron_cage_bars_pane[down=true,east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:iron_cage_bars_pane[down=true,east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:iron_cage_bars_pane[down=true,east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:iron_cage_bars_pane[down=true,east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:iron_cage_bars_pane[down=true,east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:iron_cage_bars_pane[down=true,east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:iron_cage_bars_pane[down=true,east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:iron_cage_bars_pane[down=true,east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:iron_cage_bars_pane[down=true,east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:iron_cage_bars_pane[down=true,east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:iron_cage_bars_pane[down=true,east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:iron_cage_bars_pane[down=true,east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:iron_cage_bars_pane[down=true,east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:iron_cage_bars_pane[down=true,east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:iron_cage_bars_pane[down=true,east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:iron_cage_bars_pane[down=true,east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:iron_cage_bars_pane[down=true,east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:iron_cage_bars_pane[down=true,east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:iron_cage_bars_pane[down=true,east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:iron_cage_bars_pane[down=true,east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:iron_cage_bars_pane[down=true,east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:iron_cage_bars_pane[down=true,east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:iron_cage_bars_pane[down=true,east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:iron_cage_bars_pane[down=true,east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:iron_cage_bars_pane[down=true,east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:iron_cage_bars_pane[down=true,east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:iron_cage_bars_pane[down=true,east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:iron_cage_bars_pane[down=true,east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:iron_cage_bars_pane[down=true,east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:iron_cage_bars_pane[down=true,east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:iron_cage_bars_pane[down=true,east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:iron_cage_bars_pane[down=true,east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:iron_cage_bars_pane[down=true,east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:iron_cage_bars_pane[down=true,east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:iron_cage_bars_pane[down=true,east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:iron_cage_bars_pane[down=false,east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:iron_cage_bars_pane[down=false,east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:iron_cage_bars_pane[down=false,east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:iron_cage_bars_pane[down=false,east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:iron_cage_bars_pane[down=false,east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:iron_cage_bars_pane[down=false,east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:iron_cage_bars_pane[down=false,east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:iron_cage_bars_pane[down=false,east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:iron_cage_bars_pane[down=false,east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:iron_cage_bars_pane[down=false,east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:iron_cage_bars_pane[down=false,east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:iron_cage_bars_pane[down=false,east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:iron_cage_bars_pane[down=false,east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:iron_cage_bars_pane[down=false,east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:iron_cage_bars_pane[down=false,east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:iron_cage_bars_pane[down=false,east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:iron_cage_bars_pane[down=false,east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:iron_cage_bars_pane[down=false,east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:iron_cage_bars_pane[down=false,east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:iron_cage_bars_pane[down=false,east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:iron_cage_bars_pane[down=false,east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:iron_cage_bars_pane[down=false,east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:iron_cage_bars_pane[down=false,east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:iron_cage_bars_pane[down=false,east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:iron_cage_bars_pane[down=false,east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:iron_cage_bars_pane[down=false,east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:iron_cage_bars_pane[down=false,east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:iron_cage_bars_pane[down=false,east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:iron_cage_bars_pane[down=false,east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:iron_cage_bars_pane[down=false,east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:iron_cage_bars_pane[down=false,east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:iron_cage_bars_pane[down=false,east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:iron_cage_bars_pane[down=false,east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:iron_cage_bars_pane[down=false,east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:iron_cage_bars_pane[down=false,east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:iron_cage_bars_pane[down=false,east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:iron_cage_bars_pane[down=false,east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:iron_cage_bars_pane[down=false,east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:iron_cage_bars_pane[down=false,east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:iron_cage_bars_pane[down=false,east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:iron_cage_bars_pane[down=false,east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:iron_cage_bars_pane[down=false,east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:iron_cage_bars_pane[down=false,east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:iron_cage_bars_pane[down=false,east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:iron_cage_bars_pane[down=false,east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:iron_cage_bars_pane[down=false,east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:iron_cage_bars_pane[down=false,east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:iron_cage_bars_pane[down=false,east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:iron_cage_bars_pane[down=false,east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:iron_cage_bars_pane[down=false,east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:iron_cage_bars_pane[down=false,east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:iron_cage_bars_pane[down=false,east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:iron_cage_bars_pane[down=false,east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:iron_cage_bars_pane[down=false,east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:iron_cage_bars_pane[down=false,east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:iron_cage_bars_pane[down=false,east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:iron_cage_bars_pane[down=false,east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:iron_cage_bars_pane[down=false,east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:iron_cage_bars_pane[down=false,east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:iron_cage_bars_pane[down=false,east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:iron_cage_bars_pane[down=false,east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:iron_cage_bars_pane[down=false,east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:iron_cage_bars_pane[down=false,east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:iron_cage_bars_pane[down=false,east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:iron_cage_bars_vertical_corner[facing=north,waterlogged=true]
conquest:iron_cage_bars_vertical_corner[facing=north,waterlogged=false]
conquest:iron_cage_bars_vertical_corner[facing=south,waterlogged=true]
conquest:iron_cage_bars_vertical_corner[facing=south,waterlogged=false]
conquest:iron_cage_bars_vertical_corner[facing=west,waterlogged=true]
conquest:iron_cage_bars_vertical_corner[facing=west,waterlogged=false]
conquest:iron_cage_bars_vertical_corner[facing=east,waterlogged=true]
conquest:iron_cage_bars_vertical_corner[facing=east,waterlogged=false]
conquest:iron_cage_bars_vertical_slab[facing=north,waterlogged=true]
conquest:iron_cage_bars_vertical_slab[facing=north,waterlogged=false]
conquest:iron_cage_bars_vertical_slab[facing=south,waterlogged=true]
conquest:iron_cage_bars_vertical_slab[facing=south,waterlogged=false]
conquest:iron_cage_bars_vertical_slab[facing=west,waterlogged=true]
conquest:iron_cage_bars_vertical_slab[facing=west,waterlogged=false]
conquest:iron_cage_bars_vertical_slab[facing=east,waterlogged=true]
conquest:iron_cage_bars_vertical_slab[facing=east,waterlogged=false]
conquest:iron_candelabrum_1[light=0,offset_toggle=true,waterlogged=true]
conquest:iron_candelabrum_1[light=0,offset_toggle=true,waterlogged=false]
conquest:iron_candelabrum_1[light=0,offset_toggle=false,waterlogged=true]
conquest:iron_candelabrum_1[light=0,offset_toggle=false,waterlogged=false]
conquest:iron_candelabrum_1[light=1,offset_toggle=true,waterlogged=true]
conquest:iron_candelabrum_1[light=1,offset_toggle=true,waterlogged=false]
conquest:iron_candelabrum_1[light=1,offset_toggle=false,waterlogged=true]
conquest:iron_candelabrum_1[light=1,offset_toggle=false,waterlogged=false]
conquest:iron_candelabrum_1[light=2,offset_toggle=true,waterlogged=true]
conquest:iron_candelabrum_1[light=2,offset_toggle=true,waterlogged=false]
conquest:iron_candelabrum_1[light=2,offset_toggle=false,waterlogged=true]
conquest:iron_candelabrum_1[light=2,offset_toggle=false,waterlogged=false]
conquest:iron_candelabrum_1[light=3,offset_toggle=true,waterlogged=true]
conquest:iron_candelabrum_1[light=3,offset_toggle=true,waterlogged=false]
conquest:iron_candelabrum_1[light=3,offset_toggle=false,waterlogged=true]
conquest:iron_candelabrum_1[light=3,offset_toggle=false,waterlogged=false]
conquest:iron_candelabrum_2[light=0,offset_toggle=true,waterlogged=true]
conquest:iron_candelabrum_2[light=0,offset_toggle=true,waterlogged=false]
conquest:iron_candelabrum_2[light=0,offset_toggle=false,waterlogged=true]
conquest:iron_candelabrum_2[light=0,offset_toggle=false,waterlogged=false]
conquest:iron_candelabrum_2[light=1,offset_toggle=true,waterlogged=true]
conquest:iron_candelabrum_2[light=1,offset_toggle=true,waterlogged=false]
conquest:iron_candelabrum_2[light=1,offset_toggle=false,waterlogged=true]
conquest:iron_candelabrum_2[light=1,offset_toggle=false,waterlogged=false]
conquest:iron_candelabrum_2[light=2,offset_toggle=true,waterlogged=true]
conquest:iron_candelabrum_2[light=2,offset_toggle=true,waterlogged=false]
conquest:iron_candelabrum_2[light=2,offset_toggle=false,waterlogged=true]
conquest:iron_candelabrum_2[light=2,offset_toggle=false,waterlogged=false]
conquest:iron_candelabrum_2[light=3,offset_toggle=true,waterlogged=true]
conquest:iron_candelabrum_2[light=3,offset_toggle=true,waterlogged=false]
conquest:iron_candelabrum_2[light=3,offset_toggle=false,waterlogged=true]
conquest:iron_candelabrum_2[light=3,offset_toggle=false,waterlogged=false]
conquest:iron_candelabrum_3[facing=north,light=0,offset_toggle=true,waterlogged=true]
conquest:iron_candelabrum_3[facing=north,light=0,offset_toggle=true,waterlogged=false]
conquest:iron_candelabrum_3[facing=north,light=0,offset_toggle=false,waterlogged=true]
conquest:iron_candelabrum_3[facing=north,light=0,offset_toggle=false,waterlogged=false]
conquest:iron_candelabrum_3[facing=north,light=1,offset_toggle=true,waterlogged=true]
conquest:iron_candelabrum_3[facing=north,light=1,offset_toggle=true,waterlogged=false]
conquest:iron_candelabrum_3[facing=north,light=1,offset_toggle=false,waterlogged=true]
conquest:iron_candelabrum_3[facing=north,light=1,offset_toggle=false,waterlogged=false]
conquest:iron_candelabrum_3[facing=north,light=2,offset_toggle=true,waterlogged=true]
conquest:iron_candelabrum_3[facing=north,light=2,offset_toggle=true,waterlogged=false]
conquest:iron_candelabrum_3[facing=north,light=2,offset_toggle=false,waterlogged=true]
conquest:iron_candelabrum_3[facing=north,light=2,offset_toggle=false,waterlogged=false]
conquest:iron_candelabrum_3[facing=north,light=3,offset_toggle=true,waterlogged=true]
conquest:iron_candelabrum_3[facing=north,light=3,offset_toggle=true,waterlogged=false]
conquest:iron_candelabrum_3[facing=north,light=3,offset_toggle=false,waterlogged=true]
conquest:iron_candelabrum_3[facing=north,light=3,offset_toggle=false,waterlogged=false]
conquest:iron_candelabrum_3[facing=south,light=0,offset_toggle=true,waterlogged=true]
conquest:iron_candelabrum_3[facing=south,light=0,offset_toggle=true,waterlogged=false]
conquest:iron_candelabrum_3[facing=south,light=0,offset_toggle=false,waterlogged=true]
conquest:iron_candelabrum_3[facing=south,light=0,offset_toggle=false,waterlogged=false]
conquest:iron_candelabrum_3[facing=south,light=1,offset_toggle=true,waterlogged=true]
conquest:iron_candelabrum_3[facing=south,light=1,offset_toggle=true,waterlogged=false]
conquest:iron_candelabrum_3[facing=south,light=1,offset_toggle=false,waterlogged=true]
conquest:iron_candelabrum_3[facing=south,light=1,offset_toggle=false,waterlogged=false]
conquest:iron_candelabrum_3[facing=south,light=2,offset_toggle=true,waterlogged=true]
conquest:iron_candelabrum_3[facing=south,light=2,offset_toggle=true,waterlogged=false]
conquest:iron_candelabrum_3[facing=south,light=2,offset_toggle=false,waterlogged=true]
conquest:iron_candelabrum_3[facing=south,light=2,offset_toggle=false,waterlogged=false]
conquest:iron_candelabrum_3[facing=south,light=3,offset_toggle=true,waterlogged=true]
conquest:iron_candelabrum_3[facing=south,light=3,offset_toggle=true,waterlogged=false]
conquest:iron_candelabrum_3[facing=south,light=3,offset_toggle=false,waterlogged=true]
conquest:iron_candelabrum_3[facing=south,light=3,offset_toggle=false,waterlogged=false]
conquest:iron_candelabrum_3[facing=west,light=0,offset_toggle=true,waterlogged=true]
conquest:iron_candelabrum_3[facing=west,light=0,offset_toggle=true,waterlogged=false]
conquest:iron_candelabrum_3[facing=west,light=0,offset_toggle=false,waterlogged=true]
conquest:iron_candelabrum_3[facing=west,light=0,offset_toggle=false,waterlogged=false]
conquest:iron_candelabrum_3[facing=west,light=1,offset_toggle=true,waterlogged=true]
conquest:iron_candelabrum_3[facing=west,light=1,offset_toggle=true,waterlogged=false]
conquest:iron_candelabrum_3[facing=west,light=1,offset_toggle=false,waterlogged=true]
conquest:iron_candelabrum_3[facing=west,light=1,offset_toggle=false,waterlogged=false]
conquest:iron_candelabrum_3[facing=west,light=2,offset_toggle=true,waterlogged=true]
conquest:iron_candelabrum_3[facing=west,light=2,offset_toggle=true,waterlogged=false]
conquest:iron_candelabrum_3[facing=west,light=2,offset_toggle=false,waterlogged=true]
conquest:iron_candelabrum_3[facing=west,light=2,offset_toggle=false,waterlogged=false]
conquest:iron_candelabrum_3[facing=west,light=3,offset_toggle=true,waterlogged=true]
conquest:iron_candelabrum_3[facing=west,light=3,offset_toggle=true,waterlogged=false]
conquest:iron_candelabrum_3[facing=west,light=3,offset_toggle=false,waterlogged=true]
conquest:iron_candelabrum_3[facing=west,light=3,offset_toggle=false,waterlogged=false]
conquest:iron_candelabrum_3[facing=east,light=0,offset_toggle=true,waterlogged=true]
conquest:iron_candelabrum_3[facing=east,light=0,offset_toggle=true,waterlogged=false]
conquest:iron_candelabrum_3[facing=east,light=0,offset_toggle=false,waterlogged=true]
conquest:iron_candelabrum_3[facing=east,light=0,offset_toggle=false,waterlogged=false]
conquest:iron_candelabrum_3[facing=east,light=1,offset_toggle=true,waterlogged=true]
conquest:iron_candelabrum_3[facing=east,light=1,offset_toggle=true,waterlogged=false]
conquest:iron_candelabrum_3[facing=east,light=1,offset_toggle=false,waterlogged=true]
conquest:iron_candelabrum_3[facing=east,light=1,offset_toggle=false,waterlogged=false]
conquest:iron_candelabrum_3[facing=east,light=2,offset_toggle=true,waterlogged=true]
conquest:iron_candelabrum_3[facing=east,light=2,offset_toggle=true,waterlogged=false]
conquest:iron_candelabrum_3[facing=east,light=2,offset_toggle=false,waterlogged=true]
conquest:iron_candelabrum_3[facing=east,light=2,offset_toggle=false,waterlogged=false]
conquest:iron_candelabrum_3[facing=east,light=3,offset_toggle=true,waterlogged=true]
conquest:iron_candelabrum_3[facing=east,light=3,offset_toggle=true,waterlogged=false]
conquest:iron_candelabrum_3[facing=east,light=3,offset_toggle=false,waterlogged=true]
conquest:iron_candelabrum_3[facing=east,light=3,offset_toggle=false,waterlogged=false]
conquest:iron_chains[toggle=1,waterlogged=true]
conquest:iron_chains[toggle=1,waterlogged=false]
conquest:iron_chains[toggle=2,waterlogged=true]
conquest:iron_chains[toggle=2,waterlogged=false]
conquest:iron_door_knob[facing=north]
conquest:iron_door_knob[facing=east]
conquest:iron_door_knob[facing=south]
conquest:iron_door_knob[facing=west]
conquest:iron_door_knob[facing=up]
conquest:iron_door_knob[facing=down]
conquest:iron_door_knocker[facing=north]
conquest:iron_door_knocker[facing=south]
conquest:iron_door_knocker[facing=west]
conquest:iron_door_knocker[facing=east]
conquest:iron_grate[facing=north]
conquest:iron_grate[facing=east]
conquest:iron_grate[facing=south]
conquest:iron_grate[facing=west]
conquest:iron_grate[facing=up]
conquest:iron_grate[facing=down]
conquest:iron_hatchet[facing=north,offset_toggle=true]
conquest:iron_hatchet[facing=north,offset_toggle=false]
conquest:iron_hatchet[facing=south,offset_toggle=true]
conquest:iron_hatchet[facing=south,offset_toggle=false]
conquest:iron_hatchet[facing=west,offset_toggle=true]
conquest:iron_hatchet[facing=west,offset_toggle=false]
conquest:iron_hatchet[facing=east,offset_toggle=true]
conquest:iron_hatchet[facing=east,offset_toggle=false]
conquest:iron_oven[facing=north,lit=true]
conquest:iron_oven[facing=north,lit=false]
conquest:iron_oven[facing=south,lit=true]
conquest:iron_oven[facing=south,lit=false]
conquest:iron_oven[facing=west,lit=true]
conquest:iron_oven[facing=west,lit=false]
conquest:iron_oven[facing=east,lit=true]
conquest:iron_oven[facing=east,lit=false]
conquest:iron_spikes_pane[east=true,north=true,south=true,waterlogged=true,west=true]
conquest:iron_spikes_pane[east=true,north=true,south=true,waterlogged=true,west=false]
conquest:iron_spikes_pane[east=true,north=true,south=true,waterlogged=false,west=true]
conquest:iron_spikes_pane[east=true,north=true,south=true,waterlogged=false,west=false]
conquest:iron_spikes_pane[east=true,north=true,south=false,waterlogged=true,west=true]
conquest:iron_spikes_pane[east=true,north=true,south=false,waterlogged=true,west=false]
conquest:iron_spikes_pane[east=true,north=true,south=false,waterlogged=false,west=true]
conquest:iron_spikes_pane[east=true,north=true,south=false,waterlogged=false,west=false]
conquest:iron_spikes_pane[east=true,north=false,south=true,waterlogged=true,west=true]
conquest:iron_spikes_pane[east=true,north=false,south=true,waterlogged=true,west=false]
conquest:iron_spikes_pane[east=true,north=false,south=true,waterlogged=false,west=true]
conquest:iron_spikes_pane[east=true,north=false,south=true,waterlogged=false,west=false]
conquest:iron_spikes_pane[east=true,north=false,south=false,waterlogged=true,west=true]
conquest:iron_spikes_pane[east=true,north=false,south=false,waterlogged=true,west=false]
conquest:iron_spikes_pane[east=true,north=false,south=false,waterlogged=false,west=true]
conquest:iron_spikes_pane[east=true,north=false,south=false,waterlogged=false,west=false]
conquest:iron_spikes_pane[east=false,north=true,south=true,waterlogged=true,west=true]
conquest:iron_spikes_pane[east=false,north=true,south=true,waterlogged=true,west=false]
conquest:iron_spikes_pane[east=false,north=true,south=true,waterlogged=false,west=true]
conquest:iron_spikes_pane[east=false,north=true,south=true,waterlogged=false,west=false]
conquest:iron_spikes_pane[east=false,north=true,south=false,waterlogged=true,west=true]
conquest:iron_spikes_pane[east=false,north=true,south=false,waterlogged=true,west=false]
conquest:iron_spikes_pane[east=false,north=true,south=false,waterlogged=false,west=true]
conquest:iron_spikes_pane[east=false,north=true,south=false,waterlogged=false,west=false]
conquest:iron_spikes_pane[east=false,north=false,south=true,waterlogged=true,west=true]
conquest:iron_spikes_pane[east=false,north=false,south=true,waterlogged=true,west=false]
conquest:iron_spikes_pane[east=false,north=false,south=true,waterlogged=false,west=true]
conquest:iron_spikes_pane[east=false,north=false,south=true,waterlogged=false,west=false]
conquest:iron_spikes_pane[east=false,north=false,south=false,waterlogged=true,west=true]
conquest:iron_spikes_pane[east=false,north=false,south=false,waterlogged=true,west=false]
conquest:iron_spikes_pane[east=false,north=false,south=false,waterlogged=false,west=true]
conquest:iron_spikes_pane[east=false,north=false,south=false,waterlogged=false,west=false]
conquest:irregular_andesite_facade_gothic_arch[facing=north,shape=one,type=top]
conquest:irregular_andesite_facade_gothic_arch[facing=north,shape=one,type=bottom]
conquest:irregular_andesite_facade_gothic_arch[facing=north,shape=two_l,type=top]
conquest:irregular_andesite_facade_gothic_arch[facing=north,shape=two_l,type=bottom]
conquest:irregular_andesite_facade_gothic_arch[facing=north,shape=two_r,type=top]
conquest:irregular_andesite_facade_gothic_arch[facing=north,shape=two_r,type=bottom]
conquest:irregular_andesite_facade_gothic_arch[facing=north,shape=three_l,type=top]
conquest:irregular_andesite_facade_gothic_arch[facing=north,shape=three_l,type=bottom]
conquest:irregular_andesite_facade_gothic_arch[facing=north,shape=three_r,type=top]
conquest:irregular_andesite_facade_gothic_arch[facing=north,shape=three_r,type=bottom]
conquest:irregular_andesite_facade_gothic_arch[facing=north,shape=three_middle,type=top]
conquest:irregular_andesite_facade_gothic_arch[facing=north,shape=three_middle,type=bottom]
conquest:irregular_andesite_facade_gothic_arch[facing=south,shape=one,type=top]
conquest:irregular_andesite_facade_gothic_arch[facing=south,shape=one,type=bottom]
conquest:irregular_andesite_facade_gothic_arch[facing=south,shape=two_l,type=top]
conquest:irregular_andesite_facade_gothic_arch[facing=south,shape=two_l,type=bottom]
conquest:irregular_andesite_facade_gothic_arch[facing=south,shape=two_r,type=top]
conquest:irregular_andesite_facade_gothic_arch[facing=south,shape=two_r,type=bottom]
conquest:irregular_andesite_facade_gothic_arch[facing=south,shape=three_l,type=top]
conquest:irregular_andesite_facade_gothic_arch[facing=south,shape=three_l,type=bottom]
conquest:irregular_andesite_facade_gothic_arch[facing=south,shape=three_r,type=top]
conquest:irregular_andesite_facade_gothic_arch[facing=south,shape=three_r,type=bottom]
conquest:irregular_andesite_facade_gothic_arch[facing=south,shape=three_middle,type=top]
conquest:irregular_andesite_facade_gothic_arch[facing=south,shape=three_middle,type=bottom]
conquest:irregular_andesite_facade_gothic_arch[facing=west,shape=one,type=top]
conquest:irregular_andesite_facade_gothic_arch[facing=west,shape=one,type=bottom]
conquest:irregular_andesite_facade_gothic_arch[facing=west,shape=two_l,type=top]
conquest:irregular_andesite_facade_gothic_arch[facing=west,shape=two_l,type=bottom]
conquest:irregular_andesite_facade_gothic_arch[facing=west,shape=two_r,type=top]
conquest:irregular_andesite_facade_gothic_arch[facing=west,shape=two_r,type=bottom]
conquest:irregular_andesite_facade_gothic_arch[facing=west,shape=three_l,type=top]
conquest:irregular_andesite_facade_gothic_arch[facing=west,shape=three_l,type=bottom]
conquest:irregular_andesite_facade_gothic_arch[facing=west,shape=three_r,type=top]
conquest:irregular_andesite_facade_gothic_arch[facing=west,shape=three_r,type=bottom]
conquest:irregular_andesite_facade_gothic_arch[facing=west,shape=three_middle,type=top]
conquest:irregular_andesite_facade_gothic_arch[facing=west,shape=three_middle,type=bottom]
conquest:irregular_andesite_facade_gothic_arch[facing=east,shape=one,type=top]
conquest:irregular_andesite_facade_gothic_arch[facing=east,shape=one,type=bottom]
conquest:irregular_andesite_facade_gothic_arch[facing=east,shape=two_l,type=top]
conquest:irregular_andesite_facade_gothic_arch[facing=east,shape=two_l,type=bottom]
conquest:irregular_andesite_facade_gothic_arch[facing=east,shape=two_r,type=top]
conquest:irregular_andesite_facade_gothic_arch[facing=east,shape=two_r,type=bottom]
conquest:irregular_andesite_facade_gothic_arch[facing=east,shape=three_l,type=top]
conquest:irregular_andesite_facade_gothic_arch[facing=east,shape=three_l,type=bottom]
conquest:irregular_andesite_facade_gothic_arch[facing=east,shape=three_r,type=top]
conquest:irregular_andesite_facade_gothic_arch[facing=east,shape=three_r,type=bottom]
conquest:irregular_andesite_facade_gothic_arch[facing=east,shape=three_middle,type=top]
conquest:irregular_andesite_facade_gothic_arch[facing=east,shape=three_middle,type=bottom]
conquest:irregular_andesite_facade_round_arch[facing=north,shape=one,type=top]
conquest:irregular_andesite_facade_round_arch[facing=north,shape=one,type=bottom]
conquest:irregular_andesite_facade_round_arch[facing=north,shape=two_l,type=top]
conquest:irregular_andesite_facade_round_arch[facing=north,shape=two_l,type=bottom]
conquest:irregular_andesite_facade_round_arch[facing=north,shape=two_r,type=top]
conquest:irregular_andesite_facade_round_arch[facing=north,shape=two_r,type=bottom]
conquest:irregular_andesite_facade_round_arch[facing=north,shape=three_l,type=top]
conquest:irregular_andesite_facade_round_arch[facing=north,shape=three_l,type=bottom]
conquest:irregular_andesite_facade_round_arch[facing=north,shape=three_r,type=top]
conquest:irregular_andesite_facade_round_arch[facing=north,shape=three_r,type=bottom]
conquest:irregular_andesite_facade_round_arch[facing=north,shape=three_middle,type=top]
conquest:irregular_andesite_facade_round_arch[facing=north,shape=three_middle,type=bottom]
conquest:irregular_andesite_facade_round_arch[facing=south,shape=one,type=top]
conquest:irregular_andesite_facade_round_arch[facing=south,shape=one,type=bottom]
conquest:irregular_andesite_facade_round_arch[facing=south,shape=two_l,type=top]
conquest:irregular_andesite_facade_round_arch[facing=south,shape=two_l,type=bottom]
conquest:irregular_andesite_facade_round_arch[facing=south,shape=two_r,type=top]
conquest:irregular_andesite_facade_round_arch[facing=south,shape=two_r,type=bottom]
conquest:irregular_andesite_facade_round_arch[facing=south,shape=three_l,type=top]
conquest:irregular_andesite_facade_round_arch[facing=south,shape=three_l,type=bottom]
conquest:irregular_andesite_facade_round_arch[facing=south,shape=three_r,type=top]
conquest:irregular_andesite_facade_round_arch[facing=south,shape=three_r,type=bottom]
conquest:irregular_andesite_facade_round_arch[facing=south,shape=three_middle,type=top]
conquest:irregular_andesite_facade_round_arch[facing=south,shape=three_middle,type=bottom]
conquest:irregular_andesite_facade_round_arch[facing=west,shape=one,type=top]
conquest:irregular_andesite_facade_round_arch[facing=west,shape=one,type=bottom]
conquest:irregular_andesite_facade_round_arch[facing=west,shape=two_l,type=top]
conquest:irregular_andesite_facade_round_arch[facing=west,shape=two_l,type=bottom]
conquest:irregular_andesite_facade_round_arch[facing=west,shape=two_r,type=top]
conquest:irregular_andesite_facade_round_arch[facing=west,shape=two_r,type=bottom]
conquest:irregular_andesite_facade_round_arch[facing=west,shape=three_l,type=top]
conquest:irregular_andesite_facade_round_arch[facing=west,shape=three_l,type=bottom]
conquest:irregular_andesite_facade_round_arch[facing=west,shape=three_r,type=top]
conquest:irregular_andesite_facade_round_arch[facing=west,shape=three_r,type=bottom]
conquest:irregular_andesite_facade_round_arch[facing=west,shape=three_middle,type=top]
conquest:irregular_andesite_facade_round_arch[facing=west,shape=three_middle,type=bottom]
conquest:irregular_andesite_facade_round_arch[facing=east,shape=one,type=top]
conquest:irregular_andesite_facade_round_arch[facing=east,shape=one,type=bottom]
conquest:irregular_andesite_facade_round_arch[facing=east,shape=two_l,type=top]
conquest:irregular_andesite_facade_round_arch[facing=east,shape=two_l,type=bottom]
conquest:irregular_andesite_facade_round_arch[facing=east,shape=two_r,type=top]
conquest:irregular_andesite_facade_round_arch[facing=east,shape=two_r,type=bottom]
conquest:irregular_andesite_facade_round_arch[facing=east,shape=three_l,type=top]
conquest:irregular_andesite_facade_round_arch[facing=east,shape=three_l,type=bottom]
conquest:irregular_andesite_facade_round_arch[facing=east,shape=three_r,type=top]
conquest:irregular_andesite_facade_round_arch[facing=east,shape=three_r,type=bottom]
conquest:irregular_andesite_facade_round_arch[facing=east,shape=three_middle,type=top]
conquest:irregular_andesite_facade_round_arch[facing=east,shape=three_middle,type=bottom]
conquest:irregular_andesite_facade_segmental_arch[facing=north,shape=one,type=top]
conquest:irregular_andesite_facade_segmental_arch[facing=north,shape=one,type=bottom]
conquest:irregular_andesite_facade_segmental_arch[facing=north,shape=two_l,type=top]
conquest:irregular_andesite_facade_segmental_arch[facing=north,shape=two_l,type=bottom]
conquest:irregular_andesite_facade_segmental_arch[facing=north,shape=two_r,type=top]
conquest:irregular_andesite_facade_segmental_arch[facing=north,shape=two_r,type=bottom]
conquest:irregular_andesite_facade_segmental_arch[facing=north,shape=three_l,type=top]
conquest:irregular_andesite_facade_segmental_arch[facing=north,shape=three_l,type=bottom]
conquest:irregular_andesite_facade_segmental_arch[facing=north,shape=three_r,type=top]
conquest:irregular_andesite_facade_segmental_arch[facing=north,shape=three_r,type=bottom]
conquest:irregular_andesite_facade_segmental_arch[facing=north,shape=three_middle,type=top]
conquest:irregular_andesite_facade_segmental_arch[facing=north,shape=three_middle,type=bottom]
conquest:irregular_andesite_facade_segmental_arch[facing=south,shape=one,type=top]
conquest:irregular_andesite_facade_segmental_arch[facing=south,shape=one,type=bottom]
conquest:irregular_andesite_facade_segmental_arch[facing=south,shape=two_l,type=top]
conquest:irregular_andesite_facade_segmental_arch[facing=south,shape=two_l,type=bottom]
conquest:irregular_andesite_facade_segmental_arch[facing=south,shape=two_r,type=top]
conquest:irregular_andesite_facade_segmental_arch[facing=south,shape=two_r,type=bottom]
conquest:irregular_andesite_facade_segmental_arch[facing=south,shape=three_l,type=top]
conquest:irregular_andesite_facade_segmental_arch[facing=south,shape=three_l,type=bottom]
conquest:irregular_andesite_facade_segmental_arch[facing=south,shape=three_r,type=top]
conquest:irregular_andesite_facade_segmental_arch[facing=south,shape=three_r,type=bottom]
conquest:irregular_andesite_facade_segmental_arch[facing=south,shape=three_middle,type=top]
conquest:irregular_andesite_facade_segmental_arch[facing=south,shape=three_middle,type=bottom]
conquest:irregular_andesite_facade_segmental_arch[facing=west,shape=one,type=top]
conquest:irregular_andesite_facade_segmental_arch[facing=west,shape=one,type=bottom]
conquest:irregular_andesite_facade_segmental_arch[facing=west,shape=two_l,type=top]
conquest:irregular_andesite_facade_segmental_arch[facing=west,shape=two_l,type=bottom]
conquest:irregular_andesite_facade_segmental_arch[facing=west,shape=two_r,type=top]
conquest:irregular_andesite_facade_segmental_arch[facing=west,shape=two_r,type=bottom]
conquest:irregular_andesite_facade_segmental_arch[facing=west,shape=three_l,type=top]
conquest:irregular_andesite_facade_segmental_arch[facing=west,shape=three_l,type=bottom]
conquest:irregular_andesite_facade_segmental_arch[facing=west,shape=three_r,type=top]
conquest:irregular_andesite_facade_segmental_arch[facing=west,shape=three_r,type=bottom]
conquest:irregular_andesite_facade_segmental_arch[facing=west,shape=three_middle,type=top]
conquest:irregular_andesite_facade_segmental_arch[facing=west,shape=three_middle,type=bottom]
conquest:irregular_andesite_facade_segmental_arch[facing=east,shape=one,type=top]
conquest:irregular_andesite_facade_segmental_arch[facing=east,shape=one,type=bottom]
conquest:irregular_andesite_facade_segmental_arch[facing=east,shape=two_l,type=top]
conquest:irregular_andesite_facade_segmental_arch[facing=east,shape=two_l,type=bottom]
conquest:irregular_andesite_facade_segmental_arch[facing=east,shape=two_r,type=top]
conquest:irregular_andesite_facade_segmental_arch[facing=east,shape=two_r,type=bottom]
conquest:irregular_andesite_facade_segmental_arch[facing=east,shape=three_l,type=top]
conquest:irregular_andesite_facade_segmental_arch[facing=east,shape=three_l,type=bottom]
conquest:irregular_andesite_facade_segmental_arch[facing=east,shape=three_r,type=top]
conquest:irregular_andesite_facade_segmental_arch[facing=east,shape=three_r,type=bottom]
conquest:irregular_andesite_facade_segmental_arch[facing=east,shape=three_middle,type=top]
conquest:irregular_andesite_facade_segmental_arch[facing=east,shape=three_middle,type=bottom]
conquest:irregular_andesite_gothic_arch[facing=north,shape=one]
conquest:irregular_andesite_gothic_arch[facing=north,shape=two]
conquest:irregular_andesite_gothic_arch[facing=north,shape=three]
conquest:irregular_andesite_gothic_arch[facing=north,shape=three_middle]
conquest:irregular_andesite_gothic_arch[facing=south,shape=one]
conquest:irregular_andesite_gothic_arch[facing=south,shape=two]
conquest:irregular_andesite_gothic_arch[facing=south,shape=three]
conquest:irregular_andesite_gothic_arch[facing=south,shape=three_middle]
conquest:irregular_andesite_gothic_arch[facing=west,shape=one]
conquest:irregular_andesite_gothic_arch[facing=west,shape=two]
conquest:irregular_andesite_gothic_arch[facing=west,shape=three]
conquest:irregular_andesite_gothic_arch[facing=west,shape=three_middle]
conquest:irregular_andesite_gothic_arch[facing=east,shape=one]
conquest:irregular_andesite_gothic_arch[facing=east,shape=two]
conquest:irregular_andesite_gothic_arch[facing=east,shape=three]
conquest:irregular_andesite_gothic_arch[facing=east,shape=three_middle]
conquest:irregular_andesite_round_arch[facing=north,shape=one]
conquest:irregular_andesite_round_arch[facing=north,shape=two]
conquest:irregular_andesite_round_arch[facing=north,shape=three]
conquest:irregular_andesite_round_arch[facing=north,shape=three_middle]
conquest:irregular_andesite_round_arch[facing=south,shape=one]
conquest:irregular_andesite_round_arch[facing=south,shape=two]
conquest:irregular_andesite_round_arch[facing=south,shape=three]
conquest:irregular_andesite_round_arch[facing=south,shape=three_middle]
conquest:irregular_andesite_round_arch[facing=west,shape=one]
conquest:irregular_andesite_round_arch[facing=west,shape=two]
conquest:irregular_andesite_round_arch[facing=west,shape=three]
conquest:irregular_andesite_round_arch[facing=west,shape=three_middle]
conquest:irregular_andesite_round_arch[facing=east,shape=one]
conquest:irregular_andesite_round_arch[facing=east,shape=two]
conquest:irregular_andesite_round_arch[facing=east,shape=three]
conquest:irregular_andesite_round_arch[facing=east,shape=three_middle]
conquest:irregular_andesite_segmental_arch[facing=north,shape=one]
conquest:irregular_andesite_segmental_arch[facing=north,shape=two]
conquest:irregular_andesite_segmental_arch[facing=north,shape=three]
conquest:irregular_andesite_segmental_arch[facing=north,shape=three_middle]
conquest:irregular_andesite_segmental_arch[facing=south,shape=one]
conquest:irregular_andesite_segmental_arch[facing=south,shape=two]
conquest:irregular_andesite_segmental_arch[facing=south,shape=three]
conquest:irregular_andesite_segmental_arch[facing=south,shape=three_middle]
conquest:irregular_andesite_segmental_arch[facing=west,shape=one]
conquest:irregular_andesite_segmental_arch[facing=west,shape=two]
conquest:irregular_andesite_segmental_arch[facing=west,shape=three]
conquest:irregular_andesite_segmental_arch[facing=west,shape=three_middle]
conquest:irregular_andesite_segmental_arch[facing=east,shape=one]
conquest:irregular_andesite_segmental_arch[facing=east,shape=two]
conquest:irregular_andesite_segmental_arch[facing=east,shape=three]
conquest:irregular_andesite_segmental_arch[facing=east,shape=three_middle]
conquest:irregular_andesite_stone_wall
conquest:irregular_andesite_stone_wall_arrowslit[facing=north,waterlogged=true]
conquest:irregular_andesite_stone_wall_arrowslit[facing=north,waterlogged=false]
conquest:irregular_andesite_stone_wall_arrowslit[facing=south,waterlogged=true]
conquest:irregular_andesite_stone_wall_arrowslit[facing=south,waterlogged=false]
conquest:irregular_andesite_stone_wall_arrowslit[facing=west,waterlogged=true]
conquest:irregular_andesite_stone_wall_arrowslit[facing=west,waterlogged=false]
conquest:irregular_andesite_stone_wall_arrowslit[facing=east,waterlogged=true]
conquest:irregular_andesite_stone_wall_arrowslit[facing=east,waterlogged=false]
conquest:irregular_andesite_stone_wall_balustrade[axis=x,waterlogged=true]
conquest:irregular_andesite_stone_wall_balustrade[axis=x,waterlogged=false]
conquest:irregular_andesite_stone_wall_balustrade[axis=y,waterlogged=true]
conquest:irregular_andesite_stone_wall_balustrade[axis=y,waterlogged=false]
conquest:irregular_andesite_stone_wall_balustrade[axis=z,waterlogged=true]
conquest:irregular_andesite_stone_wall_balustrade[axis=z,waterlogged=false]
conquest:irregular_andesite_stone_wall_capital[facing=flat,type=top,waterlogged=true]
conquest:irregular_andesite_stone_wall_capital[facing=flat,type=top,waterlogged=false]
conquest:irregular_andesite_stone_wall_capital[facing=flat,type=bottom,waterlogged=true]
conquest:irregular_andesite_stone_wall_capital[facing=flat,type=bottom,waterlogged=false]
conquest:irregular_andesite_stone_wall_capital[facing=north,type=top,waterlogged=true]
conquest:irregular_andesite_stone_wall_capital[facing=north,type=top,waterlogged=false]
conquest:irregular_andesite_stone_wall_capital[facing=north,type=bottom,waterlogged=true]
conquest:irregular_andesite_stone_wall_capital[facing=north,type=bottom,waterlogged=false]
conquest:irregular_andesite_stone_wall_capital[facing=south,type=top,waterlogged=true]
conquest:irregular_andesite_stone_wall_capital[facing=south,type=top,waterlogged=false]
conquest:irregular_andesite_stone_wall_capital[facing=south,type=bottom,waterlogged=true]
conquest:irregular_andesite_stone_wall_capital[facing=south,type=bottom,waterlogged=false]
conquest:irregular_andesite_stone_wall_capital[facing=east,type=top,waterlogged=true]
conquest:irregular_andesite_stone_wall_capital[facing=east,type=top,waterlogged=false]
conquest:irregular_andesite_stone_wall_capital[facing=east,type=bottom,waterlogged=true]
conquest:irregular_andesite_stone_wall_capital[facing=east,type=bottom,waterlogged=false]
conquest:irregular_andesite_stone_wall_capital[facing=west,type=top,waterlogged=true]
conquest:irregular_andesite_stone_wall_capital[facing=west,type=top,waterlogged=false]
conquest:irregular_andesite_stone_wall_capital[facing=west,type=bottom,waterlogged=true]
conquest:irregular_andesite_stone_wall_capital[facing=west,type=bottom,waterlogged=false]
conquest:irregular_andesite_stone_wall_corner_slab[facing=north,type=top,waterlogged=true]
conquest:irregular_andesite_stone_wall_corner_slab[facing=north,type=top,waterlogged=false]
conquest:irregular_andesite_stone_wall_corner_slab[facing=north,type=bottom,waterlogged=true]
conquest:irregular_andesite_stone_wall_corner_slab[facing=north,type=bottom,waterlogged=false]
conquest:irregular_andesite_stone_wall_corner_slab[facing=south,type=top,waterlogged=true]
conquest:irregular_andesite_stone_wall_corner_slab[facing=south,type=top,waterlogged=false]
conquest:irregular_andesite_stone_wall_corner_slab[facing=south,type=bottom,waterlogged=true]
conquest:irregular_andesite_stone_wall_corner_slab[facing=south,type=bottom,waterlogged=false]
conquest:irregular_andesite_stone_wall_corner_slab[facing=west,type=top,waterlogged=true]
conquest:irregular_andesite_stone_wall_corner_slab[facing=west,type=top,waterlogged=false]
conquest:irregular_andesite_stone_wall_corner_slab[facing=west,type=bottom,waterlogged=true]
conquest:irregular_andesite_stone_wall_corner_slab[facing=west,type=bottom,waterlogged=false]
conquest:irregular_andesite_stone_wall_corner_slab[facing=east,type=top,waterlogged=true]
conquest:irregular_andesite_stone_wall_corner_slab[facing=east,type=top,waterlogged=false]
conquest:irregular_andesite_stone_wall_corner_slab[facing=east,type=bottom,waterlogged=true]
conquest:irregular_andesite_stone_wall_corner_slab[facing=east,type=bottom,waterlogged=false]
conquest:irregular_andesite_stone_wall_eighth_slab[facing=north,type=top,waterlogged=true]
conquest:irregular_andesite_stone_wall_eighth_slab[facing=north,type=top,waterlogged=false]
conquest:irregular_andesite_stone_wall_eighth_slab[facing=north,type=bottom,waterlogged=true]
conquest:irregular_andesite_stone_wall_eighth_slab[facing=north,type=bottom,waterlogged=false]
conquest:irregular_andesite_stone_wall_eighth_slab[facing=south,type=top,waterlogged=true]
conquest:irregular_andesite_stone_wall_eighth_slab[facing=south,type=top,waterlogged=false]
conquest:irregular_andesite_stone_wall_eighth_slab[facing=south,type=bottom,waterlogged=true]
conquest:irregular_andesite_stone_wall_eighth_slab[facing=south,type=bottom,waterlogged=false]
conquest:irregular_andesite_stone_wall_eighth_slab[facing=west,type=top,waterlogged=true]
conquest:irregular_andesite_stone_wall_eighth_slab[facing=west,type=top,waterlogged=false]
conquest:irregular_andesite_stone_wall_eighth_slab[facing=west,type=bottom,waterlogged=true]
conquest:irregular_andesite_stone_wall_eighth_slab[facing=west,type=bottom,waterlogged=false]
conquest:irregular_andesite_stone_wall_eighth_slab[facing=east,type=top,waterlogged=true]
conquest:irregular_andesite_stone_wall_eighth_slab[facing=east,type=top,waterlogged=false]
conquest:irregular_andesite_stone_wall_eighth_slab[facing=east,type=bottom,waterlogged=true]
conquest:irregular_andesite_stone_wall_eighth_slab[facing=east,type=bottom,waterlogged=false]
conquest:irregular_andesite_stone_wall_pillar[layer=1,waterlogged=true]
conquest:irregular_andesite_stone_wall_pillar[layer=1,waterlogged=false]
conquest:irregular_andesite_stone_wall_pillar[layer=2,waterlogged=true]
conquest:irregular_andesite_stone_wall_pillar[layer=2,waterlogged=false]
conquest:irregular_andesite_stone_wall_pillar[layer=3,waterlogged=true]
conquest:irregular_andesite_stone_wall_pillar[layer=3,waterlogged=false]
conquest:irregular_andesite_stone_wall_quarter_slab[facing=north,layer=1,type=top,waterlogged=true]
conquest:irregular_andesite_stone_wall_quarter_slab[facing=north,layer=1,type=top,waterlogged=false]
conquest:irregular_andesite_stone_wall_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=true]
conquest:irregular_andesite_stone_wall_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=false]
conquest:irregular_andesite_stone_wall_quarter_slab[facing=north,layer=2,type=top,waterlogged=true]
conquest:irregular_andesite_stone_wall_quarter_slab[facing=north,layer=2,type=top,waterlogged=false]
conquest:irregular_andesite_stone_wall_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=true]
conquest:irregular_andesite_stone_wall_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=false]
conquest:irregular_andesite_stone_wall_quarter_slab[facing=north,layer=3,type=top,waterlogged=true]
conquest:irregular_andesite_stone_wall_quarter_slab[facing=north,layer=3,type=top,waterlogged=false]
conquest:irregular_andesite_stone_wall_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=true]
conquest:irregular_andesite_stone_wall_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=false]
conquest:irregular_andesite_stone_wall_quarter_slab[facing=south,layer=1,type=top,waterlogged=true]
conquest:irregular_andesite_stone_wall_quarter_slab[facing=south,layer=1,type=top,waterlogged=false]
conquest:irregular_andesite_stone_wall_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=true]
conquest:irregular_andesite_stone_wall_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=false]
conquest:irregular_andesite_stone_wall_quarter_slab[facing=south,layer=2,type=top,waterlogged=true]
conquest:irregular_andesite_stone_wall_quarter_slab[facing=south,layer=2,type=top,waterlogged=false]
conquest:irregular_andesite_stone_wall_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=true]
conquest:irregular_andesite_stone_wall_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=false]
conquest:irregular_andesite_stone_wall_quarter_slab[facing=south,layer=3,type=top,waterlogged=true]
conquest:irregular_andesite_stone_wall_quarter_slab[facing=south,layer=3,type=top,waterlogged=false]
conquest:irregular_andesite_stone_wall_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=true]
conquest:irregular_andesite_stone_wall_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=false]
conquest:irregular_andesite_stone_wall_quarter_slab[facing=west,layer=1,type=top,waterlogged=true]
conquest:irregular_andesite_stone_wall_quarter_slab[facing=west,layer=1,type=top,waterlogged=false]
conquest:irregular_andesite_stone_wall_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=true]
conquest:irregular_andesite_stone_wall_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=false]
conquest:irregular_andesite_stone_wall_quarter_slab[facing=west,layer=2,type=top,waterlogged=true]
conquest:irregular_andesite_stone_wall_quarter_slab[facing=west,layer=2,type=top,waterlogged=false]
conquest:irregular_andesite_stone_wall_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=true]
conquest:irregular_andesite_stone_wall_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=false]
conquest:irregular_andesite_stone_wall_quarter_slab[facing=west,layer=3,type=top,waterlogged=true]
conquest:irregular_andesite_stone_wall_quarter_slab[facing=west,layer=3,type=top,waterlogged=false]
conquest:irregular_andesite_stone_wall_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=true]
conquest:irregular_andesite_stone_wall_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=false]
conquest:irregular_andesite_stone_wall_quarter_slab[facing=east,layer=1,type=top,waterlogged=true]
conquest:irregular_andesite_stone_wall_quarter_slab[facing=east,layer=1,type=top,waterlogged=false]
conquest:irregular_andesite_stone_wall_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=true]
conquest:irregular_andesite_stone_wall_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=false]
conquest:irregular_andesite_stone_wall_quarter_slab[facing=east,layer=2,type=top,waterlogged=true]
conquest:irregular_andesite_stone_wall_quarter_slab[facing=east,layer=2,type=top,waterlogged=false]
conquest:irregular_andesite_stone_wall_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=true]
conquest:irregular_andesite_stone_wall_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=false]
conquest:irregular_andesite_stone_wall_quarter_slab[facing=east,layer=3,type=top,waterlogged=true]
conquest:irregular_andesite_stone_wall_quarter_slab[facing=east,layer=3,type=top,waterlogged=false]
conquest:irregular_andesite_stone_wall_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=true]
conquest:irregular_andesite_stone_wall_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=false]
conquest:irregular_andesite_stone_wall_slab[layers=1,type=top,waterlogged=true]
conquest:irregular_andesite_stone_wall_slab[layers=1,type=top,waterlogged=false]
conquest:irregular_andesite_stone_wall_slab[layers=1,type=bottom,waterlogged=true]
conquest:irregular_andesite_stone_wall_slab[layers=1,type=bottom,waterlogged=false]
conquest:irregular_andesite_stone_wall_slab[layers=2,type=top,waterlogged=true]
conquest:irregular_andesite_stone_wall_slab[layers=2,type=top,waterlogged=false]
conquest:irregular_andesite_stone_wall_slab[layers=2,type=bottom,waterlogged=true]
conquest:irregular_andesite_stone_wall_slab[layers=2,type=bottom,waterlogged=false]
conquest:irregular_andesite_stone_wall_slab[layers=3,type=top,waterlogged=true]
conquest:irregular_andesite_stone_wall_slab[layers=3,type=top,waterlogged=false]
conquest:irregular_andesite_stone_wall_slab[layers=3,type=bottom,waterlogged=true]
conquest:irregular_andesite_stone_wall_slab[layers=3,type=bottom,waterlogged=false]
conquest:irregular_andesite_stone_wall_slab[layers=4,type=top,waterlogged=true]
conquest:irregular_andesite_stone_wall_slab[layers=4,type=top,waterlogged=false]
conquest:irregular_andesite_stone_wall_slab[layers=4,type=bottom,waterlogged=true]
conquest:irregular_andesite_stone_wall_slab[layers=4,type=bottom,waterlogged=false]
conquest:irregular_andesite_stone_wall_slab[layers=5,type=top,waterlogged=true]
conquest:irregular_andesite_stone_wall_slab[layers=5,type=top,waterlogged=false]
conquest:irregular_andesite_stone_wall_slab[layers=5,type=bottom,waterlogged=true]
conquest:irregular_andesite_stone_wall_slab[layers=5,type=bottom,waterlogged=false]
conquest:irregular_andesite_stone_wall_slab[layers=6,type=top,waterlogged=true]
conquest:irregular_andesite_stone_wall_slab[layers=6,type=top,waterlogged=false]
conquest:irregular_andesite_stone_wall_slab[layers=6,type=bottom,waterlogged=true]
conquest:irregular_andesite_stone_wall_slab[layers=6,type=bottom,waterlogged=false]
conquest:irregular_andesite_stone_wall_slab[layers=7,type=top,waterlogged=true]
conquest:irregular_andesite_stone_wall_slab[layers=7,type=top,waterlogged=false]
conquest:irregular_andesite_stone_wall_slab[layers=7,type=bottom,waterlogged=true]
conquest:irregular_andesite_stone_wall_slab[layers=7,type=bottom,waterlogged=false]
conquest:irregular_andesite_stone_wall_slab[layers=8,type=top,waterlogged=true]
conquest:irregular_andesite_stone_wall_slab[layers=8,type=top,waterlogged=false]
conquest:irregular_andesite_stone_wall_slab[layers=8,type=bottom,waterlogged=true]
conquest:irregular_andesite_stone_wall_slab[layers=8,type=bottom,waterlogged=false]
conquest:irregular_andesite_stone_wall_small_arch[direction=northsouth,waterlogged=true]
conquest:irregular_andesite_stone_wall_small_arch[direction=northsouth,waterlogged=false]
conquest:irregular_andesite_stone_wall_small_arch[direction=eastwest,waterlogged=true]
conquest:irregular_andesite_stone_wall_small_arch[direction=eastwest,waterlogged=false]
conquest:irregular_andesite_stone_wall_small_arch_half[facing=north,waterlogged=true]
conquest:irregular_andesite_stone_wall_small_arch_half[facing=north,waterlogged=false]
conquest:irregular_andesite_stone_wall_small_arch_half[facing=south,waterlogged=true]
conquest:irregular_andesite_stone_wall_small_arch_half[facing=south,waterlogged=false]
conquest:irregular_andesite_stone_wall_small_arch_half[facing=west,waterlogged=true]
conquest:irregular_andesite_stone_wall_small_arch_half[facing=west,waterlogged=false]
conquest:irregular_andesite_stone_wall_small_arch_half[facing=east,waterlogged=true]
conquest:irregular_andesite_stone_wall_small_arch_half[facing=east,waterlogged=false]
conquest:irregular_andesite_stone_wall_small_window[down=true,up=true,waterlogged=true]
conquest:irregular_andesite_stone_wall_small_window[down=true,up=true,waterlogged=false]
conquest:irregular_andesite_stone_wall_small_window[down=true,up=false,waterlogged=true]
conquest:irregular_andesite_stone_wall_small_window[down=true,up=false,waterlogged=false]
conquest:irregular_andesite_stone_wall_small_window[down=false,up=true,waterlogged=true]
conquest:irregular_andesite_stone_wall_small_window[down=false,up=true,waterlogged=false]
conquest:irregular_andesite_stone_wall_small_window[down=false,up=false,waterlogged=true]
conquest:irregular_andesite_stone_wall_small_window[down=false,up=false,waterlogged=false]
conquest:irregular_andesite_stone_wall_small_window_half[down=true,facing=north,up=true,waterlogged=true]
conquest:irregular_andesite_stone_wall_small_window_half[down=true,facing=north,up=true,waterlogged=false]
conquest:irregular_andesite_stone_wall_small_window_half[down=true,facing=north,up=false,waterlogged=true]
conquest:irregular_andesite_stone_wall_small_window_half[down=true,facing=north,up=false,waterlogged=false]
conquest:irregular_andesite_stone_wall_small_window_half[down=true,facing=south,up=true,waterlogged=true]
conquest:irregular_andesite_stone_wall_small_window_half[down=true,facing=south,up=true,waterlogged=false]
conquest:irregular_andesite_stone_wall_small_window_half[down=true,facing=south,up=false,waterlogged=true]
conquest:irregular_andesite_stone_wall_small_window_half[down=true,facing=south,up=false,waterlogged=false]
conquest:irregular_andesite_stone_wall_small_window_half[down=true,facing=west,up=true,waterlogged=true]
conquest:irregular_andesite_stone_wall_small_window_half[down=true,facing=west,up=true,waterlogged=false]
conquest:irregular_andesite_stone_wall_small_window_half[down=true,facing=west,up=false,waterlogged=true]
conquest:irregular_andesite_stone_wall_small_window_half[down=true,facing=west,up=false,waterlogged=false]
conquest:irregular_andesite_stone_wall_small_window_half[down=true,facing=east,up=true,waterlogged=true]
conquest:irregular_andesite_stone_wall_small_window_half[down=true,facing=east,up=true,waterlogged=false]
conquest:irregular_andesite_stone_wall_small_window_half[down=true,facing=east,up=false,waterlogged=true]
conquest:irregular_andesite_stone_wall_small_window_half[down=true,facing=east,up=false,waterlogged=false]
conquest:irregular_andesite_stone_wall_small_window_half[down=false,facing=north,up=true,waterlogged=true]
conquest:irregular_andesite_stone_wall_small_window_half[down=false,facing=north,up=true,waterlogged=false]
conquest:irregular_andesite_stone_wall_small_window_half[down=false,facing=north,up=false,waterlogged=true]
conquest:irregular_andesite_stone_wall_small_window_half[down=false,facing=north,up=false,waterlogged=false]
conquest:irregular_andesite_stone_wall_small_window_half[down=false,facing=south,up=true,waterlogged=true]
conquest:irregular_andesite_stone_wall_small_window_half[down=false,facing=south,up=true,waterlogged=false]
conquest:irregular_andesite_stone_wall_small_window_half[down=false,facing=south,up=false,waterlogged=true]
conquest:irregular_andesite_stone_wall_small_window_half[down=false,facing=south,up=false,waterlogged=false]
conquest:irregular_andesite_stone_wall_small_window_half[down=false,facing=west,up=true,waterlogged=true]
conquest:irregular_andesite_stone_wall_small_window_half[down=false,facing=west,up=true,waterlogged=false]
conquest:irregular_andesite_stone_wall_small_window_half[down=false,facing=west,up=false,waterlogged=true]
conquest:irregular_andesite_stone_wall_small_window_half[down=false,facing=west,up=false,waterlogged=false]
conquest:irregular_andesite_stone_wall_small_window_half[down=false,facing=east,up=true,waterlogged=true]
conquest:irregular_andesite_stone_wall_small_window_half[down=false,facing=east,up=true,waterlogged=false]
conquest:irregular_andesite_stone_wall_small_window_half[down=false,facing=east,up=false,waterlogged=true]
conquest:irregular_andesite_stone_wall_small_window_half[down=false,facing=east,up=false,waterlogged=false]
conquest:irregular_andesite_stone_wall_sphere[type=egg,waterlogged=true]
conquest:irregular_andesite_stone_wall_sphere[type=egg,waterlogged=false]
conquest:irregular_andesite_stone_wall_sphere[type=small,waterlogged=true]
conquest:irregular_andesite_stone_wall_sphere[type=small,waterlogged=false]
conquest:irregular_andesite_stone_wall_sphere[type=large,waterlogged=true]
conquest:irregular_andesite_stone_wall_sphere[type=large,waterlogged=false]
conquest:irregular_andesite_stone_wall_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:irregular_andesite_stone_wall_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:irregular_andesite_stone_wall_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:irregular_andesite_stone_wall_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:irregular_andesite_stone_wall_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:irregular_andesite_stone_wall_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:irregular_andesite_stone_wall_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:irregular_andesite_stone_wall_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:irregular_andesite_stone_wall_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:irregular_andesite_stone_wall_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:irregular_andesite_stone_wall_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:irregular_andesite_stone_wall_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:irregular_andesite_stone_wall_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:irregular_andesite_stone_wall_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:irregular_andesite_stone_wall_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:irregular_andesite_stone_wall_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:irregular_andesite_stone_wall_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:irregular_andesite_stone_wall_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:irregular_andesite_stone_wall_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:irregular_andesite_stone_wall_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:irregular_andesite_stone_wall_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:irregular_andesite_stone_wall_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:irregular_andesite_stone_wall_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:irregular_andesite_stone_wall_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:irregular_andesite_stone_wall_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:irregular_andesite_stone_wall_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:irregular_andesite_stone_wall_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:irregular_andesite_stone_wall_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:irregular_andesite_stone_wall_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:irregular_andesite_stone_wall_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:irregular_andesite_stone_wall_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:irregular_andesite_stone_wall_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:irregular_andesite_stone_wall_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:irregular_andesite_stone_wall_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:irregular_andesite_stone_wall_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:irregular_andesite_stone_wall_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:irregular_andesite_stone_wall_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:irregular_andesite_stone_wall_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:irregular_andesite_stone_wall_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:irregular_andesite_stone_wall_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:irregular_andesite_stone_wall_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:irregular_andesite_stone_wall_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:irregular_andesite_stone_wall_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:irregular_andesite_stone_wall_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:irregular_andesite_stone_wall_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:irregular_andesite_stone_wall_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:irregular_andesite_stone_wall_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:irregular_andesite_stone_wall_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:irregular_andesite_stone_wall_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:irregular_andesite_stone_wall_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:irregular_andesite_stone_wall_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:irregular_andesite_stone_wall_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:irregular_andesite_stone_wall_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:irregular_andesite_stone_wall_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:irregular_andesite_stone_wall_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:irregular_andesite_stone_wall_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:irregular_andesite_stone_wall_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:irregular_andesite_stone_wall_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:irregular_andesite_stone_wall_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:irregular_andesite_stone_wall_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:irregular_andesite_stone_wall_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:irregular_andesite_stone_wall_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:irregular_andesite_stone_wall_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:irregular_andesite_stone_wall_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:irregular_andesite_stone_wall_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:irregular_andesite_stone_wall_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:irregular_andesite_stone_wall_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:irregular_andesite_stone_wall_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:irregular_andesite_stone_wall_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:irregular_andesite_stone_wall_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:irregular_andesite_stone_wall_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:irregular_andesite_stone_wall_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:irregular_andesite_stone_wall_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:irregular_andesite_stone_wall_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:irregular_andesite_stone_wall_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:irregular_andesite_stone_wall_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:irregular_andesite_stone_wall_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:irregular_andesite_stone_wall_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:irregular_andesite_stone_wall_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:irregular_andesite_stone_wall_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:irregular_andesite_stone_wall_stone_brick_quoins
conquest:irregular_andesite_stone_wall_stone_brick_quoins_vertical_slab[facing=north,layer=1,waterlogged=true]
conquest:irregular_andesite_stone_wall_stone_brick_quoins_vertical_slab[facing=north,layer=1,waterlogged=false]
conquest:irregular_andesite_stone_wall_stone_brick_quoins_vertical_slab[facing=north,layer=2,waterlogged=true]
conquest:irregular_andesite_stone_wall_stone_brick_quoins_vertical_slab[facing=north,layer=2,waterlogged=false]
conquest:irregular_andesite_stone_wall_stone_brick_quoins_vertical_slab[facing=north,layer=3,waterlogged=true]
conquest:irregular_andesite_stone_wall_stone_brick_quoins_vertical_slab[facing=north,layer=3,waterlogged=false]
conquest:irregular_andesite_stone_wall_stone_brick_quoins_vertical_slab[facing=north,layer=4,waterlogged=true]
conquest:irregular_andesite_stone_wall_stone_brick_quoins_vertical_slab[facing=north,layer=4,waterlogged=false]
conquest:irregular_andesite_stone_wall_stone_brick_quoins_vertical_slab[facing=south,layer=1,waterlogged=true]
conquest:irregular_andesite_stone_wall_stone_brick_quoins_vertical_slab[facing=south,layer=1,waterlogged=false]
conquest:irregular_andesite_stone_wall_stone_brick_quoins_vertical_slab[facing=south,layer=2,waterlogged=true]
conquest:irregular_andesite_stone_wall_stone_brick_quoins_vertical_slab[facing=south,layer=2,waterlogged=false]
conquest:irregular_andesite_stone_wall_stone_brick_quoins_vertical_slab[facing=south,layer=3,waterlogged=true]
conquest:irregular_andesite_stone_wall_stone_brick_quoins_vertical_slab[facing=south,layer=3,waterlogged=false]
conquest:irregular_andesite_stone_wall_stone_brick_quoins_vertical_slab[facing=south,layer=4,waterlogged=true]
conquest:irregular_andesite_stone_wall_stone_brick_quoins_vertical_slab[facing=south,layer=4,waterlogged=false]
conquest:irregular_andesite_stone_wall_stone_brick_quoins_vertical_slab[facing=west,layer=1,waterlogged=true]
conquest:irregular_andesite_stone_wall_stone_brick_quoins_vertical_slab[facing=west,layer=1,waterlogged=false]
conquest:irregular_andesite_stone_wall_stone_brick_quoins_vertical_slab[facing=west,layer=2,waterlogged=true]
conquest:irregular_andesite_stone_wall_stone_brick_quoins_vertical_slab[facing=west,layer=2,waterlogged=false]
conquest:irregular_andesite_stone_wall_stone_brick_quoins_vertical_slab[facing=west,layer=3,waterlogged=true]
conquest:irregular_andesite_stone_wall_stone_brick_quoins_vertical_slab[facing=west,layer=3,waterlogged=false]
conquest:irregular_andesite_stone_wall_stone_brick_quoins_vertical_slab[facing=west,layer=4,waterlogged=true]
conquest:irregular_andesite_stone_wall_stone_brick_quoins_vertical_slab[facing=west,layer=4,waterlogged=false]
conquest:irregular_andesite_stone_wall_stone_brick_quoins_vertical_slab[facing=east,layer=1,waterlogged=true]
conquest:irregular_andesite_stone_wall_stone_brick_quoins_vertical_slab[facing=east,layer=1,waterlogged=false]
conquest:irregular_andesite_stone_wall_stone_brick_quoins_vertical_slab[facing=east,layer=2,waterlogged=true]
conquest:irregular_andesite_stone_wall_stone_brick_quoins_vertical_slab[facing=east,layer=2,waterlogged=false]
conquest:irregular_andesite_stone_wall_stone_brick_quoins_vertical_slab[facing=east,layer=3,waterlogged=true]
conquest:irregular_andesite_stone_wall_stone_brick_quoins_vertical_slab[facing=east,layer=3,waterlogged=false]
conquest:irregular_andesite_stone_wall_stone_brick_quoins_vertical_slab[facing=east,layer=4,waterlogged=true]
conquest:irregular_andesite_stone_wall_stone_brick_quoins_vertical_slab[facing=east,layer=4,waterlogged=false]
conquest:irregular_andesite_stone_wall_two_meter_arch[facing=north,type=top]
conquest:irregular_andesite_stone_wall_two_meter_arch[facing=north,type=bottom]
conquest:irregular_andesite_stone_wall_two_meter_arch[facing=south,type=top]
conquest:irregular_andesite_stone_wall_two_meter_arch[facing=south,type=bottom]
conquest:irregular_andesite_stone_wall_two_meter_arch[facing=west,type=top]
conquest:irregular_andesite_stone_wall_two_meter_arch[facing=west,type=bottom]
conquest:irregular_andesite_stone_wall_two_meter_arch[facing=east,type=top]
conquest:irregular_andesite_stone_wall_two_meter_arch[facing=east,type=bottom]
conquest:irregular_andesite_stone_wall_two_meter_arch_half[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:irregular_andesite_stone_wall_two_meter_arch_half[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:irregular_andesite_stone_wall_two_meter_arch_half[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:irregular_andesite_stone_wall_two_meter_arch_half[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:irregular_andesite_stone_wall_two_meter_arch_half[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:irregular_andesite_stone_wall_two_meter_arch_half[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:irregular_andesite_stone_wall_two_meter_arch_half[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:irregular_andesite_stone_wall_two_meter_arch_half[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:irregular_andesite_stone_wall_two_meter_arch_half[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:irregular_andesite_stone_wall_two_meter_arch_half[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:irregular_andesite_stone_wall_two_meter_arch_half[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:irregular_andesite_stone_wall_two_meter_arch_half[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:irregular_andesite_stone_wall_two_meter_arch_half[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:irregular_andesite_stone_wall_two_meter_arch_half[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:irregular_andesite_stone_wall_two_meter_arch_half[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:irregular_andesite_stone_wall_two_meter_arch_half[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:irregular_andesite_stone_wall_two_meter_arch_half[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:irregular_andesite_stone_wall_two_meter_arch_half[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:irregular_andesite_stone_wall_two_meter_arch_half[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:irregular_andesite_stone_wall_two_meter_arch_half[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:irregular_andesite_stone_wall_two_meter_arch_half[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:irregular_andesite_stone_wall_two_meter_arch_half[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:irregular_andesite_stone_wall_two_meter_arch_half[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:irregular_andesite_stone_wall_two_meter_arch_half[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:irregular_andesite_stone_wall_two_meter_arch_half[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:irregular_andesite_stone_wall_two_meter_arch_half[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:irregular_andesite_stone_wall_two_meter_arch_half[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:irregular_andesite_stone_wall_two_meter_arch_half[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:irregular_andesite_stone_wall_two_meter_arch_half[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:irregular_andesite_stone_wall_two_meter_arch_half[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:irregular_andesite_stone_wall_two_meter_arch_half[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:irregular_andesite_stone_wall_two_meter_arch_half[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:irregular_andesite_stone_wall_two_meter_arch_half[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:irregular_andesite_stone_wall_two_meter_arch_half[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:irregular_andesite_stone_wall_two_meter_arch_half[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:irregular_andesite_stone_wall_two_meter_arch_half[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:irregular_andesite_stone_wall_two_meter_arch_half[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:irregular_andesite_stone_wall_two_meter_arch_half[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:irregular_andesite_stone_wall_two_meter_arch_half[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:irregular_andesite_stone_wall_two_meter_arch_half[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:irregular_andesite_stone_wall_two_meter_arch_half[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:irregular_andesite_stone_wall_two_meter_arch_half[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:irregular_andesite_stone_wall_two_meter_arch_half[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:irregular_andesite_stone_wall_two_meter_arch_half[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:irregular_andesite_stone_wall_two_meter_arch_half[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:irregular_andesite_stone_wall_two_meter_arch_half[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:irregular_andesite_stone_wall_two_meter_arch_half[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:irregular_andesite_stone_wall_two_meter_arch_half[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:irregular_andesite_stone_wall_two_meter_arch_half[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:irregular_andesite_stone_wall_two_meter_arch_half[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:irregular_andesite_stone_wall_two_meter_arch_half[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:irregular_andesite_stone_wall_two_meter_arch_half[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:irregular_andesite_stone_wall_two_meter_arch_half[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:irregular_andesite_stone_wall_two_meter_arch_half[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:irregular_andesite_stone_wall_two_meter_arch_half[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:irregular_andesite_stone_wall_two_meter_arch_half[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:irregular_andesite_stone_wall_two_meter_arch_half[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:irregular_andesite_stone_wall_two_meter_arch_half[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:irregular_andesite_stone_wall_two_meter_arch_half[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:irregular_andesite_stone_wall_two_meter_arch_half[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:irregular_andesite_stone_wall_two_meter_arch_half[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:irregular_andesite_stone_wall_two_meter_arch_half[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:irregular_andesite_stone_wall_two_meter_arch_half[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:irregular_andesite_stone_wall_two_meter_arch_half[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:irregular_andesite_stone_wall_vertical_corner[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:irregular_andesite_stone_wall_vertical_corner[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:irregular_andesite_stone_wall_vertical_corner[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:irregular_andesite_stone_wall_vertical_corner[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:irregular_andesite_stone_wall_vertical_corner[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:irregular_andesite_stone_wall_vertical_corner[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:irregular_andesite_stone_wall_vertical_corner[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:irregular_andesite_stone_wall_vertical_corner[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:irregular_andesite_stone_wall_vertical_corner[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:irregular_andesite_stone_wall_vertical_corner[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:irregular_andesite_stone_wall_vertical_corner[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:irregular_andesite_stone_wall_vertical_corner[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:irregular_andesite_stone_wall_vertical_corner[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:irregular_andesite_stone_wall_vertical_corner[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:irregular_andesite_stone_wall_vertical_corner[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:irregular_andesite_stone_wall_vertical_corner[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:irregular_andesite_stone_wall_vertical_corner[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:irregular_andesite_stone_wall_vertical_corner[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:irregular_andesite_stone_wall_vertical_corner[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:irregular_andesite_stone_wall_vertical_corner[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:irregular_andesite_stone_wall_vertical_corner[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:irregular_andesite_stone_wall_vertical_corner[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:irregular_andesite_stone_wall_vertical_corner[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:irregular_andesite_stone_wall_vertical_corner[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:irregular_andesite_stone_wall_vertical_corner[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:irregular_andesite_stone_wall_vertical_corner[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:irregular_andesite_stone_wall_vertical_corner[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:irregular_andesite_stone_wall_vertical_corner[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:irregular_andesite_stone_wall_vertical_corner[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:irregular_andesite_stone_wall_vertical_corner[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:irregular_andesite_stone_wall_vertical_corner[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:irregular_andesite_stone_wall_vertical_corner[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:irregular_andesite_stone_wall_vertical_corner[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:irregular_andesite_stone_wall_vertical_corner[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:irregular_andesite_stone_wall_vertical_corner[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:irregular_andesite_stone_wall_vertical_corner[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:irregular_andesite_stone_wall_vertical_corner[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:irregular_andesite_stone_wall_vertical_corner[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:irregular_andesite_stone_wall_vertical_corner[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:irregular_andesite_stone_wall_vertical_corner[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:irregular_andesite_stone_wall_vertical_corner[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:irregular_andesite_stone_wall_vertical_corner[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:irregular_andesite_stone_wall_vertical_corner[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:irregular_andesite_stone_wall_vertical_corner[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:irregular_andesite_stone_wall_vertical_corner[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:irregular_andesite_stone_wall_vertical_corner[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:irregular_andesite_stone_wall_vertical_corner[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:irregular_andesite_stone_wall_vertical_corner[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:irregular_andesite_stone_wall_vertical_corner[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:irregular_andesite_stone_wall_vertical_corner[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:irregular_andesite_stone_wall_vertical_corner[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:irregular_andesite_stone_wall_vertical_corner[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:irregular_andesite_stone_wall_vertical_corner[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:irregular_andesite_stone_wall_vertical_corner[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:irregular_andesite_stone_wall_vertical_corner[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:irregular_andesite_stone_wall_vertical_corner[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:irregular_andesite_stone_wall_vertical_corner[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:irregular_andesite_stone_wall_vertical_corner[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:irregular_andesite_stone_wall_vertical_corner[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:irregular_andesite_stone_wall_vertical_corner[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:irregular_andesite_stone_wall_vertical_corner[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:irregular_andesite_stone_wall_vertical_corner[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:irregular_andesite_stone_wall_vertical_corner[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:irregular_andesite_stone_wall_vertical_corner[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:irregular_andesite_stone_wall_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:irregular_andesite_stone_wall_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:irregular_andesite_stone_wall_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:irregular_andesite_stone_wall_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:irregular_andesite_stone_wall_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:irregular_andesite_stone_wall_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:irregular_andesite_stone_wall_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:irregular_andesite_stone_wall_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:irregular_andesite_stone_wall_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:irregular_andesite_stone_wall_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:irregular_andesite_stone_wall_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:irregular_andesite_stone_wall_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:irregular_andesite_stone_wall_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:irregular_andesite_stone_wall_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:irregular_andesite_stone_wall_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:irregular_andesite_stone_wall_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:irregular_andesite_stone_wall_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:irregular_andesite_stone_wall_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:irregular_andesite_stone_wall_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:irregular_andesite_stone_wall_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:irregular_andesite_stone_wall_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:irregular_andesite_stone_wall_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:irregular_andesite_stone_wall_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:irregular_andesite_stone_wall_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:irregular_andesite_stone_wall_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:irregular_andesite_stone_wall_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:irregular_andesite_stone_wall_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:irregular_andesite_stone_wall_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:irregular_andesite_stone_wall_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:irregular_andesite_stone_wall_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:irregular_andesite_stone_wall_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:irregular_andesite_stone_wall_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:irregular_andesite_stone_wall_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:irregular_andesite_stone_wall_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:irregular_andesite_stone_wall_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:irregular_andesite_stone_wall_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:irregular_andesite_stone_wall_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:irregular_andesite_stone_wall_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:irregular_andesite_stone_wall_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:irregular_andesite_stone_wall_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:irregular_andesite_stone_wall_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:irregular_andesite_stone_wall_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:irregular_andesite_stone_wall_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:irregular_andesite_stone_wall_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:irregular_andesite_stone_wall_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:irregular_andesite_stone_wall_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:irregular_andesite_stone_wall_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:irregular_andesite_stone_wall_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:irregular_andesite_stone_wall_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:irregular_andesite_stone_wall_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:irregular_andesite_stone_wall_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:irregular_andesite_stone_wall_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:irregular_andesite_stone_wall_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:irregular_andesite_stone_wall_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:irregular_andesite_stone_wall_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:irregular_andesite_stone_wall_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:irregular_andesite_stone_wall_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:irregular_andesite_stone_wall_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:irregular_andesite_stone_wall_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:irregular_andesite_stone_wall_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:irregular_andesite_stone_wall_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:irregular_andesite_stone_wall_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:irregular_andesite_stone_wall_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:irregular_andesite_stone_wall_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:irregular_andesite_stone_wall_vertical_quarter[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:irregular_andesite_stone_wall_vertical_quarter[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:irregular_andesite_stone_wall_vertical_quarter[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:irregular_andesite_stone_wall_vertical_quarter[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:irregular_andesite_stone_wall_vertical_quarter[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:irregular_andesite_stone_wall_vertical_quarter[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:irregular_andesite_stone_wall_vertical_quarter[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:irregular_andesite_stone_wall_vertical_quarter[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:irregular_andesite_stone_wall_vertical_quarter[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:irregular_andesite_stone_wall_vertical_quarter[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:irregular_andesite_stone_wall_vertical_quarter[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:irregular_andesite_stone_wall_vertical_quarter[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:irregular_andesite_stone_wall_vertical_quarter[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:irregular_andesite_stone_wall_vertical_quarter[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:irregular_andesite_stone_wall_vertical_quarter[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:irregular_andesite_stone_wall_vertical_quarter[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:irregular_andesite_stone_wall_vertical_quarter[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:irregular_andesite_stone_wall_vertical_quarter[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:irregular_andesite_stone_wall_vertical_quarter[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:irregular_andesite_stone_wall_vertical_quarter[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:irregular_andesite_stone_wall_vertical_quarter[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:irregular_andesite_stone_wall_vertical_quarter[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:irregular_andesite_stone_wall_vertical_quarter[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:irregular_andesite_stone_wall_vertical_quarter[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:irregular_andesite_stone_wall_vertical_quarter[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:irregular_andesite_stone_wall_vertical_quarter[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:irregular_andesite_stone_wall_vertical_quarter[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:irregular_andesite_stone_wall_vertical_quarter[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:irregular_andesite_stone_wall_vertical_quarter[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:irregular_andesite_stone_wall_vertical_quarter[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:irregular_andesite_stone_wall_vertical_quarter[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:irregular_andesite_stone_wall_vertical_quarter[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:irregular_andesite_stone_wall_vertical_quarter[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:irregular_andesite_stone_wall_vertical_quarter[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:irregular_andesite_stone_wall_vertical_quarter[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:irregular_andesite_stone_wall_vertical_quarter[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:irregular_andesite_stone_wall_vertical_quarter[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:irregular_andesite_stone_wall_vertical_quarter[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:irregular_andesite_stone_wall_vertical_quarter[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:irregular_andesite_stone_wall_vertical_quarter[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:irregular_andesite_stone_wall_vertical_quarter[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:irregular_andesite_stone_wall_vertical_quarter[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:irregular_andesite_stone_wall_vertical_quarter[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:irregular_andesite_stone_wall_vertical_quarter[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:irregular_andesite_stone_wall_vertical_quarter[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:irregular_andesite_stone_wall_vertical_quarter[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:irregular_andesite_stone_wall_vertical_quarter[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:irregular_andesite_stone_wall_vertical_quarter[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:irregular_andesite_stone_wall_vertical_quarter[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:irregular_andesite_stone_wall_vertical_quarter[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:irregular_andesite_stone_wall_vertical_quarter[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:irregular_andesite_stone_wall_vertical_quarter[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:irregular_andesite_stone_wall_vertical_quarter[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:irregular_andesite_stone_wall_vertical_quarter[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:irregular_andesite_stone_wall_vertical_quarter[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:irregular_andesite_stone_wall_vertical_quarter[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:irregular_andesite_stone_wall_vertical_quarter[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:irregular_andesite_stone_wall_vertical_quarter[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:irregular_andesite_stone_wall_vertical_quarter[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:irregular_andesite_stone_wall_vertical_quarter[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:irregular_andesite_stone_wall_vertical_quarter[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:irregular_andesite_stone_wall_vertical_quarter[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:irregular_andesite_stone_wall_vertical_quarter[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:irregular_andesite_stone_wall_vertical_quarter[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:irregular_andesite_stone_wall_vertical_slab[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:irregular_andesite_stone_wall_vertical_slab[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:irregular_andesite_stone_wall_vertical_slab[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:irregular_andesite_stone_wall_vertical_slab[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:irregular_andesite_stone_wall_vertical_slab[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:irregular_andesite_stone_wall_vertical_slab[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:irregular_andesite_stone_wall_vertical_slab[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:irregular_andesite_stone_wall_vertical_slab[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:irregular_andesite_stone_wall_vertical_slab[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:irregular_andesite_stone_wall_vertical_slab[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:irregular_andesite_stone_wall_vertical_slab[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:irregular_andesite_stone_wall_vertical_slab[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:irregular_andesite_stone_wall_vertical_slab[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:irregular_andesite_stone_wall_vertical_slab[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:irregular_andesite_stone_wall_vertical_slab[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:irregular_andesite_stone_wall_vertical_slab[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:irregular_andesite_stone_wall_vertical_slab[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:irregular_andesite_stone_wall_vertical_slab[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:irregular_andesite_stone_wall_vertical_slab[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:irregular_andesite_stone_wall_vertical_slab[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:irregular_andesite_stone_wall_vertical_slab[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:irregular_andesite_stone_wall_vertical_slab[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:irregular_andesite_stone_wall_vertical_slab[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:irregular_andesite_stone_wall_vertical_slab[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:irregular_andesite_stone_wall_vertical_slab[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:irregular_andesite_stone_wall_vertical_slab[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:irregular_andesite_stone_wall_vertical_slab[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:irregular_andesite_stone_wall_vertical_slab[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:irregular_andesite_stone_wall_vertical_slab[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:irregular_andesite_stone_wall_vertical_slab[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:irregular_andesite_stone_wall_vertical_slab[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:irregular_andesite_stone_wall_vertical_slab[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:irregular_andesite_stone_wall_vertical_slab[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:irregular_andesite_stone_wall_vertical_slab[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:irregular_andesite_stone_wall_vertical_slab[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:irregular_andesite_stone_wall_vertical_slab[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:irregular_andesite_stone_wall_vertical_slab[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:irregular_andesite_stone_wall_vertical_slab[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:irregular_andesite_stone_wall_vertical_slab[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:irregular_andesite_stone_wall_vertical_slab[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:irregular_andesite_stone_wall_vertical_slab[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:irregular_andesite_stone_wall_vertical_slab[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:irregular_andesite_stone_wall_vertical_slab[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:irregular_andesite_stone_wall_vertical_slab[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:irregular_andesite_stone_wall_vertical_slab[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:irregular_andesite_stone_wall_vertical_slab[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:irregular_andesite_stone_wall_vertical_slab[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:irregular_andesite_stone_wall_vertical_slab[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:irregular_andesite_stone_wall_vertical_slab[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:irregular_andesite_stone_wall_vertical_slab[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:irregular_andesite_stone_wall_vertical_slab[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:irregular_andesite_stone_wall_vertical_slab[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:irregular_andesite_stone_wall_vertical_slab[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:irregular_andesite_stone_wall_vertical_slab[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:irregular_andesite_stone_wall_vertical_slab[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:irregular_andesite_stone_wall_vertical_slab[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:irregular_andesite_stone_wall_vertical_slab[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:irregular_andesite_stone_wall_vertical_slab[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:irregular_andesite_stone_wall_vertical_slab[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:irregular_andesite_stone_wall_vertical_slab[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:irregular_andesite_stone_wall_vertical_slab[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:irregular_andesite_stone_wall_vertical_slab[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:irregular_andesite_stone_wall_vertical_slab[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:irregular_andesite_stone_wall_vertical_slab[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:irregular_andesite_stone_wall_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:irregular_andesite_stone_wall_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:irregular_andesite_stone_wall_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:irregular_andesite_stone_wall_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:irregular_andesite_stone_wall_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:irregular_andesite_stone_wall_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:irregular_andesite_stone_wall_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:irregular_andesite_stone_wall_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:irregular_andesite_stone_wall_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:irregular_andesite_stone_wall_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:irregular_andesite_stone_wall_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:irregular_andesite_stone_wall_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:irregular_andesite_stone_wall_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:irregular_andesite_stone_wall_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:irregular_andesite_stone_wall_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:irregular_andesite_stone_wall_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:irregular_andesite_stone_wall_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:irregular_andesite_stone_wall_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:irregular_andesite_stone_wall_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:irregular_andesite_stone_wall_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:irregular_andesite_stone_wall_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:irregular_andesite_stone_wall_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:irregular_andesite_stone_wall_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:irregular_andesite_stone_wall_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:irregular_andesite_stone_wall_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:irregular_andesite_stone_wall_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:irregular_andesite_stone_wall_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:irregular_andesite_stone_wall_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:irregular_andesite_stone_wall_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:irregular_andesite_stone_wall_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:irregular_andesite_stone_wall_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:irregular_andesite_stone_wall_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:irregular_andesite_stone_wall_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:irregular_andesite_stone_wall_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:irregular_andesite_stone_wall_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:irregular_andesite_stone_wall_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:irregular_andesite_stone_wall_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:irregular_andesite_stone_wall_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:irregular_andesite_stone_wall_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:irregular_andesite_stone_wall_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:irregular_andesite_stone_wall_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:irregular_andesite_stone_wall_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:irregular_andesite_stone_wall_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:irregular_andesite_stone_wall_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:irregular_andesite_stone_wall_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:irregular_andesite_stone_wall_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:irregular_andesite_stone_wall_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:irregular_andesite_stone_wall_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:irregular_andesite_stone_wall_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:irregular_andesite_stone_wall_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:irregular_andesite_stone_wall_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:irregular_andesite_stone_wall_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:irregular_andesite_stone_wall_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:irregular_andesite_stone_wall_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:irregular_andesite_stone_wall_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:irregular_andesite_stone_wall_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:irregular_andesite_stone_wall_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:irregular_andesite_stone_wall_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:irregular_andesite_stone_wall_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:irregular_andesite_stone_wall_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:irregular_andesite_stone_wall_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:irregular_andesite_stone_wall_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:irregular_andesite_stone_wall_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:irregular_andesite_stone_wall_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:irregular_andesite_stone_wall_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:irregular_andesite_stone_wall_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:irregular_andesite_stone_wall_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:irregular_andesite_stone_wall_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:irregular_andesite_stone_wall_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:irregular_andesite_stone_wall_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:irregular_andesite_stone_wall_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:irregular_andesite_stone_wall_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:irregular_andesite_stone_wall_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:irregular_andesite_stone_wall_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:irregular_andesite_stone_wall_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:irregular_andesite_stone_wall_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:irregular_andesite_stone_wall_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:irregular_andesite_stone_wall_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:irregular_andesite_stone_wall_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:irregular_andesite_stone_wall_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:irregular_andesite_stone_wall_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:irregular_andesite_stone_wall_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:irregular_andesite_stone_wall_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:irregular_andesite_stone_wall_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:irregular_andesite_stone_wall_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:irregular_andesite_stone_wall_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:irregular_andesite_stone_wall_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:irregular_andesite_stone_wall_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:irregular_andesite_stone_wall_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:irregular_andesite_stone_wall_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:irregular_andesite_stone_wall_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:irregular_andesite_stone_wall_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:irregular_andesite_stone_wall_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:irregular_andesite_stone_wall_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:irregular_andesite_stone_wall_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:irregular_andesite_stone_wall_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:irregular_andesite_stone_wall_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:irregular_andesite_stone_wall_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:irregular_andesite_stone_wall_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:irregular_andesite_stone_wall_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:irregular_andesite_stone_wall_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:irregular_andesite_stone_wall_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:irregular_andesite_stone_wall_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:irregular_andesite_stone_wall_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:irregular_andesite_stone_wall_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:irregular_andesite_stone_wall_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:irregular_andesite_stone_wall_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:irregular_andesite_stone_wall_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:irregular_andesite_stone_wall_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:irregular_andesite_stone_wall_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:irregular_andesite_stone_wall_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:irregular_andesite_stone_wall_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:irregular_andesite_stone_wall_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:irregular_andesite_stone_wall_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:irregular_andesite_stone_wall_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:irregular_andesite_stone_wall_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:irregular_andesite_stone_wall_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:irregular_andesite_stone_wall_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:irregular_andesite_stone_wall_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:irregular_andesite_stone_wall_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:irregular_andesite_stone_wall_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:irregular_andesite_stone_wall_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:irregular_andesite_stone_wall_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:irregular_andesite_stone_wall_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:irregular_andesite_stone_wall_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:irregular_andesite_stone_wall_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:irregular_andesite_stone_wall_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:irregular_andesite_stone_wall_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:irregular_andesite_stone_wall_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:irregular_andesite_stone_wall_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:irregular_andesite_stone_wall_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:irregular_andesite_stone_wall_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:irregular_andesite_stone_wall_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:irregular_andesite_stone_wall_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:irregular_andesite_stone_wall_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:irregular_andesite_stone_wall_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:irregular_andesite_stone_wall_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:irregular_andesite_stone_wall_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:irregular_andesite_stone_wall_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:irregular_andesite_stone_wall_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:irregular_andesite_stone_wall_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:irregular_andesite_stone_wall_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:irregular_andesite_stone_wall_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:irregular_andesite_stone_wall_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:irregular_andesite_stone_wall_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:irregular_andesite_stone_wall_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:irregular_andesite_stone_wall_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:irregular_andesite_stone_wall_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:irregular_andesite_stone_wall_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:irregular_andesite_stone_wall_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:irregular_andesite_stone_wall_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:irregular_andesite_stone_wall_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:irregular_andesite_stone_wall_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:irregular_andesite_stone_wall_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:irregular_andesite_stone_wall_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:irregular_andesite_stone_wall_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:irregular_andesite_stone_wall_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:irregular_andesite_stone_wall_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:irregular_andesite_stone_wall_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:irregular_andesite_stone_wall_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:irregular_andesite_stone_wall_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:irregular_andesite_stone_wall_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:irregular_andesite_stone_wall_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:irregular_andesite_stone_wall_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:irregular_andesite_stone_wall_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:irregular_andesite_stone_wall_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:irregular_andesite_stone_wall_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:irregular_andesite_stone_wall_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:irregular_andesite_stone_wall_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:irregular_andesite_stone_wall_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:irregular_andesite_stone_wall_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:irregular_andesite_stone_wall_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:irregular_andesite_stone_wall_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:irregular_andesite_stone_wall_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:irregular_andesite_stone_wall_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:irregular_andesite_stone_wall_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:irregular_andesite_stone_wall_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:irregular_andesite_stone_wall_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:irregular_andesite_stone_wall_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:irregular_andesite_stone_wall_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:irregular_andesite_stone_wall_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:irregular_andesite_stone_wall_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:irregular_andesite_stone_wall_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:irregular_andesite_stone_wall_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:irregular_andesite_stone_wall_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:irregular_andesite_stone_wall_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:irregular_andesite_stone_wall_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:irregular_andesite_stone_wall_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:irregular_andesite_stone_wall_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:irregular_andesite_stone_wall_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:irregular_andesite_stone_wall_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:irregular_andesite_stone_wall_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:irregular_andesite_stone_wall_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:irregular_andesite_stone_wall_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:irregular_andesite_stone_wall_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:irregular_andesite_stone_wall_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:irregular_andesite_stone_wall_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:irregular_andesite_stone_wall_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:irregular_andesite_stone_wall_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:irregular_andesite_stone_wall_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:irregular_andesite_stone_wall_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:irregular_andesite_stone_wall_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:irregular_andesite_stone_wall_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:irregular_andesite_stone_wall_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:irregular_andesite_stone_wall_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:irregular_andesite_stone_wall_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:irregular_andesite_stone_wall_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:irregular_andesite_stone_wall_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:irregular_andesite_stone_wall_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:irregular_andesite_stone_wall_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:irregular_andesite_stone_wall_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:irregular_andesite_stone_wall_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:irregular_andesite_stone_wall_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:irregular_andesite_stone_wall_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:irregular_andesite_stone_wall_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:irregular_andesite_stone_wall_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:irregular_andesite_stone_wall_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:irregular_andesite_stone_wall_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:irregular_andesite_stone_wall_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:irregular_andesite_stone_wall_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:irregular_andesite_stone_wall_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:irregular_andesite_stone_wall_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:irregular_andesite_stone_wall_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:irregular_andesite_stone_wall_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:irregular_andesite_stone_wall_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:irregular_andesite_stone_wall_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:irregular_andesite_stone_wall_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:irregular_andesite_stone_wall_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:irregular_andesite_stone_wall_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:irregular_andesite_stone_wall_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:irregular_andesite_stone_wall_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:irregular_andesite_stone_wall_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:irregular_andesite_stone_wall_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:irregular_andesite_stone_wall_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:irregular_andesite_stone_wall_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:irregular_andesite_stone_wall_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:irregular_andesite_stone_wall_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:irregular_andesite_stone_wall_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:irregular_andesite_stone_wall_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:irregular_andesite_stone_wall_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:irregular_andesite_stone_wall_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:irregular_andesite_stone_wall_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:irregular_andesite_stone_wall_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:irregular_andesite_stone_wall_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:irregular_andesite_stone_wall_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:irregular_andesite_stone_wall_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:irregular_andesite_stone_wall_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:irregular_andesite_stone_wall_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:irregular_andesite_stone_wall_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:irregular_andesite_stone_wall_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:irregular_andesite_stone_wall_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:irregular_andesite_stone_wall_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:irregular_andesite_stone_wall_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:irregular_andesite_stone_wall_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:irregular_andesite_stone_wall_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:irregular_andesite_stone_wall_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:irregular_andesite_stone_wall_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:irregular_andesite_stone_wall_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:irregular_andesite_stone_wall_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:irregular_andesite_stone_wall_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:irregular_andesite_stone_wall_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:irregular_andesite_stone_wall_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:irregular_andesite_stone_wall_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:irregular_andesite_stone_wall_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:irregular_andesite_stone_wall_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:irregular_andesite_stone_wall_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:irregular_andesite_stone_wall_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:irregular_andesite_stone_wall_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:irregular_andesite_stone_wall_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:irregular_andesite_stone_wall_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:irregular_andesite_stone_wall_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:irregular_andesite_stone_wall_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:irregular_andesite_stone_wall_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:irregular_andesite_stone_wall_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:irregular_andesite_stone_wall_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:irregular_andesite_stone_wall_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:irregular_andesite_stone_wall_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:irregular_andesite_stone_wall_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:irregular_andesite_stone_wall_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:irregular_andesite_stone_wall_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:irregular_andesite_stone_wall_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:irregular_andesite_stone_wall_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:irregular_andesite_stone_wall_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:irregular_andesite_stone_wall_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:irregular_andesite_stone_wall_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:irregular_andesite_stone_wall_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:irregular_andesite_stone_wall_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:irregular_andesite_stone_wall_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:irregular_andesite_stone_wall_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:irregular_andesite_stone_wall_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:irregular_andesite_stone_wall_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:irregular_andesite_stone_wall_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:irregular_andesite_stone_wall_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:irregular_andesite_stone_wall_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:irregular_andesite_stone_wall_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:irregular_andesite_stone_wall_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:irregular_andesite_stone_wall_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:irregular_andesite_stone_wall_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:irregular_andesite_stone_wall_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:irregular_andesite_stone_wall_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:irregular_andesite_stone_wall_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:irregular_andesite_stone_wall_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:irregular_andesite_stone_wall_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:irregular_andesite_stone_wall_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:irregular_andesite_stone_wall_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:irregular_andesite_stone_wall_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:irregular_andesite_stone_wall_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:irregular_andesite_stone_wall_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:irregular_andesite_stone_wall_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:irregular_andesite_stone_wall_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:irregular_andesite_stone_wall_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:irregular_andesite_stone_wall_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:irregular_andesite_stone_wall_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:irregular_andesite_stone_wall_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:irregular_andesite_stone_wall_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:irregular_andesite_stone_wall_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:irregular_andesite_stone_wall_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:irregular_andesite_stone_wall_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:irregular_andesite_stone_wall_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:irregular_andesite_stone_wall_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:irregular_andesite_stone_wall_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:irregular_andesite_stone_wall_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:irregular_andesite_stone_wall_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:irregular_andesite_stone_wall_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:irregular_sandstone_tiles
conquest:irregular_sandstone_tiles_arrowslit[facing=north,waterlogged=true]
conquest:irregular_sandstone_tiles_arrowslit[facing=north,waterlogged=false]
conquest:irregular_sandstone_tiles_arrowslit[facing=south,waterlogged=true]
conquest:irregular_sandstone_tiles_arrowslit[facing=south,waterlogged=false]
conquest:irregular_sandstone_tiles_arrowslit[facing=west,waterlogged=true]
conquest:irregular_sandstone_tiles_arrowslit[facing=west,waterlogged=false]
conquest:irregular_sandstone_tiles_arrowslit[facing=east,waterlogged=true]
conquest:irregular_sandstone_tiles_arrowslit[facing=east,waterlogged=false]
conquest:irregular_sandstone_tiles_balustrade[axis=x,waterlogged=true]
conquest:irregular_sandstone_tiles_balustrade[axis=x,waterlogged=false]
conquest:irregular_sandstone_tiles_balustrade[axis=y,waterlogged=true]
conquest:irregular_sandstone_tiles_balustrade[axis=y,waterlogged=false]
conquest:irregular_sandstone_tiles_balustrade[axis=z,waterlogged=true]
conquest:irregular_sandstone_tiles_balustrade[axis=z,waterlogged=false]
conquest:irregular_sandstone_tiles_capital[facing=flat,type=top,waterlogged=true]
conquest:irregular_sandstone_tiles_capital[facing=flat,type=top,waterlogged=false]
conquest:irregular_sandstone_tiles_capital[facing=flat,type=bottom,waterlogged=true]
conquest:irregular_sandstone_tiles_capital[facing=flat,type=bottom,waterlogged=false]
conquest:irregular_sandstone_tiles_capital[facing=north,type=top,waterlogged=true]
conquest:irregular_sandstone_tiles_capital[facing=north,type=top,waterlogged=false]
conquest:irregular_sandstone_tiles_capital[facing=north,type=bottom,waterlogged=true]
conquest:irregular_sandstone_tiles_capital[facing=north,type=bottom,waterlogged=false]
conquest:irregular_sandstone_tiles_capital[facing=south,type=top,waterlogged=true]
conquest:irregular_sandstone_tiles_capital[facing=south,type=top,waterlogged=false]
conquest:irregular_sandstone_tiles_capital[facing=south,type=bottom,waterlogged=true]
conquest:irregular_sandstone_tiles_capital[facing=south,type=bottom,waterlogged=false]
conquest:irregular_sandstone_tiles_capital[facing=east,type=top,waterlogged=true]
conquest:irregular_sandstone_tiles_capital[facing=east,type=top,waterlogged=false]
conquest:irregular_sandstone_tiles_capital[facing=east,type=bottom,waterlogged=true]
conquest:irregular_sandstone_tiles_capital[facing=east,type=bottom,waterlogged=false]
conquest:irregular_sandstone_tiles_capital[facing=west,type=top,waterlogged=true]
conquest:irregular_sandstone_tiles_capital[facing=west,type=top,waterlogged=false]
conquest:irregular_sandstone_tiles_capital[facing=west,type=bottom,waterlogged=true]
conquest:irregular_sandstone_tiles_capital[facing=west,type=bottom,waterlogged=false]
conquest:irregular_sandstone_tiles_corner_slab[facing=north,type=top,waterlogged=true]
conquest:irregular_sandstone_tiles_corner_slab[facing=north,type=top,waterlogged=false]
conquest:irregular_sandstone_tiles_corner_slab[facing=north,type=bottom,waterlogged=true]
conquest:irregular_sandstone_tiles_corner_slab[facing=north,type=bottom,waterlogged=false]
conquest:irregular_sandstone_tiles_corner_slab[facing=south,type=top,waterlogged=true]
conquest:irregular_sandstone_tiles_corner_slab[facing=south,type=top,waterlogged=false]
conquest:irregular_sandstone_tiles_corner_slab[facing=south,type=bottom,waterlogged=true]
conquest:irregular_sandstone_tiles_corner_slab[facing=south,type=bottom,waterlogged=false]
conquest:irregular_sandstone_tiles_corner_slab[facing=west,type=top,waterlogged=true]
conquest:irregular_sandstone_tiles_corner_slab[facing=west,type=top,waterlogged=false]
conquest:irregular_sandstone_tiles_corner_slab[facing=west,type=bottom,waterlogged=true]
conquest:irregular_sandstone_tiles_corner_slab[facing=west,type=bottom,waterlogged=false]
conquest:irregular_sandstone_tiles_corner_slab[facing=east,type=top,waterlogged=true]
conquest:irregular_sandstone_tiles_corner_slab[facing=east,type=top,waterlogged=false]
conquest:irregular_sandstone_tiles_corner_slab[facing=east,type=bottom,waterlogged=true]
conquest:irregular_sandstone_tiles_corner_slab[facing=east,type=bottom,waterlogged=false]
conquest:irregular_sandstone_tiles_eighth_slab[facing=north,type=top,waterlogged=true]
conquest:irregular_sandstone_tiles_eighth_slab[facing=north,type=top,waterlogged=false]
conquest:irregular_sandstone_tiles_eighth_slab[facing=north,type=bottom,waterlogged=true]
conquest:irregular_sandstone_tiles_eighth_slab[facing=north,type=bottom,waterlogged=false]
conquest:irregular_sandstone_tiles_eighth_slab[facing=south,type=top,waterlogged=true]
conquest:irregular_sandstone_tiles_eighth_slab[facing=south,type=top,waterlogged=false]
conquest:irregular_sandstone_tiles_eighth_slab[facing=south,type=bottom,waterlogged=true]
conquest:irregular_sandstone_tiles_eighth_slab[facing=south,type=bottom,waterlogged=false]
conquest:irregular_sandstone_tiles_eighth_slab[facing=west,type=top,waterlogged=true]
conquest:irregular_sandstone_tiles_eighth_slab[facing=west,type=top,waterlogged=false]
conquest:irregular_sandstone_tiles_eighth_slab[facing=west,type=bottom,waterlogged=true]
conquest:irregular_sandstone_tiles_eighth_slab[facing=west,type=bottom,waterlogged=false]
conquest:irregular_sandstone_tiles_eighth_slab[facing=east,type=top,waterlogged=true]
conquest:irregular_sandstone_tiles_eighth_slab[facing=east,type=top,waterlogged=false]
conquest:irregular_sandstone_tiles_eighth_slab[facing=east,type=bottom,waterlogged=true]
conquest:irregular_sandstone_tiles_eighth_slab[facing=east,type=bottom,waterlogged=false]
conquest:irregular_sandstone_tiles_pillar[layer=1,waterlogged=true]
conquest:irregular_sandstone_tiles_pillar[layer=1,waterlogged=false]
conquest:irregular_sandstone_tiles_pillar[layer=2,waterlogged=true]
conquest:irregular_sandstone_tiles_pillar[layer=2,waterlogged=false]
conquest:irregular_sandstone_tiles_pillar[layer=3,waterlogged=true]
conquest:irregular_sandstone_tiles_pillar[layer=3,waterlogged=false]
conquest:irregular_sandstone_tiles_quarter_slab[facing=north,layer=1,type=top,waterlogged=true]
conquest:irregular_sandstone_tiles_quarter_slab[facing=north,layer=1,type=top,waterlogged=false]
conquest:irregular_sandstone_tiles_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=true]
conquest:irregular_sandstone_tiles_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=false]
conquest:irregular_sandstone_tiles_quarter_slab[facing=north,layer=2,type=top,waterlogged=true]
conquest:irregular_sandstone_tiles_quarter_slab[facing=north,layer=2,type=top,waterlogged=false]
conquest:irregular_sandstone_tiles_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=true]
conquest:irregular_sandstone_tiles_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=false]
conquest:irregular_sandstone_tiles_quarter_slab[facing=north,layer=3,type=top,waterlogged=true]
conquest:irregular_sandstone_tiles_quarter_slab[facing=north,layer=3,type=top,waterlogged=false]
conquest:irregular_sandstone_tiles_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=true]
conquest:irregular_sandstone_tiles_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=false]
conquest:irregular_sandstone_tiles_quarter_slab[facing=south,layer=1,type=top,waterlogged=true]
conquest:irregular_sandstone_tiles_quarter_slab[facing=south,layer=1,type=top,waterlogged=false]
conquest:irregular_sandstone_tiles_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=true]
conquest:irregular_sandstone_tiles_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=false]
conquest:irregular_sandstone_tiles_quarter_slab[facing=south,layer=2,type=top,waterlogged=true]
conquest:irregular_sandstone_tiles_quarter_slab[facing=south,layer=2,type=top,waterlogged=false]
conquest:irregular_sandstone_tiles_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=true]
conquest:irregular_sandstone_tiles_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=false]
conquest:irregular_sandstone_tiles_quarter_slab[facing=south,layer=3,type=top,waterlogged=true]
conquest:irregular_sandstone_tiles_quarter_slab[facing=south,layer=3,type=top,waterlogged=false]
conquest:irregular_sandstone_tiles_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=true]
conquest:irregular_sandstone_tiles_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=false]
conquest:irregular_sandstone_tiles_quarter_slab[facing=west,layer=1,type=top,waterlogged=true]
conquest:irregular_sandstone_tiles_quarter_slab[facing=west,layer=1,type=top,waterlogged=false]
conquest:irregular_sandstone_tiles_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=true]
conquest:irregular_sandstone_tiles_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=false]
conquest:irregular_sandstone_tiles_quarter_slab[facing=west,layer=2,type=top,waterlogged=true]
conquest:irregular_sandstone_tiles_quarter_slab[facing=west,layer=2,type=top,waterlogged=false]
conquest:irregular_sandstone_tiles_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=true]
conquest:irregular_sandstone_tiles_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=false]
conquest:irregular_sandstone_tiles_quarter_slab[facing=west,layer=3,type=top,waterlogged=true]
conquest:irregular_sandstone_tiles_quarter_slab[facing=west,layer=3,type=top,waterlogged=false]
conquest:irregular_sandstone_tiles_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=true]
conquest:irregular_sandstone_tiles_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=false]
conquest:irregular_sandstone_tiles_quarter_slab[facing=east,layer=1,type=top,waterlogged=true]
conquest:irregular_sandstone_tiles_quarter_slab[facing=east,layer=1,type=top,waterlogged=false]
conquest:irregular_sandstone_tiles_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=true]
conquest:irregular_sandstone_tiles_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=false]
conquest:irregular_sandstone_tiles_quarter_slab[facing=east,layer=2,type=top,waterlogged=true]
conquest:irregular_sandstone_tiles_quarter_slab[facing=east,layer=2,type=top,waterlogged=false]
conquest:irregular_sandstone_tiles_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=true]
conquest:irregular_sandstone_tiles_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=false]
conquest:irregular_sandstone_tiles_quarter_slab[facing=east,layer=3,type=top,waterlogged=true]
conquest:irregular_sandstone_tiles_quarter_slab[facing=east,layer=3,type=top,waterlogged=false]
conquest:irregular_sandstone_tiles_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=true]
conquest:irregular_sandstone_tiles_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=false]
conquest:irregular_sandstone_tiles_slab[layers=1,type=top,waterlogged=true]
conquest:irregular_sandstone_tiles_slab[layers=1,type=top,waterlogged=false]
conquest:irregular_sandstone_tiles_slab[layers=1,type=bottom,waterlogged=true]
conquest:irregular_sandstone_tiles_slab[layers=1,type=bottom,waterlogged=false]
conquest:irregular_sandstone_tiles_slab[layers=2,type=top,waterlogged=true]
conquest:irregular_sandstone_tiles_slab[layers=2,type=top,waterlogged=false]
conquest:irregular_sandstone_tiles_slab[layers=2,type=bottom,waterlogged=true]
conquest:irregular_sandstone_tiles_slab[layers=2,type=bottom,waterlogged=false]
conquest:irregular_sandstone_tiles_slab[layers=3,type=top,waterlogged=true]
conquest:irregular_sandstone_tiles_slab[layers=3,type=top,waterlogged=false]
conquest:irregular_sandstone_tiles_slab[layers=3,type=bottom,waterlogged=true]
conquest:irregular_sandstone_tiles_slab[layers=3,type=bottom,waterlogged=false]
conquest:irregular_sandstone_tiles_slab[layers=4,type=top,waterlogged=true]
conquest:irregular_sandstone_tiles_slab[layers=4,type=top,waterlogged=false]
conquest:irregular_sandstone_tiles_slab[layers=4,type=bottom,waterlogged=true]
conquest:irregular_sandstone_tiles_slab[layers=4,type=bottom,waterlogged=false]
conquest:irregular_sandstone_tiles_slab[layers=5,type=top,waterlogged=true]
conquest:irregular_sandstone_tiles_slab[layers=5,type=top,waterlogged=false]
conquest:irregular_sandstone_tiles_slab[layers=5,type=bottom,waterlogged=true]
conquest:irregular_sandstone_tiles_slab[layers=5,type=bottom,waterlogged=false]
conquest:irregular_sandstone_tiles_slab[layers=6,type=top,waterlogged=true]
conquest:irregular_sandstone_tiles_slab[layers=6,type=top,waterlogged=false]
conquest:irregular_sandstone_tiles_slab[layers=6,type=bottom,waterlogged=true]
conquest:irregular_sandstone_tiles_slab[layers=6,type=bottom,waterlogged=false]
conquest:irregular_sandstone_tiles_slab[layers=7,type=top,waterlogged=true]
conquest:irregular_sandstone_tiles_slab[layers=7,type=top,waterlogged=false]
conquest:irregular_sandstone_tiles_slab[layers=7,type=bottom,waterlogged=true]
conquest:irregular_sandstone_tiles_slab[layers=7,type=bottom,waterlogged=false]
conquest:irregular_sandstone_tiles_slab[layers=8,type=top,waterlogged=true]
conquest:irregular_sandstone_tiles_slab[layers=8,type=top,waterlogged=false]
conquest:irregular_sandstone_tiles_slab[layers=8,type=bottom,waterlogged=true]
conquest:irregular_sandstone_tiles_slab[layers=8,type=bottom,waterlogged=false]
conquest:irregular_sandstone_tiles_small_arch[direction=northsouth,waterlogged=true]
conquest:irregular_sandstone_tiles_small_arch[direction=northsouth,waterlogged=false]
conquest:irregular_sandstone_tiles_small_arch[direction=eastwest,waterlogged=true]
conquest:irregular_sandstone_tiles_small_arch[direction=eastwest,waterlogged=false]
conquest:irregular_sandstone_tiles_small_arch_half[facing=north,waterlogged=true]
conquest:irregular_sandstone_tiles_small_arch_half[facing=north,waterlogged=false]
conquest:irregular_sandstone_tiles_small_arch_half[facing=south,waterlogged=true]
conquest:irregular_sandstone_tiles_small_arch_half[facing=south,waterlogged=false]
conquest:irregular_sandstone_tiles_small_arch_half[facing=west,waterlogged=true]
conquest:irregular_sandstone_tiles_small_arch_half[facing=west,waterlogged=false]
conquest:irregular_sandstone_tiles_small_arch_half[facing=east,waterlogged=true]
conquest:irregular_sandstone_tiles_small_arch_half[facing=east,waterlogged=false]
conquest:irregular_sandstone_tiles_small_window[down=true,up=true,waterlogged=true]
conquest:irregular_sandstone_tiles_small_window[down=true,up=true,waterlogged=false]
conquest:irregular_sandstone_tiles_small_window[down=true,up=false,waterlogged=true]
conquest:irregular_sandstone_tiles_small_window[down=true,up=false,waterlogged=false]
conquest:irregular_sandstone_tiles_small_window[down=false,up=true,waterlogged=true]
conquest:irregular_sandstone_tiles_small_window[down=false,up=true,waterlogged=false]
conquest:irregular_sandstone_tiles_small_window[down=false,up=false,waterlogged=true]
conquest:irregular_sandstone_tiles_small_window[down=false,up=false,waterlogged=false]
conquest:irregular_sandstone_tiles_small_window_half[down=true,facing=north,up=true,waterlogged=true]
conquest:irregular_sandstone_tiles_small_window_half[down=true,facing=north,up=true,waterlogged=false]
conquest:irregular_sandstone_tiles_small_window_half[down=true,facing=north,up=false,waterlogged=true]
conquest:irregular_sandstone_tiles_small_window_half[down=true,facing=north,up=false,waterlogged=false]
conquest:irregular_sandstone_tiles_small_window_half[down=true,facing=south,up=true,waterlogged=true]
conquest:irregular_sandstone_tiles_small_window_half[down=true,facing=south,up=true,waterlogged=false]
conquest:irregular_sandstone_tiles_small_window_half[down=true,facing=south,up=false,waterlogged=true]
conquest:irregular_sandstone_tiles_small_window_half[down=true,facing=south,up=false,waterlogged=false]
conquest:irregular_sandstone_tiles_small_window_half[down=true,facing=west,up=true,waterlogged=true]
conquest:irregular_sandstone_tiles_small_window_half[down=true,facing=west,up=true,waterlogged=false]
conquest:irregular_sandstone_tiles_small_window_half[down=true,facing=west,up=false,waterlogged=true]
conquest:irregular_sandstone_tiles_small_window_half[down=true,facing=west,up=false,waterlogged=false]
conquest:irregular_sandstone_tiles_small_window_half[down=true,facing=east,up=true,waterlogged=true]
conquest:irregular_sandstone_tiles_small_window_half[down=true,facing=east,up=true,waterlogged=false]
conquest:irregular_sandstone_tiles_small_window_half[down=true,facing=east,up=false,waterlogged=true]
conquest:irregular_sandstone_tiles_small_window_half[down=true,facing=east,up=false,waterlogged=false]
conquest:irregular_sandstone_tiles_small_window_half[down=false,facing=north,up=true,waterlogged=true]
conquest:irregular_sandstone_tiles_small_window_half[down=false,facing=north,up=true,waterlogged=false]
conquest:irregular_sandstone_tiles_small_window_half[down=false,facing=north,up=false,waterlogged=true]
conquest:irregular_sandstone_tiles_small_window_half[down=false,facing=north,up=false,waterlogged=false]
conquest:irregular_sandstone_tiles_small_window_half[down=false,facing=south,up=true,waterlogged=true]
conquest:irregular_sandstone_tiles_small_window_half[down=false,facing=south,up=true,waterlogged=false]
conquest:irregular_sandstone_tiles_small_window_half[down=false,facing=south,up=false,waterlogged=true]
conquest:irregular_sandstone_tiles_small_window_half[down=false,facing=south,up=false,waterlogged=false]
conquest:irregular_sandstone_tiles_small_window_half[down=false,facing=west,up=true,waterlogged=true]
conquest:irregular_sandstone_tiles_small_window_half[down=false,facing=west,up=true,waterlogged=false]
conquest:irregular_sandstone_tiles_small_window_half[down=false,facing=west,up=false,waterlogged=true]
conquest:irregular_sandstone_tiles_small_window_half[down=false,facing=west,up=false,waterlogged=false]
conquest:irregular_sandstone_tiles_small_window_half[down=false,facing=east,up=true,waterlogged=true]
conquest:irregular_sandstone_tiles_small_window_half[down=false,facing=east,up=true,waterlogged=false]
conquest:irregular_sandstone_tiles_small_window_half[down=false,facing=east,up=false,waterlogged=true]
conquest:irregular_sandstone_tiles_small_window_half[down=false,facing=east,up=false,waterlogged=false]
conquest:irregular_sandstone_tiles_sphere[type=egg,waterlogged=true]
conquest:irregular_sandstone_tiles_sphere[type=egg,waterlogged=false]
conquest:irregular_sandstone_tiles_sphere[type=small,waterlogged=true]
conquest:irregular_sandstone_tiles_sphere[type=small,waterlogged=false]
conquest:irregular_sandstone_tiles_sphere[type=large,waterlogged=true]
conquest:irregular_sandstone_tiles_sphere[type=large,waterlogged=false]
conquest:irregular_sandstone_tiles_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:irregular_sandstone_tiles_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:irregular_sandstone_tiles_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:irregular_sandstone_tiles_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:irregular_sandstone_tiles_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:irregular_sandstone_tiles_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:irregular_sandstone_tiles_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:irregular_sandstone_tiles_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:irregular_sandstone_tiles_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:irregular_sandstone_tiles_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:irregular_sandstone_tiles_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:irregular_sandstone_tiles_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:irregular_sandstone_tiles_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:irregular_sandstone_tiles_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:irregular_sandstone_tiles_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:irregular_sandstone_tiles_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:irregular_sandstone_tiles_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:irregular_sandstone_tiles_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:irregular_sandstone_tiles_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:irregular_sandstone_tiles_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:irregular_sandstone_tiles_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:irregular_sandstone_tiles_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:irregular_sandstone_tiles_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:irregular_sandstone_tiles_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:irregular_sandstone_tiles_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:irregular_sandstone_tiles_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:irregular_sandstone_tiles_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:irregular_sandstone_tiles_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:irregular_sandstone_tiles_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:irregular_sandstone_tiles_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:irregular_sandstone_tiles_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:irregular_sandstone_tiles_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:irregular_sandstone_tiles_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:irregular_sandstone_tiles_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:irregular_sandstone_tiles_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:irregular_sandstone_tiles_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:irregular_sandstone_tiles_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:irregular_sandstone_tiles_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:irregular_sandstone_tiles_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:irregular_sandstone_tiles_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:irregular_sandstone_tiles_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:irregular_sandstone_tiles_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:irregular_sandstone_tiles_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:irregular_sandstone_tiles_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:irregular_sandstone_tiles_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:irregular_sandstone_tiles_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:irregular_sandstone_tiles_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:irregular_sandstone_tiles_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:irregular_sandstone_tiles_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:irregular_sandstone_tiles_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:irregular_sandstone_tiles_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:irregular_sandstone_tiles_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:irregular_sandstone_tiles_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:irregular_sandstone_tiles_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:irregular_sandstone_tiles_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:irregular_sandstone_tiles_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:irregular_sandstone_tiles_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:irregular_sandstone_tiles_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:irregular_sandstone_tiles_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:irregular_sandstone_tiles_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:irregular_sandstone_tiles_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:irregular_sandstone_tiles_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:irregular_sandstone_tiles_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:irregular_sandstone_tiles_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:irregular_sandstone_tiles_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:irregular_sandstone_tiles_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:irregular_sandstone_tiles_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:irregular_sandstone_tiles_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:irregular_sandstone_tiles_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:irregular_sandstone_tiles_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:irregular_sandstone_tiles_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:irregular_sandstone_tiles_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:irregular_sandstone_tiles_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:irregular_sandstone_tiles_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:irregular_sandstone_tiles_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:irregular_sandstone_tiles_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:irregular_sandstone_tiles_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:irregular_sandstone_tiles_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:irregular_sandstone_tiles_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:irregular_sandstone_tiles_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:irregular_sandstone_tiles_two_meter_arch[facing=north,type=top]
conquest:irregular_sandstone_tiles_two_meter_arch[facing=north,type=bottom]
conquest:irregular_sandstone_tiles_two_meter_arch[facing=south,type=top]
conquest:irregular_sandstone_tiles_two_meter_arch[facing=south,type=bottom]
conquest:irregular_sandstone_tiles_two_meter_arch[facing=west,type=top]
conquest:irregular_sandstone_tiles_two_meter_arch[facing=west,type=bottom]
conquest:irregular_sandstone_tiles_two_meter_arch[facing=east,type=top]
conquest:irregular_sandstone_tiles_two_meter_arch[facing=east,type=bottom]
conquest:irregular_sandstone_tiles_two_meter_arch_half[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:irregular_sandstone_tiles_two_meter_arch_half[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:irregular_sandstone_tiles_two_meter_arch_half[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:irregular_sandstone_tiles_two_meter_arch_half[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:irregular_sandstone_tiles_two_meter_arch_half[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:irregular_sandstone_tiles_two_meter_arch_half[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:irregular_sandstone_tiles_two_meter_arch_half[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:irregular_sandstone_tiles_two_meter_arch_half[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:irregular_sandstone_tiles_two_meter_arch_half[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:irregular_sandstone_tiles_two_meter_arch_half[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:irregular_sandstone_tiles_two_meter_arch_half[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:irregular_sandstone_tiles_two_meter_arch_half[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:irregular_sandstone_tiles_two_meter_arch_half[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:irregular_sandstone_tiles_two_meter_arch_half[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:irregular_sandstone_tiles_two_meter_arch_half[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:irregular_sandstone_tiles_two_meter_arch_half[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:irregular_sandstone_tiles_two_meter_arch_half[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:irregular_sandstone_tiles_two_meter_arch_half[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:irregular_sandstone_tiles_two_meter_arch_half[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:irregular_sandstone_tiles_two_meter_arch_half[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:irregular_sandstone_tiles_two_meter_arch_half[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:irregular_sandstone_tiles_two_meter_arch_half[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:irregular_sandstone_tiles_two_meter_arch_half[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:irregular_sandstone_tiles_two_meter_arch_half[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:irregular_sandstone_tiles_two_meter_arch_half[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:irregular_sandstone_tiles_two_meter_arch_half[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:irregular_sandstone_tiles_two_meter_arch_half[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:irregular_sandstone_tiles_two_meter_arch_half[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:irregular_sandstone_tiles_two_meter_arch_half[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:irregular_sandstone_tiles_two_meter_arch_half[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:irregular_sandstone_tiles_two_meter_arch_half[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:irregular_sandstone_tiles_two_meter_arch_half[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:irregular_sandstone_tiles_two_meter_arch_half[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:irregular_sandstone_tiles_two_meter_arch_half[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:irregular_sandstone_tiles_two_meter_arch_half[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:irregular_sandstone_tiles_two_meter_arch_half[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:irregular_sandstone_tiles_two_meter_arch_half[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:irregular_sandstone_tiles_two_meter_arch_half[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:irregular_sandstone_tiles_two_meter_arch_half[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:irregular_sandstone_tiles_two_meter_arch_half[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:irregular_sandstone_tiles_two_meter_arch_half[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:irregular_sandstone_tiles_two_meter_arch_half[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:irregular_sandstone_tiles_two_meter_arch_half[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:irregular_sandstone_tiles_two_meter_arch_half[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:irregular_sandstone_tiles_two_meter_arch_half[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:irregular_sandstone_tiles_two_meter_arch_half[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:irregular_sandstone_tiles_two_meter_arch_half[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:irregular_sandstone_tiles_two_meter_arch_half[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:irregular_sandstone_tiles_two_meter_arch_half[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:irregular_sandstone_tiles_two_meter_arch_half[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:irregular_sandstone_tiles_two_meter_arch_half[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:irregular_sandstone_tiles_two_meter_arch_half[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:irregular_sandstone_tiles_two_meter_arch_half[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:irregular_sandstone_tiles_two_meter_arch_half[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:irregular_sandstone_tiles_two_meter_arch_half[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:irregular_sandstone_tiles_two_meter_arch_half[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:irregular_sandstone_tiles_two_meter_arch_half[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:irregular_sandstone_tiles_two_meter_arch_half[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:irregular_sandstone_tiles_two_meter_arch_half[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:irregular_sandstone_tiles_two_meter_arch_half[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:irregular_sandstone_tiles_two_meter_arch_half[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:irregular_sandstone_tiles_two_meter_arch_half[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:irregular_sandstone_tiles_two_meter_arch_half[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:irregular_sandstone_tiles_two_meter_arch_half[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:irregular_sandstone_tiles_vertical_corner[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:irregular_sandstone_tiles_vertical_corner[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:irregular_sandstone_tiles_vertical_corner[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:irregular_sandstone_tiles_vertical_corner[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:irregular_sandstone_tiles_vertical_corner[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:irregular_sandstone_tiles_vertical_corner[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:irregular_sandstone_tiles_vertical_corner[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:irregular_sandstone_tiles_vertical_corner[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:irregular_sandstone_tiles_vertical_corner[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:irregular_sandstone_tiles_vertical_corner[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:irregular_sandstone_tiles_vertical_corner[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:irregular_sandstone_tiles_vertical_corner[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:irregular_sandstone_tiles_vertical_corner[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:irregular_sandstone_tiles_vertical_corner[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:irregular_sandstone_tiles_vertical_corner[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:irregular_sandstone_tiles_vertical_corner[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:irregular_sandstone_tiles_vertical_corner[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:irregular_sandstone_tiles_vertical_corner[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:irregular_sandstone_tiles_vertical_corner[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:irregular_sandstone_tiles_vertical_corner[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:irregular_sandstone_tiles_vertical_corner[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:irregular_sandstone_tiles_vertical_corner[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:irregular_sandstone_tiles_vertical_corner[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:irregular_sandstone_tiles_vertical_corner[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:irregular_sandstone_tiles_vertical_corner[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:irregular_sandstone_tiles_vertical_corner[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:irregular_sandstone_tiles_vertical_corner[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:irregular_sandstone_tiles_vertical_corner[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:irregular_sandstone_tiles_vertical_corner[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:irregular_sandstone_tiles_vertical_corner[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:irregular_sandstone_tiles_vertical_corner[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:irregular_sandstone_tiles_vertical_corner[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:irregular_sandstone_tiles_vertical_corner[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:irregular_sandstone_tiles_vertical_corner[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:irregular_sandstone_tiles_vertical_corner[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:irregular_sandstone_tiles_vertical_corner[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:irregular_sandstone_tiles_vertical_corner[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:irregular_sandstone_tiles_vertical_corner[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:irregular_sandstone_tiles_vertical_corner[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:irregular_sandstone_tiles_vertical_corner[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:irregular_sandstone_tiles_vertical_corner[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:irregular_sandstone_tiles_vertical_corner[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:irregular_sandstone_tiles_vertical_corner[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:irregular_sandstone_tiles_vertical_corner[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:irregular_sandstone_tiles_vertical_corner[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:irregular_sandstone_tiles_vertical_corner[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:irregular_sandstone_tiles_vertical_corner[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:irregular_sandstone_tiles_vertical_corner[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:irregular_sandstone_tiles_vertical_corner[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:irregular_sandstone_tiles_vertical_corner[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:irregular_sandstone_tiles_vertical_corner[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:irregular_sandstone_tiles_vertical_corner[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:irregular_sandstone_tiles_vertical_corner[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:irregular_sandstone_tiles_vertical_corner[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:irregular_sandstone_tiles_vertical_corner[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:irregular_sandstone_tiles_vertical_corner[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:irregular_sandstone_tiles_vertical_corner[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:irregular_sandstone_tiles_vertical_corner[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:irregular_sandstone_tiles_vertical_corner[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:irregular_sandstone_tiles_vertical_corner[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:irregular_sandstone_tiles_vertical_corner[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:irregular_sandstone_tiles_vertical_corner[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:irregular_sandstone_tiles_vertical_corner[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:irregular_sandstone_tiles_vertical_corner[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:irregular_sandstone_tiles_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:irregular_sandstone_tiles_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:irregular_sandstone_tiles_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:irregular_sandstone_tiles_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:irregular_sandstone_tiles_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:irregular_sandstone_tiles_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:irregular_sandstone_tiles_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:irregular_sandstone_tiles_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:irregular_sandstone_tiles_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:irregular_sandstone_tiles_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:irregular_sandstone_tiles_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:irregular_sandstone_tiles_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:irregular_sandstone_tiles_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:irregular_sandstone_tiles_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:irregular_sandstone_tiles_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:irregular_sandstone_tiles_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:irregular_sandstone_tiles_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:irregular_sandstone_tiles_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:irregular_sandstone_tiles_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:irregular_sandstone_tiles_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:irregular_sandstone_tiles_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:irregular_sandstone_tiles_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:irregular_sandstone_tiles_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:irregular_sandstone_tiles_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:irregular_sandstone_tiles_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:irregular_sandstone_tiles_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:irregular_sandstone_tiles_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:irregular_sandstone_tiles_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:irregular_sandstone_tiles_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:irregular_sandstone_tiles_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:irregular_sandstone_tiles_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:irregular_sandstone_tiles_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:irregular_sandstone_tiles_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:irregular_sandstone_tiles_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:irregular_sandstone_tiles_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:irregular_sandstone_tiles_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:irregular_sandstone_tiles_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:irregular_sandstone_tiles_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:irregular_sandstone_tiles_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:irregular_sandstone_tiles_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:irregular_sandstone_tiles_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:irregular_sandstone_tiles_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:irregular_sandstone_tiles_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:irregular_sandstone_tiles_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:irregular_sandstone_tiles_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:irregular_sandstone_tiles_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:irregular_sandstone_tiles_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:irregular_sandstone_tiles_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:irregular_sandstone_tiles_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:irregular_sandstone_tiles_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:irregular_sandstone_tiles_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:irregular_sandstone_tiles_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:irregular_sandstone_tiles_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:irregular_sandstone_tiles_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:irregular_sandstone_tiles_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:irregular_sandstone_tiles_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:irregular_sandstone_tiles_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:irregular_sandstone_tiles_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:irregular_sandstone_tiles_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:irregular_sandstone_tiles_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:irregular_sandstone_tiles_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:irregular_sandstone_tiles_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:irregular_sandstone_tiles_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:irregular_sandstone_tiles_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:irregular_sandstone_tiles_vertical_quarter[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:irregular_sandstone_tiles_vertical_quarter[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:irregular_sandstone_tiles_vertical_quarter[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:irregular_sandstone_tiles_vertical_quarter[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:irregular_sandstone_tiles_vertical_quarter[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:irregular_sandstone_tiles_vertical_quarter[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:irregular_sandstone_tiles_vertical_quarter[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:irregular_sandstone_tiles_vertical_quarter[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:irregular_sandstone_tiles_vertical_quarter[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:irregular_sandstone_tiles_vertical_quarter[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:irregular_sandstone_tiles_vertical_quarter[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:irregular_sandstone_tiles_vertical_quarter[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:irregular_sandstone_tiles_vertical_quarter[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:irregular_sandstone_tiles_vertical_quarter[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:irregular_sandstone_tiles_vertical_quarter[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:irregular_sandstone_tiles_vertical_quarter[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:irregular_sandstone_tiles_vertical_quarter[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:irregular_sandstone_tiles_vertical_quarter[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:irregular_sandstone_tiles_vertical_quarter[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:irregular_sandstone_tiles_vertical_quarter[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:irregular_sandstone_tiles_vertical_quarter[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:irregular_sandstone_tiles_vertical_quarter[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:irregular_sandstone_tiles_vertical_quarter[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:irregular_sandstone_tiles_vertical_quarter[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:irregular_sandstone_tiles_vertical_quarter[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:irregular_sandstone_tiles_vertical_quarter[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:irregular_sandstone_tiles_vertical_quarter[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:irregular_sandstone_tiles_vertical_quarter[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:irregular_sandstone_tiles_vertical_quarter[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:irregular_sandstone_tiles_vertical_quarter[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:irregular_sandstone_tiles_vertical_quarter[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:irregular_sandstone_tiles_vertical_quarter[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:irregular_sandstone_tiles_vertical_quarter[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:irregular_sandstone_tiles_vertical_quarter[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:irregular_sandstone_tiles_vertical_quarter[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:irregular_sandstone_tiles_vertical_quarter[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:irregular_sandstone_tiles_vertical_quarter[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:irregular_sandstone_tiles_vertical_quarter[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:irregular_sandstone_tiles_vertical_quarter[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:irregular_sandstone_tiles_vertical_quarter[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:irregular_sandstone_tiles_vertical_quarter[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:irregular_sandstone_tiles_vertical_quarter[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:irregular_sandstone_tiles_vertical_quarter[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:irregular_sandstone_tiles_vertical_quarter[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:irregular_sandstone_tiles_vertical_quarter[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:irregular_sandstone_tiles_vertical_quarter[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:irregular_sandstone_tiles_vertical_quarter[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:irregular_sandstone_tiles_vertical_quarter[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:irregular_sandstone_tiles_vertical_quarter[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:irregular_sandstone_tiles_vertical_quarter[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:irregular_sandstone_tiles_vertical_quarter[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:irregular_sandstone_tiles_vertical_quarter[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:irregular_sandstone_tiles_vertical_quarter[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:irregular_sandstone_tiles_vertical_quarter[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:irregular_sandstone_tiles_vertical_quarter[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:irregular_sandstone_tiles_vertical_quarter[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:irregular_sandstone_tiles_vertical_quarter[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:irregular_sandstone_tiles_vertical_quarter[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:irregular_sandstone_tiles_vertical_quarter[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:irregular_sandstone_tiles_vertical_quarter[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:irregular_sandstone_tiles_vertical_quarter[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:irregular_sandstone_tiles_vertical_quarter[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:irregular_sandstone_tiles_vertical_quarter[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:irregular_sandstone_tiles_vertical_quarter[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:irregular_sandstone_tiles_vertical_slab[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:irregular_sandstone_tiles_vertical_slab[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:irregular_sandstone_tiles_vertical_slab[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:irregular_sandstone_tiles_vertical_slab[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:irregular_sandstone_tiles_vertical_slab[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:irregular_sandstone_tiles_vertical_slab[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:irregular_sandstone_tiles_vertical_slab[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:irregular_sandstone_tiles_vertical_slab[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:irregular_sandstone_tiles_vertical_slab[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:irregular_sandstone_tiles_vertical_slab[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:irregular_sandstone_tiles_vertical_slab[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:irregular_sandstone_tiles_vertical_slab[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:irregular_sandstone_tiles_vertical_slab[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:irregular_sandstone_tiles_vertical_slab[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:irregular_sandstone_tiles_vertical_slab[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:irregular_sandstone_tiles_vertical_slab[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:irregular_sandstone_tiles_vertical_slab[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:irregular_sandstone_tiles_vertical_slab[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:irregular_sandstone_tiles_vertical_slab[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:irregular_sandstone_tiles_vertical_slab[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:irregular_sandstone_tiles_vertical_slab[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:irregular_sandstone_tiles_vertical_slab[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:irregular_sandstone_tiles_vertical_slab[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:irregular_sandstone_tiles_vertical_slab[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:irregular_sandstone_tiles_vertical_slab[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:irregular_sandstone_tiles_vertical_slab[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:irregular_sandstone_tiles_vertical_slab[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:irregular_sandstone_tiles_vertical_slab[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:irregular_sandstone_tiles_vertical_slab[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:irregular_sandstone_tiles_vertical_slab[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:irregular_sandstone_tiles_vertical_slab[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:irregular_sandstone_tiles_vertical_slab[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:irregular_sandstone_tiles_vertical_slab[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:irregular_sandstone_tiles_vertical_slab[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:irregular_sandstone_tiles_vertical_slab[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:irregular_sandstone_tiles_vertical_slab[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:irregular_sandstone_tiles_vertical_slab[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:irregular_sandstone_tiles_vertical_slab[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:irregular_sandstone_tiles_vertical_slab[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:irregular_sandstone_tiles_vertical_slab[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:irregular_sandstone_tiles_vertical_slab[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:irregular_sandstone_tiles_vertical_slab[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:irregular_sandstone_tiles_vertical_slab[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:irregular_sandstone_tiles_vertical_slab[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:irregular_sandstone_tiles_vertical_slab[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:irregular_sandstone_tiles_vertical_slab[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:irregular_sandstone_tiles_vertical_slab[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:irregular_sandstone_tiles_vertical_slab[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:irregular_sandstone_tiles_vertical_slab[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:irregular_sandstone_tiles_vertical_slab[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:irregular_sandstone_tiles_vertical_slab[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:irregular_sandstone_tiles_vertical_slab[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:irregular_sandstone_tiles_vertical_slab[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:irregular_sandstone_tiles_vertical_slab[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:irregular_sandstone_tiles_vertical_slab[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:irregular_sandstone_tiles_vertical_slab[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:irregular_sandstone_tiles_vertical_slab[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:irregular_sandstone_tiles_vertical_slab[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:irregular_sandstone_tiles_vertical_slab[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:irregular_sandstone_tiles_vertical_slab[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:irregular_sandstone_tiles_vertical_slab[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:irregular_sandstone_tiles_vertical_slab[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:irregular_sandstone_tiles_vertical_slab[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:irregular_sandstone_tiles_vertical_slab[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:irregular_sandstone_tiles_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:irregular_sandstone_tiles_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:irregular_sandstone_tiles_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:irregular_sandstone_tiles_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:irregular_sandstone_tiles_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:irregular_sandstone_tiles_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:irregular_sandstone_tiles_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:irregular_sandstone_tiles_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:irregular_sandstone_tiles_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:irregular_sandstone_tiles_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:irregular_sandstone_tiles_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:irregular_sandstone_tiles_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:irregular_sandstone_tiles_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:irregular_sandstone_tiles_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:irregular_sandstone_tiles_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:irregular_sandstone_tiles_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:irregular_sandstone_tiles_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:irregular_sandstone_tiles_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:irregular_sandstone_tiles_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:irregular_sandstone_tiles_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:irregular_sandstone_tiles_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:irregular_sandstone_tiles_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:irregular_sandstone_tiles_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:irregular_sandstone_tiles_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:irregular_sandstone_tiles_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:irregular_sandstone_tiles_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:irregular_sandstone_tiles_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:irregular_sandstone_tiles_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:irregular_sandstone_tiles_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:irregular_sandstone_tiles_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:irregular_sandstone_tiles_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:irregular_sandstone_tiles_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:irregular_sandstone_tiles_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:irregular_sandstone_tiles_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:irregular_sandstone_tiles_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:irregular_sandstone_tiles_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:irregular_sandstone_tiles_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:irregular_sandstone_tiles_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:irregular_sandstone_tiles_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:irregular_sandstone_tiles_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:irregular_sandstone_tiles_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:irregular_sandstone_tiles_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:irregular_sandstone_tiles_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:irregular_sandstone_tiles_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:irregular_sandstone_tiles_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:irregular_sandstone_tiles_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:irregular_sandstone_tiles_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:irregular_sandstone_tiles_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:irregular_sandstone_tiles_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:irregular_sandstone_tiles_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:irregular_sandstone_tiles_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:irregular_sandstone_tiles_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:irregular_sandstone_tiles_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:irregular_sandstone_tiles_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:irregular_sandstone_tiles_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:irregular_sandstone_tiles_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:irregular_sandstone_tiles_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:irregular_sandstone_tiles_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:irregular_sandstone_tiles_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:irregular_sandstone_tiles_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:irregular_sandstone_tiles_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:irregular_sandstone_tiles_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:irregular_sandstone_tiles_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:irregular_sandstone_tiles_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:irregular_sandstone_tiles_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:irregular_sandstone_tiles_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:irregular_sandstone_tiles_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:irregular_sandstone_tiles_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:irregular_sandstone_tiles_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:irregular_sandstone_tiles_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:irregular_sandstone_tiles_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:irregular_sandstone_tiles_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:irregular_sandstone_tiles_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:irregular_sandstone_tiles_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:irregular_sandstone_tiles_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:irregular_sandstone_tiles_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:irregular_sandstone_tiles_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:irregular_sandstone_tiles_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:irregular_sandstone_tiles_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:irregular_sandstone_tiles_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:irregular_sandstone_tiles_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:irregular_sandstone_tiles_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:irregular_sandstone_tiles_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:irregular_sandstone_tiles_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:irregular_sandstone_tiles_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:irregular_sandstone_tiles_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:irregular_sandstone_tiles_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:irregular_sandstone_tiles_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:irregular_sandstone_tiles_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:irregular_sandstone_tiles_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:irregular_sandstone_tiles_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:irregular_sandstone_tiles_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:irregular_sandstone_tiles_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:irregular_sandstone_tiles_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:irregular_sandstone_tiles_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:irregular_sandstone_tiles_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:irregular_sandstone_tiles_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:irregular_sandstone_tiles_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:irregular_sandstone_tiles_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:irregular_sandstone_tiles_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:irregular_sandstone_tiles_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:irregular_sandstone_tiles_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:irregular_sandstone_tiles_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:irregular_sandstone_tiles_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:irregular_sandstone_tiles_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:irregular_sandstone_tiles_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:irregular_sandstone_tiles_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:irregular_sandstone_tiles_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:irregular_sandstone_tiles_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:irregular_sandstone_tiles_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:irregular_sandstone_tiles_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:irregular_sandstone_tiles_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:irregular_sandstone_tiles_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:irregular_sandstone_tiles_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:irregular_sandstone_tiles_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:irregular_sandstone_tiles_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:irregular_sandstone_tiles_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:irregular_sandstone_tiles_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:irregular_sandstone_tiles_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:irregular_sandstone_tiles_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:irregular_sandstone_tiles_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:irregular_sandstone_tiles_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:irregular_sandstone_tiles_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:irregular_sandstone_tiles_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:irregular_sandstone_tiles_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:irregular_sandstone_tiles_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:irregular_sandstone_tiles_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:irregular_sandstone_tiles_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:irregular_sandstone_tiles_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:irregular_sandstone_tiles_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:irregular_sandstone_tiles_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:irregular_sandstone_tiles_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:irregular_sandstone_tiles_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:irregular_sandstone_tiles_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:irregular_sandstone_tiles_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:irregular_sandstone_tiles_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:irregular_sandstone_tiles_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:irregular_sandstone_tiles_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:irregular_sandstone_tiles_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:irregular_sandstone_tiles_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:irregular_sandstone_tiles_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:irregular_sandstone_tiles_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:irregular_sandstone_tiles_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:irregular_sandstone_tiles_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:irregular_sandstone_tiles_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:irregular_sandstone_tiles_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:irregular_sandstone_tiles_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:irregular_sandstone_tiles_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:irregular_sandstone_tiles_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:irregular_sandstone_tiles_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:irregular_sandstone_tiles_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:irregular_sandstone_tiles_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:irregular_sandstone_tiles_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:irregular_sandstone_tiles_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:irregular_sandstone_tiles_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:irregular_sandstone_tiles_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:irregular_sandstone_tiles_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:irregular_sandstone_tiles_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:irregular_sandstone_tiles_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:irregular_sandstone_tiles_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:irregular_sandstone_tiles_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:irregular_sandstone_tiles_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:irregular_sandstone_tiles_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:irregular_sandstone_tiles_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:irregular_sandstone_tiles_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:irregular_sandstone_tiles_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:irregular_sandstone_tiles_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:irregular_sandstone_tiles_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:irregular_sandstone_tiles_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:irregular_sandstone_tiles_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:irregular_sandstone_tiles_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:irregular_sandstone_tiles_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:irregular_sandstone_tiles_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:irregular_sandstone_tiles_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:irregular_sandstone_tiles_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:irregular_sandstone_tiles_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:irregular_sandstone_tiles_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:irregular_sandstone_tiles_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:irregular_sandstone_tiles_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:irregular_sandstone_tiles_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:irregular_sandstone_tiles_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:irregular_sandstone_tiles_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:irregular_sandstone_tiles_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:irregular_sandstone_tiles_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:irregular_sandstone_tiles_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:irregular_sandstone_tiles_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:irregular_sandstone_tiles_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:irregular_sandstone_tiles_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:irregular_sandstone_tiles_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:irregular_sandstone_tiles_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:irregular_sandstone_tiles_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:irregular_sandstone_tiles_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:irregular_sandstone_tiles_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:irregular_sandstone_tiles_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:irregular_sandstone_tiles_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:irregular_sandstone_tiles_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:irregular_sandstone_tiles_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:irregular_sandstone_tiles_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:irregular_sandstone_tiles_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:irregular_sandstone_tiles_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:irregular_sandstone_tiles_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:irregular_sandstone_tiles_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:irregular_sandstone_tiles_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:irregular_sandstone_tiles_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:irregular_sandstone_tiles_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:irregular_sandstone_tiles_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:irregular_sandstone_tiles_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:irregular_sandstone_tiles_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:irregular_sandstone_tiles_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:irregular_sandstone_tiles_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:irregular_sandstone_tiles_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:irregular_sandstone_tiles_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:irregular_sandstone_tiles_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:irregular_sandstone_tiles_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:irregular_sandstone_tiles_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:irregular_sandstone_tiles_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:irregular_sandstone_tiles_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:irregular_sandstone_tiles_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:irregular_sandstone_tiles_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:irregular_sandstone_tiles_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:irregular_sandstone_tiles_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:irregular_sandstone_tiles_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:irregular_sandstone_tiles_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:irregular_sandstone_tiles_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:irregular_sandstone_tiles_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:irregular_sandstone_tiles_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:irregular_sandstone_tiles_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:irregular_sandstone_tiles_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:irregular_sandstone_tiles_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:irregular_sandstone_tiles_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:irregular_sandstone_tiles_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:irregular_sandstone_tiles_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:irregular_sandstone_tiles_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:irregular_sandstone_tiles_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:irregular_sandstone_tiles_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:irregular_sandstone_tiles_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:irregular_sandstone_tiles_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:irregular_sandstone_tiles_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:irregular_sandstone_tiles_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:irregular_sandstone_tiles_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:irregular_sandstone_tiles_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:irregular_sandstone_tiles_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:irregular_sandstone_tiles_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:irregular_sandstone_tiles_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:irregular_sandstone_tiles_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:irregular_sandstone_tiles_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:irregular_sandstone_tiles_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:irregular_sandstone_tiles_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:irregular_sandstone_tiles_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:irregular_sandstone_tiles_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:irregular_sandstone_tiles_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:irregular_sandstone_tiles_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:irregular_sandstone_tiles_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:irregular_sandstone_tiles_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:irregular_sandstone_tiles_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:irregular_sandstone_tiles_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:irregular_sandstone_tiles_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:irregular_sandstone_tiles_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:irregular_sandstone_tiles_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:irregular_sandstone_tiles_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:irregular_sandstone_tiles_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:irregular_sandstone_tiles_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:irregular_sandstone_tiles_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:irregular_sandstone_tiles_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:irregular_sandstone_tiles_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:irregular_sandstone_tiles_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:irregular_sandstone_tiles_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:irregular_sandstone_tiles_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:irregular_sandstone_tiles_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:irregular_sandstone_tiles_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:irregular_sandstone_tiles_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:irregular_sandstone_tiles_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:irregular_sandstone_tiles_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:irregular_sandstone_tiles_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:irregular_sandstone_tiles_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:irregular_sandstone_tiles_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:irregular_sandstone_tiles_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:irregular_sandstone_tiles_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:irregular_sandstone_tiles_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:irregular_sandstone_tiles_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:irregular_sandstone_tiles_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:irregular_sandstone_tiles_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:irregular_sandstone_tiles_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:irregular_sandstone_tiles_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:irregular_sandstone_tiles_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:irregular_sandstone_tiles_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:irregular_sandstone_tiles_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:irregular_sandstone_tiles_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:irregular_sandstone_tiles_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:irregular_sandstone_tiles_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:irregular_sandstone_tiles_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:irregular_sandstone_tiles_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:irregular_sandstone_tiles_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:irregular_sandstone_tiles_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:irregular_sandstone_tiles_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:irregular_sandstone_tiles_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:irregular_sandstone_tiles_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:irregular_sandstone_tiles_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:irregular_sandstone_tiles_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:irregular_sandstone_tiles_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:irregular_sandstone_tiles_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:irregular_sandstone_tiles_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:irregular_sandstone_tiles_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:irregular_sandstone_tiles_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:irregular_sandstone_tiles_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:irregular_sandstone_tiles_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:irregular_sandstone_tiles_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:irregular_sandstone_tiles_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:irregular_sandstone_tiles_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:irregular_sandstone_tiles_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:irregular_sandstone_tiles_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:irregular_sandstone_tiles_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:irregular_sandstone_tiles_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:irregular_sandstone_tiles_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:irregular_sandstone_tiles_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:irregular_sandstone_tiles_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:irregular_sandstone_tiles_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:irregular_sandstone_tiles_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:irregular_sandstone_tiles_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:irregular_sandstone_tiles_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:irregular_sandstone_tiles_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:irregular_sandstone_tiles_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:irregular_sandstone_tiles_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:irregular_sandstone_tiles_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:ivy_covered_oak_log[axis=x]
conquest:ivy_covered_oak_log[axis=y]
conquest:ivy_covered_oak_log[axis=z]
conquest:ivy_covered_oak_log_bark[axis=x]
conquest:ivy_covered_oak_log_bark[axis=y]
conquest:ivy_covered_oak_log_bark[axis=z]
conquest:ivy_covered_oak_log_branch[east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:ivy_covered_oak_log_branch[east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:ivy_covered_oak_log_branch[east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:ivy_covered_oak_log_branch[east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:ivy_covered_oak_log_branch[east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:ivy_covered_oak_log_branch[east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:ivy_covered_oak_log_branch[east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:ivy_covered_oak_log_branch[east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:ivy_covered_oak_log_branch[east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:ivy_covered_oak_log_branch[east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:ivy_covered_oak_log_branch[east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:ivy_covered_oak_log_branch[east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:ivy_covered_oak_log_branch[east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:ivy_covered_oak_log_branch[east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:ivy_covered_oak_log_branch[east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:ivy_covered_oak_log_branch[east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:ivy_covered_oak_log_branch[east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:ivy_covered_oak_log_branch[east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:ivy_covered_oak_log_branch[east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:ivy_covered_oak_log_branch[east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:ivy_covered_oak_log_branch[east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:ivy_covered_oak_log_branch[east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:ivy_covered_oak_log_branch[east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:ivy_covered_oak_log_branch[east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:ivy_covered_oak_log_branch[east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:ivy_covered_oak_log_branch[east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:ivy_covered_oak_log_branch[east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:ivy_covered_oak_log_branch[east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:ivy_covered_oak_log_branch[east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:ivy_covered_oak_log_branch[east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:ivy_covered_oak_log_branch[east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:ivy_covered_oak_log_branch[east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:ivy_covered_oak_log_branch[east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:ivy_covered_oak_log_branch[east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:ivy_covered_oak_log_branch[east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:ivy_covered_oak_log_branch[east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:ivy_covered_oak_log_branch[east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:ivy_covered_oak_log_branch[east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:ivy_covered_oak_log_branch[east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:ivy_covered_oak_log_branch[east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:ivy_covered_oak_log_branch[east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:ivy_covered_oak_log_branch[east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:ivy_covered_oak_log_branch[east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:ivy_covered_oak_log_branch[east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:ivy_covered_oak_log_branch[east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:ivy_covered_oak_log_branch[east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:ivy_covered_oak_log_branch[east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:ivy_covered_oak_log_branch[east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:ivy_covered_oak_log_branch[east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:ivy_covered_oak_log_branch[east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:ivy_covered_oak_log_branch[east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:ivy_covered_oak_log_branch[east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:ivy_covered_oak_log_branch[east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:ivy_covered_oak_log_branch[east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:ivy_covered_oak_log_branch[east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:ivy_covered_oak_log_branch[east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:ivy_covered_oak_log_branch[east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:ivy_covered_oak_log_branch[east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:ivy_covered_oak_log_branch[east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:ivy_covered_oak_log_branch[east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:ivy_covered_oak_log_branch[east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:ivy_covered_oak_log_branch[east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:ivy_covered_oak_log_branch[east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:ivy_covered_oak_log_branch[east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:ivy_covered_oak_log_corner_slab[facing=north,type=top,waterlogged=true]
conquest:ivy_covered_oak_log_corner_slab[facing=north,type=top,waterlogged=false]
conquest:ivy_covered_oak_log_corner_slab[facing=north,type=bottom,waterlogged=true]
conquest:ivy_covered_oak_log_corner_slab[facing=north,type=bottom,waterlogged=false]
conquest:ivy_covered_oak_log_corner_slab[facing=south,type=top,waterlogged=true]
conquest:ivy_covered_oak_log_corner_slab[facing=south,type=top,waterlogged=false]
conquest:ivy_covered_oak_log_corner_slab[facing=south,type=bottom,waterlogged=true]
conquest:ivy_covered_oak_log_corner_slab[facing=south,type=bottom,waterlogged=false]
conquest:ivy_covered_oak_log_corner_slab[facing=west,type=top,waterlogged=true]
conquest:ivy_covered_oak_log_corner_slab[facing=west,type=top,waterlogged=false]
conquest:ivy_covered_oak_log_corner_slab[facing=west,type=bottom,waterlogged=true]
conquest:ivy_covered_oak_log_corner_slab[facing=west,type=bottom,waterlogged=false]
conquest:ivy_covered_oak_log_corner_slab[facing=east,type=top,waterlogged=true]
conquest:ivy_covered_oak_log_corner_slab[facing=east,type=top,waterlogged=false]
conquest:ivy_covered_oak_log_corner_slab[facing=east,type=bottom,waterlogged=true]
conquest:ivy_covered_oak_log_corner_slab[facing=east,type=bottom,waterlogged=false]
conquest:ivy_covered_oak_log_eighth_slab[facing=north,type=top,waterlogged=true]
conquest:ivy_covered_oak_log_eighth_slab[facing=north,type=top,waterlogged=false]
conquest:ivy_covered_oak_log_eighth_slab[facing=north,type=bottom,waterlogged=true]
conquest:ivy_covered_oak_log_eighth_slab[facing=north,type=bottom,waterlogged=false]
conquest:ivy_covered_oak_log_eighth_slab[facing=south,type=top,waterlogged=true]
conquest:ivy_covered_oak_log_eighth_slab[facing=south,type=top,waterlogged=false]
conquest:ivy_covered_oak_log_eighth_slab[facing=south,type=bottom,waterlogged=true]
conquest:ivy_covered_oak_log_eighth_slab[facing=south,type=bottom,waterlogged=false]
conquest:ivy_covered_oak_log_eighth_slab[facing=west,type=top,waterlogged=true]
conquest:ivy_covered_oak_log_eighth_slab[facing=west,type=top,waterlogged=false]
conquest:ivy_covered_oak_log_eighth_slab[facing=west,type=bottom,waterlogged=true]
conquest:ivy_covered_oak_log_eighth_slab[facing=west,type=bottom,waterlogged=false]
conquest:ivy_covered_oak_log_eighth_slab[facing=east,type=top,waterlogged=true]
conquest:ivy_covered_oak_log_eighth_slab[facing=east,type=top,waterlogged=false]
conquest:ivy_covered_oak_log_eighth_slab[facing=east,type=bottom,waterlogged=true]
conquest:ivy_covered_oak_log_eighth_slab[facing=east,type=bottom,waterlogged=false]
conquest:ivy_covered_oak_log_large_branch[east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:ivy_covered_oak_log_large_branch[east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:ivy_covered_oak_log_large_branch[east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:ivy_covered_oak_log_large_branch[east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:ivy_covered_oak_log_large_branch[east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:ivy_covered_oak_log_large_branch[east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:ivy_covered_oak_log_large_branch[east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:ivy_covered_oak_log_large_branch[east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:ivy_covered_oak_log_large_branch[east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:ivy_covered_oak_log_large_branch[east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:ivy_covered_oak_log_large_branch[east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:ivy_covered_oak_log_large_branch[east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:ivy_covered_oak_log_large_branch[east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:ivy_covered_oak_log_large_branch[east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:ivy_covered_oak_log_large_branch[east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:ivy_covered_oak_log_large_branch[east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:ivy_covered_oak_log_large_branch[east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:ivy_covered_oak_log_large_branch[east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:ivy_covered_oak_log_large_branch[east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:ivy_covered_oak_log_large_branch[east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:ivy_covered_oak_log_large_branch[east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:ivy_covered_oak_log_large_branch[east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:ivy_covered_oak_log_large_branch[east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:ivy_covered_oak_log_large_branch[east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:ivy_covered_oak_log_large_branch[east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:ivy_covered_oak_log_large_branch[east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:ivy_covered_oak_log_large_branch[east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:ivy_covered_oak_log_large_branch[east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:ivy_covered_oak_log_large_branch[east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:ivy_covered_oak_log_large_branch[east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:ivy_covered_oak_log_large_branch[east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:ivy_covered_oak_log_large_branch[east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:ivy_covered_oak_log_large_branch[east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:ivy_covered_oak_log_large_branch[east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:ivy_covered_oak_log_large_branch[east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:ivy_covered_oak_log_large_branch[east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:ivy_covered_oak_log_large_branch[east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:ivy_covered_oak_log_large_branch[east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:ivy_covered_oak_log_large_branch[east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:ivy_covered_oak_log_large_branch[east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:ivy_covered_oak_log_large_branch[east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:ivy_covered_oak_log_large_branch[east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:ivy_covered_oak_log_large_branch[east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:ivy_covered_oak_log_large_branch[east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:ivy_covered_oak_log_large_branch[east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:ivy_covered_oak_log_large_branch[east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:ivy_covered_oak_log_large_branch[east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:ivy_covered_oak_log_large_branch[east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:ivy_covered_oak_log_large_branch[east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:ivy_covered_oak_log_large_branch[east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:ivy_covered_oak_log_large_branch[east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:ivy_covered_oak_log_large_branch[east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:ivy_covered_oak_log_large_branch[east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:ivy_covered_oak_log_large_branch[east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:ivy_covered_oak_log_large_branch[east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:ivy_covered_oak_log_large_branch[east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:ivy_covered_oak_log_large_branch[east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:ivy_covered_oak_log_large_branch[east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:ivy_covered_oak_log_large_branch[east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:ivy_covered_oak_log_large_branch[east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:ivy_covered_oak_log_large_branch[east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:ivy_covered_oak_log_large_branch[east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:ivy_covered_oak_log_large_branch[east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:ivy_covered_oak_log_large_branch[east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:ivy_covered_oak_log_pillar[layer=1,waterlogged=true]
conquest:ivy_covered_oak_log_pillar[layer=1,waterlogged=false]
conquest:ivy_covered_oak_log_pillar[layer=2,waterlogged=true]
conquest:ivy_covered_oak_log_pillar[layer=2,waterlogged=false]
conquest:ivy_covered_oak_log_pillar[layer=3,waterlogged=true]
conquest:ivy_covered_oak_log_pillar[layer=3,waterlogged=false]
conquest:ivy_covered_oak_log_pillar[layer=4,waterlogged=true]
conquest:ivy_covered_oak_log_pillar[layer=4,waterlogged=false]
conquest:ivy_covered_oak_log_pillar[layer=5,waterlogged=true]
conquest:ivy_covered_oak_log_pillar[layer=5,waterlogged=false]
conquest:ivy_covered_oak_log_quarter_slab[facing=north,layer=1,type=top,waterlogged=true]
conquest:ivy_covered_oak_log_quarter_slab[facing=north,layer=1,type=top,waterlogged=false]
conquest:ivy_covered_oak_log_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=true]
conquest:ivy_covered_oak_log_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=false]
conquest:ivy_covered_oak_log_quarter_slab[facing=north,layer=2,type=top,waterlogged=true]
conquest:ivy_covered_oak_log_quarter_slab[facing=north,layer=2,type=top,waterlogged=false]
conquest:ivy_covered_oak_log_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=true]
conquest:ivy_covered_oak_log_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=false]
conquest:ivy_covered_oak_log_quarter_slab[facing=north,layer=3,type=top,waterlogged=true]
conquest:ivy_covered_oak_log_quarter_slab[facing=north,layer=3,type=top,waterlogged=false]
conquest:ivy_covered_oak_log_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=true]
conquest:ivy_covered_oak_log_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=false]
conquest:ivy_covered_oak_log_quarter_slab[facing=south,layer=1,type=top,waterlogged=true]
conquest:ivy_covered_oak_log_quarter_slab[facing=south,layer=1,type=top,waterlogged=false]
conquest:ivy_covered_oak_log_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=true]
conquest:ivy_covered_oak_log_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=false]
conquest:ivy_covered_oak_log_quarter_slab[facing=south,layer=2,type=top,waterlogged=true]
conquest:ivy_covered_oak_log_quarter_slab[facing=south,layer=2,type=top,waterlogged=false]
conquest:ivy_covered_oak_log_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=true]
conquest:ivy_covered_oak_log_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=false]
conquest:ivy_covered_oak_log_quarter_slab[facing=south,layer=3,type=top,waterlogged=true]
conquest:ivy_covered_oak_log_quarter_slab[facing=south,layer=3,type=top,waterlogged=false]
conquest:ivy_covered_oak_log_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=true]
conquest:ivy_covered_oak_log_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=false]
conquest:ivy_covered_oak_log_quarter_slab[facing=west,layer=1,type=top,waterlogged=true]
conquest:ivy_covered_oak_log_quarter_slab[facing=west,layer=1,type=top,waterlogged=false]
conquest:ivy_covered_oak_log_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=true]
conquest:ivy_covered_oak_log_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=false]
conquest:ivy_covered_oak_log_quarter_slab[facing=west,layer=2,type=top,waterlogged=true]
conquest:ivy_covered_oak_log_quarter_slab[facing=west,layer=2,type=top,waterlogged=false]
conquest:ivy_covered_oak_log_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=true]
conquest:ivy_covered_oak_log_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=false]
conquest:ivy_covered_oak_log_quarter_slab[facing=west,layer=3,type=top,waterlogged=true]
conquest:ivy_covered_oak_log_quarter_slab[facing=west,layer=3,type=top,waterlogged=false]
conquest:ivy_covered_oak_log_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=true]
conquest:ivy_covered_oak_log_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=false]
conquest:ivy_covered_oak_log_quarter_slab[facing=east,layer=1,type=top,waterlogged=true]
conquest:ivy_covered_oak_log_quarter_slab[facing=east,layer=1,type=top,waterlogged=false]
conquest:ivy_covered_oak_log_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=true]
conquest:ivy_covered_oak_log_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=false]
conquest:ivy_covered_oak_log_quarter_slab[facing=east,layer=2,type=top,waterlogged=true]
conquest:ivy_covered_oak_log_quarter_slab[facing=east,layer=2,type=top,waterlogged=false]
conquest:ivy_covered_oak_log_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=true]
conquest:ivy_covered_oak_log_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=false]
conquest:ivy_covered_oak_log_quarter_slab[facing=east,layer=3,type=top,waterlogged=true]
conquest:ivy_covered_oak_log_quarter_slab[facing=east,layer=3,type=top,waterlogged=false]
conquest:ivy_covered_oak_log_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=true]
conquest:ivy_covered_oak_log_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=false]
conquest:ivy_covered_oak_log_slab[layer=1,type=top,waterlogged=true]
conquest:ivy_covered_oak_log_slab[layer=1,type=top,waterlogged=false]
conquest:ivy_covered_oak_log_slab[layer=1,type=bottom,waterlogged=true]
conquest:ivy_covered_oak_log_slab[layer=1,type=bottom,waterlogged=false]
conquest:ivy_covered_oak_log_slab[layer=2,type=top,waterlogged=true]
conquest:ivy_covered_oak_log_slab[layer=2,type=top,waterlogged=false]
conquest:ivy_covered_oak_log_slab[layer=2,type=bottom,waterlogged=true]
conquest:ivy_covered_oak_log_slab[layer=2,type=bottom,waterlogged=false]
conquest:ivy_covered_oak_log_slab[layer=3,type=top,waterlogged=true]
conquest:ivy_covered_oak_log_slab[layer=3,type=top,waterlogged=false]
conquest:ivy_covered_oak_log_slab[layer=3,type=bottom,waterlogged=true]
conquest:ivy_covered_oak_log_slab[layer=3,type=bottom,waterlogged=false]
conquest:ivy_covered_oak_log_slab[layer=4,type=top,waterlogged=true]
conquest:ivy_covered_oak_log_slab[layer=4,type=top,waterlogged=false]
conquest:ivy_covered_oak_log_slab[layer=4,type=bottom,waterlogged=true]
conquest:ivy_covered_oak_log_slab[layer=4,type=bottom,waterlogged=false]
conquest:ivy_covered_oak_log_small_branch[east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:ivy_covered_oak_log_small_branch[east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:ivy_covered_oak_log_small_branch[east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:ivy_covered_oak_log_small_branch[east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:ivy_covered_oak_log_small_branch[east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:ivy_covered_oak_log_small_branch[east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:ivy_covered_oak_log_small_branch[east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:ivy_covered_oak_log_small_branch[east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:ivy_covered_oak_log_small_branch[east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:ivy_covered_oak_log_small_branch[east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:ivy_covered_oak_log_small_branch[east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:ivy_covered_oak_log_small_branch[east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:ivy_covered_oak_log_small_branch[east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:ivy_covered_oak_log_small_branch[east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:ivy_covered_oak_log_small_branch[east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:ivy_covered_oak_log_small_branch[east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:ivy_covered_oak_log_small_branch[east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:ivy_covered_oak_log_small_branch[east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:ivy_covered_oak_log_small_branch[east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:ivy_covered_oak_log_small_branch[east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:ivy_covered_oak_log_small_branch[east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:ivy_covered_oak_log_small_branch[east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:ivy_covered_oak_log_small_branch[east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:ivy_covered_oak_log_small_branch[east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:ivy_covered_oak_log_small_branch[east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:ivy_covered_oak_log_small_branch[east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:ivy_covered_oak_log_small_branch[east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:ivy_covered_oak_log_small_branch[east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:ivy_covered_oak_log_small_branch[east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:ivy_covered_oak_log_small_branch[east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:ivy_covered_oak_log_small_branch[east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:ivy_covered_oak_log_small_branch[east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:ivy_covered_oak_log_small_branch[east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:ivy_covered_oak_log_small_branch[east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:ivy_covered_oak_log_small_branch[east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:ivy_covered_oak_log_small_branch[east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:ivy_covered_oak_log_small_branch[east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:ivy_covered_oak_log_small_branch[east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:ivy_covered_oak_log_small_branch[east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:ivy_covered_oak_log_small_branch[east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:ivy_covered_oak_log_small_branch[east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:ivy_covered_oak_log_small_branch[east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:ivy_covered_oak_log_small_branch[east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:ivy_covered_oak_log_small_branch[east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:ivy_covered_oak_log_small_branch[east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:ivy_covered_oak_log_small_branch[east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:ivy_covered_oak_log_small_branch[east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:ivy_covered_oak_log_small_branch[east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:ivy_covered_oak_log_small_branch[east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:ivy_covered_oak_log_small_branch[east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:ivy_covered_oak_log_small_branch[east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:ivy_covered_oak_log_small_branch[east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:ivy_covered_oak_log_small_branch[east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:ivy_covered_oak_log_small_branch[east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:ivy_covered_oak_log_small_branch[east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:ivy_covered_oak_log_small_branch[east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:ivy_covered_oak_log_small_branch[east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:ivy_covered_oak_log_small_branch[east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:ivy_covered_oak_log_small_branch[east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:ivy_covered_oak_log_small_branch[east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:ivy_covered_oak_log_small_branch[east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:ivy_covered_oak_log_small_branch[east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:ivy_covered_oak_log_small_branch[east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:ivy_covered_oak_log_small_branch[east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:ivy_covered_oak_log_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:ivy_covered_oak_log_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:ivy_covered_oak_log_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:ivy_covered_oak_log_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:ivy_covered_oak_log_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:ivy_covered_oak_log_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:ivy_covered_oak_log_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:ivy_covered_oak_log_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:ivy_covered_oak_log_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:ivy_covered_oak_log_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:ivy_covered_oak_log_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:ivy_covered_oak_log_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:ivy_covered_oak_log_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:ivy_covered_oak_log_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:ivy_covered_oak_log_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:ivy_covered_oak_log_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:ivy_covered_oak_log_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:ivy_covered_oak_log_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:ivy_covered_oak_log_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:ivy_covered_oak_log_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:ivy_covered_oak_log_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:ivy_covered_oak_log_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:ivy_covered_oak_log_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:ivy_covered_oak_log_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:ivy_covered_oak_log_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:ivy_covered_oak_log_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:ivy_covered_oak_log_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:ivy_covered_oak_log_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:ivy_covered_oak_log_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:ivy_covered_oak_log_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:ivy_covered_oak_log_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:ivy_covered_oak_log_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:ivy_covered_oak_log_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:ivy_covered_oak_log_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:ivy_covered_oak_log_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:ivy_covered_oak_log_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:ivy_covered_oak_log_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:ivy_covered_oak_log_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:ivy_covered_oak_log_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:ivy_covered_oak_log_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:ivy_covered_oak_log_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:ivy_covered_oak_log_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:ivy_covered_oak_log_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:ivy_covered_oak_log_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:ivy_covered_oak_log_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:ivy_covered_oak_log_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:ivy_covered_oak_log_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:ivy_covered_oak_log_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:ivy_covered_oak_log_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:ivy_covered_oak_log_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:ivy_covered_oak_log_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:ivy_covered_oak_log_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:ivy_covered_oak_log_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:ivy_covered_oak_log_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:ivy_covered_oak_log_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:ivy_covered_oak_log_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:ivy_covered_oak_log_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:ivy_covered_oak_log_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:ivy_covered_oak_log_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:ivy_covered_oak_log_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:ivy_covered_oak_log_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:ivy_covered_oak_log_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:ivy_covered_oak_log_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:ivy_covered_oak_log_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:ivy_covered_oak_log_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:ivy_covered_oak_log_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:ivy_covered_oak_log_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:ivy_covered_oak_log_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:ivy_covered_oak_log_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:ivy_covered_oak_log_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:ivy_covered_oak_log_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:ivy_covered_oak_log_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:ivy_covered_oak_log_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:ivy_covered_oak_log_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:ivy_covered_oak_log_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:ivy_covered_oak_log_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:ivy_covered_oak_log_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:ivy_covered_oak_log_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:ivy_covered_oak_log_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:ivy_covered_oak_log_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:ivy_covered_oak_log_stump[down=true,layer=1,waterlogged=true]
conquest:ivy_covered_oak_log_stump[down=true,layer=1,waterlogged=false]
conquest:ivy_covered_oak_log_stump[down=true,layer=2,waterlogged=true]
conquest:ivy_covered_oak_log_stump[down=true,layer=2,waterlogged=false]
conquest:ivy_covered_oak_log_stump[down=true,layer=3,waterlogged=true]
conquest:ivy_covered_oak_log_stump[down=true,layer=3,waterlogged=false]
conquest:ivy_covered_oak_log_stump[down=true,layer=4,waterlogged=true]
conquest:ivy_covered_oak_log_stump[down=true,layer=4,waterlogged=false]
conquest:ivy_covered_oak_log_stump[down=true,layer=5,waterlogged=true]
conquest:ivy_covered_oak_log_stump[down=true,layer=5,waterlogged=false]
conquest:ivy_covered_oak_log_stump[down=false,layer=1,waterlogged=true]
conquest:ivy_covered_oak_log_stump[down=false,layer=1,waterlogged=false]
conquest:ivy_covered_oak_log_stump[down=false,layer=2,waterlogged=true]
conquest:ivy_covered_oak_log_stump[down=false,layer=2,waterlogged=false]
conquest:ivy_covered_oak_log_stump[down=false,layer=3,waterlogged=true]
conquest:ivy_covered_oak_log_stump[down=false,layer=3,waterlogged=false]
conquest:ivy_covered_oak_log_stump[down=false,layer=4,waterlogged=true]
conquest:ivy_covered_oak_log_stump[down=false,layer=4,waterlogged=false]
conquest:ivy_covered_oak_log_stump[down=false,layer=5,waterlogged=true]
conquest:ivy_covered_oak_log_stump[down=false,layer=5,waterlogged=false]
conquest:ivy_covered_oak_log_vertical_corner[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:ivy_covered_oak_log_vertical_corner[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:ivy_covered_oak_log_vertical_corner[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:ivy_covered_oak_log_vertical_corner[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:ivy_covered_oak_log_vertical_corner[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:ivy_covered_oak_log_vertical_corner[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:ivy_covered_oak_log_vertical_corner[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:ivy_covered_oak_log_vertical_corner[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:ivy_covered_oak_log_vertical_corner[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:ivy_covered_oak_log_vertical_corner[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:ivy_covered_oak_log_vertical_corner[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:ivy_covered_oak_log_vertical_corner[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:ivy_covered_oak_log_vertical_corner[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:ivy_covered_oak_log_vertical_corner[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:ivy_covered_oak_log_vertical_corner[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:ivy_covered_oak_log_vertical_corner[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:ivy_covered_oak_log_vertical_corner[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:ivy_covered_oak_log_vertical_corner[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:ivy_covered_oak_log_vertical_corner[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:ivy_covered_oak_log_vertical_corner[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:ivy_covered_oak_log_vertical_corner[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:ivy_covered_oak_log_vertical_corner[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:ivy_covered_oak_log_vertical_corner[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:ivy_covered_oak_log_vertical_corner[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:ivy_covered_oak_log_vertical_corner[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:ivy_covered_oak_log_vertical_corner[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:ivy_covered_oak_log_vertical_corner[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:ivy_covered_oak_log_vertical_corner[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:ivy_covered_oak_log_vertical_corner[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:ivy_covered_oak_log_vertical_corner[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:ivy_covered_oak_log_vertical_corner[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:ivy_covered_oak_log_vertical_corner[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:ivy_covered_oak_log_vertical_corner[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:ivy_covered_oak_log_vertical_corner[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:ivy_covered_oak_log_vertical_corner[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:ivy_covered_oak_log_vertical_corner[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:ivy_covered_oak_log_vertical_corner[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:ivy_covered_oak_log_vertical_corner[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:ivy_covered_oak_log_vertical_corner[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:ivy_covered_oak_log_vertical_corner[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:ivy_covered_oak_log_vertical_corner[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:ivy_covered_oak_log_vertical_corner[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:ivy_covered_oak_log_vertical_corner[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:ivy_covered_oak_log_vertical_corner[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:ivy_covered_oak_log_vertical_corner[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:ivy_covered_oak_log_vertical_corner[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:ivy_covered_oak_log_vertical_corner[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:ivy_covered_oak_log_vertical_corner[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:ivy_covered_oak_log_vertical_corner[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:ivy_covered_oak_log_vertical_corner[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:ivy_covered_oak_log_vertical_corner[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:ivy_covered_oak_log_vertical_corner[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:ivy_covered_oak_log_vertical_corner[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:ivy_covered_oak_log_vertical_corner[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:ivy_covered_oak_log_vertical_corner[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:ivy_covered_oak_log_vertical_corner[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:ivy_covered_oak_log_vertical_corner[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:ivy_covered_oak_log_vertical_corner[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:ivy_covered_oak_log_vertical_corner[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:ivy_covered_oak_log_vertical_corner[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:ivy_covered_oak_log_vertical_corner[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:ivy_covered_oak_log_vertical_corner[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:ivy_covered_oak_log_vertical_corner[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:ivy_covered_oak_log_vertical_corner[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:ivy_covered_oak_log_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:ivy_covered_oak_log_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:ivy_covered_oak_log_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:ivy_covered_oak_log_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:ivy_covered_oak_log_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:ivy_covered_oak_log_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:ivy_covered_oak_log_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:ivy_covered_oak_log_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:ivy_covered_oak_log_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:ivy_covered_oak_log_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:ivy_covered_oak_log_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:ivy_covered_oak_log_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:ivy_covered_oak_log_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:ivy_covered_oak_log_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:ivy_covered_oak_log_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:ivy_covered_oak_log_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:ivy_covered_oak_log_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:ivy_covered_oak_log_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:ivy_covered_oak_log_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:ivy_covered_oak_log_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:ivy_covered_oak_log_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:ivy_covered_oak_log_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:ivy_covered_oak_log_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:ivy_covered_oak_log_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:ivy_covered_oak_log_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:ivy_covered_oak_log_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:ivy_covered_oak_log_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:ivy_covered_oak_log_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:ivy_covered_oak_log_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:ivy_covered_oak_log_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:ivy_covered_oak_log_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:ivy_covered_oak_log_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:ivy_covered_oak_log_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:ivy_covered_oak_log_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:ivy_covered_oak_log_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:ivy_covered_oak_log_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:ivy_covered_oak_log_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:ivy_covered_oak_log_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:ivy_covered_oak_log_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:ivy_covered_oak_log_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:ivy_covered_oak_log_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:ivy_covered_oak_log_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:ivy_covered_oak_log_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:ivy_covered_oak_log_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:ivy_covered_oak_log_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:ivy_covered_oak_log_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:ivy_covered_oak_log_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:ivy_covered_oak_log_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:ivy_covered_oak_log_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:ivy_covered_oak_log_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:ivy_covered_oak_log_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:ivy_covered_oak_log_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:ivy_covered_oak_log_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:ivy_covered_oak_log_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:ivy_covered_oak_log_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:ivy_covered_oak_log_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:ivy_covered_oak_log_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:ivy_covered_oak_log_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:ivy_covered_oak_log_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:ivy_covered_oak_log_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:ivy_covered_oak_log_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:ivy_covered_oak_log_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:ivy_covered_oak_log_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:ivy_covered_oak_log_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:ivy_covered_oak_log_vertical_quarter[down=true,extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:ivy_covered_oak_log_vertical_quarter[down=true,extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:ivy_covered_oak_log_vertical_quarter[down=true,extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:ivy_covered_oak_log_vertical_quarter[down=true,extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:ivy_covered_oak_log_vertical_quarter[down=true,extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:ivy_covered_oak_log_vertical_quarter[down=true,extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:ivy_covered_oak_log_vertical_quarter[down=true,extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:ivy_covered_oak_log_vertical_quarter[down=true,extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:ivy_covered_oak_log_vertical_quarter[down=true,extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:ivy_covered_oak_log_vertical_quarter[down=true,extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:ivy_covered_oak_log_vertical_quarter[down=true,extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:ivy_covered_oak_log_vertical_quarter[down=true,extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:ivy_covered_oak_log_vertical_quarter[down=true,extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:ivy_covered_oak_log_vertical_quarter[down=true,extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:ivy_covered_oak_log_vertical_quarter[down=true,extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:ivy_covered_oak_log_vertical_quarter[down=true,extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:ivy_covered_oak_log_vertical_quarter[down=true,extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:ivy_covered_oak_log_vertical_quarter[down=true,extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:ivy_covered_oak_log_vertical_quarter[down=true,extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:ivy_covered_oak_log_vertical_quarter[down=true,extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:ivy_covered_oak_log_vertical_quarter[down=true,extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:ivy_covered_oak_log_vertical_quarter[down=true,extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:ivy_covered_oak_log_vertical_quarter[down=true,extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:ivy_covered_oak_log_vertical_quarter[down=true,extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:ivy_covered_oak_log_vertical_quarter[down=true,extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:ivy_covered_oak_log_vertical_quarter[down=true,extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:ivy_covered_oak_log_vertical_quarter[down=true,extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:ivy_covered_oak_log_vertical_quarter[down=true,extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:ivy_covered_oak_log_vertical_quarter[down=true,extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:ivy_covered_oak_log_vertical_quarter[down=true,extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:ivy_covered_oak_log_vertical_quarter[down=true,extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:ivy_covered_oak_log_vertical_quarter[down=true,extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:ivy_covered_oak_log_vertical_quarter[down=true,extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:ivy_covered_oak_log_vertical_quarter[down=true,extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:ivy_covered_oak_log_vertical_quarter[down=true,extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:ivy_covered_oak_log_vertical_quarter[down=true,extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:ivy_covered_oak_log_vertical_quarter[down=true,extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:ivy_covered_oak_log_vertical_quarter[down=true,extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:ivy_covered_oak_log_vertical_quarter[down=true,extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:ivy_covered_oak_log_vertical_quarter[down=true,extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:ivy_covered_oak_log_vertical_quarter[down=true,extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:ivy_covered_oak_log_vertical_quarter[down=true,extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:ivy_covered_oak_log_vertical_quarter[down=true,extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:ivy_covered_oak_log_vertical_quarter[down=true,extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:ivy_covered_oak_log_vertical_quarter[down=true,extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:ivy_covered_oak_log_vertical_quarter[down=true,extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:ivy_covered_oak_log_vertical_quarter[down=true,extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:ivy_covered_oak_log_vertical_quarter[down=true,extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:ivy_covered_oak_log_vertical_quarter[down=true,extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:ivy_covered_oak_log_vertical_quarter[down=true,extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:ivy_covered_oak_log_vertical_quarter[down=true,extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:ivy_covered_oak_log_vertical_quarter[down=true,extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:ivy_covered_oak_log_vertical_quarter[down=true,extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:ivy_covered_oak_log_vertical_quarter[down=true,extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:ivy_covered_oak_log_vertical_quarter[down=true,extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:ivy_covered_oak_log_vertical_quarter[down=true,extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:ivy_covered_oak_log_vertical_quarter[down=true,extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:ivy_covered_oak_log_vertical_quarter[down=true,extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:ivy_covered_oak_log_vertical_quarter[down=true,extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:ivy_covered_oak_log_vertical_quarter[down=true,extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:ivy_covered_oak_log_vertical_quarter[down=true,extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:ivy_covered_oak_log_vertical_quarter[down=true,extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:ivy_covered_oak_log_vertical_quarter[down=true,extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:ivy_covered_oak_log_vertical_quarter[down=true,extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:ivy_covered_oak_log_vertical_quarter[down=false,extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:ivy_covered_oak_log_vertical_quarter[down=false,extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:ivy_covered_oak_log_vertical_quarter[down=false,extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:ivy_covered_oak_log_vertical_quarter[down=false,extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:ivy_covered_oak_log_vertical_quarter[down=false,extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:ivy_covered_oak_log_vertical_quarter[down=false,extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:ivy_covered_oak_log_vertical_quarter[down=false,extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:ivy_covered_oak_log_vertical_quarter[down=false,extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:ivy_covered_oak_log_vertical_quarter[down=false,extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:ivy_covered_oak_log_vertical_quarter[down=false,extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:ivy_covered_oak_log_vertical_quarter[down=false,extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:ivy_covered_oak_log_vertical_quarter[down=false,extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:ivy_covered_oak_log_vertical_quarter[down=false,extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:ivy_covered_oak_log_vertical_quarter[down=false,extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:ivy_covered_oak_log_vertical_quarter[down=false,extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:ivy_covered_oak_log_vertical_quarter[down=false,extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:ivy_covered_oak_log_vertical_quarter[down=false,extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:ivy_covered_oak_log_vertical_quarter[down=false,extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:ivy_covered_oak_log_vertical_quarter[down=false,extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:ivy_covered_oak_log_vertical_quarter[down=false,extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:ivy_covered_oak_log_vertical_quarter[down=false,extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:ivy_covered_oak_log_vertical_quarter[down=false,extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:ivy_covered_oak_log_vertical_quarter[down=false,extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:ivy_covered_oak_log_vertical_quarter[down=false,extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:ivy_covered_oak_log_vertical_quarter[down=false,extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:ivy_covered_oak_log_vertical_quarter[down=false,extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:ivy_covered_oak_log_vertical_quarter[down=false,extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:ivy_covered_oak_log_vertical_quarter[down=false,extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:ivy_covered_oak_log_vertical_quarter[down=false,extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:ivy_covered_oak_log_vertical_quarter[down=false,extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:ivy_covered_oak_log_vertical_quarter[down=false,extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:ivy_covered_oak_log_vertical_quarter[down=false,extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:ivy_covered_oak_log_vertical_quarter[down=false,extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:ivy_covered_oak_log_vertical_quarter[down=false,extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:ivy_covered_oak_log_vertical_quarter[down=false,extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:ivy_covered_oak_log_vertical_quarter[down=false,extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:ivy_covered_oak_log_vertical_quarter[down=false,extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:ivy_covered_oak_log_vertical_quarter[down=false,extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:ivy_covered_oak_log_vertical_quarter[down=false,extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:ivy_covered_oak_log_vertical_quarter[down=false,extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:ivy_covered_oak_log_vertical_quarter[down=false,extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:ivy_covered_oak_log_vertical_quarter[down=false,extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:ivy_covered_oak_log_vertical_quarter[down=false,extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:ivy_covered_oak_log_vertical_quarter[down=false,extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:ivy_covered_oak_log_vertical_quarter[down=false,extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:ivy_covered_oak_log_vertical_quarter[down=false,extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:ivy_covered_oak_log_vertical_quarter[down=false,extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:ivy_covered_oak_log_vertical_quarter[down=false,extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:ivy_covered_oak_log_vertical_quarter[down=false,extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:ivy_covered_oak_log_vertical_quarter[down=false,extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:ivy_covered_oak_log_vertical_quarter[down=false,extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:ivy_covered_oak_log_vertical_quarter[down=false,extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:ivy_covered_oak_log_vertical_quarter[down=false,extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:ivy_covered_oak_log_vertical_quarter[down=false,extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:ivy_covered_oak_log_vertical_quarter[down=false,extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:ivy_covered_oak_log_vertical_quarter[down=false,extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:ivy_covered_oak_log_vertical_quarter[down=false,extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:ivy_covered_oak_log_vertical_quarter[down=false,extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:ivy_covered_oak_log_vertical_quarter[down=false,extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:ivy_covered_oak_log_vertical_quarter[down=false,extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:ivy_covered_oak_log_vertical_quarter[down=false,extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:ivy_covered_oak_log_vertical_quarter[down=false,extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:ivy_covered_oak_log_vertical_quarter[down=false,extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:ivy_covered_oak_log_vertical_quarter[down=false,extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:ivy_covered_oak_log_vertical_slab[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:ivy_covered_oak_log_vertical_slab[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:ivy_covered_oak_log_vertical_slab[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:ivy_covered_oak_log_vertical_slab[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:ivy_covered_oak_log_vertical_slab[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:ivy_covered_oak_log_vertical_slab[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:ivy_covered_oak_log_vertical_slab[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:ivy_covered_oak_log_vertical_slab[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:ivy_covered_oak_log_vertical_slab[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:ivy_covered_oak_log_vertical_slab[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:ivy_covered_oak_log_vertical_slab[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:ivy_covered_oak_log_vertical_slab[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:ivy_covered_oak_log_vertical_slab[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:ivy_covered_oak_log_vertical_slab[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:ivy_covered_oak_log_vertical_slab[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:ivy_covered_oak_log_vertical_slab[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:ivy_covered_oak_log_vertical_slab[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:ivy_covered_oak_log_vertical_slab[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:ivy_covered_oak_log_vertical_slab[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:ivy_covered_oak_log_vertical_slab[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:ivy_covered_oak_log_vertical_slab[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:ivy_covered_oak_log_vertical_slab[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:ivy_covered_oak_log_vertical_slab[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:ivy_covered_oak_log_vertical_slab[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:ivy_covered_oak_log_vertical_slab[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:ivy_covered_oak_log_vertical_slab[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:ivy_covered_oak_log_vertical_slab[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:ivy_covered_oak_log_vertical_slab[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:ivy_covered_oak_log_vertical_slab[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:ivy_covered_oak_log_vertical_slab[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:ivy_covered_oak_log_vertical_slab[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:ivy_covered_oak_log_vertical_slab[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:ivy_covered_oak_log_vertical_slab[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:ivy_covered_oak_log_vertical_slab[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:ivy_covered_oak_log_vertical_slab[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:ivy_covered_oak_log_vertical_slab[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:ivy_covered_oak_log_vertical_slab[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:ivy_covered_oak_log_vertical_slab[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:ivy_covered_oak_log_vertical_slab[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:ivy_covered_oak_log_vertical_slab[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:ivy_covered_oak_log_vertical_slab[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:ivy_covered_oak_log_vertical_slab[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:ivy_covered_oak_log_vertical_slab[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:ivy_covered_oak_log_vertical_slab[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:ivy_covered_oak_log_vertical_slab[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:ivy_covered_oak_log_vertical_slab[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:ivy_covered_oak_log_vertical_slab[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:ivy_covered_oak_log_vertical_slab[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:ivy_covered_oak_log_vertical_slab[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:ivy_covered_oak_log_vertical_slab[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:ivy_covered_oak_log_vertical_slab[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:ivy_covered_oak_log_vertical_slab[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:ivy_covered_oak_log_vertical_slab[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:ivy_covered_oak_log_vertical_slab[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:ivy_covered_oak_log_vertical_slab[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:ivy_covered_oak_log_vertical_slab[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:ivy_covered_oak_log_vertical_slab[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:ivy_covered_oak_log_vertical_slab[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:ivy_covered_oak_log_vertical_slab[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:ivy_covered_oak_log_vertical_slab[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:ivy_covered_oak_log_vertical_slab[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:ivy_covered_oak_log_vertical_slab[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:ivy_covered_oak_log_vertical_slab[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:ivy_covered_oak_log_vertical_slab[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:jam_jars[axis=x]
conquest:jam_jars[axis=y]
conquest:jam_jars[axis=z]
conquest:joshua_tree_leaves[distance=1,persistent=true,waterlogged=true]
conquest:joshua_tree_leaves[distance=1,persistent=true,waterlogged=false]
conquest:joshua_tree_leaves[distance=1,persistent=false,waterlogged=true]
conquest:joshua_tree_leaves[distance=1,persistent=false,waterlogged=false]
conquest:joshua_tree_leaves[distance=2,persistent=true,waterlogged=true]
conquest:joshua_tree_leaves[distance=2,persistent=true,waterlogged=false]
conquest:joshua_tree_leaves[distance=2,persistent=false,waterlogged=true]
conquest:joshua_tree_leaves[distance=2,persistent=false,waterlogged=false]
conquest:joshua_tree_leaves[distance=3,persistent=true,waterlogged=true]
conquest:joshua_tree_leaves[distance=3,persistent=true,waterlogged=false]
conquest:joshua_tree_leaves[distance=3,persistent=false,waterlogged=true]
conquest:joshua_tree_leaves[distance=3,persistent=false,waterlogged=false]
conquest:joshua_tree_leaves[distance=4,persistent=true,waterlogged=true]
conquest:joshua_tree_leaves[distance=4,persistent=true,waterlogged=false]
conquest:joshua_tree_leaves[distance=4,persistent=false,waterlogged=true]
conquest:joshua_tree_leaves[distance=4,persistent=false,waterlogged=false]
conquest:joshua_tree_leaves[distance=5,persistent=true,waterlogged=true]
conquest:joshua_tree_leaves[distance=5,persistent=true,waterlogged=false]
conquest:joshua_tree_leaves[distance=5,persistent=false,waterlogged=true]
conquest:joshua_tree_leaves[distance=5,persistent=false,waterlogged=false]
conquest:joshua_tree_leaves[distance=6,persistent=true,waterlogged=true]
conquest:joshua_tree_leaves[distance=6,persistent=true,waterlogged=false]
conquest:joshua_tree_leaves[distance=6,persistent=false,waterlogged=true]
conquest:joshua_tree_leaves[distance=6,persistent=false,waterlogged=false]
conquest:joshua_tree_leaves[distance=7,persistent=true,waterlogged=true]
conquest:joshua_tree_leaves[distance=7,persistent=true,waterlogged=false]
conquest:joshua_tree_leaves[distance=7,persistent=false,waterlogged=true]
conquest:joshua_tree_leaves[distance=7,persistent=false,waterlogged=false]
conquest:jungle_ground_cover[layers=1,waterlogged=true]
conquest:jungle_ground_cover[layers=1,waterlogged=false]
conquest:jungle_ground_cover[layers=2,waterlogged=true]
conquest:jungle_ground_cover[layers=2,waterlogged=false]
conquest:jungle_ground_cover[layers=3,waterlogged=true]
conquest:jungle_ground_cover[layers=3,waterlogged=false]
conquest:jungle_ground_cover[layers=4,waterlogged=true]
conquest:jungle_ground_cover[layers=4,waterlogged=false]
conquest:jungle_ground_cover[layers=5,waterlogged=true]
conquest:jungle_ground_cover[layers=5,waterlogged=false]
conquest:jungle_ground_cover[layers=6,waterlogged=true]
conquest:jungle_ground_cover[layers=6,waterlogged=false]
conquest:jungle_ground_cover[layers=7,waterlogged=true]
conquest:jungle_ground_cover[layers=7,waterlogged=false]
conquest:jungle_ground_cover[layers=8,waterlogged=true]
conquest:jungle_ground_cover[layers=8,waterlogged=false]
conquest:jungle_sapling[stage=0]
conquest:jungle_sapling[stage=1]
conquest:kashmiri_carpet
conquest:kashmiri_carpet_corner_slab[facing=north,type=top,waterlogged=true]
conquest:kashmiri_carpet_corner_slab[facing=north,type=top,waterlogged=false]
conquest:kashmiri_carpet_corner_slab[facing=north,type=bottom,waterlogged=true]
conquest:kashmiri_carpet_corner_slab[facing=north,type=bottom,waterlogged=false]
conquest:kashmiri_carpet_corner_slab[facing=south,type=top,waterlogged=true]
conquest:kashmiri_carpet_corner_slab[facing=south,type=top,waterlogged=false]
conquest:kashmiri_carpet_corner_slab[facing=south,type=bottom,waterlogged=true]
conquest:kashmiri_carpet_corner_slab[facing=south,type=bottom,waterlogged=false]
conquest:kashmiri_carpet_corner_slab[facing=west,type=top,waterlogged=true]
conquest:kashmiri_carpet_corner_slab[facing=west,type=top,waterlogged=false]
conquest:kashmiri_carpet_corner_slab[facing=west,type=bottom,waterlogged=true]
conquest:kashmiri_carpet_corner_slab[facing=west,type=bottom,waterlogged=false]
conquest:kashmiri_carpet_corner_slab[facing=east,type=top,waterlogged=true]
conquest:kashmiri_carpet_corner_slab[facing=east,type=top,waterlogged=false]
conquest:kashmiri_carpet_corner_slab[facing=east,type=bottom,waterlogged=true]
conquest:kashmiri_carpet_corner_slab[facing=east,type=bottom,waterlogged=false]
conquest:kashmiri_carpet_cover
conquest:kashmiri_carpet_eighth_slab[facing=north,type=top,waterlogged=true]
conquest:kashmiri_carpet_eighth_slab[facing=north,type=top,waterlogged=false]
conquest:kashmiri_carpet_eighth_slab[facing=north,type=bottom,waterlogged=true]
conquest:kashmiri_carpet_eighth_slab[facing=north,type=bottom,waterlogged=false]
conquest:kashmiri_carpet_eighth_slab[facing=south,type=top,waterlogged=true]
conquest:kashmiri_carpet_eighth_slab[facing=south,type=top,waterlogged=false]
conquest:kashmiri_carpet_eighth_slab[facing=south,type=bottom,waterlogged=true]
conquest:kashmiri_carpet_eighth_slab[facing=south,type=bottom,waterlogged=false]
conquest:kashmiri_carpet_eighth_slab[facing=west,type=top,waterlogged=true]
conquest:kashmiri_carpet_eighth_slab[facing=west,type=top,waterlogged=false]
conquest:kashmiri_carpet_eighth_slab[facing=west,type=bottom,waterlogged=true]
conquest:kashmiri_carpet_eighth_slab[facing=west,type=bottom,waterlogged=false]
conquest:kashmiri_carpet_eighth_slab[facing=east,type=top,waterlogged=true]
conquest:kashmiri_carpet_eighth_slab[facing=east,type=top,waterlogged=false]
conquest:kashmiri_carpet_eighth_slab[facing=east,type=bottom,waterlogged=true]
conquest:kashmiri_carpet_eighth_slab[facing=east,type=bottom,waterlogged=false]
conquest:kashmiri_carpet_quarter_slab[facing=north,layer=1,type=top,waterlogged=true]
conquest:kashmiri_carpet_quarter_slab[facing=north,layer=1,type=top,waterlogged=false]
conquest:kashmiri_carpet_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=true]
conquest:kashmiri_carpet_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=false]
conquest:kashmiri_carpet_quarter_slab[facing=north,layer=2,type=top,waterlogged=true]
conquest:kashmiri_carpet_quarter_slab[facing=north,layer=2,type=top,waterlogged=false]
conquest:kashmiri_carpet_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=true]
conquest:kashmiri_carpet_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=false]
conquest:kashmiri_carpet_quarter_slab[facing=north,layer=3,type=top,waterlogged=true]
conquest:kashmiri_carpet_quarter_slab[facing=north,layer=3,type=top,waterlogged=false]
conquest:kashmiri_carpet_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=true]
conquest:kashmiri_carpet_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=false]
conquest:kashmiri_carpet_quarter_slab[facing=south,layer=1,type=top,waterlogged=true]
conquest:kashmiri_carpet_quarter_slab[facing=south,layer=1,type=top,waterlogged=false]
conquest:kashmiri_carpet_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=true]
conquest:kashmiri_carpet_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=false]
conquest:kashmiri_carpet_quarter_slab[facing=south,layer=2,type=top,waterlogged=true]
conquest:kashmiri_carpet_quarter_slab[facing=south,layer=2,type=top,waterlogged=false]
conquest:kashmiri_carpet_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=true]
conquest:kashmiri_carpet_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=false]
conquest:kashmiri_carpet_quarter_slab[facing=south,layer=3,type=top,waterlogged=true]
conquest:kashmiri_carpet_quarter_slab[facing=south,layer=3,type=top,waterlogged=false]
conquest:kashmiri_carpet_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=true]
conquest:kashmiri_carpet_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=false]
conquest:kashmiri_carpet_quarter_slab[facing=west,layer=1,type=top,waterlogged=true]
conquest:kashmiri_carpet_quarter_slab[facing=west,layer=1,type=top,waterlogged=false]
conquest:kashmiri_carpet_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=true]
conquest:kashmiri_carpet_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=false]
conquest:kashmiri_carpet_quarter_slab[facing=west,layer=2,type=top,waterlogged=true]
conquest:kashmiri_carpet_quarter_slab[facing=west,layer=2,type=top,waterlogged=false]
conquest:kashmiri_carpet_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=true]
conquest:kashmiri_carpet_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=false]
conquest:kashmiri_carpet_quarter_slab[facing=west,layer=3,type=top,waterlogged=true]
conquest:kashmiri_carpet_quarter_slab[facing=west,layer=3,type=top,waterlogged=false]
conquest:kashmiri_carpet_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=true]
conquest:kashmiri_carpet_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=false]
conquest:kashmiri_carpet_quarter_slab[facing=east,layer=1,type=top,waterlogged=true]
conquest:kashmiri_carpet_quarter_slab[facing=east,layer=1,type=top,waterlogged=false]
conquest:kashmiri_carpet_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=true]
conquest:kashmiri_carpet_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=false]
conquest:kashmiri_carpet_quarter_slab[facing=east,layer=2,type=top,waterlogged=true]
conquest:kashmiri_carpet_quarter_slab[facing=east,layer=2,type=top,waterlogged=false]
conquest:kashmiri_carpet_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=true]
conquest:kashmiri_carpet_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=false]
conquest:kashmiri_carpet_quarter_slab[facing=east,layer=3,type=top,waterlogged=true]
conquest:kashmiri_carpet_quarter_slab[facing=east,layer=3,type=top,waterlogged=false]
conquest:kashmiri_carpet_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=true]
conquest:kashmiri_carpet_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=false]
conquest:kashmiri_carpet_slab[layers=1,type=top,waterlogged=true]
conquest:kashmiri_carpet_slab[layers=1,type=top,waterlogged=false]
conquest:kashmiri_carpet_slab[layers=1,type=bottom,waterlogged=true]
conquest:kashmiri_carpet_slab[layers=1,type=bottom,waterlogged=false]
conquest:kashmiri_carpet_slab[layers=2,type=top,waterlogged=true]
conquest:kashmiri_carpet_slab[layers=2,type=top,waterlogged=false]
conquest:kashmiri_carpet_slab[layers=2,type=bottom,waterlogged=true]
conquest:kashmiri_carpet_slab[layers=2,type=bottom,waterlogged=false]
conquest:kashmiri_carpet_slab[layers=3,type=top,waterlogged=true]
conquest:kashmiri_carpet_slab[layers=3,type=top,waterlogged=false]
conquest:kashmiri_carpet_slab[layers=3,type=bottom,waterlogged=true]
conquest:kashmiri_carpet_slab[layers=3,type=bottom,waterlogged=false]
conquest:kashmiri_carpet_slab[layers=4,type=top,waterlogged=true]
conquest:kashmiri_carpet_slab[layers=4,type=top,waterlogged=false]
conquest:kashmiri_carpet_slab[layers=4,type=bottom,waterlogged=true]
conquest:kashmiri_carpet_slab[layers=4,type=bottom,waterlogged=false]
conquest:kashmiri_carpet_slab[layers=5,type=top,waterlogged=true]
conquest:kashmiri_carpet_slab[layers=5,type=top,waterlogged=false]
conquest:kashmiri_carpet_slab[layers=5,type=bottom,waterlogged=true]
conquest:kashmiri_carpet_slab[layers=5,type=bottom,waterlogged=false]
conquest:kashmiri_carpet_slab[layers=6,type=top,waterlogged=true]
conquest:kashmiri_carpet_slab[layers=6,type=top,waterlogged=false]
conquest:kashmiri_carpet_slab[layers=6,type=bottom,waterlogged=true]
conquest:kashmiri_carpet_slab[layers=6,type=bottom,waterlogged=false]
conquest:kashmiri_carpet_slab[layers=7,type=top,waterlogged=true]
conquest:kashmiri_carpet_slab[layers=7,type=top,waterlogged=false]
conquest:kashmiri_carpet_slab[layers=7,type=bottom,waterlogged=true]
conquest:kashmiri_carpet_slab[layers=7,type=bottom,waterlogged=false]
conquest:kashmiri_carpet_slab[layers=8,type=top,waterlogged=true]
conquest:kashmiri_carpet_slab[layers=8,type=top,waterlogged=false]
conquest:kashmiri_carpet_slab[layers=8,type=bottom,waterlogged=true]
conquest:kashmiri_carpet_slab[layers=8,type=bottom,waterlogged=false]
conquest:kashmiri_carpet_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:kashmiri_carpet_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:kashmiri_carpet_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:kashmiri_carpet_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:kashmiri_carpet_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:kashmiri_carpet_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:kashmiri_carpet_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:kashmiri_carpet_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:kashmiri_carpet_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:kashmiri_carpet_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:kashmiri_carpet_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:kashmiri_carpet_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:kashmiri_carpet_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:kashmiri_carpet_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:kashmiri_carpet_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:kashmiri_carpet_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:kashmiri_carpet_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:kashmiri_carpet_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:kashmiri_carpet_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:kashmiri_carpet_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:kashmiri_carpet_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:kashmiri_carpet_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:kashmiri_carpet_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:kashmiri_carpet_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:kashmiri_carpet_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:kashmiri_carpet_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:kashmiri_carpet_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:kashmiri_carpet_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:kashmiri_carpet_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:kashmiri_carpet_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:kashmiri_carpet_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:kashmiri_carpet_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:kashmiri_carpet_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:kashmiri_carpet_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:kashmiri_carpet_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:kashmiri_carpet_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:kashmiri_carpet_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:kashmiri_carpet_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:kashmiri_carpet_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:kashmiri_carpet_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:kashmiri_carpet_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:kashmiri_carpet_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:kashmiri_carpet_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:kashmiri_carpet_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:kashmiri_carpet_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:kashmiri_carpet_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:kashmiri_carpet_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:kashmiri_carpet_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:kashmiri_carpet_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:kashmiri_carpet_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:kashmiri_carpet_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:kashmiri_carpet_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:kashmiri_carpet_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:kashmiri_carpet_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:kashmiri_carpet_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:kashmiri_carpet_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:kashmiri_carpet_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:kashmiri_carpet_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:kashmiri_carpet_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:kashmiri_carpet_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:kashmiri_carpet_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:kashmiri_carpet_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:kashmiri_carpet_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:kashmiri_carpet_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:kashmiri_carpet_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:kashmiri_carpet_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:kashmiri_carpet_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:kashmiri_carpet_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:kashmiri_carpet_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:kashmiri_carpet_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:kashmiri_carpet_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:kashmiri_carpet_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:kashmiri_carpet_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:kashmiri_carpet_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:kashmiri_carpet_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:kashmiri_carpet_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:kashmiri_carpet_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:kashmiri_carpet_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:kashmiri_carpet_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:kashmiri_carpet_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:kashmiri_carpet_vertical_corner[facing=north,layer=1,waterlogged=true]
conquest:kashmiri_carpet_vertical_corner[facing=north,layer=1,waterlogged=false]
conquest:kashmiri_carpet_vertical_corner[facing=north,layer=2,waterlogged=true]
conquest:kashmiri_carpet_vertical_corner[facing=north,layer=2,waterlogged=false]
conquest:kashmiri_carpet_vertical_corner[facing=north,layer=3,waterlogged=true]
conquest:kashmiri_carpet_vertical_corner[facing=north,layer=3,waterlogged=false]
conquest:kashmiri_carpet_vertical_corner[facing=north,layer=4,waterlogged=true]
conquest:kashmiri_carpet_vertical_corner[facing=north,layer=4,waterlogged=false]
conquest:kashmiri_carpet_vertical_corner[facing=south,layer=1,waterlogged=true]
conquest:kashmiri_carpet_vertical_corner[facing=south,layer=1,waterlogged=false]
conquest:kashmiri_carpet_vertical_corner[facing=south,layer=2,waterlogged=true]
conquest:kashmiri_carpet_vertical_corner[facing=south,layer=2,waterlogged=false]
conquest:kashmiri_carpet_vertical_corner[facing=south,layer=3,waterlogged=true]
conquest:kashmiri_carpet_vertical_corner[facing=south,layer=3,waterlogged=false]
conquest:kashmiri_carpet_vertical_corner[facing=south,layer=4,waterlogged=true]
conquest:kashmiri_carpet_vertical_corner[facing=south,layer=4,waterlogged=false]
conquest:kashmiri_carpet_vertical_corner[facing=west,layer=1,waterlogged=true]
conquest:kashmiri_carpet_vertical_corner[facing=west,layer=1,waterlogged=false]
conquest:kashmiri_carpet_vertical_corner[facing=west,layer=2,waterlogged=true]
conquest:kashmiri_carpet_vertical_corner[facing=west,layer=2,waterlogged=false]
conquest:kashmiri_carpet_vertical_corner[facing=west,layer=3,waterlogged=true]
conquest:kashmiri_carpet_vertical_corner[facing=west,layer=3,waterlogged=false]
conquest:kashmiri_carpet_vertical_corner[facing=west,layer=4,waterlogged=true]
conquest:kashmiri_carpet_vertical_corner[facing=west,layer=4,waterlogged=false]
conquest:kashmiri_carpet_vertical_corner[facing=east,layer=1,waterlogged=true]
conquest:kashmiri_carpet_vertical_corner[facing=east,layer=1,waterlogged=false]
conquest:kashmiri_carpet_vertical_corner[facing=east,layer=2,waterlogged=true]
conquest:kashmiri_carpet_vertical_corner[facing=east,layer=2,waterlogged=false]
conquest:kashmiri_carpet_vertical_corner[facing=east,layer=3,waterlogged=true]
conquest:kashmiri_carpet_vertical_corner[facing=east,layer=3,waterlogged=false]
conquest:kashmiri_carpet_vertical_corner[facing=east,layer=4,waterlogged=true]
conquest:kashmiri_carpet_vertical_corner[facing=east,layer=4,waterlogged=false]
conquest:kashmiri_carpet_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:kashmiri_carpet_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:kashmiri_carpet_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:kashmiri_carpet_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:kashmiri_carpet_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:kashmiri_carpet_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:kashmiri_carpet_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:kashmiri_carpet_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:kashmiri_carpet_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:kashmiri_carpet_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:kashmiri_carpet_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:kashmiri_carpet_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:kashmiri_carpet_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:kashmiri_carpet_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:kashmiri_carpet_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:kashmiri_carpet_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:kashmiri_carpet_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:kashmiri_carpet_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:kashmiri_carpet_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:kashmiri_carpet_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:kashmiri_carpet_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:kashmiri_carpet_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:kashmiri_carpet_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:kashmiri_carpet_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:kashmiri_carpet_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:kashmiri_carpet_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:kashmiri_carpet_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:kashmiri_carpet_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:kashmiri_carpet_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:kashmiri_carpet_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:kashmiri_carpet_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:kashmiri_carpet_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:kashmiri_carpet_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:kashmiri_carpet_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:kashmiri_carpet_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:kashmiri_carpet_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:kashmiri_carpet_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:kashmiri_carpet_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:kashmiri_carpet_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:kashmiri_carpet_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:kashmiri_carpet_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:kashmiri_carpet_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:kashmiri_carpet_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:kashmiri_carpet_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:kashmiri_carpet_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:kashmiri_carpet_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:kashmiri_carpet_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:kashmiri_carpet_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:kashmiri_carpet_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:kashmiri_carpet_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:kashmiri_carpet_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:kashmiri_carpet_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:kashmiri_carpet_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:kashmiri_carpet_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:kashmiri_carpet_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:kashmiri_carpet_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:kashmiri_carpet_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:kashmiri_carpet_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:kashmiri_carpet_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:kashmiri_carpet_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:kashmiri_carpet_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:kashmiri_carpet_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:kashmiri_carpet_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:kashmiri_carpet_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:kashmiri_carpet_vertical_quarter[facing=north,layer=1,waterlogged=true]
conquest:kashmiri_carpet_vertical_quarter[facing=north,layer=1,waterlogged=false]
conquest:kashmiri_carpet_vertical_quarter[facing=north,layer=2,waterlogged=true]
conquest:kashmiri_carpet_vertical_quarter[facing=north,layer=2,waterlogged=false]
conquest:kashmiri_carpet_vertical_quarter[facing=north,layer=3,waterlogged=true]
conquest:kashmiri_carpet_vertical_quarter[facing=north,layer=3,waterlogged=false]
conquest:kashmiri_carpet_vertical_quarter[facing=north,layer=4,waterlogged=true]
conquest:kashmiri_carpet_vertical_quarter[facing=north,layer=4,waterlogged=false]
conquest:kashmiri_carpet_vertical_quarter[facing=south,layer=1,waterlogged=true]
conquest:kashmiri_carpet_vertical_quarter[facing=south,layer=1,waterlogged=false]
conquest:kashmiri_carpet_vertical_quarter[facing=south,layer=2,waterlogged=true]
conquest:kashmiri_carpet_vertical_quarter[facing=south,layer=2,waterlogged=false]
conquest:kashmiri_carpet_vertical_quarter[facing=south,layer=3,waterlogged=true]
conquest:kashmiri_carpet_vertical_quarter[facing=south,layer=3,waterlogged=false]
conquest:kashmiri_carpet_vertical_quarter[facing=south,layer=4,waterlogged=true]
conquest:kashmiri_carpet_vertical_quarter[facing=south,layer=4,waterlogged=false]
conquest:kashmiri_carpet_vertical_quarter[facing=west,layer=1,waterlogged=true]
conquest:kashmiri_carpet_vertical_quarter[facing=west,layer=1,waterlogged=false]
conquest:kashmiri_carpet_vertical_quarter[facing=west,layer=2,waterlogged=true]
conquest:kashmiri_carpet_vertical_quarter[facing=west,layer=2,waterlogged=false]
conquest:kashmiri_carpet_vertical_quarter[facing=west,layer=3,waterlogged=true]
conquest:kashmiri_carpet_vertical_quarter[facing=west,layer=3,waterlogged=false]
conquest:kashmiri_carpet_vertical_quarter[facing=west,layer=4,waterlogged=true]
conquest:kashmiri_carpet_vertical_quarter[facing=west,layer=4,waterlogged=false]
conquest:kashmiri_carpet_vertical_quarter[facing=east,layer=1,waterlogged=true]
conquest:kashmiri_carpet_vertical_quarter[facing=east,layer=1,waterlogged=false]
conquest:kashmiri_carpet_vertical_quarter[facing=east,layer=2,waterlogged=true]
conquest:kashmiri_carpet_vertical_quarter[facing=east,layer=2,waterlogged=false]
conquest:kashmiri_carpet_vertical_quarter[facing=east,layer=3,waterlogged=true]
conquest:kashmiri_carpet_vertical_quarter[facing=east,layer=3,waterlogged=false]
conquest:kashmiri_carpet_vertical_quarter[facing=east,layer=4,waterlogged=true]
conquest:kashmiri_carpet_vertical_quarter[facing=east,layer=4,waterlogged=false]
conquest:kashmiri_carpet_vertical_slab[facing=north,layer=1,waterlogged=true]
conquest:kashmiri_carpet_vertical_slab[facing=north,layer=1,waterlogged=false]
conquest:kashmiri_carpet_vertical_slab[facing=north,layer=2,waterlogged=true]
conquest:kashmiri_carpet_vertical_slab[facing=north,layer=2,waterlogged=false]
conquest:kashmiri_carpet_vertical_slab[facing=north,layer=3,waterlogged=true]
conquest:kashmiri_carpet_vertical_slab[facing=north,layer=3,waterlogged=false]
conquest:kashmiri_carpet_vertical_slab[facing=north,layer=4,waterlogged=true]
conquest:kashmiri_carpet_vertical_slab[facing=north,layer=4,waterlogged=false]
conquest:kashmiri_carpet_vertical_slab[facing=south,layer=1,waterlogged=true]
conquest:kashmiri_carpet_vertical_slab[facing=south,layer=1,waterlogged=false]
conquest:kashmiri_carpet_vertical_slab[facing=south,layer=2,waterlogged=true]
conquest:kashmiri_carpet_vertical_slab[facing=south,layer=2,waterlogged=false]
conquest:kashmiri_carpet_vertical_slab[facing=south,layer=3,waterlogged=true]
conquest:kashmiri_carpet_vertical_slab[facing=south,layer=3,waterlogged=false]
conquest:kashmiri_carpet_vertical_slab[facing=south,layer=4,waterlogged=true]
conquest:kashmiri_carpet_vertical_slab[facing=south,layer=4,waterlogged=false]
conquest:kashmiri_carpet_vertical_slab[facing=west,layer=1,waterlogged=true]
conquest:kashmiri_carpet_vertical_slab[facing=west,layer=1,waterlogged=false]
conquest:kashmiri_carpet_vertical_slab[facing=west,layer=2,waterlogged=true]
conquest:kashmiri_carpet_vertical_slab[facing=west,layer=2,waterlogged=false]
conquest:kashmiri_carpet_vertical_slab[facing=west,layer=3,waterlogged=true]
conquest:kashmiri_carpet_vertical_slab[facing=west,layer=3,waterlogged=false]
conquest:kashmiri_carpet_vertical_slab[facing=west,layer=4,waterlogged=true]
conquest:kashmiri_carpet_vertical_slab[facing=west,layer=4,waterlogged=false]
conquest:kashmiri_carpet_vertical_slab[facing=east,layer=1,waterlogged=true]
conquest:kashmiri_carpet_vertical_slab[facing=east,layer=1,waterlogged=false]
conquest:kashmiri_carpet_vertical_slab[facing=east,layer=2,waterlogged=true]
conquest:kashmiri_carpet_vertical_slab[facing=east,layer=2,waterlogged=false]
conquest:kashmiri_carpet_vertical_slab[facing=east,layer=3,waterlogged=true]
conquest:kashmiri_carpet_vertical_slab[facing=east,layer=3,waterlogged=false]
conquest:kashmiri_carpet_vertical_slab[facing=east,layer=4,waterlogged=true]
conquest:kashmiri_carpet_vertical_slab[facing=east,layer=4,waterlogged=false]
conquest:kazakh_rug
conquest:kazakh_rug_corner_slab[facing=north,type=top,waterlogged=true]
conquest:kazakh_rug_corner_slab[facing=north,type=top,waterlogged=false]
conquest:kazakh_rug_corner_slab[facing=north,type=bottom,waterlogged=true]
conquest:kazakh_rug_corner_slab[facing=north,type=bottom,waterlogged=false]
conquest:kazakh_rug_corner_slab[facing=south,type=top,waterlogged=true]
conquest:kazakh_rug_corner_slab[facing=south,type=top,waterlogged=false]
conquest:kazakh_rug_corner_slab[facing=south,type=bottom,waterlogged=true]
conquest:kazakh_rug_corner_slab[facing=south,type=bottom,waterlogged=false]
conquest:kazakh_rug_corner_slab[facing=west,type=top,waterlogged=true]
conquest:kazakh_rug_corner_slab[facing=west,type=top,waterlogged=false]
conquest:kazakh_rug_corner_slab[facing=west,type=bottom,waterlogged=true]
conquest:kazakh_rug_corner_slab[facing=west,type=bottom,waterlogged=false]
conquest:kazakh_rug_corner_slab[facing=east,type=top,waterlogged=true]
conquest:kazakh_rug_corner_slab[facing=east,type=top,waterlogged=false]
conquest:kazakh_rug_corner_slab[facing=east,type=bottom,waterlogged=true]
conquest:kazakh_rug_corner_slab[facing=east,type=bottom,waterlogged=false]
conquest:kazakh_rug_cover
conquest:kazakh_rug_eighth_slab[facing=north,type=top,waterlogged=true]
conquest:kazakh_rug_eighth_slab[facing=north,type=top,waterlogged=false]
conquest:kazakh_rug_eighth_slab[facing=north,type=bottom,waterlogged=true]
conquest:kazakh_rug_eighth_slab[facing=north,type=bottom,waterlogged=false]
conquest:kazakh_rug_eighth_slab[facing=south,type=top,waterlogged=true]
conquest:kazakh_rug_eighth_slab[facing=south,type=top,waterlogged=false]
conquest:kazakh_rug_eighth_slab[facing=south,type=bottom,waterlogged=true]
conquest:kazakh_rug_eighth_slab[facing=south,type=bottom,waterlogged=false]
conquest:kazakh_rug_eighth_slab[facing=west,type=top,waterlogged=true]
conquest:kazakh_rug_eighth_slab[facing=west,type=top,waterlogged=false]
conquest:kazakh_rug_eighth_slab[facing=west,type=bottom,waterlogged=true]
conquest:kazakh_rug_eighth_slab[facing=west,type=bottom,waterlogged=false]
conquest:kazakh_rug_eighth_slab[facing=east,type=top,waterlogged=true]
conquest:kazakh_rug_eighth_slab[facing=east,type=top,waterlogged=false]
conquest:kazakh_rug_eighth_slab[facing=east,type=bottom,waterlogged=true]
conquest:kazakh_rug_eighth_slab[facing=east,type=bottom,waterlogged=false]
conquest:kazakh_rug_quarter_slab[facing=north,layer=1,type=top,waterlogged=true]
conquest:kazakh_rug_quarter_slab[facing=north,layer=1,type=top,waterlogged=false]
conquest:kazakh_rug_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=true]
conquest:kazakh_rug_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=false]
conquest:kazakh_rug_quarter_slab[facing=north,layer=2,type=top,waterlogged=true]
conquest:kazakh_rug_quarter_slab[facing=north,layer=2,type=top,waterlogged=false]
conquest:kazakh_rug_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=true]
conquest:kazakh_rug_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=false]
conquest:kazakh_rug_quarter_slab[facing=north,layer=3,type=top,waterlogged=true]
conquest:kazakh_rug_quarter_slab[facing=north,layer=3,type=top,waterlogged=false]
conquest:kazakh_rug_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=true]
conquest:kazakh_rug_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=false]
conquest:kazakh_rug_quarter_slab[facing=south,layer=1,type=top,waterlogged=true]
conquest:kazakh_rug_quarter_slab[facing=south,layer=1,type=top,waterlogged=false]
conquest:kazakh_rug_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=true]
conquest:kazakh_rug_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=false]
conquest:kazakh_rug_quarter_slab[facing=south,layer=2,type=top,waterlogged=true]
conquest:kazakh_rug_quarter_slab[facing=south,layer=2,type=top,waterlogged=false]
conquest:kazakh_rug_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=true]
conquest:kazakh_rug_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=false]
conquest:kazakh_rug_quarter_slab[facing=south,layer=3,type=top,waterlogged=true]
conquest:kazakh_rug_quarter_slab[facing=south,layer=3,type=top,waterlogged=false]
conquest:kazakh_rug_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=true]
conquest:kazakh_rug_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=false]
conquest:kazakh_rug_quarter_slab[facing=west,layer=1,type=top,waterlogged=true]
conquest:kazakh_rug_quarter_slab[facing=west,layer=1,type=top,waterlogged=false]
conquest:kazakh_rug_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=true]
conquest:kazakh_rug_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=false]
conquest:kazakh_rug_quarter_slab[facing=west,layer=2,type=top,waterlogged=true]
conquest:kazakh_rug_quarter_slab[facing=west,layer=2,type=top,waterlogged=false]
conquest:kazakh_rug_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=true]
conquest:kazakh_rug_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=false]
conquest:kazakh_rug_quarter_slab[facing=west,layer=3,type=top,waterlogged=true]
conquest:kazakh_rug_quarter_slab[facing=west,layer=3,type=top,waterlogged=false]
conquest:kazakh_rug_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=true]
conquest:kazakh_rug_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=false]
conquest:kazakh_rug_quarter_slab[facing=east,layer=1,type=top,waterlogged=true]
conquest:kazakh_rug_quarter_slab[facing=east,layer=1,type=top,waterlogged=false]
conquest:kazakh_rug_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=true]
conquest:kazakh_rug_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=false]
conquest:kazakh_rug_quarter_slab[facing=east,layer=2,type=top,waterlogged=true]
conquest:kazakh_rug_quarter_slab[facing=east,layer=2,type=top,waterlogged=false]
conquest:kazakh_rug_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=true]
conquest:kazakh_rug_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=false]
conquest:kazakh_rug_quarter_slab[facing=east,layer=3,type=top,waterlogged=true]
conquest:kazakh_rug_quarter_slab[facing=east,layer=3,type=top,waterlogged=false]
conquest:kazakh_rug_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=true]
conquest:kazakh_rug_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=false]
conquest:kazakh_rug_slab[layers=1,type=top,waterlogged=true]
conquest:kazakh_rug_slab[layers=1,type=top,waterlogged=false]
conquest:kazakh_rug_slab[layers=1,type=bottom,waterlogged=true]
conquest:kazakh_rug_slab[layers=1,type=bottom,waterlogged=false]
conquest:kazakh_rug_slab[layers=2,type=top,waterlogged=true]
conquest:kazakh_rug_slab[layers=2,type=top,waterlogged=false]
conquest:kazakh_rug_slab[layers=2,type=bottom,waterlogged=true]
conquest:kazakh_rug_slab[layers=2,type=bottom,waterlogged=false]
conquest:kazakh_rug_slab[layers=3,type=top,waterlogged=true]
conquest:kazakh_rug_slab[layers=3,type=top,waterlogged=false]
conquest:kazakh_rug_slab[layers=3,type=bottom,waterlogged=true]
conquest:kazakh_rug_slab[layers=3,type=bottom,waterlogged=false]
conquest:kazakh_rug_slab[layers=4,type=top,waterlogged=true]
conquest:kazakh_rug_slab[layers=4,type=top,waterlogged=false]
conquest:kazakh_rug_slab[layers=4,type=bottom,waterlogged=true]
conquest:kazakh_rug_slab[layers=4,type=bottom,waterlogged=false]
conquest:kazakh_rug_slab[layers=5,type=top,waterlogged=true]
conquest:kazakh_rug_slab[layers=5,type=top,waterlogged=false]
conquest:kazakh_rug_slab[layers=5,type=bottom,waterlogged=true]
conquest:kazakh_rug_slab[layers=5,type=bottom,waterlogged=false]
conquest:kazakh_rug_slab[layers=6,type=top,waterlogged=true]
conquest:kazakh_rug_slab[layers=6,type=top,waterlogged=false]
conquest:kazakh_rug_slab[layers=6,type=bottom,waterlogged=true]
conquest:kazakh_rug_slab[layers=6,type=bottom,waterlogged=false]
conquest:kazakh_rug_slab[layers=7,type=top,waterlogged=true]
conquest:kazakh_rug_slab[layers=7,type=top,waterlogged=false]
conquest:kazakh_rug_slab[layers=7,type=bottom,waterlogged=true]
conquest:kazakh_rug_slab[layers=7,type=bottom,waterlogged=false]
conquest:kazakh_rug_slab[layers=8,type=top,waterlogged=true]
conquest:kazakh_rug_slab[layers=8,type=top,waterlogged=false]
conquest:kazakh_rug_slab[layers=8,type=bottom,waterlogged=true]
conquest:kazakh_rug_slab[layers=8,type=bottom,waterlogged=false]
conquest:kazakh_rug_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:kazakh_rug_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:kazakh_rug_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:kazakh_rug_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:kazakh_rug_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:kazakh_rug_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:kazakh_rug_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:kazakh_rug_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:kazakh_rug_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:kazakh_rug_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:kazakh_rug_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:kazakh_rug_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:kazakh_rug_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:kazakh_rug_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:kazakh_rug_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:kazakh_rug_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:kazakh_rug_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:kazakh_rug_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:kazakh_rug_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:kazakh_rug_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:kazakh_rug_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:kazakh_rug_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:kazakh_rug_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:kazakh_rug_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:kazakh_rug_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:kazakh_rug_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:kazakh_rug_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:kazakh_rug_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:kazakh_rug_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:kazakh_rug_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:kazakh_rug_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:kazakh_rug_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:kazakh_rug_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:kazakh_rug_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:kazakh_rug_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:kazakh_rug_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:kazakh_rug_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:kazakh_rug_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:kazakh_rug_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:kazakh_rug_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:kazakh_rug_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:kazakh_rug_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:kazakh_rug_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:kazakh_rug_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:kazakh_rug_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:kazakh_rug_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:kazakh_rug_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:kazakh_rug_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:kazakh_rug_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:kazakh_rug_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:kazakh_rug_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:kazakh_rug_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:kazakh_rug_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:kazakh_rug_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:kazakh_rug_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:kazakh_rug_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:kazakh_rug_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:kazakh_rug_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:kazakh_rug_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:kazakh_rug_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:kazakh_rug_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:kazakh_rug_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:kazakh_rug_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:kazakh_rug_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:kazakh_rug_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:kazakh_rug_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:kazakh_rug_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:kazakh_rug_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:kazakh_rug_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:kazakh_rug_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:kazakh_rug_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:kazakh_rug_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:kazakh_rug_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:kazakh_rug_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:kazakh_rug_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:kazakh_rug_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:kazakh_rug_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:kazakh_rug_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:kazakh_rug_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:kazakh_rug_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:kazakh_rug_vertical_corner[facing=north,layer=1,waterlogged=true]
conquest:kazakh_rug_vertical_corner[facing=north,layer=1,waterlogged=false]
conquest:kazakh_rug_vertical_corner[facing=north,layer=2,waterlogged=true]
conquest:kazakh_rug_vertical_corner[facing=north,layer=2,waterlogged=false]
conquest:kazakh_rug_vertical_corner[facing=north,layer=3,waterlogged=true]
conquest:kazakh_rug_vertical_corner[facing=north,layer=3,waterlogged=false]
conquest:kazakh_rug_vertical_corner[facing=north,layer=4,waterlogged=true]
conquest:kazakh_rug_vertical_corner[facing=north,layer=4,waterlogged=false]
conquest:kazakh_rug_vertical_corner[facing=south,layer=1,waterlogged=true]
conquest:kazakh_rug_vertical_corner[facing=south,layer=1,waterlogged=false]
conquest:kazakh_rug_vertical_corner[facing=south,layer=2,waterlogged=true]
conquest:kazakh_rug_vertical_corner[facing=south,layer=2,waterlogged=false]
conquest:kazakh_rug_vertical_corner[facing=south,layer=3,waterlogged=true]
conquest:kazakh_rug_vertical_corner[facing=south,layer=3,waterlogged=false]
conquest:kazakh_rug_vertical_corner[facing=south,layer=4,waterlogged=true]
conquest:kazakh_rug_vertical_corner[facing=south,layer=4,waterlogged=false]
conquest:kazakh_rug_vertical_corner[facing=west,layer=1,waterlogged=true]
conquest:kazakh_rug_vertical_corner[facing=west,layer=1,waterlogged=false]
conquest:kazakh_rug_vertical_corner[facing=west,layer=2,waterlogged=true]
conquest:kazakh_rug_vertical_corner[facing=west,layer=2,waterlogged=false]
conquest:kazakh_rug_vertical_corner[facing=west,layer=3,waterlogged=true]
conquest:kazakh_rug_vertical_corner[facing=west,layer=3,waterlogged=false]
conquest:kazakh_rug_vertical_corner[facing=west,layer=4,waterlogged=true]
conquest:kazakh_rug_vertical_corner[facing=west,layer=4,waterlogged=false]
conquest:kazakh_rug_vertical_corner[facing=east,layer=1,waterlogged=true]
conquest:kazakh_rug_vertical_corner[facing=east,layer=1,waterlogged=false]
conquest:kazakh_rug_vertical_corner[facing=east,layer=2,waterlogged=true]
conquest:kazakh_rug_vertical_corner[facing=east,layer=2,waterlogged=false]
conquest:kazakh_rug_vertical_corner[facing=east,layer=3,waterlogged=true]
conquest:kazakh_rug_vertical_corner[facing=east,layer=3,waterlogged=false]
conquest:kazakh_rug_vertical_corner[facing=east,layer=4,waterlogged=true]
conquest:kazakh_rug_vertical_corner[facing=east,layer=4,waterlogged=false]
conquest:kazakh_rug_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:kazakh_rug_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:kazakh_rug_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:kazakh_rug_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:kazakh_rug_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:kazakh_rug_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:kazakh_rug_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:kazakh_rug_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:kazakh_rug_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:kazakh_rug_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:kazakh_rug_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:kazakh_rug_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:kazakh_rug_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:kazakh_rug_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:kazakh_rug_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:kazakh_rug_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:kazakh_rug_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:kazakh_rug_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:kazakh_rug_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:kazakh_rug_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:kazakh_rug_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:kazakh_rug_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:kazakh_rug_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:kazakh_rug_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:kazakh_rug_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:kazakh_rug_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:kazakh_rug_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:kazakh_rug_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:kazakh_rug_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:kazakh_rug_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:kazakh_rug_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:kazakh_rug_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:kazakh_rug_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:kazakh_rug_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:kazakh_rug_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:kazakh_rug_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:kazakh_rug_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:kazakh_rug_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:kazakh_rug_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:kazakh_rug_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:kazakh_rug_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:kazakh_rug_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:kazakh_rug_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:kazakh_rug_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:kazakh_rug_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:kazakh_rug_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:kazakh_rug_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:kazakh_rug_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:kazakh_rug_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:kazakh_rug_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:kazakh_rug_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:kazakh_rug_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:kazakh_rug_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:kazakh_rug_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:kazakh_rug_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:kazakh_rug_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:kazakh_rug_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:kazakh_rug_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:kazakh_rug_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:kazakh_rug_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:kazakh_rug_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:kazakh_rug_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:kazakh_rug_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:kazakh_rug_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:kazakh_rug_vertical_quarter[facing=north,layer=1,waterlogged=true]
conquest:kazakh_rug_vertical_quarter[facing=north,layer=1,waterlogged=false]
conquest:kazakh_rug_vertical_quarter[facing=north,layer=2,waterlogged=true]
conquest:kazakh_rug_vertical_quarter[facing=north,layer=2,waterlogged=false]
conquest:kazakh_rug_vertical_quarter[facing=north,layer=3,waterlogged=true]
conquest:kazakh_rug_vertical_quarter[facing=north,layer=3,waterlogged=false]
conquest:kazakh_rug_vertical_quarter[facing=north,layer=4,waterlogged=true]
conquest:kazakh_rug_vertical_quarter[facing=north,layer=4,waterlogged=false]
conquest:kazakh_rug_vertical_quarter[facing=south,layer=1,waterlogged=true]
conquest:kazakh_rug_vertical_quarter[facing=south,layer=1,waterlogged=false]
conquest:kazakh_rug_vertical_quarter[facing=south,layer=2,waterlogged=true]
conquest:kazakh_rug_vertical_quarter[facing=south,layer=2,waterlogged=false]
conquest:kazakh_rug_vertical_quarter[facing=south,layer=3,waterlogged=true]
conquest:kazakh_rug_vertical_quarter[facing=south,layer=3,waterlogged=false]
conquest:kazakh_rug_vertical_quarter[facing=south,layer=4,waterlogged=true]
conquest:kazakh_rug_vertical_quarter[facing=south,layer=4,waterlogged=false]
conquest:kazakh_rug_vertical_quarter[facing=west,layer=1,waterlogged=true]
conquest:kazakh_rug_vertical_quarter[facing=west,layer=1,waterlogged=false]
conquest:kazakh_rug_vertical_quarter[facing=west,layer=2,waterlogged=true]
conquest:kazakh_rug_vertical_quarter[facing=west,layer=2,waterlogged=false]
conquest:kazakh_rug_vertical_quarter[facing=west,layer=3,waterlogged=true]
conquest:kazakh_rug_vertical_quarter[facing=west,layer=3,waterlogged=false]
conquest:kazakh_rug_vertical_quarter[facing=west,layer=4,waterlogged=true]
conquest:kazakh_rug_vertical_quarter[facing=west,layer=4,waterlogged=false]
conquest:kazakh_rug_vertical_quarter[facing=east,layer=1,waterlogged=true]
conquest:kazakh_rug_vertical_quarter[facing=east,layer=1,waterlogged=false]
conquest:kazakh_rug_vertical_quarter[facing=east,layer=2,waterlogged=true]
conquest:kazakh_rug_vertical_quarter[facing=east,layer=2,waterlogged=false]
conquest:kazakh_rug_vertical_quarter[facing=east,layer=3,waterlogged=true]
conquest:kazakh_rug_vertical_quarter[facing=east,layer=3,waterlogged=false]
conquest:kazakh_rug_vertical_quarter[facing=east,layer=4,waterlogged=true]
conquest:kazakh_rug_vertical_quarter[facing=east,layer=4,waterlogged=false]
conquest:kazakh_rug_vertical_slab[facing=north,layer=1,waterlogged=true]
conquest:kazakh_rug_vertical_slab[facing=north,layer=1,waterlogged=false]
conquest:kazakh_rug_vertical_slab[facing=north,layer=2,waterlogged=true]
conquest:kazakh_rug_vertical_slab[facing=north,layer=2,waterlogged=false]
conquest:kazakh_rug_vertical_slab[facing=north,layer=3,waterlogged=true]
conquest:kazakh_rug_vertical_slab[facing=north,layer=3,waterlogged=false]
conquest:kazakh_rug_vertical_slab[facing=north,layer=4,waterlogged=true]
conquest:kazakh_rug_vertical_slab[facing=north,layer=4,waterlogged=false]
conquest:kazakh_rug_vertical_slab[facing=south,layer=1,waterlogged=true]
conquest:kazakh_rug_vertical_slab[facing=south,layer=1,waterlogged=false]
conquest:kazakh_rug_vertical_slab[facing=south,layer=2,waterlogged=true]
conquest:kazakh_rug_vertical_slab[facing=south,layer=2,waterlogged=false]
conquest:kazakh_rug_vertical_slab[facing=south,layer=3,waterlogged=true]
conquest:kazakh_rug_vertical_slab[facing=south,layer=3,waterlogged=false]
conquest:kazakh_rug_vertical_slab[facing=south,layer=4,waterlogged=true]
conquest:kazakh_rug_vertical_slab[facing=south,layer=4,waterlogged=false]
conquest:kazakh_rug_vertical_slab[facing=west,layer=1,waterlogged=true]
conquest:kazakh_rug_vertical_slab[facing=west,layer=1,waterlogged=false]
conquest:kazakh_rug_vertical_slab[facing=west,layer=2,waterlogged=true]
conquest:kazakh_rug_vertical_slab[facing=west,layer=2,waterlogged=false]
conquest:kazakh_rug_vertical_slab[facing=west,layer=3,waterlogged=true]
conquest:kazakh_rug_vertical_slab[facing=west,layer=3,waterlogged=false]
conquest:kazakh_rug_vertical_slab[facing=west,layer=4,waterlogged=true]
conquest:kazakh_rug_vertical_slab[facing=west,layer=4,waterlogged=false]
conquest:kazakh_rug_vertical_slab[facing=east,layer=1,waterlogged=true]
conquest:kazakh_rug_vertical_slab[facing=east,layer=1,waterlogged=false]
conquest:kazakh_rug_vertical_slab[facing=east,layer=2,waterlogged=true]
conquest:kazakh_rug_vertical_slab[facing=east,layer=2,waterlogged=false]
conquest:kazakh_rug_vertical_slab[facing=east,layer=3,waterlogged=true]
conquest:kazakh_rug_vertical_slab[facing=east,layer=3,waterlogged=false]
conquest:kazakh_rug_vertical_slab[facing=east,layer=4,waterlogged=true]
conquest:kazakh_rug_vertical_slab[facing=east,layer=4,waterlogged=false]
conquest:kentucky_bluegrass[layers=1,waterlogged=true]
conquest:kentucky_bluegrass[layers=1,waterlogged=false]
conquest:kentucky_bluegrass[layers=2,waterlogged=true]
conquest:kentucky_bluegrass[layers=2,waterlogged=false]
conquest:kentucky_bluegrass[layers=3,waterlogged=true]
conquest:kentucky_bluegrass[layers=3,waterlogged=false]
conquest:kentucky_bluegrass[layers=4,waterlogged=true]
conquest:kentucky_bluegrass[layers=4,waterlogged=false]
conquest:kentucky_bluegrass[layers=5,waterlogged=true]
conquest:kentucky_bluegrass[layers=5,waterlogged=false]
conquest:kentucky_bluegrass[layers=6,waterlogged=true]
conquest:kentucky_bluegrass[layers=6,waterlogged=false]
conquest:kentucky_bluegrass[layers=7,waterlogged=true]
conquest:kentucky_bluegrass[layers=7,waterlogged=false]
conquest:kentucky_bluegrass[layers=8,waterlogged=true]
conquest:kentucky_bluegrass[layers=8,waterlogged=false]
conquest:kilim_rug
conquest:kilim_rug_corner_slab[facing=north,type=top,waterlogged=true]
conquest:kilim_rug_corner_slab[facing=north,type=top,waterlogged=false]
conquest:kilim_rug_corner_slab[facing=north,type=bottom,waterlogged=true]
conquest:kilim_rug_corner_slab[facing=north,type=bottom,waterlogged=false]
conquest:kilim_rug_corner_slab[facing=south,type=top,waterlogged=true]
conquest:kilim_rug_corner_slab[facing=south,type=top,waterlogged=false]
conquest:kilim_rug_corner_slab[facing=south,type=bottom,waterlogged=true]
conquest:kilim_rug_corner_slab[facing=south,type=bottom,waterlogged=false]
conquest:kilim_rug_corner_slab[facing=west,type=top,waterlogged=true]
conquest:kilim_rug_corner_slab[facing=west,type=top,waterlogged=false]
conquest:kilim_rug_corner_slab[facing=west,type=bottom,waterlogged=true]
conquest:kilim_rug_corner_slab[facing=west,type=bottom,waterlogged=false]
conquest:kilim_rug_corner_slab[facing=east,type=top,waterlogged=true]
conquest:kilim_rug_corner_slab[facing=east,type=top,waterlogged=false]
conquest:kilim_rug_corner_slab[facing=east,type=bottom,waterlogged=true]
conquest:kilim_rug_corner_slab[facing=east,type=bottom,waterlogged=false]
conquest:kilim_rug_cover
conquest:kilim_rug_eighth_slab[facing=north,type=top,waterlogged=true]
conquest:kilim_rug_eighth_slab[facing=north,type=top,waterlogged=false]
conquest:kilim_rug_eighth_slab[facing=north,type=bottom,waterlogged=true]
conquest:kilim_rug_eighth_slab[facing=north,type=bottom,waterlogged=false]
conquest:kilim_rug_eighth_slab[facing=south,type=top,waterlogged=true]
conquest:kilim_rug_eighth_slab[facing=south,type=top,waterlogged=false]
conquest:kilim_rug_eighth_slab[facing=south,type=bottom,waterlogged=true]
conquest:kilim_rug_eighth_slab[facing=south,type=bottom,waterlogged=false]
conquest:kilim_rug_eighth_slab[facing=west,type=top,waterlogged=true]
conquest:kilim_rug_eighth_slab[facing=west,type=top,waterlogged=false]
conquest:kilim_rug_eighth_slab[facing=west,type=bottom,waterlogged=true]
conquest:kilim_rug_eighth_slab[facing=west,type=bottom,waterlogged=false]
conquest:kilim_rug_eighth_slab[facing=east,type=top,waterlogged=true]
conquest:kilim_rug_eighth_slab[facing=east,type=top,waterlogged=false]
conquest:kilim_rug_eighth_slab[facing=east,type=bottom,waterlogged=true]
conquest:kilim_rug_eighth_slab[facing=east,type=bottom,waterlogged=false]
conquest:kilim_rug_quarter_slab[facing=north,layer=1,type=top,waterlogged=true]
conquest:kilim_rug_quarter_slab[facing=north,layer=1,type=top,waterlogged=false]
conquest:kilim_rug_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=true]
conquest:kilim_rug_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=false]
conquest:kilim_rug_quarter_slab[facing=north,layer=2,type=top,waterlogged=true]
conquest:kilim_rug_quarter_slab[facing=north,layer=2,type=top,waterlogged=false]
conquest:kilim_rug_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=true]
conquest:kilim_rug_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=false]
conquest:kilim_rug_quarter_slab[facing=north,layer=3,type=top,waterlogged=true]
conquest:kilim_rug_quarter_slab[facing=north,layer=3,type=top,waterlogged=false]
conquest:kilim_rug_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=true]
conquest:kilim_rug_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=false]
conquest:kilim_rug_quarter_slab[facing=south,layer=1,type=top,waterlogged=true]
conquest:kilim_rug_quarter_slab[facing=south,layer=1,type=top,waterlogged=false]
conquest:kilim_rug_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=true]
conquest:kilim_rug_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=false]
conquest:kilim_rug_quarter_slab[facing=south,layer=2,type=top,waterlogged=true]
conquest:kilim_rug_quarter_slab[facing=south,layer=2,type=top,waterlogged=false]
conquest:kilim_rug_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=true]
conquest:kilim_rug_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=false]
conquest:kilim_rug_quarter_slab[facing=south,layer=3,type=top,waterlogged=true]
conquest:kilim_rug_quarter_slab[facing=south,layer=3,type=top,waterlogged=false]
conquest:kilim_rug_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=true]
conquest:kilim_rug_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=false]
conquest:kilim_rug_quarter_slab[facing=west,layer=1,type=top,waterlogged=true]
conquest:kilim_rug_quarter_slab[facing=west,layer=1,type=top,waterlogged=false]
conquest:kilim_rug_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=true]
conquest:kilim_rug_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=false]
conquest:kilim_rug_quarter_slab[facing=west,layer=2,type=top,waterlogged=true]
conquest:kilim_rug_quarter_slab[facing=west,layer=2,type=top,waterlogged=false]
conquest:kilim_rug_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=true]
conquest:kilim_rug_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=false]
conquest:kilim_rug_quarter_slab[facing=west,layer=3,type=top,waterlogged=true]
conquest:kilim_rug_quarter_slab[facing=west,layer=3,type=top,waterlogged=false]
conquest:kilim_rug_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=true]
conquest:kilim_rug_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=false]
conquest:kilim_rug_quarter_slab[facing=east,layer=1,type=top,waterlogged=true]
conquest:kilim_rug_quarter_slab[facing=east,layer=1,type=top,waterlogged=false]
conquest:kilim_rug_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=true]
conquest:kilim_rug_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=false]
conquest:kilim_rug_quarter_slab[facing=east,layer=2,type=top,waterlogged=true]
conquest:kilim_rug_quarter_slab[facing=east,layer=2,type=top,waterlogged=false]
conquest:kilim_rug_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=true]
conquest:kilim_rug_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=false]
conquest:kilim_rug_quarter_slab[facing=east,layer=3,type=top,waterlogged=true]
conquest:kilim_rug_quarter_slab[facing=east,layer=3,type=top,waterlogged=false]
conquest:kilim_rug_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=true]
conquest:kilim_rug_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=false]
conquest:kilim_rug_slab[layers=1,type=top,waterlogged=true]
conquest:kilim_rug_slab[layers=1,type=top,waterlogged=false]
conquest:kilim_rug_slab[layers=1,type=bottom,waterlogged=true]
conquest:kilim_rug_slab[layers=1,type=bottom,waterlogged=false]
conquest:kilim_rug_slab[layers=2,type=top,waterlogged=true]
conquest:kilim_rug_slab[layers=2,type=top,waterlogged=false]
conquest:kilim_rug_slab[layers=2,type=bottom,waterlogged=true]
conquest:kilim_rug_slab[layers=2,type=bottom,waterlogged=false]
conquest:kilim_rug_slab[layers=3,type=top,waterlogged=true]
conquest:kilim_rug_slab[layers=3,type=top,waterlogged=false]
conquest:kilim_rug_slab[layers=3,type=bottom,waterlogged=true]
conquest:kilim_rug_slab[layers=3,type=bottom,waterlogged=false]
conquest:kilim_rug_slab[layers=4,type=top,waterlogged=true]
conquest:kilim_rug_slab[layers=4,type=top,waterlogged=false]
conquest:kilim_rug_slab[layers=4,type=bottom,waterlogged=true]
conquest:kilim_rug_slab[layers=4,type=bottom,waterlogged=false]
conquest:kilim_rug_slab[layers=5,type=top,waterlogged=true]
conquest:kilim_rug_slab[layers=5,type=top,waterlogged=false]
conquest:kilim_rug_slab[layers=5,type=bottom,waterlogged=true]
conquest:kilim_rug_slab[layers=5,type=bottom,waterlogged=false]
conquest:kilim_rug_slab[layers=6,type=top,waterlogged=true]
conquest:kilim_rug_slab[layers=6,type=top,waterlogged=false]
conquest:kilim_rug_slab[layers=6,type=bottom,waterlogged=true]
conquest:kilim_rug_slab[layers=6,type=bottom,waterlogged=false]
conquest:kilim_rug_slab[layers=7,type=top,waterlogged=true]
conquest:kilim_rug_slab[layers=7,type=top,waterlogged=false]
conquest:kilim_rug_slab[layers=7,type=bottom,waterlogged=true]
conquest:kilim_rug_slab[layers=7,type=bottom,waterlogged=false]
conquest:kilim_rug_slab[layers=8,type=top,waterlogged=true]
conquest:kilim_rug_slab[layers=8,type=top,waterlogged=false]
conquest:kilim_rug_slab[layers=8,type=bottom,waterlogged=true]
conquest:kilim_rug_slab[layers=8,type=bottom,waterlogged=false]
conquest:kilim_rug_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:kilim_rug_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:kilim_rug_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:kilim_rug_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:kilim_rug_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:kilim_rug_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:kilim_rug_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:kilim_rug_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:kilim_rug_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:kilim_rug_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:kilim_rug_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:kilim_rug_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:kilim_rug_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:kilim_rug_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:kilim_rug_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:kilim_rug_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:kilim_rug_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:kilim_rug_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:kilim_rug_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:kilim_rug_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:kilim_rug_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:kilim_rug_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:kilim_rug_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:kilim_rug_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:kilim_rug_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:kilim_rug_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:kilim_rug_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:kilim_rug_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:kilim_rug_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:kilim_rug_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:kilim_rug_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:kilim_rug_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:kilim_rug_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:kilim_rug_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:kilim_rug_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:kilim_rug_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:kilim_rug_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:kilim_rug_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:kilim_rug_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:kilim_rug_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:kilim_rug_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:kilim_rug_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:kilim_rug_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:kilim_rug_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:kilim_rug_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:kilim_rug_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:kilim_rug_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:kilim_rug_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:kilim_rug_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:kilim_rug_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:kilim_rug_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:kilim_rug_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:kilim_rug_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:kilim_rug_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:kilim_rug_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:kilim_rug_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:kilim_rug_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:kilim_rug_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:kilim_rug_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:kilim_rug_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:kilim_rug_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:kilim_rug_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:kilim_rug_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:kilim_rug_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:kilim_rug_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:kilim_rug_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:kilim_rug_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:kilim_rug_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:kilim_rug_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:kilim_rug_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:kilim_rug_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:kilim_rug_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:kilim_rug_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:kilim_rug_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:kilim_rug_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:kilim_rug_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:kilim_rug_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:kilim_rug_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:kilim_rug_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:kilim_rug_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:kilim_rug_vertical_corner[facing=north,layer=1,waterlogged=true]
conquest:kilim_rug_vertical_corner[facing=north,layer=1,waterlogged=false]
conquest:kilim_rug_vertical_corner[facing=north,layer=2,waterlogged=true]
conquest:kilim_rug_vertical_corner[facing=north,layer=2,waterlogged=false]
conquest:kilim_rug_vertical_corner[facing=north,layer=3,waterlogged=true]
conquest:kilim_rug_vertical_corner[facing=north,layer=3,waterlogged=false]
conquest:kilim_rug_vertical_corner[facing=north,layer=4,waterlogged=true]
conquest:kilim_rug_vertical_corner[facing=north,layer=4,waterlogged=false]
conquest:kilim_rug_vertical_corner[facing=south,layer=1,waterlogged=true]
conquest:kilim_rug_vertical_corner[facing=south,layer=1,waterlogged=false]
conquest:kilim_rug_vertical_corner[facing=south,layer=2,waterlogged=true]
conquest:kilim_rug_vertical_corner[facing=south,layer=2,waterlogged=false]
conquest:kilim_rug_vertical_corner[facing=south,layer=3,waterlogged=true]
conquest:kilim_rug_vertical_corner[facing=south,layer=3,waterlogged=false]
conquest:kilim_rug_vertical_corner[facing=south,layer=4,waterlogged=true]
conquest:kilim_rug_vertical_corner[facing=south,layer=4,waterlogged=false]
conquest:kilim_rug_vertical_corner[facing=west,layer=1,waterlogged=true]
conquest:kilim_rug_vertical_corner[facing=west,layer=1,waterlogged=false]
conquest:kilim_rug_vertical_corner[facing=west,layer=2,waterlogged=true]
conquest:kilim_rug_vertical_corner[facing=west,layer=2,waterlogged=false]
conquest:kilim_rug_vertical_corner[facing=west,layer=3,waterlogged=true]
conquest:kilim_rug_vertical_corner[facing=west,layer=3,waterlogged=false]
conquest:kilim_rug_vertical_corner[facing=west,layer=4,waterlogged=true]
conquest:kilim_rug_vertical_corner[facing=west,layer=4,waterlogged=false]
conquest:kilim_rug_vertical_corner[facing=east,layer=1,waterlogged=true]
conquest:kilim_rug_vertical_corner[facing=east,layer=1,waterlogged=false]
conquest:kilim_rug_vertical_corner[facing=east,layer=2,waterlogged=true]
conquest:kilim_rug_vertical_corner[facing=east,layer=2,waterlogged=false]
conquest:kilim_rug_vertical_corner[facing=east,layer=3,waterlogged=true]
conquest:kilim_rug_vertical_corner[facing=east,layer=3,waterlogged=false]
conquest:kilim_rug_vertical_corner[facing=east,layer=4,waterlogged=true]
conquest:kilim_rug_vertical_corner[facing=east,layer=4,waterlogged=false]
conquest:kilim_rug_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:kilim_rug_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:kilim_rug_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:kilim_rug_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:kilim_rug_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:kilim_rug_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:kilim_rug_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:kilim_rug_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:kilim_rug_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:kilim_rug_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:kilim_rug_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:kilim_rug_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:kilim_rug_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:kilim_rug_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:kilim_rug_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:kilim_rug_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:kilim_rug_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:kilim_rug_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:kilim_rug_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:kilim_rug_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:kilim_rug_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:kilim_rug_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:kilim_rug_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:kilim_rug_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:kilim_rug_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:kilim_rug_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:kilim_rug_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:kilim_rug_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:kilim_rug_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:kilim_rug_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:kilim_rug_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:kilim_rug_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:kilim_rug_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:kilim_rug_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:kilim_rug_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:kilim_rug_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:kilim_rug_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:kilim_rug_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:kilim_rug_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:kilim_rug_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:kilim_rug_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:kilim_rug_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:kilim_rug_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:kilim_rug_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:kilim_rug_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:kilim_rug_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:kilim_rug_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:kilim_rug_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:kilim_rug_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:kilim_rug_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:kilim_rug_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:kilim_rug_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:kilim_rug_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:kilim_rug_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:kilim_rug_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:kilim_rug_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:kilim_rug_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:kilim_rug_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:kilim_rug_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:kilim_rug_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:kilim_rug_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:kilim_rug_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:kilim_rug_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:kilim_rug_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:kilim_rug_vertical_quarter[facing=north,layer=1,waterlogged=true]
conquest:kilim_rug_vertical_quarter[facing=north,layer=1,waterlogged=false]
conquest:kilim_rug_vertical_quarter[facing=north,layer=2,waterlogged=true]
conquest:kilim_rug_vertical_quarter[facing=north,layer=2,waterlogged=false]
conquest:kilim_rug_vertical_quarter[facing=north,layer=3,waterlogged=true]
conquest:kilim_rug_vertical_quarter[facing=north,layer=3,waterlogged=false]
conquest:kilim_rug_vertical_quarter[facing=north,layer=4,waterlogged=true]
conquest:kilim_rug_vertical_quarter[facing=north,layer=4,waterlogged=false]
conquest:kilim_rug_vertical_quarter[facing=south,layer=1,waterlogged=true]
conquest:kilim_rug_vertical_quarter[facing=south,layer=1,waterlogged=false]
conquest:kilim_rug_vertical_quarter[facing=south,layer=2,waterlogged=true]
conquest:kilim_rug_vertical_quarter[facing=south,layer=2,waterlogged=false]
conquest:kilim_rug_vertical_quarter[facing=south,layer=3,waterlogged=true]
conquest:kilim_rug_vertical_quarter[facing=south,layer=3,waterlogged=false]
conquest:kilim_rug_vertical_quarter[facing=south,layer=4,waterlogged=true]
conquest:kilim_rug_vertical_quarter[facing=south,layer=4,waterlogged=false]
conquest:kilim_rug_vertical_quarter[facing=west,layer=1,waterlogged=true]
conquest:kilim_rug_vertical_quarter[facing=west,layer=1,waterlogged=false]
conquest:kilim_rug_vertical_quarter[facing=west,layer=2,waterlogged=true]
conquest:kilim_rug_vertical_quarter[facing=west,layer=2,waterlogged=false]
conquest:kilim_rug_vertical_quarter[facing=west,layer=3,waterlogged=true]
conquest:kilim_rug_vertical_quarter[facing=west,layer=3,waterlogged=false]
conquest:kilim_rug_vertical_quarter[facing=west,layer=4,waterlogged=true]
conquest:kilim_rug_vertical_quarter[facing=west,layer=4,waterlogged=false]
conquest:kilim_rug_vertical_quarter[facing=east,layer=1,waterlogged=true]
conquest:kilim_rug_vertical_quarter[facing=east,layer=1,waterlogged=false]
conquest:kilim_rug_vertical_quarter[facing=east,layer=2,waterlogged=true]
conquest:kilim_rug_vertical_quarter[facing=east,layer=2,waterlogged=false]
conquest:kilim_rug_vertical_quarter[facing=east,layer=3,waterlogged=true]
conquest:kilim_rug_vertical_quarter[facing=east,layer=3,waterlogged=false]
conquest:kilim_rug_vertical_quarter[facing=east,layer=4,waterlogged=true]
conquest:kilim_rug_vertical_quarter[facing=east,layer=4,waterlogged=false]
conquest:kilim_rug_vertical_slab[facing=north,layer=1,waterlogged=true]
conquest:kilim_rug_vertical_slab[facing=north,layer=1,waterlogged=false]
conquest:kilim_rug_vertical_slab[facing=north,layer=2,waterlogged=true]
conquest:kilim_rug_vertical_slab[facing=north,layer=2,waterlogged=false]
conquest:kilim_rug_vertical_slab[facing=north,layer=3,waterlogged=true]
conquest:kilim_rug_vertical_slab[facing=north,layer=3,waterlogged=false]
conquest:kilim_rug_vertical_slab[facing=north,layer=4,waterlogged=true]
conquest:kilim_rug_vertical_slab[facing=north,layer=4,waterlogged=false]
conquest:kilim_rug_vertical_slab[facing=south,layer=1,waterlogged=true]
conquest:kilim_rug_vertical_slab[facing=south,layer=1,waterlogged=false]
conquest:kilim_rug_vertical_slab[facing=south,layer=2,waterlogged=true]
conquest:kilim_rug_vertical_slab[facing=south,layer=2,waterlogged=false]
conquest:kilim_rug_vertical_slab[facing=south,layer=3,waterlogged=true]
conquest:kilim_rug_vertical_slab[facing=south,layer=3,waterlogged=false]
conquest:kilim_rug_vertical_slab[facing=south,layer=4,waterlogged=true]
conquest:kilim_rug_vertical_slab[facing=south,layer=4,waterlogged=false]
conquest:kilim_rug_vertical_slab[facing=west,layer=1,waterlogged=true]
conquest:kilim_rug_vertical_slab[facing=west,layer=1,waterlogged=false]
conquest:kilim_rug_vertical_slab[facing=west,layer=2,waterlogged=true]
conquest:kilim_rug_vertical_slab[facing=west,layer=2,waterlogged=false]
conquest:kilim_rug_vertical_slab[facing=west,layer=3,waterlogged=true]
conquest:kilim_rug_vertical_slab[facing=west,layer=3,waterlogged=false]
conquest:kilim_rug_vertical_slab[facing=west,layer=4,waterlogged=true]
conquest:kilim_rug_vertical_slab[facing=west,layer=4,waterlogged=false]
conquest:kilim_rug_vertical_slab[facing=east,layer=1,waterlogged=true]
conquest:kilim_rug_vertical_slab[facing=east,layer=1,waterlogged=false]
conquest:kilim_rug_vertical_slab[facing=east,layer=2,waterlogged=true]
conquest:kilim_rug_vertical_slab[facing=east,layer=2,waterlogged=false]
conquest:kilim_rug_vertical_slab[facing=east,layer=3,waterlogged=true]
conquest:kilim_rug_vertical_slab[facing=east,layer=3,waterlogged=false]
conquest:kilim_rug_vertical_slab[facing=east,layer=4,waterlogged=true]
conquest:kilim_rug_vertical_slab[facing=east,layer=4,waterlogged=false]
conquest:kitchen_cabinets_with_tools
conquest:ladder[facing=north,half=top,open=true,powered=true,waterlogged=true]
conquest:ladder[facing=north,half=top,open=true,powered=true,waterlogged=false]
conquest:ladder[facing=north,half=top,open=true,powered=false,waterlogged=true]
conquest:ladder[facing=north,half=top,open=true,powered=false,waterlogged=false]
conquest:ladder[facing=north,half=top,open=false,powered=true,waterlogged=true]
conquest:ladder[facing=north,half=top,open=false,powered=true,waterlogged=false]
conquest:ladder[facing=north,half=top,open=false,powered=false,waterlogged=true]
conquest:ladder[facing=north,half=top,open=false,powered=false,waterlogged=false]
conquest:ladder[facing=north,half=bottom,open=true,powered=true,waterlogged=true]
conquest:ladder[facing=north,half=bottom,open=true,powered=true,waterlogged=false]
conquest:ladder[facing=north,half=bottom,open=true,powered=false,waterlogged=true]
conquest:ladder[facing=north,half=bottom,open=true,powered=false,waterlogged=false]
conquest:ladder[facing=north,half=bottom,open=false,powered=true,waterlogged=true]
conquest:ladder[facing=north,half=bottom,open=false,powered=true,waterlogged=false]
conquest:ladder[facing=north,half=bottom,open=false,powered=false,waterlogged=true]
conquest:ladder[facing=north,half=bottom,open=false,powered=false,waterlogged=false]
conquest:ladder[facing=south,half=top,open=true,powered=true,waterlogged=true]
conquest:ladder[facing=south,half=top,open=true,powered=true,waterlogged=false]
conquest:ladder[facing=south,half=top,open=true,powered=false,waterlogged=true]
conquest:ladder[facing=south,half=top,open=true,powered=false,waterlogged=false]
conquest:ladder[facing=south,half=top,open=false,powered=true,waterlogged=true]
conquest:ladder[facing=south,half=top,open=false,powered=true,waterlogged=false]
conquest:ladder[facing=south,half=top,open=false,powered=false,waterlogged=true]
conquest:ladder[facing=south,half=top,open=false,powered=false,waterlogged=false]
conquest:ladder[facing=south,half=bottom,open=true,powered=true,waterlogged=true]
conquest:ladder[facing=south,half=bottom,open=true,powered=true,waterlogged=false]
conquest:ladder[facing=south,half=bottom,open=true,powered=false,waterlogged=true]
conquest:ladder[facing=south,half=bottom,open=true,powered=false,waterlogged=false]
conquest:ladder[facing=south,half=bottom,open=false,powered=true,waterlogged=true]
conquest:ladder[facing=south,half=bottom,open=false,powered=true,waterlogged=false]
conquest:ladder[facing=south,half=bottom,open=false,powered=false,waterlogged=true]
conquest:ladder[facing=south,half=bottom,open=false,powered=false,waterlogged=false]
conquest:ladder[facing=west,half=top,open=true,powered=true,waterlogged=true]
conquest:ladder[facing=west,half=top,open=true,powered=true,waterlogged=false]
conquest:ladder[facing=west,half=top,open=true,powered=false,waterlogged=true]
conquest:ladder[facing=west,half=top,open=true,powered=false,waterlogged=false]
conquest:ladder[facing=west,half=top,open=false,powered=true,waterlogged=true]
conquest:ladder[facing=west,half=top,open=false,powered=true,waterlogged=false]
conquest:ladder[facing=west,half=top,open=false,powered=false,waterlogged=true]
conquest:ladder[facing=west,half=top,open=false,powered=false,waterlogged=false]
conquest:ladder[facing=west,half=bottom,open=true,powered=true,waterlogged=true]
conquest:ladder[facing=west,half=bottom,open=true,powered=true,waterlogged=false]
conquest:ladder[facing=west,half=bottom,open=true,powered=false,waterlogged=true]
conquest:ladder[facing=west,half=bottom,open=true,powered=false,waterlogged=false]
conquest:ladder[facing=west,half=bottom,open=false,powered=true,waterlogged=true]
conquest:ladder[facing=west,half=bottom,open=false,powered=true,waterlogged=false]
conquest:ladder[facing=west,half=bottom,open=false,powered=false,waterlogged=true]
conquest:ladder[facing=west,half=bottom,open=false,powered=false,waterlogged=false]
conquest:ladder[facing=east,half=top,open=true,powered=true,waterlogged=true]
conquest:ladder[facing=east,half=top,open=true,powered=true,waterlogged=false]
conquest:ladder[facing=east,half=top,open=true,powered=false,waterlogged=true]
conquest:ladder[facing=east,half=top,open=true,powered=false,waterlogged=false]
conquest:ladder[facing=east,half=top,open=false,powered=true,waterlogged=true]
conquest:ladder[facing=east,half=top,open=false,powered=true,waterlogged=false]
conquest:ladder[facing=east,half=top,open=false,powered=false,waterlogged=true]
conquest:ladder[facing=east,half=top,open=false,powered=false,waterlogged=false]
conquest:ladder[facing=east,half=bottom,open=true,powered=true,waterlogged=true]
conquest:ladder[facing=east,half=bottom,open=true,powered=true,waterlogged=false]
conquest:ladder[facing=east,half=bottom,open=true,powered=false,waterlogged=true]
conquest:ladder[facing=east,half=bottom,open=true,powered=false,waterlogged=false]
conquest:ladder[facing=east,half=bottom,open=false,powered=true,waterlogged=true]
conquest:ladder[facing=east,half=bottom,open=false,powered=true,waterlogged=false]
conquest:ladder[facing=east,half=bottom,open=false,powered=false,waterlogged=true]
conquest:ladder[facing=east,half=bottom,open=false,powered=false,waterlogged=false]
conquest:lapis_lazuli_sandstone_border
conquest:larch_leaf_branch[facing=north,toggle=1]
conquest:larch_leaf_branch[facing=north,toggle=2]
conquest:larch_leaf_branch[facing=south,toggle=1]
conquest:larch_leaf_branch[facing=south,toggle=2]
conquest:larch_leaf_branch[facing=west,toggle=1]
conquest:larch_leaf_branch[facing=west,toggle=2]
conquest:larch_leaf_branch[facing=east,toggle=1]
conquest:larch_leaf_branch[facing=east,toggle=2]
conquest:larch_leaf_long_branch[facing=north,toggle=1,type=top]
conquest:larch_leaf_long_branch[facing=north,toggle=1,type=bottom]
conquest:larch_leaf_long_branch[facing=north,toggle=2,type=top]
conquest:larch_leaf_long_branch[facing=north,toggle=2,type=bottom]
conquest:larch_leaf_long_branch[facing=north,toggle=3,type=top]
conquest:larch_leaf_long_branch[facing=north,toggle=3,type=bottom]
conquest:larch_leaf_long_branch[facing=north,toggle=4,type=top]
conquest:larch_leaf_long_branch[facing=north,toggle=4,type=bottom]
conquest:larch_leaf_long_branch[facing=south,toggle=1,type=top]
conquest:larch_leaf_long_branch[facing=south,toggle=1,type=bottom]
conquest:larch_leaf_long_branch[facing=south,toggle=2,type=top]
conquest:larch_leaf_long_branch[facing=south,toggle=2,type=bottom]
conquest:larch_leaf_long_branch[facing=south,toggle=3,type=top]
conquest:larch_leaf_long_branch[facing=south,toggle=3,type=bottom]
conquest:larch_leaf_long_branch[facing=south,toggle=4,type=top]
conquest:larch_leaf_long_branch[facing=south,toggle=4,type=bottom]
conquest:larch_leaf_long_branch[facing=west,toggle=1,type=top]
conquest:larch_leaf_long_branch[facing=west,toggle=1,type=bottom]
conquest:larch_leaf_long_branch[facing=west,toggle=2,type=top]
conquest:larch_leaf_long_branch[facing=west,toggle=2,type=bottom]
conquest:larch_leaf_long_branch[facing=west,toggle=3,type=top]
conquest:larch_leaf_long_branch[facing=west,toggle=3,type=bottom]
conquest:larch_leaf_long_branch[facing=west,toggle=4,type=top]
conquest:larch_leaf_long_branch[facing=west,toggle=4,type=bottom]
conquest:larch_leaf_long_branch[facing=east,toggle=1,type=top]
conquest:larch_leaf_long_branch[facing=east,toggle=1,type=bottom]
conquest:larch_leaf_long_branch[facing=east,toggle=2,type=top]
conquest:larch_leaf_long_branch[facing=east,toggle=2,type=bottom]
conquest:larch_leaf_long_branch[facing=east,toggle=3,type=top]
conquest:larch_leaf_long_branch[facing=east,toggle=3,type=bottom]
conquest:larch_leaf_long_branch[facing=east,toggle=4,type=top]
conquest:larch_leaf_long_branch[facing=east,toggle=4,type=bottom]
conquest:larch_leaf_slab[type=top]
conquest:larch_leaf_slab[type=bottom]
conquest:larch_leaf_top
conquest:larch_log[axis=x]
conquest:larch_log[axis=y]
conquest:larch_log[axis=z]
conquest:larch_log_bark[axis=x]
conquest:larch_log_bark[axis=y]
conquest:larch_log_bark[axis=z]
conquest:larch_log_branch[east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:larch_log_branch[east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:larch_log_branch[east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:larch_log_branch[east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:larch_log_branch[east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:larch_log_branch[east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:larch_log_branch[east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:larch_log_branch[east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:larch_log_branch[east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:larch_log_branch[east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:larch_log_branch[east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:larch_log_branch[east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:larch_log_branch[east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:larch_log_branch[east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:larch_log_branch[east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:larch_log_branch[east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:larch_log_branch[east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:larch_log_branch[east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:larch_log_branch[east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:larch_log_branch[east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:larch_log_branch[east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:larch_log_branch[east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:larch_log_branch[east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:larch_log_branch[east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:larch_log_branch[east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:larch_log_branch[east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:larch_log_branch[east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:larch_log_branch[east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:larch_log_branch[east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:larch_log_branch[east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:larch_log_branch[east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:larch_log_branch[east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:larch_log_branch[east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:larch_log_branch[east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:larch_log_branch[east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:larch_log_branch[east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:larch_log_branch[east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:larch_log_branch[east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:larch_log_branch[east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:larch_log_branch[east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:larch_log_branch[east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:larch_log_branch[east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:larch_log_branch[east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:larch_log_branch[east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:larch_log_branch[east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:larch_log_branch[east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:larch_log_branch[east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:larch_log_branch[east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:larch_log_branch[east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:larch_log_branch[east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:larch_log_branch[east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:larch_log_branch[east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:larch_log_branch[east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:larch_log_branch[east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:larch_log_branch[east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:larch_log_branch[east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:larch_log_branch[east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:larch_log_branch[east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:larch_log_branch[east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:larch_log_branch[east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:larch_log_branch[east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:larch_log_branch[east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:larch_log_branch[east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:larch_log_branch[east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:larch_log_corner_slab[facing=north,type=top,waterlogged=true]
conquest:larch_log_corner_slab[facing=north,type=top,waterlogged=false]
conquest:larch_log_corner_slab[facing=north,type=bottom,waterlogged=true]
conquest:larch_log_corner_slab[facing=north,type=bottom,waterlogged=false]
conquest:larch_log_corner_slab[facing=south,type=top,waterlogged=true]
conquest:larch_log_corner_slab[facing=south,type=top,waterlogged=false]
conquest:larch_log_corner_slab[facing=south,type=bottom,waterlogged=true]
conquest:larch_log_corner_slab[facing=south,type=bottom,waterlogged=false]
conquest:larch_log_corner_slab[facing=west,type=top,waterlogged=true]
conquest:larch_log_corner_slab[facing=west,type=top,waterlogged=false]
conquest:larch_log_corner_slab[facing=west,type=bottom,waterlogged=true]
conquest:larch_log_corner_slab[facing=west,type=bottom,waterlogged=false]
conquest:larch_log_corner_slab[facing=east,type=top,waterlogged=true]
conquest:larch_log_corner_slab[facing=east,type=top,waterlogged=false]
conquest:larch_log_corner_slab[facing=east,type=bottom,waterlogged=true]
conquest:larch_log_corner_slab[facing=east,type=bottom,waterlogged=false]
conquest:larch_log_eighth_slab[facing=north,type=top,waterlogged=true]
conquest:larch_log_eighth_slab[facing=north,type=top,waterlogged=false]
conquest:larch_log_eighth_slab[facing=north,type=bottom,waterlogged=true]
conquest:larch_log_eighth_slab[facing=north,type=bottom,waterlogged=false]
conquest:larch_log_eighth_slab[facing=south,type=top,waterlogged=true]
conquest:larch_log_eighth_slab[facing=south,type=top,waterlogged=false]
conquest:larch_log_eighth_slab[facing=south,type=bottom,waterlogged=true]
conquest:larch_log_eighth_slab[facing=south,type=bottom,waterlogged=false]
conquest:larch_log_eighth_slab[facing=west,type=top,waterlogged=true]
conquest:larch_log_eighth_slab[facing=west,type=top,waterlogged=false]
conquest:larch_log_eighth_slab[facing=west,type=bottom,waterlogged=true]
conquest:larch_log_eighth_slab[facing=west,type=bottom,waterlogged=false]
conquest:larch_log_eighth_slab[facing=east,type=top,waterlogged=true]
conquest:larch_log_eighth_slab[facing=east,type=top,waterlogged=false]
conquest:larch_log_eighth_slab[facing=east,type=bottom,waterlogged=true]
conquest:larch_log_eighth_slab[facing=east,type=bottom,waterlogged=false]
conquest:larch_log_large_branch[east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:larch_log_large_branch[east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:larch_log_large_branch[east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:larch_log_large_branch[east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:larch_log_large_branch[east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:larch_log_large_branch[east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:larch_log_large_branch[east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:larch_log_large_branch[east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:larch_log_large_branch[east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:larch_log_large_branch[east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:larch_log_large_branch[east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:larch_log_large_branch[east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:larch_log_large_branch[east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:larch_log_large_branch[east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:larch_log_large_branch[east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:larch_log_large_branch[east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:larch_log_large_branch[east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:larch_log_large_branch[east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:larch_log_large_branch[east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:larch_log_large_branch[east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:larch_log_large_branch[east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:larch_log_large_branch[east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:larch_log_large_branch[east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:larch_log_large_branch[east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:larch_log_large_branch[east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:larch_log_large_branch[east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:larch_log_large_branch[east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:larch_log_large_branch[east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:larch_log_large_branch[east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:larch_log_large_branch[east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:larch_log_large_branch[east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:larch_log_large_branch[east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:larch_log_large_branch[east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:larch_log_large_branch[east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:larch_log_large_branch[east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:larch_log_large_branch[east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:larch_log_large_branch[east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:larch_log_large_branch[east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:larch_log_large_branch[east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:larch_log_large_branch[east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:larch_log_large_branch[east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:larch_log_large_branch[east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:larch_log_large_branch[east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:larch_log_large_branch[east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:larch_log_large_branch[east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:larch_log_large_branch[east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:larch_log_large_branch[east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:larch_log_large_branch[east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:larch_log_large_branch[east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:larch_log_large_branch[east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:larch_log_large_branch[east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:larch_log_large_branch[east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:larch_log_large_branch[east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:larch_log_large_branch[east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:larch_log_large_branch[east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:larch_log_large_branch[east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:larch_log_large_branch[east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:larch_log_large_branch[east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:larch_log_large_branch[east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:larch_log_large_branch[east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:larch_log_large_branch[east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:larch_log_large_branch[east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:larch_log_large_branch[east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:larch_log_large_branch[east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:larch_log_pillar[layer=1,waterlogged=true]
conquest:larch_log_pillar[layer=1,waterlogged=false]
conquest:larch_log_pillar[layer=2,waterlogged=true]
conquest:larch_log_pillar[layer=2,waterlogged=false]
conquest:larch_log_pillar[layer=3,waterlogged=true]
conquest:larch_log_pillar[layer=3,waterlogged=false]
conquest:larch_log_pillar[layer=4,waterlogged=true]
conquest:larch_log_pillar[layer=4,waterlogged=false]
conquest:larch_log_pillar[layer=5,waterlogged=true]
conquest:larch_log_pillar[layer=5,waterlogged=false]
conquest:larch_log_quarter_slab[facing=north,layer=1,type=top,waterlogged=true]
conquest:larch_log_quarter_slab[facing=north,layer=1,type=top,waterlogged=false]
conquest:larch_log_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=true]
conquest:larch_log_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=false]
conquest:larch_log_quarter_slab[facing=north,layer=2,type=top,waterlogged=true]
conquest:larch_log_quarter_slab[facing=north,layer=2,type=top,waterlogged=false]
conquest:larch_log_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=true]
conquest:larch_log_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=false]
conquest:larch_log_quarter_slab[facing=north,layer=3,type=top,waterlogged=true]
conquest:larch_log_quarter_slab[facing=north,layer=3,type=top,waterlogged=false]
conquest:larch_log_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=true]
conquest:larch_log_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=false]
conquest:larch_log_quarter_slab[facing=south,layer=1,type=top,waterlogged=true]
conquest:larch_log_quarter_slab[facing=south,layer=1,type=top,waterlogged=false]
conquest:larch_log_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=true]
conquest:larch_log_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=false]
conquest:larch_log_quarter_slab[facing=south,layer=2,type=top,waterlogged=true]
conquest:larch_log_quarter_slab[facing=south,layer=2,type=top,waterlogged=false]
conquest:larch_log_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=true]
conquest:larch_log_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=false]
conquest:larch_log_quarter_slab[facing=south,layer=3,type=top,waterlogged=true]
conquest:larch_log_quarter_slab[facing=south,layer=3,type=top,waterlogged=false]
conquest:larch_log_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=true]
conquest:larch_log_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=false]
conquest:larch_log_quarter_slab[facing=west,layer=1,type=top,waterlogged=true]
conquest:larch_log_quarter_slab[facing=west,layer=1,type=top,waterlogged=false]
conquest:larch_log_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=true]
conquest:larch_log_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=false]
conquest:larch_log_quarter_slab[facing=west,layer=2,type=top,waterlogged=true]
conquest:larch_log_quarter_slab[facing=west,layer=2,type=top,waterlogged=false]
conquest:larch_log_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=true]
conquest:larch_log_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=false]
conquest:larch_log_quarter_slab[facing=west,layer=3,type=top,waterlogged=true]
conquest:larch_log_quarter_slab[facing=west,layer=3,type=top,waterlogged=false]
conquest:larch_log_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=true]
conquest:larch_log_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=false]
conquest:larch_log_quarter_slab[facing=east,layer=1,type=top,waterlogged=true]
conquest:larch_log_quarter_slab[facing=east,layer=1,type=top,waterlogged=false]
conquest:larch_log_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=true]
conquest:larch_log_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=false]
conquest:larch_log_quarter_slab[facing=east,layer=2,type=top,waterlogged=true]
conquest:larch_log_quarter_slab[facing=east,layer=2,type=top,waterlogged=false]
conquest:larch_log_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=true]
conquest:larch_log_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=false]
conquest:larch_log_quarter_slab[facing=east,layer=3,type=top,waterlogged=true]
conquest:larch_log_quarter_slab[facing=east,layer=3,type=top,waterlogged=false]
conquest:larch_log_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=true]
conquest:larch_log_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=false]
conquest:larch_log_slab[layer=1,type=top,waterlogged=true]
conquest:larch_log_slab[layer=1,type=top,waterlogged=false]
conquest:larch_log_slab[layer=1,type=bottom,waterlogged=true]
conquest:larch_log_slab[layer=1,type=bottom,waterlogged=false]
conquest:larch_log_slab[layer=2,type=top,waterlogged=true]
conquest:larch_log_slab[layer=2,type=top,waterlogged=false]
conquest:larch_log_slab[layer=2,type=bottom,waterlogged=true]
conquest:larch_log_slab[layer=2,type=bottom,waterlogged=false]
conquest:larch_log_slab[layer=3,type=top,waterlogged=true]
conquest:larch_log_slab[layer=3,type=top,waterlogged=false]
conquest:larch_log_slab[layer=3,type=bottom,waterlogged=true]
conquest:larch_log_slab[layer=3,type=bottom,waterlogged=false]
conquest:larch_log_slab[layer=4,type=top,waterlogged=true]
conquest:larch_log_slab[layer=4,type=top,waterlogged=false]
conquest:larch_log_slab[layer=4,type=bottom,waterlogged=true]
conquest:larch_log_slab[layer=4,type=bottom,waterlogged=false]
conquest:larch_log_small_branch[east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:larch_log_small_branch[east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:larch_log_small_branch[east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:larch_log_small_branch[east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:larch_log_small_branch[east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:larch_log_small_branch[east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:larch_log_small_branch[east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:larch_log_small_branch[east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:larch_log_small_branch[east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:larch_log_small_branch[east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:larch_log_small_branch[east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:larch_log_small_branch[east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:larch_log_small_branch[east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:larch_log_small_branch[east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:larch_log_small_branch[east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:larch_log_small_branch[east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:larch_log_small_branch[east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:larch_log_small_branch[east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:larch_log_small_branch[east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:larch_log_small_branch[east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:larch_log_small_branch[east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:larch_log_small_branch[east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:larch_log_small_branch[east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:larch_log_small_branch[east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:larch_log_small_branch[east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:larch_log_small_branch[east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:larch_log_small_branch[east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:larch_log_small_branch[east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:larch_log_small_branch[east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:larch_log_small_branch[east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:larch_log_small_branch[east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:larch_log_small_branch[east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:larch_log_small_branch[east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:larch_log_small_branch[east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:larch_log_small_branch[east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:larch_log_small_branch[east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:larch_log_small_branch[east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:larch_log_small_branch[east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:larch_log_small_branch[east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:larch_log_small_branch[east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:larch_log_small_branch[east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:larch_log_small_branch[east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:larch_log_small_branch[east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:larch_log_small_branch[east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:larch_log_small_branch[east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:larch_log_small_branch[east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:larch_log_small_branch[east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:larch_log_small_branch[east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:larch_log_small_branch[east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:larch_log_small_branch[east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:larch_log_small_branch[east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:larch_log_small_branch[east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:larch_log_small_branch[east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:larch_log_small_branch[east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:larch_log_small_branch[east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:larch_log_small_branch[east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:larch_log_small_branch[east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:larch_log_small_branch[east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:larch_log_small_branch[east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:larch_log_small_branch[east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:larch_log_small_branch[east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:larch_log_small_branch[east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:larch_log_small_branch[east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:larch_log_small_branch[east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:larch_log_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:larch_log_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:larch_log_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:larch_log_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:larch_log_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:larch_log_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:larch_log_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:larch_log_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:larch_log_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:larch_log_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:larch_log_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:larch_log_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:larch_log_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:larch_log_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:larch_log_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:larch_log_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:larch_log_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:larch_log_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:larch_log_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:larch_log_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:larch_log_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:larch_log_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:larch_log_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:larch_log_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:larch_log_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:larch_log_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:larch_log_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:larch_log_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:larch_log_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:larch_log_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:larch_log_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:larch_log_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:larch_log_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:larch_log_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:larch_log_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:larch_log_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:larch_log_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:larch_log_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:larch_log_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:larch_log_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:larch_log_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:larch_log_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:larch_log_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:larch_log_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:larch_log_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:larch_log_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:larch_log_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:larch_log_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:larch_log_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:larch_log_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:larch_log_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:larch_log_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:larch_log_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:larch_log_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:larch_log_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:larch_log_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:larch_log_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:larch_log_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:larch_log_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:larch_log_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:larch_log_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:larch_log_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:larch_log_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:larch_log_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:larch_log_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:larch_log_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:larch_log_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:larch_log_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:larch_log_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:larch_log_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:larch_log_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:larch_log_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:larch_log_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:larch_log_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:larch_log_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:larch_log_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:larch_log_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:larch_log_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:larch_log_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:larch_log_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:larch_log_stump[down=true,layer=1,waterlogged=true]
conquest:larch_log_stump[down=true,layer=1,waterlogged=false]
conquest:larch_log_stump[down=true,layer=2,waterlogged=true]
conquest:larch_log_stump[down=true,layer=2,waterlogged=false]
conquest:larch_log_stump[down=true,layer=3,waterlogged=true]
conquest:larch_log_stump[down=true,layer=3,waterlogged=false]
conquest:larch_log_stump[down=true,layer=4,waterlogged=true]
conquest:larch_log_stump[down=true,layer=4,waterlogged=false]
conquest:larch_log_stump[down=true,layer=5,waterlogged=true]
conquest:larch_log_stump[down=true,layer=5,waterlogged=false]
conquest:larch_log_stump[down=false,layer=1,waterlogged=true]
conquest:larch_log_stump[down=false,layer=1,waterlogged=false]
conquest:larch_log_stump[down=false,layer=2,waterlogged=true]
conquest:larch_log_stump[down=false,layer=2,waterlogged=false]
conquest:larch_log_stump[down=false,layer=3,waterlogged=true]
conquest:larch_log_stump[down=false,layer=3,waterlogged=false]
conquest:larch_log_stump[down=false,layer=4,waterlogged=true]
conquest:larch_log_stump[down=false,layer=4,waterlogged=false]
conquest:larch_log_stump[down=false,layer=5,waterlogged=true]
conquest:larch_log_stump[down=false,layer=5,waterlogged=false]
conquest:larch_log_vertical_corner[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:larch_log_vertical_corner[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:larch_log_vertical_corner[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:larch_log_vertical_corner[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:larch_log_vertical_corner[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:larch_log_vertical_corner[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:larch_log_vertical_corner[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:larch_log_vertical_corner[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:larch_log_vertical_corner[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:larch_log_vertical_corner[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:larch_log_vertical_corner[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:larch_log_vertical_corner[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:larch_log_vertical_corner[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:larch_log_vertical_corner[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:larch_log_vertical_corner[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:larch_log_vertical_corner[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:larch_log_vertical_corner[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:larch_log_vertical_corner[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:larch_log_vertical_corner[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:larch_log_vertical_corner[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:larch_log_vertical_corner[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:larch_log_vertical_corner[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:larch_log_vertical_corner[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:larch_log_vertical_corner[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:larch_log_vertical_corner[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:larch_log_vertical_corner[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:larch_log_vertical_corner[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:larch_log_vertical_corner[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:larch_log_vertical_corner[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:larch_log_vertical_corner[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:larch_log_vertical_corner[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:larch_log_vertical_corner[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:larch_log_vertical_corner[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:larch_log_vertical_corner[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:larch_log_vertical_corner[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:larch_log_vertical_corner[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:larch_log_vertical_corner[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:larch_log_vertical_corner[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:larch_log_vertical_corner[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:larch_log_vertical_corner[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:larch_log_vertical_corner[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:larch_log_vertical_corner[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:larch_log_vertical_corner[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:larch_log_vertical_corner[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:larch_log_vertical_corner[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:larch_log_vertical_corner[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:larch_log_vertical_corner[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:larch_log_vertical_corner[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:larch_log_vertical_corner[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:larch_log_vertical_corner[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:larch_log_vertical_corner[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:larch_log_vertical_corner[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:larch_log_vertical_corner[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:larch_log_vertical_corner[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:larch_log_vertical_corner[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:larch_log_vertical_corner[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:larch_log_vertical_corner[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:larch_log_vertical_corner[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:larch_log_vertical_corner[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:larch_log_vertical_corner[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:larch_log_vertical_corner[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:larch_log_vertical_corner[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:larch_log_vertical_corner[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:larch_log_vertical_corner[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:larch_log_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:larch_log_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:larch_log_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:larch_log_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:larch_log_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:larch_log_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:larch_log_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:larch_log_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:larch_log_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:larch_log_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:larch_log_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:larch_log_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:larch_log_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:larch_log_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:larch_log_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:larch_log_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:larch_log_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:larch_log_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:larch_log_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:larch_log_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:larch_log_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:larch_log_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:larch_log_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:larch_log_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:larch_log_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:larch_log_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:larch_log_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:larch_log_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:larch_log_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:larch_log_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:larch_log_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:larch_log_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:larch_log_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:larch_log_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:larch_log_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:larch_log_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:larch_log_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:larch_log_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:larch_log_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:larch_log_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:larch_log_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:larch_log_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:larch_log_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:larch_log_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:larch_log_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:larch_log_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:larch_log_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:larch_log_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:larch_log_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:larch_log_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:larch_log_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:larch_log_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:larch_log_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:larch_log_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:larch_log_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:larch_log_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:larch_log_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:larch_log_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:larch_log_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:larch_log_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:larch_log_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:larch_log_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:larch_log_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:larch_log_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:larch_log_vertical_quarter[down=true,extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:larch_log_vertical_quarter[down=true,extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:larch_log_vertical_quarter[down=true,extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:larch_log_vertical_quarter[down=true,extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:larch_log_vertical_quarter[down=true,extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:larch_log_vertical_quarter[down=true,extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:larch_log_vertical_quarter[down=true,extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:larch_log_vertical_quarter[down=true,extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:larch_log_vertical_quarter[down=true,extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:larch_log_vertical_quarter[down=true,extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:larch_log_vertical_quarter[down=true,extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:larch_log_vertical_quarter[down=true,extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:larch_log_vertical_quarter[down=true,extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:larch_log_vertical_quarter[down=true,extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:larch_log_vertical_quarter[down=true,extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:larch_log_vertical_quarter[down=true,extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:larch_log_vertical_quarter[down=true,extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:larch_log_vertical_quarter[down=true,extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:larch_log_vertical_quarter[down=true,extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:larch_log_vertical_quarter[down=true,extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:larch_log_vertical_quarter[down=true,extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:larch_log_vertical_quarter[down=true,extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:larch_log_vertical_quarter[down=true,extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:larch_log_vertical_quarter[down=true,extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:larch_log_vertical_quarter[down=true,extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:larch_log_vertical_quarter[down=true,extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:larch_log_vertical_quarter[down=true,extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:larch_log_vertical_quarter[down=true,extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:larch_log_vertical_quarter[down=true,extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:larch_log_vertical_quarter[down=true,extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:larch_log_vertical_quarter[down=true,extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:larch_log_vertical_quarter[down=true,extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:larch_log_vertical_quarter[down=true,extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:larch_log_vertical_quarter[down=true,extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:larch_log_vertical_quarter[down=true,extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:larch_log_vertical_quarter[down=true,extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:larch_log_vertical_quarter[down=true,extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:larch_log_vertical_quarter[down=true,extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:larch_log_vertical_quarter[down=true,extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:larch_log_vertical_quarter[down=true,extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:larch_log_vertical_quarter[down=true,extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:larch_log_vertical_quarter[down=true,extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:larch_log_vertical_quarter[down=true,extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:larch_log_vertical_quarter[down=true,extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:larch_log_vertical_quarter[down=true,extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:larch_log_vertical_quarter[down=true,extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:larch_log_vertical_quarter[down=true,extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:larch_log_vertical_quarter[down=true,extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:larch_log_vertical_quarter[down=true,extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:larch_log_vertical_quarter[down=true,extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:larch_log_vertical_quarter[down=true,extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:larch_log_vertical_quarter[down=true,extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:larch_log_vertical_quarter[down=true,extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:larch_log_vertical_quarter[down=true,extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:larch_log_vertical_quarter[down=true,extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:larch_log_vertical_quarter[down=true,extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:larch_log_vertical_quarter[down=true,extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:larch_log_vertical_quarter[down=true,extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:larch_log_vertical_quarter[down=true,extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:larch_log_vertical_quarter[down=true,extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:larch_log_vertical_quarter[down=true,extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:larch_log_vertical_quarter[down=true,extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:larch_log_vertical_quarter[down=true,extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:larch_log_vertical_quarter[down=true,extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:larch_log_vertical_quarter[down=false,extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:larch_log_vertical_quarter[down=false,extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:larch_log_vertical_quarter[down=false,extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:larch_log_vertical_quarter[down=false,extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:larch_log_vertical_quarter[down=false,extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:larch_log_vertical_quarter[down=false,extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:larch_log_vertical_quarter[down=false,extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:larch_log_vertical_quarter[down=false,extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:larch_log_vertical_quarter[down=false,extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:larch_log_vertical_quarter[down=false,extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:larch_log_vertical_quarter[down=false,extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:larch_log_vertical_quarter[down=false,extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:larch_log_vertical_quarter[down=false,extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:larch_log_vertical_quarter[down=false,extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:larch_log_vertical_quarter[down=false,extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:larch_log_vertical_quarter[down=false,extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:larch_log_vertical_quarter[down=false,extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:larch_log_vertical_quarter[down=false,extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:larch_log_vertical_quarter[down=false,extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:larch_log_vertical_quarter[down=false,extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:larch_log_vertical_quarter[down=false,extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:larch_log_vertical_quarter[down=false,extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:larch_log_vertical_quarter[down=false,extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:larch_log_vertical_quarter[down=false,extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:larch_log_vertical_quarter[down=false,extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:larch_log_vertical_quarter[down=false,extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:larch_log_vertical_quarter[down=false,extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:larch_log_vertical_quarter[down=false,extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:larch_log_vertical_quarter[down=false,extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:larch_log_vertical_quarter[down=false,extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:larch_log_vertical_quarter[down=false,extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:larch_log_vertical_quarter[down=false,extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:larch_log_vertical_quarter[down=false,extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:larch_log_vertical_quarter[down=false,extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:larch_log_vertical_quarter[down=false,extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:larch_log_vertical_quarter[down=false,extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:larch_log_vertical_quarter[down=false,extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:larch_log_vertical_quarter[down=false,extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:larch_log_vertical_quarter[down=false,extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:larch_log_vertical_quarter[down=false,extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:larch_log_vertical_quarter[down=false,extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:larch_log_vertical_quarter[down=false,extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:larch_log_vertical_quarter[down=false,extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:larch_log_vertical_quarter[down=false,extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:larch_log_vertical_quarter[down=false,extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:larch_log_vertical_quarter[down=false,extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:larch_log_vertical_quarter[down=false,extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:larch_log_vertical_quarter[down=false,extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:larch_log_vertical_quarter[down=false,extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:larch_log_vertical_quarter[down=false,extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:larch_log_vertical_quarter[down=false,extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:larch_log_vertical_quarter[down=false,extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:larch_log_vertical_quarter[down=false,extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:larch_log_vertical_quarter[down=false,extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:larch_log_vertical_quarter[down=false,extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:larch_log_vertical_quarter[down=false,extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:larch_log_vertical_quarter[down=false,extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:larch_log_vertical_quarter[down=false,extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:larch_log_vertical_quarter[down=false,extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:larch_log_vertical_quarter[down=false,extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:larch_log_vertical_quarter[down=false,extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:larch_log_vertical_quarter[down=false,extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:larch_log_vertical_quarter[down=false,extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:larch_log_vertical_quarter[down=false,extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:larch_log_vertical_slab[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:larch_log_vertical_slab[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:larch_log_vertical_slab[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:larch_log_vertical_slab[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:larch_log_vertical_slab[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:larch_log_vertical_slab[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:larch_log_vertical_slab[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:larch_log_vertical_slab[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:larch_log_vertical_slab[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:larch_log_vertical_slab[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:larch_log_vertical_slab[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:larch_log_vertical_slab[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:larch_log_vertical_slab[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:larch_log_vertical_slab[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:larch_log_vertical_slab[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:larch_log_vertical_slab[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:larch_log_vertical_slab[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:larch_log_vertical_slab[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:larch_log_vertical_slab[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:larch_log_vertical_slab[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:larch_log_vertical_slab[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:larch_log_vertical_slab[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:larch_log_vertical_slab[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:larch_log_vertical_slab[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:larch_log_vertical_slab[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:larch_log_vertical_slab[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:larch_log_vertical_slab[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:larch_log_vertical_slab[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:larch_log_vertical_slab[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:larch_log_vertical_slab[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:larch_log_vertical_slab[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:larch_log_vertical_slab[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:larch_log_vertical_slab[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:larch_log_vertical_slab[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:larch_log_vertical_slab[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:larch_log_vertical_slab[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:larch_log_vertical_slab[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:larch_log_vertical_slab[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:larch_log_vertical_slab[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:larch_log_vertical_slab[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:larch_log_vertical_slab[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:larch_log_vertical_slab[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:larch_log_vertical_slab[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:larch_log_vertical_slab[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:larch_log_vertical_slab[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:larch_log_vertical_slab[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:larch_log_vertical_slab[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:larch_log_vertical_slab[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:larch_log_vertical_slab[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:larch_log_vertical_slab[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:larch_log_vertical_slab[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:larch_log_vertical_slab[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:larch_log_vertical_slab[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:larch_log_vertical_slab[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:larch_log_vertical_slab[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:larch_log_vertical_slab[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:larch_log_vertical_slab[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:larch_log_vertical_slab[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:larch_log_vertical_slab[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:larch_log_vertical_slab[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:larch_log_vertical_slab[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:larch_log_vertical_slab[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:larch_log_vertical_slab[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:larch_log_vertical_slab[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:larch_needles[distance=1,persistent=true,waterlogged=true]
conquest:larch_needles[distance=1,persistent=true,waterlogged=false]
conquest:larch_needles[distance=1,persistent=false,waterlogged=true]
conquest:larch_needles[distance=1,persistent=false,waterlogged=false]
conquest:larch_needles[distance=2,persistent=true,waterlogged=true]
conquest:larch_needles[distance=2,persistent=true,waterlogged=false]
conquest:larch_needles[distance=2,persistent=false,waterlogged=true]
conquest:larch_needles[distance=2,persistent=false,waterlogged=false]
conquest:larch_needles[distance=3,persistent=true,waterlogged=true]
conquest:larch_needles[distance=3,persistent=true,waterlogged=false]
conquest:larch_needles[distance=3,persistent=false,waterlogged=true]
conquest:larch_needles[distance=3,persistent=false,waterlogged=false]
conquest:larch_needles[distance=4,persistent=true,waterlogged=true]
conquest:larch_needles[distance=4,persistent=true,waterlogged=false]
conquest:larch_needles[distance=4,persistent=false,waterlogged=true]
conquest:larch_needles[distance=4,persistent=false,waterlogged=false]
conquest:larch_needles[distance=5,persistent=true,waterlogged=true]
conquest:larch_needles[distance=5,persistent=true,waterlogged=false]
conquest:larch_needles[distance=5,persistent=false,waterlogged=true]
conquest:larch_needles[distance=5,persistent=false,waterlogged=false]
conquest:larch_needles[distance=6,persistent=true,waterlogged=true]
conquest:larch_needles[distance=6,persistent=true,waterlogged=false]
conquest:larch_needles[distance=6,persistent=false,waterlogged=true]
conquest:larch_needles[distance=6,persistent=false,waterlogged=false]
conquest:larch_needles[distance=7,persistent=true,waterlogged=true]
conquest:larch_needles[distance=7,persistent=true,waterlogged=false]
conquest:larch_needles[distance=7,persistent=false,waterlogged=true]
conquest:larch_needles[distance=7,persistent=false,waterlogged=false]
conquest:larch_tree_sapling[stage=0]
conquest:larch_tree_sapling[stage=1]
conquest:larch_wood_beam[axis=x]
conquest:larch_wood_beam[axis=y]
conquest:larch_wood_beam[axis=z]
conquest:larch_wood_beam_bark[axis=x]
conquest:larch_wood_beam_bark[axis=y]
conquest:larch_wood_beam_bark[axis=z]
conquest:larch_wood_beam_beam_board[facing=north,layers=1,toggle=1]
conquest:larch_wood_beam_beam_board[facing=north,layers=1,toggle=2]
conquest:larch_wood_beam_beam_board[facing=north,layers=1,toggle=3]
conquest:larch_wood_beam_beam_board[facing=north,layers=1,toggle=4]
conquest:larch_wood_beam_beam_board[facing=north,layers=2,toggle=1]
conquest:larch_wood_beam_beam_board[facing=north,layers=2,toggle=2]
conquest:larch_wood_beam_beam_board[facing=north,layers=2,toggle=3]
conquest:larch_wood_beam_beam_board[facing=north,layers=2,toggle=4]
conquest:larch_wood_beam_beam_board[facing=north,layers=3,toggle=1]
conquest:larch_wood_beam_beam_board[facing=north,layers=3,toggle=2]
conquest:larch_wood_beam_beam_board[facing=north,layers=3,toggle=3]
conquest:larch_wood_beam_beam_board[facing=north,layers=3,toggle=4]
conquest:larch_wood_beam_beam_board[facing=east,layers=1,toggle=1]
conquest:larch_wood_beam_beam_board[facing=east,layers=1,toggle=2]
conquest:larch_wood_beam_beam_board[facing=east,layers=1,toggle=3]
conquest:larch_wood_beam_beam_board[facing=east,layers=1,toggle=4]
conquest:larch_wood_beam_beam_board[facing=east,layers=2,toggle=1]
conquest:larch_wood_beam_beam_board[facing=east,layers=2,toggle=2]
conquest:larch_wood_beam_beam_board[facing=east,layers=2,toggle=3]
conquest:larch_wood_beam_beam_board[facing=east,layers=2,toggle=4]
conquest:larch_wood_beam_beam_board[facing=east,layers=3,toggle=1]
conquest:larch_wood_beam_beam_board[facing=east,layers=3,toggle=2]
conquest:larch_wood_beam_beam_board[facing=east,layers=3,toggle=3]
conquest:larch_wood_beam_beam_board[facing=east,layers=3,toggle=4]
conquest:larch_wood_beam_beam_board[facing=south,layers=1,toggle=1]
conquest:larch_wood_beam_beam_board[facing=south,layers=1,toggle=2]
conquest:larch_wood_beam_beam_board[facing=south,layers=1,toggle=3]
conquest:larch_wood_beam_beam_board[facing=south,layers=1,toggle=4]
conquest:larch_wood_beam_beam_board[facing=south,layers=2,toggle=1]
conquest:larch_wood_beam_beam_board[facing=south,layers=2,toggle=2]
conquest:larch_wood_beam_beam_board[facing=south,layers=2,toggle=3]
conquest:larch_wood_beam_beam_board[facing=south,layers=2,toggle=4]
conquest:larch_wood_beam_beam_board[facing=south,layers=3,toggle=1]
conquest:larch_wood_beam_beam_board[facing=south,layers=3,toggle=2]
conquest:larch_wood_beam_beam_board[facing=south,layers=3,toggle=3]
conquest:larch_wood_beam_beam_board[facing=south,layers=3,toggle=4]
conquest:larch_wood_beam_beam_board[facing=west,layers=1,toggle=1]
conquest:larch_wood_beam_beam_board[facing=west,layers=1,toggle=2]
conquest:larch_wood_beam_beam_board[facing=west,layers=1,toggle=3]
conquest:larch_wood_beam_beam_board[facing=west,layers=1,toggle=4]
conquest:larch_wood_beam_beam_board[facing=west,layers=2,toggle=1]
conquest:larch_wood_beam_beam_board[facing=west,layers=2,toggle=2]
conquest:larch_wood_beam_beam_board[facing=west,layers=2,toggle=3]
conquest:larch_wood_beam_beam_board[facing=west,layers=2,toggle=4]
conquest:larch_wood_beam_beam_board[facing=west,layers=3,toggle=1]
conquest:larch_wood_beam_beam_board[facing=west,layers=3,toggle=2]
conquest:larch_wood_beam_beam_board[facing=west,layers=3,toggle=3]
conquest:larch_wood_beam_beam_board[facing=west,layers=3,toggle=4]
conquest:larch_wood_beam_beam_board[facing=up,layers=1,toggle=1]
conquest:larch_wood_beam_beam_board[facing=up,layers=1,toggle=2]
conquest:larch_wood_beam_beam_board[facing=up,layers=1,toggle=3]
conquest:larch_wood_beam_beam_board[facing=up,layers=1,toggle=4]
conquest:larch_wood_beam_beam_board[facing=up,layers=2,toggle=1]
conquest:larch_wood_beam_beam_board[facing=up,layers=2,toggle=2]
conquest:larch_wood_beam_beam_board[facing=up,layers=2,toggle=3]
conquest:larch_wood_beam_beam_board[facing=up,layers=2,toggle=4]
conquest:larch_wood_beam_beam_board[facing=up,layers=3,toggle=1]
conquest:larch_wood_beam_beam_board[facing=up,layers=3,toggle=2]
conquest:larch_wood_beam_beam_board[facing=up,layers=3,toggle=3]
conquest:larch_wood_beam_beam_board[facing=up,layers=3,toggle=4]
conquest:larch_wood_beam_beam_board[facing=down,layers=1,toggle=1]
conquest:larch_wood_beam_beam_board[facing=down,layers=1,toggle=2]
conquest:larch_wood_beam_beam_board[facing=down,layers=1,toggle=3]
conquest:larch_wood_beam_beam_board[facing=down,layers=1,toggle=4]
conquest:larch_wood_beam_beam_board[facing=down,layers=2,toggle=1]
conquest:larch_wood_beam_beam_board[facing=down,layers=2,toggle=2]
conquest:larch_wood_beam_beam_board[facing=down,layers=2,toggle=3]
conquest:larch_wood_beam_beam_board[facing=down,layers=2,toggle=4]
conquest:larch_wood_beam_beam_board[facing=down,layers=3,toggle=1]
conquest:larch_wood_beam_beam_board[facing=down,layers=3,toggle=2]
conquest:larch_wood_beam_beam_board[facing=down,layers=3,toggle=3]
conquest:larch_wood_beam_beam_board[facing=down,layers=3,toggle=4]
conquest:larch_wood_beam_corner_slab[facing=north,type=top,waterlogged=true]
conquest:larch_wood_beam_corner_slab[facing=north,type=top,waterlogged=false]
conquest:larch_wood_beam_corner_slab[facing=north,type=bottom,waterlogged=true]
conquest:larch_wood_beam_corner_slab[facing=north,type=bottom,waterlogged=false]
conquest:larch_wood_beam_corner_slab[facing=south,type=top,waterlogged=true]
conquest:larch_wood_beam_corner_slab[facing=south,type=top,waterlogged=false]
conquest:larch_wood_beam_corner_slab[facing=south,type=bottom,waterlogged=true]
conquest:larch_wood_beam_corner_slab[facing=south,type=bottom,waterlogged=false]
conquest:larch_wood_beam_corner_slab[facing=west,type=top,waterlogged=true]
conquest:larch_wood_beam_corner_slab[facing=west,type=top,waterlogged=false]
conquest:larch_wood_beam_corner_slab[facing=west,type=bottom,waterlogged=true]
conquest:larch_wood_beam_corner_slab[facing=west,type=bottom,waterlogged=false]
conquest:larch_wood_beam_corner_slab[facing=east,type=top,waterlogged=true]
conquest:larch_wood_beam_corner_slab[facing=east,type=top,waterlogged=false]
conquest:larch_wood_beam_corner_slab[facing=east,type=bottom,waterlogged=true]
conquest:larch_wood_beam_corner_slab[facing=east,type=bottom,waterlogged=false]
conquest:larch_wood_beam_door_frame_lintel[facing=north,toggle=1,type=top]
conquest:larch_wood_beam_door_frame_lintel[facing=north,toggle=1,type=bottom]
conquest:larch_wood_beam_door_frame_lintel[facing=north,toggle=2,type=top]
conquest:larch_wood_beam_door_frame_lintel[facing=north,toggle=2,type=bottom]
conquest:larch_wood_beam_door_frame_lintel[facing=north,toggle=3,type=top]
conquest:larch_wood_beam_door_frame_lintel[facing=north,toggle=3,type=bottom]
conquest:larch_wood_beam_door_frame_lintel[facing=north,toggle=4,type=top]
conquest:larch_wood_beam_door_frame_lintel[facing=north,toggle=4,type=bottom]
conquest:larch_wood_beam_door_frame_lintel[facing=south,toggle=1,type=top]
conquest:larch_wood_beam_door_frame_lintel[facing=south,toggle=1,type=bottom]
conquest:larch_wood_beam_door_frame_lintel[facing=south,toggle=2,type=top]
conquest:larch_wood_beam_door_frame_lintel[facing=south,toggle=2,type=bottom]
conquest:larch_wood_beam_door_frame_lintel[facing=south,toggle=3,type=top]
conquest:larch_wood_beam_door_frame_lintel[facing=south,toggle=3,type=bottom]
conquest:larch_wood_beam_door_frame_lintel[facing=south,toggle=4,type=top]
conquest:larch_wood_beam_door_frame_lintel[facing=south,toggle=4,type=bottom]
conquest:larch_wood_beam_door_frame_lintel[facing=west,toggle=1,type=top]
conquest:larch_wood_beam_door_frame_lintel[facing=west,toggle=1,type=bottom]
conquest:larch_wood_beam_door_frame_lintel[facing=west,toggle=2,type=top]
conquest:larch_wood_beam_door_frame_lintel[facing=west,toggle=2,type=bottom]
conquest:larch_wood_beam_door_frame_lintel[facing=west,toggle=3,type=top]
conquest:larch_wood_beam_door_frame_lintel[facing=west,toggle=3,type=bottom]
conquest:larch_wood_beam_door_frame_lintel[facing=west,toggle=4,type=top]
conquest:larch_wood_beam_door_frame_lintel[facing=west,toggle=4,type=bottom]
conquest:larch_wood_beam_door_frame_lintel[facing=east,toggle=1,type=top]
conquest:larch_wood_beam_door_frame_lintel[facing=east,toggle=1,type=bottom]
conquest:larch_wood_beam_door_frame_lintel[facing=east,toggle=2,type=top]
conquest:larch_wood_beam_door_frame_lintel[facing=east,toggle=2,type=bottom]
conquest:larch_wood_beam_door_frame_lintel[facing=east,toggle=3,type=top]
conquest:larch_wood_beam_door_frame_lintel[facing=east,toggle=3,type=bottom]
conquest:larch_wood_beam_door_frame_lintel[facing=east,toggle=4,type=top]
conquest:larch_wood_beam_door_frame_lintel[facing=east,toggle=4,type=bottom]
conquest:larch_wood_beam_door_frame_posts[facing=north,toggle=1]
conquest:larch_wood_beam_door_frame_posts[facing=north,toggle=2]
conquest:larch_wood_beam_door_frame_posts[facing=north,toggle=3]
conquest:larch_wood_beam_door_frame_posts[facing=south,toggle=1]
conquest:larch_wood_beam_door_frame_posts[facing=south,toggle=2]
conquest:larch_wood_beam_door_frame_posts[facing=south,toggle=3]
conquest:larch_wood_beam_door_frame_posts[facing=west,toggle=1]
conquest:larch_wood_beam_door_frame_posts[facing=west,toggle=2]
conquest:larch_wood_beam_door_frame_posts[facing=west,toggle=3]
conquest:larch_wood_beam_door_frame_posts[facing=east,toggle=1]
conquest:larch_wood_beam_door_frame_posts[facing=east,toggle=2]
conquest:larch_wood_beam_door_frame_posts[facing=east,toggle=3]
conquest:larch_wood_beam_eighth_slab[facing=north,type=top,waterlogged=true]
conquest:larch_wood_beam_eighth_slab[facing=north,type=top,waterlogged=false]
conquest:larch_wood_beam_eighth_slab[facing=north,type=bottom,waterlogged=true]
conquest:larch_wood_beam_eighth_slab[facing=north,type=bottom,waterlogged=false]
conquest:larch_wood_beam_eighth_slab[facing=south,type=top,waterlogged=true]
conquest:larch_wood_beam_eighth_slab[facing=south,type=top,waterlogged=false]
conquest:larch_wood_beam_eighth_slab[facing=south,type=bottom,waterlogged=true]
conquest:larch_wood_beam_eighth_slab[facing=south,type=bottom,waterlogged=false]
conquest:larch_wood_beam_eighth_slab[facing=west,type=top,waterlogged=true]
conquest:larch_wood_beam_eighth_slab[facing=west,type=top,waterlogged=false]
conquest:larch_wood_beam_eighth_slab[facing=west,type=bottom,waterlogged=true]
conquest:larch_wood_beam_eighth_slab[facing=west,type=bottom,waterlogged=false]
conquest:larch_wood_beam_eighth_slab[facing=east,type=top,waterlogged=true]
conquest:larch_wood_beam_eighth_slab[facing=east,type=top,waterlogged=false]
conquest:larch_wood_beam_eighth_slab[facing=east,type=bottom,waterlogged=true]
conquest:larch_wood_beam_eighth_slab[facing=east,type=bottom,waterlogged=false]
conquest:larch_wood_beam_horizontal[activated=1,facing=north,type=top]
conquest:larch_wood_beam_horizontal[activated=1,facing=north,type=bottom]
conquest:larch_wood_beam_horizontal[activated=1,facing=south,type=top]
conquest:larch_wood_beam_horizontal[activated=1,facing=south,type=bottom]
conquest:larch_wood_beam_horizontal[activated=1,facing=west,type=top]
conquest:larch_wood_beam_horizontal[activated=1,facing=west,type=bottom]
conquest:larch_wood_beam_horizontal[activated=1,facing=east,type=top]
conquest:larch_wood_beam_horizontal[activated=1,facing=east,type=bottom]
conquest:larch_wood_beam_horizontal[activated=2,facing=north,type=top]
conquest:larch_wood_beam_horizontal[activated=2,facing=north,type=bottom]
conquest:larch_wood_beam_horizontal[activated=2,facing=south,type=top]
conquest:larch_wood_beam_horizontal[activated=2,facing=south,type=bottom]
conquest:larch_wood_beam_horizontal[activated=2,facing=west,type=top]
conquest:larch_wood_beam_horizontal[activated=2,facing=west,type=bottom]
conquest:larch_wood_beam_horizontal[activated=2,facing=east,type=top]
conquest:larch_wood_beam_horizontal[activated=2,facing=east,type=bottom]
conquest:larch_wood_beam_horizontal[activated=3,facing=north,type=top]
conquest:larch_wood_beam_horizontal[activated=3,facing=north,type=bottom]
conquest:larch_wood_beam_horizontal[activated=3,facing=south,type=top]
conquest:larch_wood_beam_horizontal[activated=3,facing=south,type=bottom]
conquest:larch_wood_beam_horizontal[activated=3,facing=west,type=top]
conquest:larch_wood_beam_horizontal[activated=3,facing=west,type=bottom]
conquest:larch_wood_beam_horizontal[activated=3,facing=east,type=top]
conquest:larch_wood_beam_horizontal[activated=3,facing=east,type=bottom]
conquest:larch_wood_beam_horizontal[activated=4,facing=north,type=top]
conquest:larch_wood_beam_horizontal[activated=4,facing=north,type=bottom]
conquest:larch_wood_beam_horizontal[activated=4,facing=south,type=top]
conquest:larch_wood_beam_horizontal[activated=4,facing=south,type=bottom]
conquest:larch_wood_beam_horizontal[activated=4,facing=west,type=top]
conquest:larch_wood_beam_horizontal[activated=4,facing=west,type=bottom]
conquest:larch_wood_beam_horizontal[activated=4,facing=east,type=top]
conquest:larch_wood_beam_horizontal[activated=4,facing=east,type=bottom]
conquest:larch_wood_beam_lintel[facing=north,toggle=1,type=top]
conquest:larch_wood_beam_lintel[facing=north,toggle=1,type=bottom]
conquest:larch_wood_beam_lintel[facing=north,toggle=2,type=top]
conquest:larch_wood_beam_lintel[facing=north,toggle=2,type=bottom]
conquest:larch_wood_beam_lintel[facing=north,toggle=3,type=top]
conquest:larch_wood_beam_lintel[facing=north,toggle=3,type=bottom]
conquest:larch_wood_beam_lintel[facing=north,toggle=4,type=top]
conquest:larch_wood_beam_lintel[facing=north,toggle=4,type=bottom]
conquest:larch_wood_beam_lintel[facing=south,toggle=1,type=top]
conquest:larch_wood_beam_lintel[facing=south,toggle=1,type=bottom]
conquest:larch_wood_beam_lintel[facing=south,toggle=2,type=top]
conquest:larch_wood_beam_lintel[facing=south,toggle=2,type=bottom]
conquest:larch_wood_beam_lintel[facing=south,toggle=3,type=top]
conquest:larch_wood_beam_lintel[facing=south,toggle=3,type=bottom]
conquest:larch_wood_beam_lintel[facing=south,toggle=4,type=top]
conquest:larch_wood_beam_lintel[facing=south,toggle=4,type=bottom]
conquest:larch_wood_beam_lintel[facing=west,toggle=1,type=top]
conquest:larch_wood_beam_lintel[facing=west,toggle=1,type=bottom]
conquest:larch_wood_beam_lintel[facing=west,toggle=2,type=top]
conquest:larch_wood_beam_lintel[facing=west,toggle=2,type=bottom]
conquest:larch_wood_beam_lintel[facing=west,toggle=3,type=top]
conquest:larch_wood_beam_lintel[facing=west,toggle=3,type=bottom]
conquest:larch_wood_beam_lintel[facing=west,toggle=4,type=top]
conquest:larch_wood_beam_lintel[facing=west,toggle=4,type=bottom]
conquest:larch_wood_beam_lintel[facing=east,toggle=1,type=top]
conquest:larch_wood_beam_lintel[facing=east,toggle=1,type=bottom]
conquest:larch_wood_beam_lintel[facing=east,toggle=2,type=top]
conquest:larch_wood_beam_lintel[facing=east,toggle=2,type=bottom]
conquest:larch_wood_beam_lintel[facing=east,toggle=3,type=top]
conquest:larch_wood_beam_lintel[facing=east,toggle=3,type=bottom]
conquest:larch_wood_beam_lintel[facing=east,toggle=4,type=top]
conquest:larch_wood_beam_lintel[facing=east,toggle=4,type=bottom]
conquest:larch_wood_beam_pillar[layer=1,waterlogged=true]
conquest:larch_wood_beam_pillar[layer=1,waterlogged=false]
conquest:larch_wood_beam_pillar[layer=2,waterlogged=true]
conquest:larch_wood_beam_pillar[layer=2,waterlogged=false]
conquest:larch_wood_beam_pillar[layer=3,waterlogged=true]
conquest:larch_wood_beam_pillar[layer=3,waterlogged=false]
conquest:larch_wood_beam_posts[facing=north,toggle=1]
conquest:larch_wood_beam_posts[facing=north,toggle=2]
conquest:larch_wood_beam_posts[facing=north,toggle=3]
conquest:larch_wood_beam_posts[facing=south,toggle=1]
conquest:larch_wood_beam_posts[facing=south,toggle=2]
conquest:larch_wood_beam_posts[facing=south,toggle=3]
conquest:larch_wood_beam_posts[facing=west,toggle=1]
conquest:larch_wood_beam_posts[facing=west,toggle=2]
conquest:larch_wood_beam_posts[facing=west,toggle=3]
conquest:larch_wood_beam_posts[facing=east,toggle=1]
conquest:larch_wood_beam_posts[facing=east,toggle=2]
conquest:larch_wood_beam_posts[facing=east,toggle=3]
conquest:larch_wood_beam_quarter_slab[facing=north,layer=1,type=top,waterlogged=true]
conquest:larch_wood_beam_quarter_slab[facing=north,layer=1,type=top,waterlogged=false]
conquest:larch_wood_beam_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=true]
conquest:larch_wood_beam_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=false]
conquest:larch_wood_beam_quarter_slab[facing=north,layer=2,type=top,waterlogged=true]
conquest:larch_wood_beam_quarter_slab[facing=north,layer=2,type=top,waterlogged=false]
conquest:larch_wood_beam_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=true]
conquest:larch_wood_beam_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=false]
conquest:larch_wood_beam_quarter_slab[facing=north,layer=3,type=top,waterlogged=true]
conquest:larch_wood_beam_quarter_slab[facing=north,layer=3,type=top,waterlogged=false]
conquest:larch_wood_beam_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=true]
conquest:larch_wood_beam_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=false]
conquest:larch_wood_beam_quarter_slab[facing=south,layer=1,type=top,waterlogged=true]
conquest:larch_wood_beam_quarter_slab[facing=south,layer=1,type=top,waterlogged=false]
conquest:larch_wood_beam_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=true]
conquest:larch_wood_beam_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=false]
conquest:larch_wood_beam_quarter_slab[facing=south,layer=2,type=top,waterlogged=true]
conquest:larch_wood_beam_quarter_slab[facing=south,layer=2,type=top,waterlogged=false]
conquest:larch_wood_beam_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=true]
conquest:larch_wood_beam_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=false]
conquest:larch_wood_beam_quarter_slab[facing=south,layer=3,type=top,waterlogged=true]
conquest:larch_wood_beam_quarter_slab[facing=south,layer=3,type=top,waterlogged=false]
conquest:larch_wood_beam_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=true]
conquest:larch_wood_beam_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=false]
conquest:larch_wood_beam_quarter_slab[facing=west,layer=1,type=top,waterlogged=true]
conquest:larch_wood_beam_quarter_slab[facing=west,layer=1,type=top,waterlogged=false]
conquest:larch_wood_beam_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=true]
conquest:larch_wood_beam_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=false]
conquest:larch_wood_beam_quarter_slab[facing=west,layer=2,type=top,waterlogged=true]
conquest:larch_wood_beam_quarter_slab[facing=west,layer=2,type=top,waterlogged=false]
conquest:larch_wood_beam_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=true]
conquest:larch_wood_beam_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=false]
conquest:larch_wood_beam_quarter_slab[facing=west,layer=3,type=top,waterlogged=true]
conquest:larch_wood_beam_quarter_slab[facing=west,layer=3,type=top,waterlogged=false]
conquest:larch_wood_beam_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=true]
conquest:larch_wood_beam_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=false]
conquest:larch_wood_beam_quarter_slab[facing=east,layer=1,type=top,waterlogged=true]
conquest:larch_wood_beam_quarter_slab[facing=east,layer=1,type=top,waterlogged=false]
conquest:larch_wood_beam_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=true]
conquest:larch_wood_beam_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=false]
conquest:larch_wood_beam_quarter_slab[facing=east,layer=2,type=top,waterlogged=true]
conquest:larch_wood_beam_quarter_slab[facing=east,layer=2,type=top,waterlogged=false]
conquest:larch_wood_beam_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=true]
conquest:larch_wood_beam_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=false]
conquest:larch_wood_beam_quarter_slab[facing=east,layer=3,type=top,waterlogged=true]
conquest:larch_wood_beam_quarter_slab[facing=east,layer=3,type=top,waterlogged=false]
conquest:larch_wood_beam_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=true]
conquest:larch_wood_beam_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=false]
conquest:larch_wood_beam_slab[layer=1,type=top,waterlogged=true]
conquest:larch_wood_beam_slab[layer=1,type=top,waterlogged=false]
conquest:larch_wood_beam_slab[layer=1,type=bottom,waterlogged=true]
conquest:larch_wood_beam_slab[layer=1,type=bottom,waterlogged=false]
conquest:larch_wood_beam_slab[layer=2,type=top,waterlogged=true]
conquest:larch_wood_beam_slab[layer=2,type=top,waterlogged=false]
conquest:larch_wood_beam_slab[layer=2,type=bottom,waterlogged=true]
conquest:larch_wood_beam_slab[layer=2,type=bottom,waterlogged=false]
conquest:larch_wood_beam_slab[layer=3,type=top,waterlogged=true]
conquest:larch_wood_beam_slab[layer=3,type=top,waterlogged=false]
conquest:larch_wood_beam_slab[layer=3,type=bottom,waterlogged=true]
conquest:larch_wood_beam_slab[layer=3,type=bottom,waterlogged=false]
conquest:larch_wood_beam_slab[layer=4,type=top,waterlogged=true]
conquest:larch_wood_beam_slab[layer=4,type=top,waterlogged=false]
conquest:larch_wood_beam_slab[layer=4,type=bottom,waterlogged=true]
conquest:larch_wood_beam_slab[layer=4,type=bottom,waterlogged=false]
conquest:larch_wood_beam_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:larch_wood_beam_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:larch_wood_beam_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:larch_wood_beam_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:larch_wood_beam_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:larch_wood_beam_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:larch_wood_beam_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:larch_wood_beam_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:larch_wood_beam_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:larch_wood_beam_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:larch_wood_beam_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:larch_wood_beam_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:larch_wood_beam_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:larch_wood_beam_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:larch_wood_beam_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:larch_wood_beam_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:larch_wood_beam_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:larch_wood_beam_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:larch_wood_beam_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:larch_wood_beam_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:larch_wood_beam_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:larch_wood_beam_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:larch_wood_beam_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:larch_wood_beam_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:larch_wood_beam_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:larch_wood_beam_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:larch_wood_beam_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:larch_wood_beam_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:larch_wood_beam_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:larch_wood_beam_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:larch_wood_beam_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:larch_wood_beam_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:larch_wood_beam_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:larch_wood_beam_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:larch_wood_beam_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:larch_wood_beam_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:larch_wood_beam_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:larch_wood_beam_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:larch_wood_beam_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:larch_wood_beam_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:larch_wood_beam_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:larch_wood_beam_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:larch_wood_beam_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:larch_wood_beam_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:larch_wood_beam_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:larch_wood_beam_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:larch_wood_beam_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:larch_wood_beam_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:larch_wood_beam_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:larch_wood_beam_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:larch_wood_beam_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:larch_wood_beam_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:larch_wood_beam_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:larch_wood_beam_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:larch_wood_beam_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:larch_wood_beam_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:larch_wood_beam_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:larch_wood_beam_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:larch_wood_beam_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:larch_wood_beam_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:larch_wood_beam_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:larch_wood_beam_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:larch_wood_beam_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:larch_wood_beam_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:larch_wood_beam_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:larch_wood_beam_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:larch_wood_beam_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:larch_wood_beam_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:larch_wood_beam_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:larch_wood_beam_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:larch_wood_beam_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:larch_wood_beam_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:larch_wood_beam_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:larch_wood_beam_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:larch_wood_beam_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:larch_wood_beam_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:larch_wood_beam_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:larch_wood_beam_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:larch_wood_beam_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:larch_wood_beam_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:larch_wood_beam_vertical[facing=north,toggle=1]
conquest:larch_wood_beam_vertical[facing=north,toggle=2]
conquest:larch_wood_beam_vertical[facing=north,toggle=3]
conquest:larch_wood_beam_vertical[facing=north,toggle=4]
conquest:larch_wood_beam_vertical[facing=north,toggle=5]
conquest:larch_wood_beam_vertical[facing=north,toggle=6]
conquest:larch_wood_beam_vertical[facing=south,toggle=1]
conquest:larch_wood_beam_vertical[facing=south,toggle=2]
conquest:larch_wood_beam_vertical[facing=south,toggle=3]
conquest:larch_wood_beam_vertical[facing=south,toggle=4]
conquest:larch_wood_beam_vertical[facing=south,toggle=5]
conquest:larch_wood_beam_vertical[facing=south,toggle=6]
conquest:larch_wood_beam_vertical[facing=west,toggle=1]
conquest:larch_wood_beam_vertical[facing=west,toggle=2]
conquest:larch_wood_beam_vertical[facing=west,toggle=3]
conquest:larch_wood_beam_vertical[facing=west,toggle=4]
conquest:larch_wood_beam_vertical[facing=west,toggle=5]
conquest:larch_wood_beam_vertical[facing=west,toggle=6]
conquest:larch_wood_beam_vertical[facing=east,toggle=1]
conquest:larch_wood_beam_vertical[facing=east,toggle=2]
conquest:larch_wood_beam_vertical[facing=east,toggle=3]
conquest:larch_wood_beam_vertical[facing=east,toggle=4]
conquest:larch_wood_beam_vertical[facing=east,toggle=5]
conquest:larch_wood_beam_vertical[facing=east,toggle=6]
conquest:larch_wood_beam_vertical_corner[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:larch_wood_beam_vertical_corner[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:larch_wood_beam_vertical_corner[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:larch_wood_beam_vertical_corner[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:larch_wood_beam_vertical_corner[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:larch_wood_beam_vertical_corner[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:larch_wood_beam_vertical_corner[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:larch_wood_beam_vertical_corner[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:larch_wood_beam_vertical_corner[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:larch_wood_beam_vertical_corner[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:larch_wood_beam_vertical_corner[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:larch_wood_beam_vertical_corner[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:larch_wood_beam_vertical_corner[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:larch_wood_beam_vertical_corner[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:larch_wood_beam_vertical_corner[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:larch_wood_beam_vertical_corner[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:larch_wood_beam_vertical_corner[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:larch_wood_beam_vertical_corner[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:larch_wood_beam_vertical_corner[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:larch_wood_beam_vertical_corner[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:larch_wood_beam_vertical_corner[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:larch_wood_beam_vertical_corner[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:larch_wood_beam_vertical_corner[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:larch_wood_beam_vertical_corner[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:larch_wood_beam_vertical_corner[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:larch_wood_beam_vertical_corner[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:larch_wood_beam_vertical_corner[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:larch_wood_beam_vertical_corner[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:larch_wood_beam_vertical_corner[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:larch_wood_beam_vertical_corner[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:larch_wood_beam_vertical_corner[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:larch_wood_beam_vertical_corner[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:larch_wood_beam_vertical_corner[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:larch_wood_beam_vertical_corner[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:larch_wood_beam_vertical_corner[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:larch_wood_beam_vertical_corner[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:larch_wood_beam_vertical_corner[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:larch_wood_beam_vertical_corner[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:larch_wood_beam_vertical_corner[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:larch_wood_beam_vertical_corner[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:larch_wood_beam_vertical_corner[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:larch_wood_beam_vertical_corner[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:larch_wood_beam_vertical_corner[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:larch_wood_beam_vertical_corner[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:larch_wood_beam_vertical_corner[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:larch_wood_beam_vertical_corner[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:larch_wood_beam_vertical_corner[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:larch_wood_beam_vertical_corner[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:larch_wood_beam_vertical_corner[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:larch_wood_beam_vertical_corner[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:larch_wood_beam_vertical_corner[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:larch_wood_beam_vertical_corner[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:larch_wood_beam_vertical_corner[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:larch_wood_beam_vertical_corner[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:larch_wood_beam_vertical_corner[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:larch_wood_beam_vertical_corner[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:larch_wood_beam_vertical_corner[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:larch_wood_beam_vertical_corner[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:larch_wood_beam_vertical_corner[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:larch_wood_beam_vertical_corner[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:larch_wood_beam_vertical_corner[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:larch_wood_beam_vertical_corner[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:larch_wood_beam_vertical_corner[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:larch_wood_beam_vertical_corner[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:larch_wood_beam_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:larch_wood_beam_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:larch_wood_beam_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:larch_wood_beam_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:larch_wood_beam_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:larch_wood_beam_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:larch_wood_beam_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:larch_wood_beam_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:larch_wood_beam_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:larch_wood_beam_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:larch_wood_beam_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:larch_wood_beam_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:larch_wood_beam_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:larch_wood_beam_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:larch_wood_beam_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:larch_wood_beam_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:larch_wood_beam_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:larch_wood_beam_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:larch_wood_beam_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:larch_wood_beam_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:larch_wood_beam_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:larch_wood_beam_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:larch_wood_beam_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:larch_wood_beam_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:larch_wood_beam_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:larch_wood_beam_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:larch_wood_beam_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:larch_wood_beam_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:larch_wood_beam_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:larch_wood_beam_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:larch_wood_beam_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:larch_wood_beam_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:larch_wood_beam_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:larch_wood_beam_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:larch_wood_beam_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:larch_wood_beam_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:larch_wood_beam_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:larch_wood_beam_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:larch_wood_beam_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:larch_wood_beam_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:larch_wood_beam_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:larch_wood_beam_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:larch_wood_beam_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:larch_wood_beam_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:larch_wood_beam_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:larch_wood_beam_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:larch_wood_beam_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:larch_wood_beam_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:larch_wood_beam_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:larch_wood_beam_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:larch_wood_beam_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:larch_wood_beam_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:larch_wood_beam_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:larch_wood_beam_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:larch_wood_beam_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:larch_wood_beam_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:larch_wood_beam_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:larch_wood_beam_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:larch_wood_beam_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:larch_wood_beam_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:larch_wood_beam_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:larch_wood_beam_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:larch_wood_beam_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:larch_wood_beam_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:larch_wood_beam_vertical_quarter[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:larch_wood_beam_vertical_quarter[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:larch_wood_beam_vertical_quarter[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:larch_wood_beam_vertical_quarter[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:larch_wood_beam_vertical_quarter[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:larch_wood_beam_vertical_quarter[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:larch_wood_beam_vertical_quarter[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:larch_wood_beam_vertical_quarter[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:larch_wood_beam_vertical_quarter[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:larch_wood_beam_vertical_quarter[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:larch_wood_beam_vertical_quarter[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:larch_wood_beam_vertical_quarter[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:larch_wood_beam_vertical_quarter[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:larch_wood_beam_vertical_quarter[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:larch_wood_beam_vertical_quarter[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:larch_wood_beam_vertical_quarter[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:larch_wood_beam_vertical_quarter[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:larch_wood_beam_vertical_quarter[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:larch_wood_beam_vertical_quarter[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:larch_wood_beam_vertical_quarter[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:larch_wood_beam_vertical_quarter[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:larch_wood_beam_vertical_quarter[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:larch_wood_beam_vertical_quarter[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:larch_wood_beam_vertical_quarter[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:larch_wood_beam_vertical_quarter[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:larch_wood_beam_vertical_quarter[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:larch_wood_beam_vertical_quarter[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:larch_wood_beam_vertical_quarter[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:larch_wood_beam_vertical_quarter[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:larch_wood_beam_vertical_quarter[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:larch_wood_beam_vertical_quarter[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:larch_wood_beam_vertical_quarter[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:larch_wood_beam_vertical_quarter[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:larch_wood_beam_vertical_quarter[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:larch_wood_beam_vertical_quarter[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:larch_wood_beam_vertical_quarter[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:larch_wood_beam_vertical_quarter[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:larch_wood_beam_vertical_quarter[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:larch_wood_beam_vertical_quarter[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:larch_wood_beam_vertical_quarter[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:larch_wood_beam_vertical_quarter[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:larch_wood_beam_vertical_quarter[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:larch_wood_beam_vertical_quarter[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:larch_wood_beam_vertical_quarter[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:larch_wood_beam_vertical_quarter[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:larch_wood_beam_vertical_quarter[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:larch_wood_beam_vertical_quarter[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:larch_wood_beam_vertical_quarter[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:larch_wood_beam_vertical_quarter[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:larch_wood_beam_vertical_quarter[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:larch_wood_beam_vertical_quarter[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:larch_wood_beam_vertical_quarter[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:larch_wood_beam_vertical_quarter[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:larch_wood_beam_vertical_quarter[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:larch_wood_beam_vertical_quarter[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:larch_wood_beam_vertical_quarter[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:larch_wood_beam_vertical_quarter[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:larch_wood_beam_vertical_quarter[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:larch_wood_beam_vertical_quarter[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:larch_wood_beam_vertical_quarter[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:larch_wood_beam_vertical_quarter[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:larch_wood_beam_vertical_quarter[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:larch_wood_beam_vertical_quarter[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:larch_wood_beam_vertical_quarter[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:larch_wood_beam_vertical_slab[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:larch_wood_beam_vertical_slab[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:larch_wood_beam_vertical_slab[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:larch_wood_beam_vertical_slab[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:larch_wood_beam_vertical_slab[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:larch_wood_beam_vertical_slab[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:larch_wood_beam_vertical_slab[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:larch_wood_beam_vertical_slab[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:larch_wood_beam_vertical_slab[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:larch_wood_beam_vertical_slab[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:larch_wood_beam_vertical_slab[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:larch_wood_beam_vertical_slab[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:larch_wood_beam_vertical_slab[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:larch_wood_beam_vertical_slab[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:larch_wood_beam_vertical_slab[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:larch_wood_beam_vertical_slab[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:larch_wood_beam_vertical_slab[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:larch_wood_beam_vertical_slab[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:larch_wood_beam_vertical_slab[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:larch_wood_beam_vertical_slab[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:larch_wood_beam_vertical_slab[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:larch_wood_beam_vertical_slab[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:larch_wood_beam_vertical_slab[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:larch_wood_beam_vertical_slab[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:larch_wood_beam_vertical_slab[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:larch_wood_beam_vertical_slab[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:larch_wood_beam_vertical_slab[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:larch_wood_beam_vertical_slab[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:larch_wood_beam_vertical_slab[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:larch_wood_beam_vertical_slab[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:larch_wood_beam_vertical_slab[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:larch_wood_beam_vertical_slab[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:larch_wood_beam_vertical_slab[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:larch_wood_beam_vertical_slab[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:larch_wood_beam_vertical_slab[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:larch_wood_beam_vertical_slab[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:larch_wood_beam_vertical_slab[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:larch_wood_beam_vertical_slab[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:larch_wood_beam_vertical_slab[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:larch_wood_beam_vertical_slab[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:larch_wood_beam_vertical_slab[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:larch_wood_beam_vertical_slab[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:larch_wood_beam_vertical_slab[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:larch_wood_beam_vertical_slab[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:larch_wood_beam_vertical_slab[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:larch_wood_beam_vertical_slab[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:larch_wood_beam_vertical_slab[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:larch_wood_beam_vertical_slab[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:larch_wood_beam_vertical_slab[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:larch_wood_beam_vertical_slab[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:larch_wood_beam_vertical_slab[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:larch_wood_beam_vertical_slab[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:larch_wood_beam_vertical_slab[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:larch_wood_beam_vertical_slab[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:larch_wood_beam_vertical_slab[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:larch_wood_beam_vertical_slab[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:larch_wood_beam_vertical_slab[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:larch_wood_beam_vertical_slab[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:larch_wood_beam_vertical_slab[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:larch_wood_beam_vertical_slab[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:larch_wood_beam_vertical_slab[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:larch_wood_beam_vertical_slab[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:larch_wood_beam_vertical_slab[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:larch_wood_beam_vertical_slab[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:larch_wood_beam_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:larch_wood_beam_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:larch_wood_beam_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:larch_wood_beam_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:larch_wood_beam_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:larch_wood_beam_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:larch_wood_beam_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:larch_wood_beam_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:larch_wood_beam_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:larch_wood_beam_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:larch_wood_beam_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:larch_wood_beam_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:larch_wood_beam_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:larch_wood_beam_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:larch_wood_beam_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:larch_wood_beam_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:larch_wood_beam_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:larch_wood_beam_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:larch_wood_beam_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:larch_wood_beam_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:larch_wood_beam_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:larch_wood_beam_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:larch_wood_beam_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:larch_wood_beam_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:larch_wood_beam_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:larch_wood_beam_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:larch_wood_beam_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:larch_wood_beam_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:larch_wood_beam_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:larch_wood_beam_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:larch_wood_beam_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:larch_wood_beam_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:larch_wood_beam_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:larch_wood_beam_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:larch_wood_beam_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:larch_wood_beam_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:larch_wood_beam_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:larch_wood_beam_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:larch_wood_beam_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:larch_wood_beam_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:larch_wood_beam_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:larch_wood_beam_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:larch_wood_beam_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:larch_wood_beam_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:larch_wood_beam_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:larch_wood_beam_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:larch_wood_beam_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:larch_wood_beam_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:larch_wood_beam_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:larch_wood_beam_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:larch_wood_beam_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:larch_wood_beam_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:larch_wood_beam_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:larch_wood_beam_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:larch_wood_beam_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:larch_wood_beam_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:larch_wood_beam_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:larch_wood_beam_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:larch_wood_beam_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:larch_wood_beam_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:larch_wood_beam_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:larch_wood_beam_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:larch_wood_beam_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:larch_wood_beam_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:larch_wood_beam_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:larch_wood_beam_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:larch_wood_beam_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:larch_wood_beam_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:larch_wood_beam_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:larch_wood_beam_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:larch_wood_beam_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:larch_wood_beam_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:larch_wood_beam_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:larch_wood_beam_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:larch_wood_beam_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:larch_wood_beam_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:larch_wood_beam_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:larch_wood_beam_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:larch_wood_beam_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:larch_wood_beam_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:larch_wood_beam_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:larch_wood_beam_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:larch_wood_beam_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:larch_wood_beam_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:larch_wood_beam_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:larch_wood_beam_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:larch_wood_beam_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:larch_wood_beam_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:larch_wood_beam_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:larch_wood_beam_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:larch_wood_beam_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:larch_wood_beam_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:larch_wood_beam_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:larch_wood_beam_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:larch_wood_beam_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:larch_wood_beam_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:larch_wood_beam_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:larch_wood_beam_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:larch_wood_beam_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:larch_wood_beam_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:larch_wood_beam_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:larch_wood_beam_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:larch_wood_beam_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:larch_wood_beam_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:larch_wood_beam_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:larch_wood_beam_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:larch_wood_beam_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:larch_wood_beam_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:larch_wood_beam_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:larch_wood_beam_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:larch_wood_beam_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:larch_wood_beam_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:larch_wood_beam_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:larch_wood_beam_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:larch_wood_beam_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:larch_wood_beam_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:larch_wood_beam_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:larch_wood_beam_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:larch_wood_beam_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:larch_wood_beam_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:larch_wood_beam_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:larch_wood_beam_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:larch_wood_beam_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:larch_wood_beam_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:larch_wood_beam_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:larch_wood_beam_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:larch_wood_beam_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:larch_wood_beam_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:larch_wood_beam_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:larch_wood_beam_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:larch_wood_beam_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:larch_wood_beam_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:larch_wood_beam_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:larch_wood_beam_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:larch_wood_beam_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:larch_wood_beam_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:larch_wood_beam_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:larch_wood_beam_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:larch_wood_beam_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:larch_wood_beam_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:larch_wood_beam_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:larch_wood_beam_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:larch_wood_beam_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:larch_wood_beam_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:larch_wood_beam_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:larch_wood_beam_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:larch_wood_beam_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:larch_wood_beam_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:larch_wood_beam_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:larch_wood_beam_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:larch_wood_beam_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:larch_wood_beam_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:larch_wood_beam_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:larch_wood_beam_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:larch_wood_beam_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:larch_wood_beam_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:larch_wood_beam_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:larch_wood_beam_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:larch_wood_beam_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:larch_wood_beam_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:larch_wood_beam_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:larch_wood_beam_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:larch_wood_beam_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:larch_wood_beam_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:larch_wood_beam_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:larch_wood_beam_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:larch_wood_beam_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:larch_wood_beam_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:larch_wood_beam_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:larch_wood_beam_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:larch_wood_beam_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:larch_wood_beam_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:larch_wood_beam_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:larch_wood_beam_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:larch_wood_beam_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:larch_wood_beam_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:larch_wood_beam_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:larch_wood_beam_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:larch_wood_beam_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:larch_wood_beam_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:larch_wood_beam_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:larch_wood_beam_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:larch_wood_beam_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:larch_wood_beam_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:larch_wood_beam_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:larch_wood_beam_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:larch_wood_beam_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:larch_wood_beam_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:larch_wood_beam_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:larch_wood_beam_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:larch_wood_beam_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:larch_wood_beam_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:larch_wood_beam_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:larch_wood_beam_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:larch_wood_beam_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:larch_wood_beam_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:larch_wood_beam_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:larch_wood_beam_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:larch_wood_beam_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:larch_wood_beam_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:larch_wood_beam_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:larch_wood_beam_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:larch_wood_beam_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:larch_wood_beam_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:larch_wood_beam_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:larch_wood_beam_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:larch_wood_beam_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:larch_wood_beam_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:larch_wood_beam_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:larch_wood_beam_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:larch_wood_beam_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:larch_wood_beam_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:larch_wood_beam_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:larch_wood_beam_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:larch_wood_beam_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:larch_wood_beam_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:larch_wood_beam_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:larch_wood_beam_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:larch_wood_beam_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:larch_wood_beam_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:larch_wood_beam_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:larch_wood_beam_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:larch_wood_beam_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:larch_wood_beam_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:larch_wood_beam_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:larch_wood_beam_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:larch_wood_beam_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:larch_wood_beam_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:larch_wood_beam_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:larch_wood_beam_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:larch_wood_beam_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:larch_wood_beam_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:larch_wood_beam_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:larch_wood_beam_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:larch_wood_beam_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:larch_wood_beam_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:larch_wood_beam_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:larch_wood_beam_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:larch_wood_beam_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:larch_wood_beam_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:larch_wood_beam_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:larch_wood_beam_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:larch_wood_beam_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:larch_wood_beam_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:larch_wood_beam_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:larch_wood_beam_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:larch_wood_beam_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:larch_wood_beam_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:larch_wood_beam_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:larch_wood_beam_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:larch_wood_beam_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:larch_wood_beam_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:larch_wood_beam_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:larch_wood_beam_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:larch_wood_beam_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:larch_wood_beam_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:larch_wood_beam_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:larch_wood_beam_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:larch_wood_beam_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:larch_wood_beam_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:larch_wood_beam_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:larch_wood_beam_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:larch_wood_beam_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:larch_wood_beam_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:larch_wood_beam_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:larch_wood_beam_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:larch_wood_beam_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:larch_wood_beam_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:larch_wood_beam_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:larch_wood_beam_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:larch_wood_beam_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:larch_wood_beam_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:larch_wood_beam_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:larch_wood_beam_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:larch_wood_beam_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:larch_wood_beam_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:larch_wood_beam_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:larch_wood_beam_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:larch_wood_beam_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:larch_wood_beam_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:larch_wood_beam_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:larch_wood_beam_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:larch_wood_beam_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:larch_wood_beam_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:larch_wood_beam_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:larch_wood_beam_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:larch_wood_beam_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:larch_wood_beam_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:larch_wood_beam_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:larch_wood_beam_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:larch_wood_beam_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:larch_wood_beam_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:larch_wood_beam_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:larch_wood_beam_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:larch_wood_beam_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:larch_wood_beam_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:larch_wood_beam_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:larch_wood_beam_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:larch_wood_beam_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:larch_wood_beam_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:larch_wood_beam_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:larch_wood_beam_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:larch_wood_beam_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:larch_wood_beam_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:larch_wood_beam_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:larch_wood_beam_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:larch_wood_beam_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:larch_wood_beam_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:larch_wood_beam_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:larch_wood_beam_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:larch_wood_beam_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:larch_wood_beam_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:larch_wood_beam_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:larch_wood_beam_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:larch_wood_beam_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:larch_wood_beam_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:larch_wood_beam_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:larch_wood_beam_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:larch_wood_beam_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:larch_wood_beam_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:larch_wood_beam_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:larch_wood_beam_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:larch_wood_beam_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:larch_wood_beam_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:larch_wood_plank_balustrade[axis=x,waterlogged=true]
conquest:larch_wood_plank_balustrade[axis=x,waterlogged=false]
conquest:larch_wood_plank_balustrade[axis=y,waterlogged=true]
conquest:larch_wood_plank_balustrade[axis=y,waterlogged=false]
conquest:larch_wood_plank_balustrade[axis=z,waterlogged=true]
conquest:larch_wood_plank_balustrade[axis=z,waterlogged=false]
conquest:larch_wood_plank_boards[facing=north,type=top,waterlogged=true]
conquest:larch_wood_plank_boards[facing=north,type=top,waterlogged=false]
conquest:larch_wood_plank_boards[facing=north,type=bottom,waterlogged=true]
conquest:larch_wood_plank_boards[facing=north,type=bottom,waterlogged=false]
conquest:larch_wood_plank_boards[facing=south,type=top,waterlogged=true]
conquest:larch_wood_plank_boards[facing=south,type=top,waterlogged=false]
conquest:larch_wood_plank_boards[facing=south,type=bottom,waterlogged=true]
conquest:larch_wood_plank_boards[facing=south,type=bottom,waterlogged=false]
conquest:larch_wood_plank_boards[facing=west,type=top,waterlogged=true]
conquest:larch_wood_plank_boards[facing=west,type=top,waterlogged=false]
conquest:larch_wood_plank_boards[facing=west,type=bottom,waterlogged=true]
conquest:larch_wood_plank_boards[facing=west,type=bottom,waterlogged=false]
conquest:larch_wood_plank_boards[facing=east,type=top,waterlogged=true]
conquest:larch_wood_plank_boards[facing=east,type=top,waterlogged=false]
conquest:larch_wood_plank_boards[facing=east,type=bottom,waterlogged=true]
conquest:larch_wood_plank_boards[facing=east,type=bottom,waterlogged=false]
conquest:larch_wood_plank_capital[facing=flat,type=top,waterlogged=true]
conquest:larch_wood_plank_capital[facing=flat,type=top,waterlogged=false]
conquest:larch_wood_plank_capital[facing=flat,type=bottom,waterlogged=true]
conquest:larch_wood_plank_capital[facing=flat,type=bottom,waterlogged=false]
conquest:larch_wood_plank_capital[facing=north,type=top,waterlogged=true]
conquest:larch_wood_plank_capital[facing=north,type=top,waterlogged=false]
conquest:larch_wood_plank_capital[facing=north,type=bottom,waterlogged=true]
conquest:larch_wood_plank_capital[facing=north,type=bottom,waterlogged=false]
conquest:larch_wood_plank_capital[facing=south,type=top,waterlogged=true]
conquest:larch_wood_plank_capital[facing=south,type=top,waterlogged=false]
conquest:larch_wood_plank_capital[facing=south,type=bottom,waterlogged=true]
conquest:larch_wood_plank_capital[facing=south,type=bottom,waterlogged=false]
conquest:larch_wood_plank_capital[facing=east,type=top,waterlogged=true]
conquest:larch_wood_plank_capital[facing=east,type=top,waterlogged=false]
conquest:larch_wood_plank_capital[facing=east,type=bottom,waterlogged=true]
conquest:larch_wood_plank_capital[facing=east,type=bottom,waterlogged=false]
conquest:larch_wood_plank_capital[facing=west,type=top,waterlogged=true]
conquest:larch_wood_plank_capital[facing=west,type=top,waterlogged=false]
conquest:larch_wood_plank_capital[facing=west,type=bottom,waterlogged=true]
conquest:larch_wood_plank_capital[facing=west,type=bottom,waterlogged=false]
conquest:larch_wood_plank_corner_slab[facing=north,type=top,waterlogged=true]
conquest:larch_wood_plank_corner_slab[facing=north,type=top,waterlogged=false]
conquest:larch_wood_plank_corner_slab[facing=north,type=bottom,waterlogged=true]
conquest:larch_wood_plank_corner_slab[facing=north,type=bottom,waterlogged=false]
conquest:larch_wood_plank_corner_slab[facing=south,type=top,waterlogged=true]
conquest:larch_wood_plank_corner_slab[facing=south,type=top,waterlogged=false]
conquest:larch_wood_plank_corner_slab[facing=south,type=bottom,waterlogged=true]
conquest:larch_wood_plank_corner_slab[facing=south,type=bottom,waterlogged=false]
conquest:larch_wood_plank_corner_slab[facing=west,type=top,waterlogged=true]
conquest:larch_wood_plank_corner_slab[facing=west,type=top,waterlogged=false]
conquest:larch_wood_plank_corner_slab[facing=west,type=bottom,waterlogged=true]
conquest:larch_wood_plank_corner_slab[facing=west,type=bottom,waterlogged=false]
conquest:larch_wood_plank_corner_slab[facing=east,type=top,waterlogged=true]
conquest:larch_wood_plank_corner_slab[facing=east,type=top,waterlogged=false]
conquest:larch_wood_plank_corner_slab[facing=east,type=bottom,waterlogged=true]
conquest:larch_wood_plank_corner_slab[facing=east,type=bottom,waterlogged=false]
conquest:larch_wood_plank_eighth_slab[facing=north,type=top,waterlogged=true]
conquest:larch_wood_plank_eighth_slab[facing=north,type=top,waterlogged=false]
conquest:larch_wood_plank_eighth_slab[facing=north,type=bottom,waterlogged=true]
conquest:larch_wood_plank_eighth_slab[facing=north,type=bottom,waterlogged=false]
conquest:larch_wood_plank_eighth_slab[facing=south,type=top,waterlogged=true]
conquest:larch_wood_plank_eighth_slab[facing=south,type=top,waterlogged=false]
conquest:larch_wood_plank_eighth_slab[facing=south,type=bottom,waterlogged=true]
conquest:larch_wood_plank_eighth_slab[facing=south,type=bottom,waterlogged=false]
conquest:larch_wood_plank_eighth_slab[facing=west,type=top,waterlogged=true]
conquest:larch_wood_plank_eighth_slab[facing=west,type=top,waterlogged=false]
conquest:larch_wood_plank_eighth_slab[facing=west,type=bottom,waterlogged=true]
conquest:larch_wood_plank_eighth_slab[facing=west,type=bottom,waterlogged=false]
conquest:larch_wood_plank_eighth_slab[facing=east,type=top,waterlogged=true]
conquest:larch_wood_plank_eighth_slab[facing=east,type=top,waterlogged=false]
conquest:larch_wood_plank_eighth_slab[facing=east,type=bottom,waterlogged=true]
conquest:larch_wood_plank_eighth_slab[facing=east,type=bottom,waterlogged=false]
conquest:larch_wood_plank_pillar[layer=1,waterlogged=true]
conquest:larch_wood_plank_pillar[layer=1,waterlogged=false]
conquest:larch_wood_plank_pillar[layer=2,waterlogged=true]
conquest:larch_wood_plank_pillar[layer=2,waterlogged=false]
conquest:larch_wood_plank_pillar[layer=3,waterlogged=true]
conquest:larch_wood_plank_pillar[layer=3,waterlogged=false]
conquest:larch_wood_plank_quarter_slab[facing=north,layer=1,type=top,waterlogged=true]
conquest:larch_wood_plank_quarter_slab[facing=north,layer=1,type=top,waterlogged=false]
conquest:larch_wood_plank_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=true]
conquest:larch_wood_plank_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=false]
conquest:larch_wood_plank_quarter_slab[facing=north,layer=2,type=top,waterlogged=true]
conquest:larch_wood_plank_quarter_slab[facing=north,layer=2,type=top,waterlogged=false]
conquest:larch_wood_plank_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=true]
conquest:larch_wood_plank_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=false]
conquest:larch_wood_plank_quarter_slab[facing=north,layer=3,type=top,waterlogged=true]
conquest:larch_wood_plank_quarter_slab[facing=north,layer=3,type=top,waterlogged=false]
conquest:larch_wood_plank_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=true]
conquest:larch_wood_plank_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=false]
conquest:larch_wood_plank_quarter_slab[facing=south,layer=1,type=top,waterlogged=true]
conquest:larch_wood_plank_quarter_slab[facing=south,layer=1,type=top,waterlogged=false]
conquest:larch_wood_plank_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=true]
conquest:larch_wood_plank_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=false]
conquest:larch_wood_plank_quarter_slab[facing=south,layer=2,type=top,waterlogged=true]
conquest:larch_wood_plank_quarter_slab[facing=south,layer=2,type=top,waterlogged=false]
conquest:larch_wood_plank_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=true]
conquest:larch_wood_plank_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=false]
conquest:larch_wood_plank_quarter_slab[facing=south,layer=3,type=top,waterlogged=true]
conquest:larch_wood_plank_quarter_slab[facing=south,layer=3,type=top,waterlogged=false]
conquest:larch_wood_plank_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=true]
conquest:larch_wood_plank_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=false]
conquest:larch_wood_plank_quarter_slab[facing=west,layer=1,type=top,waterlogged=true]
conquest:larch_wood_plank_quarter_slab[facing=west,layer=1,type=top,waterlogged=false]
conquest:larch_wood_plank_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=true]
conquest:larch_wood_plank_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=false]
conquest:larch_wood_plank_quarter_slab[facing=west,layer=2,type=top,waterlogged=true]
conquest:larch_wood_plank_quarter_slab[facing=west,layer=2,type=top,waterlogged=false]
conquest:larch_wood_plank_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=true]
conquest:larch_wood_plank_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=false]
conquest:larch_wood_plank_quarter_slab[facing=west,layer=3,type=top,waterlogged=true]
conquest:larch_wood_plank_quarter_slab[facing=west,layer=3,type=top,waterlogged=false]
conquest:larch_wood_plank_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=true]
conquest:larch_wood_plank_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=false]
conquest:larch_wood_plank_quarter_slab[facing=east,layer=1,type=top,waterlogged=true]
conquest:larch_wood_plank_quarter_slab[facing=east,layer=1,type=top,waterlogged=false]
conquest:larch_wood_plank_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=true]
conquest:larch_wood_plank_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=false]
conquest:larch_wood_plank_quarter_slab[facing=east,layer=2,type=top,waterlogged=true]
conquest:larch_wood_plank_quarter_slab[facing=east,layer=2,type=top,waterlogged=false]
conquest:larch_wood_plank_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=true]
conquest:larch_wood_plank_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=false]
conquest:larch_wood_plank_quarter_slab[facing=east,layer=3,type=top,waterlogged=true]
conquest:larch_wood_plank_quarter_slab[facing=east,layer=3,type=top,waterlogged=false]
conquest:larch_wood_plank_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=true]
conquest:larch_wood_plank_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=false]
conquest:larch_wood_plank_slab[layer=1,type=top,waterlogged=true]
conquest:larch_wood_plank_slab[layer=1,type=top,waterlogged=false]
conquest:larch_wood_plank_slab[layer=1,type=bottom,waterlogged=true]
conquest:larch_wood_plank_slab[layer=1,type=bottom,waterlogged=false]
conquest:larch_wood_plank_slab[layer=2,type=top,waterlogged=true]
conquest:larch_wood_plank_slab[layer=2,type=top,waterlogged=false]
conquest:larch_wood_plank_slab[layer=2,type=bottom,waterlogged=true]
conquest:larch_wood_plank_slab[layer=2,type=bottom,waterlogged=false]
conquest:larch_wood_plank_slab[layer=3,type=top,waterlogged=true]
conquest:larch_wood_plank_slab[layer=3,type=top,waterlogged=false]
conquest:larch_wood_plank_slab[layer=3,type=bottom,waterlogged=true]
conquest:larch_wood_plank_slab[layer=3,type=bottom,waterlogged=false]
conquest:larch_wood_plank_slab[layer=4,type=top,waterlogged=true]
conquest:larch_wood_plank_slab[layer=4,type=top,waterlogged=false]
conquest:larch_wood_plank_slab[layer=4,type=bottom,waterlogged=true]
conquest:larch_wood_plank_slab[layer=4,type=bottom,waterlogged=false]
conquest:larch_wood_plank_small_window[down=true,up=true,waterlogged=true]
conquest:larch_wood_plank_small_window[down=true,up=true,waterlogged=false]
conquest:larch_wood_plank_small_window[down=true,up=false,waterlogged=true]
conquest:larch_wood_plank_small_window[down=true,up=false,waterlogged=false]
conquest:larch_wood_plank_small_window[down=false,up=true,waterlogged=true]
conquest:larch_wood_plank_small_window[down=false,up=true,waterlogged=false]
conquest:larch_wood_plank_small_window[down=false,up=false,waterlogged=true]
conquest:larch_wood_plank_small_window[down=false,up=false,waterlogged=false]
conquest:larch_wood_plank_small_window_half[down=true,facing=north,up=true,waterlogged=true]
conquest:larch_wood_plank_small_window_half[down=true,facing=north,up=true,waterlogged=false]
conquest:larch_wood_plank_small_window_half[down=true,facing=north,up=false,waterlogged=true]
conquest:larch_wood_plank_small_window_half[down=true,facing=north,up=false,waterlogged=false]
conquest:larch_wood_plank_small_window_half[down=true,facing=south,up=true,waterlogged=true]
conquest:larch_wood_plank_small_window_half[down=true,facing=south,up=true,waterlogged=false]
conquest:larch_wood_plank_small_window_half[down=true,facing=south,up=false,waterlogged=true]
conquest:larch_wood_plank_small_window_half[down=true,facing=south,up=false,waterlogged=false]
conquest:larch_wood_plank_small_window_half[down=true,facing=west,up=true,waterlogged=true]
conquest:larch_wood_plank_small_window_half[down=true,facing=west,up=true,waterlogged=false]
conquest:larch_wood_plank_small_window_half[down=true,facing=west,up=false,waterlogged=true]
conquest:larch_wood_plank_small_window_half[down=true,facing=west,up=false,waterlogged=false]
conquest:larch_wood_plank_small_window_half[down=true,facing=east,up=true,waterlogged=true]
conquest:larch_wood_plank_small_window_half[down=true,facing=east,up=true,waterlogged=false]
conquest:larch_wood_plank_small_window_half[down=true,facing=east,up=false,waterlogged=true]
conquest:larch_wood_plank_small_window_half[down=true,facing=east,up=false,waterlogged=false]
conquest:larch_wood_plank_small_window_half[down=false,facing=north,up=true,waterlogged=true]
conquest:larch_wood_plank_small_window_half[down=false,facing=north,up=true,waterlogged=false]
conquest:larch_wood_plank_small_window_half[down=false,facing=north,up=false,waterlogged=true]
conquest:larch_wood_plank_small_window_half[down=false,facing=north,up=false,waterlogged=false]
conquest:larch_wood_plank_small_window_half[down=false,facing=south,up=true,waterlogged=true]
conquest:larch_wood_plank_small_window_half[down=false,facing=south,up=true,waterlogged=false]
conquest:larch_wood_plank_small_window_half[down=false,facing=south,up=false,waterlogged=true]
conquest:larch_wood_plank_small_window_half[down=false,facing=south,up=false,waterlogged=false]
conquest:larch_wood_plank_small_window_half[down=false,facing=west,up=true,waterlogged=true]
conquest:larch_wood_plank_small_window_half[down=false,facing=west,up=true,waterlogged=false]
conquest:larch_wood_plank_small_window_half[down=false,facing=west,up=false,waterlogged=true]
conquest:larch_wood_plank_small_window_half[down=false,facing=west,up=false,waterlogged=false]
conquest:larch_wood_plank_small_window_half[down=false,facing=east,up=true,waterlogged=true]
conquest:larch_wood_plank_small_window_half[down=false,facing=east,up=true,waterlogged=false]
conquest:larch_wood_plank_small_window_half[down=false,facing=east,up=false,waterlogged=true]
conquest:larch_wood_plank_small_window_half[down=false,facing=east,up=false,waterlogged=false]
conquest:larch_wood_plank_sphere[type=egg,waterlogged=true]
conquest:larch_wood_plank_sphere[type=egg,waterlogged=false]
conquest:larch_wood_plank_sphere[type=small,waterlogged=true]
conquest:larch_wood_plank_sphere[type=small,waterlogged=false]
conquest:larch_wood_plank_sphere[type=large,waterlogged=true]
conquest:larch_wood_plank_sphere[type=large,waterlogged=false]
conquest:larch_wood_plank_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:larch_wood_plank_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:larch_wood_plank_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:larch_wood_plank_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:larch_wood_plank_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:larch_wood_plank_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:larch_wood_plank_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:larch_wood_plank_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:larch_wood_plank_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:larch_wood_plank_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:larch_wood_plank_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:larch_wood_plank_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:larch_wood_plank_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:larch_wood_plank_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:larch_wood_plank_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:larch_wood_plank_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:larch_wood_plank_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:larch_wood_plank_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:larch_wood_plank_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:larch_wood_plank_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:larch_wood_plank_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:larch_wood_plank_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:larch_wood_plank_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:larch_wood_plank_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:larch_wood_plank_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:larch_wood_plank_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:larch_wood_plank_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:larch_wood_plank_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:larch_wood_plank_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:larch_wood_plank_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:larch_wood_plank_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:larch_wood_plank_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:larch_wood_plank_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:larch_wood_plank_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:larch_wood_plank_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:larch_wood_plank_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:larch_wood_plank_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:larch_wood_plank_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:larch_wood_plank_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:larch_wood_plank_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:larch_wood_plank_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:larch_wood_plank_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:larch_wood_plank_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:larch_wood_plank_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:larch_wood_plank_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:larch_wood_plank_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:larch_wood_plank_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:larch_wood_plank_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:larch_wood_plank_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:larch_wood_plank_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:larch_wood_plank_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:larch_wood_plank_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:larch_wood_plank_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:larch_wood_plank_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:larch_wood_plank_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:larch_wood_plank_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:larch_wood_plank_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:larch_wood_plank_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:larch_wood_plank_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:larch_wood_plank_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:larch_wood_plank_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:larch_wood_plank_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:larch_wood_plank_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:larch_wood_plank_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:larch_wood_plank_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:larch_wood_plank_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:larch_wood_plank_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:larch_wood_plank_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:larch_wood_plank_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:larch_wood_plank_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:larch_wood_plank_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:larch_wood_plank_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:larch_wood_plank_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:larch_wood_plank_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:larch_wood_plank_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:larch_wood_plank_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:larch_wood_plank_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:larch_wood_plank_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:larch_wood_plank_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:larch_wood_plank_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:larch_wood_plank_vertical_corner[facing=north,layer=1,waterlogged=true]
conquest:larch_wood_plank_vertical_corner[facing=north,layer=1,waterlogged=false]
conquest:larch_wood_plank_vertical_corner[facing=north,layer=2,waterlogged=true]
conquest:larch_wood_plank_vertical_corner[facing=north,layer=2,waterlogged=false]
conquest:larch_wood_plank_vertical_corner[facing=north,layer=3,waterlogged=true]
conquest:larch_wood_plank_vertical_corner[facing=north,layer=3,waterlogged=false]
conquest:larch_wood_plank_vertical_corner[facing=north,layer=4,waterlogged=true]
conquest:larch_wood_plank_vertical_corner[facing=north,layer=4,waterlogged=false]
conquest:larch_wood_plank_vertical_corner[facing=south,layer=1,waterlogged=true]
conquest:larch_wood_plank_vertical_corner[facing=south,layer=1,waterlogged=false]
conquest:larch_wood_plank_vertical_corner[facing=south,layer=2,waterlogged=true]
conquest:larch_wood_plank_vertical_corner[facing=south,layer=2,waterlogged=false]
conquest:larch_wood_plank_vertical_corner[facing=south,layer=3,waterlogged=true]
conquest:larch_wood_plank_vertical_corner[facing=south,layer=3,waterlogged=false]
conquest:larch_wood_plank_vertical_corner[facing=south,layer=4,waterlogged=true]
conquest:larch_wood_plank_vertical_corner[facing=south,layer=4,waterlogged=false]
conquest:larch_wood_plank_vertical_corner[facing=west,layer=1,waterlogged=true]
conquest:larch_wood_plank_vertical_corner[facing=west,layer=1,waterlogged=false]
conquest:larch_wood_plank_vertical_corner[facing=west,layer=2,waterlogged=true]
conquest:larch_wood_plank_vertical_corner[facing=west,layer=2,waterlogged=false]
conquest:larch_wood_plank_vertical_corner[facing=west,layer=3,waterlogged=true]
conquest:larch_wood_plank_vertical_corner[facing=west,layer=3,waterlogged=false]
conquest:larch_wood_plank_vertical_corner[facing=west,layer=4,waterlogged=true]
conquest:larch_wood_plank_vertical_corner[facing=west,layer=4,waterlogged=false]
conquest:larch_wood_plank_vertical_corner[facing=east,layer=1,waterlogged=true]
conquest:larch_wood_plank_vertical_corner[facing=east,layer=1,waterlogged=false]
conquest:larch_wood_plank_vertical_corner[facing=east,layer=2,waterlogged=true]
conquest:larch_wood_plank_vertical_corner[facing=east,layer=2,waterlogged=false]
conquest:larch_wood_plank_vertical_corner[facing=east,layer=3,waterlogged=true]
conquest:larch_wood_plank_vertical_corner[facing=east,layer=3,waterlogged=false]
conquest:larch_wood_plank_vertical_corner[facing=east,layer=4,waterlogged=true]
conquest:larch_wood_plank_vertical_corner[facing=east,layer=4,waterlogged=false]
conquest:larch_wood_plank_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:larch_wood_plank_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:larch_wood_plank_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:larch_wood_plank_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:larch_wood_plank_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:larch_wood_plank_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:larch_wood_plank_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:larch_wood_plank_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:larch_wood_plank_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:larch_wood_plank_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:larch_wood_plank_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:larch_wood_plank_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:larch_wood_plank_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:larch_wood_plank_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:larch_wood_plank_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:larch_wood_plank_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:larch_wood_plank_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:larch_wood_plank_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:larch_wood_plank_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:larch_wood_plank_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:larch_wood_plank_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:larch_wood_plank_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:larch_wood_plank_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:larch_wood_plank_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:larch_wood_plank_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:larch_wood_plank_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:larch_wood_plank_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:larch_wood_plank_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:larch_wood_plank_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:larch_wood_plank_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:larch_wood_plank_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:larch_wood_plank_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:larch_wood_plank_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:larch_wood_plank_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:larch_wood_plank_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:larch_wood_plank_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:larch_wood_plank_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:larch_wood_plank_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:larch_wood_plank_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:larch_wood_plank_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:larch_wood_plank_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:larch_wood_plank_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:larch_wood_plank_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:larch_wood_plank_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:larch_wood_plank_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:larch_wood_plank_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:larch_wood_plank_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:larch_wood_plank_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:larch_wood_plank_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:larch_wood_plank_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:larch_wood_plank_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:larch_wood_plank_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:larch_wood_plank_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:larch_wood_plank_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:larch_wood_plank_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:larch_wood_plank_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:larch_wood_plank_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:larch_wood_plank_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:larch_wood_plank_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:larch_wood_plank_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:larch_wood_plank_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:larch_wood_plank_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:larch_wood_plank_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:larch_wood_plank_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:larch_wood_plank_vertical_quarter[facing=north,layer=1,waterlogged=true]
conquest:larch_wood_plank_vertical_quarter[facing=north,layer=1,waterlogged=false]
conquest:larch_wood_plank_vertical_quarter[facing=north,layer=2,waterlogged=true]
conquest:larch_wood_plank_vertical_quarter[facing=north,layer=2,waterlogged=false]
conquest:larch_wood_plank_vertical_quarter[facing=north,layer=3,waterlogged=true]
conquest:larch_wood_plank_vertical_quarter[facing=north,layer=3,waterlogged=false]
conquest:larch_wood_plank_vertical_quarter[facing=north,layer=4,waterlogged=true]
conquest:larch_wood_plank_vertical_quarter[facing=north,layer=4,waterlogged=false]
conquest:larch_wood_plank_vertical_quarter[facing=south,layer=1,waterlogged=true]
conquest:larch_wood_plank_vertical_quarter[facing=south,layer=1,waterlogged=false]
conquest:larch_wood_plank_vertical_quarter[facing=south,layer=2,waterlogged=true]
conquest:larch_wood_plank_vertical_quarter[facing=south,layer=2,waterlogged=false]
conquest:larch_wood_plank_vertical_quarter[facing=south,layer=3,waterlogged=true]
conquest:larch_wood_plank_vertical_quarter[facing=south,layer=3,waterlogged=false]
conquest:larch_wood_plank_vertical_quarter[facing=south,layer=4,waterlogged=true]
conquest:larch_wood_plank_vertical_quarter[facing=south,layer=4,waterlogged=false]
conquest:larch_wood_plank_vertical_quarter[facing=west,layer=1,waterlogged=true]
conquest:larch_wood_plank_vertical_quarter[facing=west,layer=1,waterlogged=false]
conquest:larch_wood_plank_vertical_quarter[facing=west,layer=2,waterlogged=true]
conquest:larch_wood_plank_vertical_quarter[facing=west,layer=2,waterlogged=false]
conquest:larch_wood_plank_vertical_quarter[facing=west,layer=3,waterlogged=true]
conquest:larch_wood_plank_vertical_quarter[facing=west,layer=3,waterlogged=false]
conquest:larch_wood_plank_vertical_quarter[facing=west,layer=4,waterlogged=true]
conquest:larch_wood_plank_vertical_quarter[facing=west,layer=4,waterlogged=false]
conquest:larch_wood_plank_vertical_quarter[facing=east,layer=1,waterlogged=true]
conquest:larch_wood_plank_vertical_quarter[facing=east,layer=1,waterlogged=false]
conquest:larch_wood_plank_vertical_quarter[facing=east,layer=2,waterlogged=true]
conquest:larch_wood_plank_vertical_quarter[facing=east,layer=2,waterlogged=false]
conquest:larch_wood_plank_vertical_quarter[facing=east,layer=3,waterlogged=true]
conquest:larch_wood_plank_vertical_quarter[facing=east,layer=3,waterlogged=false]
conquest:larch_wood_plank_vertical_quarter[facing=east,layer=4,waterlogged=true]
conquest:larch_wood_plank_vertical_quarter[facing=east,layer=4,waterlogged=false]
conquest:larch_wood_plank_vertical_slab[facing=north,layer=1,waterlogged=true]
conquest:larch_wood_plank_vertical_slab[facing=north,layer=1,waterlogged=false]
conquest:larch_wood_plank_vertical_slab[facing=north,layer=2,waterlogged=true]
conquest:larch_wood_plank_vertical_slab[facing=north,layer=2,waterlogged=false]
conquest:larch_wood_plank_vertical_slab[facing=north,layer=3,waterlogged=true]
conquest:larch_wood_plank_vertical_slab[facing=north,layer=3,waterlogged=false]
conquest:larch_wood_plank_vertical_slab[facing=north,layer=4,waterlogged=true]
conquest:larch_wood_plank_vertical_slab[facing=north,layer=4,waterlogged=false]
conquest:larch_wood_plank_vertical_slab[facing=south,layer=1,waterlogged=true]
conquest:larch_wood_plank_vertical_slab[facing=south,layer=1,waterlogged=false]
conquest:larch_wood_plank_vertical_slab[facing=south,layer=2,waterlogged=true]
conquest:larch_wood_plank_vertical_slab[facing=south,layer=2,waterlogged=false]
conquest:larch_wood_plank_vertical_slab[facing=south,layer=3,waterlogged=true]
conquest:larch_wood_plank_vertical_slab[facing=south,layer=3,waterlogged=false]
conquest:larch_wood_plank_vertical_slab[facing=south,layer=4,waterlogged=true]
conquest:larch_wood_plank_vertical_slab[facing=south,layer=4,waterlogged=false]
conquest:larch_wood_plank_vertical_slab[facing=west,layer=1,waterlogged=true]
conquest:larch_wood_plank_vertical_slab[facing=west,layer=1,waterlogged=false]
conquest:larch_wood_plank_vertical_slab[facing=west,layer=2,waterlogged=true]
conquest:larch_wood_plank_vertical_slab[facing=west,layer=2,waterlogged=false]
conquest:larch_wood_plank_vertical_slab[facing=west,layer=3,waterlogged=true]
conquest:larch_wood_plank_vertical_slab[facing=west,layer=3,waterlogged=false]
conquest:larch_wood_plank_vertical_slab[facing=west,layer=4,waterlogged=true]
conquest:larch_wood_plank_vertical_slab[facing=west,layer=4,waterlogged=false]
conquest:larch_wood_plank_vertical_slab[facing=east,layer=1,waterlogged=true]
conquest:larch_wood_plank_vertical_slab[facing=east,layer=1,waterlogged=false]
conquest:larch_wood_plank_vertical_slab[facing=east,layer=2,waterlogged=true]
conquest:larch_wood_plank_vertical_slab[facing=east,layer=2,waterlogged=false]
conquest:larch_wood_plank_vertical_slab[facing=east,layer=3,waterlogged=true]
conquest:larch_wood_plank_vertical_slab[facing=east,layer=3,waterlogged=false]
conquest:larch_wood_plank_vertical_slab[facing=east,layer=4,waterlogged=true]
conquest:larch_wood_plank_vertical_slab[facing=east,layer=4,waterlogged=false]
conquest:larch_wood_plank_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:larch_wood_plank_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:larch_wood_plank_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:larch_wood_plank_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:larch_wood_plank_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:larch_wood_plank_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:larch_wood_plank_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:larch_wood_plank_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:larch_wood_plank_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:larch_wood_plank_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:larch_wood_plank_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:larch_wood_plank_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:larch_wood_plank_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:larch_wood_plank_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:larch_wood_plank_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:larch_wood_plank_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:larch_wood_plank_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:larch_wood_plank_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:larch_wood_plank_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:larch_wood_plank_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:larch_wood_plank_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:larch_wood_plank_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:larch_wood_plank_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:larch_wood_plank_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:larch_wood_plank_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:larch_wood_plank_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:larch_wood_plank_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:larch_wood_plank_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:larch_wood_plank_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:larch_wood_plank_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:larch_wood_plank_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:larch_wood_plank_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:larch_wood_plank_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:larch_wood_plank_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:larch_wood_plank_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:larch_wood_plank_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:larch_wood_plank_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:larch_wood_plank_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:larch_wood_plank_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:larch_wood_plank_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:larch_wood_plank_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:larch_wood_plank_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:larch_wood_plank_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:larch_wood_plank_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:larch_wood_plank_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:larch_wood_plank_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:larch_wood_plank_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:larch_wood_plank_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:larch_wood_plank_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:larch_wood_plank_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:larch_wood_plank_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:larch_wood_plank_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:larch_wood_plank_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:larch_wood_plank_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:larch_wood_plank_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:larch_wood_plank_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:larch_wood_plank_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:larch_wood_plank_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:larch_wood_plank_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:larch_wood_plank_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:larch_wood_plank_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:larch_wood_plank_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:larch_wood_plank_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:larch_wood_plank_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:larch_wood_plank_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:larch_wood_plank_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:larch_wood_plank_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:larch_wood_plank_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:larch_wood_plank_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:larch_wood_plank_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:larch_wood_plank_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:larch_wood_plank_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:larch_wood_plank_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:larch_wood_plank_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:larch_wood_plank_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:larch_wood_plank_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:larch_wood_plank_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:larch_wood_plank_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:larch_wood_plank_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:larch_wood_plank_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:larch_wood_plank_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:larch_wood_plank_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:larch_wood_plank_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:larch_wood_plank_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:larch_wood_plank_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:larch_wood_plank_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:larch_wood_plank_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:larch_wood_plank_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:larch_wood_plank_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:larch_wood_plank_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:larch_wood_plank_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:larch_wood_plank_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:larch_wood_plank_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:larch_wood_plank_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:larch_wood_plank_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:larch_wood_plank_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:larch_wood_plank_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:larch_wood_plank_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:larch_wood_plank_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:larch_wood_plank_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:larch_wood_plank_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:larch_wood_plank_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:larch_wood_plank_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:larch_wood_plank_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:larch_wood_plank_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:larch_wood_plank_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:larch_wood_plank_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:larch_wood_plank_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:larch_wood_plank_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:larch_wood_plank_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:larch_wood_plank_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:larch_wood_plank_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:larch_wood_plank_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:larch_wood_plank_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:larch_wood_plank_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:larch_wood_plank_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:larch_wood_plank_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:larch_wood_plank_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:larch_wood_plank_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:larch_wood_plank_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:larch_wood_plank_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:larch_wood_plank_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:larch_wood_plank_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:larch_wood_plank_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:larch_wood_plank_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:larch_wood_plank_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:larch_wood_plank_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:larch_wood_plank_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:larch_wood_plank_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:larch_wood_plank_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:larch_wood_plank_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:larch_wood_plank_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:larch_wood_plank_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:larch_wood_plank_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:larch_wood_plank_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:larch_wood_plank_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:larch_wood_plank_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:larch_wood_plank_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:larch_wood_plank_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:larch_wood_plank_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:larch_wood_plank_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:larch_wood_plank_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:larch_wood_plank_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:larch_wood_plank_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:larch_wood_plank_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:larch_wood_plank_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:larch_wood_plank_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:larch_wood_plank_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:larch_wood_plank_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:larch_wood_plank_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:larch_wood_plank_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:larch_wood_plank_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:larch_wood_plank_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:larch_wood_plank_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:larch_wood_plank_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:larch_wood_plank_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:larch_wood_plank_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:larch_wood_plank_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:larch_wood_plank_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:larch_wood_plank_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:larch_wood_plank_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:larch_wood_plank_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:larch_wood_plank_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:larch_wood_plank_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:larch_wood_plank_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:larch_wood_plank_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:larch_wood_plank_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:larch_wood_plank_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:larch_wood_plank_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:larch_wood_plank_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:larch_wood_plank_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:larch_wood_plank_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:larch_wood_plank_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:larch_wood_plank_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:larch_wood_plank_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:larch_wood_plank_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:larch_wood_plank_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:larch_wood_plank_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:larch_wood_plank_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:larch_wood_plank_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:larch_wood_plank_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:larch_wood_plank_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:larch_wood_plank_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:larch_wood_plank_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:larch_wood_plank_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:larch_wood_plank_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:larch_wood_plank_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:larch_wood_plank_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:larch_wood_plank_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:larch_wood_plank_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:larch_wood_plank_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:larch_wood_plank_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:larch_wood_plank_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:larch_wood_plank_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:larch_wood_plank_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:larch_wood_plank_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:larch_wood_plank_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:larch_wood_plank_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:larch_wood_plank_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:larch_wood_plank_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:larch_wood_plank_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:larch_wood_plank_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:larch_wood_plank_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:larch_wood_plank_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:larch_wood_plank_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:larch_wood_plank_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:larch_wood_plank_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:larch_wood_plank_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:larch_wood_plank_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:larch_wood_plank_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:larch_wood_plank_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:larch_wood_plank_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:larch_wood_plank_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:larch_wood_plank_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:larch_wood_plank_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:larch_wood_plank_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:larch_wood_plank_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:larch_wood_plank_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:larch_wood_plank_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:larch_wood_plank_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:larch_wood_plank_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:larch_wood_plank_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:larch_wood_plank_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:larch_wood_plank_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:larch_wood_plank_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:larch_wood_plank_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:larch_wood_plank_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:larch_wood_plank_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:larch_wood_plank_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:larch_wood_plank_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:larch_wood_plank_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:larch_wood_plank_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:larch_wood_plank_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:larch_wood_plank_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:larch_wood_plank_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:larch_wood_plank_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:larch_wood_plank_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:larch_wood_plank_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:larch_wood_plank_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:larch_wood_plank_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:larch_wood_plank_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:larch_wood_plank_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:larch_wood_plank_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:larch_wood_plank_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:larch_wood_plank_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:larch_wood_plank_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:larch_wood_plank_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:larch_wood_plank_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:larch_wood_plank_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:larch_wood_plank_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:larch_wood_plank_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:larch_wood_plank_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:larch_wood_plank_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:larch_wood_plank_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:larch_wood_plank_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:larch_wood_plank_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:larch_wood_plank_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:larch_wood_plank_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:larch_wood_plank_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:larch_wood_plank_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:larch_wood_plank_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:larch_wood_plank_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:larch_wood_plank_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:larch_wood_plank_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:larch_wood_plank_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:larch_wood_plank_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:larch_wood_plank_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:larch_wood_plank_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:larch_wood_plank_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:larch_wood_plank_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:larch_wood_plank_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:larch_wood_plank_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:larch_wood_plank_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:larch_wood_plank_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:larch_wood_plank_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:larch_wood_plank_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:larch_wood_plank_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:larch_wood_plank_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:larch_wood_plank_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:larch_wood_plank_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:larch_wood_plank_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:larch_wood_plank_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:larch_wood_plank_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:larch_wood_plank_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:larch_wood_plank_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:larch_wood_plank_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:larch_wood_plank_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:larch_wood_plank_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:larch_wood_plank_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:larch_wood_plank_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:larch_wood_plank_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:larch_wood_plank_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:larch_wood_plank_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:larch_wood_plank_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:larch_wood_plank_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:larch_wood_plank_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:larch_wood_plank_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:larch_wood_plank_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:larch_wood_plank_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:larch_wood_plank_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:larch_wood_plank_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:larch_wood_plank_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:larch_wood_plank_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:larch_wood_plank_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:larch_wood_plank_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:larch_wood_plank_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:larch_wood_plank_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:larch_wood_plank_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:larch_wood_plank_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:larch_wood_plank_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:larch_wood_plank_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:larch_wood_plank_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:larch_wood_plank_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:larch_wood_plank_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:larch_wood_plank_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:larch_wood_plank_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:larch_wood_plank_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:larch_wood_plank_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:larch_wood_plank_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:larch_wood_plank_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:larch_wood_plank_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:larch_wood_plank_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:larch_wood_plank_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:larch_wood_plank_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:larch_wood_planks
conquest:large_acacia_wood_shutters[facing=north,hinge=left,toggle=1,waterlogged=true]
conquest:large_acacia_wood_shutters[facing=north,hinge=left,toggle=1,waterlogged=false]
conquest:large_acacia_wood_shutters[facing=north,hinge=left,toggle=2,waterlogged=true]
conquest:large_acacia_wood_shutters[facing=north,hinge=left,toggle=2,waterlogged=false]
conquest:large_acacia_wood_shutters[facing=north,hinge=left,toggle=3,waterlogged=true]
conquest:large_acacia_wood_shutters[facing=north,hinge=left,toggle=3,waterlogged=false]
conquest:large_acacia_wood_shutters[facing=north,hinge=right,toggle=1,waterlogged=true]
conquest:large_acacia_wood_shutters[facing=north,hinge=right,toggle=1,waterlogged=false]
conquest:large_acacia_wood_shutters[facing=north,hinge=right,toggle=2,waterlogged=true]
conquest:large_acacia_wood_shutters[facing=north,hinge=right,toggle=2,waterlogged=false]
conquest:large_acacia_wood_shutters[facing=north,hinge=right,toggle=3,waterlogged=true]
conquest:large_acacia_wood_shutters[facing=north,hinge=right,toggle=3,waterlogged=false]
conquest:large_acacia_wood_shutters[facing=south,hinge=left,toggle=1,waterlogged=true]
conquest:large_acacia_wood_shutters[facing=south,hinge=left,toggle=1,waterlogged=false]
conquest:large_acacia_wood_shutters[facing=south,hinge=left,toggle=2,waterlogged=true]
conquest:large_acacia_wood_shutters[facing=south,hinge=left,toggle=2,waterlogged=false]
conquest:large_acacia_wood_shutters[facing=south,hinge=left,toggle=3,waterlogged=true]
conquest:large_acacia_wood_shutters[facing=south,hinge=left,toggle=3,waterlogged=false]
conquest:large_acacia_wood_shutters[facing=south,hinge=right,toggle=1,waterlogged=true]
conquest:large_acacia_wood_shutters[facing=south,hinge=right,toggle=1,waterlogged=false]
conquest:large_acacia_wood_shutters[facing=south,hinge=right,toggle=2,waterlogged=true]
conquest:large_acacia_wood_shutters[facing=south,hinge=right,toggle=2,waterlogged=false]
conquest:large_acacia_wood_shutters[facing=south,hinge=right,toggle=3,waterlogged=true]
conquest:large_acacia_wood_shutters[facing=south,hinge=right,toggle=3,waterlogged=false]
conquest:large_acacia_wood_shutters[facing=west,hinge=left,toggle=1,waterlogged=true]
conquest:large_acacia_wood_shutters[facing=west,hinge=left,toggle=1,waterlogged=false]
conquest:large_acacia_wood_shutters[facing=west,hinge=left,toggle=2,waterlogged=true]
conquest:large_acacia_wood_shutters[facing=west,hinge=left,toggle=2,waterlogged=false]
conquest:large_acacia_wood_shutters[facing=west,hinge=left,toggle=3,waterlogged=true]
conquest:large_acacia_wood_shutters[facing=west,hinge=left,toggle=3,waterlogged=false]
conquest:large_acacia_wood_shutters[facing=west,hinge=right,toggle=1,waterlogged=true]
conquest:large_acacia_wood_shutters[facing=west,hinge=right,toggle=1,waterlogged=false]
conquest:large_acacia_wood_shutters[facing=west,hinge=right,toggle=2,waterlogged=true]
conquest:large_acacia_wood_shutters[facing=west,hinge=right,toggle=2,waterlogged=false]
conquest:large_acacia_wood_shutters[facing=west,hinge=right,toggle=3,waterlogged=true]
conquest:large_acacia_wood_shutters[facing=west,hinge=right,toggle=3,waterlogged=false]
conquest:large_acacia_wood_shutters[facing=east,hinge=left,toggle=1,waterlogged=true]
conquest:large_acacia_wood_shutters[facing=east,hinge=left,toggle=1,waterlogged=false]
conquest:large_acacia_wood_shutters[facing=east,hinge=left,toggle=2,waterlogged=true]
conquest:large_acacia_wood_shutters[facing=east,hinge=left,toggle=2,waterlogged=false]
conquest:large_acacia_wood_shutters[facing=east,hinge=left,toggle=3,waterlogged=true]
conquest:large_acacia_wood_shutters[facing=east,hinge=left,toggle=3,waterlogged=false]
conquest:large_acacia_wood_shutters[facing=east,hinge=right,toggle=1,waterlogged=true]
conquest:large_acacia_wood_shutters[facing=east,hinge=right,toggle=1,waterlogged=false]
conquest:large_acacia_wood_shutters[facing=east,hinge=right,toggle=2,waterlogged=true]
conquest:large_acacia_wood_shutters[facing=east,hinge=right,toggle=2,waterlogged=false]
conquest:large_acacia_wood_shutters[facing=east,hinge=right,toggle=3,waterlogged=true]
conquest:large_acacia_wood_shutters[facing=east,hinge=right,toggle=3,waterlogged=false]
conquest:large_amphora[facing=north,offset_toggle=true,toggle=1,waterlogged=true]
conquest:large_amphora[facing=north,offset_toggle=true,toggle=1,waterlogged=false]
conquest:large_amphora[facing=north,offset_toggle=true,toggle=2,waterlogged=true]
conquest:large_amphora[facing=north,offset_toggle=true,toggle=2,waterlogged=false]
conquest:large_amphora[facing=north,offset_toggle=true,toggle=3,waterlogged=true]
conquest:large_amphora[facing=north,offset_toggle=true,toggle=3,waterlogged=false]
conquest:large_amphora[facing=north,offset_toggle=true,toggle=4,waterlogged=true]
conquest:large_amphora[facing=north,offset_toggle=true,toggle=4,waterlogged=false]
conquest:large_amphora[facing=north,offset_toggle=true,toggle=5,waterlogged=true]
conquest:large_amphora[facing=north,offset_toggle=true,toggle=5,waterlogged=false]
conquest:large_amphora[facing=north,offset_toggle=false,toggle=1,waterlogged=true]
conquest:large_amphora[facing=north,offset_toggle=false,toggle=1,waterlogged=false]
conquest:large_amphora[facing=north,offset_toggle=false,toggle=2,waterlogged=true]
conquest:large_amphora[facing=north,offset_toggle=false,toggle=2,waterlogged=false]
conquest:large_amphora[facing=north,offset_toggle=false,toggle=3,waterlogged=true]
conquest:large_amphora[facing=north,offset_toggle=false,toggle=3,waterlogged=false]
conquest:large_amphora[facing=north,offset_toggle=false,toggle=4,waterlogged=true]
conquest:large_amphora[facing=north,offset_toggle=false,toggle=4,waterlogged=false]
conquest:large_amphora[facing=north,offset_toggle=false,toggle=5,waterlogged=true]
conquest:large_amphora[facing=north,offset_toggle=false,toggle=5,waterlogged=false]
conquest:large_amphora[facing=south,offset_toggle=true,toggle=1,waterlogged=true]
conquest:large_amphora[facing=south,offset_toggle=true,toggle=1,waterlogged=false]
conquest:large_amphora[facing=south,offset_toggle=true,toggle=2,waterlogged=true]
conquest:large_amphora[facing=south,offset_toggle=true,toggle=2,waterlogged=false]
conquest:large_amphora[facing=south,offset_toggle=true,toggle=3,waterlogged=true]
conquest:large_amphora[facing=south,offset_toggle=true,toggle=3,waterlogged=false]
conquest:large_amphora[facing=south,offset_toggle=true,toggle=4,waterlogged=true]
conquest:large_amphora[facing=south,offset_toggle=true,toggle=4,waterlogged=false]
conquest:large_amphora[facing=south,offset_toggle=true,toggle=5,waterlogged=true]
conquest:large_amphora[facing=south,offset_toggle=true,toggle=5,waterlogged=false]
conquest:large_amphora[facing=south,offset_toggle=false,toggle=1,waterlogged=true]
conquest:large_amphora[facing=south,offset_toggle=false,toggle=1,waterlogged=false]
conquest:large_amphora[facing=south,offset_toggle=false,toggle=2,waterlogged=true]
conquest:large_amphora[facing=south,offset_toggle=false,toggle=2,waterlogged=false]
conquest:large_amphora[facing=south,offset_toggle=false,toggle=3,waterlogged=true]
conquest:large_amphora[facing=south,offset_toggle=false,toggle=3,waterlogged=false]
conquest:large_amphora[facing=south,offset_toggle=false,toggle=4,waterlogged=true]
conquest:large_amphora[facing=south,offset_toggle=false,toggle=4,waterlogged=false]
conquest:large_amphora[facing=south,offset_toggle=false,toggle=5,waterlogged=true]
conquest:large_amphora[facing=south,offset_toggle=false,toggle=5,waterlogged=false]
conquest:large_amphora[facing=west,offset_toggle=true,toggle=1,waterlogged=true]
conquest:large_amphora[facing=west,offset_toggle=true,toggle=1,waterlogged=false]
conquest:large_amphora[facing=west,offset_toggle=true,toggle=2,waterlogged=true]
conquest:large_amphora[facing=west,offset_toggle=true,toggle=2,waterlogged=false]
conquest:large_amphora[facing=west,offset_toggle=true,toggle=3,waterlogged=true]
conquest:large_amphora[facing=west,offset_toggle=true,toggle=3,waterlogged=false]
conquest:large_amphora[facing=west,offset_toggle=true,toggle=4,waterlogged=true]
conquest:large_amphora[facing=west,offset_toggle=true,toggle=4,waterlogged=false]
conquest:large_amphora[facing=west,offset_toggle=true,toggle=5,waterlogged=true]
conquest:large_amphora[facing=west,offset_toggle=true,toggle=5,waterlogged=false]
conquest:large_amphora[facing=west,offset_toggle=false,toggle=1,waterlogged=true]
conquest:large_amphora[facing=west,offset_toggle=false,toggle=1,waterlogged=false]
conquest:large_amphora[facing=west,offset_toggle=false,toggle=2,waterlogged=true]
conquest:large_amphora[facing=west,offset_toggle=false,toggle=2,waterlogged=false]
conquest:large_amphora[facing=west,offset_toggle=false,toggle=3,waterlogged=true]
conquest:large_amphora[facing=west,offset_toggle=false,toggle=3,waterlogged=false]
conquest:large_amphora[facing=west,offset_toggle=false,toggle=4,waterlogged=true]
conquest:large_amphora[facing=west,offset_toggle=false,toggle=4,waterlogged=false]
conquest:large_amphora[facing=west,offset_toggle=false,toggle=5,waterlogged=true]
conquest:large_amphora[facing=west,offset_toggle=false,toggle=5,waterlogged=false]
conquest:large_amphora[facing=east,offset_toggle=true,toggle=1,waterlogged=true]
conquest:large_amphora[facing=east,offset_toggle=true,toggle=1,waterlogged=false]
conquest:large_amphora[facing=east,offset_toggle=true,toggle=2,waterlogged=true]
conquest:large_amphora[facing=east,offset_toggle=true,toggle=2,waterlogged=false]
conquest:large_amphora[facing=east,offset_toggle=true,toggle=3,waterlogged=true]
conquest:large_amphora[facing=east,offset_toggle=true,toggle=3,waterlogged=false]
conquest:large_amphora[facing=east,offset_toggle=true,toggle=4,waterlogged=true]
conquest:large_amphora[facing=east,offset_toggle=true,toggle=4,waterlogged=false]
conquest:large_amphora[facing=east,offset_toggle=true,toggle=5,waterlogged=true]
conquest:large_amphora[facing=east,offset_toggle=true,toggle=5,waterlogged=false]
conquest:large_amphora[facing=east,offset_toggle=false,toggle=1,waterlogged=true]
conquest:large_amphora[facing=east,offset_toggle=false,toggle=1,waterlogged=false]
conquest:large_amphora[facing=east,offset_toggle=false,toggle=2,waterlogged=true]
conquest:large_amphora[facing=east,offset_toggle=false,toggle=2,waterlogged=false]
conquest:large_amphora[facing=east,offset_toggle=false,toggle=3,waterlogged=true]
conquest:large_amphora[facing=east,offset_toggle=false,toggle=3,waterlogged=false]
conquest:large_amphora[facing=east,offset_toggle=false,toggle=4,waterlogged=true]
conquest:large_amphora[facing=east,offset_toggle=false,toggle=4,waterlogged=false]
conquest:large_amphora[facing=east,offset_toggle=false,toggle=5,waterlogged=true]
conquest:large_amphora[facing=east,offset_toggle=false,toggle=5,waterlogged=false]
conquest:large_andesite_brick
conquest:large_andesite_brick_arrowslit[facing=north,waterlogged=true]
conquest:large_andesite_brick_arrowslit[facing=north,waterlogged=false]
conquest:large_andesite_brick_arrowslit[facing=south,waterlogged=true]
conquest:large_andesite_brick_arrowslit[facing=south,waterlogged=false]
conquest:large_andesite_brick_arrowslit[facing=west,waterlogged=true]
conquest:large_andesite_brick_arrowslit[facing=west,waterlogged=false]
conquest:large_andesite_brick_arrowslit[facing=east,waterlogged=true]
conquest:large_andesite_brick_arrowslit[facing=east,waterlogged=false]
conquest:large_andesite_brick_balustrade[axis=x,waterlogged=true]
conquest:large_andesite_brick_balustrade[axis=x,waterlogged=false]
conquest:large_andesite_brick_balustrade[axis=y,waterlogged=true]
conquest:large_andesite_brick_balustrade[axis=y,waterlogged=false]
conquest:large_andesite_brick_balustrade[axis=z,waterlogged=true]
conquest:large_andesite_brick_balustrade[axis=z,waterlogged=false]
conquest:large_andesite_brick_capital[facing=flat,type=top,waterlogged=true]
conquest:large_andesite_brick_capital[facing=flat,type=top,waterlogged=false]
conquest:large_andesite_brick_capital[facing=flat,type=bottom,waterlogged=true]
conquest:large_andesite_brick_capital[facing=flat,type=bottom,waterlogged=false]
conquest:large_andesite_brick_capital[facing=north,type=top,waterlogged=true]
conquest:large_andesite_brick_capital[facing=north,type=top,waterlogged=false]
conquest:large_andesite_brick_capital[facing=north,type=bottom,waterlogged=true]
conquest:large_andesite_brick_capital[facing=north,type=bottom,waterlogged=false]
conquest:large_andesite_brick_capital[facing=south,type=top,waterlogged=true]
conquest:large_andesite_brick_capital[facing=south,type=top,waterlogged=false]
conquest:large_andesite_brick_capital[facing=south,type=bottom,waterlogged=true]
conquest:large_andesite_brick_capital[facing=south,type=bottom,waterlogged=false]
conquest:large_andesite_brick_capital[facing=east,type=top,waterlogged=true]
conquest:large_andesite_brick_capital[facing=east,type=top,waterlogged=false]
conquest:large_andesite_brick_capital[facing=east,type=bottom,waterlogged=true]
conquest:large_andesite_brick_capital[facing=east,type=bottom,waterlogged=false]
conquest:large_andesite_brick_capital[facing=west,type=top,waterlogged=true]
conquest:large_andesite_brick_capital[facing=west,type=top,waterlogged=false]
conquest:large_andesite_brick_capital[facing=west,type=bottom,waterlogged=true]
conquest:large_andesite_brick_capital[facing=west,type=bottom,waterlogged=false]
conquest:large_andesite_brick_corner_slab[facing=north,type=top,waterlogged=true]
conquest:large_andesite_brick_corner_slab[facing=north,type=top,waterlogged=false]
conquest:large_andesite_brick_corner_slab[facing=north,type=bottom,waterlogged=true]
conquest:large_andesite_brick_corner_slab[facing=north,type=bottom,waterlogged=false]
conquest:large_andesite_brick_corner_slab[facing=south,type=top,waterlogged=true]
conquest:large_andesite_brick_corner_slab[facing=south,type=top,waterlogged=false]
conquest:large_andesite_brick_corner_slab[facing=south,type=bottom,waterlogged=true]
conquest:large_andesite_brick_corner_slab[facing=south,type=bottom,waterlogged=false]
conquest:large_andesite_brick_corner_slab[facing=west,type=top,waterlogged=true]
conquest:large_andesite_brick_corner_slab[facing=west,type=top,waterlogged=false]
conquest:large_andesite_brick_corner_slab[facing=west,type=bottom,waterlogged=true]
conquest:large_andesite_brick_corner_slab[facing=west,type=bottom,waterlogged=false]
conquest:large_andesite_brick_corner_slab[facing=east,type=top,waterlogged=true]
conquest:large_andesite_brick_corner_slab[facing=east,type=top,waterlogged=false]
conquest:large_andesite_brick_corner_slab[facing=east,type=bottom,waterlogged=true]
conquest:large_andesite_brick_corner_slab[facing=east,type=bottom,waterlogged=false]
conquest:large_andesite_brick_eighth_slab[facing=north,type=top,waterlogged=true]
conquest:large_andesite_brick_eighth_slab[facing=north,type=top,waterlogged=false]
conquest:large_andesite_brick_eighth_slab[facing=north,type=bottom,waterlogged=true]
conquest:large_andesite_brick_eighth_slab[facing=north,type=bottom,waterlogged=false]
conquest:large_andesite_brick_eighth_slab[facing=south,type=top,waterlogged=true]
conquest:large_andesite_brick_eighth_slab[facing=south,type=top,waterlogged=false]
conquest:large_andesite_brick_eighth_slab[facing=south,type=bottom,waterlogged=true]
conquest:large_andesite_brick_eighth_slab[facing=south,type=bottom,waterlogged=false]
conquest:large_andesite_brick_eighth_slab[facing=west,type=top,waterlogged=true]
conquest:large_andesite_brick_eighth_slab[facing=west,type=top,waterlogged=false]
conquest:large_andesite_brick_eighth_slab[facing=west,type=bottom,waterlogged=true]
conquest:large_andesite_brick_eighth_slab[facing=west,type=bottom,waterlogged=false]
conquest:large_andesite_brick_eighth_slab[facing=east,type=top,waterlogged=true]
conquest:large_andesite_brick_eighth_slab[facing=east,type=top,waterlogged=false]
conquest:large_andesite_brick_eighth_slab[facing=east,type=bottom,waterlogged=true]
conquest:large_andesite_brick_eighth_slab[facing=east,type=bottom,waterlogged=false]
conquest:large_andesite_brick_pillar[layer=1,waterlogged=true]
conquest:large_andesite_brick_pillar[layer=1,waterlogged=false]
conquest:large_andesite_brick_pillar[layer=2,waterlogged=true]
conquest:large_andesite_brick_pillar[layer=2,waterlogged=false]
conquest:large_andesite_brick_pillar[layer=3,waterlogged=true]
conquest:large_andesite_brick_pillar[layer=3,waterlogged=false]
conquest:large_andesite_brick_quarter_slab[facing=north,layer=1,type=top,waterlogged=true]
conquest:large_andesite_brick_quarter_slab[facing=north,layer=1,type=top,waterlogged=false]
conquest:large_andesite_brick_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=true]
conquest:large_andesite_brick_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=false]
conquest:large_andesite_brick_quarter_slab[facing=north,layer=2,type=top,waterlogged=true]
conquest:large_andesite_brick_quarter_slab[facing=north,layer=2,type=top,waterlogged=false]
conquest:large_andesite_brick_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=true]
conquest:large_andesite_brick_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=false]
conquest:large_andesite_brick_quarter_slab[facing=north,layer=3,type=top,waterlogged=true]
conquest:large_andesite_brick_quarter_slab[facing=north,layer=3,type=top,waterlogged=false]
conquest:large_andesite_brick_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=true]
conquest:large_andesite_brick_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=false]
conquest:large_andesite_brick_quarter_slab[facing=south,layer=1,type=top,waterlogged=true]
conquest:large_andesite_brick_quarter_slab[facing=south,layer=1,type=top,waterlogged=false]
conquest:large_andesite_brick_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=true]
conquest:large_andesite_brick_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=false]
conquest:large_andesite_brick_quarter_slab[facing=south,layer=2,type=top,waterlogged=true]
conquest:large_andesite_brick_quarter_slab[facing=south,layer=2,type=top,waterlogged=false]
conquest:large_andesite_brick_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=true]
conquest:large_andesite_brick_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=false]
conquest:large_andesite_brick_quarter_slab[facing=south,layer=3,type=top,waterlogged=true]
conquest:large_andesite_brick_quarter_slab[facing=south,layer=3,type=top,waterlogged=false]
conquest:large_andesite_brick_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=true]
conquest:large_andesite_brick_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=false]
conquest:large_andesite_brick_quarter_slab[facing=west,layer=1,type=top,waterlogged=true]
conquest:large_andesite_brick_quarter_slab[facing=west,layer=1,type=top,waterlogged=false]
conquest:large_andesite_brick_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=true]
conquest:large_andesite_brick_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=false]
conquest:large_andesite_brick_quarter_slab[facing=west,layer=2,type=top,waterlogged=true]
conquest:large_andesite_brick_quarter_slab[facing=west,layer=2,type=top,waterlogged=false]
conquest:large_andesite_brick_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=true]
conquest:large_andesite_brick_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=false]
conquest:large_andesite_brick_quarter_slab[facing=west,layer=3,type=top,waterlogged=true]
conquest:large_andesite_brick_quarter_slab[facing=west,layer=3,type=top,waterlogged=false]
conquest:large_andesite_brick_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=true]
conquest:large_andesite_brick_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=false]
conquest:large_andesite_brick_quarter_slab[facing=east,layer=1,type=top,waterlogged=true]
conquest:large_andesite_brick_quarter_slab[facing=east,layer=1,type=top,waterlogged=false]
conquest:large_andesite_brick_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=true]
conquest:large_andesite_brick_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=false]
conquest:large_andesite_brick_quarter_slab[facing=east,layer=2,type=top,waterlogged=true]
conquest:large_andesite_brick_quarter_slab[facing=east,layer=2,type=top,waterlogged=false]
conquest:large_andesite_brick_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=true]
conquest:large_andesite_brick_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=false]
conquest:large_andesite_brick_quarter_slab[facing=east,layer=3,type=top,waterlogged=true]
conquest:large_andesite_brick_quarter_slab[facing=east,layer=3,type=top,waterlogged=false]
conquest:large_andesite_brick_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=true]
conquest:large_andesite_brick_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=false]
conquest:large_andesite_brick_slab[layers=1,type=top,waterlogged=true]
conquest:large_andesite_brick_slab[layers=1,type=top,waterlogged=false]
conquest:large_andesite_brick_slab[layers=1,type=bottom,waterlogged=true]
conquest:large_andesite_brick_slab[layers=1,type=bottom,waterlogged=false]
conquest:large_andesite_brick_slab[layers=2,type=top,waterlogged=true]
conquest:large_andesite_brick_slab[layers=2,type=top,waterlogged=false]
conquest:large_andesite_brick_slab[layers=2,type=bottom,waterlogged=true]
conquest:large_andesite_brick_slab[layers=2,type=bottom,waterlogged=false]
conquest:large_andesite_brick_slab[layers=3,type=top,waterlogged=true]
conquest:large_andesite_brick_slab[layers=3,type=top,waterlogged=false]
conquest:large_andesite_brick_slab[layers=3,type=bottom,waterlogged=true]
conquest:large_andesite_brick_slab[layers=3,type=bottom,waterlogged=false]
conquest:large_andesite_brick_slab[layers=4,type=top,waterlogged=true]
conquest:large_andesite_brick_slab[layers=4,type=top,waterlogged=false]
conquest:large_andesite_brick_slab[layers=4,type=bottom,waterlogged=true]
conquest:large_andesite_brick_slab[layers=4,type=bottom,waterlogged=false]
conquest:large_andesite_brick_slab[layers=5,type=top,waterlogged=true]
conquest:large_andesite_brick_slab[layers=5,type=top,waterlogged=false]
conquest:large_andesite_brick_slab[layers=5,type=bottom,waterlogged=true]
conquest:large_andesite_brick_slab[layers=5,type=bottom,waterlogged=false]
conquest:large_andesite_brick_slab[layers=6,type=top,waterlogged=true]
conquest:large_andesite_brick_slab[layers=6,type=top,waterlogged=false]
conquest:large_andesite_brick_slab[layers=6,type=bottom,waterlogged=true]
conquest:large_andesite_brick_slab[layers=6,type=bottom,waterlogged=false]
conquest:large_andesite_brick_slab[layers=7,type=top,waterlogged=true]
conquest:large_andesite_brick_slab[layers=7,type=top,waterlogged=false]
conquest:large_andesite_brick_slab[layers=7,type=bottom,waterlogged=true]
conquest:large_andesite_brick_slab[layers=7,type=bottom,waterlogged=false]
conquest:large_andesite_brick_slab[layers=8,type=top,waterlogged=true]
conquest:large_andesite_brick_slab[layers=8,type=top,waterlogged=false]
conquest:large_andesite_brick_slab[layers=8,type=bottom,waterlogged=true]
conquest:large_andesite_brick_slab[layers=8,type=bottom,waterlogged=false]
conquest:large_andesite_brick_small_arch[direction=northsouth,waterlogged=true]
conquest:large_andesite_brick_small_arch[direction=northsouth,waterlogged=false]
conquest:large_andesite_brick_small_arch[direction=eastwest,waterlogged=true]
conquest:large_andesite_brick_small_arch[direction=eastwest,waterlogged=false]
conquest:large_andesite_brick_small_arch_half[facing=north,waterlogged=true]
conquest:large_andesite_brick_small_arch_half[facing=north,waterlogged=false]
conquest:large_andesite_brick_small_arch_half[facing=south,waterlogged=true]
conquest:large_andesite_brick_small_arch_half[facing=south,waterlogged=false]
conquest:large_andesite_brick_small_arch_half[facing=west,waterlogged=true]
conquest:large_andesite_brick_small_arch_half[facing=west,waterlogged=false]
conquest:large_andesite_brick_small_arch_half[facing=east,waterlogged=true]
conquest:large_andesite_brick_small_arch_half[facing=east,waterlogged=false]
conquest:large_andesite_brick_small_window[down=true,up=true,waterlogged=true]
conquest:large_andesite_brick_small_window[down=true,up=true,waterlogged=false]
conquest:large_andesite_brick_small_window[down=true,up=false,waterlogged=true]
conquest:large_andesite_brick_small_window[down=true,up=false,waterlogged=false]
conquest:large_andesite_brick_small_window[down=false,up=true,waterlogged=true]
conquest:large_andesite_brick_small_window[down=false,up=true,waterlogged=false]
conquest:large_andesite_brick_small_window[down=false,up=false,waterlogged=true]
conquest:large_andesite_brick_small_window[down=false,up=false,waterlogged=false]
conquest:large_andesite_brick_small_window_half[down=true,facing=north,up=true,waterlogged=true]
conquest:large_andesite_brick_small_window_half[down=true,facing=north,up=true,waterlogged=false]
conquest:large_andesite_brick_small_window_half[down=true,facing=north,up=false,waterlogged=true]
conquest:large_andesite_brick_small_window_half[down=true,facing=north,up=false,waterlogged=false]
conquest:large_andesite_brick_small_window_half[down=true,facing=south,up=true,waterlogged=true]
conquest:large_andesite_brick_small_window_half[down=true,facing=south,up=true,waterlogged=false]
conquest:large_andesite_brick_small_window_half[down=true,facing=south,up=false,waterlogged=true]
conquest:large_andesite_brick_small_window_half[down=true,facing=south,up=false,waterlogged=false]
conquest:large_andesite_brick_small_window_half[down=true,facing=west,up=true,waterlogged=true]
conquest:large_andesite_brick_small_window_half[down=true,facing=west,up=true,waterlogged=false]
conquest:large_andesite_brick_small_window_half[down=true,facing=west,up=false,waterlogged=true]
conquest:large_andesite_brick_small_window_half[down=true,facing=west,up=false,waterlogged=false]
conquest:large_andesite_brick_small_window_half[down=true,facing=east,up=true,waterlogged=true]
conquest:large_andesite_brick_small_window_half[down=true,facing=east,up=true,waterlogged=false]
conquest:large_andesite_brick_small_window_half[down=true,facing=east,up=false,waterlogged=true]
conquest:large_andesite_brick_small_window_half[down=true,facing=east,up=false,waterlogged=false]
conquest:large_andesite_brick_small_window_half[down=false,facing=north,up=true,waterlogged=true]
conquest:large_andesite_brick_small_window_half[down=false,facing=north,up=true,waterlogged=false]
conquest:large_andesite_brick_small_window_half[down=false,facing=north,up=false,waterlogged=true]
conquest:large_andesite_brick_small_window_half[down=false,facing=north,up=false,waterlogged=false]
conquest:large_andesite_brick_small_window_half[down=false,facing=south,up=true,waterlogged=true]
conquest:large_andesite_brick_small_window_half[down=false,facing=south,up=true,waterlogged=false]
conquest:large_andesite_brick_small_window_half[down=false,facing=south,up=false,waterlogged=true]
conquest:large_andesite_brick_small_window_half[down=false,facing=south,up=false,waterlogged=false]
conquest:large_andesite_brick_small_window_half[down=false,facing=west,up=true,waterlogged=true]
conquest:large_andesite_brick_small_window_half[down=false,facing=west,up=true,waterlogged=false]
conquest:large_andesite_brick_small_window_half[down=false,facing=west,up=false,waterlogged=true]
conquest:large_andesite_brick_small_window_half[down=false,facing=west,up=false,waterlogged=false]
conquest:large_andesite_brick_small_window_half[down=false,facing=east,up=true,waterlogged=true]
conquest:large_andesite_brick_small_window_half[down=false,facing=east,up=true,waterlogged=false]
conquest:large_andesite_brick_small_window_half[down=false,facing=east,up=false,waterlogged=true]
conquest:large_andesite_brick_small_window_half[down=false,facing=east,up=false,waterlogged=false]
conquest:large_andesite_brick_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:large_andesite_brick_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:large_andesite_brick_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:large_andesite_brick_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:large_andesite_brick_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:large_andesite_brick_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:large_andesite_brick_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:large_andesite_brick_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:large_andesite_brick_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:large_andesite_brick_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:large_andesite_brick_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:large_andesite_brick_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:large_andesite_brick_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:large_andesite_brick_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:large_andesite_brick_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:large_andesite_brick_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:large_andesite_brick_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:large_andesite_brick_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:large_andesite_brick_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:large_andesite_brick_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:large_andesite_brick_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:large_andesite_brick_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:large_andesite_brick_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:large_andesite_brick_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:large_andesite_brick_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:large_andesite_brick_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:large_andesite_brick_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:large_andesite_brick_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:large_andesite_brick_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:large_andesite_brick_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:large_andesite_brick_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:large_andesite_brick_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:large_andesite_brick_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:large_andesite_brick_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:large_andesite_brick_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:large_andesite_brick_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:large_andesite_brick_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:large_andesite_brick_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:large_andesite_brick_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:large_andesite_brick_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:large_andesite_brick_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:large_andesite_brick_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:large_andesite_brick_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:large_andesite_brick_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:large_andesite_brick_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:large_andesite_brick_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:large_andesite_brick_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:large_andesite_brick_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:large_andesite_brick_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:large_andesite_brick_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:large_andesite_brick_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:large_andesite_brick_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:large_andesite_brick_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:large_andesite_brick_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:large_andesite_brick_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:large_andesite_brick_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:large_andesite_brick_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:large_andesite_brick_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:large_andesite_brick_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:large_andesite_brick_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:large_andesite_brick_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:large_andesite_brick_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:large_andesite_brick_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:large_andesite_brick_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:large_andesite_brick_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:large_andesite_brick_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:large_andesite_brick_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:large_andesite_brick_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:large_andesite_brick_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:large_andesite_brick_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:large_andesite_brick_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:large_andesite_brick_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:large_andesite_brick_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:large_andesite_brick_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:large_andesite_brick_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:large_andesite_brick_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:large_andesite_brick_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:large_andesite_brick_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:large_andesite_brick_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:large_andesite_brick_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:large_andesite_brick_two_meter_arch[facing=north,type=top]
conquest:large_andesite_brick_two_meter_arch[facing=north,type=bottom]
conquest:large_andesite_brick_two_meter_arch[facing=south,type=top]
conquest:large_andesite_brick_two_meter_arch[facing=south,type=bottom]
conquest:large_andesite_brick_two_meter_arch[facing=west,type=top]
conquest:large_andesite_brick_two_meter_arch[facing=west,type=bottom]
conquest:large_andesite_brick_two_meter_arch[facing=east,type=top]
conquest:large_andesite_brick_two_meter_arch[facing=east,type=bottom]
conquest:large_andesite_brick_two_meter_arch_half[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:large_andesite_brick_two_meter_arch_half[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:large_andesite_brick_two_meter_arch_half[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:large_andesite_brick_two_meter_arch_half[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:large_andesite_brick_two_meter_arch_half[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:large_andesite_brick_two_meter_arch_half[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:large_andesite_brick_two_meter_arch_half[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:large_andesite_brick_two_meter_arch_half[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:large_andesite_brick_two_meter_arch_half[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:large_andesite_brick_two_meter_arch_half[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:large_andesite_brick_two_meter_arch_half[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:large_andesite_brick_two_meter_arch_half[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:large_andesite_brick_two_meter_arch_half[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:large_andesite_brick_two_meter_arch_half[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:large_andesite_brick_two_meter_arch_half[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:large_andesite_brick_two_meter_arch_half[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:large_andesite_brick_two_meter_arch_half[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:large_andesite_brick_two_meter_arch_half[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:large_andesite_brick_two_meter_arch_half[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:large_andesite_brick_two_meter_arch_half[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:large_andesite_brick_two_meter_arch_half[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:large_andesite_brick_two_meter_arch_half[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:large_andesite_brick_two_meter_arch_half[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:large_andesite_brick_two_meter_arch_half[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:large_andesite_brick_two_meter_arch_half[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:large_andesite_brick_two_meter_arch_half[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:large_andesite_brick_two_meter_arch_half[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:large_andesite_brick_two_meter_arch_half[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:large_andesite_brick_two_meter_arch_half[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:large_andesite_brick_two_meter_arch_half[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:large_andesite_brick_two_meter_arch_half[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:large_andesite_brick_two_meter_arch_half[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:large_andesite_brick_two_meter_arch_half[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:large_andesite_brick_two_meter_arch_half[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:large_andesite_brick_two_meter_arch_half[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:large_andesite_brick_two_meter_arch_half[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:large_andesite_brick_two_meter_arch_half[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:large_andesite_brick_two_meter_arch_half[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:large_andesite_brick_two_meter_arch_half[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:large_andesite_brick_two_meter_arch_half[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:large_andesite_brick_two_meter_arch_half[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:large_andesite_brick_two_meter_arch_half[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:large_andesite_brick_two_meter_arch_half[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:large_andesite_brick_two_meter_arch_half[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:large_andesite_brick_two_meter_arch_half[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:large_andesite_brick_two_meter_arch_half[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:large_andesite_brick_two_meter_arch_half[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:large_andesite_brick_two_meter_arch_half[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:large_andesite_brick_two_meter_arch_half[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:large_andesite_brick_two_meter_arch_half[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:large_andesite_brick_two_meter_arch_half[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:large_andesite_brick_two_meter_arch_half[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:large_andesite_brick_two_meter_arch_half[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:large_andesite_brick_two_meter_arch_half[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:large_andesite_brick_two_meter_arch_half[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:large_andesite_brick_two_meter_arch_half[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:large_andesite_brick_two_meter_arch_half[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:large_andesite_brick_two_meter_arch_half[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:large_andesite_brick_two_meter_arch_half[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:large_andesite_brick_two_meter_arch_half[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:large_andesite_brick_two_meter_arch_half[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:large_andesite_brick_two_meter_arch_half[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:large_andesite_brick_two_meter_arch_half[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:large_andesite_brick_two_meter_arch_half[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:large_andesite_brick_vertical_corner[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:large_andesite_brick_vertical_corner[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:large_andesite_brick_vertical_corner[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:large_andesite_brick_vertical_corner[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:large_andesite_brick_vertical_corner[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:large_andesite_brick_vertical_corner[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:large_andesite_brick_vertical_corner[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:large_andesite_brick_vertical_corner[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:large_andesite_brick_vertical_corner[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:large_andesite_brick_vertical_corner[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:large_andesite_brick_vertical_corner[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:large_andesite_brick_vertical_corner[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:large_andesite_brick_vertical_corner[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:large_andesite_brick_vertical_corner[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:large_andesite_brick_vertical_corner[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:large_andesite_brick_vertical_corner[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:large_andesite_brick_vertical_corner[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:large_andesite_brick_vertical_corner[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:large_andesite_brick_vertical_corner[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:large_andesite_brick_vertical_corner[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:large_andesite_brick_vertical_corner[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:large_andesite_brick_vertical_corner[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:large_andesite_brick_vertical_corner[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:large_andesite_brick_vertical_corner[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:large_andesite_brick_vertical_corner[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:large_andesite_brick_vertical_corner[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:large_andesite_brick_vertical_corner[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:large_andesite_brick_vertical_corner[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:large_andesite_brick_vertical_corner[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:large_andesite_brick_vertical_corner[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:large_andesite_brick_vertical_corner[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:large_andesite_brick_vertical_corner[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:large_andesite_brick_vertical_corner[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:large_andesite_brick_vertical_corner[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:large_andesite_brick_vertical_corner[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:large_andesite_brick_vertical_corner[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:large_andesite_brick_vertical_corner[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:large_andesite_brick_vertical_corner[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:large_andesite_brick_vertical_corner[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:large_andesite_brick_vertical_corner[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:large_andesite_brick_vertical_corner[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:large_andesite_brick_vertical_corner[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:large_andesite_brick_vertical_corner[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:large_andesite_brick_vertical_corner[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:large_andesite_brick_vertical_corner[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:large_andesite_brick_vertical_corner[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:large_andesite_brick_vertical_corner[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:large_andesite_brick_vertical_corner[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:large_andesite_brick_vertical_corner[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:large_andesite_brick_vertical_corner[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:large_andesite_brick_vertical_corner[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:large_andesite_brick_vertical_corner[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:large_andesite_brick_vertical_corner[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:large_andesite_brick_vertical_corner[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:large_andesite_brick_vertical_corner[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:large_andesite_brick_vertical_corner[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:large_andesite_brick_vertical_corner[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:large_andesite_brick_vertical_corner[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:large_andesite_brick_vertical_corner[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:large_andesite_brick_vertical_corner[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:large_andesite_brick_vertical_corner[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:large_andesite_brick_vertical_corner[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:large_andesite_brick_vertical_corner[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:large_andesite_brick_vertical_corner[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:large_andesite_brick_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:large_andesite_brick_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:large_andesite_brick_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:large_andesite_brick_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:large_andesite_brick_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:large_andesite_brick_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:large_andesite_brick_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:large_andesite_brick_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:large_andesite_brick_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:large_andesite_brick_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:large_andesite_brick_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:large_andesite_brick_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:large_andesite_brick_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:large_andesite_brick_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:large_andesite_brick_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:large_andesite_brick_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:large_andesite_brick_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:large_andesite_brick_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:large_andesite_brick_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:large_andesite_brick_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:large_andesite_brick_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:large_andesite_brick_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:large_andesite_brick_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:large_andesite_brick_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:large_andesite_brick_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:large_andesite_brick_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:large_andesite_brick_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:large_andesite_brick_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:large_andesite_brick_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:large_andesite_brick_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:large_andesite_brick_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:large_andesite_brick_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:large_andesite_brick_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:large_andesite_brick_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:large_andesite_brick_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:large_andesite_brick_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:large_andesite_brick_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:large_andesite_brick_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:large_andesite_brick_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:large_andesite_brick_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:large_andesite_brick_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:large_andesite_brick_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:large_andesite_brick_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:large_andesite_brick_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:large_andesite_brick_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:large_andesite_brick_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:large_andesite_brick_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:large_andesite_brick_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:large_andesite_brick_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:large_andesite_brick_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:large_andesite_brick_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:large_andesite_brick_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:large_andesite_brick_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:large_andesite_brick_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:large_andesite_brick_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:large_andesite_brick_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:large_andesite_brick_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:large_andesite_brick_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:large_andesite_brick_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:large_andesite_brick_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:large_andesite_brick_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:large_andesite_brick_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:large_andesite_brick_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:large_andesite_brick_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:large_andesite_brick_vertical_quarter[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:large_andesite_brick_vertical_quarter[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:large_andesite_brick_vertical_quarter[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:large_andesite_brick_vertical_quarter[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:large_andesite_brick_vertical_quarter[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:large_andesite_brick_vertical_quarter[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:large_andesite_brick_vertical_quarter[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:large_andesite_brick_vertical_quarter[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:large_andesite_brick_vertical_quarter[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:large_andesite_brick_vertical_quarter[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:large_andesite_brick_vertical_quarter[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:large_andesite_brick_vertical_quarter[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:large_andesite_brick_vertical_quarter[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:large_andesite_brick_vertical_quarter[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:large_andesite_brick_vertical_quarter[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:large_andesite_brick_vertical_quarter[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:large_andesite_brick_vertical_quarter[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:large_andesite_brick_vertical_quarter[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:large_andesite_brick_vertical_quarter[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:large_andesite_brick_vertical_quarter[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:large_andesite_brick_vertical_quarter[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:large_andesite_brick_vertical_quarter[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:large_andesite_brick_vertical_quarter[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:large_andesite_brick_vertical_quarter[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:large_andesite_brick_vertical_quarter[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:large_andesite_brick_vertical_quarter[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:large_andesite_brick_vertical_quarter[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:large_andesite_brick_vertical_quarter[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:large_andesite_brick_vertical_quarter[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:large_andesite_brick_vertical_quarter[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:large_andesite_brick_vertical_quarter[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:large_andesite_brick_vertical_quarter[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:large_andesite_brick_vertical_quarter[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:large_andesite_brick_vertical_quarter[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:large_andesite_brick_vertical_quarter[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:large_andesite_brick_vertical_quarter[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:large_andesite_brick_vertical_quarter[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:large_andesite_brick_vertical_quarter[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:large_andesite_brick_vertical_quarter[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:large_andesite_brick_vertical_quarter[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:large_andesite_brick_vertical_quarter[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:large_andesite_brick_vertical_quarter[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:large_andesite_brick_vertical_quarter[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:large_andesite_brick_vertical_quarter[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:large_andesite_brick_vertical_quarter[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:large_andesite_brick_vertical_quarter[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:large_andesite_brick_vertical_quarter[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:large_andesite_brick_vertical_quarter[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:large_andesite_brick_vertical_quarter[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:large_andesite_brick_vertical_quarter[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:large_andesite_brick_vertical_quarter[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:large_andesite_brick_vertical_quarter[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:large_andesite_brick_vertical_quarter[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:large_andesite_brick_vertical_quarter[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:large_andesite_brick_vertical_quarter[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:large_andesite_brick_vertical_quarter[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:large_andesite_brick_vertical_quarter[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:large_andesite_brick_vertical_quarter[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:large_andesite_brick_vertical_quarter[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:large_andesite_brick_vertical_quarter[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:large_andesite_brick_vertical_quarter[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:large_andesite_brick_vertical_quarter[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:large_andesite_brick_vertical_quarter[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:large_andesite_brick_vertical_quarter[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:large_andesite_brick_vertical_slab[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:large_andesite_brick_vertical_slab[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:large_andesite_brick_vertical_slab[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:large_andesite_brick_vertical_slab[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:large_andesite_brick_vertical_slab[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:large_andesite_brick_vertical_slab[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:large_andesite_brick_vertical_slab[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:large_andesite_brick_vertical_slab[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:large_andesite_brick_vertical_slab[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:large_andesite_brick_vertical_slab[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:large_andesite_brick_vertical_slab[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:large_andesite_brick_vertical_slab[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:large_andesite_brick_vertical_slab[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:large_andesite_brick_vertical_slab[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:large_andesite_brick_vertical_slab[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:large_andesite_brick_vertical_slab[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:large_andesite_brick_vertical_slab[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:large_andesite_brick_vertical_slab[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:large_andesite_brick_vertical_slab[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:large_andesite_brick_vertical_slab[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:large_andesite_brick_vertical_slab[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:large_andesite_brick_vertical_slab[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:large_andesite_brick_vertical_slab[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:large_andesite_brick_vertical_slab[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:large_andesite_brick_vertical_slab[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:large_andesite_brick_vertical_slab[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:large_andesite_brick_vertical_slab[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:large_andesite_brick_vertical_slab[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:large_andesite_brick_vertical_slab[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:large_andesite_brick_vertical_slab[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:large_andesite_brick_vertical_slab[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:large_andesite_brick_vertical_slab[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:large_andesite_brick_vertical_slab[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:large_andesite_brick_vertical_slab[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:large_andesite_brick_vertical_slab[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:large_andesite_brick_vertical_slab[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:large_andesite_brick_vertical_slab[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:large_andesite_brick_vertical_slab[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:large_andesite_brick_vertical_slab[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:large_andesite_brick_vertical_slab[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:large_andesite_brick_vertical_slab[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:large_andesite_brick_vertical_slab[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:large_andesite_brick_vertical_slab[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:large_andesite_brick_vertical_slab[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:large_andesite_brick_vertical_slab[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:large_andesite_brick_vertical_slab[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:large_andesite_brick_vertical_slab[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:large_andesite_brick_vertical_slab[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:large_andesite_brick_vertical_slab[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:large_andesite_brick_vertical_slab[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:large_andesite_brick_vertical_slab[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:large_andesite_brick_vertical_slab[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:large_andesite_brick_vertical_slab[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:large_andesite_brick_vertical_slab[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:large_andesite_brick_vertical_slab[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:large_andesite_brick_vertical_slab[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:large_andesite_brick_vertical_slab[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:large_andesite_brick_vertical_slab[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:large_andesite_brick_vertical_slab[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:large_andesite_brick_vertical_slab[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:large_andesite_brick_vertical_slab[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:large_andesite_brick_vertical_slab[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:large_andesite_brick_vertical_slab[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:large_andesite_brick_vertical_slab[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:large_andesite_brick_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:large_andesite_brick_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:large_andesite_brick_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:large_andesite_brick_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:large_andesite_brick_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:large_andesite_brick_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:large_andesite_brick_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:large_andesite_brick_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:large_andesite_brick_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:large_andesite_brick_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:large_andesite_brick_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:large_andesite_brick_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:large_andesite_brick_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:large_andesite_brick_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:large_andesite_brick_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:large_andesite_brick_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:large_andesite_brick_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:large_andesite_brick_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:large_andesite_brick_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:large_andesite_brick_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:large_andesite_brick_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:large_andesite_brick_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:large_andesite_brick_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:large_andesite_brick_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:large_andesite_brick_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:large_andesite_brick_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:large_andesite_brick_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:large_andesite_brick_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:large_andesite_brick_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:large_andesite_brick_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:large_andesite_brick_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:large_andesite_brick_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:large_andesite_brick_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:large_andesite_brick_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:large_andesite_brick_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:large_andesite_brick_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:large_andesite_brick_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:large_andesite_brick_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:large_andesite_brick_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:large_andesite_brick_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:large_andesite_brick_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:large_andesite_brick_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:large_andesite_brick_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:large_andesite_brick_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:large_andesite_brick_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:large_andesite_brick_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:large_andesite_brick_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:large_andesite_brick_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:large_andesite_brick_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:large_andesite_brick_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:large_andesite_brick_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:large_andesite_brick_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:large_andesite_brick_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:large_andesite_brick_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:large_andesite_brick_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:large_andesite_brick_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:large_andesite_brick_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:large_andesite_brick_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:large_andesite_brick_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:large_andesite_brick_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:large_andesite_brick_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:large_andesite_brick_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:large_andesite_brick_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:large_andesite_brick_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:large_andesite_brick_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:large_andesite_brick_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:large_andesite_brick_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:large_andesite_brick_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:large_andesite_brick_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:large_andesite_brick_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:large_andesite_brick_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:large_andesite_brick_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:large_andesite_brick_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:large_andesite_brick_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:large_andesite_brick_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:large_andesite_brick_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:large_andesite_brick_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:large_andesite_brick_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:large_andesite_brick_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:large_andesite_brick_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:large_andesite_brick_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:large_andesite_brick_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:large_andesite_brick_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:large_andesite_brick_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:large_andesite_brick_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:large_andesite_brick_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:large_andesite_brick_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:large_andesite_brick_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:large_andesite_brick_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:large_andesite_brick_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:large_andesite_brick_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:large_andesite_brick_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:large_andesite_brick_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:large_andesite_brick_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:large_andesite_brick_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:large_andesite_brick_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:large_andesite_brick_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:large_andesite_brick_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:large_andesite_brick_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:large_andesite_brick_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:large_andesite_brick_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:large_andesite_brick_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:large_andesite_brick_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:large_andesite_brick_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:large_andesite_brick_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:large_andesite_brick_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:large_andesite_brick_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:large_andesite_brick_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:large_andesite_brick_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:large_andesite_brick_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:large_andesite_brick_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:large_andesite_brick_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:large_andesite_brick_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:large_andesite_brick_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:large_andesite_brick_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:large_andesite_brick_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:large_andesite_brick_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:large_andesite_brick_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:large_andesite_brick_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:large_andesite_brick_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:large_andesite_brick_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:large_andesite_brick_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:large_andesite_brick_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:large_andesite_brick_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:large_andesite_brick_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:large_andesite_brick_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:large_andesite_brick_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:large_andesite_brick_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:large_andesite_brick_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:large_andesite_brick_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:large_andesite_brick_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:large_andesite_brick_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:large_andesite_brick_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:large_andesite_brick_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:large_andesite_brick_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:large_andesite_brick_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:large_andesite_brick_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:large_andesite_brick_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:large_andesite_brick_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:large_andesite_brick_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:large_andesite_brick_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:large_andesite_brick_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:large_andesite_brick_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:large_andesite_brick_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:large_andesite_brick_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:large_andesite_brick_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:large_andesite_brick_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:large_andesite_brick_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:large_andesite_brick_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:large_andesite_brick_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:large_andesite_brick_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:large_andesite_brick_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:large_andesite_brick_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:large_andesite_brick_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:large_andesite_brick_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:large_andesite_brick_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:large_andesite_brick_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:large_andesite_brick_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:large_andesite_brick_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:large_andesite_brick_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:large_andesite_brick_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:large_andesite_brick_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:large_andesite_brick_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:large_andesite_brick_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:large_andesite_brick_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:large_andesite_brick_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:large_andesite_brick_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:large_andesite_brick_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:large_andesite_brick_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:large_andesite_brick_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:large_andesite_brick_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:large_andesite_brick_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:large_andesite_brick_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:large_andesite_brick_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:large_andesite_brick_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:large_andesite_brick_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:large_andesite_brick_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:large_andesite_brick_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:large_andesite_brick_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:large_andesite_brick_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:large_andesite_brick_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:large_andesite_brick_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:large_andesite_brick_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:large_andesite_brick_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:large_andesite_brick_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:large_andesite_brick_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:large_andesite_brick_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:large_andesite_brick_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:large_andesite_brick_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:large_andesite_brick_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:large_andesite_brick_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:large_andesite_brick_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:large_andesite_brick_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:large_andesite_brick_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:large_andesite_brick_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:large_andesite_brick_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:large_andesite_brick_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:large_andesite_brick_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:large_andesite_brick_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:large_andesite_brick_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:large_andesite_brick_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:large_andesite_brick_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:large_andesite_brick_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:large_andesite_brick_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:large_andesite_brick_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:large_andesite_brick_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:large_andesite_brick_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:large_andesite_brick_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:large_andesite_brick_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:large_andesite_brick_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:large_andesite_brick_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:large_andesite_brick_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:large_andesite_brick_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:large_andesite_brick_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:large_andesite_brick_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:large_andesite_brick_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:large_andesite_brick_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:large_andesite_brick_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:large_andesite_brick_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:large_andesite_brick_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:large_andesite_brick_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:large_andesite_brick_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:large_andesite_brick_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:large_andesite_brick_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:large_andesite_brick_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:large_andesite_brick_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:large_andesite_brick_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:large_andesite_brick_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:large_andesite_brick_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:large_andesite_brick_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:large_andesite_brick_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:large_andesite_brick_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:large_andesite_brick_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:large_andesite_brick_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:large_andesite_brick_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:large_andesite_brick_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:large_andesite_brick_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:large_andesite_brick_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:large_andesite_brick_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:large_andesite_brick_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:large_andesite_brick_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:large_andesite_brick_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:large_andesite_brick_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:large_andesite_brick_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:large_andesite_brick_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:large_andesite_brick_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:large_andesite_brick_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:large_andesite_brick_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:large_andesite_brick_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:large_andesite_brick_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:large_andesite_brick_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:large_andesite_brick_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:large_andesite_brick_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:large_andesite_brick_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:large_andesite_brick_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:large_andesite_brick_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:large_andesite_brick_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:large_andesite_brick_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:large_andesite_brick_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:large_andesite_brick_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:large_andesite_brick_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:large_andesite_brick_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:large_andesite_brick_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:large_andesite_brick_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:large_andesite_brick_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:large_andesite_brick_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:large_andesite_brick_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:large_andesite_brick_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:large_andesite_brick_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:large_andesite_brick_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:large_andesite_brick_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:large_andesite_brick_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:large_andesite_brick_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:large_andesite_brick_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:large_andesite_brick_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:large_andesite_brick_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:large_andesite_brick_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:large_andesite_brick_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:large_andesite_brick_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:large_andesite_brick_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:large_andesite_brick_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:large_andesite_brick_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:large_andesite_brick_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:large_andesite_brick_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:large_andesite_brick_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:large_andesite_brick_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:large_andesite_brick_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:large_andesite_brick_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:large_andesite_brick_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:large_andesite_brick_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:large_andesite_brick_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:large_andesite_brick_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:large_andesite_brick_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:large_andesite_brick_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:large_andesite_brick_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:large_andesite_brick_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:large_andesite_brick_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:large_andesite_brick_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:large_andesite_brick_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:large_andesite_brick_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:large_andesite_brick_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:large_andesite_brick_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:large_andesite_brick_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:large_andesite_brick_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:large_andesite_brick_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:large_andesite_brick_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:large_andesite_brick_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:large_andesite_brick_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:large_andesite_brick_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:large_andesite_brick_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:large_andesite_brick_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:large_andesite_brick_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:large_andesite_brick_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:large_andesite_brick_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:large_andesite_brick_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:large_andesite_brick_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:large_andesite_brick_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:large_andesite_brick_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:large_andesite_brick_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:large_andesite_brick_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:large_andesite_brick_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:large_andesite_brick_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:large_andesite_brick_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:large_andesite_brick_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:large_andesite_masonry_arrowslit[facing=north,waterlogged=true]
conquest:large_andesite_masonry_arrowslit[facing=north,waterlogged=false]
conquest:large_andesite_masonry_arrowslit[facing=south,waterlogged=true]
conquest:large_andesite_masonry_arrowslit[facing=south,waterlogged=false]
conquest:large_andesite_masonry_arrowslit[facing=west,waterlogged=true]
conquest:large_andesite_masonry_arrowslit[facing=west,waterlogged=false]
conquest:large_andesite_masonry_arrowslit[facing=east,waterlogged=true]
conquest:large_andesite_masonry_arrowslit[facing=east,waterlogged=false]
conquest:large_andesite_masonry_balustrade[axis=x,waterlogged=true]
conquest:large_andesite_masonry_balustrade[axis=x,waterlogged=false]
conquest:large_andesite_masonry_balustrade[axis=y,waterlogged=true]
conquest:large_andesite_masonry_balustrade[axis=y,waterlogged=false]
conquest:large_andesite_masonry_balustrade[axis=z,waterlogged=true]
conquest:large_andesite_masonry_balustrade[axis=z,waterlogged=false]
conquest:large_andesite_masonry_capital[facing=flat,type=top,waterlogged=true]
conquest:large_andesite_masonry_capital[facing=flat,type=top,waterlogged=false]
conquest:large_andesite_masonry_capital[facing=flat,type=bottom,waterlogged=true]
conquest:large_andesite_masonry_capital[facing=flat,type=bottom,waterlogged=false]
conquest:large_andesite_masonry_capital[facing=north,type=top,waterlogged=true]
conquest:large_andesite_masonry_capital[facing=north,type=top,waterlogged=false]
conquest:large_andesite_masonry_capital[facing=north,type=bottom,waterlogged=true]
conquest:large_andesite_masonry_capital[facing=north,type=bottom,waterlogged=false]
conquest:large_andesite_masonry_capital[facing=south,type=top,waterlogged=true]
conquest:large_andesite_masonry_capital[facing=south,type=top,waterlogged=false]
conquest:large_andesite_masonry_capital[facing=south,type=bottom,waterlogged=true]
conquest:large_andesite_masonry_capital[facing=south,type=bottom,waterlogged=false]
conquest:large_andesite_masonry_capital[facing=east,type=top,waterlogged=true]
conquest:large_andesite_masonry_capital[facing=east,type=top,waterlogged=false]
conquest:large_andesite_masonry_capital[facing=east,type=bottom,waterlogged=true]
conquest:large_andesite_masonry_capital[facing=east,type=bottom,waterlogged=false]
conquest:large_andesite_masonry_capital[facing=west,type=top,waterlogged=true]
conquest:large_andesite_masonry_capital[facing=west,type=top,waterlogged=false]
conquest:large_andesite_masonry_capital[facing=west,type=bottom,waterlogged=true]
conquest:large_andesite_masonry_capital[facing=west,type=bottom,waterlogged=false]
conquest:large_andesite_masonry_corner_slab[facing=north,type=top,waterlogged=true]
conquest:large_andesite_masonry_corner_slab[facing=north,type=top,waterlogged=false]
conquest:large_andesite_masonry_corner_slab[facing=north,type=bottom,waterlogged=true]
conquest:large_andesite_masonry_corner_slab[facing=north,type=bottom,waterlogged=false]
conquest:large_andesite_masonry_corner_slab[facing=south,type=top,waterlogged=true]
conquest:large_andesite_masonry_corner_slab[facing=south,type=top,waterlogged=false]
conquest:large_andesite_masonry_corner_slab[facing=south,type=bottom,waterlogged=true]
conquest:large_andesite_masonry_corner_slab[facing=south,type=bottom,waterlogged=false]
conquest:large_andesite_masonry_corner_slab[facing=west,type=top,waterlogged=true]
conquest:large_andesite_masonry_corner_slab[facing=west,type=top,waterlogged=false]
conquest:large_andesite_masonry_corner_slab[facing=west,type=bottom,waterlogged=true]
conquest:large_andesite_masonry_corner_slab[facing=west,type=bottom,waterlogged=false]
conquest:large_andesite_masonry_corner_slab[facing=east,type=top,waterlogged=true]
conquest:large_andesite_masonry_corner_slab[facing=east,type=top,waterlogged=false]
conquest:large_andesite_masonry_corner_slab[facing=east,type=bottom,waterlogged=true]
conquest:large_andesite_masonry_corner_slab[facing=east,type=bottom,waterlogged=false]
conquest:large_andesite_masonry_eighth_slab[facing=north,type=top,waterlogged=true]
conquest:large_andesite_masonry_eighth_slab[facing=north,type=top,waterlogged=false]
conquest:large_andesite_masonry_eighth_slab[facing=north,type=bottom,waterlogged=true]
conquest:large_andesite_masonry_eighth_slab[facing=north,type=bottom,waterlogged=false]
conquest:large_andesite_masonry_eighth_slab[facing=south,type=top,waterlogged=true]
conquest:large_andesite_masonry_eighth_slab[facing=south,type=top,waterlogged=false]
conquest:large_andesite_masonry_eighth_slab[facing=south,type=bottom,waterlogged=true]
conquest:large_andesite_masonry_eighth_slab[facing=south,type=bottom,waterlogged=false]
conquest:large_andesite_masonry_eighth_slab[facing=west,type=top,waterlogged=true]
conquest:large_andesite_masonry_eighth_slab[facing=west,type=top,waterlogged=false]
conquest:large_andesite_masonry_eighth_slab[facing=west,type=bottom,waterlogged=true]
conquest:large_andesite_masonry_eighth_slab[facing=west,type=bottom,waterlogged=false]
conquest:large_andesite_masonry_eighth_slab[facing=east,type=top,waterlogged=true]
conquest:large_andesite_masonry_eighth_slab[facing=east,type=top,waterlogged=false]
conquest:large_andesite_masonry_eighth_slab[facing=east,type=bottom,waterlogged=true]
conquest:large_andesite_masonry_eighth_slab[facing=east,type=bottom,waterlogged=false]
conquest:large_andesite_masonry_pillar[layer=1,waterlogged=true]
conquest:large_andesite_masonry_pillar[layer=1,waterlogged=false]
conquest:large_andesite_masonry_pillar[layer=2,waterlogged=true]
conquest:large_andesite_masonry_pillar[layer=2,waterlogged=false]
conquest:large_andesite_masonry_pillar[layer=3,waterlogged=true]
conquest:large_andesite_masonry_pillar[layer=3,waterlogged=false]
conquest:large_andesite_masonry_quarter_slab[facing=north,layer=1,type=top,waterlogged=true]
conquest:large_andesite_masonry_quarter_slab[facing=north,layer=1,type=top,waterlogged=false]
conquest:large_andesite_masonry_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=true]
conquest:large_andesite_masonry_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=false]
conquest:large_andesite_masonry_quarter_slab[facing=north,layer=2,type=top,waterlogged=true]
conquest:large_andesite_masonry_quarter_slab[facing=north,layer=2,type=top,waterlogged=false]
conquest:large_andesite_masonry_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=true]
conquest:large_andesite_masonry_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=false]
conquest:large_andesite_masonry_quarter_slab[facing=north,layer=3,type=top,waterlogged=true]
conquest:large_andesite_masonry_quarter_slab[facing=north,layer=3,type=top,waterlogged=false]
conquest:large_andesite_masonry_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=true]
conquest:large_andesite_masonry_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=false]
conquest:large_andesite_masonry_quarter_slab[facing=south,layer=1,type=top,waterlogged=true]
conquest:large_andesite_masonry_quarter_slab[facing=south,layer=1,type=top,waterlogged=false]
conquest:large_andesite_masonry_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=true]
conquest:large_andesite_masonry_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=false]
conquest:large_andesite_masonry_quarter_slab[facing=south,layer=2,type=top,waterlogged=true]
conquest:large_andesite_masonry_quarter_slab[facing=south,layer=2,type=top,waterlogged=false]
conquest:large_andesite_masonry_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=true]
conquest:large_andesite_masonry_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=false]
conquest:large_andesite_masonry_quarter_slab[facing=south,layer=3,type=top,waterlogged=true]
conquest:large_andesite_masonry_quarter_slab[facing=south,layer=3,type=top,waterlogged=false]
conquest:large_andesite_masonry_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=true]
conquest:large_andesite_masonry_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=false]
conquest:large_andesite_masonry_quarter_slab[facing=west,layer=1,type=top,waterlogged=true]
conquest:large_andesite_masonry_quarter_slab[facing=west,layer=1,type=top,waterlogged=false]
conquest:large_andesite_masonry_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=true]
conquest:large_andesite_masonry_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=false]
conquest:large_andesite_masonry_quarter_slab[facing=west,layer=2,type=top,waterlogged=true]
conquest:large_andesite_masonry_quarter_slab[facing=west,layer=2,type=top,waterlogged=false]
conquest:large_andesite_masonry_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=true]
conquest:large_andesite_masonry_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=false]
conquest:large_andesite_masonry_quarter_slab[facing=west,layer=3,type=top,waterlogged=true]
conquest:large_andesite_masonry_quarter_slab[facing=west,layer=3,type=top,waterlogged=false]
conquest:large_andesite_masonry_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=true]
conquest:large_andesite_masonry_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=false]
conquest:large_andesite_masonry_quarter_slab[facing=east,layer=1,type=top,waterlogged=true]
conquest:large_andesite_masonry_quarter_slab[facing=east,layer=1,type=top,waterlogged=false]
conquest:large_andesite_masonry_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=true]
conquest:large_andesite_masonry_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=false]
conquest:large_andesite_masonry_quarter_slab[facing=east,layer=2,type=top,waterlogged=true]
conquest:large_andesite_masonry_quarter_slab[facing=east,layer=2,type=top,waterlogged=false]
conquest:large_andesite_masonry_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=true]
conquest:large_andesite_masonry_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=false]
conquest:large_andesite_masonry_quarter_slab[facing=east,layer=3,type=top,waterlogged=true]
conquest:large_andesite_masonry_quarter_slab[facing=east,layer=3,type=top,waterlogged=false]
conquest:large_andesite_masonry_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=true]
conquest:large_andesite_masonry_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=false]
conquest:large_andesite_masonry_slab[layers=1,type=top,waterlogged=true]
conquest:large_andesite_masonry_slab[layers=1,type=top,waterlogged=false]
conquest:large_andesite_masonry_slab[layers=1,type=bottom,waterlogged=true]
conquest:large_andesite_masonry_slab[layers=1,type=bottom,waterlogged=false]
conquest:large_andesite_masonry_slab[layers=2,type=top,waterlogged=true]
conquest:large_andesite_masonry_slab[layers=2,type=top,waterlogged=false]
conquest:large_andesite_masonry_slab[layers=2,type=bottom,waterlogged=true]
conquest:large_andesite_masonry_slab[layers=2,type=bottom,waterlogged=false]
conquest:large_andesite_masonry_slab[layers=3,type=top,waterlogged=true]
conquest:large_andesite_masonry_slab[layers=3,type=top,waterlogged=false]
conquest:large_andesite_masonry_slab[layers=3,type=bottom,waterlogged=true]
conquest:large_andesite_masonry_slab[layers=3,type=bottom,waterlogged=false]
conquest:large_andesite_masonry_slab[layers=4,type=top,waterlogged=true]
conquest:large_andesite_masonry_slab[layers=4,type=top,waterlogged=false]
conquest:large_andesite_masonry_slab[layers=4,type=bottom,waterlogged=true]
conquest:large_andesite_masonry_slab[layers=4,type=bottom,waterlogged=false]
conquest:large_andesite_masonry_slab[layers=5,type=top,waterlogged=true]
conquest:large_andesite_masonry_slab[layers=5,type=top,waterlogged=false]
conquest:large_andesite_masonry_slab[layers=5,type=bottom,waterlogged=true]
conquest:large_andesite_masonry_slab[layers=5,type=bottom,waterlogged=false]
conquest:large_andesite_masonry_slab[layers=6,type=top,waterlogged=true]
conquest:large_andesite_masonry_slab[layers=6,type=top,waterlogged=false]
conquest:large_andesite_masonry_slab[layers=6,type=bottom,waterlogged=true]
conquest:large_andesite_masonry_slab[layers=6,type=bottom,waterlogged=false]
conquest:large_andesite_masonry_slab[layers=7,type=top,waterlogged=true]
conquest:large_andesite_masonry_slab[layers=7,type=top,waterlogged=false]
conquest:large_andesite_masonry_slab[layers=7,type=bottom,waterlogged=true]
conquest:large_andesite_masonry_slab[layers=7,type=bottom,waterlogged=false]
conquest:large_andesite_masonry_slab[layers=8,type=top,waterlogged=true]
conquest:large_andesite_masonry_slab[layers=8,type=top,waterlogged=false]
conquest:large_andesite_masonry_slab[layers=8,type=bottom,waterlogged=true]
conquest:large_andesite_masonry_slab[layers=8,type=bottom,waterlogged=false]
conquest:large_andesite_masonry_small_arch[direction=northsouth,waterlogged=true]
conquest:large_andesite_masonry_small_arch[direction=northsouth,waterlogged=false]
conquest:large_andesite_masonry_small_arch[direction=eastwest,waterlogged=true]
conquest:large_andesite_masonry_small_arch[direction=eastwest,waterlogged=false]
conquest:large_andesite_masonry_small_arch_half[facing=north,waterlogged=true]
conquest:large_andesite_masonry_small_arch_half[facing=north,waterlogged=false]
conquest:large_andesite_masonry_small_arch_half[facing=south,waterlogged=true]
conquest:large_andesite_masonry_small_arch_half[facing=south,waterlogged=false]
conquest:large_andesite_masonry_small_arch_half[facing=west,waterlogged=true]
conquest:large_andesite_masonry_small_arch_half[facing=west,waterlogged=false]
conquest:large_andesite_masonry_small_arch_half[facing=east,waterlogged=true]
conquest:large_andesite_masonry_small_arch_half[facing=east,waterlogged=false]
conquest:large_andesite_masonry_small_window[down=true,up=true,waterlogged=true]
conquest:large_andesite_masonry_small_window[down=true,up=true,waterlogged=false]
conquest:large_andesite_masonry_small_window[down=true,up=false,waterlogged=true]
conquest:large_andesite_masonry_small_window[down=true,up=false,waterlogged=false]
conquest:large_andesite_masonry_small_window[down=false,up=true,waterlogged=true]
conquest:large_andesite_masonry_small_window[down=false,up=true,waterlogged=false]
conquest:large_andesite_masonry_small_window[down=false,up=false,waterlogged=true]
conquest:large_andesite_masonry_small_window[down=false,up=false,waterlogged=false]
conquest:large_andesite_masonry_small_window_half[down=true,facing=north,up=true,waterlogged=true]
conquest:large_andesite_masonry_small_window_half[down=true,facing=north,up=true,waterlogged=false]
conquest:large_andesite_masonry_small_window_half[down=true,facing=north,up=false,waterlogged=true]
conquest:large_andesite_masonry_small_window_half[down=true,facing=north,up=false,waterlogged=false]
conquest:large_andesite_masonry_small_window_half[down=true,facing=south,up=true,waterlogged=true]
conquest:large_andesite_masonry_small_window_half[down=true,facing=south,up=true,waterlogged=false]
conquest:large_andesite_masonry_small_window_half[down=true,facing=south,up=false,waterlogged=true]
conquest:large_andesite_masonry_small_window_half[down=true,facing=south,up=false,waterlogged=false]
conquest:large_andesite_masonry_small_window_half[down=true,facing=west,up=true,waterlogged=true]
conquest:large_andesite_masonry_small_window_half[down=true,facing=west,up=true,waterlogged=false]
conquest:large_andesite_masonry_small_window_half[down=true,facing=west,up=false,waterlogged=true]
conquest:large_andesite_masonry_small_window_half[down=true,facing=west,up=false,waterlogged=false]
conquest:large_andesite_masonry_small_window_half[down=true,facing=east,up=true,waterlogged=true]
conquest:large_andesite_masonry_small_window_half[down=true,facing=east,up=true,waterlogged=false]
conquest:large_andesite_masonry_small_window_half[down=true,facing=east,up=false,waterlogged=true]
conquest:large_andesite_masonry_small_window_half[down=true,facing=east,up=false,waterlogged=false]
conquest:large_andesite_masonry_small_window_half[down=false,facing=north,up=true,waterlogged=true]
conquest:large_andesite_masonry_small_window_half[down=false,facing=north,up=true,waterlogged=false]
conquest:large_andesite_masonry_small_window_half[down=false,facing=north,up=false,waterlogged=true]
conquest:large_andesite_masonry_small_window_half[down=false,facing=north,up=false,waterlogged=false]
conquest:large_andesite_masonry_small_window_half[down=false,facing=south,up=true,waterlogged=true]
conquest:large_andesite_masonry_small_window_half[down=false,facing=south,up=true,waterlogged=false]
conquest:large_andesite_masonry_small_window_half[down=false,facing=south,up=false,waterlogged=true]
conquest:large_andesite_masonry_small_window_half[down=false,facing=south,up=false,waterlogged=false]
conquest:large_andesite_masonry_small_window_half[down=false,facing=west,up=true,waterlogged=true]
conquest:large_andesite_masonry_small_window_half[down=false,facing=west,up=true,waterlogged=false]
conquest:large_andesite_masonry_small_window_half[down=false,facing=west,up=false,waterlogged=true]
conquest:large_andesite_masonry_small_window_half[down=false,facing=west,up=false,waterlogged=false]
conquest:large_andesite_masonry_small_window_half[down=false,facing=east,up=true,waterlogged=true]
conquest:large_andesite_masonry_small_window_half[down=false,facing=east,up=true,waterlogged=false]
conquest:large_andesite_masonry_small_window_half[down=false,facing=east,up=false,waterlogged=true]
conquest:large_andesite_masonry_small_window_half[down=false,facing=east,up=false,waterlogged=false]
conquest:large_andesite_masonry_two_meter_arch[facing=north,type=top]
conquest:large_andesite_masonry_two_meter_arch[facing=north,type=bottom]
conquest:large_andesite_masonry_two_meter_arch[facing=south,type=top]
conquest:large_andesite_masonry_two_meter_arch[facing=south,type=bottom]
conquest:large_andesite_masonry_two_meter_arch[facing=west,type=top]
conquest:large_andesite_masonry_two_meter_arch[facing=west,type=bottom]
conquest:large_andesite_masonry_two_meter_arch[facing=east,type=top]
conquest:large_andesite_masonry_two_meter_arch[facing=east,type=bottom]
conquest:large_andesite_masonry_two_meter_arch_half[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:large_andesite_masonry_two_meter_arch_half[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:large_andesite_masonry_two_meter_arch_half[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:large_andesite_masonry_two_meter_arch_half[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:large_andesite_masonry_two_meter_arch_half[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:large_andesite_masonry_two_meter_arch_half[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:large_andesite_masonry_two_meter_arch_half[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:large_andesite_masonry_two_meter_arch_half[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:large_andesite_masonry_two_meter_arch_half[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:large_andesite_masonry_two_meter_arch_half[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:large_andesite_masonry_two_meter_arch_half[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:large_andesite_masonry_two_meter_arch_half[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:large_andesite_masonry_two_meter_arch_half[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:large_andesite_masonry_two_meter_arch_half[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:large_andesite_masonry_two_meter_arch_half[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:large_andesite_masonry_two_meter_arch_half[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:large_andesite_masonry_two_meter_arch_half[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:large_andesite_masonry_two_meter_arch_half[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:large_andesite_masonry_two_meter_arch_half[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:large_andesite_masonry_two_meter_arch_half[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:large_andesite_masonry_two_meter_arch_half[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:large_andesite_masonry_two_meter_arch_half[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:large_andesite_masonry_two_meter_arch_half[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:large_andesite_masonry_two_meter_arch_half[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:large_andesite_masonry_two_meter_arch_half[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:large_andesite_masonry_two_meter_arch_half[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:large_andesite_masonry_two_meter_arch_half[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:large_andesite_masonry_two_meter_arch_half[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:large_andesite_masonry_two_meter_arch_half[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:large_andesite_masonry_two_meter_arch_half[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:large_andesite_masonry_two_meter_arch_half[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:large_andesite_masonry_two_meter_arch_half[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:large_andesite_masonry_two_meter_arch_half[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:large_andesite_masonry_two_meter_arch_half[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:large_andesite_masonry_two_meter_arch_half[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:large_andesite_masonry_two_meter_arch_half[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:large_andesite_masonry_two_meter_arch_half[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:large_andesite_masonry_two_meter_arch_half[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:large_andesite_masonry_two_meter_arch_half[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:large_andesite_masonry_two_meter_arch_half[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:large_andesite_masonry_two_meter_arch_half[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:large_andesite_masonry_two_meter_arch_half[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:large_andesite_masonry_two_meter_arch_half[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:large_andesite_masonry_two_meter_arch_half[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:large_andesite_masonry_two_meter_arch_half[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:large_andesite_masonry_two_meter_arch_half[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:large_andesite_masonry_two_meter_arch_half[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:large_andesite_masonry_two_meter_arch_half[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:large_andesite_masonry_two_meter_arch_half[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:large_andesite_masonry_two_meter_arch_half[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:large_andesite_masonry_two_meter_arch_half[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:large_andesite_masonry_two_meter_arch_half[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:large_andesite_masonry_two_meter_arch_half[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:large_andesite_masonry_two_meter_arch_half[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:large_andesite_masonry_two_meter_arch_half[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:large_andesite_masonry_two_meter_arch_half[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:large_andesite_masonry_two_meter_arch_half[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:large_andesite_masonry_two_meter_arch_half[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:large_andesite_masonry_two_meter_arch_half[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:large_andesite_masonry_two_meter_arch_half[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:large_andesite_masonry_two_meter_arch_half[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:large_andesite_masonry_two_meter_arch_half[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:large_andesite_masonry_two_meter_arch_half[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:large_andesite_masonry_two_meter_arch_half[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:large_andesite_masonry_vertical_corner[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:large_andesite_masonry_vertical_corner[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:large_andesite_masonry_vertical_corner[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:large_andesite_masonry_vertical_corner[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:large_andesite_masonry_vertical_corner[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:large_andesite_masonry_vertical_corner[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:large_andesite_masonry_vertical_corner[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:large_andesite_masonry_vertical_corner[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:large_andesite_masonry_vertical_corner[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:large_andesite_masonry_vertical_corner[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:large_andesite_masonry_vertical_corner[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:large_andesite_masonry_vertical_corner[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:large_andesite_masonry_vertical_corner[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:large_andesite_masonry_vertical_corner[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:large_andesite_masonry_vertical_corner[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:large_andesite_masonry_vertical_corner[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:large_andesite_masonry_vertical_corner[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:large_andesite_masonry_vertical_corner[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:large_andesite_masonry_vertical_corner[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:large_andesite_masonry_vertical_corner[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:large_andesite_masonry_vertical_corner[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:large_andesite_masonry_vertical_corner[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:large_andesite_masonry_vertical_corner[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:large_andesite_masonry_vertical_corner[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:large_andesite_masonry_vertical_corner[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:large_andesite_masonry_vertical_corner[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:large_andesite_masonry_vertical_corner[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:large_andesite_masonry_vertical_corner[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:large_andesite_masonry_vertical_corner[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:large_andesite_masonry_vertical_corner[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:large_andesite_masonry_vertical_corner[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:large_andesite_masonry_vertical_corner[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:large_andesite_masonry_vertical_corner[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:large_andesite_masonry_vertical_corner[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:large_andesite_masonry_vertical_corner[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:large_andesite_masonry_vertical_corner[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:large_andesite_masonry_vertical_corner[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:large_andesite_masonry_vertical_corner[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:large_andesite_masonry_vertical_corner[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:large_andesite_masonry_vertical_corner[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:large_andesite_masonry_vertical_corner[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:large_andesite_masonry_vertical_corner[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:large_andesite_masonry_vertical_corner[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:large_andesite_masonry_vertical_corner[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:large_andesite_masonry_vertical_corner[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:large_andesite_masonry_vertical_corner[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:large_andesite_masonry_vertical_corner[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:large_andesite_masonry_vertical_corner[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:large_andesite_masonry_vertical_corner[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:large_andesite_masonry_vertical_corner[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:large_andesite_masonry_vertical_corner[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:large_andesite_masonry_vertical_corner[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:large_andesite_masonry_vertical_corner[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:large_andesite_masonry_vertical_corner[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:large_andesite_masonry_vertical_corner[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:large_andesite_masonry_vertical_corner[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:large_andesite_masonry_vertical_corner[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:large_andesite_masonry_vertical_corner[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:large_andesite_masonry_vertical_corner[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:large_andesite_masonry_vertical_corner[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:large_andesite_masonry_vertical_corner[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:large_andesite_masonry_vertical_corner[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:large_andesite_masonry_vertical_corner[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:large_andesite_masonry_vertical_corner[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:large_andesite_masonry_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:large_andesite_masonry_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:large_andesite_masonry_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:large_andesite_masonry_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:large_andesite_masonry_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:large_andesite_masonry_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:large_andesite_masonry_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:large_andesite_masonry_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:large_andesite_masonry_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:large_andesite_masonry_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:large_andesite_masonry_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:large_andesite_masonry_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:large_andesite_masonry_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:large_andesite_masonry_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:large_andesite_masonry_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:large_andesite_masonry_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:large_andesite_masonry_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:large_andesite_masonry_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:large_andesite_masonry_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:large_andesite_masonry_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:large_andesite_masonry_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:large_andesite_masonry_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:large_andesite_masonry_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:large_andesite_masonry_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:large_andesite_masonry_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:large_andesite_masonry_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:large_andesite_masonry_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:large_andesite_masonry_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:large_andesite_masonry_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:large_andesite_masonry_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:large_andesite_masonry_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:large_andesite_masonry_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:large_andesite_masonry_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:large_andesite_masonry_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:large_andesite_masonry_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:large_andesite_masonry_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:large_andesite_masonry_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:large_andesite_masonry_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:large_andesite_masonry_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:large_andesite_masonry_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:large_andesite_masonry_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:large_andesite_masonry_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:large_andesite_masonry_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:large_andesite_masonry_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:large_andesite_masonry_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:large_andesite_masonry_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:large_andesite_masonry_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:large_andesite_masonry_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:large_andesite_masonry_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:large_andesite_masonry_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:large_andesite_masonry_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:large_andesite_masonry_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:large_andesite_masonry_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:large_andesite_masonry_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:large_andesite_masonry_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:large_andesite_masonry_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:large_andesite_masonry_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:large_andesite_masonry_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:large_andesite_masonry_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:large_andesite_masonry_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:large_andesite_masonry_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:large_andesite_masonry_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:large_andesite_masonry_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:large_andesite_masonry_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:large_andesite_masonry_vertical_quarter[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:large_andesite_masonry_vertical_quarter[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:large_andesite_masonry_vertical_quarter[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:large_andesite_masonry_vertical_quarter[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:large_andesite_masonry_vertical_quarter[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:large_andesite_masonry_vertical_quarter[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:large_andesite_masonry_vertical_quarter[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:large_andesite_masonry_vertical_quarter[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:large_andesite_masonry_vertical_quarter[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:large_andesite_masonry_vertical_quarter[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:large_andesite_masonry_vertical_quarter[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:large_andesite_masonry_vertical_quarter[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:large_andesite_masonry_vertical_quarter[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:large_andesite_masonry_vertical_quarter[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:large_andesite_masonry_vertical_quarter[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:large_andesite_masonry_vertical_quarter[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:large_andesite_masonry_vertical_quarter[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:large_andesite_masonry_vertical_quarter[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:large_andesite_masonry_vertical_quarter[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:large_andesite_masonry_vertical_quarter[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:large_andesite_masonry_vertical_quarter[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:large_andesite_masonry_vertical_quarter[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:large_andesite_masonry_vertical_quarter[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:large_andesite_masonry_vertical_quarter[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:large_andesite_masonry_vertical_quarter[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:large_andesite_masonry_vertical_quarter[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:large_andesite_masonry_vertical_quarter[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:large_andesite_masonry_vertical_quarter[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:large_andesite_masonry_vertical_quarter[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:large_andesite_masonry_vertical_quarter[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:large_andesite_masonry_vertical_quarter[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:large_andesite_masonry_vertical_quarter[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:large_andesite_masonry_vertical_quarter[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:large_andesite_masonry_vertical_quarter[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:large_andesite_masonry_vertical_quarter[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:large_andesite_masonry_vertical_quarter[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:large_andesite_masonry_vertical_quarter[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:large_andesite_masonry_vertical_quarter[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:large_andesite_masonry_vertical_quarter[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:large_andesite_masonry_vertical_quarter[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:large_andesite_masonry_vertical_quarter[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:large_andesite_masonry_vertical_quarter[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:large_andesite_masonry_vertical_quarter[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:large_andesite_masonry_vertical_quarter[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:large_andesite_masonry_vertical_quarter[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:large_andesite_masonry_vertical_quarter[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:large_andesite_masonry_vertical_quarter[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:large_andesite_masonry_vertical_quarter[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:large_andesite_masonry_vertical_quarter[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:large_andesite_masonry_vertical_quarter[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:large_andesite_masonry_vertical_quarter[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:large_andesite_masonry_vertical_quarter[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:large_andesite_masonry_vertical_quarter[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:large_andesite_masonry_vertical_quarter[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:large_andesite_masonry_vertical_quarter[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:large_andesite_masonry_vertical_quarter[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:large_andesite_masonry_vertical_quarter[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:large_andesite_masonry_vertical_quarter[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:large_andesite_masonry_vertical_quarter[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:large_andesite_masonry_vertical_quarter[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:large_andesite_masonry_vertical_quarter[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:large_andesite_masonry_vertical_quarter[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:large_andesite_masonry_vertical_quarter[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:large_andesite_masonry_vertical_quarter[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:large_andesite_masonry_vertical_slab[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:large_andesite_masonry_vertical_slab[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:large_andesite_masonry_vertical_slab[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:large_andesite_masonry_vertical_slab[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:large_andesite_masonry_vertical_slab[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:large_andesite_masonry_vertical_slab[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:large_andesite_masonry_vertical_slab[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:large_andesite_masonry_vertical_slab[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:large_andesite_masonry_vertical_slab[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:large_andesite_masonry_vertical_slab[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:large_andesite_masonry_vertical_slab[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:large_andesite_masonry_vertical_slab[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:large_andesite_masonry_vertical_slab[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:large_andesite_masonry_vertical_slab[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:large_andesite_masonry_vertical_slab[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:large_andesite_masonry_vertical_slab[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:large_andesite_masonry_vertical_slab[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:large_andesite_masonry_vertical_slab[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:large_andesite_masonry_vertical_slab[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:large_andesite_masonry_vertical_slab[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:large_andesite_masonry_vertical_slab[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:large_andesite_masonry_vertical_slab[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:large_andesite_masonry_vertical_slab[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:large_andesite_masonry_vertical_slab[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:large_andesite_masonry_vertical_slab[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:large_andesite_masonry_vertical_slab[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:large_andesite_masonry_vertical_slab[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:large_andesite_masonry_vertical_slab[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:large_andesite_masonry_vertical_slab[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:large_andesite_masonry_vertical_slab[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:large_andesite_masonry_vertical_slab[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:large_andesite_masonry_vertical_slab[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:large_andesite_masonry_vertical_slab[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:large_andesite_masonry_vertical_slab[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:large_andesite_masonry_vertical_slab[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:large_andesite_masonry_vertical_slab[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:large_andesite_masonry_vertical_slab[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:large_andesite_masonry_vertical_slab[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:large_andesite_masonry_vertical_slab[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:large_andesite_masonry_vertical_slab[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:large_andesite_masonry_vertical_slab[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:large_andesite_masonry_vertical_slab[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:large_andesite_masonry_vertical_slab[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:large_andesite_masonry_vertical_slab[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:large_andesite_masonry_vertical_slab[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:large_andesite_masonry_vertical_slab[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:large_andesite_masonry_vertical_slab[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:large_andesite_masonry_vertical_slab[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:large_andesite_masonry_vertical_slab[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:large_andesite_masonry_vertical_slab[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:large_andesite_masonry_vertical_slab[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:large_andesite_masonry_vertical_slab[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:large_andesite_masonry_vertical_slab[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:large_andesite_masonry_vertical_slab[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:large_andesite_masonry_vertical_slab[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:large_andesite_masonry_vertical_slab[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:large_andesite_masonry_vertical_slab[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:large_andesite_masonry_vertical_slab[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:large_andesite_masonry_vertical_slab[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:large_andesite_masonry_vertical_slab[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:large_andesite_masonry_vertical_slab[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:large_andesite_masonry_vertical_slab[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:large_andesite_masonry_vertical_slab[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:large_andesite_masonry_vertical_slab[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:large_andesite_masonry_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:large_andesite_masonry_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:large_andesite_masonry_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:large_andesite_masonry_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:large_andesite_masonry_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:large_andesite_masonry_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:large_andesite_masonry_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:large_andesite_masonry_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:large_andesite_masonry_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:large_andesite_masonry_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:large_andesite_masonry_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:large_andesite_masonry_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:large_andesite_masonry_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:large_andesite_masonry_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:large_andesite_masonry_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:large_andesite_masonry_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:large_andesite_masonry_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:large_andesite_masonry_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:large_andesite_masonry_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:large_andesite_masonry_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:large_andesite_masonry_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:large_andesite_masonry_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:large_andesite_masonry_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:large_andesite_masonry_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:large_andesite_masonry_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:large_andesite_masonry_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:large_andesite_masonry_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:large_andesite_masonry_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:large_andesite_masonry_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:large_andesite_masonry_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:large_andesite_masonry_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:large_andesite_masonry_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:large_andesite_masonry_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:large_andesite_masonry_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:large_andesite_masonry_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:large_andesite_masonry_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:large_andesite_masonry_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:large_andesite_masonry_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:large_andesite_masonry_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:large_andesite_masonry_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:large_andesite_masonry_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:large_andesite_masonry_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:large_andesite_masonry_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:large_andesite_masonry_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:large_andesite_masonry_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:large_andesite_masonry_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:large_andesite_masonry_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:large_andesite_masonry_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:large_andesite_masonry_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:large_andesite_masonry_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:large_andesite_masonry_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:large_andesite_masonry_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:large_andesite_masonry_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:large_andesite_masonry_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:large_andesite_masonry_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:large_andesite_masonry_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:large_andesite_masonry_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:large_andesite_masonry_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:large_andesite_masonry_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:large_andesite_masonry_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:large_andesite_masonry_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:large_andesite_masonry_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:large_andesite_masonry_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:large_andesite_masonry_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:large_andesite_masonry_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:large_andesite_masonry_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:large_andesite_masonry_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:large_andesite_masonry_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:large_andesite_masonry_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:large_andesite_masonry_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:large_andesite_masonry_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:large_andesite_masonry_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:large_andesite_masonry_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:large_andesite_masonry_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:large_andesite_masonry_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:large_andesite_masonry_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:large_andesite_masonry_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:large_andesite_masonry_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:large_andesite_masonry_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:large_andesite_masonry_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:large_andesite_masonry_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:large_andesite_masonry_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:large_andesite_masonry_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:large_andesite_masonry_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:large_andesite_masonry_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:large_andesite_masonry_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:large_andesite_masonry_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:large_andesite_masonry_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:large_andesite_masonry_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:large_andesite_masonry_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:large_andesite_masonry_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:large_andesite_masonry_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:large_andesite_masonry_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:large_andesite_masonry_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:large_andesite_masonry_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:large_andesite_masonry_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:large_andesite_masonry_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:large_andesite_masonry_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:large_andesite_masonry_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:large_andesite_masonry_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:large_andesite_masonry_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:large_andesite_masonry_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:large_andesite_masonry_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:large_andesite_masonry_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:large_andesite_masonry_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:large_andesite_masonry_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:large_andesite_masonry_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:large_andesite_masonry_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:large_andesite_masonry_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:large_andesite_masonry_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:large_andesite_masonry_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:large_andesite_masonry_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:large_andesite_masonry_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:large_andesite_masonry_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:large_andesite_masonry_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:large_andesite_masonry_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:large_andesite_masonry_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:large_andesite_masonry_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:large_andesite_masonry_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:large_andesite_masonry_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:large_andesite_masonry_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:large_andesite_masonry_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:large_andesite_masonry_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:large_andesite_masonry_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:large_andesite_masonry_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:large_andesite_masonry_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:large_andesite_masonry_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:large_andesite_masonry_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:large_andesite_masonry_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:large_andesite_masonry_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:large_andesite_masonry_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:large_andesite_masonry_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:large_andesite_masonry_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:large_andesite_masonry_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:large_andesite_masonry_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:large_andesite_masonry_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:large_andesite_masonry_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:large_andesite_masonry_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:large_andesite_masonry_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:large_andesite_masonry_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:large_andesite_masonry_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:large_andesite_masonry_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:large_andesite_masonry_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:large_andesite_masonry_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:large_andesite_masonry_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:large_andesite_masonry_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:large_andesite_masonry_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:large_andesite_masonry_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:large_andesite_masonry_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:large_andesite_masonry_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:large_andesite_masonry_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:large_andesite_masonry_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:large_andesite_masonry_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:large_andesite_masonry_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:large_andesite_masonry_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:large_andesite_masonry_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:large_andesite_masonry_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:large_andesite_masonry_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:large_andesite_masonry_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:large_andesite_masonry_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:large_andesite_masonry_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:large_andesite_masonry_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:large_andesite_masonry_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:large_andesite_masonry_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:large_andesite_masonry_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:large_andesite_masonry_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:large_andesite_masonry_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:large_andesite_masonry_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:large_andesite_masonry_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:large_andesite_masonry_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:large_andesite_masonry_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:large_andesite_masonry_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:large_andesite_masonry_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:large_andesite_masonry_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:large_andesite_masonry_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:large_andesite_masonry_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:large_andesite_masonry_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:large_andesite_masonry_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:large_andesite_masonry_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:large_andesite_masonry_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:large_andesite_masonry_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:large_andesite_masonry_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:large_andesite_masonry_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:large_andesite_masonry_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:large_andesite_masonry_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:large_andesite_masonry_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:large_andesite_masonry_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:large_andesite_masonry_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:large_andesite_masonry_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:large_andesite_masonry_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:large_andesite_masonry_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:large_andesite_masonry_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:large_andesite_masonry_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:large_andesite_masonry_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:large_andesite_masonry_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:large_andesite_masonry_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:large_andesite_masonry_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:large_andesite_masonry_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:large_andesite_masonry_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:large_andesite_masonry_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:large_andesite_masonry_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:large_andesite_masonry_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:large_andesite_masonry_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:large_andesite_masonry_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:large_andesite_masonry_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:large_andesite_masonry_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:large_andesite_masonry_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:large_andesite_masonry_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:large_andesite_masonry_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:large_andesite_masonry_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:large_andesite_masonry_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:large_andesite_masonry_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:large_andesite_masonry_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:large_andesite_masonry_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:large_andesite_masonry_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:large_andesite_masonry_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:large_andesite_masonry_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:large_andesite_masonry_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:large_andesite_masonry_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:large_andesite_masonry_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:large_andesite_masonry_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:large_andesite_masonry_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:large_andesite_masonry_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:large_andesite_masonry_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:large_andesite_masonry_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:large_andesite_masonry_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:large_andesite_masonry_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:large_andesite_masonry_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:large_andesite_masonry_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:large_andesite_masonry_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:large_andesite_masonry_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:large_andesite_masonry_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:large_andesite_masonry_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:large_andesite_masonry_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:large_andesite_masonry_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:large_andesite_masonry_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:large_andesite_masonry_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:large_andesite_masonry_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:large_andesite_masonry_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:large_andesite_masonry_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:large_andesite_masonry_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:large_andesite_masonry_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:large_andesite_masonry_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:large_andesite_masonry_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:large_andesite_masonry_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:large_andesite_masonry_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:large_andesite_masonry_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:large_andesite_masonry_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:large_andesite_masonry_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:large_andesite_masonry_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:large_andesite_masonry_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:large_andesite_masonry_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:large_andesite_masonry_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:large_andesite_masonry_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:large_andesite_masonry_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:large_andesite_masonry_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:large_andesite_masonry_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:large_andesite_masonry_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:large_andesite_masonry_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:large_andesite_masonry_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:large_andesite_masonry_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:large_andesite_masonry_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:large_andesite_masonry_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:large_andesite_masonry_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:large_andesite_masonry_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:large_andesite_masonry_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:large_andesite_masonry_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:large_andesite_masonry_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:large_andesite_masonry_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:large_andesite_masonry_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:large_andesite_masonry_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:large_andesite_masonry_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:large_andesite_masonry_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:large_andesite_masonry_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:large_andesite_masonry_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:large_andesite_masonry_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:large_andesite_masonry_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:large_andesite_masonry_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:large_andesite_masonry_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:large_andesite_masonry_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:large_andesite_masonry_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:large_andesite_masonry_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:large_andesite_masonry_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:large_andesite_masonry_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:large_andesite_masonry_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:large_andesite_masonry_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:large_andesite_masonry_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:large_andesite_masonry_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:large_andesite_masonry_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:large_andesite_masonry_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:large_andesite_masonry_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:large_andesite_masonry_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:large_andesite_masonry_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:large_andesite_masonry_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:large_andesite_masonry_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:large_andesite_masonry_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:large_andesite_masonry_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:large_andesite_masonry_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:large_andesite_masonry_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:large_andesite_masonry_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:large_andesite_masonry_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:large_andesite_masonry_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:large_andesite_masonry_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:large_andesite_masonry_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:large_andesite_masonry_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:large_andesite_masonry_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:large_andesite_masonry_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:large_andesite_masonry_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:large_andesite_masonry_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:large_andesite_masonry_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:large_andesite_masonry_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:large_andesite_masonry_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:large_andesite_masonry_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:large_andesite_masonry_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:large_andesite_masonry_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:large_andesite_masonry_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:large_andesite_masonry_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:large_andesite_masonry_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:large_andesite_masonry_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:large_andesite_masonry_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:large_andesite_masonry_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:large_andesite_masonry_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:large_andesite_masonry_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:large_andesite_masonry_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:large_birch_wood_shutters[facing=north,hinge=left,toggle=1,waterlogged=true]
conquest:large_birch_wood_shutters[facing=north,hinge=left,toggle=1,waterlogged=false]
conquest:large_birch_wood_shutters[facing=north,hinge=left,toggle=2,waterlogged=true]
conquest:large_birch_wood_shutters[facing=north,hinge=left,toggle=2,waterlogged=false]
conquest:large_birch_wood_shutters[facing=north,hinge=left,toggle=3,waterlogged=true]
conquest:large_birch_wood_shutters[facing=north,hinge=left,toggle=3,waterlogged=false]
conquest:large_birch_wood_shutters[facing=north,hinge=right,toggle=1,waterlogged=true]
conquest:large_birch_wood_shutters[facing=north,hinge=right,toggle=1,waterlogged=false]
conquest:large_birch_wood_shutters[facing=north,hinge=right,toggle=2,waterlogged=true]
conquest:large_birch_wood_shutters[facing=north,hinge=right,toggle=2,waterlogged=false]
conquest:large_birch_wood_shutters[facing=north,hinge=right,toggle=3,waterlogged=true]
conquest:large_birch_wood_shutters[facing=north,hinge=right,toggle=3,waterlogged=false]
conquest:large_birch_wood_shutters[facing=south,hinge=left,toggle=1,waterlogged=true]
conquest:large_birch_wood_shutters[facing=south,hinge=left,toggle=1,waterlogged=false]
conquest:large_birch_wood_shutters[facing=south,hinge=left,toggle=2,waterlogged=true]
conquest:large_birch_wood_shutters[facing=south,hinge=left,toggle=2,waterlogged=false]
conquest:large_birch_wood_shutters[facing=south,hinge=left,toggle=3,waterlogged=true]
conquest:large_birch_wood_shutters[facing=south,hinge=left,toggle=3,waterlogged=false]
conquest:large_birch_wood_shutters[facing=south,hinge=right,toggle=1,waterlogged=true]
conquest:large_birch_wood_shutters[facing=south,hinge=right,toggle=1,waterlogged=false]
conquest:large_birch_wood_shutters[facing=south,hinge=right,toggle=2,waterlogged=true]
conquest:large_birch_wood_shutters[facing=south,hinge=right,toggle=2,waterlogged=false]
conquest:large_birch_wood_shutters[facing=south,hinge=right,toggle=3,waterlogged=true]
conquest:large_birch_wood_shutters[facing=south,hinge=right,toggle=3,waterlogged=false]
conquest:large_birch_wood_shutters[facing=west,hinge=left,toggle=1,waterlogged=true]
conquest:large_birch_wood_shutters[facing=west,hinge=left,toggle=1,waterlogged=false]
conquest:large_birch_wood_shutters[facing=west,hinge=left,toggle=2,waterlogged=true]
conquest:large_birch_wood_shutters[facing=west,hinge=left,toggle=2,waterlogged=false]
conquest:large_birch_wood_shutters[facing=west,hinge=left,toggle=3,waterlogged=true]
conquest:large_birch_wood_shutters[facing=west,hinge=left,toggle=3,waterlogged=false]
conquest:large_birch_wood_shutters[facing=west,hinge=right,toggle=1,waterlogged=true]
conquest:large_birch_wood_shutters[facing=west,hinge=right,toggle=1,waterlogged=false]
conquest:large_birch_wood_shutters[facing=west,hinge=right,toggle=2,waterlogged=true]
conquest:large_birch_wood_shutters[facing=west,hinge=right,toggle=2,waterlogged=false]
conquest:large_birch_wood_shutters[facing=west,hinge=right,toggle=3,waterlogged=true]
conquest:large_birch_wood_shutters[facing=west,hinge=right,toggle=3,waterlogged=false]
conquest:large_birch_wood_shutters[facing=east,hinge=left,toggle=1,waterlogged=true]
conquest:large_birch_wood_shutters[facing=east,hinge=left,toggle=1,waterlogged=false]
conquest:large_birch_wood_shutters[facing=east,hinge=left,toggle=2,waterlogged=true]
conquest:large_birch_wood_shutters[facing=east,hinge=left,toggle=2,waterlogged=false]
conquest:large_birch_wood_shutters[facing=east,hinge=left,toggle=3,waterlogged=true]
conquest:large_birch_wood_shutters[facing=east,hinge=left,toggle=3,waterlogged=false]
conquest:large_birch_wood_shutters[facing=east,hinge=right,toggle=1,waterlogged=true]
conquest:large_birch_wood_shutters[facing=east,hinge=right,toggle=1,waterlogged=false]
conquest:large_birch_wood_shutters[facing=east,hinge=right,toggle=2,waterlogged=true]
conquest:large_birch_wood_shutters[facing=east,hinge=right,toggle=2,waterlogged=false]
conquest:large_birch_wood_shutters[facing=east,hinge=right,toggle=3,waterlogged=true]
conquest:large_birch_wood_shutters[facing=east,hinge=right,toggle=3,waterlogged=false]
conquest:large_black_painted_block
conquest:large_black_painted_block_arrowslit[facing=north,waterlogged=true]
conquest:large_black_painted_block_arrowslit[facing=north,waterlogged=false]
conquest:large_black_painted_block_arrowslit[facing=south,waterlogged=true]
conquest:large_black_painted_block_arrowslit[facing=south,waterlogged=false]
conquest:large_black_painted_block_arrowslit[facing=west,waterlogged=true]
conquest:large_black_painted_block_arrowslit[facing=west,waterlogged=false]
conquest:large_black_painted_block_arrowslit[facing=east,waterlogged=true]
conquest:large_black_painted_block_arrowslit[facing=east,waterlogged=false]
conquest:large_black_painted_block_balustrade[axis=x,waterlogged=true]
conquest:large_black_painted_block_balustrade[axis=x,waterlogged=false]
conquest:large_black_painted_block_balustrade[axis=y,waterlogged=true]
conquest:large_black_painted_block_balustrade[axis=y,waterlogged=false]
conquest:large_black_painted_block_balustrade[axis=z,waterlogged=true]
conquest:large_black_painted_block_balustrade[axis=z,waterlogged=false]
conquest:large_black_painted_block_capital[facing=flat,type=top,waterlogged=true]
conquest:large_black_painted_block_capital[facing=flat,type=top,waterlogged=false]
conquest:large_black_painted_block_capital[facing=flat,type=bottom,waterlogged=true]
conquest:large_black_painted_block_capital[facing=flat,type=bottom,waterlogged=false]
conquest:large_black_painted_block_capital[facing=north,type=top,waterlogged=true]
conquest:large_black_painted_block_capital[facing=north,type=top,waterlogged=false]
conquest:large_black_painted_block_capital[facing=north,type=bottom,waterlogged=true]
conquest:large_black_painted_block_capital[facing=north,type=bottom,waterlogged=false]
conquest:large_black_painted_block_capital[facing=south,type=top,waterlogged=true]
conquest:large_black_painted_block_capital[facing=south,type=top,waterlogged=false]
conquest:large_black_painted_block_capital[facing=south,type=bottom,waterlogged=true]
conquest:large_black_painted_block_capital[facing=south,type=bottom,waterlogged=false]
conquest:large_black_painted_block_capital[facing=east,type=top,waterlogged=true]
conquest:large_black_painted_block_capital[facing=east,type=top,waterlogged=false]
conquest:large_black_painted_block_capital[facing=east,type=bottom,waterlogged=true]
conquest:large_black_painted_block_capital[facing=east,type=bottom,waterlogged=false]
conquest:large_black_painted_block_capital[facing=west,type=top,waterlogged=true]
conquest:large_black_painted_block_capital[facing=west,type=top,waterlogged=false]
conquest:large_black_painted_block_capital[facing=west,type=bottom,waterlogged=true]
conquest:large_black_painted_block_capital[facing=west,type=bottom,waterlogged=false]
conquest:large_black_painted_block_corner_slab[facing=north,type=top,waterlogged=true]
conquest:large_black_painted_block_corner_slab[facing=north,type=top,waterlogged=false]
conquest:large_black_painted_block_corner_slab[facing=north,type=bottom,waterlogged=true]
conquest:large_black_painted_block_corner_slab[facing=north,type=bottom,waterlogged=false]
conquest:large_black_painted_block_corner_slab[facing=south,type=top,waterlogged=true]
conquest:large_black_painted_block_corner_slab[facing=south,type=top,waterlogged=false]
conquest:large_black_painted_block_corner_slab[facing=south,type=bottom,waterlogged=true]
conquest:large_black_painted_block_corner_slab[facing=south,type=bottom,waterlogged=false]
conquest:large_black_painted_block_corner_slab[facing=west,type=top,waterlogged=true]
conquest:large_black_painted_block_corner_slab[facing=west,type=top,waterlogged=false]
conquest:large_black_painted_block_corner_slab[facing=west,type=bottom,waterlogged=true]
conquest:large_black_painted_block_corner_slab[facing=west,type=bottom,waterlogged=false]
conquest:large_black_painted_block_corner_slab[facing=east,type=top,waterlogged=true]
conquest:large_black_painted_block_corner_slab[facing=east,type=top,waterlogged=false]
conquest:large_black_painted_block_corner_slab[facing=east,type=bottom,waterlogged=true]
conquest:large_black_painted_block_corner_slab[facing=east,type=bottom,waterlogged=false]
conquest:large_black_painted_block_eighth_slab[facing=north,type=top,waterlogged=true]
conquest:large_black_painted_block_eighth_slab[facing=north,type=top,waterlogged=false]
conquest:large_black_painted_block_eighth_slab[facing=north,type=bottom,waterlogged=true]
conquest:large_black_painted_block_eighth_slab[facing=north,type=bottom,waterlogged=false]
conquest:large_black_painted_block_eighth_slab[facing=south,type=top,waterlogged=true]
conquest:large_black_painted_block_eighth_slab[facing=south,type=top,waterlogged=false]
conquest:large_black_painted_block_eighth_slab[facing=south,type=bottom,waterlogged=true]
conquest:large_black_painted_block_eighth_slab[facing=south,type=bottom,waterlogged=false]
conquest:large_black_painted_block_eighth_slab[facing=west,type=top,waterlogged=true]
conquest:large_black_painted_block_eighth_slab[facing=west,type=top,waterlogged=false]
conquest:large_black_painted_block_eighth_slab[facing=west,type=bottom,waterlogged=true]
conquest:large_black_painted_block_eighth_slab[facing=west,type=bottom,waterlogged=false]
conquest:large_black_painted_block_eighth_slab[facing=east,type=top,waterlogged=true]
conquest:large_black_painted_block_eighth_slab[facing=east,type=top,waterlogged=false]
conquest:large_black_painted_block_eighth_slab[facing=east,type=bottom,waterlogged=true]
conquest:large_black_painted_block_eighth_slab[facing=east,type=bottom,waterlogged=false]
conquest:large_black_painted_block_pillar[layer=1,waterlogged=true]
conquest:large_black_painted_block_pillar[layer=1,waterlogged=false]
conquest:large_black_painted_block_pillar[layer=2,waterlogged=true]
conquest:large_black_painted_block_pillar[layer=2,waterlogged=false]
conquest:large_black_painted_block_pillar[layer=3,waterlogged=true]
conquest:large_black_painted_block_pillar[layer=3,waterlogged=false]
conquest:large_black_painted_block_quarter_slab[facing=north,layer=1,type=top,waterlogged=true]
conquest:large_black_painted_block_quarter_slab[facing=north,layer=1,type=top,waterlogged=false]
conquest:large_black_painted_block_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=true]
conquest:large_black_painted_block_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=false]
conquest:large_black_painted_block_quarter_slab[facing=north,layer=2,type=top,waterlogged=true]
conquest:large_black_painted_block_quarter_slab[facing=north,layer=2,type=top,waterlogged=false]
conquest:large_black_painted_block_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=true]
conquest:large_black_painted_block_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=false]
conquest:large_black_painted_block_quarter_slab[facing=north,layer=3,type=top,waterlogged=true]
conquest:large_black_painted_block_quarter_slab[facing=north,layer=3,type=top,waterlogged=false]
conquest:large_black_painted_block_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=true]
conquest:large_black_painted_block_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=false]
conquest:large_black_painted_block_quarter_slab[facing=south,layer=1,type=top,waterlogged=true]
conquest:large_black_painted_block_quarter_slab[facing=south,layer=1,type=top,waterlogged=false]
conquest:large_black_painted_block_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=true]
conquest:large_black_painted_block_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=false]
conquest:large_black_painted_block_quarter_slab[facing=south,layer=2,type=top,waterlogged=true]
conquest:large_black_painted_block_quarter_slab[facing=south,layer=2,type=top,waterlogged=false]
conquest:large_black_painted_block_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=true]
conquest:large_black_painted_block_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=false]
conquest:large_black_painted_block_quarter_slab[facing=south,layer=3,type=top,waterlogged=true]
conquest:large_black_painted_block_quarter_slab[facing=south,layer=3,type=top,waterlogged=false]
conquest:large_black_painted_block_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=true]
conquest:large_black_painted_block_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=false]
conquest:large_black_painted_block_quarter_slab[facing=west,layer=1,type=top,waterlogged=true]
conquest:large_black_painted_block_quarter_slab[facing=west,layer=1,type=top,waterlogged=false]
conquest:large_black_painted_block_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=true]
conquest:large_black_painted_block_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=false]
conquest:large_black_painted_block_quarter_slab[facing=west,layer=2,type=top,waterlogged=true]
conquest:large_black_painted_block_quarter_slab[facing=west,layer=2,type=top,waterlogged=false]
conquest:large_black_painted_block_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=true]
conquest:large_black_painted_block_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=false]
conquest:large_black_painted_block_quarter_slab[facing=west,layer=3,type=top,waterlogged=true]
conquest:large_black_painted_block_quarter_slab[facing=west,layer=3,type=top,waterlogged=false]
conquest:large_black_painted_block_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=true]
conquest:large_black_painted_block_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=false]
conquest:large_black_painted_block_quarter_slab[facing=east,layer=1,type=top,waterlogged=true]
conquest:large_black_painted_block_quarter_slab[facing=east,layer=1,type=top,waterlogged=false]
conquest:large_black_painted_block_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=true]
conquest:large_black_painted_block_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=false]
conquest:large_black_painted_block_quarter_slab[facing=east,layer=2,type=top,waterlogged=true]
conquest:large_black_painted_block_quarter_slab[facing=east,layer=2,type=top,waterlogged=false]
conquest:large_black_painted_block_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=true]
conquest:large_black_painted_block_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=false]
conquest:large_black_painted_block_quarter_slab[facing=east,layer=3,type=top,waterlogged=true]
conquest:large_black_painted_block_quarter_slab[facing=east,layer=3,type=top,waterlogged=false]
conquest:large_black_painted_block_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=true]
conquest:large_black_painted_block_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=false]
conquest:large_black_painted_block_slab[layers=1,type=top,waterlogged=true]
conquest:large_black_painted_block_slab[layers=1,type=top,waterlogged=false]
conquest:large_black_painted_block_slab[layers=1,type=bottom,waterlogged=true]
conquest:large_black_painted_block_slab[layers=1,type=bottom,waterlogged=false]
conquest:large_black_painted_block_slab[layers=2,type=top,waterlogged=true]
conquest:large_black_painted_block_slab[layers=2,type=top,waterlogged=false]
conquest:large_black_painted_block_slab[layers=2,type=bottom,waterlogged=true]
conquest:large_black_painted_block_slab[layers=2,type=bottom,waterlogged=false]
conquest:large_black_painted_block_slab[layers=3,type=top,waterlogged=true]
conquest:large_black_painted_block_slab[layers=3,type=top,waterlogged=false]
conquest:large_black_painted_block_slab[layers=3,type=bottom,waterlogged=true]
conquest:large_black_painted_block_slab[layers=3,type=bottom,waterlogged=false]
conquest:large_black_painted_block_slab[layers=4,type=top,waterlogged=true]
conquest:large_black_painted_block_slab[layers=4,type=top,waterlogged=false]
conquest:large_black_painted_block_slab[layers=4,type=bottom,waterlogged=true]
conquest:large_black_painted_block_slab[layers=4,type=bottom,waterlogged=false]
conquest:large_black_painted_block_slab[layers=5,type=top,waterlogged=true]
conquest:large_black_painted_block_slab[layers=5,type=top,waterlogged=false]
conquest:large_black_painted_block_slab[layers=5,type=bottom,waterlogged=true]
conquest:large_black_painted_block_slab[layers=5,type=bottom,waterlogged=false]
conquest:large_black_painted_block_slab[layers=6,type=top,waterlogged=true]
conquest:large_black_painted_block_slab[layers=6,type=top,waterlogged=false]
conquest:large_black_painted_block_slab[layers=6,type=bottom,waterlogged=true]
conquest:large_black_painted_block_slab[layers=6,type=bottom,waterlogged=false]
conquest:large_black_painted_block_slab[layers=7,type=top,waterlogged=true]
conquest:large_black_painted_block_slab[layers=7,type=top,waterlogged=false]
conquest:large_black_painted_block_slab[layers=7,type=bottom,waterlogged=true]
conquest:large_black_painted_block_slab[layers=7,type=bottom,waterlogged=false]
conquest:large_black_painted_block_slab[layers=8,type=top,waterlogged=true]
conquest:large_black_painted_block_slab[layers=8,type=top,waterlogged=false]
conquest:large_black_painted_block_slab[layers=8,type=bottom,waterlogged=true]
conquest:large_black_painted_block_slab[layers=8,type=bottom,waterlogged=false]
conquest:large_black_painted_block_small_arch[direction=northsouth,waterlogged=true]
conquest:large_black_painted_block_small_arch[direction=northsouth,waterlogged=false]
conquest:large_black_painted_block_small_arch[direction=eastwest,waterlogged=true]
conquest:large_black_painted_block_small_arch[direction=eastwest,waterlogged=false]
conquest:large_black_painted_block_small_arch_half[facing=north,waterlogged=true]
conquest:large_black_painted_block_small_arch_half[facing=north,waterlogged=false]
conquest:large_black_painted_block_small_arch_half[facing=south,waterlogged=true]
conquest:large_black_painted_block_small_arch_half[facing=south,waterlogged=false]
conquest:large_black_painted_block_small_arch_half[facing=west,waterlogged=true]
conquest:large_black_painted_block_small_arch_half[facing=west,waterlogged=false]
conquest:large_black_painted_block_small_arch_half[facing=east,waterlogged=true]
conquest:large_black_painted_block_small_arch_half[facing=east,waterlogged=false]
conquest:large_black_painted_block_small_window[down=true,up=true,waterlogged=true]
conquest:large_black_painted_block_small_window[down=true,up=true,waterlogged=false]
conquest:large_black_painted_block_small_window[down=true,up=false,waterlogged=true]
conquest:large_black_painted_block_small_window[down=true,up=false,waterlogged=false]
conquest:large_black_painted_block_small_window[down=false,up=true,waterlogged=true]
conquest:large_black_painted_block_small_window[down=false,up=true,waterlogged=false]
conquest:large_black_painted_block_small_window[down=false,up=false,waterlogged=true]
conquest:large_black_painted_block_small_window[down=false,up=false,waterlogged=false]
conquest:large_black_painted_block_small_window_half[down=true,facing=north,up=true,waterlogged=true]
conquest:large_black_painted_block_small_window_half[down=true,facing=north,up=true,waterlogged=false]
conquest:large_black_painted_block_small_window_half[down=true,facing=north,up=false,waterlogged=true]
conquest:large_black_painted_block_small_window_half[down=true,facing=north,up=false,waterlogged=false]
conquest:large_black_painted_block_small_window_half[down=true,facing=south,up=true,waterlogged=true]
conquest:large_black_painted_block_small_window_half[down=true,facing=south,up=true,waterlogged=false]
conquest:large_black_painted_block_small_window_half[down=true,facing=south,up=false,waterlogged=true]
conquest:large_black_painted_block_small_window_half[down=true,facing=south,up=false,waterlogged=false]
conquest:large_black_painted_block_small_window_half[down=true,facing=west,up=true,waterlogged=true]
conquest:large_black_painted_block_small_window_half[down=true,facing=west,up=true,waterlogged=false]
conquest:large_black_painted_block_small_window_half[down=true,facing=west,up=false,waterlogged=true]
conquest:large_black_painted_block_small_window_half[down=true,facing=west,up=false,waterlogged=false]
conquest:large_black_painted_block_small_window_half[down=true,facing=east,up=true,waterlogged=true]
conquest:large_black_painted_block_small_window_half[down=true,facing=east,up=true,waterlogged=false]
conquest:large_black_painted_block_small_window_half[down=true,facing=east,up=false,waterlogged=true]
conquest:large_black_painted_block_small_window_half[down=true,facing=east,up=false,waterlogged=false]
conquest:large_black_painted_block_small_window_half[down=false,facing=north,up=true,waterlogged=true]
conquest:large_black_painted_block_small_window_half[down=false,facing=north,up=true,waterlogged=false]
conquest:large_black_painted_block_small_window_half[down=false,facing=north,up=false,waterlogged=true]
conquest:large_black_painted_block_small_window_half[down=false,facing=north,up=false,waterlogged=false]
conquest:large_black_painted_block_small_window_half[down=false,facing=south,up=true,waterlogged=true]
conquest:large_black_painted_block_small_window_half[down=false,facing=south,up=true,waterlogged=false]
conquest:large_black_painted_block_small_window_half[down=false,facing=south,up=false,waterlogged=true]
conquest:large_black_painted_block_small_window_half[down=false,facing=south,up=false,waterlogged=false]
conquest:large_black_painted_block_small_window_half[down=false,facing=west,up=true,waterlogged=true]
conquest:large_black_painted_block_small_window_half[down=false,facing=west,up=true,waterlogged=false]
conquest:large_black_painted_block_small_window_half[down=false,facing=west,up=false,waterlogged=true]
conquest:large_black_painted_block_small_window_half[down=false,facing=west,up=false,waterlogged=false]
conquest:large_black_painted_block_small_window_half[down=false,facing=east,up=true,waterlogged=true]
conquest:large_black_painted_block_small_window_half[down=false,facing=east,up=true,waterlogged=false]
conquest:large_black_painted_block_small_window_half[down=false,facing=east,up=false,waterlogged=true]
conquest:large_black_painted_block_small_window_half[down=false,facing=east,up=false,waterlogged=false]
conquest:large_black_painted_block_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:large_black_painted_block_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:large_black_painted_block_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:large_black_painted_block_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:large_black_painted_block_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:large_black_painted_block_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:large_black_painted_block_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:large_black_painted_block_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:large_black_painted_block_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:large_black_painted_block_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:large_black_painted_block_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:large_black_painted_block_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:large_black_painted_block_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:large_black_painted_block_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:large_black_painted_block_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:large_black_painted_block_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:large_black_painted_block_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:large_black_painted_block_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:large_black_painted_block_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:large_black_painted_block_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:large_black_painted_block_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:large_black_painted_block_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:large_black_painted_block_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:large_black_painted_block_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:large_black_painted_block_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:large_black_painted_block_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:large_black_painted_block_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:large_black_painted_block_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:large_black_painted_block_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:large_black_painted_block_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:large_black_painted_block_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:large_black_painted_block_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:large_black_painted_block_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:large_black_painted_block_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:large_black_painted_block_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:large_black_painted_block_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:large_black_painted_block_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:large_black_painted_block_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:large_black_painted_block_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:large_black_painted_block_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:large_black_painted_block_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:large_black_painted_block_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:large_black_painted_block_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:large_black_painted_block_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:large_black_painted_block_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:large_black_painted_block_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:large_black_painted_block_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:large_black_painted_block_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:large_black_painted_block_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:large_black_painted_block_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:large_black_painted_block_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:large_black_painted_block_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:large_black_painted_block_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:large_black_painted_block_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:large_black_painted_block_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:large_black_painted_block_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:large_black_painted_block_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:large_black_painted_block_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:large_black_painted_block_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:large_black_painted_block_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:large_black_painted_block_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:large_black_painted_block_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:large_black_painted_block_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:large_black_painted_block_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:large_black_painted_block_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:large_black_painted_block_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:large_black_painted_block_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:large_black_painted_block_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:large_black_painted_block_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:large_black_painted_block_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:large_black_painted_block_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:large_black_painted_block_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:large_black_painted_block_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:large_black_painted_block_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:large_black_painted_block_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:large_black_painted_block_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:large_black_painted_block_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:large_black_painted_block_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:large_black_painted_block_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:large_black_painted_block_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:large_black_painted_block_two_meter_arch[facing=north,type=top]
conquest:large_black_painted_block_two_meter_arch[facing=north,type=bottom]
conquest:large_black_painted_block_two_meter_arch[facing=south,type=top]
conquest:large_black_painted_block_two_meter_arch[facing=south,type=bottom]
conquest:large_black_painted_block_two_meter_arch[facing=west,type=top]
conquest:large_black_painted_block_two_meter_arch[facing=west,type=bottom]
conquest:large_black_painted_block_two_meter_arch[facing=east,type=top]
conquest:large_black_painted_block_two_meter_arch[facing=east,type=bottom]
conquest:large_black_painted_block_two_meter_arch_half[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:large_black_painted_block_two_meter_arch_half[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:large_black_painted_block_two_meter_arch_half[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:large_black_painted_block_two_meter_arch_half[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:large_black_painted_block_two_meter_arch_half[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:large_black_painted_block_two_meter_arch_half[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:large_black_painted_block_two_meter_arch_half[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:large_black_painted_block_two_meter_arch_half[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:large_black_painted_block_two_meter_arch_half[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:large_black_painted_block_two_meter_arch_half[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:large_black_painted_block_two_meter_arch_half[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:large_black_painted_block_two_meter_arch_half[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:large_black_painted_block_two_meter_arch_half[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:large_black_painted_block_two_meter_arch_half[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:large_black_painted_block_two_meter_arch_half[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:large_black_painted_block_two_meter_arch_half[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:large_black_painted_block_two_meter_arch_half[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:large_black_painted_block_two_meter_arch_half[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:large_black_painted_block_two_meter_arch_half[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:large_black_painted_block_two_meter_arch_half[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:large_black_painted_block_two_meter_arch_half[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:large_black_painted_block_two_meter_arch_half[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:large_black_painted_block_two_meter_arch_half[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:large_black_painted_block_two_meter_arch_half[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:large_black_painted_block_two_meter_arch_half[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:large_black_painted_block_two_meter_arch_half[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:large_black_painted_block_two_meter_arch_half[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:large_black_painted_block_two_meter_arch_half[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:large_black_painted_block_two_meter_arch_half[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:large_black_painted_block_two_meter_arch_half[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:large_black_painted_block_two_meter_arch_half[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:large_black_painted_block_two_meter_arch_half[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:large_black_painted_block_two_meter_arch_half[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:large_black_painted_block_two_meter_arch_half[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:large_black_painted_block_two_meter_arch_half[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:large_black_painted_block_two_meter_arch_half[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:large_black_painted_block_two_meter_arch_half[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:large_black_painted_block_two_meter_arch_half[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:large_black_painted_block_two_meter_arch_half[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:large_black_painted_block_two_meter_arch_half[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:large_black_painted_block_two_meter_arch_half[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:large_black_painted_block_two_meter_arch_half[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:large_black_painted_block_two_meter_arch_half[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:large_black_painted_block_two_meter_arch_half[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:large_black_painted_block_two_meter_arch_half[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:large_black_painted_block_two_meter_arch_half[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:large_black_painted_block_two_meter_arch_half[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:large_black_painted_block_two_meter_arch_half[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:large_black_painted_block_two_meter_arch_half[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:large_black_painted_block_two_meter_arch_half[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:large_black_painted_block_two_meter_arch_half[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:large_black_painted_block_two_meter_arch_half[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:large_black_painted_block_two_meter_arch_half[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:large_black_painted_block_two_meter_arch_half[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:large_black_painted_block_two_meter_arch_half[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:large_black_painted_block_two_meter_arch_half[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:large_black_painted_block_two_meter_arch_half[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:large_black_painted_block_two_meter_arch_half[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:large_black_painted_block_two_meter_arch_half[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:large_black_painted_block_two_meter_arch_half[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:large_black_painted_block_two_meter_arch_half[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:large_black_painted_block_two_meter_arch_half[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:large_black_painted_block_two_meter_arch_half[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:large_black_painted_block_two_meter_arch_half[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:large_black_painted_block_vertical_corner[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:large_black_painted_block_vertical_corner[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:large_black_painted_block_vertical_corner[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:large_black_painted_block_vertical_corner[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:large_black_painted_block_vertical_corner[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:large_black_painted_block_vertical_corner[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:large_black_painted_block_vertical_corner[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:large_black_painted_block_vertical_corner[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:large_black_painted_block_vertical_corner[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:large_black_painted_block_vertical_corner[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:large_black_painted_block_vertical_corner[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:large_black_painted_block_vertical_corner[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:large_black_painted_block_vertical_corner[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:large_black_painted_block_vertical_corner[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:large_black_painted_block_vertical_corner[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:large_black_painted_block_vertical_corner[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:large_black_painted_block_vertical_corner[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:large_black_painted_block_vertical_corner[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:large_black_painted_block_vertical_corner[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:large_black_painted_block_vertical_corner[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:large_black_painted_block_vertical_corner[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:large_black_painted_block_vertical_corner[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:large_black_painted_block_vertical_corner[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:large_black_painted_block_vertical_corner[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:large_black_painted_block_vertical_corner[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:large_black_painted_block_vertical_corner[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:large_black_painted_block_vertical_corner[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:large_black_painted_block_vertical_corner[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:large_black_painted_block_vertical_corner[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:large_black_painted_block_vertical_corner[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:large_black_painted_block_vertical_corner[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:large_black_painted_block_vertical_corner[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:large_black_painted_block_vertical_corner[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:large_black_painted_block_vertical_corner[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:large_black_painted_block_vertical_corner[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:large_black_painted_block_vertical_corner[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:large_black_painted_block_vertical_corner[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:large_black_painted_block_vertical_corner[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:large_black_painted_block_vertical_corner[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:large_black_painted_block_vertical_corner[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:large_black_painted_block_vertical_corner[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:large_black_painted_block_vertical_corner[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:large_black_painted_block_vertical_corner[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:large_black_painted_block_vertical_corner[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:large_black_painted_block_vertical_corner[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:large_black_painted_block_vertical_corner[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:large_black_painted_block_vertical_corner[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:large_black_painted_block_vertical_corner[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:large_black_painted_block_vertical_corner[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:large_black_painted_block_vertical_corner[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:large_black_painted_block_vertical_corner[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:large_black_painted_block_vertical_corner[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:large_black_painted_block_vertical_corner[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:large_black_painted_block_vertical_corner[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:large_black_painted_block_vertical_corner[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:large_black_painted_block_vertical_corner[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:large_black_painted_block_vertical_corner[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:large_black_painted_block_vertical_corner[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:large_black_painted_block_vertical_corner[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:large_black_painted_block_vertical_corner[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:large_black_painted_block_vertical_corner[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:large_black_painted_block_vertical_corner[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:large_black_painted_block_vertical_corner[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:large_black_painted_block_vertical_corner[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:large_black_painted_block_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:large_black_painted_block_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:large_black_painted_block_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:large_black_painted_block_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:large_black_painted_block_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:large_black_painted_block_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:large_black_painted_block_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:large_black_painted_block_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:large_black_painted_block_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:large_black_painted_block_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:large_black_painted_block_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:large_black_painted_block_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:large_black_painted_block_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:large_black_painted_block_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:large_black_painted_block_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:large_black_painted_block_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:large_black_painted_block_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:large_black_painted_block_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:large_black_painted_block_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:large_black_painted_block_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:large_black_painted_block_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:large_black_painted_block_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:large_black_painted_block_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:large_black_painted_block_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:large_black_painted_block_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:large_black_painted_block_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:large_black_painted_block_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:large_black_painted_block_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:large_black_painted_block_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:large_black_painted_block_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:large_black_painted_block_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:large_black_painted_block_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:large_black_painted_block_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:large_black_painted_block_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:large_black_painted_block_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:large_black_painted_block_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:large_black_painted_block_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:large_black_painted_block_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:large_black_painted_block_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:large_black_painted_block_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:large_black_painted_block_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:large_black_painted_block_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:large_black_painted_block_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:large_black_painted_block_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:large_black_painted_block_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:large_black_painted_block_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:large_black_painted_block_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:large_black_painted_block_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:large_black_painted_block_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:large_black_painted_block_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:large_black_painted_block_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:large_black_painted_block_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:large_black_painted_block_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:large_black_painted_block_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:large_black_painted_block_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:large_black_painted_block_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:large_black_painted_block_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:large_black_painted_block_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:large_black_painted_block_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:large_black_painted_block_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:large_black_painted_block_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:large_black_painted_block_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:large_black_painted_block_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:large_black_painted_block_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:large_black_painted_block_vertical_quarter[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:large_black_painted_block_vertical_quarter[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:large_black_painted_block_vertical_quarter[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:large_black_painted_block_vertical_quarter[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:large_black_painted_block_vertical_quarter[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:large_black_painted_block_vertical_quarter[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:large_black_painted_block_vertical_quarter[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:large_black_painted_block_vertical_quarter[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:large_black_painted_block_vertical_quarter[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:large_black_painted_block_vertical_quarter[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:large_black_painted_block_vertical_quarter[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:large_black_painted_block_vertical_quarter[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:large_black_painted_block_vertical_quarter[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:large_black_painted_block_vertical_quarter[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:large_black_painted_block_vertical_quarter[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:large_black_painted_block_vertical_quarter[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:large_black_painted_block_vertical_quarter[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:large_black_painted_block_vertical_quarter[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:large_black_painted_block_vertical_quarter[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:large_black_painted_block_vertical_quarter[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:large_black_painted_block_vertical_quarter[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:large_black_painted_block_vertical_quarter[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:large_black_painted_block_vertical_quarter[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:large_black_painted_block_vertical_quarter[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:large_black_painted_block_vertical_quarter[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:large_black_painted_block_vertical_quarter[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:large_black_painted_block_vertical_quarter[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:large_black_painted_block_vertical_quarter[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:large_black_painted_block_vertical_quarter[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:large_black_painted_block_vertical_quarter[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:large_black_painted_block_vertical_quarter[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:large_black_painted_block_vertical_quarter[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:large_black_painted_block_vertical_quarter[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:large_black_painted_block_vertical_quarter[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:large_black_painted_block_vertical_quarter[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:large_black_painted_block_vertical_quarter[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:large_black_painted_block_vertical_quarter[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:large_black_painted_block_vertical_quarter[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:large_black_painted_block_vertical_quarter[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:large_black_painted_block_vertical_quarter[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:large_black_painted_block_vertical_quarter[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:large_black_painted_block_vertical_quarter[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:large_black_painted_block_vertical_quarter[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:large_black_painted_block_vertical_quarter[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:large_black_painted_block_vertical_quarter[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:large_black_painted_block_vertical_quarter[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:large_black_painted_block_vertical_quarter[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:large_black_painted_block_vertical_quarter[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:large_black_painted_block_vertical_quarter[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:large_black_painted_block_vertical_quarter[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:large_black_painted_block_vertical_quarter[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:large_black_painted_block_vertical_quarter[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:large_black_painted_block_vertical_quarter[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:large_black_painted_block_vertical_quarter[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:large_black_painted_block_vertical_quarter[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:large_black_painted_block_vertical_quarter[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:large_black_painted_block_vertical_quarter[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:large_black_painted_block_vertical_quarter[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:large_black_painted_block_vertical_quarter[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:large_black_painted_block_vertical_quarter[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:large_black_painted_block_vertical_quarter[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:large_black_painted_block_vertical_quarter[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:large_black_painted_block_vertical_quarter[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:large_black_painted_block_vertical_quarter[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:large_black_painted_block_vertical_slab[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:large_black_painted_block_vertical_slab[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:large_black_painted_block_vertical_slab[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:large_black_painted_block_vertical_slab[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:large_black_painted_block_vertical_slab[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:large_black_painted_block_vertical_slab[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:large_black_painted_block_vertical_slab[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:large_black_painted_block_vertical_slab[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:large_black_painted_block_vertical_slab[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:large_black_painted_block_vertical_slab[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:large_black_painted_block_vertical_slab[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:large_black_painted_block_vertical_slab[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:large_black_painted_block_vertical_slab[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:large_black_painted_block_vertical_slab[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:large_black_painted_block_vertical_slab[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:large_black_painted_block_vertical_slab[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:large_black_painted_block_vertical_slab[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:large_black_painted_block_vertical_slab[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:large_black_painted_block_vertical_slab[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:large_black_painted_block_vertical_slab[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:large_black_painted_block_vertical_slab[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:large_black_painted_block_vertical_slab[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:large_black_painted_block_vertical_slab[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:large_black_painted_block_vertical_slab[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:large_black_painted_block_vertical_slab[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:large_black_painted_block_vertical_slab[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:large_black_painted_block_vertical_slab[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:large_black_painted_block_vertical_slab[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:large_black_painted_block_vertical_slab[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:large_black_painted_block_vertical_slab[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:large_black_painted_block_vertical_slab[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:large_black_painted_block_vertical_slab[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:large_black_painted_block_vertical_slab[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:large_black_painted_block_vertical_slab[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:large_black_painted_block_vertical_slab[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:large_black_painted_block_vertical_slab[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:large_black_painted_block_vertical_slab[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:large_black_painted_block_vertical_slab[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:large_black_painted_block_vertical_slab[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:large_black_painted_block_vertical_slab[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:large_black_painted_block_vertical_slab[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:large_black_painted_block_vertical_slab[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:large_black_painted_block_vertical_slab[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:large_black_painted_block_vertical_slab[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:large_black_painted_block_vertical_slab[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:large_black_painted_block_vertical_slab[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:large_black_painted_block_vertical_slab[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:large_black_painted_block_vertical_slab[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:large_black_painted_block_vertical_slab[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:large_black_painted_block_vertical_slab[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:large_black_painted_block_vertical_slab[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:large_black_painted_block_vertical_slab[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:large_black_painted_block_vertical_slab[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:large_black_painted_block_vertical_slab[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:large_black_painted_block_vertical_slab[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:large_black_painted_block_vertical_slab[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:large_black_painted_block_vertical_slab[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:large_black_painted_block_vertical_slab[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:large_black_painted_block_vertical_slab[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:large_black_painted_block_vertical_slab[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:large_black_painted_block_vertical_slab[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:large_black_painted_block_vertical_slab[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:large_black_painted_block_vertical_slab[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:large_black_painted_block_vertical_slab[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:large_black_painted_block_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:large_black_painted_block_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:large_black_painted_block_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:large_black_painted_block_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:large_black_painted_block_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:large_black_painted_block_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:large_black_painted_block_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:large_black_painted_block_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:large_black_painted_block_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:large_black_painted_block_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:large_black_painted_block_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:large_black_painted_block_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:large_black_painted_block_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:large_black_painted_block_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:large_black_painted_block_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:large_black_painted_block_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:large_black_painted_block_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:large_black_painted_block_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:large_black_painted_block_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:large_black_painted_block_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:large_black_painted_block_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:large_black_painted_block_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:large_black_painted_block_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:large_black_painted_block_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:large_black_painted_block_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:large_black_painted_block_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:large_black_painted_block_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:large_black_painted_block_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:large_black_painted_block_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:large_black_painted_block_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:large_black_painted_block_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:large_black_painted_block_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:large_black_painted_block_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:large_black_painted_block_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:large_black_painted_block_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:large_black_painted_block_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:large_black_painted_block_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:large_black_painted_block_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:large_black_painted_block_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:large_black_painted_block_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:large_black_painted_block_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:large_black_painted_block_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:large_black_painted_block_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:large_black_painted_block_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:large_black_painted_block_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:large_black_painted_block_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:large_black_painted_block_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:large_black_painted_block_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:large_black_painted_block_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:large_black_painted_block_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:large_black_painted_block_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:large_black_painted_block_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:large_black_painted_block_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:large_black_painted_block_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:large_black_painted_block_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:large_black_painted_block_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:large_black_painted_block_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:large_black_painted_block_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:large_black_painted_block_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:large_black_painted_block_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:large_black_painted_block_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:large_black_painted_block_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:large_black_painted_block_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:large_black_painted_block_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:large_black_painted_block_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:large_black_painted_block_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:large_black_painted_block_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:large_black_painted_block_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:large_black_painted_block_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:large_black_painted_block_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:large_black_painted_block_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:large_black_painted_block_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:large_black_painted_block_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:large_black_painted_block_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:large_black_painted_block_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:large_black_painted_block_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:large_black_painted_block_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:large_black_painted_block_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:large_black_painted_block_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:large_black_painted_block_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:large_black_painted_block_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:large_black_painted_block_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:large_black_painted_block_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:large_black_painted_block_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:large_black_painted_block_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:large_black_painted_block_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:large_black_painted_block_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:large_black_painted_block_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:large_black_painted_block_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:large_black_painted_block_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:large_black_painted_block_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:large_black_painted_block_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:large_black_painted_block_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:large_black_painted_block_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:large_black_painted_block_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:large_black_painted_block_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:large_black_painted_block_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:large_black_painted_block_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:large_black_painted_block_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:large_black_painted_block_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:large_black_painted_block_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:large_black_painted_block_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:large_black_painted_block_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:large_black_painted_block_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:large_black_painted_block_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:large_black_painted_block_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:large_black_painted_block_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:large_black_painted_block_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:large_black_painted_block_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:large_black_painted_block_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:large_black_painted_block_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:large_black_painted_block_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:large_black_painted_block_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:large_black_painted_block_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:large_black_painted_block_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:large_black_painted_block_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:large_black_painted_block_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:large_black_painted_block_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:large_black_painted_block_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:large_black_painted_block_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:large_black_painted_block_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:large_black_painted_block_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:large_black_painted_block_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:large_black_painted_block_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:large_black_painted_block_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:large_black_painted_block_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:large_black_painted_block_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:large_black_painted_block_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:large_black_painted_block_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:large_black_painted_block_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:large_black_painted_block_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:large_black_painted_block_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:large_black_painted_block_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:large_black_painted_block_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:large_black_painted_block_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:large_black_painted_block_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:large_black_painted_block_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:large_black_painted_block_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:large_black_painted_block_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:large_black_painted_block_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:large_black_painted_block_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:large_black_painted_block_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:large_black_painted_block_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:large_black_painted_block_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:large_black_painted_block_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:large_black_painted_block_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:large_black_painted_block_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:large_black_painted_block_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:large_black_painted_block_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:large_black_painted_block_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:large_black_painted_block_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:large_black_painted_block_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:large_black_painted_block_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:large_black_painted_block_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:large_black_painted_block_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:large_black_painted_block_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:large_black_painted_block_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:large_black_painted_block_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:large_black_painted_block_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:large_black_painted_block_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:large_black_painted_block_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:large_black_painted_block_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:large_black_painted_block_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:large_black_painted_block_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:large_black_painted_block_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:large_black_painted_block_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:large_black_painted_block_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:large_black_painted_block_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:large_black_painted_block_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:large_black_painted_block_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:large_black_painted_block_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:large_black_painted_block_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:large_black_painted_block_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:large_black_painted_block_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:large_black_painted_block_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:large_black_painted_block_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:large_black_painted_block_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:large_black_painted_block_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:large_black_painted_block_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:large_black_painted_block_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:large_black_painted_block_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:large_black_painted_block_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:large_black_painted_block_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:large_black_painted_block_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:large_black_painted_block_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:large_black_painted_block_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:large_black_painted_block_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:large_black_painted_block_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:large_black_painted_block_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:large_black_painted_block_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:large_black_painted_block_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:large_black_painted_block_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:large_black_painted_block_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:large_black_painted_block_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:large_black_painted_block_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:large_black_painted_block_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:large_black_painted_block_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:large_black_painted_block_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:large_black_painted_block_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:large_black_painted_block_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:large_black_painted_block_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:large_black_painted_block_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:large_black_painted_block_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:large_black_painted_block_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:large_black_painted_block_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:large_black_painted_block_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:large_black_painted_block_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:large_black_painted_block_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:large_black_painted_block_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:large_black_painted_block_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:large_black_painted_block_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:large_black_painted_block_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:large_black_painted_block_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:large_black_painted_block_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:large_black_painted_block_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:large_black_painted_block_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:large_black_painted_block_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:large_black_painted_block_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:large_black_painted_block_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:large_black_painted_block_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:large_black_painted_block_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:large_black_painted_block_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:large_black_painted_block_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:large_black_painted_block_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:large_black_painted_block_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:large_black_painted_block_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:large_black_painted_block_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:large_black_painted_block_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:large_black_painted_block_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:large_black_painted_block_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:large_black_painted_block_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:large_black_painted_block_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:large_black_painted_block_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:large_black_painted_block_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:large_black_painted_block_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:large_black_painted_block_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:large_black_painted_block_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:large_black_painted_block_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:large_black_painted_block_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:large_black_painted_block_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:large_black_painted_block_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:large_black_painted_block_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:large_black_painted_block_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:large_black_painted_block_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:large_black_painted_block_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:large_black_painted_block_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:large_black_painted_block_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:large_black_painted_block_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:large_black_painted_block_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:large_black_painted_block_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:large_black_painted_block_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:large_black_painted_block_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:large_black_painted_block_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:large_black_painted_block_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:large_black_painted_block_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:large_black_painted_block_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:large_black_painted_block_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:large_black_painted_block_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:large_black_painted_block_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:large_black_painted_block_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:large_black_painted_block_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:large_black_painted_block_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:large_black_painted_block_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:large_black_painted_block_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:large_black_painted_block_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:large_black_painted_block_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:large_black_painted_block_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:large_black_painted_block_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:large_black_painted_block_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:large_black_painted_block_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:large_black_painted_block_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:large_black_painted_block_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:large_black_painted_block_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:large_black_painted_block_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:large_black_painted_block_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:large_black_painted_block_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:large_black_painted_block_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:large_black_painted_block_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:large_black_painted_block_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:large_black_painted_block_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:large_black_painted_block_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:large_black_painted_block_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:large_black_painted_block_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:large_black_painted_block_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:large_black_painted_block_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:large_black_painted_block_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:large_black_painted_block_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:large_black_painted_block_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:large_black_painted_block_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:large_black_painted_block_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:large_black_painted_block_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:large_black_painted_block_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:large_black_painted_block_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:large_black_painted_block_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:large_black_painted_block_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:large_black_painted_block_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:large_black_painted_block_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:large_black_painted_block_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:large_black_painted_block_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:large_black_painted_block_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:large_black_painted_block_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:large_black_painted_block_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:large_black_painted_block_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:large_black_painted_block_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:large_black_painted_block_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:large_black_painted_block_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:large_black_painted_block_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:large_black_painted_block_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:large_black_painted_block_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:large_black_painted_block_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:large_black_painted_block_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:large_black_painted_block_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:large_black_painted_block_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:large_black_painted_block_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:large_black_painted_block_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:large_black_painted_block_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:large_black_painted_block_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:large_black_painted_block_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:large_black_painted_block_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:large_black_painted_block_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:large_black_painted_block_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:large_black_painted_block_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:large_black_painted_block_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:large_black_painted_block_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:large_clay_pot[offset_toggle=true]
conquest:large_clay_pot[offset_toggle=false]
conquest:large_eroded_pentelic_marble_block
conquest:large_eroded_pentelic_marble_block_arrowslit[facing=north,waterlogged=true]
conquest:large_eroded_pentelic_marble_block_arrowslit[facing=north,waterlogged=false]
conquest:large_eroded_pentelic_marble_block_arrowslit[facing=south,waterlogged=true]
conquest:large_eroded_pentelic_marble_block_arrowslit[facing=south,waterlogged=false]
conquest:large_eroded_pentelic_marble_block_arrowslit[facing=west,waterlogged=true]
conquest:large_eroded_pentelic_marble_block_arrowslit[facing=west,waterlogged=false]
conquest:large_eroded_pentelic_marble_block_arrowslit[facing=east,waterlogged=true]
conquest:large_eroded_pentelic_marble_block_arrowslit[facing=east,waterlogged=false]
conquest:large_eroded_pentelic_marble_block_balustrade[axis=x,waterlogged=true]
conquest:large_eroded_pentelic_marble_block_balustrade[axis=x,waterlogged=false]
conquest:large_eroded_pentelic_marble_block_balustrade[axis=y,waterlogged=true]
conquest:large_eroded_pentelic_marble_block_balustrade[axis=y,waterlogged=false]
conquest:large_eroded_pentelic_marble_block_balustrade[axis=z,waterlogged=true]
conquest:large_eroded_pentelic_marble_block_balustrade[axis=z,waterlogged=false]
conquest:large_eroded_pentelic_marble_block_capital[facing=flat,type=top,waterlogged=true]
conquest:large_eroded_pentelic_marble_block_capital[facing=flat,type=top,waterlogged=false]
conquest:large_eroded_pentelic_marble_block_capital[facing=flat,type=bottom,waterlogged=true]
conquest:large_eroded_pentelic_marble_block_capital[facing=flat,type=bottom,waterlogged=false]
conquest:large_eroded_pentelic_marble_block_capital[facing=north,type=top,waterlogged=true]
conquest:large_eroded_pentelic_marble_block_capital[facing=north,type=top,waterlogged=false]
conquest:large_eroded_pentelic_marble_block_capital[facing=north,type=bottom,waterlogged=true]
conquest:large_eroded_pentelic_marble_block_capital[facing=north,type=bottom,waterlogged=false]
conquest:large_eroded_pentelic_marble_block_capital[facing=south,type=top,waterlogged=true]
conquest:large_eroded_pentelic_marble_block_capital[facing=south,type=top,waterlogged=false]
conquest:large_eroded_pentelic_marble_block_capital[facing=south,type=bottom,waterlogged=true]
conquest:large_eroded_pentelic_marble_block_capital[facing=south,type=bottom,waterlogged=false]
conquest:large_eroded_pentelic_marble_block_capital[facing=east,type=top,waterlogged=true]
conquest:large_eroded_pentelic_marble_block_capital[facing=east,type=top,waterlogged=false]
conquest:large_eroded_pentelic_marble_block_capital[facing=east,type=bottom,waterlogged=true]
conquest:large_eroded_pentelic_marble_block_capital[facing=east,type=bottom,waterlogged=false]
conquest:large_eroded_pentelic_marble_block_capital[facing=west,type=top,waterlogged=true]
conquest:large_eroded_pentelic_marble_block_capital[facing=west,type=top,waterlogged=false]
conquest:large_eroded_pentelic_marble_block_capital[facing=west,type=bottom,waterlogged=true]
conquest:large_eroded_pentelic_marble_block_capital[facing=west,type=bottom,waterlogged=false]
conquest:large_eroded_pentelic_marble_block_corner_slab[facing=north,type=top,waterlogged=true]
conquest:large_eroded_pentelic_marble_block_corner_slab[facing=north,type=top,waterlogged=false]
conquest:large_eroded_pentelic_marble_block_corner_slab[facing=north,type=bottom,waterlogged=true]
conquest:large_eroded_pentelic_marble_block_corner_slab[facing=north,type=bottom,waterlogged=false]
conquest:large_eroded_pentelic_marble_block_corner_slab[facing=south,type=top,waterlogged=true]
conquest:large_eroded_pentelic_marble_block_corner_slab[facing=south,type=top,waterlogged=false]
conquest:large_eroded_pentelic_marble_block_corner_slab[facing=south,type=bottom,waterlogged=true]
conquest:large_eroded_pentelic_marble_block_corner_slab[facing=south,type=bottom,waterlogged=false]
conquest:large_eroded_pentelic_marble_block_corner_slab[facing=west,type=top,waterlogged=true]
conquest:large_eroded_pentelic_marble_block_corner_slab[facing=west,type=top,waterlogged=false]
conquest:large_eroded_pentelic_marble_block_corner_slab[facing=west,type=bottom,waterlogged=true]
conquest:large_eroded_pentelic_marble_block_corner_slab[facing=west,type=bottom,waterlogged=false]
conquest:large_eroded_pentelic_marble_block_corner_slab[facing=east,type=top,waterlogged=true]
conquest:large_eroded_pentelic_marble_block_corner_slab[facing=east,type=top,waterlogged=false]
conquest:large_eroded_pentelic_marble_block_corner_slab[facing=east,type=bottom,waterlogged=true]
conquest:large_eroded_pentelic_marble_block_corner_slab[facing=east,type=bottom,waterlogged=false]
conquest:large_eroded_pentelic_marble_block_eighth_slab[facing=north,type=top,waterlogged=true]
conquest:large_eroded_pentelic_marble_block_eighth_slab[facing=north,type=top,waterlogged=false]
conquest:large_eroded_pentelic_marble_block_eighth_slab[facing=north,type=bottom,waterlogged=true]
conquest:large_eroded_pentelic_marble_block_eighth_slab[facing=north,type=bottom,waterlogged=false]
conquest:large_eroded_pentelic_marble_block_eighth_slab[facing=south,type=top,waterlogged=true]
conquest:large_eroded_pentelic_marble_block_eighth_slab[facing=south,type=top,waterlogged=false]
conquest:large_eroded_pentelic_marble_block_eighth_slab[facing=south,type=bottom,waterlogged=true]
conquest:large_eroded_pentelic_marble_block_eighth_slab[facing=south,type=bottom,waterlogged=false]
conquest:large_eroded_pentelic_marble_block_eighth_slab[facing=west,type=top,waterlogged=true]
conquest:large_eroded_pentelic_marble_block_eighth_slab[facing=west,type=top,waterlogged=false]
conquest:large_eroded_pentelic_marble_block_eighth_slab[facing=west,type=bottom,waterlogged=true]
conquest:large_eroded_pentelic_marble_block_eighth_slab[facing=west,type=bottom,waterlogged=false]
conquest:large_eroded_pentelic_marble_block_eighth_slab[facing=east,type=top,waterlogged=true]
conquest:large_eroded_pentelic_marble_block_eighth_slab[facing=east,type=top,waterlogged=false]
conquest:large_eroded_pentelic_marble_block_eighth_slab[facing=east,type=bottom,waterlogged=true]
conquest:large_eroded_pentelic_marble_block_eighth_slab[facing=east,type=bottom,waterlogged=false]
conquest:large_eroded_pentelic_marble_block_pillar[layer=1,waterlogged=true]
conquest:large_eroded_pentelic_marble_block_pillar[layer=1,waterlogged=false]
conquest:large_eroded_pentelic_marble_block_pillar[layer=2,waterlogged=true]
conquest:large_eroded_pentelic_marble_block_pillar[layer=2,waterlogged=false]
conquest:large_eroded_pentelic_marble_block_pillar[layer=3,waterlogged=true]
conquest:large_eroded_pentelic_marble_block_pillar[layer=3,waterlogged=false]
conquest:large_eroded_pentelic_marble_block_quarter_slab[facing=north,layer=1,type=top,waterlogged=true]
conquest:large_eroded_pentelic_marble_block_quarter_slab[facing=north,layer=1,type=top,waterlogged=false]
conquest:large_eroded_pentelic_marble_block_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=true]
conquest:large_eroded_pentelic_marble_block_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=false]
conquest:large_eroded_pentelic_marble_block_quarter_slab[facing=north,layer=2,type=top,waterlogged=true]
conquest:large_eroded_pentelic_marble_block_quarter_slab[facing=north,layer=2,type=top,waterlogged=false]
conquest:large_eroded_pentelic_marble_block_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=true]
conquest:large_eroded_pentelic_marble_block_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=false]
conquest:large_eroded_pentelic_marble_block_quarter_slab[facing=north,layer=3,type=top,waterlogged=true]
conquest:large_eroded_pentelic_marble_block_quarter_slab[facing=north,layer=3,type=top,waterlogged=false]
conquest:large_eroded_pentelic_marble_block_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=true]
conquest:large_eroded_pentelic_marble_block_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=false]
conquest:large_eroded_pentelic_marble_block_quarter_slab[facing=south,layer=1,type=top,waterlogged=true]
conquest:large_eroded_pentelic_marble_block_quarter_slab[facing=south,layer=1,type=top,waterlogged=false]
conquest:large_eroded_pentelic_marble_block_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=true]
conquest:large_eroded_pentelic_marble_block_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=false]
conquest:large_eroded_pentelic_marble_block_quarter_slab[facing=south,layer=2,type=top,waterlogged=true]
conquest:large_eroded_pentelic_marble_block_quarter_slab[facing=south,layer=2,type=top,waterlogged=false]
conquest:large_eroded_pentelic_marble_block_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=true]
conquest:large_eroded_pentelic_marble_block_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=false]
conquest:large_eroded_pentelic_marble_block_quarter_slab[facing=south,layer=3,type=top,waterlogged=true]
conquest:large_eroded_pentelic_marble_block_quarter_slab[facing=south,layer=3,type=top,waterlogged=false]
conquest:large_eroded_pentelic_marble_block_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=true]
conquest:large_eroded_pentelic_marble_block_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=false]
conquest:large_eroded_pentelic_marble_block_quarter_slab[facing=west,layer=1,type=top,waterlogged=true]
conquest:large_eroded_pentelic_marble_block_quarter_slab[facing=west,layer=1,type=top,waterlogged=false]
conquest:large_eroded_pentelic_marble_block_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=true]
conquest:large_eroded_pentelic_marble_block_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=false]
conquest:large_eroded_pentelic_marble_block_quarter_slab[facing=west,layer=2,type=top,waterlogged=true]
conquest:large_eroded_pentelic_marble_block_quarter_slab[facing=west,layer=2,type=top,waterlogged=false]
conquest:large_eroded_pentelic_marble_block_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=true]
conquest:large_eroded_pentelic_marble_block_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=false]
conquest:large_eroded_pentelic_marble_block_quarter_slab[facing=west,layer=3,type=top,waterlogged=true]
conquest:large_eroded_pentelic_marble_block_quarter_slab[facing=west,layer=3,type=top,waterlogged=false]
conquest:large_eroded_pentelic_marble_block_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=true]
conquest:large_eroded_pentelic_marble_block_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=false]
conquest:large_eroded_pentelic_marble_block_quarter_slab[facing=east,layer=1,type=top,waterlogged=true]
conquest:large_eroded_pentelic_marble_block_quarter_slab[facing=east,layer=1,type=top,waterlogged=false]
conquest:large_eroded_pentelic_marble_block_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=true]
conquest:large_eroded_pentelic_marble_block_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=false]
conquest:large_eroded_pentelic_marble_block_quarter_slab[facing=east,layer=2,type=top,waterlogged=true]
conquest:large_eroded_pentelic_marble_block_quarter_slab[facing=east,layer=2,type=top,waterlogged=false]
conquest:large_eroded_pentelic_marble_block_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=true]
conquest:large_eroded_pentelic_marble_block_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=false]
conquest:large_eroded_pentelic_marble_block_quarter_slab[facing=east,layer=3,type=top,waterlogged=true]
conquest:large_eroded_pentelic_marble_block_quarter_slab[facing=east,layer=3,type=top,waterlogged=false]
conquest:large_eroded_pentelic_marble_block_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=true]
conquest:large_eroded_pentelic_marble_block_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=false]
conquest:large_eroded_pentelic_marble_block_slab[layers=1,type=top,waterlogged=true]
conquest:large_eroded_pentelic_marble_block_slab[layers=1,type=top,waterlogged=false]
conquest:large_eroded_pentelic_marble_block_slab[layers=1,type=bottom,waterlogged=true]
conquest:large_eroded_pentelic_marble_block_slab[layers=1,type=bottom,waterlogged=false]
conquest:large_eroded_pentelic_marble_block_slab[layers=2,type=top,waterlogged=true]
conquest:large_eroded_pentelic_marble_block_slab[layers=2,type=top,waterlogged=false]
conquest:large_eroded_pentelic_marble_block_slab[layers=2,type=bottom,waterlogged=true]
conquest:large_eroded_pentelic_marble_block_slab[layers=2,type=bottom,waterlogged=false]
conquest:large_eroded_pentelic_marble_block_slab[layers=3,type=top,waterlogged=true]
conquest:large_eroded_pentelic_marble_block_slab[layers=3,type=top,waterlogged=false]
conquest:large_eroded_pentelic_marble_block_slab[layers=3,type=bottom,waterlogged=true]
conquest:large_eroded_pentelic_marble_block_slab[layers=3,type=bottom,waterlogged=false]
conquest:large_eroded_pentelic_marble_block_slab[layers=4,type=top,waterlogged=true]
conquest:large_eroded_pentelic_marble_block_slab[layers=4,type=top,waterlogged=false]
conquest:large_eroded_pentelic_marble_block_slab[layers=4,type=bottom,waterlogged=true]
conquest:large_eroded_pentelic_marble_block_slab[layers=4,type=bottom,waterlogged=false]
conquest:large_eroded_pentelic_marble_block_slab[layers=5,type=top,waterlogged=true]
conquest:large_eroded_pentelic_marble_block_slab[layers=5,type=top,waterlogged=false]
conquest:large_eroded_pentelic_marble_block_slab[layers=5,type=bottom,waterlogged=true]
conquest:large_eroded_pentelic_marble_block_slab[layers=5,type=bottom,waterlogged=false]
conquest:large_eroded_pentelic_marble_block_slab[layers=6,type=top,waterlogged=true]
conquest:large_eroded_pentelic_marble_block_slab[layers=6,type=top,waterlogged=false]
conquest:large_eroded_pentelic_marble_block_slab[layers=6,type=bottom,waterlogged=true]
conquest:large_eroded_pentelic_marble_block_slab[layers=6,type=bottom,waterlogged=false]
conquest:large_eroded_pentelic_marble_block_slab[layers=7,type=top,waterlogged=true]
conquest:large_eroded_pentelic_marble_block_slab[layers=7,type=top,waterlogged=false]
conquest:large_eroded_pentelic_marble_block_slab[layers=7,type=bottom,waterlogged=true]
conquest:large_eroded_pentelic_marble_block_slab[layers=7,type=bottom,waterlogged=false]
conquest:large_eroded_pentelic_marble_block_slab[layers=8,type=top,waterlogged=true]
conquest:large_eroded_pentelic_marble_block_slab[layers=8,type=top,waterlogged=false]
conquest:large_eroded_pentelic_marble_block_slab[layers=8,type=bottom,waterlogged=true]
conquest:large_eroded_pentelic_marble_block_slab[layers=8,type=bottom,waterlogged=false]
conquest:large_eroded_pentelic_marble_block_small_arch[direction=northsouth,waterlogged=true]
conquest:large_eroded_pentelic_marble_block_small_arch[direction=northsouth,waterlogged=false]
conquest:large_eroded_pentelic_marble_block_small_arch[direction=eastwest,waterlogged=true]
conquest:large_eroded_pentelic_marble_block_small_arch[direction=eastwest,waterlogged=false]
conquest:large_eroded_pentelic_marble_block_small_arch_half[facing=north,waterlogged=true]
conquest:large_eroded_pentelic_marble_block_small_arch_half[facing=north,waterlogged=false]
conquest:large_eroded_pentelic_marble_block_small_arch_half[facing=south,waterlogged=true]
conquest:large_eroded_pentelic_marble_block_small_arch_half[facing=south,waterlogged=false]
conquest:large_eroded_pentelic_marble_block_small_arch_half[facing=west,waterlogged=true]
conquest:large_eroded_pentelic_marble_block_small_arch_half[facing=west,waterlogged=false]
conquest:large_eroded_pentelic_marble_block_small_arch_half[facing=east,waterlogged=true]
conquest:large_eroded_pentelic_marble_block_small_arch_half[facing=east,waterlogged=false]
conquest:large_eroded_pentelic_marble_block_small_window[down=true,up=true,waterlogged=true]
conquest:large_eroded_pentelic_marble_block_small_window[down=true,up=true,waterlogged=false]
conquest:large_eroded_pentelic_marble_block_small_window[down=true,up=false,waterlogged=true]
conquest:large_eroded_pentelic_marble_block_small_window[down=true,up=false,waterlogged=false]
conquest:large_eroded_pentelic_marble_block_small_window[down=false,up=true,waterlogged=true]
conquest:large_eroded_pentelic_marble_block_small_window[down=false,up=true,waterlogged=false]
conquest:large_eroded_pentelic_marble_block_small_window[down=false,up=false,waterlogged=true]
conquest:large_eroded_pentelic_marble_block_small_window[down=false,up=false,waterlogged=false]
conquest:large_eroded_pentelic_marble_block_small_window_half[down=true,facing=north,up=true,waterlogged=true]
conquest:large_eroded_pentelic_marble_block_small_window_half[down=true,facing=north,up=true,waterlogged=false]
conquest:large_eroded_pentelic_marble_block_small_window_half[down=true,facing=north,up=false,waterlogged=true]
conquest:large_eroded_pentelic_marble_block_small_window_half[down=true,facing=north,up=false,waterlogged=false]
conquest:large_eroded_pentelic_marble_block_small_window_half[down=true,facing=south,up=true,waterlogged=true]
conquest:large_eroded_pentelic_marble_block_small_window_half[down=true,facing=south,up=true,waterlogged=false]
conquest:large_eroded_pentelic_marble_block_small_window_half[down=true,facing=south,up=false,waterlogged=true]
conquest:large_eroded_pentelic_marble_block_small_window_half[down=true,facing=south,up=false,waterlogged=false]
conquest:large_eroded_pentelic_marble_block_small_window_half[down=true,facing=west,up=true,waterlogged=true]
conquest:large_eroded_pentelic_marble_block_small_window_half[down=true,facing=west,up=true,waterlogged=false]
conquest:large_eroded_pentelic_marble_block_small_window_half[down=true,facing=west,up=false,waterlogged=true]
conquest:large_eroded_pentelic_marble_block_small_window_half[down=true,facing=west,up=false,waterlogged=false]
conquest:large_eroded_pentelic_marble_block_small_window_half[down=true,facing=east,up=true,waterlogged=true]
conquest:large_eroded_pentelic_marble_block_small_window_half[down=true,facing=east,up=true,waterlogged=false]
conquest:large_eroded_pentelic_marble_block_small_window_half[down=true,facing=east,up=false,waterlogged=true]
conquest:large_eroded_pentelic_marble_block_small_window_half[down=true,facing=east,up=false,waterlogged=false]
conquest:large_eroded_pentelic_marble_block_small_window_half[down=false,facing=north,up=true,waterlogged=true]
conquest:large_eroded_pentelic_marble_block_small_window_half[down=false,facing=north,up=true,waterlogged=false]
conquest:large_eroded_pentelic_marble_block_small_window_half[down=false,facing=north,up=false,waterlogged=true]
conquest:large_eroded_pentelic_marble_block_small_window_half[down=false,facing=north,up=false,waterlogged=false]
conquest:large_eroded_pentelic_marble_block_small_window_half[down=false,facing=south,up=true,waterlogged=true]
conquest:large_eroded_pentelic_marble_block_small_window_half[down=false,facing=south,up=true,waterlogged=false]
conquest:large_eroded_pentelic_marble_block_small_window_half[down=false,facing=south,up=false,waterlogged=true]
conquest:large_eroded_pentelic_marble_block_small_window_half[down=false,facing=south,up=false,waterlogged=false]
conquest:large_eroded_pentelic_marble_block_small_window_half[down=false,facing=west,up=true,waterlogged=true]
conquest:large_eroded_pentelic_marble_block_small_window_half[down=false,facing=west,up=true,waterlogged=false]
conquest:large_eroded_pentelic_marble_block_small_window_half[down=false,facing=west,up=false,waterlogged=true]
conquest:large_eroded_pentelic_marble_block_small_window_half[down=false,facing=west,up=false,waterlogged=false]
conquest:large_eroded_pentelic_marble_block_small_window_half[down=false,facing=east,up=true,waterlogged=true]
conquest:large_eroded_pentelic_marble_block_small_window_half[down=false,facing=east,up=true,waterlogged=false]
conquest:large_eroded_pentelic_marble_block_small_window_half[down=false,facing=east,up=false,waterlogged=true]
conquest:large_eroded_pentelic_marble_block_small_window_half[down=false,facing=east,up=false,waterlogged=false]
conquest:large_eroded_pentelic_marble_block_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:large_eroded_pentelic_marble_block_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:large_eroded_pentelic_marble_block_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:large_eroded_pentelic_marble_block_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:large_eroded_pentelic_marble_block_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:large_eroded_pentelic_marble_block_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:large_eroded_pentelic_marble_block_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:large_eroded_pentelic_marble_block_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:large_eroded_pentelic_marble_block_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:large_eroded_pentelic_marble_block_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:large_eroded_pentelic_marble_block_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:large_eroded_pentelic_marble_block_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:large_eroded_pentelic_marble_block_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:large_eroded_pentelic_marble_block_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:large_eroded_pentelic_marble_block_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:large_eroded_pentelic_marble_block_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:large_eroded_pentelic_marble_block_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:large_eroded_pentelic_marble_block_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:large_eroded_pentelic_marble_block_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:large_eroded_pentelic_marble_block_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:large_eroded_pentelic_marble_block_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:large_eroded_pentelic_marble_block_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:large_eroded_pentelic_marble_block_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:large_eroded_pentelic_marble_block_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:large_eroded_pentelic_marble_block_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:large_eroded_pentelic_marble_block_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:large_eroded_pentelic_marble_block_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:large_eroded_pentelic_marble_block_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:large_eroded_pentelic_marble_block_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:large_eroded_pentelic_marble_block_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:large_eroded_pentelic_marble_block_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:large_eroded_pentelic_marble_block_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:large_eroded_pentelic_marble_block_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:large_eroded_pentelic_marble_block_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:large_eroded_pentelic_marble_block_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:large_eroded_pentelic_marble_block_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:large_eroded_pentelic_marble_block_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:large_eroded_pentelic_marble_block_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:large_eroded_pentelic_marble_block_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:large_eroded_pentelic_marble_block_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:large_eroded_pentelic_marble_block_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:large_eroded_pentelic_marble_block_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:large_eroded_pentelic_marble_block_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:large_eroded_pentelic_marble_block_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:large_eroded_pentelic_marble_block_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:large_eroded_pentelic_marble_block_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:large_eroded_pentelic_marble_block_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:large_eroded_pentelic_marble_block_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:large_eroded_pentelic_marble_block_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:large_eroded_pentelic_marble_block_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:large_eroded_pentelic_marble_block_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:large_eroded_pentelic_marble_block_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:large_eroded_pentelic_marble_block_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:large_eroded_pentelic_marble_block_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:large_eroded_pentelic_marble_block_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:large_eroded_pentelic_marble_block_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:large_eroded_pentelic_marble_block_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:large_eroded_pentelic_marble_block_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:large_eroded_pentelic_marble_block_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:large_eroded_pentelic_marble_block_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:large_eroded_pentelic_marble_block_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:large_eroded_pentelic_marble_block_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:large_eroded_pentelic_marble_block_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:large_eroded_pentelic_marble_block_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:large_eroded_pentelic_marble_block_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:large_eroded_pentelic_marble_block_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:large_eroded_pentelic_marble_block_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:large_eroded_pentelic_marble_block_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:large_eroded_pentelic_marble_block_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:large_eroded_pentelic_marble_block_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:large_eroded_pentelic_marble_block_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:large_eroded_pentelic_marble_block_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:large_eroded_pentelic_marble_block_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:large_eroded_pentelic_marble_block_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:large_eroded_pentelic_marble_block_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:large_eroded_pentelic_marble_block_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:large_eroded_pentelic_marble_block_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:large_eroded_pentelic_marble_block_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:large_eroded_pentelic_marble_block_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:large_eroded_pentelic_marble_block_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:large_eroded_pentelic_marble_block_two_meter_arch[facing=north,type=top]
conquest:large_eroded_pentelic_marble_block_two_meter_arch[facing=north,type=bottom]
conquest:large_eroded_pentelic_marble_block_two_meter_arch[facing=south,type=top]
conquest:large_eroded_pentelic_marble_block_two_meter_arch[facing=south,type=bottom]
conquest:large_eroded_pentelic_marble_block_two_meter_arch[facing=west,type=top]
conquest:large_eroded_pentelic_marble_block_two_meter_arch[facing=west,type=bottom]
conquest:large_eroded_pentelic_marble_block_two_meter_arch[facing=east,type=top]
conquest:large_eroded_pentelic_marble_block_two_meter_arch[facing=east,type=bottom]
conquest:large_eroded_pentelic_marble_block_two_meter_arch_half[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:large_eroded_pentelic_marble_block_two_meter_arch_half[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:large_eroded_pentelic_marble_block_two_meter_arch_half[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:large_eroded_pentelic_marble_block_two_meter_arch_half[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:large_eroded_pentelic_marble_block_two_meter_arch_half[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:large_eroded_pentelic_marble_block_two_meter_arch_half[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:large_eroded_pentelic_marble_block_two_meter_arch_half[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:large_eroded_pentelic_marble_block_two_meter_arch_half[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:large_eroded_pentelic_marble_block_two_meter_arch_half[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:large_eroded_pentelic_marble_block_two_meter_arch_half[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:large_eroded_pentelic_marble_block_two_meter_arch_half[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:large_eroded_pentelic_marble_block_two_meter_arch_half[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:large_eroded_pentelic_marble_block_two_meter_arch_half[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:large_eroded_pentelic_marble_block_two_meter_arch_half[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:large_eroded_pentelic_marble_block_two_meter_arch_half[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:large_eroded_pentelic_marble_block_two_meter_arch_half[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:large_eroded_pentelic_marble_block_two_meter_arch_half[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:large_eroded_pentelic_marble_block_two_meter_arch_half[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:large_eroded_pentelic_marble_block_two_meter_arch_half[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:large_eroded_pentelic_marble_block_two_meter_arch_half[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:large_eroded_pentelic_marble_block_two_meter_arch_half[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:large_eroded_pentelic_marble_block_two_meter_arch_half[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:large_eroded_pentelic_marble_block_two_meter_arch_half[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:large_eroded_pentelic_marble_block_two_meter_arch_half[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:large_eroded_pentelic_marble_block_two_meter_arch_half[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:large_eroded_pentelic_marble_block_two_meter_arch_half[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:large_eroded_pentelic_marble_block_two_meter_arch_half[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:large_eroded_pentelic_marble_block_two_meter_arch_half[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:large_eroded_pentelic_marble_block_two_meter_arch_half[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:large_eroded_pentelic_marble_block_two_meter_arch_half[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:large_eroded_pentelic_marble_block_two_meter_arch_half[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:large_eroded_pentelic_marble_block_two_meter_arch_half[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:large_eroded_pentelic_marble_block_two_meter_arch_half[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:large_eroded_pentelic_marble_block_two_meter_arch_half[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:large_eroded_pentelic_marble_block_two_meter_arch_half[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:large_eroded_pentelic_marble_block_two_meter_arch_half[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:large_eroded_pentelic_marble_block_two_meter_arch_half[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:large_eroded_pentelic_marble_block_two_meter_arch_half[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:large_eroded_pentelic_marble_block_two_meter_arch_half[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:large_eroded_pentelic_marble_block_two_meter_arch_half[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:large_eroded_pentelic_marble_block_two_meter_arch_half[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:large_eroded_pentelic_marble_block_two_meter_arch_half[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:large_eroded_pentelic_marble_block_two_meter_arch_half[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:large_eroded_pentelic_marble_block_two_meter_arch_half[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:large_eroded_pentelic_marble_block_two_meter_arch_half[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:large_eroded_pentelic_marble_block_two_meter_arch_half[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:large_eroded_pentelic_marble_block_two_meter_arch_half[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:large_eroded_pentelic_marble_block_two_meter_arch_half[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:large_eroded_pentelic_marble_block_two_meter_arch_half[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:large_eroded_pentelic_marble_block_two_meter_arch_half[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:large_eroded_pentelic_marble_block_two_meter_arch_half[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:large_eroded_pentelic_marble_block_two_meter_arch_half[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:large_eroded_pentelic_marble_block_two_meter_arch_half[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:large_eroded_pentelic_marble_block_two_meter_arch_half[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:large_eroded_pentelic_marble_block_two_meter_arch_half[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:large_eroded_pentelic_marble_block_two_meter_arch_half[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:large_eroded_pentelic_marble_block_two_meter_arch_half[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:large_eroded_pentelic_marble_block_two_meter_arch_half[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:large_eroded_pentelic_marble_block_two_meter_arch_half[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:large_eroded_pentelic_marble_block_two_meter_arch_half[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:large_eroded_pentelic_marble_block_two_meter_arch_half[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:large_eroded_pentelic_marble_block_two_meter_arch_half[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:large_eroded_pentelic_marble_block_two_meter_arch_half[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:large_eroded_pentelic_marble_block_two_meter_arch_half[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:large_eroded_pentelic_marble_block_vertical_corner[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:large_eroded_pentelic_marble_block_vertical_corner[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:large_eroded_pentelic_marble_block_vertical_corner[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:large_eroded_pentelic_marble_block_vertical_corner[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:large_eroded_pentelic_marble_block_vertical_corner[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:large_eroded_pentelic_marble_block_vertical_corner[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:large_eroded_pentelic_marble_block_vertical_corner[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:large_eroded_pentelic_marble_block_vertical_corner[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:large_eroded_pentelic_marble_block_vertical_corner[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:large_eroded_pentelic_marble_block_vertical_corner[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:large_eroded_pentelic_marble_block_vertical_corner[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:large_eroded_pentelic_marble_block_vertical_corner[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:large_eroded_pentelic_marble_block_vertical_corner[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:large_eroded_pentelic_marble_block_vertical_corner[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:large_eroded_pentelic_marble_block_vertical_corner[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:large_eroded_pentelic_marble_block_vertical_corner[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:large_eroded_pentelic_marble_block_vertical_corner[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:large_eroded_pentelic_marble_block_vertical_corner[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:large_eroded_pentelic_marble_block_vertical_corner[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:large_eroded_pentelic_marble_block_vertical_corner[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:large_eroded_pentelic_marble_block_vertical_corner[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:large_eroded_pentelic_marble_block_vertical_corner[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:large_eroded_pentelic_marble_block_vertical_corner[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:large_eroded_pentelic_marble_block_vertical_corner[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:large_eroded_pentelic_marble_block_vertical_corner[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:large_eroded_pentelic_marble_block_vertical_corner[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:large_eroded_pentelic_marble_block_vertical_corner[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:large_eroded_pentelic_marble_block_vertical_corner[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:large_eroded_pentelic_marble_block_vertical_corner[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:large_eroded_pentelic_marble_block_vertical_corner[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:large_eroded_pentelic_marble_block_vertical_corner[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:large_eroded_pentelic_marble_block_vertical_corner[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:large_eroded_pentelic_marble_block_vertical_corner[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:large_eroded_pentelic_marble_block_vertical_corner[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:large_eroded_pentelic_marble_block_vertical_corner[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:large_eroded_pentelic_marble_block_vertical_corner[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:large_eroded_pentelic_marble_block_vertical_corner[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:large_eroded_pentelic_marble_block_vertical_corner[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:large_eroded_pentelic_marble_block_vertical_corner[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:large_eroded_pentelic_marble_block_vertical_corner[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:large_eroded_pentelic_marble_block_vertical_corner[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:large_eroded_pentelic_marble_block_vertical_corner[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:large_eroded_pentelic_marble_block_vertical_corner[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:large_eroded_pentelic_marble_block_vertical_corner[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:large_eroded_pentelic_marble_block_vertical_corner[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:large_eroded_pentelic_marble_block_vertical_corner[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:large_eroded_pentelic_marble_block_vertical_corner[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:large_eroded_pentelic_marble_block_vertical_corner[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:large_eroded_pentelic_marble_block_vertical_corner[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:large_eroded_pentelic_marble_block_vertical_corner[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:large_eroded_pentelic_marble_block_vertical_corner[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:large_eroded_pentelic_marble_block_vertical_corner[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:large_eroded_pentelic_marble_block_vertical_corner[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:large_eroded_pentelic_marble_block_vertical_corner[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:large_eroded_pentelic_marble_block_vertical_corner[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:large_eroded_pentelic_marble_block_vertical_corner[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:large_eroded_pentelic_marble_block_vertical_corner[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:large_eroded_pentelic_marble_block_vertical_corner[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:large_eroded_pentelic_marble_block_vertical_corner[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:large_eroded_pentelic_marble_block_vertical_corner[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:large_eroded_pentelic_marble_block_vertical_corner[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:large_eroded_pentelic_marble_block_vertical_corner[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:large_eroded_pentelic_marble_block_vertical_corner[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:large_eroded_pentelic_marble_block_vertical_corner[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:large_eroded_pentelic_marble_block_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:large_eroded_pentelic_marble_block_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:large_eroded_pentelic_marble_block_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:large_eroded_pentelic_marble_block_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:large_eroded_pentelic_marble_block_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:large_eroded_pentelic_marble_block_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:large_eroded_pentelic_marble_block_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:large_eroded_pentelic_marble_block_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:large_eroded_pentelic_marble_block_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:large_eroded_pentelic_marble_block_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:large_eroded_pentelic_marble_block_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:large_eroded_pentelic_marble_block_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:large_eroded_pentelic_marble_block_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:large_eroded_pentelic_marble_block_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:large_eroded_pentelic_marble_block_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:large_eroded_pentelic_marble_block_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:large_eroded_pentelic_marble_block_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:large_eroded_pentelic_marble_block_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:large_eroded_pentelic_marble_block_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:large_eroded_pentelic_marble_block_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:large_eroded_pentelic_marble_block_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:large_eroded_pentelic_marble_block_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:large_eroded_pentelic_marble_block_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:large_eroded_pentelic_marble_block_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:large_eroded_pentelic_marble_block_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:large_eroded_pentelic_marble_block_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:large_eroded_pentelic_marble_block_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:large_eroded_pentelic_marble_block_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:large_eroded_pentelic_marble_block_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:large_eroded_pentelic_marble_block_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:large_eroded_pentelic_marble_block_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:large_eroded_pentelic_marble_block_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:large_eroded_pentelic_marble_block_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:large_eroded_pentelic_marble_block_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:large_eroded_pentelic_marble_block_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:large_eroded_pentelic_marble_block_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:large_eroded_pentelic_marble_block_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:large_eroded_pentelic_marble_block_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:large_eroded_pentelic_marble_block_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:large_eroded_pentelic_marble_block_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:large_eroded_pentelic_marble_block_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:large_eroded_pentelic_marble_block_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:large_eroded_pentelic_marble_block_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:large_eroded_pentelic_marble_block_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:large_eroded_pentelic_marble_block_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:large_eroded_pentelic_marble_block_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:large_eroded_pentelic_marble_block_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:large_eroded_pentelic_marble_block_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:large_eroded_pentelic_marble_block_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:large_eroded_pentelic_marble_block_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:large_eroded_pentelic_marble_block_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:large_eroded_pentelic_marble_block_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:large_eroded_pentelic_marble_block_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:large_eroded_pentelic_marble_block_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:large_eroded_pentelic_marble_block_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:large_eroded_pentelic_marble_block_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:large_eroded_pentelic_marble_block_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:large_eroded_pentelic_marble_block_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:large_eroded_pentelic_marble_block_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:large_eroded_pentelic_marble_block_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:large_eroded_pentelic_marble_block_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:large_eroded_pentelic_marble_block_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:large_eroded_pentelic_marble_block_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:large_eroded_pentelic_marble_block_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:large_eroded_pentelic_marble_block_vertical_quarter[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:large_eroded_pentelic_marble_block_vertical_quarter[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:large_eroded_pentelic_marble_block_vertical_quarter[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:large_eroded_pentelic_marble_block_vertical_quarter[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:large_eroded_pentelic_marble_block_vertical_quarter[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:large_eroded_pentelic_marble_block_vertical_quarter[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:large_eroded_pentelic_marble_block_vertical_quarter[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:large_eroded_pentelic_marble_block_vertical_quarter[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:large_eroded_pentelic_marble_block_vertical_quarter[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:large_eroded_pentelic_marble_block_vertical_quarter[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:large_eroded_pentelic_marble_block_vertical_quarter[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:large_eroded_pentelic_marble_block_vertical_quarter[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:large_eroded_pentelic_marble_block_vertical_quarter[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:large_eroded_pentelic_marble_block_vertical_quarter[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:large_eroded_pentelic_marble_block_vertical_quarter[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:large_eroded_pentelic_marble_block_vertical_quarter[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:large_eroded_pentelic_marble_block_vertical_quarter[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:large_eroded_pentelic_marble_block_vertical_quarter[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:large_eroded_pentelic_marble_block_vertical_quarter[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:large_eroded_pentelic_marble_block_vertical_quarter[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:large_eroded_pentelic_marble_block_vertical_quarter[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:large_eroded_pentelic_marble_block_vertical_quarter[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:large_eroded_pentelic_marble_block_vertical_quarter[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:large_eroded_pentelic_marble_block_vertical_quarter[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:large_eroded_pentelic_marble_block_vertical_quarter[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:large_eroded_pentelic_marble_block_vertical_quarter[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:large_eroded_pentelic_marble_block_vertical_quarter[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:large_eroded_pentelic_marble_block_vertical_quarter[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:large_eroded_pentelic_marble_block_vertical_quarter[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:large_eroded_pentelic_marble_block_vertical_quarter[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:large_eroded_pentelic_marble_block_vertical_quarter[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:large_eroded_pentelic_marble_block_vertical_quarter[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:large_eroded_pentelic_marble_block_vertical_quarter[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:large_eroded_pentelic_marble_block_vertical_quarter[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:large_eroded_pentelic_marble_block_vertical_quarter[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:large_eroded_pentelic_marble_block_vertical_quarter[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:large_eroded_pentelic_marble_block_vertical_quarter[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:large_eroded_pentelic_marble_block_vertical_quarter[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:large_eroded_pentelic_marble_block_vertical_quarter[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:large_eroded_pentelic_marble_block_vertical_quarter[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:large_eroded_pentelic_marble_block_vertical_quarter[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:large_eroded_pentelic_marble_block_vertical_quarter[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:large_eroded_pentelic_marble_block_vertical_quarter[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:large_eroded_pentelic_marble_block_vertical_quarter[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:large_eroded_pentelic_marble_block_vertical_quarter[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:large_eroded_pentelic_marble_block_vertical_quarter[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:large_eroded_pentelic_marble_block_vertical_quarter[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:large_eroded_pentelic_marble_block_vertical_quarter[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:large_eroded_pentelic_marble_block_vertical_quarter[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:large_eroded_pentelic_marble_block_vertical_quarter[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:large_eroded_pentelic_marble_block_vertical_quarter[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:large_eroded_pentelic_marble_block_vertical_quarter[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:large_eroded_pentelic_marble_block_vertical_quarter[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:large_eroded_pentelic_marble_block_vertical_quarter[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:large_eroded_pentelic_marble_block_vertical_quarter[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:large_eroded_pentelic_marble_block_vertical_quarter[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:large_eroded_pentelic_marble_block_vertical_quarter[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:large_eroded_pentelic_marble_block_vertical_quarter[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:large_eroded_pentelic_marble_block_vertical_quarter[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:large_eroded_pentelic_marble_block_vertical_quarter[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:large_eroded_pentelic_marble_block_vertical_quarter[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:large_eroded_pentelic_marble_block_vertical_quarter[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:large_eroded_pentelic_marble_block_vertical_quarter[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:large_eroded_pentelic_marble_block_vertical_quarter[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:large_eroded_pentelic_marble_block_vertical_slab[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:large_eroded_pentelic_marble_block_vertical_slab[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:large_eroded_pentelic_marble_block_vertical_slab[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:large_eroded_pentelic_marble_block_vertical_slab[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:large_eroded_pentelic_marble_block_vertical_slab[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:large_eroded_pentelic_marble_block_vertical_slab[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:large_eroded_pentelic_marble_block_vertical_slab[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:large_eroded_pentelic_marble_block_vertical_slab[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:large_eroded_pentelic_marble_block_vertical_slab[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:large_eroded_pentelic_marble_block_vertical_slab[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:large_eroded_pentelic_marble_block_vertical_slab[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:large_eroded_pentelic_marble_block_vertical_slab[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:large_eroded_pentelic_marble_block_vertical_slab[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:large_eroded_pentelic_marble_block_vertical_slab[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:large_eroded_pentelic_marble_block_vertical_slab[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:large_eroded_pentelic_marble_block_vertical_slab[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:large_eroded_pentelic_marble_block_vertical_slab[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:large_eroded_pentelic_marble_block_vertical_slab[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:large_eroded_pentelic_marble_block_vertical_slab[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:large_eroded_pentelic_marble_block_vertical_slab[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:large_eroded_pentelic_marble_block_vertical_slab[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:large_eroded_pentelic_marble_block_vertical_slab[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:large_eroded_pentelic_marble_block_vertical_slab[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:large_eroded_pentelic_marble_block_vertical_slab[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:large_eroded_pentelic_marble_block_vertical_slab[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:large_eroded_pentelic_marble_block_vertical_slab[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:large_eroded_pentelic_marble_block_vertical_slab[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:large_eroded_pentelic_marble_block_vertical_slab[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:large_eroded_pentelic_marble_block_vertical_slab[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:large_eroded_pentelic_marble_block_vertical_slab[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:large_eroded_pentelic_marble_block_vertical_slab[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:large_eroded_pentelic_marble_block_vertical_slab[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:large_eroded_pentelic_marble_block_vertical_slab[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:large_eroded_pentelic_marble_block_vertical_slab[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:large_eroded_pentelic_marble_block_vertical_slab[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:large_eroded_pentelic_marble_block_vertical_slab[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:large_eroded_pentelic_marble_block_vertical_slab[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:large_eroded_pentelic_marble_block_vertical_slab[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:large_eroded_pentelic_marble_block_vertical_slab[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:large_eroded_pentelic_marble_block_vertical_slab[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:large_eroded_pentelic_marble_block_vertical_slab[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:large_eroded_pentelic_marble_block_vertical_slab[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:large_eroded_pentelic_marble_block_vertical_slab[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:large_eroded_pentelic_marble_block_vertical_slab[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:large_eroded_pentelic_marble_block_vertical_slab[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:large_eroded_pentelic_marble_block_vertical_slab[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:large_eroded_pentelic_marble_block_vertical_slab[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:large_eroded_pentelic_marble_block_vertical_slab[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:large_eroded_pentelic_marble_block_vertical_slab[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:large_eroded_pentelic_marble_block_vertical_slab[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:large_eroded_pentelic_marble_block_vertical_slab[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:large_eroded_pentelic_marble_block_vertical_slab[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:large_eroded_pentelic_marble_block_vertical_slab[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:large_eroded_pentelic_marble_block_vertical_slab[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:large_eroded_pentelic_marble_block_vertical_slab[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:large_eroded_pentelic_marble_block_vertical_slab[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:large_eroded_pentelic_marble_block_vertical_slab[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:large_eroded_pentelic_marble_block_vertical_slab[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:large_eroded_pentelic_marble_block_vertical_slab[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:large_eroded_pentelic_marble_block_vertical_slab[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:large_eroded_pentelic_marble_block_vertical_slab[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:large_eroded_pentelic_marble_block_vertical_slab[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:large_eroded_pentelic_marble_block_vertical_slab[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:large_eroded_pentelic_marble_block_vertical_slab[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:large_eroded_pentelic_marble_block_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:large_eroded_pentelic_marble_block_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:large_eroded_pentelic_marble_block_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:large_eroded_pentelic_marble_block_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:large_eroded_pentelic_marble_block_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:large_eroded_pentelic_marble_block_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:large_eroded_pentelic_marble_block_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:large_eroded_pentelic_marble_block_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:large_eroded_pentelic_marble_block_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:large_eroded_pentelic_marble_block_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:large_eroded_pentelic_marble_block_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:large_eroded_pentelic_marble_block_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:large_eroded_pentelic_marble_block_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:large_eroded_pentelic_marble_block_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:large_eroded_pentelic_marble_block_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:large_eroded_pentelic_marble_block_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:large_eroded_pentelic_marble_block_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:large_eroded_pentelic_marble_block_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:large_eroded_pentelic_marble_block_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:large_eroded_pentelic_marble_block_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:large_eroded_pentelic_marble_block_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:large_eroded_pentelic_marble_block_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:large_eroded_pentelic_marble_block_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:large_eroded_pentelic_marble_block_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:large_eroded_pentelic_marble_block_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:large_eroded_pentelic_marble_block_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:large_eroded_pentelic_marble_block_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:large_eroded_pentelic_marble_block_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:large_eroded_pentelic_marble_block_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:large_eroded_pentelic_marble_block_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:large_eroded_pentelic_marble_block_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:large_eroded_pentelic_marble_block_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:large_eroded_pentelic_marble_block_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:large_eroded_pentelic_marble_block_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:large_eroded_pentelic_marble_block_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:large_eroded_pentelic_marble_block_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:large_eroded_pentelic_marble_block_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:large_eroded_pentelic_marble_block_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:large_eroded_pentelic_marble_block_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:large_eroded_pentelic_marble_block_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:large_eroded_pentelic_marble_block_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:large_eroded_pentelic_marble_block_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:large_eroded_pentelic_marble_block_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:large_eroded_pentelic_marble_block_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:large_eroded_pentelic_marble_block_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:large_eroded_pentelic_marble_block_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:large_eroded_pentelic_marble_block_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:large_eroded_pentelic_marble_block_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:large_eroded_pentelic_marble_block_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:large_eroded_pentelic_marble_block_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:large_eroded_pentelic_marble_block_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:large_eroded_pentelic_marble_block_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:large_eroded_pentelic_marble_block_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:large_eroded_pentelic_marble_block_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:large_eroded_pentelic_marble_block_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:large_eroded_pentelic_marble_block_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:large_eroded_pentelic_marble_block_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:large_eroded_pentelic_marble_block_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:large_eroded_pentelic_marble_block_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:large_eroded_pentelic_marble_block_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:large_eroded_pentelic_marble_block_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:large_eroded_pentelic_marble_block_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:large_eroded_pentelic_marble_block_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:large_eroded_pentelic_marble_block_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:large_eroded_pentelic_marble_block_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:large_eroded_pentelic_marble_block_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:large_eroded_pentelic_marble_block_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:large_eroded_pentelic_marble_block_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:large_eroded_pentelic_marble_block_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:large_eroded_pentelic_marble_block_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:large_eroded_pentelic_marble_block_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:large_eroded_pentelic_marble_block_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:large_eroded_pentelic_marble_block_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:large_eroded_pentelic_marble_block_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:large_eroded_pentelic_marble_block_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:large_eroded_pentelic_marble_block_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:large_eroded_pentelic_marble_block_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:large_eroded_pentelic_marble_block_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:large_eroded_pentelic_marble_block_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:large_eroded_pentelic_marble_block_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:large_eroded_pentelic_marble_block_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:large_eroded_pentelic_marble_block_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:large_eroded_pentelic_marble_block_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:large_eroded_pentelic_marble_block_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:large_eroded_pentelic_marble_block_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:large_eroded_pentelic_marble_block_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:large_eroded_pentelic_marble_block_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:large_eroded_pentelic_marble_block_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:large_eroded_pentelic_marble_block_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:large_eroded_pentelic_marble_block_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:large_eroded_pentelic_marble_block_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:large_eroded_pentelic_marble_block_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:large_eroded_pentelic_marble_block_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:large_eroded_pentelic_marble_block_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:large_eroded_pentelic_marble_block_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:large_eroded_pentelic_marble_block_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:large_eroded_pentelic_marble_block_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:large_eroded_pentelic_marble_block_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:large_eroded_pentelic_marble_block_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:large_eroded_pentelic_marble_block_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:large_eroded_pentelic_marble_block_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:large_eroded_pentelic_marble_block_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:large_eroded_pentelic_marble_block_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:large_eroded_pentelic_marble_block_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:large_eroded_pentelic_marble_block_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:large_eroded_pentelic_marble_block_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:large_eroded_pentelic_marble_block_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:large_eroded_pentelic_marble_block_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:large_eroded_pentelic_marble_block_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:large_eroded_pentelic_marble_block_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:large_eroded_pentelic_marble_block_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:large_eroded_pentelic_marble_block_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:large_eroded_pentelic_marble_block_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:large_eroded_pentelic_marble_block_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:large_eroded_pentelic_marble_block_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:large_eroded_pentelic_marble_block_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:large_eroded_pentelic_marble_block_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:large_eroded_pentelic_marble_block_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:large_eroded_pentelic_marble_block_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:large_eroded_pentelic_marble_block_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:large_eroded_pentelic_marble_block_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:large_eroded_pentelic_marble_block_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:large_eroded_pentelic_marble_block_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:large_eroded_pentelic_marble_block_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:large_eroded_pentelic_marble_block_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:large_eroded_pentelic_marble_block_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:large_eroded_pentelic_marble_block_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:large_eroded_pentelic_marble_block_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:large_eroded_pentelic_marble_block_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:large_eroded_pentelic_marble_block_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:large_eroded_pentelic_marble_block_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:large_eroded_pentelic_marble_block_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:large_eroded_pentelic_marble_block_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:large_eroded_pentelic_marble_block_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:large_eroded_pentelic_marble_block_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:large_eroded_pentelic_marble_block_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:large_eroded_pentelic_marble_block_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:large_eroded_pentelic_marble_block_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:large_eroded_pentelic_marble_block_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:large_eroded_pentelic_marble_block_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:large_eroded_pentelic_marble_block_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:large_eroded_pentelic_marble_block_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:large_eroded_pentelic_marble_block_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:large_eroded_pentelic_marble_block_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:large_eroded_pentelic_marble_block_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:large_eroded_pentelic_marble_block_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:large_eroded_pentelic_marble_block_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:large_eroded_pentelic_marble_block_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:large_eroded_pentelic_marble_block_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:large_eroded_pentelic_marble_block_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:large_eroded_pentelic_marble_block_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:large_eroded_pentelic_marble_block_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:large_eroded_pentelic_marble_block_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:large_eroded_pentelic_marble_block_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:large_eroded_pentelic_marble_block_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:large_eroded_pentelic_marble_block_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:large_eroded_pentelic_marble_block_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:large_eroded_pentelic_marble_block_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:large_eroded_pentelic_marble_block_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:large_eroded_pentelic_marble_block_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:large_eroded_pentelic_marble_block_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:large_eroded_pentelic_marble_block_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:large_eroded_pentelic_marble_block_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:large_eroded_pentelic_marble_block_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:large_eroded_pentelic_marble_block_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:large_eroded_pentelic_marble_block_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:large_eroded_pentelic_marble_block_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:large_eroded_pentelic_marble_block_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:large_eroded_pentelic_marble_block_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:large_eroded_pentelic_marble_block_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:large_eroded_pentelic_marble_block_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:large_eroded_pentelic_marble_block_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:large_eroded_pentelic_marble_block_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:large_eroded_pentelic_marble_block_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:large_eroded_pentelic_marble_block_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:large_eroded_pentelic_marble_block_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:large_eroded_pentelic_marble_block_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:large_eroded_pentelic_marble_block_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:large_eroded_pentelic_marble_block_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:large_eroded_pentelic_marble_block_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:large_eroded_pentelic_marble_block_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:large_eroded_pentelic_marble_block_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:large_eroded_pentelic_marble_block_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:large_eroded_pentelic_marble_block_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:large_eroded_pentelic_marble_block_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:large_eroded_pentelic_marble_block_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:large_eroded_pentelic_marble_block_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:large_eroded_pentelic_marble_block_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:large_eroded_pentelic_marble_block_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:large_eroded_pentelic_marble_block_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:large_eroded_pentelic_marble_block_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:large_eroded_pentelic_marble_block_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:large_eroded_pentelic_marble_block_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:large_eroded_pentelic_marble_block_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:large_eroded_pentelic_marble_block_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:large_eroded_pentelic_marble_block_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:large_eroded_pentelic_marble_block_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:large_eroded_pentelic_marble_block_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:large_eroded_pentelic_marble_block_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:large_eroded_pentelic_marble_block_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:large_eroded_pentelic_marble_block_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:large_eroded_pentelic_marble_block_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:large_eroded_pentelic_marble_block_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:large_eroded_pentelic_marble_block_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:large_eroded_pentelic_marble_block_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:large_eroded_pentelic_marble_block_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:large_eroded_pentelic_marble_block_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:large_eroded_pentelic_marble_block_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:large_eroded_pentelic_marble_block_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:large_eroded_pentelic_marble_block_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:large_eroded_pentelic_marble_block_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:large_eroded_pentelic_marble_block_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:large_eroded_pentelic_marble_block_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:large_eroded_pentelic_marble_block_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:large_eroded_pentelic_marble_block_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:large_eroded_pentelic_marble_block_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:large_eroded_pentelic_marble_block_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:large_eroded_pentelic_marble_block_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:large_eroded_pentelic_marble_block_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:large_eroded_pentelic_marble_block_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:large_eroded_pentelic_marble_block_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:large_eroded_pentelic_marble_block_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:large_eroded_pentelic_marble_block_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:large_eroded_pentelic_marble_block_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:large_eroded_pentelic_marble_block_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:large_eroded_pentelic_marble_block_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:large_eroded_pentelic_marble_block_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:large_eroded_pentelic_marble_block_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:large_eroded_pentelic_marble_block_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:large_eroded_pentelic_marble_block_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:large_eroded_pentelic_marble_block_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:large_eroded_pentelic_marble_block_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:large_eroded_pentelic_marble_block_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:large_eroded_pentelic_marble_block_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:large_eroded_pentelic_marble_block_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:large_eroded_pentelic_marble_block_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:large_eroded_pentelic_marble_block_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:large_eroded_pentelic_marble_block_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:large_eroded_pentelic_marble_block_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:large_eroded_pentelic_marble_block_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:large_eroded_pentelic_marble_block_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:large_eroded_pentelic_marble_block_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:large_eroded_pentelic_marble_block_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:large_eroded_pentelic_marble_block_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:large_eroded_pentelic_marble_block_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:large_eroded_pentelic_marble_block_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:large_eroded_pentelic_marble_block_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:large_eroded_pentelic_marble_block_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:large_eroded_pentelic_marble_block_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:large_eroded_pentelic_marble_block_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:large_eroded_pentelic_marble_block_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:large_eroded_pentelic_marble_block_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:large_eroded_pentelic_marble_block_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:large_eroded_pentelic_marble_block_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:large_eroded_pentelic_marble_block_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:large_eroded_pentelic_marble_block_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:large_eroded_pentelic_marble_block_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:large_eroded_pentelic_marble_block_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:large_eroded_pentelic_marble_block_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:large_eroded_pentelic_marble_block_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:large_eroded_pentelic_marble_block_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:large_eroded_pentelic_marble_block_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:large_eroded_pentelic_marble_block_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:large_eroded_pentelic_marble_block_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:large_eroded_pentelic_marble_block_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:large_eroded_pentelic_marble_block_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:large_eroded_pentelic_marble_block_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:large_eroded_pentelic_marble_block_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:large_eroded_pentelic_marble_block_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:large_eroded_pentelic_marble_block_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:large_eroded_pentelic_marble_block_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:large_eroded_pentelic_marble_block_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:large_eroded_pentelic_marble_block_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:large_eroded_pentelic_marble_block_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:large_eroded_pentelic_marble_block_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:large_eroded_pentelic_marble_block_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:large_eroded_pentelic_marble_block_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:large_eroded_pentelic_marble_block_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:large_eroded_pentelic_marble_block_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:large_eroded_pentelic_marble_block_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:large_eroded_pentelic_marble_block_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:large_eroded_pentelic_marble_block_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:large_eroded_pentelic_marble_block_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:large_eroded_pentelic_marble_block_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:large_eroded_pentelic_marble_block_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:large_eroded_pentelic_marble_block_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:large_eroded_pentelic_marble_block_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:large_eroded_pentelic_marble_block_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:large_eroded_pentelic_marble_block_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:large_eroded_pentelic_marble_block_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:large_eroded_pentelic_marble_block_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:large_eroded_pentelic_marble_block_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:large_eroded_pentelic_marble_block_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:large_eroded_pentelic_marble_block_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:large_eroded_pentelic_marble_block_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:large_eroded_pentelic_marble_block_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:large_eroded_pentelic_marble_block_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:large_eroded_pentelic_marble_block_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:large_eroded_pentelic_marble_block_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:large_eroded_pentelic_marble_block_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:large_eroded_pentelic_marble_block_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:large_eroded_pentelic_marble_block_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:large_eroded_pentelic_marble_block_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:large_eroded_pentelic_marble_block_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:large_eroded_pentelic_marble_block_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:large_eroded_pentelic_marble_block_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:large_eroded_pentelic_marble_block_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:large_eroded_pentelic_marble_block_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:large_eroded_pentelic_marble_block_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:large_eroded_pentelic_marble_block_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:large_eroded_pentelic_marble_block_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:large_eroded_pentelic_marble_block_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:large_eroded_pentelic_marble_block_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:large_eroded_pentelic_marble_block_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:large_eroded_pentelic_marble_block_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:large_eroded_pentelic_marble_block_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:large_eroded_pentelic_marble_block_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:large_eroded_pentelic_marble_block_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:large_eroded_pentelic_marble_block_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:large_eroded_pentelic_marble_block_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:large_eroded_pentelic_marble_block_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:large_eroded_pentelic_marble_block_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:large_eroded_pentelic_marble_block_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:large_eroded_pentelic_marble_block_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:large_fern[half=upper,layers=1]
conquest:large_fern[half=upper,layers=2]
conquest:large_fern[half=upper,layers=3]
conquest:large_fern[half=upper,layers=4]
conquest:large_fern[half=upper,layers=5]
conquest:large_fern[half=upper,layers=6]
conquest:large_fern[half=upper,layers=7]
conquest:large_fern[half=upper,layers=8]
conquest:large_fern[half=lower,layers=1]
conquest:large_fern[half=lower,layers=2]
conquest:large_fern[half=lower,layers=3]
conquest:large_fern[half=lower,layers=4]
conquest:large_fern[half=lower,layers=5]
conquest:large_fern[half=lower,layers=6]
conquest:large_fern[half=lower,layers=7]
conquest:large_fern[half=lower,layers=8]
conquest:large_fern_1[layers=1,waterlogged=true]
conquest:large_fern_1[layers=1,waterlogged=false]
conquest:large_fern_1[layers=2,waterlogged=true]
conquest:large_fern_1[layers=2,waterlogged=false]
conquest:large_fern_1[layers=3,waterlogged=true]
conquest:large_fern_1[layers=3,waterlogged=false]
conquest:large_fern_1[layers=4,waterlogged=true]
conquest:large_fern_1[layers=4,waterlogged=false]
conquest:large_fern_1[layers=5,waterlogged=true]
conquest:large_fern_1[layers=5,waterlogged=false]
conquest:large_fern_1[layers=6,waterlogged=true]
conquest:large_fern_1[layers=6,waterlogged=false]
conquest:large_fern_1[layers=7,waterlogged=true]
conquest:large_fern_1[layers=7,waterlogged=false]
conquest:large_fern_1[layers=8,waterlogged=true]
conquest:large_fern_1[layers=8,waterlogged=false]
conquest:large_fern_2[layers=1,waterlogged=true]
conquest:large_fern_2[layers=1,waterlogged=false]
conquest:large_fern_2[layers=2,waterlogged=true]
conquest:large_fern_2[layers=2,waterlogged=false]
conquest:large_fern_2[layers=3,waterlogged=true]
conquest:large_fern_2[layers=3,waterlogged=false]
conquest:large_fern_2[layers=4,waterlogged=true]
conquest:large_fern_2[layers=4,waterlogged=false]
conquest:large_fern_2[layers=5,waterlogged=true]
conquest:large_fern_2[layers=5,waterlogged=false]
conquest:large_fern_2[layers=6,waterlogged=true]
conquest:large_fern_2[layers=6,waterlogged=false]
conquest:large_fern_2[layers=7,waterlogged=true]
conquest:large_fern_2[layers=7,waterlogged=false]
conquest:large_fern_2[layers=8,waterlogged=true]
conquest:large_fern_2[layers=8,waterlogged=false]
conquest:large_fern_3[layers=1,waterlogged=true]
conquest:large_fern_3[layers=1,waterlogged=false]
conquest:large_fern_3[layers=2,waterlogged=true]
conquest:large_fern_3[layers=2,waterlogged=false]
conquest:large_fern_3[layers=3,waterlogged=true]
conquest:large_fern_3[layers=3,waterlogged=false]
conquest:large_fern_3[layers=4,waterlogged=true]
conquest:large_fern_3[layers=4,waterlogged=false]
conquest:large_fern_3[layers=5,waterlogged=true]
conquest:large_fern_3[layers=5,waterlogged=false]
conquest:large_fern_3[layers=6,waterlogged=true]
conquest:large_fern_3[layers=6,waterlogged=false]
conquest:large_fern_3[layers=7,waterlogged=true]
conquest:large_fern_3[layers=7,waterlogged=false]
conquest:large_fern_3[layers=8,waterlogged=true]
conquest:large_fern_3[layers=8,waterlogged=false]
conquest:large_granite_brick_arrowslit[facing=north,waterlogged=true]
conquest:large_granite_brick_arrowslit[facing=north,waterlogged=false]
conquest:large_granite_brick_arrowslit[facing=south,waterlogged=true]
conquest:large_granite_brick_arrowslit[facing=south,waterlogged=false]
conquest:large_granite_brick_arrowslit[facing=west,waterlogged=true]
conquest:large_granite_brick_arrowslit[facing=west,waterlogged=false]
conquest:large_granite_brick_arrowslit[facing=east,waterlogged=true]
conquest:large_granite_brick_arrowslit[facing=east,waterlogged=false]
conquest:large_granite_brick_balustrade[axis=x,waterlogged=true]
conquest:large_granite_brick_balustrade[axis=x,waterlogged=false]
conquest:large_granite_brick_balustrade[axis=y,waterlogged=true]
conquest:large_granite_brick_balustrade[axis=y,waterlogged=false]
conquest:large_granite_brick_balustrade[axis=z,waterlogged=true]
conquest:large_granite_brick_balustrade[axis=z,waterlogged=false]
conquest:large_granite_brick_capital[facing=flat,type=top,waterlogged=true]
conquest:large_granite_brick_capital[facing=flat,type=top,waterlogged=false]
conquest:large_granite_brick_capital[facing=flat,type=bottom,waterlogged=true]
conquest:large_granite_brick_capital[facing=flat,type=bottom,waterlogged=false]
conquest:large_granite_brick_capital[facing=north,type=top,waterlogged=true]
conquest:large_granite_brick_capital[facing=north,type=top,waterlogged=false]
conquest:large_granite_brick_capital[facing=north,type=bottom,waterlogged=true]
conquest:large_granite_brick_capital[facing=north,type=bottom,waterlogged=false]
conquest:large_granite_brick_capital[facing=south,type=top,waterlogged=true]
conquest:large_granite_brick_capital[facing=south,type=top,waterlogged=false]
conquest:large_granite_brick_capital[facing=south,type=bottom,waterlogged=true]
conquest:large_granite_brick_capital[facing=south,type=bottom,waterlogged=false]
conquest:large_granite_brick_capital[facing=east,type=top,waterlogged=true]
conquest:large_granite_brick_capital[facing=east,type=top,waterlogged=false]
conquest:large_granite_brick_capital[facing=east,type=bottom,waterlogged=true]
conquest:large_granite_brick_capital[facing=east,type=bottom,waterlogged=false]
conquest:large_granite_brick_capital[facing=west,type=top,waterlogged=true]
conquest:large_granite_brick_capital[facing=west,type=top,waterlogged=false]
conquest:large_granite_brick_capital[facing=west,type=bottom,waterlogged=true]
conquest:large_granite_brick_capital[facing=west,type=bottom,waterlogged=false]
conquest:large_granite_brick_corner_slab[facing=north,type=top,waterlogged=true]
conquest:large_granite_brick_corner_slab[facing=north,type=top,waterlogged=false]
conquest:large_granite_brick_corner_slab[facing=north,type=bottom,waterlogged=true]
conquest:large_granite_brick_corner_slab[facing=north,type=bottom,waterlogged=false]
conquest:large_granite_brick_corner_slab[facing=south,type=top,waterlogged=true]
conquest:large_granite_brick_corner_slab[facing=south,type=top,waterlogged=false]
conquest:large_granite_brick_corner_slab[facing=south,type=bottom,waterlogged=true]
conquest:large_granite_brick_corner_slab[facing=south,type=bottom,waterlogged=false]
conquest:large_granite_brick_corner_slab[facing=west,type=top,waterlogged=true]
conquest:large_granite_brick_corner_slab[facing=west,type=top,waterlogged=false]
conquest:large_granite_brick_corner_slab[facing=west,type=bottom,waterlogged=true]
conquest:large_granite_brick_corner_slab[facing=west,type=bottom,waterlogged=false]
conquest:large_granite_brick_corner_slab[facing=east,type=top,waterlogged=true]
conquest:large_granite_brick_corner_slab[facing=east,type=top,waterlogged=false]
conquest:large_granite_brick_corner_slab[facing=east,type=bottom,waterlogged=true]
conquest:large_granite_brick_corner_slab[facing=east,type=bottom,waterlogged=false]
conquest:large_granite_brick_eighth_slab[facing=north,type=top,waterlogged=true]
conquest:large_granite_brick_eighth_slab[facing=north,type=top,waterlogged=false]
conquest:large_granite_brick_eighth_slab[facing=north,type=bottom,waterlogged=true]
conquest:large_granite_brick_eighth_slab[facing=north,type=bottom,waterlogged=false]
conquest:large_granite_brick_eighth_slab[facing=south,type=top,waterlogged=true]
conquest:large_granite_brick_eighth_slab[facing=south,type=top,waterlogged=false]
conquest:large_granite_brick_eighth_slab[facing=south,type=bottom,waterlogged=true]
conquest:large_granite_brick_eighth_slab[facing=south,type=bottom,waterlogged=false]
conquest:large_granite_brick_eighth_slab[facing=west,type=top,waterlogged=true]
conquest:large_granite_brick_eighth_slab[facing=west,type=top,waterlogged=false]
conquest:large_granite_brick_eighth_slab[facing=west,type=bottom,waterlogged=true]
conquest:large_granite_brick_eighth_slab[facing=west,type=bottom,waterlogged=false]
conquest:large_granite_brick_eighth_slab[facing=east,type=top,waterlogged=true]
conquest:large_granite_brick_eighth_slab[facing=east,type=top,waterlogged=false]
conquest:large_granite_brick_eighth_slab[facing=east,type=bottom,waterlogged=true]
conquest:large_granite_brick_eighth_slab[facing=east,type=bottom,waterlogged=false]
conquest:large_granite_brick_facade_gothic_arch[facing=north,shape=one,type=top]
conquest:large_granite_brick_facade_gothic_arch[facing=north,shape=one,type=bottom]
conquest:large_granite_brick_facade_gothic_arch[facing=north,shape=two_l,type=top]
conquest:large_granite_brick_facade_gothic_arch[facing=north,shape=two_l,type=bottom]
conquest:large_granite_brick_facade_gothic_arch[facing=north,shape=two_r,type=top]
conquest:large_granite_brick_facade_gothic_arch[facing=north,shape=two_r,type=bottom]
conquest:large_granite_brick_facade_gothic_arch[facing=north,shape=three_l,type=top]
conquest:large_granite_brick_facade_gothic_arch[facing=north,shape=three_l,type=bottom]
conquest:large_granite_brick_facade_gothic_arch[facing=north,shape=three_r,type=top]
conquest:large_granite_brick_facade_gothic_arch[facing=north,shape=three_r,type=bottom]
conquest:large_granite_brick_facade_gothic_arch[facing=north,shape=three_middle,type=top]
conquest:large_granite_brick_facade_gothic_arch[facing=north,shape=three_middle,type=bottom]
conquest:large_granite_brick_facade_gothic_arch[facing=south,shape=one,type=top]
conquest:large_granite_brick_facade_gothic_arch[facing=south,shape=one,type=bottom]
conquest:large_granite_brick_facade_gothic_arch[facing=south,shape=two_l,type=top]
conquest:large_granite_brick_facade_gothic_arch[facing=south,shape=two_l,type=bottom]
conquest:large_granite_brick_facade_gothic_arch[facing=south,shape=two_r,type=top]
conquest:large_granite_brick_facade_gothic_arch[facing=south,shape=two_r,type=bottom]
conquest:large_granite_brick_facade_gothic_arch[facing=south,shape=three_l,type=top]
conquest:large_granite_brick_facade_gothic_arch[facing=south,shape=three_l,type=bottom]
conquest:large_granite_brick_facade_gothic_arch[facing=south,shape=three_r,type=top]
conquest:large_granite_brick_facade_gothic_arch[facing=south,shape=three_r,type=bottom]
conquest:large_granite_brick_facade_gothic_arch[facing=south,shape=three_middle,type=top]
conquest:large_granite_brick_facade_gothic_arch[facing=south,shape=three_middle,type=bottom]
conquest:large_granite_brick_facade_gothic_arch[facing=west,shape=one,type=top]
conquest:large_granite_brick_facade_gothic_arch[facing=west,shape=one,type=bottom]
conquest:large_granite_brick_facade_gothic_arch[facing=west,shape=two_l,type=top]
conquest:large_granite_brick_facade_gothic_arch[facing=west,shape=two_l,type=bottom]
conquest:large_granite_brick_facade_gothic_arch[facing=west,shape=two_r,type=top]
conquest:large_granite_brick_facade_gothic_arch[facing=west,shape=two_r,type=bottom]
conquest:large_granite_brick_facade_gothic_arch[facing=west,shape=three_l,type=top]
conquest:large_granite_brick_facade_gothic_arch[facing=west,shape=three_l,type=bottom]
conquest:large_granite_brick_facade_gothic_arch[facing=west,shape=three_r,type=top]
conquest:large_granite_brick_facade_gothic_arch[facing=west,shape=three_r,type=bottom]
conquest:large_granite_brick_facade_gothic_arch[facing=west,shape=three_middle,type=top]
conquest:large_granite_brick_facade_gothic_arch[facing=west,shape=three_middle,type=bottom]
conquest:large_granite_brick_facade_gothic_arch[facing=east,shape=one,type=top]
conquest:large_granite_brick_facade_gothic_arch[facing=east,shape=one,type=bottom]
conquest:large_granite_brick_facade_gothic_arch[facing=east,shape=two_l,type=top]
conquest:large_granite_brick_facade_gothic_arch[facing=east,shape=two_l,type=bottom]
conquest:large_granite_brick_facade_gothic_arch[facing=east,shape=two_r,type=top]
conquest:large_granite_brick_facade_gothic_arch[facing=east,shape=two_r,type=bottom]
conquest:large_granite_brick_facade_gothic_arch[facing=east,shape=three_l,type=top]
conquest:large_granite_brick_facade_gothic_arch[facing=east,shape=three_l,type=bottom]
conquest:large_granite_brick_facade_gothic_arch[facing=east,shape=three_r,type=top]
conquest:large_granite_brick_facade_gothic_arch[facing=east,shape=three_r,type=bottom]
conquest:large_granite_brick_facade_gothic_arch[facing=east,shape=three_middle,type=top]
conquest:large_granite_brick_facade_gothic_arch[facing=east,shape=three_middle,type=bottom]
conquest:large_granite_brick_facade_round_arch[facing=north,shape=one,type=top]
conquest:large_granite_brick_facade_round_arch[facing=north,shape=one,type=bottom]
conquest:large_granite_brick_facade_round_arch[facing=north,shape=two_l,type=top]
conquest:large_granite_brick_facade_round_arch[facing=north,shape=two_l,type=bottom]
conquest:large_granite_brick_facade_round_arch[facing=north,shape=two_r,type=top]
conquest:large_granite_brick_facade_round_arch[facing=north,shape=two_r,type=bottom]
conquest:large_granite_brick_facade_round_arch[facing=north,shape=three_l,type=top]
conquest:large_granite_brick_facade_round_arch[facing=north,shape=three_l,type=bottom]
conquest:large_granite_brick_facade_round_arch[facing=north,shape=three_r,type=top]
conquest:large_granite_brick_facade_round_arch[facing=north,shape=three_r,type=bottom]
conquest:large_granite_brick_facade_round_arch[facing=north,shape=three_middle,type=top]
conquest:large_granite_brick_facade_round_arch[facing=north,shape=three_middle,type=bottom]
conquest:large_granite_brick_facade_round_arch[facing=south,shape=one,type=top]
conquest:large_granite_brick_facade_round_arch[facing=south,shape=one,type=bottom]
conquest:large_granite_brick_facade_round_arch[facing=south,shape=two_l,type=top]
conquest:large_granite_brick_facade_round_arch[facing=south,shape=two_l,type=bottom]
conquest:large_granite_brick_facade_round_arch[facing=south,shape=two_r,type=top]
conquest:large_granite_brick_facade_round_arch[facing=south,shape=two_r,type=bottom]
conquest:large_granite_brick_facade_round_arch[facing=south,shape=three_l,type=top]
conquest:large_granite_brick_facade_round_arch[facing=south,shape=three_l,type=bottom]
conquest:large_granite_brick_facade_round_arch[facing=south,shape=three_r,type=top]
conquest:large_granite_brick_facade_round_arch[facing=south,shape=three_r,type=bottom]
conquest:large_granite_brick_facade_round_arch[facing=south,shape=three_middle,type=top]
conquest:large_granite_brick_facade_round_arch[facing=south,shape=three_middle,type=bottom]
conquest:large_granite_brick_facade_round_arch[facing=west,shape=one,type=top]
conquest:large_granite_brick_facade_round_arch[facing=west,shape=one,type=bottom]
conquest:large_granite_brick_facade_round_arch[facing=west,shape=two_l,type=top]
conquest:large_granite_brick_facade_round_arch[facing=west,shape=two_l,type=bottom]
conquest:large_granite_brick_facade_round_arch[facing=west,shape=two_r,type=top]
conquest:large_granite_brick_facade_round_arch[facing=west,shape=two_r,type=bottom]
conquest:large_granite_brick_facade_round_arch[facing=west,shape=three_l,type=top]
conquest:large_granite_brick_facade_round_arch[facing=west,shape=three_l,type=bottom]
conquest:large_granite_brick_facade_round_arch[facing=west,shape=three_r,type=top]
conquest:large_granite_brick_facade_round_arch[facing=west,shape=three_r,type=bottom]
conquest:large_granite_brick_facade_round_arch[facing=west,shape=three_middle,type=top]
conquest:large_granite_brick_facade_round_arch[facing=west,shape=three_middle,type=bottom]
conquest:large_granite_brick_facade_round_arch[facing=east,shape=one,type=top]
conquest:large_granite_brick_facade_round_arch[facing=east,shape=one,type=bottom]
conquest:large_granite_brick_facade_round_arch[facing=east,shape=two_l,type=top]
conquest:large_granite_brick_facade_round_arch[facing=east,shape=two_l,type=bottom]
conquest:large_granite_brick_facade_round_arch[facing=east,shape=two_r,type=top]
conquest:large_granite_brick_facade_round_arch[facing=east,shape=two_r,type=bottom]
conquest:large_granite_brick_facade_round_arch[facing=east,shape=three_l,type=top]
conquest:large_granite_brick_facade_round_arch[facing=east,shape=three_l,type=bottom]
conquest:large_granite_brick_facade_round_arch[facing=east,shape=three_r,type=top]
conquest:large_granite_brick_facade_round_arch[facing=east,shape=three_r,type=bottom]
conquest:large_granite_brick_facade_round_arch[facing=east,shape=three_middle,type=top]
conquest:large_granite_brick_facade_round_arch[facing=east,shape=three_middle,type=bottom]
conquest:large_granite_brick_facade_segmental_arch[facing=north,shape=one,type=top]
conquest:large_granite_brick_facade_segmental_arch[facing=north,shape=one,type=bottom]
conquest:large_granite_brick_facade_segmental_arch[facing=north,shape=two_l,type=top]
conquest:large_granite_brick_facade_segmental_arch[facing=north,shape=two_l,type=bottom]
conquest:large_granite_brick_facade_segmental_arch[facing=north,shape=two_r,type=top]
conquest:large_granite_brick_facade_segmental_arch[facing=north,shape=two_r,type=bottom]
conquest:large_granite_brick_facade_segmental_arch[facing=north,shape=three_l,type=top]
conquest:large_granite_brick_facade_segmental_arch[facing=north,shape=three_l,type=bottom]
conquest:large_granite_brick_facade_segmental_arch[facing=north,shape=three_r,type=top]
conquest:large_granite_brick_facade_segmental_arch[facing=north,shape=three_r,type=bottom]
conquest:large_granite_brick_facade_segmental_arch[facing=north,shape=three_middle,type=top]
conquest:large_granite_brick_facade_segmental_arch[facing=north,shape=three_middle,type=bottom]
conquest:large_granite_brick_facade_segmental_arch[facing=south,shape=one,type=top]
conquest:large_granite_brick_facade_segmental_arch[facing=south,shape=one,type=bottom]
conquest:large_granite_brick_facade_segmental_arch[facing=south,shape=two_l,type=top]
conquest:large_granite_brick_facade_segmental_arch[facing=south,shape=two_l,type=bottom]
conquest:large_granite_brick_facade_segmental_arch[facing=south,shape=two_r,type=top]
conquest:large_granite_brick_facade_segmental_arch[facing=south,shape=two_r,type=bottom]
conquest:large_granite_brick_facade_segmental_arch[facing=south,shape=three_l,type=top]
conquest:large_granite_brick_facade_segmental_arch[facing=south,shape=three_l,type=bottom]
conquest:large_granite_brick_facade_segmental_arch[facing=south,shape=three_r,type=top]
conquest:large_granite_brick_facade_segmental_arch[facing=south,shape=three_r,type=bottom]
conquest:large_granite_brick_facade_segmental_arch[facing=south,shape=three_middle,type=top]
conquest:large_granite_brick_facade_segmental_arch[facing=south,shape=three_middle,type=bottom]
conquest:large_granite_brick_facade_segmental_arch[facing=west,shape=one,type=top]
conquest:large_granite_brick_facade_segmental_arch[facing=west,shape=one,type=bottom]
conquest:large_granite_brick_facade_segmental_arch[facing=west,shape=two_l,type=top]
conquest:large_granite_brick_facade_segmental_arch[facing=west,shape=two_l,type=bottom]
conquest:large_granite_brick_facade_segmental_arch[facing=west,shape=two_r,type=top]
conquest:large_granite_brick_facade_segmental_arch[facing=west,shape=two_r,type=bottom]
conquest:large_granite_brick_facade_segmental_arch[facing=west,shape=three_l,type=top]
conquest:large_granite_brick_facade_segmental_arch[facing=west,shape=three_l,type=bottom]
conquest:large_granite_brick_facade_segmental_arch[facing=west,shape=three_r,type=top]
conquest:large_granite_brick_facade_segmental_arch[facing=west,shape=three_r,type=bottom]
conquest:large_granite_brick_facade_segmental_arch[facing=west,shape=three_middle,type=top]
conquest:large_granite_brick_facade_segmental_arch[facing=west,shape=three_middle,type=bottom]
conquest:large_granite_brick_facade_segmental_arch[facing=east,shape=one,type=top]
conquest:large_granite_brick_facade_segmental_arch[facing=east,shape=one,type=bottom]
conquest:large_granite_brick_facade_segmental_arch[facing=east,shape=two_l,type=top]
conquest:large_granite_brick_facade_segmental_arch[facing=east,shape=two_l,type=bottom]
conquest:large_granite_brick_facade_segmental_arch[facing=east,shape=two_r,type=top]
conquest:large_granite_brick_facade_segmental_arch[facing=east,shape=two_r,type=bottom]
conquest:large_granite_brick_facade_segmental_arch[facing=east,shape=three_l,type=top]
conquest:large_granite_brick_facade_segmental_arch[facing=east,shape=three_l,type=bottom]
conquest:large_granite_brick_facade_segmental_arch[facing=east,shape=three_r,type=top]
conquest:large_granite_brick_facade_segmental_arch[facing=east,shape=three_r,type=bottom]
conquest:large_granite_brick_facade_segmental_arch[facing=east,shape=three_middle,type=top]
conquest:large_granite_brick_facade_segmental_arch[facing=east,shape=three_middle,type=bottom]
conquest:large_granite_brick_gothic_arch[facing=north,shape=one]
conquest:large_granite_brick_gothic_arch[facing=north,shape=two]
conquest:large_granite_brick_gothic_arch[facing=north,shape=three]
conquest:large_granite_brick_gothic_arch[facing=north,shape=three_middle]
conquest:large_granite_brick_gothic_arch[facing=south,shape=one]
conquest:large_granite_brick_gothic_arch[facing=south,shape=two]
conquest:large_granite_brick_gothic_arch[facing=south,shape=three]
conquest:large_granite_brick_gothic_arch[facing=south,shape=three_middle]
conquest:large_granite_brick_gothic_arch[facing=west,shape=one]
conquest:large_granite_brick_gothic_arch[facing=west,shape=two]
conquest:large_granite_brick_gothic_arch[facing=west,shape=three]
conquest:large_granite_brick_gothic_arch[facing=west,shape=three_middle]
conquest:large_granite_brick_gothic_arch[facing=east,shape=one]
conquest:large_granite_brick_gothic_arch[facing=east,shape=two]
conquest:large_granite_brick_gothic_arch[facing=east,shape=three]
conquest:large_granite_brick_gothic_arch[facing=east,shape=three_middle]
conquest:large_granite_brick_pillar[layer=1,waterlogged=true]
conquest:large_granite_brick_pillar[layer=1,waterlogged=false]
conquest:large_granite_brick_pillar[layer=2,waterlogged=true]
conquest:large_granite_brick_pillar[layer=2,waterlogged=false]
conquest:large_granite_brick_pillar[layer=3,waterlogged=true]
conquest:large_granite_brick_pillar[layer=3,waterlogged=false]
conquest:large_granite_brick_quarter_slab[facing=north,layer=1,type=top,waterlogged=true]
conquest:large_granite_brick_quarter_slab[facing=north,layer=1,type=top,waterlogged=false]
conquest:large_granite_brick_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=true]
conquest:large_granite_brick_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=false]
conquest:large_granite_brick_quarter_slab[facing=north,layer=2,type=top,waterlogged=true]
conquest:large_granite_brick_quarter_slab[facing=north,layer=2,type=top,waterlogged=false]
conquest:large_granite_brick_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=true]
conquest:large_granite_brick_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=false]
conquest:large_granite_brick_quarter_slab[facing=north,layer=3,type=top,waterlogged=true]
conquest:large_granite_brick_quarter_slab[facing=north,layer=3,type=top,waterlogged=false]
conquest:large_granite_brick_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=true]
conquest:large_granite_brick_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=false]
conquest:large_granite_brick_quarter_slab[facing=south,layer=1,type=top,waterlogged=true]
conquest:large_granite_brick_quarter_slab[facing=south,layer=1,type=top,waterlogged=false]
conquest:large_granite_brick_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=true]
conquest:large_granite_brick_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=false]
conquest:large_granite_brick_quarter_slab[facing=south,layer=2,type=top,waterlogged=true]
conquest:large_granite_brick_quarter_slab[facing=south,layer=2,type=top,waterlogged=false]
conquest:large_granite_brick_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=true]
conquest:large_granite_brick_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=false]
conquest:large_granite_brick_quarter_slab[facing=south,layer=3,type=top,waterlogged=true]
conquest:large_granite_brick_quarter_slab[facing=south,layer=3,type=top,waterlogged=false]
conquest:large_granite_brick_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=true]
conquest:large_granite_brick_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=false]
conquest:large_granite_brick_quarter_slab[facing=west,layer=1,type=top,waterlogged=true]
conquest:large_granite_brick_quarter_slab[facing=west,layer=1,type=top,waterlogged=false]
conquest:large_granite_brick_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=true]
conquest:large_granite_brick_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=false]
conquest:large_granite_brick_quarter_slab[facing=west,layer=2,type=top,waterlogged=true]
conquest:large_granite_brick_quarter_slab[facing=west,layer=2,type=top,waterlogged=false]
conquest:large_granite_brick_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=true]
conquest:large_granite_brick_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=false]
conquest:large_granite_brick_quarter_slab[facing=west,layer=3,type=top,waterlogged=true]
conquest:large_granite_brick_quarter_slab[facing=west,layer=3,type=top,waterlogged=false]
conquest:large_granite_brick_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=true]
conquest:large_granite_brick_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=false]
conquest:large_granite_brick_quarter_slab[facing=east,layer=1,type=top,waterlogged=true]
conquest:large_granite_brick_quarter_slab[facing=east,layer=1,type=top,waterlogged=false]
conquest:large_granite_brick_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=true]
conquest:large_granite_brick_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=false]
conquest:large_granite_brick_quarter_slab[facing=east,layer=2,type=top,waterlogged=true]
conquest:large_granite_brick_quarter_slab[facing=east,layer=2,type=top,waterlogged=false]
conquest:large_granite_brick_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=true]
conquest:large_granite_brick_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=false]
conquest:large_granite_brick_quarter_slab[facing=east,layer=3,type=top,waterlogged=true]
conquest:large_granite_brick_quarter_slab[facing=east,layer=3,type=top,waterlogged=false]
conquest:large_granite_brick_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=true]
conquest:large_granite_brick_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=false]
conquest:large_granite_brick_round_arch[facing=north,shape=one]
conquest:large_granite_brick_round_arch[facing=north,shape=two]
conquest:large_granite_brick_round_arch[facing=north,shape=three]
conquest:large_granite_brick_round_arch[facing=north,shape=three_middle]
conquest:large_granite_brick_round_arch[facing=south,shape=one]
conquest:large_granite_brick_round_arch[facing=south,shape=two]
conquest:large_granite_brick_round_arch[facing=south,shape=three]
conquest:large_granite_brick_round_arch[facing=south,shape=three_middle]
conquest:large_granite_brick_round_arch[facing=west,shape=one]
conquest:large_granite_brick_round_arch[facing=west,shape=two]
conquest:large_granite_brick_round_arch[facing=west,shape=three]
conquest:large_granite_brick_round_arch[facing=west,shape=three_middle]
conquest:large_granite_brick_round_arch[facing=east,shape=one]
conquest:large_granite_brick_round_arch[facing=east,shape=two]
conquest:large_granite_brick_round_arch[facing=east,shape=three]
conquest:large_granite_brick_round_arch[facing=east,shape=three_middle]
conquest:large_granite_brick_segmental_arch[facing=north,shape=one]
conquest:large_granite_brick_segmental_arch[facing=north,shape=two]
conquest:large_granite_brick_segmental_arch[facing=north,shape=three]
conquest:large_granite_brick_segmental_arch[facing=north,shape=three_middle]
conquest:large_granite_brick_segmental_arch[facing=south,shape=one]
conquest:large_granite_brick_segmental_arch[facing=south,shape=two]
conquest:large_granite_brick_segmental_arch[facing=south,shape=three]
conquest:large_granite_brick_segmental_arch[facing=south,shape=three_middle]
conquest:large_granite_brick_segmental_arch[facing=west,shape=one]
conquest:large_granite_brick_segmental_arch[facing=west,shape=two]
conquest:large_granite_brick_segmental_arch[facing=west,shape=three]
conquest:large_granite_brick_segmental_arch[facing=west,shape=three_middle]
conquest:large_granite_brick_segmental_arch[facing=east,shape=one]
conquest:large_granite_brick_segmental_arch[facing=east,shape=two]
conquest:large_granite_brick_segmental_arch[facing=east,shape=three]
conquest:large_granite_brick_segmental_arch[facing=east,shape=three_middle]
conquest:large_granite_brick_slab[layers=1,type=top,waterlogged=true]
conquest:large_granite_brick_slab[layers=1,type=top,waterlogged=false]
conquest:large_granite_brick_slab[layers=1,type=bottom,waterlogged=true]
conquest:large_granite_brick_slab[layers=1,type=bottom,waterlogged=false]
conquest:large_granite_brick_slab[layers=2,type=top,waterlogged=true]
conquest:large_granite_brick_slab[layers=2,type=top,waterlogged=false]
conquest:large_granite_brick_slab[layers=2,type=bottom,waterlogged=true]
conquest:large_granite_brick_slab[layers=2,type=bottom,waterlogged=false]
conquest:large_granite_brick_slab[layers=3,type=top,waterlogged=true]
conquest:large_granite_brick_slab[layers=3,type=top,waterlogged=false]
conquest:large_granite_brick_slab[layers=3,type=bottom,waterlogged=true]
conquest:large_granite_brick_slab[layers=3,type=bottom,waterlogged=false]
conquest:large_granite_brick_slab[layers=4,type=top,waterlogged=true]
conquest:large_granite_brick_slab[layers=4,type=top,waterlogged=false]
conquest:large_granite_brick_slab[layers=4,type=bottom,waterlogged=true]
conquest:large_granite_brick_slab[layers=4,type=bottom,waterlogged=false]
conquest:large_granite_brick_slab[layers=5,type=top,waterlogged=true]
conquest:large_granite_brick_slab[layers=5,type=top,waterlogged=false]
conquest:large_granite_brick_slab[layers=5,type=bottom,waterlogged=true]
conquest:large_granite_brick_slab[layers=5,type=bottom,waterlogged=false]
conquest:large_granite_brick_slab[layers=6,type=top,waterlogged=true]
conquest:large_granite_brick_slab[layers=6,type=top,waterlogged=false]
conquest:large_granite_brick_slab[layers=6,type=bottom,waterlogged=true]
conquest:large_granite_brick_slab[layers=6,type=bottom,waterlogged=false]
conquest:large_granite_brick_slab[layers=7,type=top,waterlogged=true]
conquest:large_granite_brick_slab[layers=7,type=top,waterlogged=false]
conquest:large_granite_brick_slab[layers=7,type=bottom,waterlogged=true]
conquest:large_granite_brick_slab[layers=7,type=bottom,waterlogged=false]
conquest:large_granite_brick_slab[layers=8,type=top,waterlogged=true]
conquest:large_granite_brick_slab[layers=8,type=top,waterlogged=false]
conquest:large_granite_brick_slab[layers=8,type=bottom,waterlogged=true]
conquest:large_granite_brick_slab[layers=8,type=bottom,waterlogged=false]
conquest:large_granite_brick_small_arch[direction=northsouth,waterlogged=true]
conquest:large_granite_brick_small_arch[direction=northsouth,waterlogged=false]
conquest:large_granite_brick_small_arch[direction=eastwest,waterlogged=true]
conquest:large_granite_brick_small_arch[direction=eastwest,waterlogged=false]
conquest:large_granite_brick_small_arch_half[facing=north,waterlogged=true]
conquest:large_granite_brick_small_arch_half[facing=north,waterlogged=false]
conquest:large_granite_brick_small_arch_half[facing=south,waterlogged=true]
conquest:large_granite_brick_small_arch_half[facing=south,waterlogged=false]
conquest:large_granite_brick_small_arch_half[facing=west,waterlogged=true]
conquest:large_granite_brick_small_arch_half[facing=west,waterlogged=false]
conquest:large_granite_brick_small_arch_half[facing=east,waterlogged=true]
conquest:large_granite_brick_small_arch_half[facing=east,waterlogged=false]
conquest:large_granite_brick_small_window[down=true,up=true,waterlogged=true]
conquest:large_granite_brick_small_window[down=true,up=true,waterlogged=false]
conquest:large_granite_brick_small_window[down=true,up=false,waterlogged=true]
conquest:large_granite_brick_small_window[down=true,up=false,waterlogged=false]
conquest:large_granite_brick_small_window[down=false,up=true,waterlogged=true]
conquest:large_granite_brick_small_window[down=false,up=true,waterlogged=false]
conquest:large_granite_brick_small_window[down=false,up=false,waterlogged=true]
conquest:large_granite_brick_small_window[down=false,up=false,waterlogged=false]
conquest:large_granite_brick_small_window_half[down=true,facing=north,up=true,waterlogged=true]
conquest:large_granite_brick_small_window_half[down=true,facing=north,up=true,waterlogged=false]
conquest:large_granite_brick_small_window_half[down=true,facing=north,up=false,waterlogged=true]
conquest:large_granite_brick_small_window_half[down=true,facing=north,up=false,waterlogged=false]
conquest:large_granite_brick_small_window_half[down=true,facing=south,up=true,waterlogged=true]
conquest:large_granite_brick_small_window_half[down=true,facing=south,up=true,waterlogged=false]
conquest:large_granite_brick_small_window_half[down=true,facing=south,up=false,waterlogged=true]
conquest:large_granite_brick_small_window_half[down=true,facing=south,up=false,waterlogged=false]
conquest:large_granite_brick_small_window_half[down=true,facing=west,up=true,waterlogged=true]
conquest:large_granite_brick_small_window_half[down=true,facing=west,up=true,waterlogged=false]
conquest:large_granite_brick_small_window_half[down=true,facing=west,up=false,waterlogged=true]
conquest:large_granite_brick_small_window_half[down=true,facing=west,up=false,waterlogged=false]
conquest:large_granite_brick_small_window_half[down=true,facing=east,up=true,waterlogged=true]
conquest:large_granite_brick_small_window_half[down=true,facing=east,up=true,waterlogged=false]
conquest:large_granite_brick_small_window_half[down=true,facing=east,up=false,waterlogged=true]
conquest:large_granite_brick_small_window_half[down=true,facing=east,up=false,waterlogged=false]
conquest:large_granite_brick_small_window_half[down=false,facing=north,up=true,waterlogged=true]
conquest:large_granite_brick_small_window_half[down=false,facing=north,up=true,waterlogged=false]
conquest:large_granite_brick_small_window_half[down=false,facing=north,up=false,waterlogged=true]
conquest:large_granite_brick_small_window_half[down=false,facing=north,up=false,waterlogged=false]
conquest:large_granite_brick_small_window_half[down=false,facing=south,up=true,waterlogged=true]
conquest:large_granite_brick_small_window_half[down=false,facing=south,up=true,waterlogged=false]
conquest:large_granite_brick_small_window_half[down=false,facing=south,up=false,waterlogged=true]
conquest:large_granite_brick_small_window_half[down=false,facing=south,up=false,waterlogged=false]
conquest:large_granite_brick_small_window_half[down=false,facing=west,up=true,waterlogged=true]
conquest:large_granite_brick_small_window_half[down=false,facing=west,up=true,waterlogged=false]
conquest:large_granite_brick_small_window_half[down=false,facing=west,up=false,waterlogged=true]
conquest:large_granite_brick_small_window_half[down=false,facing=west,up=false,waterlogged=false]
conquest:large_granite_brick_small_window_half[down=false,facing=east,up=true,waterlogged=true]
conquest:large_granite_brick_small_window_half[down=false,facing=east,up=true,waterlogged=false]
conquest:large_granite_brick_small_window_half[down=false,facing=east,up=false,waterlogged=true]
conquest:large_granite_brick_small_window_half[down=false,facing=east,up=false,waterlogged=false]
conquest:large_granite_brick_two_meter_arch[facing=north,type=top]
conquest:large_granite_brick_two_meter_arch[facing=north,type=bottom]
conquest:large_granite_brick_two_meter_arch[facing=south,type=top]
conquest:large_granite_brick_two_meter_arch[facing=south,type=bottom]
conquest:large_granite_brick_two_meter_arch[facing=west,type=top]
conquest:large_granite_brick_two_meter_arch[facing=west,type=bottom]
conquest:large_granite_brick_two_meter_arch[facing=east,type=top]
conquest:large_granite_brick_two_meter_arch[facing=east,type=bottom]
conquest:large_granite_brick_two_meter_arch_half[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:large_granite_brick_two_meter_arch_half[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:large_granite_brick_two_meter_arch_half[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:large_granite_brick_two_meter_arch_half[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:large_granite_brick_two_meter_arch_half[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:large_granite_brick_two_meter_arch_half[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:large_granite_brick_two_meter_arch_half[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:large_granite_brick_two_meter_arch_half[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:large_granite_brick_two_meter_arch_half[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:large_granite_brick_two_meter_arch_half[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:large_granite_brick_two_meter_arch_half[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:large_granite_brick_two_meter_arch_half[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:large_granite_brick_two_meter_arch_half[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:large_granite_brick_two_meter_arch_half[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:large_granite_brick_two_meter_arch_half[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:large_granite_brick_two_meter_arch_half[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:large_granite_brick_two_meter_arch_half[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:large_granite_brick_two_meter_arch_half[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:large_granite_brick_two_meter_arch_half[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:large_granite_brick_two_meter_arch_half[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:large_granite_brick_two_meter_arch_half[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:large_granite_brick_two_meter_arch_half[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:large_granite_brick_two_meter_arch_half[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:large_granite_brick_two_meter_arch_half[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:large_granite_brick_two_meter_arch_half[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:large_granite_brick_two_meter_arch_half[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:large_granite_brick_two_meter_arch_half[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:large_granite_brick_two_meter_arch_half[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:large_granite_brick_two_meter_arch_half[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:large_granite_brick_two_meter_arch_half[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:large_granite_brick_two_meter_arch_half[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:large_granite_brick_two_meter_arch_half[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:large_granite_brick_two_meter_arch_half[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:large_granite_brick_two_meter_arch_half[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:large_granite_brick_two_meter_arch_half[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:large_granite_brick_two_meter_arch_half[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:large_granite_brick_two_meter_arch_half[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:large_granite_brick_two_meter_arch_half[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:large_granite_brick_two_meter_arch_half[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:large_granite_brick_two_meter_arch_half[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:large_granite_brick_two_meter_arch_half[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:large_granite_brick_two_meter_arch_half[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:large_granite_brick_two_meter_arch_half[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:large_granite_brick_two_meter_arch_half[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:large_granite_brick_two_meter_arch_half[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:large_granite_brick_two_meter_arch_half[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:large_granite_brick_two_meter_arch_half[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:large_granite_brick_two_meter_arch_half[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:large_granite_brick_two_meter_arch_half[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:large_granite_brick_two_meter_arch_half[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:large_granite_brick_two_meter_arch_half[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:large_granite_brick_two_meter_arch_half[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:large_granite_brick_two_meter_arch_half[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:large_granite_brick_two_meter_arch_half[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:large_granite_brick_two_meter_arch_half[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:large_granite_brick_two_meter_arch_half[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:large_granite_brick_two_meter_arch_half[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:large_granite_brick_two_meter_arch_half[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:large_granite_brick_two_meter_arch_half[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:large_granite_brick_two_meter_arch_half[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:large_granite_brick_two_meter_arch_half[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:large_granite_brick_two_meter_arch_half[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:large_granite_brick_two_meter_arch_half[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:large_granite_brick_two_meter_arch_half[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:large_granite_brick_vertical_corner[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:large_granite_brick_vertical_corner[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:large_granite_brick_vertical_corner[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:large_granite_brick_vertical_corner[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:large_granite_brick_vertical_corner[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:large_granite_brick_vertical_corner[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:large_granite_brick_vertical_corner[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:large_granite_brick_vertical_corner[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:large_granite_brick_vertical_corner[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:large_granite_brick_vertical_corner[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:large_granite_brick_vertical_corner[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:large_granite_brick_vertical_corner[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:large_granite_brick_vertical_corner[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:large_granite_brick_vertical_corner[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:large_granite_brick_vertical_corner[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:large_granite_brick_vertical_corner[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:large_granite_brick_vertical_corner[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:large_granite_brick_vertical_corner[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:large_granite_brick_vertical_corner[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:large_granite_brick_vertical_corner[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:large_granite_brick_vertical_corner[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:large_granite_brick_vertical_corner[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:large_granite_brick_vertical_corner[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:large_granite_brick_vertical_corner[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:large_granite_brick_vertical_corner[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:large_granite_brick_vertical_corner[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:large_granite_brick_vertical_corner[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:large_granite_brick_vertical_corner[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:large_granite_brick_vertical_corner[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:large_granite_brick_vertical_corner[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:large_granite_brick_vertical_corner[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:large_granite_brick_vertical_corner[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:large_granite_brick_vertical_corner[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:large_granite_brick_vertical_corner[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:large_granite_brick_vertical_corner[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:large_granite_brick_vertical_corner[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:large_granite_brick_vertical_corner[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:large_granite_brick_vertical_corner[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:large_granite_brick_vertical_corner[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:large_granite_brick_vertical_corner[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:large_granite_brick_vertical_corner[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:large_granite_brick_vertical_corner[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:large_granite_brick_vertical_corner[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:large_granite_brick_vertical_corner[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:large_granite_brick_vertical_corner[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:large_granite_brick_vertical_corner[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:large_granite_brick_vertical_corner[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:large_granite_brick_vertical_corner[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:large_granite_brick_vertical_corner[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:large_granite_brick_vertical_corner[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:large_granite_brick_vertical_corner[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:large_granite_brick_vertical_corner[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:large_granite_brick_vertical_corner[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:large_granite_brick_vertical_corner[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:large_granite_brick_vertical_corner[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:large_granite_brick_vertical_corner[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:large_granite_brick_vertical_corner[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:large_granite_brick_vertical_corner[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:large_granite_brick_vertical_corner[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:large_granite_brick_vertical_corner[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:large_granite_brick_vertical_corner[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:large_granite_brick_vertical_corner[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:large_granite_brick_vertical_corner[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:large_granite_brick_vertical_corner[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:large_granite_brick_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:large_granite_brick_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:large_granite_brick_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:large_granite_brick_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:large_granite_brick_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:large_granite_brick_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:large_granite_brick_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:large_granite_brick_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:large_granite_brick_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:large_granite_brick_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:large_granite_brick_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:large_granite_brick_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:large_granite_brick_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:large_granite_brick_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:large_granite_brick_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:large_granite_brick_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:large_granite_brick_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:large_granite_brick_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:large_granite_brick_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:large_granite_brick_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:large_granite_brick_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:large_granite_brick_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:large_granite_brick_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:large_granite_brick_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:large_granite_brick_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:large_granite_brick_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:large_granite_brick_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:large_granite_brick_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:large_granite_brick_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:large_granite_brick_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:large_granite_brick_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:large_granite_brick_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:large_granite_brick_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:large_granite_brick_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:large_granite_brick_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:large_granite_brick_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:large_granite_brick_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:large_granite_brick_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:large_granite_brick_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:large_granite_brick_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:large_granite_brick_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:large_granite_brick_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:large_granite_brick_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:large_granite_brick_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:large_granite_brick_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:large_granite_brick_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:large_granite_brick_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:large_granite_brick_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:large_granite_brick_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:large_granite_brick_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:large_granite_brick_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:large_granite_brick_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:large_granite_brick_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:large_granite_brick_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:large_granite_brick_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:large_granite_brick_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:large_granite_brick_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:large_granite_brick_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:large_granite_brick_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:large_granite_brick_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:large_granite_brick_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:large_granite_brick_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:large_granite_brick_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:large_granite_brick_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:large_granite_brick_vertical_quarter[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:large_granite_brick_vertical_quarter[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:large_granite_brick_vertical_quarter[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:large_granite_brick_vertical_quarter[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:large_granite_brick_vertical_quarter[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:large_granite_brick_vertical_quarter[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:large_granite_brick_vertical_quarter[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:large_granite_brick_vertical_quarter[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:large_granite_brick_vertical_quarter[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:large_granite_brick_vertical_quarter[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:large_granite_brick_vertical_quarter[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:large_granite_brick_vertical_quarter[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:large_granite_brick_vertical_quarter[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:large_granite_brick_vertical_quarter[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:large_granite_brick_vertical_quarter[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:large_granite_brick_vertical_quarter[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:large_granite_brick_vertical_quarter[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:large_granite_brick_vertical_quarter[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:large_granite_brick_vertical_quarter[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:large_granite_brick_vertical_quarter[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:large_granite_brick_vertical_quarter[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:large_granite_brick_vertical_quarter[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:large_granite_brick_vertical_quarter[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:large_granite_brick_vertical_quarter[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:large_granite_brick_vertical_quarter[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:large_granite_brick_vertical_quarter[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:large_granite_brick_vertical_quarter[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:large_granite_brick_vertical_quarter[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:large_granite_brick_vertical_quarter[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:large_granite_brick_vertical_quarter[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:large_granite_brick_vertical_quarter[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:large_granite_brick_vertical_quarter[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:large_granite_brick_vertical_quarter[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:large_granite_brick_vertical_quarter[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:large_granite_brick_vertical_quarter[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:large_granite_brick_vertical_quarter[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:large_granite_brick_vertical_quarter[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:large_granite_brick_vertical_quarter[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:large_granite_brick_vertical_quarter[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:large_granite_brick_vertical_quarter[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:large_granite_brick_vertical_quarter[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:large_granite_brick_vertical_quarter[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:large_granite_brick_vertical_quarter[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:large_granite_brick_vertical_quarter[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:large_granite_brick_vertical_quarter[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:large_granite_brick_vertical_quarter[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:large_granite_brick_vertical_quarter[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:large_granite_brick_vertical_quarter[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:large_granite_brick_vertical_quarter[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:large_granite_brick_vertical_quarter[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:large_granite_brick_vertical_quarter[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:large_granite_brick_vertical_quarter[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:large_granite_brick_vertical_quarter[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:large_granite_brick_vertical_quarter[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:large_granite_brick_vertical_quarter[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:large_granite_brick_vertical_quarter[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:large_granite_brick_vertical_quarter[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:large_granite_brick_vertical_quarter[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:large_granite_brick_vertical_quarter[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:large_granite_brick_vertical_quarter[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:large_granite_brick_vertical_quarter[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:large_granite_brick_vertical_quarter[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:large_granite_brick_vertical_quarter[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:large_granite_brick_vertical_quarter[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:large_granite_brick_vertical_slab[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:large_granite_brick_vertical_slab[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:large_granite_brick_vertical_slab[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:large_granite_brick_vertical_slab[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:large_granite_brick_vertical_slab[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:large_granite_brick_vertical_slab[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:large_granite_brick_vertical_slab[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:large_granite_brick_vertical_slab[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:large_granite_brick_vertical_slab[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:large_granite_brick_vertical_slab[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:large_granite_brick_vertical_slab[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:large_granite_brick_vertical_slab[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:large_granite_brick_vertical_slab[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:large_granite_brick_vertical_slab[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:large_granite_brick_vertical_slab[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:large_granite_brick_vertical_slab[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:large_granite_brick_vertical_slab[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:large_granite_brick_vertical_slab[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:large_granite_brick_vertical_slab[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:large_granite_brick_vertical_slab[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:large_granite_brick_vertical_slab[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:large_granite_brick_vertical_slab[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:large_granite_brick_vertical_slab[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:large_granite_brick_vertical_slab[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:large_granite_brick_vertical_slab[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:large_granite_brick_vertical_slab[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:large_granite_brick_vertical_slab[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:large_granite_brick_vertical_slab[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:large_granite_brick_vertical_slab[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:large_granite_brick_vertical_slab[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:large_granite_brick_vertical_slab[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:large_granite_brick_vertical_slab[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:large_granite_brick_vertical_slab[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:large_granite_brick_vertical_slab[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:large_granite_brick_vertical_slab[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:large_granite_brick_vertical_slab[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:large_granite_brick_vertical_slab[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:large_granite_brick_vertical_slab[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:large_granite_brick_vertical_slab[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:large_granite_brick_vertical_slab[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:large_granite_brick_vertical_slab[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:large_granite_brick_vertical_slab[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:large_granite_brick_vertical_slab[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:large_granite_brick_vertical_slab[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:large_granite_brick_vertical_slab[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:large_granite_brick_vertical_slab[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:large_granite_brick_vertical_slab[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:large_granite_brick_vertical_slab[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:large_granite_brick_vertical_slab[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:large_granite_brick_vertical_slab[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:large_granite_brick_vertical_slab[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:large_granite_brick_vertical_slab[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:large_granite_brick_vertical_slab[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:large_granite_brick_vertical_slab[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:large_granite_brick_vertical_slab[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:large_granite_brick_vertical_slab[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:large_granite_brick_vertical_slab[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:large_granite_brick_vertical_slab[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:large_granite_brick_vertical_slab[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:large_granite_brick_vertical_slab[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:large_granite_brick_vertical_slab[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:large_granite_brick_vertical_slab[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:large_granite_brick_vertical_slab[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:large_granite_brick_vertical_slab[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:large_granite_brick_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:large_granite_brick_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:large_granite_brick_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:large_granite_brick_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:large_granite_brick_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:large_granite_brick_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:large_granite_brick_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:large_granite_brick_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:large_granite_brick_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:large_granite_brick_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:large_granite_brick_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:large_granite_brick_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:large_granite_brick_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:large_granite_brick_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:large_granite_brick_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:large_granite_brick_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:large_granite_brick_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:large_granite_brick_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:large_granite_brick_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:large_granite_brick_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:large_granite_brick_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:large_granite_brick_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:large_granite_brick_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:large_granite_brick_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:large_granite_brick_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:large_granite_brick_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:large_granite_brick_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:large_granite_brick_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:large_granite_brick_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:large_granite_brick_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:large_granite_brick_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:large_granite_brick_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:large_granite_brick_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:large_granite_brick_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:large_granite_brick_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:large_granite_brick_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:large_granite_brick_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:large_granite_brick_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:large_granite_brick_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:large_granite_brick_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:large_granite_brick_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:large_granite_brick_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:large_granite_brick_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:large_granite_brick_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:large_granite_brick_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:large_granite_brick_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:large_granite_brick_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:large_granite_brick_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:large_granite_brick_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:large_granite_brick_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:large_granite_brick_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:large_granite_brick_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:large_granite_brick_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:large_granite_brick_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:large_granite_brick_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:large_granite_brick_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:large_granite_brick_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:large_granite_brick_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:large_granite_brick_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:large_granite_brick_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:large_granite_brick_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:large_granite_brick_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:large_granite_brick_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:large_granite_brick_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:large_granite_brick_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:large_granite_brick_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:large_granite_brick_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:large_granite_brick_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:large_granite_brick_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:large_granite_brick_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:large_granite_brick_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:large_granite_brick_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:large_granite_brick_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:large_granite_brick_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:large_granite_brick_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:large_granite_brick_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:large_granite_brick_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:large_granite_brick_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:large_granite_brick_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:large_granite_brick_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:large_granite_brick_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:large_granite_brick_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:large_granite_brick_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:large_granite_brick_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:large_granite_brick_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:large_granite_brick_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:large_granite_brick_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:large_granite_brick_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:large_granite_brick_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:large_granite_brick_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:large_granite_brick_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:large_granite_brick_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:large_granite_brick_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:large_granite_brick_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:large_granite_brick_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:large_granite_brick_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:large_granite_brick_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:large_granite_brick_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:large_granite_brick_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:large_granite_brick_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:large_granite_brick_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:large_granite_brick_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:large_granite_brick_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:large_granite_brick_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:large_granite_brick_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:large_granite_brick_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:large_granite_brick_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:large_granite_brick_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:large_granite_brick_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:large_granite_brick_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:large_granite_brick_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:large_granite_brick_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:large_granite_brick_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:large_granite_brick_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:large_granite_brick_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:large_granite_brick_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:large_granite_brick_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:large_granite_brick_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:large_granite_brick_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:large_granite_brick_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:large_granite_brick_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:large_granite_brick_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:large_granite_brick_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:large_granite_brick_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:large_granite_brick_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:large_granite_brick_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:large_granite_brick_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:large_granite_brick_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:large_granite_brick_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:large_granite_brick_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:large_granite_brick_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:large_granite_brick_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:large_granite_brick_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:large_granite_brick_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:large_granite_brick_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:large_granite_brick_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:large_granite_brick_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:large_granite_brick_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:large_granite_brick_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:large_granite_brick_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:large_granite_brick_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:large_granite_brick_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:large_granite_brick_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:large_granite_brick_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:large_granite_brick_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:large_granite_brick_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:large_granite_brick_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:large_granite_brick_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:large_granite_brick_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:large_granite_brick_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:large_granite_brick_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:large_granite_brick_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:large_granite_brick_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:large_granite_brick_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:large_granite_brick_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:large_granite_brick_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:large_granite_brick_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:large_granite_brick_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:large_granite_brick_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:large_granite_brick_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:large_granite_brick_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:large_granite_brick_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:large_granite_brick_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:large_granite_brick_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:large_granite_brick_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:large_granite_brick_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:large_granite_brick_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:large_granite_brick_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:large_granite_brick_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:large_granite_brick_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:large_granite_brick_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:large_granite_brick_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:large_granite_brick_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:large_granite_brick_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:large_granite_brick_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:large_granite_brick_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:large_granite_brick_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:large_granite_brick_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:large_granite_brick_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:large_granite_brick_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:large_granite_brick_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:large_granite_brick_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:large_granite_brick_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:large_granite_brick_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:large_granite_brick_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:large_granite_brick_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:large_granite_brick_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:large_granite_brick_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:large_granite_brick_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:large_granite_brick_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:large_granite_brick_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:large_granite_brick_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:large_granite_brick_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:large_granite_brick_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:large_granite_brick_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:large_granite_brick_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:large_granite_brick_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:large_granite_brick_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:large_granite_brick_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:large_granite_brick_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:large_granite_brick_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:large_granite_brick_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:large_granite_brick_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:large_granite_brick_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:large_granite_brick_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:large_granite_brick_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:large_granite_brick_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:large_granite_brick_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:large_granite_brick_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:large_granite_brick_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:large_granite_brick_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:large_granite_brick_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:large_granite_brick_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:large_granite_brick_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:large_granite_brick_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:large_granite_brick_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:large_granite_brick_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:large_granite_brick_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:large_granite_brick_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:large_granite_brick_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:large_granite_brick_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:large_granite_brick_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:large_granite_brick_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:large_granite_brick_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:large_granite_brick_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:large_granite_brick_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:large_granite_brick_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:large_granite_brick_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:large_granite_brick_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:large_granite_brick_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:large_granite_brick_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:large_granite_brick_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:large_granite_brick_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:large_granite_brick_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:large_granite_brick_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:large_granite_brick_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:large_granite_brick_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:large_granite_brick_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:large_granite_brick_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:large_granite_brick_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:large_granite_brick_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:large_granite_brick_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:large_granite_brick_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:large_granite_brick_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:large_granite_brick_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:large_granite_brick_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:large_granite_brick_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:large_granite_brick_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:large_granite_brick_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:large_granite_brick_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:large_granite_brick_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:large_granite_brick_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:large_granite_brick_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:large_granite_brick_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:large_granite_brick_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:large_granite_brick_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:large_granite_brick_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:large_granite_brick_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:large_granite_brick_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:large_granite_brick_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:large_granite_brick_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:large_granite_brick_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:large_granite_brick_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:large_granite_brick_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:large_granite_brick_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:large_granite_brick_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:large_granite_brick_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:large_granite_brick_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:large_granite_brick_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:large_granite_brick_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:large_granite_brick_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:large_granite_brick_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:large_granite_brick_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:large_granite_brick_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:large_granite_brick_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:large_granite_brick_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:large_granite_brick_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:large_granite_brick_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:large_granite_brick_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:large_granite_brick_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:large_granite_brick_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:large_granite_brick_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:large_granite_brick_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:large_granite_brick_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:large_granite_brick_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:large_granite_brick_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:large_granite_brick_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:large_granite_brick_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:large_granite_brick_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:large_granite_brick_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:large_granite_brick_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:large_granite_brick_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:large_granite_brick_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:large_granite_brick_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:large_granite_brick_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:large_granite_brick_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:large_granite_brick_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:large_granite_brick_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:large_granite_brick_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:large_granite_brick_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:large_granite_brick_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:large_granite_brick_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:large_granite_brick_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:large_granite_brick_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:large_granite_brick_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:large_granite_brick_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:large_granite_brick_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:large_granite_brick_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:large_granite_brick_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:large_granite_brick_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:large_granite_brick_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:large_granite_brick_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:large_granite_brick_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:large_granite_brick_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:large_granite_brick_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:large_granite_brick_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:large_granite_brick_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:large_granite_brick_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:large_granite_brick_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:large_granite_brick_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:large_granite_brick_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:large_granite_brick_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:large_granite_brick_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:large_granite_brick_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:large_inscribed_black_painted_block
conquest:large_inscribed_black_painted_block_arrowslit[facing=north,waterlogged=true]
conquest:large_inscribed_black_painted_block_arrowslit[facing=north,waterlogged=false]
conquest:large_inscribed_black_painted_block_arrowslit[facing=south,waterlogged=true]
conquest:large_inscribed_black_painted_block_arrowslit[facing=south,waterlogged=false]
conquest:large_inscribed_black_painted_block_arrowslit[facing=west,waterlogged=true]
conquest:large_inscribed_black_painted_block_arrowslit[facing=west,waterlogged=false]
conquest:large_inscribed_black_painted_block_arrowslit[facing=east,waterlogged=true]
conquest:large_inscribed_black_painted_block_arrowslit[facing=east,waterlogged=false]
conquest:large_inscribed_black_painted_block_balustrade[axis=x,waterlogged=true]
conquest:large_inscribed_black_painted_block_balustrade[axis=x,waterlogged=false]
conquest:large_inscribed_black_painted_block_balustrade[axis=y,waterlogged=true]
conquest:large_inscribed_black_painted_block_balustrade[axis=y,waterlogged=false]
conquest:large_inscribed_black_painted_block_balustrade[axis=z,waterlogged=true]
conquest:large_inscribed_black_painted_block_balustrade[axis=z,waterlogged=false]
conquest:large_inscribed_black_painted_block_capital[facing=flat,type=top,waterlogged=true]
conquest:large_inscribed_black_painted_block_capital[facing=flat,type=top,waterlogged=false]
conquest:large_inscribed_black_painted_block_capital[facing=flat,type=bottom,waterlogged=true]
conquest:large_inscribed_black_painted_block_capital[facing=flat,type=bottom,waterlogged=false]
conquest:large_inscribed_black_painted_block_capital[facing=north,type=top,waterlogged=true]
conquest:large_inscribed_black_painted_block_capital[facing=north,type=top,waterlogged=false]
conquest:large_inscribed_black_painted_block_capital[facing=north,type=bottom,waterlogged=true]
conquest:large_inscribed_black_painted_block_capital[facing=north,type=bottom,waterlogged=false]
conquest:large_inscribed_black_painted_block_capital[facing=south,type=top,waterlogged=true]
conquest:large_inscribed_black_painted_block_capital[facing=south,type=top,waterlogged=false]
conquest:large_inscribed_black_painted_block_capital[facing=south,type=bottom,waterlogged=true]
conquest:large_inscribed_black_painted_block_capital[facing=south,type=bottom,waterlogged=false]
conquest:large_inscribed_black_painted_block_capital[facing=east,type=top,waterlogged=true]
conquest:large_inscribed_black_painted_block_capital[facing=east,type=top,waterlogged=false]
conquest:large_inscribed_black_painted_block_capital[facing=east,type=bottom,waterlogged=true]
conquest:large_inscribed_black_painted_block_capital[facing=east,type=bottom,waterlogged=false]
conquest:large_inscribed_black_painted_block_capital[facing=west,type=top,waterlogged=true]
conquest:large_inscribed_black_painted_block_capital[facing=west,type=top,waterlogged=false]
conquest:large_inscribed_black_painted_block_capital[facing=west,type=bottom,waterlogged=true]
conquest:large_inscribed_black_painted_block_capital[facing=west,type=bottom,waterlogged=false]
conquest:large_inscribed_black_painted_block_corner_slab[facing=north,type=top,waterlogged=true]
conquest:large_inscribed_black_painted_block_corner_slab[facing=north,type=top,waterlogged=false]
conquest:large_inscribed_black_painted_block_corner_slab[facing=north,type=bottom,waterlogged=true]
conquest:large_inscribed_black_painted_block_corner_slab[facing=north,type=bottom,waterlogged=false]
conquest:large_inscribed_black_painted_block_corner_slab[facing=south,type=top,waterlogged=true]
conquest:large_inscribed_black_painted_block_corner_slab[facing=south,type=top,waterlogged=false]
conquest:large_inscribed_black_painted_block_corner_slab[facing=south,type=bottom,waterlogged=true]
conquest:large_inscribed_black_painted_block_corner_slab[facing=south,type=bottom,waterlogged=false]
conquest:large_inscribed_black_painted_block_corner_slab[facing=west,type=top,waterlogged=true]
conquest:large_inscribed_black_painted_block_corner_slab[facing=west,type=top,waterlogged=false]
conquest:large_inscribed_black_painted_block_corner_slab[facing=west,type=bottom,waterlogged=true]
conquest:large_inscribed_black_painted_block_corner_slab[facing=west,type=bottom,waterlogged=false]
conquest:large_inscribed_black_painted_block_corner_slab[facing=east,type=top,waterlogged=true]
conquest:large_inscribed_black_painted_block_corner_slab[facing=east,type=top,waterlogged=false]
conquest:large_inscribed_black_painted_block_corner_slab[facing=east,type=bottom,waterlogged=true]
conquest:large_inscribed_black_painted_block_corner_slab[facing=east,type=bottom,waterlogged=false]
conquest:large_inscribed_black_painted_block_eighth_slab[facing=north,type=top,waterlogged=true]
conquest:large_inscribed_black_painted_block_eighth_slab[facing=north,type=top,waterlogged=false]
conquest:large_inscribed_black_painted_block_eighth_slab[facing=north,type=bottom,waterlogged=true]
conquest:large_inscribed_black_painted_block_eighth_slab[facing=north,type=bottom,waterlogged=false]
conquest:large_inscribed_black_painted_block_eighth_slab[facing=south,type=top,waterlogged=true]
conquest:large_inscribed_black_painted_block_eighth_slab[facing=south,type=top,waterlogged=false]
conquest:large_inscribed_black_painted_block_eighth_slab[facing=south,type=bottom,waterlogged=true]
conquest:large_inscribed_black_painted_block_eighth_slab[facing=south,type=bottom,waterlogged=false]
conquest:large_inscribed_black_painted_block_eighth_slab[facing=west,type=top,waterlogged=true]
conquest:large_inscribed_black_painted_block_eighth_slab[facing=west,type=top,waterlogged=false]
conquest:large_inscribed_black_painted_block_eighth_slab[facing=west,type=bottom,waterlogged=true]
conquest:large_inscribed_black_painted_block_eighth_slab[facing=west,type=bottom,waterlogged=false]
conquest:large_inscribed_black_painted_block_eighth_slab[facing=east,type=top,waterlogged=true]
conquest:large_inscribed_black_painted_block_eighth_slab[facing=east,type=top,waterlogged=false]
conquest:large_inscribed_black_painted_block_eighth_slab[facing=east,type=bottom,waterlogged=true]
conquest:large_inscribed_black_painted_block_eighth_slab[facing=east,type=bottom,waterlogged=false]
conquest:large_inscribed_black_painted_block_pillar[layer=1,waterlogged=true]
conquest:large_inscribed_black_painted_block_pillar[layer=1,waterlogged=false]
conquest:large_inscribed_black_painted_block_pillar[layer=2,waterlogged=true]
conquest:large_inscribed_black_painted_block_pillar[layer=2,waterlogged=false]
conquest:large_inscribed_black_painted_block_pillar[layer=3,waterlogged=true]
conquest:large_inscribed_black_painted_block_pillar[layer=3,waterlogged=false]
conquest:large_inscribed_black_painted_block_quarter_slab[facing=north,layer=1,type=top,waterlogged=true]
conquest:large_inscribed_black_painted_block_quarter_slab[facing=north,layer=1,type=top,waterlogged=false]
conquest:large_inscribed_black_painted_block_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=true]
conquest:large_inscribed_black_painted_block_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=false]
conquest:large_inscribed_black_painted_block_quarter_slab[facing=north,layer=2,type=top,waterlogged=true]
conquest:large_inscribed_black_painted_block_quarter_slab[facing=north,layer=2,type=top,waterlogged=false]
conquest:large_inscribed_black_painted_block_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=true]
conquest:large_inscribed_black_painted_block_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=false]
conquest:large_inscribed_black_painted_block_quarter_slab[facing=north,layer=3,type=top,waterlogged=true]
conquest:large_inscribed_black_painted_block_quarter_slab[facing=north,layer=3,type=top,waterlogged=false]
conquest:large_inscribed_black_painted_block_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=true]
conquest:large_inscribed_black_painted_block_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=false]
conquest:large_inscribed_black_painted_block_quarter_slab[facing=south,layer=1,type=top,waterlogged=true]
conquest:large_inscribed_black_painted_block_quarter_slab[facing=south,layer=1,type=top,waterlogged=false]
conquest:large_inscribed_black_painted_block_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=true]
conquest:large_inscribed_black_painted_block_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=false]
conquest:large_inscribed_black_painted_block_quarter_slab[facing=south,layer=2,type=top,waterlogged=true]
conquest:large_inscribed_black_painted_block_quarter_slab[facing=south,layer=2,type=top,waterlogged=false]
conquest:large_inscribed_black_painted_block_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=true]
conquest:large_inscribed_black_painted_block_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=false]
conquest:large_inscribed_black_painted_block_quarter_slab[facing=south,layer=3,type=top,waterlogged=true]
conquest:large_inscribed_black_painted_block_quarter_slab[facing=south,layer=3,type=top,waterlogged=false]
conquest:large_inscribed_black_painted_block_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=true]
conquest:large_inscribed_black_painted_block_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=false]
conquest:large_inscribed_black_painted_block_quarter_slab[facing=west,layer=1,type=top,waterlogged=true]
conquest:large_inscribed_black_painted_block_quarter_slab[facing=west,layer=1,type=top,waterlogged=false]
conquest:large_inscribed_black_painted_block_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=true]
conquest:large_inscribed_black_painted_block_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=false]
conquest:large_inscribed_black_painted_block_quarter_slab[facing=west,layer=2,type=top,waterlogged=true]
conquest:large_inscribed_black_painted_block_quarter_slab[facing=west,layer=2,type=top,waterlogged=false]
conquest:large_inscribed_black_painted_block_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=true]
conquest:large_inscribed_black_painted_block_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=false]
conquest:large_inscribed_black_painted_block_quarter_slab[facing=west,layer=3,type=top,waterlogged=true]
conquest:large_inscribed_black_painted_block_quarter_slab[facing=west,layer=3,type=top,waterlogged=false]
conquest:large_inscribed_black_painted_block_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=true]
conquest:large_inscribed_black_painted_block_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=false]
conquest:large_inscribed_black_painted_block_quarter_slab[facing=east,layer=1,type=top,waterlogged=true]
conquest:large_inscribed_black_painted_block_quarter_slab[facing=east,layer=1,type=top,waterlogged=false]
conquest:large_inscribed_black_painted_block_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=true]
conquest:large_inscribed_black_painted_block_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=false]
conquest:large_inscribed_black_painted_block_quarter_slab[facing=east,layer=2,type=top,waterlogged=true]
conquest:large_inscribed_black_painted_block_quarter_slab[facing=east,layer=2,type=top,waterlogged=false]
conquest:large_inscribed_black_painted_block_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=true]
conquest:large_inscribed_black_painted_block_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=false]
conquest:large_inscribed_black_painted_block_quarter_slab[facing=east,layer=3,type=top,waterlogged=true]
conquest:large_inscribed_black_painted_block_quarter_slab[facing=east,layer=3,type=top,waterlogged=false]
conquest:large_inscribed_black_painted_block_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=true]
conquest:large_inscribed_black_painted_block_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=false]
conquest:large_inscribed_black_painted_block_slab[layers=1,type=top,waterlogged=true]
conquest:large_inscribed_black_painted_block_slab[layers=1,type=top,waterlogged=false]
conquest:large_inscribed_black_painted_block_slab[layers=1,type=bottom,waterlogged=true]
conquest:large_inscribed_black_painted_block_slab[layers=1,type=bottom,waterlogged=false]
conquest:large_inscribed_black_painted_block_slab[layers=2,type=top,waterlogged=true]
conquest:large_inscribed_black_painted_block_slab[layers=2,type=top,waterlogged=false]
conquest:large_inscribed_black_painted_block_slab[layers=2,type=bottom,waterlogged=true]
conquest:large_inscribed_black_painted_block_slab[layers=2,type=bottom,waterlogged=false]
conquest:large_inscribed_black_painted_block_slab[layers=3,type=top,waterlogged=true]
conquest:large_inscribed_black_painted_block_slab[layers=3,type=top,waterlogged=false]
conquest:large_inscribed_black_painted_block_slab[layers=3,type=bottom,waterlogged=true]
conquest:large_inscribed_black_painted_block_slab[layers=3,type=bottom,waterlogged=false]
conquest:large_inscribed_black_painted_block_slab[layers=4,type=top,waterlogged=true]
conquest:large_inscribed_black_painted_block_slab[layers=4,type=top,waterlogged=false]
conquest:large_inscribed_black_painted_block_slab[layers=4,type=bottom,waterlogged=true]
conquest:large_inscribed_black_painted_block_slab[layers=4,type=bottom,waterlogged=false]
conquest:large_inscribed_black_painted_block_slab[layers=5,type=top,waterlogged=true]
conquest:large_inscribed_black_painted_block_slab[layers=5,type=top,waterlogged=false]
conquest:large_inscribed_black_painted_block_slab[layers=5,type=bottom,waterlogged=true]
conquest:large_inscribed_black_painted_block_slab[layers=5,type=bottom,waterlogged=false]
conquest:large_inscribed_black_painted_block_slab[layers=6,type=top,waterlogged=true]
conquest:large_inscribed_black_painted_block_slab[layers=6,type=top,waterlogged=false]
conquest:large_inscribed_black_painted_block_slab[layers=6,type=bottom,waterlogged=true]
conquest:large_inscribed_black_painted_block_slab[layers=6,type=bottom,waterlogged=false]
conquest:large_inscribed_black_painted_block_slab[layers=7,type=top,waterlogged=true]
conquest:large_inscribed_black_painted_block_slab[layers=7,type=top,waterlogged=false]
conquest:large_inscribed_black_painted_block_slab[layers=7,type=bottom,waterlogged=true]
conquest:large_inscribed_black_painted_block_slab[layers=7,type=bottom,waterlogged=false]
conquest:large_inscribed_black_painted_block_slab[layers=8,type=top,waterlogged=true]
conquest:large_inscribed_black_painted_block_slab[layers=8,type=top,waterlogged=false]
conquest:large_inscribed_black_painted_block_slab[layers=8,type=bottom,waterlogged=true]
conquest:large_inscribed_black_painted_block_slab[layers=8,type=bottom,waterlogged=false]
conquest:large_inscribed_black_painted_block_small_window[down=true,up=true,waterlogged=true]
conquest:large_inscribed_black_painted_block_small_window[down=true,up=true,waterlogged=false]
conquest:large_inscribed_black_painted_block_small_window[down=true,up=false,waterlogged=true]
conquest:large_inscribed_black_painted_block_small_window[down=true,up=false,waterlogged=false]
conquest:large_inscribed_black_painted_block_small_window[down=false,up=true,waterlogged=true]
conquest:large_inscribed_black_painted_block_small_window[down=false,up=true,waterlogged=false]
conquest:large_inscribed_black_painted_block_small_window[down=false,up=false,waterlogged=true]
conquest:large_inscribed_black_painted_block_small_window[down=false,up=false,waterlogged=false]
conquest:large_inscribed_black_painted_block_small_window_half[down=true,facing=north,up=true,waterlogged=true]
conquest:large_inscribed_black_painted_block_small_window_half[down=true,facing=north,up=true,waterlogged=false]
conquest:large_inscribed_black_painted_block_small_window_half[down=true,facing=north,up=false,waterlogged=true]
conquest:large_inscribed_black_painted_block_small_window_half[down=true,facing=north,up=false,waterlogged=false]
conquest:large_inscribed_black_painted_block_small_window_half[down=true,facing=south,up=true,waterlogged=true]
conquest:large_inscribed_black_painted_block_small_window_half[down=true,facing=south,up=true,waterlogged=false]
conquest:large_inscribed_black_painted_block_small_window_half[down=true,facing=south,up=false,waterlogged=true]
conquest:large_inscribed_black_painted_block_small_window_half[down=true,facing=south,up=false,waterlogged=false]
conquest:large_inscribed_black_painted_block_small_window_half[down=true,facing=west,up=true,waterlogged=true]
conquest:large_inscribed_black_painted_block_small_window_half[down=true,facing=west,up=true,waterlogged=false]
conquest:large_inscribed_black_painted_block_small_window_half[down=true,facing=west,up=false,waterlogged=true]
conquest:large_inscribed_black_painted_block_small_window_half[down=true,facing=west,up=false,waterlogged=false]
conquest:large_inscribed_black_painted_block_small_window_half[down=true,facing=east,up=true,waterlogged=true]
conquest:large_inscribed_black_painted_block_small_window_half[down=true,facing=east,up=true,waterlogged=false]
conquest:large_inscribed_black_painted_block_small_window_half[down=true,facing=east,up=false,waterlogged=true]
conquest:large_inscribed_black_painted_block_small_window_half[down=true,facing=east,up=false,waterlogged=false]
conquest:large_inscribed_black_painted_block_small_window_half[down=false,facing=north,up=true,waterlogged=true]
conquest:large_inscribed_black_painted_block_small_window_half[down=false,facing=north,up=true,waterlogged=false]
conquest:large_inscribed_black_painted_block_small_window_half[down=false,facing=north,up=false,waterlogged=true]
conquest:large_inscribed_black_painted_block_small_window_half[down=false,facing=north,up=false,waterlogged=false]
conquest:large_inscribed_black_painted_block_small_window_half[down=false,facing=south,up=true,waterlogged=true]
conquest:large_inscribed_black_painted_block_small_window_half[down=false,facing=south,up=true,waterlogged=false]
conquest:large_inscribed_black_painted_block_small_window_half[down=false,facing=south,up=false,waterlogged=true]
conquest:large_inscribed_black_painted_block_small_window_half[down=false,facing=south,up=false,waterlogged=false]
conquest:large_inscribed_black_painted_block_small_window_half[down=false,facing=west,up=true,waterlogged=true]
conquest:large_inscribed_black_painted_block_small_window_half[down=false,facing=west,up=true,waterlogged=false]
conquest:large_inscribed_black_painted_block_small_window_half[down=false,facing=west,up=false,waterlogged=true]
conquest:large_inscribed_black_painted_block_small_window_half[down=false,facing=west,up=false,waterlogged=false]
conquest:large_inscribed_black_painted_block_small_window_half[down=false,facing=east,up=true,waterlogged=true]
conquest:large_inscribed_black_painted_block_small_window_half[down=false,facing=east,up=true,waterlogged=false]
conquest:large_inscribed_black_painted_block_small_window_half[down=false,facing=east,up=false,waterlogged=true]
conquest:large_inscribed_black_painted_block_small_window_half[down=false,facing=east,up=false,waterlogged=false]
conquest:large_inscribed_black_painted_block_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:large_inscribed_black_painted_block_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:large_inscribed_black_painted_block_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:large_inscribed_black_painted_block_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:large_inscribed_black_painted_block_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:large_inscribed_black_painted_block_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:large_inscribed_black_painted_block_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:large_inscribed_black_painted_block_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:large_inscribed_black_painted_block_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:large_inscribed_black_painted_block_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:large_inscribed_black_painted_block_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:large_inscribed_black_painted_block_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:large_inscribed_black_painted_block_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:large_inscribed_black_painted_block_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:large_inscribed_black_painted_block_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:large_inscribed_black_painted_block_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:large_inscribed_black_painted_block_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:large_inscribed_black_painted_block_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:large_inscribed_black_painted_block_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:large_inscribed_black_painted_block_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:large_inscribed_black_painted_block_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:large_inscribed_black_painted_block_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:large_inscribed_black_painted_block_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:large_inscribed_black_painted_block_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:large_inscribed_black_painted_block_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:large_inscribed_black_painted_block_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:large_inscribed_black_painted_block_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:large_inscribed_black_painted_block_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:large_inscribed_black_painted_block_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:large_inscribed_black_painted_block_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:large_inscribed_black_painted_block_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:large_inscribed_black_painted_block_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:large_inscribed_black_painted_block_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:large_inscribed_black_painted_block_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:large_inscribed_black_painted_block_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:large_inscribed_black_painted_block_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:large_inscribed_black_painted_block_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:large_inscribed_black_painted_block_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:large_inscribed_black_painted_block_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:large_inscribed_black_painted_block_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:large_inscribed_black_painted_block_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:large_inscribed_black_painted_block_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:large_inscribed_black_painted_block_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:large_inscribed_black_painted_block_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:large_inscribed_black_painted_block_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:large_inscribed_black_painted_block_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:large_inscribed_black_painted_block_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:large_inscribed_black_painted_block_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:large_inscribed_black_painted_block_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:large_inscribed_black_painted_block_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:large_inscribed_black_painted_block_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:large_inscribed_black_painted_block_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:large_inscribed_black_painted_block_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:large_inscribed_black_painted_block_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:large_inscribed_black_painted_block_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:large_inscribed_black_painted_block_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:large_inscribed_black_painted_block_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:large_inscribed_black_painted_block_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:large_inscribed_black_painted_block_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:large_inscribed_black_painted_block_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:large_inscribed_black_painted_block_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:large_inscribed_black_painted_block_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:large_inscribed_black_painted_block_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:large_inscribed_black_painted_block_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:large_inscribed_black_painted_block_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:large_inscribed_black_painted_block_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:large_inscribed_black_painted_block_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:large_inscribed_black_painted_block_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:large_inscribed_black_painted_block_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:large_inscribed_black_painted_block_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:large_inscribed_black_painted_block_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:large_inscribed_black_painted_block_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:large_inscribed_black_painted_block_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:large_inscribed_black_painted_block_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:large_inscribed_black_painted_block_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:large_inscribed_black_painted_block_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:large_inscribed_black_painted_block_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:large_inscribed_black_painted_block_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:large_inscribed_black_painted_block_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:large_inscribed_black_painted_block_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:large_inscribed_black_painted_block_vertical_corner[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:large_inscribed_black_painted_block_vertical_corner[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:large_inscribed_black_painted_block_vertical_corner[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:large_inscribed_black_painted_block_vertical_corner[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:large_inscribed_black_painted_block_vertical_corner[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:large_inscribed_black_painted_block_vertical_corner[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:large_inscribed_black_painted_block_vertical_corner[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:large_inscribed_black_painted_block_vertical_corner[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:large_inscribed_black_painted_block_vertical_corner[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:large_inscribed_black_painted_block_vertical_corner[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:large_inscribed_black_painted_block_vertical_corner[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:large_inscribed_black_painted_block_vertical_corner[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:large_inscribed_black_painted_block_vertical_corner[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:large_inscribed_black_painted_block_vertical_corner[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:large_inscribed_black_painted_block_vertical_corner[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:large_inscribed_black_painted_block_vertical_corner[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:large_inscribed_black_painted_block_vertical_corner[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:large_inscribed_black_painted_block_vertical_corner[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:large_inscribed_black_painted_block_vertical_corner[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:large_inscribed_black_painted_block_vertical_corner[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:large_inscribed_black_painted_block_vertical_corner[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:large_inscribed_black_painted_block_vertical_corner[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:large_inscribed_black_painted_block_vertical_corner[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:large_inscribed_black_painted_block_vertical_corner[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:large_inscribed_black_painted_block_vertical_corner[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:large_inscribed_black_painted_block_vertical_corner[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:large_inscribed_black_painted_block_vertical_corner[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:large_inscribed_black_painted_block_vertical_corner[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:large_inscribed_black_painted_block_vertical_corner[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:large_inscribed_black_painted_block_vertical_corner[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:large_inscribed_black_painted_block_vertical_corner[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:large_inscribed_black_painted_block_vertical_corner[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:large_inscribed_black_painted_block_vertical_corner[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:large_inscribed_black_painted_block_vertical_corner[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:large_inscribed_black_painted_block_vertical_corner[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:large_inscribed_black_painted_block_vertical_corner[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:large_inscribed_black_painted_block_vertical_corner[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:large_inscribed_black_painted_block_vertical_corner[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:large_inscribed_black_painted_block_vertical_corner[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:large_inscribed_black_painted_block_vertical_corner[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:large_inscribed_black_painted_block_vertical_corner[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:large_inscribed_black_painted_block_vertical_corner[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:large_inscribed_black_painted_block_vertical_corner[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:large_inscribed_black_painted_block_vertical_corner[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:large_inscribed_black_painted_block_vertical_corner[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:large_inscribed_black_painted_block_vertical_corner[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:large_inscribed_black_painted_block_vertical_corner[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:large_inscribed_black_painted_block_vertical_corner[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:large_inscribed_black_painted_block_vertical_corner[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:large_inscribed_black_painted_block_vertical_corner[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:large_inscribed_black_painted_block_vertical_corner[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:large_inscribed_black_painted_block_vertical_corner[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:large_inscribed_black_painted_block_vertical_corner[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:large_inscribed_black_painted_block_vertical_corner[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:large_inscribed_black_painted_block_vertical_corner[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:large_inscribed_black_painted_block_vertical_corner[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:large_inscribed_black_painted_block_vertical_corner[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:large_inscribed_black_painted_block_vertical_corner[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:large_inscribed_black_painted_block_vertical_corner[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:large_inscribed_black_painted_block_vertical_corner[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:large_inscribed_black_painted_block_vertical_corner[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:large_inscribed_black_painted_block_vertical_corner[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:large_inscribed_black_painted_block_vertical_corner[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:large_inscribed_black_painted_block_vertical_corner[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:large_inscribed_black_painted_block_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:large_inscribed_black_painted_block_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:large_inscribed_black_painted_block_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:large_inscribed_black_painted_block_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:large_inscribed_black_painted_block_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:large_inscribed_black_painted_block_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:large_inscribed_black_painted_block_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:large_inscribed_black_painted_block_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:large_inscribed_black_painted_block_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:large_inscribed_black_painted_block_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:large_inscribed_black_painted_block_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:large_inscribed_black_painted_block_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:large_inscribed_black_painted_block_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:large_inscribed_black_painted_block_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:large_inscribed_black_painted_block_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:large_inscribed_black_painted_block_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:large_inscribed_black_painted_block_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:large_inscribed_black_painted_block_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:large_inscribed_black_painted_block_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:large_inscribed_black_painted_block_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:large_inscribed_black_painted_block_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:large_inscribed_black_painted_block_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:large_inscribed_black_painted_block_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:large_inscribed_black_painted_block_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:large_inscribed_black_painted_block_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:large_inscribed_black_painted_block_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:large_inscribed_black_painted_block_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:large_inscribed_black_painted_block_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:large_inscribed_black_painted_block_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:large_inscribed_black_painted_block_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:large_inscribed_black_painted_block_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:large_inscribed_black_painted_block_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:large_inscribed_black_painted_block_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:large_inscribed_black_painted_block_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:large_inscribed_black_painted_block_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:large_inscribed_black_painted_block_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:large_inscribed_black_painted_block_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:large_inscribed_black_painted_block_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:large_inscribed_black_painted_block_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:large_inscribed_black_painted_block_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:large_inscribed_black_painted_block_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:large_inscribed_black_painted_block_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:large_inscribed_black_painted_block_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:large_inscribed_black_painted_block_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:large_inscribed_black_painted_block_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:large_inscribed_black_painted_block_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:large_inscribed_black_painted_block_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:large_inscribed_black_painted_block_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:large_inscribed_black_painted_block_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:large_inscribed_black_painted_block_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:large_inscribed_black_painted_block_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:large_inscribed_black_painted_block_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:large_inscribed_black_painted_block_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:large_inscribed_black_painted_block_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:large_inscribed_black_painted_block_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:large_inscribed_black_painted_block_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:large_inscribed_black_painted_block_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:large_inscribed_black_painted_block_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:large_inscribed_black_painted_block_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:large_inscribed_black_painted_block_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:large_inscribed_black_painted_block_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:large_inscribed_black_painted_block_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:large_inscribed_black_painted_block_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:large_inscribed_black_painted_block_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:large_inscribed_black_painted_block_vertical_quarter[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:large_inscribed_black_painted_block_vertical_quarter[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:large_inscribed_black_painted_block_vertical_quarter[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:large_inscribed_black_painted_block_vertical_quarter[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:large_inscribed_black_painted_block_vertical_quarter[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:large_inscribed_black_painted_block_vertical_quarter[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:large_inscribed_black_painted_block_vertical_quarter[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:large_inscribed_black_painted_block_vertical_quarter[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:large_inscribed_black_painted_block_vertical_quarter[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:large_inscribed_black_painted_block_vertical_quarter[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:large_inscribed_black_painted_block_vertical_quarter[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:large_inscribed_black_painted_block_vertical_quarter[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:large_inscribed_black_painted_block_vertical_quarter[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:large_inscribed_black_painted_block_vertical_quarter[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:large_inscribed_black_painted_block_vertical_quarter[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:large_inscribed_black_painted_block_vertical_quarter[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:large_inscribed_black_painted_block_vertical_quarter[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:large_inscribed_black_painted_block_vertical_quarter[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:large_inscribed_black_painted_block_vertical_quarter[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:large_inscribed_black_painted_block_vertical_quarter[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:large_inscribed_black_painted_block_vertical_quarter[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:large_inscribed_black_painted_block_vertical_quarter[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:large_inscribed_black_painted_block_vertical_quarter[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:large_inscribed_black_painted_block_vertical_quarter[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:large_inscribed_black_painted_block_vertical_quarter[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:large_inscribed_black_painted_block_vertical_quarter[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:large_inscribed_black_painted_block_vertical_quarter[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:large_inscribed_black_painted_block_vertical_quarter[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:large_inscribed_black_painted_block_vertical_quarter[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:large_inscribed_black_painted_block_vertical_quarter[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:large_inscribed_black_painted_block_vertical_quarter[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:large_inscribed_black_painted_block_vertical_quarter[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:large_inscribed_black_painted_block_vertical_quarter[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:large_inscribed_black_painted_block_vertical_quarter[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:large_inscribed_black_painted_block_vertical_quarter[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:large_inscribed_black_painted_block_vertical_quarter[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:large_inscribed_black_painted_block_vertical_quarter[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:large_inscribed_black_painted_block_vertical_quarter[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:large_inscribed_black_painted_block_vertical_quarter[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:large_inscribed_black_painted_block_vertical_quarter[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:large_inscribed_black_painted_block_vertical_quarter[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:large_inscribed_black_painted_block_vertical_quarter[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:large_inscribed_black_painted_block_vertical_quarter[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:large_inscribed_black_painted_block_vertical_quarter[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:large_inscribed_black_painted_block_vertical_quarter[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:large_inscribed_black_painted_block_vertical_quarter[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:large_inscribed_black_painted_block_vertical_quarter[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:large_inscribed_black_painted_block_vertical_quarter[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:large_inscribed_black_painted_block_vertical_quarter[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:large_inscribed_black_painted_block_vertical_quarter[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:large_inscribed_black_painted_block_vertical_quarter[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:large_inscribed_black_painted_block_vertical_quarter[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:large_inscribed_black_painted_block_vertical_quarter[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:large_inscribed_black_painted_block_vertical_quarter[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:large_inscribed_black_painted_block_vertical_quarter[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:large_inscribed_black_painted_block_vertical_quarter[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:large_inscribed_black_painted_block_vertical_quarter[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:large_inscribed_black_painted_block_vertical_quarter[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:large_inscribed_black_painted_block_vertical_quarter[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:large_inscribed_black_painted_block_vertical_quarter[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:large_inscribed_black_painted_block_vertical_quarter[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:large_inscribed_black_painted_block_vertical_quarter[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:large_inscribed_black_painted_block_vertical_quarter[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:large_inscribed_black_painted_block_vertical_quarter[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:large_inscribed_black_painted_block_vertical_slab[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:large_inscribed_black_painted_block_vertical_slab[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:large_inscribed_black_painted_block_vertical_slab[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:large_inscribed_black_painted_block_vertical_slab[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:large_inscribed_black_painted_block_vertical_slab[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:large_inscribed_black_painted_block_vertical_slab[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:large_inscribed_black_painted_block_vertical_slab[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:large_inscribed_black_painted_block_vertical_slab[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:large_inscribed_black_painted_block_vertical_slab[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:large_inscribed_black_painted_block_vertical_slab[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:large_inscribed_black_painted_block_vertical_slab[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:large_inscribed_black_painted_block_vertical_slab[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:large_inscribed_black_painted_block_vertical_slab[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:large_inscribed_black_painted_block_vertical_slab[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:large_inscribed_black_painted_block_vertical_slab[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:large_inscribed_black_painted_block_vertical_slab[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:large_inscribed_black_painted_block_vertical_slab[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:large_inscribed_black_painted_block_vertical_slab[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:large_inscribed_black_painted_block_vertical_slab[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:large_inscribed_black_painted_block_vertical_slab[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:large_inscribed_black_painted_block_vertical_slab[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:large_inscribed_black_painted_block_vertical_slab[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:large_inscribed_black_painted_block_vertical_slab[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:large_inscribed_black_painted_block_vertical_slab[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:large_inscribed_black_painted_block_vertical_slab[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:large_inscribed_black_painted_block_vertical_slab[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:large_inscribed_black_painted_block_vertical_slab[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:large_inscribed_black_painted_block_vertical_slab[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:large_inscribed_black_painted_block_vertical_slab[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:large_inscribed_black_painted_block_vertical_slab[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:large_inscribed_black_painted_block_vertical_slab[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:large_inscribed_black_painted_block_vertical_slab[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:large_inscribed_black_painted_block_vertical_slab[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:large_inscribed_black_painted_block_vertical_slab[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:large_inscribed_black_painted_block_vertical_slab[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:large_inscribed_black_painted_block_vertical_slab[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:large_inscribed_black_painted_block_vertical_slab[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:large_inscribed_black_painted_block_vertical_slab[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:large_inscribed_black_painted_block_vertical_slab[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:large_inscribed_black_painted_block_vertical_slab[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:large_inscribed_black_painted_block_vertical_slab[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:large_inscribed_black_painted_block_vertical_slab[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:large_inscribed_black_painted_block_vertical_slab[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:large_inscribed_black_painted_block_vertical_slab[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:large_inscribed_black_painted_block_vertical_slab[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:large_inscribed_black_painted_block_vertical_slab[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:large_inscribed_black_painted_block_vertical_slab[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:large_inscribed_black_painted_block_vertical_slab[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:large_inscribed_black_painted_block_vertical_slab[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:large_inscribed_black_painted_block_vertical_slab[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:large_inscribed_black_painted_block_vertical_slab[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:large_inscribed_black_painted_block_vertical_slab[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:large_inscribed_black_painted_block_vertical_slab[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:large_inscribed_black_painted_block_vertical_slab[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:large_inscribed_black_painted_block_vertical_slab[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:large_inscribed_black_painted_block_vertical_slab[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:large_inscribed_black_painted_block_vertical_slab[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:large_inscribed_black_painted_block_vertical_slab[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:large_inscribed_black_painted_block_vertical_slab[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:large_inscribed_black_painted_block_vertical_slab[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:large_inscribed_black_painted_block_vertical_slab[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:large_inscribed_black_painted_block_vertical_slab[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:large_inscribed_black_painted_block_vertical_slab[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:large_inscribed_black_painted_block_vertical_slab[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:large_inscribed_black_painted_block_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:large_inscribed_black_painted_block_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:large_inscribed_black_painted_block_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:large_inscribed_black_painted_block_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:large_inscribed_black_painted_block_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:large_inscribed_black_painted_block_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:large_inscribed_black_painted_block_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:large_inscribed_black_painted_block_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:large_inscribed_black_painted_block_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:large_inscribed_black_painted_block_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:large_inscribed_black_painted_block_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:large_inscribed_black_painted_block_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:large_inscribed_black_painted_block_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:large_inscribed_black_painted_block_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:large_inscribed_black_painted_block_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:large_inscribed_black_painted_block_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:large_inscribed_black_painted_block_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:large_inscribed_black_painted_block_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:large_inscribed_black_painted_block_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:large_inscribed_black_painted_block_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:large_inscribed_black_painted_block_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:large_inscribed_black_painted_block_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:large_inscribed_black_painted_block_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:large_inscribed_black_painted_block_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:large_inscribed_black_painted_block_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:large_inscribed_black_painted_block_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:large_inscribed_black_painted_block_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:large_inscribed_black_painted_block_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:large_inscribed_black_painted_block_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:large_inscribed_black_painted_block_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:large_inscribed_black_painted_block_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:large_inscribed_black_painted_block_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:large_inscribed_black_painted_block_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:large_inscribed_black_painted_block_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:large_inscribed_black_painted_block_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:large_inscribed_black_painted_block_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:large_inscribed_black_painted_block_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:large_inscribed_black_painted_block_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:large_inscribed_black_painted_block_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:large_inscribed_black_painted_block_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:large_inscribed_black_painted_block_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:large_inscribed_black_painted_block_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:large_inscribed_black_painted_block_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:large_inscribed_black_painted_block_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:large_inscribed_black_painted_block_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:large_inscribed_black_painted_block_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:large_inscribed_black_painted_block_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:large_inscribed_black_painted_block_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:large_inscribed_black_painted_block_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:large_inscribed_black_painted_block_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:large_inscribed_black_painted_block_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:large_inscribed_black_painted_block_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:large_inscribed_black_painted_block_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:large_inscribed_black_painted_block_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:large_inscribed_black_painted_block_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:large_inscribed_black_painted_block_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:large_inscribed_black_painted_block_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:large_inscribed_black_painted_block_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:large_inscribed_black_painted_block_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:large_inscribed_black_painted_block_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:large_inscribed_black_painted_block_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:large_inscribed_black_painted_block_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:large_inscribed_black_painted_block_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:large_inscribed_black_painted_block_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:large_inscribed_black_painted_block_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:large_inscribed_black_painted_block_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:large_inscribed_black_painted_block_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:large_inscribed_black_painted_block_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:large_inscribed_black_painted_block_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:large_inscribed_black_painted_block_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:large_inscribed_black_painted_block_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:large_inscribed_black_painted_block_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:large_inscribed_black_painted_block_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:large_inscribed_black_painted_block_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:large_inscribed_black_painted_block_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:large_inscribed_black_painted_block_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:large_inscribed_black_painted_block_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:large_inscribed_black_painted_block_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:large_inscribed_black_painted_block_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:large_inscribed_black_painted_block_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:large_inscribed_black_painted_block_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:large_inscribed_black_painted_block_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:large_inscribed_black_painted_block_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:large_inscribed_black_painted_block_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:large_inscribed_black_painted_block_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:large_inscribed_black_painted_block_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:large_inscribed_black_painted_block_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:large_inscribed_black_painted_block_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:large_inscribed_black_painted_block_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:large_inscribed_black_painted_block_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:large_inscribed_black_painted_block_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:large_inscribed_black_painted_block_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:large_inscribed_black_painted_block_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:large_inscribed_black_painted_block_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:large_inscribed_black_painted_block_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:large_inscribed_black_painted_block_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:large_inscribed_black_painted_block_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:large_inscribed_black_painted_block_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:large_inscribed_black_painted_block_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:large_inscribed_black_painted_block_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:large_inscribed_black_painted_block_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:large_inscribed_black_painted_block_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:large_inscribed_black_painted_block_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:large_inscribed_black_painted_block_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:large_inscribed_black_painted_block_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:large_inscribed_black_painted_block_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:large_inscribed_black_painted_block_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:large_inscribed_black_painted_block_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:large_inscribed_black_painted_block_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:large_inscribed_black_painted_block_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:large_inscribed_black_painted_block_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:large_inscribed_black_painted_block_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:large_inscribed_black_painted_block_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:large_inscribed_black_painted_block_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:large_inscribed_black_painted_block_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:large_inscribed_black_painted_block_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:large_inscribed_black_painted_block_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:large_inscribed_black_painted_block_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:large_inscribed_black_painted_block_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:large_inscribed_black_painted_block_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:large_inscribed_black_painted_block_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:large_inscribed_black_painted_block_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:large_inscribed_black_painted_block_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:large_inscribed_black_painted_block_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:large_inscribed_black_painted_block_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:large_inscribed_black_painted_block_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:large_inscribed_black_painted_block_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:large_inscribed_black_painted_block_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:large_inscribed_black_painted_block_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:large_inscribed_black_painted_block_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:large_inscribed_black_painted_block_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:large_inscribed_black_painted_block_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:large_inscribed_black_painted_block_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:large_inscribed_black_painted_block_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:large_inscribed_black_painted_block_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:large_inscribed_black_painted_block_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:large_inscribed_black_painted_block_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:large_inscribed_black_painted_block_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:large_inscribed_black_painted_block_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:large_inscribed_black_painted_block_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:large_inscribed_black_painted_block_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:large_inscribed_black_painted_block_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:large_inscribed_black_painted_block_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:large_inscribed_black_painted_block_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:large_inscribed_black_painted_block_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:large_inscribed_black_painted_block_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:large_inscribed_black_painted_block_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:large_inscribed_black_painted_block_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:large_inscribed_black_painted_block_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:large_inscribed_black_painted_block_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:large_inscribed_black_painted_block_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:large_inscribed_black_painted_block_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:large_inscribed_black_painted_block_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:large_inscribed_black_painted_block_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:large_inscribed_black_painted_block_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:large_inscribed_black_painted_block_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:large_inscribed_black_painted_block_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:large_inscribed_black_painted_block_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:large_inscribed_black_painted_block_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:large_inscribed_black_painted_block_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:large_inscribed_black_painted_block_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:large_inscribed_black_painted_block_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:large_inscribed_black_painted_block_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:large_inscribed_black_painted_block_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:large_inscribed_black_painted_block_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:large_inscribed_black_painted_block_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:large_inscribed_black_painted_block_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:large_inscribed_black_painted_block_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:large_inscribed_black_painted_block_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:large_inscribed_black_painted_block_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:large_inscribed_black_painted_block_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:large_inscribed_black_painted_block_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:large_inscribed_black_painted_block_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:large_inscribed_black_painted_block_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:large_inscribed_black_painted_block_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:large_inscribed_black_painted_block_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:large_inscribed_black_painted_block_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:large_inscribed_black_painted_block_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:large_inscribed_black_painted_block_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:large_inscribed_black_painted_block_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:large_inscribed_black_painted_block_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:large_inscribed_black_painted_block_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:large_inscribed_black_painted_block_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:large_inscribed_black_painted_block_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:large_inscribed_black_painted_block_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:large_inscribed_black_painted_block_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:large_inscribed_black_painted_block_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:large_inscribed_black_painted_block_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:large_inscribed_black_painted_block_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:large_inscribed_black_painted_block_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:large_inscribed_black_painted_block_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:large_inscribed_black_painted_block_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:large_inscribed_black_painted_block_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:large_inscribed_black_painted_block_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:large_inscribed_black_painted_block_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:large_inscribed_black_painted_block_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:large_inscribed_black_painted_block_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:large_inscribed_black_painted_block_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:large_inscribed_black_painted_block_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:large_inscribed_black_painted_block_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:large_inscribed_black_painted_block_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:large_inscribed_black_painted_block_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:large_inscribed_black_painted_block_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:large_inscribed_black_painted_block_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:large_inscribed_black_painted_block_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:large_inscribed_black_painted_block_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:large_inscribed_black_painted_block_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:large_inscribed_black_painted_block_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:large_inscribed_black_painted_block_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:large_inscribed_black_painted_block_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:large_inscribed_black_painted_block_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:large_inscribed_black_painted_block_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:large_inscribed_black_painted_block_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:large_inscribed_black_painted_block_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:large_inscribed_black_painted_block_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:large_inscribed_black_painted_block_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:large_inscribed_black_painted_block_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:large_inscribed_black_painted_block_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:large_inscribed_black_painted_block_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:large_inscribed_black_painted_block_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:large_inscribed_black_painted_block_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:large_inscribed_black_painted_block_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:large_inscribed_black_painted_block_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:large_inscribed_black_painted_block_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:large_inscribed_black_painted_block_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:large_inscribed_black_painted_block_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:large_inscribed_black_painted_block_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:large_inscribed_black_painted_block_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:large_inscribed_black_painted_block_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:large_inscribed_black_painted_block_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:large_inscribed_black_painted_block_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:large_inscribed_black_painted_block_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:large_inscribed_black_painted_block_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:large_inscribed_black_painted_block_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:large_inscribed_black_painted_block_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:large_inscribed_black_painted_block_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:large_inscribed_black_painted_block_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:large_inscribed_black_painted_block_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:large_inscribed_black_painted_block_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:large_inscribed_black_painted_block_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:large_inscribed_black_painted_block_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:large_inscribed_black_painted_block_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:large_inscribed_black_painted_block_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:large_inscribed_black_painted_block_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:large_inscribed_black_painted_block_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:large_inscribed_black_painted_block_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:large_inscribed_black_painted_block_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:large_inscribed_black_painted_block_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:large_inscribed_black_painted_block_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:large_inscribed_black_painted_block_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:large_inscribed_black_painted_block_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:large_inscribed_black_painted_block_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:large_inscribed_black_painted_block_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:large_inscribed_black_painted_block_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:large_inscribed_black_painted_block_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:large_inscribed_black_painted_block_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:large_inscribed_black_painted_block_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:large_inscribed_black_painted_block_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:large_inscribed_black_painted_block_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:large_inscribed_black_painted_block_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:large_inscribed_black_painted_block_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:large_inscribed_black_painted_block_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:large_inscribed_black_painted_block_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:large_inscribed_black_painted_block_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:large_inscribed_black_painted_block_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:large_inscribed_black_painted_block_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:large_inscribed_black_painted_block_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:large_inscribed_black_painted_block_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:large_inscribed_black_painted_block_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:large_inscribed_black_painted_block_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:large_inscribed_black_painted_block_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:large_inscribed_black_painted_block_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:large_inscribed_black_painted_block_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:large_inscribed_black_painted_block_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:large_inscribed_black_painted_block_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:large_inscribed_black_painted_block_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:large_inscribed_black_painted_block_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:large_inscribed_black_painted_block_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:large_inscribed_black_painted_block_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:large_inscribed_black_painted_block_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:large_inscribed_black_painted_block_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:large_inscribed_black_painted_block_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:large_inscribed_black_painted_block_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:large_inscribed_black_painted_block_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:large_inscribed_black_painted_block_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:large_inscribed_black_painted_block_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:large_inscribed_black_painted_block_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:large_inscribed_black_painted_block_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:large_inscribed_black_painted_block_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:large_inscribed_black_painted_block_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:large_inscribed_black_painted_block_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:large_inscribed_black_painted_block_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:large_inscribed_black_painted_block_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:large_inscribed_black_painted_block_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:large_inscribed_black_painted_block_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:large_inscribed_black_painted_block_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:large_inscribed_black_painted_block_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:large_inscribed_black_painted_block_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:large_inscribed_black_painted_block_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:large_inscribed_black_painted_block_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:large_inscribed_black_painted_block_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:large_inscribed_black_painted_block_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:large_inscribed_black_painted_block_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:large_inscribed_black_painted_block_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:large_inscribed_black_painted_block_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:large_inscribed_black_painted_block_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:large_inscribed_black_painted_block_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:large_inscribed_black_painted_block_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:large_inscribed_black_painted_block_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:large_inscribed_black_painted_block_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:large_inscribed_black_painted_block_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:large_inscribed_black_painted_block_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:large_inscribed_black_painted_block_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:large_inscribed_black_painted_block_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:large_inscribed_black_painted_block_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:large_inscribed_black_painted_block_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:large_inscribed_black_painted_block_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:large_inscribed_black_painted_block_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:large_inscribed_black_painted_block_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:large_inscribed_black_painted_block_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:large_inscribed_black_painted_block_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:large_inscribed_black_painted_block_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:large_inscribed_black_painted_block_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:large_inscribed_black_painted_block_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:large_inscribed_sandstone_block
conquest:large_inscribed_sandstone_block_arrowslit[facing=north,waterlogged=true]
conquest:large_inscribed_sandstone_block_arrowslit[facing=north,waterlogged=false]
conquest:large_inscribed_sandstone_block_arrowslit[facing=south,waterlogged=true]
conquest:large_inscribed_sandstone_block_arrowslit[facing=south,waterlogged=false]
conquest:large_inscribed_sandstone_block_arrowslit[facing=west,waterlogged=true]
conquest:large_inscribed_sandstone_block_arrowslit[facing=west,waterlogged=false]
conquest:large_inscribed_sandstone_block_arrowslit[facing=east,waterlogged=true]
conquest:large_inscribed_sandstone_block_arrowslit[facing=east,waterlogged=false]
conquest:large_inscribed_sandstone_block_balustrade[axis=x,waterlogged=true]
conquest:large_inscribed_sandstone_block_balustrade[axis=x,waterlogged=false]
conquest:large_inscribed_sandstone_block_balustrade[axis=y,waterlogged=true]
conquest:large_inscribed_sandstone_block_balustrade[axis=y,waterlogged=false]
conquest:large_inscribed_sandstone_block_balustrade[axis=z,waterlogged=true]
conquest:large_inscribed_sandstone_block_balustrade[axis=z,waterlogged=false]
conquest:large_inscribed_sandstone_block_capital[facing=flat,type=top,waterlogged=true]
conquest:large_inscribed_sandstone_block_capital[facing=flat,type=top,waterlogged=false]
conquest:large_inscribed_sandstone_block_capital[facing=flat,type=bottom,waterlogged=true]
conquest:large_inscribed_sandstone_block_capital[facing=flat,type=bottom,waterlogged=false]
conquest:large_inscribed_sandstone_block_capital[facing=north,type=top,waterlogged=true]
conquest:large_inscribed_sandstone_block_capital[facing=north,type=top,waterlogged=false]
conquest:large_inscribed_sandstone_block_capital[facing=north,type=bottom,waterlogged=true]
conquest:large_inscribed_sandstone_block_capital[facing=north,type=bottom,waterlogged=false]
conquest:large_inscribed_sandstone_block_capital[facing=south,type=top,waterlogged=true]
conquest:large_inscribed_sandstone_block_capital[facing=south,type=top,waterlogged=false]
conquest:large_inscribed_sandstone_block_capital[facing=south,type=bottom,waterlogged=true]
conquest:large_inscribed_sandstone_block_capital[facing=south,type=bottom,waterlogged=false]
conquest:large_inscribed_sandstone_block_capital[facing=east,type=top,waterlogged=true]
conquest:large_inscribed_sandstone_block_capital[facing=east,type=top,waterlogged=false]
conquest:large_inscribed_sandstone_block_capital[facing=east,type=bottom,waterlogged=true]
conquest:large_inscribed_sandstone_block_capital[facing=east,type=bottom,waterlogged=false]
conquest:large_inscribed_sandstone_block_capital[facing=west,type=top,waterlogged=true]
conquest:large_inscribed_sandstone_block_capital[facing=west,type=top,waterlogged=false]
conquest:large_inscribed_sandstone_block_capital[facing=west,type=bottom,waterlogged=true]
conquest:large_inscribed_sandstone_block_capital[facing=west,type=bottom,waterlogged=false]
conquest:large_inscribed_sandstone_block_corner_slab[facing=north,type=top,waterlogged=true]
conquest:large_inscribed_sandstone_block_corner_slab[facing=north,type=top,waterlogged=false]
conquest:large_inscribed_sandstone_block_corner_slab[facing=north,type=bottom,waterlogged=true]
conquest:large_inscribed_sandstone_block_corner_slab[facing=north,type=bottom,waterlogged=false]
conquest:large_inscribed_sandstone_block_corner_slab[facing=south,type=top,waterlogged=true]
conquest:large_inscribed_sandstone_block_corner_slab[facing=south,type=top,waterlogged=false]
conquest:large_inscribed_sandstone_block_corner_slab[facing=south,type=bottom,waterlogged=true]
conquest:large_inscribed_sandstone_block_corner_slab[facing=south,type=bottom,waterlogged=false]
conquest:large_inscribed_sandstone_block_corner_slab[facing=west,type=top,waterlogged=true]
conquest:large_inscribed_sandstone_block_corner_slab[facing=west,type=top,waterlogged=false]
conquest:large_inscribed_sandstone_block_corner_slab[facing=west,type=bottom,waterlogged=true]
conquest:large_inscribed_sandstone_block_corner_slab[facing=west,type=bottom,waterlogged=false]
conquest:large_inscribed_sandstone_block_corner_slab[facing=east,type=top,waterlogged=true]
conquest:large_inscribed_sandstone_block_corner_slab[facing=east,type=top,waterlogged=false]
conquest:large_inscribed_sandstone_block_corner_slab[facing=east,type=bottom,waterlogged=true]
conquest:large_inscribed_sandstone_block_corner_slab[facing=east,type=bottom,waterlogged=false]
conquest:large_inscribed_sandstone_block_eighth_slab[facing=north,type=top,waterlogged=true]
conquest:large_inscribed_sandstone_block_eighth_slab[facing=north,type=top,waterlogged=false]
conquest:large_inscribed_sandstone_block_eighth_slab[facing=north,type=bottom,waterlogged=true]
conquest:large_inscribed_sandstone_block_eighth_slab[facing=north,type=bottom,waterlogged=false]
conquest:large_inscribed_sandstone_block_eighth_slab[facing=south,type=top,waterlogged=true]
conquest:large_inscribed_sandstone_block_eighth_slab[facing=south,type=top,waterlogged=false]
conquest:large_inscribed_sandstone_block_eighth_slab[facing=south,type=bottom,waterlogged=true]
conquest:large_inscribed_sandstone_block_eighth_slab[facing=south,type=bottom,waterlogged=false]
conquest:large_inscribed_sandstone_block_eighth_slab[facing=west,type=top,waterlogged=true]
conquest:large_inscribed_sandstone_block_eighth_slab[facing=west,type=top,waterlogged=false]
conquest:large_inscribed_sandstone_block_eighth_slab[facing=west,type=bottom,waterlogged=true]
conquest:large_inscribed_sandstone_block_eighth_slab[facing=west,type=bottom,waterlogged=false]
conquest:large_inscribed_sandstone_block_eighth_slab[facing=east,type=top,waterlogged=true]
conquest:large_inscribed_sandstone_block_eighth_slab[facing=east,type=top,waterlogged=false]
conquest:large_inscribed_sandstone_block_eighth_slab[facing=east,type=bottom,waterlogged=true]
conquest:large_inscribed_sandstone_block_eighth_slab[facing=east,type=bottom,waterlogged=false]
conquest:large_inscribed_sandstone_block_pillar[layer=1,waterlogged=true]
conquest:large_inscribed_sandstone_block_pillar[layer=1,waterlogged=false]
conquest:large_inscribed_sandstone_block_pillar[layer=2,waterlogged=true]
conquest:large_inscribed_sandstone_block_pillar[layer=2,waterlogged=false]
conquest:large_inscribed_sandstone_block_pillar[layer=3,waterlogged=true]
conquest:large_inscribed_sandstone_block_pillar[layer=3,waterlogged=false]
conquest:large_inscribed_sandstone_block_quarter_slab[facing=north,layer=1,type=top,waterlogged=true]
conquest:large_inscribed_sandstone_block_quarter_slab[facing=north,layer=1,type=top,waterlogged=false]
conquest:large_inscribed_sandstone_block_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=true]
conquest:large_inscribed_sandstone_block_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=false]
conquest:large_inscribed_sandstone_block_quarter_slab[facing=north,layer=2,type=top,waterlogged=true]
conquest:large_inscribed_sandstone_block_quarter_slab[facing=north,layer=2,type=top,waterlogged=false]
conquest:large_inscribed_sandstone_block_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=true]
conquest:large_inscribed_sandstone_block_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=false]
conquest:large_inscribed_sandstone_block_quarter_slab[facing=north,layer=3,type=top,waterlogged=true]
conquest:large_inscribed_sandstone_block_quarter_slab[facing=north,layer=3,type=top,waterlogged=false]
conquest:large_inscribed_sandstone_block_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=true]
conquest:large_inscribed_sandstone_block_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=false]
conquest:large_inscribed_sandstone_block_quarter_slab[facing=south,layer=1,type=top,waterlogged=true]
conquest:large_inscribed_sandstone_block_quarter_slab[facing=south,layer=1,type=top,waterlogged=false]
conquest:large_inscribed_sandstone_block_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=true]
conquest:large_inscribed_sandstone_block_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=false]
conquest:large_inscribed_sandstone_block_quarter_slab[facing=south,layer=2,type=top,waterlogged=true]
conquest:large_inscribed_sandstone_block_quarter_slab[facing=south,layer=2,type=top,waterlogged=false]
conquest:large_inscribed_sandstone_block_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=true]
conquest:large_inscribed_sandstone_block_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=false]
conquest:large_inscribed_sandstone_block_quarter_slab[facing=south,layer=3,type=top,waterlogged=true]
conquest:large_inscribed_sandstone_block_quarter_slab[facing=south,layer=3,type=top,waterlogged=false]
conquest:large_inscribed_sandstone_block_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=true]
conquest:large_inscribed_sandstone_block_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=false]
conquest:large_inscribed_sandstone_block_quarter_slab[facing=west,layer=1,type=top,waterlogged=true]
conquest:large_inscribed_sandstone_block_quarter_slab[facing=west,layer=1,type=top,waterlogged=false]
conquest:large_inscribed_sandstone_block_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=true]
conquest:large_inscribed_sandstone_block_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=false]
conquest:large_inscribed_sandstone_block_quarter_slab[facing=west,layer=2,type=top,waterlogged=true]
conquest:large_inscribed_sandstone_block_quarter_slab[facing=west,layer=2,type=top,waterlogged=false]
conquest:large_inscribed_sandstone_block_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=true]
conquest:large_inscribed_sandstone_block_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=false]
conquest:large_inscribed_sandstone_block_quarter_slab[facing=west,layer=3,type=top,waterlogged=true]
conquest:large_inscribed_sandstone_block_quarter_slab[facing=west,layer=3,type=top,waterlogged=false]
conquest:large_inscribed_sandstone_block_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=true]
conquest:large_inscribed_sandstone_block_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=false]
conquest:large_inscribed_sandstone_block_quarter_slab[facing=east,layer=1,type=top,waterlogged=true]
conquest:large_inscribed_sandstone_block_quarter_slab[facing=east,layer=1,type=top,waterlogged=false]
conquest:large_inscribed_sandstone_block_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=true]
conquest:large_inscribed_sandstone_block_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=false]
conquest:large_inscribed_sandstone_block_quarter_slab[facing=east,layer=2,type=top,waterlogged=true]
conquest:large_inscribed_sandstone_block_quarter_slab[facing=east,layer=2,type=top,waterlogged=false]
conquest:large_inscribed_sandstone_block_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=true]
conquest:large_inscribed_sandstone_block_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=false]
conquest:large_inscribed_sandstone_block_quarter_slab[facing=east,layer=3,type=top,waterlogged=true]
conquest:large_inscribed_sandstone_block_quarter_slab[facing=east,layer=3,type=top,waterlogged=false]
conquest:large_inscribed_sandstone_block_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=true]
conquest:large_inscribed_sandstone_block_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=false]
conquest:large_inscribed_sandstone_block_slab[layers=1,type=top,waterlogged=true]
conquest:large_inscribed_sandstone_block_slab[layers=1,type=top,waterlogged=false]
conquest:large_inscribed_sandstone_block_slab[layers=1,type=bottom,waterlogged=true]
conquest:large_inscribed_sandstone_block_slab[layers=1,type=bottom,waterlogged=false]
conquest:large_inscribed_sandstone_block_slab[layers=2,type=top,waterlogged=true]
conquest:large_inscribed_sandstone_block_slab[layers=2,type=top,waterlogged=false]
conquest:large_inscribed_sandstone_block_slab[layers=2,type=bottom,waterlogged=true]
conquest:large_inscribed_sandstone_block_slab[layers=2,type=bottom,waterlogged=false]
conquest:large_inscribed_sandstone_block_slab[layers=3,type=top,waterlogged=true]
conquest:large_inscribed_sandstone_block_slab[layers=3,type=top,waterlogged=false]
conquest:large_inscribed_sandstone_block_slab[layers=3,type=bottom,waterlogged=true]
conquest:large_inscribed_sandstone_block_slab[layers=3,type=bottom,waterlogged=false]
conquest:large_inscribed_sandstone_block_slab[layers=4,type=top,waterlogged=true]
conquest:large_inscribed_sandstone_block_slab[layers=4,type=top,waterlogged=false]
conquest:large_inscribed_sandstone_block_slab[layers=4,type=bottom,waterlogged=true]
conquest:large_inscribed_sandstone_block_slab[layers=4,type=bottom,waterlogged=false]
conquest:large_inscribed_sandstone_block_slab[layers=5,type=top,waterlogged=true]
conquest:large_inscribed_sandstone_block_slab[layers=5,type=top,waterlogged=false]
conquest:large_inscribed_sandstone_block_slab[layers=5,type=bottom,waterlogged=true]
conquest:large_inscribed_sandstone_block_slab[layers=5,type=bottom,waterlogged=false]
conquest:large_inscribed_sandstone_block_slab[layers=6,type=top,waterlogged=true]
conquest:large_inscribed_sandstone_block_slab[layers=6,type=top,waterlogged=false]
conquest:large_inscribed_sandstone_block_slab[layers=6,type=bottom,waterlogged=true]
conquest:large_inscribed_sandstone_block_slab[layers=6,type=bottom,waterlogged=false]
conquest:large_inscribed_sandstone_block_slab[layers=7,type=top,waterlogged=true]
conquest:large_inscribed_sandstone_block_slab[layers=7,type=top,waterlogged=false]
conquest:large_inscribed_sandstone_block_slab[layers=7,type=bottom,waterlogged=true]
conquest:large_inscribed_sandstone_block_slab[layers=7,type=bottom,waterlogged=false]
conquest:large_inscribed_sandstone_block_slab[layers=8,type=top,waterlogged=true]
conquest:large_inscribed_sandstone_block_slab[layers=8,type=top,waterlogged=false]
conquest:large_inscribed_sandstone_block_slab[layers=8,type=bottom,waterlogged=true]
conquest:large_inscribed_sandstone_block_slab[layers=8,type=bottom,waterlogged=false]
conquest:large_inscribed_sandstone_block_small_window[down=true,up=true,waterlogged=true]
conquest:large_inscribed_sandstone_block_small_window[down=true,up=true,waterlogged=false]
conquest:large_inscribed_sandstone_block_small_window[down=true,up=false,waterlogged=true]
conquest:large_inscribed_sandstone_block_small_window[down=true,up=false,waterlogged=false]
conquest:large_inscribed_sandstone_block_small_window[down=false,up=true,waterlogged=true]
conquest:large_inscribed_sandstone_block_small_window[down=false,up=true,waterlogged=false]
conquest:large_inscribed_sandstone_block_small_window[down=false,up=false,waterlogged=true]
conquest:large_inscribed_sandstone_block_small_window[down=false,up=false,waterlogged=false]
conquest:large_inscribed_sandstone_block_small_window_half[down=true,facing=north,up=true,waterlogged=true]
conquest:large_inscribed_sandstone_block_small_window_half[down=true,facing=north,up=true,waterlogged=false]
conquest:large_inscribed_sandstone_block_small_window_half[down=true,facing=north,up=false,waterlogged=true]
conquest:large_inscribed_sandstone_block_small_window_half[down=true,facing=north,up=false,waterlogged=false]
conquest:large_inscribed_sandstone_block_small_window_half[down=true,facing=south,up=true,waterlogged=true]
conquest:large_inscribed_sandstone_block_small_window_half[down=true,facing=south,up=true,waterlogged=false]
conquest:large_inscribed_sandstone_block_small_window_half[down=true,facing=south,up=false,waterlogged=true]
conquest:large_inscribed_sandstone_block_small_window_half[down=true,facing=south,up=false,waterlogged=false]
conquest:large_inscribed_sandstone_block_small_window_half[down=true,facing=west,up=true,waterlogged=true]
conquest:large_inscribed_sandstone_block_small_window_half[down=true,facing=west,up=true,waterlogged=false]
conquest:large_inscribed_sandstone_block_small_window_half[down=true,facing=west,up=false,waterlogged=true]
conquest:large_inscribed_sandstone_block_small_window_half[down=true,facing=west,up=false,waterlogged=false]
conquest:large_inscribed_sandstone_block_small_window_half[down=true,facing=east,up=true,waterlogged=true]
conquest:large_inscribed_sandstone_block_small_window_half[down=true,facing=east,up=true,waterlogged=false]
conquest:large_inscribed_sandstone_block_small_window_half[down=true,facing=east,up=false,waterlogged=true]
conquest:large_inscribed_sandstone_block_small_window_half[down=true,facing=east,up=false,waterlogged=false]
conquest:large_inscribed_sandstone_block_small_window_half[down=false,facing=north,up=true,waterlogged=true]
conquest:large_inscribed_sandstone_block_small_window_half[down=false,facing=north,up=true,waterlogged=false]
conquest:large_inscribed_sandstone_block_small_window_half[down=false,facing=north,up=false,waterlogged=true]
conquest:large_inscribed_sandstone_block_small_window_half[down=false,facing=north,up=false,waterlogged=false]
conquest:large_inscribed_sandstone_block_small_window_half[down=false,facing=south,up=true,waterlogged=true]
conquest:large_inscribed_sandstone_block_small_window_half[down=false,facing=south,up=true,waterlogged=false]
conquest:large_inscribed_sandstone_block_small_window_half[down=false,facing=south,up=false,waterlogged=true]
conquest:large_inscribed_sandstone_block_small_window_half[down=false,facing=south,up=false,waterlogged=false]
conquest:large_inscribed_sandstone_block_small_window_half[down=false,facing=west,up=true,waterlogged=true]
conquest:large_inscribed_sandstone_block_small_window_half[down=false,facing=west,up=true,waterlogged=false]
conquest:large_inscribed_sandstone_block_small_window_half[down=false,facing=west,up=false,waterlogged=true]
conquest:large_inscribed_sandstone_block_small_window_half[down=false,facing=west,up=false,waterlogged=false]
conquest:large_inscribed_sandstone_block_small_window_half[down=false,facing=east,up=true,waterlogged=true]
conquest:large_inscribed_sandstone_block_small_window_half[down=false,facing=east,up=true,waterlogged=false]
conquest:large_inscribed_sandstone_block_small_window_half[down=false,facing=east,up=false,waterlogged=true]
conquest:large_inscribed_sandstone_block_small_window_half[down=false,facing=east,up=false,waterlogged=false]
conquest:large_inscribed_sandstone_block_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:large_inscribed_sandstone_block_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:large_inscribed_sandstone_block_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:large_inscribed_sandstone_block_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:large_inscribed_sandstone_block_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:large_inscribed_sandstone_block_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:large_inscribed_sandstone_block_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:large_inscribed_sandstone_block_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:large_inscribed_sandstone_block_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:large_inscribed_sandstone_block_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:large_inscribed_sandstone_block_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:large_inscribed_sandstone_block_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:large_inscribed_sandstone_block_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:large_inscribed_sandstone_block_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:large_inscribed_sandstone_block_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:large_inscribed_sandstone_block_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:large_inscribed_sandstone_block_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:large_inscribed_sandstone_block_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:large_inscribed_sandstone_block_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:large_inscribed_sandstone_block_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:large_inscribed_sandstone_block_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:large_inscribed_sandstone_block_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:large_inscribed_sandstone_block_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:large_inscribed_sandstone_block_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:large_inscribed_sandstone_block_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:large_inscribed_sandstone_block_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:large_inscribed_sandstone_block_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:large_inscribed_sandstone_block_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:large_inscribed_sandstone_block_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:large_inscribed_sandstone_block_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:large_inscribed_sandstone_block_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:large_inscribed_sandstone_block_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:large_inscribed_sandstone_block_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:large_inscribed_sandstone_block_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:large_inscribed_sandstone_block_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:large_inscribed_sandstone_block_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:large_inscribed_sandstone_block_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:large_inscribed_sandstone_block_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:large_inscribed_sandstone_block_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:large_inscribed_sandstone_block_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:large_inscribed_sandstone_block_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:large_inscribed_sandstone_block_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:large_inscribed_sandstone_block_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:large_inscribed_sandstone_block_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:large_inscribed_sandstone_block_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:large_inscribed_sandstone_block_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:large_inscribed_sandstone_block_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:large_inscribed_sandstone_block_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:large_inscribed_sandstone_block_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:large_inscribed_sandstone_block_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:large_inscribed_sandstone_block_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:large_inscribed_sandstone_block_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:large_inscribed_sandstone_block_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:large_inscribed_sandstone_block_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:large_inscribed_sandstone_block_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:large_inscribed_sandstone_block_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:large_inscribed_sandstone_block_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:large_inscribed_sandstone_block_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:large_inscribed_sandstone_block_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:large_inscribed_sandstone_block_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:large_inscribed_sandstone_block_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:large_inscribed_sandstone_block_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:large_inscribed_sandstone_block_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:large_inscribed_sandstone_block_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:large_inscribed_sandstone_block_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:large_inscribed_sandstone_block_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:large_inscribed_sandstone_block_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:large_inscribed_sandstone_block_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:large_inscribed_sandstone_block_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:large_inscribed_sandstone_block_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:large_inscribed_sandstone_block_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:large_inscribed_sandstone_block_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:large_inscribed_sandstone_block_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:large_inscribed_sandstone_block_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:large_inscribed_sandstone_block_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:large_inscribed_sandstone_block_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:large_inscribed_sandstone_block_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:large_inscribed_sandstone_block_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:large_inscribed_sandstone_block_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:large_inscribed_sandstone_block_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:large_inscribed_sandstone_block_vertical_corner[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:large_inscribed_sandstone_block_vertical_corner[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:large_inscribed_sandstone_block_vertical_corner[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:large_inscribed_sandstone_block_vertical_corner[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:large_inscribed_sandstone_block_vertical_corner[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:large_inscribed_sandstone_block_vertical_corner[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:large_inscribed_sandstone_block_vertical_corner[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:large_inscribed_sandstone_block_vertical_corner[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:large_inscribed_sandstone_block_vertical_corner[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:large_inscribed_sandstone_block_vertical_corner[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:large_inscribed_sandstone_block_vertical_corner[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:large_inscribed_sandstone_block_vertical_corner[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:large_inscribed_sandstone_block_vertical_corner[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:large_inscribed_sandstone_block_vertical_corner[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:large_inscribed_sandstone_block_vertical_corner[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:large_inscribed_sandstone_block_vertical_corner[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:large_inscribed_sandstone_block_vertical_corner[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:large_inscribed_sandstone_block_vertical_corner[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:large_inscribed_sandstone_block_vertical_corner[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:large_inscribed_sandstone_block_vertical_corner[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:large_inscribed_sandstone_block_vertical_corner[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:large_inscribed_sandstone_block_vertical_corner[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:large_inscribed_sandstone_block_vertical_corner[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:large_inscribed_sandstone_block_vertical_corner[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:large_inscribed_sandstone_block_vertical_corner[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:large_inscribed_sandstone_block_vertical_corner[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:large_inscribed_sandstone_block_vertical_corner[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:large_inscribed_sandstone_block_vertical_corner[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:large_inscribed_sandstone_block_vertical_corner[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:large_inscribed_sandstone_block_vertical_corner[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:large_inscribed_sandstone_block_vertical_corner[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:large_inscribed_sandstone_block_vertical_corner[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:large_inscribed_sandstone_block_vertical_corner[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:large_inscribed_sandstone_block_vertical_corner[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:large_inscribed_sandstone_block_vertical_corner[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:large_inscribed_sandstone_block_vertical_corner[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:large_inscribed_sandstone_block_vertical_corner[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:large_inscribed_sandstone_block_vertical_corner[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:large_inscribed_sandstone_block_vertical_corner[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:large_inscribed_sandstone_block_vertical_corner[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:large_inscribed_sandstone_block_vertical_corner[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:large_inscribed_sandstone_block_vertical_corner[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:large_inscribed_sandstone_block_vertical_corner[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:large_inscribed_sandstone_block_vertical_corner[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:large_inscribed_sandstone_block_vertical_corner[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:large_inscribed_sandstone_block_vertical_corner[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:large_inscribed_sandstone_block_vertical_corner[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:large_inscribed_sandstone_block_vertical_corner[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:large_inscribed_sandstone_block_vertical_corner[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:large_inscribed_sandstone_block_vertical_corner[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:large_inscribed_sandstone_block_vertical_corner[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:large_inscribed_sandstone_block_vertical_corner[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:large_inscribed_sandstone_block_vertical_corner[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:large_inscribed_sandstone_block_vertical_corner[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:large_inscribed_sandstone_block_vertical_corner[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:large_inscribed_sandstone_block_vertical_corner[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:large_inscribed_sandstone_block_vertical_corner[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:large_inscribed_sandstone_block_vertical_corner[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:large_inscribed_sandstone_block_vertical_corner[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:large_inscribed_sandstone_block_vertical_corner[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:large_inscribed_sandstone_block_vertical_corner[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:large_inscribed_sandstone_block_vertical_corner[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:large_inscribed_sandstone_block_vertical_corner[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:large_inscribed_sandstone_block_vertical_corner[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:large_inscribed_sandstone_block_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:large_inscribed_sandstone_block_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:large_inscribed_sandstone_block_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:large_inscribed_sandstone_block_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:large_inscribed_sandstone_block_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:large_inscribed_sandstone_block_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:large_inscribed_sandstone_block_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:large_inscribed_sandstone_block_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:large_inscribed_sandstone_block_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:large_inscribed_sandstone_block_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:large_inscribed_sandstone_block_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:large_inscribed_sandstone_block_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:large_inscribed_sandstone_block_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:large_inscribed_sandstone_block_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:large_inscribed_sandstone_block_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:large_inscribed_sandstone_block_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:large_inscribed_sandstone_block_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:large_inscribed_sandstone_block_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:large_inscribed_sandstone_block_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:large_inscribed_sandstone_block_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:large_inscribed_sandstone_block_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:large_inscribed_sandstone_block_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:large_inscribed_sandstone_block_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:large_inscribed_sandstone_block_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:large_inscribed_sandstone_block_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:large_inscribed_sandstone_block_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:large_inscribed_sandstone_block_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:large_inscribed_sandstone_block_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:large_inscribed_sandstone_block_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:large_inscribed_sandstone_block_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:large_inscribed_sandstone_block_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:large_inscribed_sandstone_block_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:large_inscribed_sandstone_block_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:large_inscribed_sandstone_block_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:large_inscribed_sandstone_block_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:large_inscribed_sandstone_block_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:large_inscribed_sandstone_block_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:large_inscribed_sandstone_block_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:large_inscribed_sandstone_block_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:large_inscribed_sandstone_block_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:large_inscribed_sandstone_block_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:large_inscribed_sandstone_block_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:large_inscribed_sandstone_block_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:large_inscribed_sandstone_block_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:large_inscribed_sandstone_block_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:large_inscribed_sandstone_block_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:large_inscribed_sandstone_block_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:large_inscribed_sandstone_block_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:large_inscribed_sandstone_block_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:large_inscribed_sandstone_block_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:large_inscribed_sandstone_block_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:large_inscribed_sandstone_block_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:large_inscribed_sandstone_block_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:large_inscribed_sandstone_block_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:large_inscribed_sandstone_block_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:large_inscribed_sandstone_block_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:large_inscribed_sandstone_block_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:large_inscribed_sandstone_block_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:large_inscribed_sandstone_block_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:large_inscribed_sandstone_block_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:large_inscribed_sandstone_block_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:large_inscribed_sandstone_block_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:large_inscribed_sandstone_block_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:large_inscribed_sandstone_block_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:large_inscribed_sandstone_block_vertical_quarter[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:large_inscribed_sandstone_block_vertical_quarter[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:large_inscribed_sandstone_block_vertical_quarter[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:large_inscribed_sandstone_block_vertical_quarter[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:large_inscribed_sandstone_block_vertical_quarter[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:large_inscribed_sandstone_block_vertical_quarter[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:large_inscribed_sandstone_block_vertical_quarter[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:large_inscribed_sandstone_block_vertical_quarter[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:large_inscribed_sandstone_block_vertical_quarter[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:large_inscribed_sandstone_block_vertical_quarter[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:large_inscribed_sandstone_block_vertical_quarter[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:large_inscribed_sandstone_block_vertical_quarter[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:large_inscribed_sandstone_block_vertical_quarter[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:large_inscribed_sandstone_block_vertical_quarter[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:large_inscribed_sandstone_block_vertical_quarter[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:large_inscribed_sandstone_block_vertical_quarter[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:large_inscribed_sandstone_block_vertical_quarter[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:large_inscribed_sandstone_block_vertical_quarter[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:large_inscribed_sandstone_block_vertical_quarter[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:large_inscribed_sandstone_block_vertical_quarter[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:large_inscribed_sandstone_block_vertical_quarter[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:large_inscribed_sandstone_block_vertical_quarter[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:large_inscribed_sandstone_block_vertical_quarter[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:large_inscribed_sandstone_block_vertical_quarter[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:large_inscribed_sandstone_block_vertical_quarter[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:large_inscribed_sandstone_block_vertical_quarter[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:large_inscribed_sandstone_block_vertical_quarter[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:large_inscribed_sandstone_block_vertical_quarter[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:large_inscribed_sandstone_block_vertical_quarter[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:large_inscribed_sandstone_block_vertical_quarter[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:large_inscribed_sandstone_block_vertical_quarter[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:large_inscribed_sandstone_block_vertical_quarter[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:large_inscribed_sandstone_block_vertical_quarter[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:large_inscribed_sandstone_block_vertical_quarter[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:large_inscribed_sandstone_block_vertical_quarter[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:large_inscribed_sandstone_block_vertical_quarter[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:large_inscribed_sandstone_block_vertical_quarter[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:large_inscribed_sandstone_block_vertical_quarter[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:large_inscribed_sandstone_block_vertical_quarter[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:large_inscribed_sandstone_block_vertical_quarter[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:large_inscribed_sandstone_block_vertical_quarter[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:large_inscribed_sandstone_block_vertical_quarter[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:large_inscribed_sandstone_block_vertical_quarter[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:large_inscribed_sandstone_block_vertical_quarter[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:large_inscribed_sandstone_block_vertical_quarter[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:large_inscribed_sandstone_block_vertical_quarter[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:large_inscribed_sandstone_block_vertical_quarter[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:large_inscribed_sandstone_block_vertical_quarter[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:large_inscribed_sandstone_block_vertical_quarter[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:large_inscribed_sandstone_block_vertical_quarter[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:large_inscribed_sandstone_block_vertical_quarter[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:large_inscribed_sandstone_block_vertical_quarter[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:large_inscribed_sandstone_block_vertical_quarter[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:large_inscribed_sandstone_block_vertical_quarter[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:large_inscribed_sandstone_block_vertical_quarter[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:large_inscribed_sandstone_block_vertical_quarter[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:large_inscribed_sandstone_block_vertical_quarter[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:large_inscribed_sandstone_block_vertical_quarter[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:large_inscribed_sandstone_block_vertical_quarter[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:large_inscribed_sandstone_block_vertical_quarter[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:large_inscribed_sandstone_block_vertical_quarter[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:large_inscribed_sandstone_block_vertical_quarter[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:large_inscribed_sandstone_block_vertical_quarter[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:large_inscribed_sandstone_block_vertical_quarter[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:large_inscribed_sandstone_block_vertical_slab[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:large_inscribed_sandstone_block_vertical_slab[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:large_inscribed_sandstone_block_vertical_slab[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:large_inscribed_sandstone_block_vertical_slab[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:large_inscribed_sandstone_block_vertical_slab[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:large_inscribed_sandstone_block_vertical_slab[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:large_inscribed_sandstone_block_vertical_slab[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:large_inscribed_sandstone_block_vertical_slab[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:large_inscribed_sandstone_block_vertical_slab[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:large_inscribed_sandstone_block_vertical_slab[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:large_inscribed_sandstone_block_vertical_slab[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:large_inscribed_sandstone_block_vertical_slab[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:large_inscribed_sandstone_block_vertical_slab[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:large_inscribed_sandstone_block_vertical_slab[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:large_inscribed_sandstone_block_vertical_slab[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:large_inscribed_sandstone_block_vertical_slab[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:large_inscribed_sandstone_block_vertical_slab[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:large_inscribed_sandstone_block_vertical_slab[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:large_inscribed_sandstone_block_vertical_slab[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:large_inscribed_sandstone_block_vertical_slab[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:large_inscribed_sandstone_block_vertical_slab[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:large_inscribed_sandstone_block_vertical_slab[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:large_inscribed_sandstone_block_vertical_slab[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:large_inscribed_sandstone_block_vertical_slab[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:large_inscribed_sandstone_block_vertical_slab[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:large_inscribed_sandstone_block_vertical_slab[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:large_inscribed_sandstone_block_vertical_slab[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:large_inscribed_sandstone_block_vertical_slab[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:large_inscribed_sandstone_block_vertical_slab[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:large_inscribed_sandstone_block_vertical_slab[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:large_inscribed_sandstone_block_vertical_slab[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:large_inscribed_sandstone_block_vertical_slab[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:large_inscribed_sandstone_block_vertical_slab[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:large_inscribed_sandstone_block_vertical_slab[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:large_inscribed_sandstone_block_vertical_slab[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:large_inscribed_sandstone_block_vertical_slab[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:large_inscribed_sandstone_block_vertical_slab[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:large_inscribed_sandstone_block_vertical_slab[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:large_inscribed_sandstone_block_vertical_slab[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:large_inscribed_sandstone_block_vertical_slab[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:large_inscribed_sandstone_block_vertical_slab[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:large_inscribed_sandstone_block_vertical_slab[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:large_inscribed_sandstone_block_vertical_slab[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:large_inscribed_sandstone_block_vertical_slab[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:large_inscribed_sandstone_block_vertical_slab[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:large_inscribed_sandstone_block_vertical_slab[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:large_inscribed_sandstone_block_vertical_slab[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:large_inscribed_sandstone_block_vertical_slab[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:large_inscribed_sandstone_block_vertical_slab[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:large_inscribed_sandstone_block_vertical_slab[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:large_inscribed_sandstone_block_vertical_slab[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:large_inscribed_sandstone_block_vertical_slab[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:large_inscribed_sandstone_block_vertical_slab[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:large_inscribed_sandstone_block_vertical_slab[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:large_inscribed_sandstone_block_vertical_slab[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:large_inscribed_sandstone_block_vertical_slab[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:large_inscribed_sandstone_block_vertical_slab[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:large_inscribed_sandstone_block_vertical_slab[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:large_inscribed_sandstone_block_vertical_slab[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:large_inscribed_sandstone_block_vertical_slab[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:large_inscribed_sandstone_block_vertical_slab[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:large_inscribed_sandstone_block_vertical_slab[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:large_inscribed_sandstone_block_vertical_slab[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:large_inscribed_sandstone_block_vertical_slab[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:large_inscribed_sandstone_block_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:large_inscribed_sandstone_block_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:large_inscribed_sandstone_block_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:large_inscribed_sandstone_block_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:large_inscribed_sandstone_block_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:large_inscribed_sandstone_block_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:large_inscribed_sandstone_block_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:large_inscribed_sandstone_block_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:large_inscribed_sandstone_block_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:large_inscribed_sandstone_block_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:large_inscribed_sandstone_block_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:large_inscribed_sandstone_block_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:large_inscribed_sandstone_block_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:large_inscribed_sandstone_block_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:large_inscribed_sandstone_block_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:large_inscribed_sandstone_block_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:large_inscribed_sandstone_block_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:large_inscribed_sandstone_block_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:large_inscribed_sandstone_block_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:large_inscribed_sandstone_block_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:large_inscribed_sandstone_block_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:large_inscribed_sandstone_block_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:large_inscribed_sandstone_block_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:large_inscribed_sandstone_block_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:large_inscribed_sandstone_block_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:large_inscribed_sandstone_block_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:large_inscribed_sandstone_block_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:large_inscribed_sandstone_block_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:large_inscribed_sandstone_block_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:large_inscribed_sandstone_block_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:large_inscribed_sandstone_block_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:large_inscribed_sandstone_block_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:large_inscribed_sandstone_block_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:large_inscribed_sandstone_block_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:large_inscribed_sandstone_block_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:large_inscribed_sandstone_block_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:large_inscribed_sandstone_block_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:large_inscribed_sandstone_block_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:large_inscribed_sandstone_block_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:large_inscribed_sandstone_block_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:large_inscribed_sandstone_block_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:large_inscribed_sandstone_block_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:large_inscribed_sandstone_block_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:large_inscribed_sandstone_block_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:large_inscribed_sandstone_block_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:large_inscribed_sandstone_block_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:large_inscribed_sandstone_block_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:large_inscribed_sandstone_block_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:large_inscribed_sandstone_block_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:large_inscribed_sandstone_block_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:large_inscribed_sandstone_block_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:large_inscribed_sandstone_block_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:large_inscribed_sandstone_block_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:large_inscribed_sandstone_block_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:large_inscribed_sandstone_block_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:large_inscribed_sandstone_block_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:large_inscribed_sandstone_block_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:large_inscribed_sandstone_block_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:large_inscribed_sandstone_block_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:large_inscribed_sandstone_block_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:large_inscribed_sandstone_block_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:large_inscribed_sandstone_block_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:large_inscribed_sandstone_block_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:large_inscribed_sandstone_block_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:large_inscribed_sandstone_block_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:large_inscribed_sandstone_block_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:large_inscribed_sandstone_block_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:large_inscribed_sandstone_block_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:large_inscribed_sandstone_block_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:large_inscribed_sandstone_block_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:large_inscribed_sandstone_block_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:large_inscribed_sandstone_block_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:large_inscribed_sandstone_block_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:large_inscribed_sandstone_block_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:large_inscribed_sandstone_block_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:large_inscribed_sandstone_block_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:large_inscribed_sandstone_block_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:large_inscribed_sandstone_block_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:large_inscribed_sandstone_block_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:large_inscribed_sandstone_block_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:large_inscribed_sandstone_block_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:large_inscribed_sandstone_block_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:large_inscribed_sandstone_block_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:large_inscribed_sandstone_block_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:large_inscribed_sandstone_block_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:large_inscribed_sandstone_block_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:large_inscribed_sandstone_block_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:large_inscribed_sandstone_block_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:large_inscribed_sandstone_block_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:large_inscribed_sandstone_block_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:large_inscribed_sandstone_block_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:large_inscribed_sandstone_block_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:large_inscribed_sandstone_block_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:large_inscribed_sandstone_block_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:large_inscribed_sandstone_block_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:large_inscribed_sandstone_block_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:large_inscribed_sandstone_block_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:large_inscribed_sandstone_block_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:large_inscribed_sandstone_block_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:large_inscribed_sandstone_block_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:large_inscribed_sandstone_block_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:large_inscribed_sandstone_block_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:large_inscribed_sandstone_block_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:large_inscribed_sandstone_block_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:large_inscribed_sandstone_block_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:large_inscribed_sandstone_block_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:large_inscribed_sandstone_block_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:large_inscribed_sandstone_block_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:large_inscribed_sandstone_block_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:large_inscribed_sandstone_block_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:large_inscribed_sandstone_block_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:large_inscribed_sandstone_block_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:large_inscribed_sandstone_block_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:large_inscribed_sandstone_block_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:large_inscribed_sandstone_block_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:large_inscribed_sandstone_block_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:large_inscribed_sandstone_block_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:large_inscribed_sandstone_block_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:large_inscribed_sandstone_block_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:large_inscribed_sandstone_block_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:large_inscribed_sandstone_block_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:large_inscribed_sandstone_block_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:large_inscribed_sandstone_block_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:large_inscribed_sandstone_block_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:large_inscribed_sandstone_block_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:large_inscribed_sandstone_block_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:large_inscribed_sandstone_block_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:large_inscribed_sandstone_block_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:large_inscribed_sandstone_block_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:large_inscribed_sandstone_block_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:large_inscribed_sandstone_block_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:large_inscribed_sandstone_block_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:large_inscribed_sandstone_block_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:large_inscribed_sandstone_block_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:large_inscribed_sandstone_block_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:large_inscribed_sandstone_block_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:large_inscribed_sandstone_block_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:large_inscribed_sandstone_block_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:large_inscribed_sandstone_block_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:large_inscribed_sandstone_block_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:large_inscribed_sandstone_block_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:large_inscribed_sandstone_block_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:large_inscribed_sandstone_block_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:large_inscribed_sandstone_block_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:large_inscribed_sandstone_block_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:large_inscribed_sandstone_block_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:large_inscribed_sandstone_block_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:large_inscribed_sandstone_block_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:large_inscribed_sandstone_block_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:large_inscribed_sandstone_block_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:large_inscribed_sandstone_block_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:large_inscribed_sandstone_block_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:large_inscribed_sandstone_block_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:large_inscribed_sandstone_block_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:large_inscribed_sandstone_block_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:large_inscribed_sandstone_block_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:large_inscribed_sandstone_block_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:large_inscribed_sandstone_block_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:large_inscribed_sandstone_block_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:large_inscribed_sandstone_block_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:large_inscribed_sandstone_block_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:large_inscribed_sandstone_block_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:large_inscribed_sandstone_block_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:large_inscribed_sandstone_block_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:large_inscribed_sandstone_block_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:large_inscribed_sandstone_block_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:large_inscribed_sandstone_block_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:large_inscribed_sandstone_block_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:large_inscribed_sandstone_block_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:large_inscribed_sandstone_block_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:large_inscribed_sandstone_block_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:large_inscribed_sandstone_block_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:large_inscribed_sandstone_block_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:large_inscribed_sandstone_block_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:large_inscribed_sandstone_block_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:large_inscribed_sandstone_block_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:large_inscribed_sandstone_block_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:large_inscribed_sandstone_block_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:large_inscribed_sandstone_block_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:large_inscribed_sandstone_block_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:large_inscribed_sandstone_block_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:large_inscribed_sandstone_block_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:large_inscribed_sandstone_block_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:large_inscribed_sandstone_block_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:large_inscribed_sandstone_block_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:large_inscribed_sandstone_block_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:large_inscribed_sandstone_block_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:large_inscribed_sandstone_block_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:large_inscribed_sandstone_block_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:large_inscribed_sandstone_block_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:large_inscribed_sandstone_block_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:large_inscribed_sandstone_block_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:large_inscribed_sandstone_block_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:large_inscribed_sandstone_block_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:large_inscribed_sandstone_block_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:large_inscribed_sandstone_block_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:large_inscribed_sandstone_block_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:large_inscribed_sandstone_block_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:large_inscribed_sandstone_block_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:large_inscribed_sandstone_block_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:large_inscribed_sandstone_block_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:large_inscribed_sandstone_block_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:large_inscribed_sandstone_block_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:large_inscribed_sandstone_block_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:large_inscribed_sandstone_block_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:large_inscribed_sandstone_block_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:large_inscribed_sandstone_block_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:large_inscribed_sandstone_block_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:large_inscribed_sandstone_block_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:large_inscribed_sandstone_block_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:large_inscribed_sandstone_block_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:large_inscribed_sandstone_block_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:large_inscribed_sandstone_block_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:large_inscribed_sandstone_block_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:large_inscribed_sandstone_block_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:large_inscribed_sandstone_block_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:large_inscribed_sandstone_block_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:large_inscribed_sandstone_block_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:large_inscribed_sandstone_block_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:large_inscribed_sandstone_block_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:large_inscribed_sandstone_block_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:large_inscribed_sandstone_block_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:large_inscribed_sandstone_block_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:large_inscribed_sandstone_block_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:large_inscribed_sandstone_block_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:large_inscribed_sandstone_block_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:large_inscribed_sandstone_block_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:large_inscribed_sandstone_block_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:large_inscribed_sandstone_block_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:large_inscribed_sandstone_block_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:large_inscribed_sandstone_block_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:large_inscribed_sandstone_block_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:large_inscribed_sandstone_block_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:large_inscribed_sandstone_block_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:large_inscribed_sandstone_block_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:large_inscribed_sandstone_block_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:large_inscribed_sandstone_block_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:large_inscribed_sandstone_block_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:large_inscribed_sandstone_block_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:large_inscribed_sandstone_block_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:large_inscribed_sandstone_block_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:large_inscribed_sandstone_block_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:large_inscribed_sandstone_block_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:large_inscribed_sandstone_block_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:large_inscribed_sandstone_block_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:large_inscribed_sandstone_block_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:large_inscribed_sandstone_block_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:large_inscribed_sandstone_block_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:large_inscribed_sandstone_block_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:large_inscribed_sandstone_block_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:large_inscribed_sandstone_block_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:large_inscribed_sandstone_block_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:large_inscribed_sandstone_block_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:large_inscribed_sandstone_block_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:large_inscribed_sandstone_block_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:large_inscribed_sandstone_block_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:large_inscribed_sandstone_block_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:large_inscribed_sandstone_block_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:large_inscribed_sandstone_block_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:large_inscribed_sandstone_block_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:large_inscribed_sandstone_block_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:large_inscribed_sandstone_block_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:large_inscribed_sandstone_block_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:large_inscribed_sandstone_block_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:large_inscribed_sandstone_block_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:large_inscribed_sandstone_block_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:large_inscribed_sandstone_block_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:large_inscribed_sandstone_block_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:large_inscribed_sandstone_block_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:large_inscribed_sandstone_block_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:large_inscribed_sandstone_block_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:large_inscribed_sandstone_block_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:large_inscribed_sandstone_block_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:large_inscribed_sandstone_block_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:large_inscribed_sandstone_block_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:large_inscribed_sandstone_block_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:large_inscribed_sandstone_block_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:large_inscribed_sandstone_block_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:large_inscribed_sandstone_block_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:large_inscribed_sandstone_block_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:large_inscribed_sandstone_block_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:large_inscribed_sandstone_block_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:large_inscribed_sandstone_block_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:large_inscribed_sandstone_block_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:large_inscribed_sandstone_block_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:large_inscribed_sandstone_block_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:large_inscribed_sandstone_block_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:large_inscribed_sandstone_block_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:large_inscribed_sandstone_block_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:large_inscribed_sandstone_block_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:large_inscribed_sandstone_block_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:large_inscribed_sandstone_block_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:large_inscribed_sandstone_block_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:large_inscribed_sandstone_block_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:large_inscribed_sandstone_block_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:large_inscribed_sandstone_block_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:large_inscribed_sandstone_block_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:large_inscribed_sandstone_block_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:large_inscribed_sandstone_block_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:large_inscribed_sandstone_block_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:large_inscribed_sandstone_block_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:large_inscribed_sandstone_block_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:large_inscribed_sandstone_block_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:large_inscribed_sandstone_block_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:large_inscribed_sandstone_block_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:large_inscribed_sandstone_block_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:large_inscribed_sandstone_block_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:large_inscribed_sandstone_block_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:large_inscribed_sandstone_block_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:large_inscribed_sandstone_block_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:large_inscribed_sandstone_block_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:large_inscribed_sandstone_block_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:large_inscribed_sandstone_block_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:large_inscribed_sandstone_block_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:large_inscribed_sandstone_block_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:large_inscribed_sandstone_block_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:large_inscribed_sandstone_block_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:large_inscribed_sandstone_block_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:large_inscribed_sandstone_block_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:large_inscribed_sandstone_block_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:large_inscribed_sandstone_block_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:large_inscribed_sandstone_block_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:large_inscribed_sandstone_block_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:large_inscribed_sandstone_block_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:large_iron_bucket[facing=north,offset_toggle=true]
conquest:large_iron_bucket[facing=north,offset_toggle=false]
conquest:large_iron_bucket[facing=south,offset_toggle=true]
conquest:large_iron_bucket[facing=south,offset_toggle=false]
conquest:large_iron_bucket[facing=west,offset_toggle=true]
conquest:large_iron_bucket[facing=west,offset_toggle=false]
conquest:large_iron_bucket[facing=east,offset_toggle=true]
conquest:large_iron_bucket[facing=east,offset_toggle=false]
conquest:large_light_limestone_brick_arrowslit[facing=north,waterlogged=true]
conquest:large_light_limestone_brick_arrowslit[facing=north,waterlogged=false]
conquest:large_light_limestone_brick_arrowslit[facing=south,waterlogged=true]
conquest:large_light_limestone_brick_arrowslit[facing=south,waterlogged=false]
conquest:large_light_limestone_brick_arrowslit[facing=west,waterlogged=true]
conquest:large_light_limestone_brick_arrowslit[facing=west,waterlogged=false]
conquest:large_light_limestone_brick_arrowslit[facing=east,waterlogged=true]
conquest:large_light_limestone_brick_arrowslit[facing=east,waterlogged=false]
conquest:large_light_limestone_brick_balustrade[axis=x,waterlogged=true]
conquest:large_light_limestone_brick_balustrade[axis=x,waterlogged=false]
conquest:large_light_limestone_brick_balustrade[axis=y,waterlogged=true]
conquest:large_light_limestone_brick_balustrade[axis=y,waterlogged=false]
conquest:large_light_limestone_brick_balustrade[axis=z,waterlogged=true]
conquest:large_light_limestone_brick_balustrade[axis=z,waterlogged=false]
conquest:large_light_limestone_brick_capital[facing=flat,type=top,waterlogged=true]
conquest:large_light_limestone_brick_capital[facing=flat,type=top,waterlogged=false]
conquest:large_light_limestone_brick_capital[facing=flat,type=bottom,waterlogged=true]
conquest:large_light_limestone_brick_capital[facing=flat,type=bottom,waterlogged=false]
conquest:large_light_limestone_brick_capital[facing=north,type=top,waterlogged=true]
conquest:large_light_limestone_brick_capital[facing=north,type=top,waterlogged=false]
conquest:large_light_limestone_brick_capital[facing=north,type=bottom,waterlogged=true]
conquest:large_light_limestone_brick_capital[facing=north,type=bottom,waterlogged=false]
conquest:large_light_limestone_brick_capital[facing=south,type=top,waterlogged=true]
conquest:large_light_limestone_brick_capital[facing=south,type=top,waterlogged=false]
conquest:large_light_limestone_brick_capital[facing=south,type=bottom,waterlogged=true]
conquest:large_light_limestone_brick_capital[facing=south,type=bottom,waterlogged=false]
conquest:large_light_limestone_brick_capital[facing=east,type=top,waterlogged=true]
conquest:large_light_limestone_brick_capital[facing=east,type=top,waterlogged=false]
conquest:large_light_limestone_brick_capital[facing=east,type=bottom,waterlogged=true]
conquest:large_light_limestone_brick_capital[facing=east,type=bottom,waterlogged=false]
conquest:large_light_limestone_brick_capital[facing=west,type=top,waterlogged=true]
conquest:large_light_limestone_brick_capital[facing=west,type=top,waterlogged=false]
conquest:large_light_limestone_brick_capital[facing=west,type=bottom,waterlogged=true]
conquest:large_light_limestone_brick_capital[facing=west,type=bottom,waterlogged=false]
conquest:large_light_limestone_brick_corner_slab[facing=north,type=top,waterlogged=true]
conquest:large_light_limestone_brick_corner_slab[facing=north,type=top,waterlogged=false]
conquest:large_light_limestone_brick_corner_slab[facing=north,type=bottom,waterlogged=true]
conquest:large_light_limestone_brick_corner_slab[facing=north,type=bottom,waterlogged=false]
conquest:large_light_limestone_brick_corner_slab[facing=south,type=top,waterlogged=true]
conquest:large_light_limestone_brick_corner_slab[facing=south,type=top,waterlogged=false]
conquest:large_light_limestone_brick_corner_slab[facing=south,type=bottom,waterlogged=true]
conquest:large_light_limestone_brick_corner_slab[facing=south,type=bottom,waterlogged=false]
conquest:large_light_limestone_brick_corner_slab[facing=west,type=top,waterlogged=true]
conquest:large_light_limestone_brick_corner_slab[facing=west,type=top,waterlogged=false]
conquest:large_light_limestone_brick_corner_slab[facing=west,type=bottom,waterlogged=true]
conquest:large_light_limestone_brick_corner_slab[facing=west,type=bottom,waterlogged=false]
conquest:large_light_limestone_brick_corner_slab[facing=east,type=top,waterlogged=true]
conquest:large_light_limestone_brick_corner_slab[facing=east,type=top,waterlogged=false]
conquest:large_light_limestone_brick_corner_slab[facing=east,type=bottom,waterlogged=true]
conquest:large_light_limestone_brick_corner_slab[facing=east,type=bottom,waterlogged=false]
conquest:large_light_limestone_brick_eighth_slab[facing=north,type=top,waterlogged=true]
conquest:large_light_limestone_brick_eighth_slab[facing=north,type=top,waterlogged=false]
conquest:large_light_limestone_brick_eighth_slab[facing=north,type=bottom,waterlogged=true]
conquest:large_light_limestone_brick_eighth_slab[facing=north,type=bottom,waterlogged=false]
conquest:large_light_limestone_brick_eighth_slab[facing=south,type=top,waterlogged=true]
conquest:large_light_limestone_brick_eighth_slab[facing=south,type=top,waterlogged=false]
conquest:large_light_limestone_brick_eighth_slab[facing=south,type=bottom,waterlogged=true]
conquest:large_light_limestone_brick_eighth_slab[facing=south,type=bottom,waterlogged=false]
conquest:large_light_limestone_brick_eighth_slab[facing=west,type=top,waterlogged=true]
conquest:large_light_limestone_brick_eighth_slab[facing=west,type=top,waterlogged=false]
conquest:large_light_limestone_brick_eighth_slab[facing=west,type=bottom,waterlogged=true]
conquest:large_light_limestone_brick_eighth_slab[facing=west,type=bottom,waterlogged=false]
conquest:large_light_limestone_brick_eighth_slab[facing=east,type=top,waterlogged=true]
conquest:large_light_limestone_brick_eighth_slab[facing=east,type=top,waterlogged=false]
conquest:large_light_limestone_brick_eighth_slab[facing=east,type=bottom,waterlogged=true]
conquest:large_light_limestone_brick_eighth_slab[facing=east,type=bottom,waterlogged=false]
conquest:large_light_limestone_brick_pillar[layer=1,waterlogged=true]
conquest:large_light_limestone_brick_pillar[layer=1,waterlogged=false]
conquest:large_light_limestone_brick_pillar[layer=2,waterlogged=true]
conquest:large_light_limestone_brick_pillar[layer=2,waterlogged=false]
conquest:large_light_limestone_brick_pillar[layer=3,waterlogged=true]
conquest:large_light_limestone_brick_pillar[layer=3,waterlogged=false]
conquest:large_light_limestone_brick_quarter_slab[facing=north,layer=1,type=top,waterlogged=true]
conquest:large_light_limestone_brick_quarter_slab[facing=north,layer=1,type=top,waterlogged=false]
conquest:large_light_limestone_brick_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=true]
conquest:large_light_limestone_brick_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=false]
conquest:large_light_limestone_brick_quarter_slab[facing=north,layer=2,type=top,waterlogged=true]
conquest:large_light_limestone_brick_quarter_slab[facing=north,layer=2,type=top,waterlogged=false]
conquest:large_light_limestone_brick_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=true]
conquest:large_light_limestone_brick_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=false]
conquest:large_light_limestone_brick_quarter_slab[facing=north,layer=3,type=top,waterlogged=true]
conquest:large_light_limestone_brick_quarter_slab[facing=north,layer=3,type=top,waterlogged=false]
conquest:large_light_limestone_brick_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=true]
conquest:large_light_limestone_brick_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=false]
conquest:large_light_limestone_brick_quarter_slab[facing=south,layer=1,type=top,waterlogged=true]
conquest:large_light_limestone_brick_quarter_slab[facing=south,layer=1,type=top,waterlogged=false]
conquest:large_light_limestone_brick_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=true]
conquest:large_light_limestone_brick_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=false]
conquest:large_light_limestone_brick_quarter_slab[facing=south,layer=2,type=top,waterlogged=true]
conquest:large_light_limestone_brick_quarter_slab[facing=south,layer=2,type=top,waterlogged=false]
conquest:large_light_limestone_brick_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=true]
conquest:large_light_limestone_brick_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=false]
conquest:large_light_limestone_brick_quarter_slab[facing=south,layer=3,type=top,waterlogged=true]
conquest:large_light_limestone_brick_quarter_slab[facing=south,layer=3,type=top,waterlogged=false]
conquest:large_light_limestone_brick_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=true]
conquest:large_light_limestone_brick_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=false]
conquest:large_light_limestone_brick_quarter_slab[facing=west,layer=1,type=top,waterlogged=true]
conquest:large_light_limestone_brick_quarter_slab[facing=west,layer=1,type=top,waterlogged=false]
conquest:large_light_limestone_brick_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=true]
conquest:large_light_limestone_brick_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=false]
conquest:large_light_limestone_brick_quarter_slab[facing=west,layer=2,type=top,waterlogged=true]
conquest:large_light_limestone_brick_quarter_slab[facing=west,layer=2,type=top,waterlogged=false]
conquest:large_light_limestone_brick_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=true]
conquest:large_light_limestone_brick_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=false]
conquest:large_light_limestone_brick_quarter_slab[facing=west,layer=3,type=top,waterlogged=true]
conquest:large_light_limestone_brick_quarter_slab[facing=west,layer=3,type=top,waterlogged=false]
conquest:large_light_limestone_brick_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=true]
conquest:large_light_limestone_brick_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=false]
conquest:large_light_limestone_brick_quarter_slab[facing=east,layer=1,type=top,waterlogged=true]
conquest:large_light_limestone_brick_quarter_slab[facing=east,layer=1,type=top,waterlogged=false]
conquest:large_light_limestone_brick_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=true]
conquest:large_light_limestone_brick_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=false]
conquest:large_light_limestone_brick_quarter_slab[facing=east,layer=2,type=top,waterlogged=true]
conquest:large_light_limestone_brick_quarter_slab[facing=east,layer=2,type=top,waterlogged=false]
conquest:large_light_limestone_brick_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=true]
conquest:large_light_limestone_brick_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=false]
conquest:large_light_limestone_brick_quarter_slab[facing=east,layer=3,type=top,waterlogged=true]
conquest:large_light_limestone_brick_quarter_slab[facing=east,layer=3,type=top,waterlogged=false]
conquest:large_light_limestone_brick_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=true]
conquest:large_light_limestone_brick_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=false]
conquest:large_light_limestone_brick_slab[layers=1,type=top,waterlogged=true]
conquest:large_light_limestone_brick_slab[layers=1,type=top,waterlogged=false]
conquest:large_light_limestone_brick_slab[layers=1,type=bottom,waterlogged=true]
conquest:large_light_limestone_brick_slab[layers=1,type=bottom,waterlogged=false]
conquest:large_light_limestone_brick_slab[layers=2,type=top,waterlogged=true]
conquest:large_light_limestone_brick_slab[layers=2,type=top,waterlogged=false]
conquest:large_light_limestone_brick_slab[layers=2,type=bottom,waterlogged=true]
conquest:large_light_limestone_brick_slab[layers=2,type=bottom,waterlogged=false]
conquest:large_light_limestone_brick_slab[layers=3,type=top,waterlogged=true]
conquest:large_light_limestone_brick_slab[layers=3,type=top,waterlogged=false]
conquest:large_light_limestone_brick_slab[layers=3,type=bottom,waterlogged=true]
conquest:large_light_limestone_brick_slab[layers=3,type=bottom,waterlogged=false]
conquest:large_light_limestone_brick_slab[layers=4,type=top,waterlogged=true]
conquest:large_light_limestone_brick_slab[layers=4,type=top,waterlogged=false]
conquest:large_light_limestone_brick_slab[layers=4,type=bottom,waterlogged=true]
conquest:large_light_limestone_brick_slab[layers=4,type=bottom,waterlogged=false]
conquest:large_light_limestone_brick_slab[layers=5,type=top,waterlogged=true]
conquest:large_light_limestone_brick_slab[layers=5,type=top,waterlogged=false]
conquest:large_light_limestone_brick_slab[layers=5,type=bottom,waterlogged=true]
conquest:large_light_limestone_brick_slab[layers=5,type=bottom,waterlogged=false]
conquest:large_light_limestone_brick_slab[layers=6,type=top,waterlogged=true]
conquest:large_light_limestone_brick_slab[layers=6,type=top,waterlogged=false]
conquest:large_light_limestone_brick_slab[layers=6,type=bottom,waterlogged=true]
conquest:large_light_limestone_brick_slab[layers=6,type=bottom,waterlogged=false]
conquest:large_light_limestone_brick_slab[layers=7,type=top,waterlogged=true]
conquest:large_light_limestone_brick_slab[layers=7,type=top,waterlogged=false]
conquest:large_light_limestone_brick_slab[layers=7,type=bottom,waterlogged=true]
conquest:large_light_limestone_brick_slab[layers=7,type=bottom,waterlogged=false]
conquest:large_light_limestone_brick_slab[layers=8,type=top,waterlogged=true]
conquest:large_light_limestone_brick_slab[layers=8,type=top,waterlogged=false]
conquest:large_light_limestone_brick_slab[layers=8,type=bottom,waterlogged=true]
conquest:large_light_limestone_brick_slab[layers=8,type=bottom,waterlogged=false]
conquest:large_light_limestone_brick_small_arch[direction=northsouth,waterlogged=true]
conquest:large_light_limestone_brick_small_arch[direction=northsouth,waterlogged=false]
conquest:large_light_limestone_brick_small_arch[direction=eastwest,waterlogged=true]
conquest:large_light_limestone_brick_small_arch[direction=eastwest,waterlogged=false]
conquest:large_light_limestone_brick_small_arch_half[facing=north,waterlogged=true]
conquest:large_light_limestone_brick_small_arch_half[facing=north,waterlogged=false]
conquest:large_light_limestone_brick_small_arch_half[facing=south,waterlogged=true]
conquest:large_light_limestone_brick_small_arch_half[facing=south,waterlogged=false]
conquest:large_light_limestone_brick_small_arch_half[facing=west,waterlogged=true]
conquest:large_light_limestone_brick_small_arch_half[facing=west,waterlogged=false]
conquest:large_light_limestone_brick_small_arch_half[facing=east,waterlogged=true]
conquest:large_light_limestone_brick_small_arch_half[facing=east,waterlogged=false]
conquest:large_light_limestone_brick_small_window[down=true,up=true,waterlogged=true]
conquest:large_light_limestone_brick_small_window[down=true,up=true,waterlogged=false]
conquest:large_light_limestone_brick_small_window[down=true,up=false,waterlogged=true]
conquest:large_light_limestone_brick_small_window[down=true,up=false,waterlogged=false]
conquest:large_light_limestone_brick_small_window[down=false,up=true,waterlogged=true]
conquest:large_light_limestone_brick_small_window[down=false,up=true,waterlogged=false]
conquest:large_light_limestone_brick_small_window[down=false,up=false,waterlogged=true]
conquest:large_light_limestone_brick_small_window[down=false,up=false,waterlogged=false]
conquest:large_light_limestone_brick_small_window_half[down=true,facing=north,up=true,waterlogged=true]
conquest:large_light_limestone_brick_small_window_half[down=true,facing=north,up=true,waterlogged=false]
conquest:large_light_limestone_brick_small_window_half[down=true,facing=north,up=false,waterlogged=true]
conquest:large_light_limestone_brick_small_window_half[down=true,facing=north,up=false,waterlogged=false]
conquest:large_light_limestone_brick_small_window_half[down=true,facing=south,up=true,waterlogged=true]
conquest:large_light_limestone_brick_small_window_half[down=true,facing=south,up=true,waterlogged=false]
conquest:large_light_limestone_brick_small_window_half[down=true,facing=south,up=false,waterlogged=true]
conquest:large_light_limestone_brick_small_window_half[down=true,facing=south,up=false,waterlogged=false]
conquest:large_light_limestone_brick_small_window_half[down=true,facing=west,up=true,waterlogged=true]
conquest:large_light_limestone_brick_small_window_half[down=true,facing=west,up=true,waterlogged=false]
conquest:large_light_limestone_brick_small_window_half[down=true,facing=west,up=false,waterlogged=true]
conquest:large_light_limestone_brick_small_window_half[down=true,facing=west,up=false,waterlogged=false]
conquest:large_light_limestone_brick_small_window_half[down=true,facing=east,up=true,waterlogged=true]
conquest:large_light_limestone_brick_small_window_half[down=true,facing=east,up=true,waterlogged=false]
conquest:large_light_limestone_brick_small_window_half[down=true,facing=east,up=false,waterlogged=true]
conquest:large_light_limestone_brick_small_window_half[down=true,facing=east,up=false,waterlogged=false]
conquest:large_light_limestone_brick_small_window_half[down=false,facing=north,up=true,waterlogged=true]
conquest:large_light_limestone_brick_small_window_half[down=false,facing=north,up=true,waterlogged=false]
conquest:large_light_limestone_brick_small_window_half[down=false,facing=north,up=false,waterlogged=true]
conquest:large_light_limestone_brick_small_window_half[down=false,facing=north,up=false,waterlogged=false]
conquest:large_light_limestone_brick_small_window_half[down=false,facing=south,up=true,waterlogged=true]
conquest:large_light_limestone_brick_small_window_half[down=false,facing=south,up=true,waterlogged=false]
conquest:large_light_limestone_brick_small_window_half[down=false,facing=south,up=false,waterlogged=true]
conquest:large_light_limestone_brick_small_window_half[down=false,facing=south,up=false,waterlogged=false]
conquest:large_light_limestone_brick_small_window_half[down=false,facing=west,up=true,waterlogged=true]
conquest:large_light_limestone_brick_small_window_half[down=false,facing=west,up=true,waterlogged=false]
conquest:large_light_limestone_brick_small_window_half[down=false,facing=west,up=false,waterlogged=true]
conquest:large_light_limestone_brick_small_window_half[down=false,facing=west,up=false,waterlogged=false]
conquest:large_light_limestone_brick_small_window_half[down=false,facing=east,up=true,waterlogged=true]
conquest:large_light_limestone_brick_small_window_half[down=false,facing=east,up=true,waterlogged=false]
conquest:large_light_limestone_brick_small_window_half[down=false,facing=east,up=false,waterlogged=true]
conquest:large_light_limestone_brick_small_window_half[down=false,facing=east,up=false,waterlogged=false]
conquest:large_light_limestone_brick_two_meter_arch[facing=north,type=top]
conquest:large_light_limestone_brick_two_meter_arch[facing=north,type=bottom]
conquest:large_light_limestone_brick_two_meter_arch[facing=south,type=top]
conquest:large_light_limestone_brick_two_meter_arch[facing=south,type=bottom]
conquest:large_light_limestone_brick_two_meter_arch[facing=west,type=top]
conquest:large_light_limestone_brick_two_meter_arch[facing=west,type=bottom]
conquest:large_light_limestone_brick_two_meter_arch[facing=east,type=top]
conquest:large_light_limestone_brick_two_meter_arch[facing=east,type=bottom]
conquest:large_light_limestone_brick_two_meter_arch_half[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:large_light_limestone_brick_two_meter_arch_half[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:large_light_limestone_brick_two_meter_arch_half[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:large_light_limestone_brick_two_meter_arch_half[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:large_light_limestone_brick_two_meter_arch_half[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:large_light_limestone_brick_two_meter_arch_half[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:large_light_limestone_brick_two_meter_arch_half[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:large_light_limestone_brick_two_meter_arch_half[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:large_light_limestone_brick_two_meter_arch_half[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:large_light_limestone_brick_two_meter_arch_half[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:large_light_limestone_brick_two_meter_arch_half[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:large_light_limestone_brick_two_meter_arch_half[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:large_light_limestone_brick_two_meter_arch_half[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:large_light_limestone_brick_two_meter_arch_half[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:large_light_limestone_brick_two_meter_arch_half[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:large_light_limestone_brick_two_meter_arch_half[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:large_light_limestone_brick_two_meter_arch_half[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:large_light_limestone_brick_two_meter_arch_half[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:large_light_limestone_brick_two_meter_arch_half[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:large_light_limestone_brick_two_meter_arch_half[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:large_light_limestone_brick_two_meter_arch_half[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:large_light_limestone_brick_two_meter_arch_half[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:large_light_limestone_brick_two_meter_arch_half[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:large_light_limestone_brick_two_meter_arch_half[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:large_light_limestone_brick_two_meter_arch_half[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:large_light_limestone_brick_two_meter_arch_half[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:large_light_limestone_brick_two_meter_arch_half[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:large_light_limestone_brick_two_meter_arch_half[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:large_light_limestone_brick_two_meter_arch_half[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:large_light_limestone_brick_two_meter_arch_half[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:large_light_limestone_brick_two_meter_arch_half[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:large_light_limestone_brick_two_meter_arch_half[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:large_light_limestone_brick_two_meter_arch_half[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:large_light_limestone_brick_two_meter_arch_half[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:large_light_limestone_brick_two_meter_arch_half[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:large_light_limestone_brick_two_meter_arch_half[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:large_light_limestone_brick_two_meter_arch_half[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:large_light_limestone_brick_two_meter_arch_half[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:large_light_limestone_brick_two_meter_arch_half[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:large_light_limestone_brick_two_meter_arch_half[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:large_light_limestone_brick_two_meter_arch_half[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:large_light_limestone_brick_two_meter_arch_half[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:large_light_limestone_brick_two_meter_arch_half[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:large_light_limestone_brick_two_meter_arch_half[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:large_light_limestone_brick_two_meter_arch_half[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:large_light_limestone_brick_two_meter_arch_half[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:large_light_limestone_brick_two_meter_arch_half[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:large_light_limestone_brick_two_meter_arch_half[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:large_light_limestone_brick_two_meter_arch_half[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:large_light_limestone_brick_two_meter_arch_half[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:large_light_limestone_brick_two_meter_arch_half[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:large_light_limestone_brick_two_meter_arch_half[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:large_light_limestone_brick_two_meter_arch_half[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:large_light_limestone_brick_two_meter_arch_half[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:large_light_limestone_brick_two_meter_arch_half[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:large_light_limestone_brick_two_meter_arch_half[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:large_light_limestone_brick_two_meter_arch_half[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:large_light_limestone_brick_two_meter_arch_half[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:large_light_limestone_brick_two_meter_arch_half[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:large_light_limestone_brick_two_meter_arch_half[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:large_light_limestone_brick_two_meter_arch_half[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:large_light_limestone_brick_two_meter_arch_half[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:large_light_limestone_brick_two_meter_arch_half[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:large_light_limestone_brick_two_meter_arch_half[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:large_light_limestone_brick_vertical_corner[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:large_light_limestone_brick_vertical_corner[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:large_light_limestone_brick_vertical_corner[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:large_light_limestone_brick_vertical_corner[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:large_light_limestone_brick_vertical_corner[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:large_light_limestone_brick_vertical_corner[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:large_light_limestone_brick_vertical_corner[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:large_light_limestone_brick_vertical_corner[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:large_light_limestone_brick_vertical_corner[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:large_light_limestone_brick_vertical_corner[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:large_light_limestone_brick_vertical_corner[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:large_light_limestone_brick_vertical_corner[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:large_light_limestone_brick_vertical_corner[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:large_light_limestone_brick_vertical_corner[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:large_light_limestone_brick_vertical_corner[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:large_light_limestone_brick_vertical_corner[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:large_light_limestone_brick_vertical_corner[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:large_light_limestone_brick_vertical_corner[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:large_light_limestone_brick_vertical_corner[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:large_light_limestone_brick_vertical_corner[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:large_light_limestone_brick_vertical_corner[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:large_light_limestone_brick_vertical_corner[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:large_light_limestone_brick_vertical_corner[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:large_light_limestone_brick_vertical_corner[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:large_light_limestone_brick_vertical_corner[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:large_light_limestone_brick_vertical_corner[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:large_light_limestone_brick_vertical_corner[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:large_light_limestone_brick_vertical_corner[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:large_light_limestone_brick_vertical_corner[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:large_light_limestone_brick_vertical_corner[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:large_light_limestone_brick_vertical_corner[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:large_light_limestone_brick_vertical_corner[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:large_light_limestone_brick_vertical_corner[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:large_light_limestone_brick_vertical_corner[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:large_light_limestone_brick_vertical_corner[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:large_light_limestone_brick_vertical_corner[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:large_light_limestone_brick_vertical_corner[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:large_light_limestone_brick_vertical_corner[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:large_light_limestone_brick_vertical_corner[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:large_light_limestone_brick_vertical_corner[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:large_light_limestone_brick_vertical_corner[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:large_light_limestone_brick_vertical_corner[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:large_light_limestone_brick_vertical_corner[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:large_light_limestone_brick_vertical_corner[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:large_light_limestone_brick_vertical_corner[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:large_light_limestone_brick_vertical_corner[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:large_light_limestone_brick_vertical_corner[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:large_light_limestone_brick_vertical_corner[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:large_light_limestone_brick_vertical_corner[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:large_light_limestone_brick_vertical_corner[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:large_light_limestone_brick_vertical_corner[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:large_light_limestone_brick_vertical_corner[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:large_light_limestone_brick_vertical_corner[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:large_light_limestone_brick_vertical_corner[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:large_light_limestone_brick_vertical_corner[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:large_light_limestone_brick_vertical_corner[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:large_light_limestone_brick_vertical_corner[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:large_light_limestone_brick_vertical_corner[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:large_light_limestone_brick_vertical_corner[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:large_light_limestone_brick_vertical_corner[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:large_light_limestone_brick_vertical_corner[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:large_light_limestone_brick_vertical_corner[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:large_light_limestone_brick_vertical_corner[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:large_light_limestone_brick_vertical_corner[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:large_light_limestone_brick_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:large_light_limestone_brick_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:large_light_limestone_brick_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:large_light_limestone_brick_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:large_light_limestone_brick_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:large_light_limestone_brick_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:large_light_limestone_brick_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:large_light_limestone_brick_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:large_light_limestone_brick_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:large_light_limestone_brick_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:large_light_limestone_brick_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:large_light_limestone_brick_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:large_light_limestone_brick_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:large_light_limestone_brick_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:large_light_limestone_brick_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:large_light_limestone_brick_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:large_light_limestone_brick_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:large_light_limestone_brick_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:large_light_limestone_brick_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:large_light_limestone_brick_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:large_light_limestone_brick_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:large_light_limestone_brick_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:large_light_limestone_brick_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:large_light_limestone_brick_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:large_light_limestone_brick_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:large_light_limestone_brick_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:large_light_limestone_brick_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:large_light_limestone_brick_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:large_light_limestone_brick_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:large_light_limestone_brick_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:large_light_limestone_brick_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:large_light_limestone_brick_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:large_light_limestone_brick_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:large_light_limestone_brick_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:large_light_limestone_brick_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:large_light_limestone_brick_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:large_light_limestone_brick_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:large_light_limestone_brick_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:large_light_limestone_brick_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:large_light_limestone_brick_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:large_light_limestone_brick_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:large_light_limestone_brick_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:large_light_limestone_brick_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:large_light_limestone_brick_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:large_light_limestone_brick_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:large_light_limestone_brick_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:large_light_limestone_brick_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:large_light_limestone_brick_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:large_light_limestone_brick_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:large_light_limestone_brick_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:large_light_limestone_brick_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:large_light_limestone_brick_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:large_light_limestone_brick_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:large_light_limestone_brick_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:large_light_limestone_brick_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:large_light_limestone_brick_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:large_light_limestone_brick_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:large_light_limestone_brick_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:large_light_limestone_brick_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:large_light_limestone_brick_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:large_light_limestone_brick_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:large_light_limestone_brick_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:large_light_limestone_brick_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:large_light_limestone_brick_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:large_light_limestone_brick_vertical_quarter[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:large_light_limestone_brick_vertical_quarter[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:large_light_limestone_brick_vertical_quarter[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:large_light_limestone_brick_vertical_quarter[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:large_light_limestone_brick_vertical_quarter[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:large_light_limestone_brick_vertical_quarter[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:large_light_limestone_brick_vertical_quarter[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:large_light_limestone_brick_vertical_quarter[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:large_light_limestone_brick_vertical_quarter[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:large_light_limestone_brick_vertical_quarter[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:large_light_limestone_brick_vertical_quarter[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:large_light_limestone_brick_vertical_quarter[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:large_light_limestone_brick_vertical_quarter[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:large_light_limestone_brick_vertical_quarter[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:large_light_limestone_brick_vertical_quarter[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:large_light_limestone_brick_vertical_quarter[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:large_light_limestone_brick_vertical_quarter[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:large_light_limestone_brick_vertical_quarter[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:large_light_limestone_brick_vertical_quarter[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:large_light_limestone_brick_vertical_quarter[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:large_light_limestone_brick_vertical_quarter[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:large_light_limestone_brick_vertical_quarter[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:large_light_limestone_brick_vertical_quarter[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:large_light_limestone_brick_vertical_quarter[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:large_light_limestone_brick_vertical_quarter[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:large_light_limestone_brick_vertical_quarter[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:large_light_limestone_brick_vertical_quarter[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:large_light_limestone_brick_vertical_quarter[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:large_light_limestone_brick_vertical_quarter[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:large_light_limestone_brick_vertical_quarter[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:large_light_limestone_brick_vertical_quarter[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:large_light_limestone_brick_vertical_quarter[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:large_light_limestone_brick_vertical_quarter[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:large_light_limestone_brick_vertical_quarter[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:large_light_limestone_brick_vertical_quarter[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:large_light_limestone_brick_vertical_quarter[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:large_light_limestone_brick_vertical_quarter[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:large_light_limestone_brick_vertical_quarter[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:large_light_limestone_brick_vertical_quarter[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:large_light_limestone_brick_vertical_quarter[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:large_light_limestone_brick_vertical_quarter[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:large_light_limestone_brick_vertical_quarter[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:large_light_limestone_brick_vertical_quarter[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:large_light_limestone_brick_vertical_quarter[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:large_light_limestone_brick_vertical_quarter[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:large_light_limestone_brick_vertical_quarter[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:large_light_limestone_brick_vertical_quarter[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:large_light_limestone_brick_vertical_quarter[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:large_light_limestone_brick_vertical_quarter[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:large_light_limestone_brick_vertical_quarter[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:large_light_limestone_brick_vertical_quarter[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:large_light_limestone_brick_vertical_quarter[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:large_light_limestone_brick_vertical_quarter[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:large_light_limestone_brick_vertical_quarter[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:large_light_limestone_brick_vertical_quarter[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:large_light_limestone_brick_vertical_quarter[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:large_light_limestone_brick_vertical_quarter[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:large_light_limestone_brick_vertical_quarter[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:large_light_limestone_brick_vertical_quarter[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:large_light_limestone_brick_vertical_quarter[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:large_light_limestone_brick_vertical_quarter[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:large_light_limestone_brick_vertical_quarter[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:large_light_limestone_brick_vertical_quarter[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:large_light_limestone_brick_vertical_quarter[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:large_light_limestone_brick_vertical_slab[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:large_light_limestone_brick_vertical_slab[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:large_light_limestone_brick_vertical_slab[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:large_light_limestone_brick_vertical_slab[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:large_light_limestone_brick_vertical_slab[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:large_light_limestone_brick_vertical_slab[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:large_light_limestone_brick_vertical_slab[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:large_light_limestone_brick_vertical_slab[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:large_light_limestone_brick_vertical_slab[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:large_light_limestone_brick_vertical_slab[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:large_light_limestone_brick_vertical_slab[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:large_light_limestone_brick_vertical_slab[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:large_light_limestone_brick_vertical_slab[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:large_light_limestone_brick_vertical_slab[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:large_light_limestone_brick_vertical_slab[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:large_light_limestone_brick_vertical_slab[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:large_light_limestone_brick_vertical_slab[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:large_light_limestone_brick_vertical_slab[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:large_light_limestone_brick_vertical_slab[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:large_light_limestone_brick_vertical_slab[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:large_light_limestone_brick_vertical_slab[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:large_light_limestone_brick_vertical_slab[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:large_light_limestone_brick_vertical_slab[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:large_light_limestone_brick_vertical_slab[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:large_light_limestone_brick_vertical_slab[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:large_light_limestone_brick_vertical_slab[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:large_light_limestone_brick_vertical_slab[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:large_light_limestone_brick_vertical_slab[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:large_light_limestone_brick_vertical_slab[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:large_light_limestone_brick_vertical_slab[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:large_light_limestone_brick_vertical_slab[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:large_light_limestone_brick_vertical_slab[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:large_light_limestone_brick_vertical_slab[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:large_light_limestone_brick_vertical_slab[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:large_light_limestone_brick_vertical_slab[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:large_light_limestone_brick_vertical_slab[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:large_light_limestone_brick_vertical_slab[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:large_light_limestone_brick_vertical_slab[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:large_light_limestone_brick_vertical_slab[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:large_light_limestone_brick_vertical_slab[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:large_light_limestone_brick_vertical_slab[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:large_light_limestone_brick_vertical_slab[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:large_light_limestone_brick_vertical_slab[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:large_light_limestone_brick_vertical_slab[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:large_light_limestone_brick_vertical_slab[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:large_light_limestone_brick_vertical_slab[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:large_light_limestone_brick_vertical_slab[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:large_light_limestone_brick_vertical_slab[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:large_light_limestone_brick_vertical_slab[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:large_light_limestone_brick_vertical_slab[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:large_light_limestone_brick_vertical_slab[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:large_light_limestone_brick_vertical_slab[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:large_light_limestone_brick_vertical_slab[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:large_light_limestone_brick_vertical_slab[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:large_light_limestone_brick_vertical_slab[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:large_light_limestone_brick_vertical_slab[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:large_light_limestone_brick_vertical_slab[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:large_light_limestone_brick_vertical_slab[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:large_light_limestone_brick_vertical_slab[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:large_light_limestone_brick_vertical_slab[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:large_light_limestone_brick_vertical_slab[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:large_light_limestone_brick_vertical_slab[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:large_light_limestone_brick_vertical_slab[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:large_light_limestone_brick_vertical_slab[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:large_light_limestone_brick_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:large_light_limestone_brick_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:large_light_limestone_brick_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:large_light_limestone_brick_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:large_light_limestone_brick_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:large_light_limestone_brick_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:large_light_limestone_brick_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:large_light_limestone_brick_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:large_light_limestone_brick_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:large_light_limestone_brick_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:large_light_limestone_brick_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:large_light_limestone_brick_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:large_light_limestone_brick_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:large_light_limestone_brick_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:large_light_limestone_brick_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:large_light_limestone_brick_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:large_light_limestone_brick_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:large_light_limestone_brick_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:large_light_limestone_brick_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:large_light_limestone_brick_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:large_light_limestone_brick_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:large_light_limestone_brick_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:large_light_limestone_brick_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:large_light_limestone_brick_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:large_light_limestone_brick_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:large_light_limestone_brick_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:large_light_limestone_brick_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:large_light_limestone_brick_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:large_light_limestone_brick_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:large_light_limestone_brick_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:large_light_limestone_brick_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:large_light_limestone_brick_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:large_light_limestone_brick_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:large_light_limestone_brick_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:large_light_limestone_brick_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:large_light_limestone_brick_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:large_light_limestone_brick_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:large_light_limestone_brick_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:large_light_limestone_brick_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:large_light_limestone_brick_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:large_light_limestone_brick_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:large_light_limestone_brick_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:large_light_limestone_brick_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:large_light_limestone_brick_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:large_light_limestone_brick_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:large_light_limestone_brick_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:large_light_limestone_brick_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:large_light_limestone_brick_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:large_light_limestone_brick_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:large_light_limestone_brick_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:large_light_limestone_brick_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:large_light_limestone_brick_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:large_light_limestone_brick_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:large_light_limestone_brick_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:large_light_limestone_brick_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:large_light_limestone_brick_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:large_light_limestone_brick_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:large_light_limestone_brick_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:large_light_limestone_brick_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:large_light_limestone_brick_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:large_light_limestone_brick_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:large_light_limestone_brick_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:large_light_limestone_brick_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:large_light_limestone_brick_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:large_light_limestone_brick_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:large_light_limestone_brick_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:large_light_limestone_brick_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:large_light_limestone_brick_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:large_light_limestone_brick_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:large_light_limestone_brick_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:large_light_limestone_brick_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:large_light_limestone_brick_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:large_light_limestone_brick_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:large_light_limestone_brick_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:large_light_limestone_brick_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:large_light_limestone_brick_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:large_light_limestone_brick_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:large_light_limestone_brick_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:large_light_limestone_brick_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:large_light_limestone_brick_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:large_light_limestone_brick_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:large_light_limestone_brick_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:large_light_limestone_brick_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:large_light_limestone_brick_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:large_light_limestone_brick_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:large_light_limestone_brick_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:large_light_limestone_brick_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:large_light_limestone_brick_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:large_light_limestone_brick_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:large_light_limestone_brick_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:large_light_limestone_brick_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:large_light_limestone_brick_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:large_light_limestone_brick_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:large_light_limestone_brick_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:large_light_limestone_brick_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:large_light_limestone_brick_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:large_light_limestone_brick_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:large_light_limestone_brick_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:large_light_limestone_brick_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:large_light_limestone_brick_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:large_light_limestone_brick_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:large_light_limestone_brick_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:large_light_limestone_brick_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:large_light_limestone_brick_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:large_light_limestone_brick_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:large_light_limestone_brick_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:large_light_limestone_brick_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:large_light_limestone_brick_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:large_light_limestone_brick_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:large_light_limestone_brick_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:large_light_limestone_brick_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:large_light_limestone_brick_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:large_light_limestone_brick_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:large_light_limestone_brick_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:large_light_limestone_brick_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:large_light_limestone_brick_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:large_light_limestone_brick_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:large_light_limestone_brick_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:large_light_limestone_brick_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:large_light_limestone_brick_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:large_light_limestone_brick_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:large_light_limestone_brick_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:large_light_limestone_brick_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:large_light_limestone_brick_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:large_light_limestone_brick_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:large_light_limestone_brick_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:large_light_limestone_brick_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:large_light_limestone_brick_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:large_light_limestone_brick_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:large_light_limestone_brick_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:large_light_limestone_brick_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:large_light_limestone_brick_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:large_light_limestone_brick_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:large_light_limestone_brick_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:large_light_limestone_brick_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:large_light_limestone_brick_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:large_light_limestone_brick_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:large_light_limestone_brick_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:large_light_limestone_brick_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:large_light_limestone_brick_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:large_light_limestone_brick_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:large_light_limestone_brick_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:large_light_limestone_brick_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:large_light_limestone_brick_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:large_light_limestone_brick_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:large_light_limestone_brick_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:large_light_limestone_brick_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:large_light_limestone_brick_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:large_light_limestone_brick_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:large_light_limestone_brick_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:large_light_limestone_brick_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:large_light_limestone_brick_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:large_light_limestone_brick_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:large_light_limestone_brick_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:large_light_limestone_brick_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:large_light_limestone_brick_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:large_light_limestone_brick_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:large_light_limestone_brick_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:large_light_limestone_brick_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:large_light_limestone_brick_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:large_light_limestone_brick_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:large_light_limestone_brick_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:large_light_limestone_brick_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:large_light_limestone_brick_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:large_light_limestone_brick_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:large_light_limestone_brick_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:large_light_limestone_brick_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:large_light_limestone_brick_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:large_light_limestone_brick_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:large_light_limestone_brick_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:large_light_limestone_brick_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:large_light_limestone_brick_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:large_light_limestone_brick_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:large_light_limestone_brick_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:large_light_limestone_brick_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:large_light_limestone_brick_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:large_light_limestone_brick_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:large_light_limestone_brick_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:large_light_limestone_brick_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:large_light_limestone_brick_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:large_light_limestone_brick_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:large_light_limestone_brick_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:large_light_limestone_brick_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:large_light_limestone_brick_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:large_light_limestone_brick_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:large_light_limestone_brick_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:large_light_limestone_brick_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:large_light_limestone_brick_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:large_light_limestone_brick_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:large_light_limestone_brick_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:large_light_limestone_brick_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:large_light_limestone_brick_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:large_light_limestone_brick_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:large_light_limestone_brick_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:large_light_limestone_brick_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:large_light_limestone_brick_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:large_light_limestone_brick_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:large_light_limestone_brick_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:large_light_limestone_brick_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:large_light_limestone_brick_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:large_light_limestone_brick_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:large_light_limestone_brick_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:large_light_limestone_brick_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:large_light_limestone_brick_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:large_light_limestone_brick_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:large_light_limestone_brick_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:large_light_limestone_brick_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:large_light_limestone_brick_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:large_light_limestone_brick_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:large_light_limestone_brick_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:large_light_limestone_brick_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:large_light_limestone_brick_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:large_light_limestone_brick_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:large_light_limestone_brick_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:large_light_limestone_brick_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:large_light_limestone_brick_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:large_light_limestone_brick_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:large_light_limestone_brick_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:large_light_limestone_brick_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:large_light_limestone_brick_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:large_light_limestone_brick_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:large_light_limestone_brick_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:large_light_limestone_brick_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:large_light_limestone_brick_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:large_light_limestone_brick_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:large_light_limestone_brick_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:large_light_limestone_brick_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:large_light_limestone_brick_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:large_light_limestone_brick_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:large_light_limestone_brick_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:large_light_limestone_brick_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:large_light_limestone_brick_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:large_light_limestone_brick_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:large_light_limestone_brick_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:large_light_limestone_brick_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:large_light_limestone_brick_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:large_light_limestone_brick_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:large_light_limestone_brick_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:large_light_limestone_brick_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:large_light_limestone_brick_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:large_light_limestone_brick_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:large_light_limestone_brick_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:large_light_limestone_brick_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:large_light_limestone_brick_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:large_light_limestone_brick_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:large_light_limestone_brick_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:large_light_limestone_brick_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:large_light_limestone_brick_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:large_light_limestone_brick_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:large_light_limestone_brick_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:large_light_limestone_brick_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:large_light_limestone_brick_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:large_light_limestone_brick_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:large_light_limestone_brick_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:large_light_limestone_brick_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:large_light_limestone_brick_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:large_light_limestone_brick_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:large_light_limestone_brick_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:large_light_limestone_brick_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:large_light_limestone_brick_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:large_light_limestone_brick_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:large_light_limestone_brick_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:large_light_limestone_brick_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:large_light_limestone_brick_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:large_light_limestone_brick_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:large_light_limestone_brick_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:large_light_limestone_brick_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:large_light_limestone_brick_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:large_light_limestone_brick_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:large_light_limestone_brick_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:large_light_limestone_brick_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:large_light_limestone_brick_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:large_light_limestone_brick_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:large_light_limestone_brick_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:large_light_limestone_brick_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:large_light_limestone_brick_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:large_light_limestone_brick_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:large_light_limestone_brick_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:large_light_limestone_brick_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:large_light_limestone_brick_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:large_light_limestone_brick_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:large_light_limestone_brick_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:large_light_limestone_brick_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:large_light_limestone_brick_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:large_light_limestone_brick_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:large_light_limestone_brick_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:large_light_limestone_brick_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:large_light_limestone_brick_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:large_light_limestone_brick_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:large_light_limestone_brick_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:large_light_limestone_brick_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:large_light_limestone_brick_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:large_light_limestone_brick_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:large_light_limestone_brick_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:large_light_limestone_brick_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:large_light_limestone_brick_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:large_light_limestone_brick_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:large_light_limestone_brick_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:large_light_limestone_brick_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:large_light_limestone_brick_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:large_light_limestone_brick_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:large_light_limestone_brick_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:large_light_limestone_brick_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:large_light_limestone_brick_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:large_light_limestone_brick_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:large_light_limestone_brick_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:large_light_limestone_brick_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:large_light_limestone_brick_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:large_light_limestone_brick_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:large_light_limestone_brick_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:large_light_limestone_brick_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:large_light_limestone_brick_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:large_light_limestone_brick_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:large_light_limestone_brick_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:large_light_limestone_brick_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:large_light_limestone_brick_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:large_light_limestone_brick_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:large_light_limestone_brick_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:large_light_limestone_brick_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:large_light_limestone_brick_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:large_light_limestone_brick_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:large_light_limestone_brick_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:large_light_limestone_brick_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:large_light_limestone_brick_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:large_limestone_block
conquest:large_limestone_block_arrowslit[facing=north,waterlogged=true]
conquest:large_limestone_block_arrowslit[facing=north,waterlogged=false]
conquest:large_limestone_block_arrowslit[facing=south,waterlogged=true]
conquest:large_limestone_block_arrowslit[facing=south,waterlogged=false]
conquest:large_limestone_block_arrowslit[facing=west,waterlogged=true]
conquest:large_limestone_block_arrowslit[facing=west,waterlogged=false]
conquest:large_limestone_block_arrowslit[facing=east,waterlogged=true]
conquest:large_limestone_block_arrowslit[facing=east,waterlogged=false]
conquest:large_limestone_block_balustrade[axis=x,waterlogged=true]
conquest:large_limestone_block_balustrade[axis=x,waterlogged=false]
conquest:large_limestone_block_balustrade[axis=y,waterlogged=true]
conquest:large_limestone_block_balustrade[axis=y,waterlogged=false]
conquest:large_limestone_block_balustrade[axis=z,waterlogged=true]
conquest:large_limestone_block_balustrade[axis=z,waterlogged=false]
conquest:large_limestone_block_capital[facing=flat,type=top,waterlogged=true]
conquest:large_limestone_block_capital[facing=flat,type=top,waterlogged=false]
conquest:large_limestone_block_capital[facing=flat,type=bottom,waterlogged=true]
conquest:large_limestone_block_capital[facing=flat,type=bottom,waterlogged=false]
conquest:large_limestone_block_capital[facing=north,type=top,waterlogged=true]
conquest:large_limestone_block_capital[facing=north,type=top,waterlogged=false]
conquest:large_limestone_block_capital[facing=north,type=bottom,waterlogged=true]
conquest:large_limestone_block_capital[facing=north,type=bottom,waterlogged=false]
conquest:large_limestone_block_capital[facing=south,type=top,waterlogged=true]
conquest:large_limestone_block_capital[facing=south,type=top,waterlogged=false]
conquest:large_limestone_block_capital[facing=south,type=bottom,waterlogged=true]
conquest:large_limestone_block_capital[facing=south,type=bottom,waterlogged=false]
conquest:large_limestone_block_capital[facing=east,type=top,waterlogged=true]
conquest:large_limestone_block_capital[facing=east,type=top,waterlogged=false]
conquest:large_limestone_block_capital[facing=east,type=bottom,waterlogged=true]
conquest:large_limestone_block_capital[facing=east,type=bottom,waterlogged=false]
conquest:large_limestone_block_capital[facing=west,type=top,waterlogged=true]
conquest:large_limestone_block_capital[facing=west,type=top,waterlogged=false]
conquest:large_limestone_block_capital[facing=west,type=bottom,waterlogged=true]
conquest:large_limestone_block_capital[facing=west,type=bottom,waterlogged=false]
conquest:large_limestone_block_corner_slab[facing=north,type=top,waterlogged=true]
conquest:large_limestone_block_corner_slab[facing=north,type=top,waterlogged=false]
conquest:large_limestone_block_corner_slab[facing=north,type=bottom,waterlogged=true]
conquest:large_limestone_block_corner_slab[facing=north,type=bottom,waterlogged=false]
conquest:large_limestone_block_corner_slab[facing=south,type=top,waterlogged=true]
conquest:large_limestone_block_corner_slab[facing=south,type=top,waterlogged=false]
conquest:large_limestone_block_corner_slab[facing=south,type=bottom,waterlogged=true]
conquest:large_limestone_block_corner_slab[facing=south,type=bottom,waterlogged=false]
conquest:large_limestone_block_corner_slab[facing=west,type=top,waterlogged=true]
conquest:large_limestone_block_corner_slab[facing=west,type=top,waterlogged=false]
conquest:large_limestone_block_corner_slab[facing=west,type=bottom,waterlogged=true]
conquest:large_limestone_block_corner_slab[facing=west,type=bottom,waterlogged=false]
conquest:large_limestone_block_corner_slab[facing=east,type=top,waterlogged=true]
conquest:large_limestone_block_corner_slab[facing=east,type=top,waterlogged=false]
conquest:large_limestone_block_corner_slab[facing=east,type=bottom,waterlogged=true]
conquest:large_limestone_block_corner_slab[facing=east,type=bottom,waterlogged=false]
conquest:large_limestone_block_eighth_slab[facing=north,type=top,waterlogged=true]
conquest:large_limestone_block_eighth_slab[facing=north,type=top,waterlogged=false]
conquest:large_limestone_block_eighth_slab[facing=north,type=bottom,waterlogged=true]
conquest:large_limestone_block_eighth_slab[facing=north,type=bottom,waterlogged=false]
conquest:large_limestone_block_eighth_slab[facing=south,type=top,waterlogged=true]
conquest:large_limestone_block_eighth_slab[facing=south,type=top,waterlogged=false]
conquest:large_limestone_block_eighth_slab[facing=south,type=bottom,waterlogged=true]
conquest:large_limestone_block_eighth_slab[facing=south,type=bottom,waterlogged=false]
conquest:large_limestone_block_eighth_slab[facing=west,type=top,waterlogged=true]
conquest:large_limestone_block_eighth_slab[facing=west,type=top,waterlogged=false]
conquest:large_limestone_block_eighth_slab[facing=west,type=bottom,waterlogged=true]
conquest:large_limestone_block_eighth_slab[facing=west,type=bottom,waterlogged=false]
conquest:large_limestone_block_eighth_slab[facing=east,type=top,waterlogged=true]
conquest:large_limestone_block_eighth_slab[facing=east,type=top,waterlogged=false]
conquest:large_limestone_block_eighth_slab[facing=east,type=bottom,waterlogged=true]
conquest:large_limestone_block_eighth_slab[facing=east,type=bottom,waterlogged=false]
conquest:large_limestone_block_pillar[layer=1,waterlogged=true]
conquest:large_limestone_block_pillar[layer=1,waterlogged=false]
conquest:large_limestone_block_pillar[layer=2,waterlogged=true]
conquest:large_limestone_block_pillar[layer=2,waterlogged=false]
conquest:large_limestone_block_pillar[layer=3,waterlogged=true]
conquest:large_limestone_block_pillar[layer=3,waterlogged=false]
conquest:large_limestone_block_quarter_slab[facing=north,layer=1,type=top,waterlogged=true]
conquest:large_limestone_block_quarter_slab[facing=north,layer=1,type=top,waterlogged=false]
conquest:large_limestone_block_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=true]
conquest:large_limestone_block_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=false]
conquest:large_limestone_block_quarter_slab[facing=north,layer=2,type=top,waterlogged=true]
conquest:large_limestone_block_quarter_slab[facing=north,layer=2,type=top,waterlogged=false]
conquest:large_limestone_block_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=true]
conquest:large_limestone_block_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=false]
conquest:large_limestone_block_quarter_slab[facing=north,layer=3,type=top,waterlogged=true]
conquest:large_limestone_block_quarter_slab[facing=north,layer=3,type=top,waterlogged=false]
conquest:large_limestone_block_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=true]
conquest:large_limestone_block_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=false]
conquest:large_limestone_block_quarter_slab[facing=south,layer=1,type=top,waterlogged=true]
conquest:large_limestone_block_quarter_slab[facing=south,layer=1,type=top,waterlogged=false]
conquest:large_limestone_block_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=true]
conquest:large_limestone_block_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=false]
conquest:large_limestone_block_quarter_slab[facing=south,layer=2,type=top,waterlogged=true]
conquest:large_limestone_block_quarter_slab[facing=south,layer=2,type=top,waterlogged=false]
conquest:large_limestone_block_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=true]
conquest:large_limestone_block_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=false]
conquest:large_limestone_block_quarter_slab[facing=south,layer=3,type=top,waterlogged=true]
conquest:large_limestone_block_quarter_slab[facing=south,layer=3,type=top,waterlogged=false]
conquest:large_limestone_block_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=true]
conquest:large_limestone_block_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=false]
conquest:large_limestone_block_quarter_slab[facing=west,layer=1,type=top,waterlogged=true]
conquest:large_limestone_block_quarter_slab[facing=west,layer=1,type=top,waterlogged=false]
conquest:large_limestone_block_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=true]
conquest:large_limestone_block_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=false]
conquest:large_limestone_block_quarter_slab[facing=west,layer=2,type=top,waterlogged=true]
conquest:large_limestone_block_quarter_slab[facing=west,layer=2,type=top,waterlogged=false]
conquest:large_limestone_block_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=true]
conquest:large_limestone_block_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=false]
conquest:large_limestone_block_quarter_slab[facing=west,layer=3,type=top,waterlogged=true]
conquest:large_limestone_block_quarter_slab[facing=west,layer=3,type=top,waterlogged=false]
conquest:large_limestone_block_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=true]
conquest:large_limestone_block_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=false]
conquest:large_limestone_block_quarter_slab[facing=east,layer=1,type=top,waterlogged=true]
conquest:large_limestone_block_quarter_slab[facing=east,layer=1,type=top,waterlogged=false]
conquest:large_limestone_block_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=true]
conquest:large_limestone_block_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=false]
conquest:large_limestone_block_quarter_slab[facing=east,layer=2,type=top,waterlogged=true]
conquest:large_limestone_block_quarter_slab[facing=east,layer=2,type=top,waterlogged=false]
conquest:large_limestone_block_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=true]
conquest:large_limestone_block_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=false]
conquest:large_limestone_block_quarter_slab[facing=east,layer=3,type=top,waterlogged=true]
conquest:large_limestone_block_quarter_slab[facing=east,layer=3,type=top,waterlogged=false]
conquest:large_limestone_block_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=true]
conquest:large_limestone_block_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=false]
conquest:large_limestone_block_slab[layers=1,type=top,waterlogged=true]
conquest:large_limestone_block_slab[layers=1,type=top,waterlogged=false]
conquest:large_limestone_block_slab[layers=1,type=bottom,waterlogged=true]
conquest:large_limestone_block_slab[layers=1,type=bottom,waterlogged=false]
conquest:large_limestone_block_slab[layers=2,type=top,waterlogged=true]
conquest:large_limestone_block_slab[layers=2,type=top,waterlogged=false]
conquest:large_limestone_block_slab[layers=2,type=bottom,waterlogged=true]
conquest:large_limestone_block_slab[layers=2,type=bottom,waterlogged=false]
conquest:large_limestone_block_slab[layers=3,type=top,waterlogged=true]
conquest:large_limestone_block_slab[layers=3,type=top,waterlogged=false]
conquest:large_limestone_block_slab[layers=3,type=bottom,waterlogged=true]
conquest:large_limestone_block_slab[layers=3,type=bottom,waterlogged=false]
conquest:large_limestone_block_slab[layers=4,type=top,waterlogged=true]
conquest:large_limestone_block_slab[layers=4,type=top,waterlogged=false]
conquest:large_limestone_block_slab[layers=4,type=bottom,waterlogged=true]
conquest:large_limestone_block_slab[layers=4,type=bottom,waterlogged=false]
conquest:large_limestone_block_slab[layers=5,type=top,waterlogged=true]
conquest:large_limestone_block_slab[layers=5,type=top,waterlogged=false]
conquest:large_limestone_block_slab[layers=5,type=bottom,waterlogged=true]
conquest:large_limestone_block_slab[layers=5,type=bottom,waterlogged=false]
conquest:large_limestone_block_slab[layers=6,type=top,waterlogged=true]
conquest:large_limestone_block_slab[layers=6,type=top,waterlogged=false]
conquest:large_limestone_block_slab[layers=6,type=bottom,waterlogged=true]
conquest:large_limestone_block_slab[layers=6,type=bottom,waterlogged=false]
conquest:large_limestone_block_slab[layers=7,type=top,waterlogged=true]
conquest:large_limestone_block_slab[layers=7,type=top,waterlogged=false]
conquest:large_limestone_block_slab[layers=7,type=bottom,waterlogged=true]
conquest:large_limestone_block_slab[layers=7,type=bottom,waterlogged=false]
conquest:large_limestone_block_slab[layers=8,type=top,waterlogged=true]
conquest:large_limestone_block_slab[layers=8,type=top,waterlogged=false]
conquest:large_limestone_block_slab[layers=8,type=bottom,waterlogged=true]
conquest:large_limestone_block_slab[layers=8,type=bottom,waterlogged=false]
conquest:large_limestone_block_small_arch[direction=northsouth,waterlogged=true]
conquest:large_limestone_block_small_arch[direction=northsouth,waterlogged=false]
conquest:large_limestone_block_small_arch[direction=eastwest,waterlogged=true]
conquest:large_limestone_block_small_arch[direction=eastwest,waterlogged=false]
conquest:large_limestone_block_small_arch_half[facing=north,waterlogged=true]
conquest:large_limestone_block_small_arch_half[facing=north,waterlogged=false]
conquest:large_limestone_block_small_arch_half[facing=south,waterlogged=true]
conquest:large_limestone_block_small_arch_half[facing=south,waterlogged=false]
conquest:large_limestone_block_small_arch_half[facing=west,waterlogged=true]
conquest:large_limestone_block_small_arch_half[facing=west,waterlogged=false]
conquest:large_limestone_block_small_arch_half[facing=east,waterlogged=true]
conquest:large_limestone_block_small_arch_half[facing=east,waterlogged=false]
conquest:large_limestone_block_small_window[down=true,up=true,waterlogged=true]
conquest:large_limestone_block_small_window[down=true,up=true,waterlogged=false]
conquest:large_limestone_block_small_window[down=true,up=false,waterlogged=true]
conquest:large_limestone_block_small_window[down=true,up=false,waterlogged=false]
conquest:large_limestone_block_small_window[down=false,up=true,waterlogged=true]
conquest:large_limestone_block_small_window[down=false,up=true,waterlogged=false]
conquest:large_limestone_block_small_window[down=false,up=false,waterlogged=true]
conquest:large_limestone_block_small_window[down=false,up=false,waterlogged=false]
conquest:large_limestone_block_small_window_half[down=true,facing=north,up=true,waterlogged=true]
conquest:large_limestone_block_small_window_half[down=true,facing=north,up=true,waterlogged=false]
conquest:large_limestone_block_small_window_half[down=true,facing=north,up=false,waterlogged=true]
conquest:large_limestone_block_small_window_half[down=true,facing=north,up=false,waterlogged=false]
conquest:large_limestone_block_small_window_half[down=true,facing=south,up=true,waterlogged=true]
conquest:large_limestone_block_small_window_half[down=true,facing=south,up=true,waterlogged=false]
conquest:large_limestone_block_small_window_half[down=true,facing=south,up=false,waterlogged=true]
conquest:large_limestone_block_small_window_half[down=true,facing=south,up=false,waterlogged=false]
conquest:large_limestone_block_small_window_half[down=true,facing=west,up=true,waterlogged=true]
conquest:large_limestone_block_small_window_half[down=true,facing=west,up=true,waterlogged=false]
conquest:large_limestone_block_small_window_half[down=true,facing=west,up=false,waterlogged=true]
conquest:large_limestone_block_small_window_half[down=true,facing=west,up=false,waterlogged=false]
conquest:large_limestone_block_small_window_half[down=true,facing=east,up=true,waterlogged=true]
conquest:large_limestone_block_small_window_half[down=true,facing=east,up=true,waterlogged=false]
conquest:large_limestone_block_small_window_half[down=true,facing=east,up=false,waterlogged=true]
conquest:large_limestone_block_small_window_half[down=true,facing=east,up=false,waterlogged=false]
conquest:large_limestone_block_small_window_half[down=false,facing=north,up=true,waterlogged=true]
conquest:large_limestone_block_small_window_half[down=false,facing=north,up=true,waterlogged=false]
conquest:large_limestone_block_small_window_half[down=false,facing=north,up=false,waterlogged=true]
conquest:large_limestone_block_small_window_half[down=false,facing=north,up=false,waterlogged=false]
conquest:large_limestone_block_small_window_half[down=false,facing=south,up=true,waterlogged=true]
conquest:large_limestone_block_small_window_half[down=false,facing=south,up=true,waterlogged=false]
conquest:large_limestone_block_small_window_half[down=false,facing=south,up=false,waterlogged=true]
conquest:large_limestone_block_small_window_half[down=false,facing=south,up=false,waterlogged=false]
conquest:large_limestone_block_small_window_half[down=false,facing=west,up=true,waterlogged=true]
conquest:large_limestone_block_small_window_half[down=false,facing=west,up=true,waterlogged=false]
conquest:large_limestone_block_small_window_half[down=false,facing=west,up=false,waterlogged=true]
conquest:large_limestone_block_small_window_half[down=false,facing=west,up=false,waterlogged=false]
conquest:large_limestone_block_small_window_half[down=false,facing=east,up=true,waterlogged=true]
conquest:large_limestone_block_small_window_half[down=false,facing=east,up=true,waterlogged=false]
conquest:large_limestone_block_small_window_half[down=false,facing=east,up=false,waterlogged=true]
conquest:large_limestone_block_small_window_half[down=false,facing=east,up=false,waterlogged=false]
conquest:large_limestone_block_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:large_limestone_block_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:large_limestone_block_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:large_limestone_block_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:large_limestone_block_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:large_limestone_block_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:large_limestone_block_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:large_limestone_block_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:large_limestone_block_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:large_limestone_block_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:large_limestone_block_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:large_limestone_block_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:large_limestone_block_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:large_limestone_block_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:large_limestone_block_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:large_limestone_block_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:large_limestone_block_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:large_limestone_block_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:large_limestone_block_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:large_limestone_block_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:large_limestone_block_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:large_limestone_block_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:large_limestone_block_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:large_limestone_block_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:large_limestone_block_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:large_limestone_block_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:large_limestone_block_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:large_limestone_block_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:large_limestone_block_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:large_limestone_block_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:large_limestone_block_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:large_limestone_block_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:large_limestone_block_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:large_limestone_block_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:large_limestone_block_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:large_limestone_block_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:large_limestone_block_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:large_limestone_block_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:large_limestone_block_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:large_limestone_block_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:large_limestone_block_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:large_limestone_block_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:large_limestone_block_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:large_limestone_block_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:large_limestone_block_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:large_limestone_block_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:large_limestone_block_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:large_limestone_block_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:large_limestone_block_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:large_limestone_block_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:large_limestone_block_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:large_limestone_block_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:large_limestone_block_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:large_limestone_block_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:large_limestone_block_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:large_limestone_block_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:large_limestone_block_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:large_limestone_block_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:large_limestone_block_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:large_limestone_block_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:large_limestone_block_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:large_limestone_block_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:large_limestone_block_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:large_limestone_block_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:large_limestone_block_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:large_limestone_block_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:large_limestone_block_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:large_limestone_block_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:large_limestone_block_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:large_limestone_block_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:large_limestone_block_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:large_limestone_block_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:large_limestone_block_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:large_limestone_block_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:large_limestone_block_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:large_limestone_block_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:large_limestone_block_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:large_limestone_block_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:large_limestone_block_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:large_limestone_block_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:large_limestone_block_two_meter_arch[facing=north,type=top]
conquest:large_limestone_block_two_meter_arch[facing=north,type=bottom]
conquest:large_limestone_block_two_meter_arch[facing=south,type=top]
conquest:large_limestone_block_two_meter_arch[facing=south,type=bottom]
conquest:large_limestone_block_two_meter_arch[facing=west,type=top]
conquest:large_limestone_block_two_meter_arch[facing=west,type=bottom]
conquest:large_limestone_block_two_meter_arch[facing=east,type=top]
conquest:large_limestone_block_two_meter_arch[facing=east,type=bottom]
conquest:large_limestone_block_two_meter_arch_half[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:large_limestone_block_two_meter_arch_half[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:large_limestone_block_two_meter_arch_half[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:large_limestone_block_two_meter_arch_half[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:large_limestone_block_two_meter_arch_half[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:large_limestone_block_two_meter_arch_half[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:large_limestone_block_two_meter_arch_half[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:large_limestone_block_two_meter_arch_half[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:large_limestone_block_two_meter_arch_half[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:large_limestone_block_two_meter_arch_half[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:large_limestone_block_two_meter_arch_half[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:large_limestone_block_two_meter_arch_half[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:large_limestone_block_two_meter_arch_half[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:large_limestone_block_two_meter_arch_half[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:large_limestone_block_two_meter_arch_half[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:large_limestone_block_two_meter_arch_half[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:large_limestone_block_two_meter_arch_half[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:large_limestone_block_two_meter_arch_half[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:large_limestone_block_two_meter_arch_half[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:large_limestone_block_two_meter_arch_half[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:large_limestone_block_two_meter_arch_half[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:large_limestone_block_two_meter_arch_half[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:large_limestone_block_two_meter_arch_half[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:large_limestone_block_two_meter_arch_half[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:large_limestone_block_two_meter_arch_half[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:large_limestone_block_two_meter_arch_half[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:large_limestone_block_two_meter_arch_half[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:large_limestone_block_two_meter_arch_half[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:large_limestone_block_two_meter_arch_half[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:large_limestone_block_two_meter_arch_half[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:large_limestone_block_two_meter_arch_half[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:large_limestone_block_two_meter_arch_half[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:large_limestone_block_two_meter_arch_half[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:large_limestone_block_two_meter_arch_half[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:large_limestone_block_two_meter_arch_half[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:large_limestone_block_two_meter_arch_half[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:large_limestone_block_two_meter_arch_half[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:large_limestone_block_two_meter_arch_half[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:large_limestone_block_two_meter_arch_half[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:large_limestone_block_two_meter_arch_half[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:large_limestone_block_two_meter_arch_half[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:large_limestone_block_two_meter_arch_half[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:large_limestone_block_two_meter_arch_half[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:large_limestone_block_two_meter_arch_half[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:large_limestone_block_two_meter_arch_half[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:large_limestone_block_two_meter_arch_half[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:large_limestone_block_two_meter_arch_half[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:large_limestone_block_two_meter_arch_half[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:large_limestone_block_two_meter_arch_half[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:large_limestone_block_two_meter_arch_half[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:large_limestone_block_two_meter_arch_half[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:large_limestone_block_two_meter_arch_half[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:large_limestone_block_two_meter_arch_half[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:large_limestone_block_two_meter_arch_half[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:large_limestone_block_two_meter_arch_half[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:large_limestone_block_two_meter_arch_half[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:large_limestone_block_two_meter_arch_half[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:large_limestone_block_two_meter_arch_half[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:large_limestone_block_two_meter_arch_half[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:large_limestone_block_two_meter_arch_half[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:large_limestone_block_two_meter_arch_half[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:large_limestone_block_two_meter_arch_half[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:large_limestone_block_two_meter_arch_half[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:large_limestone_block_two_meter_arch_half[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:large_limestone_block_vertical_corner[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:large_limestone_block_vertical_corner[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:large_limestone_block_vertical_corner[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:large_limestone_block_vertical_corner[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:large_limestone_block_vertical_corner[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:large_limestone_block_vertical_corner[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:large_limestone_block_vertical_corner[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:large_limestone_block_vertical_corner[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:large_limestone_block_vertical_corner[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:large_limestone_block_vertical_corner[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:large_limestone_block_vertical_corner[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:large_limestone_block_vertical_corner[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:large_limestone_block_vertical_corner[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:large_limestone_block_vertical_corner[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:large_limestone_block_vertical_corner[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:large_limestone_block_vertical_corner[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:large_limestone_block_vertical_corner[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:large_limestone_block_vertical_corner[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:large_limestone_block_vertical_corner[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:large_limestone_block_vertical_corner[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:large_limestone_block_vertical_corner[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:large_limestone_block_vertical_corner[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:large_limestone_block_vertical_corner[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:large_limestone_block_vertical_corner[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:large_limestone_block_vertical_corner[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:large_limestone_block_vertical_corner[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:large_limestone_block_vertical_corner[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:large_limestone_block_vertical_corner[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:large_limestone_block_vertical_corner[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:large_limestone_block_vertical_corner[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:large_limestone_block_vertical_corner[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:large_limestone_block_vertical_corner[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:large_limestone_block_vertical_corner[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:large_limestone_block_vertical_corner[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:large_limestone_block_vertical_corner[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:large_limestone_block_vertical_corner[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:large_limestone_block_vertical_corner[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:large_limestone_block_vertical_corner[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:large_limestone_block_vertical_corner[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:large_limestone_block_vertical_corner[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:large_limestone_block_vertical_corner[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:large_limestone_block_vertical_corner[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:large_limestone_block_vertical_corner[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:large_limestone_block_vertical_corner[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:large_limestone_block_vertical_corner[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:large_limestone_block_vertical_corner[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:large_limestone_block_vertical_corner[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:large_limestone_block_vertical_corner[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:large_limestone_block_vertical_corner[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:large_limestone_block_vertical_corner[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:large_limestone_block_vertical_corner[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:large_limestone_block_vertical_corner[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:large_limestone_block_vertical_corner[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:large_limestone_block_vertical_corner[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:large_limestone_block_vertical_corner[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:large_limestone_block_vertical_corner[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:large_limestone_block_vertical_corner[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:large_limestone_block_vertical_corner[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:large_limestone_block_vertical_corner[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:large_limestone_block_vertical_corner[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:large_limestone_block_vertical_corner[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:large_limestone_block_vertical_corner[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:large_limestone_block_vertical_corner[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:large_limestone_block_vertical_corner[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:large_limestone_block_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:large_limestone_block_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:large_limestone_block_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:large_limestone_block_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:large_limestone_block_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:large_limestone_block_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:large_limestone_block_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:large_limestone_block_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:large_limestone_block_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:large_limestone_block_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:large_limestone_block_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:large_limestone_block_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:large_limestone_block_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:large_limestone_block_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:large_limestone_block_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:large_limestone_block_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:large_limestone_block_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:large_limestone_block_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:large_limestone_block_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:large_limestone_block_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:large_limestone_block_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:large_limestone_block_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:large_limestone_block_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:large_limestone_block_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:large_limestone_block_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:large_limestone_block_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:large_limestone_block_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:large_limestone_block_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:large_limestone_block_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:large_limestone_block_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:large_limestone_block_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:large_limestone_block_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:large_limestone_block_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:large_limestone_block_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:large_limestone_block_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:large_limestone_block_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:large_limestone_block_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:large_limestone_block_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:large_limestone_block_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:large_limestone_block_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:large_limestone_block_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:large_limestone_block_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:large_limestone_block_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:large_limestone_block_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:large_limestone_block_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:large_limestone_block_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:large_limestone_block_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:large_limestone_block_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:large_limestone_block_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:large_limestone_block_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:large_limestone_block_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:large_limestone_block_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:large_limestone_block_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:large_limestone_block_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:large_limestone_block_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:large_limestone_block_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:large_limestone_block_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:large_limestone_block_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:large_limestone_block_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:large_limestone_block_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:large_limestone_block_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:large_limestone_block_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:large_limestone_block_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:large_limestone_block_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:large_limestone_block_vertical_quarter[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:large_limestone_block_vertical_quarter[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:large_limestone_block_vertical_quarter[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:large_limestone_block_vertical_quarter[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:large_limestone_block_vertical_quarter[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:large_limestone_block_vertical_quarter[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:large_limestone_block_vertical_quarter[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:large_limestone_block_vertical_quarter[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:large_limestone_block_vertical_quarter[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:large_limestone_block_vertical_quarter[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:large_limestone_block_vertical_quarter[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:large_limestone_block_vertical_quarter[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:large_limestone_block_vertical_quarter[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:large_limestone_block_vertical_quarter[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:large_limestone_block_vertical_quarter[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:large_limestone_block_vertical_quarter[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:large_limestone_block_vertical_quarter[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:large_limestone_block_vertical_quarter[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:large_limestone_block_vertical_quarter[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:large_limestone_block_vertical_quarter[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:large_limestone_block_vertical_quarter[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:large_limestone_block_vertical_quarter[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:large_limestone_block_vertical_quarter[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:large_limestone_block_vertical_quarter[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:large_limestone_block_vertical_quarter[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:large_limestone_block_vertical_quarter[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:large_limestone_block_vertical_quarter[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:large_limestone_block_vertical_quarter[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:large_limestone_block_vertical_quarter[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:large_limestone_block_vertical_quarter[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:large_limestone_block_vertical_quarter[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:large_limestone_block_vertical_quarter[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:large_limestone_block_vertical_quarter[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:large_limestone_block_vertical_quarter[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:large_limestone_block_vertical_quarter[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:large_limestone_block_vertical_quarter[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:large_limestone_block_vertical_quarter[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:large_limestone_block_vertical_quarter[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:large_limestone_block_vertical_quarter[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:large_limestone_block_vertical_quarter[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:large_limestone_block_vertical_quarter[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:large_limestone_block_vertical_quarter[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:large_limestone_block_vertical_quarter[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:large_limestone_block_vertical_quarter[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:large_limestone_block_vertical_quarter[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:large_limestone_block_vertical_quarter[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:large_limestone_block_vertical_quarter[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:large_limestone_block_vertical_quarter[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:large_limestone_block_vertical_quarter[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:large_limestone_block_vertical_quarter[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:large_limestone_block_vertical_quarter[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:large_limestone_block_vertical_quarter[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:large_limestone_block_vertical_quarter[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:large_limestone_block_vertical_quarter[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:large_limestone_block_vertical_quarter[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:large_limestone_block_vertical_quarter[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:large_limestone_block_vertical_quarter[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:large_limestone_block_vertical_quarter[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:large_limestone_block_vertical_quarter[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:large_limestone_block_vertical_quarter[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:large_limestone_block_vertical_quarter[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:large_limestone_block_vertical_quarter[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:large_limestone_block_vertical_quarter[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:large_limestone_block_vertical_quarter[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:large_limestone_block_vertical_slab[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:large_limestone_block_vertical_slab[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:large_limestone_block_vertical_slab[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:large_limestone_block_vertical_slab[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:large_limestone_block_vertical_slab[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:large_limestone_block_vertical_slab[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:large_limestone_block_vertical_slab[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:large_limestone_block_vertical_slab[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:large_limestone_block_vertical_slab[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:large_limestone_block_vertical_slab[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:large_limestone_block_vertical_slab[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:large_limestone_block_vertical_slab[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:large_limestone_block_vertical_slab[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:large_limestone_block_vertical_slab[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:large_limestone_block_vertical_slab[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:large_limestone_block_vertical_slab[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:large_limestone_block_vertical_slab[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:large_limestone_block_vertical_slab[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:large_limestone_block_vertical_slab[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:large_limestone_block_vertical_slab[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:large_limestone_block_vertical_slab[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:large_limestone_block_vertical_slab[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:large_limestone_block_vertical_slab[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:large_limestone_block_vertical_slab[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:large_limestone_block_vertical_slab[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:large_limestone_block_vertical_slab[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:large_limestone_block_vertical_slab[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:large_limestone_block_vertical_slab[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:large_limestone_block_vertical_slab[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:large_limestone_block_vertical_slab[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:large_limestone_block_vertical_slab[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:large_limestone_block_vertical_slab[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:large_limestone_block_vertical_slab[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:large_limestone_block_vertical_slab[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:large_limestone_block_vertical_slab[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:large_limestone_block_vertical_slab[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:large_limestone_block_vertical_slab[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:large_limestone_block_vertical_slab[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:large_limestone_block_vertical_slab[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:large_limestone_block_vertical_slab[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:large_limestone_block_vertical_slab[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:large_limestone_block_vertical_slab[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:large_limestone_block_vertical_slab[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:large_limestone_block_vertical_slab[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:large_limestone_block_vertical_slab[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:large_limestone_block_vertical_slab[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:large_limestone_block_vertical_slab[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:large_limestone_block_vertical_slab[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:large_limestone_block_vertical_slab[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:large_limestone_block_vertical_slab[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:large_limestone_block_vertical_slab[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:large_limestone_block_vertical_slab[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:large_limestone_block_vertical_slab[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:large_limestone_block_vertical_slab[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:large_limestone_block_vertical_slab[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:large_limestone_block_vertical_slab[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:large_limestone_block_vertical_slab[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:large_limestone_block_vertical_slab[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:large_limestone_block_vertical_slab[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:large_limestone_block_vertical_slab[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:large_limestone_block_vertical_slab[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:large_limestone_block_vertical_slab[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:large_limestone_block_vertical_slab[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:large_limestone_block_vertical_slab[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:large_limestone_block_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:large_limestone_block_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:large_limestone_block_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:large_limestone_block_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:large_limestone_block_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:large_limestone_block_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:large_limestone_block_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:large_limestone_block_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:large_limestone_block_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:large_limestone_block_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:large_limestone_block_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:large_limestone_block_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:large_limestone_block_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:large_limestone_block_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:large_limestone_block_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:large_limestone_block_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:large_limestone_block_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:large_limestone_block_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:large_limestone_block_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:large_limestone_block_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:large_limestone_block_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:large_limestone_block_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:large_limestone_block_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:large_limestone_block_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:large_limestone_block_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:large_limestone_block_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:large_limestone_block_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:large_limestone_block_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:large_limestone_block_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:large_limestone_block_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:large_limestone_block_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:large_limestone_block_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:large_limestone_block_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:large_limestone_block_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:large_limestone_block_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:large_limestone_block_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:large_limestone_block_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:large_limestone_block_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:large_limestone_block_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:large_limestone_block_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:large_limestone_block_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:large_limestone_block_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:large_limestone_block_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:large_limestone_block_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:large_limestone_block_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:large_limestone_block_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:large_limestone_block_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:large_limestone_block_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:large_limestone_block_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:large_limestone_block_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:large_limestone_block_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:large_limestone_block_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:large_limestone_block_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:large_limestone_block_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:large_limestone_block_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:large_limestone_block_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:large_limestone_block_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:large_limestone_block_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:large_limestone_block_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:large_limestone_block_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:large_limestone_block_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:large_limestone_block_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:large_limestone_block_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:large_limestone_block_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:large_limestone_block_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:large_limestone_block_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:large_limestone_block_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:large_limestone_block_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:large_limestone_block_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:large_limestone_block_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:large_limestone_block_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:large_limestone_block_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:large_limestone_block_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:large_limestone_block_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:large_limestone_block_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:large_limestone_block_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:large_limestone_block_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:large_limestone_block_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:large_limestone_block_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:large_limestone_block_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:large_limestone_block_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:large_limestone_block_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:large_limestone_block_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:large_limestone_block_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:large_limestone_block_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:large_limestone_block_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:large_limestone_block_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:large_limestone_block_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:large_limestone_block_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:large_limestone_block_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:large_limestone_block_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:large_limestone_block_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:large_limestone_block_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:large_limestone_block_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:large_limestone_block_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:large_limestone_block_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:large_limestone_block_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:large_limestone_block_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:large_limestone_block_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:large_limestone_block_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:large_limestone_block_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:large_limestone_block_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:large_limestone_block_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:large_limestone_block_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:large_limestone_block_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:large_limestone_block_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:large_limestone_block_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:large_limestone_block_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:large_limestone_block_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:large_limestone_block_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:large_limestone_block_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:large_limestone_block_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:large_limestone_block_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:large_limestone_block_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:large_limestone_block_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:large_limestone_block_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:large_limestone_block_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:large_limestone_block_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:large_limestone_block_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:large_limestone_block_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:large_limestone_block_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:large_limestone_block_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:large_limestone_block_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:large_limestone_block_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:large_limestone_block_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:large_limestone_block_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:large_limestone_block_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:large_limestone_block_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:large_limestone_block_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:large_limestone_block_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:large_limestone_block_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:large_limestone_block_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:large_limestone_block_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:large_limestone_block_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:large_limestone_block_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:large_limestone_block_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:large_limestone_block_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:large_limestone_block_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:large_limestone_block_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:large_limestone_block_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:large_limestone_block_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:large_limestone_block_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:large_limestone_block_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:large_limestone_block_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:large_limestone_block_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:large_limestone_block_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:large_limestone_block_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:large_limestone_block_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:large_limestone_block_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:large_limestone_block_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:large_limestone_block_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:large_limestone_block_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:large_limestone_block_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:large_limestone_block_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:large_limestone_block_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:large_limestone_block_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:large_limestone_block_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:large_limestone_block_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:large_limestone_block_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:large_limestone_block_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:large_limestone_block_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:large_limestone_block_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:large_limestone_block_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:large_limestone_block_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:large_limestone_block_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:large_limestone_block_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:large_limestone_block_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:large_limestone_block_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:large_limestone_block_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:large_limestone_block_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:large_limestone_block_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:large_limestone_block_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:large_limestone_block_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:large_limestone_block_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:large_limestone_block_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:large_limestone_block_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:large_limestone_block_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:large_limestone_block_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:large_limestone_block_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:large_limestone_block_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:large_limestone_block_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:large_limestone_block_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:large_limestone_block_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:large_limestone_block_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:large_limestone_block_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:large_limestone_block_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:large_limestone_block_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:large_limestone_block_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:large_limestone_block_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:large_limestone_block_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:large_limestone_block_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:large_limestone_block_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:large_limestone_block_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:large_limestone_block_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:large_limestone_block_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:large_limestone_block_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:large_limestone_block_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:large_limestone_block_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:large_limestone_block_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:large_limestone_block_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:large_limestone_block_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:large_limestone_block_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:large_limestone_block_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:large_limestone_block_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:large_limestone_block_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:large_limestone_block_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:large_limestone_block_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:large_limestone_block_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:large_limestone_block_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:large_limestone_block_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:large_limestone_block_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:large_limestone_block_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:large_limestone_block_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:large_limestone_block_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:large_limestone_block_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:large_limestone_block_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:large_limestone_block_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:large_limestone_block_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:large_limestone_block_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:large_limestone_block_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:large_limestone_block_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:large_limestone_block_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:large_limestone_block_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:large_limestone_block_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:large_limestone_block_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:large_limestone_block_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:large_limestone_block_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:large_limestone_block_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:large_limestone_block_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:large_limestone_block_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:large_limestone_block_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:large_limestone_block_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:large_limestone_block_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:large_limestone_block_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:large_limestone_block_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:large_limestone_block_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:large_limestone_block_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:large_limestone_block_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:large_limestone_block_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:large_limestone_block_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:large_limestone_block_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:large_limestone_block_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:large_limestone_block_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:large_limestone_block_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:large_limestone_block_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:large_limestone_block_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:large_limestone_block_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:large_limestone_block_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:large_limestone_block_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:large_limestone_block_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:large_limestone_block_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:large_limestone_block_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:large_limestone_block_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:large_limestone_block_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:large_limestone_block_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:large_limestone_block_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:large_limestone_block_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:large_limestone_block_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:large_limestone_block_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:large_limestone_block_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:large_limestone_block_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:large_limestone_block_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:large_limestone_block_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:large_limestone_block_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:large_limestone_block_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:large_limestone_block_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:large_limestone_block_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:large_limestone_block_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:large_limestone_block_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:large_limestone_block_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:large_limestone_block_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:large_limestone_block_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:large_limestone_block_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:large_limestone_block_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:large_limestone_block_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:large_limestone_block_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:large_limestone_block_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:large_limestone_block_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:large_limestone_block_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:large_limestone_block_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:large_limestone_block_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:large_limestone_block_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:large_limestone_block_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:large_limestone_block_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:large_limestone_block_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:large_limestone_block_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:large_limestone_block_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:large_limestone_block_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:large_limestone_block_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:large_limestone_block_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:large_limestone_block_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:large_limestone_block_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:large_limestone_block_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:large_limestone_block_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:large_limestone_block_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:large_limestone_block_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:large_limestone_block_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:large_limestone_block_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:large_limestone_block_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:large_limestone_block_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:large_limestone_block_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:large_limestone_block_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:large_limestone_block_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:large_limestone_block_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:large_limestone_block_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:large_limestone_block_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:large_limestone_block_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:large_limestone_block_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:large_limestone_block_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:large_limestone_block_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:large_limestone_block_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:large_limestone_block_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:large_limestone_block_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:large_limestone_block_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:large_limestone_block_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:large_limestone_block_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:large_limestone_block_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:large_limestone_block_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:large_limestone_block_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:large_limestone_block_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:large_limestone_block_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:large_limestone_block_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:large_limestone_block_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:large_limestone_block_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:large_marble_blocks_arrowslit[facing=north,waterlogged=true]
conquest:large_marble_blocks_arrowslit[facing=north,waterlogged=false]
conquest:large_marble_blocks_arrowslit[facing=south,waterlogged=true]
conquest:large_marble_blocks_arrowslit[facing=south,waterlogged=false]
conquest:large_marble_blocks_arrowslit[facing=west,waterlogged=true]
conquest:large_marble_blocks_arrowslit[facing=west,waterlogged=false]
conquest:large_marble_blocks_arrowslit[facing=east,waterlogged=true]
conquest:large_marble_blocks_arrowslit[facing=east,waterlogged=false]
conquest:large_marble_blocks_balustrade[axis=x,waterlogged=true]
conquest:large_marble_blocks_balustrade[axis=x,waterlogged=false]
conquest:large_marble_blocks_balustrade[axis=y,waterlogged=true]
conquest:large_marble_blocks_balustrade[axis=y,waterlogged=false]
conquest:large_marble_blocks_balustrade[axis=z,waterlogged=true]
conquest:large_marble_blocks_balustrade[axis=z,waterlogged=false]
conquest:large_marble_blocks_capital[facing=flat,type=top,waterlogged=true]
conquest:large_marble_blocks_capital[facing=flat,type=top,waterlogged=false]
conquest:large_marble_blocks_capital[facing=flat,type=bottom,waterlogged=true]
conquest:large_marble_blocks_capital[facing=flat,type=bottom,waterlogged=false]
conquest:large_marble_blocks_capital[facing=north,type=top,waterlogged=true]
conquest:large_marble_blocks_capital[facing=north,type=top,waterlogged=false]
conquest:large_marble_blocks_capital[facing=north,type=bottom,waterlogged=true]
conquest:large_marble_blocks_capital[facing=north,type=bottom,waterlogged=false]
conquest:large_marble_blocks_capital[facing=south,type=top,waterlogged=true]
conquest:large_marble_blocks_capital[facing=south,type=top,waterlogged=false]
conquest:large_marble_blocks_capital[facing=south,type=bottom,waterlogged=true]
conquest:large_marble_blocks_capital[facing=south,type=bottom,waterlogged=false]
conquest:large_marble_blocks_capital[facing=east,type=top,waterlogged=true]
conquest:large_marble_blocks_capital[facing=east,type=top,waterlogged=false]
conquest:large_marble_blocks_capital[facing=east,type=bottom,waterlogged=true]
conquest:large_marble_blocks_capital[facing=east,type=bottom,waterlogged=false]
conquest:large_marble_blocks_capital[facing=west,type=top,waterlogged=true]
conquest:large_marble_blocks_capital[facing=west,type=top,waterlogged=false]
conquest:large_marble_blocks_capital[facing=west,type=bottom,waterlogged=true]
conquest:large_marble_blocks_capital[facing=west,type=bottom,waterlogged=false]
conquest:large_marble_blocks_corner_slab[facing=north,type=top,waterlogged=true]
conquest:large_marble_blocks_corner_slab[facing=north,type=top,waterlogged=false]
conquest:large_marble_blocks_corner_slab[facing=north,type=bottom,waterlogged=true]
conquest:large_marble_blocks_corner_slab[facing=north,type=bottom,waterlogged=false]
conquest:large_marble_blocks_corner_slab[facing=south,type=top,waterlogged=true]
conquest:large_marble_blocks_corner_slab[facing=south,type=top,waterlogged=false]
conquest:large_marble_blocks_corner_slab[facing=south,type=bottom,waterlogged=true]
conquest:large_marble_blocks_corner_slab[facing=south,type=bottom,waterlogged=false]
conquest:large_marble_blocks_corner_slab[facing=west,type=top,waterlogged=true]
conquest:large_marble_blocks_corner_slab[facing=west,type=top,waterlogged=false]
conquest:large_marble_blocks_corner_slab[facing=west,type=bottom,waterlogged=true]
conquest:large_marble_blocks_corner_slab[facing=west,type=bottom,waterlogged=false]
conquest:large_marble_blocks_corner_slab[facing=east,type=top,waterlogged=true]
conquest:large_marble_blocks_corner_slab[facing=east,type=top,waterlogged=false]
conquest:large_marble_blocks_corner_slab[facing=east,type=bottom,waterlogged=true]
conquest:large_marble_blocks_corner_slab[facing=east,type=bottom,waterlogged=false]
conquest:large_marble_blocks_eighth_slab[facing=north,type=top,waterlogged=true]
conquest:large_marble_blocks_eighth_slab[facing=north,type=top,waterlogged=false]
conquest:large_marble_blocks_eighth_slab[facing=north,type=bottom,waterlogged=true]
conquest:large_marble_blocks_eighth_slab[facing=north,type=bottom,waterlogged=false]
conquest:large_marble_blocks_eighth_slab[facing=south,type=top,waterlogged=true]
conquest:large_marble_blocks_eighth_slab[facing=south,type=top,waterlogged=false]
conquest:large_marble_blocks_eighth_slab[facing=south,type=bottom,waterlogged=true]
conquest:large_marble_blocks_eighth_slab[facing=south,type=bottom,waterlogged=false]
conquest:large_marble_blocks_eighth_slab[facing=west,type=top,waterlogged=true]
conquest:large_marble_blocks_eighth_slab[facing=west,type=top,waterlogged=false]
conquest:large_marble_blocks_eighth_slab[facing=west,type=bottom,waterlogged=true]
conquest:large_marble_blocks_eighth_slab[facing=west,type=bottom,waterlogged=false]
conquest:large_marble_blocks_eighth_slab[facing=east,type=top,waterlogged=true]
conquest:large_marble_blocks_eighth_slab[facing=east,type=top,waterlogged=false]
conquest:large_marble_blocks_eighth_slab[facing=east,type=bottom,waterlogged=true]
conquest:large_marble_blocks_eighth_slab[facing=east,type=bottom,waterlogged=false]
conquest:large_marble_blocks_pillar[layer=1,waterlogged=true]
conquest:large_marble_blocks_pillar[layer=1,waterlogged=false]
conquest:large_marble_blocks_pillar[layer=2,waterlogged=true]
conquest:large_marble_blocks_pillar[layer=2,waterlogged=false]
conquest:large_marble_blocks_pillar[layer=3,waterlogged=true]
conquest:large_marble_blocks_pillar[layer=3,waterlogged=false]
conquest:large_marble_blocks_quarter_slab[facing=north,layer=1,type=top,waterlogged=true]
conquest:large_marble_blocks_quarter_slab[facing=north,layer=1,type=top,waterlogged=false]
conquest:large_marble_blocks_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=true]
conquest:large_marble_blocks_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=false]
conquest:large_marble_blocks_quarter_slab[facing=north,layer=2,type=top,waterlogged=true]
conquest:large_marble_blocks_quarter_slab[facing=north,layer=2,type=top,waterlogged=false]
conquest:large_marble_blocks_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=true]
conquest:large_marble_blocks_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=false]
conquest:large_marble_blocks_quarter_slab[facing=north,layer=3,type=top,waterlogged=true]
conquest:large_marble_blocks_quarter_slab[facing=north,layer=3,type=top,waterlogged=false]
conquest:large_marble_blocks_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=true]
conquest:large_marble_blocks_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=false]
conquest:large_marble_blocks_quarter_slab[facing=south,layer=1,type=top,waterlogged=true]
conquest:large_marble_blocks_quarter_slab[facing=south,layer=1,type=top,waterlogged=false]
conquest:large_marble_blocks_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=true]
conquest:large_marble_blocks_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=false]
conquest:large_marble_blocks_quarter_slab[facing=south,layer=2,type=top,waterlogged=true]
conquest:large_marble_blocks_quarter_slab[facing=south,layer=2,type=top,waterlogged=false]
conquest:large_marble_blocks_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=true]
conquest:large_marble_blocks_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=false]
conquest:large_marble_blocks_quarter_slab[facing=south,layer=3,type=top,waterlogged=true]
conquest:large_marble_blocks_quarter_slab[facing=south,layer=3,type=top,waterlogged=false]
conquest:large_marble_blocks_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=true]
conquest:large_marble_blocks_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=false]
conquest:large_marble_blocks_quarter_slab[facing=west,layer=1,type=top,waterlogged=true]
conquest:large_marble_blocks_quarter_slab[facing=west,layer=1,type=top,waterlogged=false]
conquest:large_marble_blocks_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=true]
conquest:large_marble_blocks_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=false]
conquest:large_marble_blocks_quarter_slab[facing=west,layer=2,type=top,waterlogged=true]
conquest:large_marble_blocks_quarter_slab[facing=west,layer=2,type=top,waterlogged=false]
conquest:large_marble_blocks_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=true]
conquest:large_marble_blocks_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=false]
conquest:large_marble_blocks_quarter_slab[facing=west,layer=3,type=top,waterlogged=true]
conquest:large_marble_blocks_quarter_slab[facing=west,layer=3,type=top,waterlogged=false]
conquest:large_marble_blocks_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=true]
conquest:large_marble_blocks_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=false]
conquest:large_marble_blocks_quarter_slab[facing=east,layer=1,type=top,waterlogged=true]
conquest:large_marble_blocks_quarter_slab[facing=east,layer=1,type=top,waterlogged=false]
conquest:large_marble_blocks_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=true]
conquest:large_marble_blocks_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=false]
conquest:large_marble_blocks_quarter_slab[facing=east,layer=2,type=top,waterlogged=true]
conquest:large_marble_blocks_quarter_slab[facing=east,layer=2,type=top,waterlogged=false]
conquest:large_marble_blocks_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=true]
conquest:large_marble_blocks_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=false]
conquest:large_marble_blocks_quarter_slab[facing=east,layer=3,type=top,waterlogged=true]
conquest:large_marble_blocks_quarter_slab[facing=east,layer=3,type=top,waterlogged=false]
conquest:large_marble_blocks_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=true]
conquest:large_marble_blocks_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=false]
conquest:large_marble_blocks_slab[layers=1,type=top,waterlogged=true]
conquest:large_marble_blocks_slab[layers=1,type=top,waterlogged=false]
conquest:large_marble_blocks_slab[layers=1,type=bottom,waterlogged=true]
conquest:large_marble_blocks_slab[layers=1,type=bottom,waterlogged=false]
conquest:large_marble_blocks_slab[layers=2,type=top,waterlogged=true]
conquest:large_marble_blocks_slab[layers=2,type=top,waterlogged=false]
conquest:large_marble_blocks_slab[layers=2,type=bottom,waterlogged=true]
conquest:large_marble_blocks_slab[layers=2,type=bottom,waterlogged=false]
conquest:large_marble_blocks_slab[layers=3,type=top,waterlogged=true]
conquest:large_marble_blocks_slab[layers=3,type=top,waterlogged=false]
conquest:large_marble_blocks_slab[layers=3,type=bottom,waterlogged=true]
conquest:large_marble_blocks_slab[layers=3,type=bottom,waterlogged=false]
conquest:large_marble_blocks_slab[layers=4,type=top,waterlogged=true]
conquest:large_marble_blocks_slab[layers=4,type=top,waterlogged=false]
conquest:large_marble_blocks_slab[layers=4,type=bottom,waterlogged=true]
conquest:large_marble_blocks_slab[layers=4,type=bottom,waterlogged=false]
conquest:large_marble_blocks_slab[layers=5,type=top,waterlogged=true]
conquest:large_marble_blocks_slab[layers=5,type=top,waterlogged=false]
conquest:large_marble_blocks_slab[layers=5,type=bottom,waterlogged=true]
conquest:large_marble_blocks_slab[layers=5,type=bottom,waterlogged=false]
conquest:large_marble_blocks_slab[layers=6,type=top,waterlogged=true]
conquest:large_marble_blocks_slab[layers=6,type=top,waterlogged=false]
conquest:large_marble_blocks_slab[layers=6,type=bottom,waterlogged=true]
conquest:large_marble_blocks_slab[layers=6,type=bottom,waterlogged=false]
conquest:large_marble_blocks_slab[layers=7,type=top,waterlogged=true]
conquest:large_marble_blocks_slab[layers=7,type=top,waterlogged=false]
conquest:large_marble_blocks_slab[layers=7,type=bottom,waterlogged=true]
conquest:large_marble_blocks_slab[layers=7,type=bottom,waterlogged=false]
conquest:large_marble_blocks_slab[layers=8,type=top,waterlogged=true]
conquest:large_marble_blocks_slab[layers=8,type=top,waterlogged=false]
conquest:large_marble_blocks_slab[layers=8,type=bottom,waterlogged=true]
conquest:large_marble_blocks_slab[layers=8,type=bottom,waterlogged=false]
conquest:large_marble_blocks_small_arch[direction=northsouth,waterlogged=true]
conquest:large_marble_blocks_small_arch[direction=northsouth,waterlogged=false]
conquest:large_marble_blocks_small_arch[direction=eastwest,waterlogged=true]
conquest:large_marble_blocks_small_arch[direction=eastwest,waterlogged=false]
conquest:large_marble_blocks_small_arch_half[facing=north,waterlogged=true]
conquest:large_marble_blocks_small_arch_half[facing=north,waterlogged=false]
conquest:large_marble_blocks_small_arch_half[facing=south,waterlogged=true]
conquest:large_marble_blocks_small_arch_half[facing=south,waterlogged=false]
conquest:large_marble_blocks_small_arch_half[facing=west,waterlogged=true]
conquest:large_marble_blocks_small_arch_half[facing=west,waterlogged=false]
conquest:large_marble_blocks_small_arch_half[facing=east,waterlogged=true]
conquest:large_marble_blocks_small_arch_half[facing=east,waterlogged=false]
conquest:large_marble_blocks_small_window[down=true,up=true,waterlogged=true]
conquest:large_marble_blocks_small_window[down=true,up=true,waterlogged=false]
conquest:large_marble_blocks_small_window[down=true,up=false,waterlogged=true]
conquest:large_marble_blocks_small_window[down=true,up=false,waterlogged=false]
conquest:large_marble_blocks_small_window[down=false,up=true,waterlogged=true]
conquest:large_marble_blocks_small_window[down=false,up=true,waterlogged=false]
conquest:large_marble_blocks_small_window[down=false,up=false,waterlogged=true]
conquest:large_marble_blocks_small_window[down=false,up=false,waterlogged=false]
conquest:large_marble_blocks_small_window_half[down=true,facing=north,up=true,waterlogged=true]
conquest:large_marble_blocks_small_window_half[down=true,facing=north,up=true,waterlogged=false]
conquest:large_marble_blocks_small_window_half[down=true,facing=north,up=false,waterlogged=true]
conquest:large_marble_blocks_small_window_half[down=true,facing=north,up=false,waterlogged=false]
conquest:large_marble_blocks_small_window_half[down=true,facing=south,up=true,waterlogged=true]
conquest:large_marble_blocks_small_window_half[down=true,facing=south,up=true,waterlogged=false]
conquest:large_marble_blocks_small_window_half[down=true,facing=south,up=false,waterlogged=true]
conquest:large_marble_blocks_small_window_half[down=true,facing=south,up=false,waterlogged=false]
conquest:large_marble_blocks_small_window_half[down=true,facing=west,up=true,waterlogged=true]
conquest:large_marble_blocks_small_window_half[down=true,facing=west,up=true,waterlogged=false]
conquest:large_marble_blocks_small_window_half[down=true,facing=west,up=false,waterlogged=true]
conquest:large_marble_blocks_small_window_half[down=true,facing=west,up=false,waterlogged=false]
conquest:large_marble_blocks_small_window_half[down=true,facing=east,up=true,waterlogged=true]
conquest:large_marble_blocks_small_window_half[down=true,facing=east,up=true,waterlogged=false]
conquest:large_marble_blocks_small_window_half[down=true,facing=east,up=false,waterlogged=true]
conquest:large_marble_blocks_small_window_half[down=true,facing=east,up=false,waterlogged=false]
conquest:large_marble_blocks_small_window_half[down=false,facing=north,up=true,waterlogged=true]
conquest:large_marble_blocks_small_window_half[down=false,facing=north,up=true,waterlogged=false]
conquest:large_marble_blocks_small_window_half[down=false,facing=north,up=false,waterlogged=true]
conquest:large_marble_blocks_small_window_half[down=false,facing=north,up=false,waterlogged=false]
conquest:large_marble_blocks_small_window_half[down=false,facing=south,up=true,waterlogged=true]
conquest:large_marble_blocks_small_window_half[down=false,facing=south,up=true,waterlogged=false]
conquest:large_marble_blocks_small_window_half[down=false,facing=south,up=false,waterlogged=true]
conquest:large_marble_blocks_small_window_half[down=false,facing=south,up=false,waterlogged=false]
conquest:large_marble_blocks_small_window_half[down=false,facing=west,up=true,waterlogged=true]
conquest:large_marble_blocks_small_window_half[down=false,facing=west,up=true,waterlogged=false]
conquest:large_marble_blocks_small_window_half[down=false,facing=west,up=false,waterlogged=true]
conquest:large_marble_blocks_small_window_half[down=false,facing=west,up=false,waterlogged=false]
conquest:large_marble_blocks_small_window_half[down=false,facing=east,up=true,waterlogged=true]
conquest:large_marble_blocks_small_window_half[down=false,facing=east,up=true,waterlogged=false]
conquest:large_marble_blocks_small_window_half[down=false,facing=east,up=false,waterlogged=true]
conquest:large_marble_blocks_small_window_half[down=false,facing=east,up=false,waterlogged=false]
conquest:large_marble_blocks_two_meter_arch[facing=north,type=top]
conquest:large_marble_blocks_two_meter_arch[facing=north,type=bottom]
conquest:large_marble_blocks_two_meter_arch[facing=south,type=top]
conquest:large_marble_blocks_two_meter_arch[facing=south,type=bottom]
conquest:large_marble_blocks_two_meter_arch[facing=west,type=top]
conquest:large_marble_blocks_two_meter_arch[facing=west,type=bottom]
conquest:large_marble_blocks_two_meter_arch[facing=east,type=top]
conquest:large_marble_blocks_two_meter_arch[facing=east,type=bottom]
conquest:large_marble_blocks_two_meter_arch_half[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:large_marble_blocks_two_meter_arch_half[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:large_marble_blocks_two_meter_arch_half[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:large_marble_blocks_two_meter_arch_half[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:large_marble_blocks_two_meter_arch_half[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:large_marble_blocks_two_meter_arch_half[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:large_marble_blocks_two_meter_arch_half[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:large_marble_blocks_two_meter_arch_half[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:large_marble_blocks_two_meter_arch_half[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:large_marble_blocks_two_meter_arch_half[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:large_marble_blocks_two_meter_arch_half[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:large_marble_blocks_two_meter_arch_half[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:large_marble_blocks_two_meter_arch_half[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:large_marble_blocks_two_meter_arch_half[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:large_marble_blocks_two_meter_arch_half[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:large_marble_blocks_two_meter_arch_half[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:large_marble_blocks_two_meter_arch_half[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:large_marble_blocks_two_meter_arch_half[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:large_marble_blocks_two_meter_arch_half[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:large_marble_blocks_two_meter_arch_half[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:large_marble_blocks_two_meter_arch_half[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:large_marble_blocks_two_meter_arch_half[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:large_marble_blocks_two_meter_arch_half[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:large_marble_blocks_two_meter_arch_half[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:large_marble_blocks_two_meter_arch_half[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:large_marble_blocks_two_meter_arch_half[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:large_marble_blocks_two_meter_arch_half[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:large_marble_blocks_two_meter_arch_half[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:large_marble_blocks_two_meter_arch_half[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:large_marble_blocks_two_meter_arch_half[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:large_marble_blocks_two_meter_arch_half[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:large_marble_blocks_two_meter_arch_half[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:large_marble_blocks_two_meter_arch_half[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:large_marble_blocks_two_meter_arch_half[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:large_marble_blocks_two_meter_arch_half[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:large_marble_blocks_two_meter_arch_half[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:large_marble_blocks_two_meter_arch_half[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:large_marble_blocks_two_meter_arch_half[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:large_marble_blocks_two_meter_arch_half[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:large_marble_blocks_two_meter_arch_half[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:large_marble_blocks_two_meter_arch_half[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:large_marble_blocks_two_meter_arch_half[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:large_marble_blocks_two_meter_arch_half[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:large_marble_blocks_two_meter_arch_half[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:large_marble_blocks_two_meter_arch_half[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:large_marble_blocks_two_meter_arch_half[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:large_marble_blocks_two_meter_arch_half[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:large_marble_blocks_two_meter_arch_half[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:large_marble_blocks_two_meter_arch_half[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:large_marble_blocks_two_meter_arch_half[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:large_marble_blocks_two_meter_arch_half[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:large_marble_blocks_two_meter_arch_half[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:large_marble_blocks_two_meter_arch_half[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:large_marble_blocks_two_meter_arch_half[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:large_marble_blocks_two_meter_arch_half[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:large_marble_blocks_two_meter_arch_half[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:large_marble_blocks_two_meter_arch_half[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:large_marble_blocks_two_meter_arch_half[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:large_marble_blocks_two_meter_arch_half[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:large_marble_blocks_two_meter_arch_half[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:large_marble_blocks_two_meter_arch_half[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:large_marble_blocks_two_meter_arch_half[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:large_marble_blocks_two_meter_arch_half[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:large_marble_blocks_two_meter_arch_half[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:large_marble_blocks_vertical_corner[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:large_marble_blocks_vertical_corner[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:large_marble_blocks_vertical_corner[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:large_marble_blocks_vertical_corner[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:large_marble_blocks_vertical_corner[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:large_marble_blocks_vertical_corner[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:large_marble_blocks_vertical_corner[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:large_marble_blocks_vertical_corner[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:large_marble_blocks_vertical_corner[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:large_marble_blocks_vertical_corner[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:large_marble_blocks_vertical_corner[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:large_marble_blocks_vertical_corner[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:large_marble_blocks_vertical_corner[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:large_marble_blocks_vertical_corner[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:large_marble_blocks_vertical_corner[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:large_marble_blocks_vertical_corner[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:large_marble_blocks_vertical_corner[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:large_marble_blocks_vertical_corner[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:large_marble_blocks_vertical_corner[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:large_marble_blocks_vertical_corner[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:large_marble_blocks_vertical_corner[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:large_marble_blocks_vertical_corner[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:large_marble_blocks_vertical_corner[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:large_marble_blocks_vertical_corner[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:large_marble_blocks_vertical_corner[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:large_marble_blocks_vertical_corner[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:large_marble_blocks_vertical_corner[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:large_marble_blocks_vertical_corner[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:large_marble_blocks_vertical_corner[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:large_marble_blocks_vertical_corner[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:large_marble_blocks_vertical_corner[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:large_marble_blocks_vertical_corner[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:large_marble_blocks_vertical_corner[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:large_marble_blocks_vertical_corner[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:large_marble_blocks_vertical_corner[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:large_marble_blocks_vertical_corner[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:large_marble_blocks_vertical_corner[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:large_marble_blocks_vertical_corner[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:large_marble_blocks_vertical_corner[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:large_marble_blocks_vertical_corner[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:large_marble_blocks_vertical_corner[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:large_marble_blocks_vertical_corner[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:large_marble_blocks_vertical_corner[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:large_marble_blocks_vertical_corner[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:large_marble_blocks_vertical_corner[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:large_marble_blocks_vertical_corner[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:large_marble_blocks_vertical_corner[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:large_marble_blocks_vertical_corner[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:large_marble_blocks_vertical_corner[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:large_marble_blocks_vertical_corner[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:large_marble_blocks_vertical_corner[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:large_marble_blocks_vertical_corner[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:large_marble_blocks_vertical_corner[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:large_marble_blocks_vertical_corner[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:large_marble_blocks_vertical_corner[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:large_marble_blocks_vertical_corner[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:large_marble_blocks_vertical_corner[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:large_marble_blocks_vertical_corner[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:large_marble_blocks_vertical_corner[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:large_marble_blocks_vertical_corner[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:large_marble_blocks_vertical_corner[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:large_marble_blocks_vertical_corner[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:large_marble_blocks_vertical_corner[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:large_marble_blocks_vertical_corner[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:large_marble_blocks_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:large_marble_blocks_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:large_marble_blocks_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:large_marble_blocks_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:large_marble_blocks_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:large_marble_blocks_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:large_marble_blocks_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:large_marble_blocks_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:large_marble_blocks_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:large_marble_blocks_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:large_marble_blocks_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:large_marble_blocks_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:large_marble_blocks_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:large_marble_blocks_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:large_marble_blocks_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:large_marble_blocks_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:large_marble_blocks_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:large_marble_blocks_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:large_marble_blocks_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:large_marble_blocks_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:large_marble_blocks_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:large_marble_blocks_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:large_marble_blocks_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:large_marble_blocks_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:large_marble_blocks_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:large_marble_blocks_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:large_marble_blocks_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:large_marble_blocks_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:large_marble_blocks_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:large_marble_blocks_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:large_marble_blocks_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:large_marble_blocks_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:large_marble_blocks_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:large_marble_blocks_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:large_marble_blocks_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:large_marble_blocks_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:large_marble_blocks_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:large_marble_blocks_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:large_marble_blocks_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:large_marble_blocks_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:large_marble_blocks_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:large_marble_blocks_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:large_marble_blocks_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:large_marble_blocks_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:large_marble_blocks_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:large_marble_blocks_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:large_marble_blocks_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:large_marble_blocks_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:large_marble_blocks_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:large_marble_blocks_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:large_marble_blocks_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:large_marble_blocks_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:large_marble_blocks_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:large_marble_blocks_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:large_marble_blocks_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:large_marble_blocks_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:large_marble_blocks_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:large_marble_blocks_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:large_marble_blocks_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:large_marble_blocks_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:large_marble_blocks_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:large_marble_blocks_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:large_marble_blocks_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:large_marble_blocks_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:large_marble_blocks_vertical_quarter[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:large_marble_blocks_vertical_quarter[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:large_marble_blocks_vertical_quarter[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:large_marble_blocks_vertical_quarter[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:large_marble_blocks_vertical_quarter[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:large_marble_blocks_vertical_quarter[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:large_marble_blocks_vertical_quarter[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:large_marble_blocks_vertical_quarter[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:large_marble_blocks_vertical_quarter[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:large_marble_blocks_vertical_quarter[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:large_marble_blocks_vertical_quarter[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:large_marble_blocks_vertical_quarter[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:large_marble_blocks_vertical_quarter[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:large_marble_blocks_vertical_quarter[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:large_marble_blocks_vertical_quarter[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:large_marble_blocks_vertical_quarter[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:large_marble_blocks_vertical_quarter[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:large_marble_blocks_vertical_quarter[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:large_marble_blocks_vertical_quarter[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:large_marble_blocks_vertical_quarter[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:large_marble_blocks_vertical_quarter[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:large_marble_blocks_vertical_quarter[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:large_marble_blocks_vertical_quarter[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:large_marble_blocks_vertical_quarter[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:large_marble_blocks_vertical_quarter[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:large_marble_blocks_vertical_quarter[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:large_marble_blocks_vertical_quarter[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:large_marble_blocks_vertical_quarter[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:large_marble_blocks_vertical_quarter[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:large_marble_blocks_vertical_quarter[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:large_marble_blocks_vertical_quarter[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:large_marble_blocks_vertical_quarter[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:large_marble_blocks_vertical_quarter[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:large_marble_blocks_vertical_quarter[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:large_marble_blocks_vertical_quarter[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:large_marble_blocks_vertical_quarter[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:large_marble_blocks_vertical_quarter[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:large_marble_blocks_vertical_quarter[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:large_marble_blocks_vertical_quarter[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:large_marble_blocks_vertical_quarter[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:large_marble_blocks_vertical_quarter[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:large_marble_blocks_vertical_quarter[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:large_marble_blocks_vertical_quarter[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:large_marble_blocks_vertical_quarter[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:large_marble_blocks_vertical_quarter[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:large_marble_blocks_vertical_quarter[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:large_marble_blocks_vertical_quarter[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:large_marble_blocks_vertical_quarter[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:large_marble_blocks_vertical_quarter[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:large_marble_blocks_vertical_quarter[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:large_marble_blocks_vertical_quarter[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:large_marble_blocks_vertical_quarter[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:large_marble_blocks_vertical_quarter[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:large_marble_blocks_vertical_quarter[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:large_marble_blocks_vertical_quarter[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:large_marble_blocks_vertical_quarter[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:large_marble_blocks_vertical_quarter[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:large_marble_blocks_vertical_quarter[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:large_marble_blocks_vertical_quarter[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:large_marble_blocks_vertical_quarter[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:large_marble_blocks_vertical_quarter[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:large_marble_blocks_vertical_quarter[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:large_marble_blocks_vertical_quarter[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:large_marble_blocks_vertical_quarter[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:large_marble_blocks_vertical_slab[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:large_marble_blocks_vertical_slab[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:large_marble_blocks_vertical_slab[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:large_marble_blocks_vertical_slab[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:large_marble_blocks_vertical_slab[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:large_marble_blocks_vertical_slab[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:large_marble_blocks_vertical_slab[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:large_marble_blocks_vertical_slab[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:large_marble_blocks_vertical_slab[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:large_marble_blocks_vertical_slab[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:large_marble_blocks_vertical_slab[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:large_marble_blocks_vertical_slab[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:large_marble_blocks_vertical_slab[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:large_marble_blocks_vertical_slab[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:large_marble_blocks_vertical_slab[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:large_marble_blocks_vertical_slab[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:large_marble_blocks_vertical_slab[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:large_marble_blocks_vertical_slab[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:large_marble_blocks_vertical_slab[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:large_marble_blocks_vertical_slab[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:large_marble_blocks_vertical_slab[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:large_marble_blocks_vertical_slab[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:large_marble_blocks_vertical_slab[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:large_marble_blocks_vertical_slab[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:large_marble_blocks_vertical_slab[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:large_marble_blocks_vertical_slab[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:large_marble_blocks_vertical_slab[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:large_marble_blocks_vertical_slab[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:large_marble_blocks_vertical_slab[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:large_marble_blocks_vertical_slab[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:large_marble_blocks_vertical_slab[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:large_marble_blocks_vertical_slab[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:large_marble_blocks_vertical_slab[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:large_marble_blocks_vertical_slab[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:large_marble_blocks_vertical_slab[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:large_marble_blocks_vertical_slab[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:large_marble_blocks_vertical_slab[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:large_marble_blocks_vertical_slab[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:large_marble_blocks_vertical_slab[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:large_marble_blocks_vertical_slab[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:large_marble_blocks_vertical_slab[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:large_marble_blocks_vertical_slab[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:large_marble_blocks_vertical_slab[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:large_marble_blocks_vertical_slab[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:large_marble_blocks_vertical_slab[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:large_marble_blocks_vertical_slab[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:large_marble_blocks_vertical_slab[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:large_marble_blocks_vertical_slab[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:large_marble_blocks_vertical_slab[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:large_marble_blocks_vertical_slab[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:large_marble_blocks_vertical_slab[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:large_marble_blocks_vertical_slab[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:large_marble_blocks_vertical_slab[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:large_marble_blocks_vertical_slab[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:large_marble_blocks_vertical_slab[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:large_marble_blocks_vertical_slab[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:large_marble_blocks_vertical_slab[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:large_marble_blocks_vertical_slab[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:large_marble_blocks_vertical_slab[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:large_marble_blocks_vertical_slab[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:large_marble_blocks_vertical_slab[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:large_marble_blocks_vertical_slab[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:large_marble_blocks_vertical_slab[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:large_marble_blocks_vertical_slab[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:large_marble_blocks_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:large_marble_blocks_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:large_marble_blocks_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:large_marble_blocks_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:large_marble_blocks_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:large_marble_blocks_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:large_marble_blocks_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:large_marble_blocks_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:large_marble_blocks_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:large_marble_blocks_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:large_marble_blocks_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:large_marble_blocks_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:large_marble_blocks_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:large_marble_blocks_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:large_marble_blocks_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:large_marble_blocks_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:large_marble_blocks_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:large_marble_blocks_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:large_marble_blocks_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:large_marble_blocks_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:large_marble_blocks_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:large_marble_blocks_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:large_marble_blocks_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:large_marble_blocks_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:large_marble_blocks_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:large_marble_blocks_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:large_marble_blocks_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:large_marble_blocks_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:large_marble_blocks_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:large_marble_blocks_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:large_marble_blocks_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:large_marble_blocks_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:large_marble_blocks_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:large_marble_blocks_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:large_marble_blocks_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:large_marble_blocks_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:large_marble_blocks_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:large_marble_blocks_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:large_marble_blocks_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:large_marble_blocks_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:large_marble_blocks_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:large_marble_blocks_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:large_marble_blocks_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:large_marble_blocks_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:large_marble_blocks_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:large_marble_blocks_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:large_marble_blocks_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:large_marble_blocks_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:large_marble_blocks_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:large_marble_blocks_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:large_marble_blocks_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:large_marble_blocks_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:large_marble_blocks_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:large_marble_blocks_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:large_marble_blocks_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:large_marble_blocks_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:large_marble_blocks_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:large_marble_blocks_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:large_marble_blocks_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:large_marble_blocks_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:large_marble_blocks_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:large_marble_blocks_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:large_marble_blocks_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:large_marble_blocks_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:large_marble_blocks_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:large_marble_blocks_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:large_marble_blocks_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:large_marble_blocks_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:large_marble_blocks_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:large_marble_blocks_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:large_marble_blocks_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:large_marble_blocks_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:large_marble_blocks_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:large_marble_blocks_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:large_marble_blocks_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:large_marble_blocks_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:large_marble_blocks_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:large_marble_blocks_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:large_marble_blocks_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:large_marble_blocks_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:large_marble_blocks_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:large_marble_blocks_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:large_marble_blocks_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:large_marble_blocks_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:large_marble_blocks_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:large_marble_blocks_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:large_marble_blocks_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:large_marble_blocks_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:large_marble_blocks_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:large_marble_blocks_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:large_marble_blocks_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:large_marble_blocks_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:large_marble_blocks_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:large_marble_blocks_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:large_marble_blocks_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:large_marble_blocks_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:large_marble_blocks_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:large_marble_blocks_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:large_marble_blocks_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:large_marble_blocks_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:large_marble_blocks_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:large_marble_blocks_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:large_marble_blocks_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:large_marble_blocks_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:large_marble_blocks_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:large_marble_blocks_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:large_marble_blocks_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:large_marble_blocks_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:large_marble_blocks_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:large_marble_blocks_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:large_marble_blocks_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:large_marble_blocks_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:large_marble_blocks_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:large_marble_blocks_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:large_marble_blocks_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:large_marble_blocks_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:large_marble_blocks_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:large_marble_blocks_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:large_marble_blocks_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:large_marble_blocks_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:large_marble_blocks_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:large_marble_blocks_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:large_marble_blocks_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:large_marble_blocks_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:large_marble_blocks_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:large_marble_blocks_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:large_marble_blocks_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:large_marble_blocks_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:large_marble_blocks_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:large_marble_blocks_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:large_marble_blocks_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:large_marble_blocks_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:large_marble_blocks_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:large_marble_blocks_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:large_marble_blocks_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:large_marble_blocks_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:large_marble_blocks_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:large_marble_blocks_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:large_marble_blocks_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:large_marble_blocks_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:large_marble_blocks_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:large_marble_blocks_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:large_marble_blocks_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:large_marble_blocks_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:large_marble_blocks_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:large_marble_blocks_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:large_marble_blocks_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:large_marble_blocks_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:large_marble_blocks_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:large_marble_blocks_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:large_marble_blocks_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:large_marble_blocks_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:large_marble_blocks_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:large_marble_blocks_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:large_marble_blocks_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:large_marble_blocks_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:large_marble_blocks_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:large_marble_blocks_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:large_marble_blocks_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:large_marble_blocks_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:large_marble_blocks_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:large_marble_blocks_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:large_marble_blocks_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:large_marble_blocks_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:large_marble_blocks_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:large_marble_blocks_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:large_marble_blocks_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:large_marble_blocks_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:large_marble_blocks_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:large_marble_blocks_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:large_marble_blocks_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:large_marble_blocks_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:large_marble_blocks_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:large_marble_blocks_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:large_marble_blocks_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:large_marble_blocks_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:large_marble_blocks_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:large_marble_blocks_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:large_marble_blocks_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:large_marble_blocks_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:large_marble_blocks_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:large_marble_blocks_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:large_marble_blocks_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:large_marble_blocks_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:large_marble_blocks_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:large_marble_blocks_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:large_marble_blocks_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:large_marble_blocks_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:large_marble_blocks_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:large_marble_blocks_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:large_marble_blocks_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:large_marble_blocks_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:large_marble_blocks_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:large_marble_blocks_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:large_marble_blocks_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:large_marble_blocks_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:large_marble_blocks_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:large_marble_blocks_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:large_marble_blocks_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:large_marble_blocks_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:large_marble_blocks_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:large_marble_blocks_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:large_marble_blocks_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:large_marble_blocks_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:large_marble_blocks_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:large_marble_blocks_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:large_marble_blocks_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:large_marble_blocks_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:large_marble_blocks_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:large_marble_blocks_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:large_marble_blocks_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:large_marble_blocks_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:large_marble_blocks_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:large_marble_blocks_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:large_marble_blocks_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:large_marble_blocks_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:large_marble_blocks_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:large_marble_blocks_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:large_marble_blocks_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:large_marble_blocks_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:large_marble_blocks_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:large_marble_blocks_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:large_marble_blocks_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:large_marble_blocks_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:large_marble_blocks_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:large_marble_blocks_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:large_marble_blocks_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:large_marble_blocks_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:large_marble_blocks_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:large_marble_blocks_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:large_marble_blocks_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:large_marble_blocks_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:large_marble_blocks_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:large_marble_blocks_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:large_marble_blocks_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:large_marble_blocks_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:large_marble_blocks_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:large_marble_blocks_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:large_marble_blocks_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:large_marble_blocks_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:large_marble_blocks_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:large_marble_blocks_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:large_marble_blocks_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:large_marble_blocks_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:large_marble_blocks_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:large_marble_blocks_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:large_marble_blocks_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:large_marble_blocks_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:large_marble_blocks_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:large_marble_blocks_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:large_marble_blocks_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:large_marble_blocks_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:large_marble_blocks_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:large_marble_blocks_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:large_marble_blocks_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:large_marble_blocks_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:large_marble_blocks_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:large_marble_blocks_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:large_marble_blocks_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:large_marble_blocks_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:large_marble_blocks_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:large_marble_blocks_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:large_marble_blocks_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:large_marble_blocks_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:large_marble_blocks_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:large_marble_blocks_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:large_marble_blocks_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:large_marble_blocks_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:large_marble_blocks_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:large_marble_blocks_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:large_marble_blocks_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:large_marble_blocks_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:large_marble_blocks_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:large_marble_blocks_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:large_marble_blocks_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:large_marble_blocks_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:large_marble_blocks_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:large_marble_blocks_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:large_marble_blocks_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:large_marble_blocks_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:large_marble_blocks_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:large_marble_blocks_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:large_marble_blocks_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:large_marble_blocks_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:large_marble_blocks_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:large_marble_blocks_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:large_marble_blocks_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:large_marble_blocks_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:large_marble_blocks_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:large_marble_blocks_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:large_marble_blocks_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:large_marble_blocks_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:large_marble_blocks_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:large_marble_blocks_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:large_marble_blocks_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:large_marble_blocks_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:large_marble_blocks_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:large_marble_blocks_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:large_marble_blocks_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:large_marble_blocks_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:large_marble_blocks_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:large_marble_blocks_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:large_marble_blocks_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:large_marble_blocks_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:large_marble_blocks_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:large_marble_blocks_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:large_marble_blocks_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:large_marble_blocks_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:large_marble_blocks_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:large_marble_blocks_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:large_marble_blocks_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:large_marble_blocks_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:large_marble_blocks_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:large_marble_blocks_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:large_marble_blocks_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:large_marble_blocks_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:large_marble_blocks_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:large_marble_blocks_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:large_marble_blocks_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:large_marble_blocks_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:large_marble_blocks_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:large_marble_blocks_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:large_marble_blocks_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:large_marble_blocks_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:large_metal_pot[level=0,offset_toggle=true]
conquest:large_metal_pot[level=0,offset_toggle=false]
conquest:large_metal_pot[level=1,offset_toggle=true]
conquest:large_metal_pot[level=1,offset_toggle=false]
conquest:large_metal_pot[level=2,offset_toggle=true]
conquest:large_metal_pot[level=2,offset_toggle=false]
conquest:large_metal_pot[level=3,offset_toggle=true]
conquest:large_metal_pot[level=3,offset_toggle=false]
conquest:large_mirror_2
conquest:large_oak_wood_shutters[facing=north,hinge=left,toggle=1,waterlogged=true]
conquest:large_oak_wood_shutters[facing=north,hinge=left,toggle=1,waterlogged=false]
conquest:large_oak_wood_shutters[facing=north,hinge=left,toggle=2,waterlogged=true]
conquest:large_oak_wood_shutters[facing=north,hinge=left,toggle=2,waterlogged=false]
conquest:large_oak_wood_shutters[facing=north,hinge=left,toggle=3,waterlogged=true]
conquest:large_oak_wood_shutters[facing=north,hinge=left,toggle=3,waterlogged=false]
conquest:large_oak_wood_shutters[facing=north,hinge=right,toggle=1,waterlogged=true]
conquest:large_oak_wood_shutters[facing=north,hinge=right,toggle=1,waterlogged=false]
conquest:large_oak_wood_shutters[facing=north,hinge=right,toggle=2,waterlogged=true]
conquest:large_oak_wood_shutters[facing=north,hinge=right,toggle=2,waterlogged=false]
conquest:large_oak_wood_shutters[facing=north,hinge=right,toggle=3,waterlogged=true]
conquest:large_oak_wood_shutters[facing=north,hinge=right,toggle=3,waterlogged=false]
conquest:large_oak_wood_shutters[facing=south,hinge=left,toggle=1,waterlogged=true]
conquest:large_oak_wood_shutters[facing=south,hinge=left,toggle=1,waterlogged=false]
conquest:large_oak_wood_shutters[facing=south,hinge=left,toggle=2,waterlogged=true]
conquest:large_oak_wood_shutters[facing=south,hinge=left,toggle=2,waterlogged=false]
conquest:large_oak_wood_shutters[facing=south,hinge=left,toggle=3,waterlogged=true]
conquest:large_oak_wood_shutters[facing=south,hinge=left,toggle=3,waterlogged=false]
conquest:large_oak_wood_shutters[facing=south,hinge=right,toggle=1,waterlogged=true]
conquest:large_oak_wood_shutters[facing=south,hinge=right,toggle=1,waterlogged=false]
conquest:large_oak_wood_shutters[facing=south,hinge=right,toggle=2,waterlogged=true]
conquest:large_oak_wood_shutters[facing=south,hinge=right,toggle=2,waterlogged=false]
conquest:large_oak_wood_shutters[facing=south,hinge=right,toggle=3,waterlogged=true]
conquest:large_oak_wood_shutters[facing=south,hinge=right,toggle=3,waterlogged=false]
conquest:large_oak_wood_shutters[facing=west,hinge=left,toggle=1,waterlogged=true]
conquest:large_oak_wood_shutters[facing=west,hinge=left,toggle=1,waterlogged=false]
conquest:large_oak_wood_shutters[facing=west,hinge=left,toggle=2,waterlogged=true]
conquest:large_oak_wood_shutters[facing=west,hinge=left,toggle=2,waterlogged=false]
conquest:large_oak_wood_shutters[facing=west,hinge=left,toggle=3,waterlogged=true]
conquest:large_oak_wood_shutters[facing=west,hinge=left,toggle=3,waterlogged=false]
conquest:large_oak_wood_shutters[facing=west,hinge=right,toggle=1,waterlogged=true]
conquest:large_oak_wood_shutters[facing=west,hinge=right,toggle=1,waterlogged=false]
conquest:large_oak_wood_shutters[facing=west,hinge=right,toggle=2,waterlogged=true]
conquest:large_oak_wood_shutters[facing=west,hinge=right,toggle=2,waterlogged=false]
conquest:large_oak_wood_shutters[facing=west,hinge=right,toggle=3,waterlogged=true]
conquest:large_oak_wood_shutters[facing=west,hinge=right,toggle=3,waterlogged=false]
conquest:large_oak_wood_shutters[facing=east,hinge=left,toggle=1,waterlogged=true]
conquest:large_oak_wood_shutters[facing=east,hinge=left,toggle=1,waterlogged=false]
conquest:large_oak_wood_shutters[facing=east,hinge=left,toggle=2,waterlogged=true]
conquest:large_oak_wood_shutters[facing=east,hinge=left,toggle=2,waterlogged=false]
conquest:large_oak_wood_shutters[facing=east,hinge=left,toggle=3,waterlogged=true]
conquest:large_oak_wood_shutters[facing=east,hinge=left,toggle=3,waterlogged=false]
conquest:large_oak_wood_shutters[facing=east,hinge=right,toggle=1,waterlogged=true]
conquest:large_oak_wood_shutters[facing=east,hinge=right,toggle=1,waterlogged=false]
conquest:large_oak_wood_shutters[facing=east,hinge=right,toggle=2,waterlogged=true]
conquest:large_oak_wood_shutters[facing=east,hinge=right,toggle=2,waterlogged=false]
conquest:large_oak_wood_shutters[facing=east,hinge=right,toggle=3,waterlogged=true]
conquest:large_oak_wood_shutters[facing=east,hinge=right,toggle=3,waterlogged=false]
conquest:large_pentelic_marble_block
conquest:large_pentelic_marble_block_arrowslit[facing=north,waterlogged=true]
conquest:large_pentelic_marble_block_arrowslit[facing=north,waterlogged=false]
conquest:large_pentelic_marble_block_arrowslit[facing=south,waterlogged=true]
conquest:large_pentelic_marble_block_arrowslit[facing=south,waterlogged=false]
conquest:large_pentelic_marble_block_arrowslit[facing=west,waterlogged=true]
conquest:large_pentelic_marble_block_arrowslit[facing=west,waterlogged=false]
conquest:large_pentelic_marble_block_arrowslit[facing=east,waterlogged=true]
conquest:large_pentelic_marble_block_arrowslit[facing=east,waterlogged=false]
conquest:large_pentelic_marble_block_balustrade[axis=x,waterlogged=true]
conquest:large_pentelic_marble_block_balustrade[axis=x,waterlogged=false]
conquest:large_pentelic_marble_block_balustrade[axis=y,waterlogged=true]
conquest:large_pentelic_marble_block_balustrade[axis=y,waterlogged=false]
conquest:large_pentelic_marble_block_balustrade[axis=z,waterlogged=true]
conquest:large_pentelic_marble_block_balustrade[axis=z,waterlogged=false]
conquest:large_pentelic_marble_block_capital[facing=flat,type=top,waterlogged=true]
conquest:large_pentelic_marble_block_capital[facing=flat,type=top,waterlogged=false]
conquest:large_pentelic_marble_block_capital[facing=flat,type=bottom,waterlogged=true]
conquest:large_pentelic_marble_block_capital[facing=flat,type=bottom,waterlogged=false]
conquest:large_pentelic_marble_block_capital[facing=north,type=top,waterlogged=true]
conquest:large_pentelic_marble_block_capital[facing=north,type=top,waterlogged=false]
conquest:large_pentelic_marble_block_capital[facing=north,type=bottom,waterlogged=true]
conquest:large_pentelic_marble_block_capital[facing=north,type=bottom,waterlogged=false]
conquest:large_pentelic_marble_block_capital[facing=south,type=top,waterlogged=true]
conquest:large_pentelic_marble_block_capital[facing=south,type=top,waterlogged=false]
conquest:large_pentelic_marble_block_capital[facing=south,type=bottom,waterlogged=true]
conquest:large_pentelic_marble_block_capital[facing=south,type=bottom,waterlogged=false]
conquest:large_pentelic_marble_block_capital[facing=east,type=top,waterlogged=true]
conquest:large_pentelic_marble_block_capital[facing=east,type=top,waterlogged=false]
conquest:large_pentelic_marble_block_capital[facing=east,type=bottom,waterlogged=true]
conquest:large_pentelic_marble_block_capital[facing=east,type=bottom,waterlogged=false]
conquest:large_pentelic_marble_block_capital[facing=west,type=top,waterlogged=true]
conquest:large_pentelic_marble_block_capital[facing=west,type=top,waterlogged=false]
conquest:large_pentelic_marble_block_capital[facing=west,type=bottom,waterlogged=true]
conquest:large_pentelic_marble_block_capital[facing=west,type=bottom,waterlogged=false]
conquest:large_pentelic_marble_block_corner_slab[facing=north,type=top,waterlogged=true]
conquest:large_pentelic_marble_block_corner_slab[facing=north,type=top,waterlogged=false]
conquest:large_pentelic_marble_block_corner_slab[facing=north,type=bottom,waterlogged=true]
conquest:large_pentelic_marble_block_corner_slab[facing=north,type=bottom,waterlogged=false]
conquest:large_pentelic_marble_block_corner_slab[facing=south,type=top,waterlogged=true]
conquest:large_pentelic_marble_block_corner_slab[facing=south,type=top,waterlogged=false]
conquest:large_pentelic_marble_block_corner_slab[facing=south,type=bottom,waterlogged=true]
conquest:large_pentelic_marble_block_corner_slab[facing=south,type=bottom,waterlogged=false]
conquest:large_pentelic_marble_block_corner_slab[facing=west,type=top,waterlogged=true]
conquest:large_pentelic_marble_block_corner_slab[facing=west,type=top,waterlogged=false]
conquest:large_pentelic_marble_block_corner_slab[facing=west,type=bottom,waterlogged=true]
conquest:large_pentelic_marble_block_corner_slab[facing=west,type=bottom,waterlogged=false]
conquest:large_pentelic_marble_block_corner_slab[facing=east,type=top,waterlogged=true]
conquest:large_pentelic_marble_block_corner_slab[facing=east,type=top,waterlogged=false]
conquest:large_pentelic_marble_block_corner_slab[facing=east,type=bottom,waterlogged=true]
conquest:large_pentelic_marble_block_corner_slab[facing=east,type=bottom,waterlogged=false]
conquest:large_pentelic_marble_block_eighth_slab[facing=north,type=top,waterlogged=true]
conquest:large_pentelic_marble_block_eighth_slab[facing=north,type=top,waterlogged=false]
conquest:large_pentelic_marble_block_eighth_slab[facing=north,type=bottom,waterlogged=true]
conquest:large_pentelic_marble_block_eighth_slab[facing=north,type=bottom,waterlogged=false]
conquest:large_pentelic_marble_block_eighth_slab[facing=south,type=top,waterlogged=true]
conquest:large_pentelic_marble_block_eighth_slab[facing=south,type=top,waterlogged=false]
conquest:large_pentelic_marble_block_eighth_slab[facing=south,type=bottom,waterlogged=true]
conquest:large_pentelic_marble_block_eighth_slab[facing=south,type=bottom,waterlogged=false]
conquest:large_pentelic_marble_block_eighth_slab[facing=west,type=top,waterlogged=true]
conquest:large_pentelic_marble_block_eighth_slab[facing=west,type=top,waterlogged=false]
conquest:large_pentelic_marble_block_eighth_slab[facing=west,type=bottom,waterlogged=true]
conquest:large_pentelic_marble_block_eighth_slab[facing=west,type=bottom,waterlogged=false]
conquest:large_pentelic_marble_block_eighth_slab[facing=east,type=top,waterlogged=true]
conquest:large_pentelic_marble_block_eighth_slab[facing=east,type=top,waterlogged=false]
conquest:large_pentelic_marble_block_eighth_slab[facing=east,type=bottom,waterlogged=true]
conquest:large_pentelic_marble_block_eighth_slab[facing=east,type=bottom,waterlogged=false]
conquest:large_pentelic_marble_block_pillar[layer=1,waterlogged=true]
conquest:large_pentelic_marble_block_pillar[layer=1,waterlogged=false]
conquest:large_pentelic_marble_block_pillar[layer=2,waterlogged=true]
conquest:large_pentelic_marble_block_pillar[layer=2,waterlogged=false]
conquest:large_pentelic_marble_block_pillar[layer=3,waterlogged=true]
conquest:large_pentelic_marble_block_pillar[layer=3,waterlogged=false]
conquest:large_pentelic_marble_block_quarter_slab[facing=north,layer=1,type=top,waterlogged=true]
conquest:large_pentelic_marble_block_quarter_slab[facing=north,layer=1,type=top,waterlogged=false]
conquest:large_pentelic_marble_block_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=true]
conquest:large_pentelic_marble_block_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=false]
conquest:large_pentelic_marble_block_quarter_slab[facing=north,layer=2,type=top,waterlogged=true]
conquest:large_pentelic_marble_block_quarter_slab[facing=north,layer=2,type=top,waterlogged=false]
conquest:large_pentelic_marble_block_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=true]
conquest:large_pentelic_marble_block_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=false]
conquest:large_pentelic_marble_block_quarter_slab[facing=north,layer=3,type=top,waterlogged=true]
conquest:large_pentelic_marble_block_quarter_slab[facing=north,layer=3,type=top,waterlogged=false]
conquest:large_pentelic_marble_block_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=true]
conquest:large_pentelic_marble_block_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=false]
conquest:large_pentelic_marble_block_quarter_slab[facing=south,layer=1,type=top,waterlogged=true]
conquest:large_pentelic_marble_block_quarter_slab[facing=south,layer=1,type=top,waterlogged=false]
conquest:large_pentelic_marble_block_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=true]
conquest:large_pentelic_marble_block_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=false]
conquest:large_pentelic_marble_block_quarter_slab[facing=south,layer=2,type=top,waterlogged=true]
conquest:large_pentelic_marble_block_quarter_slab[facing=south,layer=2,type=top,waterlogged=false]
conquest:large_pentelic_marble_block_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=true]
conquest:large_pentelic_marble_block_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=false]
conquest:large_pentelic_marble_block_quarter_slab[facing=south,layer=3,type=top,waterlogged=true]
conquest:large_pentelic_marble_block_quarter_slab[facing=south,layer=3,type=top,waterlogged=false]
conquest:large_pentelic_marble_block_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=true]
conquest:large_pentelic_marble_block_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=false]
conquest:large_pentelic_marble_block_quarter_slab[facing=west,layer=1,type=top,waterlogged=true]
conquest:large_pentelic_marble_block_quarter_slab[facing=west,layer=1,type=top,waterlogged=false]
conquest:large_pentelic_marble_block_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=true]
conquest:large_pentelic_marble_block_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=false]
conquest:large_pentelic_marble_block_quarter_slab[facing=west,layer=2,type=top,waterlogged=true]
conquest:large_pentelic_marble_block_quarter_slab[facing=west,layer=2,type=top,waterlogged=false]
conquest:large_pentelic_marble_block_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=true]
conquest:large_pentelic_marble_block_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=false]
conquest:large_pentelic_marble_block_quarter_slab[facing=west,layer=3,type=top,waterlogged=true]
conquest:large_pentelic_marble_block_quarter_slab[facing=west,layer=3,type=top,waterlogged=false]
conquest:large_pentelic_marble_block_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=true]
conquest:large_pentelic_marble_block_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=false]
conquest:large_pentelic_marble_block_quarter_slab[facing=east,layer=1,type=top,waterlogged=true]
conquest:large_pentelic_marble_block_quarter_slab[facing=east,layer=1,type=top,waterlogged=false]
conquest:large_pentelic_marble_block_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=true]
conquest:large_pentelic_marble_block_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=false]
conquest:large_pentelic_marble_block_quarter_slab[facing=east,layer=2,type=top,waterlogged=true]
conquest:large_pentelic_marble_block_quarter_slab[facing=east,layer=2,type=top,waterlogged=false]
conquest:large_pentelic_marble_block_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=true]
conquest:large_pentelic_marble_block_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=false]
conquest:large_pentelic_marble_block_quarter_slab[facing=east,layer=3,type=top,waterlogged=true]
conquest:large_pentelic_marble_block_quarter_slab[facing=east,layer=3,type=top,waterlogged=false]
conquest:large_pentelic_marble_block_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=true]
conquest:large_pentelic_marble_block_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=false]
conquest:large_pentelic_marble_block_slab[layers=1,type=top,waterlogged=true]
conquest:large_pentelic_marble_block_slab[layers=1,type=top,waterlogged=false]
conquest:large_pentelic_marble_block_slab[layers=1,type=bottom,waterlogged=true]
conquest:large_pentelic_marble_block_slab[layers=1,type=bottom,waterlogged=false]
conquest:large_pentelic_marble_block_slab[layers=2,type=top,waterlogged=true]
conquest:large_pentelic_marble_block_slab[layers=2,type=top,waterlogged=false]
conquest:large_pentelic_marble_block_slab[layers=2,type=bottom,waterlogged=true]
conquest:large_pentelic_marble_block_slab[layers=2,type=bottom,waterlogged=false]
conquest:large_pentelic_marble_block_slab[layers=3,type=top,waterlogged=true]
conquest:large_pentelic_marble_block_slab[layers=3,type=top,waterlogged=false]
conquest:large_pentelic_marble_block_slab[layers=3,type=bottom,waterlogged=true]
conquest:large_pentelic_marble_block_slab[layers=3,type=bottom,waterlogged=false]
conquest:large_pentelic_marble_block_slab[layers=4,type=top,waterlogged=true]
conquest:large_pentelic_marble_block_slab[layers=4,type=top,waterlogged=false]
conquest:large_pentelic_marble_block_slab[layers=4,type=bottom,waterlogged=true]
conquest:large_pentelic_marble_block_slab[layers=4,type=bottom,waterlogged=false]
conquest:large_pentelic_marble_block_slab[layers=5,type=top,waterlogged=true]
conquest:large_pentelic_marble_block_slab[layers=5,type=top,waterlogged=false]
conquest:large_pentelic_marble_block_slab[layers=5,type=bottom,waterlogged=true]
conquest:large_pentelic_marble_block_slab[layers=5,type=bottom,waterlogged=false]
conquest:large_pentelic_marble_block_slab[layers=6,type=top,waterlogged=true]
conquest:large_pentelic_marble_block_slab[layers=6,type=top,waterlogged=false]
conquest:large_pentelic_marble_block_slab[layers=6,type=bottom,waterlogged=true]
conquest:large_pentelic_marble_block_slab[layers=6,type=bottom,waterlogged=false]
conquest:large_pentelic_marble_block_slab[layers=7,type=top,waterlogged=true]
conquest:large_pentelic_marble_block_slab[layers=7,type=top,waterlogged=false]
conquest:large_pentelic_marble_block_slab[layers=7,type=bottom,waterlogged=true]
conquest:large_pentelic_marble_block_slab[layers=7,type=bottom,waterlogged=false]
conquest:large_pentelic_marble_block_slab[layers=8,type=top,waterlogged=true]
conquest:large_pentelic_marble_block_slab[layers=8,type=top,waterlogged=false]
conquest:large_pentelic_marble_block_slab[layers=8,type=bottom,waterlogged=true]
conquest:large_pentelic_marble_block_slab[layers=8,type=bottom,waterlogged=false]
conquest:large_pentelic_marble_block_small_arch[direction=northsouth,waterlogged=true]
conquest:large_pentelic_marble_block_small_arch[direction=northsouth,waterlogged=false]
conquest:large_pentelic_marble_block_small_arch[direction=eastwest,waterlogged=true]
conquest:large_pentelic_marble_block_small_arch[direction=eastwest,waterlogged=false]
conquest:large_pentelic_marble_block_small_arch_half[facing=north,waterlogged=true]
conquest:large_pentelic_marble_block_small_arch_half[facing=north,waterlogged=false]
conquest:large_pentelic_marble_block_small_arch_half[facing=south,waterlogged=true]
conquest:large_pentelic_marble_block_small_arch_half[facing=south,waterlogged=false]
conquest:large_pentelic_marble_block_small_arch_half[facing=west,waterlogged=true]
conquest:large_pentelic_marble_block_small_arch_half[facing=west,waterlogged=false]
conquest:large_pentelic_marble_block_small_arch_half[facing=east,waterlogged=true]
conquest:large_pentelic_marble_block_small_arch_half[facing=east,waterlogged=false]
conquest:large_pentelic_marble_block_small_window[down=true,up=true,waterlogged=true]
conquest:large_pentelic_marble_block_small_window[down=true,up=true,waterlogged=false]
conquest:large_pentelic_marble_block_small_window[down=true,up=false,waterlogged=true]
conquest:large_pentelic_marble_block_small_window[down=true,up=false,waterlogged=false]
conquest:large_pentelic_marble_block_small_window[down=false,up=true,waterlogged=true]
conquest:large_pentelic_marble_block_small_window[down=false,up=true,waterlogged=false]
conquest:large_pentelic_marble_block_small_window[down=false,up=false,waterlogged=true]
conquest:large_pentelic_marble_block_small_window[down=false,up=false,waterlogged=false]
conquest:large_pentelic_marble_block_small_window_half[down=true,facing=north,up=true,waterlogged=true]
conquest:large_pentelic_marble_block_small_window_half[down=true,facing=north,up=true,waterlogged=false]
conquest:large_pentelic_marble_block_small_window_half[down=true,facing=north,up=false,waterlogged=true]
conquest:large_pentelic_marble_block_small_window_half[down=true,facing=north,up=false,waterlogged=false]
conquest:large_pentelic_marble_block_small_window_half[down=true,facing=south,up=true,waterlogged=true]
conquest:large_pentelic_marble_block_small_window_half[down=true,facing=south,up=true,waterlogged=false]
conquest:large_pentelic_marble_block_small_window_half[down=true,facing=south,up=false,waterlogged=true]
conquest:large_pentelic_marble_block_small_window_half[down=true,facing=south,up=false,waterlogged=false]
conquest:large_pentelic_marble_block_small_window_half[down=true,facing=west,up=true,waterlogged=true]
conquest:large_pentelic_marble_block_small_window_half[down=true,facing=west,up=true,waterlogged=false]
conquest:large_pentelic_marble_block_small_window_half[down=true,facing=west,up=false,waterlogged=true]
conquest:large_pentelic_marble_block_small_window_half[down=true,facing=west,up=false,waterlogged=false]
conquest:large_pentelic_marble_block_small_window_half[down=true,facing=east,up=true,waterlogged=true]
conquest:large_pentelic_marble_block_small_window_half[down=true,facing=east,up=true,waterlogged=false]
conquest:large_pentelic_marble_block_small_window_half[down=true,facing=east,up=false,waterlogged=true]
conquest:large_pentelic_marble_block_small_window_half[down=true,facing=east,up=false,waterlogged=false]
conquest:large_pentelic_marble_block_small_window_half[down=false,facing=north,up=true,waterlogged=true]
conquest:large_pentelic_marble_block_small_window_half[down=false,facing=north,up=true,waterlogged=false]
conquest:large_pentelic_marble_block_small_window_half[down=false,facing=north,up=false,waterlogged=true]
conquest:large_pentelic_marble_block_small_window_half[down=false,facing=north,up=false,waterlogged=false]
conquest:large_pentelic_marble_block_small_window_half[down=false,facing=south,up=true,waterlogged=true]
conquest:large_pentelic_marble_block_small_window_half[down=false,facing=south,up=true,waterlogged=false]
conquest:large_pentelic_marble_block_small_window_half[down=false,facing=south,up=false,waterlogged=true]
conquest:large_pentelic_marble_block_small_window_half[down=false,facing=south,up=false,waterlogged=false]
conquest:large_pentelic_marble_block_small_window_half[down=false,facing=west,up=true,waterlogged=true]
conquest:large_pentelic_marble_block_small_window_half[down=false,facing=west,up=true,waterlogged=false]
conquest:large_pentelic_marble_block_small_window_half[down=false,facing=west,up=false,waterlogged=true]
conquest:large_pentelic_marble_block_small_window_half[down=false,facing=west,up=false,waterlogged=false]
conquest:large_pentelic_marble_block_small_window_half[down=false,facing=east,up=true,waterlogged=true]
conquest:large_pentelic_marble_block_small_window_half[down=false,facing=east,up=true,waterlogged=false]
conquest:large_pentelic_marble_block_small_window_half[down=false,facing=east,up=false,waterlogged=true]
conquest:large_pentelic_marble_block_small_window_half[down=false,facing=east,up=false,waterlogged=false]
conquest:large_pentelic_marble_block_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:large_pentelic_marble_block_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:large_pentelic_marble_block_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:large_pentelic_marble_block_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:large_pentelic_marble_block_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:large_pentelic_marble_block_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:large_pentelic_marble_block_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:large_pentelic_marble_block_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:large_pentelic_marble_block_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:large_pentelic_marble_block_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:large_pentelic_marble_block_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:large_pentelic_marble_block_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:large_pentelic_marble_block_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:large_pentelic_marble_block_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:large_pentelic_marble_block_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:large_pentelic_marble_block_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:large_pentelic_marble_block_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:large_pentelic_marble_block_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:large_pentelic_marble_block_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:large_pentelic_marble_block_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:large_pentelic_marble_block_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:large_pentelic_marble_block_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:large_pentelic_marble_block_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:large_pentelic_marble_block_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:large_pentelic_marble_block_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:large_pentelic_marble_block_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:large_pentelic_marble_block_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:large_pentelic_marble_block_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:large_pentelic_marble_block_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:large_pentelic_marble_block_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:large_pentelic_marble_block_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:large_pentelic_marble_block_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:large_pentelic_marble_block_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:large_pentelic_marble_block_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:large_pentelic_marble_block_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:large_pentelic_marble_block_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:large_pentelic_marble_block_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:large_pentelic_marble_block_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:large_pentelic_marble_block_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:large_pentelic_marble_block_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:large_pentelic_marble_block_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:large_pentelic_marble_block_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:large_pentelic_marble_block_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:large_pentelic_marble_block_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:large_pentelic_marble_block_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:large_pentelic_marble_block_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:large_pentelic_marble_block_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:large_pentelic_marble_block_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:large_pentelic_marble_block_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:large_pentelic_marble_block_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:large_pentelic_marble_block_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:large_pentelic_marble_block_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:large_pentelic_marble_block_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:large_pentelic_marble_block_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:large_pentelic_marble_block_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:large_pentelic_marble_block_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:large_pentelic_marble_block_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:large_pentelic_marble_block_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:large_pentelic_marble_block_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:large_pentelic_marble_block_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:large_pentelic_marble_block_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:large_pentelic_marble_block_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:large_pentelic_marble_block_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:large_pentelic_marble_block_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:large_pentelic_marble_block_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:large_pentelic_marble_block_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:large_pentelic_marble_block_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:large_pentelic_marble_block_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:large_pentelic_marble_block_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:large_pentelic_marble_block_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:large_pentelic_marble_block_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:large_pentelic_marble_block_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:large_pentelic_marble_block_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:large_pentelic_marble_block_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:large_pentelic_marble_block_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:large_pentelic_marble_block_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:large_pentelic_marble_block_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:large_pentelic_marble_block_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:large_pentelic_marble_block_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:large_pentelic_marble_block_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:large_pentelic_marble_block_two_meter_arch[facing=north,type=top]
conquest:large_pentelic_marble_block_two_meter_arch[facing=north,type=bottom]
conquest:large_pentelic_marble_block_two_meter_arch[facing=south,type=top]
conquest:large_pentelic_marble_block_two_meter_arch[facing=south,type=bottom]
conquest:large_pentelic_marble_block_two_meter_arch[facing=west,type=top]
conquest:large_pentelic_marble_block_two_meter_arch[facing=west,type=bottom]
conquest:large_pentelic_marble_block_two_meter_arch[facing=east,type=top]
conquest:large_pentelic_marble_block_two_meter_arch[facing=east,type=bottom]
conquest:large_pentelic_marble_block_two_meter_arch_half[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:large_pentelic_marble_block_two_meter_arch_half[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:large_pentelic_marble_block_two_meter_arch_half[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:large_pentelic_marble_block_two_meter_arch_half[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:large_pentelic_marble_block_two_meter_arch_half[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:large_pentelic_marble_block_two_meter_arch_half[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:large_pentelic_marble_block_two_meter_arch_half[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:large_pentelic_marble_block_two_meter_arch_half[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:large_pentelic_marble_block_two_meter_arch_half[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:large_pentelic_marble_block_two_meter_arch_half[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:large_pentelic_marble_block_two_meter_arch_half[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:large_pentelic_marble_block_two_meter_arch_half[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:large_pentelic_marble_block_two_meter_arch_half[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:large_pentelic_marble_block_two_meter_arch_half[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:large_pentelic_marble_block_two_meter_arch_half[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:large_pentelic_marble_block_two_meter_arch_half[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:large_pentelic_marble_block_two_meter_arch_half[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:large_pentelic_marble_block_two_meter_arch_half[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:large_pentelic_marble_block_two_meter_arch_half[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:large_pentelic_marble_block_two_meter_arch_half[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:large_pentelic_marble_block_two_meter_arch_half[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:large_pentelic_marble_block_two_meter_arch_half[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:large_pentelic_marble_block_two_meter_arch_half[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:large_pentelic_marble_block_two_meter_arch_half[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:large_pentelic_marble_block_two_meter_arch_half[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:large_pentelic_marble_block_two_meter_arch_half[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:large_pentelic_marble_block_two_meter_arch_half[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:large_pentelic_marble_block_two_meter_arch_half[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:large_pentelic_marble_block_two_meter_arch_half[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:large_pentelic_marble_block_two_meter_arch_half[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:large_pentelic_marble_block_two_meter_arch_half[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:large_pentelic_marble_block_two_meter_arch_half[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:large_pentelic_marble_block_two_meter_arch_half[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:large_pentelic_marble_block_two_meter_arch_half[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:large_pentelic_marble_block_two_meter_arch_half[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:large_pentelic_marble_block_two_meter_arch_half[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:large_pentelic_marble_block_two_meter_arch_half[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:large_pentelic_marble_block_two_meter_arch_half[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:large_pentelic_marble_block_two_meter_arch_half[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:large_pentelic_marble_block_two_meter_arch_half[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:large_pentelic_marble_block_two_meter_arch_half[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:large_pentelic_marble_block_two_meter_arch_half[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:large_pentelic_marble_block_two_meter_arch_half[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:large_pentelic_marble_block_two_meter_arch_half[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:large_pentelic_marble_block_two_meter_arch_half[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:large_pentelic_marble_block_two_meter_arch_half[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:large_pentelic_marble_block_two_meter_arch_half[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:large_pentelic_marble_block_two_meter_arch_half[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:large_pentelic_marble_block_two_meter_arch_half[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:large_pentelic_marble_block_two_meter_arch_half[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:large_pentelic_marble_block_two_meter_arch_half[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:large_pentelic_marble_block_two_meter_arch_half[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:large_pentelic_marble_block_two_meter_arch_half[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:large_pentelic_marble_block_two_meter_arch_half[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:large_pentelic_marble_block_two_meter_arch_half[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:large_pentelic_marble_block_two_meter_arch_half[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:large_pentelic_marble_block_two_meter_arch_half[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:large_pentelic_marble_block_two_meter_arch_half[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:large_pentelic_marble_block_two_meter_arch_half[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:large_pentelic_marble_block_two_meter_arch_half[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:large_pentelic_marble_block_two_meter_arch_half[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:large_pentelic_marble_block_two_meter_arch_half[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:large_pentelic_marble_block_two_meter_arch_half[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:large_pentelic_marble_block_two_meter_arch_half[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:large_pentelic_marble_block_vertical_corner[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:large_pentelic_marble_block_vertical_corner[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:large_pentelic_marble_block_vertical_corner[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:large_pentelic_marble_block_vertical_corner[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:large_pentelic_marble_block_vertical_corner[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:large_pentelic_marble_block_vertical_corner[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:large_pentelic_marble_block_vertical_corner[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:large_pentelic_marble_block_vertical_corner[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:large_pentelic_marble_block_vertical_corner[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:large_pentelic_marble_block_vertical_corner[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:large_pentelic_marble_block_vertical_corner[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:large_pentelic_marble_block_vertical_corner[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:large_pentelic_marble_block_vertical_corner[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:large_pentelic_marble_block_vertical_corner[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:large_pentelic_marble_block_vertical_corner[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:large_pentelic_marble_block_vertical_corner[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:large_pentelic_marble_block_vertical_corner[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:large_pentelic_marble_block_vertical_corner[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:large_pentelic_marble_block_vertical_corner[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:large_pentelic_marble_block_vertical_corner[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:large_pentelic_marble_block_vertical_corner[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:large_pentelic_marble_block_vertical_corner[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:large_pentelic_marble_block_vertical_corner[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:large_pentelic_marble_block_vertical_corner[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:large_pentelic_marble_block_vertical_corner[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:large_pentelic_marble_block_vertical_corner[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:large_pentelic_marble_block_vertical_corner[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:large_pentelic_marble_block_vertical_corner[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:large_pentelic_marble_block_vertical_corner[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:large_pentelic_marble_block_vertical_corner[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:large_pentelic_marble_block_vertical_corner[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:large_pentelic_marble_block_vertical_corner[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:large_pentelic_marble_block_vertical_corner[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:large_pentelic_marble_block_vertical_corner[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:large_pentelic_marble_block_vertical_corner[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:large_pentelic_marble_block_vertical_corner[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:large_pentelic_marble_block_vertical_corner[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:large_pentelic_marble_block_vertical_corner[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:large_pentelic_marble_block_vertical_corner[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:large_pentelic_marble_block_vertical_corner[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:large_pentelic_marble_block_vertical_corner[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:large_pentelic_marble_block_vertical_corner[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:large_pentelic_marble_block_vertical_corner[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:large_pentelic_marble_block_vertical_corner[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:large_pentelic_marble_block_vertical_corner[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:large_pentelic_marble_block_vertical_corner[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:large_pentelic_marble_block_vertical_corner[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:large_pentelic_marble_block_vertical_corner[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:large_pentelic_marble_block_vertical_corner[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:large_pentelic_marble_block_vertical_corner[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:large_pentelic_marble_block_vertical_corner[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:large_pentelic_marble_block_vertical_corner[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:large_pentelic_marble_block_vertical_corner[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:large_pentelic_marble_block_vertical_corner[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:large_pentelic_marble_block_vertical_corner[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:large_pentelic_marble_block_vertical_corner[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:large_pentelic_marble_block_vertical_corner[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:large_pentelic_marble_block_vertical_corner[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:large_pentelic_marble_block_vertical_corner[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:large_pentelic_marble_block_vertical_corner[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:large_pentelic_marble_block_vertical_corner[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:large_pentelic_marble_block_vertical_corner[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:large_pentelic_marble_block_vertical_corner[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:large_pentelic_marble_block_vertical_corner[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:large_pentelic_marble_block_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:large_pentelic_marble_block_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:large_pentelic_marble_block_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:large_pentelic_marble_block_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:large_pentelic_marble_block_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:large_pentelic_marble_block_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:large_pentelic_marble_block_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:large_pentelic_marble_block_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:large_pentelic_marble_block_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:large_pentelic_marble_block_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:large_pentelic_marble_block_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:large_pentelic_marble_block_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:large_pentelic_marble_block_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:large_pentelic_marble_block_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:large_pentelic_marble_block_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:large_pentelic_marble_block_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:large_pentelic_marble_block_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:large_pentelic_marble_block_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:large_pentelic_marble_block_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:large_pentelic_marble_block_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:large_pentelic_marble_block_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:large_pentelic_marble_block_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:large_pentelic_marble_block_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:large_pentelic_marble_block_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:large_pentelic_marble_block_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:large_pentelic_marble_block_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:large_pentelic_marble_block_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:large_pentelic_marble_block_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:large_pentelic_marble_block_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:large_pentelic_marble_block_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:large_pentelic_marble_block_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:large_pentelic_marble_block_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:large_pentelic_marble_block_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:large_pentelic_marble_block_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:large_pentelic_marble_block_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:large_pentelic_marble_block_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:large_pentelic_marble_block_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:large_pentelic_marble_block_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:large_pentelic_marble_block_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:large_pentelic_marble_block_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:large_pentelic_marble_block_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:large_pentelic_marble_block_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:large_pentelic_marble_block_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:large_pentelic_marble_block_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:large_pentelic_marble_block_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:large_pentelic_marble_block_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:large_pentelic_marble_block_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:large_pentelic_marble_block_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:large_pentelic_marble_block_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:large_pentelic_marble_block_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:large_pentelic_marble_block_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:large_pentelic_marble_block_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:large_pentelic_marble_block_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:large_pentelic_marble_block_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:large_pentelic_marble_block_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:large_pentelic_marble_block_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:large_pentelic_marble_block_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:large_pentelic_marble_block_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:large_pentelic_marble_block_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:large_pentelic_marble_block_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:large_pentelic_marble_block_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:large_pentelic_marble_block_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:large_pentelic_marble_block_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:large_pentelic_marble_block_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:large_pentelic_marble_block_vertical_quarter[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:large_pentelic_marble_block_vertical_quarter[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:large_pentelic_marble_block_vertical_quarter[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:large_pentelic_marble_block_vertical_quarter[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:large_pentelic_marble_block_vertical_quarter[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:large_pentelic_marble_block_vertical_quarter[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:large_pentelic_marble_block_vertical_quarter[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:large_pentelic_marble_block_vertical_quarter[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:large_pentelic_marble_block_vertical_quarter[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:large_pentelic_marble_block_vertical_quarter[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:large_pentelic_marble_block_vertical_quarter[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:large_pentelic_marble_block_vertical_quarter[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:large_pentelic_marble_block_vertical_quarter[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:large_pentelic_marble_block_vertical_quarter[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:large_pentelic_marble_block_vertical_quarter[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:large_pentelic_marble_block_vertical_quarter[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:large_pentelic_marble_block_vertical_quarter[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:large_pentelic_marble_block_vertical_quarter[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:large_pentelic_marble_block_vertical_quarter[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:large_pentelic_marble_block_vertical_quarter[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:large_pentelic_marble_block_vertical_quarter[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:large_pentelic_marble_block_vertical_quarter[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:large_pentelic_marble_block_vertical_quarter[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:large_pentelic_marble_block_vertical_quarter[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:large_pentelic_marble_block_vertical_quarter[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:large_pentelic_marble_block_vertical_quarter[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:large_pentelic_marble_block_vertical_quarter[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:large_pentelic_marble_block_vertical_quarter[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:large_pentelic_marble_block_vertical_quarter[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:large_pentelic_marble_block_vertical_quarter[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:large_pentelic_marble_block_vertical_quarter[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:large_pentelic_marble_block_vertical_quarter[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:large_pentelic_marble_block_vertical_quarter[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:large_pentelic_marble_block_vertical_quarter[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:large_pentelic_marble_block_vertical_quarter[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:large_pentelic_marble_block_vertical_quarter[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:large_pentelic_marble_block_vertical_quarter[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:large_pentelic_marble_block_vertical_quarter[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:large_pentelic_marble_block_vertical_quarter[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:large_pentelic_marble_block_vertical_quarter[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:large_pentelic_marble_block_vertical_quarter[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:large_pentelic_marble_block_vertical_quarter[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:large_pentelic_marble_block_vertical_quarter[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:large_pentelic_marble_block_vertical_quarter[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:large_pentelic_marble_block_vertical_quarter[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:large_pentelic_marble_block_vertical_quarter[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:large_pentelic_marble_block_vertical_quarter[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:large_pentelic_marble_block_vertical_quarter[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:large_pentelic_marble_block_vertical_quarter[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:large_pentelic_marble_block_vertical_quarter[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:large_pentelic_marble_block_vertical_quarter[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:large_pentelic_marble_block_vertical_quarter[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:large_pentelic_marble_block_vertical_quarter[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:large_pentelic_marble_block_vertical_quarter[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:large_pentelic_marble_block_vertical_quarter[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:large_pentelic_marble_block_vertical_quarter[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:large_pentelic_marble_block_vertical_quarter[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:large_pentelic_marble_block_vertical_quarter[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:large_pentelic_marble_block_vertical_quarter[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:large_pentelic_marble_block_vertical_quarter[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:large_pentelic_marble_block_vertical_quarter[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:large_pentelic_marble_block_vertical_quarter[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:large_pentelic_marble_block_vertical_quarter[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:large_pentelic_marble_block_vertical_quarter[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:large_pentelic_marble_block_vertical_slab[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:large_pentelic_marble_block_vertical_slab[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:large_pentelic_marble_block_vertical_slab[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:large_pentelic_marble_block_vertical_slab[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:large_pentelic_marble_block_vertical_slab[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:large_pentelic_marble_block_vertical_slab[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:large_pentelic_marble_block_vertical_slab[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:large_pentelic_marble_block_vertical_slab[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:large_pentelic_marble_block_vertical_slab[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:large_pentelic_marble_block_vertical_slab[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:large_pentelic_marble_block_vertical_slab[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:large_pentelic_marble_block_vertical_slab[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:large_pentelic_marble_block_vertical_slab[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:large_pentelic_marble_block_vertical_slab[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:large_pentelic_marble_block_vertical_slab[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:large_pentelic_marble_block_vertical_slab[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:large_pentelic_marble_block_vertical_slab[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:large_pentelic_marble_block_vertical_slab[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:large_pentelic_marble_block_vertical_slab[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:large_pentelic_marble_block_vertical_slab[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:large_pentelic_marble_block_vertical_slab[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:large_pentelic_marble_block_vertical_slab[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:large_pentelic_marble_block_vertical_slab[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:large_pentelic_marble_block_vertical_slab[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:large_pentelic_marble_block_vertical_slab[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:large_pentelic_marble_block_vertical_slab[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:large_pentelic_marble_block_vertical_slab[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:large_pentelic_marble_block_vertical_slab[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:large_pentelic_marble_block_vertical_slab[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:large_pentelic_marble_block_vertical_slab[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:large_pentelic_marble_block_vertical_slab[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:large_pentelic_marble_block_vertical_slab[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:large_pentelic_marble_block_vertical_slab[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:large_pentelic_marble_block_vertical_slab[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:large_pentelic_marble_block_vertical_slab[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:large_pentelic_marble_block_vertical_slab[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:large_pentelic_marble_block_vertical_slab[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:large_pentelic_marble_block_vertical_slab[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:large_pentelic_marble_block_vertical_slab[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:large_pentelic_marble_block_vertical_slab[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:large_pentelic_marble_block_vertical_slab[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:large_pentelic_marble_block_vertical_slab[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:large_pentelic_marble_block_vertical_slab[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:large_pentelic_marble_block_vertical_slab[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:large_pentelic_marble_block_vertical_slab[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:large_pentelic_marble_block_vertical_slab[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:large_pentelic_marble_block_vertical_slab[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:large_pentelic_marble_block_vertical_slab[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:large_pentelic_marble_block_vertical_slab[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:large_pentelic_marble_block_vertical_slab[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:large_pentelic_marble_block_vertical_slab[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:large_pentelic_marble_block_vertical_slab[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:large_pentelic_marble_block_vertical_slab[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:large_pentelic_marble_block_vertical_slab[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:large_pentelic_marble_block_vertical_slab[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:large_pentelic_marble_block_vertical_slab[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:large_pentelic_marble_block_vertical_slab[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:large_pentelic_marble_block_vertical_slab[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:large_pentelic_marble_block_vertical_slab[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:large_pentelic_marble_block_vertical_slab[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:large_pentelic_marble_block_vertical_slab[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:large_pentelic_marble_block_vertical_slab[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:large_pentelic_marble_block_vertical_slab[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:large_pentelic_marble_block_vertical_slab[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:large_pentelic_marble_block_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:large_pentelic_marble_block_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:large_pentelic_marble_block_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:large_pentelic_marble_block_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:large_pentelic_marble_block_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:large_pentelic_marble_block_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:large_pentelic_marble_block_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:large_pentelic_marble_block_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:large_pentelic_marble_block_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:large_pentelic_marble_block_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:large_pentelic_marble_block_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:large_pentelic_marble_block_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:large_pentelic_marble_block_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:large_pentelic_marble_block_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:large_pentelic_marble_block_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:large_pentelic_marble_block_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:large_pentelic_marble_block_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:large_pentelic_marble_block_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:large_pentelic_marble_block_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:large_pentelic_marble_block_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:large_pentelic_marble_block_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:large_pentelic_marble_block_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:large_pentelic_marble_block_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:large_pentelic_marble_block_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:large_pentelic_marble_block_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:large_pentelic_marble_block_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:large_pentelic_marble_block_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:large_pentelic_marble_block_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:large_pentelic_marble_block_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:large_pentelic_marble_block_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:large_pentelic_marble_block_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:large_pentelic_marble_block_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:large_pentelic_marble_block_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:large_pentelic_marble_block_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:large_pentelic_marble_block_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:large_pentelic_marble_block_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:large_pentelic_marble_block_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:large_pentelic_marble_block_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:large_pentelic_marble_block_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:large_pentelic_marble_block_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:large_pentelic_marble_block_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:large_pentelic_marble_block_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:large_pentelic_marble_block_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:large_pentelic_marble_block_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:large_pentelic_marble_block_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:large_pentelic_marble_block_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:large_pentelic_marble_block_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:large_pentelic_marble_block_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:large_pentelic_marble_block_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:large_pentelic_marble_block_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:large_pentelic_marble_block_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:large_pentelic_marble_block_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:large_pentelic_marble_block_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:large_pentelic_marble_block_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:large_pentelic_marble_block_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:large_pentelic_marble_block_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:large_pentelic_marble_block_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:large_pentelic_marble_block_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:large_pentelic_marble_block_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:large_pentelic_marble_block_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:large_pentelic_marble_block_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:large_pentelic_marble_block_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:large_pentelic_marble_block_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:large_pentelic_marble_block_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:large_pentelic_marble_block_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:large_pentelic_marble_block_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:large_pentelic_marble_block_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:large_pentelic_marble_block_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:large_pentelic_marble_block_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:large_pentelic_marble_block_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:large_pentelic_marble_block_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:large_pentelic_marble_block_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:large_pentelic_marble_block_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:large_pentelic_marble_block_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:large_pentelic_marble_block_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:large_pentelic_marble_block_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:large_pentelic_marble_block_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:large_pentelic_marble_block_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:large_pentelic_marble_block_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:large_pentelic_marble_block_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:large_pentelic_marble_block_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:large_pentelic_marble_block_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:large_pentelic_marble_block_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:large_pentelic_marble_block_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:large_pentelic_marble_block_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:large_pentelic_marble_block_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:large_pentelic_marble_block_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:large_pentelic_marble_block_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:large_pentelic_marble_block_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:large_pentelic_marble_block_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:large_pentelic_marble_block_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:large_pentelic_marble_block_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:large_pentelic_marble_block_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:large_pentelic_marble_block_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:large_pentelic_marble_block_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:large_pentelic_marble_block_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:large_pentelic_marble_block_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:large_pentelic_marble_block_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:large_pentelic_marble_block_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:large_pentelic_marble_block_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:large_pentelic_marble_block_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:large_pentelic_marble_block_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:large_pentelic_marble_block_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:large_pentelic_marble_block_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:large_pentelic_marble_block_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:large_pentelic_marble_block_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:large_pentelic_marble_block_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:large_pentelic_marble_block_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:large_pentelic_marble_block_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:large_pentelic_marble_block_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:large_pentelic_marble_block_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:large_pentelic_marble_block_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:large_pentelic_marble_block_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:large_pentelic_marble_block_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:large_pentelic_marble_block_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:large_pentelic_marble_block_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:large_pentelic_marble_block_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:large_pentelic_marble_block_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:large_pentelic_marble_block_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:large_pentelic_marble_block_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:large_pentelic_marble_block_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:large_pentelic_marble_block_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:large_pentelic_marble_block_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:large_pentelic_marble_block_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:large_pentelic_marble_block_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:large_pentelic_marble_block_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:large_pentelic_marble_block_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:large_pentelic_marble_block_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:large_pentelic_marble_block_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:large_pentelic_marble_block_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:large_pentelic_marble_block_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:large_pentelic_marble_block_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:large_pentelic_marble_block_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:large_pentelic_marble_block_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:large_pentelic_marble_block_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:large_pentelic_marble_block_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:large_pentelic_marble_block_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:large_pentelic_marble_block_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:large_pentelic_marble_block_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:large_pentelic_marble_block_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:large_pentelic_marble_block_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:large_pentelic_marble_block_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:large_pentelic_marble_block_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:large_pentelic_marble_block_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:large_pentelic_marble_block_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:large_pentelic_marble_block_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:large_pentelic_marble_block_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:large_pentelic_marble_block_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:large_pentelic_marble_block_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:large_pentelic_marble_block_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:large_pentelic_marble_block_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:large_pentelic_marble_block_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:large_pentelic_marble_block_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:large_pentelic_marble_block_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:large_pentelic_marble_block_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:large_pentelic_marble_block_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:large_pentelic_marble_block_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:large_pentelic_marble_block_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:large_pentelic_marble_block_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:large_pentelic_marble_block_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:large_pentelic_marble_block_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:large_pentelic_marble_block_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:large_pentelic_marble_block_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:large_pentelic_marble_block_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:large_pentelic_marble_block_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:large_pentelic_marble_block_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:large_pentelic_marble_block_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:large_pentelic_marble_block_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:large_pentelic_marble_block_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:large_pentelic_marble_block_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:large_pentelic_marble_block_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:large_pentelic_marble_block_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:large_pentelic_marble_block_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:large_pentelic_marble_block_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:large_pentelic_marble_block_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:large_pentelic_marble_block_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:large_pentelic_marble_block_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:large_pentelic_marble_block_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:large_pentelic_marble_block_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:large_pentelic_marble_block_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:large_pentelic_marble_block_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:large_pentelic_marble_block_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:large_pentelic_marble_block_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:large_pentelic_marble_block_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:large_pentelic_marble_block_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:large_pentelic_marble_block_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:large_pentelic_marble_block_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:large_pentelic_marble_block_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:large_pentelic_marble_block_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:large_pentelic_marble_block_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:large_pentelic_marble_block_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:large_pentelic_marble_block_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:large_pentelic_marble_block_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:large_pentelic_marble_block_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:large_pentelic_marble_block_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:large_pentelic_marble_block_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:large_pentelic_marble_block_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:large_pentelic_marble_block_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:large_pentelic_marble_block_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:large_pentelic_marble_block_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:large_pentelic_marble_block_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:large_pentelic_marble_block_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:large_pentelic_marble_block_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:large_pentelic_marble_block_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:large_pentelic_marble_block_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:large_pentelic_marble_block_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:large_pentelic_marble_block_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:large_pentelic_marble_block_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:large_pentelic_marble_block_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:large_pentelic_marble_block_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:large_pentelic_marble_block_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:large_pentelic_marble_block_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:large_pentelic_marble_block_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:large_pentelic_marble_block_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:large_pentelic_marble_block_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:large_pentelic_marble_block_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:large_pentelic_marble_block_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:large_pentelic_marble_block_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:large_pentelic_marble_block_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:large_pentelic_marble_block_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:large_pentelic_marble_block_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:large_pentelic_marble_block_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:large_pentelic_marble_block_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:large_pentelic_marble_block_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:large_pentelic_marble_block_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:large_pentelic_marble_block_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:large_pentelic_marble_block_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:large_pentelic_marble_block_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:large_pentelic_marble_block_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:large_pentelic_marble_block_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:large_pentelic_marble_block_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:large_pentelic_marble_block_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:large_pentelic_marble_block_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:large_pentelic_marble_block_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:large_pentelic_marble_block_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:large_pentelic_marble_block_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:large_pentelic_marble_block_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:large_pentelic_marble_block_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:large_pentelic_marble_block_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:large_pentelic_marble_block_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:large_pentelic_marble_block_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:large_pentelic_marble_block_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:large_pentelic_marble_block_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:large_pentelic_marble_block_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:large_pentelic_marble_block_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:large_pentelic_marble_block_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:large_pentelic_marble_block_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:large_pentelic_marble_block_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:large_pentelic_marble_block_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:large_pentelic_marble_block_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:large_pentelic_marble_block_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:large_pentelic_marble_block_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:large_pentelic_marble_block_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:large_pentelic_marble_block_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:large_pentelic_marble_block_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:large_pentelic_marble_block_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:large_pentelic_marble_block_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:large_pentelic_marble_block_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:large_pentelic_marble_block_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:large_pentelic_marble_block_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:large_pentelic_marble_block_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:large_pentelic_marble_block_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:large_pentelic_marble_block_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:large_pentelic_marble_block_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:large_pentelic_marble_block_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:large_pentelic_marble_block_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:large_pentelic_marble_block_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:large_pentelic_marble_block_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:large_pentelic_marble_block_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:large_pentelic_marble_block_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:large_pentelic_marble_block_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:large_pentelic_marble_block_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:large_pentelic_marble_block_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:large_pentelic_marble_block_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:large_pentelic_marble_block_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:large_pentelic_marble_block_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:large_pentelic_marble_block_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:large_pentelic_marble_block_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:large_pentelic_marble_block_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:large_pentelic_marble_block_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:large_pentelic_marble_block_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:large_pentelic_marble_block_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:large_pentelic_marble_block_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:large_pentelic_marble_block_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:large_pentelic_marble_block_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:large_pentelic_marble_block_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:large_pentelic_marble_block_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:large_pentelic_marble_block_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:large_pentelic_marble_block_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:large_pentelic_marble_block_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:large_pentelic_marble_block_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:large_pentelic_marble_block_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:large_pentelic_marble_block_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:large_pentelic_marble_block_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:large_pentelic_marble_block_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:large_pentelic_marble_block_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:large_pentelic_marble_block_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:large_pentelic_marble_block_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:large_pentelic_marble_block_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:large_pentelic_marble_block_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:large_pentelic_marble_block_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:large_pentelic_marble_block_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:large_pentelic_marble_block_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:large_pentelic_marble_block_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:large_pentelic_marble_block_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:large_pentelic_marble_block_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:large_pentelic_marble_block_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:large_pentelic_marble_block_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:large_pentelic_marble_block_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:large_pentelic_marble_block_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:large_pentelic_marble_block_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:large_pentelic_marble_block_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:large_pentelic_marble_block_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:large_pentelic_marble_block_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:large_pentelic_marble_block_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:large_pentelic_marble_block_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:large_pentelic_marble_block_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:large_pentelic_marble_block_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:large_pentelic_marble_block_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:large_pentelic_marble_block_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:large_pentelic_marble_block_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:large_pentelic_marble_block_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:large_pentelic_marble_block_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:large_pentelic_marble_block_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:large_red_painted_tile
conquest:large_red_painted_tile_arrowslit[facing=north,waterlogged=true]
conquest:large_red_painted_tile_arrowslit[facing=north,waterlogged=false]
conquest:large_red_painted_tile_arrowslit[facing=south,waterlogged=true]
conquest:large_red_painted_tile_arrowslit[facing=south,waterlogged=false]
conquest:large_red_painted_tile_arrowslit[facing=west,waterlogged=true]
conquest:large_red_painted_tile_arrowslit[facing=west,waterlogged=false]
conquest:large_red_painted_tile_arrowslit[facing=east,waterlogged=true]
conquest:large_red_painted_tile_arrowslit[facing=east,waterlogged=false]
conquest:large_red_painted_tile_balustrade[axis=x,waterlogged=true]
conquest:large_red_painted_tile_balustrade[axis=x,waterlogged=false]
conquest:large_red_painted_tile_balustrade[axis=y,waterlogged=true]
conquest:large_red_painted_tile_balustrade[axis=y,waterlogged=false]
conquest:large_red_painted_tile_balustrade[axis=z,waterlogged=true]
conquest:large_red_painted_tile_balustrade[axis=z,waterlogged=false]
conquest:large_red_painted_tile_capital[facing=flat,type=top,waterlogged=true]
conquest:large_red_painted_tile_capital[facing=flat,type=top,waterlogged=false]
conquest:large_red_painted_tile_capital[facing=flat,type=bottom,waterlogged=true]
conquest:large_red_painted_tile_capital[facing=flat,type=bottom,waterlogged=false]
conquest:large_red_painted_tile_capital[facing=north,type=top,waterlogged=true]
conquest:large_red_painted_tile_capital[facing=north,type=top,waterlogged=false]
conquest:large_red_painted_tile_capital[facing=north,type=bottom,waterlogged=true]
conquest:large_red_painted_tile_capital[facing=north,type=bottom,waterlogged=false]
conquest:large_red_painted_tile_capital[facing=south,type=top,waterlogged=true]
conquest:large_red_painted_tile_capital[facing=south,type=top,waterlogged=false]
conquest:large_red_painted_tile_capital[facing=south,type=bottom,waterlogged=true]
conquest:large_red_painted_tile_capital[facing=south,type=bottom,waterlogged=false]
conquest:large_red_painted_tile_capital[facing=east,type=top,waterlogged=true]
conquest:large_red_painted_tile_capital[facing=east,type=top,waterlogged=false]
conquest:large_red_painted_tile_capital[facing=east,type=bottom,waterlogged=true]
conquest:large_red_painted_tile_capital[facing=east,type=bottom,waterlogged=false]
conquest:large_red_painted_tile_capital[facing=west,type=top,waterlogged=true]
conquest:large_red_painted_tile_capital[facing=west,type=top,waterlogged=false]
conquest:large_red_painted_tile_capital[facing=west,type=bottom,waterlogged=true]
conquest:large_red_painted_tile_capital[facing=west,type=bottom,waterlogged=false]
conquest:large_red_painted_tile_corner_slab[facing=north,type=top,waterlogged=true]
conquest:large_red_painted_tile_corner_slab[facing=north,type=top,waterlogged=false]
conquest:large_red_painted_tile_corner_slab[facing=north,type=bottom,waterlogged=true]
conquest:large_red_painted_tile_corner_slab[facing=north,type=bottom,waterlogged=false]
conquest:large_red_painted_tile_corner_slab[facing=south,type=top,waterlogged=true]
conquest:large_red_painted_tile_corner_slab[facing=south,type=top,waterlogged=false]
conquest:large_red_painted_tile_corner_slab[facing=south,type=bottom,waterlogged=true]
conquest:large_red_painted_tile_corner_slab[facing=south,type=bottom,waterlogged=false]
conquest:large_red_painted_tile_corner_slab[facing=west,type=top,waterlogged=true]
conquest:large_red_painted_tile_corner_slab[facing=west,type=top,waterlogged=false]
conquest:large_red_painted_tile_corner_slab[facing=west,type=bottom,waterlogged=true]
conquest:large_red_painted_tile_corner_slab[facing=west,type=bottom,waterlogged=false]
conquest:large_red_painted_tile_corner_slab[facing=east,type=top,waterlogged=true]
conquest:large_red_painted_tile_corner_slab[facing=east,type=top,waterlogged=false]
conquest:large_red_painted_tile_corner_slab[facing=east,type=bottom,waterlogged=true]
conquest:large_red_painted_tile_corner_slab[facing=east,type=bottom,waterlogged=false]
conquest:large_red_painted_tile_eighth_slab[facing=north,type=top,waterlogged=true]
conquest:large_red_painted_tile_eighth_slab[facing=north,type=top,waterlogged=false]
conquest:large_red_painted_tile_eighth_slab[facing=north,type=bottom,waterlogged=true]
conquest:large_red_painted_tile_eighth_slab[facing=north,type=bottom,waterlogged=false]
conquest:large_red_painted_tile_eighth_slab[facing=south,type=top,waterlogged=true]
conquest:large_red_painted_tile_eighth_slab[facing=south,type=top,waterlogged=false]
conquest:large_red_painted_tile_eighth_slab[facing=south,type=bottom,waterlogged=true]
conquest:large_red_painted_tile_eighth_slab[facing=south,type=bottom,waterlogged=false]
conquest:large_red_painted_tile_eighth_slab[facing=west,type=top,waterlogged=true]
conquest:large_red_painted_tile_eighth_slab[facing=west,type=top,waterlogged=false]
conquest:large_red_painted_tile_eighth_slab[facing=west,type=bottom,waterlogged=true]
conquest:large_red_painted_tile_eighth_slab[facing=west,type=bottom,waterlogged=false]
conquest:large_red_painted_tile_eighth_slab[facing=east,type=top,waterlogged=true]
conquest:large_red_painted_tile_eighth_slab[facing=east,type=top,waterlogged=false]
conquest:large_red_painted_tile_eighth_slab[facing=east,type=bottom,waterlogged=true]
conquest:large_red_painted_tile_eighth_slab[facing=east,type=bottom,waterlogged=false]
conquest:large_red_painted_tile_pillar[layer=1,waterlogged=true]
conquest:large_red_painted_tile_pillar[layer=1,waterlogged=false]
conquest:large_red_painted_tile_pillar[layer=2,waterlogged=true]
conquest:large_red_painted_tile_pillar[layer=2,waterlogged=false]
conquest:large_red_painted_tile_pillar[layer=3,waterlogged=true]
conquest:large_red_painted_tile_pillar[layer=3,waterlogged=false]
conquest:large_red_painted_tile_quarter_slab[facing=north,layer=1,type=top,waterlogged=true]
conquest:large_red_painted_tile_quarter_slab[facing=north,layer=1,type=top,waterlogged=false]
conquest:large_red_painted_tile_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=true]
conquest:large_red_painted_tile_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=false]
conquest:large_red_painted_tile_quarter_slab[facing=north,layer=2,type=top,waterlogged=true]
conquest:large_red_painted_tile_quarter_slab[facing=north,layer=2,type=top,waterlogged=false]
conquest:large_red_painted_tile_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=true]
conquest:large_red_painted_tile_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=false]
conquest:large_red_painted_tile_quarter_slab[facing=north,layer=3,type=top,waterlogged=true]
conquest:large_red_painted_tile_quarter_slab[facing=north,layer=3,type=top,waterlogged=false]
conquest:large_red_painted_tile_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=true]
conquest:large_red_painted_tile_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=false]
conquest:large_red_painted_tile_quarter_slab[facing=south,layer=1,type=top,waterlogged=true]
conquest:large_red_painted_tile_quarter_slab[facing=south,layer=1,type=top,waterlogged=false]
conquest:large_red_painted_tile_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=true]
conquest:large_red_painted_tile_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=false]
conquest:large_red_painted_tile_quarter_slab[facing=south,layer=2,type=top,waterlogged=true]
conquest:large_red_painted_tile_quarter_slab[facing=south,layer=2,type=top,waterlogged=false]
conquest:large_red_painted_tile_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=true]
conquest:large_red_painted_tile_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=false]
conquest:large_red_painted_tile_quarter_slab[facing=south,layer=3,type=top,waterlogged=true]
conquest:large_red_painted_tile_quarter_slab[facing=south,layer=3,type=top,waterlogged=false]
conquest:large_red_painted_tile_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=true]
conquest:large_red_painted_tile_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=false]
conquest:large_red_painted_tile_quarter_slab[facing=west,layer=1,type=top,waterlogged=true]
conquest:large_red_painted_tile_quarter_slab[facing=west,layer=1,type=top,waterlogged=false]
conquest:large_red_painted_tile_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=true]
conquest:large_red_painted_tile_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=false]
conquest:large_red_painted_tile_quarter_slab[facing=west,layer=2,type=top,waterlogged=true]
conquest:large_red_painted_tile_quarter_slab[facing=west,layer=2,type=top,waterlogged=false]
conquest:large_red_painted_tile_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=true]
conquest:large_red_painted_tile_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=false]
conquest:large_red_painted_tile_quarter_slab[facing=west,layer=3,type=top,waterlogged=true]
conquest:large_red_painted_tile_quarter_slab[facing=west,layer=3,type=top,waterlogged=false]
conquest:large_red_painted_tile_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=true]
conquest:large_red_painted_tile_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=false]
conquest:large_red_painted_tile_quarter_slab[facing=east,layer=1,type=top,waterlogged=true]
conquest:large_red_painted_tile_quarter_slab[facing=east,layer=1,type=top,waterlogged=false]
conquest:large_red_painted_tile_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=true]
conquest:large_red_painted_tile_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=false]
conquest:large_red_painted_tile_quarter_slab[facing=east,layer=2,type=top,waterlogged=true]
conquest:large_red_painted_tile_quarter_slab[facing=east,layer=2,type=top,waterlogged=false]
conquest:large_red_painted_tile_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=true]
conquest:large_red_painted_tile_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=false]
conquest:large_red_painted_tile_quarter_slab[facing=east,layer=3,type=top,waterlogged=true]
conquest:large_red_painted_tile_quarter_slab[facing=east,layer=3,type=top,waterlogged=false]
conquest:large_red_painted_tile_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=true]
conquest:large_red_painted_tile_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=false]
conquest:large_red_painted_tile_slab[layers=1,type=top,waterlogged=true]
conquest:large_red_painted_tile_slab[layers=1,type=top,waterlogged=false]
conquest:large_red_painted_tile_slab[layers=1,type=bottom,waterlogged=true]
conquest:large_red_painted_tile_slab[layers=1,type=bottom,waterlogged=false]
conquest:large_red_painted_tile_slab[layers=2,type=top,waterlogged=true]
conquest:large_red_painted_tile_slab[layers=2,type=top,waterlogged=false]
conquest:large_red_painted_tile_slab[layers=2,type=bottom,waterlogged=true]
conquest:large_red_painted_tile_slab[layers=2,type=bottom,waterlogged=false]
conquest:large_red_painted_tile_slab[layers=3,type=top,waterlogged=true]
conquest:large_red_painted_tile_slab[layers=3,type=top,waterlogged=false]
conquest:large_red_painted_tile_slab[layers=3,type=bottom,waterlogged=true]
conquest:large_red_painted_tile_slab[layers=3,type=bottom,waterlogged=false]
conquest:large_red_painted_tile_slab[layers=4,type=top,waterlogged=true]
conquest:large_red_painted_tile_slab[layers=4,type=top,waterlogged=false]
conquest:large_red_painted_tile_slab[layers=4,type=bottom,waterlogged=true]
conquest:large_red_painted_tile_slab[layers=4,type=bottom,waterlogged=false]
conquest:large_red_painted_tile_slab[layers=5,type=top,waterlogged=true]
conquest:large_red_painted_tile_slab[layers=5,type=top,waterlogged=false]
conquest:large_red_painted_tile_slab[layers=5,type=bottom,waterlogged=true]
conquest:large_red_painted_tile_slab[layers=5,type=bottom,waterlogged=false]
conquest:large_red_painted_tile_slab[layers=6,type=top,waterlogged=true]
conquest:large_red_painted_tile_slab[layers=6,type=top,waterlogged=false]
conquest:large_red_painted_tile_slab[layers=6,type=bottom,waterlogged=true]
conquest:large_red_painted_tile_slab[layers=6,type=bottom,waterlogged=false]
conquest:large_red_painted_tile_slab[layers=7,type=top,waterlogged=true]
conquest:large_red_painted_tile_slab[layers=7,type=top,waterlogged=false]
conquest:large_red_painted_tile_slab[layers=7,type=bottom,waterlogged=true]
conquest:large_red_painted_tile_slab[layers=7,type=bottom,waterlogged=false]
conquest:large_red_painted_tile_slab[layers=8,type=top,waterlogged=true]
conquest:large_red_painted_tile_slab[layers=8,type=top,waterlogged=false]
conquest:large_red_painted_tile_slab[layers=8,type=bottom,waterlogged=true]
conquest:large_red_painted_tile_slab[layers=8,type=bottom,waterlogged=false]
conquest:large_red_painted_tile_small_window[down=true,up=true,waterlogged=true]
conquest:large_red_painted_tile_small_window[down=true,up=true,waterlogged=false]
conquest:large_red_painted_tile_small_window[down=true,up=false,waterlogged=true]
conquest:large_red_painted_tile_small_window[down=true,up=false,waterlogged=false]
conquest:large_red_painted_tile_small_window[down=false,up=true,waterlogged=true]
conquest:large_red_painted_tile_small_window[down=false,up=true,waterlogged=false]
conquest:large_red_painted_tile_small_window[down=false,up=false,waterlogged=true]
conquest:large_red_painted_tile_small_window[down=false,up=false,waterlogged=false]
conquest:large_red_painted_tile_small_window_half[down=true,facing=north,up=true,waterlogged=true]
conquest:large_red_painted_tile_small_window_half[down=true,facing=north,up=true,waterlogged=false]
conquest:large_red_painted_tile_small_window_half[down=true,facing=north,up=false,waterlogged=true]
conquest:large_red_painted_tile_small_window_half[down=true,facing=north,up=false,waterlogged=false]
conquest:large_red_painted_tile_small_window_half[down=true,facing=south,up=true,waterlogged=true]
conquest:large_red_painted_tile_small_window_half[down=true,facing=south,up=true,waterlogged=false]
conquest:large_red_painted_tile_small_window_half[down=true,facing=south,up=false,waterlogged=true]
conquest:large_red_painted_tile_small_window_half[down=true,facing=south,up=false,waterlogged=false]
conquest:large_red_painted_tile_small_window_half[down=true,facing=west,up=true,waterlogged=true]
conquest:large_red_painted_tile_small_window_half[down=true,facing=west,up=true,waterlogged=false]
conquest:large_red_painted_tile_small_window_half[down=true,facing=west,up=false,waterlogged=true]
conquest:large_red_painted_tile_small_window_half[down=true,facing=west,up=false,waterlogged=false]
conquest:large_red_painted_tile_small_window_half[down=true,facing=east,up=true,waterlogged=true]
conquest:large_red_painted_tile_small_window_half[down=true,facing=east,up=true,waterlogged=false]
conquest:large_red_painted_tile_small_window_half[down=true,facing=east,up=false,waterlogged=true]
conquest:large_red_painted_tile_small_window_half[down=true,facing=east,up=false,waterlogged=false]
conquest:large_red_painted_tile_small_window_half[down=false,facing=north,up=true,waterlogged=true]
conquest:large_red_painted_tile_small_window_half[down=false,facing=north,up=true,waterlogged=false]
conquest:large_red_painted_tile_small_window_half[down=false,facing=north,up=false,waterlogged=true]
conquest:large_red_painted_tile_small_window_half[down=false,facing=north,up=false,waterlogged=false]
conquest:large_red_painted_tile_small_window_half[down=false,facing=south,up=true,waterlogged=true]
conquest:large_red_painted_tile_small_window_half[down=false,facing=south,up=true,waterlogged=false]
conquest:large_red_painted_tile_small_window_half[down=false,facing=south,up=false,waterlogged=true]
conquest:large_red_painted_tile_small_window_half[down=false,facing=south,up=false,waterlogged=false]
conquest:large_red_painted_tile_small_window_half[down=false,facing=west,up=true,waterlogged=true]
conquest:large_red_painted_tile_small_window_half[down=false,facing=west,up=true,waterlogged=false]
conquest:large_red_painted_tile_small_window_half[down=false,facing=west,up=false,waterlogged=true]
conquest:large_red_painted_tile_small_window_half[down=false,facing=west,up=false,waterlogged=false]
conquest:large_red_painted_tile_small_window_half[down=false,facing=east,up=true,waterlogged=true]
conquest:large_red_painted_tile_small_window_half[down=false,facing=east,up=true,waterlogged=false]
conquest:large_red_painted_tile_small_window_half[down=false,facing=east,up=false,waterlogged=true]
conquest:large_red_painted_tile_small_window_half[down=false,facing=east,up=false,waterlogged=false]
conquest:large_red_painted_tile_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:large_red_painted_tile_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:large_red_painted_tile_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:large_red_painted_tile_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:large_red_painted_tile_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:large_red_painted_tile_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:large_red_painted_tile_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:large_red_painted_tile_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:large_red_painted_tile_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:large_red_painted_tile_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:large_red_painted_tile_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:large_red_painted_tile_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:large_red_painted_tile_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:large_red_painted_tile_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:large_red_painted_tile_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:large_red_painted_tile_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:large_red_painted_tile_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:large_red_painted_tile_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:large_red_painted_tile_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:large_red_painted_tile_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:large_red_painted_tile_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:large_red_painted_tile_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:large_red_painted_tile_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:large_red_painted_tile_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:large_red_painted_tile_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:large_red_painted_tile_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:large_red_painted_tile_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:large_red_painted_tile_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:large_red_painted_tile_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:large_red_painted_tile_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:large_red_painted_tile_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:large_red_painted_tile_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:large_red_painted_tile_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:large_red_painted_tile_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:large_red_painted_tile_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:large_red_painted_tile_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:large_red_painted_tile_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:large_red_painted_tile_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:large_red_painted_tile_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:large_red_painted_tile_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:large_red_painted_tile_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:large_red_painted_tile_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:large_red_painted_tile_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:large_red_painted_tile_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:large_red_painted_tile_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:large_red_painted_tile_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:large_red_painted_tile_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:large_red_painted_tile_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:large_red_painted_tile_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:large_red_painted_tile_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:large_red_painted_tile_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:large_red_painted_tile_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:large_red_painted_tile_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:large_red_painted_tile_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:large_red_painted_tile_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:large_red_painted_tile_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:large_red_painted_tile_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:large_red_painted_tile_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:large_red_painted_tile_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:large_red_painted_tile_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:large_red_painted_tile_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:large_red_painted_tile_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:large_red_painted_tile_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:large_red_painted_tile_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:large_red_painted_tile_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:large_red_painted_tile_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:large_red_painted_tile_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:large_red_painted_tile_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:large_red_painted_tile_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:large_red_painted_tile_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:large_red_painted_tile_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:large_red_painted_tile_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:large_red_painted_tile_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:large_red_painted_tile_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:large_red_painted_tile_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:large_red_painted_tile_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:large_red_painted_tile_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:large_red_painted_tile_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:large_red_painted_tile_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:large_red_painted_tile_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:large_red_painted_tile_vertical_corner[facing=north,layer=1,waterlogged=true]
conquest:large_red_painted_tile_vertical_corner[facing=north,layer=1,waterlogged=false]
conquest:large_red_painted_tile_vertical_corner[facing=north,layer=2,waterlogged=true]
conquest:large_red_painted_tile_vertical_corner[facing=north,layer=2,waterlogged=false]
conquest:large_red_painted_tile_vertical_corner[facing=north,layer=3,waterlogged=true]
conquest:large_red_painted_tile_vertical_corner[facing=north,layer=3,waterlogged=false]
conquest:large_red_painted_tile_vertical_corner[facing=north,layer=4,waterlogged=true]
conquest:large_red_painted_tile_vertical_corner[facing=north,layer=4,waterlogged=false]
conquest:large_red_painted_tile_vertical_corner[facing=south,layer=1,waterlogged=true]
conquest:large_red_painted_tile_vertical_corner[facing=south,layer=1,waterlogged=false]
conquest:large_red_painted_tile_vertical_corner[facing=south,layer=2,waterlogged=true]
conquest:large_red_painted_tile_vertical_corner[facing=south,layer=2,waterlogged=false]
conquest:large_red_painted_tile_vertical_corner[facing=south,layer=3,waterlogged=true]
conquest:large_red_painted_tile_vertical_corner[facing=south,layer=3,waterlogged=false]
conquest:large_red_painted_tile_vertical_corner[facing=south,layer=4,waterlogged=true]
conquest:large_red_painted_tile_vertical_corner[facing=south,layer=4,waterlogged=false]
conquest:large_red_painted_tile_vertical_corner[facing=west,layer=1,waterlogged=true]
conquest:large_red_painted_tile_vertical_corner[facing=west,layer=1,waterlogged=false]
conquest:large_red_painted_tile_vertical_corner[facing=west,layer=2,waterlogged=true]
conquest:large_red_painted_tile_vertical_corner[facing=west,layer=2,waterlogged=false]
conquest:large_red_painted_tile_vertical_corner[facing=west,layer=3,waterlogged=true]
conquest:large_red_painted_tile_vertical_corner[facing=west,layer=3,waterlogged=false]
conquest:large_red_painted_tile_vertical_corner[facing=west,layer=4,waterlogged=true]
conquest:large_red_painted_tile_vertical_corner[facing=west,layer=4,waterlogged=false]
conquest:large_red_painted_tile_vertical_corner[facing=east,layer=1,waterlogged=true]
conquest:large_red_painted_tile_vertical_corner[facing=east,layer=1,waterlogged=false]
conquest:large_red_painted_tile_vertical_corner[facing=east,layer=2,waterlogged=true]
conquest:large_red_painted_tile_vertical_corner[facing=east,layer=2,waterlogged=false]
conquest:large_red_painted_tile_vertical_corner[facing=east,layer=3,waterlogged=true]
conquest:large_red_painted_tile_vertical_corner[facing=east,layer=3,waterlogged=false]
conquest:large_red_painted_tile_vertical_corner[facing=east,layer=4,waterlogged=true]
conquest:large_red_painted_tile_vertical_corner[facing=east,layer=4,waterlogged=false]
conquest:large_red_painted_tile_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:large_red_painted_tile_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:large_red_painted_tile_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:large_red_painted_tile_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:large_red_painted_tile_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:large_red_painted_tile_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:large_red_painted_tile_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:large_red_painted_tile_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:large_red_painted_tile_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:large_red_painted_tile_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:large_red_painted_tile_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:large_red_painted_tile_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:large_red_painted_tile_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:large_red_painted_tile_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:large_red_painted_tile_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:large_red_painted_tile_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:large_red_painted_tile_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:large_red_painted_tile_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:large_red_painted_tile_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:large_red_painted_tile_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:large_red_painted_tile_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:large_red_painted_tile_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:large_red_painted_tile_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:large_red_painted_tile_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:large_red_painted_tile_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:large_red_painted_tile_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:large_red_painted_tile_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:large_red_painted_tile_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:large_red_painted_tile_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:large_red_painted_tile_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:large_red_painted_tile_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:large_red_painted_tile_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:large_red_painted_tile_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:large_red_painted_tile_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:large_red_painted_tile_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:large_red_painted_tile_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:large_red_painted_tile_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:large_red_painted_tile_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:large_red_painted_tile_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:large_red_painted_tile_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:large_red_painted_tile_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:large_red_painted_tile_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:large_red_painted_tile_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:large_red_painted_tile_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:large_red_painted_tile_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:large_red_painted_tile_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:large_red_painted_tile_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:large_red_painted_tile_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:large_red_painted_tile_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:large_red_painted_tile_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:large_red_painted_tile_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:large_red_painted_tile_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:large_red_painted_tile_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:large_red_painted_tile_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:large_red_painted_tile_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:large_red_painted_tile_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:large_red_painted_tile_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:large_red_painted_tile_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:large_red_painted_tile_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:large_red_painted_tile_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:large_red_painted_tile_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:large_red_painted_tile_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:large_red_painted_tile_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:large_red_painted_tile_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:large_red_painted_tile_vertical_quarter[facing=north,layer=1,waterlogged=true]
conquest:large_red_painted_tile_vertical_quarter[facing=north,layer=1,waterlogged=false]
conquest:large_red_painted_tile_vertical_quarter[facing=north,layer=2,waterlogged=true]
conquest:large_red_painted_tile_vertical_quarter[facing=north,layer=2,waterlogged=false]
conquest:large_red_painted_tile_vertical_quarter[facing=north,layer=3,waterlogged=true]
conquest:large_red_painted_tile_vertical_quarter[facing=north,layer=3,waterlogged=false]
conquest:large_red_painted_tile_vertical_quarter[facing=north,layer=4,waterlogged=true]
conquest:large_red_painted_tile_vertical_quarter[facing=north,layer=4,waterlogged=false]
conquest:large_red_painted_tile_vertical_quarter[facing=south,layer=1,waterlogged=true]
conquest:large_red_painted_tile_vertical_quarter[facing=south,layer=1,waterlogged=false]
conquest:large_red_painted_tile_vertical_quarter[facing=south,layer=2,waterlogged=true]
conquest:large_red_painted_tile_vertical_quarter[facing=south,layer=2,waterlogged=false]
conquest:large_red_painted_tile_vertical_quarter[facing=south,layer=3,waterlogged=true]
conquest:large_red_painted_tile_vertical_quarter[facing=south,layer=3,waterlogged=false]
conquest:large_red_painted_tile_vertical_quarter[facing=south,layer=4,waterlogged=true]
conquest:large_red_painted_tile_vertical_quarter[facing=south,layer=4,waterlogged=false]
conquest:large_red_painted_tile_vertical_quarter[facing=west,layer=1,waterlogged=true]
conquest:large_red_painted_tile_vertical_quarter[facing=west,layer=1,waterlogged=false]
conquest:large_red_painted_tile_vertical_quarter[facing=west,layer=2,waterlogged=true]
conquest:large_red_painted_tile_vertical_quarter[facing=west,layer=2,waterlogged=false]
conquest:large_red_painted_tile_vertical_quarter[facing=west,layer=3,waterlogged=true]
conquest:large_red_painted_tile_vertical_quarter[facing=west,layer=3,waterlogged=false]
conquest:large_red_painted_tile_vertical_quarter[facing=west,layer=4,waterlogged=true]
conquest:large_red_painted_tile_vertical_quarter[facing=west,layer=4,waterlogged=false]
conquest:large_red_painted_tile_vertical_quarter[facing=east,layer=1,waterlogged=true]
conquest:large_red_painted_tile_vertical_quarter[facing=east,layer=1,waterlogged=false]
conquest:large_red_painted_tile_vertical_quarter[facing=east,layer=2,waterlogged=true]
conquest:large_red_painted_tile_vertical_quarter[facing=east,layer=2,waterlogged=false]
conquest:large_red_painted_tile_vertical_quarter[facing=east,layer=3,waterlogged=true]
conquest:large_red_painted_tile_vertical_quarter[facing=east,layer=3,waterlogged=false]
conquest:large_red_painted_tile_vertical_quarter[facing=east,layer=4,waterlogged=true]
conquest:large_red_painted_tile_vertical_quarter[facing=east,layer=4,waterlogged=false]
conquest:large_red_painted_tile_vertical_slab[facing=north,layer=1,waterlogged=true]
conquest:large_red_painted_tile_vertical_slab[facing=north,layer=1,waterlogged=false]
conquest:large_red_painted_tile_vertical_slab[facing=north,layer=2,waterlogged=true]
conquest:large_red_painted_tile_vertical_slab[facing=north,layer=2,waterlogged=false]
conquest:large_red_painted_tile_vertical_slab[facing=north,layer=3,waterlogged=true]
conquest:large_red_painted_tile_vertical_slab[facing=north,layer=3,waterlogged=false]
conquest:large_red_painted_tile_vertical_slab[facing=north,layer=4,waterlogged=true]
conquest:large_red_painted_tile_vertical_slab[facing=north,layer=4,waterlogged=false]
conquest:large_red_painted_tile_vertical_slab[facing=south,layer=1,waterlogged=true]
conquest:large_red_painted_tile_vertical_slab[facing=south,layer=1,waterlogged=false]
conquest:large_red_painted_tile_vertical_slab[facing=south,layer=2,waterlogged=true]
conquest:large_red_painted_tile_vertical_slab[facing=south,layer=2,waterlogged=false]
conquest:large_red_painted_tile_vertical_slab[facing=south,layer=3,waterlogged=true]
conquest:large_red_painted_tile_vertical_slab[facing=south,layer=3,waterlogged=false]
conquest:large_red_painted_tile_vertical_slab[facing=south,layer=4,waterlogged=true]
conquest:large_red_painted_tile_vertical_slab[facing=south,layer=4,waterlogged=false]
conquest:large_red_painted_tile_vertical_slab[facing=west,layer=1,waterlogged=true]
conquest:large_red_painted_tile_vertical_slab[facing=west,layer=1,waterlogged=false]
conquest:large_red_painted_tile_vertical_slab[facing=west,layer=2,waterlogged=true]
conquest:large_red_painted_tile_vertical_slab[facing=west,layer=2,waterlogged=false]
conquest:large_red_painted_tile_vertical_slab[facing=west,layer=3,waterlogged=true]
conquest:large_red_painted_tile_vertical_slab[facing=west,layer=3,waterlogged=false]
conquest:large_red_painted_tile_vertical_slab[facing=west,layer=4,waterlogged=true]
conquest:large_red_painted_tile_vertical_slab[facing=west,layer=4,waterlogged=false]
conquest:large_red_painted_tile_vertical_slab[facing=east,layer=1,waterlogged=true]
conquest:large_red_painted_tile_vertical_slab[facing=east,layer=1,waterlogged=false]
conquest:large_red_painted_tile_vertical_slab[facing=east,layer=2,waterlogged=true]
conquest:large_red_painted_tile_vertical_slab[facing=east,layer=2,waterlogged=false]
conquest:large_red_painted_tile_vertical_slab[facing=east,layer=3,waterlogged=true]
conquest:large_red_painted_tile_vertical_slab[facing=east,layer=3,waterlogged=false]
conquest:large_red_painted_tile_vertical_slab[facing=east,layer=4,waterlogged=true]
conquest:large_red_painted_tile_vertical_slab[facing=east,layer=4,waterlogged=false]
conquest:large_red_painted_tile_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:large_red_painted_tile_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:large_red_painted_tile_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:large_red_painted_tile_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:large_red_painted_tile_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:large_red_painted_tile_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:large_red_painted_tile_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:large_red_painted_tile_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:large_red_painted_tile_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:large_red_painted_tile_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:large_red_painted_tile_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:large_red_painted_tile_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:large_red_painted_tile_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:large_red_painted_tile_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:large_red_painted_tile_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:large_red_painted_tile_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:large_red_painted_tile_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:large_red_painted_tile_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:large_red_painted_tile_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:large_red_painted_tile_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:large_red_painted_tile_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:large_red_painted_tile_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:large_red_painted_tile_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:large_red_painted_tile_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:large_red_painted_tile_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:large_red_painted_tile_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:large_red_painted_tile_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:large_red_painted_tile_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:large_red_painted_tile_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:large_red_painted_tile_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:large_red_painted_tile_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:large_red_painted_tile_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:large_red_painted_tile_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:large_red_painted_tile_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:large_red_painted_tile_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:large_red_painted_tile_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:large_red_painted_tile_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:large_red_painted_tile_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:large_red_painted_tile_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:large_red_painted_tile_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:large_red_painted_tile_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:large_red_painted_tile_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:large_red_painted_tile_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:large_red_painted_tile_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:large_red_painted_tile_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:large_red_painted_tile_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:large_red_painted_tile_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:large_red_painted_tile_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:large_red_painted_tile_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:large_red_painted_tile_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:large_red_painted_tile_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:large_red_painted_tile_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:large_red_painted_tile_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:large_red_painted_tile_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:large_red_painted_tile_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:large_red_painted_tile_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:large_red_painted_tile_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:large_red_painted_tile_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:large_red_painted_tile_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:large_red_painted_tile_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:large_red_painted_tile_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:large_red_painted_tile_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:large_red_painted_tile_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:large_red_painted_tile_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:large_red_painted_tile_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:large_red_painted_tile_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:large_red_painted_tile_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:large_red_painted_tile_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:large_red_painted_tile_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:large_red_painted_tile_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:large_red_painted_tile_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:large_red_painted_tile_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:large_red_painted_tile_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:large_red_painted_tile_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:large_red_painted_tile_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:large_red_painted_tile_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:large_red_painted_tile_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:large_red_painted_tile_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:large_red_painted_tile_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:large_red_painted_tile_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:large_red_painted_tile_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:large_red_painted_tile_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:large_red_painted_tile_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:large_red_painted_tile_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:large_red_painted_tile_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:large_red_painted_tile_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:large_red_painted_tile_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:large_red_painted_tile_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:large_red_painted_tile_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:large_red_painted_tile_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:large_red_painted_tile_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:large_red_painted_tile_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:large_red_painted_tile_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:large_red_painted_tile_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:large_red_painted_tile_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:large_red_painted_tile_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:large_red_painted_tile_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:large_red_painted_tile_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:large_red_painted_tile_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:large_red_painted_tile_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:large_red_painted_tile_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:large_red_painted_tile_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:large_red_painted_tile_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:large_red_painted_tile_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:large_red_painted_tile_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:large_red_painted_tile_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:large_red_painted_tile_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:large_red_painted_tile_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:large_red_painted_tile_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:large_red_painted_tile_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:large_red_painted_tile_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:large_red_painted_tile_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:large_red_painted_tile_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:large_red_painted_tile_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:large_red_painted_tile_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:large_red_painted_tile_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:large_red_painted_tile_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:large_red_painted_tile_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:large_red_painted_tile_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:large_red_painted_tile_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:large_red_painted_tile_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:large_red_painted_tile_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:large_red_painted_tile_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:large_red_painted_tile_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:large_red_painted_tile_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:large_red_painted_tile_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:large_red_painted_tile_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:large_red_painted_tile_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:large_red_painted_tile_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:large_red_painted_tile_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:large_red_painted_tile_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:large_red_painted_tile_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:large_red_painted_tile_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:large_red_painted_tile_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:large_red_painted_tile_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:large_red_painted_tile_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:large_red_painted_tile_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:large_red_painted_tile_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:large_red_painted_tile_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:large_red_painted_tile_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:large_red_painted_tile_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:large_red_painted_tile_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:large_red_painted_tile_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:large_red_painted_tile_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:large_red_painted_tile_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:large_red_painted_tile_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:large_red_painted_tile_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:large_red_painted_tile_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:large_red_painted_tile_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:large_red_painted_tile_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:large_red_painted_tile_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:large_red_painted_tile_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:large_red_painted_tile_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:large_red_painted_tile_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:large_red_painted_tile_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:large_red_painted_tile_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:large_red_painted_tile_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:large_red_painted_tile_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:large_red_painted_tile_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:large_red_painted_tile_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:large_red_painted_tile_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:large_red_painted_tile_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:large_red_painted_tile_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:large_red_painted_tile_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:large_red_painted_tile_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:large_red_painted_tile_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:large_red_painted_tile_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:large_red_painted_tile_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:large_red_painted_tile_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:large_red_painted_tile_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:large_red_painted_tile_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:large_red_painted_tile_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:large_red_painted_tile_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:large_red_painted_tile_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:large_red_painted_tile_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:large_red_painted_tile_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:large_red_painted_tile_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:large_red_painted_tile_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:large_red_painted_tile_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:large_red_painted_tile_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:large_red_painted_tile_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:large_red_painted_tile_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:large_red_painted_tile_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:large_red_painted_tile_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:large_red_painted_tile_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:large_red_painted_tile_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:large_red_painted_tile_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:large_red_painted_tile_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:large_red_painted_tile_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:large_red_painted_tile_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:large_red_painted_tile_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:large_red_painted_tile_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:large_red_painted_tile_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:large_red_painted_tile_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:large_red_painted_tile_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:large_red_painted_tile_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:large_red_painted_tile_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:large_red_painted_tile_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:large_red_painted_tile_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:large_red_painted_tile_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:large_red_painted_tile_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:large_red_painted_tile_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:large_red_painted_tile_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:large_red_painted_tile_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:large_red_painted_tile_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:large_red_painted_tile_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:large_red_painted_tile_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:large_red_painted_tile_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:large_red_painted_tile_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:large_red_painted_tile_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:large_red_painted_tile_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:large_red_painted_tile_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:large_red_painted_tile_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:large_red_painted_tile_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:large_red_painted_tile_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:large_red_painted_tile_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:large_red_painted_tile_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:large_red_painted_tile_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:large_red_painted_tile_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:large_red_painted_tile_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:large_red_painted_tile_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:large_red_painted_tile_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:large_red_painted_tile_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:large_red_painted_tile_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:large_red_painted_tile_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:large_red_painted_tile_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:large_red_painted_tile_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:large_red_painted_tile_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:large_red_painted_tile_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:large_red_painted_tile_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:large_red_painted_tile_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:large_red_painted_tile_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:large_red_painted_tile_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:large_red_painted_tile_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:large_red_painted_tile_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:large_red_painted_tile_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:large_red_painted_tile_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:large_red_painted_tile_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:large_red_painted_tile_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:large_red_painted_tile_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:large_red_painted_tile_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:large_red_painted_tile_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:large_red_painted_tile_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:large_red_painted_tile_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:large_red_painted_tile_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:large_red_painted_tile_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:large_red_painted_tile_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:large_red_painted_tile_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:large_red_painted_tile_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:large_red_painted_tile_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:large_red_painted_tile_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:large_red_painted_tile_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:large_red_painted_tile_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:large_red_painted_tile_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:large_red_painted_tile_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:large_red_painted_tile_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:large_red_painted_tile_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:large_red_painted_tile_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:large_red_painted_tile_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:large_red_painted_tile_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:large_red_painted_tile_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:large_red_painted_tile_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:large_red_painted_tile_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:large_red_painted_tile_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:large_red_painted_tile_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:large_red_painted_tile_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:large_red_painted_tile_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:large_red_painted_tile_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:large_red_painted_tile_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:large_red_painted_tile_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:large_red_painted_tile_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:large_red_painted_tile_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:large_red_painted_tile_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:large_red_painted_tile_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:large_red_painted_tile_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:large_red_painted_tile_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:large_red_painted_tile_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:large_red_painted_tile_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:large_red_painted_tile_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:large_red_painted_tile_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:large_red_painted_tile_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:large_red_painted_tile_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:large_red_painted_tile_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:large_red_painted_tile_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:large_red_painted_tile_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:large_red_painted_tile_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:large_red_painted_tile_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:large_red_painted_tile_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:large_red_painted_tile_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:large_red_painted_tile_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:large_red_painted_tile_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:large_red_painted_tile_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:large_red_painted_tile_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:large_red_painted_tile_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:large_red_painted_tile_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:large_red_painted_tile_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:large_red_painted_tile_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:large_red_painted_tile_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:large_red_painted_tile_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:large_red_painted_tile_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:large_red_painted_tile_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:large_red_painted_tile_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:large_red_painted_tile_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:large_red_painted_tile_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:large_red_painted_tile_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:large_red_painted_tile_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:large_red_painted_tile_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:large_red_painted_tile_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:large_red_painted_tile_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:large_red_painted_tile_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:large_red_painted_tile_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:large_red_painted_tile_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:large_red_painted_tile_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:large_red_painted_tile_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:large_red_painted_tile_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:large_red_painted_tile_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:large_red_painted_tile_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:large_red_painted_tile_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:large_red_painted_tile_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:large_red_painted_tile_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:large_red_painted_tile_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:large_red_painted_tile_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:large_red_painted_tile_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:large_red_painted_tile_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:large_sandstone_block
conquest:large_sandstone_block_arrowslit[facing=north,waterlogged=true]
conquest:large_sandstone_block_arrowslit[facing=north,waterlogged=false]
conquest:large_sandstone_block_arrowslit[facing=south,waterlogged=true]
conquest:large_sandstone_block_arrowslit[facing=south,waterlogged=false]
conquest:large_sandstone_block_arrowslit[facing=west,waterlogged=true]
conquest:large_sandstone_block_arrowslit[facing=west,waterlogged=false]
conquest:large_sandstone_block_arrowslit[facing=east,waterlogged=true]
conquest:large_sandstone_block_arrowslit[facing=east,waterlogged=false]
conquest:large_sandstone_block_balustrade[axis=x,waterlogged=true]
conquest:large_sandstone_block_balustrade[axis=x,waterlogged=false]
conquest:large_sandstone_block_balustrade[axis=y,waterlogged=true]
conquest:large_sandstone_block_balustrade[axis=y,waterlogged=false]
conquest:large_sandstone_block_balustrade[axis=z,waterlogged=true]
conquest:large_sandstone_block_balustrade[axis=z,waterlogged=false]
conquest:large_sandstone_block_capital[facing=flat,type=top,waterlogged=true]
conquest:large_sandstone_block_capital[facing=flat,type=top,waterlogged=false]
conquest:large_sandstone_block_capital[facing=flat,type=bottom,waterlogged=true]
conquest:large_sandstone_block_capital[facing=flat,type=bottom,waterlogged=false]
conquest:large_sandstone_block_capital[facing=north,type=top,waterlogged=true]
conquest:large_sandstone_block_capital[facing=north,type=top,waterlogged=false]
conquest:large_sandstone_block_capital[facing=north,type=bottom,waterlogged=true]
conquest:large_sandstone_block_capital[facing=north,type=bottom,waterlogged=false]
conquest:large_sandstone_block_capital[facing=south,type=top,waterlogged=true]
conquest:large_sandstone_block_capital[facing=south,type=top,waterlogged=false]
conquest:large_sandstone_block_capital[facing=south,type=bottom,waterlogged=true]
conquest:large_sandstone_block_capital[facing=south,type=bottom,waterlogged=false]
conquest:large_sandstone_block_capital[facing=east,type=top,waterlogged=true]
conquest:large_sandstone_block_capital[facing=east,type=top,waterlogged=false]
conquest:large_sandstone_block_capital[facing=east,type=bottom,waterlogged=true]
conquest:large_sandstone_block_capital[facing=east,type=bottom,waterlogged=false]
conquest:large_sandstone_block_capital[facing=west,type=top,waterlogged=true]
conquest:large_sandstone_block_capital[facing=west,type=top,waterlogged=false]
conquest:large_sandstone_block_capital[facing=west,type=bottom,waterlogged=true]
conquest:large_sandstone_block_capital[facing=west,type=bottom,waterlogged=false]
conquest:large_sandstone_block_corner_slab[facing=north,type=top,waterlogged=true]
conquest:large_sandstone_block_corner_slab[facing=north,type=top,waterlogged=false]
conquest:large_sandstone_block_corner_slab[facing=north,type=bottom,waterlogged=true]
conquest:large_sandstone_block_corner_slab[facing=north,type=bottom,waterlogged=false]
conquest:large_sandstone_block_corner_slab[facing=south,type=top,waterlogged=true]
conquest:large_sandstone_block_corner_slab[facing=south,type=top,waterlogged=false]
conquest:large_sandstone_block_corner_slab[facing=south,type=bottom,waterlogged=true]
conquest:large_sandstone_block_corner_slab[facing=south,type=bottom,waterlogged=false]
conquest:large_sandstone_block_corner_slab[facing=west,type=top,waterlogged=true]
conquest:large_sandstone_block_corner_slab[facing=west,type=top,waterlogged=false]
conquest:large_sandstone_block_corner_slab[facing=west,type=bottom,waterlogged=true]
conquest:large_sandstone_block_corner_slab[facing=west,type=bottom,waterlogged=false]
conquest:large_sandstone_block_corner_slab[facing=east,type=top,waterlogged=true]
conquest:large_sandstone_block_corner_slab[facing=east,type=top,waterlogged=false]
conquest:large_sandstone_block_corner_slab[facing=east,type=bottom,waterlogged=true]
conquest:large_sandstone_block_corner_slab[facing=east,type=bottom,waterlogged=false]
conquest:large_sandstone_block_eighth_slab[facing=north,type=top,waterlogged=true]
conquest:large_sandstone_block_eighth_slab[facing=north,type=top,waterlogged=false]
conquest:large_sandstone_block_eighth_slab[facing=north,type=bottom,waterlogged=true]
conquest:large_sandstone_block_eighth_slab[facing=north,type=bottom,waterlogged=false]
conquest:large_sandstone_block_eighth_slab[facing=south,type=top,waterlogged=true]
conquest:large_sandstone_block_eighth_slab[facing=south,type=top,waterlogged=false]
conquest:large_sandstone_block_eighth_slab[facing=south,type=bottom,waterlogged=true]
conquest:large_sandstone_block_eighth_slab[facing=south,type=bottom,waterlogged=false]
conquest:large_sandstone_block_eighth_slab[facing=west,type=top,waterlogged=true]
conquest:large_sandstone_block_eighth_slab[facing=west,type=top,waterlogged=false]
conquest:large_sandstone_block_eighth_slab[facing=west,type=bottom,waterlogged=true]
conquest:large_sandstone_block_eighth_slab[facing=west,type=bottom,waterlogged=false]
conquest:large_sandstone_block_eighth_slab[facing=east,type=top,waterlogged=true]
conquest:large_sandstone_block_eighth_slab[facing=east,type=top,waterlogged=false]
conquest:large_sandstone_block_eighth_slab[facing=east,type=bottom,waterlogged=true]
conquest:large_sandstone_block_eighth_slab[facing=east,type=bottom,waterlogged=false]
conquest:large_sandstone_block_pillar[layer=1,waterlogged=true]
conquest:large_sandstone_block_pillar[layer=1,waterlogged=false]
conquest:large_sandstone_block_pillar[layer=2,waterlogged=true]
conquest:large_sandstone_block_pillar[layer=2,waterlogged=false]
conquest:large_sandstone_block_pillar[layer=3,waterlogged=true]
conquest:large_sandstone_block_pillar[layer=3,waterlogged=false]
conquest:large_sandstone_block_quarter_slab[facing=north,layer=1,type=top,waterlogged=true]
conquest:large_sandstone_block_quarter_slab[facing=north,layer=1,type=top,waterlogged=false]
conquest:large_sandstone_block_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=true]
conquest:large_sandstone_block_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=false]
conquest:large_sandstone_block_quarter_slab[facing=north,layer=2,type=top,waterlogged=true]
conquest:large_sandstone_block_quarter_slab[facing=north,layer=2,type=top,waterlogged=false]
conquest:large_sandstone_block_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=true]
conquest:large_sandstone_block_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=false]
conquest:large_sandstone_block_quarter_slab[facing=north,layer=3,type=top,waterlogged=true]
conquest:large_sandstone_block_quarter_slab[facing=north,layer=3,type=top,waterlogged=false]
conquest:large_sandstone_block_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=true]
conquest:large_sandstone_block_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=false]
conquest:large_sandstone_block_quarter_slab[facing=south,layer=1,type=top,waterlogged=true]
conquest:large_sandstone_block_quarter_slab[facing=south,layer=1,type=top,waterlogged=false]
conquest:large_sandstone_block_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=true]
conquest:large_sandstone_block_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=false]
conquest:large_sandstone_block_quarter_slab[facing=south,layer=2,type=top,waterlogged=true]
conquest:large_sandstone_block_quarter_slab[facing=south,layer=2,type=top,waterlogged=false]
conquest:large_sandstone_block_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=true]
conquest:large_sandstone_block_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=false]
conquest:large_sandstone_block_quarter_slab[facing=south,layer=3,type=top,waterlogged=true]
conquest:large_sandstone_block_quarter_slab[facing=south,layer=3,type=top,waterlogged=false]
conquest:large_sandstone_block_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=true]
conquest:large_sandstone_block_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=false]
conquest:large_sandstone_block_quarter_slab[facing=west,layer=1,type=top,waterlogged=true]
conquest:large_sandstone_block_quarter_slab[facing=west,layer=1,type=top,waterlogged=false]
conquest:large_sandstone_block_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=true]
conquest:large_sandstone_block_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=false]
conquest:large_sandstone_block_quarter_slab[facing=west,layer=2,type=top,waterlogged=true]
conquest:large_sandstone_block_quarter_slab[facing=west,layer=2,type=top,waterlogged=false]
conquest:large_sandstone_block_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=true]
conquest:large_sandstone_block_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=false]
conquest:large_sandstone_block_quarter_slab[facing=west,layer=3,type=top,waterlogged=true]
conquest:large_sandstone_block_quarter_slab[facing=west,layer=3,type=top,waterlogged=false]
conquest:large_sandstone_block_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=true]
conquest:large_sandstone_block_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=false]
conquest:large_sandstone_block_quarter_slab[facing=east,layer=1,type=top,waterlogged=true]
conquest:large_sandstone_block_quarter_slab[facing=east,layer=1,type=top,waterlogged=false]
conquest:large_sandstone_block_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=true]
conquest:large_sandstone_block_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=false]
conquest:large_sandstone_block_quarter_slab[facing=east,layer=2,type=top,waterlogged=true]
conquest:large_sandstone_block_quarter_slab[facing=east,layer=2,type=top,waterlogged=false]
conquest:large_sandstone_block_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=true]
conquest:large_sandstone_block_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=false]
conquest:large_sandstone_block_quarter_slab[facing=east,layer=3,type=top,waterlogged=true]
conquest:large_sandstone_block_quarter_slab[facing=east,layer=3,type=top,waterlogged=false]
conquest:large_sandstone_block_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=true]
conquest:large_sandstone_block_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=false]
conquest:large_sandstone_block_slab[layers=1,type=top,waterlogged=true]
conquest:large_sandstone_block_slab[layers=1,type=top,waterlogged=false]
conquest:large_sandstone_block_slab[layers=1,type=bottom,waterlogged=true]
conquest:large_sandstone_block_slab[layers=1,type=bottom,waterlogged=false]
conquest:large_sandstone_block_slab[layers=2,type=top,waterlogged=true]
conquest:large_sandstone_block_slab[layers=2,type=top,waterlogged=false]
conquest:large_sandstone_block_slab[layers=2,type=bottom,waterlogged=true]
conquest:large_sandstone_block_slab[layers=2,type=bottom,waterlogged=false]
conquest:large_sandstone_block_slab[layers=3,type=top,waterlogged=true]
conquest:large_sandstone_block_slab[layers=3,type=top,waterlogged=false]
conquest:large_sandstone_block_slab[layers=3,type=bottom,waterlogged=true]
conquest:large_sandstone_block_slab[layers=3,type=bottom,waterlogged=false]
conquest:large_sandstone_block_slab[layers=4,type=top,waterlogged=true]
conquest:large_sandstone_block_slab[layers=4,type=top,waterlogged=false]
conquest:large_sandstone_block_slab[layers=4,type=bottom,waterlogged=true]
conquest:large_sandstone_block_slab[layers=4,type=bottom,waterlogged=false]
conquest:large_sandstone_block_slab[layers=5,type=top,waterlogged=true]
conquest:large_sandstone_block_slab[layers=5,type=top,waterlogged=false]
conquest:large_sandstone_block_slab[layers=5,type=bottom,waterlogged=true]
conquest:large_sandstone_block_slab[layers=5,type=bottom,waterlogged=false]
conquest:large_sandstone_block_slab[layers=6,type=top,waterlogged=true]
conquest:large_sandstone_block_slab[layers=6,type=top,waterlogged=false]
conquest:large_sandstone_block_slab[layers=6,type=bottom,waterlogged=true]
conquest:large_sandstone_block_slab[layers=6,type=bottom,waterlogged=false]
conquest:large_sandstone_block_slab[layers=7,type=top,waterlogged=true]
conquest:large_sandstone_block_slab[layers=7,type=top,waterlogged=false]
conquest:large_sandstone_block_slab[layers=7,type=bottom,waterlogged=true]
conquest:large_sandstone_block_slab[layers=7,type=bottom,waterlogged=false]
conquest:large_sandstone_block_slab[layers=8,type=top,waterlogged=true]
conquest:large_sandstone_block_slab[layers=8,type=top,waterlogged=false]
conquest:large_sandstone_block_slab[layers=8,type=bottom,waterlogged=true]
conquest:large_sandstone_block_slab[layers=8,type=bottom,waterlogged=false]
conquest:large_sandstone_block_small_arch[direction=northsouth,waterlogged=true]
conquest:large_sandstone_block_small_arch[direction=northsouth,waterlogged=false]
conquest:large_sandstone_block_small_arch[direction=eastwest,waterlogged=true]
conquest:large_sandstone_block_small_arch[direction=eastwest,waterlogged=false]
conquest:large_sandstone_block_small_arch_half[facing=north,waterlogged=true]
conquest:large_sandstone_block_small_arch_half[facing=north,waterlogged=false]
conquest:large_sandstone_block_small_arch_half[facing=south,waterlogged=true]
conquest:large_sandstone_block_small_arch_half[facing=south,waterlogged=false]
conquest:large_sandstone_block_small_arch_half[facing=west,waterlogged=true]
conquest:large_sandstone_block_small_arch_half[facing=west,waterlogged=false]
conquest:large_sandstone_block_small_arch_half[facing=east,waterlogged=true]
conquest:large_sandstone_block_small_arch_half[facing=east,waterlogged=false]
conquest:large_sandstone_block_small_window[down=true,up=true,waterlogged=true]
conquest:large_sandstone_block_small_window[down=true,up=true,waterlogged=false]
conquest:large_sandstone_block_small_window[down=true,up=false,waterlogged=true]
conquest:large_sandstone_block_small_window[down=true,up=false,waterlogged=false]
conquest:large_sandstone_block_small_window[down=false,up=true,waterlogged=true]
conquest:large_sandstone_block_small_window[down=false,up=true,waterlogged=false]
conquest:large_sandstone_block_small_window[down=false,up=false,waterlogged=true]
conquest:large_sandstone_block_small_window[down=false,up=false,waterlogged=false]
conquest:large_sandstone_block_small_window_half[down=true,facing=north,up=true,waterlogged=true]
conquest:large_sandstone_block_small_window_half[down=true,facing=north,up=true,waterlogged=false]
conquest:large_sandstone_block_small_window_half[down=true,facing=north,up=false,waterlogged=true]
conquest:large_sandstone_block_small_window_half[down=true,facing=north,up=false,waterlogged=false]
conquest:large_sandstone_block_small_window_half[down=true,facing=south,up=true,waterlogged=true]
conquest:large_sandstone_block_small_window_half[down=true,facing=south,up=true,waterlogged=false]
conquest:large_sandstone_block_small_window_half[down=true,facing=south,up=false,waterlogged=true]
conquest:large_sandstone_block_small_window_half[down=true,facing=south,up=false,waterlogged=false]
conquest:large_sandstone_block_small_window_half[down=true,facing=west,up=true,waterlogged=true]
conquest:large_sandstone_block_small_window_half[down=true,facing=west,up=true,waterlogged=false]
conquest:large_sandstone_block_small_window_half[down=true,facing=west,up=false,waterlogged=true]
conquest:large_sandstone_block_small_window_half[down=true,facing=west,up=false,waterlogged=false]
conquest:large_sandstone_block_small_window_half[down=true,facing=east,up=true,waterlogged=true]
conquest:large_sandstone_block_small_window_half[down=true,facing=east,up=true,waterlogged=false]
conquest:large_sandstone_block_small_window_half[down=true,facing=east,up=false,waterlogged=true]
conquest:large_sandstone_block_small_window_half[down=true,facing=east,up=false,waterlogged=false]
conquest:large_sandstone_block_small_window_half[down=false,facing=north,up=true,waterlogged=true]
conquest:large_sandstone_block_small_window_half[down=false,facing=north,up=true,waterlogged=false]
conquest:large_sandstone_block_small_window_half[down=false,facing=north,up=false,waterlogged=true]
conquest:large_sandstone_block_small_window_half[down=false,facing=north,up=false,waterlogged=false]
conquest:large_sandstone_block_small_window_half[down=false,facing=south,up=true,waterlogged=true]
conquest:large_sandstone_block_small_window_half[down=false,facing=south,up=true,waterlogged=false]
conquest:large_sandstone_block_small_window_half[down=false,facing=south,up=false,waterlogged=true]
conquest:large_sandstone_block_small_window_half[down=false,facing=south,up=false,waterlogged=false]
conquest:large_sandstone_block_small_window_half[down=false,facing=west,up=true,waterlogged=true]
conquest:large_sandstone_block_small_window_half[down=false,facing=west,up=true,waterlogged=false]
conquest:large_sandstone_block_small_window_half[down=false,facing=west,up=false,waterlogged=true]
conquest:large_sandstone_block_small_window_half[down=false,facing=west,up=false,waterlogged=false]
conquest:large_sandstone_block_small_window_half[down=false,facing=east,up=true,waterlogged=true]
conquest:large_sandstone_block_small_window_half[down=false,facing=east,up=true,waterlogged=false]
conquest:large_sandstone_block_small_window_half[down=false,facing=east,up=false,waterlogged=true]
conquest:large_sandstone_block_small_window_half[down=false,facing=east,up=false,waterlogged=false]
conquest:large_sandstone_block_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:large_sandstone_block_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:large_sandstone_block_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:large_sandstone_block_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:large_sandstone_block_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:large_sandstone_block_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:large_sandstone_block_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:large_sandstone_block_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:large_sandstone_block_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:large_sandstone_block_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:large_sandstone_block_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:large_sandstone_block_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:large_sandstone_block_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:large_sandstone_block_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:large_sandstone_block_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:large_sandstone_block_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:large_sandstone_block_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:large_sandstone_block_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:large_sandstone_block_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:large_sandstone_block_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:large_sandstone_block_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:large_sandstone_block_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:large_sandstone_block_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:large_sandstone_block_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:large_sandstone_block_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:large_sandstone_block_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:large_sandstone_block_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:large_sandstone_block_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:large_sandstone_block_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:large_sandstone_block_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:large_sandstone_block_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:large_sandstone_block_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:large_sandstone_block_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:large_sandstone_block_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:large_sandstone_block_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:large_sandstone_block_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:large_sandstone_block_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:large_sandstone_block_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:large_sandstone_block_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:large_sandstone_block_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:large_sandstone_block_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:large_sandstone_block_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:large_sandstone_block_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:large_sandstone_block_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:large_sandstone_block_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:large_sandstone_block_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:large_sandstone_block_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:large_sandstone_block_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:large_sandstone_block_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:large_sandstone_block_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:large_sandstone_block_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:large_sandstone_block_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:large_sandstone_block_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:large_sandstone_block_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:large_sandstone_block_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:large_sandstone_block_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:large_sandstone_block_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:large_sandstone_block_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:large_sandstone_block_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:large_sandstone_block_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:large_sandstone_block_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:large_sandstone_block_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:large_sandstone_block_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:large_sandstone_block_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:large_sandstone_block_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:large_sandstone_block_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:large_sandstone_block_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:large_sandstone_block_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:large_sandstone_block_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:large_sandstone_block_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:large_sandstone_block_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:large_sandstone_block_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:large_sandstone_block_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:large_sandstone_block_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:large_sandstone_block_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:large_sandstone_block_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:large_sandstone_block_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:large_sandstone_block_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:large_sandstone_block_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:large_sandstone_block_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:large_sandstone_block_two_meter_arch[facing=north,type=top]
conquest:large_sandstone_block_two_meter_arch[facing=north,type=bottom]
conquest:large_sandstone_block_two_meter_arch[facing=south,type=top]
conquest:large_sandstone_block_two_meter_arch[facing=south,type=bottom]
conquest:large_sandstone_block_two_meter_arch[facing=west,type=top]
conquest:large_sandstone_block_two_meter_arch[facing=west,type=bottom]
conquest:large_sandstone_block_two_meter_arch[facing=east,type=top]
conquest:large_sandstone_block_two_meter_arch[facing=east,type=bottom]
conquest:large_sandstone_block_two_meter_arch_half[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:large_sandstone_block_two_meter_arch_half[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:large_sandstone_block_two_meter_arch_half[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:large_sandstone_block_two_meter_arch_half[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:large_sandstone_block_two_meter_arch_half[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:large_sandstone_block_two_meter_arch_half[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:large_sandstone_block_two_meter_arch_half[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:large_sandstone_block_two_meter_arch_half[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:large_sandstone_block_two_meter_arch_half[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:large_sandstone_block_two_meter_arch_half[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:large_sandstone_block_two_meter_arch_half[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:large_sandstone_block_two_meter_arch_half[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:large_sandstone_block_two_meter_arch_half[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:large_sandstone_block_two_meter_arch_half[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:large_sandstone_block_two_meter_arch_half[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:large_sandstone_block_two_meter_arch_half[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:large_sandstone_block_two_meter_arch_half[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:large_sandstone_block_two_meter_arch_half[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:large_sandstone_block_two_meter_arch_half[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:large_sandstone_block_two_meter_arch_half[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:large_sandstone_block_two_meter_arch_half[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:large_sandstone_block_two_meter_arch_half[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:large_sandstone_block_two_meter_arch_half[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:large_sandstone_block_two_meter_arch_half[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:large_sandstone_block_two_meter_arch_half[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:large_sandstone_block_two_meter_arch_half[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:large_sandstone_block_two_meter_arch_half[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:large_sandstone_block_two_meter_arch_half[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:large_sandstone_block_two_meter_arch_half[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:large_sandstone_block_two_meter_arch_half[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:large_sandstone_block_two_meter_arch_half[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:large_sandstone_block_two_meter_arch_half[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:large_sandstone_block_two_meter_arch_half[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:large_sandstone_block_two_meter_arch_half[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:large_sandstone_block_two_meter_arch_half[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:large_sandstone_block_two_meter_arch_half[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:large_sandstone_block_two_meter_arch_half[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:large_sandstone_block_two_meter_arch_half[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:large_sandstone_block_two_meter_arch_half[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:large_sandstone_block_two_meter_arch_half[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:large_sandstone_block_two_meter_arch_half[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:large_sandstone_block_two_meter_arch_half[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:large_sandstone_block_two_meter_arch_half[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:large_sandstone_block_two_meter_arch_half[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:large_sandstone_block_two_meter_arch_half[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:large_sandstone_block_two_meter_arch_half[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:large_sandstone_block_two_meter_arch_half[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:large_sandstone_block_two_meter_arch_half[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:large_sandstone_block_two_meter_arch_half[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:large_sandstone_block_two_meter_arch_half[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:large_sandstone_block_two_meter_arch_half[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:large_sandstone_block_two_meter_arch_half[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:large_sandstone_block_two_meter_arch_half[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:large_sandstone_block_two_meter_arch_half[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:large_sandstone_block_two_meter_arch_half[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:large_sandstone_block_two_meter_arch_half[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:large_sandstone_block_two_meter_arch_half[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:large_sandstone_block_two_meter_arch_half[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:large_sandstone_block_two_meter_arch_half[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:large_sandstone_block_two_meter_arch_half[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:large_sandstone_block_two_meter_arch_half[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:large_sandstone_block_two_meter_arch_half[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:large_sandstone_block_two_meter_arch_half[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:large_sandstone_block_two_meter_arch_half[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:large_sandstone_block_vertical_corner[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:large_sandstone_block_vertical_corner[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:large_sandstone_block_vertical_corner[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:large_sandstone_block_vertical_corner[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:large_sandstone_block_vertical_corner[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:large_sandstone_block_vertical_corner[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:large_sandstone_block_vertical_corner[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:large_sandstone_block_vertical_corner[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:large_sandstone_block_vertical_corner[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:large_sandstone_block_vertical_corner[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:large_sandstone_block_vertical_corner[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:large_sandstone_block_vertical_corner[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:large_sandstone_block_vertical_corner[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:large_sandstone_block_vertical_corner[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:large_sandstone_block_vertical_corner[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:large_sandstone_block_vertical_corner[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:large_sandstone_block_vertical_corner[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:large_sandstone_block_vertical_corner[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:large_sandstone_block_vertical_corner[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:large_sandstone_block_vertical_corner[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:large_sandstone_block_vertical_corner[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:large_sandstone_block_vertical_corner[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:large_sandstone_block_vertical_corner[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:large_sandstone_block_vertical_corner[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:large_sandstone_block_vertical_corner[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:large_sandstone_block_vertical_corner[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:large_sandstone_block_vertical_corner[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:large_sandstone_block_vertical_corner[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:large_sandstone_block_vertical_corner[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:large_sandstone_block_vertical_corner[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:large_sandstone_block_vertical_corner[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:large_sandstone_block_vertical_corner[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:large_sandstone_block_vertical_corner[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:large_sandstone_block_vertical_corner[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:large_sandstone_block_vertical_corner[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:large_sandstone_block_vertical_corner[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:large_sandstone_block_vertical_corner[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:large_sandstone_block_vertical_corner[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:large_sandstone_block_vertical_corner[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:large_sandstone_block_vertical_corner[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:large_sandstone_block_vertical_corner[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:large_sandstone_block_vertical_corner[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:large_sandstone_block_vertical_corner[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:large_sandstone_block_vertical_corner[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:large_sandstone_block_vertical_corner[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:large_sandstone_block_vertical_corner[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:large_sandstone_block_vertical_corner[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:large_sandstone_block_vertical_corner[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:large_sandstone_block_vertical_corner[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:large_sandstone_block_vertical_corner[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:large_sandstone_block_vertical_corner[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:large_sandstone_block_vertical_corner[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:large_sandstone_block_vertical_corner[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:large_sandstone_block_vertical_corner[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:large_sandstone_block_vertical_corner[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:large_sandstone_block_vertical_corner[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:large_sandstone_block_vertical_corner[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:large_sandstone_block_vertical_corner[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:large_sandstone_block_vertical_corner[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:large_sandstone_block_vertical_corner[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:large_sandstone_block_vertical_corner[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:large_sandstone_block_vertical_corner[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:large_sandstone_block_vertical_corner[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:large_sandstone_block_vertical_corner[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:large_sandstone_block_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:large_sandstone_block_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:large_sandstone_block_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:large_sandstone_block_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:large_sandstone_block_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:large_sandstone_block_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:large_sandstone_block_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:large_sandstone_block_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:large_sandstone_block_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:large_sandstone_block_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:large_sandstone_block_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:large_sandstone_block_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:large_sandstone_block_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:large_sandstone_block_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:large_sandstone_block_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:large_sandstone_block_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:large_sandstone_block_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:large_sandstone_block_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:large_sandstone_block_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:large_sandstone_block_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:large_sandstone_block_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:large_sandstone_block_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:large_sandstone_block_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:large_sandstone_block_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:large_sandstone_block_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:large_sandstone_block_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:large_sandstone_block_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:large_sandstone_block_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:large_sandstone_block_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:large_sandstone_block_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:large_sandstone_block_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:large_sandstone_block_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:large_sandstone_block_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:large_sandstone_block_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:large_sandstone_block_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:large_sandstone_block_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:large_sandstone_block_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:large_sandstone_block_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:large_sandstone_block_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:large_sandstone_block_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:large_sandstone_block_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:large_sandstone_block_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:large_sandstone_block_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:large_sandstone_block_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:large_sandstone_block_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:large_sandstone_block_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:large_sandstone_block_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:large_sandstone_block_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:large_sandstone_block_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:large_sandstone_block_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:large_sandstone_block_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:large_sandstone_block_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:large_sandstone_block_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:large_sandstone_block_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:large_sandstone_block_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:large_sandstone_block_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:large_sandstone_block_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:large_sandstone_block_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:large_sandstone_block_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:large_sandstone_block_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:large_sandstone_block_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:large_sandstone_block_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:large_sandstone_block_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:large_sandstone_block_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:large_sandstone_block_vertical_quarter[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:large_sandstone_block_vertical_quarter[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:large_sandstone_block_vertical_quarter[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:large_sandstone_block_vertical_quarter[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:large_sandstone_block_vertical_quarter[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:large_sandstone_block_vertical_quarter[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:large_sandstone_block_vertical_quarter[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:large_sandstone_block_vertical_quarter[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:large_sandstone_block_vertical_quarter[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:large_sandstone_block_vertical_quarter[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:large_sandstone_block_vertical_quarter[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:large_sandstone_block_vertical_quarter[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:large_sandstone_block_vertical_quarter[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:large_sandstone_block_vertical_quarter[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:large_sandstone_block_vertical_quarter[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:large_sandstone_block_vertical_quarter[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:large_sandstone_block_vertical_quarter[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:large_sandstone_block_vertical_quarter[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:large_sandstone_block_vertical_quarter[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:large_sandstone_block_vertical_quarter[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:large_sandstone_block_vertical_quarter[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:large_sandstone_block_vertical_quarter[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:large_sandstone_block_vertical_quarter[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:large_sandstone_block_vertical_quarter[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:large_sandstone_block_vertical_quarter[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:large_sandstone_block_vertical_quarter[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:large_sandstone_block_vertical_quarter[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:large_sandstone_block_vertical_quarter[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:large_sandstone_block_vertical_quarter[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:large_sandstone_block_vertical_quarter[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:large_sandstone_block_vertical_quarter[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:large_sandstone_block_vertical_quarter[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:large_sandstone_block_vertical_quarter[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:large_sandstone_block_vertical_quarter[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:large_sandstone_block_vertical_quarter[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:large_sandstone_block_vertical_quarter[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:large_sandstone_block_vertical_quarter[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:large_sandstone_block_vertical_quarter[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:large_sandstone_block_vertical_quarter[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:large_sandstone_block_vertical_quarter[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:large_sandstone_block_vertical_quarter[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:large_sandstone_block_vertical_quarter[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:large_sandstone_block_vertical_quarter[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:large_sandstone_block_vertical_quarter[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:large_sandstone_block_vertical_quarter[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:large_sandstone_block_vertical_quarter[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:large_sandstone_block_vertical_quarter[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:large_sandstone_block_vertical_quarter[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:large_sandstone_block_vertical_quarter[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:large_sandstone_block_vertical_quarter[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:large_sandstone_block_vertical_quarter[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:large_sandstone_block_vertical_quarter[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:large_sandstone_block_vertical_quarter[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:large_sandstone_block_vertical_quarter[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:large_sandstone_block_vertical_quarter[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:large_sandstone_block_vertical_quarter[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:large_sandstone_block_vertical_quarter[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:large_sandstone_block_vertical_quarter[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:large_sandstone_block_vertical_quarter[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:large_sandstone_block_vertical_quarter[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:large_sandstone_block_vertical_quarter[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:large_sandstone_block_vertical_quarter[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:large_sandstone_block_vertical_quarter[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:large_sandstone_block_vertical_quarter[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:large_sandstone_block_vertical_slab[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:large_sandstone_block_vertical_slab[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:large_sandstone_block_vertical_slab[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:large_sandstone_block_vertical_slab[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:large_sandstone_block_vertical_slab[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:large_sandstone_block_vertical_slab[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:large_sandstone_block_vertical_slab[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:large_sandstone_block_vertical_slab[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:large_sandstone_block_vertical_slab[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:large_sandstone_block_vertical_slab[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:large_sandstone_block_vertical_slab[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:large_sandstone_block_vertical_slab[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:large_sandstone_block_vertical_slab[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:large_sandstone_block_vertical_slab[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:large_sandstone_block_vertical_slab[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:large_sandstone_block_vertical_slab[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:large_sandstone_block_vertical_slab[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:large_sandstone_block_vertical_slab[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:large_sandstone_block_vertical_slab[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:large_sandstone_block_vertical_slab[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:large_sandstone_block_vertical_slab[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:large_sandstone_block_vertical_slab[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:large_sandstone_block_vertical_slab[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:large_sandstone_block_vertical_slab[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:large_sandstone_block_vertical_slab[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:large_sandstone_block_vertical_slab[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:large_sandstone_block_vertical_slab[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:large_sandstone_block_vertical_slab[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:large_sandstone_block_vertical_slab[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:large_sandstone_block_vertical_slab[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:large_sandstone_block_vertical_slab[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:large_sandstone_block_vertical_slab[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:large_sandstone_block_vertical_slab[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:large_sandstone_block_vertical_slab[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:large_sandstone_block_vertical_slab[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:large_sandstone_block_vertical_slab[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:large_sandstone_block_vertical_slab[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:large_sandstone_block_vertical_slab[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:large_sandstone_block_vertical_slab[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:large_sandstone_block_vertical_slab[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:large_sandstone_block_vertical_slab[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:large_sandstone_block_vertical_slab[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:large_sandstone_block_vertical_slab[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:large_sandstone_block_vertical_slab[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:large_sandstone_block_vertical_slab[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:large_sandstone_block_vertical_slab[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:large_sandstone_block_vertical_slab[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:large_sandstone_block_vertical_slab[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:large_sandstone_block_vertical_slab[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:large_sandstone_block_vertical_slab[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:large_sandstone_block_vertical_slab[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:large_sandstone_block_vertical_slab[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:large_sandstone_block_vertical_slab[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:large_sandstone_block_vertical_slab[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:large_sandstone_block_vertical_slab[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:large_sandstone_block_vertical_slab[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:large_sandstone_block_vertical_slab[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:large_sandstone_block_vertical_slab[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:large_sandstone_block_vertical_slab[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:large_sandstone_block_vertical_slab[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:large_sandstone_block_vertical_slab[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:large_sandstone_block_vertical_slab[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:large_sandstone_block_vertical_slab[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:large_sandstone_block_vertical_slab[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:large_sandstone_block_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:large_sandstone_block_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:large_sandstone_block_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:large_sandstone_block_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:large_sandstone_block_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:large_sandstone_block_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:large_sandstone_block_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:large_sandstone_block_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:large_sandstone_block_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:large_sandstone_block_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:large_sandstone_block_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:large_sandstone_block_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:large_sandstone_block_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:large_sandstone_block_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:large_sandstone_block_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:large_sandstone_block_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:large_sandstone_block_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:large_sandstone_block_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:large_sandstone_block_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:large_sandstone_block_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:large_sandstone_block_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:large_sandstone_block_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:large_sandstone_block_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:large_sandstone_block_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:large_sandstone_block_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:large_sandstone_block_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:large_sandstone_block_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:large_sandstone_block_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:large_sandstone_block_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:large_sandstone_block_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:large_sandstone_block_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:large_sandstone_block_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:large_sandstone_block_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:large_sandstone_block_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:large_sandstone_block_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:large_sandstone_block_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:large_sandstone_block_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:large_sandstone_block_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:large_sandstone_block_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:large_sandstone_block_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:large_sandstone_block_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:large_sandstone_block_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:large_sandstone_block_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:large_sandstone_block_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:large_sandstone_block_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:large_sandstone_block_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:large_sandstone_block_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:large_sandstone_block_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:large_sandstone_block_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:large_sandstone_block_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:large_sandstone_block_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:large_sandstone_block_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:large_sandstone_block_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:large_sandstone_block_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:large_sandstone_block_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:large_sandstone_block_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:large_sandstone_block_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:large_sandstone_block_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:large_sandstone_block_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:large_sandstone_block_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:large_sandstone_block_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:large_sandstone_block_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:large_sandstone_block_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:large_sandstone_block_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:large_sandstone_block_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:large_sandstone_block_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:large_sandstone_block_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:large_sandstone_block_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:large_sandstone_block_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:large_sandstone_block_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:large_sandstone_block_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:large_sandstone_block_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:large_sandstone_block_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:large_sandstone_block_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:large_sandstone_block_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:large_sandstone_block_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:large_sandstone_block_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:large_sandstone_block_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:large_sandstone_block_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:large_sandstone_block_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:large_sandstone_block_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:large_sandstone_block_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:large_sandstone_block_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:large_sandstone_block_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:large_sandstone_block_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:large_sandstone_block_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:large_sandstone_block_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:large_sandstone_block_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:large_sandstone_block_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:large_sandstone_block_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:large_sandstone_block_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:large_sandstone_block_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:large_sandstone_block_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:large_sandstone_block_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:large_sandstone_block_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:large_sandstone_block_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:large_sandstone_block_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:large_sandstone_block_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:large_sandstone_block_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:large_sandstone_block_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:large_sandstone_block_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:large_sandstone_block_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:large_sandstone_block_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:large_sandstone_block_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:large_sandstone_block_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:large_sandstone_block_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:large_sandstone_block_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:large_sandstone_block_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:large_sandstone_block_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:large_sandstone_block_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:large_sandstone_block_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:large_sandstone_block_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:large_sandstone_block_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:large_sandstone_block_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:large_sandstone_block_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:large_sandstone_block_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:large_sandstone_block_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:large_sandstone_block_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:large_sandstone_block_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:large_sandstone_block_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:large_sandstone_block_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:large_sandstone_block_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:large_sandstone_block_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:large_sandstone_block_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:large_sandstone_block_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:large_sandstone_block_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:large_sandstone_block_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:large_sandstone_block_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:large_sandstone_block_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:large_sandstone_block_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:large_sandstone_block_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:large_sandstone_block_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:large_sandstone_block_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:large_sandstone_block_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:large_sandstone_block_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:large_sandstone_block_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:large_sandstone_block_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:large_sandstone_block_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:large_sandstone_block_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:large_sandstone_block_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:large_sandstone_block_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:large_sandstone_block_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:large_sandstone_block_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:large_sandstone_block_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:large_sandstone_block_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:large_sandstone_block_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:large_sandstone_block_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:large_sandstone_block_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:large_sandstone_block_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:large_sandstone_block_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:large_sandstone_block_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:large_sandstone_block_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:large_sandstone_block_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:large_sandstone_block_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:large_sandstone_block_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:large_sandstone_block_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:large_sandstone_block_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:large_sandstone_block_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:large_sandstone_block_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:large_sandstone_block_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:large_sandstone_block_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:large_sandstone_block_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:large_sandstone_block_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:large_sandstone_block_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:large_sandstone_block_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:large_sandstone_block_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:large_sandstone_block_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:large_sandstone_block_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:large_sandstone_block_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:large_sandstone_block_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:large_sandstone_block_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:large_sandstone_block_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:large_sandstone_block_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:large_sandstone_block_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:large_sandstone_block_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:large_sandstone_block_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:large_sandstone_block_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:large_sandstone_block_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:large_sandstone_block_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:large_sandstone_block_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:large_sandstone_block_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:large_sandstone_block_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:large_sandstone_block_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:large_sandstone_block_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:large_sandstone_block_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:large_sandstone_block_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:large_sandstone_block_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:large_sandstone_block_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:large_sandstone_block_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:large_sandstone_block_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:large_sandstone_block_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:large_sandstone_block_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:large_sandstone_block_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:large_sandstone_block_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:large_sandstone_block_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:large_sandstone_block_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:large_sandstone_block_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:large_sandstone_block_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:large_sandstone_block_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:large_sandstone_block_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:large_sandstone_block_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:large_sandstone_block_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:large_sandstone_block_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:large_sandstone_block_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:large_sandstone_block_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:large_sandstone_block_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:large_sandstone_block_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:large_sandstone_block_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:large_sandstone_block_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:large_sandstone_block_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:large_sandstone_block_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:large_sandstone_block_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:large_sandstone_block_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:large_sandstone_block_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:large_sandstone_block_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:large_sandstone_block_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:large_sandstone_block_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:large_sandstone_block_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:large_sandstone_block_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:large_sandstone_block_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:large_sandstone_block_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:large_sandstone_block_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:large_sandstone_block_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:large_sandstone_block_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:large_sandstone_block_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:large_sandstone_block_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:large_sandstone_block_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:large_sandstone_block_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:large_sandstone_block_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:large_sandstone_block_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:large_sandstone_block_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:large_sandstone_block_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:large_sandstone_block_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:large_sandstone_block_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:large_sandstone_block_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:large_sandstone_block_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:large_sandstone_block_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:large_sandstone_block_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:large_sandstone_block_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:large_sandstone_block_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:large_sandstone_block_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:large_sandstone_block_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:large_sandstone_block_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:large_sandstone_block_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:large_sandstone_block_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:large_sandstone_block_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:large_sandstone_block_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:large_sandstone_block_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:large_sandstone_block_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:large_sandstone_block_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:large_sandstone_block_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:large_sandstone_block_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:large_sandstone_block_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:large_sandstone_block_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:large_sandstone_block_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:large_sandstone_block_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:large_sandstone_block_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:large_sandstone_block_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:large_sandstone_block_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:large_sandstone_block_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:large_sandstone_block_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:large_sandstone_block_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:large_sandstone_block_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:large_sandstone_block_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:large_sandstone_block_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:large_sandstone_block_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:large_sandstone_block_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:large_sandstone_block_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:large_sandstone_block_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:large_sandstone_block_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:large_sandstone_block_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:large_sandstone_block_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:large_sandstone_block_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:large_sandstone_block_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:large_sandstone_block_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:large_sandstone_block_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:large_sandstone_block_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:large_sandstone_block_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:large_sandstone_block_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:large_sandstone_block_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:large_sandstone_block_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:large_sandstone_block_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:large_sandstone_block_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:large_sandstone_block_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:large_sandstone_block_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:large_sandstone_block_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:large_sandstone_block_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:large_sandstone_block_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:large_sandstone_block_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:large_sandstone_block_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:large_sandstone_block_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:large_sandstone_block_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:large_sandstone_block_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:large_sandstone_block_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:large_sandstone_block_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:large_sandstone_block_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:large_sandstone_block_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:large_sandstone_block_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:large_sandstone_block_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:large_sandstone_block_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:large_sandstone_block_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:large_sandstone_block_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:large_sandstone_block_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:large_sandstone_block_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:large_sandstone_block_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:large_sandstone_block_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:large_sandstone_block_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:large_sandstone_block_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:large_sandstone_block_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:large_sandstone_block_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:large_sandstone_block_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:large_sandstone_block_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:large_sandstone_block_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:large_sandstone_block_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:large_sandstone_block_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:large_sandstone_block_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:large_sandstone_block_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:large_sandstone_block_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:large_sandstone_block_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:large_sandstone_block_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:large_sandstone_block_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:large_sandstone_block_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:large_sandstone_block_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:large_sandstone_block_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:large_smooth_limestone_brick_arrowslit[facing=north,waterlogged=true]
conquest:large_smooth_limestone_brick_arrowslit[facing=north,waterlogged=false]
conquest:large_smooth_limestone_brick_arrowslit[facing=south,waterlogged=true]
conquest:large_smooth_limestone_brick_arrowslit[facing=south,waterlogged=false]
conquest:large_smooth_limestone_brick_arrowslit[facing=west,waterlogged=true]
conquest:large_smooth_limestone_brick_arrowslit[facing=west,waterlogged=false]
conquest:large_smooth_limestone_brick_arrowslit[facing=east,waterlogged=true]
conquest:large_smooth_limestone_brick_arrowslit[facing=east,waterlogged=false]
conquest:large_smooth_limestone_brick_balustrade[axis=x,waterlogged=true]
conquest:large_smooth_limestone_brick_balustrade[axis=x,waterlogged=false]
conquest:large_smooth_limestone_brick_balustrade[axis=y,waterlogged=true]
conquest:large_smooth_limestone_brick_balustrade[axis=y,waterlogged=false]
conquest:large_smooth_limestone_brick_balustrade[axis=z,waterlogged=true]
conquest:large_smooth_limestone_brick_balustrade[axis=z,waterlogged=false]
conquest:large_smooth_limestone_brick_capital[facing=flat,type=top,waterlogged=true]
conquest:large_smooth_limestone_brick_capital[facing=flat,type=top,waterlogged=false]
conquest:large_smooth_limestone_brick_capital[facing=flat,type=bottom,waterlogged=true]
conquest:large_smooth_limestone_brick_capital[facing=flat,type=bottom,waterlogged=false]
conquest:large_smooth_limestone_brick_capital[facing=north,type=top,waterlogged=true]
conquest:large_smooth_limestone_brick_capital[facing=north,type=top,waterlogged=false]
conquest:large_smooth_limestone_brick_capital[facing=north,type=bottom,waterlogged=true]
conquest:large_smooth_limestone_brick_capital[facing=north,type=bottom,waterlogged=false]
conquest:large_smooth_limestone_brick_capital[facing=south,type=top,waterlogged=true]
conquest:large_smooth_limestone_brick_capital[facing=south,type=top,waterlogged=false]
conquest:large_smooth_limestone_brick_capital[facing=south,type=bottom,waterlogged=true]
conquest:large_smooth_limestone_brick_capital[facing=south,type=bottom,waterlogged=false]
conquest:large_smooth_limestone_brick_capital[facing=east,type=top,waterlogged=true]
conquest:large_smooth_limestone_brick_capital[facing=east,type=top,waterlogged=false]
conquest:large_smooth_limestone_brick_capital[facing=east,type=bottom,waterlogged=true]
conquest:large_smooth_limestone_brick_capital[facing=east,type=bottom,waterlogged=false]
conquest:large_smooth_limestone_brick_capital[facing=west,type=top,waterlogged=true]
conquest:large_smooth_limestone_brick_capital[facing=west,type=top,waterlogged=false]
conquest:large_smooth_limestone_brick_capital[facing=west,type=bottom,waterlogged=true]
conquest:large_smooth_limestone_brick_capital[facing=west,type=bottom,waterlogged=false]
conquest:large_smooth_limestone_brick_corner_slab[facing=north,type=top,waterlogged=true]
conquest:large_smooth_limestone_brick_corner_slab[facing=north,type=top,waterlogged=false]
conquest:large_smooth_limestone_brick_corner_slab[facing=north,type=bottom,waterlogged=true]
conquest:large_smooth_limestone_brick_corner_slab[facing=north,type=bottom,waterlogged=false]
conquest:large_smooth_limestone_brick_corner_slab[facing=south,type=top,waterlogged=true]
conquest:large_smooth_limestone_brick_corner_slab[facing=south,type=top,waterlogged=false]
conquest:large_smooth_limestone_brick_corner_slab[facing=south,type=bottom,waterlogged=true]
conquest:large_smooth_limestone_brick_corner_slab[facing=south,type=bottom,waterlogged=false]
conquest:large_smooth_limestone_brick_corner_slab[facing=west,type=top,waterlogged=true]
conquest:large_smooth_limestone_brick_corner_slab[facing=west,type=top,waterlogged=false]
conquest:large_smooth_limestone_brick_corner_slab[facing=west,type=bottom,waterlogged=true]
conquest:large_smooth_limestone_brick_corner_slab[facing=west,type=bottom,waterlogged=false]
conquest:large_smooth_limestone_brick_corner_slab[facing=east,type=top,waterlogged=true]
conquest:large_smooth_limestone_brick_corner_slab[facing=east,type=top,waterlogged=false]
conquest:large_smooth_limestone_brick_corner_slab[facing=east,type=bottom,waterlogged=true]
conquest:large_smooth_limestone_brick_corner_slab[facing=east,type=bottom,waterlogged=false]
conquest:large_smooth_limestone_brick_eighth_slab[facing=north,type=top,waterlogged=true]
conquest:large_smooth_limestone_brick_eighth_slab[facing=north,type=top,waterlogged=false]
conquest:large_smooth_limestone_brick_eighth_slab[facing=north,type=bottom,waterlogged=true]
conquest:large_smooth_limestone_brick_eighth_slab[facing=north,type=bottom,waterlogged=false]
conquest:large_smooth_limestone_brick_eighth_slab[facing=south,type=top,waterlogged=true]
conquest:large_smooth_limestone_brick_eighth_slab[facing=south,type=top,waterlogged=false]
conquest:large_smooth_limestone_brick_eighth_slab[facing=south,type=bottom,waterlogged=true]
conquest:large_smooth_limestone_brick_eighth_slab[facing=south,type=bottom,waterlogged=false]
conquest:large_smooth_limestone_brick_eighth_slab[facing=west,type=top,waterlogged=true]
conquest:large_smooth_limestone_brick_eighth_slab[facing=west,type=top,waterlogged=false]
conquest:large_smooth_limestone_brick_eighth_slab[facing=west,type=bottom,waterlogged=true]
conquest:large_smooth_limestone_brick_eighth_slab[facing=west,type=bottom,waterlogged=false]
conquest:large_smooth_limestone_brick_eighth_slab[facing=east,type=top,waterlogged=true]
conquest:large_smooth_limestone_brick_eighth_slab[facing=east,type=top,waterlogged=false]
conquest:large_smooth_limestone_brick_eighth_slab[facing=east,type=bottom,waterlogged=true]
conquest:large_smooth_limestone_brick_eighth_slab[facing=east,type=bottom,waterlogged=false]
conquest:large_smooth_limestone_brick_pillar[layer=1,waterlogged=true]
conquest:large_smooth_limestone_brick_pillar[layer=1,waterlogged=false]
conquest:large_smooth_limestone_brick_pillar[layer=2,waterlogged=true]
conquest:large_smooth_limestone_brick_pillar[layer=2,waterlogged=false]
conquest:large_smooth_limestone_brick_pillar[layer=3,waterlogged=true]
conquest:large_smooth_limestone_brick_pillar[layer=3,waterlogged=false]
conquest:large_smooth_limestone_brick_quarter_slab[facing=north,layer=1,type=top,waterlogged=true]
conquest:large_smooth_limestone_brick_quarter_slab[facing=north,layer=1,type=top,waterlogged=false]
conquest:large_smooth_limestone_brick_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=true]
conquest:large_smooth_limestone_brick_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=false]
conquest:large_smooth_limestone_brick_quarter_slab[facing=north,layer=2,type=top,waterlogged=true]
conquest:large_smooth_limestone_brick_quarter_slab[facing=north,layer=2,type=top,waterlogged=false]
conquest:large_smooth_limestone_brick_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=true]
conquest:large_smooth_limestone_brick_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=false]
conquest:large_smooth_limestone_brick_quarter_slab[facing=north,layer=3,type=top,waterlogged=true]
conquest:large_smooth_limestone_brick_quarter_slab[facing=north,layer=3,type=top,waterlogged=false]
conquest:large_smooth_limestone_brick_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=true]
conquest:large_smooth_limestone_brick_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=false]
conquest:large_smooth_limestone_brick_quarter_slab[facing=south,layer=1,type=top,waterlogged=true]
conquest:large_smooth_limestone_brick_quarter_slab[facing=south,layer=1,type=top,waterlogged=false]
conquest:large_smooth_limestone_brick_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=true]
conquest:large_smooth_limestone_brick_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=false]
conquest:large_smooth_limestone_brick_quarter_slab[facing=south,layer=2,type=top,waterlogged=true]
conquest:large_smooth_limestone_brick_quarter_slab[facing=south,layer=2,type=top,waterlogged=false]
conquest:large_smooth_limestone_brick_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=true]
conquest:large_smooth_limestone_brick_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=false]
conquest:large_smooth_limestone_brick_quarter_slab[facing=south,layer=3,type=top,waterlogged=true]
conquest:large_smooth_limestone_brick_quarter_slab[facing=south,layer=3,type=top,waterlogged=false]
conquest:large_smooth_limestone_brick_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=true]
conquest:large_smooth_limestone_brick_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=false]
conquest:large_smooth_limestone_brick_quarter_slab[facing=west,layer=1,type=top,waterlogged=true]
conquest:large_smooth_limestone_brick_quarter_slab[facing=west,layer=1,type=top,waterlogged=false]
conquest:large_smooth_limestone_brick_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=true]
conquest:large_smooth_limestone_brick_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=false]
conquest:large_smooth_limestone_brick_quarter_slab[facing=west,layer=2,type=top,waterlogged=true]
conquest:large_smooth_limestone_brick_quarter_slab[facing=west,layer=2,type=top,waterlogged=false]
conquest:large_smooth_limestone_brick_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=true]
conquest:large_smooth_limestone_brick_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=false]
conquest:large_smooth_limestone_brick_quarter_slab[facing=west,layer=3,type=top,waterlogged=true]
conquest:large_smooth_limestone_brick_quarter_slab[facing=west,layer=3,type=top,waterlogged=false]
conquest:large_smooth_limestone_brick_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=true]
conquest:large_smooth_limestone_brick_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=false]
conquest:large_smooth_limestone_brick_quarter_slab[facing=east,layer=1,type=top,waterlogged=true]
conquest:large_smooth_limestone_brick_quarter_slab[facing=east,layer=1,type=top,waterlogged=false]
conquest:large_smooth_limestone_brick_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=true]
conquest:large_smooth_limestone_brick_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=false]
conquest:large_smooth_limestone_brick_quarter_slab[facing=east,layer=2,type=top,waterlogged=true]
conquest:large_smooth_limestone_brick_quarter_slab[facing=east,layer=2,type=top,waterlogged=false]
conquest:large_smooth_limestone_brick_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=true]
conquest:large_smooth_limestone_brick_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=false]
conquest:large_smooth_limestone_brick_quarter_slab[facing=east,layer=3,type=top,waterlogged=true]
conquest:large_smooth_limestone_brick_quarter_slab[facing=east,layer=3,type=top,waterlogged=false]
conquest:large_smooth_limestone_brick_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=true]
conquest:large_smooth_limestone_brick_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=false]
conquest:large_smooth_limestone_brick_slab[layers=1,type=top,waterlogged=true]
conquest:large_smooth_limestone_brick_slab[layers=1,type=top,waterlogged=false]
conquest:large_smooth_limestone_brick_slab[layers=1,type=bottom,waterlogged=true]
conquest:large_smooth_limestone_brick_slab[layers=1,type=bottom,waterlogged=false]
conquest:large_smooth_limestone_brick_slab[layers=2,type=top,waterlogged=true]
conquest:large_smooth_limestone_brick_slab[layers=2,type=top,waterlogged=false]
conquest:large_smooth_limestone_brick_slab[layers=2,type=bottom,waterlogged=true]
conquest:large_smooth_limestone_brick_slab[layers=2,type=bottom,waterlogged=false]
conquest:large_smooth_limestone_brick_slab[layers=3,type=top,waterlogged=true]
conquest:large_smooth_limestone_brick_slab[layers=3,type=top,waterlogged=false]
conquest:large_smooth_limestone_brick_slab[layers=3,type=bottom,waterlogged=true]
conquest:large_smooth_limestone_brick_slab[layers=3,type=bottom,waterlogged=false]
conquest:large_smooth_limestone_brick_slab[layers=4,type=top,waterlogged=true]
conquest:large_smooth_limestone_brick_slab[layers=4,type=top,waterlogged=false]
conquest:large_smooth_limestone_brick_slab[layers=4,type=bottom,waterlogged=true]
conquest:large_smooth_limestone_brick_slab[layers=4,type=bottom,waterlogged=false]
conquest:large_smooth_limestone_brick_slab[layers=5,type=top,waterlogged=true]
conquest:large_smooth_limestone_brick_slab[layers=5,type=top,waterlogged=false]
conquest:large_smooth_limestone_brick_slab[layers=5,type=bottom,waterlogged=true]
conquest:large_smooth_limestone_brick_slab[layers=5,type=bottom,waterlogged=false]
conquest:large_smooth_limestone_brick_slab[layers=6,type=top,waterlogged=true]
conquest:large_smooth_limestone_brick_slab[layers=6,type=top,waterlogged=false]
conquest:large_smooth_limestone_brick_slab[layers=6,type=bottom,waterlogged=true]
conquest:large_smooth_limestone_brick_slab[layers=6,type=bottom,waterlogged=false]
conquest:large_smooth_limestone_brick_slab[layers=7,type=top,waterlogged=true]
conquest:large_smooth_limestone_brick_slab[layers=7,type=top,waterlogged=false]
conquest:large_smooth_limestone_brick_slab[layers=7,type=bottom,waterlogged=true]
conquest:large_smooth_limestone_brick_slab[layers=7,type=bottom,waterlogged=false]
conquest:large_smooth_limestone_brick_slab[layers=8,type=top,waterlogged=true]
conquest:large_smooth_limestone_brick_slab[layers=8,type=top,waterlogged=false]
conquest:large_smooth_limestone_brick_slab[layers=8,type=bottom,waterlogged=true]
conquest:large_smooth_limestone_brick_slab[layers=8,type=bottom,waterlogged=false]
conquest:large_smooth_limestone_brick_small_arch[direction=northsouth,waterlogged=true]
conquest:large_smooth_limestone_brick_small_arch[direction=northsouth,waterlogged=false]
conquest:large_smooth_limestone_brick_small_arch[direction=eastwest,waterlogged=true]
conquest:large_smooth_limestone_brick_small_arch[direction=eastwest,waterlogged=false]
conquest:large_smooth_limestone_brick_small_arch_half[facing=north,waterlogged=true]
conquest:large_smooth_limestone_brick_small_arch_half[facing=north,waterlogged=false]
conquest:large_smooth_limestone_brick_small_arch_half[facing=south,waterlogged=true]
conquest:large_smooth_limestone_brick_small_arch_half[facing=south,waterlogged=false]
conquest:large_smooth_limestone_brick_small_arch_half[facing=west,waterlogged=true]
conquest:large_smooth_limestone_brick_small_arch_half[facing=west,waterlogged=false]
conquest:large_smooth_limestone_brick_small_arch_half[facing=east,waterlogged=true]
conquest:large_smooth_limestone_brick_small_arch_half[facing=east,waterlogged=false]
conquest:large_smooth_limestone_brick_small_window[down=true,up=true,waterlogged=true]
conquest:large_smooth_limestone_brick_small_window[down=true,up=true,waterlogged=false]
conquest:large_smooth_limestone_brick_small_window[down=true,up=false,waterlogged=true]
conquest:large_smooth_limestone_brick_small_window[down=true,up=false,waterlogged=false]
conquest:large_smooth_limestone_brick_small_window[down=false,up=true,waterlogged=true]
conquest:large_smooth_limestone_brick_small_window[down=false,up=true,waterlogged=false]
conquest:large_smooth_limestone_brick_small_window[down=false,up=false,waterlogged=true]
conquest:large_smooth_limestone_brick_small_window[down=false,up=false,waterlogged=false]
conquest:large_smooth_limestone_brick_small_window_half[down=true,facing=north,up=true,waterlogged=true]
conquest:large_smooth_limestone_brick_small_window_half[down=true,facing=north,up=true,waterlogged=false]
conquest:large_smooth_limestone_brick_small_window_half[down=true,facing=north,up=false,waterlogged=true]
conquest:large_smooth_limestone_brick_small_window_half[down=true,facing=north,up=false,waterlogged=false]
conquest:large_smooth_limestone_brick_small_window_half[down=true,facing=south,up=true,waterlogged=true]
conquest:large_smooth_limestone_brick_small_window_half[down=true,facing=south,up=true,waterlogged=false]
conquest:large_smooth_limestone_brick_small_window_half[down=true,facing=south,up=false,waterlogged=true]
conquest:large_smooth_limestone_brick_small_window_half[down=true,facing=south,up=false,waterlogged=false]
conquest:large_smooth_limestone_brick_small_window_half[down=true,facing=west,up=true,waterlogged=true]
conquest:large_smooth_limestone_brick_small_window_half[down=true,facing=west,up=true,waterlogged=false]
conquest:large_smooth_limestone_brick_small_window_half[down=true,facing=west,up=false,waterlogged=true]
conquest:large_smooth_limestone_brick_small_window_half[down=true,facing=west,up=false,waterlogged=false]
conquest:large_smooth_limestone_brick_small_window_half[down=true,facing=east,up=true,waterlogged=true]
conquest:large_smooth_limestone_brick_small_window_half[down=true,facing=east,up=true,waterlogged=false]
conquest:large_smooth_limestone_brick_small_window_half[down=true,facing=east,up=false,waterlogged=true]
conquest:large_smooth_limestone_brick_small_window_half[down=true,facing=east,up=false,waterlogged=false]
conquest:large_smooth_limestone_brick_small_window_half[down=false,facing=north,up=true,waterlogged=true]
conquest:large_smooth_limestone_brick_small_window_half[down=false,facing=north,up=true,waterlogged=false]
conquest:large_smooth_limestone_brick_small_window_half[down=false,facing=north,up=false,waterlogged=true]
conquest:large_smooth_limestone_brick_small_window_half[down=false,facing=north,up=false,waterlogged=false]
conquest:large_smooth_limestone_brick_small_window_half[down=false,facing=south,up=true,waterlogged=true]
conquest:large_smooth_limestone_brick_small_window_half[down=false,facing=south,up=true,waterlogged=false]
conquest:large_smooth_limestone_brick_small_window_half[down=false,facing=south,up=false,waterlogged=true]
conquest:large_smooth_limestone_brick_small_window_half[down=false,facing=south,up=false,waterlogged=false]
conquest:large_smooth_limestone_brick_small_window_half[down=false,facing=west,up=true,waterlogged=true]
conquest:large_smooth_limestone_brick_small_window_half[down=false,facing=west,up=true,waterlogged=false]
conquest:large_smooth_limestone_brick_small_window_half[down=false,facing=west,up=false,waterlogged=true]
conquest:large_smooth_limestone_brick_small_window_half[down=false,facing=west,up=false,waterlogged=false]
conquest:large_smooth_limestone_brick_small_window_half[down=false,facing=east,up=true,waterlogged=true]
conquest:large_smooth_limestone_brick_small_window_half[down=false,facing=east,up=true,waterlogged=false]
conquest:large_smooth_limestone_brick_small_window_half[down=false,facing=east,up=false,waterlogged=true]
conquest:large_smooth_limestone_brick_small_window_half[down=false,facing=east,up=false,waterlogged=false]
conquest:large_smooth_limestone_brick_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:large_smooth_limestone_brick_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:large_smooth_limestone_brick_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:large_smooth_limestone_brick_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:large_smooth_limestone_brick_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:large_smooth_limestone_brick_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:large_smooth_limestone_brick_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:large_smooth_limestone_brick_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:large_smooth_limestone_brick_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:large_smooth_limestone_brick_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:large_smooth_limestone_brick_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:large_smooth_limestone_brick_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:large_smooth_limestone_brick_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:large_smooth_limestone_brick_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:large_smooth_limestone_brick_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:large_smooth_limestone_brick_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:large_smooth_limestone_brick_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:large_smooth_limestone_brick_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:large_smooth_limestone_brick_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:large_smooth_limestone_brick_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:large_smooth_limestone_brick_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:large_smooth_limestone_brick_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:large_smooth_limestone_brick_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:large_smooth_limestone_brick_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:large_smooth_limestone_brick_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:large_smooth_limestone_brick_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:large_smooth_limestone_brick_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:large_smooth_limestone_brick_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:large_smooth_limestone_brick_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:large_smooth_limestone_brick_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:large_smooth_limestone_brick_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:large_smooth_limestone_brick_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:large_smooth_limestone_brick_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:large_smooth_limestone_brick_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:large_smooth_limestone_brick_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:large_smooth_limestone_brick_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:large_smooth_limestone_brick_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:large_smooth_limestone_brick_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:large_smooth_limestone_brick_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:large_smooth_limestone_brick_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:large_smooth_limestone_brick_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:large_smooth_limestone_brick_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:large_smooth_limestone_brick_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:large_smooth_limestone_brick_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:large_smooth_limestone_brick_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:large_smooth_limestone_brick_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:large_smooth_limestone_brick_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:large_smooth_limestone_brick_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:large_smooth_limestone_brick_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:large_smooth_limestone_brick_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:large_smooth_limestone_brick_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:large_smooth_limestone_brick_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:large_smooth_limestone_brick_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:large_smooth_limestone_brick_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:large_smooth_limestone_brick_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:large_smooth_limestone_brick_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:large_smooth_limestone_brick_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:large_smooth_limestone_brick_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:large_smooth_limestone_brick_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:large_smooth_limestone_brick_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:large_smooth_limestone_brick_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:large_smooth_limestone_brick_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:large_smooth_limestone_brick_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:large_smooth_limestone_brick_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:large_smooth_limestone_brick_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:large_smooth_limestone_brick_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:large_smooth_limestone_brick_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:large_smooth_limestone_brick_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:large_smooth_limestone_brick_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:large_smooth_limestone_brick_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:large_smooth_limestone_brick_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:large_smooth_limestone_brick_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:large_smooth_limestone_brick_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:large_smooth_limestone_brick_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:large_smooth_limestone_brick_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:large_smooth_limestone_brick_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:large_smooth_limestone_brick_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:large_smooth_limestone_brick_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:large_smooth_limestone_brick_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:large_smooth_limestone_brick_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:large_smooth_limestone_brick_two_meter_arch[facing=north,type=top]
conquest:large_smooth_limestone_brick_two_meter_arch[facing=north,type=bottom]
conquest:large_smooth_limestone_brick_two_meter_arch[facing=south,type=top]
conquest:large_smooth_limestone_brick_two_meter_arch[facing=south,type=bottom]
conquest:large_smooth_limestone_brick_two_meter_arch[facing=west,type=top]
conquest:large_smooth_limestone_brick_two_meter_arch[facing=west,type=bottom]
conquest:large_smooth_limestone_brick_two_meter_arch[facing=east,type=top]
conquest:large_smooth_limestone_brick_two_meter_arch[facing=east,type=bottom]
conquest:large_smooth_limestone_brick_two_meter_arch_half[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:large_smooth_limestone_brick_two_meter_arch_half[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:large_smooth_limestone_brick_two_meter_arch_half[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:large_smooth_limestone_brick_two_meter_arch_half[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:large_smooth_limestone_brick_two_meter_arch_half[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:large_smooth_limestone_brick_two_meter_arch_half[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:large_smooth_limestone_brick_two_meter_arch_half[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:large_smooth_limestone_brick_two_meter_arch_half[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:large_smooth_limestone_brick_two_meter_arch_half[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:large_smooth_limestone_brick_two_meter_arch_half[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:large_smooth_limestone_brick_two_meter_arch_half[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:large_smooth_limestone_brick_two_meter_arch_half[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:large_smooth_limestone_brick_two_meter_arch_half[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:large_smooth_limestone_brick_two_meter_arch_half[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:large_smooth_limestone_brick_two_meter_arch_half[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:large_smooth_limestone_brick_two_meter_arch_half[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:large_smooth_limestone_brick_two_meter_arch_half[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:large_smooth_limestone_brick_two_meter_arch_half[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:large_smooth_limestone_brick_two_meter_arch_half[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:large_smooth_limestone_brick_two_meter_arch_half[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:large_smooth_limestone_brick_two_meter_arch_half[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:large_smooth_limestone_brick_two_meter_arch_half[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:large_smooth_limestone_brick_two_meter_arch_half[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:large_smooth_limestone_brick_two_meter_arch_half[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:large_smooth_limestone_brick_two_meter_arch_half[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:large_smooth_limestone_brick_two_meter_arch_half[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:large_smooth_limestone_brick_two_meter_arch_half[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:large_smooth_limestone_brick_two_meter_arch_half[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:large_smooth_limestone_brick_two_meter_arch_half[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:large_smooth_limestone_brick_two_meter_arch_half[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:large_smooth_limestone_brick_two_meter_arch_half[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:large_smooth_limestone_brick_two_meter_arch_half[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:large_smooth_limestone_brick_two_meter_arch_half[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:large_smooth_limestone_brick_two_meter_arch_half[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:large_smooth_limestone_brick_two_meter_arch_half[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:large_smooth_limestone_brick_two_meter_arch_half[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:large_smooth_limestone_brick_two_meter_arch_half[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:large_smooth_limestone_brick_two_meter_arch_half[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:large_smooth_limestone_brick_two_meter_arch_half[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:large_smooth_limestone_brick_two_meter_arch_half[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:large_smooth_limestone_brick_two_meter_arch_half[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:large_smooth_limestone_brick_two_meter_arch_half[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:large_smooth_limestone_brick_two_meter_arch_half[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:large_smooth_limestone_brick_two_meter_arch_half[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:large_smooth_limestone_brick_two_meter_arch_half[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:large_smooth_limestone_brick_two_meter_arch_half[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:large_smooth_limestone_brick_two_meter_arch_half[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:large_smooth_limestone_brick_two_meter_arch_half[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:large_smooth_limestone_brick_two_meter_arch_half[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:large_smooth_limestone_brick_two_meter_arch_half[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:large_smooth_limestone_brick_two_meter_arch_half[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:large_smooth_limestone_brick_two_meter_arch_half[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:large_smooth_limestone_brick_two_meter_arch_half[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:large_smooth_limestone_brick_two_meter_arch_half[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:large_smooth_limestone_brick_two_meter_arch_half[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:large_smooth_limestone_brick_two_meter_arch_half[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:large_smooth_limestone_brick_two_meter_arch_half[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:large_smooth_limestone_brick_two_meter_arch_half[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:large_smooth_limestone_brick_two_meter_arch_half[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:large_smooth_limestone_brick_two_meter_arch_half[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:large_smooth_limestone_brick_two_meter_arch_half[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:large_smooth_limestone_brick_two_meter_arch_half[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:large_smooth_limestone_brick_two_meter_arch_half[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:large_smooth_limestone_brick_two_meter_arch_half[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:large_smooth_limestone_brick_vertical_corner[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:large_smooth_limestone_brick_vertical_corner[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:large_smooth_limestone_brick_vertical_corner[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:large_smooth_limestone_brick_vertical_corner[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:large_smooth_limestone_brick_vertical_corner[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:large_smooth_limestone_brick_vertical_corner[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:large_smooth_limestone_brick_vertical_corner[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:large_smooth_limestone_brick_vertical_corner[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:large_smooth_limestone_brick_vertical_corner[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:large_smooth_limestone_brick_vertical_corner[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:large_smooth_limestone_brick_vertical_corner[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:large_smooth_limestone_brick_vertical_corner[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:large_smooth_limestone_brick_vertical_corner[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:large_smooth_limestone_brick_vertical_corner[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:large_smooth_limestone_brick_vertical_corner[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:large_smooth_limestone_brick_vertical_corner[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:large_smooth_limestone_brick_vertical_corner[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:large_smooth_limestone_brick_vertical_corner[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:large_smooth_limestone_brick_vertical_corner[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:large_smooth_limestone_brick_vertical_corner[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:large_smooth_limestone_brick_vertical_corner[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:large_smooth_limestone_brick_vertical_corner[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:large_smooth_limestone_brick_vertical_corner[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:large_smooth_limestone_brick_vertical_corner[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:large_smooth_limestone_brick_vertical_corner[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:large_smooth_limestone_brick_vertical_corner[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:large_smooth_limestone_brick_vertical_corner[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:large_smooth_limestone_brick_vertical_corner[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:large_smooth_limestone_brick_vertical_corner[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:large_smooth_limestone_brick_vertical_corner[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:large_smooth_limestone_brick_vertical_corner[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:large_smooth_limestone_brick_vertical_corner[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:large_smooth_limestone_brick_vertical_corner[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:large_smooth_limestone_brick_vertical_corner[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:large_smooth_limestone_brick_vertical_corner[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:large_smooth_limestone_brick_vertical_corner[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:large_smooth_limestone_brick_vertical_corner[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:large_smooth_limestone_brick_vertical_corner[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:large_smooth_limestone_brick_vertical_corner[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:large_smooth_limestone_brick_vertical_corner[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:large_smooth_limestone_brick_vertical_corner[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:large_smooth_limestone_brick_vertical_corner[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:large_smooth_limestone_brick_vertical_corner[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:large_smooth_limestone_brick_vertical_corner[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:large_smooth_limestone_brick_vertical_corner[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:large_smooth_limestone_brick_vertical_corner[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:large_smooth_limestone_brick_vertical_corner[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:large_smooth_limestone_brick_vertical_corner[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:large_smooth_limestone_brick_vertical_corner[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:large_smooth_limestone_brick_vertical_corner[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:large_smooth_limestone_brick_vertical_corner[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:large_smooth_limestone_brick_vertical_corner[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:large_smooth_limestone_brick_vertical_corner[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:large_smooth_limestone_brick_vertical_corner[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:large_smooth_limestone_brick_vertical_corner[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:large_smooth_limestone_brick_vertical_corner[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:large_smooth_limestone_brick_vertical_corner[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:large_smooth_limestone_brick_vertical_corner[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:large_smooth_limestone_brick_vertical_corner[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:large_smooth_limestone_brick_vertical_corner[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:large_smooth_limestone_brick_vertical_corner[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:large_smooth_limestone_brick_vertical_corner[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:large_smooth_limestone_brick_vertical_corner[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:large_smooth_limestone_brick_vertical_corner[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:large_smooth_limestone_brick_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:large_smooth_limestone_brick_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:large_smooth_limestone_brick_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:large_smooth_limestone_brick_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:large_smooth_limestone_brick_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:large_smooth_limestone_brick_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:large_smooth_limestone_brick_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:large_smooth_limestone_brick_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:large_smooth_limestone_brick_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:large_smooth_limestone_brick_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:large_smooth_limestone_brick_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:large_smooth_limestone_brick_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:large_smooth_limestone_brick_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:large_smooth_limestone_brick_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:large_smooth_limestone_brick_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:large_smooth_limestone_brick_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:large_smooth_limestone_brick_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:large_smooth_limestone_brick_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:large_smooth_limestone_brick_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:large_smooth_limestone_brick_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:large_smooth_limestone_brick_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:large_smooth_limestone_brick_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:large_smooth_limestone_brick_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:large_smooth_limestone_brick_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:large_smooth_limestone_brick_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:large_smooth_limestone_brick_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:large_smooth_limestone_brick_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:large_smooth_limestone_brick_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:large_smooth_limestone_brick_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:large_smooth_limestone_brick_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:large_smooth_limestone_brick_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:large_smooth_limestone_brick_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:large_smooth_limestone_brick_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:large_smooth_limestone_brick_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:large_smooth_limestone_brick_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:large_smooth_limestone_brick_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:large_smooth_limestone_brick_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:large_smooth_limestone_brick_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:large_smooth_limestone_brick_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:large_smooth_limestone_brick_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:large_smooth_limestone_brick_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:large_smooth_limestone_brick_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:large_smooth_limestone_brick_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:large_smooth_limestone_brick_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:large_smooth_limestone_brick_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:large_smooth_limestone_brick_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:large_smooth_limestone_brick_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:large_smooth_limestone_brick_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:large_smooth_limestone_brick_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:large_smooth_limestone_brick_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:large_smooth_limestone_brick_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:large_smooth_limestone_brick_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:large_smooth_limestone_brick_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:large_smooth_limestone_brick_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:large_smooth_limestone_brick_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:large_smooth_limestone_brick_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:large_smooth_limestone_brick_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:large_smooth_limestone_brick_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:large_smooth_limestone_brick_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:large_smooth_limestone_brick_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:large_smooth_limestone_brick_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:large_smooth_limestone_brick_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:large_smooth_limestone_brick_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:large_smooth_limestone_brick_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:large_smooth_limestone_brick_vertical_quarter[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:large_smooth_limestone_brick_vertical_quarter[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:large_smooth_limestone_brick_vertical_quarter[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:large_smooth_limestone_brick_vertical_quarter[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:large_smooth_limestone_brick_vertical_quarter[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:large_smooth_limestone_brick_vertical_quarter[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:large_smooth_limestone_brick_vertical_quarter[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:large_smooth_limestone_brick_vertical_quarter[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:large_smooth_limestone_brick_vertical_quarter[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:large_smooth_limestone_brick_vertical_quarter[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:large_smooth_limestone_brick_vertical_quarter[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:large_smooth_limestone_brick_vertical_quarter[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:large_smooth_limestone_brick_vertical_quarter[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:large_smooth_limestone_brick_vertical_quarter[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:large_smooth_limestone_brick_vertical_quarter[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:large_smooth_limestone_brick_vertical_quarter[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:large_smooth_limestone_brick_vertical_quarter[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:large_smooth_limestone_brick_vertical_quarter[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:large_smooth_limestone_brick_vertical_quarter[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:large_smooth_limestone_brick_vertical_quarter[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:large_smooth_limestone_brick_vertical_quarter[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:large_smooth_limestone_brick_vertical_quarter[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:large_smooth_limestone_brick_vertical_quarter[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:large_smooth_limestone_brick_vertical_quarter[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:large_smooth_limestone_brick_vertical_quarter[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:large_smooth_limestone_brick_vertical_quarter[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:large_smooth_limestone_brick_vertical_quarter[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:large_smooth_limestone_brick_vertical_quarter[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:large_smooth_limestone_brick_vertical_quarter[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:large_smooth_limestone_brick_vertical_quarter[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:large_smooth_limestone_brick_vertical_quarter[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:large_smooth_limestone_brick_vertical_quarter[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:large_smooth_limestone_brick_vertical_quarter[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:large_smooth_limestone_brick_vertical_quarter[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:large_smooth_limestone_brick_vertical_quarter[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:large_smooth_limestone_brick_vertical_quarter[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:large_smooth_limestone_brick_vertical_quarter[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:large_smooth_limestone_brick_vertical_quarter[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:large_smooth_limestone_brick_vertical_quarter[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:large_smooth_limestone_brick_vertical_quarter[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:large_smooth_limestone_brick_vertical_quarter[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:large_smooth_limestone_brick_vertical_quarter[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:large_smooth_limestone_brick_vertical_quarter[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:large_smooth_limestone_brick_vertical_quarter[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:large_smooth_limestone_brick_vertical_quarter[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:large_smooth_limestone_brick_vertical_quarter[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:large_smooth_limestone_brick_vertical_quarter[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:large_smooth_limestone_brick_vertical_quarter[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:large_smooth_limestone_brick_vertical_quarter[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:large_smooth_limestone_brick_vertical_quarter[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:large_smooth_limestone_brick_vertical_quarter[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:large_smooth_limestone_brick_vertical_quarter[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:large_smooth_limestone_brick_vertical_quarter[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:large_smooth_limestone_brick_vertical_quarter[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:large_smooth_limestone_brick_vertical_quarter[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:large_smooth_limestone_brick_vertical_quarter[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:large_smooth_limestone_brick_vertical_quarter[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:large_smooth_limestone_brick_vertical_quarter[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:large_smooth_limestone_brick_vertical_quarter[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:large_smooth_limestone_brick_vertical_quarter[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:large_smooth_limestone_brick_vertical_quarter[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:large_smooth_limestone_brick_vertical_quarter[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:large_smooth_limestone_brick_vertical_quarter[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:large_smooth_limestone_brick_vertical_quarter[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:large_smooth_limestone_brick_vertical_slab[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:large_smooth_limestone_brick_vertical_slab[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:large_smooth_limestone_brick_vertical_slab[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:large_smooth_limestone_brick_vertical_slab[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:large_smooth_limestone_brick_vertical_slab[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:large_smooth_limestone_brick_vertical_slab[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:large_smooth_limestone_brick_vertical_slab[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:large_smooth_limestone_brick_vertical_slab[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:large_smooth_limestone_brick_vertical_slab[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:large_smooth_limestone_brick_vertical_slab[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:large_smooth_limestone_brick_vertical_slab[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:large_smooth_limestone_brick_vertical_slab[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:large_smooth_limestone_brick_vertical_slab[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:large_smooth_limestone_brick_vertical_slab[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:large_smooth_limestone_brick_vertical_slab[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:large_smooth_limestone_brick_vertical_slab[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:large_smooth_limestone_brick_vertical_slab[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:large_smooth_limestone_brick_vertical_slab[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:large_smooth_limestone_brick_vertical_slab[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:large_smooth_limestone_brick_vertical_slab[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:large_smooth_limestone_brick_vertical_slab[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:large_smooth_limestone_brick_vertical_slab[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:large_smooth_limestone_brick_vertical_slab[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:large_smooth_limestone_brick_vertical_slab[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:large_smooth_limestone_brick_vertical_slab[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:large_smooth_limestone_brick_vertical_slab[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:large_smooth_limestone_brick_vertical_slab[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:large_smooth_limestone_brick_vertical_slab[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:large_smooth_limestone_brick_vertical_slab[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:large_smooth_limestone_brick_vertical_slab[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:large_smooth_limestone_brick_vertical_slab[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:large_smooth_limestone_brick_vertical_slab[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:large_smooth_limestone_brick_vertical_slab[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:large_smooth_limestone_brick_vertical_slab[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:large_smooth_limestone_brick_vertical_slab[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:large_smooth_limestone_brick_vertical_slab[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:large_smooth_limestone_brick_vertical_slab[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:large_smooth_limestone_brick_vertical_slab[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:large_smooth_limestone_brick_vertical_slab[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:large_smooth_limestone_brick_vertical_slab[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:large_smooth_limestone_brick_vertical_slab[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:large_smooth_limestone_brick_vertical_slab[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:large_smooth_limestone_brick_vertical_slab[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:large_smooth_limestone_brick_vertical_slab[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:large_smooth_limestone_brick_vertical_slab[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:large_smooth_limestone_brick_vertical_slab[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:large_smooth_limestone_brick_vertical_slab[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:large_smooth_limestone_brick_vertical_slab[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:large_smooth_limestone_brick_vertical_slab[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:large_smooth_limestone_brick_vertical_slab[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:large_smooth_limestone_brick_vertical_slab[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:large_smooth_limestone_brick_vertical_slab[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:large_smooth_limestone_brick_vertical_slab[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:large_smooth_limestone_brick_vertical_slab[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:large_smooth_limestone_brick_vertical_slab[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:large_smooth_limestone_brick_vertical_slab[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:large_smooth_limestone_brick_vertical_slab[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:large_smooth_limestone_brick_vertical_slab[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:large_smooth_limestone_brick_vertical_slab[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:large_smooth_limestone_brick_vertical_slab[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:large_smooth_limestone_brick_vertical_slab[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:large_smooth_limestone_brick_vertical_slab[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:large_smooth_limestone_brick_vertical_slab[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:large_smooth_limestone_brick_vertical_slab[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:large_smooth_limestone_brick_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:large_smooth_limestone_brick_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:large_smooth_limestone_brick_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:large_smooth_limestone_brick_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:large_smooth_limestone_brick_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:large_smooth_limestone_brick_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:large_smooth_limestone_brick_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:large_smooth_limestone_brick_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:large_smooth_limestone_brick_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:large_smooth_limestone_brick_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:large_smooth_limestone_brick_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:large_smooth_limestone_brick_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:large_smooth_limestone_brick_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:large_smooth_limestone_brick_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:large_smooth_limestone_brick_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:large_smooth_limestone_brick_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:large_smooth_limestone_brick_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:large_smooth_limestone_brick_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:large_smooth_limestone_brick_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:large_smooth_limestone_brick_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:large_smooth_limestone_brick_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:large_smooth_limestone_brick_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:large_smooth_limestone_brick_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:large_smooth_limestone_brick_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:large_smooth_limestone_brick_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:large_smooth_limestone_brick_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:large_smooth_limestone_brick_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:large_smooth_limestone_brick_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:large_smooth_limestone_brick_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:large_smooth_limestone_brick_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:large_smooth_limestone_brick_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:large_smooth_limestone_brick_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:large_smooth_limestone_brick_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:large_smooth_limestone_brick_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:large_smooth_limestone_brick_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:large_smooth_limestone_brick_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:large_smooth_limestone_brick_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:large_smooth_limestone_brick_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:large_smooth_limestone_brick_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:large_smooth_limestone_brick_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:large_smooth_limestone_brick_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:large_smooth_limestone_brick_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:large_smooth_limestone_brick_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:large_smooth_limestone_brick_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:large_smooth_limestone_brick_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:large_smooth_limestone_brick_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:large_smooth_limestone_brick_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:large_smooth_limestone_brick_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:large_smooth_limestone_brick_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:large_smooth_limestone_brick_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:large_smooth_limestone_brick_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:large_smooth_limestone_brick_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:large_smooth_limestone_brick_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:large_smooth_limestone_brick_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:large_smooth_limestone_brick_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:large_smooth_limestone_brick_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:large_smooth_limestone_brick_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:large_smooth_limestone_brick_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:large_smooth_limestone_brick_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:large_smooth_limestone_brick_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:large_smooth_limestone_brick_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:large_smooth_limestone_brick_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:large_smooth_limestone_brick_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:large_smooth_limestone_brick_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:large_smooth_limestone_brick_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:large_smooth_limestone_brick_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:large_smooth_limestone_brick_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:large_smooth_limestone_brick_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:large_smooth_limestone_brick_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:large_smooth_limestone_brick_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:large_smooth_limestone_brick_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:large_smooth_limestone_brick_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:large_smooth_limestone_brick_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:large_smooth_limestone_brick_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:large_smooth_limestone_brick_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:large_smooth_limestone_brick_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:large_smooth_limestone_brick_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:large_smooth_limestone_brick_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:large_smooth_limestone_brick_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:large_smooth_limestone_brick_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:large_smooth_limestone_brick_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:large_smooth_limestone_brick_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:large_smooth_limestone_brick_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:large_smooth_limestone_brick_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:large_smooth_limestone_brick_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:large_smooth_limestone_brick_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:large_smooth_limestone_brick_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:large_smooth_limestone_brick_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:large_smooth_limestone_brick_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:large_smooth_limestone_brick_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:large_smooth_limestone_brick_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:large_smooth_limestone_brick_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:large_smooth_limestone_brick_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:large_smooth_limestone_brick_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:large_smooth_limestone_brick_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:large_smooth_limestone_brick_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:large_smooth_limestone_brick_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:large_smooth_limestone_brick_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:large_smooth_limestone_brick_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:large_smooth_limestone_brick_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:large_smooth_limestone_brick_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:large_smooth_limestone_brick_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:large_smooth_limestone_brick_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:large_smooth_limestone_brick_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:large_smooth_limestone_brick_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:large_smooth_limestone_brick_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:large_smooth_limestone_brick_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:large_smooth_limestone_brick_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:large_smooth_limestone_brick_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:large_smooth_limestone_brick_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:large_smooth_limestone_brick_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:large_smooth_limestone_brick_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:large_smooth_limestone_brick_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:large_smooth_limestone_brick_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:large_smooth_limestone_brick_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:large_smooth_limestone_brick_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:large_smooth_limestone_brick_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:large_smooth_limestone_brick_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:large_smooth_limestone_brick_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:large_smooth_limestone_brick_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:large_smooth_limestone_brick_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:large_smooth_limestone_brick_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:large_smooth_limestone_brick_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:large_smooth_limestone_brick_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:large_smooth_limestone_brick_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:large_smooth_limestone_brick_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:large_smooth_limestone_brick_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:large_smooth_limestone_brick_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:large_smooth_limestone_brick_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:large_smooth_limestone_brick_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:large_smooth_limestone_brick_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:large_smooth_limestone_brick_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:large_smooth_limestone_brick_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:large_smooth_limestone_brick_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:large_smooth_limestone_brick_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:large_smooth_limestone_brick_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:large_smooth_limestone_brick_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:large_smooth_limestone_brick_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:large_smooth_limestone_brick_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:large_smooth_limestone_brick_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:large_smooth_limestone_brick_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:large_smooth_limestone_brick_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:large_smooth_limestone_brick_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:large_smooth_limestone_brick_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:large_smooth_limestone_brick_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:large_smooth_limestone_brick_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:large_smooth_limestone_brick_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:large_smooth_limestone_brick_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:large_smooth_limestone_brick_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:large_smooth_limestone_brick_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:large_smooth_limestone_brick_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:large_smooth_limestone_brick_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:large_smooth_limestone_brick_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:large_smooth_limestone_brick_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:large_smooth_limestone_brick_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:large_smooth_limestone_brick_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:large_smooth_limestone_brick_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:large_smooth_limestone_brick_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:large_smooth_limestone_brick_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:large_smooth_limestone_brick_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:large_smooth_limestone_brick_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:large_smooth_limestone_brick_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:large_smooth_limestone_brick_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:large_smooth_limestone_brick_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:large_smooth_limestone_brick_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:large_smooth_limestone_brick_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:large_smooth_limestone_brick_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:large_smooth_limestone_brick_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:large_smooth_limestone_brick_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:large_smooth_limestone_brick_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:large_smooth_limestone_brick_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:large_smooth_limestone_brick_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:large_smooth_limestone_brick_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:large_smooth_limestone_brick_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:large_smooth_limestone_brick_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:large_smooth_limestone_brick_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:large_smooth_limestone_brick_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:large_smooth_limestone_brick_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:large_smooth_limestone_brick_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:large_smooth_limestone_brick_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:large_smooth_limestone_brick_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:large_smooth_limestone_brick_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:large_smooth_limestone_brick_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:large_smooth_limestone_brick_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:large_smooth_limestone_brick_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:large_smooth_limestone_brick_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:large_smooth_limestone_brick_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:large_smooth_limestone_brick_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:large_smooth_limestone_brick_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:large_smooth_limestone_brick_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:large_smooth_limestone_brick_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:large_smooth_limestone_brick_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:large_smooth_limestone_brick_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:large_smooth_limestone_brick_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:large_smooth_limestone_brick_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:large_smooth_limestone_brick_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:large_smooth_limestone_brick_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:large_smooth_limestone_brick_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:large_smooth_limestone_brick_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:large_smooth_limestone_brick_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:large_smooth_limestone_brick_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:large_smooth_limestone_brick_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:large_smooth_limestone_brick_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:large_smooth_limestone_brick_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:large_smooth_limestone_brick_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:large_smooth_limestone_brick_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:large_smooth_limestone_brick_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:large_smooth_limestone_brick_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:large_smooth_limestone_brick_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:large_smooth_limestone_brick_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:large_smooth_limestone_brick_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:large_smooth_limestone_brick_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:large_smooth_limestone_brick_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:large_smooth_limestone_brick_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:large_smooth_limestone_brick_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:large_smooth_limestone_brick_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:large_smooth_limestone_brick_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:large_smooth_limestone_brick_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:large_smooth_limestone_brick_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:large_smooth_limestone_brick_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:large_smooth_limestone_brick_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:large_smooth_limestone_brick_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:large_smooth_limestone_brick_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:large_smooth_limestone_brick_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:large_smooth_limestone_brick_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:large_smooth_limestone_brick_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:large_smooth_limestone_brick_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:large_smooth_limestone_brick_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:large_smooth_limestone_brick_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:large_smooth_limestone_brick_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:large_smooth_limestone_brick_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:large_smooth_limestone_brick_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:large_smooth_limestone_brick_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:large_smooth_limestone_brick_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:large_smooth_limestone_brick_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:large_smooth_limestone_brick_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:large_smooth_limestone_brick_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:large_smooth_limestone_brick_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:large_smooth_limestone_brick_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:large_smooth_limestone_brick_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:large_smooth_limestone_brick_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:large_smooth_limestone_brick_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:large_smooth_limestone_brick_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:large_smooth_limestone_brick_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:large_smooth_limestone_brick_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:large_smooth_limestone_brick_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:large_smooth_limestone_brick_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:large_smooth_limestone_brick_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:large_smooth_limestone_brick_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:large_smooth_limestone_brick_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:large_smooth_limestone_brick_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:large_smooth_limestone_brick_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:large_smooth_limestone_brick_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:large_smooth_limestone_brick_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:large_smooth_limestone_brick_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:large_smooth_limestone_brick_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:large_smooth_limestone_brick_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:large_smooth_limestone_brick_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:large_smooth_limestone_brick_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:large_smooth_limestone_brick_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:large_smooth_limestone_brick_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:large_smooth_limestone_brick_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:large_smooth_limestone_brick_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:large_smooth_limestone_brick_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:large_smooth_limestone_brick_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:large_smooth_limestone_brick_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:large_smooth_limestone_brick_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:large_smooth_limestone_brick_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:large_smooth_limestone_brick_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:large_smooth_limestone_brick_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:large_smooth_limestone_brick_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:large_smooth_limestone_brick_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:large_smooth_limestone_brick_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:large_smooth_limestone_brick_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:large_smooth_limestone_brick_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:large_smooth_limestone_brick_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:large_smooth_limestone_brick_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:large_smooth_limestone_brick_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:large_smooth_limestone_brick_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:large_smooth_limestone_brick_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:large_smooth_limestone_brick_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:large_smooth_limestone_brick_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:large_smooth_limestone_brick_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:large_smooth_limestone_brick_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:large_smooth_limestone_brick_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:large_smooth_limestone_brick_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:large_smooth_limestone_brick_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:large_smooth_limestone_brick_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:large_smooth_limestone_brick_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:large_smooth_limestone_brick_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:large_smooth_limestone_brick_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:large_smooth_limestone_brick_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:large_smooth_limestone_brick_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:large_smooth_limestone_brick_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:large_smooth_limestone_brick_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:large_smooth_limestone_brick_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:large_smooth_limestone_brick_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:large_smooth_limestone_brick_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:large_smooth_limestone_brick_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:large_smooth_limestone_brick_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:large_smooth_limestone_brick_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:large_smooth_limestone_brick_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:large_smooth_limestone_brick_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:large_smooth_limestone_brick_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:large_smooth_limestone_brick_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:large_smooth_limestone_brick_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:large_smooth_limestone_brick_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:large_smooth_limestone_brick_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:large_smooth_limestone_brick_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:large_smooth_limestone_brick_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:large_smooth_limestone_brick_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:large_smooth_limestone_brick_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:large_smooth_limestone_brick_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:large_smooth_limestone_brick_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:large_smooth_limestone_brick_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:large_smooth_limestone_brick_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:large_smooth_limestone_brick_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:large_smooth_limestone_brick_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:large_smooth_limestone_brick_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:large_smooth_limestone_brick_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:large_smooth_limestone_brick_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:large_smooth_limestone_brick_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:large_smooth_limestone_brick_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:large_smooth_limestone_brick_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:large_tan_sandstone_block
conquest:large_tan_sandstone_block_arrowslit[facing=north,waterlogged=true]
conquest:large_tan_sandstone_block_arrowslit[facing=north,waterlogged=false]
conquest:large_tan_sandstone_block_arrowslit[facing=south,waterlogged=true]
conquest:large_tan_sandstone_block_arrowslit[facing=south,waterlogged=false]
conquest:large_tan_sandstone_block_arrowslit[facing=west,waterlogged=true]
conquest:large_tan_sandstone_block_arrowslit[facing=west,waterlogged=false]
conquest:large_tan_sandstone_block_arrowslit[facing=east,waterlogged=true]
conquest:large_tan_sandstone_block_arrowslit[facing=east,waterlogged=false]
conquest:large_tan_sandstone_block_balustrade[axis=x,waterlogged=true]
conquest:large_tan_sandstone_block_balustrade[axis=x,waterlogged=false]
conquest:large_tan_sandstone_block_balustrade[axis=y,waterlogged=true]
conquest:large_tan_sandstone_block_balustrade[axis=y,waterlogged=false]
conquest:large_tan_sandstone_block_balustrade[axis=z,waterlogged=true]
conquest:large_tan_sandstone_block_balustrade[axis=z,waterlogged=false]
conquest:large_tan_sandstone_block_capital[facing=flat,type=top,waterlogged=true]
conquest:large_tan_sandstone_block_capital[facing=flat,type=top,waterlogged=false]
conquest:large_tan_sandstone_block_capital[facing=flat,type=bottom,waterlogged=true]
conquest:large_tan_sandstone_block_capital[facing=flat,type=bottom,waterlogged=false]
conquest:large_tan_sandstone_block_capital[facing=north,type=top,waterlogged=true]
conquest:large_tan_sandstone_block_capital[facing=north,type=top,waterlogged=false]
conquest:large_tan_sandstone_block_capital[facing=north,type=bottom,waterlogged=true]
conquest:large_tan_sandstone_block_capital[facing=north,type=bottom,waterlogged=false]
conquest:large_tan_sandstone_block_capital[facing=south,type=top,waterlogged=true]
conquest:large_tan_sandstone_block_capital[facing=south,type=top,waterlogged=false]
conquest:large_tan_sandstone_block_capital[facing=south,type=bottom,waterlogged=true]
conquest:large_tan_sandstone_block_capital[facing=south,type=bottom,waterlogged=false]
conquest:large_tan_sandstone_block_capital[facing=east,type=top,waterlogged=true]
conquest:large_tan_sandstone_block_capital[facing=east,type=top,waterlogged=false]
conquest:large_tan_sandstone_block_capital[facing=east,type=bottom,waterlogged=true]
conquest:large_tan_sandstone_block_capital[facing=east,type=bottom,waterlogged=false]
conquest:large_tan_sandstone_block_capital[facing=west,type=top,waterlogged=true]
conquest:large_tan_sandstone_block_capital[facing=west,type=top,waterlogged=false]
conquest:large_tan_sandstone_block_capital[facing=west,type=bottom,waterlogged=true]
conquest:large_tan_sandstone_block_capital[facing=west,type=bottom,waterlogged=false]
conquest:large_tan_sandstone_block_corner_slab[facing=north,type=top,waterlogged=true]
conquest:large_tan_sandstone_block_corner_slab[facing=north,type=top,waterlogged=false]
conquest:large_tan_sandstone_block_corner_slab[facing=north,type=bottom,waterlogged=true]
conquest:large_tan_sandstone_block_corner_slab[facing=north,type=bottom,waterlogged=false]
conquest:large_tan_sandstone_block_corner_slab[facing=south,type=top,waterlogged=true]
conquest:large_tan_sandstone_block_corner_slab[facing=south,type=top,waterlogged=false]
conquest:large_tan_sandstone_block_corner_slab[facing=south,type=bottom,waterlogged=true]
conquest:large_tan_sandstone_block_corner_slab[facing=south,type=bottom,waterlogged=false]
conquest:large_tan_sandstone_block_corner_slab[facing=west,type=top,waterlogged=true]
conquest:large_tan_sandstone_block_corner_slab[facing=west,type=top,waterlogged=false]
conquest:large_tan_sandstone_block_corner_slab[facing=west,type=bottom,waterlogged=true]
conquest:large_tan_sandstone_block_corner_slab[facing=west,type=bottom,waterlogged=false]
conquest:large_tan_sandstone_block_corner_slab[facing=east,type=top,waterlogged=true]
conquest:large_tan_sandstone_block_corner_slab[facing=east,type=top,waterlogged=false]
conquest:large_tan_sandstone_block_corner_slab[facing=east,type=bottom,waterlogged=true]
conquest:large_tan_sandstone_block_corner_slab[facing=east,type=bottom,waterlogged=false]
conquest:large_tan_sandstone_block_eighth_slab[facing=north,type=top,waterlogged=true]
conquest:large_tan_sandstone_block_eighth_slab[facing=north,type=top,waterlogged=false]
conquest:large_tan_sandstone_block_eighth_slab[facing=north,type=bottom,waterlogged=true]
conquest:large_tan_sandstone_block_eighth_slab[facing=north,type=bottom,waterlogged=false]
conquest:large_tan_sandstone_block_eighth_slab[facing=south,type=top,waterlogged=true]
conquest:large_tan_sandstone_block_eighth_slab[facing=south,type=top,waterlogged=false]
conquest:large_tan_sandstone_block_eighth_slab[facing=south,type=bottom,waterlogged=true]
conquest:large_tan_sandstone_block_eighth_slab[facing=south,type=bottom,waterlogged=false]
conquest:large_tan_sandstone_block_eighth_slab[facing=west,type=top,waterlogged=true]
conquest:large_tan_sandstone_block_eighth_slab[facing=west,type=top,waterlogged=false]
conquest:large_tan_sandstone_block_eighth_slab[facing=west,type=bottom,waterlogged=true]
conquest:large_tan_sandstone_block_eighth_slab[facing=west,type=bottom,waterlogged=false]
conquest:large_tan_sandstone_block_eighth_slab[facing=east,type=top,waterlogged=true]
conquest:large_tan_sandstone_block_eighth_slab[facing=east,type=top,waterlogged=false]
conquest:large_tan_sandstone_block_eighth_slab[facing=east,type=bottom,waterlogged=true]
conquest:large_tan_sandstone_block_eighth_slab[facing=east,type=bottom,waterlogged=false]
conquest:large_tan_sandstone_block_pillar[layer=1,waterlogged=true]
conquest:large_tan_sandstone_block_pillar[layer=1,waterlogged=false]
conquest:large_tan_sandstone_block_pillar[layer=2,waterlogged=true]
conquest:large_tan_sandstone_block_pillar[layer=2,waterlogged=false]
conquest:large_tan_sandstone_block_pillar[layer=3,waterlogged=true]
conquest:large_tan_sandstone_block_pillar[layer=3,waterlogged=false]
conquest:large_tan_sandstone_block_quarter_slab[facing=north,layer=1,type=top,waterlogged=true]
conquest:large_tan_sandstone_block_quarter_slab[facing=north,layer=1,type=top,waterlogged=false]
conquest:large_tan_sandstone_block_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=true]
conquest:large_tan_sandstone_block_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=false]
conquest:large_tan_sandstone_block_quarter_slab[facing=north,layer=2,type=top,waterlogged=true]
conquest:large_tan_sandstone_block_quarter_slab[facing=north,layer=2,type=top,waterlogged=false]
conquest:large_tan_sandstone_block_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=true]
conquest:large_tan_sandstone_block_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=false]
conquest:large_tan_sandstone_block_quarter_slab[facing=north,layer=3,type=top,waterlogged=true]
conquest:large_tan_sandstone_block_quarter_slab[facing=north,layer=3,type=top,waterlogged=false]
conquest:large_tan_sandstone_block_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=true]
conquest:large_tan_sandstone_block_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=false]
conquest:large_tan_sandstone_block_quarter_slab[facing=south,layer=1,type=top,waterlogged=true]
conquest:large_tan_sandstone_block_quarter_slab[facing=south,layer=1,type=top,waterlogged=false]
conquest:large_tan_sandstone_block_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=true]
conquest:large_tan_sandstone_block_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=false]
conquest:large_tan_sandstone_block_quarter_slab[facing=south,layer=2,type=top,waterlogged=true]
conquest:large_tan_sandstone_block_quarter_slab[facing=south,layer=2,type=top,waterlogged=false]
conquest:large_tan_sandstone_block_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=true]
conquest:large_tan_sandstone_block_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=false]
conquest:large_tan_sandstone_block_quarter_slab[facing=south,layer=3,type=top,waterlogged=true]
conquest:large_tan_sandstone_block_quarter_slab[facing=south,layer=3,type=top,waterlogged=false]
conquest:large_tan_sandstone_block_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=true]
conquest:large_tan_sandstone_block_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=false]
conquest:large_tan_sandstone_block_quarter_slab[facing=west,layer=1,type=top,waterlogged=true]
conquest:large_tan_sandstone_block_quarter_slab[facing=west,layer=1,type=top,waterlogged=false]
conquest:large_tan_sandstone_block_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=true]
conquest:large_tan_sandstone_block_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=false]
conquest:large_tan_sandstone_block_quarter_slab[facing=west,layer=2,type=top,waterlogged=true]
conquest:large_tan_sandstone_block_quarter_slab[facing=west,layer=2,type=top,waterlogged=false]
conquest:large_tan_sandstone_block_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=true]
conquest:large_tan_sandstone_block_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=false]
conquest:large_tan_sandstone_block_quarter_slab[facing=west,layer=3,type=top,waterlogged=true]
conquest:large_tan_sandstone_block_quarter_slab[facing=west,layer=3,type=top,waterlogged=false]
conquest:large_tan_sandstone_block_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=true]
conquest:large_tan_sandstone_block_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=false]
conquest:large_tan_sandstone_block_quarter_slab[facing=east,layer=1,type=top,waterlogged=true]
conquest:large_tan_sandstone_block_quarter_slab[facing=east,layer=1,type=top,waterlogged=false]
conquest:large_tan_sandstone_block_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=true]
conquest:large_tan_sandstone_block_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=false]
conquest:large_tan_sandstone_block_quarter_slab[facing=east,layer=2,type=top,waterlogged=true]
conquest:large_tan_sandstone_block_quarter_slab[facing=east,layer=2,type=top,waterlogged=false]
conquest:large_tan_sandstone_block_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=true]
conquest:large_tan_sandstone_block_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=false]
conquest:large_tan_sandstone_block_quarter_slab[facing=east,layer=3,type=top,waterlogged=true]
conquest:large_tan_sandstone_block_quarter_slab[facing=east,layer=3,type=top,waterlogged=false]
conquest:large_tan_sandstone_block_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=true]
conquest:large_tan_sandstone_block_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=false]
conquest:large_tan_sandstone_block_slab[layers=1,type=top,waterlogged=true]
conquest:large_tan_sandstone_block_slab[layers=1,type=top,waterlogged=false]
conquest:large_tan_sandstone_block_slab[layers=1,type=bottom,waterlogged=true]
conquest:large_tan_sandstone_block_slab[layers=1,type=bottom,waterlogged=false]
conquest:large_tan_sandstone_block_slab[layers=2,type=top,waterlogged=true]
conquest:large_tan_sandstone_block_slab[layers=2,type=top,waterlogged=false]
conquest:large_tan_sandstone_block_slab[layers=2,type=bottom,waterlogged=true]
conquest:large_tan_sandstone_block_slab[layers=2,type=bottom,waterlogged=false]
conquest:large_tan_sandstone_block_slab[layers=3,type=top,waterlogged=true]
conquest:large_tan_sandstone_block_slab[layers=3,type=top,waterlogged=false]
conquest:large_tan_sandstone_block_slab[layers=3,type=bottom,waterlogged=true]
conquest:large_tan_sandstone_block_slab[layers=3,type=bottom,waterlogged=false]
conquest:large_tan_sandstone_block_slab[layers=4,type=top,waterlogged=true]
conquest:large_tan_sandstone_block_slab[layers=4,type=top,waterlogged=false]
conquest:large_tan_sandstone_block_slab[layers=4,type=bottom,waterlogged=true]
conquest:large_tan_sandstone_block_slab[layers=4,type=bottom,waterlogged=false]
conquest:large_tan_sandstone_block_slab[layers=5,type=top,waterlogged=true]
conquest:large_tan_sandstone_block_slab[layers=5,type=top,waterlogged=false]
conquest:large_tan_sandstone_block_slab[layers=5,type=bottom,waterlogged=true]
conquest:large_tan_sandstone_block_slab[layers=5,type=bottom,waterlogged=false]
conquest:large_tan_sandstone_block_slab[layers=6,type=top,waterlogged=true]
conquest:large_tan_sandstone_block_slab[layers=6,type=top,waterlogged=false]
conquest:large_tan_sandstone_block_slab[layers=6,type=bottom,waterlogged=true]
conquest:large_tan_sandstone_block_slab[layers=6,type=bottom,waterlogged=false]
conquest:large_tan_sandstone_block_slab[layers=7,type=top,waterlogged=true]
conquest:large_tan_sandstone_block_slab[layers=7,type=top,waterlogged=false]
conquest:large_tan_sandstone_block_slab[layers=7,type=bottom,waterlogged=true]
conquest:large_tan_sandstone_block_slab[layers=7,type=bottom,waterlogged=false]
conquest:large_tan_sandstone_block_slab[layers=8,type=top,waterlogged=true]
conquest:large_tan_sandstone_block_slab[layers=8,type=top,waterlogged=false]
conquest:large_tan_sandstone_block_slab[layers=8,type=bottom,waterlogged=true]
conquest:large_tan_sandstone_block_slab[layers=8,type=bottom,waterlogged=false]
conquest:large_tan_sandstone_block_small_arch[direction=northsouth,waterlogged=true]
conquest:large_tan_sandstone_block_small_arch[direction=northsouth,waterlogged=false]
conquest:large_tan_sandstone_block_small_arch[direction=eastwest,waterlogged=true]
conquest:large_tan_sandstone_block_small_arch[direction=eastwest,waterlogged=false]
conquest:large_tan_sandstone_block_small_arch_half[facing=north,waterlogged=true]
conquest:large_tan_sandstone_block_small_arch_half[facing=north,waterlogged=false]
conquest:large_tan_sandstone_block_small_arch_half[facing=south,waterlogged=true]
conquest:large_tan_sandstone_block_small_arch_half[facing=south,waterlogged=false]
conquest:large_tan_sandstone_block_small_arch_half[facing=west,waterlogged=true]
conquest:large_tan_sandstone_block_small_arch_half[facing=west,waterlogged=false]
conquest:large_tan_sandstone_block_small_arch_half[facing=east,waterlogged=true]
conquest:large_tan_sandstone_block_small_arch_half[facing=east,waterlogged=false]
conquest:large_tan_sandstone_block_small_window[down=true,up=true,waterlogged=true]
conquest:large_tan_sandstone_block_small_window[down=true,up=true,waterlogged=false]
conquest:large_tan_sandstone_block_small_window[down=true,up=false,waterlogged=true]
conquest:large_tan_sandstone_block_small_window[down=true,up=false,waterlogged=false]
conquest:large_tan_sandstone_block_small_window[down=false,up=true,waterlogged=true]
conquest:large_tan_sandstone_block_small_window[down=false,up=true,waterlogged=false]
conquest:large_tan_sandstone_block_small_window[down=false,up=false,waterlogged=true]
conquest:large_tan_sandstone_block_small_window[down=false,up=false,waterlogged=false]
conquest:large_tan_sandstone_block_small_window_half[down=true,facing=north,up=true,waterlogged=true]
conquest:large_tan_sandstone_block_small_window_half[down=true,facing=north,up=true,waterlogged=false]
conquest:large_tan_sandstone_block_small_window_half[down=true,facing=north,up=false,waterlogged=true]
conquest:large_tan_sandstone_block_small_window_half[down=true,facing=north,up=false,waterlogged=false]
conquest:large_tan_sandstone_block_small_window_half[down=true,facing=south,up=true,waterlogged=true]
conquest:large_tan_sandstone_block_small_window_half[down=true,facing=south,up=true,waterlogged=false]
conquest:large_tan_sandstone_block_small_window_half[down=true,facing=south,up=false,waterlogged=true]
conquest:large_tan_sandstone_block_small_window_half[down=true,facing=south,up=false,waterlogged=false]
conquest:large_tan_sandstone_block_small_window_half[down=true,facing=west,up=true,waterlogged=true]
conquest:large_tan_sandstone_block_small_window_half[down=true,facing=west,up=true,waterlogged=false]
conquest:large_tan_sandstone_block_small_window_half[down=true,facing=west,up=false,waterlogged=true]
conquest:large_tan_sandstone_block_small_window_half[down=true,facing=west,up=false,waterlogged=false]
conquest:large_tan_sandstone_block_small_window_half[down=true,facing=east,up=true,waterlogged=true]
conquest:large_tan_sandstone_block_small_window_half[down=true,facing=east,up=true,waterlogged=false]
conquest:large_tan_sandstone_block_small_window_half[down=true,facing=east,up=false,waterlogged=true]
conquest:large_tan_sandstone_block_small_window_half[down=true,facing=east,up=false,waterlogged=false]
conquest:large_tan_sandstone_block_small_window_half[down=false,facing=north,up=true,waterlogged=true]
conquest:large_tan_sandstone_block_small_window_half[down=false,facing=north,up=true,waterlogged=false]
conquest:large_tan_sandstone_block_small_window_half[down=false,facing=north,up=false,waterlogged=true]
conquest:large_tan_sandstone_block_small_window_half[down=false,facing=north,up=false,waterlogged=false]
conquest:large_tan_sandstone_block_small_window_half[down=false,facing=south,up=true,waterlogged=true]
conquest:large_tan_sandstone_block_small_window_half[down=false,facing=south,up=true,waterlogged=false]
conquest:large_tan_sandstone_block_small_window_half[down=false,facing=south,up=false,waterlogged=true]
conquest:large_tan_sandstone_block_small_window_half[down=false,facing=south,up=false,waterlogged=false]
conquest:large_tan_sandstone_block_small_window_half[down=false,facing=west,up=true,waterlogged=true]
conquest:large_tan_sandstone_block_small_window_half[down=false,facing=west,up=true,waterlogged=false]
conquest:large_tan_sandstone_block_small_window_half[down=false,facing=west,up=false,waterlogged=true]
conquest:large_tan_sandstone_block_small_window_half[down=false,facing=west,up=false,waterlogged=false]
conquest:large_tan_sandstone_block_small_window_half[down=false,facing=east,up=true,waterlogged=true]
conquest:large_tan_sandstone_block_small_window_half[down=false,facing=east,up=true,waterlogged=false]
conquest:large_tan_sandstone_block_small_window_half[down=false,facing=east,up=false,waterlogged=true]
conquest:large_tan_sandstone_block_small_window_half[down=false,facing=east,up=false,waterlogged=false]
conquest:large_tan_sandstone_block_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:large_tan_sandstone_block_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:large_tan_sandstone_block_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:large_tan_sandstone_block_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:large_tan_sandstone_block_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:large_tan_sandstone_block_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:large_tan_sandstone_block_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:large_tan_sandstone_block_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:large_tan_sandstone_block_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:large_tan_sandstone_block_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:large_tan_sandstone_block_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:large_tan_sandstone_block_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:large_tan_sandstone_block_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:large_tan_sandstone_block_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:large_tan_sandstone_block_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:large_tan_sandstone_block_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:large_tan_sandstone_block_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:large_tan_sandstone_block_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:large_tan_sandstone_block_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:large_tan_sandstone_block_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:large_tan_sandstone_block_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:large_tan_sandstone_block_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:large_tan_sandstone_block_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:large_tan_sandstone_block_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:large_tan_sandstone_block_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:large_tan_sandstone_block_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:large_tan_sandstone_block_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:large_tan_sandstone_block_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:large_tan_sandstone_block_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:large_tan_sandstone_block_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:large_tan_sandstone_block_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:large_tan_sandstone_block_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:large_tan_sandstone_block_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:large_tan_sandstone_block_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:large_tan_sandstone_block_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:large_tan_sandstone_block_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:large_tan_sandstone_block_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:large_tan_sandstone_block_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:large_tan_sandstone_block_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:large_tan_sandstone_block_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:large_tan_sandstone_block_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:large_tan_sandstone_block_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:large_tan_sandstone_block_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:large_tan_sandstone_block_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:large_tan_sandstone_block_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:large_tan_sandstone_block_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:large_tan_sandstone_block_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:large_tan_sandstone_block_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:large_tan_sandstone_block_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:large_tan_sandstone_block_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:large_tan_sandstone_block_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:large_tan_sandstone_block_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:large_tan_sandstone_block_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:large_tan_sandstone_block_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:large_tan_sandstone_block_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:large_tan_sandstone_block_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:large_tan_sandstone_block_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:large_tan_sandstone_block_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:large_tan_sandstone_block_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:large_tan_sandstone_block_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:large_tan_sandstone_block_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:large_tan_sandstone_block_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:large_tan_sandstone_block_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:large_tan_sandstone_block_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:large_tan_sandstone_block_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:large_tan_sandstone_block_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:large_tan_sandstone_block_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:large_tan_sandstone_block_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:large_tan_sandstone_block_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:large_tan_sandstone_block_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:large_tan_sandstone_block_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:large_tan_sandstone_block_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:large_tan_sandstone_block_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:large_tan_sandstone_block_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:large_tan_sandstone_block_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:large_tan_sandstone_block_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:large_tan_sandstone_block_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:large_tan_sandstone_block_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:large_tan_sandstone_block_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:large_tan_sandstone_block_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:large_tan_sandstone_block_two_meter_arch[facing=north,type=top]
conquest:large_tan_sandstone_block_two_meter_arch[facing=north,type=bottom]
conquest:large_tan_sandstone_block_two_meter_arch[facing=south,type=top]
conquest:large_tan_sandstone_block_two_meter_arch[facing=south,type=bottom]
conquest:large_tan_sandstone_block_two_meter_arch[facing=west,type=top]
conquest:large_tan_sandstone_block_two_meter_arch[facing=west,type=bottom]
conquest:large_tan_sandstone_block_two_meter_arch[facing=east,type=top]
conquest:large_tan_sandstone_block_two_meter_arch[facing=east,type=bottom]
conquest:large_tan_sandstone_block_two_meter_arch_half[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:large_tan_sandstone_block_two_meter_arch_half[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:large_tan_sandstone_block_two_meter_arch_half[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:large_tan_sandstone_block_two_meter_arch_half[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:large_tan_sandstone_block_two_meter_arch_half[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:large_tan_sandstone_block_two_meter_arch_half[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:large_tan_sandstone_block_two_meter_arch_half[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:large_tan_sandstone_block_two_meter_arch_half[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:large_tan_sandstone_block_two_meter_arch_half[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:large_tan_sandstone_block_two_meter_arch_half[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:large_tan_sandstone_block_two_meter_arch_half[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:large_tan_sandstone_block_two_meter_arch_half[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:large_tan_sandstone_block_two_meter_arch_half[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:large_tan_sandstone_block_two_meter_arch_half[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:large_tan_sandstone_block_two_meter_arch_half[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:large_tan_sandstone_block_two_meter_arch_half[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:large_tan_sandstone_block_two_meter_arch_half[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:large_tan_sandstone_block_two_meter_arch_half[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:large_tan_sandstone_block_two_meter_arch_half[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:large_tan_sandstone_block_two_meter_arch_half[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:large_tan_sandstone_block_two_meter_arch_half[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:large_tan_sandstone_block_two_meter_arch_half[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:large_tan_sandstone_block_two_meter_arch_half[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:large_tan_sandstone_block_two_meter_arch_half[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:large_tan_sandstone_block_two_meter_arch_half[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:large_tan_sandstone_block_two_meter_arch_half[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:large_tan_sandstone_block_two_meter_arch_half[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:large_tan_sandstone_block_two_meter_arch_half[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:large_tan_sandstone_block_two_meter_arch_half[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:large_tan_sandstone_block_two_meter_arch_half[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:large_tan_sandstone_block_two_meter_arch_half[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:large_tan_sandstone_block_two_meter_arch_half[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:large_tan_sandstone_block_two_meter_arch_half[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:large_tan_sandstone_block_two_meter_arch_half[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:large_tan_sandstone_block_two_meter_arch_half[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:large_tan_sandstone_block_two_meter_arch_half[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:large_tan_sandstone_block_two_meter_arch_half[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:large_tan_sandstone_block_two_meter_arch_half[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:large_tan_sandstone_block_two_meter_arch_half[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:large_tan_sandstone_block_two_meter_arch_half[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:large_tan_sandstone_block_two_meter_arch_half[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:large_tan_sandstone_block_two_meter_arch_half[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:large_tan_sandstone_block_two_meter_arch_half[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:large_tan_sandstone_block_two_meter_arch_half[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:large_tan_sandstone_block_two_meter_arch_half[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:large_tan_sandstone_block_two_meter_arch_half[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:large_tan_sandstone_block_two_meter_arch_half[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:large_tan_sandstone_block_two_meter_arch_half[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:large_tan_sandstone_block_two_meter_arch_half[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:large_tan_sandstone_block_two_meter_arch_half[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:large_tan_sandstone_block_two_meter_arch_half[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:large_tan_sandstone_block_two_meter_arch_half[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:large_tan_sandstone_block_two_meter_arch_half[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:large_tan_sandstone_block_two_meter_arch_half[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:large_tan_sandstone_block_two_meter_arch_half[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:large_tan_sandstone_block_two_meter_arch_half[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:large_tan_sandstone_block_two_meter_arch_half[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:large_tan_sandstone_block_two_meter_arch_half[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:large_tan_sandstone_block_two_meter_arch_half[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:large_tan_sandstone_block_two_meter_arch_half[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:large_tan_sandstone_block_two_meter_arch_half[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:large_tan_sandstone_block_two_meter_arch_half[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:large_tan_sandstone_block_two_meter_arch_half[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:large_tan_sandstone_block_two_meter_arch_half[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:large_tan_sandstone_block_vertical_corner[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:large_tan_sandstone_block_vertical_corner[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:large_tan_sandstone_block_vertical_corner[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:large_tan_sandstone_block_vertical_corner[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:large_tan_sandstone_block_vertical_corner[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:large_tan_sandstone_block_vertical_corner[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:large_tan_sandstone_block_vertical_corner[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:large_tan_sandstone_block_vertical_corner[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:large_tan_sandstone_block_vertical_corner[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:large_tan_sandstone_block_vertical_corner[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:large_tan_sandstone_block_vertical_corner[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:large_tan_sandstone_block_vertical_corner[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:large_tan_sandstone_block_vertical_corner[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:large_tan_sandstone_block_vertical_corner[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:large_tan_sandstone_block_vertical_corner[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:large_tan_sandstone_block_vertical_corner[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:large_tan_sandstone_block_vertical_corner[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:large_tan_sandstone_block_vertical_corner[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:large_tan_sandstone_block_vertical_corner[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:large_tan_sandstone_block_vertical_corner[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:large_tan_sandstone_block_vertical_corner[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:large_tan_sandstone_block_vertical_corner[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:large_tan_sandstone_block_vertical_corner[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:large_tan_sandstone_block_vertical_corner[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:large_tan_sandstone_block_vertical_corner[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:large_tan_sandstone_block_vertical_corner[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:large_tan_sandstone_block_vertical_corner[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:large_tan_sandstone_block_vertical_corner[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:large_tan_sandstone_block_vertical_corner[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:large_tan_sandstone_block_vertical_corner[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:large_tan_sandstone_block_vertical_corner[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:large_tan_sandstone_block_vertical_corner[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:large_tan_sandstone_block_vertical_corner[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:large_tan_sandstone_block_vertical_corner[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:large_tan_sandstone_block_vertical_corner[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:large_tan_sandstone_block_vertical_corner[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:large_tan_sandstone_block_vertical_corner[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:large_tan_sandstone_block_vertical_corner[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:large_tan_sandstone_block_vertical_corner[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:large_tan_sandstone_block_vertical_corner[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:large_tan_sandstone_block_vertical_corner[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:large_tan_sandstone_block_vertical_corner[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:large_tan_sandstone_block_vertical_corner[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:large_tan_sandstone_block_vertical_corner[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:large_tan_sandstone_block_vertical_corner[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:large_tan_sandstone_block_vertical_corner[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:large_tan_sandstone_block_vertical_corner[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:large_tan_sandstone_block_vertical_corner[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:large_tan_sandstone_block_vertical_corner[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:large_tan_sandstone_block_vertical_corner[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:large_tan_sandstone_block_vertical_corner[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:large_tan_sandstone_block_vertical_corner[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:large_tan_sandstone_block_vertical_corner[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:large_tan_sandstone_block_vertical_corner[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:large_tan_sandstone_block_vertical_corner[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:large_tan_sandstone_block_vertical_corner[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:large_tan_sandstone_block_vertical_corner[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:large_tan_sandstone_block_vertical_corner[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:large_tan_sandstone_block_vertical_corner[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:large_tan_sandstone_block_vertical_corner[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:large_tan_sandstone_block_vertical_corner[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:large_tan_sandstone_block_vertical_corner[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:large_tan_sandstone_block_vertical_corner[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:large_tan_sandstone_block_vertical_corner[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:large_tan_sandstone_block_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:large_tan_sandstone_block_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:large_tan_sandstone_block_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:large_tan_sandstone_block_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:large_tan_sandstone_block_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:large_tan_sandstone_block_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:large_tan_sandstone_block_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:large_tan_sandstone_block_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:large_tan_sandstone_block_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:large_tan_sandstone_block_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:large_tan_sandstone_block_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:large_tan_sandstone_block_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:large_tan_sandstone_block_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:large_tan_sandstone_block_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:large_tan_sandstone_block_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:large_tan_sandstone_block_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:large_tan_sandstone_block_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:large_tan_sandstone_block_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:large_tan_sandstone_block_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:large_tan_sandstone_block_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:large_tan_sandstone_block_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:large_tan_sandstone_block_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:large_tan_sandstone_block_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:large_tan_sandstone_block_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:large_tan_sandstone_block_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:large_tan_sandstone_block_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:large_tan_sandstone_block_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:large_tan_sandstone_block_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:large_tan_sandstone_block_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:large_tan_sandstone_block_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:large_tan_sandstone_block_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:large_tan_sandstone_block_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:large_tan_sandstone_block_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:large_tan_sandstone_block_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:large_tan_sandstone_block_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:large_tan_sandstone_block_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:large_tan_sandstone_block_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:large_tan_sandstone_block_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:large_tan_sandstone_block_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:large_tan_sandstone_block_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:large_tan_sandstone_block_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:large_tan_sandstone_block_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:large_tan_sandstone_block_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:large_tan_sandstone_block_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:large_tan_sandstone_block_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:large_tan_sandstone_block_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:large_tan_sandstone_block_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:large_tan_sandstone_block_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:large_tan_sandstone_block_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:large_tan_sandstone_block_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:large_tan_sandstone_block_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:large_tan_sandstone_block_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:large_tan_sandstone_block_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:large_tan_sandstone_block_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:large_tan_sandstone_block_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:large_tan_sandstone_block_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:large_tan_sandstone_block_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:large_tan_sandstone_block_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:large_tan_sandstone_block_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:large_tan_sandstone_block_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:large_tan_sandstone_block_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:large_tan_sandstone_block_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:large_tan_sandstone_block_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:large_tan_sandstone_block_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:large_tan_sandstone_block_vertical_quarter[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:large_tan_sandstone_block_vertical_quarter[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:large_tan_sandstone_block_vertical_quarter[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:large_tan_sandstone_block_vertical_quarter[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:large_tan_sandstone_block_vertical_quarter[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:large_tan_sandstone_block_vertical_quarter[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:large_tan_sandstone_block_vertical_quarter[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:large_tan_sandstone_block_vertical_quarter[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:large_tan_sandstone_block_vertical_quarter[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:large_tan_sandstone_block_vertical_quarter[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:large_tan_sandstone_block_vertical_quarter[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:large_tan_sandstone_block_vertical_quarter[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:large_tan_sandstone_block_vertical_quarter[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:large_tan_sandstone_block_vertical_quarter[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:large_tan_sandstone_block_vertical_quarter[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:large_tan_sandstone_block_vertical_quarter[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:large_tan_sandstone_block_vertical_quarter[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:large_tan_sandstone_block_vertical_quarter[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:large_tan_sandstone_block_vertical_quarter[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:large_tan_sandstone_block_vertical_quarter[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:large_tan_sandstone_block_vertical_quarter[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:large_tan_sandstone_block_vertical_quarter[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:large_tan_sandstone_block_vertical_quarter[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:large_tan_sandstone_block_vertical_quarter[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:large_tan_sandstone_block_vertical_quarter[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:large_tan_sandstone_block_vertical_quarter[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:large_tan_sandstone_block_vertical_quarter[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:large_tan_sandstone_block_vertical_quarter[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:large_tan_sandstone_block_vertical_quarter[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:large_tan_sandstone_block_vertical_quarter[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:large_tan_sandstone_block_vertical_quarter[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:large_tan_sandstone_block_vertical_quarter[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:large_tan_sandstone_block_vertical_quarter[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:large_tan_sandstone_block_vertical_quarter[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:large_tan_sandstone_block_vertical_quarter[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:large_tan_sandstone_block_vertical_quarter[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:large_tan_sandstone_block_vertical_quarter[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:large_tan_sandstone_block_vertical_quarter[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:large_tan_sandstone_block_vertical_quarter[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:large_tan_sandstone_block_vertical_quarter[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:large_tan_sandstone_block_vertical_quarter[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:large_tan_sandstone_block_vertical_quarter[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:large_tan_sandstone_block_vertical_quarter[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:large_tan_sandstone_block_vertical_quarter[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:large_tan_sandstone_block_vertical_quarter[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:large_tan_sandstone_block_vertical_quarter[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:large_tan_sandstone_block_vertical_quarter[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:large_tan_sandstone_block_vertical_quarter[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:large_tan_sandstone_block_vertical_quarter[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:large_tan_sandstone_block_vertical_quarter[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:large_tan_sandstone_block_vertical_quarter[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:large_tan_sandstone_block_vertical_quarter[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:large_tan_sandstone_block_vertical_quarter[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:large_tan_sandstone_block_vertical_quarter[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:large_tan_sandstone_block_vertical_quarter[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:large_tan_sandstone_block_vertical_quarter[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:large_tan_sandstone_block_vertical_quarter[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:large_tan_sandstone_block_vertical_quarter[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:large_tan_sandstone_block_vertical_quarter[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:large_tan_sandstone_block_vertical_quarter[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:large_tan_sandstone_block_vertical_quarter[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:large_tan_sandstone_block_vertical_quarter[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:large_tan_sandstone_block_vertical_quarter[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:large_tan_sandstone_block_vertical_quarter[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:large_tan_sandstone_block_vertical_slab[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:large_tan_sandstone_block_vertical_slab[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:large_tan_sandstone_block_vertical_slab[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:large_tan_sandstone_block_vertical_slab[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:large_tan_sandstone_block_vertical_slab[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:large_tan_sandstone_block_vertical_slab[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:large_tan_sandstone_block_vertical_slab[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:large_tan_sandstone_block_vertical_slab[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:large_tan_sandstone_block_vertical_slab[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:large_tan_sandstone_block_vertical_slab[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:large_tan_sandstone_block_vertical_slab[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:large_tan_sandstone_block_vertical_slab[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:large_tan_sandstone_block_vertical_slab[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:large_tan_sandstone_block_vertical_slab[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:large_tan_sandstone_block_vertical_slab[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:large_tan_sandstone_block_vertical_slab[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:large_tan_sandstone_block_vertical_slab[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:large_tan_sandstone_block_vertical_slab[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:large_tan_sandstone_block_vertical_slab[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:large_tan_sandstone_block_vertical_slab[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:large_tan_sandstone_block_vertical_slab[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:large_tan_sandstone_block_vertical_slab[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:large_tan_sandstone_block_vertical_slab[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:large_tan_sandstone_block_vertical_slab[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:large_tan_sandstone_block_vertical_slab[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:large_tan_sandstone_block_vertical_slab[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:large_tan_sandstone_block_vertical_slab[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:large_tan_sandstone_block_vertical_slab[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:large_tan_sandstone_block_vertical_slab[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:large_tan_sandstone_block_vertical_slab[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:large_tan_sandstone_block_vertical_slab[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:large_tan_sandstone_block_vertical_slab[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:large_tan_sandstone_block_vertical_slab[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:large_tan_sandstone_block_vertical_slab[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:large_tan_sandstone_block_vertical_slab[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:large_tan_sandstone_block_vertical_slab[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:large_tan_sandstone_block_vertical_slab[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:large_tan_sandstone_block_vertical_slab[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:large_tan_sandstone_block_vertical_slab[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:large_tan_sandstone_block_vertical_slab[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:large_tan_sandstone_block_vertical_slab[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:large_tan_sandstone_block_vertical_slab[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:large_tan_sandstone_block_vertical_slab[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:large_tan_sandstone_block_vertical_slab[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:large_tan_sandstone_block_vertical_slab[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:large_tan_sandstone_block_vertical_slab[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:large_tan_sandstone_block_vertical_slab[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:large_tan_sandstone_block_vertical_slab[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:large_tan_sandstone_block_vertical_slab[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:large_tan_sandstone_block_vertical_slab[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:large_tan_sandstone_block_vertical_slab[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:large_tan_sandstone_block_vertical_slab[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:large_tan_sandstone_block_vertical_slab[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:large_tan_sandstone_block_vertical_slab[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:large_tan_sandstone_block_vertical_slab[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:large_tan_sandstone_block_vertical_slab[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:large_tan_sandstone_block_vertical_slab[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:large_tan_sandstone_block_vertical_slab[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:large_tan_sandstone_block_vertical_slab[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:large_tan_sandstone_block_vertical_slab[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:large_tan_sandstone_block_vertical_slab[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:large_tan_sandstone_block_vertical_slab[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:large_tan_sandstone_block_vertical_slab[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:large_tan_sandstone_block_vertical_slab[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:large_tan_sandstone_block_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:large_tan_sandstone_block_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:large_tan_sandstone_block_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:large_tan_sandstone_block_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:large_tan_sandstone_block_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:large_tan_sandstone_block_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:large_tan_sandstone_block_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:large_tan_sandstone_block_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:large_tan_sandstone_block_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:large_tan_sandstone_block_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:large_tan_sandstone_block_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:large_tan_sandstone_block_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:large_tan_sandstone_block_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:large_tan_sandstone_block_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:large_tan_sandstone_block_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:large_tan_sandstone_block_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:large_tan_sandstone_block_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:large_tan_sandstone_block_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:large_tan_sandstone_block_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:large_tan_sandstone_block_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:large_tan_sandstone_block_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:large_tan_sandstone_block_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:large_tan_sandstone_block_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:large_tan_sandstone_block_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:large_tan_sandstone_block_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:large_tan_sandstone_block_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:large_tan_sandstone_block_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:large_tan_sandstone_block_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:large_tan_sandstone_block_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:large_tan_sandstone_block_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:large_tan_sandstone_block_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:large_tan_sandstone_block_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:large_tan_sandstone_block_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:large_tan_sandstone_block_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:large_tan_sandstone_block_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:large_tan_sandstone_block_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:large_tan_sandstone_block_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:large_tan_sandstone_block_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:large_tan_sandstone_block_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:large_tan_sandstone_block_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:large_tan_sandstone_block_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:large_tan_sandstone_block_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:large_tan_sandstone_block_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:large_tan_sandstone_block_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:large_tan_sandstone_block_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:large_tan_sandstone_block_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:large_tan_sandstone_block_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:large_tan_sandstone_block_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:large_tan_sandstone_block_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:large_tan_sandstone_block_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:large_tan_sandstone_block_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:large_tan_sandstone_block_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:large_tan_sandstone_block_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:large_tan_sandstone_block_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:large_tan_sandstone_block_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:large_tan_sandstone_block_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:large_tan_sandstone_block_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:large_tan_sandstone_block_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:large_tan_sandstone_block_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:large_tan_sandstone_block_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:large_tan_sandstone_block_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:large_tan_sandstone_block_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:large_tan_sandstone_block_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:large_tan_sandstone_block_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:large_tan_sandstone_block_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:large_tan_sandstone_block_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:large_tan_sandstone_block_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:large_tan_sandstone_block_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:large_tan_sandstone_block_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:large_tan_sandstone_block_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:large_tan_sandstone_block_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:large_tan_sandstone_block_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:large_tan_sandstone_block_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:large_tan_sandstone_block_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:large_tan_sandstone_block_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:large_tan_sandstone_block_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:large_tan_sandstone_block_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:large_tan_sandstone_block_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:large_tan_sandstone_block_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:large_tan_sandstone_block_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:large_tan_sandstone_block_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:large_tan_sandstone_block_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:large_tan_sandstone_block_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:large_tan_sandstone_block_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:large_tan_sandstone_block_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:large_tan_sandstone_block_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:large_tan_sandstone_block_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:large_tan_sandstone_block_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:large_tan_sandstone_block_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:large_tan_sandstone_block_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:large_tan_sandstone_block_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:large_tan_sandstone_block_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:large_tan_sandstone_block_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:large_tan_sandstone_block_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:large_tan_sandstone_block_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:large_tan_sandstone_block_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:large_tan_sandstone_block_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:large_tan_sandstone_block_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:large_tan_sandstone_block_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:large_tan_sandstone_block_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:large_tan_sandstone_block_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:large_tan_sandstone_block_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:large_tan_sandstone_block_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:large_tan_sandstone_block_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:large_tan_sandstone_block_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:large_tan_sandstone_block_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:large_tan_sandstone_block_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:large_tan_sandstone_block_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:large_tan_sandstone_block_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:large_tan_sandstone_block_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:large_tan_sandstone_block_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:large_tan_sandstone_block_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:large_tan_sandstone_block_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:large_tan_sandstone_block_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:large_tan_sandstone_block_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:large_tan_sandstone_block_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:large_tan_sandstone_block_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:large_tan_sandstone_block_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:large_tan_sandstone_block_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:large_tan_sandstone_block_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:large_tan_sandstone_block_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:large_tan_sandstone_block_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:large_tan_sandstone_block_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:large_tan_sandstone_block_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:large_tan_sandstone_block_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:large_tan_sandstone_block_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:large_tan_sandstone_block_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:large_tan_sandstone_block_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:large_tan_sandstone_block_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:large_tan_sandstone_block_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:large_tan_sandstone_block_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:large_tan_sandstone_block_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:large_tan_sandstone_block_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:large_tan_sandstone_block_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:large_tan_sandstone_block_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:large_tan_sandstone_block_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:large_tan_sandstone_block_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:large_tan_sandstone_block_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:large_tan_sandstone_block_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:large_tan_sandstone_block_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:large_tan_sandstone_block_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:large_tan_sandstone_block_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:large_tan_sandstone_block_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:large_tan_sandstone_block_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:large_tan_sandstone_block_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:large_tan_sandstone_block_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:large_tan_sandstone_block_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:large_tan_sandstone_block_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:large_tan_sandstone_block_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:large_tan_sandstone_block_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:large_tan_sandstone_block_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:large_tan_sandstone_block_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:large_tan_sandstone_block_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:large_tan_sandstone_block_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:large_tan_sandstone_block_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:large_tan_sandstone_block_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:large_tan_sandstone_block_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:large_tan_sandstone_block_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:large_tan_sandstone_block_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:large_tan_sandstone_block_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:large_tan_sandstone_block_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:large_tan_sandstone_block_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:large_tan_sandstone_block_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:large_tan_sandstone_block_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:large_tan_sandstone_block_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:large_tan_sandstone_block_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:large_tan_sandstone_block_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:large_tan_sandstone_block_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:large_tan_sandstone_block_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:large_tan_sandstone_block_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:large_tan_sandstone_block_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:large_tan_sandstone_block_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:large_tan_sandstone_block_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:large_tan_sandstone_block_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:large_tan_sandstone_block_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:large_tan_sandstone_block_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:large_tan_sandstone_block_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:large_tan_sandstone_block_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:large_tan_sandstone_block_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:large_tan_sandstone_block_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:large_tan_sandstone_block_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:large_tan_sandstone_block_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:large_tan_sandstone_block_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:large_tan_sandstone_block_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:large_tan_sandstone_block_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:large_tan_sandstone_block_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:large_tan_sandstone_block_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:large_tan_sandstone_block_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:large_tan_sandstone_block_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:large_tan_sandstone_block_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:large_tan_sandstone_block_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:large_tan_sandstone_block_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:large_tan_sandstone_block_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:large_tan_sandstone_block_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:large_tan_sandstone_block_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:large_tan_sandstone_block_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:large_tan_sandstone_block_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:large_tan_sandstone_block_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:large_tan_sandstone_block_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:large_tan_sandstone_block_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:large_tan_sandstone_block_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:large_tan_sandstone_block_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:large_tan_sandstone_block_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:large_tan_sandstone_block_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:large_tan_sandstone_block_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:large_tan_sandstone_block_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:large_tan_sandstone_block_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:large_tan_sandstone_block_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:large_tan_sandstone_block_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:large_tan_sandstone_block_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:large_tan_sandstone_block_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:large_tan_sandstone_block_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:large_tan_sandstone_block_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:large_tan_sandstone_block_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:large_tan_sandstone_block_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:large_tan_sandstone_block_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:large_tan_sandstone_block_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:large_tan_sandstone_block_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:large_tan_sandstone_block_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:large_tan_sandstone_block_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:large_tan_sandstone_block_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:large_tan_sandstone_block_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:large_tan_sandstone_block_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:large_tan_sandstone_block_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:large_tan_sandstone_block_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:large_tan_sandstone_block_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:large_tan_sandstone_block_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:large_tan_sandstone_block_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:large_tan_sandstone_block_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:large_tan_sandstone_block_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:large_tan_sandstone_block_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:large_tan_sandstone_block_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:large_tan_sandstone_block_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:large_tan_sandstone_block_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:large_tan_sandstone_block_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:large_tan_sandstone_block_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:large_tan_sandstone_block_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:large_tan_sandstone_block_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:large_tan_sandstone_block_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:large_tan_sandstone_block_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:large_tan_sandstone_block_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:large_tan_sandstone_block_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:large_tan_sandstone_block_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:large_tan_sandstone_block_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:large_tan_sandstone_block_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:large_tan_sandstone_block_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:large_tan_sandstone_block_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:large_tan_sandstone_block_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:large_tan_sandstone_block_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:large_tan_sandstone_block_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:large_tan_sandstone_block_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:large_tan_sandstone_block_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:large_tan_sandstone_block_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:large_tan_sandstone_block_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:large_tan_sandstone_block_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:large_tan_sandstone_block_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:large_tan_sandstone_block_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:large_tan_sandstone_block_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:large_tan_sandstone_block_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:large_tan_sandstone_block_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:large_tan_sandstone_block_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:large_tan_sandstone_block_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:large_tan_sandstone_block_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:large_tan_sandstone_block_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:large_tan_sandstone_block_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:large_tan_sandstone_block_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:large_tan_sandstone_block_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:large_tan_sandstone_block_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:large_tan_sandstone_block_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:large_tan_sandstone_block_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:large_tan_sandstone_block_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:large_tan_sandstone_block_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:large_tan_sandstone_block_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:large_tan_sandstone_block_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:large_tan_sandstone_block_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:large_tan_sandstone_block_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:large_tan_sandstone_block_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:large_tan_sandstone_block_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:large_tan_sandstone_block_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:large_tan_sandstone_block_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:large_tan_sandstone_block_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:large_tan_sandstone_block_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:large_tan_sandstone_block_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:large_tan_sandstone_block_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:large_tan_sandstone_block_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:large_tan_sandstone_block_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:large_tan_sandstone_block_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:large_tan_sandstone_block_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:large_tan_sandstone_block_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:large_tan_sandstone_block_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:large_tan_sandstone_block_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:large_tan_sandstone_block_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:large_tan_sandstone_block_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:large_tan_sandstone_block_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:large_tan_sandstone_block_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:large_tan_sandstone_block_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:large_tan_sandstone_block_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:large_tan_sandstone_block_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:large_tan_sandstone_block_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:large_tan_sandstone_block_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:large_tan_sandstone_block_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:large_tan_sandstone_block_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:large_tan_sandstone_block_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:large_tan_sandstone_block_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:large_tan_sandstone_block_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:large_tan_sandstone_block_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:large_tan_sandstone_block_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:large_tan_sandstone_block_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:large_tan_sandstone_block_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:large_tan_sandstone_block_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:large_tan_sandstone_block_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:large_tan_sandstone_block_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:large_tan_sandstone_block_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:large_tan_sandstone_block_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:large_tan_sandstone_block_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:large_tan_sandstone_block_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:large_tan_sandstone_block_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:large_tan_sandstone_block_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:large_tan_sandstone_block_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:large_tan_sandstone_block_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:large_tan_sandstone_block_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:large_tan_sandstone_block_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:large_tan_sandstone_block_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:large_tan_sandstone_block_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:large_weathered_pentelic_marble_block
conquest:large_weathered_pentelic_marble_block_arrowslit[facing=north,waterlogged=true]
conquest:large_weathered_pentelic_marble_block_arrowslit[facing=north,waterlogged=false]
conquest:large_weathered_pentelic_marble_block_arrowslit[facing=south,waterlogged=true]
conquest:large_weathered_pentelic_marble_block_arrowslit[facing=south,waterlogged=false]
conquest:large_weathered_pentelic_marble_block_arrowslit[facing=west,waterlogged=true]
conquest:large_weathered_pentelic_marble_block_arrowslit[facing=west,waterlogged=false]
conquest:large_weathered_pentelic_marble_block_arrowslit[facing=east,waterlogged=true]
conquest:large_weathered_pentelic_marble_block_arrowslit[facing=east,waterlogged=false]
conquest:large_weathered_pentelic_marble_block_balustrade[axis=x,waterlogged=true]
conquest:large_weathered_pentelic_marble_block_balustrade[axis=x,waterlogged=false]
conquest:large_weathered_pentelic_marble_block_balustrade[axis=y,waterlogged=true]
conquest:large_weathered_pentelic_marble_block_balustrade[axis=y,waterlogged=false]
conquest:large_weathered_pentelic_marble_block_balustrade[axis=z,waterlogged=true]
conquest:large_weathered_pentelic_marble_block_balustrade[axis=z,waterlogged=false]
conquest:large_weathered_pentelic_marble_block_capital[facing=flat,type=top,waterlogged=true]
conquest:large_weathered_pentelic_marble_block_capital[facing=flat,type=top,waterlogged=false]
conquest:large_weathered_pentelic_marble_block_capital[facing=flat,type=bottom,waterlogged=true]
conquest:large_weathered_pentelic_marble_block_capital[facing=flat,type=bottom,waterlogged=false]
conquest:large_weathered_pentelic_marble_block_capital[facing=north,type=top,waterlogged=true]
conquest:large_weathered_pentelic_marble_block_capital[facing=north,type=top,waterlogged=false]
conquest:large_weathered_pentelic_marble_block_capital[facing=north,type=bottom,waterlogged=true]
conquest:large_weathered_pentelic_marble_block_capital[facing=north,type=bottom,waterlogged=false]
conquest:large_weathered_pentelic_marble_block_capital[facing=south,type=top,waterlogged=true]
conquest:large_weathered_pentelic_marble_block_capital[facing=south,type=top,waterlogged=false]
conquest:large_weathered_pentelic_marble_block_capital[facing=south,type=bottom,waterlogged=true]
conquest:large_weathered_pentelic_marble_block_capital[facing=south,type=bottom,waterlogged=false]
conquest:large_weathered_pentelic_marble_block_capital[facing=east,type=top,waterlogged=true]
conquest:large_weathered_pentelic_marble_block_capital[facing=east,type=top,waterlogged=false]
conquest:large_weathered_pentelic_marble_block_capital[facing=east,type=bottom,waterlogged=true]
conquest:large_weathered_pentelic_marble_block_capital[facing=east,type=bottom,waterlogged=false]
conquest:large_weathered_pentelic_marble_block_capital[facing=west,type=top,waterlogged=true]
conquest:large_weathered_pentelic_marble_block_capital[facing=west,type=top,waterlogged=false]
conquest:large_weathered_pentelic_marble_block_capital[facing=west,type=bottom,waterlogged=true]
conquest:large_weathered_pentelic_marble_block_capital[facing=west,type=bottom,waterlogged=false]
conquest:large_weathered_pentelic_marble_block_corner_slab[facing=north,type=top,waterlogged=true]
conquest:large_weathered_pentelic_marble_block_corner_slab[facing=north,type=top,waterlogged=false]
conquest:large_weathered_pentelic_marble_block_corner_slab[facing=north,type=bottom,waterlogged=true]
conquest:large_weathered_pentelic_marble_block_corner_slab[facing=north,type=bottom,waterlogged=false]
conquest:large_weathered_pentelic_marble_block_corner_slab[facing=south,type=top,waterlogged=true]
conquest:large_weathered_pentelic_marble_block_corner_slab[facing=south,type=top,waterlogged=false]
conquest:large_weathered_pentelic_marble_block_corner_slab[facing=south,type=bottom,waterlogged=true]
conquest:large_weathered_pentelic_marble_block_corner_slab[facing=south,type=bottom,waterlogged=false]
conquest:large_weathered_pentelic_marble_block_corner_slab[facing=west,type=top,waterlogged=true]
conquest:large_weathered_pentelic_marble_block_corner_slab[facing=west,type=top,waterlogged=false]
conquest:large_weathered_pentelic_marble_block_corner_slab[facing=west,type=bottom,waterlogged=true]
conquest:large_weathered_pentelic_marble_block_corner_slab[facing=west,type=bottom,waterlogged=false]
conquest:large_weathered_pentelic_marble_block_corner_slab[facing=east,type=top,waterlogged=true]
conquest:large_weathered_pentelic_marble_block_corner_slab[facing=east,type=top,waterlogged=false]
conquest:large_weathered_pentelic_marble_block_corner_slab[facing=east,type=bottom,waterlogged=true]
conquest:large_weathered_pentelic_marble_block_corner_slab[facing=east,type=bottom,waterlogged=false]
conquest:large_weathered_pentelic_marble_block_eighth_slab[facing=north,type=top,waterlogged=true]
conquest:large_weathered_pentelic_marble_block_eighth_slab[facing=north,type=top,waterlogged=false]
conquest:large_weathered_pentelic_marble_block_eighth_slab[facing=north,type=bottom,waterlogged=true]
conquest:large_weathered_pentelic_marble_block_eighth_slab[facing=north,type=bottom,waterlogged=false]
conquest:large_weathered_pentelic_marble_block_eighth_slab[facing=south,type=top,waterlogged=true]
conquest:large_weathered_pentelic_marble_block_eighth_slab[facing=south,type=top,waterlogged=false]
conquest:large_weathered_pentelic_marble_block_eighth_slab[facing=south,type=bottom,waterlogged=true]
conquest:large_weathered_pentelic_marble_block_eighth_slab[facing=south,type=bottom,waterlogged=false]
conquest:large_weathered_pentelic_marble_block_eighth_slab[facing=west,type=top,waterlogged=true]
conquest:large_weathered_pentelic_marble_block_eighth_slab[facing=west,type=top,waterlogged=false]
conquest:large_weathered_pentelic_marble_block_eighth_slab[facing=west,type=bottom,waterlogged=true]
conquest:large_weathered_pentelic_marble_block_eighth_slab[facing=west,type=bottom,waterlogged=false]
conquest:large_weathered_pentelic_marble_block_eighth_slab[facing=east,type=top,waterlogged=true]
conquest:large_weathered_pentelic_marble_block_eighth_slab[facing=east,type=top,waterlogged=false]
conquest:large_weathered_pentelic_marble_block_eighth_slab[facing=east,type=bottom,waterlogged=true]
conquest:large_weathered_pentelic_marble_block_eighth_slab[facing=east,type=bottom,waterlogged=false]
conquest:large_weathered_pentelic_marble_block_pillar[layer=1,waterlogged=true]
conquest:large_weathered_pentelic_marble_block_pillar[layer=1,waterlogged=false]
conquest:large_weathered_pentelic_marble_block_pillar[layer=2,waterlogged=true]
conquest:large_weathered_pentelic_marble_block_pillar[layer=2,waterlogged=false]
conquest:large_weathered_pentelic_marble_block_pillar[layer=3,waterlogged=true]
conquest:large_weathered_pentelic_marble_block_pillar[layer=3,waterlogged=false]
conquest:large_weathered_pentelic_marble_block_quarter_slab[facing=north,layer=1,type=top,waterlogged=true]
conquest:large_weathered_pentelic_marble_block_quarter_slab[facing=north,layer=1,type=top,waterlogged=false]
conquest:large_weathered_pentelic_marble_block_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=true]
conquest:large_weathered_pentelic_marble_block_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=false]
conquest:large_weathered_pentelic_marble_block_quarter_slab[facing=north,layer=2,type=top,waterlogged=true]
conquest:large_weathered_pentelic_marble_block_quarter_slab[facing=north,layer=2,type=top,waterlogged=false]
conquest:large_weathered_pentelic_marble_block_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=true]
conquest:large_weathered_pentelic_marble_block_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=false]
conquest:large_weathered_pentelic_marble_block_quarter_slab[facing=north,layer=3,type=top,waterlogged=true]
conquest:large_weathered_pentelic_marble_block_quarter_slab[facing=north,layer=3,type=top,waterlogged=false]
conquest:large_weathered_pentelic_marble_block_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=true]
conquest:large_weathered_pentelic_marble_block_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=false]
conquest:large_weathered_pentelic_marble_block_quarter_slab[facing=south,layer=1,type=top,waterlogged=true]
conquest:large_weathered_pentelic_marble_block_quarter_slab[facing=south,layer=1,type=top,waterlogged=false]
conquest:large_weathered_pentelic_marble_block_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=true]
conquest:large_weathered_pentelic_marble_block_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=false]
conquest:large_weathered_pentelic_marble_block_quarter_slab[facing=south,layer=2,type=top,waterlogged=true]
conquest:large_weathered_pentelic_marble_block_quarter_slab[facing=south,layer=2,type=top,waterlogged=false]
conquest:large_weathered_pentelic_marble_block_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=true]
conquest:large_weathered_pentelic_marble_block_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=false]
conquest:large_weathered_pentelic_marble_block_quarter_slab[facing=south,layer=3,type=top,waterlogged=true]
conquest:large_weathered_pentelic_marble_block_quarter_slab[facing=south,layer=3,type=top,waterlogged=false]
conquest:large_weathered_pentelic_marble_block_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=true]
conquest:large_weathered_pentelic_marble_block_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=false]
conquest:large_weathered_pentelic_marble_block_quarter_slab[facing=west,layer=1,type=top,waterlogged=true]
conquest:large_weathered_pentelic_marble_block_quarter_slab[facing=west,layer=1,type=top,waterlogged=false]
conquest:large_weathered_pentelic_marble_block_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=true]
conquest:large_weathered_pentelic_marble_block_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=false]
conquest:large_weathered_pentelic_marble_block_quarter_slab[facing=west,layer=2,type=top,waterlogged=true]
conquest:large_weathered_pentelic_marble_block_quarter_slab[facing=west,layer=2,type=top,waterlogged=false]
conquest:large_weathered_pentelic_marble_block_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=true]
conquest:large_weathered_pentelic_marble_block_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=false]
conquest:large_weathered_pentelic_marble_block_quarter_slab[facing=west,layer=3,type=top,waterlogged=true]
conquest:large_weathered_pentelic_marble_block_quarter_slab[facing=west,layer=3,type=top,waterlogged=false]
conquest:large_weathered_pentelic_marble_block_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=true]
conquest:large_weathered_pentelic_marble_block_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=false]
conquest:large_weathered_pentelic_marble_block_quarter_slab[facing=east,layer=1,type=top,waterlogged=true]
conquest:large_weathered_pentelic_marble_block_quarter_slab[facing=east,layer=1,type=top,waterlogged=false]
conquest:large_weathered_pentelic_marble_block_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=true]
conquest:large_weathered_pentelic_marble_block_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=false]
conquest:large_weathered_pentelic_marble_block_quarter_slab[facing=east,layer=2,type=top,waterlogged=true]
conquest:large_weathered_pentelic_marble_block_quarter_slab[facing=east,layer=2,type=top,waterlogged=false]
conquest:large_weathered_pentelic_marble_block_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=true]
conquest:large_weathered_pentelic_marble_block_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=false]
conquest:large_weathered_pentelic_marble_block_quarter_slab[facing=east,layer=3,type=top,waterlogged=true]
conquest:large_weathered_pentelic_marble_block_quarter_slab[facing=east,layer=3,type=top,waterlogged=false]
conquest:large_weathered_pentelic_marble_block_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=true]
conquest:large_weathered_pentelic_marble_block_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=false]
conquest:large_weathered_pentelic_marble_block_slab[layers=1,type=top,waterlogged=true]
conquest:large_weathered_pentelic_marble_block_slab[layers=1,type=top,waterlogged=false]
conquest:large_weathered_pentelic_marble_block_slab[layers=1,type=bottom,waterlogged=true]
conquest:large_weathered_pentelic_marble_block_slab[layers=1,type=bottom,waterlogged=false]
conquest:large_weathered_pentelic_marble_block_slab[layers=2,type=top,waterlogged=true]
conquest:large_weathered_pentelic_marble_block_slab[layers=2,type=top,waterlogged=false]
conquest:large_weathered_pentelic_marble_block_slab[layers=2,type=bottom,waterlogged=true]
conquest:large_weathered_pentelic_marble_block_slab[layers=2,type=bottom,waterlogged=false]
conquest:large_weathered_pentelic_marble_block_slab[layers=3,type=top,waterlogged=true]
conquest:large_weathered_pentelic_marble_block_slab[layers=3,type=top,waterlogged=false]
conquest:large_weathered_pentelic_marble_block_slab[layers=3,type=bottom,waterlogged=true]
conquest:large_weathered_pentelic_marble_block_slab[layers=3,type=bottom,waterlogged=false]
conquest:large_weathered_pentelic_marble_block_slab[layers=4,type=top,waterlogged=true]
conquest:large_weathered_pentelic_marble_block_slab[layers=4,type=top,waterlogged=false]
conquest:large_weathered_pentelic_marble_block_slab[layers=4,type=bottom,waterlogged=true]
conquest:large_weathered_pentelic_marble_block_slab[layers=4,type=bottom,waterlogged=false]
conquest:large_weathered_pentelic_marble_block_slab[layers=5,type=top,waterlogged=true]
conquest:large_weathered_pentelic_marble_block_slab[layers=5,type=top,waterlogged=false]
conquest:large_weathered_pentelic_marble_block_slab[layers=5,type=bottom,waterlogged=true]
conquest:large_weathered_pentelic_marble_block_slab[layers=5,type=bottom,waterlogged=false]
conquest:large_weathered_pentelic_marble_block_slab[layers=6,type=top,waterlogged=true]
conquest:large_weathered_pentelic_marble_block_slab[layers=6,type=top,waterlogged=false]
conquest:large_weathered_pentelic_marble_block_slab[layers=6,type=bottom,waterlogged=true]
conquest:large_weathered_pentelic_marble_block_slab[layers=6,type=bottom,waterlogged=false]
conquest:large_weathered_pentelic_marble_block_slab[layers=7,type=top,waterlogged=true]
conquest:large_weathered_pentelic_marble_block_slab[layers=7,type=top,waterlogged=false]
conquest:large_weathered_pentelic_marble_block_slab[layers=7,type=bottom,waterlogged=true]
conquest:large_weathered_pentelic_marble_block_slab[layers=7,type=bottom,waterlogged=false]
conquest:large_weathered_pentelic_marble_block_slab[layers=8,type=top,waterlogged=true]
conquest:large_weathered_pentelic_marble_block_slab[layers=8,type=top,waterlogged=false]
conquest:large_weathered_pentelic_marble_block_slab[layers=8,type=bottom,waterlogged=true]
conquest:large_weathered_pentelic_marble_block_slab[layers=8,type=bottom,waterlogged=false]
conquest:large_weathered_pentelic_marble_block_small_arch[direction=northsouth,waterlogged=true]
conquest:large_weathered_pentelic_marble_block_small_arch[direction=northsouth,waterlogged=false]
conquest:large_weathered_pentelic_marble_block_small_arch[direction=eastwest,waterlogged=true]
conquest:large_weathered_pentelic_marble_block_small_arch[direction=eastwest,waterlogged=false]
conquest:large_weathered_pentelic_marble_block_small_arch_half[facing=north,waterlogged=true]
conquest:large_weathered_pentelic_marble_block_small_arch_half[facing=north,waterlogged=false]
conquest:large_weathered_pentelic_marble_block_small_arch_half[facing=south,waterlogged=true]
conquest:large_weathered_pentelic_marble_block_small_arch_half[facing=south,waterlogged=false]
conquest:large_weathered_pentelic_marble_block_small_arch_half[facing=west,waterlogged=true]
conquest:large_weathered_pentelic_marble_block_small_arch_half[facing=west,waterlogged=false]
conquest:large_weathered_pentelic_marble_block_small_arch_half[facing=east,waterlogged=true]
conquest:large_weathered_pentelic_marble_block_small_arch_half[facing=east,waterlogged=false]
conquest:large_weathered_pentelic_marble_block_small_window[down=true,up=true,waterlogged=true]
conquest:large_weathered_pentelic_marble_block_small_window[down=true,up=true,waterlogged=false]
conquest:large_weathered_pentelic_marble_block_small_window[down=true,up=false,waterlogged=true]
conquest:large_weathered_pentelic_marble_block_small_window[down=true,up=false,waterlogged=false]
conquest:large_weathered_pentelic_marble_block_small_window[down=false,up=true,waterlogged=true]
conquest:large_weathered_pentelic_marble_block_small_window[down=false,up=true,waterlogged=false]
conquest:large_weathered_pentelic_marble_block_small_window[down=false,up=false,waterlogged=true]
conquest:large_weathered_pentelic_marble_block_small_window[down=false,up=false,waterlogged=false]
conquest:large_weathered_pentelic_marble_block_small_window_half[down=true,facing=north,up=true,waterlogged=true]
conquest:large_weathered_pentelic_marble_block_small_window_half[down=true,facing=north,up=true,waterlogged=false]
conquest:large_weathered_pentelic_marble_block_small_window_half[down=true,facing=north,up=false,waterlogged=true]
conquest:large_weathered_pentelic_marble_block_small_window_half[down=true,facing=north,up=false,waterlogged=false]
conquest:large_weathered_pentelic_marble_block_small_window_half[down=true,facing=south,up=true,waterlogged=true]
conquest:large_weathered_pentelic_marble_block_small_window_half[down=true,facing=south,up=true,waterlogged=false]
conquest:large_weathered_pentelic_marble_block_small_window_half[down=true,facing=south,up=false,waterlogged=true]
conquest:large_weathered_pentelic_marble_block_small_window_half[down=true,facing=south,up=false,waterlogged=false]
conquest:large_weathered_pentelic_marble_block_small_window_half[down=true,facing=west,up=true,waterlogged=true]
conquest:large_weathered_pentelic_marble_block_small_window_half[down=true,facing=west,up=true,waterlogged=false]
conquest:large_weathered_pentelic_marble_block_small_window_half[down=true,facing=west,up=false,waterlogged=true]
conquest:large_weathered_pentelic_marble_block_small_window_half[down=true,facing=west,up=false,waterlogged=false]
conquest:large_weathered_pentelic_marble_block_small_window_half[down=true,facing=east,up=true,waterlogged=true]
conquest:large_weathered_pentelic_marble_block_small_window_half[down=true,facing=east,up=true,waterlogged=false]
conquest:large_weathered_pentelic_marble_block_small_window_half[down=true,facing=east,up=false,waterlogged=true]
conquest:large_weathered_pentelic_marble_block_small_window_half[down=true,facing=east,up=false,waterlogged=false]
conquest:large_weathered_pentelic_marble_block_small_window_half[down=false,facing=north,up=true,waterlogged=true]
conquest:large_weathered_pentelic_marble_block_small_window_half[down=false,facing=north,up=true,waterlogged=false]
conquest:large_weathered_pentelic_marble_block_small_window_half[down=false,facing=north,up=false,waterlogged=true]
conquest:large_weathered_pentelic_marble_block_small_window_half[down=false,facing=north,up=false,waterlogged=false]
conquest:large_weathered_pentelic_marble_block_small_window_half[down=false,facing=south,up=true,waterlogged=true]
conquest:large_weathered_pentelic_marble_block_small_window_half[down=false,facing=south,up=true,waterlogged=false]
conquest:large_weathered_pentelic_marble_block_small_window_half[down=false,facing=south,up=false,waterlogged=true]
conquest:large_weathered_pentelic_marble_block_small_window_half[down=false,facing=south,up=false,waterlogged=false]
conquest:large_weathered_pentelic_marble_block_small_window_half[down=false,facing=west,up=true,waterlogged=true]
conquest:large_weathered_pentelic_marble_block_small_window_half[down=false,facing=west,up=true,waterlogged=false]
conquest:large_weathered_pentelic_marble_block_small_window_half[down=false,facing=west,up=false,waterlogged=true]
conquest:large_weathered_pentelic_marble_block_small_window_half[down=false,facing=west,up=false,waterlogged=false]
conquest:large_weathered_pentelic_marble_block_small_window_half[down=false,facing=east,up=true,waterlogged=true]
conquest:large_weathered_pentelic_marble_block_small_window_half[down=false,facing=east,up=true,waterlogged=false]
conquest:large_weathered_pentelic_marble_block_small_window_half[down=false,facing=east,up=false,waterlogged=true]
conquest:large_weathered_pentelic_marble_block_small_window_half[down=false,facing=east,up=false,waterlogged=false]
conquest:large_weathered_pentelic_marble_block_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:large_weathered_pentelic_marble_block_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:large_weathered_pentelic_marble_block_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:large_weathered_pentelic_marble_block_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:large_weathered_pentelic_marble_block_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:large_weathered_pentelic_marble_block_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:large_weathered_pentelic_marble_block_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:large_weathered_pentelic_marble_block_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:large_weathered_pentelic_marble_block_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:large_weathered_pentelic_marble_block_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:large_weathered_pentelic_marble_block_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:large_weathered_pentelic_marble_block_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:large_weathered_pentelic_marble_block_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:large_weathered_pentelic_marble_block_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:large_weathered_pentelic_marble_block_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:large_weathered_pentelic_marble_block_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:large_weathered_pentelic_marble_block_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:large_weathered_pentelic_marble_block_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:large_weathered_pentelic_marble_block_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:large_weathered_pentelic_marble_block_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:large_weathered_pentelic_marble_block_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:large_weathered_pentelic_marble_block_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:large_weathered_pentelic_marble_block_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:large_weathered_pentelic_marble_block_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:large_weathered_pentelic_marble_block_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:large_weathered_pentelic_marble_block_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:large_weathered_pentelic_marble_block_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:large_weathered_pentelic_marble_block_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:large_weathered_pentelic_marble_block_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:large_weathered_pentelic_marble_block_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:large_weathered_pentelic_marble_block_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:large_weathered_pentelic_marble_block_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:large_weathered_pentelic_marble_block_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:large_weathered_pentelic_marble_block_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:large_weathered_pentelic_marble_block_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:large_weathered_pentelic_marble_block_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:large_weathered_pentelic_marble_block_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:large_weathered_pentelic_marble_block_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:large_weathered_pentelic_marble_block_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:large_weathered_pentelic_marble_block_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:large_weathered_pentelic_marble_block_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:large_weathered_pentelic_marble_block_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:large_weathered_pentelic_marble_block_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:large_weathered_pentelic_marble_block_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:large_weathered_pentelic_marble_block_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:large_weathered_pentelic_marble_block_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:large_weathered_pentelic_marble_block_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:large_weathered_pentelic_marble_block_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:large_weathered_pentelic_marble_block_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:large_weathered_pentelic_marble_block_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:large_weathered_pentelic_marble_block_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:large_weathered_pentelic_marble_block_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:large_weathered_pentelic_marble_block_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:large_weathered_pentelic_marble_block_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:large_weathered_pentelic_marble_block_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:large_weathered_pentelic_marble_block_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:large_weathered_pentelic_marble_block_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:large_weathered_pentelic_marble_block_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:large_weathered_pentelic_marble_block_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:large_weathered_pentelic_marble_block_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:large_weathered_pentelic_marble_block_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:large_weathered_pentelic_marble_block_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:large_weathered_pentelic_marble_block_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:large_weathered_pentelic_marble_block_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:large_weathered_pentelic_marble_block_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:large_weathered_pentelic_marble_block_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:large_weathered_pentelic_marble_block_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:large_weathered_pentelic_marble_block_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:large_weathered_pentelic_marble_block_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:large_weathered_pentelic_marble_block_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:large_weathered_pentelic_marble_block_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:large_weathered_pentelic_marble_block_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:large_weathered_pentelic_marble_block_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:large_weathered_pentelic_marble_block_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:large_weathered_pentelic_marble_block_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:large_weathered_pentelic_marble_block_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:large_weathered_pentelic_marble_block_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:large_weathered_pentelic_marble_block_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:large_weathered_pentelic_marble_block_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:large_weathered_pentelic_marble_block_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:large_weathered_pentelic_marble_block_two_meter_arch[facing=north,type=top]
conquest:large_weathered_pentelic_marble_block_two_meter_arch[facing=north,type=bottom]
conquest:large_weathered_pentelic_marble_block_two_meter_arch[facing=south,type=top]
conquest:large_weathered_pentelic_marble_block_two_meter_arch[facing=south,type=bottom]
conquest:large_weathered_pentelic_marble_block_two_meter_arch[facing=west,type=top]
conquest:large_weathered_pentelic_marble_block_two_meter_arch[facing=west,type=bottom]
conquest:large_weathered_pentelic_marble_block_two_meter_arch[facing=east,type=top]
conquest:large_weathered_pentelic_marble_block_two_meter_arch[facing=east,type=bottom]
conquest:large_weathered_pentelic_marble_block_two_meter_arch_half[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:large_weathered_pentelic_marble_block_two_meter_arch_half[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:large_weathered_pentelic_marble_block_two_meter_arch_half[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:large_weathered_pentelic_marble_block_two_meter_arch_half[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:large_weathered_pentelic_marble_block_two_meter_arch_half[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:large_weathered_pentelic_marble_block_two_meter_arch_half[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:large_weathered_pentelic_marble_block_two_meter_arch_half[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:large_weathered_pentelic_marble_block_two_meter_arch_half[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:large_weathered_pentelic_marble_block_two_meter_arch_half[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:large_weathered_pentelic_marble_block_two_meter_arch_half[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:large_weathered_pentelic_marble_block_two_meter_arch_half[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:large_weathered_pentelic_marble_block_two_meter_arch_half[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:large_weathered_pentelic_marble_block_two_meter_arch_half[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:large_weathered_pentelic_marble_block_two_meter_arch_half[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:large_weathered_pentelic_marble_block_two_meter_arch_half[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:large_weathered_pentelic_marble_block_two_meter_arch_half[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:large_weathered_pentelic_marble_block_two_meter_arch_half[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:large_weathered_pentelic_marble_block_two_meter_arch_half[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:large_weathered_pentelic_marble_block_two_meter_arch_half[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:large_weathered_pentelic_marble_block_two_meter_arch_half[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:large_weathered_pentelic_marble_block_two_meter_arch_half[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:large_weathered_pentelic_marble_block_two_meter_arch_half[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:large_weathered_pentelic_marble_block_two_meter_arch_half[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:large_weathered_pentelic_marble_block_two_meter_arch_half[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:large_weathered_pentelic_marble_block_two_meter_arch_half[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:large_weathered_pentelic_marble_block_two_meter_arch_half[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:large_weathered_pentelic_marble_block_two_meter_arch_half[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:large_weathered_pentelic_marble_block_two_meter_arch_half[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:large_weathered_pentelic_marble_block_two_meter_arch_half[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:large_weathered_pentelic_marble_block_two_meter_arch_half[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:large_weathered_pentelic_marble_block_two_meter_arch_half[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:large_weathered_pentelic_marble_block_two_meter_arch_half[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:large_weathered_pentelic_marble_block_two_meter_arch_half[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:large_weathered_pentelic_marble_block_two_meter_arch_half[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:large_weathered_pentelic_marble_block_two_meter_arch_half[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:large_weathered_pentelic_marble_block_two_meter_arch_half[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:large_weathered_pentelic_marble_block_two_meter_arch_half[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:large_weathered_pentelic_marble_block_two_meter_arch_half[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:large_weathered_pentelic_marble_block_two_meter_arch_half[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:large_weathered_pentelic_marble_block_two_meter_arch_half[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:large_weathered_pentelic_marble_block_two_meter_arch_half[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:large_weathered_pentelic_marble_block_two_meter_arch_half[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:large_weathered_pentelic_marble_block_two_meter_arch_half[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:large_weathered_pentelic_marble_block_two_meter_arch_half[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:large_weathered_pentelic_marble_block_two_meter_arch_half[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:large_weathered_pentelic_marble_block_two_meter_arch_half[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:large_weathered_pentelic_marble_block_two_meter_arch_half[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:large_weathered_pentelic_marble_block_two_meter_arch_half[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:large_weathered_pentelic_marble_block_two_meter_arch_half[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:large_weathered_pentelic_marble_block_two_meter_arch_half[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:large_weathered_pentelic_marble_block_two_meter_arch_half[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:large_weathered_pentelic_marble_block_two_meter_arch_half[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:large_weathered_pentelic_marble_block_two_meter_arch_half[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:large_weathered_pentelic_marble_block_two_meter_arch_half[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:large_weathered_pentelic_marble_block_two_meter_arch_half[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:large_weathered_pentelic_marble_block_two_meter_arch_half[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:large_weathered_pentelic_marble_block_two_meter_arch_half[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:large_weathered_pentelic_marble_block_two_meter_arch_half[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:large_weathered_pentelic_marble_block_two_meter_arch_half[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:large_weathered_pentelic_marble_block_two_meter_arch_half[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:large_weathered_pentelic_marble_block_two_meter_arch_half[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:large_weathered_pentelic_marble_block_two_meter_arch_half[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:large_weathered_pentelic_marble_block_two_meter_arch_half[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:large_weathered_pentelic_marble_block_two_meter_arch_half[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:large_weathered_pentelic_marble_block_vertical_corner[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:large_weathered_pentelic_marble_block_vertical_corner[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:large_weathered_pentelic_marble_block_vertical_corner[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:large_weathered_pentelic_marble_block_vertical_corner[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:large_weathered_pentelic_marble_block_vertical_corner[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:large_weathered_pentelic_marble_block_vertical_corner[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:large_weathered_pentelic_marble_block_vertical_corner[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:large_weathered_pentelic_marble_block_vertical_corner[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:large_weathered_pentelic_marble_block_vertical_corner[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:large_weathered_pentelic_marble_block_vertical_corner[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:large_weathered_pentelic_marble_block_vertical_corner[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:large_weathered_pentelic_marble_block_vertical_corner[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:large_weathered_pentelic_marble_block_vertical_corner[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:large_weathered_pentelic_marble_block_vertical_corner[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:large_weathered_pentelic_marble_block_vertical_corner[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:large_weathered_pentelic_marble_block_vertical_corner[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:large_weathered_pentelic_marble_block_vertical_corner[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:large_weathered_pentelic_marble_block_vertical_corner[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:large_weathered_pentelic_marble_block_vertical_corner[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:large_weathered_pentelic_marble_block_vertical_corner[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:large_weathered_pentelic_marble_block_vertical_corner[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:large_weathered_pentelic_marble_block_vertical_corner[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:large_weathered_pentelic_marble_block_vertical_corner[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:large_weathered_pentelic_marble_block_vertical_corner[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:large_weathered_pentelic_marble_block_vertical_corner[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:large_weathered_pentelic_marble_block_vertical_corner[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:large_weathered_pentelic_marble_block_vertical_corner[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:large_weathered_pentelic_marble_block_vertical_corner[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:large_weathered_pentelic_marble_block_vertical_corner[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:large_weathered_pentelic_marble_block_vertical_corner[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:large_weathered_pentelic_marble_block_vertical_corner[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:large_weathered_pentelic_marble_block_vertical_corner[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:large_weathered_pentelic_marble_block_vertical_corner[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:large_weathered_pentelic_marble_block_vertical_corner[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:large_weathered_pentelic_marble_block_vertical_corner[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:large_weathered_pentelic_marble_block_vertical_corner[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:large_weathered_pentelic_marble_block_vertical_corner[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:large_weathered_pentelic_marble_block_vertical_corner[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:large_weathered_pentelic_marble_block_vertical_corner[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:large_weathered_pentelic_marble_block_vertical_corner[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:large_weathered_pentelic_marble_block_vertical_corner[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:large_weathered_pentelic_marble_block_vertical_corner[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:large_weathered_pentelic_marble_block_vertical_corner[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:large_weathered_pentelic_marble_block_vertical_corner[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:large_weathered_pentelic_marble_block_vertical_corner[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:large_weathered_pentelic_marble_block_vertical_corner[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:large_weathered_pentelic_marble_block_vertical_corner[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:large_weathered_pentelic_marble_block_vertical_corner[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:large_weathered_pentelic_marble_block_vertical_corner[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:large_weathered_pentelic_marble_block_vertical_corner[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:large_weathered_pentelic_marble_block_vertical_corner[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:large_weathered_pentelic_marble_block_vertical_corner[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:large_weathered_pentelic_marble_block_vertical_corner[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:large_weathered_pentelic_marble_block_vertical_corner[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:large_weathered_pentelic_marble_block_vertical_corner[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:large_weathered_pentelic_marble_block_vertical_corner[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:large_weathered_pentelic_marble_block_vertical_corner[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:large_weathered_pentelic_marble_block_vertical_corner[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:large_weathered_pentelic_marble_block_vertical_corner[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:large_weathered_pentelic_marble_block_vertical_corner[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:large_weathered_pentelic_marble_block_vertical_corner[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:large_weathered_pentelic_marble_block_vertical_corner[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:large_weathered_pentelic_marble_block_vertical_corner[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:large_weathered_pentelic_marble_block_vertical_corner[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:large_weathered_pentelic_marble_block_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:large_weathered_pentelic_marble_block_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:large_weathered_pentelic_marble_block_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:large_weathered_pentelic_marble_block_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:large_weathered_pentelic_marble_block_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:large_weathered_pentelic_marble_block_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:large_weathered_pentelic_marble_block_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:large_weathered_pentelic_marble_block_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:large_weathered_pentelic_marble_block_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:large_weathered_pentelic_marble_block_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:large_weathered_pentelic_marble_block_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:large_weathered_pentelic_marble_block_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:large_weathered_pentelic_marble_block_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:large_weathered_pentelic_marble_block_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:large_weathered_pentelic_marble_block_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:large_weathered_pentelic_marble_block_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:large_weathered_pentelic_marble_block_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:large_weathered_pentelic_marble_block_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:large_weathered_pentelic_marble_block_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:large_weathered_pentelic_marble_block_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:large_weathered_pentelic_marble_block_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:large_weathered_pentelic_marble_block_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:large_weathered_pentelic_marble_block_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:large_weathered_pentelic_marble_block_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:large_weathered_pentelic_marble_block_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:large_weathered_pentelic_marble_block_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:large_weathered_pentelic_marble_block_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:large_weathered_pentelic_marble_block_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:large_weathered_pentelic_marble_block_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:large_weathered_pentelic_marble_block_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:large_weathered_pentelic_marble_block_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:large_weathered_pentelic_marble_block_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:large_weathered_pentelic_marble_block_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:large_weathered_pentelic_marble_block_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:large_weathered_pentelic_marble_block_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:large_weathered_pentelic_marble_block_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:large_weathered_pentelic_marble_block_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:large_weathered_pentelic_marble_block_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:large_weathered_pentelic_marble_block_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:large_weathered_pentelic_marble_block_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:large_weathered_pentelic_marble_block_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:large_weathered_pentelic_marble_block_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:large_weathered_pentelic_marble_block_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:large_weathered_pentelic_marble_block_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:large_weathered_pentelic_marble_block_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:large_weathered_pentelic_marble_block_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:large_weathered_pentelic_marble_block_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:large_weathered_pentelic_marble_block_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:large_weathered_pentelic_marble_block_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:large_weathered_pentelic_marble_block_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:large_weathered_pentelic_marble_block_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:large_weathered_pentelic_marble_block_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:large_weathered_pentelic_marble_block_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:large_weathered_pentelic_marble_block_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:large_weathered_pentelic_marble_block_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:large_weathered_pentelic_marble_block_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:large_weathered_pentelic_marble_block_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:large_weathered_pentelic_marble_block_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:large_weathered_pentelic_marble_block_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:large_weathered_pentelic_marble_block_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:large_weathered_pentelic_marble_block_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:large_weathered_pentelic_marble_block_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:large_weathered_pentelic_marble_block_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:large_weathered_pentelic_marble_block_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:large_weathered_pentelic_marble_block_vertical_quarter[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:large_weathered_pentelic_marble_block_vertical_quarter[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:large_weathered_pentelic_marble_block_vertical_quarter[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:large_weathered_pentelic_marble_block_vertical_quarter[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:large_weathered_pentelic_marble_block_vertical_quarter[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:large_weathered_pentelic_marble_block_vertical_quarter[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:large_weathered_pentelic_marble_block_vertical_quarter[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:large_weathered_pentelic_marble_block_vertical_quarter[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:large_weathered_pentelic_marble_block_vertical_quarter[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:large_weathered_pentelic_marble_block_vertical_quarter[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:large_weathered_pentelic_marble_block_vertical_quarter[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:large_weathered_pentelic_marble_block_vertical_quarter[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:large_weathered_pentelic_marble_block_vertical_quarter[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:large_weathered_pentelic_marble_block_vertical_quarter[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:large_weathered_pentelic_marble_block_vertical_quarter[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:large_weathered_pentelic_marble_block_vertical_quarter[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:large_weathered_pentelic_marble_block_vertical_quarter[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:large_weathered_pentelic_marble_block_vertical_quarter[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:large_weathered_pentelic_marble_block_vertical_quarter[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:large_weathered_pentelic_marble_block_vertical_quarter[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:large_weathered_pentelic_marble_block_vertical_quarter[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:large_weathered_pentelic_marble_block_vertical_quarter[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:large_weathered_pentelic_marble_block_vertical_quarter[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:large_weathered_pentelic_marble_block_vertical_quarter[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:large_weathered_pentelic_marble_block_vertical_quarter[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:large_weathered_pentelic_marble_block_vertical_quarter[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:large_weathered_pentelic_marble_block_vertical_quarter[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:large_weathered_pentelic_marble_block_vertical_quarter[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:large_weathered_pentelic_marble_block_vertical_quarter[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:large_weathered_pentelic_marble_block_vertical_quarter[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:large_weathered_pentelic_marble_block_vertical_quarter[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:large_weathered_pentelic_marble_block_vertical_quarter[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:large_weathered_pentelic_marble_block_vertical_quarter[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:large_weathered_pentelic_marble_block_vertical_quarter[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:large_weathered_pentelic_marble_block_vertical_quarter[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:large_weathered_pentelic_marble_block_vertical_quarter[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:large_weathered_pentelic_marble_block_vertical_quarter[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:large_weathered_pentelic_marble_block_vertical_quarter[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:large_weathered_pentelic_marble_block_vertical_quarter[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:large_weathered_pentelic_marble_block_vertical_quarter[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:large_weathered_pentelic_marble_block_vertical_quarter[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:large_weathered_pentelic_marble_block_vertical_quarter[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:large_weathered_pentelic_marble_block_vertical_quarter[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:large_weathered_pentelic_marble_block_vertical_quarter[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:large_weathered_pentelic_marble_block_vertical_quarter[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:large_weathered_pentelic_marble_block_vertical_quarter[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:large_weathered_pentelic_marble_block_vertical_quarter[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:large_weathered_pentelic_marble_block_vertical_quarter[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:large_weathered_pentelic_marble_block_vertical_quarter[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:large_weathered_pentelic_marble_block_vertical_quarter[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:large_weathered_pentelic_marble_block_vertical_quarter[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:large_weathered_pentelic_marble_block_vertical_quarter[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:large_weathered_pentelic_marble_block_vertical_quarter[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:large_weathered_pentelic_marble_block_vertical_quarter[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:large_weathered_pentelic_marble_block_vertical_quarter[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:large_weathered_pentelic_marble_block_vertical_quarter[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:large_weathered_pentelic_marble_block_vertical_quarter[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:large_weathered_pentelic_marble_block_vertical_quarter[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:large_weathered_pentelic_marble_block_vertical_quarter[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:large_weathered_pentelic_marble_block_vertical_quarter[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:large_weathered_pentelic_marble_block_vertical_quarter[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:large_weathered_pentelic_marble_block_vertical_quarter[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:large_weathered_pentelic_marble_block_vertical_quarter[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:large_weathered_pentelic_marble_block_vertical_quarter[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:large_weathered_pentelic_marble_block_vertical_slab[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:large_weathered_pentelic_marble_block_vertical_slab[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:large_weathered_pentelic_marble_block_vertical_slab[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:large_weathered_pentelic_marble_block_vertical_slab[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:large_weathered_pentelic_marble_block_vertical_slab[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:large_weathered_pentelic_marble_block_vertical_slab[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:large_weathered_pentelic_marble_block_vertical_slab[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:large_weathered_pentelic_marble_block_vertical_slab[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:large_weathered_pentelic_marble_block_vertical_slab[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:large_weathered_pentelic_marble_block_vertical_slab[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:large_weathered_pentelic_marble_block_vertical_slab[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:large_weathered_pentelic_marble_block_vertical_slab[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:large_weathered_pentelic_marble_block_vertical_slab[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:large_weathered_pentelic_marble_block_vertical_slab[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:large_weathered_pentelic_marble_block_vertical_slab[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:large_weathered_pentelic_marble_block_vertical_slab[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:large_weathered_pentelic_marble_block_vertical_slab[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:large_weathered_pentelic_marble_block_vertical_slab[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:large_weathered_pentelic_marble_block_vertical_slab[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:large_weathered_pentelic_marble_block_vertical_slab[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:large_weathered_pentelic_marble_block_vertical_slab[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:large_weathered_pentelic_marble_block_vertical_slab[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:large_weathered_pentelic_marble_block_vertical_slab[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:large_weathered_pentelic_marble_block_vertical_slab[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:large_weathered_pentelic_marble_block_vertical_slab[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:large_weathered_pentelic_marble_block_vertical_slab[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:large_weathered_pentelic_marble_block_vertical_slab[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:large_weathered_pentelic_marble_block_vertical_slab[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:large_weathered_pentelic_marble_block_vertical_slab[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:large_weathered_pentelic_marble_block_vertical_slab[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:large_weathered_pentelic_marble_block_vertical_slab[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:large_weathered_pentelic_marble_block_vertical_slab[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:large_weathered_pentelic_marble_block_vertical_slab[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:large_weathered_pentelic_marble_block_vertical_slab[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:large_weathered_pentelic_marble_block_vertical_slab[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:large_weathered_pentelic_marble_block_vertical_slab[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:large_weathered_pentelic_marble_block_vertical_slab[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:large_weathered_pentelic_marble_block_vertical_slab[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:large_weathered_pentelic_marble_block_vertical_slab[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:large_weathered_pentelic_marble_block_vertical_slab[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:large_weathered_pentelic_marble_block_vertical_slab[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:large_weathered_pentelic_marble_block_vertical_slab[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:large_weathered_pentelic_marble_block_vertical_slab[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:large_weathered_pentelic_marble_block_vertical_slab[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:large_weathered_pentelic_marble_block_vertical_slab[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:large_weathered_pentelic_marble_block_vertical_slab[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:large_weathered_pentelic_marble_block_vertical_slab[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:large_weathered_pentelic_marble_block_vertical_slab[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:large_weathered_pentelic_marble_block_vertical_slab[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:large_weathered_pentelic_marble_block_vertical_slab[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:large_weathered_pentelic_marble_block_vertical_slab[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:large_weathered_pentelic_marble_block_vertical_slab[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:large_weathered_pentelic_marble_block_vertical_slab[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:large_weathered_pentelic_marble_block_vertical_slab[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:large_weathered_pentelic_marble_block_vertical_slab[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:large_weathered_pentelic_marble_block_vertical_slab[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:large_weathered_pentelic_marble_block_vertical_slab[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:large_weathered_pentelic_marble_block_vertical_slab[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:large_weathered_pentelic_marble_block_vertical_slab[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:large_weathered_pentelic_marble_block_vertical_slab[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:large_weathered_pentelic_marble_block_vertical_slab[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:large_weathered_pentelic_marble_block_vertical_slab[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:large_weathered_pentelic_marble_block_vertical_slab[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:large_weathered_pentelic_marble_block_vertical_slab[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:large_weathered_pentelic_marble_block_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:large_weathered_pentelic_marble_block_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:large_weathered_pentelic_marble_block_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:large_weathered_pentelic_marble_block_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:large_weathered_pentelic_marble_block_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:large_weathered_pentelic_marble_block_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:large_weathered_pentelic_marble_block_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:large_weathered_pentelic_marble_block_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:large_weathered_pentelic_marble_block_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:large_weathered_pentelic_marble_block_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:large_weathered_pentelic_marble_block_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:large_weathered_pentelic_marble_block_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:large_weathered_pentelic_marble_block_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:large_weathered_pentelic_marble_block_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:large_weathered_pentelic_marble_block_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:large_weathered_pentelic_marble_block_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:large_weathered_pentelic_marble_block_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:large_weathered_pentelic_marble_block_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:large_weathered_pentelic_marble_block_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:large_weathered_pentelic_marble_block_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:large_weathered_pentelic_marble_block_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:large_weathered_pentelic_marble_block_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:large_weathered_pentelic_marble_block_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:large_weathered_pentelic_marble_block_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:large_weathered_pentelic_marble_block_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:large_weathered_pentelic_marble_block_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:large_weathered_pentelic_marble_block_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:large_weathered_pentelic_marble_block_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:large_weathered_pentelic_marble_block_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:large_weathered_pentelic_marble_block_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:large_weathered_pentelic_marble_block_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:large_weathered_pentelic_marble_block_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:large_weathered_pentelic_marble_block_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:large_weathered_pentelic_marble_block_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:large_weathered_pentelic_marble_block_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:large_weathered_pentelic_marble_block_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:large_weathered_pentelic_marble_block_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:large_weathered_pentelic_marble_block_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:large_weathered_pentelic_marble_block_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:large_weathered_pentelic_marble_block_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:large_weathered_pentelic_marble_block_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:large_weathered_pentelic_marble_block_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:large_weathered_pentelic_marble_block_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:large_weathered_pentelic_marble_block_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:large_weathered_pentelic_marble_block_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:large_weathered_pentelic_marble_block_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:large_weathered_pentelic_marble_block_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:large_weathered_pentelic_marble_block_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:large_weathered_pentelic_marble_block_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:large_weathered_pentelic_marble_block_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:large_weathered_pentelic_marble_block_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:large_weathered_pentelic_marble_block_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:large_weathered_pentelic_marble_block_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:large_weathered_pentelic_marble_block_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:large_weathered_pentelic_marble_block_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:large_weathered_pentelic_marble_block_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:large_weathered_pentelic_marble_block_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:large_weathered_pentelic_marble_block_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:large_weathered_pentelic_marble_block_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:large_weathered_pentelic_marble_block_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:large_weathered_pentelic_marble_block_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:large_weathered_pentelic_marble_block_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:large_weathered_pentelic_marble_block_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:large_weathered_pentelic_marble_block_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:large_weathered_pentelic_marble_block_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:large_weathered_pentelic_marble_block_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:large_weathered_pentelic_marble_block_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:large_weathered_pentelic_marble_block_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:large_weathered_pentelic_marble_block_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:large_weathered_pentelic_marble_block_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:large_weathered_pentelic_marble_block_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:large_weathered_pentelic_marble_block_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:large_weathered_pentelic_marble_block_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:large_weathered_pentelic_marble_block_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:large_weathered_pentelic_marble_block_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:large_weathered_pentelic_marble_block_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:large_weathered_pentelic_marble_block_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:large_weathered_pentelic_marble_block_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:large_weathered_pentelic_marble_block_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:large_weathered_pentelic_marble_block_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:large_weathered_pentelic_marble_block_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:large_weathered_pentelic_marble_block_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:large_weathered_pentelic_marble_block_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:large_weathered_pentelic_marble_block_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:large_weathered_pentelic_marble_block_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:large_weathered_pentelic_marble_block_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:large_weathered_pentelic_marble_block_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:large_weathered_pentelic_marble_block_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:large_weathered_pentelic_marble_block_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:large_weathered_pentelic_marble_block_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:large_weathered_pentelic_marble_block_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:large_weathered_pentelic_marble_block_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:large_weathered_pentelic_marble_block_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:large_weathered_pentelic_marble_block_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:large_weathered_pentelic_marble_block_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:large_weathered_pentelic_marble_block_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:large_weathered_pentelic_marble_block_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:large_weathered_pentelic_marble_block_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:large_weathered_pentelic_marble_block_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:large_weathered_pentelic_marble_block_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:large_weathered_pentelic_marble_block_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:large_weathered_pentelic_marble_block_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:large_weathered_pentelic_marble_block_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:large_weathered_pentelic_marble_block_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:large_weathered_pentelic_marble_block_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:large_weathered_pentelic_marble_block_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:large_weathered_pentelic_marble_block_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:large_weathered_pentelic_marble_block_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:large_weathered_pentelic_marble_block_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:large_weathered_pentelic_marble_block_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:large_weathered_pentelic_marble_block_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:large_weathered_pentelic_marble_block_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:large_weathered_pentelic_marble_block_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:large_weathered_pentelic_marble_block_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:large_weathered_pentelic_marble_block_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:large_weathered_pentelic_marble_block_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:large_weathered_pentelic_marble_block_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:large_weathered_pentelic_marble_block_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:large_weathered_pentelic_marble_block_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:large_weathered_pentelic_marble_block_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:large_weathered_pentelic_marble_block_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:large_weathered_pentelic_marble_block_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:large_weathered_pentelic_marble_block_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:large_weathered_pentelic_marble_block_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:large_weathered_pentelic_marble_block_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:large_weathered_pentelic_marble_block_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:large_weathered_pentelic_marble_block_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:large_weathered_pentelic_marble_block_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:large_weathered_pentelic_marble_block_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:large_weathered_pentelic_marble_block_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:large_weathered_pentelic_marble_block_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:large_weathered_pentelic_marble_block_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:large_weathered_pentelic_marble_block_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:large_weathered_pentelic_marble_block_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:large_weathered_pentelic_marble_block_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:large_weathered_pentelic_marble_block_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:large_weathered_pentelic_marble_block_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:large_weathered_pentelic_marble_block_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:large_weathered_pentelic_marble_block_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:large_weathered_pentelic_marble_block_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:large_weathered_pentelic_marble_block_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:large_weathered_pentelic_marble_block_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:large_weathered_pentelic_marble_block_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:large_weathered_pentelic_marble_block_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:large_weathered_pentelic_marble_block_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:large_weathered_pentelic_marble_block_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:large_weathered_pentelic_marble_block_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:large_weathered_pentelic_marble_block_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:large_weathered_pentelic_marble_block_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:large_weathered_pentelic_marble_block_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:large_weathered_pentelic_marble_block_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:large_weathered_pentelic_marble_block_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:large_weathered_pentelic_marble_block_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:large_weathered_pentelic_marble_block_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:large_weathered_pentelic_marble_block_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:large_weathered_pentelic_marble_block_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:large_weathered_pentelic_marble_block_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:large_weathered_pentelic_marble_block_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:large_weathered_pentelic_marble_block_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:large_weathered_pentelic_marble_block_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:large_weathered_pentelic_marble_block_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:large_weathered_pentelic_marble_block_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:large_weathered_pentelic_marble_block_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:large_weathered_pentelic_marble_block_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:large_weathered_pentelic_marble_block_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:large_weathered_pentelic_marble_block_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:large_weathered_pentelic_marble_block_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:large_weathered_pentelic_marble_block_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:large_weathered_pentelic_marble_block_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:large_weathered_pentelic_marble_block_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:large_weathered_pentelic_marble_block_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:large_weathered_pentelic_marble_block_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:large_weathered_pentelic_marble_block_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:large_weathered_pentelic_marble_block_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:large_weathered_pentelic_marble_block_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:large_weathered_pentelic_marble_block_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:large_weathered_pentelic_marble_block_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:large_weathered_pentelic_marble_block_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:large_weathered_pentelic_marble_block_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:large_weathered_pentelic_marble_block_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:large_weathered_pentelic_marble_block_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:large_weathered_pentelic_marble_block_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:large_weathered_pentelic_marble_block_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:large_weathered_pentelic_marble_block_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:large_weathered_pentelic_marble_block_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:large_weathered_pentelic_marble_block_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:large_weathered_pentelic_marble_block_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:large_weathered_pentelic_marble_block_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:large_weathered_pentelic_marble_block_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:large_weathered_pentelic_marble_block_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:large_weathered_pentelic_marble_block_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:large_weathered_pentelic_marble_block_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:large_weathered_pentelic_marble_block_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:large_weathered_pentelic_marble_block_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:large_weathered_pentelic_marble_block_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:large_weathered_pentelic_marble_block_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:large_weathered_pentelic_marble_block_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:large_weathered_pentelic_marble_block_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:large_weathered_pentelic_marble_block_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:large_weathered_pentelic_marble_block_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:large_weathered_pentelic_marble_block_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:large_weathered_pentelic_marble_block_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:large_weathered_pentelic_marble_block_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:large_weathered_pentelic_marble_block_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:large_weathered_pentelic_marble_block_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:large_weathered_pentelic_marble_block_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:large_weathered_pentelic_marble_block_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:large_weathered_pentelic_marble_block_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:large_weathered_pentelic_marble_block_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:large_weathered_pentelic_marble_block_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:large_weathered_pentelic_marble_block_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:large_weathered_pentelic_marble_block_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:large_weathered_pentelic_marble_block_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:large_weathered_pentelic_marble_block_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:large_weathered_pentelic_marble_block_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:large_weathered_pentelic_marble_block_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:large_weathered_pentelic_marble_block_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:large_weathered_pentelic_marble_block_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:large_weathered_pentelic_marble_block_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:large_weathered_pentelic_marble_block_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:large_weathered_pentelic_marble_block_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:large_weathered_pentelic_marble_block_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:large_weathered_pentelic_marble_block_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:large_weathered_pentelic_marble_block_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:large_weathered_pentelic_marble_block_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:large_weathered_pentelic_marble_block_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:large_weathered_pentelic_marble_block_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:large_weathered_pentelic_marble_block_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:large_weathered_pentelic_marble_block_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:large_weathered_pentelic_marble_block_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:large_weathered_pentelic_marble_block_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:large_weathered_pentelic_marble_block_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:large_weathered_pentelic_marble_block_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:large_weathered_pentelic_marble_block_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:large_weathered_pentelic_marble_block_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:large_weathered_pentelic_marble_block_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:large_weathered_pentelic_marble_block_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:large_weathered_pentelic_marble_block_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:large_weathered_pentelic_marble_block_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:large_weathered_pentelic_marble_block_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:large_weathered_pentelic_marble_block_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:large_weathered_pentelic_marble_block_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:large_weathered_pentelic_marble_block_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:large_weathered_pentelic_marble_block_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:large_weathered_pentelic_marble_block_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:large_weathered_pentelic_marble_block_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:large_weathered_pentelic_marble_block_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:large_weathered_pentelic_marble_block_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:large_weathered_pentelic_marble_block_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:large_weathered_pentelic_marble_block_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:large_weathered_pentelic_marble_block_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:large_weathered_pentelic_marble_block_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:large_weathered_pentelic_marble_block_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:large_weathered_pentelic_marble_block_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:large_weathered_pentelic_marble_block_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:large_weathered_pentelic_marble_block_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:large_weathered_pentelic_marble_block_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:large_weathered_pentelic_marble_block_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:large_weathered_pentelic_marble_block_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:large_weathered_pentelic_marble_block_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:large_weathered_pentelic_marble_block_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:large_weathered_pentelic_marble_block_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:large_weathered_pentelic_marble_block_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:large_weathered_pentelic_marble_block_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:large_weathered_pentelic_marble_block_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:large_weathered_pentelic_marble_block_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:large_weathered_pentelic_marble_block_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:large_weathered_pentelic_marble_block_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:large_weathered_pentelic_marble_block_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:large_weathered_pentelic_marble_block_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:large_weathered_pentelic_marble_block_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:large_weathered_pentelic_marble_block_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:large_weathered_pentelic_marble_block_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:large_weathered_pentelic_marble_block_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:large_weathered_pentelic_marble_block_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:large_weathered_pentelic_marble_block_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:large_weathered_pentelic_marble_block_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:large_weathered_pentelic_marble_block_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:large_weathered_pentelic_marble_block_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:large_weathered_pentelic_marble_block_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:large_weathered_pentelic_marble_block_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:large_weathered_pentelic_marble_block_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:large_weathered_pentelic_marble_block_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:large_weathered_pentelic_marble_block_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:large_weathered_pentelic_marble_block_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:large_weathered_pentelic_marble_block_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:large_weathered_pentelic_marble_block_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:large_weathered_pentelic_marble_block_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:large_weathered_pentelic_marble_block_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:large_weathered_pentelic_marble_block_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:large_weathered_pentelic_marble_block_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:large_weathered_pentelic_marble_block_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:large_weathered_pentelic_marble_block_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:large_weathered_pentelic_marble_block_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:large_weathered_pentelic_marble_block_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:large_weathered_pentelic_marble_block_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:large_weathered_pentelic_marble_block_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:large_weathered_pentelic_marble_block_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:large_weathered_pentelic_marble_block_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:large_weathered_pentelic_marble_block_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:large_weathered_pentelic_marble_block_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:large_weathered_pentelic_marble_block_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:large_weathered_pentelic_marble_block_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:large_weathered_pentelic_marble_block_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:large_weathered_pentelic_marble_block_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:large_weathered_pentelic_marble_block_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:large_weathered_pentelic_marble_block_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:large_weathered_pentelic_marble_block_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:large_weathered_pentelic_marble_block_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:large_weathered_pentelic_marble_block_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:large_weathered_pentelic_marble_block_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:large_weathered_pentelic_marble_block_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:large_weathered_pentelic_marble_block_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:large_weathered_pentelic_marble_block_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:large_weathered_pentelic_marble_block_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:large_weathered_pentelic_marble_block_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:large_weathered_pentelic_marble_block_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:large_weathered_pentelic_marble_block_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:large_weathered_pentelic_marble_block_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:large_weathered_pentelic_marble_block_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:large_weathered_pentelic_marble_block_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:large_weathered_pentelic_marble_block_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:large_weathered_pentelic_marble_block_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:large_weathered_pentelic_marble_block_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:large_white_marble_block
conquest:large_white_marble_block_arrowslit[facing=north,waterlogged=true]
conquest:large_white_marble_block_arrowslit[facing=north,waterlogged=false]
conquest:large_white_marble_block_arrowslit[facing=south,waterlogged=true]
conquest:large_white_marble_block_arrowslit[facing=south,waterlogged=false]
conquest:large_white_marble_block_arrowslit[facing=west,waterlogged=true]
conquest:large_white_marble_block_arrowslit[facing=west,waterlogged=false]
conquest:large_white_marble_block_arrowslit[facing=east,waterlogged=true]
conquest:large_white_marble_block_arrowslit[facing=east,waterlogged=false]
conquest:large_white_marble_block_balustrade[axis=x,waterlogged=true]
conquest:large_white_marble_block_balustrade[axis=x,waterlogged=false]
conquest:large_white_marble_block_balustrade[axis=y,waterlogged=true]
conquest:large_white_marble_block_balustrade[axis=y,waterlogged=false]
conquest:large_white_marble_block_balustrade[axis=z,waterlogged=true]
conquest:large_white_marble_block_balustrade[axis=z,waterlogged=false]
conquest:large_white_marble_block_capital[facing=flat,type=top,waterlogged=true]
conquest:large_white_marble_block_capital[facing=flat,type=top,waterlogged=false]
conquest:large_white_marble_block_capital[facing=flat,type=bottom,waterlogged=true]
conquest:large_white_marble_block_capital[facing=flat,type=bottom,waterlogged=false]
conquest:large_white_marble_block_capital[facing=north,type=top,waterlogged=true]
conquest:large_white_marble_block_capital[facing=north,type=top,waterlogged=false]
conquest:large_white_marble_block_capital[facing=north,type=bottom,waterlogged=true]
conquest:large_white_marble_block_capital[facing=north,type=bottom,waterlogged=false]
conquest:large_white_marble_block_capital[facing=south,type=top,waterlogged=true]
conquest:large_white_marble_block_capital[facing=south,type=top,waterlogged=false]
conquest:large_white_marble_block_capital[facing=south,type=bottom,waterlogged=true]
conquest:large_white_marble_block_capital[facing=south,type=bottom,waterlogged=false]
conquest:large_white_marble_block_capital[facing=east,type=top,waterlogged=true]
conquest:large_white_marble_block_capital[facing=east,type=top,waterlogged=false]
conquest:large_white_marble_block_capital[facing=east,type=bottom,waterlogged=true]
conquest:large_white_marble_block_capital[facing=east,type=bottom,waterlogged=false]
conquest:large_white_marble_block_capital[facing=west,type=top,waterlogged=true]
conquest:large_white_marble_block_capital[facing=west,type=top,waterlogged=false]
conquest:large_white_marble_block_capital[facing=west,type=bottom,waterlogged=true]
conquest:large_white_marble_block_capital[facing=west,type=bottom,waterlogged=false]
conquest:large_white_marble_block_corner_slab[facing=north,type=top,waterlogged=true]
conquest:large_white_marble_block_corner_slab[facing=north,type=top,waterlogged=false]
conquest:large_white_marble_block_corner_slab[facing=north,type=bottom,waterlogged=true]
conquest:large_white_marble_block_corner_slab[facing=north,type=bottom,waterlogged=false]
conquest:large_white_marble_block_corner_slab[facing=south,type=top,waterlogged=true]
conquest:large_white_marble_block_corner_slab[facing=south,type=top,waterlogged=false]
conquest:large_white_marble_block_corner_slab[facing=south,type=bottom,waterlogged=true]
conquest:large_white_marble_block_corner_slab[facing=south,type=bottom,waterlogged=false]
conquest:large_white_marble_block_corner_slab[facing=west,type=top,waterlogged=true]
conquest:large_white_marble_block_corner_slab[facing=west,type=top,waterlogged=false]
conquest:large_white_marble_block_corner_slab[facing=west,type=bottom,waterlogged=true]
conquest:large_white_marble_block_corner_slab[facing=west,type=bottom,waterlogged=false]
conquest:large_white_marble_block_corner_slab[facing=east,type=top,waterlogged=true]
conquest:large_white_marble_block_corner_slab[facing=east,type=top,waterlogged=false]
conquest:large_white_marble_block_corner_slab[facing=east,type=bottom,waterlogged=true]
conquest:large_white_marble_block_corner_slab[facing=east,type=bottom,waterlogged=false]
conquest:large_white_marble_block_eighth_slab[facing=north,type=top,waterlogged=true]
conquest:large_white_marble_block_eighth_slab[facing=north,type=top,waterlogged=false]
conquest:large_white_marble_block_eighth_slab[facing=north,type=bottom,waterlogged=true]
conquest:large_white_marble_block_eighth_slab[facing=north,type=bottom,waterlogged=false]
conquest:large_white_marble_block_eighth_slab[facing=south,type=top,waterlogged=true]
conquest:large_white_marble_block_eighth_slab[facing=south,type=top,waterlogged=false]
conquest:large_white_marble_block_eighth_slab[facing=south,type=bottom,waterlogged=true]
conquest:large_white_marble_block_eighth_slab[facing=south,type=bottom,waterlogged=false]
conquest:large_white_marble_block_eighth_slab[facing=west,type=top,waterlogged=true]
conquest:large_white_marble_block_eighth_slab[facing=west,type=top,waterlogged=false]
conquest:large_white_marble_block_eighth_slab[facing=west,type=bottom,waterlogged=true]
conquest:large_white_marble_block_eighth_slab[facing=west,type=bottom,waterlogged=false]
conquest:large_white_marble_block_eighth_slab[facing=east,type=top,waterlogged=true]
conquest:large_white_marble_block_eighth_slab[facing=east,type=top,waterlogged=false]
conquest:large_white_marble_block_eighth_slab[facing=east,type=bottom,waterlogged=true]
conquest:large_white_marble_block_eighth_slab[facing=east,type=bottom,waterlogged=false]
conquest:large_white_marble_block_pillar[layer=1,waterlogged=true]
conquest:large_white_marble_block_pillar[layer=1,waterlogged=false]
conquest:large_white_marble_block_pillar[layer=2,waterlogged=true]
conquest:large_white_marble_block_pillar[layer=2,waterlogged=false]
conquest:large_white_marble_block_pillar[layer=3,waterlogged=true]
conquest:large_white_marble_block_pillar[layer=3,waterlogged=false]
conquest:large_white_marble_block_quarter_slab[facing=north,layer=1,type=top,waterlogged=true]
conquest:large_white_marble_block_quarter_slab[facing=north,layer=1,type=top,waterlogged=false]
conquest:large_white_marble_block_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=true]
conquest:large_white_marble_block_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=false]
conquest:large_white_marble_block_quarter_slab[facing=north,layer=2,type=top,waterlogged=true]
conquest:large_white_marble_block_quarter_slab[facing=north,layer=2,type=top,waterlogged=false]
conquest:large_white_marble_block_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=true]
conquest:large_white_marble_block_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=false]
conquest:large_white_marble_block_quarter_slab[facing=north,layer=3,type=top,waterlogged=true]
conquest:large_white_marble_block_quarter_slab[facing=north,layer=3,type=top,waterlogged=false]
conquest:large_white_marble_block_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=true]
conquest:large_white_marble_block_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=false]
conquest:large_white_marble_block_quarter_slab[facing=south,layer=1,type=top,waterlogged=true]
conquest:large_white_marble_block_quarter_slab[facing=south,layer=1,type=top,waterlogged=false]
conquest:large_white_marble_block_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=true]
conquest:large_white_marble_block_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=false]
conquest:large_white_marble_block_quarter_slab[facing=south,layer=2,type=top,waterlogged=true]
conquest:large_white_marble_block_quarter_slab[facing=south,layer=2,type=top,waterlogged=false]
conquest:large_white_marble_block_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=true]
conquest:large_white_marble_block_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=false]
conquest:large_white_marble_block_quarter_slab[facing=south,layer=3,type=top,waterlogged=true]
conquest:large_white_marble_block_quarter_slab[facing=south,layer=3,type=top,waterlogged=false]
conquest:large_white_marble_block_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=true]
conquest:large_white_marble_block_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=false]
conquest:large_white_marble_block_quarter_slab[facing=west,layer=1,type=top,waterlogged=true]
conquest:large_white_marble_block_quarter_slab[facing=west,layer=1,type=top,waterlogged=false]
conquest:large_white_marble_block_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=true]
conquest:large_white_marble_block_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=false]
conquest:large_white_marble_block_quarter_slab[facing=west,layer=2,type=top,waterlogged=true]
conquest:large_white_marble_block_quarter_slab[facing=west,layer=2,type=top,waterlogged=false]
conquest:large_white_marble_block_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=true]
conquest:large_white_marble_block_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=false]
conquest:large_white_marble_block_quarter_slab[facing=west,layer=3,type=top,waterlogged=true]
conquest:large_white_marble_block_quarter_slab[facing=west,layer=3,type=top,waterlogged=false]
conquest:large_white_marble_block_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=true]
conquest:large_white_marble_block_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=false]
conquest:large_white_marble_block_quarter_slab[facing=east,layer=1,type=top,waterlogged=true]
conquest:large_white_marble_block_quarter_slab[facing=east,layer=1,type=top,waterlogged=false]
conquest:large_white_marble_block_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=true]
conquest:large_white_marble_block_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=false]
conquest:large_white_marble_block_quarter_slab[facing=east,layer=2,type=top,waterlogged=true]
conquest:large_white_marble_block_quarter_slab[facing=east,layer=2,type=top,waterlogged=false]
conquest:large_white_marble_block_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=true]
conquest:large_white_marble_block_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=false]
conquest:large_white_marble_block_quarter_slab[facing=east,layer=3,type=top,waterlogged=true]
conquest:large_white_marble_block_quarter_slab[facing=east,layer=3,type=top,waterlogged=false]
conquest:large_white_marble_block_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=true]
conquest:large_white_marble_block_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=false]
conquest:large_white_marble_block_slab[layers=1,type=top,waterlogged=true]
conquest:large_white_marble_block_slab[layers=1,type=top,waterlogged=false]
conquest:large_white_marble_block_slab[layers=1,type=bottom,waterlogged=true]
conquest:large_white_marble_block_slab[layers=1,type=bottom,waterlogged=false]
conquest:large_white_marble_block_slab[layers=2,type=top,waterlogged=true]
conquest:large_white_marble_block_slab[layers=2,type=top,waterlogged=false]
conquest:large_white_marble_block_slab[layers=2,type=bottom,waterlogged=true]
conquest:large_white_marble_block_slab[layers=2,type=bottom,waterlogged=false]
conquest:large_white_marble_block_slab[layers=3,type=top,waterlogged=true]
conquest:large_white_marble_block_slab[layers=3,type=top,waterlogged=false]
conquest:large_white_marble_block_slab[layers=3,type=bottom,waterlogged=true]
conquest:large_white_marble_block_slab[layers=3,type=bottom,waterlogged=false]
conquest:large_white_marble_block_slab[layers=4,type=top,waterlogged=true]
conquest:large_white_marble_block_slab[layers=4,type=top,waterlogged=false]
conquest:large_white_marble_block_slab[layers=4,type=bottom,waterlogged=true]
conquest:large_white_marble_block_slab[layers=4,type=bottom,waterlogged=false]
conquest:large_white_marble_block_slab[layers=5,type=top,waterlogged=true]
conquest:large_white_marble_block_slab[layers=5,type=top,waterlogged=false]
conquest:large_white_marble_block_slab[layers=5,type=bottom,waterlogged=true]
conquest:large_white_marble_block_slab[layers=5,type=bottom,waterlogged=false]
conquest:large_white_marble_block_slab[layers=6,type=top,waterlogged=true]
conquest:large_white_marble_block_slab[layers=6,type=top,waterlogged=false]
conquest:large_white_marble_block_slab[layers=6,type=bottom,waterlogged=true]
conquest:large_white_marble_block_slab[layers=6,type=bottom,waterlogged=false]
conquest:large_white_marble_block_slab[layers=7,type=top,waterlogged=true]
conquest:large_white_marble_block_slab[layers=7,type=top,waterlogged=false]
conquest:large_white_marble_block_slab[layers=7,type=bottom,waterlogged=true]
conquest:large_white_marble_block_slab[layers=7,type=bottom,waterlogged=false]
conquest:large_white_marble_block_slab[layers=8,type=top,waterlogged=true]
conquest:large_white_marble_block_slab[layers=8,type=top,waterlogged=false]
conquest:large_white_marble_block_slab[layers=8,type=bottom,waterlogged=true]
conquest:large_white_marble_block_slab[layers=8,type=bottom,waterlogged=false]
conquest:large_white_marble_block_small_arch[direction=northsouth,waterlogged=true]
conquest:large_white_marble_block_small_arch[direction=northsouth,waterlogged=false]
conquest:large_white_marble_block_small_arch[direction=eastwest,waterlogged=true]
conquest:large_white_marble_block_small_arch[direction=eastwest,waterlogged=false]
conquest:large_white_marble_block_small_arch_half[facing=north,waterlogged=true]
conquest:large_white_marble_block_small_arch_half[facing=north,waterlogged=false]
conquest:large_white_marble_block_small_arch_half[facing=south,waterlogged=true]
conquest:large_white_marble_block_small_arch_half[facing=south,waterlogged=false]
conquest:large_white_marble_block_small_arch_half[facing=west,waterlogged=true]
conquest:large_white_marble_block_small_arch_half[facing=west,waterlogged=false]
conquest:large_white_marble_block_small_arch_half[facing=east,waterlogged=true]
conquest:large_white_marble_block_small_arch_half[facing=east,waterlogged=false]
conquest:large_white_marble_block_small_window[down=true,up=true,waterlogged=true]
conquest:large_white_marble_block_small_window[down=true,up=true,waterlogged=false]
conquest:large_white_marble_block_small_window[down=true,up=false,waterlogged=true]
conquest:large_white_marble_block_small_window[down=true,up=false,waterlogged=false]
conquest:large_white_marble_block_small_window[down=false,up=true,waterlogged=true]
conquest:large_white_marble_block_small_window[down=false,up=true,waterlogged=false]
conquest:large_white_marble_block_small_window[down=false,up=false,waterlogged=true]
conquest:large_white_marble_block_small_window[down=false,up=false,waterlogged=false]
conquest:large_white_marble_block_small_window_half[down=true,facing=north,up=true,waterlogged=true]
conquest:large_white_marble_block_small_window_half[down=true,facing=north,up=true,waterlogged=false]
conquest:large_white_marble_block_small_window_half[down=true,facing=north,up=false,waterlogged=true]
conquest:large_white_marble_block_small_window_half[down=true,facing=north,up=false,waterlogged=false]
conquest:large_white_marble_block_small_window_half[down=true,facing=south,up=true,waterlogged=true]
conquest:large_white_marble_block_small_window_half[down=true,facing=south,up=true,waterlogged=false]
conquest:large_white_marble_block_small_window_half[down=true,facing=south,up=false,waterlogged=true]
conquest:large_white_marble_block_small_window_half[down=true,facing=south,up=false,waterlogged=false]
conquest:large_white_marble_block_small_window_half[down=true,facing=west,up=true,waterlogged=true]
conquest:large_white_marble_block_small_window_half[down=true,facing=west,up=true,waterlogged=false]
conquest:large_white_marble_block_small_window_half[down=true,facing=west,up=false,waterlogged=true]
conquest:large_white_marble_block_small_window_half[down=true,facing=west,up=false,waterlogged=false]
conquest:large_white_marble_block_small_window_half[down=true,facing=east,up=true,waterlogged=true]
conquest:large_white_marble_block_small_window_half[down=true,facing=east,up=true,waterlogged=false]
conquest:large_white_marble_block_small_window_half[down=true,facing=east,up=false,waterlogged=true]
conquest:large_white_marble_block_small_window_half[down=true,facing=east,up=false,waterlogged=false]
conquest:large_white_marble_block_small_window_half[down=false,facing=north,up=true,waterlogged=true]
conquest:large_white_marble_block_small_window_half[down=false,facing=north,up=true,waterlogged=false]
conquest:large_white_marble_block_small_window_half[down=false,facing=north,up=false,waterlogged=true]
conquest:large_white_marble_block_small_window_half[down=false,facing=north,up=false,waterlogged=false]
conquest:large_white_marble_block_small_window_half[down=false,facing=south,up=true,waterlogged=true]
conquest:large_white_marble_block_small_window_half[down=false,facing=south,up=true,waterlogged=false]
conquest:large_white_marble_block_small_window_half[down=false,facing=south,up=false,waterlogged=true]
conquest:large_white_marble_block_small_window_half[down=false,facing=south,up=false,waterlogged=false]
conquest:large_white_marble_block_small_window_half[down=false,facing=west,up=true,waterlogged=true]
conquest:large_white_marble_block_small_window_half[down=false,facing=west,up=true,waterlogged=false]
conquest:large_white_marble_block_small_window_half[down=false,facing=west,up=false,waterlogged=true]
conquest:large_white_marble_block_small_window_half[down=false,facing=west,up=false,waterlogged=false]
conquest:large_white_marble_block_small_window_half[down=false,facing=east,up=true,waterlogged=true]
conquest:large_white_marble_block_small_window_half[down=false,facing=east,up=true,waterlogged=false]
conquest:large_white_marble_block_small_window_half[down=false,facing=east,up=false,waterlogged=true]
conquest:large_white_marble_block_small_window_half[down=false,facing=east,up=false,waterlogged=false]
conquest:large_white_marble_block_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:large_white_marble_block_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:large_white_marble_block_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:large_white_marble_block_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:large_white_marble_block_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:large_white_marble_block_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:large_white_marble_block_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:large_white_marble_block_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:large_white_marble_block_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:large_white_marble_block_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:large_white_marble_block_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:large_white_marble_block_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:large_white_marble_block_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:large_white_marble_block_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:large_white_marble_block_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:large_white_marble_block_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:large_white_marble_block_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:large_white_marble_block_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:large_white_marble_block_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:large_white_marble_block_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:large_white_marble_block_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:large_white_marble_block_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:large_white_marble_block_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:large_white_marble_block_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:large_white_marble_block_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:large_white_marble_block_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:large_white_marble_block_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:large_white_marble_block_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:large_white_marble_block_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:large_white_marble_block_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:large_white_marble_block_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:large_white_marble_block_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:large_white_marble_block_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:large_white_marble_block_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:large_white_marble_block_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:large_white_marble_block_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:large_white_marble_block_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:large_white_marble_block_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:large_white_marble_block_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:large_white_marble_block_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:large_white_marble_block_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:large_white_marble_block_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:large_white_marble_block_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:large_white_marble_block_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:large_white_marble_block_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:large_white_marble_block_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:large_white_marble_block_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:large_white_marble_block_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:large_white_marble_block_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:large_white_marble_block_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:large_white_marble_block_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:large_white_marble_block_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:large_white_marble_block_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:large_white_marble_block_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:large_white_marble_block_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:large_white_marble_block_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:large_white_marble_block_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:large_white_marble_block_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:large_white_marble_block_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:large_white_marble_block_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:large_white_marble_block_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:large_white_marble_block_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:large_white_marble_block_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:large_white_marble_block_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:large_white_marble_block_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:large_white_marble_block_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:large_white_marble_block_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:large_white_marble_block_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:large_white_marble_block_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:large_white_marble_block_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:large_white_marble_block_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:large_white_marble_block_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:large_white_marble_block_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:large_white_marble_block_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:large_white_marble_block_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:large_white_marble_block_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:large_white_marble_block_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:large_white_marble_block_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:large_white_marble_block_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:large_white_marble_block_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:large_white_marble_block_two_meter_arch[facing=north,type=top]
conquest:large_white_marble_block_two_meter_arch[facing=north,type=bottom]
conquest:large_white_marble_block_two_meter_arch[facing=south,type=top]
conquest:large_white_marble_block_two_meter_arch[facing=south,type=bottom]
conquest:large_white_marble_block_two_meter_arch[facing=west,type=top]
conquest:large_white_marble_block_two_meter_arch[facing=west,type=bottom]
conquest:large_white_marble_block_two_meter_arch[facing=east,type=top]
conquest:large_white_marble_block_two_meter_arch[facing=east,type=bottom]
conquest:large_white_marble_block_two_meter_arch_half[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:large_white_marble_block_two_meter_arch_half[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:large_white_marble_block_two_meter_arch_half[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:large_white_marble_block_two_meter_arch_half[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:large_white_marble_block_two_meter_arch_half[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:large_white_marble_block_two_meter_arch_half[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:large_white_marble_block_two_meter_arch_half[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:large_white_marble_block_two_meter_arch_half[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:large_white_marble_block_two_meter_arch_half[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:large_white_marble_block_two_meter_arch_half[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:large_white_marble_block_two_meter_arch_half[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:large_white_marble_block_two_meter_arch_half[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:large_white_marble_block_two_meter_arch_half[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:large_white_marble_block_two_meter_arch_half[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:large_white_marble_block_two_meter_arch_half[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:large_white_marble_block_two_meter_arch_half[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:large_white_marble_block_two_meter_arch_half[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:large_white_marble_block_two_meter_arch_half[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:large_white_marble_block_two_meter_arch_half[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:large_white_marble_block_two_meter_arch_half[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:large_white_marble_block_two_meter_arch_half[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:large_white_marble_block_two_meter_arch_half[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:large_white_marble_block_two_meter_arch_half[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:large_white_marble_block_two_meter_arch_half[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:large_white_marble_block_two_meter_arch_half[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:large_white_marble_block_two_meter_arch_half[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:large_white_marble_block_two_meter_arch_half[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:large_white_marble_block_two_meter_arch_half[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:large_white_marble_block_two_meter_arch_half[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:large_white_marble_block_two_meter_arch_half[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:large_white_marble_block_two_meter_arch_half[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:large_white_marble_block_two_meter_arch_half[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:large_white_marble_block_two_meter_arch_half[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:large_white_marble_block_two_meter_arch_half[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:large_white_marble_block_two_meter_arch_half[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:large_white_marble_block_two_meter_arch_half[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:large_white_marble_block_two_meter_arch_half[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:large_white_marble_block_two_meter_arch_half[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:large_white_marble_block_two_meter_arch_half[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:large_white_marble_block_two_meter_arch_half[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:large_white_marble_block_two_meter_arch_half[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:large_white_marble_block_two_meter_arch_half[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:large_white_marble_block_two_meter_arch_half[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:large_white_marble_block_two_meter_arch_half[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:large_white_marble_block_two_meter_arch_half[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:large_white_marble_block_two_meter_arch_half[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:large_white_marble_block_two_meter_arch_half[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:large_white_marble_block_two_meter_arch_half[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:large_white_marble_block_two_meter_arch_half[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:large_white_marble_block_two_meter_arch_half[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:large_white_marble_block_two_meter_arch_half[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:large_white_marble_block_two_meter_arch_half[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:large_white_marble_block_two_meter_arch_half[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:large_white_marble_block_two_meter_arch_half[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:large_white_marble_block_two_meter_arch_half[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:large_white_marble_block_two_meter_arch_half[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:large_white_marble_block_two_meter_arch_half[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:large_white_marble_block_two_meter_arch_half[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:large_white_marble_block_two_meter_arch_half[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:large_white_marble_block_two_meter_arch_half[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:large_white_marble_block_two_meter_arch_half[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:large_white_marble_block_two_meter_arch_half[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:large_white_marble_block_two_meter_arch_half[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:large_white_marble_block_two_meter_arch_half[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:large_white_marble_block_vertical_corner[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:large_white_marble_block_vertical_corner[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:large_white_marble_block_vertical_corner[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:large_white_marble_block_vertical_corner[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:large_white_marble_block_vertical_corner[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:large_white_marble_block_vertical_corner[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:large_white_marble_block_vertical_corner[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:large_white_marble_block_vertical_corner[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:large_white_marble_block_vertical_corner[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:large_white_marble_block_vertical_corner[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:large_white_marble_block_vertical_corner[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:large_white_marble_block_vertical_corner[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:large_white_marble_block_vertical_corner[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:large_white_marble_block_vertical_corner[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:large_white_marble_block_vertical_corner[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:large_white_marble_block_vertical_corner[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:large_white_marble_block_vertical_corner[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:large_white_marble_block_vertical_corner[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:large_white_marble_block_vertical_corner[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:large_white_marble_block_vertical_corner[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:large_white_marble_block_vertical_corner[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:large_white_marble_block_vertical_corner[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:large_white_marble_block_vertical_corner[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:large_white_marble_block_vertical_corner[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:large_white_marble_block_vertical_corner[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:large_white_marble_block_vertical_corner[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:large_white_marble_block_vertical_corner[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:large_white_marble_block_vertical_corner[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:large_white_marble_block_vertical_corner[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:large_white_marble_block_vertical_corner[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:large_white_marble_block_vertical_corner[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:large_white_marble_block_vertical_corner[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:large_white_marble_block_vertical_corner[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:large_white_marble_block_vertical_corner[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:large_white_marble_block_vertical_corner[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:large_white_marble_block_vertical_corner[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:large_white_marble_block_vertical_corner[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:large_white_marble_block_vertical_corner[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:large_white_marble_block_vertical_corner[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:large_white_marble_block_vertical_corner[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:large_white_marble_block_vertical_corner[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:large_white_marble_block_vertical_corner[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:large_white_marble_block_vertical_corner[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:large_white_marble_block_vertical_corner[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:large_white_marble_block_vertical_corner[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:large_white_marble_block_vertical_corner[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:large_white_marble_block_vertical_corner[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:large_white_marble_block_vertical_corner[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:large_white_marble_block_vertical_corner[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:large_white_marble_block_vertical_corner[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:large_white_marble_block_vertical_corner[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:large_white_marble_block_vertical_corner[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:large_white_marble_block_vertical_corner[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:large_white_marble_block_vertical_corner[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:large_white_marble_block_vertical_corner[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:large_white_marble_block_vertical_corner[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:large_white_marble_block_vertical_corner[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:large_white_marble_block_vertical_corner[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:large_white_marble_block_vertical_corner[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:large_white_marble_block_vertical_corner[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:large_white_marble_block_vertical_corner[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:large_white_marble_block_vertical_corner[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:large_white_marble_block_vertical_corner[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:large_white_marble_block_vertical_corner[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:large_white_marble_block_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:large_white_marble_block_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:large_white_marble_block_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:large_white_marble_block_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:large_white_marble_block_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:large_white_marble_block_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:large_white_marble_block_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:large_white_marble_block_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:large_white_marble_block_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:large_white_marble_block_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:large_white_marble_block_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:large_white_marble_block_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:large_white_marble_block_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:large_white_marble_block_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:large_white_marble_block_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:large_white_marble_block_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:large_white_marble_block_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:large_white_marble_block_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:large_white_marble_block_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:large_white_marble_block_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:large_white_marble_block_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:large_white_marble_block_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:large_white_marble_block_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:large_white_marble_block_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:large_white_marble_block_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:large_white_marble_block_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:large_white_marble_block_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:large_white_marble_block_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:large_white_marble_block_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:large_white_marble_block_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:large_white_marble_block_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:large_white_marble_block_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:large_white_marble_block_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:large_white_marble_block_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:large_white_marble_block_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:large_white_marble_block_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:large_white_marble_block_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:large_white_marble_block_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:large_white_marble_block_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:large_white_marble_block_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:large_white_marble_block_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:large_white_marble_block_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:large_white_marble_block_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:large_white_marble_block_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:large_white_marble_block_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:large_white_marble_block_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:large_white_marble_block_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:large_white_marble_block_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:large_white_marble_block_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:large_white_marble_block_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:large_white_marble_block_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:large_white_marble_block_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:large_white_marble_block_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:large_white_marble_block_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:large_white_marble_block_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:large_white_marble_block_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:large_white_marble_block_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:large_white_marble_block_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:large_white_marble_block_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:large_white_marble_block_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:large_white_marble_block_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:large_white_marble_block_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:large_white_marble_block_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:large_white_marble_block_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:large_white_marble_block_vertical_quarter[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:large_white_marble_block_vertical_quarter[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:large_white_marble_block_vertical_quarter[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:large_white_marble_block_vertical_quarter[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:large_white_marble_block_vertical_quarter[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:large_white_marble_block_vertical_quarter[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:large_white_marble_block_vertical_quarter[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:large_white_marble_block_vertical_quarter[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:large_white_marble_block_vertical_quarter[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:large_white_marble_block_vertical_quarter[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:large_white_marble_block_vertical_quarter[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:large_white_marble_block_vertical_quarter[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:large_white_marble_block_vertical_quarter[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:large_white_marble_block_vertical_quarter[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:large_white_marble_block_vertical_quarter[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:large_white_marble_block_vertical_quarter[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:large_white_marble_block_vertical_quarter[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:large_white_marble_block_vertical_quarter[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:large_white_marble_block_vertical_quarter[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:large_white_marble_block_vertical_quarter[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:large_white_marble_block_vertical_quarter[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:large_white_marble_block_vertical_quarter[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:large_white_marble_block_vertical_quarter[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:large_white_marble_block_vertical_quarter[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:large_white_marble_block_vertical_quarter[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:large_white_marble_block_vertical_quarter[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:large_white_marble_block_vertical_quarter[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:large_white_marble_block_vertical_quarter[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:large_white_marble_block_vertical_quarter[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:large_white_marble_block_vertical_quarter[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:large_white_marble_block_vertical_quarter[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:large_white_marble_block_vertical_quarter[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:large_white_marble_block_vertical_quarter[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:large_white_marble_block_vertical_quarter[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:large_white_marble_block_vertical_quarter[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:large_white_marble_block_vertical_quarter[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:large_white_marble_block_vertical_quarter[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:large_white_marble_block_vertical_quarter[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:large_white_marble_block_vertical_quarter[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:large_white_marble_block_vertical_quarter[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:large_white_marble_block_vertical_quarter[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:large_white_marble_block_vertical_quarter[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:large_white_marble_block_vertical_quarter[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:large_white_marble_block_vertical_quarter[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:large_white_marble_block_vertical_quarter[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:large_white_marble_block_vertical_quarter[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:large_white_marble_block_vertical_quarter[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:large_white_marble_block_vertical_quarter[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:large_white_marble_block_vertical_quarter[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:large_white_marble_block_vertical_quarter[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:large_white_marble_block_vertical_quarter[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:large_white_marble_block_vertical_quarter[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:large_white_marble_block_vertical_quarter[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:large_white_marble_block_vertical_quarter[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:large_white_marble_block_vertical_quarter[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:large_white_marble_block_vertical_quarter[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:large_white_marble_block_vertical_quarter[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:large_white_marble_block_vertical_quarter[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:large_white_marble_block_vertical_quarter[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:large_white_marble_block_vertical_quarter[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:large_white_marble_block_vertical_quarter[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:large_white_marble_block_vertical_quarter[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:large_white_marble_block_vertical_quarter[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:large_white_marble_block_vertical_quarter[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:large_white_marble_block_vertical_slab[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:large_white_marble_block_vertical_slab[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:large_white_marble_block_vertical_slab[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:large_white_marble_block_vertical_slab[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:large_white_marble_block_vertical_slab[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:large_white_marble_block_vertical_slab[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:large_white_marble_block_vertical_slab[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:large_white_marble_block_vertical_slab[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:large_white_marble_block_vertical_slab[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:large_white_marble_block_vertical_slab[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:large_white_marble_block_vertical_slab[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:large_white_marble_block_vertical_slab[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:large_white_marble_block_vertical_slab[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:large_white_marble_block_vertical_slab[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:large_white_marble_block_vertical_slab[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:large_white_marble_block_vertical_slab[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:large_white_marble_block_vertical_slab[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:large_white_marble_block_vertical_slab[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:large_white_marble_block_vertical_slab[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:large_white_marble_block_vertical_slab[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:large_white_marble_block_vertical_slab[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:large_white_marble_block_vertical_slab[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:large_white_marble_block_vertical_slab[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:large_white_marble_block_vertical_slab[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:large_white_marble_block_vertical_slab[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:large_white_marble_block_vertical_slab[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:large_white_marble_block_vertical_slab[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:large_white_marble_block_vertical_slab[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:large_white_marble_block_vertical_slab[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:large_white_marble_block_vertical_slab[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:large_white_marble_block_vertical_slab[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:large_white_marble_block_vertical_slab[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:large_white_marble_block_vertical_slab[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:large_white_marble_block_vertical_slab[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:large_white_marble_block_vertical_slab[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:large_white_marble_block_vertical_slab[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:large_white_marble_block_vertical_slab[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:large_white_marble_block_vertical_slab[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:large_white_marble_block_vertical_slab[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:large_white_marble_block_vertical_slab[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:large_white_marble_block_vertical_slab[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:large_white_marble_block_vertical_slab[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:large_white_marble_block_vertical_slab[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:large_white_marble_block_vertical_slab[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:large_white_marble_block_vertical_slab[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:large_white_marble_block_vertical_slab[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:large_white_marble_block_vertical_slab[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:large_white_marble_block_vertical_slab[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:large_white_marble_block_vertical_slab[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:large_white_marble_block_vertical_slab[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:large_white_marble_block_vertical_slab[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:large_white_marble_block_vertical_slab[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:large_white_marble_block_vertical_slab[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:large_white_marble_block_vertical_slab[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:large_white_marble_block_vertical_slab[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:large_white_marble_block_vertical_slab[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:large_white_marble_block_vertical_slab[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:large_white_marble_block_vertical_slab[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:large_white_marble_block_vertical_slab[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:large_white_marble_block_vertical_slab[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:large_white_marble_block_vertical_slab[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:large_white_marble_block_vertical_slab[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:large_white_marble_block_vertical_slab[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:large_white_marble_block_vertical_slab[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:large_white_marble_block_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:large_white_marble_block_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:large_white_marble_block_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:large_white_marble_block_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:large_white_marble_block_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:large_white_marble_block_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:large_white_marble_block_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:large_white_marble_block_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:large_white_marble_block_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:large_white_marble_block_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:large_white_marble_block_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:large_white_marble_block_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:large_white_marble_block_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:large_white_marble_block_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:large_white_marble_block_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:large_white_marble_block_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:large_white_marble_block_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:large_white_marble_block_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:large_white_marble_block_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:large_white_marble_block_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:large_white_marble_block_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:large_white_marble_block_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:large_white_marble_block_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:large_white_marble_block_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:large_white_marble_block_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:large_white_marble_block_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:large_white_marble_block_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:large_white_marble_block_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:large_white_marble_block_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:large_white_marble_block_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:large_white_marble_block_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:large_white_marble_block_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:large_white_marble_block_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:large_white_marble_block_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:large_white_marble_block_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:large_white_marble_block_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:large_white_marble_block_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:large_white_marble_block_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:large_white_marble_block_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:large_white_marble_block_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:large_white_marble_block_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:large_white_marble_block_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:large_white_marble_block_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:large_white_marble_block_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:large_white_marble_block_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:large_white_marble_block_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:large_white_marble_block_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:large_white_marble_block_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:large_white_marble_block_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:large_white_marble_block_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:large_white_marble_block_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:large_white_marble_block_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:large_white_marble_block_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:large_white_marble_block_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:large_white_marble_block_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:large_white_marble_block_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:large_white_marble_block_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:large_white_marble_block_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:large_white_marble_block_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:large_white_marble_block_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:large_white_marble_block_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:large_white_marble_block_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:large_white_marble_block_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:large_white_marble_block_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:large_white_marble_block_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:large_white_marble_block_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:large_white_marble_block_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:large_white_marble_block_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:large_white_marble_block_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:large_white_marble_block_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:large_white_marble_block_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:large_white_marble_block_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:large_white_marble_block_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:large_white_marble_block_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:large_white_marble_block_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:large_white_marble_block_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:large_white_marble_block_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:large_white_marble_block_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:large_white_marble_block_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:large_white_marble_block_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:large_white_marble_block_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:large_white_marble_block_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:large_white_marble_block_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:large_white_marble_block_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:large_white_marble_block_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:large_white_marble_block_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:large_white_marble_block_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:large_white_marble_block_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:large_white_marble_block_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:large_white_marble_block_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:large_white_marble_block_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:large_white_marble_block_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:large_white_marble_block_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:large_white_marble_block_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:large_white_marble_block_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:large_white_marble_block_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:large_white_marble_block_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:large_white_marble_block_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:large_white_marble_block_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:large_white_marble_block_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:large_white_marble_block_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:large_white_marble_block_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:large_white_marble_block_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:large_white_marble_block_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:large_white_marble_block_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:large_white_marble_block_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:large_white_marble_block_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:large_white_marble_block_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:large_white_marble_block_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:large_white_marble_block_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:large_white_marble_block_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:large_white_marble_block_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:large_white_marble_block_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:large_white_marble_block_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:large_white_marble_block_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:large_white_marble_block_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:large_white_marble_block_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:large_white_marble_block_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:large_white_marble_block_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:large_white_marble_block_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:large_white_marble_block_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:large_white_marble_block_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:large_white_marble_block_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:large_white_marble_block_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:large_white_marble_block_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:large_white_marble_block_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:large_white_marble_block_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:large_white_marble_block_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:large_white_marble_block_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:large_white_marble_block_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:large_white_marble_block_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:large_white_marble_block_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:large_white_marble_block_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:large_white_marble_block_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:large_white_marble_block_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:large_white_marble_block_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:large_white_marble_block_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:large_white_marble_block_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:large_white_marble_block_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:large_white_marble_block_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:large_white_marble_block_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:large_white_marble_block_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:large_white_marble_block_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:large_white_marble_block_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:large_white_marble_block_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:large_white_marble_block_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:large_white_marble_block_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:large_white_marble_block_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:large_white_marble_block_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:large_white_marble_block_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:large_white_marble_block_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:large_white_marble_block_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:large_white_marble_block_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:large_white_marble_block_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:large_white_marble_block_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:large_white_marble_block_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:large_white_marble_block_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:large_white_marble_block_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:large_white_marble_block_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:large_white_marble_block_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:large_white_marble_block_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:large_white_marble_block_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:large_white_marble_block_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:large_white_marble_block_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:large_white_marble_block_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:large_white_marble_block_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:large_white_marble_block_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:large_white_marble_block_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:large_white_marble_block_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:large_white_marble_block_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:large_white_marble_block_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:large_white_marble_block_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:large_white_marble_block_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:large_white_marble_block_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:large_white_marble_block_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:large_white_marble_block_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:large_white_marble_block_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:large_white_marble_block_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:large_white_marble_block_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:large_white_marble_block_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:large_white_marble_block_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:large_white_marble_block_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:large_white_marble_block_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:large_white_marble_block_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:large_white_marble_block_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:large_white_marble_block_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:large_white_marble_block_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:large_white_marble_block_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:large_white_marble_block_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:large_white_marble_block_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:large_white_marble_block_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:large_white_marble_block_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:large_white_marble_block_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:large_white_marble_block_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:large_white_marble_block_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:large_white_marble_block_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:large_white_marble_block_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:large_white_marble_block_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:large_white_marble_block_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:large_white_marble_block_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:large_white_marble_block_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:large_white_marble_block_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:large_white_marble_block_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:large_white_marble_block_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:large_white_marble_block_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:large_white_marble_block_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:large_white_marble_block_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:large_white_marble_block_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:large_white_marble_block_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:large_white_marble_block_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:large_white_marble_block_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:large_white_marble_block_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:large_white_marble_block_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:large_white_marble_block_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:large_white_marble_block_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:large_white_marble_block_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:large_white_marble_block_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:large_white_marble_block_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:large_white_marble_block_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:large_white_marble_block_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:large_white_marble_block_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:large_white_marble_block_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:large_white_marble_block_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:large_white_marble_block_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:large_white_marble_block_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:large_white_marble_block_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:large_white_marble_block_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:large_white_marble_block_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:large_white_marble_block_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:large_white_marble_block_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:large_white_marble_block_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:large_white_marble_block_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:large_white_marble_block_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:large_white_marble_block_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:large_white_marble_block_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:large_white_marble_block_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:large_white_marble_block_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:large_white_marble_block_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:large_white_marble_block_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:large_white_marble_block_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:large_white_marble_block_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:large_white_marble_block_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:large_white_marble_block_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:large_white_marble_block_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:large_white_marble_block_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:large_white_marble_block_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:large_white_marble_block_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:large_white_marble_block_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:large_white_marble_block_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:large_white_marble_block_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:large_white_marble_block_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:large_white_marble_block_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:large_white_marble_block_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:large_white_marble_block_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:large_white_marble_block_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:large_white_marble_block_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:large_white_marble_block_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:large_white_marble_block_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:large_white_marble_block_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:large_white_marble_block_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:large_white_marble_block_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:large_white_marble_block_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:large_white_marble_block_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:large_white_marble_block_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:large_white_marble_block_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:large_white_marble_block_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:large_white_marble_block_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:large_white_marble_block_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:large_white_marble_block_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:large_white_marble_block_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:large_white_marble_block_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:large_white_marble_block_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:large_white_marble_block_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:large_white_marble_block_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:large_white_marble_block_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:large_white_marble_block_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:large_white_marble_block_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:large_white_marble_block_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:large_white_marble_block_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:large_white_marble_block_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:large_white_marble_block_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:large_white_marble_block_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:large_white_marble_block_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:large_white_marble_block_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:large_white_marble_block_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:large_white_marble_block_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:large_white_marble_block_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:large_white_marble_block_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:large_white_marble_block_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:large_white_marble_block_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:large_white_marble_block_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:large_white_marble_block_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:large_white_marble_block_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:large_white_marble_block_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:large_white_marble_block_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:large_white_marble_block_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:large_white_marble_block_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:large_white_marble_block_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:large_white_marble_block_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:large_white_marble_block_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:large_white_marble_block_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:large_white_marble_block_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:large_white_marble_block_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:large_white_marble_block_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:large_white_marble_block_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:large_white_marble_block_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:large_white_marble_block_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:large_white_marble_block_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:large_white_marble_block_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:large_white_marble_block_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:large_white_marble_block_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:large_white_marble_block_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:large_white_marble_block_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:large_white_marble_block_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:large_white_marble_block_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:large_white_marble_block_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:large_white_marble_block_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:large_white_marble_block_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:large_white_marble_block_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:large_white_marble_block_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:large_white_marble_block_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:large_white_marble_block_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:large_white_marble_block_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:large_white_marble_block_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:large_white_painted_shutters[facing=north,hinge=left,toggle=1,waterlogged=true]
conquest:large_white_painted_shutters[facing=north,hinge=left,toggle=1,waterlogged=false]
conquest:large_white_painted_shutters[facing=north,hinge=left,toggle=2,waterlogged=true]
conquest:large_white_painted_shutters[facing=north,hinge=left,toggle=2,waterlogged=false]
conquest:large_white_painted_shutters[facing=north,hinge=left,toggle=3,waterlogged=true]
conquest:large_white_painted_shutters[facing=north,hinge=left,toggle=3,waterlogged=false]
conquest:large_white_painted_shutters[facing=north,hinge=right,toggle=1,waterlogged=true]
conquest:large_white_painted_shutters[facing=north,hinge=right,toggle=1,waterlogged=false]
conquest:large_white_painted_shutters[facing=north,hinge=right,toggle=2,waterlogged=true]
conquest:large_white_painted_shutters[facing=north,hinge=right,toggle=2,waterlogged=false]
conquest:large_white_painted_shutters[facing=north,hinge=right,toggle=3,waterlogged=true]
conquest:large_white_painted_shutters[facing=north,hinge=right,toggle=3,waterlogged=false]
conquest:large_white_painted_shutters[facing=south,hinge=left,toggle=1,waterlogged=true]
conquest:large_white_painted_shutters[facing=south,hinge=left,toggle=1,waterlogged=false]
conquest:large_white_painted_shutters[facing=south,hinge=left,toggle=2,waterlogged=true]
conquest:large_white_painted_shutters[facing=south,hinge=left,toggle=2,waterlogged=false]
conquest:large_white_painted_shutters[facing=south,hinge=left,toggle=3,waterlogged=true]
conquest:large_white_painted_shutters[facing=south,hinge=left,toggle=3,waterlogged=false]
conquest:large_white_painted_shutters[facing=south,hinge=right,toggle=1,waterlogged=true]
conquest:large_white_painted_shutters[facing=south,hinge=right,toggle=1,waterlogged=false]
conquest:large_white_painted_shutters[facing=south,hinge=right,toggle=2,waterlogged=true]
conquest:large_white_painted_shutters[facing=south,hinge=right,toggle=2,waterlogged=false]
conquest:large_white_painted_shutters[facing=south,hinge=right,toggle=3,waterlogged=true]
conquest:large_white_painted_shutters[facing=south,hinge=right,toggle=3,waterlogged=false]
conquest:large_white_painted_shutters[facing=west,hinge=left,toggle=1,waterlogged=true]
conquest:large_white_painted_shutters[facing=west,hinge=left,toggle=1,waterlogged=false]
conquest:large_white_painted_shutters[facing=west,hinge=left,toggle=2,waterlogged=true]
conquest:large_white_painted_shutters[facing=west,hinge=left,toggle=2,waterlogged=false]
conquest:large_white_painted_shutters[facing=west,hinge=left,toggle=3,waterlogged=true]
conquest:large_white_painted_shutters[facing=west,hinge=left,toggle=3,waterlogged=false]
conquest:large_white_painted_shutters[facing=west,hinge=right,toggle=1,waterlogged=true]
conquest:large_white_painted_shutters[facing=west,hinge=right,toggle=1,waterlogged=false]
conquest:large_white_painted_shutters[facing=west,hinge=right,toggle=2,waterlogged=true]
conquest:large_white_painted_shutters[facing=west,hinge=right,toggle=2,waterlogged=false]
conquest:large_white_painted_shutters[facing=west,hinge=right,toggle=3,waterlogged=true]
conquest:large_white_painted_shutters[facing=west,hinge=right,toggle=3,waterlogged=false]
conquest:large_white_painted_shutters[facing=east,hinge=left,toggle=1,waterlogged=true]
conquest:large_white_painted_shutters[facing=east,hinge=left,toggle=1,waterlogged=false]
conquest:large_white_painted_shutters[facing=east,hinge=left,toggle=2,waterlogged=true]
conquest:large_white_painted_shutters[facing=east,hinge=left,toggle=2,waterlogged=false]
conquest:large_white_painted_shutters[facing=east,hinge=left,toggle=3,waterlogged=true]
conquest:large_white_painted_shutters[facing=east,hinge=left,toggle=3,waterlogged=false]
conquest:large_white_painted_shutters[facing=east,hinge=right,toggle=1,waterlogged=true]
conquest:large_white_painted_shutters[facing=east,hinge=right,toggle=1,waterlogged=false]
conquest:large_white_painted_shutters[facing=east,hinge=right,toggle=2,waterlogged=true]
conquest:large_white_painted_shutters[facing=east,hinge=right,toggle=2,waterlogged=false]
conquest:large_white_painted_shutters[facing=east,hinge=right,toggle=3,waterlogged=true]
conquest:large_white_painted_shutters[facing=east,hinge=right,toggle=3,waterlogged=false]
conquest:large_wooden_bucket[facing=north,offset_toggle=true,toggle=1]
conquest:large_wooden_bucket[facing=north,offset_toggle=true,toggle=2]
conquest:large_wooden_bucket[facing=north,offset_toggle=false,toggle=1]
conquest:large_wooden_bucket[facing=north,offset_toggle=false,toggle=2]
conquest:large_wooden_bucket[facing=south,offset_toggle=true,toggle=1]
conquest:large_wooden_bucket[facing=south,offset_toggle=true,toggle=2]
conquest:large_wooden_bucket[facing=south,offset_toggle=false,toggle=1]
conquest:large_wooden_bucket[facing=south,offset_toggle=false,toggle=2]
conquest:large_wooden_bucket[facing=west,offset_toggle=true,toggle=1]
conquest:large_wooden_bucket[facing=west,offset_toggle=true,toggle=2]
conquest:large_wooden_bucket[facing=west,offset_toggle=false,toggle=1]
conquest:large_wooden_bucket[facing=west,offset_toggle=false,toggle=2]
conquest:large_wooden_bucket[facing=east,offset_toggle=true,toggle=1]
conquest:large_wooden_bucket[facing=east,offset_toggle=true,toggle=2]
conquest:large_wooden_bucket[facing=east,offset_toggle=false,toggle=1]
conquest:large_wooden_bucket[facing=east,offset_toggle=false,toggle=2]
conquest:large_wooden_crate[toggle=1,waterlogged=true]
conquest:large_wooden_crate[toggle=1,waterlogged=false]
conquest:large_wooden_crate[toggle=2,waterlogged=true]
conquest:large_wooden_crate[toggle=2,waterlogged=false]
conquest:large_wooden_crate[toggle=3,waterlogged=true]
conquest:large_wooden_crate[toggle=3,waterlogged=false]
conquest:large_wooden_crate_of_food[toggle=1,waterlogged=true]
conquest:large_wooden_crate_of_food[toggle=1,waterlogged=false]
conquest:large_wooden_crate_of_food[toggle=2,waterlogged=true]
conquest:large_wooden_crate_of_food[toggle=2,waterlogged=false]
conquest:large_wooden_crate_of_food[toggle=3,waterlogged=true]
conquest:large_wooden_crate_of_food[toggle=3,waterlogged=false]
conquest:large_wooden_crate_of_food[toggle=4,waterlogged=true]
conquest:large_wooden_crate_of_food[toggle=4,waterlogged=false]
conquest:lattice_window_panel
conquest:lattice_window_panel_1
conquest:lattice_window_panel_1_pane[down=true,east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:lattice_window_panel_1_pane[down=true,east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:lattice_window_panel_1_pane[down=true,east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:lattice_window_panel_1_pane[down=true,east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:lattice_window_panel_1_pane[down=true,east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:lattice_window_panel_1_pane[down=true,east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:lattice_window_panel_1_pane[down=true,east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:lattice_window_panel_1_pane[down=true,east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:lattice_window_panel_1_pane[down=true,east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:lattice_window_panel_1_pane[down=true,east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:lattice_window_panel_1_pane[down=true,east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:lattice_window_panel_1_pane[down=true,east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:lattice_window_panel_1_pane[down=true,east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:lattice_window_panel_1_pane[down=true,east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:lattice_window_panel_1_pane[down=true,east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:lattice_window_panel_1_pane[down=true,east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:lattice_window_panel_1_pane[down=true,east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:lattice_window_panel_1_pane[down=true,east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:lattice_window_panel_1_pane[down=true,east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:lattice_window_panel_1_pane[down=true,east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:lattice_window_panel_1_pane[down=true,east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:lattice_window_panel_1_pane[down=true,east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:lattice_window_panel_1_pane[down=true,east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:lattice_window_panel_1_pane[down=true,east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:lattice_window_panel_1_pane[down=true,east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:lattice_window_panel_1_pane[down=true,east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:lattice_window_panel_1_pane[down=true,east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:lattice_window_panel_1_pane[down=true,east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:lattice_window_panel_1_pane[down=true,east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:lattice_window_panel_1_pane[down=true,east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:lattice_window_panel_1_pane[down=true,east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:lattice_window_panel_1_pane[down=true,east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:lattice_window_panel_1_pane[down=true,east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:lattice_window_panel_1_pane[down=true,east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:lattice_window_panel_1_pane[down=true,east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:lattice_window_panel_1_pane[down=true,east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:lattice_window_panel_1_pane[down=true,east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:lattice_window_panel_1_pane[down=true,east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:lattice_window_panel_1_pane[down=true,east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:lattice_window_panel_1_pane[down=true,east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:lattice_window_panel_1_pane[down=true,east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:lattice_window_panel_1_pane[down=true,east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:lattice_window_panel_1_pane[down=true,east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:lattice_window_panel_1_pane[down=true,east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:lattice_window_panel_1_pane[down=true,east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:lattice_window_panel_1_pane[down=true,east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:lattice_window_panel_1_pane[down=true,east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:lattice_window_panel_1_pane[down=true,east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:lattice_window_panel_1_pane[down=true,east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:lattice_window_panel_1_pane[down=true,east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:lattice_window_panel_1_pane[down=true,east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:lattice_window_panel_1_pane[down=true,east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:lattice_window_panel_1_pane[down=true,east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:lattice_window_panel_1_pane[down=true,east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:lattice_window_panel_1_pane[down=true,east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:lattice_window_panel_1_pane[down=true,east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:lattice_window_panel_1_pane[down=true,east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:lattice_window_panel_1_pane[down=true,east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:lattice_window_panel_1_pane[down=true,east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:lattice_window_panel_1_pane[down=true,east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:lattice_window_panel_1_pane[down=true,east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:lattice_window_panel_1_pane[down=true,east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:lattice_window_panel_1_pane[down=true,east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:lattice_window_panel_1_pane[down=true,east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:lattice_window_panel_1_pane[down=false,east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:lattice_window_panel_1_pane[down=false,east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:lattice_window_panel_1_pane[down=false,east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:lattice_window_panel_1_pane[down=false,east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:lattice_window_panel_1_pane[down=false,east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:lattice_window_panel_1_pane[down=false,east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:lattice_window_panel_1_pane[down=false,east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:lattice_window_panel_1_pane[down=false,east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:lattice_window_panel_1_pane[down=false,east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:lattice_window_panel_1_pane[down=false,east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:lattice_window_panel_1_pane[down=false,east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:lattice_window_panel_1_pane[down=false,east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:lattice_window_panel_1_pane[down=false,east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:lattice_window_panel_1_pane[down=false,east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:lattice_window_panel_1_pane[down=false,east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:lattice_window_panel_1_pane[down=false,east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:lattice_window_panel_1_pane[down=false,east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:lattice_window_panel_1_pane[down=false,east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:lattice_window_panel_1_pane[down=false,east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:lattice_window_panel_1_pane[down=false,east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:lattice_window_panel_1_pane[down=false,east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:lattice_window_panel_1_pane[down=false,east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:lattice_window_panel_1_pane[down=false,east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:lattice_window_panel_1_pane[down=false,east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:lattice_window_panel_1_pane[down=false,east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:lattice_window_panel_1_pane[down=false,east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:lattice_window_panel_1_pane[down=false,east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:lattice_window_panel_1_pane[down=false,east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:lattice_window_panel_1_pane[down=false,east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:lattice_window_panel_1_pane[down=false,east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:lattice_window_panel_1_pane[down=false,east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:lattice_window_panel_1_pane[down=false,east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:lattice_window_panel_1_pane[down=false,east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:lattice_window_panel_1_pane[down=false,east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:lattice_window_panel_1_pane[down=false,east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:lattice_window_panel_1_pane[down=false,east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:lattice_window_panel_1_pane[down=false,east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:lattice_window_panel_1_pane[down=false,east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:lattice_window_panel_1_pane[down=false,east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:lattice_window_panel_1_pane[down=false,east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:lattice_window_panel_1_pane[down=false,east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:lattice_window_panel_1_pane[down=false,east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:lattice_window_panel_1_pane[down=false,east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:lattice_window_panel_1_pane[down=false,east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:lattice_window_panel_1_pane[down=false,east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:lattice_window_panel_1_pane[down=false,east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:lattice_window_panel_1_pane[down=false,east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:lattice_window_panel_1_pane[down=false,east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:lattice_window_panel_1_pane[down=false,east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:lattice_window_panel_1_pane[down=false,east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:lattice_window_panel_1_pane[down=false,east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:lattice_window_panel_1_pane[down=false,east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:lattice_window_panel_1_pane[down=false,east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:lattice_window_panel_1_pane[down=false,east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:lattice_window_panel_1_pane[down=false,east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:lattice_window_panel_1_pane[down=false,east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:lattice_window_panel_1_pane[down=false,east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:lattice_window_panel_1_pane[down=false,east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:lattice_window_panel_1_pane[down=false,east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:lattice_window_panel_1_pane[down=false,east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:lattice_window_panel_1_pane[down=false,east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:lattice_window_panel_1_pane[down=false,east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:lattice_window_panel_1_pane[down=false,east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:lattice_window_panel_1_pane[down=false,east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:lattice_window_panel_1_vertical_corner[facing=north,layer=1,waterlogged=true]
conquest:lattice_window_panel_1_vertical_corner[facing=north,layer=1,waterlogged=false]
conquest:lattice_window_panel_1_vertical_corner[facing=north,layer=2,waterlogged=true]
conquest:lattice_window_panel_1_vertical_corner[facing=north,layer=2,waterlogged=false]
conquest:lattice_window_panel_1_vertical_corner[facing=north,layer=3,waterlogged=true]
conquest:lattice_window_panel_1_vertical_corner[facing=north,layer=3,waterlogged=false]
conquest:lattice_window_panel_1_vertical_corner[facing=north,layer=4,waterlogged=true]
conquest:lattice_window_panel_1_vertical_corner[facing=north,layer=4,waterlogged=false]
conquest:lattice_window_panel_1_vertical_corner[facing=south,layer=1,waterlogged=true]
conquest:lattice_window_panel_1_vertical_corner[facing=south,layer=1,waterlogged=false]
conquest:lattice_window_panel_1_vertical_corner[facing=south,layer=2,waterlogged=true]
conquest:lattice_window_panel_1_vertical_corner[facing=south,layer=2,waterlogged=false]
conquest:lattice_window_panel_1_vertical_corner[facing=south,layer=3,waterlogged=true]
conquest:lattice_window_panel_1_vertical_corner[facing=south,layer=3,waterlogged=false]
conquest:lattice_window_panel_1_vertical_corner[facing=south,layer=4,waterlogged=true]
conquest:lattice_window_panel_1_vertical_corner[facing=south,layer=4,waterlogged=false]
conquest:lattice_window_panel_1_vertical_corner[facing=west,layer=1,waterlogged=true]
conquest:lattice_window_panel_1_vertical_corner[facing=west,layer=1,waterlogged=false]
conquest:lattice_window_panel_1_vertical_corner[facing=west,layer=2,waterlogged=true]
conquest:lattice_window_panel_1_vertical_corner[facing=west,layer=2,waterlogged=false]
conquest:lattice_window_panel_1_vertical_corner[facing=west,layer=3,waterlogged=true]
conquest:lattice_window_panel_1_vertical_corner[facing=west,layer=3,waterlogged=false]
conquest:lattice_window_panel_1_vertical_corner[facing=west,layer=4,waterlogged=true]
conquest:lattice_window_panel_1_vertical_corner[facing=west,layer=4,waterlogged=false]
conquest:lattice_window_panel_1_vertical_corner[facing=east,layer=1,waterlogged=true]
conquest:lattice_window_panel_1_vertical_corner[facing=east,layer=1,waterlogged=false]
conquest:lattice_window_panel_1_vertical_corner[facing=east,layer=2,waterlogged=true]
conquest:lattice_window_panel_1_vertical_corner[facing=east,layer=2,waterlogged=false]
conquest:lattice_window_panel_1_vertical_corner[facing=east,layer=3,waterlogged=true]
conquest:lattice_window_panel_1_vertical_corner[facing=east,layer=3,waterlogged=false]
conquest:lattice_window_panel_1_vertical_corner[facing=east,layer=4,waterlogged=true]
conquest:lattice_window_panel_1_vertical_corner[facing=east,layer=4,waterlogged=false]
conquest:lattice_window_panel_1_vertical_quarter[facing=north,layer=1,waterlogged=true]
conquest:lattice_window_panel_1_vertical_quarter[facing=north,layer=1,waterlogged=false]
conquest:lattice_window_panel_1_vertical_quarter[facing=north,layer=2,waterlogged=true]
conquest:lattice_window_panel_1_vertical_quarter[facing=north,layer=2,waterlogged=false]
conquest:lattice_window_panel_1_vertical_quarter[facing=north,layer=3,waterlogged=true]
conquest:lattice_window_panel_1_vertical_quarter[facing=north,layer=3,waterlogged=false]
conquest:lattice_window_panel_1_vertical_quarter[facing=north,layer=4,waterlogged=true]
conquest:lattice_window_panel_1_vertical_quarter[facing=north,layer=4,waterlogged=false]
conquest:lattice_window_panel_1_vertical_quarter[facing=south,layer=1,waterlogged=true]
conquest:lattice_window_panel_1_vertical_quarter[facing=south,layer=1,waterlogged=false]
conquest:lattice_window_panel_1_vertical_quarter[facing=south,layer=2,waterlogged=true]
conquest:lattice_window_panel_1_vertical_quarter[facing=south,layer=2,waterlogged=false]
conquest:lattice_window_panel_1_vertical_quarter[facing=south,layer=3,waterlogged=true]
conquest:lattice_window_panel_1_vertical_quarter[facing=south,layer=3,waterlogged=false]
conquest:lattice_window_panel_1_vertical_quarter[facing=south,layer=4,waterlogged=true]
conquest:lattice_window_panel_1_vertical_quarter[facing=south,layer=4,waterlogged=false]
conquest:lattice_window_panel_1_vertical_quarter[facing=west,layer=1,waterlogged=true]
conquest:lattice_window_panel_1_vertical_quarter[facing=west,layer=1,waterlogged=false]
conquest:lattice_window_panel_1_vertical_quarter[facing=west,layer=2,waterlogged=true]
conquest:lattice_window_panel_1_vertical_quarter[facing=west,layer=2,waterlogged=false]
conquest:lattice_window_panel_1_vertical_quarter[facing=west,layer=3,waterlogged=true]
conquest:lattice_window_panel_1_vertical_quarter[facing=west,layer=3,waterlogged=false]
conquest:lattice_window_panel_1_vertical_quarter[facing=west,layer=4,waterlogged=true]
conquest:lattice_window_panel_1_vertical_quarter[facing=west,layer=4,waterlogged=false]
conquest:lattice_window_panel_1_vertical_quarter[facing=east,layer=1,waterlogged=true]
conquest:lattice_window_panel_1_vertical_quarter[facing=east,layer=1,waterlogged=false]
conquest:lattice_window_panel_1_vertical_quarter[facing=east,layer=2,waterlogged=true]
conquest:lattice_window_panel_1_vertical_quarter[facing=east,layer=2,waterlogged=false]
conquest:lattice_window_panel_1_vertical_quarter[facing=east,layer=3,waterlogged=true]
conquest:lattice_window_panel_1_vertical_quarter[facing=east,layer=3,waterlogged=false]
conquest:lattice_window_panel_1_vertical_quarter[facing=east,layer=4,waterlogged=true]
conquest:lattice_window_panel_1_vertical_quarter[facing=east,layer=4,waterlogged=false]
conquest:lattice_window_panel_1_vertical_slab[facing=north,layer=1,waterlogged=true]
conquest:lattice_window_panel_1_vertical_slab[facing=north,layer=1,waterlogged=false]
conquest:lattice_window_panel_1_vertical_slab[facing=north,layer=2,waterlogged=true]
conquest:lattice_window_panel_1_vertical_slab[facing=north,layer=2,waterlogged=false]
conquest:lattice_window_panel_1_vertical_slab[facing=north,layer=3,waterlogged=true]
conquest:lattice_window_panel_1_vertical_slab[facing=north,layer=3,waterlogged=false]
conquest:lattice_window_panel_1_vertical_slab[facing=north,layer=4,waterlogged=true]
conquest:lattice_window_panel_1_vertical_slab[facing=north,layer=4,waterlogged=false]
conquest:lattice_window_panel_1_vertical_slab[facing=south,layer=1,waterlogged=true]
conquest:lattice_window_panel_1_vertical_slab[facing=south,layer=1,waterlogged=false]
conquest:lattice_window_panel_1_vertical_slab[facing=south,layer=2,waterlogged=true]
conquest:lattice_window_panel_1_vertical_slab[facing=south,layer=2,waterlogged=false]
conquest:lattice_window_panel_1_vertical_slab[facing=south,layer=3,waterlogged=true]
conquest:lattice_window_panel_1_vertical_slab[facing=south,layer=3,waterlogged=false]
conquest:lattice_window_panel_1_vertical_slab[facing=south,layer=4,waterlogged=true]
conquest:lattice_window_panel_1_vertical_slab[facing=south,layer=4,waterlogged=false]
conquest:lattice_window_panel_1_vertical_slab[facing=west,layer=1,waterlogged=true]
conquest:lattice_window_panel_1_vertical_slab[facing=west,layer=1,waterlogged=false]
conquest:lattice_window_panel_1_vertical_slab[facing=west,layer=2,waterlogged=true]
conquest:lattice_window_panel_1_vertical_slab[facing=west,layer=2,waterlogged=false]
conquest:lattice_window_panel_1_vertical_slab[facing=west,layer=3,waterlogged=true]
conquest:lattice_window_panel_1_vertical_slab[facing=west,layer=3,waterlogged=false]
conquest:lattice_window_panel_1_vertical_slab[facing=west,layer=4,waterlogged=true]
conquest:lattice_window_panel_1_vertical_slab[facing=west,layer=4,waterlogged=false]
conquest:lattice_window_panel_1_vertical_slab[facing=east,layer=1,waterlogged=true]
conquest:lattice_window_panel_1_vertical_slab[facing=east,layer=1,waterlogged=false]
conquest:lattice_window_panel_1_vertical_slab[facing=east,layer=2,waterlogged=true]
conquest:lattice_window_panel_1_vertical_slab[facing=east,layer=2,waterlogged=false]
conquest:lattice_window_panel_1_vertical_slab[facing=east,layer=3,waterlogged=true]
conquest:lattice_window_panel_1_vertical_slab[facing=east,layer=3,waterlogged=false]
conquest:lattice_window_panel_1_vertical_slab[facing=east,layer=4,waterlogged=true]
conquest:lattice_window_panel_1_vertical_slab[facing=east,layer=4,waterlogged=false]
conquest:lattice_window_panel_pane[down=true,east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:lattice_window_panel_pane[down=true,east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:lattice_window_panel_pane[down=true,east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:lattice_window_panel_pane[down=true,east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:lattice_window_panel_pane[down=true,east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:lattice_window_panel_pane[down=true,east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:lattice_window_panel_pane[down=true,east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:lattice_window_panel_pane[down=true,east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:lattice_window_panel_pane[down=true,east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:lattice_window_panel_pane[down=true,east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:lattice_window_panel_pane[down=true,east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:lattice_window_panel_pane[down=true,east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:lattice_window_panel_pane[down=true,east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:lattice_window_panel_pane[down=true,east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:lattice_window_panel_pane[down=true,east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:lattice_window_panel_pane[down=true,east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:lattice_window_panel_pane[down=true,east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:lattice_window_panel_pane[down=true,east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:lattice_window_panel_pane[down=true,east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:lattice_window_panel_pane[down=true,east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:lattice_window_panel_pane[down=true,east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:lattice_window_panel_pane[down=true,east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:lattice_window_panel_pane[down=true,east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:lattice_window_panel_pane[down=true,east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:lattice_window_panel_pane[down=true,east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:lattice_window_panel_pane[down=true,east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:lattice_window_panel_pane[down=true,east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:lattice_window_panel_pane[down=true,east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:lattice_window_panel_pane[down=true,east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:lattice_window_panel_pane[down=true,east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:lattice_window_panel_pane[down=true,east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:lattice_window_panel_pane[down=true,east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:lattice_window_panel_pane[down=true,east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:lattice_window_panel_pane[down=true,east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:lattice_window_panel_pane[down=true,east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:lattice_window_panel_pane[down=true,east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:lattice_window_panel_pane[down=true,east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:lattice_window_panel_pane[down=true,east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:lattice_window_panel_pane[down=true,east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:lattice_window_panel_pane[down=true,east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:lattice_window_panel_pane[down=true,east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:lattice_window_panel_pane[down=true,east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:lattice_window_panel_pane[down=true,east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:lattice_window_panel_pane[down=true,east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:lattice_window_panel_pane[down=true,east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:lattice_window_panel_pane[down=true,east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:lattice_window_panel_pane[down=true,east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:lattice_window_panel_pane[down=true,east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:lattice_window_panel_pane[down=true,east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:lattice_window_panel_pane[down=true,east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:lattice_window_panel_pane[down=true,east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:lattice_window_panel_pane[down=true,east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:lattice_window_panel_pane[down=true,east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:lattice_window_panel_pane[down=true,east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:lattice_window_panel_pane[down=true,east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:lattice_window_panel_pane[down=true,east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:lattice_window_panel_pane[down=true,east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:lattice_window_panel_pane[down=true,east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:lattice_window_panel_pane[down=true,east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:lattice_window_panel_pane[down=true,east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:lattice_window_panel_pane[down=true,east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:lattice_window_panel_pane[down=true,east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:lattice_window_panel_pane[down=true,east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:lattice_window_panel_pane[down=true,east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:lattice_window_panel_pane[down=false,east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:lattice_window_panel_pane[down=false,east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:lattice_window_panel_pane[down=false,east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:lattice_window_panel_pane[down=false,east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:lattice_window_panel_pane[down=false,east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:lattice_window_panel_pane[down=false,east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:lattice_window_panel_pane[down=false,east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:lattice_window_panel_pane[down=false,east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:lattice_window_panel_pane[down=false,east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:lattice_window_panel_pane[down=false,east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:lattice_window_panel_pane[down=false,east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:lattice_window_panel_pane[down=false,east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:lattice_window_panel_pane[down=false,east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:lattice_window_panel_pane[down=false,east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:lattice_window_panel_pane[down=false,east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:lattice_window_panel_pane[down=false,east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:lattice_window_panel_pane[down=false,east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:lattice_window_panel_pane[down=false,east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:lattice_window_panel_pane[down=false,east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:lattice_window_panel_pane[down=false,east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:lattice_window_panel_pane[down=false,east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:lattice_window_panel_pane[down=false,east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:lattice_window_panel_pane[down=false,east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:lattice_window_panel_pane[down=false,east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:lattice_window_panel_pane[down=false,east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:lattice_window_panel_pane[down=false,east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:lattice_window_panel_pane[down=false,east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:lattice_window_panel_pane[down=false,east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:lattice_window_panel_pane[down=false,east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:lattice_window_panel_pane[down=false,east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:lattice_window_panel_pane[down=false,east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:lattice_window_panel_pane[down=false,east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:lattice_window_panel_pane[down=false,east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:lattice_window_panel_pane[down=false,east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:lattice_window_panel_pane[down=false,east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:lattice_window_panel_pane[down=false,east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:lattice_window_panel_pane[down=false,east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:lattice_window_panel_pane[down=false,east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:lattice_window_panel_pane[down=false,east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:lattice_window_panel_pane[down=false,east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:lattice_window_panel_pane[down=false,east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:lattice_window_panel_pane[down=false,east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:lattice_window_panel_pane[down=false,east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:lattice_window_panel_pane[down=false,east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:lattice_window_panel_pane[down=false,east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:lattice_window_panel_pane[down=false,east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:lattice_window_panel_pane[down=false,east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:lattice_window_panel_pane[down=false,east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:lattice_window_panel_pane[down=false,east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:lattice_window_panel_pane[down=false,east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:lattice_window_panel_pane[down=false,east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:lattice_window_panel_pane[down=false,east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:lattice_window_panel_pane[down=false,east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:lattice_window_panel_pane[down=false,east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:lattice_window_panel_pane[down=false,east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:lattice_window_panel_pane[down=false,east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:lattice_window_panel_pane[down=false,east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:lattice_window_panel_pane[down=false,east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:lattice_window_panel_pane[down=false,east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:lattice_window_panel_pane[down=false,east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:lattice_window_panel_pane[down=false,east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:lattice_window_panel_pane[down=false,east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:lattice_window_panel_pane[down=false,east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:lattice_window_panel_pane[down=false,east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:lattice_window_panel_vertical_corner[facing=north,layer=1,waterlogged=true]
conquest:lattice_window_panel_vertical_corner[facing=north,layer=1,waterlogged=false]
conquest:lattice_window_panel_vertical_corner[facing=north,layer=2,waterlogged=true]
conquest:lattice_window_panel_vertical_corner[facing=north,layer=2,waterlogged=false]
conquest:lattice_window_panel_vertical_corner[facing=north,layer=3,waterlogged=true]
conquest:lattice_window_panel_vertical_corner[facing=north,layer=3,waterlogged=false]
conquest:lattice_window_panel_vertical_corner[facing=north,layer=4,waterlogged=true]
conquest:lattice_window_panel_vertical_corner[facing=north,layer=4,waterlogged=false]
conquest:lattice_window_panel_vertical_corner[facing=south,layer=1,waterlogged=true]
conquest:lattice_window_panel_vertical_corner[facing=south,layer=1,waterlogged=false]
conquest:lattice_window_panel_vertical_corner[facing=south,layer=2,waterlogged=true]
conquest:lattice_window_panel_vertical_corner[facing=south,layer=2,waterlogged=false]
conquest:lattice_window_panel_vertical_corner[facing=south,layer=3,waterlogged=true]
conquest:lattice_window_panel_vertical_corner[facing=south,layer=3,waterlogged=false]
conquest:lattice_window_panel_vertical_corner[facing=south,layer=4,waterlogged=true]
conquest:lattice_window_panel_vertical_corner[facing=south,layer=4,waterlogged=false]
conquest:lattice_window_panel_vertical_corner[facing=west,layer=1,waterlogged=true]
conquest:lattice_window_panel_vertical_corner[facing=west,layer=1,waterlogged=false]
conquest:lattice_window_panel_vertical_corner[facing=west,layer=2,waterlogged=true]
conquest:lattice_window_panel_vertical_corner[facing=west,layer=2,waterlogged=false]
conquest:lattice_window_panel_vertical_corner[facing=west,layer=3,waterlogged=true]
conquest:lattice_window_panel_vertical_corner[facing=west,layer=3,waterlogged=false]
conquest:lattice_window_panel_vertical_corner[facing=west,layer=4,waterlogged=true]
conquest:lattice_window_panel_vertical_corner[facing=west,layer=4,waterlogged=false]
conquest:lattice_window_panel_vertical_corner[facing=east,layer=1,waterlogged=true]
conquest:lattice_window_panel_vertical_corner[facing=east,layer=1,waterlogged=false]
conquest:lattice_window_panel_vertical_corner[facing=east,layer=2,waterlogged=true]
conquest:lattice_window_panel_vertical_corner[facing=east,layer=2,waterlogged=false]
conquest:lattice_window_panel_vertical_corner[facing=east,layer=3,waterlogged=true]
conquest:lattice_window_panel_vertical_corner[facing=east,layer=3,waterlogged=false]
conquest:lattice_window_panel_vertical_corner[facing=east,layer=4,waterlogged=true]
conquest:lattice_window_panel_vertical_corner[facing=east,layer=4,waterlogged=false]
conquest:lattice_window_panel_vertical_quarter[facing=north,layer=1,waterlogged=true]
conquest:lattice_window_panel_vertical_quarter[facing=north,layer=1,waterlogged=false]
conquest:lattice_window_panel_vertical_quarter[facing=north,layer=2,waterlogged=true]
conquest:lattice_window_panel_vertical_quarter[facing=north,layer=2,waterlogged=false]
conquest:lattice_window_panel_vertical_quarter[facing=north,layer=3,waterlogged=true]
conquest:lattice_window_panel_vertical_quarter[facing=north,layer=3,waterlogged=false]
conquest:lattice_window_panel_vertical_quarter[facing=north,layer=4,waterlogged=true]
conquest:lattice_window_panel_vertical_quarter[facing=north,layer=4,waterlogged=false]
conquest:lattice_window_panel_vertical_quarter[facing=south,layer=1,waterlogged=true]
conquest:lattice_window_panel_vertical_quarter[facing=south,layer=1,waterlogged=false]
conquest:lattice_window_panel_vertical_quarter[facing=south,layer=2,waterlogged=true]
conquest:lattice_window_panel_vertical_quarter[facing=south,layer=2,waterlogged=false]
conquest:lattice_window_panel_vertical_quarter[facing=south,layer=3,waterlogged=true]
conquest:lattice_window_panel_vertical_quarter[facing=south,layer=3,waterlogged=false]
conquest:lattice_window_panel_vertical_quarter[facing=south,layer=4,waterlogged=true]
conquest:lattice_window_panel_vertical_quarter[facing=south,layer=4,waterlogged=false]
conquest:lattice_window_panel_vertical_quarter[facing=west,layer=1,waterlogged=true]
conquest:lattice_window_panel_vertical_quarter[facing=west,layer=1,waterlogged=false]
conquest:lattice_window_panel_vertical_quarter[facing=west,layer=2,waterlogged=true]
conquest:lattice_window_panel_vertical_quarter[facing=west,layer=2,waterlogged=false]
conquest:lattice_window_panel_vertical_quarter[facing=west,layer=3,waterlogged=true]
conquest:lattice_window_panel_vertical_quarter[facing=west,layer=3,waterlogged=false]
conquest:lattice_window_panel_vertical_quarter[facing=west,layer=4,waterlogged=true]
conquest:lattice_window_panel_vertical_quarter[facing=west,layer=4,waterlogged=false]
conquest:lattice_window_panel_vertical_quarter[facing=east,layer=1,waterlogged=true]
conquest:lattice_window_panel_vertical_quarter[facing=east,layer=1,waterlogged=false]
conquest:lattice_window_panel_vertical_quarter[facing=east,layer=2,waterlogged=true]
conquest:lattice_window_panel_vertical_quarter[facing=east,layer=2,waterlogged=false]
conquest:lattice_window_panel_vertical_quarter[facing=east,layer=3,waterlogged=true]
conquest:lattice_window_panel_vertical_quarter[facing=east,layer=3,waterlogged=false]
conquest:lattice_window_panel_vertical_quarter[facing=east,layer=4,waterlogged=true]
conquest:lattice_window_panel_vertical_quarter[facing=east,layer=4,waterlogged=false]
conquest:lattice_window_panel_vertical_slab[facing=north,layer=1,waterlogged=true]
conquest:lattice_window_panel_vertical_slab[facing=north,layer=1,waterlogged=false]
conquest:lattice_window_panel_vertical_slab[facing=north,layer=2,waterlogged=true]
conquest:lattice_window_panel_vertical_slab[facing=north,layer=2,waterlogged=false]
conquest:lattice_window_panel_vertical_slab[facing=north,layer=3,waterlogged=true]
conquest:lattice_window_panel_vertical_slab[facing=north,layer=3,waterlogged=false]
conquest:lattice_window_panel_vertical_slab[facing=north,layer=4,waterlogged=true]
conquest:lattice_window_panel_vertical_slab[facing=north,layer=4,waterlogged=false]
conquest:lattice_window_panel_vertical_slab[facing=south,layer=1,waterlogged=true]
conquest:lattice_window_panel_vertical_slab[facing=south,layer=1,waterlogged=false]
conquest:lattice_window_panel_vertical_slab[facing=south,layer=2,waterlogged=true]
conquest:lattice_window_panel_vertical_slab[facing=south,layer=2,waterlogged=false]
conquest:lattice_window_panel_vertical_slab[facing=south,layer=3,waterlogged=true]
conquest:lattice_window_panel_vertical_slab[facing=south,layer=3,waterlogged=false]
conquest:lattice_window_panel_vertical_slab[facing=south,layer=4,waterlogged=true]
conquest:lattice_window_panel_vertical_slab[facing=south,layer=4,waterlogged=false]
conquest:lattice_window_panel_vertical_slab[facing=west,layer=1,waterlogged=true]
conquest:lattice_window_panel_vertical_slab[facing=west,layer=1,waterlogged=false]
conquest:lattice_window_panel_vertical_slab[facing=west,layer=2,waterlogged=true]
conquest:lattice_window_panel_vertical_slab[facing=west,layer=2,waterlogged=false]
conquest:lattice_window_panel_vertical_slab[facing=west,layer=3,waterlogged=true]
conquest:lattice_window_panel_vertical_slab[facing=west,layer=3,waterlogged=false]
conquest:lattice_window_panel_vertical_slab[facing=west,layer=4,waterlogged=true]
conquest:lattice_window_panel_vertical_slab[facing=west,layer=4,waterlogged=false]
conquest:lattice_window_panel_vertical_slab[facing=east,layer=1,waterlogged=true]
conquest:lattice_window_panel_vertical_slab[facing=east,layer=1,waterlogged=false]
conquest:lattice_window_panel_vertical_slab[facing=east,layer=2,waterlogged=true]
conquest:lattice_window_panel_vertical_slab[facing=east,layer=2,waterlogged=false]
conquest:lattice_window_panel_vertical_slab[facing=east,layer=3,waterlogged=true]
conquest:lattice_window_panel_vertical_slab[facing=east,layer=3,waterlogged=false]
conquest:lattice_window_panel_vertical_slab[facing=east,layer=4,waterlogged=true]
conquest:lattice_window_panel_vertical_slab[facing=east,layer=4,waterlogged=false]
conquest:lavender[layers=1,waterlogged=true]
conquest:lavender[layers=1,waterlogged=false]
conquest:lavender[layers=2,waterlogged=true]
conquest:lavender[layers=2,waterlogged=false]
conquest:lavender[layers=3,waterlogged=true]
conquest:lavender[layers=3,waterlogged=false]
conquest:lavender[layers=4,waterlogged=true]
conquest:lavender[layers=4,waterlogged=false]
conquest:lavender[layers=5,waterlogged=true]
conquest:lavender[layers=5,waterlogged=false]
conquest:lavender[layers=6,waterlogged=true]
conquest:lavender[layers=6,waterlogged=false]
conquest:lavender[layers=7,waterlogged=true]
conquest:lavender[layers=7,waterlogged=false]
conquest:lavender[layers=8,waterlogged=true]
conquest:lavender[layers=8,waterlogged=false]
conquest:layered_chalk
conquest:layered_chalk_corner_slab[facing=north,type=top,waterlogged=true]
conquest:layered_chalk_corner_slab[facing=north,type=top,waterlogged=false]
conquest:layered_chalk_corner_slab[facing=north,type=bottom,waterlogged=true]
conquest:layered_chalk_corner_slab[facing=north,type=bottom,waterlogged=false]
conquest:layered_chalk_corner_slab[facing=south,type=top,waterlogged=true]
conquest:layered_chalk_corner_slab[facing=south,type=top,waterlogged=false]
conquest:layered_chalk_corner_slab[facing=south,type=bottom,waterlogged=true]
conquest:layered_chalk_corner_slab[facing=south,type=bottom,waterlogged=false]
conquest:layered_chalk_corner_slab[facing=west,type=top,waterlogged=true]
conquest:layered_chalk_corner_slab[facing=west,type=top,waterlogged=false]
conquest:layered_chalk_corner_slab[facing=west,type=bottom,waterlogged=true]
conquest:layered_chalk_corner_slab[facing=west,type=bottom,waterlogged=false]
conquest:layered_chalk_corner_slab[facing=east,type=top,waterlogged=true]
conquest:layered_chalk_corner_slab[facing=east,type=top,waterlogged=false]
conquest:layered_chalk_corner_slab[facing=east,type=bottom,waterlogged=true]
conquest:layered_chalk_corner_slab[facing=east,type=bottom,waterlogged=false]
conquest:layered_chalk_eighth_slab[facing=north,type=top,waterlogged=true]
conquest:layered_chalk_eighth_slab[facing=north,type=top,waterlogged=false]
conquest:layered_chalk_eighth_slab[facing=north,type=bottom,waterlogged=true]
conquest:layered_chalk_eighth_slab[facing=north,type=bottom,waterlogged=false]
conquest:layered_chalk_eighth_slab[facing=south,type=top,waterlogged=true]
conquest:layered_chalk_eighth_slab[facing=south,type=top,waterlogged=false]
conquest:layered_chalk_eighth_slab[facing=south,type=bottom,waterlogged=true]
conquest:layered_chalk_eighth_slab[facing=south,type=bottom,waterlogged=false]
conquest:layered_chalk_eighth_slab[facing=west,type=top,waterlogged=true]
conquest:layered_chalk_eighth_slab[facing=west,type=top,waterlogged=false]
conquest:layered_chalk_eighth_slab[facing=west,type=bottom,waterlogged=true]
conquest:layered_chalk_eighth_slab[facing=west,type=bottom,waterlogged=false]
conquest:layered_chalk_eighth_slab[facing=east,type=top,waterlogged=true]
conquest:layered_chalk_eighth_slab[facing=east,type=top,waterlogged=false]
conquest:layered_chalk_eighth_slab[facing=east,type=bottom,waterlogged=true]
conquest:layered_chalk_eighth_slab[facing=east,type=bottom,waterlogged=false]
conquest:layered_chalk_quarter_slab[facing=north,layer=1,type=top,waterlogged=true]
conquest:layered_chalk_quarter_slab[facing=north,layer=1,type=top,waterlogged=false]
conquest:layered_chalk_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=true]
conquest:layered_chalk_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=false]
conquest:layered_chalk_quarter_slab[facing=north,layer=2,type=top,waterlogged=true]
conquest:layered_chalk_quarter_slab[facing=north,layer=2,type=top,waterlogged=false]
conquest:layered_chalk_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=true]
conquest:layered_chalk_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=false]
conquest:layered_chalk_quarter_slab[facing=north,layer=3,type=top,waterlogged=true]
conquest:layered_chalk_quarter_slab[facing=north,layer=3,type=top,waterlogged=false]
conquest:layered_chalk_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=true]
conquest:layered_chalk_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=false]
conquest:layered_chalk_quarter_slab[facing=south,layer=1,type=top,waterlogged=true]
conquest:layered_chalk_quarter_slab[facing=south,layer=1,type=top,waterlogged=false]
conquest:layered_chalk_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=true]
conquest:layered_chalk_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=false]
conquest:layered_chalk_quarter_slab[facing=south,layer=2,type=top,waterlogged=true]
conquest:layered_chalk_quarter_slab[facing=south,layer=2,type=top,waterlogged=false]
conquest:layered_chalk_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=true]
conquest:layered_chalk_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=false]
conquest:layered_chalk_quarter_slab[facing=south,layer=3,type=top,waterlogged=true]
conquest:layered_chalk_quarter_slab[facing=south,layer=3,type=top,waterlogged=false]
conquest:layered_chalk_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=true]
conquest:layered_chalk_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=false]
conquest:layered_chalk_quarter_slab[facing=west,layer=1,type=top,waterlogged=true]
conquest:layered_chalk_quarter_slab[facing=west,layer=1,type=top,waterlogged=false]
conquest:layered_chalk_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=true]
conquest:layered_chalk_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=false]
conquest:layered_chalk_quarter_slab[facing=west,layer=2,type=top,waterlogged=true]
conquest:layered_chalk_quarter_slab[facing=west,layer=2,type=top,waterlogged=false]
conquest:layered_chalk_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=true]
conquest:layered_chalk_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=false]
conquest:layered_chalk_quarter_slab[facing=west,layer=3,type=top,waterlogged=true]
conquest:layered_chalk_quarter_slab[facing=west,layer=3,type=top,waterlogged=false]
conquest:layered_chalk_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=true]
conquest:layered_chalk_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=false]
conquest:layered_chalk_quarter_slab[facing=east,layer=1,type=top,waterlogged=true]
conquest:layered_chalk_quarter_slab[facing=east,layer=1,type=top,waterlogged=false]
conquest:layered_chalk_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=true]
conquest:layered_chalk_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=false]
conquest:layered_chalk_quarter_slab[facing=east,layer=2,type=top,waterlogged=true]
conquest:layered_chalk_quarter_slab[facing=east,layer=2,type=top,waterlogged=false]
conquest:layered_chalk_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=true]
conquest:layered_chalk_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=false]
conquest:layered_chalk_quarter_slab[facing=east,layer=3,type=top,waterlogged=true]
conquest:layered_chalk_quarter_slab[facing=east,layer=3,type=top,waterlogged=false]
conquest:layered_chalk_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=true]
conquest:layered_chalk_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=false]
conquest:layered_chalk_slab[layers=1,type=top,waterlogged=true]
conquest:layered_chalk_slab[layers=1,type=top,waterlogged=false]
conquest:layered_chalk_slab[layers=1,type=bottom,waterlogged=true]
conquest:layered_chalk_slab[layers=1,type=bottom,waterlogged=false]
conquest:layered_chalk_slab[layers=2,type=top,waterlogged=true]
conquest:layered_chalk_slab[layers=2,type=top,waterlogged=false]
conquest:layered_chalk_slab[layers=2,type=bottom,waterlogged=true]
conquest:layered_chalk_slab[layers=2,type=bottom,waterlogged=false]
conquest:layered_chalk_slab[layers=3,type=top,waterlogged=true]
conquest:layered_chalk_slab[layers=3,type=top,waterlogged=false]
conquest:layered_chalk_slab[layers=3,type=bottom,waterlogged=true]
conquest:layered_chalk_slab[layers=3,type=bottom,waterlogged=false]
conquest:layered_chalk_slab[layers=4,type=top,waterlogged=true]
conquest:layered_chalk_slab[layers=4,type=top,waterlogged=false]
conquest:layered_chalk_slab[layers=4,type=bottom,waterlogged=true]
conquest:layered_chalk_slab[layers=4,type=bottom,waterlogged=false]
conquest:layered_chalk_slab[layers=5,type=top,waterlogged=true]
conquest:layered_chalk_slab[layers=5,type=top,waterlogged=false]
conquest:layered_chalk_slab[layers=5,type=bottom,waterlogged=true]
conquest:layered_chalk_slab[layers=5,type=bottom,waterlogged=false]
conquest:layered_chalk_slab[layers=6,type=top,waterlogged=true]
conquest:layered_chalk_slab[layers=6,type=top,waterlogged=false]
conquest:layered_chalk_slab[layers=6,type=bottom,waterlogged=true]
conquest:layered_chalk_slab[layers=6,type=bottom,waterlogged=false]
conquest:layered_chalk_slab[layers=7,type=top,waterlogged=true]
conquest:layered_chalk_slab[layers=7,type=top,waterlogged=false]
conquest:layered_chalk_slab[layers=7,type=bottom,waterlogged=true]
conquest:layered_chalk_slab[layers=7,type=bottom,waterlogged=false]
conquest:layered_chalk_slab[layers=8,type=top,waterlogged=true]
conquest:layered_chalk_slab[layers=8,type=top,waterlogged=false]
conquest:layered_chalk_slab[layers=8,type=bottom,waterlogged=true]
conquest:layered_chalk_slab[layers=8,type=bottom,waterlogged=false]
conquest:layered_chalk_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:layered_chalk_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:layered_chalk_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:layered_chalk_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:layered_chalk_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:layered_chalk_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:layered_chalk_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:layered_chalk_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:layered_chalk_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:layered_chalk_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:layered_chalk_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:layered_chalk_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:layered_chalk_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:layered_chalk_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:layered_chalk_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:layered_chalk_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:layered_chalk_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:layered_chalk_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:layered_chalk_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:layered_chalk_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:layered_chalk_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:layered_chalk_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:layered_chalk_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:layered_chalk_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:layered_chalk_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:layered_chalk_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:layered_chalk_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:layered_chalk_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:layered_chalk_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:layered_chalk_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:layered_chalk_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:layered_chalk_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:layered_chalk_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:layered_chalk_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:layered_chalk_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:layered_chalk_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:layered_chalk_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:layered_chalk_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:layered_chalk_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:layered_chalk_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:layered_chalk_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:layered_chalk_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:layered_chalk_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:layered_chalk_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:layered_chalk_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:layered_chalk_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:layered_chalk_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:layered_chalk_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:layered_chalk_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:layered_chalk_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:layered_chalk_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:layered_chalk_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:layered_chalk_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:layered_chalk_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:layered_chalk_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:layered_chalk_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:layered_chalk_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:layered_chalk_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:layered_chalk_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:layered_chalk_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:layered_chalk_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:layered_chalk_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:layered_chalk_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:layered_chalk_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:layered_chalk_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:layered_chalk_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:layered_chalk_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:layered_chalk_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:layered_chalk_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:layered_chalk_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:layered_chalk_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:layered_chalk_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:layered_chalk_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:layered_chalk_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:layered_chalk_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:layered_chalk_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:layered_chalk_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:layered_chalk_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:layered_chalk_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:layered_chalk_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:layered_chalk_vertical_corner[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:layered_chalk_vertical_corner[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:layered_chalk_vertical_corner[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:layered_chalk_vertical_corner[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:layered_chalk_vertical_corner[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:layered_chalk_vertical_corner[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:layered_chalk_vertical_corner[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:layered_chalk_vertical_corner[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:layered_chalk_vertical_corner[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:layered_chalk_vertical_corner[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:layered_chalk_vertical_corner[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:layered_chalk_vertical_corner[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:layered_chalk_vertical_corner[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:layered_chalk_vertical_corner[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:layered_chalk_vertical_corner[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:layered_chalk_vertical_corner[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:layered_chalk_vertical_corner[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:layered_chalk_vertical_corner[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:layered_chalk_vertical_corner[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:layered_chalk_vertical_corner[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:layered_chalk_vertical_corner[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:layered_chalk_vertical_corner[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:layered_chalk_vertical_corner[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:layered_chalk_vertical_corner[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:layered_chalk_vertical_corner[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:layered_chalk_vertical_corner[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:layered_chalk_vertical_corner[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:layered_chalk_vertical_corner[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:layered_chalk_vertical_corner[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:layered_chalk_vertical_corner[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:layered_chalk_vertical_corner[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:layered_chalk_vertical_corner[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:layered_chalk_vertical_corner[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:layered_chalk_vertical_corner[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:layered_chalk_vertical_corner[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:layered_chalk_vertical_corner[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:layered_chalk_vertical_corner[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:layered_chalk_vertical_corner[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:layered_chalk_vertical_corner[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:layered_chalk_vertical_corner[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:layered_chalk_vertical_corner[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:layered_chalk_vertical_corner[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:layered_chalk_vertical_corner[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:layered_chalk_vertical_corner[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:layered_chalk_vertical_corner[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:layered_chalk_vertical_corner[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:layered_chalk_vertical_corner[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:layered_chalk_vertical_corner[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:layered_chalk_vertical_corner[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:layered_chalk_vertical_corner[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:layered_chalk_vertical_corner[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:layered_chalk_vertical_corner[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:layered_chalk_vertical_corner[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:layered_chalk_vertical_corner[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:layered_chalk_vertical_corner[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:layered_chalk_vertical_corner[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:layered_chalk_vertical_corner[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:layered_chalk_vertical_corner[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:layered_chalk_vertical_corner[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:layered_chalk_vertical_corner[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:layered_chalk_vertical_corner[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:layered_chalk_vertical_corner[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:layered_chalk_vertical_corner[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:layered_chalk_vertical_corner[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:layered_chalk_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:layered_chalk_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:layered_chalk_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:layered_chalk_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:layered_chalk_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:layered_chalk_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:layered_chalk_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:layered_chalk_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:layered_chalk_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:layered_chalk_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:layered_chalk_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:layered_chalk_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:layered_chalk_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:layered_chalk_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:layered_chalk_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:layered_chalk_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:layered_chalk_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:layered_chalk_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:layered_chalk_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:layered_chalk_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:layered_chalk_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:layered_chalk_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:layered_chalk_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:layered_chalk_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:layered_chalk_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:layered_chalk_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:layered_chalk_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:layered_chalk_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:layered_chalk_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:layered_chalk_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:layered_chalk_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:layered_chalk_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:layered_chalk_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:layered_chalk_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:layered_chalk_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:layered_chalk_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:layered_chalk_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:layered_chalk_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:layered_chalk_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:layered_chalk_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:layered_chalk_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:layered_chalk_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:layered_chalk_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:layered_chalk_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:layered_chalk_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:layered_chalk_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:layered_chalk_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:layered_chalk_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:layered_chalk_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:layered_chalk_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:layered_chalk_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:layered_chalk_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:layered_chalk_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:layered_chalk_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:layered_chalk_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:layered_chalk_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:layered_chalk_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:layered_chalk_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:layered_chalk_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:layered_chalk_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:layered_chalk_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:layered_chalk_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:layered_chalk_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:layered_chalk_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:layered_chalk_vertical_quarter[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:layered_chalk_vertical_quarter[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:layered_chalk_vertical_quarter[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:layered_chalk_vertical_quarter[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:layered_chalk_vertical_quarter[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:layered_chalk_vertical_quarter[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:layered_chalk_vertical_quarter[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:layered_chalk_vertical_quarter[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:layered_chalk_vertical_quarter[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:layered_chalk_vertical_quarter[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:layered_chalk_vertical_quarter[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:layered_chalk_vertical_quarter[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:layered_chalk_vertical_quarter[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:layered_chalk_vertical_quarter[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:layered_chalk_vertical_quarter[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:layered_chalk_vertical_quarter[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:layered_chalk_vertical_quarter[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:layered_chalk_vertical_quarter[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:layered_chalk_vertical_quarter[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:layered_chalk_vertical_quarter[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:layered_chalk_vertical_quarter[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:layered_chalk_vertical_quarter[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:layered_chalk_vertical_quarter[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:layered_chalk_vertical_quarter[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:layered_chalk_vertical_quarter[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:layered_chalk_vertical_quarter[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:layered_chalk_vertical_quarter[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:layered_chalk_vertical_quarter[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:layered_chalk_vertical_quarter[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:layered_chalk_vertical_quarter[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:layered_chalk_vertical_quarter[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:layered_chalk_vertical_quarter[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:layered_chalk_vertical_quarter[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:layered_chalk_vertical_quarter[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:layered_chalk_vertical_quarter[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:layered_chalk_vertical_quarter[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:layered_chalk_vertical_quarter[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:layered_chalk_vertical_quarter[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:layered_chalk_vertical_quarter[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:layered_chalk_vertical_quarter[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:layered_chalk_vertical_quarter[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:layered_chalk_vertical_quarter[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:layered_chalk_vertical_quarter[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:layered_chalk_vertical_quarter[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:layered_chalk_vertical_quarter[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:layered_chalk_vertical_quarter[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:layered_chalk_vertical_quarter[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:layered_chalk_vertical_quarter[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:layered_chalk_vertical_quarter[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:layered_chalk_vertical_quarter[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:layered_chalk_vertical_quarter[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:layered_chalk_vertical_quarter[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:layered_chalk_vertical_quarter[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:layered_chalk_vertical_quarter[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:layered_chalk_vertical_quarter[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:layered_chalk_vertical_quarter[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:layered_chalk_vertical_quarter[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:layered_chalk_vertical_quarter[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:layered_chalk_vertical_quarter[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:layered_chalk_vertical_quarter[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:layered_chalk_vertical_quarter[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:layered_chalk_vertical_quarter[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:layered_chalk_vertical_quarter[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:layered_chalk_vertical_quarter[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:layered_chalk_vertical_slab[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:layered_chalk_vertical_slab[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:layered_chalk_vertical_slab[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:layered_chalk_vertical_slab[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:layered_chalk_vertical_slab[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:layered_chalk_vertical_slab[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:layered_chalk_vertical_slab[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:layered_chalk_vertical_slab[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:layered_chalk_vertical_slab[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:layered_chalk_vertical_slab[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:layered_chalk_vertical_slab[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:layered_chalk_vertical_slab[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:layered_chalk_vertical_slab[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:layered_chalk_vertical_slab[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:layered_chalk_vertical_slab[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:layered_chalk_vertical_slab[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:layered_chalk_vertical_slab[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:layered_chalk_vertical_slab[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:layered_chalk_vertical_slab[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:layered_chalk_vertical_slab[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:layered_chalk_vertical_slab[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:layered_chalk_vertical_slab[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:layered_chalk_vertical_slab[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:layered_chalk_vertical_slab[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:layered_chalk_vertical_slab[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:layered_chalk_vertical_slab[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:layered_chalk_vertical_slab[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:layered_chalk_vertical_slab[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:layered_chalk_vertical_slab[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:layered_chalk_vertical_slab[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:layered_chalk_vertical_slab[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:layered_chalk_vertical_slab[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:layered_chalk_vertical_slab[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:layered_chalk_vertical_slab[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:layered_chalk_vertical_slab[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:layered_chalk_vertical_slab[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:layered_chalk_vertical_slab[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:layered_chalk_vertical_slab[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:layered_chalk_vertical_slab[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:layered_chalk_vertical_slab[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:layered_chalk_vertical_slab[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:layered_chalk_vertical_slab[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:layered_chalk_vertical_slab[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:layered_chalk_vertical_slab[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:layered_chalk_vertical_slab[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:layered_chalk_vertical_slab[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:layered_chalk_vertical_slab[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:layered_chalk_vertical_slab[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:layered_chalk_vertical_slab[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:layered_chalk_vertical_slab[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:layered_chalk_vertical_slab[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:layered_chalk_vertical_slab[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:layered_chalk_vertical_slab[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:layered_chalk_vertical_slab[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:layered_chalk_vertical_slab[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:layered_chalk_vertical_slab[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:layered_chalk_vertical_slab[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:layered_chalk_vertical_slab[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:layered_chalk_vertical_slab[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:layered_chalk_vertical_slab[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:layered_chalk_vertical_slab[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:layered_chalk_vertical_slab[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:layered_chalk_vertical_slab[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:layered_chalk_vertical_slab[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:leaded_glass_window
conquest:leaded_glass_window_pane[down=true,east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:leaded_glass_window_pane[down=true,east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:leaded_glass_window_pane[down=true,east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:leaded_glass_window_pane[down=true,east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:leaded_glass_window_pane[down=true,east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:leaded_glass_window_pane[down=true,east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:leaded_glass_window_pane[down=true,east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:leaded_glass_window_pane[down=true,east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:leaded_glass_window_pane[down=true,east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:leaded_glass_window_pane[down=true,east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:leaded_glass_window_pane[down=true,east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:leaded_glass_window_pane[down=true,east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:leaded_glass_window_pane[down=true,east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:leaded_glass_window_pane[down=true,east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:leaded_glass_window_pane[down=true,east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:leaded_glass_window_pane[down=true,east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:leaded_glass_window_pane[down=true,east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:leaded_glass_window_pane[down=true,east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:leaded_glass_window_pane[down=true,east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:leaded_glass_window_pane[down=true,east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:leaded_glass_window_pane[down=true,east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:leaded_glass_window_pane[down=true,east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:leaded_glass_window_pane[down=true,east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:leaded_glass_window_pane[down=true,east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:leaded_glass_window_pane[down=true,east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:leaded_glass_window_pane[down=true,east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:leaded_glass_window_pane[down=true,east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:leaded_glass_window_pane[down=true,east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:leaded_glass_window_pane[down=true,east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:leaded_glass_window_pane[down=true,east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:leaded_glass_window_pane[down=true,east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:leaded_glass_window_pane[down=true,east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:leaded_glass_window_pane[down=true,east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:leaded_glass_window_pane[down=true,east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:leaded_glass_window_pane[down=true,east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:leaded_glass_window_pane[down=true,east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:leaded_glass_window_pane[down=true,east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:leaded_glass_window_pane[down=true,east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:leaded_glass_window_pane[down=true,east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:leaded_glass_window_pane[down=true,east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:leaded_glass_window_pane[down=true,east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:leaded_glass_window_pane[down=true,east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:leaded_glass_window_pane[down=true,east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:leaded_glass_window_pane[down=true,east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:leaded_glass_window_pane[down=true,east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:leaded_glass_window_pane[down=true,east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:leaded_glass_window_pane[down=true,east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:leaded_glass_window_pane[down=true,east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:leaded_glass_window_pane[down=true,east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:leaded_glass_window_pane[down=true,east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:leaded_glass_window_pane[down=true,east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:leaded_glass_window_pane[down=true,east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:leaded_glass_window_pane[down=true,east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:leaded_glass_window_pane[down=true,east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:leaded_glass_window_pane[down=true,east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:leaded_glass_window_pane[down=true,east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:leaded_glass_window_pane[down=true,east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:leaded_glass_window_pane[down=true,east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:leaded_glass_window_pane[down=true,east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:leaded_glass_window_pane[down=true,east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:leaded_glass_window_pane[down=true,east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:leaded_glass_window_pane[down=true,east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:leaded_glass_window_pane[down=true,east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:leaded_glass_window_pane[down=true,east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:leaded_glass_window_pane[down=false,east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:leaded_glass_window_pane[down=false,east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:leaded_glass_window_pane[down=false,east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:leaded_glass_window_pane[down=false,east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:leaded_glass_window_pane[down=false,east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:leaded_glass_window_pane[down=false,east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:leaded_glass_window_pane[down=false,east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:leaded_glass_window_pane[down=false,east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:leaded_glass_window_pane[down=false,east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:leaded_glass_window_pane[down=false,east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:leaded_glass_window_pane[down=false,east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:leaded_glass_window_pane[down=false,east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:leaded_glass_window_pane[down=false,east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:leaded_glass_window_pane[down=false,east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:leaded_glass_window_pane[down=false,east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:leaded_glass_window_pane[down=false,east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:leaded_glass_window_pane[down=false,east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:leaded_glass_window_pane[down=false,east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:leaded_glass_window_pane[down=false,east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:leaded_glass_window_pane[down=false,east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:leaded_glass_window_pane[down=false,east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:leaded_glass_window_pane[down=false,east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:leaded_glass_window_pane[down=false,east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:leaded_glass_window_pane[down=false,east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:leaded_glass_window_pane[down=false,east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:leaded_glass_window_pane[down=false,east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:leaded_glass_window_pane[down=false,east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:leaded_glass_window_pane[down=false,east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:leaded_glass_window_pane[down=false,east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:leaded_glass_window_pane[down=false,east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:leaded_glass_window_pane[down=false,east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:leaded_glass_window_pane[down=false,east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:leaded_glass_window_pane[down=false,east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:leaded_glass_window_pane[down=false,east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:leaded_glass_window_pane[down=false,east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:leaded_glass_window_pane[down=false,east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:leaded_glass_window_pane[down=false,east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:leaded_glass_window_pane[down=false,east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:leaded_glass_window_pane[down=false,east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:leaded_glass_window_pane[down=false,east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:leaded_glass_window_pane[down=false,east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:leaded_glass_window_pane[down=false,east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:leaded_glass_window_pane[down=false,east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:leaded_glass_window_pane[down=false,east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:leaded_glass_window_pane[down=false,east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:leaded_glass_window_pane[down=false,east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:leaded_glass_window_pane[down=false,east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:leaded_glass_window_pane[down=false,east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:leaded_glass_window_pane[down=false,east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:leaded_glass_window_pane[down=false,east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:leaded_glass_window_pane[down=false,east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:leaded_glass_window_pane[down=false,east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:leaded_glass_window_pane[down=false,east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:leaded_glass_window_pane[down=false,east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:leaded_glass_window_pane[down=false,east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:leaded_glass_window_pane[down=false,east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:leaded_glass_window_pane[down=false,east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:leaded_glass_window_pane[down=false,east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:leaded_glass_window_pane[down=false,east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:leaded_glass_window_pane[down=false,east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:leaded_glass_window_pane[down=false,east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:leaded_glass_window_pane[down=false,east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:leaded_glass_window_pane[down=false,east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:leaded_glass_window_pane[down=false,east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:leaded_glass_window_vertical_corner[facing=north,layer=1,waterlogged=true]
conquest:leaded_glass_window_vertical_corner[facing=north,layer=1,waterlogged=false]
conquest:leaded_glass_window_vertical_corner[facing=north,layer=2,waterlogged=true]
conquest:leaded_glass_window_vertical_corner[facing=north,layer=2,waterlogged=false]
conquest:leaded_glass_window_vertical_corner[facing=north,layer=3,waterlogged=true]
conquest:leaded_glass_window_vertical_corner[facing=north,layer=3,waterlogged=false]
conquest:leaded_glass_window_vertical_corner[facing=north,layer=4,waterlogged=true]
conquest:leaded_glass_window_vertical_corner[facing=north,layer=4,waterlogged=false]
conquest:leaded_glass_window_vertical_corner[facing=south,layer=1,waterlogged=true]
conquest:leaded_glass_window_vertical_corner[facing=south,layer=1,waterlogged=false]
conquest:leaded_glass_window_vertical_corner[facing=south,layer=2,waterlogged=true]
conquest:leaded_glass_window_vertical_corner[facing=south,layer=2,waterlogged=false]
conquest:leaded_glass_window_vertical_corner[facing=south,layer=3,waterlogged=true]
conquest:leaded_glass_window_vertical_corner[facing=south,layer=3,waterlogged=false]
conquest:leaded_glass_window_vertical_corner[facing=south,layer=4,waterlogged=true]
conquest:leaded_glass_window_vertical_corner[facing=south,layer=4,waterlogged=false]
conquest:leaded_glass_window_vertical_corner[facing=west,layer=1,waterlogged=true]
conquest:leaded_glass_window_vertical_corner[facing=west,layer=1,waterlogged=false]
conquest:leaded_glass_window_vertical_corner[facing=west,layer=2,waterlogged=true]
conquest:leaded_glass_window_vertical_corner[facing=west,layer=2,waterlogged=false]
conquest:leaded_glass_window_vertical_corner[facing=west,layer=3,waterlogged=true]
conquest:leaded_glass_window_vertical_corner[facing=west,layer=3,waterlogged=false]
conquest:leaded_glass_window_vertical_corner[facing=west,layer=4,waterlogged=true]
conquest:leaded_glass_window_vertical_corner[facing=west,layer=4,waterlogged=false]
conquest:leaded_glass_window_vertical_corner[facing=east,layer=1,waterlogged=true]
conquest:leaded_glass_window_vertical_corner[facing=east,layer=1,waterlogged=false]
conquest:leaded_glass_window_vertical_corner[facing=east,layer=2,waterlogged=true]
conquest:leaded_glass_window_vertical_corner[facing=east,layer=2,waterlogged=false]
conquest:leaded_glass_window_vertical_corner[facing=east,layer=3,waterlogged=true]
conquest:leaded_glass_window_vertical_corner[facing=east,layer=3,waterlogged=false]
conquest:leaded_glass_window_vertical_corner[facing=east,layer=4,waterlogged=true]
conquest:leaded_glass_window_vertical_corner[facing=east,layer=4,waterlogged=false]
conquest:leaded_glass_window_vertical_quarter[facing=north,layer=1,waterlogged=true]
conquest:leaded_glass_window_vertical_quarter[facing=north,layer=1,waterlogged=false]
conquest:leaded_glass_window_vertical_quarter[facing=north,layer=2,waterlogged=true]
conquest:leaded_glass_window_vertical_quarter[facing=north,layer=2,waterlogged=false]
conquest:leaded_glass_window_vertical_quarter[facing=north,layer=3,waterlogged=true]
conquest:leaded_glass_window_vertical_quarter[facing=north,layer=3,waterlogged=false]
conquest:leaded_glass_window_vertical_quarter[facing=north,layer=4,waterlogged=true]
conquest:leaded_glass_window_vertical_quarter[facing=north,layer=4,waterlogged=false]
conquest:leaded_glass_window_vertical_quarter[facing=south,layer=1,waterlogged=true]
conquest:leaded_glass_window_vertical_quarter[facing=south,layer=1,waterlogged=false]
conquest:leaded_glass_window_vertical_quarter[facing=south,layer=2,waterlogged=true]
conquest:leaded_glass_window_vertical_quarter[facing=south,layer=2,waterlogged=false]
conquest:leaded_glass_window_vertical_quarter[facing=south,layer=3,waterlogged=true]
conquest:leaded_glass_window_vertical_quarter[facing=south,layer=3,waterlogged=false]
conquest:leaded_glass_window_vertical_quarter[facing=south,layer=4,waterlogged=true]
conquest:leaded_glass_window_vertical_quarter[facing=south,layer=4,waterlogged=false]
conquest:leaded_glass_window_vertical_quarter[facing=west,layer=1,waterlogged=true]
conquest:leaded_glass_window_vertical_quarter[facing=west,layer=1,waterlogged=false]
conquest:leaded_glass_window_vertical_quarter[facing=west,layer=2,waterlogged=true]
conquest:leaded_glass_window_vertical_quarter[facing=west,layer=2,waterlogged=false]
conquest:leaded_glass_window_vertical_quarter[facing=west,layer=3,waterlogged=true]
conquest:leaded_glass_window_vertical_quarter[facing=west,layer=3,waterlogged=false]
conquest:leaded_glass_window_vertical_quarter[facing=west,layer=4,waterlogged=true]
conquest:leaded_glass_window_vertical_quarter[facing=west,layer=4,waterlogged=false]
conquest:leaded_glass_window_vertical_quarter[facing=east,layer=1,waterlogged=true]
conquest:leaded_glass_window_vertical_quarter[facing=east,layer=1,waterlogged=false]
conquest:leaded_glass_window_vertical_quarter[facing=east,layer=2,waterlogged=true]
conquest:leaded_glass_window_vertical_quarter[facing=east,layer=2,waterlogged=false]
conquest:leaded_glass_window_vertical_quarter[facing=east,layer=3,waterlogged=true]
conquest:leaded_glass_window_vertical_quarter[facing=east,layer=3,waterlogged=false]
conquest:leaded_glass_window_vertical_quarter[facing=east,layer=4,waterlogged=true]
conquest:leaded_glass_window_vertical_quarter[facing=east,layer=4,waterlogged=false]
conquest:leaded_glass_window_vertical_slab[facing=north,layer=1,waterlogged=true]
conquest:leaded_glass_window_vertical_slab[facing=north,layer=1,waterlogged=false]
conquest:leaded_glass_window_vertical_slab[facing=north,layer=2,waterlogged=true]
conquest:leaded_glass_window_vertical_slab[facing=north,layer=2,waterlogged=false]
conquest:leaded_glass_window_vertical_slab[facing=north,layer=3,waterlogged=true]
conquest:leaded_glass_window_vertical_slab[facing=north,layer=3,waterlogged=false]
conquest:leaded_glass_window_vertical_slab[facing=north,layer=4,waterlogged=true]
conquest:leaded_glass_window_vertical_slab[facing=north,layer=4,waterlogged=false]
conquest:leaded_glass_window_vertical_slab[facing=south,layer=1,waterlogged=true]
conquest:leaded_glass_window_vertical_slab[facing=south,layer=1,waterlogged=false]
conquest:leaded_glass_window_vertical_slab[facing=south,layer=2,waterlogged=true]
conquest:leaded_glass_window_vertical_slab[facing=south,layer=2,waterlogged=false]
conquest:leaded_glass_window_vertical_slab[facing=south,layer=3,waterlogged=true]
conquest:leaded_glass_window_vertical_slab[facing=south,layer=3,waterlogged=false]
conquest:leaded_glass_window_vertical_slab[facing=south,layer=4,waterlogged=true]
conquest:leaded_glass_window_vertical_slab[facing=south,layer=4,waterlogged=false]
conquest:leaded_glass_window_vertical_slab[facing=west,layer=1,waterlogged=true]
conquest:leaded_glass_window_vertical_slab[facing=west,layer=1,waterlogged=false]
conquest:leaded_glass_window_vertical_slab[facing=west,layer=2,waterlogged=true]
conquest:leaded_glass_window_vertical_slab[facing=west,layer=2,waterlogged=false]
conquest:leaded_glass_window_vertical_slab[facing=west,layer=3,waterlogged=true]
conquest:leaded_glass_window_vertical_slab[facing=west,layer=3,waterlogged=false]
conquest:leaded_glass_window_vertical_slab[facing=west,layer=4,waterlogged=true]
conquest:leaded_glass_window_vertical_slab[facing=west,layer=4,waterlogged=false]
conquest:leaded_glass_window_vertical_slab[facing=east,layer=1,waterlogged=true]
conquest:leaded_glass_window_vertical_slab[facing=east,layer=1,waterlogged=false]
conquest:leaded_glass_window_vertical_slab[facing=east,layer=2,waterlogged=true]
conquest:leaded_glass_window_vertical_slab[facing=east,layer=2,waterlogged=false]
conquest:leaded_glass_window_vertical_slab[facing=east,layer=3,waterlogged=true]
conquest:leaded_glass_window_vertical_slab[facing=east,layer=3,waterlogged=false]
conquest:leaded_glass_window_vertical_slab[facing=east,layer=4,waterlogged=true]
conquest:leaded_glass_window_vertical_slab[facing=east,layer=4,waterlogged=false]
conquest:leather_boots[facing=north,offset_toggle=true,toggle=1,waterlogged=true]
conquest:leather_boots[facing=north,offset_toggle=true,toggle=1,waterlogged=false]
conquest:leather_boots[facing=north,offset_toggle=true,toggle=2,waterlogged=true]
conquest:leather_boots[facing=north,offset_toggle=true,toggle=2,waterlogged=false]
conquest:leather_boots[facing=north,offset_toggle=true,toggle=3,waterlogged=true]
conquest:leather_boots[facing=north,offset_toggle=true,toggle=3,waterlogged=false]
conquest:leather_boots[facing=north,offset_toggle=true,toggle=4,waterlogged=true]
conquest:leather_boots[facing=north,offset_toggle=true,toggle=4,waterlogged=false]
conquest:leather_boots[facing=north,offset_toggle=false,toggle=1,waterlogged=true]
conquest:leather_boots[facing=north,offset_toggle=false,toggle=1,waterlogged=false]
conquest:leather_boots[facing=north,offset_toggle=false,toggle=2,waterlogged=true]
conquest:leather_boots[facing=north,offset_toggle=false,toggle=2,waterlogged=false]
conquest:leather_boots[facing=north,offset_toggle=false,toggle=3,waterlogged=true]
conquest:leather_boots[facing=north,offset_toggle=false,toggle=3,waterlogged=false]
conquest:leather_boots[facing=north,offset_toggle=false,toggle=4,waterlogged=true]
conquest:leather_boots[facing=north,offset_toggle=false,toggle=4,waterlogged=false]
conquest:leather_boots[facing=south,offset_toggle=true,toggle=1,waterlogged=true]
conquest:leather_boots[facing=south,offset_toggle=true,toggle=1,waterlogged=false]
conquest:leather_boots[facing=south,offset_toggle=true,toggle=2,waterlogged=true]
conquest:leather_boots[facing=south,offset_toggle=true,toggle=2,waterlogged=false]
conquest:leather_boots[facing=south,offset_toggle=true,toggle=3,waterlogged=true]
conquest:leather_boots[facing=south,offset_toggle=true,toggle=3,waterlogged=false]
conquest:leather_boots[facing=south,offset_toggle=true,toggle=4,waterlogged=true]
conquest:leather_boots[facing=south,offset_toggle=true,toggle=4,waterlogged=false]
conquest:leather_boots[facing=south,offset_toggle=false,toggle=1,waterlogged=true]
conquest:leather_boots[facing=south,offset_toggle=false,toggle=1,waterlogged=false]
conquest:leather_boots[facing=south,offset_toggle=false,toggle=2,waterlogged=true]
conquest:leather_boots[facing=south,offset_toggle=false,toggle=2,waterlogged=false]
conquest:leather_boots[facing=south,offset_toggle=false,toggle=3,waterlogged=true]
conquest:leather_boots[facing=south,offset_toggle=false,toggle=3,waterlogged=false]
conquest:leather_boots[facing=south,offset_toggle=false,toggle=4,waterlogged=true]
conquest:leather_boots[facing=south,offset_toggle=false,toggle=4,waterlogged=false]
conquest:leather_boots[facing=west,offset_toggle=true,toggle=1,waterlogged=true]
conquest:leather_boots[facing=west,offset_toggle=true,toggle=1,waterlogged=false]
conquest:leather_boots[facing=west,offset_toggle=true,toggle=2,waterlogged=true]
conquest:leather_boots[facing=west,offset_toggle=true,toggle=2,waterlogged=false]
conquest:leather_boots[facing=west,offset_toggle=true,toggle=3,waterlogged=true]
conquest:leather_boots[facing=west,offset_toggle=true,toggle=3,waterlogged=false]
conquest:leather_boots[facing=west,offset_toggle=true,toggle=4,waterlogged=true]
conquest:leather_boots[facing=west,offset_toggle=true,toggle=4,waterlogged=false]
conquest:leather_boots[facing=west,offset_toggle=false,toggle=1,waterlogged=true]
conquest:leather_boots[facing=west,offset_toggle=false,toggle=1,waterlogged=false]
conquest:leather_boots[facing=west,offset_toggle=false,toggle=2,waterlogged=true]
conquest:leather_boots[facing=west,offset_toggle=false,toggle=2,waterlogged=false]
conquest:leather_boots[facing=west,offset_toggle=false,toggle=3,waterlogged=true]
conquest:leather_boots[facing=west,offset_toggle=false,toggle=3,waterlogged=false]
conquest:leather_boots[facing=west,offset_toggle=false,toggle=4,waterlogged=true]
conquest:leather_boots[facing=west,offset_toggle=false,toggle=4,waterlogged=false]
conquest:leather_boots[facing=east,offset_toggle=true,toggle=1,waterlogged=true]
conquest:leather_boots[facing=east,offset_toggle=true,toggle=1,waterlogged=false]
conquest:leather_boots[facing=east,offset_toggle=true,toggle=2,waterlogged=true]
conquest:leather_boots[facing=east,offset_toggle=true,toggle=2,waterlogged=false]
conquest:leather_boots[facing=east,offset_toggle=true,toggle=3,waterlogged=true]
conquest:leather_boots[facing=east,offset_toggle=true,toggle=3,waterlogged=false]
conquest:leather_boots[facing=east,offset_toggle=true,toggle=4,waterlogged=true]
conquest:leather_boots[facing=east,offset_toggle=true,toggle=4,waterlogged=false]
conquest:leather_boots[facing=east,offset_toggle=false,toggle=1,waterlogged=true]
conquest:leather_boots[facing=east,offset_toggle=false,toggle=1,waterlogged=false]
conquest:leather_boots[facing=east,offset_toggle=false,toggle=2,waterlogged=true]
conquest:leather_boots[facing=east,offset_toggle=false,toggle=2,waterlogged=false]
conquest:leather_boots[facing=east,offset_toggle=false,toggle=3,waterlogged=true]
conquest:leather_boots[facing=east,offset_toggle=false,toggle=3,waterlogged=false]
conquest:leather_boots[facing=east,offset_toggle=false,toggle=4,waterlogged=true]
conquest:leather_boots[facing=east,offset_toggle=false,toggle=4,waterlogged=false]
conquest:lemon_tree_leaves[age=0,distance=1,persistent=true]
conquest:lemon_tree_leaves[age=0,distance=1,persistent=false]
conquest:lemon_tree_leaves[age=0,distance=2,persistent=true]
conquest:lemon_tree_leaves[age=0,distance=2,persistent=false]
conquest:lemon_tree_leaves[age=0,distance=3,persistent=true]
conquest:lemon_tree_leaves[age=0,distance=3,persistent=false]
conquest:lemon_tree_leaves[age=0,distance=4,persistent=true]
conquest:lemon_tree_leaves[age=0,distance=4,persistent=false]
conquest:lemon_tree_leaves[age=0,distance=5,persistent=true]
conquest:lemon_tree_leaves[age=0,distance=5,persistent=false]
conquest:lemon_tree_leaves[age=0,distance=6,persistent=true]
conquest:lemon_tree_leaves[age=0,distance=6,persistent=false]
conquest:lemon_tree_leaves[age=0,distance=7,persistent=true]
conquest:lemon_tree_leaves[age=0,distance=7,persistent=false]
conquest:lemon_tree_leaves[age=1,distance=1,persistent=true]
conquest:lemon_tree_leaves[age=1,distance=1,persistent=false]
conquest:lemon_tree_leaves[age=1,distance=2,persistent=true]
conquest:lemon_tree_leaves[age=1,distance=2,persistent=false]
conquest:lemon_tree_leaves[age=1,distance=3,persistent=true]
conquest:lemon_tree_leaves[age=1,distance=3,persistent=false]
conquest:lemon_tree_leaves[age=1,distance=4,persistent=true]
conquest:lemon_tree_leaves[age=1,distance=4,persistent=false]
conquest:lemon_tree_leaves[age=1,distance=5,persistent=true]
conquest:lemon_tree_leaves[age=1,distance=5,persistent=false]
conquest:lemon_tree_leaves[age=1,distance=6,persistent=true]
conquest:lemon_tree_leaves[age=1,distance=6,persistent=false]
conquest:lemon_tree_leaves[age=1,distance=7,persistent=true]
conquest:lemon_tree_leaves[age=1,distance=7,persistent=false]
conquest:lemon_tree_leaves[age=2,distance=1,persistent=true]
conquest:lemon_tree_leaves[age=2,distance=1,persistent=false]
conquest:lemon_tree_leaves[age=2,distance=2,persistent=true]
conquest:lemon_tree_leaves[age=2,distance=2,persistent=false]
conquest:lemon_tree_leaves[age=2,distance=3,persistent=true]
conquest:lemon_tree_leaves[age=2,distance=3,persistent=false]
conquest:lemon_tree_leaves[age=2,distance=4,persistent=true]
conquest:lemon_tree_leaves[age=2,distance=4,persistent=false]
conquest:lemon_tree_leaves[age=2,distance=5,persistent=true]
conquest:lemon_tree_leaves[age=2,distance=5,persistent=false]
conquest:lemon_tree_leaves[age=2,distance=6,persistent=true]
conquest:lemon_tree_leaves[age=2,distance=6,persistent=false]
conquest:lemon_tree_leaves[age=2,distance=7,persistent=true]
conquest:lemon_tree_leaves[age=2,distance=7,persistent=false]
conquest:lemon_tree_leaves[age=3,distance=1,persistent=true]
conquest:lemon_tree_leaves[age=3,distance=1,persistent=false]
conquest:lemon_tree_leaves[age=3,distance=2,persistent=true]
conquest:lemon_tree_leaves[age=3,distance=2,persistent=false]
conquest:lemon_tree_leaves[age=3,distance=3,persistent=true]
conquest:lemon_tree_leaves[age=3,distance=3,persistent=false]
conquest:lemon_tree_leaves[age=3,distance=4,persistent=true]
conquest:lemon_tree_leaves[age=3,distance=4,persistent=false]
conquest:lemon_tree_leaves[age=3,distance=5,persistent=true]
conquest:lemon_tree_leaves[age=3,distance=5,persistent=false]
conquest:lemon_tree_leaves[age=3,distance=6,persistent=true]
conquest:lemon_tree_leaves[age=3,distance=6,persistent=false]
conquest:lemon_tree_leaves[age=3,distance=7,persistent=true]
conquest:lemon_tree_leaves[age=3,distance=7,persistent=false]
conquest:lemon_tree_leaves[age=4,distance=1,persistent=true]
conquest:lemon_tree_leaves[age=4,distance=1,persistent=false]
conquest:lemon_tree_leaves[age=4,distance=2,persistent=true]
conquest:lemon_tree_leaves[age=4,distance=2,persistent=false]
conquest:lemon_tree_leaves[age=4,distance=3,persistent=true]
conquest:lemon_tree_leaves[age=4,distance=3,persistent=false]
conquest:lemon_tree_leaves[age=4,distance=4,persistent=true]
conquest:lemon_tree_leaves[age=4,distance=4,persistent=false]
conquest:lemon_tree_leaves[age=4,distance=5,persistent=true]
conquest:lemon_tree_leaves[age=4,distance=5,persistent=false]
conquest:lemon_tree_leaves[age=4,distance=6,persistent=true]
conquest:lemon_tree_leaves[age=4,distance=6,persistent=false]
conquest:lemon_tree_leaves[age=4,distance=7,persistent=true]
conquest:lemon_tree_leaves[age=4,distance=7,persistent=false]
conquest:lemon_tree_leaves[age=5,distance=1,persistent=true]
conquest:lemon_tree_leaves[age=5,distance=1,persistent=false]
conquest:lemon_tree_leaves[age=5,distance=2,persistent=true]
conquest:lemon_tree_leaves[age=5,distance=2,persistent=false]
conquest:lemon_tree_leaves[age=5,distance=3,persistent=true]
conquest:lemon_tree_leaves[age=5,distance=3,persistent=false]
conquest:lemon_tree_leaves[age=5,distance=4,persistent=true]
conquest:lemon_tree_leaves[age=5,distance=4,persistent=false]
conquest:lemon_tree_leaves[age=5,distance=5,persistent=true]
conquest:lemon_tree_leaves[age=5,distance=5,persistent=false]
conquest:lemon_tree_leaves[age=5,distance=6,persistent=true]
conquest:lemon_tree_leaves[age=5,distance=6,persistent=false]
conquest:lemon_tree_leaves[age=5,distance=7,persistent=true]
conquest:lemon_tree_leaves[age=5,distance=7,persistent=false]
conquest:lemon_tree_leaves[age=6,distance=1,persistent=true]
conquest:lemon_tree_leaves[age=6,distance=1,persistent=false]
conquest:lemon_tree_leaves[age=6,distance=2,persistent=true]
conquest:lemon_tree_leaves[age=6,distance=2,persistent=false]
conquest:lemon_tree_leaves[age=6,distance=3,persistent=true]
conquest:lemon_tree_leaves[age=6,distance=3,persistent=false]
conquest:lemon_tree_leaves[age=6,distance=4,persistent=true]
conquest:lemon_tree_leaves[age=6,distance=4,persistent=false]
conquest:lemon_tree_leaves[age=6,distance=5,persistent=true]
conquest:lemon_tree_leaves[age=6,distance=5,persistent=false]
conquest:lemon_tree_leaves[age=6,distance=6,persistent=true]
conquest:lemon_tree_leaves[age=6,distance=6,persistent=false]
conquest:lemon_tree_leaves[age=6,distance=7,persistent=true]
conquest:lemon_tree_leaves[age=6,distance=7,persistent=false]
conquest:lemon_tree_leaves[age=7,distance=1,persistent=true]
conquest:lemon_tree_leaves[age=7,distance=1,persistent=false]
conquest:lemon_tree_leaves[age=7,distance=2,persistent=true]
conquest:lemon_tree_leaves[age=7,distance=2,persistent=false]
conquest:lemon_tree_leaves[age=7,distance=3,persistent=true]
conquest:lemon_tree_leaves[age=7,distance=3,persistent=false]
conquest:lemon_tree_leaves[age=7,distance=4,persistent=true]
conquest:lemon_tree_leaves[age=7,distance=4,persistent=false]
conquest:lemon_tree_leaves[age=7,distance=5,persistent=true]
conquest:lemon_tree_leaves[age=7,distance=5,persistent=false]
conquest:lemon_tree_leaves[age=7,distance=6,persistent=true]
conquest:lemon_tree_leaves[age=7,distance=6,persistent=false]
conquest:lemon_tree_leaves[age=7,distance=7,persistent=true]
conquest:lemon_tree_leaves[age=7,distance=7,persistent=false]
conquest:lianas[east=true,north=true,south=true,up=true,west=true]
conquest:lianas[east=true,north=true,south=true,up=true,west=false]
conquest:lianas[east=true,north=true,south=true,up=false,west=true]
conquest:lianas[east=true,north=true,south=true,up=false,west=false]
conquest:lianas[east=true,north=true,south=false,up=true,west=true]
conquest:lianas[east=true,north=true,south=false,up=true,west=false]
conquest:lianas[east=true,north=true,south=false,up=false,west=true]
conquest:lianas[east=true,north=true,south=false,up=false,west=false]
conquest:lianas[east=true,north=false,south=true,up=true,west=true]
conquest:lianas[east=true,north=false,south=true,up=true,west=false]
conquest:lianas[east=true,north=false,south=true,up=false,west=true]
conquest:lianas[east=true,north=false,south=true,up=false,west=false]
conquest:lianas[east=true,north=false,south=false,up=true,west=true]
conquest:lianas[east=true,north=false,south=false,up=true,west=false]
conquest:lianas[east=true,north=false,south=false,up=false,west=true]
conquest:lianas[east=true,north=false,south=false,up=false,west=false]
conquest:lianas[east=false,north=true,south=true,up=true,west=true]
conquest:lianas[east=false,north=true,south=true,up=true,west=false]
conquest:lianas[east=false,north=true,south=true,up=false,west=true]
conquest:lianas[east=false,north=true,south=true,up=false,west=false]
conquest:lianas[east=false,north=true,south=false,up=true,west=true]
conquest:lianas[east=false,north=true,south=false,up=true,west=false]
conquest:lianas[east=false,north=true,south=false,up=false,west=true]
conquest:lianas[east=false,north=true,south=false,up=false,west=false]
conquest:lianas[east=false,north=false,south=true,up=true,west=true]
conquest:lianas[east=false,north=false,south=true,up=true,west=false]
conquest:lianas[east=false,north=false,south=true,up=false,west=true]
conquest:lianas[east=false,north=false,south=true,up=false,west=false]
conquest:lianas[east=false,north=false,south=false,up=true,west=true]
conquest:lianas[east=false,north=false,south=false,up=true,west=false]
conquest:lianas[east=false,north=false,south=false,up=false,west=true]
conquest:lianas[east=false,north=false,south=false,up=false,west=false]
conquest:lichen_blue_schist
conquest:lichen_blue_schist_corner_slab[facing=north,type=top,waterlogged=true]
conquest:lichen_blue_schist_corner_slab[facing=north,type=top,waterlogged=false]
conquest:lichen_blue_schist_corner_slab[facing=north,type=bottom,waterlogged=true]
conquest:lichen_blue_schist_corner_slab[facing=north,type=bottom,waterlogged=false]
conquest:lichen_blue_schist_corner_slab[facing=south,type=top,waterlogged=true]
conquest:lichen_blue_schist_corner_slab[facing=south,type=top,waterlogged=false]
conquest:lichen_blue_schist_corner_slab[facing=south,type=bottom,waterlogged=true]
conquest:lichen_blue_schist_corner_slab[facing=south,type=bottom,waterlogged=false]
conquest:lichen_blue_schist_corner_slab[facing=west,type=top,waterlogged=true]
conquest:lichen_blue_schist_corner_slab[facing=west,type=top,waterlogged=false]
conquest:lichen_blue_schist_corner_slab[facing=west,type=bottom,waterlogged=true]
conquest:lichen_blue_schist_corner_slab[facing=west,type=bottom,waterlogged=false]
conquest:lichen_blue_schist_corner_slab[facing=east,type=top,waterlogged=true]
conquest:lichen_blue_schist_corner_slab[facing=east,type=top,waterlogged=false]
conquest:lichen_blue_schist_corner_slab[facing=east,type=bottom,waterlogged=true]
conquest:lichen_blue_schist_corner_slab[facing=east,type=bottom,waterlogged=false]
conquest:lichen_blue_schist_eighth_slab[facing=north,type=top,waterlogged=true]
conquest:lichen_blue_schist_eighth_slab[facing=north,type=top,waterlogged=false]
conquest:lichen_blue_schist_eighth_slab[facing=north,type=bottom,waterlogged=true]
conquest:lichen_blue_schist_eighth_slab[facing=north,type=bottom,waterlogged=false]
conquest:lichen_blue_schist_eighth_slab[facing=south,type=top,waterlogged=true]
conquest:lichen_blue_schist_eighth_slab[facing=south,type=top,waterlogged=false]
conquest:lichen_blue_schist_eighth_slab[facing=south,type=bottom,waterlogged=true]
conquest:lichen_blue_schist_eighth_slab[facing=south,type=bottom,waterlogged=false]
conquest:lichen_blue_schist_eighth_slab[facing=west,type=top,waterlogged=true]
conquest:lichen_blue_schist_eighth_slab[facing=west,type=top,waterlogged=false]
conquest:lichen_blue_schist_eighth_slab[facing=west,type=bottom,waterlogged=true]
conquest:lichen_blue_schist_eighth_slab[facing=west,type=bottom,waterlogged=false]
conquest:lichen_blue_schist_eighth_slab[facing=east,type=top,waterlogged=true]
conquest:lichen_blue_schist_eighth_slab[facing=east,type=top,waterlogged=false]
conquest:lichen_blue_schist_eighth_slab[facing=east,type=bottom,waterlogged=true]
conquest:lichen_blue_schist_eighth_slab[facing=east,type=bottom,waterlogged=false]
conquest:lichen_blue_schist_quarter_slab[facing=north,layer=1,type=top,waterlogged=true]
conquest:lichen_blue_schist_quarter_slab[facing=north,layer=1,type=top,waterlogged=false]
conquest:lichen_blue_schist_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=true]
conquest:lichen_blue_schist_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=false]
conquest:lichen_blue_schist_quarter_slab[facing=north,layer=2,type=top,waterlogged=true]
conquest:lichen_blue_schist_quarter_slab[facing=north,layer=2,type=top,waterlogged=false]
conquest:lichen_blue_schist_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=true]
conquest:lichen_blue_schist_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=false]
conquest:lichen_blue_schist_quarter_slab[facing=north,layer=3,type=top,waterlogged=true]
conquest:lichen_blue_schist_quarter_slab[facing=north,layer=3,type=top,waterlogged=false]
conquest:lichen_blue_schist_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=true]
conquest:lichen_blue_schist_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=false]
conquest:lichen_blue_schist_quarter_slab[facing=south,layer=1,type=top,waterlogged=true]
conquest:lichen_blue_schist_quarter_slab[facing=south,layer=1,type=top,waterlogged=false]
conquest:lichen_blue_schist_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=true]
conquest:lichen_blue_schist_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=false]
conquest:lichen_blue_schist_quarter_slab[facing=south,layer=2,type=top,waterlogged=true]
conquest:lichen_blue_schist_quarter_slab[facing=south,layer=2,type=top,waterlogged=false]
conquest:lichen_blue_schist_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=true]
conquest:lichen_blue_schist_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=false]
conquest:lichen_blue_schist_quarter_slab[facing=south,layer=3,type=top,waterlogged=true]
conquest:lichen_blue_schist_quarter_slab[facing=south,layer=3,type=top,waterlogged=false]
conquest:lichen_blue_schist_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=true]
conquest:lichen_blue_schist_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=false]
conquest:lichen_blue_schist_quarter_slab[facing=west,layer=1,type=top,waterlogged=true]
conquest:lichen_blue_schist_quarter_slab[facing=west,layer=1,type=top,waterlogged=false]
conquest:lichen_blue_schist_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=true]
conquest:lichen_blue_schist_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=false]
conquest:lichen_blue_schist_quarter_slab[facing=west,layer=2,type=top,waterlogged=true]
conquest:lichen_blue_schist_quarter_slab[facing=west,layer=2,type=top,waterlogged=false]
conquest:lichen_blue_schist_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=true]
conquest:lichen_blue_schist_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=false]
conquest:lichen_blue_schist_quarter_slab[facing=west,layer=3,type=top,waterlogged=true]
conquest:lichen_blue_schist_quarter_slab[facing=west,layer=3,type=top,waterlogged=false]
conquest:lichen_blue_schist_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=true]
conquest:lichen_blue_schist_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=false]
conquest:lichen_blue_schist_quarter_slab[facing=east,layer=1,type=top,waterlogged=true]
conquest:lichen_blue_schist_quarter_slab[facing=east,layer=1,type=top,waterlogged=false]
conquest:lichen_blue_schist_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=true]
conquest:lichen_blue_schist_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=false]
conquest:lichen_blue_schist_quarter_slab[facing=east,layer=2,type=top,waterlogged=true]
conquest:lichen_blue_schist_quarter_slab[facing=east,layer=2,type=top,waterlogged=false]
conquest:lichen_blue_schist_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=true]
conquest:lichen_blue_schist_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=false]
conquest:lichen_blue_schist_quarter_slab[facing=east,layer=3,type=top,waterlogged=true]
conquest:lichen_blue_schist_quarter_slab[facing=east,layer=3,type=top,waterlogged=false]
conquest:lichen_blue_schist_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=true]
conquest:lichen_blue_schist_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=false]
conquest:lichen_blue_schist_slab[layers=1,type=top,waterlogged=true]
conquest:lichen_blue_schist_slab[layers=1,type=top,waterlogged=false]
conquest:lichen_blue_schist_slab[layers=1,type=bottom,waterlogged=true]
conquest:lichen_blue_schist_slab[layers=1,type=bottom,waterlogged=false]
conquest:lichen_blue_schist_slab[layers=2,type=top,waterlogged=true]
conquest:lichen_blue_schist_slab[layers=2,type=top,waterlogged=false]
conquest:lichen_blue_schist_slab[layers=2,type=bottom,waterlogged=true]
conquest:lichen_blue_schist_slab[layers=2,type=bottom,waterlogged=false]
conquest:lichen_blue_schist_slab[layers=3,type=top,waterlogged=true]
conquest:lichen_blue_schist_slab[layers=3,type=top,waterlogged=false]
conquest:lichen_blue_schist_slab[layers=3,type=bottom,waterlogged=true]
conquest:lichen_blue_schist_slab[layers=3,type=bottom,waterlogged=false]
conquest:lichen_blue_schist_slab[layers=4,type=top,waterlogged=true]
conquest:lichen_blue_schist_slab[layers=4,type=top,waterlogged=false]
conquest:lichen_blue_schist_slab[layers=4,type=bottom,waterlogged=true]
conquest:lichen_blue_schist_slab[layers=4,type=bottom,waterlogged=false]
conquest:lichen_blue_schist_slab[layers=5,type=top,waterlogged=true]
conquest:lichen_blue_schist_slab[layers=5,type=top,waterlogged=false]
conquest:lichen_blue_schist_slab[layers=5,type=bottom,waterlogged=true]
conquest:lichen_blue_schist_slab[layers=5,type=bottom,waterlogged=false]
conquest:lichen_blue_schist_slab[layers=6,type=top,waterlogged=true]
conquest:lichen_blue_schist_slab[layers=6,type=top,waterlogged=false]
conquest:lichen_blue_schist_slab[layers=6,type=bottom,waterlogged=true]
conquest:lichen_blue_schist_slab[layers=6,type=bottom,waterlogged=false]
conquest:lichen_blue_schist_slab[layers=7,type=top,waterlogged=true]
conquest:lichen_blue_schist_slab[layers=7,type=top,waterlogged=false]
conquest:lichen_blue_schist_slab[layers=7,type=bottom,waterlogged=true]
conquest:lichen_blue_schist_slab[layers=7,type=bottom,waterlogged=false]
conquest:lichen_blue_schist_slab[layers=8,type=top,waterlogged=true]
conquest:lichen_blue_schist_slab[layers=8,type=top,waterlogged=false]
conquest:lichen_blue_schist_slab[layers=8,type=bottom,waterlogged=true]
conquest:lichen_blue_schist_slab[layers=8,type=bottom,waterlogged=false]
conquest:lichen_blue_schist_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:lichen_blue_schist_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:lichen_blue_schist_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:lichen_blue_schist_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:lichen_blue_schist_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:lichen_blue_schist_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:lichen_blue_schist_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:lichen_blue_schist_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:lichen_blue_schist_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:lichen_blue_schist_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:lichen_blue_schist_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:lichen_blue_schist_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:lichen_blue_schist_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:lichen_blue_schist_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:lichen_blue_schist_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:lichen_blue_schist_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:lichen_blue_schist_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:lichen_blue_schist_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:lichen_blue_schist_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:lichen_blue_schist_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:lichen_blue_schist_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:lichen_blue_schist_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:lichen_blue_schist_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:lichen_blue_schist_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:lichen_blue_schist_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:lichen_blue_schist_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:lichen_blue_schist_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:lichen_blue_schist_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:lichen_blue_schist_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:lichen_blue_schist_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:lichen_blue_schist_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:lichen_blue_schist_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:lichen_blue_schist_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:lichen_blue_schist_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:lichen_blue_schist_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:lichen_blue_schist_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:lichen_blue_schist_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:lichen_blue_schist_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:lichen_blue_schist_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:lichen_blue_schist_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:lichen_blue_schist_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:lichen_blue_schist_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:lichen_blue_schist_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:lichen_blue_schist_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:lichen_blue_schist_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:lichen_blue_schist_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:lichen_blue_schist_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:lichen_blue_schist_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:lichen_blue_schist_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:lichen_blue_schist_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:lichen_blue_schist_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:lichen_blue_schist_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:lichen_blue_schist_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:lichen_blue_schist_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:lichen_blue_schist_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:lichen_blue_schist_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:lichen_blue_schist_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:lichen_blue_schist_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:lichen_blue_schist_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:lichen_blue_schist_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:lichen_blue_schist_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:lichen_blue_schist_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:lichen_blue_schist_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:lichen_blue_schist_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:lichen_blue_schist_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:lichen_blue_schist_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:lichen_blue_schist_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:lichen_blue_schist_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:lichen_blue_schist_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:lichen_blue_schist_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:lichen_blue_schist_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:lichen_blue_schist_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:lichen_blue_schist_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:lichen_blue_schist_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:lichen_blue_schist_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:lichen_blue_schist_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:lichen_blue_schist_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:lichen_blue_schist_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:lichen_blue_schist_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:lichen_blue_schist_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:lichen_blue_schist_vertical_corner[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:lichen_blue_schist_vertical_corner[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:lichen_blue_schist_vertical_corner[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:lichen_blue_schist_vertical_corner[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:lichen_blue_schist_vertical_corner[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:lichen_blue_schist_vertical_corner[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:lichen_blue_schist_vertical_corner[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:lichen_blue_schist_vertical_corner[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:lichen_blue_schist_vertical_corner[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:lichen_blue_schist_vertical_corner[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:lichen_blue_schist_vertical_corner[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:lichen_blue_schist_vertical_corner[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:lichen_blue_schist_vertical_corner[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:lichen_blue_schist_vertical_corner[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:lichen_blue_schist_vertical_corner[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:lichen_blue_schist_vertical_corner[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:lichen_blue_schist_vertical_corner[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:lichen_blue_schist_vertical_corner[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:lichen_blue_schist_vertical_corner[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:lichen_blue_schist_vertical_corner[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:lichen_blue_schist_vertical_corner[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:lichen_blue_schist_vertical_corner[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:lichen_blue_schist_vertical_corner[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:lichen_blue_schist_vertical_corner[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:lichen_blue_schist_vertical_corner[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:lichen_blue_schist_vertical_corner[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:lichen_blue_schist_vertical_corner[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:lichen_blue_schist_vertical_corner[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:lichen_blue_schist_vertical_corner[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:lichen_blue_schist_vertical_corner[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:lichen_blue_schist_vertical_corner[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:lichen_blue_schist_vertical_corner[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:lichen_blue_schist_vertical_corner[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:lichen_blue_schist_vertical_corner[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:lichen_blue_schist_vertical_corner[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:lichen_blue_schist_vertical_corner[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:lichen_blue_schist_vertical_corner[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:lichen_blue_schist_vertical_corner[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:lichen_blue_schist_vertical_corner[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:lichen_blue_schist_vertical_corner[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:lichen_blue_schist_vertical_corner[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:lichen_blue_schist_vertical_corner[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:lichen_blue_schist_vertical_corner[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:lichen_blue_schist_vertical_corner[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:lichen_blue_schist_vertical_corner[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:lichen_blue_schist_vertical_corner[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:lichen_blue_schist_vertical_corner[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:lichen_blue_schist_vertical_corner[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:lichen_blue_schist_vertical_corner[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:lichen_blue_schist_vertical_corner[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:lichen_blue_schist_vertical_corner[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:lichen_blue_schist_vertical_corner[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:lichen_blue_schist_vertical_corner[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:lichen_blue_schist_vertical_corner[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:lichen_blue_schist_vertical_corner[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:lichen_blue_schist_vertical_corner[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:lichen_blue_schist_vertical_corner[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:lichen_blue_schist_vertical_corner[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:lichen_blue_schist_vertical_corner[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:lichen_blue_schist_vertical_corner[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:lichen_blue_schist_vertical_corner[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:lichen_blue_schist_vertical_corner[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:lichen_blue_schist_vertical_corner[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:lichen_blue_schist_vertical_corner[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:lichen_blue_schist_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:lichen_blue_schist_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:lichen_blue_schist_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:lichen_blue_schist_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:lichen_blue_schist_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:lichen_blue_schist_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:lichen_blue_schist_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:lichen_blue_schist_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:lichen_blue_schist_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:lichen_blue_schist_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:lichen_blue_schist_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:lichen_blue_schist_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:lichen_blue_schist_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:lichen_blue_schist_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:lichen_blue_schist_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:lichen_blue_schist_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:lichen_blue_schist_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:lichen_blue_schist_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:lichen_blue_schist_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:lichen_blue_schist_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:lichen_blue_schist_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:lichen_blue_schist_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:lichen_blue_schist_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:lichen_blue_schist_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:lichen_blue_schist_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:lichen_blue_schist_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:lichen_blue_schist_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:lichen_blue_schist_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:lichen_blue_schist_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:lichen_blue_schist_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:lichen_blue_schist_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:lichen_blue_schist_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:lichen_blue_schist_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:lichen_blue_schist_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:lichen_blue_schist_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:lichen_blue_schist_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:lichen_blue_schist_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:lichen_blue_schist_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:lichen_blue_schist_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:lichen_blue_schist_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:lichen_blue_schist_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:lichen_blue_schist_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:lichen_blue_schist_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:lichen_blue_schist_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:lichen_blue_schist_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:lichen_blue_schist_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:lichen_blue_schist_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:lichen_blue_schist_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:lichen_blue_schist_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:lichen_blue_schist_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:lichen_blue_schist_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:lichen_blue_schist_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:lichen_blue_schist_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:lichen_blue_schist_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:lichen_blue_schist_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:lichen_blue_schist_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:lichen_blue_schist_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:lichen_blue_schist_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:lichen_blue_schist_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:lichen_blue_schist_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:lichen_blue_schist_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:lichen_blue_schist_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:lichen_blue_schist_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:lichen_blue_schist_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:lichen_blue_schist_vertical_quarter[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:lichen_blue_schist_vertical_quarter[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:lichen_blue_schist_vertical_quarter[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:lichen_blue_schist_vertical_quarter[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:lichen_blue_schist_vertical_quarter[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:lichen_blue_schist_vertical_quarter[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:lichen_blue_schist_vertical_quarter[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:lichen_blue_schist_vertical_quarter[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:lichen_blue_schist_vertical_quarter[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:lichen_blue_schist_vertical_quarter[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:lichen_blue_schist_vertical_quarter[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:lichen_blue_schist_vertical_quarter[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:lichen_blue_schist_vertical_quarter[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:lichen_blue_schist_vertical_quarter[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:lichen_blue_schist_vertical_quarter[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:lichen_blue_schist_vertical_quarter[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:lichen_blue_schist_vertical_quarter[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:lichen_blue_schist_vertical_quarter[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:lichen_blue_schist_vertical_quarter[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:lichen_blue_schist_vertical_quarter[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:lichen_blue_schist_vertical_quarter[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:lichen_blue_schist_vertical_quarter[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:lichen_blue_schist_vertical_quarter[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:lichen_blue_schist_vertical_quarter[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:lichen_blue_schist_vertical_quarter[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:lichen_blue_schist_vertical_quarter[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:lichen_blue_schist_vertical_quarter[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:lichen_blue_schist_vertical_quarter[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:lichen_blue_schist_vertical_quarter[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:lichen_blue_schist_vertical_quarter[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:lichen_blue_schist_vertical_quarter[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:lichen_blue_schist_vertical_quarter[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:lichen_blue_schist_vertical_quarter[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:lichen_blue_schist_vertical_quarter[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:lichen_blue_schist_vertical_quarter[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:lichen_blue_schist_vertical_quarter[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:lichen_blue_schist_vertical_quarter[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:lichen_blue_schist_vertical_quarter[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:lichen_blue_schist_vertical_quarter[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:lichen_blue_schist_vertical_quarter[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:lichen_blue_schist_vertical_quarter[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:lichen_blue_schist_vertical_quarter[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:lichen_blue_schist_vertical_quarter[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:lichen_blue_schist_vertical_quarter[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:lichen_blue_schist_vertical_quarter[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:lichen_blue_schist_vertical_quarter[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:lichen_blue_schist_vertical_quarter[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:lichen_blue_schist_vertical_quarter[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:lichen_blue_schist_vertical_quarter[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:lichen_blue_schist_vertical_quarter[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:lichen_blue_schist_vertical_quarter[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:lichen_blue_schist_vertical_quarter[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:lichen_blue_schist_vertical_quarter[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:lichen_blue_schist_vertical_quarter[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:lichen_blue_schist_vertical_quarter[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:lichen_blue_schist_vertical_quarter[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:lichen_blue_schist_vertical_quarter[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:lichen_blue_schist_vertical_quarter[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:lichen_blue_schist_vertical_quarter[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:lichen_blue_schist_vertical_quarter[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:lichen_blue_schist_vertical_quarter[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:lichen_blue_schist_vertical_quarter[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:lichen_blue_schist_vertical_quarter[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:lichen_blue_schist_vertical_quarter[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:lichen_blue_schist_vertical_slab[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:lichen_blue_schist_vertical_slab[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:lichen_blue_schist_vertical_slab[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:lichen_blue_schist_vertical_slab[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:lichen_blue_schist_vertical_slab[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:lichen_blue_schist_vertical_slab[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:lichen_blue_schist_vertical_slab[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:lichen_blue_schist_vertical_slab[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:lichen_blue_schist_vertical_slab[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:lichen_blue_schist_vertical_slab[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:lichen_blue_schist_vertical_slab[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:lichen_blue_schist_vertical_slab[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:lichen_blue_schist_vertical_slab[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:lichen_blue_schist_vertical_slab[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:lichen_blue_schist_vertical_slab[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:lichen_blue_schist_vertical_slab[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:lichen_blue_schist_vertical_slab[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:lichen_blue_schist_vertical_slab[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:lichen_blue_schist_vertical_slab[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:lichen_blue_schist_vertical_slab[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:lichen_blue_schist_vertical_slab[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:lichen_blue_schist_vertical_slab[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:lichen_blue_schist_vertical_slab[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:lichen_blue_schist_vertical_slab[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:lichen_blue_schist_vertical_slab[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:lichen_blue_schist_vertical_slab[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:lichen_blue_schist_vertical_slab[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:lichen_blue_schist_vertical_slab[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:lichen_blue_schist_vertical_slab[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:lichen_blue_schist_vertical_slab[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:lichen_blue_schist_vertical_slab[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:lichen_blue_schist_vertical_slab[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:lichen_blue_schist_vertical_slab[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:lichen_blue_schist_vertical_slab[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:lichen_blue_schist_vertical_slab[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:lichen_blue_schist_vertical_slab[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:lichen_blue_schist_vertical_slab[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:lichen_blue_schist_vertical_slab[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:lichen_blue_schist_vertical_slab[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:lichen_blue_schist_vertical_slab[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:lichen_blue_schist_vertical_slab[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:lichen_blue_schist_vertical_slab[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:lichen_blue_schist_vertical_slab[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:lichen_blue_schist_vertical_slab[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:lichen_blue_schist_vertical_slab[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:lichen_blue_schist_vertical_slab[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:lichen_blue_schist_vertical_slab[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:lichen_blue_schist_vertical_slab[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:lichen_blue_schist_vertical_slab[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:lichen_blue_schist_vertical_slab[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:lichen_blue_schist_vertical_slab[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:lichen_blue_schist_vertical_slab[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:lichen_blue_schist_vertical_slab[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:lichen_blue_schist_vertical_slab[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:lichen_blue_schist_vertical_slab[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:lichen_blue_schist_vertical_slab[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:lichen_blue_schist_vertical_slab[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:lichen_blue_schist_vertical_slab[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:lichen_blue_schist_vertical_slab[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:lichen_blue_schist_vertical_slab[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:lichen_blue_schist_vertical_slab[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:lichen_blue_schist_vertical_slab[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:lichen_blue_schist_vertical_slab[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:lichen_blue_schist_vertical_slab[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:lichen_loamy_dirt
conquest:lichen_loamy_dirt_corner_slab[facing=north,type=top,waterlogged=true]
conquest:lichen_loamy_dirt_corner_slab[facing=north,type=top,waterlogged=false]
conquest:lichen_loamy_dirt_corner_slab[facing=north,type=bottom,waterlogged=true]
conquest:lichen_loamy_dirt_corner_slab[facing=north,type=bottom,waterlogged=false]
conquest:lichen_loamy_dirt_corner_slab[facing=south,type=top,waterlogged=true]
conquest:lichen_loamy_dirt_corner_slab[facing=south,type=top,waterlogged=false]
conquest:lichen_loamy_dirt_corner_slab[facing=south,type=bottom,waterlogged=true]
conquest:lichen_loamy_dirt_corner_slab[facing=south,type=bottom,waterlogged=false]
conquest:lichen_loamy_dirt_corner_slab[facing=west,type=top,waterlogged=true]
conquest:lichen_loamy_dirt_corner_slab[facing=west,type=top,waterlogged=false]
conquest:lichen_loamy_dirt_corner_slab[facing=west,type=bottom,waterlogged=true]
conquest:lichen_loamy_dirt_corner_slab[facing=west,type=bottom,waterlogged=false]
conquest:lichen_loamy_dirt_corner_slab[facing=east,type=top,waterlogged=true]
conquest:lichen_loamy_dirt_corner_slab[facing=east,type=top,waterlogged=false]
conquest:lichen_loamy_dirt_corner_slab[facing=east,type=bottom,waterlogged=true]
conquest:lichen_loamy_dirt_corner_slab[facing=east,type=bottom,waterlogged=false]
conquest:lichen_loamy_dirt_eighth_slab[facing=north,type=top,waterlogged=true]
conquest:lichen_loamy_dirt_eighth_slab[facing=north,type=top,waterlogged=false]
conquest:lichen_loamy_dirt_eighth_slab[facing=north,type=bottom,waterlogged=true]
conquest:lichen_loamy_dirt_eighth_slab[facing=north,type=bottom,waterlogged=false]
conquest:lichen_loamy_dirt_eighth_slab[facing=south,type=top,waterlogged=true]
conquest:lichen_loamy_dirt_eighth_slab[facing=south,type=top,waterlogged=false]
conquest:lichen_loamy_dirt_eighth_slab[facing=south,type=bottom,waterlogged=true]
conquest:lichen_loamy_dirt_eighth_slab[facing=south,type=bottom,waterlogged=false]
conquest:lichen_loamy_dirt_eighth_slab[facing=west,type=top,waterlogged=true]
conquest:lichen_loamy_dirt_eighth_slab[facing=west,type=top,waterlogged=false]
conquest:lichen_loamy_dirt_eighth_slab[facing=west,type=bottom,waterlogged=true]
conquest:lichen_loamy_dirt_eighth_slab[facing=west,type=bottom,waterlogged=false]
conquest:lichen_loamy_dirt_eighth_slab[facing=east,type=top,waterlogged=true]
conquest:lichen_loamy_dirt_eighth_slab[facing=east,type=top,waterlogged=false]
conquest:lichen_loamy_dirt_eighth_slab[facing=east,type=bottom,waterlogged=true]
conquest:lichen_loamy_dirt_eighth_slab[facing=east,type=bottom,waterlogged=false]
conquest:lichen_loamy_dirt_quarter_slab[facing=north,layer=1,type=top,waterlogged=true]
conquest:lichen_loamy_dirt_quarter_slab[facing=north,layer=1,type=top,waterlogged=false]
conquest:lichen_loamy_dirt_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=true]
conquest:lichen_loamy_dirt_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=false]
conquest:lichen_loamy_dirt_quarter_slab[facing=north,layer=2,type=top,waterlogged=true]
conquest:lichen_loamy_dirt_quarter_slab[facing=north,layer=2,type=top,waterlogged=false]
conquest:lichen_loamy_dirt_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=true]
conquest:lichen_loamy_dirt_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=false]
conquest:lichen_loamy_dirt_quarter_slab[facing=north,layer=3,type=top,waterlogged=true]
conquest:lichen_loamy_dirt_quarter_slab[facing=north,layer=3,type=top,waterlogged=false]
conquest:lichen_loamy_dirt_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=true]
conquest:lichen_loamy_dirt_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=false]
conquest:lichen_loamy_dirt_quarter_slab[facing=south,layer=1,type=top,waterlogged=true]
conquest:lichen_loamy_dirt_quarter_slab[facing=south,layer=1,type=top,waterlogged=false]
conquest:lichen_loamy_dirt_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=true]
conquest:lichen_loamy_dirt_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=false]
conquest:lichen_loamy_dirt_quarter_slab[facing=south,layer=2,type=top,waterlogged=true]
conquest:lichen_loamy_dirt_quarter_slab[facing=south,layer=2,type=top,waterlogged=false]
conquest:lichen_loamy_dirt_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=true]
conquest:lichen_loamy_dirt_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=false]
conquest:lichen_loamy_dirt_quarter_slab[facing=south,layer=3,type=top,waterlogged=true]
conquest:lichen_loamy_dirt_quarter_slab[facing=south,layer=3,type=top,waterlogged=false]
conquest:lichen_loamy_dirt_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=true]
conquest:lichen_loamy_dirt_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=false]
conquest:lichen_loamy_dirt_quarter_slab[facing=west,layer=1,type=top,waterlogged=true]
conquest:lichen_loamy_dirt_quarter_slab[facing=west,layer=1,type=top,waterlogged=false]
conquest:lichen_loamy_dirt_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=true]
conquest:lichen_loamy_dirt_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=false]
conquest:lichen_loamy_dirt_quarter_slab[facing=west,layer=2,type=top,waterlogged=true]
conquest:lichen_loamy_dirt_quarter_slab[facing=west,layer=2,type=top,waterlogged=false]
conquest:lichen_loamy_dirt_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=true]
conquest:lichen_loamy_dirt_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=false]
conquest:lichen_loamy_dirt_quarter_slab[facing=west,layer=3,type=top,waterlogged=true]
conquest:lichen_loamy_dirt_quarter_slab[facing=west,layer=3,type=top,waterlogged=false]
conquest:lichen_loamy_dirt_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=true]
conquest:lichen_loamy_dirt_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=false]
conquest:lichen_loamy_dirt_quarter_slab[facing=east,layer=1,type=top,waterlogged=true]
conquest:lichen_loamy_dirt_quarter_slab[facing=east,layer=1,type=top,waterlogged=false]
conquest:lichen_loamy_dirt_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=true]
conquest:lichen_loamy_dirt_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=false]
conquest:lichen_loamy_dirt_quarter_slab[facing=east,layer=2,type=top,waterlogged=true]
conquest:lichen_loamy_dirt_quarter_slab[facing=east,layer=2,type=top,waterlogged=false]
conquest:lichen_loamy_dirt_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=true]
conquest:lichen_loamy_dirt_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=false]
conquest:lichen_loamy_dirt_quarter_slab[facing=east,layer=3,type=top,waterlogged=true]
conquest:lichen_loamy_dirt_quarter_slab[facing=east,layer=3,type=top,waterlogged=false]
conquest:lichen_loamy_dirt_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=true]
conquest:lichen_loamy_dirt_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=false]
conquest:lichen_loamy_dirt_slab[layers=1,type=top,waterlogged=true]
conquest:lichen_loamy_dirt_slab[layers=1,type=top,waterlogged=false]
conquest:lichen_loamy_dirt_slab[layers=1,type=bottom,waterlogged=true]
conquest:lichen_loamy_dirt_slab[layers=1,type=bottom,waterlogged=false]
conquest:lichen_loamy_dirt_slab[layers=2,type=top,waterlogged=true]
conquest:lichen_loamy_dirt_slab[layers=2,type=top,waterlogged=false]
conquest:lichen_loamy_dirt_slab[layers=2,type=bottom,waterlogged=true]
conquest:lichen_loamy_dirt_slab[layers=2,type=bottom,waterlogged=false]
conquest:lichen_loamy_dirt_slab[layers=3,type=top,waterlogged=true]
conquest:lichen_loamy_dirt_slab[layers=3,type=top,waterlogged=false]
conquest:lichen_loamy_dirt_slab[layers=3,type=bottom,waterlogged=true]
conquest:lichen_loamy_dirt_slab[layers=3,type=bottom,waterlogged=false]
conquest:lichen_loamy_dirt_slab[layers=4,type=top,waterlogged=true]
conquest:lichen_loamy_dirt_slab[layers=4,type=top,waterlogged=false]
conquest:lichen_loamy_dirt_slab[layers=4,type=bottom,waterlogged=true]
conquest:lichen_loamy_dirt_slab[layers=4,type=bottom,waterlogged=false]
conquest:lichen_loamy_dirt_slab[layers=5,type=top,waterlogged=true]
conquest:lichen_loamy_dirt_slab[layers=5,type=top,waterlogged=false]
conquest:lichen_loamy_dirt_slab[layers=5,type=bottom,waterlogged=true]
conquest:lichen_loamy_dirt_slab[layers=5,type=bottom,waterlogged=false]
conquest:lichen_loamy_dirt_slab[layers=6,type=top,waterlogged=true]
conquest:lichen_loamy_dirt_slab[layers=6,type=top,waterlogged=false]
conquest:lichen_loamy_dirt_slab[layers=6,type=bottom,waterlogged=true]
conquest:lichen_loamy_dirt_slab[layers=6,type=bottom,waterlogged=false]
conquest:lichen_loamy_dirt_slab[layers=7,type=top,waterlogged=true]
conquest:lichen_loamy_dirt_slab[layers=7,type=top,waterlogged=false]
conquest:lichen_loamy_dirt_slab[layers=7,type=bottom,waterlogged=true]
conquest:lichen_loamy_dirt_slab[layers=7,type=bottom,waterlogged=false]
conquest:lichen_loamy_dirt_slab[layers=8,type=top,waterlogged=true]
conquest:lichen_loamy_dirt_slab[layers=8,type=top,waterlogged=false]
conquest:lichen_loamy_dirt_slab[layers=8,type=bottom,waterlogged=true]
conquest:lichen_loamy_dirt_slab[layers=8,type=bottom,waterlogged=false]
conquest:lichen_loamy_dirt_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:lichen_loamy_dirt_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:lichen_loamy_dirt_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:lichen_loamy_dirt_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:lichen_loamy_dirt_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:lichen_loamy_dirt_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:lichen_loamy_dirt_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:lichen_loamy_dirt_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:lichen_loamy_dirt_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:lichen_loamy_dirt_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:lichen_loamy_dirt_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:lichen_loamy_dirt_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:lichen_loamy_dirt_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:lichen_loamy_dirt_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:lichen_loamy_dirt_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:lichen_loamy_dirt_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:lichen_loamy_dirt_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:lichen_loamy_dirt_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:lichen_loamy_dirt_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:lichen_loamy_dirt_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:lichen_loamy_dirt_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:lichen_loamy_dirt_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:lichen_loamy_dirt_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:lichen_loamy_dirt_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:lichen_loamy_dirt_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:lichen_loamy_dirt_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:lichen_loamy_dirt_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:lichen_loamy_dirt_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:lichen_loamy_dirt_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:lichen_loamy_dirt_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:lichen_loamy_dirt_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:lichen_loamy_dirt_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:lichen_loamy_dirt_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:lichen_loamy_dirt_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:lichen_loamy_dirt_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:lichen_loamy_dirt_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:lichen_loamy_dirt_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:lichen_loamy_dirt_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:lichen_loamy_dirt_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:lichen_loamy_dirt_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:lichen_loamy_dirt_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:lichen_loamy_dirt_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:lichen_loamy_dirt_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:lichen_loamy_dirt_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:lichen_loamy_dirt_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:lichen_loamy_dirt_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:lichen_loamy_dirt_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:lichen_loamy_dirt_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:lichen_loamy_dirt_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:lichen_loamy_dirt_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:lichen_loamy_dirt_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:lichen_loamy_dirt_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:lichen_loamy_dirt_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:lichen_loamy_dirt_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:lichen_loamy_dirt_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:lichen_loamy_dirt_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:lichen_loamy_dirt_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:lichen_loamy_dirt_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:lichen_loamy_dirt_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:lichen_loamy_dirt_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:lichen_loamy_dirt_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:lichen_loamy_dirt_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:lichen_loamy_dirt_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:lichen_loamy_dirt_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:lichen_loamy_dirt_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:lichen_loamy_dirt_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:lichen_loamy_dirt_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:lichen_loamy_dirt_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:lichen_loamy_dirt_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:lichen_loamy_dirt_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:lichen_loamy_dirt_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:lichen_loamy_dirt_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:lichen_loamy_dirt_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:lichen_loamy_dirt_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:lichen_loamy_dirt_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:lichen_loamy_dirt_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:lichen_loamy_dirt_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:lichen_loamy_dirt_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:lichen_loamy_dirt_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:lichen_loamy_dirt_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:lichen_loamy_dirt_vertical_corner[facing=north,layer=1,waterlogged=true]
conquest:lichen_loamy_dirt_vertical_corner[facing=north,layer=1,waterlogged=false]
conquest:lichen_loamy_dirt_vertical_corner[facing=north,layer=2,waterlogged=true]
conquest:lichen_loamy_dirt_vertical_corner[facing=north,layer=2,waterlogged=false]
conquest:lichen_loamy_dirt_vertical_corner[facing=north,layer=3,waterlogged=true]
conquest:lichen_loamy_dirt_vertical_corner[facing=north,layer=3,waterlogged=false]
conquest:lichen_loamy_dirt_vertical_corner[facing=north,layer=4,waterlogged=true]
conquest:lichen_loamy_dirt_vertical_corner[facing=north,layer=4,waterlogged=false]
conquest:lichen_loamy_dirt_vertical_corner[facing=south,layer=1,waterlogged=true]
conquest:lichen_loamy_dirt_vertical_corner[facing=south,layer=1,waterlogged=false]
conquest:lichen_loamy_dirt_vertical_corner[facing=south,layer=2,waterlogged=true]
conquest:lichen_loamy_dirt_vertical_corner[facing=south,layer=2,waterlogged=false]
conquest:lichen_loamy_dirt_vertical_corner[facing=south,layer=3,waterlogged=true]
conquest:lichen_loamy_dirt_vertical_corner[facing=south,layer=3,waterlogged=false]
conquest:lichen_loamy_dirt_vertical_corner[facing=south,layer=4,waterlogged=true]
conquest:lichen_loamy_dirt_vertical_corner[facing=south,layer=4,waterlogged=false]
conquest:lichen_loamy_dirt_vertical_corner[facing=west,layer=1,waterlogged=true]
conquest:lichen_loamy_dirt_vertical_corner[facing=west,layer=1,waterlogged=false]
conquest:lichen_loamy_dirt_vertical_corner[facing=west,layer=2,waterlogged=true]
conquest:lichen_loamy_dirt_vertical_corner[facing=west,layer=2,waterlogged=false]
conquest:lichen_loamy_dirt_vertical_corner[facing=west,layer=3,waterlogged=true]
conquest:lichen_loamy_dirt_vertical_corner[facing=west,layer=3,waterlogged=false]
conquest:lichen_loamy_dirt_vertical_corner[facing=west,layer=4,waterlogged=true]
conquest:lichen_loamy_dirt_vertical_corner[facing=west,layer=4,waterlogged=false]
conquest:lichen_loamy_dirt_vertical_corner[facing=east,layer=1,waterlogged=true]
conquest:lichen_loamy_dirt_vertical_corner[facing=east,layer=1,waterlogged=false]
conquest:lichen_loamy_dirt_vertical_corner[facing=east,layer=2,waterlogged=true]
conquest:lichen_loamy_dirt_vertical_corner[facing=east,layer=2,waterlogged=false]
conquest:lichen_loamy_dirt_vertical_corner[facing=east,layer=3,waterlogged=true]
conquest:lichen_loamy_dirt_vertical_corner[facing=east,layer=3,waterlogged=false]
conquest:lichen_loamy_dirt_vertical_corner[facing=east,layer=4,waterlogged=true]
conquest:lichen_loamy_dirt_vertical_corner[facing=east,layer=4,waterlogged=false]
conquest:lichen_loamy_dirt_vertical_quarter[facing=north,layer=1,waterlogged=true]
conquest:lichen_loamy_dirt_vertical_quarter[facing=north,layer=1,waterlogged=false]
conquest:lichen_loamy_dirt_vertical_quarter[facing=north,layer=2,waterlogged=true]
conquest:lichen_loamy_dirt_vertical_quarter[facing=north,layer=2,waterlogged=false]
conquest:lichen_loamy_dirt_vertical_quarter[facing=north,layer=3,waterlogged=true]
conquest:lichen_loamy_dirt_vertical_quarter[facing=north,layer=3,waterlogged=false]
conquest:lichen_loamy_dirt_vertical_quarter[facing=north,layer=4,waterlogged=true]
conquest:lichen_loamy_dirt_vertical_quarter[facing=north,layer=4,waterlogged=false]
conquest:lichen_loamy_dirt_vertical_quarter[facing=south,layer=1,waterlogged=true]
conquest:lichen_loamy_dirt_vertical_quarter[facing=south,layer=1,waterlogged=false]
conquest:lichen_loamy_dirt_vertical_quarter[facing=south,layer=2,waterlogged=true]
conquest:lichen_loamy_dirt_vertical_quarter[facing=south,layer=2,waterlogged=false]
conquest:lichen_loamy_dirt_vertical_quarter[facing=south,layer=3,waterlogged=true]
conquest:lichen_loamy_dirt_vertical_quarter[facing=south,layer=3,waterlogged=false]
conquest:lichen_loamy_dirt_vertical_quarter[facing=south,layer=4,waterlogged=true]
conquest:lichen_loamy_dirt_vertical_quarter[facing=south,layer=4,waterlogged=false]
conquest:lichen_loamy_dirt_vertical_quarter[facing=west,layer=1,waterlogged=true]
conquest:lichen_loamy_dirt_vertical_quarter[facing=west,layer=1,waterlogged=false]
conquest:lichen_loamy_dirt_vertical_quarter[facing=west,layer=2,waterlogged=true]
conquest:lichen_loamy_dirt_vertical_quarter[facing=west,layer=2,waterlogged=false]
conquest:lichen_loamy_dirt_vertical_quarter[facing=west,layer=3,waterlogged=true]
conquest:lichen_loamy_dirt_vertical_quarter[facing=west,layer=3,waterlogged=false]
conquest:lichen_loamy_dirt_vertical_quarter[facing=west,layer=4,waterlogged=true]
conquest:lichen_loamy_dirt_vertical_quarter[facing=west,layer=4,waterlogged=false]
conquest:lichen_loamy_dirt_vertical_quarter[facing=east,layer=1,waterlogged=true]
conquest:lichen_loamy_dirt_vertical_quarter[facing=east,layer=1,waterlogged=false]
conquest:lichen_loamy_dirt_vertical_quarter[facing=east,layer=2,waterlogged=true]
conquest:lichen_loamy_dirt_vertical_quarter[facing=east,layer=2,waterlogged=false]
conquest:lichen_loamy_dirt_vertical_quarter[facing=east,layer=3,waterlogged=true]
conquest:lichen_loamy_dirt_vertical_quarter[facing=east,layer=3,waterlogged=false]
conquest:lichen_loamy_dirt_vertical_quarter[facing=east,layer=4,waterlogged=true]
conquest:lichen_loamy_dirt_vertical_quarter[facing=east,layer=4,waterlogged=false]
conquest:lichen_loamy_dirt_vertical_slab[facing=north,layer=1,waterlogged=true]
conquest:lichen_loamy_dirt_vertical_slab[facing=north,layer=1,waterlogged=false]
conquest:lichen_loamy_dirt_vertical_slab[facing=north,layer=2,waterlogged=true]
conquest:lichen_loamy_dirt_vertical_slab[facing=north,layer=2,waterlogged=false]
conquest:lichen_loamy_dirt_vertical_slab[facing=north,layer=3,waterlogged=true]
conquest:lichen_loamy_dirt_vertical_slab[facing=north,layer=3,waterlogged=false]
conquest:lichen_loamy_dirt_vertical_slab[facing=north,layer=4,waterlogged=true]
conquest:lichen_loamy_dirt_vertical_slab[facing=north,layer=4,waterlogged=false]
conquest:lichen_loamy_dirt_vertical_slab[facing=south,layer=1,waterlogged=true]
conquest:lichen_loamy_dirt_vertical_slab[facing=south,layer=1,waterlogged=false]
conquest:lichen_loamy_dirt_vertical_slab[facing=south,layer=2,waterlogged=true]
conquest:lichen_loamy_dirt_vertical_slab[facing=south,layer=2,waterlogged=false]
conquest:lichen_loamy_dirt_vertical_slab[facing=south,layer=3,waterlogged=true]
conquest:lichen_loamy_dirt_vertical_slab[facing=south,layer=3,waterlogged=false]
conquest:lichen_loamy_dirt_vertical_slab[facing=south,layer=4,waterlogged=true]
conquest:lichen_loamy_dirt_vertical_slab[facing=south,layer=4,waterlogged=false]
conquest:lichen_loamy_dirt_vertical_slab[facing=west,layer=1,waterlogged=true]
conquest:lichen_loamy_dirt_vertical_slab[facing=west,layer=1,waterlogged=false]
conquest:lichen_loamy_dirt_vertical_slab[facing=west,layer=2,waterlogged=true]
conquest:lichen_loamy_dirt_vertical_slab[facing=west,layer=2,waterlogged=false]
conquest:lichen_loamy_dirt_vertical_slab[facing=west,layer=3,waterlogged=true]
conquest:lichen_loamy_dirt_vertical_slab[facing=west,layer=3,waterlogged=false]
conquest:lichen_loamy_dirt_vertical_slab[facing=west,layer=4,waterlogged=true]
conquest:lichen_loamy_dirt_vertical_slab[facing=west,layer=4,waterlogged=false]
conquest:lichen_loamy_dirt_vertical_slab[facing=east,layer=1,waterlogged=true]
conquest:lichen_loamy_dirt_vertical_slab[facing=east,layer=1,waterlogged=false]
conquest:lichen_loamy_dirt_vertical_slab[facing=east,layer=2,waterlogged=true]
conquest:lichen_loamy_dirt_vertical_slab[facing=east,layer=2,waterlogged=false]
conquest:lichen_loamy_dirt_vertical_slab[facing=east,layer=3,waterlogged=true]
conquest:lichen_loamy_dirt_vertical_slab[facing=east,layer=3,waterlogged=false]
conquest:lichen_loamy_dirt_vertical_slab[facing=east,layer=4,waterlogged=true]
conquest:lichen_loamy_dirt_vertical_slab[facing=east,layer=4,waterlogged=false]
conquest:light_birch_wood_plank_balustrade[axis=x,waterlogged=true]
conquest:light_birch_wood_plank_balustrade[axis=x,waterlogged=false]
conquest:light_birch_wood_plank_balustrade[axis=y,waterlogged=true]
conquest:light_birch_wood_plank_balustrade[axis=y,waterlogged=false]
conquest:light_birch_wood_plank_balustrade[axis=z,waterlogged=true]
conquest:light_birch_wood_plank_balustrade[axis=z,waterlogged=false]
conquest:light_birch_wood_plank_boards[facing=north,type=top,waterlogged=true]
conquest:light_birch_wood_plank_boards[facing=north,type=top,waterlogged=false]
conquest:light_birch_wood_plank_boards[facing=north,type=bottom,waterlogged=true]
conquest:light_birch_wood_plank_boards[facing=north,type=bottom,waterlogged=false]
conquest:light_birch_wood_plank_boards[facing=south,type=top,waterlogged=true]
conquest:light_birch_wood_plank_boards[facing=south,type=top,waterlogged=false]
conquest:light_birch_wood_plank_boards[facing=south,type=bottom,waterlogged=true]
conquest:light_birch_wood_plank_boards[facing=south,type=bottom,waterlogged=false]
conquest:light_birch_wood_plank_boards[facing=west,type=top,waterlogged=true]
conquest:light_birch_wood_plank_boards[facing=west,type=top,waterlogged=false]
conquest:light_birch_wood_plank_boards[facing=west,type=bottom,waterlogged=true]
conquest:light_birch_wood_plank_boards[facing=west,type=bottom,waterlogged=false]
conquest:light_birch_wood_plank_boards[facing=east,type=top,waterlogged=true]
conquest:light_birch_wood_plank_boards[facing=east,type=top,waterlogged=false]
conquest:light_birch_wood_plank_boards[facing=east,type=bottom,waterlogged=true]
conquest:light_birch_wood_plank_boards[facing=east,type=bottom,waterlogged=false]
conquest:light_birch_wood_plank_capital[facing=flat,type=top,waterlogged=true]
conquest:light_birch_wood_plank_capital[facing=flat,type=top,waterlogged=false]
conquest:light_birch_wood_plank_capital[facing=flat,type=bottom,waterlogged=true]
conquest:light_birch_wood_plank_capital[facing=flat,type=bottom,waterlogged=false]
conquest:light_birch_wood_plank_capital[facing=north,type=top,waterlogged=true]
conquest:light_birch_wood_plank_capital[facing=north,type=top,waterlogged=false]
conquest:light_birch_wood_plank_capital[facing=north,type=bottom,waterlogged=true]
conquest:light_birch_wood_plank_capital[facing=north,type=bottom,waterlogged=false]
conquest:light_birch_wood_plank_capital[facing=south,type=top,waterlogged=true]
conquest:light_birch_wood_plank_capital[facing=south,type=top,waterlogged=false]
conquest:light_birch_wood_plank_capital[facing=south,type=bottom,waterlogged=true]
conquest:light_birch_wood_plank_capital[facing=south,type=bottom,waterlogged=false]
conquest:light_birch_wood_plank_capital[facing=east,type=top,waterlogged=true]
conquest:light_birch_wood_plank_capital[facing=east,type=top,waterlogged=false]
conquest:light_birch_wood_plank_capital[facing=east,type=bottom,waterlogged=true]
conquest:light_birch_wood_plank_capital[facing=east,type=bottom,waterlogged=false]
conquest:light_birch_wood_plank_capital[facing=west,type=top,waterlogged=true]
conquest:light_birch_wood_plank_capital[facing=west,type=top,waterlogged=false]
conquest:light_birch_wood_plank_capital[facing=west,type=bottom,waterlogged=true]
conquest:light_birch_wood_plank_capital[facing=west,type=bottom,waterlogged=false]
conquest:light_birch_wood_plank_corner_slab[facing=north,type=top,waterlogged=true]
conquest:light_birch_wood_plank_corner_slab[facing=north,type=top,waterlogged=false]
conquest:light_birch_wood_plank_corner_slab[facing=north,type=bottom,waterlogged=true]
conquest:light_birch_wood_plank_corner_slab[facing=north,type=bottom,waterlogged=false]
conquest:light_birch_wood_plank_corner_slab[facing=south,type=top,waterlogged=true]
conquest:light_birch_wood_plank_corner_slab[facing=south,type=top,waterlogged=false]
conquest:light_birch_wood_plank_corner_slab[facing=south,type=bottom,waterlogged=true]
conquest:light_birch_wood_plank_corner_slab[facing=south,type=bottom,waterlogged=false]
conquest:light_birch_wood_plank_corner_slab[facing=west,type=top,waterlogged=true]
conquest:light_birch_wood_plank_corner_slab[facing=west,type=top,waterlogged=false]
conquest:light_birch_wood_plank_corner_slab[facing=west,type=bottom,waterlogged=true]
conquest:light_birch_wood_plank_corner_slab[facing=west,type=bottom,waterlogged=false]
conquest:light_birch_wood_plank_corner_slab[facing=east,type=top,waterlogged=true]
conquest:light_birch_wood_plank_corner_slab[facing=east,type=top,waterlogged=false]
conquest:light_birch_wood_plank_corner_slab[facing=east,type=bottom,waterlogged=true]
conquest:light_birch_wood_plank_corner_slab[facing=east,type=bottom,waterlogged=false]
conquest:light_birch_wood_plank_eighth_slab[facing=north,type=top,waterlogged=true]
conquest:light_birch_wood_plank_eighth_slab[facing=north,type=top,waterlogged=false]
conquest:light_birch_wood_plank_eighth_slab[facing=north,type=bottom,waterlogged=true]
conquest:light_birch_wood_plank_eighth_slab[facing=north,type=bottom,waterlogged=false]
conquest:light_birch_wood_plank_eighth_slab[facing=south,type=top,waterlogged=true]
conquest:light_birch_wood_plank_eighth_slab[facing=south,type=top,waterlogged=false]
conquest:light_birch_wood_plank_eighth_slab[facing=south,type=bottom,waterlogged=true]
conquest:light_birch_wood_plank_eighth_slab[facing=south,type=bottom,waterlogged=false]
conquest:light_birch_wood_plank_eighth_slab[facing=west,type=top,waterlogged=true]
conquest:light_birch_wood_plank_eighth_slab[facing=west,type=top,waterlogged=false]
conquest:light_birch_wood_plank_eighth_slab[facing=west,type=bottom,waterlogged=true]
conquest:light_birch_wood_plank_eighth_slab[facing=west,type=bottom,waterlogged=false]
conquest:light_birch_wood_plank_eighth_slab[facing=east,type=top,waterlogged=true]
conquest:light_birch_wood_plank_eighth_slab[facing=east,type=top,waterlogged=false]
conquest:light_birch_wood_plank_eighth_slab[facing=east,type=bottom,waterlogged=true]
conquest:light_birch_wood_plank_eighth_slab[facing=east,type=bottom,waterlogged=false]
conquest:light_birch_wood_plank_pillar[layer=1,waterlogged=true]
conquest:light_birch_wood_plank_pillar[layer=1,waterlogged=false]
conquest:light_birch_wood_plank_pillar[layer=2,waterlogged=true]
conquest:light_birch_wood_plank_pillar[layer=2,waterlogged=false]
conquest:light_birch_wood_plank_pillar[layer=3,waterlogged=true]
conquest:light_birch_wood_plank_pillar[layer=3,waterlogged=false]
conquest:light_birch_wood_plank_quarter_slab[facing=north,layer=1,type=top,waterlogged=true]
conquest:light_birch_wood_plank_quarter_slab[facing=north,layer=1,type=top,waterlogged=false]
conquest:light_birch_wood_plank_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=true]
conquest:light_birch_wood_plank_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=false]
conquest:light_birch_wood_plank_quarter_slab[facing=north,layer=2,type=top,waterlogged=true]
conquest:light_birch_wood_plank_quarter_slab[facing=north,layer=2,type=top,waterlogged=false]
conquest:light_birch_wood_plank_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=true]
conquest:light_birch_wood_plank_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=false]
conquest:light_birch_wood_plank_quarter_slab[facing=north,layer=3,type=top,waterlogged=true]
conquest:light_birch_wood_plank_quarter_slab[facing=north,layer=3,type=top,waterlogged=false]
conquest:light_birch_wood_plank_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=true]
conquest:light_birch_wood_plank_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=false]
conquest:light_birch_wood_plank_quarter_slab[facing=south,layer=1,type=top,waterlogged=true]
conquest:light_birch_wood_plank_quarter_slab[facing=south,layer=1,type=top,waterlogged=false]
conquest:light_birch_wood_plank_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=true]
conquest:light_birch_wood_plank_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=false]
conquest:light_birch_wood_plank_quarter_slab[facing=south,layer=2,type=top,waterlogged=true]
conquest:light_birch_wood_plank_quarter_slab[facing=south,layer=2,type=top,waterlogged=false]
conquest:light_birch_wood_plank_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=true]
conquest:light_birch_wood_plank_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=false]
conquest:light_birch_wood_plank_quarter_slab[facing=south,layer=3,type=top,waterlogged=true]
conquest:light_birch_wood_plank_quarter_slab[facing=south,layer=3,type=top,waterlogged=false]
conquest:light_birch_wood_plank_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=true]
conquest:light_birch_wood_plank_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=false]
conquest:light_birch_wood_plank_quarter_slab[facing=west,layer=1,type=top,waterlogged=true]
conquest:light_birch_wood_plank_quarter_slab[facing=west,layer=1,type=top,waterlogged=false]
conquest:light_birch_wood_plank_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=true]
conquest:light_birch_wood_plank_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=false]
conquest:light_birch_wood_plank_quarter_slab[facing=west,layer=2,type=top,waterlogged=true]
conquest:light_birch_wood_plank_quarter_slab[facing=west,layer=2,type=top,waterlogged=false]
conquest:light_birch_wood_plank_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=true]
conquest:light_birch_wood_plank_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=false]
conquest:light_birch_wood_plank_quarter_slab[facing=west,layer=3,type=top,waterlogged=true]
conquest:light_birch_wood_plank_quarter_slab[facing=west,layer=3,type=top,waterlogged=false]
conquest:light_birch_wood_plank_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=true]
conquest:light_birch_wood_plank_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=false]
conquest:light_birch_wood_plank_quarter_slab[facing=east,layer=1,type=top,waterlogged=true]
conquest:light_birch_wood_plank_quarter_slab[facing=east,layer=1,type=top,waterlogged=false]
conquest:light_birch_wood_plank_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=true]
conquest:light_birch_wood_plank_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=false]
conquest:light_birch_wood_plank_quarter_slab[facing=east,layer=2,type=top,waterlogged=true]
conquest:light_birch_wood_plank_quarter_slab[facing=east,layer=2,type=top,waterlogged=false]
conquest:light_birch_wood_plank_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=true]
conquest:light_birch_wood_plank_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=false]
conquest:light_birch_wood_plank_quarter_slab[facing=east,layer=3,type=top,waterlogged=true]
conquest:light_birch_wood_plank_quarter_slab[facing=east,layer=3,type=top,waterlogged=false]
conquest:light_birch_wood_plank_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=true]
conquest:light_birch_wood_plank_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=false]
conquest:light_birch_wood_plank_slab[layer=1,type=top,waterlogged=true]
conquest:light_birch_wood_plank_slab[layer=1,type=top,waterlogged=false]
conquest:light_birch_wood_plank_slab[layer=1,type=bottom,waterlogged=true]
conquest:light_birch_wood_plank_slab[layer=1,type=bottom,waterlogged=false]
conquest:light_birch_wood_plank_slab[layer=2,type=top,waterlogged=true]
conquest:light_birch_wood_plank_slab[layer=2,type=top,waterlogged=false]
conquest:light_birch_wood_plank_slab[layer=2,type=bottom,waterlogged=true]
conquest:light_birch_wood_plank_slab[layer=2,type=bottom,waterlogged=false]
conquest:light_birch_wood_plank_slab[layer=3,type=top,waterlogged=true]
conquest:light_birch_wood_plank_slab[layer=3,type=top,waterlogged=false]
conquest:light_birch_wood_plank_slab[layer=3,type=bottom,waterlogged=true]
conquest:light_birch_wood_plank_slab[layer=3,type=bottom,waterlogged=false]
conquest:light_birch_wood_plank_slab[layer=4,type=top,waterlogged=true]
conquest:light_birch_wood_plank_slab[layer=4,type=top,waterlogged=false]
conquest:light_birch_wood_plank_slab[layer=4,type=bottom,waterlogged=true]
conquest:light_birch_wood_plank_slab[layer=4,type=bottom,waterlogged=false]
conquest:light_birch_wood_plank_small_window[down=true,up=true,waterlogged=true]
conquest:light_birch_wood_plank_small_window[down=true,up=true,waterlogged=false]
conquest:light_birch_wood_plank_small_window[down=true,up=false,waterlogged=true]
conquest:light_birch_wood_plank_small_window[down=true,up=false,waterlogged=false]
conquest:light_birch_wood_plank_small_window[down=false,up=true,waterlogged=true]
conquest:light_birch_wood_plank_small_window[down=false,up=true,waterlogged=false]
conquest:light_birch_wood_plank_small_window[down=false,up=false,waterlogged=true]
conquest:light_birch_wood_plank_small_window[down=false,up=false,waterlogged=false]
conquest:light_birch_wood_plank_small_window_half[down=true,facing=north,up=true,waterlogged=true]
conquest:light_birch_wood_plank_small_window_half[down=true,facing=north,up=true,waterlogged=false]
conquest:light_birch_wood_plank_small_window_half[down=true,facing=north,up=false,waterlogged=true]
conquest:light_birch_wood_plank_small_window_half[down=true,facing=north,up=false,waterlogged=false]
conquest:light_birch_wood_plank_small_window_half[down=true,facing=south,up=true,waterlogged=true]
conquest:light_birch_wood_plank_small_window_half[down=true,facing=south,up=true,waterlogged=false]
conquest:light_birch_wood_plank_small_window_half[down=true,facing=south,up=false,waterlogged=true]
conquest:light_birch_wood_plank_small_window_half[down=true,facing=south,up=false,waterlogged=false]
conquest:light_birch_wood_plank_small_window_half[down=true,facing=west,up=true,waterlogged=true]
conquest:light_birch_wood_plank_small_window_half[down=true,facing=west,up=true,waterlogged=false]
conquest:light_birch_wood_plank_small_window_half[down=true,facing=west,up=false,waterlogged=true]
conquest:light_birch_wood_plank_small_window_half[down=true,facing=west,up=false,waterlogged=false]
conquest:light_birch_wood_plank_small_window_half[down=true,facing=east,up=true,waterlogged=true]
conquest:light_birch_wood_plank_small_window_half[down=true,facing=east,up=true,waterlogged=false]
conquest:light_birch_wood_plank_small_window_half[down=true,facing=east,up=false,waterlogged=true]
conquest:light_birch_wood_plank_small_window_half[down=true,facing=east,up=false,waterlogged=false]
conquest:light_birch_wood_plank_small_window_half[down=false,facing=north,up=true,waterlogged=true]
conquest:light_birch_wood_plank_small_window_half[down=false,facing=north,up=true,waterlogged=false]
conquest:light_birch_wood_plank_small_window_half[down=false,facing=north,up=false,waterlogged=true]
conquest:light_birch_wood_plank_small_window_half[down=false,facing=north,up=false,waterlogged=false]
conquest:light_birch_wood_plank_small_window_half[down=false,facing=south,up=true,waterlogged=true]
conquest:light_birch_wood_plank_small_window_half[down=false,facing=south,up=true,waterlogged=false]
conquest:light_birch_wood_plank_small_window_half[down=false,facing=south,up=false,waterlogged=true]
conquest:light_birch_wood_plank_small_window_half[down=false,facing=south,up=false,waterlogged=false]
conquest:light_birch_wood_plank_small_window_half[down=false,facing=west,up=true,waterlogged=true]
conquest:light_birch_wood_plank_small_window_half[down=false,facing=west,up=true,waterlogged=false]
conquest:light_birch_wood_plank_small_window_half[down=false,facing=west,up=false,waterlogged=true]
conquest:light_birch_wood_plank_small_window_half[down=false,facing=west,up=false,waterlogged=false]
conquest:light_birch_wood_plank_small_window_half[down=false,facing=east,up=true,waterlogged=true]
conquest:light_birch_wood_plank_small_window_half[down=false,facing=east,up=true,waterlogged=false]
conquest:light_birch_wood_plank_small_window_half[down=false,facing=east,up=false,waterlogged=true]
conquest:light_birch_wood_plank_small_window_half[down=false,facing=east,up=false,waterlogged=false]
conquest:light_birch_wood_plank_sphere[type=egg,waterlogged=true]
conquest:light_birch_wood_plank_sphere[type=egg,waterlogged=false]
conquest:light_birch_wood_plank_sphere[type=small,waterlogged=true]
conquest:light_birch_wood_plank_sphere[type=small,waterlogged=false]
conquest:light_birch_wood_plank_sphere[type=large,waterlogged=true]
conquest:light_birch_wood_plank_sphere[type=large,waterlogged=false]
conquest:light_birch_wood_plank_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:light_birch_wood_plank_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:light_birch_wood_plank_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:light_birch_wood_plank_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:light_birch_wood_plank_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:light_birch_wood_plank_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:light_birch_wood_plank_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:light_birch_wood_plank_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:light_birch_wood_plank_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:light_birch_wood_plank_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:light_birch_wood_plank_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:light_birch_wood_plank_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:light_birch_wood_plank_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:light_birch_wood_plank_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:light_birch_wood_plank_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:light_birch_wood_plank_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:light_birch_wood_plank_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:light_birch_wood_plank_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:light_birch_wood_plank_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:light_birch_wood_plank_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:light_birch_wood_plank_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:light_birch_wood_plank_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:light_birch_wood_plank_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:light_birch_wood_plank_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:light_birch_wood_plank_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:light_birch_wood_plank_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:light_birch_wood_plank_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:light_birch_wood_plank_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:light_birch_wood_plank_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:light_birch_wood_plank_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:light_birch_wood_plank_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:light_birch_wood_plank_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:light_birch_wood_plank_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:light_birch_wood_plank_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:light_birch_wood_plank_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:light_birch_wood_plank_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:light_birch_wood_plank_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:light_birch_wood_plank_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:light_birch_wood_plank_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:light_birch_wood_plank_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:light_birch_wood_plank_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:light_birch_wood_plank_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:light_birch_wood_plank_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:light_birch_wood_plank_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:light_birch_wood_plank_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:light_birch_wood_plank_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:light_birch_wood_plank_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:light_birch_wood_plank_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:light_birch_wood_plank_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:light_birch_wood_plank_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:light_birch_wood_plank_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:light_birch_wood_plank_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:light_birch_wood_plank_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:light_birch_wood_plank_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:light_birch_wood_plank_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:light_birch_wood_plank_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:light_birch_wood_plank_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:light_birch_wood_plank_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:light_birch_wood_plank_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:light_birch_wood_plank_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:light_birch_wood_plank_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:light_birch_wood_plank_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:light_birch_wood_plank_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:light_birch_wood_plank_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:light_birch_wood_plank_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:light_birch_wood_plank_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:light_birch_wood_plank_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:light_birch_wood_plank_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:light_birch_wood_plank_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:light_birch_wood_plank_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:light_birch_wood_plank_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:light_birch_wood_plank_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:light_birch_wood_plank_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:light_birch_wood_plank_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:light_birch_wood_plank_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:light_birch_wood_plank_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:light_birch_wood_plank_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:light_birch_wood_plank_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:light_birch_wood_plank_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:light_birch_wood_plank_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:light_birch_wood_plank_vertical_corner[facing=north,layer=1,waterlogged=true]
conquest:light_birch_wood_plank_vertical_corner[facing=north,layer=1,waterlogged=false]
conquest:light_birch_wood_plank_vertical_corner[facing=north,layer=2,waterlogged=true]
conquest:light_birch_wood_plank_vertical_corner[facing=north,layer=2,waterlogged=false]
conquest:light_birch_wood_plank_vertical_corner[facing=north,layer=3,waterlogged=true]
conquest:light_birch_wood_plank_vertical_corner[facing=north,layer=3,waterlogged=false]
conquest:light_birch_wood_plank_vertical_corner[facing=north,layer=4,waterlogged=true]
conquest:light_birch_wood_plank_vertical_corner[facing=north,layer=4,waterlogged=false]
conquest:light_birch_wood_plank_vertical_corner[facing=south,layer=1,waterlogged=true]
conquest:light_birch_wood_plank_vertical_corner[facing=south,layer=1,waterlogged=false]
conquest:light_birch_wood_plank_vertical_corner[facing=south,layer=2,waterlogged=true]
conquest:light_birch_wood_plank_vertical_corner[facing=south,layer=2,waterlogged=false]
conquest:light_birch_wood_plank_vertical_corner[facing=south,layer=3,waterlogged=true]
conquest:light_birch_wood_plank_vertical_corner[facing=south,layer=3,waterlogged=false]
conquest:light_birch_wood_plank_vertical_corner[facing=south,layer=4,waterlogged=true]
conquest:light_birch_wood_plank_vertical_corner[facing=south,layer=4,waterlogged=false]
conquest:light_birch_wood_plank_vertical_corner[facing=west,layer=1,waterlogged=true]
conquest:light_birch_wood_plank_vertical_corner[facing=west,layer=1,waterlogged=false]
conquest:light_birch_wood_plank_vertical_corner[facing=west,layer=2,waterlogged=true]
conquest:light_birch_wood_plank_vertical_corner[facing=west,layer=2,waterlogged=false]
conquest:light_birch_wood_plank_vertical_corner[facing=west,layer=3,waterlogged=true]
conquest:light_birch_wood_plank_vertical_corner[facing=west,layer=3,waterlogged=false]
conquest:light_birch_wood_plank_vertical_corner[facing=west,layer=4,waterlogged=true]
conquest:light_birch_wood_plank_vertical_corner[facing=west,layer=4,waterlogged=false]
conquest:light_birch_wood_plank_vertical_corner[facing=east,layer=1,waterlogged=true]
conquest:light_birch_wood_plank_vertical_corner[facing=east,layer=1,waterlogged=false]
conquest:light_birch_wood_plank_vertical_corner[facing=east,layer=2,waterlogged=true]
conquest:light_birch_wood_plank_vertical_corner[facing=east,layer=2,waterlogged=false]
conquest:light_birch_wood_plank_vertical_corner[facing=east,layer=3,waterlogged=true]
conquest:light_birch_wood_plank_vertical_corner[facing=east,layer=3,waterlogged=false]
conquest:light_birch_wood_plank_vertical_corner[facing=east,layer=4,waterlogged=true]
conquest:light_birch_wood_plank_vertical_corner[facing=east,layer=4,waterlogged=false]
conquest:light_birch_wood_plank_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:light_birch_wood_plank_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:light_birch_wood_plank_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:light_birch_wood_plank_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:light_birch_wood_plank_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:light_birch_wood_plank_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:light_birch_wood_plank_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:light_birch_wood_plank_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:light_birch_wood_plank_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:light_birch_wood_plank_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:light_birch_wood_plank_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:light_birch_wood_plank_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:light_birch_wood_plank_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:light_birch_wood_plank_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:light_birch_wood_plank_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:light_birch_wood_plank_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:light_birch_wood_plank_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:light_birch_wood_plank_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:light_birch_wood_plank_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:light_birch_wood_plank_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:light_birch_wood_plank_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:light_birch_wood_plank_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:light_birch_wood_plank_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:light_birch_wood_plank_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:light_birch_wood_plank_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:light_birch_wood_plank_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:light_birch_wood_plank_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:light_birch_wood_plank_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:light_birch_wood_plank_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:light_birch_wood_plank_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:light_birch_wood_plank_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:light_birch_wood_plank_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:light_birch_wood_plank_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:light_birch_wood_plank_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:light_birch_wood_plank_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:light_birch_wood_plank_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:light_birch_wood_plank_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:light_birch_wood_plank_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:light_birch_wood_plank_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:light_birch_wood_plank_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:light_birch_wood_plank_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:light_birch_wood_plank_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:light_birch_wood_plank_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:light_birch_wood_plank_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:light_birch_wood_plank_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:light_birch_wood_plank_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:light_birch_wood_plank_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:light_birch_wood_plank_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:light_birch_wood_plank_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:light_birch_wood_plank_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:light_birch_wood_plank_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:light_birch_wood_plank_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:light_birch_wood_plank_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:light_birch_wood_plank_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:light_birch_wood_plank_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:light_birch_wood_plank_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:light_birch_wood_plank_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:light_birch_wood_plank_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:light_birch_wood_plank_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:light_birch_wood_plank_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:light_birch_wood_plank_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:light_birch_wood_plank_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:light_birch_wood_plank_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:light_birch_wood_plank_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:light_birch_wood_plank_vertical_quarter[facing=north,layer=1,waterlogged=true]
conquest:light_birch_wood_plank_vertical_quarter[facing=north,layer=1,waterlogged=false]
conquest:light_birch_wood_plank_vertical_quarter[facing=north,layer=2,waterlogged=true]
conquest:light_birch_wood_plank_vertical_quarter[facing=north,layer=2,waterlogged=false]
conquest:light_birch_wood_plank_vertical_quarter[facing=north,layer=3,waterlogged=true]
conquest:light_birch_wood_plank_vertical_quarter[facing=north,layer=3,waterlogged=false]
conquest:light_birch_wood_plank_vertical_quarter[facing=north,layer=4,waterlogged=true]
conquest:light_birch_wood_plank_vertical_quarter[facing=north,layer=4,waterlogged=false]
conquest:light_birch_wood_plank_vertical_quarter[facing=south,layer=1,waterlogged=true]
conquest:light_birch_wood_plank_vertical_quarter[facing=south,layer=1,waterlogged=false]
conquest:light_birch_wood_plank_vertical_quarter[facing=south,layer=2,waterlogged=true]
conquest:light_birch_wood_plank_vertical_quarter[facing=south,layer=2,waterlogged=false]
conquest:light_birch_wood_plank_vertical_quarter[facing=south,layer=3,waterlogged=true]
conquest:light_birch_wood_plank_vertical_quarter[facing=south,layer=3,waterlogged=false]
conquest:light_birch_wood_plank_vertical_quarter[facing=south,layer=4,waterlogged=true]
conquest:light_birch_wood_plank_vertical_quarter[facing=south,layer=4,waterlogged=false]
conquest:light_birch_wood_plank_vertical_quarter[facing=west,layer=1,waterlogged=true]
conquest:light_birch_wood_plank_vertical_quarter[facing=west,layer=1,waterlogged=false]
conquest:light_birch_wood_plank_vertical_quarter[facing=west,layer=2,waterlogged=true]
conquest:light_birch_wood_plank_vertical_quarter[facing=west,layer=2,waterlogged=false]
conquest:light_birch_wood_plank_vertical_quarter[facing=west,layer=3,waterlogged=true]
conquest:light_birch_wood_plank_vertical_quarter[facing=west,layer=3,waterlogged=false]
conquest:light_birch_wood_plank_vertical_quarter[facing=west,layer=4,waterlogged=true]
conquest:light_birch_wood_plank_vertical_quarter[facing=west,layer=4,waterlogged=false]
conquest:light_birch_wood_plank_vertical_quarter[facing=east,layer=1,waterlogged=true]
conquest:light_birch_wood_plank_vertical_quarter[facing=east,layer=1,waterlogged=false]
conquest:light_birch_wood_plank_vertical_quarter[facing=east,layer=2,waterlogged=true]
conquest:light_birch_wood_plank_vertical_quarter[facing=east,layer=2,waterlogged=false]
conquest:light_birch_wood_plank_vertical_quarter[facing=east,layer=3,waterlogged=true]
conquest:light_birch_wood_plank_vertical_quarter[facing=east,layer=3,waterlogged=false]
conquest:light_birch_wood_plank_vertical_quarter[facing=east,layer=4,waterlogged=true]
conquest:light_birch_wood_plank_vertical_quarter[facing=east,layer=4,waterlogged=false]
conquest:light_birch_wood_plank_vertical_slab[facing=north,layer=1,waterlogged=true]
conquest:light_birch_wood_plank_vertical_slab[facing=north,layer=1,waterlogged=false]
conquest:light_birch_wood_plank_vertical_slab[facing=north,layer=2,waterlogged=true]
conquest:light_birch_wood_plank_vertical_slab[facing=north,layer=2,waterlogged=false]
conquest:light_birch_wood_plank_vertical_slab[facing=north,layer=3,waterlogged=true]
conquest:light_birch_wood_plank_vertical_slab[facing=north,layer=3,waterlogged=false]
conquest:light_birch_wood_plank_vertical_slab[facing=north,layer=4,waterlogged=true]
conquest:light_birch_wood_plank_vertical_slab[facing=north,layer=4,waterlogged=false]
conquest:light_birch_wood_plank_vertical_slab[facing=south,layer=1,waterlogged=true]
conquest:light_birch_wood_plank_vertical_slab[facing=south,layer=1,waterlogged=false]
conquest:light_birch_wood_plank_vertical_slab[facing=south,layer=2,waterlogged=true]
conquest:light_birch_wood_plank_vertical_slab[facing=south,layer=2,waterlogged=false]
conquest:light_birch_wood_plank_vertical_slab[facing=south,layer=3,waterlogged=true]
conquest:light_birch_wood_plank_vertical_slab[facing=south,layer=3,waterlogged=false]
conquest:light_birch_wood_plank_vertical_slab[facing=south,layer=4,waterlogged=true]
conquest:light_birch_wood_plank_vertical_slab[facing=south,layer=4,waterlogged=false]
conquest:light_birch_wood_plank_vertical_slab[facing=west,layer=1,waterlogged=true]
conquest:light_birch_wood_plank_vertical_slab[facing=west,layer=1,waterlogged=false]
conquest:light_birch_wood_plank_vertical_slab[facing=west,layer=2,waterlogged=true]
conquest:light_birch_wood_plank_vertical_slab[facing=west,layer=2,waterlogged=false]
conquest:light_birch_wood_plank_vertical_slab[facing=west,layer=3,waterlogged=true]
conquest:light_birch_wood_plank_vertical_slab[facing=west,layer=3,waterlogged=false]
conquest:light_birch_wood_plank_vertical_slab[facing=west,layer=4,waterlogged=true]
conquest:light_birch_wood_plank_vertical_slab[facing=west,layer=4,waterlogged=false]
conquest:light_birch_wood_plank_vertical_slab[facing=east,layer=1,waterlogged=true]
conquest:light_birch_wood_plank_vertical_slab[facing=east,layer=1,waterlogged=false]
conquest:light_birch_wood_plank_vertical_slab[facing=east,layer=2,waterlogged=true]
conquest:light_birch_wood_plank_vertical_slab[facing=east,layer=2,waterlogged=false]
conquest:light_birch_wood_plank_vertical_slab[facing=east,layer=3,waterlogged=true]
conquest:light_birch_wood_plank_vertical_slab[facing=east,layer=3,waterlogged=false]
conquest:light_birch_wood_plank_vertical_slab[facing=east,layer=4,waterlogged=true]
conquest:light_birch_wood_plank_vertical_slab[facing=east,layer=4,waterlogged=false]
conquest:light_birch_wood_plank_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:light_birch_wood_plank_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:light_birch_wood_plank_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:light_birch_wood_plank_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:light_birch_wood_plank_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:light_birch_wood_plank_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:light_birch_wood_plank_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:light_birch_wood_plank_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:light_birch_wood_plank_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:light_birch_wood_plank_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:light_birch_wood_plank_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:light_birch_wood_plank_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:light_birch_wood_plank_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:light_birch_wood_plank_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:light_birch_wood_plank_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:light_birch_wood_plank_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:light_birch_wood_plank_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:light_birch_wood_plank_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:light_birch_wood_plank_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:light_birch_wood_plank_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:light_birch_wood_plank_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:light_birch_wood_plank_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:light_birch_wood_plank_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:light_birch_wood_plank_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:light_birch_wood_plank_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:light_birch_wood_plank_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:light_birch_wood_plank_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:light_birch_wood_plank_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:light_birch_wood_plank_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:light_birch_wood_plank_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:light_birch_wood_plank_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:light_birch_wood_plank_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:light_birch_wood_plank_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:light_birch_wood_plank_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:light_birch_wood_plank_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:light_birch_wood_plank_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:light_birch_wood_plank_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:light_birch_wood_plank_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:light_birch_wood_plank_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:light_birch_wood_plank_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:light_birch_wood_plank_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:light_birch_wood_plank_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:light_birch_wood_plank_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:light_birch_wood_plank_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:light_birch_wood_plank_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:light_birch_wood_plank_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:light_birch_wood_plank_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:light_birch_wood_plank_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:light_birch_wood_plank_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:light_birch_wood_plank_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:light_birch_wood_plank_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:light_birch_wood_plank_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:light_birch_wood_plank_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:light_birch_wood_plank_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:light_birch_wood_plank_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:light_birch_wood_plank_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:light_birch_wood_plank_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:light_birch_wood_plank_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:light_birch_wood_plank_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:light_birch_wood_plank_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:light_birch_wood_plank_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:light_birch_wood_plank_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:light_birch_wood_plank_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:light_birch_wood_plank_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:light_birch_wood_plank_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:light_birch_wood_plank_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:light_birch_wood_plank_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:light_birch_wood_plank_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:light_birch_wood_plank_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:light_birch_wood_plank_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:light_birch_wood_plank_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:light_birch_wood_plank_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:light_birch_wood_plank_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:light_birch_wood_plank_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:light_birch_wood_plank_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:light_birch_wood_plank_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:light_birch_wood_plank_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:light_birch_wood_plank_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:light_birch_wood_plank_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:light_birch_wood_plank_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:light_birch_wood_plank_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:light_birch_wood_plank_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:light_birch_wood_plank_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:light_birch_wood_plank_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:light_birch_wood_plank_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:light_birch_wood_plank_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:light_birch_wood_plank_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:light_birch_wood_plank_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:light_birch_wood_plank_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:light_birch_wood_plank_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:light_birch_wood_plank_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:light_birch_wood_plank_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:light_birch_wood_plank_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:light_birch_wood_plank_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:light_birch_wood_plank_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:light_birch_wood_plank_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:light_birch_wood_plank_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:light_birch_wood_plank_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:light_birch_wood_plank_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:light_birch_wood_plank_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:light_birch_wood_plank_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:light_birch_wood_plank_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:light_birch_wood_plank_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:light_birch_wood_plank_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:light_birch_wood_plank_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:light_birch_wood_plank_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:light_birch_wood_plank_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:light_birch_wood_plank_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:light_birch_wood_plank_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:light_birch_wood_plank_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:light_birch_wood_plank_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:light_birch_wood_plank_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:light_birch_wood_plank_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:light_birch_wood_plank_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:light_birch_wood_plank_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:light_birch_wood_plank_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:light_birch_wood_plank_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:light_birch_wood_plank_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:light_birch_wood_plank_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:light_birch_wood_plank_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:light_birch_wood_plank_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:light_birch_wood_plank_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:light_birch_wood_plank_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:light_birch_wood_plank_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:light_birch_wood_plank_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:light_birch_wood_plank_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:light_birch_wood_plank_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:light_birch_wood_plank_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:light_birch_wood_plank_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:light_birch_wood_plank_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:light_birch_wood_plank_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:light_birch_wood_plank_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:light_birch_wood_plank_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:light_birch_wood_plank_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:light_birch_wood_plank_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:light_birch_wood_plank_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:light_birch_wood_plank_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:light_birch_wood_plank_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:light_birch_wood_plank_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:light_birch_wood_plank_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:light_birch_wood_plank_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:light_birch_wood_plank_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:light_birch_wood_plank_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:light_birch_wood_plank_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:light_birch_wood_plank_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:light_birch_wood_plank_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:light_birch_wood_plank_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:light_birch_wood_plank_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:light_birch_wood_plank_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:light_birch_wood_plank_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:light_birch_wood_plank_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:light_birch_wood_plank_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:light_birch_wood_plank_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:light_birch_wood_plank_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:light_birch_wood_plank_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:light_birch_wood_plank_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:light_birch_wood_plank_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:light_birch_wood_plank_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:light_birch_wood_plank_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:light_birch_wood_plank_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:light_birch_wood_plank_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:light_birch_wood_plank_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:light_birch_wood_plank_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:light_birch_wood_plank_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:light_birch_wood_plank_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:light_birch_wood_plank_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:light_birch_wood_plank_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:light_birch_wood_plank_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:light_birch_wood_plank_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:light_birch_wood_plank_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:light_birch_wood_plank_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:light_birch_wood_plank_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:light_birch_wood_plank_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:light_birch_wood_plank_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:light_birch_wood_plank_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:light_birch_wood_plank_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:light_birch_wood_plank_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:light_birch_wood_plank_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:light_birch_wood_plank_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:light_birch_wood_plank_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:light_birch_wood_plank_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:light_birch_wood_plank_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:light_birch_wood_plank_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:light_birch_wood_plank_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:light_birch_wood_plank_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:light_birch_wood_plank_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:light_birch_wood_plank_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:light_birch_wood_plank_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:light_birch_wood_plank_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:light_birch_wood_plank_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:light_birch_wood_plank_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:light_birch_wood_plank_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:light_birch_wood_plank_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:light_birch_wood_plank_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:light_birch_wood_plank_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:light_birch_wood_plank_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:light_birch_wood_plank_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:light_birch_wood_plank_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:light_birch_wood_plank_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:light_birch_wood_plank_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:light_birch_wood_plank_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:light_birch_wood_plank_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:light_birch_wood_plank_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:light_birch_wood_plank_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:light_birch_wood_plank_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:light_birch_wood_plank_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:light_birch_wood_plank_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:light_birch_wood_plank_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:light_birch_wood_plank_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:light_birch_wood_plank_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:light_birch_wood_plank_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:light_birch_wood_plank_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:light_birch_wood_plank_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:light_birch_wood_plank_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:light_birch_wood_plank_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:light_birch_wood_plank_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:light_birch_wood_plank_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:light_birch_wood_plank_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:light_birch_wood_plank_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:light_birch_wood_plank_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:light_birch_wood_plank_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:light_birch_wood_plank_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:light_birch_wood_plank_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:light_birch_wood_plank_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:light_birch_wood_plank_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:light_birch_wood_plank_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:light_birch_wood_plank_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:light_birch_wood_plank_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:light_birch_wood_plank_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:light_birch_wood_plank_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:light_birch_wood_plank_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:light_birch_wood_plank_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:light_birch_wood_plank_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:light_birch_wood_plank_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:light_birch_wood_plank_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:light_birch_wood_plank_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:light_birch_wood_plank_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:light_birch_wood_plank_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:light_birch_wood_plank_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:light_birch_wood_plank_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:light_birch_wood_plank_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:light_birch_wood_plank_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:light_birch_wood_plank_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:light_birch_wood_plank_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:light_birch_wood_plank_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:light_birch_wood_plank_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:light_birch_wood_plank_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:light_birch_wood_plank_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:light_birch_wood_plank_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:light_birch_wood_plank_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:light_birch_wood_plank_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:light_birch_wood_plank_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:light_birch_wood_plank_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:light_birch_wood_plank_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:light_birch_wood_plank_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:light_birch_wood_plank_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:light_birch_wood_plank_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:light_birch_wood_plank_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:light_birch_wood_plank_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:light_birch_wood_plank_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:light_birch_wood_plank_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:light_birch_wood_plank_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:light_birch_wood_plank_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:light_birch_wood_plank_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:light_birch_wood_plank_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:light_birch_wood_plank_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:light_birch_wood_plank_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:light_birch_wood_plank_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:light_birch_wood_plank_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:light_birch_wood_plank_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:light_birch_wood_plank_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:light_birch_wood_plank_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:light_birch_wood_plank_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:light_birch_wood_plank_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:light_birch_wood_plank_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:light_birch_wood_plank_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:light_birch_wood_plank_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:light_birch_wood_plank_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:light_birch_wood_plank_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:light_birch_wood_plank_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:light_birch_wood_plank_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:light_birch_wood_plank_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:light_birch_wood_plank_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:light_birch_wood_plank_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:light_birch_wood_plank_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:light_birch_wood_plank_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:light_birch_wood_plank_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:light_birch_wood_plank_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:light_birch_wood_plank_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:light_birch_wood_plank_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:light_birch_wood_plank_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:light_birch_wood_plank_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:light_birch_wood_plank_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:light_birch_wood_plank_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:light_birch_wood_plank_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:light_birch_wood_plank_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:light_birch_wood_plank_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:light_birch_wood_plank_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:light_birch_wood_plank_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:light_birch_wood_plank_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:light_birch_wood_plank_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:light_birch_wood_plank_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:light_birch_wood_plank_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:light_birch_wood_plank_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:light_birch_wood_plank_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:light_birch_wood_plank_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:light_birch_wood_plank_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:light_birch_wood_plank_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:light_birch_wood_plank_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:light_birch_wood_plank_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:light_birch_wood_plank_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:light_birch_wood_plank_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:light_birch_wood_plank_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:light_birch_wood_plank_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:light_birch_wood_plank_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:light_birch_wood_plank_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:light_birch_wood_plank_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:light_birch_wood_plank_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:light_birch_wood_plank_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:light_birch_wood_plank_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:light_birch_wood_plank_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:light_birch_wood_plank_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:light_birch_wood_plank_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:light_birch_wood_plank_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:light_birch_wood_planks
conquest:light_blue_canvas
conquest:light_blue_canvas_corner_slab[facing=north,type=top,waterlogged=true]
conquest:light_blue_canvas_corner_slab[facing=north,type=top,waterlogged=false]
conquest:light_blue_canvas_corner_slab[facing=north,type=bottom,waterlogged=true]
conquest:light_blue_canvas_corner_slab[facing=north,type=bottom,waterlogged=false]
conquest:light_blue_canvas_corner_slab[facing=south,type=top,waterlogged=true]
conquest:light_blue_canvas_corner_slab[facing=south,type=top,waterlogged=false]
conquest:light_blue_canvas_corner_slab[facing=south,type=bottom,waterlogged=true]
conquest:light_blue_canvas_corner_slab[facing=south,type=bottom,waterlogged=false]
conquest:light_blue_canvas_corner_slab[facing=west,type=top,waterlogged=true]
conquest:light_blue_canvas_corner_slab[facing=west,type=top,waterlogged=false]
conquest:light_blue_canvas_corner_slab[facing=west,type=bottom,waterlogged=true]
conquest:light_blue_canvas_corner_slab[facing=west,type=bottom,waterlogged=false]
conquest:light_blue_canvas_corner_slab[facing=east,type=top,waterlogged=true]
conquest:light_blue_canvas_corner_slab[facing=east,type=top,waterlogged=false]
conquest:light_blue_canvas_corner_slab[facing=east,type=bottom,waterlogged=true]
conquest:light_blue_canvas_corner_slab[facing=east,type=bottom,waterlogged=false]
conquest:light_blue_canvas_cover
conquest:light_blue_canvas_eighth_slab[facing=north,type=top,waterlogged=true]
conquest:light_blue_canvas_eighth_slab[facing=north,type=top,waterlogged=false]
conquest:light_blue_canvas_eighth_slab[facing=north,type=bottom,waterlogged=true]
conquest:light_blue_canvas_eighth_slab[facing=north,type=bottom,waterlogged=false]
conquest:light_blue_canvas_eighth_slab[facing=south,type=top,waterlogged=true]
conquest:light_blue_canvas_eighth_slab[facing=south,type=top,waterlogged=false]
conquest:light_blue_canvas_eighth_slab[facing=south,type=bottom,waterlogged=true]
conquest:light_blue_canvas_eighth_slab[facing=south,type=bottom,waterlogged=false]
conquest:light_blue_canvas_eighth_slab[facing=west,type=top,waterlogged=true]
conquest:light_blue_canvas_eighth_slab[facing=west,type=top,waterlogged=false]
conquest:light_blue_canvas_eighth_slab[facing=west,type=bottom,waterlogged=true]
conquest:light_blue_canvas_eighth_slab[facing=west,type=bottom,waterlogged=false]
conquest:light_blue_canvas_eighth_slab[facing=east,type=top,waterlogged=true]
conquest:light_blue_canvas_eighth_slab[facing=east,type=top,waterlogged=false]
conquest:light_blue_canvas_eighth_slab[facing=east,type=bottom,waterlogged=true]
conquest:light_blue_canvas_eighth_slab[facing=east,type=bottom,waterlogged=false]
conquest:light_blue_canvas_quarter_slab[facing=north,layer=1,type=top,waterlogged=true]
conquest:light_blue_canvas_quarter_slab[facing=north,layer=1,type=top,waterlogged=false]
conquest:light_blue_canvas_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=true]
conquest:light_blue_canvas_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=false]
conquest:light_blue_canvas_quarter_slab[facing=north,layer=2,type=top,waterlogged=true]
conquest:light_blue_canvas_quarter_slab[facing=north,layer=2,type=top,waterlogged=false]
conquest:light_blue_canvas_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=true]
conquest:light_blue_canvas_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=false]
conquest:light_blue_canvas_quarter_slab[facing=north,layer=3,type=top,waterlogged=true]
conquest:light_blue_canvas_quarter_slab[facing=north,layer=3,type=top,waterlogged=false]
conquest:light_blue_canvas_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=true]
conquest:light_blue_canvas_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=false]
conquest:light_blue_canvas_quarter_slab[facing=south,layer=1,type=top,waterlogged=true]
conquest:light_blue_canvas_quarter_slab[facing=south,layer=1,type=top,waterlogged=false]
conquest:light_blue_canvas_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=true]
conquest:light_blue_canvas_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=false]
conquest:light_blue_canvas_quarter_slab[facing=south,layer=2,type=top,waterlogged=true]
conquest:light_blue_canvas_quarter_slab[facing=south,layer=2,type=top,waterlogged=false]
conquest:light_blue_canvas_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=true]
conquest:light_blue_canvas_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=false]
conquest:light_blue_canvas_quarter_slab[facing=south,layer=3,type=top,waterlogged=true]
conquest:light_blue_canvas_quarter_slab[facing=south,layer=3,type=top,waterlogged=false]
conquest:light_blue_canvas_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=true]
conquest:light_blue_canvas_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=false]
conquest:light_blue_canvas_quarter_slab[facing=west,layer=1,type=top,waterlogged=true]
conquest:light_blue_canvas_quarter_slab[facing=west,layer=1,type=top,waterlogged=false]
conquest:light_blue_canvas_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=true]
conquest:light_blue_canvas_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=false]
conquest:light_blue_canvas_quarter_slab[facing=west,layer=2,type=top,waterlogged=true]
conquest:light_blue_canvas_quarter_slab[facing=west,layer=2,type=top,waterlogged=false]
conquest:light_blue_canvas_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=true]
conquest:light_blue_canvas_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=false]
conquest:light_blue_canvas_quarter_slab[facing=west,layer=3,type=top,waterlogged=true]
conquest:light_blue_canvas_quarter_slab[facing=west,layer=3,type=top,waterlogged=false]
conquest:light_blue_canvas_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=true]
conquest:light_blue_canvas_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=false]
conquest:light_blue_canvas_quarter_slab[facing=east,layer=1,type=top,waterlogged=true]
conquest:light_blue_canvas_quarter_slab[facing=east,layer=1,type=top,waterlogged=false]
conquest:light_blue_canvas_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=true]
conquest:light_blue_canvas_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=false]
conquest:light_blue_canvas_quarter_slab[facing=east,layer=2,type=top,waterlogged=true]
conquest:light_blue_canvas_quarter_slab[facing=east,layer=2,type=top,waterlogged=false]
conquest:light_blue_canvas_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=true]
conquest:light_blue_canvas_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=false]
conquest:light_blue_canvas_quarter_slab[facing=east,layer=3,type=top,waterlogged=true]
conquest:light_blue_canvas_quarter_slab[facing=east,layer=3,type=top,waterlogged=false]
conquest:light_blue_canvas_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=true]
conquest:light_blue_canvas_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=false]
conquest:light_blue_canvas_slab[layers=1,type=top,waterlogged=true]
conquest:light_blue_canvas_slab[layers=1,type=top,waterlogged=false]
conquest:light_blue_canvas_slab[layers=1,type=bottom,waterlogged=true]
conquest:light_blue_canvas_slab[layers=1,type=bottom,waterlogged=false]
conquest:light_blue_canvas_slab[layers=2,type=top,waterlogged=true]
conquest:light_blue_canvas_slab[layers=2,type=top,waterlogged=false]
conquest:light_blue_canvas_slab[layers=2,type=bottom,waterlogged=true]
conquest:light_blue_canvas_slab[layers=2,type=bottom,waterlogged=false]
conquest:light_blue_canvas_slab[layers=3,type=top,waterlogged=true]
conquest:light_blue_canvas_slab[layers=3,type=top,waterlogged=false]
conquest:light_blue_canvas_slab[layers=3,type=bottom,waterlogged=true]
conquest:light_blue_canvas_slab[layers=3,type=bottom,waterlogged=false]
conquest:light_blue_canvas_slab[layers=4,type=top,waterlogged=true]
conquest:light_blue_canvas_slab[layers=4,type=top,waterlogged=false]
conquest:light_blue_canvas_slab[layers=4,type=bottom,waterlogged=true]
conquest:light_blue_canvas_slab[layers=4,type=bottom,waterlogged=false]
conquest:light_blue_canvas_slab[layers=5,type=top,waterlogged=true]
conquest:light_blue_canvas_slab[layers=5,type=top,waterlogged=false]
conquest:light_blue_canvas_slab[layers=5,type=bottom,waterlogged=true]
conquest:light_blue_canvas_slab[layers=5,type=bottom,waterlogged=false]
conquest:light_blue_canvas_slab[layers=6,type=top,waterlogged=true]
conquest:light_blue_canvas_slab[layers=6,type=top,waterlogged=false]
conquest:light_blue_canvas_slab[layers=6,type=bottom,waterlogged=true]
conquest:light_blue_canvas_slab[layers=6,type=bottom,waterlogged=false]
conquest:light_blue_canvas_slab[layers=7,type=top,waterlogged=true]
conquest:light_blue_canvas_slab[layers=7,type=top,waterlogged=false]
conquest:light_blue_canvas_slab[layers=7,type=bottom,waterlogged=true]
conquest:light_blue_canvas_slab[layers=7,type=bottom,waterlogged=false]
conquest:light_blue_canvas_slab[layers=8,type=top,waterlogged=true]
conquest:light_blue_canvas_slab[layers=8,type=top,waterlogged=false]
conquest:light_blue_canvas_slab[layers=8,type=bottom,waterlogged=true]
conquest:light_blue_canvas_slab[layers=8,type=bottom,waterlogged=false]
conquest:light_blue_canvas_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:light_blue_canvas_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:light_blue_canvas_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:light_blue_canvas_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:light_blue_canvas_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:light_blue_canvas_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:light_blue_canvas_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:light_blue_canvas_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:light_blue_canvas_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:light_blue_canvas_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:light_blue_canvas_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:light_blue_canvas_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:light_blue_canvas_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:light_blue_canvas_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:light_blue_canvas_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:light_blue_canvas_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:light_blue_canvas_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:light_blue_canvas_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:light_blue_canvas_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:light_blue_canvas_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:light_blue_canvas_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:light_blue_canvas_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:light_blue_canvas_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:light_blue_canvas_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:light_blue_canvas_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:light_blue_canvas_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:light_blue_canvas_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:light_blue_canvas_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:light_blue_canvas_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:light_blue_canvas_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:light_blue_canvas_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:light_blue_canvas_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:light_blue_canvas_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:light_blue_canvas_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:light_blue_canvas_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:light_blue_canvas_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:light_blue_canvas_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:light_blue_canvas_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:light_blue_canvas_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:light_blue_canvas_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:light_blue_canvas_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:light_blue_canvas_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:light_blue_canvas_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:light_blue_canvas_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:light_blue_canvas_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:light_blue_canvas_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:light_blue_canvas_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:light_blue_canvas_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:light_blue_canvas_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:light_blue_canvas_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:light_blue_canvas_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:light_blue_canvas_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:light_blue_canvas_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:light_blue_canvas_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:light_blue_canvas_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:light_blue_canvas_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:light_blue_canvas_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:light_blue_canvas_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:light_blue_canvas_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:light_blue_canvas_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:light_blue_canvas_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:light_blue_canvas_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:light_blue_canvas_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:light_blue_canvas_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:light_blue_canvas_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:light_blue_canvas_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:light_blue_canvas_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:light_blue_canvas_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:light_blue_canvas_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:light_blue_canvas_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:light_blue_canvas_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:light_blue_canvas_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:light_blue_canvas_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:light_blue_canvas_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:light_blue_canvas_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:light_blue_canvas_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:light_blue_canvas_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:light_blue_canvas_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:light_blue_canvas_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:light_blue_canvas_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:light_blue_canvas_vertical_corner[facing=north,layer=1,waterlogged=true]
conquest:light_blue_canvas_vertical_corner[facing=north,layer=1,waterlogged=false]
conquest:light_blue_canvas_vertical_corner[facing=north,layer=2,waterlogged=true]
conquest:light_blue_canvas_vertical_corner[facing=north,layer=2,waterlogged=false]
conquest:light_blue_canvas_vertical_corner[facing=north,layer=3,waterlogged=true]
conquest:light_blue_canvas_vertical_corner[facing=north,layer=3,waterlogged=false]
conquest:light_blue_canvas_vertical_corner[facing=north,layer=4,waterlogged=true]
conquest:light_blue_canvas_vertical_corner[facing=north,layer=4,waterlogged=false]
conquest:light_blue_canvas_vertical_corner[facing=south,layer=1,waterlogged=true]
conquest:light_blue_canvas_vertical_corner[facing=south,layer=1,waterlogged=false]
conquest:light_blue_canvas_vertical_corner[facing=south,layer=2,waterlogged=true]
conquest:light_blue_canvas_vertical_corner[facing=south,layer=2,waterlogged=false]
conquest:light_blue_canvas_vertical_corner[facing=south,layer=3,waterlogged=true]
conquest:light_blue_canvas_vertical_corner[facing=south,layer=3,waterlogged=false]
conquest:light_blue_canvas_vertical_corner[facing=south,layer=4,waterlogged=true]
conquest:light_blue_canvas_vertical_corner[facing=south,layer=4,waterlogged=false]
conquest:light_blue_canvas_vertical_corner[facing=west,layer=1,waterlogged=true]
conquest:light_blue_canvas_vertical_corner[facing=west,layer=1,waterlogged=false]
conquest:light_blue_canvas_vertical_corner[facing=west,layer=2,waterlogged=true]
conquest:light_blue_canvas_vertical_corner[facing=west,layer=2,waterlogged=false]
conquest:light_blue_canvas_vertical_corner[facing=west,layer=3,waterlogged=true]
conquest:light_blue_canvas_vertical_corner[facing=west,layer=3,waterlogged=false]
conquest:light_blue_canvas_vertical_corner[facing=west,layer=4,waterlogged=true]
conquest:light_blue_canvas_vertical_corner[facing=west,layer=4,waterlogged=false]
conquest:light_blue_canvas_vertical_corner[facing=east,layer=1,waterlogged=true]
conquest:light_blue_canvas_vertical_corner[facing=east,layer=1,waterlogged=false]
conquest:light_blue_canvas_vertical_corner[facing=east,layer=2,waterlogged=true]
conquest:light_blue_canvas_vertical_corner[facing=east,layer=2,waterlogged=false]
conquest:light_blue_canvas_vertical_corner[facing=east,layer=3,waterlogged=true]
conquest:light_blue_canvas_vertical_corner[facing=east,layer=3,waterlogged=false]
conquest:light_blue_canvas_vertical_corner[facing=east,layer=4,waterlogged=true]
conquest:light_blue_canvas_vertical_corner[facing=east,layer=4,waterlogged=false]
conquest:light_blue_canvas_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:light_blue_canvas_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:light_blue_canvas_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:light_blue_canvas_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:light_blue_canvas_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:light_blue_canvas_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:light_blue_canvas_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:light_blue_canvas_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:light_blue_canvas_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:light_blue_canvas_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:light_blue_canvas_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:light_blue_canvas_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:light_blue_canvas_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:light_blue_canvas_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:light_blue_canvas_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:light_blue_canvas_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:light_blue_canvas_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:light_blue_canvas_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:light_blue_canvas_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:light_blue_canvas_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:light_blue_canvas_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:light_blue_canvas_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:light_blue_canvas_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:light_blue_canvas_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:light_blue_canvas_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:light_blue_canvas_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:light_blue_canvas_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:light_blue_canvas_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:light_blue_canvas_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:light_blue_canvas_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:light_blue_canvas_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:light_blue_canvas_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:light_blue_canvas_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:light_blue_canvas_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:light_blue_canvas_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:light_blue_canvas_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:light_blue_canvas_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:light_blue_canvas_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:light_blue_canvas_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:light_blue_canvas_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:light_blue_canvas_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:light_blue_canvas_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:light_blue_canvas_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:light_blue_canvas_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:light_blue_canvas_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:light_blue_canvas_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:light_blue_canvas_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:light_blue_canvas_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:light_blue_canvas_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:light_blue_canvas_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:light_blue_canvas_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:light_blue_canvas_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:light_blue_canvas_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:light_blue_canvas_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:light_blue_canvas_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:light_blue_canvas_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:light_blue_canvas_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:light_blue_canvas_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:light_blue_canvas_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:light_blue_canvas_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:light_blue_canvas_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:light_blue_canvas_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:light_blue_canvas_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:light_blue_canvas_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:light_blue_canvas_vertical_quarter[facing=north,layer=1,waterlogged=true]
conquest:light_blue_canvas_vertical_quarter[facing=north,layer=1,waterlogged=false]
conquest:light_blue_canvas_vertical_quarter[facing=north,layer=2,waterlogged=true]
conquest:light_blue_canvas_vertical_quarter[facing=north,layer=2,waterlogged=false]
conquest:light_blue_canvas_vertical_quarter[facing=north,layer=3,waterlogged=true]
conquest:light_blue_canvas_vertical_quarter[facing=north,layer=3,waterlogged=false]
conquest:light_blue_canvas_vertical_quarter[facing=north,layer=4,waterlogged=true]
conquest:light_blue_canvas_vertical_quarter[facing=north,layer=4,waterlogged=false]
conquest:light_blue_canvas_vertical_quarter[facing=south,layer=1,waterlogged=true]
conquest:light_blue_canvas_vertical_quarter[facing=south,layer=1,waterlogged=false]
conquest:light_blue_canvas_vertical_quarter[facing=south,layer=2,waterlogged=true]
conquest:light_blue_canvas_vertical_quarter[facing=south,layer=2,waterlogged=false]
conquest:light_blue_canvas_vertical_quarter[facing=south,layer=3,waterlogged=true]
conquest:light_blue_canvas_vertical_quarter[facing=south,layer=3,waterlogged=false]
conquest:light_blue_canvas_vertical_quarter[facing=south,layer=4,waterlogged=true]
conquest:light_blue_canvas_vertical_quarter[facing=south,layer=4,waterlogged=false]
conquest:light_blue_canvas_vertical_quarter[facing=west,layer=1,waterlogged=true]
conquest:light_blue_canvas_vertical_quarter[facing=west,layer=1,waterlogged=false]
conquest:light_blue_canvas_vertical_quarter[facing=west,layer=2,waterlogged=true]
conquest:light_blue_canvas_vertical_quarter[facing=west,layer=2,waterlogged=false]
conquest:light_blue_canvas_vertical_quarter[facing=west,layer=3,waterlogged=true]
conquest:light_blue_canvas_vertical_quarter[facing=west,layer=3,waterlogged=false]
conquest:light_blue_canvas_vertical_quarter[facing=west,layer=4,waterlogged=true]
conquest:light_blue_canvas_vertical_quarter[facing=west,layer=4,waterlogged=false]
conquest:light_blue_canvas_vertical_quarter[facing=east,layer=1,waterlogged=true]
conquest:light_blue_canvas_vertical_quarter[facing=east,layer=1,waterlogged=false]
conquest:light_blue_canvas_vertical_quarter[facing=east,layer=2,waterlogged=true]
conquest:light_blue_canvas_vertical_quarter[facing=east,layer=2,waterlogged=false]
conquest:light_blue_canvas_vertical_quarter[facing=east,layer=3,waterlogged=true]
conquest:light_blue_canvas_vertical_quarter[facing=east,layer=3,waterlogged=false]
conquest:light_blue_canvas_vertical_quarter[facing=east,layer=4,waterlogged=true]
conquest:light_blue_canvas_vertical_quarter[facing=east,layer=4,waterlogged=false]
conquest:light_blue_canvas_vertical_slab[facing=north,layer=1,waterlogged=true]
conquest:light_blue_canvas_vertical_slab[facing=north,layer=1,waterlogged=false]
conquest:light_blue_canvas_vertical_slab[facing=north,layer=2,waterlogged=true]
conquest:light_blue_canvas_vertical_slab[facing=north,layer=2,waterlogged=false]
conquest:light_blue_canvas_vertical_slab[facing=north,layer=3,waterlogged=true]
conquest:light_blue_canvas_vertical_slab[facing=north,layer=3,waterlogged=false]
conquest:light_blue_canvas_vertical_slab[facing=north,layer=4,waterlogged=true]
conquest:light_blue_canvas_vertical_slab[facing=north,layer=4,waterlogged=false]
conquest:light_blue_canvas_vertical_slab[facing=south,layer=1,waterlogged=true]
conquest:light_blue_canvas_vertical_slab[facing=south,layer=1,waterlogged=false]
conquest:light_blue_canvas_vertical_slab[facing=south,layer=2,waterlogged=true]
conquest:light_blue_canvas_vertical_slab[facing=south,layer=2,waterlogged=false]
conquest:light_blue_canvas_vertical_slab[facing=south,layer=3,waterlogged=true]
conquest:light_blue_canvas_vertical_slab[facing=south,layer=3,waterlogged=false]
conquest:light_blue_canvas_vertical_slab[facing=south,layer=4,waterlogged=true]
conquest:light_blue_canvas_vertical_slab[facing=south,layer=4,waterlogged=false]
conquest:light_blue_canvas_vertical_slab[facing=west,layer=1,waterlogged=true]
conquest:light_blue_canvas_vertical_slab[facing=west,layer=1,waterlogged=false]
conquest:light_blue_canvas_vertical_slab[facing=west,layer=2,waterlogged=true]
conquest:light_blue_canvas_vertical_slab[facing=west,layer=2,waterlogged=false]
conquest:light_blue_canvas_vertical_slab[facing=west,layer=3,waterlogged=true]
conquest:light_blue_canvas_vertical_slab[facing=west,layer=3,waterlogged=false]
conquest:light_blue_canvas_vertical_slab[facing=west,layer=4,waterlogged=true]
conquest:light_blue_canvas_vertical_slab[facing=west,layer=4,waterlogged=false]
conquest:light_blue_canvas_vertical_slab[facing=east,layer=1,waterlogged=true]
conquest:light_blue_canvas_vertical_slab[facing=east,layer=1,waterlogged=false]
conquest:light_blue_canvas_vertical_slab[facing=east,layer=2,waterlogged=true]
conquest:light_blue_canvas_vertical_slab[facing=east,layer=2,waterlogged=false]
conquest:light_blue_canvas_vertical_slab[facing=east,layer=3,waterlogged=true]
conquest:light_blue_canvas_vertical_slab[facing=east,layer=3,waterlogged=false]
conquest:light_blue_canvas_vertical_slab[facing=east,layer=4,waterlogged=true]
conquest:light_blue_canvas_vertical_slab[facing=east,layer=4,waterlogged=false]
conquest:light_blue_carpet
conquest:light_blue_carpet_corner_slab[facing=north,type=top,waterlogged=true]
conquest:light_blue_carpet_corner_slab[facing=north,type=top,waterlogged=false]
conquest:light_blue_carpet_corner_slab[facing=north,type=bottom,waterlogged=true]
conquest:light_blue_carpet_corner_slab[facing=north,type=bottom,waterlogged=false]
conquest:light_blue_carpet_corner_slab[facing=south,type=top,waterlogged=true]
conquest:light_blue_carpet_corner_slab[facing=south,type=top,waterlogged=false]
conquest:light_blue_carpet_corner_slab[facing=south,type=bottom,waterlogged=true]
conquest:light_blue_carpet_corner_slab[facing=south,type=bottom,waterlogged=false]
conquest:light_blue_carpet_corner_slab[facing=west,type=top,waterlogged=true]
conquest:light_blue_carpet_corner_slab[facing=west,type=top,waterlogged=false]
conquest:light_blue_carpet_corner_slab[facing=west,type=bottom,waterlogged=true]
conquest:light_blue_carpet_corner_slab[facing=west,type=bottom,waterlogged=false]
conquest:light_blue_carpet_corner_slab[facing=east,type=top,waterlogged=true]
conquest:light_blue_carpet_corner_slab[facing=east,type=top,waterlogged=false]
conquest:light_blue_carpet_corner_slab[facing=east,type=bottom,waterlogged=true]
conquest:light_blue_carpet_corner_slab[facing=east,type=bottom,waterlogged=false]
conquest:light_blue_carpet_eighth_slab[facing=north,type=top,waterlogged=true]
conquest:light_blue_carpet_eighth_slab[facing=north,type=top,waterlogged=false]
conquest:light_blue_carpet_eighth_slab[facing=north,type=bottom,waterlogged=true]
conquest:light_blue_carpet_eighth_slab[facing=north,type=bottom,waterlogged=false]
conquest:light_blue_carpet_eighth_slab[facing=south,type=top,waterlogged=true]
conquest:light_blue_carpet_eighth_slab[facing=south,type=top,waterlogged=false]
conquest:light_blue_carpet_eighth_slab[facing=south,type=bottom,waterlogged=true]
conquest:light_blue_carpet_eighth_slab[facing=south,type=bottom,waterlogged=false]
conquest:light_blue_carpet_eighth_slab[facing=west,type=top,waterlogged=true]
conquest:light_blue_carpet_eighth_slab[facing=west,type=top,waterlogged=false]
conquest:light_blue_carpet_eighth_slab[facing=west,type=bottom,waterlogged=true]
conquest:light_blue_carpet_eighth_slab[facing=west,type=bottom,waterlogged=false]
conquest:light_blue_carpet_eighth_slab[facing=east,type=top,waterlogged=true]
conquest:light_blue_carpet_eighth_slab[facing=east,type=top,waterlogged=false]
conquest:light_blue_carpet_eighth_slab[facing=east,type=bottom,waterlogged=true]
conquest:light_blue_carpet_eighth_slab[facing=east,type=bottom,waterlogged=false]
conquest:light_blue_carpet_quarter_slab[facing=north,layer=1,type=top,waterlogged=true]
conquest:light_blue_carpet_quarter_slab[facing=north,layer=1,type=top,waterlogged=false]
conquest:light_blue_carpet_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=true]
conquest:light_blue_carpet_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=false]
conquest:light_blue_carpet_quarter_slab[facing=north,layer=2,type=top,waterlogged=true]
conquest:light_blue_carpet_quarter_slab[facing=north,layer=2,type=top,waterlogged=false]
conquest:light_blue_carpet_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=true]
conquest:light_blue_carpet_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=false]
conquest:light_blue_carpet_quarter_slab[facing=north,layer=3,type=top,waterlogged=true]
conquest:light_blue_carpet_quarter_slab[facing=north,layer=3,type=top,waterlogged=false]
conquest:light_blue_carpet_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=true]
conquest:light_blue_carpet_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=false]
conquest:light_blue_carpet_quarter_slab[facing=south,layer=1,type=top,waterlogged=true]
conquest:light_blue_carpet_quarter_slab[facing=south,layer=1,type=top,waterlogged=false]
conquest:light_blue_carpet_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=true]
conquest:light_blue_carpet_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=false]
conquest:light_blue_carpet_quarter_slab[facing=south,layer=2,type=top,waterlogged=true]
conquest:light_blue_carpet_quarter_slab[facing=south,layer=2,type=top,waterlogged=false]
conquest:light_blue_carpet_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=true]
conquest:light_blue_carpet_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=false]
conquest:light_blue_carpet_quarter_slab[facing=south,layer=3,type=top,waterlogged=true]
conquest:light_blue_carpet_quarter_slab[facing=south,layer=3,type=top,waterlogged=false]
conquest:light_blue_carpet_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=true]
conquest:light_blue_carpet_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=false]
conquest:light_blue_carpet_quarter_slab[facing=west,layer=1,type=top,waterlogged=true]
conquest:light_blue_carpet_quarter_slab[facing=west,layer=1,type=top,waterlogged=false]
conquest:light_blue_carpet_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=true]
conquest:light_blue_carpet_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=false]
conquest:light_blue_carpet_quarter_slab[facing=west,layer=2,type=top,waterlogged=true]
conquest:light_blue_carpet_quarter_slab[facing=west,layer=2,type=top,waterlogged=false]
conquest:light_blue_carpet_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=true]
conquest:light_blue_carpet_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=false]
conquest:light_blue_carpet_quarter_slab[facing=west,layer=3,type=top,waterlogged=true]
conquest:light_blue_carpet_quarter_slab[facing=west,layer=3,type=top,waterlogged=false]
conquest:light_blue_carpet_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=true]
conquest:light_blue_carpet_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=false]
conquest:light_blue_carpet_quarter_slab[facing=east,layer=1,type=top,waterlogged=true]
conquest:light_blue_carpet_quarter_slab[facing=east,layer=1,type=top,waterlogged=false]
conquest:light_blue_carpet_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=true]
conquest:light_blue_carpet_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=false]
conquest:light_blue_carpet_quarter_slab[facing=east,layer=2,type=top,waterlogged=true]
conquest:light_blue_carpet_quarter_slab[facing=east,layer=2,type=top,waterlogged=false]
conquest:light_blue_carpet_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=true]
conquest:light_blue_carpet_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=false]
conquest:light_blue_carpet_quarter_slab[facing=east,layer=3,type=top,waterlogged=true]
conquest:light_blue_carpet_quarter_slab[facing=east,layer=3,type=top,waterlogged=false]
conquest:light_blue_carpet_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=true]
conquest:light_blue_carpet_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=false]
conquest:light_blue_carpet_slab[layers=1,type=top,waterlogged=true]
conquest:light_blue_carpet_slab[layers=1,type=top,waterlogged=false]
conquest:light_blue_carpet_slab[layers=1,type=bottom,waterlogged=true]
conquest:light_blue_carpet_slab[layers=1,type=bottom,waterlogged=false]
conquest:light_blue_carpet_slab[layers=2,type=top,waterlogged=true]
conquest:light_blue_carpet_slab[layers=2,type=top,waterlogged=false]
conquest:light_blue_carpet_slab[layers=2,type=bottom,waterlogged=true]
conquest:light_blue_carpet_slab[layers=2,type=bottom,waterlogged=false]
conquest:light_blue_carpet_slab[layers=3,type=top,waterlogged=true]
conquest:light_blue_carpet_slab[layers=3,type=top,waterlogged=false]
conquest:light_blue_carpet_slab[layers=3,type=bottom,waterlogged=true]
conquest:light_blue_carpet_slab[layers=3,type=bottom,waterlogged=false]
conquest:light_blue_carpet_slab[layers=4,type=top,waterlogged=true]
conquest:light_blue_carpet_slab[layers=4,type=top,waterlogged=false]
conquest:light_blue_carpet_slab[layers=4,type=bottom,waterlogged=true]
conquest:light_blue_carpet_slab[layers=4,type=bottom,waterlogged=false]
conquest:light_blue_carpet_slab[layers=5,type=top,waterlogged=true]
conquest:light_blue_carpet_slab[layers=5,type=top,waterlogged=false]
conquest:light_blue_carpet_slab[layers=5,type=bottom,waterlogged=true]
conquest:light_blue_carpet_slab[layers=5,type=bottom,waterlogged=false]
conquest:light_blue_carpet_slab[layers=6,type=top,waterlogged=true]
conquest:light_blue_carpet_slab[layers=6,type=top,waterlogged=false]
conquest:light_blue_carpet_slab[layers=6,type=bottom,waterlogged=true]
conquest:light_blue_carpet_slab[layers=6,type=bottom,waterlogged=false]
conquest:light_blue_carpet_slab[layers=7,type=top,waterlogged=true]
conquest:light_blue_carpet_slab[layers=7,type=top,waterlogged=false]
conquest:light_blue_carpet_slab[layers=7,type=bottom,waterlogged=true]
conquest:light_blue_carpet_slab[layers=7,type=bottom,waterlogged=false]
conquest:light_blue_carpet_slab[layers=8,type=top,waterlogged=true]
conquest:light_blue_carpet_slab[layers=8,type=top,waterlogged=false]
conquest:light_blue_carpet_slab[layers=8,type=bottom,waterlogged=true]
conquest:light_blue_carpet_slab[layers=8,type=bottom,waterlogged=false]
conquest:light_blue_carpet_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:light_blue_carpet_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:light_blue_carpet_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:light_blue_carpet_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:light_blue_carpet_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:light_blue_carpet_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:light_blue_carpet_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:light_blue_carpet_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:light_blue_carpet_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:light_blue_carpet_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:light_blue_carpet_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:light_blue_carpet_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:light_blue_carpet_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:light_blue_carpet_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:light_blue_carpet_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:light_blue_carpet_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:light_blue_carpet_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:light_blue_carpet_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:light_blue_carpet_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:light_blue_carpet_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:light_blue_carpet_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:light_blue_carpet_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:light_blue_carpet_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:light_blue_carpet_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:light_blue_carpet_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:light_blue_carpet_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:light_blue_carpet_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:light_blue_carpet_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:light_blue_carpet_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:light_blue_carpet_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:light_blue_carpet_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:light_blue_carpet_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:light_blue_carpet_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:light_blue_carpet_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:light_blue_carpet_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:light_blue_carpet_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:light_blue_carpet_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:light_blue_carpet_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:light_blue_carpet_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:light_blue_carpet_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:light_blue_carpet_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:light_blue_carpet_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:light_blue_carpet_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:light_blue_carpet_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:light_blue_carpet_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:light_blue_carpet_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:light_blue_carpet_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:light_blue_carpet_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:light_blue_carpet_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:light_blue_carpet_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:light_blue_carpet_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:light_blue_carpet_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:light_blue_carpet_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:light_blue_carpet_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:light_blue_carpet_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:light_blue_carpet_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:light_blue_carpet_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:light_blue_carpet_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:light_blue_carpet_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:light_blue_carpet_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:light_blue_carpet_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:light_blue_carpet_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:light_blue_carpet_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:light_blue_carpet_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:light_blue_carpet_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:light_blue_carpet_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:light_blue_carpet_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:light_blue_carpet_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:light_blue_carpet_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:light_blue_carpet_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:light_blue_carpet_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:light_blue_carpet_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:light_blue_carpet_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:light_blue_carpet_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:light_blue_carpet_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:light_blue_carpet_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:light_blue_carpet_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:light_blue_carpet_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:light_blue_carpet_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:light_blue_carpet_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:light_blue_carpet_vertical_corner[facing=north,layer=1,waterlogged=true]
conquest:light_blue_carpet_vertical_corner[facing=north,layer=1,waterlogged=false]
conquest:light_blue_carpet_vertical_corner[facing=north,layer=2,waterlogged=true]
conquest:light_blue_carpet_vertical_corner[facing=north,layer=2,waterlogged=false]
conquest:light_blue_carpet_vertical_corner[facing=north,layer=3,waterlogged=true]
conquest:light_blue_carpet_vertical_corner[facing=north,layer=3,waterlogged=false]
conquest:light_blue_carpet_vertical_corner[facing=north,layer=4,waterlogged=true]
conquest:light_blue_carpet_vertical_corner[facing=north,layer=4,waterlogged=false]
conquest:light_blue_carpet_vertical_corner[facing=south,layer=1,waterlogged=true]
conquest:light_blue_carpet_vertical_corner[facing=south,layer=1,waterlogged=false]
conquest:light_blue_carpet_vertical_corner[facing=south,layer=2,waterlogged=true]
conquest:light_blue_carpet_vertical_corner[facing=south,layer=2,waterlogged=false]
conquest:light_blue_carpet_vertical_corner[facing=south,layer=3,waterlogged=true]
conquest:light_blue_carpet_vertical_corner[facing=south,layer=3,waterlogged=false]
conquest:light_blue_carpet_vertical_corner[facing=south,layer=4,waterlogged=true]
conquest:light_blue_carpet_vertical_corner[facing=south,layer=4,waterlogged=false]
conquest:light_blue_carpet_vertical_corner[facing=west,layer=1,waterlogged=true]
conquest:light_blue_carpet_vertical_corner[facing=west,layer=1,waterlogged=false]
conquest:light_blue_carpet_vertical_corner[facing=west,layer=2,waterlogged=true]
conquest:light_blue_carpet_vertical_corner[facing=west,layer=2,waterlogged=false]
conquest:light_blue_carpet_vertical_corner[facing=west,layer=3,waterlogged=true]
conquest:light_blue_carpet_vertical_corner[facing=west,layer=3,waterlogged=false]
conquest:light_blue_carpet_vertical_corner[facing=west,layer=4,waterlogged=true]
conquest:light_blue_carpet_vertical_corner[facing=west,layer=4,waterlogged=false]
conquest:light_blue_carpet_vertical_corner[facing=east,layer=1,waterlogged=true]
conquest:light_blue_carpet_vertical_corner[facing=east,layer=1,waterlogged=false]
conquest:light_blue_carpet_vertical_corner[facing=east,layer=2,waterlogged=true]
conquest:light_blue_carpet_vertical_corner[facing=east,layer=2,waterlogged=false]
conquest:light_blue_carpet_vertical_corner[facing=east,layer=3,waterlogged=true]
conquest:light_blue_carpet_vertical_corner[facing=east,layer=3,waterlogged=false]
conquest:light_blue_carpet_vertical_corner[facing=east,layer=4,waterlogged=true]
conquest:light_blue_carpet_vertical_corner[facing=east,layer=4,waterlogged=false]
conquest:light_blue_carpet_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:light_blue_carpet_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:light_blue_carpet_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:light_blue_carpet_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:light_blue_carpet_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:light_blue_carpet_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:light_blue_carpet_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:light_blue_carpet_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:light_blue_carpet_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:light_blue_carpet_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:light_blue_carpet_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:light_blue_carpet_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:light_blue_carpet_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:light_blue_carpet_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:light_blue_carpet_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:light_blue_carpet_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:light_blue_carpet_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:light_blue_carpet_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:light_blue_carpet_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:light_blue_carpet_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:light_blue_carpet_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:light_blue_carpet_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:light_blue_carpet_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:light_blue_carpet_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:light_blue_carpet_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:light_blue_carpet_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:light_blue_carpet_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:light_blue_carpet_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:light_blue_carpet_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:light_blue_carpet_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:light_blue_carpet_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:light_blue_carpet_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:light_blue_carpet_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:light_blue_carpet_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:light_blue_carpet_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:light_blue_carpet_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:light_blue_carpet_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:light_blue_carpet_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:light_blue_carpet_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:light_blue_carpet_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:light_blue_carpet_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:light_blue_carpet_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:light_blue_carpet_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:light_blue_carpet_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:light_blue_carpet_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:light_blue_carpet_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:light_blue_carpet_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:light_blue_carpet_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:light_blue_carpet_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:light_blue_carpet_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:light_blue_carpet_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:light_blue_carpet_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:light_blue_carpet_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:light_blue_carpet_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:light_blue_carpet_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:light_blue_carpet_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:light_blue_carpet_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:light_blue_carpet_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:light_blue_carpet_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:light_blue_carpet_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:light_blue_carpet_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:light_blue_carpet_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:light_blue_carpet_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:light_blue_carpet_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:light_blue_carpet_vertical_quarter[facing=north,layer=1,waterlogged=true]
conquest:light_blue_carpet_vertical_quarter[facing=north,layer=1,waterlogged=false]
conquest:light_blue_carpet_vertical_quarter[facing=north,layer=2,waterlogged=true]
conquest:light_blue_carpet_vertical_quarter[facing=north,layer=2,waterlogged=false]
conquest:light_blue_carpet_vertical_quarter[facing=north,layer=3,waterlogged=true]
conquest:light_blue_carpet_vertical_quarter[facing=north,layer=3,waterlogged=false]
conquest:light_blue_carpet_vertical_quarter[facing=north,layer=4,waterlogged=true]
conquest:light_blue_carpet_vertical_quarter[facing=north,layer=4,waterlogged=false]
conquest:light_blue_carpet_vertical_quarter[facing=south,layer=1,waterlogged=true]
conquest:light_blue_carpet_vertical_quarter[facing=south,layer=1,waterlogged=false]
conquest:light_blue_carpet_vertical_quarter[facing=south,layer=2,waterlogged=true]
conquest:light_blue_carpet_vertical_quarter[facing=south,layer=2,waterlogged=false]
conquest:light_blue_carpet_vertical_quarter[facing=south,layer=3,waterlogged=true]
conquest:light_blue_carpet_vertical_quarter[facing=south,layer=3,waterlogged=false]
conquest:light_blue_carpet_vertical_quarter[facing=south,layer=4,waterlogged=true]
conquest:light_blue_carpet_vertical_quarter[facing=south,layer=4,waterlogged=false]
conquest:light_blue_carpet_vertical_quarter[facing=west,layer=1,waterlogged=true]
conquest:light_blue_carpet_vertical_quarter[facing=west,layer=1,waterlogged=false]
conquest:light_blue_carpet_vertical_quarter[facing=west,layer=2,waterlogged=true]
conquest:light_blue_carpet_vertical_quarter[facing=west,layer=2,waterlogged=false]
conquest:light_blue_carpet_vertical_quarter[facing=west,layer=3,waterlogged=true]
conquest:light_blue_carpet_vertical_quarter[facing=west,layer=3,waterlogged=false]
conquest:light_blue_carpet_vertical_quarter[facing=west,layer=4,waterlogged=true]
conquest:light_blue_carpet_vertical_quarter[facing=west,layer=4,waterlogged=false]
conquest:light_blue_carpet_vertical_quarter[facing=east,layer=1,waterlogged=true]
conquest:light_blue_carpet_vertical_quarter[facing=east,layer=1,waterlogged=false]
conquest:light_blue_carpet_vertical_quarter[facing=east,layer=2,waterlogged=true]
conquest:light_blue_carpet_vertical_quarter[facing=east,layer=2,waterlogged=false]
conquest:light_blue_carpet_vertical_quarter[facing=east,layer=3,waterlogged=true]
conquest:light_blue_carpet_vertical_quarter[facing=east,layer=3,waterlogged=false]
conquest:light_blue_carpet_vertical_quarter[facing=east,layer=4,waterlogged=true]
conquest:light_blue_carpet_vertical_quarter[facing=east,layer=4,waterlogged=false]
conquest:light_blue_carpet_vertical_slab[facing=north,layer=1,waterlogged=true]
conquest:light_blue_carpet_vertical_slab[facing=north,layer=1,waterlogged=false]
conquest:light_blue_carpet_vertical_slab[facing=north,layer=2,waterlogged=true]
conquest:light_blue_carpet_vertical_slab[facing=north,layer=2,waterlogged=false]
conquest:light_blue_carpet_vertical_slab[facing=north,layer=3,waterlogged=true]
conquest:light_blue_carpet_vertical_slab[facing=north,layer=3,waterlogged=false]
conquest:light_blue_carpet_vertical_slab[facing=north,layer=4,waterlogged=true]
conquest:light_blue_carpet_vertical_slab[facing=north,layer=4,waterlogged=false]
conquest:light_blue_carpet_vertical_slab[facing=south,layer=1,waterlogged=true]
conquest:light_blue_carpet_vertical_slab[facing=south,layer=1,waterlogged=false]
conquest:light_blue_carpet_vertical_slab[facing=south,layer=2,waterlogged=true]
conquest:light_blue_carpet_vertical_slab[facing=south,layer=2,waterlogged=false]
conquest:light_blue_carpet_vertical_slab[facing=south,layer=3,waterlogged=true]
conquest:light_blue_carpet_vertical_slab[facing=south,layer=3,waterlogged=false]
conquest:light_blue_carpet_vertical_slab[facing=south,layer=4,waterlogged=true]
conquest:light_blue_carpet_vertical_slab[facing=south,layer=4,waterlogged=false]
conquest:light_blue_carpet_vertical_slab[facing=west,layer=1,waterlogged=true]
conquest:light_blue_carpet_vertical_slab[facing=west,layer=1,waterlogged=false]
conquest:light_blue_carpet_vertical_slab[facing=west,layer=2,waterlogged=true]
conquest:light_blue_carpet_vertical_slab[facing=west,layer=2,waterlogged=false]
conquest:light_blue_carpet_vertical_slab[facing=west,layer=3,waterlogged=true]
conquest:light_blue_carpet_vertical_slab[facing=west,layer=3,waterlogged=false]
conquest:light_blue_carpet_vertical_slab[facing=west,layer=4,waterlogged=true]
conquest:light_blue_carpet_vertical_slab[facing=west,layer=4,waterlogged=false]
conquest:light_blue_carpet_vertical_slab[facing=east,layer=1,waterlogged=true]
conquest:light_blue_carpet_vertical_slab[facing=east,layer=1,waterlogged=false]
conquest:light_blue_carpet_vertical_slab[facing=east,layer=2,waterlogged=true]
conquest:light_blue_carpet_vertical_slab[facing=east,layer=2,waterlogged=false]
conquest:light_blue_carpet_vertical_slab[facing=east,layer=3,waterlogged=true]
conquest:light_blue_carpet_vertical_slab[facing=east,layer=3,waterlogged=false]
conquest:light_blue_carpet_vertical_slab[facing=east,layer=4,waterlogged=true]
conquest:light_blue_carpet_vertical_slab[facing=east,layer=4,waterlogged=false]
conquest:light_blue_clay_beaver_tail_tiles
conquest:light_blue_clay_beaver_tail_tiles_capital[facing=flat,type=top,waterlogged=true]
conquest:light_blue_clay_beaver_tail_tiles_capital[facing=flat,type=top,waterlogged=false]
conquest:light_blue_clay_beaver_tail_tiles_capital[facing=flat,type=bottom,waterlogged=true]
conquest:light_blue_clay_beaver_tail_tiles_capital[facing=flat,type=bottom,waterlogged=false]
conquest:light_blue_clay_beaver_tail_tiles_capital[facing=north,type=top,waterlogged=true]
conquest:light_blue_clay_beaver_tail_tiles_capital[facing=north,type=top,waterlogged=false]
conquest:light_blue_clay_beaver_tail_tiles_capital[facing=north,type=bottom,waterlogged=true]
conquest:light_blue_clay_beaver_tail_tiles_capital[facing=north,type=bottom,waterlogged=false]
conquest:light_blue_clay_beaver_tail_tiles_capital[facing=south,type=top,waterlogged=true]
conquest:light_blue_clay_beaver_tail_tiles_capital[facing=south,type=top,waterlogged=false]
conquest:light_blue_clay_beaver_tail_tiles_capital[facing=south,type=bottom,waterlogged=true]
conquest:light_blue_clay_beaver_tail_tiles_capital[facing=south,type=bottom,waterlogged=false]
conquest:light_blue_clay_beaver_tail_tiles_capital[facing=east,type=top,waterlogged=true]
conquest:light_blue_clay_beaver_tail_tiles_capital[facing=east,type=top,waterlogged=false]
conquest:light_blue_clay_beaver_tail_tiles_capital[facing=east,type=bottom,waterlogged=true]
conquest:light_blue_clay_beaver_tail_tiles_capital[facing=east,type=bottom,waterlogged=false]
conquest:light_blue_clay_beaver_tail_tiles_capital[facing=west,type=top,waterlogged=true]
conquest:light_blue_clay_beaver_tail_tiles_capital[facing=west,type=top,waterlogged=false]
conquest:light_blue_clay_beaver_tail_tiles_capital[facing=west,type=bottom,waterlogged=true]
conquest:light_blue_clay_beaver_tail_tiles_capital[facing=west,type=bottom,waterlogged=false]
conquest:light_blue_clay_beaver_tail_tiles_corner_slab[facing=north,type=top,waterlogged=true]
conquest:light_blue_clay_beaver_tail_tiles_corner_slab[facing=north,type=top,waterlogged=false]
conquest:light_blue_clay_beaver_tail_tiles_corner_slab[facing=north,type=bottom,waterlogged=true]
conquest:light_blue_clay_beaver_tail_tiles_corner_slab[facing=north,type=bottom,waterlogged=false]
conquest:light_blue_clay_beaver_tail_tiles_corner_slab[facing=south,type=top,waterlogged=true]
conquest:light_blue_clay_beaver_tail_tiles_corner_slab[facing=south,type=top,waterlogged=false]
conquest:light_blue_clay_beaver_tail_tiles_corner_slab[facing=south,type=bottom,waterlogged=true]
conquest:light_blue_clay_beaver_tail_tiles_corner_slab[facing=south,type=bottom,waterlogged=false]
conquest:light_blue_clay_beaver_tail_tiles_corner_slab[facing=west,type=top,waterlogged=true]
conquest:light_blue_clay_beaver_tail_tiles_corner_slab[facing=west,type=top,waterlogged=false]
conquest:light_blue_clay_beaver_tail_tiles_corner_slab[facing=west,type=bottom,waterlogged=true]
conquest:light_blue_clay_beaver_tail_tiles_corner_slab[facing=west,type=bottom,waterlogged=false]
conquest:light_blue_clay_beaver_tail_tiles_corner_slab[facing=east,type=top,waterlogged=true]
conquest:light_blue_clay_beaver_tail_tiles_corner_slab[facing=east,type=top,waterlogged=false]
conquest:light_blue_clay_beaver_tail_tiles_corner_slab[facing=east,type=bottom,waterlogged=true]
conquest:light_blue_clay_beaver_tail_tiles_corner_slab[facing=east,type=bottom,waterlogged=false]
conquest:light_blue_clay_beaver_tail_tiles_eighth_slab[facing=north,type=top,waterlogged=true]
conquest:light_blue_clay_beaver_tail_tiles_eighth_slab[facing=north,type=top,waterlogged=false]
conquest:light_blue_clay_beaver_tail_tiles_eighth_slab[facing=north,type=bottom,waterlogged=true]
conquest:light_blue_clay_beaver_tail_tiles_eighth_slab[facing=north,type=bottom,waterlogged=false]
conquest:light_blue_clay_beaver_tail_tiles_eighth_slab[facing=south,type=top,waterlogged=true]
conquest:light_blue_clay_beaver_tail_tiles_eighth_slab[facing=south,type=top,waterlogged=false]
conquest:light_blue_clay_beaver_tail_tiles_eighth_slab[facing=south,type=bottom,waterlogged=true]
conquest:light_blue_clay_beaver_tail_tiles_eighth_slab[facing=south,type=bottom,waterlogged=false]
conquest:light_blue_clay_beaver_tail_tiles_eighth_slab[facing=west,type=top,waterlogged=true]
conquest:light_blue_clay_beaver_tail_tiles_eighth_slab[facing=west,type=top,waterlogged=false]
conquest:light_blue_clay_beaver_tail_tiles_eighth_slab[facing=west,type=bottom,waterlogged=true]
conquest:light_blue_clay_beaver_tail_tiles_eighth_slab[facing=west,type=bottom,waterlogged=false]
conquest:light_blue_clay_beaver_tail_tiles_eighth_slab[facing=east,type=top,waterlogged=true]
conquest:light_blue_clay_beaver_tail_tiles_eighth_slab[facing=east,type=top,waterlogged=false]
conquest:light_blue_clay_beaver_tail_tiles_eighth_slab[facing=east,type=bottom,waterlogged=true]
conquest:light_blue_clay_beaver_tail_tiles_eighth_slab[facing=east,type=bottom,waterlogged=false]
conquest:light_blue_clay_beaver_tail_tiles_pillar[layer=1,waterlogged=true]
conquest:light_blue_clay_beaver_tail_tiles_pillar[layer=1,waterlogged=false]
conquest:light_blue_clay_beaver_tail_tiles_pillar[layer=2,waterlogged=true]
conquest:light_blue_clay_beaver_tail_tiles_pillar[layer=2,waterlogged=false]
conquest:light_blue_clay_beaver_tail_tiles_pillar[layer=3,waterlogged=true]
conquest:light_blue_clay_beaver_tail_tiles_pillar[layer=3,waterlogged=false]
conquest:light_blue_clay_beaver_tail_tiles_quarter_slab[facing=north,layer=1,type=top,waterlogged=true]
conquest:light_blue_clay_beaver_tail_tiles_quarter_slab[facing=north,layer=1,type=top,waterlogged=false]
conquest:light_blue_clay_beaver_tail_tiles_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=true]
conquest:light_blue_clay_beaver_tail_tiles_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=false]
conquest:light_blue_clay_beaver_tail_tiles_quarter_slab[facing=north,layer=2,type=top,waterlogged=true]
conquest:light_blue_clay_beaver_tail_tiles_quarter_slab[facing=north,layer=2,type=top,waterlogged=false]
conquest:light_blue_clay_beaver_tail_tiles_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=true]
conquest:light_blue_clay_beaver_tail_tiles_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=false]
conquest:light_blue_clay_beaver_tail_tiles_quarter_slab[facing=north,layer=3,type=top,waterlogged=true]
conquest:light_blue_clay_beaver_tail_tiles_quarter_slab[facing=north,layer=3,type=top,waterlogged=false]
conquest:light_blue_clay_beaver_tail_tiles_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=true]
conquest:light_blue_clay_beaver_tail_tiles_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=false]
conquest:light_blue_clay_beaver_tail_tiles_quarter_slab[facing=south,layer=1,type=top,waterlogged=true]
conquest:light_blue_clay_beaver_tail_tiles_quarter_slab[facing=south,layer=1,type=top,waterlogged=false]
conquest:light_blue_clay_beaver_tail_tiles_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=true]
conquest:light_blue_clay_beaver_tail_tiles_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=false]
conquest:light_blue_clay_beaver_tail_tiles_quarter_slab[facing=south,layer=2,type=top,waterlogged=true]
conquest:light_blue_clay_beaver_tail_tiles_quarter_slab[facing=south,layer=2,type=top,waterlogged=false]
conquest:light_blue_clay_beaver_tail_tiles_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=true]
conquest:light_blue_clay_beaver_tail_tiles_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=false]
conquest:light_blue_clay_beaver_tail_tiles_quarter_slab[facing=south,layer=3,type=top,waterlogged=true]
conquest:light_blue_clay_beaver_tail_tiles_quarter_slab[facing=south,layer=3,type=top,waterlogged=false]
conquest:light_blue_clay_beaver_tail_tiles_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=true]
conquest:light_blue_clay_beaver_tail_tiles_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=false]
conquest:light_blue_clay_beaver_tail_tiles_quarter_slab[facing=west,layer=1,type=top,waterlogged=true]
conquest:light_blue_clay_beaver_tail_tiles_quarter_slab[facing=west,layer=1,type=top,waterlogged=false]
conquest:light_blue_clay_beaver_tail_tiles_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=true]
conquest:light_blue_clay_beaver_tail_tiles_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=false]
conquest:light_blue_clay_beaver_tail_tiles_quarter_slab[facing=west,layer=2,type=top,waterlogged=true]
conquest:light_blue_clay_beaver_tail_tiles_quarter_slab[facing=west,layer=2,type=top,waterlogged=false]
conquest:light_blue_clay_beaver_tail_tiles_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=true]
conquest:light_blue_clay_beaver_tail_tiles_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=false]
conquest:light_blue_clay_beaver_tail_tiles_quarter_slab[facing=west,layer=3,type=top,waterlogged=true]
conquest:light_blue_clay_beaver_tail_tiles_quarter_slab[facing=west,layer=3,type=top,waterlogged=false]
conquest:light_blue_clay_beaver_tail_tiles_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=true]
conquest:light_blue_clay_beaver_tail_tiles_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=false]
conquest:light_blue_clay_beaver_tail_tiles_quarter_slab[facing=east,layer=1,type=top,waterlogged=true]
conquest:light_blue_clay_beaver_tail_tiles_quarter_slab[facing=east,layer=1,type=top,waterlogged=false]
conquest:light_blue_clay_beaver_tail_tiles_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=true]
conquest:light_blue_clay_beaver_tail_tiles_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=false]
conquest:light_blue_clay_beaver_tail_tiles_quarter_slab[facing=east,layer=2,type=top,waterlogged=true]
conquest:light_blue_clay_beaver_tail_tiles_quarter_slab[facing=east,layer=2,type=top,waterlogged=false]
conquest:light_blue_clay_beaver_tail_tiles_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=true]
conquest:light_blue_clay_beaver_tail_tiles_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=false]
conquest:light_blue_clay_beaver_tail_tiles_quarter_slab[facing=east,layer=3,type=top,waterlogged=true]
conquest:light_blue_clay_beaver_tail_tiles_quarter_slab[facing=east,layer=3,type=top,waterlogged=false]
conquest:light_blue_clay_beaver_tail_tiles_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=true]
conquest:light_blue_clay_beaver_tail_tiles_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=false]
conquest:light_blue_clay_beaver_tail_tiles_slab[layer=1,type=top,waterlogged=true]
conquest:light_blue_clay_beaver_tail_tiles_slab[layer=1,type=top,waterlogged=false]
conquest:light_blue_clay_beaver_tail_tiles_slab[layer=1,type=bottom,waterlogged=true]
conquest:light_blue_clay_beaver_tail_tiles_slab[layer=1,type=bottom,waterlogged=false]
conquest:light_blue_clay_beaver_tail_tiles_slab[layer=2,type=top,waterlogged=true]
conquest:light_blue_clay_beaver_tail_tiles_slab[layer=2,type=top,waterlogged=false]
conquest:light_blue_clay_beaver_tail_tiles_slab[layer=2,type=bottom,waterlogged=true]
conquest:light_blue_clay_beaver_tail_tiles_slab[layer=2,type=bottom,waterlogged=false]
conquest:light_blue_clay_beaver_tail_tiles_slab[layer=3,type=top,waterlogged=true]
conquest:light_blue_clay_beaver_tail_tiles_slab[layer=3,type=top,waterlogged=false]
conquest:light_blue_clay_beaver_tail_tiles_slab[layer=3,type=bottom,waterlogged=true]
conquest:light_blue_clay_beaver_tail_tiles_slab[layer=3,type=bottom,waterlogged=false]
conquest:light_blue_clay_beaver_tail_tiles_slab[layer=4,type=top,waterlogged=true]
conquest:light_blue_clay_beaver_tail_tiles_slab[layer=4,type=top,waterlogged=false]
conquest:light_blue_clay_beaver_tail_tiles_slab[layer=4,type=bottom,waterlogged=true]
conquest:light_blue_clay_beaver_tail_tiles_slab[layer=4,type=bottom,waterlogged=false]
conquest:light_blue_clay_beaver_tail_tiles_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:light_blue_clay_beaver_tail_tiles_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:light_blue_clay_beaver_tail_tiles_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:light_blue_clay_beaver_tail_tiles_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:light_blue_clay_beaver_tail_tiles_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:light_blue_clay_beaver_tail_tiles_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:light_blue_clay_beaver_tail_tiles_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:light_blue_clay_beaver_tail_tiles_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:light_blue_clay_beaver_tail_tiles_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:light_blue_clay_beaver_tail_tiles_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:light_blue_clay_beaver_tail_tiles_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:light_blue_clay_beaver_tail_tiles_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:light_blue_clay_beaver_tail_tiles_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:light_blue_clay_beaver_tail_tiles_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:light_blue_clay_beaver_tail_tiles_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:light_blue_clay_beaver_tail_tiles_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:light_blue_clay_beaver_tail_tiles_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:light_blue_clay_beaver_tail_tiles_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:light_blue_clay_beaver_tail_tiles_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:light_blue_clay_beaver_tail_tiles_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:light_blue_clay_beaver_tail_tiles_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:light_blue_clay_beaver_tail_tiles_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:light_blue_clay_beaver_tail_tiles_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:light_blue_clay_beaver_tail_tiles_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:light_blue_clay_beaver_tail_tiles_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:light_blue_clay_beaver_tail_tiles_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:light_blue_clay_beaver_tail_tiles_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:light_blue_clay_beaver_tail_tiles_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:light_blue_clay_beaver_tail_tiles_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:light_blue_clay_beaver_tail_tiles_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:light_blue_clay_beaver_tail_tiles_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:light_blue_clay_beaver_tail_tiles_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:light_blue_clay_beaver_tail_tiles_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:light_blue_clay_beaver_tail_tiles_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:light_blue_clay_beaver_tail_tiles_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:light_blue_clay_beaver_tail_tiles_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:light_blue_clay_beaver_tail_tiles_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:light_blue_clay_beaver_tail_tiles_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:light_blue_clay_beaver_tail_tiles_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:light_blue_clay_beaver_tail_tiles_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:light_blue_clay_beaver_tail_tiles_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:light_blue_clay_beaver_tail_tiles_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:light_blue_clay_beaver_tail_tiles_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:light_blue_clay_beaver_tail_tiles_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:light_blue_clay_beaver_tail_tiles_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:light_blue_clay_beaver_tail_tiles_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:light_blue_clay_beaver_tail_tiles_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:light_blue_clay_beaver_tail_tiles_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:light_blue_clay_beaver_tail_tiles_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:light_blue_clay_beaver_tail_tiles_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:light_blue_clay_beaver_tail_tiles_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:light_blue_clay_beaver_tail_tiles_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:light_blue_clay_beaver_tail_tiles_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:light_blue_clay_beaver_tail_tiles_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:light_blue_clay_beaver_tail_tiles_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:light_blue_clay_beaver_tail_tiles_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:light_blue_clay_beaver_tail_tiles_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:light_blue_clay_beaver_tail_tiles_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:light_blue_clay_beaver_tail_tiles_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:light_blue_clay_beaver_tail_tiles_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:light_blue_clay_beaver_tail_tiles_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:light_blue_clay_beaver_tail_tiles_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:light_blue_clay_beaver_tail_tiles_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:light_blue_clay_beaver_tail_tiles_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:light_blue_clay_beaver_tail_tiles_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:light_blue_clay_beaver_tail_tiles_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:light_blue_clay_beaver_tail_tiles_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:light_blue_clay_beaver_tail_tiles_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:light_blue_clay_beaver_tail_tiles_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:light_blue_clay_beaver_tail_tiles_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:light_blue_clay_beaver_tail_tiles_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:light_blue_clay_beaver_tail_tiles_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:light_blue_clay_beaver_tail_tiles_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:light_blue_clay_beaver_tail_tiles_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:light_blue_clay_beaver_tail_tiles_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:light_blue_clay_beaver_tail_tiles_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:light_blue_clay_beaver_tail_tiles_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:light_blue_clay_beaver_tail_tiles_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:light_blue_clay_beaver_tail_tiles_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:light_blue_clay_beaver_tail_tiles_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:light_blue_clay_beaver_tail_tiles_vertical_corner[facing=north,layer=1,waterlogged=true]
conquest:light_blue_clay_beaver_tail_tiles_vertical_corner[facing=north,layer=1,waterlogged=false]
conquest:light_blue_clay_beaver_tail_tiles_vertical_corner[facing=north,layer=2,waterlogged=true]
conquest:light_blue_clay_beaver_tail_tiles_vertical_corner[facing=north,layer=2,waterlogged=false]
conquest:light_blue_clay_beaver_tail_tiles_vertical_corner[facing=north,layer=3,waterlogged=true]
conquest:light_blue_clay_beaver_tail_tiles_vertical_corner[facing=north,layer=3,waterlogged=false]
conquest:light_blue_clay_beaver_tail_tiles_vertical_corner[facing=north,layer=4,waterlogged=true]
conquest:light_blue_clay_beaver_tail_tiles_vertical_corner[facing=north,layer=4,waterlogged=false]
conquest:light_blue_clay_beaver_tail_tiles_vertical_corner[facing=south,layer=1,waterlogged=true]
conquest:light_blue_clay_beaver_tail_tiles_vertical_corner[facing=south,layer=1,waterlogged=false]
conquest:light_blue_clay_beaver_tail_tiles_vertical_corner[facing=south,layer=2,waterlogged=true]
conquest:light_blue_clay_beaver_tail_tiles_vertical_corner[facing=south,layer=2,waterlogged=false]
conquest:light_blue_clay_beaver_tail_tiles_vertical_corner[facing=south,layer=3,waterlogged=true]
conquest:light_blue_clay_beaver_tail_tiles_vertical_corner[facing=south,layer=3,waterlogged=false]
conquest:light_blue_clay_beaver_tail_tiles_vertical_corner[facing=south,layer=4,waterlogged=true]
conquest:light_blue_clay_beaver_tail_tiles_vertical_corner[facing=south,layer=4,waterlogged=false]
conquest:light_blue_clay_beaver_tail_tiles_vertical_corner[facing=west,layer=1,waterlogged=true]
conquest:light_blue_clay_beaver_tail_tiles_vertical_corner[facing=west,layer=1,waterlogged=false]
conquest:light_blue_clay_beaver_tail_tiles_vertical_corner[facing=west,layer=2,waterlogged=true]
conquest:light_blue_clay_beaver_tail_tiles_vertical_corner[facing=west,layer=2,waterlogged=false]
conquest:light_blue_clay_beaver_tail_tiles_vertical_corner[facing=west,layer=3,waterlogged=true]
conquest:light_blue_clay_beaver_tail_tiles_vertical_corner[facing=west,layer=3,waterlogged=false]
conquest:light_blue_clay_beaver_tail_tiles_vertical_corner[facing=west,layer=4,waterlogged=true]
conquest:light_blue_clay_beaver_tail_tiles_vertical_corner[facing=west,layer=4,waterlogged=false]
conquest:light_blue_clay_beaver_tail_tiles_vertical_corner[facing=east,layer=1,waterlogged=true]
conquest:light_blue_clay_beaver_tail_tiles_vertical_corner[facing=east,layer=1,waterlogged=false]
conquest:light_blue_clay_beaver_tail_tiles_vertical_corner[facing=east,layer=2,waterlogged=true]
conquest:light_blue_clay_beaver_tail_tiles_vertical_corner[facing=east,layer=2,waterlogged=false]
conquest:light_blue_clay_beaver_tail_tiles_vertical_corner[facing=east,layer=3,waterlogged=true]
conquest:light_blue_clay_beaver_tail_tiles_vertical_corner[facing=east,layer=3,waterlogged=false]
conquest:light_blue_clay_beaver_tail_tiles_vertical_corner[facing=east,layer=4,waterlogged=true]
conquest:light_blue_clay_beaver_tail_tiles_vertical_corner[facing=east,layer=4,waterlogged=false]
conquest:light_blue_clay_beaver_tail_tiles_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:light_blue_clay_beaver_tail_tiles_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:light_blue_clay_beaver_tail_tiles_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:light_blue_clay_beaver_tail_tiles_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:light_blue_clay_beaver_tail_tiles_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:light_blue_clay_beaver_tail_tiles_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:light_blue_clay_beaver_tail_tiles_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:light_blue_clay_beaver_tail_tiles_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:light_blue_clay_beaver_tail_tiles_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:light_blue_clay_beaver_tail_tiles_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:light_blue_clay_beaver_tail_tiles_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:light_blue_clay_beaver_tail_tiles_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:light_blue_clay_beaver_tail_tiles_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:light_blue_clay_beaver_tail_tiles_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:light_blue_clay_beaver_tail_tiles_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:light_blue_clay_beaver_tail_tiles_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:light_blue_clay_beaver_tail_tiles_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:light_blue_clay_beaver_tail_tiles_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:light_blue_clay_beaver_tail_tiles_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:light_blue_clay_beaver_tail_tiles_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:light_blue_clay_beaver_tail_tiles_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:light_blue_clay_beaver_tail_tiles_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:light_blue_clay_beaver_tail_tiles_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:light_blue_clay_beaver_tail_tiles_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:light_blue_clay_beaver_tail_tiles_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:light_blue_clay_beaver_tail_tiles_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:light_blue_clay_beaver_tail_tiles_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:light_blue_clay_beaver_tail_tiles_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:light_blue_clay_beaver_tail_tiles_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:light_blue_clay_beaver_tail_tiles_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:light_blue_clay_beaver_tail_tiles_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:light_blue_clay_beaver_tail_tiles_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:light_blue_clay_beaver_tail_tiles_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:light_blue_clay_beaver_tail_tiles_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:light_blue_clay_beaver_tail_tiles_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:light_blue_clay_beaver_tail_tiles_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:light_blue_clay_beaver_tail_tiles_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:light_blue_clay_beaver_tail_tiles_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:light_blue_clay_beaver_tail_tiles_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:light_blue_clay_beaver_tail_tiles_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:light_blue_clay_beaver_tail_tiles_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:light_blue_clay_beaver_tail_tiles_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:light_blue_clay_beaver_tail_tiles_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:light_blue_clay_beaver_tail_tiles_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:light_blue_clay_beaver_tail_tiles_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:light_blue_clay_beaver_tail_tiles_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:light_blue_clay_beaver_tail_tiles_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:light_blue_clay_beaver_tail_tiles_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:light_blue_clay_beaver_tail_tiles_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:light_blue_clay_beaver_tail_tiles_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:light_blue_clay_beaver_tail_tiles_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:light_blue_clay_beaver_tail_tiles_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:light_blue_clay_beaver_tail_tiles_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:light_blue_clay_beaver_tail_tiles_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:light_blue_clay_beaver_tail_tiles_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:light_blue_clay_beaver_tail_tiles_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:light_blue_clay_beaver_tail_tiles_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:light_blue_clay_beaver_tail_tiles_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:light_blue_clay_beaver_tail_tiles_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:light_blue_clay_beaver_tail_tiles_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:light_blue_clay_beaver_tail_tiles_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:light_blue_clay_beaver_tail_tiles_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:light_blue_clay_beaver_tail_tiles_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:light_blue_clay_beaver_tail_tiles_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:light_blue_clay_beaver_tail_tiles_vertical_quarter[facing=north,layer=1,waterlogged=true]
conquest:light_blue_clay_beaver_tail_tiles_vertical_quarter[facing=north,layer=1,waterlogged=false]
conquest:light_blue_clay_beaver_tail_tiles_vertical_quarter[facing=north,layer=2,waterlogged=true]
conquest:light_blue_clay_beaver_tail_tiles_vertical_quarter[facing=north,layer=2,waterlogged=false]
conquest:light_blue_clay_beaver_tail_tiles_vertical_quarter[facing=north,layer=3,waterlogged=true]
conquest:light_blue_clay_beaver_tail_tiles_vertical_quarter[facing=north,layer=3,waterlogged=false]
conquest:light_blue_clay_beaver_tail_tiles_vertical_quarter[facing=north,layer=4,waterlogged=true]
conquest:light_blue_clay_beaver_tail_tiles_vertical_quarter[facing=north,layer=4,waterlogged=false]
conquest:light_blue_clay_beaver_tail_tiles_vertical_quarter[facing=south,layer=1,waterlogged=true]
conquest:light_blue_clay_beaver_tail_tiles_vertical_quarter[facing=south,layer=1,waterlogged=false]
conquest:light_blue_clay_beaver_tail_tiles_vertical_quarter[facing=south,layer=2,waterlogged=true]
conquest:light_blue_clay_beaver_tail_tiles_vertical_quarter[facing=south,layer=2,waterlogged=false]
conquest:light_blue_clay_beaver_tail_tiles_vertical_quarter[facing=south,layer=3,waterlogged=true]
conquest:light_blue_clay_beaver_tail_tiles_vertical_quarter[facing=south,layer=3,waterlogged=false]
conquest:light_blue_clay_beaver_tail_tiles_vertical_quarter[facing=south,layer=4,waterlogged=true]
conquest:light_blue_clay_beaver_tail_tiles_vertical_quarter[facing=south,layer=4,waterlogged=false]
conquest:light_blue_clay_beaver_tail_tiles_vertical_quarter[facing=west,layer=1,waterlogged=true]
conquest:light_blue_clay_beaver_tail_tiles_vertical_quarter[facing=west,layer=1,waterlogged=false]
conquest:light_blue_clay_beaver_tail_tiles_vertical_quarter[facing=west,layer=2,waterlogged=true]
conquest:light_blue_clay_beaver_tail_tiles_vertical_quarter[facing=west,layer=2,waterlogged=false]
conquest:light_blue_clay_beaver_tail_tiles_vertical_quarter[facing=west,layer=3,waterlogged=true]
conquest:light_blue_clay_beaver_tail_tiles_vertical_quarter[facing=west,layer=3,waterlogged=false]
conquest:light_blue_clay_beaver_tail_tiles_vertical_quarter[facing=west,layer=4,waterlogged=true]
conquest:light_blue_clay_beaver_tail_tiles_vertical_quarter[facing=west,layer=4,waterlogged=false]
conquest:light_blue_clay_beaver_tail_tiles_vertical_quarter[facing=east,layer=1,waterlogged=true]
conquest:light_blue_clay_beaver_tail_tiles_vertical_quarter[facing=east,layer=1,waterlogged=false]
conquest:light_blue_clay_beaver_tail_tiles_vertical_quarter[facing=east,layer=2,waterlogged=true]
conquest:light_blue_clay_beaver_tail_tiles_vertical_quarter[facing=east,layer=2,waterlogged=false]
conquest:light_blue_clay_beaver_tail_tiles_vertical_quarter[facing=east,layer=3,waterlogged=true]
conquest:light_blue_clay_beaver_tail_tiles_vertical_quarter[facing=east,layer=3,waterlogged=false]
conquest:light_blue_clay_beaver_tail_tiles_vertical_quarter[facing=east,layer=4,waterlogged=true]
conquest:light_blue_clay_beaver_tail_tiles_vertical_quarter[facing=east,layer=4,waterlogged=false]
conquest:light_blue_clay_beaver_tail_tiles_vertical_slab[facing=north,layer=1,waterlogged=true]
conquest:light_blue_clay_beaver_tail_tiles_vertical_slab[facing=north,layer=1,waterlogged=false]
conquest:light_blue_clay_beaver_tail_tiles_vertical_slab[facing=north,layer=2,waterlogged=true]
conquest:light_blue_clay_beaver_tail_tiles_vertical_slab[facing=north,layer=2,waterlogged=false]
conquest:light_blue_clay_beaver_tail_tiles_vertical_slab[facing=north,layer=3,waterlogged=true]
conquest:light_blue_clay_beaver_tail_tiles_vertical_slab[facing=north,layer=3,waterlogged=false]
conquest:light_blue_clay_beaver_tail_tiles_vertical_slab[facing=north,layer=4,waterlogged=true]
conquest:light_blue_clay_beaver_tail_tiles_vertical_slab[facing=north,layer=4,waterlogged=false]
conquest:light_blue_clay_beaver_tail_tiles_vertical_slab[facing=south,layer=1,waterlogged=true]
conquest:light_blue_clay_beaver_tail_tiles_vertical_slab[facing=south,layer=1,waterlogged=false]
conquest:light_blue_clay_beaver_tail_tiles_vertical_slab[facing=south,layer=2,waterlogged=true]
conquest:light_blue_clay_beaver_tail_tiles_vertical_slab[facing=south,layer=2,waterlogged=false]
conquest:light_blue_clay_beaver_tail_tiles_vertical_slab[facing=south,layer=3,waterlogged=true]
conquest:light_blue_clay_beaver_tail_tiles_vertical_slab[facing=south,layer=3,waterlogged=false]
conquest:light_blue_clay_beaver_tail_tiles_vertical_slab[facing=south,layer=4,waterlogged=true]
conquest:light_blue_clay_beaver_tail_tiles_vertical_slab[facing=south,layer=4,waterlogged=false]
conquest:light_blue_clay_beaver_tail_tiles_vertical_slab[facing=west,layer=1,waterlogged=true]
conquest:light_blue_clay_beaver_tail_tiles_vertical_slab[facing=west,layer=1,waterlogged=false]
conquest:light_blue_clay_beaver_tail_tiles_vertical_slab[facing=west,layer=2,waterlogged=true]
conquest:light_blue_clay_beaver_tail_tiles_vertical_slab[facing=west,layer=2,waterlogged=false]
conquest:light_blue_clay_beaver_tail_tiles_vertical_slab[facing=west,layer=3,waterlogged=true]
conquest:light_blue_clay_beaver_tail_tiles_vertical_slab[facing=west,layer=3,waterlogged=false]
conquest:light_blue_clay_beaver_tail_tiles_vertical_slab[facing=west,layer=4,waterlogged=true]
conquest:light_blue_clay_beaver_tail_tiles_vertical_slab[facing=west,layer=4,waterlogged=false]
conquest:light_blue_clay_beaver_tail_tiles_vertical_slab[facing=east,layer=1,waterlogged=true]
conquest:light_blue_clay_beaver_tail_tiles_vertical_slab[facing=east,layer=1,waterlogged=false]
conquest:light_blue_clay_beaver_tail_tiles_vertical_slab[facing=east,layer=2,waterlogged=true]
conquest:light_blue_clay_beaver_tail_tiles_vertical_slab[facing=east,layer=2,waterlogged=false]
conquest:light_blue_clay_beaver_tail_tiles_vertical_slab[facing=east,layer=3,waterlogged=true]
conquest:light_blue_clay_beaver_tail_tiles_vertical_slab[facing=east,layer=3,waterlogged=false]
conquest:light_blue_clay_beaver_tail_tiles_vertical_slab[facing=east,layer=4,waterlogged=true]
conquest:light_blue_clay_beaver_tail_tiles_vertical_slab[facing=east,layer=4,waterlogged=false]
conquest:light_blue_clay_beaver_tail_tiles_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:light_blue_clay_beaver_tail_tiles_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:light_blue_clay_beaver_tail_tiles_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:light_blue_clay_beaver_tail_tiles_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:light_blue_clay_beaver_tail_tiles_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:light_blue_clay_beaver_tail_tiles_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:light_blue_clay_beaver_tail_tiles_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:light_blue_clay_beaver_tail_tiles_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:light_blue_clay_beaver_tail_tiles_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:light_blue_clay_beaver_tail_tiles_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:light_blue_clay_beaver_tail_tiles_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:light_blue_clay_beaver_tail_tiles_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:light_blue_clay_beaver_tail_tiles_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:light_blue_clay_beaver_tail_tiles_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:light_blue_clay_beaver_tail_tiles_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:light_blue_clay_beaver_tail_tiles_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:light_blue_clay_beaver_tail_tiles_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:light_blue_clay_beaver_tail_tiles_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:light_blue_clay_beaver_tail_tiles_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:light_blue_clay_beaver_tail_tiles_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:light_blue_clay_beaver_tail_tiles_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:light_blue_clay_beaver_tail_tiles_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:light_blue_clay_beaver_tail_tiles_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:light_blue_clay_beaver_tail_tiles_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:light_blue_clay_beaver_tail_tiles_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:light_blue_clay_beaver_tail_tiles_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:light_blue_clay_beaver_tail_tiles_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:light_blue_clay_beaver_tail_tiles_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:light_blue_clay_beaver_tail_tiles_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:light_blue_clay_beaver_tail_tiles_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:light_blue_clay_beaver_tail_tiles_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:light_blue_clay_beaver_tail_tiles_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:light_blue_clay_beaver_tail_tiles_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:light_blue_clay_beaver_tail_tiles_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:light_blue_clay_beaver_tail_tiles_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:light_blue_clay_beaver_tail_tiles_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:light_blue_clay_beaver_tail_tiles_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:light_blue_clay_beaver_tail_tiles_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:light_blue_clay_beaver_tail_tiles_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:light_blue_clay_beaver_tail_tiles_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:light_blue_clay_beaver_tail_tiles_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:light_blue_clay_beaver_tail_tiles_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:light_blue_clay_beaver_tail_tiles_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:light_blue_clay_beaver_tail_tiles_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:light_blue_clay_beaver_tail_tiles_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:light_blue_clay_beaver_tail_tiles_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:light_blue_clay_beaver_tail_tiles_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:light_blue_clay_beaver_tail_tiles_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:light_blue_clay_beaver_tail_tiles_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:light_blue_clay_beaver_tail_tiles_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:light_blue_clay_beaver_tail_tiles_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:light_blue_clay_beaver_tail_tiles_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:light_blue_clay_beaver_tail_tiles_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:light_blue_clay_beaver_tail_tiles_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:light_blue_clay_beaver_tail_tiles_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:light_blue_clay_beaver_tail_tiles_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:light_blue_clay_beaver_tail_tiles_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:light_blue_clay_beaver_tail_tiles_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:light_blue_clay_beaver_tail_tiles_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:light_blue_clay_beaver_tail_tiles_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:light_blue_clay_beaver_tail_tiles_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:light_blue_clay_beaver_tail_tiles_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:light_blue_clay_beaver_tail_tiles_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:light_blue_clay_beaver_tail_tiles_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:light_blue_clay_beaver_tail_tiles_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:light_blue_clay_beaver_tail_tiles_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:light_blue_clay_beaver_tail_tiles_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:light_blue_clay_beaver_tail_tiles_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:light_blue_clay_beaver_tail_tiles_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:light_blue_clay_beaver_tail_tiles_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:light_blue_clay_beaver_tail_tiles_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:light_blue_clay_beaver_tail_tiles_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:light_blue_clay_beaver_tail_tiles_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:light_blue_clay_beaver_tail_tiles_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:light_blue_clay_beaver_tail_tiles_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:light_blue_clay_beaver_tail_tiles_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:light_blue_clay_beaver_tail_tiles_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:light_blue_clay_beaver_tail_tiles_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:light_blue_clay_beaver_tail_tiles_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:light_blue_clay_beaver_tail_tiles_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:light_blue_clay_beaver_tail_tiles_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:light_blue_clay_beaver_tail_tiles_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:light_blue_clay_beaver_tail_tiles_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:light_blue_clay_beaver_tail_tiles_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:light_blue_clay_beaver_tail_tiles_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:light_blue_clay_beaver_tail_tiles_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:light_blue_clay_beaver_tail_tiles_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:light_blue_clay_beaver_tail_tiles_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:light_blue_clay_beaver_tail_tiles_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:light_blue_clay_beaver_tail_tiles_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:light_blue_clay_beaver_tail_tiles_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:light_blue_clay_beaver_tail_tiles_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:light_blue_clay_beaver_tail_tiles_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:light_blue_clay_beaver_tail_tiles_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:light_blue_clay_beaver_tail_tiles_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:light_blue_clay_beaver_tail_tiles_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:light_blue_clay_beaver_tail_tiles_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:light_blue_clay_beaver_tail_tiles_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:light_blue_clay_beaver_tail_tiles_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:light_blue_clay_beaver_tail_tiles_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:light_blue_clay_beaver_tail_tiles_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:light_blue_clay_beaver_tail_tiles_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:light_blue_clay_beaver_tail_tiles_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:light_blue_clay_beaver_tail_tiles_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:light_blue_clay_beaver_tail_tiles_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:light_blue_clay_beaver_tail_tiles_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:light_blue_clay_beaver_tail_tiles_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:light_blue_clay_beaver_tail_tiles_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:light_blue_clay_beaver_tail_tiles_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:light_blue_clay_beaver_tail_tiles_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:light_blue_clay_beaver_tail_tiles_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:light_blue_clay_beaver_tail_tiles_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:light_blue_clay_beaver_tail_tiles_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:light_blue_clay_beaver_tail_tiles_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:light_blue_clay_beaver_tail_tiles_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:light_blue_clay_beaver_tail_tiles_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:light_blue_clay_beaver_tail_tiles_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:light_blue_clay_beaver_tail_tiles_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:light_blue_clay_beaver_tail_tiles_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:light_blue_clay_beaver_tail_tiles_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:light_blue_clay_beaver_tail_tiles_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:light_blue_clay_beaver_tail_tiles_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:light_blue_clay_beaver_tail_tiles_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:light_blue_clay_beaver_tail_tiles_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:light_blue_clay_beaver_tail_tiles_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:light_blue_clay_beaver_tail_tiles_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:light_blue_clay_beaver_tail_tiles_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:light_blue_clay_beaver_tail_tiles_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:light_blue_clay_beaver_tail_tiles_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:light_blue_clay_beaver_tail_tiles_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:light_blue_clay_beaver_tail_tiles_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:light_blue_clay_beaver_tail_tiles_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:light_blue_clay_beaver_tail_tiles_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:light_blue_clay_beaver_tail_tiles_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:light_blue_clay_beaver_tail_tiles_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:light_blue_clay_beaver_tail_tiles_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:light_blue_clay_beaver_tail_tiles_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:light_blue_clay_beaver_tail_tiles_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:light_blue_clay_beaver_tail_tiles_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:light_blue_clay_beaver_tail_tiles_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:light_blue_clay_beaver_tail_tiles_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:light_blue_clay_beaver_tail_tiles_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:light_blue_clay_beaver_tail_tiles_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:light_blue_clay_beaver_tail_tiles_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:light_blue_clay_beaver_tail_tiles_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:light_blue_clay_beaver_tail_tiles_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:light_blue_clay_beaver_tail_tiles_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:light_blue_clay_beaver_tail_tiles_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:light_blue_clay_beaver_tail_tiles_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:light_blue_clay_beaver_tail_tiles_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:light_blue_clay_beaver_tail_tiles_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:light_blue_clay_beaver_tail_tiles_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:light_blue_clay_beaver_tail_tiles_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:light_blue_clay_beaver_tail_tiles_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:light_blue_clay_beaver_tail_tiles_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:light_blue_clay_beaver_tail_tiles_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:light_blue_clay_beaver_tail_tiles_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:light_blue_clay_beaver_tail_tiles_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:light_blue_clay_beaver_tail_tiles_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:light_blue_clay_beaver_tail_tiles_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:light_blue_clay_beaver_tail_tiles_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:light_blue_clay_beaver_tail_tiles_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:light_blue_clay_beaver_tail_tiles_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:light_blue_clay_beaver_tail_tiles_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:light_blue_clay_beaver_tail_tiles_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:light_blue_clay_beaver_tail_tiles_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:light_blue_clay_beaver_tail_tiles_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:light_blue_clay_beaver_tail_tiles_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:light_blue_clay_beaver_tail_tiles_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:light_blue_clay_beaver_tail_tiles_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:light_blue_clay_beaver_tail_tiles_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:light_blue_clay_beaver_tail_tiles_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:light_blue_clay_beaver_tail_tiles_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:light_blue_clay_beaver_tail_tiles_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:light_blue_clay_beaver_tail_tiles_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:light_blue_clay_beaver_tail_tiles_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:light_blue_clay_beaver_tail_tiles_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:light_blue_clay_beaver_tail_tiles_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:light_blue_clay_beaver_tail_tiles_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:light_blue_clay_beaver_tail_tiles_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:light_blue_clay_beaver_tail_tiles_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:light_blue_clay_beaver_tail_tiles_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:light_blue_clay_beaver_tail_tiles_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:light_blue_clay_beaver_tail_tiles_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:light_blue_clay_beaver_tail_tiles_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:light_blue_clay_beaver_tail_tiles_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:light_blue_clay_beaver_tail_tiles_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:light_blue_clay_beaver_tail_tiles_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:light_blue_clay_beaver_tail_tiles_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:light_blue_clay_beaver_tail_tiles_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:light_blue_clay_beaver_tail_tiles_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:light_blue_clay_beaver_tail_tiles_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:light_blue_clay_beaver_tail_tiles_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:light_blue_clay_beaver_tail_tiles_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:light_blue_clay_beaver_tail_tiles_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:light_blue_clay_beaver_tail_tiles_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:light_blue_clay_beaver_tail_tiles_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:light_blue_clay_beaver_tail_tiles_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:light_blue_clay_beaver_tail_tiles_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:light_blue_clay_beaver_tail_tiles_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:light_blue_clay_beaver_tail_tiles_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:light_blue_clay_beaver_tail_tiles_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:light_blue_clay_beaver_tail_tiles_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:light_blue_clay_beaver_tail_tiles_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:light_blue_clay_beaver_tail_tiles_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:light_blue_clay_beaver_tail_tiles_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:light_blue_clay_beaver_tail_tiles_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:light_blue_clay_beaver_tail_tiles_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:light_blue_clay_beaver_tail_tiles_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:light_blue_clay_beaver_tail_tiles_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:light_blue_clay_beaver_tail_tiles_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:light_blue_clay_beaver_tail_tiles_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:light_blue_clay_beaver_tail_tiles_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:light_blue_clay_beaver_tail_tiles_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:light_blue_clay_beaver_tail_tiles_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:light_blue_clay_beaver_tail_tiles_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:light_blue_clay_beaver_tail_tiles_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:light_blue_clay_beaver_tail_tiles_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:light_blue_clay_beaver_tail_tiles_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:light_blue_clay_beaver_tail_tiles_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:light_blue_clay_beaver_tail_tiles_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:light_blue_clay_beaver_tail_tiles_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:light_blue_clay_beaver_tail_tiles_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:light_blue_clay_beaver_tail_tiles_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:light_blue_clay_beaver_tail_tiles_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:light_blue_clay_beaver_tail_tiles_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:light_blue_clay_beaver_tail_tiles_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:light_blue_clay_beaver_tail_tiles_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:light_blue_clay_beaver_tail_tiles_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:light_blue_clay_beaver_tail_tiles_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:light_blue_clay_beaver_tail_tiles_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:light_blue_clay_beaver_tail_tiles_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:light_blue_clay_beaver_tail_tiles_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:light_blue_clay_beaver_tail_tiles_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:light_blue_clay_beaver_tail_tiles_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:light_blue_clay_beaver_tail_tiles_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:light_blue_clay_beaver_tail_tiles_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:light_blue_clay_beaver_tail_tiles_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:light_blue_clay_beaver_tail_tiles_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:light_blue_clay_beaver_tail_tiles_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:light_blue_clay_beaver_tail_tiles_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:light_blue_clay_beaver_tail_tiles_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:light_blue_clay_beaver_tail_tiles_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:light_blue_clay_beaver_tail_tiles_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:light_blue_clay_beaver_tail_tiles_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:light_blue_clay_beaver_tail_tiles_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:light_blue_clay_beaver_tail_tiles_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:light_blue_clay_beaver_tail_tiles_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:light_blue_clay_beaver_tail_tiles_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:light_blue_clay_beaver_tail_tiles_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:light_blue_clay_beaver_tail_tiles_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:light_blue_clay_beaver_tail_tiles_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:light_blue_clay_beaver_tail_tiles_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:light_blue_clay_beaver_tail_tiles_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:light_blue_clay_beaver_tail_tiles_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:light_blue_clay_beaver_tail_tiles_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:light_blue_clay_beaver_tail_tiles_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:light_blue_clay_beaver_tail_tiles_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:light_blue_clay_beaver_tail_tiles_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:light_blue_clay_beaver_tail_tiles_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:light_blue_clay_beaver_tail_tiles_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:light_blue_clay_beaver_tail_tiles_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:light_blue_clay_beaver_tail_tiles_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:light_blue_clay_beaver_tail_tiles_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:light_blue_clay_beaver_tail_tiles_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:light_blue_clay_beaver_tail_tiles_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:light_blue_clay_beaver_tail_tiles_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:light_blue_clay_beaver_tail_tiles_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:light_blue_clay_beaver_tail_tiles_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:light_blue_clay_beaver_tail_tiles_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:light_blue_clay_beaver_tail_tiles_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:light_blue_clay_beaver_tail_tiles_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:light_blue_clay_beaver_tail_tiles_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:light_blue_clay_beaver_tail_tiles_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:light_blue_clay_beaver_tail_tiles_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:light_blue_clay_beaver_tail_tiles_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:light_blue_clay_beaver_tail_tiles_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:light_blue_clay_beaver_tail_tiles_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:light_blue_clay_beaver_tail_tiles_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:light_blue_clay_beaver_tail_tiles_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:light_blue_clay_beaver_tail_tiles_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:light_blue_clay_beaver_tail_tiles_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:light_blue_clay_beaver_tail_tiles_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:light_blue_clay_beaver_tail_tiles_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:light_blue_clay_beaver_tail_tiles_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:light_blue_clay_beaver_tail_tiles_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:light_blue_clay_beaver_tail_tiles_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:light_blue_clay_beaver_tail_tiles_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:light_blue_clay_beaver_tail_tiles_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:light_blue_clay_beaver_tail_tiles_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:light_blue_clay_beaver_tail_tiles_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:light_blue_clay_beaver_tail_tiles_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:light_blue_clay_beaver_tail_tiles_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:light_blue_clay_beaver_tail_tiles_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:light_blue_clay_beaver_tail_tiles_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:light_blue_clay_beaver_tail_tiles_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:light_blue_clay_beaver_tail_tiles_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:light_blue_clay_beaver_tail_tiles_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:light_blue_clay_beaver_tail_tiles_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:light_blue_clay_beaver_tail_tiles_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:light_blue_clay_beaver_tail_tiles_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:light_blue_clay_beaver_tail_tiles_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:light_blue_clay_beaver_tail_tiles_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:light_blue_clay_beaver_tail_tiles_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:light_blue_clay_beaver_tail_tiles_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:light_blue_clay_beaver_tail_tiles_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:light_blue_clay_beaver_tail_tiles_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:light_blue_clay_beaver_tail_tiles_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:light_blue_clay_beaver_tail_tiles_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:light_blue_clay_beaver_tail_tiles_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:light_blue_clay_beaver_tail_tiles_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:light_blue_clay_beaver_tail_tiles_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:light_blue_clay_beaver_tail_tiles_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:light_blue_clay_beaver_tail_tiles_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:light_blue_clay_beaver_tail_tiles_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:light_blue_clay_beaver_tail_tiles_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:light_blue_clay_beaver_tail_tiles_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:light_blue_clay_beaver_tail_tiles_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:light_blue_clay_beaver_tail_tiles_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:light_blue_clay_beaver_tail_tiles_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:light_blue_clay_beaver_tail_tiles_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:light_blue_clay_beaver_tail_tiles_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:light_blue_clay_beaver_tail_tiles_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:light_blue_clay_beaver_tail_tiles_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:light_blue_concrete_arrowslit[facing=north,waterlogged=true]
conquest:light_blue_concrete_arrowslit[facing=north,waterlogged=false]
conquest:light_blue_concrete_arrowslit[facing=south,waterlogged=true]
conquest:light_blue_concrete_arrowslit[facing=south,waterlogged=false]
conquest:light_blue_concrete_arrowslit[facing=west,waterlogged=true]
conquest:light_blue_concrete_arrowslit[facing=west,waterlogged=false]
conquest:light_blue_concrete_arrowslit[facing=east,waterlogged=true]
conquest:light_blue_concrete_arrowslit[facing=east,waterlogged=false]
conquest:light_blue_concrete_balustrade[axis=x,waterlogged=true]
conquest:light_blue_concrete_balustrade[axis=x,waterlogged=false]
conquest:light_blue_concrete_balustrade[axis=y,waterlogged=true]
conquest:light_blue_concrete_balustrade[axis=y,waterlogged=false]
conquest:light_blue_concrete_balustrade[axis=z,waterlogged=true]
conquest:light_blue_concrete_balustrade[axis=z,waterlogged=false]
conquest:light_blue_concrete_capital[facing=flat,type=top,waterlogged=true]
conquest:light_blue_concrete_capital[facing=flat,type=top,waterlogged=false]
conquest:light_blue_concrete_capital[facing=flat,type=bottom,waterlogged=true]
conquest:light_blue_concrete_capital[facing=flat,type=bottom,waterlogged=false]
conquest:light_blue_concrete_capital[facing=north,type=top,waterlogged=true]
conquest:light_blue_concrete_capital[facing=north,type=top,waterlogged=false]
conquest:light_blue_concrete_capital[facing=north,type=bottom,waterlogged=true]
conquest:light_blue_concrete_capital[facing=north,type=bottom,waterlogged=false]
conquest:light_blue_concrete_capital[facing=south,type=top,waterlogged=true]
conquest:light_blue_concrete_capital[facing=south,type=top,waterlogged=false]
conquest:light_blue_concrete_capital[facing=south,type=bottom,waterlogged=true]
conquest:light_blue_concrete_capital[facing=south,type=bottom,waterlogged=false]
conquest:light_blue_concrete_capital[facing=east,type=top,waterlogged=true]
conquest:light_blue_concrete_capital[facing=east,type=top,waterlogged=false]
conquest:light_blue_concrete_capital[facing=east,type=bottom,waterlogged=true]
conquest:light_blue_concrete_capital[facing=east,type=bottom,waterlogged=false]
conquest:light_blue_concrete_capital[facing=west,type=top,waterlogged=true]
conquest:light_blue_concrete_capital[facing=west,type=top,waterlogged=false]
conquest:light_blue_concrete_capital[facing=west,type=bottom,waterlogged=true]
conquest:light_blue_concrete_capital[facing=west,type=bottom,waterlogged=false]
conquest:light_blue_concrete_corner_slab[facing=north,type=top,waterlogged=true]
conquest:light_blue_concrete_corner_slab[facing=north,type=top,waterlogged=false]
conquest:light_blue_concrete_corner_slab[facing=north,type=bottom,waterlogged=true]
conquest:light_blue_concrete_corner_slab[facing=north,type=bottom,waterlogged=false]
conquest:light_blue_concrete_corner_slab[facing=south,type=top,waterlogged=true]
conquest:light_blue_concrete_corner_slab[facing=south,type=top,waterlogged=false]
conquest:light_blue_concrete_corner_slab[facing=south,type=bottom,waterlogged=true]
conquest:light_blue_concrete_corner_slab[facing=south,type=bottom,waterlogged=false]
conquest:light_blue_concrete_corner_slab[facing=west,type=top,waterlogged=true]
conquest:light_blue_concrete_corner_slab[facing=west,type=top,waterlogged=false]
conquest:light_blue_concrete_corner_slab[facing=west,type=bottom,waterlogged=true]
conquest:light_blue_concrete_corner_slab[facing=west,type=bottom,waterlogged=false]
conquest:light_blue_concrete_corner_slab[facing=east,type=top,waterlogged=true]
conquest:light_blue_concrete_corner_slab[facing=east,type=top,waterlogged=false]
conquest:light_blue_concrete_corner_slab[facing=east,type=bottom,waterlogged=true]
conquest:light_blue_concrete_corner_slab[facing=east,type=bottom,waterlogged=false]
conquest:light_blue_concrete_eighth_slab[facing=north,type=top,waterlogged=true]
conquest:light_blue_concrete_eighth_slab[facing=north,type=top,waterlogged=false]
conquest:light_blue_concrete_eighth_slab[facing=north,type=bottom,waterlogged=true]
conquest:light_blue_concrete_eighth_slab[facing=north,type=bottom,waterlogged=false]
conquest:light_blue_concrete_eighth_slab[facing=south,type=top,waterlogged=true]
conquest:light_blue_concrete_eighth_slab[facing=south,type=top,waterlogged=false]
conquest:light_blue_concrete_eighth_slab[facing=south,type=bottom,waterlogged=true]
conquest:light_blue_concrete_eighth_slab[facing=south,type=bottom,waterlogged=false]
conquest:light_blue_concrete_eighth_slab[facing=west,type=top,waterlogged=true]
conquest:light_blue_concrete_eighth_slab[facing=west,type=top,waterlogged=false]
conquest:light_blue_concrete_eighth_slab[facing=west,type=bottom,waterlogged=true]
conquest:light_blue_concrete_eighth_slab[facing=west,type=bottom,waterlogged=false]
conquest:light_blue_concrete_eighth_slab[facing=east,type=top,waterlogged=true]
conquest:light_blue_concrete_eighth_slab[facing=east,type=top,waterlogged=false]
conquest:light_blue_concrete_eighth_slab[facing=east,type=bottom,waterlogged=true]
conquest:light_blue_concrete_eighth_slab[facing=east,type=bottom,waterlogged=false]
conquest:light_blue_concrete_pillar[layer=1,waterlogged=true]
conquest:light_blue_concrete_pillar[layer=1,waterlogged=false]
conquest:light_blue_concrete_pillar[layer=2,waterlogged=true]
conquest:light_blue_concrete_pillar[layer=2,waterlogged=false]
conquest:light_blue_concrete_pillar[layer=3,waterlogged=true]
conquest:light_blue_concrete_pillar[layer=3,waterlogged=false]
conquest:light_blue_concrete_powder_layer[layers=1,waterlogged=true]
conquest:light_blue_concrete_powder_layer[layers=1,waterlogged=false]
conquest:light_blue_concrete_powder_layer[layers=2,waterlogged=true]
conquest:light_blue_concrete_powder_layer[layers=2,waterlogged=false]
conquest:light_blue_concrete_powder_layer[layers=3,waterlogged=true]
conquest:light_blue_concrete_powder_layer[layers=3,waterlogged=false]
conquest:light_blue_concrete_powder_layer[layers=4,waterlogged=true]
conquest:light_blue_concrete_powder_layer[layers=4,waterlogged=false]
conquest:light_blue_concrete_powder_layer[layers=5,waterlogged=true]
conquest:light_blue_concrete_powder_layer[layers=5,waterlogged=false]
conquest:light_blue_concrete_powder_layer[layers=6,waterlogged=true]
conquest:light_blue_concrete_powder_layer[layers=6,waterlogged=false]
conquest:light_blue_concrete_powder_layer[layers=7,waterlogged=true]
conquest:light_blue_concrete_powder_layer[layers=7,waterlogged=false]
conquest:light_blue_concrete_powder_layer[layers=8,waterlogged=true]
conquest:light_blue_concrete_powder_layer[layers=8,waterlogged=false]
conquest:light_blue_concrete_powder_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:light_blue_concrete_powder_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:light_blue_concrete_powder_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:light_blue_concrete_powder_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:light_blue_concrete_powder_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:light_blue_concrete_powder_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:light_blue_concrete_powder_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:light_blue_concrete_powder_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:light_blue_concrete_powder_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:light_blue_concrete_powder_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:light_blue_concrete_powder_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:light_blue_concrete_powder_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:light_blue_concrete_powder_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:light_blue_concrete_powder_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:light_blue_concrete_powder_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:light_blue_concrete_powder_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:light_blue_concrete_powder_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:light_blue_concrete_powder_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:light_blue_concrete_powder_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:light_blue_concrete_powder_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:light_blue_concrete_powder_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:light_blue_concrete_powder_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:light_blue_concrete_powder_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:light_blue_concrete_powder_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:light_blue_concrete_powder_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:light_blue_concrete_powder_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:light_blue_concrete_powder_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:light_blue_concrete_powder_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:light_blue_concrete_powder_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:light_blue_concrete_powder_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:light_blue_concrete_powder_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:light_blue_concrete_powder_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:light_blue_concrete_powder_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:light_blue_concrete_powder_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:light_blue_concrete_powder_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:light_blue_concrete_powder_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:light_blue_concrete_powder_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:light_blue_concrete_powder_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:light_blue_concrete_powder_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:light_blue_concrete_powder_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:light_blue_concrete_powder_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:light_blue_concrete_powder_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:light_blue_concrete_powder_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:light_blue_concrete_powder_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:light_blue_concrete_powder_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:light_blue_concrete_powder_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:light_blue_concrete_powder_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:light_blue_concrete_powder_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:light_blue_concrete_powder_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:light_blue_concrete_powder_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:light_blue_concrete_powder_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:light_blue_concrete_powder_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:light_blue_concrete_powder_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:light_blue_concrete_powder_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:light_blue_concrete_powder_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:light_blue_concrete_powder_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:light_blue_concrete_powder_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:light_blue_concrete_powder_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:light_blue_concrete_powder_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:light_blue_concrete_powder_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:light_blue_concrete_powder_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:light_blue_concrete_powder_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:light_blue_concrete_powder_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:light_blue_concrete_powder_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:light_blue_concrete_powder_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:light_blue_concrete_powder_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:light_blue_concrete_powder_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:light_blue_concrete_powder_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:light_blue_concrete_powder_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:light_blue_concrete_powder_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:light_blue_concrete_powder_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:light_blue_concrete_powder_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:light_blue_concrete_powder_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:light_blue_concrete_powder_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:light_blue_concrete_powder_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:light_blue_concrete_powder_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:light_blue_concrete_powder_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:light_blue_concrete_powder_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:light_blue_concrete_powder_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:light_blue_concrete_powder_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:light_blue_concrete_quarter_slab[facing=north,layer=1,type=top,waterlogged=true]
conquest:light_blue_concrete_quarter_slab[facing=north,layer=1,type=top,waterlogged=false]
conquest:light_blue_concrete_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=true]
conquest:light_blue_concrete_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=false]
conquest:light_blue_concrete_quarter_slab[facing=north,layer=2,type=top,waterlogged=true]
conquest:light_blue_concrete_quarter_slab[facing=north,layer=2,type=top,waterlogged=false]
conquest:light_blue_concrete_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=true]
conquest:light_blue_concrete_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=false]
conquest:light_blue_concrete_quarter_slab[facing=north,layer=3,type=top,waterlogged=true]
conquest:light_blue_concrete_quarter_slab[facing=north,layer=3,type=top,waterlogged=false]
conquest:light_blue_concrete_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=true]
conquest:light_blue_concrete_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=false]
conquest:light_blue_concrete_quarter_slab[facing=south,layer=1,type=top,waterlogged=true]
conquest:light_blue_concrete_quarter_slab[facing=south,layer=1,type=top,waterlogged=false]
conquest:light_blue_concrete_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=true]
conquest:light_blue_concrete_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=false]
conquest:light_blue_concrete_quarter_slab[facing=south,layer=2,type=top,waterlogged=true]
conquest:light_blue_concrete_quarter_slab[facing=south,layer=2,type=top,waterlogged=false]
conquest:light_blue_concrete_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=true]
conquest:light_blue_concrete_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=false]
conquest:light_blue_concrete_quarter_slab[facing=south,layer=3,type=top,waterlogged=true]
conquest:light_blue_concrete_quarter_slab[facing=south,layer=3,type=top,waterlogged=false]
conquest:light_blue_concrete_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=true]
conquest:light_blue_concrete_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=false]
conquest:light_blue_concrete_quarter_slab[facing=west,layer=1,type=top,waterlogged=true]
conquest:light_blue_concrete_quarter_slab[facing=west,layer=1,type=top,waterlogged=false]
conquest:light_blue_concrete_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=true]
conquest:light_blue_concrete_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=false]
conquest:light_blue_concrete_quarter_slab[facing=west,layer=2,type=top,waterlogged=true]
conquest:light_blue_concrete_quarter_slab[facing=west,layer=2,type=top,waterlogged=false]
conquest:light_blue_concrete_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=true]
conquest:light_blue_concrete_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=false]
conquest:light_blue_concrete_quarter_slab[facing=west,layer=3,type=top,waterlogged=true]
conquest:light_blue_concrete_quarter_slab[facing=west,layer=3,type=top,waterlogged=false]
conquest:light_blue_concrete_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=true]
conquest:light_blue_concrete_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=false]
conquest:light_blue_concrete_quarter_slab[facing=east,layer=1,type=top,waterlogged=true]
conquest:light_blue_concrete_quarter_slab[facing=east,layer=1,type=top,waterlogged=false]
conquest:light_blue_concrete_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=true]
conquest:light_blue_concrete_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=false]
conquest:light_blue_concrete_quarter_slab[facing=east,layer=2,type=top,waterlogged=true]
conquest:light_blue_concrete_quarter_slab[facing=east,layer=2,type=top,waterlogged=false]
conquest:light_blue_concrete_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=true]
conquest:light_blue_concrete_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=false]
conquest:light_blue_concrete_quarter_slab[facing=east,layer=3,type=top,waterlogged=true]
conquest:light_blue_concrete_quarter_slab[facing=east,layer=3,type=top,waterlogged=false]
conquest:light_blue_concrete_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=true]
conquest:light_blue_concrete_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=false]
conquest:light_blue_concrete_slab[layers=1,type=top,waterlogged=true]
conquest:light_blue_concrete_slab[layers=1,type=top,waterlogged=false]
conquest:light_blue_concrete_slab[layers=1,type=bottom,waterlogged=true]
conquest:light_blue_concrete_slab[layers=1,type=bottom,waterlogged=false]
conquest:light_blue_concrete_slab[layers=2,type=top,waterlogged=true]
conquest:light_blue_concrete_slab[layers=2,type=top,waterlogged=false]
conquest:light_blue_concrete_slab[layers=2,type=bottom,waterlogged=true]
conquest:light_blue_concrete_slab[layers=2,type=bottom,waterlogged=false]
conquest:light_blue_concrete_slab[layers=3,type=top,waterlogged=true]
conquest:light_blue_concrete_slab[layers=3,type=top,waterlogged=false]
conquest:light_blue_concrete_slab[layers=3,type=bottom,waterlogged=true]
conquest:light_blue_concrete_slab[layers=3,type=bottom,waterlogged=false]
conquest:light_blue_concrete_slab[layers=4,type=top,waterlogged=true]
conquest:light_blue_concrete_slab[layers=4,type=top,waterlogged=false]
conquest:light_blue_concrete_slab[layers=4,type=bottom,waterlogged=true]
conquest:light_blue_concrete_slab[layers=4,type=bottom,waterlogged=false]
conquest:light_blue_concrete_slab[layers=5,type=top,waterlogged=true]
conquest:light_blue_concrete_slab[layers=5,type=top,waterlogged=false]
conquest:light_blue_concrete_slab[layers=5,type=bottom,waterlogged=true]
conquest:light_blue_concrete_slab[layers=5,type=bottom,waterlogged=false]
conquest:light_blue_concrete_slab[layers=6,type=top,waterlogged=true]
conquest:light_blue_concrete_slab[layers=6,type=top,waterlogged=false]
conquest:light_blue_concrete_slab[layers=6,type=bottom,waterlogged=true]
conquest:light_blue_concrete_slab[layers=6,type=bottom,waterlogged=false]
conquest:light_blue_concrete_slab[layers=7,type=top,waterlogged=true]
conquest:light_blue_concrete_slab[layers=7,type=top,waterlogged=false]
conquest:light_blue_concrete_slab[layers=7,type=bottom,waterlogged=true]
conquest:light_blue_concrete_slab[layers=7,type=bottom,waterlogged=false]
conquest:light_blue_concrete_slab[layers=8,type=top,waterlogged=true]
conquest:light_blue_concrete_slab[layers=8,type=top,waterlogged=false]
conquest:light_blue_concrete_slab[layers=8,type=bottom,waterlogged=true]
conquest:light_blue_concrete_slab[layers=8,type=bottom,waterlogged=false]
conquest:light_blue_concrete_small_arch[direction=northsouth,waterlogged=true]
conquest:light_blue_concrete_small_arch[direction=northsouth,waterlogged=false]
conquest:light_blue_concrete_small_arch[direction=eastwest,waterlogged=true]
conquest:light_blue_concrete_small_arch[direction=eastwest,waterlogged=false]
conquest:light_blue_concrete_small_arch_half[facing=north,waterlogged=true]
conquest:light_blue_concrete_small_arch_half[facing=north,waterlogged=false]
conquest:light_blue_concrete_small_arch_half[facing=south,waterlogged=true]
conquest:light_blue_concrete_small_arch_half[facing=south,waterlogged=false]
conquest:light_blue_concrete_small_arch_half[facing=west,waterlogged=true]
conquest:light_blue_concrete_small_arch_half[facing=west,waterlogged=false]
conquest:light_blue_concrete_small_arch_half[facing=east,waterlogged=true]
conquest:light_blue_concrete_small_arch_half[facing=east,waterlogged=false]
conquest:light_blue_concrete_small_window[down=true,up=true,waterlogged=true]
conquest:light_blue_concrete_small_window[down=true,up=true,waterlogged=false]
conquest:light_blue_concrete_small_window[down=true,up=false,waterlogged=true]
conquest:light_blue_concrete_small_window[down=true,up=false,waterlogged=false]
conquest:light_blue_concrete_small_window[down=false,up=true,waterlogged=true]
conquest:light_blue_concrete_small_window[down=false,up=true,waterlogged=false]
conquest:light_blue_concrete_small_window[down=false,up=false,waterlogged=true]
conquest:light_blue_concrete_small_window[down=false,up=false,waterlogged=false]
conquest:light_blue_concrete_small_window_half[down=true,facing=north,up=true,waterlogged=true]
conquest:light_blue_concrete_small_window_half[down=true,facing=north,up=true,waterlogged=false]
conquest:light_blue_concrete_small_window_half[down=true,facing=north,up=false,waterlogged=true]
conquest:light_blue_concrete_small_window_half[down=true,facing=north,up=false,waterlogged=false]
conquest:light_blue_concrete_small_window_half[down=true,facing=south,up=true,waterlogged=true]
conquest:light_blue_concrete_small_window_half[down=true,facing=south,up=true,waterlogged=false]
conquest:light_blue_concrete_small_window_half[down=true,facing=south,up=false,waterlogged=true]
conquest:light_blue_concrete_small_window_half[down=true,facing=south,up=false,waterlogged=false]
conquest:light_blue_concrete_small_window_half[down=true,facing=west,up=true,waterlogged=true]
conquest:light_blue_concrete_small_window_half[down=true,facing=west,up=true,waterlogged=false]
conquest:light_blue_concrete_small_window_half[down=true,facing=west,up=false,waterlogged=true]
conquest:light_blue_concrete_small_window_half[down=true,facing=west,up=false,waterlogged=false]
conquest:light_blue_concrete_small_window_half[down=true,facing=east,up=true,waterlogged=true]
conquest:light_blue_concrete_small_window_half[down=true,facing=east,up=true,waterlogged=false]
conquest:light_blue_concrete_small_window_half[down=true,facing=east,up=false,waterlogged=true]
conquest:light_blue_concrete_small_window_half[down=true,facing=east,up=false,waterlogged=false]
conquest:light_blue_concrete_small_window_half[down=false,facing=north,up=true,waterlogged=true]
conquest:light_blue_concrete_small_window_half[down=false,facing=north,up=true,waterlogged=false]
conquest:light_blue_concrete_small_window_half[down=false,facing=north,up=false,waterlogged=true]
conquest:light_blue_concrete_small_window_half[down=false,facing=north,up=false,waterlogged=false]
conquest:light_blue_concrete_small_window_half[down=false,facing=south,up=true,waterlogged=true]
conquest:light_blue_concrete_small_window_half[down=false,facing=south,up=true,waterlogged=false]
conquest:light_blue_concrete_small_window_half[down=false,facing=south,up=false,waterlogged=true]
conquest:light_blue_concrete_small_window_half[down=false,facing=south,up=false,waterlogged=false]
conquest:light_blue_concrete_small_window_half[down=false,facing=west,up=true,waterlogged=true]
conquest:light_blue_concrete_small_window_half[down=false,facing=west,up=true,waterlogged=false]
conquest:light_blue_concrete_small_window_half[down=false,facing=west,up=false,waterlogged=true]
conquest:light_blue_concrete_small_window_half[down=false,facing=west,up=false,waterlogged=false]
conquest:light_blue_concrete_small_window_half[down=false,facing=east,up=true,waterlogged=true]
conquest:light_blue_concrete_small_window_half[down=false,facing=east,up=true,waterlogged=false]
conquest:light_blue_concrete_small_window_half[down=false,facing=east,up=false,waterlogged=true]
conquest:light_blue_concrete_small_window_half[down=false,facing=east,up=false,waterlogged=false]
conquest:light_blue_concrete_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:light_blue_concrete_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:light_blue_concrete_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:light_blue_concrete_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:light_blue_concrete_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:light_blue_concrete_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:light_blue_concrete_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:light_blue_concrete_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:light_blue_concrete_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:light_blue_concrete_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:light_blue_concrete_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:light_blue_concrete_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:light_blue_concrete_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:light_blue_concrete_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:light_blue_concrete_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:light_blue_concrete_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:light_blue_concrete_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:light_blue_concrete_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:light_blue_concrete_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:light_blue_concrete_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:light_blue_concrete_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:light_blue_concrete_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:light_blue_concrete_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:light_blue_concrete_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:light_blue_concrete_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:light_blue_concrete_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:light_blue_concrete_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:light_blue_concrete_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:light_blue_concrete_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:light_blue_concrete_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:light_blue_concrete_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:light_blue_concrete_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:light_blue_concrete_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:light_blue_concrete_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:light_blue_concrete_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:light_blue_concrete_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:light_blue_concrete_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:light_blue_concrete_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:light_blue_concrete_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:light_blue_concrete_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:light_blue_concrete_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:light_blue_concrete_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:light_blue_concrete_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:light_blue_concrete_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:light_blue_concrete_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:light_blue_concrete_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:light_blue_concrete_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:light_blue_concrete_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:light_blue_concrete_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:light_blue_concrete_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:light_blue_concrete_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:light_blue_concrete_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:light_blue_concrete_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:light_blue_concrete_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:light_blue_concrete_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:light_blue_concrete_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:light_blue_concrete_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:light_blue_concrete_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:light_blue_concrete_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:light_blue_concrete_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:light_blue_concrete_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:light_blue_concrete_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:light_blue_concrete_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:light_blue_concrete_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:light_blue_concrete_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:light_blue_concrete_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:light_blue_concrete_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:light_blue_concrete_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:light_blue_concrete_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:light_blue_concrete_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:light_blue_concrete_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:light_blue_concrete_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:light_blue_concrete_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:light_blue_concrete_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:light_blue_concrete_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:light_blue_concrete_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:light_blue_concrete_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:light_blue_concrete_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:light_blue_concrete_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:light_blue_concrete_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:light_blue_concrete_two_meter_arch[facing=north,type=top]
conquest:light_blue_concrete_two_meter_arch[facing=north,type=bottom]
conquest:light_blue_concrete_two_meter_arch[facing=south,type=top]
conquest:light_blue_concrete_two_meter_arch[facing=south,type=bottom]
conquest:light_blue_concrete_two_meter_arch[facing=west,type=top]
conquest:light_blue_concrete_two_meter_arch[facing=west,type=bottom]
conquest:light_blue_concrete_two_meter_arch[facing=east,type=top]
conquest:light_blue_concrete_two_meter_arch[facing=east,type=bottom]
conquest:light_blue_concrete_two_meter_arch_half[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:light_blue_concrete_two_meter_arch_half[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:light_blue_concrete_two_meter_arch_half[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:light_blue_concrete_two_meter_arch_half[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:light_blue_concrete_two_meter_arch_half[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:light_blue_concrete_two_meter_arch_half[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:light_blue_concrete_two_meter_arch_half[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:light_blue_concrete_two_meter_arch_half[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:light_blue_concrete_two_meter_arch_half[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:light_blue_concrete_two_meter_arch_half[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:light_blue_concrete_two_meter_arch_half[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:light_blue_concrete_two_meter_arch_half[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:light_blue_concrete_two_meter_arch_half[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:light_blue_concrete_two_meter_arch_half[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:light_blue_concrete_two_meter_arch_half[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:light_blue_concrete_two_meter_arch_half[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:light_blue_concrete_two_meter_arch_half[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:light_blue_concrete_two_meter_arch_half[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:light_blue_concrete_two_meter_arch_half[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:light_blue_concrete_two_meter_arch_half[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:light_blue_concrete_two_meter_arch_half[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:light_blue_concrete_two_meter_arch_half[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:light_blue_concrete_two_meter_arch_half[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:light_blue_concrete_two_meter_arch_half[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:light_blue_concrete_two_meter_arch_half[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:light_blue_concrete_two_meter_arch_half[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:light_blue_concrete_two_meter_arch_half[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:light_blue_concrete_two_meter_arch_half[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:light_blue_concrete_two_meter_arch_half[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:light_blue_concrete_two_meter_arch_half[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:light_blue_concrete_two_meter_arch_half[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:light_blue_concrete_two_meter_arch_half[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:light_blue_concrete_two_meter_arch_half[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:light_blue_concrete_two_meter_arch_half[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:light_blue_concrete_two_meter_arch_half[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:light_blue_concrete_two_meter_arch_half[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:light_blue_concrete_two_meter_arch_half[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:light_blue_concrete_two_meter_arch_half[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:light_blue_concrete_two_meter_arch_half[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:light_blue_concrete_two_meter_arch_half[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:light_blue_concrete_two_meter_arch_half[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:light_blue_concrete_two_meter_arch_half[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:light_blue_concrete_two_meter_arch_half[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:light_blue_concrete_two_meter_arch_half[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:light_blue_concrete_two_meter_arch_half[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:light_blue_concrete_two_meter_arch_half[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:light_blue_concrete_two_meter_arch_half[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:light_blue_concrete_two_meter_arch_half[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:light_blue_concrete_two_meter_arch_half[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:light_blue_concrete_two_meter_arch_half[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:light_blue_concrete_two_meter_arch_half[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:light_blue_concrete_two_meter_arch_half[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:light_blue_concrete_two_meter_arch_half[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:light_blue_concrete_two_meter_arch_half[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:light_blue_concrete_two_meter_arch_half[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:light_blue_concrete_two_meter_arch_half[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:light_blue_concrete_two_meter_arch_half[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:light_blue_concrete_two_meter_arch_half[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:light_blue_concrete_two_meter_arch_half[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:light_blue_concrete_two_meter_arch_half[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:light_blue_concrete_two_meter_arch_half[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:light_blue_concrete_two_meter_arch_half[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:light_blue_concrete_two_meter_arch_half[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:light_blue_concrete_two_meter_arch_half[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:light_blue_concrete_vertical_corner[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:light_blue_concrete_vertical_corner[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:light_blue_concrete_vertical_corner[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:light_blue_concrete_vertical_corner[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:light_blue_concrete_vertical_corner[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:light_blue_concrete_vertical_corner[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:light_blue_concrete_vertical_corner[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:light_blue_concrete_vertical_corner[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:light_blue_concrete_vertical_corner[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:light_blue_concrete_vertical_corner[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:light_blue_concrete_vertical_corner[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:light_blue_concrete_vertical_corner[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:light_blue_concrete_vertical_corner[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:light_blue_concrete_vertical_corner[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:light_blue_concrete_vertical_corner[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:light_blue_concrete_vertical_corner[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:light_blue_concrete_vertical_corner[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:light_blue_concrete_vertical_corner[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:light_blue_concrete_vertical_corner[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:light_blue_concrete_vertical_corner[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:light_blue_concrete_vertical_corner[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:light_blue_concrete_vertical_corner[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:light_blue_concrete_vertical_corner[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:light_blue_concrete_vertical_corner[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:light_blue_concrete_vertical_corner[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:light_blue_concrete_vertical_corner[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:light_blue_concrete_vertical_corner[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:light_blue_concrete_vertical_corner[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:light_blue_concrete_vertical_corner[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:light_blue_concrete_vertical_corner[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:light_blue_concrete_vertical_corner[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:light_blue_concrete_vertical_corner[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:light_blue_concrete_vertical_corner[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:light_blue_concrete_vertical_corner[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:light_blue_concrete_vertical_corner[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:light_blue_concrete_vertical_corner[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:light_blue_concrete_vertical_corner[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:light_blue_concrete_vertical_corner[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:light_blue_concrete_vertical_corner[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:light_blue_concrete_vertical_corner[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:light_blue_concrete_vertical_corner[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:light_blue_concrete_vertical_corner[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:light_blue_concrete_vertical_corner[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:light_blue_concrete_vertical_corner[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:light_blue_concrete_vertical_corner[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:light_blue_concrete_vertical_corner[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:light_blue_concrete_vertical_corner[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:light_blue_concrete_vertical_corner[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:light_blue_concrete_vertical_corner[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:light_blue_concrete_vertical_corner[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:light_blue_concrete_vertical_corner[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:light_blue_concrete_vertical_corner[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:light_blue_concrete_vertical_corner[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:light_blue_concrete_vertical_corner[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:light_blue_concrete_vertical_corner[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:light_blue_concrete_vertical_corner[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:light_blue_concrete_vertical_corner[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:light_blue_concrete_vertical_corner[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:light_blue_concrete_vertical_corner[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:light_blue_concrete_vertical_corner[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:light_blue_concrete_vertical_corner[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:light_blue_concrete_vertical_corner[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:light_blue_concrete_vertical_corner[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:light_blue_concrete_vertical_corner[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:light_blue_concrete_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:light_blue_concrete_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:light_blue_concrete_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:light_blue_concrete_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:light_blue_concrete_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:light_blue_concrete_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:light_blue_concrete_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:light_blue_concrete_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:light_blue_concrete_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:light_blue_concrete_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:light_blue_concrete_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:light_blue_concrete_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:light_blue_concrete_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:light_blue_concrete_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:light_blue_concrete_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:light_blue_concrete_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:light_blue_concrete_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:light_blue_concrete_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:light_blue_concrete_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:light_blue_concrete_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:light_blue_concrete_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:light_blue_concrete_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:light_blue_concrete_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:light_blue_concrete_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:light_blue_concrete_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:light_blue_concrete_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:light_blue_concrete_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:light_blue_concrete_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:light_blue_concrete_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:light_blue_concrete_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:light_blue_concrete_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:light_blue_concrete_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:light_blue_concrete_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:light_blue_concrete_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:light_blue_concrete_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:light_blue_concrete_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:light_blue_concrete_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:light_blue_concrete_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:light_blue_concrete_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:light_blue_concrete_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:light_blue_concrete_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:light_blue_concrete_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:light_blue_concrete_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:light_blue_concrete_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:light_blue_concrete_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:light_blue_concrete_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:light_blue_concrete_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:light_blue_concrete_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:light_blue_concrete_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:light_blue_concrete_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:light_blue_concrete_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:light_blue_concrete_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:light_blue_concrete_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:light_blue_concrete_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:light_blue_concrete_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:light_blue_concrete_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:light_blue_concrete_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:light_blue_concrete_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:light_blue_concrete_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:light_blue_concrete_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:light_blue_concrete_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:light_blue_concrete_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:light_blue_concrete_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:light_blue_concrete_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:light_blue_concrete_vertical_quarter[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:light_blue_concrete_vertical_quarter[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:light_blue_concrete_vertical_quarter[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:light_blue_concrete_vertical_quarter[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:light_blue_concrete_vertical_quarter[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:light_blue_concrete_vertical_quarter[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:light_blue_concrete_vertical_quarter[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:light_blue_concrete_vertical_quarter[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:light_blue_concrete_vertical_quarter[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:light_blue_concrete_vertical_quarter[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:light_blue_concrete_vertical_quarter[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:light_blue_concrete_vertical_quarter[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:light_blue_concrete_vertical_quarter[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:light_blue_concrete_vertical_quarter[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:light_blue_concrete_vertical_quarter[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:light_blue_concrete_vertical_quarter[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:light_blue_concrete_vertical_quarter[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:light_blue_concrete_vertical_quarter[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:light_blue_concrete_vertical_quarter[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:light_blue_concrete_vertical_quarter[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:light_blue_concrete_vertical_quarter[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:light_blue_concrete_vertical_quarter[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:light_blue_concrete_vertical_quarter[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:light_blue_concrete_vertical_quarter[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:light_blue_concrete_vertical_quarter[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:light_blue_concrete_vertical_quarter[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:light_blue_concrete_vertical_quarter[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:light_blue_concrete_vertical_quarter[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:light_blue_concrete_vertical_quarter[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:light_blue_concrete_vertical_quarter[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:light_blue_concrete_vertical_quarter[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:light_blue_concrete_vertical_quarter[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:light_blue_concrete_vertical_quarter[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:light_blue_concrete_vertical_quarter[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:light_blue_concrete_vertical_quarter[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:light_blue_concrete_vertical_quarter[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:light_blue_concrete_vertical_quarter[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:light_blue_concrete_vertical_quarter[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:light_blue_concrete_vertical_quarter[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:light_blue_concrete_vertical_quarter[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:light_blue_concrete_vertical_quarter[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:light_blue_concrete_vertical_quarter[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:light_blue_concrete_vertical_quarter[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:light_blue_concrete_vertical_quarter[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:light_blue_concrete_vertical_quarter[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:light_blue_concrete_vertical_quarter[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:light_blue_concrete_vertical_quarter[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:light_blue_concrete_vertical_quarter[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:light_blue_concrete_vertical_quarter[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:light_blue_concrete_vertical_quarter[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:light_blue_concrete_vertical_quarter[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:light_blue_concrete_vertical_quarter[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:light_blue_concrete_vertical_quarter[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:light_blue_concrete_vertical_quarter[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:light_blue_concrete_vertical_quarter[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:light_blue_concrete_vertical_quarter[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:light_blue_concrete_vertical_quarter[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:light_blue_concrete_vertical_quarter[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:light_blue_concrete_vertical_quarter[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:light_blue_concrete_vertical_quarter[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:light_blue_concrete_vertical_quarter[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:light_blue_concrete_vertical_quarter[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:light_blue_concrete_vertical_quarter[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:light_blue_concrete_vertical_quarter[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:light_blue_concrete_vertical_slab[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:light_blue_concrete_vertical_slab[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:light_blue_concrete_vertical_slab[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:light_blue_concrete_vertical_slab[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:light_blue_concrete_vertical_slab[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:light_blue_concrete_vertical_slab[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:light_blue_concrete_vertical_slab[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:light_blue_concrete_vertical_slab[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:light_blue_concrete_vertical_slab[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:light_blue_concrete_vertical_slab[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:light_blue_concrete_vertical_slab[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:light_blue_concrete_vertical_slab[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:light_blue_concrete_vertical_slab[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:light_blue_concrete_vertical_slab[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:light_blue_concrete_vertical_slab[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:light_blue_concrete_vertical_slab[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:light_blue_concrete_vertical_slab[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:light_blue_concrete_vertical_slab[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:light_blue_concrete_vertical_slab[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:light_blue_concrete_vertical_slab[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:light_blue_concrete_vertical_slab[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:light_blue_concrete_vertical_slab[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:light_blue_concrete_vertical_slab[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:light_blue_concrete_vertical_slab[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:light_blue_concrete_vertical_slab[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:light_blue_concrete_vertical_slab[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:light_blue_concrete_vertical_slab[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:light_blue_concrete_vertical_slab[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:light_blue_concrete_vertical_slab[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:light_blue_concrete_vertical_slab[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:light_blue_concrete_vertical_slab[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:light_blue_concrete_vertical_slab[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:light_blue_concrete_vertical_slab[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:light_blue_concrete_vertical_slab[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:light_blue_concrete_vertical_slab[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:light_blue_concrete_vertical_slab[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:light_blue_concrete_vertical_slab[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:light_blue_concrete_vertical_slab[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:light_blue_concrete_vertical_slab[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:light_blue_concrete_vertical_slab[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:light_blue_concrete_vertical_slab[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:light_blue_concrete_vertical_slab[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:light_blue_concrete_vertical_slab[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:light_blue_concrete_vertical_slab[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:light_blue_concrete_vertical_slab[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:light_blue_concrete_vertical_slab[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:light_blue_concrete_vertical_slab[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:light_blue_concrete_vertical_slab[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:light_blue_concrete_vertical_slab[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:light_blue_concrete_vertical_slab[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:light_blue_concrete_vertical_slab[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:light_blue_concrete_vertical_slab[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:light_blue_concrete_vertical_slab[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:light_blue_concrete_vertical_slab[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:light_blue_concrete_vertical_slab[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:light_blue_concrete_vertical_slab[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:light_blue_concrete_vertical_slab[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:light_blue_concrete_vertical_slab[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:light_blue_concrete_vertical_slab[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:light_blue_concrete_vertical_slab[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:light_blue_concrete_vertical_slab[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:light_blue_concrete_vertical_slab[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:light_blue_concrete_vertical_slab[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:light_blue_concrete_vertical_slab[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:light_blue_concrete_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:light_blue_concrete_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:light_blue_concrete_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:light_blue_concrete_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:light_blue_concrete_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:light_blue_concrete_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:light_blue_concrete_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:light_blue_concrete_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:light_blue_concrete_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:light_blue_concrete_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:light_blue_concrete_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:light_blue_concrete_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:light_blue_concrete_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:light_blue_concrete_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:light_blue_concrete_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:light_blue_concrete_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:light_blue_concrete_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:light_blue_concrete_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:light_blue_concrete_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:light_blue_concrete_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:light_blue_concrete_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:light_blue_concrete_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:light_blue_concrete_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:light_blue_concrete_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:light_blue_concrete_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:light_blue_concrete_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:light_blue_concrete_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:light_blue_concrete_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:light_blue_concrete_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:light_blue_concrete_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:light_blue_concrete_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:light_blue_concrete_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:light_blue_concrete_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:light_blue_concrete_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:light_blue_concrete_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:light_blue_concrete_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:light_blue_concrete_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:light_blue_concrete_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:light_blue_concrete_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:light_blue_concrete_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:light_blue_concrete_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:light_blue_concrete_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:light_blue_concrete_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:light_blue_concrete_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:light_blue_concrete_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:light_blue_concrete_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:light_blue_concrete_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:light_blue_concrete_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:light_blue_concrete_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:light_blue_concrete_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:light_blue_concrete_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:light_blue_concrete_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:light_blue_concrete_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:light_blue_concrete_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:light_blue_concrete_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:light_blue_concrete_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:light_blue_concrete_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:light_blue_concrete_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:light_blue_concrete_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:light_blue_concrete_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:light_blue_concrete_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:light_blue_concrete_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:light_blue_concrete_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:light_blue_concrete_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:light_blue_concrete_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:light_blue_concrete_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:light_blue_concrete_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:light_blue_concrete_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:light_blue_concrete_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:light_blue_concrete_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:light_blue_concrete_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:light_blue_concrete_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:light_blue_concrete_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:light_blue_concrete_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:light_blue_concrete_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:light_blue_concrete_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:light_blue_concrete_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:light_blue_concrete_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:light_blue_concrete_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:light_blue_concrete_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:light_blue_concrete_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:light_blue_concrete_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:light_blue_concrete_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:light_blue_concrete_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:light_blue_concrete_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:light_blue_concrete_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:light_blue_concrete_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:light_blue_concrete_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:light_blue_concrete_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:light_blue_concrete_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:light_blue_concrete_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:light_blue_concrete_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:light_blue_concrete_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:light_blue_concrete_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:light_blue_concrete_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:light_blue_concrete_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:light_blue_concrete_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:light_blue_concrete_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:light_blue_concrete_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:light_blue_concrete_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:light_blue_concrete_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:light_blue_concrete_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:light_blue_concrete_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:light_blue_concrete_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:light_blue_concrete_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:light_blue_concrete_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:light_blue_concrete_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:light_blue_concrete_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:light_blue_concrete_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:light_blue_concrete_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:light_blue_concrete_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:light_blue_concrete_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:light_blue_concrete_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:light_blue_concrete_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:light_blue_concrete_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:light_blue_concrete_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:light_blue_concrete_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:light_blue_concrete_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:light_blue_concrete_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:light_blue_concrete_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:light_blue_concrete_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:light_blue_concrete_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:light_blue_concrete_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:light_blue_concrete_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:light_blue_concrete_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:light_blue_concrete_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:light_blue_concrete_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:light_blue_concrete_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:light_blue_concrete_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:light_blue_concrete_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:light_blue_concrete_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:light_blue_concrete_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:light_blue_concrete_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:light_blue_concrete_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:light_blue_concrete_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:light_blue_concrete_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:light_blue_concrete_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:light_blue_concrete_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:light_blue_concrete_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:light_blue_concrete_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:light_blue_concrete_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:light_blue_concrete_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:light_blue_concrete_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:light_blue_concrete_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:light_blue_concrete_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:light_blue_concrete_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:light_blue_concrete_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:light_blue_concrete_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:light_blue_concrete_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:light_blue_concrete_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:light_blue_concrete_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:light_blue_concrete_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:light_blue_concrete_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:light_blue_concrete_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:light_blue_concrete_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:light_blue_concrete_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:light_blue_concrete_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:light_blue_concrete_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:light_blue_concrete_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:light_blue_concrete_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:light_blue_concrete_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:light_blue_concrete_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:light_blue_concrete_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:light_blue_concrete_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:light_blue_concrete_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:light_blue_concrete_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:light_blue_concrete_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:light_blue_concrete_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:light_blue_concrete_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:light_blue_concrete_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:light_blue_concrete_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:light_blue_concrete_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:light_blue_concrete_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:light_blue_concrete_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:light_blue_concrete_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:light_blue_concrete_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:light_blue_concrete_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:light_blue_concrete_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:light_blue_concrete_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:light_blue_concrete_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:light_blue_concrete_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:light_blue_concrete_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:light_blue_concrete_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:light_blue_concrete_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:light_blue_concrete_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:light_blue_concrete_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:light_blue_concrete_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:light_blue_concrete_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:light_blue_concrete_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:light_blue_concrete_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:light_blue_concrete_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:light_blue_concrete_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:light_blue_concrete_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:light_blue_concrete_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:light_blue_concrete_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:light_blue_concrete_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:light_blue_concrete_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:light_blue_concrete_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:light_blue_concrete_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:light_blue_concrete_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:light_blue_concrete_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:light_blue_concrete_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:light_blue_concrete_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:light_blue_concrete_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:light_blue_concrete_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:light_blue_concrete_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:light_blue_concrete_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:light_blue_concrete_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:light_blue_concrete_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:light_blue_concrete_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:light_blue_concrete_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:light_blue_concrete_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:light_blue_concrete_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:light_blue_concrete_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:light_blue_concrete_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:light_blue_concrete_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:light_blue_concrete_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:light_blue_concrete_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:light_blue_concrete_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:light_blue_concrete_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:light_blue_concrete_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:light_blue_concrete_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:light_blue_concrete_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:light_blue_concrete_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:light_blue_concrete_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:light_blue_concrete_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:light_blue_concrete_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:light_blue_concrete_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:light_blue_concrete_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:light_blue_concrete_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:light_blue_concrete_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:light_blue_concrete_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:light_blue_concrete_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:light_blue_concrete_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:light_blue_concrete_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:light_blue_concrete_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:light_blue_concrete_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:light_blue_concrete_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:light_blue_concrete_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:light_blue_concrete_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:light_blue_concrete_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:light_blue_concrete_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:light_blue_concrete_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:light_blue_concrete_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:light_blue_concrete_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:light_blue_concrete_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:light_blue_concrete_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:light_blue_concrete_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:light_blue_concrete_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:light_blue_concrete_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:light_blue_concrete_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:light_blue_concrete_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:light_blue_concrete_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:light_blue_concrete_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:light_blue_concrete_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:light_blue_concrete_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:light_blue_concrete_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:light_blue_concrete_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:light_blue_concrete_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:light_blue_concrete_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:light_blue_concrete_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:light_blue_concrete_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:light_blue_concrete_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:light_blue_concrete_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:light_blue_concrete_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:light_blue_concrete_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:light_blue_concrete_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:light_blue_concrete_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:light_blue_concrete_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:light_blue_concrete_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:light_blue_concrete_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:light_blue_concrete_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:light_blue_concrete_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:light_blue_concrete_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:light_blue_concrete_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:light_blue_concrete_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:light_blue_concrete_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:light_blue_concrete_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:light_blue_concrete_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:light_blue_concrete_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:light_blue_concrete_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:light_blue_concrete_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:light_blue_concrete_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:light_blue_concrete_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:light_blue_concrete_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:light_blue_concrete_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:light_blue_concrete_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:light_blue_concrete_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:light_blue_concrete_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:light_blue_concrete_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:light_blue_concrete_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:light_blue_concrete_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:light_blue_concrete_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:light_blue_concrete_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:light_blue_concrete_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:light_blue_concrete_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:light_blue_concrete_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:light_blue_concrete_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:light_blue_concrete_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:light_blue_concrete_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:light_blue_concrete_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:light_blue_concrete_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:light_blue_concrete_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:light_blue_concrete_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:light_blue_concrete_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:light_blue_concrete_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:light_blue_concrete_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:light_blue_concrete_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:light_blue_concrete_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:light_blue_concrete_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:light_blue_concrete_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:light_blue_concrete_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:light_blue_concrete_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:light_blue_concrete_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:light_blue_concrete_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:light_blue_concrete_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:light_blue_concrete_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:light_blue_concrete_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:light_blue_concrete_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:light_blue_concrete_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:light_blue_concrete_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:light_blue_concrete_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:light_blue_concrete_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:light_blue_concrete_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:light_blue_painted_plank_balustrade[axis=x,waterlogged=true]
conquest:light_blue_painted_plank_balustrade[axis=x,waterlogged=false]
conquest:light_blue_painted_plank_balustrade[axis=y,waterlogged=true]
conquest:light_blue_painted_plank_balustrade[axis=y,waterlogged=false]
conquest:light_blue_painted_plank_balustrade[axis=z,waterlogged=true]
conquest:light_blue_painted_plank_balustrade[axis=z,waterlogged=false]
conquest:light_blue_painted_plank_boards[facing=north,type=top,waterlogged=true]
conquest:light_blue_painted_plank_boards[facing=north,type=top,waterlogged=false]
conquest:light_blue_painted_plank_boards[facing=north,type=bottom,waterlogged=true]
conquest:light_blue_painted_plank_boards[facing=north,type=bottom,waterlogged=false]
conquest:light_blue_painted_plank_boards[facing=south,type=top,waterlogged=true]
conquest:light_blue_painted_plank_boards[facing=south,type=top,waterlogged=false]
conquest:light_blue_painted_plank_boards[facing=south,type=bottom,waterlogged=true]
conquest:light_blue_painted_plank_boards[facing=south,type=bottom,waterlogged=false]
conquest:light_blue_painted_plank_boards[facing=west,type=top,waterlogged=true]
conquest:light_blue_painted_plank_boards[facing=west,type=top,waterlogged=false]
conquest:light_blue_painted_plank_boards[facing=west,type=bottom,waterlogged=true]
conquest:light_blue_painted_plank_boards[facing=west,type=bottom,waterlogged=false]
conquest:light_blue_painted_plank_boards[facing=east,type=top,waterlogged=true]
conquest:light_blue_painted_plank_boards[facing=east,type=top,waterlogged=false]
conquest:light_blue_painted_plank_boards[facing=east,type=bottom,waterlogged=true]
conquest:light_blue_painted_plank_boards[facing=east,type=bottom,waterlogged=false]
conquest:light_blue_painted_plank_capital[facing=flat,type=top,waterlogged=true]
conquest:light_blue_painted_plank_capital[facing=flat,type=top,waterlogged=false]
conquest:light_blue_painted_plank_capital[facing=flat,type=bottom,waterlogged=true]
conquest:light_blue_painted_plank_capital[facing=flat,type=bottom,waterlogged=false]
conquest:light_blue_painted_plank_capital[facing=north,type=top,waterlogged=true]
conquest:light_blue_painted_plank_capital[facing=north,type=top,waterlogged=false]
conquest:light_blue_painted_plank_capital[facing=north,type=bottom,waterlogged=true]
conquest:light_blue_painted_plank_capital[facing=north,type=bottom,waterlogged=false]
conquest:light_blue_painted_plank_capital[facing=south,type=top,waterlogged=true]
conquest:light_blue_painted_plank_capital[facing=south,type=top,waterlogged=false]
conquest:light_blue_painted_plank_capital[facing=south,type=bottom,waterlogged=true]
conquest:light_blue_painted_plank_capital[facing=south,type=bottom,waterlogged=false]
conquest:light_blue_painted_plank_capital[facing=east,type=top,waterlogged=true]
conquest:light_blue_painted_plank_capital[facing=east,type=top,waterlogged=false]
conquest:light_blue_painted_plank_capital[facing=east,type=bottom,waterlogged=true]
conquest:light_blue_painted_plank_capital[facing=east,type=bottom,waterlogged=false]
conquest:light_blue_painted_plank_capital[facing=west,type=top,waterlogged=true]
conquest:light_blue_painted_plank_capital[facing=west,type=top,waterlogged=false]
conquest:light_blue_painted_plank_capital[facing=west,type=bottom,waterlogged=true]
conquest:light_blue_painted_plank_capital[facing=west,type=bottom,waterlogged=false]
conquest:light_blue_painted_plank_corner_slab[facing=north,type=top,waterlogged=true]
conquest:light_blue_painted_plank_corner_slab[facing=north,type=top,waterlogged=false]
conquest:light_blue_painted_plank_corner_slab[facing=north,type=bottom,waterlogged=true]
conquest:light_blue_painted_plank_corner_slab[facing=north,type=bottom,waterlogged=false]
conquest:light_blue_painted_plank_corner_slab[facing=south,type=top,waterlogged=true]
conquest:light_blue_painted_plank_corner_slab[facing=south,type=top,waterlogged=false]
conquest:light_blue_painted_plank_corner_slab[facing=south,type=bottom,waterlogged=true]
conquest:light_blue_painted_plank_corner_slab[facing=south,type=bottom,waterlogged=false]
conquest:light_blue_painted_plank_corner_slab[facing=west,type=top,waterlogged=true]
conquest:light_blue_painted_plank_corner_slab[facing=west,type=top,waterlogged=false]
conquest:light_blue_painted_plank_corner_slab[facing=west,type=bottom,waterlogged=true]
conquest:light_blue_painted_plank_corner_slab[facing=west,type=bottom,waterlogged=false]
conquest:light_blue_painted_plank_corner_slab[facing=east,type=top,waterlogged=true]
conquest:light_blue_painted_plank_corner_slab[facing=east,type=top,waterlogged=false]
conquest:light_blue_painted_plank_corner_slab[facing=east,type=bottom,waterlogged=true]
conquest:light_blue_painted_plank_corner_slab[facing=east,type=bottom,waterlogged=false]
conquest:light_blue_painted_plank_door[facing=north,half=upper,hinge=left,open=true,powered=true]
conquest:light_blue_painted_plank_door[facing=north,half=upper,hinge=left,open=true,powered=false]
conquest:light_blue_painted_plank_door[facing=north,half=upper,hinge=left,open=false,powered=true]
conquest:light_blue_painted_plank_door[facing=north,half=upper,hinge=left,open=false,powered=false]
conquest:light_blue_painted_plank_door[facing=north,half=upper,hinge=right,open=true,powered=true]
conquest:light_blue_painted_plank_door[facing=north,half=upper,hinge=right,open=true,powered=false]
conquest:light_blue_painted_plank_door[facing=north,half=upper,hinge=right,open=false,powered=true]
conquest:light_blue_painted_plank_door[facing=north,half=upper,hinge=right,open=false,powered=false]
conquest:light_blue_painted_plank_door[facing=north,half=lower,hinge=left,open=true,powered=true]
conquest:light_blue_painted_plank_door[facing=north,half=lower,hinge=left,open=true,powered=false]
conquest:light_blue_painted_plank_door[facing=north,half=lower,hinge=left,open=false,powered=true]
conquest:light_blue_painted_plank_door[facing=north,half=lower,hinge=left,open=false,powered=false]
conquest:light_blue_painted_plank_door[facing=north,half=lower,hinge=right,open=true,powered=true]
conquest:light_blue_painted_plank_door[facing=north,half=lower,hinge=right,open=true,powered=false]
conquest:light_blue_painted_plank_door[facing=north,half=lower,hinge=right,open=false,powered=true]
conquest:light_blue_painted_plank_door[facing=north,half=lower,hinge=right,open=false,powered=false]
conquest:light_blue_painted_plank_door[facing=south,half=upper,hinge=left,open=true,powered=true]
conquest:light_blue_painted_plank_door[facing=south,half=upper,hinge=left,open=true,powered=false]
conquest:light_blue_painted_plank_door[facing=south,half=upper,hinge=left,open=false,powered=true]
conquest:light_blue_painted_plank_door[facing=south,half=upper,hinge=left,open=false,powered=false]
conquest:light_blue_painted_plank_door[facing=south,half=upper,hinge=right,open=true,powered=true]
conquest:light_blue_painted_plank_door[facing=south,half=upper,hinge=right,open=true,powered=false]
conquest:light_blue_painted_plank_door[facing=south,half=upper,hinge=right,open=false,powered=true]
conquest:light_blue_painted_plank_door[facing=south,half=upper,hinge=right,open=false,powered=false]
conquest:light_blue_painted_plank_door[facing=south,half=lower,hinge=left,open=true,powered=true]
conquest:light_blue_painted_plank_door[facing=south,half=lower,hinge=left,open=true,powered=false]
conquest:light_blue_painted_plank_door[facing=south,half=lower,hinge=left,open=false,powered=true]
conquest:light_blue_painted_plank_door[facing=south,half=lower,hinge=left,open=false,powered=false]
conquest:light_blue_painted_plank_door[facing=south,half=lower,hinge=right,open=true,powered=true]
conquest:light_blue_painted_plank_door[facing=south,half=lower,hinge=right,open=true,powered=false]
conquest:light_blue_painted_plank_door[facing=south,half=lower,hinge=right,open=false,powered=true]
conquest:light_blue_painted_plank_door[facing=south,half=lower,hinge=right,open=false,powered=false]
conquest:light_blue_painted_plank_door[facing=west,half=upper,hinge=left,open=true,powered=true]
conquest:light_blue_painted_plank_door[facing=west,half=upper,hinge=left,open=true,powered=false]
conquest:light_blue_painted_plank_door[facing=west,half=upper,hinge=left,open=false,powered=true]
conquest:light_blue_painted_plank_door[facing=west,half=upper,hinge=left,open=false,powered=false]
conquest:light_blue_painted_plank_door[facing=west,half=upper,hinge=right,open=true,powered=true]
conquest:light_blue_painted_plank_door[facing=west,half=upper,hinge=right,open=true,powered=false]
conquest:light_blue_painted_plank_door[facing=west,half=upper,hinge=right,open=false,powered=true]
conquest:light_blue_painted_plank_door[facing=west,half=upper,hinge=right,open=false,powered=false]
conquest:light_blue_painted_plank_door[facing=west,half=lower,hinge=left,open=true,powered=true]
conquest:light_blue_painted_plank_door[facing=west,half=lower,hinge=left,open=true,powered=false]
conquest:light_blue_painted_plank_door[facing=west,half=lower,hinge=left,open=false,powered=true]
conquest:light_blue_painted_plank_door[facing=west,half=lower,hinge=left,open=false,powered=false]
conquest:light_blue_painted_plank_door[facing=west,half=lower,hinge=right,open=true,powered=true]
conquest:light_blue_painted_plank_door[facing=west,half=lower,hinge=right,open=true,powered=false]
conquest:light_blue_painted_plank_door[facing=west,half=lower,hinge=right,open=false,powered=true]
conquest:light_blue_painted_plank_door[facing=west,half=lower,hinge=right,open=false,powered=false]
conquest:light_blue_painted_plank_door[facing=east,half=upper,hinge=left,open=true,powered=true]
conquest:light_blue_painted_plank_door[facing=east,half=upper,hinge=left,open=true,powered=false]
conquest:light_blue_painted_plank_door[facing=east,half=upper,hinge=left,open=false,powered=true]
conquest:light_blue_painted_plank_door[facing=east,half=upper,hinge=left,open=false,powered=false]
conquest:light_blue_painted_plank_door[facing=east,half=upper,hinge=right,open=true,powered=true]
conquest:light_blue_painted_plank_door[facing=east,half=upper,hinge=right,open=true,powered=false]
conquest:light_blue_painted_plank_door[facing=east,half=upper,hinge=right,open=false,powered=true]
conquest:light_blue_painted_plank_door[facing=east,half=upper,hinge=right,open=false,powered=false]
conquest:light_blue_painted_plank_door[facing=east,half=lower,hinge=left,open=true,powered=true]
conquest:light_blue_painted_plank_door[facing=east,half=lower,hinge=left,open=true,powered=false]
conquest:light_blue_painted_plank_door[facing=east,half=lower,hinge=left,open=false,powered=true]
conquest:light_blue_painted_plank_door[facing=east,half=lower,hinge=left,open=false,powered=false]
conquest:light_blue_painted_plank_door[facing=east,half=lower,hinge=right,open=true,powered=true]
conquest:light_blue_painted_plank_door[facing=east,half=lower,hinge=right,open=true,powered=false]
conquest:light_blue_painted_plank_door[facing=east,half=lower,hinge=right,open=false,powered=true]
conquest:light_blue_painted_plank_door[facing=east,half=lower,hinge=right,open=false,powered=false]
conquest:light_blue_painted_plank_eighth_slab[facing=north,type=top,waterlogged=true]
conquest:light_blue_painted_plank_eighth_slab[facing=north,type=top,waterlogged=false]
conquest:light_blue_painted_plank_eighth_slab[facing=north,type=bottom,waterlogged=true]
conquest:light_blue_painted_plank_eighth_slab[facing=north,type=bottom,waterlogged=false]
conquest:light_blue_painted_plank_eighth_slab[facing=south,type=top,waterlogged=true]
conquest:light_blue_painted_plank_eighth_slab[facing=south,type=top,waterlogged=false]
conquest:light_blue_painted_plank_eighth_slab[facing=south,type=bottom,waterlogged=true]
conquest:light_blue_painted_plank_eighth_slab[facing=south,type=bottom,waterlogged=false]
conquest:light_blue_painted_plank_eighth_slab[facing=west,type=top,waterlogged=true]
conquest:light_blue_painted_plank_eighth_slab[facing=west,type=top,waterlogged=false]
conquest:light_blue_painted_plank_eighth_slab[facing=west,type=bottom,waterlogged=true]
conquest:light_blue_painted_plank_eighth_slab[facing=west,type=bottom,waterlogged=false]
conquest:light_blue_painted_plank_eighth_slab[facing=east,type=top,waterlogged=true]
conquest:light_blue_painted_plank_eighth_slab[facing=east,type=top,waterlogged=false]
conquest:light_blue_painted_plank_eighth_slab[facing=east,type=bottom,waterlogged=true]
conquest:light_blue_painted_plank_eighth_slab[facing=east,type=bottom,waterlogged=false]
conquest:light_blue_painted_plank_fence[east=true,north=true,south=true,waterlogged=true,west=true]
conquest:light_blue_painted_plank_fence[east=true,north=true,south=true,waterlogged=true,west=false]
conquest:light_blue_painted_plank_fence[east=true,north=true,south=true,waterlogged=false,west=true]
conquest:light_blue_painted_plank_fence[east=true,north=true,south=true,waterlogged=false,west=false]
conquest:light_blue_painted_plank_fence[east=true,north=true,south=false,waterlogged=true,west=true]
conquest:light_blue_painted_plank_fence[east=true,north=true,south=false,waterlogged=true,west=false]
conquest:light_blue_painted_plank_fence[east=true,north=true,south=false,waterlogged=false,west=true]
conquest:light_blue_painted_plank_fence[east=true,north=true,south=false,waterlogged=false,west=false]
conquest:light_blue_painted_plank_fence[east=true,north=false,south=true,waterlogged=true,west=true]
conquest:light_blue_painted_plank_fence[east=true,north=false,south=true,waterlogged=true,west=false]
conquest:light_blue_painted_plank_fence[east=true,north=false,south=true,waterlogged=false,west=true]
conquest:light_blue_painted_plank_fence[east=true,north=false,south=true,waterlogged=false,west=false]
conquest:light_blue_painted_plank_fence[east=true,north=false,south=false,waterlogged=true,west=true]
conquest:light_blue_painted_plank_fence[east=true,north=false,south=false,waterlogged=true,west=false]
conquest:light_blue_painted_plank_fence[east=true,north=false,south=false,waterlogged=false,west=true]
conquest:light_blue_painted_plank_fence[east=true,north=false,south=false,waterlogged=false,west=false]
conquest:light_blue_painted_plank_fence[east=false,north=true,south=true,waterlogged=true,west=true]
conquest:light_blue_painted_plank_fence[east=false,north=true,south=true,waterlogged=true,west=false]
conquest:light_blue_painted_plank_fence[east=false,north=true,south=true,waterlogged=false,west=true]
conquest:light_blue_painted_plank_fence[east=false,north=true,south=true,waterlogged=false,west=false]
conquest:light_blue_painted_plank_fence[east=false,north=true,south=false,waterlogged=true,west=true]
conquest:light_blue_painted_plank_fence[east=false,north=true,south=false,waterlogged=true,west=false]
conquest:light_blue_painted_plank_fence[east=false,north=true,south=false,waterlogged=false,west=true]
conquest:light_blue_painted_plank_fence[east=false,north=true,south=false,waterlogged=false,west=false]
conquest:light_blue_painted_plank_fence[east=false,north=false,south=true,waterlogged=true,west=true]
conquest:light_blue_painted_plank_fence[east=false,north=false,south=true,waterlogged=true,west=false]
conquest:light_blue_painted_plank_fence[east=false,north=false,south=true,waterlogged=false,west=true]
conquest:light_blue_painted_plank_fence[east=false,north=false,south=true,waterlogged=false,west=false]
conquest:light_blue_painted_plank_fence[east=false,north=false,south=false,waterlogged=true,west=true]
conquest:light_blue_painted_plank_fence[east=false,north=false,south=false,waterlogged=true,west=false]
conquest:light_blue_painted_plank_fence[east=false,north=false,south=false,waterlogged=false,west=true]
conquest:light_blue_painted_plank_fence[east=false,north=false,south=false,waterlogged=false,west=false]
conquest:light_blue_painted_plank_pillar[layer=1,waterlogged=true]
conquest:light_blue_painted_plank_pillar[layer=1,waterlogged=false]
conquest:light_blue_painted_plank_pillar[layer=2,waterlogged=true]
conquest:light_blue_painted_plank_pillar[layer=2,waterlogged=false]
conquest:light_blue_painted_plank_pillar[layer=3,waterlogged=true]
conquest:light_blue_painted_plank_pillar[layer=3,waterlogged=false]
conquest:light_blue_painted_plank_quarter_slab[facing=north,layer=1,type=top,waterlogged=true]
conquest:light_blue_painted_plank_quarter_slab[facing=north,layer=1,type=top,waterlogged=false]
conquest:light_blue_painted_plank_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=true]
conquest:light_blue_painted_plank_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=false]
conquest:light_blue_painted_plank_quarter_slab[facing=north,layer=2,type=top,waterlogged=true]
conquest:light_blue_painted_plank_quarter_slab[facing=north,layer=2,type=top,waterlogged=false]
conquest:light_blue_painted_plank_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=true]
conquest:light_blue_painted_plank_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=false]
conquest:light_blue_painted_plank_quarter_slab[facing=north,layer=3,type=top,waterlogged=true]
conquest:light_blue_painted_plank_quarter_slab[facing=north,layer=3,type=top,waterlogged=false]
conquest:light_blue_painted_plank_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=true]
conquest:light_blue_painted_plank_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=false]
conquest:light_blue_painted_plank_quarter_slab[facing=south,layer=1,type=top,waterlogged=true]
conquest:light_blue_painted_plank_quarter_slab[facing=south,layer=1,type=top,waterlogged=false]
conquest:light_blue_painted_plank_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=true]
conquest:light_blue_painted_plank_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=false]
conquest:light_blue_painted_plank_quarter_slab[facing=south,layer=2,type=top,waterlogged=true]
conquest:light_blue_painted_plank_quarter_slab[facing=south,layer=2,type=top,waterlogged=false]
conquest:light_blue_painted_plank_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=true]
conquest:light_blue_painted_plank_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=false]
conquest:light_blue_painted_plank_quarter_slab[facing=south,layer=3,type=top,waterlogged=true]
conquest:light_blue_painted_plank_quarter_slab[facing=south,layer=3,type=top,waterlogged=false]
conquest:light_blue_painted_plank_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=true]
conquest:light_blue_painted_plank_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=false]
conquest:light_blue_painted_plank_quarter_slab[facing=west,layer=1,type=top,waterlogged=true]
conquest:light_blue_painted_plank_quarter_slab[facing=west,layer=1,type=top,waterlogged=false]
conquest:light_blue_painted_plank_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=true]
conquest:light_blue_painted_plank_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=false]
conquest:light_blue_painted_plank_quarter_slab[facing=west,layer=2,type=top,waterlogged=true]
conquest:light_blue_painted_plank_quarter_slab[facing=west,layer=2,type=top,waterlogged=false]
conquest:light_blue_painted_plank_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=true]
conquest:light_blue_painted_plank_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=false]
conquest:light_blue_painted_plank_quarter_slab[facing=west,layer=3,type=top,waterlogged=true]
conquest:light_blue_painted_plank_quarter_slab[facing=west,layer=3,type=top,waterlogged=false]
conquest:light_blue_painted_plank_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=true]
conquest:light_blue_painted_plank_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=false]
conquest:light_blue_painted_plank_quarter_slab[facing=east,layer=1,type=top,waterlogged=true]
conquest:light_blue_painted_plank_quarter_slab[facing=east,layer=1,type=top,waterlogged=false]
conquest:light_blue_painted_plank_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=true]
conquest:light_blue_painted_plank_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=false]
conquest:light_blue_painted_plank_quarter_slab[facing=east,layer=2,type=top,waterlogged=true]
conquest:light_blue_painted_plank_quarter_slab[facing=east,layer=2,type=top,waterlogged=false]
conquest:light_blue_painted_plank_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=true]
conquest:light_blue_painted_plank_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=false]
conquest:light_blue_painted_plank_quarter_slab[facing=east,layer=3,type=top,waterlogged=true]
conquest:light_blue_painted_plank_quarter_slab[facing=east,layer=3,type=top,waterlogged=false]
conquest:light_blue_painted_plank_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=true]
conquest:light_blue_painted_plank_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=false]
conquest:light_blue_painted_plank_slab[layer=1,type=top,waterlogged=true]
conquest:light_blue_painted_plank_slab[layer=1,type=top,waterlogged=false]
conquest:light_blue_painted_plank_slab[layer=1,type=bottom,waterlogged=true]
conquest:light_blue_painted_plank_slab[layer=1,type=bottom,waterlogged=false]
conquest:light_blue_painted_plank_slab[layer=2,type=top,waterlogged=true]
conquest:light_blue_painted_plank_slab[layer=2,type=top,waterlogged=false]
conquest:light_blue_painted_plank_slab[layer=2,type=bottom,waterlogged=true]
conquest:light_blue_painted_plank_slab[layer=2,type=bottom,waterlogged=false]
conquest:light_blue_painted_plank_slab[layer=3,type=top,waterlogged=true]
conquest:light_blue_painted_plank_slab[layer=3,type=top,waterlogged=false]
conquest:light_blue_painted_plank_slab[layer=3,type=bottom,waterlogged=true]
conquest:light_blue_painted_plank_slab[layer=3,type=bottom,waterlogged=false]
conquest:light_blue_painted_plank_slab[layer=4,type=top,waterlogged=true]
conquest:light_blue_painted_plank_slab[layer=4,type=top,waterlogged=false]
conquest:light_blue_painted_plank_slab[layer=4,type=bottom,waterlogged=true]
conquest:light_blue_painted_plank_slab[layer=4,type=bottom,waterlogged=false]
conquest:light_blue_painted_plank_small_window[down=true,up=true,waterlogged=true]
conquest:light_blue_painted_plank_small_window[down=true,up=true,waterlogged=false]
conquest:light_blue_painted_plank_small_window[down=true,up=false,waterlogged=true]
conquest:light_blue_painted_plank_small_window[down=true,up=false,waterlogged=false]
conquest:light_blue_painted_plank_small_window[down=false,up=true,waterlogged=true]
conquest:light_blue_painted_plank_small_window[down=false,up=true,waterlogged=false]
conquest:light_blue_painted_plank_small_window[down=false,up=false,waterlogged=true]
conquest:light_blue_painted_plank_small_window[down=false,up=false,waterlogged=false]
conquest:light_blue_painted_plank_small_window_half[down=true,facing=north,up=true,waterlogged=true]
conquest:light_blue_painted_plank_small_window_half[down=true,facing=north,up=true,waterlogged=false]
conquest:light_blue_painted_plank_small_window_half[down=true,facing=north,up=false,waterlogged=true]
conquest:light_blue_painted_plank_small_window_half[down=true,facing=north,up=false,waterlogged=false]
conquest:light_blue_painted_plank_small_window_half[down=true,facing=south,up=true,waterlogged=true]
conquest:light_blue_painted_plank_small_window_half[down=true,facing=south,up=true,waterlogged=false]
conquest:light_blue_painted_plank_small_window_half[down=true,facing=south,up=false,waterlogged=true]
conquest:light_blue_painted_plank_small_window_half[down=true,facing=south,up=false,waterlogged=false]
conquest:light_blue_painted_plank_small_window_half[down=true,facing=west,up=true,waterlogged=true]
conquest:light_blue_painted_plank_small_window_half[down=true,facing=west,up=true,waterlogged=false]
conquest:light_blue_painted_plank_small_window_half[down=true,facing=west,up=false,waterlogged=true]
conquest:light_blue_painted_plank_small_window_half[down=true,facing=west,up=false,waterlogged=false]
conquest:light_blue_painted_plank_small_window_half[down=true,facing=east,up=true,waterlogged=true]
conquest:light_blue_painted_plank_small_window_half[down=true,facing=east,up=true,waterlogged=false]
conquest:light_blue_painted_plank_small_window_half[down=true,facing=east,up=false,waterlogged=true]
conquest:light_blue_painted_plank_small_window_half[down=true,facing=east,up=false,waterlogged=false]
conquest:light_blue_painted_plank_small_window_half[down=false,facing=north,up=true,waterlogged=true]
conquest:light_blue_painted_plank_small_window_half[down=false,facing=north,up=true,waterlogged=false]
conquest:light_blue_painted_plank_small_window_half[down=false,facing=north,up=false,waterlogged=true]
conquest:light_blue_painted_plank_small_window_half[down=false,facing=north,up=false,waterlogged=false]
conquest:light_blue_painted_plank_small_window_half[down=false,facing=south,up=true,waterlogged=true]
conquest:light_blue_painted_plank_small_window_half[down=false,facing=south,up=true,waterlogged=false]
conquest:light_blue_painted_plank_small_window_half[down=false,facing=south,up=false,waterlogged=true]
conquest:light_blue_painted_plank_small_window_half[down=false,facing=south,up=false,waterlogged=false]
conquest:light_blue_painted_plank_small_window_half[down=false,facing=west,up=true,waterlogged=true]
conquest:light_blue_painted_plank_small_window_half[down=false,facing=west,up=true,waterlogged=false]
conquest:light_blue_painted_plank_small_window_half[down=false,facing=west,up=false,waterlogged=true]
conquest:light_blue_painted_plank_small_window_half[down=false,facing=west,up=false,waterlogged=false]
conquest:light_blue_painted_plank_small_window_half[down=false,facing=east,up=true,waterlogged=true]
conquest:light_blue_painted_plank_small_window_half[down=false,facing=east,up=true,waterlogged=false]
conquest:light_blue_painted_plank_small_window_half[down=false,facing=east,up=false,waterlogged=true]
conquest:light_blue_painted_plank_small_window_half[down=false,facing=east,up=false,waterlogged=false]
conquest:light_blue_painted_plank_sphere[type=egg,waterlogged=true]
conquest:light_blue_painted_plank_sphere[type=egg,waterlogged=false]
conquest:light_blue_painted_plank_sphere[type=small,waterlogged=true]
conquest:light_blue_painted_plank_sphere[type=small,waterlogged=false]
conquest:light_blue_painted_plank_sphere[type=large,waterlogged=true]
conquest:light_blue_painted_plank_sphere[type=large,waterlogged=false]
conquest:light_blue_painted_plank_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:light_blue_painted_plank_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:light_blue_painted_plank_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:light_blue_painted_plank_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:light_blue_painted_plank_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:light_blue_painted_plank_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:light_blue_painted_plank_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:light_blue_painted_plank_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:light_blue_painted_plank_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:light_blue_painted_plank_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:light_blue_painted_plank_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:light_blue_painted_plank_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:light_blue_painted_plank_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:light_blue_painted_plank_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:light_blue_painted_plank_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:light_blue_painted_plank_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:light_blue_painted_plank_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:light_blue_painted_plank_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:light_blue_painted_plank_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:light_blue_painted_plank_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:light_blue_painted_plank_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:light_blue_painted_plank_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:light_blue_painted_plank_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:light_blue_painted_plank_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:light_blue_painted_plank_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:light_blue_painted_plank_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:light_blue_painted_plank_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:light_blue_painted_plank_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:light_blue_painted_plank_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:light_blue_painted_plank_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:light_blue_painted_plank_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:light_blue_painted_plank_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:light_blue_painted_plank_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:light_blue_painted_plank_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:light_blue_painted_plank_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:light_blue_painted_plank_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:light_blue_painted_plank_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:light_blue_painted_plank_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:light_blue_painted_plank_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:light_blue_painted_plank_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:light_blue_painted_plank_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:light_blue_painted_plank_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:light_blue_painted_plank_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:light_blue_painted_plank_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:light_blue_painted_plank_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:light_blue_painted_plank_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:light_blue_painted_plank_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:light_blue_painted_plank_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:light_blue_painted_plank_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:light_blue_painted_plank_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:light_blue_painted_plank_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:light_blue_painted_plank_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:light_blue_painted_plank_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:light_blue_painted_plank_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:light_blue_painted_plank_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:light_blue_painted_plank_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:light_blue_painted_plank_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:light_blue_painted_plank_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:light_blue_painted_plank_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:light_blue_painted_plank_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:light_blue_painted_plank_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:light_blue_painted_plank_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:light_blue_painted_plank_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:light_blue_painted_plank_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:light_blue_painted_plank_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:light_blue_painted_plank_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:light_blue_painted_plank_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:light_blue_painted_plank_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:light_blue_painted_plank_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:light_blue_painted_plank_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:light_blue_painted_plank_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:light_blue_painted_plank_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:light_blue_painted_plank_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:light_blue_painted_plank_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:light_blue_painted_plank_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:light_blue_painted_plank_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:light_blue_painted_plank_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:light_blue_painted_plank_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:light_blue_painted_plank_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:light_blue_painted_plank_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:light_blue_painted_plank_vertical_corner[facing=north,layer=1,waterlogged=true]
conquest:light_blue_painted_plank_vertical_corner[facing=north,layer=1,waterlogged=false]
conquest:light_blue_painted_plank_vertical_corner[facing=north,layer=2,waterlogged=true]
conquest:light_blue_painted_plank_vertical_corner[facing=north,layer=2,waterlogged=false]
conquest:light_blue_painted_plank_vertical_corner[facing=north,layer=3,waterlogged=true]
conquest:light_blue_painted_plank_vertical_corner[facing=north,layer=3,waterlogged=false]
conquest:light_blue_painted_plank_vertical_corner[facing=north,layer=4,waterlogged=true]
conquest:light_blue_painted_plank_vertical_corner[facing=north,layer=4,waterlogged=false]
conquest:light_blue_painted_plank_vertical_corner[facing=south,layer=1,waterlogged=true]
conquest:light_blue_painted_plank_vertical_corner[facing=south,layer=1,waterlogged=false]
conquest:light_blue_painted_plank_vertical_corner[facing=south,layer=2,waterlogged=true]
conquest:light_blue_painted_plank_vertical_corner[facing=south,layer=2,waterlogged=false]
conquest:light_blue_painted_plank_vertical_corner[facing=south,layer=3,waterlogged=true]
conquest:light_blue_painted_plank_vertical_corner[facing=south,layer=3,waterlogged=false]
conquest:light_blue_painted_plank_vertical_corner[facing=south,layer=4,waterlogged=true]
conquest:light_blue_painted_plank_vertical_corner[facing=south,layer=4,waterlogged=false]
conquest:light_blue_painted_plank_vertical_corner[facing=west,layer=1,waterlogged=true]
conquest:light_blue_painted_plank_vertical_corner[facing=west,layer=1,waterlogged=false]
conquest:light_blue_painted_plank_vertical_corner[facing=west,layer=2,waterlogged=true]
conquest:light_blue_painted_plank_vertical_corner[facing=west,layer=2,waterlogged=false]
conquest:light_blue_painted_plank_vertical_corner[facing=west,layer=3,waterlogged=true]
conquest:light_blue_painted_plank_vertical_corner[facing=west,layer=3,waterlogged=false]
conquest:light_blue_painted_plank_vertical_corner[facing=west,layer=4,waterlogged=true]
conquest:light_blue_painted_plank_vertical_corner[facing=west,layer=4,waterlogged=false]
conquest:light_blue_painted_plank_vertical_corner[facing=east,layer=1,waterlogged=true]
conquest:light_blue_painted_plank_vertical_corner[facing=east,layer=1,waterlogged=false]
conquest:light_blue_painted_plank_vertical_corner[facing=east,layer=2,waterlogged=true]
conquest:light_blue_painted_plank_vertical_corner[facing=east,layer=2,waterlogged=false]
conquest:light_blue_painted_plank_vertical_corner[facing=east,layer=3,waterlogged=true]
conquest:light_blue_painted_plank_vertical_corner[facing=east,layer=3,waterlogged=false]
conquest:light_blue_painted_plank_vertical_corner[facing=east,layer=4,waterlogged=true]
conquest:light_blue_painted_plank_vertical_corner[facing=east,layer=4,waterlogged=false]
conquest:light_blue_painted_plank_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:light_blue_painted_plank_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:light_blue_painted_plank_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:light_blue_painted_plank_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:light_blue_painted_plank_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:light_blue_painted_plank_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:light_blue_painted_plank_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:light_blue_painted_plank_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:light_blue_painted_plank_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:light_blue_painted_plank_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:light_blue_painted_plank_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:light_blue_painted_plank_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:light_blue_painted_plank_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:light_blue_painted_plank_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:light_blue_painted_plank_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:light_blue_painted_plank_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:light_blue_painted_plank_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:light_blue_painted_plank_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:light_blue_painted_plank_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:light_blue_painted_plank_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:light_blue_painted_plank_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:light_blue_painted_plank_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:light_blue_painted_plank_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:light_blue_painted_plank_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:light_blue_painted_plank_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:light_blue_painted_plank_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:light_blue_painted_plank_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:light_blue_painted_plank_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:light_blue_painted_plank_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:light_blue_painted_plank_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:light_blue_painted_plank_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:light_blue_painted_plank_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:light_blue_painted_plank_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:light_blue_painted_plank_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:light_blue_painted_plank_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:light_blue_painted_plank_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:light_blue_painted_plank_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:light_blue_painted_plank_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:light_blue_painted_plank_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:light_blue_painted_plank_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:light_blue_painted_plank_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:light_blue_painted_plank_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:light_blue_painted_plank_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:light_blue_painted_plank_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:light_blue_painted_plank_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:light_blue_painted_plank_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:light_blue_painted_plank_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:light_blue_painted_plank_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:light_blue_painted_plank_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:light_blue_painted_plank_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:light_blue_painted_plank_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:light_blue_painted_plank_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:light_blue_painted_plank_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:light_blue_painted_plank_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:light_blue_painted_plank_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:light_blue_painted_plank_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:light_blue_painted_plank_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:light_blue_painted_plank_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:light_blue_painted_plank_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:light_blue_painted_plank_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:light_blue_painted_plank_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:light_blue_painted_plank_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:light_blue_painted_plank_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:light_blue_painted_plank_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:light_blue_painted_plank_vertical_quarter[facing=north,layer=1,waterlogged=true]
conquest:light_blue_painted_plank_vertical_quarter[facing=north,layer=1,waterlogged=false]
conquest:light_blue_painted_plank_vertical_quarter[facing=north,layer=2,waterlogged=true]
conquest:light_blue_painted_plank_vertical_quarter[facing=north,layer=2,waterlogged=false]
conquest:light_blue_painted_plank_vertical_quarter[facing=north,layer=3,waterlogged=true]
conquest:light_blue_painted_plank_vertical_quarter[facing=north,layer=3,waterlogged=false]
conquest:light_blue_painted_plank_vertical_quarter[facing=north,layer=4,waterlogged=true]
conquest:light_blue_painted_plank_vertical_quarter[facing=north,layer=4,waterlogged=false]
conquest:light_blue_painted_plank_vertical_quarter[facing=south,layer=1,waterlogged=true]
conquest:light_blue_painted_plank_vertical_quarter[facing=south,layer=1,waterlogged=false]
conquest:light_blue_painted_plank_vertical_quarter[facing=south,layer=2,waterlogged=true]
conquest:light_blue_painted_plank_vertical_quarter[facing=south,layer=2,waterlogged=false]
conquest:light_blue_painted_plank_vertical_quarter[facing=south,layer=3,waterlogged=true]
conquest:light_blue_painted_plank_vertical_quarter[facing=south,layer=3,waterlogged=false]
conquest:light_blue_painted_plank_vertical_quarter[facing=south,layer=4,waterlogged=true]
conquest:light_blue_painted_plank_vertical_quarter[facing=south,layer=4,waterlogged=false]
conquest:light_blue_painted_plank_vertical_quarter[facing=west,layer=1,waterlogged=true]
conquest:light_blue_painted_plank_vertical_quarter[facing=west,layer=1,waterlogged=false]
conquest:light_blue_painted_plank_vertical_quarter[facing=west,layer=2,waterlogged=true]
conquest:light_blue_painted_plank_vertical_quarter[facing=west,layer=2,waterlogged=false]
conquest:light_blue_painted_plank_vertical_quarter[facing=west,layer=3,waterlogged=true]
conquest:light_blue_painted_plank_vertical_quarter[facing=west,layer=3,waterlogged=false]
conquest:light_blue_painted_plank_vertical_quarter[facing=west,layer=4,waterlogged=true]
conquest:light_blue_painted_plank_vertical_quarter[facing=west,layer=4,waterlogged=false]
conquest:light_blue_painted_plank_vertical_quarter[facing=east,layer=1,waterlogged=true]
conquest:light_blue_painted_plank_vertical_quarter[facing=east,layer=1,waterlogged=false]
conquest:light_blue_painted_plank_vertical_quarter[facing=east,layer=2,waterlogged=true]
conquest:light_blue_painted_plank_vertical_quarter[facing=east,layer=2,waterlogged=false]
conquest:light_blue_painted_plank_vertical_quarter[facing=east,layer=3,waterlogged=true]
conquest:light_blue_painted_plank_vertical_quarter[facing=east,layer=3,waterlogged=false]
conquest:light_blue_painted_plank_vertical_quarter[facing=east,layer=4,waterlogged=true]
conquest:light_blue_painted_plank_vertical_quarter[facing=east,layer=4,waterlogged=false]
conquest:light_blue_painted_plank_vertical_slab[facing=north,layer=1,waterlogged=true]
conquest:light_blue_painted_plank_vertical_slab[facing=north,layer=1,waterlogged=false]
conquest:light_blue_painted_plank_vertical_slab[facing=north,layer=2,waterlogged=true]
conquest:light_blue_painted_plank_vertical_slab[facing=north,layer=2,waterlogged=false]
conquest:light_blue_painted_plank_vertical_slab[facing=north,layer=3,waterlogged=true]
conquest:light_blue_painted_plank_vertical_slab[facing=north,layer=3,waterlogged=false]
conquest:light_blue_painted_plank_vertical_slab[facing=north,layer=4,waterlogged=true]
conquest:light_blue_painted_plank_vertical_slab[facing=north,layer=4,waterlogged=false]
conquest:light_blue_painted_plank_vertical_slab[facing=south,layer=1,waterlogged=true]
conquest:light_blue_painted_plank_vertical_slab[facing=south,layer=1,waterlogged=false]
conquest:light_blue_painted_plank_vertical_slab[facing=south,layer=2,waterlogged=true]
conquest:light_blue_painted_plank_vertical_slab[facing=south,layer=2,waterlogged=false]
conquest:light_blue_painted_plank_vertical_slab[facing=south,layer=3,waterlogged=true]
conquest:light_blue_painted_plank_vertical_slab[facing=south,layer=3,waterlogged=false]
conquest:light_blue_painted_plank_vertical_slab[facing=south,layer=4,waterlogged=true]
conquest:light_blue_painted_plank_vertical_slab[facing=south,layer=4,waterlogged=false]
conquest:light_blue_painted_plank_vertical_slab[facing=west,layer=1,waterlogged=true]
conquest:light_blue_painted_plank_vertical_slab[facing=west,layer=1,waterlogged=false]
conquest:light_blue_painted_plank_vertical_slab[facing=west,layer=2,waterlogged=true]
conquest:light_blue_painted_plank_vertical_slab[facing=west,layer=2,waterlogged=false]
conquest:light_blue_painted_plank_vertical_slab[facing=west,layer=3,waterlogged=true]
conquest:light_blue_painted_plank_vertical_slab[facing=west,layer=3,waterlogged=false]
conquest:light_blue_painted_plank_vertical_slab[facing=west,layer=4,waterlogged=true]
conquest:light_blue_painted_plank_vertical_slab[facing=west,layer=4,waterlogged=false]
conquest:light_blue_painted_plank_vertical_slab[facing=east,layer=1,waterlogged=true]
conquest:light_blue_painted_plank_vertical_slab[facing=east,layer=1,waterlogged=false]
conquest:light_blue_painted_plank_vertical_slab[facing=east,layer=2,waterlogged=true]
conquest:light_blue_painted_plank_vertical_slab[facing=east,layer=2,waterlogged=false]
conquest:light_blue_painted_plank_vertical_slab[facing=east,layer=3,waterlogged=true]
conquest:light_blue_painted_plank_vertical_slab[facing=east,layer=3,waterlogged=false]
conquest:light_blue_painted_plank_vertical_slab[facing=east,layer=4,waterlogged=true]
conquest:light_blue_painted_plank_vertical_slab[facing=east,layer=4,waterlogged=false]
conquest:light_blue_painted_plank_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:light_blue_painted_plank_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:light_blue_painted_plank_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:light_blue_painted_plank_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:light_blue_painted_plank_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:light_blue_painted_plank_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:light_blue_painted_plank_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:light_blue_painted_plank_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:light_blue_painted_plank_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:light_blue_painted_plank_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:light_blue_painted_plank_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:light_blue_painted_plank_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:light_blue_painted_plank_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:light_blue_painted_plank_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:light_blue_painted_plank_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:light_blue_painted_plank_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:light_blue_painted_plank_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:light_blue_painted_plank_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:light_blue_painted_plank_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:light_blue_painted_plank_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:light_blue_painted_plank_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:light_blue_painted_plank_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:light_blue_painted_plank_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:light_blue_painted_plank_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:light_blue_painted_plank_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:light_blue_painted_plank_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:light_blue_painted_plank_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:light_blue_painted_plank_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:light_blue_painted_plank_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:light_blue_painted_plank_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:light_blue_painted_plank_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:light_blue_painted_plank_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:light_blue_painted_plank_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:light_blue_painted_plank_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:light_blue_painted_plank_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:light_blue_painted_plank_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:light_blue_painted_plank_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:light_blue_painted_plank_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:light_blue_painted_plank_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:light_blue_painted_plank_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:light_blue_painted_plank_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:light_blue_painted_plank_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:light_blue_painted_plank_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:light_blue_painted_plank_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:light_blue_painted_plank_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:light_blue_painted_plank_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:light_blue_painted_plank_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:light_blue_painted_plank_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:light_blue_painted_plank_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:light_blue_painted_plank_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:light_blue_painted_plank_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:light_blue_painted_plank_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:light_blue_painted_plank_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:light_blue_painted_plank_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:light_blue_painted_plank_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:light_blue_painted_plank_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:light_blue_painted_plank_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:light_blue_painted_plank_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:light_blue_painted_plank_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:light_blue_painted_plank_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:light_blue_painted_plank_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:light_blue_painted_plank_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:light_blue_painted_plank_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:light_blue_painted_plank_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:light_blue_painted_plank_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:light_blue_painted_plank_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:light_blue_painted_plank_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:light_blue_painted_plank_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:light_blue_painted_plank_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:light_blue_painted_plank_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:light_blue_painted_plank_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:light_blue_painted_plank_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:light_blue_painted_plank_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:light_blue_painted_plank_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:light_blue_painted_plank_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:light_blue_painted_plank_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:light_blue_painted_plank_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:light_blue_painted_plank_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:light_blue_painted_plank_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:light_blue_painted_plank_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:light_blue_painted_plank_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:light_blue_painted_plank_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:light_blue_painted_plank_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:light_blue_painted_plank_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:light_blue_painted_plank_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:light_blue_painted_plank_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:light_blue_painted_plank_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:light_blue_painted_plank_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:light_blue_painted_plank_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:light_blue_painted_plank_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:light_blue_painted_plank_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:light_blue_painted_plank_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:light_blue_painted_plank_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:light_blue_painted_plank_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:light_blue_painted_plank_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:light_blue_painted_plank_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:light_blue_painted_plank_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:light_blue_painted_plank_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:light_blue_painted_plank_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:light_blue_painted_plank_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:light_blue_painted_plank_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:light_blue_painted_plank_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:light_blue_painted_plank_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:light_blue_painted_plank_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:light_blue_painted_plank_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:light_blue_painted_plank_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:light_blue_painted_plank_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:light_blue_painted_plank_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:light_blue_painted_plank_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:light_blue_painted_plank_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:light_blue_painted_plank_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:light_blue_painted_plank_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:light_blue_painted_plank_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:light_blue_painted_plank_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:light_blue_painted_plank_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:light_blue_painted_plank_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:light_blue_painted_plank_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:light_blue_painted_plank_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:light_blue_painted_plank_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:light_blue_painted_plank_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:light_blue_painted_plank_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:light_blue_painted_plank_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:light_blue_painted_plank_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:light_blue_painted_plank_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:light_blue_painted_plank_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:light_blue_painted_plank_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:light_blue_painted_plank_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:light_blue_painted_plank_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:light_blue_painted_plank_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:light_blue_painted_plank_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:light_blue_painted_plank_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:light_blue_painted_plank_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:light_blue_painted_plank_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:light_blue_painted_plank_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:light_blue_painted_plank_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:light_blue_painted_plank_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:light_blue_painted_plank_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:light_blue_painted_plank_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:light_blue_painted_plank_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:light_blue_painted_plank_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:light_blue_painted_plank_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:light_blue_painted_plank_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:light_blue_painted_plank_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:light_blue_painted_plank_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:light_blue_painted_plank_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:light_blue_painted_plank_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:light_blue_painted_plank_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:light_blue_painted_plank_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:light_blue_painted_plank_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:light_blue_painted_plank_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:light_blue_painted_plank_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:light_blue_painted_plank_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:light_blue_painted_plank_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:light_blue_painted_plank_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:light_blue_painted_plank_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:light_blue_painted_plank_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:light_blue_painted_plank_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:light_blue_painted_plank_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:light_blue_painted_plank_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:light_blue_painted_plank_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:light_blue_painted_plank_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:light_blue_painted_plank_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:light_blue_painted_plank_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:light_blue_painted_plank_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:light_blue_painted_plank_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:light_blue_painted_plank_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:light_blue_painted_plank_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:light_blue_painted_plank_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:light_blue_painted_plank_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:light_blue_painted_plank_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:light_blue_painted_plank_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:light_blue_painted_plank_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:light_blue_painted_plank_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:light_blue_painted_plank_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:light_blue_painted_plank_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:light_blue_painted_plank_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:light_blue_painted_plank_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:light_blue_painted_plank_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:light_blue_painted_plank_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:light_blue_painted_plank_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:light_blue_painted_plank_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:light_blue_painted_plank_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:light_blue_painted_plank_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:light_blue_painted_plank_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:light_blue_painted_plank_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:light_blue_painted_plank_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:light_blue_painted_plank_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:light_blue_painted_plank_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:light_blue_painted_plank_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:light_blue_painted_plank_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:light_blue_painted_plank_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:light_blue_painted_plank_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:light_blue_painted_plank_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:light_blue_painted_plank_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:light_blue_painted_plank_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:light_blue_painted_plank_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:light_blue_painted_plank_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:light_blue_painted_plank_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:light_blue_painted_plank_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:light_blue_painted_plank_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:light_blue_painted_plank_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:light_blue_painted_plank_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:light_blue_painted_plank_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:light_blue_painted_plank_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:light_blue_painted_plank_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:light_blue_painted_plank_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:light_blue_painted_plank_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:light_blue_painted_plank_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:light_blue_painted_plank_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:light_blue_painted_plank_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:light_blue_painted_plank_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:light_blue_painted_plank_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:light_blue_painted_plank_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:light_blue_painted_plank_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:light_blue_painted_plank_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:light_blue_painted_plank_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:light_blue_painted_plank_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:light_blue_painted_plank_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:light_blue_painted_plank_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:light_blue_painted_plank_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:light_blue_painted_plank_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:light_blue_painted_plank_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:light_blue_painted_plank_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:light_blue_painted_plank_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:light_blue_painted_plank_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:light_blue_painted_plank_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:light_blue_painted_plank_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:light_blue_painted_plank_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:light_blue_painted_plank_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:light_blue_painted_plank_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:light_blue_painted_plank_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:light_blue_painted_plank_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:light_blue_painted_plank_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:light_blue_painted_plank_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:light_blue_painted_plank_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:light_blue_painted_plank_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:light_blue_painted_plank_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:light_blue_painted_plank_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:light_blue_painted_plank_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:light_blue_painted_plank_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:light_blue_painted_plank_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:light_blue_painted_plank_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:light_blue_painted_plank_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:light_blue_painted_plank_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:light_blue_painted_plank_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:light_blue_painted_plank_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:light_blue_painted_plank_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:light_blue_painted_plank_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:light_blue_painted_plank_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:light_blue_painted_plank_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:light_blue_painted_plank_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:light_blue_painted_plank_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:light_blue_painted_plank_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:light_blue_painted_plank_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:light_blue_painted_plank_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:light_blue_painted_plank_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:light_blue_painted_plank_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:light_blue_painted_plank_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:light_blue_painted_plank_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:light_blue_painted_plank_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:light_blue_painted_plank_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:light_blue_painted_plank_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:light_blue_painted_plank_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:light_blue_painted_plank_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:light_blue_painted_plank_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:light_blue_painted_plank_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:light_blue_painted_plank_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:light_blue_painted_plank_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:light_blue_painted_plank_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:light_blue_painted_plank_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:light_blue_painted_plank_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:light_blue_painted_plank_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:light_blue_painted_plank_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:light_blue_painted_plank_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:light_blue_painted_plank_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:light_blue_painted_plank_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:light_blue_painted_plank_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:light_blue_painted_plank_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:light_blue_painted_plank_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:light_blue_painted_plank_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:light_blue_painted_plank_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:light_blue_painted_plank_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:light_blue_painted_plank_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:light_blue_painted_plank_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:light_blue_painted_plank_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:light_blue_painted_plank_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:light_blue_painted_plank_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:light_blue_painted_plank_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:light_blue_painted_plank_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:light_blue_painted_plank_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:light_blue_painted_plank_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:light_blue_painted_plank_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:light_blue_painted_plank_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:light_blue_painted_plank_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:light_blue_painted_plank_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:light_blue_painted_plank_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:light_blue_painted_plank_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:light_blue_painted_plank_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:light_blue_painted_plank_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:light_blue_painted_plank_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:light_blue_painted_plank_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:light_blue_painted_plank_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:light_blue_painted_plank_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:light_blue_painted_plank_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:light_blue_painted_plank_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:light_blue_painted_plank_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:light_blue_painted_plank_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:light_blue_painted_plank_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:light_blue_painted_plank_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:light_blue_painted_plank_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:light_blue_painted_plank_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:light_blue_painted_plank_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:light_blue_painted_plank_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:light_blue_painted_plank_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:light_blue_painted_plank_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:light_blue_painted_plank_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:light_blue_painted_plank_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:light_blue_painted_plank_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:light_blue_painted_plank_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:light_blue_painted_plank_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:light_blue_painted_plank_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:light_blue_painted_plank_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:light_blue_painted_plank_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:light_blue_painted_plank_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:light_blue_painted_planks
conquest:light_blue_plaster
conquest:light_blue_plaster_arrowslit[facing=north,waterlogged=true]
conquest:light_blue_plaster_arrowslit[facing=north,waterlogged=false]
conquest:light_blue_plaster_arrowslit[facing=south,waterlogged=true]
conquest:light_blue_plaster_arrowslit[facing=south,waterlogged=false]
conquest:light_blue_plaster_arrowslit[facing=west,waterlogged=true]
conquest:light_blue_plaster_arrowslit[facing=west,waterlogged=false]
conquest:light_blue_plaster_arrowslit[facing=east,waterlogged=true]
conquest:light_blue_plaster_arrowslit[facing=east,waterlogged=false]
conquest:light_blue_plaster_balustrade[axis=x,waterlogged=true]
conquest:light_blue_plaster_balustrade[axis=x,waterlogged=false]
conquest:light_blue_plaster_balustrade[axis=y,waterlogged=true]
conquest:light_blue_plaster_balustrade[axis=y,waterlogged=false]
conquest:light_blue_plaster_balustrade[axis=z,waterlogged=true]
conquest:light_blue_plaster_balustrade[axis=z,waterlogged=false]
conquest:light_blue_plaster_capital[facing=flat,type=top,waterlogged=true]
conquest:light_blue_plaster_capital[facing=flat,type=top,waterlogged=false]
conquest:light_blue_plaster_capital[facing=flat,type=bottom,waterlogged=true]
conquest:light_blue_plaster_capital[facing=flat,type=bottom,waterlogged=false]
conquest:light_blue_plaster_capital[facing=north,type=top,waterlogged=true]
conquest:light_blue_plaster_capital[facing=north,type=top,waterlogged=false]
conquest:light_blue_plaster_capital[facing=north,type=bottom,waterlogged=true]
conquest:light_blue_plaster_capital[facing=north,type=bottom,waterlogged=false]
conquest:light_blue_plaster_capital[facing=south,type=top,waterlogged=true]
conquest:light_blue_plaster_capital[facing=south,type=top,waterlogged=false]
conquest:light_blue_plaster_capital[facing=south,type=bottom,waterlogged=true]
conquest:light_blue_plaster_capital[facing=south,type=bottom,waterlogged=false]
conquest:light_blue_plaster_capital[facing=east,type=top,waterlogged=true]
conquest:light_blue_plaster_capital[facing=east,type=top,waterlogged=false]
conquest:light_blue_plaster_capital[facing=east,type=bottom,waterlogged=true]
conquest:light_blue_plaster_capital[facing=east,type=bottom,waterlogged=false]
conquest:light_blue_plaster_capital[facing=west,type=top,waterlogged=true]
conquest:light_blue_plaster_capital[facing=west,type=top,waterlogged=false]
conquest:light_blue_plaster_capital[facing=west,type=bottom,waterlogged=true]
conquest:light_blue_plaster_capital[facing=west,type=bottom,waterlogged=false]
conquest:light_blue_plaster_corner_slab[facing=north,type=top,waterlogged=true]
conquest:light_blue_plaster_corner_slab[facing=north,type=top,waterlogged=false]
conquest:light_blue_plaster_corner_slab[facing=north,type=bottom,waterlogged=true]
conquest:light_blue_plaster_corner_slab[facing=north,type=bottom,waterlogged=false]
conquest:light_blue_plaster_corner_slab[facing=south,type=top,waterlogged=true]
conquest:light_blue_plaster_corner_slab[facing=south,type=top,waterlogged=false]
conquest:light_blue_plaster_corner_slab[facing=south,type=bottom,waterlogged=true]
conquest:light_blue_plaster_corner_slab[facing=south,type=bottom,waterlogged=false]
conquest:light_blue_plaster_corner_slab[facing=west,type=top,waterlogged=true]
conquest:light_blue_plaster_corner_slab[facing=west,type=top,waterlogged=false]
conquest:light_blue_plaster_corner_slab[facing=west,type=bottom,waterlogged=true]
conquest:light_blue_plaster_corner_slab[facing=west,type=bottom,waterlogged=false]
conquest:light_blue_plaster_corner_slab[facing=east,type=top,waterlogged=true]
conquest:light_blue_plaster_corner_slab[facing=east,type=top,waterlogged=false]
conquest:light_blue_plaster_corner_slab[facing=east,type=bottom,waterlogged=true]
conquest:light_blue_plaster_corner_slab[facing=east,type=bottom,waterlogged=false]
conquest:light_blue_plaster_eighth_slab[facing=north,type=top,waterlogged=true]
conquest:light_blue_plaster_eighth_slab[facing=north,type=top,waterlogged=false]
conquest:light_blue_plaster_eighth_slab[facing=north,type=bottom,waterlogged=true]
conquest:light_blue_plaster_eighth_slab[facing=north,type=bottom,waterlogged=false]
conquest:light_blue_plaster_eighth_slab[facing=south,type=top,waterlogged=true]
conquest:light_blue_plaster_eighth_slab[facing=south,type=top,waterlogged=false]
conquest:light_blue_plaster_eighth_slab[facing=south,type=bottom,waterlogged=true]
conquest:light_blue_plaster_eighth_slab[facing=south,type=bottom,waterlogged=false]
conquest:light_blue_plaster_eighth_slab[facing=west,type=top,waterlogged=true]
conquest:light_blue_plaster_eighth_slab[facing=west,type=top,waterlogged=false]
conquest:light_blue_plaster_eighth_slab[facing=west,type=bottom,waterlogged=true]
conquest:light_blue_plaster_eighth_slab[facing=west,type=bottom,waterlogged=false]
conquest:light_blue_plaster_eighth_slab[facing=east,type=top,waterlogged=true]
conquest:light_blue_plaster_eighth_slab[facing=east,type=top,waterlogged=false]
conquest:light_blue_plaster_eighth_slab[facing=east,type=bottom,waterlogged=true]
conquest:light_blue_plaster_eighth_slab[facing=east,type=bottom,waterlogged=false]
conquest:light_blue_plaster_gothic_arch[facing=north,shape=one]
conquest:light_blue_plaster_gothic_arch[facing=north,shape=two]
conquest:light_blue_plaster_gothic_arch[facing=north,shape=three]
conquest:light_blue_plaster_gothic_arch[facing=north,shape=three_middle]
conquest:light_blue_plaster_gothic_arch[facing=south,shape=one]
conquest:light_blue_plaster_gothic_arch[facing=south,shape=two]
conquest:light_blue_plaster_gothic_arch[facing=south,shape=three]
conquest:light_blue_plaster_gothic_arch[facing=south,shape=three_middle]
conquest:light_blue_plaster_gothic_arch[facing=west,shape=one]
conquest:light_blue_plaster_gothic_arch[facing=west,shape=two]
conquest:light_blue_plaster_gothic_arch[facing=west,shape=three]
conquest:light_blue_plaster_gothic_arch[facing=west,shape=three_middle]
conquest:light_blue_plaster_gothic_arch[facing=east,shape=one]
conquest:light_blue_plaster_gothic_arch[facing=east,shape=two]
conquest:light_blue_plaster_gothic_arch[facing=east,shape=three]
conquest:light_blue_plaster_gothic_arch[facing=east,shape=three_middle]
conquest:light_blue_plaster_pillar[layer=1,waterlogged=true]
conquest:light_blue_plaster_pillar[layer=1,waterlogged=false]
conquest:light_blue_plaster_pillar[layer=2,waterlogged=true]
conquest:light_blue_plaster_pillar[layer=2,waterlogged=false]
conquest:light_blue_plaster_pillar[layer=3,waterlogged=true]
conquest:light_blue_plaster_pillar[layer=3,waterlogged=false]
conquest:light_blue_plaster_quarter_slab[facing=north,layer=1,type=top,waterlogged=true]
conquest:light_blue_plaster_quarter_slab[facing=north,layer=1,type=top,waterlogged=false]
conquest:light_blue_plaster_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=true]
conquest:light_blue_plaster_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=false]
conquest:light_blue_plaster_quarter_slab[facing=north,layer=2,type=top,waterlogged=true]
conquest:light_blue_plaster_quarter_slab[facing=north,layer=2,type=top,waterlogged=false]
conquest:light_blue_plaster_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=true]
conquest:light_blue_plaster_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=false]
conquest:light_blue_plaster_quarter_slab[facing=north,layer=3,type=top,waterlogged=true]
conquest:light_blue_plaster_quarter_slab[facing=north,layer=3,type=top,waterlogged=false]
conquest:light_blue_plaster_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=true]
conquest:light_blue_plaster_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=false]
conquest:light_blue_plaster_quarter_slab[facing=south,layer=1,type=top,waterlogged=true]
conquest:light_blue_plaster_quarter_slab[facing=south,layer=1,type=top,waterlogged=false]
conquest:light_blue_plaster_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=true]
conquest:light_blue_plaster_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=false]
conquest:light_blue_plaster_quarter_slab[facing=south,layer=2,type=top,waterlogged=true]
conquest:light_blue_plaster_quarter_slab[facing=south,layer=2,type=top,waterlogged=false]
conquest:light_blue_plaster_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=true]
conquest:light_blue_plaster_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=false]
conquest:light_blue_plaster_quarter_slab[facing=south,layer=3,type=top,waterlogged=true]
conquest:light_blue_plaster_quarter_slab[facing=south,layer=3,type=top,waterlogged=false]
conquest:light_blue_plaster_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=true]
conquest:light_blue_plaster_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=false]
conquest:light_blue_plaster_quarter_slab[facing=west,layer=1,type=top,waterlogged=true]
conquest:light_blue_plaster_quarter_slab[facing=west,layer=1,type=top,waterlogged=false]
conquest:light_blue_plaster_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=true]
conquest:light_blue_plaster_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=false]
conquest:light_blue_plaster_quarter_slab[facing=west,layer=2,type=top,waterlogged=true]
conquest:light_blue_plaster_quarter_slab[facing=west,layer=2,type=top,waterlogged=false]
conquest:light_blue_plaster_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=true]
conquest:light_blue_plaster_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=false]
conquest:light_blue_plaster_quarter_slab[facing=west,layer=3,type=top,waterlogged=true]
conquest:light_blue_plaster_quarter_slab[facing=west,layer=3,type=top,waterlogged=false]
conquest:light_blue_plaster_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=true]
conquest:light_blue_plaster_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=false]
conquest:light_blue_plaster_quarter_slab[facing=east,layer=1,type=top,waterlogged=true]
conquest:light_blue_plaster_quarter_slab[facing=east,layer=1,type=top,waterlogged=false]
conquest:light_blue_plaster_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=true]
conquest:light_blue_plaster_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=false]
conquest:light_blue_plaster_quarter_slab[facing=east,layer=2,type=top,waterlogged=true]
conquest:light_blue_plaster_quarter_slab[facing=east,layer=2,type=top,waterlogged=false]
conquest:light_blue_plaster_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=true]
conquest:light_blue_plaster_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=false]
conquest:light_blue_plaster_quarter_slab[facing=east,layer=3,type=top,waterlogged=true]
conquest:light_blue_plaster_quarter_slab[facing=east,layer=3,type=top,waterlogged=false]
conquest:light_blue_plaster_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=true]
conquest:light_blue_plaster_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=false]
conquest:light_blue_plaster_round_arch[facing=north,shape=one]
conquest:light_blue_plaster_round_arch[facing=north,shape=two]
conquest:light_blue_plaster_round_arch[facing=north,shape=three]
conquest:light_blue_plaster_round_arch[facing=north,shape=three_middle]
conquest:light_blue_plaster_round_arch[facing=south,shape=one]
conquest:light_blue_plaster_round_arch[facing=south,shape=two]
conquest:light_blue_plaster_round_arch[facing=south,shape=three]
conquest:light_blue_plaster_round_arch[facing=south,shape=three_middle]
conquest:light_blue_plaster_round_arch[facing=west,shape=one]
conquest:light_blue_plaster_round_arch[facing=west,shape=two]
conquest:light_blue_plaster_round_arch[facing=west,shape=three]
conquest:light_blue_plaster_round_arch[facing=west,shape=three_middle]
conquest:light_blue_plaster_round_arch[facing=east,shape=one]
conquest:light_blue_plaster_round_arch[facing=east,shape=two]
conquest:light_blue_plaster_round_arch[facing=east,shape=three]
conquest:light_blue_plaster_round_arch[facing=east,shape=three_middle]
conquest:light_blue_plaster_segmental_arch[facing=north,shape=one]
conquest:light_blue_plaster_segmental_arch[facing=north,shape=two]
conquest:light_blue_plaster_segmental_arch[facing=north,shape=three]
conquest:light_blue_plaster_segmental_arch[facing=north,shape=three_middle]
conquest:light_blue_plaster_segmental_arch[facing=south,shape=one]
conquest:light_blue_plaster_segmental_arch[facing=south,shape=two]
conquest:light_blue_plaster_segmental_arch[facing=south,shape=three]
conquest:light_blue_plaster_segmental_arch[facing=south,shape=three_middle]
conquest:light_blue_plaster_segmental_arch[facing=west,shape=one]
conquest:light_blue_plaster_segmental_arch[facing=west,shape=two]
conquest:light_blue_plaster_segmental_arch[facing=west,shape=three]
conquest:light_blue_plaster_segmental_arch[facing=west,shape=three_middle]
conquest:light_blue_plaster_segmental_arch[facing=east,shape=one]
conquest:light_blue_plaster_segmental_arch[facing=east,shape=two]
conquest:light_blue_plaster_segmental_arch[facing=east,shape=three]
conquest:light_blue_plaster_segmental_arch[facing=east,shape=three_middle]
conquest:light_blue_plaster_slab[layer=1,type=top,waterlogged=true]
conquest:light_blue_plaster_slab[layer=1,type=top,waterlogged=false]
conquest:light_blue_plaster_slab[layer=1,type=bottom,waterlogged=true]
conquest:light_blue_plaster_slab[layer=1,type=bottom,waterlogged=false]
conquest:light_blue_plaster_slab[layer=2,type=top,waterlogged=true]
conquest:light_blue_plaster_slab[layer=2,type=top,waterlogged=false]
conquest:light_blue_plaster_slab[layer=2,type=bottom,waterlogged=true]
conquest:light_blue_plaster_slab[layer=2,type=bottom,waterlogged=false]
conquest:light_blue_plaster_slab[layer=3,type=top,waterlogged=true]
conquest:light_blue_plaster_slab[layer=3,type=top,waterlogged=false]
conquest:light_blue_plaster_slab[layer=3,type=bottom,waterlogged=true]
conquest:light_blue_plaster_slab[layer=3,type=bottom,waterlogged=false]
conquest:light_blue_plaster_slab[layer=4,type=top,waterlogged=true]
conquest:light_blue_plaster_slab[layer=4,type=top,waterlogged=false]
conquest:light_blue_plaster_slab[layer=4,type=bottom,waterlogged=true]
conquest:light_blue_plaster_slab[layer=4,type=bottom,waterlogged=false]
conquest:light_blue_plaster_small_arch[direction=northsouth,waterlogged=true]
conquest:light_blue_plaster_small_arch[direction=northsouth,waterlogged=false]
conquest:light_blue_plaster_small_arch[direction=eastwest,waterlogged=true]
conquest:light_blue_plaster_small_arch[direction=eastwest,waterlogged=false]
conquest:light_blue_plaster_small_arch_half[facing=north,waterlogged=true]
conquest:light_blue_plaster_small_arch_half[facing=north,waterlogged=false]
conquest:light_blue_plaster_small_arch_half[facing=south,waterlogged=true]
conquest:light_blue_plaster_small_arch_half[facing=south,waterlogged=false]
conquest:light_blue_plaster_small_arch_half[facing=west,waterlogged=true]
conquest:light_blue_plaster_small_arch_half[facing=west,waterlogged=false]
conquest:light_blue_plaster_small_arch_half[facing=east,waterlogged=true]
conquest:light_blue_plaster_small_arch_half[facing=east,waterlogged=false]
conquest:light_blue_plaster_small_window[down=true,up=true,waterlogged=true]
conquest:light_blue_plaster_small_window[down=true,up=true,waterlogged=false]
conquest:light_blue_plaster_small_window[down=true,up=false,waterlogged=true]
conquest:light_blue_plaster_small_window[down=true,up=false,waterlogged=false]
conquest:light_blue_plaster_small_window[down=false,up=true,waterlogged=true]
conquest:light_blue_plaster_small_window[down=false,up=true,waterlogged=false]
conquest:light_blue_plaster_small_window[down=false,up=false,waterlogged=true]
conquest:light_blue_plaster_small_window[down=false,up=false,waterlogged=false]
conquest:light_blue_plaster_small_window_half[down=true,facing=north,up=true,waterlogged=true]
conquest:light_blue_plaster_small_window_half[down=true,facing=north,up=true,waterlogged=false]
conquest:light_blue_plaster_small_window_half[down=true,facing=north,up=false,waterlogged=true]
conquest:light_blue_plaster_small_window_half[down=true,facing=north,up=false,waterlogged=false]
conquest:light_blue_plaster_small_window_half[down=true,facing=south,up=true,waterlogged=true]
conquest:light_blue_plaster_small_window_half[down=true,facing=south,up=true,waterlogged=false]
conquest:light_blue_plaster_small_window_half[down=true,facing=south,up=false,waterlogged=true]
conquest:light_blue_plaster_small_window_half[down=true,facing=south,up=false,waterlogged=false]
conquest:light_blue_plaster_small_window_half[down=true,facing=west,up=true,waterlogged=true]
conquest:light_blue_plaster_small_window_half[down=true,facing=west,up=true,waterlogged=false]
conquest:light_blue_plaster_small_window_half[down=true,facing=west,up=false,waterlogged=true]
conquest:light_blue_plaster_small_window_half[down=true,facing=west,up=false,waterlogged=false]
conquest:light_blue_plaster_small_window_half[down=true,facing=east,up=true,waterlogged=true]
conquest:light_blue_plaster_small_window_half[down=true,facing=east,up=true,waterlogged=false]
conquest:light_blue_plaster_small_window_half[down=true,facing=east,up=false,waterlogged=true]
conquest:light_blue_plaster_small_window_half[down=true,facing=east,up=false,waterlogged=false]
conquest:light_blue_plaster_small_window_half[down=false,facing=north,up=true,waterlogged=true]
conquest:light_blue_plaster_small_window_half[down=false,facing=north,up=true,waterlogged=false]
conquest:light_blue_plaster_small_window_half[down=false,facing=north,up=false,waterlogged=true]
conquest:light_blue_plaster_small_window_half[down=false,facing=north,up=false,waterlogged=false]
conquest:light_blue_plaster_small_window_half[down=false,facing=south,up=true,waterlogged=true]
conquest:light_blue_plaster_small_window_half[down=false,facing=south,up=true,waterlogged=false]
conquest:light_blue_plaster_small_window_half[down=false,facing=south,up=false,waterlogged=true]
conquest:light_blue_plaster_small_window_half[down=false,facing=south,up=false,waterlogged=false]
conquest:light_blue_plaster_small_window_half[down=false,facing=west,up=true,waterlogged=true]
conquest:light_blue_plaster_small_window_half[down=false,facing=west,up=true,waterlogged=false]
conquest:light_blue_plaster_small_window_half[down=false,facing=west,up=false,waterlogged=true]
conquest:light_blue_plaster_small_window_half[down=false,facing=west,up=false,waterlogged=false]
conquest:light_blue_plaster_small_window_half[down=false,facing=east,up=true,waterlogged=true]
conquest:light_blue_plaster_small_window_half[down=false,facing=east,up=true,waterlogged=false]
conquest:light_blue_plaster_small_window_half[down=false,facing=east,up=false,waterlogged=true]
conquest:light_blue_plaster_small_window_half[down=false,facing=east,up=false,waterlogged=false]
conquest:light_blue_plaster_sphere[type=egg,waterlogged=true]
conquest:light_blue_plaster_sphere[type=egg,waterlogged=false]
conquest:light_blue_plaster_sphere[type=small,waterlogged=true]
conquest:light_blue_plaster_sphere[type=small,waterlogged=false]
conquest:light_blue_plaster_sphere[type=large,waterlogged=true]
conquest:light_blue_plaster_sphere[type=large,waterlogged=false]
conquest:light_blue_plaster_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:light_blue_plaster_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:light_blue_plaster_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:light_blue_plaster_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:light_blue_plaster_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:light_blue_plaster_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:light_blue_plaster_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:light_blue_plaster_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:light_blue_plaster_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:light_blue_plaster_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:light_blue_plaster_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:light_blue_plaster_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:light_blue_plaster_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:light_blue_plaster_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:light_blue_plaster_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:light_blue_plaster_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:light_blue_plaster_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:light_blue_plaster_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:light_blue_plaster_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:light_blue_plaster_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:light_blue_plaster_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:light_blue_plaster_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:light_blue_plaster_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:light_blue_plaster_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:light_blue_plaster_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:light_blue_plaster_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:light_blue_plaster_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:light_blue_plaster_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:light_blue_plaster_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:light_blue_plaster_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:light_blue_plaster_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:light_blue_plaster_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:light_blue_plaster_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:light_blue_plaster_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:light_blue_plaster_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:light_blue_plaster_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:light_blue_plaster_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:light_blue_plaster_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:light_blue_plaster_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:light_blue_plaster_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:light_blue_plaster_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:light_blue_plaster_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:light_blue_plaster_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:light_blue_plaster_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:light_blue_plaster_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:light_blue_plaster_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:light_blue_plaster_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:light_blue_plaster_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:light_blue_plaster_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:light_blue_plaster_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:light_blue_plaster_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:light_blue_plaster_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:light_blue_plaster_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:light_blue_plaster_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:light_blue_plaster_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:light_blue_plaster_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:light_blue_plaster_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:light_blue_plaster_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:light_blue_plaster_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:light_blue_plaster_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:light_blue_plaster_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:light_blue_plaster_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:light_blue_plaster_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:light_blue_plaster_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:light_blue_plaster_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:light_blue_plaster_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:light_blue_plaster_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:light_blue_plaster_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:light_blue_plaster_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:light_blue_plaster_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:light_blue_plaster_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:light_blue_plaster_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:light_blue_plaster_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:light_blue_plaster_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:light_blue_plaster_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:light_blue_plaster_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:light_blue_plaster_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:light_blue_plaster_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:light_blue_plaster_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:light_blue_plaster_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:light_blue_plaster_two_meter_arch[facing=north,type=top]
conquest:light_blue_plaster_two_meter_arch[facing=north,type=bottom]
conquest:light_blue_plaster_two_meter_arch[facing=south,type=top]
conquest:light_blue_plaster_two_meter_arch[facing=south,type=bottom]
conquest:light_blue_plaster_two_meter_arch[facing=west,type=top]
conquest:light_blue_plaster_two_meter_arch[facing=west,type=bottom]
conquest:light_blue_plaster_two_meter_arch[facing=east,type=top]
conquest:light_blue_plaster_two_meter_arch[facing=east,type=bottom]
conquest:light_blue_plaster_two_meter_arch_half[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:light_blue_plaster_two_meter_arch_half[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:light_blue_plaster_two_meter_arch_half[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:light_blue_plaster_two_meter_arch_half[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:light_blue_plaster_two_meter_arch_half[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:light_blue_plaster_two_meter_arch_half[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:light_blue_plaster_two_meter_arch_half[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:light_blue_plaster_two_meter_arch_half[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:light_blue_plaster_two_meter_arch_half[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:light_blue_plaster_two_meter_arch_half[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:light_blue_plaster_two_meter_arch_half[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:light_blue_plaster_two_meter_arch_half[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:light_blue_plaster_two_meter_arch_half[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:light_blue_plaster_two_meter_arch_half[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:light_blue_plaster_two_meter_arch_half[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:light_blue_plaster_two_meter_arch_half[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:light_blue_plaster_two_meter_arch_half[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:light_blue_plaster_two_meter_arch_half[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:light_blue_plaster_two_meter_arch_half[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:light_blue_plaster_two_meter_arch_half[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:light_blue_plaster_two_meter_arch_half[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:light_blue_plaster_two_meter_arch_half[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:light_blue_plaster_two_meter_arch_half[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:light_blue_plaster_two_meter_arch_half[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:light_blue_plaster_two_meter_arch_half[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:light_blue_plaster_two_meter_arch_half[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:light_blue_plaster_two_meter_arch_half[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:light_blue_plaster_two_meter_arch_half[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:light_blue_plaster_two_meter_arch_half[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:light_blue_plaster_two_meter_arch_half[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:light_blue_plaster_two_meter_arch_half[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:light_blue_plaster_two_meter_arch_half[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:light_blue_plaster_two_meter_arch_half[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:light_blue_plaster_two_meter_arch_half[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:light_blue_plaster_two_meter_arch_half[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:light_blue_plaster_two_meter_arch_half[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:light_blue_plaster_two_meter_arch_half[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:light_blue_plaster_two_meter_arch_half[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:light_blue_plaster_two_meter_arch_half[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:light_blue_plaster_two_meter_arch_half[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:light_blue_plaster_two_meter_arch_half[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:light_blue_plaster_two_meter_arch_half[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:light_blue_plaster_two_meter_arch_half[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:light_blue_plaster_two_meter_arch_half[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:light_blue_plaster_two_meter_arch_half[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:light_blue_plaster_two_meter_arch_half[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:light_blue_plaster_two_meter_arch_half[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:light_blue_plaster_two_meter_arch_half[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:light_blue_plaster_two_meter_arch_half[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:light_blue_plaster_two_meter_arch_half[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:light_blue_plaster_two_meter_arch_half[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:light_blue_plaster_two_meter_arch_half[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:light_blue_plaster_two_meter_arch_half[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:light_blue_plaster_two_meter_arch_half[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:light_blue_plaster_two_meter_arch_half[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:light_blue_plaster_two_meter_arch_half[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:light_blue_plaster_two_meter_arch_half[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:light_blue_plaster_two_meter_arch_half[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:light_blue_plaster_two_meter_arch_half[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:light_blue_plaster_two_meter_arch_half[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:light_blue_plaster_two_meter_arch_half[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:light_blue_plaster_two_meter_arch_half[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:light_blue_plaster_two_meter_arch_half[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:light_blue_plaster_two_meter_arch_half[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:light_blue_plaster_vertical_corner[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:light_blue_plaster_vertical_corner[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:light_blue_plaster_vertical_corner[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:light_blue_plaster_vertical_corner[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:light_blue_plaster_vertical_corner[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:light_blue_plaster_vertical_corner[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:light_blue_plaster_vertical_corner[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:light_blue_plaster_vertical_corner[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:light_blue_plaster_vertical_corner[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:light_blue_plaster_vertical_corner[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:light_blue_plaster_vertical_corner[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:light_blue_plaster_vertical_corner[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:light_blue_plaster_vertical_corner[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:light_blue_plaster_vertical_corner[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:light_blue_plaster_vertical_corner[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:light_blue_plaster_vertical_corner[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:light_blue_plaster_vertical_corner[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:light_blue_plaster_vertical_corner[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:light_blue_plaster_vertical_corner[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:light_blue_plaster_vertical_corner[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:light_blue_plaster_vertical_corner[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:light_blue_plaster_vertical_corner[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:light_blue_plaster_vertical_corner[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:light_blue_plaster_vertical_corner[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:light_blue_plaster_vertical_corner[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:light_blue_plaster_vertical_corner[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:light_blue_plaster_vertical_corner[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:light_blue_plaster_vertical_corner[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:light_blue_plaster_vertical_corner[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:light_blue_plaster_vertical_corner[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:light_blue_plaster_vertical_corner[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:light_blue_plaster_vertical_corner[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:light_blue_plaster_vertical_corner[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:light_blue_plaster_vertical_corner[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:light_blue_plaster_vertical_corner[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:light_blue_plaster_vertical_corner[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:light_blue_plaster_vertical_corner[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:light_blue_plaster_vertical_corner[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:light_blue_plaster_vertical_corner[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:light_blue_plaster_vertical_corner[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:light_blue_plaster_vertical_corner[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:light_blue_plaster_vertical_corner[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:light_blue_plaster_vertical_corner[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:light_blue_plaster_vertical_corner[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:light_blue_plaster_vertical_corner[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:light_blue_plaster_vertical_corner[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:light_blue_plaster_vertical_corner[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:light_blue_plaster_vertical_corner[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:light_blue_plaster_vertical_corner[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:light_blue_plaster_vertical_corner[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:light_blue_plaster_vertical_corner[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:light_blue_plaster_vertical_corner[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:light_blue_plaster_vertical_corner[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:light_blue_plaster_vertical_corner[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:light_blue_plaster_vertical_corner[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:light_blue_plaster_vertical_corner[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:light_blue_plaster_vertical_corner[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:light_blue_plaster_vertical_corner[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:light_blue_plaster_vertical_corner[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:light_blue_plaster_vertical_corner[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:light_blue_plaster_vertical_corner[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:light_blue_plaster_vertical_corner[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:light_blue_plaster_vertical_corner[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:light_blue_plaster_vertical_corner[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:light_blue_plaster_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:light_blue_plaster_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:light_blue_plaster_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:light_blue_plaster_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:light_blue_plaster_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:light_blue_plaster_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:light_blue_plaster_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:light_blue_plaster_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:light_blue_plaster_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:light_blue_plaster_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:light_blue_plaster_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:light_blue_plaster_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:light_blue_plaster_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:light_blue_plaster_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:light_blue_plaster_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:light_blue_plaster_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:light_blue_plaster_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:light_blue_plaster_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:light_blue_plaster_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:light_blue_plaster_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:light_blue_plaster_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:light_blue_plaster_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:light_blue_plaster_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:light_blue_plaster_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:light_blue_plaster_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:light_blue_plaster_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:light_blue_plaster_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:light_blue_plaster_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:light_blue_plaster_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:light_blue_plaster_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:light_blue_plaster_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:light_blue_plaster_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:light_blue_plaster_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:light_blue_plaster_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:light_blue_plaster_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:light_blue_plaster_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:light_blue_plaster_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:light_blue_plaster_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:light_blue_plaster_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:light_blue_plaster_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:light_blue_plaster_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:light_blue_plaster_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:light_blue_plaster_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:light_blue_plaster_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:light_blue_plaster_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:light_blue_plaster_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:light_blue_plaster_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:light_blue_plaster_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:light_blue_plaster_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:light_blue_plaster_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:light_blue_plaster_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:light_blue_plaster_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:light_blue_plaster_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:light_blue_plaster_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:light_blue_plaster_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:light_blue_plaster_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:light_blue_plaster_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:light_blue_plaster_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:light_blue_plaster_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:light_blue_plaster_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:light_blue_plaster_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:light_blue_plaster_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:light_blue_plaster_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:light_blue_plaster_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:light_blue_plaster_vertical_quarter[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:light_blue_plaster_vertical_quarter[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:light_blue_plaster_vertical_quarter[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:light_blue_plaster_vertical_quarter[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:light_blue_plaster_vertical_quarter[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:light_blue_plaster_vertical_quarter[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:light_blue_plaster_vertical_quarter[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:light_blue_plaster_vertical_quarter[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:light_blue_plaster_vertical_quarter[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:light_blue_plaster_vertical_quarter[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:light_blue_plaster_vertical_quarter[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:light_blue_plaster_vertical_quarter[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:light_blue_plaster_vertical_quarter[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:light_blue_plaster_vertical_quarter[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:light_blue_plaster_vertical_quarter[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:light_blue_plaster_vertical_quarter[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:light_blue_plaster_vertical_quarter[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:light_blue_plaster_vertical_quarter[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:light_blue_plaster_vertical_quarter[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:light_blue_plaster_vertical_quarter[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:light_blue_plaster_vertical_quarter[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:light_blue_plaster_vertical_quarter[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:light_blue_plaster_vertical_quarter[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:light_blue_plaster_vertical_quarter[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:light_blue_plaster_vertical_quarter[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:light_blue_plaster_vertical_quarter[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:light_blue_plaster_vertical_quarter[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:light_blue_plaster_vertical_quarter[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:light_blue_plaster_vertical_quarter[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:light_blue_plaster_vertical_quarter[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:light_blue_plaster_vertical_quarter[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:light_blue_plaster_vertical_quarter[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:light_blue_plaster_vertical_quarter[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:light_blue_plaster_vertical_quarter[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:light_blue_plaster_vertical_quarter[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:light_blue_plaster_vertical_quarter[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:light_blue_plaster_vertical_quarter[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:light_blue_plaster_vertical_quarter[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:light_blue_plaster_vertical_quarter[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:light_blue_plaster_vertical_quarter[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:light_blue_plaster_vertical_quarter[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:light_blue_plaster_vertical_quarter[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:light_blue_plaster_vertical_quarter[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:light_blue_plaster_vertical_quarter[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:light_blue_plaster_vertical_quarter[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:light_blue_plaster_vertical_quarter[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:light_blue_plaster_vertical_quarter[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:light_blue_plaster_vertical_quarter[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:light_blue_plaster_vertical_quarter[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:light_blue_plaster_vertical_quarter[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:light_blue_plaster_vertical_quarter[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:light_blue_plaster_vertical_quarter[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:light_blue_plaster_vertical_quarter[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:light_blue_plaster_vertical_quarter[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:light_blue_plaster_vertical_quarter[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:light_blue_plaster_vertical_quarter[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:light_blue_plaster_vertical_quarter[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:light_blue_plaster_vertical_quarter[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:light_blue_plaster_vertical_quarter[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:light_blue_plaster_vertical_quarter[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:light_blue_plaster_vertical_quarter[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:light_blue_plaster_vertical_quarter[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:light_blue_plaster_vertical_quarter[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:light_blue_plaster_vertical_quarter[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:light_blue_plaster_vertical_slab[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:light_blue_plaster_vertical_slab[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:light_blue_plaster_vertical_slab[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:light_blue_plaster_vertical_slab[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:light_blue_plaster_vertical_slab[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:light_blue_plaster_vertical_slab[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:light_blue_plaster_vertical_slab[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:light_blue_plaster_vertical_slab[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:light_blue_plaster_vertical_slab[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:light_blue_plaster_vertical_slab[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:light_blue_plaster_vertical_slab[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:light_blue_plaster_vertical_slab[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:light_blue_plaster_vertical_slab[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:light_blue_plaster_vertical_slab[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:light_blue_plaster_vertical_slab[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:light_blue_plaster_vertical_slab[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:light_blue_plaster_vertical_slab[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:light_blue_plaster_vertical_slab[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:light_blue_plaster_vertical_slab[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:light_blue_plaster_vertical_slab[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:light_blue_plaster_vertical_slab[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:light_blue_plaster_vertical_slab[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:light_blue_plaster_vertical_slab[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:light_blue_plaster_vertical_slab[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:light_blue_plaster_vertical_slab[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:light_blue_plaster_vertical_slab[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:light_blue_plaster_vertical_slab[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:light_blue_plaster_vertical_slab[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:light_blue_plaster_vertical_slab[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:light_blue_plaster_vertical_slab[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:light_blue_plaster_vertical_slab[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:light_blue_plaster_vertical_slab[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:light_blue_plaster_vertical_slab[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:light_blue_plaster_vertical_slab[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:light_blue_plaster_vertical_slab[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:light_blue_plaster_vertical_slab[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:light_blue_plaster_vertical_slab[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:light_blue_plaster_vertical_slab[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:light_blue_plaster_vertical_slab[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:light_blue_plaster_vertical_slab[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:light_blue_plaster_vertical_slab[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:light_blue_plaster_vertical_slab[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:light_blue_plaster_vertical_slab[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:light_blue_plaster_vertical_slab[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:light_blue_plaster_vertical_slab[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:light_blue_plaster_vertical_slab[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:light_blue_plaster_vertical_slab[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:light_blue_plaster_vertical_slab[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:light_blue_plaster_vertical_slab[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:light_blue_plaster_vertical_slab[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:light_blue_plaster_vertical_slab[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:light_blue_plaster_vertical_slab[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:light_blue_plaster_vertical_slab[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:light_blue_plaster_vertical_slab[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:light_blue_plaster_vertical_slab[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:light_blue_plaster_vertical_slab[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:light_blue_plaster_vertical_slab[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:light_blue_plaster_vertical_slab[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:light_blue_plaster_vertical_slab[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:light_blue_plaster_vertical_slab[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:light_blue_plaster_vertical_slab[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:light_blue_plaster_vertical_slab[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:light_blue_plaster_vertical_slab[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:light_blue_plaster_vertical_slab[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:light_blue_plaster_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:light_blue_plaster_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:light_blue_plaster_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:light_blue_plaster_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:light_blue_plaster_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:light_blue_plaster_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:light_blue_plaster_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:light_blue_plaster_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:light_blue_plaster_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:light_blue_plaster_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:light_blue_plaster_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:light_blue_plaster_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:light_blue_plaster_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:light_blue_plaster_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:light_blue_plaster_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:light_blue_plaster_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:light_blue_plaster_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:light_blue_plaster_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:light_blue_plaster_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:light_blue_plaster_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:light_blue_plaster_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:light_blue_plaster_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:light_blue_plaster_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:light_blue_plaster_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:light_blue_plaster_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:light_blue_plaster_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:light_blue_plaster_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:light_blue_plaster_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:light_blue_plaster_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:light_blue_plaster_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:light_blue_plaster_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:light_blue_plaster_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:light_blue_plaster_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:light_blue_plaster_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:light_blue_plaster_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:light_blue_plaster_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:light_blue_plaster_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:light_blue_plaster_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:light_blue_plaster_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:light_blue_plaster_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:light_blue_plaster_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:light_blue_plaster_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:light_blue_plaster_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:light_blue_plaster_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:light_blue_plaster_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:light_blue_plaster_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:light_blue_plaster_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:light_blue_plaster_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:light_blue_plaster_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:light_blue_plaster_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:light_blue_plaster_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:light_blue_plaster_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:light_blue_plaster_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:light_blue_plaster_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:light_blue_plaster_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:light_blue_plaster_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:light_blue_plaster_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:light_blue_plaster_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:light_blue_plaster_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:light_blue_plaster_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:light_blue_plaster_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:light_blue_plaster_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:light_blue_plaster_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:light_blue_plaster_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:light_blue_plaster_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:light_blue_plaster_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:light_blue_plaster_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:light_blue_plaster_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:light_blue_plaster_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:light_blue_plaster_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:light_blue_plaster_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:light_blue_plaster_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:light_blue_plaster_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:light_blue_plaster_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:light_blue_plaster_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:light_blue_plaster_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:light_blue_plaster_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:light_blue_plaster_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:light_blue_plaster_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:light_blue_plaster_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:light_blue_plaster_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:light_blue_plaster_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:light_blue_plaster_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:light_blue_plaster_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:light_blue_plaster_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:light_blue_plaster_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:light_blue_plaster_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:light_blue_plaster_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:light_blue_plaster_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:light_blue_plaster_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:light_blue_plaster_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:light_blue_plaster_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:light_blue_plaster_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:light_blue_plaster_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:light_blue_plaster_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:light_blue_plaster_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:light_blue_plaster_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:light_blue_plaster_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:light_blue_plaster_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:light_blue_plaster_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:light_blue_plaster_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:light_blue_plaster_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:light_blue_plaster_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:light_blue_plaster_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:light_blue_plaster_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:light_blue_plaster_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:light_blue_plaster_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:light_blue_plaster_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:light_blue_plaster_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:light_blue_plaster_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:light_blue_plaster_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:light_blue_plaster_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:light_blue_plaster_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:light_blue_plaster_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:light_blue_plaster_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:light_blue_plaster_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:light_blue_plaster_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:light_blue_plaster_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:light_blue_plaster_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:light_blue_plaster_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:light_blue_plaster_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:light_blue_plaster_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:light_blue_plaster_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:light_blue_plaster_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:light_blue_plaster_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:light_blue_plaster_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:light_blue_plaster_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:light_blue_plaster_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:light_blue_plaster_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:light_blue_plaster_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:light_blue_plaster_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:light_blue_plaster_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:light_blue_plaster_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:light_blue_plaster_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:light_blue_plaster_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:light_blue_plaster_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:light_blue_plaster_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:light_blue_plaster_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:light_blue_plaster_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:light_blue_plaster_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:light_blue_plaster_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:light_blue_plaster_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:light_blue_plaster_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:light_blue_plaster_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:light_blue_plaster_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:light_blue_plaster_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:light_blue_plaster_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:light_blue_plaster_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:light_blue_plaster_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:light_blue_plaster_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:light_blue_plaster_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:light_blue_plaster_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:light_blue_plaster_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:light_blue_plaster_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:light_blue_plaster_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:light_blue_plaster_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:light_blue_plaster_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:light_blue_plaster_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:light_blue_plaster_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:light_blue_plaster_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:light_blue_plaster_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:light_blue_plaster_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:light_blue_plaster_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:light_blue_plaster_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:light_blue_plaster_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:light_blue_plaster_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:light_blue_plaster_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:light_blue_plaster_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:light_blue_plaster_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:light_blue_plaster_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:light_blue_plaster_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:light_blue_plaster_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:light_blue_plaster_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:light_blue_plaster_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:light_blue_plaster_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:light_blue_plaster_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:light_blue_plaster_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:light_blue_plaster_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:light_blue_plaster_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:light_blue_plaster_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:light_blue_plaster_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:light_blue_plaster_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:light_blue_plaster_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:light_blue_plaster_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:light_blue_plaster_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:light_blue_plaster_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:light_blue_plaster_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:light_blue_plaster_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:light_blue_plaster_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:light_blue_plaster_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:light_blue_plaster_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:light_blue_plaster_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:light_blue_plaster_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:light_blue_plaster_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:light_blue_plaster_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:light_blue_plaster_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:light_blue_plaster_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:light_blue_plaster_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:light_blue_plaster_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:light_blue_plaster_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:light_blue_plaster_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:light_blue_plaster_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:light_blue_plaster_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:light_blue_plaster_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:light_blue_plaster_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:light_blue_plaster_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:light_blue_plaster_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:light_blue_plaster_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:light_blue_plaster_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:light_blue_plaster_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:light_blue_plaster_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:light_blue_plaster_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:light_blue_plaster_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:light_blue_plaster_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:light_blue_plaster_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:light_blue_plaster_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:light_blue_plaster_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:light_blue_plaster_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:light_blue_plaster_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:light_blue_plaster_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:light_blue_plaster_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:light_blue_plaster_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:light_blue_plaster_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:light_blue_plaster_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:light_blue_plaster_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:light_blue_plaster_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:light_blue_plaster_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:light_blue_plaster_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:light_blue_plaster_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:light_blue_plaster_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:light_blue_plaster_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:light_blue_plaster_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:light_blue_plaster_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:light_blue_plaster_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:light_blue_plaster_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:light_blue_plaster_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:light_blue_plaster_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:light_blue_plaster_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:light_blue_plaster_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:light_blue_plaster_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:light_blue_plaster_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:light_blue_plaster_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:light_blue_plaster_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:light_blue_plaster_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:light_blue_plaster_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:light_blue_plaster_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:light_blue_plaster_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:light_blue_plaster_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:light_blue_plaster_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:light_blue_plaster_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:light_blue_plaster_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:light_blue_plaster_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:light_blue_plaster_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:light_blue_plaster_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:light_blue_plaster_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:light_blue_plaster_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:light_blue_plaster_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:light_blue_plaster_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:light_blue_plaster_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:light_blue_plaster_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:light_blue_plaster_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:light_blue_plaster_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:light_blue_plaster_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:light_blue_plaster_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:light_blue_plaster_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:light_blue_plaster_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:light_blue_plaster_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:light_blue_plaster_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:light_blue_plaster_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:light_blue_plaster_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:light_blue_plaster_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:light_blue_plaster_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:light_blue_plaster_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:light_blue_plaster_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:light_blue_plaster_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:light_blue_plaster_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:light_blue_plaster_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:light_blue_plaster_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:light_blue_plaster_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:light_blue_plaster_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:light_blue_plaster_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:light_blue_plaster_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:light_blue_plaster_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:light_blue_plaster_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:light_blue_plaster_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:light_blue_plaster_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:light_blue_plaster_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:light_blue_plaster_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:light_blue_plaster_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:light_blue_plaster_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:light_blue_plaster_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:light_blue_plaster_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:light_blue_plaster_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:light_blue_plaster_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:light_blue_plaster_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:light_blue_plaster_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:light_blue_plaster_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:light_blue_plaster_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:light_blue_plaster_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:light_blue_plaster_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:light_blue_plaster_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:light_blue_plaster_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:light_blue_plaster_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:light_blue_plaster_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:light_blue_plaster_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:light_blue_plaster_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:light_blue_plaster_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:light_blue_plaster_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:light_blue_plaster_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:light_blue_plaster_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:light_blue_plaster_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:light_blue_plaster_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:light_blue_plaster_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:light_blue_plaster_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:light_blue_plaster_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:light_blue_plaster_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:light_blue_plaster_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:light_blue_plaster_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:light_blue_plaster_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:light_blue_plaster_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:light_blue_plaster_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:light_blue_plaster_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:light_blue_plaster_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:light_blue_plaster_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:light_blue_stained_glass_pane[down=true,east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:light_blue_stained_glass_pane[down=true,east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:light_blue_stained_glass_pane[down=true,east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:light_blue_stained_glass_pane[down=true,east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:light_blue_stained_glass_pane[down=true,east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:light_blue_stained_glass_pane[down=true,east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:light_blue_stained_glass_pane[down=true,east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:light_blue_stained_glass_pane[down=true,east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:light_blue_stained_glass_pane[down=true,east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:light_blue_stained_glass_pane[down=true,east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:light_blue_stained_glass_pane[down=true,east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:light_blue_stained_glass_pane[down=true,east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:light_blue_stained_glass_pane[down=true,east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:light_blue_stained_glass_pane[down=true,east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:light_blue_stained_glass_pane[down=true,east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:light_blue_stained_glass_pane[down=true,east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:light_blue_stained_glass_pane[down=true,east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:light_blue_stained_glass_pane[down=true,east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:light_blue_stained_glass_pane[down=true,east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:light_blue_stained_glass_pane[down=true,east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:light_blue_stained_glass_pane[down=true,east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:light_blue_stained_glass_pane[down=true,east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:light_blue_stained_glass_pane[down=true,east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:light_blue_stained_glass_pane[down=true,east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:light_blue_stained_glass_pane[down=true,east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:light_blue_stained_glass_pane[down=true,east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:light_blue_stained_glass_pane[down=true,east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:light_blue_stained_glass_pane[down=true,east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:light_blue_stained_glass_pane[down=true,east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:light_blue_stained_glass_pane[down=true,east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:light_blue_stained_glass_pane[down=true,east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:light_blue_stained_glass_pane[down=true,east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:light_blue_stained_glass_pane[down=true,east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:light_blue_stained_glass_pane[down=true,east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:light_blue_stained_glass_pane[down=true,east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:light_blue_stained_glass_pane[down=true,east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:light_blue_stained_glass_pane[down=true,east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:light_blue_stained_glass_pane[down=true,east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:light_blue_stained_glass_pane[down=true,east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:light_blue_stained_glass_pane[down=true,east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:light_blue_stained_glass_pane[down=true,east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:light_blue_stained_glass_pane[down=true,east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:light_blue_stained_glass_pane[down=true,east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:light_blue_stained_glass_pane[down=true,east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:light_blue_stained_glass_pane[down=true,east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:light_blue_stained_glass_pane[down=true,east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:light_blue_stained_glass_pane[down=true,east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:light_blue_stained_glass_pane[down=true,east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:light_blue_stained_glass_pane[down=true,east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:light_blue_stained_glass_pane[down=true,east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:light_blue_stained_glass_pane[down=true,east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:light_blue_stained_glass_pane[down=true,east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:light_blue_stained_glass_pane[down=true,east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:light_blue_stained_glass_pane[down=true,east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:light_blue_stained_glass_pane[down=true,east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:light_blue_stained_glass_pane[down=true,east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:light_blue_stained_glass_pane[down=true,east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:light_blue_stained_glass_pane[down=true,east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:light_blue_stained_glass_pane[down=true,east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:light_blue_stained_glass_pane[down=true,east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:light_blue_stained_glass_pane[down=true,east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:light_blue_stained_glass_pane[down=true,east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:light_blue_stained_glass_pane[down=true,east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:light_blue_stained_glass_pane[down=true,east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:light_blue_stained_glass_pane[down=false,east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:light_blue_stained_glass_pane[down=false,east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:light_blue_stained_glass_pane[down=false,east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:light_blue_stained_glass_pane[down=false,east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:light_blue_stained_glass_pane[down=false,east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:light_blue_stained_glass_pane[down=false,east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:light_blue_stained_glass_pane[down=false,east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:light_blue_stained_glass_pane[down=false,east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:light_blue_stained_glass_pane[down=false,east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:light_blue_stained_glass_pane[down=false,east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:light_blue_stained_glass_pane[down=false,east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:light_blue_stained_glass_pane[down=false,east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:light_blue_stained_glass_pane[down=false,east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:light_blue_stained_glass_pane[down=false,east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:light_blue_stained_glass_pane[down=false,east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:light_blue_stained_glass_pane[down=false,east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:light_blue_stained_glass_pane[down=false,east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:light_blue_stained_glass_pane[down=false,east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:light_blue_stained_glass_pane[down=false,east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:light_blue_stained_glass_pane[down=false,east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:light_blue_stained_glass_pane[down=false,east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:light_blue_stained_glass_pane[down=false,east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:light_blue_stained_glass_pane[down=false,east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:light_blue_stained_glass_pane[down=false,east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:light_blue_stained_glass_pane[down=false,east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:light_blue_stained_glass_pane[down=false,east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:light_blue_stained_glass_pane[down=false,east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:light_blue_stained_glass_pane[down=false,east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:light_blue_stained_glass_pane[down=false,east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:light_blue_stained_glass_pane[down=false,east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:light_blue_stained_glass_pane[down=false,east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:light_blue_stained_glass_pane[down=false,east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:light_blue_stained_glass_pane[down=false,east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:light_blue_stained_glass_pane[down=false,east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:light_blue_stained_glass_pane[down=false,east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:light_blue_stained_glass_pane[down=false,east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:light_blue_stained_glass_pane[down=false,east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:light_blue_stained_glass_pane[down=false,east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:light_blue_stained_glass_pane[down=false,east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:light_blue_stained_glass_pane[down=false,east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:light_blue_stained_glass_pane[down=false,east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:light_blue_stained_glass_pane[down=false,east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:light_blue_stained_glass_pane[down=false,east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:light_blue_stained_glass_pane[down=false,east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:light_blue_stained_glass_pane[down=false,east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:light_blue_stained_glass_pane[down=false,east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:light_blue_stained_glass_pane[down=false,east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:light_blue_stained_glass_pane[down=false,east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:light_blue_stained_glass_pane[down=false,east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:light_blue_stained_glass_pane[down=false,east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:light_blue_stained_glass_pane[down=false,east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:light_blue_stained_glass_pane[down=false,east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:light_blue_stained_glass_pane[down=false,east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:light_blue_stained_glass_pane[down=false,east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:light_blue_stained_glass_pane[down=false,east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:light_blue_stained_glass_pane[down=false,east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:light_blue_stained_glass_pane[down=false,east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:light_blue_stained_glass_pane[down=false,east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:light_blue_stained_glass_pane[down=false,east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:light_blue_stained_glass_pane[down=false,east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:light_blue_stained_glass_pane[down=false,east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:light_blue_stained_glass_pane[down=false,east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:light_blue_stained_glass_pane[down=false,east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:light_blue_stained_glass_pane[down=false,east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:light_blue_stained_glass_slab[layer=1,type=top,waterlogged=true]
conquest:light_blue_stained_glass_slab[layer=1,type=top,waterlogged=false]
conquest:light_blue_stained_glass_slab[layer=1,type=bottom,waterlogged=true]
conquest:light_blue_stained_glass_slab[layer=1,type=bottom,waterlogged=false]
conquest:light_blue_stained_glass_slab[layer=2,type=top,waterlogged=true]
conquest:light_blue_stained_glass_slab[layer=2,type=top,waterlogged=false]
conquest:light_blue_stained_glass_slab[layer=2,type=bottom,waterlogged=true]
conquest:light_blue_stained_glass_slab[layer=2,type=bottom,waterlogged=false]
conquest:light_blue_stained_glass_slab[layer=3,type=top,waterlogged=true]
conquest:light_blue_stained_glass_slab[layer=3,type=top,waterlogged=false]
conquest:light_blue_stained_glass_slab[layer=3,type=bottom,waterlogged=true]
conquest:light_blue_stained_glass_slab[layer=3,type=bottom,waterlogged=false]
conquest:light_blue_stained_glass_slab[layer=4,type=top,waterlogged=true]
conquest:light_blue_stained_glass_slab[layer=4,type=top,waterlogged=false]
conquest:light_blue_stained_glass_slab[layer=4,type=bottom,waterlogged=true]
conquest:light_blue_stained_glass_slab[layer=4,type=bottom,waterlogged=false]
conquest:light_blue_stained_glass_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:light_blue_stained_glass_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:light_blue_stained_glass_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:light_blue_stained_glass_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:light_blue_stained_glass_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:light_blue_stained_glass_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:light_blue_stained_glass_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:light_blue_stained_glass_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:light_blue_stained_glass_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:light_blue_stained_glass_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:light_blue_stained_glass_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:light_blue_stained_glass_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:light_blue_stained_glass_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:light_blue_stained_glass_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:light_blue_stained_glass_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:light_blue_stained_glass_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:light_blue_stained_glass_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:light_blue_stained_glass_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:light_blue_stained_glass_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:light_blue_stained_glass_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:light_blue_stained_glass_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:light_blue_stained_glass_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:light_blue_stained_glass_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:light_blue_stained_glass_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:light_blue_stained_glass_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:light_blue_stained_glass_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:light_blue_stained_glass_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:light_blue_stained_glass_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:light_blue_stained_glass_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:light_blue_stained_glass_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:light_blue_stained_glass_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:light_blue_stained_glass_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:light_blue_stained_glass_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:light_blue_stained_glass_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:light_blue_stained_glass_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:light_blue_stained_glass_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:light_blue_stained_glass_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:light_blue_stained_glass_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:light_blue_stained_glass_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:light_blue_stained_glass_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:light_blue_stained_glass_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:light_blue_stained_glass_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:light_blue_stained_glass_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:light_blue_stained_glass_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:light_blue_stained_glass_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:light_blue_stained_glass_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:light_blue_stained_glass_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:light_blue_stained_glass_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:light_blue_stained_glass_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:light_blue_stained_glass_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:light_blue_stained_glass_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:light_blue_stained_glass_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:light_blue_stained_glass_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:light_blue_stained_glass_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:light_blue_stained_glass_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:light_blue_stained_glass_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:light_blue_stained_glass_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:light_blue_stained_glass_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:light_blue_stained_glass_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:light_blue_stained_glass_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:light_blue_stained_glass_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:light_blue_stained_glass_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:light_blue_stained_glass_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:light_blue_stained_glass_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:light_blue_stained_glass_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:light_blue_stained_glass_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:light_blue_stained_glass_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:light_blue_stained_glass_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:light_blue_stained_glass_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:light_blue_stained_glass_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:light_blue_stained_glass_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:light_blue_stained_glass_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:light_blue_stained_glass_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:light_blue_stained_glass_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:light_blue_stained_glass_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:light_blue_stained_glass_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:light_blue_stained_glass_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:light_blue_stained_glass_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:light_blue_stained_glass_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:light_blue_stained_glass_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:light_blue_stained_glass_vertical_corner[facing=north,layer=1,waterlogged=true]
conquest:light_blue_stained_glass_vertical_corner[facing=north,layer=1,waterlogged=false]
conquest:light_blue_stained_glass_vertical_corner[facing=north,layer=2,waterlogged=true]
conquest:light_blue_stained_glass_vertical_corner[facing=north,layer=2,waterlogged=false]
conquest:light_blue_stained_glass_vertical_corner[facing=north,layer=3,waterlogged=true]
conquest:light_blue_stained_glass_vertical_corner[facing=north,layer=3,waterlogged=false]
conquest:light_blue_stained_glass_vertical_corner[facing=north,layer=4,waterlogged=true]
conquest:light_blue_stained_glass_vertical_corner[facing=north,layer=4,waterlogged=false]
conquest:light_blue_stained_glass_vertical_corner[facing=south,layer=1,waterlogged=true]
conquest:light_blue_stained_glass_vertical_corner[facing=south,layer=1,waterlogged=false]
conquest:light_blue_stained_glass_vertical_corner[facing=south,layer=2,waterlogged=true]
conquest:light_blue_stained_glass_vertical_corner[facing=south,layer=2,waterlogged=false]
conquest:light_blue_stained_glass_vertical_corner[facing=south,layer=3,waterlogged=true]
conquest:light_blue_stained_glass_vertical_corner[facing=south,layer=3,waterlogged=false]
conquest:light_blue_stained_glass_vertical_corner[facing=south,layer=4,waterlogged=true]
conquest:light_blue_stained_glass_vertical_corner[facing=south,layer=4,waterlogged=false]
conquest:light_blue_stained_glass_vertical_corner[facing=west,layer=1,waterlogged=true]
conquest:light_blue_stained_glass_vertical_corner[facing=west,layer=1,waterlogged=false]
conquest:light_blue_stained_glass_vertical_corner[facing=west,layer=2,waterlogged=true]
conquest:light_blue_stained_glass_vertical_corner[facing=west,layer=2,waterlogged=false]
conquest:light_blue_stained_glass_vertical_corner[facing=west,layer=3,waterlogged=true]
conquest:light_blue_stained_glass_vertical_corner[facing=west,layer=3,waterlogged=false]
conquest:light_blue_stained_glass_vertical_corner[facing=west,layer=4,waterlogged=true]
conquest:light_blue_stained_glass_vertical_corner[facing=west,layer=4,waterlogged=false]
conquest:light_blue_stained_glass_vertical_corner[facing=east,layer=1,waterlogged=true]
conquest:light_blue_stained_glass_vertical_corner[facing=east,layer=1,waterlogged=false]
conquest:light_blue_stained_glass_vertical_corner[facing=east,layer=2,waterlogged=true]
conquest:light_blue_stained_glass_vertical_corner[facing=east,layer=2,waterlogged=false]
conquest:light_blue_stained_glass_vertical_corner[facing=east,layer=3,waterlogged=true]
conquest:light_blue_stained_glass_vertical_corner[facing=east,layer=3,waterlogged=false]
conquest:light_blue_stained_glass_vertical_corner[facing=east,layer=4,waterlogged=true]
conquest:light_blue_stained_glass_vertical_corner[facing=east,layer=4,waterlogged=false]
conquest:light_blue_stained_glass_vertical_quarter[facing=north,layer=1,waterlogged=true]
conquest:light_blue_stained_glass_vertical_quarter[facing=north,layer=1,waterlogged=false]
conquest:light_blue_stained_glass_vertical_quarter[facing=north,layer=2,waterlogged=true]
conquest:light_blue_stained_glass_vertical_quarter[facing=north,layer=2,waterlogged=false]
conquest:light_blue_stained_glass_vertical_quarter[facing=north,layer=3,waterlogged=true]
conquest:light_blue_stained_glass_vertical_quarter[facing=north,layer=3,waterlogged=false]
conquest:light_blue_stained_glass_vertical_quarter[facing=north,layer=4,waterlogged=true]
conquest:light_blue_stained_glass_vertical_quarter[facing=north,layer=4,waterlogged=false]
conquest:light_blue_stained_glass_vertical_quarter[facing=south,layer=1,waterlogged=true]
conquest:light_blue_stained_glass_vertical_quarter[facing=south,layer=1,waterlogged=false]
conquest:light_blue_stained_glass_vertical_quarter[facing=south,layer=2,waterlogged=true]
conquest:light_blue_stained_glass_vertical_quarter[facing=south,layer=2,waterlogged=false]
conquest:light_blue_stained_glass_vertical_quarter[facing=south,layer=3,waterlogged=true]
conquest:light_blue_stained_glass_vertical_quarter[facing=south,layer=3,waterlogged=false]
conquest:light_blue_stained_glass_vertical_quarter[facing=south,layer=4,waterlogged=true]
conquest:light_blue_stained_glass_vertical_quarter[facing=south,layer=4,waterlogged=false]
conquest:light_blue_stained_glass_vertical_quarter[facing=west,layer=1,waterlogged=true]
conquest:light_blue_stained_glass_vertical_quarter[facing=west,layer=1,waterlogged=false]
conquest:light_blue_stained_glass_vertical_quarter[facing=west,layer=2,waterlogged=true]
conquest:light_blue_stained_glass_vertical_quarter[facing=west,layer=2,waterlogged=false]
conquest:light_blue_stained_glass_vertical_quarter[facing=west,layer=3,waterlogged=true]
conquest:light_blue_stained_glass_vertical_quarter[facing=west,layer=3,waterlogged=false]
conquest:light_blue_stained_glass_vertical_quarter[facing=west,layer=4,waterlogged=true]
conquest:light_blue_stained_glass_vertical_quarter[facing=west,layer=4,waterlogged=false]
conquest:light_blue_stained_glass_vertical_quarter[facing=east,layer=1,waterlogged=true]
conquest:light_blue_stained_glass_vertical_quarter[facing=east,layer=1,waterlogged=false]
conquest:light_blue_stained_glass_vertical_quarter[facing=east,layer=2,waterlogged=true]
conquest:light_blue_stained_glass_vertical_quarter[facing=east,layer=2,waterlogged=false]
conquest:light_blue_stained_glass_vertical_quarter[facing=east,layer=3,waterlogged=true]
conquest:light_blue_stained_glass_vertical_quarter[facing=east,layer=3,waterlogged=false]
conquest:light_blue_stained_glass_vertical_quarter[facing=east,layer=4,waterlogged=true]
conquest:light_blue_stained_glass_vertical_quarter[facing=east,layer=4,waterlogged=false]
conquest:light_blue_stained_glass_vertical_slab[facing=north,layer=1,waterlogged=true]
conquest:light_blue_stained_glass_vertical_slab[facing=north,layer=1,waterlogged=false]
conquest:light_blue_stained_glass_vertical_slab[facing=north,layer=2,waterlogged=true]
conquest:light_blue_stained_glass_vertical_slab[facing=north,layer=2,waterlogged=false]
conquest:light_blue_stained_glass_vertical_slab[facing=north,layer=3,waterlogged=true]
conquest:light_blue_stained_glass_vertical_slab[facing=north,layer=3,waterlogged=false]
conquest:light_blue_stained_glass_vertical_slab[facing=north,layer=4,waterlogged=true]
conquest:light_blue_stained_glass_vertical_slab[facing=north,layer=4,waterlogged=false]
conquest:light_blue_stained_glass_vertical_slab[facing=south,layer=1,waterlogged=true]
conquest:light_blue_stained_glass_vertical_slab[facing=south,layer=1,waterlogged=false]
conquest:light_blue_stained_glass_vertical_slab[facing=south,layer=2,waterlogged=true]
conquest:light_blue_stained_glass_vertical_slab[facing=south,layer=2,waterlogged=false]
conquest:light_blue_stained_glass_vertical_slab[facing=south,layer=3,waterlogged=true]
conquest:light_blue_stained_glass_vertical_slab[facing=south,layer=3,waterlogged=false]
conquest:light_blue_stained_glass_vertical_slab[facing=south,layer=4,waterlogged=true]
conquest:light_blue_stained_glass_vertical_slab[facing=south,layer=4,waterlogged=false]
conquest:light_blue_stained_glass_vertical_slab[facing=west,layer=1,waterlogged=true]
conquest:light_blue_stained_glass_vertical_slab[facing=west,layer=1,waterlogged=false]
conquest:light_blue_stained_glass_vertical_slab[facing=west,layer=2,waterlogged=true]
conquest:light_blue_stained_glass_vertical_slab[facing=west,layer=2,waterlogged=false]
conquest:light_blue_stained_glass_vertical_slab[facing=west,layer=3,waterlogged=true]
conquest:light_blue_stained_glass_vertical_slab[facing=west,layer=3,waterlogged=false]
conquest:light_blue_stained_glass_vertical_slab[facing=west,layer=4,waterlogged=true]
conquest:light_blue_stained_glass_vertical_slab[facing=west,layer=4,waterlogged=false]
conquest:light_blue_stained_glass_vertical_slab[facing=east,layer=1,waterlogged=true]
conquest:light_blue_stained_glass_vertical_slab[facing=east,layer=1,waterlogged=false]
conquest:light_blue_stained_glass_vertical_slab[facing=east,layer=2,waterlogged=true]
conquest:light_blue_stained_glass_vertical_slab[facing=east,layer=2,waterlogged=false]
conquest:light_blue_stained_glass_vertical_slab[facing=east,layer=3,waterlogged=true]
conquest:light_blue_stained_glass_vertical_slab[facing=east,layer=3,waterlogged=false]
conquest:light_blue_stained_glass_vertical_slab[facing=east,layer=4,waterlogged=true]
conquest:light_blue_stained_glass_vertical_slab[facing=east,layer=4,waterlogged=false]
conquest:light_blue_stucco
conquest:light_blue_stucco_arrowslit[facing=north,waterlogged=true]
conquest:light_blue_stucco_arrowslit[facing=north,waterlogged=false]
conquest:light_blue_stucco_arrowslit[facing=south,waterlogged=true]
conquest:light_blue_stucco_arrowslit[facing=south,waterlogged=false]
conquest:light_blue_stucco_arrowslit[facing=west,waterlogged=true]
conquest:light_blue_stucco_arrowslit[facing=west,waterlogged=false]
conquest:light_blue_stucco_arrowslit[facing=east,waterlogged=true]
conquest:light_blue_stucco_arrowslit[facing=east,waterlogged=false]
conquest:light_blue_stucco_balustrade[axis=x,waterlogged=true]
conquest:light_blue_stucco_balustrade[axis=x,waterlogged=false]
conquest:light_blue_stucco_balustrade[axis=y,waterlogged=true]
conquest:light_blue_stucco_balustrade[axis=y,waterlogged=false]
conquest:light_blue_stucco_balustrade[axis=z,waterlogged=true]
conquest:light_blue_stucco_balustrade[axis=z,waterlogged=false]
conquest:light_blue_stucco_capital[facing=flat,type=top,waterlogged=true]
conquest:light_blue_stucco_capital[facing=flat,type=top,waterlogged=false]
conquest:light_blue_stucco_capital[facing=flat,type=bottom,waterlogged=true]
conquest:light_blue_stucco_capital[facing=flat,type=bottom,waterlogged=false]
conquest:light_blue_stucco_capital[facing=north,type=top,waterlogged=true]
conquest:light_blue_stucco_capital[facing=north,type=top,waterlogged=false]
conquest:light_blue_stucco_capital[facing=north,type=bottom,waterlogged=true]
conquest:light_blue_stucco_capital[facing=north,type=bottom,waterlogged=false]
conquest:light_blue_stucco_capital[facing=south,type=top,waterlogged=true]
conquest:light_blue_stucco_capital[facing=south,type=top,waterlogged=false]
conquest:light_blue_stucco_capital[facing=south,type=bottom,waterlogged=true]
conquest:light_blue_stucco_capital[facing=south,type=bottom,waterlogged=false]
conquest:light_blue_stucco_capital[facing=east,type=top,waterlogged=true]
conquest:light_blue_stucco_capital[facing=east,type=top,waterlogged=false]
conquest:light_blue_stucco_capital[facing=east,type=bottom,waterlogged=true]
conquest:light_blue_stucco_capital[facing=east,type=bottom,waterlogged=false]
conquest:light_blue_stucco_capital[facing=west,type=top,waterlogged=true]
conquest:light_blue_stucco_capital[facing=west,type=top,waterlogged=false]
conquest:light_blue_stucco_capital[facing=west,type=bottom,waterlogged=true]
conquest:light_blue_stucco_capital[facing=west,type=bottom,waterlogged=false]
conquest:light_blue_stucco_corner_slab[facing=north,type=top,waterlogged=true]
conquest:light_blue_stucco_corner_slab[facing=north,type=top,waterlogged=false]
conquest:light_blue_stucco_corner_slab[facing=north,type=bottom,waterlogged=true]
conquest:light_blue_stucco_corner_slab[facing=north,type=bottom,waterlogged=false]
conquest:light_blue_stucco_corner_slab[facing=south,type=top,waterlogged=true]
conquest:light_blue_stucco_corner_slab[facing=south,type=top,waterlogged=false]
conquest:light_blue_stucco_corner_slab[facing=south,type=bottom,waterlogged=true]
conquest:light_blue_stucco_corner_slab[facing=south,type=bottom,waterlogged=false]
conquest:light_blue_stucco_corner_slab[facing=west,type=top,waterlogged=true]
conquest:light_blue_stucco_corner_slab[facing=west,type=top,waterlogged=false]
conquest:light_blue_stucco_corner_slab[facing=west,type=bottom,waterlogged=true]
conquest:light_blue_stucco_corner_slab[facing=west,type=bottom,waterlogged=false]
conquest:light_blue_stucco_corner_slab[facing=east,type=top,waterlogged=true]
conquest:light_blue_stucco_corner_slab[facing=east,type=top,waterlogged=false]
conquest:light_blue_stucco_corner_slab[facing=east,type=bottom,waterlogged=true]
conquest:light_blue_stucco_corner_slab[facing=east,type=bottom,waterlogged=false]
conquest:light_blue_stucco_eighth_slab[facing=north,type=top,waterlogged=true]
conquest:light_blue_stucco_eighth_slab[facing=north,type=top,waterlogged=false]
conquest:light_blue_stucco_eighth_slab[facing=north,type=bottom,waterlogged=true]
conquest:light_blue_stucco_eighth_slab[facing=north,type=bottom,waterlogged=false]
conquest:light_blue_stucco_eighth_slab[facing=south,type=top,waterlogged=true]
conquest:light_blue_stucco_eighth_slab[facing=south,type=top,waterlogged=false]
conquest:light_blue_stucco_eighth_slab[facing=south,type=bottom,waterlogged=true]
conquest:light_blue_stucco_eighth_slab[facing=south,type=bottom,waterlogged=false]
conquest:light_blue_stucco_eighth_slab[facing=west,type=top,waterlogged=true]
conquest:light_blue_stucco_eighth_slab[facing=west,type=top,waterlogged=false]
conquest:light_blue_stucco_eighth_slab[facing=west,type=bottom,waterlogged=true]
conquest:light_blue_stucco_eighth_slab[facing=west,type=bottom,waterlogged=false]
conquest:light_blue_stucco_eighth_slab[facing=east,type=top,waterlogged=true]
conquest:light_blue_stucco_eighth_slab[facing=east,type=top,waterlogged=false]
conquest:light_blue_stucco_eighth_slab[facing=east,type=bottom,waterlogged=true]
conquest:light_blue_stucco_eighth_slab[facing=east,type=bottom,waterlogged=false]
conquest:light_blue_stucco_pillar[layer=1,waterlogged=true]
conquest:light_blue_stucco_pillar[layer=1,waterlogged=false]
conquest:light_blue_stucco_pillar[layer=2,waterlogged=true]
conquest:light_blue_stucco_pillar[layer=2,waterlogged=false]
conquest:light_blue_stucco_pillar[layer=3,waterlogged=true]
conquest:light_blue_stucco_pillar[layer=3,waterlogged=false]
conquest:light_blue_stucco_quarter_slab[facing=north,layer=1,type=top,waterlogged=true]
conquest:light_blue_stucco_quarter_slab[facing=north,layer=1,type=top,waterlogged=false]
conquest:light_blue_stucco_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=true]
conquest:light_blue_stucco_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=false]
conquest:light_blue_stucco_quarter_slab[facing=north,layer=2,type=top,waterlogged=true]
conquest:light_blue_stucco_quarter_slab[facing=north,layer=2,type=top,waterlogged=false]
conquest:light_blue_stucco_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=true]
conquest:light_blue_stucco_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=false]
conquest:light_blue_stucco_quarter_slab[facing=north,layer=3,type=top,waterlogged=true]
conquest:light_blue_stucco_quarter_slab[facing=north,layer=3,type=top,waterlogged=false]
conquest:light_blue_stucco_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=true]
conquest:light_blue_stucco_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=false]
conquest:light_blue_stucco_quarter_slab[facing=south,layer=1,type=top,waterlogged=true]
conquest:light_blue_stucco_quarter_slab[facing=south,layer=1,type=top,waterlogged=false]
conquest:light_blue_stucco_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=true]
conquest:light_blue_stucco_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=false]
conquest:light_blue_stucco_quarter_slab[facing=south,layer=2,type=top,waterlogged=true]
conquest:light_blue_stucco_quarter_slab[facing=south,layer=2,type=top,waterlogged=false]
conquest:light_blue_stucco_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=true]
conquest:light_blue_stucco_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=false]
conquest:light_blue_stucco_quarter_slab[facing=south,layer=3,type=top,waterlogged=true]
conquest:light_blue_stucco_quarter_slab[facing=south,layer=3,type=top,waterlogged=false]
conquest:light_blue_stucco_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=true]
conquest:light_blue_stucco_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=false]
conquest:light_blue_stucco_quarter_slab[facing=west,layer=1,type=top,waterlogged=true]
conquest:light_blue_stucco_quarter_slab[facing=west,layer=1,type=top,waterlogged=false]
conquest:light_blue_stucco_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=true]
conquest:light_blue_stucco_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=false]
conquest:light_blue_stucco_quarter_slab[facing=west,layer=2,type=top,waterlogged=true]
conquest:light_blue_stucco_quarter_slab[facing=west,layer=2,type=top,waterlogged=false]
conquest:light_blue_stucco_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=true]
conquest:light_blue_stucco_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=false]
conquest:light_blue_stucco_quarter_slab[facing=west,layer=3,type=top,waterlogged=true]
conquest:light_blue_stucco_quarter_slab[facing=west,layer=3,type=top,waterlogged=false]
conquest:light_blue_stucco_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=true]
conquest:light_blue_stucco_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=false]
conquest:light_blue_stucco_quarter_slab[facing=east,layer=1,type=top,waterlogged=true]
conquest:light_blue_stucco_quarter_slab[facing=east,layer=1,type=top,waterlogged=false]
conquest:light_blue_stucco_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=true]
conquest:light_blue_stucco_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=false]
conquest:light_blue_stucco_quarter_slab[facing=east,layer=2,type=top,waterlogged=true]
conquest:light_blue_stucco_quarter_slab[facing=east,layer=2,type=top,waterlogged=false]
conquest:light_blue_stucco_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=true]
conquest:light_blue_stucco_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=false]
conquest:light_blue_stucco_quarter_slab[facing=east,layer=3,type=top,waterlogged=true]
conquest:light_blue_stucco_quarter_slab[facing=east,layer=3,type=top,waterlogged=false]
conquest:light_blue_stucco_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=true]
conquest:light_blue_stucco_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=false]
conquest:light_blue_stucco_slab[layer=1,type=top,waterlogged=true]
conquest:light_blue_stucco_slab[layer=1,type=top,waterlogged=false]
conquest:light_blue_stucco_slab[layer=1,type=bottom,waterlogged=true]
conquest:light_blue_stucco_slab[layer=1,type=bottom,waterlogged=false]
conquest:light_blue_stucco_slab[layer=2,type=top,waterlogged=true]
conquest:light_blue_stucco_slab[layer=2,type=top,waterlogged=false]
conquest:light_blue_stucco_slab[layer=2,type=bottom,waterlogged=true]
conquest:light_blue_stucco_slab[layer=2,type=bottom,waterlogged=false]
conquest:light_blue_stucco_slab[layer=3,type=top,waterlogged=true]
conquest:light_blue_stucco_slab[layer=3,type=top,waterlogged=false]
conquest:light_blue_stucco_slab[layer=3,type=bottom,waterlogged=true]
conquest:light_blue_stucco_slab[layer=3,type=bottom,waterlogged=false]
conquest:light_blue_stucco_slab[layer=4,type=top,waterlogged=true]
conquest:light_blue_stucco_slab[layer=4,type=top,waterlogged=false]
conquest:light_blue_stucco_slab[layer=4,type=bottom,waterlogged=true]
conquest:light_blue_stucco_slab[layer=4,type=bottom,waterlogged=false]
conquest:light_blue_stucco_small_arch[direction=northsouth,waterlogged=true]
conquest:light_blue_stucco_small_arch[direction=northsouth,waterlogged=false]
conquest:light_blue_stucco_small_arch[direction=eastwest,waterlogged=true]
conquest:light_blue_stucco_small_arch[direction=eastwest,waterlogged=false]
conquest:light_blue_stucco_small_arch_half[facing=north,waterlogged=true]
conquest:light_blue_stucco_small_arch_half[facing=north,waterlogged=false]
conquest:light_blue_stucco_small_arch_half[facing=south,waterlogged=true]
conquest:light_blue_stucco_small_arch_half[facing=south,waterlogged=false]
conquest:light_blue_stucco_small_arch_half[facing=west,waterlogged=true]
conquest:light_blue_stucco_small_arch_half[facing=west,waterlogged=false]
conquest:light_blue_stucco_small_arch_half[facing=east,waterlogged=true]
conquest:light_blue_stucco_small_arch_half[facing=east,waterlogged=false]
conquest:light_blue_stucco_small_window[down=true,up=true,waterlogged=true]
conquest:light_blue_stucco_small_window[down=true,up=true,waterlogged=false]
conquest:light_blue_stucco_small_window[down=true,up=false,waterlogged=true]
conquest:light_blue_stucco_small_window[down=true,up=false,waterlogged=false]
conquest:light_blue_stucco_small_window[down=false,up=true,waterlogged=true]
conquest:light_blue_stucco_small_window[down=false,up=true,waterlogged=false]
conquest:light_blue_stucco_small_window[down=false,up=false,waterlogged=true]
conquest:light_blue_stucco_small_window[down=false,up=false,waterlogged=false]
conquest:light_blue_stucco_small_window_half[down=true,facing=north,up=true,waterlogged=true]
conquest:light_blue_stucco_small_window_half[down=true,facing=north,up=true,waterlogged=false]
conquest:light_blue_stucco_small_window_half[down=true,facing=north,up=false,waterlogged=true]
conquest:light_blue_stucco_small_window_half[down=true,facing=north,up=false,waterlogged=false]
conquest:light_blue_stucco_small_window_half[down=true,facing=south,up=true,waterlogged=true]
conquest:light_blue_stucco_small_window_half[down=true,facing=south,up=true,waterlogged=false]
conquest:light_blue_stucco_small_window_half[down=true,facing=south,up=false,waterlogged=true]
conquest:light_blue_stucco_small_window_half[down=true,facing=south,up=false,waterlogged=false]
conquest:light_blue_stucco_small_window_half[down=true,facing=west,up=true,waterlogged=true]
conquest:light_blue_stucco_small_window_half[down=true,facing=west,up=true,waterlogged=false]
conquest:light_blue_stucco_small_window_half[down=true,facing=west,up=false,waterlogged=true]
conquest:light_blue_stucco_small_window_half[down=true,facing=west,up=false,waterlogged=false]
conquest:light_blue_stucco_small_window_half[down=true,facing=east,up=true,waterlogged=true]
conquest:light_blue_stucco_small_window_half[down=true,facing=east,up=true,waterlogged=false]
conquest:light_blue_stucco_small_window_half[down=true,facing=east,up=false,waterlogged=true]
conquest:light_blue_stucco_small_window_half[down=true,facing=east,up=false,waterlogged=false]
conquest:light_blue_stucco_small_window_half[down=false,facing=north,up=true,waterlogged=true]
conquest:light_blue_stucco_small_window_half[down=false,facing=north,up=true,waterlogged=false]
conquest:light_blue_stucco_small_window_half[down=false,facing=north,up=false,waterlogged=true]
conquest:light_blue_stucco_small_window_half[down=false,facing=north,up=false,waterlogged=false]
conquest:light_blue_stucco_small_window_half[down=false,facing=south,up=true,waterlogged=true]
conquest:light_blue_stucco_small_window_half[down=false,facing=south,up=true,waterlogged=false]
conquest:light_blue_stucco_small_window_half[down=false,facing=south,up=false,waterlogged=true]
conquest:light_blue_stucco_small_window_half[down=false,facing=south,up=false,waterlogged=false]
conquest:light_blue_stucco_small_window_half[down=false,facing=west,up=true,waterlogged=true]
conquest:light_blue_stucco_small_window_half[down=false,facing=west,up=true,waterlogged=false]
conquest:light_blue_stucco_small_window_half[down=false,facing=west,up=false,waterlogged=true]
conquest:light_blue_stucco_small_window_half[down=false,facing=west,up=false,waterlogged=false]
conquest:light_blue_stucco_small_window_half[down=false,facing=east,up=true,waterlogged=true]
conquest:light_blue_stucco_small_window_half[down=false,facing=east,up=true,waterlogged=false]
conquest:light_blue_stucco_small_window_half[down=false,facing=east,up=false,waterlogged=true]
conquest:light_blue_stucco_small_window_half[down=false,facing=east,up=false,waterlogged=false]
conquest:light_blue_stucco_sphere[type=egg,waterlogged=true]
conquest:light_blue_stucco_sphere[type=egg,waterlogged=false]
conquest:light_blue_stucco_sphere[type=small,waterlogged=true]
conquest:light_blue_stucco_sphere[type=small,waterlogged=false]
conquest:light_blue_stucco_sphere[type=large,waterlogged=true]
conquest:light_blue_stucco_sphere[type=large,waterlogged=false]
conquest:light_blue_stucco_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:light_blue_stucco_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:light_blue_stucco_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:light_blue_stucco_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:light_blue_stucco_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:light_blue_stucco_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:light_blue_stucco_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:light_blue_stucco_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:light_blue_stucco_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:light_blue_stucco_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:light_blue_stucco_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:light_blue_stucco_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:light_blue_stucco_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:light_blue_stucco_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:light_blue_stucco_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:light_blue_stucco_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:light_blue_stucco_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:light_blue_stucco_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:light_blue_stucco_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:light_blue_stucco_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:light_blue_stucco_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:light_blue_stucco_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:light_blue_stucco_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:light_blue_stucco_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:light_blue_stucco_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:light_blue_stucco_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:light_blue_stucco_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:light_blue_stucco_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:light_blue_stucco_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:light_blue_stucco_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:light_blue_stucco_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:light_blue_stucco_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:light_blue_stucco_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:light_blue_stucco_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:light_blue_stucco_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:light_blue_stucco_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:light_blue_stucco_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:light_blue_stucco_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:light_blue_stucco_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:light_blue_stucco_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:light_blue_stucco_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:light_blue_stucco_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:light_blue_stucco_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:light_blue_stucco_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:light_blue_stucco_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:light_blue_stucco_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:light_blue_stucco_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:light_blue_stucco_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:light_blue_stucco_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:light_blue_stucco_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:light_blue_stucco_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:light_blue_stucco_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:light_blue_stucco_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:light_blue_stucco_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:light_blue_stucco_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:light_blue_stucco_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:light_blue_stucco_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:light_blue_stucco_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:light_blue_stucco_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:light_blue_stucco_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:light_blue_stucco_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:light_blue_stucco_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:light_blue_stucco_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:light_blue_stucco_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:light_blue_stucco_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:light_blue_stucco_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:light_blue_stucco_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:light_blue_stucco_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:light_blue_stucco_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:light_blue_stucco_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:light_blue_stucco_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:light_blue_stucco_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:light_blue_stucco_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:light_blue_stucco_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:light_blue_stucco_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:light_blue_stucco_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:light_blue_stucco_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:light_blue_stucco_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:light_blue_stucco_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:light_blue_stucco_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:light_blue_stucco_two_meter_arch[facing=north,type=top]
conquest:light_blue_stucco_two_meter_arch[facing=north,type=bottom]
conquest:light_blue_stucco_two_meter_arch[facing=south,type=top]
conquest:light_blue_stucco_two_meter_arch[facing=south,type=bottom]
conquest:light_blue_stucco_two_meter_arch[facing=west,type=top]
conquest:light_blue_stucco_two_meter_arch[facing=west,type=bottom]
conquest:light_blue_stucco_two_meter_arch[facing=east,type=top]
conquest:light_blue_stucco_two_meter_arch[facing=east,type=bottom]
conquest:light_blue_stucco_two_meter_arch_half[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:light_blue_stucco_two_meter_arch_half[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:light_blue_stucco_two_meter_arch_half[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:light_blue_stucco_two_meter_arch_half[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:light_blue_stucco_two_meter_arch_half[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:light_blue_stucco_two_meter_arch_half[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:light_blue_stucco_two_meter_arch_half[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:light_blue_stucco_two_meter_arch_half[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:light_blue_stucco_two_meter_arch_half[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:light_blue_stucco_two_meter_arch_half[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:light_blue_stucco_two_meter_arch_half[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:light_blue_stucco_two_meter_arch_half[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:light_blue_stucco_two_meter_arch_half[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:light_blue_stucco_two_meter_arch_half[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:light_blue_stucco_two_meter_arch_half[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:light_blue_stucco_two_meter_arch_half[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:light_blue_stucco_two_meter_arch_half[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:light_blue_stucco_two_meter_arch_half[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:light_blue_stucco_two_meter_arch_half[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:light_blue_stucco_two_meter_arch_half[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:light_blue_stucco_two_meter_arch_half[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:light_blue_stucco_two_meter_arch_half[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:light_blue_stucco_two_meter_arch_half[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:light_blue_stucco_two_meter_arch_half[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:light_blue_stucco_two_meter_arch_half[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:light_blue_stucco_two_meter_arch_half[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:light_blue_stucco_two_meter_arch_half[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:light_blue_stucco_two_meter_arch_half[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:light_blue_stucco_two_meter_arch_half[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:light_blue_stucco_two_meter_arch_half[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:light_blue_stucco_two_meter_arch_half[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:light_blue_stucco_two_meter_arch_half[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:light_blue_stucco_two_meter_arch_half[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:light_blue_stucco_two_meter_arch_half[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:light_blue_stucco_two_meter_arch_half[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:light_blue_stucco_two_meter_arch_half[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:light_blue_stucco_two_meter_arch_half[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:light_blue_stucco_two_meter_arch_half[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:light_blue_stucco_two_meter_arch_half[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:light_blue_stucco_two_meter_arch_half[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:light_blue_stucco_two_meter_arch_half[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:light_blue_stucco_two_meter_arch_half[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:light_blue_stucco_two_meter_arch_half[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:light_blue_stucco_two_meter_arch_half[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:light_blue_stucco_two_meter_arch_half[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:light_blue_stucco_two_meter_arch_half[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:light_blue_stucco_two_meter_arch_half[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:light_blue_stucco_two_meter_arch_half[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:light_blue_stucco_two_meter_arch_half[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:light_blue_stucco_two_meter_arch_half[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:light_blue_stucco_two_meter_arch_half[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:light_blue_stucco_two_meter_arch_half[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:light_blue_stucco_two_meter_arch_half[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:light_blue_stucco_two_meter_arch_half[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:light_blue_stucco_two_meter_arch_half[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:light_blue_stucco_two_meter_arch_half[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:light_blue_stucco_two_meter_arch_half[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:light_blue_stucco_two_meter_arch_half[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:light_blue_stucco_two_meter_arch_half[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:light_blue_stucco_two_meter_arch_half[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:light_blue_stucco_two_meter_arch_half[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:light_blue_stucco_two_meter_arch_half[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:light_blue_stucco_two_meter_arch_half[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:light_blue_stucco_two_meter_arch_half[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:light_blue_stucco_vertical_corner[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:light_blue_stucco_vertical_corner[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:light_blue_stucco_vertical_corner[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:light_blue_stucco_vertical_corner[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:light_blue_stucco_vertical_corner[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:light_blue_stucco_vertical_corner[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:light_blue_stucco_vertical_corner[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:light_blue_stucco_vertical_corner[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:light_blue_stucco_vertical_corner[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:light_blue_stucco_vertical_corner[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:light_blue_stucco_vertical_corner[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:light_blue_stucco_vertical_corner[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:light_blue_stucco_vertical_corner[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:light_blue_stucco_vertical_corner[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:light_blue_stucco_vertical_corner[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:light_blue_stucco_vertical_corner[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:light_blue_stucco_vertical_corner[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:light_blue_stucco_vertical_corner[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:light_blue_stucco_vertical_corner[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:light_blue_stucco_vertical_corner[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:light_blue_stucco_vertical_corner[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:light_blue_stucco_vertical_corner[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:light_blue_stucco_vertical_corner[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:light_blue_stucco_vertical_corner[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:light_blue_stucco_vertical_corner[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:light_blue_stucco_vertical_corner[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:light_blue_stucco_vertical_corner[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:light_blue_stucco_vertical_corner[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:light_blue_stucco_vertical_corner[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:light_blue_stucco_vertical_corner[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:light_blue_stucco_vertical_corner[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:light_blue_stucco_vertical_corner[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:light_blue_stucco_vertical_corner[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:light_blue_stucco_vertical_corner[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:light_blue_stucco_vertical_corner[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:light_blue_stucco_vertical_corner[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:light_blue_stucco_vertical_corner[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:light_blue_stucco_vertical_corner[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:light_blue_stucco_vertical_corner[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:light_blue_stucco_vertical_corner[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:light_blue_stucco_vertical_corner[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:light_blue_stucco_vertical_corner[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:light_blue_stucco_vertical_corner[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:light_blue_stucco_vertical_corner[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:light_blue_stucco_vertical_corner[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:light_blue_stucco_vertical_corner[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:light_blue_stucco_vertical_corner[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:light_blue_stucco_vertical_corner[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:light_blue_stucco_vertical_corner[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:light_blue_stucco_vertical_corner[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:light_blue_stucco_vertical_corner[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:light_blue_stucco_vertical_corner[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:light_blue_stucco_vertical_corner[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:light_blue_stucco_vertical_corner[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:light_blue_stucco_vertical_corner[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:light_blue_stucco_vertical_corner[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:light_blue_stucco_vertical_corner[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:light_blue_stucco_vertical_corner[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:light_blue_stucco_vertical_corner[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:light_blue_stucco_vertical_corner[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:light_blue_stucco_vertical_corner[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:light_blue_stucco_vertical_corner[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:light_blue_stucco_vertical_corner[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:light_blue_stucco_vertical_corner[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:light_blue_stucco_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:light_blue_stucco_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:light_blue_stucco_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:light_blue_stucco_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:light_blue_stucco_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:light_blue_stucco_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:light_blue_stucco_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:light_blue_stucco_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:light_blue_stucco_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:light_blue_stucco_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:light_blue_stucco_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:light_blue_stucco_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:light_blue_stucco_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:light_blue_stucco_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:light_blue_stucco_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:light_blue_stucco_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:light_blue_stucco_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:light_blue_stucco_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:light_blue_stucco_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:light_blue_stucco_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:light_blue_stucco_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:light_blue_stucco_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:light_blue_stucco_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:light_blue_stucco_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:light_blue_stucco_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:light_blue_stucco_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:light_blue_stucco_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:light_blue_stucco_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:light_blue_stucco_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:light_blue_stucco_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:light_blue_stucco_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:light_blue_stucco_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:light_blue_stucco_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:light_blue_stucco_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:light_blue_stucco_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:light_blue_stucco_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:light_blue_stucco_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:light_blue_stucco_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:light_blue_stucco_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:light_blue_stucco_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:light_blue_stucco_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:light_blue_stucco_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:light_blue_stucco_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:light_blue_stucco_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:light_blue_stucco_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:light_blue_stucco_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:light_blue_stucco_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:light_blue_stucco_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:light_blue_stucco_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:light_blue_stucco_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:light_blue_stucco_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:light_blue_stucco_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:light_blue_stucco_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:light_blue_stucco_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:light_blue_stucco_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:light_blue_stucco_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:light_blue_stucco_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:light_blue_stucco_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:light_blue_stucco_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:light_blue_stucco_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:light_blue_stucco_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:light_blue_stucco_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:light_blue_stucco_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:light_blue_stucco_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:light_blue_stucco_vertical_quarter[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:light_blue_stucco_vertical_quarter[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:light_blue_stucco_vertical_quarter[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:light_blue_stucco_vertical_quarter[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:light_blue_stucco_vertical_quarter[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:light_blue_stucco_vertical_quarter[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:light_blue_stucco_vertical_quarter[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:light_blue_stucco_vertical_quarter[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:light_blue_stucco_vertical_quarter[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:light_blue_stucco_vertical_quarter[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:light_blue_stucco_vertical_quarter[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:light_blue_stucco_vertical_quarter[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:light_blue_stucco_vertical_quarter[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:light_blue_stucco_vertical_quarter[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:light_blue_stucco_vertical_quarter[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:light_blue_stucco_vertical_quarter[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:light_blue_stucco_vertical_quarter[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:light_blue_stucco_vertical_quarter[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:light_blue_stucco_vertical_quarter[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:light_blue_stucco_vertical_quarter[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:light_blue_stucco_vertical_quarter[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:light_blue_stucco_vertical_quarter[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:light_blue_stucco_vertical_quarter[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:light_blue_stucco_vertical_quarter[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:light_blue_stucco_vertical_quarter[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:light_blue_stucco_vertical_quarter[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:light_blue_stucco_vertical_quarter[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:light_blue_stucco_vertical_quarter[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:light_blue_stucco_vertical_quarter[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:light_blue_stucco_vertical_quarter[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:light_blue_stucco_vertical_quarter[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:light_blue_stucco_vertical_quarter[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:light_blue_stucco_vertical_quarter[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:light_blue_stucco_vertical_quarter[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:light_blue_stucco_vertical_quarter[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:light_blue_stucco_vertical_quarter[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:light_blue_stucco_vertical_quarter[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:light_blue_stucco_vertical_quarter[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:light_blue_stucco_vertical_quarter[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:light_blue_stucco_vertical_quarter[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:light_blue_stucco_vertical_quarter[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:light_blue_stucco_vertical_quarter[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:light_blue_stucco_vertical_quarter[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:light_blue_stucco_vertical_quarter[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:light_blue_stucco_vertical_quarter[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:light_blue_stucco_vertical_quarter[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:light_blue_stucco_vertical_quarter[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:light_blue_stucco_vertical_quarter[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:light_blue_stucco_vertical_quarter[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:light_blue_stucco_vertical_quarter[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:light_blue_stucco_vertical_quarter[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:light_blue_stucco_vertical_quarter[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:light_blue_stucco_vertical_quarter[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:light_blue_stucco_vertical_quarter[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:light_blue_stucco_vertical_quarter[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:light_blue_stucco_vertical_quarter[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:light_blue_stucco_vertical_quarter[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:light_blue_stucco_vertical_quarter[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:light_blue_stucco_vertical_quarter[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:light_blue_stucco_vertical_quarter[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:light_blue_stucco_vertical_quarter[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:light_blue_stucco_vertical_quarter[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:light_blue_stucco_vertical_quarter[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:light_blue_stucco_vertical_quarter[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:light_blue_stucco_vertical_slab[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:light_blue_stucco_vertical_slab[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:light_blue_stucco_vertical_slab[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:light_blue_stucco_vertical_slab[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:light_blue_stucco_vertical_slab[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:light_blue_stucco_vertical_slab[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:light_blue_stucco_vertical_slab[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:light_blue_stucco_vertical_slab[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:light_blue_stucco_vertical_slab[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:light_blue_stucco_vertical_slab[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:light_blue_stucco_vertical_slab[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:light_blue_stucco_vertical_slab[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:light_blue_stucco_vertical_slab[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:light_blue_stucco_vertical_slab[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:light_blue_stucco_vertical_slab[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:light_blue_stucco_vertical_slab[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:light_blue_stucco_vertical_slab[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:light_blue_stucco_vertical_slab[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:light_blue_stucco_vertical_slab[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:light_blue_stucco_vertical_slab[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:light_blue_stucco_vertical_slab[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:light_blue_stucco_vertical_slab[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:light_blue_stucco_vertical_slab[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:light_blue_stucco_vertical_slab[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:light_blue_stucco_vertical_slab[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:light_blue_stucco_vertical_slab[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:light_blue_stucco_vertical_slab[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:light_blue_stucco_vertical_slab[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:light_blue_stucco_vertical_slab[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:light_blue_stucco_vertical_slab[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:light_blue_stucco_vertical_slab[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:light_blue_stucco_vertical_slab[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:light_blue_stucco_vertical_slab[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:light_blue_stucco_vertical_slab[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:light_blue_stucco_vertical_slab[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:light_blue_stucco_vertical_slab[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:light_blue_stucco_vertical_slab[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:light_blue_stucco_vertical_slab[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:light_blue_stucco_vertical_slab[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:light_blue_stucco_vertical_slab[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:light_blue_stucco_vertical_slab[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:light_blue_stucco_vertical_slab[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:light_blue_stucco_vertical_slab[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:light_blue_stucco_vertical_slab[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:light_blue_stucco_vertical_slab[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:light_blue_stucco_vertical_slab[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:light_blue_stucco_vertical_slab[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:light_blue_stucco_vertical_slab[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:light_blue_stucco_vertical_slab[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:light_blue_stucco_vertical_slab[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:light_blue_stucco_vertical_slab[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:light_blue_stucco_vertical_slab[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:light_blue_stucco_vertical_slab[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:light_blue_stucco_vertical_slab[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:light_blue_stucco_vertical_slab[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:light_blue_stucco_vertical_slab[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:light_blue_stucco_vertical_slab[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:light_blue_stucco_vertical_slab[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:light_blue_stucco_vertical_slab[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:light_blue_stucco_vertical_slab[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:light_blue_stucco_vertical_slab[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:light_blue_stucco_vertical_slab[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:light_blue_stucco_vertical_slab[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:light_blue_stucco_vertical_slab[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:light_blue_stucco_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:light_blue_stucco_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:light_blue_stucco_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:light_blue_stucco_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:light_blue_stucco_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:light_blue_stucco_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:light_blue_stucco_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:light_blue_stucco_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:light_blue_stucco_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:light_blue_stucco_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:light_blue_stucco_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:light_blue_stucco_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:light_blue_stucco_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:light_blue_stucco_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:light_blue_stucco_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:light_blue_stucco_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:light_blue_stucco_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:light_blue_stucco_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:light_blue_stucco_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:light_blue_stucco_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:light_blue_stucco_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:light_blue_stucco_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:light_blue_stucco_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:light_blue_stucco_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:light_blue_stucco_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:light_blue_stucco_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:light_blue_stucco_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:light_blue_stucco_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:light_blue_stucco_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:light_blue_stucco_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:light_blue_stucco_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:light_blue_stucco_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:light_blue_stucco_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:light_blue_stucco_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:light_blue_stucco_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:light_blue_stucco_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:light_blue_stucco_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:light_blue_stucco_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:light_blue_stucco_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:light_blue_stucco_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:light_blue_stucco_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:light_blue_stucco_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:light_blue_stucco_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:light_blue_stucco_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:light_blue_stucco_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:light_blue_stucco_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:light_blue_stucco_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:light_blue_stucco_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:light_blue_stucco_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:light_blue_stucco_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:light_blue_stucco_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:light_blue_stucco_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:light_blue_stucco_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:light_blue_stucco_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:light_blue_stucco_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:light_blue_stucco_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:light_blue_stucco_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:light_blue_stucco_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:light_blue_stucco_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:light_blue_stucco_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:light_blue_stucco_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:light_blue_stucco_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:light_blue_stucco_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:light_blue_stucco_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:light_blue_stucco_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:light_blue_stucco_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:light_blue_stucco_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:light_blue_stucco_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:light_blue_stucco_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:light_blue_stucco_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:light_blue_stucco_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:light_blue_stucco_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:light_blue_stucco_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:light_blue_stucco_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:light_blue_stucco_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:light_blue_stucco_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:light_blue_stucco_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:light_blue_stucco_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:light_blue_stucco_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:light_blue_stucco_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:light_blue_stucco_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:light_blue_stucco_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:light_blue_stucco_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:light_blue_stucco_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:light_blue_stucco_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:light_blue_stucco_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:light_blue_stucco_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:light_blue_stucco_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:light_blue_stucco_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:light_blue_stucco_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:light_blue_stucco_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:light_blue_stucco_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:light_blue_stucco_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:light_blue_stucco_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:light_blue_stucco_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:light_blue_stucco_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:light_blue_stucco_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:light_blue_stucco_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:light_blue_stucco_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:light_blue_stucco_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:light_blue_stucco_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:light_blue_stucco_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:light_blue_stucco_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:light_blue_stucco_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:light_blue_stucco_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:light_blue_stucco_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:light_blue_stucco_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:light_blue_stucco_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:light_blue_stucco_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:light_blue_stucco_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:light_blue_stucco_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:light_blue_stucco_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:light_blue_stucco_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:light_blue_stucco_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:light_blue_stucco_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:light_blue_stucco_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:light_blue_stucco_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:light_blue_stucco_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:light_blue_stucco_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:light_blue_stucco_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:light_blue_stucco_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:light_blue_stucco_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:light_blue_stucco_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:light_blue_stucco_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:light_blue_stucco_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:light_blue_stucco_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:light_blue_stucco_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:light_blue_stucco_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:light_blue_stucco_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:light_blue_stucco_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:light_blue_stucco_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:light_blue_stucco_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:light_blue_stucco_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:light_blue_stucco_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:light_blue_stucco_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:light_blue_stucco_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:light_blue_stucco_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:light_blue_stucco_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:light_blue_stucco_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:light_blue_stucco_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:light_blue_stucco_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:light_blue_stucco_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:light_blue_stucco_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:light_blue_stucco_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:light_blue_stucco_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:light_blue_stucco_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:light_blue_stucco_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:light_blue_stucco_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:light_blue_stucco_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:light_blue_stucco_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:light_blue_stucco_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:light_blue_stucco_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:light_blue_stucco_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:light_blue_stucco_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:light_blue_stucco_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:light_blue_stucco_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:light_blue_stucco_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:light_blue_stucco_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:light_blue_stucco_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:light_blue_stucco_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:light_blue_stucco_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:light_blue_stucco_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:light_blue_stucco_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:light_blue_stucco_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:light_blue_stucco_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:light_blue_stucco_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:light_blue_stucco_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:light_blue_stucco_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:light_blue_stucco_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:light_blue_stucco_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:light_blue_stucco_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:light_blue_stucco_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:light_blue_stucco_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:light_blue_stucco_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:light_blue_stucco_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:light_blue_stucco_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:light_blue_stucco_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:light_blue_stucco_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:light_blue_stucco_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:light_blue_stucco_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:light_blue_stucco_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:light_blue_stucco_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:light_blue_stucco_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:light_blue_stucco_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:light_blue_stucco_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:light_blue_stucco_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:light_blue_stucco_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:light_blue_stucco_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:light_blue_stucco_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:light_blue_stucco_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:light_blue_stucco_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:light_blue_stucco_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:light_blue_stucco_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:light_blue_stucco_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:light_blue_stucco_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:light_blue_stucco_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:light_blue_stucco_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:light_blue_stucco_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:light_blue_stucco_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:light_blue_stucco_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:light_blue_stucco_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:light_blue_stucco_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:light_blue_stucco_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:light_blue_stucco_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:light_blue_stucco_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:light_blue_stucco_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:light_blue_stucco_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:light_blue_stucco_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:light_blue_stucco_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:light_blue_stucco_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:light_blue_stucco_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:light_blue_stucco_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:light_blue_stucco_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:light_blue_stucco_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:light_blue_stucco_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:light_blue_stucco_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:light_blue_stucco_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:light_blue_stucco_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:light_blue_stucco_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:light_blue_stucco_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:light_blue_stucco_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:light_blue_stucco_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:light_blue_stucco_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:light_blue_stucco_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:light_blue_stucco_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:light_blue_stucco_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:light_blue_stucco_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:light_blue_stucco_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:light_blue_stucco_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:light_blue_stucco_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:light_blue_stucco_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:light_blue_stucco_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:light_blue_stucco_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:light_blue_stucco_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:light_blue_stucco_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:light_blue_stucco_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:light_blue_stucco_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:light_blue_stucco_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:light_blue_stucco_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:light_blue_stucco_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:light_blue_stucco_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:light_blue_stucco_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:light_blue_stucco_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:light_blue_stucco_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:light_blue_stucco_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:light_blue_stucco_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:light_blue_stucco_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:light_blue_stucco_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:light_blue_stucco_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:light_blue_stucco_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:light_blue_stucco_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:light_blue_stucco_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:light_blue_stucco_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:light_blue_stucco_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:light_blue_stucco_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:light_blue_stucco_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:light_blue_stucco_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:light_blue_stucco_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:light_blue_stucco_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:light_blue_stucco_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:light_blue_stucco_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:light_blue_stucco_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:light_blue_stucco_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:light_blue_stucco_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:light_blue_stucco_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:light_blue_stucco_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:light_blue_stucco_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:light_blue_stucco_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:light_blue_stucco_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:light_blue_stucco_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:light_blue_stucco_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:light_blue_stucco_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:light_blue_stucco_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:light_blue_stucco_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:light_blue_stucco_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:light_blue_stucco_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:light_blue_stucco_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:light_blue_stucco_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:light_blue_stucco_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:light_blue_stucco_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:light_blue_stucco_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:light_blue_stucco_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:light_blue_stucco_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:light_blue_stucco_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:light_blue_stucco_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:light_blue_stucco_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:light_blue_stucco_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:light_blue_stucco_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:light_blue_stucco_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:light_blue_stucco_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:light_blue_stucco_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:light_blue_stucco_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:light_blue_stucco_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:light_blue_stucco_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:light_blue_stucco_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:light_blue_stucco_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:light_blue_stucco_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:light_blue_stucco_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:light_blue_stucco_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:light_blue_stucco_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:light_blue_stucco_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:light_blue_stucco_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:light_blue_stucco_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:light_blue_stucco_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:light_blue_stucco_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:light_blue_stucco_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:light_blue_stucco_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:light_blue_stucco_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:light_blue_stucco_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:light_blue_stucco_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:light_blue_stucco_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:light_blue_stucco_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:light_blue_stucco_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:light_blue_stucco_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:light_blue_stucco_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:light_blue_stucco_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:light_blue_stucco_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:light_blue_stucco_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:light_blue_stucco_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:light_blue_stucco_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:light_blue_stucco_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:light_blue_stucco_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:light_blue_stucco_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:light_blue_stucco_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:light_blue_wool_corner_slab[facing=north,type=top,waterlogged=true]
conquest:light_blue_wool_corner_slab[facing=north,type=top,waterlogged=false]
conquest:light_blue_wool_corner_slab[facing=north,type=bottom,waterlogged=true]
conquest:light_blue_wool_corner_slab[facing=north,type=bottom,waterlogged=false]
conquest:light_blue_wool_corner_slab[facing=south,type=top,waterlogged=true]
conquest:light_blue_wool_corner_slab[facing=south,type=top,waterlogged=false]
conquest:light_blue_wool_corner_slab[facing=south,type=bottom,waterlogged=true]
conquest:light_blue_wool_corner_slab[facing=south,type=bottom,waterlogged=false]
conquest:light_blue_wool_corner_slab[facing=west,type=top,waterlogged=true]
conquest:light_blue_wool_corner_slab[facing=west,type=top,waterlogged=false]
conquest:light_blue_wool_corner_slab[facing=west,type=bottom,waterlogged=true]
conquest:light_blue_wool_corner_slab[facing=west,type=bottom,waterlogged=false]
conquest:light_blue_wool_corner_slab[facing=east,type=top,waterlogged=true]
conquest:light_blue_wool_corner_slab[facing=east,type=top,waterlogged=false]
conquest:light_blue_wool_corner_slab[facing=east,type=bottom,waterlogged=true]
conquest:light_blue_wool_corner_slab[facing=east,type=bottom,waterlogged=false]
conquest:light_blue_wool_eighth_slab[facing=north,type=top,waterlogged=true]
conquest:light_blue_wool_eighth_slab[facing=north,type=top,waterlogged=false]
conquest:light_blue_wool_eighth_slab[facing=north,type=bottom,waterlogged=true]
conquest:light_blue_wool_eighth_slab[facing=north,type=bottom,waterlogged=false]
conquest:light_blue_wool_eighth_slab[facing=south,type=top,waterlogged=true]
conquest:light_blue_wool_eighth_slab[facing=south,type=top,waterlogged=false]
conquest:light_blue_wool_eighth_slab[facing=south,type=bottom,waterlogged=true]
conquest:light_blue_wool_eighth_slab[facing=south,type=bottom,waterlogged=false]
conquest:light_blue_wool_eighth_slab[facing=west,type=top,waterlogged=true]
conquest:light_blue_wool_eighth_slab[facing=west,type=top,waterlogged=false]
conquest:light_blue_wool_eighth_slab[facing=west,type=bottom,waterlogged=true]
conquest:light_blue_wool_eighth_slab[facing=west,type=bottom,waterlogged=false]
conquest:light_blue_wool_eighth_slab[facing=east,type=top,waterlogged=true]
conquest:light_blue_wool_eighth_slab[facing=east,type=top,waterlogged=false]
conquest:light_blue_wool_eighth_slab[facing=east,type=bottom,waterlogged=true]
conquest:light_blue_wool_eighth_slab[facing=east,type=bottom,waterlogged=false]
conquest:light_blue_wool_quarter_slab[facing=north,layer=1,type=top,waterlogged=true]
conquest:light_blue_wool_quarter_slab[facing=north,layer=1,type=top,waterlogged=false]
conquest:light_blue_wool_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=true]
conquest:light_blue_wool_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=false]
conquest:light_blue_wool_quarter_slab[facing=north,layer=2,type=top,waterlogged=true]
conquest:light_blue_wool_quarter_slab[facing=north,layer=2,type=top,waterlogged=false]
conquest:light_blue_wool_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=true]
conquest:light_blue_wool_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=false]
conquest:light_blue_wool_quarter_slab[facing=north,layer=3,type=top,waterlogged=true]
conquest:light_blue_wool_quarter_slab[facing=north,layer=3,type=top,waterlogged=false]
conquest:light_blue_wool_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=true]
conquest:light_blue_wool_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=false]
conquest:light_blue_wool_quarter_slab[facing=south,layer=1,type=top,waterlogged=true]
conquest:light_blue_wool_quarter_slab[facing=south,layer=1,type=top,waterlogged=false]
conquest:light_blue_wool_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=true]
conquest:light_blue_wool_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=false]
conquest:light_blue_wool_quarter_slab[facing=south,layer=2,type=top,waterlogged=true]
conquest:light_blue_wool_quarter_slab[facing=south,layer=2,type=top,waterlogged=false]
conquest:light_blue_wool_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=true]
conquest:light_blue_wool_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=false]
conquest:light_blue_wool_quarter_slab[facing=south,layer=3,type=top,waterlogged=true]
conquest:light_blue_wool_quarter_slab[facing=south,layer=3,type=top,waterlogged=false]
conquest:light_blue_wool_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=true]
conquest:light_blue_wool_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=false]
conquest:light_blue_wool_quarter_slab[facing=west,layer=1,type=top,waterlogged=true]
conquest:light_blue_wool_quarter_slab[facing=west,layer=1,type=top,waterlogged=false]
conquest:light_blue_wool_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=true]
conquest:light_blue_wool_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=false]
conquest:light_blue_wool_quarter_slab[facing=west,layer=2,type=top,waterlogged=true]
conquest:light_blue_wool_quarter_slab[facing=west,layer=2,type=top,waterlogged=false]
conquest:light_blue_wool_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=true]
conquest:light_blue_wool_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=false]
conquest:light_blue_wool_quarter_slab[facing=west,layer=3,type=top,waterlogged=true]
conquest:light_blue_wool_quarter_slab[facing=west,layer=3,type=top,waterlogged=false]
conquest:light_blue_wool_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=true]
conquest:light_blue_wool_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=false]
conquest:light_blue_wool_quarter_slab[facing=east,layer=1,type=top,waterlogged=true]
conquest:light_blue_wool_quarter_slab[facing=east,layer=1,type=top,waterlogged=false]
conquest:light_blue_wool_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=true]
conquest:light_blue_wool_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=false]
conquest:light_blue_wool_quarter_slab[facing=east,layer=2,type=top,waterlogged=true]
conquest:light_blue_wool_quarter_slab[facing=east,layer=2,type=top,waterlogged=false]
conquest:light_blue_wool_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=true]
conquest:light_blue_wool_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=false]
conquest:light_blue_wool_quarter_slab[facing=east,layer=3,type=top,waterlogged=true]
conquest:light_blue_wool_quarter_slab[facing=east,layer=3,type=top,waterlogged=false]
conquest:light_blue_wool_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=true]
conquest:light_blue_wool_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=false]
conquest:light_blue_wool_slab[layers=1,type=top,waterlogged=true]
conquest:light_blue_wool_slab[layers=1,type=top,waterlogged=false]
conquest:light_blue_wool_slab[layers=1,type=bottom,waterlogged=true]
conquest:light_blue_wool_slab[layers=1,type=bottom,waterlogged=false]
conquest:light_blue_wool_slab[layers=2,type=top,waterlogged=true]
conquest:light_blue_wool_slab[layers=2,type=top,waterlogged=false]
conquest:light_blue_wool_slab[layers=2,type=bottom,waterlogged=true]
conquest:light_blue_wool_slab[layers=2,type=bottom,waterlogged=false]
conquest:light_blue_wool_slab[layers=3,type=top,waterlogged=true]
conquest:light_blue_wool_slab[layers=3,type=top,waterlogged=false]
conquest:light_blue_wool_slab[layers=3,type=bottom,waterlogged=true]
conquest:light_blue_wool_slab[layers=3,type=bottom,waterlogged=false]
conquest:light_blue_wool_slab[layers=4,type=top,waterlogged=true]
conquest:light_blue_wool_slab[layers=4,type=top,waterlogged=false]
conquest:light_blue_wool_slab[layers=4,type=bottom,waterlogged=true]
conquest:light_blue_wool_slab[layers=4,type=bottom,waterlogged=false]
conquest:light_blue_wool_slab[layers=5,type=top,waterlogged=true]
conquest:light_blue_wool_slab[layers=5,type=top,waterlogged=false]
conquest:light_blue_wool_slab[layers=5,type=bottom,waterlogged=true]
conquest:light_blue_wool_slab[layers=5,type=bottom,waterlogged=false]
conquest:light_blue_wool_slab[layers=6,type=top,waterlogged=true]
conquest:light_blue_wool_slab[layers=6,type=top,waterlogged=false]
conquest:light_blue_wool_slab[layers=6,type=bottom,waterlogged=true]
conquest:light_blue_wool_slab[layers=6,type=bottom,waterlogged=false]
conquest:light_blue_wool_slab[layers=7,type=top,waterlogged=true]
conquest:light_blue_wool_slab[layers=7,type=top,waterlogged=false]
conquest:light_blue_wool_slab[layers=7,type=bottom,waterlogged=true]
conquest:light_blue_wool_slab[layers=7,type=bottom,waterlogged=false]
conquest:light_blue_wool_slab[layers=8,type=top,waterlogged=true]
conquest:light_blue_wool_slab[layers=8,type=top,waterlogged=false]
conquest:light_blue_wool_slab[layers=8,type=bottom,waterlogged=true]
conquest:light_blue_wool_slab[layers=8,type=bottom,waterlogged=false]
conquest:light_blue_wool_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:light_blue_wool_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:light_blue_wool_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:light_blue_wool_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:light_blue_wool_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:light_blue_wool_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:light_blue_wool_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:light_blue_wool_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:light_blue_wool_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:light_blue_wool_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:light_blue_wool_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:light_blue_wool_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:light_blue_wool_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:light_blue_wool_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:light_blue_wool_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:light_blue_wool_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:light_blue_wool_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:light_blue_wool_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:light_blue_wool_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:light_blue_wool_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:light_blue_wool_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:light_blue_wool_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:light_blue_wool_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:light_blue_wool_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:light_blue_wool_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:light_blue_wool_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:light_blue_wool_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:light_blue_wool_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:light_blue_wool_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:light_blue_wool_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:light_blue_wool_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:light_blue_wool_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:light_blue_wool_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:light_blue_wool_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:light_blue_wool_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:light_blue_wool_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:light_blue_wool_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:light_blue_wool_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:light_blue_wool_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:light_blue_wool_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:light_blue_wool_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:light_blue_wool_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:light_blue_wool_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:light_blue_wool_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:light_blue_wool_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:light_blue_wool_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:light_blue_wool_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:light_blue_wool_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:light_blue_wool_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:light_blue_wool_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:light_blue_wool_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:light_blue_wool_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:light_blue_wool_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:light_blue_wool_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:light_blue_wool_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:light_blue_wool_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:light_blue_wool_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:light_blue_wool_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:light_blue_wool_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:light_blue_wool_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:light_blue_wool_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:light_blue_wool_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:light_blue_wool_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:light_blue_wool_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:light_blue_wool_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:light_blue_wool_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:light_blue_wool_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:light_blue_wool_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:light_blue_wool_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:light_blue_wool_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:light_blue_wool_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:light_blue_wool_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:light_blue_wool_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:light_blue_wool_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:light_blue_wool_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:light_blue_wool_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:light_blue_wool_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:light_blue_wool_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:light_blue_wool_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:light_blue_wool_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:light_blue_wool_vertical_corner[facing=north,layer=1,waterlogged=true]
conquest:light_blue_wool_vertical_corner[facing=north,layer=1,waterlogged=false]
conquest:light_blue_wool_vertical_corner[facing=north,layer=2,waterlogged=true]
conquest:light_blue_wool_vertical_corner[facing=north,layer=2,waterlogged=false]
conquest:light_blue_wool_vertical_corner[facing=north,layer=3,waterlogged=true]
conquest:light_blue_wool_vertical_corner[facing=north,layer=3,waterlogged=false]
conquest:light_blue_wool_vertical_corner[facing=north,layer=4,waterlogged=true]
conquest:light_blue_wool_vertical_corner[facing=north,layer=4,waterlogged=false]
conquest:light_blue_wool_vertical_corner[facing=south,layer=1,waterlogged=true]
conquest:light_blue_wool_vertical_corner[facing=south,layer=1,waterlogged=false]
conquest:light_blue_wool_vertical_corner[facing=south,layer=2,waterlogged=true]
conquest:light_blue_wool_vertical_corner[facing=south,layer=2,waterlogged=false]
conquest:light_blue_wool_vertical_corner[facing=south,layer=3,waterlogged=true]
conquest:light_blue_wool_vertical_corner[facing=south,layer=3,waterlogged=false]
conquest:light_blue_wool_vertical_corner[facing=south,layer=4,waterlogged=true]
conquest:light_blue_wool_vertical_corner[facing=south,layer=4,waterlogged=false]
conquest:light_blue_wool_vertical_corner[facing=west,layer=1,waterlogged=true]
conquest:light_blue_wool_vertical_corner[facing=west,layer=1,waterlogged=false]
conquest:light_blue_wool_vertical_corner[facing=west,layer=2,waterlogged=true]
conquest:light_blue_wool_vertical_corner[facing=west,layer=2,waterlogged=false]
conquest:light_blue_wool_vertical_corner[facing=west,layer=3,waterlogged=true]
conquest:light_blue_wool_vertical_corner[facing=west,layer=3,waterlogged=false]
conquest:light_blue_wool_vertical_corner[facing=west,layer=4,waterlogged=true]
conquest:light_blue_wool_vertical_corner[facing=west,layer=4,waterlogged=false]
conquest:light_blue_wool_vertical_corner[facing=east,layer=1,waterlogged=true]
conquest:light_blue_wool_vertical_corner[facing=east,layer=1,waterlogged=false]
conquest:light_blue_wool_vertical_corner[facing=east,layer=2,waterlogged=true]
conquest:light_blue_wool_vertical_corner[facing=east,layer=2,waterlogged=false]
conquest:light_blue_wool_vertical_corner[facing=east,layer=3,waterlogged=true]
conquest:light_blue_wool_vertical_corner[facing=east,layer=3,waterlogged=false]
conquest:light_blue_wool_vertical_corner[facing=east,layer=4,waterlogged=true]
conquest:light_blue_wool_vertical_corner[facing=east,layer=4,waterlogged=false]
conquest:light_blue_wool_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:light_blue_wool_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:light_blue_wool_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:light_blue_wool_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:light_blue_wool_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:light_blue_wool_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:light_blue_wool_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:light_blue_wool_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:light_blue_wool_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:light_blue_wool_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:light_blue_wool_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:light_blue_wool_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:light_blue_wool_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:light_blue_wool_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:light_blue_wool_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:light_blue_wool_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:light_blue_wool_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:light_blue_wool_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:light_blue_wool_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:light_blue_wool_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:light_blue_wool_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:light_blue_wool_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:light_blue_wool_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:light_blue_wool_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:light_blue_wool_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:light_blue_wool_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:light_blue_wool_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:light_blue_wool_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:light_blue_wool_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:light_blue_wool_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:light_blue_wool_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:light_blue_wool_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:light_blue_wool_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:light_blue_wool_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:light_blue_wool_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:light_blue_wool_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:light_blue_wool_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:light_blue_wool_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:light_blue_wool_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:light_blue_wool_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:light_blue_wool_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:light_blue_wool_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:light_blue_wool_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:light_blue_wool_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:light_blue_wool_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:light_blue_wool_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:light_blue_wool_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:light_blue_wool_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:light_blue_wool_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:light_blue_wool_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:light_blue_wool_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:light_blue_wool_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:light_blue_wool_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:light_blue_wool_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:light_blue_wool_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:light_blue_wool_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:light_blue_wool_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:light_blue_wool_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:light_blue_wool_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:light_blue_wool_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:light_blue_wool_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:light_blue_wool_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:light_blue_wool_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:light_blue_wool_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:light_blue_wool_vertical_quarter[facing=north,layer=1,waterlogged=true]
conquest:light_blue_wool_vertical_quarter[facing=north,layer=1,waterlogged=false]
conquest:light_blue_wool_vertical_quarter[facing=north,layer=2,waterlogged=true]
conquest:light_blue_wool_vertical_quarter[facing=north,layer=2,waterlogged=false]
conquest:light_blue_wool_vertical_quarter[facing=north,layer=3,waterlogged=true]
conquest:light_blue_wool_vertical_quarter[facing=north,layer=3,waterlogged=false]
conquest:light_blue_wool_vertical_quarter[facing=north,layer=4,waterlogged=true]
conquest:light_blue_wool_vertical_quarter[facing=north,layer=4,waterlogged=false]
conquest:light_blue_wool_vertical_quarter[facing=south,layer=1,waterlogged=true]
conquest:light_blue_wool_vertical_quarter[facing=south,layer=1,waterlogged=false]
conquest:light_blue_wool_vertical_quarter[facing=south,layer=2,waterlogged=true]
conquest:light_blue_wool_vertical_quarter[facing=south,layer=2,waterlogged=false]
conquest:light_blue_wool_vertical_quarter[facing=south,layer=3,waterlogged=true]
conquest:light_blue_wool_vertical_quarter[facing=south,layer=3,waterlogged=false]
conquest:light_blue_wool_vertical_quarter[facing=south,layer=4,waterlogged=true]
conquest:light_blue_wool_vertical_quarter[facing=south,layer=4,waterlogged=false]
conquest:light_blue_wool_vertical_quarter[facing=west,layer=1,waterlogged=true]
conquest:light_blue_wool_vertical_quarter[facing=west,layer=1,waterlogged=false]
conquest:light_blue_wool_vertical_quarter[facing=west,layer=2,waterlogged=true]
conquest:light_blue_wool_vertical_quarter[facing=west,layer=2,waterlogged=false]
conquest:light_blue_wool_vertical_quarter[facing=west,layer=3,waterlogged=true]
conquest:light_blue_wool_vertical_quarter[facing=west,layer=3,waterlogged=false]
conquest:light_blue_wool_vertical_quarter[facing=west,layer=4,waterlogged=true]
conquest:light_blue_wool_vertical_quarter[facing=west,layer=4,waterlogged=false]
conquest:light_blue_wool_vertical_quarter[facing=east,layer=1,waterlogged=true]
conquest:light_blue_wool_vertical_quarter[facing=east,layer=1,waterlogged=false]
conquest:light_blue_wool_vertical_quarter[facing=east,layer=2,waterlogged=true]
conquest:light_blue_wool_vertical_quarter[facing=east,layer=2,waterlogged=false]
conquest:light_blue_wool_vertical_quarter[facing=east,layer=3,waterlogged=true]
conquest:light_blue_wool_vertical_quarter[facing=east,layer=3,waterlogged=false]
conquest:light_blue_wool_vertical_quarter[facing=east,layer=4,waterlogged=true]
conquest:light_blue_wool_vertical_quarter[facing=east,layer=4,waterlogged=false]
conquest:light_blue_wool_vertical_slab[facing=north,layer=1,waterlogged=true]
conquest:light_blue_wool_vertical_slab[facing=north,layer=1,waterlogged=false]
conquest:light_blue_wool_vertical_slab[facing=north,layer=2,waterlogged=true]
conquest:light_blue_wool_vertical_slab[facing=north,layer=2,waterlogged=false]
conquest:light_blue_wool_vertical_slab[facing=north,layer=3,waterlogged=true]
conquest:light_blue_wool_vertical_slab[facing=north,layer=3,waterlogged=false]
conquest:light_blue_wool_vertical_slab[facing=north,layer=4,waterlogged=true]
conquest:light_blue_wool_vertical_slab[facing=north,layer=4,waterlogged=false]
conquest:light_blue_wool_vertical_slab[facing=south,layer=1,waterlogged=true]
conquest:light_blue_wool_vertical_slab[facing=south,layer=1,waterlogged=false]
conquest:light_blue_wool_vertical_slab[facing=south,layer=2,waterlogged=true]
conquest:light_blue_wool_vertical_slab[facing=south,layer=2,waterlogged=false]
conquest:light_blue_wool_vertical_slab[facing=south,layer=3,waterlogged=true]
conquest:light_blue_wool_vertical_slab[facing=south,layer=3,waterlogged=false]
conquest:light_blue_wool_vertical_slab[facing=south,layer=4,waterlogged=true]
conquest:light_blue_wool_vertical_slab[facing=south,layer=4,waterlogged=false]
conquest:light_blue_wool_vertical_slab[facing=west,layer=1,waterlogged=true]
conquest:light_blue_wool_vertical_slab[facing=west,layer=1,waterlogged=false]
conquest:light_blue_wool_vertical_slab[facing=west,layer=2,waterlogged=true]
conquest:light_blue_wool_vertical_slab[facing=west,layer=2,waterlogged=false]
conquest:light_blue_wool_vertical_slab[facing=west,layer=3,waterlogged=true]
conquest:light_blue_wool_vertical_slab[facing=west,layer=3,waterlogged=false]
conquest:light_blue_wool_vertical_slab[facing=west,layer=4,waterlogged=true]
conquest:light_blue_wool_vertical_slab[facing=west,layer=4,waterlogged=false]
conquest:light_blue_wool_vertical_slab[facing=east,layer=1,waterlogged=true]
conquest:light_blue_wool_vertical_slab[facing=east,layer=1,waterlogged=false]
conquest:light_blue_wool_vertical_slab[facing=east,layer=2,waterlogged=true]
conquest:light_blue_wool_vertical_slab[facing=east,layer=2,waterlogged=false]
conquest:light_blue_wool_vertical_slab[facing=east,layer=3,waterlogged=true]
conquest:light_blue_wool_vertical_slab[facing=east,layer=3,waterlogged=false]
conquest:light_blue_wool_vertical_slab[facing=east,layer=4,waterlogged=true]
conquest:light_blue_wool_vertical_slab[facing=east,layer=4,waterlogged=false]
conquest:light_brown_granite
conquest:light_brown_granite_corner_slab[facing=north,type=top,waterlogged=true]
conquest:light_brown_granite_corner_slab[facing=north,type=top,waterlogged=false]
conquest:light_brown_granite_corner_slab[facing=north,type=bottom,waterlogged=true]
conquest:light_brown_granite_corner_slab[facing=north,type=bottom,waterlogged=false]
conquest:light_brown_granite_corner_slab[facing=south,type=top,waterlogged=true]
conquest:light_brown_granite_corner_slab[facing=south,type=top,waterlogged=false]
conquest:light_brown_granite_corner_slab[facing=south,type=bottom,waterlogged=true]
conquest:light_brown_granite_corner_slab[facing=south,type=bottom,waterlogged=false]
conquest:light_brown_granite_corner_slab[facing=west,type=top,waterlogged=true]
conquest:light_brown_granite_corner_slab[facing=west,type=top,waterlogged=false]
conquest:light_brown_granite_corner_slab[facing=west,type=bottom,waterlogged=true]
conquest:light_brown_granite_corner_slab[facing=west,type=bottom,waterlogged=false]
conquest:light_brown_granite_corner_slab[facing=east,type=top,waterlogged=true]
conquest:light_brown_granite_corner_slab[facing=east,type=top,waterlogged=false]
conquest:light_brown_granite_corner_slab[facing=east,type=bottom,waterlogged=true]
conquest:light_brown_granite_corner_slab[facing=east,type=bottom,waterlogged=false]
conquest:light_brown_granite_eighth_slab[facing=north,type=top,waterlogged=true]
conquest:light_brown_granite_eighth_slab[facing=north,type=top,waterlogged=false]
conquest:light_brown_granite_eighth_slab[facing=north,type=bottom,waterlogged=true]
conquest:light_brown_granite_eighth_slab[facing=north,type=bottom,waterlogged=false]
conquest:light_brown_granite_eighth_slab[facing=south,type=top,waterlogged=true]
conquest:light_brown_granite_eighth_slab[facing=south,type=top,waterlogged=false]
conquest:light_brown_granite_eighth_slab[facing=south,type=bottom,waterlogged=true]
conquest:light_brown_granite_eighth_slab[facing=south,type=bottom,waterlogged=false]
conquest:light_brown_granite_eighth_slab[facing=west,type=top,waterlogged=true]
conquest:light_brown_granite_eighth_slab[facing=west,type=top,waterlogged=false]
conquest:light_brown_granite_eighth_slab[facing=west,type=bottom,waterlogged=true]
conquest:light_brown_granite_eighth_slab[facing=west,type=bottom,waterlogged=false]
conquest:light_brown_granite_eighth_slab[facing=east,type=top,waterlogged=true]
conquest:light_brown_granite_eighth_slab[facing=east,type=top,waterlogged=false]
conquest:light_brown_granite_eighth_slab[facing=east,type=bottom,waterlogged=true]
conquest:light_brown_granite_eighth_slab[facing=east,type=bottom,waterlogged=false]
conquest:light_brown_granite_quarter_slab[facing=north,layer=1,type=top,waterlogged=true]
conquest:light_brown_granite_quarter_slab[facing=north,layer=1,type=top,waterlogged=false]
conquest:light_brown_granite_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=true]
conquest:light_brown_granite_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=false]
conquest:light_brown_granite_quarter_slab[facing=north,layer=2,type=top,waterlogged=true]
conquest:light_brown_granite_quarter_slab[facing=north,layer=2,type=top,waterlogged=false]
conquest:light_brown_granite_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=true]
conquest:light_brown_granite_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=false]
conquest:light_brown_granite_quarter_slab[facing=north,layer=3,type=top,waterlogged=true]
conquest:light_brown_granite_quarter_slab[facing=north,layer=3,type=top,waterlogged=false]
conquest:light_brown_granite_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=true]
conquest:light_brown_granite_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=false]
conquest:light_brown_granite_quarter_slab[facing=south,layer=1,type=top,waterlogged=true]
conquest:light_brown_granite_quarter_slab[facing=south,layer=1,type=top,waterlogged=false]
conquest:light_brown_granite_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=true]
conquest:light_brown_granite_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=false]
conquest:light_brown_granite_quarter_slab[facing=south,layer=2,type=top,waterlogged=true]
conquest:light_brown_granite_quarter_slab[facing=south,layer=2,type=top,waterlogged=false]
conquest:light_brown_granite_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=true]
conquest:light_brown_granite_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=false]
conquest:light_brown_granite_quarter_slab[facing=south,layer=3,type=top,waterlogged=true]
conquest:light_brown_granite_quarter_slab[facing=south,layer=3,type=top,waterlogged=false]
conquest:light_brown_granite_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=true]
conquest:light_brown_granite_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=false]
conquest:light_brown_granite_quarter_slab[facing=west,layer=1,type=top,waterlogged=true]
conquest:light_brown_granite_quarter_slab[facing=west,layer=1,type=top,waterlogged=false]
conquest:light_brown_granite_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=true]
conquest:light_brown_granite_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=false]
conquest:light_brown_granite_quarter_slab[facing=west,layer=2,type=top,waterlogged=true]
conquest:light_brown_granite_quarter_slab[facing=west,layer=2,type=top,waterlogged=false]
conquest:light_brown_granite_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=true]
conquest:light_brown_granite_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=false]
conquest:light_brown_granite_quarter_slab[facing=west,layer=3,type=top,waterlogged=true]
conquest:light_brown_granite_quarter_slab[facing=west,layer=3,type=top,waterlogged=false]
conquest:light_brown_granite_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=true]
conquest:light_brown_granite_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=false]
conquest:light_brown_granite_quarter_slab[facing=east,layer=1,type=top,waterlogged=true]
conquest:light_brown_granite_quarter_slab[facing=east,layer=1,type=top,waterlogged=false]
conquest:light_brown_granite_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=true]
conquest:light_brown_granite_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=false]
conquest:light_brown_granite_quarter_slab[facing=east,layer=2,type=top,waterlogged=true]
conquest:light_brown_granite_quarter_slab[facing=east,layer=2,type=top,waterlogged=false]
conquest:light_brown_granite_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=true]
conquest:light_brown_granite_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=false]
conquest:light_brown_granite_quarter_slab[facing=east,layer=3,type=top,waterlogged=true]
conquest:light_brown_granite_quarter_slab[facing=east,layer=3,type=top,waterlogged=false]
conquest:light_brown_granite_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=true]
conquest:light_brown_granite_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=false]
conquest:light_brown_granite_slab[layers=1,type=top,waterlogged=true]
conquest:light_brown_granite_slab[layers=1,type=top,waterlogged=false]
conquest:light_brown_granite_slab[layers=1,type=bottom,waterlogged=true]
conquest:light_brown_granite_slab[layers=1,type=bottom,waterlogged=false]
conquest:light_brown_granite_slab[layers=2,type=top,waterlogged=true]
conquest:light_brown_granite_slab[layers=2,type=top,waterlogged=false]
conquest:light_brown_granite_slab[layers=2,type=bottom,waterlogged=true]
conquest:light_brown_granite_slab[layers=2,type=bottom,waterlogged=false]
conquest:light_brown_granite_slab[layers=3,type=top,waterlogged=true]
conquest:light_brown_granite_slab[layers=3,type=top,waterlogged=false]
conquest:light_brown_granite_slab[layers=3,type=bottom,waterlogged=true]
conquest:light_brown_granite_slab[layers=3,type=bottom,waterlogged=false]
conquest:light_brown_granite_slab[layers=4,type=top,waterlogged=true]
conquest:light_brown_granite_slab[layers=4,type=top,waterlogged=false]
conquest:light_brown_granite_slab[layers=4,type=bottom,waterlogged=true]
conquest:light_brown_granite_slab[layers=4,type=bottom,waterlogged=false]
conquest:light_brown_granite_slab[layers=5,type=top,waterlogged=true]
conquest:light_brown_granite_slab[layers=5,type=top,waterlogged=false]
conquest:light_brown_granite_slab[layers=5,type=bottom,waterlogged=true]
conquest:light_brown_granite_slab[layers=5,type=bottom,waterlogged=false]
conquest:light_brown_granite_slab[layers=6,type=top,waterlogged=true]
conquest:light_brown_granite_slab[layers=6,type=top,waterlogged=false]
conquest:light_brown_granite_slab[layers=6,type=bottom,waterlogged=true]
conquest:light_brown_granite_slab[layers=6,type=bottom,waterlogged=false]
conquest:light_brown_granite_slab[layers=7,type=top,waterlogged=true]
conquest:light_brown_granite_slab[layers=7,type=top,waterlogged=false]
conquest:light_brown_granite_slab[layers=7,type=bottom,waterlogged=true]
conquest:light_brown_granite_slab[layers=7,type=bottom,waterlogged=false]
conquest:light_brown_granite_slab[layers=8,type=top,waterlogged=true]
conquest:light_brown_granite_slab[layers=8,type=top,waterlogged=false]
conquest:light_brown_granite_slab[layers=8,type=bottom,waterlogged=true]
conquest:light_brown_granite_slab[layers=8,type=bottom,waterlogged=false]
conquest:light_brown_granite_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:light_brown_granite_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:light_brown_granite_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:light_brown_granite_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:light_brown_granite_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:light_brown_granite_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:light_brown_granite_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:light_brown_granite_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:light_brown_granite_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:light_brown_granite_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:light_brown_granite_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:light_brown_granite_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:light_brown_granite_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:light_brown_granite_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:light_brown_granite_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:light_brown_granite_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:light_brown_granite_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:light_brown_granite_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:light_brown_granite_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:light_brown_granite_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:light_brown_granite_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:light_brown_granite_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:light_brown_granite_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:light_brown_granite_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:light_brown_granite_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:light_brown_granite_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:light_brown_granite_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:light_brown_granite_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:light_brown_granite_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:light_brown_granite_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:light_brown_granite_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:light_brown_granite_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:light_brown_granite_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:light_brown_granite_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:light_brown_granite_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:light_brown_granite_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:light_brown_granite_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:light_brown_granite_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:light_brown_granite_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:light_brown_granite_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:light_brown_granite_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:light_brown_granite_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:light_brown_granite_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:light_brown_granite_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:light_brown_granite_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:light_brown_granite_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:light_brown_granite_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:light_brown_granite_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:light_brown_granite_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:light_brown_granite_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:light_brown_granite_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:light_brown_granite_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:light_brown_granite_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:light_brown_granite_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:light_brown_granite_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:light_brown_granite_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:light_brown_granite_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:light_brown_granite_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:light_brown_granite_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:light_brown_granite_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:light_brown_granite_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:light_brown_granite_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:light_brown_granite_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:light_brown_granite_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:light_brown_granite_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:light_brown_granite_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:light_brown_granite_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:light_brown_granite_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:light_brown_granite_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:light_brown_granite_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:light_brown_granite_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:light_brown_granite_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:light_brown_granite_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:light_brown_granite_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:light_brown_granite_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:light_brown_granite_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:light_brown_granite_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:light_brown_granite_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:light_brown_granite_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:light_brown_granite_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:light_brown_granite_vertical_corner[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:light_brown_granite_vertical_corner[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:light_brown_granite_vertical_corner[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:light_brown_granite_vertical_corner[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:light_brown_granite_vertical_corner[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:light_brown_granite_vertical_corner[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:light_brown_granite_vertical_corner[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:light_brown_granite_vertical_corner[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:light_brown_granite_vertical_corner[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:light_brown_granite_vertical_corner[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:light_brown_granite_vertical_corner[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:light_brown_granite_vertical_corner[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:light_brown_granite_vertical_corner[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:light_brown_granite_vertical_corner[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:light_brown_granite_vertical_corner[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:light_brown_granite_vertical_corner[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:light_brown_granite_vertical_corner[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:light_brown_granite_vertical_corner[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:light_brown_granite_vertical_corner[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:light_brown_granite_vertical_corner[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:light_brown_granite_vertical_corner[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:light_brown_granite_vertical_corner[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:light_brown_granite_vertical_corner[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:light_brown_granite_vertical_corner[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:light_brown_granite_vertical_corner[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:light_brown_granite_vertical_corner[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:light_brown_granite_vertical_corner[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:light_brown_granite_vertical_corner[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:light_brown_granite_vertical_corner[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:light_brown_granite_vertical_corner[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:light_brown_granite_vertical_corner[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:light_brown_granite_vertical_corner[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:light_brown_granite_vertical_corner[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:light_brown_granite_vertical_corner[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:light_brown_granite_vertical_corner[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:light_brown_granite_vertical_corner[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:light_brown_granite_vertical_corner[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:light_brown_granite_vertical_corner[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:light_brown_granite_vertical_corner[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:light_brown_granite_vertical_corner[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:light_brown_granite_vertical_corner[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:light_brown_granite_vertical_corner[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:light_brown_granite_vertical_corner[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:light_brown_granite_vertical_corner[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:light_brown_granite_vertical_corner[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:light_brown_granite_vertical_corner[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:light_brown_granite_vertical_corner[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:light_brown_granite_vertical_corner[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:light_brown_granite_vertical_corner[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:light_brown_granite_vertical_corner[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:light_brown_granite_vertical_corner[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:light_brown_granite_vertical_corner[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:light_brown_granite_vertical_corner[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:light_brown_granite_vertical_corner[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:light_brown_granite_vertical_corner[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:light_brown_granite_vertical_corner[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:light_brown_granite_vertical_corner[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:light_brown_granite_vertical_corner[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:light_brown_granite_vertical_corner[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:light_brown_granite_vertical_corner[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:light_brown_granite_vertical_corner[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:light_brown_granite_vertical_corner[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:light_brown_granite_vertical_corner[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:light_brown_granite_vertical_corner[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:light_brown_granite_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:light_brown_granite_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:light_brown_granite_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:light_brown_granite_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:light_brown_granite_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:light_brown_granite_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:light_brown_granite_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:light_brown_granite_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:light_brown_granite_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:light_brown_granite_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:light_brown_granite_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:light_brown_granite_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:light_brown_granite_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:light_brown_granite_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:light_brown_granite_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:light_brown_granite_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:light_brown_granite_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:light_brown_granite_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:light_brown_granite_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:light_brown_granite_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:light_brown_granite_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:light_brown_granite_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:light_brown_granite_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:light_brown_granite_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:light_brown_granite_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:light_brown_granite_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:light_brown_granite_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:light_brown_granite_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:light_brown_granite_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:light_brown_granite_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:light_brown_granite_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:light_brown_granite_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:light_brown_granite_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:light_brown_granite_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:light_brown_granite_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:light_brown_granite_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:light_brown_granite_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:light_brown_granite_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:light_brown_granite_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:light_brown_granite_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:light_brown_granite_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:light_brown_granite_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:light_brown_granite_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:light_brown_granite_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:light_brown_granite_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:light_brown_granite_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:light_brown_granite_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:light_brown_granite_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:light_brown_granite_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:light_brown_granite_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:light_brown_granite_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:light_brown_granite_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:light_brown_granite_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:light_brown_granite_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:light_brown_granite_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:light_brown_granite_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:light_brown_granite_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:light_brown_granite_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:light_brown_granite_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:light_brown_granite_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:light_brown_granite_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:light_brown_granite_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:light_brown_granite_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:light_brown_granite_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:light_brown_granite_vertical_quarter[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:light_brown_granite_vertical_quarter[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:light_brown_granite_vertical_quarter[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:light_brown_granite_vertical_quarter[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:light_brown_granite_vertical_quarter[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:light_brown_granite_vertical_quarter[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:light_brown_granite_vertical_quarter[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:light_brown_granite_vertical_quarter[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:light_brown_granite_vertical_quarter[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:light_brown_granite_vertical_quarter[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:light_brown_granite_vertical_quarter[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:light_brown_granite_vertical_quarter[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:light_brown_granite_vertical_quarter[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:light_brown_granite_vertical_quarter[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:light_brown_granite_vertical_quarter[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:light_brown_granite_vertical_quarter[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:light_brown_granite_vertical_quarter[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:light_brown_granite_vertical_quarter[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:light_brown_granite_vertical_quarter[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:light_brown_granite_vertical_quarter[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:light_brown_granite_vertical_quarter[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:light_brown_granite_vertical_quarter[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:light_brown_granite_vertical_quarter[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:light_brown_granite_vertical_quarter[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:light_brown_granite_vertical_quarter[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:light_brown_granite_vertical_quarter[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:light_brown_granite_vertical_quarter[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:light_brown_granite_vertical_quarter[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:light_brown_granite_vertical_quarter[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:light_brown_granite_vertical_quarter[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:light_brown_granite_vertical_quarter[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:light_brown_granite_vertical_quarter[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:light_brown_granite_vertical_quarter[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:light_brown_granite_vertical_quarter[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:light_brown_granite_vertical_quarter[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:light_brown_granite_vertical_quarter[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:light_brown_granite_vertical_quarter[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:light_brown_granite_vertical_quarter[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:light_brown_granite_vertical_quarter[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:light_brown_granite_vertical_quarter[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:light_brown_granite_vertical_quarter[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:light_brown_granite_vertical_quarter[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:light_brown_granite_vertical_quarter[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:light_brown_granite_vertical_quarter[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:light_brown_granite_vertical_quarter[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:light_brown_granite_vertical_quarter[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:light_brown_granite_vertical_quarter[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:light_brown_granite_vertical_quarter[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:light_brown_granite_vertical_quarter[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:light_brown_granite_vertical_quarter[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:light_brown_granite_vertical_quarter[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:light_brown_granite_vertical_quarter[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:light_brown_granite_vertical_quarter[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:light_brown_granite_vertical_quarter[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:light_brown_granite_vertical_quarter[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:light_brown_granite_vertical_quarter[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:light_brown_granite_vertical_quarter[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:light_brown_granite_vertical_quarter[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:light_brown_granite_vertical_quarter[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:light_brown_granite_vertical_quarter[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:light_brown_granite_vertical_quarter[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:light_brown_granite_vertical_quarter[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:light_brown_granite_vertical_quarter[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:light_brown_granite_vertical_quarter[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:light_brown_granite_vertical_slab[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:light_brown_granite_vertical_slab[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:light_brown_granite_vertical_slab[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:light_brown_granite_vertical_slab[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:light_brown_granite_vertical_slab[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:light_brown_granite_vertical_slab[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:light_brown_granite_vertical_slab[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:light_brown_granite_vertical_slab[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:light_brown_granite_vertical_slab[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:light_brown_granite_vertical_slab[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:light_brown_granite_vertical_slab[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:light_brown_granite_vertical_slab[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:light_brown_granite_vertical_slab[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:light_brown_granite_vertical_slab[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:light_brown_granite_vertical_slab[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:light_brown_granite_vertical_slab[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:light_brown_granite_vertical_slab[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:light_brown_granite_vertical_slab[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:light_brown_granite_vertical_slab[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:light_brown_granite_vertical_slab[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:light_brown_granite_vertical_slab[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:light_brown_granite_vertical_slab[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:light_brown_granite_vertical_slab[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:light_brown_granite_vertical_slab[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:light_brown_granite_vertical_slab[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:light_brown_granite_vertical_slab[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:light_brown_granite_vertical_slab[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:light_brown_granite_vertical_slab[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:light_brown_granite_vertical_slab[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:light_brown_granite_vertical_slab[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:light_brown_granite_vertical_slab[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:light_brown_granite_vertical_slab[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:light_brown_granite_vertical_slab[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:light_brown_granite_vertical_slab[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:light_brown_granite_vertical_slab[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:light_brown_granite_vertical_slab[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:light_brown_granite_vertical_slab[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:light_brown_granite_vertical_slab[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:light_brown_granite_vertical_slab[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:light_brown_granite_vertical_slab[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:light_brown_granite_vertical_slab[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:light_brown_granite_vertical_slab[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:light_brown_granite_vertical_slab[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:light_brown_granite_vertical_slab[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:light_brown_granite_vertical_slab[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:light_brown_granite_vertical_slab[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:light_brown_granite_vertical_slab[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:light_brown_granite_vertical_slab[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:light_brown_granite_vertical_slab[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:light_brown_granite_vertical_slab[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:light_brown_granite_vertical_slab[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:light_brown_granite_vertical_slab[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:light_brown_granite_vertical_slab[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:light_brown_granite_vertical_slab[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:light_brown_granite_vertical_slab[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:light_brown_granite_vertical_slab[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:light_brown_granite_vertical_slab[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:light_brown_granite_vertical_slab[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:light_brown_granite_vertical_slab[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:light_brown_granite_vertical_slab[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:light_brown_granite_vertical_slab[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:light_brown_granite_vertical_slab[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:light_brown_granite_vertical_slab[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:light_brown_granite_vertical_slab[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:light_brown_mortar_cobble_arrowslit[facing=north,waterlogged=true]
conquest:light_brown_mortar_cobble_arrowslit[facing=north,waterlogged=false]
conquest:light_brown_mortar_cobble_arrowslit[facing=south,waterlogged=true]
conquest:light_brown_mortar_cobble_arrowslit[facing=south,waterlogged=false]
conquest:light_brown_mortar_cobble_arrowslit[facing=west,waterlogged=true]
conquest:light_brown_mortar_cobble_arrowslit[facing=west,waterlogged=false]
conquest:light_brown_mortar_cobble_arrowslit[facing=east,waterlogged=true]
conquest:light_brown_mortar_cobble_arrowslit[facing=east,waterlogged=false]
conquest:light_brown_mortar_cobble_balustrade[axis=x,waterlogged=true]
conquest:light_brown_mortar_cobble_balustrade[axis=x,waterlogged=false]
conquest:light_brown_mortar_cobble_balustrade[axis=y,waterlogged=true]
conquest:light_brown_mortar_cobble_balustrade[axis=y,waterlogged=false]
conquest:light_brown_mortar_cobble_balustrade[axis=z,waterlogged=true]
conquest:light_brown_mortar_cobble_balustrade[axis=z,waterlogged=false]
conquest:light_brown_mortar_cobble_capital[facing=flat,type=top,waterlogged=true]
conquest:light_brown_mortar_cobble_capital[facing=flat,type=top,waterlogged=false]
conquest:light_brown_mortar_cobble_capital[facing=flat,type=bottom,waterlogged=true]
conquest:light_brown_mortar_cobble_capital[facing=flat,type=bottom,waterlogged=false]
conquest:light_brown_mortar_cobble_capital[facing=north,type=top,waterlogged=true]
conquest:light_brown_mortar_cobble_capital[facing=north,type=top,waterlogged=false]
conquest:light_brown_mortar_cobble_capital[facing=north,type=bottom,waterlogged=true]
conquest:light_brown_mortar_cobble_capital[facing=north,type=bottom,waterlogged=false]
conquest:light_brown_mortar_cobble_capital[facing=south,type=top,waterlogged=true]
conquest:light_brown_mortar_cobble_capital[facing=south,type=top,waterlogged=false]
conquest:light_brown_mortar_cobble_capital[facing=south,type=bottom,waterlogged=true]
conquest:light_brown_mortar_cobble_capital[facing=south,type=bottom,waterlogged=false]
conquest:light_brown_mortar_cobble_capital[facing=east,type=top,waterlogged=true]
conquest:light_brown_mortar_cobble_capital[facing=east,type=top,waterlogged=false]
conquest:light_brown_mortar_cobble_capital[facing=east,type=bottom,waterlogged=true]
conquest:light_brown_mortar_cobble_capital[facing=east,type=bottom,waterlogged=false]
conquest:light_brown_mortar_cobble_capital[facing=west,type=top,waterlogged=true]
conquest:light_brown_mortar_cobble_capital[facing=west,type=top,waterlogged=false]
conquest:light_brown_mortar_cobble_capital[facing=west,type=bottom,waterlogged=true]
conquest:light_brown_mortar_cobble_capital[facing=west,type=bottom,waterlogged=false]
conquest:light_brown_mortar_cobble_corner_slab[facing=north,type=top,waterlogged=true]
conquest:light_brown_mortar_cobble_corner_slab[facing=north,type=top,waterlogged=false]
conquest:light_brown_mortar_cobble_corner_slab[facing=north,type=bottom,waterlogged=true]
conquest:light_brown_mortar_cobble_corner_slab[facing=north,type=bottom,waterlogged=false]
conquest:light_brown_mortar_cobble_corner_slab[facing=south,type=top,waterlogged=true]
conquest:light_brown_mortar_cobble_corner_slab[facing=south,type=top,waterlogged=false]
conquest:light_brown_mortar_cobble_corner_slab[facing=south,type=bottom,waterlogged=true]
conquest:light_brown_mortar_cobble_corner_slab[facing=south,type=bottom,waterlogged=false]
conquest:light_brown_mortar_cobble_corner_slab[facing=west,type=top,waterlogged=true]
conquest:light_brown_mortar_cobble_corner_slab[facing=west,type=top,waterlogged=false]
conquest:light_brown_mortar_cobble_corner_slab[facing=west,type=bottom,waterlogged=true]
conquest:light_brown_mortar_cobble_corner_slab[facing=west,type=bottom,waterlogged=false]
conquest:light_brown_mortar_cobble_corner_slab[facing=east,type=top,waterlogged=true]
conquest:light_brown_mortar_cobble_corner_slab[facing=east,type=top,waterlogged=false]
conquest:light_brown_mortar_cobble_corner_slab[facing=east,type=bottom,waterlogged=true]
conquest:light_brown_mortar_cobble_corner_slab[facing=east,type=bottom,waterlogged=false]
conquest:light_brown_mortar_cobble_eighth_slab[facing=north,type=top,waterlogged=true]
conquest:light_brown_mortar_cobble_eighth_slab[facing=north,type=top,waterlogged=false]
conquest:light_brown_mortar_cobble_eighth_slab[facing=north,type=bottom,waterlogged=true]
conquest:light_brown_mortar_cobble_eighth_slab[facing=north,type=bottom,waterlogged=false]
conquest:light_brown_mortar_cobble_eighth_slab[facing=south,type=top,waterlogged=true]
conquest:light_brown_mortar_cobble_eighth_slab[facing=south,type=top,waterlogged=false]
conquest:light_brown_mortar_cobble_eighth_slab[facing=south,type=bottom,waterlogged=true]
conquest:light_brown_mortar_cobble_eighth_slab[facing=south,type=bottom,waterlogged=false]
conquest:light_brown_mortar_cobble_eighth_slab[facing=west,type=top,waterlogged=true]
conquest:light_brown_mortar_cobble_eighth_slab[facing=west,type=top,waterlogged=false]
conquest:light_brown_mortar_cobble_eighth_slab[facing=west,type=bottom,waterlogged=true]
conquest:light_brown_mortar_cobble_eighth_slab[facing=west,type=bottom,waterlogged=false]
conquest:light_brown_mortar_cobble_eighth_slab[facing=east,type=top,waterlogged=true]
conquest:light_brown_mortar_cobble_eighth_slab[facing=east,type=top,waterlogged=false]
conquest:light_brown_mortar_cobble_eighth_slab[facing=east,type=bottom,waterlogged=true]
conquest:light_brown_mortar_cobble_eighth_slab[facing=east,type=bottom,waterlogged=false]
conquest:light_brown_mortar_cobble_pillar[layer=1,waterlogged=true]
conquest:light_brown_mortar_cobble_pillar[layer=1,waterlogged=false]
conquest:light_brown_mortar_cobble_pillar[layer=2,waterlogged=true]
conquest:light_brown_mortar_cobble_pillar[layer=2,waterlogged=false]
conquest:light_brown_mortar_cobble_pillar[layer=3,waterlogged=true]
conquest:light_brown_mortar_cobble_pillar[layer=3,waterlogged=false]
conquest:light_brown_mortar_cobble_quarter_slab[facing=north,layer=1,type=top,waterlogged=true]
conquest:light_brown_mortar_cobble_quarter_slab[facing=north,layer=1,type=top,waterlogged=false]
conquest:light_brown_mortar_cobble_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=true]
conquest:light_brown_mortar_cobble_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=false]
conquest:light_brown_mortar_cobble_quarter_slab[facing=north,layer=2,type=top,waterlogged=true]
conquest:light_brown_mortar_cobble_quarter_slab[facing=north,layer=2,type=top,waterlogged=false]
conquest:light_brown_mortar_cobble_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=true]
conquest:light_brown_mortar_cobble_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=false]
conquest:light_brown_mortar_cobble_quarter_slab[facing=north,layer=3,type=top,waterlogged=true]
conquest:light_brown_mortar_cobble_quarter_slab[facing=north,layer=3,type=top,waterlogged=false]
conquest:light_brown_mortar_cobble_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=true]
conquest:light_brown_mortar_cobble_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=false]
conquest:light_brown_mortar_cobble_quarter_slab[facing=south,layer=1,type=top,waterlogged=true]
conquest:light_brown_mortar_cobble_quarter_slab[facing=south,layer=1,type=top,waterlogged=false]
conquest:light_brown_mortar_cobble_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=true]
conquest:light_brown_mortar_cobble_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=false]
conquest:light_brown_mortar_cobble_quarter_slab[facing=south,layer=2,type=top,waterlogged=true]
conquest:light_brown_mortar_cobble_quarter_slab[facing=south,layer=2,type=top,waterlogged=false]
conquest:light_brown_mortar_cobble_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=true]
conquest:light_brown_mortar_cobble_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=false]
conquest:light_brown_mortar_cobble_quarter_slab[facing=south,layer=3,type=top,waterlogged=true]
conquest:light_brown_mortar_cobble_quarter_slab[facing=south,layer=3,type=top,waterlogged=false]
conquest:light_brown_mortar_cobble_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=true]
conquest:light_brown_mortar_cobble_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=false]
conquest:light_brown_mortar_cobble_quarter_slab[facing=west,layer=1,type=top,waterlogged=true]
conquest:light_brown_mortar_cobble_quarter_slab[facing=west,layer=1,type=top,waterlogged=false]
conquest:light_brown_mortar_cobble_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=true]
conquest:light_brown_mortar_cobble_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=false]
conquest:light_brown_mortar_cobble_quarter_slab[facing=west,layer=2,type=top,waterlogged=true]
conquest:light_brown_mortar_cobble_quarter_slab[facing=west,layer=2,type=top,waterlogged=false]
conquest:light_brown_mortar_cobble_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=true]
conquest:light_brown_mortar_cobble_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=false]
conquest:light_brown_mortar_cobble_quarter_slab[facing=west,layer=3,type=top,waterlogged=true]
conquest:light_brown_mortar_cobble_quarter_slab[facing=west,layer=3,type=top,waterlogged=false]
conquest:light_brown_mortar_cobble_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=true]
conquest:light_brown_mortar_cobble_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=false]
conquest:light_brown_mortar_cobble_quarter_slab[facing=east,layer=1,type=top,waterlogged=true]
conquest:light_brown_mortar_cobble_quarter_slab[facing=east,layer=1,type=top,waterlogged=false]
conquest:light_brown_mortar_cobble_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=true]
conquest:light_brown_mortar_cobble_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=false]
conquest:light_brown_mortar_cobble_quarter_slab[facing=east,layer=2,type=top,waterlogged=true]
conquest:light_brown_mortar_cobble_quarter_slab[facing=east,layer=2,type=top,waterlogged=false]
conquest:light_brown_mortar_cobble_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=true]
conquest:light_brown_mortar_cobble_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=false]
conquest:light_brown_mortar_cobble_quarter_slab[facing=east,layer=3,type=top,waterlogged=true]
conquest:light_brown_mortar_cobble_quarter_slab[facing=east,layer=3,type=top,waterlogged=false]
conquest:light_brown_mortar_cobble_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=true]
conquest:light_brown_mortar_cobble_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=false]
conquest:light_brown_mortar_cobble_slab[layers=1,type=top,waterlogged=true]
conquest:light_brown_mortar_cobble_slab[layers=1,type=top,waterlogged=false]
conquest:light_brown_mortar_cobble_slab[layers=1,type=bottom,waterlogged=true]
conquest:light_brown_mortar_cobble_slab[layers=1,type=bottom,waterlogged=false]
conquest:light_brown_mortar_cobble_slab[layers=2,type=top,waterlogged=true]
conquest:light_brown_mortar_cobble_slab[layers=2,type=top,waterlogged=false]
conquest:light_brown_mortar_cobble_slab[layers=2,type=bottom,waterlogged=true]
conquest:light_brown_mortar_cobble_slab[layers=2,type=bottom,waterlogged=false]
conquest:light_brown_mortar_cobble_slab[layers=3,type=top,waterlogged=true]
conquest:light_brown_mortar_cobble_slab[layers=3,type=top,waterlogged=false]
conquest:light_brown_mortar_cobble_slab[layers=3,type=bottom,waterlogged=true]
conquest:light_brown_mortar_cobble_slab[layers=3,type=bottom,waterlogged=false]
conquest:light_brown_mortar_cobble_slab[layers=4,type=top,waterlogged=true]
conquest:light_brown_mortar_cobble_slab[layers=4,type=top,waterlogged=false]
conquest:light_brown_mortar_cobble_slab[layers=4,type=bottom,waterlogged=true]
conquest:light_brown_mortar_cobble_slab[layers=4,type=bottom,waterlogged=false]
conquest:light_brown_mortar_cobble_slab[layers=5,type=top,waterlogged=true]
conquest:light_brown_mortar_cobble_slab[layers=5,type=top,waterlogged=false]
conquest:light_brown_mortar_cobble_slab[layers=5,type=bottom,waterlogged=true]
conquest:light_brown_mortar_cobble_slab[layers=5,type=bottom,waterlogged=false]
conquest:light_brown_mortar_cobble_slab[layers=6,type=top,waterlogged=true]
conquest:light_brown_mortar_cobble_slab[layers=6,type=top,waterlogged=false]
conquest:light_brown_mortar_cobble_slab[layers=6,type=bottom,waterlogged=true]
conquest:light_brown_mortar_cobble_slab[layers=6,type=bottom,waterlogged=false]
conquest:light_brown_mortar_cobble_slab[layers=7,type=top,waterlogged=true]
conquest:light_brown_mortar_cobble_slab[layers=7,type=top,waterlogged=false]
conquest:light_brown_mortar_cobble_slab[layers=7,type=bottom,waterlogged=true]
conquest:light_brown_mortar_cobble_slab[layers=7,type=bottom,waterlogged=false]
conquest:light_brown_mortar_cobble_slab[layers=8,type=top,waterlogged=true]
conquest:light_brown_mortar_cobble_slab[layers=8,type=top,waterlogged=false]
conquest:light_brown_mortar_cobble_slab[layers=8,type=bottom,waterlogged=true]
conquest:light_brown_mortar_cobble_slab[layers=8,type=bottom,waterlogged=false]
conquest:light_brown_mortar_cobble_small_arch[direction=northsouth,waterlogged=true]
conquest:light_brown_mortar_cobble_small_arch[direction=northsouth,waterlogged=false]
conquest:light_brown_mortar_cobble_small_arch[direction=eastwest,waterlogged=true]
conquest:light_brown_mortar_cobble_small_arch[direction=eastwest,waterlogged=false]
conquest:light_brown_mortar_cobble_small_arch_half[facing=north,waterlogged=true]
conquest:light_brown_mortar_cobble_small_arch_half[facing=north,waterlogged=false]
conquest:light_brown_mortar_cobble_small_arch_half[facing=south,waterlogged=true]
conquest:light_brown_mortar_cobble_small_arch_half[facing=south,waterlogged=false]
conquest:light_brown_mortar_cobble_small_arch_half[facing=west,waterlogged=true]
conquest:light_brown_mortar_cobble_small_arch_half[facing=west,waterlogged=false]
conquest:light_brown_mortar_cobble_small_arch_half[facing=east,waterlogged=true]
conquest:light_brown_mortar_cobble_small_arch_half[facing=east,waterlogged=false]
conquest:light_brown_mortar_cobble_small_window[down=true,up=true,waterlogged=true]
conquest:light_brown_mortar_cobble_small_window[down=true,up=true,waterlogged=false]
conquest:light_brown_mortar_cobble_small_window[down=true,up=false,waterlogged=true]
conquest:light_brown_mortar_cobble_small_window[down=true,up=false,waterlogged=false]
conquest:light_brown_mortar_cobble_small_window[down=false,up=true,waterlogged=true]
conquest:light_brown_mortar_cobble_small_window[down=false,up=true,waterlogged=false]
conquest:light_brown_mortar_cobble_small_window[down=false,up=false,waterlogged=true]
conquest:light_brown_mortar_cobble_small_window[down=false,up=false,waterlogged=false]
conquest:light_brown_mortar_cobble_small_window_half[down=true,facing=north,up=true,waterlogged=true]
conquest:light_brown_mortar_cobble_small_window_half[down=true,facing=north,up=true,waterlogged=false]
conquest:light_brown_mortar_cobble_small_window_half[down=true,facing=north,up=false,waterlogged=true]
conquest:light_brown_mortar_cobble_small_window_half[down=true,facing=north,up=false,waterlogged=false]
conquest:light_brown_mortar_cobble_small_window_half[down=true,facing=south,up=true,waterlogged=true]
conquest:light_brown_mortar_cobble_small_window_half[down=true,facing=south,up=true,waterlogged=false]
conquest:light_brown_mortar_cobble_small_window_half[down=true,facing=south,up=false,waterlogged=true]
conquest:light_brown_mortar_cobble_small_window_half[down=true,facing=south,up=false,waterlogged=false]
conquest:light_brown_mortar_cobble_small_window_half[down=true,facing=west,up=true,waterlogged=true]
conquest:light_brown_mortar_cobble_small_window_half[down=true,facing=west,up=true,waterlogged=false]
conquest:light_brown_mortar_cobble_small_window_half[down=true,facing=west,up=false,waterlogged=true]
conquest:light_brown_mortar_cobble_small_window_half[down=true,facing=west,up=false,waterlogged=false]
conquest:light_brown_mortar_cobble_small_window_half[down=true,facing=east,up=true,waterlogged=true]
conquest:light_brown_mortar_cobble_small_window_half[down=true,facing=east,up=true,waterlogged=false]
conquest:light_brown_mortar_cobble_small_window_half[down=true,facing=east,up=false,waterlogged=true]
conquest:light_brown_mortar_cobble_small_window_half[down=true,facing=east,up=false,waterlogged=false]
conquest:light_brown_mortar_cobble_small_window_half[down=false,facing=north,up=true,waterlogged=true]
conquest:light_brown_mortar_cobble_small_window_half[down=false,facing=north,up=true,waterlogged=false]
conquest:light_brown_mortar_cobble_small_window_half[down=false,facing=north,up=false,waterlogged=true]
conquest:light_brown_mortar_cobble_small_window_half[down=false,facing=north,up=false,waterlogged=false]
conquest:light_brown_mortar_cobble_small_window_half[down=false,facing=south,up=true,waterlogged=true]
conquest:light_brown_mortar_cobble_small_window_half[down=false,facing=south,up=true,waterlogged=false]
conquest:light_brown_mortar_cobble_small_window_half[down=false,facing=south,up=false,waterlogged=true]
conquest:light_brown_mortar_cobble_small_window_half[down=false,facing=south,up=false,waterlogged=false]
conquest:light_brown_mortar_cobble_small_window_half[down=false,facing=west,up=true,waterlogged=true]
conquest:light_brown_mortar_cobble_small_window_half[down=false,facing=west,up=true,waterlogged=false]
conquest:light_brown_mortar_cobble_small_window_half[down=false,facing=west,up=false,waterlogged=true]
conquest:light_brown_mortar_cobble_small_window_half[down=false,facing=west,up=false,waterlogged=false]
conquest:light_brown_mortar_cobble_small_window_half[down=false,facing=east,up=true,waterlogged=true]
conquest:light_brown_mortar_cobble_small_window_half[down=false,facing=east,up=true,waterlogged=false]
conquest:light_brown_mortar_cobble_small_window_half[down=false,facing=east,up=false,waterlogged=true]
conquest:light_brown_mortar_cobble_small_window_half[down=false,facing=east,up=false,waterlogged=false]
conquest:light_brown_mortar_cobble_sphere[type=egg,waterlogged=true]
conquest:light_brown_mortar_cobble_sphere[type=egg,waterlogged=false]
conquest:light_brown_mortar_cobble_sphere[type=small,waterlogged=true]
conquest:light_brown_mortar_cobble_sphere[type=small,waterlogged=false]
conquest:light_brown_mortar_cobble_sphere[type=large,waterlogged=true]
conquest:light_brown_mortar_cobble_sphere[type=large,waterlogged=false]
conquest:light_brown_mortar_cobble_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:light_brown_mortar_cobble_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:light_brown_mortar_cobble_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:light_brown_mortar_cobble_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:light_brown_mortar_cobble_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:light_brown_mortar_cobble_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:light_brown_mortar_cobble_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:light_brown_mortar_cobble_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:light_brown_mortar_cobble_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:light_brown_mortar_cobble_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:light_brown_mortar_cobble_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:light_brown_mortar_cobble_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:light_brown_mortar_cobble_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:light_brown_mortar_cobble_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:light_brown_mortar_cobble_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:light_brown_mortar_cobble_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:light_brown_mortar_cobble_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:light_brown_mortar_cobble_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:light_brown_mortar_cobble_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:light_brown_mortar_cobble_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:light_brown_mortar_cobble_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:light_brown_mortar_cobble_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:light_brown_mortar_cobble_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:light_brown_mortar_cobble_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:light_brown_mortar_cobble_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:light_brown_mortar_cobble_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:light_brown_mortar_cobble_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:light_brown_mortar_cobble_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:light_brown_mortar_cobble_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:light_brown_mortar_cobble_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:light_brown_mortar_cobble_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:light_brown_mortar_cobble_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:light_brown_mortar_cobble_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:light_brown_mortar_cobble_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:light_brown_mortar_cobble_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:light_brown_mortar_cobble_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:light_brown_mortar_cobble_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:light_brown_mortar_cobble_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:light_brown_mortar_cobble_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:light_brown_mortar_cobble_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:light_brown_mortar_cobble_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:light_brown_mortar_cobble_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:light_brown_mortar_cobble_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:light_brown_mortar_cobble_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:light_brown_mortar_cobble_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:light_brown_mortar_cobble_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:light_brown_mortar_cobble_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:light_brown_mortar_cobble_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:light_brown_mortar_cobble_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:light_brown_mortar_cobble_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:light_brown_mortar_cobble_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:light_brown_mortar_cobble_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:light_brown_mortar_cobble_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:light_brown_mortar_cobble_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:light_brown_mortar_cobble_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:light_brown_mortar_cobble_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:light_brown_mortar_cobble_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:light_brown_mortar_cobble_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:light_brown_mortar_cobble_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:light_brown_mortar_cobble_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:light_brown_mortar_cobble_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:light_brown_mortar_cobble_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:light_brown_mortar_cobble_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:light_brown_mortar_cobble_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:light_brown_mortar_cobble_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:light_brown_mortar_cobble_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:light_brown_mortar_cobble_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:light_brown_mortar_cobble_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:light_brown_mortar_cobble_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:light_brown_mortar_cobble_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:light_brown_mortar_cobble_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:light_brown_mortar_cobble_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:light_brown_mortar_cobble_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:light_brown_mortar_cobble_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:light_brown_mortar_cobble_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:light_brown_mortar_cobble_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:light_brown_mortar_cobble_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:light_brown_mortar_cobble_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:light_brown_mortar_cobble_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:light_brown_mortar_cobble_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:light_brown_mortar_cobble_two_meter_arch[facing=north,type=top]
conquest:light_brown_mortar_cobble_two_meter_arch[facing=north,type=bottom]
conquest:light_brown_mortar_cobble_two_meter_arch[facing=south,type=top]
conquest:light_brown_mortar_cobble_two_meter_arch[facing=south,type=bottom]
conquest:light_brown_mortar_cobble_two_meter_arch[facing=west,type=top]
conquest:light_brown_mortar_cobble_two_meter_arch[facing=west,type=bottom]
conquest:light_brown_mortar_cobble_two_meter_arch[facing=east,type=top]
conquest:light_brown_mortar_cobble_two_meter_arch[facing=east,type=bottom]
conquest:light_brown_mortar_cobble_two_meter_arch_half[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:light_brown_mortar_cobble_two_meter_arch_half[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:light_brown_mortar_cobble_two_meter_arch_half[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:light_brown_mortar_cobble_two_meter_arch_half[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:light_brown_mortar_cobble_two_meter_arch_half[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:light_brown_mortar_cobble_two_meter_arch_half[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:light_brown_mortar_cobble_two_meter_arch_half[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:light_brown_mortar_cobble_two_meter_arch_half[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:light_brown_mortar_cobble_two_meter_arch_half[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:light_brown_mortar_cobble_two_meter_arch_half[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:light_brown_mortar_cobble_two_meter_arch_half[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:light_brown_mortar_cobble_two_meter_arch_half[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:light_brown_mortar_cobble_two_meter_arch_half[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:light_brown_mortar_cobble_two_meter_arch_half[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:light_brown_mortar_cobble_two_meter_arch_half[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:light_brown_mortar_cobble_two_meter_arch_half[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:light_brown_mortar_cobble_two_meter_arch_half[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:light_brown_mortar_cobble_two_meter_arch_half[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:light_brown_mortar_cobble_two_meter_arch_half[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:light_brown_mortar_cobble_two_meter_arch_half[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:light_brown_mortar_cobble_two_meter_arch_half[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:light_brown_mortar_cobble_two_meter_arch_half[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:light_brown_mortar_cobble_two_meter_arch_half[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:light_brown_mortar_cobble_two_meter_arch_half[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:light_brown_mortar_cobble_two_meter_arch_half[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:light_brown_mortar_cobble_two_meter_arch_half[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:light_brown_mortar_cobble_two_meter_arch_half[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:light_brown_mortar_cobble_two_meter_arch_half[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:light_brown_mortar_cobble_two_meter_arch_half[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:light_brown_mortar_cobble_two_meter_arch_half[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:light_brown_mortar_cobble_two_meter_arch_half[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:light_brown_mortar_cobble_two_meter_arch_half[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:light_brown_mortar_cobble_two_meter_arch_half[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:light_brown_mortar_cobble_two_meter_arch_half[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:light_brown_mortar_cobble_two_meter_arch_half[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:light_brown_mortar_cobble_two_meter_arch_half[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:light_brown_mortar_cobble_two_meter_arch_half[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:light_brown_mortar_cobble_two_meter_arch_half[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:light_brown_mortar_cobble_two_meter_arch_half[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:light_brown_mortar_cobble_two_meter_arch_half[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:light_brown_mortar_cobble_two_meter_arch_half[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:light_brown_mortar_cobble_two_meter_arch_half[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:light_brown_mortar_cobble_two_meter_arch_half[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:light_brown_mortar_cobble_two_meter_arch_half[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:light_brown_mortar_cobble_two_meter_arch_half[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:light_brown_mortar_cobble_two_meter_arch_half[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:light_brown_mortar_cobble_two_meter_arch_half[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:light_brown_mortar_cobble_two_meter_arch_half[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:light_brown_mortar_cobble_two_meter_arch_half[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:light_brown_mortar_cobble_two_meter_arch_half[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:light_brown_mortar_cobble_two_meter_arch_half[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:light_brown_mortar_cobble_two_meter_arch_half[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:light_brown_mortar_cobble_two_meter_arch_half[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:light_brown_mortar_cobble_two_meter_arch_half[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:light_brown_mortar_cobble_two_meter_arch_half[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:light_brown_mortar_cobble_two_meter_arch_half[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:light_brown_mortar_cobble_two_meter_arch_half[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:light_brown_mortar_cobble_two_meter_arch_half[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:light_brown_mortar_cobble_two_meter_arch_half[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:light_brown_mortar_cobble_two_meter_arch_half[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:light_brown_mortar_cobble_two_meter_arch_half[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:light_brown_mortar_cobble_two_meter_arch_half[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:light_brown_mortar_cobble_two_meter_arch_half[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:light_brown_mortar_cobble_two_meter_arch_half[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:light_brown_mortar_cobble_vertical_corner[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:light_brown_mortar_cobble_vertical_corner[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:light_brown_mortar_cobble_vertical_corner[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:light_brown_mortar_cobble_vertical_corner[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:light_brown_mortar_cobble_vertical_corner[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:light_brown_mortar_cobble_vertical_corner[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:light_brown_mortar_cobble_vertical_corner[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:light_brown_mortar_cobble_vertical_corner[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:light_brown_mortar_cobble_vertical_corner[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:light_brown_mortar_cobble_vertical_corner[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:light_brown_mortar_cobble_vertical_corner[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:light_brown_mortar_cobble_vertical_corner[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:light_brown_mortar_cobble_vertical_corner[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:light_brown_mortar_cobble_vertical_corner[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:light_brown_mortar_cobble_vertical_corner[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:light_brown_mortar_cobble_vertical_corner[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:light_brown_mortar_cobble_vertical_corner[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:light_brown_mortar_cobble_vertical_corner[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:light_brown_mortar_cobble_vertical_corner[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:light_brown_mortar_cobble_vertical_corner[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:light_brown_mortar_cobble_vertical_corner[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:light_brown_mortar_cobble_vertical_corner[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:light_brown_mortar_cobble_vertical_corner[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:light_brown_mortar_cobble_vertical_corner[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:light_brown_mortar_cobble_vertical_corner[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:light_brown_mortar_cobble_vertical_corner[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:light_brown_mortar_cobble_vertical_corner[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:light_brown_mortar_cobble_vertical_corner[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:light_brown_mortar_cobble_vertical_corner[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:light_brown_mortar_cobble_vertical_corner[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:light_brown_mortar_cobble_vertical_corner[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:light_brown_mortar_cobble_vertical_corner[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:light_brown_mortar_cobble_vertical_corner[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:light_brown_mortar_cobble_vertical_corner[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:light_brown_mortar_cobble_vertical_corner[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:light_brown_mortar_cobble_vertical_corner[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:light_brown_mortar_cobble_vertical_corner[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:light_brown_mortar_cobble_vertical_corner[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:light_brown_mortar_cobble_vertical_corner[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:light_brown_mortar_cobble_vertical_corner[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:light_brown_mortar_cobble_vertical_corner[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:light_brown_mortar_cobble_vertical_corner[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:light_brown_mortar_cobble_vertical_corner[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:light_brown_mortar_cobble_vertical_corner[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:light_brown_mortar_cobble_vertical_corner[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:light_brown_mortar_cobble_vertical_corner[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:light_brown_mortar_cobble_vertical_corner[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:light_brown_mortar_cobble_vertical_corner[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:light_brown_mortar_cobble_vertical_corner[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:light_brown_mortar_cobble_vertical_corner[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:light_brown_mortar_cobble_vertical_corner[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:light_brown_mortar_cobble_vertical_corner[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:light_brown_mortar_cobble_vertical_corner[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:light_brown_mortar_cobble_vertical_corner[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:light_brown_mortar_cobble_vertical_corner[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:light_brown_mortar_cobble_vertical_corner[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:light_brown_mortar_cobble_vertical_corner[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:light_brown_mortar_cobble_vertical_corner[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:light_brown_mortar_cobble_vertical_corner[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:light_brown_mortar_cobble_vertical_corner[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:light_brown_mortar_cobble_vertical_corner[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:light_brown_mortar_cobble_vertical_corner[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:light_brown_mortar_cobble_vertical_corner[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:light_brown_mortar_cobble_vertical_corner[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:light_brown_mortar_cobble_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:light_brown_mortar_cobble_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:light_brown_mortar_cobble_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:light_brown_mortar_cobble_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:light_brown_mortar_cobble_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:light_brown_mortar_cobble_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:light_brown_mortar_cobble_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:light_brown_mortar_cobble_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:light_brown_mortar_cobble_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:light_brown_mortar_cobble_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:light_brown_mortar_cobble_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:light_brown_mortar_cobble_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:light_brown_mortar_cobble_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:light_brown_mortar_cobble_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:light_brown_mortar_cobble_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:light_brown_mortar_cobble_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:light_brown_mortar_cobble_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:light_brown_mortar_cobble_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:light_brown_mortar_cobble_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:light_brown_mortar_cobble_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:light_brown_mortar_cobble_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:light_brown_mortar_cobble_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:light_brown_mortar_cobble_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:light_brown_mortar_cobble_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:light_brown_mortar_cobble_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:light_brown_mortar_cobble_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:light_brown_mortar_cobble_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:light_brown_mortar_cobble_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:light_brown_mortar_cobble_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:light_brown_mortar_cobble_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:light_brown_mortar_cobble_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:light_brown_mortar_cobble_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:light_brown_mortar_cobble_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:light_brown_mortar_cobble_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:light_brown_mortar_cobble_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:light_brown_mortar_cobble_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:light_brown_mortar_cobble_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:light_brown_mortar_cobble_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:light_brown_mortar_cobble_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:light_brown_mortar_cobble_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:light_brown_mortar_cobble_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:light_brown_mortar_cobble_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:light_brown_mortar_cobble_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:light_brown_mortar_cobble_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:light_brown_mortar_cobble_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:light_brown_mortar_cobble_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:light_brown_mortar_cobble_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:light_brown_mortar_cobble_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:light_brown_mortar_cobble_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:light_brown_mortar_cobble_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:light_brown_mortar_cobble_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:light_brown_mortar_cobble_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:light_brown_mortar_cobble_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:light_brown_mortar_cobble_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:light_brown_mortar_cobble_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:light_brown_mortar_cobble_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:light_brown_mortar_cobble_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:light_brown_mortar_cobble_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:light_brown_mortar_cobble_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:light_brown_mortar_cobble_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:light_brown_mortar_cobble_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:light_brown_mortar_cobble_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:light_brown_mortar_cobble_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:light_brown_mortar_cobble_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:light_brown_mortar_cobble_vertical_quarter[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:light_brown_mortar_cobble_vertical_quarter[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:light_brown_mortar_cobble_vertical_quarter[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:light_brown_mortar_cobble_vertical_quarter[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:light_brown_mortar_cobble_vertical_quarter[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:light_brown_mortar_cobble_vertical_quarter[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:light_brown_mortar_cobble_vertical_quarter[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:light_brown_mortar_cobble_vertical_quarter[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:light_brown_mortar_cobble_vertical_quarter[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:light_brown_mortar_cobble_vertical_quarter[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:light_brown_mortar_cobble_vertical_quarter[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:light_brown_mortar_cobble_vertical_quarter[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:light_brown_mortar_cobble_vertical_quarter[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:light_brown_mortar_cobble_vertical_quarter[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:light_brown_mortar_cobble_vertical_quarter[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:light_brown_mortar_cobble_vertical_quarter[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:light_brown_mortar_cobble_vertical_quarter[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:light_brown_mortar_cobble_vertical_quarter[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:light_brown_mortar_cobble_vertical_quarter[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:light_brown_mortar_cobble_vertical_quarter[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:light_brown_mortar_cobble_vertical_quarter[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:light_brown_mortar_cobble_vertical_quarter[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:light_brown_mortar_cobble_vertical_quarter[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:light_brown_mortar_cobble_vertical_quarter[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:light_brown_mortar_cobble_vertical_quarter[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:light_brown_mortar_cobble_vertical_quarter[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:light_brown_mortar_cobble_vertical_quarter[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:light_brown_mortar_cobble_vertical_quarter[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:light_brown_mortar_cobble_vertical_quarter[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:light_brown_mortar_cobble_vertical_quarter[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:light_brown_mortar_cobble_vertical_quarter[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:light_brown_mortar_cobble_vertical_quarter[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:light_brown_mortar_cobble_vertical_quarter[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:light_brown_mortar_cobble_vertical_quarter[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:light_brown_mortar_cobble_vertical_quarter[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:light_brown_mortar_cobble_vertical_quarter[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:light_brown_mortar_cobble_vertical_quarter[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:light_brown_mortar_cobble_vertical_quarter[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:light_brown_mortar_cobble_vertical_quarter[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:light_brown_mortar_cobble_vertical_quarter[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:light_brown_mortar_cobble_vertical_quarter[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:light_brown_mortar_cobble_vertical_quarter[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:light_brown_mortar_cobble_vertical_quarter[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:light_brown_mortar_cobble_vertical_quarter[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:light_brown_mortar_cobble_vertical_quarter[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:light_brown_mortar_cobble_vertical_quarter[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:light_brown_mortar_cobble_vertical_quarter[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:light_brown_mortar_cobble_vertical_quarter[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:light_brown_mortar_cobble_vertical_quarter[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:light_brown_mortar_cobble_vertical_quarter[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:light_brown_mortar_cobble_vertical_quarter[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:light_brown_mortar_cobble_vertical_quarter[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:light_brown_mortar_cobble_vertical_quarter[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:light_brown_mortar_cobble_vertical_quarter[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:light_brown_mortar_cobble_vertical_quarter[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:light_brown_mortar_cobble_vertical_quarter[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:light_brown_mortar_cobble_vertical_quarter[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:light_brown_mortar_cobble_vertical_quarter[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:light_brown_mortar_cobble_vertical_quarter[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:light_brown_mortar_cobble_vertical_quarter[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:light_brown_mortar_cobble_vertical_quarter[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:light_brown_mortar_cobble_vertical_quarter[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:light_brown_mortar_cobble_vertical_quarter[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:light_brown_mortar_cobble_vertical_quarter[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:light_brown_mortar_cobble_vertical_slab[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:light_brown_mortar_cobble_vertical_slab[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:light_brown_mortar_cobble_vertical_slab[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:light_brown_mortar_cobble_vertical_slab[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:light_brown_mortar_cobble_vertical_slab[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:light_brown_mortar_cobble_vertical_slab[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:light_brown_mortar_cobble_vertical_slab[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:light_brown_mortar_cobble_vertical_slab[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:light_brown_mortar_cobble_vertical_slab[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:light_brown_mortar_cobble_vertical_slab[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:light_brown_mortar_cobble_vertical_slab[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:light_brown_mortar_cobble_vertical_slab[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:light_brown_mortar_cobble_vertical_slab[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:light_brown_mortar_cobble_vertical_slab[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:light_brown_mortar_cobble_vertical_slab[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:light_brown_mortar_cobble_vertical_slab[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:light_brown_mortar_cobble_vertical_slab[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:light_brown_mortar_cobble_vertical_slab[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:light_brown_mortar_cobble_vertical_slab[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:light_brown_mortar_cobble_vertical_slab[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:light_brown_mortar_cobble_vertical_slab[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:light_brown_mortar_cobble_vertical_slab[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:light_brown_mortar_cobble_vertical_slab[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:light_brown_mortar_cobble_vertical_slab[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:light_brown_mortar_cobble_vertical_slab[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:light_brown_mortar_cobble_vertical_slab[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:light_brown_mortar_cobble_vertical_slab[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:light_brown_mortar_cobble_vertical_slab[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:light_brown_mortar_cobble_vertical_slab[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:light_brown_mortar_cobble_vertical_slab[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:light_brown_mortar_cobble_vertical_slab[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:light_brown_mortar_cobble_vertical_slab[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:light_brown_mortar_cobble_vertical_slab[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:light_brown_mortar_cobble_vertical_slab[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:light_brown_mortar_cobble_vertical_slab[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:light_brown_mortar_cobble_vertical_slab[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:light_brown_mortar_cobble_vertical_slab[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:light_brown_mortar_cobble_vertical_slab[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:light_brown_mortar_cobble_vertical_slab[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:light_brown_mortar_cobble_vertical_slab[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:light_brown_mortar_cobble_vertical_slab[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:light_brown_mortar_cobble_vertical_slab[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:light_brown_mortar_cobble_vertical_slab[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:light_brown_mortar_cobble_vertical_slab[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:light_brown_mortar_cobble_vertical_slab[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:light_brown_mortar_cobble_vertical_slab[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:light_brown_mortar_cobble_vertical_slab[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:light_brown_mortar_cobble_vertical_slab[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:light_brown_mortar_cobble_vertical_slab[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:light_brown_mortar_cobble_vertical_slab[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:light_brown_mortar_cobble_vertical_slab[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:light_brown_mortar_cobble_vertical_slab[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:light_brown_mortar_cobble_vertical_slab[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:light_brown_mortar_cobble_vertical_slab[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:light_brown_mortar_cobble_vertical_slab[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:light_brown_mortar_cobble_vertical_slab[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:light_brown_mortar_cobble_vertical_slab[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:light_brown_mortar_cobble_vertical_slab[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:light_brown_mortar_cobble_vertical_slab[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:light_brown_mortar_cobble_vertical_slab[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:light_brown_mortar_cobble_vertical_slab[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:light_brown_mortar_cobble_vertical_slab[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:light_brown_mortar_cobble_vertical_slab[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:light_brown_mortar_cobble_vertical_slab[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:light_brown_mortar_cobble_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:light_brown_mortar_cobble_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:light_brown_mortar_cobble_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:light_brown_mortar_cobble_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:light_brown_mortar_cobble_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:light_brown_mortar_cobble_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:light_brown_mortar_cobble_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:light_brown_mortar_cobble_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:light_brown_mortar_cobble_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:light_brown_mortar_cobble_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:light_brown_mortar_cobble_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:light_brown_mortar_cobble_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:light_brown_mortar_cobble_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:light_brown_mortar_cobble_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:light_brown_mortar_cobble_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:light_brown_mortar_cobble_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:light_brown_mortar_cobble_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:light_brown_mortar_cobble_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:light_brown_mortar_cobble_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:light_brown_mortar_cobble_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:light_brown_mortar_cobble_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:light_brown_mortar_cobble_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:light_brown_mortar_cobble_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:light_brown_mortar_cobble_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:light_brown_mortar_cobble_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:light_brown_mortar_cobble_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:light_brown_mortar_cobble_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:light_brown_mortar_cobble_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:light_brown_mortar_cobble_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:light_brown_mortar_cobble_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:light_brown_mortar_cobble_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:light_brown_mortar_cobble_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:light_brown_mortar_cobble_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:light_brown_mortar_cobble_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:light_brown_mortar_cobble_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:light_brown_mortar_cobble_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:light_brown_mortar_cobble_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:light_brown_mortar_cobble_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:light_brown_mortar_cobble_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:light_brown_mortar_cobble_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:light_brown_mortar_cobble_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:light_brown_mortar_cobble_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:light_brown_mortar_cobble_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:light_brown_mortar_cobble_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:light_brown_mortar_cobble_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:light_brown_mortar_cobble_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:light_brown_mortar_cobble_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:light_brown_mortar_cobble_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:light_brown_mortar_cobble_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:light_brown_mortar_cobble_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:light_brown_mortar_cobble_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:light_brown_mortar_cobble_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:light_brown_mortar_cobble_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:light_brown_mortar_cobble_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:light_brown_mortar_cobble_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:light_brown_mortar_cobble_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:light_brown_mortar_cobble_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:light_brown_mortar_cobble_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:light_brown_mortar_cobble_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:light_brown_mortar_cobble_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:light_brown_mortar_cobble_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:light_brown_mortar_cobble_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:light_brown_mortar_cobble_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:light_brown_mortar_cobble_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:light_brown_mortar_cobble_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:light_brown_mortar_cobble_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:light_brown_mortar_cobble_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:light_brown_mortar_cobble_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:light_brown_mortar_cobble_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:light_brown_mortar_cobble_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:light_brown_mortar_cobble_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:light_brown_mortar_cobble_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:light_brown_mortar_cobble_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:light_brown_mortar_cobble_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:light_brown_mortar_cobble_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:light_brown_mortar_cobble_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:light_brown_mortar_cobble_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:light_brown_mortar_cobble_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:light_brown_mortar_cobble_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:light_brown_mortar_cobble_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:light_brown_mortar_cobble_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:light_brown_mortar_cobble_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:light_brown_mortar_cobble_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:light_brown_mortar_cobble_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:light_brown_mortar_cobble_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:light_brown_mortar_cobble_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:light_brown_mortar_cobble_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:light_brown_mortar_cobble_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:light_brown_mortar_cobble_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:light_brown_mortar_cobble_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:light_brown_mortar_cobble_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:light_brown_mortar_cobble_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:light_brown_mortar_cobble_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:light_brown_mortar_cobble_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:light_brown_mortar_cobble_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:light_brown_mortar_cobble_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:light_brown_mortar_cobble_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:light_brown_mortar_cobble_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:light_brown_mortar_cobble_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:light_brown_mortar_cobble_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:light_brown_mortar_cobble_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:light_brown_mortar_cobble_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:light_brown_mortar_cobble_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:light_brown_mortar_cobble_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:light_brown_mortar_cobble_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:light_brown_mortar_cobble_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:light_brown_mortar_cobble_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:light_brown_mortar_cobble_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:light_brown_mortar_cobble_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:light_brown_mortar_cobble_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:light_brown_mortar_cobble_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:light_brown_mortar_cobble_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:light_brown_mortar_cobble_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:light_brown_mortar_cobble_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:light_brown_mortar_cobble_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:light_brown_mortar_cobble_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:light_brown_mortar_cobble_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:light_brown_mortar_cobble_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:light_brown_mortar_cobble_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:light_brown_mortar_cobble_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:light_brown_mortar_cobble_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:light_brown_mortar_cobble_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:light_brown_mortar_cobble_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:light_brown_mortar_cobble_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:light_brown_mortar_cobble_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:light_brown_mortar_cobble_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:light_brown_mortar_cobble_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:light_brown_mortar_cobble_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:light_brown_mortar_cobble_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:light_brown_mortar_cobble_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:light_brown_mortar_cobble_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:light_brown_mortar_cobble_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:light_brown_mortar_cobble_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:light_brown_mortar_cobble_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:light_brown_mortar_cobble_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:light_brown_mortar_cobble_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:light_brown_mortar_cobble_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:light_brown_mortar_cobble_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:light_brown_mortar_cobble_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:light_brown_mortar_cobble_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:light_brown_mortar_cobble_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:light_brown_mortar_cobble_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:light_brown_mortar_cobble_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:light_brown_mortar_cobble_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:light_brown_mortar_cobble_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:light_brown_mortar_cobble_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:light_brown_mortar_cobble_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:light_brown_mortar_cobble_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:light_brown_mortar_cobble_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:light_brown_mortar_cobble_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:light_brown_mortar_cobble_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:light_brown_mortar_cobble_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:light_brown_mortar_cobble_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:light_brown_mortar_cobble_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:light_brown_mortar_cobble_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:light_brown_mortar_cobble_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:light_brown_mortar_cobble_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:light_brown_mortar_cobble_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:light_brown_mortar_cobble_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:light_brown_mortar_cobble_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:light_brown_mortar_cobble_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:light_brown_mortar_cobble_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:light_brown_mortar_cobble_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:light_brown_mortar_cobble_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:light_brown_mortar_cobble_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:light_brown_mortar_cobble_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:light_brown_mortar_cobble_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:light_brown_mortar_cobble_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:light_brown_mortar_cobble_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:light_brown_mortar_cobble_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:light_brown_mortar_cobble_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:light_brown_mortar_cobble_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:light_brown_mortar_cobble_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:light_brown_mortar_cobble_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:light_brown_mortar_cobble_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:light_brown_mortar_cobble_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:light_brown_mortar_cobble_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:light_brown_mortar_cobble_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:light_brown_mortar_cobble_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:light_brown_mortar_cobble_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:light_brown_mortar_cobble_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:light_brown_mortar_cobble_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:light_brown_mortar_cobble_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:light_brown_mortar_cobble_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:light_brown_mortar_cobble_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:light_brown_mortar_cobble_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:light_brown_mortar_cobble_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:light_brown_mortar_cobble_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:light_brown_mortar_cobble_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:light_brown_mortar_cobble_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:light_brown_mortar_cobble_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:light_brown_mortar_cobble_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:light_brown_mortar_cobble_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:light_brown_mortar_cobble_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:light_brown_mortar_cobble_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:light_brown_mortar_cobble_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:light_brown_mortar_cobble_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:light_brown_mortar_cobble_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:light_brown_mortar_cobble_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:light_brown_mortar_cobble_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:light_brown_mortar_cobble_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:light_brown_mortar_cobble_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:light_brown_mortar_cobble_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:light_brown_mortar_cobble_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:light_brown_mortar_cobble_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:light_brown_mortar_cobble_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:light_brown_mortar_cobble_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:light_brown_mortar_cobble_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:light_brown_mortar_cobble_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:light_brown_mortar_cobble_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:light_brown_mortar_cobble_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:light_brown_mortar_cobble_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:light_brown_mortar_cobble_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:light_brown_mortar_cobble_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:light_brown_mortar_cobble_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:light_brown_mortar_cobble_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:light_brown_mortar_cobble_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:light_brown_mortar_cobble_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:light_brown_mortar_cobble_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:light_brown_mortar_cobble_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:light_brown_mortar_cobble_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:light_brown_mortar_cobble_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:light_brown_mortar_cobble_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:light_brown_mortar_cobble_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:light_brown_mortar_cobble_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:light_brown_mortar_cobble_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:light_brown_mortar_cobble_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:light_brown_mortar_cobble_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:light_brown_mortar_cobble_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:light_brown_mortar_cobble_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:light_brown_mortar_cobble_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:light_brown_mortar_cobble_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:light_brown_mortar_cobble_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:light_brown_mortar_cobble_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:light_brown_mortar_cobble_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:light_brown_mortar_cobble_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:light_brown_mortar_cobble_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:light_brown_mortar_cobble_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:light_brown_mortar_cobble_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:light_brown_mortar_cobble_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:light_brown_mortar_cobble_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:light_brown_mortar_cobble_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:light_brown_mortar_cobble_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:light_brown_mortar_cobble_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:light_brown_mortar_cobble_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:light_brown_mortar_cobble_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:light_brown_mortar_cobble_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:light_brown_mortar_cobble_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:light_brown_mortar_cobble_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:light_brown_mortar_cobble_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:light_brown_mortar_cobble_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:light_brown_mortar_cobble_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:light_brown_mortar_cobble_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:light_brown_mortar_cobble_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:light_brown_mortar_cobble_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:light_brown_mortar_cobble_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:light_brown_mortar_cobble_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:light_brown_mortar_cobble_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:light_brown_mortar_cobble_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:light_brown_mortar_cobble_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:light_brown_mortar_cobble_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:light_brown_mortar_cobble_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:light_brown_mortar_cobble_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:light_brown_mortar_cobble_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:light_brown_mortar_cobble_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:light_brown_mortar_cobble_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:light_brown_mortar_cobble_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:light_brown_mortar_cobble_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:light_brown_mortar_cobble_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:light_brown_mortar_cobble_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:light_brown_mortar_cobble_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:light_brown_mortar_cobble_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:light_brown_mortar_cobble_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:light_brown_mortar_cobble_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:light_brown_mortar_cobble_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:light_brown_mortar_cobble_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:light_brown_mortar_cobble_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:light_brown_mortar_cobble_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:light_brown_mortar_cobble_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:light_brown_mortar_cobble_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:light_brown_mortar_cobble_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:light_brown_mortar_cobble_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:light_brown_mortar_cobble_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:light_brown_mortar_cobble_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:light_brown_mortar_cobble_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:light_brown_mortar_cobble_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:light_brown_mortar_cobble_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:light_brown_mortar_cobble_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:light_brown_mortar_cobble_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:light_brown_mortar_cobble_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:light_brown_mortar_cobble_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:light_brown_mortar_cobble_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:light_brown_mortar_cobble_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:light_brown_mortar_cobble_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:light_brown_mortar_cobble_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:light_brown_mortar_cobble_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:light_brown_mortar_cobble_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:light_brown_mortar_cobble_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:light_brown_mortar_cobble_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:light_brown_mortar_cobble_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:light_brown_mortar_cobble_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:light_brown_mortar_cobble_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:light_brown_mortar_cobble_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:light_brown_mortar_cobble_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:light_brown_mortar_cobble_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:light_brown_mortar_cobble_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:light_brown_mortar_cobble_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:light_brown_mortar_cobble_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:light_brown_mortar_cobble_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:light_brown_mortar_cobble_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:light_brown_mortar_cobble_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:light_brown_mortar_cobble_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:light_brown_mortar_cobble_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:light_brown_mortar_cobble_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:light_brown_mortar_cobble_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:light_brown_mortar_cobble_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:light_brown_mortar_cobble_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:light_brown_mortar_cobble_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:light_brown_mortar_cobble_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:light_brown_mortar_cobble_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:light_brown_mortar_cobble_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:light_brown_mortar_cobble_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:light_brown_mortar_cobble_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:light_brown_mortar_cobble_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:light_brown_mortar_cobbles
conquest:light_brown_mudstone
conquest:light_brown_mudstone_corner_slab[facing=north,type=top,waterlogged=true]
conquest:light_brown_mudstone_corner_slab[facing=north,type=top,waterlogged=false]
conquest:light_brown_mudstone_corner_slab[facing=north,type=bottom,waterlogged=true]
conquest:light_brown_mudstone_corner_slab[facing=north,type=bottom,waterlogged=false]
conquest:light_brown_mudstone_corner_slab[facing=south,type=top,waterlogged=true]
conquest:light_brown_mudstone_corner_slab[facing=south,type=top,waterlogged=false]
conquest:light_brown_mudstone_corner_slab[facing=south,type=bottom,waterlogged=true]
conquest:light_brown_mudstone_corner_slab[facing=south,type=bottom,waterlogged=false]
conquest:light_brown_mudstone_corner_slab[facing=west,type=top,waterlogged=true]
conquest:light_brown_mudstone_corner_slab[facing=west,type=top,waterlogged=false]
conquest:light_brown_mudstone_corner_slab[facing=west,type=bottom,waterlogged=true]
conquest:light_brown_mudstone_corner_slab[facing=west,type=bottom,waterlogged=false]
conquest:light_brown_mudstone_corner_slab[facing=east,type=top,waterlogged=true]
conquest:light_brown_mudstone_corner_slab[facing=east,type=top,waterlogged=false]
conquest:light_brown_mudstone_corner_slab[facing=east,type=bottom,waterlogged=true]
conquest:light_brown_mudstone_corner_slab[facing=east,type=bottom,waterlogged=false]
conquest:light_brown_mudstone_eighth_slab[facing=north,type=top,waterlogged=true]
conquest:light_brown_mudstone_eighth_slab[facing=north,type=top,waterlogged=false]
conquest:light_brown_mudstone_eighth_slab[facing=north,type=bottom,waterlogged=true]
conquest:light_brown_mudstone_eighth_slab[facing=north,type=bottom,waterlogged=false]
conquest:light_brown_mudstone_eighth_slab[facing=south,type=top,waterlogged=true]
conquest:light_brown_mudstone_eighth_slab[facing=south,type=top,waterlogged=false]
conquest:light_brown_mudstone_eighth_slab[facing=south,type=bottom,waterlogged=true]
conquest:light_brown_mudstone_eighth_slab[facing=south,type=bottom,waterlogged=false]
conquest:light_brown_mudstone_eighth_slab[facing=west,type=top,waterlogged=true]
conquest:light_brown_mudstone_eighth_slab[facing=west,type=top,waterlogged=false]
conquest:light_brown_mudstone_eighth_slab[facing=west,type=bottom,waterlogged=true]
conquest:light_brown_mudstone_eighth_slab[facing=west,type=bottom,waterlogged=false]
conquest:light_brown_mudstone_eighth_slab[facing=east,type=top,waterlogged=true]
conquest:light_brown_mudstone_eighth_slab[facing=east,type=top,waterlogged=false]
conquest:light_brown_mudstone_eighth_slab[facing=east,type=bottom,waterlogged=true]
conquest:light_brown_mudstone_eighth_slab[facing=east,type=bottom,waterlogged=false]
conquest:light_brown_mudstone_quarter_slab[facing=north,layer=1,type=top,waterlogged=true]
conquest:light_brown_mudstone_quarter_slab[facing=north,layer=1,type=top,waterlogged=false]
conquest:light_brown_mudstone_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=true]
conquest:light_brown_mudstone_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=false]
conquest:light_brown_mudstone_quarter_slab[facing=north,layer=2,type=top,waterlogged=true]
conquest:light_brown_mudstone_quarter_slab[facing=north,layer=2,type=top,waterlogged=false]
conquest:light_brown_mudstone_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=true]
conquest:light_brown_mudstone_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=false]
conquest:light_brown_mudstone_quarter_slab[facing=north,layer=3,type=top,waterlogged=true]
conquest:light_brown_mudstone_quarter_slab[facing=north,layer=3,type=top,waterlogged=false]
conquest:light_brown_mudstone_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=true]
conquest:light_brown_mudstone_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=false]
conquest:light_brown_mudstone_quarter_slab[facing=south,layer=1,type=top,waterlogged=true]
conquest:light_brown_mudstone_quarter_slab[facing=south,layer=1,type=top,waterlogged=false]
conquest:light_brown_mudstone_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=true]
conquest:light_brown_mudstone_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=false]
conquest:light_brown_mudstone_quarter_slab[facing=south,layer=2,type=top,waterlogged=true]
conquest:light_brown_mudstone_quarter_slab[facing=south,layer=2,type=top,waterlogged=false]
conquest:light_brown_mudstone_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=true]
conquest:light_brown_mudstone_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=false]
conquest:light_brown_mudstone_quarter_slab[facing=south,layer=3,type=top,waterlogged=true]
conquest:light_brown_mudstone_quarter_slab[facing=south,layer=3,type=top,waterlogged=false]
conquest:light_brown_mudstone_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=true]
conquest:light_brown_mudstone_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=false]
conquest:light_brown_mudstone_quarter_slab[facing=west,layer=1,type=top,waterlogged=true]
conquest:light_brown_mudstone_quarter_slab[facing=west,layer=1,type=top,waterlogged=false]
conquest:light_brown_mudstone_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=true]
conquest:light_brown_mudstone_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=false]
conquest:light_brown_mudstone_quarter_slab[facing=west,layer=2,type=top,waterlogged=true]
conquest:light_brown_mudstone_quarter_slab[facing=west,layer=2,type=top,waterlogged=false]
conquest:light_brown_mudstone_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=true]
conquest:light_brown_mudstone_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=false]
conquest:light_brown_mudstone_quarter_slab[facing=west,layer=3,type=top,waterlogged=true]
conquest:light_brown_mudstone_quarter_slab[facing=west,layer=3,type=top,waterlogged=false]
conquest:light_brown_mudstone_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=true]
conquest:light_brown_mudstone_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=false]
conquest:light_brown_mudstone_quarter_slab[facing=east,layer=1,type=top,waterlogged=true]
conquest:light_brown_mudstone_quarter_slab[facing=east,layer=1,type=top,waterlogged=false]
conquest:light_brown_mudstone_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=true]
conquest:light_brown_mudstone_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=false]
conquest:light_brown_mudstone_quarter_slab[facing=east,layer=2,type=top,waterlogged=true]
conquest:light_brown_mudstone_quarter_slab[facing=east,layer=2,type=top,waterlogged=false]
conquest:light_brown_mudstone_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=true]
conquest:light_brown_mudstone_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=false]
conquest:light_brown_mudstone_quarter_slab[facing=east,layer=3,type=top,waterlogged=true]
conquest:light_brown_mudstone_quarter_slab[facing=east,layer=3,type=top,waterlogged=false]
conquest:light_brown_mudstone_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=true]
conquest:light_brown_mudstone_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=false]
conquest:light_brown_mudstone_slab[layers=1,type=top,waterlogged=true]
conquest:light_brown_mudstone_slab[layers=1,type=top,waterlogged=false]
conquest:light_brown_mudstone_slab[layers=1,type=bottom,waterlogged=true]
conquest:light_brown_mudstone_slab[layers=1,type=bottom,waterlogged=false]
conquest:light_brown_mudstone_slab[layers=2,type=top,waterlogged=true]
conquest:light_brown_mudstone_slab[layers=2,type=top,waterlogged=false]
conquest:light_brown_mudstone_slab[layers=2,type=bottom,waterlogged=true]
conquest:light_brown_mudstone_slab[layers=2,type=bottom,waterlogged=false]
conquest:light_brown_mudstone_slab[layers=3,type=top,waterlogged=true]
conquest:light_brown_mudstone_slab[layers=3,type=top,waterlogged=false]
conquest:light_brown_mudstone_slab[layers=3,type=bottom,waterlogged=true]
conquest:light_brown_mudstone_slab[layers=3,type=bottom,waterlogged=false]
conquest:light_brown_mudstone_slab[layers=4,type=top,waterlogged=true]
conquest:light_brown_mudstone_slab[layers=4,type=top,waterlogged=false]
conquest:light_brown_mudstone_slab[layers=4,type=bottom,waterlogged=true]
conquest:light_brown_mudstone_slab[layers=4,type=bottom,waterlogged=false]
conquest:light_brown_mudstone_slab[layers=5,type=top,waterlogged=true]
conquest:light_brown_mudstone_slab[layers=5,type=top,waterlogged=false]
conquest:light_brown_mudstone_slab[layers=5,type=bottom,waterlogged=true]
conquest:light_brown_mudstone_slab[layers=5,type=bottom,waterlogged=false]
conquest:light_brown_mudstone_slab[layers=6,type=top,waterlogged=true]
conquest:light_brown_mudstone_slab[layers=6,type=top,waterlogged=false]
conquest:light_brown_mudstone_slab[layers=6,type=bottom,waterlogged=true]
conquest:light_brown_mudstone_slab[layers=6,type=bottom,waterlogged=false]
conquest:light_brown_mudstone_slab[layers=7,type=top,waterlogged=true]
conquest:light_brown_mudstone_slab[layers=7,type=top,waterlogged=false]
conquest:light_brown_mudstone_slab[layers=7,type=bottom,waterlogged=true]
conquest:light_brown_mudstone_slab[layers=7,type=bottom,waterlogged=false]
conquest:light_brown_mudstone_slab[layers=8,type=top,waterlogged=true]
conquest:light_brown_mudstone_slab[layers=8,type=top,waterlogged=false]
conquest:light_brown_mudstone_slab[layers=8,type=bottom,waterlogged=true]
conquest:light_brown_mudstone_slab[layers=8,type=bottom,waterlogged=false]
conquest:light_brown_mudstone_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:light_brown_mudstone_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:light_brown_mudstone_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:light_brown_mudstone_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:light_brown_mudstone_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:light_brown_mudstone_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:light_brown_mudstone_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:light_brown_mudstone_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:light_brown_mudstone_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:light_brown_mudstone_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:light_brown_mudstone_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:light_brown_mudstone_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:light_brown_mudstone_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:light_brown_mudstone_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:light_brown_mudstone_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:light_brown_mudstone_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:light_brown_mudstone_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:light_brown_mudstone_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:light_brown_mudstone_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:light_brown_mudstone_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:light_brown_mudstone_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:light_brown_mudstone_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:light_brown_mudstone_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:light_brown_mudstone_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:light_brown_mudstone_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:light_brown_mudstone_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:light_brown_mudstone_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:light_brown_mudstone_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:light_brown_mudstone_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:light_brown_mudstone_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:light_brown_mudstone_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:light_brown_mudstone_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:light_brown_mudstone_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:light_brown_mudstone_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:light_brown_mudstone_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:light_brown_mudstone_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:light_brown_mudstone_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:light_brown_mudstone_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:light_brown_mudstone_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:light_brown_mudstone_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:light_brown_mudstone_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:light_brown_mudstone_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:light_brown_mudstone_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:light_brown_mudstone_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:light_brown_mudstone_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:light_brown_mudstone_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:light_brown_mudstone_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:light_brown_mudstone_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:light_brown_mudstone_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:light_brown_mudstone_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:light_brown_mudstone_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:light_brown_mudstone_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:light_brown_mudstone_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:light_brown_mudstone_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:light_brown_mudstone_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:light_brown_mudstone_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:light_brown_mudstone_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:light_brown_mudstone_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:light_brown_mudstone_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:light_brown_mudstone_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:light_brown_mudstone_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:light_brown_mudstone_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:light_brown_mudstone_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:light_brown_mudstone_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:light_brown_mudstone_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:light_brown_mudstone_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:light_brown_mudstone_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:light_brown_mudstone_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:light_brown_mudstone_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:light_brown_mudstone_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:light_brown_mudstone_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:light_brown_mudstone_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:light_brown_mudstone_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:light_brown_mudstone_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:light_brown_mudstone_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:light_brown_mudstone_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:light_brown_mudstone_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:light_brown_mudstone_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:light_brown_mudstone_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:light_brown_mudstone_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:light_brown_mudstone_vertical_corner[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:light_brown_mudstone_vertical_corner[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:light_brown_mudstone_vertical_corner[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:light_brown_mudstone_vertical_corner[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:light_brown_mudstone_vertical_corner[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:light_brown_mudstone_vertical_corner[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:light_brown_mudstone_vertical_corner[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:light_brown_mudstone_vertical_corner[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:light_brown_mudstone_vertical_corner[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:light_brown_mudstone_vertical_corner[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:light_brown_mudstone_vertical_corner[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:light_brown_mudstone_vertical_corner[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:light_brown_mudstone_vertical_corner[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:light_brown_mudstone_vertical_corner[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:light_brown_mudstone_vertical_corner[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:light_brown_mudstone_vertical_corner[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:light_brown_mudstone_vertical_corner[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:light_brown_mudstone_vertical_corner[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:light_brown_mudstone_vertical_corner[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:light_brown_mudstone_vertical_corner[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:light_brown_mudstone_vertical_corner[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:light_brown_mudstone_vertical_corner[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:light_brown_mudstone_vertical_corner[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:light_brown_mudstone_vertical_corner[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:light_brown_mudstone_vertical_corner[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:light_brown_mudstone_vertical_corner[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:light_brown_mudstone_vertical_corner[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:light_brown_mudstone_vertical_corner[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:light_brown_mudstone_vertical_corner[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:light_brown_mudstone_vertical_corner[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:light_brown_mudstone_vertical_corner[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:light_brown_mudstone_vertical_corner[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:light_brown_mudstone_vertical_corner[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:light_brown_mudstone_vertical_corner[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:light_brown_mudstone_vertical_corner[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:light_brown_mudstone_vertical_corner[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:light_brown_mudstone_vertical_corner[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:light_brown_mudstone_vertical_corner[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:light_brown_mudstone_vertical_corner[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:light_brown_mudstone_vertical_corner[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:light_brown_mudstone_vertical_corner[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:light_brown_mudstone_vertical_corner[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:light_brown_mudstone_vertical_corner[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:light_brown_mudstone_vertical_corner[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:light_brown_mudstone_vertical_corner[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:light_brown_mudstone_vertical_corner[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:light_brown_mudstone_vertical_corner[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:light_brown_mudstone_vertical_corner[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:light_brown_mudstone_vertical_corner[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:light_brown_mudstone_vertical_corner[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:light_brown_mudstone_vertical_corner[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:light_brown_mudstone_vertical_corner[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:light_brown_mudstone_vertical_corner[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:light_brown_mudstone_vertical_corner[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:light_brown_mudstone_vertical_corner[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:light_brown_mudstone_vertical_corner[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:light_brown_mudstone_vertical_corner[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:light_brown_mudstone_vertical_corner[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:light_brown_mudstone_vertical_corner[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:light_brown_mudstone_vertical_corner[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:light_brown_mudstone_vertical_corner[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:light_brown_mudstone_vertical_corner[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:light_brown_mudstone_vertical_corner[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:light_brown_mudstone_vertical_corner[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:light_brown_mudstone_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:light_brown_mudstone_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:light_brown_mudstone_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:light_brown_mudstone_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:light_brown_mudstone_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:light_brown_mudstone_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:light_brown_mudstone_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:light_brown_mudstone_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:light_brown_mudstone_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:light_brown_mudstone_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:light_brown_mudstone_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:light_brown_mudstone_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:light_brown_mudstone_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:light_brown_mudstone_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:light_brown_mudstone_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:light_brown_mudstone_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:light_brown_mudstone_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:light_brown_mudstone_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:light_brown_mudstone_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:light_brown_mudstone_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:light_brown_mudstone_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:light_brown_mudstone_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:light_brown_mudstone_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:light_brown_mudstone_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:light_brown_mudstone_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:light_brown_mudstone_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:light_brown_mudstone_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:light_brown_mudstone_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:light_brown_mudstone_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:light_brown_mudstone_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:light_brown_mudstone_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:light_brown_mudstone_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:light_brown_mudstone_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:light_brown_mudstone_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:light_brown_mudstone_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:light_brown_mudstone_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:light_brown_mudstone_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:light_brown_mudstone_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:light_brown_mudstone_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:light_brown_mudstone_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:light_brown_mudstone_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:light_brown_mudstone_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:light_brown_mudstone_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:light_brown_mudstone_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:light_brown_mudstone_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:light_brown_mudstone_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:light_brown_mudstone_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:light_brown_mudstone_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:light_brown_mudstone_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:light_brown_mudstone_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:light_brown_mudstone_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:light_brown_mudstone_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:light_brown_mudstone_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:light_brown_mudstone_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:light_brown_mudstone_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:light_brown_mudstone_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:light_brown_mudstone_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:light_brown_mudstone_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:light_brown_mudstone_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:light_brown_mudstone_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:light_brown_mudstone_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:light_brown_mudstone_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:light_brown_mudstone_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:light_brown_mudstone_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:light_brown_mudstone_vertical_quarter[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:light_brown_mudstone_vertical_quarter[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:light_brown_mudstone_vertical_quarter[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:light_brown_mudstone_vertical_quarter[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:light_brown_mudstone_vertical_quarter[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:light_brown_mudstone_vertical_quarter[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:light_brown_mudstone_vertical_quarter[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:light_brown_mudstone_vertical_quarter[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:light_brown_mudstone_vertical_quarter[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:light_brown_mudstone_vertical_quarter[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:light_brown_mudstone_vertical_quarter[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:light_brown_mudstone_vertical_quarter[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:light_brown_mudstone_vertical_quarter[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:light_brown_mudstone_vertical_quarter[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:light_brown_mudstone_vertical_quarter[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:light_brown_mudstone_vertical_quarter[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:light_brown_mudstone_vertical_quarter[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:light_brown_mudstone_vertical_quarter[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:light_brown_mudstone_vertical_quarter[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:light_brown_mudstone_vertical_quarter[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:light_brown_mudstone_vertical_quarter[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:light_brown_mudstone_vertical_quarter[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:light_brown_mudstone_vertical_quarter[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:light_brown_mudstone_vertical_quarter[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:light_brown_mudstone_vertical_quarter[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:light_brown_mudstone_vertical_quarter[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:light_brown_mudstone_vertical_quarter[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:light_brown_mudstone_vertical_quarter[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:light_brown_mudstone_vertical_quarter[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:light_brown_mudstone_vertical_quarter[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:light_brown_mudstone_vertical_quarter[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:light_brown_mudstone_vertical_quarter[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:light_brown_mudstone_vertical_quarter[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:light_brown_mudstone_vertical_quarter[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:light_brown_mudstone_vertical_quarter[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:light_brown_mudstone_vertical_quarter[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:light_brown_mudstone_vertical_quarter[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:light_brown_mudstone_vertical_quarter[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:light_brown_mudstone_vertical_quarter[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:light_brown_mudstone_vertical_quarter[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:light_brown_mudstone_vertical_quarter[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:light_brown_mudstone_vertical_quarter[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:light_brown_mudstone_vertical_quarter[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:light_brown_mudstone_vertical_quarter[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:light_brown_mudstone_vertical_quarter[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:light_brown_mudstone_vertical_quarter[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:light_brown_mudstone_vertical_quarter[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:light_brown_mudstone_vertical_quarter[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:light_brown_mudstone_vertical_quarter[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:light_brown_mudstone_vertical_quarter[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:light_brown_mudstone_vertical_quarter[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:light_brown_mudstone_vertical_quarter[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:light_brown_mudstone_vertical_quarter[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:light_brown_mudstone_vertical_quarter[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:light_brown_mudstone_vertical_quarter[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:light_brown_mudstone_vertical_quarter[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:light_brown_mudstone_vertical_quarter[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:light_brown_mudstone_vertical_quarter[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:light_brown_mudstone_vertical_quarter[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:light_brown_mudstone_vertical_quarter[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:light_brown_mudstone_vertical_quarter[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:light_brown_mudstone_vertical_quarter[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:light_brown_mudstone_vertical_quarter[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:light_brown_mudstone_vertical_quarter[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:light_brown_mudstone_vertical_slab[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:light_brown_mudstone_vertical_slab[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:light_brown_mudstone_vertical_slab[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:light_brown_mudstone_vertical_slab[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:light_brown_mudstone_vertical_slab[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:light_brown_mudstone_vertical_slab[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:light_brown_mudstone_vertical_slab[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:light_brown_mudstone_vertical_slab[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:light_brown_mudstone_vertical_slab[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:light_brown_mudstone_vertical_slab[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:light_brown_mudstone_vertical_slab[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:light_brown_mudstone_vertical_slab[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:light_brown_mudstone_vertical_slab[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:light_brown_mudstone_vertical_slab[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:light_brown_mudstone_vertical_slab[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:light_brown_mudstone_vertical_slab[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:light_brown_mudstone_vertical_slab[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:light_brown_mudstone_vertical_slab[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:light_brown_mudstone_vertical_slab[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:light_brown_mudstone_vertical_slab[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:light_brown_mudstone_vertical_slab[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:light_brown_mudstone_vertical_slab[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:light_brown_mudstone_vertical_slab[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:light_brown_mudstone_vertical_slab[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:light_brown_mudstone_vertical_slab[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:light_brown_mudstone_vertical_slab[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:light_brown_mudstone_vertical_slab[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:light_brown_mudstone_vertical_slab[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:light_brown_mudstone_vertical_slab[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:light_brown_mudstone_vertical_slab[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:light_brown_mudstone_vertical_slab[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:light_brown_mudstone_vertical_slab[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:light_brown_mudstone_vertical_slab[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:light_brown_mudstone_vertical_slab[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:light_brown_mudstone_vertical_slab[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:light_brown_mudstone_vertical_slab[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:light_brown_mudstone_vertical_slab[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:light_brown_mudstone_vertical_slab[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:light_brown_mudstone_vertical_slab[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:light_brown_mudstone_vertical_slab[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:light_brown_mudstone_vertical_slab[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:light_brown_mudstone_vertical_slab[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:light_brown_mudstone_vertical_slab[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:light_brown_mudstone_vertical_slab[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:light_brown_mudstone_vertical_slab[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:light_brown_mudstone_vertical_slab[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:light_brown_mudstone_vertical_slab[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:light_brown_mudstone_vertical_slab[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:light_brown_mudstone_vertical_slab[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:light_brown_mudstone_vertical_slab[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:light_brown_mudstone_vertical_slab[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:light_brown_mudstone_vertical_slab[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:light_brown_mudstone_vertical_slab[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:light_brown_mudstone_vertical_slab[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:light_brown_mudstone_vertical_slab[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:light_brown_mudstone_vertical_slab[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:light_brown_mudstone_vertical_slab[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:light_brown_mudstone_vertical_slab[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:light_brown_mudstone_vertical_slab[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:light_brown_mudstone_vertical_slab[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:light_brown_mudstone_vertical_slab[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:light_brown_mudstone_vertical_slab[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:light_brown_mudstone_vertical_slab[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:light_brown_mudstone_vertical_slab[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:light_clay_tiles
conquest:light_clay_tiles_corner_slab[facing=north,type=top,waterlogged=true]
conquest:light_clay_tiles_corner_slab[facing=north,type=top,waterlogged=false]
conquest:light_clay_tiles_corner_slab[facing=north,type=bottom,waterlogged=true]
conquest:light_clay_tiles_corner_slab[facing=north,type=bottom,waterlogged=false]
conquest:light_clay_tiles_corner_slab[facing=south,type=top,waterlogged=true]
conquest:light_clay_tiles_corner_slab[facing=south,type=top,waterlogged=false]
conquest:light_clay_tiles_corner_slab[facing=south,type=bottom,waterlogged=true]
conquest:light_clay_tiles_corner_slab[facing=south,type=bottom,waterlogged=false]
conquest:light_clay_tiles_corner_slab[facing=west,type=top,waterlogged=true]
conquest:light_clay_tiles_corner_slab[facing=west,type=top,waterlogged=false]
conquest:light_clay_tiles_corner_slab[facing=west,type=bottom,waterlogged=true]
conquest:light_clay_tiles_corner_slab[facing=west,type=bottom,waterlogged=false]
conquest:light_clay_tiles_corner_slab[facing=east,type=top,waterlogged=true]
conquest:light_clay_tiles_corner_slab[facing=east,type=top,waterlogged=false]
conquest:light_clay_tiles_corner_slab[facing=east,type=bottom,waterlogged=true]
conquest:light_clay_tiles_corner_slab[facing=east,type=bottom,waterlogged=false]
conquest:light_clay_tiles_eighth_slab[facing=north,type=top,waterlogged=true]
conquest:light_clay_tiles_eighth_slab[facing=north,type=top,waterlogged=false]
conquest:light_clay_tiles_eighth_slab[facing=north,type=bottom,waterlogged=true]
conquest:light_clay_tiles_eighth_slab[facing=north,type=bottom,waterlogged=false]
conquest:light_clay_tiles_eighth_slab[facing=south,type=top,waterlogged=true]
conquest:light_clay_tiles_eighth_slab[facing=south,type=top,waterlogged=false]
conquest:light_clay_tiles_eighth_slab[facing=south,type=bottom,waterlogged=true]
conquest:light_clay_tiles_eighth_slab[facing=south,type=bottom,waterlogged=false]
conquest:light_clay_tiles_eighth_slab[facing=west,type=top,waterlogged=true]
conquest:light_clay_tiles_eighth_slab[facing=west,type=top,waterlogged=false]
conquest:light_clay_tiles_eighth_slab[facing=west,type=bottom,waterlogged=true]
conquest:light_clay_tiles_eighth_slab[facing=west,type=bottom,waterlogged=false]
conquest:light_clay_tiles_eighth_slab[facing=east,type=top,waterlogged=true]
conquest:light_clay_tiles_eighth_slab[facing=east,type=top,waterlogged=false]
conquest:light_clay_tiles_eighth_slab[facing=east,type=bottom,waterlogged=true]
conquest:light_clay_tiles_eighth_slab[facing=east,type=bottom,waterlogged=false]
conquest:light_clay_tiles_quarter_slab[facing=north,layer=1,type=top,waterlogged=true]
conquest:light_clay_tiles_quarter_slab[facing=north,layer=1,type=top,waterlogged=false]
conquest:light_clay_tiles_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=true]
conquest:light_clay_tiles_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=false]
conquest:light_clay_tiles_quarter_slab[facing=north,layer=2,type=top,waterlogged=true]
conquest:light_clay_tiles_quarter_slab[facing=north,layer=2,type=top,waterlogged=false]
conquest:light_clay_tiles_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=true]
conquest:light_clay_tiles_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=false]
conquest:light_clay_tiles_quarter_slab[facing=north,layer=3,type=top,waterlogged=true]
conquest:light_clay_tiles_quarter_slab[facing=north,layer=3,type=top,waterlogged=false]
conquest:light_clay_tiles_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=true]
conquest:light_clay_tiles_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=false]
conquest:light_clay_tiles_quarter_slab[facing=south,layer=1,type=top,waterlogged=true]
conquest:light_clay_tiles_quarter_slab[facing=south,layer=1,type=top,waterlogged=false]
conquest:light_clay_tiles_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=true]
conquest:light_clay_tiles_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=false]
conquest:light_clay_tiles_quarter_slab[facing=south,layer=2,type=top,waterlogged=true]
conquest:light_clay_tiles_quarter_slab[facing=south,layer=2,type=top,waterlogged=false]
conquest:light_clay_tiles_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=true]
conquest:light_clay_tiles_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=false]
conquest:light_clay_tiles_quarter_slab[facing=south,layer=3,type=top,waterlogged=true]
conquest:light_clay_tiles_quarter_slab[facing=south,layer=3,type=top,waterlogged=false]
conquest:light_clay_tiles_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=true]
conquest:light_clay_tiles_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=false]
conquest:light_clay_tiles_quarter_slab[facing=west,layer=1,type=top,waterlogged=true]
conquest:light_clay_tiles_quarter_slab[facing=west,layer=1,type=top,waterlogged=false]
conquest:light_clay_tiles_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=true]
conquest:light_clay_tiles_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=false]
conquest:light_clay_tiles_quarter_slab[facing=west,layer=2,type=top,waterlogged=true]
conquest:light_clay_tiles_quarter_slab[facing=west,layer=2,type=top,waterlogged=false]
conquest:light_clay_tiles_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=true]
conquest:light_clay_tiles_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=false]
conquest:light_clay_tiles_quarter_slab[facing=west,layer=3,type=top,waterlogged=true]
conquest:light_clay_tiles_quarter_slab[facing=west,layer=3,type=top,waterlogged=false]
conquest:light_clay_tiles_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=true]
conquest:light_clay_tiles_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=false]
conquest:light_clay_tiles_quarter_slab[facing=east,layer=1,type=top,waterlogged=true]
conquest:light_clay_tiles_quarter_slab[facing=east,layer=1,type=top,waterlogged=false]
conquest:light_clay_tiles_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=true]
conquest:light_clay_tiles_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=false]
conquest:light_clay_tiles_quarter_slab[facing=east,layer=2,type=top,waterlogged=true]
conquest:light_clay_tiles_quarter_slab[facing=east,layer=2,type=top,waterlogged=false]
conquest:light_clay_tiles_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=true]
conquest:light_clay_tiles_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=false]
conquest:light_clay_tiles_quarter_slab[facing=east,layer=3,type=top,waterlogged=true]
conquest:light_clay_tiles_quarter_slab[facing=east,layer=3,type=top,waterlogged=false]
conquest:light_clay_tiles_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=true]
conquest:light_clay_tiles_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=false]
conquest:light_clay_tiles_slab[layers=1,type=top,waterlogged=true]
conquest:light_clay_tiles_slab[layers=1,type=top,waterlogged=false]
conquest:light_clay_tiles_slab[layers=1,type=bottom,waterlogged=true]
conquest:light_clay_tiles_slab[layers=1,type=bottom,waterlogged=false]
conquest:light_clay_tiles_slab[layers=2,type=top,waterlogged=true]
conquest:light_clay_tiles_slab[layers=2,type=top,waterlogged=false]
conquest:light_clay_tiles_slab[layers=2,type=bottom,waterlogged=true]
conquest:light_clay_tiles_slab[layers=2,type=bottom,waterlogged=false]
conquest:light_clay_tiles_slab[layers=3,type=top,waterlogged=true]
conquest:light_clay_tiles_slab[layers=3,type=top,waterlogged=false]
conquest:light_clay_tiles_slab[layers=3,type=bottom,waterlogged=true]
conquest:light_clay_tiles_slab[layers=3,type=bottom,waterlogged=false]
conquest:light_clay_tiles_slab[layers=4,type=top,waterlogged=true]
conquest:light_clay_tiles_slab[layers=4,type=top,waterlogged=false]
conquest:light_clay_tiles_slab[layers=4,type=bottom,waterlogged=true]
conquest:light_clay_tiles_slab[layers=4,type=bottom,waterlogged=false]
conquest:light_clay_tiles_slab[layers=5,type=top,waterlogged=true]
conquest:light_clay_tiles_slab[layers=5,type=top,waterlogged=false]
conquest:light_clay_tiles_slab[layers=5,type=bottom,waterlogged=true]
conquest:light_clay_tiles_slab[layers=5,type=bottom,waterlogged=false]
conquest:light_clay_tiles_slab[layers=6,type=top,waterlogged=true]
conquest:light_clay_tiles_slab[layers=6,type=top,waterlogged=false]
conquest:light_clay_tiles_slab[layers=6,type=bottom,waterlogged=true]
conquest:light_clay_tiles_slab[layers=6,type=bottom,waterlogged=false]
conquest:light_clay_tiles_slab[layers=7,type=top,waterlogged=true]
conquest:light_clay_tiles_slab[layers=7,type=top,waterlogged=false]
conquest:light_clay_tiles_slab[layers=7,type=bottom,waterlogged=true]
conquest:light_clay_tiles_slab[layers=7,type=bottom,waterlogged=false]
conquest:light_clay_tiles_slab[layers=8,type=top,waterlogged=true]
conquest:light_clay_tiles_slab[layers=8,type=top,waterlogged=false]
conquest:light_clay_tiles_slab[layers=8,type=bottom,waterlogged=true]
conquest:light_clay_tiles_slab[layers=8,type=bottom,waterlogged=false]
conquest:light_clay_tiles_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:light_clay_tiles_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:light_clay_tiles_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:light_clay_tiles_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:light_clay_tiles_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:light_clay_tiles_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:light_clay_tiles_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:light_clay_tiles_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:light_clay_tiles_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:light_clay_tiles_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:light_clay_tiles_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:light_clay_tiles_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:light_clay_tiles_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:light_clay_tiles_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:light_clay_tiles_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:light_clay_tiles_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:light_clay_tiles_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:light_clay_tiles_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:light_clay_tiles_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:light_clay_tiles_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:light_clay_tiles_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:light_clay_tiles_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:light_clay_tiles_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:light_clay_tiles_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:light_clay_tiles_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:light_clay_tiles_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:light_clay_tiles_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:light_clay_tiles_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:light_clay_tiles_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:light_clay_tiles_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:light_clay_tiles_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:light_clay_tiles_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:light_clay_tiles_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:light_clay_tiles_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:light_clay_tiles_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:light_clay_tiles_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:light_clay_tiles_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:light_clay_tiles_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:light_clay_tiles_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:light_clay_tiles_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:light_clay_tiles_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:light_clay_tiles_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:light_clay_tiles_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:light_clay_tiles_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:light_clay_tiles_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:light_clay_tiles_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:light_clay_tiles_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:light_clay_tiles_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:light_clay_tiles_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:light_clay_tiles_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:light_clay_tiles_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:light_clay_tiles_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:light_clay_tiles_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:light_clay_tiles_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:light_clay_tiles_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:light_clay_tiles_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:light_clay_tiles_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:light_clay_tiles_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:light_clay_tiles_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:light_clay_tiles_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:light_clay_tiles_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:light_clay_tiles_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:light_clay_tiles_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:light_clay_tiles_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:light_clay_tiles_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:light_clay_tiles_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:light_clay_tiles_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:light_clay_tiles_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:light_clay_tiles_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:light_clay_tiles_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:light_clay_tiles_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:light_clay_tiles_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:light_clay_tiles_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:light_clay_tiles_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:light_clay_tiles_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:light_clay_tiles_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:light_clay_tiles_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:light_clay_tiles_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:light_clay_tiles_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:light_clay_tiles_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:light_clay_tiles_vertical_corner[facing=north,layer=1,waterlogged=true]
conquest:light_clay_tiles_vertical_corner[facing=north,layer=1,waterlogged=false]
conquest:light_clay_tiles_vertical_corner[facing=north,layer=2,waterlogged=true]
conquest:light_clay_tiles_vertical_corner[facing=north,layer=2,waterlogged=false]
conquest:light_clay_tiles_vertical_corner[facing=north,layer=3,waterlogged=true]
conquest:light_clay_tiles_vertical_corner[facing=north,layer=3,waterlogged=false]
conquest:light_clay_tiles_vertical_corner[facing=north,layer=4,waterlogged=true]
conquest:light_clay_tiles_vertical_corner[facing=north,layer=4,waterlogged=false]
conquest:light_clay_tiles_vertical_corner[facing=south,layer=1,waterlogged=true]
conquest:light_clay_tiles_vertical_corner[facing=south,layer=1,waterlogged=false]
conquest:light_clay_tiles_vertical_corner[facing=south,layer=2,waterlogged=true]
conquest:light_clay_tiles_vertical_corner[facing=south,layer=2,waterlogged=false]
conquest:light_clay_tiles_vertical_corner[facing=south,layer=3,waterlogged=true]
conquest:light_clay_tiles_vertical_corner[facing=south,layer=3,waterlogged=false]
conquest:light_clay_tiles_vertical_corner[facing=south,layer=4,waterlogged=true]
conquest:light_clay_tiles_vertical_corner[facing=south,layer=4,waterlogged=false]
conquest:light_clay_tiles_vertical_corner[facing=west,layer=1,waterlogged=true]
conquest:light_clay_tiles_vertical_corner[facing=west,layer=1,waterlogged=false]
conquest:light_clay_tiles_vertical_corner[facing=west,layer=2,waterlogged=true]
conquest:light_clay_tiles_vertical_corner[facing=west,layer=2,waterlogged=false]
conquest:light_clay_tiles_vertical_corner[facing=west,layer=3,waterlogged=true]
conquest:light_clay_tiles_vertical_corner[facing=west,layer=3,waterlogged=false]
conquest:light_clay_tiles_vertical_corner[facing=west,layer=4,waterlogged=true]
conquest:light_clay_tiles_vertical_corner[facing=west,layer=4,waterlogged=false]
conquest:light_clay_tiles_vertical_corner[facing=east,layer=1,waterlogged=true]
conquest:light_clay_tiles_vertical_corner[facing=east,layer=1,waterlogged=false]
conquest:light_clay_tiles_vertical_corner[facing=east,layer=2,waterlogged=true]
conquest:light_clay_tiles_vertical_corner[facing=east,layer=2,waterlogged=false]
conquest:light_clay_tiles_vertical_corner[facing=east,layer=3,waterlogged=true]
conquest:light_clay_tiles_vertical_corner[facing=east,layer=3,waterlogged=false]
conquest:light_clay_tiles_vertical_corner[facing=east,layer=4,waterlogged=true]
conquest:light_clay_tiles_vertical_corner[facing=east,layer=4,waterlogged=false]
conquest:light_clay_tiles_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:light_clay_tiles_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:light_clay_tiles_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:light_clay_tiles_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:light_clay_tiles_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:light_clay_tiles_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:light_clay_tiles_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:light_clay_tiles_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:light_clay_tiles_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:light_clay_tiles_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:light_clay_tiles_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:light_clay_tiles_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:light_clay_tiles_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:light_clay_tiles_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:light_clay_tiles_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:light_clay_tiles_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:light_clay_tiles_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:light_clay_tiles_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:light_clay_tiles_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:light_clay_tiles_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:light_clay_tiles_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:light_clay_tiles_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:light_clay_tiles_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:light_clay_tiles_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:light_clay_tiles_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:light_clay_tiles_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:light_clay_tiles_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:light_clay_tiles_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:light_clay_tiles_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:light_clay_tiles_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:light_clay_tiles_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:light_clay_tiles_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:light_clay_tiles_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:light_clay_tiles_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:light_clay_tiles_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:light_clay_tiles_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:light_clay_tiles_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:light_clay_tiles_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:light_clay_tiles_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:light_clay_tiles_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:light_clay_tiles_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:light_clay_tiles_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:light_clay_tiles_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:light_clay_tiles_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:light_clay_tiles_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:light_clay_tiles_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:light_clay_tiles_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:light_clay_tiles_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:light_clay_tiles_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:light_clay_tiles_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:light_clay_tiles_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:light_clay_tiles_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:light_clay_tiles_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:light_clay_tiles_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:light_clay_tiles_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:light_clay_tiles_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:light_clay_tiles_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:light_clay_tiles_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:light_clay_tiles_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:light_clay_tiles_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:light_clay_tiles_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:light_clay_tiles_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:light_clay_tiles_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:light_clay_tiles_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:light_clay_tiles_vertical_quarter[facing=north,layer=1,waterlogged=true]
conquest:light_clay_tiles_vertical_quarter[facing=north,layer=1,waterlogged=false]
conquest:light_clay_tiles_vertical_quarter[facing=north,layer=2,waterlogged=true]
conquest:light_clay_tiles_vertical_quarter[facing=north,layer=2,waterlogged=false]
conquest:light_clay_tiles_vertical_quarter[facing=north,layer=3,waterlogged=true]
conquest:light_clay_tiles_vertical_quarter[facing=north,layer=3,waterlogged=false]
conquest:light_clay_tiles_vertical_quarter[facing=north,layer=4,waterlogged=true]
conquest:light_clay_tiles_vertical_quarter[facing=north,layer=4,waterlogged=false]
conquest:light_clay_tiles_vertical_quarter[facing=south,layer=1,waterlogged=true]
conquest:light_clay_tiles_vertical_quarter[facing=south,layer=1,waterlogged=false]
conquest:light_clay_tiles_vertical_quarter[facing=south,layer=2,waterlogged=true]
conquest:light_clay_tiles_vertical_quarter[facing=south,layer=2,waterlogged=false]
conquest:light_clay_tiles_vertical_quarter[facing=south,layer=3,waterlogged=true]
conquest:light_clay_tiles_vertical_quarter[facing=south,layer=3,waterlogged=false]
conquest:light_clay_tiles_vertical_quarter[facing=south,layer=4,waterlogged=true]
conquest:light_clay_tiles_vertical_quarter[facing=south,layer=4,waterlogged=false]
conquest:light_clay_tiles_vertical_quarter[facing=west,layer=1,waterlogged=true]
conquest:light_clay_tiles_vertical_quarter[facing=west,layer=1,waterlogged=false]
conquest:light_clay_tiles_vertical_quarter[facing=west,layer=2,waterlogged=true]
conquest:light_clay_tiles_vertical_quarter[facing=west,layer=2,waterlogged=false]
conquest:light_clay_tiles_vertical_quarter[facing=west,layer=3,waterlogged=true]
conquest:light_clay_tiles_vertical_quarter[facing=west,layer=3,waterlogged=false]
conquest:light_clay_tiles_vertical_quarter[facing=west,layer=4,waterlogged=true]
conquest:light_clay_tiles_vertical_quarter[facing=west,layer=4,waterlogged=false]
conquest:light_clay_tiles_vertical_quarter[facing=east,layer=1,waterlogged=true]
conquest:light_clay_tiles_vertical_quarter[facing=east,layer=1,waterlogged=false]
conquest:light_clay_tiles_vertical_quarter[facing=east,layer=2,waterlogged=true]
conquest:light_clay_tiles_vertical_quarter[facing=east,layer=2,waterlogged=false]
conquest:light_clay_tiles_vertical_quarter[facing=east,layer=3,waterlogged=true]
conquest:light_clay_tiles_vertical_quarter[facing=east,layer=3,waterlogged=false]
conquest:light_clay_tiles_vertical_quarter[facing=east,layer=4,waterlogged=true]
conquest:light_clay_tiles_vertical_quarter[facing=east,layer=4,waterlogged=false]
conquest:light_clay_tiles_vertical_slab[facing=north,layer=1,waterlogged=true]
conquest:light_clay_tiles_vertical_slab[facing=north,layer=1,waterlogged=false]
conquest:light_clay_tiles_vertical_slab[facing=north,layer=2,waterlogged=true]
conquest:light_clay_tiles_vertical_slab[facing=north,layer=2,waterlogged=false]
conquest:light_clay_tiles_vertical_slab[facing=north,layer=3,waterlogged=true]
conquest:light_clay_tiles_vertical_slab[facing=north,layer=3,waterlogged=false]
conquest:light_clay_tiles_vertical_slab[facing=north,layer=4,waterlogged=true]
conquest:light_clay_tiles_vertical_slab[facing=north,layer=4,waterlogged=false]
conquest:light_clay_tiles_vertical_slab[facing=south,layer=1,waterlogged=true]
conquest:light_clay_tiles_vertical_slab[facing=south,layer=1,waterlogged=false]
conquest:light_clay_tiles_vertical_slab[facing=south,layer=2,waterlogged=true]
conquest:light_clay_tiles_vertical_slab[facing=south,layer=2,waterlogged=false]
conquest:light_clay_tiles_vertical_slab[facing=south,layer=3,waterlogged=true]
conquest:light_clay_tiles_vertical_slab[facing=south,layer=3,waterlogged=false]
conquest:light_clay_tiles_vertical_slab[facing=south,layer=4,waterlogged=true]
conquest:light_clay_tiles_vertical_slab[facing=south,layer=4,waterlogged=false]
conquest:light_clay_tiles_vertical_slab[facing=west,layer=1,waterlogged=true]
conquest:light_clay_tiles_vertical_slab[facing=west,layer=1,waterlogged=false]
conquest:light_clay_tiles_vertical_slab[facing=west,layer=2,waterlogged=true]
conquest:light_clay_tiles_vertical_slab[facing=west,layer=2,waterlogged=false]
conquest:light_clay_tiles_vertical_slab[facing=west,layer=3,waterlogged=true]
conquest:light_clay_tiles_vertical_slab[facing=west,layer=3,waterlogged=false]
conquest:light_clay_tiles_vertical_slab[facing=west,layer=4,waterlogged=true]
conquest:light_clay_tiles_vertical_slab[facing=west,layer=4,waterlogged=false]
conquest:light_clay_tiles_vertical_slab[facing=east,layer=1,waterlogged=true]
conquest:light_clay_tiles_vertical_slab[facing=east,layer=1,waterlogged=false]
conquest:light_clay_tiles_vertical_slab[facing=east,layer=2,waterlogged=true]
conquest:light_clay_tiles_vertical_slab[facing=east,layer=2,waterlogged=false]
conquest:light_clay_tiles_vertical_slab[facing=east,layer=3,waterlogged=true]
conquest:light_clay_tiles_vertical_slab[facing=east,layer=3,waterlogged=false]
conquest:light_clay_tiles_vertical_slab[facing=east,layer=4,waterlogged=true]
conquest:light_clay_tiles_vertical_slab[facing=east,layer=4,waterlogged=false]
conquest:light_cotswold_slate_tiles
conquest:light_cotswold_slate_tiles_capital[facing=flat,type=top,waterlogged=true]
conquest:light_cotswold_slate_tiles_capital[facing=flat,type=top,waterlogged=false]
conquest:light_cotswold_slate_tiles_capital[facing=flat,type=bottom,waterlogged=true]
conquest:light_cotswold_slate_tiles_capital[facing=flat,type=bottom,waterlogged=false]
conquest:light_cotswold_slate_tiles_capital[facing=north,type=top,waterlogged=true]
conquest:light_cotswold_slate_tiles_capital[facing=north,type=top,waterlogged=false]
conquest:light_cotswold_slate_tiles_capital[facing=north,type=bottom,waterlogged=true]
conquest:light_cotswold_slate_tiles_capital[facing=north,type=bottom,waterlogged=false]
conquest:light_cotswold_slate_tiles_capital[facing=south,type=top,waterlogged=true]
conquest:light_cotswold_slate_tiles_capital[facing=south,type=top,waterlogged=false]
conquest:light_cotswold_slate_tiles_capital[facing=south,type=bottom,waterlogged=true]
conquest:light_cotswold_slate_tiles_capital[facing=south,type=bottom,waterlogged=false]
conquest:light_cotswold_slate_tiles_capital[facing=east,type=top,waterlogged=true]
conquest:light_cotswold_slate_tiles_capital[facing=east,type=top,waterlogged=false]
conquest:light_cotswold_slate_tiles_capital[facing=east,type=bottom,waterlogged=true]
conquest:light_cotswold_slate_tiles_capital[facing=east,type=bottom,waterlogged=false]
conquest:light_cotswold_slate_tiles_capital[facing=west,type=top,waterlogged=true]
conquest:light_cotswold_slate_tiles_capital[facing=west,type=top,waterlogged=false]
conquest:light_cotswold_slate_tiles_capital[facing=west,type=bottom,waterlogged=true]
conquest:light_cotswold_slate_tiles_capital[facing=west,type=bottom,waterlogged=false]
conquest:light_cotswold_slate_tiles_corner_slab[facing=north,type=top,waterlogged=true]
conquest:light_cotswold_slate_tiles_corner_slab[facing=north,type=top,waterlogged=false]
conquest:light_cotswold_slate_tiles_corner_slab[facing=north,type=bottom,waterlogged=true]
conquest:light_cotswold_slate_tiles_corner_slab[facing=north,type=bottom,waterlogged=false]
conquest:light_cotswold_slate_tiles_corner_slab[facing=south,type=top,waterlogged=true]
conquest:light_cotswold_slate_tiles_corner_slab[facing=south,type=top,waterlogged=false]
conquest:light_cotswold_slate_tiles_corner_slab[facing=south,type=bottom,waterlogged=true]
conquest:light_cotswold_slate_tiles_corner_slab[facing=south,type=bottom,waterlogged=false]
conquest:light_cotswold_slate_tiles_corner_slab[facing=west,type=top,waterlogged=true]
conquest:light_cotswold_slate_tiles_corner_slab[facing=west,type=top,waterlogged=false]
conquest:light_cotswold_slate_tiles_corner_slab[facing=west,type=bottom,waterlogged=true]
conquest:light_cotswold_slate_tiles_corner_slab[facing=west,type=bottom,waterlogged=false]
conquest:light_cotswold_slate_tiles_corner_slab[facing=east,type=top,waterlogged=true]
conquest:light_cotswold_slate_tiles_corner_slab[facing=east,type=top,waterlogged=false]
conquest:light_cotswold_slate_tiles_corner_slab[facing=east,type=bottom,waterlogged=true]
conquest:light_cotswold_slate_tiles_corner_slab[facing=east,type=bottom,waterlogged=false]
conquest:light_cotswold_slate_tiles_eighth_slab[facing=north,type=top,waterlogged=true]
conquest:light_cotswold_slate_tiles_eighth_slab[facing=north,type=top,waterlogged=false]
conquest:light_cotswold_slate_tiles_eighth_slab[facing=north,type=bottom,waterlogged=true]
conquest:light_cotswold_slate_tiles_eighth_slab[facing=north,type=bottom,waterlogged=false]
conquest:light_cotswold_slate_tiles_eighth_slab[facing=south,type=top,waterlogged=true]
conquest:light_cotswold_slate_tiles_eighth_slab[facing=south,type=top,waterlogged=false]
conquest:light_cotswold_slate_tiles_eighth_slab[facing=south,type=bottom,waterlogged=true]
conquest:light_cotswold_slate_tiles_eighth_slab[facing=south,type=bottom,waterlogged=false]
conquest:light_cotswold_slate_tiles_eighth_slab[facing=west,type=top,waterlogged=true]
conquest:light_cotswold_slate_tiles_eighth_slab[facing=west,type=top,waterlogged=false]
conquest:light_cotswold_slate_tiles_eighth_slab[facing=west,type=bottom,waterlogged=true]
conquest:light_cotswold_slate_tiles_eighth_slab[facing=west,type=bottom,waterlogged=false]
conquest:light_cotswold_slate_tiles_eighth_slab[facing=east,type=top,waterlogged=true]
conquest:light_cotswold_slate_tiles_eighth_slab[facing=east,type=top,waterlogged=false]
conquest:light_cotswold_slate_tiles_eighth_slab[facing=east,type=bottom,waterlogged=true]
conquest:light_cotswold_slate_tiles_eighth_slab[facing=east,type=bottom,waterlogged=false]
conquest:light_cotswold_slate_tiles_pillar[layer=1,waterlogged=true]
conquest:light_cotswold_slate_tiles_pillar[layer=1,waterlogged=false]
conquest:light_cotswold_slate_tiles_pillar[layer=2,waterlogged=true]
conquest:light_cotswold_slate_tiles_pillar[layer=2,waterlogged=false]
conquest:light_cotswold_slate_tiles_pillar[layer=3,waterlogged=true]
conquest:light_cotswold_slate_tiles_pillar[layer=3,waterlogged=false]
conquest:light_cotswold_slate_tiles_quarter_slab[facing=north,layer=1,type=top,waterlogged=true]
conquest:light_cotswold_slate_tiles_quarter_slab[facing=north,layer=1,type=top,waterlogged=false]
conquest:light_cotswold_slate_tiles_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=true]
conquest:light_cotswold_slate_tiles_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=false]
conquest:light_cotswold_slate_tiles_quarter_slab[facing=north,layer=2,type=top,waterlogged=true]
conquest:light_cotswold_slate_tiles_quarter_slab[facing=north,layer=2,type=top,waterlogged=false]
conquest:light_cotswold_slate_tiles_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=true]
conquest:light_cotswold_slate_tiles_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=false]
conquest:light_cotswold_slate_tiles_quarter_slab[facing=north,layer=3,type=top,waterlogged=true]
conquest:light_cotswold_slate_tiles_quarter_slab[facing=north,layer=3,type=top,waterlogged=false]
conquest:light_cotswold_slate_tiles_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=true]
conquest:light_cotswold_slate_tiles_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=false]
conquest:light_cotswold_slate_tiles_quarter_slab[facing=south,layer=1,type=top,waterlogged=true]
conquest:light_cotswold_slate_tiles_quarter_slab[facing=south,layer=1,type=top,waterlogged=false]
conquest:light_cotswold_slate_tiles_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=true]
conquest:light_cotswold_slate_tiles_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=false]
conquest:light_cotswold_slate_tiles_quarter_slab[facing=south,layer=2,type=top,waterlogged=true]
conquest:light_cotswold_slate_tiles_quarter_slab[facing=south,layer=2,type=top,waterlogged=false]
conquest:light_cotswold_slate_tiles_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=true]
conquest:light_cotswold_slate_tiles_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=false]
conquest:light_cotswold_slate_tiles_quarter_slab[facing=south,layer=3,type=top,waterlogged=true]
conquest:light_cotswold_slate_tiles_quarter_slab[facing=south,layer=3,type=top,waterlogged=false]
conquest:light_cotswold_slate_tiles_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=true]
conquest:light_cotswold_slate_tiles_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=false]
conquest:light_cotswold_slate_tiles_quarter_slab[facing=west,layer=1,type=top,waterlogged=true]
conquest:light_cotswold_slate_tiles_quarter_slab[facing=west,layer=1,type=top,waterlogged=false]
conquest:light_cotswold_slate_tiles_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=true]
conquest:light_cotswold_slate_tiles_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=false]
conquest:light_cotswold_slate_tiles_quarter_slab[facing=west,layer=2,type=top,waterlogged=true]
conquest:light_cotswold_slate_tiles_quarter_slab[facing=west,layer=2,type=top,waterlogged=false]
conquest:light_cotswold_slate_tiles_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=true]
conquest:light_cotswold_slate_tiles_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=false]
conquest:light_cotswold_slate_tiles_quarter_slab[facing=west,layer=3,type=top,waterlogged=true]
conquest:light_cotswold_slate_tiles_quarter_slab[facing=west,layer=3,type=top,waterlogged=false]
conquest:light_cotswold_slate_tiles_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=true]
conquest:light_cotswold_slate_tiles_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=false]
conquest:light_cotswold_slate_tiles_quarter_slab[facing=east,layer=1,type=top,waterlogged=true]
conquest:light_cotswold_slate_tiles_quarter_slab[facing=east,layer=1,type=top,waterlogged=false]
conquest:light_cotswold_slate_tiles_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=true]
conquest:light_cotswold_slate_tiles_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=false]
conquest:light_cotswold_slate_tiles_quarter_slab[facing=east,layer=2,type=top,waterlogged=true]
conquest:light_cotswold_slate_tiles_quarter_slab[facing=east,layer=2,type=top,waterlogged=false]
conquest:light_cotswold_slate_tiles_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=true]
conquest:light_cotswold_slate_tiles_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=false]
conquest:light_cotswold_slate_tiles_quarter_slab[facing=east,layer=3,type=top,waterlogged=true]
conquest:light_cotswold_slate_tiles_quarter_slab[facing=east,layer=3,type=top,waterlogged=false]
conquest:light_cotswold_slate_tiles_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=true]
conquest:light_cotswold_slate_tiles_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=false]
conquest:light_cotswold_slate_tiles_slab[layer=1,type=top,waterlogged=true]
conquest:light_cotswold_slate_tiles_slab[layer=1,type=top,waterlogged=false]
conquest:light_cotswold_slate_tiles_slab[layer=1,type=bottom,waterlogged=true]
conquest:light_cotswold_slate_tiles_slab[layer=1,type=bottom,waterlogged=false]
conquest:light_cotswold_slate_tiles_slab[layer=2,type=top,waterlogged=true]
conquest:light_cotswold_slate_tiles_slab[layer=2,type=top,waterlogged=false]
conquest:light_cotswold_slate_tiles_slab[layer=2,type=bottom,waterlogged=true]
conquest:light_cotswold_slate_tiles_slab[layer=2,type=bottom,waterlogged=false]
conquest:light_cotswold_slate_tiles_slab[layer=3,type=top,waterlogged=true]
conquest:light_cotswold_slate_tiles_slab[layer=3,type=top,waterlogged=false]
conquest:light_cotswold_slate_tiles_slab[layer=3,type=bottom,waterlogged=true]
conquest:light_cotswold_slate_tiles_slab[layer=3,type=bottom,waterlogged=false]
conquest:light_cotswold_slate_tiles_slab[layer=4,type=top,waterlogged=true]
conquest:light_cotswold_slate_tiles_slab[layer=4,type=top,waterlogged=false]
conquest:light_cotswold_slate_tiles_slab[layer=4,type=bottom,waterlogged=true]
conquest:light_cotswold_slate_tiles_slab[layer=4,type=bottom,waterlogged=false]
conquest:light_cotswold_slate_tiles_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:light_cotswold_slate_tiles_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:light_cotswold_slate_tiles_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:light_cotswold_slate_tiles_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:light_cotswold_slate_tiles_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:light_cotswold_slate_tiles_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:light_cotswold_slate_tiles_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:light_cotswold_slate_tiles_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:light_cotswold_slate_tiles_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:light_cotswold_slate_tiles_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:light_cotswold_slate_tiles_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:light_cotswold_slate_tiles_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:light_cotswold_slate_tiles_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:light_cotswold_slate_tiles_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:light_cotswold_slate_tiles_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:light_cotswold_slate_tiles_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:light_cotswold_slate_tiles_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:light_cotswold_slate_tiles_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:light_cotswold_slate_tiles_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:light_cotswold_slate_tiles_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:light_cotswold_slate_tiles_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:light_cotswold_slate_tiles_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:light_cotswold_slate_tiles_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:light_cotswold_slate_tiles_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:light_cotswold_slate_tiles_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:light_cotswold_slate_tiles_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:light_cotswold_slate_tiles_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:light_cotswold_slate_tiles_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:light_cotswold_slate_tiles_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:light_cotswold_slate_tiles_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:light_cotswold_slate_tiles_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:light_cotswold_slate_tiles_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:light_cotswold_slate_tiles_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:light_cotswold_slate_tiles_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:light_cotswold_slate_tiles_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:light_cotswold_slate_tiles_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:light_cotswold_slate_tiles_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:light_cotswold_slate_tiles_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:light_cotswold_slate_tiles_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:light_cotswold_slate_tiles_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:light_cotswold_slate_tiles_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:light_cotswold_slate_tiles_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:light_cotswold_slate_tiles_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:light_cotswold_slate_tiles_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:light_cotswold_slate_tiles_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:light_cotswold_slate_tiles_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:light_cotswold_slate_tiles_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:light_cotswold_slate_tiles_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:light_cotswold_slate_tiles_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:light_cotswold_slate_tiles_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:light_cotswold_slate_tiles_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:light_cotswold_slate_tiles_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:light_cotswold_slate_tiles_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:light_cotswold_slate_tiles_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:light_cotswold_slate_tiles_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:light_cotswold_slate_tiles_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:light_cotswold_slate_tiles_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:light_cotswold_slate_tiles_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:light_cotswold_slate_tiles_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:light_cotswold_slate_tiles_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:light_cotswold_slate_tiles_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:light_cotswold_slate_tiles_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:light_cotswold_slate_tiles_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:light_cotswold_slate_tiles_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:light_cotswold_slate_tiles_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:light_cotswold_slate_tiles_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:light_cotswold_slate_tiles_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:light_cotswold_slate_tiles_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:light_cotswold_slate_tiles_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:light_cotswold_slate_tiles_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:light_cotswold_slate_tiles_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:light_cotswold_slate_tiles_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:light_cotswold_slate_tiles_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:light_cotswold_slate_tiles_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:light_cotswold_slate_tiles_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:light_cotswold_slate_tiles_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:light_cotswold_slate_tiles_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:light_cotswold_slate_tiles_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:light_cotswold_slate_tiles_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:light_cotswold_slate_tiles_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:light_cotswold_slate_tiles_vertical_corner[facing=north,layer=1,waterlogged=true]
conquest:light_cotswold_slate_tiles_vertical_corner[facing=north,layer=1,waterlogged=false]
conquest:light_cotswold_slate_tiles_vertical_corner[facing=north,layer=2,waterlogged=true]
conquest:light_cotswold_slate_tiles_vertical_corner[facing=north,layer=2,waterlogged=false]
conquest:light_cotswold_slate_tiles_vertical_corner[facing=north,layer=3,waterlogged=true]
conquest:light_cotswold_slate_tiles_vertical_corner[facing=north,layer=3,waterlogged=false]
conquest:light_cotswold_slate_tiles_vertical_corner[facing=north,layer=4,waterlogged=true]
conquest:light_cotswold_slate_tiles_vertical_corner[facing=north,layer=4,waterlogged=false]
conquest:light_cotswold_slate_tiles_vertical_corner[facing=south,layer=1,waterlogged=true]
conquest:light_cotswold_slate_tiles_vertical_corner[facing=south,layer=1,waterlogged=false]
conquest:light_cotswold_slate_tiles_vertical_corner[facing=south,layer=2,waterlogged=true]
conquest:light_cotswold_slate_tiles_vertical_corner[facing=south,layer=2,waterlogged=false]
conquest:light_cotswold_slate_tiles_vertical_corner[facing=south,layer=3,waterlogged=true]
conquest:light_cotswold_slate_tiles_vertical_corner[facing=south,layer=3,waterlogged=false]
conquest:light_cotswold_slate_tiles_vertical_corner[facing=south,layer=4,waterlogged=true]
conquest:light_cotswold_slate_tiles_vertical_corner[facing=south,layer=4,waterlogged=false]
conquest:light_cotswold_slate_tiles_vertical_corner[facing=west,layer=1,waterlogged=true]
conquest:light_cotswold_slate_tiles_vertical_corner[facing=west,layer=1,waterlogged=false]
conquest:light_cotswold_slate_tiles_vertical_corner[facing=west,layer=2,waterlogged=true]
conquest:light_cotswold_slate_tiles_vertical_corner[facing=west,layer=2,waterlogged=false]
conquest:light_cotswold_slate_tiles_vertical_corner[facing=west,layer=3,waterlogged=true]
conquest:light_cotswold_slate_tiles_vertical_corner[facing=west,layer=3,waterlogged=false]
conquest:light_cotswold_slate_tiles_vertical_corner[facing=west,layer=4,waterlogged=true]
conquest:light_cotswold_slate_tiles_vertical_corner[facing=west,layer=4,waterlogged=false]
conquest:light_cotswold_slate_tiles_vertical_corner[facing=east,layer=1,waterlogged=true]
conquest:light_cotswold_slate_tiles_vertical_corner[facing=east,layer=1,waterlogged=false]
conquest:light_cotswold_slate_tiles_vertical_corner[facing=east,layer=2,waterlogged=true]
conquest:light_cotswold_slate_tiles_vertical_corner[facing=east,layer=2,waterlogged=false]
conquest:light_cotswold_slate_tiles_vertical_corner[facing=east,layer=3,waterlogged=true]
conquest:light_cotswold_slate_tiles_vertical_corner[facing=east,layer=3,waterlogged=false]
conquest:light_cotswold_slate_tiles_vertical_corner[facing=east,layer=4,waterlogged=true]
conquest:light_cotswold_slate_tiles_vertical_corner[facing=east,layer=4,waterlogged=false]
conquest:light_cotswold_slate_tiles_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:light_cotswold_slate_tiles_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:light_cotswold_slate_tiles_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:light_cotswold_slate_tiles_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:light_cotswold_slate_tiles_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:light_cotswold_slate_tiles_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:light_cotswold_slate_tiles_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:light_cotswold_slate_tiles_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:light_cotswold_slate_tiles_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:light_cotswold_slate_tiles_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:light_cotswold_slate_tiles_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:light_cotswold_slate_tiles_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:light_cotswold_slate_tiles_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:light_cotswold_slate_tiles_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:light_cotswold_slate_tiles_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:light_cotswold_slate_tiles_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:light_cotswold_slate_tiles_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:light_cotswold_slate_tiles_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:light_cotswold_slate_tiles_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:light_cotswold_slate_tiles_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:light_cotswold_slate_tiles_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:light_cotswold_slate_tiles_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:light_cotswold_slate_tiles_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:light_cotswold_slate_tiles_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:light_cotswold_slate_tiles_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:light_cotswold_slate_tiles_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:light_cotswold_slate_tiles_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:light_cotswold_slate_tiles_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:light_cotswold_slate_tiles_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:light_cotswold_slate_tiles_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:light_cotswold_slate_tiles_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:light_cotswold_slate_tiles_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:light_cotswold_slate_tiles_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:light_cotswold_slate_tiles_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:light_cotswold_slate_tiles_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:light_cotswold_slate_tiles_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:light_cotswold_slate_tiles_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:light_cotswold_slate_tiles_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:light_cotswold_slate_tiles_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:light_cotswold_slate_tiles_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:light_cotswold_slate_tiles_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:light_cotswold_slate_tiles_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:light_cotswold_slate_tiles_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:light_cotswold_slate_tiles_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:light_cotswold_slate_tiles_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:light_cotswold_slate_tiles_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:light_cotswold_slate_tiles_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:light_cotswold_slate_tiles_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:light_cotswold_slate_tiles_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:light_cotswold_slate_tiles_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:light_cotswold_slate_tiles_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:light_cotswold_slate_tiles_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:light_cotswold_slate_tiles_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:light_cotswold_slate_tiles_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:light_cotswold_slate_tiles_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:light_cotswold_slate_tiles_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:light_cotswold_slate_tiles_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:light_cotswold_slate_tiles_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:light_cotswold_slate_tiles_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:light_cotswold_slate_tiles_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:light_cotswold_slate_tiles_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:light_cotswold_slate_tiles_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:light_cotswold_slate_tiles_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:light_cotswold_slate_tiles_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:light_cotswold_slate_tiles_vertical_quarter[facing=north,layer=1,waterlogged=true]
conquest:light_cotswold_slate_tiles_vertical_quarter[facing=north,layer=1,waterlogged=false]
conquest:light_cotswold_slate_tiles_vertical_quarter[facing=north,layer=2,waterlogged=true]
conquest:light_cotswold_slate_tiles_vertical_quarter[facing=north,layer=2,waterlogged=false]
conquest:light_cotswold_slate_tiles_vertical_quarter[facing=north,layer=3,waterlogged=true]
conquest:light_cotswold_slate_tiles_vertical_quarter[facing=north,layer=3,waterlogged=false]
conquest:light_cotswold_slate_tiles_vertical_quarter[facing=north,layer=4,waterlogged=true]
conquest:light_cotswold_slate_tiles_vertical_quarter[facing=north,layer=4,waterlogged=false]
conquest:light_cotswold_slate_tiles_vertical_quarter[facing=south,layer=1,waterlogged=true]
conquest:light_cotswold_slate_tiles_vertical_quarter[facing=south,layer=1,waterlogged=false]
conquest:light_cotswold_slate_tiles_vertical_quarter[facing=south,layer=2,waterlogged=true]
conquest:light_cotswold_slate_tiles_vertical_quarter[facing=south,layer=2,waterlogged=false]
conquest:light_cotswold_slate_tiles_vertical_quarter[facing=south,layer=3,waterlogged=true]
conquest:light_cotswold_slate_tiles_vertical_quarter[facing=south,layer=3,waterlogged=false]
conquest:light_cotswold_slate_tiles_vertical_quarter[facing=south,layer=4,waterlogged=true]
conquest:light_cotswold_slate_tiles_vertical_quarter[facing=south,layer=4,waterlogged=false]
conquest:light_cotswold_slate_tiles_vertical_quarter[facing=west,layer=1,waterlogged=true]
conquest:light_cotswold_slate_tiles_vertical_quarter[facing=west,layer=1,waterlogged=false]
conquest:light_cotswold_slate_tiles_vertical_quarter[facing=west,layer=2,waterlogged=true]
conquest:light_cotswold_slate_tiles_vertical_quarter[facing=west,layer=2,waterlogged=false]
conquest:light_cotswold_slate_tiles_vertical_quarter[facing=west,layer=3,waterlogged=true]
conquest:light_cotswold_slate_tiles_vertical_quarter[facing=west,layer=3,waterlogged=false]
conquest:light_cotswold_slate_tiles_vertical_quarter[facing=west,layer=4,waterlogged=true]
conquest:light_cotswold_slate_tiles_vertical_quarter[facing=west,layer=4,waterlogged=false]
conquest:light_cotswold_slate_tiles_vertical_quarter[facing=east,layer=1,waterlogged=true]
conquest:light_cotswold_slate_tiles_vertical_quarter[facing=east,layer=1,waterlogged=false]
conquest:light_cotswold_slate_tiles_vertical_quarter[facing=east,layer=2,waterlogged=true]
conquest:light_cotswold_slate_tiles_vertical_quarter[facing=east,layer=2,waterlogged=false]
conquest:light_cotswold_slate_tiles_vertical_quarter[facing=east,layer=3,waterlogged=true]
conquest:light_cotswold_slate_tiles_vertical_quarter[facing=east,layer=3,waterlogged=false]
conquest:light_cotswold_slate_tiles_vertical_quarter[facing=east,layer=4,waterlogged=true]
conquest:light_cotswold_slate_tiles_vertical_quarter[facing=east,layer=4,waterlogged=false]
conquest:light_cotswold_slate_tiles_vertical_slab[facing=north,layer=1,waterlogged=true]
conquest:light_cotswold_slate_tiles_vertical_slab[facing=north,layer=1,waterlogged=false]
conquest:light_cotswold_slate_tiles_vertical_slab[facing=north,layer=2,waterlogged=true]
conquest:light_cotswold_slate_tiles_vertical_slab[facing=north,layer=2,waterlogged=false]
conquest:light_cotswold_slate_tiles_vertical_slab[facing=north,layer=3,waterlogged=true]
conquest:light_cotswold_slate_tiles_vertical_slab[facing=north,layer=3,waterlogged=false]
conquest:light_cotswold_slate_tiles_vertical_slab[facing=north,layer=4,waterlogged=true]
conquest:light_cotswold_slate_tiles_vertical_slab[facing=north,layer=4,waterlogged=false]
conquest:light_cotswold_slate_tiles_vertical_slab[facing=south,layer=1,waterlogged=true]
conquest:light_cotswold_slate_tiles_vertical_slab[facing=south,layer=1,waterlogged=false]
conquest:light_cotswold_slate_tiles_vertical_slab[facing=south,layer=2,waterlogged=true]
conquest:light_cotswold_slate_tiles_vertical_slab[facing=south,layer=2,waterlogged=false]
conquest:light_cotswold_slate_tiles_vertical_slab[facing=south,layer=3,waterlogged=true]
conquest:light_cotswold_slate_tiles_vertical_slab[facing=south,layer=3,waterlogged=false]
conquest:light_cotswold_slate_tiles_vertical_slab[facing=south,layer=4,waterlogged=true]
conquest:light_cotswold_slate_tiles_vertical_slab[facing=south,layer=4,waterlogged=false]
conquest:light_cotswold_slate_tiles_vertical_slab[facing=west,layer=1,waterlogged=true]
conquest:light_cotswold_slate_tiles_vertical_slab[facing=west,layer=1,waterlogged=false]
conquest:light_cotswold_slate_tiles_vertical_slab[facing=west,layer=2,waterlogged=true]
conquest:light_cotswold_slate_tiles_vertical_slab[facing=west,layer=2,waterlogged=false]
conquest:light_cotswold_slate_tiles_vertical_slab[facing=west,layer=3,waterlogged=true]
conquest:light_cotswold_slate_tiles_vertical_slab[facing=west,layer=3,waterlogged=false]
conquest:light_cotswold_slate_tiles_vertical_slab[facing=west,layer=4,waterlogged=true]
conquest:light_cotswold_slate_tiles_vertical_slab[facing=west,layer=4,waterlogged=false]
conquest:light_cotswold_slate_tiles_vertical_slab[facing=east,layer=1,waterlogged=true]
conquest:light_cotswold_slate_tiles_vertical_slab[facing=east,layer=1,waterlogged=false]
conquest:light_cotswold_slate_tiles_vertical_slab[facing=east,layer=2,waterlogged=true]
conquest:light_cotswold_slate_tiles_vertical_slab[facing=east,layer=2,waterlogged=false]
conquest:light_cotswold_slate_tiles_vertical_slab[facing=east,layer=3,waterlogged=true]
conquest:light_cotswold_slate_tiles_vertical_slab[facing=east,layer=3,waterlogged=false]
conquest:light_cotswold_slate_tiles_vertical_slab[facing=east,layer=4,waterlogged=true]
conquest:light_cotswold_slate_tiles_vertical_slab[facing=east,layer=4,waterlogged=false]
conquest:light_cotswold_slate_tiles_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:light_cotswold_slate_tiles_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:light_cotswold_slate_tiles_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:light_cotswold_slate_tiles_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:light_cotswold_slate_tiles_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:light_cotswold_slate_tiles_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:light_cotswold_slate_tiles_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:light_cotswold_slate_tiles_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:light_cotswold_slate_tiles_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:light_cotswold_slate_tiles_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:light_cotswold_slate_tiles_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:light_cotswold_slate_tiles_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:light_cotswold_slate_tiles_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:light_cotswold_slate_tiles_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:light_cotswold_slate_tiles_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:light_cotswold_slate_tiles_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:light_cotswold_slate_tiles_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:light_cotswold_slate_tiles_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:light_cotswold_slate_tiles_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:light_cotswold_slate_tiles_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:light_cotswold_slate_tiles_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:light_cotswold_slate_tiles_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:light_cotswold_slate_tiles_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:light_cotswold_slate_tiles_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:light_cotswold_slate_tiles_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:light_cotswold_slate_tiles_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:light_cotswold_slate_tiles_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:light_cotswold_slate_tiles_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:light_cotswold_slate_tiles_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:light_cotswold_slate_tiles_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:light_cotswold_slate_tiles_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:light_cotswold_slate_tiles_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:light_cotswold_slate_tiles_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:light_cotswold_slate_tiles_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:light_cotswold_slate_tiles_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:light_cotswold_slate_tiles_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:light_cotswold_slate_tiles_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:light_cotswold_slate_tiles_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:light_cotswold_slate_tiles_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:light_cotswold_slate_tiles_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:light_cotswold_slate_tiles_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:light_cotswold_slate_tiles_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:light_cotswold_slate_tiles_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:light_cotswold_slate_tiles_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:light_cotswold_slate_tiles_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:light_cotswold_slate_tiles_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:light_cotswold_slate_tiles_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:light_cotswold_slate_tiles_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:light_cotswold_slate_tiles_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:light_cotswold_slate_tiles_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:light_cotswold_slate_tiles_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:light_cotswold_slate_tiles_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:light_cotswold_slate_tiles_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:light_cotswold_slate_tiles_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:light_cotswold_slate_tiles_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:light_cotswold_slate_tiles_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:light_cotswold_slate_tiles_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:light_cotswold_slate_tiles_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:light_cotswold_slate_tiles_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:light_cotswold_slate_tiles_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:light_cotswold_slate_tiles_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:light_cotswold_slate_tiles_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:light_cotswold_slate_tiles_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:light_cotswold_slate_tiles_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:light_cotswold_slate_tiles_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:light_cotswold_slate_tiles_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:light_cotswold_slate_tiles_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:light_cotswold_slate_tiles_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:light_cotswold_slate_tiles_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:light_cotswold_slate_tiles_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:light_cotswold_slate_tiles_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:light_cotswold_slate_tiles_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:light_cotswold_slate_tiles_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:light_cotswold_slate_tiles_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:light_cotswold_slate_tiles_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:light_cotswold_slate_tiles_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:light_cotswold_slate_tiles_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:light_cotswold_slate_tiles_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:light_cotswold_slate_tiles_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:light_cotswold_slate_tiles_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:light_cotswold_slate_tiles_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:light_cotswold_slate_tiles_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:light_cotswold_slate_tiles_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:light_cotswold_slate_tiles_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:light_cotswold_slate_tiles_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:light_cotswold_slate_tiles_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:light_cotswold_slate_tiles_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:light_cotswold_slate_tiles_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:light_cotswold_slate_tiles_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:light_cotswold_slate_tiles_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:light_cotswold_slate_tiles_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:light_cotswold_slate_tiles_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:light_cotswold_slate_tiles_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:light_cotswold_slate_tiles_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:light_cotswold_slate_tiles_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:light_cotswold_slate_tiles_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:light_cotswold_slate_tiles_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:light_cotswold_slate_tiles_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:light_cotswold_slate_tiles_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:light_cotswold_slate_tiles_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:light_cotswold_slate_tiles_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:light_cotswold_slate_tiles_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:light_cotswold_slate_tiles_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:light_cotswold_slate_tiles_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:light_cotswold_slate_tiles_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:light_cotswold_slate_tiles_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:light_cotswold_slate_tiles_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:light_cotswold_slate_tiles_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:light_cotswold_slate_tiles_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:light_cotswold_slate_tiles_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:light_cotswold_slate_tiles_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:light_cotswold_slate_tiles_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:light_cotswold_slate_tiles_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:light_cotswold_slate_tiles_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:light_cotswold_slate_tiles_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:light_cotswold_slate_tiles_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:light_cotswold_slate_tiles_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:light_cotswold_slate_tiles_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:light_cotswold_slate_tiles_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:light_cotswold_slate_tiles_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:light_cotswold_slate_tiles_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:light_cotswold_slate_tiles_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:light_cotswold_slate_tiles_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:light_cotswold_slate_tiles_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:light_cotswold_slate_tiles_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:light_cotswold_slate_tiles_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:light_cotswold_slate_tiles_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:light_cotswold_slate_tiles_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:light_cotswold_slate_tiles_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:light_cotswold_slate_tiles_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:light_cotswold_slate_tiles_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:light_cotswold_slate_tiles_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:light_cotswold_slate_tiles_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:light_cotswold_slate_tiles_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:light_cotswold_slate_tiles_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:light_cotswold_slate_tiles_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:light_cotswold_slate_tiles_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:light_cotswold_slate_tiles_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:light_cotswold_slate_tiles_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:light_cotswold_slate_tiles_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:light_cotswold_slate_tiles_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:light_cotswold_slate_tiles_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:light_cotswold_slate_tiles_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:light_cotswold_slate_tiles_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:light_cotswold_slate_tiles_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:light_cotswold_slate_tiles_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:light_cotswold_slate_tiles_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:light_cotswold_slate_tiles_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:light_cotswold_slate_tiles_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:light_cotswold_slate_tiles_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:light_cotswold_slate_tiles_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:light_cotswold_slate_tiles_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:light_cotswold_slate_tiles_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:light_cotswold_slate_tiles_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:light_cotswold_slate_tiles_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:light_cotswold_slate_tiles_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:light_cotswold_slate_tiles_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:light_cotswold_slate_tiles_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:light_cotswold_slate_tiles_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:light_cotswold_slate_tiles_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:light_cotswold_slate_tiles_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:light_cotswold_slate_tiles_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:light_cotswold_slate_tiles_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:light_cotswold_slate_tiles_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:light_cotswold_slate_tiles_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:light_cotswold_slate_tiles_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:light_cotswold_slate_tiles_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:light_cotswold_slate_tiles_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:light_cotswold_slate_tiles_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:light_cotswold_slate_tiles_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:light_cotswold_slate_tiles_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:light_cotswold_slate_tiles_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:light_cotswold_slate_tiles_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:light_cotswold_slate_tiles_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:light_cotswold_slate_tiles_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:light_cotswold_slate_tiles_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:light_cotswold_slate_tiles_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:light_cotswold_slate_tiles_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:light_cotswold_slate_tiles_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:light_cotswold_slate_tiles_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:light_cotswold_slate_tiles_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:light_cotswold_slate_tiles_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:light_cotswold_slate_tiles_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:light_cotswold_slate_tiles_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:light_cotswold_slate_tiles_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:light_cotswold_slate_tiles_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:light_cotswold_slate_tiles_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:light_cotswold_slate_tiles_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:light_cotswold_slate_tiles_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:light_cotswold_slate_tiles_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:light_cotswold_slate_tiles_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:light_cotswold_slate_tiles_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:light_cotswold_slate_tiles_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:light_cotswold_slate_tiles_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:light_cotswold_slate_tiles_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:light_cotswold_slate_tiles_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:light_cotswold_slate_tiles_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:light_cotswold_slate_tiles_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:light_cotswold_slate_tiles_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:light_cotswold_slate_tiles_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:light_cotswold_slate_tiles_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:light_cotswold_slate_tiles_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:light_cotswold_slate_tiles_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:light_cotswold_slate_tiles_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:light_cotswold_slate_tiles_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:light_cotswold_slate_tiles_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:light_cotswold_slate_tiles_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:light_cotswold_slate_tiles_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:light_cotswold_slate_tiles_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:light_cotswold_slate_tiles_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:light_cotswold_slate_tiles_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:light_cotswold_slate_tiles_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:light_cotswold_slate_tiles_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:light_cotswold_slate_tiles_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:light_cotswold_slate_tiles_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:light_cotswold_slate_tiles_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:light_cotswold_slate_tiles_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:light_cotswold_slate_tiles_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:light_cotswold_slate_tiles_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:light_cotswold_slate_tiles_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:light_cotswold_slate_tiles_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:light_cotswold_slate_tiles_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:light_cotswold_slate_tiles_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:light_cotswold_slate_tiles_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:light_cotswold_slate_tiles_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:light_cotswold_slate_tiles_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:light_cotswold_slate_tiles_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:light_cotswold_slate_tiles_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:light_cotswold_slate_tiles_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:light_cotswold_slate_tiles_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:light_cotswold_slate_tiles_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:light_cotswold_slate_tiles_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:light_cotswold_slate_tiles_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:light_cotswold_slate_tiles_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:light_cotswold_slate_tiles_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:light_cotswold_slate_tiles_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:light_cotswold_slate_tiles_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:light_cotswold_slate_tiles_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:light_cotswold_slate_tiles_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:light_cotswold_slate_tiles_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:light_cotswold_slate_tiles_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:light_cotswold_slate_tiles_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:light_cotswold_slate_tiles_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:light_cotswold_slate_tiles_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:light_cotswold_slate_tiles_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:light_cotswold_slate_tiles_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:light_cotswold_slate_tiles_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:light_cotswold_slate_tiles_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:light_cotswold_slate_tiles_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:light_cotswold_slate_tiles_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:light_cotswold_slate_tiles_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:light_cotswold_slate_tiles_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:light_cotswold_slate_tiles_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:light_cotswold_slate_tiles_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:light_cotswold_slate_tiles_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:light_cotswold_slate_tiles_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:light_cotswold_slate_tiles_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:light_cotswold_slate_tiles_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:light_cotswold_slate_tiles_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:light_cotswold_slate_tiles_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:light_cotswold_slate_tiles_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:light_cotswold_slate_tiles_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:light_cotswold_slate_tiles_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:light_cotswold_slate_tiles_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:light_cotswold_slate_tiles_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:light_cotswold_slate_tiles_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:light_cotswold_slate_tiles_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:light_cotswold_slate_tiles_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:light_cotswold_slate_tiles_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:light_cotswold_slate_tiles_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:light_cotswold_slate_tiles_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:light_cotswold_slate_tiles_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:light_cotswold_slate_tiles_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:light_cotswold_slate_tiles_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:light_cotswold_slate_tiles_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:light_cotswold_slate_tiles_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:light_cotswold_slate_tiles_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:light_cotswold_slate_tiles_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:light_cotswold_slate_tiles_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:light_cotswold_slate_tiles_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:light_cotswold_slate_tiles_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:light_cotswold_slate_tiles_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:light_cotswold_slate_tiles_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:light_cotswold_slate_tiles_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:light_cotswold_slate_tiles_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:light_cotswold_slate_tiles_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:light_cotswold_slate_tiles_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:light_cotswold_slate_tiles_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:light_cotswold_slate_tiles_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:light_cotswold_slate_tiles_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:light_cotswold_slate_tiles_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:light_cotswold_slate_tiles_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:light_cotswold_slate_tiles_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:light_cotswold_slate_tiles_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:light_cotswold_slate_tiles_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:light_cotswold_slate_tiles_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:light_cotswold_slate_tiles_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:light_cotswold_slate_tiles_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:light_cotswold_slate_tiles_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:light_cotswold_slate_tiles_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:light_cotswold_slate_tiles_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:light_cotswold_slate_tiles_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:light_cotswold_slate_tiles_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:light_cotswold_slate_tiles_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:light_cotswold_slate_tiles_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:light_cotswold_slate_tiles_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:light_cotswold_slate_tiles_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:light_cotswold_slate_tiles_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:light_cotswold_slate_tiles_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:light_cotswold_slate_tiles_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:light_cotswold_slate_tiles_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:light_cotswold_slate_tiles_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:light_cotswold_slate_tiles_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:light_cotswold_slate_tiles_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:light_cotswold_slate_tiles_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:light_cotswold_slate_tiles_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:light_cotswold_slate_tiles_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:light_cotswold_slate_tiles_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:light_cotswold_slate_tiles_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:light_cotswold_slate_tiles_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:light_cotswold_slate_tiles_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:light_cotswold_slate_tiles_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:light_cotswold_slate_tiles_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:light_cotswold_slate_tiles_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:light_cracked_dirt
conquest:light_cracked_dirt_corner_slab[facing=north,type=top,waterlogged=true]
conquest:light_cracked_dirt_corner_slab[facing=north,type=top,waterlogged=false]
conquest:light_cracked_dirt_corner_slab[facing=north,type=bottom,waterlogged=true]
conquest:light_cracked_dirt_corner_slab[facing=north,type=bottom,waterlogged=false]
conquest:light_cracked_dirt_corner_slab[facing=south,type=top,waterlogged=true]
conquest:light_cracked_dirt_corner_slab[facing=south,type=top,waterlogged=false]
conquest:light_cracked_dirt_corner_slab[facing=south,type=bottom,waterlogged=true]
conquest:light_cracked_dirt_corner_slab[facing=south,type=bottom,waterlogged=false]
conquest:light_cracked_dirt_corner_slab[facing=west,type=top,waterlogged=true]
conquest:light_cracked_dirt_corner_slab[facing=west,type=top,waterlogged=false]
conquest:light_cracked_dirt_corner_slab[facing=west,type=bottom,waterlogged=true]
conquest:light_cracked_dirt_corner_slab[facing=west,type=bottom,waterlogged=false]
conquest:light_cracked_dirt_corner_slab[facing=east,type=top,waterlogged=true]
conquest:light_cracked_dirt_corner_slab[facing=east,type=top,waterlogged=false]
conquest:light_cracked_dirt_corner_slab[facing=east,type=bottom,waterlogged=true]
conquest:light_cracked_dirt_corner_slab[facing=east,type=bottom,waterlogged=false]
conquest:light_cracked_dirt_eighth_slab[facing=north,type=top,waterlogged=true]
conquest:light_cracked_dirt_eighth_slab[facing=north,type=top,waterlogged=false]
conquest:light_cracked_dirt_eighth_slab[facing=north,type=bottom,waterlogged=true]
conquest:light_cracked_dirt_eighth_slab[facing=north,type=bottom,waterlogged=false]
conquest:light_cracked_dirt_eighth_slab[facing=south,type=top,waterlogged=true]
conquest:light_cracked_dirt_eighth_slab[facing=south,type=top,waterlogged=false]
conquest:light_cracked_dirt_eighth_slab[facing=south,type=bottom,waterlogged=true]
conquest:light_cracked_dirt_eighth_slab[facing=south,type=bottom,waterlogged=false]
conquest:light_cracked_dirt_eighth_slab[facing=west,type=top,waterlogged=true]
conquest:light_cracked_dirt_eighth_slab[facing=west,type=top,waterlogged=false]
conquest:light_cracked_dirt_eighth_slab[facing=west,type=bottom,waterlogged=true]
conquest:light_cracked_dirt_eighth_slab[facing=west,type=bottom,waterlogged=false]
conquest:light_cracked_dirt_eighth_slab[facing=east,type=top,waterlogged=true]
conquest:light_cracked_dirt_eighth_slab[facing=east,type=top,waterlogged=false]
conquest:light_cracked_dirt_eighth_slab[facing=east,type=bottom,waterlogged=true]
conquest:light_cracked_dirt_eighth_slab[facing=east,type=bottom,waterlogged=false]
conquest:light_cracked_dirt_quarter_slab[facing=north,layer=1,type=top,waterlogged=true]
conquest:light_cracked_dirt_quarter_slab[facing=north,layer=1,type=top,waterlogged=false]
conquest:light_cracked_dirt_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=true]
conquest:light_cracked_dirt_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=false]
conquest:light_cracked_dirt_quarter_slab[facing=north,layer=2,type=top,waterlogged=true]
conquest:light_cracked_dirt_quarter_slab[facing=north,layer=2,type=top,waterlogged=false]
conquest:light_cracked_dirt_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=true]
conquest:light_cracked_dirt_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=false]
conquest:light_cracked_dirt_quarter_slab[facing=north,layer=3,type=top,waterlogged=true]
conquest:light_cracked_dirt_quarter_slab[facing=north,layer=3,type=top,waterlogged=false]
conquest:light_cracked_dirt_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=true]
conquest:light_cracked_dirt_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=false]
conquest:light_cracked_dirt_quarter_slab[facing=south,layer=1,type=top,waterlogged=true]
conquest:light_cracked_dirt_quarter_slab[facing=south,layer=1,type=top,waterlogged=false]
conquest:light_cracked_dirt_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=true]
conquest:light_cracked_dirt_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=false]
conquest:light_cracked_dirt_quarter_slab[facing=south,layer=2,type=top,waterlogged=true]
conquest:light_cracked_dirt_quarter_slab[facing=south,layer=2,type=top,waterlogged=false]
conquest:light_cracked_dirt_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=true]
conquest:light_cracked_dirt_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=false]
conquest:light_cracked_dirt_quarter_slab[facing=south,layer=3,type=top,waterlogged=true]
conquest:light_cracked_dirt_quarter_slab[facing=south,layer=3,type=top,waterlogged=false]
conquest:light_cracked_dirt_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=true]
conquest:light_cracked_dirt_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=false]
conquest:light_cracked_dirt_quarter_slab[facing=west,layer=1,type=top,waterlogged=true]
conquest:light_cracked_dirt_quarter_slab[facing=west,layer=1,type=top,waterlogged=false]
conquest:light_cracked_dirt_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=true]
conquest:light_cracked_dirt_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=false]
conquest:light_cracked_dirt_quarter_slab[facing=west,layer=2,type=top,waterlogged=true]
conquest:light_cracked_dirt_quarter_slab[facing=west,layer=2,type=top,waterlogged=false]
conquest:light_cracked_dirt_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=true]
conquest:light_cracked_dirt_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=false]
conquest:light_cracked_dirt_quarter_slab[facing=west,layer=3,type=top,waterlogged=true]
conquest:light_cracked_dirt_quarter_slab[facing=west,layer=3,type=top,waterlogged=false]
conquest:light_cracked_dirt_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=true]
conquest:light_cracked_dirt_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=false]
conquest:light_cracked_dirt_quarter_slab[facing=east,layer=1,type=top,waterlogged=true]
conquest:light_cracked_dirt_quarter_slab[facing=east,layer=1,type=top,waterlogged=false]
conquest:light_cracked_dirt_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=true]
conquest:light_cracked_dirt_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=false]
conquest:light_cracked_dirt_quarter_slab[facing=east,layer=2,type=top,waterlogged=true]
conquest:light_cracked_dirt_quarter_slab[facing=east,layer=2,type=top,waterlogged=false]
conquest:light_cracked_dirt_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=true]
conquest:light_cracked_dirt_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=false]
conquest:light_cracked_dirt_quarter_slab[facing=east,layer=3,type=top,waterlogged=true]
conquest:light_cracked_dirt_quarter_slab[facing=east,layer=3,type=top,waterlogged=false]
conquest:light_cracked_dirt_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=true]
conquest:light_cracked_dirt_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=false]
conquest:light_cracked_dirt_slab[layers=1,type=top,waterlogged=true]
conquest:light_cracked_dirt_slab[layers=1,type=top,waterlogged=false]
conquest:light_cracked_dirt_slab[layers=1,type=bottom,waterlogged=true]
conquest:light_cracked_dirt_slab[layers=1,type=bottom,waterlogged=false]
conquest:light_cracked_dirt_slab[layers=2,type=top,waterlogged=true]
conquest:light_cracked_dirt_slab[layers=2,type=top,waterlogged=false]
conquest:light_cracked_dirt_slab[layers=2,type=bottom,waterlogged=true]
conquest:light_cracked_dirt_slab[layers=2,type=bottom,waterlogged=false]
conquest:light_cracked_dirt_slab[layers=3,type=top,waterlogged=true]
conquest:light_cracked_dirt_slab[layers=3,type=top,waterlogged=false]
conquest:light_cracked_dirt_slab[layers=3,type=bottom,waterlogged=true]
conquest:light_cracked_dirt_slab[layers=3,type=bottom,waterlogged=false]
conquest:light_cracked_dirt_slab[layers=4,type=top,waterlogged=true]
conquest:light_cracked_dirt_slab[layers=4,type=top,waterlogged=false]
conquest:light_cracked_dirt_slab[layers=4,type=bottom,waterlogged=true]
conquest:light_cracked_dirt_slab[layers=4,type=bottom,waterlogged=false]
conquest:light_cracked_dirt_slab[layers=5,type=top,waterlogged=true]
conquest:light_cracked_dirt_slab[layers=5,type=top,waterlogged=false]
conquest:light_cracked_dirt_slab[layers=5,type=bottom,waterlogged=true]
conquest:light_cracked_dirt_slab[layers=5,type=bottom,waterlogged=false]
conquest:light_cracked_dirt_slab[layers=6,type=top,waterlogged=true]
conquest:light_cracked_dirt_slab[layers=6,type=top,waterlogged=false]
conquest:light_cracked_dirt_slab[layers=6,type=bottom,waterlogged=true]
conquest:light_cracked_dirt_slab[layers=6,type=bottom,waterlogged=false]
conquest:light_cracked_dirt_slab[layers=7,type=top,waterlogged=true]
conquest:light_cracked_dirt_slab[layers=7,type=top,waterlogged=false]
conquest:light_cracked_dirt_slab[layers=7,type=bottom,waterlogged=true]
conquest:light_cracked_dirt_slab[layers=7,type=bottom,waterlogged=false]
conquest:light_cracked_dirt_slab[layers=8,type=top,waterlogged=true]
conquest:light_cracked_dirt_slab[layers=8,type=top,waterlogged=false]
conquest:light_cracked_dirt_slab[layers=8,type=bottom,waterlogged=true]
conquest:light_cracked_dirt_slab[layers=8,type=bottom,waterlogged=false]
conquest:light_cracked_dirt_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:light_cracked_dirt_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:light_cracked_dirt_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:light_cracked_dirt_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:light_cracked_dirt_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:light_cracked_dirt_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:light_cracked_dirt_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:light_cracked_dirt_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:light_cracked_dirt_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:light_cracked_dirt_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:light_cracked_dirt_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:light_cracked_dirt_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:light_cracked_dirt_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:light_cracked_dirt_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:light_cracked_dirt_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:light_cracked_dirt_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:light_cracked_dirt_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:light_cracked_dirt_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:light_cracked_dirt_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:light_cracked_dirt_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:light_cracked_dirt_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:light_cracked_dirt_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:light_cracked_dirt_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:light_cracked_dirt_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:light_cracked_dirt_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:light_cracked_dirt_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:light_cracked_dirt_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:light_cracked_dirt_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:light_cracked_dirt_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:light_cracked_dirt_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:light_cracked_dirt_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:light_cracked_dirt_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:light_cracked_dirt_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:light_cracked_dirt_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:light_cracked_dirt_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:light_cracked_dirt_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:light_cracked_dirt_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:light_cracked_dirt_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:light_cracked_dirt_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:light_cracked_dirt_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:light_cracked_dirt_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:light_cracked_dirt_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:light_cracked_dirt_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:light_cracked_dirt_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:light_cracked_dirt_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:light_cracked_dirt_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:light_cracked_dirt_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:light_cracked_dirt_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:light_cracked_dirt_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:light_cracked_dirt_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:light_cracked_dirt_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:light_cracked_dirt_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:light_cracked_dirt_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:light_cracked_dirt_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:light_cracked_dirt_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:light_cracked_dirt_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:light_cracked_dirt_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:light_cracked_dirt_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:light_cracked_dirt_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:light_cracked_dirt_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:light_cracked_dirt_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:light_cracked_dirt_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:light_cracked_dirt_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:light_cracked_dirt_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:light_cracked_dirt_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:light_cracked_dirt_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:light_cracked_dirt_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:light_cracked_dirt_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:light_cracked_dirt_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:light_cracked_dirt_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:light_cracked_dirt_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:light_cracked_dirt_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:light_cracked_dirt_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:light_cracked_dirt_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:light_cracked_dirt_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:light_cracked_dirt_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:light_cracked_dirt_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:light_cracked_dirt_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:light_cracked_dirt_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:light_cracked_dirt_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:light_cracked_dirt_vertical_corner[facing=north,layer=1,waterlogged=true]
conquest:light_cracked_dirt_vertical_corner[facing=north,layer=1,waterlogged=false]
conquest:light_cracked_dirt_vertical_corner[facing=north,layer=2,waterlogged=true]
conquest:light_cracked_dirt_vertical_corner[facing=north,layer=2,waterlogged=false]
conquest:light_cracked_dirt_vertical_corner[facing=north,layer=3,waterlogged=true]
conquest:light_cracked_dirt_vertical_corner[facing=north,layer=3,waterlogged=false]
conquest:light_cracked_dirt_vertical_corner[facing=north,layer=4,waterlogged=true]
conquest:light_cracked_dirt_vertical_corner[facing=north,layer=4,waterlogged=false]
conquest:light_cracked_dirt_vertical_corner[facing=south,layer=1,waterlogged=true]
conquest:light_cracked_dirt_vertical_corner[facing=south,layer=1,waterlogged=false]
conquest:light_cracked_dirt_vertical_corner[facing=south,layer=2,waterlogged=true]
conquest:light_cracked_dirt_vertical_corner[facing=south,layer=2,waterlogged=false]
conquest:light_cracked_dirt_vertical_corner[facing=south,layer=3,waterlogged=true]
conquest:light_cracked_dirt_vertical_corner[facing=south,layer=3,waterlogged=false]
conquest:light_cracked_dirt_vertical_corner[facing=south,layer=4,waterlogged=true]
conquest:light_cracked_dirt_vertical_corner[facing=south,layer=4,waterlogged=false]
conquest:light_cracked_dirt_vertical_corner[facing=west,layer=1,waterlogged=true]
conquest:light_cracked_dirt_vertical_corner[facing=west,layer=1,waterlogged=false]
conquest:light_cracked_dirt_vertical_corner[facing=west,layer=2,waterlogged=true]
conquest:light_cracked_dirt_vertical_corner[facing=west,layer=2,waterlogged=false]
conquest:light_cracked_dirt_vertical_corner[facing=west,layer=3,waterlogged=true]
conquest:light_cracked_dirt_vertical_corner[facing=west,layer=3,waterlogged=false]
conquest:light_cracked_dirt_vertical_corner[facing=west,layer=4,waterlogged=true]
conquest:light_cracked_dirt_vertical_corner[facing=west,layer=4,waterlogged=false]
conquest:light_cracked_dirt_vertical_corner[facing=east,layer=1,waterlogged=true]
conquest:light_cracked_dirt_vertical_corner[facing=east,layer=1,waterlogged=false]
conquest:light_cracked_dirt_vertical_corner[facing=east,layer=2,waterlogged=true]
conquest:light_cracked_dirt_vertical_corner[facing=east,layer=2,waterlogged=false]
conquest:light_cracked_dirt_vertical_corner[facing=east,layer=3,waterlogged=true]
conquest:light_cracked_dirt_vertical_corner[facing=east,layer=3,waterlogged=false]
conquest:light_cracked_dirt_vertical_corner[facing=east,layer=4,waterlogged=true]
conquest:light_cracked_dirt_vertical_corner[facing=east,layer=4,waterlogged=false]
conquest:light_cracked_dirt_vertical_quarter[facing=north,layer=1,waterlogged=true]
conquest:light_cracked_dirt_vertical_quarter[facing=north,layer=1,waterlogged=false]
conquest:light_cracked_dirt_vertical_quarter[facing=north,layer=2,waterlogged=true]
conquest:light_cracked_dirt_vertical_quarter[facing=north,layer=2,waterlogged=false]
conquest:light_cracked_dirt_vertical_quarter[facing=north,layer=3,waterlogged=true]
conquest:light_cracked_dirt_vertical_quarter[facing=north,layer=3,waterlogged=false]
conquest:light_cracked_dirt_vertical_quarter[facing=north,layer=4,waterlogged=true]
conquest:light_cracked_dirt_vertical_quarter[facing=north,layer=4,waterlogged=false]
conquest:light_cracked_dirt_vertical_quarter[facing=south,layer=1,waterlogged=true]
conquest:light_cracked_dirt_vertical_quarter[facing=south,layer=1,waterlogged=false]
conquest:light_cracked_dirt_vertical_quarter[facing=south,layer=2,waterlogged=true]
conquest:light_cracked_dirt_vertical_quarter[facing=south,layer=2,waterlogged=false]
conquest:light_cracked_dirt_vertical_quarter[facing=south,layer=3,waterlogged=true]
conquest:light_cracked_dirt_vertical_quarter[facing=south,layer=3,waterlogged=false]
conquest:light_cracked_dirt_vertical_quarter[facing=south,layer=4,waterlogged=true]
conquest:light_cracked_dirt_vertical_quarter[facing=south,layer=4,waterlogged=false]
conquest:light_cracked_dirt_vertical_quarter[facing=west,layer=1,waterlogged=true]
conquest:light_cracked_dirt_vertical_quarter[facing=west,layer=1,waterlogged=false]
conquest:light_cracked_dirt_vertical_quarter[facing=west,layer=2,waterlogged=true]
conquest:light_cracked_dirt_vertical_quarter[facing=west,layer=2,waterlogged=false]
conquest:light_cracked_dirt_vertical_quarter[facing=west,layer=3,waterlogged=true]
conquest:light_cracked_dirt_vertical_quarter[facing=west,layer=3,waterlogged=false]
conquest:light_cracked_dirt_vertical_quarter[facing=west,layer=4,waterlogged=true]
conquest:light_cracked_dirt_vertical_quarter[facing=west,layer=4,waterlogged=false]
conquest:light_cracked_dirt_vertical_quarter[facing=east,layer=1,waterlogged=true]
conquest:light_cracked_dirt_vertical_quarter[facing=east,layer=1,waterlogged=false]
conquest:light_cracked_dirt_vertical_quarter[facing=east,layer=2,waterlogged=true]
conquest:light_cracked_dirt_vertical_quarter[facing=east,layer=2,waterlogged=false]
conquest:light_cracked_dirt_vertical_quarter[facing=east,layer=3,waterlogged=true]
conquest:light_cracked_dirt_vertical_quarter[facing=east,layer=3,waterlogged=false]
conquest:light_cracked_dirt_vertical_quarter[facing=east,layer=4,waterlogged=true]
conquest:light_cracked_dirt_vertical_quarter[facing=east,layer=4,waterlogged=false]
conquest:light_cracked_dirt_vertical_slab[facing=north,layer=1,waterlogged=true]
conquest:light_cracked_dirt_vertical_slab[facing=north,layer=1,waterlogged=false]
conquest:light_cracked_dirt_vertical_slab[facing=north,layer=2,waterlogged=true]
conquest:light_cracked_dirt_vertical_slab[facing=north,layer=2,waterlogged=false]
conquest:light_cracked_dirt_vertical_slab[facing=north,layer=3,waterlogged=true]
conquest:light_cracked_dirt_vertical_slab[facing=north,layer=3,waterlogged=false]
conquest:light_cracked_dirt_vertical_slab[facing=north,layer=4,waterlogged=true]
conquest:light_cracked_dirt_vertical_slab[facing=north,layer=4,waterlogged=false]
conquest:light_cracked_dirt_vertical_slab[facing=south,layer=1,waterlogged=true]
conquest:light_cracked_dirt_vertical_slab[facing=south,layer=1,waterlogged=false]
conquest:light_cracked_dirt_vertical_slab[facing=south,layer=2,waterlogged=true]
conquest:light_cracked_dirt_vertical_slab[facing=south,layer=2,waterlogged=false]
conquest:light_cracked_dirt_vertical_slab[facing=south,layer=3,waterlogged=true]
conquest:light_cracked_dirt_vertical_slab[facing=south,layer=3,waterlogged=false]
conquest:light_cracked_dirt_vertical_slab[facing=south,layer=4,waterlogged=true]
conquest:light_cracked_dirt_vertical_slab[facing=south,layer=4,waterlogged=false]
conquest:light_cracked_dirt_vertical_slab[facing=west,layer=1,waterlogged=true]
conquest:light_cracked_dirt_vertical_slab[facing=west,layer=1,waterlogged=false]
conquest:light_cracked_dirt_vertical_slab[facing=west,layer=2,waterlogged=true]
conquest:light_cracked_dirt_vertical_slab[facing=west,layer=2,waterlogged=false]
conquest:light_cracked_dirt_vertical_slab[facing=west,layer=3,waterlogged=true]
conquest:light_cracked_dirt_vertical_slab[facing=west,layer=3,waterlogged=false]
conquest:light_cracked_dirt_vertical_slab[facing=west,layer=4,waterlogged=true]
conquest:light_cracked_dirt_vertical_slab[facing=west,layer=4,waterlogged=false]
conquest:light_cracked_dirt_vertical_slab[facing=east,layer=1,waterlogged=true]
conquest:light_cracked_dirt_vertical_slab[facing=east,layer=1,waterlogged=false]
conquest:light_cracked_dirt_vertical_slab[facing=east,layer=2,waterlogged=true]
conquest:light_cracked_dirt_vertical_slab[facing=east,layer=2,waterlogged=false]
conquest:light_cracked_dirt_vertical_slab[facing=east,layer=3,waterlogged=true]
conquest:light_cracked_dirt_vertical_slab[facing=east,layer=3,waterlogged=false]
conquest:light_cracked_dirt_vertical_slab[facing=east,layer=4,waterlogged=true]
conquest:light_cracked_dirt_vertical_slab[facing=east,layer=4,waterlogged=false]
conquest:light_cypress_leaves[distance=1,persistent=true,waterlogged=true]
conquest:light_cypress_leaves[distance=1,persistent=true,waterlogged=false]
conquest:light_cypress_leaves[distance=1,persistent=false,waterlogged=true]
conquest:light_cypress_leaves[distance=1,persistent=false,waterlogged=false]
conquest:light_cypress_leaves[distance=2,persistent=true,waterlogged=true]
conquest:light_cypress_leaves[distance=2,persistent=true,waterlogged=false]
conquest:light_cypress_leaves[distance=2,persistent=false,waterlogged=true]
conquest:light_cypress_leaves[distance=2,persistent=false,waterlogged=false]
conquest:light_cypress_leaves[distance=3,persistent=true,waterlogged=true]
conquest:light_cypress_leaves[distance=3,persistent=true,waterlogged=false]
conquest:light_cypress_leaves[distance=3,persistent=false,waterlogged=true]
conquest:light_cypress_leaves[distance=3,persistent=false,waterlogged=false]
conquest:light_cypress_leaves[distance=4,persistent=true,waterlogged=true]
conquest:light_cypress_leaves[distance=4,persistent=true,waterlogged=false]
conquest:light_cypress_leaves[distance=4,persistent=false,waterlogged=true]
conquest:light_cypress_leaves[distance=4,persistent=false,waterlogged=false]
conquest:light_cypress_leaves[distance=5,persistent=true,waterlogged=true]
conquest:light_cypress_leaves[distance=5,persistent=true,waterlogged=false]
conquest:light_cypress_leaves[distance=5,persistent=false,waterlogged=true]
conquest:light_cypress_leaves[distance=5,persistent=false,waterlogged=false]
conquest:light_cypress_leaves[distance=6,persistent=true,waterlogged=true]
conquest:light_cypress_leaves[distance=6,persistent=true,waterlogged=false]
conquest:light_cypress_leaves[distance=6,persistent=false,waterlogged=true]
conquest:light_cypress_leaves[distance=6,persistent=false,waterlogged=false]
conquest:light_cypress_leaves[distance=7,persistent=true,waterlogged=true]
conquest:light_cypress_leaves[distance=7,persistent=true,waterlogged=false]
conquest:light_cypress_leaves[distance=7,persistent=false,waterlogged=true]
conquest:light_cypress_leaves[distance=7,persistent=false,waterlogged=false]
conquest:light_cypress_leaves_slab[layers=1,type=top,waterlogged=true]
conquest:light_cypress_leaves_slab[layers=1,type=top,waterlogged=false]
conquest:light_cypress_leaves_slab[layers=1,type=bottom,waterlogged=true]
conquest:light_cypress_leaves_slab[layers=1,type=bottom,waterlogged=false]
conquest:light_cypress_leaves_slab[layers=2,type=top,waterlogged=true]
conquest:light_cypress_leaves_slab[layers=2,type=top,waterlogged=false]
conquest:light_cypress_leaves_slab[layers=2,type=bottom,waterlogged=true]
conquest:light_cypress_leaves_slab[layers=2,type=bottom,waterlogged=false]
conquest:light_cypress_leaves_slab[layers=3,type=top,waterlogged=true]
conquest:light_cypress_leaves_slab[layers=3,type=top,waterlogged=false]
conquest:light_cypress_leaves_slab[layers=3,type=bottom,waterlogged=true]
conquest:light_cypress_leaves_slab[layers=3,type=bottom,waterlogged=false]
conquest:light_cypress_leaves_slab[layers=4,type=top,waterlogged=true]
conquest:light_cypress_leaves_slab[layers=4,type=top,waterlogged=false]
conquest:light_cypress_leaves_slab[layers=4,type=bottom,waterlogged=true]
conquest:light_cypress_leaves_slab[layers=4,type=bottom,waterlogged=false]
conquest:light_cypress_leaves_slab[layers=5,type=top,waterlogged=true]
conquest:light_cypress_leaves_slab[layers=5,type=top,waterlogged=false]
conquest:light_cypress_leaves_slab[layers=5,type=bottom,waterlogged=true]
conquest:light_cypress_leaves_slab[layers=5,type=bottom,waterlogged=false]
conquest:light_cypress_leaves_slab[layers=6,type=top,waterlogged=true]
conquest:light_cypress_leaves_slab[layers=6,type=top,waterlogged=false]
conquest:light_cypress_leaves_slab[layers=6,type=bottom,waterlogged=true]
conquest:light_cypress_leaves_slab[layers=6,type=bottom,waterlogged=false]
conquest:light_cypress_leaves_slab[layers=7,type=top,waterlogged=true]
conquest:light_cypress_leaves_slab[layers=7,type=top,waterlogged=false]
conquest:light_cypress_leaves_slab[layers=7,type=bottom,waterlogged=true]
conquest:light_cypress_leaves_slab[layers=7,type=bottom,waterlogged=false]
conquest:light_cypress_leaves_slab[layers=8,type=top,waterlogged=true]
conquest:light_cypress_leaves_slab[layers=8,type=top,waterlogged=false]
conquest:light_cypress_leaves_slab[layers=8,type=bottom,waterlogged=true]
conquest:light_cypress_leaves_slab[layers=8,type=bottom,waterlogged=false]
conquest:light_cypress_leaves_stump[down=true,layer=1,waterlogged=true]
conquest:light_cypress_leaves_stump[down=true,layer=1,waterlogged=false]
conquest:light_cypress_leaves_stump[down=true,layer=2,waterlogged=true]
conquest:light_cypress_leaves_stump[down=true,layer=2,waterlogged=false]
conquest:light_cypress_leaves_stump[down=true,layer=3,waterlogged=true]
conquest:light_cypress_leaves_stump[down=true,layer=3,waterlogged=false]
conquest:light_cypress_leaves_stump[down=true,layer=4,waterlogged=true]
conquest:light_cypress_leaves_stump[down=true,layer=4,waterlogged=false]
conquest:light_cypress_leaves_stump[down=false,layer=1,waterlogged=true]
conquest:light_cypress_leaves_stump[down=false,layer=1,waterlogged=false]
conquest:light_cypress_leaves_stump[down=false,layer=2,waterlogged=true]
conquest:light_cypress_leaves_stump[down=false,layer=2,waterlogged=false]
conquest:light_cypress_leaves_stump[down=false,layer=3,waterlogged=true]
conquest:light_cypress_leaves_stump[down=false,layer=3,waterlogged=false]
conquest:light_cypress_leaves_stump[down=false,layer=4,waterlogged=true]
conquest:light_cypress_leaves_stump[down=false,layer=4,waterlogged=false]
conquest:light_cypress_leaves_top[layers=1,toggle=1,waterlogged=true]
conquest:light_cypress_leaves_top[layers=1,toggle=1,waterlogged=false]
conquest:light_cypress_leaves_top[layers=1,toggle=2,waterlogged=true]
conquest:light_cypress_leaves_top[layers=1,toggle=2,waterlogged=false]
conquest:light_cypress_leaves_top[layers=2,toggle=1,waterlogged=true]
conquest:light_cypress_leaves_top[layers=2,toggle=1,waterlogged=false]
conquest:light_cypress_leaves_top[layers=2,toggle=2,waterlogged=true]
conquest:light_cypress_leaves_top[layers=2,toggle=2,waterlogged=false]
conquest:light_cypress_leaves_top[layers=3,toggle=1,waterlogged=true]
conquest:light_cypress_leaves_top[layers=3,toggle=1,waterlogged=false]
conquest:light_cypress_leaves_top[layers=3,toggle=2,waterlogged=true]
conquest:light_cypress_leaves_top[layers=3,toggle=2,waterlogged=false]
conquest:light_cypress_leaves_top[layers=4,toggle=1,waterlogged=true]
conquest:light_cypress_leaves_top[layers=4,toggle=1,waterlogged=false]
conquest:light_cypress_leaves_top[layers=4,toggle=2,waterlogged=true]
conquest:light_cypress_leaves_top[layers=4,toggle=2,waterlogged=false]
conquest:light_cypress_leaves_top[layers=5,toggle=1,waterlogged=true]
conquest:light_cypress_leaves_top[layers=5,toggle=1,waterlogged=false]
conquest:light_cypress_leaves_top[layers=5,toggle=2,waterlogged=true]
conquest:light_cypress_leaves_top[layers=5,toggle=2,waterlogged=false]
conquest:light_cypress_leaves_top[layers=6,toggle=1,waterlogged=true]
conquest:light_cypress_leaves_top[layers=6,toggle=1,waterlogged=false]
conquest:light_cypress_leaves_top[layers=6,toggle=2,waterlogged=true]
conquest:light_cypress_leaves_top[layers=6,toggle=2,waterlogged=false]
conquest:light_cypress_leaves_top[layers=7,toggle=1,waterlogged=true]
conquest:light_cypress_leaves_top[layers=7,toggle=1,waterlogged=false]
conquest:light_cypress_leaves_top[layers=7,toggle=2,waterlogged=true]
conquest:light_cypress_leaves_top[layers=7,toggle=2,waterlogged=false]
conquest:light_cypress_leaves_top[layers=8,toggle=1,waterlogged=true]
conquest:light_cypress_leaves_top[layers=8,toggle=1,waterlogged=false]
conquest:light_cypress_leaves_top[layers=8,toggle=2,waterlogged=true]
conquest:light_cypress_leaves_top[layers=8,toggle=2,waterlogged=false]
conquest:light_cypress_leaves_vertical_quarter[facing=north,layer=1,waterlogged=true]
conquest:light_cypress_leaves_vertical_quarter[facing=north,layer=1,waterlogged=false]
conquest:light_cypress_leaves_vertical_quarter[facing=north,layer=2,waterlogged=true]
conquest:light_cypress_leaves_vertical_quarter[facing=north,layer=2,waterlogged=false]
conquest:light_cypress_leaves_vertical_quarter[facing=north,layer=3,waterlogged=true]
conquest:light_cypress_leaves_vertical_quarter[facing=north,layer=3,waterlogged=false]
conquest:light_cypress_leaves_vertical_quarter[facing=north,layer=4,waterlogged=true]
conquest:light_cypress_leaves_vertical_quarter[facing=north,layer=4,waterlogged=false]
conquest:light_cypress_leaves_vertical_quarter[facing=south,layer=1,waterlogged=true]
conquest:light_cypress_leaves_vertical_quarter[facing=south,layer=1,waterlogged=false]
conquest:light_cypress_leaves_vertical_quarter[facing=south,layer=2,waterlogged=true]
conquest:light_cypress_leaves_vertical_quarter[facing=south,layer=2,waterlogged=false]
conquest:light_cypress_leaves_vertical_quarter[facing=south,layer=3,waterlogged=true]
conquest:light_cypress_leaves_vertical_quarter[facing=south,layer=3,waterlogged=false]
conquest:light_cypress_leaves_vertical_quarter[facing=south,layer=4,waterlogged=true]
conquest:light_cypress_leaves_vertical_quarter[facing=south,layer=4,waterlogged=false]
conquest:light_cypress_leaves_vertical_quarter[facing=west,layer=1,waterlogged=true]
conquest:light_cypress_leaves_vertical_quarter[facing=west,layer=1,waterlogged=false]
conquest:light_cypress_leaves_vertical_quarter[facing=west,layer=2,waterlogged=true]
conquest:light_cypress_leaves_vertical_quarter[facing=west,layer=2,waterlogged=false]
conquest:light_cypress_leaves_vertical_quarter[facing=west,layer=3,waterlogged=true]
conquest:light_cypress_leaves_vertical_quarter[facing=west,layer=3,waterlogged=false]
conquest:light_cypress_leaves_vertical_quarter[facing=west,layer=4,waterlogged=true]
conquest:light_cypress_leaves_vertical_quarter[facing=west,layer=4,waterlogged=false]
conquest:light_cypress_leaves_vertical_quarter[facing=east,layer=1,waterlogged=true]
conquest:light_cypress_leaves_vertical_quarter[facing=east,layer=1,waterlogged=false]
conquest:light_cypress_leaves_vertical_quarter[facing=east,layer=2,waterlogged=true]
conquest:light_cypress_leaves_vertical_quarter[facing=east,layer=2,waterlogged=false]
conquest:light_cypress_leaves_vertical_quarter[facing=east,layer=3,waterlogged=true]
conquest:light_cypress_leaves_vertical_quarter[facing=east,layer=3,waterlogged=false]
conquest:light_cypress_leaves_vertical_quarter[facing=east,layer=4,waterlogged=true]
conquest:light_cypress_leaves_vertical_quarter[facing=east,layer=4,waterlogged=false]
conquest:light_cypress_leaves_vertical_slab[facing=north,layer=1,waterlogged=true]
conquest:light_cypress_leaves_vertical_slab[facing=north,layer=1,waterlogged=false]
conquest:light_cypress_leaves_vertical_slab[facing=north,layer=2,waterlogged=true]
conquest:light_cypress_leaves_vertical_slab[facing=north,layer=2,waterlogged=false]
conquest:light_cypress_leaves_vertical_slab[facing=north,layer=3,waterlogged=true]
conquest:light_cypress_leaves_vertical_slab[facing=north,layer=3,waterlogged=false]
conquest:light_cypress_leaves_vertical_slab[facing=north,layer=4,waterlogged=true]
conquest:light_cypress_leaves_vertical_slab[facing=north,layer=4,waterlogged=false]
conquest:light_cypress_leaves_vertical_slab[facing=south,layer=1,waterlogged=true]
conquest:light_cypress_leaves_vertical_slab[facing=south,layer=1,waterlogged=false]
conquest:light_cypress_leaves_vertical_slab[facing=south,layer=2,waterlogged=true]
conquest:light_cypress_leaves_vertical_slab[facing=south,layer=2,waterlogged=false]
conquest:light_cypress_leaves_vertical_slab[facing=south,layer=3,waterlogged=true]
conquest:light_cypress_leaves_vertical_slab[facing=south,layer=3,waterlogged=false]
conquest:light_cypress_leaves_vertical_slab[facing=south,layer=4,waterlogged=true]
conquest:light_cypress_leaves_vertical_slab[facing=south,layer=4,waterlogged=false]
conquest:light_cypress_leaves_vertical_slab[facing=west,layer=1,waterlogged=true]
conquest:light_cypress_leaves_vertical_slab[facing=west,layer=1,waterlogged=false]
conquest:light_cypress_leaves_vertical_slab[facing=west,layer=2,waterlogged=true]
conquest:light_cypress_leaves_vertical_slab[facing=west,layer=2,waterlogged=false]
conquest:light_cypress_leaves_vertical_slab[facing=west,layer=3,waterlogged=true]
conquest:light_cypress_leaves_vertical_slab[facing=west,layer=3,waterlogged=false]
conquest:light_cypress_leaves_vertical_slab[facing=west,layer=4,waterlogged=true]
conquest:light_cypress_leaves_vertical_slab[facing=west,layer=4,waterlogged=false]
conquest:light_cypress_leaves_vertical_slab[facing=east,layer=1,waterlogged=true]
conquest:light_cypress_leaves_vertical_slab[facing=east,layer=1,waterlogged=false]
conquest:light_cypress_leaves_vertical_slab[facing=east,layer=2,waterlogged=true]
conquest:light_cypress_leaves_vertical_slab[facing=east,layer=2,waterlogged=false]
conquest:light_cypress_leaves_vertical_slab[facing=east,layer=3,waterlogged=true]
conquest:light_cypress_leaves_vertical_slab[facing=east,layer=3,waterlogged=false]
conquest:light_cypress_leaves_vertical_slab[facing=east,layer=4,waterlogged=true]
conquest:light_cypress_leaves_vertical_slab[facing=east,layer=4,waterlogged=false]
conquest:light_granite_cobble
conquest:light_granite_cobble_arrowslit[facing=north,waterlogged=true]
conquest:light_granite_cobble_arrowslit[facing=north,waterlogged=false]
conquest:light_granite_cobble_arrowslit[facing=south,waterlogged=true]
conquest:light_granite_cobble_arrowslit[facing=south,waterlogged=false]
conquest:light_granite_cobble_arrowslit[facing=west,waterlogged=true]
conquest:light_granite_cobble_arrowslit[facing=west,waterlogged=false]
conquest:light_granite_cobble_arrowslit[facing=east,waterlogged=true]
conquest:light_granite_cobble_arrowslit[facing=east,waterlogged=false]
conquest:light_granite_cobble_balustrade[axis=x,waterlogged=true]
conquest:light_granite_cobble_balustrade[axis=x,waterlogged=false]
conquest:light_granite_cobble_balustrade[axis=y,waterlogged=true]
conquest:light_granite_cobble_balustrade[axis=y,waterlogged=false]
conquest:light_granite_cobble_balustrade[axis=z,waterlogged=true]
conquest:light_granite_cobble_balustrade[axis=z,waterlogged=false]
conquest:light_granite_cobble_capital[facing=flat,type=top,waterlogged=true]
conquest:light_granite_cobble_capital[facing=flat,type=top,waterlogged=false]
conquest:light_granite_cobble_capital[facing=flat,type=bottom,waterlogged=true]
conquest:light_granite_cobble_capital[facing=flat,type=bottom,waterlogged=false]
conquest:light_granite_cobble_capital[facing=north,type=top,waterlogged=true]
conquest:light_granite_cobble_capital[facing=north,type=top,waterlogged=false]
conquest:light_granite_cobble_capital[facing=north,type=bottom,waterlogged=true]
conquest:light_granite_cobble_capital[facing=north,type=bottom,waterlogged=false]
conquest:light_granite_cobble_capital[facing=south,type=top,waterlogged=true]
conquest:light_granite_cobble_capital[facing=south,type=top,waterlogged=false]
conquest:light_granite_cobble_capital[facing=south,type=bottom,waterlogged=true]
conquest:light_granite_cobble_capital[facing=south,type=bottom,waterlogged=false]
conquest:light_granite_cobble_capital[facing=east,type=top,waterlogged=true]
conquest:light_granite_cobble_capital[facing=east,type=top,waterlogged=false]
conquest:light_granite_cobble_capital[facing=east,type=bottom,waterlogged=true]
conquest:light_granite_cobble_capital[facing=east,type=bottom,waterlogged=false]
conquest:light_granite_cobble_capital[facing=west,type=top,waterlogged=true]
conquest:light_granite_cobble_capital[facing=west,type=top,waterlogged=false]
conquest:light_granite_cobble_capital[facing=west,type=bottom,waterlogged=true]
conquest:light_granite_cobble_capital[facing=west,type=bottom,waterlogged=false]
conquest:light_granite_cobble_corner_slab[facing=north,type=top,waterlogged=true]
conquest:light_granite_cobble_corner_slab[facing=north,type=top,waterlogged=false]
conquest:light_granite_cobble_corner_slab[facing=north,type=bottom,waterlogged=true]
conquest:light_granite_cobble_corner_slab[facing=north,type=bottom,waterlogged=false]
conquest:light_granite_cobble_corner_slab[facing=south,type=top,waterlogged=true]
conquest:light_granite_cobble_corner_slab[facing=south,type=top,waterlogged=false]
conquest:light_granite_cobble_corner_slab[facing=south,type=bottom,waterlogged=true]
conquest:light_granite_cobble_corner_slab[facing=south,type=bottom,waterlogged=false]
conquest:light_granite_cobble_corner_slab[facing=west,type=top,waterlogged=true]
conquest:light_granite_cobble_corner_slab[facing=west,type=top,waterlogged=false]
conquest:light_granite_cobble_corner_slab[facing=west,type=bottom,waterlogged=true]
conquest:light_granite_cobble_corner_slab[facing=west,type=bottom,waterlogged=false]
conquest:light_granite_cobble_corner_slab[facing=east,type=top,waterlogged=true]
conquest:light_granite_cobble_corner_slab[facing=east,type=top,waterlogged=false]
conquest:light_granite_cobble_corner_slab[facing=east,type=bottom,waterlogged=true]
conquest:light_granite_cobble_corner_slab[facing=east,type=bottom,waterlogged=false]
conquest:light_granite_cobble_eighth_slab[facing=north,type=top,waterlogged=true]
conquest:light_granite_cobble_eighth_slab[facing=north,type=top,waterlogged=false]
conquest:light_granite_cobble_eighth_slab[facing=north,type=bottom,waterlogged=true]
conquest:light_granite_cobble_eighth_slab[facing=north,type=bottom,waterlogged=false]
conquest:light_granite_cobble_eighth_slab[facing=south,type=top,waterlogged=true]
conquest:light_granite_cobble_eighth_slab[facing=south,type=top,waterlogged=false]
conquest:light_granite_cobble_eighth_slab[facing=south,type=bottom,waterlogged=true]
conquest:light_granite_cobble_eighth_slab[facing=south,type=bottom,waterlogged=false]
conquest:light_granite_cobble_eighth_slab[facing=west,type=top,waterlogged=true]
conquest:light_granite_cobble_eighth_slab[facing=west,type=top,waterlogged=false]
conquest:light_granite_cobble_eighth_slab[facing=west,type=bottom,waterlogged=true]
conquest:light_granite_cobble_eighth_slab[facing=west,type=bottom,waterlogged=false]
conquest:light_granite_cobble_eighth_slab[facing=east,type=top,waterlogged=true]
conquest:light_granite_cobble_eighth_slab[facing=east,type=top,waterlogged=false]
conquest:light_granite_cobble_eighth_slab[facing=east,type=bottom,waterlogged=true]
conquest:light_granite_cobble_eighth_slab[facing=east,type=bottom,waterlogged=false]
conquest:light_granite_cobble_facade_gothic_arch[facing=north,shape=one,type=top]
conquest:light_granite_cobble_facade_gothic_arch[facing=north,shape=one,type=bottom]
conquest:light_granite_cobble_facade_gothic_arch[facing=north,shape=two_l,type=top]
conquest:light_granite_cobble_facade_gothic_arch[facing=north,shape=two_l,type=bottom]
conquest:light_granite_cobble_facade_gothic_arch[facing=north,shape=two_r,type=top]
conquest:light_granite_cobble_facade_gothic_arch[facing=north,shape=two_r,type=bottom]
conquest:light_granite_cobble_facade_gothic_arch[facing=north,shape=three_l,type=top]
conquest:light_granite_cobble_facade_gothic_arch[facing=north,shape=three_l,type=bottom]
conquest:light_granite_cobble_facade_gothic_arch[facing=north,shape=three_r,type=top]
conquest:light_granite_cobble_facade_gothic_arch[facing=north,shape=three_r,type=bottom]
conquest:light_granite_cobble_facade_gothic_arch[facing=north,shape=three_middle,type=top]
conquest:light_granite_cobble_facade_gothic_arch[facing=north,shape=three_middle,type=bottom]
conquest:light_granite_cobble_facade_gothic_arch[facing=south,shape=one,type=top]
conquest:light_granite_cobble_facade_gothic_arch[facing=south,shape=one,type=bottom]
conquest:light_granite_cobble_facade_gothic_arch[facing=south,shape=two_l,type=top]
conquest:light_granite_cobble_facade_gothic_arch[facing=south,shape=two_l,type=bottom]
conquest:light_granite_cobble_facade_gothic_arch[facing=south,shape=two_r,type=top]
conquest:light_granite_cobble_facade_gothic_arch[facing=south,shape=two_r,type=bottom]
conquest:light_granite_cobble_facade_gothic_arch[facing=south,shape=three_l,type=top]
conquest:light_granite_cobble_facade_gothic_arch[facing=south,shape=three_l,type=bottom]
conquest:light_granite_cobble_facade_gothic_arch[facing=south,shape=three_r,type=top]
conquest:light_granite_cobble_facade_gothic_arch[facing=south,shape=three_r,type=bottom]
conquest:light_granite_cobble_facade_gothic_arch[facing=south,shape=three_middle,type=top]
conquest:light_granite_cobble_facade_gothic_arch[facing=south,shape=three_middle,type=bottom]
conquest:light_granite_cobble_facade_gothic_arch[facing=west,shape=one,type=top]
conquest:light_granite_cobble_facade_gothic_arch[facing=west,shape=one,type=bottom]
conquest:light_granite_cobble_facade_gothic_arch[facing=west,shape=two_l,type=top]
conquest:light_granite_cobble_facade_gothic_arch[facing=west,shape=two_l,type=bottom]
conquest:light_granite_cobble_facade_gothic_arch[facing=west,shape=two_r,type=top]
conquest:light_granite_cobble_facade_gothic_arch[facing=west,shape=two_r,type=bottom]
conquest:light_granite_cobble_facade_gothic_arch[facing=west,shape=three_l,type=top]
conquest:light_granite_cobble_facade_gothic_arch[facing=west,shape=three_l,type=bottom]
conquest:light_granite_cobble_facade_gothic_arch[facing=west,shape=three_r,type=top]
conquest:light_granite_cobble_facade_gothic_arch[facing=west,shape=three_r,type=bottom]
conquest:light_granite_cobble_facade_gothic_arch[facing=west,shape=three_middle,type=top]
conquest:light_granite_cobble_facade_gothic_arch[facing=west,shape=three_middle,type=bottom]
conquest:light_granite_cobble_facade_gothic_arch[facing=east,shape=one,type=top]
conquest:light_granite_cobble_facade_gothic_arch[facing=east,shape=one,type=bottom]
conquest:light_granite_cobble_facade_gothic_arch[facing=east,shape=two_l,type=top]
conquest:light_granite_cobble_facade_gothic_arch[facing=east,shape=two_l,type=bottom]
conquest:light_granite_cobble_facade_gothic_arch[facing=east,shape=two_r,type=top]
conquest:light_granite_cobble_facade_gothic_arch[facing=east,shape=two_r,type=bottom]
conquest:light_granite_cobble_facade_gothic_arch[facing=east,shape=three_l,type=top]
conquest:light_granite_cobble_facade_gothic_arch[facing=east,shape=three_l,type=bottom]
conquest:light_granite_cobble_facade_gothic_arch[facing=east,shape=three_r,type=top]
conquest:light_granite_cobble_facade_gothic_arch[facing=east,shape=three_r,type=bottom]
conquest:light_granite_cobble_facade_gothic_arch[facing=east,shape=three_middle,type=top]
conquest:light_granite_cobble_facade_gothic_arch[facing=east,shape=three_middle,type=bottom]
conquest:light_granite_cobble_facade_round_arch[facing=north,shape=one,type=top]
conquest:light_granite_cobble_facade_round_arch[facing=north,shape=one,type=bottom]
conquest:light_granite_cobble_facade_round_arch[facing=north,shape=two_l,type=top]
conquest:light_granite_cobble_facade_round_arch[facing=north,shape=two_l,type=bottom]
conquest:light_granite_cobble_facade_round_arch[facing=north,shape=two_r,type=top]
conquest:light_granite_cobble_facade_round_arch[facing=north,shape=two_r,type=bottom]
conquest:light_granite_cobble_facade_round_arch[facing=north,shape=three_l,type=top]
conquest:light_granite_cobble_facade_round_arch[facing=north,shape=three_l,type=bottom]
conquest:light_granite_cobble_facade_round_arch[facing=north,shape=three_r,type=top]
conquest:light_granite_cobble_facade_round_arch[facing=north,shape=three_r,type=bottom]
conquest:light_granite_cobble_facade_round_arch[facing=north,shape=three_middle,type=top]
conquest:light_granite_cobble_facade_round_arch[facing=north,shape=three_middle,type=bottom]
conquest:light_granite_cobble_facade_round_arch[facing=south,shape=one,type=top]
conquest:light_granite_cobble_facade_round_arch[facing=south,shape=one,type=bottom]
conquest:light_granite_cobble_facade_round_arch[facing=south,shape=two_l,type=top]
conquest:light_granite_cobble_facade_round_arch[facing=south,shape=two_l,type=bottom]
conquest:light_granite_cobble_facade_round_arch[facing=south,shape=two_r,type=top]
conquest:light_granite_cobble_facade_round_arch[facing=south,shape=two_r,type=bottom]
conquest:light_granite_cobble_facade_round_arch[facing=south,shape=three_l,type=top]
conquest:light_granite_cobble_facade_round_arch[facing=south,shape=three_l,type=bottom]
conquest:light_granite_cobble_facade_round_arch[facing=south,shape=three_r,type=top]
conquest:light_granite_cobble_facade_round_arch[facing=south,shape=three_r,type=bottom]
conquest:light_granite_cobble_facade_round_arch[facing=south,shape=three_middle,type=top]
conquest:light_granite_cobble_facade_round_arch[facing=south,shape=three_middle,type=bottom]
conquest:light_granite_cobble_facade_round_arch[facing=west,shape=one,type=top]
conquest:light_granite_cobble_facade_round_arch[facing=west,shape=one,type=bottom]
conquest:light_granite_cobble_facade_round_arch[facing=west,shape=two_l,type=top]
conquest:light_granite_cobble_facade_round_arch[facing=west,shape=two_l,type=bottom]
conquest:light_granite_cobble_facade_round_arch[facing=west,shape=two_r,type=top]
conquest:light_granite_cobble_facade_round_arch[facing=west,shape=two_r,type=bottom]
conquest:light_granite_cobble_facade_round_arch[facing=west,shape=three_l,type=top]
conquest:light_granite_cobble_facade_round_arch[facing=west,shape=three_l,type=bottom]
conquest:light_granite_cobble_facade_round_arch[facing=west,shape=three_r,type=top]
conquest:light_granite_cobble_facade_round_arch[facing=west,shape=three_r,type=bottom]
conquest:light_granite_cobble_facade_round_arch[facing=west,shape=three_middle,type=top]
conquest:light_granite_cobble_facade_round_arch[facing=west,shape=three_middle,type=bottom]
conquest:light_granite_cobble_facade_round_arch[facing=east,shape=one,type=top]
conquest:light_granite_cobble_facade_round_arch[facing=east,shape=one,type=bottom]
conquest:light_granite_cobble_facade_round_arch[facing=east,shape=two_l,type=top]
conquest:light_granite_cobble_facade_round_arch[facing=east,shape=two_l,type=bottom]
conquest:light_granite_cobble_facade_round_arch[facing=east,shape=two_r,type=top]
conquest:light_granite_cobble_facade_round_arch[facing=east,shape=two_r,type=bottom]
conquest:light_granite_cobble_facade_round_arch[facing=east,shape=three_l,type=top]
conquest:light_granite_cobble_facade_round_arch[facing=east,shape=three_l,type=bottom]
conquest:light_granite_cobble_facade_round_arch[facing=east,shape=three_r,type=top]
conquest:light_granite_cobble_facade_round_arch[facing=east,shape=three_r,type=bottom]
conquest:light_granite_cobble_facade_round_arch[facing=east,shape=three_middle,type=top]
conquest:light_granite_cobble_facade_round_arch[facing=east,shape=three_middle,type=bottom]
conquest:light_granite_cobble_facade_segmental_arch[facing=north,shape=one,type=top]
conquest:light_granite_cobble_facade_segmental_arch[facing=north,shape=one,type=bottom]
conquest:light_granite_cobble_facade_segmental_arch[facing=north,shape=two_l,type=top]
conquest:light_granite_cobble_facade_segmental_arch[facing=north,shape=two_l,type=bottom]
conquest:light_granite_cobble_facade_segmental_arch[facing=north,shape=two_r,type=top]
conquest:light_granite_cobble_facade_segmental_arch[facing=north,shape=two_r,type=bottom]
conquest:light_granite_cobble_facade_segmental_arch[facing=north,shape=three_l,type=top]
conquest:light_granite_cobble_facade_segmental_arch[facing=north,shape=three_l,type=bottom]
conquest:light_granite_cobble_facade_segmental_arch[facing=north,shape=three_r,type=top]
conquest:light_granite_cobble_facade_segmental_arch[facing=north,shape=three_r,type=bottom]
conquest:light_granite_cobble_facade_segmental_arch[facing=north,shape=three_middle,type=top]
conquest:light_granite_cobble_facade_segmental_arch[facing=north,shape=three_middle,type=bottom]
conquest:light_granite_cobble_facade_segmental_arch[facing=south,shape=one,type=top]
conquest:light_granite_cobble_facade_segmental_arch[facing=south,shape=one,type=bottom]
conquest:light_granite_cobble_facade_segmental_arch[facing=south,shape=two_l,type=top]
conquest:light_granite_cobble_facade_segmental_arch[facing=south,shape=two_l,type=bottom]
conquest:light_granite_cobble_facade_segmental_arch[facing=south,shape=two_r,type=top]
conquest:light_granite_cobble_facade_segmental_arch[facing=south,shape=two_r,type=bottom]
conquest:light_granite_cobble_facade_segmental_arch[facing=south,shape=three_l,type=top]
conquest:light_granite_cobble_facade_segmental_arch[facing=south,shape=three_l,type=bottom]
conquest:light_granite_cobble_facade_segmental_arch[facing=south,shape=three_r,type=top]
conquest:light_granite_cobble_facade_segmental_arch[facing=south,shape=three_r,type=bottom]
conquest:light_granite_cobble_facade_segmental_arch[facing=south,shape=three_middle,type=top]
conquest:light_granite_cobble_facade_segmental_arch[facing=south,shape=three_middle,type=bottom]
conquest:light_granite_cobble_facade_segmental_arch[facing=west,shape=one,type=top]
conquest:light_granite_cobble_facade_segmental_arch[facing=west,shape=one,type=bottom]
conquest:light_granite_cobble_facade_segmental_arch[facing=west,shape=two_l,type=top]
conquest:light_granite_cobble_facade_segmental_arch[facing=west,shape=two_l,type=bottom]
conquest:light_granite_cobble_facade_segmental_arch[facing=west,shape=two_r,type=top]
conquest:light_granite_cobble_facade_segmental_arch[facing=west,shape=two_r,type=bottom]
conquest:light_granite_cobble_facade_segmental_arch[facing=west,shape=three_l,type=top]
conquest:light_granite_cobble_facade_segmental_arch[facing=west,shape=three_l,type=bottom]
conquest:light_granite_cobble_facade_segmental_arch[facing=west,shape=three_r,type=top]
conquest:light_granite_cobble_facade_segmental_arch[facing=west,shape=three_r,type=bottom]
conquest:light_granite_cobble_facade_segmental_arch[facing=west,shape=three_middle,type=top]
conquest:light_granite_cobble_facade_segmental_arch[facing=west,shape=three_middle,type=bottom]
conquest:light_granite_cobble_facade_segmental_arch[facing=east,shape=one,type=top]
conquest:light_granite_cobble_facade_segmental_arch[facing=east,shape=one,type=bottom]
conquest:light_granite_cobble_facade_segmental_arch[facing=east,shape=two_l,type=top]
conquest:light_granite_cobble_facade_segmental_arch[facing=east,shape=two_l,type=bottom]
conquest:light_granite_cobble_facade_segmental_arch[facing=east,shape=two_r,type=top]
conquest:light_granite_cobble_facade_segmental_arch[facing=east,shape=two_r,type=bottom]
conquest:light_granite_cobble_facade_segmental_arch[facing=east,shape=three_l,type=top]
conquest:light_granite_cobble_facade_segmental_arch[facing=east,shape=three_l,type=bottom]
conquest:light_granite_cobble_facade_segmental_arch[facing=east,shape=three_r,type=top]
conquest:light_granite_cobble_facade_segmental_arch[facing=east,shape=three_r,type=bottom]
conquest:light_granite_cobble_facade_segmental_arch[facing=east,shape=three_middle,type=top]
conquest:light_granite_cobble_facade_segmental_arch[facing=east,shape=three_middle,type=bottom]
conquest:light_granite_cobble_gothic_arch[facing=north,shape=one]
conquest:light_granite_cobble_gothic_arch[facing=north,shape=two]
conquest:light_granite_cobble_gothic_arch[facing=north,shape=three]
conquest:light_granite_cobble_gothic_arch[facing=north,shape=three_middle]
conquest:light_granite_cobble_gothic_arch[facing=south,shape=one]
conquest:light_granite_cobble_gothic_arch[facing=south,shape=two]
conquest:light_granite_cobble_gothic_arch[facing=south,shape=three]
conquest:light_granite_cobble_gothic_arch[facing=south,shape=three_middle]
conquest:light_granite_cobble_gothic_arch[facing=west,shape=one]
conquest:light_granite_cobble_gothic_arch[facing=west,shape=two]
conquest:light_granite_cobble_gothic_arch[facing=west,shape=three]
conquest:light_granite_cobble_gothic_arch[facing=west,shape=three_middle]
conquest:light_granite_cobble_gothic_arch[facing=east,shape=one]
conquest:light_granite_cobble_gothic_arch[facing=east,shape=two]
conquest:light_granite_cobble_gothic_arch[facing=east,shape=three]
conquest:light_granite_cobble_gothic_arch[facing=east,shape=three_middle]
conquest:light_granite_cobble_pillar[layer=1,waterlogged=true]
conquest:light_granite_cobble_pillar[layer=1,waterlogged=false]
conquest:light_granite_cobble_pillar[layer=2,waterlogged=true]
conquest:light_granite_cobble_pillar[layer=2,waterlogged=false]
conquest:light_granite_cobble_pillar[layer=3,waterlogged=true]
conquest:light_granite_cobble_pillar[layer=3,waterlogged=false]
conquest:light_granite_cobble_quarter_slab[facing=north,layer=1,type=top,waterlogged=true]
conquest:light_granite_cobble_quarter_slab[facing=north,layer=1,type=top,waterlogged=false]
conquest:light_granite_cobble_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=true]
conquest:light_granite_cobble_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=false]
conquest:light_granite_cobble_quarter_slab[facing=north,layer=2,type=top,waterlogged=true]
conquest:light_granite_cobble_quarter_slab[facing=north,layer=2,type=top,waterlogged=false]
conquest:light_granite_cobble_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=true]
conquest:light_granite_cobble_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=false]
conquest:light_granite_cobble_quarter_slab[facing=north,layer=3,type=top,waterlogged=true]
conquest:light_granite_cobble_quarter_slab[facing=north,layer=3,type=top,waterlogged=false]
conquest:light_granite_cobble_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=true]
conquest:light_granite_cobble_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=false]
conquest:light_granite_cobble_quarter_slab[facing=south,layer=1,type=top,waterlogged=true]
conquest:light_granite_cobble_quarter_slab[facing=south,layer=1,type=top,waterlogged=false]
conquest:light_granite_cobble_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=true]
conquest:light_granite_cobble_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=false]
conquest:light_granite_cobble_quarter_slab[facing=south,layer=2,type=top,waterlogged=true]
conquest:light_granite_cobble_quarter_slab[facing=south,layer=2,type=top,waterlogged=false]
conquest:light_granite_cobble_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=true]
conquest:light_granite_cobble_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=false]
conquest:light_granite_cobble_quarter_slab[facing=south,layer=3,type=top,waterlogged=true]
conquest:light_granite_cobble_quarter_slab[facing=south,layer=3,type=top,waterlogged=false]
conquest:light_granite_cobble_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=true]
conquest:light_granite_cobble_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=false]
conquest:light_granite_cobble_quarter_slab[facing=west,layer=1,type=top,waterlogged=true]
conquest:light_granite_cobble_quarter_slab[facing=west,layer=1,type=top,waterlogged=false]
conquest:light_granite_cobble_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=true]
conquest:light_granite_cobble_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=false]
conquest:light_granite_cobble_quarter_slab[facing=west,layer=2,type=top,waterlogged=true]
conquest:light_granite_cobble_quarter_slab[facing=west,layer=2,type=top,waterlogged=false]
conquest:light_granite_cobble_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=true]
conquest:light_granite_cobble_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=false]
conquest:light_granite_cobble_quarter_slab[facing=west,layer=3,type=top,waterlogged=true]
conquest:light_granite_cobble_quarter_slab[facing=west,layer=3,type=top,waterlogged=false]
conquest:light_granite_cobble_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=true]
conquest:light_granite_cobble_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=false]
conquest:light_granite_cobble_quarter_slab[facing=east,layer=1,type=top,waterlogged=true]
conquest:light_granite_cobble_quarter_slab[facing=east,layer=1,type=top,waterlogged=false]
conquest:light_granite_cobble_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=true]
conquest:light_granite_cobble_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=false]
conquest:light_granite_cobble_quarter_slab[facing=east,layer=2,type=top,waterlogged=true]
conquest:light_granite_cobble_quarter_slab[facing=east,layer=2,type=top,waterlogged=false]
conquest:light_granite_cobble_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=true]
conquest:light_granite_cobble_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=false]
conquest:light_granite_cobble_quarter_slab[facing=east,layer=3,type=top,waterlogged=true]
conquest:light_granite_cobble_quarter_slab[facing=east,layer=3,type=top,waterlogged=false]
conquest:light_granite_cobble_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=true]
conquest:light_granite_cobble_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=false]
conquest:light_granite_cobble_round_arch[facing=north,shape=one]
conquest:light_granite_cobble_round_arch[facing=north,shape=two]
conquest:light_granite_cobble_round_arch[facing=north,shape=three]
conquest:light_granite_cobble_round_arch[facing=north,shape=three_middle]
conquest:light_granite_cobble_round_arch[facing=south,shape=one]
conquest:light_granite_cobble_round_arch[facing=south,shape=two]
conquest:light_granite_cobble_round_arch[facing=south,shape=three]
conquest:light_granite_cobble_round_arch[facing=south,shape=three_middle]
conquest:light_granite_cobble_round_arch[facing=west,shape=one]
conquest:light_granite_cobble_round_arch[facing=west,shape=two]
conquest:light_granite_cobble_round_arch[facing=west,shape=three]
conquest:light_granite_cobble_round_arch[facing=west,shape=three_middle]
conquest:light_granite_cobble_round_arch[facing=east,shape=one]
conquest:light_granite_cobble_round_arch[facing=east,shape=two]
conquest:light_granite_cobble_round_arch[facing=east,shape=three]
conquest:light_granite_cobble_round_arch[facing=east,shape=three_middle]
conquest:light_granite_cobble_segmental_arch[facing=north,shape=one]
conquest:light_granite_cobble_segmental_arch[facing=north,shape=two]
conquest:light_granite_cobble_segmental_arch[facing=north,shape=three]
conquest:light_granite_cobble_segmental_arch[facing=north,shape=three_middle]
conquest:light_granite_cobble_segmental_arch[facing=south,shape=one]
conquest:light_granite_cobble_segmental_arch[facing=south,shape=two]
conquest:light_granite_cobble_segmental_arch[facing=south,shape=three]
conquest:light_granite_cobble_segmental_arch[facing=south,shape=three_middle]
conquest:light_granite_cobble_segmental_arch[facing=west,shape=one]
conquest:light_granite_cobble_segmental_arch[facing=west,shape=two]
conquest:light_granite_cobble_segmental_arch[facing=west,shape=three]
conquest:light_granite_cobble_segmental_arch[facing=west,shape=three_middle]
conquest:light_granite_cobble_segmental_arch[facing=east,shape=one]
conquest:light_granite_cobble_segmental_arch[facing=east,shape=two]
conquest:light_granite_cobble_segmental_arch[facing=east,shape=three]
conquest:light_granite_cobble_segmental_arch[facing=east,shape=three_middle]
conquest:light_granite_cobble_slab[layers=1,type=top,waterlogged=true]
conquest:light_granite_cobble_slab[layers=1,type=top,waterlogged=false]
conquest:light_granite_cobble_slab[layers=1,type=bottom,waterlogged=true]
conquest:light_granite_cobble_slab[layers=1,type=bottom,waterlogged=false]
conquest:light_granite_cobble_slab[layers=2,type=top,waterlogged=true]
conquest:light_granite_cobble_slab[layers=2,type=top,waterlogged=false]
conquest:light_granite_cobble_slab[layers=2,type=bottom,waterlogged=true]
conquest:light_granite_cobble_slab[layers=2,type=bottom,waterlogged=false]
conquest:light_granite_cobble_slab[layers=3,type=top,waterlogged=true]
conquest:light_granite_cobble_slab[layers=3,type=top,waterlogged=false]
conquest:light_granite_cobble_slab[layers=3,type=bottom,waterlogged=true]
conquest:light_granite_cobble_slab[layers=3,type=bottom,waterlogged=false]
conquest:light_granite_cobble_slab[layers=4,type=top,waterlogged=true]
conquest:light_granite_cobble_slab[layers=4,type=top,waterlogged=false]
conquest:light_granite_cobble_slab[layers=4,type=bottom,waterlogged=true]
conquest:light_granite_cobble_slab[layers=4,type=bottom,waterlogged=false]
conquest:light_granite_cobble_slab[layers=5,type=top,waterlogged=true]
conquest:light_granite_cobble_slab[layers=5,type=top,waterlogged=false]
conquest:light_granite_cobble_slab[layers=5,type=bottom,waterlogged=true]
conquest:light_granite_cobble_slab[layers=5,type=bottom,waterlogged=false]
conquest:light_granite_cobble_slab[layers=6,type=top,waterlogged=true]
conquest:light_granite_cobble_slab[layers=6,type=top,waterlogged=false]
conquest:light_granite_cobble_slab[layers=6,type=bottom,waterlogged=true]
conquest:light_granite_cobble_slab[layers=6,type=bottom,waterlogged=false]
conquest:light_granite_cobble_slab[layers=7,type=top,waterlogged=true]
conquest:light_granite_cobble_slab[layers=7,type=top,waterlogged=false]
conquest:light_granite_cobble_slab[layers=7,type=bottom,waterlogged=true]
conquest:light_granite_cobble_slab[layers=7,type=bottom,waterlogged=false]
conquest:light_granite_cobble_slab[layers=8,type=top,waterlogged=true]
conquest:light_granite_cobble_slab[layers=8,type=top,waterlogged=false]
conquest:light_granite_cobble_slab[layers=8,type=bottom,waterlogged=true]
conquest:light_granite_cobble_slab[layers=8,type=bottom,waterlogged=false]
conquest:light_granite_cobble_small_arch[direction=northsouth,waterlogged=true]
conquest:light_granite_cobble_small_arch[direction=northsouth,waterlogged=false]
conquest:light_granite_cobble_small_arch[direction=eastwest,waterlogged=true]
conquest:light_granite_cobble_small_arch[direction=eastwest,waterlogged=false]
conquest:light_granite_cobble_small_arch_half[facing=north,waterlogged=true]
conquest:light_granite_cobble_small_arch_half[facing=north,waterlogged=false]
conquest:light_granite_cobble_small_arch_half[facing=south,waterlogged=true]
conquest:light_granite_cobble_small_arch_half[facing=south,waterlogged=false]
conquest:light_granite_cobble_small_arch_half[facing=west,waterlogged=true]
conquest:light_granite_cobble_small_arch_half[facing=west,waterlogged=false]
conquest:light_granite_cobble_small_arch_half[facing=east,waterlogged=true]
conquest:light_granite_cobble_small_arch_half[facing=east,waterlogged=false]
conquest:light_granite_cobble_small_window[down=true,up=true,waterlogged=true]
conquest:light_granite_cobble_small_window[down=true,up=true,waterlogged=false]
conquest:light_granite_cobble_small_window[down=true,up=false,waterlogged=true]
conquest:light_granite_cobble_small_window[down=true,up=false,waterlogged=false]
conquest:light_granite_cobble_small_window[down=false,up=true,waterlogged=true]
conquest:light_granite_cobble_small_window[down=false,up=true,waterlogged=false]
conquest:light_granite_cobble_small_window[down=false,up=false,waterlogged=true]
conquest:light_granite_cobble_small_window[down=false,up=false,waterlogged=false]
conquest:light_granite_cobble_small_window_half[down=true,facing=north,up=true,waterlogged=true]
conquest:light_granite_cobble_small_window_half[down=true,facing=north,up=true,waterlogged=false]
conquest:light_granite_cobble_small_window_half[down=true,facing=north,up=false,waterlogged=true]
conquest:light_granite_cobble_small_window_half[down=true,facing=north,up=false,waterlogged=false]
conquest:light_granite_cobble_small_window_half[down=true,facing=south,up=true,waterlogged=true]
conquest:light_granite_cobble_small_window_half[down=true,facing=south,up=true,waterlogged=false]
conquest:light_granite_cobble_small_window_half[down=true,facing=south,up=false,waterlogged=true]
conquest:light_granite_cobble_small_window_half[down=true,facing=south,up=false,waterlogged=false]
conquest:light_granite_cobble_small_window_half[down=true,facing=west,up=true,waterlogged=true]
conquest:light_granite_cobble_small_window_half[down=true,facing=west,up=true,waterlogged=false]
conquest:light_granite_cobble_small_window_half[down=true,facing=west,up=false,waterlogged=true]
conquest:light_granite_cobble_small_window_half[down=true,facing=west,up=false,waterlogged=false]
conquest:light_granite_cobble_small_window_half[down=true,facing=east,up=true,waterlogged=true]
conquest:light_granite_cobble_small_window_half[down=true,facing=east,up=true,waterlogged=false]
conquest:light_granite_cobble_small_window_half[down=true,facing=east,up=false,waterlogged=true]
conquest:light_granite_cobble_small_window_half[down=true,facing=east,up=false,waterlogged=false]
conquest:light_granite_cobble_small_window_half[down=false,facing=north,up=true,waterlogged=true]
conquest:light_granite_cobble_small_window_half[down=false,facing=north,up=true,waterlogged=false]
conquest:light_granite_cobble_small_window_half[down=false,facing=north,up=false,waterlogged=true]
conquest:light_granite_cobble_small_window_half[down=false,facing=north,up=false,waterlogged=false]
conquest:light_granite_cobble_small_window_half[down=false,facing=south,up=true,waterlogged=true]
conquest:light_granite_cobble_small_window_half[down=false,facing=south,up=true,waterlogged=false]
conquest:light_granite_cobble_small_window_half[down=false,facing=south,up=false,waterlogged=true]
conquest:light_granite_cobble_small_window_half[down=false,facing=south,up=false,waterlogged=false]
conquest:light_granite_cobble_small_window_half[down=false,facing=west,up=true,waterlogged=true]
conquest:light_granite_cobble_small_window_half[down=false,facing=west,up=true,waterlogged=false]
conquest:light_granite_cobble_small_window_half[down=false,facing=west,up=false,waterlogged=true]
conquest:light_granite_cobble_small_window_half[down=false,facing=west,up=false,waterlogged=false]
conquest:light_granite_cobble_small_window_half[down=false,facing=east,up=true,waterlogged=true]
conquest:light_granite_cobble_small_window_half[down=false,facing=east,up=true,waterlogged=false]
conquest:light_granite_cobble_small_window_half[down=false,facing=east,up=false,waterlogged=true]
conquest:light_granite_cobble_small_window_half[down=false,facing=east,up=false,waterlogged=false]
conquest:light_granite_cobble_sphere[type=egg,waterlogged=true]
conquest:light_granite_cobble_sphere[type=egg,waterlogged=false]
conquest:light_granite_cobble_sphere[type=small,waterlogged=true]
conquest:light_granite_cobble_sphere[type=small,waterlogged=false]
conquest:light_granite_cobble_sphere[type=large,waterlogged=true]
conquest:light_granite_cobble_sphere[type=large,waterlogged=false]
conquest:light_granite_cobble_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:light_granite_cobble_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:light_granite_cobble_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:light_granite_cobble_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:light_granite_cobble_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:light_granite_cobble_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:light_granite_cobble_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:light_granite_cobble_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:light_granite_cobble_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:light_granite_cobble_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:light_granite_cobble_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:light_granite_cobble_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:light_granite_cobble_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:light_granite_cobble_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:light_granite_cobble_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:light_granite_cobble_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:light_granite_cobble_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:light_granite_cobble_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:light_granite_cobble_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:light_granite_cobble_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:light_granite_cobble_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:light_granite_cobble_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:light_granite_cobble_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:light_granite_cobble_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:light_granite_cobble_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:light_granite_cobble_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:light_granite_cobble_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:light_granite_cobble_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:light_granite_cobble_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:light_granite_cobble_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:light_granite_cobble_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:light_granite_cobble_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:light_granite_cobble_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:light_granite_cobble_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:light_granite_cobble_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:light_granite_cobble_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:light_granite_cobble_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:light_granite_cobble_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:light_granite_cobble_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:light_granite_cobble_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:light_granite_cobble_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:light_granite_cobble_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:light_granite_cobble_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:light_granite_cobble_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:light_granite_cobble_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:light_granite_cobble_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:light_granite_cobble_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:light_granite_cobble_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:light_granite_cobble_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:light_granite_cobble_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:light_granite_cobble_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:light_granite_cobble_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:light_granite_cobble_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:light_granite_cobble_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:light_granite_cobble_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:light_granite_cobble_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:light_granite_cobble_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:light_granite_cobble_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:light_granite_cobble_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:light_granite_cobble_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:light_granite_cobble_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:light_granite_cobble_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:light_granite_cobble_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:light_granite_cobble_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:light_granite_cobble_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:light_granite_cobble_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:light_granite_cobble_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:light_granite_cobble_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:light_granite_cobble_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:light_granite_cobble_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:light_granite_cobble_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:light_granite_cobble_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:light_granite_cobble_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:light_granite_cobble_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:light_granite_cobble_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:light_granite_cobble_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:light_granite_cobble_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:light_granite_cobble_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:light_granite_cobble_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:light_granite_cobble_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:light_granite_cobble_two_meter_arch[facing=north,type=top]
conquest:light_granite_cobble_two_meter_arch[facing=north,type=bottom]
conquest:light_granite_cobble_two_meter_arch[facing=south,type=top]
conquest:light_granite_cobble_two_meter_arch[facing=south,type=bottom]
conquest:light_granite_cobble_two_meter_arch[facing=west,type=top]
conquest:light_granite_cobble_two_meter_arch[facing=west,type=bottom]
conquest:light_granite_cobble_two_meter_arch[facing=east,type=top]
conquest:light_granite_cobble_two_meter_arch[facing=east,type=bottom]
conquest:light_granite_cobble_two_meter_arch_half[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:light_granite_cobble_two_meter_arch_half[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:light_granite_cobble_two_meter_arch_half[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:light_granite_cobble_two_meter_arch_half[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:light_granite_cobble_two_meter_arch_half[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:light_granite_cobble_two_meter_arch_half[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:light_granite_cobble_two_meter_arch_half[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:light_granite_cobble_two_meter_arch_half[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:light_granite_cobble_two_meter_arch_half[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:light_granite_cobble_two_meter_arch_half[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:light_granite_cobble_two_meter_arch_half[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:light_granite_cobble_two_meter_arch_half[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:light_granite_cobble_two_meter_arch_half[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:light_granite_cobble_two_meter_arch_half[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:light_granite_cobble_two_meter_arch_half[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:light_granite_cobble_two_meter_arch_half[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:light_granite_cobble_two_meter_arch_half[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:light_granite_cobble_two_meter_arch_half[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:light_granite_cobble_two_meter_arch_half[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:light_granite_cobble_two_meter_arch_half[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:light_granite_cobble_two_meter_arch_half[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:light_granite_cobble_two_meter_arch_half[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:light_granite_cobble_two_meter_arch_half[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:light_granite_cobble_two_meter_arch_half[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:light_granite_cobble_two_meter_arch_half[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:light_granite_cobble_two_meter_arch_half[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:light_granite_cobble_two_meter_arch_half[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:light_granite_cobble_two_meter_arch_half[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:light_granite_cobble_two_meter_arch_half[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:light_granite_cobble_two_meter_arch_half[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:light_granite_cobble_two_meter_arch_half[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:light_granite_cobble_two_meter_arch_half[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:light_granite_cobble_two_meter_arch_half[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:light_granite_cobble_two_meter_arch_half[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:light_granite_cobble_two_meter_arch_half[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:light_granite_cobble_two_meter_arch_half[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:light_granite_cobble_two_meter_arch_half[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:light_granite_cobble_two_meter_arch_half[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:light_granite_cobble_two_meter_arch_half[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:light_granite_cobble_two_meter_arch_half[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:light_granite_cobble_two_meter_arch_half[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:light_granite_cobble_two_meter_arch_half[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:light_granite_cobble_two_meter_arch_half[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:light_granite_cobble_two_meter_arch_half[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:light_granite_cobble_two_meter_arch_half[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:light_granite_cobble_two_meter_arch_half[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:light_granite_cobble_two_meter_arch_half[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:light_granite_cobble_two_meter_arch_half[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:light_granite_cobble_two_meter_arch_half[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:light_granite_cobble_two_meter_arch_half[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:light_granite_cobble_two_meter_arch_half[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:light_granite_cobble_two_meter_arch_half[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:light_granite_cobble_two_meter_arch_half[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:light_granite_cobble_two_meter_arch_half[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:light_granite_cobble_two_meter_arch_half[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:light_granite_cobble_two_meter_arch_half[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:light_granite_cobble_two_meter_arch_half[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:light_granite_cobble_two_meter_arch_half[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:light_granite_cobble_two_meter_arch_half[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:light_granite_cobble_two_meter_arch_half[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:light_granite_cobble_two_meter_arch_half[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:light_granite_cobble_two_meter_arch_half[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:light_granite_cobble_two_meter_arch_half[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:light_granite_cobble_two_meter_arch_half[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:light_granite_cobble_vertical_corner[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:light_granite_cobble_vertical_corner[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:light_granite_cobble_vertical_corner[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:light_granite_cobble_vertical_corner[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:light_granite_cobble_vertical_corner[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:light_granite_cobble_vertical_corner[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:light_granite_cobble_vertical_corner[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:light_granite_cobble_vertical_corner[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:light_granite_cobble_vertical_corner[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:light_granite_cobble_vertical_corner[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:light_granite_cobble_vertical_corner[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:light_granite_cobble_vertical_corner[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:light_granite_cobble_vertical_corner[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:light_granite_cobble_vertical_corner[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:light_granite_cobble_vertical_corner[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:light_granite_cobble_vertical_corner[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:light_granite_cobble_vertical_corner[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:light_granite_cobble_vertical_corner[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:light_granite_cobble_vertical_corner[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:light_granite_cobble_vertical_corner[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:light_granite_cobble_vertical_corner[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:light_granite_cobble_vertical_corner[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:light_granite_cobble_vertical_corner[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:light_granite_cobble_vertical_corner[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:light_granite_cobble_vertical_corner[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:light_granite_cobble_vertical_corner[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:light_granite_cobble_vertical_corner[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:light_granite_cobble_vertical_corner[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:light_granite_cobble_vertical_corner[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:light_granite_cobble_vertical_corner[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:light_granite_cobble_vertical_corner[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:light_granite_cobble_vertical_corner[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:light_granite_cobble_vertical_corner[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:light_granite_cobble_vertical_corner[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:light_granite_cobble_vertical_corner[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:light_granite_cobble_vertical_corner[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:light_granite_cobble_vertical_corner[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:light_granite_cobble_vertical_corner[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:light_granite_cobble_vertical_corner[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:light_granite_cobble_vertical_corner[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:light_granite_cobble_vertical_corner[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:light_granite_cobble_vertical_corner[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:light_granite_cobble_vertical_corner[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:light_granite_cobble_vertical_corner[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:light_granite_cobble_vertical_corner[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:light_granite_cobble_vertical_corner[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:light_granite_cobble_vertical_corner[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:light_granite_cobble_vertical_corner[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:light_granite_cobble_vertical_corner[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:light_granite_cobble_vertical_corner[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:light_granite_cobble_vertical_corner[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:light_granite_cobble_vertical_corner[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:light_granite_cobble_vertical_corner[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:light_granite_cobble_vertical_corner[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:light_granite_cobble_vertical_corner[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:light_granite_cobble_vertical_corner[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:light_granite_cobble_vertical_corner[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:light_granite_cobble_vertical_corner[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:light_granite_cobble_vertical_corner[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:light_granite_cobble_vertical_corner[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:light_granite_cobble_vertical_corner[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:light_granite_cobble_vertical_corner[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:light_granite_cobble_vertical_corner[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:light_granite_cobble_vertical_corner[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:light_granite_cobble_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:light_granite_cobble_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:light_granite_cobble_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:light_granite_cobble_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:light_granite_cobble_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:light_granite_cobble_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:light_granite_cobble_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:light_granite_cobble_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:light_granite_cobble_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:light_granite_cobble_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:light_granite_cobble_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:light_granite_cobble_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:light_granite_cobble_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:light_granite_cobble_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:light_granite_cobble_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:light_granite_cobble_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:light_granite_cobble_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:light_granite_cobble_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:light_granite_cobble_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:light_granite_cobble_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:light_granite_cobble_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:light_granite_cobble_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:light_granite_cobble_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:light_granite_cobble_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:light_granite_cobble_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:light_granite_cobble_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:light_granite_cobble_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:light_granite_cobble_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:light_granite_cobble_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:light_granite_cobble_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:light_granite_cobble_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:light_granite_cobble_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:light_granite_cobble_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:light_granite_cobble_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:light_granite_cobble_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:light_granite_cobble_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:light_granite_cobble_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:light_granite_cobble_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:light_granite_cobble_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:light_granite_cobble_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:light_granite_cobble_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:light_granite_cobble_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:light_granite_cobble_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:light_granite_cobble_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:light_granite_cobble_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:light_granite_cobble_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:light_granite_cobble_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:light_granite_cobble_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:light_granite_cobble_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:light_granite_cobble_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:light_granite_cobble_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:light_granite_cobble_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:light_granite_cobble_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:light_granite_cobble_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:light_granite_cobble_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:light_granite_cobble_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:light_granite_cobble_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:light_granite_cobble_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:light_granite_cobble_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:light_granite_cobble_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:light_granite_cobble_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:light_granite_cobble_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:light_granite_cobble_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:light_granite_cobble_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:light_granite_cobble_vertical_quarter[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:light_granite_cobble_vertical_quarter[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:light_granite_cobble_vertical_quarter[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:light_granite_cobble_vertical_quarter[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:light_granite_cobble_vertical_quarter[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:light_granite_cobble_vertical_quarter[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:light_granite_cobble_vertical_quarter[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:light_granite_cobble_vertical_quarter[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:light_granite_cobble_vertical_quarter[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:light_granite_cobble_vertical_quarter[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:light_granite_cobble_vertical_quarter[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:light_granite_cobble_vertical_quarter[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:light_granite_cobble_vertical_quarter[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:light_granite_cobble_vertical_quarter[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:light_granite_cobble_vertical_quarter[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:light_granite_cobble_vertical_quarter[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:light_granite_cobble_vertical_quarter[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:light_granite_cobble_vertical_quarter[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:light_granite_cobble_vertical_quarter[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:light_granite_cobble_vertical_quarter[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:light_granite_cobble_vertical_quarter[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:light_granite_cobble_vertical_quarter[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:light_granite_cobble_vertical_quarter[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:light_granite_cobble_vertical_quarter[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:light_granite_cobble_vertical_quarter[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:light_granite_cobble_vertical_quarter[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:light_granite_cobble_vertical_quarter[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:light_granite_cobble_vertical_quarter[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:light_granite_cobble_vertical_quarter[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:light_granite_cobble_vertical_quarter[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:light_granite_cobble_vertical_quarter[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:light_granite_cobble_vertical_quarter[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:light_granite_cobble_vertical_quarter[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:light_granite_cobble_vertical_quarter[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:light_granite_cobble_vertical_quarter[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:light_granite_cobble_vertical_quarter[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:light_granite_cobble_vertical_quarter[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:light_granite_cobble_vertical_quarter[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:light_granite_cobble_vertical_quarter[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:light_granite_cobble_vertical_quarter[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:light_granite_cobble_vertical_quarter[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:light_granite_cobble_vertical_quarter[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:light_granite_cobble_vertical_quarter[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:light_granite_cobble_vertical_quarter[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:light_granite_cobble_vertical_quarter[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:light_granite_cobble_vertical_quarter[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:light_granite_cobble_vertical_quarter[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:light_granite_cobble_vertical_quarter[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:light_granite_cobble_vertical_quarter[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:light_granite_cobble_vertical_quarter[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:light_granite_cobble_vertical_quarter[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:light_granite_cobble_vertical_quarter[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:light_granite_cobble_vertical_quarter[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:light_granite_cobble_vertical_quarter[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:light_granite_cobble_vertical_quarter[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:light_granite_cobble_vertical_quarter[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:light_granite_cobble_vertical_quarter[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:light_granite_cobble_vertical_quarter[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:light_granite_cobble_vertical_quarter[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:light_granite_cobble_vertical_quarter[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:light_granite_cobble_vertical_quarter[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:light_granite_cobble_vertical_quarter[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:light_granite_cobble_vertical_quarter[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:light_granite_cobble_vertical_quarter[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:light_granite_cobble_vertical_slab[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:light_granite_cobble_vertical_slab[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:light_granite_cobble_vertical_slab[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:light_granite_cobble_vertical_slab[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:light_granite_cobble_vertical_slab[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:light_granite_cobble_vertical_slab[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:light_granite_cobble_vertical_slab[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:light_granite_cobble_vertical_slab[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:light_granite_cobble_vertical_slab[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:light_granite_cobble_vertical_slab[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:light_granite_cobble_vertical_slab[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:light_granite_cobble_vertical_slab[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:light_granite_cobble_vertical_slab[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:light_granite_cobble_vertical_slab[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:light_granite_cobble_vertical_slab[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:light_granite_cobble_vertical_slab[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:light_granite_cobble_vertical_slab[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:light_granite_cobble_vertical_slab[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:light_granite_cobble_vertical_slab[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:light_granite_cobble_vertical_slab[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:light_granite_cobble_vertical_slab[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:light_granite_cobble_vertical_slab[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:light_granite_cobble_vertical_slab[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:light_granite_cobble_vertical_slab[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:light_granite_cobble_vertical_slab[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:light_granite_cobble_vertical_slab[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:light_granite_cobble_vertical_slab[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:light_granite_cobble_vertical_slab[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:light_granite_cobble_vertical_slab[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:light_granite_cobble_vertical_slab[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:light_granite_cobble_vertical_slab[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:light_granite_cobble_vertical_slab[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:light_granite_cobble_vertical_slab[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:light_granite_cobble_vertical_slab[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:light_granite_cobble_vertical_slab[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:light_granite_cobble_vertical_slab[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:light_granite_cobble_vertical_slab[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:light_granite_cobble_vertical_slab[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:light_granite_cobble_vertical_slab[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:light_granite_cobble_vertical_slab[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:light_granite_cobble_vertical_slab[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:light_granite_cobble_vertical_slab[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:light_granite_cobble_vertical_slab[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:light_granite_cobble_vertical_slab[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:light_granite_cobble_vertical_slab[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:light_granite_cobble_vertical_slab[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:light_granite_cobble_vertical_slab[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:light_granite_cobble_vertical_slab[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:light_granite_cobble_vertical_slab[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:light_granite_cobble_vertical_slab[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:light_granite_cobble_vertical_slab[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:light_granite_cobble_vertical_slab[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:light_granite_cobble_vertical_slab[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:light_granite_cobble_vertical_slab[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:light_granite_cobble_vertical_slab[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:light_granite_cobble_vertical_slab[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:light_granite_cobble_vertical_slab[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:light_granite_cobble_vertical_slab[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:light_granite_cobble_vertical_slab[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:light_granite_cobble_vertical_slab[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:light_granite_cobble_vertical_slab[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:light_granite_cobble_vertical_slab[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:light_granite_cobble_vertical_slab[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:light_granite_cobble_vertical_slab[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:light_granite_cobble_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:light_granite_cobble_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:light_granite_cobble_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:light_granite_cobble_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:light_granite_cobble_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:light_granite_cobble_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:light_granite_cobble_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:light_granite_cobble_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:light_granite_cobble_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:light_granite_cobble_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:light_granite_cobble_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:light_granite_cobble_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:light_granite_cobble_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:light_granite_cobble_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:light_granite_cobble_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:light_granite_cobble_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:light_granite_cobble_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:light_granite_cobble_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:light_granite_cobble_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:light_granite_cobble_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:light_granite_cobble_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:light_granite_cobble_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:light_granite_cobble_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:light_granite_cobble_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:light_granite_cobble_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:light_granite_cobble_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:light_granite_cobble_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:light_granite_cobble_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:light_granite_cobble_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:light_granite_cobble_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:light_granite_cobble_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:light_granite_cobble_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:light_granite_cobble_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:light_granite_cobble_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:light_granite_cobble_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:light_granite_cobble_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:light_granite_cobble_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:light_granite_cobble_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:light_granite_cobble_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:light_granite_cobble_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:light_granite_cobble_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:light_granite_cobble_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:light_granite_cobble_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:light_granite_cobble_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:light_granite_cobble_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:light_granite_cobble_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:light_granite_cobble_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:light_granite_cobble_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:light_granite_cobble_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:light_granite_cobble_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:light_granite_cobble_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:light_granite_cobble_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:light_granite_cobble_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:light_granite_cobble_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:light_granite_cobble_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:light_granite_cobble_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:light_granite_cobble_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:light_granite_cobble_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:light_granite_cobble_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:light_granite_cobble_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:light_granite_cobble_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:light_granite_cobble_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:light_granite_cobble_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:light_granite_cobble_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:light_granite_cobble_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:light_granite_cobble_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:light_granite_cobble_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:light_granite_cobble_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:light_granite_cobble_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:light_granite_cobble_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:light_granite_cobble_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:light_granite_cobble_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:light_granite_cobble_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:light_granite_cobble_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:light_granite_cobble_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:light_granite_cobble_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:light_granite_cobble_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:light_granite_cobble_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:light_granite_cobble_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:light_granite_cobble_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:light_granite_cobble_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:light_granite_cobble_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:light_granite_cobble_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:light_granite_cobble_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:light_granite_cobble_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:light_granite_cobble_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:light_granite_cobble_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:light_granite_cobble_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:light_granite_cobble_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:light_granite_cobble_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:light_granite_cobble_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:light_granite_cobble_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:light_granite_cobble_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:light_granite_cobble_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:light_granite_cobble_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:light_granite_cobble_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:light_granite_cobble_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:light_granite_cobble_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:light_granite_cobble_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:light_granite_cobble_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:light_granite_cobble_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:light_granite_cobble_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:light_granite_cobble_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:light_granite_cobble_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:light_granite_cobble_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:light_granite_cobble_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:light_granite_cobble_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:light_granite_cobble_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:light_granite_cobble_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:light_granite_cobble_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:light_granite_cobble_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:light_granite_cobble_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:light_granite_cobble_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:light_granite_cobble_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:light_granite_cobble_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:light_granite_cobble_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:light_granite_cobble_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:light_granite_cobble_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:light_granite_cobble_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:light_granite_cobble_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:light_granite_cobble_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:light_granite_cobble_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:light_granite_cobble_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:light_granite_cobble_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:light_granite_cobble_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:light_granite_cobble_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:light_granite_cobble_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:light_granite_cobble_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:light_granite_cobble_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:light_granite_cobble_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:light_granite_cobble_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:light_granite_cobble_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:light_granite_cobble_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:light_granite_cobble_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:light_granite_cobble_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:light_granite_cobble_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:light_granite_cobble_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:light_granite_cobble_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:light_granite_cobble_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:light_granite_cobble_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:light_granite_cobble_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:light_granite_cobble_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:light_granite_cobble_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:light_granite_cobble_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:light_granite_cobble_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:light_granite_cobble_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:light_granite_cobble_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:light_granite_cobble_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:light_granite_cobble_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:light_granite_cobble_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:light_granite_cobble_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:light_granite_cobble_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:light_granite_cobble_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:light_granite_cobble_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:light_granite_cobble_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:light_granite_cobble_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:light_granite_cobble_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:light_granite_cobble_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:light_granite_cobble_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:light_granite_cobble_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:light_granite_cobble_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:light_granite_cobble_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:light_granite_cobble_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:light_granite_cobble_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:light_granite_cobble_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:light_granite_cobble_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:light_granite_cobble_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:light_granite_cobble_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:light_granite_cobble_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:light_granite_cobble_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:light_granite_cobble_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:light_granite_cobble_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:light_granite_cobble_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:light_granite_cobble_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:light_granite_cobble_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:light_granite_cobble_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:light_granite_cobble_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:light_granite_cobble_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:light_granite_cobble_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:light_granite_cobble_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:light_granite_cobble_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:light_granite_cobble_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:light_granite_cobble_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:light_granite_cobble_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:light_granite_cobble_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:light_granite_cobble_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:light_granite_cobble_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:light_granite_cobble_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:light_granite_cobble_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:light_granite_cobble_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:light_granite_cobble_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:light_granite_cobble_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:light_granite_cobble_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:light_granite_cobble_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:light_granite_cobble_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:light_granite_cobble_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:light_granite_cobble_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:light_granite_cobble_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:light_granite_cobble_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:light_granite_cobble_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:light_granite_cobble_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:light_granite_cobble_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:light_granite_cobble_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:light_granite_cobble_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:light_granite_cobble_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:light_granite_cobble_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:light_granite_cobble_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:light_granite_cobble_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:light_granite_cobble_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:light_granite_cobble_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:light_granite_cobble_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:light_granite_cobble_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:light_granite_cobble_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:light_granite_cobble_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:light_granite_cobble_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:light_granite_cobble_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:light_granite_cobble_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:light_granite_cobble_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:light_granite_cobble_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:light_granite_cobble_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:light_granite_cobble_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:light_granite_cobble_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:light_granite_cobble_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:light_granite_cobble_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:light_granite_cobble_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:light_granite_cobble_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:light_granite_cobble_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:light_granite_cobble_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:light_granite_cobble_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:light_granite_cobble_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:light_granite_cobble_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:light_granite_cobble_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:light_granite_cobble_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:light_granite_cobble_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:light_granite_cobble_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:light_granite_cobble_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:light_granite_cobble_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:light_granite_cobble_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:light_granite_cobble_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:light_granite_cobble_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:light_granite_cobble_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:light_granite_cobble_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:light_granite_cobble_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:light_granite_cobble_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:light_granite_cobble_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:light_granite_cobble_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:light_granite_cobble_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:light_granite_cobble_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:light_granite_cobble_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:light_granite_cobble_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:light_granite_cobble_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:light_granite_cobble_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:light_granite_cobble_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:light_granite_cobble_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:light_granite_cobble_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:light_granite_cobble_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:light_granite_cobble_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:light_granite_cobble_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:light_granite_cobble_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:light_granite_cobble_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:light_granite_cobble_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:light_granite_cobble_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:light_granite_cobble_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:light_granite_cobble_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:light_granite_cobble_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:light_granite_cobble_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:light_granite_cobble_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:light_granite_cobble_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:light_granite_cobble_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:light_granite_cobble_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:light_granite_cobble_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:light_granite_cobble_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:light_granite_cobble_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:light_granite_cobble_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:light_granite_cobble_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:light_granite_cobble_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:light_granite_cobble_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:light_granite_cobble_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:light_granite_cobble_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:light_granite_cobble_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:light_granite_cobble_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:light_granite_cobble_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:light_granite_cobble_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:light_granite_cobble_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:light_granite_cobble_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:light_granite_cobble_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:light_granite_cobble_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:light_granite_cobble_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:light_granite_cobble_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:light_granite_cobble_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:light_granite_cobble_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:light_granite_cobble_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:light_granite_cobble_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:light_granite_cobble_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:light_granite_cobble_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:light_granite_cobble_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:light_granite_cobble_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:light_granite_cobble_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:light_granite_cobble_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:light_granite_cobble_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:light_granite_cobble_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:light_granite_cobble_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:light_granite_cobble_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:light_granite_cobble_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:light_granite_cobble_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:light_granite_cobble_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:light_granite_cobble_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:light_granite_cobble_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:light_granite_cobble_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:light_granite_cobble_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:light_granite_cobble_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:light_granite_cobble_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:light_granite_cobble_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:light_granite_cobble_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:light_granite_cobble_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:light_granite_cobble_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:light_granite_cobble_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:light_granite_cobble_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:light_granite_cobble_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:light_granite_cobble_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:light_granite_cobble_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:light_granite_cobble_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:light_granite_cobble_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:light_granite_cobble_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:light_gravel
conquest:light_gravel_layer[layers=1,waterlogged=true]
conquest:light_gravel_layer[layers=1,waterlogged=false]
conquest:light_gravel_layer[layers=2,waterlogged=true]
conquest:light_gravel_layer[layers=2,waterlogged=false]
conquest:light_gravel_layer[layers=3,waterlogged=true]
conquest:light_gravel_layer[layers=3,waterlogged=false]
conquest:light_gravel_layer[layers=4,waterlogged=true]
conquest:light_gravel_layer[layers=4,waterlogged=false]
conquest:light_gravel_layer[layers=5,waterlogged=true]
conquest:light_gravel_layer[layers=5,waterlogged=false]
conquest:light_gravel_layer[layers=6,waterlogged=true]
conquest:light_gravel_layer[layers=6,waterlogged=false]
conquest:light_gravel_layer[layers=7,waterlogged=true]
conquest:light_gravel_layer[layers=7,waterlogged=false]
conquest:light_gravel_layer[layers=8,waterlogged=true]
conquest:light_gravel_layer[layers=8,waterlogged=false]
conquest:light_gravel_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:light_gravel_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:light_gravel_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:light_gravel_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:light_gravel_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:light_gravel_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:light_gravel_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:light_gravel_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:light_gravel_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:light_gravel_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:light_gravel_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:light_gravel_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:light_gravel_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:light_gravel_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:light_gravel_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:light_gravel_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:light_gravel_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:light_gravel_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:light_gravel_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:light_gravel_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:light_gravel_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:light_gravel_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:light_gravel_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:light_gravel_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:light_gravel_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:light_gravel_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:light_gravel_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:light_gravel_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:light_gravel_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:light_gravel_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:light_gravel_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:light_gravel_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:light_gravel_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:light_gravel_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:light_gravel_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:light_gravel_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:light_gravel_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:light_gravel_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:light_gravel_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:light_gravel_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:light_gravel_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:light_gravel_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:light_gravel_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:light_gravel_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:light_gravel_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:light_gravel_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:light_gravel_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:light_gravel_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:light_gravel_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:light_gravel_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:light_gravel_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:light_gravel_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:light_gravel_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:light_gravel_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:light_gravel_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:light_gravel_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:light_gravel_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:light_gravel_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:light_gravel_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:light_gravel_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:light_gravel_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:light_gravel_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:light_gravel_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:light_gravel_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:light_gravel_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:light_gravel_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:light_gravel_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:light_gravel_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:light_gravel_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:light_gravel_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:light_gravel_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:light_gravel_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:light_gravel_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:light_gravel_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:light_gravel_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:light_gravel_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:light_gravel_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:light_gravel_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:light_gravel_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:light_gravel_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:light_gray_canvas
conquest:light_gray_canvas_corner_slab[facing=north,type=top,waterlogged=true]
conquest:light_gray_canvas_corner_slab[facing=north,type=top,waterlogged=false]
conquest:light_gray_canvas_corner_slab[facing=north,type=bottom,waterlogged=true]
conquest:light_gray_canvas_corner_slab[facing=north,type=bottom,waterlogged=false]
conquest:light_gray_canvas_corner_slab[facing=south,type=top,waterlogged=true]
conquest:light_gray_canvas_corner_slab[facing=south,type=top,waterlogged=false]
conquest:light_gray_canvas_corner_slab[facing=south,type=bottom,waterlogged=true]
conquest:light_gray_canvas_corner_slab[facing=south,type=bottom,waterlogged=false]
conquest:light_gray_canvas_corner_slab[facing=west,type=top,waterlogged=true]
conquest:light_gray_canvas_corner_slab[facing=west,type=top,waterlogged=false]
conquest:light_gray_canvas_corner_slab[facing=west,type=bottom,waterlogged=true]
conquest:light_gray_canvas_corner_slab[facing=west,type=bottom,waterlogged=false]
conquest:light_gray_canvas_corner_slab[facing=east,type=top,waterlogged=true]
conquest:light_gray_canvas_corner_slab[facing=east,type=top,waterlogged=false]
conquest:light_gray_canvas_corner_slab[facing=east,type=bottom,waterlogged=true]
conquest:light_gray_canvas_corner_slab[facing=east,type=bottom,waterlogged=false]
conquest:light_gray_canvas_cover
conquest:light_gray_canvas_eighth_slab[facing=north,type=top,waterlogged=true]
conquest:light_gray_canvas_eighth_slab[facing=north,type=top,waterlogged=false]
conquest:light_gray_canvas_eighth_slab[facing=north,type=bottom,waterlogged=true]
conquest:light_gray_canvas_eighth_slab[facing=north,type=bottom,waterlogged=false]
conquest:light_gray_canvas_eighth_slab[facing=south,type=top,waterlogged=true]
conquest:light_gray_canvas_eighth_slab[facing=south,type=top,waterlogged=false]
conquest:light_gray_canvas_eighth_slab[facing=south,type=bottom,waterlogged=true]
conquest:light_gray_canvas_eighth_slab[facing=south,type=bottom,waterlogged=false]
conquest:light_gray_canvas_eighth_slab[facing=west,type=top,waterlogged=true]
conquest:light_gray_canvas_eighth_slab[facing=west,type=top,waterlogged=false]
conquest:light_gray_canvas_eighth_slab[facing=west,type=bottom,waterlogged=true]
conquest:light_gray_canvas_eighth_slab[facing=west,type=bottom,waterlogged=false]
conquest:light_gray_canvas_eighth_slab[facing=east,type=top,waterlogged=true]
conquest:light_gray_canvas_eighth_slab[facing=east,type=top,waterlogged=false]
conquest:light_gray_canvas_eighth_slab[facing=east,type=bottom,waterlogged=true]
conquest:light_gray_canvas_eighth_slab[facing=east,type=bottom,waterlogged=false]
conquest:light_gray_canvas_quarter_slab[facing=north,layer=1,type=top,waterlogged=true]
conquest:light_gray_canvas_quarter_slab[facing=north,layer=1,type=top,waterlogged=false]
conquest:light_gray_canvas_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=true]
conquest:light_gray_canvas_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=false]
conquest:light_gray_canvas_quarter_slab[facing=north,layer=2,type=top,waterlogged=true]
conquest:light_gray_canvas_quarter_slab[facing=north,layer=2,type=top,waterlogged=false]
conquest:light_gray_canvas_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=true]
conquest:light_gray_canvas_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=false]
conquest:light_gray_canvas_quarter_slab[facing=north,layer=3,type=top,waterlogged=true]
conquest:light_gray_canvas_quarter_slab[facing=north,layer=3,type=top,waterlogged=false]
conquest:light_gray_canvas_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=true]
conquest:light_gray_canvas_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=false]
conquest:light_gray_canvas_quarter_slab[facing=south,layer=1,type=top,waterlogged=true]
conquest:light_gray_canvas_quarter_slab[facing=south,layer=1,type=top,waterlogged=false]
conquest:light_gray_canvas_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=true]
conquest:light_gray_canvas_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=false]
conquest:light_gray_canvas_quarter_slab[facing=south,layer=2,type=top,waterlogged=true]
conquest:light_gray_canvas_quarter_slab[facing=south,layer=2,type=top,waterlogged=false]
conquest:light_gray_canvas_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=true]
conquest:light_gray_canvas_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=false]
conquest:light_gray_canvas_quarter_slab[facing=south,layer=3,type=top,waterlogged=true]
conquest:light_gray_canvas_quarter_slab[facing=south,layer=3,type=top,waterlogged=false]
conquest:light_gray_canvas_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=true]
conquest:light_gray_canvas_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=false]
conquest:light_gray_canvas_quarter_slab[facing=west,layer=1,type=top,waterlogged=true]
conquest:light_gray_canvas_quarter_slab[facing=west,layer=1,type=top,waterlogged=false]
conquest:light_gray_canvas_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=true]
conquest:light_gray_canvas_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=false]
conquest:light_gray_canvas_quarter_slab[facing=west,layer=2,type=top,waterlogged=true]
conquest:light_gray_canvas_quarter_slab[facing=west,layer=2,type=top,waterlogged=false]
conquest:light_gray_canvas_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=true]
conquest:light_gray_canvas_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=false]
conquest:light_gray_canvas_quarter_slab[facing=west,layer=3,type=top,waterlogged=true]
conquest:light_gray_canvas_quarter_slab[facing=west,layer=3,type=top,waterlogged=false]
conquest:light_gray_canvas_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=true]
conquest:light_gray_canvas_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=false]
conquest:light_gray_canvas_quarter_slab[facing=east,layer=1,type=top,waterlogged=true]
conquest:light_gray_canvas_quarter_slab[facing=east,layer=1,type=top,waterlogged=false]
conquest:light_gray_canvas_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=true]
conquest:light_gray_canvas_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=false]
conquest:light_gray_canvas_quarter_slab[facing=east,layer=2,type=top,waterlogged=true]
conquest:light_gray_canvas_quarter_slab[facing=east,layer=2,type=top,waterlogged=false]
conquest:light_gray_canvas_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=true]
conquest:light_gray_canvas_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=false]
conquest:light_gray_canvas_quarter_slab[facing=east,layer=3,type=top,waterlogged=true]
conquest:light_gray_canvas_quarter_slab[facing=east,layer=3,type=top,waterlogged=false]
conquest:light_gray_canvas_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=true]
conquest:light_gray_canvas_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=false]
conquest:light_gray_canvas_slab[layers=1,type=top,waterlogged=true]
conquest:light_gray_canvas_slab[layers=1,type=top,waterlogged=false]
conquest:light_gray_canvas_slab[layers=1,type=bottom,waterlogged=true]
conquest:light_gray_canvas_slab[layers=1,type=bottom,waterlogged=false]
conquest:light_gray_canvas_slab[layers=2,type=top,waterlogged=true]
conquest:light_gray_canvas_slab[layers=2,type=top,waterlogged=false]
conquest:light_gray_canvas_slab[layers=2,type=bottom,waterlogged=true]
conquest:light_gray_canvas_slab[layers=2,type=bottom,waterlogged=false]
conquest:light_gray_canvas_slab[layers=3,type=top,waterlogged=true]
conquest:light_gray_canvas_slab[layers=3,type=top,waterlogged=false]
conquest:light_gray_canvas_slab[layers=3,type=bottom,waterlogged=true]
conquest:light_gray_canvas_slab[layers=3,type=bottom,waterlogged=false]
conquest:light_gray_canvas_slab[layers=4,type=top,waterlogged=true]
conquest:light_gray_canvas_slab[layers=4,type=top,waterlogged=false]
conquest:light_gray_canvas_slab[layers=4,type=bottom,waterlogged=true]
conquest:light_gray_canvas_slab[layers=4,type=bottom,waterlogged=false]
conquest:light_gray_canvas_slab[layers=5,type=top,waterlogged=true]
conquest:light_gray_canvas_slab[layers=5,type=top,waterlogged=false]
conquest:light_gray_canvas_slab[layers=5,type=bottom,waterlogged=true]
conquest:light_gray_canvas_slab[layers=5,type=bottom,waterlogged=false]
conquest:light_gray_canvas_slab[layers=6,type=top,waterlogged=true]
conquest:light_gray_canvas_slab[layers=6,type=top,waterlogged=false]
conquest:light_gray_canvas_slab[layers=6,type=bottom,waterlogged=true]
conquest:light_gray_canvas_slab[layers=6,type=bottom,waterlogged=false]
conquest:light_gray_canvas_slab[layers=7,type=top,waterlogged=true]
conquest:light_gray_canvas_slab[layers=7,type=top,waterlogged=false]
conquest:light_gray_canvas_slab[layers=7,type=bottom,waterlogged=true]
conquest:light_gray_canvas_slab[layers=7,type=bottom,waterlogged=false]
conquest:light_gray_canvas_slab[layers=8,type=top,waterlogged=true]
conquest:light_gray_canvas_slab[layers=8,type=top,waterlogged=false]
conquest:light_gray_canvas_slab[layers=8,type=bottom,waterlogged=true]
conquest:light_gray_canvas_slab[layers=8,type=bottom,waterlogged=false]
conquest:light_gray_canvas_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:light_gray_canvas_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:light_gray_canvas_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:light_gray_canvas_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:light_gray_canvas_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:light_gray_canvas_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:light_gray_canvas_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:light_gray_canvas_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:light_gray_canvas_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:light_gray_canvas_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:light_gray_canvas_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:light_gray_canvas_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:light_gray_canvas_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:light_gray_canvas_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:light_gray_canvas_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:light_gray_canvas_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:light_gray_canvas_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:light_gray_canvas_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:light_gray_canvas_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:light_gray_canvas_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:light_gray_canvas_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:light_gray_canvas_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:light_gray_canvas_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:light_gray_canvas_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:light_gray_canvas_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:light_gray_canvas_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:light_gray_canvas_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:light_gray_canvas_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:light_gray_canvas_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:light_gray_canvas_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:light_gray_canvas_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:light_gray_canvas_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:light_gray_canvas_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:light_gray_canvas_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:light_gray_canvas_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:light_gray_canvas_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:light_gray_canvas_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:light_gray_canvas_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:light_gray_canvas_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:light_gray_canvas_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:light_gray_canvas_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:light_gray_canvas_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:light_gray_canvas_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:light_gray_canvas_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:light_gray_canvas_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:light_gray_canvas_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:light_gray_canvas_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:light_gray_canvas_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:light_gray_canvas_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:light_gray_canvas_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:light_gray_canvas_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:light_gray_canvas_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:light_gray_canvas_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:light_gray_canvas_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:light_gray_canvas_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:light_gray_canvas_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:light_gray_canvas_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:light_gray_canvas_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:light_gray_canvas_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:light_gray_canvas_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:light_gray_canvas_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:light_gray_canvas_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:light_gray_canvas_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:light_gray_canvas_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:light_gray_canvas_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:light_gray_canvas_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:light_gray_canvas_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:light_gray_canvas_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:light_gray_canvas_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:light_gray_canvas_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:light_gray_canvas_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:light_gray_canvas_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:light_gray_canvas_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:light_gray_canvas_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:light_gray_canvas_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:light_gray_canvas_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:light_gray_canvas_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:light_gray_canvas_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:light_gray_canvas_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:light_gray_canvas_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:light_gray_canvas_vertical_corner[facing=north,layer=1,waterlogged=true]
conquest:light_gray_canvas_vertical_corner[facing=north,layer=1,waterlogged=false]
conquest:light_gray_canvas_vertical_corner[facing=north,layer=2,waterlogged=true]
conquest:light_gray_canvas_vertical_corner[facing=north,layer=2,waterlogged=false]
conquest:light_gray_canvas_vertical_corner[facing=north,layer=3,waterlogged=true]
conquest:light_gray_canvas_vertical_corner[facing=north,layer=3,waterlogged=false]
conquest:light_gray_canvas_vertical_corner[facing=north,layer=4,waterlogged=true]
conquest:light_gray_canvas_vertical_corner[facing=north,layer=4,waterlogged=false]
conquest:light_gray_canvas_vertical_corner[facing=south,layer=1,waterlogged=true]
conquest:light_gray_canvas_vertical_corner[facing=south,layer=1,waterlogged=false]
conquest:light_gray_canvas_vertical_corner[facing=south,layer=2,waterlogged=true]
conquest:light_gray_canvas_vertical_corner[facing=south,layer=2,waterlogged=false]
conquest:light_gray_canvas_vertical_corner[facing=south,layer=3,waterlogged=true]
conquest:light_gray_canvas_vertical_corner[facing=south,layer=3,waterlogged=false]
conquest:light_gray_canvas_vertical_corner[facing=south,layer=4,waterlogged=true]
conquest:light_gray_canvas_vertical_corner[facing=south,layer=4,waterlogged=false]
conquest:light_gray_canvas_vertical_corner[facing=west,layer=1,waterlogged=true]
conquest:light_gray_canvas_vertical_corner[facing=west,layer=1,waterlogged=false]
conquest:light_gray_canvas_vertical_corner[facing=west,layer=2,waterlogged=true]
conquest:light_gray_canvas_vertical_corner[facing=west,layer=2,waterlogged=false]
conquest:light_gray_canvas_vertical_corner[facing=west,layer=3,waterlogged=true]
conquest:light_gray_canvas_vertical_corner[facing=west,layer=3,waterlogged=false]
conquest:light_gray_canvas_vertical_corner[facing=west,layer=4,waterlogged=true]
conquest:light_gray_canvas_vertical_corner[facing=west,layer=4,waterlogged=false]
conquest:light_gray_canvas_vertical_corner[facing=east,layer=1,waterlogged=true]
conquest:light_gray_canvas_vertical_corner[facing=east,layer=1,waterlogged=false]
conquest:light_gray_canvas_vertical_corner[facing=east,layer=2,waterlogged=true]
conquest:light_gray_canvas_vertical_corner[facing=east,layer=2,waterlogged=false]
conquest:light_gray_canvas_vertical_corner[facing=east,layer=3,waterlogged=true]
conquest:light_gray_canvas_vertical_corner[facing=east,layer=3,waterlogged=false]
conquest:light_gray_canvas_vertical_corner[facing=east,layer=4,waterlogged=true]
conquest:light_gray_canvas_vertical_corner[facing=east,layer=4,waterlogged=false]
conquest:light_gray_canvas_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:light_gray_canvas_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:light_gray_canvas_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:light_gray_canvas_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:light_gray_canvas_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:light_gray_canvas_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:light_gray_canvas_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:light_gray_canvas_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:light_gray_canvas_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:light_gray_canvas_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:light_gray_canvas_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:light_gray_canvas_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:light_gray_canvas_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:light_gray_canvas_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:light_gray_canvas_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:light_gray_canvas_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:light_gray_canvas_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:light_gray_canvas_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:light_gray_canvas_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:light_gray_canvas_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:light_gray_canvas_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:light_gray_canvas_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:light_gray_canvas_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:light_gray_canvas_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:light_gray_canvas_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:light_gray_canvas_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:light_gray_canvas_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:light_gray_canvas_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:light_gray_canvas_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:light_gray_canvas_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:light_gray_canvas_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:light_gray_canvas_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:light_gray_canvas_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:light_gray_canvas_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:light_gray_canvas_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:light_gray_canvas_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:light_gray_canvas_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:light_gray_canvas_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:light_gray_canvas_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:light_gray_canvas_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:light_gray_canvas_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:light_gray_canvas_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:light_gray_canvas_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:light_gray_canvas_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:light_gray_canvas_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:light_gray_canvas_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:light_gray_canvas_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:light_gray_canvas_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:light_gray_canvas_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:light_gray_canvas_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:light_gray_canvas_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:light_gray_canvas_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:light_gray_canvas_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:light_gray_canvas_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:light_gray_canvas_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:light_gray_canvas_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:light_gray_canvas_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:light_gray_canvas_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:light_gray_canvas_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:light_gray_canvas_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:light_gray_canvas_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:light_gray_canvas_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:light_gray_canvas_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:light_gray_canvas_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:light_gray_canvas_vertical_quarter[facing=north,layer=1,waterlogged=true]
conquest:light_gray_canvas_vertical_quarter[facing=north,layer=1,waterlogged=false]
conquest:light_gray_canvas_vertical_quarter[facing=north,layer=2,waterlogged=true]
conquest:light_gray_canvas_vertical_quarter[facing=north,layer=2,waterlogged=false]
conquest:light_gray_canvas_vertical_quarter[facing=north,layer=3,waterlogged=true]
conquest:light_gray_canvas_vertical_quarter[facing=north,layer=3,waterlogged=false]
conquest:light_gray_canvas_vertical_quarter[facing=north,layer=4,waterlogged=true]
conquest:light_gray_canvas_vertical_quarter[facing=north,layer=4,waterlogged=false]
conquest:light_gray_canvas_vertical_quarter[facing=south,layer=1,waterlogged=true]
conquest:light_gray_canvas_vertical_quarter[facing=south,layer=1,waterlogged=false]
conquest:light_gray_canvas_vertical_quarter[facing=south,layer=2,waterlogged=true]
conquest:light_gray_canvas_vertical_quarter[facing=south,layer=2,waterlogged=false]
conquest:light_gray_canvas_vertical_quarter[facing=south,layer=3,waterlogged=true]
conquest:light_gray_canvas_vertical_quarter[facing=south,layer=3,waterlogged=false]
conquest:light_gray_canvas_vertical_quarter[facing=south,layer=4,waterlogged=true]
conquest:light_gray_canvas_vertical_quarter[facing=south,layer=4,waterlogged=false]
conquest:light_gray_canvas_vertical_quarter[facing=west,layer=1,waterlogged=true]
conquest:light_gray_canvas_vertical_quarter[facing=west,layer=1,waterlogged=false]
conquest:light_gray_canvas_vertical_quarter[facing=west,layer=2,waterlogged=true]
conquest:light_gray_canvas_vertical_quarter[facing=west,layer=2,waterlogged=false]
conquest:light_gray_canvas_vertical_quarter[facing=west,layer=3,waterlogged=true]
conquest:light_gray_canvas_vertical_quarter[facing=west,layer=3,waterlogged=false]
conquest:light_gray_canvas_vertical_quarter[facing=west,layer=4,waterlogged=true]
conquest:light_gray_canvas_vertical_quarter[facing=west,layer=4,waterlogged=false]
conquest:light_gray_canvas_vertical_quarter[facing=east,layer=1,waterlogged=true]
conquest:light_gray_canvas_vertical_quarter[facing=east,layer=1,waterlogged=false]
conquest:light_gray_canvas_vertical_quarter[facing=east,layer=2,waterlogged=true]
conquest:light_gray_canvas_vertical_quarter[facing=east,layer=2,waterlogged=false]
conquest:light_gray_canvas_vertical_quarter[facing=east,layer=3,waterlogged=true]
conquest:light_gray_canvas_vertical_quarter[facing=east,layer=3,waterlogged=false]
conquest:light_gray_canvas_vertical_quarter[facing=east,layer=4,waterlogged=true]
conquest:light_gray_canvas_vertical_quarter[facing=east,layer=4,waterlogged=false]
conquest:light_gray_canvas_vertical_slab[facing=north,layer=1,waterlogged=true]
conquest:light_gray_canvas_vertical_slab[facing=north,layer=1,waterlogged=false]
conquest:light_gray_canvas_vertical_slab[facing=north,layer=2,waterlogged=true]
conquest:light_gray_canvas_vertical_slab[facing=north,layer=2,waterlogged=false]
conquest:light_gray_canvas_vertical_slab[facing=north,layer=3,waterlogged=true]
conquest:light_gray_canvas_vertical_slab[facing=north,layer=3,waterlogged=false]
conquest:light_gray_canvas_vertical_slab[facing=north,layer=4,waterlogged=true]
conquest:light_gray_canvas_vertical_slab[facing=north,layer=4,waterlogged=false]
conquest:light_gray_canvas_vertical_slab[facing=south,layer=1,waterlogged=true]
conquest:light_gray_canvas_vertical_slab[facing=south,layer=1,waterlogged=false]
conquest:light_gray_canvas_vertical_slab[facing=south,layer=2,waterlogged=true]
conquest:light_gray_canvas_vertical_slab[facing=south,layer=2,waterlogged=false]
conquest:light_gray_canvas_vertical_slab[facing=south,layer=3,waterlogged=true]
conquest:light_gray_canvas_vertical_slab[facing=south,layer=3,waterlogged=false]
conquest:light_gray_canvas_vertical_slab[facing=south,layer=4,waterlogged=true]
conquest:light_gray_canvas_vertical_slab[facing=south,layer=4,waterlogged=false]
conquest:light_gray_canvas_vertical_slab[facing=west,layer=1,waterlogged=true]
conquest:light_gray_canvas_vertical_slab[facing=west,layer=1,waterlogged=false]
conquest:light_gray_canvas_vertical_slab[facing=west,layer=2,waterlogged=true]
conquest:light_gray_canvas_vertical_slab[facing=west,layer=2,waterlogged=false]
conquest:light_gray_canvas_vertical_slab[facing=west,layer=3,waterlogged=true]
conquest:light_gray_canvas_vertical_slab[facing=west,layer=3,waterlogged=false]
conquest:light_gray_canvas_vertical_slab[facing=west,layer=4,waterlogged=true]
conquest:light_gray_canvas_vertical_slab[facing=west,layer=4,waterlogged=false]
conquest:light_gray_canvas_vertical_slab[facing=east,layer=1,waterlogged=true]
conquest:light_gray_canvas_vertical_slab[facing=east,layer=1,waterlogged=false]
conquest:light_gray_canvas_vertical_slab[facing=east,layer=2,waterlogged=true]
conquest:light_gray_canvas_vertical_slab[facing=east,layer=2,waterlogged=false]
conquest:light_gray_canvas_vertical_slab[facing=east,layer=3,waterlogged=true]
conquest:light_gray_canvas_vertical_slab[facing=east,layer=3,waterlogged=false]
conquest:light_gray_canvas_vertical_slab[facing=east,layer=4,waterlogged=true]
conquest:light_gray_canvas_vertical_slab[facing=east,layer=4,waterlogged=false]
conquest:light_gray_carpet
conquest:light_gray_carpet_corner_slab[facing=north,type=top,waterlogged=true]
conquest:light_gray_carpet_corner_slab[facing=north,type=top,waterlogged=false]
conquest:light_gray_carpet_corner_slab[facing=north,type=bottom,waterlogged=true]
conquest:light_gray_carpet_corner_slab[facing=north,type=bottom,waterlogged=false]
conquest:light_gray_carpet_corner_slab[facing=south,type=top,waterlogged=true]
conquest:light_gray_carpet_corner_slab[facing=south,type=top,waterlogged=false]
conquest:light_gray_carpet_corner_slab[facing=south,type=bottom,waterlogged=true]
conquest:light_gray_carpet_corner_slab[facing=south,type=bottom,waterlogged=false]
conquest:light_gray_carpet_corner_slab[facing=west,type=top,waterlogged=true]
conquest:light_gray_carpet_corner_slab[facing=west,type=top,waterlogged=false]
conquest:light_gray_carpet_corner_slab[facing=west,type=bottom,waterlogged=true]
conquest:light_gray_carpet_corner_slab[facing=west,type=bottom,waterlogged=false]
conquest:light_gray_carpet_corner_slab[facing=east,type=top,waterlogged=true]
conquest:light_gray_carpet_corner_slab[facing=east,type=top,waterlogged=false]
conquest:light_gray_carpet_corner_slab[facing=east,type=bottom,waterlogged=true]
conquest:light_gray_carpet_corner_slab[facing=east,type=bottom,waterlogged=false]
conquest:light_gray_carpet_eighth_slab[facing=north,type=top,waterlogged=true]
conquest:light_gray_carpet_eighth_slab[facing=north,type=top,waterlogged=false]
conquest:light_gray_carpet_eighth_slab[facing=north,type=bottom,waterlogged=true]
conquest:light_gray_carpet_eighth_slab[facing=north,type=bottom,waterlogged=false]
conquest:light_gray_carpet_eighth_slab[facing=south,type=top,waterlogged=true]
conquest:light_gray_carpet_eighth_slab[facing=south,type=top,waterlogged=false]
conquest:light_gray_carpet_eighth_slab[facing=south,type=bottom,waterlogged=true]
conquest:light_gray_carpet_eighth_slab[facing=south,type=bottom,waterlogged=false]
conquest:light_gray_carpet_eighth_slab[facing=west,type=top,waterlogged=true]
conquest:light_gray_carpet_eighth_slab[facing=west,type=top,waterlogged=false]
conquest:light_gray_carpet_eighth_slab[facing=west,type=bottom,waterlogged=true]
conquest:light_gray_carpet_eighth_slab[facing=west,type=bottom,waterlogged=false]
conquest:light_gray_carpet_eighth_slab[facing=east,type=top,waterlogged=true]
conquest:light_gray_carpet_eighth_slab[facing=east,type=top,waterlogged=false]
conquest:light_gray_carpet_eighth_slab[facing=east,type=bottom,waterlogged=true]
conquest:light_gray_carpet_eighth_slab[facing=east,type=bottom,waterlogged=false]
conquest:light_gray_carpet_quarter_slab[facing=north,layer=1,type=top,waterlogged=true]
conquest:light_gray_carpet_quarter_slab[facing=north,layer=1,type=top,waterlogged=false]
conquest:light_gray_carpet_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=true]
conquest:light_gray_carpet_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=false]
conquest:light_gray_carpet_quarter_slab[facing=north,layer=2,type=top,waterlogged=true]
conquest:light_gray_carpet_quarter_slab[facing=north,layer=2,type=top,waterlogged=false]
conquest:light_gray_carpet_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=true]
conquest:light_gray_carpet_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=false]
conquest:light_gray_carpet_quarter_slab[facing=north,layer=3,type=top,waterlogged=true]
conquest:light_gray_carpet_quarter_slab[facing=north,layer=3,type=top,waterlogged=false]
conquest:light_gray_carpet_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=true]
conquest:light_gray_carpet_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=false]
conquest:light_gray_carpet_quarter_slab[facing=south,layer=1,type=top,waterlogged=true]
conquest:light_gray_carpet_quarter_slab[facing=south,layer=1,type=top,waterlogged=false]
conquest:light_gray_carpet_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=true]
conquest:light_gray_carpet_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=false]
conquest:light_gray_carpet_quarter_slab[facing=south,layer=2,type=top,waterlogged=true]
conquest:light_gray_carpet_quarter_slab[facing=south,layer=2,type=top,waterlogged=false]
conquest:light_gray_carpet_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=true]
conquest:light_gray_carpet_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=false]
conquest:light_gray_carpet_quarter_slab[facing=south,layer=3,type=top,waterlogged=true]
conquest:light_gray_carpet_quarter_slab[facing=south,layer=3,type=top,waterlogged=false]
conquest:light_gray_carpet_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=true]
conquest:light_gray_carpet_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=false]
conquest:light_gray_carpet_quarter_slab[facing=west,layer=1,type=top,waterlogged=true]
conquest:light_gray_carpet_quarter_slab[facing=west,layer=1,type=top,waterlogged=false]
conquest:light_gray_carpet_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=true]
conquest:light_gray_carpet_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=false]
conquest:light_gray_carpet_quarter_slab[facing=west,layer=2,type=top,waterlogged=true]
conquest:light_gray_carpet_quarter_slab[facing=west,layer=2,type=top,waterlogged=false]
conquest:light_gray_carpet_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=true]
conquest:light_gray_carpet_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=false]
conquest:light_gray_carpet_quarter_slab[facing=west,layer=3,type=top,waterlogged=true]
conquest:light_gray_carpet_quarter_slab[facing=west,layer=3,type=top,waterlogged=false]
conquest:light_gray_carpet_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=true]
conquest:light_gray_carpet_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=false]
conquest:light_gray_carpet_quarter_slab[facing=east,layer=1,type=top,waterlogged=true]
conquest:light_gray_carpet_quarter_slab[facing=east,layer=1,type=top,waterlogged=false]
conquest:light_gray_carpet_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=true]
conquest:light_gray_carpet_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=false]
conquest:light_gray_carpet_quarter_slab[facing=east,layer=2,type=top,waterlogged=true]
conquest:light_gray_carpet_quarter_slab[facing=east,layer=2,type=top,waterlogged=false]
conquest:light_gray_carpet_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=true]
conquest:light_gray_carpet_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=false]
conquest:light_gray_carpet_quarter_slab[facing=east,layer=3,type=top,waterlogged=true]
conquest:light_gray_carpet_quarter_slab[facing=east,layer=3,type=top,waterlogged=false]
conquest:light_gray_carpet_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=true]
conquest:light_gray_carpet_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=false]
conquest:light_gray_carpet_slab[layers=1,type=top,waterlogged=true]
conquest:light_gray_carpet_slab[layers=1,type=top,waterlogged=false]
conquest:light_gray_carpet_slab[layers=1,type=bottom,waterlogged=true]
conquest:light_gray_carpet_slab[layers=1,type=bottom,waterlogged=false]
conquest:light_gray_carpet_slab[layers=2,type=top,waterlogged=true]
conquest:light_gray_carpet_slab[layers=2,type=top,waterlogged=false]
conquest:light_gray_carpet_slab[layers=2,type=bottom,waterlogged=true]
conquest:light_gray_carpet_slab[layers=2,type=bottom,waterlogged=false]
conquest:light_gray_carpet_slab[layers=3,type=top,waterlogged=true]
conquest:light_gray_carpet_slab[layers=3,type=top,waterlogged=false]
conquest:light_gray_carpet_slab[layers=3,type=bottom,waterlogged=true]
conquest:light_gray_carpet_slab[layers=3,type=bottom,waterlogged=false]
conquest:light_gray_carpet_slab[layers=4,type=top,waterlogged=true]
conquest:light_gray_carpet_slab[layers=4,type=top,waterlogged=false]
conquest:light_gray_carpet_slab[layers=4,type=bottom,waterlogged=true]
conquest:light_gray_carpet_slab[layers=4,type=bottom,waterlogged=false]
conquest:light_gray_carpet_slab[layers=5,type=top,waterlogged=true]
conquest:light_gray_carpet_slab[layers=5,type=top,waterlogged=false]
conquest:light_gray_carpet_slab[layers=5,type=bottom,waterlogged=true]
conquest:light_gray_carpet_slab[layers=5,type=bottom,waterlogged=false]
conquest:light_gray_carpet_slab[layers=6,type=top,waterlogged=true]
conquest:light_gray_carpet_slab[layers=6,type=top,waterlogged=false]
conquest:light_gray_carpet_slab[layers=6,type=bottom,waterlogged=true]
conquest:light_gray_carpet_slab[layers=6,type=bottom,waterlogged=false]
conquest:light_gray_carpet_slab[layers=7,type=top,waterlogged=true]
conquest:light_gray_carpet_slab[layers=7,type=top,waterlogged=false]
conquest:light_gray_carpet_slab[layers=7,type=bottom,waterlogged=true]
conquest:light_gray_carpet_slab[layers=7,type=bottom,waterlogged=false]
conquest:light_gray_carpet_slab[layers=8,type=top,waterlogged=true]
conquest:light_gray_carpet_slab[layers=8,type=top,waterlogged=false]
conquest:light_gray_carpet_slab[layers=8,type=bottom,waterlogged=true]
conquest:light_gray_carpet_slab[layers=8,type=bottom,waterlogged=false]
conquest:light_gray_carpet_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:light_gray_carpet_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:light_gray_carpet_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:light_gray_carpet_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:light_gray_carpet_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:light_gray_carpet_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:light_gray_carpet_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:light_gray_carpet_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:light_gray_carpet_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:light_gray_carpet_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:light_gray_carpet_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:light_gray_carpet_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:light_gray_carpet_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:light_gray_carpet_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:light_gray_carpet_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:light_gray_carpet_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:light_gray_carpet_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:light_gray_carpet_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:light_gray_carpet_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:light_gray_carpet_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:light_gray_carpet_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:light_gray_carpet_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:light_gray_carpet_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:light_gray_carpet_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:light_gray_carpet_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:light_gray_carpet_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:light_gray_carpet_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:light_gray_carpet_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:light_gray_carpet_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:light_gray_carpet_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:light_gray_carpet_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:light_gray_carpet_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:light_gray_carpet_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:light_gray_carpet_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:light_gray_carpet_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:light_gray_carpet_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:light_gray_carpet_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:light_gray_carpet_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:light_gray_carpet_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:light_gray_carpet_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:light_gray_carpet_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:light_gray_carpet_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:light_gray_carpet_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:light_gray_carpet_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:light_gray_carpet_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:light_gray_carpet_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:light_gray_carpet_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:light_gray_carpet_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:light_gray_carpet_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:light_gray_carpet_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:light_gray_carpet_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:light_gray_carpet_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:light_gray_carpet_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:light_gray_carpet_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:light_gray_carpet_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:light_gray_carpet_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:light_gray_carpet_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:light_gray_carpet_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:light_gray_carpet_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:light_gray_carpet_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:light_gray_carpet_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:light_gray_carpet_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:light_gray_carpet_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:light_gray_carpet_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:light_gray_carpet_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:light_gray_carpet_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:light_gray_carpet_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:light_gray_carpet_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:light_gray_carpet_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:light_gray_carpet_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:light_gray_carpet_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:light_gray_carpet_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:light_gray_carpet_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:light_gray_carpet_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:light_gray_carpet_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:light_gray_carpet_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:light_gray_carpet_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:light_gray_carpet_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:light_gray_carpet_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:light_gray_carpet_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:light_gray_carpet_vertical_corner[facing=north,layer=1,waterlogged=true]
conquest:light_gray_carpet_vertical_corner[facing=north,layer=1,waterlogged=false]
conquest:light_gray_carpet_vertical_corner[facing=north,layer=2,waterlogged=true]
conquest:light_gray_carpet_vertical_corner[facing=north,layer=2,waterlogged=false]
conquest:light_gray_carpet_vertical_corner[facing=north,layer=3,waterlogged=true]
conquest:light_gray_carpet_vertical_corner[facing=north,layer=3,waterlogged=false]
conquest:light_gray_carpet_vertical_corner[facing=north,layer=4,waterlogged=true]
conquest:light_gray_carpet_vertical_corner[facing=north,layer=4,waterlogged=false]
conquest:light_gray_carpet_vertical_corner[facing=south,layer=1,waterlogged=true]
conquest:light_gray_carpet_vertical_corner[facing=south,layer=1,waterlogged=false]
conquest:light_gray_carpet_vertical_corner[facing=south,layer=2,waterlogged=true]
conquest:light_gray_carpet_vertical_corner[facing=south,layer=2,waterlogged=false]
conquest:light_gray_carpet_vertical_corner[facing=south,layer=3,waterlogged=true]
conquest:light_gray_carpet_vertical_corner[facing=south,layer=3,waterlogged=false]
conquest:light_gray_carpet_vertical_corner[facing=south,layer=4,waterlogged=true]
conquest:light_gray_carpet_vertical_corner[facing=south,layer=4,waterlogged=false]
conquest:light_gray_carpet_vertical_corner[facing=west,layer=1,waterlogged=true]
conquest:light_gray_carpet_vertical_corner[facing=west,layer=1,waterlogged=false]
conquest:light_gray_carpet_vertical_corner[facing=west,layer=2,waterlogged=true]
conquest:light_gray_carpet_vertical_corner[facing=west,layer=2,waterlogged=false]
conquest:light_gray_carpet_vertical_corner[facing=west,layer=3,waterlogged=true]
conquest:light_gray_carpet_vertical_corner[facing=west,layer=3,waterlogged=false]
conquest:light_gray_carpet_vertical_corner[facing=west,layer=4,waterlogged=true]
conquest:light_gray_carpet_vertical_corner[facing=west,layer=4,waterlogged=false]
conquest:light_gray_carpet_vertical_corner[facing=east,layer=1,waterlogged=true]
conquest:light_gray_carpet_vertical_corner[facing=east,layer=1,waterlogged=false]
conquest:light_gray_carpet_vertical_corner[facing=east,layer=2,waterlogged=true]
conquest:light_gray_carpet_vertical_corner[facing=east,layer=2,waterlogged=false]
conquest:light_gray_carpet_vertical_corner[facing=east,layer=3,waterlogged=true]
conquest:light_gray_carpet_vertical_corner[facing=east,layer=3,waterlogged=false]
conquest:light_gray_carpet_vertical_corner[facing=east,layer=4,waterlogged=true]
conquest:light_gray_carpet_vertical_corner[facing=east,layer=4,waterlogged=false]
conquest:light_gray_carpet_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:light_gray_carpet_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:light_gray_carpet_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:light_gray_carpet_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:light_gray_carpet_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:light_gray_carpet_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:light_gray_carpet_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:light_gray_carpet_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:light_gray_carpet_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:light_gray_carpet_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:light_gray_carpet_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:light_gray_carpet_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:light_gray_carpet_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:light_gray_carpet_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:light_gray_carpet_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:light_gray_carpet_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:light_gray_carpet_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:light_gray_carpet_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:light_gray_carpet_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:light_gray_carpet_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:light_gray_carpet_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:light_gray_carpet_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:light_gray_carpet_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:light_gray_carpet_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:light_gray_carpet_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:light_gray_carpet_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:light_gray_carpet_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:light_gray_carpet_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:light_gray_carpet_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:light_gray_carpet_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:light_gray_carpet_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:light_gray_carpet_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:light_gray_carpet_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:light_gray_carpet_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:light_gray_carpet_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:light_gray_carpet_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:light_gray_carpet_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:light_gray_carpet_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:light_gray_carpet_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:light_gray_carpet_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:light_gray_carpet_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:light_gray_carpet_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:light_gray_carpet_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:light_gray_carpet_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:light_gray_carpet_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:light_gray_carpet_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:light_gray_carpet_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:light_gray_carpet_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:light_gray_carpet_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:light_gray_carpet_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:light_gray_carpet_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:light_gray_carpet_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:light_gray_carpet_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:light_gray_carpet_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:light_gray_carpet_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:light_gray_carpet_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:light_gray_carpet_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:light_gray_carpet_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:light_gray_carpet_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:light_gray_carpet_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:light_gray_carpet_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:light_gray_carpet_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:light_gray_carpet_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:light_gray_carpet_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:light_gray_carpet_vertical_quarter[facing=north,layer=1,waterlogged=true]
conquest:light_gray_carpet_vertical_quarter[facing=north,layer=1,waterlogged=false]
conquest:light_gray_carpet_vertical_quarter[facing=north,layer=2,waterlogged=true]
conquest:light_gray_carpet_vertical_quarter[facing=north,layer=2,waterlogged=false]
conquest:light_gray_carpet_vertical_quarter[facing=north,layer=3,waterlogged=true]
conquest:light_gray_carpet_vertical_quarter[facing=north,layer=3,waterlogged=false]
conquest:light_gray_carpet_vertical_quarter[facing=north,layer=4,waterlogged=true]
conquest:light_gray_carpet_vertical_quarter[facing=north,layer=4,waterlogged=false]
conquest:light_gray_carpet_vertical_quarter[facing=south,layer=1,waterlogged=true]
conquest:light_gray_carpet_vertical_quarter[facing=south,layer=1,waterlogged=false]
conquest:light_gray_carpet_vertical_quarter[facing=south,layer=2,waterlogged=true]
conquest:light_gray_carpet_vertical_quarter[facing=south,layer=2,waterlogged=false]
conquest:light_gray_carpet_vertical_quarter[facing=south,layer=3,waterlogged=true]
conquest:light_gray_carpet_vertical_quarter[facing=south,layer=3,waterlogged=false]
conquest:light_gray_carpet_vertical_quarter[facing=south,layer=4,waterlogged=true]
conquest:light_gray_carpet_vertical_quarter[facing=south,layer=4,waterlogged=false]
conquest:light_gray_carpet_vertical_quarter[facing=west,layer=1,waterlogged=true]
conquest:light_gray_carpet_vertical_quarter[facing=west,layer=1,waterlogged=false]
conquest:light_gray_carpet_vertical_quarter[facing=west,layer=2,waterlogged=true]
conquest:light_gray_carpet_vertical_quarter[facing=west,layer=2,waterlogged=false]
conquest:light_gray_carpet_vertical_quarter[facing=west,layer=3,waterlogged=true]
conquest:light_gray_carpet_vertical_quarter[facing=west,layer=3,waterlogged=false]
conquest:light_gray_carpet_vertical_quarter[facing=west,layer=4,waterlogged=true]
conquest:light_gray_carpet_vertical_quarter[facing=west,layer=4,waterlogged=false]
conquest:light_gray_carpet_vertical_quarter[facing=east,layer=1,waterlogged=true]
conquest:light_gray_carpet_vertical_quarter[facing=east,layer=1,waterlogged=false]
conquest:light_gray_carpet_vertical_quarter[facing=east,layer=2,waterlogged=true]
conquest:light_gray_carpet_vertical_quarter[facing=east,layer=2,waterlogged=false]
conquest:light_gray_carpet_vertical_quarter[facing=east,layer=3,waterlogged=true]
conquest:light_gray_carpet_vertical_quarter[facing=east,layer=3,waterlogged=false]
conquest:light_gray_carpet_vertical_quarter[facing=east,layer=4,waterlogged=true]
conquest:light_gray_carpet_vertical_quarter[facing=east,layer=4,waterlogged=false]
conquest:light_gray_carpet_vertical_slab[facing=north,layer=1,waterlogged=true]
conquest:light_gray_carpet_vertical_slab[facing=north,layer=1,waterlogged=false]
conquest:light_gray_carpet_vertical_slab[facing=north,layer=2,waterlogged=true]
conquest:light_gray_carpet_vertical_slab[facing=north,layer=2,waterlogged=false]
conquest:light_gray_carpet_vertical_slab[facing=north,layer=3,waterlogged=true]
conquest:light_gray_carpet_vertical_slab[facing=north,layer=3,waterlogged=false]
conquest:light_gray_carpet_vertical_slab[facing=north,layer=4,waterlogged=true]
conquest:light_gray_carpet_vertical_slab[facing=north,layer=4,waterlogged=false]
conquest:light_gray_carpet_vertical_slab[facing=south,layer=1,waterlogged=true]
conquest:light_gray_carpet_vertical_slab[facing=south,layer=1,waterlogged=false]
conquest:light_gray_carpet_vertical_slab[facing=south,layer=2,waterlogged=true]
conquest:light_gray_carpet_vertical_slab[facing=south,layer=2,waterlogged=false]
conquest:light_gray_carpet_vertical_slab[facing=south,layer=3,waterlogged=true]
conquest:light_gray_carpet_vertical_slab[facing=south,layer=3,waterlogged=false]
conquest:light_gray_carpet_vertical_slab[facing=south,layer=4,waterlogged=true]
conquest:light_gray_carpet_vertical_slab[facing=south,layer=4,waterlogged=false]
conquest:light_gray_carpet_vertical_slab[facing=west,layer=1,waterlogged=true]
conquest:light_gray_carpet_vertical_slab[facing=west,layer=1,waterlogged=false]
conquest:light_gray_carpet_vertical_slab[facing=west,layer=2,waterlogged=true]
conquest:light_gray_carpet_vertical_slab[facing=west,layer=2,waterlogged=false]
conquest:light_gray_carpet_vertical_slab[facing=west,layer=3,waterlogged=true]
conquest:light_gray_carpet_vertical_slab[facing=west,layer=3,waterlogged=false]
conquest:light_gray_carpet_vertical_slab[facing=west,layer=4,waterlogged=true]
conquest:light_gray_carpet_vertical_slab[facing=west,layer=4,waterlogged=false]
conquest:light_gray_carpet_vertical_slab[facing=east,layer=1,waterlogged=true]
conquest:light_gray_carpet_vertical_slab[facing=east,layer=1,waterlogged=false]
conquest:light_gray_carpet_vertical_slab[facing=east,layer=2,waterlogged=true]
conquest:light_gray_carpet_vertical_slab[facing=east,layer=2,waterlogged=false]
conquest:light_gray_carpet_vertical_slab[facing=east,layer=3,waterlogged=true]
conquest:light_gray_carpet_vertical_slab[facing=east,layer=3,waterlogged=false]
conquest:light_gray_carpet_vertical_slab[facing=east,layer=4,waterlogged=true]
conquest:light_gray_carpet_vertical_slab[facing=east,layer=4,waterlogged=false]
conquest:light_gray_concrete_powder_layer[layers=1,waterlogged=true]
conquest:light_gray_concrete_powder_layer[layers=1,waterlogged=false]
conquest:light_gray_concrete_powder_layer[layers=2,waterlogged=true]
conquest:light_gray_concrete_powder_layer[layers=2,waterlogged=false]
conquest:light_gray_concrete_powder_layer[layers=3,waterlogged=true]
conquest:light_gray_concrete_powder_layer[layers=3,waterlogged=false]
conquest:light_gray_concrete_powder_layer[layers=4,waterlogged=true]
conquest:light_gray_concrete_powder_layer[layers=4,waterlogged=false]
conquest:light_gray_concrete_powder_layer[layers=5,waterlogged=true]
conquest:light_gray_concrete_powder_layer[layers=5,waterlogged=false]
conquest:light_gray_concrete_powder_layer[layers=6,waterlogged=true]
conquest:light_gray_concrete_powder_layer[layers=6,waterlogged=false]
conquest:light_gray_concrete_powder_layer[layers=7,waterlogged=true]
conquest:light_gray_concrete_powder_layer[layers=7,waterlogged=false]
conquest:light_gray_concrete_powder_layer[layers=8,waterlogged=true]
conquest:light_gray_concrete_powder_layer[layers=8,waterlogged=false]
conquest:light_gray_concrete_powder_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:light_gray_concrete_powder_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:light_gray_concrete_powder_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:light_gray_concrete_powder_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:light_gray_concrete_powder_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:light_gray_concrete_powder_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:light_gray_concrete_powder_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:light_gray_concrete_powder_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:light_gray_concrete_powder_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:light_gray_concrete_powder_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:light_gray_concrete_powder_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:light_gray_concrete_powder_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:light_gray_concrete_powder_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:light_gray_concrete_powder_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:light_gray_concrete_powder_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:light_gray_concrete_powder_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:light_gray_concrete_powder_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:light_gray_concrete_powder_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:light_gray_concrete_powder_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:light_gray_concrete_powder_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:light_gray_concrete_powder_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:light_gray_concrete_powder_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:light_gray_concrete_powder_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:light_gray_concrete_powder_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:light_gray_concrete_powder_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:light_gray_concrete_powder_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:light_gray_concrete_powder_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:light_gray_concrete_powder_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:light_gray_concrete_powder_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:light_gray_concrete_powder_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:light_gray_concrete_powder_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:light_gray_concrete_powder_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:light_gray_concrete_powder_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:light_gray_concrete_powder_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:light_gray_concrete_powder_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:light_gray_concrete_powder_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:light_gray_concrete_powder_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:light_gray_concrete_powder_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:light_gray_concrete_powder_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:light_gray_concrete_powder_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:light_gray_concrete_powder_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:light_gray_concrete_powder_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:light_gray_concrete_powder_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:light_gray_concrete_powder_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:light_gray_concrete_powder_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:light_gray_concrete_powder_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:light_gray_concrete_powder_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:light_gray_concrete_powder_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:light_gray_concrete_powder_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:light_gray_concrete_powder_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:light_gray_concrete_powder_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:light_gray_concrete_powder_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:light_gray_concrete_powder_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:light_gray_concrete_powder_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:light_gray_concrete_powder_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:light_gray_concrete_powder_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:light_gray_concrete_powder_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:light_gray_concrete_powder_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:light_gray_concrete_powder_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:light_gray_concrete_powder_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:light_gray_concrete_powder_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:light_gray_concrete_powder_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:light_gray_concrete_powder_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:light_gray_concrete_powder_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:light_gray_concrete_powder_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:light_gray_concrete_powder_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:light_gray_concrete_powder_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:light_gray_concrete_powder_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:light_gray_concrete_powder_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:light_gray_concrete_powder_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:light_gray_concrete_powder_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:light_gray_concrete_powder_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:light_gray_concrete_powder_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:light_gray_concrete_powder_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:light_gray_concrete_powder_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:light_gray_concrete_powder_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:light_gray_concrete_powder_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:light_gray_concrete_powder_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:light_gray_concrete_powder_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:light_gray_concrete_powder_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:light_gray_granite
conquest:light_gray_granite_corner_slab[facing=north,type=top,waterlogged=true]
conquest:light_gray_granite_corner_slab[facing=north,type=top,waterlogged=false]
conquest:light_gray_granite_corner_slab[facing=north,type=bottom,waterlogged=true]
conquest:light_gray_granite_corner_slab[facing=north,type=bottom,waterlogged=false]
conquest:light_gray_granite_corner_slab[facing=south,type=top,waterlogged=true]
conquest:light_gray_granite_corner_slab[facing=south,type=top,waterlogged=false]
conquest:light_gray_granite_corner_slab[facing=south,type=bottom,waterlogged=true]
conquest:light_gray_granite_corner_slab[facing=south,type=bottom,waterlogged=false]
conquest:light_gray_granite_corner_slab[facing=west,type=top,waterlogged=true]
conquest:light_gray_granite_corner_slab[facing=west,type=top,waterlogged=false]
conquest:light_gray_granite_corner_slab[facing=west,type=bottom,waterlogged=true]
conquest:light_gray_granite_corner_slab[facing=west,type=bottom,waterlogged=false]
conquest:light_gray_granite_corner_slab[facing=east,type=top,waterlogged=true]
conquest:light_gray_granite_corner_slab[facing=east,type=top,waterlogged=false]
conquest:light_gray_granite_corner_slab[facing=east,type=bottom,waterlogged=true]
conquest:light_gray_granite_corner_slab[facing=east,type=bottom,waterlogged=false]
conquest:light_gray_granite_eighth_slab[facing=north,type=top,waterlogged=true]
conquest:light_gray_granite_eighth_slab[facing=north,type=top,waterlogged=false]
conquest:light_gray_granite_eighth_slab[facing=north,type=bottom,waterlogged=true]
conquest:light_gray_granite_eighth_slab[facing=north,type=bottom,waterlogged=false]
conquest:light_gray_granite_eighth_slab[facing=south,type=top,waterlogged=true]
conquest:light_gray_granite_eighth_slab[facing=south,type=top,waterlogged=false]
conquest:light_gray_granite_eighth_slab[facing=south,type=bottom,waterlogged=true]
conquest:light_gray_granite_eighth_slab[facing=south,type=bottom,waterlogged=false]
conquest:light_gray_granite_eighth_slab[facing=west,type=top,waterlogged=true]
conquest:light_gray_granite_eighth_slab[facing=west,type=top,waterlogged=false]
conquest:light_gray_granite_eighth_slab[facing=west,type=bottom,waterlogged=true]
conquest:light_gray_granite_eighth_slab[facing=west,type=bottom,waterlogged=false]
conquest:light_gray_granite_eighth_slab[facing=east,type=top,waterlogged=true]
conquest:light_gray_granite_eighth_slab[facing=east,type=top,waterlogged=false]
conquest:light_gray_granite_eighth_slab[facing=east,type=bottom,waterlogged=true]
conquest:light_gray_granite_eighth_slab[facing=east,type=bottom,waterlogged=false]
conquest:light_gray_granite_quarter_slab[facing=north,layer=1,type=top,waterlogged=true]
conquest:light_gray_granite_quarter_slab[facing=north,layer=1,type=top,waterlogged=false]
conquest:light_gray_granite_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=true]
conquest:light_gray_granite_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=false]
conquest:light_gray_granite_quarter_slab[facing=north,layer=2,type=top,waterlogged=true]
conquest:light_gray_granite_quarter_slab[facing=north,layer=2,type=top,waterlogged=false]
conquest:light_gray_granite_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=true]
conquest:light_gray_granite_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=false]
conquest:light_gray_granite_quarter_slab[facing=north,layer=3,type=top,waterlogged=true]
conquest:light_gray_granite_quarter_slab[facing=north,layer=3,type=top,waterlogged=false]
conquest:light_gray_granite_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=true]
conquest:light_gray_granite_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=false]
conquest:light_gray_granite_quarter_slab[facing=south,layer=1,type=top,waterlogged=true]
conquest:light_gray_granite_quarter_slab[facing=south,layer=1,type=top,waterlogged=false]
conquest:light_gray_granite_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=true]
conquest:light_gray_granite_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=false]
conquest:light_gray_granite_quarter_slab[facing=south,layer=2,type=top,waterlogged=true]
conquest:light_gray_granite_quarter_slab[facing=south,layer=2,type=top,waterlogged=false]
conquest:light_gray_granite_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=true]
conquest:light_gray_granite_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=false]
conquest:light_gray_granite_quarter_slab[facing=south,layer=3,type=top,waterlogged=true]
conquest:light_gray_granite_quarter_slab[facing=south,layer=3,type=top,waterlogged=false]
conquest:light_gray_granite_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=true]
conquest:light_gray_granite_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=false]
conquest:light_gray_granite_quarter_slab[facing=west,layer=1,type=top,waterlogged=true]
conquest:light_gray_granite_quarter_slab[facing=west,layer=1,type=top,waterlogged=false]
conquest:light_gray_granite_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=true]
conquest:light_gray_granite_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=false]
conquest:light_gray_granite_quarter_slab[facing=west,layer=2,type=top,waterlogged=true]
conquest:light_gray_granite_quarter_slab[facing=west,layer=2,type=top,waterlogged=false]
conquest:light_gray_granite_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=true]
conquest:light_gray_granite_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=false]
conquest:light_gray_granite_quarter_slab[facing=west,layer=3,type=top,waterlogged=true]
conquest:light_gray_granite_quarter_slab[facing=west,layer=3,type=top,waterlogged=false]
conquest:light_gray_granite_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=true]
conquest:light_gray_granite_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=false]
conquest:light_gray_granite_quarter_slab[facing=east,layer=1,type=top,waterlogged=true]
conquest:light_gray_granite_quarter_slab[facing=east,layer=1,type=top,waterlogged=false]
conquest:light_gray_granite_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=true]
conquest:light_gray_granite_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=false]
conquest:light_gray_granite_quarter_slab[facing=east,layer=2,type=top,waterlogged=true]
conquest:light_gray_granite_quarter_slab[facing=east,layer=2,type=top,waterlogged=false]
conquest:light_gray_granite_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=true]
conquest:light_gray_granite_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=false]
conquest:light_gray_granite_quarter_slab[facing=east,layer=3,type=top,waterlogged=true]
conquest:light_gray_granite_quarter_slab[facing=east,layer=3,type=top,waterlogged=false]
conquest:light_gray_granite_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=true]
conquest:light_gray_granite_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=false]
conquest:light_gray_granite_slab[layers=1,type=top,waterlogged=true]
conquest:light_gray_granite_slab[layers=1,type=top,waterlogged=false]
conquest:light_gray_granite_slab[layers=1,type=bottom,waterlogged=true]
conquest:light_gray_granite_slab[layers=1,type=bottom,waterlogged=false]
conquest:light_gray_granite_slab[layers=2,type=top,waterlogged=true]
conquest:light_gray_granite_slab[layers=2,type=top,waterlogged=false]
conquest:light_gray_granite_slab[layers=2,type=bottom,waterlogged=true]
conquest:light_gray_granite_slab[layers=2,type=bottom,waterlogged=false]
conquest:light_gray_granite_slab[layers=3,type=top,waterlogged=true]
conquest:light_gray_granite_slab[layers=3,type=top,waterlogged=false]
conquest:light_gray_granite_slab[layers=3,type=bottom,waterlogged=true]
conquest:light_gray_granite_slab[layers=3,type=bottom,waterlogged=false]
conquest:light_gray_granite_slab[layers=4,type=top,waterlogged=true]
conquest:light_gray_granite_slab[layers=4,type=top,waterlogged=false]
conquest:light_gray_granite_slab[layers=4,type=bottom,waterlogged=true]
conquest:light_gray_granite_slab[layers=4,type=bottom,waterlogged=false]
conquest:light_gray_granite_slab[layers=5,type=top,waterlogged=true]
conquest:light_gray_granite_slab[layers=5,type=top,waterlogged=false]
conquest:light_gray_granite_slab[layers=5,type=bottom,waterlogged=true]
conquest:light_gray_granite_slab[layers=5,type=bottom,waterlogged=false]
conquest:light_gray_granite_slab[layers=6,type=top,waterlogged=true]
conquest:light_gray_granite_slab[layers=6,type=top,waterlogged=false]
conquest:light_gray_granite_slab[layers=6,type=bottom,waterlogged=true]
conquest:light_gray_granite_slab[layers=6,type=bottom,waterlogged=false]
conquest:light_gray_granite_slab[layers=7,type=top,waterlogged=true]
conquest:light_gray_granite_slab[layers=7,type=top,waterlogged=false]
conquest:light_gray_granite_slab[layers=7,type=bottom,waterlogged=true]
conquest:light_gray_granite_slab[layers=7,type=bottom,waterlogged=false]
conquest:light_gray_granite_slab[layers=8,type=top,waterlogged=true]
conquest:light_gray_granite_slab[layers=8,type=top,waterlogged=false]
conquest:light_gray_granite_slab[layers=8,type=bottom,waterlogged=true]
conquest:light_gray_granite_slab[layers=8,type=bottom,waterlogged=false]
conquest:light_gray_granite_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:light_gray_granite_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:light_gray_granite_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:light_gray_granite_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:light_gray_granite_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:light_gray_granite_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:light_gray_granite_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:light_gray_granite_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:light_gray_granite_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:light_gray_granite_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:light_gray_granite_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:light_gray_granite_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:light_gray_granite_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:light_gray_granite_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:light_gray_granite_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:light_gray_granite_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:light_gray_granite_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:light_gray_granite_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:light_gray_granite_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:light_gray_granite_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:light_gray_granite_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:light_gray_granite_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:light_gray_granite_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:light_gray_granite_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:light_gray_granite_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:light_gray_granite_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:light_gray_granite_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:light_gray_granite_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:light_gray_granite_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:light_gray_granite_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:light_gray_granite_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:light_gray_granite_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:light_gray_granite_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:light_gray_granite_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:light_gray_granite_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:light_gray_granite_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:light_gray_granite_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:light_gray_granite_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:light_gray_granite_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:light_gray_granite_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:light_gray_granite_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:light_gray_granite_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:light_gray_granite_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:light_gray_granite_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:light_gray_granite_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:light_gray_granite_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:light_gray_granite_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:light_gray_granite_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:light_gray_granite_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:light_gray_granite_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:light_gray_granite_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:light_gray_granite_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:light_gray_granite_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:light_gray_granite_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:light_gray_granite_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:light_gray_granite_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:light_gray_granite_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:light_gray_granite_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:light_gray_granite_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:light_gray_granite_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:light_gray_granite_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:light_gray_granite_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:light_gray_granite_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:light_gray_granite_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:light_gray_granite_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:light_gray_granite_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:light_gray_granite_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:light_gray_granite_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:light_gray_granite_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:light_gray_granite_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:light_gray_granite_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:light_gray_granite_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:light_gray_granite_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:light_gray_granite_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:light_gray_granite_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:light_gray_granite_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:light_gray_granite_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:light_gray_granite_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:light_gray_granite_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:light_gray_granite_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:light_gray_granite_vertical_corner[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:light_gray_granite_vertical_corner[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:light_gray_granite_vertical_corner[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:light_gray_granite_vertical_corner[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:light_gray_granite_vertical_corner[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:light_gray_granite_vertical_corner[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:light_gray_granite_vertical_corner[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:light_gray_granite_vertical_corner[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:light_gray_granite_vertical_corner[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:light_gray_granite_vertical_corner[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:light_gray_granite_vertical_corner[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:light_gray_granite_vertical_corner[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:light_gray_granite_vertical_corner[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:light_gray_granite_vertical_corner[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:light_gray_granite_vertical_corner[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:light_gray_granite_vertical_corner[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:light_gray_granite_vertical_corner[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:light_gray_granite_vertical_corner[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:light_gray_granite_vertical_corner[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:light_gray_granite_vertical_corner[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:light_gray_granite_vertical_corner[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:light_gray_granite_vertical_corner[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:light_gray_granite_vertical_corner[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:light_gray_granite_vertical_corner[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:light_gray_granite_vertical_corner[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:light_gray_granite_vertical_corner[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:light_gray_granite_vertical_corner[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:light_gray_granite_vertical_corner[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:light_gray_granite_vertical_corner[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:light_gray_granite_vertical_corner[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:light_gray_granite_vertical_corner[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:light_gray_granite_vertical_corner[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:light_gray_granite_vertical_corner[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:light_gray_granite_vertical_corner[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:light_gray_granite_vertical_corner[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:light_gray_granite_vertical_corner[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:light_gray_granite_vertical_corner[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:light_gray_granite_vertical_corner[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:light_gray_granite_vertical_corner[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:light_gray_granite_vertical_corner[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:light_gray_granite_vertical_corner[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:light_gray_granite_vertical_corner[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:light_gray_granite_vertical_corner[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:light_gray_granite_vertical_corner[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:light_gray_granite_vertical_corner[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:light_gray_granite_vertical_corner[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:light_gray_granite_vertical_corner[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:light_gray_granite_vertical_corner[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:light_gray_granite_vertical_corner[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:light_gray_granite_vertical_corner[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:light_gray_granite_vertical_corner[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:light_gray_granite_vertical_corner[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:light_gray_granite_vertical_corner[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:light_gray_granite_vertical_corner[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:light_gray_granite_vertical_corner[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:light_gray_granite_vertical_corner[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:light_gray_granite_vertical_corner[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:light_gray_granite_vertical_corner[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:light_gray_granite_vertical_corner[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:light_gray_granite_vertical_corner[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:light_gray_granite_vertical_corner[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:light_gray_granite_vertical_corner[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:light_gray_granite_vertical_corner[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:light_gray_granite_vertical_corner[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:light_gray_granite_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:light_gray_granite_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:light_gray_granite_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:light_gray_granite_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:light_gray_granite_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:light_gray_granite_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:light_gray_granite_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:light_gray_granite_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:light_gray_granite_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:light_gray_granite_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:light_gray_granite_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:light_gray_granite_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:light_gray_granite_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:light_gray_granite_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:light_gray_granite_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:light_gray_granite_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:light_gray_granite_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:light_gray_granite_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:light_gray_granite_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:light_gray_granite_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:light_gray_granite_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:light_gray_granite_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:light_gray_granite_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:light_gray_granite_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:light_gray_granite_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:light_gray_granite_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:light_gray_granite_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:light_gray_granite_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:light_gray_granite_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:light_gray_granite_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:light_gray_granite_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:light_gray_granite_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:light_gray_granite_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:light_gray_granite_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:light_gray_granite_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:light_gray_granite_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:light_gray_granite_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:light_gray_granite_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:light_gray_granite_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:light_gray_granite_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:light_gray_granite_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:light_gray_granite_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:light_gray_granite_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:light_gray_granite_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:light_gray_granite_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:light_gray_granite_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:light_gray_granite_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:light_gray_granite_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:light_gray_granite_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:light_gray_granite_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:light_gray_granite_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:light_gray_granite_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:light_gray_granite_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:light_gray_granite_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:light_gray_granite_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:light_gray_granite_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:light_gray_granite_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:light_gray_granite_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:light_gray_granite_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:light_gray_granite_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:light_gray_granite_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:light_gray_granite_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:light_gray_granite_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:light_gray_granite_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:light_gray_granite_vertical_quarter[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:light_gray_granite_vertical_quarter[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:light_gray_granite_vertical_quarter[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:light_gray_granite_vertical_quarter[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:light_gray_granite_vertical_quarter[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:light_gray_granite_vertical_quarter[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:light_gray_granite_vertical_quarter[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:light_gray_granite_vertical_quarter[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:light_gray_granite_vertical_quarter[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:light_gray_granite_vertical_quarter[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:light_gray_granite_vertical_quarter[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:light_gray_granite_vertical_quarter[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:light_gray_granite_vertical_quarter[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:light_gray_granite_vertical_quarter[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:light_gray_granite_vertical_quarter[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:light_gray_granite_vertical_quarter[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:light_gray_granite_vertical_quarter[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:light_gray_granite_vertical_quarter[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:light_gray_granite_vertical_quarter[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:light_gray_granite_vertical_quarter[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:light_gray_granite_vertical_quarter[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:light_gray_granite_vertical_quarter[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:light_gray_granite_vertical_quarter[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:light_gray_granite_vertical_quarter[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:light_gray_granite_vertical_quarter[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:light_gray_granite_vertical_quarter[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:light_gray_granite_vertical_quarter[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:light_gray_granite_vertical_quarter[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:light_gray_granite_vertical_quarter[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:light_gray_granite_vertical_quarter[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:light_gray_granite_vertical_quarter[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:light_gray_granite_vertical_quarter[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:light_gray_granite_vertical_quarter[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:light_gray_granite_vertical_quarter[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:light_gray_granite_vertical_quarter[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:light_gray_granite_vertical_quarter[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:light_gray_granite_vertical_quarter[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:light_gray_granite_vertical_quarter[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:light_gray_granite_vertical_quarter[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:light_gray_granite_vertical_quarter[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:light_gray_granite_vertical_quarter[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:light_gray_granite_vertical_quarter[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:light_gray_granite_vertical_quarter[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:light_gray_granite_vertical_quarter[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:light_gray_granite_vertical_quarter[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:light_gray_granite_vertical_quarter[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:light_gray_granite_vertical_quarter[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:light_gray_granite_vertical_quarter[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:light_gray_granite_vertical_quarter[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:light_gray_granite_vertical_quarter[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:light_gray_granite_vertical_quarter[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:light_gray_granite_vertical_quarter[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:light_gray_granite_vertical_quarter[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:light_gray_granite_vertical_quarter[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:light_gray_granite_vertical_quarter[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:light_gray_granite_vertical_quarter[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:light_gray_granite_vertical_quarter[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:light_gray_granite_vertical_quarter[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:light_gray_granite_vertical_quarter[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:light_gray_granite_vertical_quarter[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:light_gray_granite_vertical_quarter[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:light_gray_granite_vertical_quarter[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:light_gray_granite_vertical_quarter[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:light_gray_granite_vertical_quarter[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:light_gray_granite_vertical_slab[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:light_gray_granite_vertical_slab[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:light_gray_granite_vertical_slab[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:light_gray_granite_vertical_slab[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:light_gray_granite_vertical_slab[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:light_gray_granite_vertical_slab[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:light_gray_granite_vertical_slab[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:light_gray_granite_vertical_slab[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:light_gray_granite_vertical_slab[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:light_gray_granite_vertical_slab[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:light_gray_granite_vertical_slab[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:light_gray_granite_vertical_slab[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:light_gray_granite_vertical_slab[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:light_gray_granite_vertical_slab[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:light_gray_granite_vertical_slab[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:light_gray_granite_vertical_slab[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:light_gray_granite_vertical_slab[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:light_gray_granite_vertical_slab[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:light_gray_granite_vertical_slab[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:light_gray_granite_vertical_slab[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:light_gray_granite_vertical_slab[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:light_gray_granite_vertical_slab[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:light_gray_granite_vertical_slab[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:light_gray_granite_vertical_slab[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:light_gray_granite_vertical_slab[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:light_gray_granite_vertical_slab[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:light_gray_granite_vertical_slab[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:light_gray_granite_vertical_slab[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:light_gray_granite_vertical_slab[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:light_gray_granite_vertical_slab[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:light_gray_granite_vertical_slab[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:light_gray_granite_vertical_slab[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:light_gray_granite_vertical_slab[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:light_gray_granite_vertical_slab[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:light_gray_granite_vertical_slab[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:light_gray_granite_vertical_slab[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:light_gray_granite_vertical_slab[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:light_gray_granite_vertical_slab[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:light_gray_granite_vertical_slab[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:light_gray_granite_vertical_slab[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:light_gray_granite_vertical_slab[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:light_gray_granite_vertical_slab[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:light_gray_granite_vertical_slab[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:light_gray_granite_vertical_slab[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:light_gray_granite_vertical_slab[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:light_gray_granite_vertical_slab[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:light_gray_granite_vertical_slab[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:light_gray_granite_vertical_slab[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:light_gray_granite_vertical_slab[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:light_gray_granite_vertical_slab[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:light_gray_granite_vertical_slab[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:light_gray_granite_vertical_slab[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:light_gray_granite_vertical_slab[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:light_gray_granite_vertical_slab[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:light_gray_granite_vertical_slab[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:light_gray_granite_vertical_slab[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:light_gray_granite_vertical_slab[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:light_gray_granite_vertical_slab[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:light_gray_granite_vertical_slab[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:light_gray_granite_vertical_slab[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:light_gray_granite_vertical_slab[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:light_gray_granite_vertical_slab[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:light_gray_granite_vertical_slab[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:light_gray_granite_vertical_slab[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:light_gray_painted_metal_plating
conquest:light_gray_painted_metal_plating_arrowslit[facing=north,waterlogged=true]
conquest:light_gray_painted_metal_plating_arrowslit[facing=north,waterlogged=false]
conquest:light_gray_painted_metal_plating_arrowslit[facing=south,waterlogged=true]
conquest:light_gray_painted_metal_plating_arrowslit[facing=south,waterlogged=false]
conquest:light_gray_painted_metal_plating_arrowslit[facing=west,waterlogged=true]
conquest:light_gray_painted_metal_plating_arrowslit[facing=west,waterlogged=false]
conquest:light_gray_painted_metal_plating_arrowslit[facing=east,waterlogged=true]
conquest:light_gray_painted_metal_plating_arrowslit[facing=east,waterlogged=false]
conquest:light_gray_painted_metal_plating_balustrade[axis=x,waterlogged=true]
conquest:light_gray_painted_metal_plating_balustrade[axis=x,waterlogged=false]
conquest:light_gray_painted_metal_plating_balustrade[axis=y,waterlogged=true]
conquest:light_gray_painted_metal_plating_balustrade[axis=y,waterlogged=false]
conquest:light_gray_painted_metal_plating_balustrade[axis=z,waterlogged=true]
conquest:light_gray_painted_metal_plating_balustrade[axis=z,waterlogged=false]
conquest:light_gray_painted_metal_plating_capital[facing=flat,type=top,waterlogged=true]
conquest:light_gray_painted_metal_plating_capital[facing=flat,type=top,waterlogged=false]
conquest:light_gray_painted_metal_plating_capital[facing=flat,type=bottom,waterlogged=true]
conquest:light_gray_painted_metal_plating_capital[facing=flat,type=bottom,waterlogged=false]
conquest:light_gray_painted_metal_plating_capital[facing=north,type=top,waterlogged=true]
conquest:light_gray_painted_metal_plating_capital[facing=north,type=top,waterlogged=false]
conquest:light_gray_painted_metal_plating_capital[facing=north,type=bottom,waterlogged=true]
conquest:light_gray_painted_metal_plating_capital[facing=north,type=bottom,waterlogged=false]
conquest:light_gray_painted_metal_plating_capital[facing=south,type=top,waterlogged=true]
conquest:light_gray_painted_metal_plating_capital[facing=south,type=top,waterlogged=false]
conquest:light_gray_painted_metal_plating_capital[facing=south,type=bottom,waterlogged=true]
conquest:light_gray_painted_metal_plating_capital[facing=south,type=bottom,waterlogged=false]
conquest:light_gray_painted_metal_plating_capital[facing=east,type=top,waterlogged=true]
conquest:light_gray_painted_metal_plating_capital[facing=east,type=top,waterlogged=false]
conquest:light_gray_painted_metal_plating_capital[facing=east,type=bottom,waterlogged=true]
conquest:light_gray_painted_metal_plating_capital[facing=east,type=bottom,waterlogged=false]
conquest:light_gray_painted_metal_plating_capital[facing=west,type=top,waterlogged=true]
conquest:light_gray_painted_metal_plating_capital[facing=west,type=top,waterlogged=false]
conquest:light_gray_painted_metal_plating_capital[facing=west,type=bottom,waterlogged=true]
conquest:light_gray_painted_metal_plating_capital[facing=west,type=bottom,waterlogged=false]
conquest:light_gray_painted_metal_plating_corner_slab[facing=north,type=top,waterlogged=true]
conquest:light_gray_painted_metal_plating_corner_slab[facing=north,type=top,waterlogged=false]
conquest:light_gray_painted_metal_plating_corner_slab[facing=north,type=bottom,waterlogged=true]
conquest:light_gray_painted_metal_plating_corner_slab[facing=north,type=bottom,waterlogged=false]
conquest:light_gray_painted_metal_plating_corner_slab[facing=south,type=top,waterlogged=true]
conquest:light_gray_painted_metal_plating_corner_slab[facing=south,type=top,waterlogged=false]
conquest:light_gray_painted_metal_plating_corner_slab[facing=south,type=bottom,waterlogged=true]
conquest:light_gray_painted_metal_plating_corner_slab[facing=south,type=bottom,waterlogged=false]
conquest:light_gray_painted_metal_plating_corner_slab[facing=west,type=top,waterlogged=true]
conquest:light_gray_painted_metal_plating_corner_slab[facing=west,type=top,waterlogged=false]
conquest:light_gray_painted_metal_plating_corner_slab[facing=west,type=bottom,waterlogged=true]
conquest:light_gray_painted_metal_plating_corner_slab[facing=west,type=bottom,waterlogged=false]
conquest:light_gray_painted_metal_plating_corner_slab[facing=east,type=top,waterlogged=true]
conquest:light_gray_painted_metal_plating_corner_slab[facing=east,type=top,waterlogged=false]
conquest:light_gray_painted_metal_plating_corner_slab[facing=east,type=bottom,waterlogged=true]
conquest:light_gray_painted_metal_plating_corner_slab[facing=east,type=bottom,waterlogged=false]
conquest:light_gray_painted_metal_plating_eighth_slab[facing=north,type=top,waterlogged=true]
conquest:light_gray_painted_metal_plating_eighth_slab[facing=north,type=top,waterlogged=false]
conquest:light_gray_painted_metal_plating_eighth_slab[facing=north,type=bottom,waterlogged=true]
conquest:light_gray_painted_metal_plating_eighth_slab[facing=north,type=bottom,waterlogged=false]
conquest:light_gray_painted_metal_plating_eighth_slab[facing=south,type=top,waterlogged=true]
conquest:light_gray_painted_metal_plating_eighth_slab[facing=south,type=top,waterlogged=false]
conquest:light_gray_painted_metal_plating_eighth_slab[facing=south,type=bottom,waterlogged=true]
conquest:light_gray_painted_metal_plating_eighth_slab[facing=south,type=bottom,waterlogged=false]
conquest:light_gray_painted_metal_plating_eighth_slab[facing=west,type=top,waterlogged=true]
conquest:light_gray_painted_metal_plating_eighth_slab[facing=west,type=top,waterlogged=false]
conquest:light_gray_painted_metal_plating_eighth_slab[facing=west,type=bottom,waterlogged=true]
conquest:light_gray_painted_metal_plating_eighth_slab[facing=west,type=bottom,waterlogged=false]
conquest:light_gray_painted_metal_plating_eighth_slab[facing=east,type=top,waterlogged=true]
conquest:light_gray_painted_metal_plating_eighth_slab[facing=east,type=top,waterlogged=false]
conquest:light_gray_painted_metal_plating_eighth_slab[facing=east,type=bottom,waterlogged=true]
conquest:light_gray_painted_metal_plating_eighth_slab[facing=east,type=bottom,waterlogged=false]
conquest:light_gray_painted_metal_plating_pillar[layer=1,waterlogged=true]
conquest:light_gray_painted_metal_plating_pillar[layer=1,waterlogged=false]
conquest:light_gray_painted_metal_plating_pillar[layer=2,waterlogged=true]
conquest:light_gray_painted_metal_plating_pillar[layer=2,waterlogged=false]
conquest:light_gray_painted_metal_plating_pillar[layer=3,waterlogged=true]
conquest:light_gray_painted_metal_plating_pillar[layer=3,waterlogged=false]
conquest:light_gray_painted_metal_plating_quarter_slab[facing=north,layer=1,type=top,waterlogged=true]
conquest:light_gray_painted_metal_plating_quarter_slab[facing=north,layer=1,type=top,waterlogged=false]
conquest:light_gray_painted_metal_plating_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=true]
conquest:light_gray_painted_metal_plating_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=false]
conquest:light_gray_painted_metal_plating_quarter_slab[facing=north,layer=2,type=top,waterlogged=true]
conquest:light_gray_painted_metal_plating_quarter_slab[facing=north,layer=2,type=top,waterlogged=false]
conquest:light_gray_painted_metal_plating_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=true]
conquest:light_gray_painted_metal_plating_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=false]
conquest:light_gray_painted_metal_plating_quarter_slab[facing=north,layer=3,type=top,waterlogged=true]
conquest:light_gray_painted_metal_plating_quarter_slab[facing=north,layer=3,type=top,waterlogged=false]
conquest:light_gray_painted_metal_plating_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=true]
conquest:light_gray_painted_metal_plating_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=false]
conquest:light_gray_painted_metal_plating_quarter_slab[facing=south,layer=1,type=top,waterlogged=true]
conquest:light_gray_painted_metal_plating_quarter_slab[facing=south,layer=1,type=top,waterlogged=false]
conquest:light_gray_painted_metal_plating_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=true]
conquest:light_gray_painted_metal_plating_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=false]
conquest:light_gray_painted_metal_plating_quarter_slab[facing=south,layer=2,type=top,waterlogged=true]
conquest:light_gray_painted_metal_plating_quarter_slab[facing=south,layer=2,type=top,waterlogged=false]
conquest:light_gray_painted_metal_plating_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=true]
conquest:light_gray_painted_metal_plating_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=false]
conquest:light_gray_painted_metal_plating_quarter_slab[facing=south,layer=3,type=top,waterlogged=true]
conquest:light_gray_painted_metal_plating_quarter_slab[facing=south,layer=3,type=top,waterlogged=false]
conquest:light_gray_painted_metal_plating_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=true]
conquest:light_gray_painted_metal_plating_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=false]
conquest:light_gray_painted_metal_plating_quarter_slab[facing=west,layer=1,type=top,waterlogged=true]
conquest:light_gray_painted_metal_plating_quarter_slab[facing=west,layer=1,type=top,waterlogged=false]
conquest:light_gray_painted_metal_plating_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=true]
conquest:light_gray_painted_metal_plating_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=false]
conquest:light_gray_painted_metal_plating_quarter_slab[facing=west,layer=2,type=top,waterlogged=true]
conquest:light_gray_painted_metal_plating_quarter_slab[facing=west,layer=2,type=top,waterlogged=false]
conquest:light_gray_painted_metal_plating_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=true]
conquest:light_gray_painted_metal_plating_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=false]
conquest:light_gray_painted_metal_plating_quarter_slab[facing=west,layer=3,type=top,waterlogged=true]
conquest:light_gray_painted_metal_plating_quarter_slab[facing=west,layer=3,type=top,waterlogged=false]
conquest:light_gray_painted_metal_plating_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=true]
conquest:light_gray_painted_metal_plating_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=false]
conquest:light_gray_painted_metal_plating_quarter_slab[facing=east,layer=1,type=top,waterlogged=true]
conquest:light_gray_painted_metal_plating_quarter_slab[facing=east,layer=1,type=top,waterlogged=false]
conquest:light_gray_painted_metal_plating_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=true]
conquest:light_gray_painted_metal_plating_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=false]
conquest:light_gray_painted_metal_plating_quarter_slab[facing=east,layer=2,type=top,waterlogged=true]
conquest:light_gray_painted_metal_plating_quarter_slab[facing=east,layer=2,type=top,waterlogged=false]
conquest:light_gray_painted_metal_plating_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=true]
conquest:light_gray_painted_metal_plating_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=false]
conquest:light_gray_painted_metal_plating_quarter_slab[facing=east,layer=3,type=top,waterlogged=true]
conquest:light_gray_painted_metal_plating_quarter_slab[facing=east,layer=3,type=top,waterlogged=false]
conquest:light_gray_painted_metal_plating_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=true]
conquest:light_gray_painted_metal_plating_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=false]
conquest:light_gray_painted_metal_plating_slab[layers=1,type=top,waterlogged=true]
conquest:light_gray_painted_metal_plating_slab[layers=1,type=top,waterlogged=false]
conquest:light_gray_painted_metal_plating_slab[layers=1,type=bottom,waterlogged=true]
conquest:light_gray_painted_metal_plating_slab[layers=1,type=bottom,waterlogged=false]
conquest:light_gray_painted_metal_plating_slab[layers=2,type=top,waterlogged=true]
conquest:light_gray_painted_metal_plating_slab[layers=2,type=top,waterlogged=false]
conquest:light_gray_painted_metal_plating_slab[layers=2,type=bottom,waterlogged=true]
conquest:light_gray_painted_metal_plating_slab[layers=2,type=bottom,waterlogged=false]
conquest:light_gray_painted_metal_plating_slab[layers=3,type=top,waterlogged=true]
conquest:light_gray_painted_metal_plating_slab[layers=3,type=top,waterlogged=false]
conquest:light_gray_painted_metal_plating_slab[layers=3,type=bottom,waterlogged=true]
conquest:light_gray_painted_metal_plating_slab[layers=3,type=bottom,waterlogged=false]
conquest:light_gray_painted_metal_plating_slab[layers=4,type=top,waterlogged=true]
conquest:light_gray_painted_metal_plating_slab[layers=4,type=top,waterlogged=false]
conquest:light_gray_painted_metal_plating_slab[layers=4,type=bottom,waterlogged=true]
conquest:light_gray_painted_metal_plating_slab[layers=4,type=bottom,waterlogged=false]
conquest:light_gray_painted_metal_plating_slab[layers=5,type=top,waterlogged=true]
conquest:light_gray_painted_metal_plating_slab[layers=5,type=top,waterlogged=false]
conquest:light_gray_painted_metal_plating_slab[layers=5,type=bottom,waterlogged=true]
conquest:light_gray_painted_metal_plating_slab[layers=5,type=bottom,waterlogged=false]
conquest:light_gray_painted_metal_plating_slab[layers=6,type=top,waterlogged=true]
conquest:light_gray_painted_metal_plating_slab[layers=6,type=top,waterlogged=false]
conquest:light_gray_painted_metal_plating_slab[layers=6,type=bottom,waterlogged=true]
conquest:light_gray_painted_metal_plating_slab[layers=6,type=bottom,waterlogged=false]
conquest:light_gray_painted_metal_plating_slab[layers=7,type=top,waterlogged=true]
conquest:light_gray_painted_metal_plating_slab[layers=7,type=top,waterlogged=false]
conquest:light_gray_painted_metal_plating_slab[layers=7,type=bottom,waterlogged=true]
conquest:light_gray_painted_metal_plating_slab[layers=7,type=bottom,waterlogged=false]
conquest:light_gray_painted_metal_plating_slab[layers=8,type=top,waterlogged=true]
conquest:light_gray_painted_metal_plating_slab[layers=8,type=top,waterlogged=false]
conquest:light_gray_painted_metal_plating_slab[layers=8,type=bottom,waterlogged=true]
conquest:light_gray_painted_metal_plating_slab[layers=8,type=bottom,waterlogged=false]
conquest:light_gray_painted_metal_plating_small_window[down=true,up=true,waterlogged=true]
conquest:light_gray_painted_metal_plating_small_window[down=true,up=true,waterlogged=false]
conquest:light_gray_painted_metal_plating_small_window[down=true,up=false,waterlogged=true]
conquest:light_gray_painted_metal_plating_small_window[down=true,up=false,waterlogged=false]
conquest:light_gray_painted_metal_plating_small_window[down=false,up=true,waterlogged=true]
conquest:light_gray_painted_metal_plating_small_window[down=false,up=true,waterlogged=false]
conquest:light_gray_painted_metal_plating_small_window[down=false,up=false,waterlogged=true]
conquest:light_gray_painted_metal_plating_small_window[down=false,up=false,waterlogged=false]
conquest:light_gray_painted_metal_plating_small_window_half[down=true,facing=north,up=true,waterlogged=true]
conquest:light_gray_painted_metal_plating_small_window_half[down=true,facing=north,up=true,waterlogged=false]
conquest:light_gray_painted_metal_plating_small_window_half[down=true,facing=north,up=false,waterlogged=true]
conquest:light_gray_painted_metal_plating_small_window_half[down=true,facing=north,up=false,waterlogged=false]
conquest:light_gray_painted_metal_plating_small_window_half[down=true,facing=south,up=true,waterlogged=true]
conquest:light_gray_painted_metal_plating_small_window_half[down=true,facing=south,up=true,waterlogged=false]
conquest:light_gray_painted_metal_plating_small_window_half[down=true,facing=south,up=false,waterlogged=true]
conquest:light_gray_painted_metal_plating_small_window_half[down=true,facing=south,up=false,waterlogged=false]
conquest:light_gray_painted_metal_plating_small_window_half[down=true,facing=west,up=true,waterlogged=true]
conquest:light_gray_painted_metal_plating_small_window_half[down=true,facing=west,up=true,waterlogged=false]
conquest:light_gray_painted_metal_plating_small_window_half[down=true,facing=west,up=false,waterlogged=true]
conquest:light_gray_painted_metal_plating_small_window_half[down=true,facing=west,up=false,waterlogged=false]
conquest:light_gray_painted_metal_plating_small_window_half[down=true,facing=east,up=true,waterlogged=true]
conquest:light_gray_painted_metal_plating_small_window_half[down=true,facing=east,up=true,waterlogged=false]
conquest:light_gray_painted_metal_plating_small_window_half[down=true,facing=east,up=false,waterlogged=true]
conquest:light_gray_painted_metal_plating_small_window_half[down=true,facing=east,up=false,waterlogged=false]
conquest:light_gray_painted_metal_plating_small_window_half[down=false,facing=north,up=true,waterlogged=true]
conquest:light_gray_painted_metal_plating_small_window_half[down=false,facing=north,up=true,waterlogged=false]
conquest:light_gray_painted_metal_plating_small_window_half[down=false,facing=north,up=false,waterlogged=true]
conquest:light_gray_painted_metal_plating_small_window_half[down=false,facing=north,up=false,waterlogged=false]
conquest:light_gray_painted_metal_plating_small_window_half[down=false,facing=south,up=true,waterlogged=true]
conquest:light_gray_painted_metal_plating_small_window_half[down=false,facing=south,up=true,waterlogged=false]
conquest:light_gray_painted_metal_plating_small_window_half[down=false,facing=south,up=false,waterlogged=true]
conquest:light_gray_painted_metal_plating_small_window_half[down=false,facing=south,up=false,waterlogged=false]
conquest:light_gray_painted_metal_plating_small_window_half[down=false,facing=west,up=true,waterlogged=true]
conquest:light_gray_painted_metal_plating_small_window_half[down=false,facing=west,up=true,waterlogged=false]
conquest:light_gray_painted_metal_plating_small_window_half[down=false,facing=west,up=false,waterlogged=true]
conquest:light_gray_painted_metal_plating_small_window_half[down=false,facing=west,up=false,waterlogged=false]
conquest:light_gray_painted_metal_plating_small_window_half[down=false,facing=east,up=true,waterlogged=true]
conquest:light_gray_painted_metal_plating_small_window_half[down=false,facing=east,up=true,waterlogged=false]
conquest:light_gray_painted_metal_plating_small_window_half[down=false,facing=east,up=false,waterlogged=true]
conquest:light_gray_painted_metal_plating_small_window_half[down=false,facing=east,up=false,waterlogged=false]
conquest:light_gray_painted_metal_plating_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:light_gray_painted_metal_plating_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:light_gray_painted_metal_plating_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:light_gray_painted_metal_plating_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:light_gray_painted_metal_plating_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:light_gray_painted_metal_plating_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:light_gray_painted_metal_plating_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:light_gray_painted_metal_plating_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:light_gray_painted_metal_plating_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:light_gray_painted_metal_plating_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:light_gray_painted_metal_plating_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:light_gray_painted_metal_plating_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:light_gray_painted_metal_plating_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:light_gray_painted_metal_plating_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:light_gray_painted_metal_plating_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:light_gray_painted_metal_plating_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:light_gray_painted_metal_plating_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:light_gray_painted_metal_plating_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:light_gray_painted_metal_plating_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:light_gray_painted_metal_plating_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:light_gray_painted_metal_plating_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:light_gray_painted_metal_plating_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:light_gray_painted_metal_plating_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:light_gray_painted_metal_plating_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:light_gray_painted_metal_plating_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:light_gray_painted_metal_plating_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:light_gray_painted_metal_plating_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:light_gray_painted_metal_plating_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:light_gray_painted_metal_plating_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:light_gray_painted_metal_plating_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:light_gray_painted_metal_plating_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:light_gray_painted_metal_plating_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:light_gray_painted_metal_plating_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:light_gray_painted_metal_plating_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:light_gray_painted_metal_plating_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:light_gray_painted_metal_plating_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:light_gray_painted_metal_plating_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:light_gray_painted_metal_plating_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:light_gray_painted_metal_plating_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:light_gray_painted_metal_plating_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:light_gray_painted_metal_plating_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:light_gray_painted_metal_plating_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:light_gray_painted_metal_plating_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:light_gray_painted_metal_plating_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:light_gray_painted_metal_plating_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:light_gray_painted_metal_plating_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:light_gray_painted_metal_plating_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:light_gray_painted_metal_plating_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:light_gray_painted_metal_plating_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:light_gray_painted_metal_plating_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:light_gray_painted_metal_plating_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:light_gray_painted_metal_plating_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:light_gray_painted_metal_plating_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:light_gray_painted_metal_plating_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:light_gray_painted_metal_plating_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:light_gray_painted_metal_plating_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:light_gray_painted_metal_plating_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:light_gray_painted_metal_plating_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:light_gray_painted_metal_plating_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:light_gray_painted_metal_plating_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:light_gray_painted_metal_plating_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:light_gray_painted_metal_plating_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:light_gray_painted_metal_plating_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:light_gray_painted_metal_plating_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:light_gray_painted_metal_plating_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:light_gray_painted_metal_plating_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:light_gray_painted_metal_plating_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:light_gray_painted_metal_plating_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:light_gray_painted_metal_plating_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:light_gray_painted_metal_plating_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:light_gray_painted_metal_plating_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:light_gray_painted_metal_plating_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:light_gray_painted_metal_plating_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:light_gray_painted_metal_plating_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:light_gray_painted_metal_plating_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:light_gray_painted_metal_plating_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:light_gray_painted_metal_plating_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:light_gray_painted_metal_plating_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:light_gray_painted_metal_plating_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:light_gray_painted_metal_plating_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:light_gray_painted_metal_plating_vertical_corner[facing=north,layer=1,waterlogged=true]
conquest:light_gray_painted_metal_plating_vertical_corner[facing=north,layer=1,waterlogged=false]
conquest:light_gray_painted_metal_plating_vertical_corner[facing=north,layer=2,waterlogged=true]
conquest:light_gray_painted_metal_plating_vertical_corner[facing=north,layer=2,waterlogged=false]
conquest:light_gray_painted_metal_plating_vertical_corner[facing=north,layer=3,waterlogged=true]
conquest:light_gray_painted_metal_plating_vertical_corner[facing=north,layer=3,waterlogged=false]
conquest:light_gray_painted_metal_plating_vertical_corner[facing=north,layer=4,waterlogged=true]
conquest:light_gray_painted_metal_plating_vertical_corner[facing=north,layer=4,waterlogged=false]
conquest:light_gray_painted_metal_plating_vertical_corner[facing=south,layer=1,waterlogged=true]
conquest:light_gray_painted_metal_plating_vertical_corner[facing=south,layer=1,waterlogged=false]
conquest:light_gray_painted_metal_plating_vertical_corner[facing=south,layer=2,waterlogged=true]
conquest:light_gray_painted_metal_plating_vertical_corner[facing=south,layer=2,waterlogged=false]
conquest:light_gray_painted_metal_plating_vertical_corner[facing=south,layer=3,waterlogged=true]
conquest:light_gray_painted_metal_plating_vertical_corner[facing=south,layer=3,waterlogged=false]
conquest:light_gray_painted_metal_plating_vertical_corner[facing=south,layer=4,waterlogged=true]
conquest:light_gray_painted_metal_plating_vertical_corner[facing=south,layer=4,waterlogged=false]
conquest:light_gray_painted_metal_plating_vertical_corner[facing=west,layer=1,waterlogged=true]
conquest:light_gray_painted_metal_plating_vertical_corner[facing=west,layer=1,waterlogged=false]
conquest:light_gray_painted_metal_plating_vertical_corner[facing=west,layer=2,waterlogged=true]
conquest:light_gray_painted_metal_plating_vertical_corner[facing=west,layer=2,waterlogged=false]
conquest:light_gray_painted_metal_plating_vertical_corner[facing=west,layer=3,waterlogged=true]
conquest:light_gray_painted_metal_plating_vertical_corner[facing=west,layer=3,waterlogged=false]
conquest:light_gray_painted_metal_plating_vertical_corner[facing=west,layer=4,waterlogged=true]
conquest:light_gray_painted_metal_plating_vertical_corner[facing=west,layer=4,waterlogged=false]
conquest:light_gray_painted_metal_plating_vertical_corner[facing=east,layer=1,waterlogged=true]
conquest:light_gray_painted_metal_plating_vertical_corner[facing=east,layer=1,waterlogged=false]
conquest:light_gray_painted_metal_plating_vertical_corner[facing=east,layer=2,waterlogged=true]
conquest:light_gray_painted_metal_plating_vertical_corner[facing=east,layer=2,waterlogged=false]
conquest:light_gray_painted_metal_plating_vertical_corner[facing=east,layer=3,waterlogged=true]
conquest:light_gray_painted_metal_plating_vertical_corner[facing=east,layer=3,waterlogged=false]
conquest:light_gray_painted_metal_plating_vertical_corner[facing=east,layer=4,waterlogged=true]
conquest:light_gray_painted_metal_plating_vertical_corner[facing=east,layer=4,waterlogged=false]
conquest:light_gray_painted_metal_plating_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:light_gray_painted_metal_plating_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:light_gray_painted_metal_plating_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:light_gray_painted_metal_plating_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:light_gray_painted_metal_plating_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:light_gray_painted_metal_plating_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:light_gray_painted_metal_plating_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:light_gray_painted_metal_plating_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:light_gray_painted_metal_plating_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:light_gray_painted_metal_plating_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:light_gray_painted_metal_plating_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:light_gray_painted_metal_plating_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:light_gray_painted_metal_plating_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:light_gray_painted_metal_plating_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:light_gray_painted_metal_plating_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:light_gray_painted_metal_plating_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:light_gray_painted_metal_plating_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:light_gray_painted_metal_plating_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:light_gray_painted_metal_plating_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:light_gray_painted_metal_plating_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:light_gray_painted_metal_plating_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:light_gray_painted_metal_plating_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:light_gray_painted_metal_plating_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:light_gray_painted_metal_plating_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:light_gray_painted_metal_plating_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:light_gray_painted_metal_plating_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:light_gray_painted_metal_plating_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:light_gray_painted_metal_plating_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:light_gray_painted_metal_plating_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:light_gray_painted_metal_plating_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:light_gray_painted_metal_plating_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:light_gray_painted_metal_plating_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:light_gray_painted_metal_plating_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:light_gray_painted_metal_plating_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:light_gray_painted_metal_plating_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:light_gray_painted_metal_plating_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:light_gray_painted_metal_plating_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:light_gray_painted_metal_plating_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:light_gray_painted_metal_plating_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:light_gray_painted_metal_plating_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:light_gray_painted_metal_plating_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:light_gray_painted_metal_plating_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:light_gray_painted_metal_plating_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:light_gray_painted_metal_plating_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:light_gray_painted_metal_plating_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:light_gray_painted_metal_plating_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:light_gray_painted_metal_plating_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:light_gray_painted_metal_plating_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:light_gray_painted_metal_plating_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:light_gray_painted_metal_plating_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:light_gray_painted_metal_plating_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:light_gray_painted_metal_plating_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:light_gray_painted_metal_plating_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:light_gray_painted_metal_plating_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:light_gray_painted_metal_plating_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:light_gray_painted_metal_plating_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:light_gray_painted_metal_plating_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:light_gray_painted_metal_plating_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:light_gray_painted_metal_plating_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:light_gray_painted_metal_plating_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:light_gray_painted_metal_plating_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:light_gray_painted_metal_plating_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:light_gray_painted_metal_plating_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:light_gray_painted_metal_plating_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:light_gray_painted_metal_plating_vertical_quarter[facing=north,layer=1,waterlogged=true]
conquest:light_gray_painted_metal_plating_vertical_quarter[facing=north,layer=1,waterlogged=false]
conquest:light_gray_painted_metal_plating_vertical_quarter[facing=north,layer=2,waterlogged=true]
conquest:light_gray_painted_metal_plating_vertical_quarter[facing=north,layer=2,waterlogged=false]
conquest:light_gray_painted_metal_plating_vertical_quarter[facing=north,layer=3,waterlogged=true]
conquest:light_gray_painted_metal_plating_vertical_quarter[facing=north,layer=3,waterlogged=false]
conquest:light_gray_painted_metal_plating_vertical_quarter[facing=north,layer=4,waterlogged=true]
conquest:light_gray_painted_metal_plating_vertical_quarter[facing=north,layer=4,waterlogged=false]
conquest:light_gray_painted_metal_plating_vertical_quarter[facing=south,layer=1,waterlogged=true]
conquest:light_gray_painted_metal_plating_vertical_quarter[facing=south,layer=1,waterlogged=false]
conquest:light_gray_painted_metal_plating_vertical_quarter[facing=south,layer=2,waterlogged=true]
conquest:light_gray_painted_metal_plating_vertical_quarter[facing=south,layer=2,waterlogged=false]
conquest:light_gray_painted_metal_plating_vertical_quarter[facing=south,layer=3,waterlogged=true]
conquest:light_gray_painted_metal_plating_vertical_quarter[facing=south,layer=3,waterlogged=false]
conquest:light_gray_painted_metal_plating_vertical_quarter[facing=south,layer=4,waterlogged=true]
conquest:light_gray_painted_metal_plating_vertical_quarter[facing=south,layer=4,waterlogged=false]
conquest:light_gray_painted_metal_plating_vertical_quarter[facing=west,layer=1,waterlogged=true]
conquest:light_gray_painted_metal_plating_vertical_quarter[facing=west,layer=1,waterlogged=false]
conquest:light_gray_painted_metal_plating_vertical_quarter[facing=west,layer=2,waterlogged=true]
conquest:light_gray_painted_metal_plating_vertical_quarter[facing=west,layer=2,waterlogged=false]
conquest:light_gray_painted_metal_plating_vertical_quarter[facing=west,layer=3,waterlogged=true]
conquest:light_gray_painted_metal_plating_vertical_quarter[facing=west,layer=3,waterlogged=false]
conquest:light_gray_painted_metal_plating_vertical_quarter[facing=west,layer=4,waterlogged=true]
conquest:light_gray_painted_metal_plating_vertical_quarter[facing=west,layer=4,waterlogged=false]
conquest:light_gray_painted_metal_plating_vertical_quarter[facing=east,layer=1,waterlogged=true]
conquest:light_gray_painted_metal_plating_vertical_quarter[facing=east,layer=1,waterlogged=false]
conquest:light_gray_painted_metal_plating_vertical_quarter[facing=east,layer=2,waterlogged=true]
conquest:light_gray_painted_metal_plating_vertical_quarter[facing=east,layer=2,waterlogged=false]
conquest:light_gray_painted_metal_plating_vertical_quarter[facing=east,layer=3,waterlogged=true]
conquest:light_gray_painted_metal_plating_vertical_quarter[facing=east,layer=3,waterlogged=false]
conquest:light_gray_painted_metal_plating_vertical_quarter[facing=east,layer=4,waterlogged=true]
conquest:light_gray_painted_metal_plating_vertical_quarter[facing=east,layer=4,waterlogged=false]
conquest:light_gray_painted_metal_plating_vertical_slab[facing=north,layer=1,waterlogged=true]
conquest:light_gray_painted_metal_plating_vertical_slab[facing=north,layer=1,waterlogged=false]
conquest:light_gray_painted_metal_plating_vertical_slab[facing=north,layer=2,waterlogged=true]
conquest:light_gray_painted_metal_plating_vertical_slab[facing=north,layer=2,waterlogged=false]
conquest:light_gray_painted_metal_plating_vertical_slab[facing=north,layer=3,waterlogged=true]
conquest:light_gray_painted_metal_plating_vertical_slab[facing=north,layer=3,waterlogged=false]
conquest:light_gray_painted_metal_plating_vertical_slab[facing=north,layer=4,waterlogged=true]
conquest:light_gray_painted_metal_plating_vertical_slab[facing=north,layer=4,waterlogged=false]
conquest:light_gray_painted_metal_plating_vertical_slab[facing=south,layer=1,waterlogged=true]
conquest:light_gray_painted_metal_plating_vertical_slab[facing=south,layer=1,waterlogged=false]
conquest:light_gray_painted_metal_plating_vertical_slab[facing=south,layer=2,waterlogged=true]
conquest:light_gray_painted_metal_plating_vertical_slab[facing=south,layer=2,waterlogged=false]
conquest:light_gray_painted_metal_plating_vertical_slab[facing=south,layer=3,waterlogged=true]
conquest:light_gray_painted_metal_plating_vertical_slab[facing=south,layer=3,waterlogged=false]
conquest:light_gray_painted_metal_plating_vertical_slab[facing=south,layer=4,waterlogged=true]
conquest:light_gray_painted_metal_plating_vertical_slab[facing=south,layer=4,waterlogged=false]
conquest:light_gray_painted_metal_plating_vertical_slab[facing=west,layer=1,waterlogged=true]
conquest:light_gray_painted_metal_plating_vertical_slab[facing=west,layer=1,waterlogged=false]
conquest:light_gray_painted_metal_plating_vertical_slab[facing=west,layer=2,waterlogged=true]
conquest:light_gray_painted_metal_plating_vertical_slab[facing=west,layer=2,waterlogged=false]
conquest:light_gray_painted_metal_plating_vertical_slab[facing=west,layer=3,waterlogged=true]
conquest:light_gray_painted_metal_plating_vertical_slab[facing=west,layer=3,waterlogged=false]
conquest:light_gray_painted_metal_plating_vertical_slab[facing=west,layer=4,waterlogged=true]
conquest:light_gray_painted_metal_plating_vertical_slab[facing=west,layer=4,waterlogged=false]
conquest:light_gray_painted_metal_plating_vertical_slab[facing=east,layer=1,waterlogged=true]
conquest:light_gray_painted_metal_plating_vertical_slab[facing=east,layer=1,waterlogged=false]
conquest:light_gray_painted_metal_plating_vertical_slab[facing=east,layer=2,waterlogged=true]
conquest:light_gray_painted_metal_plating_vertical_slab[facing=east,layer=2,waterlogged=false]
conquest:light_gray_painted_metal_plating_vertical_slab[facing=east,layer=3,waterlogged=true]
conquest:light_gray_painted_metal_plating_vertical_slab[facing=east,layer=3,waterlogged=false]
conquest:light_gray_painted_metal_plating_vertical_slab[facing=east,layer=4,waterlogged=true]
conquest:light_gray_painted_metal_plating_vertical_slab[facing=east,layer=4,waterlogged=false]
conquest:light_gray_painted_metal_plating_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:light_gray_painted_metal_plating_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:light_gray_painted_metal_plating_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:light_gray_painted_metal_plating_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:light_gray_painted_metal_plating_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:light_gray_painted_metal_plating_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:light_gray_painted_metal_plating_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:light_gray_painted_metal_plating_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:light_gray_painted_metal_plating_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:light_gray_painted_metal_plating_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:light_gray_painted_metal_plating_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:light_gray_painted_metal_plating_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:light_gray_painted_metal_plating_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:light_gray_painted_metal_plating_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:light_gray_painted_metal_plating_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:light_gray_painted_metal_plating_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:light_gray_painted_metal_plating_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:light_gray_painted_metal_plating_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:light_gray_painted_metal_plating_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:light_gray_painted_metal_plating_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:light_gray_painted_metal_plating_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:light_gray_painted_metal_plating_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:light_gray_painted_metal_plating_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:light_gray_painted_metal_plating_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:light_gray_painted_metal_plating_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:light_gray_painted_metal_plating_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:light_gray_painted_metal_plating_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:light_gray_painted_metal_plating_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:light_gray_painted_metal_plating_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:light_gray_painted_metal_plating_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:light_gray_painted_metal_plating_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:light_gray_painted_metal_plating_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:light_gray_painted_metal_plating_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:light_gray_painted_metal_plating_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:light_gray_painted_metal_plating_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:light_gray_painted_metal_plating_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:light_gray_painted_metal_plating_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:light_gray_painted_metal_plating_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:light_gray_painted_metal_plating_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:light_gray_painted_metal_plating_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:light_gray_painted_metal_plating_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:light_gray_painted_metal_plating_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:light_gray_painted_metal_plating_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:light_gray_painted_metal_plating_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:light_gray_painted_metal_plating_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:light_gray_painted_metal_plating_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:light_gray_painted_metal_plating_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:light_gray_painted_metal_plating_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:light_gray_painted_metal_plating_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:light_gray_painted_metal_plating_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:light_gray_painted_metal_plating_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:light_gray_painted_metal_plating_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:light_gray_painted_metal_plating_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:light_gray_painted_metal_plating_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:light_gray_painted_metal_plating_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:light_gray_painted_metal_plating_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:light_gray_painted_metal_plating_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:light_gray_painted_metal_plating_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:light_gray_painted_metal_plating_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:light_gray_painted_metal_plating_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:light_gray_painted_metal_plating_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:light_gray_painted_metal_plating_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:light_gray_painted_metal_plating_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:light_gray_painted_metal_plating_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:light_gray_painted_metal_plating_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:light_gray_painted_metal_plating_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:light_gray_painted_metal_plating_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:light_gray_painted_metal_plating_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:light_gray_painted_metal_plating_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:light_gray_painted_metal_plating_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:light_gray_painted_metal_plating_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:light_gray_painted_metal_plating_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:light_gray_painted_metal_plating_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:light_gray_painted_metal_plating_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:light_gray_painted_metal_plating_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:light_gray_painted_metal_plating_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:light_gray_painted_metal_plating_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:light_gray_painted_metal_plating_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:light_gray_painted_metal_plating_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:light_gray_painted_metal_plating_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:light_gray_painted_metal_plating_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:light_gray_painted_metal_plating_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:light_gray_painted_metal_plating_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:light_gray_painted_metal_plating_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:light_gray_painted_metal_plating_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:light_gray_painted_metal_plating_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:light_gray_painted_metal_plating_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:light_gray_painted_metal_plating_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:light_gray_painted_metal_plating_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:light_gray_painted_metal_plating_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:light_gray_painted_metal_plating_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:light_gray_painted_metal_plating_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:light_gray_painted_metal_plating_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:light_gray_painted_metal_plating_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:light_gray_painted_metal_plating_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:light_gray_painted_metal_plating_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:light_gray_painted_metal_plating_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:light_gray_painted_metal_plating_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:light_gray_painted_metal_plating_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:light_gray_painted_metal_plating_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:light_gray_painted_metal_plating_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:light_gray_painted_metal_plating_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:light_gray_painted_metal_plating_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:light_gray_painted_metal_plating_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:light_gray_painted_metal_plating_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:light_gray_painted_metal_plating_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:light_gray_painted_metal_plating_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:light_gray_painted_metal_plating_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:light_gray_painted_metal_plating_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:light_gray_painted_metal_plating_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:light_gray_painted_metal_plating_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:light_gray_painted_metal_plating_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:light_gray_painted_metal_plating_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:light_gray_painted_metal_plating_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:light_gray_painted_metal_plating_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:light_gray_painted_metal_plating_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:light_gray_painted_metal_plating_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:light_gray_painted_metal_plating_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:light_gray_painted_metal_plating_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:light_gray_painted_metal_plating_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:light_gray_painted_metal_plating_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:light_gray_painted_metal_plating_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:light_gray_painted_metal_plating_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:light_gray_painted_metal_plating_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:light_gray_painted_metal_plating_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:light_gray_painted_metal_plating_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:light_gray_painted_metal_plating_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:light_gray_painted_metal_plating_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:light_gray_painted_metal_plating_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:light_gray_painted_metal_plating_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:light_gray_painted_metal_plating_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:light_gray_painted_metal_plating_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:light_gray_painted_metal_plating_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:light_gray_painted_metal_plating_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:light_gray_painted_metal_plating_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:light_gray_painted_metal_plating_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:light_gray_painted_metal_plating_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:light_gray_painted_metal_plating_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:light_gray_painted_metal_plating_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:light_gray_painted_metal_plating_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:light_gray_painted_metal_plating_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:light_gray_painted_metal_plating_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:light_gray_painted_metal_plating_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:light_gray_painted_metal_plating_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:light_gray_painted_metal_plating_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:light_gray_painted_metal_plating_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:light_gray_painted_metal_plating_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:light_gray_painted_metal_plating_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:light_gray_painted_metal_plating_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:light_gray_painted_metal_plating_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:light_gray_painted_metal_plating_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:light_gray_painted_metal_plating_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:light_gray_painted_metal_plating_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:light_gray_painted_metal_plating_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:light_gray_painted_metal_plating_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:light_gray_painted_metal_plating_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:light_gray_painted_metal_plating_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:light_gray_painted_metal_plating_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:light_gray_painted_metal_plating_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:light_gray_painted_metal_plating_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:light_gray_painted_metal_plating_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:light_gray_painted_metal_plating_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:light_gray_painted_metal_plating_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:light_gray_painted_metal_plating_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:light_gray_painted_metal_plating_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:light_gray_painted_metal_plating_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:light_gray_painted_metal_plating_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:light_gray_painted_metal_plating_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:light_gray_painted_metal_plating_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:light_gray_painted_metal_plating_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:light_gray_painted_metal_plating_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:light_gray_painted_metal_plating_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:light_gray_painted_metal_plating_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:light_gray_painted_metal_plating_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:light_gray_painted_metal_plating_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:light_gray_painted_metal_plating_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:light_gray_painted_metal_plating_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:light_gray_painted_metal_plating_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:light_gray_painted_metal_plating_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:light_gray_painted_metal_plating_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:light_gray_painted_metal_plating_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:light_gray_painted_metal_plating_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:light_gray_painted_metal_plating_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:light_gray_painted_metal_plating_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:light_gray_painted_metal_plating_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:light_gray_painted_metal_plating_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:light_gray_painted_metal_plating_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:light_gray_painted_metal_plating_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:light_gray_painted_metal_plating_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:light_gray_painted_metal_plating_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:light_gray_painted_metal_plating_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:light_gray_painted_metal_plating_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:light_gray_painted_metal_plating_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:light_gray_painted_metal_plating_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:light_gray_painted_metal_plating_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:light_gray_painted_metal_plating_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:light_gray_painted_metal_plating_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:light_gray_painted_metal_plating_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:light_gray_painted_metal_plating_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:light_gray_painted_metal_plating_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:light_gray_painted_metal_plating_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:light_gray_painted_metal_plating_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:light_gray_painted_metal_plating_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:light_gray_painted_metal_plating_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:light_gray_painted_metal_plating_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:light_gray_painted_metal_plating_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:light_gray_painted_metal_plating_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:light_gray_painted_metal_plating_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:light_gray_painted_metal_plating_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:light_gray_painted_metal_plating_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:light_gray_painted_metal_plating_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:light_gray_painted_metal_plating_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:light_gray_painted_metal_plating_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:light_gray_painted_metal_plating_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:light_gray_painted_metal_plating_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:light_gray_painted_metal_plating_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:light_gray_painted_metal_plating_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:light_gray_painted_metal_plating_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:light_gray_painted_metal_plating_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:light_gray_painted_metal_plating_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:light_gray_painted_metal_plating_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:light_gray_painted_metal_plating_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:light_gray_painted_metal_plating_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:light_gray_painted_metal_plating_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:light_gray_painted_metal_plating_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:light_gray_painted_metal_plating_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:light_gray_painted_metal_plating_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:light_gray_painted_metal_plating_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:light_gray_painted_metal_plating_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:light_gray_painted_metal_plating_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:light_gray_painted_metal_plating_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:light_gray_painted_metal_plating_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:light_gray_painted_metal_plating_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:light_gray_painted_metal_plating_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:light_gray_painted_metal_plating_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:light_gray_painted_metal_plating_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:light_gray_painted_metal_plating_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:light_gray_painted_metal_plating_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:light_gray_painted_metal_plating_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:light_gray_painted_metal_plating_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:light_gray_painted_metal_plating_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:light_gray_painted_metal_plating_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:light_gray_painted_metal_plating_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:light_gray_painted_metal_plating_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:light_gray_painted_metal_plating_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:light_gray_painted_metal_plating_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:light_gray_painted_metal_plating_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:light_gray_painted_metal_plating_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:light_gray_painted_metal_plating_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:light_gray_painted_metal_plating_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:light_gray_painted_metal_plating_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:light_gray_painted_metal_plating_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:light_gray_painted_metal_plating_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:light_gray_painted_metal_plating_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:light_gray_painted_metal_plating_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:light_gray_painted_metal_plating_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:light_gray_painted_metal_plating_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:light_gray_painted_metal_plating_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:light_gray_painted_metal_plating_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:light_gray_painted_metal_plating_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:light_gray_painted_metal_plating_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:light_gray_painted_metal_plating_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:light_gray_painted_metal_plating_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:light_gray_painted_metal_plating_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:light_gray_painted_metal_plating_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:light_gray_painted_metal_plating_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:light_gray_painted_metal_plating_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:light_gray_painted_metal_plating_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:light_gray_painted_metal_plating_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:light_gray_painted_metal_plating_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:light_gray_painted_metal_plating_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:light_gray_painted_metal_plating_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:light_gray_painted_metal_plating_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:light_gray_painted_metal_plating_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:light_gray_painted_metal_plating_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:light_gray_painted_metal_plating_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:light_gray_painted_metal_plating_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:light_gray_painted_metal_plating_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:light_gray_painted_metal_plating_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:light_gray_painted_metal_plating_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:light_gray_painted_metal_plating_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:light_gray_painted_metal_plating_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:light_gray_painted_metal_plating_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:light_gray_painted_metal_plating_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:light_gray_painted_metal_plating_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:light_gray_painted_metal_plating_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:light_gray_painted_metal_plating_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:light_gray_painted_metal_plating_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:light_gray_painted_metal_plating_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:light_gray_painted_metal_plating_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:light_gray_painted_metal_plating_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:light_gray_painted_metal_plating_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:light_gray_painted_metal_plating_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:light_gray_painted_metal_plating_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:light_gray_painted_metal_plating_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:light_gray_painted_metal_plating_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:light_gray_painted_metal_plating_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:light_gray_painted_metal_plating_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:light_gray_painted_metal_plating_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:light_gray_painted_metal_plating_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:light_gray_painted_metal_plating_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:light_gray_painted_metal_plating_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:light_gray_painted_metal_plating_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:light_gray_painted_metal_plating_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:light_gray_painted_metal_plating_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:light_gray_painted_metal_plating_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:light_gray_painted_metal_plating_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:light_gray_painted_metal_plating_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:light_gray_painted_metal_plating_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:light_gray_painted_metal_plating_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:light_gray_painted_metal_plating_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:light_gray_painted_metal_plating_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:light_gray_painted_metal_plating_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:light_gray_painted_metal_plating_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:light_gray_painted_metal_plating_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:light_gray_painted_metal_plating_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:light_gray_painted_metal_plating_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:light_gray_painted_metal_plating_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:light_gray_painted_metal_plating_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:light_gray_painted_metal_plating_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:light_gray_painted_metal_plating_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:light_gray_painted_metal_plating_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:light_gray_painted_metal_plating_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:light_gray_painted_metal_plating_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:light_gray_plaster
conquest:light_gray_plaster_arrowslit[facing=north,waterlogged=true]
conquest:light_gray_plaster_arrowslit[facing=north,waterlogged=false]
conquest:light_gray_plaster_arrowslit[facing=south,waterlogged=true]
conquest:light_gray_plaster_arrowslit[facing=south,waterlogged=false]
conquest:light_gray_plaster_arrowslit[facing=west,waterlogged=true]
conquest:light_gray_plaster_arrowslit[facing=west,waterlogged=false]
conquest:light_gray_plaster_arrowslit[facing=east,waterlogged=true]
conquest:light_gray_plaster_arrowslit[facing=east,waterlogged=false]
conquest:light_gray_plaster_balustrade[axis=x,waterlogged=true]
conquest:light_gray_plaster_balustrade[axis=x,waterlogged=false]
conquest:light_gray_plaster_balustrade[axis=y,waterlogged=true]
conquest:light_gray_plaster_balustrade[axis=y,waterlogged=false]
conquest:light_gray_plaster_balustrade[axis=z,waterlogged=true]
conquest:light_gray_plaster_balustrade[axis=z,waterlogged=false]
conquest:light_gray_plaster_capital[facing=flat,type=top,waterlogged=true]
conquest:light_gray_plaster_capital[facing=flat,type=top,waterlogged=false]
conquest:light_gray_plaster_capital[facing=flat,type=bottom,waterlogged=true]
conquest:light_gray_plaster_capital[facing=flat,type=bottom,waterlogged=false]
conquest:light_gray_plaster_capital[facing=north,type=top,waterlogged=true]
conquest:light_gray_plaster_capital[facing=north,type=top,waterlogged=false]
conquest:light_gray_plaster_capital[facing=north,type=bottom,waterlogged=true]
conquest:light_gray_plaster_capital[facing=north,type=bottom,waterlogged=false]
conquest:light_gray_plaster_capital[facing=south,type=top,waterlogged=true]
conquest:light_gray_plaster_capital[facing=south,type=top,waterlogged=false]
conquest:light_gray_plaster_capital[facing=south,type=bottom,waterlogged=true]
conquest:light_gray_plaster_capital[facing=south,type=bottom,waterlogged=false]
conquest:light_gray_plaster_capital[facing=east,type=top,waterlogged=true]
conquest:light_gray_plaster_capital[facing=east,type=top,waterlogged=false]
conquest:light_gray_plaster_capital[facing=east,type=bottom,waterlogged=true]
conquest:light_gray_plaster_capital[facing=east,type=bottom,waterlogged=false]
conquest:light_gray_plaster_capital[facing=west,type=top,waterlogged=true]
conquest:light_gray_plaster_capital[facing=west,type=top,waterlogged=false]
conquest:light_gray_plaster_capital[facing=west,type=bottom,waterlogged=true]
conquest:light_gray_plaster_capital[facing=west,type=bottom,waterlogged=false]
conquest:light_gray_plaster_corner_slab[facing=north,type=top,waterlogged=true]
conquest:light_gray_plaster_corner_slab[facing=north,type=top,waterlogged=false]
conquest:light_gray_plaster_corner_slab[facing=north,type=bottom,waterlogged=true]
conquest:light_gray_plaster_corner_slab[facing=north,type=bottom,waterlogged=false]
conquest:light_gray_plaster_corner_slab[facing=south,type=top,waterlogged=true]
conquest:light_gray_plaster_corner_slab[facing=south,type=top,waterlogged=false]
conquest:light_gray_plaster_corner_slab[facing=south,type=bottom,waterlogged=true]
conquest:light_gray_plaster_corner_slab[facing=south,type=bottom,waterlogged=false]
conquest:light_gray_plaster_corner_slab[facing=west,type=top,waterlogged=true]
conquest:light_gray_plaster_corner_slab[facing=west,type=top,waterlogged=false]
conquest:light_gray_plaster_corner_slab[facing=west,type=bottom,waterlogged=true]
conquest:light_gray_plaster_corner_slab[facing=west,type=bottom,waterlogged=false]
conquest:light_gray_plaster_corner_slab[facing=east,type=top,waterlogged=true]
conquest:light_gray_plaster_corner_slab[facing=east,type=top,waterlogged=false]
conquest:light_gray_plaster_corner_slab[facing=east,type=bottom,waterlogged=true]
conquest:light_gray_plaster_corner_slab[facing=east,type=bottom,waterlogged=false]
conquest:light_gray_plaster_eighth_slab[facing=north,type=top,waterlogged=true]
conquest:light_gray_plaster_eighth_slab[facing=north,type=top,waterlogged=false]
conquest:light_gray_plaster_eighth_slab[facing=north,type=bottom,waterlogged=true]
conquest:light_gray_plaster_eighth_slab[facing=north,type=bottom,waterlogged=false]
conquest:light_gray_plaster_eighth_slab[facing=south,type=top,waterlogged=true]
conquest:light_gray_plaster_eighth_slab[facing=south,type=top,waterlogged=false]
conquest:light_gray_plaster_eighth_slab[facing=south,type=bottom,waterlogged=true]
conquest:light_gray_plaster_eighth_slab[facing=south,type=bottom,waterlogged=false]
conquest:light_gray_plaster_eighth_slab[facing=west,type=top,waterlogged=true]
conquest:light_gray_plaster_eighth_slab[facing=west,type=top,waterlogged=false]
conquest:light_gray_plaster_eighth_slab[facing=west,type=bottom,waterlogged=true]
conquest:light_gray_plaster_eighth_slab[facing=west,type=bottom,waterlogged=false]
conquest:light_gray_plaster_eighth_slab[facing=east,type=top,waterlogged=true]
conquest:light_gray_plaster_eighth_slab[facing=east,type=top,waterlogged=false]
conquest:light_gray_plaster_eighth_slab[facing=east,type=bottom,waterlogged=true]
conquest:light_gray_plaster_eighth_slab[facing=east,type=bottom,waterlogged=false]
conquest:light_gray_plaster_gothic_arch[facing=north,shape=one]
conquest:light_gray_plaster_gothic_arch[facing=north,shape=two]
conquest:light_gray_plaster_gothic_arch[facing=north,shape=three]
conquest:light_gray_plaster_gothic_arch[facing=north,shape=three_middle]
conquest:light_gray_plaster_gothic_arch[facing=south,shape=one]
conquest:light_gray_plaster_gothic_arch[facing=south,shape=two]
conquest:light_gray_plaster_gothic_arch[facing=south,shape=three]
conquest:light_gray_plaster_gothic_arch[facing=south,shape=three_middle]
conquest:light_gray_plaster_gothic_arch[facing=west,shape=one]
conquest:light_gray_plaster_gothic_arch[facing=west,shape=two]
conquest:light_gray_plaster_gothic_arch[facing=west,shape=three]
conquest:light_gray_plaster_gothic_arch[facing=west,shape=three_middle]
conquest:light_gray_plaster_gothic_arch[facing=east,shape=one]
conquest:light_gray_plaster_gothic_arch[facing=east,shape=two]
conquest:light_gray_plaster_gothic_arch[facing=east,shape=three]
conquest:light_gray_plaster_gothic_arch[facing=east,shape=three_middle]
conquest:light_gray_plaster_pillar[layer=1,waterlogged=true]
conquest:light_gray_plaster_pillar[layer=1,waterlogged=false]
conquest:light_gray_plaster_pillar[layer=2,waterlogged=true]
conquest:light_gray_plaster_pillar[layer=2,waterlogged=false]
conquest:light_gray_plaster_pillar[layer=3,waterlogged=true]
conquest:light_gray_plaster_pillar[layer=3,waterlogged=false]
conquest:light_gray_plaster_quarter_slab[facing=north,layer=1,type=top,waterlogged=true]
conquest:light_gray_plaster_quarter_slab[facing=north,layer=1,type=top,waterlogged=false]
conquest:light_gray_plaster_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=true]
conquest:light_gray_plaster_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=false]
conquest:light_gray_plaster_quarter_slab[facing=north,layer=2,type=top,waterlogged=true]
conquest:light_gray_plaster_quarter_slab[facing=north,layer=2,type=top,waterlogged=false]
conquest:light_gray_plaster_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=true]
conquest:light_gray_plaster_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=false]
conquest:light_gray_plaster_quarter_slab[facing=north,layer=3,type=top,waterlogged=true]
conquest:light_gray_plaster_quarter_slab[facing=north,layer=3,type=top,waterlogged=false]
conquest:light_gray_plaster_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=true]
conquest:light_gray_plaster_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=false]
conquest:light_gray_plaster_quarter_slab[facing=south,layer=1,type=top,waterlogged=true]
conquest:light_gray_plaster_quarter_slab[facing=south,layer=1,type=top,waterlogged=false]
conquest:light_gray_plaster_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=true]
conquest:light_gray_plaster_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=false]
conquest:light_gray_plaster_quarter_slab[facing=south,layer=2,type=top,waterlogged=true]
conquest:light_gray_plaster_quarter_slab[facing=south,layer=2,type=top,waterlogged=false]
conquest:light_gray_plaster_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=true]
conquest:light_gray_plaster_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=false]
conquest:light_gray_plaster_quarter_slab[facing=south,layer=3,type=top,waterlogged=true]
conquest:light_gray_plaster_quarter_slab[facing=south,layer=3,type=top,waterlogged=false]
conquest:light_gray_plaster_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=true]
conquest:light_gray_plaster_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=false]
conquest:light_gray_plaster_quarter_slab[facing=west,layer=1,type=top,waterlogged=true]
conquest:light_gray_plaster_quarter_slab[facing=west,layer=1,type=top,waterlogged=false]
conquest:light_gray_plaster_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=true]
conquest:light_gray_plaster_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=false]
conquest:light_gray_plaster_quarter_slab[facing=west,layer=2,type=top,waterlogged=true]
conquest:light_gray_plaster_quarter_slab[facing=west,layer=2,type=top,waterlogged=false]
conquest:light_gray_plaster_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=true]
conquest:light_gray_plaster_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=false]
conquest:light_gray_plaster_quarter_slab[facing=west,layer=3,type=top,waterlogged=true]
conquest:light_gray_plaster_quarter_slab[facing=west,layer=3,type=top,waterlogged=false]
conquest:light_gray_plaster_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=true]
conquest:light_gray_plaster_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=false]
conquest:light_gray_plaster_quarter_slab[facing=east,layer=1,type=top,waterlogged=true]
conquest:light_gray_plaster_quarter_slab[facing=east,layer=1,type=top,waterlogged=false]
conquest:light_gray_plaster_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=true]
conquest:light_gray_plaster_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=false]
conquest:light_gray_plaster_quarter_slab[facing=east,layer=2,type=top,waterlogged=true]
conquest:light_gray_plaster_quarter_slab[facing=east,layer=2,type=top,waterlogged=false]
conquest:light_gray_plaster_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=true]
conquest:light_gray_plaster_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=false]
conquest:light_gray_plaster_quarter_slab[facing=east,layer=3,type=top,waterlogged=true]
conquest:light_gray_plaster_quarter_slab[facing=east,layer=3,type=top,waterlogged=false]
conquest:light_gray_plaster_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=true]
conquest:light_gray_plaster_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=false]
conquest:light_gray_plaster_round_arch[facing=north,shape=one]
conquest:light_gray_plaster_round_arch[facing=north,shape=two]
conquest:light_gray_plaster_round_arch[facing=north,shape=three]
conquest:light_gray_plaster_round_arch[facing=north,shape=three_middle]
conquest:light_gray_plaster_round_arch[facing=south,shape=one]
conquest:light_gray_plaster_round_arch[facing=south,shape=two]
conquest:light_gray_plaster_round_arch[facing=south,shape=three]
conquest:light_gray_plaster_round_arch[facing=south,shape=three_middle]
conquest:light_gray_plaster_round_arch[facing=west,shape=one]
conquest:light_gray_plaster_round_arch[facing=west,shape=two]
conquest:light_gray_plaster_round_arch[facing=west,shape=three]
conquest:light_gray_plaster_round_arch[facing=west,shape=three_middle]
conquest:light_gray_plaster_round_arch[facing=east,shape=one]
conquest:light_gray_plaster_round_arch[facing=east,shape=two]
conquest:light_gray_plaster_round_arch[facing=east,shape=three]
conquest:light_gray_plaster_round_arch[facing=east,shape=three_middle]
conquest:light_gray_plaster_segmental_arch[facing=north,shape=one]
conquest:light_gray_plaster_segmental_arch[facing=north,shape=two]
conquest:light_gray_plaster_segmental_arch[facing=north,shape=three]
conquest:light_gray_plaster_segmental_arch[facing=north,shape=three_middle]
conquest:light_gray_plaster_segmental_arch[facing=south,shape=one]
conquest:light_gray_plaster_segmental_arch[facing=south,shape=two]
conquest:light_gray_plaster_segmental_arch[facing=south,shape=three]
conquest:light_gray_plaster_segmental_arch[facing=south,shape=three_middle]
conquest:light_gray_plaster_segmental_arch[facing=west,shape=one]
conquest:light_gray_plaster_segmental_arch[facing=west,shape=two]
conquest:light_gray_plaster_segmental_arch[facing=west,shape=three]
conquest:light_gray_plaster_segmental_arch[facing=west,shape=three_middle]
conquest:light_gray_plaster_segmental_arch[facing=east,shape=one]
conquest:light_gray_plaster_segmental_arch[facing=east,shape=two]
conquest:light_gray_plaster_segmental_arch[facing=east,shape=three]
conquest:light_gray_plaster_segmental_arch[facing=east,shape=three_middle]
conquest:light_gray_plaster_slab[layer=1,type=top,waterlogged=true]
conquest:light_gray_plaster_slab[layer=1,type=top,waterlogged=false]
conquest:light_gray_plaster_slab[layer=1,type=bottom,waterlogged=true]
conquest:light_gray_plaster_slab[layer=1,type=bottom,waterlogged=false]
conquest:light_gray_plaster_slab[layer=2,type=top,waterlogged=true]
conquest:light_gray_plaster_slab[layer=2,type=top,waterlogged=false]
conquest:light_gray_plaster_slab[layer=2,type=bottom,waterlogged=true]
conquest:light_gray_plaster_slab[layer=2,type=bottom,waterlogged=false]
conquest:light_gray_plaster_slab[layer=3,type=top,waterlogged=true]
conquest:light_gray_plaster_slab[layer=3,type=top,waterlogged=false]
conquest:light_gray_plaster_slab[layer=3,type=bottom,waterlogged=true]
conquest:light_gray_plaster_slab[layer=3,type=bottom,waterlogged=false]
conquest:light_gray_plaster_slab[layer=4,type=top,waterlogged=true]
conquest:light_gray_plaster_slab[layer=4,type=top,waterlogged=false]
conquest:light_gray_plaster_slab[layer=4,type=bottom,waterlogged=true]
conquest:light_gray_plaster_slab[layer=4,type=bottom,waterlogged=false]
conquest:light_gray_plaster_small_arch[direction=northsouth,waterlogged=true]
conquest:light_gray_plaster_small_arch[direction=northsouth,waterlogged=false]
conquest:light_gray_plaster_small_arch[direction=eastwest,waterlogged=true]
conquest:light_gray_plaster_small_arch[direction=eastwest,waterlogged=false]
conquest:light_gray_plaster_small_arch_half[facing=north,waterlogged=true]
conquest:light_gray_plaster_small_arch_half[facing=north,waterlogged=false]
conquest:light_gray_plaster_small_arch_half[facing=south,waterlogged=true]
conquest:light_gray_plaster_small_arch_half[facing=south,waterlogged=false]
conquest:light_gray_plaster_small_arch_half[facing=west,waterlogged=true]
conquest:light_gray_plaster_small_arch_half[facing=west,waterlogged=false]
conquest:light_gray_plaster_small_arch_half[facing=east,waterlogged=true]
conquest:light_gray_plaster_small_arch_half[facing=east,waterlogged=false]
conquest:light_gray_plaster_small_window[down=true,up=true,waterlogged=true]
conquest:light_gray_plaster_small_window[down=true,up=true,waterlogged=false]
conquest:light_gray_plaster_small_window[down=true,up=false,waterlogged=true]
conquest:light_gray_plaster_small_window[down=true,up=false,waterlogged=false]
conquest:light_gray_plaster_small_window[down=false,up=true,waterlogged=true]
conquest:light_gray_plaster_small_window[down=false,up=true,waterlogged=false]
conquest:light_gray_plaster_small_window[down=false,up=false,waterlogged=true]
conquest:light_gray_plaster_small_window[down=false,up=false,waterlogged=false]
conquest:light_gray_plaster_small_window_half[down=true,facing=north,up=true,waterlogged=true]
conquest:light_gray_plaster_small_window_half[down=true,facing=north,up=true,waterlogged=false]
conquest:light_gray_plaster_small_window_half[down=true,facing=north,up=false,waterlogged=true]
conquest:light_gray_plaster_small_window_half[down=true,facing=north,up=false,waterlogged=false]
conquest:light_gray_plaster_small_window_half[down=true,facing=south,up=true,waterlogged=true]
conquest:light_gray_plaster_small_window_half[down=true,facing=south,up=true,waterlogged=false]
conquest:light_gray_plaster_small_window_half[down=true,facing=south,up=false,waterlogged=true]
conquest:light_gray_plaster_small_window_half[down=true,facing=south,up=false,waterlogged=false]
conquest:light_gray_plaster_small_window_half[down=true,facing=west,up=true,waterlogged=true]
conquest:light_gray_plaster_small_window_half[down=true,facing=west,up=true,waterlogged=false]
conquest:light_gray_plaster_small_window_half[down=true,facing=west,up=false,waterlogged=true]
conquest:light_gray_plaster_small_window_half[down=true,facing=west,up=false,waterlogged=false]
conquest:light_gray_plaster_small_window_half[down=true,facing=east,up=true,waterlogged=true]
conquest:light_gray_plaster_small_window_half[down=true,facing=east,up=true,waterlogged=false]
conquest:light_gray_plaster_small_window_half[down=true,facing=east,up=false,waterlogged=true]
conquest:light_gray_plaster_small_window_half[down=true,facing=east,up=false,waterlogged=false]
conquest:light_gray_plaster_small_window_half[down=false,facing=north,up=true,waterlogged=true]
conquest:light_gray_plaster_small_window_half[down=false,facing=north,up=true,waterlogged=false]
conquest:light_gray_plaster_small_window_half[down=false,facing=north,up=false,waterlogged=true]
conquest:light_gray_plaster_small_window_half[down=false,facing=north,up=false,waterlogged=false]
conquest:light_gray_plaster_small_window_half[down=false,facing=south,up=true,waterlogged=true]
conquest:light_gray_plaster_small_window_half[down=false,facing=south,up=true,waterlogged=false]
conquest:light_gray_plaster_small_window_half[down=false,facing=south,up=false,waterlogged=true]
conquest:light_gray_plaster_small_window_half[down=false,facing=south,up=false,waterlogged=false]
conquest:light_gray_plaster_small_window_half[down=false,facing=west,up=true,waterlogged=true]
conquest:light_gray_plaster_small_window_half[down=false,facing=west,up=true,waterlogged=false]
conquest:light_gray_plaster_small_window_half[down=false,facing=west,up=false,waterlogged=true]
conquest:light_gray_plaster_small_window_half[down=false,facing=west,up=false,waterlogged=false]
conquest:light_gray_plaster_small_window_half[down=false,facing=east,up=true,waterlogged=true]
conquest:light_gray_plaster_small_window_half[down=false,facing=east,up=true,waterlogged=false]
conquest:light_gray_plaster_small_window_half[down=false,facing=east,up=false,waterlogged=true]
conquest:light_gray_plaster_small_window_half[down=false,facing=east,up=false,waterlogged=false]
conquest:light_gray_plaster_sphere[type=egg,waterlogged=true]
conquest:light_gray_plaster_sphere[type=egg,waterlogged=false]
conquest:light_gray_plaster_sphere[type=small,waterlogged=true]
conquest:light_gray_plaster_sphere[type=small,waterlogged=false]
conquest:light_gray_plaster_sphere[type=large,waterlogged=true]
conquest:light_gray_plaster_sphere[type=large,waterlogged=false]
conquest:light_gray_plaster_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:light_gray_plaster_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:light_gray_plaster_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:light_gray_plaster_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:light_gray_plaster_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:light_gray_plaster_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:light_gray_plaster_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:light_gray_plaster_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:light_gray_plaster_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:light_gray_plaster_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:light_gray_plaster_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:light_gray_plaster_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:light_gray_plaster_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:light_gray_plaster_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:light_gray_plaster_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:light_gray_plaster_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:light_gray_plaster_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:light_gray_plaster_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:light_gray_plaster_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:light_gray_plaster_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:light_gray_plaster_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:light_gray_plaster_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:light_gray_plaster_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:light_gray_plaster_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:light_gray_plaster_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:light_gray_plaster_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:light_gray_plaster_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:light_gray_plaster_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:light_gray_plaster_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:light_gray_plaster_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:light_gray_plaster_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:light_gray_plaster_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:light_gray_plaster_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:light_gray_plaster_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:light_gray_plaster_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:light_gray_plaster_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:light_gray_plaster_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:light_gray_plaster_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:light_gray_plaster_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:light_gray_plaster_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:light_gray_plaster_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:light_gray_plaster_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:light_gray_plaster_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:light_gray_plaster_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:light_gray_plaster_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:light_gray_plaster_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:light_gray_plaster_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:light_gray_plaster_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:light_gray_plaster_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:light_gray_plaster_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:light_gray_plaster_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:light_gray_plaster_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:light_gray_plaster_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:light_gray_plaster_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:light_gray_plaster_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:light_gray_plaster_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:light_gray_plaster_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:light_gray_plaster_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:light_gray_plaster_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:light_gray_plaster_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:light_gray_plaster_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:light_gray_plaster_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:light_gray_plaster_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:light_gray_plaster_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:light_gray_plaster_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:light_gray_plaster_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:light_gray_plaster_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:light_gray_plaster_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:light_gray_plaster_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:light_gray_plaster_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:light_gray_plaster_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:light_gray_plaster_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:light_gray_plaster_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:light_gray_plaster_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:light_gray_plaster_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:light_gray_plaster_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:light_gray_plaster_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:light_gray_plaster_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:light_gray_plaster_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:light_gray_plaster_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:light_gray_plaster_two_meter_arch[facing=north,type=top]
conquest:light_gray_plaster_two_meter_arch[facing=north,type=bottom]
conquest:light_gray_plaster_two_meter_arch[facing=south,type=top]
conquest:light_gray_plaster_two_meter_arch[facing=south,type=bottom]
conquest:light_gray_plaster_two_meter_arch[facing=west,type=top]
conquest:light_gray_plaster_two_meter_arch[facing=west,type=bottom]
conquest:light_gray_plaster_two_meter_arch[facing=east,type=top]
conquest:light_gray_plaster_two_meter_arch[facing=east,type=bottom]
conquest:light_gray_plaster_two_meter_arch_half[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:light_gray_plaster_two_meter_arch_half[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:light_gray_plaster_two_meter_arch_half[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:light_gray_plaster_two_meter_arch_half[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:light_gray_plaster_two_meter_arch_half[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:light_gray_plaster_two_meter_arch_half[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:light_gray_plaster_two_meter_arch_half[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:light_gray_plaster_two_meter_arch_half[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:light_gray_plaster_two_meter_arch_half[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:light_gray_plaster_two_meter_arch_half[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:light_gray_plaster_two_meter_arch_half[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:light_gray_plaster_two_meter_arch_half[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:light_gray_plaster_two_meter_arch_half[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:light_gray_plaster_two_meter_arch_half[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:light_gray_plaster_two_meter_arch_half[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:light_gray_plaster_two_meter_arch_half[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:light_gray_plaster_two_meter_arch_half[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:light_gray_plaster_two_meter_arch_half[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:light_gray_plaster_two_meter_arch_half[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:light_gray_plaster_two_meter_arch_half[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:light_gray_plaster_two_meter_arch_half[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:light_gray_plaster_two_meter_arch_half[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:light_gray_plaster_two_meter_arch_half[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:light_gray_plaster_two_meter_arch_half[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:light_gray_plaster_two_meter_arch_half[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:light_gray_plaster_two_meter_arch_half[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:light_gray_plaster_two_meter_arch_half[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:light_gray_plaster_two_meter_arch_half[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:light_gray_plaster_two_meter_arch_half[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:light_gray_plaster_two_meter_arch_half[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:light_gray_plaster_two_meter_arch_half[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:light_gray_plaster_two_meter_arch_half[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:light_gray_plaster_two_meter_arch_half[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:light_gray_plaster_two_meter_arch_half[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:light_gray_plaster_two_meter_arch_half[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:light_gray_plaster_two_meter_arch_half[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:light_gray_plaster_two_meter_arch_half[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:light_gray_plaster_two_meter_arch_half[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:light_gray_plaster_two_meter_arch_half[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:light_gray_plaster_two_meter_arch_half[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:light_gray_plaster_two_meter_arch_half[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:light_gray_plaster_two_meter_arch_half[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:light_gray_plaster_two_meter_arch_half[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:light_gray_plaster_two_meter_arch_half[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:light_gray_plaster_two_meter_arch_half[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:light_gray_plaster_two_meter_arch_half[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:light_gray_plaster_two_meter_arch_half[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:light_gray_plaster_two_meter_arch_half[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:light_gray_plaster_two_meter_arch_half[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:light_gray_plaster_two_meter_arch_half[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:light_gray_plaster_two_meter_arch_half[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:light_gray_plaster_two_meter_arch_half[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:light_gray_plaster_two_meter_arch_half[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:light_gray_plaster_two_meter_arch_half[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:light_gray_plaster_two_meter_arch_half[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:light_gray_plaster_two_meter_arch_half[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:light_gray_plaster_two_meter_arch_half[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:light_gray_plaster_two_meter_arch_half[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:light_gray_plaster_two_meter_arch_half[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:light_gray_plaster_two_meter_arch_half[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:light_gray_plaster_two_meter_arch_half[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:light_gray_plaster_two_meter_arch_half[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:light_gray_plaster_two_meter_arch_half[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:light_gray_plaster_two_meter_arch_half[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:light_gray_plaster_vertical_corner[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:light_gray_plaster_vertical_corner[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:light_gray_plaster_vertical_corner[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:light_gray_plaster_vertical_corner[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:light_gray_plaster_vertical_corner[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:light_gray_plaster_vertical_corner[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:light_gray_plaster_vertical_corner[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:light_gray_plaster_vertical_corner[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:light_gray_plaster_vertical_corner[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:light_gray_plaster_vertical_corner[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:light_gray_plaster_vertical_corner[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:light_gray_plaster_vertical_corner[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:light_gray_plaster_vertical_corner[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:light_gray_plaster_vertical_corner[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:light_gray_plaster_vertical_corner[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:light_gray_plaster_vertical_corner[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:light_gray_plaster_vertical_corner[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:light_gray_plaster_vertical_corner[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:light_gray_plaster_vertical_corner[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:light_gray_plaster_vertical_corner[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:light_gray_plaster_vertical_corner[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:light_gray_plaster_vertical_corner[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:light_gray_plaster_vertical_corner[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:light_gray_plaster_vertical_corner[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:light_gray_plaster_vertical_corner[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:light_gray_plaster_vertical_corner[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:light_gray_plaster_vertical_corner[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:light_gray_plaster_vertical_corner[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:light_gray_plaster_vertical_corner[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:light_gray_plaster_vertical_corner[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:light_gray_plaster_vertical_corner[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:light_gray_plaster_vertical_corner[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:light_gray_plaster_vertical_corner[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:light_gray_plaster_vertical_corner[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:light_gray_plaster_vertical_corner[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:light_gray_plaster_vertical_corner[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:light_gray_plaster_vertical_corner[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:light_gray_plaster_vertical_corner[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:light_gray_plaster_vertical_corner[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:light_gray_plaster_vertical_corner[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:light_gray_plaster_vertical_corner[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:light_gray_plaster_vertical_corner[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:light_gray_plaster_vertical_corner[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:light_gray_plaster_vertical_corner[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:light_gray_plaster_vertical_corner[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:light_gray_plaster_vertical_corner[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:light_gray_plaster_vertical_corner[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:light_gray_plaster_vertical_corner[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:light_gray_plaster_vertical_corner[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:light_gray_plaster_vertical_corner[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:light_gray_plaster_vertical_corner[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:light_gray_plaster_vertical_corner[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:light_gray_plaster_vertical_corner[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:light_gray_plaster_vertical_corner[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:light_gray_plaster_vertical_corner[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:light_gray_plaster_vertical_corner[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:light_gray_plaster_vertical_corner[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:light_gray_plaster_vertical_corner[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:light_gray_plaster_vertical_corner[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:light_gray_plaster_vertical_corner[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:light_gray_plaster_vertical_corner[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:light_gray_plaster_vertical_corner[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:light_gray_plaster_vertical_corner[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:light_gray_plaster_vertical_corner[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:light_gray_plaster_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:light_gray_plaster_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:light_gray_plaster_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:light_gray_plaster_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:light_gray_plaster_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:light_gray_plaster_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:light_gray_plaster_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:light_gray_plaster_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:light_gray_plaster_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:light_gray_plaster_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:light_gray_plaster_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:light_gray_plaster_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:light_gray_plaster_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:light_gray_plaster_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:light_gray_plaster_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:light_gray_plaster_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:light_gray_plaster_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:light_gray_plaster_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:light_gray_plaster_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:light_gray_plaster_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:light_gray_plaster_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:light_gray_plaster_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:light_gray_plaster_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:light_gray_plaster_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:light_gray_plaster_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:light_gray_plaster_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:light_gray_plaster_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:light_gray_plaster_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:light_gray_plaster_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:light_gray_plaster_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:light_gray_plaster_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:light_gray_plaster_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:light_gray_plaster_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:light_gray_plaster_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:light_gray_plaster_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:light_gray_plaster_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:light_gray_plaster_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:light_gray_plaster_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:light_gray_plaster_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:light_gray_plaster_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:light_gray_plaster_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:light_gray_plaster_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:light_gray_plaster_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:light_gray_plaster_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:light_gray_plaster_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:light_gray_plaster_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:light_gray_plaster_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:light_gray_plaster_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:light_gray_plaster_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:light_gray_plaster_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:light_gray_plaster_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:light_gray_plaster_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:light_gray_plaster_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:light_gray_plaster_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:light_gray_plaster_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:light_gray_plaster_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:light_gray_plaster_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:light_gray_plaster_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:light_gray_plaster_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:light_gray_plaster_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:light_gray_plaster_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:light_gray_plaster_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:light_gray_plaster_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:light_gray_plaster_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:light_gray_plaster_vertical_quarter[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:light_gray_plaster_vertical_quarter[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:light_gray_plaster_vertical_quarter[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:light_gray_plaster_vertical_quarter[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:light_gray_plaster_vertical_quarter[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:light_gray_plaster_vertical_quarter[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:light_gray_plaster_vertical_quarter[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:light_gray_plaster_vertical_quarter[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:light_gray_plaster_vertical_quarter[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:light_gray_plaster_vertical_quarter[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:light_gray_plaster_vertical_quarter[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:light_gray_plaster_vertical_quarter[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:light_gray_plaster_vertical_quarter[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:light_gray_plaster_vertical_quarter[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:light_gray_plaster_vertical_quarter[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:light_gray_plaster_vertical_quarter[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:light_gray_plaster_vertical_quarter[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:light_gray_plaster_vertical_quarter[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:light_gray_plaster_vertical_quarter[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:light_gray_plaster_vertical_quarter[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:light_gray_plaster_vertical_quarter[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:light_gray_plaster_vertical_quarter[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:light_gray_plaster_vertical_quarter[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:light_gray_plaster_vertical_quarter[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:light_gray_plaster_vertical_quarter[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:light_gray_plaster_vertical_quarter[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:light_gray_plaster_vertical_quarter[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:light_gray_plaster_vertical_quarter[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:light_gray_plaster_vertical_quarter[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:light_gray_plaster_vertical_quarter[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:light_gray_plaster_vertical_quarter[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:light_gray_plaster_vertical_quarter[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:light_gray_plaster_vertical_quarter[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:light_gray_plaster_vertical_quarter[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:light_gray_plaster_vertical_quarter[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:light_gray_plaster_vertical_quarter[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:light_gray_plaster_vertical_quarter[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:light_gray_plaster_vertical_quarter[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:light_gray_plaster_vertical_quarter[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:light_gray_plaster_vertical_quarter[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:light_gray_plaster_vertical_quarter[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:light_gray_plaster_vertical_quarter[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:light_gray_plaster_vertical_quarter[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:light_gray_plaster_vertical_quarter[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:light_gray_plaster_vertical_quarter[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:light_gray_plaster_vertical_quarter[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:light_gray_plaster_vertical_quarter[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:light_gray_plaster_vertical_quarter[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:light_gray_plaster_vertical_quarter[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:light_gray_plaster_vertical_quarter[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:light_gray_plaster_vertical_quarter[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:light_gray_plaster_vertical_quarter[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:light_gray_plaster_vertical_quarter[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:light_gray_plaster_vertical_quarter[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:light_gray_plaster_vertical_quarter[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:light_gray_plaster_vertical_quarter[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:light_gray_plaster_vertical_quarter[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:light_gray_plaster_vertical_quarter[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:light_gray_plaster_vertical_quarter[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:light_gray_plaster_vertical_quarter[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:light_gray_plaster_vertical_quarter[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:light_gray_plaster_vertical_quarter[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:light_gray_plaster_vertical_quarter[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:light_gray_plaster_vertical_quarter[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:light_gray_plaster_vertical_slab[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:light_gray_plaster_vertical_slab[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:light_gray_plaster_vertical_slab[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:light_gray_plaster_vertical_slab[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:light_gray_plaster_vertical_slab[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:light_gray_plaster_vertical_slab[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:light_gray_plaster_vertical_slab[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:light_gray_plaster_vertical_slab[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:light_gray_plaster_vertical_slab[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:light_gray_plaster_vertical_slab[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:light_gray_plaster_vertical_slab[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:light_gray_plaster_vertical_slab[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:light_gray_plaster_vertical_slab[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:light_gray_plaster_vertical_slab[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:light_gray_plaster_vertical_slab[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:light_gray_plaster_vertical_slab[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:light_gray_plaster_vertical_slab[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:light_gray_plaster_vertical_slab[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:light_gray_plaster_vertical_slab[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:light_gray_plaster_vertical_slab[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:light_gray_plaster_vertical_slab[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:light_gray_plaster_vertical_slab[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:light_gray_plaster_vertical_slab[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:light_gray_plaster_vertical_slab[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:light_gray_plaster_vertical_slab[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:light_gray_plaster_vertical_slab[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:light_gray_plaster_vertical_slab[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:light_gray_plaster_vertical_slab[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:light_gray_plaster_vertical_slab[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:light_gray_plaster_vertical_slab[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:light_gray_plaster_vertical_slab[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:light_gray_plaster_vertical_slab[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:light_gray_plaster_vertical_slab[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:light_gray_plaster_vertical_slab[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:light_gray_plaster_vertical_slab[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:light_gray_plaster_vertical_slab[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:light_gray_plaster_vertical_slab[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:light_gray_plaster_vertical_slab[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:light_gray_plaster_vertical_slab[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:light_gray_plaster_vertical_slab[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:light_gray_plaster_vertical_slab[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:light_gray_plaster_vertical_slab[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:light_gray_plaster_vertical_slab[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:light_gray_plaster_vertical_slab[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:light_gray_plaster_vertical_slab[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:light_gray_plaster_vertical_slab[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:light_gray_plaster_vertical_slab[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:light_gray_plaster_vertical_slab[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:light_gray_plaster_vertical_slab[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:light_gray_plaster_vertical_slab[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:light_gray_plaster_vertical_slab[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:light_gray_plaster_vertical_slab[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:light_gray_plaster_vertical_slab[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:light_gray_plaster_vertical_slab[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:light_gray_plaster_vertical_slab[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:light_gray_plaster_vertical_slab[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:light_gray_plaster_vertical_slab[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:light_gray_plaster_vertical_slab[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:light_gray_plaster_vertical_slab[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:light_gray_plaster_vertical_slab[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:light_gray_plaster_vertical_slab[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:light_gray_plaster_vertical_slab[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:light_gray_plaster_vertical_slab[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:light_gray_plaster_vertical_slab[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:light_gray_plaster_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:light_gray_plaster_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:light_gray_plaster_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:light_gray_plaster_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:light_gray_plaster_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:light_gray_plaster_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:light_gray_plaster_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:light_gray_plaster_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:light_gray_plaster_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:light_gray_plaster_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:light_gray_plaster_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:light_gray_plaster_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:light_gray_plaster_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:light_gray_plaster_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:light_gray_plaster_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:light_gray_plaster_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:light_gray_plaster_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:light_gray_plaster_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:light_gray_plaster_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:light_gray_plaster_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:light_gray_plaster_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:light_gray_plaster_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:light_gray_plaster_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:light_gray_plaster_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:light_gray_plaster_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:light_gray_plaster_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:light_gray_plaster_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:light_gray_plaster_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:light_gray_plaster_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:light_gray_plaster_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:light_gray_plaster_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:light_gray_plaster_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:light_gray_plaster_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:light_gray_plaster_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:light_gray_plaster_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:light_gray_plaster_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:light_gray_plaster_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:light_gray_plaster_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:light_gray_plaster_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:light_gray_plaster_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:light_gray_plaster_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:light_gray_plaster_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:light_gray_plaster_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:light_gray_plaster_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:light_gray_plaster_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:light_gray_plaster_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:light_gray_plaster_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:light_gray_plaster_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:light_gray_plaster_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:light_gray_plaster_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:light_gray_plaster_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:light_gray_plaster_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:light_gray_plaster_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:light_gray_plaster_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:light_gray_plaster_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:light_gray_plaster_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:light_gray_plaster_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:light_gray_plaster_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:light_gray_plaster_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:light_gray_plaster_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:light_gray_plaster_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:light_gray_plaster_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:light_gray_plaster_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:light_gray_plaster_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:light_gray_plaster_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:light_gray_plaster_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:light_gray_plaster_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:light_gray_plaster_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:light_gray_plaster_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:light_gray_plaster_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:light_gray_plaster_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:light_gray_plaster_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:light_gray_plaster_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:light_gray_plaster_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:light_gray_plaster_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:light_gray_plaster_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:light_gray_plaster_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:light_gray_plaster_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:light_gray_plaster_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:light_gray_plaster_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:light_gray_plaster_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:light_gray_plaster_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:light_gray_plaster_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:light_gray_plaster_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:light_gray_plaster_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:light_gray_plaster_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:light_gray_plaster_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:light_gray_plaster_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:light_gray_plaster_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:light_gray_plaster_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:light_gray_plaster_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:light_gray_plaster_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:light_gray_plaster_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:light_gray_plaster_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:light_gray_plaster_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:light_gray_plaster_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:light_gray_plaster_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:light_gray_plaster_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:light_gray_plaster_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:light_gray_plaster_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:light_gray_plaster_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:light_gray_plaster_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:light_gray_plaster_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:light_gray_plaster_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:light_gray_plaster_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:light_gray_plaster_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:light_gray_plaster_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:light_gray_plaster_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:light_gray_plaster_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:light_gray_plaster_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:light_gray_plaster_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:light_gray_plaster_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:light_gray_plaster_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:light_gray_plaster_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:light_gray_plaster_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:light_gray_plaster_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:light_gray_plaster_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:light_gray_plaster_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:light_gray_plaster_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:light_gray_plaster_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:light_gray_plaster_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:light_gray_plaster_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:light_gray_plaster_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:light_gray_plaster_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:light_gray_plaster_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:light_gray_plaster_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:light_gray_plaster_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:light_gray_plaster_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:light_gray_plaster_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:light_gray_plaster_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:light_gray_plaster_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:light_gray_plaster_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:light_gray_plaster_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:light_gray_plaster_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:light_gray_plaster_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:light_gray_plaster_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:light_gray_plaster_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:light_gray_plaster_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:light_gray_plaster_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:light_gray_plaster_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:light_gray_plaster_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:light_gray_plaster_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:light_gray_plaster_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:light_gray_plaster_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:light_gray_plaster_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:light_gray_plaster_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:light_gray_plaster_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:light_gray_plaster_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:light_gray_plaster_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:light_gray_plaster_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:light_gray_plaster_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:light_gray_plaster_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:light_gray_plaster_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:light_gray_plaster_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:light_gray_plaster_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:light_gray_plaster_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:light_gray_plaster_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:light_gray_plaster_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:light_gray_plaster_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:light_gray_plaster_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:light_gray_plaster_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:light_gray_plaster_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:light_gray_plaster_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:light_gray_plaster_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:light_gray_plaster_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:light_gray_plaster_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:light_gray_plaster_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:light_gray_plaster_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:light_gray_plaster_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:light_gray_plaster_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:light_gray_plaster_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:light_gray_plaster_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:light_gray_plaster_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:light_gray_plaster_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:light_gray_plaster_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:light_gray_plaster_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:light_gray_plaster_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:light_gray_plaster_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:light_gray_plaster_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:light_gray_plaster_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:light_gray_plaster_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:light_gray_plaster_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:light_gray_plaster_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:light_gray_plaster_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:light_gray_plaster_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:light_gray_plaster_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:light_gray_plaster_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:light_gray_plaster_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:light_gray_plaster_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:light_gray_plaster_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:light_gray_plaster_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:light_gray_plaster_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:light_gray_plaster_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:light_gray_plaster_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:light_gray_plaster_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:light_gray_plaster_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:light_gray_plaster_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:light_gray_plaster_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:light_gray_plaster_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:light_gray_plaster_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:light_gray_plaster_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:light_gray_plaster_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:light_gray_plaster_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:light_gray_plaster_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:light_gray_plaster_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:light_gray_plaster_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:light_gray_plaster_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:light_gray_plaster_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:light_gray_plaster_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:light_gray_plaster_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:light_gray_plaster_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:light_gray_plaster_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:light_gray_plaster_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:light_gray_plaster_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:light_gray_plaster_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:light_gray_plaster_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:light_gray_plaster_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:light_gray_plaster_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:light_gray_plaster_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:light_gray_plaster_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:light_gray_plaster_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:light_gray_plaster_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:light_gray_plaster_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:light_gray_plaster_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:light_gray_plaster_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:light_gray_plaster_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:light_gray_plaster_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:light_gray_plaster_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:light_gray_plaster_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:light_gray_plaster_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:light_gray_plaster_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:light_gray_plaster_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:light_gray_plaster_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:light_gray_plaster_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:light_gray_plaster_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:light_gray_plaster_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:light_gray_plaster_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:light_gray_plaster_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:light_gray_plaster_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:light_gray_plaster_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:light_gray_plaster_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:light_gray_plaster_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:light_gray_plaster_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:light_gray_plaster_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:light_gray_plaster_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:light_gray_plaster_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:light_gray_plaster_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:light_gray_plaster_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:light_gray_plaster_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:light_gray_plaster_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:light_gray_plaster_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:light_gray_plaster_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:light_gray_plaster_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:light_gray_plaster_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:light_gray_plaster_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:light_gray_plaster_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:light_gray_plaster_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:light_gray_plaster_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:light_gray_plaster_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:light_gray_plaster_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:light_gray_plaster_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:light_gray_plaster_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:light_gray_plaster_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:light_gray_plaster_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:light_gray_plaster_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:light_gray_plaster_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:light_gray_plaster_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:light_gray_plaster_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:light_gray_plaster_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:light_gray_plaster_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:light_gray_plaster_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:light_gray_plaster_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:light_gray_plaster_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:light_gray_plaster_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:light_gray_plaster_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:light_gray_plaster_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:light_gray_plaster_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:light_gray_plaster_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:light_gray_plaster_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:light_gray_plaster_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:light_gray_plaster_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:light_gray_plaster_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:light_gray_plaster_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:light_gray_plaster_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:light_gray_plaster_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:light_gray_plaster_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:light_gray_plaster_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:light_gray_plaster_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:light_gray_plaster_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:light_gray_plaster_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:light_gray_plaster_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:light_gray_plaster_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:light_gray_plaster_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:light_gray_plaster_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:light_gray_plaster_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:light_gray_plaster_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:light_gray_plaster_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:light_gray_plaster_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:light_gray_plaster_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:light_gray_plaster_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:light_gray_plaster_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:light_gray_plaster_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:light_gray_plaster_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:light_gray_plaster_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:light_gray_plaster_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:light_gray_plaster_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:light_gray_plaster_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:light_gray_plaster_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:light_gray_plaster_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:light_gray_plaster_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:light_gray_plaster_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:light_gray_plaster_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:light_gray_plaster_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:light_gray_plaster_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:light_gray_plaster_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:light_gray_plaster_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:light_gray_plaster_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:light_gray_plaster_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:light_gray_plaster_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:light_gray_plaster_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:light_gray_plaster_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:light_gray_plaster_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:light_gray_plaster_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:light_gray_plaster_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:light_gray_rough_marble
conquest:light_gray_rough_marble_arrowslit[facing=north,waterlogged=true]
conquest:light_gray_rough_marble_arrowslit[facing=north,waterlogged=false]
conquest:light_gray_rough_marble_arrowslit[facing=south,waterlogged=true]
conquest:light_gray_rough_marble_arrowslit[facing=south,waterlogged=false]
conquest:light_gray_rough_marble_arrowslit[facing=west,waterlogged=true]
conquest:light_gray_rough_marble_arrowslit[facing=west,waterlogged=false]
conquest:light_gray_rough_marble_arrowslit[facing=east,waterlogged=true]
conquest:light_gray_rough_marble_arrowslit[facing=east,waterlogged=false]
conquest:light_gray_rough_marble_balustrade[axis=x,waterlogged=true]
conquest:light_gray_rough_marble_balustrade[axis=x,waterlogged=false]
conquest:light_gray_rough_marble_balustrade[axis=y,waterlogged=true]
conquest:light_gray_rough_marble_balustrade[axis=y,waterlogged=false]
conquest:light_gray_rough_marble_balustrade[axis=z,waterlogged=true]
conquest:light_gray_rough_marble_balustrade[axis=z,waterlogged=false]
conquest:light_gray_rough_marble_capital[facing=flat,type=top,waterlogged=true]
conquest:light_gray_rough_marble_capital[facing=flat,type=top,waterlogged=false]
conquest:light_gray_rough_marble_capital[facing=flat,type=bottom,waterlogged=true]
conquest:light_gray_rough_marble_capital[facing=flat,type=bottom,waterlogged=false]
conquest:light_gray_rough_marble_capital[facing=north,type=top,waterlogged=true]
conquest:light_gray_rough_marble_capital[facing=north,type=top,waterlogged=false]
conquest:light_gray_rough_marble_capital[facing=north,type=bottom,waterlogged=true]
conquest:light_gray_rough_marble_capital[facing=north,type=bottom,waterlogged=false]
conquest:light_gray_rough_marble_capital[facing=south,type=top,waterlogged=true]
conquest:light_gray_rough_marble_capital[facing=south,type=top,waterlogged=false]
conquest:light_gray_rough_marble_capital[facing=south,type=bottom,waterlogged=true]
conquest:light_gray_rough_marble_capital[facing=south,type=bottom,waterlogged=false]
conquest:light_gray_rough_marble_capital[facing=east,type=top,waterlogged=true]
conquest:light_gray_rough_marble_capital[facing=east,type=top,waterlogged=false]
conquest:light_gray_rough_marble_capital[facing=east,type=bottom,waterlogged=true]
conquest:light_gray_rough_marble_capital[facing=east,type=bottom,waterlogged=false]
conquest:light_gray_rough_marble_capital[facing=west,type=top,waterlogged=true]
conquest:light_gray_rough_marble_capital[facing=west,type=top,waterlogged=false]
conquest:light_gray_rough_marble_capital[facing=west,type=bottom,waterlogged=true]
conquest:light_gray_rough_marble_capital[facing=west,type=bottom,waterlogged=false]
conquest:light_gray_rough_marble_corner_slab[facing=north,type=top,waterlogged=true]
conquest:light_gray_rough_marble_corner_slab[facing=north,type=top,waterlogged=false]
conquest:light_gray_rough_marble_corner_slab[facing=north,type=bottom,waterlogged=true]
conquest:light_gray_rough_marble_corner_slab[facing=north,type=bottom,waterlogged=false]
conquest:light_gray_rough_marble_corner_slab[facing=south,type=top,waterlogged=true]
conquest:light_gray_rough_marble_corner_slab[facing=south,type=top,waterlogged=false]
conquest:light_gray_rough_marble_corner_slab[facing=south,type=bottom,waterlogged=true]
conquest:light_gray_rough_marble_corner_slab[facing=south,type=bottom,waterlogged=false]
conquest:light_gray_rough_marble_corner_slab[facing=west,type=top,waterlogged=true]
conquest:light_gray_rough_marble_corner_slab[facing=west,type=top,waterlogged=false]
conquest:light_gray_rough_marble_corner_slab[facing=west,type=bottom,waterlogged=true]
conquest:light_gray_rough_marble_corner_slab[facing=west,type=bottom,waterlogged=false]
conquest:light_gray_rough_marble_corner_slab[facing=east,type=top,waterlogged=true]
conquest:light_gray_rough_marble_corner_slab[facing=east,type=top,waterlogged=false]
conquest:light_gray_rough_marble_corner_slab[facing=east,type=bottom,waterlogged=true]
conquest:light_gray_rough_marble_corner_slab[facing=east,type=bottom,waterlogged=false]
conquest:light_gray_rough_marble_eighth_slab[facing=north,type=top,waterlogged=true]
conquest:light_gray_rough_marble_eighth_slab[facing=north,type=top,waterlogged=false]
conquest:light_gray_rough_marble_eighth_slab[facing=north,type=bottom,waterlogged=true]
conquest:light_gray_rough_marble_eighth_slab[facing=north,type=bottom,waterlogged=false]
conquest:light_gray_rough_marble_eighth_slab[facing=south,type=top,waterlogged=true]
conquest:light_gray_rough_marble_eighth_slab[facing=south,type=top,waterlogged=false]
conquest:light_gray_rough_marble_eighth_slab[facing=south,type=bottom,waterlogged=true]
conquest:light_gray_rough_marble_eighth_slab[facing=south,type=bottom,waterlogged=false]
conquest:light_gray_rough_marble_eighth_slab[facing=west,type=top,waterlogged=true]
conquest:light_gray_rough_marble_eighth_slab[facing=west,type=top,waterlogged=false]
conquest:light_gray_rough_marble_eighth_slab[facing=west,type=bottom,waterlogged=true]
conquest:light_gray_rough_marble_eighth_slab[facing=west,type=bottom,waterlogged=false]
conquest:light_gray_rough_marble_eighth_slab[facing=east,type=top,waterlogged=true]
conquest:light_gray_rough_marble_eighth_slab[facing=east,type=top,waterlogged=false]
conquest:light_gray_rough_marble_eighth_slab[facing=east,type=bottom,waterlogged=true]
conquest:light_gray_rough_marble_eighth_slab[facing=east,type=bottom,waterlogged=false]
conquest:light_gray_rough_marble_gothic_arch[facing=north,shape=one]
conquest:light_gray_rough_marble_gothic_arch[facing=north,shape=two]
conquest:light_gray_rough_marble_gothic_arch[facing=north,shape=three]
conquest:light_gray_rough_marble_gothic_arch[facing=north,shape=three_middle]
conquest:light_gray_rough_marble_gothic_arch[facing=south,shape=one]
conquest:light_gray_rough_marble_gothic_arch[facing=south,shape=two]
conquest:light_gray_rough_marble_gothic_arch[facing=south,shape=three]
conquest:light_gray_rough_marble_gothic_arch[facing=south,shape=three_middle]
conquest:light_gray_rough_marble_gothic_arch[facing=west,shape=one]
conquest:light_gray_rough_marble_gothic_arch[facing=west,shape=two]
conquest:light_gray_rough_marble_gothic_arch[facing=west,shape=three]
conquest:light_gray_rough_marble_gothic_arch[facing=west,shape=three_middle]
conquest:light_gray_rough_marble_gothic_arch[facing=east,shape=one]
conquest:light_gray_rough_marble_gothic_arch[facing=east,shape=two]
conquest:light_gray_rough_marble_gothic_arch[facing=east,shape=three]
conquest:light_gray_rough_marble_gothic_arch[facing=east,shape=three_middle]
conquest:light_gray_rough_marble_pillar[layer=1,waterlogged=true]
conquest:light_gray_rough_marble_pillar[layer=1,waterlogged=false]
conquest:light_gray_rough_marble_pillar[layer=2,waterlogged=true]
conquest:light_gray_rough_marble_pillar[layer=2,waterlogged=false]
conquest:light_gray_rough_marble_pillar[layer=3,waterlogged=true]
conquest:light_gray_rough_marble_pillar[layer=3,waterlogged=false]
conquest:light_gray_rough_marble_quarter_slab[facing=north,layer=1,type=top,waterlogged=true]
conquest:light_gray_rough_marble_quarter_slab[facing=north,layer=1,type=top,waterlogged=false]
conquest:light_gray_rough_marble_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=true]
conquest:light_gray_rough_marble_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=false]
conquest:light_gray_rough_marble_quarter_slab[facing=north,layer=2,type=top,waterlogged=true]
conquest:light_gray_rough_marble_quarter_slab[facing=north,layer=2,type=top,waterlogged=false]
conquest:light_gray_rough_marble_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=true]
conquest:light_gray_rough_marble_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=false]
conquest:light_gray_rough_marble_quarter_slab[facing=north,layer=3,type=top,waterlogged=true]
conquest:light_gray_rough_marble_quarter_slab[facing=north,layer=3,type=top,waterlogged=false]
conquest:light_gray_rough_marble_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=true]
conquest:light_gray_rough_marble_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=false]
conquest:light_gray_rough_marble_quarter_slab[facing=south,layer=1,type=top,waterlogged=true]
conquest:light_gray_rough_marble_quarter_slab[facing=south,layer=1,type=top,waterlogged=false]
conquest:light_gray_rough_marble_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=true]
conquest:light_gray_rough_marble_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=false]
conquest:light_gray_rough_marble_quarter_slab[facing=south,layer=2,type=top,waterlogged=true]
conquest:light_gray_rough_marble_quarter_slab[facing=south,layer=2,type=top,waterlogged=false]
conquest:light_gray_rough_marble_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=true]
conquest:light_gray_rough_marble_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=false]
conquest:light_gray_rough_marble_quarter_slab[facing=south,layer=3,type=top,waterlogged=true]
conquest:light_gray_rough_marble_quarter_slab[facing=south,layer=3,type=top,waterlogged=false]
conquest:light_gray_rough_marble_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=true]
conquest:light_gray_rough_marble_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=false]
conquest:light_gray_rough_marble_quarter_slab[facing=west,layer=1,type=top,waterlogged=true]
conquest:light_gray_rough_marble_quarter_slab[facing=west,layer=1,type=top,waterlogged=false]
conquest:light_gray_rough_marble_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=true]
conquest:light_gray_rough_marble_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=false]
conquest:light_gray_rough_marble_quarter_slab[facing=west,layer=2,type=top,waterlogged=true]
conquest:light_gray_rough_marble_quarter_slab[facing=west,layer=2,type=top,waterlogged=false]
conquest:light_gray_rough_marble_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=true]
conquest:light_gray_rough_marble_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=false]
conquest:light_gray_rough_marble_quarter_slab[facing=west,layer=3,type=top,waterlogged=true]
conquest:light_gray_rough_marble_quarter_slab[facing=west,layer=3,type=top,waterlogged=false]
conquest:light_gray_rough_marble_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=true]
conquest:light_gray_rough_marble_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=false]
conquest:light_gray_rough_marble_quarter_slab[facing=east,layer=1,type=top,waterlogged=true]
conquest:light_gray_rough_marble_quarter_slab[facing=east,layer=1,type=top,waterlogged=false]
conquest:light_gray_rough_marble_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=true]
conquest:light_gray_rough_marble_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=false]
conquest:light_gray_rough_marble_quarter_slab[facing=east,layer=2,type=top,waterlogged=true]
conquest:light_gray_rough_marble_quarter_slab[facing=east,layer=2,type=top,waterlogged=false]
conquest:light_gray_rough_marble_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=true]
conquest:light_gray_rough_marble_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=false]
conquest:light_gray_rough_marble_quarter_slab[facing=east,layer=3,type=top,waterlogged=true]
conquest:light_gray_rough_marble_quarter_slab[facing=east,layer=3,type=top,waterlogged=false]
conquest:light_gray_rough_marble_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=true]
conquest:light_gray_rough_marble_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=false]
conquest:light_gray_rough_marble_round_arch[facing=north,shape=one]
conquest:light_gray_rough_marble_round_arch[facing=north,shape=two]
conquest:light_gray_rough_marble_round_arch[facing=north,shape=three]
conquest:light_gray_rough_marble_round_arch[facing=north,shape=three_middle]
conquest:light_gray_rough_marble_round_arch[facing=south,shape=one]
conquest:light_gray_rough_marble_round_arch[facing=south,shape=two]
conquest:light_gray_rough_marble_round_arch[facing=south,shape=three]
conquest:light_gray_rough_marble_round_arch[facing=south,shape=three_middle]
conquest:light_gray_rough_marble_round_arch[facing=west,shape=one]
conquest:light_gray_rough_marble_round_arch[facing=west,shape=two]
conquest:light_gray_rough_marble_round_arch[facing=west,shape=three]
conquest:light_gray_rough_marble_round_arch[facing=west,shape=three_middle]
conquest:light_gray_rough_marble_round_arch[facing=east,shape=one]
conquest:light_gray_rough_marble_round_arch[facing=east,shape=two]
conquest:light_gray_rough_marble_round_arch[facing=east,shape=three]
conquest:light_gray_rough_marble_round_arch[facing=east,shape=three_middle]
conquest:light_gray_rough_marble_segmental_arch[facing=north,shape=one]
conquest:light_gray_rough_marble_segmental_arch[facing=north,shape=two]
conquest:light_gray_rough_marble_segmental_arch[facing=north,shape=three]
conquest:light_gray_rough_marble_segmental_arch[facing=north,shape=three_middle]
conquest:light_gray_rough_marble_segmental_arch[facing=south,shape=one]
conquest:light_gray_rough_marble_segmental_arch[facing=south,shape=two]
conquest:light_gray_rough_marble_segmental_arch[facing=south,shape=three]
conquest:light_gray_rough_marble_segmental_arch[facing=south,shape=three_middle]
conquest:light_gray_rough_marble_segmental_arch[facing=west,shape=one]
conquest:light_gray_rough_marble_segmental_arch[facing=west,shape=two]
conquest:light_gray_rough_marble_segmental_arch[facing=west,shape=three]
conquest:light_gray_rough_marble_segmental_arch[facing=west,shape=three_middle]
conquest:light_gray_rough_marble_segmental_arch[facing=east,shape=one]
conquest:light_gray_rough_marble_segmental_arch[facing=east,shape=two]
conquest:light_gray_rough_marble_segmental_arch[facing=east,shape=three]
conquest:light_gray_rough_marble_segmental_arch[facing=east,shape=three_middle]
conquest:light_gray_rough_marble_slab[layers=1,type=top,waterlogged=true]
conquest:light_gray_rough_marble_slab[layers=1,type=top,waterlogged=false]
conquest:light_gray_rough_marble_slab[layers=1,type=bottom,waterlogged=true]
conquest:light_gray_rough_marble_slab[layers=1,type=bottom,waterlogged=false]
conquest:light_gray_rough_marble_slab[layers=2,type=top,waterlogged=true]
conquest:light_gray_rough_marble_slab[layers=2,type=top,waterlogged=false]
conquest:light_gray_rough_marble_slab[layers=2,type=bottom,waterlogged=true]
conquest:light_gray_rough_marble_slab[layers=2,type=bottom,waterlogged=false]
conquest:light_gray_rough_marble_slab[layers=3,type=top,waterlogged=true]
conquest:light_gray_rough_marble_slab[layers=3,type=top,waterlogged=false]
conquest:light_gray_rough_marble_slab[layers=3,type=bottom,waterlogged=true]
conquest:light_gray_rough_marble_slab[layers=3,type=bottom,waterlogged=false]
conquest:light_gray_rough_marble_slab[layers=4,type=top,waterlogged=true]
conquest:light_gray_rough_marble_slab[layers=4,type=top,waterlogged=false]
conquest:light_gray_rough_marble_slab[layers=4,type=bottom,waterlogged=true]
conquest:light_gray_rough_marble_slab[layers=4,type=bottom,waterlogged=false]
conquest:light_gray_rough_marble_slab[layers=5,type=top,waterlogged=true]
conquest:light_gray_rough_marble_slab[layers=5,type=top,waterlogged=false]
conquest:light_gray_rough_marble_slab[layers=5,type=bottom,waterlogged=true]
conquest:light_gray_rough_marble_slab[layers=5,type=bottom,waterlogged=false]
conquest:light_gray_rough_marble_slab[layers=6,type=top,waterlogged=true]
conquest:light_gray_rough_marble_slab[layers=6,type=top,waterlogged=false]
conquest:light_gray_rough_marble_slab[layers=6,type=bottom,waterlogged=true]
conquest:light_gray_rough_marble_slab[layers=6,type=bottom,waterlogged=false]
conquest:light_gray_rough_marble_slab[layers=7,type=top,waterlogged=true]
conquest:light_gray_rough_marble_slab[layers=7,type=top,waterlogged=false]
conquest:light_gray_rough_marble_slab[layers=7,type=bottom,waterlogged=true]
conquest:light_gray_rough_marble_slab[layers=7,type=bottom,waterlogged=false]
conquest:light_gray_rough_marble_slab[layers=8,type=top,waterlogged=true]
conquest:light_gray_rough_marble_slab[layers=8,type=top,waterlogged=false]
conquest:light_gray_rough_marble_slab[layers=8,type=bottom,waterlogged=true]
conquest:light_gray_rough_marble_slab[layers=8,type=bottom,waterlogged=false]
conquest:light_gray_rough_marble_small_window[down=true,up=true,waterlogged=true]
conquest:light_gray_rough_marble_small_window[down=true,up=true,waterlogged=false]
conquest:light_gray_rough_marble_small_window[down=true,up=false,waterlogged=true]
conquest:light_gray_rough_marble_small_window[down=true,up=false,waterlogged=false]
conquest:light_gray_rough_marble_small_window[down=false,up=true,waterlogged=true]
conquest:light_gray_rough_marble_small_window[down=false,up=true,waterlogged=false]
conquest:light_gray_rough_marble_small_window[down=false,up=false,waterlogged=true]
conquest:light_gray_rough_marble_small_window[down=false,up=false,waterlogged=false]
conquest:light_gray_rough_marble_small_window_half[down=true,facing=north,up=true,waterlogged=true]
conquest:light_gray_rough_marble_small_window_half[down=true,facing=north,up=true,waterlogged=false]
conquest:light_gray_rough_marble_small_window_half[down=true,facing=north,up=false,waterlogged=true]
conquest:light_gray_rough_marble_small_window_half[down=true,facing=north,up=false,waterlogged=false]
conquest:light_gray_rough_marble_small_window_half[down=true,facing=south,up=true,waterlogged=true]
conquest:light_gray_rough_marble_small_window_half[down=true,facing=south,up=true,waterlogged=false]
conquest:light_gray_rough_marble_small_window_half[down=true,facing=south,up=false,waterlogged=true]
conquest:light_gray_rough_marble_small_window_half[down=true,facing=south,up=false,waterlogged=false]
conquest:light_gray_rough_marble_small_window_half[down=true,facing=west,up=true,waterlogged=true]
conquest:light_gray_rough_marble_small_window_half[down=true,facing=west,up=true,waterlogged=false]
conquest:light_gray_rough_marble_small_window_half[down=true,facing=west,up=false,waterlogged=true]
conquest:light_gray_rough_marble_small_window_half[down=true,facing=west,up=false,waterlogged=false]
conquest:light_gray_rough_marble_small_window_half[down=true,facing=east,up=true,waterlogged=true]
conquest:light_gray_rough_marble_small_window_half[down=true,facing=east,up=true,waterlogged=false]
conquest:light_gray_rough_marble_small_window_half[down=true,facing=east,up=false,waterlogged=true]
conquest:light_gray_rough_marble_small_window_half[down=true,facing=east,up=false,waterlogged=false]
conquest:light_gray_rough_marble_small_window_half[down=false,facing=north,up=true,waterlogged=true]
conquest:light_gray_rough_marble_small_window_half[down=false,facing=north,up=true,waterlogged=false]
conquest:light_gray_rough_marble_small_window_half[down=false,facing=north,up=false,waterlogged=true]
conquest:light_gray_rough_marble_small_window_half[down=false,facing=north,up=false,waterlogged=false]
conquest:light_gray_rough_marble_small_window_half[down=false,facing=south,up=true,waterlogged=true]
conquest:light_gray_rough_marble_small_window_half[down=false,facing=south,up=true,waterlogged=false]
conquest:light_gray_rough_marble_small_window_half[down=false,facing=south,up=false,waterlogged=true]
conquest:light_gray_rough_marble_small_window_half[down=false,facing=south,up=false,waterlogged=false]
conquest:light_gray_rough_marble_small_window_half[down=false,facing=west,up=true,waterlogged=true]
conquest:light_gray_rough_marble_small_window_half[down=false,facing=west,up=true,waterlogged=false]
conquest:light_gray_rough_marble_small_window_half[down=false,facing=west,up=false,waterlogged=true]
conquest:light_gray_rough_marble_small_window_half[down=false,facing=west,up=false,waterlogged=false]
conquest:light_gray_rough_marble_small_window_half[down=false,facing=east,up=true,waterlogged=true]
conquest:light_gray_rough_marble_small_window_half[down=false,facing=east,up=true,waterlogged=false]
conquest:light_gray_rough_marble_small_window_half[down=false,facing=east,up=false,waterlogged=true]
conquest:light_gray_rough_marble_small_window_half[down=false,facing=east,up=false,waterlogged=false]
conquest:light_gray_rough_marble_sphere[type=egg,waterlogged=true]
conquest:light_gray_rough_marble_sphere[type=egg,waterlogged=false]
conquest:light_gray_rough_marble_sphere[type=small,waterlogged=true]
conquest:light_gray_rough_marble_sphere[type=small,waterlogged=false]
conquest:light_gray_rough_marble_sphere[type=large,waterlogged=true]
conquest:light_gray_rough_marble_sphere[type=large,waterlogged=false]
conquest:light_gray_rough_marble_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:light_gray_rough_marble_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:light_gray_rough_marble_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:light_gray_rough_marble_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:light_gray_rough_marble_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:light_gray_rough_marble_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:light_gray_rough_marble_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:light_gray_rough_marble_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:light_gray_rough_marble_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:light_gray_rough_marble_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:light_gray_rough_marble_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:light_gray_rough_marble_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:light_gray_rough_marble_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:light_gray_rough_marble_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:light_gray_rough_marble_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:light_gray_rough_marble_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:light_gray_rough_marble_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:light_gray_rough_marble_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:light_gray_rough_marble_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:light_gray_rough_marble_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:light_gray_rough_marble_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:light_gray_rough_marble_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:light_gray_rough_marble_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:light_gray_rough_marble_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:light_gray_rough_marble_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:light_gray_rough_marble_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:light_gray_rough_marble_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:light_gray_rough_marble_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:light_gray_rough_marble_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:light_gray_rough_marble_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:light_gray_rough_marble_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:light_gray_rough_marble_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:light_gray_rough_marble_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:light_gray_rough_marble_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:light_gray_rough_marble_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:light_gray_rough_marble_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:light_gray_rough_marble_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:light_gray_rough_marble_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:light_gray_rough_marble_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:light_gray_rough_marble_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:light_gray_rough_marble_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:light_gray_rough_marble_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:light_gray_rough_marble_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:light_gray_rough_marble_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:light_gray_rough_marble_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:light_gray_rough_marble_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:light_gray_rough_marble_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:light_gray_rough_marble_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:light_gray_rough_marble_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:light_gray_rough_marble_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:light_gray_rough_marble_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:light_gray_rough_marble_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:light_gray_rough_marble_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:light_gray_rough_marble_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:light_gray_rough_marble_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:light_gray_rough_marble_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:light_gray_rough_marble_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:light_gray_rough_marble_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:light_gray_rough_marble_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:light_gray_rough_marble_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:light_gray_rough_marble_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:light_gray_rough_marble_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:light_gray_rough_marble_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:light_gray_rough_marble_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:light_gray_rough_marble_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:light_gray_rough_marble_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:light_gray_rough_marble_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:light_gray_rough_marble_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:light_gray_rough_marble_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:light_gray_rough_marble_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:light_gray_rough_marble_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:light_gray_rough_marble_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:light_gray_rough_marble_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:light_gray_rough_marble_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:light_gray_rough_marble_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:light_gray_rough_marble_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:light_gray_rough_marble_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:light_gray_rough_marble_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:light_gray_rough_marble_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:light_gray_rough_marble_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:light_gray_rough_marble_vertical_corner[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:light_gray_rough_marble_vertical_corner[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:light_gray_rough_marble_vertical_corner[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:light_gray_rough_marble_vertical_corner[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:light_gray_rough_marble_vertical_corner[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:light_gray_rough_marble_vertical_corner[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:light_gray_rough_marble_vertical_corner[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:light_gray_rough_marble_vertical_corner[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:light_gray_rough_marble_vertical_corner[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:light_gray_rough_marble_vertical_corner[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:light_gray_rough_marble_vertical_corner[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:light_gray_rough_marble_vertical_corner[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:light_gray_rough_marble_vertical_corner[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:light_gray_rough_marble_vertical_corner[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:light_gray_rough_marble_vertical_corner[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:light_gray_rough_marble_vertical_corner[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:light_gray_rough_marble_vertical_corner[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:light_gray_rough_marble_vertical_corner[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:light_gray_rough_marble_vertical_corner[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:light_gray_rough_marble_vertical_corner[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:light_gray_rough_marble_vertical_corner[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:light_gray_rough_marble_vertical_corner[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:light_gray_rough_marble_vertical_corner[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:light_gray_rough_marble_vertical_corner[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:light_gray_rough_marble_vertical_corner[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:light_gray_rough_marble_vertical_corner[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:light_gray_rough_marble_vertical_corner[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:light_gray_rough_marble_vertical_corner[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:light_gray_rough_marble_vertical_corner[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:light_gray_rough_marble_vertical_corner[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:light_gray_rough_marble_vertical_corner[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:light_gray_rough_marble_vertical_corner[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:light_gray_rough_marble_vertical_corner[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:light_gray_rough_marble_vertical_corner[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:light_gray_rough_marble_vertical_corner[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:light_gray_rough_marble_vertical_corner[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:light_gray_rough_marble_vertical_corner[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:light_gray_rough_marble_vertical_corner[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:light_gray_rough_marble_vertical_corner[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:light_gray_rough_marble_vertical_corner[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:light_gray_rough_marble_vertical_corner[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:light_gray_rough_marble_vertical_corner[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:light_gray_rough_marble_vertical_corner[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:light_gray_rough_marble_vertical_corner[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:light_gray_rough_marble_vertical_corner[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:light_gray_rough_marble_vertical_corner[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:light_gray_rough_marble_vertical_corner[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:light_gray_rough_marble_vertical_corner[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:light_gray_rough_marble_vertical_corner[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:light_gray_rough_marble_vertical_corner[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:light_gray_rough_marble_vertical_corner[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:light_gray_rough_marble_vertical_corner[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:light_gray_rough_marble_vertical_corner[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:light_gray_rough_marble_vertical_corner[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:light_gray_rough_marble_vertical_corner[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:light_gray_rough_marble_vertical_corner[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:light_gray_rough_marble_vertical_corner[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:light_gray_rough_marble_vertical_corner[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:light_gray_rough_marble_vertical_corner[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:light_gray_rough_marble_vertical_corner[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:light_gray_rough_marble_vertical_corner[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:light_gray_rough_marble_vertical_corner[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:light_gray_rough_marble_vertical_corner[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:light_gray_rough_marble_vertical_corner[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:light_gray_rough_marble_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:light_gray_rough_marble_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:light_gray_rough_marble_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:light_gray_rough_marble_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:light_gray_rough_marble_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:light_gray_rough_marble_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:light_gray_rough_marble_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:light_gray_rough_marble_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:light_gray_rough_marble_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:light_gray_rough_marble_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:light_gray_rough_marble_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:light_gray_rough_marble_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:light_gray_rough_marble_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:light_gray_rough_marble_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:light_gray_rough_marble_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:light_gray_rough_marble_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:light_gray_rough_marble_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:light_gray_rough_marble_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:light_gray_rough_marble_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:light_gray_rough_marble_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:light_gray_rough_marble_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:light_gray_rough_marble_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:light_gray_rough_marble_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:light_gray_rough_marble_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:light_gray_rough_marble_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:light_gray_rough_marble_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:light_gray_rough_marble_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:light_gray_rough_marble_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:light_gray_rough_marble_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:light_gray_rough_marble_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:light_gray_rough_marble_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:light_gray_rough_marble_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:light_gray_rough_marble_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:light_gray_rough_marble_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:light_gray_rough_marble_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:light_gray_rough_marble_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:light_gray_rough_marble_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:light_gray_rough_marble_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:light_gray_rough_marble_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:light_gray_rough_marble_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:light_gray_rough_marble_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:light_gray_rough_marble_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:light_gray_rough_marble_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:light_gray_rough_marble_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:light_gray_rough_marble_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:light_gray_rough_marble_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:light_gray_rough_marble_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:light_gray_rough_marble_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:light_gray_rough_marble_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:light_gray_rough_marble_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:light_gray_rough_marble_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:light_gray_rough_marble_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:light_gray_rough_marble_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:light_gray_rough_marble_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:light_gray_rough_marble_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:light_gray_rough_marble_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:light_gray_rough_marble_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:light_gray_rough_marble_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:light_gray_rough_marble_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:light_gray_rough_marble_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:light_gray_rough_marble_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:light_gray_rough_marble_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:light_gray_rough_marble_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:light_gray_rough_marble_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:light_gray_rough_marble_vertical_quarter[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:light_gray_rough_marble_vertical_quarter[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:light_gray_rough_marble_vertical_quarter[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:light_gray_rough_marble_vertical_quarter[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:light_gray_rough_marble_vertical_quarter[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:light_gray_rough_marble_vertical_quarter[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:light_gray_rough_marble_vertical_quarter[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:light_gray_rough_marble_vertical_quarter[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:light_gray_rough_marble_vertical_quarter[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:light_gray_rough_marble_vertical_quarter[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:light_gray_rough_marble_vertical_quarter[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:light_gray_rough_marble_vertical_quarter[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:light_gray_rough_marble_vertical_quarter[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:light_gray_rough_marble_vertical_quarter[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:light_gray_rough_marble_vertical_quarter[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:light_gray_rough_marble_vertical_quarter[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:light_gray_rough_marble_vertical_quarter[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:light_gray_rough_marble_vertical_quarter[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:light_gray_rough_marble_vertical_quarter[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:light_gray_rough_marble_vertical_quarter[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:light_gray_rough_marble_vertical_quarter[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:light_gray_rough_marble_vertical_quarter[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:light_gray_rough_marble_vertical_quarter[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:light_gray_rough_marble_vertical_quarter[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:light_gray_rough_marble_vertical_quarter[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:light_gray_rough_marble_vertical_quarter[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:light_gray_rough_marble_vertical_quarter[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:light_gray_rough_marble_vertical_quarter[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:light_gray_rough_marble_vertical_quarter[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:light_gray_rough_marble_vertical_quarter[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:light_gray_rough_marble_vertical_quarter[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:light_gray_rough_marble_vertical_quarter[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:light_gray_rough_marble_vertical_quarter[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:light_gray_rough_marble_vertical_quarter[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:light_gray_rough_marble_vertical_quarter[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:light_gray_rough_marble_vertical_quarter[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:light_gray_rough_marble_vertical_quarter[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:light_gray_rough_marble_vertical_quarter[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:light_gray_rough_marble_vertical_quarter[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:light_gray_rough_marble_vertical_quarter[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:light_gray_rough_marble_vertical_quarter[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:light_gray_rough_marble_vertical_quarter[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:light_gray_rough_marble_vertical_quarter[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:light_gray_rough_marble_vertical_quarter[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:light_gray_rough_marble_vertical_quarter[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:light_gray_rough_marble_vertical_quarter[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:light_gray_rough_marble_vertical_quarter[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:light_gray_rough_marble_vertical_quarter[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:light_gray_rough_marble_vertical_quarter[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:light_gray_rough_marble_vertical_quarter[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:light_gray_rough_marble_vertical_quarter[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:light_gray_rough_marble_vertical_quarter[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:light_gray_rough_marble_vertical_quarter[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:light_gray_rough_marble_vertical_quarter[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:light_gray_rough_marble_vertical_quarter[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:light_gray_rough_marble_vertical_quarter[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:light_gray_rough_marble_vertical_quarter[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:light_gray_rough_marble_vertical_quarter[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:light_gray_rough_marble_vertical_quarter[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:light_gray_rough_marble_vertical_quarter[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:light_gray_rough_marble_vertical_quarter[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:light_gray_rough_marble_vertical_quarter[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:light_gray_rough_marble_vertical_quarter[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:light_gray_rough_marble_vertical_quarter[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:light_gray_rough_marble_vertical_slab[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:light_gray_rough_marble_vertical_slab[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:light_gray_rough_marble_vertical_slab[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:light_gray_rough_marble_vertical_slab[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:light_gray_rough_marble_vertical_slab[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:light_gray_rough_marble_vertical_slab[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:light_gray_rough_marble_vertical_slab[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:light_gray_rough_marble_vertical_slab[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:light_gray_rough_marble_vertical_slab[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:light_gray_rough_marble_vertical_slab[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:light_gray_rough_marble_vertical_slab[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:light_gray_rough_marble_vertical_slab[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:light_gray_rough_marble_vertical_slab[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:light_gray_rough_marble_vertical_slab[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:light_gray_rough_marble_vertical_slab[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:light_gray_rough_marble_vertical_slab[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:light_gray_rough_marble_vertical_slab[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:light_gray_rough_marble_vertical_slab[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:light_gray_rough_marble_vertical_slab[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:light_gray_rough_marble_vertical_slab[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:light_gray_rough_marble_vertical_slab[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:light_gray_rough_marble_vertical_slab[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:light_gray_rough_marble_vertical_slab[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:light_gray_rough_marble_vertical_slab[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:light_gray_rough_marble_vertical_slab[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:light_gray_rough_marble_vertical_slab[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:light_gray_rough_marble_vertical_slab[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:light_gray_rough_marble_vertical_slab[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:light_gray_rough_marble_vertical_slab[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:light_gray_rough_marble_vertical_slab[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:light_gray_rough_marble_vertical_slab[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:light_gray_rough_marble_vertical_slab[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:light_gray_rough_marble_vertical_slab[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:light_gray_rough_marble_vertical_slab[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:light_gray_rough_marble_vertical_slab[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:light_gray_rough_marble_vertical_slab[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:light_gray_rough_marble_vertical_slab[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:light_gray_rough_marble_vertical_slab[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:light_gray_rough_marble_vertical_slab[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:light_gray_rough_marble_vertical_slab[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:light_gray_rough_marble_vertical_slab[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:light_gray_rough_marble_vertical_slab[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:light_gray_rough_marble_vertical_slab[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:light_gray_rough_marble_vertical_slab[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:light_gray_rough_marble_vertical_slab[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:light_gray_rough_marble_vertical_slab[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:light_gray_rough_marble_vertical_slab[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:light_gray_rough_marble_vertical_slab[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:light_gray_rough_marble_vertical_slab[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:light_gray_rough_marble_vertical_slab[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:light_gray_rough_marble_vertical_slab[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:light_gray_rough_marble_vertical_slab[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:light_gray_rough_marble_vertical_slab[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:light_gray_rough_marble_vertical_slab[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:light_gray_rough_marble_vertical_slab[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:light_gray_rough_marble_vertical_slab[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:light_gray_rough_marble_vertical_slab[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:light_gray_rough_marble_vertical_slab[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:light_gray_rough_marble_vertical_slab[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:light_gray_rough_marble_vertical_slab[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:light_gray_rough_marble_vertical_slab[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:light_gray_rough_marble_vertical_slab[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:light_gray_rough_marble_vertical_slab[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:light_gray_rough_marble_vertical_slab[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:light_gray_rough_marble_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:light_gray_rough_marble_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:light_gray_rough_marble_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:light_gray_rough_marble_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:light_gray_rough_marble_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:light_gray_rough_marble_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:light_gray_rough_marble_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:light_gray_rough_marble_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:light_gray_rough_marble_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:light_gray_rough_marble_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:light_gray_rough_marble_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:light_gray_rough_marble_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:light_gray_rough_marble_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:light_gray_rough_marble_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:light_gray_rough_marble_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:light_gray_rough_marble_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:light_gray_rough_marble_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:light_gray_rough_marble_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:light_gray_rough_marble_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:light_gray_rough_marble_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:light_gray_rough_marble_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:light_gray_rough_marble_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:light_gray_rough_marble_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:light_gray_rough_marble_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:light_gray_rough_marble_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:light_gray_rough_marble_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:light_gray_rough_marble_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:light_gray_rough_marble_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:light_gray_rough_marble_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:light_gray_rough_marble_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:light_gray_rough_marble_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:light_gray_rough_marble_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:light_gray_rough_marble_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:light_gray_rough_marble_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:light_gray_rough_marble_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:light_gray_rough_marble_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:light_gray_rough_marble_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:light_gray_rough_marble_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:light_gray_rough_marble_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:light_gray_rough_marble_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:light_gray_rough_marble_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:light_gray_rough_marble_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:light_gray_rough_marble_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:light_gray_rough_marble_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:light_gray_rough_marble_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:light_gray_rough_marble_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:light_gray_rough_marble_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:light_gray_rough_marble_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:light_gray_rough_marble_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:light_gray_rough_marble_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:light_gray_rough_marble_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:light_gray_rough_marble_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:light_gray_rough_marble_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:light_gray_rough_marble_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:light_gray_rough_marble_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:light_gray_rough_marble_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:light_gray_rough_marble_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:light_gray_rough_marble_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:light_gray_rough_marble_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:light_gray_rough_marble_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:light_gray_rough_marble_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:light_gray_rough_marble_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:light_gray_rough_marble_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:light_gray_rough_marble_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:light_gray_rough_marble_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:light_gray_rough_marble_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:light_gray_rough_marble_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:light_gray_rough_marble_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:light_gray_rough_marble_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:light_gray_rough_marble_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:light_gray_rough_marble_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:light_gray_rough_marble_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:light_gray_rough_marble_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:light_gray_rough_marble_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:light_gray_rough_marble_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:light_gray_rough_marble_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:light_gray_rough_marble_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:light_gray_rough_marble_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:light_gray_rough_marble_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:light_gray_rough_marble_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:light_gray_rough_marble_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:light_gray_rough_marble_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:light_gray_rough_marble_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:light_gray_rough_marble_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:light_gray_rough_marble_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:light_gray_rough_marble_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:light_gray_rough_marble_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:light_gray_rough_marble_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:light_gray_rough_marble_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:light_gray_rough_marble_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:light_gray_rough_marble_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:light_gray_rough_marble_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:light_gray_rough_marble_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:light_gray_rough_marble_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:light_gray_rough_marble_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:light_gray_rough_marble_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:light_gray_rough_marble_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:light_gray_rough_marble_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:light_gray_rough_marble_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:light_gray_rough_marble_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:light_gray_rough_marble_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:light_gray_rough_marble_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:light_gray_rough_marble_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:light_gray_rough_marble_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:light_gray_rough_marble_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:light_gray_rough_marble_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:light_gray_rough_marble_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:light_gray_rough_marble_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:light_gray_rough_marble_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:light_gray_rough_marble_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:light_gray_rough_marble_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:light_gray_rough_marble_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:light_gray_rough_marble_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:light_gray_rough_marble_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:light_gray_rough_marble_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:light_gray_rough_marble_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:light_gray_rough_marble_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:light_gray_rough_marble_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:light_gray_rough_marble_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:light_gray_rough_marble_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:light_gray_rough_marble_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:light_gray_rough_marble_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:light_gray_rough_marble_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:light_gray_rough_marble_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:light_gray_rough_marble_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:light_gray_rough_marble_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:light_gray_rough_marble_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:light_gray_rough_marble_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:light_gray_rough_marble_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:light_gray_rough_marble_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:light_gray_rough_marble_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:light_gray_rough_marble_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:light_gray_rough_marble_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:light_gray_rough_marble_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:light_gray_rough_marble_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:light_gray_rough_marble_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:light_gray_rough_marble_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:light_gray_rough_marble_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:light_gray_rough_marble_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:light_gray_rough_marble_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:light_gray_rough_marble_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:light_gray_rough_marble_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:light_gray_rough_marble_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:light_gray_rough_marble_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:light_gray_rough_marble_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:light_gray_rough_marble_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:light_gray_rough_marble_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:light_gray_rough_marble_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:light_gray_rough_marble_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:light_gray_rough_marble_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:light_gray_rough_marble_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:light_gray_rough_marble_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:light_gray_rough_marble_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:light_gray_rough_marble_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:light_gray_rough_marble_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:light_gray_rough_marble_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:light_gray_rough_marble_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:light_gray_rough_marble_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:light_gray_rough_marble_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:light_gray_rough_marble_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:light_gray_rough_marble_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:light_gray_rough_marble_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:light_gray_rough_marble_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:light_gray_rough_marble_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:light_gray_rough_marble_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:light_gray_rough_marble_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:light_gray_rough_marble_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:light_gray_rough_marble_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:light_gray_rough_marble_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:light_gray_rough_marble_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:light_gray_rough_marble_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:light_gray_rough_marble_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:light_gray_rough_marble_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:light_gray_rough_marble_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:light_gray_rough_marble_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:light_gray_rough_marble_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:light_gray_rough_marble_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:light_gray_rough_marble_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:light_gray_rough_marble_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:light_gray_rough_marble_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:light_gray_rough_marble_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:light_gray_rough_marble_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:light_gray_rough_marble_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:light_gray_rough_marble_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:light_gray_rough_marble_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:light_gray_rough_marble_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:light_gray_rough_marble_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:light_gray_rough_marble_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:light_gray_rough_marble_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:light_gray_rough_marble_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:light_gray_rough_marble_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:light_gray_rough_marble_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:light_gray_rough_marble_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:light_gray_rough_marble_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:light_gray_rough_marble_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:light_gray_rough_marble_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:light_gray_rough_marble_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:light_gray_rough_marble_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:light_gray_rough_marble_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:light_gray_rough_marble_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:light_gray_rough_marble_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:light_gray_rough_marble_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:light_gray_rough_marble_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:light_gray_rough_marble_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:light_gray_rough_marble_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:light_gray_rough_marble_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:light_gray_rough_marble_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:light_gray_rough_marble_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:light_gray_rough_marble_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:light_gray_rough_marble_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:light_gray_rough_marble_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:light_gray_rough_marble_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:light_gray_rough_marble_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:light_gray_rough_marble_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:light_gray_rough_marble_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:light_gray_rough_marble_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:light_gray_rough_marble_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:light_gray_rough_marble_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:light_gray_rough_marble_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:light_gray_rough_marble_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:light_gray_rough_marble_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:light_gray_rough_marble_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:light_gray_rough_marble_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:light_gray_rough_marble_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:light_gray_rough_marble_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:light_gray_rough_marble_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:light_gray_rough_marble_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:light_gray_rough_marble_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:light_gray_rough_marble_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:light_gray_rough_marble_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:light_gray_rough_marble_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:light_gray_rough_marble_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:light_gray_rough_marble_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:light_gray_rough_marble_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:light_gray_rough_marble_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:light_gray_rough_marble_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:light_gray_rough_marble_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:light_gray_rough_marble_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:light_gray_rough_marble_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:light_gray_rough_marble_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:light_gray_rough_marble_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:light_gray_rough_marble_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:light_gray_rough_marble_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:light_gray_rough_marble_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:light_gray_rough_marble_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:light_gray_rough_marble_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:light_gray_rough_marble_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:light_gray_rough_marble_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:light_gray_rough_marble_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:light_gray_rough_marble_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:light_gray_rough_marble_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:light_gray_rough_marble_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:light_gray_rough_marble_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:light_gray_rough_marble_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:light_gray_rough_marble_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:light_gray_rough_marble_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:light_gray_rough_marble_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:light_gray_rough_marble_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:light_gray_rough_marble_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:light_gray_rough_marble_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:light_gray_rough_marble_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:light_gray_rough_marble_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:light_gray_rough_marble_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:light_gray_rough_marble_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:light_gray_rough_marble_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:light_gray_rough_marble_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:light_gray_rough_marble_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:light_gray_rough_marble_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:light_gray_rough_marble_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:light_gray_rough_marble_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:light_gray_rough_marble_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:light_gray_rough_marble_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:light_gray_rough_marble_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:light_gray_rough_marble_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:light_gray_rough_marble_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:light_gray_rough_marble_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:light_gray_rough_marble_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:light_gray_rough_marble_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:light_gray_rough_marble_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:light_gray_rough_marble_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:light_gray_rough_marble_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:light_gray_rough_marble_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:light_gray_rough_marble_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:light_gray_rough_marble_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:light_gray_rough_marble_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:light_gray_rough_marble_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:light_gray_rough_marble_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:light_gray_rough_marble_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:light_gray_rough_marble_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:light_gray_rough_marble_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:light_gray_rough_marble_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:light_gray_rough_marble_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:light_gray_rough_marble_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:light_gray_rough_marble_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:light_gray_rough_marble_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:light_gray_rough_marble_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:light_gray_rough_marble_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:light_gray_rough_marble_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:light_gray_rough_marble_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:light_gray_rough_marble_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:light_gray_rough_marble_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:light_gray_rough_marble_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:light_gray_rough_marble_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:light_gray_rough_marble_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:light_gray_rough_marble_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:light_gray_rough_marble_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:light_gray_rough_marble_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:light_gray_rough_marble_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:light_gray_rough_marble_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:light_gray_rough_marble_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:light_gray_rough_marble_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:light_gray_rough_marble_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:light_gray_rough_marble_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:light_gray_rough_marble_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:light_gray_rough_marble_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:light_gray_rough_marble_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:light_gray_rough_marble_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:light_gray_rough_marble_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:light_gray_rough_marble_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:light_gray_rough_marble_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:light_gray_rough_marble_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:light_gray_rough_marble_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:light_gray_rough_marble_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:light_gray_rough_marble_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:light_gray_sand
conquest:light_gray_sand_layer[layers=1,waterlogged=true]
conquest:light_gray_sand_layer[layers=1,waterlogged=false]
conquest:light_gray_sand_layer[layers=2,waterlogged=true]
conquest:light_gray_sand_layer[layers=2,waterlogged=false]
conquest:light_gray_sand_layer[layers=3,waterlogged=true]
conquest:light_gray_sand_layer[layers=3,waterlogged=false]
conquest:light_gray_sand_layer[layers=4,waterlogged=true]
conquest:light_gray_sand_layer[layers=4,waterlogged=false]
conquest:light_gray_sand_layer[layers=5,waterlogged=true]
conquest:light_gray_sand_layer[layers=5,waterlogged=false]
conquest:light_gray_sand_layer[layers=6,waterlogged=true]
conquest:light_gray_sand_layer[layers=6,waterlogged=false]
conquest:light_gray_sand_layer[layers=7,waterlogged=true]
conquest:light_gray_sand_layer[layers=7,waterlogged=false]
conquest:light_gray_sand_layer[layers=8,waterlogged=true]
conquest:light_gray_sand_layer[layers=8,waterlogged=false]
conquest:light_gray_sand_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:light_gray_sand_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:light_gray_sand_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:light_gray_sand_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:light_gray_sand_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:light_gray_sand_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:light_gray_sand_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:light_gray_sand_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:light_gray_sand_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:light_gray_sand_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:light_gray_sand_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:light_gray_sand_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:light_gray_sand_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:light_gray_sand_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:light_gray_sand_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:light_gray_sand_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:light_gray_sand_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:light_gray_sand_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:light_gray_sand_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:light_gray_sand_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:light_gray_sand_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:light_gray_sand_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:light_gray_sand_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:light_gray_sand_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:light_gray_sand_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:light_gray_sand_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:light_gray_sand_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:light_gray_sand_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:light_gray_sand_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:light_gray_sand_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:light_gray_sand_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:light_gray_sand_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:light_gray_sand_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:light_gray_sand_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:light_gray_sand_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:light_gray_sand_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:light_gray_sand_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:light_gray_sand_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:light_gray_sand_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:light_gray_sand_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:light_gray_sand_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:light_gray_sand_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:light_gray_sand_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:light_gray_sand_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:light_gray_sand_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:light_gray_sand_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:light_gray_sand_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:light_gray_sand_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:light_gray_sand_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:light_gray_sand_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:light_gray_sand_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:light_gray_sand_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:light_gray_sand_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:light_gray_sand_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:light_gray_sand_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:light_gray_sand_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:light_gray_sand_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:light_gray_sand_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:light_gray_sand_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:light_gray_sand_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:light_gray_sand_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:light_gray_sand_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:light_gray_sand_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:light_gray_sand_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:light_gray_sand_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:light_gray_sand_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:light_gray_sand_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:light_gray_sand_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:light_gray_sand_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:light_gray_sand_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:light_gray_sand_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:light_gray_sand_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:light_gray_sand_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:light_gray_sand_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:light_gray_sand_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:light_gray_sand_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:light_gray_sand_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:light_gray_sand_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:light_gray_sand_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:light_gray_sand_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:light_gray_screen
conquest:light_gray_silk
conquest:light_gray_silk_corner_slab[facing=north,type=top,waterlogged=true]
conquest:light_gray_silk_corner_slab[facing=north,type=top,waterlogged=false]
conquest:light_gray_silk_corner_slab[facing=north,type=bottom,waterlogged=true]
conquest:light_gray_silk_corner_slab[facing=north,type=bottom,waterlogged=false]
conquest:light_gray_silk_corner_slab[facing=south,type=top,waterlogged=true]
conquest:light_gray_silk_corner_slab[facing=south,type=top,waterlogged=false]
conquest:light_gray_silk_corner_slab[facing=south,type=bottom,waterlogged=true]
conquest:light_gray_silk_corner_slab[facing=south,type=bottom,waterlogged=false]
conquest:light_gray_silk_corner_slab[facing=west,type=top,waterlogged=true]
conquest:light_gray_silk_corner_slab[facing=west,type=top,waterlogged=false]
conquest:light_gray_silk_corner_slab[facing=west,type=bottom,waterlogged=true]
conquest:light_gray_silk_corner_slab[facing=west,type=bottom,waterlogged=false]
conquest:light_gray_silk_corner_slab[facing=east,type=top,waterlogged=true]
conquest:light_gray_silk_corner_slab[facing=east,type=top,waterlogged=false]
conquest:light_gray_silk_corner_slab[facing=east,type=bottom,waterlogged=true]
conquest:light_gray_silk_corner_slab[facing=east,type=bottom,waterlogged=false]
conquest:light_gray_silk_cover
conquest:light_gray_silk_eighth_slab[facing=north,type=top,waterlogged=true]
conquest:light_gray_silk_eighth_slab[facing=north,type=top,waterlogged=false]
conquest:light_gray_silk_eighth_slab[facing=north,type=bottom,waterlogged=true]
conquest:light_gray_silk_eighth_slab[facing=north,type=bottom,waterlogged=false]
conquest:light_gray_silk_eighth_slab[facing=south,type=top,waterlogged=true]
conquest:light_gray_silk_eighth_slab[facing=south,type=top,waterlogged=false]
conquest:light_gray_silk_eighth_slab[facing=south,type=bottom,waterlogged=true]
conquest:light_gray_silk_eighth_slab[facing=south,type=bottom,waterlogged=false]
conquest:light_gray_silk_eighth_slab[facing=west,type=top,waterlogged=true]
conquest:light_gray_silk_eighth_slab[facing=west,type=top,waterlogged=false]
conquest:light_gray_silk_eighth_slab[facing=west,type=bottom,waterlogged=true]
conquest:light_gray_silk_eighth_slab[facing=west,type=bottom,waterlogged=false]
conquest:light_gray_silk_eighth_slab[facing=east,type=top,waterlogged=true]
conquest:light_gray_silk_eighth_slab[facing=east,type=top,waterlogged=false]
conquest:light_gray_silk_eighth_slab[facing=east,type=bottom,waterlogged=true]
conquest:light_gray_silk_eighth_slab[facing=east,type=bottom,waterlogged=false]
conquest:light_gray_silk_quarter_slab[facing=north,layer=1,type=top,waterlogged=true]
conquest:light_gray_silk_quarter_slab[facing=north,layer=1,type=top,waterlogged=false]
conquest:light_gray_silk_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=true]
conquest:light_gray_silk_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=false]
conquest:light_gray_silk_quarter_slab[facing=north,layer=2,type=top,waterlogged=true]
conquest:light_gray_silk_quarter_slab[facing=north,layer=2,type=top,waterlogged=false]
conquest:light_gray_silk_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=true]
conquest:light_gray_silk_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=false]
conquest:light_gray_silk_quarter_slab[facing=north,layer=3,type=top,waterlogged=true]
conquest:light_gray_silk_quarter_slab[facing=north,layer=3,type=top,waterlogged=false]
conquest:light_gray_silk_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=true]
conquest:light_gray_silk_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=false]
conquest:light_gray_silk_quarter_slab[facing=south,layer=1,type=top,waterlogged=true]
conquest:light_gray_silk_quarter_slab[facing=south,layer=1,type=top,waterlogged=false]
conquest:light_gray_silk_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=true]
conquest:light_gray_silk_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=false]
conquest:light_gray_silk_quarter_slab[facing=south,layer=2,type=top,waterlogged=true]
conquest:light_gray_silk_quarter_slab[facing=south,layer=2,type=top,waterlogged=false]
conquest:light_gray_silk_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=true]
conquest:light_gray_silk_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=false]
conquest:light_gray_silk_quarter_slab[facing=south,layer=3,type=top,waterlogged=true]
conquest:light_gray_silk_quarter_slab[facing=south,layer=3,type=top,waterlogged=false]
conquest:light_gray_silk_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=true]
conquest:light_gray_silk_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=false]
conquest:light_gray_silk_quarter_slab[facing=west,layer=1,type=top,waterlogged=true]
conquest:light_gray_silk_quarter_slab[facing=west,layer=1,type=top,waterlogged=false]
conquest:light_gray_silk_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=true]
conquest:light_gray_silk_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=false]
conquest:light_gray_silk_quarter_slab[facing=west,layer=2,type=top,waterlogged=true]
conquest:light_gray_silk_quarter_slab[facing=west,layer=2,type=top,waterlogged=false]
conquest:light_gray_silk_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=true]
conquest:light_gray_silk_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=false]
conquest:light_gray_silk_quarter_slab[facing=west,layer=3,type=top,waterlogged=true]
conquest:light_gray_silk_quarter_slab[facing=west,layer=3,type=top,waterlogged=false]
conquest:light_gray_silk_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=true]
conquest:light_gray_silk_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=false]
conquest:light_gray_silk_quarter_slab[facing=east,layer=1,type=top,waterlogged=true]
conquest:light_gray_silk_quarter_slab[facing=east,layer=1,type=top,waterlogged=false]
conquest:light_gray_silk_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=true]
conquest:light_gray_silk_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=false]
conquest:light_gray_silk_quarter_slab[facing=east,layer=2,type=top,waterlogged=true]
conquest:light_gray_silk_quarter_slab[facing=east,layer=2,type=top,waterlogged=false]
conquest:light_gray_silk_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=true]
conquest:light_gray_silk_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=false]
conquest:light_gray_silk_quarter_slab[facing=east,layer=3,type=top,waterlogged=true]
conquest:light_gray_silk_quarter_slab[facing=east,layer=3,type=top,waterlogged=false]
conquest:light_gray_silk_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=true]
conquest:light_gray_silk_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=false]
conquest:light_gray_silk_slab[layers=1,type=top,waterlogged=true]
conquest:light_gray_silk_slab[layers=1,type=top,waterlogged=false]
conquest:light_gray_silk_slab[layers=1,type=bottom,waterlogged=true]
conquest:light_gray_silk_slab[layers=1,type=bottom,waterlogged=false]
conquest:light_gray_silk_slab[layers=2,type=top,waterlogged=true]
conquest:light_gray_silk_slab[layers=2,type=top,waterlogged=false]
conquest:light_gray_silk_slab[layers=2,type=bottom,waterlogged=true]
conquest:light_gray_silk_slab[layers=2,type=bottom,waterlogged=false]
conquest:light_gray_silk_slab[layers=3,type=top,waterlogged=true]
conquest:light_gray_silk_slab[layers=3,type=top,waterlogged=false]
conquest:light_gray_silk_slab[layers=3,type=bottom,waterlogged=true]
conquest:light_gray_silk_slab[layers=3,type=bottom,waterlogged=false]
conquest:light_gray_silk_slab[layers=4,type=top,waterlogged=true]
conquest:light_gray_silk_slab[layers=4,type=top,waterlogged=false]
conquest:light_gray_silk_slab[layers=4,type=bottom,waterlogged=true]
conquest:light_gray_silk_slab[layers=4,type=bottom,waterlogged=false]
conquest:light_gray_silk_slab[layers=5,type=top,waterlogged=true]
conquest:light_gray_silk_slab[layers=5,type=top,waterlogged=false]
conquest:light_gray_silk_slab[layers=5,type=bottom,waterlogged=true]
conquest:light_gray_silk_slab[layers=5,type=bottom,waterlogged=false]
conquest:light_gray_silk_slab[layers=6,type=top,waterlogged=true]
conquest:light_gray_silk_slab[layers=6,type=top,waterlogged=false]
conquest:light_gray_silk_slab[layers=6,type=bottom,waterlogged=true]
conquest:light_gray_silk_slab[layers=6,type=bottom,waterlogged=false]
conquest:light_gray_silk_slab[layers=7,type=top,waterlogged=true]
conquest:light_gray_silk_slab[layers=7,type=top,waterlogged=false]
conquest:light_gray_silk_slab[layers=7,type=bottom,waterlogged=true]
conquest:light_gray_silk_slab[layers=7,type=bottom,waterlogged=false]
conquest:light_gray_silk_slab[layers=8,type=top,waterlogged=true]
conquest:light_gray_silk_slab[layers=8,type=top,waterlogged=false]
conquest:light_gray_silk_slab[layers=8,type=bottom,waterlogged=true]
conquest:light_gray_silk_slab[layers=8,type=bottom,waterlogged=false]
conquest:light_gray_silk_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:light_gray_silk_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:light_gray_silk_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:light_gray_silk_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:light_gray_silk_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:light_gray_silk_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:light_gray_silk_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:light_gray_silk_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:light_gray_silk_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:light_gray_silk_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:light_gray_silk_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:light_gray_silk_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:light_gray_silk_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:light_gray_silk_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:light_gray_silk_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:light_gray_silk_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:light_gray_silk_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:light_gray_silk_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:light_gray_silk_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:light_gray_silk_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:light_gray_silk_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:light_gray_silk_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:light_gray_silk_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:light_gray_silk_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:light_gray_silk_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:light_gray_silk_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:light_gray_silk_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:light_gray_silk_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:light_gray_silk_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:light_gray_silk_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:light_gray_silk_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:light_gray_silk_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:light_gray_silk_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:light_gray_silk_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:light_gray_silk_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:light_gray_silk_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:light_gray_silk_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:light_gray_silk_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:light_gray_silk_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:light_gray_silk_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:light_gray_silk_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:light_gray_silk_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:light_gray_silk_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:light_gray_silk_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:light_gray_silk_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:light_gray_silk_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:light_gray_silk_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:light_gray_silk_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:light_gray_silk_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:light_gray_silk_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:light_gray_silk_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:light_gray_silk_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:light_gray_silk_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:light_gray_silk_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:light_gray_silk_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:light_gray_silk_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:light_gray_silk_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:light_gray_silk_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:light_gray_silk_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:light_gray_silk_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:light_gray_silk_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:light_gray_silk_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:light_gray_silk_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:light_gray_silk_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:light_gray_silk_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:light_gray_silk_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:light_gray_silk_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:light_gray_silk_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:light_gray_silk_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:light_gray_silk_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:light_gray_silk_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:light_gray_silk_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:light_gray_silk_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:light_gray_silk_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:light_gray_silk_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:light_gray_silk_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:light_gray_silk_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:light_gray_silk_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:light_gray_silk_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:light_gray_silk_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:light_gray_silk_vertical_corner[facing=north,layer=1,waterlogged=true]
conquest:light_gray_silk_vertical_corner[facing=north,layer=1,waterlogged=false]
conquest:light_gray_silk_vertical_corner[facing=north,layer=2,waterlogged=true]
conquest:light_gray_silk_vertical_corner[facing=north,layer=2,waterlogged=false]
conquest:light_gray_silk_vertical_corner[facing=north,layer=3,waterlogged=true]
conquest:light_gray_silk_vertical_corner[facing=north,layer=3,waterlogged=false]
conquest:light_gray_silk_vertical_corner[facing=north,layer=4,waterlogged=true]
conquest:light_gray_silk_vertical_corner[facing=north,layer=4,waterlogged=false]
conquest:light_gray_silk_vertical_corner[facing=south,layer=1,waterlogged=true]
conquest:light_gray_silk_vertical_corner[facing=south,layer=1,waterlogged=false]
conquest:light_gray_silk_vertical_corner[facing=south,layer=2,waterlogged=true]
conquest:light_gray_silk_vertical_corner[facing=south,layer=2,waterlogged=false]
conquest:light_gray_silk_vertical_corner[facing=south,layer=3,waterlogged=true]
conquest:light_gray_silk_vertical_corner[facing=south,layer=3,waterlogged=false]
conquest:light_gray_silk_vertical_corner[facing=south,layer=4,waterlogged=true]
conquest:light_gray_silk_vertical_corner[facing=south,layer=4,waterlogged=false]
conquest:light_gray_silk_vertical_corner[facing=west,layer=1,waterlogged=true]
conquest:light_gray_silk_vertical_corner[facing=west,layer=1,waterlogged=false]
conquest:light_gray_silk_vertical_corner[facing=west,layer=2,waterlogged=true]
conquest:light_gray_silk_vertical_corner[facing=west,layer=2,waterlogged=false]
conquest:light_gray_silk_vertical_corner[facing=west,layer=3,waterlogged=true]
conquest:light_gray_silk_vertical_corner[facing=west,layer=3,waterlogged=false]
conquest:light_gray_silk_vertical_corner[facing=west,layer=4,waterlogged=true]
conquest:light_gray_silk_vertical_corner[facing=west,layer=4,waterlogged=false]
conquest:light_gray_silk_vertical_corner[facing=east,layer=1,waterlogged=true]
conquest:light_gray_silk_vertical_corner[facing=east,layer=1,waterlogged=false]
conquest:light_gray_silk_vertical_corner[facing=east,layer=2,waterlogged=true]
conquest:light_gray_silk_vertical_corner[facing=east,layer=2,waterlogged=false]
conquest:light_gray_silk_vertical_corner[facing=east,layer=3,waterlogged=true]
conquest:light_gray_silk_vertical_corner[facing=east,layer=3,waterlogged=false]
conquest:light_gray_silk_vertical_corner[facing=east,layer=4,waterlogged=true]
conquest:light_gray_silk_vertical_corner[facing=east,layer=4,waterlogged=false]
conquest:light_gray_silk_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:light_gray_silk_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:light_gray_silk_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:light_gray_silk_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:light_gray_silk_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:light_gray_silk_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:light_gray_silk_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:light_gray_silk_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:light_gray_silk_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:light_gray_silk_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:light_gray_silk_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:light_gray_silk_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:light_gray_silk_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:light_gray_silk_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:light_gray_silk_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:light_gray_silk_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:light_gray_silk_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:light_gray_silk_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:light_gray_silk_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:light_gray_silk_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:light_gray_silk_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:light_gray_silk_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:light_gray_silk_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:light_gray_silk_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:light_gray_silk_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:light_gray_silk_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:light_gray_silk_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:light_gray_silk_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:light_gray_silk_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:light_gray_silk_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:light_gray_silk_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:light_gray_silk_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:light_gray_silk_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:light_gray_silk_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:light_gray_silk_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:light_gray_silk_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:light_gray_silk_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:light_gray_silk_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:light_gray_silk_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:light_gray_silk_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:light_gray_silk_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:light_gray_silk_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:light_gray_silk_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:light_gray_silk_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:light_gray_silk_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:light_gray_silk_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:light_gray_silk_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:light_gray_silk_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:light_gray_silk_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:light_gray_silk_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:light_gray_silk_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:light_gray_silk_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:light_gray_silk_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:light_gray_silk_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:light_gray_silk_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:light_gray_silk_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:light_gray_silk_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:light_gray_silk_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:light_gray_silk_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:light_gray_silk_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:light_gray_silk_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:light_gray_silk_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:light_gray_silk_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:light_gray_silk_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:light_gray_silk_vertical_quarter[facing=north,layer=1,waterlogged=true]
conquest:light_gray_silk_vertical_quarter[facing=north,layer=1,waterlogged=false]
conquest:light_gray_silk_vertical_quarter[facing=north,layer=2,waterlogged=true]
conquest:light_gray_silk_vertical_quarter[facing=north,layer=2,waterlogged=false]
conquest:light_gray_silk_vertical_quarter[facing=north,layer=3,waterlogged=true]
conquest:light_gray_silk_vertical_quarter[facing=north,layer=3,waterlogged=false]
conquest:light_gray_silk_vertical_quarter[facing=north,layer=4,waterlogged=true]
conquest:light_gray_silk_vertical_quarter[facing=north,layer=4,waterlogged=false]
conquest:light_gray_silk_vertical_quarter[facing=south,layer=1,waterlogged=true]
conquest:light_gray_silk_vertical_quarter[facing=south,layer=1,waterlogged=false]
conquest:light_gray_silk_vertical_quarter[facing=south,layer=2,waterlogged=true]
conquest:light_gray_silk_vertical_quarter[facing=south,layer=2,waterlogged=false]
conquest:light_gray_silk_vertical_quarter[facing=south,layer=3,waterlogged=true]
conquest:light_gray_silk_vertical_quarter[facing=south,layer=3,waterlogged=false]
conquest:light_gray_silk_vertical_quarter[facing=south,layer=4,waterlogged=true]
conquest:light_gray_silk_vertical_quarter[facing=south,layer=4,waterlogged=false]
conquest:light_gray_silk_vertical_quarter[facing=west,layer=1,waterlogged=true]
conquest:light_gray_silk_vertical_quarter[facing=west,layer=1,waterlogged=false]
conquest:light_gray_silk_vertical_quarter[facing=west,layer=2,waterlogged=true]
conquest:light_gray_silk_vertical_quarter[facing=west,layer=2,waterlogged=false]
conquest:light_gray_silk_vertical_quarter[facing=west,layer=3,waterlogged=true]
conquest:light_gray_silk_vertical_quarter[facing=west,layer=3,waterlogged=false]
conquest:light_gray_silk_vertical_quarter[facing=west,layer=4,waterlogged=true]
conquest:light_gray_silk_vertical_quarter[facing=west,layer=4,waterlogged=false]
conquest:light_gray_silk_vertical_quarter[facing=east,layer=1,waterlogged=true]
conquest:light_gray_silk_vertical_quarter[facing=east,layer=1,waterlogged=false]
conquest:light_gray_silk_vertical_quarter[facing=east,layer=2,waterlogged=true]
conquest:light_gray_silk_vertical_quarter[facing=east,layer=2,waterlogged=false]
conquest:light_gray_silk_vertical_quarter[facing=east,layer=3,waterlogged=true]
conquest:light_gray_silk_vertical_quarter[facing=east,layer=3,waterlogged=false]
conquest:light_gray_silk_vertical_quarter[facing=east,layer=4,waterlogged=true]
conquest:light_gray_silk_vertical_quarter[facing=east,layer=4,waterlogged=false]
conquest:light_gray_silk_vertical_slab[facing=north,layer=1,waterlogged=true]
conquest:light_gray_silk_vertical_slab[facing=north,layer=1,waterlogged=false]
conquest:light_gray_silk_vertical_slab[facing=north,layer=2,waterlogged=true]
conquest:light_gray_silk_vertical_slab[facing=north,layer=2,waterlogged=false]
conquest:light_gray_silk_vertical_slab[facing=north,layer=3,waterlogged=true]
conquest:light_gray_silk_vertical_slab[facing=north,layer=3,waterlogged=false]
conquest:light_gray_silk_vertical_slab[facing=north,layer=4,waterlogged=true]
conquest:light_gray_silk_vertical_slab[facing=north,layer=4,waterlogged=false]
conquest:light_gray_silk_vertical_slab[facing=south,layer=1,waterlogged=true]
conquest:light_gray_silk_vertical_slab[facing=south,layer=1,waterlogged=false]
conquest:light_gray_silk_vertical_slab[facing=south,layer=2,waterlogged=true]
conquest:light_gray_silk_vertical_slab[facing=south,layer=2,waterlogged=false]
conquest:light_gray_silk_vertical_slab[facing=south,layer=3,waterlogged=true]
conquest:light_gray_silk_vertical_slab[facing=south,layer=3,waterlogged=false]
conquest:light_gray_silk_vertical_slab[facing=south,layer=4,waterlogged=true]
conquest:light_gray_silk_vertical_slab[facing=south,layer=4,waterlogged=false]
conquest:light_gray_silk_vertical_slab[facing=west,layer=1,waterlogged=true]
conquest:light_gray_silk_vertical_slab[facing=west,layer=1,waterlogged=false]
conquest:light_gray_silk_vertical_slab[facing=west,layer=2,waterlogged=true]
conquest:light_gray_silk_vertical_slab[facing=west,layer=2,waterlogged=false]
conquest:light_gray_silk_vertical_slab[facing=west,layer=3,waterlogged=true]
conquest:light_gray_silk_vertical_slab[facing=west,layer=3,waterlogged=false]
conquest:light_gray_silk_vertical_slab[facing=west,layer=4,waterlogged=true]
conquest:light_gray_silk_vertical_slab[facing=west,layer=4,waterlogged=false]
conquest:light_gray_silk_vertical_slab[facing=east,layer=1,waterlogged=true]
conquest:light_gray_silk_vertical_slab[facing=east,layer=1,waterlogged=false]
conquest:light_gray_silk_vertical_slab[facing=east,layer=2,waterlogged=true]
conquest:light_gray_silk_vertical_slab[facing=east,layer=2,waterlogged=false]
conquest:light_gray_silk_vertical_slab[facing=east,layer=3,waterlogged=true]
conquest:light_gray_silk_vertical_slab[facing=east,layer=3,waterlogged=false]
conquest:light_gray_silk_vertical_slab[facing=east,layer=4,waterlogged=true]
conquest:light_gray_silk_vertical_slab[facing=east,layer=4,waterlogged=false]
conquest:light_gray_stained_glass_pane[down=true,east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:light_gray_stained_glass_pane[down=true,east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:light_gray_stained_glass_pane[down=true,east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:light_gray_stained_glass_pane[down=true,east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:light_gray_stained_glass_pane[down=true,east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:light_gray_stained_glass_pane[down=true,east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:light_gray_stained_glass_pane[down=true,east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:light_gray_stained_glass_pane[down=true,east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:light_gray_stained_glass_pane[down=true,east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:light_gray_stained_glass_pane[down=true,east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:light_gray_stained_glass_pane[down=true,east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:light_gray_stained_glass_pane[down=true,east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:light_gray_stained_glass_pane[down=true,east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:light_gray_stained_glass_pane[down=true,east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:light_gray_stained_glass_pane[down=true,east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:light_gray_stained_glass_pane[down=true,east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:light_gray_stained_glass_pane[down=true,east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:light_gray_stained_glass_pane[down=true,east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:light_gray_stained_glass_pane[down=true,east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:light_gray_stained_glass_pane[down=true,east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:light_gray_stained_glass_pane[down=true,east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:light_gray_stained_glass_pane[down=true,east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:light_gray_stained_glass_pane[down=true,east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:light_gray_stained_glass_pane[down=true,east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:light_gray_stained_glass_pane[down=true,east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:light_gray_stained_glass_pane[down=true,east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:light_gray_stained_glass_pane[down=true,east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:light_gray_stained_glass_pane[down=true,east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:light_gray_stained_glass_pane[down=true,east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:light_gray_stained_glass_pane[down=true,east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:light_gray_stained_glass_pane[down=true,east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:light_gray_stained_glass_pane[down=true,east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:light_gray_stained_glass_pane[down=true,east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:light_gray_stained_glass_pane[down=true,east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:light_gray_stained_glass_pane[down=true,east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:light_gray_stained_glass_pane[down=true,east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:light_gray_stained_glass_pane[down=true,east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:light_gray_stained_glass_pane[down=true,east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:light_gray_stained_glass_pane[down=true,east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:light_gray_stained_glass_pane[down=true,east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:light_gray_stained_glass_pane[down=true,east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:light_gray_stained_glass_pane[down=true,east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:light_gray_stained_glass_pane[down=true,east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:light_gray_stained_glass_pane[down=true,east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:light_gray_stained_glass_pane[down=true,east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:light_gray_stained_glass_pane[down=true,east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:light_gray_stained_glass_pane[down=true,east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:light_gray_stained_glass_pane[down=true,east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:light_gray_stained_glass_pane[down=true,east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:light_gray_stained_glass_pane[down=true,east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:light_gray_stained_glass_pane[down=true,east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:light_gray_stained_glass_pane[down=true,east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:light_gray_stained_glass_pane[down=true,east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:light_gray_stained_glass_pane[down=true,east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:light_gray_stained_glass_pane[down=true,east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:light_gray_stained_glass_pane[down=true,east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:light_gray_stained_glass_pane[down=true,east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:light_gray_stained_glass_pane[down=true,east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:light_gray_stained_glass_pane[down=true,east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:light_gray_stained_glass_pane[down=true,east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:light_gray_stained_glass_pane[down=true,east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:light_gray_stained_glass_pane[down=true,east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:light_gray_stained_glass_pane[down=true,east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:light_gray_stained_glass_pane[down=true,east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:light_gray_stained_glass_pane[down=false,east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:light_gray_stained_glass_pane[down=false,east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:light_gray_stained_glass_pane[down=false,east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:light_gray_stained_glass_pane[down=false,east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:light_gray_stained_glass_pane[down=false,east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:light_gray_stained_glass_pane[down=false,east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:light_gray_stained_glass_pane[down=false,east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:light_gray_stained_glass_pane[down=false,east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:light_gray_stained_glass_pane[down=false,east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:light_gray_stained_glass_pane[down=false,east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:light_gray_stained_glass_pane[down=false,east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:light_gray_stained_glass_pane[down=false,east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:light_gray_stained_glass_pane[down=false,east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:light_gray_stained_glass_pane[down=false,east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:light_gray_stained_glass_pane[down=false,east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:light_gray_stained_glass_pane[down=false,east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:light_gray_stained_glass_pane[down=false,east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:light_gray_stained_glass_pane[down=false,east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:light_gray_stained_glass_pane[down=false,east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:light_gray_stained_glass_pane[down=false,east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:light_gray_stained_glass_pane[down=false,east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:light_gray_stained_glass_pane[down=false,east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:light_gray_stained_glass_pane[down=false,east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:light_gray_stained_glass_pane[down=false,east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:light_gray_stained_glass_pane[down=false,east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:light_gray_stained_glass_pane[down=false,east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:light_gray_stained_glass_pane[down=false,east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:light_gray_stained_glass_pane[down=false,east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:light_gray_stained_glass_pane[down=false,east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:light_gray_stained_glass_pane[down=false,east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:light_gray_stained_glass_pane[down=false,east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:light_gray_stained_glass_pane[down=false,east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:light_gray_stained_glass_pane[down=false,east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:light_gray_stained_glass_pane[down=false,east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:light_gray_stained_glass_pane[down=false,east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:light_gray_stained_glass_pane[down=false,east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:light_gray_stained_glass_pane[down=false,east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:light_gray_stained_glass_pane[down=false,east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:light_gray_stained_glass_pane[down=false,east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:light_gray_stained_glass_pane[down=false,east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:light_gray_stained_glass_pane[down=false,east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:light_gray_stained_glass_pane[down=false,east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:light_gray_stained_glass_pane[down=false,east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:light_gray_stained_glass_pane[down=false,east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:light_gray_stained_glass_pane[down=false,east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:light_gray_stained_glass_pane[down=false,east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:light_gray_stained_glass_pane[down=false,east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:light_gray_stained_glass_pane[down=false,east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:light_gray_stained_glass_pane[down=false,east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:light_gray_stained_glass_pane[down=false,east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:light_gray_stained_glass_pane[down=false,east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:light_gray_stained_glass_pane[down=false,east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:light_gray_stained_glass_pane[down=false,east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:light_gray_stained_glass_pane[down=false,east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:light_gray_stained_glass_pane[down=false,east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:light_gray_stained_glass_pane[down=false,east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:light_gray_stained_glass_pane[down=false,east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:light_gray_stained_glass_pane[down=false,east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:light_gray_stained_glass_pane[down=false,east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:light_gray_stained_glass_pane[down=false,east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:light_gray_stained_glass_pane[down=false,east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:light_gray_stained_glass_pane[down=false,east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:light_gray_stained_glass_pane[down=false,east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:light_gray_stained_glass_pane[down=false,east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:light_gray_stained_glass_slab[layer=1,type=top,waterlogged=true]
conquest:light_gray_stained_glass_slab[layer=1,type=top,waterlogged=false]
conquest:light_gray_stained_glass_slab[layer=1,type=bottom,waterlogged=true]
conquest:light_gray_stained_glass_slab[layer=1,type=bottom,waterlogged=false]
conquest:light_gray_stained_glass_slab[layer=2,type=top,waterlogged=true]
conquest:light_gray_stained_glass_slab[layer=2,type=top,waterlogged=false]
conquest:light_gray_stained_glass_slab[layer=2,type=bottom,waterlogged=true]
conquest:light_gray_stained_glass_slab[layer=2,type=bottom,waterlogged=false]
conquest:light_gray_stained_glass_slab[layer=3,type=top,waterlogged=true]
conquest:light_gray_stained_glass_slab[layer=3,type=top,waterlogged=false]
conquest:light_gray_stained_glass_slab[layer=3,type=bottom,waterlogged=true]
conquest:light_gray_stained_glass_slab[layer=3,type=bottom,waterlogged=false]
conquest:light_gray_stained_glass_slab[layer=4,type=top,waterlogged=true]
conquest:light_gray_stained_glass_slab[layer=4,type=top,waterlogged=false]
conquest:light_gray_stained_glass_slab[layer=4,type=bottom,waterlogged=true]
conquest:light_gray_stained_glass_slab[layer=4,type=bottom,waterlogged=false]
conquest:light_gray_stained_glass_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:light_gray_stained_glass_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:light_gray_stained_glass_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:light_gray_stained_glass_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:light_gray_stained_glass_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:light_gray_stained_glass_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:light_gray_stained_glass_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:light_gray_stained_glass_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:light_gray_stained_glass_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:light_gray_stained_glass_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:light_gray_stained_glass_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:light_gray_stained_glass_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:light_gray_stained_glass_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:light_gray_stained_glass_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:light_gray_stained_glass_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:light_gray_stained_glass_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:light_gray_stained_glass_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:light_gray_stained_glass_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:light_gray_stained_glass_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:light_gray_stained_glass_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:light_gray_stained_glass_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:light_gray_stained_glass_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:light_gray_stained_glass_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:light_gray_stained_glass_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:light_gray_stained_glass_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:light_gray_stained_glass_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:light_gray_stained_glass_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:light_gray_stained_glass_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:light_gray_stained_glass_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:light_gray_stained_glass_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:light_gray_stained_glass_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:light_gray_stained_glass_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:light_gray_stained_glass_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:light_gray_stained_glass_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:light_gray_stained_glass_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:light_gray_stained_glass_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:light_gray_stained_glass_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:light_gray_stained_glass_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:light_gray_stained_glass_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:light_gray_stained_glass_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:light_gray_stained_glass_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:light_gray_stained_glass_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:light_gray_stained_glass_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:light_gray_stained_glass_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:light_gray_stained_glass_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:light_gray_stained_glass_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:light_gray_stained_glass_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:light_gray_stained_glass_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:light_gray_stained_glass_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:light_gray_stained_glass_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:light_gray_stained_glass_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:light_gray_stained_glass_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:light_gray_stained_glass_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:light_gray_stained_glass_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:light_gray_stained_glass_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:light_gray_stained_glass_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:light_gray_stained_glass_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:light_gray_stained_glass_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:light_gray_stained_glass_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:light_gray_stained_glass_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:light_gray_stained_glass_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:light_gray_stained_glass_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:light_gray_stained_glass_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:light_gray_stained_glass_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:light_gray_stained_glass_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:light_gray_stained_glass_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:light_gray_stained_glass_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:light_gray_stained_glass_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:light_gray_stained_glass_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:light_gray_stained_glass_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:light_gray_stained_glass_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:light_gray_stained_glass_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:light_gray_stained_glass_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:light_gray_stained_glass_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:light_gray_stained_glass_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:light_gray_stained_glass_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:light_gray_stained_glass_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:light_gray_stained_glass_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:light_gray_stained_glass_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:light_gray_stained_glass_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:light_gray_stained_glass_vertical_corner[facing=north,layer=1,waterlogged=true]
conquest:light_gray_stained_glass_vertical_corner[facing=north,layer=1,waterlogged=false]
conquest:light_gray_stained_glass_vertical_corner[facing=north,layer=2,waterlogged=true]
conquest:light_gray_stained_glass_vertical_corner[facing=north,layer=2,waterlogged=false]
conquest:light_gray_stained_glass_vertical_corner[facing=north,layer=3,waterlogged=true]
conquest:light_gray_stained_glass_vertical_corner[facing=north,layer=3,waterlogged=false]
conquest:light_gray_stained_glass_vertical_corner[facing=north,layer=4,waterlogged=true]
conquest:light_gray_stained_glass_vertical_corner[facing=north,layer=4,waterlogged=false]
conquest:light_gray_stained_glass_vertical_corner[facing=south,layer=1,waterlogged=true]
conquest:light_gray_stained_glass_vertical_corner[facing=south,layer=1,waterlogged=false]
conquest:light_gray_stained_glass_vertical_corner[facing=south,layer=2,waterlogged=true]
conquest:light_gray_stained_glass_vertical_corner[facing=south,layer=2,waterlogged=false]
conquest:light_gray_stained_glass_vertical_corner[facing=south,layer=3,waterlogged=true]
conquest:light_gray_stained_glass_vertical_corner[facing=south,layer=3,waterlogged=false]
conquest:light_gray_stained_glass_vertical_corner[facing=south,layer=4,waterlogged=true]
conquest:light_gray_stained_glass_vertical_corner[facing=south,layer=4,waterlogged=false]
conquest:light_gray_stained_glass_vertical_corner[facing=west,layer=1,waterlogged=true]
conquest:light_gray_stained_glass_vertical_corner[facing=west,layer=1,waterlogged=false]
conquest:light_gray_stained_glass_vertical_corner[facing=west,layer=2,waterlogged=true]
conquest:light_gray_stained_glass_vertical_corner[facing=west,layer=2,waterlogged=false]
conquest:light_gray_stained_glass_vertical_corner[facing=west,layer=3,waterlogged=true]
conquest:light_gray_stained_glass_vertical_corner[facing=west,layer=3,waterlogged=false]
conquest:light_gray_stained_glass_vertical_corner[facing=west,layer=4,waterlogged=true]
conquest:light_gray_stained_glass_vertical_corner[facing=west,layer=4,waterlogged=false]
conquest:light_gray_stained_glass_vertical_corner[facing=east,layer=1,waterlogged=true]
conquest:light_gray_stained_glass_vertical_corner[facing=east,layer=1,waterlogged=false]
conquest:light_gray_stained_glass_vertical_corner[facing=east,layer=2,waterlogged=true]
conquest:light_gray_stained_glass_vertical_corner[facing=east,layer=2,waterlogged=false]
conquest:light_gray_stained_glass_vertical_corner[facing=east,layer=3,waterlogged=true]
conquest:light_gray_stained_glass_vertical_corner[facing=east,layer=3,waterlogged=false]
conquest:light_gray_stained_glass_vertical_corner[facing=east,layer=4,waterlogged=true]
conquest:light_gray_stained_glass_vertical_corner[facing=east,layer=4,waterlogged=false]
conquest:light_gray_stained_glass_vertical_quarter[facing=north,layer=1,waterlogged=true]
conquest:light_gray_stained_glass_vertical_quarter[facing=north,layer=1,waterlogged=false]
conquest:light_gray_stained_glass_vertical_quarter[facing=north,layer=2,waterlogged=true]
conquest:light_gray_stained_glass_vertical_quarter[facing=north,layer=2,waterlogged=false]
conquest:light_gray_stained_glass_vertical_quarter[facing=north,layer=3,waterlogged=true]
conquest:light_gray_stained_glass_vertical_quarter[facing=north,layer=3,waterlogged=false]
conquest:light_gray_stained_glass_vertical_quarter[facing=north,layer=4,waterlogged=true]
conquest:light_gray_stained_glass_vertical_quarter[facing=north,layer=4,waterlogged=false]
conquest:light_gray_stained_glass_vertical_quarter[facing=south,layer=1,waterlogged=true]
conquest:light_gray_stained_glass_vertical_quarter[facing=south,layer=1,waterlogged=false]
conquest:light_gray_stained_glass_vertical_quarter[facing=south,layer=2,waterlogged=true]
conquest:light_gray_stained_glass_vertical_quarter[facing=south,layer=2,waterlogged=false]
conquest:light_gray_stained_glass_vertical_quarter[facing=south,layer=3,waterlogged=true]
conquest:light_gray_stained_glass_vertical_quarter[facing=south,layer=3,waterlogged=false]
conquest:light_gray_stained_glass_vertical_quarter[facing=south,layer=4,waterlogged=true]
conquest:light_gray_stained_glass_vertical_quarter[facing=south,layer=4,waterlogged=false]
conquest:light_gray_stained_glass_vertical_quarter[facing=west,layer=1,waterlogged=true]
conquest:light_gray_stained_glass_vertical_quarter[facing=west,layer=1,waterlogged=false]
conquest:light_gray_stained_glass_vertical_quarter[facing=west,layer=2,waterlogged=true]
conquest:light_gray_stained_glass_vertical_quarter[facing=west,layer=2,waterlogged=false]
conquest:light_gray_stained_glass_vertical_quarter[facing=west,layer=3,waterlogged=true]
conquest:light_gray_stained_glass_vertical_quarter[facing=west,layer=3,waterlogged=false]
conquest:light_gray_stained_glass_vertical_quarter[facing=west,layer=4,waterlogged=true]
conquest:light_gray_stained_glass_vertical_quarter[facing=west,layer=4,waterlogged=false]
conquest:light_gray_stained_glass_vertical_quarter[facing=east,layer=1,waterlogged=true]
conquest:light_gray_stained_glass_vertical_quarter[facing=east,layer=1,waterlogged=false]
conquest:light_gray_stained_glass_vertical_quarter[facing=east,layer=2,waterlogged=true]
conquest:light_gray_stained_glass_vertical_quarter[facing=east,layer=2,waterlogged=false]
conquest:light_gray_stained_glass_vertical_quarter[facing=east,layer=3,waterlogged=true]
conquest:light_gray_stained_glass_vertical_quarter[facing=east,layer=3,waterlogged=false]
conquest:light_gray_stained_glass_vertical_quarter[facing=east,layer=4,waterlogged=true]
conquest:light_gray_stained_glass_vertical_quarter[facing=east,layer=4,waterlogged=false]
conquest:light_gray_stained_glass_vertical_slab[facing=north,layer=1,waterlogged=true]
conquest:light_gray_stained_glass_vertical_slab[facing=north,layer=1,waterlogged=false]
conquest:light_gray_stained_glass_vertical_slab[facing=north,layer=2,waterlogged=true]
conquest:light_gray_stained_glass_vertical_slab[facing=north,layer=2,waterlogged=false]
conquest:light_gray_stained_glass_vertical_slab[facing=north,layer=3,waterlogged=true]
conquest:light_gray_stained_glass_vertical_slab[facing=north,layer=3,waterlogged=false]
conquest:light_gray_stained_glass_vertical_slab[facing=north,layer=4,waterlogged=true]
conquest:light_gray_stained_glass_vertical_slab[facing=north,layer=4,waterlogged=false]
conquest:light_gray_stained_glass_vertical_slab[facing=south,layer=1,waterlogged=true]
conquest:light_gray_stained_glass_vertical_slab[facing=south,layer=1,waterlogged=false]
conquest:light_gray_stained_glass_vertical_slab[facing=south,layer=2,waterlogged=true]
conquest:light_gray_stained_glass_vertical_slab[facing=south,layer=2,waterlogged=false]
conquest:light_gray_stained_glass_vertical_slab[facing=south,layer=3,waterlogged=true]
conquest:light_gray_stained_glass_vertical_slab[facing=south,layer=3,waterlogged=false]
conquest:light_gray_stained_glass_vertical_slab[facing=south,layer=4,waterlogged=true]
conquest:light_gray_stained_glass_vertical_slab[facing=south,layer=4,waterlogged=false]
conquest:light_gray_stained_glass_vertical_slab[facing=west,layer=1,waterlogged=true]
conquest:light_gray_stained_glass_vertical_slab[facing=west,layer=1,waterlogged=false]
conquest:light_gray_stained_glass_vertical_slab[facing=west,layer=2,waterlogged=true]
conquest:light_gray_stained_glass_vertical_slab[facing=west,layer=2,waterlogged=false]
conquest:light_gray_stained_glass_vertical_slab[facing=west,layer=3,waterlogged=true]
conquest:light_gray_stained_glass_vertical_slab[facing=west,layer=3,waterlogged=false]
conquest:light_gray_stained_glass_vertical_slab[facing=west,layer=4,waterlogged=true]
conquest:light_gray_stained_glass_vertical_slab[facing=west,layer=4,waterlogged=false]
conquest:light_gray_stained_glass_vertical_slab[facing=east,layer=1,waterlogged=true]
conquest:light_gray_stained_glass_vertical_slab[facing=east,layer=1,waterlogged=false]
conquest:light_gray_stained_glass_vertical_slab[facing=east,layer=2,waterlogged=true]
conquest:light_gray_stained_glass_vertical_slab[facing=east,layer=2,waterlogged=false]
conquest:light_gray_stained_glass_vertical_slab[facing=east,layer=3,waterlogged=true]
conquest:light_gray_stained_glass_vertical_slab[facing=east,layer=3,waterlogged=false]
conquest:light_gray_stained_glass_vertical_slab[facing=east,layer=4,waterlogged=true]
conquest:light_gray_stained_glass_vertical_slab[facing=east,layer=4,waterlogged=false]
conquest:light_gray_stucco
conquest:light_gray_stucco_arrowslit[facing=north,waterlogged=true]
conquest:light_gray_stucco_arrowslit[facing=north,waterlogged=false]
conquest:light_gray_stucco_arrowslit[facing=south,waterlogged=true]
conquest:light_gray_stucco_arrowslit[facing=south,waterlogged=false]
conquest:light_gray_stucco_arrowslit[facing=west,waterlogged=true]
conquest:light_gray_stucco_arrowslit[facing=west,waterlogged=false]
conquest:light_gray_stucco_arrowslit[facing=east,waterlogged=true]
conquest:light_gray_stucco_arrowslit[facing=east,waterlogged=false]
conquest:light_gray_stucco_balustrade[axis=x,waterlogged=true]
conquest:light_gray_stucco_balustrade[axis=x,waterlogged=false]
conquest:light_gray_stucco_balustrade[axis=y,waterlogged=true]
conquest:light_gray_stucco_balustrade[axis=y,waterlogged=false]
conquest:light_gray_stucco_balustrade[axis=z,waterlogged=true]
conquest:light_gray_stucco_balustrade[axis=z,waterlogged=false]
conquest:light_gray_stucco_capital[facing=flat,type=top,waterlogged=true]
conquest:light_gray_stucco_capital[facing=flat,type=top,waterlogged=false]
conquest:light_gray_stucco_capital[facing=flat,type=bottom,waterlogged=true]
conquest:light_gray_stucco_capital[facing=flat,type=bottom,waterlogged=false]
conquest:light_gray_stucco_capital[facing=north,type=top,waterlogged=true]
conquest:light_gray_stucco_capital[facing=north,type=top,waterlogged=false]
conquest:light_gray_stucco_capital[facing=north,type=bottom,waterlogged=true]
conquest:light_gray_stucco_capital[facing=north,type=bottom,waterlogged=false]
conquest:light_gray_stucco_capital[facing=south,type=top,waterlogged=true]
conquest:light_gray_stucco_capital[facing=south,type=top,waterlogged=false]
conquest:light_gray_stucco_capital[facing=south,type=bottom,waterlogged=true]
conquest:light_gray_stucco_capital[facing=south,type=bottom,waterlogged=false]
conquest:light_gray_stucco_capital[facing=east,type=top,waterlogged=true]
conquest:light_gray_stucco_capital[facing=east,type=top,waterlogged=false]
conquest:light_gray_stucco_capital[facing=east,type=bottom,waterlogged=true]
conquest:light_gray_stucco_capital[facing=east,type=bottom,waterlogged=false]
conquest:light_gray_stucco_capital[facing=west,type=top,waterlogged=true]
conquest:light_gray_stucco_capital[facing=west,type=top,waterlogged=false]
conquest:light_gray_stucco_capital[facing=west,type=bottom,waterlogged=true]
conquest:light_gray_stucco_capital[facing=west,type=bottom,waterlogged=false]
conquest:light_gray_stucco_corner_slab[facing=north,type=top,waterlogged=true]
conquest:light_gray_stucco_corner_slab[facing=north,type=top,waterlogged=false]
conquest:light_gray_stucco_corner_slab[facing=north,type=bottom,waterlogged=true]
conquest:light_gray_stucco_corner_slab[facing=north,type=bottom,waterlogged=false]
conquest:light_gray_stucco_corner_slab[facing=south,type=top,waterlogged=true]
conquest:light_gray_stucco_corner_slab[facing=south,type=top,waterlogged=false]
conquest:light_gray_stucco_corner_slab[facing=south,type=bottom,waterlogged=true]
conquest:light_gray_stucco_corner_slab[facing=south,type=bottom,waterlogged=false]
conquest:light_gray_stucco_corner_slab[facing=west,type=top,waterlogged=true]
conquest:light_gray_stucco_corner_slab[facing=west,type=top,waterlogged=false]
conquest:light_gray_stucco_corner_slab[facing=west,type=bottom,waterlogged=true]
conquest:light_gray_stucco_corner_slab[facing=west,type=bottom,waterlogged=false]
conquest:light_gray_stucco_corner_slab[facing=east,type=top,waterlogged=true]
conquest:light_gray_stucco_corner_slab[facing=east,type=top,waterlogged=false]
conquest:light_gray_stucco_corner_slab[facing=east,type=bottom,waterlogged=true]
conquest:light_gray_stucco_corner_slab[facing=east,type=bottom,waterlogged=false]
conquest:light_gray_stucco_eighth_slab[facing=north,type=top,waterlogged=true]
conquest:light_gray_stucco_eighth_slab[facing=north,type=top,waterlogged=false]
conquest:light_gray_stucco_eighth_slab[facing=north,type=bottom,waterlogged=true]
conquest:light_gray_stucco_eighth_slab[facing=north,type=bottom,waterlogged=false]
conquest:light_gray_stucco_eighth_slab[facing=south,type=top,waterlogged=true]
conquest:light_gray_stucco_eighth_slab[facing=south,type=top,waterlogged=false]
conquest:light_gray_stucco_eighth_slab[facing=south,type=bottom,waterlogged=true]
conquest:light_gray_stucco_eighth_slab[facing=south,type=bottom,waterlogged=false]
conquest:light_gray_stucco_eighth_slab[facing=west,type=top,waterlogged=true]
conquest:light_gray_stucco_eighth_slab[facing=west,type=top,waterlogged=false]
conquest:light_gray_stucco_eighth_slab[facing=west,type=bottom,waterlogged=true]
conquest:light_gray_stucco_eighth_slab[facing=west,type=bottom,waterlogged=false]
conquest:light_gray_stucco_eighth_slab[facing=east,type=top,waterlogged=true]
conquest:light_gray_stucco_eighth_slab[facing=east,type=top,waterlogged=false]
conquest:light_gray_stucco_eighth_slab[facing=east,type=bottom,waterlogged=true]
conquest:light_gray_stucco_eighth_slab[facing=east,type=bottom,waterlogged=false]
conquest:light_gray_stucco_gothic_arch[facing=north,shape=one]
conquest:light_gray_stucco_gothic_arch[facing=north,shape=two]
conquest:light_gray_stucco_gothic_arch[facing=north,shape=three]
conquest:light_gray_stucco_gothic_arch[facing=north,shape=three_middle]
conquest:light_gray_stucco_gothic_arch[facing=south,shape=one]
conquest:light_gray_stucco_gothic_arch[facing=south,shape=two]
conquest:light_gray_stucco_gothic_arch[facing=south,shape=three]
conquest:light_gray_stucco_gothic_arch[facing=south,shape=three_middle]
conquest:light_gray_stucco_gothic_arch[facing=west,shape=one]
conquest:light_gray_stucco_gothic_arch[facing=west,shape=two]
conquest:light_gray_stucco_gothic_arch[facing=west,shape=three]
conquest:light_gray_stucco_gothic_arch[facing=west,shape=three_middle]
conquest:light_gray_stucco_gothic_arch[facing=east,shape=one]
conquest:light_gray_stucco_gothic_arch[facing=east,shape=two]
conquest:light_gray_stucco_gothic_arch[facing=east,shape=three]
conquest:light_gray_stucco_gothic_arch[facing=east,shape=three_middle]
conquest:light_gray_stucco_pillar[layer=1,waterlogged=true]
conquest:light_gray_stucco_pillar[layer=1,waterlogged=false]
conquest:light_gray_stucco_pillar[layer=2,waterlogged=true]
conquest:light_gray_stucco_pillar[layer=2,waterlogged=false]
conquest:light_gray_stucco_pillar[layer=3,waterlogged=true]
conquest:light_gray_stucco_pillar[layer=3,waterlogged=false]
conquest:light_gray_stucco_quarter_slab[facing=north,layer=1,type=top,waterlogged=true]
conquest:light_gray_stucco_quarter_slab[facing=north,layer=1,type=top,waterlogged=false]
conquest:light_gray_stucco_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=true]
conquest:light_gray_stucco_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=false]
conquest:light_gray_stucco_quarter_slab[facing=north,layer=2,type=top,waterlogged=true]
conquest:light_gray_stucco_quarter_slab[facing=north,layer=2,type=top,waterlogged=false]
conquest:light_gray_stucco_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=true]
conquest:light_gray_stucco_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=false]
conquest:light_gray_stucco_quarter_slab[facing=north,layer=3,type=top,waterlogged=true]
conquest:light_gray_stucco_quarter_slab[facing=north,layer=3,type=top,waterlogged=false]
conquest:light_gray_stucco_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=true]
conquest:light_gray_stucco_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=false]
conquest:light_gray_stucco_quarter_slab[facing=south,layer=1,type=top,waterlogged=true]
conquest:light_gray_stucco_quarter_slab[facing=south,layer=1,type=top,waterlogged=false]
conquest:light_gray_stucco_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=true]
conquest:light_gray_stucco_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=false]
conquest:light_gray_stucco_quarter_slab[facing=south,layer=2,type=top,waterlogged=true]
conquest:light_gray_stucco_quarter_slab[facing=south,layer=2,type=top,waterlogged=false]
conquest:light_gray_stucco_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=true]
conquest:light_gray_stucco_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=false]
conquest:light_gray_stucco_quarter_slab[facing=south,layer=3,type=top,waterlogged=true]
conquest:light_gray_stucco_quarter_slab[facing=south,layer=3,type=top,waterlogged=false]
conquest:light_gray_stucco_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=true]
conquest:light_gray_stucco_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=false]
conquest:light_gray_stucco_quarter_slab[facing=west,layer=1,type=top,waterlogged=true]
conquest:light_gray_stucco_quarter_slab[facing=west,layer=1,type=top,waterlogged=false]
conquest:light_gray_stucco_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=true]
conquest:light_gray_stucco_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=false]
conquest:light_gray_stucco_quarter_slab[facing=west,layer=2,type=top,waterlogged=true]
conquest:light_gray_stucco_quarter_slab[facing=west,layer=2,type=top,waterlogged=false]
conquest:light_gray_stucco_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=true]
conquest:light_gray_stucco_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=false]
conquest:light_gray_stucco_quarter_slab[facing=west,layer=3,type=top,waterlogged=true]
conquest:light_gray_stucco_quarter_slab[facing=west,layer=3,type=top,waterlogged=false]
conquest:light_gray_stucco_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=true]
conquest:light_gray_stucco_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=false]
conquest:light_gray_stucco_quarter_slab[facing=east,layer=1,type=top,waterlogged=true]
conquest:light_gray_stucco_quarter_slab[facing=east,layer=1,type=top,waterlogged=false]
conquest:light_gray_stucco_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=true]
conquest:light_gray_stucco_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=false]
conquest:light_gray_stucco_quarter_slab[facing=east,layer=2,type=top,waterlogged=true]
conquest:light_gray_stucco_quarter_slab[facing=east,layer=2,type=top,waterlogged=false]
conquest:light_gray_stucco_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=true]
conquest:light_gray_stucco_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=false]
conquest:light_gray_stucco_quarter_slab[facing=east,layer=3,type=top,waterlogged=true]
conquest:light_gray_stucco_quarter_slab[facing=east,layer=3,type=top,waterlogged=false]
conquest:light_gray_stucco_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=true]
conquest:light_gray_stucco_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=false]
conquest:light_gray_stucco_round_arch[facing=north,shape=one]
conquest:light_gray_stucco_round_arch[facing=north,shape=two]
conquest:light_gray_stucco_round_arch[facing=north,shape=three]
conquest:light_gray_stucco_round_arch[facing=north,shape=three_middle]
conquest:light_gray_stucco_round_arch[facing=south,shape=one]
conquest:light_gray_stucco_round_arch[facing=south,shape=two]
conquest:light_gray_stucco_round_arch[facing=south,shape=three]
conquest:light_gray_stucco_round_arch[facing=south,shape=three_middle]
conquest:light_gray_stucco_round_arch[facing=west,shape=one]
conquest:light_gray_stucco_round_arch[facing=west,shape=two]
conquest:light_gray_stucco_round_arch[facing=west,shape=three]
conquest:light_gray_stucco_round_arch[facing=west,shape=three_middle]
conquest:light_gray_stucco_round_arch[facing=east,shape=one]
conquest:light_gray_stucco_round_arch[facing=east,shape=two]
conquest:light_gray_stucco_round_arch[facing=east,shape=three]
conquest:light_gray_stucco_round_arch[facing=east,shape=three_middle]
conquest:light_gray_stucco_segmental_arch[facing=north,shape=one]
conquest:light_gray_stucco_segmental_arch[facing=north,shape=two]
conquest:light_gray_stucco_segmental_arch[facing=north,shape=three]
conquest:light_gray_stucco_segmental_arch[facing=north,shape=three_middle]
conquest:light_gray_stucco_segmental_arch[facing=south,shape=one]
conquest:light_gray_stucco_segmental_arch[facing=south,shape=two]
conquest:light_gray_stucco_segmental_arch[facing=south,shape=three]
conquest:light_gray_stucco_segmental_arch[facing=south,shape=three_middle]
conquest:light_gray_stucco_segmental_arch[facing=west,shape=one]
conquest:light_gray_stucco_segmental_arch[facing=west,shape=two]
conquest:light_gray_stucco_segmental_arch[facing=west,shape=three]
conquest:light_gray_stucco_segmental_arch[facing=west,shape=three_middle]
conquest:light_gray_stucco_segmental_arch[facing=east,shape=one]
conquest:light_gray_stucco_segmental_arch[facing=east,shape=two]
conquest:light_gray_stucco_segmental_arch[facing=east,shape=three]
conquest:light_gray_stucco_segmental_arch[facing=east,shape=three_middle]
conquest:light_gray_stucco_slab[layer=1,type=top,waterlogged=true]
conquest:light_gray_stucco_slab[layer=1,type=top,waterlogged=false]
conquest:light_gray_stucco_slab[layer=1,type=bottom,waterlogged=true]
conquest:light_gray_stucco_slab[layer=1,type=bottom,waterlogged=false]
conquest:light_gray_stucco_slab[layer=2,type=top,waterlogged=true]
conquest:light_gray_stucco_slab[layer=2,type=top,waterlogged=false]
conquest:light_gray_stucco_slab[layer=2,type=bottom,waterlogged=true]
conquest:light_gray_stucco_slab[layer=2,type=bottom,waterlogged=false]
conquest:light_gray_stucco_slab[layer=3,type=top,waterlogged=true]
conquest:light_gray_stucco_slab[layer=3,type=top,waterlogged=false]
conquest:light_gray_stucco_slab[layer=3,type=bottom,waterlogged=true]
conquest:light_gray_stucco_slab[layer=3,type=bottom,waterlogged=false]
conquest:light_gray_stucco_slab[layer=4,type=top,waterlogged=true]
conquest:light_gray_stucco_slab[layer=4,type=top,waterlogged=false]
conquest:light_gray_stucco_slab[layer=4,type=bottom,waterlogged=true]
conquest:light_gray_stucco_slab[layer=4,type=bottom,waterlogged=false]
conquest:light_gray_stucco_small_arch[direction=northsouth,waterlogged=true]
conquest:light_gray_stucco_small_arch[direction=northsouth,waterlogged=false]
conquest:light_gray_stucco_small_arch[direction=eastwest,waterlogged=true]
conquest:light_gray_stucco_small_arch[direction=eastwest,waterlogged=false]
conquest:light_gray_stucco_small_arch_half[facing=north,waterlogged=true]
conquest:light_gray_stucco_small_arch_half[facing=north,waterlogged=false]
conquest:light_gray_stucco_small_arch_half[facing=south,waterlogged=true]
conquest:light_gray_stucco_small_arch_half[facing=south,waterlogged=false]
conquest:light_gray_stucco_small_arch_half[facing=west,waterlogged=true]
conquest:light_gray_stucco_small_arch_half[facing=west,waterlogged=false]
conquest:light_gray_stucco_small_arch_half[facing=east,waterlogged=true]
conquest:light_gray_stucco_small_arch_half[facing=east,waterlogged=false]
conquest:light_gray_stucco_small_window[down=true,up=true,waterlogged=true]
conquest:light_gray_stucco_small_window[down=true,up=true,waterlogged=false]
conquest:light_gray_stucco_small_window[down=true,up=false,waterlogged=true]
conquest:light_gray_stucco_small_window[down=true,up=false,waterlogged=false]
conquest:light_gray_stucco_small_window[down=false,up=true,waterlogged=true]
conquest:light_gray_stucco_small_window[down=false,up=true,waterlogged=false]
conquest:light_gray_stucco_small_window[down=false,up=false,waterlogged=true]
conquest:light_gray_stucco_small_window[down=false,up=false,waterlogged=false]
conquest:light_gray_stucco_small_window_half[down=true,facing=north,up=true,waterlogged=true]
conquest:light_gray_stucco_small_window_half[down=true,facing=north,up=true,waterlogged=false]
conquest:light_gray_stucco_small_window_half[down=true,facing=north,up=false,waterlogged=true]
conquest:light_gray_stucco_small_window_half[down=true,facing=north,up=false,waterlogged=false]
conquest:light_gray_stucco_small_window_half[down=true,facing=south,up=true,waterlogged=true]
conquest:light_gray_stucco_small_window_half[down=true,facing=south,up=true,waterlogged=false]
conquest:light_gray_stucco_small_window_half[down=true,facing=south,up=false,waterlogged=true]
conquest:light_gray_stucco_small_window_half[down=true,facing=south,up=false,waterlogged=false]
conquest:light_gray_stucco_small_window_half[down=true,facing=west,up=true,waterlogged=true]
conquest:light_gray_stucco_small_window_half[down=true,facing=west,up=true,waterlogged=false]
conquest:light_gray_stucco_small_window_half[down=true,facing=west,up=false,waterlogged=true]
conquest:light_gray_stucco_small_window_half[down=true,facing=west,up=false,waterlogged=false]
conquest:light_gray_stucco_small_window_half[down=true,facing=east,up=true,waterlogged=true]
conquest:light_gray_stucco_small_window_half[down=true,facing=east,up=true,waterlogged=false]
conquest:light_gray_stucco_small_window_half[down=true,facing=east,up=false,waterlogged=true]
conquest:light_gray_stucco_small_window_half[down=true,facing=east,up=false,waterlogged=false]
conquest:light_gray_stucco_small_window_half[down=false,facing=north,up=true,waterlogged=true]
conquest:light_gray_stucco_small_window_half[down=false,facing=north,up=true,waterlogged=false]
conquest:light_gray_stucco_small_window_half[down=false,facing=north,up=false,waterlogged=true]
conquest:light_gray_stucco_small_window_half[down=false,facing=north,up=false,waterlogged=false]
conquest:light_gray_stucco_small_window_half[down=false,facing=south,up=true,waterlogged=true]
conquest:light_gray_stucco_small_window_half[down=false,facing=south,up=true,waterlogged=false]
conquest:light_gray_stucco_small_window_half[down=false,facing=south,up=false,waterlogged=true]
conquest:light_gray_stucco_small_window_half[down=false,facing=south,up=false,waterlogged=false]
conquest:light_gray_stucco_small_window_half[down=false,facing=west,up=true,waterlogged=true]
conquest:light_gray_stucco_small_window_half[down=false,facing=west,up=true,waterlogged=false]
conquest:light_gray_stucco_small_window_half[down=false,facing=west,up=false,waterlogged=true]
conquest:light_gray_stucco_small_window_half[down=false,facing=west,up=false,waterlogged=false]
conquest:light_gray_stucco_small_window_half[down=false,facing=east,up=true,waterlogged=true]
conquest:light_gray_stucco_small_window_half[down=false,facing=east,up=true,waterlogged=false]
conquest:light_gray_stucco_small_window_half[down=false,facing=east,up=false,waterlogged=true]
conquest:light_gray_stucco_small_window_half[down=false,facing=east,up=false,waterlogged=false]
conquest:light_gray_stucco_sphere[type=egg,waterlogged=true]
conquest:light_gray_stucco_sphere[type=egg,waterlogged=false]
conquest:light_gray_stucco_sphere[type=small,waterlogged=true]
conquest:light_gray_stucco_sphere[type=small,waterlogged=false]
conquest:light_gray_stucco_sphere[type=large,waterlogged=true]
conquest:light_gray_stucco_sphere[type=large,waterlogged=false]
conquest:light_gray_stucco_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:light_gray_stucco_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:light_gray_stucco_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:light_gray_stucco_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:light_gray_stucco_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:light_gray_stucco_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:light_gray_stucco_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:light_gray_stucco_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:light_gray_stucco_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:light_gray_stucco_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:light_gray_stucco_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:light_gray_stucco_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:light_gray_stucco_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:light_gray_stucco_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:light_gray_stucco_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:light_gray_stucco_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:light_gray_stucco_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:light_gray_stucco_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:light_gray_stucco_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:light_gray_stucco_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:light_gray_stucco_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:light_gray_stucco_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:light_gray_stucco_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:light_gray_stucco_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:light_gray_stucco_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:light_gray_stucco_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:light_gray_stucco_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:light_gray_stucco_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:light_gray_stucco_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:light_gray_stucco_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:light_gray_stucco_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:light_gray_stucco_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:light_gray_stucco_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:light_gray_stucco_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:light_gray_stucco_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:light_gray_stucco_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:light_gray_stucco_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:light_gray_stucco_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:light_gray_stucco_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:light_gray_stucco_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:light_gray_stucco_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:light_gray_stucco_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:light_gray_stucco_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:light_gray_stucco_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:light_gray_stucco_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:light_gray_stucco_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:light_gray_stucco_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:light_gray_stucco_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:light_gray_stucco_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:light_gray_stucco_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:light_gray_stucco_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:light_gray_stucco_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:light_gray_stucco_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:light_gray_stucco_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:light_gray_stucco_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:light_gray_stucco_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:light_gray_stucco_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:light_gray_stucco_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:light_gray_stucco_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:light_gray_stucco_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:light_gray_stucco_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:light_gray_stucco_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:light_gray_stucco_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:light_gray_stucco_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:light_gray_stucco_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:light_gray_stucco_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:light_gray_stucco_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:light_gray_stucco_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:light_gray_stucco_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:light_gray_stucco_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:light_gray_stucco_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:light_gray_stucco_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:light_gray_stucco_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:light_gray_stucco_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:light_gray_stucco_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:light_gray_stucco_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:light_gray_stucco_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:light_gray_stucco_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:light_gray_stucco_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:light_gray_stucco_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:light_gray_stucco_two_meter_arch[facing=north,type=top]
conquest:light_gray_stucco_two_meter_arch[facing=north,type=bottom]
conquest:light_gray_stucco_two_meter_arch[facing=south,type=top]
conquest:light_gray_stucco_two_meter_arch[facing=south,type=bottom]
conquest:light_gray_stucco_two_meter_arch[facing=west,type=top]
conquest:light_gray_stucco_two_meter_arch[facing=west,type=bottom]
conquest:light_gray_stucco_two_meter_arch[facing=east,type=top]
conquest:light_gray_stucco_two_meter_arch[facing=east,type=bottom]
conquest:light_gray_stucco_two_meter_arch_half[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:light_gray_stucco_two_meter_arch_half[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:light_gray_stucco_two_meter_arch_half[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:light_gray_stucco_two_meter_arch_half[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:light_gray_stucco_two_meter_arch_half[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:light_gray_stucco_two_meter_arch_half[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:light_gray_stucco_two_meter_arch_half[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:light_gray_stucco_two_meter_arch_half[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:light_gray_stucco_two_meter_arch_half[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:light_gray_stucco_two_meter_arch_half[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:light_gray_stucco_two_meter_arch_half[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:light_gray_stucco_two_meter_arch_half[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:light_gray_stucco_two_meter_arch_half[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:light_gray_stucco_two_meter_arch_half[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:light_gray_stucco_two_meter_arch_half[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:light_gray_stucco_two_meter_arch_half[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:light_gray_stucco_two_meter_arch_half[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:light_gray_stucco_two_meter_arch_half[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:light_gray_stucco_two_meter_arch_half[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:light_gray_stucco_two_meter_arch_half[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:light_gray_stucco_two_meter_arch_half[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:light_gray_stucco_two_meter_arch_half[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:light_gray_stucco_two_meter_arch_half[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:light_gray_stucco_two_meter_arch_half[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:light_gray_stucco_two_meter_arch_half[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:light_gray_stucco_two_meter_arch_half[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:light_gray_stucco_two_meter_arch_half[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:light_gray_stucco_two_meter_arch_half[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:light_gray_stucco_two_meter_arch_half[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:light_gray_stucco_two_meter_arch_half[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:light_gray_stucco_two_meter_arch_half[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:light_gray_stucco_two_meter_arch_half[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:light_gray_stucco_two_meter_arch_half[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:light_gray_stucco_two_meter_arch_half[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:light_gray_stucco_two_meter_arch_half[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:light_gray_stucco_two_meter_arch_half[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:light_gray_stucco_two_meter_arch_half[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:light_gray_stucco_two_meter_arch_half[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:light_gray_stucco_two_meter_arch_half[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:light_gray_stucco_two_meter_arch_half[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:light_gray_stucco_two_meter_arch_half[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:light_gray_stucco_two_meter_arch_half[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:light_gray_stucco_two_meter_arch_half[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:light_gray_stucco_two_meter_arch_half[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:light_gray_stucco_two_meter_arch_half[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:light_gray_stucco_two_meter_arch_half[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:light_gray_stucco_two_meter_arch_half[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:light_gray_stucco_two_meter_arch_half[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:light_gray_stucco_two_meter_arch_half[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:light_gray_stucco_two_meter_arch_half[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:light_gray_stucco_two_meter_arch_half[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:light_gray_stucco_two_meter_arch_half[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:light_gray_stucco_two_meter_arch_half[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:light_gray_stucco_two_meter_arch_half[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:light_gray_stucco_two_meter_arch_half[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:light_gray_stucco_two_meter_arch_half[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:light_gray_stucco_two_meter_arch_half[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:light_gray_stucco_two_meter_arch_half[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:light_gray_stucco_two_meter_arch_half[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:light_gray_stucco_two_meter_arch_half[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:light_gray_stucco_two_meter_arch_half[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:light_gray_stucco_two_meter_arch_half[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:light_gray_stucco_two_meter_arch_half[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:light_gray_stucco_two_meter_arch_half[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:light_gray_stucco_vertical_corner[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:light_gray_stucco_vertical_corner[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:light_gray_stucco_vertical_corner[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:light_gray_stucco_vertical_corner[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:light_gray_stucco_vertical_corner[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:light_gray_stucco_vertical_corner[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:light_gray_stucco_vertical_corner[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:light_gray_stucco_vertical_corner[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:light_gray_stucco_vertical_corner[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:light_gray_stucco_vertical_corner[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:light_gray_stucco_vertical_corner[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:light_gray_stucco_vertical_corner[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:light_gray_stucco_vertical_corner[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:light_gray_stucco_vertical_corner[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:light_gray_stucco_vertical_corner[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:light_gray_stucco_vertical_corner[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:light_gray_stucco_vertical_corner[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:light_gray_stucco_vertical_corner[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:light_gray_stucco_vertical_corner[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:light_gray_stucco_vertical_corner[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:light_gray_stucco_vertical_corner[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:light_gray_stucco_vertical_corner[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:light_gray_stucco_vertical_corner[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:light_gray_stucco_vertical_corner[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:light_gray_stucco_vertical_corner[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:light_gray_stucco_vertical_corner[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:light_gray_stucco_vertical_corner[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:light_gray_stucco_vertical_corner[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:light_gray_stucco_vertical_corner[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:light_gray_stucco_vertical_corner[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:light_gray_stucco_vertical_corner[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:light_gray_stucco_vertical_corner[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:light_gray_stucco_vertical_corner[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:light_gray_stucco_vertical_corner[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:light_gray_stucco_vertical_corner[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:light_gray_stucco_vertical_corner[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:light_gray_stucco_vertical_corner[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:light_gray_stucco_vertical_corner[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:light_gray_stucco_vertical_corner[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:light_gray_stucco_vertical_corner[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:light_gray_stucco_vertical_corner[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:light_gray_stucco_vertical_corner[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:light_gray_stucco_vertical_corner[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:light_gray_stucco_vertical_corner[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:light_gray_stucco_vertical_corner[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:light_gray_stucco_vertical_corner[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:light_gray_stucco_vertical_corner[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:light_gray_stucco_vertical_corner[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:light_gray_stucco_vertical_corner[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:light_gray_stucco_vertical_corner[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:light_gray_stucco_vertical_corner[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:light_gray_stucco_vertical_corner[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:light_gray_stucco_vertical_corner[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:light_gray_stucco_vertical_corner[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:light_gray_stucco_vertical_corner[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:light_gray_stucco_vertical_corner[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:light_gray_stucco_vertical_corner[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:light_gray_stucco_vertical_corner[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:light_gray_stucco_vertical_corner[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:light_gray_stucco_vertical_corner[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:light_gray_stucco_vertical_corner[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:light_gray_stucco_vertical_corner[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:light_gray_stucco_vertical_corner[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:light_gray_stucco_vertical_corner[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:light_gray_stucco_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:light_gray_stucco_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:light_gray_stucco_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:light_gray_stucco_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:light_gray_stucco_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:light_gray_stucco_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:light_gray_stucco_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:light_gray_stucco_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:light_gray_stucco_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:light_gray_stucco_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:light_gray_stucco_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:light_gray_stucco_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:light_gray_stucco_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:light_gray_stucco_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:light_gray_stucco_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:light_gray_stucco_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:light_gray_stucco_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:light_gray_stucco_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:light_gray_stucco_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:light_gray_stucco_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:light_gray_stucco_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:light_gray_stucco_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:light_gray_stucco_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:light_gray_stucco_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:light_gray_stucco_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:light_gray_stucco_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:light_gray_stucco_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:light_gray_stucco_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:light_gray_stucco_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:light_gray_stucco_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:light_gray_stucco_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:light_gray_stucco_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:light_gray_stucco_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:light_gray_stucco_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:light_gray_stucco_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:light_gray_stucco_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:light_gray_stucco_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:light_gray_stucco_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:light_gray_stucco_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:light_gray_stucco_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:light_gray_stucco_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:light_gray_stucco_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:light_gray_stucco_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:light_gray_stucco_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:light_gray_stucco_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:light_gray_stucco_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:light_gray_stucco_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:light_gray_stucco_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:light_gray_stucco_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:light_gray_stucco_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:light_gray_stucco_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:light_gray_stucco_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:light_gray_stucco_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:light_gray_stucco_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:light_gray_stucco_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:light_gray_stucco_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:light_gray_stucco_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:light_gray_stucco_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:light_gray_stucco_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:light_gray_stucco_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:light_gray_stucco_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:light_gray_stucco_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:light_gray_stucco_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:light_gray_stucco_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:light_gray_stucco_vertical_quarter[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:light_gray_stucco_vertical_quarter[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:light_gray_stucco_vertical_quarter[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:light_gray_stucco_vertical_quarter[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:light_gray_stucco_vertical_quarter[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:light_gray_stucco_vertical_quarter[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:light_gray_stucco_vertical_quarter[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:light_gray_stucco_vertical_quarter[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:light_gray_stucco_vertical_quarter[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:light_gray_stucco_vertical_quarter[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:light_gray_stucco_vertical_quarter[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:light_gray_stucco_vertical_quarter[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:light_gray_stucco_vertical_quarter[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:light_gray_stucco_vertical_quarter[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:light_gray_stucco_vertical_quarter[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:light_gray_stucco_vertical_quarter[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:light_gray_stucco_vertical_quarter[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:light_gray_stucco_vertical_quarter[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:light_gray_stucco_vertical_quarter[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:light_gray_stucco_vertical_quarter[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:light_gray_stucco_vertical_quarter[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:light_gray_stucco_vertical_quarter[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:light_gray_stucco_vertical_quarter[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:light_gray_stucco_vertical_quarter[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:light_gray_stucco_vertical_quarter[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:light_gray_stucco_vertical_quarter[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:light_gray_stucco_vertical_quarter[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:light_gray_stucco_vertical_quarter[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:light_gray_stucco_vertical_quarter[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:light_gray_stucco_vertical_quarter[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:light_gray_stucco_vertical_quarter[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:light_gray_stucco_vertical_quarter[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:light_gray_stucco_vertical_quarter[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:light_gray_stucco_vertical_quarter[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:light_gray_stucco_vertical_quarter[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:light_gray_stucco_vertical_quarter[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:light_gray_stucco_vertical_quarter[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:light_gray_stucco_vertical_quarter[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:light_gray_stucco_vertical_quarter[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:light_gray_stucco_vertical_quarter[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:light_gray_stucco_vertical_quarter[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:light_gray_stucco_vertical_quarter[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:light_gray_stucco_vertical_quarter[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:light_gray_stucco_vertical_quarter[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:light_gray_stucco_vertical_quarter[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:light_gray_stucco_vertical_quarter[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:light_gray_stucco_vertical_quarter[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:light_gray_stucco_vertical_quarter[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:light_gray_stucco_vertical_quarter[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:light_gray_stucco_vertical_quarter[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:light_gray_stucco_vertical_quarter[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:light_gray_stucco_vertical_quarter[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:light_gray_stucco_vertical_quarter[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:light_gray_stucco_vertical_quarter[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:light_gray_stucco_vertical_quarter[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:light_gray_stucco_vertical_quarter[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:light_gray_stucco_vertical_quarter[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:light_gray_stucco_vertical_quarter[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:light_gray_stucco_vertical_quarter[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:light_gray_stucco_vertical_quarter[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:light_gray_stucco_vertical_quarter[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:light_gray_stucco_vertical_quarter[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:light_gray_stucco_vertical_quarter[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:light_gray_stucco_vertical_quarter[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:light_gray_stucco_vertical_slab[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:light_gray_stucco_vertical_slab[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:light_gray_stucco_vertical_slab[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:light_gray_stucco_vertical_slab[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:light_gray_stucco_vertical_slab[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:light_gray_stucco_vertical_slab[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:light_gray_stucco_vertical_slab[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:light_gray_stucco_vertical_slab[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:light_gray_stucco_vertical_slab[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:light_gray_stucco_vertical_slab[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:light_gray_stucco_vertical_slab[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:light_gray_stucco_vertical_slab[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:light_gray_stucco_vertical_slab[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:light_gray_stucco_vertical_slab[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:light_gray_stucco_vertical_slab[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:light_gray_stucco_vertical_slab[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:light_gray_stucco_vertical_slab[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:light_gray_stucco_vertical_slab[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:light_gray_stucco_vertical_slab[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:light_gray_stucco_vertical_slab[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:light_gray_stucco_vertical_slab[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:light_gray_stucco_vertical_slab[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:light_gray_stucco_vertical_slab[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:light_gray_stucco_vertical_slab[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:light_gray_stucco_vertical_slab[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:light_gray_stucco_vertical_slab[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:light_gray_stucco_vertical_slab[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:light_gray_stucco_vertical_slab[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:light_gray_stucco_vertical_slab[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:light_gray_stucco_vertical_slab[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:light_gray_stucco_vertical_slab[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:light_gray_stucco_vertical_slab[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:light_gray_stucco_vertical_slab[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:light_gray_stucco_vertical_slab[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:light_gray_stucco_vertical_slab[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:light_gray_stucco_vertical_slab[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:light_gray_stucco_vertical_slab[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:light_gray_stucco_vertical_slab[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:light_gray_stucco_vertical_slab[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:light_gray_stucco_vertical_slab[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:light_gray_stucco_vertical_slab[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:light_gray_stucco_vertical_slab[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:light_gray_stucco_vertical_slab[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:light_gray_stucco_vertical_slab[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:light_gray_stucco_vertical_slab[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:light_gray_stucco_vertical_slab[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:light_gray_stucco_vertical_slab[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:light_gray_stucco_vertical_slab[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:light_gray_stucco_vertical_slab[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:light_gray_stucco_vertical_slab[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:light_gray_stucco_vertical_slab[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:light_gray_stucco_vertical_slab[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:light_gray_stucco_vertical_slab[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:light_gray_stucco_vertical_slab[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:light_gray_stucco_vertical_slab[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:light_gray_stucco_vertical_slab[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:light_gray_stucco_vertical_slab[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:light_gray_stucco_vertical_slab[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:light_gray_stucco_vertical_slab[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:light_gray_stucco_vertical_slab[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:light_gray_stucco_vertical_slab[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:light_gray_stucco_vertical_slab[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:light_gray_stucco_vertical_slab[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:light_gray_stucco_vertical_slab[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:light_gray_stucco_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:light_gray_stucco_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:light_gray_stucco_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:light_gray_stucco_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:light_gray_stucco_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:light_gray_stucco_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:light_gray_stucco_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:light_gray_stucco_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:light_gray_stucco_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:light_gray_stucco_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:light_gray_stucco_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:light_gray_stucco_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:light_gray_stucco_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:light_gray_stucco_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:light_gray_stucco_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:light_gray_stucco_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:light_gray_stucco_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:light_gray_stucco_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:light_gray_stucco_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:light_gray_stucco_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:light_gray_stucco_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:light_gray_stucco_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:light_gray_stucco_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:light_gray_stucco_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:light_gray_stucco_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:light_gray_stucco_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:light_gray_stucco_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:light_gray_stucco_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:light_gray_stucco_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:light_gray_stucco_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:light_gray_stucco_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:light_gray_stucco_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:light_gray_stucco_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:light_gray_stucco_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:light_gray_stucco_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:light_gray_stucco_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:light_gray_stucco_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:light_gray_stucco_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:light_gray_stucco_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:light_gray_stucco_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:light_gray_stucco_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:light_gray_stucco_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:light_gray_stucco_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:light_gray_stucco_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:light_gray_stucco_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:light_gray_stucco_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:light_gray_stucco_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:light_gray_stucco_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:light_gray_stucco_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:light_gray_stucco_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:light_gray_stucco_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:light_gray_stucco_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:light_gray_stucco_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:light_gray_stucco_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:light_gray_stucco_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:light_gray_stucco_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:light_gray_stucco_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:light_gray_stucco_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:light_gray_stucco_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:light_gray_stucco_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:light_gray_stucco_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:light_gray_stucco_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:light_gray_stucco_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:light_gray_stucco_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:light_gray_stucco_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:light_gray_stucco_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:light_gray_stucco_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:light_gray_stucco_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:light_gray_stucco_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:light_gray_stucco_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:light_gray_stucco_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:light_gray_stucco_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:light_gray_stucco_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:light_gray_stucco_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:light_gray_stucco_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:light_gray_stucco_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:light_gray_stucco_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:light_gray_stucco_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:light_gray_stucco_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:light_gray_stucco_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:light_gray_stucco_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:light_gray_stucco_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:light_gray_stucco_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:light_gray_stucco_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:light_gray_stucco_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:light_gray_stucco_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:light_gray_stucco_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:light_gray_stucco_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:light_gray_stucco_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:light_gray_stucco_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:light_gray_stucco_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:light_gray_stucco_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:light_gray_stucco_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:light_gray_stucco_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:light_gray_stucco_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:light_gray_stucco_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:light_gray_stucco_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:light_gray_stucco_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:light_gray_stucco_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:light_gray_stucco_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:light_gray_stucco_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:light_gray_stucco_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:light_gray_stucco_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:light_gray_stucco_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:light_gray_stucco_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:light_gray_stucco_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:light_gray_stucco_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:light_gray_stucco_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:light_gray_stucco_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:light_gray_stucco_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:light_gray_stucco_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:light_gray_stucco_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:light_gray_stucco_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:light_gray_stucco_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:light_gray_stucco_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:light_gray_stucco_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:light_gray_stucco_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:light_gray_stucco_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:light_gray_stucco_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:light_gray_stucco_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:light_gray_stucco_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:light_gray_stucco_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:light_gray_stucco_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:light_gray_stucco_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:light_gray_stucco_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:light_gray_stucco_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:light_gray_stucco_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:light_gray_stucco_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:light_gray_stucco_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:light_gray_stucco_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:light_gray_stucco_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:light_gray_stucco_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:light_gray_stucco_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:light_gray_stucco_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:light_gray_stucco_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:light_gray_stucco_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:light_gray_stucco_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:light_gray_stucco_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:light_gray_stucco_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:light_gray_stucco_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:light_gray_stucco_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:light_gray_stucco_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:light_gray_stucco_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:light_gray_stucco_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:light_gray_stucco_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:light_gray_stucco_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:light_gray_stucco_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:light_gray_stucco_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:light_gray_stucco_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:light_gray_stucco_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:light_gray_stucco_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:light_gray_stucco_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:light_gray_stucco_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:light_gray_stucco_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:light_gray_stucco_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:light_gray_stucco_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:light_gray_stucco_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:light_gray_stucco_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:light_gray_stucco_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:light_gray_stucco_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:light_gray_stucco_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:light_gray_stucco_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:light_gray_stucco_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:light_gray_stucco_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:light_gray_stucco_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:light_gray_stucco_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:light_gray_stucco_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:light_gray_stucco_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:light_gray_stucco_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:light_gray_stucco_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:light_gray_stucco_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:light_gray_stucco_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:light_gray_stucco_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:light_gray_stucco_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:light_gray_stucco_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:light_gray_stucco_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:light_gray_stucco_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:light_gray_stucco_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:light_gray_stucco_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:light_gray_stucco_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:light_gray_stucco_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:light_gray_stucco_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:light_gray_stucco_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:light_gray_stucco_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:light_gray_stucco_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:light_gray_stucco_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:light_gray_stucco_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:light_gray_stucco_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:light_gray_stucco_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:light_gray_stucco_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:light_gray_stucco_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:light_gray_stucco_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:light_gray_stucco_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:light_gray_stucco_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:light_gray_stucco_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:light_gray_stucco_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:light_gray_stucco_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:light_gray_stucco_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:light_gray_stucco_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:light_gray_stucco_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:light_gray_stucco_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:light_gray_stucco_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:light_gray_stucco_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:light_gray_stucco_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:light_gray_stucco_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:light_gray_stucco_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:light_gray_stucco_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:light_gray_stucco_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:light_gray_stucco_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:light_gray_stucco_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:light_gray_stucco_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:light_gray_stucco_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:light_gray_stucco_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:light_gray_stucco_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:light_gray_stucco_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:light_gray_stucco_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:light_gray_stucco_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:light_gray_stucco_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:light_gray_stucco_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:light_gray_stucco_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:light_gray_stucco_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:light_gray_stucco_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:light_gray_stucco_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:light_gray_stucco_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:light_gray_stucco_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:light_gray_stucco_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:light_gray_stucco_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:light_gray_stucco_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:light_gray_stucco_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:light_gray_stucco_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:light_gray_stucco_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:light_gray_stucco_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:light_gray_stucco_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:light_gray_stucco_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:light_gray_stucco_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:light_gray_stucco_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:light_gray_stucco_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:light_gray_stucco_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:light_gray_stucco_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:light_gray_stucco_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:light_gray_stucco_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:light_gray_stucco_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:light_gray_stucco_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:light_gray_stucco_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:light_gray_stucco_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:light_gray_stucco_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:light_gray_stucco_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:light_gray_stucco_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:light_gray_stucco_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:light_gray_stucco_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:light_gray_stucco_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:light_gray_stucco_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:light_gray_stucco_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:light_gray_stucco_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:light_gray_stucco_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:light_gray_stucco_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:light_gray_stucco_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:light_gray_stucco_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:light_gray_stucco_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:light_gray_stucco_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:light_gray_stucco_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:light_gray_stucco_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:light_gray_stucco_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:light_gray_stucco_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:light_gray_stucco_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:light_gray_stucco_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:light_gray_stucco_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:light_gray_stucco_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:light_gray_stucco_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:light_gray_stucco_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:light_gray_stucco_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:light_gray_stucco_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:light_gray_stucco_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:light_gray_stucco_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:light_gray_stucco_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:light_gray_stucco_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:light_gray_stucco_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:light_gray_stucco_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:light_gray_stucco_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:light_gray_stucco_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:light_gray_stucco_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:light_gray_stucco_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:light_gray_stucco_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:light_gray_stucco_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:light_gray_stucco_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:light_gray_stucco_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:light_gray_stucco_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:light_gray_stucco_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:light_gray_stucco_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:light_gray_stucco_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:light_gray_stucco_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:light_gray_stucco_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:light_gray_stucco_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:light_gray_stucco_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:light_gray_stucco_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:light_gray_stucco_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:light_gray_stucco_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:light_gray_stucco_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:light_gray_stucco_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:light_gray_stucco_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:light_gray_stucco_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:light_gray_stucco_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:light_gray_stucco_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:light_gray_stucco_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:light_gray_stucco_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:light_gray_stucco_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:light_gray_stucco_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:light_gray_stucco_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:light_gray_stucco_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:light_gray_stucco_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:light_gray_stucco_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:light_gray_stucco_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:light_gray_stucco_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:light_gray_stucco_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:light_gray_stucco_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:light_gray_stucco_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:light_gray_stucco_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:light_gray_stucco_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:light_gray_stucco_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:light_gray_stucco_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:light_gray_stucco_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:light_gray_stucco_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:light_gray_stucco_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:light_gray_stucco_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:light_gray_wool_corner_slab[facing=north,type=top,waterlogged=true]
conquest:light_gray_wool_corner_slab[facing=north,type=top,waterlogged=false]
conquest:light_gray_wool_corner_slab[facing=north,type=bottom,waterlogged=true]
conquest:light_gray_wool_corner_slab[facing=north,type=bottom,waterlogged=false]
conquest:light_gray_wool_corner_slab[facing=south,type=top,waterlogged=true]
conquest:light_gray_wool_corner_slab[facing=south,type=top,waterlogged=false]
conquest:light_gray_wool_corner_slab[facing=south,type=bottom,waterlogged=true]
conquest:light_gray_wool_corner_slab[facing=south,type=bottom,waterlogged=false]
conquest:light_gray_wool_corner_slab[facing=west,type=top,waterlogged=true]
conquest:light_gray_wool_corner_slab[facing=west,type=top,waterlogged=false]
conquest:light_gray_wool_corner_slab[facing=west,type=bottom,waterlogged=true]
conquest:light_gray_wool_corner_slab[facing=west,type=bottom,waterlogged=false]
conquest:light_gray_wool_corner_slab[facing=east,type=top,waterlogged=true]
conquest:light_gray_wool_corner_slab[facing=east,type=top,waterlogged=false]
conquest:light_gray_wool_corner_slab[facing=east,type=bottom,waterlogged=true]
conquest:light_gray_wool_corner_slab[facing=east,type=bottom,waterlogged=false]
conquest:light_gray_wool_eighth_slab[facing=north,type=top,waterlogged=true]
conquest:light_gray_wool_eighth_slab[facing=north,type=top,waterlogged=false]
conquest:light_gray_wool_eighth_slab[facing=north,type=bottom,waterlogged=true]
conquest:light_gray_wool_eighth_slab[facing=north,type=bottom,waterlogged=false]
conquest:light_gray_wool_eighth_slab[facing=south,type=top,waterlogged=true]
conquest:light_gray_wool_eighth_slab[facing=south,type=top,waterlogged=false]
conquest:light_gray_wool_eighth_slab[facing=south,type=bottom,waterlogged=true]
conquest:light_gray_wool_eighth_slab[facing=south,type=bottom,waterlogged=false]
conquest:light_gray_wool_eighth_slab[facing=west,type=top,waterlogged=true]
conquest:light_gray_wool_eighth_slab[facing=west,type=top,waterlogged=false]
conquest:light_gray_wool_eighth_slab[facing=west,type=bottom,waterlogged=true]
conquest:light_gray_wool_eighth_slab[facing=west,type=bottom,waterlogged=false]
conquest:light_gray_wool_eighth_slab[facing=east,type=top,waterlogged=true]
conquest:light_gray_wool_eighth_slab[facing=east,type=top,waterlogged=false]
conquest:light_gray_wool_eighth_slab[facing=east,type=bottom,waterlogged=true]
conquest:light_gray_wool_eighth_slab[facing=east,type=bottom,waterlogged=false]
conquest:light_gray_wool_quarter_slab[facing=north,layer=1,type=top,waterlogged=true]
conquest:light_gray_wool_quarter_slab[facing=north,layer=1,type=top,waterlogged=false]
conquest:light_gray_wool_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=true]
conquest:light_gray_wool_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=false]
conquest:light_gray_wool_quarter_slab[facing=north,layer=2,type=top,waterlogged=true]
conquest:light_gray_wool_quarter_slab[facing=north,layer=2,type=top,waterlogged=false]
conquest:light_gray_wool_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=true]
conquest:light_gray_wool_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=false]
conquest:light_gray_wool_quarter_slab[facing=north,layer=3,type=top,waterlogged=true]
conquest:light_gray_wool_quarter_slab[facing=north,layer=3,type=top,waterlogged=false]
conquest:light_gray_wool_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=true]
conquest:light_gray_wool_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=false]
conquest:light_gray_wool_quarter_slab[facing=south,layer=1,type=top,waterlogged=true]
conquest:light_gray_wool_quarter_slab[facing=south,layer=1,type=top,waterlogged=false]
conquest:light_gray_wool_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=true]
conquest:light_gray_wool_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=false]
conquest:light_gray_wool_quarter_slab[facing=south,layer=2,type=top,waterlogged=true]
conquest:light_gray_wool_quarter_slab[facing=south,layer=2,type=top,waterlogged=false]
conquest:light_gray_wool_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=true]
conquest:light_gray_wool_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=false]
conquest:light_gray_wool_quarter_slab[facing=south,layer=3,type=top,waterlogged=true]
conquest:light_gray_wool_quarter_slab[facing=south,layer=3,type=top,waterlogged=false]
conquest:light_gray_wool_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=true]
conquest:light_gray_wool_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=false]
conquest:light_gray_wool_quarter_slab[facing=west,layer=1,type=top,waterlogged=true]
conquest:light_gray_wool_quarter_slab[facing=west,layer=1,type=top,waterlogged=false]
conquest:light_gray_wool_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=true]
conquest:light_gray_wool_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=false]
conquest:light_gray_wool_quarter_slab[facing=west,layer=2,type=top,waterlogged=true]
conquest:light_gray_wool_quarter_slab[facing=west,layer=2,type=top,waterlogged=false]
conquest:light_gray_wool_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=true]
conquest:light_gray_wool_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=false]
conquest:light_gray_wool_quarter_slab[facing=west,layer=3,type=top,waterlogged=true]
conquest:light_gray_wool_quarter_slab[facing=west,layer=3,type=top,waterlogged=false]
conquest:light_gray_wool_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=true]
conquest:light_gray_wool_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=false]
conquest:light_gray_wool_quarter_slab[facing=east,layer=1,type=top,waterlogged=true]
conquest:light_gray_wool_quarter_slab[facing=east,layer=1,type=top,waterlogged=false]
conquest:light_gray_wool_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=true]
conquest:light_gray_wool_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=false]
conquest:light_gray_wool_quarter_slab[facing=east,layer=2,type=top,waterlogged=true]
conquest:light_gray_wool_quarter_slab[facing=east,layer=2,type=top,waterlogged=false]
conquest:light_gray_wool_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=true]
conquest:light_gray_wool_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=false]
conquest:light_gray_wool_quarter_slab[facing=east,layer=3,type=top,waterlogged=true]
conquest:light_gray_wool_quarter_slab[facing=east,layer=3,type=top,waterlogged=false]
conquest:light_gray_wool_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=true]
conquest:light_gray_wool_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=false]
conquest:light_gray_wool_slab[layers=1,type=top,waterlogged=true]
conquest:light_gray_wool_slab[layers=1,type=top,waterlogged=false]
conquest:light_gray_wool_slab[layers=1,type=bottom,waterlogged=true]
conquest:light_gray_wool_slab[layers=1,type=bottom,waterlogged=false]
conquest:light_gray_wool_slab[layers=2,type=top,waterlogged=true]
conquest:light_gray_wool_slab[layers=2,type=top,waterlogged=false]
conquest:light_gray_wool_slab[layers=2,type=bottom,waterlogged=true]
conquest:light_gray_wool_slab[layers=2,type=bottom,waterlogged=false]
conquest:light_gray_wool_slab[layers=3,type=top,waterlogged=true]
conquest:light_gray_wool_slab[layers=3,type=top,waterlogged=false]
conquest:light_gray_wool_slab[layers=3,type=bottom,waterlogged=true]
conquest:light_gray_wool_slab[layers=3,type=bottom,waterlogged=false]
conquest:light_gray_wool_slab[layers=4,type=top,waterlogged=true]
conquest:light_gray_wool_slab[layers=4,type=top,waterlogged=false]
conquest:light_gray_wool_slab[layers=4,type=bottom,waterlogged=true]
conquest:light_gray_wool_slab[layers=4,type=bottom,waterlogged=false]
conquest:light_gray_wool_slab[layers=5,type=top,waterlogged=true]
conquest:light_gray_wool_slab[layers=5,type=top,waterlogged=false]
conquest:light_gray_wool_slab[layers=5,type=bottom,waterlogged=true]
conquest:light_gray_wool_slab[layers=5,type=bottom,waterlogged=false]
conquest:light_gray_wool_slab[layers=6,type=top,waterlogged=true]
conquest:light_gray_wool_slab[layers=6,type=top,waterlogged=false]
conquest:light_gray_wool_slab[layers=6,type=bottom,waterlogged=true]
conquest:light_gray_wool_slab[layers=6,type=bottom,waterlogged=false]
conquest:light_gray_wool_slab[layers=7,type=top,waterlogged=true]
conquest:light_gray_wool_slab[layers=7,type=top,waterlogged=false]
conquest:light_gray_wool_slab[layers=7,type=bottom,waterlogged=true]
conquest:light_gray_wool_slab[layers=7,type=bottom,waterlogged=false]
conquest:light_gray_wool_slab[layers=8,type=top,waterlogged=true]
conquest:light_gray_wool_slab[layers=8,type=top,waterlogged=false]
conquest:light_gray_wool_slab[layers=8,type=bottom,waterlogged=true]
conquest:light_gray_wool_slab[layers=8,type=bottom,waterlogged=false]
conquest:light_gray_wool_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:light_gray_wool_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:light_gray_wool_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:light_gray_wool_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:light_gray_wool_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:light_gray_wool_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:light_gray_wool_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:light_gray_wool_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:light_gray_wool_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:light_gray_wool_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:light_gray_wool_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:light_gray_wool_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:light_gray_wool_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:light_gray_wool_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:light_gray_wool_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:light_gray_wool_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:light_gray_wool_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:light_gray_wool_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:light_gray_wool_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:light_gray_wool_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:light_gray_wool_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:light_gray_wool_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:light_gray_wool_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:light_gray_wool_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:light_gray_wool_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:light_gray_wool_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:light_gray_wool_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:light_gray_wool_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:light_gray_wool_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:light_gray_wool_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:light_gray_wool_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:light_gray_wool_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:light_gray_wool_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:light_gray_wool_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:light_gray_wool_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:light_gray_wool_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:light_gray_wool_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:light_gray_wool_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:light_gray_wool_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:light_gray_wool_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:light_gray_wool_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:light_gray_wool_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:light_gray_wool_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:light_gray_wool_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:light_gray_wool_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:light_gray_wool_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:light_gray_wool_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:light_gray_wool_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:light_gray_wool_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:light_gray_wool_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:light_gray_wool_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:light_gray_wool_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:light_gray_wool_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:light_gray_wool_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:light_gray_wool_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:light_gray_wool_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:light_gray_wool_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:light_gray_wool_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:light_gray_wool_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:light_gray_wool_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:light_gray_wool_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:light_gray_wool_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:light_gray_wool_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:light_gray_wool_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:light_gray_wool_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:light_gray_wool_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:light_gray_wool_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:light_gray_wool_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:light_gray_wool_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:light_gray_wool_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:light_gray_wool_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:light_gray_wool_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:light_gray_wool_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:light_gray_wool_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:light_gray_wool_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:light_gray_wool_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:light_gray_wool_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:light_gray_wool_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:light_gray_wool_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:light_gray_wool_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:light_gray_wool_vertical_corner[facing=north,layer=1,waterlogged=true]
conquest:light_gray_wool_vertical_corner[facing=north,layer=1,waterlogged=false]
conquest:light_gray_wool_vertical_corner[facing=north,layer=2,waterlogged=true]
conquest:light_gray_wool_vertical_corner[facing=north,layer=2,waterlogged=false]
conquest:light_gray_wool_vertical_corner[facing=north,layer=3,waterlogged=true]
conquest:light_gray_wool_vertical_corner[facing=north,layer=3,waterlogged=false]
conquest:light_gray_wool_vertical_corner[facing=north,layer=4,waterlogged=true]
conquest:light_gray_wool_vertical_corner[facing=north,layer=4,waterlogged=false]
conquest:light_gray_wool_vertical_corner[facing=south,layer=1,waterlogged=true]
conquest:light_gray_wool_vertical_corner[facing=south,layer=1,waterlogged=false]
conquest:light_gray_wool_vertical_corner[facing=south,layer=2,waterlogged=true]
conquest:light_gray_wool_vertical_corner[facing=south,layer=2,waterlogged=false]
conquest:light_gray_wool_vertical_corner[facing=south,layer=3,waterlogged=true]
conquest:light_gray_wool_vertical_corner[facing=south,layer=3,waterlogged=false]
conquest:light_gray_wool_vertical_corner[facing=south,layer=4,waterlogged=true]
conquest:light_gray_wool_vertical_corner[facing=south,layer=4,waterlogged=false]
conquest:light_gray_wool_vertical_corner[facing=west,layer=1,waterlogged=true]
conquest:light_gray_wool_vertical_corner[facing=west,layer=1,waterlogged=false]
conquest:light_gray_wool_vertical_corner[facing=west,layer=2,waterlogged=true]
conquest:light_gray_wool_vertical_corner[facing=west,layer=2,waterlogged=false]
conquest:light_gray_wool_vertical_corner[facing=west,layer=3,waterlogged=true]
conquest:light_gray_wool_vertical_corner[facing=west,layer=3,waterlogged=false]
conquest:light_gray_wool_vertical_corner[facing=west,layer=4,waterlogged=true]
conquest:light_gray_wool_vertical_corner[facing=west,layer=4,waterlogged=false]
conquest:light_gray_wool_vertical_corner[facing=east,layer=1,waterlogged=true]
conquest:light_gray_wool_vertical_corner[facing=east,layer=1,waterlogged=false]
conquest:light_gray_wool_vertical_corner[facing=east,layer=2,waterlogged=true]
conquest:light_gray_wool_vertical_corner[facing=east,layer=2,waterlogged=false]
conquest:light_gray_wool_vertical_corner[facing=east,layer=3,waterlogged=true]
conquest:light_gray_wool_vertical_corner[facing=east,layer=3,waterlogged=false]
conquest:light_gray_wool_vertical_corner[facing=east,layer=4,waterlogged=true]
conquest:light_gray_wool_vertical_corner[facing=east,layer=4,waterlogged=false]
conquest:light_gray_wool_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:light_gray_wool_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:light_gray_wool_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:light_gray_wool_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:light_gray_wool_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:light_gray_wool_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:light_gray_wool_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:light_gray_wool_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:light_gray_wool_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:light_gray_wool_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:light_gray_wool_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:light_gray_wool_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:light_gray_wool_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:light_gray_wool_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:light_gray_wool_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:light_gray_wool_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:light_gray_wool_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:light_gray_wool_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:light_gray_wool_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:light_gray_wool_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:light_gray_wool_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:light_gray_wool_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:light_gray_wool_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:light_gray_wool_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:light_gray_wool_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:light_gray_wool_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:light_gray_wool_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:light_gray_wool_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:light_gray_wool_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:light_gray_wool_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:light_gray_wool_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:light_gray_wool_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:light_gray_wool_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:light_gray_wool_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:light_gray_wool_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:light_gray_wool_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:light_gray_wool_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:light_gray_wool_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:light_gray_wool_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:light_gray_wool_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:light_gray_wool_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:light_gray_wool_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:light_gray_wool_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:light_gray_wool_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:light_gray_wool_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:light_gray_wool_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:light_gray_wool_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:light_gray_wool_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:light_gray_wool_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:light_gray_wool_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:light_gray_wool_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:light_gray_wool_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:light_gray_wool_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:light_gray_wool_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:light_gray_wool_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:light_gray_wool_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:light_gray_wool_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:light_gray_wool_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:light_gray_wool_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:light_gray_wool_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:light_gray_wool_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:light_gray_wool_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:light_gray_wool_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:light_gray_wool_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:light_gray_wool_vertical_quarter[facing=north,layer=1,waterlogged=true]
conquest:light_gray_wool_vertical_quarter[facing=north,layer=1,waterlogged=false]
conquest:light_gray_wool_vertical_quarter[facing=north,layer=2,waterlogged=true]
conquest:light_gray_wool_vertical_quarter[facing=north,layer=2,waterlogged=false]
conquest:light_gray_wool_vertical_quarter[facing=north,layer=3,waterlogged=true]
conquest:light_gray_wool_vertical_quarter[facing=north,layer=3,waterlogged=false]
conquest:light_gray_wool_vertical_quarter[facing=north,layer=4,waterlogged=true]
conquest:light_gray_wool_vertical_quarter[facing=north,layer=4,waterlogged=false]
conquest:light_gray_wool_vertical_quarter[facing=south,layer=1,waterlogged=true]
conquest:light_gray_wool_vertical_quarter[facing=south,layer=1,waterlogged=false]
conquest:light_gray_wool_vertical_quarter[facing=south,layer=2,waterlogged=true]
conquest:light_gray_wool_vertical_quarter[facing=south,layer=2,waterlogged=false]
conquest:light_gray_wool_vertical_quarter[facing=south,layer=3,waterlogged=true]
conquest:light_gray_wool_vertical_quarter[facing=south,layer=3,waterlogged=false]
conquest:light_gray_wool_vertical_quarter[facing=south,layer=4,waterlogged=true]
conquest:light_gray_wool_vertical_quarter[facing=south,layer=4,waterlogged=false]
conquest:light_gray_wool_vertical_quarter[facing=west,layer=1,waterlogged=true]
conquest:light_gray_wool_vertical_quarter[facing=west,layer=1,waterlogged=false]
conquest:light_gray_wool_vertical_quarter[facing=west,layer=2,waterlogged=true]
conquest:light_gray_wool_vertical_quarter[facing=west,layer=2,waterlogged=false]
conquest:light_gray_wool_vertical_quarter[facing=west,layer=3,waterlogged=true]
conquest:light_gray_wool_vertical_quarter[facing=west,layer=3,waterlogged=false]
conquest:light_gray_wool_vertical_quarter[facing=west,layer=4,waterlogged=true]
conquest:light_gray_wool_vertical_quarter[facing=west,layer=4,waterlogged=false]
conquest:light_gray_wool_vertical_quarter[facing=east,layer=1,waterlogged=true]
conquest:light_gray_wool_vertical_quarter[facing=east,layer=1,waterlogged=false]
conquest:light_gray_wool_vertical_quarter[facing=east,layer=2,waterlogged=true]
conquest:light_gray_wool_vertical_quarter[facing=east,layer=2,waterlogged=false]
conquest:light_gray_wool_vertical_quarter[facing=east,layer=3,waterlogged=true]
conquest:light_gray_wool_vertical_quarter[facing=east,layer=3,waterlogged=false]
conquest:light_gray_wool_vertical_quarter[facing=east,layer=4,waterlogged=true]
conquest:light_gray_wool_vertical_quarter[facing=east,layer=4,waterlogged=false]
conquest:light_gray_wool_vertical_slab[facing=north,layer=1,waterlogged=true]
conquest:light_gray_wool_vertical_slab[facing=north,layer=1,waterlogged=false]
conquest:light_gray_wool_vertical_slab[facing=north,layer=2,waterlogged=true]
conquest:light_gray_wool_vertical_slab[facing=north,layer=2,waterlogged=false]
conquest:light_gray_wool_vertical_slab[facing=north,layer=3,waterlogged=true]
conquest:light_gray_wool_vertical_slab[facing=north,layer=3,waterlogged=false]
conquest:light_gray_wool_vertical_slab[facing=north,layer=4,waterlogged=true]
conquest:light_gray_wool_vertical_slab[facing=north,layer=4,waterlogged=false]
conquest:light_gray_wool_vertical_slab[facing=south,layer=1,waterlogged=true]
conquest:light_gray_wool_vertical_slab[facing=south,layer=1,waterlogged=false]
conquest:light_gray_wool_vertical_slab[facing=south,layer=2,waterlogged=true]
conquest:light_gray_wool_vertical_slab[facing=south,layer=2,waterlogged=false]
conquest:light_gray_wool_vertical_slab[facing=south,layer=3,waterlogged=true]
conquest:light_gray_wool_vertical_slab[facing=south,layer=3,waterlogged=false]
conquest:light_gray_wool_vertical_slab[facing=south,layer=4,waterlogged=true]
conquest:light_gray_wool_vertical_slab[facing=south,layer=4,waterlogged=false]
conquest:light_gray_wool_vertical_slab[facing=west,layer=1,waterlogged=true]
conquest:light_gray_wool_vertical_slab[facing=west,layer=1,waterlogged=false]
conquest:light_gray_wool_vertical_slab[facing=west,layer=2,waterlogged=true]
conquest:light_gray_wool_vertical_slab[facing=west,layer=2,waterlogged=false]
conquest:light_gray_wool_vertical_slab[facing=west,layer=3,waterlogged=true]
conquest:light_gray_wool_vertical_slab[facing=west,layer=3,waterlogged=false]
conquest:light_gray_wool_vertical_slab[facing=west,layer=4,waterlogged=true]
conquest:light_gray_wool_vertical_slab[facing=west,layer=4,waterlogged=false]
conquest:light_gray_wool_vertical_slab[facing=east,layer=1,waterlogged=true]
conquest:light_gray_wool_vertical_slab[facing=east,layer=1,waterlogged=false]
conquest:light_gray_wool_vertical_slab[facing=east,layer=2,waterlogged=true]
conquest:light_gray_wool_vertical_slab[facing=east,layer=2,waterlogged=false]
conquest:light_gray_wool_vertical_slab[facing=east,layer=3,waterlogged=true]
conquest:light_gray_wool_vertical_slab[facing=east,layer=3,waterlogged=false]
conquest:light_gray_wool_vertical_slab[facing=east,layer=4,waterlogged=true]
conquest:light_gray_wool_vertical_slab[facing=east,layer=4,waterlogged=false]
conquest:light_green_painted_plank_balustrade[axis=x,waterlogged=true]
conquest:light_green_painted_plank_balustrade[axis=x,waterlogged=false]
conquest:light_green_painted_plank_balustrade[axis=y,waterlogged=true]
conquest:light_green_painted_plank_balustrade[axis=y,waterlogged=false]
conquest:light_green_painted_plank_balustrade[axis=z,waterlogged=true]
conquest:light_green_painted_plank_balustrade[axis=z,waterlogged=false]
conquest:light_green_painted_plank_boards[facing=north,type=top,waterlogged=true]
conquest:light_green_painted_plank_boards[facing=north,type=top,waterlogged=false]
conquest:light_green_painted_plank_boards[facing=north,type=bottom,waterlogged=true]
conquest:light_green_painted_plank_boards[facing=north,type=bottom,waterlogged=false]
conquest:light_green_painted_plank_boards[facing=south,type=top,waterlogged=true]
conquest:light_green_painted_plank_boards[facing=south,type=top,waterlogged=false]
conquest:light_green_painted_plank_boards[facing=south,type=bottom,waterlogged=true]
conquest:light_green_painted_plank_boards[facing=south,type=bottom,waterlogged=false]
conquest:light_green_painted_plank_boards[facing=west,type=top,waterlogged=true]
conquest:light_green_painted_plank_boards[facing=west,type=top,waterlogged=false]
conquest:light_green_painted_plank_boards[facing=west,type=bottom,waterlogged=true]
conquest:light_green_painted_plank_boards[facing=west,type=bottom,waterlogged=false]
conquest:light_green_painted_plank_boards[facing=east,type=top,waterlogged=true]
conquest:light_green_painted_plank_boards[facing=east,type=top,waterlogged=false]
conquest:light_green_painted_plank_boards[facing=east,type=bottom,waterlogged=true]
conquest:light_green_painted_plank_boards[facing=east,type=bottom,waterlogged=false]
conquest:light_green_painted_plank_capital[facing=flat,type=top,waterlogged=true]
conquest:light_green_painted_plank_capital[facing=flat,type=top,waterlogged=false]
conquest:light_green_painted_plank_capital[facing=flat,type=bottom,waterlogged=true]
conquest:light_green_painted_plank_capital[facing=flat,type=bottom,waterlogged=false]
conquest:light_green_painted_plank_capital[facing=north,type=top,waterlogged=true]
conquest:light_green_painted_plank_capital[facing=north,type=top,waterlogged=false]
conquest:light_green_painted_plank_capital[facing=north,type=bottom,waterlogged=true]
conquest:light_green_painted_plank_capital[facing=north,type=bottom,waterlogged=false]
conquest:light_green_painted_plank_capital[facing=south,type=top,waterlogged=true]
conquest:light_green_painted_plank_capital[facing=south,type=top,waterlogged=false]
conquest:light_green_painted_plank_capital[facing=south,type=bottom,waterlogged=true]
conquest:light_green_painted_plank_capital[facing=south,type=bottom,waterlogged=false]
conquest:light_green_painted_plank_capital[facing=east,type=top,waterlogged=true]
conquest:light_green_painted_plank_capital[facing=east,type=top,waterlogged=false]
conquest:light_green_painted_plank_capital[facing=east,type=bottom,waterlogged=true]
conquest:light_green_painted_plank_capital[facing=east,type=bottom,waterlogged=false]
conquest:light_green_painted_plank_capital[facing=west,type=top,waterlogged=true]
conquest:light_green_painted_plank_capital[facing=west,type=top,waterlogged=false]
conquest:light_green_painted_plank_capital[facing=west,type=bottom,waterlogged=true]
conquest:light_green_painted_plank_capital[facing=west,type=bottom,waterlogged=false]
conquest:light_green_painted_plank_corner_slab[facing=north,type=top,waterlogged=true]
conquest:light_green_painted_plank_corner_slab[facing=north,type=top,waterlogged=false]
conquest:light_green_painted_plank_corner_slab[facing=north,type=bottom,waterlogged=true]
conquest:light_green_painted_plank_corner_slab[facing=north,type=bottom,waterlogged=false]
conquest:light_green_painted_plank_corner_slab[facing=south,type=top,waterlogged=true]
conquest:light_green_painted_plank_corner_slab[facing=south,type=top,waterlogged=false]
conquest:light_green_painted_plank_corner_slab[facing=south,type=bottom,waterlogged=true]
conquest:light_green_painted_plank_corner_slab[facing=south,type=bottom,waterlogged=false]
conquest:light_green_painted_plank_corner_slab[facing=west,type=top,waterlogged=true]
conquest:light_green_painted_plank_corner_slab[facing=west,type=top,waterlogged=false]
conquest:light_green_painted_plank_corner_slab[facing=west,type=bottom,waterlogged=true]
conquest:light_green_painted_plank_corner_slab[facing=west,type=bottom,waterlogged=false]
conquest:light_green_painted_plank_corner_slab[facing=east,type=top,waterlogged=true]
conquest:light_green_painted_plank_corner_slab[facing=east,type=top,waterlogged=false]
conquest:light_green_painted_plank_corner_slab[facing=east,type=bottom,waterlogged=true]
conquest:light_green_painted_plank_corner_slab[facing=east,type=bottom,waterlogged=false]
conquest:light_green_painted_plank_door[facing=north,half=upper,hinge=left,open=true,powered=true]
conquest:light_green_painted_plank_door[facing=north,half=upper,hinge=left,open=true,powered=false]
conquest:light_green_painted_plank_door[facing=north,half=upper,hinge=left,open=false,powered=true]
conquest:light_green_painted_plank_door[facing=north,half=upper,hinge=left,open=false,powered=false]
conquest:light_green_painted_plank_door[facing=north,half=upper,hinge=right,open=true,powered=true]
conquest:light_green_painted_plank_door[facing=north,half=upper,hinge=right,open=true,powered=false]
conquest:light_green_painted_plank_door[facing=north,half=upper,hinge=right,open=false,powered=true]
conquest:light_green_painted_plank_door[facing=north,half=upper,hinge=right,open=false,powered=false]
conquest:light_green_painted_plank_door[facing=north,half=lower,hinge=left,open=true,powered=true]
conquest:light_green_painted_plank_door[facing=north,half=lower,hinge=left,open=true,powered=false]
conquest:light_green_painted_plank_door[facing=north,half=lower,hinge=left,open=false,powered=true]
conquest:light_green_painted_plank_door[facing=north,half=lower,hinge=left,open=false,powered=false]
conquest:light_green_painted_plank_door[facing=north,half=lower,hinge=right,open=true,powered=true]
conquest:light_green_painted_plank_door[facing=north,half=lower,hinge=right,open=true,powered=false]
conquest:light_green_painted_plank_door[facing=north,half=lower,hinge=right,open=false,powered=true]
conquest:light_green_painted_plank_door[facing=north,half=lower,hinge=right,open=false,powered=false]
conquest:light_green_painted_plank_door[facing=south,half=upper,hinge=left,open=true,powered=true]
conquest:light_green_painted_plank_door[facing=south,half=upper,hinge=left,open=true,powered=false]
conquest:light_green_painted_plank_door[facing=south,half=upper,hinge=left,open=false,powered=true]
conquest:light_green_painted_plank_door[facing=south,half=upper,hinge=left,open=false,powered=false]
conquest:light_green_painted_plank_door[facing=south,half=upper,hinge=right,open=true,powered=true]
conquest:light_green_painted_plank_door[facing=south,half=upper,hinge=right,open=true,powered=false]
conquest:light_green_painted_plank_door[facing=south,half=upper,hinge=right,open=false,powered=true]
conquest:light_green_painted_plank_door[facing=south,half=upper,hinge=right,open=false,powered=false]
conquest:light_green_painted_plank_door[facing=south,half=lower,hinge=left,open=true,powered=true]
conquest:light_green_painted_plank_door[facing=south,half=lower,hinge=left,open=true,powered=false]
conquest:light_green_painted_plank_door[facing=south,half=lower,hinge=left,open=false,powered=true]
conquest:light_green_painted_plank_door[facing=south,half=lower,hinge=left,open=false,powered=false]
conquest:light_green_painted_plank_door[facing=south,half=lower,hinge=right,open=true,powered=true]
conquest:light_green_painted_plank_door[facing=south,half=lower,hinge=right,open=true,powered=false]
conquest:light_green_painted_plank_door[facing=south,half=lower,hinge=right,open=false,powered=true]
conquest:light_green_painted_plank_door[facing=south,half=lower,hinge=right,open=false,powered=false]
conquest:light_green_painted_plank_door[facing=west,half=upper,hinge=left,open=true,powered=true]
conquest:light_green_painted_plank_door[facing=west,half=upper,hinge=left,open=true,powered=false]
conquest:light_green_painted_plank_door[facing=west,half=upper,hinge=left,open=false,powered=true]
conquest:light_green_painted_plank_door[facing=west,half=upper,hinge=left,open=false,powered=false]
conquest:light_green_painted_plank_door[facing=west,half=upper,hinge=right,open=true,powered=true]
conquest:light_green_painted_plank_door[facing=west,half=upper,hinge=right,open=true,powered=false]
conquest:light_green_painted_plank_door[facing=west,half=upper,hinge=right,open=false,powered=true]
conquest:light_green_painted_plank_door[facing=west,half=upper,hinge=right,open=false,powered=false]
conquest:light_green_painted_plank_door[facing=west,half=lower,hinge=left,open=true,powered=true]
conquest:light_green_painted_plank_door[facing=west,half=lower,hinge=left,open=true,powered=false]
conquest:light_green_painted_plank_door[facing=west,half=lower,hinge=left,open=false,powered=true]
conquest:light_green_painted_plank_door[facing=west,half=lower,hinge=left,open=false,powered=false]
conquest:light_green_painted_plank_door[facing=west,half=lower,hinge=right,open=true,powered=true]
conquest:light_green_painted_plank_door[facing=west,half=lower,hinge=right,open=true,powered=false]
conquest:light_green_painted_plank_door[facing=west,half=lower,hinge=right,open=false,powered=true]
conquest:light_green_painted_plank_door[facing=west,half=lower,hinge=right,open=false,powered=false]
conquest:light_green_painted_plank_door[facing=east,half=upper,hinge=left,open=true,powered=true]
conquest:light_green_painted_plank_door[facing=east,half=upper,hinge=left,open=true,powered=false]
conquest:light_green_painted_plank_door[facing=east,half=upper,hinge=left,open=false,powered=true]
conquest:light_green_painted_plank_door[facing=east,half=upper,hinge=left,open=false,powered=false]
conquest:light_green_painted_plank_door[facing=east,half=upper,hinge=right,open=true,powered=true]
conquest:light_green_painted_plank_door[facing=east,half=upper,hinge=right,open=true,powered=false]
conquest:light_green_painted_plank_door[facing=east,half=upper,hinge=right,open=false,powered=true]
conquest:light_green_painted_plank_door[facing=east,half=upper,hinge=right,open=false,powered=false]
conquest:light_green_painted_plank_door[facing=east,half=lower,hinge=left,open=true,powered=true]
conquest:light_green_painted_plank_door[facing=east,half=lower,hinge=left,open=true,powered=false]
conquest:light_green_painted_plank_door[facing=east,half=lower,hinge=left,open=false,powered=true]
conquest:light_green_painted_plank_door[facing=east,half=lower,hinge=left,open=false,powered=false]
conquest:light_green_painted_plank_door[facing=east,half=lower,hinge=right,open=true,powered=true]
conquest:light_green_painted_plank_door[facing=east,half=lower,hinge=right,open=true,powered=false]
conquest:light_green_painted_plank_door[facing=east,half=lower,hinge=right,open=false,powered=true]
conquest:light_green_painted_plank_door[facing=east,half=lower,hinge=right,open=false,powered=false]
conquest:light_green_painted_plank_eighth_slab[facing=north,type=top,waterlogged=true]
conquest:light_green_painted_plank_eighth_slab[facing=north,type=top,waterlogged=false]
conquest:light_green_painted_plank_eighth_slab[facing=north,type=bottom,waterlogged=true]
conquest:light_green_painted_plank_eighth_slab[facing=north,type=bottom,waterlogged=false]
conquest:light_green_painted_plank_eighth_slab[facing=south,type=top,waterlogged=true]
conquest:light_green_painted_plank_eighth_slab[facing=south,type=top,waterlogged=false]
conquest:light_green_painted_plank_eighth_slab[facing=south,type=bottom,waterlogged=true]
conquest:light_green_painted_plank_eighth_slab[facing=south,type=bottom,waterlogged=false]
conquest:light_green_painted_plank_eighth_slab[facing=west,type=top,waterlogged=true]
conquest:light_green_painted_plank_eighth_slab[facing=west,type=top,waterlogged=false]
conquest:light_green_painted_plank_eighth_slab[facing=west,type=bottom,waterlogged=true]
conquest:light_green_painted_plank_eighth_slab[facing=west,type=bottom,waterlogged=false]
conquest:light_green_painted_plank_eighth_slab[facing=east,type=top,waterlogged=true]
conquest:light_green_painted_plank_eighth_slab[facing=east,type=top,waterlogged=false]
conquest:light_green_painted_plank_eighth_slab[facing=east,type=bottom,waterlogged=true]
conquest:light_green_painted_plank_eighth_slab[facing=east,type=bottom,waterlogged=false]
conquest:light_green_painted_plank_fence[east=true,north=true,south=true,waterlogged=true,west=true]
conquest:light_green_painted_plank_fence[east=true,north=true,south=true,waterlogged=true,west=false]
conquest:light_green_painted_plank_fence[east=true,north=true,south=true,waterlogged=false,west=true]
conquest:light_green_painted_plank_fence[east=true,north=true,south=true,waterlogged=false,west=false]
conquest:light_green_painted_plank_fence[east=true,north=true,south=false,waterlogged=true,west=true]
conquest:light_green_painted_plank_fence[east=true,north=true,south=false,waterlogged=true,west=false]
conquest:light_green_painted_plank_fence[east=true,north=true,south=false,waterlogged=false,west=true]
conquest:light_green_painted_plank_fence[east=true,north=true,south=false,waterlogged=false,west=false]
conquest:light_green_painted_plank_fence[east=true,north=false,south=true,waterlogged=true,west=true]
conquest:light_green_painted_plank_fence[east=true,north=false,south=true,waterlogged=true,west=false]
conquest:light_green_painted_plank_fence[east=true,north=false,south=true,waterlogged=false,west=true]
conquest:light_green_painted_plank_fence[east=true,north=false,south=true,waterlogged=false,west=false]
conquest:light_green_painted_plank_fence[east=true,north=false,south=false,waterlogged=true,west=true]
conquest:light_green_painted_plank_fence[east=true,north=false,south=false,waterlogged=true,west=false]
conquest:light_green_painted_plank_fence[east=true,north=false,south=false,waterlogged=false,west=true]
conquest:light_green_painted_plank_fence[east=true,north=false,south=false,waterlogged=false,west=false]
conquest:light_green_painted_plank_fence[east=false,north=true,south=true,waterlogged=true,west=true]
conquest:light_green_painted_plank_fence[east=false,north=true,south=true,waterlogged=true,west=false]
conquest:light_green_painted_plank_fence[east=false,north=true,south=true,waterlogged=false,west=true]
conquest:light_green_painted_plank_fence[east=false,north=true,south=true,waterlogged=false,west=false]
conquest:light_green_painted_plank_fence[east=false,north=true,south=false,waterlogged=true,west=true]
conquest:light_green_painted_plank_fence[east=false,north=true,south=false,waterlogged=true,west=false]
conquest:light_green_painted_plank_fence[east=false,north=true,south=false,waterlogged=false,west=true]
conquest:light_green_painted_plank_fence[east=false,north=true,south=false,waterlogged=false,west=false]
conquest:light_green_painted_plank_fence[east=false,north=false,south=true,waterlogged=true,west=true]
conquest:light_green_painted_plank_fence[east=false,north=false,south=true,waterlogged=true,west=false]
conquest:light_green_painted_plank_fence[east=false,north=false,south=true,waterlogged=false,west=true]
conquest:light_green_painted_plank_fence[east=false,north=false,south=true,waterlogged=false,west=false]
conquest:light_green_painted_plank_fence[east=false,north=false,south=false,waterlogged=true,west=true]
conquest:light_green_painted_plank_fence[east=false,north=false,south=false,waterlogged=true,west=false]
conquest:light_green_painted_plank_fence[east=false,north=false,south=false,waterlogged=false,west=true]
conquest:light_green_painted_plank_fence[east=false,north=false,south=false,waterlogged=false,west=false]
conquest:light_green_painted_plank_pillar[layer=1,waterlogged=true]
conquest:light_green_painted_plank_pillar[layer=1,waterlogged=false]
conquest:light_green_painted_plank_pillar[layer=2,waterlogged=true]
conquest:light_green_painted_plank_pillar[layer=2,waterlogged=false]
conquest:light_green_painted_plank_pillar[layer=3,waterlogged=true]
conquest:light_green_painted_plank_pillar[layer=3,waterlogged=false]
conquest:light_green_painted_plank_quarter_slab[facing=north,layer=1,type=top,waterlogged=true]
conquest:light_green_painted_plank_quarter_slab[facing=north,layer=1,type=top,waterlogged=false]
conquest:light_green_painted_plank_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=true]
conquest:light_green_painted_plank_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=false]
conquest:light_green_painted_plank_quarter_slab[facing=north,layer=2,type=top,waterlogged=true]
conquest:light_green_painted_plank_quarter_slab[facing=north,layer=2,type=top,waterlogged=false]
conquest:light_green_painted_plank_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=true]
conquest:light_green_painted_plank_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=false]
conquest:light_green_painted_plank_quarter_slab[facing=north,layer=3,type=top,waterlogged=true]
conquest:light_green_painted_plank_quarter_slab[facing=north,layer=3,type=top,waterlogged=false]
conquest:light_green_painted_plank_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=true]
conquest:light_green_painted_plank_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=false]
conquest:light_green_painted_plank_quarter_slab[facing=south,layer=1,type=top,waterlogged=true]
conquest:light_green_painted_plank_quarter_slab[facing=south,layer=1,type=top,waterlogged=false]
conquest:light_green_painted_plank_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=true]
conquest:light_green_painted_plank_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=false]
conquest:light_green_painted_plank_quarter_slab[facing=south,layer=2,type=top,waterlogged=true]
conquest:light_green_painted_plank_quarter_slab[facing=south,layer=2,type=top,waterlogged=false]
conquest:light_green_painted_plank_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=true]
conquest:light_green_painted_plank_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=false]
conquest:light_green_painted_plank_quarter_slab[facing=south,layer=3,type=top,waterlogged=true]
conquest:light_green_painted_plank_quarter_slab[facing=south,layer=3,type=top,waterlogged=false]
conquest:light_green_painted_plank_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=true]
conquest:light_green_painted_plank_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=false]
conquest:light_green_painted_plank_quarter_slab[facing=west,layer=1,type=top,waterlogged=true]
conquest:light_green_painted_plank_quarter_slab[facing=west,layer=1,type=top,waterlogged=false]
conquest:light_green_painted_plank_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=true]
conquest:light_green_painted_plank_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=false]
conquest:light_green_painted_plank_quarter_slab[facing=west,layer=2,type=top,waterlogged=true]
conquest:light_green_painted_plank_quarter_slab[facing=west,layer=2,type=top,waterlogged=false]
conquest:light_green_painted_plank_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=true]
conquest:light_green_painted_plank_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=false]
conquest:light_green_painted_plank_quarter_slab[facing=west,layer=3,type=top,waterlogged=true]
conquest:light_green_painted_plank_quarter_slab[facing=west,layer=3,type=top,waterlogged=false]
conquest:light_green_painted_plank_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=true]
conquest:light_green_painted_plank_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=false]
conquest:light_green_painted_plank_quarter_slab[facing=east,layer=1,type=top,waterlogged=true]
conquest:light_green_painted_plank_quarter_slab[facing=east,layer=1,type=top,waterlogged=false]
conquest:light_green_painted_plank_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=true]
conquest:light_green_painted_plank_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=false]
conquest:light_green_painted_plank_quarter_slab[facing=east,layer=2,type=top,waterlogged=true]
conquest:light_green_painted_plank_quarter_slab[facing=east,layer=2,type=top,waterlogged=false]
conquest:light_green_painted_plank_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=true]
conquest:light_green_painted_plank_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=false]
conquest:light_green_painted_plank_quarter_slab[facing=east,layer=3,type=top,waterlogged=true]
conquest:light_green_painted_plank_quarter_slab[facing=east,layer=3,type=top,waterlogged=false]
conquest:light_green_painted_plank_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=true]
conquest:light_green_painted_plank_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=false]
conquest:light_green_painted_plank_slab[layer=1,type=top,waterlogged=true]
conquest:light_green_painted_plank_slab[layer=1,type=top,waterlogged=false]
conquest:light_green_painted_plank_slab[layer=1,type=bottom,waterlogged=true]
conquest:light_green_painted_plank_slab[layer=1,type=bottom,waterlogged=false]
conquest:light_green_painted_plank_slab[layer=2,type=top,waterlogged=true]
conquest:light_green_painted_plank_slab[layer=2,type=top,waterlogged=false]
conquest:light_green_painted_plank_slab[layer=2,type=bottom,waterlogged=true]
conquest:light_green_painted_plank_slab[layer=2,type=bottom,waterlogged=false]
conquest:light_green_painted_plank_slab[layer=3,type=top,waterlogged=true]
conquest:light_green_painted_plank_slab[layer=3,type=top,waterlogged=false]
conquest:light_green_painted_plank_slab[layer=3,type=bottom,waterlogged=true]
conquest:light_green_painted_plank_slab[layer=3,type=bottom,waterlogged=false]
conquest:light_green_painted_plank_slab[layer=4,type=top,waterlogged=true]
conquest:light_green_painted_plank_slab[layer=4,type=top,waterlogged=false]
conquest:light_green_painted_plank_slab[layer=4,type=bottom,waterlogged=true]
conquest:light_green_painted_plank_slab[layer=4,type=bottom,waterlogged=false]
conquest:light_green_painted_plank_small_window[down=true,up=true,waterlogged=true]
conquest:light_green_painted_plank_small_window[down=true,up=true,waterlogged=false]
conquest:light_green_painted_plank_small_window[down=true,up=false,waterlogged=true]
conquest:light_green_painted_plank_small_window[down=true,up=false,waterlogged=false]
conquest:light_green_painted_plank_small_window[down=false,up=true,waterlogged=true]
conquest:light_green_painted_plank_small_window[down=false,up=true,waterlogged=false]
conquest:light_green_painted_plank_small_window[down=false,up=false,waterlogged=true]
conquest:light_green_painted_plank_small_window[down=false,up=false,waterlogged=false]
conquest:light_green_painted_plank_small_window_half[down=true,facing=north,up=true,waterlogged=true]
conquest:light_green_painted_plank_small_window_half[down=true,facing=north,up=true,waterlogged=false]
conquest:light_green_painted_plank_small_window_half[down=true,facing=north,up=false,waterlogged=true]
conquest:light_green_painted_plank_small_window_half[down=true,facing=north,up=false,waterlogged=false]
conquest:light_green_painted_plank_small_window_half[down=true,facing=south,up=true,waterlogged=true]
conquest:light_green_painted_plank_small_window_half[down=true,facing=south,up=true,waterlogged=false]
conquest:light_green_painted_plank_small_window_half[down=true,facing=south,up=false,waterlogged=true]
conquest:light_green_painted_plank_small_window_half[down=true,facing=south,up=false,waterlogged=false]
conquest:light_green_painted_plank_small_window_half[down=true,facing=west,up=true,waterlogged=true]
conquest:light_green_painted_plank_small_window_half[down=true,facing=west,up=true,waterlogged=false]
conquest:light_green_painted_plank_small_window_half[down=true,facing=west,up=false,waterlogged=true]
conquest:light_green_painted_plank_small_window_half[down=true,facing=west,up=false,waterlogged=false]
conquest:light_green_painted_plank_small_window_half[down=true,facing=east,up=true,waterlogged=true]
conquest:light_green_painted_plank_small_window_half[down=true,facing=east,up=true,waterlogged=false]
conquest:light_green_painted_plank_small_window_half[down=true,facing=east,up=false,waterlogged=true]
conquest:light_green_painted_plank_small_window_half[down=true,facing=east,up=false,waterlogged=false]
conquest:light_green_painted_plank_small_window_half[down=false,facing=north,up=true,waterlogged=true]
conquest:light_green_painted_plank_small_window_half[down=false,facing=north,up=true,waterlogged=false]
conquest:light_green_painted_plank_small_window_half[down=false,facing=north,up=false,waterlogged=true]
conquest:light_green_painted_plank_small_window_half[down=false,facing=north,up=false,waterlogged=false]
conquest:light_green_painted_plank_small_window_half[down=false,facing=south,up=true,waterlogged=true]
conquest:light_green_painted_plank_small_window_half[down=false,facing=south,up=true,waterlogged=false]
conquest:light_green_painted_plank_small_window_half[down=false,facing=south,up=false,waterlogged=true]
conquest:light_green_painted_plank_small_window_half[down=false,facing=south,up=false,waterlogged=false]
conquest:light_green_painted_plank_small_window_half[down=false,facing=west,up=true,waterlogged=true]
conquest:light_green_painted_plank_small_window_half[down=false,facing=west,up=true,waterlogged=false]
conquest:light_green_painted_plank_small_window_half[down=false,facing=west,up=false,waterlogged=true]
conquest:light_green_painted_plank_small_window_half[down=false,facing=west,up=false,waterlogged=false]
conquest:light_green_painted_plank_small_window_half[down=false,facing=east,up=true,waterlogged=true]
conquest:light_green_painted_plank_small_window_half[down=false,facing=east,up=true,waterlogged=false]
conquest:light_green_painted_plank_small_window_half[down=false,facing=east,up=false,waterlogged=true]
conquest:light_green_painted_plank_small_window_half[down=false,facing=east,up=false,waterlogged=false]
conquest:light_green_painted_plank_sphere[type=egg,waterlogged=true]
conquest:light_green_painted_plank_sphere[type=egg,waterlogged=false]
conquest:light_green_painted_plank_sphere[type=small,waterlogged=true]
conquest:light_green_painted_plank_sphere[type=small,waterlogged=false]
conquest:light_green_painted_plank_sphere[type=large,waterlogged=true]
conquest:light_green_painted_plank_sphere[type=large,waterlogged=false]
conquest:light_green_painted_plank_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:light_green_painted_plank_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:light_green_painted_plank_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:light_green_painted_plank_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:light_green_painted_plank_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:light_green_painted_plank_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:light_green_painted_plank_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:light_green_painted_plank_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:light_green_painted_plank_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:light_green_painted_plank_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:light_green_painted_plank_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:light_green_painted_plank_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:light_green_painted_plank_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:light_green_painted_plank_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:light_green_painted_plank_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:light_green_painted_plank_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:light_green_painted_plank_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:light_green_painted_plank_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:light_green_painted_plank_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:light_green_painted_plank_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:light_green_painted_plank_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:light_green_painted_plank_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:light_green_painted_plank_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:light_green_painted_plank_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:light_green_painted_plank_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:light_green_painted_plank_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:light_green_painted_plank_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:light_green_painted_plank_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:light_green_painted_plank_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:light_green_painted_plank_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:light_green_painted_plank_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:light_green_painted_plank_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:light_green_painted_plank_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:light_green_painted_plank_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:light_green_painted_plank_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:light_green_painted_plank_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:light_green_painted_plank_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:light_green_painted_plank_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:light_green_painted_plank_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:light_green_painted_plank_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:light_green_painted_plank_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:light_green_painted_plank_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:light_green_painted_plank_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:light_green_painted_plank_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:light_green_painted_plank_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:light_green_painted_plank_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:light_green_painted_plank_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:light_green_painted_plank_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:light_green_painted_plank_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:light_green_painted_plank_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:light_green_painted_plank_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:light_green_painted_plank_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:light_green_painted_plank_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:light_green_painted_plank_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:light_green_painted_plank_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:light_green_painted_plank_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:light_green_painted_plank_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:light_green_painted_plank_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:light_green_painted_plank_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:light_green_painted_plank_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:light_green_painted_plank_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:light_green_painted_plank_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:light_green_painted_plank_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:light_green_painted_plank_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:light_green_painted_plank_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:light_green_painted_plank_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:light_green_painted_plank_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:light_green_painted_plank_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:light_green_painted_plank_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:light_green_painted_plank_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:light_green_painted_plank_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:light_green_painted_plank_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:light_green_painted_plank_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:light_green_painted_plank_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:light_green_painted_plank_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:light_green_painted_plank_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:light_green_painted_plank_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:light_green_painted_plank_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:light_green_painted_plank_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:light_green_painted_plank_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:light_green_painted_plank_vertical_corner[facing=north,layer=1,waterlogged=true]
conquest:light_green_painted_plank_vertical_corner[facing=north,layer=1,waterlogged=false]
conquest:light_green_painted_plank_vertical_corner[facing=north,layer=2,waterlogged=true]
conquest:light_green_painted_plank_vertical_corner[facing=north,layer=2,waterlogged=false]
conquest:light_green_painted_plank_vertical_corner[facing=north,layer=3,waterlogged=true]
conquest:light_green_painted_plank_vertical_corner[facing=north,layer=3,waterlogged=false]
conquest:light_green_painted_plank_vertical_corner[facing=north,layer=4,waterlogged=true]
conquest:light_green_painted_plank_vertical_corner[facing=north,layer=4,waterlogged=false]
conquest:light_green_painted_plank_vertical_corner[facing=south,layer=1,waterlogged=true]
conquest:light_green_painted_plank_vertical_corner[facing=south,layer=1,waterlogged=false]
conquest:light_green_painted_plank_vertical_corner[facing=south,layer=2,waterlogged=true]
conquest:light_green_painted_plank_vertical_corner[facing=south,layer=2,waterlogged=false]
conquest:light_green_painted_plank_vertical_corner[facing=south,layer=3,waterlogged=true]
conquest:light_green_painted_plank_vertical_corner[facing=south,layer=3,waterlogged=false]
conquest:light_green_painted_plank_vertical_corner[facing=south,layer=4,waterlogged=true]
conquest:light_green_painted_plank_vertical_corner[facing=south,layer=4,waterlogged=false]
conquest:light_green_painted_plank_vertical_corner[facing=west,layer=1,waterlogged=true]
conquest:light_green_painted_plank_vertical_corner[facing=west,layer=1,waterlogged=false]
conquest:light_green_painted_plank_vertical_corner[facing=west,layer=2,waterlogged=true]
conquest:light_green_painted_plank_vertical_corner[facing=west,layer=2,waterlogged=false]
conquest:light_green_painted_plank_vertical_corner[facing=west,layer=3,waterlogged=true]
conquest:light_green_painted_plank_vertical_corner[facing=west,layer=3,waterlogged=false]
conquest:light_green_painted_plank_vertical_corner[facing=west,layer=4,waterlogged=true]
conquest:light_green_painted_plank_vertical_corner[facing=west,layer=4,waterlogged=false]
conquest:light_green_painted_plank_vertical_corner[facing=east,layer=1,waterlogged=true]
conquest:light_green_painted_plank_vertical_corner[facing=east,layer=1,waterlogged=false]
conquest:light_green_painted_plank_vertical_corner[facing=east,layer=2,waterlogged=true]
conquest:light_green_painted_plank_vertical_corner[facing=east,layer=2,waterlogged=false]
conquest:light_green_painted_plank_vertical_corner[facing=east,layer=3,waterlogged=true]
conquest:light_green_painted_plank_vertical_corner[facing=east,layer=3,waterlogged=false]
conquest:light_green_painted_plank_vertical_corner[facing=east,layer=4,waterlogged=true]
conquest:light_green_painted_plank_vertical_corner[facing=east,layer=4,waterlogged=false]
conquest:light_green_painted_plank_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:light_green_painted_plank_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:light_green_painted_plank_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:light_green_painted_plank_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:light_green_painted_plank_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:light_green_painted_plank_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:light_green_painted_plank_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:light_green_painted_plank_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:light_green_painted_plank_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:light_green_painted_plank_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:light_green_painted_plank_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:light_green_painted_plank_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:light_green_painted_plank_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:light_green_painted_plank_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:light_green_painted_plank_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:light_green_painted_plank_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:light_green_painted_plank_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:light_green_painted_plank_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:light_green_painted_plank_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:light_green_painted_plank_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:light_green_painted_plank_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:light_green_painted_plank_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:light_green_painted_plank_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:light_green_painted_plank_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:light_green_painted_plank_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:light_green_painted_plank_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:light_green_painted_plank_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:light_green_painted_plank_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:light_green_painted_plank_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:light_green_painted_plank_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:light_green_painted_plank_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:light_green_painted_plank_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:light_green_painted_plank_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:light_green_painted_plank_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:light_green_painted_plank_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:light_green_painted_plank_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:light_green_painted_plank_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:light_green_painted_plank_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:light_green_painted_plank_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:light_green_painted_plank_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:light_green_painted_plank_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:light_green_painted_plank_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:light_green_painted_plank_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:light_green_painted_plank_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:light_green_painted_plank_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:light_green_painted_plank_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:light_green_painted_plank_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:light_green_painted_plank_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:light_green_painted_plank_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:light_green_painted_plank_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:light_green_painted_plank_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:light_green_painted_plank_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:light_green_painted_plank_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:light_green_painted_plank_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:light_green_painted_plank_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:light_green_painted_plank_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:light_green_painted_plank_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:light_green_painted_plank_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:light_green_painted_plank_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:light_green_painted_plank_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:light_green_painted_plank_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:light_green_painted_plank_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:light_green_painted_plank_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:light_green_painted_plank_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:light_green_painted_plank_vertical_quarter[facing=north,layer=1,waterlogged=true]
conquest:light_green_painted_plank_vertical_quarter[facing=north,layer=1,waterlogged=false]
conquest:light_green_painted_plank_vertical_quarter[facing=north,layer=2,waterlogged=true]
conquest:light_green_painted_plank_vertical_quarter[facing=north,layer=2,waterlogged=false]
conquest:light_green_painted_plank_vertical_quarter[facing=north,layer=3,waterlogged=true]
conquest:light_green_painted_plank_vertical_quarter[facing=north,layer=3,waterlogged=false]
conquest:light_green_painted_plank_vertical_quarter[facing=north,layer=4,waterlogged=true]
conquest:light_green_painted_plank_vertical_quarter[facing=north,layer=4,waterlogged=false]
conquest:light_green_painted_plank_vertical_quarter[facing=south,layer=1,waterlogged=true]
conquest:light_green_painted_plank_vertical_quarter[facing=south,layer=1,waterlogged=false]
conquest:light_green_painted_plank_vertical_quarter[facing=south,layer=2,waterlogged=true]
conquest:light_green_painted_plank_vertical_quarter[facing=south,layer=2,waterlogged=false]
conquest:light_green_painted_plank_vertical_quarter[facing=south,layer=3,waterlogged=true]
conquest:light_green_painted_plank_vertical_quarter[facing=south,layer=3,waterlogged=false]
conquest:light_green_painted_plank_vertical_quarter[facing=south,layer=4,waterlogged=true]
conquest:light_green_painted_plank_vertical_quarter[facing=south,layer=4,waterlogged=false]
conquest:light_green_painted_plank_vertical_quarter[facing=west,layer=1,waterlogged=true]
conquest:light_green_painted_plank_vertical_quarter[facing=west,layer=1,waterlogged=false]
conquest:light_green_painted_plank_vertical_quarter[facing=west,layer=2,waterlogged=true]
conquest:light_green_painted_plank_vertical_quarter[facing=west,layer=2,waterlogged=false]
conquest:light_green_painted_plank_vertical_quarter[facing=west,layer=3,waterlogged=true]
conquest:light_green_painted_plank_vertical_quarter[facing=west,layer=3,waterlogged=false]
conquest:light_green_painted_plank_vertical_quarter[facing=west,layer=4,waterlogged=true]
conquest:light_green_painted_plank_vertical_quarter[facing=west,layer=4,waterlogged=false]
conquest:light_green_painted_plank_vertical_quarter[facing=east,layer=1,waterlogged=true]
conquest:light_green_painted_plank_vertical_quarter[facing=east,layer=1,waterlogged=false]
conquest:light_green_painted_plank_vertical_quarter[facing=east,layer=2,waterlogged=true]
conquest:light_green_painted_plank_vertical_quarter[facing=east,layer=2,waterlogged=false]
conquest:light_green_painted_plank_vertical_quarter[facing=east,layer=3,waterlogged=true]
conquest:light_green_painted_plank_vertical_quarter[facing=east,layer=3,waterlogged=false]
conquest:light_green_painted_plank_vertical_quarter[facing=east,layer=4,waterlogged=true]
conquest:light_green_painted_plank_vertical_quarter[facing=east,layer=4,waterlogged=false]
conquest:light_green_painted_plank_vertical_slab[facing=north,layer=1,waterlogged=true]
conquest:light_green_painted_plank_vertical_slab[facing=north,layer=1,waterlogged=false]
conquest:light_green_painted_plank_vertical_slab[facing=north,layer=2,waterlogged=true]
conquest:light_green_painted_plank_vertical_slab[facing=north,layer=2,waterlogged=false]
conquest:light_green_painted_plank_vertical_slab[facing=north,layer=3,waterlogged=true]
conquest:light_green_painted_plank_vertical_slab[facing=north,layer=3,waterlogged=false]
conquest:light_green_painted_plank_vertical_slab[facing=north,layer=4,waterlogged=true]
conquest:light_green_painted_plank_vertical_slab[facing=north,layer=4,waterlogged=false]
conquest:light_green_painted_plank_vertical_slab[facing=south,layer=1,waterlogged=true]
conquest:light_green_painted_plank_vertical_slab[facing=south,layer=1,waterlogged=false]
conquest:light_green_painted_plank_vertical_slab[facing=south,layer=2,waterlogged=true]
conquest:light_green_painted_plank_vertical_slab[facing=south,layer=2,waterlogged=false]
conquest:light_green_painted_plank_vertical_slab[facing=south,layer=3,waterlogged=true]
conquest:light_green_painted_plank_vertical_slab[facing=south,layer=3,waterlogged=false]
conquest:light_green_painted_plank_vertical_slab[facing=south,layer=4,waterlogged=true]
conquest:light_green_painted_plank_vertical_slab[facing=south,layer=4,waterlogged=false]
conquest:light_green_painted_plank_vertical_slab[facing=west,layer=1,waterlogged=true]
conquest:light_green_painted_plank_vertical_slab[facing=west,layer=1,waterlogged=false]
conquest:light_green_painted_plank_vertical_slab[facing=west,layer=2,waterlogged=true]
conquest:light_green_painted_plank_vertical_slab[facing=west,layer=2,waterlogged=false]
conquest:light_green_painted_plank_vertical_slab[facing=west,layer=3,waterlogged=true]
conquest:light_green_painted_plank_vertical_slab[facing=west,layer=3,waterlogged=false]
conquest:light_green_painted_plank_vertical_slab[facing=west,layer=4,waterlogged=true]
conquest:light_green_painted_plank_vertical_slab[facing=west,layer=4,waterlogged=false]
conquest:light_green_painted_plank_vertical_slab[facing=east,layer=1,waterlogged=true]
conquest:light_green_painted_plank_vertical_slab[facing=east,layer=1,waterlogged=false]
conquest:light_green_painted_plank_vertical_slab[facing=east,layer=2,waterlogged=true]
conquest:light_green_painted_plank_vertical_slab[facing=east,layer=2,waterlogged=false]
conquest:light_green_painted_plank_vertical_slab[facing=east,layer=3,waterlogged=true]
conquest:light_green_painted_plank_vertical_slab[facing=east,layer=3,waterlogged=false]
conquest:light_green_painted_plank_vertical_slab[facing=east,layer=4,waterlogged=true]
conquest:light_green_painted_plank_vertical_slab[facing=east,layer=4,waterlogged=false]
conquest:light_green_painted_plank_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:light_green_painted_plank_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:light_green_painted_plank_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:light_green_painted_plank_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:light_green_painted_plank_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:light_green_painted_plank_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:light_green_painted_plank_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:light_green_painted_plank_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:light_green_painted_plank_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:light_green_painted_plank_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:light_green_painted_plank_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:light_green_painted_plank_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:light_green_painted_plank_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:light_green_painted_plank_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:light_green_painted_plank_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:light_green_painted_plank_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:light_green_painted_plank_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:light_green_painted_plank_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:light_green_painted_plank_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:light_green_painted_plank_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:light_green_painted_plank_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:light_green_painted_plank_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:light_green_painted_plank_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:light_green_painted_plank_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:light_green_painted_plank_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:light_green_painted_plank_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:light_green_painted_plank_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:light_green_painted_plank_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:light_green_painted_plank_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:light_green_painted_plank_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:light_green_painted_plank_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:light_green_painted_plank_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:light_green_painted_plank_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:light_green_painted_plank_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:light_green_painted_plank_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:light_green_painted_plank_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:light_green_painted_plank_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:light_green_painted_plank_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:light_green_painted_plank_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:light_green_painted_plank_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:light_green_painted_plank_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:light_green_painted_plank_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:light_green_painted_plank_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:light_green_painted_plank_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:light_green_painted_plank_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:light_green_painted_plank_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:light_green_painted_plank_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:light_green_painted_plank_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:light_green_painted_plank_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:light_green_painted_plank_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:light_green_painted_plank_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:light_green_painted_plank_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:light_green_painted_plank_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:light_green_painted_plank_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:light_green_painted_plank_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:light_green_painted_plank_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:light_green_painted_plank_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:light_green_painted_plank_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:light_green_painted_plank_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:light_green_painted_plank_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:light_green_painted_plank_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:light_green_painted_plank_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:light_green_painted_plank_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:light_green_painted_plank_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:light_green_painted_plank_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:light_green_painted_plank_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:light_green_painted_plank_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:light_green_painted_plank_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:light_green_painted_plank_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:light_green_painted_plank_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:light_green_painted_plank_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:light_green_painted_plank_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:light_green_painted_plank_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:light_green_painted_plank_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:light_green_painted_plank_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:light_green_painted_plank_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:light_green_painted_plank_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:light_green_painted_plank_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:light_green_painted_plank_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:light_green_painted_plank_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:light_green_painted_plank_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:light_green_painted_plank_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:light_green_painted_plank_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:light_green_painted_plank_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:light_green_painted_plank_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:light_green_painted_plank_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:light_green_painted_plank_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:light_green_painted_plank_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:light_green_painted_plank_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:light_green_painted_plank_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:light_green_painted_plank_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:light_green_painted_plank_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:light_green_painted_plank_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:light_green_painted_plank_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:light_green_painted_plank_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:light_green_painted_plank_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:light_green_painted_plank_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:light_green_painted_plank_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:light_green_painted_plank_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:light_green_painted_plank_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:light_green_painted_plank_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:light_green_painted_plank_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:light_green_painted_plank_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:light_green_painted_plank_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:light_green_painted_plank_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:light_green_painted_plank_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:light_green_painted_plank_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:light_green_painted_plank_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:light_green_painted_plank_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:light_green_painted_plank_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:light_green_painted_plank_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:light_green_painted_plank_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:light_green_painted_plank_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:light_green_painted_plank_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:light_green_painted_plank_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:light_green_painted_plank_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:light_green_painted_plank_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:light_green_painted_plank_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:light_green_painted_plank_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:light_green_painted_plank_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:light_green_painted_plank_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:light_green_painted_plank_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:light_green_painted_plank_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:light_green_painted_plank_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:light_green_painted_plank_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:light_green_painted_plank_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:light_green_painted_plank_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:light_green_painted_plank_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:light_green_painted_plank_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:light_green_painted_plank_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:light_green_painted_plank_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:light_green_painted_plank_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:light_green_painted_plank_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:light_green_painted_plank_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:light_green_painted_plank_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:light_green_painted_plank_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:light_green_painted_plank_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:light_green_painted_plank_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:light_green_painted_plank_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:light_green_painted_plank_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:light_green_painted_plank_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:light_green_painted_plank_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:light_green_painted_plank_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:light_green_painted_plank_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:light_green_painted_plank_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:light_green_painted_plank_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:light_green_painted_plank_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:light_green_painted_plank_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:light_green_painted_plank_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:light_green_painted_plank_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:light_green_painted_plank_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:light_green_painted_plank_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:light_green_painted_plank_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:light_green_painted_plank_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:light_green_painted_plank_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:light_green_painted_plank_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:light_green_painted_plank_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:light_green_painted_plank_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:light_green_painted_plank_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:light_green_painted_plank_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:light_green_painted_plank_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:light_green_painted_plank_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:light_green_painted_plank_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:light_green_painted_plank_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:light_green_painted_plank_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:light_green_painted_plank_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:light_green_painted_plank_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:light_green_painted_plank_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:light_green_painted_plank_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:light_green_painted_plank_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:light_green_painted_plank_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:light_green_painted_plank_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:light_green_painted_plank_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:light_green_painted_plank_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:light_green_painted_plank_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:light_green_painted_plank_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:light_green_painted_plank_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:light_green_painted_plank_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:light_green_painted_plank_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:light_green_painted_plank_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:light_green_painted_plank_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:light_green_painted_plank_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:light_green_painted_plank_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:light_green_painted_plank_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:light_green_painted_plank_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:light_green_painted_plank_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:light_green_painted_plank_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:light_green_painted_plank_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:light_green_painted_plank_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:light_green_painted_plank_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:light_green_painted_plank_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:light_green_painted_plank_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:light_green_painted_plank_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:light_green_painted_plank_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:light_green_painted_plank_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:light_green_painted_plank_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:light_green_painted_plank_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:light_green_painted_plank_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:light_green_painted_plank_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:light_green_painted_plank_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:light_green_painted_plank_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:light_green_painted_plank_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:light_green_painted_plank_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:light_green_painted_plank_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:light_green_painted_plank_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:light_green_painted_plank_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:light_green_painted_plank_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:light_green_painted_plank_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:light_green_painted_plank_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:light_green_painted_plank_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:light_green_painted_plank_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:light_green_painted_plank_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:light_green_painted_plank_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:light_green_painted_plank_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:light_green_painted_plank_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:light_green_painted_plank_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:light_green_painted_plank_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:light_green_painted_plank_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:light_green_painted_plank_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:light_green_painted_plank_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:light_green_painted_plank_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:light_green_painted_plank_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:light_green_painted_plank_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:light_green_painted_plank_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:light_green_painted_plank_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:light_green_painted_plank_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:light_green_painted_plank_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:light_green_painted_plank_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:light_green_painted_plank_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:light_green_painted_plank_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:light_green_painted_plank_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:light_green_painted_plank_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:light_green_painted_plank_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:light_green_painted_plank_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:light_green_painted_plank_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:light_green_painted_plank_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:light_green_painted_plank_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:light_green_painted_plank_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:light_green_painted_plank_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:light_green_painted_plank_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:light_green_painted_plank_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:light_green_painted_plank_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:light_green_painted_plank_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:light_green_painted_plank_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:light_green_painted_plank_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:light_green_painted_plank_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:light_green_painted_plank_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:light_green_painted_plank_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:light_green_painted_plank_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:light_green_painted_plank_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:light_green_painted_plank_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:light_green_painted_plank_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:light_green_painted_plank_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:light_green_painted_plank_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:light_green_painted_plank_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:light_green_painted_plank_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:light_green_painted_plank_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:light_green_painted_plank_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:light_green_painted_plank_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:light_green_painted_plank_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:light_green_painted_plank_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:light_green_painted_plank_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:light_green_painted_plank_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:light_green_painted_plank_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:light_green_painted_plank_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:light_green_painted_plank_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:light_green_painted_plank_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:light_green_painted_plank_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:light_green_painted_plank_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:light_green_painted_plank_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:light_green_painted_plank_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:light_green_painted_plank_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:light_green_painted_plank_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:light_green_painted_plank_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:light_green_painted_plank_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:light_green_painted_plank_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:light_green_painted_plank_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:light_green_painted_plank_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:light_green_painted_plank_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:light_green_painted_plank_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:light_green_painted_plank_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:light_green_painted_plank_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:light_green_painted_plank_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:light_green_painted_plank_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:light_green_painted_plank_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:light_green_painted_plank_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:light_green_painted_plank_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:light_green_painted_plank_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:light_green_painted_plank_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:light_green_painted_plank_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:light_green_painted_plank_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:light_green_painted_plank_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:light_green_painted_plank_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:light_green_painted_plank_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:light_green_painted_plank_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:light_green_painted_plank_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:light_green_painted_plank_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:light_green_painted_plank_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:light_green_painted_plank_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:light_green_painted_plank_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:light_green_painted_plank_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:light_green_painted_plank_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:light_green_painted_plank_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:light_green_painted_plank_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:light_green_painted_plank_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:light_green_painted_plank_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:light_green_painted_plank_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:light_green_painted_plank_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:light_green_painted_plank_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:light_green_painted_plank_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:light_green_painted_plank_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:light_green_painted_plank_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:light_green_painted_plank_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:light_green_painted_plank_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:light_green_painted_plank_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:light_green_painted_plank_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:light_green_painted_plank_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:light_green_painted_plank_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:light_green_painted_plank_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:light_green_painted_plank_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:light_green_painted_plank_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:light_green_painted_plank_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:light_green_painted_plank_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:light_green_painted_plank_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:light_green_painted_planks
conquest:light_green_sphagnum_moss_block
conquest:light_green_sphagnum_moss_block_corner_slab[facing=north,type=top,waterlogged=true]
conquest:light_green_sphagnum_moss_block_corner_slab[facing=north,type=top,waterlogged=false]
conquest:light_green_sphagnum_moss_block_corner_slab[facing=north,type=bottom,waterlogged=true]
conquest:light_green_sphagnum_moss_block_corner_slab[facing=north,type=bottom,waterlogged=false]
conquest:light_green_sphagnum_moss_block_corner_slab[facing=south,type=top,waterlogged=true]
conquest:light_green_sphagnum_moss_block_corner_slab[facing=south,type=top,waterlogged=false]
conquest:light_green_sphagnum_moss_block_corner_slab[facing=south,type=bottom,waterlogged=true]
conquest:light_green_sphagnum_moss_block_corner_slab[facing=south,type=bottom,waterlogged=false]
conquest:light_green_sphagnum_moss_block_corner_slab[facing=west,type=top,waterlogged=true]
conquest:light_green_sphagnum_moss_block_corner_slab[facing=west,type=top,waterlogged=false]
conquest:light_green_sphagnum_moss_block_corner_slab[facing=west,type=bottom,waterlogged=true]
conquest:light_green_sphagnum_moss_block_corner_slab[facing=west,type=bottom,waterlogged=false]
conquest:light_green_sphagnum_moss_block_corner_slab[facing=east,type=top,waterlogged=true]
conquest:light_green_sphagnum_moss_block_corner_slab[facing=east,type=top,waterlogged=false]
conquest:light_green_sphagnum_moss_block_corner_slab[facing=east,type=bottom,waterlogged=true]
conquest:light_green_sphagnum_moss_block_corner_slab[facing=east,type=bottom,waterlogged=false]
conquest:light_green_sphagnum_moss_block_eighth_slab[facing=north,type=top,waterlogged=true]
conquest:light_green_sphagnum_moss_block_eighth_slab[facing=north,type=top,waterlogged=false]
conquest:light_green_sphagnum_moss_block_eighth_slab[facing=north,type=bottom,waterlogged=true]
conquest:light_green_sphagnum_moss_block_eighth_slab[facing=north,type=bottom,waterlogged=false]
conquest:light_green_sphagnum_moss_block_eighth_slab[facing=south,type=top,waterlogged=true]
conquest:light_green_sphagnum_moss_block_eighth_slab[facing=south,type=top,waterlogged=false]
conquest:light_green_sphagnum_moss_block_eighth_slab[facing=south,type=bottom,waterlogged=true]
conquest:light_green_sphagnum_moss_block_eighth_slab[facing=south,type=bottom,waterlogged=false]
conquest:light_green_sphagnum_moss_block_eighth_slab[facing=west,type=top,waterlogged=true]
conquest:light_green_sphagnum_moss_block_eighth_slab[facing=west,type=top,waterlogged=false]
conquest:light_green_sphagnum_moss_block_eighth_slab[facing=west,type=bottom,waterlogged=true]
conquest:light_green_sphagnum_moss_block_eighth_slab[facing=west,type=bottom,waterlogged=false]
conquest:light_green_sphagnum_moss_block_eighth_slab[facing=east,type=top,waterlogged=true]
conquest:light_green_sphagnum_moss_block_eighth_slab[facing=east,type=top,waterlogged=false]
conquest:light_green_sphagnum_moss_block_eighth_slab[facing=east,type=bottom,waterlogged=true]
conquest:light_green_sphagnum_moss_block_eighth_slab[facing=east,type=bottom,waterlogged=false]
conquest:light_green_sphagnum_moss_block_layer[layers=1,waterlogged=true]
conquest:light_green_sphagnum_moss_block_layer[layers=1,waterlogged=false]
conquest:light_green_sphagnum_moss_block_layer[layers=2,waterlogged=true]
conquest:light_green_sphagnum_moss_block_layer[layers=2,waterlogged=false]
conquest:light_green_sphagnum_moss_block_layer[layers=3,waterlogged=true]
conquest:light_green_sphagnum_moss_block_layer[layers=3,waterlogged=false]
conquest:light_green_sphagnum_moss_block_layer[layers=4,waterlogged=true]
conquest:light_green_sphagnum_moss_block_layer[layers=4,waterlogged=false]
conquest:light_green_sphagnum_moss_block_layer[layers=5,waterlogged=true]
conquest:light_green_sphagnum_moss_block_layer[layers=5,waterlogged=false]
conquest:light_green_sphagnum_moss_block_layer[layers=6,waterlogged=true]
conquest:light_green_sphagnum_moss_block_layer[layers=6,waterlogged=false]
conquest:light_green_sphagnum_moss_block_layer[layers=7,waterlogged=true]
conquest:light_green_sphagnum_moss_block_layer[layers=7,waterlogged=false]
conquest:light_green_sphagnum_moss_block_layer[layers=8,waterlogged=true]
conquest:light_green_sphagnum_moss_block_layer[layers=8,waterlogged=false]
conquest:light_green_sphagnum_moss_block_quarter_slab[facing=north,layer=1,type=top,waterlogged=true]
conquest:light_green_sphagnum_moss_block_quarter_slab[facing=north,layer=1,type=top,waterlogged=false]
conquest:light_green_sphagnum_moss_block_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=true]
conquest:light_green_sphagnum_moss_block_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=false]
conquest:light_green_sphagnum_moss_block_quarter_slab[facing=north,layer=2,type=top,waterlogged=true]
conquest:light_green_sphagnum_moss_block_quarter_slab[facing=north,layer=2,type=top,waterlogged=false]
conquest:light_green_sphagnum_moss_block_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=true]
conquest:light_green_sphagnum_moss_block_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=false]
conquest:light_green_sphagnum_moss_block_quarter_slab[facing=north,layer=3,type=top,waterlogged=true]
conquest:light_green_sphagnum_moss_block_quarter_slab[facing=north,layer=3,type=top,waterlogged=false]
conquest:light_green_sphagnum_moss_block_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=true]
conquest:light_green_sphagnum_moss_block_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=false]
conquest:light_green_sphagnum_moss_block_quarter_slab[facing=south,layer=1,type=top,waterlogged=true]
conquest:light_green_sphagnum_moss_block_quarter_slab[facing=south,layer=1,type=top,waterlogged=false]
conquest:light_green_sphagnum_moss_block_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=true]
conquest:light_green_sphagnum_moss_block_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=false]
conquest:light_green_sphagnum_moss_block_quarter_slab[facing=south,layer=2,type=top,waterlogged=true]
conquest:light_green_sphagnum_moss_block_quarter_slab[facing=south,layer=2,type=top,waterlogged=false]
conquest:light_green_sphagnum_moss_block_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=true]
conquest:light_green_sphagnum_moss_block_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=false]
conquest:light_green_sphagnum_moss_block_quarter_slab[facing=south,layer=3,type=top,waterlogged=true]
conquest:light_green_sphagnum_moss_block_quarter_slab[facing=south,layer=3,type=top,waterlogged=false]
conquest:light_green_sphagnum_moss_block_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=true]
conquest:light_green_sphagnum_moss_block_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=false]
conquest:light_green_sphagnum_moss_block_quarter_slab[facing=west,layer=1,type=top,waterlogged=true]
conquest:light_green_sphagnum_moss_block_quarter_slab[facing=west,layer=1,type=top,waterlogged=false]
conquest:light_green_sphagnum_moss_block_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=true]
conquest:light_green_sphagnum_moss_block_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=false]
conquest:light_green_sphagnum_moss_block_quarter_slab[facing=west,layer=2,type=top,waterlogged=true]
conquest:light_green_sphagnum_moss_block_quarter_slab[facing=west,layer=2,type=top,waterlogged=false]
conquest:light_green_sphagnum_moss_block_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=true]
conquest:light_green_sphagnum_moss_block_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=false]
conquest:light_green_sphagnum_moss_block_quarter_slab[facing=west,layer=3,type=top,waterlogged=true]
conquest:light_green_sphagnum_moss_block_quarter_slab[facing=west,layer=3,type=top,waterlogged=false]
conquest:light_green_sphagnum_moss_block_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=true]
conquest:light_green_sphagnum_moss_block_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=false]
conquest:light_green_sphagnum_moss_block_quarter_slab[facing=east,layer=1,type=top,waterlogged=true]
conquest:light_green_sphagnum_moss_block_quarter_slab[facing=east,layer=1,type=top,waterlogged=false]
conquest:light_green_sphagnum_moss_block_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=true]
conquest:light_green_sphagnum_moss_block_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=false]
conquest:light_green_sphagnum_moss_block_quarter_slab[facing=east,layer=2,type=top,waterlogged=true]
conquest:light_green_sphagnum_moss_block_quarter_slab[facing=east,layer=2,type=top,waterlogged=false]
conquest:light_green_sphagnum_moss_block_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=true]
conquest:light_green_sphagnum_moss_block_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=false]
conquest:light_green_sphagnum_moss_block_quarter_slab[facing=east,layer=3,type=top,waterlogged=true]
conquest:light_green_sphagnum_moss_block_quarter_slab[facing=east,layer=3,type=top,waterlogged=false]
conquest:light_green_sphagnum_moss_block_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=true]
conquest:light_green_sphagnum_moss_block_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=false]
conquest:light_green_sphagnum_moss_block_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:light_green_sphagnum_moss_block_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:light_green_sphagnum_moss_block_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:light_green_sphagnum_moss_block_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:light_green_sphagnum_moss_block_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:light_green_sphagnum_moss_block_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:light_green_sphagnum_moss_block_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:light_green_sphagnum_moss_block_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:light_green_sphagnum_moss_block_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:light_green_sphagnum_moss_block_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:light_green_sphagnum_moss_block_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:light_green_sphagnum_moss_block_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:light_green_sphagnum_moss_block_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:light_green_sphagnum_moss_block_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:light_green_sphagnum_moss_block_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:light_green_sphagnum_moss_block_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:light_green_sphagnum_moss_block_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:light_green_sphagnum_moss_block_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:light_green_sphagnum_moss_block_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:light_green_sphagnum_moss_block_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:light_green_sphagnum_moss_block_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:light_green_sphagnum_moss_block_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:light_green_sphagnum_moss_block_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:light_green_sphagnum_moss_block_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:light_green_sphagnum_moss_block_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:light_green_sphagnum_moss_block_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:light_green_sphagnum_moss_block_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:light_green_sphagnum_moss_block_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:light_green_sphagnum_moss_block_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:light_green_sphagnum_moss_block_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:light_green_sphagnum_moss_block_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:light_green_sphagnum_moss_block_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:light_green_sphagnum_moss_block_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:light_green_sphagnum_moss_block_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:light_green_sphagnum_moss_block_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:light_green_sphagnum_moss_block_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:light_green_sphagnum_moss_block_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:light_green_sphagnum_moss_block_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:light_green_sphagnum_moss_block_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:light_green_sphagnum_moss_block_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:light_green_sphagnum_moss_block_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:light_green_sphagnum_moss_block_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:light_green_sphagnum_moss_block_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:light_green_sphagnum_moss_block_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:light_green_sphagnum_moss_block_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:light_green_sphagnum_moss_block_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:light_green_sphagnum_moss_block_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:light_green_sphagnum_moss_block_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:light_green_sphagnum_moss_block_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:light_green_sphagnum_moss_block_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:light_green_sphagnum_moss_block_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:light_green_sphagnum_moss_block_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:light_green_sphagnum_moss_block_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:light_green_sphagnum_moss_block_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:light_green_sphagnum_moss_block_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:light_green_sphagnum_moss_block_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:light_green_sphagnum_moss_block_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:light_green_sphagnum_moss_block_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:light_green_sphagnum_moss_block_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:light_green_sphagnum_moss_block_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:light_green_sphagnum_moss_block_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:light_green_sphagnum_moss_block_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:light_green_sphagnum_moss_block_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:light_green_sphagnum_moss_block_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:light_green_sphagnum_moss_block_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:light_green_sphagnum_moss_block_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:light_green_sphagnum_moss_block_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:light_green_sphagnum_moss_block_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:light_green_sphagnum_moss_block_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:light_green_sphagnum_moss_block_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:light_green_sphagnum_moss_block_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:light_green_sphagnum_moss_block_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:light_green_sphagnum_moss_block_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:light_green_sphagnum_moss_block_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:light_green_sphagnum_moss_block_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:light_green_sphagnum_moss_block_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:light_green_sphagnum_moss_block_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:light_green_sphagnum_moss_block_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:light_green_sphagnum_moss_block_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:light_green_sphagnum_moss_block_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:light_green_sphagnum_moss_block_stump[down=true,layer=1,waterlogged=true]
conquest:light_green_sphagnum_moss_block_stump[down=true,layer=1,waterlogged=false]
conquest:light_green_sphagnum_moss_block_stump[down=true,layer=2,waterlogged=true]
conquest:light_green_sphagnum_moss_block_stump[down=true,layer=2,waterlogged=false]
conquest:light_green_sphagnum_moss_block_stump[down=true,layer=3,waterlogged=true]
conquest:light_green_sphagnum_moss_block_stump[down=true,layer=3,waterlogged=false]
conquest:light_green_sphagnum_moss_block_stump[down=true,layer=4,waterlogged=true]
conquest:light_green_sphagnum_moss_block_stump[down=true,layer=4,waterlogged=false]
conquest:light_green_sphagnum_moss_block_stump[down=true,layer=5,waterlogged=true]
conquest:light_green_sphagnum_moss_block_stump[down=true,layer=5,waterlogged=false]
conquest:light_green_sphagnum_moss_block_stump[down=false,layer=1,waterlogged=true]
conquest:light_green_sphagnum_moss_block_stump[down=false,layer=1,waterlogged=false]
conquest:light_green_sphagnum_moss_block_stump[down=false,layer=2,waterlogged=true]
conquest:light_green_sphagnum_moss_block_stump[down=false,layer=2,waterlogged=false]
conquest:light_green_sphagnum_moss_block_stump[down=false,layer=3,waterlogged=true]
conquest:light_green_sphagnum_moss_block_stump[down=false,layer=3,waterlogged=false]
conquest:light_green_sphagnum_moss_block_stump[down=false,layer=4,waterlogged=true]
conquest:light_green_sphagnum_moss_block_stump[down=false,layer=4,waterlogged=false]
conquest:light_green_sphagnum_moss_block_stump[down=false,layer=5,waterlogged=true]
conquest:light_green_sphagnum_moss_block_stump[down=false,layer=5,waterlogged=false]
conquest:light_green_sphagnum_moss_block_vertical_corner[facing=north,layer=1,waterlogged=true]
conquest:light_green_sphagnum_moss_block_vertical_corner[facing=north,layer=1,waterlogged=false]
conquest:light_green_sphagnum_moss_block_vertical_corner[facing=north,layer=2,waterlogged=true]
conquest:light_green_sphagnum_moss_block_vertical_corner[facing=north,layer=2,waterlogged=false]
conquest:light_green_sphagnum_moss_block_vertical_corner[facing=north,layer=3,waterlogged=true]
conquest:light_green_sphagnum_moss_block_vertical_corner[facing=north,layer=3,waterlogged=false]
conquest:light_green_sphagnum_moss_block_vertical_corner[facing=north,layer=4,waterlogged=true]
conquest:light_green_sphagnum_moss_block_vertical_corner[facing=north,layer=4,waterlogged=false]
conquest:light_green_sphagnum_moss_block_vertical_corner[facing=south,layer=1,waterlogged=true]
conquest:light_green_sphagnum_moss_block_vertical_corner[facing=south,layer=1,waterlogged=false]
conquest:light_green_sphagnum_moss_block_vertical_corner[facing=south,layer=2,waterlogged=true]
conquest:light_green_sphagnum_moss_block_vertical_corner[facing=south,layer=2,waterlogged=false]
conquest:light_green_sphagnum_moss_block_vertical_corner[facing=south,layer=3,waterlogged=true]
conquest:light_green_sphagnum_moss_block_vertical_corner[facing=south,layer=3,waterlogged=false]
conquest:light_green_sphagnum_moss_block_vertical_corner[facing=south,layer=4,waterlogged=true]
conquest:light_green_sphagnum_moss_block_vertical_corner[facing=south,layer=4,waterlogged=false]
conquest:light_green_sphagnum_moss_block_vertical_corner[facing=west,layer=1,waterlogged=true]
conquest:light_green_sphagnum_moss_block_vertical_corner[facing=west,layer=1,waterlogged=false]
conquest:light_green_sphagnum_moss_block_vertical_corner[facing=west,layer=2,waterlogged=true]
conquest:light_green_sphagnum_moss_block_vertical_corner[facing=west,layer=2,waterlogged=false]
conquest:light_green_sphagnum_moss_block_vertical_corner[facing=west,layer=3,waterlogged=true]
conquest:light_green_sphagnum_moss_block_vertical_corner[facing=west,layer=3,waterlogged=false]
conquest:light_green_sphagnum_moss_block_vertical_corner[facing=west,layer=4,waterlogged=true]
conquest:light_green_sphagnum_moss_block_vertical_corner[facing=west,layer=4,waterlogged=false]
conquest:light_green_sphagnum_moss_block_vertical_corner[facing=east,layer=1,waterlogged=true]
conquest:light_green_sphagnum_moss_block_vertical_corner[facing=east,layer=1,waterlogged=false]
conquest:light_green_sphagnum_moss_block_vertical_corner[facing=east,layer=2,waterlogged=true]
conquest:light_green_sphagnum_moss_block_vertical_corner[facing=east,layer=2,waterlogged=false]
conquest:light_green_sphagnum_moss_block_vertical_corner[facing=east,layer=3,waterlogged=true]
conquest:light_green_sphagnum_moss_block_vertical_corner[facing=east,layer=3,waterlogged=false]
conquest:light_green_sphagnum_moss_block_vertical_corner[facing=east,layer=4,waterlogged=true]
conquest:light_green_sphagnum_moss_block_vertical_corner[facing=east,layer=4,waterlogged=false]
conquest:light_green_sphagnum_moss_block_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:light_green_sphagnum_moss_block_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:light_green_sphagnum_moss_block_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:light_green_sphagnum_moss_block_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:light_green_sphagnum_moss_block_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:light_green_sphagnum_moss_block_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:light_green_sphagnum_moss_block_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:light_green_sphagnum_moss_block_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:light_green_sphagnum_moss_block_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:light_green_sphagnum_moss_block_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:light_green_sphagnum_moss_block_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:light_green_sphagnum_moss_block_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:light_green_sphagnum_moss_block_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:light_green_sphagnum_moss_block_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:light_green_sphagnum_moss_block_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:light_green_sphagnum_moss_block_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:light_green_sphagnum_moss_block_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:light_green_sphagnum_moss_block_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:light_green_sphagnum_moss_block_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:light_green_sphagnum_moss_block_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:light_green_sphagnum_moss_block_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:light_green_sphagnum_moss_block_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:light_green_sphagnum_moss_block_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:light_green_sphagnum_moss_block_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:light_green_sphagnum_moss_block_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:light_green_sphagnum_moss_block_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:light_green_sphagnum_moss_block_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:light_green_sphagnum_moss_block_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:light_green_sphagnum_moss_block_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:light_green_sphagnum_moss_block_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:light_green_sphagnum_moss_block_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:light_green_sphagnum_moss_block_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:light_green_sphagnum_moss_block_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:light_green_sphagnum_moss_block_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:light_green_sphagnum_moss_block_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:light_green_sphagnum_moss_block_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:light_green_sphagnum_moss_block_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:light_green_sphagnum_moss_block_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:light_green_sphagnum_moss_block_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:light_green_sphagnum_moss_block_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:light_green_sphagnum_moss_block_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:light_green_sphagnum_moss_block_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:light_green_sphagnum_moss_block_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:light_green_sphagnum_moss_block_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:light_green_sphagnum_moss_block_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:light_green_sphagnum_moss_block_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:light_green_sphagnum_moss_block_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:light_green_sphagnum_moss_block_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:light_green_sphagnum_moss_block_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:light_green_sphagnum_moss_block_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:light_green_sphagnum_moss_block_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:light_green_sphagnum_moss_block_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:light_green_sphagnum_moss_block_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:light_green_sphagnum_moss_block_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:light_green_sphagnum_moss_block_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:light_green_sphagnum_moss_block_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:light_green_sphagnum_moss_block_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:light_green_sphagnum_moss_block_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:light_green_sphagnum_moss_block_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:light_green_sphagnum_moss_block_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:light_green_sphagnum_moss_block_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:light_green_sphagnum_moss_block_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:light_green_sphagnum_moss_block_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:light_green_sphagnum_moss_block_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:light_green_sphagnum_moss_block_vertical_quarter[down=true,extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:light_green_sphagnum_moss_block_vertical_quarter[down=true,extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:light_green_sphagnum_moss_block_vertical_quarter[down=true,extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:light_green_sphagnum_moss_block_vertical_quarter[down=true,extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:light_green_sphagnum_moss_block_vertical_quarter[down=true,extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:light_green_sphagnum_moss_block_vertical_quarter[down=true,extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:light_green_sphagnum_moss_block_vertical_quarter[down=true,extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:light_green_sphagnum_moss_block_vertical_quarter[down=true,extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:light_green_sphagnum_moss_block_vertical_quarter[down=true,extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:light_green_sphagnum_moss_block_vertical_quarter[down=true,extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:light_green_sphagnum_moss_block_vertical_quarter[down=true,extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:light_green_sphagnum_moss_block_vertical_quarter[down=true,extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:light_green_sphagnum_moss_block_vertical_quarter[down=true,extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:light_green_sphagnum_moss_block_vertical_quarter[down=true,extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:light_green_sphagnum_moss_block_vertical_quarter[down=true,extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:light_green_sphagnum_moss_block_vertical_quarter[down=true,extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:light_green_sphagnum_moss_block_vertical_quarter[down=true,extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:light_green_sphagnum_moss_block_vertical_quarter[down=true,extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:light_green_sphagnum_moss_block_vertical_quarter[down=true,extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:light_green_sphagnum_moss_block_vertical_quarter[down=true,extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:light_green_sphagnum_moss_block_vertical_quarter[down=true,extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:light_green_sphagnum_moss_block_vertical_quarter[down=true,extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:light_green_sphagnum_moss_block_vertical_quarter[down=true,extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:light_green_sphagnum_moss_block_vertical_quarter[down=true,extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:light_green_sphagnum_moss_block_vertical_quarter[down=true,extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:light_green_sphagnum_moss_block_vertical_quarter[down=true,extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:light_green_sphagnum_moss_block_vertical_quarter[down=true,extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:light_green_sphagnum_moss_block_vertical_quarter[down=true,extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:light_green_sphagnum_moss_block_vertical_quarter[down=true,extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:light_green_sphagnum_moss_block_vertical_quarter[down=true,extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:light_green_sphagnum_moss_block_vertical_quarter[down=true,extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:light_green_sphagnum_moss_block_vertical_quarter[down=true,extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:light_green_sphagnum_moss_block_vertical_quarter[down=true,extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:light_green_sphagnum_moss_block_vertical_quarter[down=true,extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:light_green_sphagnum_moss_block_vertical_quarter[down=true,extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:light_green_sphagnum_moss_block_vertical_quarter[down=true,extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:light_green_sphagnum_moss_block_vertical_quarter[down=true,extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:light_green_sphagnum_moss_block_vertical_quarter[down=true,extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:light_green_sphagnum_moss_block_vertical_quarter[down=true,extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:light_green_sphagnum_moss_block_vertical_quarter[down=true,extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:light_green_sphagnum_moss_block_vertical_quarter[down=true,extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:light_green_sphagnum_moss_block_vertical_quarter[down=true,extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:light_green_sphagnum_moss_block_vertical_quarter[down=true,extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:light_green_sphagnum_moss_block_vertical_quarter[down=true,extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:light_green_sphagnum_moss_block_vertical_quarter[down=true,extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:light_green_sphagnum_moss_block_vertical_quarter[down=true,extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:light_green_sphagnum_moss_block_vertical_quarter[down=true,extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:light_green_sphagnum_moss_block_vertical_quarter[down=true,extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:light_green_sphagnum_moss_block_vertical_quarter[down=true,extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:light_green_sphagnum_moss_block_vertical_quarter[down=true,extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:light_green_sphagnum_moss_block_vertical_quarter[down=true,extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:light_green_sphagnum_moss_block_vertical_quarter[down=true,extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:light_green_sphagnum_moss_block_vertical_quarter[down=true,extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:light_green_sphagnum_moss_block_vertical_quarter[down=true,extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:light_green_sphagnum_moss_block_vertical_quarter[down=true,extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:light_green_sphagnum_moss_block_vertical_quarter[down=true,extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:light_green_sphagnum_moss_block_vertical_quarter[down=true,extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:light_green_sphagnum_moss_block_vertical_quarter[down=true,extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:light_green_sphagnum_moss_block_vertical_quarter[down=true,extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:light_green_sphagnum_moss_block_vertical_quarter[down=true,extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:light_green_sphagnum_moss_block_vertical_quarter[down=true,extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:light_green_sphagnum_moss_block_vertical_quarter[down=true,extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:light_green_sphagnum_moss_block_vertical_quarter[down=true,extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:light_green_sphagnum_moss_block_vertical_quarter[down=true,extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:light_green_sphagnum_moss_block_vertical_quarter[down=false,extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:light_green_sphagnum_moss_block_vertical_quarter[down=false,extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:light_green_sphagnum_moss_block_vertical_quarter[down=false,extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:light_green_sphagnum_moss_block_vertical_quarter[down=false,extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:light_green_sphagnum_moss_block_vertical_quarter[down=false,extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:light_green_sphagnum_moss_block_vertical_quarter[down=false,extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:light_green_sphagnum_moss_block_vertical_quarter[down=false,extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:light_green_sphagnum_moss_block_vertical_quarter[down=false,extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:light_green_sphagnum_moss_block_vertical_quarter[down=false,extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:light_green_sphagnum_moss_block_vertical_quarter[down=false,extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:light_green_sphagnum_moss_block_vertical_quarter[down=false,extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:light_green_sphagnum_moss_block_vertical_quarter[down=false,extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:light_green_sphagnum_moss_block_vertical_quarter[down=false,extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:light_green_sphagnum_moss_block_vertical_quarter[down=false,extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:light_green_sphagnum_moss_block_vertical_quarter[down=false,extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:light_green_sphagnum_moss_block_vertical_quarter[down=false,extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:light_green_sphagnum_moss_block_vertical_quarter[down=false,extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:light_green_sphagnum_moss_block_vertical_quarter[down=false,extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:light_green_sphagnum_moss_block_vertical_quarter[down=false,extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:light_green_sphagnum_moss_block_vertical_quarter[down=false,extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:light_green_sphagnum_moss_block_vertical_quarter[down=false,extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:light_green_sphagnum_moss_block_vertical_quarter[down=false,extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:light_green_sphagnum_moss_block_vertical_quarter[down=false,extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:light_green_sphagnum_moss_block_vertical_quarter[down=false,extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:light_green_sphagnum_moss_block_vertical_quarter[down=false,extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:light_green_sphagnum_moss_block_vertical_quarter[down=false,extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:light_green_sphagnum_moss_block_vertical_quarter[down=false,extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:light_green_sphagnum_moss_block_vertical_quarter[down=false,extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:light_green_sphagnum_moss_block_vertical_quarter[down=false,extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:light_green_sphagnum_moss_block_vertical_quarter[down=false,extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:light_green_sphagnum_moss_block_vertical_quarter[down=false,extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:light_green_sphagnum_moss_block_vertical_quarter[down=false,extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:light_green_sphagnum_moss_block_vertical_quarter[down=false,extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:light_green_sphagnum_moss_block_vertical_quarter[down=false,extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:light_green_sphagnum_moss_block_vertical_quarter[down=false,extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:light_green_sphagnum_moss_block_vertical_quarter[down=false,extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:light_green_sphagnum_moss_block_vertical_quarter[down=false,extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:light_green_sphagnum_moss_block_vertical_quarter[down=false,extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:light_green_sphagnum_moss_block_vertical_quarter[down=false,extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:light_green_sphagnum_moss_block_vertical_quarter[down=false,extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:light_green_sphagnum_moss_block_vertical_quarter[down=false,extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:light_green_sphagnum_moss_block_vertical_quarter[down=false,extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:light_green_sphagnum_moss_block_vertical_quarter[down=false,extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:light_green_sphagnum_moss_block_vertical_quarter[down=false,extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:light_green_sphagnum_moss_block_vertical_quarter[down=false,extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:light_green_sphagnum_moss_block_vertical_quarter[down=false,extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:light_green_sphagnum_moss_block_vertical_quarter[down=false,extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:light_green_sphagnum_moss_block_vertical_quarter[down=false,extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:light_green_sphagnum_moss_block_vertical_quarter[down=false,extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:light_green_sphagnum_moss_block_vertical_quarter[down=false,extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:light_green_sphagnum_moss_block_vertical_quarter[down=false,extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:light_green_sphagnum_moss_block_vertical_quarter[down=false,extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:light_green_sphagnum_moss_block_vertical_quarter[down=false,extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:light_green_sphagnum_moss_block_vertical_quarter[down=false,extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:light_green_sphagnum_moss_block_vertical_quarter[down=false,extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:light_green_sphagnum_moss_block_vertical_quarter[down=false,extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:light_green_sphagnum_moss_block_vertical_quarter[down=false,extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:light_green_sphagnum_moss_block_vertical_quarter[down=false,extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:light_green_sphagnum_moss_block_vertical_quarter[down=false,extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:light_green_sphagnum_moss_block_vertical_quarter[down=false,extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:light_green_sphagnum_moss_block_vertical_quarter[down=false,extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:light_green_sphagnum_moss_block_vertical_quarter[down=false,extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:light_green_sphagnum_moss_block_vertical_quarter[down=false,extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:light_green_sphagnum_moss_block_vertical_quarter[down=false,extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:light_green_sphagnum_moss_block_vertical_slab[facing=north,layer=1,waterlogged=true]
conquest:light_green_sphagnum_moss_block_vertical_slab[facing=north,layer=1,waterlogged=false]
conquest:light_green_sphagnum_moss_block_vertical_slab[facing=north,layer=2,waterlogged=true]
conquest:light_green_sphagnum_moss_block_vertical_slab[facing=north,layer=2,waterlogged=false]
conquest:light_green_sphagnum_moss_block_vertical_slab[facing=north,layer=3,waterlogged=true]
conquest:light_green_sphagnum_moss_block_vertical_slab[facing=north,layer=3,waterlogged=false]
conquest:light_green_sphagnum_moss_block_vertical_slab[facing=north,layer=4,waterlogged=true]
conquest:light_green_sphagnum_moss_block_vertical_slab[facing=north,layer=4,waterlogged=false]
conquest:light_green_sphagnum_moss_block_vertical_slab[facing=south,layer=1,waterlogged=true]
conquest:light_green_sphagnum_moss_block_vertical_slab[facing=south,layer=1,waterlogged=false]
conquest:light_green_sphagnum_moss_block_vertical_slab[facing=south,layer=2,waterlogged=true]
conquest:light_green_sphagnum_moss_block_vertical_slab[facing=south,layer=2,waterlogged=false]
conquest:light_green_sphagnum_moss_block_vertical_slab[facing=south,layer=3,waterlogged=true]
conquest:light_green_sphagnum_moss_block_vertical_slab[facing=south,layer=3,waterlogged=false]
conquest:light_green_sphagnum_moss_block_vertical_slab[facing=south,layer=4,waterlogged=true]
conquest:light_green_sphagnum_moss_block_vertical_slab[facing=south,layer=4,waterlogged=false]
conquest:light_green_sphagnum_moss_block_vertical_slab[facing=west,layer=1,waterlogged=true]
conquest:light_green_sphagnum_moss_block_vertical_slab[facing=west,layer=1,waterlogged=false]
conquest:light_green_sphagnum_moss_block_vertical_slab[facing=west,layer=2,waterlogged=true]
conquest:light_green_sphagnum_moss_block_vertical_slab[facing=west,layer=2,waterlogged=false]
conquest:light_green_sphagnum_moss_block_vertical_slab[facing=west,layer=3,waterlogged=true]
conquest:light_green_sphagnum_moss_block_vertical_slab[facing=west,layer=3,waterlogged=false]
conquest:light_green_sphagnum_moss_block_vertical_slab[facing=west,layer=4,waterlogged=true]
conquest:light_green_sphagnum_moss_block_vertical_slab[facing=west,layer=4,waterlogged=false]
conquest:light_green_sphagnum_moss_block_vertical_slab[facing=east,layer=1,waterlogged=true]
conquest:light_green_sphagnum_moss_block_vertical_slab[facing=east,layer=1,waterlogged=false]
conquest:light_green_sphagnum_moss_block_vertical_slab[facing=east,layer=2,waterlogged=true]
conquest:light_green_sphagnum_moss_block_vertical_slab[facing=east,layer=2,waterlogged=false]
conquest:light_green_sphagnum_moss_block_vertical_slab[facing=east,layer=3,waterlogged=true]
conquest:light_green_sphagnum_moss_block_vertical_slab[facing=east,layer=3,waterlogged=false]
conquest:light_green_sphagnum_moss_block_vertical_slab[facing=east,layer=4,waterlogged=true]
conquest:light_green_sphagnum_moss_block_vertical_slab[facing=east,layer=4,waterlogged=false]
conquest:light_lime_mortar_orange_clay_brick
conquest:light_lime_mortar_orange_clay_brick_arrowslit[facing=north,waterlogged=true]
conquest:light_lime_mortar_orange_clay_brick_arrowslit[facing=north,waterlogged=false]
conquest:light_lime_mortar_orange_clay_brick_arrowslit[facing=south,waterlogged=true]
conquest:light_lime_mortar_orange_clay_brick_arrowslit[facing=south,waterlogged=false]
conquest:light_lime_mortar_orange_clay_brick_arrowslit[facing=west,waterlogged=true]
conquest:light_lime_mortar_orange_clay_brick_arrowslit[facing=west,waterlogged=false]
conquest:light_lime_mortar_orange_clay_brick_arrowslit[facing=east,waterlogged=true]
conquest:light_lime_mortar_orange_clay_brick_arrowslit[facing=east,waterlogged=false]
conquest:light_lime_mortar_orange_clay_brick_balustrade[axis=x,waterlogged=true]
conquest:light_lime_mortar_orange_clay_brick_balustrade[axis=x,waterlogged=false]
conquest:light_lime_mortar_orange_clay_brick_balustrade[axis=y,waterlogged=true]
conquest:light_lime_mortar_orange_clay_brick_balustrade[axis=y,waterlogged=false]
conquest:light_lime_mortar_orange_clay_brick_balustrade[axis=z,waterlogged=true]
conquest:light_lime_mortar_orange_clay_brick_balustrade[axis=z,waterlogged=false]
conquest:light_lime_mortar_orange_clay_brick_capital[facing=flat,type=top,waterlogged=true]
conquest:light_lime_mortar_orange_clay_brick_capital[facing=flat,type=top,waterlogged=false]
conquest:light_lime_mortar_orange_clay_brick_capital[facing=flat,type=bottom,waterlogged=true]
conquest:light_lime_mortar_orange_clay_brick_capital[facing=flat,type=bottom,waterlogged=false]
conquest:light_lime_mortar_orange_clay_brick_capital[facing=north,type=top,waterlogged=true]
conquest:light_lime_mortar_orange_clay_brick_capital[facing=north,type=top,waterlogged=false]
conquest:light_lime_mortar_orange_clay_brick_capital[facing=north,type=bottom,waterlogged=true]
conquest:light_lime_mortar_orange_clay_brick_capital[facing=north,type=bottom,waterlogged=false]
conquest:light_lime_mortar_orange_clay_brick_capital[facing=south,type=top,waterlogged=true]
conquest:light_lime_mortar_orange_clay_brick_capital[facing=south,type=top,waterlogged=false]
conquest:light_lime_mortar_orange_clay_brick_capital[facing=south,type=bottom,waterlogged=true]
conquest:light_lime_mortar_orange_clay_brick_capital[facing=south,type=bottom,waterlogged=false]
conquest:light_lime_mortar_orange_clay_brick_capital[facing=east,type=top,waterlogged=true]
conquest:light_lime_mortar_orange_clay_brick_capital[facing=east,type=top,waterlogged=false]
conquest:light_lime_mortar_orange_clay_brick_capital[facing=east,type=bottom,waterlogged=true]
conquest:light_lime_mortar_orange_clay_brick_capital[facing=east,type=bottom,waterlogged=false]
conquest:light_lime_mortar_orange_clay_brick_capital[facing=west,type=top,waterlogged=true]
conquest:light_lime_mortar_orange_clay_brick_capital[facing=west,type=top,waterlogged=false]
conquest:light_lime_mortar_orange_clay_brick_capital[facing=west,type=bottom,waterlogged=true]
conquest:light_lime_mortar_orange_clay_brick_capital[facing=west,type=bottom,waterlogged=false]
conquest:light_lime_mortar_orange_clay_brick_corner_slab[facing=north,type=top,waterlogged=true]
conquest:light_lime_mortar_orange_clay_brick_corner_slab[facing=north,type=top,waterlogged=false]
conquest:light_lime_mortar_orange_clay_brick_corner_slab[facing=north,type=bottom,waterlogged=true]
conquest:light_lime_mortar_orange_clay_brick_corner_slab[facing=north,type=bottom,waterlogged=false]
conquest:light_lime_mortar_orange_clay_brick_corner_slab[facing=south,type=top,waterlogged=true]
conquest:light_lime_mortar_orange_clay_brick_corner_slab[facing=south,type=top,waterlogged=false]
conquest:light_lime_mortar_orange_clay_brick_corner_slab[facing=south,type=bottom,waterlogged=true]
conquest:light_lime_mortar_orange_clay_brick_corner_slab[facing=south,type=bottom,waterlogged=false]
conquest:light_lime_mortar_orange_clay_brick_corner_slab[facing=west,type=top,waterlogged=true]
conquest:light_lime_mortar_orange_clay_brick_corner_slab[facing=west,type=top,waterlogged=false]
conquest:light_lime_mortar_orange_clay_brick_corner_slab[facing=west,type=bottom,waterlogged=true]
conquest:light_lime_mortar_orange_clay_brick_corner_slab[facing=west,type=bottom,waterlogged=false]
conquest:light_lime_mortar_orange_clay_brick_corner_slab[facing=east,type=top,waterlogged=true]
conquest:light_lime_mortar_orange_clay_brick_corner_slab[facing=east,type=top,waterlogged=false]
conquest:light_lime_mortar_orange_clay_brick_corner_slab[facing=east,type=bottom,waterlogged=true]
conquest:light_lime_mortar_orange_clay_brick_corner_slab[facing=east,type=bottom,waterlogged=false]
conquest:light_lime_mortar_orange_clay_brick_eighth_slab[facing=north,type=top,waterlogged=true]
conquest:light_lime_mortar_orange_clay_brick_eighth_slab[facing=north,type=top,waterlogged=false]
conquest:light_lime_mortar_orange_clay_brick_eighth_slab[facing=north,type=bottom,waterlogged=true]
conquest:light_lime_mortar_orange_clay_brick_eighth_slab[facing=north,type=bottom,waterlogged=false]
conquest:light_lime_mortar_orange_clay_brick_eighth_slab[facing=south,type=top,waterlogged=true]
conquest:light_lime_mortar_orange_clay_brick_eighth_slab[facing=south,type=top,waterlogged=false]
conquest:light_lime_mortar_orange_clay_brick_eighth_slab[facing=south,type=bottom,waterlogged=true]
conquest:light_lime_mortar_orange_clay_brick_eighth_slab[facing=south,type=bottom,waterlogged=false]
conquest:light_lime_mortar_orange_clay_brick_eighth_slab[facing=west,type=top,waterlogged=true]
conquest:light_lime_mortar_orange_clay_brick_eighth_slab[facing=west,type=top,waterlogged=false]
conquest:light_lime_mortar_orange_clay_brick_eighth_slab[facing=west,type=bottom,waterlogged=true]
conquest:light_lime_mortar_orange_clay_brick_eighth_slab[facing=west,type=bottom,waterlogged=false]
conquest:light_lime_mortar_orange_clay_brick_eighth_slab[facing=east,type=top,waterlogged=true]
conquest:light_lime_mortar_orange_clay_brick_eighth_slab[facing=east,type=top,waterlogged=false]
conquest:light_lime_mortar_orange_clay_brick_eighth_slab[facing=east,type=bottom,waterlogged=true]
conquest:light_lime_mortar_orange_clay_brick_eighth_slab[facing=east,type=bottom,waterlogged=false]
conquest:light_lime_mortar_orange_clay_brick_pillar[layer=1,waterlogged=true]
conquest:light_lime_mortar_orange_clay_brick_pillar[layer=1,waterlogged=false]
conquest:light_lime_mortar_orange_clay_brick_pillar[layer=2,waterlogged=true]
conquest:light_lime_mortar_orange_clay_brick_pillar[layer=2,waterlogged=false]
conquest:light_lime_mortar_orange_clay_brick_pillar[layer=3,waterlogged=true]
conquest:light_lime_mortar_orange_clay_brick_pillar[layer=3,waterlogged=false]
conquest:light_lime_mortar_orange_clay_brick_quarter_slab[facing=north,layer=1,type=top,waterlogged=true]
conquest:light_lime_mortar_orange_clay_brick_quarter_slab[facing=north,layer=1,type=top,waterlogged=false]
conquest:light_lime_mortar_orange_clay_brick_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=true]
conquest:light_lime_mortar_orange_clay_brick_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=false]
conquest:light_lime_mortar_orange_clay_brick_quarter_slab[facing=north,layer=2,type=top,waterlogged=true]
conquest:light_lime_mortar_orange_clay_brick_quarter_slab[facing=north,layer=2,type=top,waterlogged=false]
conquest:light_lime_mortar_orange_clay_brick_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=true]
conquest:light_lime_mortar_orange_clay_brick_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=false]
conquest:light_lime_mortar_orange_clay_brick_quarter_slab[facing=north,layer=3,type=top,waterlogged=true]
conquest:light_lime_mortar_orange_clay_brick_quarter_slab[facing=north,layer=3,type=top,waterlogged=false]
conquest:light_lime_mortar_orange_clay_brick_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=true]
conquest:light_lime_mortar_orange_clay_brick_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=false]
conquest:light_lime_mortar_orange_clay_brick_quarter_slab[facing=south,layer=1,type=top,waterlogged=true]
conquest:light_lime_mortar_orange_clay_brick_quarter_slab[facing=south,layer=1,type=top,waterlogged=false]
conquest:light_lime_mortar_orange_clay_brick_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=true]
conquest:light_lime_mortar_orange_clay_brick_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=false]
conquest:light_lime_mortar_orange_clay_brick_quarter_slab[facing=south,layer=2,type=top,waterlogged=true]
conquest:light_lime_mortar_orange_clay_brick_quarter_slab[facing=south,layer=2,type=top,waterlogged=false]
conquest:light_lime_mortar_orange_clay_brick_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=true]
conquest:light_lime_mortar_orange_clay_brick_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=false]
conquest:light_lime_mortar_orange_clay_brick_quarter_slab[facing=south,layer=3,type=top,waterlogged=true]
conquest:light_lime_mortar_orange_clay_brick_quarter_slab[facing=south,layer=3,type=top,waterlogged=false]
conquest:light_lime_mortar_orange_clay_brick_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=true]
conquest:light_lime_mortar_orange_clay_brick_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=false]
conquest:light_lime_mortar_orange_clay_brick_quarter_slab[facing=west,layer=1,type=top,waterlogged=true]
conquest:light_lime_mortar_orange_clay_brick_quarter_slab[facing=west,layer=1,type=top,waterlogged=false]
conquest:light_lime_mortar_orange_clay_brick_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=true]
conquest:light_lime_mortar_orange_clay_brick_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=false]
conquest:light_lime_mortar_orange_clay_brick_quarter_slab[facing=west,layer=2,type=top,waterlogged=true]
conquest:light_lime_mortar_orange_clay_brick_quarter_slab[facing=west,layer=2,type=top,waterlogged=false]
conquest:light_lime_mortar_orange_clay_brick_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=true]
conquest:light_lime_mortar_orange_clay_brick_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=false]
conquest:light_lime_mortar_orange_clay_brick_quarter_slab[facing=west,layer=3,type=top,waterlogged=true]
conquest:light_lime_mortar_orange_clay_brick_quarter_slab[facing=west,layer=3,type=top,waterlogged=false]
conquest:light_lime_mortar_orange_clay_brick_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=true]
conquest:light_lime_mortar_orange_clay_brick_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=false]
conquest:light_lime_mortar_orange_clay_brick_quarter_slab[facing=east,layer=1,type=top,waterlogged=true]
conquest:light_lime_mortar_orange_clay_brick_quarter_slab[facing=east,layer=1,type=top,waterlogged=false]
conquest:light_lime_mortar_orange_clay_brick_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=true]
conquest:light_lime_mortar_orange_clay_brick_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=false]
conquest:light_lime_mortar_orange_clay_brick_quarter_slab[facing=east,layer=2,type=top,waterlogged=true]
conquest:light_lime_mortar_orange_clay_brick_quarter_slab[facing=east,layer=2,type=top,waterlogged=false]
conquest:light_lime_mortar_orange_clay_brick_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=true]
conquest:light_lime_mortar_orange_clay_brick_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=false]
conquest:light_lime_mortar_orange_clay_brick_quarter_slab[facing=east,layer=3,type=top,waterlogged=true]
conquest:light_lime_mortar_orange_clay_brick_quarter_slab[facing=east,layer=3,type=top,waterlogged=false]
conquest:light_lime_mortar_orange_clay_brick_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=true]
conquest:light_lime_mortar_orange_clay_brick_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=false]
conquest:light_lime_mortar_orange_clay_brick_slab[layers=1,type=top,waterlogged=true]
conquest:light_lime_mortar_orange_clay_brick_slab[layers=1,type=top,waterlogged=false]
conquest:light_lime_mortar_orange_clay_brick_slab[layers=1,type=bottom,waterlogged=true]
conquest:light_lime_mortar_orange_clay_brick_slab[layers=1,type=bottom,waterlogged=false]
conquest:light_lime_mortar_orange_clay_brick_slab[layers=2,type=top,waterlogged=true]
conquest:light_lime_mortar_orange_clay_brick_slab[layers=2,type=top,waterlogged=false]
conquest:light_lime_mortar_orange_clay_brick_slab[layers=2,type=bottom,waterlogged=true]
conquest:light_lime_mortar_orange_clay_brick_slab[layers=2,type=bottom,waterlogged=false]
conquest:light_lime_mortar_orange_clay_brick_slab[layers=3,type=top,waterlogged=true]
conquest:light_lime_mortar_orange_clay_brick_slab[layers=3,type=top,waterlogged=false]
conquest:light_lime_mortar_orange_clay_brick_slab[layers=3,type=bottom,waterlogged=true]
conquest:light_lime_mortar_orange_clay_brick_slab[layers=3,type=bottom,waterlogged=false]
conquest:light_lime_mortar_orange_clay_brick_slab[layers=4,type=top,waterlogged=true]
conquest:light_lime_mortar_orange_clay_brick_slab[layers=4,type=top,waterlogged=false]
conquest:light_lime_mortar_orange_clay_brick_slab[layers=4,type=bottom,waterlogged=true]
conquest:light_lime_mortar_orange_clay_brick_slab[layers=4,type=bottom,waterlogged=false]
conquest:light_lime_mortar_orange_clay_brick_slab[layers=5,type=top,waterlogged=true]
conquest:light_lime_mortar_orange_clay_brick_slab[layers=5,type=top,waterlogged=false]
conquest:light_lime_mortar_orange_clay_brick_slab[layers=5,type=bottom,waterlogged=true]
conquest:light_lime_mortar_orange_clay_brick_slab[layers=5,type=bottom,waterlogged=false]
conquest:light_lime_mortar_orange_clay_brick_slab[layers=6,type=top,waterlogged=true]
conquest:light_lime_mortar_orange_clay_brick_slab[layers=6,type=top,waterlogged=false]
conquest:light_lime_mortar_orange_clay_brick_slab[layers=6,type=bottom,waterlogged=true]
conquest:light_lime_mortar_orange_clay_brick_slab[layers=6,type=bottom,waterlogged=false]
conquest:light_lime_mortar_orange_clay_brick_slab[layers=7,type=top,waterlogged=true]
conquest:light_lime_mortar_orange_clay_brick_slab[layers=7,type=top,waterlogged=false]
conquest:light_lime_mortar_orange_clay_brick_slab[layers=7,type=bottom,waterlogged=true]
conquest:light_lime_mortar_orange_clay_brick_slab[layers=7,type=bottom,waterlogged=false]
conquest:light_lime_mortar_orange_clay_brick_slab[layers=8,type=top,waterlogged=true]
conquest:light_lime_mortar_orange_clay_brick_slab[layers=8,type=top,waterlogged=false]
conquest:light_lime_mortar_orange_clay_brick_slab[layers=8,type=bottom,waterlogged=true]
conquest:light_lime_mortar_orange_clay_brick_slab[layers=8,type=bottom,waterlogged=false]
conquest:light_lime_mortar_orange_clay_brick_small_arch[direction=northsouth,waterlogged=true]
conquest:light_lime_mortar_orange_clay_brick_small_arch[direction=northsouth,waterlogged=false]
conquest:light_lime_mortar_orange_clay_brick_small_arch[direction=eastwest,waterlogged=true]
conquest:light_lime_mortar_orange_clay_brick_small_arch[direction=eastwest,waterlogged=false]
conquest:light_lime_mortar_orange_clay_brick_small_arch_half[facing=north,waterlogged=true]
conquest:light_lime_mortar_orange_clay_brick_small_arch_half[facing=north,waterlogged=false]
conquest:light_lime_mortar_orange_clay_brick_small_arch_half[facing=south,waterlogged=true]
conquest:light_lime_mortar_orange_clay_brick_small_arch_half[facing=south,waterlogged=false]
conquest:light_lime_mortar_orange_clay_brick_small_arch_half[facing=west,waterlogged=true]
conquest:light_lime_mortar_orange_clay_brick_small_arch_half[facing=west,waterlogged=false]
conquest:light_lime_mortar_orange_clay_brick_small_arch_half[facing=east,waterlogged=true]
conquest:light_lime_mortar_orange_clay_brick_small_arch_half[facing=east,waterlogged=false]
conquest:light_lime_mortar_orange_clay_brick_small_window[down=true,up=true,waterlogged=true]
conquest:light_lime_mortar_orange_clay_brick_small_window[down=true,up=true,waterlogged=false]
conquest:light_lime_mortar_orange_clay_brick_small_window[down=true,up=false,waterlogged=true]
conquest:light_lime_mortar_orange_clay_brick_small_window[down=true,up=false,waterlogged=false]
conquest:light_lime_mortar_orange_clay_brick_small_window[down=false,up=true,waterlogged=true]
conquest:light_lime_mortar_orange_clay_brick_small_window[down=false,up=true,waterlogged=false]
conquest:light_lime_mortar_orange_clay_brick_small_window[down=false,up=false,waterlogged=true]
conquest:light_lime_mortar_orange_clay_brick_small_window[down=false,up=false,waterlogged=false]
conquest:light_lime_mortar_orange_clay_brick_small_window_half[down=true,facing=north,up=true,waterlogged=true]
conquest:light_lime_mortar_orange_clay_brick_small_window_half[down=true,facing=north,up=true,waterlogged=false]
conquest:light_lime_mortar_orange_clay_brick_small_window_half[down=true,facing=north,up=false,waterlogged=true]
conquest:light_lime_mortar_orange_clay_brick_small_window_half[down=true,facing=north,up=false,waterlogged=false]
conquest:light_lime_mortar_orange_clay_brick_small_window_half[down=true,facing=south,up=true,waterlogged=true]
conquest:light_lime_mortar_orange_clay_brick_small_window_half[down=true,facing=south,up=true,waterlogged=false]
conquest:light_lime_mortar_orange_clay_brick_small_window_half[down=true,facing=south,up=false,waterlogged=true]
conquest:light_lime_mortar_orange_clay_brick_small_window_half[down=true,facing=south,up=false,waterlogged=false]
conquest:light_lime_mortar_orange_clay_brick_small_window_half[down=true,facing=west,up=true,waterlogged=true]
conquest:light_lime_mortar_orange_clay_brick_small_window_half[down=true,facing=west,up=true,waterlogged=false]
conquest:light_lime_mortar_orange_clay_brick_small_window_half[down=true,facing=west,up=false,waterlogged=true]
conquest:light_lime_mortar_orange_clay_brick_small_window_half[down=true,facing=west,up=false,waterlogged=false]
conquest:light_lime_mortar_orange_clay_brick_small_window_half[down=true,facing=east,up=true,waterlogged=true]
conquest:light_lime_mortar_orange_clay_brick_small_window_half[down=true,facing=east,up=true,waterlogged=false]
conquest:light_lime_mortar_orange_clay_brick_small_window_half[down=true,facing=east,up=false,waterlogged=true]
conquest:light_lime_mortar_orange_clay_brick_small_window_half[down=true,facing=east,up=false,waterlogged=false]
conquest:light_lime_mortar_orange_clay_brick_small_window_half[down=false,facing=north,up=true,waterlogged=true]
conquest:light_lime_mortar_orange_clay_brick_small_window_half[down=false,facing=north,up=true,waterlogged=false]
conquest:light_lime_mortar_orange_clay_brick_small_window_half[down=false,facing=north,up=false,waterlogged=true]
conquest:light_lime_mortar_orange_clay_brick_small_window_half[down=false,facing=north,up=false,waterlogged=false]
conquest:light_lime_mortar_orange_clay_brick_small_window_half[down=false,facing=south,up=true,waterlogged=true]
conquest:light_lime_mortar_orange_clay_brick_small_window_half[down=false,facing=south,up=true,waterlogged=false]
conquest:light_lime_mortar_orange_clay_brick_small_window_half[down=false,facing=south,up=false,waterlogged=true]
conquest:light_lime_mortar_orange_clay_brick_small_window_half[down=false,facing=south,up=false,waterlogged=false]
conquest:light_lime_mortar_orange_clay_brick_small_window_half[down=false,facing=west,up=true,waterlogged=true]
conquest:light_lime_mortar_orange_clay_brick_small_window_half[down=false,facing=west,up=true,waterlogged=false]
conquest:light_lime_mortar_orange_clay_brick_small_window_half[down=false,facing=west,up=false,waterlogged=true]
conquest:light_lime_mortar_orange_clay_brick_small_window_half[down=false,facing=west,up=false,waterlogged=false]
conquest:light_lime_mortar_orange_clay_brick_small_window_half[down=false,facing=east,up=true,waterlogged=true]
conquest:light_lime_mortar_orange_clay_brick_small_window_half[down=false,facing=east,up=true,waterlogged=false]
conquest:light_lime_mortar_orange_clay_brick_small_window_half[down=false,facing=east,up=false,waterlogged=true]
conquest:light_lime_mortar_orange_clay_brick_small_window_half[down=false,facing=east,up=false,waterlogged=false]
conquest:light_lime_mortar_orange_clay_brick_sphere[type=egg,waterlogged=true]
conquest:light_lime_mortar_orange_clay_brick_sphere[type=egg,waterlogged=false]
conquest:light_lime_mortar_orange_clay_brick_sphere[type=small,waterlogged=true]
conquest:light_lime_mortar_orange_clay_brick_sphere[type=small,waterlogged=false]
conquest:light_lime_mortar_orange_clay_brick_sphere[type=large,waterlogged=true]
conquest:light_lime_mortar_orange_clay_brick_sphere[type=large,waterlogged=false]
conquest:light_lime_mortar_orange_clay_brick_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:light_lime_mortar_orange_clay_brick_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:light_lime_mortar_orange_clay_brick_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:light_lime_mortar_orange_clay_brick_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:light_lime_mortar_orange_clay_brick_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:light_lime_mortar_orange_clay_brick_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:light_lime_mortar_orange_clay_brick_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:light_lime_mortar_orange_clay_brick_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:light_lime_mortar_orange_clay_brick_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:light_lime_mortar_orange_clay_brick_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:light_lime_mortar_orange_clay_brick_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:light_lime_mortar_orange_clay_brick_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:light_lime_mortar_orange_clay_brick_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:light_lime_mortar_orange_clay_brick_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:light_lime_mortar_orange_clay_brick_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:light_lime_mortar_orange_clay_brick_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:light_lime_mortar_orange_clay_brick_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:light_lime_mortar_orange_clay_brick_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:light_lime_mortar_orange_clay_brick_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:light_lime_mortar_orange_clay_brick_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:light_lime_mortar_orange_clay_brick_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:light_lime_mortar_orange_clay_brick_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:light_lime_mortar_orange_clay_brick_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:light_lime_mortar_orange_clay_brick_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:light_lime_mortar_orange_clay_brick_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:light_lime_mortar_orange_clay_brick_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:light_lime_mortar_orange_clay_brick_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:light_lime_mortar_orange_clay_brick_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:light_lime_mortar_orange_clay_brick_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:light_lime_mortar_orange_clay_brick_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:light_lime_mortar_orange_clay_brick_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:light_lime_mortar_orange_clay_brick_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:light_lime_mortar_orange_clay_brick_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:light_lime_mortar_orange_clay_brick_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:light_lime_mortar_orange_clay_brick_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:light_lime_mortar_orange_clay_brick_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:light_lime_mortar_orange_clay_brick_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:light_lime_mortar_orange_clay_brick_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:light_lime_mortar_orange_clay_brick_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:light_lime_mortar_orange_clay_brick_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:light_lime_mortar_orange_clay_brick_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:light_lime_mortar_orange_clay_brick_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:light_lime_mortar_orange_clay_brick_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:light_lime_mortar_orange_clay_brick_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:light_lime_mortar_orange_clay_brick_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:light_lime_mortar_orange_clay_brick_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:light_lime_mortar_orange_clay_brick_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:light_lime_mortar_orange_clay_brick_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:light_lime_mortar_orange_clay_brick_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:light_lime_mortar_orange_clay_brick_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:light_lime_mortar_orange_clay_brick_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:light_lime_mortar_orange_clay_brick_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:light_lime_mortar_orange_clay_brick_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:light_lime_mortar_orange_clay_brick_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:light_lime_mortar_orange_clay_brick_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:light_lime_mortar_orange_clay_brick_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:light_lime_mortar_orange_clay_brick_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:light_lime_mortar_orange_clay_brick_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:light_lime_mortar_orange_clay_brick_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:light_lime_mortar_orange_clay_brick_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:light_lime_mortar_orange_clay_brick_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:light_lime_mortar_orange_clay_brick_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:light_lime_mortar_orange_clay_brick_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:light_lime_mortar_orange_clay_brick_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:light_lime_mortar_orange_clay_brick_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:light_lime_mortar_orange_clay_brick_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:light_lime_mortar_orange_clay_brick_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:light_lime_mortar_orange_clay_brick_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:light_lime_mortar_orange_clay_brick_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:light_lime_mortar_orange_clay_brick_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:light_lime_mortar_orange_clay_brick_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:light_lime_mortar_orange_clay_brick_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:light_lime_mortar_orange_clay_brick_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:light_lime_mortar_orange_clay_brick_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:light_lime_mortar_orange_clay_brick_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:light_lime_mortar_orange_clay_brick_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:light_lime_mortar_orange_clay_brick_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:light_lime_mortar_orange_clay_brick_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:light_lime_mortar_orange_clay_brick_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:light_lime_mortar_orange_clay_brick_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:light_lime_mortar_orange_clay_brick_two_meter_arch[facing=north,type=top]
conquest:light_lime_mortar_orange_clay_brick_two_meter_arch[facing=north,type=bottom]
conquest:light_lime_mortar_orange_clay_brick_two_meter_arch[facing=south,type=top]
conquest:light_lime_mortar_orange_clay_brick_two_meter_arch[facing=south,type=bottom]
conquest:light_lime_mortar_orange_clay_brick_two_meter_arch[facing=west,type=top]
conquest:light_lime_mortar_orange_clay_brick_two_meter_arch[facing=west,type=bottom]
conquest:light_lime_mortar_orange_clay_brick_two_meter_arch[facing=east,type=top]
conquest:light_lime_mortar_orange_clay_brick_two_meter_arch[facing=east,type=bottom]
conquest:light_lime_mortar_orange_clay_brick_two_meter_arch_half[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:light_lime_mortar_orange_clay_brick_two_meter_arch_half[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:light_lime_mortar_orange_clay_brick_two_meter_arch_half[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:light_lime_mortar_orange_clay_brick_two_meter_arch_half[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:light_lime_mortar_orange_clay_brick_two_meter_arch_half[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:light_lime_mortar_orange_clay_brick_two_meter_arch_half[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:light_lime_mortar_orange_clay_brick_two_meter_arch_half[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:light_lime_mortar_orange_clay_brick_two_meter_arch_half[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:light_lime_mortar_orange_clay_brick_two_meter_arch_half[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:light_lime_mortar_orange_clay_brick_two_meter_arch_half[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:light_lime_mortar_orange_clay_brick_two_meter_arch_half[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:light_lime_mortar_orange_clay_brick_two_meter_arch_half[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:light_lime_mortar_orange_clay_brick_two_meter_arch_half[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:light_lime_mortar_orange_clay_brick_two_meter_arch_half[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:light_lime_mortar_orange_clay_brick_two_meter_arch_half[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:light_lime_mortar_orange_clay_brick_two_meter_arch_half[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:light_lime_mortar_orange_clay_brick_two_meter_arch_half[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:light_lime_mortar_orange_clay_brick_two_meter_arch_half[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:light_lime_mortar_orange_clay_brick_two_meter_arch_half[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:light_lime_mortar_orange_clay_brick_two_meter_arch_half[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:light_lime_mortar_orange_clay_brick_two_meter_arch_half[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:light_lime_mortar_orange_clay_brick_two_meter_arch_half[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:light_lime_mortar_orange_clay_brick_two_meter_arch_half[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:light_lime_mortar_orange_clay_brick_two_meter_arch_half[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:light_lime_mortar_orange_clay_brick_two_meter_arch_half[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:light_lime_mortar_orange_clay_brick_two_meter_arch_half[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:light_lime_mortar_orange_clay_brick_two_meter_arch_half[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:light_lime_mortar_orange_clay_brick_two_meter_arch_half[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:light_lime_mortar_orange_clay_brick_two_meter_arch_half[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:light_lime_mortar_orange_clay_brick_two_meter_arch_half[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:light_lime_mortar_orange_clay_brick_two_meter_arch_half[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:light_lime_mortar_orange_clay_brick_two_meter_arch_half[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:light_lime_mortar_orange_clay_brick_two_meter_arch_half[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:light_lime_mortar_orange_clay_brick_two_meter_arch_half[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:light_lime_mortar_orange_clay_brick_two_meter_arch_half[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:light_lime_mortar_orange_clay_brick_two_meter_arch_half[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:light_lime_mortar_orange_clay_brick_two_meter_arch_half[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:light_lime_mortar_orange_clay_brick_two_meter_arch_half[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:light_lime_mortar_orange_clay_brick_two_meter_arch_half[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:light_lime_mortar_orange_clay_brick_two_meter_arch_half[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:light_lime_mortar_orange_clay_brick_two_meter_arch_half[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:light_lime_mortar_orange_clay_brick_two_meter_arch_half[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:light_lime_mortar_orange_clay_brick_two_meter_arch_half[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:light_lime_mortar_orange_clay_brick_two_meter_arch_half[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:light_lime_mortar_orange_clay_brick_two_meter_arch_half[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:light_lime_mortar_orange_clay_brick_two_meter_arch_half[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:light_lime_mortar_orange_clay_brick_two_meter_arch_half[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:light_lime_mortar_orange_clay_brick_two_meter_arch_half[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:light_lime_mortar_orange_clay_brick_two_meter_arch_half[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:light_lime_mortar_orange_clay_brick_two_meter_arch_half[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:light_lime_mortar_orange_clay_brick_two_meter_arch_half[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:light_lime_mortar_orange_clay_brick_two_meter_arch_half[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:light_lime_mortar_orange_clay_brick_two_meter_arch_half[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:light_lime_mortar_orange_clay_brick_two_meter_arch_half[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:light_lime_mortar_orange_clay_brick_two_meter_arch_half[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:light_lime_mortar_orange_clay_brick_two_meter_arch_half[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:light_lime_mortar_orange_clay_brick_two_meter_arch_half[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:light_lime_mortar_orange_clay_brick_two_meter_arch_half[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:light_lime_mortar_orange_clay_brick_two_meter_arch_half[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:light_lime_mortar_orange_clay_brick_two_meter_arch_half[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:light_lime_mortar_orange_clay_brick_two_meter_arch_half[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:light_lime_mortar_orange_clay_brick_two_meter_arch_half[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:light_lime_mortar_orange_clay_brick_two_meter_arch_half[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:light_lime_mortar_orange_clay_brick_two_meter_arch_half[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:light_lime_mortar_orange_clay_brick_vertical_corner[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:light_lime_mortar_orange_clay_brick_vertical_corner[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:light_lime_mortar_orange_clay_brick_vertical_corner[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:light_lime_mortar_orange_clay_brick_vertical_corner[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:light_lime_mortar_orange_clay_brick_vertical_corner[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:light_lime_mortar_orange_clay_brick_vertical_corner[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:light_lime_mortar_orange_clay_brick_vertical_corner[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:light_lime_mortar_orange_clay_brick_vertical_corner[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:light_lime_mortar_orange_clay_brick_vertical_corner[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:light_lime_mortar_orange_clay_brick_vertical_corner[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:light_lime_mortar_orange_clay_brick_vertical_corner[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:light_lime_mortar_orange_clay_brick_vertical_corner[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:light_lime_mortar_orange_clay_brick_vertical_corner[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:light_lime_mortar_orange_clay_brick_vertical_corner[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:light_lime_mortar_orange_clay_brick_vertical_corner[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:light_lime_mortar_orange_clay_brick_vertical_corner[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:light_lime_mortar_orange_clay_brick_vertical_corner[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:light_lime_mortar_orange_clay_brick_vertical_corner[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:light_lime_mortar_orange_clay_brick_vertical_corner[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:light_lime_mortar_orange_clay_brick_vertical_corner[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:light_lime_mortar_orange_clay_brick_vertical_corner[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:light_lime_mortar_orange_clay_brick_vertical_corner[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:light_lime_mortar_orange_clay_brick_vertical_corner[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:light_lime_mortar_orange_clay_brick_vertical_corner[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:light_lime_mortar_orange_clay_brick_vertical_corner[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:light_lime_mortar_orange_clay_brick_vertical_corner[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:light_lime_mortar_orange_clay_brick_vertical_corner[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:light_lime_mortar_orange_clay_brick_vertical_corner[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:light_lime_mortar_orange_clay_brick_vertical_corner[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:light_lime_mortar_orange_clay_brick_vertical_corner[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:light_lime_mortar_orange_clay_brick_vertical_corner[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:light_lime_mortar_orange_clay_brick_vertical_corner[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:light_lime_mortar_orange_clay_brick_vertical_corner[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:light_lime_mortar_orange_clay_brick_vertical_corner[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:light_lime_mortar_orange_clay_brick_vertical_corner[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:light_lime_mortar_orange_clay_brick_vertical_corner[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:light_lime_mortar_orange_clay_brick_vertical_corner[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:light_lime_mortar_orange_clay_brick_vertical_corner[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:light_lime_mortar_orange_clay_brick_vertical_corner[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:light_lime_mortar_orange_clay_brick_vertical_corner[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:light_lime_mortar_orange_clay_brick_vertical_corner[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:light_lime_mortar_orange_clay_brick_vertical_corner[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:light_lime_mortar_orange_clay_brick_vertical_corner[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:light_lime_mortar_orange_clay_brick_vertical_corner[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:light_lime_mortar_orange_clay_brick_vertical_corner[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:light_lime_mortar_orange_clay_brick_vertical_corner[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:light_lime_mortar_orange_clay_brick_vertical_corner[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:light_lime_mortar_orange_clay_brick_vertical_corner[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:light_lime_mortar_orange_clay_brick_vertical_corner[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:light_lime_mortar_orange_clay_brick_vertical_corner[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:light_lime_mortar_orange_clay_brick_vertical_corner[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:light_lime_mortar_orange_clay_brick_vertical_corner[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:light_lime_mortar_orange_clay_brick_vertical_corner[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:light_lime_mortar_orange_clay_brick_vertical_corner[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:light_lime_mortar_orange_clay_brick_vertical_corner[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:light_lime_mortar_orange_clay_brick_vertical_corner[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:light_lime_mortar_orange_clay_brick_vertical_corner[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:light_lime_mortar_orange_clay_brick_vertical_corner[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:light_lime_mortar_orange_clay_brick_vertical_corner[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:light_lime_mortar_orange_clay_brick_vertical_corner[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:light_lime_mortar_orange_clay_brick_vertical_corner[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:light_lime_mortar_orange_clay_brick_vertical_corner[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:light_lime_mortar_orange_clay_brick_vertical_corner[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:light_lime_mortar_orange_clay_brick_vertical_corner[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:light_lime_mortar_orange_clay_brick_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:light_lime_mortar_orange_clay_brick_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:light_lime_mortar_orange_clay_brick_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:light_lime_mortar_orange_clay_brick_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:light_lime_mortar_orange_clay_brick_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:light_lime_mortar_orange_clay_brick_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:light_lime_mortar_orange_clay_brick_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:light_lime_mortar_orange_clay_brick_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:light_lime_mortar_orange_clay_brick_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:light_lime_mortar_orange_clay_brick_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:light_lime_mortar_orange_clay_brick_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:light_lime_mortar_orange_clay_brick_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:light_lime_mortar_orange_clay_brick_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:light_lime_mortar_orange_clay_brick_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:light_lime_mortar_orange_clay_brick_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:light_lime_mortar_orange_clay_brick_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:light_lime_mortar_orange_clay_brick_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:light_lime_mortar_orange_clay_brick_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:light_lime_mortar_orange_clay_brick_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:light_lime_mortar_orange_clay_brick_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:light_lime_mortar_orange_clay_brick_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:light_lime_mortar_orange_clay_brick_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:light_lime_mortar_orange_clay_brick_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:light_lime_mortar_orange_clay_brick_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:light_lime_mortar_orange_clay_brick_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:light_lime_mortar_orange_clay_brick_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:light_lime_mortar_orange_clay_brick_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:light_lime_mortar_orange_clay_brick_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:light_lime_mortar_orange_clay_brick_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:light_lime_mortar_orange_clay_brick_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:light_lime_mortar_orange_clay_brick_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:light_lime_mortar_orange_clay_brick_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:light_lime_mortar_orange_clay_brick_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:light_lime_mortar_orange_clay_brick_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:light_lime_mortar_orange_clay_brick_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:light_lime_mortar_orange_clay_brick_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:light_lime_mortar_orange_clay_brick_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:light_lime_mortar_orange_clay_brick_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:light_lime_mortar_orange_clay_brick_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:light_lime_mortar_orange_clay_brick_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:light_lime_mortar_orange_clay_brick_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:light_lime_mortar_orange_clay_brick_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:light_lime_mortar_orange_clay_brick_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:light_lime_mortar_orange_clay_brick_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:light_lime_mortar_orange_clay_brick_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:light_lime_mortar_orange_clay_brick_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:light_lime_mortar_orange_clay_brick_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:light_lime_mortar_orange_clay_brick_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:light_lime_mortar_orange_clay_brick_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:light_lime_mortar_orange_clay_brick_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:light_lime_mortar_orange_clay_brick_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:light_lime_mortar_orange_clay_brick_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:light_lime_mortar_orange_clay_brick_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:light_lime_mortar_orange_clay_brick_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:light_lime_mortar_orange_clay_brick_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:light_lime_mortar_orange_clay_brick_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:light_lime_mortar_orange_clay_brick_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:light_lime_mortar_orange_clay_brick_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:light_lime_mortar_orange_clay_brick_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:light_lime_mortar_orange_clay_brick_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:light_lime_mortar_orange_clay_brick_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:light_lime_mortar_orange_clay_brick_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:light_lime_mortar_orange_clay_brick_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:light_lime_mortar_orange_clay_brick_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:light_lime_mortar_orange_clay_brick_vertical_quarter[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:light_lime_mortar_orange_clay_brick_vertical_quarter[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:light_lime_mortar_orange_clay_brick_vertical_quarter[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:light_lime_mortar_orange_clay_brick_vertical_quarter[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:light_lime_mortar_orange_clay_brick_vertical_quarter[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:light_lime_mortar_orange_clay_brick_vertical_quarter[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:light_lime_mortar_orange_clay_brick_vertical_quarter[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:light_lime_mortar_orange_clay_brick_vertical_quarter[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:light_lime_mortar_orange_clay_brick_vertical_quarter[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:light_lime_mortar_orange_clay_brick_vertical_quarter[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:light_lime_mortar_orange_clay_brick_vertical_quarter[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:light_lime_mortar_orange_clay_brick_vertical_quarter[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:light_lime_mortar_orange_clay_brick_vertical_quarter[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:light_lime_mortar_orange_clay_brick_vertical_quarter[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:light_lime_mortar_orange_clay_brick_vertical_quarter[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:light_lime_mortar_orange_clay_brick_vertical_quarter[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:light_lime_mortar_orange_clay_brick_vertical_quarter[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:light_lime_mortar_orange_clay_brick_vertical_quarter[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:light_lime_mortar_orange_clay_brick_vertical_quarter[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:light_lime_mortar_orange_clay_brick_vertical_quarter[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:light_lime_mortar_orange_clay_brick_vertical_quarter[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:light_lime_mortar_orange_clay_brick_vertical_quarter[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:light_lime_mortar_orange_clay_brick_vertical_quarter[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:light_lime_mortar_orange_clay_brick_vertical_quarter[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:light_lime_mortar_orange_clay_brick_vertical_quarter[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:light_lime_mortar_orange_clay_brick_vertical_quarter[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:light_lime_mortar_orange_clay_brick_vertical_quarter[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:light_lime_mortar_orange_clay_brick_vertical_quarter[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:light_lime_mortar_orange_clay_brick_vertical_quarter[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:light_lime_mortar_orange_clay_brick_vertical_quarter[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:light_lime_mortar_orange_clay_brick_vertical_quarter[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:light_lime_mortar_orange_clay_brick_vertical_quarter[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:light_lime_mortar_orange_clay_brick_vertical_quarter[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:light_lime_mortar_orange_clay_brick_vertical_quarter[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:light_lime_mortar_orange_clay_brick_vertical_quarter[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:light_lime_mortar_orange_clay_brick_vertical_quarter[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:light_lime_mortar_orange_clay_brick_vertical_quarter[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:light_lime_mortar_orange_clay_brick_vertical_quarter[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:light_lime_mortar_orange_clay_brick_vertical_quarter[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:light_lime_mortar_orange_clay_brick_vertical_quarter[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:light_lime_mortar_orange_clay_brick_vertical_quarter[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:light_lime_mortar_orange_clay_brick_vertical_quarter[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:light_lime_mortar_orange_clay_brick_vertical_quarter[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:light_lime_mortar_orange_clay_brick_vertical_quarter[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:light_lime_mortar_orange_clay_brick_vertical_quarter[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:light_lime_mortar_orange_clay_brick_vertical_quarter[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:light_lime_mortar_orange_clay_brick_vertical_quarter[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:light_lime_mortar_orange_clay_brick_vertical_quarter[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:light_lime_mortar_orange_clay_brick_vertical_quarter[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:light_lime_mortar_orange_clay_brick_vertical_quarter[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:light_lime_mortar_orange_clay_brick_vertical_quarter[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:light_lime_mortar_orange_clay_brick_vertical_quarter[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:light_lime_mortar_orange_clay_brick_vertical_quarter[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:light_lime_mortar_orange_clay_brick_vertical_quarter[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:light_lime_mortar_orange_clay_brick_vertical_quarter[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:light_lime_mortar_orange_clay_brick_vertical_quarter[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:light_lime_mortar_orange_clay_brick_vertical_quarter[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:light_lime_mortar_orange_clay_brick_vertical_quarter[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:light_lime_mortar_orange_clay_brick_vertical_quarter[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:light_lime_mortar_orange_clay_brick_vertical_quarter[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:light_lime_mortar_orange_clay_brick_vertical_quarter[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:light_lime_mortar_orange_clay_brick_vertical_quarter[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:light_lime_mortar_orange_clay_brick_vertical_quarter[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:light_lime_mortar_orange_clay_brick_vertical_quarter[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:light_lime_mortar_orange_clay_brick_vertical_slab[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:light_lime_mortar_orange_clay_brick_vertical_slab[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:light_lime_mortar_orange_clay_brick_vertical_slab[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:light_lime_mortar_orange_clay_brick_vertical_slab[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:light_lime_mortar_orange_clay_brick_vertical_slab[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:light_lime_mortar_orange_clay_brick_vertical_slab[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:light_lime_mortar_orange_clay_brick_vertical_slab[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:light_lime_mortar_orange_clay_brick_vertical_slab[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:light_lime_mortar_orange_clay_brick_vertical_slab[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:light_lime_mortar_orange_clay_brick_vertical_slab[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:light_lime_mortar_orange_clay_brick_vertical_slab[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:light_lime_mortar_orange_clay_brick_vertical_slab[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:light_lime_mortar_orange_clay_brick_vertical_slab[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:light_lime_mortar_orange_clay_brick_vertical_slab[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:light_lime_mortar_orange_clay_brick_vertical_slab[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:light_lime_mortar_orange_clay_brick_vertical_slab[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:light_lime_mortar_orange_clay_brick_vertical_slab[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:light_lime_mortar_orange_clay_brick_vertical_slab[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:light_lime_mortar_orange_clay_brick_vertical_slab[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:light_lime_mortar_orange_clay_brick_vertical_slab[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:light_lime_mortar_orange_clay_brick_vertical_slab[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:light_lime_mortar_orange_clay_brick_vertical_slab[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:light_lime_mortar_orange_clay_brick_vertical_slab[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:light_lime_mortar_orange_clay_brick_vertical_slab[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:light_lime_mortar_orange_clay_brick_vertical_slab[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:light_lime_mortar_orange_clay_brick_vertical_slab[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:light_lime_mortar_orange_clay_brick_vertical_slab[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:light_lime_mortar_orange_clay_brick_vertical_slab[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:light_lime_mortar_orange_clay_brick_vertical_slab[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:light_lime_mortar_orange_clay_brick_vertical_slab[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:light_lime_mortar_orange_clay_brick_vertical_slab[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:light_lime_mortar_orange_clay_brick_vertical_slab[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:light_lime_mortar_orange_clay_brick_vertical_slab[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:light_lime_mortar_orange_clay_brick_vertical_slab[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:light_lime_mortar_orange_clay_brick_vertical_slab[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:light_lime_mortar_orange_clay_brick_vertical_slab[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:light_lime_mortar_orange_clay_brick_vertical_slab[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:light_lime_mortar_orange_clay_brick_vertical_slab[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:light_lime_mortar_orange_clay_brick_vertical_slab[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:light_lime_mortar_orange_clay_brick_vertical_slab[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:light_lime_mortar_orange_clay_brick_vertical_slab[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:light_lime_mortar_orange_clay_brick_vertical_slab[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:light_lime_mortar_orange_clay_brick_vertical_slab[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:light_lime_mortar_orange_clay_brick_vertical_slab[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:light_lime_mortar_orange_clay_brick_vertical_slab[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:light_lime_mortar_orange_clay_brick_vertical_slab[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:light_lime_mortar_orange_clay_brick_vertical_slab[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:light_lime_mortar_orange_clay_brick_vertical_slab[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:light_lime_mortar_orange_clay_brick_vertical_slab[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:light_lime_mortar_orange_clay_brick_vertical_slab[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:light_lime_mortar_orange_clay_brick_vertical_slab[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:light_lime_mortar_orange_clay_brick_vertical_slab[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:light_lime_mortar_orange_clay_brick_vertical_slab[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:light_lime_mortar_orange_clay_brick_vertical_slab[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:light_lime_mortar_orange_clay_brick_vertical_slab[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:light_lime_mortar_orange_clay_brick_vertical_slab[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:light_lime_mortar_orange_clay_brick_vertical_slab[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:light_lime_mortar_orange_clay_brick_vertical_slab[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:light_lime_mortar_orange_clay_brick_vertical_slab[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:light_lime_mortar_orange_clay_brick_vertical_slab[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:light_lime_mortar_orange_clay_brick_vertical_slab[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:light_lime_mortar_orange_clay_brick_vertical_slab[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:light_lime_mortar_orange_clay_brick_vertical_slab[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:light_lime_mortar_orange_clay_brick_vertical_slab[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:light_lime_mortar_orange_clay_brick_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:light_lime_mortar_orange_clay_brick_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:light_lime_mortar_orange_clay_brick_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:light_lime_mortar_orange_clay_brick_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:light_lime_mortar_orange_clay_brick_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:light_lime_mortar_orange_clay_brick_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:light_lime_mortar_orange_clay_brick_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:light_lime_mortar_orange_clay_brick_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:light_lime_mortar_orange_clay_brick_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:light_lime_mortar_orange_clay_brick_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:light_lime_mortar_orange_clay_brick_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:light_lime_mortar_orange_clay_brick_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:light_lime_mortar_orange_clay_brick_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:light_lime_mortar_orange_clay_brick_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:light_lime_mortar_orange_clay_brick_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:light_lime_mortar_orange_clay_brick_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:light_lime_mortar_orange_clay_brick_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:light_lime_mortar_orange_clay_brick_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:light_lime_mortar_orange_clay_brick_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:light_lime_mortar_orange_clay_brick_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:light_lime_mortar_orange_clay_brick_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:light_lime_mortar_orange_clay_brick_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:light_lime_mortar_orange_clay_brick_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:light_lime_mortar_orange_clay_brick_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:light_lime_mortar_orange_clay_brick_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:light_lime_mortar_orange_clay_brick_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:light_lime_mortar_orange_clay_brick_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:light_lime_mortar_orange_clay_brick_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:light_lime_mortar_orange_clay_brick_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:light_lime_mortar_orange_clay_brick_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:light_lime_mortar_orange_clay_brick_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:light_lime_mortar_orange_clay_brick_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:light_lime_mortar_orange_clay_brick_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:light_lime_mortar_orange_clay_brick_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:light_lime_mortar_orange_clay_brick_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:light_lime_mortar_orange_clay_brick_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:light_lime_mortar_orange_clay_brick_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:light_lime_mortar_orange_clay_brick_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:light_lime_mortar_orange_clay_brick_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:light_lime_mortar_orange_clay_brick_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:light_lime_mortar_orange_clay_brick_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:light_lime_mortar_orange_clay_brick_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:light_lime_mortar_orange_clay_brick_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:light_lime_mortar_orange_clay_brick_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:light_lime_mortar_orange_clay_brick_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:light_lime_mortar_orange_clay_brick_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:light_lime_mortar_orange_clay_brick_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:light_lime_mortar_orange_clay_brick_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:light_lime_mortar_orange_clay_brick_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:light_lime_mortar_orange_clay_brick_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:light_lime_mortar_orange_clay_brick_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:light_lime_mortar_orange_clay_brick_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:light_lime_mortar_orange_clay_brick_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:light_lime_mortar_orange_clay_brick_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:light_lime_mortar_orange_clay_brick_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:light_lime_mortar_orange_clay_brick_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:light_lime_mortar_orange_clay_brick_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:light_lime_mortar_orange_clay_brick_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:light_lime_mortar_orange_clay_brick_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:light_lime_mortar_orange_clay_brick_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:light_lime_mortar_orange_clay_brick_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:light_lime_mortar_orange_clay_brick_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:light_lime_mortar_orange_clay_brick_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:light_lime_mortar_orange_clay_brick_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:light_lime_mortar_orange_clay_brick_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:light_lime_mortar_orange_clay_brick_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:light_lime_mortar_orange_clay_brick_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:light_lime_mortar_orange_clay_brick_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:light_lime_mortar_orange_clay_brick_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:light_lime_mortar_orange_clay_brick_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:light_lime_mortar_orange_clay_brick_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:light_lime_mortar_orange_clay_brick_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:light_lime_mortar_orange_clay_brick_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:light_lime_mortar_orange_clay_brick_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:light_lime_mortar_orange_clay_brick_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:light_lime_mortar_orange_clay_brick_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:light_lime_mortar_orange_clay_brick_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:light_lime_mortar_orange_clay_brick_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:light_lime_mortar_orange_clay_brick_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:light_lime_mortar_orange_clay_brick_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:light_lime_mortar_orange_clay_brick_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:light_lime_mortar_orange_clay_brick_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:light_lime_mortar_orange_clay_brick_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:light_lime_mortar_orange_clay_brick_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:light_lime_mortar_orange_clay_brick_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:light_lime_mortar_orange_clay_brick_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:light_lime_mortar_orange_clay_brick_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:light_lime_mortar_orange_clay_brick_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:light_lime_mortar_orange_clay_brick_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:light_lime_mortar_orange_clay_brick_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:light_lime_mortar_orange_clay_brick_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:light_lime_mortar_orange_clay_brick_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:light_lime_mortar_orange_clay_brick_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:light_lime_mortar_orange_clay_brick_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:light_lime_mortar_orange_clay_brick_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:light_lime_mortar_orange_clay_brick_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:light_lime_mortar_orange_clay_brick_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:light_lime_mortar_orange_clay_brick_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:light_lime_mortar_orange_clay_brick_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:light_lime_mortar_orange_clay_brick_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:light_lime_mortar_orange_clay_brick_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:light_lime_mortar_orange_clay_brick_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:light_lime_mortar_orange_clay_brick_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:light_lime_mortar_orange_clay_brick_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:light_lime_mortar_orange_clay_brick_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:light_lime_mortar_orange_clay_brick_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:light_lime_mortar_orange_clay_brick_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:light_lime_mortar_orange_clay_brick_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:light_lime_mortar_orange_clay_brick_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:light_lime_mortar_orange_clay_brick_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:light_lime_mortar_orange_clay_brick_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:light_lime_mortar_orange_clay_brick_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:light_lime_mortar_orange_clay_brick_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:light_lime_mortar_orange_clay_brick_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:light_lime_mortar_orange_clay_brick_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:light_lime_mortar_orange_clay_brick_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:light_lime_mortar_orange_clay_brick_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:light_lime_mortar_orange_clay_brick_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:light_lime_mortar_orange_clay_brick_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:light_lime_mortar_orange_clay_brick_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:light_lime_mortar_orange_clay_brick_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:light_lime_mortar_orange_clay_brick_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:light_lime_mortar_orange_clay_brick_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:light_lime_mortar_orange_clay_brick_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:light_lime_mortar_orange_clay_brick_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:light_lime_mortar_orange_clay_brick_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:light_lime_mortar_orange_clay_brick_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:light_lime_mortar_orange_clay_brick_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:light_lime_mortar_orange_clay_brick_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:light_lime_mortar_orange_clay_brick_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:light_lime_mortar_orange_clay_brick_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:light_lime_mortar_orange_clay_brick_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:light_lime_mortar_orange_clay_brick_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:light_lime_mortar_orange_clay_brick_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:light_lime_mortar_orange_clay_brick_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:light_lime_mortar_orange_clay_brick_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:light_lime_mortar_orange_clay_brick_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:light_lime_mortar_orange_clay_brick_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:light_lime_mortar_orange_clay_brick_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:light_lime_mortar_orange_clay_brick_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:light_lime_mortar_orange_clay_brick_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:light_lime_mortar_orange_clay_brick_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:light_lime_mortar_orange_clay_brick_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:light_lime_mortar_orange_clay_brick_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:light_lime_mortar_orange_clay_brick_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:light_lime_mortar_orange_clay_brick_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:light_lime_mortar_orange_clay_brick_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:light_lime_mortar_orange_clay_brick_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:light_lime_mortar_orange_clay_brick_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:light_lime_mortar_orange_clay_brick_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:light_lime_mortar_orange_clay_brick_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:light_lime_mortar_orange_clay_brick_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:light_lime_mortar_orange_clay_brick_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:light_lime_mortar_orange_clay_brick_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:light_lime_mortar_orange_clay_brick_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:light_lime_mortar_orange_clay_brick_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:light_lime_mortar_orange_clay_brick_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:light_lime_mortar_orange_clay_brick_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:light_lime_mortar_orange_clay_brick_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:light_lime_mortar_orange_clay_brick_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:light_lime_mortar_orange_clay_brick_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:light_lime_mortar_orange_clay_brick_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:light_lime_mortar_orange_clay_brick_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:light_lime_mortar_orange_clay_brick_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:light_lime_mortar_orange_clay_brick_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:light_lime_mortar_orange_clay_brick_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:light_lime_mortar_orange_clay_brick_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:light_lime_mortar_orange_clay_brick_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:light_lime_mortar_orange_clay_brick_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:light_lime_mortar_orange_clay_brick_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:light_lime_mortar_orange_clay_brick_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:light_lime_mortar_orange_clay_brick_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:light_lime_mortar_orange_clay_brick_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:light_lime_mortar_orange_clay_brick_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:light_lime_mortar_orange_clay_brick_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:light_lime_mortar_orange_clay_brick_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:light_lime_mortar_orange_clay_brick_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:light_lime_mortar_orange_clay_brick_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:light_lime_mortar_orange_clay_brick_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:light_lime_mortar_orange_clay_brick_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:light_lime_mortar_orange_clay_brick_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:light_lime_mortar_orange_clay_brick_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:light_lime_mortar_orange_clay_brick_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:light_lime_mortar_orange_clay_brick_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:light_lime_mortar_orange_clay_brick_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:light_lime_mortar_orange_clay_brick_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:light_lime_mortar_orange_clay_brick_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:light_lime_mortar_orange_clay_brick_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:light_lime_mortar_orange_clay_brick_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:light_lime_mortar_orange_clay_brick_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:light_lime_mortar_orange_clay_brick_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:light_lime_mortar_orange_clay_brick_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:light_lime_mortar_orange_clay_brick_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:light_lime_mortar_orange_clay_brick_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:light_lime_mortar_orange_clay_brick_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:light_lime_mortar_orange_clay_brick_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:light_lime_mortar_orange_clay_brick_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:light_lime_mortar_orange_clay_brick_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:light_lime_mortar_orange_clay_brick_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:light_lime_mortar_orange_clay_brick_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:light_lime_mortar_orange_clay_brick_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:light_lime_mortar_orange_clay_brick_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:light_lime_mortar_orange_clay_brick_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:light_lime_mortar_orange_clay_brick_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:light_lime_mortar_orange_clay_brick_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:light_lime_mortar_orange_clay_brick_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:light_lime_mortar_orange_clay_brick_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:light_lime_mortar_orange_clay_brick_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:light_lime_mortar_orange_clay_brick_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:light_lime_mortar_orange_clay_brick_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:light_lime_mortar_orange_clay_brick_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:light_lime_mortar_orange_clay_brick_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:light_lime_mortar_orange_clay_brick_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:light_lime_mortar_orange_clay_brick_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:light_lime_mortar_orange_clay_brick_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:light_lime_mortar_orange_clay_brick_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:light_lime_mortar_orange_clay_brick_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:light_lime_mortar_orange_clay_brick_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:light_lime_mortar_orange_clay_brick_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:light_lime_mortar_orange_clay_brick_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:light_lime_mortar_orange_clay_brick_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:light_lime_mortar_orange_clay_brick_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:light_lime_mortar_orange_clay_brick_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:light_lime_mortar_orange_clay_brick_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:light_lime_mortar_orange_clay_brick_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:light_lime_mortar_orange_clay_brick_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:light_lime_mortar_orange_clay_brick_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:light_lime_mortar_orange_clay_brick_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:light_lime_mortar_orange_clay_brick_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:light_lime_mortar_orange_clay_brick_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:light_lime_mortar_orange_clay_brick_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:light_lime_mortar_orange_clay_brick_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:light_lime_mortar_orange_clay_brick_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:light_lime_mortar_orange_clay_brick_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:light_lime_mortar_orange_clay_brick_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:light_lime_mortar_orange_clay_brick_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:light_lime_mortar_orange_clay_brick_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:light_lime_mortar_orange_clay_brick_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:light_lime_mortar_orange_clay_brick_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:light_lime_mortar_orange_clay_brick_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:light_lime_mortar_orange_clay_brick_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:light_lime_mortar_orange_clay_brick_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:light_lime_mortar_orange_clay_brick_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:light_lime_mortar_orange_clay_brick_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:light_lime_mortar_orange_clay_brick_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:light_lime_mortar_orange_clay_brick_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:light_lime_mortar_orange_clay_brick_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:light_lime_mortar_orange_clay_brick_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:light_lime_mortar_orange_clay_brick_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:light_lime_mortar_orange_clay_brick_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:light_lime_mortar_orange_clay_brick_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:light_lime_mortar_orange_clay_brick_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:light_lime_mortar_orange_clay_brick_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:light_lime_mortar_orange_clay_brick_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:light_lime_mortar_orange_clay_brick_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:light_lime_mortar_orange_clay_brick_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:light_lime_mortar_orange_clay_brick_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:light_lime_mortar_orange_clay_brick_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:light_lime_mortar_orange_clay_brick_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:light_lime_mortar_orange_clay_brick_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:light_lime_mortar_orange_clay_brick_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:light_lime_mortar_orange_clay_brick_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:light_lime_mortar_orange_clay_brick_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:light_lime_mortar_orange_clay_brick_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:light_lime_mortar_orange_clay_brick_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:light_lime_mortar_orange_clay_brick_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:light_lime_mortar_orange_clay_brick_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:light_lime_mortar_orange_clay_brick_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:light_lime_mortar_orange_clay_brick_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:light_lime_mortar_orange_clay_brick_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:light_lime_mortar_orange_clay_brick_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:light_lime_mortar_orange_clay_brick_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:light_lime_mortar_orange_clay_brick_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:light_lime_mortar_orange_clay_brick_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:light_lime_mortar_orange_clay_brick_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:light_lime_mortar_orange_clay_brick_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:light_lime_mortar_orange_clay_brick_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:light_lime_mortar_orange_clay_brick_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:light_lime_mortar_orange_clay_brick_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:light_lime_mortar_orange_clay_brick_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:light_lime_mortar_orange_clay_brick_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:light_lime_mortar_orange_clay_brick_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:light_lime_mortar_orange_clay_brick_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:light_lime_mortar_orange_clay_brick_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:light_lime_mortar_orange_clay_brick_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:light_lime_mortar_orange_clay_brick_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:light_lime_mortar_orange_clay_brick_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:light_lime_mortar_orange_clay_brick_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:light_lime_mortar_orange_clay_brick_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:light_lime_mortar_orange_clay_brick_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:light_lime_mortar_orange_clay_brick_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:light_lime_mortar_orange_clay_brick_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:light_lime_mortar_orange_clay_brick_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:light_lime_mortar_orange_clay_brick_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:light_lime_mortar_orange_clay_brick_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:light_lime_mortar_orange_clay_brick_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:light_lime_mortar_orange_clay_brick_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:light_lime_mortar_orange_clay_brick_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:light_lime_mortar_orange_clay_brick_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:light_lime_mortar_orange_clay_brick_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:light_lime_mortar_orange_clay_brick_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:light_lime_mortar_orange_clay_brick_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:light_lime_mortar_orange_clay_brick_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:light_lime_mortar_orange_clay_brick_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:light_lime_mortar_orange_clay_brick_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:light_lime_mortar_orange_clay_brick_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:light_lime_mortar_orange_clay_brick_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:light_lime_mortar_orange_clay_brick_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:light_lime_mortar_orange_clay_brick_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:light_lime_mortar_orange_clay_brick_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:light_lime_mortar_orange_clay_brick_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:light_lime_mortar_orange_clay_brick_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:light_lime_mortar_orange_clay_brick_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:light_lime_mortar_orange_clay_brick_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:light_lime_mortar_orange_clay_brick_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:light_lime_mortar_orange_clay_brick_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:light_lime_mortar_orange_clay_brick_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:light_lime_mortar_orange_clay_brick_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:light_lime_mortar_orange_clay_brick_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:light_lime_mortar_orange_clay_brick_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:light_lime_mortar_orange_clay_brick_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:light_lime_mortar_orange_clay_brick_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:light_lime_mortar_orange_clay_brick_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:light_lime_mortar_orange_clay_brick_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:light_limestone_arrowslit[facing=north,waterlogged=true]
conquest:light_limestone_arrowslit[facing=north,waterlogged=false]
conquest:light_limestone_arrowslit[facing=south,waterlogged=true]
conquest:light_limestone_arrowslit[facing=south,waterlogged=false]
conquest:light_limestone_arrowslit[facing=west,waterlogged=true]
conquest:light_limestone_arrowslit[facing=west,waterlogged=false]
conquest:light_limestone_arrowslit[facing=east,waterlogged=true]
conquest:light_limestone_arrowslit[facing=east,waterlogged=false]
conquest:light_limestone_balustrade[axis=x,waterlogged=true]
conquest:light_limestone_balustrade[axis=x,waterlogged=false]
conquest:light_limestone_balustrade[axis=y,waterlogged=true]
conquest:light_limestone_balustrade[axis=y,waterlogged=false]
conquest:light_limestone_balustrade[axis=z,waterlogged=true]
conquest:light_limestone_balustrade[axis=z,waterlogged=false]
conquest:light_limestone_boulders
conquest:light_limestone_boulders_arrowslit[facing=north,waterlogged=true]
conquest:light_limestone_boulders_arrowslit[facing=north,waterlogged=false]
conquest:light_limestone_boulders_arrowslit[facing=south,waterlogged=true]
conquest:light_limestone_boulders_arrowslit[facing=south,waterlogged=false]
conquest:light_limestone_boulders_arrowslit[facing=west,waterlogged=true]
conquest:light_limestone_boulders_arrowslit[facing=west,waterlogged=false]
conquest:light_limestone_boulders_arrowslit[facing=east,waterlogged=true]
conquest:light_limestone_boulders_arrowslit[facing=east,waterlogged=false]
conquest:light_limestone_boulders_balustrade[axis=x,waterlogged=true]
conquest:light_limestone_boulders_balustrade[axis=x,waterlogged=false]
conquest:light_limestone_boulders_balustrade[axis=y,waterlogged=true]
conquest:light_limestone_boulders_balustrade[axis=y,waterlogged=false]
conquest:light_limestone_boulders_balustrade[axis=z,waterlogged=true]
conquest:light_limestone_boulders_balustrade[axis=z,waterlogged=false]
conquest:light_limestone_boulders_capital[facing=flat,type=top,waterlogged=true]
conquest:light_limestone_boulders_capital[facing=flat,type=top,waterlogged=false]
conquest:light_limestone_boulders_capital[facing=flat,type=bottom,waterlogged=true]
conquest:light_limestone_boulders_capital[facing=flat,type=bottom,waterlogged=false]
conquest:light_limestone_boulders_capital[facing=north,type=top,waterlogged=true]
conquest:light_limestone_boulders_capital[facing=north,type=top,waterlogged=false]
conquest:light_limestone_boulders_capital[facing=north,type=bottom,waterlogged=true]
conquest:light_limestone_boulders_capital[facing=north,type=bottom,waterlogged=false]
conquest:light_limestone_boulders_capital[facing=south,type=top,waterlogged=true]
conquest:light_limestone_boulders_capital[facing=south,type=top,waterlogged=false]
conquest:light_limestone_boulders_capital[facing=south,type=bottom,waterlogged=true]
conquest:light_limestone_boulders_capital[facing=south,type=bottom,waterlogged=false]
conquest:light_limestone_boulders_capital[facing=east,type=top,waterlogged=true]
conquest:light_limestone_boulders_capital[facing=east,type=top,waterlogged=false]
conquest:light_limestone_boulders_capital[facing=east,type=bottom,waterlogged=true]
conquest:light_limestone_boulders_capital[facing=east,type=bottom,waterlogged=false]
conquest:light_limestone_boulders_capital[facing=west,type=top,waterlogged=true]
conquest:light_limestone_boulders_capital[facing=west,type=top,waterlogged=false]
conquest:light_limestone_boulders_capital[facing=west,type=bottom,waterlogged=true]
conquest:light_limestone_boulders_capital[facing=west,type=bottom,waterlogged=false]
conquest:light_limestone_boulders_corner_slab[facing=north,type=top,waterlogged=true]
conquest:light_limestone_boulders_corner_slab[facing=north,type=top,waterlogged=false]
conquest:light_limestone_boulders_corner_slab[facing=north,type=bottom,waterlogged=true]
conquest:light_limestone_boulders_corner_slab[facing=north,type=bottom,waterlogged=false]
conquest:light_limestone_boulders_corner_slab[facing=south,type=top,waterlogged=true]
conquest:light_limestone_boulders_corner_slab[facing=south,type=top,waterlogged=false]
conquest:light_limestone_boulders_corner_slab[facing=south,type=bottom,waterlogged=true]
conquest:light_limestone_boulders_corner_slab[facing=south,type=bottom,waterlogged=false]
conquest:light_limestone_boulders_corner_slab[facing=west,type=top,waterlogged=true]
conquest:light_limestone_boulders_corner_slab[facing=west,type=top,waterlogged=false]
conquest:light_limestone_boulders_corner_slab[facing=west,type=bottom,waterlogged=true]
conquest:light_limestone_boulders_corner_slab[facing=west,type=bottom,waterlogged=false]
conquest:light_limestone_boulders_corner_slab[facing=east,type=top,waterlogged=true]
conquest:light_limestone_boulders_corner_slab[facing=east,type=top,waterlogged=false]
conquest:light_limestone_boulders_corner_slab[facing=east,type=bottom,waterlogged=true]
conquest:light_limestone_boulders_corner_slab[facing=east,type=bottom,waterlogged=false]
conquest:light_limestone_boulders_eighth_slab[facing=north,type=top,waterlogged=true]
conquest:light_limestone_boulders_eighth_slab[facing=north,type=top,waterlogged=false]
conquest:light_limestone_boulders_eighth_slab[facing=north,type=bottom,waterlogged=true]
conquest:light_limestone_boulders_eighth_slab[facing=north,type=bottom,waterlogged=false]
conquest:light_limestone_boulders_eighth_slab[facing=south,type=top,waterlogged=true]
conquest:light_limestone_boulders_eighth_slab[facing=south,type=top,waterlogged=false]
conquest:light_limestone_boulders_eighth_slab[facing=south,type=bottom,waterlogged=true]
conquest:light_limestone_boulders_eighth_slab[facing=south,type=bottom,waterlogged=false]
conquest:light_limestone_boulders_eighth_slab[facing=west,type=top,waterlogged=true]
conquest:light_limestone_boulders_eighth_slab[facing=west,type=top,waterlogged=false]
conquest:light_limestone_boulders_eighth_slab[facing=west,type=bottom,waterlogged=true]
conquest:light_limestone_boulders_eighth_slab[facing=west,type=bottom,waterlogged=false]
conquest:light_limestone_boulders_eighth_slab[facing=east,type=top,waterlogged=true]
conquest:light_limestone_boulders_eighth_slab[facing=east,type=top,waterlogged=false]
conquest:light_limestone_boulders_eighth_slab[facing=east,type=bottom,waterlogged=true]
conquest:light_limestone_boulders_eighth_slab[facing=east,type=bottom,waterlogged=false]
conquest:light_limestone_boulders_pillar[layer=1,waterlogged=true]
conquest:light_limestone_boulders_pillar[layer=1,waterlogged=false]
conquest:light_limestone_boulders_pillar[layer=2,waterlogged=true]
conquest:light_limestone_boulders_pillar[layer=2,waterlogged=false]
conquest:light_limestone_boulders_pillar[layer=3,waterlogged=true]
conquest:light_limestone_boulders_pillar[layer=3,waterlogged=false]
conquest:light_limestone_boulders_quarter_slab[facing=north,layer=1,type=top,waterlogged=true]
conquest:light_limestone_boulders_quarter_slab[facing=north,layer=1,type=top,waterlogged=false]
conquest:light_limestone_boulders_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=true]
conquest:light_limestone_boulders_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=false]
conquest:light_limestone_boulders_quarter_slab[facing=north,layer=2,type=top,waterlogged=true]
conquest:light_limestone_boulders_quarter_slab[facing=north,layer=2,type=top,waterlogged=false]
conquest:light_limestone_boulders_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=true]
conquest:light_limestone_boulders_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=false]
conquest:light_limestone_boulders_quarter_slab[facing=north,layer=3,type=top,waterlogged=true]
conquest:light_limestone_boulders_quarter_slab[facing=north,layer=3,type=top,waterlogged=false]
conquest:light_limestone_boulders_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=true]
conquest:light_limestone_boulders_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=false]
conquest:light_limestone_boulders_quarter_slab[facing=south,layer=1,type=top,waterlogged=true]
conquest:light_limestone_boulders_quarter_slab[facing=south,layer=1,type=top,waterlogged=false]
conquest:light_limestone_boulders_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=true]
conquest:light_limestone_boulders_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=false]
conquest:light_limestone_boulders_quarter_slab[facing=south,layer=2,type=top,waterlogged=true]
conquest:light_limestone_boulders_quarter_slab[facing=south,layer=2,type=top,waterlogged=false]
conquest:light_limestone_boulders_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=true]
conquest:light_limestone_boulders_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=false]
conquest:light_limestone_boulders_quarter_slab[facing=south,layer=3,type=top,waterlogged=true]
conquest:light_limestone_boulders_quarter_slab[facing=south,layer=3,type=top,waterlogged=false]
conquest:light_limestone_boulders_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=true]
conquest:light_limestone_boulders_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=false]
conquest:light_limestone_boulders_quarter_slab[facing=west,layer=1,type=top,waterlogged=true]
conquest:light_limestone_boulders_quarter_slab[facing=west,layer=1,type=top,waterlogged=false]
conquest:light_limestone_boulders_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=true]
conquest:light_limestone_boulders_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=false]
conquest:light_limestone_boulders_quarter_slab[facing=west,layer=2,type=top,waterlogged=true]
conquest:light_limestone_boulders_quarter_slab[facing=west,layer=2,type=top,waterlogged=false]
conquest:light_limestone_boulders_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=true]
conquest:light_limestone_boulders_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=false]
conquest:light_limestone_boulders_quarter_slab[facing=west,layer=3,type=top,waterlogged=true]
conquest:light_limestone_boulders_quarter_slab[facing=west,layer=3,type=top,waterlogged=false]
conquest:light_limestone_boulders_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=true]
conquest:light_limestone_boulders_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=false]
conquest:light_limestone_boulders_quarter_slab[facing=east,layer=1,type=top,waterlogged=true]
conquest:light_limestone_boulders_quarter_slab[facing=east,layer=1,type=top,waterlogged=false]
conquest:light_limestone_boulders_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=true]
conquest:light_limestone_boulders_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=false]
conquest:light_limestone_boulders_quarter_slab[facing=east,layer=2,type=top,waterlogged=true]
conquest:light_limestone_boulders_quarter_slab[facing=east,layer=2,type=top,waterlogged=false]
conquest:light_limestone_boulders_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=true]
conquest:light_limestone_boulders_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=false]
conquest:light_limestone_boulders_quarter_slab[facing=east,layer=3,type=top,waterlogged=true]
conquest:light_limestone_boulders_quarter_slab[facing=east,layer=3,type=top,waterlogged=false]
conquest:light_limestone_boulders_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=true]
conquest:light_limestone_boulders_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=false]
conquest:light_limestone_boulders_slab[layers=1,type=top,waterlogged=true]
conquest:light_limestone_boulders_slab[layers=1,type=top,waterlogged=false]
conquest:light_limestone_boulders_slab[layers=1,type=bottom,waterlogged=true]
conquest:light_limestone_boulders_slab[layers=1,type=bottom,waterlogged=false]
conquest:light_limestone_boulders_slab[layers=2,type=top,waterlogged=true]
conquest:light_limestone_boulders_slab[layers=2,type=top,waterlogged=false]
conquest:light_limestone_boulders_slab[layers=2,type=bottom,waterlogged=true]
conquest:light_limestone_boulders_slab[layers=2,type=bottom,waterlogged=false]
conquest:light_limestone_boulders_slab[layers=3,type=top,waterlogged=true]
conquest:light_limestone_boulders_slab[layers=3,type=top,waterlogged=false]
conquest:light_limestone_boulders_slab[layers=3,type=bottom,waterlogged=true]
conquest:light_limestone_boulders_slab[layers=3,type=bottom,waterlogged=false]
conquest:light_limestone_boulders_slab[layers=4,type=top,waterlogged=true]
conquest:light_limestone_boulders_slab[layers=4,type=top,waterlogged=false]
conquest:light_limestone_boulders_slab[layers=4,type=bottom,waterlogged=true]
conquest:light_limestone_boulders_slab[layers=4,type=bottom,waterlogged=false]
conquest:light_limestone_boulders_slab[layers=5,type=top,waterlogged=true]
conquest:light_limestone_boulders_slab[layers=5,type=top,waterlogged=false]
conquest:light_limestone_boulders_slab[layers=5,type=bottom,waterlogged=true]
conquest:light_limestone_boulders_slab[layers=5,type=bottom,waterlogged=false]
conquest:light_limestone_boulders_slab[layers=6,type=top,waterlogged=true]
conquest:light_limestone_boulders_slab[layers=6,type=top,waterlogged=false]
conquest:light_limestone_boulders_slab[layers=6,type=bottom,waterlogged=true]
conquest:light_limestone_boulders_slab[layers=6,type=bottom,waterlogged=false]
conquest:light_limestone_boulders_slab[layers=7,type=top,waterlogged=true]
conquest:light_limestone_boulders_slab[layers=7,type=top,waterlogged=false]
conquest:light_limestone_boulders_slab[layers=7,type=bottom,waterlogged=true]
conquest:light_limestone_boulders_slab[layers=7,type=bottom,waterlogged=false]
conquest:light_limestone_boulders_slab[layers=8,type=top,waterlogged=true]
conquest:light_limestone_boulders_slab[layers=8,type=top,waterlogged=false]
conquest:light_limestone_boulders_slab[layers=8,type=bottom,waterlogged=true]
conquest:light_limestone_boulders_slab[layers=8,type=bottom,waterlogged=false]
conquest:light_limestone_boulders_small_window[down=true,up=true,waterlogged=true]
conquest:light_limestone_boulders_small_window[down=true,up=true,waterlogged=false]
conquest:light_limestone_boulders_small_window[down=true,up=false,waterlogged=true]
conquest:light_limestone_boulders_small_window[down=true,up=false,waterlogged=false]
conquest:light_limestone_boulders_small_window[down=false,up=true,waterlogged=true]
conquest:light_limestone_boulders_small_window[down=false,up=true,waterlogged=false]
conquest:light_limestone_boulders_small_window[down=false,up=false,waterlogged=true]
conquest:light_limestone_boulders_small_window[down=false,up=false,waterlogged=false]
conquest:light_limestone_boulders_small_window_half[down=true,facing=north,up=true,waterlogged=true]
conquest:light_limestone_boulders_small_window_half[down=true,facing=north,up=true,waterlogged=false]
conquest:light_limestone_boulders_small_window_half[down=true,facing=north,up=false,waterlogged=true]
conquest:light_limestone_boulders_small_window_half[down=true,facing=north,up=false,waterlogged=false]
conquest:light_limestone_boulders_small_window_half[down=true,facing=south,up=true,waterlogged=true]
conquest:light_limestone_boulders_small_window_half[down=true,facing=south,up=true,waterlogged=false]
conquest:light_limestone_boulders_small_window_half[down=true,facing=south,up=false,waterlogged=true]
conquest:light_limestone_boulders_small_window_half[down=true,facing=south,up=false,waterlogged=false]
conquest:light_limestone_boulders_small_window_half[down=true,facing=west,up=true,waterlogged=true]
conquest:light_limestone_boulders_small_window_half[down=true,facing=west,up=true,waterlogged=false]
conquest:light_limestone_boulders_small_window_half[down=true,facing=west,up=false,waterlogged=true]
conquest:light_limestone_boulders_small_window_half[down=true,facing=west,up=false,waterlogged=false]
conquest:light_limestone_boulders_small_window_half[down=true,facing=east,up=true,waterlogged=true]
conquest:light_limestone_boulders_small_window_half[down=true,facing=east,up=true,waterlogged=false]
conquest:light_limestone_boulders_small_window_half[down=true,facing=east,up=false,waterlogged=true]
conquest:light_limestone_boulders_small_window_half[down=true,facing=east,up=false,waterlogged=false]
conquest:light_limestone_boulders_small_window_half[down=false,facing=north,up=true,waterlogged=true]
conquest:light_limestone_boulders_small_window_half[down=false,facing=north,up=true,waterlogged=false]
conquest:light_limestone_boulders_small_window_half[down=false,facing=north,up=false,waterlogged=true]
conquest:light_limestone_boulders_small_window_half[down=false,facing=north,up=false,waterlogged=false]
conquest:light_limestone_boulders_small_window_half[down=false,facing=south,up=true,waterlogged=true]
conquest:light_limestone_boulders_small_window_half[down=false,facing=south,up=true,waterlogged=false]
conquest:light_limestone_boulders_small_window_half[down=false,facing=south,up=false,waterlogged=true]
conquest:light_limestone_boulders_small_window_half[down=false,facing=south,up=false,waterlogged=false]
conquest:light_limestone_boulders_small_window_half[down=false,facing=west,up=true,waterlogged=true]
conquest:light_limestone_boulders_small_window_half[down=false,facing=west,up=true,waterlogged=false]
conquest:light_limestone_boulders_small_window_half[down=false,facing=west,up=false,waterlogged=true]
conquest:light_limestone_boulders_small_window_half[down=false,facing=west,up=false,waterlogged=false]
conquest:light_limestone_boulders_small_window_half[down=false,facing=east,up=true,waterlogged=true]
conquest:light_limestone_boulders_small_window_half[down=false,facing=east,up=true,waterlogged=false]
conquest:light_limestone_boulders_small_window_half[down=false,facing=east,up=false,waterlogged=true]
conquest:light_limestone_boulders_small_window_half[down=false,facing=east,up=false,waterlogged=false]
conquest:light_limestone_boulders_sphere[type=egg,waterlogged=true]
conquest:light_limestone_boulders_sphere[type=egg,waterlogged=false]
conquest:light_limestone_boulders_sphere[type=small,waterlogged=true]
conquest:light_limestone_boulders_sphere[type=small,waterlogged=false]
conquest:light_limestone_boulders_sphere[type=large,waterlogged=true]
conquest:light_limestone_boulders_sphere[type=large,waterlogged=false]
conquest:light_limestone_boulders_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:light_limestone_boulders_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:light_limestone_boulders_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:light_limestone_boulders_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:light_limestone_boulders_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:light_limestone_boulders_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:light_limestone_boulders_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:light_limestone_boulders_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:light_limestone_boulders_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:light_limestone_boulders_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:light_limestone_boulders_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:light_limestone_boulders_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:light_limestone_boulders_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:light_limestone_boulders_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:light_limestone_boulders_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:light_limestone_boulders_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:light_limestone_boulders_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:light_limestone_boulders_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:light_limestone_boulders_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:light_limestone_boulders_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:light_limestone_boulders_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:light_limestone_boulders_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:light_limestone_boulders_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:light_limestone_boulders_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:light_limestone_boulders_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:light_limestone_boulders_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:light_limestone_boulders_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:light_limestone_boulders_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:light_limestone_boulders_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:light_limestone_boulders_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:light_limestone_boulders_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:light_limestone_boulders_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:light_limestone_boulders_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:light_limestone_boulders_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:light_limestone_boulders_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:light_limestone_boulders_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:light_limestone_boulders_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:light_limestone_boulders_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:light_limestone_boulders_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:light_limestone_boulders_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:light_limestone_boulders_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:light_limestone_boulders_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:light_limestone_boulders_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:light_limestone_boulders_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:light_limestone_boulders_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:light_limestone_boulders_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:light_limestone_boulders_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:light_limestone_boulders_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:light_limestone_boulders_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:light_limestone_boulders_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:light_limestone_boulders_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:light_limestone_boulders_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:light_limestone_boulders_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:light_limestone_boulders_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:light_limestone_boulders_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:light_limestone_boulders_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:light_limestone_boulders_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:light_limestone_boulders_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:light_limestone_boulders_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:light_limestone_boulders_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:light_limestone_boulders_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:light_limestone_boulders_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:light_limestone_boulders_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:light_limestone_boulders_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:light_limestone_boulders_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:light_limestone_boulders_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:light_limestone_boulders_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:light_limestone_boulders_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:light_limestone_boulders_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:light_limestone_boulders_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:light_limestone_boulders_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:light_limestone_boulders_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:light_limestone_boulders_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:light_limestone_boulders_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:light_limestone_boulders_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:light_limestone_boulders_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:light_limestone_boulders_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:light_limestone_boulders_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:light_limestone_boulders_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:light_limestone_boulders_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:light_limestone_boulders_vertical_corner[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:light_limestone_boulders_vertical_corner[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:light_limestone_boulders_vertical_corner[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:light_limestone_boulders_vertical_corner[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:light_limestone_boulders_vertical_corner[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:light_limestone_boulders_vertical_corner[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:light_limestone_boulders_vertical_corner[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:light_limestone_boulders_vertical_corner[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:light_limestone_boulders_vertical_corner[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:light_limestone_boulders_vertical_corner[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:light_limestone_boulders_vertical_corner[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:light_limestone_boulders_vertical_corner[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:light_limestone_boulders_vertical_corner[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:light_limestone_boulders_vertical_corner[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:light_limestone_boulders_vertical_corner[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:light_limestone_boulders_vertical_corner[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:light_limestone_boulders_vertical_corner[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:light_limestone_boulders_vertical_corner[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:light_limestone_boulders_vertical_corner[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:light_limestone_boulders_vertical_corner[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:light_limestone_boulders_vertical_corner[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:light_limestone_boulders_vertical_corner[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:light_limestone_boulders_vertical_corner[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:light_limestone_boulders_vertical_corner[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:light_limestone_boulders_vertical_corner[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:light_limestone_boulders_vertical_corner[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:light_limestone_boulders_vertical_corner[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:light_limestone_boulders_vertical_corner[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:light_limestone_boulders_vertical_corner[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:light_limestone_boulders_vertical_corner[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:light_limestone_boulders_vertical_corner[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:light_limestone_boulders_vertical_corner[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:light_limestone_boulders_vertical_corner[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:light_limestone_boulders_vertical_corner[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:light_limestone_boulders_vertical_corner[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:light_limestone_boulders_vertical_corner[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:light_limestone_boulders_vertical_corner[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:light_limestone_boulders_vertical_corner[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:light_limestone_boulders_vertical_corner[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:light_limestone_boulders_vertical_corner[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:light_limestone_boulders_vertical_corner[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:light_limestone_boulders_vertical_corner[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:light_limestone_boulders_vertical_corner[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:light_limestone_boulders_vertical_corner[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:light_limestone_boulders_vertical_corner[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:light_limestone_boulders_vertical_corner[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:light_limestone_boulders_vertical_corner[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:light_limestone_boulders_vertical_corner[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:light_limestone_boulders_vertical_corner[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:light_limestone_boulders_vertical_corner[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:light_limestone_boulders_vertical_corner[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:light_limestone_boulders_vertical_corner[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:light_limestone_boulders_vertical_corner[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:light_limestone_boulders_vertical_corner[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:light_limestone_boulders_vertical_corner[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:light_limestone_boulders_vertical_corner[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:light_limestone_boulders_vertical_corner[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:light_limestone_boulders_vertical_corner[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:light_limestone_boulders_vertical_corner[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:light_limestone_boulders_vertical_corner[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:light_limestone_boulders_vertical_corner[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:light_limestone_boulders_vertical_corner[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:light_limestone_boulders_vertical_corner[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:light_limestone_boulders_vertical_corner[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:light_limestone_boulders_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:light_limestone_boulders_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:light_limestone_boulders_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:light_limestone_boulders_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:light_limestone_boulders_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:light_limestone_boulders_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:light_limestone_boulders_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:light_limestone_boulders_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:light_limestone_boulders_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:light_limestone_boulders_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:light_limestone_boulders_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:light_limestone_boulders_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:light_limestone_boulders_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:light_limestone_boulders_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:light_limestone_boulders_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:light_limestone_boulders_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:light_limestone_boulders_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:light_limestone_boulders_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:light_limestone_boulders_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:light_limestone_boulders_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:light_limestone_boulders_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:light_limestone_boulders_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:light_limestone_boulders_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:light_limestone_boulders_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:light_limestone_boulders_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:light_limestone_boulders_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:light_limestone_boulders_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:light_limestone_boulders_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:light_limestone_boulders_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:light_limestone_boulders_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:light_limestone_boulders_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:light_limestone_boulders_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:light_limestone_boulders_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:light_limestone_boulders_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:light_limestone_boulders_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:light_limestone_boulders_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:light_limestone_boulders_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:light_limestone_boulders_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:light_limestone_boulders_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:light_limestone_boulders_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:light_limestone_boulders_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:light_limestone_boulders_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:light_limestone_boulders_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:light_limestone_boulders_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:light_limestone_boulders_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:light_limestone_boulders_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:light_limestone_boulders_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:light_limestone_boulders_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:light_limestone_boulders_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:light_limestone_boulders_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:light_limestone_boulders_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:light_limestone_boulders_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:light_limestone_boulders_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:light_limestone_boulders_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:light_limestone_boulders_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:light_limestone_boulders_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:light_limestone_boulders_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:light_limestone_boulders_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:light_limestone_boulders_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:light_limestone_boulders_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:light_limestone_boulders_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:light_limestone_boulders_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:light_limestone_boulders_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:light_limestone_boulders_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:light_limestone_boulders_vertical_quarter[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:light_limestone_boulders_vertical_quarter[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:light_limestone_boulders_vertical_quarter[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:light_limestone_boulders_vertical_quarter[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:light_limestone_boulders_vertical_quarter[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:light_limestone_boulders_vertical_quarter[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:light_limestone_boulders_vertical_quarter[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:light_limestone_boulders_vertical_quarter[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:light_limestone_boulders_vertical_quarter[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:light_limestone_boulders_vertical_quarter[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:light_limestone_boulders_vertical_quarter[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:light_limestone_boulders_vertical_quarter[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:light_limestone_boulders_vertical_quarter[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:light_limestone_boulders_vertical_quarter[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:light_limestone_boulders_vertical_quarter[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:light_limestone_boulders_vertical_quarter[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:light_limestone_boulders_vertical_quarter[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:light_limestone_boulders_vertical_quarter[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:light_limestone_boulders_vertical_quarter[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:light_limestone_boulders_vertical_quarter[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:light_limestone_boulders_vertical_quarter[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:light_limestone_boulders_vertical_quarter[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:light_limestone_boulders_vertical_quarter[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:light_limestone_boulders_vertical_quarter[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:light_limestone_boulders_vertical_quarter[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:light_limestone_boulders_vertical_quarter[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:light_limestone_boulders_vertical_quarter[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:light_limestone_boulders_vertical_quarter[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:light_limestone_boulders_vertical_quarter[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:light_limestone_boulders_vertical_quarter[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:light_limestone_boulders_vertical_quarter[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:light_limestone_boulders_vertical_quarter[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:light_limestone_boulders_vertical_quarter[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:light_limestone_boulders_vertical_quarter[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:light_limestone_boulders_vertical_quarter[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:light_limestone_boulders_vertical_quarter[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:light_limestone_boulders_vertical_quarter[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:light_limestone_boulders_vertical_quarter[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:light_limestone_boulders_vertical_quarter[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:light_limestone_boulders_vertical_quarter[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:light_limestone_boulders_vertical_quarter[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:light_limestone_boulders_vertical_quarter[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:light_limestone_boulders_vertical_quarter[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:light_limestone_boulders_vertical_quarter[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:light_limestone_boulders_vertical_quarter[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:light_limestone_boulders_vertical_quarter[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:light_limestone_boulders_vertical_quarter[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:light_limestone_boulders_vertical_quarter[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:light_limestone_boulders_vertical_quarter[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:light_limestone_boulders_vertical_quarter[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:light_limestone_boulders_vertical_quarter[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:light_limestone_boulders_vertical_quarter[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:light_limestone_boulders_vertical_quarter[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:light_limestone_boulders_vertical_quarter[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:light_limestone_boulders_vertical_quarter[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:light_limestone_boulders_vertical_quarter[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:light_limestone_boulders_vertical_quarter[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:light_limestone_boulders_vertical_quarter[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:light_limestone_boulders_vertical_quarter[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:light_limestone_boulders_vertical_quarter[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:light_limestone_boulders_vertical_quarter[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:light_limestone_boulders_vertical_quarter[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:light_limestone_boulders_vertical_quarter[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:light_limestone_boulders_vertical_quarter[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:light_limestone_boulders_vertical_slab[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:light_limestone_boulders_vertical_slab[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:light_limestone_boulders_vertical_slab[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:light_limestone_boulders_vertical_slab[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:light_limestone_boulders_vertical_slab[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:light_limestone_boulders_vertical_slab[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:light_limestone_boulders_vertical_slab[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:light_limestone_boulders_vertical_slab[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:light_limestone_boulders_vertical_slab[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:light_limestone_boulders_vertical_slab[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:light_limestone_boulders_vertical_slab[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:light_limestone_boulders_vertical_slab[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:light_limestone_boulders_vertical_slab[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:light_limestone_boulders_vertical_slab[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:light_limestone_boulders_vertical_slab[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:light_limestone_boulders_vertical_slab[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:light_limestone_boulders_vertical_slab[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:light_limestone_boulders_vertical_slab[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:light_limestone_boulders_vertical_slab[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:light_limestone_boulders_vertical_slab[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:light_limestone_boulders_vertical_slab[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:light_limestone_boulders_vertical_slab[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:light_limestone_boulders_vertical_slab[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:light_limestone_boulders_vertical_slab[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:light_limestone_boulders_vertical_slab[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:light_limestone_boulders_vertical_slab[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:light_limestone_boulders_vertical_slab[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:light_limestone_boulders_vertical_slab[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:light_limestone_boulders_vertical_slab[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:light_limestone_boulders_vertical_slab[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:light_limestone_boulders_vertical_slab[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:light_limestone_boulders_vertical_slab[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:light_limestone_boulders_vertical_slab[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:light_limestone_boulders_vertical_slab[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:light_limestone_boulders_vertical_slab[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:light_limestone_boulders_vertical_slab[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:light_limestone_boulders_vertical_slab[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:light_limestone_boulders_vertical_slab[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:light_limestone_boulders_vertical_slab[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:light_limestone_boulders_vertical_slab[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:light_limestone_boulders_vertical_slab[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:light_limestone_boulders_vertical_slab[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:light_limestone_boulders_vertical_slab[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:light_limestone_boulders_vertical_slab[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:light_limestone_boulders_vertical_slab[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:light_limestone_boulders_vertical_slab[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:light_limestone_boulders_vertical_slab[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:light_limestone_boulders_vertical_slab[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:light_limestone_boulders_vertical_slab[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:light_limestone_boulders_vertical_slab[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:light_limestone_boulders_vertical_slab[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:light_limestone_boulders_vertical_slab[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:light_limestone_boulders_vertical_slab[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:light_limestone_boulders_vertical_slab[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:light_limestone_boulders_vertical_slab[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:light_limestone_boulders_vertical_slab[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:light_limestone_boulders_vertical_slab[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:light_limestone_boulders_vertical_slab[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:light_limestone_boulders_vertical_slab[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:light_limestone_boulders_vertical_slab[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:light_limestone_boulders_vertical_slab[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:light_limestone_boulders_vertical_slab[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:light_limestone_boulders_vertical_slab[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:light_limestone_boulders_vertical_slab[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:light_limestone_boulders_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:light_limestone_boulders_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:light_limestone_boulders_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:light_limestone_boulders_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:light_limestone_boulders_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:light_limestone_boulders_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:light_limestone_boulders_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:light_limestone_boulders_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:light_limestone_boulders_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:light_limestone_boulders_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:light_limestone_boulders_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:light_limestone_boulders_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:light_limestone_boulders_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:light_limestone_boulders_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:light_limestone_boulders_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:light_limestone_boulders_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:light_limestone_boulders_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:light_limestone_boulders_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:light_limestone_boulders_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:light_limestone_boulders_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:light_limestone_boulders_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:light_limestone_boulders_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:light_limestone_boulders_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:light_limestone_boulders_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:light_limestone_boulders_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:light_limestone_boulders_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:light_limestone_boulders_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:light_limestone_boulders_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:light_limestone_boulders_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:light_limestone_boulders_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:light_limestone_boulders_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:light_limestone_boulders_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:light_limestone_boulders_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:light_limestone_boulders_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:light_limestone_boulders_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:light_limestone_boulders_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:light_limestone_boulders_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:light_limestone_boulders_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:light_limestone_boulders_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:light_limestone_boulders_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:light_limestone_boulders_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:light_limestone_boulders_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:light_limestone_boulders_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:light_limestone_boulders_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:light_limestone_boulders_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:light_limestone_boulders_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:light_limestone_boulders_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:light_limestone_boulders_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:light_limestone_boulders_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:light_limestone_boulders_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:light_limestone_boulders_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:light_limestone_boulders_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:light_limestone_boulders_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:light_limestone_boulders_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:light_limestone_boulders_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:light_limestone_boulders_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:light_limestone_boulders_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:light_limestone_boulders_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:light_limestone_boulders_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:light_limestone_boulders_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:light_limestone_boulders_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:light_limestone_boulders_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:light_limestone_boulders_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:light_limestone_boulders_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:light_limestone_boulders_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:light_limestone_boulders_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:light_limestone_boulders_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:light_limestone_boulders_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:light_limestone_boulders_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:light_limestone_boulders_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:light_limestone_boulders_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:light_limestone_boulders_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:light_limestone_boulders_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:light_limestone_boulders_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:light_limestone_boulders_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:light_limestone_boulders_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:light_limestone_boulders_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:light_limestone_boulders_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:light_limestone_boulders_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:light_limestone_boulders_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:light_limestone_boulders_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:light_limestone_boulders_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:light_limestone_boulders_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:light_limestone_boulders_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:light_limestone_boulders_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:light_limestone_boulders_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:light_limestone_boulders_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:light_limestone_boulders_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:light_limestone_boulders_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:light_limestone_boulders_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:light_limestone_boulders_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:light_limestone_boulders_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:light_limestone_boulders_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:light_limestone_boulders_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:light_limestone_boulders_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:light_limestone_boulders_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:light_limestone_boulders_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:light_limestone_boulders_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:light_limestone_boulders_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:light_limestone_boulders_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:light_limestone_boulders_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:light_limestone_boulders_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:light_limestone_boulders_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:light_limestone_boulders_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:light_limestone_boulders_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:light_limestone_boulders_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:light_limestone_boulders_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:light_limestone_boulders_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:light_limestone_boulders_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:light_limestone_boulders_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:light_limestone_boulders_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:light_limestone_boulders_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:light_limestone_boulders_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:light_limestone_boulders_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:light_limestone_boulders_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:light_limestone_boulders_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:light_limestone_boulders_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:light_limestone_boulders_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:light_limestone_boulders_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:light_limestone_boulders_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:light_limestone_boulders_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:light_limestone_boulders_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:light_limestone_boulders_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:light_limestone_boulders_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:light_limestone_boulders_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:light_limestone_boulders_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:light_limestone_boulders_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:light_limestone_boulders_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:light_limestone_boulders_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:light_limestone_boulders_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:light_limestone_boulders_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:light_limestone_boulders_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:light_limestone_boulders_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:light_limestone_boulders_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:light_limestone_boulders_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:light_limestone_boulders_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:light_limestone_boulders_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:light_limestone_boulders_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:light_limestone_boulders_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:light_limestone_boulders_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:light_limestone_boulders_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:light_limestone_boulders_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:light_limestone_boulders_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:light_limestone_boulders_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:light_limestone_boulders_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:light_limestone_boulders_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:light_limestone_boulders_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:light_limestone_boulders_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:light_limestone_boulders_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:light_limestone_boulders_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:light_limestone_boulders_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:light_limestone_boulders_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:light_limestone_boulders_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:light_limestone_boulders_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:light_limestone_boulders_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:light_limestone_boulders_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:light_limestone_boulders_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:light_limestone_boulders_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:light_limestone_boulders_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:light_limestone_boulders_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:light_limestone_boulders_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:light_limestone_boulders_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:light_limestone_boulders_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:light_limestone_boulders_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:light_limestone_boulders_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:light_limestone_boulders_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:light_limestone_boulders_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:light_limestone_boulders_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:light_limestone_boulders_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:light_limestone_boulders_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:light_limestone_boulders_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:light_limestone_boulders_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:light_limestone_boulders_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:light_limestone_boulders_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:light_limestone_boulders_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:light_limestone_boulders_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:light_limestone_boulders_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:light_limestone_boulders_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:light_limestone_boulders_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:light_limestone_boulders_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:light_limestone_boulders_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:light_limestone_boulders_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:light_limestone_boulders_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:light_limestone_boulders_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:light_limestone_boulders_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:light_limestone_boulders_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:light_limestone_boulders_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:light_limestone_boulders_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:light_limestone_boulders_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:light_limestone_boulders_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:light_limestone_boulders_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:light_limestone_boulders_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:light_limestone_boulders_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:light_limestone_boulders_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:light_limestone_boulders_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:light_limestone_boulders_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:light_limestone_boulders_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:light_limestone_boulders_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:light_limestone_boulders_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:light_limestone_boulders_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:light_limestone_boulders_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:light_limestone_boulders_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:light_limestone_boulders_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:light_limestone_boulders_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:light_limestone_boulders_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:light_limestone_boulders_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:light_limestone_boulders_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:light_limestone_boulders_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:light_limestone_boulders_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:light_limestone_boulders_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:light_limestone_boulders_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:light_limestone_boulders_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:light_limestone_boulders_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:light_limestone_boulders_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:light_limestone_boulders_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:light_limestone_boulders_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:light_limestone_boulders_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:light_limestone_boulders_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:light_limestone_boulders_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:light_limestone_boulders_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:light_limestone_boulders_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:light_limestone_boulders_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:light_limestone_boulders_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:light_limestone_boulders_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:light_limestone_boulders_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:light_limestone_boulders_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:light_limestone_boulders_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:light_limestone_boulders_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:light_limestone_boulders_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:light_limestone_boulders_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:light_limestone_boulders_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:light_limestone_boulders_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:light_limestone_boulders_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:light_limestone_boulders_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:light_limestone_boulders_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:light_limestone_boulders_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:light_limestone_boulders_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:light_limestone_boulders_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:light_limestone_boulders_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:light_limestone_boulders_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:light_limestone_boulders_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:light_limestone_boulders_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:light_limestone_boulders_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:light_limestone_boulders_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:light_limestone_boulders_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:light_limestone_boulders_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:light_limestone_boulders_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:light_limestone_boulders_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:light_limestone_boulders_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:light_limestone_boulders_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:light_limestone_boulders_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:light_limestone_boulders_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:light_limestone_boulders_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:light_limestone_boulders_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:light_limestone_boulders_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:light_limestone_boulders_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:light_limestone_boulders_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:light_limestone_boulders_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:light_limestone_boulders_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:light_limestone_boulders_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:light_limestone_boulders_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:light_limestone_boulders_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:light_limestone_boulders_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:light_limestone_boulders_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:light_limestone_boulders_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:light_limestone_boulders_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:light_limestone_boulders_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:light_limestone_boulders_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:light_limestone_boulders_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:light_limestone_boulders_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:light_limestone_boulders_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:light_limestone_boulders_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:light_limestone_boulders_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:light_limestone_boulders_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:light_limestone_boulders_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:light_limestone_boulders_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:light_limestone_boulders_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:light_limestone_boulders_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:light_limestone_boulders_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:light_limestone_boulders_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:light_limestone_boulders_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:light_limestone_boulders_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:light_limestone_boulders_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:light_limestone_boulders_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:light_limestone_boulders_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:light_limestone_boulders_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:light_limestone_boulders_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:light_limestone_boulders_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:light_limestone_boulders_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:light_limestone_boulders_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:light_limestone_boulders_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:light_limestone_boulders_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:light_limestone_boulders_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:light_limestone_boulders_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:light_limestone_boulders_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:light_limestone_boulders_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:light_limestone_boulders_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:light_limestone_boulders_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:light_limestone_boulders_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:light_limestone_boulders_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:light_limestone_boulders_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:light_limestone_boulders_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:light_limestone_boulders_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:light_limestone_boulders_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:light_limestone_boulders_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:light_limestone_boulders_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:light_limestone_boulders_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:light_limestone_boulders_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:light_limestone_boulders_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:light_limestone_boulders_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:light_limestone_boulders_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:light_limestone_boulders_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:light_limestone_boulders_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:light_limestone_boulders_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:light_limestone_boulders_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:light_limestone_boulders_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:light_limestone_boulders_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:light_limestone_boulders_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:light_limestone_boulders_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:light_limestone_boulders_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:light_limestone_boulders_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:light_limestone_boulders_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:light_limestone_boulders_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:light_limestone_boulders_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:light_limestone_brick
conquest:light_limestone_brick_arrowslit[facing=north,waterlogged=true]
conquest:light_limestone_brick_arrowslit[facing=north,waterlogged=false]
conquest:light_limestone_brick_arrowslit[facing=south,waterlogged=true]
conquest:light_limestone_brick_arrowslit[facing=south,waterlogged=false]
conquest:light_limestone_brick_arrowslit[facing=west,waterlogged=true]
conquest:light_limestone_brick_arrowslit[facing=west,waterlogged=false]
conquest:light_limestone_brick_arrowslit[facing=east,waterlogged=true]
conquest:light_limestone_brick_arrowslit[facing=east,waterlogged=false]
conquest:light_limestone_brick_balustrade[axis=x,waterlogged=true]
conquest:light_limestone_brick_balustrade[axis=x,waterlogged=false]
conquest:light_limestone_brick_balustrade[axis=y,waterlogged=true]
conquest:light_limestone_brick_balustrade[axis=y,waterlogged=false]
conquest:light_limestone_brick_balustrade[axis=z,waterlogged=true]
conquest:light_limestone_brick_balustrade[axis=z,waterlogged=false]
conquest:light_limestone_brick_capital[facing=flat,type=top,waterlogged=true]
conquest:light_limestone_brick_capital[facing=flat,type=top,waterlogged=false]
conquest:light_limestone_brick_capital[facing=flat,type=bottom,waterlogged=true]
conquest:light_limestone_brick_capital[facing=flat,type=bottom,waterlogged=false]
conquest:light_limestone_brick_capital[facing=north,type=top,waterlogged=true]
conquest:light_limestone_brick_capital[facing=north,type=top,waterlogged=false]
conquest:light_limestone_brick_capital[facing=north,type=bottom,waterlogged=true]
conquest:light_limestone_brick_capital[facing=north,type=bottom,waterlogged=false]
conquest:light_limestone_brick_capital[facing=south,type=top,waterlogged=true]
conquest:light_limestone_brick_capital[facing=south,type=top,waterlogged=false]
conquest:light_limestone_brick_capital[facing=south,type=bottom,waterlogged=true]
conquest:light_limestone_brick_capital[facing=south,type=bottom,waterlogged=false]
conquest:light_limestone_brick_capital[facing=east,type=top,waterlogged=true]
conquest:light_limestone_brick_capital[facing=east,type=top,waterlogged=false]
conquest:light_limestone_brick_capital[facing=east,type=bottom,waterlogged=true]
conquest:light_limestone_brick_capital[facing=east,type=bottom,waterlogged=false]
conquest:light_limestone_brick_capital[facing=west,type=top,waterlogged=true]
conquest:light_limestone_brick_capital[facing=west,type=top,waterlogged=false]
conquest:light_limestone_brick_capital[facing=west,type=bottom,waterlogged=true]
conquest:light_limestone_brick_capital[facing=west,type=bottom,waterlogged=false]
conquest:light_limestone_brick_corner_slab[facing=north,type=top,waterlogged=true]
conquest:light_limestone_brick_corner_slab[facing=north,type=top,waterlogged=false]
conquest:light_limestone_brick_corner_slab[facing=north,type=bottom,waterlogged=true]
conquest:light_limestone_brick_corner_slab[facing=north,type=bottom,waterlogged=false]
conquest:light_limestone_brick_corner_slab[facing=south,type=top,waterlogged=true]
conquest:light_limestone_brick_corner_slab[facing=south,type=top,waterlogged=false]
conquest:light_limestone_brick_corner_slab[facing=south,type=bottom,waterlogged=true]
conquest:light_limestone_brick_corner_slab[facing=south,type=bottom,waterlogged=false]
conquest:light_limestone_brick_corner_slab[facing=west,type=top,waterlogged=true]
conquest:light_limestone_brick_corner_slab[facing=west,type=top,waterlogged=false]
conquest:light_limestone_brick_corner_slab[facing=west,type=bottom,waterlogged=true]
conquest:light_limestone_brick_corner_slab[facing=west,type=bottom,waterlogged=false]
conquest:light_limestone_brick_corner_slab[facing=east,type=top,waterlogged=true]
conquest:light_limestone_brick_corner_slab[facing=east,type=top,waterlogged=false]
conquest:light_limestone_brick_corner_slab[facing=east,type=bottom,waterlogged=true]
conquest:light_limestone_brick_corner_slab[facing=east,type=bottom,waterlogged=false]
conquest:light_limestone_brick_eighth_slab[facing=north,type=top,waterlogged=true]
conquest:light_limestone_brick_eighth_slab[facing=north,type=top,waterlogged=false]
conquest:light_limestone_brick_eighth_slab[facing=north,type=bottom,waterlogged=true]
conquest:light_limestone_brick_eighth_slab[facing=north,type=bottom,waterlogged=false]
conquest:light_limestone_brick_eighth_slab[facing=south,type=top,waterlogged=true]
conquest:light_limestone_brick_eighth_slab[facing=south,type=top,waterlogged=false]
conquest:light_limestone_brick_eighth_slab[facing=south,type=bottom,waterlogged=true]
conquest:light_limestone_brick_eighth_slab[facing=south,type=bottom,waterlogged=false]
conquest:light_limestone_brick_eighth_slab[facing=west,type=top,waterlogged=true]
conquest:light_limestone_brick_eighth_slab[facing=west,type=top,waterlogged=false]
conquest:light_limestone_brick_eighth_slab[facing=west,type=bottom,waterlogged=true]
conquest:light_limestone_brick_eighth_slab[facing=west,type=bottom,waterlogged=false]
conquest:light_limestone_brick_eighth_slab[facing=east,type=top,waterlogged=true]
conquest:light_limestone_brick_eighth_slab[facing=east,type=top,waterlogged=false]
conquest:light_limestone_brick_eighth_slab[facing=east,type=bottom,waterlogged=true]
conquest:light_limestone_brick_eighth_slab[facing=east,type=bottom,waterlogged=false]
conquest:light_limestone_brick_pillar[layer=1,waterlogged=true]
conquest:light_limestone_brick_pillar[layer=1,waterlogged=false]
conquest:light_limestone_brick_pillar[layer=2,waterlogged=true]
conquest:light_limestone_brick_pillar[layer=2,waterlogged=false]
conquest:light_limestone_brick_pillar[layer=3,waterlogged=true]
conquest:light_limestone_brick_pillar[layer=3,waterlogged=false]
conquest:light_limestone_brick_quarter_slab[facing=north,layer=1,type=top,waterlogged=true]
conquest:light_limestone_brick_quarter_slab[facing=north,layer=1,type=top,waterlogged=false]
conquest:light_limestone_brick_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=true]
conquest:light_limestone_brick_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=false]
conquest:light_limestone_brick_quarter_slab[facing=north,layer=2,type=top,waterlogged=true]
conquest:light_limestone_brick_quarter_slab[facing=north,layer=2,type=top,waterlogged=false]
conquest:light_limestone_brick_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=true]
conquest:light_limestone_brick_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=false]
conquest:light_limestone_brick_quarter_slab[facing=north,layer=3,type=top,waterlogged=true]
conquest:light_limestone_brick_quarter_slab[facing=north,layer=3,type=top,waterlogged=false]
conquest:light_limestone_brick_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=true]
conquest:light_limestone_brick_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=false]
conquest:light_limestone_brick_quarter_slab[facing=south,layer=1,type=top,waterlogged=true]
conquest:light_limestone_brick_quarter_slab[facing=south,layer=1,type=top,waterlogged=false]
conquest:light_limestone_brick_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=true]
conquest:light_limestone_brick_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=false]
conquest:light_limestone_brick_quarter_slab[facing=south,layer=2,type=top,waterlogged=true]
conquest:light_limestone_brick_quarter_slab[facing=south,layer=2,type=top,waterlogged=false]
conquest:light_limestone_brick_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=true]
conquest:light_limestone_brick_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=false]
conquest:light_limestone_brick_quarter_slab[facing=south,layer=3,type=top,waterlogged=true]
conquest:light_limestone_brick_quarter_slab[facing=south,layer=3,type=top,waterlogged=false]
conquest:light_limestone_brick_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=true]
conquest:light_limestone_brick_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=false]
conquest:light_limestone_brick_quarter_slab[facing=west,layer=1,type=top,waterlogged=true]
conquest:light_limestone_brick_quarter_slab[facing=west,layer=1,type=top,waterlogged=false]
conquest:light_limestone_brick_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=true]
conquest:light_limestone_brick_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=false]
conquest:light_limestone_brick_quarter_slab[facing=west,layer=2,type=top,waterlogged=true]
conquest:light_limestone_brick_quarter_slab[facing=west,layer=2,type=top,waterlogged=false]
conquest:light_limestone_brick_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=true]
conquest:light_limestone_brick_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=false]
conquest:light_limestone_brick_quarter_slab[facing=west,layer=3,type=top,waterlogged=true]
conquest:light_limestone_brick_quarter_slab[facing=west,layer=3,type=top,waterlogged=false]
conquest:light_limestone_brick_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=true]
conquest:light_limestone_brick_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=false]
conquest:light_limestone_brick_quarter_slab[facing=east,layer=1,type=top,waterlogged=true]
conquest:light_limestone_brick_quarter_slab[facing=east,layer=1,type=top,waterlogged=false]
conquest:light_limestone_brick_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=true]
conquest:light_limestone_brick_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=false]
conquest:light_limestone_brick_quarter_slab[facing=east,layer=2,type=top,waterlogged=true]
conquest:light_limestone_brick_quarter_slab[facing=east,layer=2,type=top,waterlogged=false]
conquest:light_limestone_brick_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=true]
conquest:light_limestone_brick_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=false]
conquest:light_limestone_brick_quarter_slab[facing=east,layer=3,type=top,waterlogged=true]
conquest:light_limestone_brick_quarter_slab[facing=east,layer=3,type=top,waterlogged=false]
conquest:light_limestone_brick_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=true]
conquest:light_limestone_brick_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=false]
conquest:light_limestone_brick_slab[layers=1,type=top,waterlogged=true]
conquest:light_limestone_brick_slab[layers=1,type=top,waterlogged=false]
conquest:light_limestone_brick_slab[layers=1,type=bottom,waterlogged=true]
conquest:light_limestone_brick_slab[layers=1,type=bottom,waterlogged=false]
conquest:light_limestone_brick_slab[layers=2,type=top,waterlogged=true]
conquest:light_limestone_brick_slab[layers=2,type=top,waterlogged=false]
conquest:light_limestone_brick_slab[layers=2,type=bottom,waterlogged=true]
conquest:light_limestone_brick_slab[layers=2,type=bottom,waterlogged=false]
conquest:light_limestone_brick_slab[layers=3,type=top,waterlogged=true]
conquest:light_limestone_brick_slab[layers=3,type=top,waterlogged=false]
conquest:light_limestone_brick_slab[layers=3,type=bottom,waterlogged=true]
conquest:light_limestone_brick_slab[layers=3,type=bottom,waterlogged=false]
conquest:light_limestone_brick_slab[layers=4,type=top,waterlogged=true]
conquest:light_limestone_brick_slab[layers=4,type=top,waterlogged=false]
conquest:light_limestone_brick_slab[layers=4,type=bottom,waterlogged=true]
conquest:light_limestone_brick_slab[layers=4,type=bottom,waterlogged=false]
conquest:light_limestone_brick_slab[layers=5,type=top,waterlogged=true]
conquest:light_limestone_brick_slab[layers=5,type=top,waterlogged=false]
conquest:light_limestone_brick_slab[layers=5,type=bottom,waterlogged=true]
conquest:light_limestone_brick_slab[layers=5,type=bottom,waterlogged=false]
conquest:light_limestone_brick_slab[layers=6,type=top,waterlogged=true]
conquest:light_limestone_brick_slab[layers=6,type=top,waterlogged=false]
conquest:light_limestone_brick_slab[layers=6,type=bottom,waterlogged=true]
conquest:light_limestone_brick_slab[layers=6,type=bottom,waterlogged=false]
conquest:light_limestone_brick_slab[layers=7,type=top,waterlogged=true]
conquest:light_limestone_brick_slab[layers=7,type=top,waterlogged=false]
conquest:light_limestone_brick_slab[layers=7,type=bottom,waterlogged=true]
conquest:light_limestone_brick_slab[layers=7,type=bottom,waterlogged=false]
conquest:light_limestone_brick_slab[layers=8,type=top,waterlogged=true]
conquest:light_limestone_brick_slab[layers=8,type=top,waterlogged=false]
conquest:light_limestone_brick_slab[layers=8,type=bottom,waterlogged=true]
conquest:light_limestone_brick_slab[layers=8,type=bottom,waterlogged=false]
conquest:light_limestone_brick_small_arch[direction=northsouth,waterlogged=true]
conquest:light_limestone_brick_small_arch[direction=northsouth,waterlogged=false]
conquest:light_limestone_brick_small_arch[direction=eastwest,waterlogged=true]
conquest:light_limestone_brick_small_arch[direction=eastwest,waterlogged=false]
conquest:light_limestone_brick_small_arch_half[facing=north,waterlogged=true]
conquest:light_limestone_brick_small_arch_half[facing=north,waterlogged=false]
conquest:light_limestone_brick_small_arch_half[facing=south,waterlogged=true]
conquest:light_limestone_brick_small_arch_half[facing=south,waterlogged=false]
conquest:light_limestone_brick_small_arch_half[facing=west,waterlogged=true]
conquest:light_limestone_brick_small_arch_half[facing=west,waterlogged=false]
conquest:light_limestone_brick_small_arch_half[facing=east,waterlogged=true]
conquest:light_limestone_brick_small_arch_half[facing=east,waterlogged=false]
conquest:light_limestone_brick_small_window[down=true,up=true,waterlogged=true]
conquest:light_limestone_brick_small_window[down=true,up=true,waterlogged=false]
conquest:light_limestone_brick_small_window[down=true,up=false,waterlogged=true]
conquest:light_limestone_brick_small_window[down=true,up=false,waterlogged=false]
conquest:light_limestone_brick_small_window[down=false,up=true,waterlogged=true]
conquest:light_limestone_brick_small_window[down=false,up=true,waterlogged=false]
conquest:light_limestone_brick_small_window[down=false,up=false,waterlogged=true]
conquest:light_limestone_brick_small_window[down=false,up=false,waterlogged=false]
conquest:light_limestone_brick_small_window_half[down=true,facing=north,up=true,waterlogged=true]
conquest:light_limestone_brick_small_window_half[down=true,facing=north,up=true,waterlogged=false]
conquest:light_limestone_brick_small_window_half[down=true,facing=north,up=false,waterlogged=true]
conquest:light_limestone_brick_small_window_half[down=true,facing=north,up=false,waterlogged=false]
conquest:light_limestone_brick_small_window_half[down=true,facing=south,up=true,waterlogged=true]
conquest:light_limestone_brick_small_window_half[down=true,facing=south,up=true,waterlogged=false]
conquest:light_limestone_brick_small_window_half[down=true,facing=south,up=false,waterlogged=true]
conquest:light_limestone_brick_small_window_half[down=true,facing=south,up=false,waterlogged=false]
conquest:light_limestone_brick_small_window_half[down=true,facing=west,up=true,waterlogged=true]
conquest:light_limestone_brick_small_window_half[down=true,facing=west,up=true,waterlogged=false]
conquest:light_limestone_brick_small_window_half[down=true,facing=west,up=false,waterlogged=true]
conquest:light_limestone_brick_small_window_half[down=true,facing=west,up=false,waterlogged=false]
conquest:light_limestone_brick_small_window_half[down=true,facing=east,up=true,waterlogged=true]
conquest:light_limestone_brick_small_window_half[down=true,facing=east,up=true,waterlogged=false]
conquest:light_limestone_brick_small_window_half[down=true,facing=east,up=false,waterlogged=true]
conquest:light_limestone_brick_small_window_half[down=true,facing=east,up=false,waterlogged=false]
conquest:light_limestone_brick_small_window_half[down=false,facing=north,up=true,waterlogged=true]
conquest:light_limestone_brick_small_window_half[down=false,facing=north,up=true,waterlogged=false]
conquest:light_limestone_brick_small_window_half[down=false,facing=north,up=false,waterlogged=true]
conquest:light_limestone_brick_small_window_half[down=false,facing=north,up=false,waterlogged=false]
conquest:light_limestone_brick_small_window_half[down=false,facing=south,up=true,waterlogged=true]
conquest:light_limestone_brick_small_window_half[down=false,facing=south,up=true,waterlogged=false]
conquest:light_limestone_brick_small_window_half[down=false,facing=south,up=false,waterlogged=true]
conquest:light_limestone_brick_small_window_half[down=false,facing=south,up=false,waterlogged=false]
conquest:light_limestone_brick_small_window_half[down=false,facing=west,up=true,waterlogged=true]
conquest:light_limestone_brick_small_window_half[down=false,facing=west,up=true,waterlogged=false]
conquest:light_limestone_brick_small_window_half[down=false,facing=west,up=false,waterlogged=true]
conquest:light_limestone_brick_small_window_half[down=false,facing=west,up=false,waterlogged=false]
conquest:light_limestone_brick_small_window_half[down=false,facing=east,up=true,waterlogged=true]
conquest:light_limestone_brick_small_window_half[down=false,facing=east,up=true,waterlogged=false]
conquest:light_limestone_brick_small_window_half[down=false,facing=east,up=false,waterlogged=true]
conquest:light_limestone_brick_small_window_half[down=false,facing=east,up=false,waterlogged=false]
conquest:light_limestone_brick_sphere[type=egg,waterlogged=true]
conquest:light_limestone_brick_sphere[type=egg,waterlogged=false]
conquest:light_limestone_brick_sphere[type=small,waterlogged=true]
conquest:light_limestone_brick_sphere[type=small,waterlogged=false]
conquest:light_limestone_brick_sphere[type=large,waterlogged=true]
conquest:light_limestone_brick_sphere[type=large,waterlogged=false]
conquest:light_limestone_brick_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:light_limestone_brick_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:light_limestone_brick_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:light_limestone_brick_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:light_limestone_brick_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:light_limestone_brick_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:light_limestone_brick_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:light_limestone_brick_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:light_limestone_brick_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:light_limestone_brick_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:light_limestone_brick_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:light_limestone_brick_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:light_limestone_brick_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:light_limestone_brick_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:light_limestone_brick_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:light_limestone_brick_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:light_limestone_brick_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:light_limestone_brick_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:light_limestone_brick_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:light_limestone_brick_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:light_limestone_brick_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:light_limestone_brick_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:light_limestone_brick_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:light_limestone_brick_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:light_limestone_brick_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:light_limestone_brick_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:light_limestone_brick_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:light_limestone_brick_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:light_limestone_brick_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:light_limestone_brick_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:light_limestone_brick_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:light_limestone_brick_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:light_limestone_brick_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:light_limestone_brick_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:light_limestone_brick_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:light_limestone_brick_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:light_limestone_brick_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:light_limestone_brick_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:light_limestone_brick_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:light_limestone_brick_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:light_limestone_brick_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:light_limestone_brick_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:light_limestone_brick_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:light_limestone_brick_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:light_limestone_brick_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:light_limestone_brick_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:light_limestone_brick_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:light_limestone_brick_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:light_limestone_brick_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:light_limestone_brick_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:light_limestone_brick_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:light_limestone_brick_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:light_limestone_brick_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:light_limestone_brick_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:light_limestone_brick_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:light_limestone_brick_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:light_limestone_brick_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:light_limestone_brick_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:light_limestone_brick_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:light_limestone_brick_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:light_limestone_brick_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:light_limestone_brick_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:light_limestone_brick_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:light_limestone_brick_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:light_limestone_brick_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:light_limestone_brick_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:light_limestone_brick_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:light_limestone_brick_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:light_limestone_brick_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:light_limestone_brick_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:light_limestone_brick_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:light_limestone_brick_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:light_limestone_brick_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:light_limestone_brick_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:light_limestone_brick_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:light_limestone_brick_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:light_limestone_brick_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:light_limestone_brick_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:light_limestone_brick_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:light_limestone_brick_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:light_limestone_brick_two_meter_arch[facing=north,type=top]
conquest:light_limestone_brick_two_meter_arch[facing=north,type=bottom]
conquest:light_limestone_brick_two_meter_arch[facing=south,type=top]
conquest:light_limestone_brick_two_meter_arch[facing=south,type=bottom]
conquest:light_limestone_brick_two_meter_arch[facing=west,type=top]
conquest:light_limestone_brick_two_meter_arch[facing=west,type=bottom]
conquest:light_limestone_brick_two_meter_arch[facing=east,type=top]
conquest:light_limestone_brick_two_meter_arch[facing=east,type=bottom]
conquest:light_limestone_brick_two_meter_arch_half[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:light_limestone_brick_two_meter_arch_half[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:light_limestone_brick_two_meter_arch_half[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:light_limestone_brick_two_meter_arch_half[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:light_limestone_brick_two_meter_arch_half[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:light_limestone_brick_two_meter_arch_half[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:light_limestone_brick_two_meter_arch_half[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:light_limestone_brick_two_meter_arch_half[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:light_limestone_brick_two_meter_arch_half[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:light_limestone_brick_two_meter_arch_half[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:light_limestone_brick_two_meter_arch_half[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:light_limestone_brick_two_meter_arch_half[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:light_limestone_brick_two_meter_arch_half[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:light_limestone_brick_two_meter_arch_half[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:light_limestone_brick_two_meter_arch_half[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:light_limestone_brick_two_meter_arch_half[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:light_limestone_brick_two_meter_arch_half[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:light_limestone_brick_two_meter_arch_half[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:light_limestone_brick_two_meter_arch_half[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:light_limestone_brick_two_meter_arch_half[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:light_limestone_brick_two_meter_arch_half[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:light_limestone_brick_two_meter_arch_half[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:light_limestone_brick_two_meter_arch_half[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:light_limestone_brick_two_meter_arch_half[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:light_limestone_brick_two_meter_arch_half[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:light_limestone_brick_two_meter_arch_half[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:light_limestone_brick_two_meter_arch_half[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:light_limestone_brick_two_meter_arch_half[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:light_limestone_brick_two_meter_arch_half[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:light_limestone_brick_two_meter_arch_half[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:light_limestone_brick_two_meter_arch_half[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:light_limestone_brick_two_meter_arch_half[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:light_limestone_brick_two_meter_arch_half[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:light_limestone_brick_two_meter_arch_half[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:light_limestone_brick_two_meter_arch_half[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:light_limestone_brick_two_meter_arch_half[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:light_limestone_brick_two_meter_arch_half[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:light_limestone_brick_two_meter_arch_half[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:light_limestone_brick_two_meter_arch_half[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:light_limestone_brick_two_meter_arch_half[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:light_limestone_brick_two_meter_arch_half[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:light_limestone_brick_two_meter_arch_half[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:light_limestone_brick_two_meter_arch_half[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:light_limestone_brick_two_meter_arch_half[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:light_limestone_brick_two_meter_arch_half[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:light_limestone_brick_two_meter_arch_half[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:light_limestone_brick_two_meter_arch_half[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:light_limestone_brick_two_meter_arch_half[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:light_limestone_brick_two_meter_arch_half[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:light_limestone_brick_two_meter_arch_half[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:light_limestone_brick_two_meter_arch_half[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:light_limestone_brick_two_meter_arch_half[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:light_limestone_brick_two_meter_arch_half[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:light_limestone_brick_two_meter_arch_half[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:light_limestone_brick_two_meter_arch_half[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:light_limestone_brick_two_meter_arch_half[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:light_limestone_brick_two_meter_arch_half[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:light_limestone_brick_two_meter_arch_half[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:light_limestone_brick_two_meter_arch_half[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:light_limestone_brick_two_meter_arch_half[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:light_limestone_brick_two_meter_arch_half[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:light_limestone_brick_two_meter_arch_half[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:light_limestone_brick_two_meter_arch_half[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:light_limestone_brick_two_meter_arch_half[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:light_limestone_brick_vertical_corner[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:light_limestone_brick_vertical_corner[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:light_limestone_brick_vertical_corner[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:light_limestone_brick_vertical_corner[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:light_limestone_brick_vertical_corner[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:light_limestone_brick_vertical_corner[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:light_limestone_brick_vertical_corner[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:light_limestone_brick_vertical_corner[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:light_limestone_brick_vertical_corner[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:light_limestone_brick_vertical_corner[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:light_limestone_brick_vertical_corner[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:light_limestone_brick_vertical_corner[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:light_limestone_brick_vertical_corner[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:light_limestone_brick_vertical_corner[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:light_limestone_brick_vertical_corner[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:light_limestone_brick_vertical_corner[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:light_limestone_brick_vertical_corner[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:light_limestone_brick_vertical_corner[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:light_limestone_brick_vertical_corner[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:light_limestone_brick_vertical_corner[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:light_limestone_brick_vertical_corner[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:light_limestone_brick_vertical_corner[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:light_limestone_brick_vertical_corner[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:light_limestone_brick_vertical_corner[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:light_limestone_brick_vertical_corner[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:light_limestone_brick_vertical_corner[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:light_limestone_brick_vertical_corner[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:light_limestone_brick_vertical_corner[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:light_limestone_brick_vertical_corner[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:light_limestone_brick_vertical_corner[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:light_limestone_brick_vertical_corner[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:light_limestone_brick_vertical_corner[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:light_limestone_brick_vertical_corner[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:light_limestone_brick_vertical_corner[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:light_limestone_brick_vertical_corner[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:light_limestone_brick_vertical_corner[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:light_limestone_brick_vertical_corner[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:light_limestone_brick_vertical_corner[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:light_limestone_brick_vertical_corner[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:light_limestone_brick_vertical_corner[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:light_limestone_brick_vertical_corner[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:light_limestone_brick_vertical_corner[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:light_limestone_brick_vertical_corner[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:light_limestone_brick_vertical_corner[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:light_limestone_brick_vertical_corner[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:light_limestone_brick_vertical_corner[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:light_limestone_brick_vertical_corner[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:light_limestone_brick_vertical_corner[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:light_limestone_brick_vertical_corner[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:light_limestone_brick_vertical_corner[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:light_limestone_brick_vertical_corner[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:light_limestone_brick_vertical_corner[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:light_limestone_brick_vertical_corner[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:light_limestone_brick_vertical_corner[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:light_limestone_brick_vertical_corner[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:light_limestone_brick_vertical_corner[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:light_limestone_brick_vertical_corner[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:light_limestone_brick_vertical_corner[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:light_limestone_brick_vertical_corner[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:light_limestone_brick_vertical_corner[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:light_limestone_brick_vertical_corner[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:light_limestone_brick_vertical_corner[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:light_limestone_brick_vertical_corner[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:light_limestone_brick_vertical_corner[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:light_limestone_brick_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:light_limestone_brick_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:light_limestone_brick_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:light_limestone_brick_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:light_limestone_brick_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:light_limestone_brick_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:light_limestone_brick_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:light_limestone_brick_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:light_limestone_brick_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:light_limestone_brick_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:light_limestone_brick_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:light_limestone_brick_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:light_limestone_brick_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:light_limestone_brick_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:light_limestone_brick_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:light_limestone_brick_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:light_limestone_brick_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:light_limestone_brick_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:light_limestone_brick_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:light_limestone_brick_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:light_limestone_brick_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:light_limestone_brick_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:light_limestone_brick_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:light_limestone_brick_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:light_limestone_brick_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:light_limestone_brick_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:light_limestone_brick_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:light_limestone_brick_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:light_limestone_brick_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:light_limestone_brick_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:light_limestone_brick_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:light_limestone_brick_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:light_limestone_brick_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:light_limestone_brick_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:light_limestone_brick_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:light_limestone_brick_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:light_limestone_brick_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:light_limestone_brick_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:light_limestone_brick_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:light_limestone_brick_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:light_limestone_brick_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:light_limestone_brick_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:light_limestone_brick_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:light_limestone_brick_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:light_limestone_brick_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:light_limestone_brick_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:light_limestone_brick_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:light_limestone_brick_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:light_limestone_brick_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:light_limestone_brick_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:light_limestone_brick_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:light_limestone_brick_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:light_limestone_brick_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:light_limestone_brick_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:light_limestone_brick_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:light_limestone_brick_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:light_limestone_brick_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:light_limestone_brick_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:light_limestone_brick_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:light_limestone_brick_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:light_limestone_brick_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:light_limestone_brick_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:light_limestone_brick_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:light_limestone_brick_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:light_limestone_brick_vertical_quarter[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:light_limestone_brick_vertical_quarter[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:light_limestone_brick_vertical_quarter[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:light_limestone_brick_vertical_quarter[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:light_limestone_brick_vertical_quarter[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:light_limestone_brick_vertical_quarter[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:light_limestone_brick_vertical_quarter[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:light_limestone_brick_vertical_quarter[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:light_limestone_brick_vertical_quarter[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:light_limestone_brick_vertical_quarter[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:light_limestone_brick_vertical_quarter[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:light_limestone_brick_vertical_quarter[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:light_limestone_brick_vertical_quarter[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:light_limestone_brick_vertical_quarter[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:light_limestone_brick_vertical_quarter[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:light_limestone_brick_vertical_quarter[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:light_limestone_brick_vertical_quarter[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:light_limestone_brick_vertical_quarter[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:light_limestone_brick_vertical_quarter[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:light_limestone_brick_vertical_quarter[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:light_limestone_brick_vertical_quarter[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:light_limestone_brick_vertical_quarter[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:light_limestone_brick_vertical_quarter[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:light_limestone_brick_vertical_quarter[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:light_limestone_brick_vertical_quarter[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:light_limestone_brick_vertical_quarter[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:light_limestone_brick_vertical_quarter[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:light_limestone_brick_vertical_quarter[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:light_limestone_brick_vertical_quarter[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:light_limestone_brick_vertical_quarter[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:light_limestone_brick_vertical_quarter[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:light_limestone_brick_vertical_quarter[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:light_limestone_brick_vertical_quarter[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:light_limestone_brick_vertical_quarter[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:light_limestone_brick_vertical_quarter[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:light_limestone_brick_vertical_quarter[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:light_limestone_brick_vertical_quarter[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:light_limestone_brick_vertical_quarter[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:light_limestone_brick_vertical_quarter[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:light_limestone_brick_vertical_quarter[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:light_limestone_brick_vertical_quarter[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:light_limestone_brick_vertical_quarter[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:light_limestone_brick_vertical_quarter[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:light_limestone_brick_vertical_quarter[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:light_limestone_brick_vertical_quarter[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:light_limestone_brick_vertical_quarter[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:light_limestone_brick_vertical_quarter[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:light_limestone_brick_vertical_quarter[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:light_limestone_brick_vertical_quarter[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:light_limestone_brick_vertical_quarter[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:light_limestone_brick_vertical_quarter[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:light_limestone_brick_vertical_quarter[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:light_limestone_brick_vertical_quarter[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:light_limestone_brick_vertical_quarter[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:light_limestone_brick_vertical_quarter[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:light_limestone_brick_vertical_quarter[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:light_limestone_brick_vertical_quarter[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:light_limestone_brick_vertical_quarter[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:light_limestone_brick_vertical_quarter[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:light_limestone_brick_vertical_quarter[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:light_limestone_brick_vertical_quarter[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:light_limestone_brick_vertical_quarter[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:light_limestone_brick_vertical_quarter[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:light_limestone_brick_vertical_quarter[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:light_limestone_brick_vertical_slab[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:light_limestone_brick_vertical_slab[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:light_limestone_brick_vertical_slab[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:light_limestone_brick_vertical_slab[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:light_limestone_brick_vertical_slab[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:light_limestone_brick_vertical_slab[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:light_limestone_brick_vertical_slab[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:light_limestone_brick_vertical_slab[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:light_limestone_brick_vertical_slab[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:light_limestone_brick_vertical_slab[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:light_limestone_brick_vertical_slab[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:light_limestone_brick_vertical_slab[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:light_limestone_brick_vertical_slab[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:light_limestone_brick_vertical_slab[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:light_limestone_brick_vertical_slab[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:light_limestone_brick_vertical_slab[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:light_limestone_brick_vertical_slab[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:light_limestone_brick_vertical_slab[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:light_limestone_brick_vertical_slab[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:light_limestone_brick_vertical_slab[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:light_limestone_brick_vertical_slab[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:light_limestone_brick_vertical_slab[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:light_limestone_brick_vertical_slab[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:light_limestone_brick_vertical_slab[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:light_limestone_brick_vertical_slab[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:light_limestone_brick_vertical_slab[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:light_limestone_brick_vertical_slab[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:light_limestone_brick_vertical_slab[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:light_limestone_brick_vertical_slab[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:light_limestone_brick_vertical_slab[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:light_limestone_brick_vertical_slab[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:light_limestone_brick_vertical_slab[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:light_limestone_brick_vertical_slab[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:light_limestone_brick_vertical_slab[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:light_limestone_brick_vertical_slab[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:light_limestone_brick_vertical_slab[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:light_limestone_brick_vertical_slab[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:light_limestone_brick_vertical_slab[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:light_limestone_brick_vertical_slab[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:light_limestone_brick_vertical_slab[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:light_limestone_brick_vertical_slab[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:light_limestone_brick_vertical_slab[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:light_limestone_brick_vertical_slab[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:light_limestone_brick_vertical_slab[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:light_limestone_brick_vertical_slab[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:light_limestone_brick_vertical_slab[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:light_limestone_brick_vertical_slab[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:light_limestone_brick_vertical_slab[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:light_limestone_brick_vertical_slab[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:light_limestone_brick_vertical_slab[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:light_limestone_brick_vertical_slab[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:light_limestone_brick_vertical_slab[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:light_limestone_brick_vertical_slab[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:light_limestone_brick_vertical_slab[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:light_limestone_brick_vertical_slab[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:light_limestone_brick_vertical_slab[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:light_limestone_brick_vertical_slab[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:light_limestone_brick_vertical_slab[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:light_limestone_brick_vertical_slab[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:light_limestone_brick_vertical_slab[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:light_limestone_brick_vertical_slab[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:light_limestone_brick_vertical_slab[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:light_limestone_brick_vertical_slab[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:light_limestone_brick_vertical_slab[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:light_limestone_brick_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:light_limestone_brick_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:light_limestone_brick_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:light_limestone_brick_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:light_limestone_brick_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:light_limestone_brick_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:light_limestone_brick_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:light_limestone_brick_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:light_limestone_brick_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:light_limestone_brick_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:light_limestone_brick_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:light_limestone_brick_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:light_limestone_brick_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:light_limestone_brick_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:light_limestone_brick_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:light_limestone_brick_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:light_limestone_brick_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:light_limestone_brick_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:light_limestone_brick_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:light_limestone_brick_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:light_limestone_brick_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:light_limestone_brick_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:light_limestone_brick_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:light_limestone_brick_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:light_limestone_brick_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:light_limestone_brick_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:light_limestone_brick_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:light_limestone_brick_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:light_limestone_brick_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:light_limestone_brick_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:light_limestone_brick_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:light_limestone_brick_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:light_limestone_brick_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:light_limestone_brick_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:light_limestone_brick_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:light_limestone_brick_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:light_limestone_brick_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:light_limestone_brick_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:light_limestone_brick_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:light_limestone_brick_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:light_limestone_brick_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:light_limestone_brick_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:light_limestone_brick_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:light_limestone_brick_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:light_limestone_brick_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:light_limestone_brick_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:light_limestone_brick_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:light_limestone_brick_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:light_limestone_brick_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:light_limestone_brick_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:light_limestone_brick_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:light_limestone_brick_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:light_limestone_brick_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:light_limestone_brick_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:light_limestone_brick_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:light_limestone_brick_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:light_limestone_brick_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:light_limestone_brick_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:light_limestone_brick_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:light_limestone_brick_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:light_limestone_brick_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:light_limestone_brick_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:light_limestone_brick_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:light_limestone_brick_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:light_limestone_brick_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:light_limestone_brick_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:light_limestone_brick_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:light_limestone_brick_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:light_limestone_brick_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:light_limestone_brick_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:light_limestone_brick_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:light_limestone_brick_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:light_limestone_brick_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:light_limestone_brick_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:light_limestone_brick_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:light_limestone_brick_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:light_limestone_brick_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:light_limestone_brick_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:light_limestone_brick_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:light_limestone_brick_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:light_limestone_brick_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:light_limestone_brick_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:light_limestone_brick_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:light_limestone_brick_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:light_limestone_brick_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:light_limestone_brick_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:light_limestone_brick_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:light_limestone_brick_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:light_limestone_brick_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:light_limestone_brick_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:light_limestone_brick_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:light_limestone_brick_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:light_limestone_brick_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:light_limestone_brick_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:light_limestone_brick_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:light_limestone_brick_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:light_limestone_brick_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:light_limestone_brick_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:light_limestone_brick_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:light_limestone_brick_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:light_limestone_brick_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:light_limestone_brick_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:light_limestone_brick_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:light_limestone_brick_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:light_limestone_brick_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:light_limestone_brick_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:light_limestone_brick_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:light_limestone_brick_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:light_limestone_brick_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:light_limestone_brick_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:light_limestone_brick_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:light_limestone_brick_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:light_limestone_brick_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:light_limestone_brick_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:light_limestone_brick_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:light_limestone_brick_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:light_limestone_brick_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:light_limestone_brick_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:light_limestone_brick_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:light_limestone_brick_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:light_limestone_brick_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:light_limestone_brick_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:light_limestone_brick_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:light_limestone_brick_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:light_limestone_brick_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:light_limestone_brick_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:light_limestone_brick_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:light_limestone_brick_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:light_limestone_brick_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:light_limestone_brick_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:light_limestone_brick_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:light_limestone_brick_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:light_limestone_brick_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:light_limestone_brick_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:light_limestone_brick_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:light_limestone_brick_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:light_limestone_brick_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:light_limestone_brick_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:light_limestone_brick_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:light_limestone_brick_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:light_limestone_brick_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:light_limestone_brick_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:light_limestone_brick_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:light_limestone_brick_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:light_limestone_brick_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:light_limestone_brick_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:light_limestone_brick_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:light_limestone_brick_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:light_limestone_brick_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:light_limestone_brick_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:light_limestone_brick_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:light_limestone_brick_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:light_limestone_brick_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:light_limestone_brick_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:light_limestone_brick_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:light_limestone_brick_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:light_limestone_brick_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:light_limestone_brick_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:light_limestone_brick_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:light_limestone_brick_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:light_limestone_brick_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:light_limestone_brick_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:light_limestone_brick_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:light_limestone_brick_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:light_limestone_brick_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:light_limestone_brick_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:light_limestone_brick_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:light_limestone_brick_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:light_limestone_brick_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:light_limestone_brick_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:light_limestone_brick_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:light_limestone_brick_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:light_limestone_brick_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:light_limestone_brick_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:light_limestone_brick_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:light_limestone_brick_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:light_limestone_brick_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:light_limestone_brick_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:light_limestone_brick_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:light_limestone_brick_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:light_limestone_brick_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:light_limestone_brick_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:light_limestone_brick_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:light_limestone_brick_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:light_limestone_brick_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:light_limestone_brick_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:light_limestone_brick_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:light_limestone_brick_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:light_limestone_brick_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:light_limestone_brick_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:light_limestone_brick_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:light_limestone_brick_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:light_limestone_brick_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:light_limestone_brick_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:light_limestone_brick_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:light_limestone_brick_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:light_limestone_brick_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:light_limestone_brick_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:light_limestone_brick_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:light_limestone_brick_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:light_limestone_brick_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:light_limestone_brick_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:light_limestone_brick_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:light_limestone_brick_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:light_limestone_brick_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:light_limestone_brick_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:light_limestone_brick_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:light_limestone_brick_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:light_limestone_brick_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:light_limestone_brick_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:light_limestone_brick_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:light_limestone_brick_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:light_limestone_brick_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:light_limestone_brick_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:light_limestone_brick_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:light_limestone_brick_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:light_limestone_brick_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:light_limestone_brick_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:light_limestone_brick_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:light_limestone_brick_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:light_limestone_brick_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:light_limestone_brick_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:light_limestone_brick_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:light_limestone_brick_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:light_limestone_brick_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:light_limestone_brick_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:light_limestone_brick_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:light_limestone_brick_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:light_limestone_brick_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:light_limestone_brick_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:light_limestone_brick_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:light_limestone_brick_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:light_limestone_brick_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:light_limestone_brick_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:light_limestone_brick_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:light_limestone_brick_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:light_limestone_brick_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:light_limestone_brick_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:light_limestone_brick_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:light_limestone_brick_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:light_limestone_brick_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:light_limestone_brick_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:light_limestone_brick_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:light_limestone_brick_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:light_limestone_brick_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:light_limestone_brick_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:light_limestone_brick_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:light_limestone_brick_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:light_limestone_brick_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:light_limestone_brick_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:light_limestone_brick_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:light_limestone_brick_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:light_limestone_brick_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:light_limestone_brick_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:light_limestone_brick_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:light_limestone_brick_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:light_limestone_brick_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:light_limestone_brick_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:light_limestone_brick_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:light_limestone_brick_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:light_limestone_brick_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:light_limestone_brick_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:light_limestone_brick_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:light_limestone_brick_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:light_limestone_brick_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:light_limestone_brick_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:light_limestone_brick_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:light_limestone_brick_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:light_limestone_brick_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:light_limestone_brick_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:light_limestone_brick_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:light_limestone_brick_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:light_limestone_brick_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:light_limestone_brick_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:light_limestone_brick_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:light_limestone_brick_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:light_limestone_brick_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:light_limestone_brick_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:light_limestone_brick_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:light_limestone_brick_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:light_limestone_brick_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:light_limestone_brick_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:light_limestone_brick_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:light_limestone_brick_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:light_limestone_brick_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:light_limestone_brick_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:light_limestone_brick_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:light_limestone_brick_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:light_limestone_brick_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:light_limestone_brick_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:light_limestone_brick_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:light_limestone_brick_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:light_limestone_brick_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:light_limestone_brick_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:light_limestone_brick_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:light_limestone_brick_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:light_limestone_brick_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:light_limestone_brick_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:light_limestone_brick_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:light_limestone_brick_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:light_limestone_brick_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:light_limestone_brick_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:light_limestone_brick_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:light_limestone_brick_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:light_limestone_brick_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:light_limestone_brick_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:light_limestone_brick_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:light_limestone_brick_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:light_limestone_brick_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:light_limestone_brick_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:light_limestone_brick_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:light_limestone_brick_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:light_limestone_brick_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:light_limestone_brick_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:light_limestone_brick_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:light_limestone_brick_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:light_limestone_brick_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:light_limestone_brick_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:light_limestone_brick_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:light_limestone_brick_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:light_limestone_brick_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:light_limestone_brick_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:light_limestone_brick_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:light_limestone_brick_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:light_limestone_capital[facing=flat,type=top,waterlogged=true]
conquest:light_limestone_capital[facing=flat,type=top,waterlogged=false]
conquest:light_limestone_capital[facing=flat,type=bottom,waterlogged=true]
conquest:light_limestone_capital[facing=flat,type=bottom,waterlogged=false]
conquest:light_limestone_capital[facing=north,type=top,waterlogged=true]
conquest:light_limestone_capital[facing=north,type=top,waterlogged=false]
conquest:light_limestone_capital[facing=north,type=bottom,waterlogged=true]
conquest:light_limestone_capital[facing=north,type=bottom,waterlogged=false]
conquest:light_limestone_capital[facing=south,type=top,waterlogged=true]
conquest:light_limestone_capital[facing=south,type=top,waterlogged=false]
conquest:light_limestone_capital[facing=south,type=bottom,waterlogged=true]
conquest:light_limestone_capital[facing=south,type=bottom,waterlogged=false]
conquest:light_limestone_capital[facing=east,type=top,waterlogged=true]
conquest:light_limestone_capital[facing=east,type=top,waterlogged=false]
conquest:light_limestone_capital[facing=east,type=bottom,waterlogged=true]
conquest:light_limestone_capital[facing=east,type=bottom,waterlogged=false]
conquest:light_limestone_capital[facing=west,type=top,waterlogged=true]
conquest:light_limestone_capital[facing=west,type=top,waterlogged=false]
conquest:light_limestone_capital[facing=west,type=bottom,waterlogged=true]
conquest:light_limestone_capital[facing=west,type=bottom,waterlogged=false]
conquest:light_limestone_cobble
conquest:light_limestone_cobble_arrowslit[facing=north,waterlogged=true]
conquest:light_limestone_cobble_arrowslit[facing=north,waterlogged=false]
conquest:light_limestone_cobble_arrowslit[facing=south,waterlogged=true]
conquest:light_limestone_cobble_arrowslit[facing=south,waterlogged=false]
conquest:light_limestone_cobble_arrowslit[facing=west,waterlogged=true]
conquest:light_limestone_cobble_arrowslit[facing=west,waterlogged=false]
conquest:light_limestone_cobble_arrowslit[facing=east,waterlogged=true]
conquest:light_limestone_cobble_arrowslit[facing=east,waterlogged=false]
conquest:light_limestone_cobble_balustrade[axis=x,waterlogged=true]
conquest:light_limestone_cobble_balustrade[axis=x,waterlogged=false]
conquest:light_limestone_cobble_balustrade[axis=y,waterlogged=true]
conquest:light_limestone_cobble_balustrade[axis=y,waterlogged=false]
conquest:light_limestone_cobble_balustrade[axis=z,waterlogged=true]
conquest:light_limestone_cobble_balustrade[axis=z,waterlogged=false]
conquest:light_limestone_cobble_capital[facing=flat,type=top,waterlogged=true]
conquest:light_limestone_cobble_capital[facing=flat,type=top,waterlogged=false]
conquest:light_limestone_cobble_capital[facing=flat,type=bottom,waterlogged=true]
conquest:light_limestone_cobble_capital[facing=flat,type=bottom,waterlogged=false]
conquest:light_limestone_cobble_capital[facing=north,type=top,waterlogged=true]
conquest:light_limestone_cobble_capital[facing=north,type=top,waterlogged=false]
conquest:light_limestone_cobble_capital[facing=north,type=bottom,waterlogged=true]
conquest:light_limestone_cobble_capital[facing=north,type=bottom,waterlogged=false]
conquest:light_limestone_cobble_capital[facing=south,type=top,waterlogged=true]
conquest:light_limestone_cobble_capital[facing=south,type=top,waterlogged=false]
conquest:light_limestone_cobble_capital[facing=south,type=bottom,waterlogged=true]
conquest:light_limestone_cobble_capital[facing=south,type=bottom,waterlogged=false]
conquest:light_limestone_cobble_capital[facing=east,type=top,waterlogged=true]
conquest:light_limestone_cobble_capital[facing=east,type=top,waterlogged=false]
conquest:light_limestone_cobble_capital[facing=east,type=bottom,waterlogged=true]
conquest:light_limestone_cobble_capital[facing=east,type=bottom,waterlogged=false]
conquest:light_limestone_cobble_capital[facing=west,type=top,waterlogged=true]
conquest:light_limestone_cobble_capital[facing=west,type=top,waterlogged=false]
conquest:light_limestone_cobble_capital[facing=west,type=bottom,waterlogged=true]
conquest:light_limestone_cobble_capital[facing=west,type=bottom,waterlogged=false]
conquest:light_limestone_cobble_corner_slab[facing=north,type=top,waterlogged=true]
conquest:light_limestone_cobble_corner_slab[facing=north,type=top,waterlogged=false]
conquest:light_limestone_cobble_corner_slab[facing=north,type=bottom,waterlogged=true]
conquest:light_limestone_cobble_corner_slab[facing=north,type=bottom,waterlogged=false]
conquest:light_limestone_cobble_corner_slab[facing=south,type=top,waterlogged=true]
conquest:light_limestone_cobble_corner_slab[facing=south,type=top,waterlogged=false]
conquest:light_limestone_cobble_corner_slab[facing=south,type=bottom,waterlogged=true]
conquest:light_limestone_cobble_corner_slab[facing=south,type=bottom,waterlogged=false]
conquest:light_limestone_cobble_corner_slab[facing=west,type=top,waterlogged=true]
conquest:light_limestone_cobble_corner_slab[facing=west,type=top,waterlogged=false]
conquest:light_limestone_cobble_corner_slab[facing=west,type=bottom,waterlogged=true]
conquest:light_limestone_cobble_corner_slab[facing=west,type=bottom,waterlogged=false]
conquest:light_limestone_cobble_corner_slab[facing=east,type=top,waterlogged=true]
conquest:light_limestone_cobble_corner_slab[facing=east,type=top,waterlogged=false]
conquest:light_limestone_cobble_corner_slab[facing=east,type=bottom,waterlogged=true]
conquest:light_limestone_cobble_corner_slab[facing=east,type=bottom,waterlogged=false]
conquest:light_limestone_cobble_eighth_slab[facing=north,type=top,waterlogged=true]
conquest:light_limestone_cobble_eighth_slab[facing=north,type=top,waterlogged=false]
conquest:light_limestone_cobble_eighth_slab[facing=north,type=bottom,waterlogged=true]
conquest:light_limestone_cobble_eighth_slab[facing=north,type=bottom,waterlogged=false]
conquest:light_limestone_cobble_eighth_slab[facing=south,type=top,waterlogged=true]
conquest:light_limestone_cobble_eighth_slab[facing=south,type=top,waterlogged=false]
conquest:light_limestone_cobble_eighth_slab[facing=south,type=bottom,waterlogged=true]
conquest:light_limestone_cobble_eighth_slab[facing=south,type=bottom,waterlogged=false]
conquest:light_limestone_cobble_eighth_slab[facing=west,type=top,waterlogged=true]
conquest:light_limestone_cobble_eighth_slab[facing=west,type=top,waterlogged=false]
conquest:light_limestone_cobble_eighth_slab[facing=west,type=bottom,waterlogged=true]
conquest:light_limestone_cobble_eighth_slab[facing=west,type=bottom,waterlogged=false]
conquest:light_limestone_cobble_eighth_slab[facing=east,type=top,waterlogged=true]
conquest:light_limestone_cobble_eighth_slab[facing=east,type=top,waterlogged=false]
conquest:light_limestone_cobble_eighth_slab[facing=east,type=bottom,waterlogged=true]
conquest:light_limestone_cobble_eighth_slab[facing=east,type=bottom,waterlogged=false]
conquest:light_limestone_cobble_pillar[layer=1,waterlogged=true]
conquest:light_limestone_cobble_pillar[layer=1,waterlogged=false]
conquest:light_limestone_cobble_pillar[layer=2,waterlogged=true]
conquest:light_limestone_cobble_pillar[layer=2,waterlogged=false]
conquest:light_limestone_cobble_pillar[layer=3,waterlogged=true]
conquest:light_limestone_cobble_pillar[layer=3,waterlogged=false]
conquest:light_limestone_cobble_quarter_slab[facing=north,layer=1,type=top,waterlogged=true]
conquest:light_limestone_cobble_quarter_slab[facing=north,layer=1,type=top,waterlogged=false]
conquest:light_limestone_cobble_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=true]
conquest:light_limestone_cobble_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=false]
conquest:light_limestone_cobble_quarter_slab[facing=north,layer=2,type=top,waterlogged=true]
conquest:light_limestone_cobble_quarter_slab[facing=north,layer=2,type=top,waterlogged=false]
conquest:light_limestone_cobble_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=true]
conquest:light_limestone_cobble_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=false]
conquest:light_limestone_cobble_quarter_slab[facing=north,layer=3,type=top,waterlogged=true]
conquest:light_limestone_cobble_quarter_slab[facing=north,layer=3,type=top,waterlogged=false]
conquest:light_limestone_cobble_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=true]
conquest:light_limestone_cobble_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=false]
conquest:light_limestone_cobble_quarter_slab[facing=south,layer=1,type=top,waterlogged=true]
conquest:light_limestone_cobble_quarter_slab[facing=south,layer=1,type=top,waterlogged=false]
conquest:light_limestone_cobble_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=true]
conquest:light_limestone_cobble_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=false]
conquest:light_limestone_cobble_quarter_slab[facing=south,layer=2,type=top,waterlogged=true]
conquest:light_limestone_cobble_quarter_slab[facing=south,layer=2,type=top,waterlogged=false]
conquest:light_limestone_cobble_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=true]
conquest:light_limestone_cobble_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=false]
conquest:light_limestone_cobble_quarter_slab[facing=south,layer=3,type=top,waterlogged=true]
conquest:light_limestone_cobble_quarter_slab[facing=south,layer=3,type=top,waterlogged=false]
conquest:light_limestone_cobble_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=true]
conquest:light_limestone_cobble_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=false]
conquest:light_limestone_cobble_quarter_slab[facing=west,layer=1,type=top,waterlogged=true]
conquest:light_limestone_cobble_quarter_slab[facing=west,layer=1,type=top,waterlogged=false]
conquest:light_limestone_cobble_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=true]
conquest:light_limestone_cobble_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=false]
conquest:light_limestone_cobble_quarter_slab[facing=west,layer=2,type=top,waterlogged=true]
conquest:light_limestone_cobble_quarter_slab[facing=west,layer=2,type=top,waterlogged=false]
conquest:light_limestone_cobble_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=true]
conquest:light_limestone_cobble_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=false]
conquest:light_limestone_cobble_quarter_slab[facing=west,layer=3,type=top,waterlogged=true]
conquest:light_limestone_cobble_quarter_slab[facing=west,layer=3,type=top,waterlogged=false]
conquest:light_limestone_cobble_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=true]
conquest:light_limestone_cobble_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=false]
conquest:light_limestone_cobble_quarter_slab[facing=east,layer=1,type=top,waterlogged=true]
conquest:light_limestone_cobble_quarter_slab[facing=east,layer=1,type=top,waterlogged=false]
conquest:light_limestone_cobble_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=true]
conquest:light_limestone_cobble_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=false]
conquest:light_limestone_cobble_quarter_slab[facing=east,layer=2,type=top,waterlogged=true]
conquest:light_limestone_cobble_quarter_slab[facing=east,layer=2,type=top,waterlogged=false]
conquest:light_limestone_cobble_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=true]
conquest:light_limestone_cobble_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=false]
conquest:light_limestone_cobble_quarter_slab[facing=east,layer=3,type=top,waterlogged=true]
conquest:light_limestone_cobble_quarter_slab[facing=east,layer=3,type=top,waterlogged=false]
conquest:light_limestone_cobble_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=true]
conquest:light_limestone_cobble_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=false]
conquest:light_limestone_cobble_slab[layers=1,type=top,waterlogged=true]
conquest:light_limestone_cobble_slab[layers=1,type=top,waterlogged=false]
conquest:light_limestone_cobble_slab[layers=1,type=bottom,waterlogged=true]
conquest:light_limestone_cobble_slab[layers=1,type=bottom,waterlogged=false]
conquest:light_limestone_cobble_slab[layers=2,type=top,waterlogged=true]
conquest:light_limestone_cobble_slab[layers=2,type=top,waterlogged=false]
conquest:light_limestone_cobble_slab[layers=2,type=bottom,waterlogged=true]
conquest:light_limestone_cobble_slab[layers=2,type=bottom,waterlogged=false]
conquest:light_limestone_cobble_slab[layers=3,type=top,waterlogged=true]
conquest:light_limestone_cobble_slab[layers=3,type=top,waterlogged=false]
conquest:light_limestone_cobble_slab[layers=3,type=bottom,waterlogged=true]
conquest:light_limestone_cobble_slab[layers=3,type=bottom,waterlogged=false]
conquest:light_limestone_cobble_slab[layers=4,type=top,waterlogged=true]
conquest:light_limestone_cobble_slab[layers=4,type=top,waterlogged=false]
conquest:light_limestone_cobble_slab[layers=4,type=bottom,waterlogged=true]
conquest:light_limestone_cobble_slab[layers=4,type=bottom,waterlogged=false]
conquest:light_limestone_cobble_slab[layers=5,type=top,waterlogged=true]
conquest:light_limestone_cobble_slab[layers=5,type=top,waterlogged=false]
conquest:light_limestone_cobble_slab[layers=5,type=bottom,waterlogged=true]
conquest:light_limestone_cobble_slab[layers=5,type=bottom,waterlogged=false]
conquest:light_limestone_cobble_slab[layers=6,type=top,waterlogged=true]
conquest:light_limestone_cobble_slab[layers=6,type=top,waterlogged=false]
conquest:light_limestone_cobble_slab[layers=6,type=bottom,waterlogged=true]
conquest:light_limestone_cobble_slab[layers=6,type=bottom,waterlogged=false]
conquest:light_limestone_cobble_slab[layers=7,type=top,waterlogged=true]
conquest:light_limestone_cobble_slab[layers=7,type=top,waterlogged=false]
conquest:light_limestone_cobble_slab[layers=7,type=bottom,waterlogged=true]
conquest:light_limestone_cobble_slab[layers=7,type=bottom,waterlogged=false]
conquest:light_limestone_cobble_slab[layers=8,type=top,waterlogged=true]
conquest:light_limestone_cobble_slab[layers=8,type=top,waterlogged=false]
conquest:light_limestone_cobble_slab[layers=8,type=bottom,waterlogged=true]
conquest:light_limestone_cobble_slab[layers=8,type=bottom,waterlogged=false]
conquest:light_limestone_cobble_small_arch[direction=northsouth,waterlogged=true]
conquest:light_limestone_cobble_small_arch[direction=northsouth,waterlogged=false]
conquest:light_limestone_cobble_small_arch[direction=eastwest,waterlogged=true]
conquest:light_limestone_cobble_small_arch[direction=eastwest,waterlogged=false]
conquest:light_limestone_cobble_small_arch_half[facing=north,waterlogged=true]
conquest:light_limestone_cobble_small_arch_half[facing=north,waterlogged=false]
conquest:light_limestone_cobble_small_arch_half[facing=south,waterlogged=true]
conquest:light_limestone_cobble_small_arch_half[facing=south,waterlogged=false]
conquest:light_limestone_cobble_small_arch_half[facing=west,waterlogged=true]
conquest:light_limestone_cobble_small_arch_half[facing=west,waterlogged=false]
conquest:light_limestone_cobble_small_arch_half[facing=east,waterlogged=true]
conquest:light_limestone_cobble_small_arch_half[facing=east,waterlogged=false]
conquest:light_limestone_cobble_small_window[down=true,up=true,waterlogged=true]
conquest:light_limestone_cobble_small_window[down=true,up=true,waterlogged=false]
conquest:light_limestone_cobble_small_window[down=true,up=false,waterlogged=true]
conquest:light_limestone_cobble_small_window[down=true,up=false,waterlogged=false]
conquest:light_limestone_cobble_small_window[down=false,up=true,waterlogged=true]
conquest:light_limestone_cobble_small_window[down=false,up=true,waterlogged=false]
conquest:light_limestone_cobble_small_window[down=false,up=false,waterlogged=true]
conquest:light_limestone_cobble_small_window[down=false,up=false,waterlogged=false]
conquest:light_limestone_cobble_small_window_half[down=true,facing=north,up=true,waterlogged=true]
conquest:light_limestone_cobble_small_window_half[down=true,facing=north,up=true,waterlogged=false]
conquest:light_limestone_cobble_small_window_half[down=true,facing=north,up=false,waterlogged=true]
conquest:light_limestone_cobble_small_window_half[down=true,facing=north,up=false,waterlogged=false]
conquest:light_limestone_cobble_small_window_half[down=true,facing=south,up=true,waterlogged=true]
conquest:light_limestone_cobble_small_window_half[down=true,facing=south,up=true,waterlogged=false]
conquest:light_limestone_cobble_small_window_half[down=true,facing=south,up=false,waterlogged=true]
conquest:light_limestone_cobble_small_window_half[down=true,facing=south,up=false,waterlogged=false]
conquest:light_limestone_cobble_small_window_half[down=true,facing=west,up=true,waterlogged=true]
conquest:light_limestone_cobble_small_window_half[down=true,facing=west,up=true,waterlogged=false]
conquest:light_limestone_cobble_small_window_half[down=true,facing=west,up=false,waterlogged=true]
conquest:light_limestone_cobble_small_window_half[down=true,facing=west,up=false,waterlogged=false]
conquest:light_limestone_cobble_small_window_half[down=true,facing=east,up=true,waterlogged=true]
conquest:light_limestone_cobble_small_window_half[down=true,facing=east,up=true,waterlogged=false]
conquest:light_limestone_cobble_small_window_half[down=true,facing=east,up=false,waterlogged=true]
conquest:light_limestone_cobble_small_window_half[down=true,facing=east,up=false,waterlogged=false]
conquest:light_limestone_cobble_small_window_half[down=false,facing=north,up=true,waterlogged=true]
conquest:light_limestone_cobble_small_window_half[down=false,facing=north,up=true,waterlogged=false]
conquest:light_limestone_cobble_small_window_half[down=false,facing=north,up=false,waterlogged=true]
conquest:light_limestone_cobble_small_window_half[down=false,facing=north,up=false,waterlogged=false]
conquest:light_limestone_cobble_small_window_half[down=false,facing=south,up=true,waterlogged=true]
conquest:light_limestone_cobble_small_window_half[down=false,facing=south,up=true,waterlogged=false]
conquest:light_limestone_cobble_small_window_half[down=false,facing=south,up=false,waterlogged=true]
conquest:light_limestone_cobble_small_window_half[down=false,facing=south,up=false,waterlogged=false]
conquest:light_limestone_cobble_small_window_half[down=false,facing=west,up=true,waterlogged=true]
conquest:light_limestone_cobble_small_window_half[down=false,facing=west,up=true,waterlogged=false]
conquest:light_limestone_cobble_small_window_half[down=false,facing=west,up=false,waterlogged=true]
conquest:light_limestone_cobble_small_window_half[down=false,facing=west,up=false,waterlogged=false]
conquest:light_limestone_cobble_small_window_half[down=false,facing=east,up=true,waterlogged=true]
conquest:light_limestone_cobble_small_window_half[down=false,facing=east,up=true,waterlogged=false]
conquest:light_limestone_cobble_small_window_half[down=false,facing=east,up=false,waterlogged=true]
conquest:light_limestone_cobble_small_window_half[down=false,facing=east,up=false,waterlogged=false]
conquest:light_limestone_cobble_sphere[type=egg,waterlogged=true]
conquest:light_limestone_cobble_sphere[type=egg,waterlogged=false]
conquest:light_limestone_cobble_sphere[type=small,waterlogged=true]
conquest:light_limestone_cobble_sphere[type=small,waterlogged=false]
conquest:light_limestone_cobble_sphere[type=large,waterlogged=true]
conquest:light_limestone_cobble_sphere[type=large,waterlogged=false]
conquest:light_limestone_cobble_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:light_limestone_cobble_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:light_limestone_cobble_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:light_limestone_cobble_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:light_limestone_cobble_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:light_limestone_cobble_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:light_limestone_cobble_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:light_limestone_cobble_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:light_limestone_cobble_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:light_limestone_cobble_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:light_limestone_cobble_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:light_limestone_cobble_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:light_limestone_cobble_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:light_limestone_cobble_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:light_limestone_cobble_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:light_limestone_cobble_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:light_limestone_cobble_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:light_limestone_cobble_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:light_limestone_cobble_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:light_limestone_cobble_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:light_limestone_cobble_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:light_limestone_cobble_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:light_limestone_cobble_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:light_limestone_cobble_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:light_limestone_cobble_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:light_limestone_cobble_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:light_limestone_cobble_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:light_limestone_cobble_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:light_limestone_cobble_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:light_limestone_cobble_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:light_limestone_cobble_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:light_limestone_cobble_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:light_limestone_cobble_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:light_limestone_cobble_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:light_limestone_cobble_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:light_limestone_cobble_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:light_limestone_cobble_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:light_limestone_cobble_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:light_limestone_cobble_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:light_limestone_cobble_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:light_limestone_cobble_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:light_limestone_cobble_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:light_limestone_cobble_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:light_limestone_cobble_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:light_limestone_cobble_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:light_limestone_cobble_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:light_limestone_cobble_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:light_limestone_cobble_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:light_limestone_cobble_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:light_limestone_cobble_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:light_limestone_cobble_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:light_limestone_cobble_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:light_limestone_cobble_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:light_limestone_cobble_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:light_limestone_cobble_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:light_limestone_cobble_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:light_limestone_cobble_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:light_limestone_cobble_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:light_limestone_cobble_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:light_limestone_cobble_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:light_limestone_cobble_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:light_limestone_cobble_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:light_limestone_cobble_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:light_limestone_cobble_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:light_limestone_cobble_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:light_limestone_cobble_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:light_limestone_cobble_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:light_limestone_cobble_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:light_limestone_cobble_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:light_limestone_cobble_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:light_limestone_cobble_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:light_limestone_cobble_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:light_limestone_cobble_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:light_limestone_cobble_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:light_limestone_cobble_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:light_limestone_cobble_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:light_limestone_cobble_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:light_limestone_cobble_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:light_limestone_cobble_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:light_limestone_cobble_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:light_limestone_cobble_two_meter_arch[facing=north,type=top]
conquest:light_limestone_cobble_two_meter_arch[facing=north,type=bottom]
conquest:light_limestone_cobble_two_meter_arch[facing=south,type=top]
conquest:light_limestone_cobble_two_meter_arch[facing=south,type=bottom]
conquest:light_limestone_cobble_two_meter_arch[facing=west,type=top]
conquest:light_limestone_cobble_two_meter_arch[facing=west,type=bottom]
conquest:light_limestone_cobble_two_meter_arch[facing=east,type=top]
conquest:light_limestone_cobble_two_meter_arch[facing=east,type=bottom]
conquest:light_limestone_cobble_two_meter_arch_half[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:light_limestone_cobble_two_meter_arch_half[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:light_limestone_cobble_two_meter_arch_half[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:light_limestone_cobble_two_meter_arch_half[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:light_limestone_cobble_two_meter_arch_half[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:light_limestone_cobble_two_meter_arch_half[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:light_limestone_cobble_two_meter_arch_half[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:light_limestone_cobble_two_meter_arch_half[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:light_limestone_cobble_two_meter_arch_half[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:light_limestone_cobble_two_meter_arch_half[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:light_limestone_cobble_two_meter_arch_half[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:light_limestone_cobble_two_meter_arch_half[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:light_limestone_cobble_two_meter_arch_half[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:light_limestone_cobble_two_meter_arch_half[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:light_limestone_cobble_two_meter_arch_half[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:light_limestone_cobble_two_meter_arch_half[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:light_limestone_cobble_two_meter_arch_half[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:light_limestone_cobble_two_meter_arch_half[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:light_limestone_cobble_two_meter_arch_half[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:light_limestone_cobble_two_meter_arch_half[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:light_limestone_cobble_two_meter_arch_half[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:light_limestone_cobble_two_meter_arch_half[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:light_limestone_cobble_two_meter_arch_half[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:light_limestone_cobble_two_meter_arch_half[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:light_limestone_cobble_two_meter_arch_half[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:light_limestone_cobble_two_meter_arch_half[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:light_limestone_cobble_two_meter_arch_half[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:light_limestone_cobble_two_meter_arch_half[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:light_limestone_cobble_two_meter_arch_half[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:light_limestone_cobble_two_meter_arch_half[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:light_limestone_cobble_two_meter_arch_half[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:light_limestone_cobble_two_meter_arch_half[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:light_limestone_cobble_two_meter_arch_half[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:light_limestone_cobble_two_meter_arch_half[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:light_limestone_cobble_two_meter_arch_half[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:light_limestone_cobble_two_meter_arch_half[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:light_limestone_cobble_two_meter_arch_half[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:light_limestone_cobble_two_meter_arch_half[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:light_limestone_cobble_two_meter_arch_half[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:light_limestone_cobble_two_meter_arch_half[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:light_limestone_cobble_two_meter_arch_half[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:light_limestone_cobble_two_meter_arch_half[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:light_limestone_cobble_two_meter_arch_half[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:light_limestone_cobble_two_meter_arch_half[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:light_limestone_cobble_two_meter_arch_half[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:light_limestone_cobble_two_meter_arch_half[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:light_limestone_cobble_two_meter_arch_half[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:light_limestone_cobble_two_meter_arch_half[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:light_limestone_cobble_two_meter_arch_half[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:light_limestone_cobble_two_meter_arch_half[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:light_limestone_cobble_two_meter_arch_half[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:light_limestone_cobble_two_meter_arch_half[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:light_limestone_cobble_two_meter_arch_half[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:light_limestone_cobble_two_meter_arch_half[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:light_limestone_cobble_two_meter_arch_half[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:light_limestone_cobble_two_meter_arch_half[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:light_limestone_cobble_two_meter_arch_half[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:light_limestone_cobble_two_meter_arch_half[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:light_limestone_cobble_two_meter_arch_half[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:light_limestone_cobble_two_meter_arch_half[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:light_limestone_cobble_two_meter_arch_half[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:light_limestone_cobble_two_meter_arch_half[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:light_limestone_cobble_two_meter_arch_half[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:light_limestone_cobble_two_meter_arch_half[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:light_limestone_cobble_vertical_corner[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:light_limestone_cobble_vertical_corner[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:light_limestone_cobble_vertical_corner[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:light_limestone_cobble_vertical_corner[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:light_limestone_cobble_vertical_corner[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:light_limestone_cobble_vertical_corner[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:light_limestone_cobble_vertical_corner[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:light_limestone_cobble_vertical_corner[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:light_limestone_cobble_vertical_corner[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:light_limestone_cobble_vertical_corner[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:light_limestone_cobble_vertical_corner[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:light_limestone_cobble_vertical_corner[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:light_limestone_cobble_vertical_corner[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:light_limestone_cobble_vertical_corner[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:light_limestone_cobble_vertical_corner[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:light_limestone_cobble_vertical_corner[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:light_limestone_cobble_vertical_corner[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:light_limestone_cobble_vertical_corner[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:light_limestone_cobble_vertical_corner[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:light_limestone_cobble_vertical_corner[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:light_limestone_cobble_vertical_corner[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:light_limestone_cobble_vertical_corner[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:light_limestone_cobble_vertical_corner[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:light_limestone_cobble_vertical_corner[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:light_limestone_cobble_vertical_corner[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:light_limestone_cobble_vertical_corner[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:light_limestone_cobble_vertical_corner[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:light_limestone_cobble_vertical_corner[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:light_limestone_cobble_vertical_corner[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:light_limestone_cobble_vertical_corner[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:light_limestone_cobble_vertical_corner[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:light_limestone_cobble_vertical_corner[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:light_limestone_cobble_vertical_corner[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:light_limestone_cobble_vertical_corner[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:light_limestone_cobble_vertical_corner[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:light_limestone_cobble_vertical_corner[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:light_limestone_cobble_vertical_corner[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:light_limestone_cobble_vertical_corner[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:light_limestone_cobble_vertical_corner[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:light_limestone_cobble_vertical_corner[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:light_limestone_cobble_vertical_corner[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:light_limestone_cobble_vertical_corner[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:light_limestone_cobble_vertical_corner[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:light_limestone_cobble_vertical_corner[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:light_limestone_cobble_vertical_corner[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:light_limestone_cobble_vertical_corner[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:light_limestone_cobble_vertical_corner[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:light_limestone_cobble_vertical_corner[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:light_limestone_cobble_vertical_corner[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:light_limestone_cobble_vertical_corner[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:light_limestone_cobble_vertical_corner[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:light_limestone_cobble_vertical_corner[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:light_limestone_cobble_vertical_corner[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:light_limestone_cobble_vertical_corner[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:light_limestone_cobble_vertical_corner[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:light_limestone_cobble_vertical_corner[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:light_limestone_cobble_vertical_corner[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:light_limestone_cobble_vertical_corner[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:light_limestone_cobble_vertical_corner[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:light_limestone_cobble_vertical_corner[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:light_limestone_cobble_vertical_corner[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:light_limestone_cobble_vertical_corner[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:light_limestone_cobble_vertical_corner[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:light_limestone_cobble_vertical_corner[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:light_limestone_cobble_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:light_limestone_cobble_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:light_limestone_cobble_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:light_limestone_cobble_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:light_limestone_cobble_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:light_limestone_cobble_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:light_limestone_cobble_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:light_limestone_cobble_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:light_limestone_cobble_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:light_limestone_cobble_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:light_limestone_cobble_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:light_limestone_cobble_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:light_limestone_cobble_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:light_limestone_cobble_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:light_limestone_cobble_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:light_limestone_cobble_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:light_limestone_cobble_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:light_limestone_cobble_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:light_limestone_cobble_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:light_limestone_cobble_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:light_limestone_cobble_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:light_limestone_cobble_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:light_limestone_cobble_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:light_limestone_cobble_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:light_limestone_cobble_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:light_limestone_cobble_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:light_limestone_cobble_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:light_limestone_cobble_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:light_limestone_cobble_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:light_limestone_cobble_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:light_limestone_cobble_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:light_limestone_cobble_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:light_limestone_cobble_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:light_limestone_cobble_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:light_limestone_cobble_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:light_limestone_cobble_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:light_limestone_cobble_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:light_limestone_cobble_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:light_limestone_cobble_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:light_limestone_cobble_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:light_limestone_cobble_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:light_limestone_cobble_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:light_limestone_cobble_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:light_limestone_cobble_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:light_limestone_cobble_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:light_limestone_cobble_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:light_limestone_cobble_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:light_limestone_cobble_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:light_limestone_cobble_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:light_limestone_cobble_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:light_limestone_cobble_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:light_limestone_cobble_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:light_limestone_cobble_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:light_limestone_cobble_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:light_limestone_cobble_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:light_limestone_cobble_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:light_limestone_cobble_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:light_limestone_cobble_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:light_limestone_cobble_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:light_limestone_cobble_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:light_limestone_cobble_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:light_limestone_cobble_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:light_limestone_cobble_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:light_limestone_cobble_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:light_limestone_cobble_vertical_quarter[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:light_limestone_cobble_vertical_quarter[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:light_limestone_cobble_vertical_quarter[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:light_limestone_cobble_vertical_quarter[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:light_limestone_cobble_vertical_quarter[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:light_limestone_cobble_vertical_quarter[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:light_limestone_cobble_vertical_quarter[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:light_limestone_cobble_vertical_quarter[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:light_limestone_cobble_vertical_quarter[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:light_limestone_cobble_vertical_quarter[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:light_limestone_cobble_vertical_quarter[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:light_limestone_cobble_vertical_quarter[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:light_limestone_cobble_vertical_quarter[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:light_limestone_cobble_vertical_quarter[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:light_limestone_cobble_vertical_quarter[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:light_limestone_cobble_vertical_quarter[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:light_limestone_cobble_vertical_quarter[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:light_limestone_cobble_vertical_quarter[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:light_limestone_cobble_vertical_quarter[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:light_limestone_cobble_vertical_quarter[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:light_limestone_cobble_vertical_quarter[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:light_limestone_cobble_vertical_quarter[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:light_limestone_cobble_vertical_quarter[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:light_limestone_cobble_vertical_quarter[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:light_limestone_cobble_vertical_quarter[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:light_limestone_cobble_vertical_quarter[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:light_limestone_cobble_vertical_quarter[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:light_limestone_cobble_vertical_quarter[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:light_limestone_cobble_vertical_quarter[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:light_limestone_cobble_vertical_quarter[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:light_limestone_cobble_vertical_quarter[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:light_limestone_cobble_vertical_quarter[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:light_limestone_cobble_vertical_quarter[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:light_limestone_cobble_vertical_quarter[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:light_limestone_cobble_vertical_quarter[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:light_limestone_cobble_vertical_quarter[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:light_limestone_cobble_vertical_quarter[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:light_limestone_cobble_vertical_quarter[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:light_limestone_cobble_vertical_quarter[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:light_limestone_cobble_vertical_quarter[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:light_limestone_cobble_vertical_quarter[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:light_limestone_cobble_vertical_quarter[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:light_limestone_cobble_vertical_quarter[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:light_limestone_cobble_vertical_quarter[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:light_limestone_cobble_vertical_quarter[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:light_limestone_cobble_vertical_quarter[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:light_limestone_cobble_vertical_quarter[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:light_limestone_cobble_vertical_quarter[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:light_limestone_cobble_vertical_quarter[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:light_limestone_cobble_vertical_quarter[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:light_limestone_cobble_vertical_quarter[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:light_limestone_cobble_vertical_quarter[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:light_limestone_cobble_vertical_quarter[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:light_limestone_cobble_vertical_quarter[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:light_limestone_cobble_vertical_quarter[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:light_limestone_cobble_vertical_quarter[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:light_limestone_cobble_vertical_quarter[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:light_limestone_cobble_vertical_quarter[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:light_limestone_cobble_vertical_quarter[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:light_limestone_cobble_vertical_quarter[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:light_limestone_cobble_vertical_quarter[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:light_limestone_cobble_vertical_quarter[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:light_limestone_cobble_vertical_quarter[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:light_limestone_cobble_vertical_quarter[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:light_limestone_cobble_vertical_slab[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:light_limestone_cobble_vertical_slab[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:light_limestone_cobble_vertical_slab[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:light_limestone_cobble_vertical_slab[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:light_limestone_cobble_vertical_slab[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:light_limestone_cobble_vertical_slab[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:light_limestone_cobble_vertical_slab[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:light_limestone_cobble_vertical_slab[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:light_limestone_cobble_vertical_slab[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:light_limestone_cobble_vertical_slab[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:light_limestone_cobble_vertical_slab[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:light_limestone_cobble_vertical_slab[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:light_limestone_cobble_vertical_slab[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:light_limestone_cobble_vertical_slab[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:light_limestone_cobble_vertical_slab[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:light_limestone_cobble_vertical_slab[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:light_limestone_cobble_vertical_slab[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:light_limestone_cobble_vertical_slab[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:light_limestone_cobble_vertical_slab[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:light_limestone_cobble_vertical_slab[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:light_limestone_cobble_vertical_slab[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:light_limestone_cobble_vertical_slab[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:light_limestone_cobble_vertical_slab[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:light_limestone_cobble_vertical_slab[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:light_limestone_cobble_vertical_slab[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:light_limestone_cobble_vertical_slab[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:light_limestone_cobble_vertical_slab[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:light_limestone_cobble_vertical_slab[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:light_limestone_cobble_vertical_slab[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:light_limestone_cobble_vertical_slab[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:light_limestone_cobble_vertical_slab[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:light_limestone_cobble_vertical_slab[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:light_limestone_cobble_vertical_slab[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:light_limestone_cobble_vertical_slab[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:light_limestone_cobble_vertical_slab[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:light_limestone_cobble_vertical_slab[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:light_limestone_cobble_vertical_slab[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:light_limestone_cobble_vertical_slab[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:light_limestone_cobble_vertical_slab[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:light_limestone_cobble_vertical_slab[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:light_limestone_cobble_vertical_slab[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:light_limestone_cobble_vertical_slab[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:light_limestone_cobble_vertical_slab[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:light_limestone_cobble_vertical_slab[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:light_limestone_cobble_vertical_slab[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:light_limestone_cobble_vertical_slab[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:light_limestone_cobble_vertical_slab[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:light_limestone_cobble_vertical_slab[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:light_limestone_cobble_vertical_slab[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:light_limestone_cobble_vertical_slab[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:light_limestone_cobble_vertical_slab[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:light_limestone_cobble_vertical_slab[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:light_limestone_cobble_vertical_slab[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:light_limestone_cobble_vertical_slab[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:light_limestone_cobble_vertical_slab[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:light_limestone_cobble_vertical_slab[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:light_limestone_cobble_vertical_slab[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:light_limestone_cobble_vertical_slab[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:light_limestone_cobble_vertical_slab[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:light_limestone_cobble_vertical_slab[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:light_limestone_cobble_vertical_slab[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:light_limestone_cobble_vertical_slab[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:light_limestone_cobble_vertical_slab[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:light_limestone_cobble_vertical_slab[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:light_limestone_cobble_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:light_limestone_cobble_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:light_limestone_cobble_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:light_limestone_cobble_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:light_limestone_cobble_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:light_limestone_cobble_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:light_limestone_cobble_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:light_limestone_cobble_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:light_limestone_cobble_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:light_limestone_cobble_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:light_limestone_cobble_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:light_limestone_cobble_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:light_limestone_cobble_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:light_limestone_cobble_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:light_limestone_cobble_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:light_limestone_cobble_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:light_limestone_cobble_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:light_limestone_cobble_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:light_limestone_cobble_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:light_limestone_cobble_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:light_limestone_cobble_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:light_limestone_cobble_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:light_limestone_cobble_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:light_limestone_cobble_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:light_limestone_cobble_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:light_limestone_cobble_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:light_limestone_cobble_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:light_limestone_cobble_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:light_limestone_cobble_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:light_limestone_cobble_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:light_limestone_cobble_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:light_limestone_cobble_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:light_limestone_cobble_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:light_limestone_cobble_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:light_limestone_cobble_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:light_limestone_cobble_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:light_limestone_cobble_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:light_limestone_cobble_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:light_limestone_cobble_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:light_limestone_cobble_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:light_limestone_cobble_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:light_limestone_cobble_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:light_limestone_cobble_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:light_limestone_cobble_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:light_limestone_cobble_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:light_limestone_cobble_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:light_limestone_cobble_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:light_limestone_cobble_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:light_limestone_cobble_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:light_limestone_cobble_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:light_limestone_cobble_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:light_limestone_cobble_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:light_limestone_cobble_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:light_limestone_cobble_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:light_limestone_cobble_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:light_limestone_cobble_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:light_limestone_cobble_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:light_limestone_cobble_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:light_limestone_cobble_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:light_limestone_cobble_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:light_limestone_cobble_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:light_limestone_cobble_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:light_limestone_cobble_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:light_limestone_cobble_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:light_limestone_cobble_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:light_limestone_cobble_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:light_limestone_cobble_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:light_limestone_cobble_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:light_limestone_cobble_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:light_limestone_cobble_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:light_limestone_cobble_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:light_limestone_cobble_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:light_limestone_cobble_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:light_limestone_cobble_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:light_limestone_cobble_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:light_limestone_cobble_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:light_limestone_cobble_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:light_limestone_cobble_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:light_limestone_cobble_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:light_limestone_cobble_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:light_limestone_cobble_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:light_limestone_cobble_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:light_limestone_cobble_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:light_limestone_cobble_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:light_limestone_cobble_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:light_limestone_cobble_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:light_limestone_cobble_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:light_limestone_cobble_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:light_limestone_cobble_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:light_limestone_cobble_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:light_limestone_cobble_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:light_limestone_cobble_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:light_limestone_cobble_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:light_limestone_cobble_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:light_limestone_cobble_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:light_limestone_cobble_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:light_limestone_cobble_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:light_limestone_cobble_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:light_limestone_cobble_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:light_limestone_cobble_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:light_limestone_cobble_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:light_limestone_cobble_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:light_limestone_cobble_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:light_limestone_cobble_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:light_limestone_cobble_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:light_limestone_cobble_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:light_limestone_cobble_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:light_limestone_cobble_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:light_limestone_cobble_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:light_limestone_cobble_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:light_limestone_cobble_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:light_limestone_cobble_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:light_limestone_cobble_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:light_limestone_cobble_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:light_limestone_cobble_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:light_limestone_cobble_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:light_limestone_cobble_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:light_limestone_cobble_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:light_limestone_cobble_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:light_limestone_cobble_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:light_limestone_cobble_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:light_limestone_cobble_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:light_limestone_cobble_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:light_limestone_cobble_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:light_limestone_cobble_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:light_limestone_cobble_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:light_limestone_cobble_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:light_limestone_cobble_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:light_limestone_cobble_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:light_limestone_cobble_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:light_limestone_cobble_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:light_limestone_cobble_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:light_limestone_cobble_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:light_limestone_cobble_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:light_limestone_cobble_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:light_limestone_cobble_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:light_limestone_cobble_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:light_limestone_cobble_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:light_limestone_cobble_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:light_limestone_cobble_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:light_limestone_cobble_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:light_limestone_cobble_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:light_limestone_cobble_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:light_limestone_cobble_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:light_limestone_cobble_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:light_limestone_cobble_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:light_limestone_cobble_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:light_limestone_cobble_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:light_limestone_cobble_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:light_limestone_cobble_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:light_limestone_cobble_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:light_limestone_cobble_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:light_limestone_cobble_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:light_limestone_cobble_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:light_limestone_cobble_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:light_limestone_cobble_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:light_limestone_cobble_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:light_limestone_cobble_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:light_limestone_cobble_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:light_limestone_cobble_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:light_limestone_cobble_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:light_limestone_cobble_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:light_limestone_cobble_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:light_limestone_cobble_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:light_limestone_cobble_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:light_limestone_cobble_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:light_limestone_cobble_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:light_limestone_cobble_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:light_limestone_cobble_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:light_limestone_cobble_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:light_limestone_cobble_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:light_limestone_cobble_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:light_limestone_cobble_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:light_limestone_cobble_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:light_limestone_cobble_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:light_limestone_cobble_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:light_limestone_cobble_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:light_limestone_cobble_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:light_limestone_cobble_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:light_limestone_cobble_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:light_limestone_cobble_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:light_limestone_cobble_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:light_limestone_cobble_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:light_limestone_cobble_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:light_limestone_cobble_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:light_limestone_cobble_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:light_limestone_cobble_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:light_limestone_cobble_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:light_limestone_cobble_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:light_limestone_cobble_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:light_limestone_cobble_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:light_limestone_cobble_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:light_limestone_cobble_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:light_limestone_cobble_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:light_limestone_cobble_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:light_limestone_cobble_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:light_limestone_cobble_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:light_limestone_cobble_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:light_limestone_cobble_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:light_limestone_cobble_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:light_limestone_cobble_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:light_limestone_cobble_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:light_limestone_cobble_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:light_limestone_cobble_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:light_limestone_cobble_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:light_limestone_cobble_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:light_limestone_cobble_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:light_limestone_cobble_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:light_limestone_cobble_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:light_limestone_cobble_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:light_limestone_cobble_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:light_limestone_cobble_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:light_limestone_cobble_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:light_limestone_cobble_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:light_limestone_cobble_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:light_limestone_cobble_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:light_limestone_cobble_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:light_limestone_cobble_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:light_limestone_cobble_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:light_limestone_cobble_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:light_limestone_cobble_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:light_limestone_cobble_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:light_limestone_cobble_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:light_limestone_cobble_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:light_limestone_cobble_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:light_limestone_cobble_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:light_limestone_cobble_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:light_limestone_cobble_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:light_limestone_cobble_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:light_limestone_cobble_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:light_limestone_cobble_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:light_limestone_cobble_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:light_limestone_cobble_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:light_limestone_cobble_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:light_limestone_cobble_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:light_limestone_cobble_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:light_limestone_cobble_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:light_limestone_cobble_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:light_limestone_cobble_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:light_limestone_cobble_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:light_limestone_cobble_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:light_limestone_cobble_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:light_limestone_cobble_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:light_limestone_cobble_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:light_limestone_cobble_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:light_limestone_cobble_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:light_limestone_cobble_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:light_limestone_cobble_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:light_limestone_cobble_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:light_limestone_cobble_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:light_limestone_cobble_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:light_limestone_cobble_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:light_limestone_cobble_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:light_limestone_cobble_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:light_limestone_cobble_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:light_limestone_cobble_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:light_limestone_cobble_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:light_limestone_cobble_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:light_limestone_cobble_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:light_limestone_cobble_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:light_limestone_cobble_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:light_limestone_cobble_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:light_limestone_cobble_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:light_limestone_cobble_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:light_limestone_cobble_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:light_limestone_cobble_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:light_limestone_cobble_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:light_limestone_cobble_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:light_limestone_cobble_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:light_limestone_cobble_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:light_limestone_cobble_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:light_limestone_cobble_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:light_limestone_cobble_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:light_limestone_cobble_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:light_limestone_cobble_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:light_limestone_cobble_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:light_limestone_cobble_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:light_limestone_cobble_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:light_limestone_cobble_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:light_limestone_cobble_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:light_limestone_cobble_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:light_limestone_cobble_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:light_limestone_cobble_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:light_limestone_cobble_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:light_limestone_cobble_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:light_limestone_cobble_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:light_limestone_cobble_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:light_limestone_cobble_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:light_limestone_cobble_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:light_limestone_cobble_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:light_limestone_cobble_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:light_limestone_cobble_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:light_limestone_cobble_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:light_limestone_cobble_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:light_limestone_cobble_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:light_limestone_cobble_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:light_limestone_cobble_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:light_limestone_cobble_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:light_limestone_cobble_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:light_limestone_cobble_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:light_limestone_cobble_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:light_limestone_cobble_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:light_limestone_cobble_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:light_limestone_cobble_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:light_limestone_cobble_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:light_limestone_cobble_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:light_limestone_cobble_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:light_limestone_cobble_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:light_limestone_cobble_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:light_limestone_cobble_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:light_limestone_cobble_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:light_limestone_cobble_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:light_limestone_cobble_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:light_limestone_cobble_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:light_limestone_cobble_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:light_limestone_cobble_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:light_limestone_cobble_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:light_limestone_cobble_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:light_limestone_cobble_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:light_limestone_cobble_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:light_limestone_cobble_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:light_limestone_cobble_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:light_limestone_cobble_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:light_limestone_cobble_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:light_limestone_corner_slab[facing=north,type=top,waterlogged=true]
conquest:light_limestone_corner_slab[facing=north,type=top,waterlogged=false]
conquest:light_limestone_corner_slab[facing=north,type=bottom,waterlogged=true]
conquest:light_limestone_corner_slab[facing=north,type=bottom,waterlogged=false]
conquest:light_limestone_corner_slab[facing=south,type=top,waterlogged=true]
conquest:light_limestone_corner_slab[facing=south,type=top,waterlogged=false]
conquest:light_limestone_corner_slab[facing=south,type=bottom,waterlogged=true]
conquest:light_limestone_corner_slab[facing=south,type=bottom,waterlogged=false]
conquest:light_limestone_corner_slab[facing=west,type=top,waterlogged=true]
conquest:light_limestone_corner_slab[facing=west,type=top,waterlogged=false]
conquest:light_limestone_corner_slab[facing=west,type=bottom,waterlogged=true]
conquest:light_limestone_corner_slab[facing=west,type=bottom,waterlogged=false]
conquest:light_limestone_corner_slab[facing=east,type=top,waterlogged=true]
conquest:light_limestone_corner_slab[facing=east,type=top,waterlogged=false]
conquest:light_limestone_corner_slab[facing=east,type=bottom,waterlogged=true]
conquest:light_limestone_corner_slab[facing=east,type=bottom,waterlogged=false]
conquest:light_limestone_eighth_slab[facing=north,type=top,waterlogged=true]
conquest:light_limestone_eighth_slab[facing=north,type=top,waterlogged=false]
conquest:light_limestone_eighth_slab[facing=north,type=bottom,waterlogged=true]
conquest:light_limestone_eighth_slab[facing=north,type=bottom,waterlogged=false]
conquest:light_limestone_eighth_slab[facing=south,type=top,waterlogged=true]
conquest:light_limestone_eighth_slab[facing=south,type=top,waterlogged=false]
conquest:light_limestone_eighth_slab[facing=south,type=bottom,waterlogged=true]
conquest:light_limestone_eighth_slab[facing=south,type=bottom,waterlogged=false]
conquest:light_limestone_eighth_slab[facing=west,type=top,waterlogged=true]
conquest:light_limestone_eighth_slab[facing=west,type=top,waterlogged=false]
conquest:light_limestone_eighth_slab[facing=west,type=bottom,waterlogged=true]
conquest:light_limestone_eighth_slab[facing=west,type=bottom,waterlogged=false]
conquest:light_limestone_eighth_slab[facing=east,type=top,waterlogged=true]
conquest:light_limestone_eighth_slab[facing=east,type=top,waterlogged=false]
conquest:light_limestone_eighth_slab[facing=east,type=bottom,waterlogged=true]
conquest:light_limestone_eighth_slab[facing=east,type=bottom,waterlogged=false]
conquest:light_limestone_facade_gothic_arch[facing=north,shape=one,type=top]
conquest:light_limestone_facade_gothic_arch[facing=north,shape=one,type=bottom]
conquest:light_limestone_facade_gothic_arch[facing=north,shape=two_l,type=top]
conquest:light_limestone_facade_gothic_arch[facing=north,shape=two_l,type=bottom]
conquest:light_limestone_facade_gothic_arch[facing=north,shape=two_r,type=top]
conquest:light_limestone_facade_gothic_arch[facing=north,shape=two_r,type=bottom]
conquest:light_limestone_facade_gothic_arch[facing=north,shape=three_l,type=top]
conquest:light_limestone_facade_gothic_arch[facing=north,shape=three_l,type=bottom]
conquest:light_limestone_facade_gothic_arch[facing=north,shape=three_r,type=top]
conquest:light_limestone_facade_gothic_arch[facing=north,shape=three_r,type=bottom]
conquest:light_limestone_facade_gothic_arch[facing=north,shape=three_middle,type=top]
conquest:light_limestone_facade_gothic_arch[facing=north,shape=three_middle,type=bottom]
conquest:light_limestone_facade_gothic_arch[facing=south,shape=one,type=top]
conquest:light_limestone_facade_gothic_arch[facing=south,shape=one,type=bottom]
conquest:light_limestone_facade_gothic_arch[facing=south,shape=two_l,type=top]
conquest:light_limestone_facade_gothic_arch[facing=south,shape=two_l,type=bottom]
conquest:light_limestone_facade_gothic_arch[facing=south,shape=two_r,type=top]
conquest:light_limestone_facade_gothic_arch[facing=south,shape=two_r,type=bottom]
conquest:light_limestone_facade_gothic_arch[facing=south,shape=three_l,type=top]
conquest:light_limestone_facade_gothic_arch[facing=south,shape=three_l,type=bottom]
conquest:light_limestone_facade_gothic_arch[facing=south,shape=three_r,type=top]
conquest:light_limestone_facade_gothic_arch[facing=south,shape=three_r,type=bottom]
conquest:light_limestone_facade_gothic_arch[facing=south,shape=three_middle,type=top]
conquest:light_limestone_facade_gothic_arch[facing=south,shape=three_middle,type=bottom]
conquest:light_limestone_facade_gothic_arch[facing=west,shape=one,type=top]
conquest:light_limestone_facade_gothic_arch[facing=west,shape=one,type=bottom]
conquest:light_limestone_facade_gothic_arch[facing=west,shape=two_l,type=top]
conquest:light_limestone_facade_gothic_arch[facing=west,shape=two_l,type=bottom]
conquest:light_limestone_facade_gothic_arch[facing=west,shape=two_r,type=top]
conquest:light_limestone_facade_gothic_arch[facing=west,shape=two_r,type=bottom]
conquest:light_limestone_facade_gothic_arch[facing=west,shape=three_l,type=top]
conquest:light_limestone_facade_gothic_arch[facing=west,shape=three_l,type=bottom]
conquest:light_limestone_facade_gothic_arch[facing=west,shape=three_r,type=top]
conquest:light_limestone_facade_gothic_arch[facing=west,shape=three_r,type=bottom]
conquest:light_limestone_facade_gothic_arch[facing=west,shape=three_middle,type=top]
conquest:light_limestone_facade_gothic_arch[facing=west,shape=three_middle,type=bottom]
conquest:light_limestone_facade_gothic_arch[facing=east,shape=one,type=top]
conquest:light_limestone_facade_gothic_arch[facing=east,shape=one,type=bottom]
conquest:light_limestone_facade_gothic_arch[facing=east,shape=two_l,type=top]
conquest:light_limestone_facade_gothic_arch[facing=east,shape=two_l,type=bottom]
conquest:light_limestone_facade_gothic_arch[facing=east,shape=two_r,type=top]
conquest:light_limestone_facade_gothic_arch[facing=east,shape=two_r,type=bottom]
conquest:light_limestone_facade_gothic_arch[facing=east,shape=three_l,type=top]
conquest:light_limestone_facade_gothic_arch[facing=east,shape=three_l,type=bottom]
conquest:light_limestone_facade_gothic_arch[facing=east,shape=three_r,type=top]
conquest:light_limestone_facade_gothic_arch[facing=east,shape=three_r,type=bottom]
conquest:light_limestone_facade_gothic_arch[facing=east,shape=three_middle,type=top]
conquest:light_limestone_facade_gothic_arch[facing=east,shape=three_middle,type=bottom]
conquest:light_limestone_facade_round_arch[facing=north,shape=one,type=top]
conquest:light_limestone_facade_round_arch[facing=north,shape=one,type=bottom]
conquest:light_limestone_facade_round_arch[facing=north,shape=two_l,type=top]
conquest:light_limestone_facade_round_arch[facing=north,shape=two_l,type=bottom]
conquest:light_limestone_facade_round_arch[facing=north,shape=two_r,type=top]
conquest:light_limestone_facade_round_arch[facing=north,shape=two_r,type=bottom]
conquest:light_limestone_facade_round_arch[facing=north,shape=three_l,type=top]
conquest:light_limestone_facade_round_arch[facing=north,shape=three_l,type=bottom]
conquest:light_limestone_facade_round_arch[facing=north,shape=three_r,type=top]
conquest:light_limestone_facade_round_arch[facing=north,shape=three_r,type=bottom]
conquest:light_limestone_facade_round_arch[facing=north,shape=three_middle,type=top]
conquest:light_limestone_facade_round_arch[facing=north,shape=three_middle,type=bottom]
conquest:light_limestone_facade_round_arch[facing=south,shape=one,type=top]
conquest:light_limestone_facade_round_arch[facing=south,shape=one,type=bottom]
conquest:light_limestone_facade_round_arch[facing=south,shape=two_l,type=top]
conquest:light_limestone_facade_round_arch[facing=south,shape=two_l,type=bottom]
conquest:light_limestone_facade_round_arch[facing=south,shape=two_r,type=top]
conquest:light_limestone_facade_round_arch[facing=south,shape=two_r,type=bottom]
conquest:light_limestone_facade_round_arch[facing=south,shape=three_l,type=top]
conquest:light_limestone_facade_round_arch[facing=south,shape=three_l,type=bottom]
conquest:light_limestone_facade_round_arch[facing=south,shape=three_r,type=top]
conquest:light_limestone_facade_round_arch[facing=south,shape=three_r,type=bottom]
conquest:light_limestone_facade_round_arch[facing=south,shape=three_middle,type=top]
conquest:light_limestone_facade_round_arch[facing=south,shape=three_middle,type=bottom]
conquest:light_limestone_facade_round_arch[facing=west,shape=one,type=top]
conquest:light_limestone_facade_round_arch[facing=west,shape=one,type=bottom]
conquest:light_limestone_facade_round_arch[facing=west,shape=two_l,type=top]
conquest:light_limestone_facade_round_arch[facing=west,shape=two_l,type=bottom]
conquest:light_limestone_facade_round_arch[facing=west,shape=two_r,type=top]
conquest:light_limestone_facade_round_arch[facing=west,shape=two_r,type=bottom]
conquest:light_limestone_facade_round_arch[facing=west,shape=three_l,type=top]
conquest:light_limestone_facade_round_arch[facing=west,shape=three_l,type=bottom]
conquest:light_limestone_facade_round_arch[facing=west,shape=three_r,type=top]
conquest:light_limestone_facade_round_arch[facing=west,shape=three_r,type=bottom]
conquest:light_limestone_facade_round_arch[facing=west,shape=three_middle,type=top]
conquest:light_limestone_facade_round_arch[facing=west,shape=three_middle,type=bottom]
conquest:light_limestone_facade_round_arch[facing=east,shape=one,type=top]
conquest:light_limestone_facade_round_arch[facing=east,shape=one,type=bottom]
conquest:light_limestone_facade_round_arch[facing=east,shape=two_l,type=top]
conquest:light_limestone_facade_round_arch[facing=east,shape=two_l,type=bottom]
conquest:light_limestone_facade_round_arch[facing=east,shape=two_r,type=top]
conquest:light_limestone_facade_round_arch[facing=east,shape=two_r,type=bottom]
conquest:light_limestone_facade_round_arch[facing=east,shape=three_l,type=top]
conquest:light_limestone_facade_round_arch[facing=east,shape=three_l,type=bottom]
conquest:light_limestone_facade_round_arch[facing=east,shape=three_r,type=top]
conquest:light_limestone_facade_round_arch[facing=east,shape=three_r,type=bottom]
conquest:light_limestone_facade_round_arch[facing=east,shape=three_middle,type=top]
conquest:light_limestone_facade_round_arch[facing=east,shape=three_middle,type=bottom]
conquest:light_limestone_facade_segmental_arch[facing=north,shape=one,type=top]
conquest:light_limestone_facade_segmental_arch[facing=north,shape=one,type=bottom]
conquest:light_limestone_facade_segmental_arch[facing=north,shape=two_l,type=top]
conquest:light_limestone_facade_segmental_arch[facing=north,shape=two_l,type=bottom]
conquest:light_limestone_facade_segmental_arch[facing=north,shape=two_r,type=top]
conquest:light_limestone_facade_segmental_arch[facing=north,shape=two_r,type=bottom]
conquest:light_limestone_facade_segmental_arch[facing=north,shape=three_l,type=top]
conquest:light_limestone_facade_segmental_arch[facing=north,shape=three_l,type=bottom]
conquest:light_limestone_facade_segmental_arch[facing=north,shape=three_r,type=top]
conquest:light_limestone_facade_segmental_arch[facing=north,shape=three_r,type=bottom]
conquest:light_limestone_facade_segmental_arch[facing=north,shape=three_middle,type=top]
conquest:light_limestone_facade_segmental_arch[facing=north,shape=three_middle,type=bottom]
conquest:light_limestone_facade_segmental_arch[facing=south,shape=one,type=top]
conquest:light_limestone_facade_segmental_arch[facing=south,shape=one,type=bottom]
conquest:light_limestone_facade_segmental_arch[facing=south,shape=two_l,type=top]
conquest:light_limestone_facade_segmental_arch[facing=south,shape=two_l,type=bottom]
conquest:light_limestone_facade_segmental_arch[facing=south,shape=two_r,type=top]
conquest:light_limestone_facade_segmental_arch[facing=south,shape=two_r,type=bottom]
conquest:light_limestone_facade_segmental_arch[facing=south,shape=three_l,type=top]
conquest:light_limestone_facade_segmental_arch[facing=south,shape=three_l,type=bottom]
conquest:light_limestone_facade_segmental_arch[facing=south,shape=three_r,type=top]
conquest:light_limestone_facade_segmental_arch[facing=south,shape=three_r,type=bottom]
conquest:light_limestone_facade_segmental_arch[facing=south,shape=three_middle,type=top]
conquest:light_limestone_facade_segmental_arch[facing=south,shape=three_middle,type=bottom]
conquest:light_limestone_facade_segmental_arch[facing=west,shape=one,type=top]
conquest:light_limestone_facade_segmental_arch[facing=west,shape=one,type=bottom]
conquest:light_limestone_facade_segmental_arch[facing=west,shape=two_l,type=top]
conquest:light_limestone_facade_segmental_arch[facing=west,shape=two_l,type=bottom]
conquest:light_limestone_facade_segmental_arch[facing=west,shape=two_r,type=top]
conquest:light_limestone_facade_segmental_arch[facing=west,shape=two_r,type=bottom]
conquest:light_limestone_facade_segmental_arch[facing=west,shape=three_l,type=top]
conquest:light_limestone_facade_segmental_arch[facing=west,shape=three_l,type=bottom]
conquest:light_limestone_facade_segmental_arch[facing=west,shape=three_r,type=top]
conquest:light_limestone_facade_segmental_arch[facing=west,shape=three_r,type=bottom]
conquest:light_limestone_facade_segmental_arch[facing=west,shape=three_middle,type=top]
conquest:light_limestone_facade_segmental_arch[facing=west,shape=three_middle,type=bottom]
conquest:light_limestone_facade_segmental_arch[facing=east,shape=one,type=top]
conquest:light_limestone_facade_segmental_arch[facing=east,shape=one,type=bottom]
conquest:light_limestone_facade_segmental_arch[facing=east,shape=two_l,type=top]
conquest:light_limestone_facade_segmental_arch[facing=east,shape=two_l,type=bottom]
conquest:light_limestone_facade_segmental_arch[facing=east,shape=two_r,type=top]
conquest:light_limestone_facade_segmental_arch[facing=east,shape=two_r,type=bottom]
conquest:light_limestone_facade_segmental_arch[facing=east,shape=three_l,type=top]
conquest:light_limestone_facade_segmental_arch[facing=east,shape=three_l,type=bottom]
conquest:light_limestone_facade_segmental_arch[facing=east,shape=three_r,type=top]
conquest:light_limestone_facade_segmental_arch[facing=east,shape=three_r,type=bottom]
conquest:light_limestone_facade_segmental_arch[facing=east,shape=three_middle,type=top]
conquest:light_limestone_facade_segmental_arch[facing=east,shape=three_middle,type=bottom]
conquest:light_limestone_gothic_arch[facing=north,shape=one]
conquest:light_limestone_gothic_arch[facing=north,shape=two]
conquest:light_limestone_gothic_arch[facing=north,shape=three]
conquest:light_limestone_gothic_arch[facing=north,shape=three_middle]
conquest:light_limestone_gothic_arch[facing=south,shape=one]
conquest:light_limestone_gothic_arch[facing=south,shape=two]
conquest:light_limestone_gothic_arch[facing=south,shape=three]
conquest:light_limestone_gothic_arch[facing=south,shape=three_middle]
conquest:light_limestone_gothic_arch[facing=west,shape=one]
conquest:light_limestone_gothic_arch[facing=west,shape=two]
conquest:light_limestone_gothic_arch[facing=west,shape=three]
conquest:light_limestone_gothic_arch[facing=west,shape=three_middle]
conquest:light_limestone_gothic_arch[facing=east,shape=one]
conquest:light_limestone_gothic_arch[facing=east,shape=two]
conquest:light_limestone_gothic_arch[facing=east,shape=three]
conquest:light_limestone_gothic_arch[facing=east,shape=three_middle]
conquest:light_limestone_gothic_window
conquest:light_limestone_gothic_window_pane[down=true,east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:light_limestone_gothic_window_pane[down=true,east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:light_limestone_gothic_window_pane[down=true,east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:light_limestone_gothic_window_pane[down=true,east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:light_limestone_gothic_window_pane[down=true,east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:light_limestone_gothic_window_pane[down=true,east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:light_limestone_gothic_window_pane[down=true,east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:light_limestone_gothic_window_pane[down=true,east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:light_limestone_gothic_window_pane[down=true,east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:light_limestone_gothic_window_pane[down=true,east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:light_limestone_gothic_window_pane[down=true,east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:light_limestone_gothic_window_pane[down=true,east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:light_limestone_gothic_window_pane[down=true,east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:light_limestone_gothic_window_pane[down=true,east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:light_limestone_gothic_window_pane[down=true,east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:light_limestone_gothic_window_pane[down=true,east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:light_limestone_gothic_window_pane[down=true,east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:light_limestone_gothic_window_pane[down=true,east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:light_limestone_gothic_window_pane[down=true,east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:light_limestone_gothic_window_pane[down=true,east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:light_limestone_gothic_window_pane[down=true,east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:light_limestone_gothic_window_pane[down=true,east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:light_limestone_gothic_window_pane[down=true,east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:light_limestone_gothic_window_pane[down=true,east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:light_limestone_gothic_window_pane[down=true,east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:light_limestone_gothic_window_pane[down=true,east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:light_limestone_gothic_window_pane[down=true,east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:light_limestone_gothic_window_pane[down=true,east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:light_limestone_gothic_window_pane[down=true,east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:light_limestone_gothic_window_pane[down=true,east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:light_limestone_gothic_window_pane[down=true,east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:light_limestone_gothic_window_pane[down=true,east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:light_limestone_gothic_window_pane[down=true,east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:light_limestone_gothic_window_pane[down=true,east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:light_limestone_gothic_window_pane[down=true,east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:light_limestone_gothic_window_pane[down=true,east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:light_limestone_gothic_window_pane[down=true,east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:light_limestone_gothic_window_pane[down=true,east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:light_limestone_gothic_window_pane[down=true,east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:light_limestone_gothic_window_pane[down=true,east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:light_limestone_gothic_window_pane[down=true,east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:light_limestone_gothic_window_pane[down=true,east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:light_limestone_gothic_window_pane[down=true,east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:light_limestone_gothic_window_pane[down=true,east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:light_limestone_gothic_window_pane[down=true,east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:light_limestone_gothic_window_pane[down=true,east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:light_limestone_gothic_window_pane[down=true,east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:light_limestone_gothic_window_pane[down=true,east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:light_limestone_gothic_window_pane[down=true,east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:light_limestone_gothic_window_pane[down=true,east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:light_limestone_gothic_window_pane[down=true,east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:light_limestone_gothic_window_pane[down=true,east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:light_limestone_gothic_window_pane[down=true,east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:light_limestone_gothic_window_pane[down=true,east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:light_limestone_gothic_window_pane[down=true,east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:light_limestone_gothic_window_pane[down=true,east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:light_limestone_gothic_window_pane[down=true,east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:light_limestone_gothic_window_pane[down=true,east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:light_limestone_gothic_window_pane[down=true,east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:light_limestone_gothic_window_pane[down=true,east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:light_limestone_gothic_window_pane[down=true,east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:light_limestone_gothic_window_pane[down=true,east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:light_limestone_gothic_window_pane[down=true,east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:light_limestone_gothic_window_pane[down=true,east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:light_limestone_gothic_window_pane[down=false,east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:light_limestone_gothic_window_pane[down=false,east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:light_limestone_gothic_window_pane[down=false,east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:light_limestone_gothic_window_pane[down=false,east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:light_limestone_gothic_window_pane[down=false,east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:light_limestone_gothic_window_pane[down=false,east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:light_limestone_gothic_window_pane[down=false,east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:light_limestone_gothic_window_pane[down=false,east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:light_limestone_gothic_window_pane[down=false,east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:light_limestone_gothic_window_pane[down=false,east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:light_limestone_gothic_window_pane[down=false,east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:light_limestone_gothic_window_pane[down=false,east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:light_limestone_gothic_window_pane[down=false,east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:light_limestone_gothic_window_pane[down=false,east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:light_limestone_gothic_window_pane[down=false,east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:light_limestone_gothic_window_pane[down=false,east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:light_limestone_gothic_window_pane[down=false,east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:light_limestone_gothic_window_pane[down=false,east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:light_limestone_gothic_window_pane[down=false,east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:light_limestone_gothic_window_pane[down=false,east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:light_limestone_gothic_window_pane[down=false,east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:light_limestone_gothic_window_pane[down=false,east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:light_limestone_gothic_window_pane[down=false,east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:light_limestone_gothic_window_pane[down=false,east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:light_limestone_gothic_window_pane[down=false,east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:light_limestone_gothic_window_pane[down=false,east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:light_limestone_gothic_window_pane[down=false,east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:light_limestone_gothic_window_pane[down=false,east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:light_limestone_gothic_window_pane[down=false,east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:light_limestone_gothic_window_pane[down=false,east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:light_limestone_gothic_window_pane[down=false,east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:light_limestone_gothic_window_pane[down=false,east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:light_limestone_gothic_window_pane[down=false,east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:light_limestone_gothic_window_pane[down=false,east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:light_limestone_gothic_window_pane[down=false,east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:light_limestone_gothic_window_pane[down=false,east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:light_limestone_gothic_window_pane[down=false,east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:light_limestone_gothic_window_pane[down=false,east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:light_limestone_gothic_window_pane[down=false,east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:light_limestone_gothic_window_pane[down=false,east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:light_limestone_gothic_window_pane[down=false,east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:light_limestone_gothic_window_pane[down=false,east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:light_limestone_gothic_window_pane[down=false,east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:light_limestone_gothic_window_pane[down=false,east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:light_limestone_gothic_window_pane[down=false,east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:light_limestone_gothic_window_pane[down=false,east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:light_limestone_gothic_window_pane[down=false,east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:light_limestone_gothic_window_pane[down=false,east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:light_limestone_gothic_window_pane[down=false,east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:light_limestone_gothic_window_pane[down=false,east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:light_limestone_gothic_window_pane[down=false,east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:light_limestone_gothic_window_pane[down=false,east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:light_limestone_gothic_window_pane[down=false,east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:light_limestone_gothic_window_pane[down=false,east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:light_limestone_gothic_window_pane[down=false,east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:light_limestone_gothic_window_pane[down=false,east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:light_limestone_gothic_window_pane[down=false,east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:light_limestone_gothic_window_pane[down=false,east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:light_limestone_gothic_window_pane[down=false,east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:light_limestone_gothic_window_pane[down=false,east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:light_limestone_gothic_window_pane[down=false,east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:light_limestone_gothic_window_pane[down=false,east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:light_limestone_gothic_window_pane[down=false,east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:light_limestone_gothic_window_pane[down=false,east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:light_limestone_gothic_window_vertical_corner[facing=north,layer=1,waterlogged=true]
conquest:light_limestone_gothic_window_vertical_corner[facing=north,layer=1,waterlogged=false]
conquest:light_limestone_gothic_window_vertical_corner[facing=north,layer=2,waterlogged=true]
conquest:light_limestone_gothic_window_vertical_corner[facing=north,layer=2,waterlogged=false]
conquest:light_limestone_gothic_window_vertical_corner[facing=north,layer=3,waterlogged=true]
conquest:light_limestone_gothic_window_vertical_corner[facing=north,layer=3,waterlogged=false]
conquest:light_limestone_gothic_window_vertical_corner[facing=north,layer=4,waterlogged=true]
conquest:light_limestone_gothic_window_vertical_corner[facing=north,layer=4,waterlogged=false]
conquest:light_limestone_gothic_window_vertical_corner[facing=south,layer=1,waterlogged=true]
conquest:light_limestone_gothic_window_vertical_corner[facing=south,layer=1,waterlogged=false]
conquest:light_limestone_gothic_window_vertical_corner[facing=south,layer=2,waterlogged=true]
conquest:light_limestone_gothic_window_vertical_corner[facing=south,layer=2,waterlogged=false]
conquest:light_limestone_gothic_window_vertical_corner[facing=south,layer=3,waterlogged=true]
conquest:light_limestone_gothic_window_vertical_corner[facing=south,layer=3,waterlogged=false]
conquest:light_limestone_gothic_window_vertical_corner[facing=south,layer=4,waterlogged=true]
conquest:light_limestone_gothic_window_vertical_corner[facing=south,layer=4,waterlogged=false]
conquest:light_limestone_gothic_window_vertical_corner[facing=west,layer=1,waterlogged=true]
conquest:light_limestone_gothic_window_vertical_corner[facing=west,layer=1,waterlogged=false]
conquest:light_limestone_gothic_window_vertical_corner[facing=west,layer=2,waterlogged=true]
conquest:light_limestone_gothic_window_vertical_corner[facing=west,layer=2,waterlogged=false]
conquest:light_limestone_gothic_window_vertical_corner[facing=west,layer=3,waterlogged=true]
conquest:light_limestone_gothic_window_vertical_corner[facing=west,layer=3,waterlogged=false]
conquest:light_limestone_gothic_window_vertical_corner[facing=west,layer=4,waterlogged=true]
conquest:light_limestone_gothic_window_vertical_corner[facing=west,layer=4,waterlogged=false]
conquest:light_limestone_gothic_window_vertical_corner[facing=east,layer=1,waterlogged=true]
conquest:light_limestone_gothic_window_vertical_corner[facing=east,layer=1,waterlogged=false]
conquest:light_limestone_gothic_window_vertical_corner[facing=east,layer=2,waterlogged=true]
conquest:light_limestone_gothic_window_vertical_corner[facing=east,layer=2,waterlogged=false]
conquest:light_limestone_gothic_window_vertical_corner[facing=east,layer=3,waterlogged=true]
conquest:light_limestone_gothic_window_vertical_corner[facing=east,layer=3,waterlogged=false]
conquest:light_limestone_gothic_window_vertical_corner[facing=east,layer=4,waterlogged=true]
conquest:light_limestone_gothic_window_vertical_corner[facing=east,layer=4,waterlogged=false]
conquest:light_limestone_gothic_window_vertical_quarter[facing=north,layer=1,waterlogged=true]
conquest:light_limestone_gothic_window_vertical_quarter[facing=north,layer=1,waterlogged=false]
conquest:light_limestone_gothic_window_vertical_quarter[facing=north,layer=2,waterlogged=true]
conquest:light_limestone_gothic_window_vertical_quarter[facing=north,layer=2,waterlogged=false]
conquest:light_limestone_gothic_window_vertical_quarter[facing=north,layer=3,waterlogged=true]
conquest:light_limestone_gothic_window_vertical_quarter[facing=north,layer=3,waterlogged=false]
conquest:light_limestone_gothic_window_vertical_quarter[facing=north,layer=4,waterlogged=true]
conquest:light_limestone_gothic_window_vertical_quarter[facing=north,layer=4,waterlogged=false]
conquest:light_limestone_gothic_window_vertical_quarter[facing=south,layer=1,waterlogged=true]
conquest:light_limestone_gothic_window_vertical_quarter[facing=south,layer=1,waterlogged=false]
conquest:light_limestone_gothic_window_vertical_quarter[facing=south,layer=2,waterlogged=true]
conquest:light_limestone_gothic_window_vertical_quarter[facing=south,layer=2,waterlogged=false]
conquest:light_limestone_gothic_window_vertical_quarter[facing=south,layer=3,waterlogged=true]
conquest:light_limestone_gothic_window_vertical_quarter[facing=south,layer=3,waterlogged=false]
conquest:light_limestone_gothic_window_vertical_quarter[facing=south,layer=4,waterlogged=true]
conquest:light_limestone_gothic_window_vertical_quarter[facing=south,layer=4,waterlogged=false]
conquest:light_limestone_gothic_window_vertical_quarter[facing=west,layer=1,waterlogged=true]
conquest:light_limestone_gothic_window_vertical_quarter[facing=west,layer=1,waterlogged=false]
conquest:light_limestone_gothic_window_vertical_quarter[facing=west,layer=2,waterlogged=true]
conquest:light_limestone_gothic_window_vertical_quarter[facing=west,layer=2,waterlogged=false]
conquest:light_limestone_gothic_window_vertical_quarter[facing=west,layer=3,waterlogged=true]
conquest:light_limestone_gothic_window_vertical_quarter[facing=west,layer=3,waterlogged=false]
conquest:light_limestone_gothic_window_vertical_quarter[facing=west,layer=4,waterlogged=true]
conquest:light_limestone_gothic_window_vertical_quarter[facing=west,layer=4,waterlogged=false]
conquest:light_limestone_gothic_window_vertical_quarter[facing=east,layer=1,waterlogged=true]
conquest:light_limestone_gothic_window_vertical_quarter[facing=east,layer=1,waterlogged=false]
conquest:light_limestone_gothic_window_vertical_quarter[facing=east,layer=2,waterlogged=true]
conquest:light_limestone_gothic_window_vertical_quarter[facing=east,layer=2,waterlogged=false]
conquest:light_limestone_gothic_window_vertical_quarter[facing=east,layer=3,waterlogged=true]
conquest:light_limestone_gothic_window_vertical_quarter[facing=east,layer=3,waterlogged=false]
conquest:light_limestone_gothic_window_vertical_quarter[facing=east,layer=4,waterlogged=true]
conquest:light_limestone_gothic_window_vertical_quarter[facing=east,layer=4,waterlogged=false]
conquest:light_limestone_gothic_window_vertical_slab[facing=north,layer=1,waterlogged=true]
conquest:light_limestone_gothic_window_vertical_slab[facing=north,layer=1,waterlogged=false]
conquest:light_limestone_gothic_window_vertical_slab[facing=north,layer=2,waterlogged=true]
conquest:light_limestone_gothic_window_vertical_slab[facing=north,layer=2,waterlogged=false]
conquest:light_limestone_gothic_window_vertical_slab[facing=north,layer=3,waterlogged=true]
conquest:light_limestone_gothic_window_vertical_slab[facing=north,layer=3,waterlogged=false]
conquest:light_limestone_gothic_window_vertical_slab[facing=north,layer=4,waterlogged=true]
conquest:light_limestone_gothic_window_vertical_slab[facing=north,layer=4,waterlogged=false]
conquest:light_limestone_gothic_window_vertical_slab[facing=south,layer=1,waterlogged=true]
conquest:light_limestone_gothic_window_vertical_slab[facing=south,layer=1,waterlogged=false]
conquest:light_limestone_gothic_window_vertical_slab[facing=south,layer=2,waterlogged=true]
conquest:light_limestone_gothic_window_vertical_slab[facing=south,layer=2,waterlogged=false]
conquest:light_limestone_gothic_window_vertical_slab[facing=south,layer=3,waterlogged=true]
conquest:light_limestone_gothic_window_vertical_slab[facing=south,layer=3,waterlogged=false]
conquest:light_limestone_gothic_window_vertical_slab[facing=south,layer=4,waterlogged=true]
conquest:light_limestone_gothic_window_vertical_slab[facing=south,layer=4,waterlogged=false]
conquest:light_limestone_gothic_window_vertical_slab[facing=west,layer=1,waterlogged=true]
conquest:light_limestone_gothic_window_vertical_slab[facing=west,layer=1,waterlogged=false]
conquest:light_limestone_gothic_window_vertical_slab[facing=west,layer=2,waterlogged=true]
conquest:light_limestone_gothic_window_vertical_slab[facing=west,layer=2,waterlogged=false]
conquest:light_limestone_gothic_window_vertical_slab[facing=west,layer=3,waterlogged=true]
conquest:light_limestone_gothic_window_vertical_slab[facing=west,layer=3,waterlogged=false]
conquest:light_limestone_gothic_window_vertical_slab[facing=west,layer=4,waterlogged=true]
conquest:light_limestone_gothic_window_vertical_slab[facing=west,layer=4,waterlogged=false]
conquest:light_limestone_gothic_window_vertical_slab[facing=east,layer=1,waterlogged=true]
conquest:light_limestone_gothic_window_vertical_slab[facing=east,layer=1,waterlogged=false]
conquest:light_limestone_gothic_window_vertical_slab[facing=east,layer=2,waterlogged=true]
conquest:light_limestone_gothic_window_vertical_slab[facing=east,layer=2,waterlogged=false]
conquest:light_limestone_gothic_window_vertical_slab[facing=east,layer=3,waterlogged=true]
conquest:light_limestone_gothic_window_vertical_slab[facing=east,layer=3,waterlogged=false]
conquest:light_limestone_gothic_window_vertical_slab[facing=east,layer=4,waterlogged=true]
conquest:light_limestone_gothic_window_vertical_slab[facing=east,layer=4,waterlogged=false]
conquest:light_limestone_lattice_window
conquest:light_limestone_lattice_window_pane[down=true,east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:light_limestone_lattice_window_pane[down=true,east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:light_limestone_lattice_window_pane[down=true,east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:light_limestone_lattice_window_pane[down=true,east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:light_limestone_lattice_window_pane[down=true,east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:light_limestone_lattice_window_pane[down=true,east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:light_limestone_lattice_window_pane[down=true,east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:light_limestone_lattice_window_pane[down=true,east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:light_limestone_lattice_window_pane[down=true,east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:light_limestone_lattice_window_pane[down=true,east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:light_limestone_lattice_window_pane[down=true,east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:light_limestone_lattice_window_pane[down=true,east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:light_limestone_lattice_window_pane[down=true,east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:light_limestone_lattice_window_pane[down=true,east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:light_limestone_lattice_window_pane[down=true,east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:light_limestone_lattice_window_pane[down=true,east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:light_limestone_lattice_window_pane[down=true,east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:light_limestone_lattice_window_pane[down=true,east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:light_limestone_lattice_window_pane[down=true,east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:light_limestone_lattice_window_pane[down=true,east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:light_limestone_lattice_window_pane[down=true,east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:light_limestone_lattice_window_pane[down=true,east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:light_limestone_lattice_window_pane[down=true,east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:light_limestone_lattice_window_pane[down=true,east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:light_limestone_lattice_window_pane[down=true,east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:light_limestone_lattice_window_pane[down=true,east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:light_limestone_lattice_window_pane[down=true,east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:light_limestone_lattice_window_pane[down=true,east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:light_limestone_lattice_window_pane[down=true,east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:light_limestone_lattice_window_pane[down=true,east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:light_limestone_lattice_window_pane[down=true,east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:light_limestone_lattice_window_pane[down=true,east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:light_limestone_lattice_window_pane[down=true,east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:light_limestone_lattice_window_pane[down=true,east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:light_limestone_lattice_window_pane[down=true,east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:light_limestone_lattice_window_pane[down=true,east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:light_limestone_lattice_window_pane[down=true,east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:light_limestone_lattice_window_pane[down=true,east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:light_limestone_lattice_window_pane[down=true,east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:light_limestone_lattice_window_pane[down=true,east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:light_limestone_lattice_window_pane[down=true,east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:light_limestone_lattice_window_pane[down=true,east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:light_limestone_lattice_window_pane[down=true,east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:light_limestone_lattice_window_pane[down=true,east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:light_limestone_lattice_window_pane[down=true,east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:light_limestone_lattice_window_pane[down=true,east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:light_limestone_lattice_window_pane[down=true,east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:light_limestone_lattice_window_pane[down=true,east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:light_limestone_lattice_window_pane[down=true,east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:light_limestone_lattice_window_pane[down=true,east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:light_limestone_lattice_window_pane[down=true,east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:light_limestone_lattice_window_pane[down=true,east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:light_limestone_lattice_window_pane[down=true,east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:light_limestone_lattice_window_pane[down=true,east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:light_limestone_lattice_window_pane[down=true,east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:light_limestone_lattice_window_pane[down=true,east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:light_limestone_lattice_window_pane[down=true,east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:light_limestone_lattice_window_pane[down=true,east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:light_limestone_lattice_window_pane[down=true,east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:light_limestone_lattice_window_pane[down=true,east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:light_limestone_lattice_window_pane[down=true,east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:light_limestone_lattice_window_pane[down=true,east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:light_limestone_lattice_window_pane[down=true,east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:light_limestone_lattice_window_pane[down=true,east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:light_limestone_lattice_window_pane[down=false,east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:light_limestone_lattice_window_pane[down=false,east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:light_limestone_lattice_window_pane[down=false,east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:light_limestone_lattice_window_pane[down=false,east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:light_limestone_lattice_window_pane[down=false,east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:light_limestone_lattice_window_pane[down=false,east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:light_limestone_lattice_window_pane[down=false,east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:light_limestone_lattice_window_pane[down=false,east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:light_limestone_lattice_window_pane[down=false,east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:light_limestone_lattice_window_pane[down=false,east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:light_limestone_lattice_window_pane[down=false,east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:light_limestone_lattice_window_pane[down=false,east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:light_limestone_lattice_window_pane[down=false,east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:light_limestone_lattice_window_pane[down=false,east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:light_limestone_lattice_window_pane[down=false,east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:light_limestone_lattice_window_pane[down=false,east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:light_limestone_lattice_window_pane[down=false,east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:light_limestone_lattice_window_pane[down=false,east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:light_limestone_lattice_window_pane[down=false,east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:light_limestone_lattice_window_pane[down=false,east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:light_limestone_lattice_window_pane[down=false,east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:light_limestone_lattice_window_pane[down=false,east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:light_limestone_lattice_window_pane[down=false,east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:light_limestone_lattice_window_pane[down=false,east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:light_limestone_lattice_window_pane[down=false,east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:light_limestone_lattice_window_pane[down=false,east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:light_limestone_lattice_window_pane[down=false,east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:light_limestone_lattice_window_pane[down=false,east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:light_limestone_lattice_window_pane[down=false,east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:light_limestone_lattice_window_pane[down=false,east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:light_limestone_lattice_window_pane[down=false,east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:light_limestone_lattice_window_pane[down=false,east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:light_limestone_lattice_window_pane[down=false,east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:light_limestone_lattice_window_pane[down=false,east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:light_limestone_lattice_window_pane[down=false,east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:light_limestone_lattice_window_pane[down=false,east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:light_limestone_lattice_window_pane[down=false,east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:light_limestone_lattice_window_pane[down=false,east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:light_limestone_lattice_window_pane[down=false,east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:light_limestone_lattice_window_pane[down=false,east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:light_limestone_lattice_window_pane[down=false,east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:light_limestone_lattice_window_pane[down=false,east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:light_limestone_lattice_window_pane[down=false,east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:light_limestone_lattice_window_pane[down=false,east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:light_limestone_lattice_window_pane[down=false,east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:light_limestone_lattice_window_pane[down=false,east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:light_limestone_lattice_window_pane[down=false,east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:light_limestone_lattice_window_pane[down=false,east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:light_limestone_lattice_window_pane[down=false,east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:light_limestone_lattice_window_pane[down=false,east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:light_limestone_lattice_window_pane[down=false,east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:light_limestone_lattice_window_pane[down=false,east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:light_limestone_lattice_window_pane[down=false,east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:light_limestone_lattice_window_pane[down=false,east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:light_limestone_lattice_window_pane[down=false,east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:light_limestone_lattice_window_pane[down=false,east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:light_limestone_lattice_window_pane[down=false,east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:light_limestone_lattice_window_pane[down=false,east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:light_limestone_lattice_window_pane[down=false,east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:light_limestone_lattice_window_pane[down=false,east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:light_limestone_lattice_window_pane[down=false,east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:light_limestone_lattice_window_pane[down=false,east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:light_limestone_lattice_window_pane[down=false,east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:light_limestone_lattice_window_pane[down=false,east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:light_limestone_lattice_window_slab[layer=1,type=top,waterlogged=true]
conquest:light_limestone_lattice_window_slab[layer=1,type=top,waterlogged=false]
conquest:light_limestone_lattice_window_slab[layer=1,type=bottom,waterlogged=true]
conquest:light_limestone_lattice_window_slab[layer=1,type=bottom,waterlogged=false]
conquest:light_limestone_lattice_window_slab[layer=2,type=top,waterlogged=true]
conquest:light_limestone_lattice_window_slab[layer=2,type=top,waterlogged=false]
conquest:light_limestone_lattice_window_slab[layer=2,type=bottom,waterlogged=true]
conquest:light_limestone_lattice_window_slab[layer=2,type=bottom,waterlogged=false]
conquest:light_limestone_lattice_window_slab[layer=3,type=top,waterlogged=true]
conquest:light_limestone_lattice_window_slab[layer=3,type=top,waterlogged=false]
conquest:light_limestone_lattice_window_slab[layer=3,type=bottom,waterlogged=true]
conquest:light_limestone_lattice_window_slab[layer=3,type=bottom,waterlogged=false]
conquest:light_limestone_lattice_window_slab[layer=4,type=top,waterlogged=true]
conquest:light_limestone_lattice_window_slab[layer=4,type=top,waterlogged=false]
conquest:light_limestone_lattice_window_slab[layer=4,type=bottom,waterlogged=true]
conquest:light_limestone_lattice_window_slab[layer=4,type=bottom,waterlogged=false]
conquest:light_limestone_lattice_window_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:light_limestone_lattice_window_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:light_limestone_lattice_window_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:light_limestone_lattice_window_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:light_limestone_lattice_window_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:light_limestone_lattice_window_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:light_limestone_lattice_window_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:light_limestone_lattice_window_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:light_limestone_lattice_window_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:light_limestone_lattice_window_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:light_limestone_lattice_window_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:light_limestone_lattice_window_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:light_limestone_lattice_window_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:light_limestone_lattice_window_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:light_limestone_lattice_window_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:light_limestone_lattice_window_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:light_limestone_lattice_window_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:light_limestone_lattice_window_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:light_limestone_lattice_window_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:light_limestone_lattice_window_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:light_limestone_lattice_window_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:light_limestone_lattice_window_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:light_limestone_lattice_window_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:light_limestone_lattice_window_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:light_limestone_lattice_window_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:light_limestone_lattice_window_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:light_limestone_lattice_window_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:light_limestone_lattice_window_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:light_limestone_lattice_window_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:light_limestone_lattice_window_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:light_limestone_lattice_window_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:light_limestone_lattice_window_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:light_limestone_lattice_window_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:light_limestone_lattice_window_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:light_limestone_lattice_window_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:light_limestone_lattice_window_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:light_limestone_lattice_window_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:light_limestone_lattice_window_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:light_limestone_lattice_window_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:light_limestone_lattice_window_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:light_limestone_lattice_window_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:light_limestone_lattice_window_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:light_limestone_lattice_window_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:light_limestone_lattice_window_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:light_limestone_lattice_window_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:light_limestone_lattice_window_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:light_limestone_lattice_window_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:light_limestone_lattice_window_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:light_limestone_lattice_window_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:light_limestone_lattice_window_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:light_limestone_lattice_window_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:light_limestone_lattice_window_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:light_limestone_lattice_window_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:light_limestone_lattice_window_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:light_limestone_lattice_window_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:light_limestone_lattice_window_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:light_limestone_lattice_window_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:light_limestone_lattice_window_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:light_limestone_lattice_window_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:light_limestone_lattice_window_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:light_limestone_lattice_window_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:light_limestone_lattice_window_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:light_limestone_lattice_window_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:light_limestone_lattice_window_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:light_limestone_lattice_window_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:light_limestone_lattice_window_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:light_limestone_lattice_window_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:light_limestone_lattice_window_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:light_limestone_lattice_window_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:light_limestone_lattice_window_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:light_limestone_lattice_window_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:light_limestone_lattice_window_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:light_limestone_lattice_window_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:light_limestone_lattice_window_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:light_limestone_lattice_window_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:light_limestone_lattice_window_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:light_limestone_lattice_window_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:light_limestone_lattice_window_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:light_limestone_lattice_window_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:light_limestone_lattice_window_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:light_limestone_lattice_window_vertical_corner[facing=north,layer=1,waterlogged=true]
conquest:light_limestone_lattice_window_vertical_corner[facing=north,layer=1,waterlogged=false]
conquest:light_limestone_lattice_window_vertical_corner[facing=north,layer=2,waterlogged=true]
conquest:light_limestone_lattice_window_vertical_corner[facing=north,layer=2,waterlogged=false]
conquest:light_limestone_lattice_window_vertical_corner[facing=north,layer=3,waterlogged=true]
conquest:light_limestone_lattice_window_vertical_corner[facing=north,layer=3,waterlogged=false]
conquest:light_limestone_lattice_window_vertical_corner[facing=north,layer=4,waterlogged=true]
conquest:light_limestone_lattice_window_vertical_corner[facing=north,layer=4,waterlogged=false]
conquest:light_limestone_lattice_window_vertical_corner[facing=south,layer=1,waterlogged=true]
conquest:light_limestone_lattice_window_vertical_corner[facing=south,layer=1,waterlogged=false]
conquest:light_limestone_lattice_window_vertical_corner[facing=south,layer=2,waterlogged=true]
conquest:light_limestone_lattice_window_vertical_corner[facing=south,layer=2,waterlogged=false]
conquest:light_limestone_lattice_window_vertical_corner[facing=south,layer=3,waterlogged=true]
conquest:light_limestone_lattice_window_vertical_corner[facing=south,layer=3,waterlogged=false]
conquest:light_limestone_lattice_window_vertical_corner[facing=south,layer=4,waterlogged=true]
conquest:light_limestone_lattice_window_vertical_corner[facing=south,layer=4,waterlogged=false]
conquest:light_limestone_lattice_window_vertical_corner[facing=west,layer=1,waterlogged=true]
conquest:light_limestone_lattice_window_vertical_corner[facing=west,layer=1,waterlogged=false]
conquest:light_limestone_lattice_window_vertical_corner[facing=west,layer=2,waterlogged=true]
conquest:light_limestone_lattice_window_vertical_corner[facing=west,layer=2,waterlogged=false]
conquest:light_limestone_lattice_window_vertical_corner[facing=west,layer=3,waterlogged=true]
conquest:light_limestone_lattice_window_vertical_corner[facing=west,layer=3,waterlogged=false]
conquest:light_limestone_lattice_window_vertical_corner[facing=west,layer=4,waterlogged=true]
conquest:light_limestone_lattice_window_vertical_corner[facing=west,layer=4,waterlogged=false]
conquest:light_limestone_lattice_window_vertical_corner[facing=east,layer=1,waterlogged=true]
conquest:light_limestone_lattice_window_vertical_corner[facing=east,layer=1,waterlogged=false]
conquest:light_limestone_lattice_window_vertical_corner[facing=east,layer=2,waterlogged=true]
conquest:light_limestone_lattice_window_vertical_corner[facing=east,layer=2,waterlogged=false]
conquest:light_limestone_lattice_window_vertical_corner[facing=east,layer=3,waterlogged=true]
conquest:light_limestone_lattice_window_vertical_corner[facing=east,layer=3,waterlogged=false]
conquest:light_limestone_lattice_window_vertical_corner[facing=east,layer=4,waterlogged=true]
conquest:light_limestone_lattice_window_vertical_corner[facing=east,layer=4,waterlogged=false]
conquest:light_limestone_lattice_window_vertical_quarter[facing=north,layer=1,waterlogged=true]
conquest:light_limestone_lattice_window_vertical_quarter[facing=north,layer=1,waterlogged=false]
conquest:light_limestone_lattice_window_vertical_quarter[facing=north,layer=2,waterlogged=true]
conquest:light_limestone_lattice_window_vertical_quarter[facing=north,layer=2,waterlogged=false]
conquest:light_limestone_lattice_window_vertical_quarter[facing=north,layer=3,waterlogged=true]
conquest:light_limestone_lattice_window_vertical_quarter[facing=north,layer=3,waterlogged=false]
conquest:light_limestone_lattice_window_vertical_quarter[facing=north,layer=4,waterlogged=true]
conquest:light_limestone_lattice_window_vertical_quarter[facing=north,layer=4,waterlogged=false]
conquest:light_limestone_lattice_window_vertical_quarter[facing=south,layer=1,waterlogged=true]
conquest:light_limestone_lattice_window_vertical_quarter[facing=south,layer=1,waterlogged=false]
conquest:light_limestone_lattice_window_vertical_quarter[facing=south,layer=2,waterlogged=true]
conquest:light_limestone_lattice_window_vertical_quarter[facing=south,layer=2,waterlogged=false]
conquest:light_limestone_lattice_window_vertical_quarter[facing=south,layer=3,waterlogged=true]
conquest:light_limestone_lattice_window_vertical_quarter[facing=south,layer=3,waterlogged=false]
conquest:light_limestone_lattice_window_vertical_quarter[facing=south,layer=4,waterlogged=true]
conquest:light_limestone_lattice_window_vertical_quarter[facing=south,layer=4,waterlogged=false]
conquest:light_limestone_lattice_window_vertical_quarter[facing=west,layer=1,waterlogged=true]
conquest:light_limestone_lattice_window_vertical_quarter[facing=west,layer=1,waterlogged=false]
conquest:light_limestone_lattice_window_vertical_quarter[facing=west,layer=2,waterlogged=true]
conquest:light_limestone_lattice_window_vertical_quarter[facing=west,layer=2,waterlogged=false]
conquest:light_limestone_lattice_window_vertical_quarter[facing=west,layer=3,waterlogged=true]
conquest:light_limestone_lattice_window_vertical_quarter[facing=west,layer=3,waterlogged=false]
conquest:light_limestone_lattice_window_vertical_quarter[facing=west,layer=4,waterlogged=true]
conquest:light_limestone_lattice_window_vertical_quarter[facing=west,layer=4,waterlogged=false]
conquest:light_limestone_lattice_window_vertical_quarter[facing=east,layer=1,waterlogged=true]
conquest:light_limestone_lattice_window_vertical_quarter[facing=east,layer=1,waterlogged=false]
conquest:light_limestone_lattice_window_vertical_quarter[facing=east,layer=2,waterlogged=true]
conquest:light_limestone_lattice_window_vertical_quarter[facing=east,layer=2,waterlogged=false]
conquest:light_limestone_lattice_window_vertical_quarter[facing=east,layer=3,waterlogged=true]
conquest:light_limestone_lattice_window_vertical_quarter[facing=east,layer=3,waterlogged=false]
conquest:light_limestone_lattice_window_vertical_quarter[facing=east,layer=4,waterlogged=true]
conquest:light_limestone_lattice_window_vertical_quarter[facing=east,layer=4,waterlogged=false]
conquest:light_limestone_lattice_window_vertical_slab[facing=north,layer=1,waterlogged=true]
conquest:light_limestone_lattice_window_vertical_slab[facing=north,layer=1,waterlogged=false]
conquest:light_limestone_lattice_window_vertical_slab[facing=north,layer=2,waterlogged=true]
conquest:light_limestone_lattice_window_vertical_slab[facing=north,layer=2,waterlogged=false]
conquest:light_limestone_lattice_window_vertical_slab[facing=north,layer=3,waterlogged=true]
conquest:light_limestone_lattice_window_vertical_slab[facing=north,layer=3,waterlogged=false]
conquest:light_limestone_lattice_window_vertical_slab[facing=north,layer=4,waterlogged=true]
conquest:light_limestone_lattice_window_vertical_slab[facing=north,layer=4,waterlogged=false]
conquest:light_limestone_lattice_window_vertical_slab[facing=south,layer=1,waterlogged=true]
conquest:light_limestone_lattice_window_vertical_slab[facing=south,layer=1,waterlogged=false]
conquest:light_limestone_lattice_window_vertical_slab[facing=south,layer=2,waterlogged=true]
conquest:light_limestone_lattice_window_vertical_slab[facing=south,layer=2,waterlogged=false]
conquest:light_limestone_lattice_window_vertical_slab[facing=south,layer=3,waterlogged=true]
conquest:light_limestone_lattice_window_vertical_slab[facing=south,layer=3,waterlogged=false]
conquest:light_limestone_lattice_window_vertical_slab[facing=south,layer=4,waterlogged=true]
conquest:light_limestone_lattice_window_vertical_slab[facing=south,layer=4,waterlogged=false]
conquest:light_limestone_lattice_window_vertical_slab[facing=west,layer=1,waterlogged=true]
conquest:light_limestone_lattice_window_vertical_slab[facing=west,layer=1,waterlogged=false]
conquest:light_limestone_lattice_window_vertical_slab[facing=west,layer=2,waterlogged=true]
conquest:light_limestone_lattice_window_vertical_slab[facing=west,layer=2,waterlogged=false]
conquest:light_limestone_lattice_window_vertical_slab[facing=west,layer=3,waterlogged=true]
conquest:light_limestone_lattice_window_vertical_slab[facing=west,layer=3,waterlogged=false]
conquest:light_limestone_lattice_window_vertical_slab[facing=west,layer=4,waterlogged=true]
conquest:light_limestone_lattice_window_vertical_slab[facing=west,layer=4,waterlogged=false]
conquest:light_limestone_lattice_window_vertical_slab[facing=east,layer=1,waterlogged=true]
conquest:light_limestone_lattice_window_vertical_slab[facing=east,layer=1,waterlogged=false]
conquest:light_limestone_lattice_window_vertical_slab[facing=east,layer=2,waterlogged=true]
conquest:light_limestone_lattice_window_vertical_slab[facing=east,layer=2,waterlogged=false]
conquest:light_limestone_lattice_window_vertical_slab[facing=east,layer=3,waterlogged=true]
conquest:light_limestone_lattice_window_vertical_slab[facing=east,layer=3,waterlogged=false]
conquest:light_limestone_lattice_window_vertical_slab[facing=east,layer=4,waterlogged=true]
conquest:light_limestone_lattice_window_vertical_slab[facing=east,layer=4,waterlogged=false]
conquest:light_limestone_pillar[layer=1,waterlogged=true]
conquest:light_limestone_pillar[layer=1,waterlogged=false]
conquest:light_limestone_pillar[layer=2,waterlogged=true]
conquest:light_limestone_pillar[layer=2,waterlogged=false]
conquest:light_limestone_pillar[layer=3,waterlogged=true]
conquest:light_limestone_pillar[layer=3,waterlogged=false]
conquest:light_limestone_quarter_slab[facing=north,layer=1,type=top,waterlogged=true]
conquest:light_limestone_quarter_slab[facing=north,layer=1,type=top,waterlogged=false]
conquest:light_limestone_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=true]
conquest:light_limestone_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=false]
conquest:light_limestone_quarter_slab[facing=north,layer=2,type=top,waterlogged=true]
conquest:light_limestone_quarter_slab[facing=north,layer=2,type=top,waterlogged=false]
conquest:light_limestone_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=true]
conquest:light_limestone_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=false]
conquest:light_limestone_quarter_slab[facing=north,layer=3,type=top,waterlogged=true]
conquest:light_limestone_quarter_slab[facing=north,layer=3,type=top,waterlogged=false]
conquest:light_limestone_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=true]
conquest:light_limestone_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=false]
conquest:light_limestone_quarter_slab[facing=south,layer=1,type=top,waterlogged=true]
conquest:light_limestone_quarter_slab[facing=south,layer=1,type=top,waterlogged=false]
conquest:light_limestone_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=true]
conquest:light_limestone_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=false]
conquest:light_limestone_quarter_slab[facing=south,layer=2,type=top,waterlogged=true]
conquest:light_limestone_quarter_slab[facing=south,layer=2,type=top,waterlogged=false]
conquest:light_limestone_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=true]
conquest:light_limestone_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=false]
conquest:light_limestone_quarter_slab[facing=south,layer=3,type=top,waterlogged=true]
conquest:light_limestone_quarter_slab[facing=south,layer=3,type=top,waterlogged=false]
conquest:light_limestone_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=true]
conquest:light_limestone_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=false]
conquest:light_limestone_quarter_slab[facing=west,layer=1,type=top,waterlogged=true]
conquest:light_limestone_quarter_slab[facing=west,layer=1,type=top,waterlogged=false]
conquest:light_limestone_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=true]
conquest:light_limestone_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=false]
conquest:light_limestone_quarter_slab[facing=west,layer=2,type=top,waterlogged=true]
conquest:light_limestone_quarter_slab[facing=west,layer=2,type=top,waterlogged=false]
conquest:light_limestone_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=true]
conquest:light_limestone_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=false]
conquest:light_limestone_quarter_slab[facing=west,layer=3,type=top,waterlogged=true]
conquest:light_limestone_quarter_slab[facing=west,layer=3,type=top,waterlogged=false]
conquest:light_limestone_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=true]
conquest:light_limestone_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=false]
conquest:light_limestone_quarter_slab[facing=east,layer=1,type=top,waterlogged=true]
conquest:light_limestone_quarter_slab[facing=east,layer=1,type=top,waterlogged=false]
conquest:light_limestone_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=true]
conquest:light_limestone_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=false]
conquest:light_limestone_quarter_slab[facing=east,layer=2,type=top,waterlogged=true]
conquest:light_limestone_quarter_slab[facing=east,layer=2,type=top,waterlogged=false]
conquest:light_limestone_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=true]
conquest:light_limestone_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=false]
conquest:light_limestone_quarter_slab[facing=east,layer=3,type=top,waterlogged=true]
conquest:light_limestone_quarter_slab[facing=east,layer=3,type=top,waterlogged=false]
conquest:light_limestone_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=true]
conquest:light_limestone_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=false]
conquest:light_limestone_rocks[east=true,layers=1,north=true,south=true,waterlogged=true,west=true]
conquest:light_limestone_rocks[east=true,layers=1,north=true,south=true,waterlogged=true,west=false]
conquest:light_limestone_rocks[east=true,layers=1,north=true,south=true,waterlogged=false,west=true]
conquest:light_limestone_rocks[east=true,layers=1,north=true,south=true,waterlogged=false,west=false]
conquest:light_limestone_rocks[east=true,layers=1,north=true,south=false,waterlogged=true,west=true]
conquest:light_limestone_rocks[east=true,layers=1,north=true,south=false,waterlogged=true,west=false]
conquest:light_limestone_rocks[east=true,layers=1,north=true,south=false,waterlogged=false,west=true]
conquest:light_limestone_rocks[east=true,layers=1,north=true,south=false,waterlogged=false,west=false]
conquest:light_limestone_rocks[east=true,layers=1,north=false,south=true,waterlogged=true,west=true]
conquest:light_limestone_rocks[east=true,layers=1,north=false,south=true,waterlogged=true,west=false]
conquest:light_limestone_rocks[east=true,layers=1,north=false,south=true,waterlogged=false,west=true]
conquest:light_limestone_rocks[east=true,layers=1,north=false,south=true,waterlogged=false,west=false]
conquest:light_limestone_rocks[east=true,layers=1,north=false,south=false,waterlogged=true,west=true]
conquest:light_limestone_rocks[east=true,layers=1,north=false,south=false,waterlogged=true,west=false]
conquest:light_limestone_rocks[east=true,layers=1,north=false,south=false,waterlogged=false,west=true]
conquest:light_limestone_rocks[east=true,layers=1,north=false,south=false,waterlogged=false,west=false]
conquest:light_limestone_rocks[east=true,layers=2,north=true,south=true,waterlogged=true,west=true]
conquest:light_limestone_rocks[east=true,layers=2,north=true,south=true,waterlogged=true,west=false]
conquest:light_limestone_rocks[east=true,layers=2,north=true,south=true,waterlogged=false,west=true]
conquest:light_limestone_rocks[east=true,layers=2,north=true,south=true,waterlogged=false,west=false]
conquest:light_limestone_rocks[east=true,layers=2,north=true,south=false,waterlogged=true,west=true]
conquest:light_limestone_rocks[east=true,layers=2,north=true,south=false,waterlogged=true,west=false]
conquest:light_limestone_rocks[east=true,layers=2,north=true,south=false,waterlogged=false,west=true]
conquest:light_limestone_rocks[east=true,layers=2,north=true,south=false,waterlogged=false,west=false]
conquest:light_limestone_rocks[east=true,layers=2,north=false,south=true,waterlogged=true,west=true]
conquest:light_limestone_rocks[east=true,layers=2,north=false,south=true,waterlogged=true,west=false]
conquest:light_limestone_rocks[east=true,layers=2,north=false,south=true,waterlogged=false,west=true]
conquest:light_limestone_rocks[east=true,layers=2,north=false,south=true,waterlogged=false,west=false]
conquest:light_limestone_rocks[east=true,layers=2,north=false,south=false,waterlogged=true,west=true]
conquest:light_limestone_rocks[east=true,layers=2,north=false,south=false,waterlogged=true,west=false]
conquest:light_limestone_rocks[east=true,layers=2,north=false,south=false,waterlogged=false,west=true]
conquest:light_limestone_rocks[east=true,layers=2,north=false,south=false,waterlogged=false,west=false]
conquest:light_limestone_rocks[east=true,layers=3,north=true,south=true,waterlogged=true,west=true]
conquest:light_limestone_rocks[east=true,layers=3,north=true,south=true,waterlogged=true,west=false]
conquest:light_limestone_rocks[east=true,layers=3,north=true,south=true,waterlogged=false,west=true]
conquest:light_limestone_rocks[east=true,layers=3,north=true,south=true,waterlogged=false,west=false]
conquest:light_limestone_rocks[east=true,layers=3,north=true,south=false,waterlogged=true,west=true]
conquest:light_limestone_rocks[east=true,layers=3,north=true,south=false,waterlogged=true,west=false]
conquest:light_limestone_rocks[east=true,layers=3,north=true,south=false,waterlogged=false,west=true]
conquest:light_limestone_rocks[east=true,layers=3,north=true,south=false,waterlogged=false,west=false]
conquest:light_limestone_rocks[east=true,layers=3,north=false,south=true,waterlogged=true,west=true]
conquest:light_limestone_rocks[east=true,layers=3,north=false,south=true,waterlogged=true,west=false]
conquest:light_limestone_rocks[east=true,layers=3,north=false,south=true,waterlogged=false,west=true]
conquest:light_limestone_rocks[east=true,layers=3,north=false,south=true,waterlogged=false,west=false]
conquest:light_limestone_rocks[east=true,layers=3,north=false,south=false,waterlogged=true,west=true]
conquest:light_limestone_rocks[east=true,layers=3,north=false,south=false,waterlogged=true,west=false]
conquest:light_limestone_rocks[east=true,layers=3,north=false,south=false,waterlogged=false,west=true]
conquest:light_limestone_rocks[east=true,layers=3,north=false,south=false,waterlogged=false,west=false]
conquest:light_limestone_rocks[east=true,layers=4,north=true,south=true,waterlogged=true,west=true]
conquest:light_limestone_rocks[east=true,layers=4,north=true,south=true,waterlogged=true,west=false]
conquest:light_limestone_rocks[east=true,layers=4,north=true,south=true,waterlogged=false,west=true]
conquest:light_limestone_rocks[east=true,layers=4,north=true,south=true,waterlogged=false,west=false]
conquest:light_limestone_rocks[east=true,layers=4,north=true,south=false,waterlogged=true,west=true]
conquest:light_limestone_rocks[east=true,layers=4,north=true,south=false,waterlogged=true,west=false]
conquest:light_limestone_rocks[east=true,layers=4,north=true,south=false,waterlogged=false,west=true]
conquest:light_limestone_rocks[east=true,layers=4,north=true,south=false,waterlogged=false,west=false]
conquest:light_limestone_rocks[east=true,layers=4,north=false,south=true,waterlogged=true,west=true]
conquest:light_limestone_rocks[east=true,layers=4,north=false,south=true,waterlogged=true,west=false]
conquest:light_limestone_rocks[east=true,layers=4,north=false,south=true,waterlogged=false,west=true]
conquest:light_limestone_rocks[east=true,layers=4,north=false,south=true,waterlogged=false,west=false]
conquest:light_limestone_rocks[east=true,layers=4,north=false,south=false,waterlogged=true,west=true]
conquest:light_limestone_rocks[east=true,layers=4,north=false,south=false,waterlogged=true,west=false]
conquest:light_limestone_rocks[east=true,layers=4,north=false,south=false,waterlogged=false,west=true]
conquest:light_limestone_rocks[east=true,layers=4,north=false,south=false,waterlogged=false,west=false]
conquest:light_limestone_rocks[east=true,layers=5,north=true,south=true,waterlogged=true,west=true]
conquest:light_limestone_rocks[east=true,layers=5,north=true,south=true,waterlogged=true,west=false]
conquest:light_limestone_rocks[east=true,layers=5,north=true,south=true,waterlogged=false,west=true]
conquest:light_limestone_rocks[east=true,layers=5,north=true,south=true,waterlogged=false,west=false]
conquest:light_limestone_rocks[east=true,layers=5,north=true,south=false,waterlogged=true,west=true]
conquest:light_limestone_rocks[east=true,layers=5,north=true,south=false,waterlogged=true,west=false]
conquest:light_limestone_rocks[east=true,layers=5,north=true,south=false,waterlogged=false,west=true]
conquest:light_limestone_rocks[east=true,layers=5,north=true,south=false,waterlogged=false,west=false]
conquest:light_limestone_rocks[east=true,layers=5,north=false,south=true,waterlogged=true,west=true]
conquest:light_limestone_rocks[east=true,layers=5,north=false,south=true,waterlogged=true,west=false]
conquest:light_limestone_rocks[east=true,layers=5,north=false,south=true,waterlogged=false,west=true]
conquest:light_limestone_rocks[east=true,layers=5,north=false,south=true,waterlogged=false,west=false]
conquest:light_limestone_rocks[east=true,layers=5,north=false,south=false,waterlogged=true,west=true]
conquest:light_limestone_rocks[east=true,layers=5,north=false,south=false,waterlogged=true,west=false]
conquest:light_limestone_rocks[east=true,layers=5,north=false,south=false,waterlogged=false,west=true]
conquest:light_limestone_rocks[east=true,layers=5,north=false,south=false,waterlogged=false,west=false]
conquest:light_limestone_rocks[east=true,layers=6,north=true,south=true,waterlogged=true,west=true]
conquest:light_limestone_rocks[east=true,layers=6,north=true,south=true,waterlogged=true,west=false]
conquest:light_limestone_rocks[east=true,layers=6,north=true,south=true,waterlogged=false,west=true]
conquest:light_limestone_rocks[east=true,layers=6,north=true,south=true,waterlogged=false,west=false]
conquest:light_limestone_rocks[east=true,layers=6,north=true,south=false,waterlogged=true,west=true]
conquest:light_limestone_rocks[east=true,layers=6,north=true,south=false,waterlogged=true,west=false]
conquest:light_limestone_rocks[east=true,layers=6,north=true,south=false,waterlogged=false,west=true]
conquest:light_limestone_rocks[east=true,layers=6,north=true,south=false,waterlogged=false,west=false]
conquest:light_limestone_rocks[east=true,layers=6,north=false,south=true,waterlogged=true,west=true]
conquest:light_limestone_rocks[east=true,layers=6,north=false,south=true,waterlogged=true,west=false]
conquest:light_limestone_rocks[east=true,layers=6,north=false,south=true,waterlogged=false,west=true]
conquest:light_limestone_rocks[east=true,layers=6,north=false,south=true,waterlogged=false,west=false]
conquest:light_limestone_rocks[east=true,layers=6,north=false,south=false,waterlogged=true,west=true]
conquest:light_limestone_rocks[east=true,layers=6,north=false,south=false,waterlogged=true,west=false]
conquest:light_limestone_rocks[east=true,layers=6,north=false,south=false,waterlogged=false,west=true]
conquest:light_limestone_rocks[east=true,layers=6,north=false,south=false,waterlogged=false,west=false]
conquest:light_limestone_rocks[east=true,layers=7,north=true,south=true,waterlogged=true,west=true]
conquest:light_limestone_rocks[east=true,layers=7,north=true,south=true,waterlogged=true,west=false]
conquest:light_limestone_rocks[east=true,layers=7,north=true,south=true,waterlogged=false,west=true]
conquest:light_limestone_rocks[east=true,layers=7,north=true,south=true,waterlogged=false,west=false]
conquest:light_limestone_rocks[east=true,layers=7,north=true,south=false,waterlogged=true,west=true]
conquest:light_limestone_rocks[east=true,layers=7,north=true,south=false,waterlogged=true,west=false]
conquest:light_limestone_rocks[east=true,layers=7,north=true,south=false,waterlogged=false,west=true]
conquest:light_limestone_rocks[east=true,layers=7,north=true,south=false,waterlogged=false,west=false]
conquest:light_limestone_rocks[east=true,layers=7,north=false,south=true,waterlogged=true,west=true]
conquest:light_limestone_rocks[east=true,layers=7,north=false,south=true,waterlogged=true,west=false]
conquest:light_limestone_rocks[east=true,layers=7,north=false,south=true,waterlogged=false,west=true]
conquest:light_limestone_rocks[east=true,layers=7,north=false,south=true,waterlogged=false,west=false]
conquest:light_limestone_rocks[east=true,layers=7,north=false,south=false,waterlogged=true,west=true]
conquest:light_limestone_rocks[east=true,layers=7,north=false,south=false,waterlogged=true,west=false]
conquest:light_limestone_rocks[east=true,layers=7,north=false,south=false,waterlogged=false,west=true]
conquest:light_limestone_rocks[east=true,layers=7,north=false,south=false,waterlogged=false,west=false]
conquest:light_limestone_rocks[east=true,layers=8,north=true,south=true,waterlogged=true,west=true]
conquest:light_limestone_rocks[east=true,layers=8,north=true,south=true,waterlogged=true,west=false]
conquest:light_limestone_rocks[east=true,layers=8,north=true,south=true,waterlogged=false,west=true]
conquest:light_limestone_rocks[east=true,layers=8,north=true,south=true,waterlogged=false,west=false]
conquest:light_limestone_rocks[east=true,layers=8,north=true,south=false,waterlogged=true,west=true]
conquest:light_limestone_rocks[east=true,layers=8,north=true,south=false,waterlogged=true,west=false]
conquest:light_limestone_rocks[east=true,layers=8,north=true,south=false,waterlogged=false,west=true]
conquest:light_limestone_rocks[east=true,layers=8,north=true,south=false,waterlogged=false,west=false]
conquest:light_limestone_rocks[east=true,layers=8,north=false,south=true,waterlogged=true,west=true]
conquest:light_limestone_rocks[east=true,layers=8,north=false,south=true,waterlogged=true,west=false]
conquest:light_limestone_rocks[east=true,layers=8,north=false,south=true,waterlogged=false,west=true]
conquest:light_limestone_rocks[east=true,layers=8,north=false,south=true,waterlogged=false,west=false]
conquest:light_limestone_rocks[east=true,layers=8,north=false,south=false,waterlogged=true,west=true]
conquest:light_limestone_rocks[east=true,layers=8,north=false,south=false,waterlogged=true,west=false]
conquest:light_limestone_rocks[east=true,layers=8,north=false,south=false,waterlogged=false,west=true]
conquest:light_limestone_rocks[east=true,layers=8,north=false,south=false,waterlogged=false,west=false]
conquest:light_limestone_rocks[east=false,layers=1,north=true,south=true,waterlogged=true,west=true]
conquest:light_limestone_rocks[east=false,layers=1,north=true,south=true,waterlogged=true,west=false]
conquest:light_limestone_rocks[east=false,layers=1,north=true,south=true,waterlogged=false,west=true]
conquest:light_limestone_rocks[east=false,layers=1,north=true,south=true,waterlogged=false,west=false]
conquest:light_limestone_rocks[east=false,layers=1,north=true,south=false,waterlogged=true,west=true]
conquest:light_limestone_rocks[east=false,layers=1,north=true,south=false,waterlogged=true,west=false]
conquest:light_limestone_rocks[east=false,layers=1,north=true,south=false,waterlogged=false,west=true]
conquest:light_limestone_rocks[east=false,layers=1,north=true,south=false,waterlogged=false,west=false]
conquest:light_limestone_rocks[east=false,layers=1,north=false,south=true,waterlogged=true,west=true]
conquest:light_limestone_rocks[east=false,layers=1,north=false,south=true,waterlogged=true,west=false]
conquest:light_limestone_rocks[east=false,layers=1,north=false,south=true,waterlogged=false,west=true]
conquest:light_limestone_rocks[east=false,layers=1,north=false,south=true,waterlogged=false,west=false]
conquest:light_limestone_rocks[east=false,layers=1,north=false,south=false,waterlogged=true,west=true]
conquest:light_limestone_rocks[east=false,layers=1,north=false,south=false,waterlogged=true,west=false]
conquest:light_limestone_rocks[east=false,layers=1,north=false,south=false,waterlogged=false,west=true]
conquest:light_limestone_rocks[east=false,layers=1,north=false,south=false,waterlogged=false,west=false]
conquest:light_limestone_rocks[east=false,layers=2,north=true,south=true,waterlogged=true,west=true]
conquest:light_limestone_rocks[east=false,layers=2,north=true,south=true,waterlogged=true,west=false]
conquest:light_limestone_rocks[east=false,layers=2,north=true,south=true,waterlogged=false,west=true]
conquest:light_limestone_rocks[east=false,layers=2,north=true,south=true,waterlogged=false,west=false]
conquest:light_limestone_rocks[east=false,layers=2,north=true,south=false,waterlogged=true,west=true]
conquest:light_limestone_rocks[east=false,layers=2,north=true,south=false,waterlogged=true,west=false]
conquest:light_limestone_rocks[east=false,layers=2,north=true,south=false,waterlogged=false,west=true]
conquest:light_limestone_rocks[east=false,layers=2,north=true,south=false,waterlogged=false,west=false]
conquest:light_limestone_rocks[east=false,layers=2,north=false,south=true,waterlogged=true,west=true]
conquest:light_limestone_rocks[east=false,layers=2,north=false,south=true,waterlogged=true,west=false]
conquest:light_limestone_rocks[east=false,layers=2,north=false,south=true,waterlogged=false,west=true]
conquest:light_limestone_rocks[east=false,layers=2,north=false,south=true,waterlogged=false,west=false]
conquest:light_limestone_rocks[east=false,layers=2,north=false,south=false,waterlogged=true,west=true]
conquest:light_limestone_rocks[east=false,layers=2,north=false,south=false,waterlogged=true,west=false]
conquest:light_limestone_rocks[east=false,layers=2,north=false,south=false,waterlogged=false,west=true]
conquest:light_limestone_rocks[east=false,layers=2,north=false,south=false,waterlogged=false,west=false]
conquest:light_limestone_rocks[east=false,layers=3,north=true,south=true,waterlogged=true,west=true]
conquest:light_limestone_rocks[east=false,layers=3,north=true,south=true,waterlogged=true,west=false]
conquest:light_limestone_rocks[east=false,layers=3,north=true,south=true,waterlogged=false,west=true]
conquest:light_limestone_rocks[east=false,layers=3,north=true,south=true,waterlogged=false,west=false]
conquest:light_limestone_rocks[east=false,layers=3,north=true,south=false,waterlogged=true,west=true]
conquest:light_limestone_rocks[east=false,layers=3,north=true,south=false,waterlogged=true,west=false]
conquest:light_limestone_rocks[east=false,layers=3,north=true,south=false,waterlogged=false,west=true]
conquest:light_limestone_rocks[east=false,layers=3,north=true,south=false,waterlogged=false,west=false]
conquest:light_limestone_rocks[east=false,layers=3,north=false,south=true,waterlogged=true,west=true]
conquest:light_limestone_rocks[east=false,layers=3,north=false,south=true,waterlogged=true,west=false]
conquest:light_limestone_rocks[east=false,layers=3,north=false,south=true,waterlogged=false,west=true]
conquest:light_limestone_rocks[east=false,layers=3,north=false,south=true,waterlogged=false,west=false]
conquest:light_limestone_rocks[east=false,layers=3,north=false,south=false,waterlogged=true,west=true]
conquest:light_limestone_rocks[east=false,layers=3,north=false,south=false,waterlogged=true,west=false]
conquest:light_limestone_rocks[east=false,layers=3,north=false,south=false,waterlogged=false,west=true]
conquest:light_limestone_rocks[east=false,layers=3,north=false,south=false,waterlogged=false,west=false]
conquest:light_limestone_rocks[east=false,layers=4,north=true,south=true,waterlogged=true,west=true]
conquest:light_limestone_rocks[east=false,layers=4,north=true,south=true,waterlogged=true,west=false]
conquest:light_limestone_rocks[east=false,layers=4,north=true,south=true,waterlogged=false,west=true]
conquest:light_limestone_rocks[east=false,layers=4,north=true,south=true,waterlogged=false,west=false]
conquest:light_limestone_rocks[east=false,layers=4,north=true,south=false,waterlogged=true,west=true]
conquest:light_limestone_rocks[east=false,layers=4,north=true,south=false,waterlogged=true,west=false]
conquest:light_limestone_rocks[east=false,layers=4,north=true,south=false,waterlogged=false,west=true]
conquest:light_limestone_rocks[east=false,layers=4,north=true,south=false,waterlogged=false,west=false]
conquest:light_limestone_rocks[east=false,layers=4,north=false,south=true,waterlogged=true,west=true]
conquest:light_limestone_rocks[east=false,layers=4,north=false,south=true,waterlogged=true,west=false]
conquest:light_limestone_rocks[east=false,layers=4,north=false,south=true,waterlogged=false,west=true]
conquest:light_limestone_rocks[east=false,layers=4,north=false,south=true,waterlogged=false,west=false]
conquest:light_limestone_rocks[east=false,layers=4,north=false,south=false,waterlogged=true,west=true]
conquest:light_limestone_rocks[east=false,layers=4,north=false,south=false,waterlogged=true,west=false]
conquest:light_limestone_rocks[east=false,layers=4,north=false,south=false,waterlogged=false,west=true]
conquest:light_limestone_rocks[east=false,layers=4,north=false,south=false,waterlogged=false,west=false]
conquest:light_limestone_rocks[east=false,layers=5,north=true,south=true,waterlogged=true,west=true]
conquest:light_limestone_rocks[east=false,layers=5,north=true,south=true,waterlogged=true,west=false]
conquest:light_limestone_rocks[east=false,layers=5,north=true,south=true,waterlogged=false,west=true]
conquest:light_limestone_rocks[east=false,layers=5,north=true,south=true,waterlogged=false,west=false]
conquest:light_limestone_rocks[east=false,layers=5,north=true,south=false,waterlogged=true,west=true]
conquest:light_limestone_rocks[east=false,layers=5,north=true,south=false,waterlogged=true,west=false]
conquest:light_limestone_rocks[east=false,layers=5,north=true,south=false,waterlogged=false,west=true]
conquest:light_limestone_rocks[east=false,layers=5,north=true,south=false,waterlogged=false,west=false]
conquest:light_limestone_rocks[east=false,layers=5,north=false,south=true,waterlogged=true,west=true]
conquest:light_limestone_rocks[east=false,layers=5,north=false,south=true,waterlogged=true,west=false]
conquest:light_limestone_rocks[east=false,layers=5,north=false,south=true,waterlogged=false,west=true]
conquest:light_limestone_rocks[east=false,layers=5,north=false,south=true,waterlogged=false,west=false]
conquest:light_limestone_rocks[east=false,layers=5,north=false,south=false,waterlogged=true,west=true]
conquest:light_limestone_rocks[east=false,layers=5,north=false,south=false,waterlogged=true,west=false]
conquest:light_limestone_rocks[east=false,layers=5,north=false,south=false,waterlogged=false,west=true]
conquest:light_limestone_rocks[east=false,layers=5,north=false,south=false,waterlogged=false,west=false]
conquest:light_limestone_rocks[east=false,layers=6,north=true,south=true,waterlogged=true,west=true]
conquest:light_limestone_rocks[east=false,layers=6,north=true,south=true,waterlogged=true,west=false]
conquest:light_limestone_rocks[east=false,layers=6,north=true,south=true,waterlogged=false,west=true]
conquest:light_limestone_rocks[east=false,layers=6,north=true,south=true,waterlogged=false,west=false]
conquest:light_limestone_rocks[east=false,layers=6,north=true,south=false,waterlogged=true,west=true]
conquest:light_limestone_rocks[east=false,layers=6,north=true,south=false,waterlogged=true,west=false]
conquest:light_limestone_rocks[east=false,layers=6,north=true,south=false,waterlogged=false,west=true]
conquest:light_limestone_rocks[east=false,layers=6,north=true,south=false,waterlogged=false,west=false]
conquest:light_limestone_rocks[east=false,layers=6,north=false,south=true,waterlogged=true,west=true]
conquest:light_limestone_rocks[east=false,layers=6,north=false,south=true,waterlogged=true,west=false]
conquest:light_limestone_rocks[east=false,layers=6,north=false,south=true,waterlogged=false,west=true]
conquest:light_limestone_rocks[east=false,layers=6,north=false,south=true,waterlogged=false,west=false]
conquest:light_limestone_rocks[east=false,layers=6,north=false,south=false,waterlogged=true,west=true]
conquest:light_limestone_rocks[east=false,layers=6,north=false,south=false,waterlogged=true,west=false]
conquest:light_limestone_rocks[east=false,layers=6,north=false,south=false,waterlogged=false,west=true]
conquest:light_limestone_rocks[east=false,layers=6,north=false,south=false,waterlogged=false,west=false]
conquest:light_limestone_rocks[east=false,layers=7,north=true,south=true,waterlogged=true,west=true]
conquest:light_limestone_rocks[east=false,layers=7,north=true,south=true,waterlogged=true,west=false]
conquest:light_limestone_rocks[east=false,layers=7,north=true,south=true,waterlogged=false,west=true]
conquest:light_limestone_rocks[east=false,layers=7,north=true,south=true,waterlogged=false,west=false]
conquest:light_limestone_rocks[east=false,layers=7,north=true,south=false,waterlogged=true,west=true]
conquest:light_limestone_rocks[east=false,layers=7,north=true,south=false,waterlogged=true,west=false]
conquest:light_limestone_rocks[east=false,layers=7,north=true,south=false,waterlogged=false,west=true]
conquest:light_limestone_rocks[east=false,layers=7,north=true,south=false,waterlogged=false,west=false]
conquest:light_limestone_rocks[east=false,layers=7,north=false,south=true,waterlogged=true,west=true]
conquest:light_limestone_rocks[east=false,layers=7,north=false,south=true,waterlogged=true,west=false]
conquest:light_limestone_rocks[east=false,layers=7,north=false,south=true,waterlogged=false,west=true]
conquest:light_limestone_rocks[east=false,layers=7,north=false,south=true,waterlogged=false,west=false]
conquest:light_limestone_rocks[east=false,layers=7,north=false,south=false,waterlogged=true,west=true]
conquest:light_limestone_rocks[east=false,layers=7,north=false,south=false,waterlogged=true,west=false]
conquest:light_limestone_rocks[east=false,layers=7,north=false,south=false,waterlogged=false,west=true]
conquest:light_limestone_rocks[east=false,layers=7,north=false,south=false,waterlogged=false,west=false]
conquest:light_limestone_rocks[east=false,layers=8,north=true,south=true,waterlogged=true,west=true]
conquest:light_limestone_rocks[east=false,layers=8,north=true,south=true,waterlogged=true,west=false]
conquest:light_limestone_rocks[east=false,layers=8,north=true,south=true,waterlogged=false,west=true]
conquest:light_limestone_rocks[east=false,layers=8,north=true,south=true,waterlogged=false,west=false]
conquest:light_limestone_rocks[east=false,layers=8,north=true,south=false,waterlogged=true,west=true]
conquest:light_limestone_rocks[east=false,layers=8,north=true,south=false,waterlogged=true,west=false]
conquest:light_limestone_rocks[east=false,layers=8,north=true,south=false,waterlogged=false,west=true]
conquest:light_limestone_rocks[east=false,layers=8,north=true,south=false,waterlogged=false,west=false]
conquest:light_limestone_rocks[east=false,layers=8,north=false,south=true,waterlogged=true,west=true]
conquest:light_limestone_rocks[east=false,layers=8,north=false,south=true,waterlogged=true,west=false]
conquest:light_limestone_rocks[east=false,layers=8,north=false,south=true,waterlogged=false,west=true]
conquest:light_limestone_rocks[east=false,layers=8,north=false,south=true,waterlogged=false,west=false]
conquest:light_limestone_rocks[east=false,layers=8,north=false,south=false,waterlogged=true,west=true]
conquest:light_limestone_rocks[east=false,layers=8,north=false,south=false,waterlogged=true,west=false]
conquest:light_limestone_rocks[east=false,layers=8,north=false,south=false,waterlogged=false,west=true]
conquest:light_limestone_rocks[east=false,layers=8,north=false,south=false,waterlogged=false,west=false]
conquest:light_limestone_round_arch[facing=north,shape=one]
conquest:light_limestone_round_arch[facing=north,shape=two]
conquest:light_limestone_round_arch[facing=north,shape=three]
conquest:light_limestone_round_arch[facing=north,shape=three_middle]
conquest:light_limestone_round_arch[facing=south,shape=one]
conquest:light_limestone_round_arch[facing=south,shape=two]
conquest:light_limestone_round_arch[facing=south,shape=three]
conquest:light_limestone_round_arch[facing=south,shape=three_middle]
conquest:light_limestone_round_arch[facing=west,shape=one]
conquest:light_limestone_round_arch[facing=west,shape=two]
conquest:light_limestone_round_arch[facing=west,shape=three]
conquest:light_limestone_round_arch[facing=west,shape=three_middle]
conquest:light_limestone_round_arch[facing=east,shape=one]
conquest:light_limestone_round_arch[facing=east,shape=two]
conquest:light_limestone_round_arch[facing=east,shape=three]
conquest:light_limestone_round_arch[facing=east,shape=three_middle]
conquest:light_limestone_segmental_arch[facing=north,shape=one]
conquest:light_limestone_segmental_arch[facing=north,shape=two]
conquest:light_limestone_segmental_arch[facing=north,shape=three]
conquest:light_limestone_segmental_arch[facing=north,shape=three_middle]
conquest:light_limestone_segmental_arch[facing=south,shape=one]
conquest:light_limestone_segmental_arch[facing=south,shape=two]
conquest:light_limestone_segmental_arch[facing=south,shape=three]
conquest:light_limestone_segmental_arch[facing=south,shape=three_middle]
conquest:light_limestone_segmental_arch[facing=west,shape=one]
conquest:light_limestone_segmental_arch[facing=west,shape=two]
conquest:light_limestone_segmental_arch[facing=west,shape=three]
conquest:light_limestone_segmental_arch[facing=west,shape=three_middle]
conquest:light_limestone_segmental_arch[facing=east,shape=one]
conquest:light_limestone_segmental_arch[facing=east,shape=two]
conquest:light_limestone_segmental_arch[facing=east,shape=three]
conquest:light_limestone_segmental_arch[facing=east,shape=three_middle]
conquest:light_limestone_slab[layers=1,type=top,waterlogged=true]
conquest:light_limestone_slab[layers=1,type=top,waterlogged=false]
conquest:light_limestone_slab[layers=1,type=bottom,waterlogged=true]
conquest:light_limestone_slab[layers=1,type=bottom,waterlogged=false]
conquest:light_limestone_slab[layers=2,type=top,waterlogged=true]
conquest:light_limestone_slab[layers=2,type=top,waterlogged=false]
conquest:light_limestone_slab[layers=2,type=bottom,waterlogged=true]
conquest:light_limestone_slab[layers=2,type=bottom,waterlogged=false]
conquest:light_limestone_slab[layers=3,type=top,waterlogged=true]
conquest:light_limestone_slab[layers=3,type=top,waterlogged=false]
conquest:light_limestone_slab[layers=3,type=bottom,waterlogged=true]
conquest:light_limestone_slab[layers=3,type=bottom,waterlogged=false]
conquest:light_limestone_slab[layers=4,type=top,waterlogged=true]
conquest:light_limestone_slab[layers=4,type=top,waterlogged=false]
conquest:light_limestone_slab[layers=4,type=bottom,waterlogged=true]
conquest:light_limestone_slab[layers=4,type=bottom,waterlogged=false]
conquest:light_limestone_slab[layers=5,type=top,waterlogged=true]
conquest:light_limestone_slab[layers=5,type=top,waterlogged=false]
conquest:light_limestone_slab[layers=5,type=bottom,waterlogged=true]
conquest:light_limestone_slab[layers=5,type=bottom,waterlogged=false]
conquest:light_limestone_slab[layers=6,type=top,waterlogged=true]
conquest:light_limestone_slab[layers=6,type=top,waterlogged=false]
conquest:light_limestone_slab[layers=6,type=bottom,waterlogged=true]
conquest:light_limestone_slab[layers=6,type=bottom,waterlogged=false]
conquest:light_limestone_slab[layers=7,type=top,waterlogged=true]
conquest:light_limestone_slab[layers=7,type=top,waterlogged=false]
conquest:light_limestone_slab[layers=7,type=bottom,waterlogged=true]
conquest:light_limestone_slab[layers=7,type=bottom,waterlogged=false]
conquest:light_limestone_slab[layers=8,type=top,waterlogged=true]
conquest:light_limestone_slab[layers=8,type=top,waterlogged=false]
conquest:light_limestone_slab[layers=8,type=bottom,waterlogged=true]
conquest:light_limestone_slab[layers=8,type=bottom,waterlogged=false]
conquest:light_limestone_small_window[down=true,up=true,waterlogged=true]
conquest:light_limestone_small_window[down=true,up=true,waterlogged=false]
conquest:light_limestone_small_window[down=true,up=false,waterlogged=true]
conquest:light_limestone_small_window[down=true,up=false,waterlogged=false]
conquest:light_limestone_small_window[down=false,up=true,waterlogged=true]
conquest:light_limestone_small_window[down=false,up=true,waterlogged=false]
conquest:light_limestone_small_window[down=false,up=false,waterlogged=true]
conquest:light_limestone_small_window[down=false,up=false,waterlogged=false]
conquest:light_limestone_small_window_half[down=true,facing=north,up=true,waterlogged=true]
conquest:light_limestone_small_window_half[down=true,facing=north,up=true,waterlogged=false]
conquest:light_limestone_small_window_half[down=true,facing=north,up=false,waterlogged=true]
conquest:light_limestone_small_window_half[down=true,facing=north,up=false,waterlogged=false]
conquest:light_limestone_small_window_half[down=true,facing=south,up=true,waterlogged=true]
conquest:light_limestone_small_window_half[down=true,facing=south,up=true,waterlogged=false]
conquest:light_limestone_small_window_half[down=true,facing=south,up=false,waterlogged=true]
conquest:light_limestone_small_window_half[down=true,facing=south,up=false,waterlogged=false]
conquest:light_limestone_small_window_half[down=true,facing=west,up=true,waterlogged=true]
conquest:light_limestone_small_window_half[down=true,facing=west,up=true,waterlogged=false]
conquest:light_limestone_small_window_half[down=true,facing=west,up=false,waterlogged=true]
conquest:light_limestone_small_window_half[down=true,facing=west,up=false,waterlogged=false]
conquest:light_limestone_small_window_half[down=true,facing=east,up=true,waterlogged=true]
conquest:light_limestone_small_window_half[down=true,facing=east,up=true,waterlogged=false]
conquest:light_limestone_small_window_half[down=true,facing=east,up=false,waterlogged=true]
conquest:light_limestone_small_window_half[down=true,facing=east,up=false,waterlogged=false]
conquest:light_limestone_small_window_half[down=false,facing=north,up=true,waterlogged=true]
conquest:light_limestone_small_window_half[down=false,facing=north,up=true,waterlogged=false]
conquest:light_limestone_small_window_half[down=false,facing=north,up=false,waterlogged=true]
conquest:light_limestone_small_window_half[down=false,facing=north,up=false,waterlogged=false]
conquest:light_limestone_small_window_half[down=false,facing=south,up=true,waterlogged=true]
conquest:light_limestone_small_window_half[down=false,facing=south,up=true,waterlogged=false]
conquest:light_limestone_small_window_half[down=false,facing=south,up=false,waterlogged=true]
conquest:light_limestone_small_window_half[down=false,facing=south,up=false,waterlogged=false]
conquest:light_limestone_small_window_half[down=false,facing=west,up=true,waterlogged=true]
conquest:light_limestone_small_window_half[down=false,facing=west,up=true,waterlogged=false]
conquest:light_limestone_small_window_half[down=false,facing=west,up=false,waterlogged=true]
conquest:light_limestone_small_window_half[down=false,facing=west,up=false,waterlogged=false]
conquest:light_limestone_small_window_half[down=false,facing=east,up=true,waterlogged=true]
conquest:light_limestone_small_window_half[down=false,facing=east,up=true,waterlogged=false]
conquest:light_limestone_small_window_half[down=false,facing=east,up=false,waterlogged=true]
conquest:light_limestone_small_window_half[down=false,facing=east,up=false,waterlogged=false]
conquest:light_limestone_smooth_gothic_arch[facing=north,shape=one]
conquest:light_limestone_smooth_gothic_arch[facing=north,shape=two]
conquest:light_limestone_smooth_gothic_arch[facing=north,shape=three]
conquest:light_limestone_smooth_gothic_arch[facing=north,shape=three_middle]
conquest:light_limestone_smooth_gothic_arch[facing=south,shape=one]
conquest:light_limestone_smooth_gothic_arch[facing=south,shape=two]
conquest:light_limestone_smooth_gothic_arch[facing=south,shape=three]
conquest:light_limestone_smooth_gothic_arch[facing=south,shape=three_middle]
conquest:light_limestone_smooth_gothic_arch[facing=west,shape=one]
conquest:light_limestone_smooth_gothic_arch[facing=west,shape=two]
conquest:light_limestone_smooth_gothic_arch[facing=west,shape=three]
conquest:light_limestone_smooth_gothic_arch[facing=west,shape=three_middle]
conquest:light_limestone_smooth_gothic_arch[facing=east,shape=one]
conquest:light_limestone_smooth_gothic_arch[facing=east,shape=two]
conquest:light_limestone_smooth_gothic_arch[facing=east,shape=three]
conquest:light_limestone_smooth_gothic_arch[facing=east,shape=three_middle]
conquest:light_limestone_smooth_round_arch[facing=north,shape=one]
conquest:light_limestone_smooth_round_arch[facing=north,shape=two]
conquest:light_limestone_smooth_round_arch[facing=north,shape=three]
conquest:light_limestone_smooth_round_arch[facing=north,shape=three_middle]
conquest:light_limestone_smooth_round_arch[facing=south,shape=one]
conquest:light_limestone_smooth_round_arch[facing=south,shape=two]
conquest:light_limestone_smooth_round_arch[facing=south,shape=three]
conquest:light_limestone_smooth_round_arch[facing=south,shape=three_middle]
conquest:light_limestone_smooth_round_arch[facing=west,shape=one]
conquest:light_limestone_smooth_round_arch[facing=west,shape=two]
conquest:light_limestone_smooth_round_arch[facing=west,shape=three]
conquest:light_limestone_smooth_round_arch[facing=west,shape=three_middle]
conquest:light_limestone_smooth_round_arch[facing=east,shape=one]
conquest:light_limestone_smooth_round_arch[facing=east,shape=two]
conquest:light_limestone_smooth_round_arch[facing=east,shape=three]
conquest:light_limestone_smooth_round_arch[facing=east,shape=three_middle]
conquest:light_limestone_smooth_segmental_arch[facing=north,shape=one]
conquest:light_limestone_smooth_segmental_arch[facing=north,shape=two]
conquest:light_limestone_smooth_segmental_arch[facing=north,shape=three]
conquest:light_limestone_smooth_segmental_arch[facing=north,shape=three_middle]
conquest:light_limestone_smooth_segmental_arch[facing=south,shape=one]
conquest:light_limestone_smooth_segmental_arch[facing=south,shape=two]
conquest:light_limestone_smooth_segmental_arch[facing=south,shape=three]
conquest:light_limestone_smooth_segmental_arch[facing=south,shape=three_middle]
conquest:light_limestone_smooth_segmental_arch[facing=west,shape=one]
conquest:light_limestone_smooth_segmental_arch[facing=west,shape=two]
conquest:light_limestone_smooth_segmental_arch[facing=west,shape=three]
conquest:light_limestone_smooth_segmental_arch[facing=west,shape=three_middle]
conquest:light_limestone_smooth_segmental_arch[facing=east,shape=one]
conquest:light_limestone_smooth_segmental_arch[facing=east,shape=two]
conquest:light_limestone_smooth_segmental_arch[facing=east,shape=three]
conquest:light_limestone_smooth_segmental_arch[facing=east,shape=three_middle]
conquest:light_limestone_sphere[type=egg,waterlogged=true]
conquest:light_limestone_sphere[type=egg,waterlogged=false]
conquest:light_limestone_sphere[type=small,waterlogged=true]
conquest:light_limestone_sphere[type=small,waterlogged=false]
conquest:light_limestone_sphere[type=large,waterlogged=true]
conquest:light_limestone_sphere[type=large,waterlogged=false]
conquest:light_limestone_sun_lattice_window
conquest:light_limestone_sun_lattice_window_pane[down=true,east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:light_limestone_sun_lattice_window_pane[down=true,east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:light_limestone_sun_lattice_window_pane[down=true,east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:light_limestone_sun_lattice_window_pane[down=true,east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:light_limestone_sun_lattice_window_pane[down=true,east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:light_limestone_sun_lattice_window_pane[down=true,east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:light_limestone_sun_lattice_window_pane[down=true,east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:light_limestone_sun_lattice_window_pane[down=true,east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:light_limestone_sun_lattice_window_pane[down=true,east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:light_limestone_sun_lattice_window_pane[down=true,east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:light_limestone_sun_lattice_window_pane[down=true,east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:light_limestone_sun_lattice_window_pane[down=true,east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:light_limestone_sun_lattice_window_pane[down=true,east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:light_limestone_sun_lattice_window_pane[down=true,east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:light_limestone_sun_lattice_window_pane[down=true,east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:light_limestone_sun_lattice_window_pane[down=true,east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:light_limestone_sun_lattice_window_pane[down=true,east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:light_limestone_sun_lattice_window_pane[down=true,east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:light_limestone_sun_lattice_window_pane[down=true,east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:light_limestone_sun_lattice_window_pane[down=true,east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:light_limestone_sun_lattice_window_pane[down=true,east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:light_limestone_sun_lattice_window_pane[down=true,east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:light_limestone_sun_lattice_window_pane[down=true,east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:light_limestone_sun_lattice_window_pane[down=true,east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:light_limestone_sun_lattice_window_pane[down=true,east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:light_limestone_sun_lattice_window_pane[down=true,east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:light_limestone_sun_lattice_window_pane[down=true,east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:light_limestone_sun_lattice_window_pane[down=true,east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:light_limestone_sun_lattice_window_pane[down=true,east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:light_limestone_sun_lattice_window_pane[down=true,east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:light_limestone_sun_lattice_window_pane[down=true,east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:light_limestone_sun_lattice_window_pane[down=true,east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:light_limestone_sun_lattice_window_pane[down=true,east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:light_limestone_sun_lattice_window_pane[down=true,east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:light_limestone_sun_lattice_window_pane[down=true,east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:light_limestone_sun_lattice_window_pane[down=true,east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:light_limestone_sun_lattice_window_pane[down=true,east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:light_limestone_sun_lattice_window_pane[down=true,east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:light_limestone_sun_lattice_window_pane[down=true,east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:light_limestone_sun_lattice_window_pane[down=true,east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:light_limestone_sun_lattice_window_pane[down=true,east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:light_limestone_sun_lattice_window_pane[down=true,east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:light_limestone_sun_lattice_window_pane[down=true,east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:light_limestone_sun_lattice_window_pane[down=true,east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:light_limestone_sun_lattice_window_pane[down=true,east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:light_limestone_sun_lattice_window_pane[down=true,east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:light_limestone_sun_lattice_window_pane[down=true,east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:light_limestone_sun_lattice_window_pane[down=true,east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:light_limestone_sun_lattice_window_pane[down=true,east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:light_limestone_sun_lattice_window_pane[down=true,east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:light_limestone_sun_lattice_window_pane[down=true,east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:light_limestone_sun_lattice_window_pane[down=true,east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:light_limestone_sun_lattice_window_pane[down=true,east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:light_limestone_sun_lattice_window_pane[down=true,east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:light_limestone_sun_lattice_window_pane[down=true,east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:light_limestone_sun_lattice_window_pane[down=true,east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:light_limestone_sun_lattice_window_pane[down=true,east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:light_limestone_sun_lattice_window_pane[down=true,east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:light_limestone_sun_lattice_window_pane[down=true,east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:light_limestone_sun_lattice_window_pane[down=true,east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:light_limestone_sun_lattice_window_pane[down=true,east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:light_limestone_sun_lattice_window_pane[down=true,east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:light_limestone_sun_lattice_window_pane[down=true,east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:light_limestone_sun_lattice_window_pane[down=true,east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:light_limestone_sun_lattice_window_pane[down=false,east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:light_limestone_sun_lattice_window_pane[down=false,east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:light_limestone_sun_lattice_window_pane[down=false,east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:light_limestone_sun_lattice_window_pane[down=false,east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:light_limestone_sun_lattice_window_pane[down=false,east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:light_limestone_sun_lattice_window_pane[down=false,east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:light_limestone_sun_lattice_window_pane[down=false,east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:light_limestone_sun_lattice_window_pane[down=false,east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:light_limestone_sun_lattice_window_pane[down=false,east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:light_limestone_sun_lattice_window_pane[down=false,east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:light_limestone_sun_lattice_window_pane[down=false,east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:light_limestone_sun_lattice_window_pane[down=false,east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:light_limestone_sun_lattice_window_pane[down=false,east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:light_limestone_sun_lattice_window_pane[down=false,east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:light_limestone_sun_lattice_window_pane[down=false,east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:light_limestone_sun_lattice_window_pane[down=false,east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:light_limestone_sun_lattice_window_pane[down=false,east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:light_limestone_sun_lattice_window_pane[down=false,east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:light_limestone_sun_lattice_window_pane[down=false,east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:light_limestone_sun_lattice_window_pane[down=false,east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:light_limestone_sun_lattice_window_pane[down=false,east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:light_limestone_sun_lattice_window_pane[down=false,east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:light_limestone_sun_lattice_window_pane[down=false,east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:light_limestone_sun_lattice_window_pane[down=false,east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:light_limestone_sun_lattice_window_pane[down=false,east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:light_limestone_sun_lattice_window_pane[down=false,east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:light_limestone_sun_lattice_window_pane[down=false,east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:light_limestone_sun_lattice_window_pane[down=false,east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:light_limestone_sun_lattice_window_pane[down=false,east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:light_limestone_sun_lattice_window_pane[down=false,east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:light_limestone_sun_lattice_window_pane[down=false,east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:light_limestone_sun_lattice_window_pane[down=false,east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:light_limestone_sun_lattice_window_pane[down=false,east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:light_limestone_sun_lattice_window_pane[down=false,east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:light_limestone_sun_lattice_window_pane[down=false,east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:light_limestone_sun_lattice_window_pane[down=false,east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:light_limestone_sun_lattice_window_pane[down=false,east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:light_limestone_sun_lattice_window_pane[down=false,east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:light_limestone_sun_lattice_window_pane[down=false,east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:light_limestone_sun_lattice_window_pane[down=false,east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:light_limestone_sun_lattice_window_pane[down=false,east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:light_limestone_sun_lattice_window_pane[down=false,east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:light_limestone_sun_lattice_window_pane[down=false,east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:light_limestone_sun_lattice_window_pane[down=false,east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:light_limestone_sun_lattice_window_pane[down=false,east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:light_limestone_sun_lattice_window_pane[down=false,east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:light_limestone_sun_lattice_window_pane[down=false,east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:light_limestone_sun_lattice_window_pane[down=false,east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:light_limestone_sun_lattice_window_pane[down=false,east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:light_limestone_sun_lattice_window_pane[down=false,east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:light_limestone_sun_lattice_window_pane[down=false,east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:light_limestone_sun_lattice_window_pane[down=false,east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:light_limestone_sun_lattice_window_pane[down=false,east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:light_limestone_sun_lattice_window_pane[down=false,east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:light_limestone_sun_lattice_window_pane[down=false,east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:light_limestone_sun_lattice_window_pane[down=false,east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:light_limestone_sun_lattice_window_pane[down=false,east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:light_limestone_sun_lattice_window_pane[down=false,east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:light_limestone_sun_lattice_window_pane[down=false,east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:light_limestone_sun_lattice_window_pane[down=false,east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:light_limestone_sun_lattice_window_pane[down=false,east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:light_limestone_sun_lattice_window_pane[down=false,east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:light_limestone_sun_lattice_window_pane[down=false,east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:light_limestone_sun_lattice_window_pane[down=false,east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:light_limestone_sun_lattice_window_slab[layer=1,type=top,waterlogged=true]
conquest:light_limestone_sun_lattice_window_slab[layer=1,type=top,waterlogged=false]
conquest:light_limestone_sun_lattice_window_slab[layer=1,type=bottom,waterlogged=true]
conquest:light_limestone_sun_lattice_window_slab[layer=1,type=bottom,waterlogged=false]
conquest:light_limestone_sun_lattice_window_slab[layer=2,type=top,waterlogged=true]
conquest:light_limestone_sun_lattice_window_slab[layer=2,type=top,waterlogged=false]
conquest:light_limestone_sun_lattice_window_slab[layer=2,type=bottom,waterlogged=true]
conquest:light_limestone_sun_lattice_window_slab[layer=2,type=bottom,waterlogged=false]
conquest:light_limestone_sun_lattice_window_slab[layer=3,type=top,waterlogged=true]
conquest:light_limestone_sun_lattice_window_slab[layer=3,type=top,waterlogged=false]
conquest:light_limestone_sun_lattice_window_slab[layer=3,type=bottom,waterlogged=true]
conquest:light_limestone_sun_lattice_window_slab[layer=3,type=bottom,waterlogged=false]
conquest:light_limestone_sun_lattice_window_slab[layer=4,type=top,waterlogged=true]
conquest:light_limestone_sun_lattice_window_slab[layer=4,type=top,waterlogged=false]
conquest:light_limestone_sun_lattice_window_slab[layer=4,type=bottom,waterlogged=true]
conquest:light_limestone_sun_lattice_window_slab[layer=4,type=bottom,waterlogged=false]
conquest:light_limestone_sun_lattice_window_vertical_corner[facing=north,layer=1,waterlogged=true]
conquest:light_limestone_sun_lattice_window_vertical_corner[facing=north,layer=1,waterlogged=false]
conquest:light_limestone_sun_lattice_window_vertical_corner[facing=north,layer=2,waterlogged=true]
conquest:light_limestone_sun_lattice_window_vertical_corner[facing=north,layer=2,waterlogged=false]
conquest:light_limestone_sun_lattice_window_vertical_corner[facing=north,layer=3,waterlogged=true]
conquest:light_limestone_sun_lattice_window_vertical_corner[facing=north,layer=3,waterlogged=false]
conquest:light_limestone_sun_lattice_window_vertical_corner[facing=north,layer=4,waterlogged=true]
conquest:light_limestone_sun_lattice_window_vertical_corner[facing=north,layer=4,waterlogged=false]
conquest:light_limestone_sun_lattice_window_vertical_corner[facing=south,layer=1,waterlogged=true]
conquest:light_limestone_sun_lattice_window_vertical_corner[facing=south,layer=1,waterlogged=false]
conquest:light_limestone_sun_lattice_window_vertical_corner[facing=south,layer=2,waterlogged=true]
conquest:light_limestone_sun_lattice_window_vertical_corner[facing=south,layer=2,waterlogged=false]
conquest:light_limestone_sun_lattice_window_vertical_corner[facing=south,layer=3,waterlogged=true]
conquest:light_limestone_sun_lattice_window_vertical_corner[facing=south,layer=3,waterlogged=false]
conquest:light_limestone_sun_lattice_window_vertical_corner[facing=south,layer=4,waterlogged=true]
conquest:light_limestone_sun_lattice_window_vertical_corner[facing=south,layer=4,waterlogged=false]
conquest:light_limestone_sun_lattice_window_vertical_corner[facing=west,layer=1,waterlogged=true]
conquest:light_limestone_sun_lattice_window_vertical_corner[facing=west,layer=1,waterlogged=false]
conquest:light_limestone_sun_lattice_window_vertical_corner[facing=west,layer=2,waterlogged=true]
conquest:light_limestone_sun_lattice_window_vertical_corner[facing=west,layer=2,waterlogged=false]
conquest:light_limestone_sun_lattice_window_vertical_corner[facing=west,layer=3,waterlogged=true]
conquest:light_limestone_sun_lattice_window_vertical_corner[facing=west,layer=3,waterlogged=false]
conquest:light_limestone_sun_lattice_window_vertical_corner[facing=west,layer=4,waterlogged=true]
conquest:light_limestone_sun_lattice_window_vertical_corner[facing=west,layer=4,waterlogged=false]
conquest:light_limestone_sun_lattice_window_vertical_corner[facing=east,layer=1,waterlogged=true]
conquest:light_limestone_sun_lattice_window_vertical_corner[facing=east,layer=1,waterlogged=false]
conquest:light_limestone_sun_lattice_window_vertical_corner[facing=east,layer=2,waterlogged=true]
conquest:light_limestone_sun_lattice_window_vertical_corner[facing=east,layer=2,waterlogged=false]
conquest:light_limestone_sun_lattice_window_vertical_corner[facing=east,layer=3,waterlogged=true]
conquest:light_limestone_sun_lattice_window_vertical_corner[facing=east,layer=3,waterlogged=false]
conquest:light_limestone_sun_lattice_window_vertical_corner[facing=east,layer=4,waterlogged=true]
conquest:light_limestone_sun_lattice_window_vertical_corner[facing=east,layer=4,waterlogged=false]
conquest:light_limestone_sun_lattice_window_vertical_quarter[facing=north,layer=1,waterlogged=true]
conquest:light_limestone_sun_lattice_window_vertical_quarter[facing=north,layer=1,waterlogged=false]
conquest:light_limestone_sun_lattice_window_vertical_quarter[facing=north,layer=2,waterlogged=true]
conquest:light_limestone_sun_lattice_window_vertical_quarter[facing=north,layer=2,waterlogged=false]
conquest:light_limestone_sun_lattice_window_vertical_quarter[facing=north,layer=3,waterlogged=true]
conquest:light_limestone_sun_lattice_window_vertical_quarter[facing=north,layer=3,waterlogged=false]
conquest:light_limestone_sun_lattice_window_vertical_quarter[facing=north,layer=4,waterlogged=true]
conquest:light_limestone_sun_lattice_window_vertical_quarter[facing=north,layer=4,waterlogged=false]
conquest:light_limestone_sun_lattice_window_vertical_quarter[facing=south,layer=1,waterlogged=true]
conquest:light_limestone_sun_lattice_window_vertical_quarter[facing=south,layer=1,waterlogged=false]
conquest:light_limestone_sun_lattice_window_vertical_quarter[facing=south,layer=2,waterlogged=true]
conquest:light_limestone_sun_lattice_window_vertical_quarter[facing=south,layer=2,waterlogged=false]
conquest:light_limestone_sun_lattice_window_vertical_quarter[facing=south,layer=3,waterlogged=true]
conquest:light_limestone_sun_lattice_window_vertical_quarter[facing=south,layer=3,waterlogged=false]
conquest:light_limestone_sun_lattice_window_vertical_quarter[facing=south,layer=4,waterlogged=true]
conquest:light_limestone_sun_lattice_window_vertical_quarter[facing=south,layer=4,waterlogged=false]
conquest:light_limestone_sun_lattice_window_vertical_quarter[facing=west,layer=1,waterlogged=true]
conquest:light_limestone_sun_lattice_window_vertical_quarter[facing=west,layer=1,waterlogged=false]
conquest:light_limestone_sun_lattice_window_vertical_quarter[facing=west,layer=2,waterlogged=true]
conquest:light_limestone_sun_lattice_window_vertical_quarter[facing=west,layer=2,waterlogged=false]
conquest:light_limestone_sun_lattice_window_vertical_quarter[facing=west,layer=3,waterlogged=true]
conquest:light_limestone_sun_lattice_window_vertical_quarter[facing=west,layer=3,waterlogged=false]
conquest:light_limestone_sun_lattice_window_vertical_quarter[facing=west,layer=4,waterlogged=true]
conquest:light_limestone_sun_lattice_window_vertical_quarter[facing=west,layer=4,waterlogged=false]
conquest:light_limestone_sun_lattice_window_vertical_quarter[facing=east,layer=1,waterlogged=true]
conquest:light_limestone_sun_lattice_window_vertical_quarter[facing=east,layer=1,waterlogged=false]
conquest:light_limestone_sun_lattice_window_vertical_quarter[facing=east,layer=2,waterlogged=true]
conquest:light_limestone_sun_lattice_window_vertical_quarter[facing=east,layer=2,waterlogged=false]
conquest:light_limestone_sun_lattice_window_vertical_quarter[facing=east,layer=3,waterlogged=true]
conquest:light_limestone_sun_lattice_window_vertical_quarter[facing=east,layer=3,waterlogged=false]
conquest:light_limestone_sun_lattice_window_vertical_quarter[facing=east,layer=4,waterlogged=true]
conquest:light_limestone_sun_lattice_window_vertical_quarter[facing=east,layer=4,waterlogged=false]
conquest:light_limestone_sun_lattice_window_vertical_slab[facing=north,layer=1,waterlogged=true]
conquest:light_limestone_sun_lattice_window_vertical_slab[facing=north,layer=1,waterlogged=false]
conquest:light_limestone_sun_lattice_window_vertical_slab[facing=north,layer=2,waterlogged=true]
conquest:light_limestone_sun_lattice_window_vertical_slab[facing=north,layer=2,waterlogged=false]
conquest:light_limestone_sun_lattice_window_vertical_slab[facing=north,layer=3,waterlogged=true]
conquest:light_limestone_sun_lattice_window_vertical_slab[facing=north,layer=3,waterlogged=false]
conquest:light_limestone_sun_lattice_window_vertical_slab[facing=north,layer=4,waterlogged=true]
conquest:light_limestone_sun_lattice_window_vertical_slab[facing=north,layer=4,waterlogged=false]
conquest:light_limestone_sun_lattice_window_vertical_slab[facing=south,layer=1,waterlogged=true]
conquest:light_limestone_sun_lattice_window_vertical_slab[facing=south,layer=1,waterlogged=false]
conquest:light_limestone_sun_lattice_window_vertical_slab[facing=south,layer=2,waterlogged=true]
conquest:light_limestone_sun_lattice_window_vertical_slab[facing=south,layer=2,waterlogged=false]
conquest:light_limestone_sun_lattice_window_vertical_slab[facing=south,layer=3,waterlogged=true]
conquest:light_limestone_sun_lattice_window_vertical_slab[facing=south,layer=3,waterlogged=false]
conquest:light_limestone_sun_lattice_window_vertical_slab[facing=south,layer=4,waterlogged=true]
conquest:light_limestone_sun_lattice_window_vertical_slab[facing=south,layer=4,waterlogged=false]
conquest:light_limestone_sun_lattice_window_vertical_slab[facing=west,layer=1,waterlogged=true]
conquest:light_limestone_sun_lattice_window_vertical_slab[facing=west,layer=1,waterlogged=false]
conquest:light_limestone_sun_lattice_window_vertical_slab[facing=west,layer=2,waterlogged=true]
conquest:light_limestone_sun_lattice_window_vertical_slab[facing=west,layer=2,waterlogged=false]
conquest:light_limestone_sun_lattice_window_vertical_slab[facing=west,layer=3,waterlogged=true]
conquest:light_limestone_sun_lattice_window_vertical_slab[facing=west,layer=3,waterlogged=false]
conquest:light_limestone_sun_lattice_window_vertical_slab[facing=west,layer=4,waterlogged=true]
conquest:light_limestone_sun_lattice_window_vertical_slab[facing=west,layer=4,waterlogged=false]
conquest:light_limestone_sun_lattice_window_vertical_slab[facing=east,layer=1,waterlogged=true]
conquest:light_limestone_sun_lattice_window_vertical_slab[facing=east,layer=1,waterlogged=false]
conquest:light_limestone_sun_lattice_window_vertical_slab[facing=east,layer=2,waterlogged=true]
conquest:light_limestone_sun_lattice_window_vertical_slab[facing=east,layer=2,waterlogged=false]
conquest:light_limestone_sun_lattice_window_vertical_slab[facing=east,layer=3,waterlogged=true]
conquest:light_limestone_sun_lattice_window_vertical_slab[facing=east,layer=3,waterlogged=false]
conquest:light_limestone_sun_lattice_window_vertical_slab[facing=east,layer=4,waterlogged=true]
conquest:light_limestone_sun_lattice_window_vertical_slab[facing=east,layer=4,waterlogged=false]
conquest:light_limestone_vertical_corner[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:light_limestone_vertical_corner[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:light_limestone_vertical_corner[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:light_limestone_vertical_corner[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:light_limestone_vertical_corner[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:light_limestone_vertical_corner[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:light_limestone_vertical_corner[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:light_limestone_vertical_corner[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:light_limestone_vertical_corner[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:light_limestone_vertical_corner[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:light_limestone_vertical_corner[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:light_limestone_vertical_corner[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:light_limestone_vertical_corner[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:light_limestone_vertical_corner[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:light_limestone_vertical_corner[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:light_limestone_vertical_corner[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:light_limestone_vertical_corner[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:light_limestone_vertical_corner[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:light_limestone_vertical_corner[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:light_limestone_vertical_corner[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:light_limestone_vertical_corner[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:light_limestone_vertical_corner[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:light_limestone_vertical_corner[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:light_limestone_vertical_corner[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:light_limestone_vertical_corner[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:light_limestone_vertical_corner[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:light_limestone_vertical_corner[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:light_limestone_vertical_corner[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:light_limestone_vertical_corner[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:light_limestone_vertical_corner[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:light_limestone_vertical_corner[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:light_limestone_vertical_corner[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:light_limestone_vertical_corner[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:light_limestone_vertical_corner[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:light_limestone_vertical_corner[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:light_limestone_vertical_corner[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:light_limestone_vertical_corner[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:light_limestone_vertical_corner[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:light_limestone_vertical_corner[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:light_limestone_vertical_corner[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:light_limestone_vertical_corner[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:light_limestone_vertical_corner[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:light_limestone_vertical_corner[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:light_limestone_vertical_corner[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:light_limestone_vertical_corner[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:light_limestone_vertical_corner[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:light_limestone_vertical_corner[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:light_limestone_vertical_corner[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:light_limestone_vertical_corner[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:light_limestone_vertical_corner[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:light_limestone_vertical_corner[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:light_limestone_vertical_corner[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:light_limestone_vertical_corner[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:light_limestone_vertical_corner[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:light_limestone_vertical_corner[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:light_limestone_vertical_corner[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:light_limestone_vertical_corner[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:light_limestone_vertical_corner[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:light_limestone_vertical_corner[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:light_limestone_vertical_corner[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:light_limestone_vertical_corner[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:light_limestone_vertical_corner[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:light_limestone_vertical_corner[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:light_limestone_vertical_corner[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:light_limestone_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:light_limestone_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:light_limestone_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:light_limestone_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:light_limestone_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:light_limestone_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:light_limestone_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:light_limestone_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:light_limestone_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:light_limestone_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:light_limestone_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:light_limestone_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:light_limestone_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:light_limestone_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:light_limestone_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:light_limestone_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:light_limestone_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:light_limestone_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:light_limestone_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:light_limestone_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:light_limestone_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:light_limestone_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:light_limestone_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:light_limestone_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:light_limestone_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:light_limestone_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:light_limestone_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:light_limestone_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:light_limestone_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:light_limestone_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:light_limestone_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:light_limestone_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:light_limestone_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:light_limestone_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:light_limestone_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:light_limestone_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:light_limestone_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:light_limestone_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:light_limestone_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:light_limestone_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:light_limestone_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:light_limestone_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:light_limestone_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:light_limestone_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:light_limestone_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:light_limestone_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:light_limestone_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:light_limestone_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:light_limestone_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:light_limestone_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:light_limestone_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:light_limestone_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:light_limestone_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:light_limestone_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:light_limestone_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:light_limestone_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:light_limestone_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:light_limestone_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:light_limestone_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:light_limestone_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:light_limestone_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:light_limestone_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:light_limestone_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:light_limestone_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:light_limestone_vertical_quarter[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:light_limestone_vertical_quarter[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:light_limestone_vertical_quarter[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:light_limestone_vertical_quarter[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:light_limestone_vertical_quarter[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:light_limestone_vertical_quarter[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:light_limestone_vertical_quarter[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:light_limestone_vertical_quarter[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:light_limestone_vertical_quarter[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:light_limestone_vertical_quarter[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:light_limestone_vertical_quarter[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:light_limestone_vertical_quarter[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:light_limestone_vertical_quarter[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:light_limestone_vertical_quarter[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:light_limestone_vertical_quarter[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:light_limestone_vertical_quarter[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:light_limestone_vertical_quarter[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:light_limestone_vertical_quarter[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:light_limestone_vertical_quarter[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:light_limestone_vertical_quarter[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:light_limestone_vertical_quarter[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:light_limestone_vertical_quarter[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:light_limestone_vertical_quarter[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:light_limestone_vertical_quarter[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:light_limestone_vertical_quarter[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:light_limestone_vertical_quarter[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:light_limestone_vertical_quarter[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:light_limestone_vertical_quarter[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:light_limestone_vertical_quarter[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:light_limestone_vertical_quarter[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:light_limestone_vertical_quarter[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:light_limestone_vertical_quarter[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:light_limestone_vertical_quarter[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:light_limestone_vertical_quarter[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:light_limestone_vertical_quarter[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:light_limestone_vertical_quarter[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:light_limestone_vertical_quarter[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:light_limestone_vertical_quarter[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:light_limestone_vertical_quarter[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:light_limestone_vertical_quarter[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:light_limestone_vertical_quarter[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:light_limestone_vertical_quarter[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:light_limestone_vertical_quarter[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:light_limestone_vertical_quarter[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:light_limestone_vertical_quarter[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:light_limestone_vertical_quarter[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:light_limestone_vertical_quarter[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:light_limestone_vertical_quarter[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:light_limestone_vertical_quarter[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:light_limestone_vertical_quarter[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:light_limestone_vertical_quarter[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:light_limestone_vertical_quarter[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:light_limestone_vertical_quarter[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:light_limestone_vertical_quarter[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:light_limestone_vertical_quarter[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:light_limestone_vertical_quarter[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:light_limestone_vertical_quarter[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:light_limestone_vertical_quarter[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:light_limestone_vertical_quarter[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:light_limestone_vertical_quarter[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:light_limestone_vertical_quarter[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:light_limestone_vertical_quarter[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:light_limestone_vertical_quarter[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:light_limestone_vertical_quarter[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:light_limestone_vertical_slab[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:light_limestone_vertical_slab[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:light_limestone_vertical_slab[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:light_limestone_vertical_slab[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:light_limestone_vertical_slab[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:light_limestone_vertical_slab[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:light_limestone_vertical_slab[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:light_limestone_vertical_slab[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:light_limestone_vertical_slab[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:light_limestone_vertical_slab[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:light_limestone_vertical_slab[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:light_limestone_vertical_slab[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:light_limestone_vertical_slab[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:light_limestone_vertical_slab[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:light_limestone_vertical_slab[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:light_limestone_vertical_slab[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:light_limestone_vertical_slab[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:light_limestone_vertical_slab[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:light_limestone_vertical_slab[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:light_limestone_vertical_slab[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:light_limestone_vertical_slab[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:light_limestone_vertical_slab[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:light_limestone_vertical_slab[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:light_limestone_vertical_slab[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:light_limestone_vertical_slab[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:light_limestone_vertical_slab[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:light_limestone_vertical_slab[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:light_limestone_vertical_slab[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:light_limestone_vertical_slab[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:light_limestone_vertical_slab[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:light_limestone_vertical_slab[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:light_limestone_vertical_slab[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:light_limestone_vertical_slab[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:light_limestone_vertical_slab[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:light_limestone_vertical_slab[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:light_limestone_vertical_slab[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:light_limestone_vertical_slab[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:light_limestone_vertical_slab[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:light_limestone_vertical_slab[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:light_limestone_vertical_slab[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:light_limestone_vertical_slab[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:light_limestone_vertical_slab[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:light_limestone_vertical_slab[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:light_limestone_vertical_slab[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:light_limestone_vertical_slab[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:light_limestone_vertical_slab[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:light_limestone_vertical_slab[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:light_limestone_vertical_slab[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:light_limestone_vertical_slab[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:light_limestone_vertical_slab[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:light_limestone_vertical_slab[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:light_limestone_vertical_slab[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:light_limestone_vertical_slab[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:light_limestone_vertical_slab[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:light_limestone_vertical_slab[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:light_limestone_vertical_slab[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:light_limestone_vertical_slab[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:light_limestone_vertical_slab[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:light_limestone_vertical_slab[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:light_limestone_vertical_slab[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:light_limestone_vertical_slab[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:light_limestone_vertical_slab[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:light_limestone_vertical_slab[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:light_limestone_vertical_slab[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:light_mudstone_corner_slab[facing=north,type=top,waterlogged=true]
conquest:light_mudstone_corner_slab[facing=north,type=top,waterlogged=false]
conquest:light_mudstone_corner_slab[facing=north,type=bottom,waterlogged=true]
conquest:light_mudstone_corner_slab[facing=north,type=bottom,waterlogged=false]
conquest:light_mudstone_corner_slab[facing=south,type=top,waterlogged=true]
conquest:light_mudstone_corner_slab[facing=south,type=top,waterlogged=false]
conquest:light_mudstone_corner_slab[facing=south,type=bottom,waterlogged=true]
conquest:light_mudstone_corner_slab[facing=south,type=bottom,waterlogged=false]
conquest:light_mudstone_corner_slab[facing=west,type=top,waterlogged=true]
conquest:light_mudstone_corner_slab[facing=west,type=top,waterlogged=false]
conquest:light_mudstone_corner_slab[facing=west,type=bottom,waterlogged=true]
conquest:light_mudstone_corner_slab[facing=west,type=bottom,waterlogged=false]
conquest:light_mudstone_corner_slab[facing=east,type=top,waterlogged=true]
conquest:light_mudstone_corner_slab[facing=east,type=top,waterlogged=false]
conquest:light_mudstone_corner_slab[facing=east,type=bottom,waterlogged=true]
conquest:light_mudstone_corner_slab[facing=east,type=bottom,waterlogged=false]
conquest:light_mudstone_eighth_slab[facing=north,type=top,waterlogged=true]
conquest:light_mudstone_eighth_slab[facing=north,type=top,waterlogged=false]
conquest:light_mudstone_eighth_slab[facing=north,type=bottom,waterlogged=true]
conquest:light_mudstone_eighth_slab[facing=north,type=bottom,waterlogged=false]
conquest:light_mudstone_eighth_slab[facing=south,type=top,waterlogged=true]
conquest:light_mudstone_eighth_slab[facing=south,type=top,waterlogged=false]
conquest:light_mudstone_eighth_slab[facing=south,type=bottom,waterlogged=true]
conquest:light_mudstone_eighth_slab[facing=south,type=bottom,waterlogged=false]
conquest:light_mudstone_eighth_slab[facing=west,type=top,waterlogged=true]
conquest:light_mudstone_eighth_slab[facing=west,type=top,waterlogged=false]
conquest:light_mudstone_eighth_slab[facing=west,type=bottom,waterlogged=true]
conquest:light_mudstone_eighth_slab[facing=west,type=bottom,waterlogged=false]
conquest:light_mudstone_eighth_slab[facing=east,type=top,waterlogged=true]
conquest:light_mudstone_eighth_slab[facing=east,type=top,waterlogged=false]
conquest:light_mudstone_eighth_slab[facing=east,type=bottom,waterlogged=true]
conquest:light_mudstone_eighth_slab[facing=east,type=bottom,waterlogged=false]
conquest:light_mudstone_quarter_slab[facing=north,layer=1,type=top,waterlogged=true]
conquest:light_mudstone_quarter_slab[facing=north,layer=1,type=top,waterlogged=false]
conquest:light_mudstone_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=true]
conquest:light_mudstone_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=false]
conquest:light_mudstone_quarter_slab[facing=north,layer=2,type=top,waterlogged=true]
conquest:light_mudstone_quarter_slab[facing=north,layer=2,type=top,waterlogged=false]
conquest:light_mudstone_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=true]
conquest:light_mudstone_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=false]
conquest:light_mudstone_quarter_slab[facing=north,layer=3,type=top,waterlogged=true]
conquest:light_mudstone_quarter_slab[facing=north,layer=3,type=top,waterlogged=false]
conquest:light_mudstone_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=true]
conquest:light_mudstone_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=false]
conquest:light_mudstone_quarter_slab[facing=south,layer=1,type=top,waterlogged=true]
conquest:light_mudstone_quarter_slab[facing=south,layer=1,type=top,waterlogged=false]
conquest:light_mudstone_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=true]
conquest:light_mudstone_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=false]
conquest:light_mudstone_quarter_slab[facing=south,layer=2,type=top,waterlogged=true]
conquest:light_mudstone_quarter_slab[facing=south,layer=2,type=top,waterlogged=false]
conquest:light_mudstone_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=true]
conquest:light_mudstone_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=false]
conquest:light_mudstone_quarter_slab[facing=south,layer=3,type=top,waterlogged=true]
conquest:light_mudstone_quarter_slab[facing=south,layer=3,type=top,waterlogged=false]
conquest:light_mudstone_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=true]
conquest:light_mudstone_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=false]
conquest:light_mudstone_quarter_slab[facing=west,layer=1,type=top,waterlogged=true]
conquest:light_mudstone_quarter_slab[facing=west,layer=1,type=top,waterlogged=false]
conquest:light_mudstone_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=true]
conquest:light_mudstone_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=false]
conquest:light_mudstone_quarter_slab[facing=west,layer=2,type=top,waterlogged=true]
conquest:light_mudstone_quarter_slab[facing=west,layer=2,type=top,waterlogged=false]
conquest:light_mudstone_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=true]
conquest:light_mudstone_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=false]
conquest:light_mudstone_quarter_slab[facing=west,layer=3,type=top,waterlogged=true]
conquest:light_mudstone_quarter_slab[facing=west,layer=3,type=top,waterlogged=false]
conquest:light_mudstone_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=true]
conquest:light_mudstone_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=false]
conquest:light_mudstone_quarter_slab[facing=east,layer=1,type=top,waterlogged=true]
conquest:light_mudstone_quarter_slab[facing=east,layer=1,type=top,waterlogged=false]
conquest:light_mudstone_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=true]
conquest:light_mudstone_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=false]
conquest:light_mudstone_quarter_slab[facing=east,layer=2,type=top,waterlogged=true]
conquest:light_mudstone_quarter_slab[facing=east,layer=2,type=top,waterlogged=false]
conquest:light_mudstone_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=true]
conquest:light_mudstone_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=false]
conquest:light_mudstone_quarter_slab[facing=east,layer=3,type=top,waterlogged=true]
conquest:light_mudstone_quarter_slab[facing=east,layer=3,type=top,waterlogged=false]
conquest:light_mudstone_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=true]
conquest:light_mudstone_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=false]
conquest:light_mudstone_slab[layers=1,type=top,waterlogged=true]
conquest:light_mudstone_slab[layers=1,type=top,waterlogged=false]
conquest:light_mudstone_slab[layers=1,type=bottom,waterlogged=true]
conquest:light_mudstone_slab[layers=1,type=bottom,waterlogged=false]
conquest:light_mudstone_slab[layers=2,type=top,waterlogged=true]
conquest:light_mudstone_slab[layers=2,type=top,waterlogged=false]
conquest:light_mudstone_slab[layers=2,type=bottom,waterlogged=true]
conquest:light_mudstone_slab[layers=2,type=bottom,waterlogged=false]
conquest:light_mudstone_slab[layers=3,type=top,waterlogged=true]
conquest:light_mudstone_slab[layers=3,type=top,waterlogged=false]
conquest:light_mudstone_slab[layers=3,type=bottom,waterlogged=true]
conquest:light_mudstone_slab[layers=3,type=bottom,waterlogged=false]
conquest:light_mudstone_slab[layers=4,type=top,waterlogged=true]
conquest:light_mudstone_slab[layers=4,type=top,waterlogged=false]
conquest:light_mudstone_slab[layers=4,type=bottom,waterlogged=true]
conquest:light_mudstone_slab[layers=4,type=bottom,waterlogged=false]
conquest:light_mudstone_slab[layers=5,type=top,waterlogged=true]
conquest:light_mudstone_slab[layers=5,type=top,waterlogged=false]
conquest:light_mudstone_slab[layers=5,type=bottom,waterlogged=true]
conquest:light_mudstone_slab[layers=5,type=bottom,waterlogged=false]
conquest:light_mudstone_slab[layers=6,type=top,waterlogged=true]
conquest:light_mudstone_slab[layers=6,type=top,waterlogged=false]
conquest:light_mudstone_slab[layers=6,type=bottom,waterlogged=true]
conquest:light_mudstone_slab[layers=6,type=bottom,waterlogged=false]
conquest:light_mudstone_slab[layers=7,type=top,waterlogged=true]
conquest:light_mudstone_slab[layers=7,type=top,waterlogged=false]
conquest:light_mudstone_slab[layers=7,type=bottom,waterlogged=true]
conquest:light_mudstone_slab[layers=7,type=bottom,waterlogged=false]
conquest:light_mudstone_slab[layers=8,type=top,waterlogged=true]
conquest:light_mudstone_slab[layers=8,type=top,waterlogged=false]
conquest:light_mudstone_slab[layers=8,type=bottom,waterlogged=true]
conquest:light_mudstone_slab[layers=8,type=bottom,waterlogged=false]
conquest:light_mudstone_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:light_mudstone_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:light_mudstone_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:light_mudstone_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:light_mudstone_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:light_mudstone_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:light_mudstone_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:light_mudstone_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:light_mudstone_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:light_mudstone_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:light_mudstone_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:light_mudstone_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:light_mudstone_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:light_mudstone_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:light_mudstone_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:light_mudstone_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:light_mudstone_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:light_mudstone_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:light_mudstone_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:light_mudstone_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:light_mudstone_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:light_mudstone_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:light_mudstone_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:light_mudstone_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:light_mudstone_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:light_mudstone_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:light_mudstone_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:light_mudstone_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:light_mudstone_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:light_mudstone_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:light_mudstone_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:light_mudstone_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:light_mudstone_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:light_mudstone_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:light_mudstone_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:light_mudstone_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:light_mudstone_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:light_mudstone_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:light_mudstone_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:light_mudstone_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:light_mudstone_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:light_mudstone_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:light_mudstone_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:light_mudstone_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:light_mudstone_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:light_mudstone_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:light_mudstone_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:light_mudstone_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:light_mudstone_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:light_mudstone_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:light_mudstone_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:light_mudstone_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:light_mudstone_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:light_mudstone_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:light_mudstone_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:light_mudstone_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:light_mudstone_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:light_mudstone_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:light_mudstone_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:light_mudstone_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:light_mudstone_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:light_mudstone_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:light_mudstone_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:light_mudstone_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:light_mudstone_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:light_mudstone_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:light_mudstone_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:light_mudstone_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:light_mudstone_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:light_mudstone_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:light_mudstone_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:light_mudstone_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:light_mudstone_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:light_mudstone_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:light_mudstone_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:light_mudstone_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:light_mudstone_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:light_mudstone_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:light_mudstone_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:light_mudstone_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:light_mudstone_vertical_corner[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:light_mudstone_vertical_corner[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:light_mudstone_vertical_corner[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:light_mudstone_vertical_corner[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:light_mudstone_vertical_corner[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:light_mudstone_vertical_corner[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:light_mudstone_vertical_corner[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:light_mudstone_vertical_corner[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:light_mudstone_vertical_corner[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:light_mudstone_vertical_corner[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:light_mudstone_vertical_corner[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:light_mudstone_vertical_corner[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:light_mudstone_vertical_corner[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:light_mudstone_vertical_corner[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:light_mudstone_vertical_corner[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:light_mudstone_vertical_corner[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:light_mudstone_vertical_corner[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:light_mudstone_vertical_corner[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:light_mudstone_vertical_corner[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:light_mudstone_vertical_corner[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:light_mudstone_vertical_corner[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:light_mudstone_vertical_corner[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:light_mudstone_vertical_corner[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:light_mudstone_vertical_corner[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:light_mudstone_vertical_corner[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:light_mudstone_vertical_corner[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:light_mudstone_vertical_corner[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:light_mudstone_vertical_corner[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:light_mudstone_vertical_corner[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:light_mudstone_vertical_corner[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:light_mudstone_vertical_corner[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:light_mudstone_vertical_corner[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:light_mudstone_vertical_corner[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:light_mudstone_vertical_corner[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:light_mudstone_vertical_corner[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:light_mudstone_vertical_corner[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:light_mudstone_vertical_corner[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:light_mudstone_vertical_corner[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:light_mudstone_vertical_corner[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:light_mudstone_vertical_corner[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:light_mudstone_vertical_corner[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:light_mudstone_vertical_corner[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:light_mudstone_vertical_corner[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:light_mudstone_vertical_corner[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:light_mudstone_vertical_corner[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:light_mudstone_vertical_corner[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:light_mudstone_vertical_corner[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:light_mudstone_vertical_corner[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:light_mudstone_vertical_corner[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:light_mudstone_vertical_corner[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:light_mudstone_vertical_corner[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:light_mudstone_vertical_corner[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:light_mudstone_vertical_corner[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:light_mudstone_vertical_corner[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:light_mudstone_vertical_corner[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:light_mudstone_vertical_corner[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:light_mudstone_vertical_corner[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:light_mudstone_vertical_corner[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:light_mudstone_vertical_corner[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:light_mudstone_vertical_corner[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:light_mudstone_vertical_corner[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:light_mudstone_vertical_corner[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:light_mudstone_vertical_corner[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:light_mudstone_vertical_corner[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:light_mudstone_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:light_mudstone_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:light_mudstone_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:light_mudstone_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:light_mudstone_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:light_mudstone_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:light_mudstone_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:light_mudstone_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:light_mudstone_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:light_mudstone_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:light_mudstone_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:light_mudstone_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:light_mudstone_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:light_mudstone_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:light_mudstone_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:light_mudstone_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:light_mudstone_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:light_mudstone_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:light_mudstone_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:light_mudstone_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:light_mudstone_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:light_mudstone_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:light_mudstone_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:light_mudstone_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:light_mudstone_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:light_mudstone_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:light_mudstone_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:light_mudstone_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:light_mudstone_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:light_mudstone_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:light_mudstone_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:light_mudstone_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:light_mudstone_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:light_mudstone_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:light_mudstone_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:light_mudstone_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:light_mudstone_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:light_mudstone_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:light_mudstone_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:light_mudstone_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:light_mudstone_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:light_mudstone_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:light_mudstone_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:light_mudstone_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:light_mudstone_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:light_mudstone_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:light_mudstone_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:light_mudstone_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:light_mudstone_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:light_mudstone_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:light_mudstone_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:light_mudstone_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:light_mudstone_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:light_mudstone_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:light_mudstone_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:light_mudstone_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:light_mudstone_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:light_mudstone_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:light_mudstone_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:light_mudstone_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:light_mudstone_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:light_mudstone_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:light_mudstone_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:light_mudstone_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:light_mudstone_vertical_quarter[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:light_mudstone_vertical_quarter[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:light_mudstone_vertical_quarter[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:light_mudstone_vertical_quarter[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:light_mudstone_vertical_quarter[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:light_mudstone_vertical_quarter[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:light_mudstone_vertical_quarter[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:light_mudstone_vertical_quarter[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:light_mudstone_vertical_quarter[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:light_mudstone_vertical_quarter[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:light_mudstone_vertical_quarter[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:light_mudstone_vertical_quarter[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:light_mudstone_vertical_quarter[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:light_mudstone_vertical_quarter[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:light_mudstone_vertical_quarter[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:light_mudstone_vertical_quarter[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:light_mudstone_vertical_quarter[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:light_mudstone_vertical_quarter[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:light_mudstone_vertical_quarter[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:light_mudstone_vertical_quarter[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:light_mudstone_vertical_quarter[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:light_mudstone_vertical_quarter[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:light_mudstone_vertical_quarter[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:light_mudstone_vertical_quarter[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:light_mudstone_vertical_quarter[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:light_mudstone_vertical_quarter[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:light_mudstone_vertical_quarter[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:light_mudstone_vertical_quarter[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:light_mudstone_vertical_quarter[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:light_mudstone_vertical_quarter[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:light_mudstone_vertical_quarter[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:light_mudstone_vertical_quarter[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:light_mudstone_vertical_quarter[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:light_mudstone_vertical_quarter[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:light_mudstone_vertical_quarter[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:light_mudstone_vertical_quarter[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:light_mudstone_vertical_quarter[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:light_mudstone_vertical_quarter[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:light_mudstone_vertical_quarter[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:light_mudstone_vertical_quarter[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:light_mudstone_vertical_quarter[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:light_mudstone_vertical_quarter[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:light_mudstone_vertical_quarter[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:light_mudstone_vertical_quarter[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:light_mudstone_vertical_quarter[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:light_mudstone_vertical_quarter[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:light_mudstone_vertical_quarter[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:light_mudstone_vertical_quarter[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:light_mudstone_vertical_quarter[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:light_mudstone_vertical_quarter[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:light_mudstone_vertical_quarter[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:light_mudstone_vertical_quarter[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:light_mudstone_vertical_quarter[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:light_mudstone_vertical_quarter[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:light_mudstone_vertical_quarter[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:light_mudstone_vertical_quarter[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:light_mudstone_vertical_quarter[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:light_mudstone_vertical_quarter[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:light_mudstone_vertical_quarter[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:light_mudstone_vertical_quarter[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:light_mudstone_vertical_quarter[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:light_mudstone_vertical_quarter[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:light_mudstone_vertical_quarter[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:light_mudstone_vertical_quarter[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:light_mudstone_vertical_slab[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:light_mudstone_vertical_slab[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:light_mudstone_vertical_slab[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:light_mudstone_vertical_slab[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:light_mudstone_vertical_slab[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:light_mudstone_vertical_slab[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:light_mudstone_vertical_slab[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:light_mudstone_vertical_slab[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:light_mudstone_vertical_slab[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:light_mudstone_vertical_slab[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:light_mudstone_vertical_slab[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:light_mudstone_vertical_slab[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:light_mudstone_vertical_slab[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:light_mudstone_vertical_slab[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:light_mudstone_vertical_slab[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:light_mudstone_vertical_slab[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:light_mudstone_vertical_slab[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:light_mudstone_vertical_slab[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:light_mudstone_vertical_slab[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:light_mudstone_vertical_slab[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:light_mudstone_vertical_slab[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:light_mudstone_vertical_slab[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:light_mudstone_vertical_slab[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:light_mudstone_vertical_slab[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:light_mudstone_vertical_slab[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:light_mudstone_vertical_slab[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:light_mudstone_vertical_slab[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:light_mudstone_vertical_slab[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:light_mudstone_vertical_slab[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:light_mudstone_vertical_slab[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:light_mudstone_vertical_slab[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:light_mudstone_vertical_slab[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:light_mudstone_vertical_slab[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:light_mudstone_vertical_slab[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:light_mudstone_vertical_slab[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:light_mudstone_vertical_slab[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:light_mudstone_vertical_slab[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:light_mudstone_vertical_slab[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:light_mudstone_vertical_slab[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:light_mudstone_vertical_slab[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:light_mudstone_vertical_slab[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:light_mudstone_vertical_slab[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:light_mudstone_vertical_slab[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:light_mudstone_vertical_slab[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:light_mudstone_vertical_slab[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:light_mudstone_vertical_slab[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:light_mudstone_vertical_slab[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:light_mudstone_vertical_slab[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:light_mudstone_vertical_slab[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:light_mudstone_vertical_slab[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:light_mudstone_vertical_slab[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:light_mudstone_vertical_slab[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:light_mudstone_vertical_slab[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:light_mudstone_vertical_slab[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:light_mudstone_vertical_slab[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:light_mudstone_vertical_slab[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:light_mudstone_vertical_slab[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:light_mudstone_vertical_slab[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:light_mudstone_vertical_slab[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:light_mudstone_vertical_slab[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:light_mudstone_vertical_slab[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:light_mudstone_vertical_slab[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:light_mudstone_vertical_slab[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:light_mudstone_vertical_slab[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:light_pine_log[axis=x]
conquest:light_pine_log[axis=y]
conquest:light_pine_log[axis=z]
conquest:light_pine_log_bark[axis=x]
conquest:light_pine_log_bark[axis=y]
conquest:light_pine_log_bark[axis=z]
conquest:light_pine_log_branch[east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:light_pine_log_branch[east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:light_pine_log_branch[east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:light_pine_log_branch[east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:light_pine_log_branch[east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:light_pine_log_branch[east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:light_pine_log_branch[east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:light_pine_log_branch[east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:light_pine_log_branch[east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:light_pine_log_branch[east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:light_pine_log_branch[east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:light_pine_log_branch[east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:light_pine_log_branch[east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:light_pine_log_branch[east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:light_pine_log_branch[east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:light_pine_log_branch[east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:light_pine_log_branch[east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:light_pine_log_branch[east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:light_pine_log_branch[east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:light_pine_log_branch[east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:light_pine_log_branch[east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:light_pine_log_branch[east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:light_pine_log_branch[east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:light_pine_log_branch[east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:light_pine_log_branch[east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:light_pine_log_branch[east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:light_pine_log_branch[east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:light_pine_log_branch[east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:light_pine_log_branch[east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:light_pine_log_branch[east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:light_pine_log_branch[east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:light_pine_log_branch[east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:light_pine_log_branch[east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:light_pine_log_branch[east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:light_pine_log_branch[east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:light_pine_log_branch[east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:light_pine_log_branch[east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:light_pine_log_branch[east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:light_pine_log_branch[east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:light_pine_log_branch[east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:light_pine_log_branch[east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:light_pine_log_branch[east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:light_pine_log_branch[east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:light_pine_log_branch[east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:light_pine_log_branch[east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:light_pine_log_branch[east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:light_pine_log_branch[east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:light_pine_log_branch[east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:light_pine_log_branch[east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:light_pine_log_branch[east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:light_pine_log_branch[east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:light_pine_log_branch[east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:light_pine_log_branch[east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:light_pine_log_branch[east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:light_pine_log_branch[east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:light_pine_log_branch[east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:light_pine_log_branch[east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:light_pine_log_branch[east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:light_pine_log_branch[east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:light_pine_log_branch[east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:light_pine_log_branch[east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:light_pine_log_branch[east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:light_pine_log_branch[east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:light_pine_log_branch[east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:light_pine_log_corner_slab[facing=north,type=top,waterlogged=true]
conquest:light_pine_log_corner_slab[facing=north,type=top,waterlogged=false]
conquest:light_pine_log_corner_slab[facing=north,type=bottom,waterlogged=true]
conquest:light_pine_log_corner_slab[facing=north,type=bottom,waterlogged=false]
conquest:light_pine_log_corner_slab[facing=south,type=top,waterlogged=true]
conquest:light_pine_log_corner_slab[facing=south,type=top,waterlogged=false]
conquest:light_pine_log_corner_slab[facing=south,type=bottom,waterlogged=true]
conquest:light_pine_log_corner_slab[facing=south,type=bottom,waterlogged=false]
conquest:light_pine_log_corner_slab[facing=west,type=top,waterlogged=true]
conquest:light_pine_log_corner_slab[facing=west,type=top,waterlogged=false]
conquest:light_pine_log_corner_slab[facing=west,type=bottom,waterlogged=true]
conquest:light_pine_log_corner_slab[facing=west,type=bottom,waterlogged=false]
conquest:light_pine_log_corner_slab[facing=east,type=top,waterlogged=true]
conquest:light_pine_log_corner_slab[facing=east,type=top,waterlogged=false]
conquest:light_pine_log_corner_slab[facing=east,type=bottom,waterlogged=true]
conquest:light_pine_log_corner_slab[facing=east,type=bottom,waterlogged=false]
conquest:light_pine_log_eighth_slab[facing=north,type=top,waterlogged=true]
conquest:light_pine_log_eighth_slab[facing=north,type=top,waterlogged=false]
conquest:light_pine_log_eighth_slab[facing=north,type=bottom,waterlogged=true]
conquest:light_pine_log_eighth_slab[facing=north,type=bottom,waterlogged=false]
conquest:light_pine_log_eighth_slab[facing=south,type=top,waterlogged=true]
conquest:light_pine_log_eighth_slab[facing=south,type=top,waterlogged=false]
conquest:light_pine_log_eighth_slab[facing=south,type=bottom,waterlogged=true]
conquest:light_pine_log_eighth_slab[facing=south,type=bottom,waterlogged=false]
conquest:light_pine_log_eighth_slab[facing=west,type=top,waterlogged=true]
conquest:light_pine_log_eighth_slab[facing=west,type=top,waterlogged=false]
conquest:light_pine_log_eighth_slab[facing=west,type=bottom,waterlogged=true]
conquest:light_pine_log_eighth_slab[facing=west,type=bottom,waterlogged=false]
conquest:light_pine_log_eighth_slab[facing=east,type=top,waterlogged=true]
conquest:light_pine_log_eighth_slab[facing=east,type=top,waterlogged=false]
conquest:light_pine_log_eighth_slab[facing=east,type=bottom,waterlogged=true]
conquest:light_pine_log_eighth_slab[facing=east,type=bottom,waterlogged=false]
conquest:light_pine_log_large_branch[east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:light_pine_log_large_branch[east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:light_pine_log_large_branch[east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:light_pine_log_large_branch[east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:light_pine_log_large_branch[east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:light_pine_log_large_branch[east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:light_pine_log_large_branch[east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:light_pine_log_large_branch[east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:light_pine_log_large_branch[east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:light_pine_log_large_branch[east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:light_pine_log_large_branch[east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:light_pine_log_large_branch[east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:light_pine_log_large_branch[east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:light_pine_log_large_branch[east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:light_pine_log_large_branch[east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:light_pine_log_large_branch[east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:light_pine_log_large_branch[east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:light_pine_log_large_branch[east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:light_pine_log_large_branch[east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:light_pine_log_large_branch[east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:light_pine_log_large_branch[east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:light_pine_log_large_branch[east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:light_pine_log_large_branch[east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:light_pine_log_large_branch[east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:light_pine_log_large_branch[east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:light_pine_log_large_branch[east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:light_pine_log_large_branch[east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:light_pine_log_large_branch[east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:light_pine_log_large_branch[east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:light_pine_log_large_branch[east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:light_pine_log_large_branch[east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:light_pine_log_large_branch[east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:light_pine_log_large_branch[east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:light_pine_log_large_branch[east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:light_pine_log_large_branch[east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:light_pine_log_large_branch[east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:light_pine_log_large_branch[east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:light_pine_log_large_branch[east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:light_pine_log_large_branch[east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:light_pine_log_large_branch[east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:light_pine_log_large_branch[east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:light_pine_log_large_branch[east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:light_pine_log_large_branch[east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:light_pine_log_large_branch[east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:light_pine_log_large_branch[east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:light_pine_log_large_branch[east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:light_pine_log_large_branch[east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:light_pine_log_large_branch[east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:light_pine_log_large_branch[east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:light_pine_log_large_branch[east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:light_pine_log_large_branch[east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:light_pine_log_large_branch[east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:light_pine_log_large_branch[east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:light_pine_log_large_branch[east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:light_pine_log_large_branch[east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:light_pine_log_large_branch[east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:light_pine_log_large_branch[east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:light_pine_log_large_branch[east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:light_pine_log_large_branch[east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:light_pine_log_large_branch[east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:light_pine_log_large_branch[east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:light_pine_log_large_branch[east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:light_pine_log_large_branch[east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:light_pine_log_large_branch[east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:light_pine_log_pillar[layer=1,waterlogged=true]
conquest:light_pine_log_pillar[layer=1,waterlogged=false]
conquest:light_pine_log_pillar[layer=2,waterlogged=true]
conquest:light_pine_log_pillar[layer=2,waterlogged=false]
conquest:light_pine_log_pillar[layer=3,waterlogged=true]
conquest:light_pine_log_pillar[layer=3,waterlogged=false]
conquest:light_pine_log_pillar[layer=4,waterlogged=true]
conquest:light_pine_log_pillar[layer=4,waterlogged=false]
conquest:light_pine_log_pillar[layer=5,waterlogged=true]
conquest:light_pine_log_pillar[layer=5,waterlogged=false]
conquest:light_pine_log_quarter_slab[facing=north,layer=1,type=top,waterlogged=true]
conquest:light_pine_log_quarter_slab[facing=north,layer=1,type=top,waterlogged=false]
conquest:light_pine_log_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=true]
conquest:light_pine_log_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=false]
conquest:light_pine_log_quarter_slab[facing=north,layer=2,type=top,waterlogged=true]
conquest:light_pine_log_quarter_slab[facing=north,layer=2,type=top,waterlogged=false]
conquest:light_pine_log_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=true]
conquest:light_pine_log_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=false]
conquest:light_pine_log_quarter_slab[facing=north,layer=3,type=top,waterlogged=true]
conquest:light_pine_log_quarter_slab[facing=north,layer=3,type=top,waterlogged=false]
conquest:light_pine_log_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=true]
conquest:light_pine_log_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=false]
conquest:light_pine_log_quarter_slab[facing=south,layer=1,type=top,waterlogged=true]
conquest:light_pine_log_quarter_slab[facing=south,layer=1,type=top,waterlogged=false]
conquest:light_pine_log_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=true]
conquest:light_pine_log_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=false]
conquest:light_pine_log_quarter_slab[facing=south,layer=2,type=top,waterlogged=true]
conquest:light_pine_log_quarter_slab[facing=south,layer=2,type=top,waterlogged=false]
conquest:light_pine_log_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=true]
conquest:light_pine_log_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=false]
conquest:light_pine_log_quarter_slab[facing=south,layer=3,type=top,waterlogged=true]
conquest:light_pine_log_quarter_slab[facing=south,layer=3,type=top,waterlogged=false]
conquest:light_pine_log_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=true]
conquest:light_pine_log_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=false]
conquest:light_pine_log_quarter_slab[facing=west,layer=1,type=top,waterlogged=true]
conquest:light_pine_log_quarter_slab[facing=west,layer=1,type=top,waterlogged=false]
conquest:light_pine_log_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=true]
conquest:light_pine_log_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=false]
conquest:light_pine_log_quarter_slab[facing=west,layer=2,type=top,waterlogged=true]
conquest:light_pine_log_quarter_slab[facing=west,layer=2,type=top,waterlogged=false]
conquest:light_pine_log_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=true]
conquest:light_pine_log_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=false]
conquest:light_pine_log_quarter_slab[facing=west,layer=3,type=top,waterlogged=true]
conquest:light_pine_log_quarter_slab[facing=west,layer=3,type=top,waterlogged=false]
conquest:light_pine_log_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=true]
conquest:light_pine_log_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=false]
conquest:light_pine_log_quarter_slab[facing=east,layer=1,type=top,waterlogged=true]
conquest:light_pine_log_quarter_slab[facing=east,layer=1,type=top,waterlogged=false]
conquest:light_pine_log_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=true]
conquest:light_pine_log_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=false]
conquest:light_pine_log_quarter_slab[facing=east,layer=2,type=top,waterlogged=true]
conquest:light_pine_log_quarter_slab[facing=east,layer=2,type=top,waterlogged=false]
conquest:light_pine_log_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=true]
conquest:light_pine_log_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=false]
conquest:light_pine_log_quarter_slab[facing=east,layer=3,type=top,waterlogged=true]
conquest:light_pine_log_quarter_slab[facing=east,layer=3,type=top,waterlogged=false]
conquest:light_pine_log_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=true]
conquest:light_pine_log_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=false]
conquest:light_pine_log_slab[layer=1,type=top,waterlogged=true]
conquest:light_pine_log_slab[layer=1,type=top,waterlogged=false]
conquest:light_pine_log_slab[layer=1,type=bottom,waterlogged=true]
conquest:light_pine_log_slab[layer=1,type=bottom,waterlogged=false]
conquest:light_pine_log_slab[layer=2,type=top,waterlogged=true]
conquest:light_pine_log_slab[layer=2,type=top,waterlogged=false]
conquest:light_pine_log_slab[layer=2,type=bottom,waterlogged=true]
conquest:light_pine_log_slab[layer=2,type=bottom,waterlogged=false]
conquest:light_pine_log_slab[layer=3,type=top,waterlogged=true]
conquest:light_pine_log_slab[layer=3,type=top,waterlogged=false]
conquest:light_pine_log_slab[layer=3,type=bottom,waterlogged=true]
conquest:light_pine_log_slab[layer=3,type=bottom,waterlogged=false]
conquest:light_pine_log_slab[layer=4,type=top,waterlogged=true]
conquest:light_pine_log_slab[layer=4,type=top,waterlogged=false]
conquest:light_pine_log_slab[layer=4,type=bottom,waterlogged=true]
conquest:light_pine_log_slab[layer=4,type=bottom,waterlogged=false]
conquest:light_pine_log_small_branch[east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:light_pine_log_small_branch[east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:light_pine_log_small_branch[east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:light_pine_log_small_branch[east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:light_pine_log_small_branch[east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:light_pine_log_small_branch[east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:light_pine_log_small_branch[east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:light_pine_log_small_branch[east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:light_pine_log_small_branch[east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:light_pine_log_small_branch[east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:light_pine_log_small_branch[east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:light_pine_log_small_branch[east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:light_pine_log_small_branch[east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:light_pine_log_small_branch[east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:light_pine_log_small_branch[east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:light_pine_log_small_branch[east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:light_pine_log_small_branch[east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:light_pine_log_small_branch[east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:light_pine_log_small_branch[east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:light_pine_log_small_branch[east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:light_pine_log_small_branch[east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:light_pine_log_small_branch[east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:light_pine_log_small_branch[east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:light_pine_log_small_branch[east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:light_pine_log_small_branch[east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:light_pine_log_small_branch[east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:light_pine_log_small_branch[east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:light_pine_log_small_branch[east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:light_pine_log_small_branch[east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:light_pine_log_small_branch[east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:light_pine_log_small_branch[east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:light_pine_log_small_branch[east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:light_pine_log_small_branch[east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:light_pine_log_small_branch[east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:light_pine_log_small_branch[east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:light_pine_log_small_branch[east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:light_pine_log_small_branch[east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:light_pine_log_small_branch[east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:light_pine_log_small_branch[east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:light_pine_log_small_branch[east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:light_pine_log_small_branch[east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:light_pine_log_small_branch[east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:light_pine_log_small_branch[east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:light_pine_log_small_branch[east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:light_pine_log_small_branch[east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:light_pine_log_small_branch[east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:light_pine_log_small_branch[east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:light_pine_log_small_branch[east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:light_pine_log_small_branch[east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:light_pine_log_small_branch[east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:light_pine_log_small_branch[east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:light_pine_log_small_branch[east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:light_pine_log_small_branch[east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:light_pine_log_small_branch[east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:light_pine_log_small_branch[east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:light_pine_log_small_branch[east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:light_pine_log_small_branch[east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:light_pine_log_small_branch[east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:light_pine_log_small_branch[east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:light_pine_log_small_branch[east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:light_pine_log_small_branch[east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:light_pine_log_small_branch[east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:light_pine_log_small_branch[east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:light_pine_log_small_branch[east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:light_pine_log_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:light_pine_log_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:light_pine_log_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:light_pine_log_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:light_pine_log_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:light_pine_log_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:light_pine_log_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:light_pine_log_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:light_pine_log_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:light_pine_log_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:light_pine_log_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:light_pine_log_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:light_pine_log_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:light_pine_log_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:light_pine_log_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:light_pine_log_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:light_pine_log_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:light_pine_log_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:light_pine_log_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:light_pine_log_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:light_pine_log_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:light_pine_log_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:light_pine_log_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:light_pine_log_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:light_pine_log_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:light_pine_log_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:light_pine_log_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:light_pine_log_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:light_pine_log_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:light_pine_log_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:light_pine_log_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:light_pine_log_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:light_pine_log_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:light_pine_log_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:light_pine_log_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:light_pine_log_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:light_pine_log_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:light_pine_log_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:light_pine_log_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:light_pine_log_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:light_pine_log_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:light_pine_log_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:light_pine_log_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:light_pine_log_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:light_pine_log_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:light_pine_log_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:light_pine_log_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:light_pine_log_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:light_pine_log_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:light_pine_log_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:light_pine_log_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:light_pine_log_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:light_pine_log_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:light_pine_log_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:light_pine_log_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:light_pine_log_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:light_pine_log_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:light_pine_log_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:light_pine_log_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:light_pine_log_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:light_pine_log_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:light_pine_log_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:light_pine_log_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:light_pine_log_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:light_pine_log_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:light_pine_log_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:light_pine_log_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:light_pine_log_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:light_pine_log_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:light_pine_log_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:light_pine_log_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:light_pine_log_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:light_pine_log_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:light_pine_log_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:light_pine_log_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:light_pine_log_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:light_pine_log_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:light_pine_log_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:light_pine_log_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:light_pine_log_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:light_pine_log_stump[down=true,layer=1,waterlogged=true]
conquest:light_pine_log_stump[down=true,layer=1,waterlogged=false]
conquest:light_pine_log_stump[down=true,layer=2,waterlogged=true]
conquest:light_pine_log_stump[down=true,layer=2,waterlogged=false]
conquest:light_pine_log_stump[down=true,layer=3,waterlogged=true]
conquest:light_pine_log_stump[down=true,layer=3,waterlogged=false]
conquest:light_pine_log_stump[down=true,layer=4,waterlogged=true]
conquest:light_pine_log_stump[down=true,layer=4,waterlogged=false]
conquest:light_pine_log_stump[down=true,layer=5,waterlogged=true]
conquest:light_pine_log_stump[down=true,layer=5,waterlogged=false]
conquest:light_pine_log_stump[down=false,layer=1,waterlogged=true]
conquest:light_pine_log_stump[down=false,layer=1,waterlogged=false]
conquest:light_pine_log_stump[down=false,layer=2,waterlogged=true]
conquest:light_pine_log_stump[down=false,layer=2,waterlogged=false]
conquest:light_pine_log_stump[down=false,layer=3,waterlogged=true]
conquest:light_pine_log_stump[down=false,layer=3,waterlogged=false]
conquest:light_pine_log_stump[down=false,layer=4,waterlogged=true]
conquest:light_pine_log_stump[down=false,layer=4,waterlogged=false]
conquest:light_pine_log_stump[down=false,layer=5,waterlogged=true]
conquest:light_pine_log_stump[down=false,layer=5,waterlogged=false]
conquest:light_pine_log_vertical_corner[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:light_pine_log_vertical_corner[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:light_pine_log_vertical_corner[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:light_pine_log_vertical_corner[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:light_pine_log_vertical_corner[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:light_pine_log_vertical_corner[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:light_pine_log_vertical_corner[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:light_pine_log_vertical_corner[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:light_pine_log_vertical_corner[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:light_pine_log_vertical_corner[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:light_pine_log_vertical_corner[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:light_pine_log_vertical_corner[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:light_pine_log_vertical_corner[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:light_pine_log_vertical_corner[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:light_pine_log_vertical_corner[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:light_pine_log_vertical_corner[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:light_pine_log_vertical_corner[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:light_pine_log_vertical_corner[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:light_pine_log_vertical_corner[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:light_pine_log_vertical_corner[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:light_pine_log_vertical_corner[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:light_pine_log_vertical_corner[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:light_pine_log_vertical_corner[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:light_pine_log_vertical_corner[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:light_pine_log_vertical_corner[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:light_pine_log_vertical_corner[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:light_pine_log_vertical_corner[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:light_pine_log_vertical_corner[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:light_pine_log_vertical_corner[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:light_pine_log_vertical_corner[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:light_pine_log_vertical_corner[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:light_pine_log_vertical_corner[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:light_pine_log_vertical_corner[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:light_pine_log_vertical_corner[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:light_pine_log_vertical_corner[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:light_pine_log_vertical_corner[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:light_pine_log_vertical_corner[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:light_pine_log_vertical_corner[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:light_pine_log_vertical_corner[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:light_pine_log_vertical_corner[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:light_pine_log_vertical_corner[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:light_pine_log_vertical_corner[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:light_pine_log_vertical_corner[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:light_pine_log_vertical_corner[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:light_pine_log_vertical_corner[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:light_pine_log_vertical_corner[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:light_pine_log_vertical_corner[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:light_pine_log_vertical_corner[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:light_pine_log_vertical_corner[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:light_pine_log_vertical_corner[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:light_pine_log_vertical_corner[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:light_pine_log_vertical_corner[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:light_pine_log_vertical_corner[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:light_pine_log_vertical_corner[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:light_pine_log_vertical_corner[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:light_pine_log_vertical_corner[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:light_pine_log_vertical_corner[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:light_pine_log_vertical_corner[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:light_pine_log_vertical_corner[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:light_pine_log_vertical_corner[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:light_pine_log_vertical_corner[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:light_pine_log_vertical_corner[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:light_pine_log_vertical_corner[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:light_pine_log_vertical_corner[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:light_pine_log_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:light_pine_log_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:light_pine_log_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:light_pine_log_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:light_pine_log_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:light_pine_log_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:light_pine_log_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:light_pine_log_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:light_pine_log_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:light_pine_log_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:light_pine_log_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:light_pine_log_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:light_pine_log_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:light_pine_log_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:light_pine_log_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:light_pine_log_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:light_pine_log_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:light_pine_log_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:light_pine_log_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:light_pine_log_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:light_pine_log_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:light_pine_log_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:light_pine_log_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:light_pine_log_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:light_pine_log_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:light_pine_log_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:light_pine_log_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:light_pine_log_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:light_pine_log_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:light_pine_log_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:light_pine_log_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:light_pine_log_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:light_pine_log_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:light_pine_log_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:light_pine_log_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:light_pine_log_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:light_pine_log_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:light_pine_log_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:light_pine_log_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:light_pine_log_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:light_pine_log_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:light_pine_log_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:light_pine_log_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:light_pine_log_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:light_pine_log_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:light_pine_log_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:light_pine_log_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:light_pine_log_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:light_pine_log_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:light_pine_log_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:light_pine_log_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:light_pine_log_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:light_pine_log_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:light_pine_log_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:light_pine_log_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:light_pine_log_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:light_pine_log_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:light_pine_log_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:light_pine_log_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:light_pine_log_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:light_pine_log_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:light_pine_log_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:light_pine_log_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:light_pine_log_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:light_pine_log_vertical_quarter[down=true,extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:light_pine_log_vertical_quarter[down=true,extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:light_pine_log_vertical_quarter[down=true,extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:light_pine_log_vertical_quarter[down=true,extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:light_pine_log_vertical_quarter[down=true,extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:light_pine_log_vertical_quarter[down=true,extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:light_pine_log_vertical_quarter[down=true,extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:light_pine_log_vertical_quarter[down=true,extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:light_pine_log_vertical_quarter[down=true,extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:light_pine_log_vertical_quarter[down=true,extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:light_pine_log_vertical_quarter[down=true,extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:light_pine_log_vertical_quarter[down=true,extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:light_pine_log_vertical_quarter[down=true,extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:light_pine_log_vertical_quarter[down=true,extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:light_pine_log_vertical_quarter[down=true,extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:light_pine_log_vertical_quarter[down=true,extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:light_pine_log_vertical_quarter[down=true,extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:light_pine_log_vertical_quarter[down=true,extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:light_pine_log_vertical_quarter[down=true,extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:light_pine_log_vertical_quarter[down=true,extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:light_pine_log_vertical_quarter[down=true,extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:light_pine_log_vertical_quarter[down=true,extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:light_pine_log_vertical_quarter[down=true,extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:light_pine_log_vertical_quarter[down=true,extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:light_pine_log_vertical_quarter[down=true,extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:light_pine_log_vertical_quarter[down=true,extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:light_pine_log_vertical_quarter[down=true,extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:light_pine_log_vertical_quarter[down=true,extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:light_pine_log_vertical_quarter[down=true,extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:light_pine_log_vertical_quarter[down=true,extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:light_pine_log_vertical_quarter[down=true,extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:light_pine_log_vertical_quarter[down=true,extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:light_pine_log_vertical_quarter[down=true,extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:light_pine_log_vertical_quarter[down=true,extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:light_pine_log_vertical_quarter[down=true,extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:light_pine_log_vertical_quarter[down=true,extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:light_pine_log_vertical_quarter[down=true,extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:light_pine_log_vertical_quarter[down=true,extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:light_pine_log_vertical_quarter[down=true,extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:light_pine_log_vertical_quarter[down=true,extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:light_pine_log_vertical_quarter[down=true,extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:light_pine_log_vertical_quarter[down=true,extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:light_pine_log_vertical_quarter[down=true,extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:light_pine_log_vertical_quarter[down=true,extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:light_pine_log_vertical_quarter[down=true,extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:light_pine_log_vertical_quarter[down=true,extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:light_pine_log_vertical_quarter[down=true,extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:light_pine_log_vertical_quarter[down=true,extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:light_pine_log_vertical_quarter[down=true,extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:light_pine_log_vertical_quarter[down=true,extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:light_pine_log_vertical_quarter[down=true,extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:light_pine_log_vertical_quarter[down=true,extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:light_pine_log_vertical_quarter[down=true,extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:light_pine_log_vertical_quarter[down=true,extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:light_pine_log_vertical_quarter[down=true,extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:light_pine_log_vertical_quarter[down=true,extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:light_pine_log_vertical_quarter[down=true,extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:light_pine_log_vertical_quarter[down=true,extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:light_pine_log_vertical_quarter[down=true,extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:light_pine_log_vertical_quarter[down=true,extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:light_pine_log_vertical_quarter[down=true,extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:light_pine_log_vertical_quarter[down=true,extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:light_pine_log_vertical_quarter[down=true,extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:light_pine_log_vertical_quarter[down=true,extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:light_pine_log_vertical_quarter[down=false,extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:light_pine_log_vertical_quarter[down=false,extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:light_pine_log_vertical_quarter[down=false,extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:light_pine_log_vertical_quarter[down=false,extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:light_pine_log_vertical_quarter[down=false,extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:light_pine_log_vertical_quarter[down=false,extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:light_pine_log_vertical_quarter[down=false,extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:light_pine_log_vertical_quarter[down=false,extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:light_pine_log_vertical_quarter[down=false,extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:light_pine_log_vertical_quarter[down=false,extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:light_pine_log_vertical_quarter[down=false,extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:light_pine_log_vertical_quarter[down=false,extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:light_pine_log_vertical_quarter[down=false,extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:light_pine_log_vertical_quarter[down=false,extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:light_pine_log_vertical_quarter[down=false,extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:light_pine_log_vertical_quarter[down=false,extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:light_pine_log_vertical_quarter[down=false,extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:light_pine_log_vertical_quarter[down=false,extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:light_pine_log_vertical_quarter[down=false,extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:light_pine_log_vertical_quarter[down=false,extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:light_pine_log_vertical_quarter[down=false,extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:light_pine_log_vertical_quarter[down=false,extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:light_pine_log_vertical_quarter[down=false,extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:light_pine_log_vertical_quarter[down=false,extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:light_pine_log_vertical_quarter[down=false,extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:light_pine_log_vertical_quarter[down=false,extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:light_pine_log_vertical_quarter[down=false,extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:light_pine_log_vertical_quarter[down=false,extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:light_pine_log_vertical_quarter[down=false,extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:light_pine_log_vertical_quarter[down=false,extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:light_pine_log_vertical_quarter[down=false,extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:light_pine_log_vertical_quarter[down=false,extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:light_pine_log_vertical_quarter[down=false,extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:light_pine_log_vertical_quarter[down=false,extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:light_pine_log_vertical_quarter[down=false,extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:light_pine_log_vertical_quarter[down=false,extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:light_pine_log_vertical_quarter[down=false,extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:light_pine_log_vertical_quarter[down=false,extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:light_pine_log_vertical_quarter[down=false,extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:light_pine_log_vertical_quarter[down=false,extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:light_pine_log_vertical_quarter[down=false,extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:light_pine_log_vertical_quarter[down=false,extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:light_pine_log_vertical_quarter[down=false,extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:light_pine_log_vertical_quarter[down=false,extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:light_pine_log_vertical_quarter[down=false,extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:light_pine_log_vertical_quarter[down=false,extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:light_pine_log_vertical_quarter[down=false,extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:light_pine_log_vertical_quarter[down=false,extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:light_pine_log_vertical_quarter[down=false,extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:light_pine_log_vertical_quarter[down=false,extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:light_pine_log_vertical_quarter[down=false,extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:light_pine_log_vertical_quarter[down=false,extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:light_pine_log_vertical_quarter[down=false,extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:light_pine_log_vertical_quarter[down=false,extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:light_pine_log_vertical_quarter[down=false,extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:light_pine_log_vertical_quarter[down=false,extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:light_pine_log_vertical_quarter[down=false,extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:light_pine_log_vertical_quarter[down=false,extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:light_pine_log_vertical_quarter[down=false,extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:light_pine_log_vertical_quarter[down=false,extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:light_pine_log_vertical_quarter[down=false,extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:light_pine_log_vertical_quarter[down=false,extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:light_pine_log_vertical_quarter[down=false,extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:light_pine_log_vertical_quarter[down=false,extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:light_pine_log_vertical_slab[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:light_pine_log_vertical_slab[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:light_pine_log_vertical_slab[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:light_pine_log_vertical_slab[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:light_pine_log_vertical_slab[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:light_pine_log_vertical_slab[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:light_pine_log_vertical_slab[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:light_pine_log_vertical_slab[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:light_pine_log_vertical_slab[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:light_pine_log_vertical_slab[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:light_pine_log_vertical_slab[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:light_pine_log_vertical_slab[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:light_pine_log_vertical_slab[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:light_pine_log_vertical_slab[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:light_pine_log_vertical_slab[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:light_pine_log_vertical_slab[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:light_pine_log_vertical_slab[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:light_pine_log_vertical_slab[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:light_pine_log_vertical_slab[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:light_pine_log_vertical_slab[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:light_pine_log_vertical_slab[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:light_pine_log_vertical_slab[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:light_pine_log_vertical_slab[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:light_pine_log_vertical_slab[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:light_pine_log_vertical_slab[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:light_pine_log_vertical_slab[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:light_pine_log_vertical_slab[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:light_pine_log_vertical_slab[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:light_pine_log_vertical_slab[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:light_pine_log_vertical_slab[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:light_pine_log_vertical_slab[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:light_pine_log_vertical_slab[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:light_pine_log_vertical_slab[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:light_pine_log_vertical_slab[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:light_pine_log_vertical_slab[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:light_pine_log_vertical_slab[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:light_pine_log_vertical_slab[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:light_pine_log_vertical_slab[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:light_pine_log_vertical_slab[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:light_pine_log_vertical_slab[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:light_pine_log_vertical_slab[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:light_pine_log_vertical_slab[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:light_pine_log_vertical_slab[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:light_pine_log_vertical_slab[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:light_pine_log_vertical_slab[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:light_pine_log_vertical_slab[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:light_pine_log_vertical_slab[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:light_pine_log_vertical_slab[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:light_pine_log_vertical_slab[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:light_pine_log_vertical_slab[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:light_pine_log_vertical_slab[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:light_pine_log_vertical_slab[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:light_pine_log_vertical_slab[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:light_pine_log_vertical_slab[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:light_pine_log_vertical_slab[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:light_pine_log_vertical_slab[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:light_pine_log_vertical_slab[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:light_pine_log_vertical_slab[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:light_pine_log_vertical_slab[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:light_pine_log_vertical_slab[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:light_pine_log_vertical_slab[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:light_pine_log_vertical_slab[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:light_pine_log_vertical_slab[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:light_pine_log_vertical_slab[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:light_red_clay_beaver_tail_tiles
conquest:light_red_clay_beaver_tail_tiles_capital[facing=flat,type=top,waterlogged=true]
conquest:light_red_clay_beaver_tail_tiles_capital[facing=flat,type=top,waterlogged=false]
conquest:light_red_clay_beaver_tail_tiles_capital[facing=flat,type=bottom,waterlogged=true]
conquest:light_red_clay_beaver_tail_tiles_capital[facing=flat,type=bottom,waterlogged=false]
conquest:light_red_clay_beaver_tail_tiles_capital[facing=north,type=top,waterlogged=true]
conquest:light_red_clay_beaver_tail_tiles_capital[facing=north,type=top,waterlogged=false]
conquest:light_red_clay_beaver_tail_tiles_capital[facing=north,type=bottom,waterlogged=true]
conquest:light_red_clay_beaver_tail_tiles_capital[facing=north,type=bottom,waterlogged=false]
conquest:light_red_clay_beaver_tail_tiles_capital[facing=south,type=top,waterlogged=true]
conquest:light_red_clay_beaver_tail_tiles_capital[facing=south,type=top,waterlogged=false]
conquest:light_red_clay_beaver_tail_tiles_capital[facing=south,type=bottom,waterlogged=true]
conquest:light_red_clay_beaver_tail_tiles_capital[facing=south,type=bottom,waterlogged=false]
conquest:light_red_clay_beaver_tail_tiles_capital[facing=east,type=top,waterlogged=true]
conquest:light_red_clay_beaver_tail_tiles_capital[facing=east,type=top,waterlogged=false]
conquest:light_red_clay_beaver_tail_tiles_capital[facing=east,type=bottom,waterlogged=true]
conquest:light_red_clay_beaver_tail_tiles_capital[facing=east,type=bottom,waterlogged=false]
conquest:light_red_clay_beaver_tail_tiles_capital[facing=west,type=top,waterlogged=true]
conquest:light_red_clay_beaver_tail_tiles_capital[facing=west,type=top,waterlogged=false]
conquest:light_red_clay_beaver_tail_tiles_capital[facing=west,type=bottom,waterlogged=true]
conquest:light_red_clay_beaver_tail_tiles_capital[facing=west,type=bottom,waterlogged=false]
conquest:light_red_clay_beaver_tail_tiles_corner_slab[facing=north,type=top,waterlogged=true]
conquest:light_red_clay_beaver_tail_tiles_corner_slab[facing=north,type=top,waterlogged=false]
conquest:light_red_clay_beaver_tail_tiles_corner_slab[facing=north,type=bottom,waterlogged=true]
conquest:light_red_clay_beaver_tail_tiles_corner_slab[facing=north,type=bottom,waterlogged=false]
conquest:light_red_clay_beaver_tail_tiles_corner_slab[facing=south,type=top,waterlogged=true]
conquest:light_red_clay_beaver_tail_tiles_corner_slab[facing=south,type=top,waterlogged=false]
conquest:light_red_clay_beaver_tail_tiles_corner_slab[facing=south,type=bottom,waterlogged=true]
conquest:light_red_clay_beaver_tail_tiles_corner_slab[facing=south,type=bottom,waterlogged=false]
conquest:light_red_clay_beaver_tail_tiles_corner_slab[facing=west,type=top,waterlogged=true]
conquest:light_red_clay_beaver_tail_tiles_corner_slab[facing=west,type=top,waterlogged=false]
conquest:light_red_clay_beaver_tail_tiles_corner_slab[facing=west,type=bottom,waterlogged=true]
conquest:light_red_clay_beaver_tail_tiles_corner_slab[facing=west,type=bottom,waterlogged=false]
conquest:light_red_clay_beaver_tail_tiles_corner_slab[facing=east,type=top,waterlogged=true]
conquest:light_red_clay_beaver_tail_tiles_corner_slab[facing=east,type=top,waterlogged=false]
conquest:light_red_clay_beaver_tail_tiles_corner_slab[facing=east,type=bottom,waterlogged=true]
conquest:light_red_clay_beaver_tail_tiles_corner_slab[facing=east,type=bottom,waterlogged=false]
conquest:light_red_clay_beaver_tail_tiles_eighth_slab[facing=north,type=top,waterlogged=true]
conquest:light_red_clay_beaver_tail_tiles_eighth_slab[facing=north,type=top,waterlogged=false]
conquest:light_red_clay_beaver_tail_tiles_eighth_slab[facing=north,type=bottom,waterlogged=true]
conquest:light_red_clay_beaver_tail_tiles_eighth_slab[facing=north,type=bottom,waterlogged=false]
conquest:light_red_clay_beaver_tail_tiles_eighth_slab[facing=south,type=top,waterlogged=true]
conquest:light_red_clay_beaver_tail_tiles_eighth_slab[facing=south,type=top,waterlogged=false]
conquest:light_red_clay_beaver_tail_tiles_eighth_slab[facing=south,type=bottom,waterlogged=true]
conquest:light_red_clay_beaver_tail_tiles_eighth_slab[facing=south,type=bottom,waterlogged=false]
conquest:light_red_clay_beaver_tail_tiles_eighth_slab[facing=west,type=top,waterlogged=true]
conquest:light_red_clay_beaver_tail_tiles_eighth_slab[facing=west,type=top,waterlogged=false]
conquest:light_red_clay_beaver_tail_tiles_eighth_slab[facing=west,type=bottom,waterlogged=true]
conquest:light_red_clay_beaver_tail_tiles_eighth_slab[facing=west,type=bottom,waterlogged=false]
conquest:light_red_clay_beaver_tail_tiles_eighth_slab[facing=east,type=top,waterlogged=true]
conquest:light_red_clay_beaver_tail_tiles_eighth_slab[facing=east,type=top,waterlogged=false]
conquest:light_red_clay_beaver_tail_tiles_eighth_slab[facing=east,type=bottom,waterlogged=true]
conquest:light_red_clay_beaver_tail_tiles_eighth_slab[facing=east,type=bottom,waterlogged=false]
conquest:light_red_clay_beaver_tail_tiles_pillar[layer=1,waterlogged=true]
conquest:light_red_clay_beaver_tail_tiles_pillar[layer=1,waterlogged=false]
conquest:light_red_clay_beaver_tail_tiles_pillar[layer=2,waterlogged=true]
conquest:light_red_clay_beaver_tail_tiles_pillar[layer=2,waterlogged=false]
conquest:light_red_clay_beaver_tail_tiles_pillar[layer=3,waterlogged=true]
conquest:light_red_clay_beaver_tail_tiles_pillar[layer=3,waterlogged=false]
conquest:light_red_clay_beaver_tail_tiles_quarter_slab[facing=north,layer=1,type=top,waterlogged=true]
conquest:light_red_clay_beaver_tail_tiles_quarter_slab[facing=north,layer=1,type=top,waterlogged=false]
conquest:light_red_clay_beaver_tail_tiles_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=true]
conquest:light_red_clay_beaver_tail_tiles_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=false]
conquest:light_red_clay_beaver_tail_tiles_quarter_slab[facing=north,layer=2,type=top,waterlogged=true]
conquest:light_red_clay_beaver_tail_tiles_quarter_slab[facing=north,layer=2,type=top,waterlogged=false]
conquest:light_red_clay_beaver_tail_tiles_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=true]
conquest:light_red_clay_beaver_tail_tiles_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=false]
conquest:light_red_clay_beaver_tail_tiles_quarter_slab[facing=north,layer=3,type=top,waterlogged=true]
conquest:light_red_clay_beaver_tail_tiles_quarter_slab[facing=north,layer=3,type=top,waterlogged=false]
conquest:light_red_clay_beaver_tail_tiles_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=true]
conquest:light_red_clay_beaver_tail_tiles_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=false]
conquest:light_red_clay_beaver_tail_tiles_quarter_slab[facing=south,layer=1,type=top,waterlogged=true]
conquest:light_red_clay_beaver_tail_tiles_quarter_slab[facing=south,layer=1,type=top,waterlogged=false]
conquest:light_red_clay_beaver_tail_tiles_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=true]
conquest:light_red_clay_beaver_tail_tiles_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=false]
conquest:light_red_clay_beaver_tail_tiles_quarter_slab[facing=south,layer=2,type=top,waterlogged=true]
conquest:light_red_clay_beaver_tail_tiles_quarter_slab[facing=south,layer=2,type=top,waterlogged=false]
conquest:light_red_clay_beaver_tail_tiles_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=true]
conquest:light_red_clay_beaver_tail_tiles_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=false]
conquest:light_red_clay_beaver_tail_tiles_quarter_slab[facing=south,layer=3,type=top,waterlogged=true]
conquest:light_red_clay_beaver_tail_tiles_quarter_slab[facing=south,layer=3,type=top,waterlogged=false]
conquest:light_red_clay_beaver_tail_tiles_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=true]
conquest:light_red_clay_beaver_tail_tiles_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=false]
conquest:light_red_clay_beaver_tail_tiles_quarter_slab[facing=west,layer=1,type=top,waterlogged=true]
conquest:light_red_clay_beaver_tail_tiles_quarter_slab[facing=west,layer=1,type=top,waterlogged=false]
conquest:light_red_clay_beaver_tail_tiles_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=true]
conquest:light_red_clay_beaver_tail_tiles_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=false]
conquest:light_red_clay_beaver_tail_tiles_quarter_slab[facing=west,layer=2,type=top,waterlogged=true]
conquest:light_red_clay_beaver_tail_tiles_quarter_slab[facing=west,layer=2,type=top,waterlogged=false]
conquest:light_red_clay_beaver_tail_tiles_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=true]
conquest:light_red_clay_beaver_tail_tiles_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=false]
conquest:light_red_clay_beaver_tail_tiles_quarter_slab[facing=west,layer=3,type=top,waterlogged=true]
conquest:light_red_clay_beaver_tail_tiles_quarter_slab[facing=west,layer=3,type=top,waterlogged=false]
conquest:light_red_clay_beaver_tail_tiles_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=true]
conquest:light_red_clay_beaver_tail_tiles_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=false]
conquest:light_red_clay_beaver_tail_tiles_quarter_slab[facing=east,layer=1,type=top,waterlogged=true]
conquest:light_red_clay_beaver_tail_tiles_quarter_slab[facing=east,layer=1,type=top,waterlogged=false]
conquest:light_red_clay_beaver_tail_tiles_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=true]
conquest:light_red_clay_beaver_tail_tiles_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=false]
conquest:light_red_clay_beaver_tail_tiles_quarter_slab[facing=east,layer=2,type=top,waterlogged=true]
conquest:light_red_clay_beaver_tail_tiles_quarter_slab[facing=east,layer=2,type=top,waterlogged=false]
conquest:light_red_clay_beaver_tail_tiles_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=true]
conquest:light_red_clay_beaver_tail_tiles_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=false]
conquest:light_red_clay_beaver_tail_tiles_quarter_slab[facing=east,layer=3,type=top,waterlogged=true]
conquest:light_red_clay_beaver_tail_tiles_quarter_slab[facing=east,layer=3,type=top,waterlogged=false]
conquest:light_red_clay_beaver_tail_tiles_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=true]
conquest:light_red_clay_beaver_tail_tiles_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=false]
conquest:light_red_clay_beaver_tail_tiles_slab[layer=1,type=top,waterlogged=true]
conquest:light_red_clay_beaver_tail_tiles_slab[layer=1,type=top,waterlogged=false]
conquest:light_red_clay_beaver_tail_tiles_slab[layer=1,type=bottom,waterlogged=true]
conquest:light_red_clay_beaver_tail_tiles_slab[layer=1,type=bottom,waterlogged=false]
conquest:light_red_clay_beaver_tail_tiles_slab[layer=2,type=top,waterlogged=true]
conquest:light_red_clay_beaver_tail_tiles_slab[layer=2,type=top,waterlogged=false]
conquest:light_red_clay_beaver_tail_tiles_slab[layer=2,type=bottom,waterlogged=true]
conquest:light_red_clay_beaver_tail_tiles_slab[layer=2,type=bottom,waterlogged=false]
conquest:light_red_clay_beaver_tail_tiles_slab[layer=3,type=top,waterlogged=true]
conquest:light_red_clay_beaver_tail_tiles_slab[layer=3,type=top,waterlogged=false]
conquest:light_red_clay_beaver_tail_tiles_slab[layer=3,type=bottom,waterlogged=true]
conquest:light_red_clay_beaver_tail_tiles_slab[layer=3,type=bottom,waterlogged=false]
conquest:light_red_clay_beaver_tail_tiles_slab[layer=4,type=top,waterlogged=true]
conquest:light_red_clay_beaver_tail_tiles_slab[layer=4,type=top,waterlogged=false]
conquest:light_red_clay_beaver_tail_tiles_slab[layer=4,type=bottom,waterlogged=true]
conquest:light_red_clay_beaver_tail_tiles_slab[layer=4,type=bottom,waterlogged=false]
conquest:light_red_clay_beaver_tail_tiles_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:light_red_clay_beaver_tail_tiles_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:light_red_clay_beaver_tail_tiles_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:light_red_clay_beaver_tail_tiles_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:light_red_clay_beaver_tail_tiles_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:light_red_clay_beaver_tail_tiles_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:light_red_clay_beaver_tail_tiles_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:light_red_clay_beaver_tail_tiles_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:light_red_clay_beaver_tail_tiles_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:light_red_clay_beaver_tail_tiles_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:light_red_clay_beaver_tail_tiles_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:light_red_clay_beaver_tail_tiles_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:light_red_clay_beaver_tail_tiles_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:light_red_clay_beaver_tail_tiles_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:light_red_clay_beaver_tail_tiles_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:light_red_clay_beaver_tail_tiles_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:light_red_clay_beaver_tail_tiles_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:light_red_clay_beaver_tail_tiles_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:light_red_clay_beaver_tail_tiles_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:light_red_clay_beaver_tail_tiles_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:light_red_clay_beaver_tail_tiles_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:light_red_clay_beaver_tail_tiles_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:light_red_clay_beaver_tail_tiles_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:light_red_clay_beaver_tail_tiles_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:light_red_clay_beaver_tail_tiles_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:light_red_clay_beaver_tail_tiles_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:light_red_clay_beaver_tail_tiles_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:light_red_clay_beaver_tail_tiles_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:light_red_clay_beaver_tail_tiles_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:light_red_clay_beaver_tail_tiles_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:light_red_clay_beaver_tail_tiles_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:light_red_clay_beaver_tail_tiles_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:light_red_clay_beaver_tail_tiles_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:light_red_clay_beaver_tail_tiles_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:light_red_clay_beaver_tail_tiles_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:light_red_clay_beaver_tail_tiles_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:light_red_clay_beaver_tail_tiles_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:light_red_clay_beaver_tail_tiles_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:light_red_clay_beaver_tail_tiles_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:light_red_clay_beaver_tail_tiles_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:light_red_clay_beaver_tail_tiles_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:light_red_clay_beaver_tail_tiles_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:light_red_clay_beaver_tail_tiles_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:light_red_clay_beaver_tail_tiles_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:light_red_clay_beaver_tail_tiles_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:light_red_clay_beaver_tail_tiles_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:light_red_clay_beaver_tail_tiles_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:light_red_clay_beaver_tail_tiles_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:light_red_clay_beaver_tail_tiles_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:light_red_clay_beaver_tail_tiles_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:light_red_clay_beaver_tail_tiles_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:light_red_clay_beaver_tail_tiles_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:light_red_clay_beaver_tail_tiles_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:light_red_clay_beaver_tail_tiles_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:light_red_clay_beaver_tail_tiles_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:light_red_clay_beaver_tail_tiles_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:light_red_clay_beaver_tail_tiles_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:light_red_clay_beaver_tail_tiles_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:light_red_clay_beaver_tail_tiles_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:light_red_clay_beaver_tail_tiles_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:light_red_clay_beaver_tail_tiles_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:light_red_clay_beaver_tail_tiles_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:light_red_clay_beaver_tail_tiles_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:light_red_clay_beaver_tail_tiles_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:light_red_clay_beaver_tail_tiles_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:light_red_clay_beaver_tail_tiles_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:light_red_clay_beaver_tail_tiles_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:light_red_clay_beaver_tail_tiles_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:light_red_clay_beaver_tail_tiles_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:light_red_clay_beaver_tail_tiles_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:light_red_clay_beaver_tail_tiles_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:light_red_clay_beaver_tail_tiles_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:light_red_clay_beaver_tail_tiles_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:light_red_clay_beaver_tail_tiles_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:light_red_clay_beaver_tail_tiles_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:light_red_clay_beaver_tail_tiles_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:light_red_clay_beaver_tail_tiles_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:light_red_clay_beaver_tail_tiles_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:light_red_clay_beaver_tail_tiles_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:light_red_clay_beaver_tail_tiles_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:light_red_clay_beaver_tail_tiles_vertical_corner[facing=north,layer=1,waterlogged=true]
conquest:light_red_clay_beaver_tail_tiles_vertical_corner[facing=north,layer=1,waterlogged=false]
conquest:light_red_clay_beaver_tail_tiles_vertical_corner[facing=north,layer=2,waterlogged=true]
conquest:light_red_clay_beaver_tail_tiles_vertical_corner[facing=north,layer=2,waterlogged=false]
conquest:light_red_clay_beaver_tail_tiles_vertical_corner[facing=north,layer=3,waterlogged=true]
conquest:light_red_clay_beaver_tail_tiles_vertical_corner[facing=north,layer=3,waterlogged=false]
conquest:light_red_clay_beaver_tail_tiles_vertical_corner[facing=north,layer=4,waterlogged=true]
conquest:light_red_clay_beaver_tail_tiles_vertical_corner[facing=north,layer=4,waterlogged=false]
conquest:light_red_clay_beaver_tail_tiles_vertical_corner[facing=south,layer=1,waterlogged=true]
conquest:light_red_clay_beaver_tail_tiles_vertical_corner[facing=south,layer=1,waterlogged=false]
conquest:light_red_clay_beaver_tail_tiles_vertical_corner[facing=south,layer=2,waterlogged=true]
conquest:light_red_clay_beaver_tail_tiles_vertical_corner[facing=south,layer=2,waterlogged=false]
conquest:light_red_clay_beaver_tail_tiles_vertical_corner[facing=south,layer=3,waterlogged=true]
conquest:light_red_clay_beaver_tail_tiles_vertical_corner[facing=south,layer=3,waterlogged=false]
conquest:light_red_clay_beaver_tail_tiles_vertical_corner[facing=south,layer=4,waterlogged=true]
conquest:light_red_clay_beaver_tail_tiles_vertical_corner[facing=south,layer=4,waterlogged=false]
conquest:light_red_clay_beaver_tail_tiles_vertical_corner[facing=west,layer=1,waterlogged=true]
conquest:light_red_clay_beaver_tail_tiles_vertical_corner[facing=west,layer=1,waterlogged=false]
conquest:light_red_clay_beaver_tail_tiles_vertical_corner[facing=west,layer=2,waterlogged=true]
conquest:light_red_clay_beaver_tail_tiles_vertical_corner[facing=west,layer=2,waterlogged=false]
conquest:light_red_clay_beaver_tail_tiles_vertical_corner[facing=west,layer=3,waterlogged=true]
conquest:light_red_clay_beaver_tail_tiles_vertical_corner[facing=west,layer=3,waterlogged=false]
conquest:light_red_clay_beaver_tail_tiles_vertical_corner[facing=west,layer=4,waterlogged=true]
conquest:light_red_clay_beaver_tail_tiles_vertical_corner[facing=west,layer=4,waterlogged=false]
conquest:light_red_clay_beaver_tail_tiles_vertical_corner[facing=east,layer=1,waterlogged=true]
conquest:light_red_clay_beaver_tail_tiles_vertical_corner[facing=east,layer=1,waterlogged=false]
conquest:light_red_clay_beaver_tail_tiles_vertical_corner[facing=east,layer=2,waterlogged=true]
conquest:light_red_clay_beaver_tail_tiles_vertical_corner[facing=east,layer=2,waterlogged=false]
conquest:light_red_clay_beaver_tail_tiles_vertical_corner[facing=east,layer=3,waterlogged=true]
conquest:light_red_clay_beaver_tail_tiles_vertical_corner[facing=east,layer=3,waterlogged=false]
conquest:light_red_clay_beaver_tail_tiles_vertical_corner[facing=east,layer=4,waterlogged=true]
conquest:light_red_clay_beaver_tail_tiles_vertical_corner[facing=east,layer=4,waterlogged=false]
conquest:light_red_clay_beaver_tail_tiles_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:light_red_clay_beaver_tail_tiles_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:light_red_clay_beaver_tail_tiles_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:light_red_clay_beaver_tail_tiles_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:light_red_clay_beaver_tail_tiles_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:light_red_clay_beaver_tail_tiles_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:light_red_clay_beaver_tail_tiles_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:light_red_clay_beaver_tail_tiles_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:light_red_clay_beaver_tail_tiles_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:light_red_clay_beaver_tail_tiles_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:light_red_clay_beaver_tail_tiles_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:light_red_clay_beaver_tail_tiles_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:light_red_clay_beaver_tail_tiles_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:light_red_clay_beaver_tail_tiles_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:light_red_clay_beaver_tail_tiles_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:light_red_clay_beaver_tail_tiles_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:light_red_clay_beaver_tail_tiles_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:light_red_clay_beaver_tail_tiles_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:light_red_clay_beaver_tail_tiles_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:light_red_clay_beaver_tail_tiles_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:light_red_clay_beaver_tail_tiles_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:light_red_clay_beaver_tail_tiles_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:light_red_clay_beaver_tail_tiles_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:light_red_clay_beaver_tail_tiles_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:light_red_clay_beaver_tail_tiles_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:light_red_clay_beaver_tail_tiles_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:light_red_clay_beaver_tail_tiles_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:light_red_clay_beaver_tail_tiles_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:light_red_clay_beaver_tail_tiles_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:light_red_clay_beaver_tail_tiles_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:light_red_clay_beaver_tail_tiles_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:light_red_clay_beaver_tail_tiles_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:light_red_clay_beaver_tail_tiles_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:light_red_clay_beaver_tail_tiles_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:light_red_clay_beaver_tail_tiles_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:light_red_clay_beaver_tail_tiles_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:light_red_clay_beaver_tail_tiles_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:light_red_clay_beaver_tail_tiles_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:light_red_clay_beaver_tail_tiles_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:light_red_clay_beaver_tail_tiles_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:light_red_clay_beaver_tail_tiles_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:light_red_clay_beaver_tail_tiles_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:light_red_clay_beaver_tail_tiles_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:light_red_clay_beaver_tail_tiles_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:light_red_clay_beaver_tail_tiles_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:light_red_clay_beaver_tail_tiles_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:light_red_clay_beaver_tail_tiles_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:light_red_clay_beaver_tail_tiles_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:light_red_clay_beaver_tail_tiles_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:light_red_clay_beaver_tail_tiles_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:light_red_clay_beaver_tail_tiles_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:light_red_clay_beaver_tail_tiles_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:light_red_clay_beaver_tail_tiles_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:light_red_clay_beaver_tail_tiles_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:light_red_clay_beaver_tail_tiles_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:light_red_clay_beaver_tail_tiles_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:light_red_clay_beaver_tail_tiles_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:light_red_clay_beaver_tail_tiles_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:light_red_clay_beaver_tail_tiles_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:light_red_clay_beaver_tail_tiles_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:light_red_clay_beaver_tail_tiles_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:light_red_clay_beaver_tail_tiles_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:light_red_clay_beaver_tail_tiles_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:light_red_clay_beaver_tail_tiles_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:light_red_clay_beaver_tail_tiles_vertical_quarter[facing=north,layer=1,waterlogged=true]
conquest:light_red_clay_beaver_tail_tiles_vertical_quarter[facing=north,layer=1,waterlogged=false]
conquest:light_red_clay_beaver_tail_tiles_vertical_quarter[facing=north,layer=2,waterlogged=true]
conquest:light_red_clay_beaver_tail_tiles_vertical_quarter[facing=north,layer=2,waterlogged=false]
conquest:light_red_clay_beaver_tail_tiles_vertical_quarter[facing=north,layer=3,waterlogged=true]
conquest:light_red_clay_beaver_tail_tiles_vertical_quarter[facing=north,layer=3,waterlogged=false]
conquest:light_red_clay_beaver_tail_tiles_vertical_quarter[facing=north,layer=4,waterlogged=true]
conquest:light_red_clay_beaver_tail_tiles_vertical_quarter[facing=north,layer=4,waterlogged=false]
conquest:light_red_clay_beaver_tail_tiles_vertical_quarter[facing=south,layer=1,waterlogged=true]
conquest:light_red_clay_beaver_tail_tiles_vertical_quarter[facing=south,layer=1,waterlogged=false]
conquest:light_red_clay_beaver_tail_tiles_vertical_quarter[facing=south,layer=2,waterlogged=true]
conquest:light_red_clay_beaver_tail_tiles_vertical_quarter[facing=south,layer=2,waterlogged=false]
conquest:light_red_clay_beaver_tail_tiles_vertical_quarter[facing=south,layer=3,waterlogged=true]
conquest:light_red_clay_beaver_tail_tiles_vertical_quarter[facing=south,layer=3,waterlogged=false]
conquest:light_red_clay_beaver_tail_tiles_vertical_quarter[facing=south,layer=4,waterlogged=true]
conquest:light_red_clay_beaver_tail_tiles_vertical_quarter[facing=south,layer=4,waterlogged=false]
conquest:light_red_clay_beaver_tail_tiles_vertical_quarter[facing=west,layer=1,waterlogged=true]
conquest:light_red_clay_beaver_tail_tiles_vertical_quarter[facing=west,layer=1,waterlogged=false]
conquest:light_red_clay_beaver_tail_tiles_vertical_quarter[facing=west,layer=2,waterlogged=true]
conquest:light_red_clay_beaver_tail_tiles_vertical_quarter[facing=west,layer=2,waterlogged=false]
conquest:light_red_clay_beaver_tail_tiles_vertical_quarter[facing=west,layer=3,waterlogged=true]
conquest:light_red_clay_beaver_tail_tiles_vertical_quarter[facing=west,layer=3,waterlogged=false]
conquest:light_red_clay_beaver_tail_tiles_vertical_quarter[facing=west,layer=4,waterlogged=true]
conquest:light_red_clay_beaver_tail_tiles_vertical_quarter[facing=west,layer=4,waterlogged=false]
conquest:light_red_clay_beaver_tail_tiles_vertical_quarter[facing=east,layer=1,waterlogged=true]
conquest:light_red_clay_beaver_tail_tiles_vertical_quarter[facing=east,layer=1,waterlogged=false]
conquest:light_red_clay_beaver_tail_tiles_vertical_quarter[facing=east,layer=2,waterlogged=true]
conquest:light_red_clay_beaver_tail_tiles_vertical_quarter[facing=east,layer=2,waterlogged=false]
conquest:light_red_clay_beaver_tail_tiles_vertical_quarter[facing=east,layer=3,waterlogged=true]
conquest:light_red_clay_beaver_tail_tiles_vertical_quarter[facing=east,layer=3,waterlogged=false]
conquest:light_red_clay_beaver_tail_tiles_vertical_quarter[facing=east,layer=4,waterlogged=true]
conquest:light_red_clay_beaver_tail_tiles_vertical_quarter[facing=east,layer=4,waterlogged=false]
conquest:light_red_clay_beaver_tail_tiles_vertical_slab[facing=north,layer=1,waterlogged=true]
conquest:light_red_clay_beaver_tail_tiles_vertical_slab[facing=north,layer=1,waterlogged=false]
conquest:light_red_clay_beaver_tail_tiles_vertical_slab[facing=north,layer=2,waterlogged=true]
conquest:light_red_clay_beaver_tail_tiles_vertical_slab[facing=north,layer=2,waterlogged=false]
conquest:light_red_clay_beaver_tail_tiles_vertical_slab[facing=north,layer=3,waterlogged=true]
conquest:light_red_clay_beaver_tail_tiles_vertical_slab[facing=north,layer=3,waterlogged=false]
conquest:light_red_clay_beaver_tail_tiles_vertical_slab[facing=north,layer=4,waterlogged=true]
conquest:light_red_clay_beaver_tail_tiles_vertical_slab[facing=north,layer=4,waterlogged=false]
conquest:light_red_clay_beaver_tail_tiles_vertical_slab[facing=south,layer=1,waterlogged=true]
conquest:light_red_clay_beaver_tail_tiles_vertical_slab[facing=south,layer=1,waterlogged=false]
conquest:light_red_clay_beaver_tail_tiles_vertical_slab[facing=south,layer=2,waterlogged=true]
conquest:light_red_clay_beaver_tail_tiles_vertical_slab[facing=south,layer=2,waterlogged=false]
conquest:light_red_clay_beaver_tail_tiles_vertical_slab[facing=south,layer=3,waterlogged=true]
conquest:light_red_clay_beaver_tail_tiles_vertical_slab[facing=south,layer=3,waterlogged=false]
conquest:light_red_clay_beaver_tail_tiles_vertical_slab[facing=south,layer=4,waterlogged=true]
conquest:light_red_clay_beaver_tail_tiles_vertical_slab[facing=south,layer=4,waterlogged=false]
conquest:light_red_clay_beaver_tail_tiles_vertical_slab[facing=west,layer=1,waterlogged=true]
conquest:light_red_clay_beaver_tail_tiles_vertical_slab[facing=west,layer=1,waterlogged=false]
conquest:light_red_clay_beaver_tail_tiles_vertical_slab[facing=west,layer=2,waterlogged=true]
conquest:light_red_clay_beaver_tail_tiles_vertical_slab[facing=west,layer=2,waterlogged=false]
conquest:light_red_clay_beaver_tail_tiles_vertical_slab[facing=west,layer=3,waterlogged=true]
conquest:light_red_clay_beaver_tail_tiles_vertical_slab[facing=west,layer=3,waterlogged=false]
conquest:light_red_clay_beaver_tail_tiles_vertical_slab[facing=west,layer=4,waterlogged=true]
conquest:light_red_clay_beaver_tail_tiles_vertical_slab[facing=west,layer=4,waterlogged=false]
conquest:light_red_clay_beaver_tail_tiles_vertical_slab[facing=east,layer=1,waterlogged=true]
conquest:light_red_clay_beaver_tail_tiles_vertical_slab[facing=east,layer=1,waterlogged=false]
conquest:light_red_clay_beaver_tail_tiles_vertical_slab[facing=east,layer=2,waterlogged=true]
conquest:light_red_clay_beaver_tail_tiles_vertical_slab[facing=east,layer=2,waterlogged=false]
conquest:light_red_clay_beaver_tail_tiles_vertical_slab[facing=east,layer=3,waterlogged=true]
conquest:light_red_clay_beaver_tail_tiles_vertical_slab[facing=east,layer=3,waterlogged=false]
conquest:light_red_clay_beaver_tail_tiles_vertical_slab[facing=east,layer=4,waterlogged=true]
conquest:light_red_clay_beaver_tail_tiles_vertical_slab[facing=east,layer=4,waterlogged=false]
conquest:light_red_clay_beaver_tail_tiles_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:light_red_clay_beaver_tail_tiles_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:light_red_clay_beaver_tail_tiles_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:light_red_clay_beaver_tail_tiles_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:light_red_clay_beaver_tail_tiles_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:light_red_clay_beaver_tail_tiles_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:light_red_clay_beaver_tail_tiles_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:light_red_clay_beaver_tail_tiles_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:light_red_clay_beaver_tail_tiles_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:light_red_clay_beaver_tail_tiles_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:light_red_clay_beaver_tail_tiles_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:light_red_clay_beaver_tail_tiles_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:light_red_clay_beaver_tail_tiles_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:light_red_clay_beaver_tail_tiles_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:light_red_clay_beaver_tail_tiles_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:light_red_clay_beaver_tail_tiles_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:light_red_clay_beaver_tail_tiles_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:light_red_clay_beaver_tail_tiles_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:light_red_clay_beaver_tail_tiles_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:light_red_clay_beaver_tail_tiles_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:light_red_clay_beaver_tail_tiles_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:light_red_clay_beaver_tail_tiles_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:light_red_clay_beaver_tail_tiles_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:light_red_clay_beaver_tail_tiles_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:light_red_clay_beaver_tail_tiles_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:light_red_clay_beaver_tail_tiles_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:light_red_clay_beaver_tail_tiles_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:light_red_clay_beaver_tail_tiles_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:light_red_clay_beaver_tail_tiles_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:light_red_clay_beaver_tail_tiles_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:light_red_clay_beaver_tail_tiles_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:light_red_clay_beaver_tail_tiles_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:light_red_clay_beaver_tail_tiles_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:light_red_clay_beaver_tail_tiles_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:light_red_clay_beaver_tail_tiles_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:light_red_clay_beaver_tail_tiles_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:light_red_clay_beaver_tail_tiles_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:light_red_clay_beaver_tail_tiles_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:light_red_clay_beaver_tail_tiles_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:light_red_clay_beaver_tail_tiles_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:light_red_clay_beaver_tail_tiles_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:light_red_clay_beaver_tail_tiles_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:light_red_clay_beaver_tail_tiles_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:light_red_clay_beaver_tail_tiles_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:light_red_clay_beaver_tail_tiles_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:light_red_clay_beaver_tail_tiles_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:light_red_clay_beaver_tail_tiles_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:light_red_clay_beaver_tail_tiles_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:light_red_clay_beaver_tail_tiles_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:light_red_clay_beaver_tail_tiles_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:light_red_clay_beaver_tail_tiles_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:light_red_clay_beaver_tail_tiles_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:light_red_clay_beaver_tail_tiles_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:light_red_clay_beaver_tail_tiles_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:light_red_clay_beaver_tail_tiles_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:light_red_clay_beaver_tail_tiles_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:light_red_clay_beaver_tail_tiles_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:light_red_clay_beaver_tail_tiles_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:light_red_clay_beaver_tail_tiles_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:light_red_clay_beaver_tail_tiles_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:light_red_clay_beaver_tail_tiles_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:light_red_clay_beaver_tail_tiles_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:light_red_clay_beaver_tail_tiles_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:light_red_clay_beaver_tail_tiles_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:light_red_clay_beaver_tail_tiles_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:light_red_clay_beaver_tail_tiles_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:light_red_clay_beaver_tail_tiles_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:light_red_clay_beaver_tail_tiles_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:light_red_clay_beaver_tail_tiles_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:light_red_clay_beaver_tail_tiles_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:light_red_clay_beaver_tail_tiles_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:light_red_clay_beaver_tail_tiles_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:light_red_clay_beaver_tail_tiles_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:light_red_clay_beaver_tail_tiles_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:light_red_clay_beaver_tail_tiles_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:light_red_clay_beaver_tail_tiles_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:light_red_clay_beaver_tail_tiles_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:light_red_clay_beaver_tail_tiles_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:light_red_clay_beaver_tail_tiles_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:light_red_clay_beaver_tail_tiles_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:light_red_clay_beaver_tail_tiles_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:light_red_clay_beaver_tail_tiles_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:light_red_clay_beaver_tail_tiles_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:light_red_clay_beaver_tail_tiles_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:light_red_clay_beaver_tail_tiles_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:light_red_clay_beaver_tail_tiles_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:light_red_clay_beaver_tail_tiles_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:light_red_clay_beaver_tail_tiles_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:light_red_clay_beaver_tail_tiles_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:light_red_clay_beaver_tail_tiles_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:light_red_clay_beaver_tail_tiles_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:light_red_clay_beaver_tail_tiles_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:light_red_clay_beaver_tail_tiles_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:light_red_clay_beaver_tail_tiles_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:light_red_clay_beaver_tail_tiles_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:light_red_clay_beaver_tail_tiles_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:light_red_clay_beaver_tail_tiles_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:light_red_clay_beaver_tail_tiles_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:light_red_clay_beaver_tail_tiles_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:light_red_clay_beaver_tail_tiles_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:light_red_clay_beaver_tail_tiles_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:light_red_clay_beaver_tail_tiles_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:light_red_clay_beaver_tail_tiles_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:light_red_clay_beaver_tail_tiles_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:light_red_clay_beaver_tail_tiles_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:light_red_clay_beaver_tail_tiles_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:light_red_clay_beaver_tail_tiles_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:light_red_clay_beaver_tail_tiles_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:light_red_clay_beaver_tail_tiles_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:light_red_clay_beaver_tail_tiles_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:light_red_clay_beaver_tail_tiles_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:light_red_clay_beaver_tail_tiles_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:light_red_clay_beaver_tail_tiles_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:light_red_clay_beaver_tail_tiles_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:light_red_clay_beaver_tail_tiles_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:light_red_clay_beaver_tail_tiles_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:light_red_clay_beaver_tail_tiles_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:light_red_clay_beaver_tail_tiles_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:light_red_clay_beaver_tail_tiles_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:light_red_clay_beaver_tail_tiles_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:light_red_clay_beaver_tail_tiles_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:light_red_clay_beaver_tail_tiles_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:light_red_clay_beaver_tail_tiles_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:light_red_clay_beaver_tail_tiles_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:light_red_clay_beaver_tail_tiles_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:light_red_clay_beaver_tail_tiles_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:light_red_clay_beaver_tail_tiles_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:light_red_clay_beaver_tail_tiles_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:light_red_clay_beaver_tail_tiles_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:light_red_clay_beaver_tail_tiles_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:light_red_clay_beaver_tail_tiles_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:light_red_clay_beaver_tail_tiles_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:light_red_clay_beaver_tail_tiles_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:light_red_clay_beaver_tail_tiles_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:light_red_clay_beaver_tail_tiles_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:light_red_clay_beaver_tail_tiles_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:light_red_clay_beaver_tail_tiles_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:light_red_clay_beaver_tail_tiles_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:light_red_clay_beaver_tail_tiles_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:light_red_clay_beaver_tail_tiles_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:light_red_clay_beaver_tail_tiles_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:light_red_clay_beaver_tail_tiles_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:light_red_clay_beaver_tail_tiles_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:light_red_clay_beaver_tail_tiles_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:light_red_clay_beaver_tail_tiles_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:light_red_clay_beaver_tail_tiles_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:light_red_clay_beaver_tail_tiles_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:light_red_clay_beaver_tail_tiles_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:light_red_clay_beaver_tail_tiles_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:light_red_clay_beaver_tail_tiles_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:light_red_clay_beaver_tail_tiles_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:light_red_clay_beaver_tail_tiles_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:light_red_clay_beaver_tail_tiles_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:light_red_clay_beaver_tail_tiles_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:light_red_clay_beaver_tail_tiles_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:light_red_clay_beaver_tail_tiles_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:light_red_clay_beaver_tail_tiles_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:light_red_clay_beaver_tail_tiles_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:light_red_clay_beaver_tail_tiles_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:light_red_clay_beaver_tail_tiles_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:light_red_clay_beaver_tail_tiles_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:light_red_clay_beaver_tail_tiles_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:light_red_clay_beaver_tail_tiles_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:light_red_clay_beaver_tail_tiles_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:light_red_clay_beaver_tail_tiles_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:light_red_clay_beaver_tail_tiles_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:light_red_clay_beaver_tail_tiles_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:light_red_clay_beaver_tail_tiles_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:light_red_clay_beaver_tail_tiles_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:light_red_clay_beaver_tail_tiles_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:light_red_clay_beaver_tail_tiles_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:light_red_clay_beaver_tail_tiles_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:light_red_clay_beaver_tail_tiles_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:light_red_clay_beaver_tail_tiles_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:light_red_clay_beaver_tail_tiles_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:light_red_clay_beaver_tail_tiles_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:light_red_clay_beaver_tail_tiles_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:light_red_clay_beaver_tail_tiles_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:light_red_clay_beaver_tail_tiles_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:light_red_clay_beaver_tail_tiles_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:light_red_clay_beaver_tail_tiles_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:light_red_clay_beaver_tail_tiles_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:light_red_clay_beaver_tail_tiles_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:light_red_clay_beaver_tail_tiles_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:light_red_clay_beaver_tail_tiles_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:light_red_clay_beaver_tail_tiles_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:light_red_clay_beaver_tail_tiles_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:light_red_clay_beaver_tail_tiles_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:light_red_clay_beaver_tail_tiles_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:light_red_clay_beaver_tail_tiles_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:light_red_clay_beaver_tail_tiles_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:light_red_clay_beaver_tail_tiles_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:light_red_clay_beaver_tail_tiles_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:light_red_clay_beaver_tail_tiles_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:light_red_clay_beaver_tail_tiles_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:light_red_clay_beaver_tail_tiles_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:light_red_clay_beaver_tail_tiles_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:light_red_clay_beaver_tail_tiles_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:light_red_clay_beaver_tail_tiles_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:light_red_clay_beaver_tail_tiles_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:light_red_clay_beaver_tail_tiles_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:light_red_clay_beaver_tail_tiles_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:light_red_clay_beaver_tail_tiles_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:light_red_clay_beaver_tail_tiles_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:light_red_clay_beaver_tail_tiles_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:light_red_clay_beaver_tail_tiles_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:light_red_clay_beaver_tail_tiles_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:light_red_clay_beaver_tail_tiles_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:light_red_clay_beaver_tail_tiles_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:light_red_clay_beaver_tail_tiles_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:light_red_clay_beaver_tail_tiles_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:light_red_clay_beaver_tail_tiles_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:light_red_clay_beaver_tail_tiles_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:light_red_clay_beaver_tail_tiles_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:light_red_clay_beaver_tail_tiles_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:light_red_clay_beaver_tail_tiles_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:light_red_clay_beaver_tail_tiles_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:light_red_clay_beaver_tail_tiles_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:light_red_clay_beaver_tail_tiles_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:light_red_clay_beaver_tail_tiles_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:light_red_clay_beaver_tail_tiles_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:light_red_clay_beaver_tail_tiles_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:light_red_clay_beaver_tail_tiles_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:light_red_clay_beaver_tail_tiles_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:light_red_clay_beaver_tail_tiles_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:light_red_clay_beaver_tail_tiles_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:light_red_clay_beaver_tail_tiles_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:light_red_clay_beaver_tail_tiles_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:light_red_clay_beaver_tail_tiles_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:light_red_clay_beaver_tail_tiles_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:light_red_clay_beaver_tail_tiles_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:light_red_clay_beaver_tail_tiles_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:light_red_clay_beaver_tail_tiles_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:light_red_clay_beaver_tail_tiles_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:light_red_clay_beaver_tail_tiles_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:light_red_clay_beaver_tail_tiles_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:light_red_clay_beaver_tail_tiles_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:light_red_clay_beaver_tail_tiles_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:light_red_clay_beaver_tail_tiles_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:light_red_clay_beaver_tail_tiles_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:light_red_clay_beaver_tail_tiles_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:light_red_clay_beaver_tail_tiles_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:light_red_clay_beaver_tail_tiles_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:light_red_clay_beaver_tail_tiles_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:light_red_clay_beaver_tail_tiles_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:light_red_clay_beaver_tail_tiles_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:light_red_clay_beaver_tail_tiles_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:light_red_clay_beaver_tail_tiles_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:light_red_clay_beaver_tail_tiles_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:light_red_clay_beaver_tail_tiles_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:light_red_clay_beaver_tail_tiles_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:light_red_clay_beaver_tail_tiles_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:light_red_clay_beaver_tail_tiles_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:light_red_clay_beaver_tail_tiles_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:light_red_clay_beaver_tail_tiles_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:light_red_clay_beaver_tail_tiles_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:light_red_clay_beaver_tail_tiles_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:light_red_clay_beaver_tail_tiles_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:light_red_clay_beaver_tail_tiles_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:light_red_clay_beaver_tail_tiles_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:light_red_clay_beaver_tail_tiles_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:light_red_clay_beaver_tail_tiles_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:light_red_clay_beaver_tail_tiles_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:light_red_clay_beaver_tail_tiles_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:light_red_clay_beaver_tail_tiles_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:light_red_clay_beaver_tail_tiles_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:light_red_clay_beaver_tail_tiles_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:light_red_clay_beaver_tail_tiles_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:light_red_clay_beaver_tail_tiles_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:light_red_clay_beaver_tail_tiles_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:light_red_clay_beaver_tail_tiles_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:light_red_clay_beaver_tail_tiles_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:light_red_clay_beaver_tail_tiles_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:light_red_clay_beaver_tail_tiles_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:light_red_clay_beaver_tail_tiles_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:light_red_clay_beaver_tail_tiles_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:light_red_clay_beaver_tail_tiles_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:light_red_clay_beaver_tail_tiles_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:light_red_clay_beaver_tail_tiles_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:light_red_clay_beaver_tail_tiles_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:light_red_clay_beaver_tail_tiles_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:light_red_clay_beaver_tail_tiles_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:light_red_clay_beaver_tail_tiles_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:light_red_clay_beaver_tail_tiles_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:light_red_clay_beaver_tail_tiles_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:light_red_clay_beaver_tail_tiles_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:light_red_clay_beaver_tail_tiles_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:light_red_clay_beaver_tail_tiles_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:light_red_clay_beaver_tail_tiles_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:light_red_clay_beaver_tail_tiles_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:light_red_clay_beaver_tail_tiles_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:light_red_clay_beaver_tail_tiles_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:light_red_clay_beaver_tail_tiles_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:light_red_clay_beaver_tail_tiles_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:light_red_clay_beaver_tail_tiles_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:light_red_clay_beaver_tail_tiles_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:light_red_clay_beaver_tail_tiles_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:light_red_clay_beaver_tail_tiles_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:light_red_clay_beaver_tail_tiles_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:light_red_clay_beaver_tail_tiles_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:light_red_clay_beaver_tail_tiles_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:light_red_clay_beaver_tail_tiles_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:light_red_clay_beaver_tail_tiles_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:light_red_clay_beaver_tail_tiles_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:light_red_clay_beaver_tail_tiles_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:light_red_clay_beaver_tail_tiles_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:light_red_clay_beaver_tail_tiles_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:light_red_clay_beaver_tail_tiles_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:light_red_clay_beaver_tail_tiles_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:light_red_clay_beaver_tail_tiles_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:light_red_clay_beaver_tail_tiles_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:light_red_clay_beaver_tail_tiles_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:light_red_clay_beaver_tail_tiles_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:light_red_clay_beaver_tail_tiles_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:light_red_clay_beaver_tail_tiles_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:light_red_clay_beaver_tail_tiles_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:light_red_clay_beaver_tail_tiles_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:light_red_clay_beaver_tail_tiles_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:light_red_clay_beaver_tail_tiles_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:light_red_clay_beaver_tail_tiles_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:light_red_clay_beaver_tail_tiles_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:light_red_clay_beaver_tail_tiles_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:light_red_clay_beaver_tail_tiles_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:light_red_clay_beaver_tail_tiles_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:light_red_painted_plank_balustrade[axis=x,waterlogged=true]
conquest:light_red_painted_plank_balustrade[axis=x,waterlogged=false]
conquest:light_red_painted_plank_balustrade[axis=y,waterlogged=true]
conquest:light_red_painted_plank_balustrade[axis=y,waterlogged=false]
conquest:light_red_painted_plank_balustrade[axis=z,waterlogged=true]
conquest:light_red_painted_plank_balustrade[axis=z,waterlogged=false]
conquest:light_red_painted_plank_boards[facing=north,type=top,waterlogged=true]
conquest:light_red_painted_plank_boards[facing=north,type=top,waterlogged=false]
conquest:light_red_painted_plank_boards[facing=north,type=bottom,waterlogged=true]
conquest:light_red_painted_plank_boards[facing=north,type=bottom,waterlogged=false]
conquest:light_red_painted_plank_boards[facing=south,type=top,waterlogged=true]
conquest:light_red_painted_plank_boards[facing=south,type=top,waterlogged=false]
conquest:light_red_painted_plank_boards[facing=south,type=bottom,waterlogged=true]
conquest:light_red_painted_plank_boards[facing=south,type=bottom,waterlogged=false]
conquest:light_red_painted_plank_boards[facing=west,type=top,waterlogged=true]
conquest:light_red_painted_plank_boards[facing=west,type=top,waterlogged=false]
conquest:light_red_painted_plank_boards[facing=west,type=bottom,waterlogged=true]
conquest:light_red_painted_plank_boards[facing=west,type=bottom,waterlogged=false]
conquest:light_red_painted_plank_boards[facing=east,type=top,waterlogged=true]
conquest:light_red_painted_plank_boards[facing=east,type=top,waterlogged=false]
conquest:light_red_painted_plank_boards[facing=east,type=bottom,waterlogged=true]
conquest:light_red_painted_plank_boards[facing=east,type=bottom,waterlogged=false]
conquest:light_red_painted_plank_capital[facing=flat,type=top,waterlogged=true]
conquest:light_red_painted_plank_capital[facing=flat,type=top,waterlogged=false]
conquest:light_red_painted_plank_capital[facing=flat,type=bottom,waterlogged=true]
conquest:light_red_painted_plank_capital[facing=flat,type=bottom,waterlogged=false]
conquest:light_red_painted_plank_capital[facing=north,type=top,waterlogged=true]
conquest:light_red_painted_plank_capital[facing=north,type=top,waterlogged=false]
conquest:light_red_painted_plank_capital[facing=north,type=bottom,waterlogged=true]
conquest:light_red_painted_plank_capital[facing=north,type=bottom,waterlogged=false]
conquest:light_red_painted_plank_capital[facing=south,type=top,waterlogged=true]
conquest:light_red_painted_plank_capital[facing=south,type=top,waterlogged=false]
conquest:light_red_painted_plank_capital[facing=south,type=bottom,waterlogged=true]
conquest:light_red_painted_plank_capital[facing=south,type=bottom,waterlogged=false]
conquest:light_red_painted_plank_capital[facing=east,type=top,waterlogged=true]
conquest:light_red_painted_plank_capital[facing=east,type=top,waterlogged=false]
conquest:light_red_painted_plank_capital[facing=east,type=bottom,waterlogged=true]
conquest:light_red_painted_plank_capital[facing=east,type=bottom,waterlogged=false]
conquest:light_red_painted_plank_capital[facing=west,type=top,waterlogged=true]
conquest:light_red_painted_plank_capital[facing=west,type=top,waterlogged=false]
conquest:light_red_painted_plank_capital[facing=west,type=bottom,waterlogged=true]
conquest:light_red_painted_plank_capital[facing=west,type=bottom,waterlogged=false]
conquest:light_red_painted_plank_corner_slab[facing=north,type=top,waterlogged=true]
conquest:light_red_painted_plank_corner_slab[facing=north,type=top,waterlogged=false]
conquest:light_red_painted_plank_corner_slab[facing=north,type=bottom,waterlogged=true]
conquest:light_red_painted_plank_corner_slab[facing=north,type=bottom,waterlogged=false]
conquest:light_red_painted_plank_corner_slab[facing=south,type=top,waterlogged=true]
conquest:light_red_painted_plank_corner_slab[facing=south,type=top,waterlogged=false]
conquest:light_red_painted_plank_corner_slab[facing=south,type=bottom,waterlogged=true]
conquest:light_red_painted_plank_corner_slab[facing=south,type=bottom,waterlogged=false]
conquest:light_red_painted_plank_corner_slab[facing=west,type=top,waterlogged=true]
conquest:light_red_painted_plank_corner_slab[facing=west,type=top,waterlogged=false]
conquest:light_red_painted_plank_corner_slab[facing=west,type=bottom,waterlogged=true]
conquest:light_red_painted_plank_corner_slab[facing=west,type=bottom,waterlogged=false]
conquest:light_red_painted_plank_corner_slab[facing=east,type=top,waterlogged=true]
conquest:light_red_painted_plank_corner_slab[facing=east,type=top,waterlogged=false]
conquest:light_red_painted_plank_corner_slab[facing=east,type=bottom,waterlogged=true]
conquest:light_red_painted_plank_corner_slab[facing=east,type=bottom,waterlogged=false]
conquest:light_red_painted_plank_door[facing=north,half=upper,hinge=left,open=true,powered=true]
conquest:light_red_painted_plank_door[facing=north,half=upper,hinge=left,open=true,powered=false]
conquest:light_red_painted_plank_door[facing=north,half=upper,hinge=left,open=false,powered=true]
conquest:light_red_painted_plank_door[facing=north,half=upper,hinge=left,open=false,powered=false]
conquest:light_red_painted_plank_door[facing=north,half=upper,hinge=right,open=true,powered=true]
conquest:light_red_painted_plank_door[facing=north,half=upper,hinge=right,open=true,powered=false]
conquest:light_red_painted_plank_door[facing=north,half=upper,hinge=right,open=false,powered=true]
conquest:light_red_painted_plank_door[facing=north,half=upper,hinge=right,open=false,powered=false]
conquest:light_red_painted_plank_door[facing=north,half=lower,hinge=left,open=true,powered=true]
conquest:light_red_painted_plank_door[facing=north,half=lower,hinge=left,open=true,powered=false]
conquest:light_red_painted_plank_door[facing=north,half=lower,hinge=left,open=false,powered=true]
conquest:light_red_painted_plank_door[facing=north,half=lower,hinge=left,open=false,powered=false]
conquest:light_red_painted_plank_door[facing=north,half=lower,hinge=right,open=true,powered=true]
conquest:light_red_painted_plank_door[facing=north,half=lower,hinge=right,open=true,powered=false]
conquest:light_red_painted_plank_door[facing=north,half=lower,hinge=right,open=false,powered=true]
conquest:light_red_painted_plank_door[facing=north,half=lower,hinge=right,open=false,powered=false]
conquest:light_red_painted_plank_door[facing=south,half=upper,hinge=left,open=true,powered=true]
conquest:light_red_painted_plank_door[facing=south,half=upper,hinge=left,open=true,powered=false]
conquest:light_red_painted_plank_door[facing=south,half=upper,hinge=left,open=false,powered=true]
conquest:light_red_painted_plank_door[facing=south,half=upper,hinge=left,open=false,powered=false]
conquest:light_red_painted_plank_door[facing=south,half=upper,hinge=right,open=true,powered=true]
conquest:light_red_painted_plank_door[facing=south,half=upper,hinge=right,open=true,powered=false]
conquest:light_red_painted_plank_door[facing=south,half=upper,hinge=right,open=false,powered=true]
conquest:light_red_painted_plank_door[facing=south,half=upper,hinge=right,open=false,powered=false]
conquest:light_red_painted_plank_door[facing=south,half=lower,hinge=left,open=true,powered=true]
conquest:light_red_painted_plank_door[facing=south,half=lower,hinge=left,open=true,powered=false]
conquest:light_red_painted_plank_door[facing=south,half=lower,hinge=left,open=false,powered=true]
conquest:light_red_painted_plank_door[facing=south,half=lower,hinge=left,open=false,powered=false]
conquest:light_red_painted_plank_door[facing=south,half=lower,hinge=right,open=true,powered=true]
conquest:light_red_painted_plank_door[facing=south,half=lower,hinge=right,open=true,powered=false]
conquest:light_red_painted_plank_door[facing=south,half=lower,hinge=right,open=false,powered=true]
conquest:light_red_painted_plank_door[facing=south,half=lower,hinge=right,open=false,powered=false]
conquest:light_red_painted_plank_door[facing=west,half=upper,hinge=left,open=true,powered=true]
conquest:light_red_painted_plank_door[facing=west,half=upper,hinge=left,open=true,powered=false]
conquest:light_red_painted_plank_door[facing=west,half=upper,hinge=left,open=false,powered=true]
conquest:light_red_painted_plank_door[facing=west,half=upper,hinge=left,open=false,powered=false]
conquest:light_red_painted_plank_door[facing=west,half=upper,hinge=right,open=true,powered=true]
conquest:light_red_painted_plank_door[facing=west,half=upper,hinge=right,open=true,powered=false]
conquest:light_red_painted_plank_door[facing=west,half=upper,hinge=right,open=false,powered=true]
conquest:light_red_painted_plank_door[facing=west,half=upper,hinge=right,open=false,powered=false]
conquest:light_red_painted_plank_door[facing=west,half=lower,hinge=left,open=true,powered=true]
conquest:light_red_painted_plank_door[facing=west,half=lower,hinge=left,open=true,powered=false]
conquest:light_red_painted_plank_door[facing=west,half=lower,hinge=left,open=false,powered=true]
conquest:light_red_painted_plank_door[facing=west,half=lower,hinge=left,open=false,powered=false]
conquest:light_red_painted_plank_door[facing=west,half=lower,hinge=right,open=true,powered=true]
conquest:light_red_painted_plank_door[facing=west,half=lower,hinge=right,open=true,powered=false]
conquest:light_red_painted_plank_door[facing=west,half=lower,hinge=right,open=false,powered=true]
conquest:light_red_painted_plank_door[facing=west,half=lower,hinge=right,open=false,powered=false]
conquest:light_red_painted_plank_door[facing=east,half=upper,hinge=left,open=true,powered=true]
conquest:light_red_painted_plank_door[facing=east,half=upper,hinge=left,open=true,powered=false]
conquest:light_red_painted_plank_door[facing=east,half=upper,hinge=left,open=false,powered=true]
conquest:light_red_painted_plank_door[facing=east,half=upper,hinge=left,open=false,powered=false]
conquest:light_red_painted_plank_door[facing=east,half=upper,hinge=right,open=true,powered=true]
conquest:light_red_painted_plank_door[facing=east,half=upper,hinge=right,open=true,powered=false]
conquest:light_red_painted_plank_door[facing=east,half=upper,hinge=right,open=false,powered=true]
conquest:light_red_painted_plank_door[facing=east,half=upper,hinge=right,open=false,powered=false]
conquest:light_red_painted_plank_door[facing=east,half=lower,hinge=left,open=true,powered=true]
conquest:light_red_painted_plank_door[facing=east,half=lower,hinge=left,open=true,powered=false]
conquest:light_red_painted_plank_door[facing=east,half=lower,hinge=left,open=false,powered=true]
conquest:light_red_painted_plank_door[facing=east,half=lower,hinge=left,open=false,powered=false]
conquest:light_red_painted_plank_door[facing=east,half=lower,hinge=right,open=true,powered=true]
conquest:light_red_painted_plank_door[facing=east,half=lower,hinge=right,open=true,powered=false]
conquest:light_red_painted_plank_door[facing=east,half=lower,hinge=right,open=false,powered=true]
conquest:light_red_painted_plank_door[facing=east,half=lower,hinge=right,open=false,powered=false]
conquest:light_red_painted_plank_eighth_slab[facing=north,type=top,waterlogged=true]
conquest:light_red_painted_plank_eighth_slab[facing=north,type=top,waterlogged=false]
conquest:light_red_painted_plank_eighth_slab[facing=north,type=bottom,waterlogged=true]
conquest:light_red_painted_plank_eighth_slab[facing=north,type=bottom,waterlogged=false]
conquest:light_red_painted_plank_eighth_slab[facing=south,type=top,waterlogged=true]
conquest:light_red_painted_plank_eighth_slab[facing=south,type=top,waterlogged=false]
conquest:light_red_painted_plank_eighth_slab[facing=south,type=bottom,waterlogged=true]
conquest:light_red_painted_plank_eighth_slab[facing=south,type=bottom,waterlogged=false]
conquest:light_red_painted_plank_eighth_slab[facing=west,type=top,waterlogged=true]
conquest:light_red_painted_plank_eighth_slab[facing=west,type=top,waterlogged=false]
conquest:light_red_painted_plank_eighth_slab[facing=west,type=bottom,waterlogged=true]
conquest:light_red_painted_plank_eighth_slab[facing=west,type=bottom,waterlogged=false]
conquest:light_red_painted_plank_eighth_slab[facing=east,type=top,waterlogged=true]
conquest:light_red_painted_plank_eighth_slab[facing=east,type=top,waterlogged=false]
conquest:light_red_painted_plank_eighth_slab[facing=east,type=bottom,waterlogged=true]
conquest:light_red_painted_plank_eighth_slab[facing=east,type=bottom,waterlogged=false]
conquest:light_red_painted_plank_fence[east=true,north=true,south=true,waterlogged=true,west=true]
conquest:light_red_painted_plank_fence[east=true,north=true,south=true,waterlogged=true,west=false]
conquest:light_red_painted_plank_fence[east=true,north=true,south=true,waterlogged=false,west=true]
conquest:light_red_painted_plank_fence[east=true,north=true,south=true,waterlogged=false,west=false]
conquest:light_red_painted_plank_fence[east=true,north=true,south=false,waterlogged=true,west=true]
conquest:light_red_painted_plank_fence[east=true,north=true,south=false,waterlogged=true,west=false]
conquest:light_red_painted_plank_fence[east=true,north=true,south=false,waterlogged=false,west=true]
conquest:light_red_painted_plank_fence[east=true,north=true,south=false,waterlogged=false,west=false]
conquest:light_red_painted_plank_fence[east=true,north=false,south=true,waterlogged=true,west=true]
conquest:light_red_painted_plank_fence[east=true,north=false,south=true,waterlogged=true,west=false]
conquest:light_red_painted_plank_fence[east=true,north=false,south=true,waterlogged=false,west=true]
conquest:light_red_painted_plank_fence[east=true,north=false,south=true,waterlogged=false,west=false]
conquest:light_red_painted_plank_fence[east=true,north=false,south=false,waterlogged=true,west=true]
conquest:light_red_painted_plank_fence[east=true,north=false,south=false,waterlogged=true,west=false]
conquest:light_red_painted_plank_fence[east=true,north=false,south=false,waterlogged=false,west=true]
conquest:light_red_painted_plank_fence[east=true,north=false,south=false,waterlogged=false,west=false]
conquest:light_red_painted_plank_fence[east=false,north=true,south=true,waterlogged=true,west=true]
conquest:light_red_painted_plank_fence[east=false,north=true,south=true,waterlogged=true,west=false]
conquest:light_red_painted_plank_fence[east=false,north=true,south=true,waterlogged=false,west=true]
conquest:light_red_painted_plank_fence[east=false,north=true,south=true,waterlogged=false,west=false]
conquest:light_red_painted_plank_fence[east=false,north=true,south=false,waterlogged=true,west=true]
conquest:light_red_painted_plank_fence[east=false,north=true,south=false,waterlogged=true,west=false]
conquest:light_red_painted_plank_fence[east=false,north=true,south=false,waterlogged=false,west=true]
conquest:light_red_painted_plank_fence[east=false,north=true,south=false,waterlogged=false,west=false]
conquest:light_red_painted_plank_fence[east=false,north=false,south=true,waterlogged=true,west=true]
conquest:light_red_painted_plank_fence[east=false,north=false,south=true,waterlogged=true,west=false]
conquest:light_red_painted_plank_fence[east=false,north=false,south=true,waterlogged=false,west=true]
conquest:light_red_painted_plank_fence[east=false,north=false,south=true,waterlogged=false,west=false]
conquest:light_red_painted_plank_fence[east=false,north=false,south=false,waterlogged=true,west=true]
conquest:light_red_painted_plank_fence[east=false,north=false,south=false,waterlogged=true,west=false]
conquest:light_red_painted_plank_fence[east=false,north=false,south=false,waterlogged=false,west=true]
conquest:light_red_painted_plank_fence[east=false,north=false,south=false,waterlogged=false,west=false]
conquest:light_red_painted_plank_pillar[layer=1,waterlogged=true]
conquest:light_red_painted_plank_pillar[layer=1,waterlogged=false]
conquest:light_red_painted_plank_pillar[layer=2,waterlogged=true]
conquest:light_red_painted_plank_pillar[layer=2,waterlogged=false]
conquest:light_red_painted_plank_pillar[layer=3,waterlogged=true]
conquest:light_red_painted_plank_pillar[layer=3,waterlogged=false]
conquest:light_red_painted_plank_quarter_slab[facing=north,layer=1,type=top,waterlogged=true]
conquest:light_red_painted_plank_quarter_slab[facing=north,layer=1,type=top,waterlogged=false]
conquest:light_red_painted_plank_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=true]
conquest:light_red_painted_plank_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=false]
conquest:light_red_painted_plank_quarter_slab[facing=north,layer=2,type=top,waterlogged=true]
conquest:light_red_painted_plank_quarter_slab[facing=north,layer=2,type=top,waterlogged=false]
conquest:light_red_painted_plank_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=true]
conquest:light_red_painted_plank_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=false]
conquest:light_red_painted_plank_quarter_slab[facing=north,layer=3,type=top,waterlogged=true]
conquest:light_red_painted_plank_quarter_slab[facing=north,layer=3,type=top,waterlogged=false]
conquest:light_red_painted_plank_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=true]
conquest:light_red_painted_plank_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=false]
conquest:light_red_painted_plank_quarter_slab[facing=south,layer=1,type=top,waterlogged=true]
conquest:light_red_painted_plank_quarter_slab[facing=south,layer=1,type=top,waterlogged=false]
conquest:light_red_painted_plank_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=true]
conquest:light_red_painted_plank_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=false]
conquest:light_red_painted_plank_quarter_slab[facing=south,layer=2,type=top,waterlogged=true]
conquest:light_red_painted_plank_quarter_slab[facing=south,layer=2,type=top,waterlogged=false]
conquest:light_red_painted_plank_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=true]
conquest:light_red_painted_plank_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=false]
conquest:light_red_painted_plank_quarter_slab[facing=south,layer=3,type=top,waterlogged=true]
conquest:light_red_painted_plank_quarter_slab[facing=south,layer=3,type=top,waterlogged=false]
conquest:light_red_painted_plank_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=true]
conquest:light_red_painted_plank_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=false]
conquest:light_red_painted_plank_quarter_slab[facing=west,layer=1,type=top,waterlogged=true]
conquest:light_red_painted_plank_quarter_slab[facing=west,layer=1,type=top,waterlogged=false]
conquest:light_red_painted_plank_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=true]
conquest:light_red_painted_plank_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=false]
conquest:light_red_painted_plank_quarter_slab[facing=west,layer=2,type=top,waterlogged=true]
conquest:light_red_painted_plank_quarter_slab[facing=west,layer=2,type=top,waterlogged=false]
conquest:light_red_painted_plank_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=true]
conquest:light_red_painted_plank_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=false]
conquest:light_red_painted_plank_quarter_slab[facing=west,layer=3,type=top,waterlogged=true]
conquest:light_red_painted_plank_quarter_slab[facing=west,layer=3,type=top,waterlogged=false]
conquest:light_red_painted_plank_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=true]
conquest:light_red_painted_plank_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=false]
conquest:light_red_painted_plank_quarter_slab[facing=east,layer=1,type=top,waterlogged=true]
conquest:light_red_painted_plank_quarter_slab[facing=east,layer=1,type=top,waterlogged=false]
conquest:light_red_painted_plank_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=true]
conquest:light_red_painted_plank_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=false]
conquest:light_red_painted_plank_quarter_slab[facing=east,layer=2,type=top,waterlogged=true]
conquest:light_red_painted_plank_quarter_slab[facing=east,layer=2,type=top,waterlogged=false]
conquest:light_red_painted_plank_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=true]
conquest:light_red_painted_plank_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=false]
conquest:light_red_painted_plank_quarter_slab[facing=east,layer=3,type=top,waterlogged=true]
conquest:light_red_painted_plank_quarter_slab[facing=east,layer=3,type=top,waterlogged=false]
conquest:light_red_painted_plank_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=true]
conquest:light_red_painted_plank_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=false]
conquest:light_red_painted_plank_slab[layer=1,type=top,waterlogged=true]
conquest:light_red_painted_plank_slab[layer=1,type=top,waterlogged=false]
conquest:light_red_painted_plank_slab[layer=1,type=bottom,waterlogged=true]
conquest:light_red_painted_plank_slab[layer=1,type=bottom,waterlogged=false]
conquest:light_red_painted_plank_slab[layer=2,type=top,waterlogged=true]
conquest:light_red_painted_plank_slab[layer=2,type=top,waterlogged=false]
conquest:light_red_painted_plank_slab[layer=2,type=bottom,waterlogged=true]
conquest:light_red_painted_plank_slab[layer=2,type=bottom,waterlogged=false]
conquest:light_red_painted_plank_slab[layer=3,type=top,waterlogged=true]
conquest:light_red_painted_plank_slab[layer=3,type=top,waterlogged=false]
conquest:light_red_painted_plank_slab[layer=3,type=bottom,waterlogged=true]
conquest:light_red_painted_plank_slab[layer=3,type=bottom,waterlogged=false]
conquest:light_red_painted_plank_slab[layer=4,type=top,waterlogged=true]
conquest:light_red_painted_plank_slab[layer=4,type=top,waterlogged=false]
conquest:light_red_painted_plank_slab[layer=4,type=bottom,waterlogged=true]
conquest:light_red_painted_plank_slab[layer=4,type=bottom,waterlogged=false]
conquest:light_red_painted_plank_small_window[down=true,up=true,waterlogged=true]
conquest:light_red_painted_plank_small_window[down=true,up=true,waterlogged=false]
conquest:light_red_painted_plank_small_window[down=true,up=false,waterlogged=true]
conquest:light_red_painted_plank_small_window[down=true,up=false,waterlogged=false]
conquest:light_red_painted_plank_small_window[down=false,up=true,waterlogged=true]
conquest:light_red_painted_plank_small_window[down=false,up=true,waterlogged=false]
conquest:light_red_painted_plank_small_window[down=false,up=false,waterlogged=true]
conquest:light_red_painted_plank_small_window[down=false,up=false,waterlogged=false]
conquest:light_red_painted_plank_small_window_half[down=true,facing=north,up=true,waterlogged=true]
conquest:light_red_painted_plank_small_window_half[down=true,facing=north,up=true,waterlogged=false]
conquest:light_red_painted_plank_small_window_half[down=true,facing=north,up=false,waterlogged=true]
conquest:light_red_painted_plank_small_window_half[down=true,facing=north,up=false,waterlogged=false]
conquest:light_red_painted_plank_small_window_half[down=true,facing=south,up=true,waterlogged=true]
conquest:light_red_painted_plank_small_window_half[down=true,facing=south,up=true,waterlogged=false]
conquest:light_red_painted_plank_small_window_half[down=true,facing=south,up=false,waterlogged=true]
conquest:light_red_painted_plank_small_window_half[down=true,facing=south,up=false,waterlogged=false]
conquest:light_red_painted_plank_small_window_half[down=true,facing=west,up=true,waterlogged=true]
conquest:light_red_painted_plank_small_window_half[down=true,facing=west,up=true,waterlogged=false]
conquest:light_red_painted_plank_small_window_half[down=true,facing=west,up=false,waterlogged=true]
conquest:light_red_painted_plank_small_window_half[down=true,facing=west,up=false,waterlogged=false]
conquest:light_red_painted_plank_small_window_half[down=true,facing=east,up=true,waterlogged=true]
conquest:light_red_painted_plank_small_window_half[down=true,facing=east,up=true,waterlogged=false]
conquest:light_red_painted_plank_small_window_half[down=true,facing=east,up=false,waterlogged=true]
conquest:light_red_painted_plank_small_window_half[down=true,facing=east,up=false,waterlogged=false]
conquest:light_red_painted_plank_small_window_half[down=false,facing=north,up=true,waterlogged=true]
conquest:light_red_painted_plank_small_window_half[down=false,facing=north,up=true,waterlogged=false]
conquest:light_red_painted_plank_small_window_half[down=false,facing=north,up=false,waterlogged=true]
conquest:light_red_painted_plank_small_window_half[down=false,facing=north,up=false,waterlogged=false]
conquest:light_red_painted_plank_small_window_half[down=false,facing=south,up=true,waterlogged=true]
conquest:light_red_painted_plank_small_window_half[down=false,facing=south,up=true,waterlogged=false]
conquest:light_red_painted_plank_small_window_half[down=false,facing=south,up=false,waterlogged=true]
conquest:light_red_painted_plank_small_window_half[down=false,facing=south,up=false,waterlogged=false]
conquest:light_red_painted_plank_small_window_half[down=false,facing=west,up=true,waterlogged=true]
conquest:light_red_painted_plank_small_window_half[down=false,facing=west,up=true,waterlogged=false]
conquest:light_red_painted_plank_small_window_half[down=false,facing=west,up=false,waterlogged=true]
conquest:light_red_painted_plank_small_window_half[down=false,facing=west,up=false,waterlogged=false]
conquest:light_red_painted_plank_small_window_half[down=false,facing=east,up=true,waterlogged=true]
conquest:light_red_painted_plank_small_window_half[down=false,facing=east,up=true,waterlogged=false]
conquest:light_red_painted_plank_small_window_half[down=false,facing=east,up=false,waterlogged=true]
conquest:light_red_painted_plank_small_window_half[down=false,facing=east,up=false,waterlogged=false]
conquest:light_red_painted_plank_sphere[type=egg,waterlogged=true]
conquest:light_red_painted_plank_sphere[type=egg,waterlogged=false]
conquest:light_red_painted_plank_sphere[type=small,waterlogged=true]
conquest:light_red_painted_plank_sphere[type=small,waterlogged=false]
conquest:light_red_painted_plank_sphere[type=large,waterlogged=true]
conquest:light_red_painted_plank_sphere[type=large,waterlogged=false]
conquest:light_red_painted_plank_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:light_red_painted_plank_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:light_red_painted_plank_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:light_red_painted_plank_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:light_red_painted_plank_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:light_red_painted_plank_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:light_red_painted_plank_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:light_red_painted_plank_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:light_red_painted_plank_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:light_red_painted_plank_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:light_red_painted_plank_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:light_red_painted_plank_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:light_red_painted_plank_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:light_red_painted_plank_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:light_red_painted_plank_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:light_red_painted_plank_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:light_red_painted_plank_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:light_red_painted_plank_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:light_red_painted_plank_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:light_red_painted_plank_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:light_red_painted_plank_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:light_red_painted_plank_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:light_red_painted_plank_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:light_red_painted_plank_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:light_red_painted_plank_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:light_red_painted_plank_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:light_red_painted_plank_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:light_red_painted_plank_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:light_red_painted_plank_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:light_red_painted_plank_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:light_red_painted_plank_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:light_red_painted_plank_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:light_red_painted_plank_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:light_red_painted_plank_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:light_red_painted_plank_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:light_red_painted_plank_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:light_red_painted_plank_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:light_red_painted_plank_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:light_red_painted_plank_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:light_red_painted_plank_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:light_red_painted_plank_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:light_red_painted_plank_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:light_red_painted_plank_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:light_red_painted_plank_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:light_red_painted_plank_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:light_red_painted_plank_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:light_red_painted_plank_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:light_red_painted_plank_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:light_red_painted_plank_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:light_red_painted_plank_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:light_red_painted_plank_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:light_red_painted_plank_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:light_red_painted_plank_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:light_red_painted_plank_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:light_red_painted_plank_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:light_red_painted_plank_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:light_red_painted_plank_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:light_red_painted_plank_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:light_red_painted_plank_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:light_red_painted_plank_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:light_red_painted_plank_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:light_red_painted_plank_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:light_red_painted_plank_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:light_red_painted_plank_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:light_red_painted_plank_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:light_red_painted_plank_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:light_red_painted_plank_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:light_red_painted_plank_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:light_red_painted_plank_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:light_red_painted_plank_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:light_red_painted_plank_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:light_red_painted_plank_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:light_red_painted_plank_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:light_red_painted_plank_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:light_red_painted_plank_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:light_red_painted_plank_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:light_red_painted_plank_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:light_red_painted_plank_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:light_red_painted_plank_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:light_red_painted_plank_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:light_red_painted_plank_vertical_corner[facing=north,layer=1,waterlogged=true]
conquest:light_red_painted_plank_vertical_corner[facing=north,layer=1,waterlogged=false]
conquest:light_red_painted_plank_vertical_corner[facing=north,layer=2,waterlogged=true]
conquest:light_red_painted_plank_vertical_corner[facing=north,layer=2,waterlogged=false]
conquest:light_red_painted_plank_vertical_corner[facing=north,layer=3,waterlogged=true]
conquest:light_red_painted_plank_vertical_corner[facing=north,layer=3,waterlogged=false]
conquest:light_red_painted_plank_vertical_corner[facing=north,layer=4,waterlogged=true]
conquest:light_red_painted_plank_vertical_corner[facing=north,layer=4,waterlogged=false]
conquest:light_red_painted_plank_vertical_corner[facing=south,layer=1,waterlogged=true]
conquest:light_red_painted_plank_vertical_corner[facing=south,layer=1,waterlogged=false]
conquest:light_red_painted_plank_vertical_corner[facing=south,layer=2,waterlogged=true]
conquest:light_red_painted_plank_vertical_corner[facing=south,layer=2,waterlogged=false]
conquest:light_red_painted_plank_vertical_corner[facing=south,layer=3,waterlogged=true]
conquest:light_red_painted_plank_vertical_corner[facing=south,layer=3,waterlogged=false]
conquest:light_red_painted_plank_vertical_corner[facing=south,layer=4,waterlogged=true]
conquest:light_red_painted_plank_vertical_corner[facing=south,layer=4,waterlogged=false]
conquest:light_red_painted_plank_vertical_corner[facing=west,layer=1,waterlogged=true]
conquest:light_red_painted_plank_vertical_corner[facing=west,layer=1,waterlogged=false]
conquest:light_red_painted_plank_vertical_corner[facing=west,layer=2,waterlogged=true]
conquest:light_red_painted_plank_vertical_corner[facing=west,layer=2,waterlogged=false]
conquest:light_red_painted_plank_vertical_corner[facing=west,layer=3,waterlogged=true]
conquest:light_red_painted_plank_vertical_corner[facing=west,layer=3,waterlogged=false]
conquest:light_red_painted_plank_vertical_corner[facing=west,layer=4,waterlogged=true]
conquest:light_red_painted_plank_vertical_corner[facing=west,layer=4,waterlogged=false]
conquest:light_red_painted_plank_vertical_corner[facing=east,layer=1,waterlogged=true]
conquest:light_red_painted_plank_vertical_corner[facing=east,layer=1,waterlogged=false]
conquest:light_red_painted_plank_vertical_corner[facing=east,layer=2,waterlogged=true]
conquest:light_red_painted_plank_vertical_corner[facing=east,layer=2,waterlogged=false]
conquest:light_red_painted_plank_vertical_corner[facing=east,layer=3,waterlogged=true]
conquest:light_red_painted_plank_vertical_corner[facing=east,layer=3,waterlogged=false]
conquest:light_red_painted_plank_vertical_corner[facing=east,layer=4,waterlogged=true]
conquest:light_red_painted_plank_vertical_corner[facing=east,layer=4,waterlogged=false]
conquest:light_red_painted_plank_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:light_red_painted_plank_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:light_red_painted_plank_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:light_red_painted_plank_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:light_red_painted_plank_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:light_red_painted_plank_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:light_red_painted_plank_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:light_red_painted_plank_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:light_red_painted_plank_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:light_red_painted_plank_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:light_red_painted_plank_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:light_red_painted_plank_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:light_red_painted_plank_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:light_red_painted_plank_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:light_red_painted_plank_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:light_red_painted_plank_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:light_red_painted_plank_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:light_red_painted_plank_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:light_red_painted_plank_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:light_red_painted_plank_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:light_red_painted_plank_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:light_red_painted_plank_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:light_red_painted_plank_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:light_red_painted_plank_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:light_red_painted_plank_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:light_red_painted_plank_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:light_red_painted_plank_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:light_red_painted_plank_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:light_red_painted_plank_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:light_red_painted_plank_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:light_red_painted_plank_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:light_red_painted_plank_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:light_red_painted_plank_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:light_red_painted_plank_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:light_red_painted_plank_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:light_red_painted_plank_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:light_red_painted_plank_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:light_red_painted_plank_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:light_red_painted_plank_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:light_red_painted_plank_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:light_red_painted_plank_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:light_red_painted_plank_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:light_red_painted_plank_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:light_red_painted_plank_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:light_red_painted_plank_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:light_red_painted_plank_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:light_red_painted_plank_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:light_red_painted_plank_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:light_red_painted_plank_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:light_red_painted_plank_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:light_red_painted_plank_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:light_red_painted_plank_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:light_red_painted_plank_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:light_red_painted_plank_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:light_red_painted_plank_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:light_red_painted_plank_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:light_red_painted_plank_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:light_red_painted_plank_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:light_red_painted_plank_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:light_red_painted_plank_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:light_red_painted_plank_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:light_red_painted_plank_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:light_red_painted_plank_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:light_red_painted_plank_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:light_red_painted_plank_vertical_quarter[facing=north,layer=1,waterlogged=true]
conquest:light_red_painted_plank_vertical_quarter[facing=north,layer=1,waterlogged=false]
conquest:light_red_painted_plank_vertical_quarter[facing=north,layer=2,waterlogged=true]
conquest:light_red_painted_plank_vertical_quarter[facing=north,layer=2,waterlogged=false]
conquest:light_red_painted_plank_vertical_quarter[facing=north,layer=3,waterlogged=true]
conquest:light_red_painted_plank_vertical_quarter[facing=north,layer=3,waterlogged=false]
conquest:light_red_painted_plank_vertical_quarter[facing=north,layer=4,waterlogged=true]
conquest:light_red_painted_plank_vertical_quarter[facing=north,layer=4,waterlogged=false]
conquest:light_red_painted_plank_vertical_quarter[facing=south,layer=1,waterlogged=true]
conquest:light_red_painted_plank_vertical_quarter[facing=south,layer=1,waterlogged=false]
conquest:light_red_painted_plank_vertical_quarter[facing=south,layer=2,waterlogged=true]
conquest:light_red_painted_plank_vertical_quarter[facing=south,layer=2,waterlogged=false]
conquest:light_red_painted_plank_vertical_quarter[facing=south,layer=3,waterlogged=true]
conquest:light_red_painted_plank_vertical_quarter[facing=south,layer=3,waterlogged=false]
conquest:light_red_painted_plank_vertical_quarter[facing=south,layer=4,waterlogged=true]
conquest:light_red_painted_plank_vertical_quarter[facing=south,layer=4,waterlogged=false]
conquest:light_red_painted_plank_vertical_quarter[facing=west,layer=1,waterlogged=true]
conquest:light_red_painted_plank_vertical_quarter[facing=west,layer=1,waterlogged=false]
conquest:light_red_painted_plank_vertical_quarter[facing=west,layer=2,waterlogged=true]
conquest:light_red_painted_plank_vertical_quarter[facing=west,layer=2,waterlogged=false]
conquest:light_red_painted_plank_vertical_quarter[facing=west,layer=3,waterlogged=true]
conquest:light_red_painted_plank_vertical_quarter[facing=west,layer=3,waterlogged=false]
conquest:light_red_painted_plank_vertical_quarter[facing=west,layer=4,waterlogged=true]
conquest:light_red_painted_plank_vertical_quarter[facing=west,layer=4,waterlogged=false]
conquest:light_red_painted_plank_vertical_quarter[facing=east,layer=1,waterlogged=true]
conquest:light_red_painted_plank_vertical_quarter[facing=east,layer=1,waterlogged=false]
conquest:light_red_painted_plank_vertical_quarter[facing=east,layer=2,waterlogged=true]
conquest:light_red_painted_plank_vertical_quarter[facing=east,layer=2,waterlogged=false]
conquest:light_red_painted_plank_vertical_quarter[facing=east,layer=3,waterlogged=true]
conquest:light_red_painted_plank_vertical_quarter[facing=east,layer=3,waterlogged=false]
conquest:light_red_painted_plank_vertical_quarter[facing=east,layer=4,waterlogged=true]
conquest:light_red_painted_plank_vertical_quarter[facing=east,layer=4,waterlogged=false]
conquest:light_red_painted_plank_vertical_slab[facing=north,layer=1,waterlogged=true]
conquest:light_red_painted_plank_vertical_slab[facing=north,layer=1,waterlogged=false]
conquest:light_red_painted_plank_vertical_slab[facing=north,layer=2,waterlogged=true]
conquest:light_red_painted_plank_vertical_slab[facing=north,layer=2,waterlogged=false]
conquest:light_red_painted_plank_vertical_slab[facing=north,layer=3,waterlogged=true]
conquest:light_red_painted_plank_vertical_slab[facing=north,layer=3,waterlogged=false]
conquest:light_red_painted_plank_vertical_slab[facing=north,layer=4,waterlogged=true]
conquest:light_red_painted_plank_vertical_slab[facing=north,layer=4,waterlogged=false]
conquest:light_red_painted_plank_vertical_slab[facing=south,layer=1,waterlogged=true]
conquest:light_red_painted_plank_vertical_slab[facing=south,layer=1,waterlogged=false]
conquest:light_red_painted_plank_vertical_slab[facing=south,layer=2,waterlogged=true]
conquest:light_red_painted_plank_vertical_slab[facing=south,layer=2,waterlogged=false]
conquest:light_red_painted_plank_vertical_slab[facing=south,layer=3,waterlogged=true]
conquest:light_red_painted_plank_vertical_slab[facing=south,layer=3,waterlogged=false]
conquest:light_red_painted_plank_vertical_slab[facing=south,layer=4,waterlogged=true]
conquest:light_red_painted_plank_vertical_slab[facing=south,layer=4,waterlogged=false]
conquest:light_red_painted_plank_vertical_slab[facing=west,layer=1,waterlogged=true]
conquest:light_red_painted_plank_vertical_slab[facing=west,layer=1,waterlogged=false]
conquest:light_red_painted_plank_vertical_slab[facing=west,layer=2,waterlogged=true]
conquest:light_red_painted_plank_vertical_slab[facing=west,layer=2,waterlogged=false]
conquest:light_red_painted_plank_vertical_slab[facing=west,layer=3,waterlogged=true]
conquest:light_red_painted_plank_vertical_slab[facing=west,layer=3,waterlogged=false]
conquest:light_red_painted_plank_vertical_slab[facing=west,layer=4,waterlogged=true]
conquest:light_red_painted_plank_vertical_slab[facing=west,layer=4,waterlogged=false]
conquest:light_red_painted_plank_vertical_slab[facing=east,layer=1,waterlogged=true]
conquest:light_red_painted_plank_vertical_slab[facing=east,layer=1,waterlogged=false]
conquest:light_red_painted_plank_vertical_slab[facing=east,layer=2,waterlogged=true]
conquest:light_red_painted_plank_vertical_slab[facing=east,layer=2,waterlogged=false]
conquest:light_red_painted_plank_vertical_slab[facing=east,layer=3,waterlogged=true]
conquest:light_red_painted_plank_vertical_slab[facing=east,layer=3,waterlogged=false]
conquest:light_red_painted_plank_vertical_slab[facing=east,layer=4,waterlogged=true]
conquest:light_red_painted_plank_vertical_slab[facing=east,layer=4,waterlogged=false]
conquest:light_red_painted_plank_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:light_red_painted_plank_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:light_red_painted_plank_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:light_red_painted_plank_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:light_red_painted_plank_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:light_red_painted_plank_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:light_red_painted_plank_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:light_red_painted_plank_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:light_red_painted_plank_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:light_red_painted_plank_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:light_red_painted_plank_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:light_red_painted_plank_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:light_red_painted_plank_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:light_red_painted_plank_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:light_red_painted_plank_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:light_red_painted_plank_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:light_red_painted_plank_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:light_red_painted_plank_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:light_red_painted_plank_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:light_red_painted_plank_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:light_red_painted_plank_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:light_red_painted_plank_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:light_red_painted_plank_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:light_red_painted_plank_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:light_red_painted_plank_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:light_red_painted_plank_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:light_red_painted_plank_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:light_red_painted_plank_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:light_red_painted_plank_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:light_red_painted_plank_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:light_red_painted_plank_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:light_red_painted_plank_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:light_red_painted_plank_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:light_red_painted_plank_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:light_red_painted_plank_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:light_red_painted_plank_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:light_red_painted_plank_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:light_red_painted_plank_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:light_red_painted_plank_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:light_red_painted_plank_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:light_red_painted_plank_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:light_red_painted_plank_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:light_red_painted_plank_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:light_red_painted_plank_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:light_red_painted_plank_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:light_red_painted_plank_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:light_red_painted_plank_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:light_red_painted_plank_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:light_red_painted_plank_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:light_red_painted_plank_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:light_red_painted_plank_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:light_red_painted_plank_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:light_red_painted_plank_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:light_red_painted_plank_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:light_red_painted_plank_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:light_red_painted_plank_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:light_red_painted_plank_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:light_red_painted_plank_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:light_red_painted_plank_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:light_red_painted_plank_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:light_red_painted_plank_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:light_red_painted_plank_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:light_red_painted_plank_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:light_red_painted_plank_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:light_red_painted_plank_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:light_red_painted_plank_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:light_red_painted_plank_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:light_red_painted_plank_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:light_red_painted_plank_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:light_red_painted_plank_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:light_red_painted_plank_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:light_red_painted_plank_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:light_red_painted_plank_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:light_red_painted_plank_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:light_red_painted_plank_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:light_red_painted_plank_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:light_red_painted_plank_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:light_red_painted_plank_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:light_red_painted_plank_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:light_red_painted_plank_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:light_red_painted_plank_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:light_red_painted_plank_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:light_red_painted_plank_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:light_red_painted_plank_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:light_red_painted_plank_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:light_red_painted_plank_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:light_red_painted_plank_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:light_red_painted_plank_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:light_red_painted_plank_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:light_red_painted_plank_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:light_red_painted_plank_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:light_red_painted_plank_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:light_red_painted_plank_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:light_red_painted_plank_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:light_red_painted_plank_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:light_red_painted_plank_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:light_red_painted_plank_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:light_red_painted_plank_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:light_red_painted_plank_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:light_red_painted_plank_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:light_red_painted_plank_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:light_red_painted_plank_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:light_red_painted_plank_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:light_red_painted_plank_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:light_red_painted_plank_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:light_red_painted_plank_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:light_red_painted_plank_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:light_red_painted_plank_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:light_red_painted_plank_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:light_red_painted_plank_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:light_red_painted_plank_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:light_red_painted_plank_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:light_red_painted_plank_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:light_red_painted_plank_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:light_red_painted_plank_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:light_red_painted_plank_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:light_red_painted_plank_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:light_red_painted_plank_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:light_red_painted_plank_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:light_red_painted_plank_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:light_red_painted_plank_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:light_red_painted_plank_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:light_red_painted_plank_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:light_red_painted_plank_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:light_red_painted_plank_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:light_red_painted_plank_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:light_red_painted_plank_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:light_red_painted_plank_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:light_red_painted_plank_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:light_red_painted_plank_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:light_red_painted_plank_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:light_red_painted_plank_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:light_red_painted_plank_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:light_red_painted_plank_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:light_red_painted_plank_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:light_red_painted_plank_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:light_red_painted_plank_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:light_red_painted_plank_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:light_red_painted_plank_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:light_red_painted_plank_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:light_red_painted_plank_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:light_red_painted_plank_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:light_red_painted_plank_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:light_red_painted_plank_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:light_red_painted_plank_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:light_red_painted_plank_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:light_red_painted_plank_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:light_red_painted_plank_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:light_red_painted_plank_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:light_red_painted_plank_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:light_red_painted_plank_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:light_red_painted_plank_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:light_red_painted_plank_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:light_red_painted_plank_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:light_red_painted_plank_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:light_red_painted_plank_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:light_red_painted_plank_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:light_red_painted_plank_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:light_red_painted_plank_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:light_red_painted_plank_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:light_red_painted_plank_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:light_red_painted_plank_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:light_red_painted_plank_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:light_red_painted_plank_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:light_red_painted_plank_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:light_red_painted_plank_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:light_red_painted_plank_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:light_red_painted_plank_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:light_red_painted_plank_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:light_red_painted_plank_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:light_red_painted_plank_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:light_red_painted_plank_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:light_red_painted_plank_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:light_red_painted_plank_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:light_red_painted_plank_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:light_red_painted_plank_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:light_red_painted_plank_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:light_red_painted_plank_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:light_red_painted_plank_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:light_red_painted_plank_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:light_red_painted_plank_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:light_red_painted_plank_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:light_red_painted_plank_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:light_red_painted_plank_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:light_red_painted_plank_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:light_red_painted_plank_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:light_red_painted_plank_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:light_red_painted_plank_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:light_red_painted_plank_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:light_red_painted_plank_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:light_red_painted_plank_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:light_red_painted_plank_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:light_red_painted_plank_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:light_red_painted_plank_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:light_red_painted_plank_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:light_red_painted_plank_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:light_red_painted_plank_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:light_red_painted_plank_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:light_red_painted_plank_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:light_red_painted_plank_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:light_red_painted_plank_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:light_red_painted_plank_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:light_red_painted_plank_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:light_red_painted_plank_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:light_red_painted_plank_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:light_red_painted_plank_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:light_red_painted_plank_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:light_red_painted_plank_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:light_red_painted_plank_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:light_red_painted_plank_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:light_red_painted_plank_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:light_red_painted_plank_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:light_red_painted_plank_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:light_red_painted_plank_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:light_red_painted_plank_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:light_red_painted_plank_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:light_red_painted_plank_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:light_red_painted_plank_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:light_red_painted_plank_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:light_red_painted_plank_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:light_red_painted_plank_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:light_red_painted_plank_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:light_red_painted_plank_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:light_red_painted_plank_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:light_red_painted_plank_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:light_red_painted_plank_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:light_red_painted_plank_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:light_red_painted_plank_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:light_red_painted_plank_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:light_red_painted_plank_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:light_red_painted_plank_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:light_red_painted_plank_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:light_red_painted_plank_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:light_red_painted_plank_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:light_red_painted_plank_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:light_red_painted_plank_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:light_red_painted_plank_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:light_red_painted_plank_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:light_red_painted_plank_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:light_red_painted_plank_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:light_red_painted_plank_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:light_red_painted_plank_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:light_red_painted_plank_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:light_red_painted_plank_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:light_red_painted_plank_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:light_red_painted_plank_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:light_red_painted_plank_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:light_red_painted_plank_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:light_red_painted_plank_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:light_red_painted_plank_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:light_red_painted_plank_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:light_red_painted_plank_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:light_red_painted_plank_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:light_red_painted_plank_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:light_red_painted_plank_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:light_red_painted_plank_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:light_red_painted_plank_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:light_red_painted_plank_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:light_red_painted_plank_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:light_red_painted_plank_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:light_red_painted_plank_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:light_red_painted_plank_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:light_red_painted_plank_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:light_red_painted_plank_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:light_red_painted_plank_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:light_red_painted_plank_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:light_red_painted_plank_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:light_red_painted_plank_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:light_red_painted_plank_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:light_red_painted_plank_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:light_red_painted_plank_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:light_red_painted_plank_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:light_red_painted_plank_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:light_red_painted_plank_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:light_red_painted_plank_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:light_red_painted_plank_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:light_red_painted_plank_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:light_red_painted_plank_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:light_red_painted_plank_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:light_red_painted_plank_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:light_red_painted_plank_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:light_red_painted_plank_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:light_red_painted_plank_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:light_red_painted_plank_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:light_red_painted_plank_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:light_red_painted_plank_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:light_red_painted_plank_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:light_red_painted_plank_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:light_red_painted_plank_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:light_red_painted_plank_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:light_red_painted_plank_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:light_red_painted_plank_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:light_red_painted_plank_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:light_red_painted_plank_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:light_red_painted_plank_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:light_red_painted_plank_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:light_red_painted_plank_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:light_red_painted_plank_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:light_red_painted_plank_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:light_red_painted_plank_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:light_red_painted_plank_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:light_red_painted_plank_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:light_red_painted_plank_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:light_red_painted_plank_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:light_red_painted_plank_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:light_red_painted_plank_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:light_red_painted_plank_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:light_red_painted_plank_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:light_red_painted_plank_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:light_red_painted_plank_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:light_red_painted_plank_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:light_red_painted_plank_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:light_red_painted_plank_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:light_red_painted_plank_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:light_red_painted_plank_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:light_red_painted_plank_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:light_red_painted_plank_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:light_red_painted_plank_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:light_red_painted_plank_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:light_red_painted_plank_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:light_red_painted_plank_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:light_red_painted_plank_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:light_red_painted_plank_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:light_red_painted_plank_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:light_red_painted_planks
conquest:light_red_sandstone_brick_arrowslit[facing=north,waterlogged=true]
conquest:light_red_sandstone_brick_arrowslit[facing=north,waterlogged=false]
conquest:light_red_sandstone_brick_arrowslit[facing=south,waterlogged=true]
conquest:light_red_sandstone_brick_arrowslit[facing=south,waterlogged=false]
conquest:light_red_sandstone_brick_arrowslit[facing=west,waterlogged=true]
conquest:light_red_sandstone_brick_arrowslit[facing=west,waterlogged=false]
conquest:light_red_sandstone_brick_arrowslit[facing=east,waterlogged=true]
conquest:light_red_sandstone_brick_arrowslit[facing=east,waterlogged=false]
conquest:light_red_sandstone_brick_balustrade[axis=x,waterlogged=true]
conquest:light_red_sandstone_brick_balustrade[axis=x,waterlogged=false]
conquest:light_red_sandstone_brick_balustrade[axis=y,waterlogged=true]
conquest:light_red_sandstone_brick_balustrade[axis=y,waterlogged=false]
conquest:light_red_sandstone_brick_balustrade[axis=z,waterlogged=true]
conquest:light_red_sandstone_brick_balustrade[axis=z,waterlogged=false]
conquest:light_red_sandstone_brick_capital[facing=flat,type=top,waterlogged=true]
conquest:light_red_sandstone_brick_capital[facing=flat,type=top,waterlogged=false]
conquest:light_red_sandstone_brick_capital[facing=flat,type=bottom,waterlogged=true]
conquest:light_red_sandstone_brick_capital[facing=flat,type=bottom,waterlogged=false]
conquest:light_red_sandstone_brick_capital[facing=north,type=top,waterlogged=true]
conquest:light_red_sandstone_brick_capital[facing=north,type=top,waterlogged=false]
conquest:light_red_sandstone_brick_capital[facing=north,type=bottom,waterlogged=true]
conquest:light_red_sandstone_brick_capital[facing=north,type=bottom,waterlogged=false]
conquest:light_red_sandstone_brick_capital[facing=south,type=top,waterlogged=true]
conquest:light_red_sandstone_brick_capital[facing=south,type=top,waterlogged=false]
conquest:light_red_sandstone_brick_capital[facing=south,type=bottom,waterlogged=true]
conquest:light_red_sandstone_brick_capital[facing=south,type=bottom,waterlogged=false]
conquest:light_red_sandstone_brick_capital[facing=east,type=top,waterlogged=true]
conquest:light_red_sandstone_brick_capital[facing=east,type=top,waterlogged=false]
conquest:light_red_sandstone_brick_capital[facing=east,type=bottom,waterlogged=true]
conquest:light_red_sandstone_brick_capital[facing=east,type=bottom,waterlogged=false]
conquest:light_red_sandstone_brick_capital[facing=west,type=top,waterlogged=true]
conquest:light_red_sandstone_brick_capital[facing=west,type=top,waterlogged=false]
conquest:light_red_sandstone_brick_capital[facing=west,type=bottom,waterlogged=true]
conquest:light_red_sandstone_brick_capital[facing=west,type=bottom,waterlogged=false]
conquest:light_red_sandstone_brick_corner_slab[facing=north,type=top,waterlogged=true]
conquest:light_red_sandstone_brick_corner_slab[facing=north,type=top,waterlogged=false]
conquest:light_red_sandstone_brick_corner_slab[facing=north,type=bottom,waterlogged=true]
conquest:light_red_sandstone_brick_corner_slab[facing=north,type=bottom,waterlogged=false]
conquest:light_red_sandstone_brick_corner_slab[facing=south,type=top,waterlogged=true]
conquest:light_red_sandstone_brick_corner_slab[facing=south,type=top,waterlogged=false]
conquest:light_red_sandstone_brick_corner_slab[facing=south,type=bottom,waterlogged=true]
conquest:light_red_sandstone_brick_corner_slab[facing=south,type=bottom,waterlogged=false]
conquest:light_red_sandstone_brick_corner_slab[facing=west,type=top,waterlogged=true]
conquest:light_red_sandstone_brick_corner_slab[facing=west,type=top,waterlogged=false]
conquest:light_red_sandstone_brick_corner_slab[facing=west,type=bottom,waterlogged=true]
conquest:light_red_sandstone_brick_corner_slab[facing=west,type=bottom,waterlogged=false]
conquest:light_red_sandstone_brick_corner_slab[facing=east,type=top,waterlogged=true]
conquest:light_red_sandstone_brick_corner_slab[facing=east,type=top,waterlogged=false]
conquest:light_red_sandstone_brick_corner_slab[facing=east,type=bottom,waterlogged=true]
conquest:light_red_sandstone_brick_corner_slab[facing=east,type=bottom,waterlogged=false]
conquest:light_red_sandstone_brick_eighth_slab[facing=north,type=top,waterlogged=true]
conquest:light_red_sandstone_brick_eighth_slab[facing=north,type=top,waterlogged=false]
conquest:light_red_sandstone_brick_eighth_slab[facing=north,type=bottom,waterlogged=true]
conquest:light_red_sandstone_brick_eighth_slab[facing=north,type=bottom,waterlogged=false]
conquest:light_red_sandstone_brick_eighth_slab[facing=south,type=top,waterlogged=true]
conquest:light_red_sandstone_brick_eighth_slab[facing=south,type=top,waterlogged=false]
conquest:light_red_sandstone_brick_eighth_slab[facing=south,type=bottom,waterlogged=true]
conquest:light_red_sandstone_brick_eighth_slab[facing=south,type=bottom,waterlogged=false]
conquest:light_red_sandstone_brick_eighth_slab[facing=west,type=top,waterlogged=true]
conquest:light_red_sandstone_brick_eighth_slab[facing=west,type=top,waterlogged=false]
conquest:light_red_sandstone_brick_eighth_slab[facing=west,type=bottom,waterlogged=true]
conquest:light_red_sandstone_brick_eighth_slab[facing=west,type=bottom,waterlogged=false]
conquest:light_red_sandstone_brick_eighth_slab[facing=east,type=top,waterlogged=true]
conquest:light_red_sandstone_brick_eighth_slab[facing=east,type=top,waterlogged=false]
conquest:light_red_sandstone_brick_eighth_slab[facing=east,type=bottom,waterlogged=true]
conquest:light_red_sandstone_brick_eighth_slab[facing=east,type=bottom,waterlogged=false]
conquest:light_red_sandstone_brick_pillar[layer=1,waterlogged=true]
conquest:light_red_sandstone_brick_pillar[layer=1,waterlogged=false]
conquest:light_red_sandstone_brick_pillar[layer=2,waterlogged=true]
conquest:light_red_sandstone_brick_pillar[layer=2,waterlogged=false]
conquest:light_red_sandstone_brick_pillar[layer=3,waterlogged=true]
conquest:light_red_sandstone_brick_pillar[layer=3,waterlogged=false]
conquest:light_red_sandstone_brick_quarter_slab[facing=north,layer=1,type=top,waterlogged=true]
conquest:light_red_sandstone_brick_quarter_slab[facing=north,layer=1,type=top,waterlogged=false]
conquest:light_red_sandstone_brick_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=true]
conquest:light_red_sandstone_brick_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=false]
conquest:light_red_sandstone_brick_quarter_slab[facing=north,layer=2,type=top,waterlogged=true]
conquest:light_red_sandstone_brick_quarter_slab[facing=north,layer=2,type=top,waterlogged=false]
conquest:light_red_sandstone_brick_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=true]
conquest:light_red_sandstone_brick_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=false]
conquest:light_red_sandstone_brick_quarter_slab[facing=north,layer=3,type=top,waterlogged=true]
conquest:light_red_sandstone_brick_quarter_slab[facing=north,layer=3,type=top,waterlogged=false]
conquest:light_red_sandstone_brick_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=true]
conquest:light_red_sandstone_brick_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=false]
conquest:light_red_sandstone_brick_quarter_slab[facing=south,layer=1,type=top,waterlogged=true]
conquest:light_red_sandstone_brick_quarter_slab[facing=south,layer=1,type=top,waterlogged=false]
conquest:light_red_sandstone_brick_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=true]
conquest:light_red_sandstone_brick_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=false]
conquest:light_red_sandstone_brick_quarter_slab[facing=south,layer=2,type=top,waterlogged=true]
conquest:light_red_sandstone_brick_quarter_slab[facing=south,layer=2,type=top,waterlogged=false]
conquest:light_red_sandstone_brick_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=true]
conquest:light_red_sandstone_brick_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=false]
conquest:light_red_sandstone_brick_quarter_slab[facing=south,layer=3,type=top,waterlogged=true]
conquest:light_red_sandstone_brick_quarter_slab[facing=south,layer=3,type=top,waterlogged=false]
conquest:light_red_sandstone_brick_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=true]
conquest:light_red_sandstone_brick_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=false]
conquest:light_red_sandstone_brick_quarter_slab[facing=west,layer=1,type=top,waterlogged=true]
conquest:light_red_sandstone_brick_quarter_slab[facing=west,layer=1,type=top,waterlogged=false]
conquest:light_red_sandstone_brick_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=true]
conquest:light_red_sandstone_brick_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=false]
conquest:light_red_sandstone_brick_quarter_slab[facing=west,layer=2,type=top,waterlogged=true]
conquest:light_red_sandstone_brick_quarter_slab[facing=west,layer=2,type=top,waterlogged=false]
conquest:light_red_sandstone_brick_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=true]
conquest:light_red_sandstone_brick_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=false]
conquest:light_red_sandstone_brick_quarter_slab[facing=west,layer=3,type=top,waterlogged=true]
conquest:light_red_sandstone_brick_quarter_slab[facing=west,layer=3,type=top,waterlogged=false]
conquest:light_red_sandstone_brick_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=true]
conquest:light_red_sandstone_brick_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=false]
conquest:light_red_sandstone_brick_quarter_slab[facing=east,layer=1,type=top,waterlogged=true]
conquest:light_red_sandstone_brick_quarter_slab[facing=east,layer=1,type=top,waterlogged=false]
conquest:light_red_sandstone_brick_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=true]
conquest:light_red_sandstone_brick_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=false]
conquest:light_red_sandstone_brick_quarter_slab[facing=east,layer=2,type=top,waterlogged=true]
conquest:light_red_sandstone_brick_quarter_slab[facing=east,layer=2,type=top,waterlogged=false]
conquest:light_red_sandstone_brick_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=true]
conquest:light_red_sandstone_brick_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=false]
conquest:light_red_sandstone_brick_quarter_slab[facing=east,layer=3,type=top,waterlogged=true]
conquest:light_red_sandstone_brick_quarter_slab[facing=east,layer=3,type=top,waterlogged=false]
conquest:light_red_sandstone_brick_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=true]
conquest:light_red_sandstone_brick_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=false]
conquest:light_red_sandstone_brick_slab[layers=1,type=top,waterlogged=true]
conquest:light_red_sandstone_brick_slab[layers=1,type=top,waterlogged=false]
conquest:light_red_sandstone_brick_slab[layers=1,type=bottom,waterlogged=true]
conquest:light_red_sandstone_brick_slab[layers=1,type=bottom,waterlogged=false]
conquest:light_red_sandstone_brick_slab[layers=2,type=top,waterlogged=true]
conquest:light_red_sandstone_brick_slab[layers=2,type=top,waterlogged=false]
conquest:light_red_sandstone_brick_slab[layers=2,type=bottom,waterlogged=true]
conquest:light_red_sandstone_brick_slab[layers=2,type=bottom,waterlogged=false]
conquest:light_red_sandstone_brick_slab[layers=3,type=top,waterlogged=true]
conquest:light_red_sandstone_brick_slab[layers=3,type=top,waterlogged=false]
conquest:light_red_sandstone_brick_slab[layers=3,type=bottom,waterlogged=true]
conquest:light_red_sandstone_brick_slab[layers=3,type=bottom,waterlogged=false]
conquest:light_red_sandstone_brick_slab[layers=4,type=top,waterlogged=true]
conquest:light_red_sandstone_brick_slab[layers=4,type=top,waterlogged=false]
conquest:light_red_sandstone_brick_slab[layers=4,type=bottom,waterlogged=true]
conquest:light_red_sandstone_brick_slab[layers=4,type=bottom,waterlogged=false]
conquest:light_red_sandstone_brick_slab[layers=5,type=top,waterlogged=true]
conquest:light_red_sandstone_brick_slab[layers=5,type=top,waterlogged=false]
conquest:light_red_sandstone_brick_slab[layers=5,type=bottom,waterlogged=true]
conquest:light_red_sandstone_brick_slab[layers=5,type=bottom,waterlogged=false]
conquest:light_red_sandstone_brick_slab[layers=6,type=top,waterlogged=true]
conquest:light_red_sandstone_brick_slab[layers=6,type=top,waterlogged=false]
conquest:light_red_sandstone_brick_slab[layers=6,type=bottom,waterlogged=true]
conquest:light_red_sandstone_brick_slab[layers=6,type=bottom,waterlogged=false]
conquest:light_red_sandstone_brick_slab[layers=7,type=top,waterlogged=true]
conquest:light_red_sandstone_brick_slab[layers=7,type=top,waterlogged=false]
conquest:light_red_sandstone_brick_slab[layers=7,type=bottom,waterlogged=true]
conquest:light_red_sandstone_brick_slab[layers=7,type=bottom,waterlogged=false]
conquest:light_red_sandstone_brick_slab[layers=8,type=top,waterlogged=true]
conquest:light_red_sandstone_brick_slab[layers=8,type=top,waterlogged=false]
conquest:light_red_sandstone_brick_slab[layers=8,type=bottom,waterlogged=true]
conquest:light_red_sandstone_brick_slab[layers=8,type=bottom,waterlogged=false]
conquest:light_red_sandstone_brick_small_arch[direction=northsouth,waterlogged=true]
conquest:light_red_sandstone_brick_small_arch[direction=northsouth,waterlogged=false]
conquest:light_red_sandstone_brick_small_arch[direction=eastwest,waterlogged=true]
conquest:light_red_sandstone_brick_small_arch[direction=eastwest,waterlogged=false]
conquest:light_red_sandstone_brick_small_arch_half[facing=north,waterlogged=true]
conquest:light_red_sandstone_brick_small_arch_half[facing=north,waterlogged=false]
conquest:light_red_sandstone_brick_small_arch_half[facing=south,waterlogged=true]
conquest:light_red_sandstone_brick_small_arch_half[facing=south,waterlogged=false]
conquest:light_red_sandstone_brick_small_arch_half[facing=west,waterlogged=true]
conquest:light_red_sandstone_brick_small_arch_half[facing=west,waterlogged=false]
conquest:light_red_sandstone_brick_small_arch_half[facing=east,waterlogged=true]
conquest:light_red_sandstone_brick_small_arch_half[facing=east,waterlogged=false]
conquest:light_red_sandstone_brick_small_window[down=true,up=true,waterlogged=true]
conquest:light_red_sandstone_brick_small_window[down=true,up=true,waterlogged=false]
conquest:light_red_sandstone_brick_small_window[down=true,up=false,waterlogged=true]
conquest:light_red_sandstone_brick_small_window[down=true,up=false,waterlogged=false]
conquest:light_red_sandstone_brick_small_window[down=false,up=true,waterlogged=true]
conquest:light_red_sandstone_brick_small_window[down=false,up=true,waterlogged=false]
conquest:light_red_sandstone_brick_small_window[down=false,up=false,waterlogged=true]
conquest:light_red_sandstone_brick_small_window[down=false,up=false,waterlogged=false]
conquest:light_red_sandstone_brick_small_window_half[down=true,facing=north,up=true,waterlogged=true]
conquest:light_red_sandstone_brick_small_window_half[down=true,facing=north,up=true,waterlogged=false]
conquest:light_red_sandstone_brick_small_window_half[down=true,facing=north,up=false,waterlogged=true]
conquest:light_red_sandstone_brick_small_window_half[down=true,facing=north,up=false,waterlogged=false]
conquest:light_red_sandstone_brick_small_window_half[down=true,facing=south,up=true,waterlogged=true]
conquest:light_red_sandstone_brick_small_window_half[down=true,facing=south,up=true,waterlogged=false]
conquest:light_red_sandstone_brick_small_window_half[down=true,facing=south,up=false,waterlogged=true]
conquest:light_red_sandstone_brick_small_window_half[down=true,facing=south,up=false,waterlogged=false]
conquest:light_red_sandstone_brick_small_window_half[down=true,facing=west,up=true,waterlogged=true]
conquest:light_red_sandstone_brick_small_window_half[down=true,facing=west,up=true,waterlogged=false]
conquest:light_red_sandstone_brick_small_window_half[down=true,facing=west,up=false,waterlogged=true]
conquest:light_red_sandstone_brick_small_window_half[down=true,facing=west,up=false,waterlogged=false]
conquest:light_red_sandstone_brick_small_window_half[down=true,facing=east,up=true,waterlogged=true]
conquest:light_red_sandstone_brick_small_window_half[down=true,facing=east,up=true,waterlogged=false]
conquest:light_red_sandstone_brick_small_window_half[down=true,facing=east,up=false,waterlogged=true]
conquest:light_red_sandstone_brick_small_window_half[down=true,facing=east,up=false,waterlogged=false]
conquest:light_red_sandstone_brick_small_window_half[down=false,facing=north,up=true,waterlogged=true]
conquest:light_red_sandstone_brick_small_window_half[down=false,facing=north,up=true,waterlogged=false]
conquest:light_red_sandstone_brick_small_window_half[down=false,facing=north,up=false,waterlogged=true]
conquest:light_red_sandstone_brick_small_window_half[down=false,facing=north,up=false,waterlogged=false]
conquest:light_red_sandstone_brick_small_window_half[down=false,facing=south,up=true,waterlogged=true]
conquest:light_red_sandstone_brick_small_window_half[down=false,facing=south,up=true,waterlogged=false]
conquest:light_red_sandstone_brick_small_window_half[down=false,facing=south,up=false,waterlogged=true]
conquest:light_red_sandstone_brick_small_window_half[down=false,facing=south,up=false,waterlogged=false]
conquest:light_red_sandstone_brick_small_window_half[down=false,facing=west,up=true,waterlogged=true]
conquest:light_red_sandstone_brick_small_window_half[down=false,facing=west,up=true,waterlogged=false]
conquest:light_red_sandstone_brick_small_window_half[down=false,facing=west,up=false,waterlogged=true]
conquest:light_red_sandstone_brick_small_window_half[down=false,facing=west,up=false,waterlogged=false]
conquest:light_red_sandstone_brick_small_window_half[down=false,facing=east,up=true,waterlogged=true]
conquest:light_red_sandstone_brick_small_window_half[down=false,facing=east,up=true,waterlogged=false]
conquest:light_red_sandstone_brick_small_window_half[down=false,facing=east,up=false,waterlogged=true]
conquest:light_red_sandstone_brick_small_window_half[down=false,facing=east,up=false,waterlogged=false]
conquest:light_red_sandstone_brick_sphere[type=egg,waterlogged=true]
conquest:light_red_sandstone_brick_sphere[type=egg,waterlogged=false]
conquest:light_red_sandstone_brick_sphere[type=small,waterlogged=true]
conquest:light_red_sandstone_brick_sphere[type=small,waterlogged=false]
conquest:light_red_sandstone_brick_sphere[type=large,waterlogged=true]
conquest:light_red_sandstone_brick_sphere[type=large,waterlogged=false]
conquest:light_red_sandstone_brick_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:light_red_sandstone_brick_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:light_red_sandstone_brick_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:light_red_sandstone_brick_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:light_red_sandstone_brick_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:light_red_sandstone_brick_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:light_red_sandstone_brick_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:light_red_sandstone_brick_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:light_red_sandstone_brick_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:light_red_sandstone_brick_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:light_red_sandstone_brick_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:light_red_sandstone_brick_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:light_red_sandstone_brick_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:light_red_sandstone_brick_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:light_red_sandstone_brick_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:light_red_sandstone_brick_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:light_red_sandstone_brick_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:light_red_sandstone_brick_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:light_red_sandstone_brick_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:light_red_sandstone_brick_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:light_red_sandstone_brick_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:light_red_sandstone_brick_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:light_red_sandstone_brick_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:light_red_sandstone_brick_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:light_red_sandstone_brick_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:light_red_sandstone_brick_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:light_red_sandstone_brick_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:light_red_sandstone_brick_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:light_red_sandstone_brick_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:light_red_sandstone_brick_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:light_red_sandstone_brick_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:light_red_sandstone_brick_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:light_red_sandstone_brick_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:light_red_sandstone_brick_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:light_red_sandstone_brick_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:light_red_sandstone_brick_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:light_red_sandstone_brick_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:light_red_sandstone_brick_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:light_red_sandstone_brick_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:light_red_sandstone_brick_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:light_red_sandstone_brick_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:light_red_sandstone_brick_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:light_red_sandstone_brick_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:light_red_sandstone_brick_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:light_red_sandstone_brick_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:light_red_sandstone_brick_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:light_red_sandstone_brick_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:light_red_sandstone_brick_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:light_red_sandstone_brick_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:light_red_sandstone_brick_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:light_red_sandstone_brick_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:light_red_sandstone_brick_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:light_red_sandstone_brick_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:light_red_sandstone_brick_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:light_red_sandstone_brick_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:light_red_sandstone_brick_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:light_red_sandstone_brick_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:light_red_sandstone_brick_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:light_red_sandstone_brick_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:light_red_sandstone_brick_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:light_red_sandstone_brick_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:light_red_sandstone_brick_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:light_red_sandstone_brick_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:light_red_sandstone_brick_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:light_red_sandstone_brick_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:light_red_sandstone_brick_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:light_red_sandstone_brick_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:light_red_sandstone_brick_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:light_red_sandstone_brick_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:light_red_sandstone_brick_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:light_red_sandstone_brick_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:light_red_sandstone_brick_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:light_red_sandstone_brick_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:light_red_sandstone_brick_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:light_red_sandstone_brick_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:light_red_sandstone_brick_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:light_red_sandstone_brick_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:light_red_sandstone_brick_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:light_red_sandstone_brick_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:light_red_sandstone_brick_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:light_red_sandstone_brick_two_meter_arch[facing=north,type=top]
conquest:light_red_sandstone_brick_two_meter_arch[facing=north,type=bottom]
conquest:light_red_sandstone_brick_two_meter_arch[facing=south,type=top]
conquest:light_red_sandstone_brick_two_meter_arch[facing=south,type=bottom]
conquest:light_red_sandstone_brick_two_meter_arch[facing=west,type=top]
conquest:light_red_sandstone_brick_two_meter_arch[facing=west,type=bottom]
conquest:light_red_sandstone_brick_two_meter_arch[facing=east,type=top]
conquest:light_red_sandstone_brick_two_meter_arch[facing=east,type=bottom]
conquest:light_red_sandstone_brick_two_meter_arch_half[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:light_red_sandstone_brick_two_meter_arch_half[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:light_red_sandstone_brick_two_meter_arch_half[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:light_red_sandstone_brick_two_meter_arch_half[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:light_red_sandstone_brick_two_meter_arch_half[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:light_red_sandstone_brick_two_meter_arch_half[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:light_red_sandstone_brick_two_meter_arch_half[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:light_red_sandstone_brick_two_meter_arch_half[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:light_red_sandstone_brick_two_meter_arch_half[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:light_red_sandstone_brick_two_meter_arch_half[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:light_red_sandstone_brick_two_meter_arch_half[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:light_red_sandstone_brick_two_meter_arch_half[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:light_red_sandstone_brick_two_meter_arch_half[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:light_red_sandstone_brick_two_meter_arch_half[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:light_red_sandstone_brick_two_meter_arch_half[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:light_red_sandstone_brick_two_meter_arch_half[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:light_red_sandstone_brick_two_meter_arch_half[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:light_red_sandstone_brick_two_meter_arch_half[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:light_red_sandstone_brick_two_meter_arch_half[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:light_red_sandstone_brick_two_meter_arch_half[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:light_red_sandstone_brick_two_meter_arch_half[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:light_red_sandstone_brick_two_meter_arch_half[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:light_red_sandstone_brick_two_meter_arch_half[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:light_red_sandstone_brick_two_meter_arch_half[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:light_red_sandstone_brick_two_meter_arch_half[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:light_red_sandstone_brick_two_meter_arch_half[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:light_red_sandstone_brick_two_meter_arch_half[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:light_red_sandstone_brick_two_meter_arch_half[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:light_red_sandstone_brick_two_meter_arch_half[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:light_red_sandstone_brick_two_meter_arch_half[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:light_red_sandstone_brick_two_meter_arch_half[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:light_red_sandstone_brick_two_meter_arch_half[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:light_red_sandstone_brick_two_meter_arch_half[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:light_red_sandstone_brick_two_meter_arch_half[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:light_red_sandstone_brick_two_meter_arch_half[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:light_red_sandstone_brick_two_meter_arch_half[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:light_red_sandstone_brick_two_meter_arch_half[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:light_red_sandstone_brick_two_meter_arch_half[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:light_red_sandstone_brick_two_meter_arch_half[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:light_red_sandstone_brick_two_meter_arch_half[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:light_red_sandstone_brick_two_meter_arch_half[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:light_red_sandstone_brick_two_meter_arch_half[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:light_red_sandstone_brick_two_meter_arch_half[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:light_red_sandstone_brick_two_meter_arch_half[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:light_red_sandstone_brick_two_meter_arch_half[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:light_red_sandstone_brick_two_meter_arch_half[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:light_red_sandstone_brick_two_meter_arch_half[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:light_red_sandstone_brick_two_meter_arch_half[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:light_red_sandstone_brick_two_meter_arch_half[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:light_red_sandstone_brick_two_meter_arch_half[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:light_red_sandstone_brick_two_meter_arch_half[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:light_red_sandstone_brick_two_meter_arch_half[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:light_red_sandstone_brick_two_meter_arch_half[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:light_red_sandstone_brick_two_meter_arch_half[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:light_red_sandstone_brick_two_meter_arch_half[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:light_red_sandstone_brick_two_meter_arch_half[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:light_red_sandstone_brick_two_meter_arch_half[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:light_red_sandstone_brick_two_meter_arch_half[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:light_red_sandstone_brick_two_meter_arch_half[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:light_red_sandstone_brick_two_meter_arch_half[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:light_red_sandstone_brick_two_meter_arch_half[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:light_red_sandstone_brick_two_meter_arch_half[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:light_red_sandstone_brick_two_meter_arch_half[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:light_red_sandstone_brick_two_meter_arch_half[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:light_red_sandstone_brick_vertical_corner[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:light_red_sandstone_brick_vertical_corner[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:light_red_sandstone_brick_vertical_corner[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:light_red_sandstone_brick_vertical_corner[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:light_red_sandstone_brick_vertical_corner[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:light_red_sandstone_brick_vertical_corner[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:light_red_sandstone_brick_vertical_corner[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:light_red_sandstone_brick_vertical_corner[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:light_red_sandstone_brick_vertical_corner[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:light_red_sandstone_brick_vertical_corner[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:light_red_sandstone_brick_vertical_corner[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:light_red_sandstone_brick_vertical_corner[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:light_red_sandstone_brick_vertical_corner[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:light_red_sandstone_brick_vertical_corner[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:light_red_sandstone_brick_vertical_corner[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:light_red_sandstone_brick_vertical_corner[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:light_red_sandstone_brick_vertical_corner[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:light_red_sandstone_brick_vertical_corner[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:light_red_sandstone_brick_vertical_corner[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:light_red_sandstone_brick_vertical_corner[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:light_red_sandstone_brick_vertical_corner[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:light_red_sandstone_brick_vertical_corner[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:light_red_sandstone_brick_vertical_corner[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:light_red_sandstone_brick_vertical_corner[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:light_red_sandstone_brick_vertical_corner[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:light_red_sandstone_brick_vertical_corner[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:light_red_sandstone_brick_vertical_corner[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:light_red_sandstone_brick_vertical_corner[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:light_red_sandstone_brick_vertical_corner[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:light_red_sandstone_brick_vertical_corner[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:light_red_sandstone_brick_vertical_corner[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:light_red_sandstone_brick_vertical_corner[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:light_red_sandstone_brick_vertical_corner[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:light_red_sandstone_brick_vertical_corner[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:light_red_sandstone_brick_vertical_corner[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:light_red_sandstone_brick_vertical_corner[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:light_red_sandstone_brick_vertical_corner[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:light_red_sandstone_brick_vertical_corner[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:light_red_sandstone_brick_vertical_corner[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:light_red_sandstone_brick_vertical_corner[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:light_red_sandstone_brick_vertical_corner[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:light_red_sandstone_brick_vertical_corner[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:light_red_sandstone_brick_vertical_corner[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:light_red_sandstone_brick_vertical_corner[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:light_red_sandstone_brick_vertical_corner[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:light_red_sandstone_brick_vertical_corner[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:light_red_sandstone_brick_vertical_corner[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:light_red_sandstone_brick_vertical_corner[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:light_red_sandstone_brick_vertical_corner[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:light_red_sandstone_brick_vertical_corner[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:light_red_sandstone_brick_vertical_corner[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:light_red_sandstone_brick_vertical_corner[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:light_red_sandstone_brick_vertical_corner[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:light_red_sandstone_brick_vertical_corner[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:light_red_sandstone_brick_vertical_corner[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:light_red_sandstone_brick_vertical_corner[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:light_red_sandstone_brick_vertical_corner[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:light_red_sandstone_brick_vertical_corner[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:light_red_sandstone_brick_vertical_corner[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:light_red_sandstone_brick_vertical_corner[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:light_red_sandstone_brick_vertical_corner[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:light_red_sandstone_brick_vertical_corner[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:light_red_sandstone_brick_vertical_corner[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:light_red_sandstone_brick_vertical_corner[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:light_red_sandstone_brick_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:light_red_sandstone_brick_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:light_red_sandstone_brick_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:light_red_sandstone_brick_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:light_red_sandstone_brick_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:light_red_sandstone_brick_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:light_red_sandstone_brick_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:light_red_sandstone_brick_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:light_red_sandstone_brick_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:light_red_sandstone_brick_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:light_red_sandstone_brick_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:light_red_sandstone_brick_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:light_red_sandstone_brick_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:light_red_sandstone_brick_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:light_red_sandstone_brick_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:light_red_sandstone_brick_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:light_red_sandstone_brick_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:light_red_sandstone_brick_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:light_red_sandstone_brick_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:light_red_sandstone_brick_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:light_red_sandstone_brick_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:light_red_sandstone_brick_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:light_red_sandstone_brick_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:light_red_sandstone_brick_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:light_red_sandstone_brick_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:light_red_sandstone_brick_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:light_red_sandstone_brick_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:light_red_sandstone_brick_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:light_red_sandstone_brick_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:light_red_sandstone_brick_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:light_red_sandstone_brick_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:light_red_sandstone_brick_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:light_red_sandstone_brick_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:light_red_sandstone_brick_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:light_red_sandstone_brick_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:light_red_sandstone_brick_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:light_red_sandstone_brick_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:light_red_sandstone_brick_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:light_red_sandstone_brick_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:light_red_sandstone_brick_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:light_red_sandstone_brick_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:light_red_sandstone_brick_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:light_red_sandstone_brick_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:light_red_sandstone_brick_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:light_red_sandstone_brick_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:light_red_sandstone_brick_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:light_red_sandstone_brick_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:light_red_sandstone_brick_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:light_red_sandstone_brick_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:light_red_sandstone_brick_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:light_red_sandstone_brick_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:light_red_sandstone_brick_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:light_red_sandstone_brick_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:light_red_sandstone_brick_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:light_red_sandstone_brick_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:light_red_sandstone_brick_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:light_red_sandstone_brick_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:light_red_sandstone_brick_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:light_red_sandstone_brick_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:light_red_sandstone_brick_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:light_red_sandstone_brick_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:light_red_sandstone_brick_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:light_red_sandstone_brick_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:light_red_sandstone_brick_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:light_red_sandstone_brick_vertical_quarter[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:light_red_sandstone_brick_vertical_quarter[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:light_red_sandstone_brick_vertical_quarter[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:light_red_sandstone_brick_vertical_quarter[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:light_red_sandstone_brick_vertical_quarter[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:light_red_sandstone_brick_vertical_quarter[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:light_red_sandstone_brick_vertical_quarter[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:light_red_sandstone_brick_vertical_quarter[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:light_red_sandstone_brick_vertical_quarter[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:light_red_sandstone_brick_vertical_quarter[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:light_red_sandstone_brick_vertical_quarter[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:light_red_sandstone_brick_vertical_quarter[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:light_red_sandstone_brick_vertical_quarter[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:light_red_sandstone_brick_vertical_quarter[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:light_red_sandstone_brick_vertical_quarter[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:light_red_sandstone_brick_vertical_quarter[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:light_red_sandstone_brick_vertical_quarter[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:light_red_sandstone_brick_vertical_quarter[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:light_red_sandstone_brick_vertical_quarter[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:light_red_sandstone_brick_vertical_quarter[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:light_red_sandstone_brick_vertical_quarter[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:light_red_sandstone_brick_vertical_quarter[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:light_red_sandstone_brick_vertical_quarter[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:light_red_sandstone_brick_vertical_quarter[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:light_red_sandstone_brick_vertical_quarter[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:light_red_sandstone_brick_vertical_quarter[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:light_red_sandstone_brick_vertical_quarter[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:light_red_sandstone_brick_vertical_quarter[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:light_red_sandstone_brick_vertical_quarter[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:light_red_sandstone_brick_vertical_quarter[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:light_red_sandstone_brick_vertical_quarter[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:light_red_sandstone_brick_vertical_quarter[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:light_red_sandstone_brick_vertical_quarter[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:light_red_sandstone_brick_vertical_quarter[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:light_red_sandstone_brick_vertical_quarter[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:light_red_sandstone_brick_vertical_quarter[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:light_red_sandstone_brick_vertical_quarter[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:light_red_sandstone_brick_vertical_quarter[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:light_red_sandstone_brick_vertical_quarter[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:light_red_sandstone_brick_vertical_quarter[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:light_red_sandstone_brick_vertical_quarter[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:light_red_sandstone_brick_vertical_quarter[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:light_red_sandstone_brick_vertical_quarter[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:light_red_sandstone_brick_vertical_quarter[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:light_red_sandstone_brick_vertical_quarter[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:light_red_sandstone_brick_vertical_quarter[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:light_red_sandstone_brick_vertical_quarter[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:light_red_sandstone_brick_vertical_quarter[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:light_red_sandstone_brick_vertical_quarter[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:light_red_sandstone_brick_vertical_quarter[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:light_red_sandstone_brick_vertical_quarter[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:light_red_sandstone_brick_vertical_quarter[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:light_red_sandstone_brick_vertical_quarter[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:light_red_sandstone_brick_vertical_quarter[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:light_red_sandstone_brick_vertical_quarter[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:light_red_sandstone_brick_vertical_quarter[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:light_red_sandstone_brick_vertical_quarter[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:light_red_sandstone_brick_vertical_quarter[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:light_red_sandstone_brick_vertical_quarter[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:light_red_sandstone_brick_vertical_quarter[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:light_red_sandstone_brick_vertical_quarter[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:light_red_sandstone_brick_vertical_quarter[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:light_red_sandstone_brick_vertical_quarter[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:light_red_sandstone_brick_vertical_quarter[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:light_red_sandstone_brick_vertical_slab[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:light_red_sandstone_brick_vertical_slab[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:light_red_sandstone_brick_vertical_slab[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:light_red_sandstone_brick_vertical_slab[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:light_red_sandstone_brick_vertical_slab[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:light_red_sandstone_brick_vertical_slab[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:light_red_sandstone_brick_vertical_slab[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:light_red_sandstone_brick_vertical_slab[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:light_red_sandstone_brick_vertical_slab[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:light_red_sandstone_brick_vertical_slab[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:light_red_sandstone_brick_vertical_slab[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:light_red_sandstone_brick_vertical_slab[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:light_red_sandstone_brick_vertical_slab[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:light_red_sandstone_brick_vertical_slab[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:light_red_sandstone_brick_vertical_slab[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:light_red_sandstone_brick_vertical_slab[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:light_red_sandstone_brick_vertical_slab[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:light_red_sandstone_brick_vertical_slab[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:light_red_sandstone_brick_vertical_slab[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:light_red_sandstone_brick_vertical_slab[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:light_red_sandstone_brick_vertical_slab[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:light_red_sandstone_brick_vertical_slab[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:light_red_sandstone_brick_vertical_slab[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:light_red_sandstone_brick_vertical_slab[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:light_red_sandstone_brick_vertical_slab[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:light_red_sandstone_brick_vertical_slab[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:light_red_sandstone_brick_vertical_slab[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:light_red_sandstone_brick_vertical_slab[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:light_red_sandstone_brick_vertical_slab[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:light_red_sandstone_brick_vertical_slab[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:light_red_sandstone_brick_vertical_slab[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:light_red_sandstone_brick_vertical_slab[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:light_red_sandstone_brick_vertical_slab[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:light_red_sandstone_brick_vertical_slab[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:light_red_sandstone_brick_vertical_slab[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:light_red_sandstone_brick_vertical_slab[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:light_red_sandstone_brick_vertical_slab[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:light_red_sandstone_brick_vertical_slab[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:light_red_sandstone_brick_vertical_slab[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:light_red_sandstone_brick_vertical_slab[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:light_red_sandstone_brick_vertical_slab[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:light_red_sandstone_brick_vertical_slab[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:light_red_sandstone_brick_vertical_slab[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:light_red_sandstone_brick_vertical_slab[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:light_red_sandstone_brick_vertical_slab[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:light_red_sandstone_brick_vertical_slab[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:light_red_sandstone_brick_vertical_slab[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:light_red_sandstone_brick_vertical_slab[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:light_red_sandstone_brick_vertical_slab[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:light_red_sandstone_brick_vertical_slab[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:light_red_sandstone_brick_vertical_slab[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:light_red_sandstone_brick_vertical_slab[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:light_red_sandstone_brick_vertical_slab[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:light_red_sandstone_brick_vertical_slab[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:light_red_sandstone_brick_vertical_slab[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:light_red_sandstone_brick_vertical_slab[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:light_red_sandstone_brick_vertical_slab[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:light_red_sandstone_brick_vertical_slab[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:light_red_sandstone_brick_vertical_slab[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:light_red_sandstone_brick_vertical_slab[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:light_red_sandstone_brick_vertical_slab[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:light_red_sandstone_brick_vertical_slab[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:light_red_sandstone_brick_vertical_slab[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:light_red_sandstone_brick_vertical_slab[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:light_red_sandstone_brick_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:light_red_sandstone_brick_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:light_red_sandstone_brick_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:light_red_sandstone_brick_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:light_red_sandstone_brick_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:light_red_sandstone_brick_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:light_red_sandstone_brick_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:light_red_sandstone_brick_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:light_red_sandstone_brick_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:light_red_sandstone_brick_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:light_red_sandstone_brick_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:light_red_sandstone_brick_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:light_red_sandstone_brick_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:light_red_sandstone_brick_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:light_red_sandstone_brick_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:light_red_sandstone_brick_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:light_red_sandstone_brick_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:light_red_sandstone_brick_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:light_red_sandstone_brick_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:light_red_sandstone_brick_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:light_red_sandstone_brick_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:light_red_sandstone_brick_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:light_red_sandstone_brick_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:light_red_sandstone_brick_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:light_red_sandstone_brick_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:light_red_sandstone_brick_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:light_red_sandstone_brick_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:light_red_sandstone_brick_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:light_red_sandstone_brick_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:light_red_sandstone_brick_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:light_red_sandstone_brick_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:light_red_sandstone_brick_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:light_red_sandstone_brick_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:light_red_sandstone_brick_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:light_red_sandstone_brick_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:light_red_sandstone_brick_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:light_red_sandstone_brick_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:light_red_sandstone_brick_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:light_red_sandstone_brick_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:light_red_sandstone_brick_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:light_red_sandstone_brick_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:light_red_sandstone_brick_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:light_red_sandstone_brick_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:light_red_sandstone_brick_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:light_red_sandstone_brick_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:light_red_sandstone_brick_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:light_red_sandstone_brick_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:light_red_sandstone_brick_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:light_red_sandstone_brick_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:light_red_sandstone_brick_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:light_red_sandstone_brick_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:light_red_sandstone_brick_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:light_red_sandstone_brick_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:light_red_sandstone_brick_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:light_red_sandstone_brick_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:light_red_sandstone_brick_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:light_red_sandstone_brick_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:light_red_sandstone_brick_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:light_red_sandstone_brick_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:light_red_sandstone_brick_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:light_red_sandstone_brick_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:light_red_sandstone_brick_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:light_red_sandstone_brick_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:light_red_sandstone_brick_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:light_red_sandstone_brick_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:light_red_sandstone_brick_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:light_red_sandstone_brick_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:light_red_sandstone_brick_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:light_red_sandstone_brick_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:light_red_sandstone_brick_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:light_red_sandstone_brick_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:light_red_sandstone_brick_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:light_red_sandstone_brick_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:light_red_sandstone_brick_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:light_red_sandstone_brick_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:light_red_sandstone_brick_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:light_red_sandstone_brick_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:light_red_sandstone_brick_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:light_red_sandstone_brick_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:light_red_sandstone_brick_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:light_red_sandstone_brick_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:light_red_sandstone_brick_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:light_red_sandstone_brick_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:light_red_sandstone_brick_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:light_red_sandstone_brick_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:light_red_sandstone_brick_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:light_red_sandstone_brick_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:light_red_sandstone_brick_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:light_red_sandstone_brick_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:light_red_sandstone_brick_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:light_red_sandstone_brick_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:light_red_sandstone_brick_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:light_red_sandstone_brick_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:light_red_sandstone_brick_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:light_red_sandstone_brick_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:light_red_sandstone_brick_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:light_red_sandstone_brick_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:light_red_sandstone_brick_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:light_red_sandstone_brick_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:light_red_sandstone_brick_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:light_red_sandstone_brick_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:light_red_sandstone_brick_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:light_red_sandstone_brick_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:light_red_sandstone_brick_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:light_red_sandstone_brick_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:light_red_sandstone_brick_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:light_red_sandstone_brick_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:light_red_sandstone_brick_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:light_red_sandstone_brick_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:light_red_sandstone_brick_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:light_red_sandstone_brick_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:light_red_sandstone_brick_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:light_red_sandstone_brick_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:light_red_sandstone_brick_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:light_red_sandstone_brick_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:light_red_sandstone_brick_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:light_red_sandstone_brick_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:light_red_sandstone_brick_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:light_red_sandstone_brick_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:light_red_sandstone_brick_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:light_red_sandstone_brick_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:light_red_sandstone_brick_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:light_red_sandstone_brick_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:light_red_sandstone_brick_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:light_red_sandstone_brick_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:light_red_sandstone_brick_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:light_red_sandstone_brick_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:light_red_sandstone_brick_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:light_red_sandstone_brick_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:light_red_sandstone_brick_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:light_red_sandstone_brick_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:light_red_sandstone_brick_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:light_red_sandstone_brick_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:light_red_sandstone_brick_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:light_red_sandstone_brick_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:light_red_sandstone_brick_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:light_red_sandstone_brick_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:light_red_sandstone_brick_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:light_red_sandstone_brick_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:light_red_sandstone_brick_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:light_red_sandstone_brick_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:light_red_sandstone_brick_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:light_red_sandstone_brick_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:light_red_sandstone_brick_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:light_red_sandstone_brick_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:light_red_sandstone_brick_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:light_red_sandstone_brick_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:light_red_sandstone_brick_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:light_red_sandstone_brick_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:light_red_sandstone_brick_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:light_red_sandstone_brick_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:light_red_sandstone_brick_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:light_red_sandstone_brick_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:light_red_sandstone_brick_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:light_red_sandstone_brick_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:light_red_sandstone_brick_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:light_red_sandstone_brick_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:light_red_sandstone_brick_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:light_red_sandstone_brick_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:light_red_sandstone_brick_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:light_red_sandstone_brick_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:light_red_sandstone_brick_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:light_red_sandstone_brick_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:light_red_sandstone_brick_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:light_red_sandstone_brick_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:light_red_sandstone_brick_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:light_red_sandstone_brick_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:light_red_sandstone_brick_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:light_red_sandstone_brick_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:light_red_sandstone_brick_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:light_red_sandstone_brick_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:light_red_sandstone_brick_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:light_red_sandstone_brick_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:light_red_sandstone_brick_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:light_red_sandstone_brick_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:light_red_sandstone_brick_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:light_red_sandstone_brick_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:light_red_sandstone_brick_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:light_red_sandstone_brick_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:light_red_sandstone_brick_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:light_red_sandstone_brick_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:light_red_sandstone_brick_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:light_red_sandstone_brick_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:light_red_sandstone_brick_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:light_red_sandstone_brick_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:light_red_sandstone_brick_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:light_red_sandstone_brick_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:light_red_sandstone_brick_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:light_red_sandstone_brick_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:light_red_sandstone_brick_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:light_red_sandstone_brick_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:light_red_sandstone_brick_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:light_red_sandstone_brick_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:light_red_sandstone_brick_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:light_red_sandstone_brick_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:light_red_sandstone_brick_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:light_red_sandstone_brick_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:light_red_sandstone_brick_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:light_red_sandstone_brick_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:light_red_sandstone_brick_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:light_red_sandstone_brick_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:light_red_sandstone_brick_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:light_red_sandstone_brick_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:light_red_sandstone_brick_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:light_red_sandstone_brick_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:light_red_sandstone_brick_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:light_red_sandstone_brick_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:light_red_sandstone_brick_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:light_red_sandstone_brick_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:light_red_sandstone_brick_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:light_red_sandstone_brick_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:light_red_sandstone_brick_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:light_red_sandstone_brick_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:light_red_sandstone_brick_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:light_red_sandstone_brick_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:light_red_sandstone_brick_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:light_red_sandstone_brick_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:light_red_sandstone_brick_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:light_red_sandstone_brick_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:light_red_sandstone_brick_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:light_red_sandstone_brick_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:light_red_sandstone_brick_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:light_red_sandstone_brick_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:light_red_sandstone_brick_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:light_red_sandstone_brick_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:light_red_sandstone_brick_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:light_red_sandstone_brick_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:light_red_sandstone_brick_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:light_red_sandstone_brick_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:light_red_sandstone_brick_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:light_red_sandstone_brick_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:light_red_sandstone_brick_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:light_red_sandstone_brick_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:light_red_sandstone_brick_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:light_red_sandstone_brick_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:light_red_sandstone_brick_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:light_red_sandstone_brick_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:light_red_sandstone_brick_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:light_red_sandstone_brick_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:light_red_sandstone_brick_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:light_red_sandstone_brick_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:light_red_sandstone_brick_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:light_red_sandstone_brick_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:light_red_sandstone_brick_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:light_red_sandstone_brick_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:light_red_sandstone_brick_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:light_red_sandstone_brick_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:light_red_sandstone_brick_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:light_red_sandstone_brick_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:light_red_sandstone_brick_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:light_red_sandstone_brick_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:light_red_sandstone_brick_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:light_red_sandstone_brick_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:light_red_sandstone_brick_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:light_red_sandstone_brick_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:light_red_sandstone_brick_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:light_red_sandstone_brick_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:light_red_sandstone_brick_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:light_red_sandstone_brick_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:light_red_sandstone_brick_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:light_red_sandstone_brick_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:light_red_sandstone_brick_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:light_red_sandstone_brick_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:light_red_sandstone_brick_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:light_red_sandstone_brick_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:light_red_sandstone_brick_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:light_red_sandstone_brick_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:light_red_sandstone_brick_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:light_red_sandstone_brick_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:light_red_sandstone_brick_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:light_red_sandstone_brick_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:light_red_sandstone_brick_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:light_red_sandstone_brick_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:light_red_sandstone_brick_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:light_red_sandstone_brick_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:light_red_sandstone_brick_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:light_red_sandstone_brick_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:light_red_sandstone_brick_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:light_red_sandstone_brick_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:light_red_sandstone_brick_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:light_red_sandstone_brick_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:light_red_sandstone_brick_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:light_red_sandstone_brick_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:light_red_sandstone_brick_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:light_red_sandstone_brick_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:light_red_sandstone_brick_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:light_red_sandstone_brick_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:light_red_sandstone_brick_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:light_red_sandstone_brick_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:light_red_sandstone_brick_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:light_red_sandstone_brick_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:light_red_sandstone_brick_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:light_red_sandstone_brick_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:light_red_sandstone_brick_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:light_red_sandstone_brick_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:light_red_sandstone_brick_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:light_red_sandstone_brick_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:light_red_sandstone_brick_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:light_red_sandstone_brick_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:light_red_sandstone_brick_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:light_red_sandstone_brick_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:light_red_sandstone_brick_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:light_red_sandstone_brick_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:light_red_sandstone_brick_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:light_red_sandstone_brick_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:light_red_sandstone_brick_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:light_red_sandstone_brick_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:light_red_sandstone_brick_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:light_red_sandstone_brick_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:light_red_sandstone_brick_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:light_red_sandstone_brick_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:light_red_sandstone_brick_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:light_red_sandstone_brick_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:light_red_sandstone_brick_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:light_red_sandstone_brick_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:light_red_sandstone_brick_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:light_red_sandstone_brick_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:light_red_sandstone_brick_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:light_red_sandstone_brick_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:light_red_sandstone_brick_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:light_red_sandstone_brick_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:light_red_sandstone_brick_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:light_red_sandstone_brick_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:light_red_sandstone_brick_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:light_red_sandstone_bricks
conquest:light_red_sandstone_facade_gothic_arch[facing=north,shape=one,type=top]
conquest:light_red_sandstone_facade_gothic_arch[facing=north,shape=one,type=bottom]
conquest:light_red_sandstone_facade_gothic_arch[facing=north,shape=two_l,type=top]
conquest:light_red_sandstone_facade_gothic_arch[facing=north,shape=two_l,type=bottom]
conquest:light_red_sandstone_facade_gothic_arch[facing=north,shape=two_r,type=top]
conquest:light_red_sandstone_facade_gothic_arch[facing=north,shape=two_r,type=bottom]
conquest:light_red_sandstone_facade_gothic_arch[facing=north,shape=three_l,type=top]
conquest:light_red_sandstone_facade_gothic_arch[facing=north,shape=three_l,type=bottom]
conquest:light_red_sandstone_facade_gothic_arch[facing=north,shape=three_r,type=top]
conquest:light_red_sandstone_facade_gothic_arch[facing=north,shape=three_r,type=bottom]
conquest:light_red_sandstone_facade_gothic_arch[facing=north,shape=three_middle,type=top]
conquest:light_red_sandstone_facade_gothic_arch[facing=north,shape=three_middle,type=bottom]
conquest:light_red_sandstone_facade_gothic_arch[facing=south,shape=one,type=top]
conquest:light_red_sandstone_facade_gothic_arch[facing=south,shape=one,type=bottom]
conquest:light_red_sandstone_facade_gothic_arch[facing=south,shape=two_l,type=top]
conquest:light_red_sandstone_facade_gothic_arch[facing=south,shape=two_l,type=bottom]
conquest:light_red_sandstone_facade_gothic_arch[facing=south,shape=two_r,type=top]
conquest:light_red_sandstone_facade_gothic_arch[facing=south,shape=two_r,type=bottom]
conquest:light_red_sandstone_facade_gothic_arch[facing=south,shape=three_l,type=top]
conquest:light_red_sandstone_facade_gothic_arch[facing=south,shape=three_l,type=bottom]
conquest:light_red_sandstone_facade_gothic_arch[facing=south,shape=three_r,type=top]
conquest:light_red_sandstone_facade_gothic_arch[facing=south,shape=three_r,type=bottom]
conquest:light_red_sandstone_facade_gothic_arch[facing=south,shape=three_middle,type=top]
conquest:light_red_sandstone_facade_gothic_arch[facing=south,shape=three_middle,type=bottom]
conquest:light_red_sandstone_facade_gothic_arch[facing=west,shape=one,type=top]
conquest:light_red_sandstone_facade_gothic_arch[facing=west,shape=one,type=bottom]
conquest:light_red_sandstone_facade_gothic_arch[facing=west,shape=two_l,type=top]
conquest:light_red_sandstone_facade_gothic_arch[facing=west,shape=two_l,type=bottom]
conquest:light_red_sandstone_facade_gothic_arch[facing=west,shape=two_r,type=top]
conquest:light_red_sandstone_facade_gothic_arch[facing=west,shape=two_r,type=bottom]
conquest:light_red_sandstone_facade_gothic_arch[facing=west,shape=three_l,type=top]
conquest:light_red_sandstone_facade_gothic_arch[facing=west,shape=three_l,type=bottom]
conquest:light_red_sandstone_facade_gothic_arch[facing=west,shape=three_r,type=top]
conquest:light_red_sandstone_facade_gothic_arch[facing=west,shape=three_r,type=bottom]
conquest:light_red_sandstone_facade_gothic_arch[facing=west,shape=three_middle,type=top]
conquest:light_red_sandstone_facade_gothic_arch[facing=west,shape=three_middle,type=bottom]
conquest:light_red_sandstone_facade_gothic_arch[facing=east,shape=one,type=top]
conquest:light_red_sandstone_facade_gothic_arch[facing=east,shape=one,type=bottom]
conquest:light_red_sandstone_facade_gothic_arch[facing=east,shape=two_l,type=top]
conquest:light_red_sandstone_facade_gothic_arch[facing=east,shape=two_l,type=bottom]
conquest:light_red_sandstone_facade_gothic_arch[facing=east,shape=two_r,type=top]
conquest:light_red_sandstone_facade_gothic_arch[facing=east,shape=two_r,type=bottom]
conquest:light_red_sandstone_facade_gothic_arch[facing=east,shape=three_l,type=top]
conquest:light_red_sandstone_facade_gothic_arch[facing=east,shape=three_l,type=bottom]
conquest:light_red_sandstone_facade_gothic_arch[facing=east,shape=three_r,type=top]
conquest:light_red_sandstone_facade_gothic_arch[facing=east,shape=three_r,type=bottom]
conquest:light_red_sandstone_facade_gothic_arch[facing=east,shape=three_middle,type=top]
conquest:light_red_sandstone_facade_gothic_arch[facing=east,shape=three_middle,type=bottom]
conquest:light_red_sandstone_facade_round_arch[facing=north,shape=one,type=top]
conquest:light_red_sandstone_facade_round_arch[facing=north,shape=one,type=bottom]
conquest:light_red_sandstone_facade_round_arch[facing=north,shape=two_l,type=top]
conquest:light_red_sandstone_facade_round_arch[facing=north,shape=two_l,type=bottom]
conquest:light_red_sandstone_facade_round_arch[facing=north,shape=two_r,type=top]
conquest:light_red_sandstone_facade_round_arch[facing=north,shape=two_r,type=bottom]
conquest:light_red_sandstone_facade_round_arch[facing=north,shape=three_l,type=top]
conquest:light_red_sandstone_facade_round_arch[facing=north,shape=three_l,type=bottom]
conquest:light_red_sandstone_facade_round_arch[facing=north,shape=three_r,type=top]
conquest:light_red_sandstone_facade_round_arch[facing=north,shape=three_r,type=bottom]
conquest:light_red_sandstone_facade_round_arch[facing=north,shape=three_middle,type=top]
conquest:light_red_sandstone_facade_round_arch[facing=north,shape=three_middle,type=bottom]
conquest:light_red_sandstone_facade_round_arch[facing=south,shape=one,type=top]
conquest:light_red_sandstone_facade_round_arch[facing=south,shape=one,type=bottom]
conquest:light_red_sandstone_facade_round_arch[facing=south,shape=two_l,type=top]
conquest:light_red_sandstone_facade_round_arch[facing=south,shape=two_l,type=bottom]
conquest:light_red_sandstone_facade_round_arch[facing=south,shape=two_r,type=top]
conquest:light_red_sandstone_facade_round_arch[facing=south,shape=two_r,type=bottom]
conquest:light_red_sandstone_facade_round_arch[facing=south,shape=three_l,type=top]
conquest:light_red_sandstone_facade_round_arch[facing=south,shape=three_l,type=bottom]
conquest:light_red_sandstone_facade_round_arch[facing=south,shape=three_r,type=top]
conquest:light_red_sandstone_facade_round_arch[facing=south,shape=three_r,type=bottom]
conquest:light_red_sandstone_facade_round_arch[facing=south,shape=three_middle,type=top]
conquest:light_red_sandstone_facade_round_arch[facing=south,shape=three_middle,type=bottom]
conquest:light_red_sandstone_facade_round_arch[facing=west,shape=one,type=top]
conquest:light_red_sandstone_facade_round_arch[facing=west,shape=one,type=bottom]
conquest:light_red_sandstone_facade_round_arch[facing=west,shape=two_l,type=top]
conquest:light_red_sandstone_facade_round_arch[facing=west,shape=two_l,type=bottom]
conquest:light_red_sandstone_facade_round_arch[facing=west,shape=two_r,type=top]
conquest:light_red_sandstone_facade_round_arch[facing=west,shape=two_r,type=bottom]
conquest:light_red_sandstone_facade_round_arch[facing=west,shape=three_l,type=top]
conquest:light_red_sandstone_facade_round_arch[facing=west,shape=three_l,type=bottom]
conquest:light_red_sandstone_facade_round_arch[facing=west,shape=three_r,type=top]
conquest:light_red_sandstone_facade_round_arch[facing=west,shape=three_r,type=bottom]
conquest:light_red_sandstone_facade_round_arch[facing=west,shape=three_middle,type=top]
conquest:light_red_sandstone_facade_round_arch[facing=west,shape=three_middle,type=bottom]
conquest:light_red_sandstone_facade_round_arch[facing=east,shape=one,type=top]
conquest:light_red_sandstone_facade_round_arch[facing=east,shape=one,type=bottom]
conquest:light_red_sandstone_facade_round_arch[facing=east,shape=two_l,type=top]
conquest:light_red_sandstone_facade_round_arch[facing=east,shape=two_l,type=bottom]
conquest:light_red_sandstone_facade_round_arch[facing=east,shape=two_r,type=top]
conquest:light_red_sandstone_facade_round_arch[facing=east,shape=two_r,type=bottom]
conquest:light_red_sandstone_facade_round_arch[facing=east,shape=three_l,type=top]
conquest:light_red_sandstone_facade_round_arch[facing=east,shape=three_l,type=bottom]
conquest:light_red_sandstone_facade_round_arch[facing=east,shape=three_r,type=top]
conquest:light_red_sandstone_facade_round_arch[facing=east,shape=three_r,type=bottom]
conquest:light_red_sandstone_facade_round_arch[facing=east,shape=three_middle,type=top]
conquest:light_red_sandstone_facade_round_arch[facing=east,shape=three_middle,type=bottom]
conquest:light_red_sandstone_facade_segmental_arch[facing=north,shape=one,type=top]
conquest:light_red_sandstone_facade_segmental_arch[facing=north,shape=one,type=bottom]
conquest:light_red_sandstone_facade_segmental_arch[facing=north,shape=two_l,type=top]
conquest:light_red_sandstone_facade_segmental_arch[facing=north,shape=two_l,type=bottom]
conquest:light_red_sandstone_facade_segmental_arch[facing=north,shape=two_r,type=top]
conquest:light_red_sandstone_facade_segmental_arch[facing=north,shape=two_r,type=bottom]
conquest:light_red_sandstone_facade_segmental_arch[facing=north,shape=three_l,type=top]
conquest:light_red_sandstone_facade_segmental_arch[facing=north,shape=three_l,type=bottom]
conquest:light_red_sandstone_facade_segmental_arch[facing=north,shape=three_r,type=top]
conquest:light_red_sandstone_facade_segmental_arch[facing=north,shape=three_r,type=bottom]
conquest:light_red_sandstone_facade_segmental_arch[facing=north,shape=three_middle,type=top]
conquest:light_red_sandstone_facade_segmental_arch[facing=north,shape=three_middle,type=bottom]
conquest:light_red_sandstone_facade_segmental_arch[facing=south,shape=one,type=top]
conquest:light_red_sandstone_facade_segmental_arch[facing=south,shape=one,type=bottom]
conquest:light_red_sandstone_facade_segmental_arch[facing=south,shape=two_l,type=top]
conquest:light_red_sandstone_facade_segmental_arch[facing=south,shape=two_l,type=bottom]
conquest:light_red_sandstone_facade_segmental_arch[facing=south,shape=two_r,type=top]
conquest:light_red_sandstone_facade_segmental_arch[facing=south,shape=two_r,type=bottom]
conquest:light_red_sandstone_facade_segmental_arch[facing=south,shape=three_l,type=top]
conquest:light_red_sandstone_facade_segmental_arch[facing=south,shape=three_l,type=bottom]
conquest:light_red_sandstone_facade_segmental_arch[facing=south,shape=three_r,type=top]
conquest:light_red_sandstone_facade_segmental_arch[facing=south,shape=three_r,type=bottom]
conquest:light_red_sandstone_facade_segmental_arch[facing=south,shape=three_middle,type=top]
conquest:light_red_sandstone_facade_segmental_arch[facing=south,shape=three_middle,type=bottom]
conquest:light_red_sandstone_facade_segmental_arch[facing=west,shape=one,type=top]
conquest:light_red_sandstone_facade_segmental_arch[facing=west,shape=one,type=bottom]
conquest:light_red_sandstone_facade_segmental_arch[facing=west,shape=two_l,type=top]
conquest:light_red_sandstone_facade_segmental_arch[facing=west,shape=two_l,type=bottom]
conquest:light_red_sandstone_facade_segmental_arch[facing=west,shape=two_r,type=top]
conquest:light_red_sandstone_facade_segmental_arch[facing=west,shape=two_r,type=bottom]
conquest:light_red_sandstone_facade_segmental_arch[facing=west,shape=three_l,type=top]
conquest:light_red_sandstone_facade_segmental_arch[facing=west,shape=three_l,type=bottom]
conquest:light_red_sandstone_facade_segmental_arch[facing=west,shape=three_r,type=top]
conquest:light_red_sandstone_facade_segmental_arch[facing=west,shape=three_r,type=bottom]
conquest:light_red_sandstone_facade_segmental_arch[facing=west,shape=three_middle,type=top]
conquest:light_red_sandstone_facade_segmental_arch[facing=west,shape=three_middle,type=bottom]
conquest:light_red_sandstone_facade_segmental_arch[facing=east,shape=one,type=top]
conquest:light_red_sandstone_facade_segmental_arch[facing=east,shape=one,type=bottom]
conquest:light_red_sandstone_facade_segmental_arch[facing=east,shape=two_l,type=top]
conquest:light_red_sandstone_facade_segmental_arch[facing=east,shape=two_l,type=bottom]
conquest:light_red_sandstone_facade_segmental_arch[facing=east,shape=two_r,type=top]
conquest:light_red_sandstone_facade_segmental_arch[facing=east,shape=two_r,type=bottom]
conquest:light_red_sandstone_facade_segmental_arch[facing=east,shape=three_l,type=top]
conquest:light_red_sandstone_facade_segmental_arch[facing=east,shape=three_l,type=bottom]
conquest:light_red_sandstone_facade_segmental_arch[facing=east,shape=three_r,type=top]
conquest:light_red_sandstone_facade_segmental_arch[facing=east,shape=three_r,type=bottom]
conquest:light_red_sandstone_facade_segmental_arch[facing=east,shape=three_middle,type=top]
conquest:light_red_sandstone_facade_segmental_arch[facing=east,shape=three_middle,type=bottom]
conquest:light_red_sandstone_gothic_arch[facing=north,shape=one]
conquest:light_red_sandstone_gothic_arch[facing=north,shape=two]
conquest:light_red_sandstone_gothic_arch[facing=north,shape=three]
conquest:light_red_sandstone_gothic_arch[facing=north,shape=three_middle]
conquest:light_red_sandstone_gothic_arch[facing=south,shape=one]
conquest:light_red_sandstone_gothic_arch[facing=south,shape=two]
conquest:light_red_sandstone_gothic_arch[facing=south,shape=three]
conquest:light_red_sandstone_gothic_arch[facing=south,shape=three_middle]
conquest:light_red_sandstone_gothic_arch[facing=west,shape=one]
conquest:light_red_sandstone_gothic_arch[facing=west,shape=two]
conquest:light_red_sandstone_gothic_arch[facing=west,shape=three]
conquest:light_red_sandstone_gothic_arch[facing=west,shape=three_middle]
conquest:light_red_sandstone_gothic_arch[facing=east,shape=one]
conquest:light_red_sandstone_gothic_arch[facing=east,shape=two]
conquest:light_red_sandstone_gothic_arch[facing=east,shape=three]
conquest:light_red_sandstone_gothic_arch[facing=east,shape=three_middle]
conquest:light_red_sandstone_round_arch[facing=north,shape=one]
conquest:light_red_sandstone_round_arch[facing=north,shape=two]
conquest:light_red_sandstone_round_arch[facing=north,shape=three]
conquest:light_red_sandstone_round_arch[facing=north,shape=three_middle]
conquest:light_red_sandstone_round_arch[facing=south,shape=one]
conquest:light_red_sandstone_round_arch[facing=south,shape=two]
conquest:light_red_sandstone_round_arch[facing=south,shape=three]
conquest:light_red_sandstone_round_arch[facing=south,shape=three_middle]
conquest:light_red_sandstone_round_arch[facing=west,shape=one]
conquest:light_red_sandstone_round_arch[facing=west,shape=two]
conquest:light_red_sandstone_round_arch[facing=west,shape=three]
conquest:light_red_sandstone_round_arch[facing=west,shape=three_middle]
conquest:light_red_sandstone_round_arch[facing=east,shape=one]
conquest:light_red_sandstone_round_arch[facing=east,shape=two]
conquest:light_red_sandstone_round_arch[facing=east,shape=three]
conquest:light_red_sandstone_round_arch[facing=east,shape=three_middle]
conquest:light_red_sandstone_segmental_arch[facing=north,shape=one]
conquest:light_red_sandstone_segmental_arch[facing=north,shape=two]
conquest:light_red_sandstone_segmental_arch[facing=north,shape=three]
conquest:light_red_sandstone_segmental_arch[facing=north,shape=three_middle]
conquest:light_red_sandstone_segmental_arch[facing=south,shape=one]
conquest:light_red_sandstone_segmental_arch[facing=south,shape=two]
conquest:light_red_sandstone_segmental_arch[facing=south,shape=three]
conquest:light_red_sandstone_segmental_arch[facing=south,shape=three_middle]
conquest:light_red_sandstone_segmental_arch[facing=west,shape=one]
conquest:light_red_sandstone_segmental_arch[facing=west,shape=two]
conquest:light_red_sandstone_segmental_arch[facing=west,shape=three]
conquest:light_red_sandstone_segmental_arch[facing=west,shape=three_middle]
conquest:light_red_sandstone_segmental_arch[facing=east,shape=one]
conquest:light_red_sandstone_segmental_arch[facing=east,shape=two]
conquest:light_red_sandstone_segmental_arch[facing=east,shape=three]
conquest:light_red_sandstone_segmental_arch[facing=east,shape=three_middle]
conquest:light_red_stucco
conquest:light_red_stucco_arrowslit[facing=north,waterlogged=true]
conquest:light_red_stucco_arrowslit[facing=north,waterlogged=false]
conquest:light_red_stucco_arrowslit[facing=south,waterlogged=true]
conquest:light_red_stucco_arrowslit[facing=south,waterlogged=false]
conquest:light_red_stucco_arrowslit[facing=west,waterlogged=true]
conquest:light_red_stucco_arrowslit[facing=west,waterlogged=false]
conquest:light_red_stucco_arrowslit[facing=east,waterlogged=true]
conquest:light_red_stucco_arrowslit[facing=east,waterlogged=false]
conquest:light_red_stucco_balustrade[axis=x,waterlogged=true]
conquest:light_red_stucco_balustrade[axis=x,waterlogged=false]
conquest:light_red_stucco_balustrade[axis=y,waterlogged=true]
conquest:light_red_stucco_balustrade[axis=y,waterlogged=false]
conquest:light_red_stucco_balustrade[axis=z,waterlogged=true]
conquest:light_red_stucco_balustrade[axis=z,waterlogged=false]
conquest:light_red_stucco_capital[facing=flat,type=top,waterlogged=true]
conquest:light_red_stucco_capital[facing=flat,type=top,waterlogged=false]
conquest:light_red_stucco_capital[facing=flat,type=bottom,waterlogged=true]
conquest:light_red_stucco_capital[facing=flat,type=bottom,waterlogged=false]
conquest:light_red_stucco_capital[facing=north,type=top,waterlogged=true]
conquest:light_red_stucco_capital[facing=north,type=top,waterlogged=false]
conquest:light_red_stucco_capital[facing=north,type=bottom,waterlogged=true]
conquest:light_red_stucco_capital[facing=north,type=bottom,waterlogged=false]
conquest:light_red_stucco_capital[facing=south,type=top,waterlogged=true]
conquest:light_red_stucco_capital[facing=south,type=top,waterlogged=false]
conquest:light_red_stucco_capital[facing=south,type=bottom,waterlogged=true]
conquest:light_red_stucco_capital[facing=south,type=bottom,waterlogged=false]
conquest:light_red_stucco_capital[facing=east,type=top,waterlogged=true]
conquest:light_red_stucco_capital[facing=east,type=top,waterlogged=false]
conquest:light_red_stucco_capital[facing=east,type=bottom,waterlogged=true]
conquest:light_red_stucco_capital[facing=east,type=bottom,waterlogged=false]
conquest:light_red_stucco_capital[facing=west,type=top,waterlogged=true]
conquest:light_red_stucco_capital[facing=west,type=top,waterlogged=false]
conquest:light_red_stucco_capital[facing=west,type=bottom,waterlogged=true]
conquest:light_red_stucco_capital[facing=west,type=bottom,waterlogged=false]
conquest:light_red_stucco_corner_slab[facing=north,type=top,waterlogged=true]
conquest:light_red_stucco_corner_slab[facing=north,type=top,waterlogged=false]
conquest:light_red_stucco_corner_slab[facing=north,type=bottom,waterlogged=true]
conquest:light_red_stucco_corner_slab[facing=north,type=bottom,waterlogged=false]
conquest:light_red_stucco_corner_slab[facing=south,type=top,waterlogged=true]
conquest:light_red_stucco_corner_slab[facing=south,type=top,waterlogged=false]
conquest:light_red_stucco_corner_slab[facing=south,type=bottom,waterlogged=true]
conquest:light_red_stucco_corner_slab[facing=south,type=bottom,waterlogged=false]
conquest:light_red_stucco_corner_slab[facing=west,type=top,waterlogged=true]
conquest:light_red_stucco_corner_slab[facing=west,type=top,waterlogged=false]
conquest:light_red_stucco_corner_slab[facing=west,type=bottom,waterlogged=true]
conquest:light_red_stucco_corner_slab[facing=west,type=bottom,waterlogged=false]
conquest:light_red_stucco_corner_slab[facing=east,type=top,waterlogged=true]
conquest:light_red_stucco_corner_slab[facing=east,type=top,waterlogged=false]
conquest:light_red_stucco_corner_slab[facing=east,type=bottom,waterlogged=true]
conquest:light_red_stucco_corner_slab[facing=east,type=bottom,waterlogged=false]
conquest:light_red_stucco_eighth_slab[facing=north,type=top,waterlogged=true]
conquest:light_red_stucco_eighth_slab[facing=north,type=top,waterlogged=false]
conquest:light_red_stucco_eighth_slab[facing=north,type=bottom,waterlogged=true]
conquest:light_red_stucco_eighth_slab[facing=north,type=bottom,waterlogged=false]
conquest:light_red_stucco_eighth_slab[facing=south,type=top,waterlogged=true]
conquest:light_red_stucco_eighth_slab[facing=south,type=top,waterlogged=false]
conquest:light_red_stucco_eighth_slab[facing=south,type=bottom,waterlogged=true]
conquest:light_red_stucco_eighth_slab[facing=south,type=bottom,waterlogged=false]
conquest:light_red_stucco_eighth_slab[facing=west,type=top,waterlogged=true]
conquest:light_red_stucco_eighth_slab[facing=west,type=top,waterlogged=false]
conquest:light_red_stucco_eighth_slab[facing=west,type=bottom,waterlogged=true]
conquest:light_red_stucco_eighth_slab[facing=west,type=bottom,waterlogged=false]
conquest:light_red_stucco_eighth_slab[facing=east,type=top,waterlogged=true]
conquest:light_red_stucco_eighth_slab[facing=east,type=top,waterlogged=false]
conquest:light_red_stucco_eighth_slab[facing=east,type=bottom,waterlogged=true]
conquest:light_red_stucco_eighth_slab[facing=east,type=bottom,waterlogged=false]
conquest:light_red_stucco_pillar[layer=1,waterlogged=true]
conquest:light_red_stucco_pillar[layer=1,waterlogged=false]
conquest:light_red_stucco_pillar[layer=2,waterlogged=true]
conquest:light_red_stucco_pillar[layer=2,waterlogged=false]
conquest:light_red_stucco_pillar[layer=3,waterlogged=true]
conquest:light_red_stucco_pillar[layer=3,waterlogged=false]
conquest:light_red_stucco_quarter_slab[facing=north,layer=1,type=top,waterlogged=true]
conquest:light_red_stucco_quarter_slab[facing=north,layer=1,type=top,waterlogged=false]
conquest:light_red_stucco_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=true]
conquest:light_red_stucco_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=false]
conquest:light_red_stucco_quarter_slab[facing=north,layer=2,type=top,waterlogged=true]
conquest:light_red_stucco_quarter_slab[facing=north,layer=2,type=top,waterlogged=false]
conquest:light_red_stucco_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=true]
conquest:light_red_stucco_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=false]
conquest:light_red_stucco_quarter_slab[facing=north,layer=3,type=top,waterlogged=true]
conquest:light_red_stucco_quarter_slab[facing=north,layer=3,type=top,waterlogged=false]
conquest:light_red_stucco_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=true]
conquest:light_red_stucco_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=false]
conquest:light_red_stucco_quarter_slab[facing=south,layer=1,type=top,waterlogged=true]
conquest:light_red_stucco_quarter_slab[facing=south,layer=1,type=top,waterlogged=false]
conquest:light_red_stucco_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=true]
conquest:light_red_stucco_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=false]
conquest:light_red_stucco_quarter_slab[facing=south,layer=2,type=top,waterlogged=true]
conquest:light_red_stucco_quarter_slab[facing=south,layer=2,type=top,waterlogged=false]
conquest:light_red_stucco_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=true]
conquest:light_red_stucco_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=false]
conquest:light_red_stucco_quarter_slab[facing=south,layer=3,type=top,waterlogged=true]
conquest:light_red_stucco_quarter_slab[facing=south,layer=3,type=top,waterlogged=false]
conquest:light_red_stucco_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=true]
conquest:light_red_stucco_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=false]
conquest:light_red_stucco_quarter_slab[facing=west,layer=1,type=top,waterlogged=true]
conquest:light_red_stucco_quarter_slab[facing=west,layer=1,type=top,waterlogged=false]
conquest:light_red_stucco_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=true]
conquest:light_red_stucco_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=false]
conquest:light_red_stucco_quarter_slab[facing=west,layer=2,type=top,waterlogged=true]
conquest:light_red_stucco_quarter_slab[facing=west,layer=2,type=top,waterlogged=false]
conquest:light_red_stucco_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=true]
conquest:light_red_stucco_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=false]
conquest:light_red_stucco_quarter_slab[facing=west,layer=3,type=top,waterlogged=true]
conquest:light_red_stucco_quarter_slab[facing=west,layer=3,type=top,waterlogged=false]
conquest:light_red_stucco_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=true]
conquest:light_red_stucco_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=false]
conquest:light_red_stucco_quarter_slab[facing=east,layer=1,type=top,waterlogged=true]
conquest:light_red_stucco_quarter_slab[facing=east,layer=1,type=top,waterlogged=false]
conquest:light_red_stucco_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=true]
conquest:light_red_stucco_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=false]
conquest:light_red_stucco_quarter_slab[facing=east,layer=2,type=top,waterlogged=true]
conquest:light_red_stucco_quarter_slab[facing=east,layer=2,type=top,waterlogged=false]
conquest:light_red_stucco_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=true]
conquest:light_red_stucco_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=false]
conquest:light_red_stucco_quarter_slab[facing=east,layer=3,type=top,waterlogged=true]
conquest:light_red_stucco_quarter_slab[facing=east,layer=3,type=top,waterlogged=false]
conquest:light_red_stucco_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=true]
conquest:light_red_stucco_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=false]
conquest:light_red_stucco_slab[layer=1,type=top,waterlogged=true]
conquest:light_red_stucco_slab[layer=1,type=top,waterlogged=false]
conquest:light_red_stucco_slab[layer=1,type=bottom,waterlogged=true]
conquest:light_red_stucco_slab[layer=1,type=bottom,waterlogged=false]
conquest:light_red_stucco_slab[layer=2,type=top,waterlogged=true]
conquest:light_red_stucco_slab[layer=2,type=top,waterlogged=false]
conquest:light_red_stucco_slab[layer=2,type=bottom,waterlogged=true]
conquest:light_red_stucco_slab[layer=2,type=bottom,waterlogged=false]
conquest:light_red_stucco_slab[layer=3,type=top,waterlogged=true]
conquest:light_red_stucco_slab[layer=3,type=top,waterlogged=false]
conquest:light_red_stucco_slab[layer=3,type=bottom,waterlogged=true]
conquest:light_red_stucco_slab[layer=3,type=bottom,waterlogged=false]
conquest:light_red_stucco_slab[layer=4,type=top,waterlogged=true]
conquest:light_red_stucco_slab[layer=4,type=top,waterlogged=false]
conquest:light_red_stucco_slab[layer=4,type=bottom,waterlogged=true]
conquest:light_red_stucco_slab[layer=4,type=bottom,waterlogged=false]
conquest:light_red_stucco_small_arch[direction=northsouth,waterlogged=true]
conquest:light_red_stucco_small_arch[direction=northsouth,waterlogged=false]
conquest:light_red_stucco_small_arch[direction=eastwest,waterlogged=true]
conquest:light_red_stucco_small_arch[direction=eastwest,waterlogged=false]
conquest:light_red_stucco_small_arch_half[facing=north,waterlogged=true]
conquest:light_red_stucco_small_arch_half[facing=north,waterlogged=false]
conquest:light_red_stucco_small_arch_half[facing=south,waterlogged=true]
conquest:light_red_stucco_small_arch_half[facing=south,waterlogged=false]
conquest:light_red_stucco_small_arch_half[facing=west,waterlogged=true]
conquest:light_red_stucco_small_arch_half[facing=west,waterlogged=false]
conquest:light_red_stucco_small_arch_half[facing=east,waterlogged=true]
conquest:light_red_stucco_small_arch_half[facing=east,waterlogged=false]
conquest:light_red_stucco_small_window[down=true,up=true,waterlogged=true]
conquest:light_red_stucco_small_window[down=true,up=true,waterlogged=false]
conquest:light_red_stucco_small_window[down=true,up=false,waterlogged=true]
conquest:light_red_stucco_small_window[down=true,up=false,waterlogged=false]
conquest:light_red_stucco_small_window[down=false,up=true,waterlogged=true]
conquest:light_red_stucco_small_window[down=false,up=true,waterlogged=false]
conquest:light_red_stucco_small_window[down=false,up=false,waterlogged=true]
conquest:light_red_stucco_small_window[down=false,up=false,waterlogged=false]
conquest:light_red_stucco_small_window_half[down=true,facing=north,up=true,waterlogged=true]
conquest:light_red_stucco_small_window_half[down=true,facing=north,up=true,waterlogged=false]
conquest:light_red_stucco_small_window_half[down=true,facing=north,up=false,waterlogged=true]
conquest:light_red_stucco_small_window_half[down=true,facing=north,up=false,waterlogged=false]
conquest:light_red_stucco_small_window_half[down=true,facing=south,up=true,waterlogged=true]
conquest:light_red_stucco_small_window_half[down=true,facing=south,up=true,waterlogged=false]
conquest:light_red_stucco_small_window_half[down=true,facing=south,up=false,waterlogged=true]
conquest:light_red_stucco_small_window_half[down=true,facing=south,up=false,waterlogged=false]
conquest:light_red_stucco_small_window_half[down=true,facing=west,up=true,waterlogged=true]
conquest:light_red_stucco_small_window_half[down=true,facing=west,up=true,waterlogged=false]
conquest:light_red_stucco_small_window_half[down=true,facing=west,up=false,waterlogged=true]
conquest:light_red_stucco_small_window_half[down=true,facing=west,up=false,waterlogged=false]
conquest:light_red_stucco_small_window_half[down=true,facing=east,up=true,waterlogged=true]
conquest:light_red_stucco_small_window_half[down=true,facing=east,up=true,waterlogged=false]
conquest:light_red_stucco_small_window_half[down=true,facing=east,up=false,waterlogged=true]
conquest:light_red_stucco_small_window_half[down=true,facing=east,up=false,waterlogged=false]
conquest:light_red_stucco_small_window_half[down=false,facing=north,up=true,waterlogged=true]
conquest:light_red_stucco_small_window_half[down=false,facing=north,up=true,waterlogged=false]
conquest:light_red_stucco_small_window_half[down=false,facing=north,up=false,waterlogged=true]
conquest:light_red_stucco_small_window_half[down=false,facing=north,up=false,waterlogged=false]
conquest:light_red_stucco_small_window_half[down=false,facing=south,up=true,waterlogged=true]
conquest:light_red_stucco_small_window_half[down=false,facing=south,up=true,waterlogged=false]
conquest:light_red_stucco_small_window_half[down=false,facing=south,up=false,waterlogged=true]
conquest:light_red_stucco_small_window_half[down=false,facing=south,up=false,waterlogged=false]
conquest:light_red_stucco_small_window_half[down=false,facing=west,up=true,waterlogged=true]
conquest:light_red_stucco_small_window_half[down=false,facing=west,up=true,waterlogged=false]
conquest:light_red_stucco_small_window_half[down=false,facing=west,up=false,waterlogged=true]
conquest:light_red_stucco_small_window_half[down=false,facing=west,up=false,waterlogged=false]
conquest:light_red_stucco_small_window_half[down=false,facing=east,up=true,waterlogged=true]
conquest:light_red_stucco_small_window_half[down=false,facing=east,up=true,waterlogged=false]
conquest:light_red_stucco_small_window_half[down=false,facing=east,up=false,waterlogged=true]
conquest:light_red_stucco_small_window_half[down=false,facing=east,up=false,waterlogged=false]
conquest:light_red_stucco_sphere[type=egg,waterlogged=true]
conquest:light_red_stucco_sphere[type=egg,waterlogged=false]
conquest:light_red_stucco_sphere[type=small,waterlogged=true]
conquest:light_red_stucco_sphere[type=small,waterlogged=false]
conquest:light_red_stucco_sphere[type=large,waterlogged=true]
conquest:light_red_stucco_sphere[type=large,waterlogged=false]
conquest:light_red_stucco_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:light_red_stucco_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:light_red_stucco_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:light_red_stucco_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:light_red_stucco_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:light_red_stucco_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:light_red_stucco_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:light_red_stucco_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:light_red_stucco_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:light_red_stucco_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:light_red_stucco_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:light_red_stucco_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:light_red_stucco_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:light_red_stucco_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:light_red_stucco_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:light_red_stucco_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:light_red_stucco_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:light_red_stucco_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:light_red_stucco_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:light_red_stucco_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:light_red_stucco_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:light_red_stucco_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:light_red_stucco_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:light_red_stucco_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:light_red_stucco_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:light_red_stucco_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:light_red_stucco_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:light_red_stucco_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:light_red_stucco_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:light_red_stucco_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:light_red_stucco_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:light_red_stucco_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:light_red_stucco_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:light_red_stucco_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:light_red_stucco_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:light_red_stucco_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:light_red_stucco_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:light_red_stucco_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:light_red_stucco_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:light_red_stucco_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:light_red_stucco_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:light_red_stucco_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:light_red_stucco_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:light_red_stucco_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:light_red_stucco_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:light_red_stucco_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:light_red_stucco_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:light_red_stucco_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:light_red_stucco_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:light_red_stucco_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:light_red_stucco_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:light_red_stucco_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:light_red_stucco_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:light_red_stucco_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:light_red_stucco_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:light_red_stucco_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:light_red_stucco_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:light_red_stucco_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:light_red_stucco_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:light_red_stucco_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:light_red_stucco_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:light_red_stucco_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:light_red_stucco_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:light_red_stucco_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:light_red_stucco_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:light_red_stucco_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:light_red_stucco_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:light_red_stucco_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:light_red_stucco_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:light_red_stucco_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:light_red_stucco_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:light_red_stucco_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:light_red_stucco_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:light_red_stucco_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:light_red_stucco_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:light_red_stucco_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:light_red_stucco_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:light_red_stucco_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:light_red_stucco_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:light_red_stucco_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:light_red_stucco_two_meter_arch[facing=north,type=top]
conquest:light_red_stucco_two_meter_arch[facing=north,type=bottom]
conquest:light_red_stucco_two_meter_arch[facing=south,type=top]
conquest:light_red_stucco_two_meter_arch[facing=south,type=bottom]
conquest:light_red_stucco_two_meter_arch[facing=west,type=top]
conquest:light_red_stucco_two_meter_arch[facing=west,type=bottom]
conquest:light_red_stucco_two_meter_arch[facing=east,type=top]
conquest:light_red_stucco_two_meter_arch[facing=east,type=bottom]
conquest:light_red_stucco_two_meter_arch_half[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:light_red_stucco_two_meter_arch_half[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:light_red_stucco_two_meter_arch_half[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:light_red_stucco_two_meter_arch_half[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:light_red_stucco_two_meter_arch_half[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:light_red_stucco_two_meter_arch_half[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:light_red_stucco_two_meter_arch_half[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:light_red_stucco_two_meter_arch_half[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:light_red_stucco_two_meter_arch_half[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:light_red_stucco_two_meter_arch_half[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:light_red_stucco_two_meter_arch_half[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:light_red_stucco_two_meter_arch_half[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:light_red_stucco_two_meter_arch_half[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:light_red_stucco_two_meter_arch_half[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:light_red_stucco_two_meter_arch_half[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:light_red_stucco_two_meter_arch_half[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:light_red_stucco_two_meter_arch_half[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:light_red_stucco_two_meter_arch_half[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:light_red_stucco_two_meter_arch_half[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:light_red_stucco_two_meter_arch_half[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:light_red_stucco_two_meter_arch_half[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:light_red_stucco_two_meter_arch_half[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:light_red_stucco_two_meter_arch_half[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:light_red_stucco_two_meter_arch_half[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:light_red_stucco_two_meter_arch_half[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:light_red_stucco_two_meter_arch_half[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:light_red_stucco_two_meter_arch_half[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:light_red_stucco_two_meter_arch_half[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:light_red_stucco_two_meter_arch_half[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:light_red_stucco_two_meter_arch_half[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:light_red_stucco_two_meter_arch_half[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:light_red_stucco_two_meter_arch_half[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:light_red_stucco_two_meter_arch_half[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:light_red_stucco_two_meter_arch_half[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:light_red_stucco_two_meter_arch_half[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:light_red_stucco_two_meter_arch_half[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:light_red_stucco_two_meter_arch_half[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:light_red_stucco_two_meter_arch_half[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:light_red_stucco_two_meter_arch_half[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:light_red_stucco_two_meter_arch_half[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:light_red_stucco_two_meter_arch_half[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:light_red_stucco_two_meter_arch_half[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:light_red_stucco_two_meter_arch_half[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:light_red_stucco_two_meter_arch_half[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:light_red_stucco_two_meter_arch_half[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:light_red_stucco_two_meter_arch_half[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:light_red_stucco_two_meter_arch_half[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:light_red_stucco_two_meter_arch_half[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:light_red_stucco_two_meter_arch_half[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:light_red_stucco_two_meter_arch_half[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:light_red_stucco_two_meter_arch_half[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:light_red_stucco_two_meter_arch_half[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:light_red_stucco_two_meter_arch_half[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:light_red_stucco_two_meter_arch_half[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:light_red_stucco_two_meter_arch_half[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:light_red_stucco_two_meter_arch_half[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:light_red_stucco_two_meter_arch_half[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:light_red_stucco_two_meter_arch_half[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:light_red_stucco_two_meter_arch_half[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:light_red_stucco_two_meter_arch_half[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:light_red_stucco_two_meter_arch_half[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:light_red_stucco_two_meter_arch_half[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:light_red_stucco_two_meter_arch_half[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:light_red_stucco_two_meter_arch_half[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:light_red_stucco_vertical_corner[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:light_red_stucco_vertical_corner[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:light_red_stucco_vertical_corner[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:light_red_stucco_vertical_corner[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:light_red_stucco_vertical_corner[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:light_red_stucco_vertical_corner[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:light_red_stucco_vertical_corner[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:light_red_stucco_vertical_corner[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:light_red_stucco_vertical_corner[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:light_red_stucco_vertical_corner[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:light_red_stucco_vertical_corner[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:light_red_stucco_vertical_corner[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:light_red_stucco_vertical_corner[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:light_red_stucco_vertical_corner[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:light_red_stucco_vertical_corner[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:light_red_stucco_vertical_corner[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:light_red_stucco_vertical_corner[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:light_red_stucco_vertical_corner[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:light_red_stucco_vertical_corner[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:light_red_stucco_vertical_corner[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:light_red_stucco_vertical_corner[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:light_red_stucco_vertical_corner[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:light_red_stucco_vertical_corner[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:light_red_stucco_vertical_corner[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:light_red_stucco_vertical_corner[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:light_red_stucco_vertical_corner[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:light_red_stucco_vertical_corner[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:light_red_stucco_vertical_corner[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:light_red_stucco_vertical_corner[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:light_red_stucco_vertical_corner[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:light_red_stucco_vertical_corner[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:light_red_stucco_vertical_corner[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:light_red_stucco_vertical_corner[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:light_red_stucco_vertical_corner[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:light_red_stucco_vertical_corner[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:light_red_stucco_vertical_corner[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:light_red_stucco_vertical_corner[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:light_red_stucco_vertical_corner[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:light_red_stucco_vertical_corner[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:light_red_stucco_vertical_corner[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:light_red_stucco_vertical_corner[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:light_red_stucco_vertical_corner[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:light_red_stucco_vertical_corner[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:light_red_stucco_vertical_corner[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:light_red_stucco_vertical_corner[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:light_red_stucco_vertical_corner[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:light_red_stucco_vertical_corner[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:light_red_stucco_vertical_corner[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:light_red_stucco_vertical_corner[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:light_red_stucco_vertical_corner[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:light_red_stucco_vertical_corner[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:light_red_stucco_vertical_corner[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:light_red_stucco_vertical_corner[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:light_red_stucco_vertical_corner[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:light_red_stucco_vertical_corner[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:light_red_stucco_vertical_corner[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:light_red_stucco_vertical_corner[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:light_red_stucco_vertical_corner[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:light_red_stucco_vertical_corner[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:light_red_stucco_vertical_corner[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:light_red_stucco_vertical_corner[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:light_red_stucco_vertical_corner[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:light_red_stucco_vertical_corner[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:light_red_stucco_vertical_corner[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:light_red_stucco_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:light_red_stucco_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:light_red_stucco_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:light_red_stucco_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:light_red_stucco_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:light_red_stucco_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:light_red_stucco_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:light_red_stucco_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:light_red_stucco_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:light_red_stucco_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:light_red_stucco_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:light_red_stucco_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:light_red_stucco_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:light_red_stucco_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:light_red_stucco_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:light_red_stucco_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:light_red_stucco_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:light_red_stucco_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:light_red_stucco_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:light_red_stucco_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:light_red_stucco_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:light_red_stucco_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:light_red_stucco_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:light_red_stucco_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:light_red_stucco_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:light_red_stucco_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:light_red_stucco_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:light_red_stucco_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:light_red_stucco_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:light_red_stucco_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:light_red_stucco_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:light_red_stucco_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:light_red_stucco_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:light_red_stucco_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:light_red_stucco_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:light_red_stucco_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:light_red_stucco_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:light_red_stucco_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:light_red_stucco_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:light_red_stucco_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:light_red_stucco_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:light_red_stucco_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:light_red_stucco_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:light_red_stucco_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:light_red_stucco_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:light_red_stucco_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:light_red_stucco_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:light_red_stucco_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:light_red_stucco_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:light_red_stucco_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:light_red_stucco_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:light_red_stucco_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:light_red_stucco_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:light_red_stucco_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:light_red_stucco_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:light_red_stucco_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:light_red_stucco_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:light_red_stucco_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:light_red_stucco_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:light_red_stucco_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:light_red_stucco_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:light_red_stucco_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:light_red_stucco_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:light_red_stucco_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:light_red_stucco_vertical_quarter[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:light_red_stucco_vertical_quarter[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:light_red_stucco_vertical_quarter[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:light_red_stucco_vertical_quarter[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:light_red_stucco_vertical_quarter[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:light_red_stucco_vertical_quarter[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:light_red_stucco_vertical_quarter[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:light_red_stucco_vertical_quarter[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:light_red_stucco_vertical_quarter[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:light_red_stucco_vertical_quarter[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:light_red_stucco_vertical_quarter[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:light_red_stucco_vertical_quarter[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:light_red_stucco_vertical_quarter[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:light_red_stucco_vertical_quarter[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:light_red_stucco_vertical_quarter[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:light_red_stucco_vertical_quarter[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:light_red_stucco_vertical_quarter[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:light_red_stucco_vertical_quarter[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:light_red_stucco_vertical_quarter[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:light_red_stucco_vertical_quarter[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:light_red_stucco_vertical_quarter[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:light_red_stucco_vertical_quarter[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:light_red_stucco_vertical_quarter[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:light_red_stucco_vertical_quarter[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:light_red_stucco_vertical_quarter[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:light_red_stucco_vertical_quarter[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:light_red_stucco_vertical_quarter[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:light_red_stucco_vertical_quarter[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:light_red_stucco_vertical_quarter[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:light_red_stucco_vertical_quarter[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:light_red_stucco_vertical_quarter[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:light_red_stucco_vertical_quarter[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:light_red_stucco_vertical_quarter[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:light_red_stucco_vertical_quarter[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:light_red_stucco_vertical_quarter[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:light_red_stucco_vertical_quarter[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:light_red_stucco_vertical_quarter[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:light_red_stucco_vertical_quarter[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:light_red_stucco_vertical_quarter[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:light_red_stucco_vertical_quarter[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:light_red_stucco_vertical_quarter[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:light_red_stucco_vertical_quarter[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:light_red_stucco_vertical_quarter[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:light_red_stucco_vertical_quarter[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:light_red_stucco_vertical_quarter[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:light_red_stucco_vertical_quarter[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:light_red_stucco_vertical_quarter[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:light_red_stucco_vertical_quarter[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:light_red_stucco_vertical_quarter[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:light_red_stucco_vertical_quarter[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:light_red_stucco_vertical_quarter[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:light_red_stucco_vertical_quarter[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:light_red_stucco_vertical_quarter[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:light_red_stucco_vertical_quarter[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:light_red_stucco_vertical_quarter[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:light_red_stucco_vertical_quarter[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:light_red_stucco_vertical_quarter[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:light_red_stucco_vertical_quarter[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:light_red_stucco_vertical_quarter[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:light_red_stucco_vertical_quarter[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:light_red_stucco_vertical_quarter[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:light_red_stucco_vertical_quarter[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:light_red_stucco_vertical_quarter[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:light_red_stucco_vertical_quarter[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:light_red_stucco_vertical_slab[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:light_red_stucco_vertical_slab[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:light_red_stucco_vertical_slab[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:light_red_stucco_vertical_slab[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:light_red_stucco_vertical_slab[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:light_red_stucco_vertical_slab[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:light_red_stucco_vertical_slab[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:light_red_stucco_vertical_slab[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:light_red_stucco_vertical_slab[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:light_red_stucco_vertical_slab[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:light_red_stucco_vertical_slab[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:light_red_stucco_vertical_slab[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:light_red_stucco_vertical_slab[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:light_red_stucco_vertical_slab[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:light_red_stucco_vertical_slab[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:light_red_stucco_vertical_slab[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:light_red_stucco_vertical_slab[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:light_red_stucco_vertical_slab[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:light_red_stucco_vertical_slab[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:light_red_stucco_vertical_slab[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:light_red_stucco_vertical_slab[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:light_red_stucco_vertical_slab[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:light_red_stucco_vertical_slab[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:light_red_stucco_vertical_slab[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:light_red_stucco_vertical_slab[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:light_red_stucco_vertical_slab[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:light_red_stucco_vertical_slab[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:light_red_stucco_vertical_slab[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:light_red_stucco_vertical_slab[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:light_red_stucco_vertical_slab[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:light_red_stucco_vertical_slab[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:light_red_stucco_vertical_slab[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:light_red_stucco_vertical_slab[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:light_red_stucco_vertical_slab[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:light_red_stucco_vertical_slab[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:light_red_stucco_vertical_slab[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:light_red_stucco_vertical_slab[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:light_red_stucco_vertical_slab[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:light_red_stucco_vertical_slab[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:light_red_stucco_vertical_slab[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:light_red_stucco_vertical_slab[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:light_red_stucco_vertical_slab[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:light_red_stucco_vertical_slab[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:light_red_stucco_vertical_slab[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:light_red_stucco_vertical_slab[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:light_red_stucco_vertical_slab[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:light_red_stucco_vertical_slab[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:light_red_stucco_vertical_slab[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:light_red_stucco_vertical_slab[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:light_red_stucco_vertical_slab[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:light_red_stucco_vertical_slab[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:light_red_stucco_vertical_slab[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:light_red_stucco_vertical_slab[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:light_red_stucco_vertical_slab[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:light_red_stucco_vertical_slab[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:light_red_stucco_vertical_slab[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:light_red_stucco_vertical_slab[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:light_red_stucco_vertical_slab[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:light_red_stucco_vertical_slab[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:light_red_stucco_vertical_slab[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:light_red_stucco_vertical_slab[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:light_red_stucco_vertical_slab[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:light_red_stucco_vertical_slab[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:light_red_stucco_vertical_slab[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:light_red_stucco_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:light_red_stucco_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:light_red_stucco_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:light_red_stucco_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:light_red_stucco_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:light_red_stucco_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:light_red_stucco_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:light_red_stucco_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:light_red_stucco_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:light_red_stucco_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:light_red_stucco_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:light_red_stucco_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:light_red_stucco_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:light_red_stucco_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:light_red_stucco_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:light_red_stucco_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:light_red_stucco_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:light_red_stucco_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:light_red_stucco_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:light_red_stucco_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:light_red_stucco_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:light_red_stucco_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:light_red_stucco_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:light_red_stucco_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:light_red_stucco_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:light_red_stucco_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:light_red_stucco_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:light_red_stucco_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:light_red_stucco_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:light_red_stucco_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:light_red_stucco_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:light_red_stucco_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:light_red_stucco_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:light_red_stucco_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:light_red_stucco_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:light_red_stucco_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:light_red_stucco_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:light_red_stucco_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:light_red_stucco_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:light_red_stucco_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:light_red_stucco_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:light_red_stucco_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:light_red_stucco_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:light_red_stucco_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:light_red_stucco_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:light_red_stucco_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:light_red_stucco_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:light_red_stucco_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:light_red_stucco_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:light_red_stucco_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:light_red_stucco_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:light_red_stucco_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:light_red_stucco_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:light_red_stucco_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:light_red_stucco_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:light_red_stucco_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:light_red_stucco_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:light_red_stucco_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:light_red_stucco_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:light_red_stucco_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:light_red_stucco_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:light_red_stucco_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:light_red_stucco_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:light_red_stucco_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:light_red_stucco_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:light_red_stucco_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:light_red_stucco_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:light_red_stucco_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:light_red_stucco_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:light_red_stucco_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:light_red_stucco_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:light_red_stucco_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:light_red_stucco_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:light_red_stucco_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:light_red_stucco_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:light_red_stucco_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:light_red_stucco_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:light_red_stucco_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:light_red_stucco_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:light_red_stucco_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:light_red_stucco_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:light_red_stucco_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:light_red_stucco_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:light_red_stucco_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:light_red_stucco_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:light_red_stucco_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:light_red_stucco_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:light_red_stucco_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:light_red_stucco_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:light_red_stucco_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:light_red_stucco_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:light_red_stucco_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:light_red_stucco_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:light_red_stucco_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:light_red_stucco_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:light_red_stucco_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:light_red_stucco_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:light_red_stucco_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:light_red_stucco_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:light_red_stucco_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:light_red_stucco_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:light_red_stucco_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:light_red_stucco_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:light_red_stucco_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:light_red_stucco_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:light_red_stucco_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:light_red_stucco_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:light_red_stucco_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:light_red_stucco_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:light_red_stucco_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:light_red_stucco_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:light_red_stucco_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:light_red_stucco_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:light_red_stucco_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:light_red_stucco_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:light_red_stucco_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:light_red_stucco_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:light_red_stucco_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:light_red_stucco_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:light_red_stucco_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:light_red_stucco_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:light_red_stucco_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:light_red_stucco_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:light_red_stucco_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:light_red_stucco_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:light_red_stucco_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:light_red_stucco_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:light_red_stucco_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:light_red_stucco_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:light_red_stucco_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:light_red_stucco_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:light_red_stucco_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:light_red_stucco_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:light_red_stucco_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:light_red_stucco_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:light_red_stucco_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:light_red_stucco_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:light_red_stucco_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:light_red_stucco_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:light_red_stucco_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:light_red_stucco_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:light_red_stucco_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:light_red_stucco_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:light_red_stucco_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:light_red_stucco_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:light_red_stucco_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:light_red_stucco_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:light_red_stucco_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:light_red_stucco_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:light_red_stucco_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:light_red_stucco_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:light_red_stucco_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:light_red_stucco_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:light_red_stucco_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:light_red_stucco_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:light_red_stucco_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:light_red_stucco_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:light_red_stucco_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:light_red_stucco_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:light_red_stucco_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:light_red_stucco_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:light_red_stucco_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:light_red_stucco_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:light_red_stucco_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:light_red_stucco_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:light_red_stucco_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:light_red_stucco_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:light_red_stucco_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:light_red_stucco_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:light_red_stucco_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:light_red_stucco_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:light_red_stucco_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:light_red_stucco_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:light_red_stucco_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:light_red_stucco_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:light_red_stucco_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:light_red_stucco_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:light_red_stucco_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:light_red_stucco_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:light_red_stucco_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:light_red_stucco_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:light_red_stucco_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:light_red_stucco_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:light_red_stucco_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:light_red_stucco_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:light_red_stucco_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:light_red_stucco_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:light_red_stucco_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:light_red_stucco_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:light_red_stucco_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:light_red_stucco_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:light_red_stucco_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:light_red_stucco_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:light_red_stucco_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:light_red_stucco_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:light_red_stucco_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:light_red_stucco_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:light_red_stucco_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:light_red_stucco_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:light_red_stucco_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:light_red_stucco_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:light_red_stucco_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:light_red_stucco_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:light_red_stucco_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:light_red_stucco_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:light_red_stucco_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:light_red_stucco_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:light_red_stucco_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:light_red_stucco_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:light_red_stucco_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:light_red_stucco_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:light_red_stucco_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:light_red_stucco_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:light_red_stucco_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:light_red_stucco_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:light_red_stucco_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:light_red_stucco_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:light_red_stucco_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:light_red_stucco_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:light_red_stucco_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:light_red_stucco_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:light_red_stucco_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:light_red_stucco_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:light_red_stucco_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:light_red_stucco_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:light_red_stucco_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:light_red_stucco_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:light_red_stucco_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:light_red_stucco_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:light_red_stucco_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:light_red_stucco_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:light_red_stucco_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:light_red_stucco_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:light_red_stucco_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:light_red_stucco_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:light_red_stucco_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:light_red_stucco_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:light_red_stucco_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:light_red_stucco_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:light_red_stucco_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:light_red_stucco_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:light_red_stucco_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:light_red_stucco_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:light_red_stucco_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:light_red_stucco_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:light_red_stucco_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:light_red_stucco_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:light_red_stucco_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:light_red_stucco_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:light_red_stucco_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:light_red_stucco_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:light_red_stucco_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:light_red_stucco_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:light_red_stucco_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:light_red_stucco_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:light_red_stucco_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:light_red_stucco_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:light_red_stucco_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:light_red_stucco_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:light_red_stucco_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:light_red_stucco_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:light_red_stucco_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:light_red_stucco_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:light_red_stucco_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:light_red_stucco_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:light_red_stucco_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:light_red_stucco_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:light_red_stucco_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:light_red_stucco_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:light_red_stucco_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:light_red_stucco_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:light_red_stucco_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:light_red_stucco_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:light_red_stucco_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:light_red_stucco_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:light_red_stucco_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:light_red_stucco_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:light_red_stucco_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:light_red_stucco_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:light_red_stucco_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:light_red_stucco_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:light_red_stucco_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:light_red_stucco_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:light_red_stucco_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:light_red_stucco_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:light_red_stucco_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:light_red_stucco_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:light_red_stucco_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:light_red_stucco_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:light_red_stucco_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:light_red_stucco_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:light_red_stucco_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:light_red_stucco_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:light_red_stucco_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:light_red_stucco_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:light_red_stucco_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:light_red_stucco_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:light_red_stucco_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:light_red_stucco_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:light_red_stucco_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:light_red_stucco_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:light_red_stucco_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:light_red_stucco_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:light_red_stucco_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:light_red_stucco_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:light_red_stucco_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:light_red_stucco_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:light_red_stucco_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:light_red_stucco_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:light_red_stucco_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:light_red_stucco_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:light_red_stucco_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:light_red_stucco_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:light_red_stucco_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:light_red_stucco_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:light_red_stucco_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:light_red_stucco_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:light_red_stucco_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:light_red_stucco_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:light_red_stucco_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:light_red_stucco_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:light_red_stucco_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:light_red_stucco_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:light_red_stucco_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:light_sienna_stucco
conquest:light_sienna_stucco_arrowslit[facing=north,waterlogged=true]
conquest:light_sienna_stucco_arrowslit[facing=north,waterlogged=false]
conquest:light_sienna_stucco_arrowslit[facing=south,waterlogged=true]
conquest:light_sienna_stucco_arrowslit[facing=south,waterlogged=false]
conquest:light_sienna_stucco_arrowslit[facing=west,waterlogged=true]
conquest:light_sienna_stucco_arrowslit[facing=west,waterlogged=false]
conquest:light_sienna_stucco_arrowslit[facing=east,waterlogged=true]
conquest:light_sienna_stucco_arrowslit[facing=east,waterlogged=false]
conquest:light_sienna_stucco_balustrade[axis=x,waterlogged=true]
conquest:light_sienna_stucco_balustrade[axis=x,waterlogged=false]
conquest:light_sienna_stucco_balustrade[axis=y,waterlogged=true]
conquest:light_sienna_stucco_balustrade[axis=y,waterlogged=false]
conquest:light_sienna_stucco_balustrade[axis=z,waterlogged=true]
conquest:light_sienna_stucco_balustrade[axis=z,waterlogged=false]
conquest:light_sienna_stucco_capital[facing=flat,type=top,waterlogged=true]
conquest:light_sienna_stucco_capital[facing=flat,type=top,waterlogged=false]
conquest:light_sienna_stucco_capital[facing=flat,type=bottom,waterlogged=true]
conquest:light_sienna_stucco_capital[facing=flat,type=bottom,waterlogged=false]
conquest:light_sienna_stucco_capital[facing=north,type=top,waterlogged=true]
conquest:light_sienna_stucco_capital[facing=north,type=top,waterlogged=false]
conquest:light_sienna_stucco_capital[facing=north,type=bottom,waterlogged=true]
conquest:light_sienna_stucco_capital[facing=north,type=bottom,waterlogged=false]
conquest:light_sienna_stucco_capital[facing=south,type=top,waterlogged=true]
conquest:light_sienna_stucco_capital[facing=south,type=top,waterlogged=false]
conquest:light_sienna_stucco_capital[facing=south,type=bottom,waterlogged=true]
conquest:light_sienna_stucco_capital[facing=south,type=bottom,waterlogged=false]
conquest:light_sienna_stucco_capital[facing=east,type=top,waterlogged=true]
conquest:light_sienna_stucco_capital[facing=east,type=top,waterlogged=false]
conquest:light_sienna_stucco_capital[facing=east,type=bottom,waterlogged=true]
conquest:light_sienna_stucco_capital[facing=east,type=bottom,waterlogged=false]
conquest:light_sienna_stucco_capital[facing=west,type=top,waterlogged=true]
conquest:light_sienna_stucco_capital[facing=west,type=top,waterlogged=false]
conquest:light_sienna_stucco_capital[facing=west,type=bottom,waterlogged=true]
conquest:light_sienna_stucco_capital[facing=west,type=bottom,waterlogged=false]
conquest:light_sienna_stucco_corner_slab[facing=north,type=top,waterlogged=true]
conquest:light_sienna_stucco_corner_slab[facing=north,type=top,waterlogged=false]
conquest:light_sienna_stucco_corner_slab[facing=north,type=bottom,waterlogged=true]
conquest:light_sienna_stucco_corner_slab[facing=north,type=bottom,waterlogged=false]
conquest:light_sienna_stucco_corner_slab[facing=south,type=top,waterlogged=true]
conquest:light_sienna_stucco_corner_slab[facing=south,type=top,waterlogged=false]
conquest:light_sienna_stucco_corner_slab[facing=south,type=bottom,waterlogged=true]
conquest:light_sienna_stucco_corner_slab[facing=south,type=bottom,waterlogged=false]
conquest:light_sienna_stucco_corner_slab[facing=west,type=top,waterlogged=true]
conquest:light_sienna_stucco_corner_slab[facing=west,type=top,waterlogged=false]
conquest:light_sienna_stucco_corner_slab[facing=west,type=bottom,waterlogged=true]
conquest:light_sienna_stucco_corner_slab[facing=west,type=bottom,waterlogged=false]
conquest:light_sienna_stucco_corner_slab[facing=east,type=top,waterlogged=true]
conquest:light_sienna_stucco_corner_slab[facing=east,type=top,waterlogged=false]
conquest:light_sienna_stucco_corner_slab[facing=east,type=bottom,waterlogged=true]
conquest:light_sienna_stucco_corner_slab[facing=east,type=bottom,waterlogged=false]
conquest:light_sienna_stucco_eighth_slab[facing=north,type=top,waterlogged=true]
conquest:light_sienna_stucco_eighth_slab[facing=north,type=top,waterlogged=false]
conquest:light_sienna_stucco_eighth_slab[facing=north,type=bottom,waterlogged=true]
conquest:light_sienna_stucco_eighth_slab[facing=north,type=bottom,waterlogged=false]
conquest:light_sienna_stucco_eighth_slab[facing=south,type=top,waterlogged=true]
conquest:light_sienna_stucco_eighth_slab[facing=south,type=top,waterlogged=false]
conquest:light_sienna_stucco_eighth_slab[facing=south,type=bottom,waterlogged=true]
conquest:light_sienna_stucco_eighth_slab[facing=south,type=bottom,waterlogged=false]
conquest:light_sienna_stucco_eighth_slab[facing=west,type=top,waterlogged=true]
conquest:light_sienna_stucco_eighth_slab[facing=west,type=top,waterlogged=false]
conquest:light_sienna_stucco_eighth_slab[facing=west,type=bottom,waterlogged=true]
conquest:light_sienna_stucco_eighth_slab[facing=west,type=bottom,waterlogged=false]
conquest:light_sienna_stucco_eighth_slab[facing=east,type=top,waterlogged=true]
conquest:light_sienna_stucco_eighth_slab[facing=east,type=top,waterlogged=false]
conquest:light_sienna_stucco_eighth_slab[facing=east,type=bottom,waterlogged=true]
conquest:light_sienna_stucco_eighth_slab[facing=east,type=bottom,waterlogged=false]
conquest:light_sienna_stucco_fancy_design
conquest:light_sienna_stucco_fancy_design_pillar[layer=1,waterlogged=true]
conquest:light_sienna_stucco_fancy_design_pillar[layer=1,waterlogged=false]
conquest:light_sienna_stucco_fancy_design_pillar[layer=2,waterlogged=true]
conquest:light_sienna_stucco_fancy_design_pillar[layer=2,waterlogged=false]
conquest:light_sienna_stucco_fancy_design_pillar[layer=3,waterlogged=true]
conquest:light_sienna_stucco_fancy_design_pillar[layer=3,waterlogged=false]
conquest:light_sienna_stucco_fancy_design_vertical_corner[facing=north,layer=1,waterlogged=true]
conquest:light_sienna_stucco_fancy_design_vertical_corner[facing=north,layer=1,waterlogged=false]
conquest:light_sienna_stucco_fancy_design_vertical_corner[facing=north,layer=2,waterlogged=true]
conquest:light_sienna_stucco_fancy_design_vertical_corner[facing=north,layer=2,waterlogged=false]
conquest:light_sienna_stucco_fancy_design_vertical_corner[facing=north,layer=3,waterlogged=true]
conquest:light_sienna_stucco_fancy_design_vertical_corner[facing=north,layer=3,waterlogged=false]
conquest:light_sienna_stucco_fancy_design_vertical_corner[facing=north,layer=4,waterlogged=true]
conquest:light_sienna_stucco_fancy_design_vertical_corner[facing=north,layer=4,waterlogged=false]
conquest:light_sienna_stucco_fancy_design_vertical_corner[facing=south,layer=1,waterlogged=true]
conquest:light_sienna_stucco_fancy_design_vertical_corner[facing=south,layer=1,waterlogged=false]
conquest:light_sienna_stucco_fancy_design_vertical_corner[facing=south,layer=2,waterlogged=true]
conquest:light_sienna_stucco_fancy_design_vertical_corner[facing=south,layer=2,waterlogged=false]
conquest:light_sienna_stucco_fancy_design_vertical_corner[facing=south,layer=3,waterlogged=true]
conquest:light_sienna_stucco_fancy_design_vertical_corner[facing=south,layer=3,waterlogged=false]
conquest:light_sienna_stucco_fancy_design_vertical_corner[facing=south,layer=4,waterlogged=true]
conquest:light_sienna_stucco_fancy_design_vertical_corner[facing=south,layer=4,waterlogged=false]
conquest:light_sienna_stucco_fancy_design_vertical_corner[facing=west,layer=1,waterlogged=true]
conquest:light_sienna_stucco_fancy_design_vertical_corner[facing=west,layer=1,waterlogged=false]
conquest:light_sienna_stucco_fancy_design_vertical_corner[facing=west,layer=2,waterlogged=true]
conquest:light_sienna_stucco_fancy_design_vertical_corner[facing=west,layer=2,waterlogged=false]
conquest:light_sienna_stucco_fancy_design_vertical_corner[facing=west,layer=3,waterlogged=true]
conquest:light_sienna_stucco_fancy_design_vertical_corner[facing=west,layer=3,waterlogged=false]
conquest:light_sienna_stucco_fancy_design_vertical_corner[facing=west,layer=4,waterlogged=true]
conquest:light_sienna_stucco_fancy_design_vertical_corner[facing=west,layer=4,waterlogged=false]
conquest:light_sienna_stucco_fancy_design_vertical_corner[facing=east,layer=1,waterlogged=true]
conquest:light_sienna_stucco_fancy_design_vertical_corner[facing=east,layer=1,waterlogged=false]
conquest:light_sienna_stucco_fancy_design_vertical_corner[facing=east,layer=2,waterlogged=true]
conquest:light_sienna_stucco_fancy_design_vertical_corner[facing=east,layer=2,waterlogged=false]
conquest:light_sienna_stucco_fancy_design_vertical_corner[facing=east,layer=3,waterlogged=true]
conquest:light_sienna_stucco_fancy_design_vertical_corner[facing=east,layer=3,waterlogged=false]
conquest:light_sienna_stucco_fancy_design_vertical_corner[facing=east,layer=4,waterlogged=true]
conquest:light_sienna_stucco_fancy_design_vertical_corner[facing=east,layer=4,waterlogged=false]
conquest:light_sienna_stucco_fancy_design_vertical_quarter[facing=north,layer=1,waterlogged=true]
conquest:light_sienna_stucco_fancy_design_vertical_quarter[facing=north,layer=1,waterlogged=false]
conquest:light_sienna_stucco_fancy_design_vertical_quarter[facing=north,layer=2,waterlogged=true]
conquest:light_sienna_stucco_fancy_design_vertical_quarter[facing=north,layer=2,waterlogged=false]
conquest:light_sienna_stucco_fancy_design_vertical_quarter[facing=north,layer=3,waterlogged=true]
conquest:light_sienna_stucco_fancy_design_vertical_quarter[facing=north,layer=3,waterlogged=false]
conquest:light_sienna_stucco_fancy_design_vertical_quarter[facing=north,layer=4,waterlogged=true]
conquest:light_sienna_stucco_fancy_design_vertical_quarter[facing=north,layer=4,waterlogged=false]
conquest:light_sienna_stucco_fancy_design_vertical_quarter[facing=south,layer=1,waterlogged=true]
conquest:light_sienna_stucco_fancy_design_vertical_quarter[facing=south,layer=1,waterlogged=false]
conquest:light_sienna_stucco_fancy_design_vertical_quarter[facing=south,layer=2,waterlogged=true]
conquest:light_sienna_stucco_fancy_design_vertical_quarter[facing=south,layer=2,waterlogged=false]
conquest:light_sienna_stucco_fancy_design_vertical_quarter[facing=south,layer=3,waterlogged=true]
conquest:light_sienna_stucco_fancy_design_vertical_quarter[facing=south,layer=3,waterlogged=false]
conquest:light_sienna_stucco_fancy_design_vertical_quarter[facing=south,layer=4,waterlogged=true]
conquest:light_sienna_stucco_fancy_design_vertical_quarter[facing=south,layer=4,waterlogged=false]
conquest:light_sienna_stucco_fancy_design_vertical_quarter[facing=west,layer=1,waterlogged=true]
conquest:light_sienna_stucco_fancy_design_vertical_quarter[facing=west,layer=1,waterlogged=false]
conquest:light_sienna_stucco_fancy_design_vertical_quarter[facing=west,layer=2,waterlogged=true]
conquest:light_sienna_stucco_fancy_design_vertical_quarter[facing=west,layer=2,waterlogged=false]
conquest:light_sienna_stucco_fancy_design_vertical_quarter[facing=west,layer=3,waterlogged=true]
conquest:light_sienna_stucco_fancy_design_vertical_quarter[facing=west,layer=3,waterlogged=false]
conquest:light_sienna_stucco_fancy_design_vertical_quarter[facing=west,layer=4,waterlogged=true]
conquest:light_sienna_stucco_fancy_design_vertical_quarter[facing=west,layer=4,waterlogged=false]
conquest:light_sienna_stucco_fancy_design_vertical_quarter[facing=east,layer=1,waterlogged=true]
conquest:light_sienna_stucco_fancy_design_vertical_quarter[facing=east,layer=1,waterlogged=false]
conquest:light_sienna_stucco_fancy_design_vertical_quarter[facing=east,layer=2,waterlogged=true]
conquest:light_sienna_stucco_fancy_design_vertical_quarter[facing=east,layer=2,waterlogged=false]
conquest:light_sienna_stucco_fancy_design_vertical_quarter[facing=east,layer=3,waterlogged=true]
conquest:light_sienna_stucco_fancy_design_vertical_quarter[facing=east,layer=3,waterlogged=false]
conquest:light_sienna_stucco_fancy_design_vertical_quarter[facing=east,layer=4,waterlogged=true]
conquest:light_sienna_stucco_fancy_design_vertical_quarter[facing=east,layer=4,waterlogged=false]
conquest:light_sienna_stucco_fancy_design_vertical_slab[facing=north,layer=1,waterlogged=true]
conquest:light_sienna_stucco_fancy_design_vertical_slab[facing=north,layer=1,waterlogged=false]
conquest:light_sienna_stucco_fancy_design_vertical_slab[facing=north,layer=2,waterlogged=true]
conquest:light_sienna_stucco_fancy_design_vertical_slab[facing=north,layer=2,waterlogged=false]
conquest:light_sienna_stucco_fancy_design_vertical_slab[facing=north,layer=3,waterlogged=true]
conquest:light_sienna_stucco_fancy_design_vertical_slab[facing=north,layer=3,waterlogged=false]
conquest:light_sienna_stucco_fancy_design_vertical_slab[facing=north,layer=4,waterlogged=true]
conquest:light_sienna_stucco_fancy_design_vertical_slab[facing=north,layer=4,waterlogged=false]
conquest:light_sienna_stucco_fancy_design_vertical_slab[facing=south,layer=1,waterlogged=true]
conquest:light_sienna_stucco_fancy_design_vertical_slab[facing=south,layer=1,waterlogged=false]
conquest:light_sienna_stucco_fancy_design_vertical_slab[facing=south,layer=2,waterlogged=true]
conquest:light_sienna_stucco_fancy_design_vertical_slab[facing=south,layer=2,waterlogged=false]
conquest:light_sienna_stucco_fancy_design_vertical_slab[facing=south,layer=3,waterlogged=true]
conquest:light_sienna_stucco_fancy_design_vertical_slab[facing=south,layer=3,waterlogged=false]
conquest:light_sienna_stucco_fancy_design_vertical_slab[facing=south,layer=4,waterlogged=true]
conquest:light_sienna_stucco_fancy_design_vertical_slab[facing=south,layer=4,waterlogged=false]
conquest:light_sienna_stucco_fancy_design_vertical_slab[facing=west,layer=1,waterlogged=true]
conquest:light_sienna_stucco_fancy_design_vertical_slab[facing=west,layer=1,waterlogged=false]
conquest:light_sienna_stucco_fancy_design_vertical_slab[facing=west,layer=2,waterlogged=true]
conquest:light_sienna_stucco_fancy_design_vertical_slab[facing=west,layer=2,waterlogged=false]
conquest:light_sienna_stucco_fancy_design_vertical_slab[facing=west,layer=3,waterlogged=true]
conquest:light_sienna_stucco_fancy_design_vertical_slab[facing=west,layer=3,waterlogged=false]
conquest:light_sienna_stucco_fancy_design_vertical_slab[facing=west,layer=4,waterlogged=true]
conquest:light_sienna_stucco_fancy_design_vertical_slab[facing=west,layer=4,waterlogged=false]
conquest:light_sienna_stucco_fancy_design_vertical_slab[facing=east,layer=1,waterlogged=true]
conquest:light_sienna_stucco_fancy_design_vertical_slab[facing=east,layer=1,waterlogged=false]
conquest:light_sienna_stucco_fancy_design_vertical_slab[facing=east,layer=2,waterlogged=true]
conquest:light_sienna_stucco_fancy_design_vertical_slab[facing=east,layer=2,waterlogged=false]
conquest:light_sienna_stucco_fancy_design_vertical_slab[facing=east,layer=3,waterlogged=true]
conquest:light_sienna_stucco_fancy_design_vertical_slab[facing=east,layer=3,waterlogged=false]
conquest:light_sienna_stucco_fancy_design_vertical_slab[facing=east,layer=4,waterlogged=true]
conquest:light_sienna_stucco_fancy_design_vertical_slab[facing=east,layer=4,waterlogged=false]
conquest:light_sienna_stucco_fancy_design_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:light_sienna_stucco_fancy_design_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:light_sienna_stucco_fancy_design_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:light_sienna_stucco_fancy_design_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:light_sienna_stucco_fancy_design_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:light_sienna_stucco_fancy_design_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:light_sienna_stucco_fancy_design_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:light_sienna_stucco_fancy_design_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:light_sienna_stucco_fancy_design_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:light_sienna_stucco_fancy_design_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:light_sienna_stucco_fancy_design_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:light_sienna_stucco_fancy_design_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:light_sienna_stucco_fancy_design_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:light_sienna_stucco_fancy_design_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:light_sienna_stucco_fancy_design_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:light_sienna_stucco_fancy_design_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:light_sienna_stucco_fancy_design_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:light_sienna_stucco_fancy_design_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:light_sienna_stucco_fancy_design_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:light_sienna_stucco_fancy_design_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:light_sienna_stucco_fancy_design_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:light_sienna_stucco_fancy_design_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:light_sienna_stucco_fancy_design_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:light_sienna_stucco_fancy_design_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:light_sienna_stucco_fancy_design_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:light_sienna_stucco_fancy_design_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:light_sienna_stucco_fancy_design_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:light_sienna_stucco_fancy_design_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:light_sienna_stucco_fancy_design_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:light_sienna_stucco_fancy_design_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:light_sienna_stucco_fancy_design_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:light_sienna_stucco_fancy_design_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:light_sienna_stucco_fancy_design_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:light_sienna_stucco_fancy_design_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:light_sienna_stucco_fancy_design_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:light_sienna_stucco_fancy_design_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:light_sienna_stucco_fancy_design_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:light_sienna_stucco_fancy_design_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:light_sienna_stucco_fancy_design_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:light_sienna_stucco_fancy_design_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:light_sienna_stucco_fancy_design_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:light_sienna_stucco_fancy_design_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:light_sienna_stucco_fancy_design_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:light_sienna_stucco_fancy_design_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:light_sienna_stucco_fancy_design_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:light_sienna_stucco_fancy_design_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:light_sienna_stucco_fancy_design_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:light_sienna_stucco_fancy_design_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:light_sienna_stucco_fancy_design_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:light_sienna_stucco_fancy_design_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:light_sienna_stucco_fancy_design_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:light_sienna_stucco_fancy_design_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:light_sienna_stucco_fancy_design_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:light_sienna_stucco_fancy_design_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:light_sienna_stucco_fancy_design_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:light_sienna_stucco_fancy_design_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:light_sienna_stucco_fancy_design_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:light_sienna_stucco_fancy_design_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:light_sienna_stucco_fancy_design_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:light_sienna_stucco_fancy_design_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:light_sienna_stucco_fancy_design_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:light_sienna_stucco_fancy_design_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:light_sienna_stucco_fancy_design_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:light_sienna_stucco_fancy_design_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:light_sienna_stucco_fancy_design_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:light_sienna_stucco_fancy_design_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:light_sienna_stucco_fancy_design_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:light_sienna_stucco_fancy_design_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:light_sienna_stucco_fancy_design_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:light_sienna_stucco_fancy_design_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:light_sienna_stucco_fancy_design_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:light_sienna_stucco_fancy_design_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:light_sienna_stucco_fancy_design_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:light_sienna_stucco_fancy_design_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:light_sienna_stucco_fancy_design_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:light_sienna_stucco_fancy_design_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:light_sienna_stucco_fancy_design_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:light_sienna_stucco_fancy_design_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:light_sienna_stucco_fancy_design_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:light_sienna_stucco_fancy_design_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:light_sienna_stucco_fancy_design_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:light_sienna_stucco_fancy_design_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:light_sienna_stucco_fancy_design_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:light_sienna_stucco_fancy_design_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:light_sienna_stucco_fancy_design_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:light_sienna_stucco_fancy_design_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:light_sienna_stucco_fancy_design_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:light_sienna_stucco_fancy_design_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:light_sienna_stucco_fancy_design_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:light_sienna_stucco_fancy_design_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:light_sienna_stucco_fancy_design_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:light_sienna_stucco_fancy_design_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:light_sienna_stucco_fancy_design_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:light_sienna_stucco_fancy_design_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:light_sienna_stucco_fancy_design_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:light_sienna_stucco_fancy_design_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:light_sienna_stucco_fancy_design_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:light_sienna_stucco_fancy_design_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:light_sienna_stucco_fancy_design_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:light_sienna_stucco_fancy_design_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:light_sienna_stucco_fancy_design_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:light_sienna_stucco_fancy_design_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:light_sienna_stucco_fancy_design_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:light_sienna_stucco_fancy_design_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:light_sienna_stucco_fancy_design_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:light_sienna_stucco_fancy_design_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:light_sienna_stucco_fancy_design_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:light_sienna_stucco_fancy_design_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:light_sienna_stucco_fancy_design_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:light_sienna_stucco_fancy_design_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:light_sienna_stucco_fancy_design_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:light_sienna_stucco_fancy_design_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:light_sienna_stucco_fancy_design_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:light_sienna_stucco_fancy_design_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:light_sienna_stucco_fancy_design_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:light_sienna_stucco_fancy_design_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:light_sienna_stucco_fancy_design_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:light_sienna_stucco_fancy_design_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:light_sienna_stucco_fancy_design_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:light_sienna_stucco_fancy_design_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:light_sienna_stucco_fancy_design_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:light_sienna_stucco_fancy_design_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:light_sienna_stucco_fancy_design_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:light_sienna_stucco_fancy_design_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:light_sienna_stucco_fancy_design_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:light_sienna_stucco_fancy_design_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:light_sienna_stucco_fancy_design_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:light_sienna_stucco_fancy_design_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:light_sienna_stucco_fancy_design_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:light_sienna_stucco_fancy_design_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:light_sienna_stucco_fancy_design_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:light_sienna_stucco_fancy_design_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:light_sienna_stucco_fancy_design_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:light_sienna_stucco_fancy_design_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:light_sienna_stucco_fancy_design_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:light_sienna_stucco_fancy_design_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:light_sienna_stucco_fancy_design_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:light_sienna_stucco_fancy_design_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:light_sienna_stucco_fancy_design_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:light_sienna_stucco_fancy_design_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:light_sienna_stucco_fancy_design_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:light_sienna_stucco_fancy_design_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:light_sienna_stucco_fancy_design_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:light_sienna_stucco_fancy_design_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:light_sienna_stucco_fancy_design_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:light_sienna_stucco_fancy_design_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:light_sienna_stucco_fancy_design_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:light_sienna_stucco_fancy_design_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:light_sienna_stucco_fancy_design_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:light_sienna_stucco_fancy_design_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:light_sienna_stucco_fancy_design_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:light_sienna_stucco_fancy_design_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:light_sienna_stucco_fancy_design_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:light_sienna_stucco_fancy_design_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:light_sienna_stucco_fancy_design_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:light_sienna_stucco_fancy_design_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:light_sienna_stucco_fancy_design_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:light_sienna_stucco_fancy_design_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:light_sienna_stucco_fancy_design_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:light_sienna_stucco_fancy_design_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:light_sienna_stucco_fancy_design_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:light_sienna_stucco_fancy_design_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:light_sienna_stucco_fancy_design_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:light_sienna_stucco_fancy_design_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:light_sienna_stucco_fancy_design_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:light_sienna_stucco_fancy_design_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:light_sienna_stucco_fancy_design_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:light_sienna_stucco_fancy_design_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:light_sienna_stucco_fancy_design_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:light_sienna_stucco_fancy_design_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:light_sienna_stucco_fancy_design_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:light_sienna_stucco_fancy_design_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:light_sienna_stucco_fancy_design_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:light_sienna_stucco_fancy_design_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:light_sienna_stucco_fancy_design_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:light_sienna_stucco_fancy_design_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:light_sienna_stucco_fancy_design_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:light_sienna_stucco_fancy_design_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:light_sienna_stucco_fancy_design_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:light_sienna_stucco_fancy_design_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:light_sienna_stucco_fancy_design_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:light_sienna_stucco_fancy_design_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:light_sienna_stucco_fancy_design_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:light_sienna_stucco_fancy_design_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:light_sienna_stucco_fancy_design_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:light_sienna_stucco_fancy_design_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:light_sienna_stucco_fancy_design_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:light_sienna_stucco_fancy_design_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:light_sienna_stucco_fancy_design_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:light_sienna_stucco_fancy_design_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:light_sienna_stucco_fancy_design_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:light_sienna_stucco_fancy_design_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:light_sienna_stucco_fancy_design_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:light_sienna_stucco_fancy_design_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:light_sienna_stucco_fancy_design_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:light_sienna_stucco_fancy_design_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:light_sienna_stucco_fancy_design_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:light_sienna_stucco_fancy_design_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:light_sienna_stucco_fancy_design_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:light_sienna_stucco_fancy_design_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:light_sienna_stucco_fancy_design_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:light_sienna_stucco_fancy_design_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:light_sienna_stucco_fancy_design_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:light_sienna_stucco_fancy_design_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:light_sienna_stucco_fancy_design_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:light_sienna_stucco_fancy_design_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:light_sienna_stucco_fancy_design_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:light_sienna_stucco_fancy_design_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:light_sienna_stucco_fancy_design_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:light_sienna_stucco_fancy_design_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:light_sienna_stucco_fancy_design_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:light_sienna_stucco_fancy_design_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:light_sienna_stucco_fancy_design_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:light_sienna_stucco_fancy_design_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:light_sienna_stucco_fancy_design_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:light_sienna_stucco_fancy_design_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:light_sienna_stucco_fancy_design_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:light_sienna_stucco_fancy_design_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:light_sienna_stucco_fancy_design_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:light_sienna_stucco_fancy_design_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:light_sienna_stucco_fancy_design_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:light_sienna_stucco_fancy_design_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:light_sienna_stucco_fancy_design_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:light_sienna_stucco_fancy_design_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:light_sienna_stucco_fancy_design_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:light_sienna_stucco_fancy_design_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:light_sienna_stucco_fancy_design_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:light_sienna_stucco_fancy_design_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:light_sienna_stucco_fancy_design_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:light_sienna_stucco_fancy_design_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:light_sienna_stucco_fancy_design_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:light_sienna_stucco_fancy_design_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:light_sienna_stucco_fancy_design_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:light_sienna_stucco_fancy_design_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:light_sienna_stucco_fancy_design_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:light_sienna_stucco_fancy_design_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:light_sienna_stucco_fancy_design_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:light_sienna_stucco_fancy_design_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:light_sienna_stucco_fancy_design_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:light_sienna_stucco_fancy_design_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:light_sienna_stucco_fancy_design_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:light_sienna_stucco_fancy_design_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:light_sienna_stucco_fancy_design_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:light_sienna_stucco_fancy_design_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:light_sienna_stucco_fancy_design_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:light_sienna_stucco_fancy_design_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:light_sienna_stucco_fancy_design_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:light_sienna_stucco_fancy_design_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:light_sienna_stucco_fancy_design_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:light_sienna_stucco_fancy_design_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:light_sienna_stucco_fancy_design_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:light_sienna_stucco_fancy_design_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:light_sienna_stucco_fancy_design_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:light_sienna_stucco_fancy_design_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:light_sienna_stucco_fancy_design_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:light_sienna_stucco_fancy_design_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:light_sienna_stucco_fancy_design_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:light_sienna_stucco_fancy_design_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:light_sienna_stucco_fancy_design_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:light_sienna_stucco_fancy_design_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:light_sienna_stucco_fancy_design_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:light_sienna_stucco_fancy_design_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:light_sienna_stucco_fancy_design_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:light_sienna_stucco_fancy_design_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:light_sienna_stucco_fancy_design_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:light_sienna_stucco_fancy_design_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:light_sienna_stucco_fancy_design_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:light_sienna_stucco_fancy_design_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:light_sienna_stucco_fancy_design_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:light_sienna_stucco_fancy_design_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:light_sienna_stucco_fancy_design_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:light_sienna_stucco_fancy_design_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:light_sienna_stucco_fancy_design_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:light_sienna_stucco_fancy_design_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:light_sienna_stucco_fancy_design_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:light_sienna_stucco_fancy_design_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:light_sienna_stucco_fancy_design_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:light_sienna_stucco_fancy_design_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:light_sienna_stucco_fancy_design_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:light_sienna_stucco_fancy_design_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:light_sienna_stucco_fancy_design_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:light_sienna_stucco_fancy_design_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:light_sienna_stucco_fancy_design_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:light_sienna_stucco_fancy_design_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:light_sienna_stucco_fancy_design_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:light_sienna_stucco_fancy_design_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:light_sienna_stucco_fancy_design_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:light_sienna_stucco_fancy_design_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:light_sienna_stucco_fancy_design_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:light_sienna_stucco_fancy_design_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:light_sienna_stucco_fancy_design_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:light_sienna_stucco_fancy_design_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:light_sienna_stucco_fancy_design_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:light_sienna_stucco_fancy_design_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:light_sienna_stucco_fancy_design_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:light_sienna_stucco_fancy_design_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:light_sienna_stucco_fancy_design_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:light_sienna_stucco_fancy_design_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:light_sienna_stucco_fancy_design_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:light_sienna_stucco_fancy_design_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:light_sienna_stucco_fancy_design_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:light_sienna_stucco_fancy_design_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:light_sienna_stucco_fancy_design_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:light_sienna_stucco_fancy_design_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:light_sienna_stucco_fancy_design_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:light_sienna_stucco_fancy_design_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:light_sienna_stucco_fancy_design_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:light_sienna_stucco_fancy_design_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:light_sienna_stucco_fancy_design_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:light_sienna_stucco_fancy_design_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:light_sienna_stucco_fancy_design_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:light_sienna_stucco_fancy_design_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:light_sienna_stucco_fancy_design_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:light_sienna_stucco_fancy_design_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:light_sienna_stucco_fancy_design_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:light_sienna_stucco_fancy_design_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:light_sienna_stucco_fancy_design_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:light_sienna_stucco_fancy_design_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:light_sienna_stucco_fancy_design_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:light_sienna_stucco_fancy_design_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:light_sienna_stucco_fancy_design_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:light_sienna_stucco_fancy_design_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:light_sienna_stucco_fancy_design_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:light_sienna_stucco_fancy_design_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:light_sienna_stucco_gothic_arch[facing=north,shape=one]
conquest:light_sienna_stucco_gothic_arch[facing=north,shape=two]
conquest:light_sienna_stucco_gothic_arch[facing=north,shape=three]
conquest:light_sienna_stucco_gothic_arch[facing=north,shape=three_middle]
conquest:light_sienna_stucco_gothic_arch[facing=south,shape=one]
conquest:light_sienna_stucco_gothic_arch[facing=south,shape=two]
conquest:light_sienna_stucco_gothic_arch[facing=south,shape=three]
conquest:light_sienna_stucco_gothic_arch[facing=south,shape=three_middle]
conquest:light_sienna_stucco_gothic_arch[facing=west,shape=one]
conquest:light_sienna_stucco_gothic_arch[facing=west,shape=two]
conquest:light_sienna_stucco_gothic_arch[facing=west,shape=three]
conquest:light_sienna_stucco_gothic_arch[facing=west,shape=three_middle]
conquest:light_sienna_stucco_gothic_arch[facing=east,shape=one]
conquest:light_sienna_stucco_gothic_arch[facing=east,shape=two]
conquest:light_sienna_stucco_gothic_arch[facing=east,shape=three]
conquest:light_sienna_stucco_gothic_arch[facing=east,shape=three_middle]
conquest:light_sienna_stucco_line_design
conquest:light_sienna_stucco_line_design_pillar[layer=1,waterlogged=true]
conquest:light_sienna_stucco_line_design_pillar[layer=1,waterlogged=false]
conquest:light_sienna_stucco_line_design_pillar[layer=2,waterlogged=true]
conquest:light_sienna_stucco_line_design_pillar[layer=2,waterlogged=false]
conquest:light_sienna_stucco_line_design_pillar[layer=3,waterlogged=true]
conquest:light_sienna_stucco_line_design_pillar[layer=3,waterlogged=false]
conquest:light_sienna_stucco_line_design_vertical_corner[facing=north,layer=1,waterlogged=true]
conquest:light_sienna_stucco_line_design_vertical_corner[facing=north,layer=1,waterlogged=false]
conquest:light_sienna_stucco_line_design_vertical_corner[facing=north,layer=2,waterlogged=true]
conquest:light_sienna_stucco_line_design_vertical_corner[facing=north,layer=2,waterlogged=false]
conquest:light_sienna_stucco_line_design_vertical_corner[facing=north,layer=3,waterlogged=true]
conquest:light_sienna_stucco_line_design_vertical_corner[facing=north,layer=3,waterlogged=false]
conquest:light_sienna_stucco_line_design_vertical_corner[facing=north,layer=4,waterlogged=true]
conquest:light_sienna_stucco_line_design_vertical_corner[facing=north,layer=4,waterlogged=false]
conquest:light_sienna_stucco_line_design_vertical_corner[facing=south,layer=1,waterlogged=true]
conquest:light_sienna_stucco_line_design_vertical_corner[facing=south,layer=1,waterlogged=false]
conquest:light_sienna_stucco_line_design_vertical_corner[facing=south,layer=2,waterlogged=true]
conquest:light_sienna_stucco_line_design_vertical_corner[facing=south,layer=2,waterlogged=false]
conquest:light_sienna_stucco_line_design_vertical_corner[facing=south,layer=3,waterlogged=true]
conquest:light_sienna_stucco_line_design_vertical_corner[facing=south,layer=3,waterlogged=false]
conquest:light_sienna_stucco_line_design_vertical_corner[facing=south,layer=4,waterlogged=true]
conquest:light_sienna_stucco_line_design_vertical_corner[facing=south,layer=4,waterlogged=false]
conquest:light_sienna_stucco_line_design_vertical_corner[facing=west,layer=1,waterlogged=true]
conquest:light_sienna_stucco_line_design_vertical_corner[facing=west,layer=1,waterlogged=false]
conquest:light_sienna_stucco_line_design_vertical_corner[facing=west,layer=2,waterlogged=true]
conquest:light_sienna_stucco_line_design_vertical_corner[facing=west,layer=2,waterlogged=false]
conquest:light_sienna_stucco_line_design_vertical_corner[facing=west,layer=3,waterlogged=true]
conquest:light_sienna_stucco_line_design_vertical_corner[facing=west,layer=3,waterlogged=false]
conquest:light_sienna_stucco_line_design_vertical_corner[facing=west,layer=4,waterlogged=true]
conquest:light_sienna_stucco_line_design_vertical_corner[facing=west,layer=4,waterlogged=false]
conquest:light_sienna_stucco_line_design_vertical_corner[facing=east,layer=1,waterlogged=true]
conquest:light_sienna_stucco_line_design_vertical_corner[facing=east,layer=1,waterlogged=false]
conquest:light_sienna_stucco_line_design_vertical_corner[facing=east,layer=2,waterlogged=true]
conquest:light_sienna_stucco_line_design_vertical_corner[facing=east,layer=2,waterlogged=false]
conquest:light_sienna_stucco_line_design_vertical_corner[facing=east,layer=3,waterlogged=true]
conquest:light_sienna_stucco_line_design_vertical_corner[facing=east,layer=3,waterlogged=false]
conquest:light_sienna_stucco_line_design_vertical_corner[facing=east,layer=4,waterlogged=true]
conquest:light_sienna_stucco_line_design_vertical_corner[facing=east,layer=4,waterlogged=false]
conquest:light_sienna_stucco_line_design_vertical_quarter[facing=north,layer=1,waterlogged=true]
conquest:light_sienna_stucco_line_design_vertical_quarter[facing=north,layer=1,waterlogged=false]
conquest:light_sienna_stucco_line_design_vertical_quarter[facing=north,layer=2,waterlogged=true]
conquest:light_sienna_stucco_line_design_vertical_quarter[facing=north,layer=2,waterlogged=false]
conquest:light_sienna_stucco_line_design_vertical_quarter[facing=north,layer=3,waterlogged=true]
conquest:light_sienna_stucco_line_design_vertical_quarter[facing=north,layer=3,waterlogged=false]
conquest:light_sienna_stucco_line_design_vertical_quarter[facing=north,layer=4,waterlogged=true]
conquest:light_sienna_stucco_line_design_vertical_quarter[facing=north,layer=4,waterlogged=false]
conquest:light_sienna_stucco_line_design_vertical_quarter[facing=south,layer=1,waterlogged=true]
conquest:light_sienna_stucco_line_design_vertical_quarter[facing=south,layer=1,waterlogged=false]
conquest:light_sienna_stucco_line_design_vertical_quarter[facing=south,layer=2,waterlogged=true]
conquest:light_sienna_stucco_line_design_vertical_quarter[facing=south,layer=2,waterlogged=false]
conquest:light_sienna_stucco_line_design_vertical_quarter[facing=south,layer=3,waterlogged=true]
conquest:light_sienna_stucco_line_design_vertical_quarter[facing=south,layer=3,waterlogged=false]
conquest:light_sienna_stucco_line_design_vertical_quarter[facing=south,layer=4,waterlogged=true]
conquest:light_sienna_stucco_line_design_vertical_quarter[facing=south,layer=4,waterlogged=false]
conquest:light_sienna_stucco_line_design_vertical_quarter[facing=west,layer=1,waterlogged=true]
conquest:light_sienna_stucco_line_design_vertical_quarter[facing=west,layer=1,waterlogged=false]
conquest:light_sienna_stucco_line_design_vertical_quarter[facing=west,layer=2,waterlogged=true]
conquest:light_sienna_stucco_line_design_vertical_quarter[facing=west,layer=2,waterlogged=false]
conquest:light_sienna_stucco_line_design_vertical_quarter[facing=west,layer=3,waterlogged=true]
conquest:light_sienna_stucco_line_design_vertical_quarter[facing=west,layer=3,waterlogged=false]
conquest:light_sienna_stucco_line_design_vertical_quarter[facing=west,layer=4,waterlogged=true]
conquest:light_sienna_stucco_line_design_vertical_quarter[facing=west,layer=4,waterlogged=false]
conquest:light_sienna_stucco_line_design_vertical_quarter[facing=east,layer=1,waterlogged=true]
conquest:light_sienna_stucco_line_design_vertical_quarter[facing=east,layer=1,waterlogged=false]
conquest:light_sienna_stucco_line_design_vertical_quarter[facing=east,layer=2,waterlogged=true]
conquest:light_sienna_stucco_line_design_vertical_quarter[facing=east,layer=2,waterlogged=false]
conquest:light_sienna_stucco_line_design_vertical_quarter[facing=east,layer=3,waterlogged=true]
conquest:light_sienna_stucco_line_design_vertical_quarter[facing=east,layer=3,waterlogged=false]
conquest:light_sienna_stucco_line_design_vertical_quarter[facing=east,layer=4,waterlogged=true]
conquest:light_sienna_stucco_line_design_vertical_quarter[facing=east,layer=4,waterlogged=false]
conquest:light_sienna_stucco_line_design_vertical_slab[facing=north,layer=1,waterlogged=true]
conquest:light_sienna_stucco_line_design_vertical_slab[facing=north,layer=1,waterlogged=false]
conquest:light_sienna_stucco_line_design_vertical_slab[facing=north,layer=2,waterlogged=true]
conquest:light_sienna_stucco_line_design_vertical_slab[facing=north,layer=2,waterlogged=false]
conquest:light_sienna_stucco_line_design_vertical_slab[facing=north,layer=3,waterlogged=true]
conquest:light_sienna_stucco_line_design_vertical_slab[facing=north,layer=3,waterlogged=false]
conquest:light_sienna_stucco_line_design_vertical_slab[facing=north,layer=4,waterlogged=true]
conquest:light_sienna_stucco_line_design_vertical_slab[facing=north,layer=4,waterlogged=false]
conquest:light_sienna_stucco_line_design_vertical_slab[facing=south,layer=1,waterlogged=true]
conquest:light_sienna_stucco_line_design_vertical_slab[facing=south,layer=1,waterlogged=false]
conquest:light_sienna_stucco_line_design_vertical_slab[facing=south,layer=2,waterlogged=true]
conquest:light_sienna_stucco_line_design_vertical_slab[facing=south,layer=2,waterlogged=false]
conquest:light_sienna_stucco_line_design_vertical_slab[facing=south,layer=3,waterlogged=true]
conquest:light_sienna_stucco_line_design_vertical_slab[facing=south,layer=3,waterlogged=false]
conquest:light_sienna_stucco_line_design_vertical_slab[facing=south,layer=4,waterlogged=true]
conquest:light_sienna_stucco_line_design_vertical_slab[facing=south,layer=4,waterlogged=false]
conquest:light_sienna_stucco_line_design_vertical_slab[facing=west,layer=1,waterlogged=true]
conquest:light_sienna_stucco_line_design_vertical_slab[facing=west,layer=1,waterlogged=false]
conquest:light_sienna_stucco_line_design_vertical_slab[facing=west,layer=2,waterlogged=true]
conquest:light_sienna_stucco_line_design_vertical_slab[facing=west,layer=2,waterlogged=false]
conquest:light_sienna_stucco_line_design_vertical_slab[facing=west,layer=3,waterlogged=true]
conquest:light_sienna_stucco_line_design_vertical_slab[facing=west,layer=3,waterlogged=false]
conquest:light_sienna_stucco_line_design_vertical_slab[facing=west,layer=4,waterlogged=true]
conquest:light_sienna_stucco_line_design_vertical_slab[facing=west,layer=4,waterlogged=false]
conquest:light_sienna_stucco_line_design_vertical_slab[facing=east,layer=1,waterlogged=true]
conquest:light_sienna_stucco_line_design_vertical_slab[facing=east,layer=1,waterlogged=false]
conquest:light_sienna_stucco_line_design_vertical_slab[facing=east,layer=2,waterlogged=true]
conquest:light_sienna_stucco_line_design_vertical_slab[facing=east,layer=2,waterlogged=false]
conquest:light_sienna_stucco_line_design_vertical_slab[facing=east,layer=3,waterlogged=true]
conquest:light_sienna_stucco_line_design_vertical_slab[facing=east,layer=3,waterlogged=false]
conquest:light_sienna_stucco_line_design_vertical_slab[facing=east,layer=4,waterlogged=true]
conquest:light_sienna_stucco_line_design_vertical_slab[facing=east,layer=4,waterlogged=false]
conquest:light_sienna_stucco_line_design_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:light_sienna_stucco_line_design_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:light_sienna_stucco_line_design_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:light_sienna_stucco_line_design_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:light_sienna_stucco_line_design_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:light_sienna_stucco_line_design_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:light_sienna_stucco_line_design_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:light_sienna_stucco_line_design_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:light_sienna_stucco_line_design_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:light_sienna_stucco_line_design_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:light_sienna_stucco_line_design_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:light_sienna_stucco_line_design_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:light_sienna_stucco_line_design_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:light_sienna_stucco_line_design_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:light_sienna_stucco_line_design_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:light_sienna_stucco_line_design_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:light_sienna_stucco_line_design_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:light_sienna_stucco_line_design_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:light_sienna_stucco_line_design_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:light_sienna_stucco_line_design_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:light_sienna_stucco_line_design_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:light_sienna_stucco_line_design_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:light_sienna_stucco_line_design_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:light_sienna_stucco_line_design_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:light_sienna_stucco_line_design_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:light_sienna_stucco_line_design_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:light_sienna_stucco_line_design_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:light_sienna_stucco_line_design_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:light_sienna_stucco_line_design_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:light_sienna_stucco_line_design_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:light_sienna_stucco_line_design_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:light_sienna_stucco_line_design_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:light_sienna_stucco_line_design_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:light_sienna_stucco_line_design_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:light_sienna_stucco_line_design_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:light_sienna_stucco_line_design_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:light_sienna_stucco_line_design_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:light_sienna_stucco_line_design_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:light_sienna_stucco_line_design_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:light_sienna_stucco_line_design_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:light_sienna_stucco_line_design_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:light_sienna_stucco_line_design_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:light_sienna_stucco_line_design_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:light_sienna_stucco_line_design_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:light_sienna_stucco_line_design_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:light_sienna_stucco_line_design_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:light_sienna_stucco_line_design_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:light_sienna_stucco_line_design_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:light_sienna_stucco_line_design_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:light_sienna_stucco_line_design_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:light_sienna_stucco_line_design_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:light_sienna_stucco_line_design_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:light_sienna_stucco_line_design_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:light_sienna_stucco_line_design_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:light_sienna_stucco_line_design_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:light_sienna_stucco_line_design_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:light_sienna_stucco_line_design_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:light_sienna_stucco_line_design_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:light_sienna_stucco_line_design_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:light_sienna_stucco_line_design_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:light_sienna_stucco_line_design_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:light_sienna_stucco_line_design_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:light_sienna_stucco_line_design_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:light_sienna_stucco_line_design_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:light_sienna_stucco_line_design_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:light_sienna_stucco_line_design_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:light_sienna_stucco_line_design_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:light_sienna_stucco_line_design_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:light_sienna_stucco_line_design_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:light_sienna_stucco_line_design_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:light_sienna_stucco_line_design_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:light_sienna_stucco_line_design_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:light_sienna_stucco_line_design_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:light_sienna_stucco_line_design_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:light_sienna_stucco_line_design_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:light_sienna_stucco_line_design_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:light_sienna_stucco_line_design_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:light_sienna_stucco_line_design_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:light_sienna_stucco_line_design_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:light_sienna_stucco_line_design_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:light_sienna_stucco_line_design_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:light_sienna_stucco_line_design_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:light_sienna_stucco_line_design_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:light_sienna_stucco_line_design_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:light_sienna_stucco_line_design_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:light_sienna_stucco_line_design_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:light_sienna_stucco_line_design_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:light_sienna_stucco_line_design_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:light_sienna_stucco_line_design_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:light_sienna_stucco_line_design_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:light_sienna_stucco_line_design_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:light_sienna_stucco_line_design_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:light_sienna_stucco_line_design_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:light_sienna_stucco_line_design_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:light_sienna_stucco_line_design_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:light_sienna_stucco_line_design_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:light_sienna_stucco_line_design_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:light_sienna_stucco_line_design_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:light_sienna_stucco_line_design_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:light_sienna_stucco_line_design_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:light_sienna_stucco_line_design_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:light_sienna_stucco_line_design_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:light_sienna_stucco_line_design_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:light_sienna_stucco_line_design_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:light_sienna_stucco_line_design_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:light_sienna_stucco_line_design_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:light_sienna_stucco_line_design_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:light_sienna_stucco_line_design_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:light_sienna_stucco_line_design_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:light_sienna_stucco_line_design_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:light_sienna_stucco_line_design_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:light_sienna_stucco_line_design_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:light_sienna_stucco_line_design_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:light_sienna_stucco_line_design_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:light_sienna_stucco_line_design_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:light_sienna_stucco_line_design_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:light_sienna_stucco_line_design_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:light_sienna_stucco_line_design_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:light_sienna_stucco_line_design_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:light_sienna_stucco_line_design_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:light_sienna_stucco_line_design_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:light_sienna_stucco_line_design_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:light_sienna_stucco_line_design_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:light_sienna_stucco_line_design_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:light_sienna_stucco_line_design_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:light_sienna_stucco_line_design_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:light_sienna_stucco_line_design_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:light_sienna_stucco_line_design_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:light_sienna_stucco_line_design_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:light_sienna_stucco_line_design_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:light_sienna_stucco_line_design_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:light_sienna_stucco_line_design_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:light_sienna_stucco_line_design_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:light_sienna_stucco_line_design_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:light_sienna_stucco_line_design_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:light_sienna_stucco_line_design_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:light_sienna_stucco_line_design_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:light_sienna_stucco_line_design_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:light_sienna_stucco_line_design_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:light_sienna_stucco_line_design_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:light_sienna_stucco_line_design_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:light_sienna_stucco_line_design_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:light_sienna_stucco_line_design_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:light_sienna_stucco_line_design_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:light_sienna_stucco_line_design_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:light_sienna_stucco_line_design_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:light_sienna_stucco_line_design_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:light_sienna_stucco_line_design_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:light_sienna_stucco_line_design_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:light_sienna_stucco_line_design_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:light_sienna_stucco_line_design_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:light_sienna_stucco_line_design_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:light_sienna_stucco_line_design_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:light_sienna_stucco_line_design_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:light_sienna_stucco_line_design_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:light_sienna_stucco_line_design_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:light_sienna_stucco_line_design_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:light_sienna_stucco_line_design_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:light_sienna_stucco_line_design_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:light_sienna_stucco_line_design_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:light_sienna_stucco_line_design_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:light_sienna_stucco_line_design_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:light_sienna_stucco_line_design_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:light_sienna_stucco_line_design_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:light_sienna_stucco_line_design_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:light_sienna_stucco_line_design_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:light_sienna_stucco_line_design_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:light_sienna_stucco_line_design_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:light_sienna_stucco_line_design_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:light_sienna_stucco_line_design_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:light_sienna_stucco_line_design_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:light_sienna_stucco_line_design_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:light_sienna_stucco_line_design_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:light_sienna_stucco_line_design_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:light_sienna_stucco_line_design_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:light_sienna_stucco_line_design_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:light_sienna_stucco_line_design_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:light_sienna_stucco_line_design_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:light_sienna_stucco_line_design_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:light_sienna_stucco_line_design_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:light_sienna_stucco_line_design_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:light_sienna_stucco_line_design_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:light_sienna_stucco_line_design_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:light_sienna_stucco_line_design_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:light_sienna_stucco_line_design_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:light_sienna_stucco_line_design_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:light_sienna_stucco_line_design_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:light_sienna_stucco_line_design_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:light_sienna_stucco_line_design_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:light_sienna_stucco_line_design_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:light_sienna_stucco_line_design_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:light_sienna_stucco_line_design_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:light_sienna_stucco_line_design_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:light_sienna_stucco_line_design_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:light_sienna_stucco_line_design_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:light_sienna_stucco_line_design_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:light_sienna_stucco_line_design_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:light_sienna_stucco_line_design_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:light_sienna_stucco_line_design_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:light_sienna_stucco_line_design_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:light_sienna_stucco_line_design_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:light_sienna_stucco_line_design_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:light_sienna_stucco_line_design_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:light_sienna_stucco_line_design_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:light_sienna_stucco_line_design_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:light_sienna_stucco_line_design_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:light_sienna_stucco_line_design_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:light_sienna_stucco_line_design_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:light_sienna_stucco_line_design_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:light_sienna_stucco_line_design_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:light_sienna_stucco_line_design_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:light_sienna_stucco_line_design_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:light_sienna_stucco_line_design_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:light_sienna_stucco_line_design_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:light_sienna_stucco_line_design_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:light_sienna_stucco_line_design_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:light_sienna_stucco_line_design_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:light_sienna_stucco_line_design_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:light_sienna_stucco_line_design_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:light_sienna_stucco_line_design_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:light_sienna_stucco_line_design_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:light_sienna_stucco_line_design_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:light_sienna_stucco_line_design_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:light_sienna_stucco_line_design_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:light_sienna_stucco_line_design_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:light_sienna_stucco_line_design_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:light_sienna_stucco_line_design_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:light_sienna_stucco_line_design_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:light_sienna_stucco_line_design_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:light_sienna_stucco_line_design_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:light_sienna_stucco_line_design_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:light_sienna_stucco_line_design_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:light_sienna_stucco_line_design_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:light_sienna_stucco_line_design_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:light_sienna_stucco_line_design_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:light_sienna_stucco_line_design_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:light_sienna_stucco_line_design_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:light_sienna_stucco_line_design_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:light_sienna_stucco_line_design_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:light_sienna_stucco_line_design_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:light_sienna_stucco_line_design_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:light_sienna_stucco_line_design_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:light_sienna_stucco_line_design_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:light_sienna_stucco_line_design_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:light_sienna_stucco_line_design_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:light_sienna_stucco_line_design_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:light_sienna_stucco_line_design_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:light_sienna_stucco_line_design_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:light_sienna_stucco_line_design_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:light_sienna_stucco_line_design_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:light_sienna_stucco_line_design_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:light_sienna_stucco_line_design_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:light_sienna_stucco_line_design_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:light_sienna_stucco_line_design_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:light_sienna_stucco_line_design_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:light_sienna_stucco_line_design_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:light_sienna_stucco_line_design_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:light_sienna_stucco_line_design_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:light_sienna_stucco_line_design_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:light_sienna_stucco_line_design_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:light_sienna_stucco_line_design_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:light_sienna_stucco_line_design_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:light_sienna_stucco_line_design_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:light_sienna_stucco_line_design_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:light_sienna_stucco_line_design_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:light_sienna_stucco_line_design_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:light_sienna_stucco_line_design_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:light_sienna_stucco_line_design_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:light_sienna_stucco_line_design_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:light_sienna_stucco_line_design_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:light_sienna_stucco_line_design_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:light_sienna_stucco_line_design_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:light_sienna_stucco_line_design_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:light_sienna_stucco_line_design_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:light_sienna_stucco_line_design_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:light_sienna_stucco_line_design_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:light_sienna_stucco_line_design_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:light_sienna_stucco_line_design_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:light_sienna_stucco_line_design_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:light_sienna_stucco_line_design_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:light_sienna_stucco_line_design_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:light_sienna_stucco_line_design_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:light_sienna_stucco_line_design_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:light_sienna_stucco_line_design_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:light_sienna_stucco_line_design_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:light_sienna_stucco_line_design_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:light_sienna_stucco_line_design_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:light_sienna_stucco_line_design_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:light_sienna_stucco_line_design_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:light_sienna_stucco_line_design_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:light_sienna_stucco_line_design_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:light_sienna_stucco_line_design_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:light_sienna_stucco_line_design_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:light_sienna_stucco_line_design_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:light_sienna_stucco_line_design_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:light_sienna_stucco_line_design_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:light_sienna_stucco_line_design_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:light_sienna_stucco_line_design_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:light_sienna_stucco_line_design_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:light_sienna_stucco_line_design_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:light_sienna_stucco_line_design_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:light_sienna_stucco_line_design_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:light_sienna_stucco_line_design_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:light_sienna_stucco_line_design_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:light_sienna_stucco_line_design_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:light_sienna_stucco_line_design_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:light_sienna_stucco_line_design_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:light_sienna_stucco_line_design_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:light_sienna_stucco_line_design_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:light_sienna_stucco_line_design_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:light_sienna_stucco_line_design_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:light_sienna_stucco_line_design_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:light_sienna_stucco_line_design_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:light_sienna_stucco_line_design_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:light_sienna_stucco_line_design_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:light_sienna_stucco_line_design_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:light_sienna_stucco_line_design_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:light_sienna_stucco_line_design_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:light_sienna_stucco_line_design_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:light_sienna_stucco_line_design_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:light_sienna_stucco_line_design_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:light_sienna_stucco_line_design_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:light_sienna_stucco_line_design_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:light_sienna_stucco_line_design_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:light_sienna_stucco_pillar[layer=1,waterlogged=true]
conquest:light_sienna_stucco_pillar[layer=1,waterlogged=false]
conquest:light_sienna_stucco_pillar[layer=2,waterlogged=true]
conquest:light_sienna_stucco_pillar[layer=2,waterlogged=false]
conquest:light_sienna_stucco_pillar[layer=3,waterlogged=true]
conquest:light_sienna_stucco_pillar[layer=3,waterlogged=false]
conquest:light_sienna_stucco_quarter_slab[facing=north,layer=1,type=top,waterlogged=true]
conquest:light_sienna_stucco_quarter_slab[facing=north,layer=1,type=top,waterlogged=false]
conquest:light_sienna_stucco_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=true]
conquest:light_sienna_stucco_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=false]
conquest:light_sienna_stucco_quarter_slab[facing=north,layer=2,type=top,waterlogged=true]
conquest:light_sienna_stucco_quarter_slab[facing=north,layer=2,type=top,waterlogged=false]
conquest:light_sienna_stucco_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=true]
conquest:light_sienna_stucco_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=false]
conquest:light_sienna_stucco_quarter_slab[facing=north,layer=3,type=top,waterlogged=true]
conquest:light_sienna_stucco_quarter_slab[facing=north,layer=3,type=top,waterlogged=false]
conquest:light_sienna_stucco_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=true]
conquest:light_sienna_stucco_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=false]
conquest:light_sienna_stucco_quarter_slab[facing=south,layer=1,type=top,waterlogged=true]
conquest:light_sienna_stucco_quarter_slab[facing=south,layer=1,type=top,waterlogged=false]
conquest:light_sienna_stucco_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=true]
conquest:light_sienna_stucco_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=false]
conquest:light_sienna_stucco_quarter_slab[facing=south,layer=2,type=top,waterlogged=true]
conquest:light_sienna_stucco_quarter_slab[facing=south,layer=2,type=top,waterlogged=false]
conquest:light_sienna_stucco_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=true]
conquest:light_sienna_stucco_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=false]
conquest:light_sienna_stucco_quarter_slab[facing=south,layer=3,type=top,waterlogged=true]
conquest:light_sienna_stucco_quarter_slab[facing=south,layer=3,type=top,waterlogged=false]
conquest:light_sienna_stucco_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=true]
conquest:light_sienna_stucco_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=false]
conquest:light_sienna_stucco_quarter_slab[facing=west,layer=1,type=top,waterlogged=true]
conquest:light_sienna_stucco_quarter_slab[facing=west,layer=1,type=top,waterlogged=false]
conquest:light_sienna_stucco_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=true]
conquest:light_sienna_stucco_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=false]
conquest:light_sienna_stucco_quarter_slab[facing=west,layer=2,type=top,waterlogged=true]
conquest:light_sienna_stucco_quarter_slab[facing=west,layer=2,type=top,waterlogged=false]
conquest:light_sienna_stucco_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=true]
conquest:light_sienna_stucco_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=false]
conquest:light_sienna_stucco_quarter_slab[facing=west,layer=3,type=top,waterlogged=true]
conquest:light_sienna_stucco_quarter_slab[facing=west,layer=3,type=top,waterlogged=false]
conquest:light_sienna_stucco_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=true]
conquest:light_sienna_stucco_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=false]
conquest:light_sienna_stucco_quarter_slab[facing=east,layer=1,type=top,waterlogged=true]
conquest:light_sienna_stucco_quarter_slab[facing=east,layer=1,type=top,waterlogged=false]
conquest:light_sienna_stucco_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=true]
conquest:light_sienna_stucco_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=false]
conquest:light_sienna_stucco_quarter_slab[facing=east,layer=2,type=top,waterlogged=true]
conquest:light_sienna_stucco_quarter_slab[facing=east,layer=2,type=top,waterlogged=false]
conquest:light_sienna_stucco_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=true]
conquest:light_sienna_stucco_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=false]
conquest:light_sienna_stucco_quarter_slab[facing=east,layer=3,type=top,waterlogged=true]
conquest:light_sienna_stucco_quarter_slab[facing=east,layer=3,type=top,waterlogged=false]
conquest:light_sienna_stucco_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=true]
conquest:light_sienna_stucco_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=false]
conquest:light_sienna_stucco_round_arch[facing=north,shape=one]
conquest:light_sienna_stucco_round_arch[facing=north,shape=two]
conquest:light_sienna_stucco_round_arch[facing=north,shape=three]
conquest:light_sienna_stucco_round_arch[facing=north,shape=three_middle]
conquest:light_sienna_stucco_round_arch[facing=south,shape=one]
conquest:light_sienna_stucco_round_arch[facing=south,shape=two]
conquest:light_sienna_stucco_round_arch[facing=south,shape=three]
conquest:light_sienna_stucco_round_arch[facing=south,shape=three_middle]
conquest:light_sienna_stucco_round_arch[facing=west,shape=one]
conquest:light_sienna_stucco_round_arch[facing=west,shape=two]
conquest:light_sienna_stucco_round_arch[facing=west,shape=three]
conquest:light_sienna_stucco_round_arch[facing=west,shape=three_middle]
conquest:light_sienna_stucco_round_arch[facing=east,shape=one]
conquest:light_sienna_stucco_round_arch[facing=east,shape=two]
conquest:light_sienna_stucco_round_arch[facing=east,shape=three]
conquest:light_sienna_stucco_round_arch[facing=east,shape=three_middle]
conquest:light_sienna_stucco_segmental_arch[facing=north,shape=one]
conquest:light_sienna_stucco_segmental_arch[facing=north,shape=two]
conquest:light_sienna_stucco_segmental_arch[facing=north,shape=three]
conquest:light_sienna_stucco_segmental_arch[facing=north,shape=three_middle]
conquest:light_sienna_stucco_segmental_arch[facing=south,shape=one]
conquest:light_sienna_stucco_segmental_arch[facing=south,shape=two]
conquest:light_sienna_stucco_segmental_arch[facing=south,shape=three]
conquest:light_sienna_stucco_segmental_arch[facing=south,shape=three_middle]
conquest:light_sienna_stucco_segmental_arch[facing=west,shape=one]
conquest:light_sienna_stucco_segmental_arch[facing=west,shape=two]
conquest:light_sienna_stucco_segmental_arch[facing=west,shape=three]
conquest:light_sienna_stucco_segmental_arch[facing=west,shape=three_middle]
conquest:light_sienna_stucco_segmental_arch[facing=east,shape=one]
conquest:light_sienna_stucco_segmental_arch[facing=east,shape=two]
conquest:light_sienna_stucco_segmental_arch[facing=east,shape=three]
conquest:light_sienna_stucco_segmental_arch[facing=east,shape=three_middle]
conquest:light_sienna_stucco_slab[layer=1,type=top,waterlogged=true]
conquest:light_sienna_stucco_slab[layer=1,type=top,waterlogged=false]
conquest:light_sienna_stucco_slab[layer=1,type=bottom,waterlogged=true]
conquest:light_sienna_stucco_slab[layer=1,type=bottom,waterlogged=false]
conquest:light_sienna_stucco_slab[layer=2,type=top,waterlogged=true]
conquest:light_sienna_stucco_slab[layer=2,type=top,waterlogged=false]
conquest:light_sienna_stucco_slab[layer=2,type=bottom,waterlogged=true]
conquest:light_sienna_stucco_slab[layer=2,type=bottom,waterlogged=false]
conquest:light_sienna_stucco_slab[layer=3,type=top,waterlogged=true]
conquest:light_sienna_stucco_slab[layer=3,type=top,waterlogged=false]
conquest:light_sienna_stucco_slab[layer=3,type=bottom,waterlogged=true]
conquest:light_sienna_stucco_slab[layer=3,type=bottom,waterlogged=false]
conquest:light_sienna_stucco_slab[layer=4,type=top,waterlogged=true]
conquest:light_sienna_stucco_slab[layer=4,type=top,waterlogged=false]
conquest:light_sienna_stucco_slab[layer=4,type=bottom,waterlogged=true]
conquest:light_sienna_stucco_slab[layer=4,type=bottom,waterlogged=false]
conquest:light_sienna_stucco_small_arch[direction=northsouth,waterlogged=true]
conquest:light_sienna_stucco_small_arch[direction=northsouth,waterlogged=false]
conquest:light_sienna_stucco_small_arch[direction=eastwest,waterlogged=true]
conquest:light_sienna_stucco_small_arch[direction=eastwest,waterlogged=false]
conquest:light_sienna_stucco_small_arch_half[facing=north,waterlogged=true]
conquest:light_sienna_stucco_small_arch_half[facing=north,waterlogged=false]
conquest:light_sienna_stucco_small_arch_half[facing=south,waterlogged=true]
conquest:light_sienna_stucco_small_arch_half[facing=south,waterlogged=false]
conquest:light_sienna_stucco_small_arch_half[facing=west,waterlogged=true]
conquest:light_sienna_stucco_small_arch_half[facing=west,waterlogged=false]
conquest:light_sienna_stucco_small_arch_half[facing=east,waterlogged=true]
conquest:light_sienna_stucco_small_arch_half[facing=east,waterlogged=false]
conquest:light_sienna_stucco_small_window[down=true,up=true,waterlogged=true]
conquest:light_sienna_stucco_small_window[down=true,up=true,waterlogged=false]
conquest:light_sienna_stucco_small_window[down=true,up=false,waterlogged=true]
conquest:light_sienna_stucco_small_window[down=true,up=false,waterlogged=false]
conquest:light_sienna_stucco_small_window[down=false,up=true,waterlogged=true]
conquest:light_sienna_stucco_small_window[down=false,up=true,waterlogged=false]
conquest:light_sienna_stucco_small_window[down=false,up=false,waterlogged=true]
conquest:light_sienna_stucco_small_window[down=false,up=false,waterlogged=false]
conquest:light_sienna_stucco_small_window_half[down=true,facing=north,up=true,waterlogged=true]
conquest:light_sienna_stucco_small_window_half[down=true,facing=north,up=true,waterlogged=false]
conquest:light_sienna_stucco_small_window_half[down=true,facing=north,up=false,waterlogged=true]
conquest:light_sienna_stucco_small_window_half[down=true,facing=north,up=false,waterlogged=false]
conquest:light_sienna_stucco_small_window_half[down=true,facing=south,up=true,waterlogged=true]
conquest:light_sienna_stucco_small_window_half[down=true,facing=south,up=true,waterlogged=false]
conquest:light_sienna_stucco_small_window_half[down=true,facing=south,up=false,waterlogged=true]
conquest:light_sienna_stucco_small_window_half[down=true,facing=south,up=false,waterlogged=false]
conquest:light_sienna_stucco_small_window_half[down=true,facing=west,up=true,waterlogged=true]
conquest:light_sienna_stucco_small_window_half[down=true,facing=west,up=true,waterlogged=false]
conquest:light_sienna_stucco_small_window_half[down=true,facing=west,up=false,waterlogged=true]
conquest:light_sienna_stucco_small_window_half[down=true,facing=west,up=false,waterlogged=false]
conquest:light_sienna_stucco_small_window_half[down=true,facing=east,up=true,waterlogged=true]
conquest:light_sienna_stucco_small_window_half[down=true,facing=east,up=true,waterlogged=false]
conquest:light_sienna_stucco_small_window_half[down=true,facing=east,up=false,waterlogged=true]
conquest:light_sienna_stucco_small_window_half[down=true,facing=east,up=false,waterlogged=false]
conquest:light_sienna_stucco_small_window_half[down=false,facing=north,up=true,waterlogged=true]
conquest:light_sienna_stucco_small_window_half[down=false,facing=north,up=true,waterlogged=false]
conquest:light_sienna_stucco_small_window_half[down=false,facing=north,up=false,waterlogged=true]
conquest:light_sienna_stucco_small_window_half[down=false,facing=north,up=false,waterlogged=false]
conquest:light_sienna_stucco_small_window_half[down=false,facing=south,up=true,waterlogged=true]
conquest:light_sienna_stucco_small_window_half[down=false,facing=south,up=true,waterlogged=false]
conquest:light_sienna_stucco_small_window_half[down=false,facing=south,up=false,waterlogged=true]
conquest:light_sienna_stucco_small_window_half[down=false,facing=south,up=false,waterlogged=false]
conquest:light_sienna_stucco_small_window_half[down=false,facing=west,up=true,waterlogged=true]
conquest:light_sienna_stucco_small_window_half[down=false,facing=west,up=true,waterlogged=false]
conquest:light_sienna_stucco_small_window_half[down=false,facing=west,up=false,waterlogged=true]
conquest:light_sienna_stucco_small_window_half[down=false,facing=west,up=false,waterlogged=false]
conquest:light_sienna_stucco_small_window_half[down=false,facing=east,up=true,waterlogged=true]
conquest:light_sienna_stucco_small_window_half[down=false,facing=east,up=true,waterlogged=false]
conquest:light_sienna_stucco_small_window_half[down=false,facing=east,up=false,waterlogged=true]
conquest:light_sienna_stucco_small_window_half[down=false,facing=east,up=false,waterlogged=false]
conquest:light_sienna_stucco_sphere[type=egg,waterlogged=true]
conquest:light_sienna_stucco_sphere[type=egg,waterlogged=false]
conquest:light_sienna_stucco_sphere[type=small,waterlogged=true]
conquest:light_sienna_stucco_sphere[type=small,waterlogged=false]
conquest:light_sienna_stucco_sphere[type=large,waterlogged=true]
conquest:light_sienna_stucco_sphere[type=large,waterlogged=false]
conquest:light_sienna_stucco_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:light_sienna_stucco_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:light_sienna_stucco_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:light_sienna_stucco_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:light_sienna_stucco_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:light_sienna_stucco_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:light_sienna_stucco_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:light_sienna_stucco_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:light_sienna_stucco_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:light_sienna_stucco_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:light_sienna_stucco_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:light_sienna_stucco_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:light_sienna_stucco_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:light_sienna_stucco_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:light_sienna_stucco_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:light_sienna_stucco_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:light_sienna_stucco_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:light_sienna_stucco_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:light_sienna_stucco_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:light_sienna_stucco_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:light_sienna_stucco_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:light_sienna_stucco_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:light_sienna_stucco_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:light_sienna_stucco_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:light_sienna_stucco_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:light_sienna_stucco_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:light_sienna_stucco_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:light_sienna_stucco_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:light_sienna_stucco_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:light_sienna_stucco_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:light_sienna_stucco_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:light_sienna_stucco_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:light_sienna_stucco_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:light_sienna_stucco_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:light_sienna_stucco_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:light_sienna_stucco_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:light_sienna_stucco_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:light_sienna_stucco_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:light_sienna_stucco_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:light_sienna_stucco_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:light_sienna_stucco_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:light_sienna_stucco_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:light_sienna_stucco_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:light_sienna_stucco_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:light_sienna_stucco_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:light_sienna_stucco_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:light_sienna_stucco_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:light_sienna_stucco_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:light_sienna_stucco_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:light_sienna_stucco_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:light_sienna_stucco_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:light_sienna_stucco_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:light_sienna_stucco_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:light_sienna_stucco_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:light_sienna_stucco_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:light_sienna_stucco_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:light_sienna_stucco_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:light_sienna_stucco_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:light_sienna_stucco_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:light_sienna_stucco_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:light_sienna_stucco_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:light_sienna_stucco_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:light_sienna_stucco_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:light_sienna_stucco_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:light_sienna_stucco_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:light_sienna_stucco_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:light_sienna_stucco_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:light_sienna_stucco_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:light_sienna_stucco_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:light_sienna_stucco_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:light_sienna_stucco_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:light_sienna_stucco_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:light_sienna_stucco_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:light_sienna_stucco_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:light_sienna_stucco_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:light_sienna_stucco_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:light_sienna_stucco_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:light_sienna_stucco_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:light_sienna_stucco_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:light_sienna_stucco_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:light_sienna_stucco_two_meter_arch[facing=north,type=top]
conquest:light_sienna_stucco_two_meter_arch[facing=north,type=bottom]
conquest:light_sienna_stucco_two_meter_arch[facing=south,type=top]
conquest:light_sienna_stucco_two_meter_arch[facing=south,type=bottom]
conquest:light_sienna_stucco_two_meter_arch[facing=west,type=top]
conquest:light_sienna_stucco_two_meter_arch[facing=west,type=bottom]
conquest:light_sienna_stucco_two_meter_arch[facing=east,type=top]
conquest:light_sienna_stucco_two_meter_arch[facing=east,type=bottom]
conquest:light_sienna_stucco_two_meter_arch_half[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:light_sienna_stucco_two_meter_arch_half[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:light_sienna_stucco_two_meter_arch_half[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:light_sienna_stucco_two_meter_arch_half[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:light_sienna_stucco_two_meter_arch_half[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:light_sienna_stucco_two_meter_arch_half[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:light_sienna_stucco_two_meter_arch_half[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:light_sienna_stucco_two_meter_arch_half[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:light_sienna_stucco_two_meter_arch_half[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:light_sienna_stucco_two_meter_arch_half[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:light_sienna_stucco_two_meter_arch_half[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:light_sienna_stucco_two_meter_arch_half[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:light_sienna_stucco_two_meter_arch_half[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:light_sienna_stucco_two_meter_arch_half[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:light_sienna_stucco_two_meter_arch_half[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:light_sienna_stucco_two_meter_arch_half[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:light_sienna_stucco_two_meter_arch_half[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:light_sienna_stucco_two_meter_arch_half[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:light_sienna_stucco_two_meter_arch_half[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:light_sienna_stucco_two_meter_arch_half[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:light_sienna_stucco_two_meter_arch_half[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:light_sienna_stucco_two_meter_arch_half[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:light_sienna_stucco_two_meter_arch_half[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:light_sienna_stucco_two_meter_arch_half[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:light_sienna_stucco_two_meter_arch_half[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:light_sienna_stucco_two_meter_arch_half[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:light_sienna_stucco_two_meter_arch_half[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:light_sienna_stucco_two_meter_arch_half[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:light_sienna_stucco_two_meter_arch_half[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:light_sienna_stucco_two_meter_arch_half[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:light_sienna_stucco_two_meter_arch_half[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:light_sienna_stucco_two_meter_arch_half[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:light_sienna_stucco_two_meter_arch_half[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:light_sienna_stucco_two_meter_arch_half[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:light_sienna_stucco_two_meter_arch_half[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:light_sienna_stucco_two_meter_arch_half[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:light_sienna_stucco_two_meter_arch_half[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:light_sienna_stucco_two_meter_arch_half[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:light_sienna_stucco_two_meter_arch_half[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:light_sienna_stucco_two_meter_arch_half[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:light_sienna_stucco_two_meter_arch_half[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:light_sienna_stucco_two_meter_arch_half[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:light_sienna_stucco_two_meter_arch_half[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:light_sienna_stucco_two_meter_arch_half[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:light_sienna_stucco_two_meter_arch_half[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:light_sienna_stucco_two_meter_arch_half[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:light_sienna_stucco_two_meter_arch_half[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:light_sienna_stucco_two_meter_arch_half[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:light_sienna_stucco_two_meter_arch_half[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:light_sienna_stucco_two_meter_arch_half[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:light_sienna_stucco_two_meter_arch_half[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:light_sienna_stucco_two_meter_arch_half[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:light_sienna_stucco_two_meter_arch_half[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:light_sienna_stucco_two_meter_arch_half[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:light_sienna_stucco_two_meter_arch_half[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:light_sienna_stucco_two_meter_arch_half[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:light_sienna_stucco_two_meter_arch_half[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:light_sienna_stucco_two_meter_arch_half[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:light_sienna_stucco_two_meter_arch_half[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:light_sienna_stucco_two_meter_arch_half[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:light_sienna_stucco_two_meter_arch_half[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:light_sienna_stucco_two_meter_arch_half[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:light_sienna_stucco_two_meter_arch_half[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:light_sienna_stucco_two_meter_arch_half[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:light_sienna_stucco_vertical_corner[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:light_sienna_stucco_vertical_corner[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:light_sienna_stucco_vertical_corner[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:light_sienna_stucco_vertical_corner[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:light_sienna_stucco_vertical_corner[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:light_sienna_stucco_vertical_corner[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:light_sienna_stucco_vertical_corner[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:light_sienna_stucco_vertical_corner[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:light_sienna_stucco_vertical_corner[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:light_sienna_stucco_vertical_corner[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:light_sienna_stucco_vertical_corner[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:light_sienna_stucco_vertical_corner[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:light_sienna_stucco_vertical_corner[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:light_sienna_stucco_vertical_corner[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:light_sienna_stucco_vertical_corner[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:light_sienna_stucco_vertical_corner[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:light_sienna_stucco_vertical_corner[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:light_sienna_stucco_vertical_corner[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:light_sienna_stucco_vertical_corner[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:light_sienna_stucco_vertical_corner[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:light_sienna_stucco_vertical_corner[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:light_sienna_stucco_vertical_corner[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:light_sienna_stucco_vertical_corner[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:light_sienna_stucco_vertical_corner[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:light_sienna_stucco_vertical_corner[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:light_sienna_stucco_vertical_corner[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:light_sienna_stucco_vertical_corner[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:light_sienna_stucco_vertical_corner[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:light_sienna_stucco_vertical_corner[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:light_sienna_stucco_vertical_corner[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:light_sienna_stucco_vertical_corner[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:light_sienna_stucco_vertical_corner[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:light_sienna_stucco_vertical_corner[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:light_sienna_stucco_vertical_corner[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:light_sienna_stucco_vertical_corner[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:light_sienna_stucco_vertical_corner[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:light_sienna_stucco_vertical_corner[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:light_sienna_stucco_vertical_corner[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:light_sienna_stucco_vertical_corner[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:light_sienna_stucco_vertical_corner[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:light_sienna_stucco_vertical_corner[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:light_sienna_stucco_vertical_corner[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:light_sienna_stucco_vertical_corner[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:light_sienna_stucco_vertical_corner[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:light_sienna_stucco_vertical_corner[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:light_sienna_stucco_vertical_corner[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:light_sienna_stucco_vertical_corner[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:light_sienna_stucco_vertical_corner[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:light_sienna_stucco_vertical_corner[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:light_sienna_stucco_vertical_corner[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:light_sienna_stucco_vertical_corner[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:light_sienna_stucco_vertical_corner[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:light_sienna_stucco_vertical_corner[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:light_sienna_stucco_vertical_corner[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:light_sienna_stucco_vertical_corner[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:light_sienna_stucco_vertical_corner[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:light_sienna_stucco_vertical_corner[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:light_sienna_stucco_vertical_corner[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:light_sienna_stucco_vertical_corner[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:light_sienna_stucco_vertical_corner[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:light_sienna_stucco_vertical_corner[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:light_sienna_stucco_vertical_corner[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:light_sienna_stucco_vertical_corner[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:light_sienna_stucco_vertical_corner[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:light_sienna_stucco_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:light_sienna_stucco_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:light_sienna_stucco_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:light_sienna_stucco_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:light_sienna_stucco_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:light_sienna_stucco_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:light_sienna_stucco_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:light_sienna_stucco_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:light_sienna_stucco_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:light_sienna_stucco_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:light_sienna_stucco_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:light_sienna_stucco_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:light_sienna_stucco_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:light_sienna_stucco_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:light_sienna_stucco_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:light_sienna_stucco_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:light_sienna_stucco_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:light_sienna_stucco_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:light_sienna_stucco_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:light_sienna_stucco_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:light_sienna_stucco_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:light_sienna_stucco_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:light_sienna_stucco_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:light_sienna_stucco_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:light_sienna_stucco_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:light_sienna_stucco_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:light_sienna_stucco_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:light_sienna_stucco_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:light_sienna_stucco_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:light_sienna_stucco_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:light_sienna_stucco_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:light_sienna_stucco_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:light_sienna_stucco_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:light_sienna_stucco_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:light_sienna_stucco_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:light_sienna_stucco_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:light_sienna_stucco_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:light_sienna_stucco_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:light_sienna_stucco_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:light_sienna_stucco_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:light_sienna_stucco_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:light_sienna_stucco_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:light_sienna_stucco_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:light_sienna_stucco_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:light_sienna_stucco_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:light_sienna_stucco_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:light_sienna_stucco_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:light_sienna_stucco_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:light_sienna_stucco_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:light_sienna_stucco_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:light_sienna_stucco_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:light_sienna_stucco_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:light_sienna_stucco_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:light_sienna_stucco_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:light_sienna_stucco_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:light_sienna_stucco_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:light_sienna_stucco_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:light_sienna_stucco_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:light_sienna_stucco_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:light_sienna_stucco_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:light_sienna_stucco_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:light_sienna_stucco_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:light_sienna_stucco_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:light_sienna_stucco_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:light_sienna_stucco_vertical_quarter[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:light_sienna_stucco_vertical_quarter[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:light_sienna_stucco_vertical_quarter[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:light_sienna_stucco_vertical_quarter[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:light_sienna_stucco_vertical_quarter[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:light_sienna_stucco_vertical_quarter[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:light_sienna_stucco_vertical_quarter[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:light_sienna_stucco_vertical_quarter[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:light_sienna_stucco_vertical_quarter[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:light_sienna_stucco_vertical_quarter[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:light_sienna_stucco_vertical_quarter[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:light_sienna_stucco_vertical_quarter[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:light_sienna_stucco_vertical_quarter[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:light_sienna_stucco_vertical_quarter[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:light_sienna_stucco_vertical_quarter[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:light_sienna_stucco_vertical_quarter[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:light_sienna_stucco_vertical_quarter[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:light_sienna_stucco_vertical_quarter[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:light_sienna_stucco_vertical_quarter[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:light_sienna_stucco_vertical_quarter[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:light_sienna_stucco_vertical_quarter[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:light_sienna_stucco_vertical_quarter[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:light_sienna_stucco_vertical_quarter[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:light_sienna_stucco_vertical_quarter[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:light_sienna_stucco_vertical_quarter[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:light_sienna_stucco_vertical_quarter[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:light_sienna_stucco_vertical_quarter[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:light_sienna_stucco_vertical_quarter[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:light_sienna_stucco_vertical_quarter[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:light_sienna_stucco_vertical_quarter[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:light_sienna_stucco_vertical_quarter[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:light_sienna_stucco_vertical_quarter[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:light_sienna_stucco_vertical_quarter[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:light_sienna_stucco_vertical_quarter[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:light_sienna_stucco_vertical_quarter[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:light_sienna_stucco_vertical_quarter[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:light_sienna_stucco_vertical_quarter[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:light_sienna_stucco_vertical_quarter[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:light_sienna_stucco_vertical_quarter[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:light_sienna_stucco_vertical_quarter[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:light_sienna_stucco_vertical_quarter[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:light_sienna_stucco_vertical_quarter[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:light_sienna_stucco_vertical_quarter[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:light_sienna_stucco_vertical_quarter[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:light_sienna_stucco_vertical_quarter[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:light_sienna_stucco_vertical_quarter[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:light_sienna_stucco_vertical_quarter[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:light_sienna_stucco_vertical_quarter[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:light_sienna_stucco_vertical_quarter[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:light_sienna_stucco_vertical_quarter[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:light_sienna_stucco_vertical_quarter[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:light_sienna_stucco_vertical_quarter[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:light_sienna_stucco_vertical_quarter[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:light_sienna_stucco_vertical_quarter[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:light_sienna_stucco_vertical_quarter[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:light_sienna_stucco_vertical_quarter[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:light_sienna_stucco_vertical_quarter[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:light_sienna_stucco_vertical_quarter[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:light_sienna_stucco_vertical_quarter[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:light_sienna_stucco_vertical_quarter[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:light_sienna_stucco_vertical_quarter[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:light_sienna_stucco_vertical_quarter[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:light_sienna_stucco_vertical_quarter[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:light_sienna_stucco_vertical_quarter[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:light_sienna_stucco_vertical_slab[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:light_sienna_stucco_vertical_slab[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:light_sienna_stucco_vertical_slab[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:light_sienna_stucco_vertical_slab[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:light_sienna_stucco_vertical_slab[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:light_sienna_stucco_vertical_slab[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:light_sienna_stucco_vertical_slab[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:light_sienna_stucco_vertical_slab[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:light_sienna_stucco_vertical_slab[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:light_sienna_stucco_vertical_slab[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:light_sienna_stucco_vertical_slab[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:light_sienna_stucco_vertical_slab[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:light_sienna_stucco_vertical_slab[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:light_sienna_stucco_vertical_slab[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:light_sienna_stucco_vertical_slab[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:light_sienna_stucco_vertical_slab[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:light_sienna_stucco_vertical_slab[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:light_sienna_stucco_vertical_slab[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:light_sienna_stucco_vertical_slab[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:light_sienna_stucco_vertical_slab[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:light_sienna_stucco_vertical_slab[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:light_sienna_stucco_vertical_slab[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:light_sienna_stucco_vertical_slab[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:light_sienna_stucco_vertical_slab[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:light_sienna_stucco_vertical_slab[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:light_sienna_stucco_vertical_slab[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:light_sienna_stucco_vertical_slab[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:light_sienna_stucco_vertical_slab[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:light_sienna_stucco_vertical_slab[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:light_sienna_stucco_vertical_slab[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:light_sienna_stucco_vertical_slab[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:light_sienna_stucco_vertical_slab[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:light_sienna_stucco_vertical_slab[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:light_sienna_stucco_vertical_slab[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:light_sienna_stucco_vertical_slab[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:light_sienna_stucco_vertical_slab[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:light_sienna_stucco_vertical_slab[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:light_sienna_stucco_vertical_slab[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:light_sienna_stucco_vertical_slab[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:light_sienna_stucco_vertical_slab[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:light_sienna_stucco_vertical_slab[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:light_sienna_stucco_vertical_slab[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:light_sienna_stucco_vertical_slab[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:light_sienna_stucco_vertical_slab[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:light_sienna_stucco_vertical_slab[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:light_sienna_stucco_vertical_slab[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:light_sienna_stucco_vertical_slab[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:light_sienna_stucco_vertical_slab[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:light_sienna_stucco_vertical_slab[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:light_sienna_stucco_vertical_slab[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:light_sienna_stucco_vertical_slab[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:light_sienna_stucco_vertical_slab[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:light_sienna_stucco_vertical_slab[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:light_sienna_stucco_vertical_slab[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:light_sienna_stucco_vertical_slab[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:light_sienna_stucco_vertical_slab[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:light_sienna_stucco_vertical_slab[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:light_sienna_stucco_vertical_slab[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:light_sienna_stucco_vertical_slab[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:light_sienna_stucco_vertical_slab[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:light_sienna_stucco_vertical_slab[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:light_sienna_stucco_vertical_slab[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:light_sienna_stucco_vertical_slab[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:light_sienna_stucco_vertical_slab[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:light_sienna_stucco_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:light_sienna_stucco_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:light_sienna_stucco_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:light_sienna_stucco_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:light_sienna_stucco_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:light_sienna_stucco_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:light_sienna_stucco_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:light_sienna_stucco_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:light_sienna_stucco_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:light_sienna_stucco_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:light_sienna_stucco_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:light_sienna_stucco_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:light_sienna_stucco_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:light_sienna_stucco_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:light_sienna_stucco_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:light_sienna_stucco_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:light_sienna_stucco_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:light_sienna_stucco_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:light_sienna_stucco_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:light_sienna_stucco_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:light_sienna_stucco_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:light_sienna_stucco_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:light_sienna_stucco_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:light_sienna_stucco_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:light_sienna_stucco_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:light_sienna_stucco_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:light_sienna_stucco_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:light_sienna_stucco_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:light_sienna_stucco_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:light_sienna_stucco_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:light_sienna_stucco_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:light_sienna_stucco_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:light_sienna_stucco_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:light_sienna_stucco_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:light_sienna_stucco_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:light_sienna_stucco_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:light_sienna_stucco_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:light_sienna_stucco_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:light_sienna_stucco_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:light_sienna_stucco_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:light_sienna_stucco_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:light_sienna_stucco_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:light_sienna_stucco_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:light_sienna_stucco_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:light_sienna_stucco_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:light_sienna_stucco_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:light_sienna_stucco_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:light_sienna_stucco_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:light_sienna_stucco_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:light_sienna_stucco_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:light_sienna_stucco_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:light_sienna_stucco_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:light_sienna_stucco_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:light_sienna_stucco_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:light_sienna_stucco_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:light_sienna_stucco_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:light_sienna_stucco_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:light_sienna_stucco_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:light_sienna_stucco_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:light_sienna_stucco_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:light_sienna_stucco_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:light_sienna_stucco_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:light_sienna_stucco_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:light_sienna_stucco_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:light_sienna_stucco_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:light_sienna_stucco_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:light_sienna_stucco_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:light_sienna_stucco_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:light_sienna_stucco_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:light_sienna_stucco_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:light_sienna_stucco_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:light_sienna_stucco_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:light_sienna_stucco_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:light_sienna_stucco_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:light_sienna_stucco_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:light_sienna_stucco_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:light_sienna_stucco_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:light_sienna_stucco_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:light_sienna_stucco_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:light_sienna_stucco_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:light_sienna_stucco_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:light_sienna_stucco_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:light_sienna_stucco_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:light_sienna_stucco_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:light_sienna_stucco_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:light_sienna_stucco_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:light_sienna_stucco_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:light_sienna_stucco_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:light_sienna_stucco_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:light_sienna_stucco_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:light_sienna_stucco_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:light_sienna_stucco_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:light_sienna_stucco_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:light_sienna_stucco_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:light_sienna_stucco_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:light_sienna_stucco_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:light_sienna_stucco_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:light_sienna_stucco_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:light_sienna_stucco_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:light_sienna_stucco_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:light_sienna_stucco_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:light_sienna_stucco_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:light_sienna_stucco_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:light_sienna_stucco_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:light_sienna_stucco_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:light_sienna_stucco_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:light_sienna_stucco_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:light_sienna_stucco_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:light_sienna_stucco_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:light_sienna_stucco_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:light_sienna_stucco_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:light_sienna_stucco_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:light_sienna_stucco_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:light_sienna_stucco_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:light_sienna_stucco_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:light_sienna_stucco_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:light_sienna_stucco_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:light_sienna_stucco_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:light_sienna_stucco_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:light_sienna_stucco_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:light_sienna_stucco_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:light_sienna_stucco_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:light_sienna_stucco_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:light_sienna_stucco_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:light_sienna_stucco_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:light_sienna_stucco_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:light_sienna_stucco_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:light_sienna_stucco_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:light_sienna_stucco_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:light_sienna_stucco_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:light_sienna_stucco_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:light_sienna_stucco_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:light_sienna_stucco_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:light_sienna_stucco_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:light_sienna_stucco_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:light_sienna_stucco_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:light_sienna_stucco_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:light_sienna_stucco_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:light_sienna_stucco_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:light_sienna_stucco_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:light_sienna_stucco_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:light_sienna_stucco_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:light_sienna_stucco_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:light_sienna_stucco_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:light_sienna_stucco_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:light_sienna_stucco_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:light_sienna_stucco_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:light_sienna_stucco_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:light_sienna_stucco_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:light_sienna_stucco_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:light_sienna_stucco_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:light_sienna_stucco_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:light_sienna_stucco_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:light_sienna_stucco_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:light_sienna_stucco_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:light_sienna_stucco_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:light_sienna_stucco_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:light_sienna_stucco_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:light_sienna_stucco_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:light_sienna_stucco_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:light_sienna_stucco_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:light_sienna_stucco_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:light_sienna_stucco_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:light_sienna_stucco_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:light_sienna_stucco_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:light_sienna_stucco_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:light_sienna_stucco_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:light_sienna_stucco_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:light_sienna_stucco_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:light_sienna_stucco_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:light_sienna_stucco_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:light_sienna_stucco_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:light_sienna_stucco_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:light_sienna_stucco_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:light_sienna_stucco_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:light_sienna_stucco_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:light_sienna_stucco_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:light_sienna_stucco_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:light_sienna_stucco_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:light_sienna_stucco_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:light_sienna_stucco_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:light_sienna_stucco_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:light_sienna_stucco_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:light_sienna_stucco_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:light_sienna_stucco_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:light_sienna_stucco_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:light_sienna_stucco_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:light_sienna_stucco_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:light_sienna_stucco_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:light_sienna_stucco_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:light_sienna_stucco_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:light_sienna_stucco_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:light_sienna_stucco_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:light_sienna_stucco_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:light_sienna_stucco_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:light_sienna_stucco_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:light_sienna_stucco_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:light_sienna_stucco_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:light_sienna_stucco_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:light_sienna_stucco_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:light_sienna_stucco_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:light_sienna_stucco_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:light_sienna_stucco_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:light_sienna_stucco_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:light_sienna_stucco_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:light_sienna_stucco_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:light_sienna_stucco_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:light_sienna_stucco_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:light_sienna_stucco_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:light_sienna_stucco_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:light_sienna_stucco_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:light_sienna_stucco_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:light_sienna_stucco_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:light_sienna_stucco_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:light_sienna_stucco_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:light_sienna_stucco_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:light_sienna_stucco_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:light_sienna_stucco_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:light_sienna_stucco_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:light_sienna_stucco_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:light_sienna_stucco_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:light_sienna_stucco_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:light_sienna_stucco_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:light_sienna_stucco_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:light_sienna_stucco_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:light_sienna_stucco_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:light_sienna_stucco_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:light_sienna_stucco_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:light_sienna_stucco_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:light_sienna_stucco_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:light_sienna_stucco_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:light_sienna_stucco_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:light_sienna_stucco_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:light_sienna_stucco_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:light_sienna_stucco_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:light_sienna_stucco_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:light_sienna_stucco_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:light_sienna_stucco_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:light_sienna_stucco_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:light_sienna_stucco_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:light_sienna_stucco_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:light_sienna_stucco_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:light_sienna_stucco_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:light_sienna_stucco_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:light_sienna_stucco_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:light_sienna_stucco_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:light_sienna_stucco_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:light_sienna_stucco_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:light_sienna_stucco_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:light_sienna_stucco_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:light_sienna_stucco_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:light_sienna_stucco_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:light_sienna_stucco_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:light_sienna_stucco_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:light_sienna_stucco_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:light_sienna_stucco_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:light_sienna_stucco_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:light_sienna_stucco_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:light_sienna_stucco_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:light_sienna_stucco_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:light_sienna_stucco_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:light_sienna_stucco_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:light_sienna_stucco_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:light_sienna_stucco_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:light_sienna_stucco_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:light_sienna_stucco_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:light_sienna_stucco_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:light_sienna_stucco_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:light_sienna_stucco_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:light_sienna_stucco_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:light_sienna_stucco_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:light_sienna_stucco_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:light_sienna_stucco_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:light_sienna_stucco_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:light_sienna_stucco_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:light_sienna_stucco_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:light_sienna_stucco_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:light_sienna_stucco_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:light_sienna_stucco_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:light_sienna_stucco_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:light_sienna_stucco_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:light_sienna_stucco_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:light_sienna_stucco_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:light_sienna_stucco_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:light_sienna_stucco_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:light_sienna_stucco_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:light_sienna_stucco_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:light_sienna_stucco_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:light_sienna_stucco_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:light_sienna_stucco_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:light_sienna_stucco_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:light_sienna_stucco_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:light_sienna_stucco_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:light_sienna_stucco_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:light_sienna_stucco_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:light_sienna_stucco_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:light_sienna_stucco_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:light_sienna_stucco_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:light_sienna_stucco_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:light_sienna_stucco_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:light_sienna_stucco_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:light_sienna_stucco_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:light_sienna_stucco_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:light_sienna_stucco_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:light_sienna_stucco_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:light_sienna_stucco_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:light_sienna_stucco_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:light_sienna_stucco_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:light_sienna_stucco_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:light_sienna_stucco_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:light_sienna_stucco_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:light_sienna_stucco_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:light_sienna_stucco_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:light_sienna_stucco_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:light_sienna_stucco_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:light_sienna_stucco_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:light_sienna_stucco_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:light_sienna_stucco_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:light_sienna_stucco_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:light_sienna_stucco_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:light_sienna_stucco_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:light_sienna_stucco_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:light_sienna_stucco_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:light_sienna_stucco_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:light_silt
conquest:light_silt_corner_slab[facing=north,type=top,waterlogged=true]
conquest:light_silt_corner_slab[facing=north,type=top,waterlogged=false]
conquest:light_silt_corner_slab[facing=north,type=bottom,waterlogged=true]
conquest:light_silt_corner_slab[facing=north,type=bottom,waterlogged=false]
conquest:light_silt_corner_slab[facing=south,type=top,waterlogged=true]
conquest:light_silt_corner_slab[facing=south,type=top,waterlogged=false]
conquest:light_silt_corner_slab[facing=south,type=bottom,waterlogged=true]
conquest:light_silt_corner_slab[facing=south,type=bottom,waterlogged=false]
conquest:light_silt_corner_slab[facing=west,type=top,waterlogged=true]
conquest:light_silt_corner_slab[facing=west,type=top,waterlogged=false]
conquest:light_silt_corner_slab[facing=west,type=bottom,waterlogged=true]
conquest:light_silt_corner_slab[facing=west,type=bottom,waterlogged=false]
conquest:light_silt_corner_slab[facing=east,type=top,waterlogged=true]
conquest:light_silt_corner_slab[facing=east,type=top,waterlogged=false]
conquest:light_silt_corner_slab[facing=east,type=bottom,waterlogged=true]
conquest:light_silt_corner_slab[facing=east,type=bottom,waterlogged=false]
conquest:light_silt_eighth_slab[facing=north,type=top,waterlogged=true]
conquest:light_silt_eighth_slab[facing=north,type=top,waterlogged=false]
conquest:light_silt_eighth_slab[facing=north,type=bottom,waterlogged=true]
conquest:light_silt_eighth_slab[facing=north,type=bottom,waterlogged=false]
conquest:light_silt_eighth_slab[facing=south,type=top,waterlogged=true]
conquest:light_silt_eighth_slab[facing=south,type=top,waterlogged=false]
conquest:light_silt_eighth_slab[facing=south,type=bottom,waterlogged=true]
conquest:light_silt_eighth_slab[facing=south,type=bottom,waterlogged=false]
conquest:light_silt_eighth_slab[facing=west,type=top,waterlogged=true]
conquest:light_silt_eighth_slab[facing=west,type=top,waterlogged=false]
conquest:light_silt_eighth_slab[facing=west,type=bottom,waterlogged=true]
conquest:light_silt_eighth_slab[facing=west,type=bottom,waterlogged=false]
conquest:light_silt_eighth_slab[facing=east,type=top,waterlogged=true]
conquest:light_silt_eighth_slab[facing=east,type=top,waterlogged=false]
conquest:light_silt_eighth_slab[facing=east,type=bottom,waterlogged=true]
conquest:light_silt_eighth_slab[facing=east,type=bottom,waterlogged=false]
conquest:light_silt_quarter_slab[facing=north,layer=1,type=top,waterlogged=true]
conquest:light_silt_quarter_slab[facing=north,layer=1,type=top,waterlogged=false]
conquest:light_silt_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=true]
conquest:light_silt_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=false]
conquest:light_silt_quarter_slab[facing=north,layer=2,type=top,waterlogged=true]
conquest:light_silt_quarter_slab[facing=north,layer=2,type=top,waterlogged=false]
conquest:light_silt_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=true]
conquest:light_silt_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=false]
conquest:light_silt_quarter_slab[facing=north,layer=3,type=top,waterlogged=true]
conquest:light_silt_quarter_slab[facing=north,layer=3,type=top,waterlogged=false]
conquest:light_silt_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=true]
conquest:light_silt_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=false]
conquest:light_silt_quarter_slab[facing=south,layer=1,type=top,waterlogged=true]
conquest:light_silt_quarter_slab[facing=south,layer=1,type=top,waterlogged=false]
conquest:light_silt_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=true]
conquest:light_silt_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=false]
conquest:light_silt_quarter_slab[facing=south,layer=2,type=top,waterlogged=true]
conquest:light_silt_quarter_slab[facing=south,layer=2,type=top,waterlogged=false]
conquest:light_silt_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=true]
conquest:light_silt_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=false]
conquest:light_silt_quarter_slab[facing=south,layer=3,type=top,waterlogged=true]
conquest:light_silt_quarter_slab[facing=south,layer=3,type=top,waterlogged=false]
conquest:light_silt_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=true]
conquest:light_silt_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=false]
conquest:light_silt_quarter_slab[facing=west,layer=1,type=top,waterlogged=true]
conquest:light_silt_quarter_slab[facing=west,layer=1,type=top,waterlogged=false]
conquest:light_silt_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=true]
conquest:light_silt_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=false]
conquest:light_silt_quarter_slab[facing=west,layer=2,type=top,waterlogged=true]
conquest:light_silt_quarter_slab[facing=west,layer=2,type=top,waterlogged=false]
conquest:light_silt_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=true]
conquest:light_silt_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=false]
conquest:light_silt_quarter_slab[facing=west,layer=3,type=top,waterlogged=true]
conquest:light_silt_quarter_slab[facing=west,layer=3,type=top,waterlogged=false]
conquest:light_silt_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=true]
conquest:light_silt_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=false]
conquest:light_silt_quarter_slab[facing=east,layer=1,type=top,waterlogged=true]
conquest:light_silt_quarter_slab[facing=east,layer=1,type=top,waterlogged=false]
conquest:light_silt_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=true]
conquest:light_silt_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=false]
conquest:light_silt_quarter_slab[facing=east,layer=2,type=top,waterlogged=true]
conquest:light_silt_quarter_slab[facing=east,layer=2,type=top,waterlogged=false]
conquest:light_silt_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=true]
conquest:light_silt_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=false]
conquest:light_silt_quarter_slab[facing=east,layer=3,type=top,waterlogged=true]
conquest:light_silt_quarter_slab[facing=east,layer=3,type=top,waterlogged=false]
conquest:light_silt_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=true]
conquest:light_silt_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=false]
conquest:light_silt_slab[layers=1,type=top,waterlogged=true]
conquest:light_silt_slab[layers=1,type=top,waterlogged=false]
conquest:light_silt_slab[layers=1,type=bottom,waterlogged=true]
conquest:light_silt_slab[layers=1,type=bottom,waterlogged=false]
conquest:light_silt_slab[layers=2,type=top,waterlogged=true]
conquest:light_silt_slab[layers=2,type=top,waterlogged=false]
conquest:light_silt_slab[layers=2,type=bottom,waterlogged=true]
conquest:light_silt_slab[layers=2,type=bottom,waterlogged=false]
conquest:light_silt_slab[layers=3,type=top,waterlogged=true]
conquest:light_silt_slab[layers=3,type=top,waterlogged=false]
conquest:light_silt_slab[layers=3,type=bottom,waterlogged=true]
conquest:light_silt_slab[layers=3,type=bottom,waterlogged=false]
conquest:light_silt_slab[layers=4,type=top,waterlogged=true]
conquest:light_silt_slab[layers=4,type=top,waterlogged=false]
conquest:light_silt_slab[layers=4,type=bottom,waterlogged=true]
conquest:light_silt_slab[layers=4,type=bottom,waterlogged=false]
conquest:light_silt_slab[layers=5,type=top,waterlogged=true]
conquest:light_silt_slab[layers=5,type=top,waterlogged=false]
conquest:light_silt_slab[layers=5,type=bottom,waterlogged=true]
conquest:light_silt_slab[layers=5,type=bottom,waterlogged=false]
conquest:light_silt_slab[layers=6,type=top,waterlogged=true]
conquest:light_silt_slab[layers=6,type=top,waterlogged=false]
conquest:light_silt_slab[layers=6,type=bottom,waterlogged=true]
conquest:light_silt_slab[layers=6,type=bottom,waterlogged=false]
conquest:light_silt_slab[layers=7,type=top,waterlogged=true]
conquest:light_silt_slab[layers=7,type=top,waterlogged=false]
conquest:light_silt_slab[layers=7,type=bottom,waterlogged=true]
conquest:light_silt_slab[layers=7,type=bottom,waterlogged=false]
conquest:light_silt_slab[layers=8,type=top,waterlogged=true]
conquest:light_silt_slab[layers=8,type=top,waterlogged=false]
conquest:light_silt_slab[layers=8,type=bottom,waterlogged=true]
conquest:light_silt_slab[layers=8,type=bottom,waterlogged=false]
conquest:light_silt_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:light_silt_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:light_silt_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:light_silt_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:light_silt_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:light_silt_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:light_silt_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:light_silt_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:light_silt_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:light_silt_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:light_silt_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:light_silt_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:light_silt_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:light_silt_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:light_silt_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:light_silt_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:light_silt_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:light_silt_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:light_silt_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:light_silt_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:light_silt_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:light_silt_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:light_silt_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:light_silt_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:light_silt_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:light_silt_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:light_silt_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:light_silt_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:light_silt_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:light_silt_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:light_silt_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:light_silt_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:light_silt_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:light_silt_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:light_silt_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:light_silt_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:light_silt_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:light_silt_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:light_silt_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:light_silt_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:light_silt_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:light_silt_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:light_silt_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:light_silt_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:light_silt_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:light_silt_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:light_silt_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:light_silt_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:light_silt_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:light_silt_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:light_silt_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:light_silt_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:light_silt_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:light_silt_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:light_silt_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:light_silt_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:light_silt_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:light_silt_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:light_silt_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:light_silt_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:light_silt_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:light_silt_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:light_silt_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:light_silt_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:light_silt_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:light_silt_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:light_silt_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:light_silt_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:light_silt_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:light_silt_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:light_silt_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:light_silt_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:light_silt_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:light_silt_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:light_silt_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:light_silt_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:light_silt_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:light_silt_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:light_silt_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:light_silt_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:light_silt_vertical_corner[facing=north,layer=1,waterlogged=true]
conquest:light_silt_vertical_corner[facing=north,layer=1,waterlogged=false]
conquest:light_silt_vertical_corner[facing=north,layer=2,waterlogged=true]
conquest:light_silt_vertical_corner[facing=north,layer=2,waterlogged=false]
conquest:light_silt_vertical_corner[facing=north,layer=3,waterlogged=true]
conquest:light_silt_vertical_corner[facing=north,layer=3,waterlogged=false]
conquest:light_silt_vertical_corner[facing=north,layer=4,waterlogged=true]
conquest:light_silt_vertical_corner[facing=north,layer=4,waterlogged=false]
conquest:light_silt_vertical_corner[facing=south,layer=1,waterlogged=true]
conquest:light_silt_vertical_corner[facing=south,layer=1,waterlogged=false]
conquest:light_silt_vertical_corner[facing=south,layer=2,waterlogged=true]
conquest:light_silt_vertical_corner[facing=south,layer=2,waterlogged=false]
conquest:light_silt_vertical_corner[facing=south,layer=3,waterlogged=true]
conquest:light_silt_vertical_corner[facing=south,layer=3,waterlogged=false]
conquest:light_silt_vertical_corner[facing=south,layer=4,waterlogged=true]
conquest:light_silt_vertical_corner[facing=south,layer=4,waterlogged=false]
conquest:light_silt_vertical_corner[facing=west,layer=1,waterlogged=true]
conquest:light_silt_vertical_corner[facing=west,layer=1,waterlogged=false]
conquest:light_silt_vertical_corner[facing=west,layer=2,waterlogged=true]
conquest:light_silt_vertical_corner[facing=west,layer=2,waterlogged=false]
conquest:light_silt_vertical_corner[facing=west,layer=3,waterlogged=true]
conquest:light_silt_vertical_corner[facing=west,layer=3,waterlogged=false]
conquest:light_silt_vertical_corner[facing=west,layer=4,waterlogged=true]
conquest:light_silt_vertical_corner[facing=west,layer=4,waterlogged=false]
conquest:light_silt_vertical_corner[facing=east,layer=1,waterlogged=true]
conquest:light_silt_vertical_corner[facing=east,layer=1,waterlogged=false]
conquest:light_silt_vertical_corner[facing=east,layer=2,waterlogged=true]
conquest:light_silt_vertical_corner[facing=east,layer=2,waterlogged=false]
conquest:light_silt_vertical_corner[facing=east,layer=3,waterlogged=true]
conquest:light_silt_vertical_corner[facing=east,layer=3,waterlogged=false]
conquest:light_silt_vertical_corner[facing=east,layer=4,waterlogged=true]
conquest:light_silt_vertical_corner[facing=east,layer=4,waterlogged=false]
conquest:light_silt_vertical_quarter[facing=north,layer=1,waterlogged=true]
conquest:light_silt_vertical_quarter[facing=north,layer=1,waterlogged=false]
conquest:light_silt_vertical_quarter[facing=north,layer=2,waterlogged=true]
conquest:light_silt_vertical_quarter[facing=north,layer=2,waterlogged=false]
conquest:light_silt_vertical_quarter[facing=north,layer=3,waterlogged=true]
conquest:light_silt_vertical_quarter[facing=north,layer=3,waterlogged=false]
conquest:light_silt_vertical_quarter[facing=north,layer=4,waterlogged=true]
conquest:light_silt_vertical_quarter[facing=north,layer=4,waterlogged=false]
conquest:light_silt_vertical_quarter[facing=south,layer=1,waterlogged=true]
conquest:light_silt_vertical_quarter[facing=south,layer=1,waterlogged=false]
conquest:light_silt_vertical_quarter[facing=south,layer=2,waterlogged=true]
conquest:light_silt_vertical_quarter[facing=south,layer=2,waterlogged=false]
conquest:light_silt_vertical_quarter[facing=south,layer=3,waterlogged=true]
conquest:light_silt_vertical_quarter[facing=south,layer=3,waterlogged=false]
conquest:light_silt_vertical_quarter[facing=south,layer=4,waterlogged=true]
conquest:light_silt_vertical_quarter[facing=south,layer=4,waterlogged=false]
conquest:light_silt_vertical_quarter[facing=west,layer=1,waterlogged=true]
conquest:light_silt_vertical_quarter[facing=west,layer=1,waterlogged=false]
conquest:light_silt_vertical_quarter[facing=west,layer=2,waterlogged=true]
conquest:light_silt_vertical_quarter[facing=west,layer=2,waterlogged=false]
conquest:light_silt_vertical_quarter[facing=west,layer=3,waterlogged=true]
conquest:light_silt_vertical_quarter[facing=west,layer=3,waterlogged=false]
conquest:light_silt_vertical_quarter[facing=west,layer=4,waterlogged=true]
conquest:light_silt_vertical_quarter[facing=west,layer=4,waterlogged=false]
conquest:light_silt_vertical_quarter[facing=east,layer=1,waterlogged=true]
conquest:light_silt_vertical_quarter[facing=east,layer=1,waterlogged=false]
conquest:light_silt_vertical_quarter[facing=east,layer=2,waterlogged=true]
conquest:light_silt_vertical_quarter[facing=east,layer=2,waterlogged=false]
conquest:light_silt_vertical_quarter[facing=east,layer=3,waterlogged=true]
conquest:light_silt_vertical_quarter[facing=east,layer=3,waterlogged=false]
conquest:light_silt_vertical_quarter[facing=east,layer=4,waterlogged=true]
conquest:light_silt_vertical_quarter[facing=east,layer=4,waterlogged=false]
conquest:light_silt_vertical_slab[facing=north,layer=1,waterlogged=true]
conquest:light_silt_vertical_slab[facing=north,layer=1,waterlogged=false]
conquest:light_silt_vertical_slab[facing=north,layer=2,waterlogged=true]
conquest:light_silt_vertical_slab[facing=north,layer=2,waterlogged=false]
conquest:light_silt_vertical_slab[facing=north,layer=3,waterlogged=true]
conquest:light_silt_vertical_slab[facing=north,layer=3,waterlogged=false]
conquest:light_silt_vertical_slab[facing=north,layer=4,waterlogged=true]
conquest:light_silt_vertical_slab[facing=north,layer=4,waterlogged=false]
conquest:light_silt_vertical_slab[facing=south,layer=1,waterlogged=true]
conquest:light_silt_vertical_slab[facing=south,layer=1,waterlogged=false]
conquest:light_silt_vertical_slab[facing=south,layer=2,waterlogged=true]
conquest:light_silt_vertical_slab[facing=south,layer=2,waterlogged=false]
conquest:light_silt_vertical_slab[facing=south,layer=3,waterlogged=true]
conquest:light_silt_vertical_slab[facing=south,layer=3,waterlogged=false]
conquest:light_silt_vertical_slab[facing=south,layer=4,waterlogged=true]
conquest:light_silt_vertical_slab[facing=south,layer=4,waterlogged=false]
conquest:light_silt_vertical_slab[facing=west,layer=1,waterlogged=true]
conquest:light_silt_vertical_slab[facing=west,layer=1,waterlogged=false]
conquest:light_silt_vertical_slab[facing=west,layer=2,waterlogged=true]
conquest:light_silt_vertical_slab[facing=west,layer=2,waterlogged=false]
conquest:light_silt_vertical_slab[facing=west,layer=3,waterlogged=true]
conquest:light_silt_vertical_slab[facing=west,layer=3,waterlogged=false]
conquest:light_silt_vertical_slab[facing=west,layer=4,waterlogged=true]
conquest:light_silt_vertical_slab[facing=west,layer=4,waterlogged=false]
conquest:light_silt_vertical_slab[facing=east,layer=1,waterlogged=true]
conquest:light_silt_vertical_slab[facing=east,layer=1,waterlogged=false]
conquest:light_silt_vertical_slab[facing=east,layer=2,waterlogged=true]
conquest:light_silt_vertical_slab[facing=east,layer=2,waterlogged=false]
conquest:light_silt_vertical_slab[facing=east,layer=3,waterlogged=true]
conquest:light_silt_vertical_slab[facing=east,layer=3,waterlogged=false]
conquest:light_silt_vertical_slab[facing=east,layer=4,waterlogged=true]
conquest:light_silt_vertical_slab[facing=east,layer=4,waterlogged=false]
conquest:light_small_limestone_brick
conquest:light_small_limestone_brick_arrowslit[facing=north,waterlogged=true]
conquest:light_small_limestone_brick_arrowslit[facing=north,waterlogged=false]
conquest:light_small_limestone_brick_arrowslit[facing=south,waterlogged=true]
conquest:light_small_limestone_brick_arrowslit[facing=south,waterlogged=false]
conquest:light_small_limestone_brick_arrowslit[facing=west,waterlogged=true]
conquest:light_small_limestone_brick_arrowslit[facing=west,waterlogged=false]
conquest:light_small_limestone_brick_arrowslit[facing=east,waterlogged=true]
conquest:light_small_limestone_brick_arrowslit[facing=east,waterlogged=false]
conquest:light_small_limestone_brick_balustrade[axis=x,waterlogged=true]
conquest:light_small_limestone_brick_balustrade[axis=x,waterlogged=false]
conquest:light_small_limestone_brick_balustrade[axis=y,waterlogged=true]
conquest:light_small_limestone_brick_balustrade[axis=y,waterlogged=false]
conquest:light_small_limestone_brick_balustrade[axis=z,waterlogged=true]
conquest:light_small_limestone_brick_balustrade[axis=z,waterlogged=false]
conquest:light_small_limestone_brick_capital[facing=flat,type=top,waterlogged=true]
conquest:light_small_limestone_brick_capital[facing=flat,type=top,waterlogged=false]
conquest:light_small_limestone_brick_capital[facing=flat,type=bottom,waterlogged=true]
conquest:light_small_limestone_brick_capital[facing=flat,type=bottom,waterlogged=false]
conquest:light_small_limestone_brick_capital[facing=north,type=top,waterlogged=true]
conquest:light_small_limestone_brick_capital[facing=north,type=top,waterlogged=false]
conquest:light_small_limestone_brick_capital[facing=north,type=bottom,waterlogged=true]
conquest:light_small_limestone_brick_capital[facing=north,type=bottom,waterlogged=false]
conquest:light_small_limestone_brick_capital[facing=south,type=top,waterlogged=true]
conquest:light_small_limestone_brick_capital[facing=south,type=top,waterlogged=false]
conquest:light_small_limestone_brick_capital[facing=south,type=bottom,waterlogged=true]
conquest:light_small_limestone_brick_capital[facing=south,type=bottom,waterlogged=false]
conquest:light_small_limestone_brick_capital[facing=east,type=top,waterlogged=true]
conquest:light_small_limestone_brick_capital[facing=east,type=top,waterlogged=false]
conquest:light_small_limestone_brick_capital[facing=east,type=bottom,waterlogged=true]
conquest:light_small_limestone_brick_capital[facing=east,type=bottom,waterlogged=false]
conquest:light_small_limestone_brick_capital[facing=west,type=top,waterlogged=true]
conquest:light_small_limestone_brick_capital[facing=west,type=top,waterlogged=false]
conquest:light_small_limestone_brick_capital[facing=west,type=bottom,waterlogged=true]
conquest:light_small_limestone_brick_capital[facing=west,type=bottom,waterlogged=false]
conquest:light_small_limestone_brick_corner_slab[facing=north,type=top,waterlogged=true]
conquest:light_small_limestone_brick_corner_slab[facing=north,type=top,waterlogged=false]
conquest:light_small_limestone_brick_corner_slab[facing=north,type=bottom,waterlogged=true]
conquest:light_small_limestone_brick_corner_slab[facing=north,type=bottom,waterlogged=false]
conquest:light_small_limestone_brick_corner_slab[facing=south,type=top,waterlogged=true]
conquest:light_small_limestone_brick_corner_slab[facing=south,type=top,waterlogged=false]
conquest:light_small_limestone_brick_corner_slab[facing=south,type=bottom,waterlogged=true]
conquest:light_small_limestone_brick_corner_slab[facing=south,type=bottom,waterlogged=false]
conquest:light_small_limestone_brick_corner_slab[facing=west,type=top,waterlogged=true]
conquest:light_small_limestone_brick_corner_slab[facing=west,type=top,waterlogged=false]
conquest:light_small_limestone_brick_corner_slab[facing=west,type=bottom,waterlogged=true]
conquest:light_small_limestone_brick_corner_slab[facing=west,type=bottom,waterlogged=false]
conquest:light_small_limestone_brick_corner_slab[facing=east,type=top,waterlogged=true]
conquest:light_small_limestone_brick_corner_slab[facing=east,type=top,waterlogged=false]
conquest:light_small_limestone_brick_corner_slab[facing=east,type=bottom,waterlogged=true]
conquest:light_small_limestone_brick_corner_slab[facing=east,type=bottom,waterlogged=false]
conquest:light_small_limestone_brick_eighth_slab[facing=north,type=top,waterlogged=true]
conquest:light_small_limestone_brick_eighth_slab[facing=north,type=top,waterlogged=false]
conquest:light_small_limestone_brick_eighth_slab[facing=north,type=bottom,waterlogged=true]
conquest:light_small_limestone_brick_eighth_slab[facing=north,type=bottom,waterlogged=false]
conquest:light_small_limestone_brick_eighth_slab[facing=south,type=top,waterlogged=true]
conquest:light_small_limestone_brick_eighth_slab[facing=south,type=top,waterlogged=false]
conquest:light_small_limestone_brick_eighth_slab[facing=south,type=bottom,waterlogged=true]
conquest:light_small_limestone_brick_eighth_slab[facing=south,type=bottom,waterlogged=false]
conquest:light_small_limestone_brick_eighth_slab[facing=west,type=top,waterlogged=true]
conquest:light_small_limestone_brick_eighth_slab[facing=west,type=top,waterlogged=false]
conquest:light_small_limestone_brick_eighth_slab[facing=west,type=bottom,waterlogged=true]
conquest:light_small_limestone_brick_eighth_slab[facing=west,type=bottom,waterlogged=false]
conquest:light_small_limestone_brick_eighth_slab[facing=east,type=top,waterlogged=true]
conquest:light_small_limestone_brick_eighth_slab[facing=east,type=top,waterlogged=false]
conquest:light_small_limestone_brick_eighth_slab[facing=east,type=bottom,waterlogged=true]
conquest:light_small_limestone_brick_eighth_slab[facing=east,type=bottom,waterlogged=false]
conquest:light_small_limestone_brick_pillar[layer=1,waterlogged=true]
conquest:light_small_limestone_brick_pillar[layer=1,waterlogged=false]
conquest:light_small_limestone_brick_pillar[layer=2,waterlogged=true]
conquest:light_small_limestone_brick_pillar[layer=2,waterlogged=false]
conquest:light_small_limestone_brick_pillar[layer=3,waterlogged=true]
conquest:light_small_limestone_brick_pillar[layer=3,waterlogged=false]
conquest:light_small_limestone_brick_quarter_slab[facing=north,layer=1,type=top,waterlogged=true]
conquest:light_small_limestone_brick_quarter_slab[facing=north,layer=1,type=top,waterlogged=false]
conquest:light_small_limestone_brick_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=true]
conquest:light_small_limestone_brick_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=false]
conquest:light_small_limestone_brick_quarter_slab[facing=north,layer=2,type=top,waterlogged=true]
conquest:light_small_limestone_brick_quarter_slab[facing=north,layer=2,type=top,waterlogged=false]
conquest:light_small_limestone_brick_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=true]
conquest:light_small_limestone_brick_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=false]
conquest:light_small_limestone_brick_quarter_slab[facing=north,layer=3,type=top,waterlogged=true]
conquest:light_small_limestone_brick_quarter_slab[facing=north,layer=3,type=top,waterlogged=false]
conquest:light_small_limestone_brick_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=true]
conquest:light_small_limestone_brick_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=false]
conquest:light_small_limestone_brick_quarter_slab[facing=south,layer=1,type=top,waterlogged=true]
conquest:light_small_limestone_brick_quarter_slab[facing=south,layer=1,type=top,waterlogged=false]
conquest:light_small_limestone_brick_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=true]
conquest:light_small_limestone_brick_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=false]
conquest:light_small_limestone_brick_quarter_slab[facing=south,layer=2,type=top,waterlogged=true]
conquest:light_small_limestone_brick_quarter_slab[facing=south,layer=2,type=top,waterlogged=false]
conquest:light_small_limestone_brick_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=true]
conquest:light_small_limestone_brick_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=false]
conquest:light_small_limestone_brick_quarter_slab[facing=south,layer=3,type=top,waterlogged=true]
conquest:light_small_limestone_brick_quarter_slab[facing=south,layer=3,type=top,waterlogged=false]
conquest:light_small_limestone_brick_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=true]
conquest:light_small_limestone_brick_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=false]
conquest:light_small_limestone_brick_quarter_slab[facing=west,layer=1,type=top,waterlogged=true]
conquest:light_small_limestone_brick_quarter_slab[facing=west,layer=1,type=top,waterlogged=false]
conquest:light_small_limestone_brick_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=true]
conquest:light_small_limestone_brick_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=false]
conquest:light_small_limestone_brick_quarter_slab[facing=west,layer=2,type=top,waterlogged=true]
conquest:light_small_limestone_brick_quarter_slab[facing=west,layer=2,type=top,waterlogged=false]
conquest:light_small_limestone_brick_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=true]
conquest:light_small_limestone_brick_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=false]
conquest:light_small_limestone_brick_quarter_slab[facing=west,layer=3,type=top,waterlogged=true]
conquest:light_small_limestone_brick_quarter_slab[facing=west,layer=3,type=top,waterlogged=false]
conquest:light_small_limestone_brick_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=true]
conquest:light_small_limestone_brick_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=false]
conquest:light_small_limestone_brick_quarter_slab[facing=east,layer=1,type=top,waterlogged=true]
conquest:light_small_limestone_brick_quarter_slab[facing=east,layer=1,type=top,waterlogged=false]
conquest:light_small_limestone_brick_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=true]
conquest:light_small_limestone_brick_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=false]
conquest:light_small_limestone_brick_quarter_slab[facing=east,layer=2,type=top,waterlogged=true]
conquest:light_small_limestone_brick_quarter_slab[facing=east,layer=2,type=top,waterlogged=false]
conquest:light_small_limestone_brick_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=true]
conquest:light_small_limestone_brick_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=false]
conquest:light_small_limestone_brick_quarter_slab[facing=east,layer=3,type=top,waterlogged=true]
conquest:light_small_limestone_brick_quarter_slab[facing=east,layer=3,type=top,waterlogged=false]
conquest:light_small_limestone_brick_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=true]
conquest:light_small_limestone_brick_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=false]
conquest:light_small_limestone_brick_slab[layers=1,type=top,waterlogged=true]
conquest:light_small_limestone_brick_slab[layers=1,type=top,waterlogged=false]
conquest:light_small_limestone_brick_slab[layers=1,type=bottom,waterlogged=true]
conquest:light_small_limestone_brick_slab[layers=1,type=bottom,waterlogged=false]
conquest:light_small_limestone_brick_slab[layers=2,type=top,waterlogged=true]
conquest:light_small_limestone_brick_slab[layers=2,type=top,waterlogged=false]
conquest:light_small_limestone_brick_slab[layers=2,type=bottom,waterlogged=true]
conquest:light_small_limestone_brick_slab[layers=2,type=bottom,waterlogged=false]
conquest:light_small_limestone_brick_slab[layers=3,type=top,waterlogged=true]
conquest:light_small_limestone_brick_slab[layers=3,type=top,waterlogged=false]
conquest:light_small_limestone_brick_slab[layers=3,type=bottom,waterlogged=true]
conquest:light_small_limestone_brick_slab[layers=3,type=bottom,waterlogged=false]
conquest:light_small_limestone_brick_slab[layers=4,type=top,waterlogged=true]
conquest:light_small_limestone_brick_slab[layers=4,type=top,waterlogged=false]
conquest:light_small_limestone_brick_slab[layers=4,type=bottom,waterlogged=true]
conquest:light_small_limestone_brick_slab[layers=4,type=bottom,waterlogged=false]
conquest:light_small_limestone_brick_slab[layers=5,type=top,waterlogged=true]
conquest:light_small_limestone_brick_slab[layers=5,type=top,waterlogged=false]
conquest:light_small_limestone_brick_slab[layers=5,type=bottom,waterlogged=true]
conquest:light_small_limestone_brick_slab[layers=5,type=bottom,waterlogged=false]
conquest:light_small_limestone_brick_slab[layers=6,type=top,waterlogged=true]
conquest:light_small_limestone_brick_slab[layers=6,type=top,waterlogged=false]
conquest:light_small_limestone_brick_slab[layers=6,type=bottom,waterlogged=true]
conquest:light_small_limestone_brick_slab[layers=6,type=bottom,waterlogged=false]
conquest:light_small_limestone_brick_slab[layers=7,type=top,waterlogged=true]
conquest:light_small_limestone_brick_slab[layers=7,type=top,waterlogged=false]
conquest:light_small_limestone_brick_slab[layers=7,type=bottom,waterlogged=true]
conquest:light_small_limestone_brick_slab[layers=7,type=bottom,waterlogged=false]
conquest:light_small_limestone_brick_slab[layers=8,type=top,waterlogged=true]
conquest:light_small_limestone_brick_slab[layers=8,type=top,waterlogged=false]
conquest:light_small_limestone_brick_slab[layers=8,type=bottom,waterlogged=true]
conquest:light_small_limestone_brick_slab[layers=8,type=bottom,waterlogged=false]
conquest:light_small_limestone_brick_small_arch[direction=northsouth,waterlogged=true]
conquest:light_small_limestone_brick_small_arch[direction=northsouth,waterlogged=false]
conquest:light_small_limestone_brick_small_arch[direction=eastwest,waterlogged=true]
conquest:light_small_limestone_brick_small_arch[direction=eastwest,waterlogged=false]
conquest:light_small_limestone_brick_small_arch_half[facing=north,waterlogged=true]
conquest:light_small_limestone_brick_small_arch_half[facing=north,waterlogged=false]
conquest:light_small_limestone_brick_small_arch_half[facing=south,waterlogged=true]
conquest:light_small_limestone_brick_small_arch_half[facing=south,waterlogged=false]
conquest:light_small_limestone_brick_small_arch_half[facing=west,waterlogged=true]
conquest:light_small_limestone_brick_small_arch_half[facing=west,waterlogged=false]
conquest:light_small_limestone_brick_small_arch_half[facing=east,waterlogged=true]
conquest:light_small_limestone_brick_small_arch_half[facing=east,waterlogged=false]
conquest:light_small_limestone_brick_small_window[down=true,up=true,waterlogged=true]
conquest:light_small_limestone_brick_small_window[down=true,up=true,waterlogged=false]
conquest:light_small_limestone_brick_small_window[down=true,up=false,waterlogged=true]
conquest:light_small_limestone_brick_small_window[down=true,up=false,waterlogged=false]
conquest:light_small_limestone_brick_small_window[down=false,up=true,waterlogged=true]
conquest:light_small_limestone_brick_small_window[down=false,up=true,waterlogged=false]
conquest:light_small_limestone_brick_small_window[down=false,up=false,waterlogged=true]
conquest:light_small_limestone_brick_small_window[down=false,up=false,waterlogged=false]
conquest:light_small_limestone_brick_small_window_half[down=true,facing=north,up=true,waterlogged=true]
conquest:light_small_limestone_brick_small_window_half[down=true,facing=north,up=true,waterlogged=false]
conquest:light_small_limestone_brick_small_window_half[down=true,facing=north,up=false,waterlogged=true]
conquest:light_small_limestone_brick_small_window_half[down=true,facing=north,up=false,waterlogged=false]
conquest:light_small_limestone_brick_small_window_half[down=true,facing=south,up=true,waterlogged=true]
conquest:light_small_limestone_brick_small_window_half[down=true,facing=south,up=true,waterlogged=false]
conquest:light_small_limestone_brick_small_window_half[down=true,facing=south,up=false,waterlogged=true]
conquest:light_small_limestone_brick_small_window_half[down=true,facing=south,up=false,waterlogged=false]
conquest:light_small_limestone_brick_small_window_half[down=true,facing=west,up=true,waterlogged=true]
conquest:light_small_limestone_brick_small_window_half[down=true,facing=west,up=true,waterlogged=false]
conquest:light_small_limestone_brick_small_window_half[down=true,facing=west,up=false,waterlogged=true]
conquest:light_small_limestone_brick_small_window_half[down=true,facing=west,up=false,waterlogged=false]
conquest:light_small_limestone_brick_small_window_half[down=true,facing=east,up=true,waterlogged=true]
conquest:light_small_limestone_brick_small_window_half[down=true,facing=east,up=true,waterlogged=false]
conquest:light_small_limestone_brick_small_window_half[down=true,facing=east,up=false,waterlogged=true]
conquest:light_small_limestone_brick_small_window_half[down=true,facing=east,up=false,waterlogged=false]
conquest:light_small_limestone_brick_small_window_half[down=false,facing=north,up=true,waterlogged=true]
conquest:light_small_limestone_brick_small_window_half[down=false,facing=north,up=true,waterlogged=false]
conquest:light_small_limestone_brick_small_window_half[down=false,facing=north,up=false,waterlogged=true]
conquest:light_small_limestone_brick_small_window_half[down=false,facing=north,up=false,waterlogged=false]
conquest:light_small_limestone_brick_small_window_half[down=false,facing=south,up=true,waterlogged=true]
conquest:light_small_limestone_brick_small_window_half[down=false,facing=south,up=true,waterlogged=false]
conquest:light_small_limestone_brick_small_window_half[down=false,facing=south,up=false,waterlogged=true]
conquest:light_small_limestone_brick_small_window_half[down=false,facing=south,up=false,waterlogged=false]
conquest:light_small_limestone_brick_small_window_half[down=false,facing=west,up=true,waterlogged=true]
conquest:light_small_limestone_brick_small_window_half[down=false,facing=west,up=true,waterlogged=false]
conquest:light_small_limestone_brick_small_window_half[down=false,facing=west,up=false,waterlogged=true]
conquest:light_small_limestone_brick_small_window_half[down=false,facing=west,up=false,waterlogged=false]
conquest:light_small_limestone_brick_small_window_half[down=false,facing=east,up=true,waterlogged=true]
conquest:light_small_limestone_brick_small_window_half[down=false,facing=east,up=true,waterlogged=false]
conquest:light_small_limestone_brick_small_window_half[down=false,facing=east,up=false,waterlogged=true]
conquest:light_small_limestone_brick_small_window_half[down=false,facing=east,up=false,waterlogged=false]
conquest:light_small_limestone_brick_sphere[type=egg,waterlogged=true]
conquest:light_small_limestone_brick_sphere[type=egg,waterlogged=false]
conquest:light_small_limestone_brick_sphere[type=small,waterlogged=true]
conquest:light_small_limestone_brick_sphere[type=small,waterlogged=false]
conquest:light_small_limestone_brick_sphere[type=large,waterlogged=true]
conquest:light_small_limestone_brick_sphere[type=large,waterlogged=false]
conquest:light_small_limestone_brick_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:light_small_limestone_brick_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:light_small_limestone_brick_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:light_small_limestone_brick_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:light_small_limestone_brick_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:light_small_limestone_brick_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:light_small_limestone_brick_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:light_small_limestone_brick_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:light_small_limestone_brick_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:light_small_limestone_brick_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:light_small_limestone_brick_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:light_small_limestone_brick_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:light_small_limestone_brick_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:light_small_limestone_brick_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:light_small_limestone_brick_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:light_small_limestone_brick_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:light_small_limestone_brick_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:light_small_limestone_brick_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:light_small_limestone_brick_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:light_small_limestone_brick_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:light_small_limestone_brick_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:light_small_limestone_brick_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:light_small_limestone_brick_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:light_small_limestone_brick_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:light_small_limestone_brick_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:light_small_limestone_brick_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:light_small_limestone_brick_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:light_small_limestone_brick_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:light_small_limestone_brick_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:light_small_limestone_brick_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:light_small_limestone_brick_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:light_small_limestone_brick_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:light_small_limestone_brick_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:light_small_limestone_brick_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:light_small_limestone_brick_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:light_small_limestone_brick_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:light_small_limestone_brick_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:light_small_limestone_brick_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:light_small_limestone_brick_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:light_small_limestone_brick_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:light_small_limestone_brick_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:light_small_limestone_brick_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:light_small_limestone_brick_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:light_small_limestone_brick_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:light_small_limestone_brick_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:light_small_limestone_brick_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:light_small_limestone_brick_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:light_small_limestone_brick_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:light_small_limestone_brick_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:light_small_limestone_brick_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:light_small_limestone_brick_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:light_small_limestone_brick_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:light_small_limestone_brick_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:light_small_limestone_brick_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:light_small_limestone_brick_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:light_small_limestone_brick_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:light_small_limestone_brick_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:light_small_limestone_brick_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:light_small_limestone_brick_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:light_small_limestone_brick_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:light_small_limestone_brick_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:light_small_limestone_brick_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:light_small_limestone_brick_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:light_small_limestone_brick_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:light_small_limestone_brick_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:light_small_limestone_brick_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:light_small_limestone_brick_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:light_small_limestone_brick_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:light_small_limestone_brick_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:light_small_limestone_brick_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:light_small_limestone_brick_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:light_small_limestone_brick_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:light_small_limestone_brick_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:light_small_limestone_brick_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:light_small_limestone_brick_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:light_small_limestone_brick_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:light_small_limestone_brick_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:light_small_limestone_brick_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:light_small_limestone_brick_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:light_small_limestone_brick_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:light_small_limestone_brick_two_meter_arch[facing=north,type=top]
conquest:light_small_limestone_brick_two_meter_arch[facing=north,type=bottom]
conquest:light_small_limestone_brick_two_meter_arch[facing=south,type=top]
conquest:light_small_limestone_brick_two_meter_arch[facing=south,type=bottom]
conquest:light_small_limestone_brick_two_meter_arch[facing=west,type=top]
conquest:light_small_limestone_brick_two_meter_arch[facing=west,type=bottom]
conquest:light_small_limestone_brick_two_meter_arch[facing=east,type=top]
conquest:light_small_limestone_brick_two_meter_arch[facing=east,type=bottom]
conquest:light_small_limestone_brick_two_meter_arch_half[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:light_small_limestone_brick_two_meter_arch_half[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:light_small_limestone_brick_two_meter_arch_half[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:light_small_limestone_brick_two_meter_arch_half[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:light_small_limestone_brick_two_meter_arch_half[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:light_small_limestone_brick_two_meter_arch_half[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:light_small_limestone_brick_two_meter_arch_half[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:light_small_limestone_brick_two_meter_arch_half[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:light_small_limestone_brick_two_meter_arch_half[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:light_small_limestone_brick_two_meter_arch_half[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:light_small_limestone_brick_two_meter_arch_half[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:light_small_limestone_brick_two_meter_arch_half[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:light_small_limestone_brick_two_meter_arch_half[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:light_small_limestone_brick_two_meter_arch_half[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:light_small_limestone_brick_two_meter_arch_half[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:light_small_limestone_brick_two_meter_arch_half[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:light_small_limestone_brick_two_meter_arch_half[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:light_small_limestone_brick_two_meter_arch_half[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:light_small_limestone_brick_two_meter_arch_half[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:light_small_limestone_brick_two_meter_arch_half[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:light_small_limestone_brick_two_meter_arch_half[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:light_small_limestone_brick_two_meter_arch_half[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:light_small_limestone_brick_two_meter_arch_half[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:light_small_limestone_brick_two_meter_arch_half[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:light_small_limestone_brick_two_meter_arch_half[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:light_small_limestone_brick_two_meter_arch_half[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:light_small_limestone_brick_two_meter_arch_half[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:light_small_limestone_brick_two_meter_arch_half[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:light_small_limestone_brick_two_meter_arch_half[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:light_small_limestone_brick_two_meter_arch_half[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:light_small_limestone_brick_two_meter_arch_half[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:light_small_limestone_brick_two_meter_arch_half[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:light_small_limestone_brick_two_meter_arch_half[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:light_small_limestone_brick_two_meter_arch_half[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:light_small_limestone_brick_two_meter_arch_half[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:light_small_limestone_brick_two_meter_arch_half[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:light_small_limestone_brick_two_meter_arch_half[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:light_small_limestone_brick_two_meter_arch_half[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:light_small_limestone_brick_two_meter_arch_half[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:light_small_limestone_brick_two_meter_arch_half[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:light_small_limestone_brick_two_meter_arch_half[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:light_small_limestone_brick_two_meter_arch_half[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:light_small_limestone_brick_two_meter_arch_half[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:light_small_limestone_brick_two_meter_arch_half[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:light_small_limestone_brick_two_meter_arch_half[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:light_small_limestone_brick_two_meter_arch_half[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:light_small_limestone_brick_two_meter_arch_half[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:light_small_limestone_brick_two_meter_arch_half[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:light_small_limestone_brick_two_meter_arch_half[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:light_small_limestone_brick_two_meter_arch_half[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:light_small_limestone_brick_two_meter_arch_half[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:light_small_limestone_brick_two_meter_arch_half[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:light_small_limestone_brick_two_meter_arch_half[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:light_small_limestone_brick_two_meter_arch_half[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:light_small_limestone_brick_two_meter_arch_half[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:light_small_limestone_brick_two_meter_arch_half[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:light_small_limestone_brick_two_meter_arch_half[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:light_small_limestone_brick_two_meter_arch_half[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:light_small_limestone_brick_two_meter_arch_half[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:light_small_limestone_brick_two_meter_arch_half[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:light_small_limestone_brick_two_meter_arch_half[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:light_small_limestone_brick_two_meter_arch_half[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:light_small_limestone_brick_two_meter_arch_half[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:light_small_limestone_brick_two_meter_arch_half[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:light_small_limestone_brick_vertical_corner[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:light_small_limestone_brick_vertical_corner[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:light_small_limestone_brick_vertical_corner[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:light_small_limestone_brick_vertical_corner[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:light_small_limestone_brick_vertical_corner[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:light_small_limestone_brick_vertical_corner[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:light_small_limestone_brick_vertical_corner[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:light_small_limestone_brick_vertical_corner[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:light_small_limestone_brick_vertical_corner[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:light_small_limestone_brick_vertical_corner[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:light_small_limestone_brick_vertical_corner[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:light_small_limestone_brick_vertical_corner[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:light_small_limestone_brick_vertical_corner[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:light_small_limestone_brick_vertical_corner[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:light_small_limestone_brick_vertical_corner[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:light_small_limestone_brick_vertical_corner[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:light_small_limestone_brick_vertical_corner[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:light_small_limestone_brick_vertical_corner[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:light_small_limestone_brick_vertical_corner[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:light_small_limestone_brick_vertical_corner[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:light_small_limestone_brick_vertical_corner[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:light_small_limestone_brick_vertical_corner[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:light_small_limestone_brick_vertical_corner[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:light_small_limestone_brick_vertical_corner[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:light_small_limestone_brick_vertical_corner[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:light_small_limestone_brick_vertical_corner[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:light_small_limestone_brick_vertical_corner[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:light_small_limestone_brick_vertical_corner[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:light_small_limestone_brick_vertical_corner[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:light_small_limestone_brick_vertical_corner[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:light_small_limestone_brick_vertical_corner[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:light_small_limestone_brick_vertical_corner[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:light_small_limestone_brick_vertical_corner[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:light_small_limestone_brick_vertical_corner[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:light_small_limestone_brick_vertical_corner[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:light_small_limestone_brick_vertical_corner[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:light_small_limestone_brick_vertical_corner[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:light_small_limestone_brick_vertical_corner[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:light_small_limestone_brick_vertical_corner[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:light_small_limestone_brick_vertical_corner[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:light_small_limestone_brick_vertical_corner[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:light_small_limestone_brick_vertical_corner[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:light_small_limestone_brick_vertical_corner[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:light_small_limestone_brick_vertical_corner[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:light_small_limestone_brick_vertical_corner[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:light_small_limestone_brick_vertical_corner[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:light_small_limestone_brick_vertical_corner[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:light_small_limestone_brick_vertical_corner[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:light_small_limestone_brick_vertical_corner[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:light_small_limestone_brick_vertical_corner[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:light_small_limestone_brick_vertical_corner[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:light_small_limestone_brick_vertical_corner[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:light_small_limestone_brick_vertical_corner[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:light_small_limestone_brick_vertical_corner[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:light_small_limestone_brick_vertical_corner[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:light_small_limestone_brick_vertical_corner[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:light_small_limestone_brick_vertical_corner[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:light_small_limestone_brick_vertical_corner[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:light_small_limestone_brick_vertical_corner[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:light_small_limestone_brick_vertical_corner[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:light_small_limestone_brick_vertical_corner[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:light_small_limestone_brick_vertical_corner[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:light_small_limestone_brick_vertical_corner[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:light_small_limestone_brick_vertical_corner[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:light_small_limestone_brick_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:light_small_limestone_brick_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:light_small_limestone_brick_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:light_small_limestone_brick_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:light_small_limestone_brick_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:light_small_limestone_brick_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:light_small_limestone_brick_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:light_small_limestone_brick_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:light_small_limestone_brick_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:light_small_limestone_brick_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:light_small_limestone_brick_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:light_small_limestone_brick_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:light_small_limestone_brick_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:light_small_limestone_brick_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:light_small_limestone_brick_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:light_small_limestone_brick_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:light_small_limestone_brick_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:light_small_limestone_brick_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:light_small_limestone_brick_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:light_small_limestone_brick_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:light_small_limestone_brick_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:light_small_limestone_brick_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:light_small_limestone_brick_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:light_small_limestone_brick_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:light_small_limestone_brick_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:light_small_limestone_brick_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:light_small_limestone_brick_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:light_small_limestone_brick_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:light_small_limestone_brick_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:light_small_limestone_brick_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:light_small_limestone_brick_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:light_small_limestone_brick_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:light_small_limestone_brick_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:light_small_limestone_brick_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:light_small_limestone_brick_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:light_small_limestone_brick_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:light_small_limestone_brick_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:light_small_limestone_brick_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:light_small_limestone_brick_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:light_small_limestone_brick_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:light_small_limestone_brick_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:light_small_limestone_brick_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:light_small_limestone_brick_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:light_small_limestone_brick_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:light_small_limestone_brick_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:light_small_limestone_brick_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:light_small_limestone_brick_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:light_small_limestone_brick_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:light_small_limestone_brick_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:light_small_limestone_brick_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:light_small_limestone_brick_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:light_small_limestone_brick_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:light_small_limestone_brick_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:light_small_limestone_brick_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:light_small_limestone_brick_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:light_small_limestone_brick_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:light_small_limestone_brick_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:light_small_limestone_brick_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:light_small_limestone_brick_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:light_small_limestone_brick_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:light_small_limestone_brick_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:light_small_limestone_brick_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:light_small_limestone_brick_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:light_small_limestone_brick_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:light_small_limestone_brick_vertical_quarter[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:light_small_limestone_brick_vertical_quarter[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:light_small_limestone_brick_vertical_quarter[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:light_small_limestone_brick_vertical_quarter[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:light_small_limestone_brick_vertical_quarter[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:light_small_limestone_brick_vertical_quarter[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:light_small_limestone_brick_vertical_quarter[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:light_small_limestone_brick_vertical_quarter[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:light_small_limestone_brick_vertical_quarter[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:light_small_limestone_brick_vertical_quarter[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:light_small_limestone_brick_vertical_quarter[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:light_small_limestone_brick_vertical_quarter[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:light_small_limestone_brick_vertical_quarter[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:light_small_limestone_brick_vertical_quarter[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:light_small_limestone_brick_vertical_quarter[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:light_small_limestone_brick_vertical_quarter[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:light_small_limestone_brick_vertical_quarter[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:light_small_limestone_brick_vertical_quarter[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:light_small_limestone_brick_vertical_quarter[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:light_small_limestone_brick_vertical_quarter[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:light_small_limestone_brick_vertical_quarter[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:light_small_limestone_brick_vertical_quarter[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:light_small_limestone_brick_vertical_quarter[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:light_small_limestone_brick_vertical_quarter[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:light_small_limestone_brick_vertical_quarter[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:light_small_limestone_brick_vertical_quarter[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:light_small_limestone_brick_vertical_quarter[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:light_small_limestone_brick_vertical_quarter[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:light_small_limestone_brick_vertical_quarter[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:light_small_limestone_brick_vertical_quarter[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:light_small_limestone_brick_vertical_quarter[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:light_small_limestone_brick_vertical_quarter[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:light_small_limestone_brick_vertical_quarter[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:light_small_limestone_brick_vertical_quarter[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:light_small_limestone_brick_vertical_quarter[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:light_small_limestone_brick_vertical_quarter[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:light_small_limestone_brick_vertical_quarter[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:light_small_limestone_brick_vertical_quarter[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:light_small_limestone_brick_vertical_quarter[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:light_small_limestone_brick_vertical_quarter[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:light_small_limestone_brick_vertical_quarter[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:light_small_limestone_brick_vertical_quarter[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:light_small_limestone_brick_vertical_quarter[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:light_small_limestone_brick_vertical_quarter[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:light_small_limestone_brick_vertical_quarter[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:light_small_limestone_brick_vertical_quarter[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:light_small_limestone_brick_vertical_quarter[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:light_small_limestone_brick_vertical_quarter[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:light_small_limestone_brick_vertical_quarter[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:light_small_limestone_brick_vertical_quarter[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:light_small_limestone_brick_vertical_quarter[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:light_small_limestone_brick_vertical_quarter[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:light_small_limestone_brick_vertical_quarter[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:light_small_limestone_brick_vertical_quarter[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:light_small_limestone_brick_vertical_quarter[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:light_small_limestone_brick_vertical_quarter[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:light_small_limestone_brick_vertical_quarter[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:light_small_limestone_brick_vertical_quarter[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:light_small_limestone_brick_vertical_quarter[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:light_small_limestone_brick_vertical_quarter[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:light_small_limestone_brick_vertical_quarter[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:light_small_limestone_brick_vertical_quarter[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:light_small_limestone_brick_vertical_quarter[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:light_small_limestone_brick_vertical_quarter[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:light_small_limestone_brick_vertical_slab[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:light_small_limestone_brick_vertical_slab[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:light_small_limestone_brick_vertical_slab[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:light_small_limestone_brick_vertical_slab[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:light_small_limestone_brick_vertical_slab[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:light_small_limestone_brick_vertical_slab[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:light_small_limestone_brick_vertical_slab[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:light_small_limestone_brick_vertical_slab[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:light_small_limestone_brick_vertical_slab[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:light_small_limestone_brick_vertical_slab[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:light_small_limestone_brick_vertical_slab[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:light_small_limestone_brick_vertical_slab[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:light_small_limestone_brick_vertical_slab[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:light_small_limestone_brick_vertical_slab[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:light_small_limestone_brick_vertical_slab[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:light_small_limestone_brick_vertical_slab[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:light_small_limestone_brick_vertical_slab[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:light_small_limestone_brick_vertical_slab[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:light_small_limestone_brick_vertical_slab[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:light_small_limestone_brick_vertical_slab[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:light_small_limestone_brick_vertical_slab[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:light_small_limestone_brick_vertical_slab[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:light_small_limestone_brick_vertical_slab[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:light_small_limestone_brick_vertical_slab[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:light_small_limestone_brick_vertical_slab[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:light_small_limestone_brick_vertical_slab[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:light_small_limestone_brick_vertical_slab[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:light_small_limestone_brick_vertical_slab[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:light_small_limestone_brick_vertical_slab[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:light_small_limestone_brick_vertical_slab[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:light_small_limestone_brick_vertical_slab[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:light_small_limestone_brick_vertical_slab[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:light_small_limestone_brick_vertical_slab[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:light_small_limestone_brick_vertical_slab[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:light_small_limestone_brick_vertical_slab[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:light_small_limestone_brick_vertical_slab[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:light_small_limestone_brick_vertical_slab[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:light_small_limestone_brick_vertical_slab[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:light_small_limestone_brick_vertical_slab[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:light_small_limestone_brick_vertical_slab[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:light_small_limestone_brick_vertical_slab[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:light_small_limestone_brick_vertical_slab[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:light_small_limestone_brick_vertical_slab[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:light_small_limestone_brick_vertical_slab[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:light_small_limestone_brick_vertical_slab[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:light_small_limestone_brick_vertical_slab[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:light_small_limestone_brick_vertical_slab[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:light_small_limestone_brick_vertical_slab[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:light_small_limestone_brick_vertical_slab[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:light_small_limestone_brick_vertical_slab[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:light_small_limestone_brick_vertical_slab[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:light_small_limestone_brick_vertical_slab[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:light_small_limestone_brick_vertical_slab[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:light_small_limestone_brick_vertical_slab[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:light_small_limestone_brick_vertical_slab[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:light_small_limestone_brick_vertical_slab[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:light_small_limestone_brick_vertical_slab[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:light_small_limestone_brick_vertical_slab[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:light_small_limestone_brick_vertical_slab[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:light_small_limestone_brick_vertical_slab[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:light_small_limestone_brick_vertical_slab[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:light_small_limestone_brick_vertical_slab[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:light_small_limestone_brick_vertical_slab[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:light_small_limestone_brick_vertical_slab[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:light_small_limestone_brick_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:light_small_limestone_brick_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:light_small_limestone_brick_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:light_small_limestone_brick_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:light_small_limestone_brick_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:light_small_limestone_brick_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:light_small_limestone_brick_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:light_small_limestone_brick_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:light_small_limestone_brick_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:light_small_limestone_brick_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:light_small_limestone_brick_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:light_small_limestone_brick_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:light_small_limestone_brick_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:light_small_limestone_brick_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:light_small_limestone_brick_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:light_small_limestone_brick_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:light_small_limestone_brick_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:light_small_limestone_brick_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:light_small_limestone_brick_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:light_small_limestone_brick_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:light_small_limestone_brick_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:light_small_limestone_brick_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:light_small_limestone_brick_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:light_small_limestone_brick_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:light_small_limestone_brick_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:light_small_limestone_brick_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:light_small_limestone_brick_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:light_small_limestone_brick_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:light_small_limestone_brick_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:light_small_limestone_brick_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:light_small_limestone_brick_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:light_small_limestone_brick_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:light_small_limestone_brick_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:light_small_limestone_brick_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:light_small_limestone_brick_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:light_small_limestone_brick_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:light_small_limestone_brick_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:light_small_limestone_brick_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:light_small_limestone_brick_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:light_small_limestone_brick_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:light_small_limestone_brick_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:light_small_limestone_brick_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:light_small_limestone_brick_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:light_small_limestone_brick_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:light_small_limestone_brick_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:light_small_limestone_brick_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:light_small_limestone_brick_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:light_small_limestone_brick_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:light_small_limestone_brick_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:light_small_limestone_brick_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:light_small_limestone_brick_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:light_small_limestone_brick_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:light_small_limestone_brick_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:light_small_limestone_brick_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:light_small_limestone_brick_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:light_small_limestone_brick_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:light_small_limestone_brick_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:light_small_limestone_brick_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:light_small_limestone_brick_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:light_small_limestone_brick_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:light_small_limestone_brick_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:light_small_limestone_brick_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:light_small_limestone_brick_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:light_small_limestone_brick_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:light_small_limestone_brick_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:light_small_limestone_brick_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:light_small_limestone_brick_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:light_small_limestone_brick_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:light_small_limestone_brick_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:light_small_limestone_brick_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:light_small_limestone_brick_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:light_small_limestone_brick_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:light_small_limestone_brick_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:light_small_limestone_brick_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:light_small_limestone_brick_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:light_small_limestone_brick_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:light_small_limestone_brick_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:light_small_limestone_brick_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:light_small_limestone_brick_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:light_small_limestone_brick_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:light_small_limestone_brick_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:light_small_limestone_brick_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:light_small_limestone_brick_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:light_small_limestone_brick_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:light_small_limestone_brick_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:light_small_limestone_brick_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:light_small_limestone_brick_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:light_small_limestone_brick_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:light_small_limestone_brick_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:light_small_limestone_brick_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:light_small_limestone_brick_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:light_small_limestone_brick_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:light_small_limestone_brick_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:light_small_limestone_brick_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:light_small_limestone_brick_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:light_small_limestone_brick_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:light_small_limestone_brick_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:light_small_limestone_brick_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:light_small_limestone_brick_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:light_small_limestone_brick_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:light_small_limestone_brick_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:light_small_limestone_brick_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:light_small_limestone_brick_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:light_small_limestone_brick_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:light_small_limestone_brick_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:light_small_limestone_brick_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:light_small_limestone_brick_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:light_small_limestone_brick_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:light_small_limestone_brick_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:light_small_limestone_brick_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:light_small_limestone_brick_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:light_small_limestone_brick_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:light_small_limestone_brick_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:light_small_limestone_brick_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:light_small_limestone_brick_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:light_small_limestone_brick_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:light_small_limestone_brick_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:light_small_limestone_brick_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:light_small_limestone_brick_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:light_small_limestone_brick_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:light_small_limestone_brick_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:light_small_limestone_brick_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:light_small_limestone_brick_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:light_small_limestone_brick_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:light_small_limestone_brick_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:light_small_limestone_brick_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:light_small_limestone_brick_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:light_small_limestone_brick_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:light_small_limestone_brick_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:light_small_limestone_brick_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:light_small_limestone_brick_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:light_small_limestone_brick_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:light_small_limestone_brick_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:light_small_limestone_brick_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:light_small_limestone_brick_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:light_small_limestone_brick_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:light_small_limestone_brick_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:light_small_limestone_brick_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:light_small_limestone_brick_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:light_small_limestone_brick_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:light_small_limestone_brick_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:light_small_limestone_brick_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:light_small_limestone_brick_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:light_small_limestone_brick_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:light_small_limestone_brick_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:light_small_limestone_brick_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:light_small_limestone_brick_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:light_small_limestone_brick_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:light_small_limestone_brick_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:light_small_limestone_brick_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:light_small_limestone_brick_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:light_small_limestone_brick_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:light_small_limestone_brick_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:light_small_limestone_brick_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:light_small_limestone_brick_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:light_small_limestone_brick_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:light_small_limestone_brick_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:light_small_limestone_brick_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:light_small_limestone_brick_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:light_small_limestone_brick_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:light_small_limestone_brick_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:light_small_limestone_brick_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:light_small_limestone_brick_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:light_small_limestone_brick_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:light_small_limestone_brick_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:light_small_limestone_brick_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:light_small_limestone_brick_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:light_small_limestone_brick_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:light_small_limestone_brick_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:light_small_limestone_brick_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:light_small_limestone_brick_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:light_small_limestone_brick_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:light_small_limestone_brick_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:light_small_limestone_brick_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:light_small_limestone_brick_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:light_small_limestone_brick_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:light_small_limestone_brick_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:light_small_limestone_brick_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:light_small_limestone_brick_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:light_small_limestone_brick_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:light_small_limestone_brick_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:light_small_limestone_brick_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:light_small_limestone_brick_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:light_small_limestone_brick_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:light_small_limestone_brick_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:light_small_limestone_brick_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:light_small_limestone_brick_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:light_small_limestone_brick_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:light_small_limestone_brick_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:light_small_limestone_brick_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:light_small_limestone_brick_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:light_small_limestone_brick_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:light_small_limestone_brick_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:light_small_limestone_brick_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:light_small_limestone_brick_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:light_small_limestone_brick_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:light_small_limestone_brick_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:light_small_limestone_brick_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:light_small_limestone_brick_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:light_small_limestone_brick_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:light_small_limestone_brick_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:light_small_limestone_brick_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:light_small_limestone_brick_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:light_small_limestone_brick_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:light_small_limestone_brick_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:light_small_limestone_brick_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:light_small_limestone_brick_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:light_small_limestone_brick_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:light_small_limestone_brick_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:light_small_limestone_brick_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:light_small_limestone_brick_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:light_small_limestone_brick_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:light_small_limestone_brick_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:light_small_limestone_brick_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:light_small_limestone_brick_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:light_small_limestone_brick_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:light_small_limestone_brick_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:light_small_limestone_brick_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:light_small_limestone_brick_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:light_small_limestone_brick_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:light_small_limestone_brick_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:light_small_limestone_brick_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:light_small_limestone_brick_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:light_small_limestone_brick_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:light_small_limestone_brick_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:light_small_limestone_brick_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:light_small_limestone_brick_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:light_small_limestone_brick_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:light_small_limestone_brick_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:light_small_limestone_brick_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:light_small_limestone_brick_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:light_small_limestone_brick_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:light_small_limestone_brick_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:light_small_limestone_brick_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:light_small_limestone_brick_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:light_small_limestone_brick_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:light_small_limestone_brick_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:light_small_limestone_brick_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:light_small_limestone_brick_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:light_small_limestone_brick_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:light_small_limestone_brick_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:light_small_limestone_brick_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:light_small_limestone_brick_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:light_small_limestone_brick_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:light_small_limestone_brick_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:light_small_limestone_brick_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:light_small_limestone_brick_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:light_small_limestone_brick_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:light_small_limestone_brick_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:light_small_limestone_brick_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:light_small_limestone_brick_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:light_small_limestone_brick_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:light_small_limestone_brick_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:light_small_limestone_brick_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:light_small_limestone_brick_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:light_small_limestone_brick_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:light_small_limestone_brick_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:light_small_limestone_brick_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:light_small_limestone_brick_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:light_small_limestone_brick_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:light_small_limestone_brick_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:light_small_limestone_brick_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:light_small_limestone_brick_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:light_small_limestone_brick_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:light_small_limestone_brick_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:light_small_limestone_brick_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:light_small_limestone_brick_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:light_small_limestone_brick_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:light_small_limestone_brick_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:light_small_limestone_brick_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:light_small_limestone_brick_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:light_small_limestone_brick_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:light_small_limestone_brick_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:light_small_limestone_brick_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:light_small_limestone_brick_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:light_small_limestone_brick_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:light_small_limestone_brick_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:light_small_limestone_brick_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:light_small_limestone_brick_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:light_small_limestone_brick_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:light_small_limestone_brick_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:light_small_limestone_brick_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:light_small_limestone_brick_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:light_small_limestone_brick_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:light_small_limestone_brick_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:light_small_limestone_brick_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:light_small_limestone_brick_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:light_small_limestone_brick_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:light_small_limestone_brick_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:light_small_limestone_brick_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:light_small_limestone_brick_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:light_small_limestone_brick_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:light_small_limestone_brick_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:light_small_limestone_brick_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:light_small_limestone_brick_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:light_small_limestone_brick_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:light_small_limestone_brick_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:light_small_limestone_brick_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:light_small_limestone_brick_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:light_small_limestone_brick_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:light_small_limestone_brick_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:light_small_limestone_brick_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:light_small_limestone_brick_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:light_small_limestone_brick_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:light_small_limestone_brick_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:light_small_limestone_brick_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:light_small_limestone_brick_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:light_small_limestone_brick_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:light_small_limestone_brick_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:light_small_limestone_brick_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:light_small_limestone_brick_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:light_small_limestone_brick_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:light_small_limestone_brick_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:light_small_limestone_brick_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:light_small_limestone_brick_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:light_small_limestone_brick_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:light_small_limestone_brick_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:light_small_limestone_brick_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:light_small_limestone_brick_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:light_small_limestone_brick_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:light_small_limestone_brick_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:light_small_limestone_brick_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:light_small_limestone_brick_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:light_small_limestone_brick_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:light_spruce_leaf_branch[facing=north,toggle=1]
conquest:light_spruce_leaf_branch[facing=north,toggle=2]
conquest:light_spruce_leaf_branch[facing=south,toggle=1]
conquest:light_spruce_leaf_branch[facing=south,toggle=2]
conquest:light_spruce_leaf_branch[facing=west,toggle=1]
conquest:light_spruce_leaf_branch[facing=west,toggle=2]
conquest:light_spruce_leaf_branch[facing=east,toggle=1]
conquest:light_spruce_leaf_branch[facing=east,toggle=2]
conquest:light_spruce_leaf_long_branch[facing=north,toggle=1,type=top]
conquest:light_spruce_leaf_long_branch[facing=north,toggle=1,type=bottom]
conquest:light_spruce_leaf_long_branch[facing=north,toggle=2,type=top]
conquest:light_spruce_leaf_long_branch[facing=north,toggle=2,type=bottom]
conquest:light_spruce_leaf_long_branch[facing=north,toggle=3,type=top]
conquest:light_spruce_leaf_long_branch[facing=north,toggle=3,type=bottom]
conquest:light_spruce_leaf_long_branch[facing=north,toggle=4,type=top]
conquest:light_spruce_leaf_long_branch[facing=north,toggle=4,type=bottom]
conquest:light_spruce_leaf_long_branch[facing=south,toggle=1,type=top]
conquest:light_spruce_leaf_long_branch[facing=south,toggle=1,type=bottom]
conquest:light_spruce_leaf_long_branch[facing=south,toggle=2,type=top]
conquest:light_spruce_leaf_long_branch[facing=south,toggle=2,type=bottom]
conquest:light_spruce_leaf_long_branch[facing=south,toggle=3,type=top]
conquest:light_spruce_leaf_long_branch[facing=south,toggle=3,type=bottom]
conquest:light_spruce_leaf_long_branch[facing=south,toggle=4,type=top]
conquest:light_spruce_leaf_long_branch[facing=south,toggle=4,type=bottom]
conquest:light_spruce_leaf_long_branch[facing=west,toggle=1,type=top]
conquest:light_spruce_leaf_long_branch[facing=west,toggle=1,type=bottom]
conquest:light_spruce_leaf_long_branch[facing=west,toggle=2,type=top]
conquest:light_spruce_leaf_long_branch[facing=west,toggle=2,type=bottom]
conquest:light_spruce_leaf_long_branch[facing=west,toggle=3,type=top]
conquest:light_spruce_leaf_long_branch[facing=west,toggle=3,type=bottom]
conquest:light_spruce_leaf_long_branch[facing=west,toggle=4,type=top]
conquest:light_spruce_leaf_long_branch[facing=west,toggle=4,type=bottom]
conquest:light_spruce_leaf_long_branch[facing=east,toggle=1,type=top]
conquest:light_spruce_leaf_long_branch[facing=east,toggle=1,type=bottom]
conquest:light_spruce_leaf_long_branch[facing=east,toggle=2,type=top]
conquest:light_spruce_leaf_long_branch[facing=east,toggle=2,type=bottom]
conquest:light_spruce_leaf_long_branch[facing=east,toggle=3,type=top]
conquest:light_spruce_leaf_long_branch[facing=east,toggle=3,type=bottom]
conquest:light_spruce_leaf_long_branch[facing=east,toggle=4,type=top]
conquest:light_spruce_leaf_long_branch[facing=east,toggle=4,type=bottom]
conquest:light_spruce_leaf_slab[type=top]
conquest:light_spruce_leaf_slab[type=bottom]
conquest:light_spruce_leaf_top
conquest:light_spruce_needles[distance=1,persistent=true,waterlogged=true]
conquest:light_spruce_needles[distance=1,persistent=true,waterlogged=false]
conquest:light_spruce_needles[distance=1,persistent=false,waterlogged=true]
conquest:light_spruce_needles[distance=1,persistent=false,waterlogged=false]
conquest:light_spruce_needles[distance=2,persistent=true,waterlogged=true]
conquest:light_spruce_needles[distance=2,persistent=true,waterlogged=false]
conquest:light_spruce_needles[distance=2,persistent=false,waterlogged=true]
conquest:light_spruce_needles[distance=2,persistent=false,waterlogged=false]
conquest:light_spruce_needles[distance=3,persistent=true,waterlogged=true]
conquest:light_spruce_needles[distance=3,persistent=true,waterlogged=false]
conquest:light_spruce_needles[distance=3,persistent=false,waterlogged=true]
conquest:light_spruce_needles[distance=3,persistent=false,waterlogged=false]
conquest:light_spruce_needles[distance=4,persistent=true,waterlogged=true]
conquest:light_spruce_needles[distance=4,persistent=true,waterlogged=false]
conquest:light_spruce_needles[distance=4,persistent=false,waterlogged=true]
conquest:light_spruce_needles[distance=4,persistent=false,waterlogged=false]
conquest:light_spruce_needles[distance=5,persistent=true,waterlogged=true]
conquest:light_spruce_needles[distance=5,persistent=true,waterlogged=false]
conquest:light_spruce_needles[distance=5,persistent=false,waterlogged=true]
conquest:light_spruce_needles[distance=5,persistent=false,waterlogged=false]
conquest:light_spruce_needles[distance=6,persistent=true,waterlogged=true]
conquest:light_spruce_needles[distance=6,persistent=true,waterlogged=false]
conquest:light_spruce_needles[distance=6,persistent=false,waterlogged=true]
conquest:light_spruce_needles[distance=6,persistent=false,waterlogged=false]
conquest:light_spruce_needles[distance=7,persistent=true,waterlogged=true]
conquest:light_spruce_needles[distance=7,persistent=true,waterlogged=false]
conquest:light_spruce_needles[distance=7,persistent=false,waterlogged=true]
conquest:light_spruce_needles[distance=7,persistent=false,waterlogged=false]
conquest:light_transition_pine_log[axis=x]
conquest:light_transition_pine_log[axis=y]
conquest:light_transition_pine_log[axis=z]
conquest:light_transition_pine_log_bark[axis=x]
conquest:light_transition_pine_log_bark[axis=y]
conquest:light_transition_pine_log_bark[axis=z]
conquest:light_transition_pine_log_pillar[layer=1,waterlogged=true]
conquest:light_transition_pine_log_pillar[layer=1,waterlogged=false]
conquest:light_transition_pine_log_pillar[layer=2,waterlogged=true]
conquest:light_transition_pine_log_pillar[layer=2,waterlogged=false]
conquest:light_transition_pine_log_pillar[layer=3,waterlogged=true]
conquest:light_transition_pine_log_pillar[layer=3,waterlogged=false]
conquest:light_transition_pine_log_pillar[layer=4,waterlogged=true]
conquest:light_transition_pine_log_pillar[layer=4,waterlogged=false]
conquest:light_transition_pine_log_pillar[layer=5,waterlogged=true]
conquest:light_transition_pine_log_pillar[layer=5,waterlogged=false]
conquest:light_transition_pine_log_vertical_corner[facing=north,layer=1,waterlogged=true]
conquest:light_transition_pine_log_vertical_corner[facing=north,layer=1,waterlogged=false]
conquest:light_transition_pine_log_vertical_corner[facing=north,layer=2,waterlogged=true]
conquest:light_transition_pine_log_vertical_corner[facing=north,layer=2,waterlogged=false]
conquest:light_transition_pine_log_vertical_corner[facing=north,layer=3,waterlogged=true]
conquest:light_transition_pine_log_vertical_corner[facing=north,layer=3,waterlogged=false]
conquest:light_transition_pine_log_vertical_corner[facing=north,layer=4,waterlogged=true]
conquest:light_transition_pine_log_vertical_corner[facing=north,layer=4,waterlogged=false]
conquest:light_transition_pine_log_vertical_corner[facing=south,layer=1,waterlogged=true]
conquest:light_transition_pine_log_vertical_corner[facing=south,layer=1,waterlogged=false]
conquest:light_transition_pine_log_vertical_corner[facing=south,layer=2,waterlogged=true]
conquest:light_transition_pine_log_vertical_corner[facing=south,layer=2,waterlogged=false]
conquest:light_transition_pine_log_vertical_corner[facing=south,layer=3,waterlogged=true]
conquest:light_transition_pine_log_vertical_corner[facing=south,layer=3,waterlogged=false]
conquest:light_transition_pine_log_vertical_corner[facing=south,layer=4,waterlogged=true]
conquest:light_transition_pine_log_vertical_corner[facing=south,layer=4,waterlogged=false]
conquest:light_transition_pine_log_vertical_corner[facing=west,layer=1,waterlogged=true]
conquest:light_transition_pine_log_vertical_corner[facing=west,layer=1,waterlogged=false]
conquest:light_transition_pine_log_vertical_corner[facing=west,layer=2,waterlogged=true]
conquest:light_transition_pine_log_vertical_corner[facing=west,layer=2,waterlogged=false]
conquest:light_transition_pine_log_vertical_corner[facing=west,layer=3,waterlogged=true]
conquest:light_transition_pine_log_vertical_corner[facing=west,layer=3,waterlogged=false]
conquest:light_transition_pine_log_vertical_corner[facing=west,layer=4,waterlogged=true]
conquest:light_transition_pine_log_vertical_corner[facing=west,layer=4,waterlogged=false]
conquest:light_transition_pine_log_vertical_corner[facing=east,layer=1,waterlogged=true]
conquest:light_transition_pine_log_vertical_corner[facing=east,layer=1,waterlogged=false]
conquest:light_transition_pine_log_vertical_corner[facing=east,layer=2,waterlogged=true]
conquest:light_transition_pine_log_vertical_corner[facing=east,layer=2,waterlogged=false]
conquest:light_transition_pine_log_vertical_corner[facing=east,layer=3,waterlogged=true]
conquest:light_transition_pine_log_vertical_corner[facing=east,layer=3,waterlogged=false]
conquest:light_transition_pine_log_vertical_corner[facing=east,layer=4,waterlogged=true]
conquest:light_transition_pine_log_vertical_corner[facing=east,layer=4,waterlogged=false]
conquest:light_transition_pine_log_vertical_quarter[down=true,extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:light_transition_pine_log_vertical_quarter[down=true,extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:light_transition_pine_log_vertical_quarter[down=true,extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:light_transition_pine_log_vertical_quarter[down=true,extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:light_transition_pine_log_vertical_quarter[down=true,extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:light_transition_pine_log_vertical_quarter[down=true,extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:light_transition_pine_log_vertical_quarter[down=true,extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:light_transition_pine_log_vertical_quarter[down=true,extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:light_transition_pine_log_vertical_quarter[down=true,extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:light_transition_pine_log_vertical_quarter[down=true,extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:light_transition_pine_log_vertical_quarter[down=true,extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:light_transition_pine_log_vertical_quarter[down=true,extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:light_transition_pine_log_vertical_quarter[down=true,extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:light_transition_pine_log_vertical_quarter[down=true,extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:light_transition_pine_log_vertical_quarter[down=true,extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:light_transition_pine_log_vertical_quarter[down=true,extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:light_transition_pine_log_vertical_quarter[down=true,extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:light_transition_pine_log_vertical_quarter[down=true,extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:light_transition_pine_log_vertical_quarter[down=true,extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:light_transition_pine_log_vertical_quarter[down=true,extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:light_transition_pine_log_vertical_quarter[down=true,extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:light_transition_pine_log_vertical_quarter[down=true,extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:light_transition_pine_log_vertical_quarter[down=true,extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:light_transition_pine_log_vertical_quarter[down=true,extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:light_transition_pine_log_vertical_quarter[down=true,extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:light_transition_pine_log_vertical_quarter[down=true,extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:light_transition_pine_log_vertical_quarter[down=true,extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:light_transition_pine_log_vertical_quarter[down=true,extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:light_transition_pine_log_vertical_quarter[down=true,extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:light_transition_pine_log_vertical_quarter[down=true,extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:light_transition_pine_log_vertical_quarter[down=true,extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:light_transition_pine_log_vertical_quarter[down=true,extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:light_transition_pine_log_vertical_quarter[down=true,extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:light_transition_pine_log_vertical_quarter[down=true,extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:light_transition_pine_log_vertical_quarter[down=true,extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:light_transition_pine_log_vertical_quarter[down=true,extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:light_transition_pine_log_vertical_quarter[down=true,extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:light_transition_pine_log_vertical_quarter[down=true,extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:light_transition_pine_log_vertical_quarter[down=true,extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:light_transition_pine_log_vertical_quarter[down=true,extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:light_transition_pine_log_vertical_quarter[down=true,extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:light_transition_pine_log_vertical_quarter[down=true,extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:light_transition_pine_log_vertical_quarter[down=true,extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:light_transition_pine_log_vertical_quarter[down=true,extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:light_transition_pine_log_vertical_quarter[down=true,extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:light_transition_pine_log_vertical_quarter[down=true,extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:light_transition_pine_log_vertical_quarter[down=true,extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:light_transition_pine_log_vertical_quarter[down=true,extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:light_transition_pine_log_vertical_quarter[down=true,extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:light_transition_pine_log_vertical_quarter[down=true,extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:light_transition_pine_log_vertical_quarter[down=true,extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:light_transition_pine_log_vertical_quarter[down=true,extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:light_transition_pine_log_vertical_quarter[down=true,extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:light_transition_pine_log_vertical_quarter[down=true,extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:light_transition_pine_log_vertical_quarter[down=true,extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:light_transition_pine_log_vertical_quarter[down=true,extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:light_transition_pine_log_vertical_quarter[down=true,extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:light_transition_pine_log_vertical_quarter[down=true,extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:light_transition_pine_log_vertical_quarter[down=true,extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:light_transition_pine_log_vertical_quarter[down=true,extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:light_transition_pine_log_vertical_quarter[down=true,extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:light_transition_pine_log_vertical_quarter[down=true,extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:light_transition_pine_log_vertical_quarter[down=true,extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:light_transition_pine_log_vertical_quarter[down=true,extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:light_transition_pine_log_vertical_quarter[down=false,extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:light_transition_pine_log_vertical_quarter[down=false,extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:light_transition_pine_log_vertical_quarter[down=false,extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:light_transition_pine_log_vertical_quarter[down=false,extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:light_transition_pine_log_vertical_quarter[down=false,extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:light_transition_pine_log_vertical_quarter[down=false,extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:light_transition_pine_log_vertical_quarter[down=false,extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:light_transition_pine_log_vertical_quarter[down=false,extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:light_transition_pine_log_vertical_quarter[down=false,extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:light_transition_pine_log_vertical_quarter[down=false,extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:light_transition_pine_log_vertical_quarter[down=false,extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:light_transition_pine_log_vertical_quarter[down=false,extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:light_transition_pine_log_vertical_quarter[down=false,extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:light_transition_pine_log_vertical_quarter[down=false,extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:light_transition_pine_log_vertical_quarter[down=false,extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:light_transition_pine_log_vertical_quarter[down=false,extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:light_transition_pine_log_vertical_quarter[down=false,extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:light_transition_pine_log_vertical_quarter[down=false,extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:light_transition_pine_log_vertical_quarter[down=false,extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:light_transition_pine_log_vertical_quarter[down=false,extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:light_transition_pine_log_vertical_quarter[down=false,extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:light_transition_pine_log_vertical_quarter[down=false,extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:light_transition_pine_log_vertical_quarter[down=false,extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:light_transition_pine_log_vertical_quarter[down=false,extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:light_transition_pine_log_vertical_quarter[down=false,extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:light_transition_pine_log_vertical_quarter[down=false,extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:light_transition_pine_log_vertical_quarter[down=false,extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:light_transition_pine_log_vertical_quarter[down=false,extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:light_transition_pine_log_vertical_quarter[down=false,extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:light_transition_pine_log_vertical_quarter[down=false,extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:light_transition_pine_log_vertical_quarter[down=false,extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:light_transition_pine_log_vertical_quarter[down=false,extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:light_transition_pine_log_vertical_quarter[down=false,extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:light_transition_pine_log_vertical_quarter[down=false,extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:light_transition_pine_log_vertical_quarter[down=false,extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:light_transition_pine_log_vertical_quarter[down=false,extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:light_transition_pine_log_vertical_quarter[down=false,extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:light_transition_pine_log_vertical_quarter[down=false,extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:light_transition_pine_log_vertical_quarter[down=false,extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:light_transition_pine_log_vertical_quarter[down=false,extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:light_transition_pine_log_vertical_quarter[down=false,extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:light_transition_pine_log_vertical_quarter[down=false,extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:light_transition_pine_log_vertical_quarter[down=false,extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:light_transition_pine_log_vertical_quarter[down=false,extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:light_transition_pine_log_vertical_quarter[down=false,extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:light_transition_pine_log_vertical_quarter[down=false,extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:light_transition_pine_log_vertical_quarter[down=false,extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:light_transition_pine_log_vertical_quarter[down=false,extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:light_transition_pine_log_vertical_quarter[down=false,extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:light_transition_pine_log_vertical_quarter[down=false,extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:light_transition_pine_log_vertical_quarter[down=false,extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:light_transition_pine_log_vertical_quarter[down=false,extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:light_transition_pine_log_vertical_quarter[down=false,extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:light_transition_pine_log_vertical_quarter[down=false,extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:light_transition_pine_log_vertical_quarter[down=false,extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:light_transition_pine_log_vertical_quarter[down=false,extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:light_transition_pine_log_vertical_quarter[down=false,extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:light_transition_pine_log_vertical_quarter[down=false,extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:light_transition_pine_log_vertical_quarter[down=false,extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:light_transition_pine_log_vertical_quarter[down=false,extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:light_transition_pine_log_vertical_quarter[down=false,extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:light_transition_pine_log_vertical_quarter[down=false,extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:light_transition_pine_log_vertical_quarter[down=false,extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:light_transition_pine_log_vertical_quarter[down=false,extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:light_transition_pine_log_vertical_slab[facing=north,layer=1,waterlogged=true]
conquest:light_transition_pine_log_vertical_slab[facing=north,layer=1,waterlogged=false]
conquest:light_transition_pine_log_vertical_slab[facing=north,layer=2,waterlogged=true]
conquest:light_transition_pine_log_vertical_slab[facing=north,layer=2,waterlogged=false]
conquest:light_transition_pine_log_vertical_slab[facing=north,layer=3,waterlogged=true]
conquest:light_transition_pine_log_vertical_slab[facing=north,layer=3,waterlogged=false]
conquest:light_transition_pine_log_vertical_slab[facing=north,layer=4,waterlogged=true]
conquest:light_transition_pine_log_vertical_slab[facing=north,layer=4,waterlogged=false]
conquest:light_transition_pine_log_vertical_slab[facing=south,layer=1,waterlogged=true]
conquest:light_transition_pine_log_vertical_slab[facing=south,layer=1,waterlogged=false]
conquest:light_transition_pine_log_vertical_slab[facing=south,layer=2,waterlogged=true]
conquest:light_transition_pine_log_vertical_slab[facing=south,layer=2,waterlogged=false]
conquest:light_transition_pine_log_vertical_slab[facing=south,layer=3,waterlogged=true]
conquest:light_transition_pine_log_vertical_slab[facing=south,layer=3,waterlogged=false]
conquest:light_transition_pine_log_vertical_slab[facing=south,layer=4,waterlogged=true]
conquest:light_transition_pine_log_vertical_slab[facing=south,layer=4,waterlogged=false]
conquest:light_transition_pine_log_vertical_slab[facing=west,layer=1,waterlogged=true]
conquest:light_transition_pine_log_vertical_slab[facing=west,layer=1,waterlogged=false]
conquest:light_transition_pine_log_vertical_slab[facing=west,layer=2,waterlogged=true]
conquest:light_transition_pine_log_vertical_slab[facing=west,layer=2,waterlogged=false]
conquest:light_transition_pine_log_vertical_slab[facing=west,layer=3,waterlogged=true]
conquest:light_transition_pine_log_vertical_slab[facing=west,layer=3,waterlogged=false]
conquest:light_transition_pine_log_vertical_slab[facing=west,layer=4,waterlogged=true]
conquest:light_transition_pine_log_vertical_slab[facing=west,layer=4,waterlogged=false]
conquest:light_transition_pine_log_vertical_slab[facing=east,layer=1,waterlogged=true]
conquest:light_transition_pine_log_vertical_slab[facing=east,layer=1,waterlogged=false]
conquest:light_transition_pine_log_vertical_slab[facing=east,layer=2,waterlogged=true]
conquest:light_transition_pine_log_vertical_slab[facing=east,layer=2,waterlogged=false]
conquest:light_transition_pine_log_vertical_slab[facing=east,layer=3,waterlogged=true]
conquest:light_transition_pine_log_vertical_slab[facing=east,layer=3,waterlogged=false]
conquest:light_transition_pine_log_vertical_slab[facing=east,layer=4,waterlogged=true]
conquest:light_transition_pine_log_vertical_slab[facing=east,layer=4,waterlogged=false]
conquest:light_tuff
conquest:light_tuff_corner_slab[facing=north,type=top,waterlogged=true]
conquest:light_tuff_corner_slab[facing=north,type=top,waterlogged=false]
conquest:light_tuff_corner_slab[facing=north,type=bottom,waterlogged=true]
conquest:light_tuff_corner_slab[facing=north,type=bottom,waterlogged=false]
conquest:light_tuff_corner_slab[facing=south,type=top,waterlogged=true]
conquest:light_tuff_corner_slab[facing=south,type=top,waterlogged=false]
conquest:light_tuff_corner_slab[facing=south,type=bottom,waterlogged=true]
conquest:light_tuff_corner_slab[facing=south,type=bottom,waterlogged=false]
conquest:light_tuff_corner_slab[facing=west,type=top,waterlogged=true]
conquest:light_tuff_corner_slab[facing=west,type=top,waterlogged=false]
conquest:light_tuff_corner_slab[facing=west,type=bottom,waterlogged=true]
conquest:light_tuff_corner_slab[facing=west,type=bottom,waterlogged=false]
conquest:light_tuff_corner_slab[facing=east,type=top,waterlogged=true]
conquest:light_tuff_corner_slab[facing=east,type=top,waterlogged=false]
conquest:light_tuff_corner_slab[facing=east,type=bottom,waterlogged=true]
conquest:light_tuff_corner_slab[facing=east,type=bottom,waterlogged=false]
conquest:light_tuff_eighth_slab[facing=north,type=top,waterlogged=true]
conquest:light_tuff_eighth_slab[facing=north,type=top,waterlogged=false]
conquest:light_tuff_eighth_slab[facing=north,type=bottom,waterlogged=true]
conquest:light_tuff_eighth_slab[facing=north,type=bottom,waterlogged=false]
conquest:light_tuff_eighth_slab[facing=south,type=top,waterlogged=true]
conquest:light_tuff_eighth_slab[facing=south,type=top,waterlogged=false]
conquest:light_tuff_eighth_slab[facing=south,type=bottom,waterlogged=true]
conquest:light_tuff_eighth_slab[facing=south,type=bottom,waterlogged=false]
conquest:light_tuff_eighth_slab[facing=west,type=top,waterlogged=true]
conquest:light_tuff_eighth_slab[facing=west,type=top,waterlogged=false]
conquest:light_tuff_eighth_slab[facing=west,type=bottom,waterlogged=true]
conquest:light_tuff_eighth_slab[facing=west,type=bottom,waterlogged=false]
conquest:light_tuff_eighth_slab[facing=east,type=top,waterlogged=true]
conquest:light_tuff_eighth_slab[facing=east,type=top,waterlogged=false]
conquest:light_tuff_eighth_slab[facing=east,type=bottom,waterlogged=true]
conquest:light_tuff_eighth_slab[facing=east,type=bottom,waterlogged=false]
conquest:light_tuff_quarter_slab[facing=north,layer=1,type=top,waterlogged=true]
conquest:light_tuff_quarter_slab[facing=north,layer=1,type=top,waterlogged=false]
conquest:light_tuff_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=true]
conquest:light_tuff_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=false]
conquest:light_tuff_quarter_slab[facing=north,layer=2,type=top,waterlogged=true]
conquest:light_tuff_quarter_slab[facing=north,layer=2,type=top,waterlogged=false]
conquest:light_tuff_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=true]
conquest:light_tuff_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=false]
conquest:light_tuff_quarter_slab[facing=north,layer=3,type=top,waterlogged=true]
conquest:light_tuff_quarter_slab[facing=north,layer=3,type=top,waterlogged=false]
conquest:light_tuff_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=true]
conquest:light_tuff_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=false]
conquest:light_tuff_quarter_slab[facing=south,layer=1,type=top,waterlogged=true]
conquest:light_tuff_quarter_slab[facing=south,layer=1,type=top,waterlogged=false]
conquest:light_tuff_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=true]
conquest:light_tuff_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=false]
conquest:light_tuff_quarter_slab[facing=south,layer=2,type=top,waterlogged=true]
conquest:light_tuff_quarter_slab[facing=south,layer=2,type=top,waterlogged=false]
conquest:light_tuff_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=true]
conquest:light_tuff_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=false]
conquest:light_tuff_quarter_slab[facing=south,layer=3,type=top,waterlogged=true]
conquest:light_tuff_quarter_slab[facing=south,layer=3,type=top,waterlogged=false]
conquest:light_tuff_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=true]
conquest:light_tuff_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=false]
conquest:light_tuff_quarter_slab[facing=west,layer=1,type=top,waterlogged=true]
conquest:light_tuff_quarter_slab[facing=west,layer=1,type=top,waterlogged=false]
conquest:light_tuff_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=true]
conquest:light_tuff_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=false]
conquest:light_tuff_quarter_slab[facing=west,layer=2,type=top,waterlogged=true]
conquest:light_tuff_quarter_slab[facing=west,layer=2,type=top,waterlogged=false]
conquest:light_tuff_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=true]
conquest:light_tuff_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=false]
conquest:light_tuff_quarter_slab[facing=west,layer=3,type=top,waterlogged=true]
conquest:light_tuff_quarter_slab[facing=west,layer=3,type=top,waterlogged=false]
conquest:light_tuff_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=true]
conquest:light_tuff_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=false]
conquest:light_tuff_quarter_slab[facing=east,layer=1,type=top,waterlogged=true]
conquest:light_tuff_quarter_slab[facing=east,layer=1,type=top,waterlogged=false]
conquest:light_tuff_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=true]
conquest:light_tuff_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=false]
conquest:light_tuff_quarter_slab[facing=east,layer=2,type=top,waterlogged=true]
conquest:light_tuff_quarter_slab[facing=east,layer=2,type=top,waterlogged=false]
conquest:light_tuff_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=true]
conquest:light_tuff_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=false]
conquest:light_tuff_quarter_slab[facing=east,layer=3,type=top,waterlogged=true]
conquest:light_tuff_quarter_slab[facing=east,layer=3,type=top,waterlogged=false]
conquest:light_tuff_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=true]
conquest:light_tuff_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=false]
conquest:light_tuff_rocks[east=true,layers=1,north=true,south=true,waterlogged=true,west=true]
conquest:light_tuff_rocks[east=true,layers=1,north=true,south=true,waterlogged=true,west=false]
conquest:light_tuff_rocks[east=true,layers=1,north=true,south=true,waterlogged=false,west=true]
conquest:light_tuff_rocks[east=true,layers=1,north=true,south=true,waterlogged=false,west=false]
conquest:light_tuff_rocks[east=true,layers=1,north=true,south=false,waterlogged=true,west=true]
conquest:light_tuff_rocks[east=true,layers=1,north=true,south=false,waterlogged=true,west=false]
conquest:light_tuff_rocks[east=true,layers=1,north=true,south=false,waterlogged=false,west=true]
conquest:light_tuff_rocks[east=true,layers=1,north=true,south=false,waterlogged=false,west=false]
conquest:light_tuff_rocks[east=true,layers=1,north=false,south=true,waterlogged=true,west=true]
conquest:light_tuff_rocks[east=true,layers=1,north=false,south=true,waterlogged=true,west=false]
conquest:light_tuff_rocks[east=true,layers=1,north=false,south=true,waterlogged=false,west=true]
conquest:light_tuff_rocks[east=true,layers=1,north=false,south=true,waterlogged=false,west=false]
conquest:light_tuff_rocks[east=true,layers=1,north=false,south=false,waterlogged=true,west=true]
conquest:light_tuff_rocks[east=true,layers=1,north=false,south=false,waterlogged=true,west=false]
conquest:light_tuff_rocks[east=true,layers=1,north=false,south=false,waterlogged=false,west=true]
conquest:light_tuff_rocks[east=true,layers=1,north=false,south=false,waterlogged=false,west=false]
conquest:light_tuff_rocks[east=true,layers=2,north=true,south=true,waterlogged=true,west=true]
conquest:light_tuff_rocks[east=true,layers=2,north=true,south=true,waterlogged=true,west=false]
conquest:light_tuff_rocks[east=true,layers=2,north=true,south=true,waterlogged=false,west=true]
conquest:light_tuff_rocks[east=true,layers=2,north=true,south=true,waterlogged=false,west=false]
conquest:light_tuff_rocks[east=true,layers=2,north=true,south=false,waterlogged=true,west=true]
conquest:light_tuff_rocks[east=true,layers=2,north=true,south=false,waterlogged=true,west=false]
conquest:light_tuff_rocks[east=true,layers=2,north=true,south=false,waterlogged=false,west=true]
conquest:light_tuff_rocks[east=true,layers=2,north=true,south=false,waterlogged=false,west=false]
conquest:light_tuff_rocks[east=true,layers=2,north=false,south=true,waterlogged=true,west=true]
conquest:light_tuff_rocks[east=true,layers=2,north=false,south=true,waterlogged=true,west=false]
conquest:light_tuff_rocks[east=true,layers=2,north=false,south=true,waterlogged=false,west=true]
conquest:light_tuff_rocks[east=true,layers=2,north=false,south=true,waterlogged=false,west=false]
conquest:light_tuff_rocks[east=true,layers=2,north=false,south=false,waterlogged=true,west=true]
conquest:light_tuff_rocks[east=true,layers=2,north=false,south=false,waterlogged=true,west=false]
conquest:light_tuff_rocks[east=true,layers=2,north=false,south=false,waterlogged=false,west=true]
conquest:light_tuff_rocks[east=true,layers=2,north=false,south=false,waterlogged=false,west=false]
conquest:light_tuff_rocks[east=true,layers=3,north=true,south=true,waterlogged=true,west=true]
conquest:light_tuff_rocks[east=true,layers=3,north=true,south=true,waterlogged=true,west=false]
conquest:light_tuff_rocks[east=true,layers=3,north=true,south=true,waterlogged=false,west=true]
conquest:light_tuff_rocks[east=true,layers=3,north=true,south=true,waterlogged=false,west=false]
conquest:light_tuff_rocks[east=true,layers=3,north=true,south=false,waterlogged=true,west=true]
conquest:light_tuff_rocks[east=true,layers=3,north=true,south=false,waterlogged=true,west=false]
conquest:light_tuff_rocks[east=true,layers=3,north=true,south=false,waterlogged=false,west=true]
conquest:light_tuff_rocks[east=true,layers=3,north=true,south=false,waterlogged=false,west=false]
conquest:light_tuff_rocks[east=true,layers=3,north=false,south=true,waterlogged=true,west=true]
conquest:light_tuff_rocks[east=true,layers=3,north=false,south=true,waterlogged=true,west=false]
conquest:light_tuff_rocks[east=true,layers=3,north=false,south=true,waterlogged=false,west=true]
conquest:light_tuff_rocks[east=true,layers=3,north=false,south=true,waterlogged=false,west=false]
conquest:light_tuff_rocks[east=true,layers=3,north=false,south=false,waterlogged=true,west=true]
conquest:light_tuff_rocks[east=true,layers=3,north=false,south=false,waterlogged=true,west=false]
conquest:light_tuff_rocks[east=true,layers=3,north=false,south=false,waterlogged=false,west=true]
conquest:light_tuff_rocks[east=true,layers=3,north=false,south=false,waterlogged=false,west=false]
conquest:light_tuff_rocks[east=true,layers=4,north=true,south=true,waterlogged=true,west=true]
conquest:light_tuff_rocks[east=true,layers=4,north=true,south=true,waterlogged=true,west=false]
conquest:light_tuff_rocks[east=true,layers=4,north=true,south=true,waterlogged=false,west=true]
conquest:light_tuff_rocks[east=true,layers=4,north=true,south=true,waterlogged=false,west=false]
conquest:light_tuff_rocks[east=true,layers=4,north=true,south=false,waterlogged=true,west=true]
conquest:light_tuff_rocks[east=true,layers=4,north=true,south=false,waterlogged=true,west=false]
conquest:light_tuff_rocks[east=true,layers=4,north=true,south=false,waterlogged=false,west=true]
conquest:light_tuff_rocks[east=true,layers=4,north=true,south=false,waterlogged=false,west=false]
conquest:light_tuff_rocks[east=true,layers=4,north=false,south=true,waterlogged=true,west=true]
conquest:light_tuff_rocks[east=true,layers=4,north=false,south=true,waterlogged=true,west=false]
conquest:light_tuff_rocks[east=true,layers=4,north=false,south=true,waterlogged=false,west=true]
conquest:light_tuff_rocks[east=true,layers=4,north=false,south=true,waterlogged=false,west=false]
conquest:light_tuff_rocks[east=true,layers=4,north=false,south=false,waterlogged=true,west=true]
conquest:light_tuff_rocks[east=true,layers=4,north=false,south=false,waterlogged=true,west=false]
conquest:light_tuff_rocks[east=true,layers=4,north=false,south=false,waterlogged=false,west=true]
conquest:light_tuff_rocks[east=true,layers=4,north=false,south=false,waterlogged=false,west=false]
conquest:light_tuff_rocks[east=true,layers=5,north=true,south=true,waterlogged=true,west=true]
conquest:light_tuff_rocks[east=true,layers=5,north=true,south=true,waterlogged=true,west=false]
conquest:light_tuff_rocks[east=true,layers=5,north=true,south=true,waterlogged=false,west=true]
conquest:light_tuff_rocks[east=true,layers=5,north=true,south=true,waterlogged=false,west=false]
conquest:light_tuff_rocks[east=true,layers=5,north=true,south=false,waterlogged=true,west=true]
conquest:light_tuff_rocks[east=true,layers=5,north=true,south=false,waterlogged=true,west=false]
conquest:light_tuff_rocks[east=true,layers=5,north=true,south=false,waterlogged=false,west=true]
conquest:light_tuff_rocks[east=true,layers=5,north=true,south=false,waterlogged=false,west=false]
conquest:light_tuff_rocks[east=true,layers=5,north=false,south=true,waterlogged=true,west=true]
conquest:light_tuff_rocks[east=true,layers=5,north=false,south=true,waterlogged=true,west=false]
conquest:light_tuff_rocks[east=true,layers=5,north=false,south=true,waterlogged=false,west=true]
conquest:light_tuff_rocks[east=true,layers=5,north=false,south=true,waterlogged=false,west=false]
conquest:light_tuff_rocks[east=true,layers=5,north=false,south=false,waterlogged=true,west=true]
conquest:light_tuff_rocks[east=true,layers=5,north=false,south=false,waterlogged=true,west=false]
conquest:light_tuff_rocks[east=true,layers=5,north=false,south=false,waterlogged=false,west=true]
conquest:light_tuff_rocks[east=true,layers=5,north=false,south=false,waterlogged=false,west=false]
conquest:light_tuff_rocks[east=true,layers=6,north=true,south=true,waterlogged=true,west=true]
conquest:light_tuff_rocks[east=true,layers=6,north=true,south=true,waterlogged=true,west=false]
conquest:light_tuff_rocks[east=true,layers=6,north=true,south=true,waterlogged=false,west=true]
conquest:light_tuff_rocks[east=true,layers=6,north=true,south=true,waterlogged=false,west=false]
conquest:light_tuff_rocks[east=true,layers=6,north=true,south=false,waterlogged=true,west=true]
conquest:light_tuff_rocks[east=true,layers=6,north=true,south=false,waterlogged=true,west=false]
conquest:light_tuff_rocks[east=true,layers=6,north=true,south=false,waterlogged=false,west=true]
conquest:light_tuff_rocks[east=true,layers=6,north=true,south=false,waterlogged=false,west=false]
conquest:light_tuff_rocks[east=true,layers=6,north=false,south=true,waterlogged=true,west=true]
conquest:light_tuff_rocks[east=true,layers=6,north=false,south=true,waterlogged=true,west=false]
conquest:light_tuff_rocks[east=true,layers=6,north=false,south=true,waterlogged=false,west=true]
conquest:light_tuff_rocks[east=true,layers=6,north=false,south=true,waterlogged=false,west=false]
conquest:light_tuff_rocks[east=true,layers=6,north=false,south=false,waterlogged=true,west=true]
conquest:light_tuff_rocks[east=true,layers=6,north=false,south=false,waterlogged=true,west=false]
conquest:light_tuff_rocks[east=true,layers=6,north=false,south=false,waterlogged=false,west=true]
conquest:light_tuff_rocks[east=true,layers=6,north=false,south=false,waterlogged=false,west=false]
conquest:light_tuff_rocks[east=true,layers=7,north=true,south=true,waterlogged=true,west=true]
conquest:light_tuff_rocks[east=true,layers=7,north=true,south=true,waterlogged=true,west=false]
conquest:light_tuff_rocks[east=true,layers=7,north=true,south=true,waterlogged=false,west=true]
conquest:light_tuff_rocks[east=true,layers=7,north=true,south=true,waterlogged=false,west=false]
conquest:light_tuff_rocks[east=true,layers=7,north=true,south=false,waterlogged=true,west=true]
conquest:light_tuff_rocks[east=true,layers=7,north=true,south=false,waterlogged=true,west=false]
conquest:light_tuff_rocks[east=true,layers=7,north=true,south=false,waterlogged=false,west=true]
conquest:light_tuff_rocks[east=true,layers=7,north=true,south=false,waterlogged=false,west=false]
conquest:light_tuff_rocks[east=true,layers=7,north=false,south=true,waterlogged=true,west=true]
conquest:light_tuff_rocks[east=true,layers=7,north=false,south=true,waterlogged=true,west=false]
conquest:light_tuff_rocks[east=true,layers=7,north=false,south=true,waterlogged=false,west=true]
conquest:light_tuff_rocks[east=true,layers=7,north=false,south=true,waterlogged=false,west=false]
conquest:light_tuff_rocks[east=true,layers=7,north=false,south=false,waterlogged=true,west=true]
conquest:light_tuff_rocks[east=true,layers=7,north=false,south=false,waterlogged=true,west=false]
conquest:light_tuff_rocks[east=true,layers=7,north=false,south=false,waterlogged=false,west=true]
conquest:light_tuff_rocks[east=true,layers=7,north=false,south=false,waterlogged=false,west=false]
conquest:light_tuff_rocks[east=true,layers=8,north=true,south=true,waterlogged=true,west=true]
conquest:light_tuff_rocks[east=true,layers=8,north=true,south=true,waterlogged=true,west=false]
conquest:light_tuff_rocks[east=true,layers=8,north=true,south=true,waterlogged=false,west=true]
conquest:light_tuff_rocks[east=true,layers=8,north=true,south=true,waterlogged=false,west=false]
conquest:light_tuff_rocks[east=true,layers=8,north=true,south=false,waterlogged=true,west=true]
conquest:light_tuff_rocks[east=true,layers=8,north=true,south=false,waterlogged=true,west=false]
conquest:light_tuff_rocks[east=true,layers=8,north=true,south=false,waterlogged=false,west=true]
conquest:light_tuff_rocks[east=true,layers=8,north=true,south=false,waterlogged=false,west=false]
conquest:light_tuff_rocks[east=true,layers=8,north=false,south=true,waterlogged=true,west=true]
conquest:light_tuff_rocks[east=true,layers=8,north=false,south=true,waterlogged=true,west=false]
conquest:light_tuff_rocks[east=true,layers=8,north=false,south=true,waterlogged=false,west=true]
conquest:light_tuff_rocks[east=true,layers=8,north=false,south=true,waterlogged=false,west=false]
conquest:light_tuff_rocks[east=true,layers=8,north=false,south=false,waterlogged=true,west=true]
conquest:light_tuff_rocks[east=true,layers=8,north=false,south=false,waterlogged=true,west=false]
conquest:light_tuff_rocks[east=true,layers=8,north=false,south=false,waterlogged=false,west=true]
conquest:light_tuff_rocks[east=true,layers=8,north=false,south=false,waterlogged=false,west=false]
conquest:light_tuff_rocks[east=false,layers=1,north=true,south=true,waterlogged=true,west=true]
conquest:light_tuff_rocks[east=false,layers=1,north=true,south=true,waterlogged=true,west=false]
conquest:light_tuff_rocks[east=false,layers=1,north=true,south=true,waterlogged=false,west=true]
conquest:light_tuff_rocks[east=false,layers=1,north=true,south=true,waterlogged=false,west=false]
conquest:light_tuff_rocks[east=false,layers=1,north=true,south=false,waterlogged=true,west=true]
conquest:light_tuff_rocks[east=false,layers=1,north=true,south=false,waterlogged=true,west=false]
conquest:light_tuff_rocks[east=false,layers=1,north=true,south=false,waterlogged=false,west=true]
conquest:light_tuff_rocks[east=false,layers=1,north=true,south=false,waterlogged=false,west=false]
conquest:light_tuff_rocks[east=false,layers=1,north=false,south=true,waterlogged=true,west=true]
conquest:light_tuff_rocks[east=false,layers=1,north=false,south=true,waterlogged=true,west=false]
conquest:light_tuff_rocks[east=false,layers=1,north=false,south=true,waterlogged=false,west=true]
conquest:light_tuff_rocks[east=false,layers=1,north=false,south=true,waterlogged=false,west=false]
conquest:light_tuff_rocks[east=false,layers=1,north=false,south=false,waterlogged=true,west=true]
conquest:light_tuff_rocks[east=false,layers=1,north=false,south=false,waterlogged=true,west=false]
conquest:light_tuff_rocks[east=false,layers=1,north=false,south=false,waterlogged=false,west=true]
conquest:light_tuff_rocks[east=false,layers=1,north=false,south=false,waterlogged=false,west=false]
conquest:light_tuff_rocks[east=false,layers=2,north=true,south=true,waterlogged=true,west=true]
conquest:light_tuff_rocks[east=false,layers=2,north=true,south=true,waterlogged=true,west=false]
conquest:light_tuff_rocks[east=false,layers=2,north=true,south=true,waterlogged=false,west=true]
conquest:light_tuff_rocks[east=false,layers=2,north=true,south=true,waterlogged=false,west=false]
conquest:light_tuff_rocks[east=false,layers=2,north=true,south=false,waterlogged=true,west=true]
conquest:light_tuff_rocks[east=false,layers=2,north=true,south=false,waterlogged=true,west=false]
conquest:light_tuff_rocks[east=false,layers=2,north=true,south=false,waterlogged=false,west=true]
conquest:light_tuff_rocks[east=false,layers=2,north=true,south=false,waterlogged=false,west=false]
conquest:light_tuff_rocks[east=false,layers=2,north=false,south=true,waterlogged=true,west=true]
conquest:light_tuff_rocks[east=false,layers=2,north=false,south=true,waterlogged=true,west=false]
conquest:light_tuff_rocks[east=false,layers=2,north=false,south=true,waterlogged=false,west=true]
conquest:light_tuff_rocks[east=false,layers=2,north=false,south=true,waterlogged=false,west=false]
conquest:light_tuff_rocks[east=false,layers=2,north=false,south=false,waterlogged=true,west=true]
conquest:light_tuff_rocks[east=false,layers=2,north=false,south=false,waterlogged=true,west=false]
conquest:light_tuff_rocks[east=false,layers=2,north=false,south=false,waterlogged=false,west=true]
conquest:light_tuff_rocks[east=false,layers=2,north=false,south=false,waterlogged=false,west=false]
conquest:light_tuff_rocks[east=false,layers=3,north=true,south=true,waterlogged=true,west=true]
conquest:light_tuff_rocks[east=false,layers=3,north=true,south=true,waterlogged=true,west=false]
conquest:light_tuff_rocks[east=false,layers=3,north=true,south=true,waterlogged=false,west=true]
conquest:light_tuff_rocks[east=false,layers=3,north=true,south=true,waterlogged=false,west=false]
conquest:light_tuff_rocks[east=false,layers=3,north=true,south=false,waterlogged=true,west=true]
conquest:light_tuff_rocks[east=false,layers=3,north=true,south=false,waterlogged=true,west=false]
conquest:light_tuff_rocks[east=false,layers=3,north=true,south=false,waterlogged=false,west=true]
conquest:light_tuff_rocks[east=false,layers=3,north=true,south=false,waterlogged=false,west=false]
conquest:light_tuff_rocks[east=false,layers=3,north=false,south=true,waterlogged=true,west=true]
conquest:light_tuff_rocks[east=false,layers=3,north=false,south=true,waterlogged=true,west=false]
conquest:light_tuff_rocks[east=false,layers=3,north=false,south=true,waterlogged=false,west=true]
conquest:light_tuff_rocks[east=false,layers=3,north=false,south=true,waterlogged=false,west=false]
conquest:light_tuff_rocks[east=false,layers=3,north=false,south=false,waterlogged=true,west=true]
conquest:light_tuff_rocks[east=false,layers=3,north=false,south=false,waterlogged=true,west=false]
conquest:light_tuff_rocks[east=false,layers=3,north=false,south=false,waterlogged=false,west=true]
conquest:light_tuff_rocks[east=false,layers=3,north=false,south=false,waterlogged=false,west=false]
conquest:light_tuff_rocks[east=false,layers=4,north=true,south=true,waterlogged=true,west=true]
conquest:light_tuff_rocks[east=false,layers=4,north=true,south=true,waterlogged=true,west=false]
conquest:light_tuff_rocks[east=false,layers=4,north=true,south=true,waterlogged=false,west=true]
conquest:light_tuff_rocks[east=false,layers=4,north=true,south=true,waterlogged=false,west=false]
conquest:light_tuff_rocks[east=false,layers=4,north=true,south=false,waterlogged=true,west=true]
conquest:light_tuff_rocks[east=false,layers=4,north=true,south=false,waterlogged=true,west=false]
conquest:light_tuff_rocks[east=false,layers=4,north=true,south=false,waterlogged=false,west=true]
conquest:light_tuff_rocks[east=false,layers=4,north=true,south=false,waterlogged=false,west=false]
conquest:light_tuff_rocks[east=false,layers=4,north=false,south=true,waterlogged=true,west=true]
conquest:light_tuff_rocks[east=false,layers=4,north=false,south=true,waterlogged=true,west=false]
conquest:light_tuff_rocks[east=false,layers=4,north=false,south=true,waterlogged=false,west=true]
conquest:light_tuff_rocks[east=false,layers=4,north=false,south=true,waterlogged=false,west=false]
conquest:light_tuff_rocks[east=false,layers=4,north=false,south=false,waterlogged=true,west=true]
conquest:light_tuff_rocks[east=false,layers=4,north=false,south=false,waterlogged=true,west=false]
conquest:light_tuff_rocks[east=false,layers=4,north=false,south=false,waterlogged=false,west=true]
conquest:light_tuff_rocks[east=false,layers=4,north=false,south=false,waterlogged=false,west=false]
conquest:light_tuff_rocks[east=false,layers=5,north=true,south=true,waterlogged=true,west=true]
conquest:light_tuff_rocks[east=false,layers=5,north=true,south=true,waterlogged=true,west=false]
conquest:light_tuff_rocks[east=false,layers=5,north=true,south=true,waterlogged=false,west=true]
conquest:light_tuff_rocks[east=false,layers=5,north=true,south=true,waterlogged=false,west=false]
conquest:light_tuff_rocks[east=false,layers=5,north=true,south=false,waterlogged=true,west=true]
conquest:light_tuff_rocks[east=false,layers=5,north=true,south=false,waterlogged=true,west=false]
conquest:light_tuff_rocks[east=false,layers=5,north=true,south=false,waterlogged=false,west=true]
conquest:light_tuff_rocks[east=false,layers=5,north=true,south=false,waterlogged=false,west=false]
conquest:light_tuff_rocks[east=false,layers=5,north=false,south=true,waterlogged=true,west=true]
conquest:light_tuff_rocks[east=false,layers=5,north=false,south=true,waterlogged=true,west=false]
conquest:light_tuff_rocks[east=false,layers=5,north=false,south=true,waterlogged=false,west=true]
conquest:light_tuff_rocks[east=false,layers=5,north=false,south=true,waterlogged=false,west=false]
conquest:light_tuff_rocks[east=false,layers=5,north=false,south=false,waterlogged=true,west=true]
conquest:light_tuff_rocks[east=false,layers=5,north=false,south=false,waterlogged=true,west=false]
conquest:light_tuff_rocks[east=false,layers=5,north=false,south=false,waterlogged=false,west=true]
conquest:light_tuff_rocks[east=false,layers=5,north=false,south=false,waterlogged=false,west=false]
conquest:light_tuff_rocks[east=false,layers=6,north=true,south=true,waterlogged=true,west=true]
conquest:light_tuff_rocks[east=false,layers=6,north=true,south=true,waterlogged=true,west=false]
conquest:light_tuff_rocks[east=false,layers=6,north=true,south=true,waterlogged=false,west=true]
conquest:light_tuff_rocks[east=false,layers=6,north=true,south=true,waterlogged=false,west=false]
conquest:light_tuff_rocks[east=false,layers=6,north=true,south=false,waterlogged=true,west=true]
conquest:light_tuff_rocks[east=false,layers=6,north=true,south=false,waterlogged=true,west=false]
conquest:light_tuff_rocks[east=false,layers=6,north=true,south=false,waterlogged=false,west=true]
conquest:light_tuff_rocks[east=false,layers=6,north=true,south=false,waterlogged=false,west=false]
conquest:light_tuff_rocks[east=false,layers=6,north=false,south=true,waterlogged=true,west=true]
conquest:light_tuff_rocks[east=false,layers=6,north=false,south=true,waterlogged=true,west=false]
conquest:light_tuff_rocks[east=false,layers=6,north=false,south=true,waterlogged=false,west=true]
conquest:light_tuff_rocks[east=false,layers=6,north=false,south=true,waterlogged=false,west=false]
conquest:light_tuff_rocks[east=false,layers=6,north=false,south=false,waterlogged=true,west=true]
conquest:light_tuff_rocks[east=false,layers=6,north=false,south=false,waterlogged=true,west=false]
conquest:light_tuff_rocks[east=false,layers=6,north=false,south=false,waterlogged=false,west=true]
conquest:light_tuff_rocks[east=false,layers=6,north=false,south=false,waterlogged=false,west=false]
conquest:light_tuff_rocks[east=false,layers=7,north=true,south=true,waterlogged=true,west=true]
conquest:light_tuff_rocks[east=false,layers=7,north=true,south=true,waterlogged=true,west=false]
conquest:light_tuff_rocks[east=false,layers=7,north=true,south=true,waterlogged=false,west=true]
conquest:light_tuff_rocks[east=false,layers=7,north=true,south=true,waterlogged=false,west=false]
conquest:light_tuff_rocks[east=false,layers=7,north=true,south=false,waterlogged=true,west=true]
conquest:light_tuff_rocks[east=false,layers=7,north=true,south=false,waterlogged=true,west=false]
conquest:light_tuff_rocks[east=false,layers=7,north=true,south=false,waterlogged=false,west=true]
conquest:light_tuff_rocks[east=false,layers=7,north=true,south=false,waterlogged=false,west=false]
conquest:light_tuff_rocks[east=false,layers=7,north=false,south=true,waterlogged=true,west=true]
conquest:light_tuff_rocks[east=false,layers=7,north=false,south=true,waterlogged=true,west=false]
conquest:light_tuff_rocks[east=false,layers=7,north=false,south=true,waterlogged=false,west=true]
conquest:light_tuff_rocks[east=false,layers=7,north=false,south=true,waterlogged=false,west=false]
conquest:light_tuff_rocks[east=false,layers=7,north=false,south=false,waterlogged=true,west=true]
conquest:light_tuff_rocks[east=false,layers=7,north=false,south=false,waterlogged=true,west=false]
conquest:light_tuff_rocks[east=false,layers=7,north=false,south=false,waterlogged=false,west=true]
conquest:light_tuff_rocks[east=false,layers=7,north=false,south=false,waterlogged=false,west=false]
conquest:light_tuff_rocks[east=false,layers=8,north=true,south=true,waterlogged=true,west=true]
conquest:light_tuff_rocks[east=false,layers=8,north=true,south=true,waterlogged=true,west=false]
conquest:light_tuff_rocks[east=false,layers=8,north=true,south=true,waterlogged=false,west=true]
conquest:light_tuff_rocks[east=false,layers=8,north=true,south=true,waterlogged=false,west=false]
conquest:light_tuff_rocks[east=false,layers=8,north=true,south=false,waterlogged=true,west=true]
conquest:light_tuff_rocks[east=false,layers=8,north=true,south=false,waterlogged=true,west=false]
conquest:light_tuff_rocks[east=false,layers=8,north=true,south=false,waterlogged=false,west=true]
conquest:light_tuff_rocks[east=false,layers=8,north=true,south=false,waterlogged=false,west=false]
conquest:light_tuff_rocks[east=false,layers=8,north=false,south=true,waterlogged=true,west=true]
conquest:light_tuff_rocks[east=false,layers=8,north=false,south=true,waterlogged=true,west=false]
conquest:light_tuff_rocks[east=false,layers=8,north=false,south=true,waterlogged=false,west=true]
conquest:light_tuff_rocks[east=false,layers=8,north=false,south=true,waterlogged=false,west=false]
conquest:light_tuff_rocks[east=false,layers=8,north=false,south=false,waterlogged=true,west=true]
conquest:light_tuff_rocks[east=false,layers=8,north=false,south=false,waterlogged=true,west=false]
conquest:light_tuff_rocks[east=false,layers=8,north=false,south=false,waterlogged=false,west=true]
conquest:light_tuff_rocks[east=false,layers=8,north=false,south=false,waterlogged=false,west=false]
conquest:light_tuff_slab[layers=1,type=top,waterlogged=true]
conquest:light_tuff_slab[layers=1,type=top,waterlogged=false]
conquest:light_tuff_slab[layers=1,type=bottom,waterlogged=true]
conquest:light_tuff_slab[layers=1,type=bottom,waterlogged=false]
conquest:light_tuff_slab[layers=2,type=top,waterlogged=true]
conquest:light_tuff_slab[layers=2,type=top,waterlogged=false]
conquest:light_tuff_slab[layers=2,type=bottom,waterlogged=true]
conquest:light_tuff_slab[layers=2,type=bottom,waterlogged=false]
conquest:light_tuff_slab[layers=3,type=top,waterlogged=true]
conquest:light_tuff_slab[layers=3,type=top,waterlogged=false]
conquest:light_tuff_slab[layers=3,type=bottom,waterlogged=true]
conquest:light_tuff_slab[layers=3,type=bottom,waterlogged=false]
conquest:light_tuff_slab[layers=4,type=top,waterlogged=true]
conquest:light_tuff_slab[layers=4,type=top,waterlogged=false]
conquest:light_tuff_slab[layers=4,type=bottom,waterlogged=true]
conquest:light_tuff_slab[layers=4,type=bottom,waterlogged=false]
conquest:light_tuff_slab[layers=5,type=top,waterlogged=true]
conquest:light_tuff_slab[layers=5,type=top,waterlogged=false]
conquest:light_tuff_slab[layers=5,type=bottom,waterlogged=true]
conquest:light_tuff_slab[layers=5,type=bottom,waterlogged=false]
conquest:light_tuff_slab[layers=6,type=top,waterlogged=true]
conquest:light_tuff_slab[layers=6,type=top,waterlogged=false]
conquest:light_tuff_slab[layers=6,type=bottom,waterlogged=true]
conquest:light_tuff_slab[layers=6,type=bottom,waterlogged=false]
conquest:light_tuff_slab[layers=7,type=top,waterlogged=true]
conquest:light_tuff_slab[layers=7,type=top,waterlogged=false]
conquest:light_tuff_slab[layers=7,type=bottom,waterlogged=true]
conquest:light_tuff_slab[layers=7,type=bottom,waterlogged=false]
conquest:light_tuff_slab[layers=8,type=top,waterlogged=true]
conquest:light_tuff_slab[layers=8,type=top,waterlogged=false]
conquest:light_tuff_slab[layers=8,type=bottom,waterlogged=true]
conquest:light_tuff_slab[layers=8,type=bottom,waterlogged=false]
conquest:light_tuff_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:light_tuff_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:light_tuff_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:light_tuff_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:light_tuff_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:light_tuff_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:light_tuff_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:light_tuff_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:light_tuff_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:light_tuff_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:light_tuff_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:light_tuff_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:light_tuff_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:light_tuff_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:light_tuff_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:light_tuff_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:light_tuff_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:light_tuff_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:light_tuff_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:light_tuff_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:light_tuff_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:light_tuff_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:light_tuff_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:light_tuff_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:light_tuff_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:light_tuff_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:light_tuff_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:light_tuff_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:light_tuff_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:light_tuff_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:light_tuff_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:light_tuff_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:light_tuff_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:light_tuff_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:light_tuff_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:light_tuff_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:light_tuff_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:light_tuff_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:light_tuff_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:light_tuff_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:light_tuff_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:light_tuff_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:light_tuff_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:light_tuff_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:light_tuff_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:light_tuff_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:light_tuff_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:light_tuff_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:light_tuff_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:light_tuff_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:light_tuff_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:light_tuff_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:light_tuff_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:light_tuff_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:light_tuff_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:light_tuff_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:light_tuff_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:light_tuff_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:light_tuff_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:light_tuff_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:light_tuff_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:light_tuff_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:light_tuff_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:light_tuff_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:light_tuff_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:light_tuff_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:light_tuff_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:light_tuff_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:light_tuff_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:light_tuff_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:light_tuff_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:light_tuff_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:light_tuff_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:light_tuff_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:light_tuff_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:light_tuff_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:light_tuff_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:light_tuff_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:light_tuff_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:light_tuff_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:light_tuff_vertical_corner[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:light_tuff_vertical_corner[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:light_tuff_vertical_corner[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:light_tuff_vertical_corner[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:light_tuff_vertical_corner[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:light_tuff_vertical_corner[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:light_tuff_vertical_corner[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:light_tuff_vertical_corner[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:light_tuff_vertical_corner[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:light_tuff_vertical_corner[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:light_tuff_vertical_corner[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:light_tuff_vertical_corner[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:light_tuff_vertical_corner[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:light_tuff_vertical_corner[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:light_tuff_vertical_corner[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:light_tuff_vertical_corner[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:light_tuff_vertical_corner[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:light_tuff_vertical_corner[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:light_tuff_vertical_corner[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:light_tuff_vertical_corner[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:light_tuff_vertical_corner[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:light_tuff_vertical_corner[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:light_tuff_vertical_corner[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:light_tuff_vertical_corner[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:light_tuff_vertical_corner[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:light_tuff_vertical_corner[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:light_tuff_vertical_corner[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:light_tuff_vertical_corner[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:light_tuff_vertical_corner[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:light_tuff_vertical_corner[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:light_tuff_vertical_corner[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:light_tuff_vertical_corner[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:light_tuff_vertical_corner[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:light_tuff_vertical_corner[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:light_tuff_vertical_corner[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:light_tuff_vertical_corner[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:light_tuff_vertical_corner[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:light_tuff_vertical_corner[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:light_tuff_vertical_corner[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:light_tuff_vertical_corner[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:light_tuff_vertical_corner[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:light_tuff_vertical_corner[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:light_tuff_vertical_corner[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:light_tuff_vertical_corner[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:light_tuff_vertical_corner[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:light_tuff_vertical_corner[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:light_tuff_vertical_corner[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:light_tuff_vertical_corner[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:light_tuff_vertical_corner[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:light_tuff_vertical_corner[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:light_tuff_vertical_corner[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:light_tuff_vertical_corner[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:light_tuff_vertical_corner[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:light_tuff_vertical_corner[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:light_tuff_vertical_corner[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:light_tuff_vertical_corner[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:light_tuff_vertical_corner[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:light_tuff_vertical_corner[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:light_tuff_vertical_corner[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:light_tuff_vertical_corner[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:light_tuff_vertical_corner[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:light_tuff_vertical_corner[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:light_tuff_vertical_corner[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:light_tuff_vertical_corner[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:light_tuff_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:light_tuff_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:light_tuff_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:light_tuff_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:light_tuff_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:light_tuff_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:light_tuff_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:light_tuff_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:light_tuff_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:light_tuff_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:light_tuff_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:light_tuff_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:light_tuff_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:light_tuff_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:light_tuff_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:light_tuff_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:light_tuff_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:light_tuff_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:light_tuff_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:light_tuff_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:light_tuff_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:light_tuff_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:light_tuff_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:light_tuff_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:light_tuff_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:light_tuff_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:light_tuff_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:light_tuff_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:light_tuff_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:light_tuff_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:light_tuff_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:light_tuff_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:light_tuff_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:light_tuff_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:light_tuff_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:light_tuff_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:light_tuff_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:light_tuff_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:light_tuff_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:light_tuff_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:light_tuff_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:light_tuff_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:light_tuff_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:light_tuff_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:light_tuff_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:light_tuff_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:light_tuff_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:light_tuff_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:light_tuff_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:light_tuff_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:light_tuff_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:light_tuff_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:light_tuff_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:light_tuff_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:light_tuff_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:light_tuff_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:light_tuff_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:light_tuff_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:light_tuff_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:light_tuff_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:light_tuff_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:light_tuff_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:light_tuff_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:light_tuff_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:light_tuff_vertical_quarter[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:light_tuff_vertical_quarter[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:light_tuff_vertical_quarter[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:light_tuff_vertical_quarter[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:light_tuff_vertical_quarter[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:light_tuff_vertical_quarter[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:light_tuff_vertical_quarter[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:light_tuff_vertical_quarter[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:light_tuff_vertical_quarter[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:light_tuff_vertical_quarter[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:light_tuff_vertical_quarter[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:light_tuff_vertical_quarter[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:light_tuff_vertical_quarter[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:light_tuff_vertical_quarter[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:light_tuff_vertical_quarter[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:light_tuff_vertical_quarter[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:light_tuff_vertical_quarter[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:light_tuff_vertical_quarter[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:light_tuff_vertical_quarter[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:light_tuff_vertical_quarter[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:light_tuff_vertical_quarter[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:light_tuff_vertical_quarter[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:light_tuff_vertical_quarter[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:light_tuff_vertical_quarter[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:light_tuff_vertical_quarter[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:light_tuff_vertical_quarter[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:light_tuff_vertical_quarter[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:light_tuff_vertical_quarter[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:light_tuff_vertical_quarter[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:light_tuff_vertical_quarter[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:light_tuff_vertical_quarter[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:light_tuff_vertical_quarter[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:light_tuff_vertical_quarter[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:light_tuff_vertical_quarter[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:light_tuff_vertical_quarter[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:light_tuff_vertical_quarter[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:light_tuff_vertical_quarter[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:light_tuff_vertical_quarter[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:light_tuff_vertical_quarter[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:light_tuff_vertical_quarter[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:light_tuff_vertical_quarter[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:light_tuff_vertical_quarter[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:light_tuff_vertical_quarter[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:light_tuff_vertical_quarter[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:light_tuff_vertical_quarter[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:light_tuff_vertical_quarter[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:light_tuff_vertical_quarter[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:light_tuff_vertical_quarter[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:light_tuff_vertical_quarter[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:light_tuff_vertical_quarter[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:light_tuff_vertical_quarter[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:light_tuff_vertical_quarter[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:light_tuff_vertical_quarter[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:light_tuff_vertical_quarter[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:light_tuff_vertical_quarter[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:light_tuff_vertical_quarter[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:light_tuff_vertical_quarter[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:light_tuff_vertical_quarter[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:light_tuff_vertical_quarter[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:light_tuff_vertical_quarter[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:light_tuff_vertical_quarter[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:light_tuff_vertical_quarter[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:light_tuff_vertical_quarter[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:light_tuff_vertical_quarter[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:light_tuff_vertical_slab[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:light_tuff_vertical_slab[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:light_tuff_vertical_slab[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:light_tuff_vertical_slab[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:light_tuff_vertical_slab[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:light_tuff_vertical_slab[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:light_tuff_vertical_slab[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:light_tuff_vertical_slab[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:light_tuff_vertical_slab[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:light_tuff_vertical_slab[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:light_tuff_vertical_slab[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:light_tuff_vertical_slab[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:light_tuff_vertical_slab[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:light_tuff_vertical_slab[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:light_tuff_vertical_slab[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:light_tuff_vertical_slab[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:light_tuff_vertical_slab[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:light_tuff_vertical_slab[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:light_tuff_vertical_slab[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:light_tuff_vertical_slab[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:light_tuff_vertical_slab[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:light_tuff_vertical_slab[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:light_tuff_vertical_slab[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:light_tuff_vertical_slab[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:light_tuff_vertical_slab[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:light_tuff_vertical_slab[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:light_tuff_vertical_slab[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:light_tuff_vertical_slab[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:light_tuff_vertical_slab[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:light_tuff_vertical_slab[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:light_tuff_vertical_slab[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:light_tuff_vertical_slab[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:light_tuff_vertical_slab[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:light_tuff_vertical_slab[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:light_tuff_vertical_slab[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:light_tuff_vertical_slab[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:light_tuff_vertical_slab[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:light_tuff_vertical_slab[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:light_tuff_vertical_slab[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:light_tuff_vertical_slab[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:light_tuff_vertical_slab[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:light_tuff_vertical_slab[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:light_tuff_vertical_slab[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:light_tuff_vertical_slab[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:light_tuff_vertical_slab[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:light_tuff_vertical_slab[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:light_tuff_vertical_slab[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:light_tuff_vertical_slab[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:light_tuff_vertical_slab[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:light_tuff_vertical_slab[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:light_tuff_vertical_slab[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:light_tuff_vertical_slab[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:light_tuff_vertical_slab[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:light_tuff_vertical_slab[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:light_tuff_vertical_slab[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:light_tuff_vertical_slab[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:light_tuff_vertical_slab[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:light_tuff_vertical_slab[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:light_tuff_vertical_slab[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:light_tuff_vertical_slab[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:light_tuff_vertical_slab[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:light_tuff_vertical_slab[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:light_tuff_vertical_slab[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:light_tuff_vertical_slab[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:light_wild_shrub[layers=1,waterlogged=true]
conquest:light_wild_shrub[layers=1,waterlogged=false]
conquest:light_wild_shrub[layers=2,waterlogged=true]
conquest:light_wild_shrub[layers=2,waterlogged=false]
conquest:light_wild_shrub[layers=3,waterlogged=true]
conquest:light_wild_shrub[layers=3,waterlogged=false]
conquest:light_wild_shrub[layers=4,waterlogged=true]
conquest:light_wild_shrub[layers=4,waterlogged=false]
conquest:light_wild_shrub[layers=5,waterlogged=true]
conquest:light_wild_shrub[layers=5,waterlogged=false]
conquest:light_wild_shrub[layers=6,waterlogged=true]
conquest:light_wild_shrub[layers=6,waterlogged=false]
conquest:light_wild_shrub[layers=7,waterlogged=true]
conquest:light_wild_shrub[layers=7,waterlogged=false]
conquest:light_wild_shrub[layers=8,waterlogged=true]
conquest:light_wild_shrub[layers=8,waterlogged=false]
conquest:lightly_plastered_brick
conquest:lightly_plastered_brick_arrowslit[facing=north,waterlogged=true]
conquest:lightly_plastered_brick_arrowslit[facing=north,waterlogged=false]
conquest:lightly_plastered_brick_arrowslit[facing=south,waterlogged=true]
conquest:lightly_plastered_brick_arrowslit[facing=south,waterlogged=false]
conquest:lightly_plastered_brick_arrowslit[facing=west,waterlogged=true]
conquest:lightly_plastered_brick_arrowslit[facing=west,waterlogged=false]
conquest:lightly_plastered_brick_arrowslit[facing=east,waterlogged=true]
conquest:lightly_plastered_brick_arrowslit[facing=east,waterlogged=false]
conquest:lightly_plastered_brick_balustrade[axis=x,waterlogged=true]
conquest:lightly_plastered_brick_balustrade[axis=x,waterlogged=false]
conquest:lightly_plastered_brick_balustrade[axis=y,waterlogged=true]
conquest:lightly_plastered_brick_balustrade[axis=y,waterlogged=false]
conquest:lightly_plastered_brick_balustrade[axis=z,waterlogged=true]
conquest:lightly_plastered_brick_balustrade[axis=z,waterlogged=false]
conquest:lightly_plastered_brick_capital[facing=flat,type=top,waterlogged=true]
conquest:lightly_plastered_brick_capital[facing=flat,type=top,waterlogged=false]
conquest:lightly_plastered_brick_capital[facing=flat,type=bottom,waterlogged=true]
conquest:lightly_plastered_brick_capital[facing=flat,type=bottom,waterlogged=false]
conquest:lightly_plastered_brick_capital[facing=north,type=top,waterlogged=true]
conquest:lightly_plastered_brick_capital[facing=north,type=top,waterlogged=false]
conquest:lightly_plastered_brick_capital[facing=north,type=bottom,waterlogged=true]
conquest:lightly_plastered_brick_capital[facing=north,type=bottom,waterlogged=false]
conquest:lightly_plastered_brick_capital[facing=south,type=top,waterlogged=true]
conquest:lightly_plastered_brick_capital[facing=south,type=top,waterlogged=false]
conquest:lightly_plastered_brick_capital[facing=south,type=bottom,waterlogged=true]
conquest:lightly_plastered_brick_capital[facing=south,type=bottom,waterlogged=false]
conquest:lightly_plastered_brick_capital[facing=east,type=top,waterlogged=true]
conquest:lightly_plastered_brick_capital[facing=east,type=top,waterlogged=false]
conquest:lightly_plastered_brick_capital[facing=east,type=bottom,waterlogged=true]
conquest:lightly_plastered_brick_capital[facing=east,type=bottom,waterlogged=false]
conquest:lightly_plastered_brick_capital[facing=west,type=top,waterlogged=true]
conquest:lightly_plastered_brick_capital[facing=west,type=top,waterlogged=false]
conquest:lightly_plastered_brick_capital[facing=west,type=bottom,waterlogged=true]
conquest:lightly_plastered_brick_capital[facing=west,type=bottom,waterlogged=false]
conquest:lightly_plastered_brick_corner_slab[facing=north,type=top,waterlogged=true]
conquest:lightly_plastered_brick_corner_slab[facing=north,type=top,waterlogged=false]
conquest:lightly_plastered_brick_corner_slab[facing=north,type=bottom,waterlogged=true]
conquest:lightly_plastered_brick_corner_slab[facing=north,type=bottom,waterlogged=false]
conquest:lightly_plastered_brick_corner_slab[facing=south,type=top,waterlogged=true]
conquest:lightly_plastered_brick_corner_slab[facing=south,type=top,waterlogged=false]
conquest:lightly_plastered_brick_corner_slab[facing=south,type=bottom,waterlogged=true]
conquest:lightly_plastered_brick_corner_slab[facing=south,type=bottom,waterlogged=false]
conquest:lightly_plastered_brick_corner_slab[facing=west,type=top,waterlogged=true]
conquest:lightly_plastered_brick_corner_slab[facing=west,type=top,waterlogged=false]
conquest:lightly_plastered_brick_corner_slab[facing=west,type=bottom,waterlogged=true]
conquest:lightly_plastered_brick_corner_slab[facing=west,type=bottom,waterlogged=false]
conquest:lightly_plastered_brick_corner_slab[facing=east,type=top,waterlogged=true]
conquest:lightly_plastered_brick_corner_slab[facing=east,type=top,waterlogged=false]
conquest:lightly_plastered_brick_corner_slab[facing=east,type=bottom,waterlogged=true]
conquest:lightly_plastered_brick_corner_slab[facing=east,type=bottom,waterlogged=false]
conquest:lightly_plastered_brick_eighth_slab[facing=north,type=top,waterlogged=true]
conquest:lightly_plastered_brick_eighth_slab[facing=north,type=top,waterlogged=false]
conquest:lightly_plastered_brick_eighth_slab[facing=north,type=bottom,waterlogged=true]
conquest:lightly_plastered_brick_eighth_slab[facing=north,type=bottom,waterlogged=false]
conquest:lightly_plastered_brick_eighth_slab[facing=south,type=top,waterlogged=true]
conquest:lightly_plastered_brick_eighth_slab[facing=south,type=top,waterlogged=false]
conquest:lightly_plastered_brick_eighth_slab[facing=south,type=bottom,waterlogged=true]
conquest:lightly_plastered_brick_eighth_slab[facing=south,type=bottom,waterlogged=false]
conquest:lightly_plastered_brick_eighth_slab[facing=west,type=top,waterlogged=true]
conquest:lightly_plastered_brick_eighth_slab[facing=west,type=top,waterlogged=false]
conquest:lightly_plastered_brick_eighth_slab[facing=west,type=bottom,waterlogged=true]
conquest:lightly_plastered_brick_eighth_slab[facing=west,type=bottom,waterlogged=false]
conquest:lightly_plastered_brick_eighth_slab[facing=east,type=top,waterlogged=true]
conquest:lightly_plastered_brick_eighth_slab[facing=east,type=top,waterlogged=false]
conquest:lightly_plastered_brick_eighth_slab[facing=east,type=bottom,waterlogged=true]
conquest:lightly_plastered_brick_eighth_slab[facing=east,type=bottom,waterlogged=false]
conquest:lightly_plastered_brick_pillar[layer=1,waterlogged=true]
conquest:lightly_plastered_brick_pillar[layer=1,waterlogged=false]
conquest:lightly_plastered_brick_pillar[layer=2,waterlogged=true]
conquest:lightly_plastered_brick_pillar[layer=2,waterlogged=false]
conquest:lightly_plastered_brick_pillar[layer=3,waterlogged=true]
conquest:lightly_plastered_brick_pillar[layer=3,waterlogged=false]
conquest:lightly_plastered_brick_quarter_slab[facing=north,layer=1,type=top,waterlogged=true]
conquest:lightly_plastered_brick_quarter_slab[facing=north,layer=1,type=top,waterlogged=false]
conquest:lightly_plastered_brick_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=true]
conquest:lightly_plastered_brick_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=false]
conquest:lightly_plastered_brick_quarter_slab[facing=north,layer=2,type=top,waterlogged=true]
conquest:lightly_plastered_brick_quarter_slab[facing=north,layer=2,type=top,waterlogged=false]
conquest:lightly_plastered_brick_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=true]
conquest:lightly_plastered_brick_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=false]
conquest:lightly_plastered_brick_quarter_slab[facing=north,layer=3,type=top,waterlogged=true]
conquest:lightly_plastered_brick_quarter_slab[facing=north,layer=3,type=top,waterlogged=false]
conquest:lightly_plastered_brick_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=true]
conquest:lightly_plastered_brick_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=false]
conquest:lightly_plastered_brick_quarter_slab[facing=south,layer=1,type=top,waterlogged=true]
conquest:lightly_plastered_brick_quarter_slab[facing=south,layer=1,type=top,waterlogged=false]
conquest:lightly_plastered_brick_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=true]
conquest:lightly_plastered_brick_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=false]
conquest:lightly_plastered_brick_quarter_slab[facing=south,layer=2,type=top,waterlogged=true]
conquest:lightly_plastered_brick_quarter_slab[facing=south,layer=2,type=top,waterlogged=false]
conquest:lightly_plastered_brick_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=true]
conquest:lightly_plastered_brick_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=false]
conquest:lightly_plastered_brick_quarter_slab[facing=south,layer=3,type=top,waterlogged=true]
conquest:lightly_plastered_brick_quarter_slab[facing=south,layer=3,type=top,waterlogged=false]
conquest:lightly_plastered_brick_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=true]
conquest:lightly_plastered_brick_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=false]
conquest:lightly_plastered_brick_quarter_slab[facing=west,layer=1,type=top,waterlogged=true]
conquest:lightly_plastered_brick_quarter_slab[facing=west,layer=1,type=top,waterlogged=false]
conquest:lightly_plastered_brick_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=true]
conquest:lightly_plastered_brick_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=false]
conquest:lightly_plastered_brick_quarter_slab[facing=west,layer=2,type=top,waterlogged=true]
conquest:lightly_plastered_brick_quarter_slab[facing=west,layer=2,type=top,waterlogged=false]
conquest:lightly_plastered_brick_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=true]
conquest:lightly_plastered_brick_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=false]
conquest:lightly_plastered_brick_quarter_slab[facing=west,layer=3,type=top,waterlogged=true]
conquest:lightly_plastered_brick_quarter_slab[facing=west,layer=3,type=top,waterlogged=false]
conquest:lightly_plastered_brick_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=true]
conquest:lightly_plastered_brick_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=false]
conquest:lightly_plastered_brick_quarter_slab[facing=east,layer=1,type=top,waterlogged=true]
conquest:lightly_plastered_brick_quarter_slab[facing=east,layer=1,type=top,waterlogged=false]
conquest:lightly_plastered_brick_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=true]
conquest:lightly_plastered_brick_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=false]
conquest:lightly_plastered_brick_quarter_slab[facing=east,layer=2,type=top,waterlogged=true]
conquest:lightly_plastered_brick_quarter_slab[facing=east,layer=2,type=top,waterlogged=false]
conquest:lightly_plastered_brick_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=true]
conquest:lightly_plastered_brick_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=false]
conquest:lightly_plastered_brick_quarter_slab[facing=east,layer=3,type=top,waterlogged=true]
conquest:lightly_plastered_brick_quarter_slab[facing=east,layer=3,type=top,waterlogged=false]
conquest:lightly_plastered_brick_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=true]
conquest:lightly_plastered_brick_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=false]
conquest:lightly_plastered_brick_slab[layers=1,type=top,waterlogged=true]
conquest:lightly_plastered_brick_slab[layers=1,type=top,waterlogged=false]
conquest:lightly_plastered_brick_slab[layers=1,type=bottom,waterlogged=true]
conquest:lightly_plastered_brick_slab[layers=1,type=bottom,waterlogged=false]
conquest:lightly_plastered_brick_slab[layers=2,type=top,waterlogged=true]
conquest:lightly_plastered_brick_slab[layers=2,type=top,waterlogged=false]
conquest:lightly_plastered_brick_slab[layers=2,type=bottom,waterlogged=true]
conquest:lightly_plastered_brick_slab[layers=2,type=bottom,waterlogged=false]
conquest:lightly_plastered_brick_slab[layers=3,type=top,waterlogged=true]
conquest:lightly_plastered_brick_slab[layers=3,type=top,waterlogged=false]
conquest:lightly_plastered_brick_slab[layers=3,type=bottom,waterlogged=true]
conquest:lightly_plastered_brick_slab[layers=3,type=bottom,waterlogged=false]
conquest:lightly_plastered_brick_slab[layers=4,type=top,waterlogged=true]
conquest:lightly_plastered_brick_slab[layers=4,type=top,waterlogged=false]
conquest:lightly_plastered_brick_slab[layers=4,type=bottom,waterlogged=true]
conquest:lightly_plastered_brick_slab[layers=4,type=bottom,waterlogged=false]
conquest:lightly_plastered_brick_slab[layers=5,type=top,waterlogged=true]
conquest:lightly_plastered_brick_slab[layers=5,type=top,waterlogged=false]
conquest:lightly_plastered_brick_slab[layers=5,type=bottom,waterlogged=true]
conquest:lightly_plastered_brick_slab[layers=5,type=bottom,waterlogged=false]
conquest:lightly_plastered_brick_slab[layers=6,type=top,waterlogged=true]
conquest:lightly_plastered_brick_slab[layers=6,type=top,waterlogged=false]
conquest:lightly_plastered_brick_slab[layers=6,type=bottom,waterlogged=true]
conquest:lightly_plastered_brick_slab[layers=6,type=bottom,waterlogged=false]
conquest:lightly_plastered_brick_slab[layers=7,type=top,waterlogged=true]
conquest:lightly_plastered_brick_slab[layers=7,type=top,waterlogged=false]
conquest:lightly_plastered_brick_slab[layers=7,type=bottom,waterlogged=true]
conquest:lightly_plastered_brick_slab[layers=7,type=bottom,waterlogged=false]
conquest:lightly_plastered_brick_slab[layers=8,type=top,waterlogged=true]
conquest:lightly_plastered_brick_slab[layers=8,type=top,waterlogged=false]
conquest:lightly_plastered_brick_slab[layers=8,type=bottom,waterlogged=true]
conquest:lightly_plastered_brick_slab[layers=8,type=bottom,waterlogged=false]
conquest:lightly_plastered_brick_small_arch[direction=northsouth,waterlogged=true]
conquest:lightly_plastered_brick_small_arch[direction=northsouth,waterlogged=false]
conquest:lightly_plastered_brick_small_arch[direction=eastwest,waterlogged=true]
conquest:lightly_plastered_brick_small_arch[direction=eastwest,waterlogged=false]
conquest:lightly_plastered_brick_small_arch_half[facing=north,waterlogged=true]
conquest:lightly_plastered_brick_small_arch_half[facing=north,waterlogged=false]
conquest:lightly_plastered_brick_small_arch_half[facing=south,waterlogged=true]
conquest:lightly_plastered_brick_small_arch_half[facing=south,waterlogged=false]
conquest:lightly_plastered_brick_small_arch_half[facing=west,waterlogged=true]
conquest:lightly_plastered_brick_small_arch_half[facing=west,waterlogged=false]
conquest:lightly_plastered_brick_small_arch_half[facing=east,waterlogged=true]
conquest:lightly_plastered_brick_small_arch_half[facing=east,waterlogged=false]
conquest:lightly_plastered_brick_small_window[down=true,up=true,waterlogged=true]
conquest:lightly_plastered_brick_small_window[down=true,up=true,waterlogged=false]
conquest:lightly_plastered_brick_small_window[down=true,up=false,waterlogged=true]
conquest:lightly_plastered_brick_small_window[down=true,up=false,waterlogged=false]
conquest:lightly_plastered_brick_small_window[down=false,up=true,waterlogged=true]
conquest:lightly_plastered_brick_small_window[down=false,up=true,waterlogged=false]
conquest:lightly_plastered_brick_small_window[down=false,up=false,waterlogged=true]
conquest:lightly_plastered_brick_small_window[down=false,up=false,waterlogged=false]
conquest:lightly_plastered_brick_small_window_half[down=true,facing=north,up=true,waterlogged=true]
conquest:lightly_plastered_brick_small_window_half[down=true,facing=north,up=true,waterlogged=false]
conquest:lightly_plastered_brick_small_window_half[down=true,facing=north,up=false,waterlogged=true]
conquest:lightly_plastered_brick_small_window_half[down=true,facing=north,up=false,waterlogged=false]
conquest:lightly_plastered_brick_small_window_half[down=true,facing=south,up=true,waterlogged=true]
conquest:lightly_plastered_brick_small_window_half[down=true,facing=south,up=true,waterlogged=false]
conquest:lightly_plastered_brick_small_window_half[down=true,facing=south,up=false,waterlogged=true]
conquest:lightly_plastered_brick_small_window_half[down=true,facing=south,up=false,waterlogged=false]
conquest:lightly_plastered_brick_small_window_half[down=true,facing=west,up=true,waterlogged=true]
conquest:lightly_plastered_brick_small_window_half[down=true,facing=west,up=true,waterlogged=false]
conquest:lightly_plastered_brick_small_window_half[down=true,facing=west,up=false,waterlogged=true]
conquest:lightly_plastered_brick_small_window_half[down=true,facing=west,up=false,waterlogged=false]
conquest:lightly_plastered_brick_small_window_half[down=true,facing=east,up=true,waterlogged=true]
conquest:lightly_plastered_brick_small_window_half[down=true,facing=east,up=true,waterlogged=false]
conquest:lightly_plastered_brick_small_window_half[down=true,facing=east,up=false,waterlogged=true]
conquest:lightly_plastered_brick_small_window_half[down=true,facing=east,up=false,waterlogged=false]
conquest:lightly_plastered_brick_small_window_half[down=false,facing=north,up=true,waterlogged=true]
conquest:lightly_plastered_brick_small_window_half[down=false,facing=north,up=true,waterlogged=false]
conquest:lightly_plastered_brick_small_window_half[down=false,facing=north,up=false,waterlogged=true]
conquest:lightly_plastered_brick_small_window_half[down=false,facing=north,up=false,waterlogged=false]
conquest:lightly_plastered_brick_small_window_half[down=false,facing=south,up=true,waterlogged=true]
conquest:lightly_plastered_brick_small_window_half[down=false,facing=south,up=true,waterlogged=false]
conquest:lightly_plastered_brick_small_window_half[down=false,facing=south,up=false,waterlogged=true]
conquest:lightly_plastered_brick_small_window_half[down=false,facing=south,up=false,waterlogged=false]
conquest:lightly_plastered_brick_small_window_half[down=false,facing=west,up=true,waterlogged=true]
conquest:lightly_plastered_brick_small_window_half[down=false,facing=west,up=true,waterlogged=false]
conquest:lightly_plastered_brick_small_window_half[down=false,facing=west,up=false,waterlogged=true]
conquest:lightly_plastered_brick_small_window_half[down=false,facing=west,up=false,waterlogged=false]
conquest:lightly_plastered_brick_small_window_half[down=false,facing=east,up=true,waterlogged=true]
conquest:lightly_plastered_brick_small_window_half[down=false,facing=east,up=true,waterlogged=false]
conquest:lightly_plastered_brick_small_window_half[down=false,facing=east,up=false,waterlogged=true]
conquest:lightly_plastered_brick_small_window_half[down=false,facing=east,up=false,waterlogged=false]
conquest:lightly_plastered_brick_sphere[type=egg,waterlogged=true]
conquest:lightly_plastered_brick_sphere[type=egg,waterlogged=false]
conquest:lightly_plastered_brick_sphere[type=small,waterlogged=true]
conquest:lightly_plastered_brick_sphere[type=small,waterlogged=false]
conquest:lightly_plastered_brick_sphere[type=large,waterlogged=true]
conquest:lightly_plastered_brick_sphere[type=large,waterlogged=false]
conquest:lightly_plastered_brick_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:lightly_plastered_brick_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:lightly_plastered_brick_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:lightly_plastered_brick_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:lightly_plastered_brick_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:lightly_plastered_brick_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:lightly_plastered_brick_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:lightly_plastered_brick_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:lightly_plastered_brick_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:lightly_plastered_brick_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:lightly_plastered_brick_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:lightly_plastered_brick_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:lightly_plastered_brick_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:lightly_plastered_brick_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:lightly_plastered_brick_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:lightly_plastered_brick_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:lightly_plastered_brick_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:lightly_plastered_brick_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:lightly_plastered_brick_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:lightly_plastered_brick_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:lightly_plastered_brick_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:lightly_plastered_brick_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:lightly_plastered_brick_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:lightly_plastered_brick_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:lightly_plastered_brick_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:lightly_plastered_brick_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:lightly_plastered_brick_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:lightly_plastered_brick_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:lightly_plastered_brick_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:lightly_plastered_brick_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:lightly_plastered_brick_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:lightly_plastered_brick_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:lightly_plastered_brick_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:lightly_plastered_brick_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:lightly_plastered_brick_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:lightly_plastered_brick_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:lightly_plastered_brick_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:lightly_plastered_brick_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:lightly_plastered_brick_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:lightly_plastered_brick_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:lightly_plastered_brick_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:lightly_plastered_brick_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:lightly_plastered_brick_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:lightly_plastered_brick_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:lightly_plastered_brick_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:lightly_plastered_brick_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:lightly_plastered_brick_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:lightly_plastered_brick_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:lightly_plastered_brick_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:lightly_plastered_brick_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:lightly_plastered_brick_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:lightly_plastered_brick_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:lightly_plastered_brick_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:lightly_plastered_brick_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:lightly_plastered_brick_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:lightly_plastered_brick_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:lightly_plastered_brick_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:lightly_plastered_brick_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:lightly_plastered_brick_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:lightly_plastered_brick_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:lightly_plastered_brick_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:lightly_plastered_brick_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:lightly_plastered_brick_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:lightly_plastered_brick_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:lightly_plastered_brick_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:lightly_plastered_brick_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:lightly_plastered_brick_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:lightly_plastered_brick_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:lightly_plastered_brick_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:lightly_plastered_brick_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:lightly_plastered_brick_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:lightly_plastered_brick_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:lightly_plastered_brick_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:lightly_plastered_brick_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:lightly_plastered_brick_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:lightly_plastered_brick_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:lightly_plastered_brick_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:lightly_plastered_brick_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:lightly_plastered_brick_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:lightly_plastered_brick_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:lightly_plastered_brick_two_meter_arch[facing=north,type=top]
conquest:lightly_plastered_brick_two_meter_arch[facing=north,type=bottom]
conquest:lightly_plastered_brick_two_meter_arch[facing=south,type=top]
conquest:lightly_plastered_brick_two_meter_arch[facing=south,type=bottom]
conquest:lightly_plastered_brick_two_meter_arch[facing=west,type=top]
conquest:lightly_plastered_brick_two_meter_arch[facing=west,type=bottom]
conquest:lightly_plastered_brick_two_meter_arch[facing=east,type=top]
conquest:lightly_plastered_brick_two_meter_arch[facing=east,type=bottom]
conquest:lightly_plastered_brick_two_meter_arch_half[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:lightly_plastered_brick_two_meter_arch_half[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:lightly_plastered_brick_two_meter_arch_half[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:lightly_plastered_brick_two_meter_arch_half[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:lightly_plastered_brick_two_meter_arch_half[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:lightly_plastered_brick_two_meter_arch_half[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:lightly_plastered_brick_two_meter_arch_half[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:lightly_plastered_brick_two_meter_arch_half[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:lightly_plastered_brick_two_meter_arch_half[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:lightly_plastered_brick_two_meter_arch_half[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:lightly_plastered_brick_two_meter_arch_half[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:lightly_plastered_brick_two_meter_arch_half[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:lightly_plastered_brick_two_meter_arch_half[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:lightly_plastered_brick_two_meter_arch_half[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:lightly_plastered_brick_two_meter_arch_half[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:lightly_plastered_brick_two_meter_arch_half[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:lightly_plastered_brick_two_meter_arch_half[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:lightly_plastered_brick_two_meter_arch_half[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:lightly_plastered_brick_two_meter_arch_half[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:lightly_plastered_brick_two_meter_arch_half[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:lightly_plastered_brick_two_meter_arch_half[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:lightly_plastered_brick_two_meter_arch_half[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:lightly_plastered_brick_two_meter_arch_half[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:lightly_plastered_brick_two_meter_arch_half[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:lightly_plastered_brick_two_meter_arch_half[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:lightly_plastered_brick_two_meter_arch_half[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:lightly_plastered_brick_two_meter_arch_half[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:lightly_plastered_brick_two_meter_arch_half[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:lightly_plastered_brick_two_meter_arch_half[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:lightly_plastered_brick_two_meter_arch_half[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:lightly_plastered_brick_two_meter_arch_half[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:lightly_plastered_brick_two_meter_arch_half[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:lightly_plastered_brick_two_meter_arch_half[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:lightly_plastered_brick_two_meter_arch_half[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:lightly_plastered_brick_two_meter_arch_half[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:lightly_plastered_brick_two_meter_arch_half[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:lightly_plastered_brick_two_meter_arch_half[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:lightly_plastered_brick_two_meter_arch_half[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:lightly_plastered_brick_two_meter_arch_half[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:lightly_plastered_brick_two_meter_arch_half[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:lightly_plastered_brick_two_meter_arch_half[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:lightly_plastered_brick_two_meter_arch_half[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:lightly_plastered_brick_two_meter_arch_half[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:lightly_plastered_brick_two_meter_arch_half[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:lightly_plastered_brick_two_meter_arch_half[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:lightly_plastered_brick_two_meter_arch_half[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:lightly_plastered_brick_two_meter_arch_half[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:lightly_plastered_brick_two_meter_arch_half[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:lightly_plastered_brick_two_meter_arch_half[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:lightly_plastered_brick_two_meter_arch_half[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:lightly_plastered_brick_two_meter_arch_half[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:lightly_plastered_brick_two_meter_arch_half[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:lightly_plastered_brick_two_meter_arch_half[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:lightly_plastered_brick_two_meter_arch_half[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:lightly_plastered_brick_two_meter_arch_half[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:lightly_plastered_brick_two_meter_arch_half[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:lightly_plastered_brick_two_meter_arch_half[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:lightly_plastered_brick_two_meter_arch_half[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:lightly_plastered_brick_two_meter_arch_half[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:lightly_plastered_brick_two_meter_arch_half[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:lightly_plastered_brick_two_meter_arch_half[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:lightly_plastered_brick_two_meter_arch_half[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:lightly_plastered_brick_two_meter_arch_half[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:lightly_plastered_brick_two_meter_arch_half[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:lightly_plastered_brick_vertical_corner[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:lightly_plastered_brick_vertical_corner[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:lightly_plastered_brick_vertical_corner[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:lightly_plastered_brick_vertical_corner[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:lightly_plastered_brick_vertical_corner[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:lightly_plastered_brick_vertical_corner[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:lightly_plastered_brick_vertical_corner[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:lightly_plastered_brick_vertical_corner[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:lightly_plastered_brick_vertical_corner[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:lightly_plastered_brick_vertical_corner[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:lightly_plastered_brick_vertical_corner[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:lightly_plastered_brick_vertical_corner[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:lightly_plastered_brick_vertical_corner[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:lightly_plastered_brick_vertical_corner[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:lightly_plastered_brick_vertical_corner[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:lightly_plastered_brick_vertical_corner[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:lightly_plastered_brick_vertical_corner[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:lightly_plastered_brick_vertical_corner[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:lightly_plastered_brick_vertical_corner[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:lightly_plastered_brick_vertical_corner[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:lightly_plastered_brick_vertical_corner[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:lightly_plastered_brick_vertical_corner[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:lightly_plastered_brick_vertical_corner[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:lightly_plastered_brick_vertical_corner[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:lightly_plastered_brick_vertical_corner[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:lightly_plastered_brick_vertical_corner[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:lightly_plastered_brick_vertical_corner[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:lightly_plastered_brick_vertical_corner[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:lightly_plastered_brick_vertical_corner[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:lightly_plastered_brick_vertical_corner[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:lightly_plastered_brick_vertical_corner[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:lightly_plastered_brick_vertical_corner[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:lightly_plastered_brick_vertical_corner[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:lightly_plastered_brick_vertical_corner[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:lightly_plastered_brick_vertical_corner[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:lightly_plastered_brick_vertical_corner[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:lightly_plastered_brick_vertical_corner[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:lightly_plastered_brick_vertical_corner[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:lightly_plastered_brick_vertical_corner[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:lightly_plastered_brick_vertical_corner[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:lightly_plastered_brick_vertical_corner[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:lightly_plastered_brick_vertical_corner[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:lightly_plastered_brick_vertical_corner[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:lightly_plastered_brick_vertical_corner[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:lightly_plastered_brick_vertical_corner[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:lightly_plastered_brick_vertical_corner[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:lightly_plastered_brick_vertical_corner[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:lightly_plastered_brick_vertical_corner[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:lightly_plastered_brick_vertical_corner[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:lightly_plastered_brick_vertical_corner[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:lightly_plastered_brick_vertical_corner[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:lightly_plastered_brick_vertical_corner[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:lightly_plastered_brick_vertical_corner[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:lightly_plastered_brick_vertical_corner[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:lightly_plastered_brick_vertical_corner[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:lightly_plastered_brick_vertical_corner[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:lightly_plastered_brick_vertical_corner[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:lightly_plastered_brick_vertical_corner[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:lightly_plastered_brick_vertical_corner[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:lightly_plastered_brick_vertical_corner[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:lightly_plastered_brick_vertical_corner[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:lightly_plastered_brick_vertical_corner[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:lightly_plastered_brick_vertical_corner[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:lightly_plastered_brick_vertical_corner[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:lightly_plastered_brick_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:lightly_plastered_brick_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:lightly_plastered_brick_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:lightly_plastered_brick_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:lightly_plastered_brick_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:lightly_plastered_brick_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:lightly_plastered_brick_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:lightly_plastered_brick_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:lightly_plastered_brick_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:lightly_plastered_brick_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:lightly_plastered_brick_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:lightly_plastered_brick_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:lightly_plastered_brick_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:lightly_plastered_brick_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:lightly_plastered_brick_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:lightly_plastered_brick_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:lightly_plastered_brick_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:lightly_plastered_brick_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:lightly_plastered_brick_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:lightly_plastered_brick_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:lightly_plastered_brick_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:lightly_plastered_brick_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:lightly_plastered_brick_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:lightly_plastered_brick_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:lightly_plastered_brick_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:lightly_plastered_brick_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:lightly_plastered_brick_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:lightly_plastered_brick_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:lightly_plastered_brick_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:lightly_plastered_brick_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:lightly_plastered_brick_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:lightly_plastered_brick_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:lightly_plastered_brick_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:lightly_plastered_brick_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:lightly_plastered_brick_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:lightly_plastered_brick_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:lightly_plastered_brick_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:lightly_plastered_brick_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:lightly_plastered_brick_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:lightly_plastered_brick_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:lightly_plastered_brick_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:lightly_plastered_brick_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:lightly_plastered_brick_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:lightly_plastered_brick_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:lightly_plastered_brick_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:lightly_plastered_brick_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:lightly_plastered_brick_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:lightly_plastered_brick_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:lightly_plastered_brick_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:lightly_plastered_brick_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:lightly_plastered_brick_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:lightly_plastered_brick_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:lightly_plastered_brick_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:lightly_plastered_brick_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:lightly_plastered_brick_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:lightly_plastered_brick_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:lightly_plastered_brick_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:lightly_plastered_brick_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:lightly_plastered_brick_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:lightly_plastered_brick_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:lightly_plastered_brick_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:lightly_plastered_brick_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:lightly_plastered_brick_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:lightly_plastered_brick_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:lightly_plastered_brick_vertical_quarter[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:lightly_plastered_brick_vertical_quarter[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:lightly_plastered_brick_vertical_quarter[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:lightly_plastered_brick_vertical_quarter[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:lightly_plastered_brick_vertical_quarter[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:lightly_plastered_brick_vertical_quarter[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:lightly_plastered_brick_vertical_quarter[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:lightly_plastered_brick_vertical_quarter[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:lightly_plastered_brick_vertical_quarter[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:lightly_plastered_brick_vertical_quarter[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:lightly_plastered_brick_vertical_quarter[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:lightly_plastered_brick_vertical_quarter[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:lightly_plastered_brick_vertical_quarter[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:lightly_plastered_brick_vertical_quarter[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:lightly_plastered_brick_vertical_quarter[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:lightly_plastered_brick_vertical_quarter[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:lightly_plastered_brick_vertical_quarter[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:lightly_plastered_brick_vertical_quarter[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:lightly_plastered_brick_vertical_quarter[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:lightly_plastered_brick_vertical_quarter[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:lightly_plastered_brick_vertical_quarter[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:lightly_plastered_brick_vertical_quarter[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:lightly_plastered_brick_vertical_quarter[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:lightly_plastered_brick_vertical_quarter[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:lightly_plastered_brick_vertical_quarter[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:lightly_plastered_brick_vertical_quarter[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:lightly_plastered_brick_vertical_quarter[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:lightly_plastered_brick_vertical_quarter[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:lightly_plastered_brick_vertical_quarter[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:lightly_plastered_brick_vertical_quarter[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:lightly_plastered_brick_vertical_quarter[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:lightly_plastered_brick_vertical_quarter[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:lightly_plastered_brick_vertical_quarter[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:lightly_plastered_brick_vertical_quarter[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:lightly_plastered_brick_vertical_quarter[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:lightly_plastered_brick_vertical_quarter[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:lightly_plastered_brick_vertical_quarter[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:lightly_plastered_brick_vertical_quarter[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:lightly_plastered_brick_vertical_quarter[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:lightly_plastered_brick_vertical_quarter[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:lightly_plastered_brick_vertical_quarter[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:lightly_plastered_brick_vertical_quarter[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:lightly_plastered_brick_vertical_quarter[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:lightly_plastered_brick_vertical_quarter[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:lightly_plastered_brick_vertical_quarter[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:lightly_plastered_brick_vertical_quarter[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:lightly_plastered_brick_vertical_quarter[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:lightly_plastered_brick_vertical_quarter[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:lightly_plastered_brick_vertical_quarter[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:lightly_plastered_brick_vertical_quarter[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:lightly_plastered_brick_vertical_quarter[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:lightly_plastered_brick_vertical_quarter[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:lightly_plastered_brick_vertical_quarter[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:lightly_plastered_brick_vertical_quarter[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:lightly_plastered_brick_vertical_quarter[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:lightly_plastered_brick_vertical_quarter[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:lightly_plastered_brick_vertical_quarter[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:lightly_plastered_brick_vertical_quarter[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:lightly_plastered_brick_vertical_quarter[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:lightly_plastered_brick_vertical_quarter[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:lightly_plastered_brick_vertical_quarter[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:lightly_plastered_brick_vertical_quarter[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:lightly_plastered_brick_vertical_quarter[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:lightly_plastered_brick_vertical_quarter[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:lightly_plastered_brick_vertical_slab[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:lightly_plastered_brick_vertical_slab[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:lightly_plastered_brick_vertical_slab[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:lightly_plastered_brick_vertical_slab[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:lightly_plastered_brick_vertical_slab[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:lightly_plastered_brick_vertical_slab[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:lightly_plastered_brick_vertical_slab[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:lightly_plastered_brick_vertical_slab[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:lightly_plastered_brick_vertical_slab[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:lightly_plastered_brick_vertical_slab[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:lightly_plastered_brick_vertical_slab[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:lightly_plastered_brick_vertical_slab[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:lightly_plastered_brick_vertical_slab[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:lightly_plastered_brick_vertical_slab[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:lightly_plastered_brick_vertical_slab[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:lightly_plastered_brick_vertical_slab[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:lightly_plastered_brick_vertical_slab[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:lightly_plastered_brick_vertical_slab[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:lightly_plastered_brick_vertical_slab[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:lightly_plastered_brick_vertical_slab[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:lightly_plastered_brick_vertical_slab[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:lightly_plastered_brick_vertical_slab[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:lightly_plastered_brick_vertical_slab[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:lightly_plastered_brick_vertical_slab[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:lightly_plastered_brick_vertical_slab[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:lightly_plastered_brick_vertical_slab[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:lightly_plastered_brick_vertical_slab[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:lightly_plastered_brick_vertical_slab[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:lightly_plastered_brick_vertical_slab[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:lightly_plastered_brick_vertical_slab[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:lightly_plastered_brick_vertical_slab[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:lightly_plastered_brick_vertical_slab[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:lightly_plastered_brick_vertical_slab[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:lightly_plastered_brick_vertical_slab[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:lightly_plastered_brick_vertical_slab[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:lightly_plastered_brick_vertical_slab[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:lightly_plastered_brick_vertical_slab[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:lightly_plastered_brick_vertical_slab[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:lightly_plastered_brick_vertical_slab[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:lightly_plastered_brick_vertical_slab[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:lightly_plastered_brick_vertical_slab[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:lightly_plastered_brick_vertical_slab[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:lightly_plastered_brick_vertical_slab[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:lightly_plastered_brick_vertical_slab[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:lightly_plastered_brick_vertical_slab[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:lightly_plastered_brick_vertical_slab[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:lightly_plastered_brick_vertical_slab[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:lightly_plastered_brick_vertical_slab[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:lightly_plastered_brick_vertical_slab[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:lightly_plastered_brick_vertical_slab[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:lightly_plastered_brick_vertical_slab[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:lightly_plastered_brick_vertical_slab[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:lightly_plastered_brick_vertical_slab[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:lightly_plastered_brick_vertical_slab[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:lightly_plastered_brick_vertical_slab[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:lightly_plastered_brick_vertical_slab[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:lightly_plastered_brick_vertical_slab[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:lightly_plastered_brick_vertical_slab[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:lightly_plastered_brick_vertical_slab[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:lightly_plastered_brick_vertical_slab[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:lightly_plastered_brick_vertical_slab[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:lightly_plastered_brick_vertical_slab[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:lightly_plastered_brick_vertical_slab[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:lightly_plastered_brick_vertical_slab[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:lightly_plastered_brick_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:lightly_plastered_brick_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:lightly_plastered_brick_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:lightly_plastered_brick_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:lightly_plastered_brick_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:lightly_plastered_brick_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:lightly_plastered_brick_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:lightly_plastered_brick_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:lightly_plastered_brick_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:lightly_plastered_brick_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:lightly_plastered_brick_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:lightly_plastered_brick_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:lightly_plastered_brick_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:lightly_plastered_brick_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:lightly_plastered_brick_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:lightly_plastered_brick_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:lightly_plastered_brick_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:lightly_plastered_brick_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:lightly_plastered_brick_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:lightly_plastered_brick_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:lightly_plastered_brick_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:lightly_plastered_brick_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:lightly_plastered_brick_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:lightly_plastered_brick_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:lightly_plastered_brick_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:lightly_plastered_brick_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:lightly_plastered_brick_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:lightly_plastered_brick_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:lightly_plastered_brick_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:lightly_plastered_brick_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:lightly_plastered_brick_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:lightly_plastered_brick_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:lightly_plastered_brick_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:lightly_plastered_brick_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:lightly_plastered_brick_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:lightly_plastered_brick_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:lightly_plastered_brick_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:lightly_plastered_brick_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:lightly_plastered_brick_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:lightly_plastered_brick_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:lightly_plastered_brick_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:lightly_plastered_brick_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:lightly_plastered_brick_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:lightly_plastered_brick_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:lightly_plastered_brick_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:lightly_plastered_brick_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:lightly_plastered_brick_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:lightly_plastered_brick_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:lightly_plastered_brick_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:lightly_plastered_brick_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:lightly_plastered_brick_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:lightly_plastered_brick_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:lightly_plastered_brick_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:lightly_plastered_brick_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:lightly_plastered_brick_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:lightly_plastered_brick_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:lightly_plastered_brick_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:lightly_plastered_brick_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:lightly_plastered_brick_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:lightly_plastered_brick_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:lightly_plastered_brick_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:lightly_plastered_brick_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:lightly_plastered_brick_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:lightly_plastered_brick_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:lightly_plastered_brick_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:lightly_plastered_brick_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:lightly_plastered_brick_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:lightly_plastered_brick_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:lightly_plastered_brick_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:lightly_plastered_brick_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:lightly_plastered_brick_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:lightly_plastered_brick_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:lightly_plastered_brick_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:lightly_plastered_brick_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:lightly_plastered_brick_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:lightly_plastered_brick_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:lightly_plastered_brick_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:lightly_plastered_brick_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:lightly_plastered_brick_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:lightly_plastered_brick_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:lightly_plastered_brick_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:lightly_plastered_brick_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:lightly_plastered_brick_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:lightly_plastered_brick_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:lightly_plastered_brick_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:lightly_plastered_brick_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:lightly_plastered_brick_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:lightly_plastered_brick_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:lightly_plastered_brick_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:lightly_plastered_brick_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:lightly_plastered_brick_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:lightly_plastered_brick_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:lightly_plastered_brick_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:lightly_plastered_brick_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:lightly_plastered_brick_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:lightly_plastered_brick_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:lightly_plastered_brick_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:lightly_plastered_brick_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:lightly_plastered_brick_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:lightly_plastered_brick_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:lightly_plastered_brick_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:lightly_plastered_brick_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:lightly_plastered_brick_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:lightly_plastered_brick_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:lightly_plastered_brick_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:lightly_plastered_brick_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:lightly_plastered_brick_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:lightly_plastered_brick_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:lightly_plastered_brick_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:lightly_plastered_brick_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:lightly_plastered_brick_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:lightly_plastered_brick_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:lightly_plastered_brick_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:lightly_plastered_brick_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:lightly_plastered_brick_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:lightly_plastered_brick_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:lightly_plastered_brick_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:lightly_plastered_brick_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:lightly_plastered_brick_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:lightly_plastered_brick_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:lightly_plastered_brick_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:lightly_plastered_brick_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:lightly_plastered_brick_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:lightly_plastered_brick_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:lightly_plastered_brick_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:lightly_plastered_brick_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:lightly_plastered_brick_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:lightly_plastered_brick_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:lightly_plastered_brick_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:lightly_plastered_brick_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:lightly_plastered_brick_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:lightly_plastered_brick_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:lightly_plastered_brick_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:lightly_plastered_brick_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:lightly_plastered_brick_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:lightly_plastered_brick_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:lightly_plastered_brick_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:lightly_plastered_brick_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:lightly_plastered_brick_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:lightly_plastered_brick_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:lightly_plastered_brick_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:lightly_plastered_brick_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:lightly_plastered_brick_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:lightly_plastered_brick_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:lightly_plastered_brick_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:lightly_plastered_brick_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:lightly_plastered_brick_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:lightly_plastered_brick_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:lightly_plastered_brick_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:lightly_plastered_brick_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:lightly_plastered_brick_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:lightly_plastered_brick_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:lightly_plastered_brick_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:lightly_plastered_brick_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:lightly_plastered_brick_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:lightly_plastered_brick_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:lightly_plastered_brick_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:lightly_plastered_brick_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:lightly_plastered_brick_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:lightly_plastered_brick_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:lightly_plastered_brick_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:lightly_plastered_brick_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:lightly_plastered_brick_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:lightly_plastered_brick_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:lightly_plastered_brick_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:lightly_plastered_brick_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:lightly_plastered_brick_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:lightly_plastered_brick_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:lightly_plastered_brick_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:lightly_plastered_brick_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:lightly_plastered_brick_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:lightly_plastered_brick_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:lightly_plastered_brick_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:lightly_plastered_brick_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:lightly_plastered_brick_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:lightly_plastered_brick_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:lightly_plastered_brick_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:lightly_plastered_brick_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:lightly_plastered_brick_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:lightly_plastered_brick_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:lightly_plastered_brick_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:lightly_plastered_brick_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:lightly_plastered_brick_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:lightly_plastered_brick_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:lightly_plastered_brick_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:lightly_plastered_brick_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:lightly_plastered_brick_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:lightly_plastered_brick_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:lightly_plastered_brick_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:lightly_plastered_brick_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:lightly_plastered_brick_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:lightly_plastered_brick_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:lightly_plastered_brick_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:lightly_plastered_brick_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:lightly_plastered_brick_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:lightly_plastered_brick_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:lightly_plastered_brick_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:lightly_plastered_brick_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:lightly_plastered_brick_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:lightly_plastered_brick_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:lightly_plastered_brick_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:lightly_plastered_brick_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:lightly_plastered_brick_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:lightly_plastered_brick_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:lightly_plastered_brick_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:lightly_plastered_brick_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:lightly_plastered_brick_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:lightly_plastered_brick_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:lightly_plastered_brick_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:lightly_plastered_brick_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:lightly_plastered_brick_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:lightly_plastered_brick_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:lightly_plastered_brick_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:lightly_plastered_brick_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:lightly_plastered_brick_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:lightly_plastered_brick_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:lightly_plastered_brick_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:lightly_plastered_brick_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:lightly_plastered_brick_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:lightly_plastered_brick_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:lightly_plastered_brick_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:lightly_plastered_brick_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:lightly_plastered_brick_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:lightly_plastered_brick_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:lightly_plastered_brick_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:lightly_plastered_brick_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:lightly_plastered_brick_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:lightly_plastered_brick_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:lightly_plastered_brick_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:lightly_plastered_brick_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:lightly_plastered_brick_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:lightly_plastered_brick_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:lightly_plastered_brick_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:lightly_plastered_brick_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:lightly_plastered_brick_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:lightly_plastered_brick_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:lightly_plastered_brick_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:lightly_plastered_brick_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:lightly_plastered_brick_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:lightly_plastered_brick_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:lightly_plastered_brick_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:lightly_plastered_brick_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:lightly_plastered_brick_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:lightly_plastered_brick_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:lightly_plastered_brick_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:lightly_plastered_brick_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:lightly_plastered_brick_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:lightly_plastered_brick_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:lightly_plastered_brick_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:lightly_plastered_brick_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:lightly_plastered_brick_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:lightly_plastered_brick_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:lightly_plastered_brick_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:lightly_plastered_brick_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:lightly_plastered_brick_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:lightly_plastered_brick_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:lightly_plastered_brick_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:lightly_plastered_brick_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:lightly_plastered_brick_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:lightly_plastered_brick_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:lightly_plastered_brick_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:lightly_plastered_brick_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:lightly_plastered_brick_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:lightly_plastered_brick_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:lightly_plastered_brick_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:lightly_plastered_brick_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:lightly_plastered_brick_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:lightly_plastered_brick_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:lightly_plastered_brick_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:lightly_plastered_brick_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:lightly_plastered_brick_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:lightly_plastered_brick_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:lightly_plastered_brick_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:lightly_plastered_brick_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:lightly_plastered_brick_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:lightly_plastered_brick_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:lightly_plastered_brick_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:lightly_plastered_brick_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:lightly_plastered_brick_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:lightly_plastered_brick_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:lightly_plastered_brick_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:lightly_plastered_brick_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:lightly_plastered_brick_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:lightly_plastered_brick_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:lightly_plastered_brick_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:lightly_plastered_brick_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:lightly_plastered_brick_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:lightly_plastered_brick_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:lightly_plastered_brick_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:lightly_plastered_brick_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:lightly_plastered_brick_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:lightly_plastered_brick_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:lightly_plastered_brick_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:lightly_plastered_brick_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:lightly_plastered_brick_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:lightly_plastered_brick_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:lightly_plastered_brick_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:lightly_plastered_brick_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:lightly_plastered_brick_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:lightly_plastered_brick_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:lightly_plastered_brick_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:lightly_plastered_brick_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:lightly_plastered_brick_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:lightly_plastered_brick_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:lightly_plastered_brick_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:lightly_plastered_brick_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:lightly_plastered_brick_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:lightly_plastered_brick_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:lightly_plastered_brick_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:lightly_plastered_brick_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:lightly_plastered_brick_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:lightly_plastered_brick_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:lightly_plastered_brick_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:lightly_plastered_brick_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:lightly_plastered_brick_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:lightly_plastered_brick_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:lightly_plastered_brick_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:lightly_plastered_brick_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:lightly_plastered_brick_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:lightly_plastered_brick_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:lightly_plastered_brick_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:lightly_plastered_brick_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:lightly_plastered_brick_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:lightly_plastered_brick_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:lilac[distance=1,persistent=true,waterlogged=true]
conquest:lilac[distance=1,persistent=true,waterlogged=false]
conquest:lilac[distance=1,persistent=false,waterlogged=true]
conquest:lilac[distance=1,persistent=false,waterlogged=false]
conquest:lilac[distance=2,persistent=true,waterlogged=true]
conquest:lilac[distance=2,persistent=true,waterlogged=false]
conquest:lilac[distance=2,persistent=false,waterlogged=true]
conquest:lilac[distance=2,persistent=false,waterlogged=false]
conquest:lilac[distance=3,persistent=true,waterlogged=true]
conquest:lilac[distance=3,persistent=true,waterlogged=false]
conquest:lilac[distance=3,persistent=false,waterlogged=true]
conquest:lilac[distance=3,persistent=false,waterlogged=false]
conquest:lilac[distance=4,persistent=true,waterlogged=true]
conquest:lilac[distance=4,persistent=true,waterlogged=false]
conquest:lilac[distance=4,persistent=false,waterlogged=true]
conquest:lilac[distance=4,persistent=false,waterlogged=false]
conquest:lilac[distance=5,persistent=true,waterlogged=true]
conquest:lilac[distance=5,persistent=true,waterlogged=false]
conquest:lilac[distance=5,persistent=false,waterlogged=true]
conquest:lilac[distance=5,persistent=false,waterlogged=false]
conquest:lilac[distance=6,persistent=true,waterlogged=true]
conquest:lilac[distance=6,persistent=true,waterlogged=false]
conquest:lilac[distance=6,persistent=false,waterlogged=true]
conquest:lilac[distance=6,persistent=false,waterlogged=false]
conquest:lilac[distance=7,persistent=true,waterlogged=true]
conquest:lilac[distance=7,persistent=true,waterlogged=false]
conquest:lilac[distance=7,persistent=false,waterlogged=true]
conquest:lilac[distance=7,persistent=false,waterlogged=false]
conquest:lily_of_the_valley[layers=1,waterlogged=true]
conquest:lily_of_the_valley[layers=1,waterlogged=false]
conquest:lily_of_the_valley[layers=2,waterlogged=true]
conquest:lily_of_the_valley[layers=2,waterlogged=false]
conquest:lily_of_the_valley[layers=3,waterlogged=true]
conquest:lily_of_the_valley[layers=3,waterlogged=false]
conquest:lily_of_the_valley[layers=4,waterlogged=true]
conquest:lily_of_the_valley[layers=4,waterlogged=false]
conquest:lily_of_the_valley[layers=5,waterlogged=true]
conquest:lily_of_the_valley[layers=5,waterlogged=false]
conquest:lily_of_the_valley[layers=6,waterlogged=true]
conquest:lily_of_the_valley[layers=6,waterlogged=false]
conquest:lily_of_the_valley[layers=7,waterlogged=true]
conquest:lily_of_the_valley[layers=7,waterlogged=false]
conquest:lily_of_the_valley[layers=8,waterlogged=true]
conquest:lily_of_the_valley[layers=8,waterlogged=false]
conquest:lime_canvas
conquest:lime_canvas_corner_slab[facing=north,type=top,waterlogged=true]
conquest:lime_canvas_corner_slab[facing=north,type=top,waterlogged=false]
conquest:lime_canvas_corner_slab[facing=north,type=bottom,waterlogged=true]
conquest:lime_canvas_corner_slab[facing=north,type=bottom,waterlogged=false]
conquest:lime_canvas_corner_slab[facing=south,type=top,waterlogged=true]
conquest:lime_canvas_corner_slab[facing=south,type=top,waterlogged=false]
conquest:lime_canvas_corner_slab[facing=south,type=bottom,waterlogged=true]
conquest:lime_canvas_corner_slab[facing=south,type=bottom,waterlogged=false]
conquest:lime_canvas_corner_slab[facing=west,type=top,waterlogged=true]
conquest:lime_canvas_corner_slab[facing=west,type=top,waterlogged=false]
conquest:lime_canvas_corner_slab[facing=west,type=bottom,waterlogged=true]
conquest:lime_canvas_corner_slab[facing=west,type=bottom,waterlogged=false]
conquest:lime_canvas_corner_slab[facing=east,type=top,waterlogged=true]
conquest:lime_canvas_corner_slab[facing=east,type=top,waterlogged=false]
conquest:lime_canvas_corner_slab[facing=east,type=bottom,waterlogged=true]
conquest:lime_canvas_corner_slab[facing=east,type=bottom,waterlogged=false]
conquest:lime_canvas_cover
conquest:lime_canvas_eighth_slab[facing=north,type=top,waterlogged=true]
conquest:lime_canvas_eighth_slab[facing=north,type=top,waterlogged=false]
conquest:lime_canvas_eighth_slab[facing=north,type=bottom,waterlogged=true]
conquest:lime_canvas_eighth_slab[facing=north,type=bottom,waterlogged=false]
conquest:lime_canvas_eighth_slab[facing=south,type=top,waterlogged=true]
conquest:lime_canvas_eighth_slab[facing=south,type=top,waterlogged=false]
conquest:lime_canvas_eighth_slab[facing=south,type=bottom,waterlogged=true]
conquest:lime_canvas_eighth_slab[facing=south,type=bottom,waterlogged=false]
conquest:lime_canvas_eighth_slab[facing=west,type=top,waterlogged=true]
conquest:lime_canvas_eighth_slab[facing=west,type=top,waterlogged=false]
conquest:lime_canvas_eighth_slab[facing=west,type=bottom,waterlogged=true]
conquest:lime_canvas_eighth_slab[facing=west,type=bottom,waterlogged=false]
conquest:lime_canvas_eighth_slab[facing=east,type=top,waterlogged=true]
conquest:lime_canvas_eighth_slab[facing=east,type=top,waterlogged=false]
conquest:lime_canvas_eighth_slab[facing=east,type=bottom,waterlogged=true]
conquest:lime_canvas_eighth_slab[facing=east,type=bottom,waterlogged=false]
conquest:lime_canvas_quarter_slab[facing=north,layer=1,type=top,waterlogged=true]
conquest:lime_canvas_quarter_slab[facing=north,layer=1,type=top,waterlogged=false]
conquest:lime_canvas_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=true]
conquest:lime_canvas_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=false]
conquest:lime_canvas_quarter_slab[facing=north,layer=2,type=top,waterlogged=true]
conquest:lime_canvas_quarter_slab[facing=north,layer=2,type=top,waterlogged=false]
conquest:lime_canvas_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=true]
conquest:lime_canvas_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=false]
conquest:lime_canvas_quarter_slab[facing=north,layer=3,type=top,waterlogged=true]
conquest:lime_canvas_quarter_slab[facing=north,layer=3,type=top,waterlogged=false]
conquest:lime_canvas_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=true]
conquest:lime_canvas_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=false]
conquest:lime_canvas_quarter_slab[facing=south,layer=1,type=top,waterlogged=true]
conquest:lime_canvas_quarter_slab[facing=south,layer=1,type=top,waterlogged=false]
conquest:lime_canvas_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=true]
conquest:lime_canvas_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=false]
conquest:lime_canvas_quarter_slab[facing=south,layer=2,type=top,waterlogged=true]
conquest:lime_canvas_quarter_slab[facing=south,layer=2,type=top,waterlogged=false]
conquest:lime_canvas_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=true]
conquest:lime_canvas_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=false]
conquest:lime_canvas_quarter_slab[facing=south,layer=3,type=top,waterlogged=true]
conquest:lime_canvas_quarter_slab[facing=south,layer=3,type=top,waterlogged=false]
conquest:lime_canvas_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=true]
conquest:lime_canvas_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=false]
conquest:lime_canvas_quarter_slab[facing=west,layer=1,type=top,waterlogged=true]
conquest:lime_canvas_quarter_slab[facing=west,layer=1,type=top,waterlogged=false]
conquest:lime_canvas_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=true]
conquest:lime_canvas_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=false]
conquest:lime_canvas_quarter_slab[facing=west,layer=2,type=top,waterlogged=true]
conquest:lime_canvas_quarter_slab[facing=west,layer=2,type=top,waterlogged=false]
conquest:lime_canvas_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=true]
conquest:lime_canvas_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=false]
conquest:lime_canvas_quarter_slab[facing=west,layer=3,type=top,waterlogged=true]
conquest:lime_canvas_quarter_slab[facing=west,layer=3,type=top,waterlogged=false]
conquest:lime_canvas_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=true]
conquest:lime_canvas_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=false]
conquest:lime_canvas_quarter_slab[facing=east,layer=1,type=top,waterlogged=true]
conquest:lime_canvas_quarter_slab[facing=east,layer=1,type=top,waterlogged=false]
conquest:lime_canvas_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=true]
conquest:lime_canvas_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=false]
conquest:lime_canvas_quarter_slab[facing=east,layer=2,type=top,waterlogged=true]
conquest:lime_canvas_quarter_slab[facing=east,layer=2,type=top,waterlogged=false]
conquest:lime_canvas_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=true]
conquest:lime_canvas_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=false]
conquest:lime_canvas_quarter_slab[facing=east,layer=3,type=top,waterlogged=true]
conquest:lime_canvas_quarter_slab[facing=east,layer=3,type=top,waterlogged=false]
conquest:lime_canvas_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=true]
conquest:lime_canvas_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=false]
conquest:lime_canvas_slab[layers=1,type=top,waterlogged=true]
conquest:lime_canvas_slab[layers=1,type=top,waterlogged=false]
conquest:lime_canvas_slab[layers=1,type=bottom,waterlogged=true]
conquest:lime_canvas_slab[layers=1,type=bottom,waterlogged=false]
conquest:lime_canvas_slab[layers=2,type=top,waterlogged=true]
conquest:lime_canvas_slab[layers=2,type=top,waterlogged=false]
conquest:lime_canvas_slab[layers=2,type=bottom,waterlogged=true]
conquest:lime_canvas_slab[layers=2,type=bottom,waterlogged=false]
conquest:lime_canvas_slab[layers=3,type=top,waterlogged=true]
conquest:lime_canvas_slab[layers=3,type=top,waterlogged=false]
conquest:lime_canvas_slab[layers=3,type=bottom,waterlogged=true]
conquest:lime_canvas_slab[layers=3,type=bottom,waterlogged=false]
conquest:lime_canvas_slab[layers=4,type=top,waterlogged=true]
conquest:lime_canvas_slab[layers=4,type=top,waterlogged=false]
conquest:lime_canvas_slab[layers=4,type=bottom,waterlogged=true]
conquest:lime_canvas_slab[layers=4,type=bottom,waterlogged=false]
conquest:lime_canvas_slab[layers=5,type=top,waterlogged=true]
conquest:lime_canvas_slab[layers=5,type=top,waterlogged=false]
conquest:lime_canvas_slab[layers=5,type=bottom,waterlogged=true]
conquest:lime_canvas_slab[layers=5,type=bottom,waterlogged=false]
conquest:lime_canvas_slab[layers=6,type=top,waterlogged=true]
conquest:lime_canvas_slab[layers=6,type=top,waterlogged=false]
conquest:lime_canvas_slab[layers=6,type=bottom,waterlogged=true]
conquest:lime_canvas_slab[layers=6,type=bottom,waterlogged=false]
conquest:lime_canvas_slab[layers=7,type=top,waterlogged=true]
conquest:lime_canvas_slab[layers=7,type=top,waterlogged=false]
conquest:lime_canvas_slab[layers=7,type=bottom,waterlogged=true]
conquest:lime_canvas_slab[layers=7,type=bottom,waterlogged=false]
conquest:lime_canvas_slab[layers=8,type=top,waterlogged=true]
conquest:lime_canvas_slab[layers=8,type=top,waterlogged=false]
conquest:lime_canvas_slab[layers=8,type=bottom,waterlogged=true]
conquest:lime_canvas_slab[layers=8,type=bottom,waterlogged=false]
conquest:lime_canvas_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:lime_canvas_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:lime_canvas_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:lime_canvas_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:lime_canvas_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:lime_canvas_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:lime_canvas_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:lime_canvas_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:lime_canvas_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:lime_canvas_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:lime_canvas_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:lime_canvas_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:lime_canvas_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:lime_canvas_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:lime_canvas_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:lime_canvas_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:lime_canvas_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:lime_canvas_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:lime_canvas_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:lime_canvas_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:lime_canvas_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:lime_canvas_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:lime_canvas_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:lime_canvas_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:lime_canvas_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:lime_canvas_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:lime_canvas_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:lime_canvas_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:lime_canvas_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:lime_canvas_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:lime_canvas_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:lime_canvas_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:lime_canvas_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:lime_canvas_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:lime_canvas_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:lime_canvas_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:lime_canvas_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:lime_canvas_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:lime_canvas_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:lime_canvas_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:lime_canvas_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:lime_canvas_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:lime_canvas_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:lime_canvas_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:lime_canvas_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:lime_canvas_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:lime_canvas_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:lime_canvas_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:lime_canvas_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:lime_canvas_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:lime_canvas_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:lime_canvas_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:lime_canvas_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:lime_canvas_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:lime_canvas_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:lime_canvas_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:lime_canvas_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:lime_canvas_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:lime_canvas_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:lime_canvas_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:lime_canvas_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:lime_canvas_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:lime_canvas_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:lime_canvas_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:lime_canvas_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:lime_canvas_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:lime_canvas_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:lime_canvas_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:lime_canvas_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:lime_canvas_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:lime_canvas_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:lime_canvas_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:lime_canvas_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:lime_canvas_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:lime_canvas_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:lime_canvas_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:lime_canvas_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:lime_canvas_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:lime_canvas_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:lime_canvas_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:lime_canvas_vertical_corner[facing=north,layer=1,waterlogged=true]
conquest:lime_canvas_vertical_corner[facing=north,layer=1,waterlogged=false]
conquest:lime_canvas_vertical_corner[facing=north,layer=2,waterlogged=true]
conquest:lime_canvas_vertical_corner[facing=north,layer=2,waterlogged=false]
conquest:lime_canvas_vertical_corner[facing=north,layer=3,waterlogged=true]
conquest:lime_canvas_vertical_corner[facing=north,layer=3,waterlogged=false]
conquest:lime_canvas_vertical_corner[facing=north,layer=4,waterlogged=true]
conquest:lime_canvas_vertical_corner[facing=north,layer=4,waterlogged=false]
conquest:lime_canvas_vertical_corner[facing=south,layer=1,waterlogged=true]
conquest:lime_canvas_vertical_corner[facing=south,layer=1,waterlogged=false]
conquest:lime_canvas_vertical_corner[facing=south,layer=2,waterlogged=true]
conquest:lime_canvas_vertical_corner[facing=south,layer=2,waterlogged=false]
conquest:lime_canvas_vertical_corner[facing=south,layer=3,waterlogged=true]
conquest:lime_canvas_vertical_corner[facing=south,layer=3,waterlogged=false]
conquest:lime_canvas_vertical_corner[facing=south,layer=4,waterlogged=true]
conquest:lime_canvas_vertical_corner[facing=south,layer=4,waterlogged=false]
conquest:lime_canvas_vertical_corner[facing=west,layer=1,waterlogged=true]
conquest:lime_canvas_vertical_corner[facing=west,layer=1,waterlogged=false]
conquest:lime_canvas_vertical_corner[facing=west,layer=2,waterlogged=true]
conquest:lime_canvas_vertical_corner[facing=west,layer=2,waterlogged=false]
conquest:lime_canvas_vertical_corner[facing=west,layer=3,waterlogged=true]
conquest:lime_canvas_vertical_corner[facing=west,layer=3,waterlogged=false]
conquest:lime_canvas_vertical_corner[facing=west,layer=4,waterlogged=true]
conquest:lime_canvas_vertical_corner[facing=west,layer=4,waterlogged=false]
conquest:lime_canvas_vertical_corner[facing=east,layer=1,waterlogged=true]
conquest:lime_canvas_vertical_corner[facing=east,layer=1,waterlogged=false]
conquest:lime_canvas_vertical_corner[facing=east,layer=2,waterlogged=true]
conquest:lime_canvas_vertical_corner[facing=east,layer=2,waterlogged=false]
conquest:lime_canvas_vertical_corner[facing=east,layer=3,waterlogged=true]
conquest:lime_canvas_vertical_corner[facing=east,layer=3,waterlogged=false]
conquest:lime_canvas_vertical_corner[facing=east,layer=4,waterlogged=true]
conquest:lime_canvas_vertical_corner[facing=east,layer=4,waterlogged=false]
conquest:lime_canvas_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:lime_canvas_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:lime_canvas_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:lime_canvas_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:lime_canvas_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:lime_canvas_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:lime_canvas_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:lime_canvas_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:lime_canvas_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:lime_canvas_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:lime_canvas_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:lime_canvas_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:lime_canvas_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:lime_canvas_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:lime_canvas_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:lime_canvas_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:lime_canvas_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:lime_canvas_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:lime_canvas_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:lime_canvas_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:lime_canvas_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:lime_canvas_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:lime_canvas_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:lime_canvas_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:lime_canvas_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:lime_canvas_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:lime_canvas_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:lime_canvas_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:lime_canvas_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:lime_canvas_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:lime_canvas_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:lime_canvas_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:lime_canvas_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:lime_canvas_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:lime_canvas_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:lime_canvas_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:lime_canvas_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:lime_canvas_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:lime_canvas_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:lime_canvas_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:lime_canvas_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:lime_canvas_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:lime_canvas_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:lime_canvas_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:lime_canvas_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:lime_canvas_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:lime_canvas_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:lime_canvas_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:lime_canvas_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:lime_canvas_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:lime_canvas_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:lime_canvas_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:lime_canvas_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:lime_canvas_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:lime_canvas_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:lime_canvas_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:lime_canvas_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:lime_canvas_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:lime_canvas_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:lime_canvas_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:lime_canvas_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:lime_canvas_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:lime_canvas_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:lime_canvas_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:lime_canvas_vertical_quarter[facing=north,layer=1,waterlogged=true]
conquest:lime_canvas_vertical_quarter[facing=north,layer=1,waterlogged=false]
conquest:lime_canvas_vertical_quarter[facing=north,layer=2,waterlogged=true]
conquest:lime_canvas_vertical_quarter[facing=north,layer=2,waterlogged=false]
conquest:lime_canvas_vertical_quarter[facing=north,layer=3,waterlogged=true]
conquest:lime_canvas_vertical_quarter[facing=north,layer=3,waterlogged=false]
conquest:lime_canvas_vertical_quarter[facing=north,layer=4,waterlogged=true]
conquest:lime_canvas_vertical_quarter[facing=north,layer=4,waterlogged=false]
conquest:lime_canvas_vertical_quarter[facing=south,layer=1,waterlogged=true]
conquest:lime_canvas_vertical_quarter[facing=south,layer=1,waterlogged=false]
conquest:lime_canvas_vertical_quarter[facing=south,layer=2,waterlogged=true]
conquest:lime_canvas_vertical_quarter[facing=south,layer=2,waterlogged=false]
conquest:lime_canvas_vertical_quarter[facing=south,layer=3,waterlogged=true]
conquest:lime_canvas_vertical_quarter[facing=south,layer=3,waterlogged=false]
conquest:lime_canvas_vertical_quarter[facing=south,layer=4,waterlogged=true]
conquest:lime_canvas_vertical_quarter[facing=south,layer=4,waterlogged=false]
conquest:lime_canvas_vertical_quarter[facing=west,layer=1,waterlogged=true]
conquest:lime_canvas_vertical_quarter[facing=west,layer=1,waterlogged=false]
conquest:lime_canvas_vertical_quarter[facing=west,layer=2,waterlogged=true]
conquest:lime_canvas_vertical_quarter[facing=west,layer=2,waterlogged=false]
conquest:lime_canvas_vertical_quarter[facing=west,layer=3,waterlogged=true]
conquest:lime_canvas_vertical_quarter[facing=west,layer=3,waterlogged=false]
conquest:lime_canvas_vertical_quarter[facing=west,layer=4,waterlogged=true]
conquest:lime_canvas_vertical_quarter[facing=west,layer=4,waterlogged=false]
conquest:lime_canvas_vertical_quarter[facing=east,layer=1,waterlogged=true]
conquest:lime_canvas_vertical_quarter[facing=east,layer=1,waterlogged=false]
conquest:lime_canvas_vertical_quarter[facing=east,layer=2,waterlogged=true]
conquest:lime_canvas_vertical_quarter[facing=east,layer=2,waterlogged=false]
conquest:lime_canvas_vertical_quarter[facing=east,layer=3,waterlogged=true]
conquest:lime_canvas_vertical_quarter[facing=east,layer=3,waterlogged=false]
conquest:lime_canvas_vertical_quarter[facing=east,layer=4,waterlogged=true]
conquest:lime_canvas_vertical_quarter[facing=east,layer=4,waterlogged=false]
conquest:lime_canvas_vertical_slab[facing=north,layer=1,waterlogged=true]
conquest:lime_canvas_vertical_slab[facing=north,layer=1,waterlogged=false]
conquest:lime_canvas_vertical_slab[facing=north,layer=2,waterlogged=true]
conquest:lime_canvas_vertical_slab[facing=north,layer=2,waterlogged=false]
conquest:lime_canvas_vertical_slab[facing=north,layer=3,waterlogged=true]
conquest:lime_canvas_vertical_slab[facing=north,layer=3,waterlogged=false]
conquest:lime_canvas_vertical_slab[facing=north,layer=4,waterlogged=true]
conquest:lime_canvas_vertical_slab[facing=north,layer=4,waterlogged=false]
conquest:lime_canvas_vertical_slab[facing=south,layer=1,waterlogged=true]
conquest:lime_canvas_vertical_slab[facing=south,layer=1,waterlogged=false]
conquest:lime_canvas_vertical_slab[facing=south,layer=2,waterlogged=true]
conquest:lime_canvas_vertical_slab[facing=south,layer=2,waterlogged=false]
conquest:lime_canvas_vertical_slab[facing=south,layer=3,waterlogged=true]
conquest:lime_canvas_vertical_slab[facing=south,layer=3,waterlogged=false]
conquest:lime_canvas_vertical_slab[facing=south,layer=4,waterlogged=true]
conquest:lime_canvas_vertical_slab[facing=south,layer=4,waterlogged=false]
conquest:lime_canvas_vertical_slab[facing=west,layer=1,waterlogged=true]
conquest:lime_canvas_vertical_slab[facing=west,layer=1,waterlogged=false]
conquest:lime_canvas_vertical_slab[facing=west,layer=2,waterlogged=true]
conquest:lime_canvas_vertical_slab[facing=west,layer=2,waterlogged=false]
conquest:lime_canvas_vertical_slab[facing=west,layer=3,waterlogged=true]
conquest:lime_canvas_vertical_slab[facing=west,layer=3,waterlogged=false]
conquest:lime_canvas_vertical_slab[facing=west,layer=4,waterlogged=true]
conquest:lime_canvas_vertical_slab[facing=west,layer=4,waterlogged=false]
conquest:lime_canvas_vertical_slab[facing=east,layer=1,waterlogged=true]
conquest:lime_canvas_vertical_slab[facing=east,layer=1,waterlogged=false]
conquest:lime_canvas_vertical_slab[facing=east,layer=2,waterlogged=true]
conquest:lime_canvas_vertical_slab[facing=east,layer=2,waterlogged=false]
conquest:lime_canvas_vertical_slab[facing=east,layer=3,waterlogged=true]
conquest:lime_canvas_vertical_slab[facing=east,layer=3,waterlogged=false]
conquest:lime_canvas_vertical_slab[facing=east,layer=4,waterlogged=true]
conquest:lime_canvas_vertical_slab[facing=east,layer=4,waterlogged=false]
conquest:lime_carpet
conquest:lime_carpet_corner_slab[facing=north,type=top,waterlogged=true]
conquest:lime_carpet_corner_slab[facing=north,type=top,waterlogged=false]
conquest:lime_carpet_corner_slab[facing=north,type=bottom,waterlogged=true]
conquest:lime_carpet_corner_slab[facing=north,type=bottom,waterlogged=false]
conquest:lime_carpet_corner_slab[facing=south,type=top,waterlogged=true]
conquest:lime_carpet_corner_slab[facing=south,type=top,waterlogged=false]
conquest:lime_carpet_corner_slab[facing=south,type=bottom,waterlogged=true]
conquest:lime_carpet_corner_slab[facing=south,type=bottom,waterlogged=false]
conquest:lime_carpet_corner_slab[facing=west,type=top,waterlogged=true]
conquest:lime_carpet_corner_slab[facing=west,type=top,waterlogged=false]
conquest:lime_carpet_corner_slab[facing=west,type=bottom,waterlogged=true]
conquest:lime_carpet_corner_slab[facing=west,type=bottom,waterlogged=false]
conquest:lime_carpet_corner_slab[facing=east,type=top,waterlogged=true]
conquest:lime_carpet_corner_slab[facing=east,type=top,waterlogged=false]
conquest:lime_carpet_corner_slab[facing=east,type=bottom,waterlogged=true]
conquest:lime_carpet_corner_slab[facing=east,type=bottom,waterlogged=false]
conquest:lime_carpet_eighth_slab[facing=north,type=top,waterlogged=true]
conquest:lime_carpet_eighth_slab[facing=north,type=top,waterlogged=false]
conquest:lime_carpet_eighth_slab[facing=north,type=bottom,waterlogged=true]
conquest:lime_carpet_eighth_slab[facing=north,type=bottom,waterlogged=false]
conquest:lime_carpet_eighth_slab[facing=south,type=top,waterlogged=true]
conquest:lime_carpet_eighth_slab[facing=south,type=top,waterlogged=false]
conquest:lime_carpet_eighth_slab[facing=south,type=bottom,waterlogged=true]
conquest:lime_carpet_eighth_slab[facing=south,type=bottom,waterlogged=false]
conquest:lime_carpet_eighth_slab[facing=west,type=top,waterlogged=true]
conquest:lime_carpet_eighth_slab[facing=west,type=top,waterlogged=false]
conquest:lime_carpet_eighth_slab[facing=west,type=bottom,waterlogged=true]
conquest:lime_carpet_eighth_slab[facing=west,type=bottom,waterlogged=false]
conquest:lime_carpet_eighth_slab[facing=east,type=top,waterlogged=true]
conquest:lime_carpet_eighth_slab[facing=east,type=top,waterlogged=false]
conquest:lime_carpet_eighth_slab[facing=east,type=bottom,waterlogged=true]
conquest:lime_carpet_eighth_slab[facing=east,type=bottom,waterlogged=false]
conquest:lime_carpet_quarter_slab[facing=north,layer=1,type=top,waterlogged=true]
conquest:lime_carpet_quarter_slab[facing=north,layer=1,type=top,waterlogged=false]
conquest:lime_carpet_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=true]
conquest:lime_carpet_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=false]
conquest:lime_carpet_quarter_slab[facing=north,layer=2,type=top,waterlogged=true]
conquest:lime_carpet_quarter_slab[facing=north,layer=2,type=top,waterlogged=false]
conquest:lime_carpet_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=true]
conquest:lime_carpet_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=false]
conquest:lime_carpet_quarter_slab[facing=north,layer=3,type=top,waterlogged=true]
conquest:lime_carpet_quarter_slab[facing=north,layer=3,type=top,waterlogged=false]
conquest:lime_carpet_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=true]
conquest:lime_carpet_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=false]
conquest:lime_carpet_quarter_slab[facing=south,layer=1,type=top,waterlogged=true]
conquest:lime_carpet_quarter_slab[facing=south,layer=1,type=top,waterlogged=false]
conquest:lime_carpet_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=true]
conquest:lime_carpet_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=false]
conquest:lime_carpet_quarter_slab[facing=south,layer=2,type=top,waterlogged=true]
conquest:lime_carpet_quarter_slab[facing=south,layer=2,type=top,waterlogged=false]
conquest:lime_carpet_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=true]
conquest:lime_carpet_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=false]
conquest:lime_carpet_quarter_slab[facing=south,layer=3,type=top,waterlogged=true]
conquest:lime_carpet_quarter_slab[facing=south,layer=3,type=top,waterlogged=false]
conquest:lime_carpet_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=true]
conquest:lime_carpet_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=false]
conquest:lime_carpet_quarter_slab[facing=west,layer=1,type=top,waterlogged=true]
conquest:lime_carpet_quarter_slab[facing=west,layer=1,type=top,waterlogged=false]
conquest:lime_carpet_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=true]
conquest:lime_carpet_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=false]
conquest:lime_carpet_quarter_slab[facing=west,layer=2,type=top,waterlogged=true]
conquest:lime_carpet_quarter_slab[facing=west,layer=2,type=top,waterlogged=false]
conquest:lime_carpet_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=true]
conquest:lime_carpet_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=false]
conquest:lime_carpet_quarter_slab[facing=west,layer=3,type=top,waterlogged=true]
conquest:lime_carpet_quarter_slab[facing=west,layer=3,type=top,waterlogged=false]
conquest:lime_carpet_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=true]
conquest:lime_carpet_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=false]
conquest:lime_carpet_quarter_slab[facing=east,layer=1,type=top,waterlogged=true]
conquest:lime_carpet_quarter_slab[facing=east,layer=1,type=top,waterlogged=false]
conquest:lime_carpet_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=true]
conquest:lime_carpet_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=false]
conquest:lime_carpet_quarter_slab[facing=east,layer=2,type=top,waterlogged=true]
conquest:lime_carpet_quarter_slab[facing=east,layer=2,type=top,waterlogged=false]
conquest:lime_carpet_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=true]
conquest:lime_carpet_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=false]
conquest:lime_carpet_quarter_slab[facing=east,layer=3,type=top,waterlogged=true]
conquest:lime_carpet_quarter_slab[facing=east,layer=3,type=top,waterlogged=false]
conquest:lime_carpet_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=true]
conquest:lime_carpet_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=false]
conquest:lime_carpet_slab[layers=1,type=top,waterlogged=true]
conquest:lime_carpet_slab[layers=1,type=top,waterlogged=false]
conquest:lime_carpet_slab[layers=1,type=bottom,waterlogged=true]
conquest:lime_carpet_slab[layers=1,type=bottom,waterlogged=false]
conquest:lime_carpet_slab[layers=2,type=top,waterlogged=true]
conquest:lime_carpet_slab[layers=2,type=top,waterlogged=false]
conquest:lime_carpet_slab[layers=2,type=bottom,waterlogged=true]
conquest:lime_carpet_slab[layers=2,type=bottom,waterlogged=false]
conquest:lime_carpet_slab[layers=3,type=top,waterlogged=true]
conquest:lime_carpet_slab[layers=3,type=top,waterlogged=false]
conquest:lime_carpet_slab[layers=3,type=bottom,waterlogged=true]
conquest:lime_carpet_slab[layers=3,type=bottom,waterlogged=false]
conquest:lime_carpet_slab[layers=4,type=top,waterlogged=true]
conquest:lime_carpet_slab[layers=4,type=top,waterlogged=false]
conquest:lime_carpet_slab[layers=4,type=bottom,waterlogged=true]
conquest:lime_carpet_slab[layers=4,type=bottom,waterlogged=false]
conquest:lime_carpet_slab[layers=5,type=top,waterlogged=true]
conquest:lime_carpet_slab[layers=5,type=top,waterlogged=false]
conquest:lime_carpet_slab[layers=5,type=bottom,waterlogged=true]
conquest:lime_carpet_slab[layers=5,type=bottom,waterlogged=false]
conquest:lime_carpet_slab[layers=6,type=top,waterlogged=true]
conquest:lime_carpet_slab[layers=6,type=top,waterlogged=false]
conquest:lime_carpet_slab[layers=6,type=bottom,waterlogged=true]
conquest:lime_carpet_slab[layers=6,type=bottom,waterlogged=false]
conquest:lime_carpet_slab[layers=7,type=top,waterlogged=true]
conquest:lime_carpet_slab[layers=7,type=top,waterlogged=false]
conquest:lime_carpet_slab[layers=7,type=bottom,waterlogged=true]
conquest:lime_carpet_slab[layers=7,type=bottom,waterlogged=false]
conquest:lime_carpet_slab[layers=8,type=top,waterlogged=true]
conquest:lime_carpet_slab[layers=8,type=top,waterlogged=false]
conquest:lime_carpet_slab[layers=8,type=bottom,waterlogged=true]
conquest:lime_carpet_slab[layers=8,type=bottom,waterlogged=false]
conquest:lime_carpet_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:lime_carpet_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:lime_carpet_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:lime_carpet_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:lime_carpet_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:lime_carpet_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:lime_carpet_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:lime_carpet_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:lime_carpet_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:lime_carpet_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:lime_carpet_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:lime_carpet_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:lime_carpet_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:lime_carpet_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:lime_carpet_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:lime_carpet_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:lime_carpet_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:lime_carpet_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:lime_carpet_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:lime_carpet_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:lime_carpet_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:lime_carpet_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:lime_carpet_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:lime_carpet_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:lime_carpet_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:lime_carpet_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:lime_carpet_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:lime_carpet_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:lime_carpet_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:lime_carpet_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:lime_carpet_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:lime_carpet_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:lime_carpet_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:lime_carpet_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:lime_carpet_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:lime_carpet_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:lime_carpet_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:lime_carpet_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:lime_carpet_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:lime_carpet_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:lime_carpet_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:lime_carpet_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:lime_carpet_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:lime_carpet_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:lime_carpet_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:lime_carpet_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:lime_carpet_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:lime_carpet_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:lime_carpet_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:lime_carpet_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:lime_carpet_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:lime_carpet_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:lime_carpet_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:lime_carpet_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:lime_carpet_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:lime_carpet_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:lime_carpet_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:lime_carpet_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:lime_carpet_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:lime_carpet_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:lime_carpet_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:lime_carpet_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:lime_carpet_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:lime_carpet_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:lime_carpet_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:lime_carpet_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:lime_carpet_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:lime_carpet_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:lime_carpet_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:lime_carpet_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:lime_carpet_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:lime_carpet_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:lime_carpet_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:lime_carpet_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:lime_carpet_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:lime_carpet_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:lime_carpet_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:lime_carpet_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:lime_carpet_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:lime_carpet_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:lime_carpet_vertical_corner[facing=north,layer=1,waterlogged=true]
conquest:lime_carpet_vertical_corner[facing=north,layer=1,waterlogged=false]
conquest:lime_carpet_vertical_corner[facing=north,layer=2,waterlogged=true]
conquest:lime_carpet_vertical_corner[facing=north,layer=2,waterlogged=false]
conquest:lime_carpet_vertical_corner[facing=north,layer=3,waterlogged=true]
conquest:lime_carpet_vertical_corner[facing=north,layer=3,waterlogged=false]
conquest:lime_carpet_vertical_corner[facing=north,layer=4,waterlogged=true]
conquest:lime_carpet_vertical_corner[facing=north,layer=4,waterlogged=false]
conquest:lime_carpet_vertical_corner[facing=south,layer=1,waterlogged=true]
conquest:lime_carpet_vertical_corner[facing=south,layer=1,waterlogged=false]
conquest:lime_carpet_vertical_corner[facing=south,layer=2,waterlogged=true]
conquest:lime_carpet_vertical_corner[facing=south,layer=2,waterlogged=false]
conquest:lime_carpet_vertical_corner[facing=south,layer=3,waterlogged=true]
conquest:lime_carpet_vertical_corner[facing=south,layer=3,waterlogged=false]
conquest:lime_carpet_vertical_corner[facing=south,layer=4,waterlogged=true]
conquest:lime_carpet_vertical_corner[facing=south,layer=4,waterlogged=false]
conquest:lime_carpet_vertical_corner[facing=west,layer=1,waterlogged=true]
conquest:lime_carpet_vertical_corner[facing=west,layer=1,waterlogged=false]
conquest:lime_carpet_vertical_corner[facing=west,layer=2,waterlogged=true]
conquest:lime_carpet_vertical_corner[facing=west,layer=2,waterlogged=false]
conquest:lime_carpet_vertical_corner[facing=west,layer=3,waterlogged=true]
conquest:lime_carpet_vertical_corner[facing=west,layer=3,waterlogged=false]
conquest:lime_carpet_vertical_corner[facing=west,layer=4,waterlogged=true]
conquest:lime_carpet_vertical_corner[facing=west,layer=4,waterlogged=false]
conquest:lime_carpet_vertical_corner[facing=east,layer=1,waterlogged=true]
conquest:lime_carpet_vertical_corner[facing=east,layer=1,waterlogged=false]
conquest:lime_carpet_vertical_corner[facing=east,layer=2,waterlogged=true]
conquest:lime_carpet_vertical_corner[facing=east,layer=2,waterlogged=false]
conquest:lime_carpet_vertical_corner[facing=east,layer=3,waterlogged=true]
conquest:lime_carpet_vertical_corner[facing=east,layer=3,waterlogged=false]
conquest:lime_carpet_vertical_corner[facing=east,layer=4,waterlogged=true]
conquest:lime_carpet_vertical_corner[facing=east,layer=4,waterlogged=false]
conquest:lime_carpet_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:lime_carpet_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:lime_carpet_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:lime_carpet_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:lime_carpet_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:lime_carpet_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:lime_carpet_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:lime_carpet_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:lime_carpet_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:lime_carpet_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:lime_carpet_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:lime_carpet_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:lime_carpet_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:lime_carpet_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:lime_carpet_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:lime_carpet_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:lime_carpet_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:lime_carpet_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:lime_carpet_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:lime_carpet_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:lime_carpet_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:lime_carpet_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:lime_carpet_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:lime_carpet_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:lime_carpet_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:lime_carpet_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:lime_carpet_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:lime_carpet_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:lime_carpet_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:lime_carpet_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:lime_carpet_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:lime_carpet_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:lime_carpet_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:lime_carpet_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:lime_carpet_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:lime_carpet_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:lime_carpet_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:lime_carpet_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:lime_carpet_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:lime_carpet_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:lime_carpet_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:lime_carpet_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:lime_carpet_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:lime_carpet_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:lime_carpet_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:lime_carpet_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:lime_carpet_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:lime_carpet_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:lime_carpet_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:lime_carpet_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:lime_carpet_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:lime_carpet_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:lime_carpet_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:lime_carpet_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:lime_carpet_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:lime_carpet_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:lime_carpet_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:lime_carpet_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:lime_carpet_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:lime_carpet_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:lime_carpet_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:lime_carpet_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:lime_carpet_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:lime_carpet_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:lime_carpet_vertical_quarter[facing=north,layer=1,waterlogged=true]
conquest:lime_carpet_vertical_quarter[facing=north,layer=1,waterlogged=false]
conquest:lime_carpet_vertical_quarter[facing=north,layer=2,waterlogged=true]
conquest:lime_carpet_vertical_quarter[facing=north,layer=2,waterlogged=false]
conquest:lime_carpet_vertical_quarter[facing=north,layer=3,waterlogged=true]
conquest:lime_carpet_vertical_quarter[facing=north,layer=3,waterlogged=false]
conquest:lime_carpet_vertical_quarter[facing=north,layer=4,waterlogged=true]
conquest:lime_carpet_vertical_quarter[facing=north,layer=4,waterlogged=false]
conquest:lime_carpet_vertical_quarter[facing=south,layer=1,waterlogged=true]
conquest:lime_carpet_vertical_quarter[facing=south,layer=1,waterlogged=false]
conquest:lime_carpet_vertical_quarter[facing=south,layer=2,waterlogged=true]
conquest:lime_carpet_vertical_quarter[facing=south,layer=2,waterlogged=false]
conquest:lime_carpet_vertical_quarter[facing=south,layer=3,waterlogged=true]
conquest:lime_carpet_vertical_quarter[facing=south,layer=3,waterlogged=false]
conquest:lime_carpet_vertical_quarter[facing=south,layer=4,waterlogged=true]
conquest:lime_carpet_vertical_quarter[facing=south,layer=4,waterlogged=false]
conquest:lime_carpet_vertical_quarter[facing=west,layer=1,waterlogged=true]
conquest:lime_carpet_vertical_quarter[facing=west,layer=1,waterlogged=false]
conquest:lime_carpet_vertical_quarter[facing=west,layer=2,waterlogged=true]
conquest:lime_carpet_vertical_quarter[facing=west,layer=2,waterlogged=false]
conquest:lime_carpet_vertical_quarter[facing=west,layer=3,waterlogged=true]
conquest:lime_carpet_vertical_quarter[facing=west,layer=3,waterlogged=false]
conquest:lime_carpet_vertical_quarter[facing=west,layer=4,waterlogged=true]
conquest:lime_carpet_vertical_quarter[facing=west,layer=4,waterlogged=false]
conquest:lime_carpet_vertical_quarter[facing=east,layer=1,waterlogged=true]
conquest:lime_carpet_vertical_quarter[facing=east,layer=1,waterlogged=false]
conquest:lime_carpet_vertical_quarter[facing=east,layer=2,waterlogged=true]
conquest:lime_carpet_vertical_quarter[facing=east,layer=2,waterlogged=false]
conquest:lime_carpet_vertical_quarter[facing=east,layer=3,waterlogged=true]
conquest:lime_carpet_vertical_quarter[facing=east,layer=3,waterlogged=false]
conquest:lime_carpet_vertical_quarter[facing=east,layer=4,waterlogged=true]
conquest:lime_carpet_vertical_quarter[facing=east,layer=4,waterlogged=false]
conquest:lime_carpet_vertical_slab[facing=north,layer=1,waterlogged=true]
conquest:lime_carpet_vertical_slab[facing=north,layer=1,waterlogged=false]
conquest:lime_carpet_vertical_slab[facing=north,layer=2,waterlogged=true]
conquest:lime_carpet_vertical_slab[facing=north,layer=2,waterlogged=false]
conquest:lime_carpet_vertical_slab[facing=north,layer=3,waterlogged=true]
conquest:lime_carpet_vertical_slab[facing=north,layer=3,waterlogged=false]
conquest:lime_carpet_vertical_slab[facing=north,layer=4,waterlogged=true]
conquest:lime_carpet_vertical_slab[facing=north,layer=4,waterlogged=false]
conquest:lime_carpet_vertical_slab[facing=south,layer=1,waterlogged=true]
conquest:lime_carpet_vertical_slab[facing=south,layer=1,waterlogged=false]
conquest:lime_carpet_vertical_slab[facing=south,layer=2,waterlogged=true]
conquest:lime_carpet_vertical_slab[facing=south,layer=2,waterlogged=false]
conquest:lime_carpet_vertical_slab[facing=south,layer=3,waterlogged=true]
conquest:lime_carpet_vertical_slab[facing=south,layer=3,waterlogged=false]
conquest:lime_carpet_vertical_slab[facing=south,layer=4,waterlogged=true]
conquest:lime_carpet_vertical_slab[facing=south,layer=4,waterlogged=false]
conquest:lime_carpet_vertical_slab[facing=west,layer=1,waterlogged=true]
conquest:lime_carpet_vertical_slab[facing=west,layer=1,waterlogged=false]
conquest:lime_carpet_vertical_slab[facing=west,layer=2,waterlogged=true]
conquest:lime_carpet_vertical_slab[facing=west,layer=2,waterlogged=false]
conquest:lime_carpet_vertical_slab[facing=west,layer=3,waterlogged=true]
conquest:lime_carpet_vertical_slab[facing=west,layer=3,waterlogged=false]
conquest:lime_carpet_vertical_slab[facing=west,layer=4,waterlogged=true]
conquest:lime_carpet_vertical_slab[facing=west,layer=4,waterlogged=false]
conquest:lime_carpet_vertical_slab[facing=east,layer=1,waterlogged=true]
conquest:lime_carpet_vertical_slab[facing=east,layer=1,waterlogged=false]
conquest:lime_carpet_vertical_slab[facing=east,layer=2,waterlogged=true]
conquest:lime_carpet_vertical_slab[facing=east,layer=2,waterlogged=false]
conquest:lime_carpet_vertical_slab[facing=east,layer=3,waterlogged=true]
conquest:lime_carpet_vertical_slab[facing=east,layer=3,waterlogged=false]
conquest:lime_carpet_vertical_slab[facing=east,layer=4,waterlogged=true]
conquest:lime_carpet_vertical_slab[facing=east,layer=4,waterlogged=false]
conquest:lime_concrete_powder_layer[layers=1,waterlogged=true]
conquest:lime_concrete_powder_layer[layers=1,waterlogged=false]
conquest:lime_concrete_powder_layer[layers=2,waterlogged=true]
conquest:lime_concrete_powder_layer[layers=2,waterlogged=false]
conquest:lime_concrete_powder_layer[layers=3,waterlogged=true]
conquest:lime_concrete_powder_layer[layers=3,waterlogged=false]
conquest:lime_concrete_powder_layer[layers=4,waterlogged=true]
conquest:lime_concrete_powder_layer[layers=4,waterlogged=false]
conquest:lime_concrete_powder_layer[layers=5,waterlogged=true]
conquest:lime_concrete_powder_layer[layers=5,waterlogged=false]
conquest:lime_concrete_powder_layer[layers=6,waterlogged=true]
conquest:lime_concrete_powder_layer[layers=6,waterlogged=false]
conquest:lime_concrete_powder_layer[layers=7,waterlogged=true]
conquest:lime_concrete_powder_layer[layers=7,waterlogged=false]
conquest:lime_concrete_powder_layer[layers=8,waterlogged=true]
conquest:lime_concrete_powder_layer[layers=8,waterlogged=false]
conquest:lime_concrete_powder_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:lime_concrete_powder_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:lime_concrete_powder_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:lime_concrete_powder_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:lime_concrete_powder_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:lime_concrete_powder_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:lime_concrete_powder_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:lime_concrete_powder_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:lime_concrete_powder_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:lime_concrete_powder_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:lime_concrete_powder_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:lime_concrete_powder_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:lime_concrete_powder_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:lime_concrete_powder_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:lime_concrete_powder_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:lime_concrete_powder_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:lime_concrete_powder_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:lime_concrete_powder_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:lime_concrete_powder_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:lime_concrete_powder_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:lime_concrete_powder_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:lime_concrete_powder_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:lime_concrete_powder_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:lime_concrete_powder_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:lime_concrete_powder_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:lime_concrete_powder_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:lime_concrete_powder_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:lime_concrete_powder_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:lime_concrete_powder_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:lime_concrete_powder_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:lime_concrete_powder_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:lime_concrete_powder_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:lime_concrete_powder_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:lime_concrete_powder_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:lime_concrete_powder_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:lime_concrete_powder_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:lime_concrete_powder_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:lime_concrete_powder_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:lime_concrete_powder_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:lime_concrete_powder_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:lime_concrete_powder_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:lime_concrete_powder_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:lime_concrete_powder_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:lime_concrete_powder_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:lime_concrete_powder_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:lime_concrete_powder_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:lime_concrete_powder_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:lime_concrete_powder_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:lime_concrete_powder_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:lime_concrete_powder_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:lime_concrete_powder_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:lime_concrete_powder_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:lime_concrete_powder_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:lime_concrete_powder_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:lime_concrete_powder_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:lime_concrete_powder_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:lime_concrete_powder_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:lime_concrete_powder_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:lime_concrete_powder_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:lime_concrete_powder_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:lime_concrete_powder_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:lime_concrete_powder_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:lime_concrete_powder_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:lime_concrete_powder_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:lime_concrete_powder_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:lime_concrete_powder_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:lime_concrete_powder_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:lime_concrete_powder_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:lime_concrete_powder_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:lime_concrete_powder_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:lime_concrete_powder_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:lime_concrete_powder_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:lime_concrete_powder_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:lime_concrete_powder_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:lime_concrete_powder_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:lime_concrete_powder_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:lime_concrete_powder_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:lime_concrete_powder_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:lime_concrete_powder_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:lime_concrete_powder_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:lime_mortar_clay_brick
conquest:lime_mortar_clay_brick_arrowslit[facing=north,waterlogged=true]
conquest:lime_mortar_clay_brick_arrowslit[facing=north,waterlogged=false]
conquest:lime_mortar_clay_brick_arrowslit[facing=south,waterlogged=true]
conquest:lime_mortar_clay_brick_arrowslit[facing=south,waterlogged=false]
conquest:lime_mortar_clay_brick_arrowslit[facing=west,waterlogged=true]
conquest:lime_mortar_clay_brick_arrowslit[facing=west,waterlogged=false]
conquest:lime_mortar_clay_brick_arrowslit[facing=east,waterlogged=true]
conquest:lime_mortar_clay_brick_arrowslit[facing=east,waterlogged=false]
conquest:lime_mortar_clay_brick_balustrade[axis=x,waterlogged=true]
conquest:lime_mortar_clay_brick_balustrade[axis=x,waterlogged=false]
conquest:lime_mortar_clay_brick_balustrade[axis=y,waterlogged=true]
conquest:lime_mortar_clay_brick_balustrade[axis=y,waterlogged=false]
conquest:lime_mortar_clay_brick_balustrade[axis=z,waterlogged=true]
conquest:lime_mortar_clay_brick_balustrade[axis=z,waterlogged=false]
conquest:lime_mortar_clay_brick_capital[facing=flat,type=top,waterlogged=true]
conquest:lime_mortar_clay_brick_capital[facing=flat,type=top,waterlogged=false]
conquest:lime_mortar_clay_brick_capital[facing=flat,type=bottom,waterlogged=true]
conquest:lime_mortar_clay_brick_capital[facing=flat,type=bottom,waterlogged=false]
conquest:lime_mortar_clay_brick_capital[facing=north,type=top,waterlogged=true]
conquest:lime_mortar_clay_brick_capital[facing=north,type=top,waterlogged=false]
conquest:lime_mortar_clay_brick_capital[facing=north,type=bottom,waterlogged=true]
conquest:lime_mortar_clay_brick_capital[facing=north,type=bottom,waterlogged=false]
conquest:lime_mortar_clay_brick_capital[facing=south,type=top,waterlogged=true]
conquest:lime_mortar_clay_brick_capital[facing=south,type=top,waterlogged=false]
conquest:lime_mortar_clay_brick_capital[facing=south,type=bottom,waterlogged=true]
conquest:lime_mortar_clay_brick_capital[facing=south,type=bottom,waterlogged=false]
conquest:lime_mortar_clay_brick_capital[facing=east,type=top,waterlogged=true]
conquest:lime_mortar_clay_brick_capital[facing=east,type=top,waterlogged=false]
conquest:lime_mortar_clay_brick_capital[facing=east,type=bottom,waterlogged=true]
conquest:lime_mortar_clay_brick_capital[facing=east,type=bottom,waterlogged=false]
conquest:lime_mortar_clay_brick_capital[facing=west,type=top,waterlogged=true]
conquest:lime_mortar_clay_brick_capital[facing=west,type=top,waterlogged=false]
conquest:lime_mortar_clay_brick_capital[facing=west,type=bottom,waterlogged=true]
conquest:lime_mortar_clay_brick_capital[facing=west,type=bottom,waterlogged=false]
conquest:lime_mortar_clay_brick_corner_slab[facing=north,type=top,waterlogged=true]
conquest:lime_mortar_clay_brick_corner_slab[facing=north,type=top,waterlogged=false]
conquest:lime_mortar_clay_brick_corner_slab[facing=north,type=bottom,waterlogged=true]
conquest:lime_mortar_clay_brick_corner_slab[facing=north,type=bottom,waterlogged=false]
conquest:lime_mortar_clay_brick_corner_slab[facing=south,type=top,waterlogged=true]
conquest:lime_mortar_clay_brick_corner_slab[facing=south,type=top,waterlogged=false]
conquest:lime_mortar_clay_brick_corner_slab[facing=south,type=bottom,waterlogged=true]
conquest:lime_mortar_clay_brick_corner_slab[facing=south,type=bottom,waterlogged=false]
conquest:lime_mortar_clay_brick_corner_slab[facing=west,type=top,waterlogged=true]
conquest:lime_mortar_clay_brick_corner_slab[facing=west,type=top,waterlogged=false]
conquest:lime_mortar_clay_brick_corner_slab[facing=west,type=bottom,waterlogged=true]
conquest:lime_mortar_clay_brick_corner_slab[facing=west,type=bottom,waterlogged=false]
conquest:lime_mortar_clay_brick_corner_slab[facing=east,type=top,waterlogged=true]
conquest:lime_mortar_clay_brick_corner_slab[facing=east,type=top,waterlogged=false]
conquest:lime_mortar_clay_brick_corner_slab[facing=east,type=bottom,waterlogged=true]
conquest:lime_mortar_clay_brick_corner_slab[facing=east,type=bottom,waterlogged=false]
conquest:lime_mortar_clay_brick_eighth_slab[facing=north,type=top,waterlogged=true]
conquest:lime_mortar_clay_brick_eighth_slab[facing=north,type=top,waterlogged=false]
conquest:lime_mortar_clay_brick_eighth_slab[facing=north,type=bottom,waterlogged=true]
conquest:lime_mortar_clay_brick_eighth_slab[facing=north,type=bottom,waterlogged=false]
conquest:lime_mortar_clay_brick_eighth_slab[facing=south,type=top,waterlogged=true]
conquest:lime_mortar_clay_brick_eighth_slab[facing=south,type=top,waterlogged=false]
conquest:lime_mortar_clay_brick_eighth_slab[facing=south,type=bottom,waterlogged=true]
conquest:lime_mortar_clay_brick_eighth_slab[facing=south,type=bottom,waterlogged=false]
conquest:lime_mortar_clay_brick_eighth_slab[facing=west,type=top,waterlogged=true]
conquest:lime_mortar_clay_brick_eighth_slab[facing=west,type=top,waterlogged=false]
conquest:lime_mortar_clay_brick_eighth_slab[facing=west,type=bottom,waterlogged=true]
conquest:lime_mortar_clay_brick_eighth_slab[facing=west,type=bottom,waterlogged=false]
conquest:lime_mortar_clay_brick_eighth_slab[facing=east,type=top,waterlogged=true]
conquest:lime_mortar_clay_brick_eighth_slab[facing=east,type=top,waterlogged=false]
conquest:lime_mortar_clay_brick_eighth_slab[facing=east,type=bottom,waterlogged=true]
conquest:lime_mortar_clay_brick_eighth_slab[facing=east,type=bottom,waterlogged=false]
conquest:lime_mortar_clay_brick_facade_gothic_arch[facing=north,shape=one,type=top]
conquest:lime_mortar_clay_brick_facade_gothic_arch[facing=north,shape=one,type=bottom]
conquest:lime_mortar_clay_brick_facade_gothic_arch[facing=north,shape=two_l,type=top]
conquest:lime_mortar_clay_brick_facade_gothic_arch[facing=north,shape=two_l,type=bottom]
conquest:lime_mortar_clay_brick_facade_gothic_arch[facing=north,shape=two_r,type=top]
conquest:lime_mortar_clay_brick_facade_gothic_arch[facing=north,shape=two_r,type=bottom]
conquest:lime_mortar_clay_brick_facade_gothic_arch[facing=north,shape=three_l,type=top]
conquest:lime_mortar_clay_brick_facade_gothic_arch[facing=north,shape=three_l,type=bottom]
conquest:lime_mortar_clay_brick_facade_gothic_arch[facing=north,shape=three_r,type=top]
conquest:lime_mortar_clay_brick_facade_gothic_arch[facing=north,shape=three_r,type=bottom]
conquest:lime_mortar_clay_brick_facade_gothic_arch[facing=north,shape=three_middle,type=top]
conquest:lime_mortar_clay_brick_facade_gothic_arch[facing=north,shape=three_middle,type=bottom]
conquest:lime_mortar_clay_brick_facade_gothic_arch[facing=south,shape=one,type=top]
conquest:lime_mortar_clay_brick_facade_gothic_arch[facing=south,shape=one,type=bottom]
conquest:lime_mortar_clay_brick_facade_gothic_arch[facing=south,shape=two_l,type=top]
conquest:lime_mortar_clay_brick_facade_gothic_arch[facing=south,shape=two_l,type=bottom]
conquest:lime_mortar_clay_brick_facade_gothic_arch[facing=south,shape=two_r,type=top]
conquest:lime_mortar_clay_brick_facade_gothic_arch[facing=south,shape=two_r,type=bottom]
conquest:lime_mortar_clay_brick_facade_gothic_arch[facing=south,shape=three_l,type=top]
conquest:lime_mortar_clay_brick_facade_gothic_arch[facing=south,shape=three_l,type=bottom]
conquest:lime_mortar_clay_brick_facade_gothic_arch[facing=south,shape=three_r,type=top]
conquest:lime_mortar_clay_brick_facade_gothic_arch[facing=south,shape=three_r,type=bottom]
conquest:lime_mortar_clay_brick_facade_gothic_arch[facing=south,shape=three_middle,type=top]
conquest:lime_mortar_clay_brick_facade_gothic_arch[facing=south,shape=three_middle,type=bottom]
conquest:lime_mortar_clay_brick_facade_gothic_arch[facing=west,shape=one,type=top]
conquest:lime_mortar_clay_brick_facade_gothic_arch[facing=west,shape=one,type=bottom]
conquest:lime_mortar_clay_brick_facade_gothic_arch[facing=west,shape=two_l,type=top]
conquest:lime_mortar_clay_brick_facade_gothic_arch[facing=west,shape=two_l,type=bottom]
conquest:lime_mortar_clay_brick_facade_gothic_arch[facing=west,shape=two_r,type=top]
conquest:lime_mortar_clay_brick_facade_gothic_arch[facing=west,shape=two_r,type=bottom]
conquest:lime_mortar_clay_brick_facade_gothic_arch[facing=west,shape=three_l,type=top]
conquest:lime_mortar_clay_brick_facade_gothic_arch[facing=west,shape=three_l,type=bottom]
conquest:lime_mortar_clay_brick_facade_gothic_arch[facing=west,shape=three_r,type=top]
conquest:lime_mortar_clay_brick_facade_gothic_arch[facing=west,shape=three_r,type=bottom]
conquest:lime_mortar_clay_brick_facade_gothic_arch[facing=west,shape=three_middle,type=top]
conquest:lime_mortar_clay_brick_facade_gothic_arch[facing=west,shape=three_middle,type=bottom]
conquest:lime_mortar_clay_brick_facade_gothic_arch[facing=east,shape=one,type=top]
conquest:lime_mortar_clay_brick_facade_gothic_arch[facing=east,shape=one,type=bottom]
conquest:lime_mortar_clay_brick_facade_gothic_arch[facing=east,shape=two_l,type=top]
conquest:lime_mortar_clay_brick_facade_gothic_arch[facing=east,shape=two_l,type=bottom]
conquest:lime_mortar_clay_brick_facade_gothic_arch[facing=east,shape=two_r,type=top]
conquest:lime_mortar_clay_brick_facade_gothic_arch[facing=east,shape=two_r,type=bottom]
conquest:lime_mortar_clay_brick_facade_gothic_arch[facing=east,shape=three_l,type=top]
conquest:lime_mortar_clay_brick_facade_gothic_arch[facing=east,shape=three_l,type=bottom]
conquest:lime_mortar_clay_brick_facade_gothic_arch[facing=east,shape=three_r,type=top]
conquest:lime_mortar_clay_brick_facade_gothic_arch[facing=east,shape=three_r,type=bottom]
conquest:lime_mortar_clay_brick_facade_gothic_arch[facing=east,shape=three_middle,type=top]
conquest:lime_mortar_clay_brick_facade_gothic_arch[facing=east,shape=three_middle,type=bottom]
conquest:lime_mortar_clay_brick_facade_round_arch[facing=north,shape=one,type=top]
conquest:lime_mortar_clay_brick_facade_round_arch[facing=north,shape=one,type=bottom]
conquest:lime_mortar_clay_brick_facade_round_arch[facing=north,shape=two_l,type=top]
conquest:lime_mortar_clay_brick_facade_round_arch[facing=north,shape=two_l,type=bottom]
conquest:lime_mortar_clay_brick_facade_round_arch[facing=north,shape=two_r,type=top]
conquest:lime_mortar_clay_brick_facade_round_arch[facing=north,shape=two_r,type=bottom]
conquest:lime_mortar_clay_brick_facade_round_arch[facing=north,shape=three_l,type=top]
conquest:lime_mortar_clay_brick_facade_round_arch[facing=north,shape=three_l,type=bottom]
conquest:lime_mortar_clay_brick_facade_round_arch[facing=north,shape=three_r,type=top]
conquest:lime_mortar_clay_brick_facade_round_arch[facing=north,shape=three_r,type=bottom]
conquest:lime_mortar_clay_brick_facade_round_arch[facing=north,shape=three_middle,type=top]
conquest:lime_mortar_clay_brick_facade_round_arch[facing=north,shape=three_middle,type=bottom]
conquest:lime_mortar_clay_brick_facade_round_arch[facing=south,shape=one,type=top]
conquest:lime_mortar_clay_brick_facade_round_arch[facing=south,shape=one,type=bottom]
conquest:lime_mortar_clay_brick_facade_round_arch[facing=south,shape=two_l,type=top]
conquest:lime_mortar_clay_brick_facade_round_arch[facing=south,shape=two_l,type=bottom]
conquest:lime_mortar_clay_brick_facade_round_arch[facing=south,shape=two_r,type=top]
conquest:lime_mortar_clay_brick_facade_round_arch[facing=south,shape=two_r,type=bottom]
conquest:lime_mortar_clay_brick_facade_round_arch[facing=south,shape=three_l,type=top]
conquest:lime_mortar_clay_brick_facade_round_arch[facing=south,shape=three_l,type=bottom]
conquest:lime_mortar_clay_brick_facade_round_arch[facing=south,shape=three_r,type=top]
conquest:lime_mortar_clay_brick_facade_round_arch[facing=south,shape=three_r,type=bottom]
conquest:lime_mortar_clay_brick_facade_round_arch[facing=south,shape=three_middle,type=top]
conquest:lime_mortar_clay_brick_facade_round_arch[facing=south,shape=three_middle,type=bottom]
conquest:lime_mortar_clay_brick_facade_round_arch[facing=west,shape=one,type=top]
conquest:lime_mortar_clay_brick_facade_round_arch[facing=west,shape=one,type=bottom]
conquest:lime_mortar_clay_brick_facade_round_arch[facing=west,shape=two_l,type=top]
conquest:lime_mortar_clay_brick_facade_round_arch[facing=west,shape=two_l,type=bottom]
conquest:lime_mortar_clay_brick_facade_round_arch[facing=west,shape=two_r,type=top]
conquest:lime_mortar_clay_brick_facade_round_arch[facing=west,shape=two_r,type=bottom]
conquest:lime_mortar_clay_brick_facade_round_arch[facing=west,shape=three_l,type=top]
conquest:lime_mortar_clay_brick_facade_round_arch[facing=west,shape=three_l,type=bottom]
conquest:lime_mortar_clay_brick_facade_round_arch[facing=west,shape=three_r,type=top]
conquest:lime_mortar_clay_brick_facade_round_arch[facing=west,shape=three_r,type=bottom]
conquest:lime_mortar_clay_brick_facade_round_arch[facing=west,shape=three_middle,type=top]
conquest:lime_mortar_clay_brick_facade_round_arch[facing=west,shape=three_middle,type=bottom]
conquest:lime_mortar_clay_brick_facade_round_arch[facing=east,shape=one,type=top]
conquest:lime_mortar_clay_brick_facade_round_arch[facing=east,shape=one,type=bottom]
conquest:lime_mortar_clay_brick_facade_round_arch[facing=east,shape=two_l,type=top]
conquest:lime_mortar_clay_brick_facade_round_arch[facing=east,shape=two_l,type=bottom]
conquest:lime_mortar_clay_brick_facade_round_arch[facing=east,shape=two_r,type=top]
conquest:lime_mortar_clay_brick_facade_round_arch[facing=east,shape=two_r,type=bottom]
conquest:lime_mortar_clay_brick_facade_round_arch[facing=east,shape=three_l,type=top]
conquest:lime_mortar_clay_brick_facade_round_arch[facing=east,shape=three_l,type=bottom]
conquest:lime_mortar_clay_brick_facade_round_arch[facing=east,shape=three_r,type=top]
conquest:lime_mortar_clay_brick_facade_round_arch[facing=east,shape=three_r,type=bottom]
conquest:lime_mortar_clay_brick_facade_round_arch[facing=east,shape=three_middle,type=top]
conquest:lime_mortar_clay_brick_facade_round_arch[facing=east,shape=three_middle,type=bottom]
conquest:lime_mortar_clay_brick_facade_segmental_arch[facing=north,shape=one,type=top]
conquest:lime_mortar_clay_brick_facade_segmental_arch[facing=north,shape=one,type=bottom]
conquest:lime_mortar_clay_brick_facade_segmental_arch[facing=north,shape=two_l,type=top]
conquest:lime_mortar_clay_brick_facade_segmental_arch[facing=north,shape=two_l,type=bottom]
conquest:lime_mortar_clay_brick_facade_segmental_arch[facing=north,shape=two_r,type=top]
conquest:lime_mortar_clay_brick_facade_segmental_arch[facing=north,shape=two_r,type=bottom]
conquest:lime_mortar_clay_brick_facade_segmental_arch[facing=north,shape=three_l,type=top]
conquest:lime_mortar_clay_brick_facade_segmental_arch[facing=north,shape=three_l,type=bottom]
conquest:lime_mortar_clay_brick_facade_segmental_arch[facing=north,shape=three_r,type=top]
conquest:lime_mortar_clay_brick_facade_segmental_arch[facing=north,shape=three_r,type=bottom]
conquest:lime_mortar_clay_brick_facade_segmental_arch[facing=north,shape=three_middle,type=top]
conquest:lime_mortar_clay_brick_facade_segmental_arch[facing=north,shape=three_middle,type=bottom]
conquest:lime_mortar_clay_brick_facade_segmental_arch[facing=south,shape=one,type=top]
conquest:lime_mortar_clay_brick_facade_segmental_arch[facing=south,shape=one,type=bottom]
conquest:lime_mortar_clay_brick_facade_segmental_arch[facing=south,shape=two_l,type=top]
conquest:lime_mortar_clay_brick_facade_segmental_arch[facing=south,shape=two_l,type=bottom]
conquest:lime_mortar_clay_brick_facade_segmental_arch[facing=south,shape=two_r,type=top]
conquest:lime_mortar_clay_brick_facade_segmental_arch[facing=south,shape=two_r,type=bottom]
conquest:lime_mortar_clay_brick_facade_segmental_arch[facing=south,shape=three_l,type=top]
conquest:lime_mortar_clay_brick_facade_segmental_arch[facing=south,shape=three_l,type=bottom]
conquest:lime_mortar_clay_brick_facade_segmental_arch[facing=south,shape=three_r,type=top]
conquest:lime_mortar_clay_brick_facade_segmental_arch[facing=south,shape=three_r,type=bottom]
conquest:lime_mortar_clay_brick_facade_segmental_arch[facing=south,shape=three_middle,type=top]
conquest:lime_mortar_clay_brick_facade_segmental_arch[facing=south,shape=three_middle,type=bottom]
conquest:lime_mortar_clay_brick_facade_segmental_arch[facing=west,shape=one,type=top]
conquest:lime_mortar_clay_brick_facade_segmental_arch[facing=west,shape=one,type=bottom]
conquest:lime_mortar_clay_brick_facade_segmental_arch[facing=west,shape=two_l,type=top]
conquest:lime_mortar_clay_brick_facade_segmental_arch[facing=west,shape=two_l,type=bottom]
conquest:lime_mortar_clay_brick_facade_segmental_arch[facing=west,shape=two_r,type=top]
conquest:lime_mortar_clay_brick_facade_segmental_arch[facing=west,shape=two_r,type=bottom]
conquest:lime_mortar_clay_brick_facade_segmental_arch[facing=west,shape=three_l,type=top]
conquest:lime_mortar_clay_brick_facade_segmental_arch[facing=west,shape=three_l,type=bottom]
conquest:lime_mortar_clay_brick_facade_segmental_arch[facing=west,shape=three_r,type=top]
conquest:lime_mortar_clay_brick_facade_segmental_arch[facing=west,shape=three_r,type=bottom]
conquest:lime_mortar_clay_brick_facade_segmental_arch[facing=west,shape=three_middle,type=top]
conquest:lime_mortar_clay_brick_facade_segmental_arch[facing=west,shape=three_middle,type=bottom]
conquest:lime_mortar_clay_brick_facade_segmental_arch[facing=east,shape=one,type=top]
conquest:lime_mortar_clay_brick_facade_segmental_arch[facing=east,shape=one,type=bottom]
conquest:lime_mortar_clay_brick_facade_segmental_arch[facing=east,shape=two_l,type=top]
conquest:lime_mortar_clay_brick_facade_segmental_arch[facing=east,shape=two_l,type=bottom]
conquest:lime_mortar_clay_brick_facade_segmental_arch[facing=east,shape=two_r,type=top]
conquest:lime_mortar_clay_brick_facade_segmental_arch[facing=east,shape=two_r,type=bottom]
conquest:lime_mortar_clay_brick_facade_segmental_arch[facing=east,shape=three_l,type=top]
conquest:lime_mortar_clay_brick_facade_segmental_arch[facing=east,shape=three_l,type=bottom]
conquest:lime_mortar_clay_brick_facade_segmental_arch[facing=east,shape=three_r,type=top]
conquest:lime_mortar_clay_brick_facade_segmental_arch[facing=east,shape=three_r,type=bottom]
conquest:lime_mortar_clay_brick_facade_segmental_arch[facing=east,shape=three_middle,type=top]
conquest:lime_mortar_clay_brick_facade_segmental_arch[facing=east,shape=three_middle,type=bottom]
conquest:lime_mortar_clay_brick_gothic_arch[facing=north,shape=one]
conquest:lime_mortar_clay_brick_gothic_arch[facing=north,shape=two]
conquest:lime_mortar_clay_brick_gothic_arch[facing=north,shape=three]
conquest:lime_mortar_clay_brick_gothic_arch[facing=north,shape=three_middle]
conquest:lime_mortar_clay_brick_gothic_arch[facing=south,shape=one]
conquest:lime_mortar_clay_brick_gothic_arch[facing=south,shape=two]
conquest:lime_mortar_clay_brick_gothic_arch[facing=south,shape=three]
conquest:lime_mortar_clay_brick_gothic_arch[facing=south,shape=three_middle]
conquest:lime_mortar_clay_brick_gothic_arch[facing=west,shape=one]
conquest:lime_mortar_clay_brick_gothic_arch[facing=west,shape=two]
conquest:lime_mortar_clay_brick_gothic_arch[facing=west,shape=three]
conquest:lime_mortar_clay_brick_gothic_arch[facing=west,shape=three_middle]
conquest:lime_mortar_clay_brick_gothic_arch[facing=east,shape=one]
conquest:lime_mortar_clay_brick_gothic_arch[facing=east,shape=two]
conquest:lime_mortar_clay_brick_gothic_arch[facing=east,shape=three]
conquest:lime_mortar_clay_brick_gothic_arch[facing=east,shape=three_middle]
conquest:lime_mortar_clay_brick_pillar[layer=1,waterlogged=true]
conquest:lime_mortar_clay_brick_pillar[layer=1,waterlogged=false]
conquest:lime_mortar_clay_brick_pillar[layer=2,waterlogged=true]
conquest:lime_mortar_clay_brick_pillar[layer=2,waterlogged=false]
conquest:lime_mortar_clay_brick_pillar[layer=3,waterlogged=true]
conquest:lime_mortar_clay_brick_pillar[layer=3,waterlogged=false]
conquest:lime_mortar_clay_brick_quarter_slab[facing=north,layer=1,type=top,waterlogged=true]
conquest:lime_mortar_clay_brick_quarter_slab[facing=north,layer=1,type=top,waterlogged=false]
conquest:lime_mortar_clay_brick_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=true]
conquest:lime_mortar_clay_brick_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=false]
conquest:lime_mortar_clay_brick_quarter_slab[facing=north,layer=2,type=top,waterlogged=true]
conquest:lime_mortar_clay_brick_quarter_slab[facing=north,layer=2,type=top,waterlogged=false]
conquest:lime_mortar_clay_brick_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=true]
conquest:lime_mortar_clay_brick_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=false]
conquest:lime_mortar_clay_brick_quarter_slab[facing=north,layer=3,type=top,waterlogged=true]
conquest:lime_mortar_clay_brick_quarter_slab[facing=north,layer=3,type=top,waterlogged=false]
conquest:lime_mortar_clay_brick_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=true]
conquest:lime_mortar_clay_brick_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=false]
conquest:lime_mortar_clay_brick_quarter_slab[facing=south,layer=1,type=top,waterlogged=true]
conquest:lime_mortar_clay_brick_quarter_slab[facing=south,layer=1,type=top,waterlogged=false]
conquest:lime_mortar_clay_brick_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=true]
conquest:lime_mortar_clay_brick_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=false]
conquest:lime_mortar_clay_brick_quarter_slab[facing=south,layer=2,type=top,waterlogged=true]
conquest:lime_mortar_clay_brick_quarter_slab[facing=south,layer=2,type=top,waterlogged=false]
conquest:lime_mortar_clay_brick_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=true]
conquest:lime_mortar_clay_brick_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=false]
conquest:lime_mortar_clay_brick_quarter_slab[facing=south,layer=3,type=top,waterlogged=true]
conquest:lime_mortar_clay_brick_quarter_slab[facing=south,layer=3,type=top,waterlogged=false]
conquest:lime_mortar_clay_brick_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=true]
conquest:lime_mortar_clay_brick_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=false]
conquest:lime_mortar_clay_brick_quarter_slab[facing=west,layer=1,type=top,waterlogged=true]
conquest:lime_mortar_clay_brick_quarter_slab[facing=west,layer=1,type=top,waterlogged=false]
conquest:lime_mortar_clay_brick_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=true]
conquest:lime_mortar_clay_brick_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=false]
conquest:lime_mortar_clay_brick_quarter_slab[facing=west,layer=2,type=top,waterlogged=true]
conquest:lime_mortar_clay_brick_quarter_slab[facing=west,layer=2,type=top,waterlogged=false]
conquest:lime_mortar_clay_brick_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=true]
conquest:lime_mortar_clay_brick_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=false]
conquest:lime_mortar_clay_brick_quarter_slab[facing=west,layer=3,type=top,waterlogged=true]
conquest:lime_mortar_clay_brick_quarter_slab[facing=west,layer=3,type=top,waterlogged=false]
conquest:lime_mortar_clay_brick_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=true]
conquest:lime_mortar_clay_brick_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=false]
conquest:lime_mortar_clay_brick_quarter_slab[facing=east,layer=1,type=top,waterlogged=true]
conquest:lime_mortar_clay_brick_quarter_slab[facing=east,layer=1,type=top,waterlogged=false]
conquest:lime_mortar_clay_brick_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=true]
conquest:lime_mortar_clay_brick_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=false]
conquest:lime_mortar_clay_brick_quarter_slab[facing=east,layer=2,type=top,waterlogged=true]
conquest:lime_mortar_clay_brick_quarter_slab[facing=east,layer=2,type=top,waterlogged=false]
conquest:lime_mortar_clay_brick_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=true]
conquest:lime_mortar_clay_brick_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=false]
conquest:lime_mortar_clay_brick_quarter_slab[facing=east,layer=3,type=top,waterlogged=true]
conquest:lime_mortar_clay_brick_quarter_slab[facing=east,layer=3,type=top,waterlogged=false]
conquest:lime_mortar_clay_brick_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=true]
conquest:lime_mortar_clay_brick_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=false]
conquest:lime_mortar_clay_brick_round_arch[facing=north,shape=one]
conquest:lime_mortar_clay_brick_round_arch[facing=north,shape=two]
conquest:lime_mortar_clay_brick_round_arch[facing=north,shape=three]
conquest:lime_mortar_clay_brick_round_arch[facing=north,shape=three_middle]
conquest:lime_mortar_clay_brick_round_arch[facing=south,shape=one]
conquest:lime_mortar_clay_brick_round_arch[facing=south,shape=two]
conquest:lime_mortar_clay_brick_round_arch[facing=south,shape=three]
conquest:lime_mortar_clay_brick_round_arch[facing=south,shape=three_middle]
conquest:lime_mortar_clay_brick_round_arch[facing=west,shape=one]
conquest:lime_mortar_clay_brick_round_arch[facing=west,shape=two]
conquest:lime_mortar_clay_brick_round_arch[facing=west,shape=three]
conquest:lime_mortar_clay_brick_round_arch[facing=west,shape=three_middle]
conquest:lime_mortar_clay_brick_round_arch[facing=east,shape=one]
conquest:lime_mortar_clay_brick_round_arch[facing=east,shape=two]
conquest:lime_mortar_clay_brick_round_arch[facing=east,shape=three]
conquest:lime_mortar_clay_brick_round_arch[facing=east,shape=three_middle]
conquest:lime_mortar_clay_brick_segmental_arch[facing=north,shape=one]
conquest:lime_mortar_clay_brick_segmental_arch[facing=north,shape=two]
conquest:lime_mortar_clay_brick_segmental_arch[facing=north,shape=three]
conquest:lime_mortar_clay_brick_segmental_arch[facing=north,shape=three_middle]
conquest:lime_mortar_clay_brick_segmental_arch[facing=south,shape=one]
conquest:lime_mortar_clay_brick_segmental_arch[facing=south,shape=two]
conquest:lime_mortar_clay_brick_segmental_arch[facing=south,shape=three]
conquest:lime_mortar_clay_brick_segmental_arch[facing=south,shape=three_middle]
conquest:lime_mortar_clay_brick_segmental_arch[facing=west,shape=one]
conquest:lime_mortar_clay_brick_segmental_arch[facing=west,shape=two]
conquest:lime_mortar_clay_brick_segmental_arch[facing=west,shape=three]
conquest:lime_mortar_clay_brick_segmental_arch[facing=west,shape=three_middle]
conquest:lime_mortar_clay_brick_segmental_arch[facing=east,shape=one]
conquest:lime_mortar_clay_brick_segmental_arch[facing=east,shape=two]
conquest:lime_mortar_clay_brick_segmental_arch[facing=east,shape=three]
conquest:lime_mortar_clay_brick_segmental_arch[facing=east,shape=three_middle]
conquest:lime_mortar_clay_brick_slab[layers=1,type=top,waterlogged=true]
conquest:lime_mortar_clay_brick_slab[layers=1,type=top,waterlogged=false]
conquest:lime_mortar_clay_brick_slab[layers=1,type=bottom,waterlogged=true]
conquest:lime_mortar_clay_brick_slab[layers=1,type=bottom,waterlogged=false]
conquest:lime_mortar_clay_brick_slab[layers=2,type=top,waterlogged=true]
conquest:lime_mortar_clay_brick_slab[layers=2,type=top,waterlogged=false]
conquest:lime_mortar_clay_brick_slab[layers=2,type=bottom,waterlogged=true]
conquest:lime_mortar_clay_brick_slab[layers=2,type=bottom,waterlogged=false]
conquest:lime_mortar_clay_brick_slab[layers=3,type=top,waterlogged=true]
conquest:lime_mortar_clay_brick_slab[layers=3,type=top,waterlogged=false]
conquest:lime_mortar_clay_brick_slab[layers=3,type=bottom,waterlogged=true]
conquest:lime_mortar_clay_brick_slab[layers=3,type=bottom,waterlogged=false]
conquest:lime_mortar_clay_brick_slab[layers=4,type=top,waterlogged=true]
conquest:lime_mortar_clay_brick_slab[layers=4,type=top,waterlogged=false]
conquest:lime_mortar_clay_brick_slab[layers=4,type=bottom,waterlogged=true]
conquest:lime_mortar_clay_brick_slab[layers=4,type=bottom,waterlogged=false]
conquest:lime_mortar_clay_brick_slab[layers=5,type=top,waterlogged=true]
conquest:lime_mortar_clay_brick_slab[layers=5,type=top,waterlogged=false]
conquest:lime_mortar_clay_brick_slab[layers=5,type=bottom,waterlogged=true]
conquest:lime_mortar_clay_brick_slab[layers=5,type=bottom,waterlogged=false]
conquest:lime_mortar_clay_brick_slab[layers=6,type=top,waterlogged=true]
conquest:lime_mortar_clay_brick_slab[layers=6,type=top,waterlogged=false]
conquest:lime_mortar_clay_brick_slab[layers=6,type=bottom,waterlogged=true]
conquest:lime_mortar_clay_brick_slab[layers=6,type=bottom,waterlogged=false]
conquest:lime_mortar_clay_brick_slab[layers=7,type=top,waterlogged=true]
conquest:lime_mortar_clay_brick_slab[layers=7,type=top,waterlogged=false]
conquest:lime_mortar_clay_brick_slab[layers=7,type=bottom,waterlogged=true]
conquest:lime_mortar_clay_brick_slab[layers=7,type=bottom,waterlogged=false]
conquest:lime_mortar_clay_brick_slab[layers=8,type=top,waterlogged=true]
conquest:lime_mortar_clay_brick_slab[layers=8,type=top,waterlogged=false]
conquest:lime_mortar_clay_brick_slab[layers=8,type=bottom,waterlogged=true]
conquest:lime_mortar_clay_brick_slab[layers=8,type=bottom,waterlogged=false]
conquest:lime_mortar_clay_brick_small_arch[direction=northsouth,waterlogged=true]
conquest:lime_mortar_clay_brick_small_arch[direction=northsouth,waterlogged=false]
conquest:lime_mortar_clay_brick_small_arch[direction=eastwest,waterlogged=true]
conquest:lime_mortar_clay_brick_small_arch[direction=eastwest,waterlogged=false]
conquest:lime_mortar_clay_brick_small_arch_half[facing=north,waterlogged=true]
conquest:lime_mortar_clay_brick_small_arch_half[facing=north,waterlogged=false]
conquest:lime_mortar_clay_brick_small_arch_half[facing=south,waterlogged=true]
conquest:lime_mortar_clay_brick_small_arch_half[facing=south,waterlogged=false]
conquest:lime_mortar_clay_brick_small_arch_half[facing=west,waterlogged=true]
conquest:lime_mortar_clay_brick_small_arch_half[facing=west,waterlogged=false]
conquest:lime_mortar_clay_brick_small_arch_half[facing=east,waterlogged=true]
conquest:lime_mortar_clay_brick_small_arch_half[facing=east,waterlogged=false]
conquest:lime_mortar_clay_brick_small_window[down=true,up=true,waterlogged=true]
conquest:lime_mortar_clay_brick_small_window[down=true,up=true,waterlogged=false]
conquest:lime_mortar_clay_brick_small_window[down=true,up=false,waterlogged=true]
conquest:lime_mortar_clay_brick_small_window[down=true,up=false,waterlogged=false]
conquest:lime_mortar_clay_brick_small_window[down=false,up=true,waterlogged=true]
conquest:lime_mortar_clay_brick_small_window[down=false,up=true,waterlogged=false]
conquest:lime_mortar_clay_brick_small_window[down=false,up=false,waterlogged=true]
conquest:lime_mortar_clay_brick_small_window[down=false,up=false,waterlogged=false]
conquest:lime_mortar_clay_brick_small_window_half[down=true,facing=north,up=true,waterlogged=true]
conquest:lime_mortar_clay_brick_small_window_half[down=true,facing=north,up=true,waterlogged=false]
conquest:lime_mortar_clay_brick_small_window_half[down=true,facing=north,up=false,waterlogged=true]
conquest:lime_mortar_clay_brick_small_window_half[down=true,facing=north,up=false,waterlogged=false]
conquest:lime_mortar_clay_brick_small_window_half[down=true,facing=south,up=true,waterlogged=true]
conquest:lime_mortar_clay_brick_small_window_half[down=true,facing=south,up=true,waterlogged=false]
conquest:lime_mortar_clay_brick_small_window_half[down=true,facing=south,up=false,waterlogged=true]
conquest:lime_mortar_clay_brick_small_window_half[down=true,facing=south,up=false,waterlogged=false]
conquest:lime_mortar_clay_brick_small_window_half[down=true,facing=west,up=true,waterlogged=true]
conquest:lime_mortar_clay_brick_small_window_half[down=true,facing=west,up=true,waterlogged=false]
conquest:lime_mortar_clay_brick_small_window_half[down=true,facing=west,up=false,waterlogged=true]
conquest:lime_mortar_clay_brick_small_window_half[down=true,facing=west,up=false,waterlogged=false]
conquest:lime_mortar_clay_brick_small_window_half[down=true,facing=east,up=true,waterlogged=true]
conquest:lime_mortar_clay_brick_small_window_half[down=true,facing=east,up=true,waterlogged=false]
conquest:lime_mortar_clay_brick_small_window_half[down=true,facing=east,up=false,waterlogged=true]
conquest:lime_mortar_clay_brick_small_window_half[down=true,facing=east,up=false,waterlogged=false]
conquest:lime_mortar_clay_brick_small_window_half[down=false,facing=north,up=true,waterlogged=true]
conquest:lime_mortar_clay_brick_small_window_half[down=false,facing=north,up=true,waterlogged=false]
conquest:lime_mortar_clay_brick_small_window_half[down=false,facing=north,up=false,waterlogged=true]
conquest:lime_mortar_clay_brick_small_window_half[down=false,facing=north,up=false,waterlogged=false]
conquest:lime_mortar_clay_brick_small_window_half[down=false,facing=south,up=true,waterlogged=true]
conquest:lime_mortar_clay_brick_small_window_half[down=false,facing=south,up=true,waterlogged=false]
conquest:lime_mortar_clay_brick_small_window_half[down=false,facing=south,up=false,waterlogged=true]
conquest:lime_mortar_clay_brick_small_window_half[down=false,facing=south,up=false,waterlogged=false]
conquest:lime_mortar_clay_brick_small_window_half[down=false,facing=west,up=true,waterlogged=true]
conquest:lime_mortar_clay_brick_small_window_half[down=false,facing=west,up=true,waterlogged=false]
conquest:lime_mortar_clay_brick_small_window_half[down=false,facing=west,up=false,waterlogged=true]
conquest:lime_mortar_clay_brick_small_window_half[down=false,facing=west,up=false,waterlogged=false]
conquest:lime_mortar_clay_brick_small_window_half[down=false,facing=east,up=true,waterlogged=true]
conquest:lime_mortar_clay_brick_small_window_half[down=false,facing=east,up=true,waterlogged=false]
conquest:lime_mortar_clay_brick_small_window_half[down=false,facing=east,up=false,waterlogged=true]
conquest:lime_mortar_clay_brick_small_window_half[down=false,facing=east,up=false,waterlogged=false]
conquest:lime_mortar_clay_brick_sphere[type=egg,waterlogged=true]
conquest:lime_mortar_clay_brick_sphere[type=egg,waterlogged=false]
conquest:lime_mortar_clay_brick_sphere[type=small,waterlogged=true]
conquest:lime_mortar_clay_brick_sphere[type=small,waterlogged=false]
conquest:lime_mortar_clay_brick_sphere[type=large,waterlogged=true]
conquest:lime_mortar_clay_brick_sphere[type=large,waterlogged=false]
conquest:lime_mortar_clay_brick_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:lime_mortar_clay_brick_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:lime_mortar_clay_brick_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:lime_mortar_clay_brick_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:lime_mortar_clay_brick_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:lime_mortar_clay_brick_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:lime_mortar_clay_brick_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:lime_mortar_clay_brick_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:lime_mortar_clay_brick_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:lime_mortar_clay_brick_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:lime_mortar_clay_brick_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:lime_mortar_clay_brick_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:lime_mortar_clay_brick_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:lime_mortar_clay_brick_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:lime_mortar_clay_brick_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:lime_mortar_clay_brick_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:lime_mortar_clay_brick_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:lime_mortar_clay_brick_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:lime_mortar_clay_brick_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:lime_mortar_clay_brick_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:lime_mortar_clay_brick_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:lime_mortar_clay_brick_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:lime_mortar_clay_brick_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:lime_mortar_clay_brick_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:lime_mortar_clay_brick_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:lime_mortar_clay_brick_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:lime_mortar_clay_brick_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:lime_mortar_clay_brick_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:lime_mortar_clay_brick_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:lime_mortar_clay_brick_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:lime_mortar_clay_brick_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:lime_mortar_clay_brick_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:lime_mortar_clay_brick_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:lime_mortar_clay_brick_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:lime_mortar_clay_brick_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:lime_mortar_clay_brick_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:lime_mortar_clay_brick_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:lime_mortar_clay_brick_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:lime_mortar_clay_brick_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:lime_mortar_clay_brick_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:lime_mortar_clay_brick_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:lime_mortar_clay_brick_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:lime_mortar_clay_brick_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:lime_mortar_clay_brick_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:lime_mortar_clay_brick_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:lime_mortar_clay_brick_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:lime_mortar_clay_brick_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:lime_mortar_clay_brick_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:lime_mortar_clay_brick_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:lime_mortar_clay_brick_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:lime_mortar_clay_brick_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:lime_mortar_clay_brick_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:lime_mortar_clay_brick_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:lime_mortar_clay_brick_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:lime_mortar_clay_brick_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:lime_mortar_clay_brick_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:lime_mortar_clay_brick_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:lime_mortar_clay_brick_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:lime_mortar_clay_brick_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:lime_mortar_clay_brick_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:lime_mortar_clay_brick_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:lime_mortar_clay_brick_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:lime_mortar_clay_brick_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:lime_mortar_clay_brick_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:lime_mortar_clay_brick_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:lime_mortar_clay_brick_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:lime_mortar_clay_brick_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:lime_mortar_clay_brick_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:lime_mortar_clay_brick_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:lime_mortar_clay_brick_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:lime_mortar_clay_brick_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:lime_mortar_clay_brick_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:lime_mortar_clay_brick_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:lime_mortar_clay_brick_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:lime_mortar_clay_brick_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:lime_mortar_clay_brick_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:lime_mortar_clay_brick_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:lime_mortar_clay_brick_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:lime_mortar_clay_brick_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:lime_mortar_clay_brick_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:lime_mortar_clay_brick_two_meter_arch[facing=north,type=top]
conquest:lime_mortar_clay_brick_two_meter_arch[facing=north,type=bottom]
conquest:lime_mortar_clay_brick_two_meter_arch[facing=south,type=top]
conquest:lime_mortar_clay_brick_two_meter_arch[facing=south,type=bottom]
conquest:lime_mortar_clay_brick_two_meter_arch[facing=west,type=top]
conquest:lime_mortar_clay_brick_two_meter_arch[facing=west,type=bottom]
conquest:lime_mortar_clay_brick_two_meter_arch[facing=east,type=top]
conquest:lime_mortar_clay_brick_two_meter_arch[facing=east,type=bottom]
conquest:lime_mortar_clay_brick_two_meter_arch_half[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:lime_mortar_clay_brick_two_meter_arch_half[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:lime_mortar_clay_brick_two_meter_arch_half[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:lime_mortar_clay_brick_two_meter_arch_half[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:lime_mortar_clay_brick_two_meter_arch_half[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:lime_mortar_clay_brick_two_meter_arch_half[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:lime_mortar_clay_brick_two_meter_arch_half[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:lime_mortar_clay_brick_two_meter_arch_half[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:lime_mortar_clay_brick_two_meter_arch_half[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:lime_mortar_clay_brick_two_meter_arch_half[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:lime_mortar_clay_brick_two_meter_arch_half[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:lime_mortar_clay_brick_two_meter_arch_half[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:lime_mortar_clay_brick_two_meter_arch_half[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:lime_mortar_clay_brick_two_meter_arch_half[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:lime_mortar_clay_brick_two_meter_arch_half[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:lime_mortar_clay_brick_two_meter_arch_half[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:lime_mortar_clay_brick_two_meter_arch_half[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:lime_mortar_clay_brick_two_meter_arch_half[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:lime_mortar_clay_brick_two_meter_arch_half[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:lime_mortar_clay_brick_two_meter_arch_half[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:lime_mortar_clay_brick_two_meter_arch_half[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:lime_mortar_clay_brick_two_meter_arch_half[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:lime_mortar_clay_brick_two_meter_arch_half[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:lime_mortar_clay_brick_two_meter_arch_half[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:lime_mortar_clay_brick_two_meter_arch_half[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:lime_mortar_clay_brick_two_meter_arch_half[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:lime_mortar_clay_brick_two_meter_arch_half[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:lime_mortar_clay_brick_two_meter_arch_half[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:lime_mortar_clay_brick_two_meter_arch_half[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:lime_mortar_clay_brick_two_meter_arch_half[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:lime_mortar_clay_brick_two_meter_arch_half[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:lime_mortar_clay_brick_two_meter_arch_half[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:lime_mortar_clay_brick_two_meter_arch_half[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:lime_mortar_clay_brick_two_meter_arch_half[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:lime_mortar_clay_brick_two_meter_arch_half[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:lime_mortar_clay_brick_two_meter_arch_half[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:lime_mortar_clay_brick_two_meter_arch_half[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:lime_mortar_clay_brick_two_meter_arch_half[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:lime_mortar_clay_brick_two_meter_arch_half[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:lime_mortar_clay_brick_two_meter_arch_half[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:lime_mortar_clay_brick_two_meter_arch_half[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:lime_mortar_clay_brick_two_meter_arch_half[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:lime_mortar_clay_brick_two_meter_arch_half[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:lime_mortar_clay_brick_two_meter_arch_half[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:lime_mortar_clay_brick_two_meter_arch_half[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:lime_mortar_clay_brick_two_meter_arch_half[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:lime_mortar_clay_brick_two_meter_arch_half[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:lime_mortar_clay_brick_two_meter_arch_half[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:lime_mortar_clay_brick_two_meter_arch_half[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:lime_mortar_clay_brick_two_meter_arch_half[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:lime_mortar_clay_brick_two_meter_arch_half[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:lime_mortar_clay_brick_two_meter_arch_half[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:lime_mortar_clay_brick_two_meter_arch_half[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:lime_mortar_clay_brick_two_meter_arch_half[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:lime_mortar_clay_brick_two_meter_arch_half[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:lime_mortar_clay_brick_two_meter_arch_half[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:lime_mortar_clay_brick_two_meter_arch_half[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:lime_mortar_clay_brick_two_meter_arch_half[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:lime_mortar_clay_brick_two_meter_arch_half[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:lime_mortar_clay_brick_two_meter_arch_half[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:lime_mortar_clay_brick_two_meter_arch_half[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:lime_mortar_clay_brick_two_meter_arch_half[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:lime_mortar_clay_brick_two_meter_arch_half[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:lime_mortar_clay_brick_two_meter_arch_half[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:lime_mortar_clay_brick_vertical_corner[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:lime_mortar_clay_brick_vertical_corner[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:lime_mortar_clay_brick_vertical_corner[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:lime_mortar_clay_brick_vertical_corner[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:lime_mortar_clay_brick_vertical_corner[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:lime_mortar_clay_brick_vertical_corner[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:lime_mortar_clay_brick_vertical_corner[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:lime_mortar_clay_brick_vertical_corner[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:lime_mortar_clay_brick_vertical_corner[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:lime_mortar_clay_brick_vertical_corner[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:lime_mortar_clay_brick_vertical_corner[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:lime_mortar_clay_brick_vertical_corner[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:lime_mortar_clay_brick_vertical_corner[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:lime_mortar_clay_brick_vertical_corner[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:lime_mortar_clay_brick_vertical_corner[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:lime_mortar_clay_brick_vertical_corner[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:lime_mortar_clay_brick_vertical_corner[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:lime_mortar_clay_brick_vertical_corner[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:lime_mortar_clay_brick_vertical_corner[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:lime_mortar_clay_brick_vertical_corner[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:lime_mortar_clay_brick_vertical_corner[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:lime_mortar_clay_brick_vertical_corner[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:lime_mortar_clay_brick_vertical_corner[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:lime_mortar_clay_brick_vertical_corner[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:lime_mortar_clay_brick_vertical_corner[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:lime_mortar_clay_brick_vertical_corner[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:lime_mortar_clay_brick_vertical_corner[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:lime_mortar_clay_brick_vertical_corner[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:lime_mortar_clay_brick_vertical_corner[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:lime_mortar_clay_brick_vertical_corner[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:lime_mortar_clay_brick_vertical_corner[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:lime_mortar_clay_brick_vertical_corner[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:lime_mortar_clay_brick_vertical_corner[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:lime_mortar_clay_brick_vertical_corner[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:lime_mortar_clay_brick_vertical_corner[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:lime_mortar_clay_brick_vertical_corner[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:lime_mortar_clay_brick_vertical_corner[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:lime_mortar_clay_brick_vertical_corner[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:lime_mortar_clay_brick_vertical_corner[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:lime_mortar_clay_brick_vertical_corner[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:lime_mortar_clay_brick_vertical_corner[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:lime_mortar_clay_brick_vertical_corner[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:lime_mortar_clay_brick_vertical_corner[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:lime_mortar_clay_brick_vertical_corner[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:lime_mortar_clay_brick_vertical_corner[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:lime_mortar_clay_brick_vertical_corner[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:lime_mortar_clay_brick_vertical_corner[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:lime_mortar_clay_brick_vertical_corner[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:lime_mortar_clay_brick_vertical_corner[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:lime_mortar_clay_brick_vertical_corner[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:lime_mortar_clay_brick_vertical_corner[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:lime_mortar_clay_brick_vertical_corner[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:lime_mortar_clay_brick_vertical_corner[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:lime_mortar_clay_brick_vertical_corner[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:lime_mortar_clay_brick_vertical_corner[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:lime_mortar_clay_brick_vertical_corner[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:lime_mortar_clay_brick_vertical_corner[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:lime_mortar_clay_brick_vertical_corner[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:lime_mortar_clay_brick_vertical_corner[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:lime_mortar_clay_brick_vertical_corner[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:lime_mortar_clay_brick_vertical_corner[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:lime_mortar_clay_brick_vertical_corner[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:lime_mortar_clay_brick_vertical_corner[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:lime_mortar_clay_brick_vertical_corner[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:lime_mortar_clay_brick_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:lime_mortar_clay_brick_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:lime_mortar_clay_brick_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:lime_mortar_clay_brick_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:lime_mortar_clay_brick_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:lime_mortar_clay_brick_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:lime_mortar_clay_brick_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:lime_mortar_clay_brick_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:lime_mortar_clay_brick_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:lime_mortar_clay_brick_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:lime_mortar_clay_brick_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:lime_mortar_clay_brick_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:lime_mortar_clay_brick_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:lime_mortar_clay_brick_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:lime_mortar_clay_brick_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:lime_mortar_clay_brick_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:lime_mortar_clay_brick_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:lime_mortar_clay_brick_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:lime_mortar_clay_brick_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:lime_mortar_clay_brick_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:lime_mortar_clay_brick_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:lime_mortar_clay_brick_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:lime_mortar_clay_brick_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:lime_mortar_clay_brick_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:lime_mortar_clay_brick_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:lime_mortar_clay_brick_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:lime_mortar_clay_brick_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:lime_mortar_clay_brick_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:lime_mortar_clay_brick_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:lime_mortar_clay_brick_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:lime_mortar_clay_brick_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:lime_mortar_clay_brick_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:lime_mortar_clay_brick_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:lime_mortar_clay_brick_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:lime_mortar_clay_brick_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:lime_mortar_clay_brick_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:lime_mortar_clay_brick_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:lime_mortar_clay_brick_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:lime_mortar_clay_brick_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:lime_mortar_clay_brick_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:lime_mortar_clay_brick_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:lime_mortar_clay_brick_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:lime_mortar_clay_brick_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:lime_mortar_clay_brick_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:lime_mortar_clay_brick_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:lime_mortar_clay_brick_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:lime_mortar_clay_brick_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:lime_mortar_clay_brick_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:lime_mortar_clay_brick_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:lime_mortar_clay_brick_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:lime_mortar_clay_brick_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:lime_mortar_clay_brick_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:lime_mortar_clay_brick_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:lime_mortar_clay_brick_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:lime_mortar_clay_brick_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:lime_mortar_clay_brick_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:lime_mortar_clay_brick_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:lime_mortar_clay_brick_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:lime_mortar_clay_brick_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:lime_mortar_clay_brick_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:lime_mortar_clay_brick_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:lime_mortar_clay_brick_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:lime_mortar_clay_brick_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:lime_mortar_clay_brick_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:lime_mortar_clay_brick_vertical_quarter[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:lime_mortar_clay_brick_vertical_quarter[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:lime_mortar_clay_brick_vertical_quarter[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:lime_mortar_clay_brick_vertical_quarter[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:lime_mortar_clay_brick_vertical_quarter[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:lime_mortar_clay_brick_vertical_quarter[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:lime_mortar_clay_brick_vertical_quarter[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:lime_mortar_clay_brick_vertical_quarter[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:lime_mortar_clay_brick_vertical_quarter[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:lime_mortar_clay_brick_vertical_quarter[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:lime_mortar_clay_brick_vertical_quarter[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:lime_mortar_clay_brick_vertical_quarter[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:lime_mortar_clay_brick_vertical_quarter[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:lime_mortar_clay_brick_vertical_quarter[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:lime_mortar_clay_brick_vertical_quarter[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:lime_mortar_clay_brick_vertical_quarter[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:lime_mortar_clay_brick_vertical_quarter[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:lime_mortar_clay_brick_vertical_quarter[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:lime_mortar_clay_brick_vertical_quarter[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:lime_mortar_clay_brick_vertical_quarter[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:lime_mortar_clay_brick_vertical_quarter[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:lime_mortar_clay_brick_vertical_quarter[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:lime_mortar_clay_brick_vertical_quarter[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:lime_mortar_clay_brick_vertical_quarter[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:lime_mortar_clay_brick_vertical_quarter[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:lime_mortar_clay_brick_vertical_quarter[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:lime_mortar_clay_brick_vertical_quarter[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:lime_mortar_clay_brick_vertical_quarter[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:lime_mortar_clay_brick_vertical_quarter[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:lime_mortar_clay_brick_vertical_quarter[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:lime_mortar_clay_brick_vertical_quarter[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:lime_mortar_clay_brick_vertical_quarter[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:lime_mortar_clay_brick_vertical_quarter[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:lime_mortar_clay_brick_vertical_quarter[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:lime_mortar_clay_brick_vertical_quarter[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:lime_mortar_clay_brick_vertical_quarter[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:lime_mortar_clay_brick_vertical_quarter[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:lime_mortar_clay_brick_vertical_quarter[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:lime_mortar_clay_brick_vertical_quarter[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:lime_mortar_clay_brick_vertical_quarter[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:lime_mortar_clay_brick_vertical_quarter[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:lime_mortar_clay_brick_vertical_quarter[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:lime_mortar_clay_brick_vertical_quarter[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:lime_mortar_clay_brick_vertical_quarter[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:lime_mortar_clay_brick_vertical_quarter[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:lime_mortar_clay_brick_vertical_quarter[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:lime_mortar_clay_brick_vertical_quarter[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:lime_mortar_clay_brick_vertical_quarter[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:lime_mortar_clay_brick_vertical_quarter[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:lime_mortar_clay_brick_vertical_quarter[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:lime_mortar_clay_brick_vertical_quarter[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:lime_mortar_clay_brick_vertical_quarter[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:lime_mortar_clay_brick_vertical_quarter[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:lime_mortar_clay_brick_vertical_quarter[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:lime_mortar_clay_brick_vertical_quarter[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:lime_mortar_clay_brick_vertical_quarter[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:lime_mortar_clay_brick_vertical_quarter[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:lime_mortar_clay_brick_vertical_quarter[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:lime_mortar_clay_brick_vertical_quarter[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:lime_mortar_clay_brick_vertical_quarter[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:lime_mortar_clay_brick_vertical_quarter[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:lime_mortar_clay_brick_vertical_quarter[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:lime_mortar_clay_brick_vertical_quarter[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:lime_mortar_clay_brick_vertical_quarter[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:lime_mortar_clay_brick_vertical_slab[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:lime_mortar_clay_brick_vertical_slab[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:lime_mortar_clay_brick_vertical_slab[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:lime_mortar_clay_brick_vertical_slab[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:lime_mortar_clay_brick_vertical_slab[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:lime_mortar_clay_brick_vertical_slab[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:lime_mortar_clay_brick_vertical_slab[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:lime_mortar_clay_brick_vertical_slab[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:lime_mortar_clay_brick_vertical_slab[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:lime_mortar_clay_brick_vertical_slab[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:lime_mortar_clay_brick_vertical_slab[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:lime_mortar_clay_brick_vertical_slab[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:lime_mortar_clay_brick_vertical_slab[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:lime_mortar_clay_brick_vertical_slab[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:lime_mortar_clay_brick_vertical_slab[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:lime_mortar_clay_brick_vertical_slab[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:lime_mortar_clay_brick_vertical_slab[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:lime_mortar_clay_brick_vertical_slab[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:lime_mortar_clay_brick_vertical_slab[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:lime_mortar_clay_brick_vertical_slab[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:lime_mortar_clay_brick_vertical_slab[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:lime_mortar_clay_brick_vertical_slab[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:lime_mortar_clay_brick_vertical_slab[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:lime_mortar_clay_brick_vertical_slab[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:lime_mortar_clay_brick_vertical_slab[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:lime_mortar_clay_brick_vertical_slab[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:lime_mortar_clay_brick_vertical_slab[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:lime_mortar_clay_brick_vertical_slab[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:lime_mortar_clay_brick_vertical_slab[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:lime_mortar_clay_brick_vertical_slab[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:lime_mortar_clay_brick_vertical_slab[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:lime_mortar_clay_brick_vertical_slab[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:lime_mortar_clay_brick_vertical_slab[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:lime_mortar_clay_brick_vertical_slab[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:lime_mortar_clay_brick_vertical_slab[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:lime_mortar_clay_brick_vertical_slab[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:lime_mortar_clay_brick_vertical_slab[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:lime_mortar_clay_brick_vertical_slab[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:lime_mortar_clay_brick_vertical_slab[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:lime_mortar_clay_brick_vertical_slab[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:lime_mortar_clay_brick_vertical_slab[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:lime_mortar_clay_brick_vertical_slab[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:lime_mortar_clay_brick_vertical_slab[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:lime_mortar_clay_brick_vertical_slab[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:lime_mortar_clay_brick_vertical_slab[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:lime_mortar_clay_brick_vertical_slab[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:lime_mortar_clay_brick_vertical_slab[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:lime_mortar_clay_brick_vertical_slab[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:lime_mortar_clay_brick_vertical_slab[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:lime_mortar_clay_brick_vertical_slab[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:lime_mortar_clay_brick_vertical_slab[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:lime_mortar_clay_brick_vertical_slab[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:lime_mortar_clay_brick_vertical_slab[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:lime_mortar_clay_brick_vertical_slab[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:lime_mortar_clay_brick_vertical_slab[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:lime_mortar_clay_brick_vertical_slab[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:lime_mortar_clay_brick_vertical_slab[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:lime_mortar_clay_brick_vertical_slab[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:lime_mortar_clay_brick_vertical_slab[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:lime_mortar_clay_brick_vertical_slab[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:lime_mortar_clay_brick_vertical_slab[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:lime_mortar_clay_brick_vertical_slab[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:lime_mortar_clay_brick_vertical_slab[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:lime_mortar_clay_brick_vertical_slab[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:lime_mortar_clay_brick_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:lime_mortar_clay_brick_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:lime_mortar_clay_brick_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:lime_mortar_clay_brick_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:lime_mortar_clay_brick_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:lime_mortar_clay_brick_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:lime_mortar_clay_brick_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:lime_mortar_clay_brick_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:lime_mortar_clay_brick_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:lime_mortar_clay_brick_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:lime_mortar_clay_brick_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:lime_mortar_clay_brick_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:lime_mortar_clay_brick_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:lime_mortar_clay_brick_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:lime_mortar_clay_brick_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:lime_mortar_clay_brick_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:lime_mortar_clay_brick_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:lime_mortar_clay_brick_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:lime_mortar_clay_brick_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:lime_mortar_clay_brick_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:lime_mortar_clay_brick_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:lime_mortar_clay_brick_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:lime_mortar_clay_brick_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:lime_mortar_clay_brick_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:lime_mortar_clay_brick_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:lime_mortar_clay_brick_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:lime_mortar_clay_brick_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:lime_mortar_clay_brick_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:lime_mortar_clay_brick_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:lime_mortar_clay_brick_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:lime_mortar_clay_brick_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:lime_mortar_clay_brick_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:lime_mortar_clay_brick_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:lime_mortar_clay_brick_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:lime_mortar_clay_brick_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:lime_mortar_clay_brick_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:lime_mortar_clay_brick_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:lime_mortar_clay_brick_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:lime_mortar_clay_brick_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:lime_mortar_clay_brick_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:lime_mortar_clay_brick_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:lime_mortar_clay_brick_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:lime_mortar_clay_brick_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:lime_mortar_clay_brick_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:lime_mortar_clay_brick_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:lime_mortar_clay_brick_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:lime_mortar_clay_brick_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:lime_mortar_clay_brick_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:lime_mortar_clay_brick_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:lime_mortar_clay_brick_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:lime_mortar_clay_brick_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:lime_mortar_clay_brick_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:lime_mortar_clay_brick_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:lime_mortar_clay_brick_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:lime_mortar_clay_brick_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:lime_mortar_clay_brick_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:lime_mortar_clay_brick_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:lime_mortar_clay_brick_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:lime_mortar_clay_brick_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:lime_mortar_clay_brick_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:lime_mortar_clay_brick_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:lime_mortar_clay_brick_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:lime_mortar_clay_brick_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:lime_mortar_clay_brick_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:lime_mortar_clay_brick_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:lime_mortar_clay_brick_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:lime_mortar_clay_brick_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:lime_mortar_clay_brick_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:lime_mortar_clay_brick_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:lime_mortar_clay_brick_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:lime_mortar_clay_brick_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:lime_mortar_clay_brick_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:lime_mortar_clay_brick_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:lime_mortar_clay_brick_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:lime_mortar_clay_brick_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:lime_mortar_clay_brick_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:lime_mortar_clay_brick_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:lime_mortar_clay_brick_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:lime_mortar_clay_brick_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:lime_mortar_clay_brick_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:lime_mortar_clay_brick_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:lime_mortar_clay_brick_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:lime_mortar_clay_brick_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:lime_mortar_clay_brick_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:lime_mortar_clay_brick_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:lime_mortar_clay_brick_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:lime_mortar_clay_brick_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:lime_mortar_clay_brick_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:lime_mortar_clay_brick_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:lime_mortar_clay_brick_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:lime_mortar_clay_brick_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:lime_mortar_clay_brick_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:lime_mortar_clay_brick_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:lime_mortar_clay_brick_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:lime_mortar_clay_brick_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:lime_mortar_clay_brick_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:lime_mortar_clay_brick_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:lime_mortar_clay_brick_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:lime_mortar_clay_brick_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:lime_mortar_clay_brick_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:lime_mortar_clay_brick_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:lime_mortar_clay_brick_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:lime_mortar_clay_brick_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:lime_mortar_clay_brick_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:lime_mortar_clay_brick_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:lime_mortar_clay_brick_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:lime_mortar_clay_brick_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:lime_mortar_clay_brick_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:lime_mortar_clay_brick_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:lime_mortar_clay_brick_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:lime_mortar_clay_brick_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:lime_mortar_clay_brick_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:lime_mortar_clay_brick_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:lime_mortar_clay_brick_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:lime_mortar_clay_brick_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:lime_mortar_clay_brick_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:lime_mortar_clay_brick_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:lime_mortar_clay_brick_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:lime_mortar_clay_brick_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:lime_mortar_clay_brick_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:lime_mortar_clay_brick_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:lime_mortar_clay_brick_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:lime_mortar_clay_brick_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:lime_mortar_clay_brick_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:lime_mortar_clay_brick_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:lime_mortar_clay_brick_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:lime_mortar_clay_brick_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:lime_mortar_clay_brick_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:lime_mortar_clay_brick_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:lime_mortar_clay_brick_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:lime_mortar_clay_brick_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:lime_mortar_clay_brick_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:lime_mortar_clay_brick_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:lime_mortar_clay_brick_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:lime_mortar_clay_brick_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:lime_mortar_clay_brick_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:lime_mortar_clay_brick_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:lime_mortar_clay_brick_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:lime_mortar_clay_brick_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:lime_mortar_clay_brick_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:lime_mortar_clay_brick_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:lime_mortar_clay_brick_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:lime_mortar_clay_brick_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:lime_mortar_clay_brick_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:lime_mortar_clay_brick_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:lime_mortar_clay_brick_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:lime_mortar_clay_brick_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:lime_mortar_clay_brick_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:lime_mortar_clay_brick_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:lime_mortar_clay_brick_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:lime_mortar_clay_brick_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:lime_mortar_clay_brick_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:lime_mortar_clay_brick_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:lime_mortar_clay_brick_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:lime_mortar_clay_brick_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:lime_mortar_clay_brick_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:lime_mortar_clay_brick_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:lime_mortar_clay_brick_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:lime_mortar_clay_brick_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:lime_mortar_clay_brick_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:lime_mortar_clay_brick_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:lime_mortar_clay_brick_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:lime_mortar_clay_brick_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:lime_mortar_clay_brick_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:lime_mortar_clay_brick_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:lime_mortar_clay_brick_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:lime_mortar_clay_brick_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:lime_mortar_clay_brick_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:lime_mortar_clay_brick_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:lime_mortar_clay_brick_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:lime_mortar_clay_brick_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:lime_mortar_clay_brick_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:lime_mortar_clay_brick_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:lime_mortar_clay_brick_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:lime_mortar_clay_brick_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:lime_mortar_clay_brick_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:lime_mortar_clay_brick_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:lime_mortar_clay_brick_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:lime_mortar_clay_brick_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:lime_mortar_clay_brick_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:lime_mortar_clay_brick_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:lime_mortar_clay_brick_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:lime_mortar_clay_brick_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:lime_mortar_clay_brick_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:lime_mortar_clay_brick_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:lime_mortar_clay_brick_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:lime_mortar_clay_brick_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:lime_mortar_clay_brick_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:lime_mortar_clay_brick_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:lime_mortar_clay_brick_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:lime_mortar_clay_brick_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:lime_mortar_clay_brick_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:lime_mortar_clay_brick_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:lime_mortar_clay_brick_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:lime_mortar_clay_brick_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:lime_mortar_clay_brick_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:lime_mortar_clay_brick_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:lime_mortar_clay_brick_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:lime_mortar_clay_brick_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:lime_mortar_clay_brick_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:lime_mortar_clay_brick_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:lime_mortar_clay_brick_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:lime_mortar_clay_brick_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:lime_mortar_clay_brick_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:lime_mortar_clay_brick_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:lime_mortar_clay_brick_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:lime_mortar_clay_brick_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:lime_mortar_clay_brick_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:lime_mortar_clay_brick_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:lime_mortar_clay_brick_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:lime_mortar_clay_brick_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:lime_mortar_clay_brick_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:lime_mortar_clay_brick_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:lime_mortar_clay_brick_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:lime_mortar_clay_brick_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:lime_mortar_clay_brick_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:lime_mortar_clay_brick_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:lime_mortar_clay_brick_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:lime_mortar_clay_brick_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:lime_mortar_clay_brick_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:lime_mortar_clay_brick_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:lime_mortar_clay_brick_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:lime_mortar_clay_brick_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:lime_mortar_clay_brick_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:lime_mortar_clay_brick_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:lime_mortar_clay_brick_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:lime_mortar_clay_brick_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:lime_mortar_clay_brick_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:lime_mortar_clay_brick_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:lime_mortar_clay_brick_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:lime_mortar_clay_brick_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:lime_mortar_clay_brick_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:lime_mortar_clay_brick_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:lime_mortar_clay_brick_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:lime_mortar_clay_brick_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:lime_mortar_clay_brick_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:lime_mortar_clay_brick_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:lime_mortar_clay_brick_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:lime_mortar_clay_brick_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:lime_mortar_clay_brick_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:lime_mortar_clay_brick_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:lime_mortar_clay_brick_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:lime_mortar_clay_brick_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:lime_mortar_clay_brick_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:lime_mortar_clay_brick_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:lime_mortar_clay_brick_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:lime_mortar_clay_brick_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:lime_mortar_clay_brick_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:lime_mortar_clay_brick_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:lime_mortar_clay_brick_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:lime_mortar_clay_brick_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:lime_mortar_clay_brick_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:lime_mortar_clay_brick_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:lime_mortar_clay_brick_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:lime_mortar_clay_brick_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:lime_mortar_clay_brick_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:lime_mortar_clay_brick_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:lime_mortar_clay_brick_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:lime_mortar_clay_brick_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:lime_mortar_clay_brick_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:lime_mortar_clay_brick_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:lime_mortar_clay_brick_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:lime_mortar_clay_brick_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:lime_mortar_clay_brick_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:lime_mortar_clay_brick_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:lime_mortar_clay_brick_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:lime_mortar_clay_brick_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:lime_mortar_clay_brick_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:lime_mortar_clay_brick_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:lime_mortar_clay_brick_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:lime_mortar_clay_brick_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:lime_mortar_clay_brick_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:lime_mortar_clay_brick_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:lime_mortar_clay_brick_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:lime_mortar_clay_brick_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:lime_mortar_clay_brick_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:lime_mortar_clay_brick_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:lime_mortar_clay_brick_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:lime_mortar_clay_brick_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:lime_mortar_clay_brick_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:lime_mortar_clay_brick_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:lime_mortar_clay_brick_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:lime_mortar_clay_brick_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:lime_mortar_clay_brick_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:lime_mortar_clay_brick_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:lime_mortar_clay_brick_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:lime_mortar_clay_brick_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:lime_mortar_clay_brick_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:lime_mortar_clay_brick_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:lime_mortar_clay_brick_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:lime_mortar_clay_brick_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:lime_mortar_clay_brick_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:lime_mortar_clay_brick_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:lime_mortar_clay_brick_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:lime_mortar_clay_brick_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:lime_mortar_clay_brick_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:lime_mortar_clay_brick_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:lime_mortar_clay_brick_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:lime_mortar_clay_brick_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:lime_mortar_clay_brick_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:lime_mortar_clay_brick_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:lime_mortar_clay_brick_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:lime_mortar_clay_brick_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:lime_mortar_clay_brick_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:lime_mortar_clay_brick_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:lime_mortar_clay_brick_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:lime_mortar_clay_brick_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:lime_mortar_clay_brick_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:lime_mortar_clay_brick_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:lime_mortar_clay_brick_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:lime_mortar_clay_brick_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:lime_mortar_clay_brick_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:lime_mortar_clay_brick_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:lime_mortar_clay_brick_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:lime_mortar_clay_brick_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:lime_mortar_clay_brick_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:lime_mortar_clay_brick_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:lime_mortar_clay_brick_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:lime_mortar_clay_brick_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:lime_mortar_clay_brick_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:lime_mortar_clay_brick_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:lime_mortar_clay_brick_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:lime_mortar_clay_brick_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:lime_mortar_clay_brick_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:lime_mortar_masonry
conquest:lime_mortar_masonry_arrowslit[facing=north,waterlogged=true]
conquest:lime_mortar_masonry_arrowslit[facing=north,waterlogged=false]
conquest:lime_mortar_masonry_arrowslit[facing=south,waterlogged=true]
conquest:lime_mortar_masonry_arrowslit[facing=south,waterlogged=false]
conquest:lime_mortar_masonry_arrowslit[facing=west,waterlogged=true]
conquest:lime_mortar_masonry_arrowslit[facing=west,waterlogged=false]
conquest:lime_mortar_masonry_arrowslit[facing=east,waterlogged=true]
conquest:lime_mortar_masonry_arrowslit[facing=east,waterlogged=false]
conquest:lime_mortar_masonry_balustrade[axis=x,waterlogged=true]
conquest:lime_mortar_masonry_balustrade[axis=x,waterlogged=false]
conquest:lime_mortar_masonry_balustrade[axis=y,waterlogged=true]
conquest:lime_mortar_masonry_balustrade[axis=y,waterlogged=false]
conquest:lime_mortar_masonry_balustrade[axis=z,waterlogged=true]
conquest:lime_mortar_masonry_balustrade[axis=z,waterlogged=false]
conquest:lime_mortar_masonry_capital[facing=flat,type=top,waterlogged=true]
conquest:lime_mortar_masonry_capital[facing=flat,type=top,waterlogged=false]
conquest:lime_mortar_masonry_capital[facing=flat,type=bottom,waterlogged=true]
conquest:lime_mortar_masonry_capital[facing=flat,type=bottom,waterlogged=false]
conquest:lime_mortar_masonry_capital[facing=north,type=top,waterlogged=true]
conquest:lime_mortar_masonry_capital[facing=north,type=top,waterlogged=false]
conquest:lime_mortar_masonry_capital[facing=north,type=bottom,waterlogged=true]
conquest:lime_mortar_masonry_capital[facing=north,type=bottom,waterlogged=false]
conquest:lime_mortar_masonry_capital[facing=south,type=top,waterlogged=true]
conquest:lime_mortar_masonry_capital[facing=south,type=top,waterlogged=false]
conquest:lime_mortar_masonry_capital[facing=south,type=bottom,waterlogged=true]
conquest:lime_mortar_masonry_capital[facing=south,type=bottom,waterlogged=false]
conquest:lime_mortar_masonry_capital[facing=east,type=top,waterlogged=true]
conquest:lime_mortar_masonry_capital[facing=east,type=top,waterlogged=false]
conquest:lime_mortar_masonry_capital[facing=east,type=bottom,waterlogged=true]
conquest:lime_mortar_masonry_capital[facing=east,type=bottom,waterlogged=false]
conquest:lime_mortar_masonry_capital[facing=west,type=top,waterlogged=true]
conquest:lime_mortar_masonry_capital[facing=west,type=top,waterlogged=false]
conquest:lime_mortar_masonry_capital[facing=west,type=bottom,waterlogged=true]
conquest:lime_mortar_masonry_capital[facing=west,type=bottom,waterlogged=false]
conquest:lime_mortar_masonry_corner_slab[facing=north,type=top,waterlogged=true]
conquest:lime_mortar_masonry_corner_slab[facing=north,type=top,waterlogged=false]
conquest:lime_mortar_masonry_corner_slab[facing=north,type=bottom,waterlogged=true]
conquest:lime_mortar_masonry_corner_slab[facing=north,type=bottom,waterlogged=false]
conquest:lime_mortar_masonry_corner_slab[facing=south,type=top,waterlogged=true]
conquest:lime_mortar_masonry_corner_slab[facing=south,type=top,waterlogged=false]
conquest:lime_mortar_masonry_corner_slab[facing=south,type=bottom,waterlogged=true]
conquest:lime_mortar_masonry_corner_slab[facing=south,type=bottom,waterlogged=false]
conquest:lime_mortar_masonry_corner_slab[facing=west,type=top,waterlogged=true]
conquest:lime_mortar_masonry_corner_slab[facing=west,type=top,waterlogged=false]
conquest:lime_mortar_masonry_corner_slab[facing=west,type=bottom,waterlogged=true]
conquest:lime_mortar_masonry_corner_slab[facing=west,type=bottom,waterlogged=false]
conquest:lime_mortar_masonry_corner_slab[facing=east,type=top,waterlogged=true]
conquest:lime_mortar_masonry_corner_slab[facing=east,type=top,waterlogged=false]
conquest:lime_mortar_masonry_corner_slab[facing=east,type=bottom,waterlogged=true]
conquest:lime_mortar_masonry_corner_slab[facing=east,type=bottom,waterlogged=false]
conquest:lime_mortar_masonry_eighth_slab[facing=north,type=top,waterlogged=true]
conquest:lime_mortar_masonry_eighth_slab[facing=north,type=top,waterlogged=false]
conquest:lime_mortar_masonry_eighth_slab[facing=north,type=bottom,waterlogged=true]
conquest:lime_mortar_masonry_eighth_slab[facing=north,type=bottom,waterlogged=false]
conquest:lime_mortar_masonry_eighth_slab[facing=south,type=top,waterlogged=true]
conquest:lime_mortar_masonry_eighth_slab[facing=south,type=top,waterlogged=false]
conquest:lime_mortar_masonry_eighth_slab[facing=south,type=bottom,waterlogged=true]
conquest:lime_mortar_masonry_eighth_slab[facing=south,type=bottom,waterlogged=false]
conquest:lime_mortar_masonry_eighth_slab[facing=west,type=top,waterlogged=true]
conquest:lime_mortar_masonry_eighth_slab[facing=west,type=top,waterlogged=false]
conquest:lime_mortar_masonry_eighth_slab[facing=west,type=bottom,waterlogged=true]
conquest:lime_mortar_masonry_eighth_slab[facing=west,type=bottom,waterlogged=false]
conquest:lime_mortar_masonry_eighth_slab[facing=east,type=top,waterlogged=true]
conquest:lime_mortar_masonry_eighth_slab[facing=east,type=top,waterlogged=false]
conquest:lime_mortar_masonry_eighth_slab[facing=east,type=bottom,waterlogged=true]
conquest:lime_mortar_masonry_eighth_slab[facing=east,type=bottom,waterlogged=false]
conquest:lime_mortar_masonry_facade_gothic_arch[facing=north,shape=one,type=top]
conquest:lime_mortar_masonry_facade_gothic_arch[facing=north,shape=one,type=bottom]
conquest:lime_mortar_masonry_facade_gothic_arch[facing=north,shape=two_l,type=top]
conquest:lime_mortar_masonry_facade_gothic_arch[facing=north,shape=two_l,type=bottom]
conquest:lime_mortar_masonry_facade_gothic_arch[facing=north,shape=two_r,type=top]
conquest:lime_mortar_masonry_facade_gothic_arch[facing=north,shape=two_r,type=bottom]
conquest:lime_mortar_masonry_facade_gothic_arch[facing=north,shape=three_l,type=top]
conquest:lime_mortar_masonry_facade_gothic_arch[facing=north,shape=three_l,type=bottom]
conquest:lime_mortar_masonry_facade_gothic_arch[facing=north,shape=three_r,type=top]
conquest:lime_mortar_masonry_facade_gothic_arch[facing=north,shape=three_r,type=bottom]
conquest:lime_mortar_masonry_facade_gothic_arch[facing=north,shape=three_middle,type=top]
conquest:lime_mortar_masonry_facade_gothic_arch[facing=north,shape=three_middle,type=bottom]
conquest:lime_mortar_masonry_facade_gothic_arch[facing=south,shape=one,type=top]
conquest:lime_mortar_masonry_facade_gothic_arch[facing=south,shape=one,type=bottom]
conquest:lime_mortar_masonry_facade_gothic_arch[facing=south,shape=two_l,type=top]
conquest:lime_mortar_masonry_facade_gothic_arch[facing=south,shape=two_l,type=bottom]
conquest:lime_mortar_masonry_facade_gothic_arch[facing=south,shape=two_r,type=top]
conquest:lime_mortar_masonry_facade_gothic_arch[facing=south,shape=two_r,type=bottom]
conquest:lime_mortar_masonry_facade_gothic_arch[facing=south,shape=three_l,type=top]
conquest:lime_mortar_masonry_facade_gothic_arch[facing=south,shape=three_l,type=bottom]
conquest:lime_mortar_masonry_facade_gothic_arch[facing=south,shape=three_r,type=top]
conquest:lime_mortar_masonry_facade_gothic_arch[facing=south,shape=three_r,type=bottom]
conquest:lime_mortar_masonry_facade_gothic_arch[facing=south,shape=three_middle,type=top]
conquest:lime_mortar_masonry_facade_gothic_arch[facing=south,shape=three_middle,type=bottom]
conquest:lime_mortar_masonry_facade_gothic_arch[facing=west,shape=one,type=top]
conquest:lime_mortar_masonry_facade_gothic_arch[facing=west,shape=one,type=bottom]
conquest:lime_mortar_masonry_facade_gothic_arch[facing=west,shape=two_l,type=top]
conquest:lime_mortar_masonry_facade_gothic_arch[facing=west,shape=two_l,type=bottom]
conquest:lime_mortar_masonry_facade_gothic_arch[facing=west,shape=two_r,type=top]
conquest:lime_mortar_masonry_facade_gothic_arch[facing=west,shape=two_r,type=bottom]
conquest:lime_mortar_masonry_facade_gothic_arch[facing=west,shape=three_l,type=top]
conquest:lime_mortar_masonry_facade_gothic_arch[facing=west,shape=three_l,type=bottom]
conquest:lime_mortar_masonry_facade_gothic_arch[facing=west,shape=three_r,type=top]
conquest:lime_mortar_masonry_facade_gothic_arch[facing=west,shape=three_r,type=bottom]
conquest:lime_mortar_masonry_facade_gothic_arch[facing=west,shape=three_middle,type=top]
conquest:lime_mortar_masonry_facade_gothic_arch[facing=west,shape=three_middle,type=bottom]
conquest:lime_mortar_masonry_facade_gothic_arch[facing=east,shape=one,type=top]
conquest:lime_mortar_masonry_facade_gothic_arch[facing=east,shape=one,type=bottom]
conquest:lime_mortar_masonry_facade_gothic_arch[facing=east,shape=two_l,type=top]
conquest:lime_mortar_masonry_facade_gothic_arch[facing=east,shape=two_l,type=bottom]
conquest:lime_mortar_masonry_facade_gothic_arch[facing=east,shape=two_r,type=top]
conquest:lime_mortar_masonry_facade_gothic_arch[facing=east,shape=two_r,type=bottom]
conquest:lime_mortar_masonry_facade_gothic_arch[facing=east,shape=three_l,type=top]
conquest:lime_mortar_masonry_facade_gothic_arch[facing=east,shape=three_l,type=bottom]
conquest:lime_mortar_masonry_facade_gothic_arch[facing=east,shape=three_r,type=top]
conquest:lime_mortar_masonry_facade_gothic_arch[facing=east,shape=three_r,type=bottom]
conquest:lime_mortar_masonry_facade_gothic_arch[facing=east,shape=three_middle,type=top]
conquest:lime_mortar_masonry_facade_gothic_arch[facing=east,shape=three_middle,type=bottom]
conquest:lime_mortar_masonry_facade_round_arch[facing=north,shape=one,type=top]
conquest:lime_mortar_masonry_facade_round_arch[facing=north,shape=one,type=bottom]
conquest:lime_mortar_masonry_facade_round_arch[facing=north,shape=two_l,type=top]
conquest:lime_mortar_masonry_facade_round_arch[facing=north,shape=two_l,type=bottom]
conquest:lime_mortar_masonry_facade_round_arch[facing=north,shape=two_r,type=top]
conquest:lime_mortar_masonry_facade_round_arch[facing=north,shape=two_r,type=bottom]
conquest:lime_mortar_masonry_facade_round_arch[facing=north,shape=three_l,type=top]
conquest:lime_mortar_masonry_facade_round_arch[facing=north,shape=three_l,type=bottom]
conquest:lime_mortar_masonry_facade_round_arch[facing=north,shape=three_r,type=top]
conquest:lime_mortar_masonry_facade_round_arch[facing=north,shape=three_r,type=bottom]
conquest:lime_mortar_masonry_facade_round_arch[facing=north,shape=three_middle,type=top]
conquest:lime_mortar_masonry_facade_round_arch[facing=north,shape=three_middle,type=bottom]
conquest:lime_mortar_masonry_facade_round_arch[facing=south,shape=one,type=top]
conquest:lime_mortar_masonry_facade_round_arch[facing=south,shape=one,type=bottom]
conquest:lime_mortar_masonry_facade_round_arch[facing=south,shape=two_l,type=top]
conquest:lime_mortar_masonry_facade_round_arch[facing=south,shape=two_l,type=bottom]
conquest:lime_mortar_masonry_facade_round_arch[facing=south,shape=two_r,type=top]
conquest:lime_mortar_masonry_facade_round_arch[facing=south,shape=two_r,type=bottom]
conquest:lime_mortar_masonry_facade_round_arch[facing=south,shape=three_l,type=top]
conquest:lime_mortar_masonry_facade_round_arch[facing=south,shape=three_l,type=bottom]
conquest:lime_mortar_masonry_facade_round_arch[facing=south,shape=three_r,type=top]
conquest:lime_mortar_masonry_facade_round_arch[facing=south,shape=three_r,type=bottom]
conquest:lime_mortar_masonry_facade_round_arch[facing=south,shape=three_middle,type=top]
conquest:lime_mortar_masonry_facade_round_arch[facing=south,shape=three_middle,type=bottom]
conquest:lime_mortar_masonry_facade_round_arch[facing=west,shape=one,type=top]
conquest:lime_mortar_masonry_facade_round_arch[facing=west,shape=one,type=bottom]
conquest:lime_mortar_masonry_facade_round_arch[facing=west,shape=two_l,type=top]
conquest:lime_mortar_masonry_facade_round_arch[facing=west,shape=two_l,type=bottom]
conquest:lime_mortar_masonry_facade_round_arch[facing=west,shape=two_r,type=top]
conquest:lime_mortar_masonry_facade_round_arch[facing=west,shape=two_r,type=bottom]
conquest:lime_mortar_masonry_facade_round_arch[facing=west,shape=three_l,type=top]
conquest:lime_mortar_masonry_facade_round_arch[facing=west,shape=three_l,type=bottom]
conquest:lime_mortar_masonry_facade_round_arch[facing=west,shape=three_r,type=top]
conquest:lime_mortar_masonry_facade_round_arch[facing=west,shape=three_r,type=bottom]
conquest:lime_mortar_masonry_facade_round_arch[facing=west,shape=three_middle,type=top]
conquest:lime_mortar_masonry_facade_round_arch[facing=west,shape=three_middle,type=bottom]
conquest:lime_mortar_masonry_facade_round_arch[facing=east,shape=one,type=top]
conquest:lime_mortar_masonry_facade_round_arch[facing=east,shape=one,type=bottom]
conquest:lime_mortar_masonry_facade_round_arch[facing=east,shape=two_l,type=top]
conquest:lime_mortar_masonry_facade_round_arch[facing=east,shape=two_l,type=bottom]
conquest:lime_mortar_masonry_facade_round_arch[facing=east,shape=two_r,type=top]
conquest:lime_mortar_masonry_facade_round_arch[facing=east,shape=two_r,type=bottom]
conquest:lime_mortar_masonry_facade_round_arch[facing=east,shape=three_l,type=top]
conquest:lime_mortar_masonry_facade_round_arch[facing=east,shape=three_l,type=bottom]
conquest:lime_mortar_masonry_facade_round_arch[facing=east,shape=three_r,type=top]
conquest:lime_mortar_masonry_facade_round_arch[facing=east,shape=three_r,type=bottom]
conquest:lime_mortar_masonry_facade_round_arch[facing=east,shape=three_middle,type=top]
conquest:lime_mortar_masonry_facade_round_arch[facing=east,shape=three_middle,type=bottom]
conquest:lime_mortar_masonry_facade_segmental_arch[facing=north,shape=one,type=top]
conquest:lime_mortar_masonry_facade_segmental_arch[facing=north,shape=one,type=bottom]
conquest:lime_mortar_masonry_facade_segmental_arch[facing=north,shape=two_l,type=top]
conquest:lime_mortar_masonry_facade_segmental_arch[facing=north,shape=two_l,type=bottom]
conquest:lime_mortar_masonry_facade_segmental_arch[facing=north,shape=two_r,type=top]
conquest:lime_mortar_masonry_facade_segmental_arch[facing=north,shape=two_r,type=bottom]
conquest:lime_mortar_masonry_facade_segmental_arch[facing=north,shape=three_l,type=top]
conquest:lime_mortar_masonry_facade_segmental_arch[facing=north,shape=three_l,type=bottom]
conquest:lime_mortar_masonry_facade_segmental_arch[facing=north,shape=three_r,type=top]
conquest:lime_mortar_masonry_facade_segmental_arch[facing=north,shape=three_r,type=bottom]
conquest:lime_mortar_masonry_facade_segmental_arch[facing=north,shape=three_middle,type=top]
conquest:lime_mortar_masonry_facade_segmental_arch[facing=north,shape=three_middle,type=bottom]
conquest:lime_mortar_masonry_facade_segmental_arch[facing=south,shape=one,type=top]
conquest:lime_mortar_masonry_facade_segmental_arch[facing=south,shape=one,type=bottom]
conquest:lime_mortar_masonry_facade_segmental_arch[facing=south,shape=two_l,type=top]
conquest:lime_mortar_masonry_facade_segmental_arch[facing=south,shape=two_l,type=bottom]
conquest:lime_mortar_masonry_facade_segmental_arch[facing=south,shape=two_r,type=top]
conquest:lime_mortar_masonry_facade_segmental_arch[facing=south,shape=two_r,type=bottom]
conquest:lime_mortar_masonry_facade_segmental_arch[facing=south,shape=three_l,type=top]
conquest:lime_mortar_masonry_facade_segmental_arch[facing=south,shape=three_l,type=bottom]
conquest:lime_mortar_masonry_facade_segmental_arch[facing=south,shape=three_r,type=top]
conquest:lime_mortar_masonry_facade_segmental_arch[facing=south,shape=three_r,type=bottom]
conquest:lime_mortar_masonry_facade_segmental_arch[facing=south,shape=three_middle,type=top]
conquest:lime_mortar_masonry_facade_segmental_arch[facing=south,shape=three_middle,type=bottom]
conquest:lime_mortar_masonry_facade_segmental_arch[facing=west,shape=one,type=top]
conquest:lime_mortar_masonry_facade_segmental_arch[facing=west,shape=one,type=bottom]
conquest:lime_mortar_masonry_facade_segmental_arch[facing=west,shape=two_l,type=top]
conquest:lime_mortar_masonry_facade_segmental_arch[facing=west,shape=two_l,type=bottom]
conquest:lime_mortar_masonry_facade_segmental_arch[facing=west,shape=two_r,type=top]
conquest:lime_mortar_masonry_facade_segmental_arch[facing=west,shape=two_r,type=bottom]
conquest:lime_mortar_masonry_facade_segmental_arch[facing=west,shape=three_l,type=top]
conquest:lime_mortar_masonry_facade_segmental_arch[facing=west,shape=three_l,type=bottom]
conquest:lime_mortar_masonry_facade_segmental_arch[facing=west,shape=three_r,type=top]
conquest:lime_mortar_masonry_facade_segmental_arch[facing=west,shape=three_r,type=bottom]
conquest:lime_mortar_masonry_facade_segmental_arch[facing=west,shape=three_middle,type=top]
conquest:lime_mortar_masonry_facade_segmental_arch[facing=west,shape=three_middle,type=bottom]
conquest:lime_mortar_masonry_facade_segmental_arch[facing=east,shape=one,type=top]
conquest:lime_mortar_masonry_facade_segmental_arch[facing=east,shape=one,type=bottom]
conquest:lime_mortar_masonry_facade_segmental_arch[facing=east,shape=two_l,type=top]
conquest:lime_mortar_masonry_facade_segmental_arch[facing=east,shape=two_l,type=bottom]
conquest:lime_mortar_masonry_facade_segmental_arch[facing=east,shape=two_r,type=top]
conquest:lime_mortar_masonry_facade_segmental_arch[facing=east,shape=two_r,type=bottom]
conquest:lime_mortar_masonry_facade_segmental_arch[facing=east,shape=three_l,type=top]
conquest:lime_mortar_masonry_facade_segmental_arch[facing=east,shape=three_l,type=bottom]
conquest:lime_mortar_masonry_facade_segmental_arch[facing=east,shape=three_r,type=top]
conquest:lime_mortar_masonry_facade_segmental_arch[facing=east,shape=three_r,type=bottom]
conquest:lime_mortar_masonry_facade_segmental_arch[facing=east,shape=three_middle,type=top]
conquest:lime_mortar_masonry_facade_segmental_arch[facing=east,shape=three_middle,type=bottom]
conquest:lime_mortar_masonry_gothic_arch[facing=north,shape=one]
conquest:lime_mortar_masonry_gothic_arch[facing=north,shape=two]
conquest:lime_mortar_masonry_gothic_arch[facing=north,shape=three]
conquest:lime_mortar_masonry_gothic_arch[facing=north,shape=three_middle]
conquest:lime_mortar_masonry_gothic_arch[facing=south,shape=one]
conquest:lime_mortar_masonry_gothic_arch[facing=south,shape=two]
conquest:lime_mortar_masonry_gothic_arch[facing=south,shape=three]
conquest:lime_mortar_masonry_gothic_arch[facing=south,shape=three_middle]
conquest:lime_mortar_masonry_gothic_arch[facing=west,shape=one]
conquest:lime_mortar_masonry_gothic_arch[facing=west,shape=two]
conquest:lime_mortar_masonry_gothic_arch[facing=west,shape=three]
conquest:lime_mortar_masonry_gothic_arch[facing=west,shape=three_middle]
conquest:lime_mortar_masonry_gothic_arch[facing=east,shape=one]
conquest:lime_mortar_masonry_gothic_arch[facing=east,shape=two]
conquest:lime_mortar_masonry_gothic_arch[facing=east,shape=three]
conquest:lime_mortar_masonry_gothic_arch[facing=east,shape=three_middle]
conquest:lime_mortar_masonry_pillar[layer=1,waterlogged=true]
conquest:lime_mortar_masonry_pillar[layer=1,waterlogged=false]
conquest:lime_mortar_masonry_pillar[layer=2,waterlogged=true]
conquest:lime_mortar_masonry_pillar[layer=2,waterlogged=false]
conquest:lime_mortar_masonry_pillar[layer=3,waterlogged=true]
conquest:lime_mortar_masonry_pillar[layer=3,waterlogged=false]
conquest:lime_mortar_masonry_quarter_slab[facing=north,layer=1,type=top,waterlogged=true]
conquest:lime_mortar_masonry_quarter_slab[facing=north,layer=1,type=top,waterlogged=false]
conquest:lime_mortar_masonry_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=true]
conquest:lime_mortar_masonry_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=false]
conquest:lime_mortar_masonry_quarter_slab[facing=north,layer=2,type=top,waterlogged=true]
conquest:lime_mortar_masonry_quarter_slab[facing=north,layer=2,type=top,waterlogged=false]
conquest:lime_mortar_masonry_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=true]
conquest:lime_mortar_masonry_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=false]
conquest:lime_mortar_masonry_quarter_slab[facing=north,layer=3,type=top,waterlogged=true]
conquest:lime_mortar_masonry_quarter_slab[facing=north,layer=3,type=top,waterlogged=false]
conquest:lime_mortar_masonry_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=true]
conquest:lime_mortar_masonry_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=false]
conquest:lime_mortar_masonry_quarter_slab[facing=south,layer=1,type=top,waterlogged=true]
conquest:lime_mortar_masonry_quarter_slab[facing=south,layer=1,type=top,waterlogged=false]
conquest:lime_mortar_masonry_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=true]
conquest:lime_mortar_masonry_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=false]
conquest:lime_mortar_masonry_quarter_slab[facing=south,layer=2,type=top,waterlogged=true]
conquest:lime_mortar_masonry_quarter_slab[facing=south,layer=2,type=top,waterlogged=false]
conquest:lime_mortar_masonry_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=true]
conquest:lime_mortar_masonry_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=false]
conquest:lime_mortar_masonry_quarter_slab[facing=south,layer=3,type=top,waterlogged=true]
conquest:lime_mortar_masonry_quarter_slab[facing=south,layer=3,type=top,waterlogged=false]
conquest:lime_mortar_masonry_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=true]
conquest:lime_mortar_masonry_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=false]
conquest:lime_mortar_masonry_quarter_slab[facing=west,layer=1,type=top,waterlogged=true]
conquest:lime_mortar_masonry_quarter_slab[facing=west,layer=1,type=top,waterlogged=false]
conquest:lime_mortar_masonry_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=true]
conquest:lime_mortar_masonry_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=false]
conquest:lime_mortar_masonry_quarter_slab[facing=west,layer=2,type=top,waterlogged=true]
conquest:lime_mortar_masonry_quarter_slab[facing=west,layer=2,type=top,waterlogged=false]
conquest:lime_mortar_masonry_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=true]
conquest:lime_mortar_masonry_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=false]
conquest:lime_mortar_masonry_quarter_slab[facing=west,layer=3,type=top,waterlogged=true]
conquest:lime_mortar_masonry_quarter_slab[facing=west,layer=3,type=top,waterlogged=false]
conquest:lime_mortar_masonry_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=true]
conquest:lime_mortar_masonry_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=false]
conquest:lime_mortar_masonry_quarter_slab[facing=east,layer=1,type=top,waterlogged=true]
conquest:lime_mortar_masonry_quarter_slab[facing=east,layer=1,type=top,waterlogged=false]
conquest:lime_mortar_masonry_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=true]
conquest:lime_mortar_masonry_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=false]
conquest:lime_mortar_masonry_quarter_slab[facing=east,layer=2,type=top,waterlogged=true]
conquest:lime_mortar_masonry_quarter_slab[facing=east,layer=2,type=top,waterlogged=false]
conquest:lime_mortar_masonry_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=true]
conquest:lime_mortar_masonry_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=false]
conquest:lime_mortar_masonry_quarter_slab[facing=east,layer=3,type=top,waterlogged=true]
conquest:lime_mortar_masonry_quarter_slab[facing=east,layer=3,type=top,waterlogged=false]
conquest:lime_mortar_masonry_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=true]
conquest:lime_mortar_masonry_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=false]
conquest:lime_mortar_masonry_round_arch[facing=north,shape=one]
conquest:lime_mortar_masonry_round_arch[facing=north,shape=two]
conquest:lime_mortar_masonry_round_arch[facing=north,shape=three]
conquest:lime_mortar_masonry_round_arch[facing=north,shape=three_middle]
conquest:lime_mortar_masonry_round_arch[facing=south,shape=one]
conquest:lime_mortar_masonry_round_arch[facing=south,shape=two]
conquest:lime_mortar_masonry_round_arch[facing=south,shape=three]
conquest:lime_mortar_masonry_round_arch[facing=south,shape=three_middle]
conquest:lime_mortar_masonry_round_arch[facing=west,shape=one]
conquest:lime_mortar_masonry_round_arch[facing=west,shape=two]
conquest:lime_mortar_masonry_round_arch[facing=west,shape=three]
conquest:lime_mortar_masonry_round_arch[facing=west,shape=three_middle]
conquest:lime_mortar_masonry_round_arch[facing=east,shape=one]
conquest:lime_mortar_masonry_round_arch[facing=east,shape=two]
conquest:lime_mortar_masonry_round_arch[facing=east,shape=three]
conquest:lime_mortar_masonry_round_arch[facing=east,shape=three_middle]
conquest:lime_mortar_masonry_segmental_arch[facing=north,shape=one]
conquest:lime_mortar_masonry_segmental_arch[facing=north,shape=two]
conquest:lime_mortar_masonry_segmental_arch[facing=north,shape=three]
conquest:lime_mortar_masonry_segmental_arch[facing=north,shape=three_middle]
conquest:lime_mortar_masonry_segmental_arch[facing=south,shape=one]
conquest:lime_mortar_masonry_segmental_arch[facing=south,shape=two]
conquest:lime_mortar_masonry_segmental_arch[facing=south,shape=three]
conquest:lime_mortar_masonry_segmental_arch[facing=south,shape=three_middle]
conquest:lime_mortar_masonry_segmental_arch[facing=west,shape=one]
conquest:lime_mortar_masonry_segmental_arch[facing=west,shape=two]
conquest:lime_mortar_masonry_segmental_arch[facing=west,shape=three]
conquest:lime_mortar_masonry_segmental_arch[facing=west,shape=three_middle]
conquest:lime_mortar_masonry_segmental_arch[facing=east,shape=one]
conquest:lime_mortar_masonry_segmental_arch[facing=east,shape=two]
conquest:lime_mortar_masonry_segmental_arch[facing=east,shape=three]
conquest:lime_mortar_masonry_segmental_arch[facing=east,shape=three_middle]
conquest:lime_mortar_masonry_slab[layers=1,type=top,waterlogged=true]
conquest:lime_mortar_masonry_slab[layers=1,type=top,waterlogged=false]
conquest:lime_mortar_masonry_slab[layers=1,type=bottom,waterlogged=true]
conquest:lime_mortar_masonry_slab[layers=1,type=bottom,waterlogged=false]
conquest:lime_mortar_masonry_slab[layers=2,type=top,waterlogged=true]
conquest:lime_mortar_masonry_slab[layers=2,type=top,waterlogged=false]
conquest:lime_mortar_masonry_slab[layers=2,type=bottom,waterlogged=true]
conquest:lime_mortar_masonry_slab[layers=2,type=bottom,waterlogged=false]
conquest:lime_mortar_masonry_slab[layers=3,type=top,waterlogged=true]
conquest:lime_mortar_masonry_slab[layers=3,type=top,waterlogged=false]
conquest:lime_mortar_masonry_slab[layers=3,type=bottom,waterlogged=true]
conquest:lime_mortar_masonry_slab[layers=3,type=bottom,waterlogged=false]
conquest:lime_mortar_masonry_slab[layers=4,type=top,waterlogged=true]
conquest:lime_mortar_masonry_slab[layers=4,type=top,waterlogged=false]
conquest:lime_mortar_masonry_slab[layers=4,type=bottom,waterlogged=true]
conquest:lime_mortar_masonry_slab[layers=4,type=bottom,waterlogged=false]
conquest:lime_mortar_masonry_slab[layers=5,type=top,waterlogged=true]
conquest:lime_mortar_masonry_slab[layers=5,type=top,waterlogged=false]
conquest:lime_mortar_masonry_slab[layers=5,type=bottom,waterlogged=true]
conquest:lime_mortar_masonry_slab[layers=5,type=bottom,waterlogged=false]
conquest:lime_mortar_masonry_slab[layers=6,type=top,waterlogged=true]
conquest:lime_mortar_masonry_slab[layers=6,type=top,waterlogged=false]
conquest:lime_mortar_masonry_slab[layers=6,type=bottom,waterlogged=true]
conquest:lime_mortar_masonry_slab[layers=6,type=bottom,waterlogged=false]
conquest:lime_mortar_masonry_slab[layers=7,type=top,waterlogged=true]
conquest:lime_mortar_masonry_slab[layers=7,type=top,waterlogged=false]
conquest:lime_mortar_masonry_slab[layers=7,type=bottom,waterlogged=true]
conquest:lime_mortar_masonry_slab[layers=7,type=bottom,waterlogged=false]
conquest:lime_mortar_masonry_slab[layers=8,type=top,waterlogged=true]
conquest:lime_mortar_masonry_slab[layers=8,type=top,waterlogged=false]
conquest:lime_mortar_masonry_slab[layers=8,type=bottom,waterlogged=true]
conquest:lime_mortar_masonry_slab[layers=8,type=bottom,waterlogged=false]
conquest:lime_mortar_masonry_small_arch[direction=northsouth,waterlogged=true]
conquest:lime_mortar_masonry_small_arch[direction=northsouth,waterlogged=false]
conquest:lime_mortar_masonry_small_arch[direction=eastwest,waterlogged=true]
conquest:lime_mortar_masonry_small_arch[direction=eastwest,waterlogged=false]
conquest:lime_mortar_masonry_small_arch_half[facing=north,waterlogged=true]
conquest:lime_mortar_masonry_small_arch_half[facing=north,waterlogged=false]
conquest:lime_mortar_masonry_small_arch_half[facing=south,waterlogged=true]
conquest:lime_mortar_masonry_small_arch_half[facing=south,waterlogged=false]
conquest:lime_mortar_masonry_small_arch_half[facing=west,waterlogged=true]
conquest:lime_mortar_masonry_small_arch_half[facing=west,waterlogged=false]
conquest:lime_mortar_masonry_small_arch_half[facing=east,waterlogged=true]
conquest:lime_mortar_masonry_small_arch_half[facing=east,waterlogged=false]
conquest:lime_mortar_masonry_small_window[down=true,up=true,waterlogged=true]
conquest:lime_mortar_masonry_small_window[down=true,up=true,waterlogged=false]
conquest:lime_mortar_masonry_small_window[down=true,up=false,waterlogged=true]
conquest:lime_mortar_masonry_small_window[down=true,up=false,waterlogged=false]
conquest:lime_mortar_masonry_small_window[down=false,up=true,waterlogged=true]
conquest:lime_mortar_masonry_small_window[down=false,up=true,waterlogged=false]
conquest:lime_mortar_masonry_small_window[down=false,up=false,waterlogged=true]
conquest:lime_mortar_masonry_small_window[down=false,up=false,waterlogged=false]
conquest:lime_mortar_masonry_small_window_half[down=true,facing=north,up=true,waterlogged=true]
conquest:lime_mortar_masonry_small_window_half[down=true,facing=north,up=true,waterlogged=false]
conquest:lime_mortar_masonry_small_window_half[down=true,facing=north,up=false,waterlogged=true]
conquest:lime_mortar_masonry_small_window_half[down=true,facing=north,up=false,waterlogged=false]
conquest:lime_mortar_masonry_small_window_half[down=true,facing=south,up=true,waterlogged=true]
conquest:lime_mortar_masonry_small_window_half[down=true,facing=south,up=true,waterlogged=false]
conquest:lime_mortar_masonry_small_window_half[down=true,facing=south,up=false,waterlogged=true]
conquest:lime_mortar_masonry_small_window_half[down=true,facing=south,up=false,waterlogged=false]
conquest:lime_mortar_masonry_small_window_half[down=true,facing=west,up=true,waterlogged=true]
conquest:lime_mortar_masonry_small_window_half[down=true,facing=west,up=true,waterlogged=false]
conquest:lime_mortar_masonry_small_window_half[down=true,facing=west,up=false,waterlogged=true]
conquest:lime_mortar_masonry_small_window_half[down=true,facing=west,up=false,waterlogged=false]
conquest:lime_mortar_masonry_small_window_half[down=true,facing=east,up=true,waterlogged=true]
conquest:lime_mortar_masonry_small_window_half[down=true,facing=east,up=true,waterlogged=false]
conquest:lime_mortar_masonry_small_window_half[down=true,facing=east,up=false,waterlogged=true]
conquest:lime_mortar_masonry_small_window_half[down=true,facing=east,up=false,waterlogged=false]
conquest:lime_mortar_masonry_small_window_half[down=false,facing=north,up=true,waterlogged=true]
conquest:lime_mortar_masonry_small_window_half[down=false,facing=north,up=true,waterlogged=false]
conquest:lime_mortar_masonry_small_window_half[down=false,facing=north,up=false,waterlogged=true]
conquest:lime_mortar_masonry_small_window_half[down=false,facing=north,up=false,waterlogged=false]
conquest:lime_mortar_masonry_small_window_half[down=false,facing=south,up=true,waterlogged=true]
conquest:lime_mortar_masonry_small_window_half[down=false,facing=south,up=true,waterlogged=false]
conquest:lime_mortar_masonry_small_window_half[down=false,facing=south,up=false,waterlogged=true]
conquest:lime_mortar_masonry_small_window_half[down=false,facing=south,up=false,waterlogged=false]
conquest:lime_mortar_masonry_small_window_half[down=false,facing=west,up=true,waterlogged=true]
conquest:lime_mortar_masonry_small_window_half[down=false,facing=west,up=true,waterlogged=false]
conquest:lime_mortar_masonry_small_window_half[down=false,facing=west,up=false,waterlogged=true]
conquest:lime_mortar_masonry_small_window_half[down=false,facing=west,up=false,waterlogged=false]
conquest:lime_mortar_masonry_small_window_half[down=false,facing=east,up=true,waterlogged=true]
conquest:lime_mortar_masonry_small_window_half[down=false,facing=east,up=true,waterlogged=false]
conquest:lime_mortar_masonry_small_window_half[down=false,facing=east,up=false,waterlogged=true]
conquest:lime_mortar_masonry_small_window_half[down=false,facing=east,up=false,waterlogged=false]
conquest:lime_mortar_masonry_sphere[type=egg,waterlogged=true]
conquest:lime_mortar_masonry_sphere[type=egg,waterlogged=false]
conquest:lime_mortar_masonry_sphere[type=small,waterlogged=true]
conquest:lime_mortar_masonry_sphere[type=small,waterlogged=false]
conquest:lime_mortar_masonry_sphere[type=large,waterlogged=true]
conquest:lime_mortar_masonry_sphere[type=large,waterlogged=false]
conquest:lime_mortar_masonry_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:lime_mortar_masonry_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:lime_mortar_masonry_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:lime_mortar_masonry_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:lime_mortar_masonry_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:lime_mortar_masonry_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:lime_mortar_masonry_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:lime_mortar_masonry_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:lime_mortar_masonry_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:lime_mortar_masonry_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:lime_mortar_masonry_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:lime_mortar_masonry_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:lime_mortar_masonry_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:lime_mortar_masonry_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:lime_mortar_masonry_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:lime_mortar_masonry_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:lime_mortar_masonry_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:lime_mortar_masonry_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:lime_mortar_masonry_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:lime_mortar_masonry_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:lime_mortar_masonry_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:lime_mortar_masonry_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:lime_mortar_masonry_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:lime_mortar_masonry_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:lime_mortar_masonry_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:lime_mortar_masonry_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:lime_mortar_masonry_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:lime_mortar_masonry_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:lime_mortar_masonry_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:lime_mortar_masonry_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:lime_mortar_masonry_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:lime_mortar_masonry_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:lime_mortar_masonry_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:lime_mortar_masonry_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:lime_mortar_masonry_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:lime_mortar_masonry_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:lime_mortar_masonry_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:lime_mortar_masonry_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:lime_mortar_masonry_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:lime_mortar_masonry_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:lime_mortar_masonry_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:lime_mortar_masonry_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:lime_mortar_masonry_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:lime_mortar_masonry_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:lime_mortar_masonry_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:lime_mortar_masonry_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:lime_mortar_masonry_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:lime_mortar_masonry_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:lime_mortar_masonry_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:lime_mortar_masonry_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:lime_mortar_masonry_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:lime_mortar_masonry_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:lime_mortar_masonry_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:lime_mortar_masonry_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:lime_mortar_masonry_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:lime_mortar_masonry_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:lime_mortar_masonry_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:lime_mortar_masonry_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:lime_mortar_masonry_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:lime_mortar_masonry_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:lime_mortar_masonry_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:lime_mortar_masonry_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:lime_mortar_masonry_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:lime_mortar_masonry_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:lime_mortar_masonry_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:lime_mortar_masonry_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:lime_mortar_masonry_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:lime_mortar_masonry_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:lime_mortar_masonry_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:lime_mortar_masonry_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:lime_mortar_masonry_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:lime_mortar_masonry_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:lime_mortar_masonry_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:lime_mortar_masonry_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:lime_mortar_masonry_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:lime_mortar_masonry_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:lime_mortar_masonry_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:lime_mortar_masonry_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:lime_mortar_masonry_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:lime_mortar_masonry_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:lime_mortar_masonry_two_meter_arch[facing=north,type=top]
conquest:lime_mortar_masonry_two_meter_arch[facing=north,type=bottom]
conquest:lime_mortar_masonry_two_meter_arch[facing=south,type=top]
conquest:lime_mortar_masonry_two_meter_arch[facing=south,type=bottom]
conquest:lime_mortar_masonry_two_meter_arch[facing=west,type=top]
conquest:lime_mortar_masonry_two_meter_arch[facing=west,type=bottom]
conquest:lime_mortar_masonry_two_meter_arch[facing=east,type=top]
conquest:lime_mortar_masonry_two_meter_arch[facing=east,type=bottom]
conquest:lime_mortar_masonry_two_meter_arch_half[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:lime_mortar_masonry_two_meter_arch_half[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:lime_mortar_masonry_two_meter_arch_half[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:lime_mortar_masonry_two_meter_arch_half[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:lime_mortar_masonry_two_meter_arch_half[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:lime_mortar_masonry_two_meter_arch_half[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:lime_mortar_masonry_two_meter_arch_half[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:lime_mortar_masonry_two_meter_arch_half[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:lime_mortar_masonry_two_meter_arch_half[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:lime_mortar_masonry_two_meter_arch_half[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:lime_mortar_masonry_two_meter_arch_half[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:lime_mortar_masonry_two_meter_arch_half[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:lime_mortar_masonry_two_meter_arch_half[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:lime_mortar_masonry_two_meter_arch_half[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:lime_mortar_masonry_two_meter_arch_half[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:lime_mortar_masonry_two_meter_arch_half[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:lime_mortar_masonry_two_meter_arch_half[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:lime_mortar_masonry_two_meter_arch_half[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:lime_mortar_masonry_two_meter_arch_half[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:lime_mortar_masonry_two_meter_arch_half[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:lime_mortar_masonry_two_meter_arch_half[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:lime_mortar_masonry_two_meter_arch_half[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:lime_mortar_masonry_two_meter_arch_half[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:lime_mortar_masonry_two_meter_arch_half[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:lime_mortar_masonry_two_meter_arch_half[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:lime_mortar_masonry_two_meter_arch_half[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:lime_mortar_masonry_two_meter_arch_half[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:lime_mortar_masonry_two_meter_arch_half[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:lime_mortar_masonry_two_meter_arch_half[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:lime_mortar_masonry_two_meter_arch_half[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:lime_mortar_masonry_two_meter_arch_half[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:lime_mortar_masonry_two_meter_arch_half[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:lime_mortar_masonry_two_meter_arch_half[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:lime_mortar_masonry_two_meter_arch_half[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:lime_mortar_masonry_two_meter_arch_half[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:lime_mortar_masonry_two_meter_arch_half[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:lime_mortar_masonry_two_meter_arch_half[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:lime_mortar_masonry_two_meter_arch_half[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:lime_mortar_masonry_two_meter_arch_half[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:lime_mortar_masonry_two_meter_arch_half[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:lime_mortar_masonry_two_meter_arch_half[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:lime_mortar_masonry_two_meter_arch_half[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:lime_mortar_masonry_two_meter_arch_half[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:lime_mortar_masonry_two_meter_arch_half[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:lime_mortar_masonry_two_meter_arch_half[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:lime_mortar_masonry_two_meter_arch_half[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:lime_mortar_masonry_two_meter_arch_half[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:lime_mortar_masonry_two_meter_arch_half[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:lime_mortar_masonry_two_meter_arch_half[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:lime_mortar_masonry_two_meter_arch_half[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:lime_mortar_masonry_two_meter_arch_half[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:lime_mortar_masonry_two_meter_arch_half[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:lime_mortar_masonry_two_meter_arch_half[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:lime_mortar_masonry_two_meter_arch_half[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:lime_mortar_masonry_two_meter_arch_half[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:lime_mortar_masonry_two_meter_arch_half[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:lime_mortar_masonry_two_meter_arch_half[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:lime_mortar_masonry_two_meter_arch_half[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:lime_mortar_masonry_two_meter_arch_half[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:lime_mortar_masonry_two_meter_arch_half[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:lime_mortar_masonry_two_meter_arch_half[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:lime_mortar_masonry_two_meter_arch_half[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:lime_mortar_masonry_two_meter_arch_half[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:lime_mortar_masonry_two_meter_arch_half[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:lime_mortar_masonry_vertical_corner[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:lime_mortar_masonry_vertical_corner[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:lime_mortar_masonry_vertical_corner[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:lime_mortar_masonry_vertical_corner[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:lime_mortar_masonry_vertical_corner[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:lime_mortar_masonry_vertical_corner[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:lime_mortar_masonry_vertical_corner[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:lime_mortar_masonry_vertical_corner[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:lime_mortar_masonry_vertical_corner[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:lime_mortar_masonry_vertical_corner[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:lime_mortar_masonry_vertical_corner[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:lime_mortar_masonry_vertical_corner[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:lime_mortar_masonry_vertical_corner[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:lime_mortar_masonry_vertical_corner[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:lime_mortar_masonry_vertical_corner[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:lime_mortar_masonry_vertical_corner[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:lime_mortar_masonry_vertical_corner[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:lime_mortar_masonry_vertical_corner[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:lime_mortar_masonry_vertical_corner[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:lime_mortar_masonry_vertical_corner[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:lime_mortar_masonry_vertical_corner[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:lime_mortar_masonry_vertical_corner[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:lime_mortar_masonry_vertical_corner[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:lime_mortar_masonry_vertical_corner[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:lime_mortar_masonry_vertical_corner[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:lime_mortar_masonry_vertical_corner[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:lime_mortar_masonry_vertical_corner[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:lime_mortar_masonry_vertical_corner[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:lime_mortar_masonry_vertical_corner[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:lime_mortar_masonry_vertical_corner[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:lime_mortar_masonry_vertical_corner[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:lime_mortar_masonry_vertical_corner[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:lime_mortar_masonry_vertical_corner[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:lime_mortar_masonry_vertical_corner[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:lime_mortar_masonry_vertical_corner[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:lime_mortar_masonry_vertical_corner[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:lime_mortar_masonry_vertical_corner[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:lime_mortar_masonry_vertical_corner[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:lime_mortar_masonry_vertical_corner[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:lime_mortar_masonry_vertical_corner[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:lime_mortar_masonry_vertical_corner[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:lime_mortar_masonry_vertical_corner[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:lime_mortar_masonry_vertical_corner[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:lime_mortar_masonry_vertical_corner[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:lime_mortar_masonry_vertical_corner[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:lime_mortar_masonry_vertical_corner[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:lime_mortar_masonry_vertical_corner[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:lime_mortar_masonry_vertical_corner[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:lime_mortar_masonry_vertical_corner[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:lime_mortar_masonry_vertical_corner[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:lime_mortar_masonry_vertical_corner[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:lime_mortar_masonry_vertical_corner[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:lime_mortar_masonry_vertical_corner[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:lime_mortar_masonry_vertical_corner[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:lime_mortar_masonry_vertical_corner[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:lime_mortar_masonry_vertical_corner[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:lime_mortar_masonry_vertical_corner[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:lime_mortar_masonry_vertical_corner[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:lime_mortar_masonry_vertical_corner[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:lime_mortar_masonry_vertical_corner[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:lime_mortar_masonry_vertical_corner[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:lime_mortar_masonry_vertical_corner[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:lime_mortar_masonry_vertical_corner[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:lime_mortar_masonry_vertical_corner[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:lime_mortar_masonry_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:lime_mortar_masonry_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:lime_mortar_masonry_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:lime_mortar_masonry_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:lime_mortar_masonry_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:lime_mortar_masonry_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:lime_mortar_masonry_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:lime_mortar_masonry_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:lime_mortar_masonry_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:lime_mortar_masonry_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:lime_mortar_masonry_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:lime_mortar_masonry_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:lime_mortar_masonry_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:lime_mortar_masonry_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:lime_mortar_masonry_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:lime_mortar_masonry_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:lime_mortar_masonry_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:lime_mortar_masonry_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:lime_mortar_masonry_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:lime_mortar_masonry_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:lime_mortar_masonry_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:lime_mortar_masonry_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:lime_mortar_masonry_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:lime_mortar_masonry_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:lime_mortar_masonry_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:lime_mortar_masonry_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:lime_mortar_masonry_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:lime_mortar_masonry_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:lime_mortar_masonry_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:lime_mortar_masonry_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:lime_mortar_masonry_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:lime_mortar_masonry_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:lime_mortar_masonry_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:lime_mortar_masonry_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:lime_mortar_masonry_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:lime_mortar_masonry_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:lime_mortar_masonry_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:lime_mortar_masonry_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:lime_mortar_masonry_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:lime_mortar_masonry_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:lime_mortar_masonry_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:lime_mortar_masonry_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:lime_mortar_masonry_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:lime_mortar_masonry_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:lime_mortar_masonry_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:lime_mortar_masonry_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:lime_mortar_masonry_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:lime_mortar_masonry_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:lime_mortar_masonry_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:lime_mortar_masonry_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:lime_mortar_masonry_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:lime_mortar_masonry_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:lime_mortar_masonry_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:lime_mortar_masonry_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:lime_mortar_masonry_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:lime_mortar_masonry_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:lime_mortar_masonry_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:lime_mortar_masonry_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:lime_mortar_masonry_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:lime_mortar_masonry_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:lime_mortar_masonry_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:lime_mortar_masonry_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:lime_mortar_masonry_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:lime_mortar_masonry_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:lime_mortar_masonry_vertical_quarter[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:lime_mortar_masonry_vertical_quarter[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:lime_mortar_masonry_vertical_quarter[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:lime_mortar_masonry_vertical_quarter[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:lime_mortar_masonry_vertical_quarter[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:lime_mortar_masonry_vertical_quarter[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:lime_mortar_masonry_vertical_quarter[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:lime_mortar_masonry_vertical_quarter[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:lime_mortar_masonry_vertical_quarter[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:lime_mortar_masonry_vertical_quarter[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:lime_mortar_masonry_vertical_quarter[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:lime_mortar_masonry_vertical_quarter[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:lime_mortar_masonry_vertical_quarter[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:lime_mortar_masonry_vertical_quarter[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:lime_mortar_masonry_vertical_quarter[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:lime_mortar_masonry_vertical_quarter[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:lime_mortar_masonry_vertical_quarter[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:lime_mortar_masonry_vertical_quarter[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:lime_mortar_masonry_vertical_quarter[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:lime_mortar_masonry_vertical_quarter[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:lime_mortar_masonry_vertical_quarter[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:lime_mortar_masonry_vertical_quarter[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:lime_mortar_masonry_vertical_quarter[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:lime_mortar_masonry_vertical_quarter[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:lime_mortar_masonry_vertical_quarter[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:lime_mortar_masonry_vertical_quarter[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:lime_mortar_masonry_vertical_quarter[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:lime_mortar_masonry_vertical_quarter[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:lime_mortar_masonry_vertical_quarter[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:lime_mortar_masonry_vertical_quarter[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:lime_mortar_masonry_vertical_quarter[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:lime_mortar_masonry_vertical_quarter[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:lime_mortar_masonry_vertical_quarter[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:lime_mortar_masonry_vertical_quarter[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:lime_mortar_masonry_vertical_quarter[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:lime_mortar_masonry_vertical_quarter[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:lime_mortar_masonry_vertical_quarter[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:lime_mortar_masonry_vertical_quarter[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:lime_mortar_masonry_vertical_quarter[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:lime_mortar_masonry_vertical_quarter[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:lime_mortar_masonry_vertical_quarter[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:lime_mortar_masonry_vertical_quarter[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:lime_mortar_masonry_vertical_quarter[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:lime_mortar_masonry_vertical_quarter[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:lime_mortar_masonry_vertical_quarter[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:lime_mortar_masonry_vertical_quarter[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:lime_mortar_masonry_vertical_quarter[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:lime_mortar_masonry_vertical_quarter[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:lime_mortar_masonry_vertical_quarter[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:lime_mortar_masonry_vertical_quarter[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:lime_mortar_masonry_vertical_quarter[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:lime_mortar_masonry_vertical_quarter[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:lime_mortar_masonry_vertical_quarter[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:lime_mortar_masonry_vertical_quarter[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:lime_mortar_masonry_vertical_quarter[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:lime_mortar_masonry_vertical_quarter[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:lime_mortar_masonry_vertical_quarter[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:lime_mortar_masonry_vertical_quarter[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:lime_mortar_masonry_vertical_quarter[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:lime_mortar_masonry_vertical_quarter[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:lime_mortar_masonry_vertical_quarter[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:lime_mortar_masonry_vertical_quarter[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:lime_mortar_masonry_vertical_quarter[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:lime_mortar_masonry_vertical_quarter[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:lime_mortar_masonry_vertical_slab[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:lime_mortar_masonry_vertical_slab[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:lime_mortar_masonry_vertical_slab[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:lime_mortar_masonry_vertical_slab[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:lime_mortar_masonry_vertical_slab[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:lime_mortar_masonry_vertical_slab[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:lime_mortar_masonry_vertical_slab[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:lime_mortar_masonry_vertical_slab[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:lime_mortar_masonry_vertical_slab[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:lime_mortar_masonry_vertical_slab[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:lime_mortar_masonry_vertical_slab[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:lime_mortar_masonry_vertical_slab[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:lime_mortar_masonry_vertical_slab[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:lime_mortar_masonry_vertical_slab[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:lime_mortar_masonry_vertical_slab[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:lime_mortar_masonry_vertical_slab[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:lime_mortar_masonry_vertical_slab[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:lime_mortar_masonry_vertical_slab[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:lime_mortar_masonry_vertical_slab[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:lime_mortar_masonry_vertical_slab[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:lime_mortar_masonry_vertical_slab[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:lime_mortar_masonry_vertical_slab[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:lime_mortar_masonry_vertical_slab[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:lime_mortar_masonry_vertical_slab[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:lime_mortar_masonry_vertical_slab[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:lime_mortar_masonry_vertical_slab[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:lime_mortar_masonry_vertical_slab[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:lime_mortar_masonry_vertical_slab[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:lime_mortar_masonry_vertical_slab[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:lime_mortar_masonry_vertical_slab[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:lime_mortar_masonry_vertical_slab[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:lime_mortar_masonry_vertical_slab[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:lime_mortar_masonry_vertical_slab[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:lime_mortar_masonry_vertical_slab[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:lime_mortar_masonry_vertical_slab[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:lime_mortar_masonry_vertical_slab[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:lime_mortar_masonry_vertical_slab[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:lime_mortar_masonry_vertical_slab[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:lime_mortar_masonry_vertical_slab[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:lime_mortar_masonry_vertical_slab[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:lime_mortar_masonry_vertical_slab[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:lime_mortar_masonry_vertical_slab[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:lime_mortar_masonry_vertical_slab[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:lime_mortar_masonry_vertical_slab[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:lime_mortar_masonry_vertical_slab[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:lime_mortar_masonry_vertical_slab[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:lime_mortar_masonry_vertical_slab[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:lime_mortar_masonry_vertical_slab[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:lime_mortar_masonry_vertical_slab[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:lime_mortar_masonry_vertical_slab[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:lime_mortar_masonry_vertical_slab[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:lime_mortar_masonry_vertical_slab[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:lime_mortar_masonry_vertical_slab[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:lime_mortar_masonry_vertical_slab[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:lime_mortar_masonry_vertical_slab[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:lime_mortar_masonry_vertical_slab[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:lime_mortar_masonry_vertical_slab[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:lime_mortar_masonry_vertical_slab[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:lime_mortar_masonry_vertical_slab[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:lime_mortar_masonry_vertical_slab[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:lime_mortar_masonry_vertical_slab[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:lime_mortar_masonry_vertical_slab[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:lime_mortar_masonry_vertical_slab[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:lime_mortar_masonry_vertical_slab[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:lime_mortar_masonry_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:lime_mortar_masonry_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:lime_mortar_masonry_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:lime_mortar_masonry_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:lime_mortar_masonry_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:lime_mortar_masonry_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:lime_mortar_masonry_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:lime_mortar_masonry_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:lime_mortar_masonry_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:lime_mortar_masonry_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:lime_mortar_masonry_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:lime_mortar_masonry_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:lime_mortar_masonry_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:lime_mortar_masonry_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:lime_mortar_masonry_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:lime_mortar_masonry_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:lime_mortar_masonry_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:lime_mortar_masonry_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:lime_mortar_masonry_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:lime_mortar_masonry_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:lime_mortar_masonry_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:lime_mortar_masonry_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:lime_mortar_masonry_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:lime_mortar_masonry_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:lime_mortar_masonry_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:lime_mortar_masonry_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:lime_mortar_masonry_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:lime_mortar_masonry_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:lime_mortar_masonry_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:lime_mortar_masonry_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:lime_mortar_masonry_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:lime_mortar_masonry_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:lime_mortar_masonry_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:lime_mortar_masonry_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:lime_mortar_masonry_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:lime_mortar_masonry_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:lime_mortar_masonry_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:lime_mortar_masonry_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:lime_mortar_masonry_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:lime_mortar_masonry_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:lime_mortar_masonry_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:lime_mortar_masonry_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:lime_mortar_masonry_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:lime_mortar_masonry_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:lime_mortar_masonry_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:lime_mortar_masonry_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:lime_mortar_masonry_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:lime_mortar_masonry_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:lime_mortar_masonry_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:lime_mortar_masonry_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:lime_mortar_masonry_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:lime_mortar_masonry_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:lime_mortar_masonry_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:lime_mortar_masonry_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:lime_mortar_masonry_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:lime_mortar_masonry_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:lime_mortar_masonry_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:lime_mortar_masonry_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:lime_mortar_masonry_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:lime_mortar_masonry_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:lime_mortar_masonry_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:lime_mortar_masonry_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:lime_mortar_masonry_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:lime_mortar_masonry_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:lime_mortar_masonry_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:lime_mortar_masonry_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:lime_mortar_masonry_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:lime_mortar_masonry_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:lime_mortar_masonry_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:lime_mortar_masonry_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:lime_mortar_masonry_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:lime_mortar_masonry_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:lime_mortar_masonry_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:lime_mortar_masonry_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:lime_mortar_masonry_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:lime_mortar_masonry_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:lime_mortar_masonry_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:lime_mortar_masonry_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:lime_mortar_masonry_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:lime_mortar_masonry_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:lime_mortar_masonry_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:lime_mortar_masonry_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:lime_mortar_masonry_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:lime_mortar_masonry_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:lime_mortar_masonry_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:lime_mortar_masonry_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:lime_mortar_masonry_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:lime_mortar_masonry_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:lime_mortar_masonry_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:lime_mortar_masonry_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:lime_mortar_masonry_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:lime_mortar_masonry_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:lime_mortar_masonry_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:lime_mortar_masonry_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:lime_mortar_masonry_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:lime_mortar_masonry_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:lime_mortar_masonry_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:lime_mortar_masonry_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:lime_mortar_masonry_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:lime_mortar_masonry_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:lime_mortar_masonry_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:lime_mortar_masonry_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:lime_mortar_masonry_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:lime_mortar_masonry_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:lime_mortar_masonry_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:lime_mortar_masonry_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:lime_mortar_masonry_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:lime_mortar_masonry_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:lime_mortar_masonry_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:lime_mortar_masonry_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:lime_mortar_masonry_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:lime_mortar_masonry_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:lime_mortar_masonry_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:lime_mortar_masonry_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:lime_mortar_masonry_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:lime_mortar_masonry_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:lime_mortar_masonry_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:lime_mortar_masonry_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:lime_mortar_masonry_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:lime_mortar_masonry_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:lime_mortar_masonry_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:lime_mortar_masonry_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:lime_mortar_masonry_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:lime_mortar_masonry_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:lime_mortar_masonry_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:lime_mortar_masonry_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:lime_mortar_masonry_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:lime_mortar_masonry_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:lime_mortar_masonry_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:lime_mortar_masonry_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:lime_mortar_masonry_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:lime_mortar_masonry_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:lime_mortar_masonry_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:lime_mortar_masonry_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:lime_mortar_masonry_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:lime_mortar_masonry_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:lime_mortar_masonry_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:lime_mortar_masonry_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:lime_mortar_masonry_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:lime_mortar_masonry_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:lime_mortar_masonry_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:lime_mortar_masonry_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:lime_mortar_masonry_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:lime_mortar_masonry_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:lime_mortar_masonry_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:lime_mortar_masonry_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:lime_mortar_masonry_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:lime_mortar_masonry_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:lime_mortar_masonry_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:lime_mortar_masonry_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:lime_mortar_masonry_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:lime_mortar_masonry_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:lime_mortar_masonry_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:lime_mortar_masonry_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:lime_mortar_masonry_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:lime_mortar_masonry_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:lime_mortar_masonry_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:lime_mortar_masonry_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:lime_mortar_masonry_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:lime_mortar_masonry_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:lime_mortar_masonry_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:lime_mortar_masonry_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:lime_mortar_masonry_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:lime_mortar_masonry_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:lime_mortar_masonry_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:lime_mortar_masonry_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:lime_mortar_masonry_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:lime_mortar_masonry_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:lime_mortar_masonry_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:lime_mortar_masonry_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:lime_mortar_masonry_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:lime_mortar_masonry_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:lime_mortar_masonry_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:lime_mortar_masonry_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:lime_mortar_masonry_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:lime_mortar_masonry_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:lime_mortar_masonry_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:lime_mortar_masonry_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:lime_mortar_masonry_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:lime_mortar_masonry_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:lime_mortar_masonry_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:lime_mortar_masonry_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:lime_mortar_masonry_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:lime_mortar_masonry_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:lime_mortar_masonry_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:lime_mortar_masonry_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:lime_mortar_masonry_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:lime_mortar_masonry_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:lime_mortar_masonry_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:lime_mortar_masonry_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:lime_mortar_masonry_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:lime_mortar_masonry_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:lime_mortar_masonry_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:lime_mortar_masonry_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:lime_mortar_masonry_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:lime_mortar_masonry_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:lime_mortar_masonry_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:lime_mortar_masonry_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:lime_mortar_masonry_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:lime_mortar_masonry_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:lime_mortar_masonry_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:lime_mortar_masonry_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:lime_mortar_masonry_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:lime_mortar_masonry_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:lime_mortar_masonry_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:lime_mortar_masonry_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:lime_mortar_masonry_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:lime_mortar_masonry_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:lime_mortar_masonry_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:lime_mortar_masonry_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:lime_mortar_masonry_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:lime_mortar_masonry_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:lime_mortar_masonry_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:lime_mortar_masonry_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:lime_mortar_masonry_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:lime_mortar_masonry_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:lime_mortar_masonry_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:lime_mortar_masonry_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:lime_mortar_masonry_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:lime_mortar_masonry_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:lime_mortar_masonry_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:lime_mortar_masonry_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:lime_mortar_masonry_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:lime_mortar_masonry_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:lime_mortar_masonry_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:lime_mortar_masonry_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:lime_mortar_masonry_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:lime_mortar_masonry_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:lime_mortar_masonry_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:lime_mortar_masonry_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:lime_mortar_masonry_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:lime_mortar_masonry_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:lime_mortar_masonry_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:lime_mortar_masonry_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:lime_mortar_masonry_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:lime_mortar_masonry_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:lime_mortar_masonry_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:lime_mortar_masonry_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:lime_mortar_masonry_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:lime_mortar_masonry_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:lime_mortar_masonry_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:lime_mortar_masonry_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:lime_mortar_masonry_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:lime_mortar_masonry_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:lime_mortar_masonry_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:lime_mortar_masonry_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:lime_mortar_masonry_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:lime_mortar_masonry_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:lime_mortar_masonry_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:lime_mortar_masonry_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:lime_mortar_masonry_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:lime_mortar_masonry_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:lime_mortar_masonry_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:lime_mortar_masonry_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:lime_mortar_masonry_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:lime_mortar_masonry_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:lime_mortar_masonry_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:lime_mortar_masonry_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:lime_mortar_masonry_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:lime_mortar_masonry_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:lime_mortar_masonry_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:lime_mortar_masonry_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:lime_mortar_masonry_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:lime_mortar_masonry_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:lime_mortar_masonry_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:lime_mortar_masonry_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:lime_mortar_masonry_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:lime_mortar_masonry_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:lime_mortar_masonry_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:lime_mortar_masonry_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:lime_mortar_masonry_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:lime_mortar_masonry_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:lime_mortar_masonry_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:lime_mortar_masonry_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:lime_mortar_masonry_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:lime_mortar_masonry_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:lime_mortar_masonry_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:lime_mortar_masonry_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:lime_mortar_masonry_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:lime_mortar_masonry_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:lime_mortar_masonry_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:lime_mortar_masonry_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:lime_mortar_masonry_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:lime_mortar_masonry_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:lime_mortar_masonry_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:lime_mortar_masonry_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:lime_mortar_masonry_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:lime_mortar_masonry_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:lime_mortar_masonry_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:lime_mortar_masonry_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:lime_mortar_masonry_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:lime_mortar_masonry_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:lime_mortar_masonry_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:lime_mortar_masonry_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:lime_mortar_masonry_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:lime_mortar_masonry_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:lime_mortar_masonry_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:lime_mortar_masonry_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:lime_mortar_masonry_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:lime_mortar_masonry_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:lime_mortar_masonry_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:lime_mortar_masonry_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:lime_mortar_masonry_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:lime_mortar_masonry_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:lime_mortar_masonry_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:lime_mortar_masonry_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:lime_mortar_masonry_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:lime_mortar_masonry_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:lime_mortar_masonry_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:lime_mortar_masonry_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:lime_mortar_masonry_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:lime_mortar_masonry_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:lime_mortar_masonry_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:lime_mortar_masonry_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:lime_mortar_masonry_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:lime_mortar_masonry_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:lime_mortar_masonry_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:lime_mortar_masonry_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:lime_mortar_masonry_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:lime_mortar_masonry_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:lime_mortar_masonry_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:lime_mortar_masonry_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:lime_mortar_masonry_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:lime_mortar_masonry_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:lime_mortar_orange_clay_brick
conquest:lime_mortar_orange_clay_brick_arrowslit[facing=north,waterlogged=true]
conquest:lime_mortar_orange_clay_brick_arrowslit[facing=north,waterlogged=false]
conquest:lime_mortar_orange_clay_brick_arrowslit[facing=south,waterlogged=true]
conquest:lime_mortar_orange_clay_brick_arrowslit[facing=south,waterlogged=false]
conquest:lime_mortar_orange_clay_brick_arrowslit[facing=west,waterlogged=true]
conquest:lime_mortar_orange_clay_brick_arrowslit[facing=west,waterlogged=false]
conquest:lime_mortar_orange_clay_brick_arrowslit[facing=east,waterlogged=true]
conquest:lime_mortar_orange_clay_brick_arrowslit[facing=east,waterlogged=false]
conquest:lime_mortar_orange_clay_brick_balustrade[axis=x,waterlogged=true]
conquest:lime_mortar_orange_clay_brick_balustrade[axis=x,waterlogged=false]
conquest:lime_mortar_orange_clay_brick_balustrade[axis=y,waterlogged=true]
conquest:lime_mortar_orange_clay_brick_balustrade[axis=y,waterlogged=false]
conquest:lime_mortar_orange_clay_brick_balustrade[axis=z,waterlogged=true]
conquest:lime_mortar_orange_clay_brick_balustrade[axis=z,waterlogged=false]
conquest:lime_mortar_orange_clay_brick_capital[facing=flat,type=top,waterlogged=true]
conquest:lime_mortar_orange_clay_brick_capital[facing=flat,type=top,waterlogged=false]
conquest:lime_mortar_orange_clay_brick_capital[facing=flat,type=bottom,waterlogged=true]
conquest:lime_mortar_orange_clay_brick_capital[facing=flat,type=bottom,waterlogged=false]
conquest:lime_mortar_orange_clay_brick_capital[facing=north,type=top,waterlogged=true]
conquest:lime_mortar_orange_clay_brick_capital[facing=north,type=top,waterlogged=false]
conquest:lime_mortar_orange_clay_brick_capital[facing=north,type=bottom,waterlogged=true]
conquest:lime_mortar_orange_clay_brick_capital[facing=north,type=bottom,waterlogged=false]
conquest:lime_mortar_orange_clay_brick_capital[facing=south,type=top,waterlogged=true]
conquest:lime_mortar_orange_clay_brick_capital[facing=south,type=top,waterlogged=false]
conquest:lime_mortar_orange_clay_brick_capital[facing=south,type=bottom,waterlogged=true]
conquest:lime_mortar_orange_clay_brick_capital[facing=south,type=bottom,waterlogged=false]
conquest:lime_mortar_orange_clay_brick_capital[facing=east,type=top,waterlogged=true]
conquest:lime_mortar_orange_clay_brick_capital[facing=east,type=top,waterlogged=false]
conquest:lime_mortar_orange_clay_brick_capital[facing=east,type=bottom,waterlogged=true]
conquest:lime_mortar_orange_clay_brick_capital[facing=east,type=bottom,waterlogged=false]
conquest:lime_mortar_orange_clay_brick_capital[facing=west,type=top,waterlogged=true]
conquest:lime_mortar_orange_clay_brick_capital[facing=west,type=top,waterlogged=false]
conquest:lime_mortar_orange_clay_brick_capital[facing=west,type=bottom,waterlogged=true]
conquest:lime_mortar_orange_clay_brick_capital[facing=west,type=bottom,waterlogged=false]
conquest:lime_mortar_orange_clay_brick_corner_slab[facing=north,type=top,waterlogged=true]
conquest:lime_mortar_orange_clay_brick_corner_slab[facing=north,type=top,waterlogged=false]
conquest:lime_mortar_orange_clay_brick_corner_slab[facing=north,type=bottom,waterlogged=true]
conquest:lime_mortar_orange_clay_brick_corner_slab[facing=north,type=bottom,waterlogged=false]
conquest:lime_mortar_orange_clay_brick_corner_slab[facing=south,type=top,waterlogged=true]
conquest:lime_mortar_orange_clay_brick_corner_slab[facing=south,type=top,waterlogged=false]
conquest:lime_mortar_orange_clay_brick_corner_slab[facing=south,type=bottom,waterlogged=true]
conquest:lime_mortar_orange_clay_brick_corner_slab[facing=south,type=bottom,waterlogged=false]
conquest:lime_mortar_orange_clay_brick_corner_slab[facing=west,type=top,waterlogged=true]
conquest:lime_mortar_orange_clay_brick_corner_slab[facing=west,type=top,waterlogged=false]
conquest:lime_mortar_orange_clay_brick_corner_slab[facing=west,type=bottom,waterlogged=true]
conquest:lime_mortar_orange_clay_brick_corner_slab[facing=west,type=bottom,waterlogged=false]
conquest:lime_mortar_orange_clay_brick_corner_slab[facing=east,type=top,waterlogged=true]
conquest:lime_mortar_orange_clay_brick_corner_slab[facing=east,type=top,waterlogged=false]
conquest:lime_mortar_orange_clay_brick_corner_slab[facing=east,type=bottom,waterlogged=true]
conquest:lime_mortar_orange_clay_brick_corner_slab[facing=east,type=bottom,waterlogged=false]
conquest:lime_mortar_orange_clay_brick_eighth_slab[facing=north,type=top,waterlogged=true]
conquest:lime_mortar_orange_clay_brick_eighth_slab[facing=north,type=top,waterlogged=false]
conquest:lime_mortar_orange_clay_brick_eighth_slab[facing=north,type=bottom,waterlogged=true]
conquest:lime_mortar_orange_clay_brick_eighth_slab[facing=north,type=bottom,waterlogged=false]
conquest:lime_mortar_orange_clay_brick_eighth_slab[facing=south,type=top,waterlogged=true]
conquest:lime_mortar_orange_clay_brick_eighth_slab[facing=south,type=top,waterlogged=false]
conquest:lime_mortar_orange_clay_brick_eighth_slab[facing=south,type=bottom,waterlogged=true]
conquest:lime_mortar_orange_clay_brick_eighth_slab[facing=south,type=bottom,waterlogged=false]
conquest:lime_mortar_orange_clay_brick_eighth_slab[facing=west,type=top,waterlogged=true]
conquest:lime_mortar_orange_clay_brick_eighth_slab[facing=west,type=top,waterlogged=false]
conquest:lime_mortar_orange_clay_brick_eighth_slab[facing=west,type=bottom,waterlogged=true]
conquest:lime_mortar_orange_clay_brick_eighth_slab[facing=west,type=bottom,waterlogged=false]
conquest:lime_mortar_orange_clay_brick_eighth_slab[facing=east,type=top,waterlogged=true]
conquest:lime_mortar_orange_clay_brick_eighth_slab[facing=east,type=top,waterlogged=false]
conquest:lime_mortar_orange_clay_brick_eighth_slab[facing=east,type=bottom,waterlogged=true]
conquest:lime_mortar_orange_clay_brick_eighth_slab[facing=east,type=bottom,waterlogged=false]
conquest:lime_mortar_orange_clay_brick_facade_gothic_arch[facing=north,shape=one,type=top]
conquest:lime_mortar_orange_clay_brick_facade_gothic_arch[facing=north,shape=one,type=bottom]
conquest:lime_mortar_orange_clay_brick_facade_gothic_arch[facing=north,shape=two_l,type=top]
conquest:lime_mortar_orange_clay_brick_facade_gothic_arch[facing=north,shape=two_l,type=bottom]
conquest:lime_mortar_orange_clay_brick_facade_gothic_arch[facing=north,shape=two_r,type=top]
conquest:lime_mortar_orange_clay_brick_facade_gothic_arch[facing=north,shape=two_r,type=bottom]
conquest:lime_mortar_orange_clay_brick_facade_gothic_arch[facing=north,shape=three_l,type=top]
conquest:lime_mortar_orange_clay_brick_facade_gothic_arch[facing=north,shape=three_l,type=bottom]
conquest:lime_mortar_orange_clay_brick_facade_gothic_arch[facing=north,shape=three_r,type=top]
conquest:lime_mortar_orange_clay_brick_facade_gothic_arch[facing=north,shape=three_r,type=bottom]
conquest:lime_mortar_orange_clay_brick_facade_gothic_arch[facing=north,shape=three_middle,type=top]
conquest:lime_mortar_orange_clay_brick_facade_gothic_arch[facing=north,shape=three_middle,type=bottom]
conquest:lime_mortar_orange_clay_brick_facade_gothic_arch[facing=south,shape=one,type=top]
conquest:lime_mortar_orange_clay_brick_facade_gothic_arch[facing=south,shape=one,type=bottom]
conquest:lime_mortar_orange_clay_brick_facade_gothic_arch[facing=south,shape=two_l,type=top]
conquest:lime_mortar_orange_clay_brick_facade_gothic_arch[facing=south,shape=two_l,type=bottom]
conquest:lime_mortar_orange_clay_brick_facade_gothic_arch[facing=south,shape=two_r,type=top]
conquest:lime_mortar_orange_clay_brick_facade_gothic_arch[facing=south,shape=two_r,type=bottom]
conquest:lime_mortar_orange_clay_brick_facade_gothic_arch[facing=south,shape=three_l,type=top]
conquest:lime_mortar_orange_clay_brick_facade_gothic_arch[facing=south,shape=three_l,type=bottom]
conquest:lime_mortar_orange_clay_brick_facade_gothic_arch[facing=south,shape=three_r,type=top]
conquest:lime_mortar_orange_clay_brick_facade_gothic_arch[facing=south,shape=three_r,type=bottom]
conquest:lime_mortar_orange_clay_brick_facade_gothic_arch[facing=south,shape=three_middle,type=top]
conquest:lime_mortar_orange_clay_brick_facade_gothic_arch[facing=south,shape=three_middle,type=bottom]
conquest:lime_mortar_orange_clay_brick_facade_gothic_arch[facing=west,shape=one,type=top]
conquest:lime_mortar_orange_clay_brick_facade_gothic_arch[facing=west,shape=one,type=bottom]
conquest:lime_mortar_orange_clay_brick_facade_gothic_arch[facing=west,shape=two_l,type=top]
conquest:lime_mortar_orange_clay_brick_facade_gothic_arch[facing=west,shape=two_l,type=bottom]
conquest:lime_mortar_orange_clay_brick_facade_gothic_arch[facing=west,shape=two_r,type=top]
conquest:lime_mortar_orange_clay_brick_facade_gothic_arch[facing=west,shape=two_r,type=bottom]
conquest:lime_mortar_orange_clay_brick_facade_gothic_arch[facing=west,shape=three_l,type=top]
conquest:lime_mortar_orange_clay_brick_facade_gothic_arch[facing=west,shape=three_l,type=bottom]
conquest:lime_mortar_orange_clay_brick_facade_gothic_arch[facing=west,shape=three_r,type=top]
conquest:lime_mortar_orange_clay_brick_facade_gothic_arch[facing=west,shape=three_r,type=bottom]
conquest:lime_mortar_orange_clay_brick_facade_gothic_arch[facing=west,shape=three_middle,type=top]
conquest:lime_mortar_orange_clay_brick_facade_gothic_arch[facing=west,shape=three_middle,type=bottom]
conquest:lime_mortar_orange_clay_brick_facade_gothic_arch[facing=east,shape=one,type=top]
conquest:lime_mortar_orange_clay_brick_facade_gothic_arch[facing=east,shape=one,type=bottom]
conquest:lime_mortar_orange_clay_brick_facade_gothic_arch[facing=east,shape=two_l,type=top]
conquest:lime_mortar_orange_clay_brick_facade_gothic_arch[facing=east,shape=two_l,type=bottom]
conquest:lime_mortar_orange_clay_brick_facade_gothic_arch[facing=east,shape=two_r,type=top]
conquest:lime_mortar_orange_clay_brick_facade_gothic_arch[facing=east,shape=two_r,type=bottom]
conquest:lime_mortar_orange_clay_brick_facade_gothic_arch[facing=east,shape=three_l,type=top]
conquest:lime_mortar_orange_clay_brick_facade_gothic_arch[facing=east,shape=three_l,type=bottom]
conquest:lime_mortar_orange_clay_brick_facade_gothic_arch[facing=east,shape=three_r,type=top]
conquest:lime_mortar_orange_clay_brick_facade_gothic_arch[facing=east,shape=three_r,type=bottom]
conquest:lime_mortar_orange_clay_brick_facade_gothic_arch[facing=east,shape=three_middle,type=top]
conquest:lime_mortar_orange_clay_brick_facade_gothic_arch[facing=east,shape=three_middle,type=bottom]
conquest:lime_mortar_orange_clay_brick_facade_round_arch[facing=north,shape=one,type=top]
conquest:lime_mortar_orange_clay_brick_facade_round_arch[facing=north,shape=one,type=bottom]
conquest:lime_mortar_orange_clay_brick_facade_round_arch[facing=north,shape=two_l,type=top]
conquest:lime_mortar_orange_clay_brick_facade_round_arch[facing=north,shape=two_l,type=bottom]
conquest:lime_mortar_orange_clay_brick_facade_round_arch[facing=north,shape=two_r,type=top]
conquest:lime_mortar_orange_clay_brick_facade_round_arch[facing=north,shape=two_r,type=bottom]
conquest:lime_mortar_orange_clay_brick_facade_round_arch[facing=north,shape=three_l,type=top]
conquest:lime_mortar_orange_clay_brick_facade_round_arch[facing=north,shape=three_l,type=bottom]
conquest:lime_mortar_orange_clay_brick_facade_round_arch[facing=north,shape=three_r,type=top]
conquest:lime_mortar_orange_clay_brick_facade_round_arch[facing=north,shape=three_r,type=bottom]
conquest:lime_mortar_orange_clay_brick_facade_round_arch[facing=north,shape=three_middle,type=top]
conquest:lime_mortar_orange_clay_brick_facade_round_arch[facing=north,shape=three_middle,type=bottom]
conquest:lime_mortar_orange_clay_brick_facade_round_arch[facing=south,shape=one,type=top]
conquest:lime_mortar_orange_clay_brick_facade_round_arch[facing=south,shape=one,type=bottom]
conquest:lime_mortar_orange_clay_brick_facade_round_arch[facing=south,shape=two_l,type=top]
conquest:lime_mortar_orange_clay_brick_facade_round_arch[facing=south,shape=two_l,type=bottom]
conquest:lime_mortar_orange_clay_brick_facade_round_arch[facing=south,shape=two_r,type=top]
conquest:lime_mortar_orange_clay_brick_facade_round_arch[facing=south,shape=two_r,type=bottom]
conquest:lime_mortar_orange_clay_brick_facade_round_arch[facing=south,shape=three_l,type=top]
conquest:lime_mortar_orange_clay_brick_facade_round_arch[facing=south,shape=three_l,type=bottom]
conquest:lime_mortar_orange_clay_brick_facade_round_arch[facing=south,shape=three_r,type=top]
conquest:lime_mortar_orange_clay_brick_facade_round_arch[facing=south,shape=three_r,type=bottom]
conquest:lime_mortar_orange_clay_brick_facade_round_arch[facing=south,shape=three_middle,type=top]
conquest:lime_mortar_orange_clay_brick_facade_round_arch[facing=south,shape=three_middle,type=bottom]
conquest:lime_mortar_orange_clay_brick_facade_round_arch[facing=west,shape=one,type=top]
conquest:lime_mortar_orange_clay_brick_facade_round_arch[facing=west,shape=one,type=bottom]
conquest:lime_mortar_orange_clay_brick_facade_round_arch[facing=west,shape=two_l,type=top]
conquest:lime_mortar_orange_clay_brick_facade_round_arch[facing=west,shape=two_l,type=bottom]
conquest:lime_mortar_orange_clay_brick_facade_round_arch[facing=west,shape=two_r,type=top]
conquest:lime_mortar_orange_clay_brick_facade_round_arch[facing=west,shape=two_r,type=bottom]
conquest:lime_mortar_orange_clay_brick_facade_round_arch[facing=west,shape=three_l,type=top]
conquest:lime_mortar_orange_clay_brick_facade_round_arch[facing=west,shape=three_l,type=bottom]
conquest:lime_mortar_orange_clay_brick_facade_round_arch[facing=west,shape=three_r,type=top]
conquest:lime_mortar_orange_clay_brick_facade_round_arch[facing=west,shape=three_r,type=bottom]
conquest:lime_mortar_orange_clay_brick_facade_round_arch[facing=west,shape=three_middle,type=top]
conquest:lime_mortar_orange_clay_brick_facade_round_arch[facing=west,shape=three_middle,type=bottom]
conquest:lime_mortar_orange_clay_brick_facade_round_arch[facing=east,shape=one,type=top]
conquest:lime_mortar_orange_clay_brick_facade_round_arch[facing=east,shape=one,type=bottom]
conquest:lime_mortar_orange_clay_brick_facade_round_arch[facing=east,shape=two_l,type=top]
conquest:lime_mortar_orange_clay_brick_facade_round_arch[facing=east,shape=two_l,type=bottom]
conquest:lime_mortar_orange_clay_brick_facade_round_arch[facing=east,shape=two_r,type=top]
conquest:lime_mortar_orange_clay_brick_facade_round_arch[facing=east,shape=two_r,type=bottom]
conquest:lime_mortar_orange_clay_brick_facade_round_arch[facing=east,shape=three_l,type=top]
conquest:lime_mortar_orange_clay_brick_facade_round_arch[facing=east,shape=three_l,type=bottom]
conquest:lime_mortar_orange_clay_brick_facade_round_arch[facing=east,shape=three_r,type=top]
conquest:lime_mortar_orange_clay_brick_facade_round_arch[facing=east,shape=three_r,type=bottom]
conquest:lime_mortar_orange_clay_brick_facade_round_arch[facing=east,shape=three_middle,type=top]
conquest:lime_mortar_orange_clay_brick_facade_round_arch[facing=east,shape=three_middle,type=bottom]
conquest:lime_mortar_orange_clay_brick_facade_segmental_arch[facing=north,shape=one,type=top]
conquest:lime_mortar_orange_clay_brick_facade_segmental_arch[facing=north,shape=one,type=bottom]
conquest:lime_mortar_orange_clay_brick_facade_segmental_arch[facing=north,shape=two_l,type=top]
conquest:lime_mortar_orange_clay_brick_facade_segmental_arch[facing=north,shape=two_l,type=bottom]
conquest:lime_mortar_orange_clay_brick_facade_segmental_arch[facing=north,shape=two_r,type=top]
conquest:lime_mortar_orange_clay_brick_facade_segmental_arch[facing=north,shape=two_r,type=bottom]
conquest:lime_mortar_orange_clay_brick_facade_segmental_arch[facing=north,shape=three_l,type=top]
conquest:lime_mortar_orange_clay_brick_facade_segmental_arch[facing=north,shape=three_l,type=bottom]
conquest:lime_mortar_orange_clay_brick_facade_segmental_arch[facing=north,shape=three_r,type=top]
conquest:lime_mortar_orange_clay_brick_facade_segmental_arch[facing=north,shape=three_r,type=bottom]
conquest:lime_mortar_orange_clay_brick_facade_segmental_arch[facing=north,shape=three_middle,type=top]
conquest:lime_mortar_orange_clay_brick_facade_segmental_arch[facing=north,shape=three_middle,type=bottom]
conquest:lime_mortar_orange_clay_brick_facade_segmental_arch[facing=south,shape=one,type=top]
conquest:lime_mortar_orange_clay_brick_facade_segmental_arch[facing=south,shape=one,type=bottom]
conquest:lime_mortar_orange_clay_brick_facade_segmental_arch[facing=south,shape=two_l,type=top]
conquest:lime_mortar_orange_clay_brick_facade_segmental_arch[facing=south,shape=two_l,type=bottom]
conquest:lime_mortar_orange_clay_brick_facade_segmental_arch[facing=south,shape=two_r,type=top]
conquest:lime_mortar_orange_clay_brick_facade_segmental_arch[facing=south,shape=two_r,type=bottom]
conquest:lime_mortar_orange_clay_brick_facade_segmental_arch[facing=south,shape=three_l,type=top]
conquest:lime_mortar_orange_clay_brick_facade_segmental_arch[facing=south,shape=three_l,type=bottom]
conquest:lime_mortar_orange_clay_brick_facade_segmental_arch[facing=south,shape=three_r,type=top]
conquest:lime_mortar_orange_clay_brick_facade_segmental_arch[facing=south,shape=three_r,type=bottom]
conquest:lime_mortar_orange_clay_brick_facade_segmental_arch[facing=south,shape=three_middle,type=top]
conquest:lime_mortar_orange_clay_brick_facade_segmental_arch[facing=south,shape=three_middle,type=bottom]
conquest:lime_mortar_orange_clay_brick_facade_segmental_arch[facing=west,shape=one,type=top]
conquest:lime_mortar_orange_clay_brick_facade_segmental_arch[facing=west,shape=one,type=bottom]
conquest:lime_mortar_orange_clay_brick_facade_segmental_arch[facing=west,shape=two_l,type=top]
conquest:lime_mortar_orange_clay_brick_facade_segmental_arch[facing=west,shape=two_l,type=bottom]
conquest:lime_mortar_orange_clay_brick_facade_segmental_arch[facing=west,shape=two_r,type=top]
conquest:lime_mortar_orange_clay_brick_facade_segmental_arch[facing=west,shape=two_r,type=bottom]
conquest:lime_mortar_orange_clay_brick_facade_segmental_arch[facing=west,shape=three_l,type=top]
conquest:lime_mortar_orange_clay_brick_facade_segmental_arch[facing=west,shape=three_l,type=bottom]
conquest:lime_mortar_orange_clay_brick_facade_segmental_arch[facing=west,shape=three_r,type=top]
conquest:lime_mortar_orange_clay_brick_facade_segmental_arch[facing=west,shape=three_r,type=bottom]
conquest:lime_mortar_orange_clay_brick_facade_segmental_arch[facing=west,shape=three_middle,type=top]
conquest:lime_mortar_orange_clay_brick_facade_segmental_arch[facing=west,shape=three_middle,type=bottom]
conquest:lime_mortar_orange_clay_brick_facade_segmental_arch[facing=east,shape=one,type=top]
conquest:lime_mortar_orange_clay_brick_facade_segmental_arch[facing=east,shape=one,type=bottom]
conquest:lime_mortar_orange_clay_brick_facade_segmental_arch[facing=east,shape=two_l,type=top]
conquest:lime_mortar_orange_clay_brick_facade_segmental_arch[facing=east,shape=two_l,type=bottom]
conquest:lime_mortar_orange_clay_brick_facade_segmental_arch[facing=east,shape=two_r,type=top]
conquest:lime_mortar_orange_clay_brick_facade_segmental_arch[facing=east,shape=two_r,type=bottom]
conquest:lime_mortar_orange_clay_brick_facade_segmental_arch[facing=east,shape=three_l,type=top]
conquest:lime_mortar_orange_clay_brick_facade_segmental_arch[facing=east,shape=three_l,type=bottom]
conquest:lime_mortar_orange_clay_brick_facade_segmental_arch[facing=east,shape=three_r,type=top]
conquest:lime_mortar_orange_clay_brick_facade_segmental_arch[facing=east,shape=three_r,type=bottom]
conquest:lime_mortar_orange_clay_brick_facade_segmental_arch[facing=east,shape=three_middle,type=top]
conquest:lime_mortar_orange_clay_brick_facade_segmental_arch[facing=east,shape=three_middle,type=bottom]
conquest:lime_mortar_orange_clay_brick_gothic_arch[facing=north,shape=one]
conquest:lime_mortar_orange_clay_brick_gothic_arch[facing=north,shape=two]
conquest:lime_mortar_orange_clay_brick_gothic_arch[facing=north,shape=three]
conquest:lime_mortar_orange_clay_brick_gothic_arch[facing=north,shape=three_middle]
conquest:lime_mortar_orange_clay_brick_gothic_arch[facing=south,shape=one]
conquest:lime_mortar_orange_clay_brick_gothic_arch[facing=south,shape=two]
conquest:lime_mortar_orange_clay_brick_gothic_arch[facing=south,shape=three]
conquest:lime_mortar_orange_clay_brick_gothic_arch[facing=south,shape=three_middle]
conquest:lime_mortar_orange_clay_brick_gothic_arch[facing=west,shape=one]
conquest:lime_mortar_orange_clay_brick_gothic_arch[facing=west,shape=two]
conquest:lime_mortar_orange_clay_brick_gothic_arch[facing=west,shape=three]
conquest:lime_mortar_orange_clay_brick_gothic_arch[facing=west,shape=three_middle]
conquest:lime_mortar_orange_clay_brick_gothic_arch[facing=east,shape=one]
conquest:lime_mortar_orange_clay_brick_gothic_arch[facing=east,shape=two]
conquest:lime_mortar_orange_clay_brick_gothic_arch[facing=east,shape=three]
conquest:lime_mortar_orange_clay_brick_gothic_arch[facing=east,shape=three_middle]
conquest:lime_mortar_orange_clay_brick_pillar[layer=1,waterlogged=true]
conquest:lime_mortar_orange_clay_brick_pillar[layer=1,waterlogged=false]
conquest:lime_mortar_orange_clay_brick_pillar[layer=2,waterlogged=true]
conquest:lime_mortar_orange_clay_brick_pillar[layer=2,waterlogged=false]
conquest:lime_mortar_orange_clay_brick_pillar[layer=3,waterlogged=true]
conquest:lime_mortar_orange_clay_brick_pillar[layer=3,waterlogged=false]
conquest:lime_mortar_orange_clay_brick_quarter_slab[facing=north,layer=1,type=top,waterlogged=true]
conquest:lime_mortar_orange_clay_brick_quarter_slab[facing=north,layer=1,type=top,waterlogged=false]
conquest:lime_mortar_orange_clay_brick_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=true]
conquest:lime_mortar_orange_clay_brick_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=false]
conquest:lime_mortar_orange_clay_brick_quarter_slab[facing=north,layer=2,type=top,waterlogged=true]
conquest:lime_mortar_orange_clay_brick_quarter_slab[facing=north,layer=2,type=top,waterlogged=false]
conquest:lime_mortar_orange_clay_brick_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=true]
conquest:lime_mortar_orange_clay_brick_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=false]
conquest:lime_mortar_orange_clay_brick_quarter_slab[facing=north,layer=3,type=top,waterlogged=true]
conquest:lime_mortar_orange_clay_brick_quarter_slab[facing=north,layer=3,type=top,waterlogged=false]
conquest:lime_mortar_orange_clay_brick_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=true]
conquest:lime_mortar_orange_clay_brick_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=false]
conquest:lime_mortar_orange_clay_brick_quarter_slab[facing=south,layer=1,type=top,waterlogged=true]
conquest:lime_mortar_orange_clay_brick_quarter_slab[facing=south,layer=1,type=top,waterlogged=false]
conquest:lime_mortar_orange_clay_brick_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=true]
conquest:lime_mortar_orange_clay_brick_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=false]
conquest:lime_mortar_orange_clay_brick_quarter_slab[facing=south,layer=2,type=top,waterlogged=true]
conquest:lime_mortar_orange_clay_brick_quarter_slab[facing=south,layer=2,type=top,waterlogged=false]
conquest:lime_mortar_orange_clay_brick_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=true]
conquest:lime_mortar_orange_clay_brick_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=false]
conquest:lime_mortar_orange_clay_brick_quarter_slab[facing=south,layer=3,type=top,waterlogged=true]
conquest:lime_mortar_orange_clay_brick_quarter_slab[facing=south,layer=3,type=top,waterlogged=false]
conquest:lime_mortar_orange_clay_brick_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=true]
conquest:lime_mortar_orange_clay_brick_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=false]
conquest:lime_mortar_orange_clay_brick_quarter_slab[facing=west,layer=1,type=top,waterlogged=true]
conquest:lime_mortar_orange_clay_brick_quarter_slab[facing=west,layer=1,type=top,waterlogged=false]
conquest:lime_mortar_orange_clay_brick_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=true]
conquest:lime_mortar_orange_clay_brick_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=false]
conquest:lime_mortar_orange_clay_brick_quarter_slab[facing=west,layer=2,type=top,waterlogged=true]
conquest:lime_mortar_orange_clay_brick_quarter_slab[facing=west,layer=2,type=top,waterlogged=false]
conquest:lime_mortar_orange_clay_brick_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=true]
conquest:lime_mortar_orange_clay_brick_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=false]
conquest:lime_mortar_orange_clay_brick_quarter_slab[facing=west,layer=3,type=top,waterlogged=true]
conquest:lime_mortar_orange_clay_brick_quarter_slab[facing=west,layer=3,type=top,waterlogged=false]
conquest:lime_mortar_orange_clay_brick_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=true]
conquest:lime_mortar_orange_clay_brick_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=false]
conquest:lime_mortar_orange_clay_brick_quarter_slab[facing=east,layer=1,type=top,waterlogged=true]
conquest:lime_mortar_orange_clay_brick_quarter_slab[facing=east,layer=1,type=top,waterlogged=false]
conquest:lime_mortar_orange_clay_brick_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=true]
conquest:lime_mortar_orange_clay_brick_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=false]
conquest:lime_mortar_orange_clay_brick_quarter_slab[facing=east,layer=2,type=top,waterlogged=true]
conquest:lime_mortar_orange_clay_brick_quarter_slab[facing=east,layer=2,type=top,waterlogged=false]
conquest:lime_mortar_orange_clay_brick_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=true]
conquest:lime_mortar_orange_clay_brick_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=false]
conquest:lime_mortar_orange_clay_brick_quarter_slab[facing=east,layer=3,type=top,waterlogged=true]
conquest:lime_mortar_orange_clay_brick_quarter_slab[facing=east,layer=3,type=top,waterlogged=false]
conquest:lime_mortar_orange_clay_brick_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=true]
conquest:lime_mortar_orange_clay_brick_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=false]
conquest:lime_mortar_orange_clay_brick_round_arch[facing=north,shape=one]
conquest:lime_mortar_orange_clay_brick_round_arch[facing=north,shape=two]
conquest:lime_mortar_orange_clay_brick_round_arch[facing=north,shape=three]
conquest:lime_mortar_orange_clay_brick_round_arch[facing=north,shape=three_middle]
conquest:lime_mortar_orange_clay_brick_round_arch[facing=south,shape=one]
conquest:lime_mortar_orange_clay_brick_round_arch[facing=south,shape=two]
conquest:lime_mortar_orange_clay_brick_round_arch[facing=south,shape=three]
conquest:lime_mortar_orange_clay_brick_round_arch[facing=south,shape=three_middle]
conquest:lime_mortar_orange_clay_brick_round_arch[facing=west,shape=one]
conquest:lime_mortar_orange_clay_brick_round_arch[facing=west,shape=two]
conquest:lime_mortar_orange_clay_brick_round_arch[facing=west,shape=three]
conquest:lime_mortar_orange_clay_brick_round_arch[facing=west,shape=three_middle]
conquest:lime_mortar_orange_clay_brick_round_arch[facing=east,shape=one]
conquest:lime_mortar_orange_clay_brick_round_arch[facing=east,shape=two]
conquest:lime_mortar_orange_clay_brick_round_arch[facing=east,shape=three]
conquest:lime_mortar_orange_clay_brick_round_arch[facing=east,shape=three_middle]
conquest:lime_mortar_orange_clay_brick_segmental_arch[facing=north,shape=one]
conquest:lime_mortar_orange_clay_brick_segmental_arch[facing=north,shape=two]
conquest:lime_mortar_orange_clay_brick_segmental_arch[facing=north,shape=three]
conquest:lime_mortar_orange_clay_brick_segmental_arch[facing=north,shape=three_middle]
conquest:lime_mortar_orange_clay_brick_segmental_arch[facing=south,shape=one]
conquest:lime_mortar_orange_clay_brick_segmental_arch[facing=south,shape=two]
conquest:lime_mortar_orange_clay_brick_segmental_arch[facing=south,shape=three]
conquest:lime_mortar_orange_clay_brick_segmental_arch[facing=south,shape=three_middle]
conquest:lime_mortar_orange_clay_brick_segmental_arch[facing=west,shape=one]
conquest:lime_mortar_orange_clay_brick_segmental_arch[facing=west,shape=two]
conquest:lime_mortar_orange_clay_brick_segmental_arch[facing=west,shape=three]
conquest:lime_mortar_orange_clay_brick_segmental_arch[facing=west,shape=three_middle]
conquest:lime_mortar_orange_clay_brick_segmental_arch[facing=east,shape=one]
conquest:lime_mortar_orange_clay_brick_segmental_arch[facing=east,shape=two]
conquest:lime_mortar_orange_clay_brick_segmental_arch[facing=east,shape=three]
conquest:lime_mortar_orange_clay_brick_segmental_arch[facing=east,shape=three_middle]
conquest:lime_mortar_orange_clay_brick_slab[layers=1,type=top,waterlogged=true]
conquest:lime_mortar_orange_clay_brick_slab[layers=1,type=top,waterlogged=false]
conquest:lime_mortar_orange_clay_brick_slab[layers=1,type=bottom,waterlogged=true]
conquest:lime_mortar_orange_clay_brick_slab[layers=1,type=bottom,waterlogged=false]
conquest:lime_mortar_orange_clay_brick_slab[layers=2,type=top,waterlogged=true]
conquest:lime_mortar_orange_clay_brick_slab[layers=2,type=top,waterlogged=false]
conquest:lime_mortar_orange_clay_brick_slab[layers=2,type=bottom,waterlogged=true]
conquest:lime_mortar_orange_clay_brick_slab[layers=2,type=bottom,waterlogged=false]
conquest:lime_mortar_orange_clay_brick_slab[layers=3,type=top,waterlogged=true]
conquest:lime_mortar_orange_clay_brick_slab[layers=3,type=top,waterlogged=false]
conquest:lime_mortar_orange_clay_brick_slab[layers=3,type=bottom,waterlogged=true]
conquest:lime_mortar_orange_clay_brick_slab[layers=3,type=bottom,waterlogged=false]
conquest:lime_mortar_orange_clay_brick_slab[layers=4,type=top,waterlogged=true]
conquest:lime_mortar_orange_clay_brick_slab[layers=4,type=top,waterlogged=false]
conquest:lime_mortar_orange_clay_brick_slab[layers=4,type=bottom,waterlogged=true]
conquest:lime_mortar_orange_clay_brick_slab[layers=4,type=bottom,waterlogged=false]
conquest:lime_mortar_orange_clay_brick_slab[layers=5,type=top,waterlogged=true]
conquest:lime_mortar_orange_clay_brick_slab[layers=5,type=top,waterlogged=false]
conquest:lime_mortar_orange_clay_brick_slab[layers=5,type=bottom,waterlogged=true]
conquest:lime_mortar_orange_clay_brick_slab[layers=5,type=bottom,waterlogged=false]
conquest:lime_mortar_orange_clay_brick_slab[layers=6,type=top,waterlogged=true]
conquest:lime_mortar_orange_clay_brick_slab[layers=6,type=top,waterlogged=false]
conquest:lime_mortar_orange_clay_brick_slab[layers=6,type=bottom,waterlogged=true]
conquest:lime_mortar_orange_clay_brick_slab[layers=6,type=bottom,waterlogged=false]
conquest:lime_mortar_orange_clay_brick_slab[layers=7,type=top,waterlogged=true]
conquest:lime_mortar_orange_clay_brick_slab[layers=7,type=top,waterlogged=false]
conquest:lime_mortar_orange_clay_brick_slab[layers=7,type=bottom,waterlogged=true]
conquest:lime_mortar_orange_clay_brick_slab[layers=7,type=bottom,waterlogged=false]
conquest:lime_mortar_orange_clay_brick_slab[layers=8,type=top,waterlogged=true]
conquest:lime_mortar_orange_clay_brick_slab[layers=8,type=top,waterlogged=false]
conquest:lime_mortar_orange_clay_brick_slab[layers=8,type=bottom,waterlogged=true]
conquest:lime_mortar_orange_clay_brick_slab[layers=8,type=bottom,waterlogged=false]
conquest:lime_mortar_orange_clay_brick_small_arch[direction=northsouth,waterlogged=true]
conquest:lime_mortar_orange_clay_brick_small_arch[direction=northsouth,waterlogged=false]
conquest:lime_mortar_orange_clay_brick_small_arch[direction=eastwest,waterlogged=true]
conquest:lime_mortar_orange_clay_brick_small_arch[direction=eastwest,waterlogged=false]
conquest:lime_mortar_orange_clay_brick_small_arch_half[facing=north,waterlogged=true]
conquest:lime_mortar_orange_clay_brick_small_arch_half[facing=north,waterlogged=false]
conquest:lime_mortar_orange_clay_brick_small_arch_half[facing=south,waterlogged=true]
conquest:lime_mortar_orange_clay_brick_small_arch_half[facing=south,waterlogged=false]
conquest:lime_mortar_orange_clay_brick_small_arch_half[facing=west,waterlogged=true]
conquest:lime_mortar_orange_clay_brick_small_arch_half[facing=west,waterlogged=false]
conquest:lime_mortar_orange_clay_brick_small_arch_half[facing=east,waterlogged=true]
conquest:lime_mortar_orange_clay_brick_small_arch_half[facing=east,waterlogged=false]
conquest:lime_mortar_orange_clay_brick_small_window[down=true,up=true,waterlogged=true]
conquest:lime_mortar_orange_clay_brick_small_window[down=true,up=true,waterlogged=false]
conquest:lime_mortar_orange_clay_brick_small_window[down=true,up=false,waterlogged=true]
conquest:lime_mortar_orange_clay_brick_small_window[down=true,up=false,waterlogged=false]
conquest:lime_mortar_orange_clay_brick_small_window[down=false,up=true,waterlogged=true]
conquest:lime_mortar_orange_clay_brick_small_window[down=false,up=true,waterlogged=false]
conquest:lime_mortar_orange_clay_brick_small_window[down=false,up=false,waterlogged=true]
conquest:lime_mortar_orange_clay_brick_small_window[down=false,up=false,waterlogged=false]
conquest:lime_mortar_orange_clay_brick_small_window_half[down=true,facing=north,up=true,waterlogged=true]
conquest:lime_mortar_orange_clay_brick_small_window_half[down=true,facing=north,up=true,waterlogged=false]
conquest:lime_mortar_orange_clay_brick_small_window_half[down=true,facing=north,up=false,waterlogged=true]
conquest:lime_mortar_orange_clay_brick_small_window_half[down=true,facing=north,up=false,waterlogged=false]
conquest:lime_mortar_orange_clay_brick_small_window_half[down=true,facing=south,up=true,waterlogged=true]
conquest:lime_mortar_orange_clay_brick_small_window_half[down=true,facing=south,up=true,waterlogged=false]
conquest:lime_mortar_orange_clay_brick_small_window_half[down=true,facing=south,up=false,waterlogged=true]
conquest:lime_mortar_orange_clay_brick_small_window_half[down=true,facing=south,up=false,waterlogged=false]
conquest:lime_mortar_orange_clay_brick_small_window_half[down=true,facing=west,up=true,waterlogged=true]
conquest:lime_mortar_orange_clay_brick_small_window_half[down=true,facing=west,up=true,waterlogged=false]
conquest:lime_mortar_orange_clay_brick_small_window_half[down=true,facing=west,up=false,waterlogged=true]
conquest:lime_mortar_orange_clay_brick_small_window_half[down=true,facing=west,up=false,waterlogged=false]
conquest:lime_mortar_orange_clay_brick_small_window_half[down=true,facing=east,up=true,waterlogged=true]
conquest:lime_mortar_orange_clay_brick_small_window_half[down=true,facing=east,up=true,waterlogged=false]
conquest:lime_mortar_orange_clay_brick_small_window_half[down=true,facing=east,up=false,waterlogged=true]
conquest:lime_mortar_orange_clay_brick_small_window_half[down=true,facing=east,up=false,waterlogged=false]
conquest:lime_mortar_orange_clay_brick_small_window_half[down=false,facing=north,up=true,waterlogged=true]
conquest:lime_mortar_orange_clay_brick_small_window_half[down=false,facing=north,up=true,waterlogged=false]
conquest:lime_mortar_orange_clay_brick_small_window_half[down=false,facing=north,up=false,waterlogged=true]
conquest:lime_mortar_orange_clay_brick_small_window_half[down=false,facing=north,up=false,waterlogged=false]
conquest:lime_mortar_orange_clay_brick_small_window_half[down=false,facing=south,up=true,waterlogged=true]
conquest:lime_mortar_orange_clay_brick_small_window_half[down=false,facing=south,up=true,waterlogged=false]
conquest:lime_mortar_orange_clay_brick_small_window_half[down=false,facing=south,up=false,waterlogged=true]
conquest:lime_mortar_orange_clay_brick_small_window_half[down=false,facing=south,up=false,waterlogged=false]
conquest:lime_mortar_orange_clay_brick_small_window_half[down=false,facing=west,up=true,waterlogged=true]
conquest:lime_mortar_orange_clay_brick_small_window_half[down=false,facing=west,up=true,waterlogged=false]
conquest:lime_mortar_orange_clay_brick_small_window_half[down=false,facing=west,up=false,waterlogged=true]
conquest:lime_mortar_orange_clay_brick_small_window_half[down=false,facing=west,up=false,waterlogged=false]
conquest:lime_mortar_orange_clay_brick_small_window_half[down=false,facing=east,up=true,waterlogged=true]
conquest:lime_mortar_orange_clay_brick_small_window_half[down=false,facing=east,up=true,waterlogged=false]
conquest:lime_mortar_orange_clay_brick_small_window_half[down=false,facing=east,up=false,waterlogged=true]
conquest:lime_mortar_orange_clay_brick_small_window_half[down=false,facing=east,up=false,waterlogged=false]
conquest:lime_mortar_orange_clay_brick_sphere[type=egg,waterlogged=true]
conquest:lime_mortar_orange_clay_brick_sphere[type=egg,waterlogged=false]
conquest:lime_mortar_orange_clay_brick_sphere[type=small,waterlogged=true]
conquest:lime_mortar_orange_clay_brick_sphere[type=small,waterlogged=false]
conquest:lime_mortar_orange_clay_brick_sphere[type=large,waterlogged=true]
conquest:lime_mortar_orange_clay_brick_sphere[type=large,waterlogged=false]
conquest:lime_mortar_orange_clay_brick_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:lime_mortar_orange_clay_brick_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:lime_mortar_orange_clay_brick_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:lime_mortar_orange_clay_brick_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:lime_mortar_orange_clay_brick_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:lime_mortar_orange_clay_brick_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:lime_mortar_orange_clay_brick_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:lime_mortar_orange_clay_brick_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:lime_mortar_orange_clay_brick_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:lime_mortar_orange_clay_brick_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:lime_mortar_orange_clay_brick_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:lime_mortar_orange_clay_brick_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:lime_mortar_orange_clay_brick_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:lime_mortar_orange_clay_brick_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:lime_mortar_orange_clay_brick_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:lime_mortar_orange_clay_brick_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:lime_mortar_orange_clay_brick_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:lime_mortar_orange_clay_brick_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:lime_mortar_orange_clay_brick_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:lime_mortar_orange_clay_brick_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:lime_mortar_orange_clay_brick_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:lime_mortar_orange_clay_brick_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:lime_mortar_orange_clay_brick_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:lime_mortar_orange_clay_brick_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:lime_mortar_orange_clay_brick_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:lime_mortar_orange_clay_brick_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:lime_mortar_orange_clay_brick_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:lime_mortar_orange_clay_brick_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:lime_mortar_orange_clay_brick_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:lime_mortar_orange_clay_brick_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:lime_mortar_orange_clay_brick_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:lime_mortar_orange_clay_brick_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:lime_mortar_orange_clay_brick_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:lime_mortar_orange_clay_brick_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:lime_mortar_orange_clay_brick_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:lime_mortar_orange_clay_brick_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:lime_mortar_orange_clay_brick_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:lime_mortar_orange_clay_brick_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:lime_mortar_orange_clay_brick_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:lime_mortar_orange_clay_brick_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:lime_mortar_orange_clay_brick_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:lime_mortar_orange_clay_brick_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:lime_mortar_orange_clay_brick_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:lime_mortar_orange_clay_brick_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:lime_mortar_orange_clay_brick_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:lime_mortar_orange_clay_brick_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:lime_mortar_orange_clay_brick_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:lime_mortar_orange_clay_brick_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:lime_mortar_orange_clay_brick_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:lime_mortar_orange_clay_brick_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:lime_mortar_orange_clay_brick_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:lime_mortar_orange_clay_brick_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:lime_mortar_orange_clay_brick_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:lime_mortar_orange_clay_brick_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:lime_mortar_orange_clay_brick_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:lime_mortar_orange_clay_brick_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:lime_mortar_orange_clay_brick_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:lime_mortar_orange_clay_brick_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:lime_mortar_orange_clay_brick_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:lime_mortar_orange_clay_brick_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:lime_mortar_orange_clay_brick_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:lime_mortar_orange_clay_brick_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:lime_mortar_orange_clay_brick_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:lime_mortar_orange_clay_brick_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:lime_mortar_orange_clay_brick_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:lime_mortar_orange_clay_brick_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:lime_mortar_orange_clay_brick_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:lime_mortar_orange_clay_brick_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:lime_mortar_orange_clay_brick_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:lime_mortar_orange_clay_brick_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:lime_mortar_orange_clay_brick_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:lime_mortar_orange_clay_brick_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:lime_mortar_orange_clay_brick_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:lime_mortar_orange_clay_brick_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:lime_mortar_orange_clay_brick_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:lime_mortar_orange_clay_brick_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:lime_mortar_orange_clay_brick_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:lime_mortar_orange_clay_brick_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:lime_mortar_orange_clay_brick_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:lime_mortar_orange_clay_brick_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:lime_mortar_orange_clay_brick_two_meter_arch[facing=north,type=top]
conquest:lime_mortar_orange_clay_brick_two_meter_arch[facing=north,type=bottom]
conquest:lime_mortar_orange_clay_brick_two_meter_arch[facing=south,type=top]
conquest:lime_mortar_orange_clay_brick_two_meter_arch[facing=south,type=bottom]
conquest:lime_mortar_orange_clay_brick_two_meter_arch[facing=west,type=top]
conquest:lime_mortar_orange_clay_brick_two_meter_arch[facing=west,type=bottom]
conquest:lime_mortar_orange_clay_brick_two_meter_arch[facing=east,type=top]
conquest:lime_mortar_orange_clay_brick_two_meter_arch[facing=east,type=bottom]
conquest:lime_mortar_orange_clay_brick_two_meter_arch_half[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:lime_mortar_orange_clay_brick_two_meter_arch_half[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:lime_mortar_orange_clay_brick_two_meter_arch_half[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:lime_mortar_orange_clay_brick_two_meter_arch_half[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:lime_mortar_orange_clay_brick_two_meter_arch_half[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:lime_mortar_orange_clay_brick_two_meter_arch_half[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:lime_mortar_orange_clay_brick_two_meter_arch_half[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:lime_mortar_orange_clay_brick_two_meter_arch_half[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:lime_mortar_orange_clay_brick_two_meter_arch_half[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:lime_mortar_orange_clay_brick_two_meter_arch_half[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:lime_mortar_orange_clay_brick_two_meter_arch_half[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:lime_mortar_orange_clay_brick_two_meter_arch_half[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:lime_mortar_orange_clay_brick_two_meter_arch_half[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:lime_mortar_orange_clay_brick_two_meter_arch_half[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:lime_mortar_orange_clay_brick_two_meter_arch_half[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:lime_mortar_orange_clay_brick_two_meter_arch_half[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:lime_mortar_orange_clay_brick_two_meter_arch_half[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:lime_mortar_orange_clay_brick_two_meter_arch_half[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:lime_mortar_orange_clay_brick_two_meter_arch_half[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:lime_mortar_orange_clay_brick_two_meter_arch_half[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:lime_mortar_orange_clay_brick_two_meter_arch_half[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:lime_mortar_orange_clay_brick_two_meter_arch_half[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:lime_mortar_orange_clay_brick_two_meter_arch_half[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:lime_mortar_orange_clay_brick_two_meter_arch_half[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:lime_mortar_orange_clay_brick_two_meter_arch_half[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:lime_mortar_orange_clay_brick_two_meter_arch_half[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:lime_mortar_orange_clay_brick_two_meter_arch_half[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:lime_mortar_orange_clay_brick_two_meter_arch_half[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:lime_mortar_orange_clay_brick_two_meter_arch_half[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:lime_mortar_orange_clay_brick_two_meter_arch_half[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:lime_mortar_orange_clay_brick_two_meter_arch_half[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:lime_mortar_orange_clay_brick_two_meter_arch_half[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:lime_mortar_orange_clay_brick_two_meter_arch_half[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:lime_mortar_orange_clay_brick_two_meter_arch_half[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:lime_mortar_orange_clay_brick_two_meter_arch_half[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:lime_mortar_orange_clay_brick_two_meter_arch_half[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:lime_mortar_orange_clay_brick_two_meter_arch_half[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:lime_mortar_orange_clay_brick_two_meter_arch_half[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:lime_mortar_orange_clay_brick_two_meter_arch_half[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:lime_mortar_orange_clay_brick_two_meter_arch_half[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:lime_mortar_orange_clay_brick_two_meter_arch_half[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:lime_mortar_orange_clay_brick_two_meter_arch_half[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:lime_mortar_orange_clay_brick_two_meter_arch_half[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:lime_mortar_orange_clay_brick_two_meter_arch_half[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:lime_mortar_orange_clay_brick_two_meter_arch_half[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:lime_mortar_orange_clay_brick_two_meter_arch_half[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:lime_mortar_orange_clay_brick_two_meter_arch_half[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:lime_mortar_orange_clay_brick_two_meter_arch_half[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:lime_mortar_orange_clay_brick_two_meter_arch_half[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:lime_mortar_orange_clay_brick_two_meter_arch_half[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:lime_mortar_orange_clay_brick_two_meter_arch_half[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:lime_mortar_orange_clay_brick_two_meter_arch_half[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:lime_mortar_orange_clay_brick_two_meter_arch_half[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:lime_mortar_orange_clay_brick_two_meter_arch_half[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:lime_mortar_orange_clay_brick_two_meter_arch_half[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:lime_mortar_orange_clay_brick_two_meter_arch_half[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:lime_mortar_orange_clay_brick_two_meter_arch_half[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:lime_mortar_orange_clay_brick_two_meter_arch_half[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:lime_mortar_orange_clay_brick_two_meter_arch_half[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:lime_mortar_orange_clay_brick_two_meter_arch_half[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:lime_mortar_orange_clay_brick_two_meter_arch_half[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:lime_mortar_orange_clay_brick_two_meter_arch_half[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:lime_mortar_orange_clay_brick_two_meter_arch_half[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:lime_mortar_orange_clay_brick_two_meter_arch_half[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:lime_mortar_orange_clay_brick_vertical_corner[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:lime_mortar_orange_clay_brick_vertical_corner[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:lime_mortar_orange_clay_brick_vertical_corner[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:lime_mortar_orange_clay_brick_vertical_corner[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:lime_mortar_orange_clay_brick_vertical_corner[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:lime_mortar_orange_clay_brick_vertical_corner[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:lime_mortar_orange_clay_brick_vertical_corner[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:lime_mortar_orange_clay_brick_vertical_corner[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:lime_mortar_orange_clay_brick_vertical_corner[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:lime_mortar_orange_clay_brick_vertical_corner[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:lime_mortar_orange_clay_brick_vertical_corner[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:lime_mortar_orange_clay_brick_vertical_corner[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:lime_mortar_orange_clay_brick_vertical_corner[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:lime_mortar_orange_clay_brick_vertical_corner[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:lime_mortar_orange_clay_brick_vertical_corner[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:lime_mortar_orange_clay_brick_vertical_corner[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:lime_mortar_orange_clay_brick_vertical_corner[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:lime_mortar_orange_clay_brick_vertical_corner[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:lime_mortar_orange_clay_brick_vertical_corner[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:lime_mortar_orange_clay_brick_vertical_corner[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:lime_mortar_orange_clay_brick_vertical_corner[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:lime_mortar_orange_clay_brick_vertical_corner[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:lime_mortar_orange_clay_brick_vertical_corner[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:lime_mortar_orange_clay_brick_vertical_corner[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:lime_mortar_orange_clay_brick_vertical_corner[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:lime_mortar_orange_clay_brick_vertical_corner[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:lime_mortar_orange_clay_brick_vertical_corner[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:lime_mortar_orange_clay_brick_vertical_corner[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:lime_mortar_orange_clay_brick_vertical_corner[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:lime_mortar_orange_clay_brick_vertical_corner[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:lime_mortar_orange_clay_brick_vertical_corner[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:lime_mortar_orange_clay_brick_vertical_corner[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:lime_mortar_orange_clay_brick_vertical_corner[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:lime_mortar_orange_clay_brick_vertical_corner[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:lime_mortar_orange_clay_brick_vertical_corner[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:lime_mortar_orange_clay_brick_vertical_corner[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:lime_mortar_orange_clay_brick_vertical_corner[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:lime_mortar_orange_clay_brick_vertical_corner[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:lime_mortar_orange_clay_brick_vertical_corner[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:lime_mortar_orange_clay_brick_vertical_corner[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:lime_mortar_orange_clay_brick_vertical_corner[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:lime_mortar_orange_clay_brick_vertical_corner[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:lime_mortar_orange_clay_brick_vertical_corner[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:lime_mortar_orange_clay_brick_vertical_corner[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:lime_mortar_orange_clay_brick_vertical_corner[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:lime_mortar_orange_clay_brick_vertical_corner[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:lime_mortar_orange_clay_brick_vertical_corner[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:lime_mortar_orange_clay_brick_vertical_corner[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:lime_mortar_orange_clay_brick_vertical_corner[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:lime_mortar_orange_clay_brick_vertical_corner[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:lime_mortar_orange_clay_brick_vertical_corner[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:lime_mortar_orange_clay_brick_vertical_corner[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:lime_mortar_orange_clay_brick_vertical_corner[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:lime_mortar_orange_clay_brick_vertical_corner[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:lime_mortar_orange_clay_brick_vertical_corner[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:lime_mortar_orange_clay_brick_vertical_corner[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:lime_mortar_orange_clay_brick_vertical_corner[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:lime_mortar_orange_clay_brick_vertical_corner[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:lime_mortar_orange_clay_brick_vertical_corner[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:lime_mortar_orange_clay_brick_vertical_corner[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:lime_mortar_orange_clay_brick_vertical_corner[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:lime_mortar_orange_clay_brick_vertical_corner[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:lime_mortar_orange_clay_brick_vertical_corner[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:lime_mortar_orange_clay_brick_vertical_corner[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:lime_mortar_orange_clay_brick_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:lime_mortar_orange_clay_brick_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:lime_mortar_orange_clay_brick_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:lime_mortar_orange_clay_brick_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:lime_mortar_orange_clay_brick_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:lime_mortar_orange_clay_brick_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:lime_mortar_orange_clay_brick_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:lime_mortar_orange_clay_brick_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:lime_mortar_orange_clay_brick_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:lime_mortar_orange_clay_brick_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:lime_mortar_orange_clay_brick_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:lime_mortar_orange_clay_brick_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:lime_mortar_orange_clay_brick_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:lime_mortar_orange_clay_brick_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:lime_mortar_orange_clay_brick_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:lime_mortar_orange_clay_brick_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:lime_mortar_orange_clay_brick_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:lime_mortar_orange_clay_brick_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:lime_mortar_orange_clay_brick_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:lime_mortar_orange_clay_brick_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:lime_mortar_orange_clay_brick_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:lime_mortar_orange_clay_brick_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:lime_mortar_orange_clay_brick_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:lime_mortar_orange_clay_brick_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:lime_mortar_orange_clay_brick_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:lime_mortar_orange_clay_brick_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:lime_mortar_orange_clay_brick_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:lime_mortar_orange_clay_brick_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:lime_mortar_orange_clay_brick_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:lime_mortar_orange_clay_brick_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:lime_mortar_orange_clay_brick_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:lime_mortar_orange_clay_brick_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:lime_mortar_orange_clay_brick_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:lime_mortar_orange_clay_brick_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:lime_mortar_orange_clay_brick_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:lime_mortar_orange_clay_brick_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:lime_mortar_orange_clay_brick_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:lime_mortar_orange_clay_brick_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:lime_mortar_orange_clay_brick_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:lime_mortar_orange_clay_brick_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:lime_mortar_orange_clay_brick_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:lime_mortar_orange_clay_brick_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:lime_mortar_orange_clay_brick_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:lime_mortar_orange_clay_brick_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:lime_mortar_orange_clay_brick_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:lime_mortar_orange_clay_brick_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:lime_mortar_orange_clay_brick_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:lime_mortar_orange_clay_brick_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:lime_mortar_orange_clay_brick_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:lime_mortar_orange_clay_brick_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:lime_mortar_orange_clay_brick_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:lime_mortar_orange_clay_brick_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:lime_mortar_orange_clay_brick_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:lime_mortar_orange_clay_brick_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:lime_mortar_orange_clay_brick_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:lime_mortar_orange_clay_brick_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:lime_mortar_orange_clay_brick_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:lime_mortar_orange_clay_brick_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:lime_mortar_orange_clay_brick_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:lime_mortar_orange_clay_brick_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:lime_mortar_orange_clay_brick_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:lime_mortar_orange_clay_brick_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:lime_mortar_orange_clay_brick_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:lime_mortar_orange_clay_brick_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:lime_mortar_orange_clay_brick_vertical_quarter[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:lime_mortar_orange_clay_brick_vertical_quarter[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:lime_mortar_orange_clay_brick_vertical_quarter[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:lime_mortar_orange_clay_brick_vertical_quarter[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:lime_mortar_orange_clay_brick_vertical_quarter[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:lime_mortar_orange_clay_brick_vertical_quarter[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:lime_mortar_orange_clay_brick_vertical_quarter[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:lime_mortar_orange_clay_brick_vertical_quarter[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:lime_mortar_orange_clay_brick_vertical_quarter[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:lime_mortar_orange_clay_brick_vertical_quarter[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:lime_mortar_orange_clay_brick_vertical_quarter[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:lime_mortar_orange_clay_brick_vertical_quarter[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:lime_mortar_orange_clay_brick_vertical_quarter[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:lime_mortar_orange_clay_brick_vertical_quarter[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:lime_mortar_orange_clay_brick_vertical_quarter[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:lime_mortar_orange_clay_brick_vertical_quarter[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:lime_mortar_orange_clay_brick_vertical_quarter[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:lime_mortar_orange_clay_brick_vertical_quarter[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:lime_mortar_orange_clay_brick_vertical_quarter[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:lime_mortar_orange_clay_brick_vertical_quarter[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:lime_mortar_orange_clay_brick_vertical_quarter[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:lime_mortar_orange_clay_brick_vertical_quarter[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:lime_mortar_orange_clay_brick_vertical_quarter[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:lime_mortar_orange_clay_brick_vertical_quarter[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:lime_mortar_orange_clay_brick_vertical_quarter[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:lime_mortar_orange_clay_brick_vertical_quarter[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:lime_mortar_orange_clay_brick_vertical_quarter[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:lime_mortar_orange_clay_brick_vertical_quarter[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:lime_mortar_orange_clay_brick_vertical_quarter[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:lime_mortar_orange_clay_brick_vertical_quarter[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:lime_mortar_orange_clay_brick_vertical_quarter[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:lime_mortar_orange_clay_brick_vertical_quarter[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:lime_mortar_orange_clay_brick_vertical_quarter[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:lime_mortar_orange_clay_brick_vertical_quarter[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:lime_mortar_orange_clay_brick_vertical_quarter[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:lime_mortar_orange_clay_brick_vertical_quarter[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:lime_mortar_orange_clay_brick_vertical_quarter[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:lime_mortar_orange_clay_brick_vertical_quarter[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:lime_mortar_orange_clay_brick_vertical_quarter[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:lime_mortar_orange_clay_brick_vertical_quarter[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:lime_mortar_orange_clay_brick_vertical_quarter[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:lime_mortar_orange_clay_brick_vertical_quarter[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:lime_mortar_orange_clay_brick_vertical_quarter[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:lime_mortar_orange_clay_brick_vertical_quarter[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:lime_mortar_orange_clay_brick_vertical_quarter[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:lime_mortar_orange_clay_brick_vertical_quarter[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:lime_mortar_orange_clay_brick_vertical_quarter[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:lime_mortar_orange_clay_brick_vertical_quarter[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:lime_mortar_orange_clay_brick_vertical_quarter[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:lime_mortar_orange_clay_brick_vertical_quarter[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:lime_mortar_orange_clay_brick_vertical_quarter[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:lime_mortar_orange_clay_brick_vertical_quarter[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:lime_mortar_orange_clay_brick_vertical_quarter[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:lime_mortar_orange_clay_brick_vertical_quarter[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:lime_mortar_orange_clay_brick_vertical_quarter[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:lime_mortar_orange_clay_brick_vertical_quarter[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:lime_mortar_orange_clay_brick_vertical_quarter[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:lime_mortar_orange_clay_brick_vertical_quarter[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:lime_mortar_orange_clay_brick_vertical_quarter[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:lime_mortar_orange_clay_brick_vertical_quarter[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:lime_mortar_orange_clay_brick_vertical_quarter[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:lime_mortar_orange_clay_brick_vertical_quarter[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:lime_mortar_orange_clay_brick_vertical_quarter[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:lime_mortar_orange_clay_brick_vertical_quarter[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:lime_mortar_orange_clay_brick_vertical_slab[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:lime_mortar_orange_clay_brick_vertical_slab[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:lime_mortar_orange_clay_brick_vertical_slab[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:lime_mortar_orange_clay_brick_vertical_slab[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:lime_mortar_orange_clay_brick_vertical_slab[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:lime_mortar_orange_clay_brick_vertical_slab[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:lime_mortar_orange_clay_brick_vertical_slab[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:lime_mortar_orange_clay_brick_vertical_slab[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:lime_mortar_orange_clay_brick_vertical_slab[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:lime_mortar_orange_clay_brick_vertical_slab[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:lime_mortar_orange_clay_brick_vertical_slab[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:lime_mortar_orange_clay_brick_vertical_slab[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:lime_mortar_orange_clay_brick_vertical_slab[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:lime_mortar_orange_clay_brick_vertical_slab[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:lime_mortar_orange_clay_brick_vertical_slab[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:lime_mortar_orange_clay_brick_vertical_slab[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:lime_mortar_orange_clay_brick_vertical_slab[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:lime_mortar_orange_clay_brick_vertical_slab[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:lime_mortar_orange_clay_brick_vertical_slab[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:lime_mortar_orange_clay_brick_vertical_slab[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:lime_mortar_orange_clay_brick_vertical_slab[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:lime_mortar_orange_clay_brick_vertical_slab[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:lime_mortar_orange_clay_brick_vertical_slab[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:lime_mortar_orange_clay_brick_vertical_slab[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:lime_mortar_orange_clay_brick_vertical_slab[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:lime_mortar_orange_clay_brick_vertical_slab[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:lime_mortar_orange_clay_brick_vertical_slab[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:lime_mortar_orange_clay_brick_vertical_slab[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:lime_mortar_orange_clay_brick_vertical_slab[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:lime_mortar_orange_clay_brick_vertical_slab[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:lime_mortar_orange_clay_brick_vertical_slab[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:lime_mortar_orange_clay_brick_vertical_slab[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:lime_mortar_orange_clay_brick_vertical_slab[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:lime_mortar_orange_clay_brick_vertical_slab[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:lime_mortar_orange_clay_brick_vertical_slab[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:lime_mortar_orange_clay_brick_vertical_slab[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:lime_mortar_orange_clay_brick_vertical_slab[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:lime_mortar_orange_clay_brick_vertical_slab[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:lime_mortar_orange_clay_brick_vertical_slab[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:lime_mortar_orange_clay_brick_vertical_slab[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:lime_mortar_orange_clay_brick_vertical_slab[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:lime_mortar_orange_clay_brick_vertical_slab[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:lime_mortar_orange_clay_brick_vertical_slab[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:lime_mortar_orange_clay_brick_vertical_slab[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:lime_mortar_orange_clay_brick_vertical_slab[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:lime_mortar_orange_clay_brick_vertical_slab[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:lime_mortar_orange_clay_brick_vertical_slab[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:lime_mortar_orange_clay_brick_vertical_slab[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:lime_mortar_orange_clay_brick_vertical_slab[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:lime_mortar_orange_clay_brick_vertical_slab[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:lime_mortar_orange_clay_brick_vertical_slab[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:lime_mortar_orange_clay_brick_vertical_slab[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:lime_mortar_orange_clay_brick_vertical_slab[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:lime_mortar_orange_clay_brick_vertical_slab[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:lime_mortar_orange_clay_brick_vertical_slab[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:lime_mortar_orange_clay_brick_vertical_slab[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:lime_mortar_orange_clay_brick_vertical_slab[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:lime_mortar_orange_clay_brick_vertical_slab[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:lime_mortar_orange_clay_brick_vertical_slab[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:lime_mortar_orange_clay_brick_vertical_slab[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:lime_mortar_orange_clay_brick_vertical_slab[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:lime_mortar_orange_clay_brick_vertical_slab[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:lime_mortar_orange_clay_brick_vertical_slab[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:lime_mortar_orange_clay_brick_vertical_slab[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:lime_mortar_orange_clay_brick_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:lime_mortar_orange_clay_brick_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:lime_mortar_orange_clay_brick_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:lime_mortar_orange_clay_brick_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:lime_mortar_orange_clay_brick_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:lime_mortar_orange_clay_brick_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:lime_mortar_orange_clay_brick_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:lime_mortar_orange_clay_brick_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:lime_mortar_orange_clay_brick_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:lime_mortar_orange_clay_brick_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:lime_mortar_orange_clay_brick_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:lime_mortar_orange_clay_brick_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:lime_mortar_orange_clay_brick_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:lime_mortar_orange_clay_brick_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:lime_mortar_orange_clay_brick_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:lime_mortar_orange_clay_brick_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:lime_mortar_orange_clay_brick_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:lime_mortar_orange_clay_brick_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:lime_mortar_orange_clay_brick_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:lime_mortar_orange_clay_brick_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:lime_mortar_orange_clay_brick_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:lime_mortar_orange_clay_brick_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:lime_mortar_orange_clay_brick_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:lime_mortar_orange_clay_brick_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:lime_mortar_orange_clay_brick_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:lime_mortar_orange_clay_brick_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:lime_mortar_orange_clay_brick_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:lime_mortar_orange_clay_brick_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:lime_mortar_orange_clay_brick_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:lime_mortar_orange_clay_brick_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:lime_mortar_orange_clay_brick_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:lime_mortar_orange_clay_brick_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:lime_mortar_orange_clay_brick_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:lime_mortar_orange_clay_brick_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:lime_mortar_orange_clay_brick_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:lime_mortar_orange_clay_brick_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:lime_mortar_orange_clay_brick_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:lime_mortar_orange_clay_brick_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:lime_mortar_orange_clay_brick_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:lime_mortar_orange_clay_brick_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:lime_mortar_orange_clay_brick_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:lime_mortar_orange_clay_brick_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:lime_mortar_orange_clay_brick_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:lime_mortar_orange_clay_brick_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:lime_mortar_orange_clay_brick_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:lime_mortar_orange_clay_brick_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:lime_mortar_orange_clay_brick_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:lime_mortar_orange_clay_brick_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:lime_mortar_orange_clay_brick_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:lime_mortar_orange_clay_brick_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:lime_mortar_orange_clay_brick_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:lime_mortar_orange_clay_brick_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:lime_mortar_orange_clay_brick_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:lime_mortar_orange_clay_brick_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:lime_mortar_orange_clay_brick_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:lime_mortar_orange_clay_brick_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:lime_mortar_orange_clay_brick_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:lime_mortar_orange_clay_brick_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:lime_mortar_orange_clay_brick_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:lime_mortar_orange_clay_brick_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:lime_mortar_orange_clay_brick_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:lime_mortar_orange_clay_brick_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:lime_mortar_orange_clay_brick_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:lime_mortar_orange_clay_brick_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:lime_mortar_orange_clay_brick_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:lime_mortar_orange_clay_brick_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:lime_mortar_orange_clay_brick_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:lime_mortar_orange_clay_brick_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:lime_mortar_orange_clay_brick_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:lime_mortar_orange_clay_brick_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:lime_mortar_orange_clay_brick_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:lime_mortar_orange_clay_brick_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:lime_mortar_orange_clay_brick_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:lime_mortar_orange_clay_brick_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:lime_mortar_orange_clay_brick_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:lime_mortar_orange_clay_brick_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:lime_mortar_orange_clay_brick_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:lime_mortar_orange_clay_brick_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:lime_mortar_orange_clay_brick_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:lime_mortar_orange_clay_brick_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:lime_mortar_orange_clay_brick_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:lime_mortar_orange_clay_brick_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:lime_mortar_orange_clay_brick_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:lime_mortar_orange_clay_brick_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:lime_mortar_orange_clay_brick_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:lime_mortar_orange_clay_brick_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:lime_mortar_orange_clay_brick_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:lime_mortar_orange_clay_brick_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:lime_mortar_orange_clay_brick_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:lime_mortar_orange_clay_brick_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:lime_mortar_orange_clay_brick_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:lime_mortar_orange_clay_brick_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:lime_mortar_orange_clay_brick_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:lime_mortar_orange_clay_brick_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:lime_mortar_orange_clay_brick_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:lime_mortar_orange_clay_brick_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:lime_mortar_orange_clay_brick_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:lime_mortar_orange_clay_brick_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:lime_mortar_orange_clay_brick_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:lime_mortar_orange_clay_brick_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:lime_mortar_orange_clay_brick_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:lime_mortar_orange_clay_brick_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:lime_mortar_orange_clay_brick_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:lime_mortar_orange_clay_brick_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:lime_mortar_orange_clay_brick_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:lime_mortar_orange_clay_brick_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:lime_mortar_orange_clay_brick_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:lime_mortar_orange_clay_brick_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:lime_mortar_orange_clay_brick_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:lime_mortar_orange_clay_brick_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:lime_mortar_orange_clay_brick_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:lime_mortar_orange_clay_brick_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:lime_mortar_orange_clay_brick_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:lime_mortar_orange_clay_brick_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:lime_mortar_orange_clay_brick_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:lime_mortar_orange_clay_brick_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:lime_mortar_orange_clay_brick_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:lime_mortar_orange_clay_brick_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:lime_mortar_orange_clay_brick_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:lime_mortar_orange_clay_brick_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:lime_mortar_orange_clay_brick_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:lime_mortar_orange_clay_brick_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:lime_mortar_orange_clay_brick_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:lime_mortar_orange_clay_brick_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:lime_mortar_orange_clay_brick_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:lime_mortar_orange_clay_brick_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:lime_mortar_orange_clay_brick_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:lime_mortar_orange_clay_brick_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:lime_mortar_orange_clay_brick_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:lime_mortar_orange_clay_brick_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:lime_mortar_orange_clay_brick_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:lime_mortar_orange_clay_brick_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:lime_mortar_orange_clay_brick_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:lime_mortar_orange_clay_brick_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:lime_mortar_orange_clay_brick_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:lime_mortar_orange_clay_brick_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:lime_mortar_orange_clay_brick_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:lime_mortar_orange_clay_brick_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:lime_mortar_orange_clay_brick_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:lime_mortar_orange_clay_brick_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:lime_mortar_orange_clay_brick_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:lime_mortar_orange_clay_brick_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:lime_mortar_orange_clay_brick_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:lime_mortar_orange_clay_brick_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:lime_mortar_orange_clay_brick_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:lime_mortar_orange_clay_brick_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:lime_mortar_orange_clay_brick_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:lime_mortar_orange_clay_brick_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:lime_mortar_orange_clay_brick_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:lime_mortar_orange_clay_brick_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:lime_mortar_orange_clay_brick_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:lime_mortar_orange_clay_brick_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:lime_mortar_orange_clay_brick_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:lime_mortar_orange_clay_brick_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:lime_mortar_orange_clay_brick_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:lime_mortar_orange_clay_brick_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:lime_mortar_orange_clay_brick_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:lime_mortar_orange_clay_brick_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:lime_mortar_orange_clay_brick_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:lime_mortar_orange_clay_brick_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:lime_mortar_orange_clay_brick_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:lime_mortar_orange_clay_brick_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:lime_mortar_orange_clay_brick_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:lime_mortar_orange_clay_brick_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:lime_mortar_orange_clay_brick_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:lime_mortar_orange_clay_brick_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:lime_mortar_orange_clay_brick_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:lime_mortar_orange_clay_brick_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:lime_mortar_orange_clay_brick_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:lime_mortar_orange_clay_brick_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:lime_mortar_orange_clay_brick_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:lime_mortar_orange_clay_brick_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:lime_mortar_orange_clay_brick_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:lime_mortar_orange_clay_brick_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:lime_mortar_orange_clay_brick_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:lime_mortar_orange_clay_brick_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:lime_mortar_orange_clay_brick_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:lime_mortar_orange_clay_brick_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:lime_mortar_orange_clay_brick_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:lime_mortar_orange_clay_brick_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:lime_mortar_orange_clay_brick_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:lime_mortar_orange_clay_brick_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:lime_mortar_orange_clay_brick_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:lime_mortar_orange_clay_brick_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:lime_mortar_orange_clay_brick_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:lime_mortar_orange_clay_brick_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:lime_mortar_orange_clay_brick_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:lime_mortar_orange_clay_brick_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:lime_mortar_orange_clay_brick_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:lime_mortar_orange_clay_brick_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:lime_mortar_orange_clay_brick_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:lime_mortar_orange_clay_brick_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:lime_mortar_orange_clay_brick_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:lime_mortar_orange_clay_brick_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:lime_mortar_orange_clay_brick_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:lime_mortar_orange_clay_brick_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:lime_mortar_orange_clay_brick_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:lime_mortar_orange_clay_brick_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:lime_mortar_orange_clay_brick_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:lime_mortar_orange_clay_brick_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:lime_mortar_orange_clay_brick_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:lime_mortar_orange_clay_brick_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:lime_mortar_orange_clay_brick_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:lime_mortar_orange_clay_brick_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:lime_mortar_orange_clay_brick_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:lime_mortar_orange_clay_brick_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:lime_mortar_orange_clay_brick_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:lime_mortar_orange_clay_brick_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:lime_mortar_orange_clay_brick_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:lime_mortar_orange_clay_brick_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:lime_mortar_orange_clay_brick_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:lime_mortar_orange_clay_brick_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:lime_mortar_orange_clay_brick_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:lime_mortar_orange_clay_brick_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:lime_mortar_orange_clay_brick_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:lime_mortar_orange_clay_brick_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:lime_mortar_orange_clay_brick_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:lime_mortar_orange_clay_brick_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:lime_mortar_orange_clay_brick_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:lime_mortar_orange_clay_brick_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:lime_mortar_orange_clay_brick_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:lime_mortar_orange_clay_brick_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:lime_mortar_orange_clay_brick_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:lime_mortar_orange_clay_brick_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:lime_mortar_orange_clay_brick_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:lime_mortar_orange_clay_brick_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:lime_mortar_orange_clay_brick_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:lime_mortar_orange_clay_brick_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:lime_mortar_orange_clay_brick_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:lime_mortar_orange_clay_brick_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:lime_mortar_orange_clay_brick_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:lime_mortar_orange_clay_brick_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:lime_mortar_orange_clay_brick_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:lime_mortar_orange_clay_brick_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:lime_mortar_orange_clay_brick_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:lime_mortar_orange_clay_brick_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:lime_mortar_orange_clay_brick_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:lime_mortar_orange_clay_brick_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:lime_mortar_orange_clay_brick_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:lime_mortar_orange_clay_brick_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:lime_mortar_orange_clay_brick_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:lime_mortar_orange_clay_brick_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:lime_mortar_orange_clay_brick_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:lime_mortar_orange_clay_brick_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:lime_mortar_orange_clay_brick_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:lime_mortar_orange_clay_brick_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:lime_mortar_orange_clay_brick_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:lime_mortar_orange_clay_brick_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:lime_mortar_orange_clay_brick_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:lime_mortar_orange_clay_brick_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:lime_mortar_orange_clay_brick_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:lime_mortar_orange_clay_brick_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:lime_mortar_orange_clay_brick_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:lime_mortar_orange_clay_brick_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:lime_mortar_orange_clay_brick_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:lime_mortar_orange_clay_brick_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:lime_mortar_orange_clay_brick_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:lime_mortar_orange_clay_brick_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:lime_mortar_orange_clay_brick_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:lime_mortar_orange_clay_brick_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:lime_mortar_orange_clay_brick_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:lime_mortar_orange_clay_brick_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:lime_mortar_orange_clay_brick_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:lime_mortar_orange_clay_brick_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:lime_mortar_orange_clay_brick_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:lime_mortar_orange_clay_brick_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:lime_mortar_orange_clay_brick_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:lime_mortar_orange_clay_brick_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:lime_mortar_orange_clay_brick_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:lime_mortar_orange_clay_brick_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:lime_mortar_orange_clay_brick_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:lime_mortar_orange_clay_brick_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:lime_mortar_orange_clay_brick_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:lime_mortar_orange_clay_brick_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:lime_mortar_orange_clay_brick_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:lime_mortar_orange_clay_brick_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:lime_mortar_orange_clay_brick_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:lime_mortar_orange_clay_brick_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:lime_mortar_orange_clay_brick_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:lime_mortar_orange_clay_brick_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:lime_mortar_orange_clay_brick_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:lime_mortar_orange_clay_brick_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:lime_mortar_orange_clay_brick_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:lime_mortar_orange_clay_brick_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:lime_mortar_orange_clay_brick_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:lime_mortar_orange_clay_brick_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:lime_mortar_orange_clay_brick_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:lime_mortar_orange_clay_brick_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:lime_mortar_orange_clay_brick_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:lime_mortar_orange_clay_brick_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:lime_mortar_orange_clay_brick_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:lime_mortar_orange_clay_brick_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:lime_mortar_orange_clay_brick_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:lime_mortar_orange_clay_brick_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:lime_mortar_orange_clay_brick_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:lime_mortar_orange_clay_brick_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:lime_mortar_orange_clay_brick_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:lime_mortar_orange_clay_brick_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:lime_mortar_orange_clay_brick_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:lime_mortar_orange_clay_brick_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:lime_mortar_orange_clay_brick_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:lime_mortar_orange_clay_brick_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:lime_mortar_orange_clay_brick_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:lime_mortar_orange_clay_brick_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:lime_mortar_orange_clay_brick_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:lime_mortar_orange_clay_brick_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:lime_mortar_orange_clay_brick_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:lime_mortar_orange_clay_brick_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:lime_mortar_orange_clay_brick_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:lime_mortar_orange_clay_brick_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:lime_mortar_orange_clay_brick_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:lime_mortar_orange_clay_brick_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:lime_mortar_orange_clay_brick_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:lime_mortar_orange_clay_brick_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:lime_mortar_orange_clay_brick_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:lime_mortar_orange_clay_brick_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:lime_mortar_orange_clay_brick_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:lime_mortar_orange_clay_brick_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:lime_mortar_orange_clay_brick_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:lime_mortar_orange_clay_brick_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:lime_mortar_orange_clay_brick_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:lime_mortar_orange_clay_brick_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:lime_mortar_orange_clay_brick_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:lime_mortar_orange_clay_brick_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:lime_mortar_red_clay_brick
conquest:lime_mortar_red_clay_brick_arrowslit[facing=north,waterlogged=true]
conquest:lime_mortar_red_clay_brick_arrowslit[facing=north,waterlogged=false]
conquest:lime_mortar_red_clay_brick_arrowslit[facing=south,waterlogged=true]
conquest:lime_mortar_red_clay_brick_arrowslit[facing=south,waterlogged=false]
conquest:lime_mortar_red_clay_brick_arrowslit[facing=west,waterlogged=true]
conquest:lime_mortar_red_clay_brick_arrowslit[facing=west,waterlogged=false]
conquest:lime_mortar_red_clay_brick_arrowslit[facing=east,waterlogged=true]
conquest:lime_mortar_red_clay_brick_arrowslit[facing=east,waterlogged=false]
conquest:lime_mortar_red_clay_brick_balustrade[axis=x,waterlogged=true]
conquest:lime_mortar_red_clay_brick_balustrade[axis=x,waterlogged=false]
conquest:lime_mortar_red_clay_brick_balustrade[axis=y,waterlogged=true]
conquest:lime_mortar_red_clay_brick_balustrade[axis=y,waterlogged=false]
conquest:lime_mortar_red_clay_brick_balustrade[axis=z,waterlogged=true]
conquest:lime_mortar_red_clay_brick_balustrade[axis=z,waterlogged=false]
conquest:lime_mortar_red_clay_brick_capital[facing=flat,type=top,waterlogged=true]
conquest:lime_mortar_red_clay_brick_capital[facing=flat,type=top,waterlogged=false]
conquest:lime_mortar_red_clay_brick_capital[facing=flat,type=bottom,waterlogged=true]
conquest:lime_mortar_red_clay_brick_capital[facing=flat,type=bottom,waterlogged=false]
conquest:lime_mortar_red_clay_brick_capital[facing=north,type=top,waterlogged=true]
conquest:lime_mortar_red_clay_brick_capital[facing=north,type=top,waterlogged=false]
conquest:lime_mortar_red_clay_brick_capital[facing=north,type=bottom,waterlogged=true]
conquest:lime_mortar_red_clay_brick_capital[facing=north,type=bottom,waterlogged=false]
conquest:lime_mortar_red_clay_brick_capital[facing=south,type=top,waterlogged=true]
conquest:lime_mortar_red_clay_brick_capital[facing=south,type=top,waterlogged=false]
conquest:lime_mortar_red_clay_brick_capital[facing=south,type=bottom,waterlogged=true]
conquest:lime_mortar_red_clay_brick_capital[facing=south,type=bottom,waterlogged=false]
conquest:lime_mortar_red_clay_brick_capital[facing=east,type=top,waterlogged=true]
conquest:lime_mortar_red_clay_brick_capital[facing=east,type=top,waterlogged=false]
conquest:lime_mortar_red_clay_brick_capital[facing=east,type=bottom,waterlogged=true]
conquest:lime_mortar_red_clay_brick_capital[facing=east,type=bottom,waterlogged=false]
conquest:lime_mortar_red_clay_brick_capital[facing=west,type=top,waterlogged=true]
conquest:lime_mortar_red_clay_brick_capital[facing=west,type=top,waterlogged=false]
conquest:lime_mortar_red_clay_brick_capital[facing=west,type=bottom,waterlogged=true]
conquest:lime_mortar_red_clay_brick_capital[facing=west,type=bottom,waterlogged=false]
conquest:lime_mortar_red_clay_brick_corner_slab[facing=north,type=top,waterlogged=true]
conquest:lime_mortar_red_clay_brick_corner_slab[facing=north,type=top,waterlogged=false]
conquest:lime_mortar_red_clay_brick_corner_slab[facing=north,type=bottom,waterlogged=true]
conquest:lime_mortar_red_clay_brick_corner_slab[facing=north,type=bottom,waterlogged=false]
conquest:lime_mortar_red_clay_brick_corner_slab[facing=south,type=top,waterlogged=true]
conquest:lime_mortar_red_clay_brick_corner_slab[facing=south,type=top,waterlogged=false]
conquest:lime_mortar_red_clay_brick_corner_slab[facing=south,type=bottom,waterlogged=true]
conquest:lime_mortar_red_clay_brick_corner_slab[facing=south,type=bottom,waterlogged=false]
conquest:lime_mortar_red_clay_brick_corner_slab[facing=west,type=top,waterlogged=true]
conquest:lime_mortar_red_clay_brick_corner_slab[facing=west,type=top,waterlogged=false]
conquest:lime_mortar_red_clay_brick_corner_slab[facing=west,type=bottom,waterlogged=true]
conquest:lime_mortar_red_clay_brick_corner_slab[facing=west,type=bottom,waterlogged=false]
conquest:lime_mortar_red_clay_brick_corner_slab[facing=east,type=top,waterlogged=true]
conquest:lime_mortar_red_clay_brick_corner_slab[facing=east,type=top,waterlogged=false]
conquest:lime_mortar_red_clay_brick_corner_slab[facing=east,type=bottom,waterlogged=true]
conquest:lime_mortar_red_clay_brick_corner_slab[facing=east,type=bottom,waterlogged=false]
conquest:lime_mortar_red_clay_brick_eighth_slab[facing=north,type=top,waterlogged=true]
conquest:lime_mortar_red_clay_brick_eighth_slab[facing=north,type=top,waterlogged=false]
conquest:lime_mortar_red_clay_brick_eighth_slab[facing=north,type=bottom,waterlogged=true]
conquest:lime_mortar_red_clay_brick_eighth_slab[facing=north,type=bottom,waterlogged=false]
conquest:lime_mortar_red_clay_brick_eighth_slab[facing=south,type=top,waterlogged=true]
conquest:lime_mortar_red_clay_brick_eighth_slab[facing=south,type=top,waterlogged=false]
conquest:lime_mortar_red_clay_brick_eighth_slab[facing=south,type=bottom,waterlogged=true]
conquest:lime_mortar_red_clay_brick_eighth_slab[facing=south,type=bottom,waterlogged=false]
conquest:lime_mortar_red_clay_brick_eighth_slab[facing=west,type=top,waterlogged=true]
conquest:lime_mortar_red_clay_brick_eighth_slab[facing=west,type=top,waterlogged=false]
conquest:lime_mortar_red_clay_brick_eighth_slab[facing=west,type=bottom,waterlogged=true]
conquest:lime_mortar_red_clay_brick_eighth_slab[facing=west,type=bottom,waterlogged=false]
conquest:lime_mortar_red_clay_brick_eighth_slab[facing=east,type=top,waterlogged=true]
conquest:lime_mortar_red_clay_brick_eighth_slab[facing=east,type=top,waterlogged=false]
conquest:lime_mortar_red_clay_brick_eighth_slab[facing=east,type=bottom,waterlogged=true]
conquest:lime_mortar_red_clay_brick_eighth_slab[facing=east,type=bottom,waterlogged=false]
conquest:lime_mortar_red_clay_brick_facade_gothic_arch[facing=north,shape=one,type=top]
conquest:lime_mortar_red_clay_brick_facade_gothic_arch[facing=north,shape=one,type=bottom]
conquest:lime_mortar_red_clay_brick_facade_gothic_arch[facing=north,shape=two_l,type=top]
conquest:lime_mortar_red_clay_brick_facade_gothic_arch[facing=north,shape=two_l,type=bottom]
conquest:lime_mortar_red_clay_brick_facade_gothic_arch[facing=north,shape=two_r,type=top]
conquest:lime_mortar_red_clay_brick_facade_gothic_arch[facing=north,shape=two_r,type=bottom]
conquest:lime_mortar_red_clay_brick_facade_gothic_arch[facing=north,shape=three_l,type=top]
conquest:lime_mortar_red_clay_brick_facade_gothic_arch[facing=north,shape=three_l,type=bottom]
conquest:lime_mortar_red_clay_brick_facade_gothic_arch[facing=north,shape=three_r,type=top]
conquest:lime_mortar_red_clay_brick_facade_gothic_arch[facing=north,shape=three_r,type=bottom]
conquest:lime_mortar_red_clay_brick_facade_gothic_arch[facing=north,shape=three_middle,type=top]
conquest:lime_mortar_red_clay_brick_facade_gothic_arch[facing=north,shape=three_middle,type=bottom]
conquest:lime_mortar_red_clay_brick_facade_gothic_arch[facing=south,shape=one,type=top]
conquest:lime_mortar_red_clay_brick_facade_gothic_arch[facing=south,shape=one,type=bottom]
conquest:lime_mortar_red_clay_brick_facade_gothic_arch[facing=south,shape=two_l,type=top]
conquest:lime_mortar_red_clay_brick_facade_gothic_arch[facing=south,shape=two_l,type=bottom]
conquest:lime_mortar_red_clay_brick_facade_gothic_arch[facing=south,shape=two_r,type=top]
conquest:lime_mortar_red_clay_brick_facade_gothic_arch[facing=south,shape=two_r,type=bottom]
conquest:lime_mortar_red_clay_brick_facade_gothic_arch[facing=south,shape=three_l,type=top]
conquest:lime_mortar_red_clay_brick_facade_gothic_arch[facing=south,shape=three_l,type=bottom]
conquest:lime_mortar_red_clay_brick_facade_gothic_arch[facing=south,shape=three_r,type=top]
conquest:lime_mortar_red_clay_brick_facade_gothic_arch[facing=south,shape=three_r,type=bottom]
conquest:lime_mortar_red_clay_brick_facade_gothic_arch[facing=south,shape=three_middle,type=top]
conquest:lime_mortar_red_clay_brick_facade_gothic_arch[facing=south,shape=three_middle,type=bottom]
conquest:lime_mortar_red_clay_brick_facade_gothic_arch[facing=west,shape=one,type=top]
conquest:lime_mortar_red_clay_brick_facade_gothic_arch[facing=west,shape=one,type=bottom]
conquest:lime_mortar_red_clay_brick_facade_gothic_arch[facing=west,shape=two_l,type=top]
conquest:lime_mortar_red_clay_brick_facade_gothic_arch[facing=west,shape=two_l,type=bottom]
conquest:lime_mortar_red_clay_brick_facade_gothic_arch[facing=west,shape=two_r,type=top]
conquest:lime_mortar_red_clay_brick_facade_gothic_arch[facing=west,shape=two_r,type=bottom]
conquest:lime_mortar_red_clay_brick_facade_gothic_arch[facing=west,shape=three_l,type=top]
conquest:lime_mortar_red_clay_brick_facade_gothic_arch[facing=west,shape=three_l,type=bottom]
conquest:lime_mortar_red_clay_brick_facade_gothic_arch[facing=west,shape=three_r,type=top]
conquest:lime_mortar_red_clay_brick_facade_gothic_arch[facing=west,shape=three_r,type=bottom]
conquest:lime_mortar_red_clay_brick_facade_gothic_arch[facing=west,shape=three_middle,type=top]
conquest:lime_mortar_red_clay_brick_facade_gothic_arch[facing=west,shape=three_middle,type=bottom]
conquest:lime_mortar_red_clay_brick_facade_gothic_arch[facing=east,shape=one,type=top]
conquest:lime_mortar_red_clay_brick_facade_gothic_arch[facing=east,shape=one,type=bottom]
conquest:lime_mortar_red_clay_brick_facade_gothic_arch[facing=east,shape=two_l,type=top]
conquest:lime_mortar_red_clay_brick_facade_gothic_arch[facing=east,shape=two_l,type=bottom]
conquest:lime_mortar_red_clay_brick_facade_gothic_arch[facing=east,shape=two_r,type=top]
conquest:lime_mortar_red_clay_brick_facade_gothic_arch[facing=east,shape=two_r,type=bottom]
conquest:lime_mortar_red_clay_brick_facade_gothic_arch[facing=east,shape=three_l,type=top]
conquest:lime_mortar_red_clay_brick_facade_gothic_arch[facing=east,shape=three_l,type=bottom]
conquest:lime_mortar_red_clay_brick_facade_gothic_arch[facing=east,shape=three_r,type=top]
conquest:lime_mortar_red_clay_brick_facade_gothic_arch[facing=east,shape=three_r,type=bottom]
conquest:lime_mortar_red_clay_brick_facade_gothic_arch[facing=east,shape=three_middle,type=top]
conquest:lime_mortar_red_clay_brick_facade_gothic_arch[facing=east,shape=three_middle,type=bottom]
conquest:lime_mortar_red_clay_brick_facade_round_arch[facing=north,shape=one,type=top]
conquest:lime_mortar_red_clay_brick_facade_round_arch[facing=north,shape=one,type=bottom]
conquest:lime_mortar_red_clay_brick_facade_round_arch[facing=north,shape=two_l,type=top]
conquest:lime_mortar_red_clay_brick_facade_round_arch[facing=north,shape=two_l,type=bottom]
conquest:lime_mortar_red_clay_brick_facade_round_arch[facing=north,shape=two_r,type=top]
conquest:lime_mortar_red_clay_brick_facade_round_arch[facing=north,shape=two_r,type=bottom]
conquest:lime_mortar_red_clay_brick_facade_round_arch[facing=north,shape=three_l,type=top]
conquest:lime_mortar_red_clay_brick_facade_round_arch[facing=north,shape=three_l,type=bottom]
conquest:lime_mortar_red_clay_brick_facade_round_arch[facing=north,shape=three_r,type=top]
conquest:lime_mortar_red_clay_brick_facade_round_arch[facing=north,shape=three_r,type=bottom]
conquest:lime_mortar_red_clay_brick_facade_round_arch[facing=north,shape=three_middle,type=top]
conquest:lime_mortar_red_clay_brick_facade_round_arch[facing=north,shape=three_middle,type=bottom]
conquest:lime_mortar_red_clay_brick_facade_round_arch[facing=south,shape=one,type=top]
conquest:lime_mortar_red_clay_brick_facade_round_arch[facing=south,shape=one,type=bottom]
conquest:lime_mortar_red_clay_brick_facade_round_arch[facing=south,shape=two_l,type=top]
conquest:lime_mortar_red_clay_brick_facade_round_arch[facing=south,shape=two_l,type=bottom]
conquest:lime_mortar_red_clay_brick_facade_round_arch[facing=south,shape=two_r,type=top]
conquest:lime_mortar_red_clay_brick_facade_round_arch[facing=south,shape=two_r,type=bottom]
conquest:lime_mortar_red_clay_brick_facade_round_arch[facing=south,shape=three_l,type=top]
conquest:lime_mortar_red_clay_brick_facade_round_arch[facing=south,shape=three_l,type=bottom]
conquest:lime_mortar_red_clay_brick_facade_round_arch[facing=south,shape=three_r,type=top]
conquest:lime_mortar_red_clay_brick_facade_round_arch[facing=south,shape=three_r,type=bottom]
conquest:lime_mortar_red_clay_brick_facade_round_arch[facing=south,shape=three_middle,type=top]
conquest:lime_mortar_red_clay_brick_facade_round_arch[facing=south,shape=three_middle,type=bottom]
conquest:lime_mortar_red_clay_brick_facade_round_arch[facing=west,shape=one,type=top]
conquest:lime_mortar_red_clay_brick_facade_round_arch[facing=west,shape=one,type=bottom]
conquest:lime_mortar_red_clay_brick_facade_round_arch[facing=west,shape=two_l,type=top]
conquest:lime_mortar_red_clay_brick_facade_round_arch[facing=west,shape=two_l,type=bottom]
conquest:lime_mortar_red_clay_brick_facade_round_arch[facing=west,shape=two_r,type=top]
conquest:lime_mortar_red_clay_brick_facade_round_arch[facing=west,shape=two_r,type=bottom]
conquest:lime_mortar_red_clay_brick_facade_round_arch[facing=west,shape=three_l,type=top]
conquest:lime_mortar_red_clay_brick_facade_round_arch[facing=west,shape=three_l,type=bottom]
conquest:lime_mortar_red_clay_brick_facade_round_arch[facing=west,shape=three_r,type=top]
conquest:lime_mortar_red_clay_brick_facade_round_arch[facing=west,shape=three_r,type=bottom]
conquest:lime_mortar_red_clay_brick_facade_round_arch[facing=west,shape=three_middle,type=top]
conquest:lime_mortar_red_clay_brick_facade_round_arch[facing=west,shape=three_middle,type=bottom]
conquest:lime_mortar_red_clay_brick_facade_round_arch[facing=east,shape=one,type=top]
conquest:lime_mortar_red_clay_brick_facade_round_arch[facing=east,shape=one,type=bottom]
conquest:lime_mortar_red_clay_brick_facade_round_arch[facing=east,shape=two_l,type=top]
conquest:lime_mortar_red_clay_brick_facade_round_arch[facing=east,shape=two_l,type=bottom]
conquest:lime_mortar_red_clay_brick_facade_round_arch[facing=east,shape=two_r,type=top]
conquest:lime_mortar_red_clay_brick_facade_round_arch[facing=east,shape=two_r,type=bottom]
conquest:lime_mortar_red_clay_brick_facade_round_arch[facing=east,shape=three_l,type=top]
conquest:lime_mortar_red_clay_brick_facade_round_arch[facing=east,shape=three_l,type=bottom]
conquest:lime_mortar_red_clay_brick_facade_round_arch[facing=east,shape=three_r,type=top]
conquest:lime_mortar_red_clay_brick_facade_round_arch[facing=east,shape=three_r,type=bottom]
conquest:lime_mortar_red_clay_brick_facade_round_arch[facing=east,shape=three_middle,type=top]
conquest:lime_mortar_red_clay_brick_facade_round_arch[facing=east,shape=three_middle,type=bottom]
conquest:lime_mortar_red_clay_brick_facade_segmental_arch[facing=north,shape=one,type=top]
conquest:lime_mortar_red_clay_brick_facade_segmental_arch[facing=north,shape=one,type=bottom]
conquest:lime_mortar_red_clay_brick_facade_segmental_arch[facing=north,shape=two_l,type=top]
conquest:lime_mortar_red_clay_brick_facade_segmental_arch[facing=north,shape=two_l,type=bottom]
conquest:lime_mortar_red_clay_brick_facade_segmental_arch[facing=north,shape=two_r,type=top]
conquest:lime_mortar_red_clay_brick_facade_segmental_arch[facing=north,shape=two_r,type=bottom]
conquest:lime_mortar_red_clay_brick_facade_segmental_arch[facing=north,shape=three_l,type=top]
conquest:lime_mortar_red_clay_brick_facade_segmental_arch[facing=north,shape=three_l,type=bottom]
conquest:lime_mortar_red_clay_brick_facade_segmental_arch[facing=north,shape=three_r,type=top]
conquest:lime_mortar_red_clay_brick_facade_segmental_arch[facing=north,shape=three_r,type=bottom]
conquest:lime_mortar_red_clay_brick_facade_segmental_arch[facing=north,shape=three_middle,type=top]
conquest:lime_mortar_red_clay_brick_facade_segmental_arch[facing=north,shape=three_middle,type=bottom]
conquest:lime_mortar_red_clay_brick_facade_segmental_arch[facing=south,shape=one,type=top]
conquest:lime_mortar_red_clay_brick_facade_segmental_arch[facing=south,shape=one,type=bottom]
conquest:lime_mortar_red_clay_brick_facade_segmental_arch[facing=south,shape=two_l,type=top]
conquest:lime_mortar_red_clay_brick_facade_segmental_arch[facing=south,shape=two_l,type=bottom]
conquest:lime_mortar_red_clay_brick_facade_segmental_arch[facing=south,shape=two_r,type=top]
conquest:lime_mortar_red_clay_brick_facade_segmental_arch[facing=south,shape=two_r,type=bottom]
conquest:lime_mortar_red_clay_brick_facade_segmental_arch[facing=south,shape=three_l,type=top]
conquest:lime_mortar_red_clay_brick_facade_segmental_arch[facing=south,shape=three_l,type=bottom]
conquest:lime_mortar_red_clay_brick_facade_segmental_arch[facing=south,shape=three_r,type=top]
conquest:lime_mortar_red_clay_brick_facade_segmental_arch[facing=south,shape=three_r,type=bottom]
conquest:lime_mortar_red_clay_brick_facade_segmental_arch[facing=south,shape=three_middle,type=top]
conquest:lime_mortar_red_clay_brick_facade_segmental_arch[facing=south,shape=three_middle,type=bottom]
conquest:lime_mortar_red_clay_brick_facade_segmental_arch[facing=west,shape=one,type=top]
conquest:lime_mortar_red_clay_brick_facade_segmental_arch[facing=west,shape=one,type=bottom]
conquest:lime_mortar_red_clay_brick_facade_segmental_arch[facing=west,shape=two_l,type=top]
conquest:lime_mortar_red_clay_brick_facade_segmental_arch[facing=west,shape=two_l,type=bottom]
conquest:lime_mortar_red_clay_brick_facade_segmental_arch[facing=west,shape=two_r,type=top]
conquest:lime_mortar_red_clay_brick_facade_segmental_arch[facing=west,shape=two_r,type=bottom]
conquest:lime_mortar_red_clay_brick_facade_segmental_arch[facing=west,shape=three_l,type=top]
conquest:lime_mortar_red_clay_brick_facade_segmental_arch[facing=west,shape=three_l,type=bottom]
conquest:lime_mortar_red_clay_brick_facade_segmental_arch[facing=west,shape=three_r,type=top]
conquest:lime_mortar_red_clay_brick_facade_segmental_arch[facing=west,shape=three_r,type=bottom]
conquest:lime_mortar_red_clay_brick_facade_segmental_arch[facing=west,shape=three_middle,type=top]
conquest:lime_mortar_red_clay_brick_facade_segmental_arch[facing=west,shape=three_middle,type=bottom]
conquest:lime_mortar_red_clay_brick_facade_segmental_arch[facing=east,shape=one,type=top]
conquest:lime_mortar_red_clay_brick_facade_segmental_arch[facing=east,shape=one,type=bottom]
conquest:lime_mortar_red_clay_brick_facade_segmental_arch[facing=east,shape=two_l,type=top]
conquest:lime_mortar_red_clay_brick_facade_segmental_arch[facing=east,shape=two_l,type=bottom]
conquest:lime_mortar_red_clay_brick_facade_segmental_arch[facing=east,shape=two_r,type=top]
conquest:lime_mortar_red_clay_brick_facade_segmental_arch[facing=east,shape=two_r,type=bottom]
conquest:lime_mortar_red_clay_brick_facade_segmental_arch[facing=east,shape=three_l,type=top]
conquest:lime_mortar_red_clay_brick_facade_segmental_arch[facing=east,shape=three_l,type=bottom]
conquest:lime_mortar_red_clay_brick_facade_segmental_arch[facing=east,shape=three_r,type=top]
conquest:lime_mortar_red_clay_brick_facade_segmental_arch[facing=east,shape=three_r,type=bottom]
conquest:lime_mortar_red_clay_brick_facade_segmental_arch[facing=east,shape=three_middle,type=top]
conquest:lime_mortar_red_clay_brick_facade_segmental_arch[facing=east,shape=three_middle,type=bottom]
conquest:lime_mortar_red_clay_brick_gothic_arch[facing=north,shape=one]
conquest:lime_mortar_red_clay_brick_gothic_arch[facing=north,shape=two]
conquest:lime_mortar_red_clay_brick_gothic_arch[facing=north,shape=three]
conquest:lime_mortar_red_clay_brick_gothic_arch[facing=north,shape=three_middle]
conquest:lime_mortar_red_clay_brick_gothic_arch[facing=south,shape=one]
conquest:lime_mortar_red_clay_brick_gothic_arch[facing=south,shape=two]
conquest:lime_mortar_red_clay_brick_gothic_arch[facing=south,shape=three]
conquest:lime_mortar_red_clay_brick_gothic_arch[facing=south,shape=three_middle]
conquest:lime_mortar_red_clay_brick_gothic_arch[facing=west,shape=one]
conquest:lime_mortar_red_clay_brick_gothic_arch[facing=west,shape=two]
conquest:lime_mortar_red_clay_brick_gothic_arch[facing=west,shape=three]
conquest:lime_mortar_red_clay_brick_gothic_arch[facing=west,shape=three_middle]
conquest:lime_mortar_red_clay_brick_gothic_arch[facing=east,shape=one]
conquest:lime_mortar_red_clay_brick_gothic_arch[facing=east,shape=two]
conquest:lime_mortar_red_clay_brick_gothic_arch[facing=east,shape=three]
conquest:lime_mortar_red_clay_brick_gothic_arch[facing=east,shape=three_middle]
conquest:lime_mortar_red_clay_brick_pillar[layer=1,waterlogged=true]
conquest:lime_mortar_red_clay_brick_pillar[layer=1,waterlogged=false]
conquest:lime_mortar_red_clay_brick_pillar[layer=2,waterlogged=true]
conquest:lime_mortar_red_clay_brick_pillar[layer=2,waterlogged=false]
conquest:lime_mortar_red_clay_brick_pillar[layer=3,waterlogged=true]
conquest:lime_mortar_red_clay_brick_pillar[layer=3,waterlogged=false]
conquest:lime_mortar_red_clay_brick_quarter_slab[facing=north,layer=1,type=top,waterlogged=true]
conquest:lime_mortar_red_clay_brick_quarter_slab[facing=north,layer=1,type=top,waterlogged=false]
conquest:lime_mortar_red_clay_brick_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=true]
conquest:lime_mortar_red_clay_brick_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=false]
conquest:lime_mortar_red_clay_brick_quarter_slab[facing=north,layer=2,type=top,waterlogged=true]
conquest:lime_mortar_red_clay_brick_quarter_slab[facing=north,layer=2,type=top,waterlogged=false]
conquest:lime_mortar_red_clay_brick_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=true]
conquest:lime_mortar_red_clay_brick_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=false]
conquest:lime_mortar_red_clay_brick_quarter_slab[facing=north,layer=3,type=top,waterlogged=true]
conquest:lime_mortar_red_clay_brick_quarter_slab[facing=north,layer=3,type=top,waterlogged=false]
conquest:lime_mortar_red_clay_brick_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=true]
conquest:lime_mortar_red_clay_brick_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=false]
conquest:lime_mortar_red_clay_brick_quarter_slab[facing=south,layer=1,type=top,waterlogged=true]
conquest:lime_mortar_red_clay_brick_quarter_slab[facing=south,layer=1,type=top,waterlogged=false]
conquest:lime_mortar_red_clay_brick_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=true]
conquest:lime_mortar_red_clay_brick_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=false]
conquest:lime_mortar_red_clay_brick_quarter_slab[facing=south,layer=2,type=top,waterlogged=true]
conquest:lime_mortar_red_clay_brick_quarter_slab[facing=south,layer=2,type=top,waterlogged=false]
conquest:lime_mortar_red_clay_brick_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=true]
conquest:lime_mortar_red_clay_brick_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=false]
conquest:lime_mortar_red_clay_brick_quarter_slab[facing=south,layer=3,type=top,waterlogged=true]
conquest:lime_mortar_red_clay_brick_quarter_slab[facing=south,layer=3,type=top,waterlogged=false]
conquest:lime_mortar_red_clay_brick_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=true]
conquest:lime_mortar_red_clay_brick_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=false]
conquest:lime_mortar_red_clay_brick_quarter_slab[facing=west,layer=1,type=top,waterlogged=true]
conquest:lime_mortar_red_clay_brick_quarter_slab[facing=west,layer=1,type=top,waterlogged=false]
conquest:lime_mortar_red_clay_brick_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=true]
conquest:lime_mortar_red_clay_brick_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=false]
conquest:lime_mortar_red_clay_brick_quarter_slab[facing=west,layer=2,type=top,waterlogged=true]
conquest:lime_mortar_red_clay_brick_quarter_slab[facing=west,layer=2,type=top,waterlogged=false]
conquest:lime_mortar_red_clay_brick_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=true]
conquest:lime_mortar_red_clay_brick_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=false]
conquest:lime_mortar_red_clay_brick_quarter_slab[facing=west,layer=3,type=top,waterlogged=true]
conquest:lime_mortar_red_clay_brick_quarter_slab[facing=west,layer=3,type=top,waterlogged=false]
conquest:lime_mortar_red_clay_brick_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=true]
conquest:lime_mortar_red_clay_brick_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=false]
conquest:lime_mortar_red_clay_brick_quarter_slab[facing=east,layer=1,type=top,waterlogged=true]
conquest:lime_mortar_red_clay_brick_quarter_slab[facing=east,layer=1,type=top,waterlogged=false]
conquest:lime_mortar_red_clay_brick_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=true]
conquest:lime_mortar_red_clay_brick_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=false]
conquest:lime_mortar_red_clay_brick_quarter_slab[facing=east,layer=2,type=top,waterlogged=true]
conquest:lime_mortar_red_clay_brick_quarter_slab[facing=east,layer=2,type=top,waterlogged=false]
conquest:lime_mortar_red_clay_brick_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=true]
conquest:lime_mortar_red_clay_brick_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=false]
conquest:lime_mortar_red_clay_brick_quarter_slab[facing=east,layer=3,type=top,waterlogged=true]
conquest:lime_mortar_red_clay_brick_quarter_slab[facing=east,layer=3,type=top,waterlogged=false]
conquest:lime_mortar_red_clay_brick_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=true]
conquest:lime_mortar_red_clay_brick_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=false]
conquest:lime_mortar_red_clay_brick_round_arch[facing=north,shape=one]
conquest:lime_mortar_red_clay_brick_round_arch[facing=north,shape=two]
conquest:lime_mortar_red_clay_brick_round_arch[facing=north,shape=three]
conquest:lime_mortar_red_clay_brick_round_arch[facing=north,shape=three_middle]
conquest:lime_mortar_red_clay_brick_round_arch[facing=south,shape=one]
conquest:lime_mortar_red_clay_brick_round_arch[facing=south,shape=two]
conquest:lime_mortar_red_clay_brick_round_arch[facing=south,shape=three]
conquest:lime_mortar_red_clay_brick_round_arch[facing=south,shape=three_middle]
conquest:lime_mortar_red_clay_brick_round_arch[facing=west,shape=one]
conquest:lime_mortar_red_clay_brick_round_arch[facing=west,shape=two]
conquest:lime_mortar_red_clay_brick_round_arch[facing=west,shape=three]
conquest:lime_mortar_red_clay_brick_round_arch[facing=west,shape=three_middle]
conquest:lime_mortar_red_clay_brick_round_arch[facing=east,shape=one]
conquest:lime_mortar_red_clay_brick_round_arch[facing=east,shape=two]
conquest:lime_mortar_red_clay_brick_round_arch[facing=east,shape=three]
conquest:lime_mortar_red_clay_brick_round_arch[facing=east,shape=three_middle]
conquest:lime_mortar_red_clay_brick_segmental_arch[facing=north,shape=one]
conquest:lime_mortar_red_clay_brick_segmental_arch[facing=north,shape=two]
conquest:lime_mortar_red_clay_brick_segmental_arch[facing=north,shape=three]
conquest:lime_mortar_red_clay_brick_segmental_arch[facing=north,shape=three_middle]
conquest:lime_mortar_red_clay_brick_segmental_arch[facing=south,shape=one]
conquest:lime_mortar_red_clay_brick_segmental_arch[facing=south,shape=two]
conquest:lime_mortar_red_clay_brick_segmental_arch[facing=south,shape=three]
conquest:lime_mortar_red_clay_brick_segmental_arch[facing=south,shape=three_middle]
conquest:lime_mortar_red_clay_brick_segmental_arch[facing=west,shape=one]
conquest:lime_mortar_red_clay_brick_segmental_arch[facing=west,shape=two]
conquest:lime_mortar_red_clay_brick_segmental_arch[facing=west,shape=three]
conquest:lime_mortar_red_clay_brick_segmental_arch[facing=west,shape=three_middle]
conquest:lime_mortar_red_clay_brick_segmental_arch[facing=east,shape=one]
conquest:lime_mortar_red_clay_brick_segmental_arch[facing=east,shape=two]
conquest:lime_mortar_red_clay_brick_segmental_arch[facing=east,shape=three]
conquest:lime_mortar_red_clay_brick_segmental_arch[facing=east,shape=three_middle]
conquest:lime_mortar_red_clay_brick_slab[layers=1,type=top,waterlogged=true]
conquest:lime_mortar_red_clay_brick_slab[layers=1,type=top,waterlogged=false]
conquest:lime_mortar_red_clay_brick_slab[layers=1,type=bottom,waterlogged=true]
conquest:lime_mortar_red_clay_brick_slab[layers=1,type=bottom,waterlogged=false]
conquest:lime_mortar_red_clay_brick_slab[layers=2,type=top,waterlogged=true]
conquest:lime_mortar_red_clay_brick_slab[layers=2,type=top,waterlogged=false]
conquest:lime_mortar_red_clay_brick_slab[layers=2,type=bottom,waterlogged=true]
conquest:lime_mortar_red_clay_brick_slab[layers=2,type=bottom,waterlogged=false]
conquest:lime_mortar_red_clay_brick_slab[layers=3,type=top,waterlogged=true]
conquest:lime_mortar_red_clay_brick_slab[layers=3,type=top,waterlogged=false]
conquest:lime_mortar_red_clay_brick_slab[layers=3,type=bottom,waterlogged=true]
conquest:lime_mortar_red_clay_brick_slab[layers=3,type=bottom,waterlogged=false]
conquest:lime_mortar_red_clay_brick_slab[layers=4,type=top,waterlogged=true]
conquest:lime_mortar_red_clay_brick_slab[layers=4,type=top,waterlogged=false]
conquest:lime_mortar_red_clay_brick_slab[layers=4,type=bottom,waterlogged=true]
conquest:lime_mortar_red_clay_brick_slab[layers=4,type=bottom,waterlogged=false]
conquest:lime_mortar_red_clay_brick_slab[layers=5,type=top,waterlogged=true]
conquest:lime_mortar_red_clay_brick_slab[layers=5,type=top,waterlogged=false]
conquest:lime_mortar_red_clay_brick_slab[layers=5,type=bottom,waterlogged=true]
conquest:lime_mortar_red_clay_brick_slab[layers=5,type=bottom,waterlogged=false]
conquest:lime_mortar_red_clay_brick_slab[layers=6,type=top,waterlogged=true]
conquest:lime_mortar_red_clay_brick_slab[layers=6,type=top,waterlogged=false]
conquest:lime_mortar_red_clay_brick_slab[layers=6,type=bottom,waterlogged=true]
conquest:lime_mortar_red_clay_brick_slab[layers=6,type=bottom,waterlogged=false]
conquest:lime_mortar_red_clay_brick_slab[layers=7,type=top,waterlogged=true]
conquest:lime_mortar_red_clay_brick_slab[layers=7,type=top,waterlogged=false]
conquest:lime_mortar_red_clay_brick_slab[layers=7,type=bottom,waterlogged=true]
conquest:lime_mortar_red_clay_brick_slab[layers=7,type=bottom,waterlogged=false]
conquest:lime_mortar_red_clay_brick_slab[layers=8,type=top,waterlogged=true]
conquest:lime_mortar_red_clay_brick_slab[layers=8,type=top,waterlogged=false]
conquest:lime_mortar_red_clay_brick_slab[layers=8,type=bottom,waterlogged=true]
conquest:lime_mortar_red_clay_brick_slab[layers=8,type=bottom,waterlogged=false]
conquest:lime_mortar_red_clay_brick_small_arch[direction=northsouth,waterlogged=true]
conquest:lime_mortar_red_clay_brick_small_arch[direction=northsouth,waterlogged=false]
conquest:lime_mortar_red_clay_brick_small_arch[direction=eastwest,waterlogged=true]
conquest:lime_mortar_red_clay_brick_small_arch[direction=eastwest,waterlogged=false]
conquest:lime_mortar_red_clay_brick_small_arch_half[facing=north,waterlogged=true]
conquest:lime_mortar_red_clay_brick_small_arch_half[facing=north,waterlogged=false]
conquest:lime_mortar_red_clay_brick_small_arch_half[facing=south,waterlogged=true]
conquest:lime_mortar_red_clay_brick_small_arch_half[facing=south,waterlogged=false]
conquest:lime_mortar_red_clay_brick_small_arch_half[facing=west,waterlogged=true]
conquest:lime_mortar_red_clay_brick_small_arch_half[facing=west,waterlogged=false]
conquest:lime_mortar_red_clay_brick_small_arch_half[facing=east,waterlogged=true]
conquest:lime_mortar_red_clay_brick_small_arch_half[facing=east,waterlogged=false]
conquest:lime_mortar_red_clay_brick_small_window[down=true,up=true,waterlogged=true]
conquest:lime_mortar_red_clay_brick_small_window[down=true,up=true,waterlogged=false]
conquest:lime_mortar_red_clay_brick_small_window[down=true,up=false,waterlogged=true]
conquest:lime_mortar_red_clay_brick_small_window[down=true,up=false,waterlogged=false]
conquest:lime_mortar_red_clay_brick_small_window[down=false,up=true,waterlogged=true]
conquest:lime_mortar_red_clay_brick_small_window[down=false,up=true,waterlogged=false]
conquest:lime_mortar_red_clay_brick_small_window[down=false,up=false,waterlogged=true]
conquest:lime_mortar_red_clay_brick_small_window[down=false,up=false,waterlogged=false]
conquest:lime_mortar_red_clay_brick_small_window_half[down=true,facing=north,up=true,waterlogged=true]
conquest:lime_mortar_red_clay_brick_small_window_half[down=true,facing=north,up=true,waterlogged=false]
conquest:lime_mortar_red_clay_brick_small_window_half[down=true,facing=north,up=false,waterlogged=true]
conquest:lime_mortar_red_clay_brick_small_window_half[down=true,facing=north,up=false,waterlogged=false]
conquest:lime_mortar_red_clay_brick_small_window_half[down=true,facing=south,up=true,waterlogged=true]
conquest:lime_mortar_red_clay_brick_small_window_half[down=true,facing=south,up=true,waterlogged=false]
conquest:lime_mortar_red_clay_brick_small_window_half[down=true,facing=south,up=false,waterlogged=true]
conquest:lime_mortar_red_clay_brick_small_window_half[down=true,facing=south,up=false,waterlogged=false]
conquest:lime_mortar_red_clay_brick_small_window_half[down=true,facing=west,up=true,waterlogged=true]
conquest:lime_mortar_red_clay_brick_small_window_half[down=true,facing=west,up=true,waterlogged=false]
conquest:lime_mortar_red_clay_brick_small_window_half[down=true,facing=west,up=false,waterlogged=true]
conquest:lime_mortar_red_clay_brick_small_window_half[down=true,facing=west,up=false,waterlogged=false]
conquest:lime_mortar_red_clay_brick_small_window_half[down=true,facing=east,up=true,waterlogged=true]
conquest:lime_mortar_red_clay_brick_small_window_half[down=true,facing=east,up=true,waterlogged=false]
conquest:lime_mortar_red_clay_brick_small_window_half[down=true,facing=east,up=false,waterlogged=true]
conquest:lime_mortar_red_clay_brick_small_window_half[down=true,facing=east,up=false,waterlogged=false]
conquest:lime_mortar_red_clay_brick_small_window_half[down=false,facing=north,up=true,waterlogged=true]
conquest:lime_mortar_red_clay_brick_small_window_half[down=false,facing=north,up=true,waterlogged=false]
conquest:lime_mortar_red_clay_brick_small_window_half[down=false,facing=north,up=false,waterlogged=true]
conquest:lime_mortar_red_clay_brick_small_window_half[down=false,facing=north,up=false,waterlogged=false]
conquest:lime_mortar_red_clay_brick_small_window_half[down=false,facing=south,up=true,waterlogged=true]
conquest:lime_mortar_red_clay_brick_small_window_half[down=false,facing=south,up=true,waterlogged=false]
conquest:lime_mortar_red_clay_brick_small_window_half[down=false,facing=south,up=false,waterlogged=true]
conquest:lime_mortar_red_clay_brick_small_window_half[down=false,facing=south,up=false,waterlogged=false]
conquest:lime_mortar_red_clay_brick_small_window_half[down=false,facing=west,up=true,waterlogged=true]
conquest:lime_mortar_red_clay_brick_small_window_half[down=false,facing=west,up=true,waterlogged=false]
conquest:lime_mortar_red_clay_brick_small_window_half[down=false,facing=west,up=false,waterlogged=true]
conquest:lime_mortar_red_clay_brick_small_window_half[down=false,facing=west,up=false,waterlogged=false]
conquest:lime_mortar_red_clay_brick_small_window_half[down=false,facing=east,up=true,waterlogged=true]
conquest:lime_mortar_red_clay_brick_small_window_half[down=false,facing=east,up=true,waterlogged=false]
conquest:lime_mortar_red_clay_brick_small_window_half[down=false,facing=east,up=false,waterlogged=true]
conquest:lime_mortar_red_clay_brick_small_window_half[down=false,facing=east,up=false,waterlogged=false]
conquest:lime_mortar_red_clay_brick_sphere[type=egg,waterlogged=true]
conquest:lime_mortar_red_clay_brick_sphere[type=egg,waterlogged=false]
conquest:lime_mortar_red_clay_brick_sphere[type=small,waterlogged=true]
conquest:lime_mortar_red_clay_brick_sphere[type=small,waterlogged=false]
conquest:lime_mortar_red_clay_brick_sphere[type=large,waterlogged=true]
conquest:lime_mortar_red_clay_brick_sphere[type=large,waterlogged=false]
conquest:lime_mortar_red_clay_brick_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:lime_mortar_red_clay_brick_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:lime_mortar_red_clay_brick_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:lime_mortar_red_clay_brick_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:lime_mortar_red_clay_brick_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:lime_mortar_red_clay_brick_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:lime_mortar_red_clay_brick_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:lime_mortar_red_clay_brick_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:lime_mortar_red_clay_brick_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:lime_mortar_red_clay_brick_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:lime_mortar_red_clay_brick_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:lime_mortar_red_clay_brick_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:lime_mortar_red_clay_brick_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:lime_mortar_red_clay_brick_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:lime_mortar_red_clay_brick_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:lime_mortar_red_clay_brick_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:lime_mortar_red_clay_brick_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:lime_mortar_red_clay_brick_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:lime_mortar_red_clay_brick_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:lime_mortar_red_clay_brick_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:lime_mortar_red_clay_brick_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:lime_mortar_red_clay_brick_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:lime_mortar_red_clay_brick_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:lime_mortar_red_clay_brick_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:lime_mortar_red_clay_brick_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:lime_mortar_red_clay_brick_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:lime_mortar_red_clay_brick_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:lime_mortar_red_clay_brick_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:lime_mortar_red_clay_brick_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:lime_mortar_red_clay_brick_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:lime_mortar_red_clay_brick_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:lime_mortar_red_clay_brick_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:lime_mortar_red_clay_brick_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:lime_mortar_red_clay_brick_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:lime_mortar_red_clay_brick_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:lime_mortar_red_clay_brick_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:lime_mortar_red_clay_brick_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:lime_mortar_red_clay_brick_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:lime_mortar_red_clay_brick_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:lime_mortar_red_clay_brick_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:lime_mortar_red_clay_brick_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:lime_mortar_red_clay_brick_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:lime_mortar_red_clay_brick_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:lime_mortar_red_clay_brick_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:lime_mortar_red_clay_brick_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:lime_mortar_red_clay_brick_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:lime_mortar_red_clay_brick_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:lime_mortar_red_clay_brick_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:lime_mortar_red_clay_brick_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:lime_mortar_red_clay_brick_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:lime_mortar_red_clay_brick_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:lime_mortar_red_clay_brick_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:lime_mortar_red_clay_brick_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:lime_mortar_red_clay_brick_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:lime_mortar_red_clay_brick_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:lime_mortar_red_clay_brick_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:lime_mortar_red_clay_brick_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:lime_mortar_red_clay_brick_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:lime_mortar_red_clay_brick_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:lime_mortar_red_clay_brick_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:lime_mortar_red_clay_brick_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:lime_mortar_red_clay_brick_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:lime_mortar_red_clay_brick_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:lime_mortar_red_clay_brick_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:lime_mortar_red_clay_brick_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:lime_mortar_red_clay_brick_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:lime_mortar_red_clay_brick_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:lime_mortar_red_clay_brick_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:lime_mortar_red_clay_brick_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:lime_mortar_red_clay_brick_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:lime_mortar_red_clay_brick_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:lime_mortar_red_clay_brick_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:lime_mortar_red_clay_brick_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:lime_mortar_red_clay_brick_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:lime_mortar_red_clay_brick_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:lime_mortar_red_clay_brick_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:lime_mortar_red_clay_brick_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:lime_mortar_red_clay_brick_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:lime_mortar_red_clay_brick_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:lime_mortar_red_clay_brick_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:lime_mortar_red_clay_brick_two_meter_arch[facing=north,type=top]
conquest:lime_mortar_red_clay_brick_two_meter_arch[facing=north,type=bottom]
conquest:lime_mortar_red_clay_brick_two_meter_arch[facing=south,type=top]
conquest:lime_mortar_red_clay_brick_two_meter_arch[facing=south,type=bottom]
conquest:lime_mortar_red_clay_brick_two_meter_arch[facing=west,type=top]
conquest:lime_mortar_red_clay_brick_two_meter_arch[facing=west,type=bottom]
conquest:lime_mortar_red_clay_brick_two_meter_arch[facing=east,type=top]
conquest:lime_mortar_red_clay_brick_two_meter_arch[facing=east,type=bottom]
conquest:lime_mortar_red_clay_brick_two_meter_arch_half[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:lime_mortar_red_clay_brick_two_meter_arch_half[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:lime_mortar_red_clay_brick_two_meter_arch_half[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:lime_mortar_red_clay_brick_two_meter_arch_half[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:lime_mortar_red_clay_brick_two_meter_arch_half[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:lime_mortar_red_clay_brick_two_meter_arch_half[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:lime_mortar_red_clay_brick_two_meter_arch_half[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:lime_mortar_red_clay_brick_two_meter_arch_half[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:lime_mortar_red_clay_brick_two_meter_arch_half[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:lime_mortar_red_clay_brick_two_meter_arch_half[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:lime_mortar_red_clay_brick_two_meter_arch_half[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:lime_mortar_red_clay_brick_two_meter_arch_half[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:lime_mortar_red_clay_brick_two_meter_arch_half[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:lime_mortar_red_clay_brick_two_meter_arch_half[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:lime_mortar_red_clay_brick_two_meter_arch_half[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:lime_mortar_red_clay_brick_two_meter_arch_half[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:lime_mortar_red_clay_brick_two_meter_arch_half[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:lime_mortar_red_clay_brick_two_meter_arch_half[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:lime_mortar_red_clay_brick_two_meter_arch_half[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:lime_mortar_red_clay_brick_two_meter_arch_half[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:lime_mortar_red_clay_brick_two_meter_arch_half[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:lime_mortar_red_clay_brick_two_meter_arch_half[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:lime_mortar_red_clay_brick_two_meter_arch_half[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:lime_mortar_red_clay_brick_two_meter_arch_half[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:lime_mortar_red_clay_brick_two_meter_arch_half[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:lime_mortar_red_clay_brick_two_meter_arch_half[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:lime_mortar_red_clay_brick_two_meter_arch_half[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:lime_mortar_red_clay_brick_two_meter_arch_half[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:lime_mortar_red_clay_brick_two_meter_arch_half[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:lime_mortar_red_clay_brick_two_meter_arch_half[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:lime_mortar_red_clay_brick_two_meter_arch_half[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:lime_mortar_red_clay_brick_two_meter_arch_half[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:lime_mortar_red_clay_brick_two_meter_arch_half[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:lime_mortar_red_clay_brick_two_meter_arch_half[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:lime_mortar_red_clay_brick_two_meter_arch_half[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:lime_mortar_red_clay_brick_two_meter_arch_half[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:lime_mortar_red_clay_brick_two_meter_arch_half[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:lime_mortar_red_clay_brick_two_meter_arch_half[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:lime_mortar_red_clay_brick_two_meter_arch_half[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:lime_mortar_red_clay_brick_two_meter_arch_half[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:lime_mortar_red_clay_brick_two_meter_arch_half[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:lime_mortar_red_clay_brick_two_meter_arch_half[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:lime_mortar_red_clay_brick_two_meter_arch_half[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:lime_mortar_red_clay_brick_two_meter_arch_half[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:lime_mortar_red_clay_brick_two_meter_arch_half[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:lime_mortar_red_clay_brick_two_meter_arch_half[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:lime_mortar_red_clay_brick_two_meter_arch_half[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:lime_mortar_red_clay_brick_two_meter_arch_half[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:lime_mortar_red_clay_brick_two_meter_arch_half[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:lime_mortar_red_clay_brick_two_meter_arch_half[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:lime_mortar_red_clay_brick_two_meter_arch_half[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:lime_mortar_red_clay_brick_two_meter_arch_half[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:lime_mortar_red_clay_brick_two_meter_arch_half[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:lime_mortar_red_clay_brick_two_meter_arch_half[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:lime_mortar_red_clay_brick_two_meter_arch_half[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:lime_mortar_red_clay_brick_two_meter_arch_half[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:lime_mortar_red_clay_brick_two_meter_arch_half[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:lime_mortar_red_clay_brick_two_meter_arch_half[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:lime_mortar_red_clay_brick_two_meter_arch_half[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:lime_mortar_red_clay_brick_two_meter_arch_half[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:lime_mortar_red_clay_brick_two_meter_arch_half[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:lime_mortar_red_clay_brick_two_meter_arch_half[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:lime_mortar_red_clay_brick_two_meter_arch_half[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:lime_mortar_red_clay_brick_two_meter_arch_half[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:lime_mortar_red_clay_brick_vertical_corner[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:lime_mortar_red_clay_brick_vertical_corner[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:lime_mortar_red_clay_brick_vertical_corner[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:lime_mortar_red_clay_brick_vertical_corner[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:lime_mortar_red_clay_brick_vertical_corner[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:lime_mortar_red_clay_brick_vertical_corner[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:lime_mortar_red_clay_brick_vertical_corner[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:lime_mortar_red_clay_brick_vertical_corner[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:lime_mortar_red_clay_brick_vertical_corner[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:lime_mortar_red_clay_brick_vertical_corner[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:lime_mortar_red_clay_brick_vertical_corner[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:lime_mortar_red_clay_brick_vertical_corner[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:lime_mortar_red_clay_brick_vertical_corner[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:lime_mortar_red_clay_brick_vertical_corner[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:lime_mortar_red_clay_brick_vertical_corner[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:lime_mortar_red_clay_brick_vertical_corner[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:lime_mortar_red_clay_brick_vertical_corner[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:lime_mortar_red_clay_brick_vertical_corner[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:lime_mortar_red_clay_brick_vertical_corner[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:lime_mortar_red_clay_brick_vertical_corner[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:lime_mortar_red_clay_brick_vertical_corner[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:lime_mortar_red_clay_brick_vertical_corner[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:lime_mortar_red_clay_brick_vertical_corner[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:lime_mortar_red_clay_brick_vertical_corner[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:lime_mortar_red_clay_brick_vertical_corner[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:lime_mortar_red_clay_brick_vertical_corner[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:lime_mortar_red_clay_brick_vertical_corner[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:lime_mortar_red_clay_brick_vertical_corner[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:lime_mortar_red_clay_brick_vertical_corner[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:lime_mortar_red_clay_brick_vertical_corner[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:lime_mortar_red_clay_brick_vertical_corner[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:lime_mortar_red_clay_brick_vertical_corner[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:lime_mortar_red_clay_brick_vertical_corner[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:lime_mortar_red_clay_brick_vertical_corner[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:lime_mortar_red_clay_brick_vertical_corner[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:lime_mortar_red_clay_brick_vertical_corner[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:lime_mortar_red_clay_brick_vertical_corner[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:lime_mortar_red_clay_brick_vertical_corner[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:lime_mortar_red_clay_brick_vertical_corner[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:lime_mortar_red_clay_brick_vertical_corner[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:lime_mortar_red_clay_brick_vertical_corner[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:lime_mortar_red_clay_brick_vertical_corner[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:lime_mortar_red_clay_brick_vertical_corner[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:lime_mortar_red_clay_brick_vertical_corner[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:lime_mortar_red_clay_brick_vertical_corner[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:lime_mortar_red_clay_brick_vertical_corner[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:lime_mortar_red_clay_brick_vertical_corner[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:lime_mortar_red_clay_brick_vertical_corner[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:lime_mortar_red_clay_brick_vertical_corner[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:lime_mortar_red_clay_brick_vertical_corner[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:lime_mortar_red_clay_brick_vertical_corner[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:lime_mortar_red_clay_brick_vertical_corner[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:lime_mortar_red_clay_brick_vertical_corner[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:lime_mortar_red_clay_brick_vertical_corner[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:lime_mortar_red_clay_brick_vertical_corner[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:lime_mortar_red_clay_brick_vertical_corner[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:lime_mortar_red_clay_brick_vertical_corner[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:lime_mortar_red_clay_brick_vertical_corner[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:lime_mortar_red_clay_brick_vertical_corner[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:lime_mortar_red_clay_brick_vertical_corner[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:lime_mortar_red_clay_brick_vertical_corner[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:lime_mortar_red_clay_brick_vertical_corner[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:lime_mortar_red_clay_brick_vertical_corner[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:lime_mortar_red_clay_brick_vertical_corner[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:lime_mortar_red_clay_brick_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:lime_mortar_red_clay_brick_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:lime_mortar_red_clay_brick_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:lime_mortar_red_clay_brick_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:lime_mortar_red_clay_brick_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:lime_mortar_red_clay_brick_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:lime_mortar_red_clay_brick_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:lime_mortar_red_clay_brick_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:lime_mortar_red_clay_brick_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:lime_mortar_red_clay_brick_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:lime_mortar_red_clay_brick_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:lime_mortar_red_clay_brick_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:lime_mortar_red_clay_brick_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:lime_mortar_red_clay_brick_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:lime_mortar_red_clay_brick_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:lime_mortar_red_clay_brick_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:lime_mortar_red_clay_brick_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:lime_mortar_red_clay_brick_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:lime_mortar_red_clay_brick_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:lime_mortar_red_clay_brick_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:lime_mortar_red_clay_brick_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:lime_mortar_red_clay_brick_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:lime_mortar_red_clay_brick_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:lime_mortar_red_clay_brick_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:lime_mortar_red_clay_brick_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:lime_mortar_red_clay_brick_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:lime_mortar_red_clay_brick_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:lime_mortar_red_clay_brick_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:lime_mortar_red_clay_brick_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:lime_mortar_red_clay_brick_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:lime_mortar_red_clay_brick_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:lime_mortar_red_clay_brick_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:lime_mortar_red_clay_brick_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:lime_mortar_red_clay_brick_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:lime_mortar_red_clay_brick_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:lime_mortar_red_clay_brick_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:lime_mortar_red_clay_brick_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:lime_mortar_red_clay_brick_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:lime_mortar_red_clay_brick_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:lime_mortar_red_clay_brick_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:lime_mortar_red_clay_brick_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:lime_mortar_red_clay_brick_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:lime_mortar_red_clay_brick_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:lime_mortar_red_clay_brick_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:lime_mortar_red_clay_brick_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:lime_mortar_red_clay_brick_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:lime_mortar_red_clay_brick_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:lime_mortar_red_clay_brick_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:lime_mortar_red_clay_brick_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:lime_mortar_red_clay_brick_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:lime_mortar_red_clay_brick_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:lime_mortar_red_clay_brick_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:lime_mortar_red_clay_brick_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:lime_mortar_red_clay_brick_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:lime_mortar_red_clay_brick_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:lime_mortar_red_clay_brick_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:lime_mortar_red_clay_brick_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:lime_mortar_red_clay_brick_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:lime_mortar_red_clay_brick_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:lime_mortar_red_clay_brick_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:lime_mortar_red_clay_brick_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:lime_mortar_red_clay_brick_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:lime_mortar_red_clay_brick_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:lime_mortar_red_clay_brick_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:lime_mortar_red_clay_brick_vertical_quarter[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:lime_mortar_red_clay_brick_vertical_quarter[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:lime_mortar_red_clay_brick_vertical_quarter[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:lime_mortar_red_clay_brick_vertical_quarter[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:lime_mortar_red_clay_brick_vertical_quarter[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:lime_mortar_red_clay_brick_vertical_quarter[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:lime_mortar_red_clay_brick_vertical_quarter[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:lime_mortar_red_clay_brick_vertical_quarter[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:lime_mortar_red_clay_brick_vertical_quarter[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:lime_mortar_red_clay_brick_vertical_quarter[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:lime_mortar_red_clay_brick_vertical_quarter[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:lime_mortar_red_clay_brick_vertical_quarter[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:lime_mortar_red_clay_brick_vertical_quarter[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:lime_mortar_red_clay_brick_vertical_quarter[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:lime_mortar_red_clay_brick_vertical_quarter[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:lime_mortar_red_clay_brick_vertical_quarter[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:lime_mortar_red_clay_brick_vertical_quarter[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:lime_mortar_red_clay_brick_vertical_quarter[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:lime_mortar_red_clay_brick_vertical_quarter[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:lime_mortar_red_clay_brick_vertical_quarter[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:lime_mortar_red_clay_brick_vertical_quarter[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:lime_mortar_red_clay_brick_vertical_quarter[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:lime_mortar_red_clay_brick_vertical_quarter[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:lime_mortar_red_clay_brick_vertical_quarter[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:lime_mortar_red_clay_brick_vertical_quarter[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:lime_mortar_red_clay_brick_vertical_quarter[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:lime_mortar_red_clay_brick_vertical_quarter[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:lime_mortar_red_clay_brick_vertical_quarter[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:lime_mortar_red_clay_brick_vertical_quarter[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:lime_mortar_red_clay_brick_vertical_quarter[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:lime_mortar_red_clay_brick_vertical_quarter[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:lime_mortar_red_clay_brick_vertical_quarter[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:lime_mortar_red_clay_brick_vertical_quarter[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:lime_mortar_red_clay_brick_vertical_quarter[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:lime_mortar_red_clay_brick_vertical_quarter[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:lime_mortar_red_clay_brick_vertical_quarter[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:lime_mortar_red_clay_brick_vertical_quarter[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:lime_mortar_red_clay_brick_vertical_quarter[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:lime_mortar_red_clay_brick_vertical_quarter[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:lime_mortar_red_clay_brick_vertical_quarter[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:lime_mortar_red_clay_brick_vertical_quarter[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:lime_mortar_red_clay_brick_vertical_quarter[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:lime_mortar_red_clay_brick_vertical_quarter[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:lime_mortar_red_clay_brick_vertical_quarter[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:lime_mortar_red_clay_brick_vertical_quarter[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:lime_mortar_red_clay_brick_vertical_quarter[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:lime_mortar_red_clay_brick_vertical_quarter[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:lime_mortar_red_clay_brick_vertical_quarter[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:lime_mortar_red_clay_brick_vertical_quarter[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:lime_mortar_red_clay_brick_vertical_quarter[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:lime_mortar_red_clay_brick_vertical_quarter[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:lime_mortar_red_clay_brick_vertical_quarter[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:lime_mortar_red_clay_brick_vertical_quarter[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:lime_mortar_red_clay_brick_vertical_quarter[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:lime_mortar_red_clay_brick_vertical_quarter[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:lime_mortar_red_clay_brick_vertical_quarter[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:lime_mortar_red_clay_brick_vertical_quarter[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:lime_mortar_red_clay_brick_vertical_quarter[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:lime_mortar_red_clay_brick_vertical_quarter[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:lime_mortar_red_clay_brick_vertical_quarter[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:lime_mortar_red_clay_brick_vertical_quarter[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:lime_mortar_red_clay_brick_vertical_quarter[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:lime_mortar_red_clay_brick_vertical_quarter[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:lime_mortar_red_clay_brick_vertical_quarter[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:lime_mortar_red_clay_brick_vertical_slab[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:lime_mortar_red_clay_brick_vertical_slab[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:lime_mortar_red_clay_brick_vertical_slab[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:lime_mortar_red_clay_brick_vertical_slab[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:lime_mortar_red_clay_brick_vertical_slab[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:lime_mortar_red_clay_brick_vertical_slab[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:lime_mortar_red_clay_brick_vertical_slab[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:lime_mortar_red_clay_brick_vertical_slab[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:lime_mortar_red_clay_brick_vertical_slab[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:lime_mortar_red_clay_brick_vertical_slab[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:lime_mortar_red_clay_brick_vertical_slab[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:lime_mortar_red_clay_brick_vertical_slab[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:lime_mortar_red_clay_brick_vertical_slab[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:lime_mortar_red_clay_brick_vertical_slab[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:lime_mortar_red_clay_brick_vertical_slab[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:lime_mortar_red_clay_brick_vertical_slab[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:lime_mortar_red_clay_brick_vertical_slab[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:lime_mortar_red_clay_brick_vertical_slab[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:lime_mortar_red_clay_brick_vertical_slab[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:lime_mortar_red_clay_brick_vertical_slab[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:lime_mortar_red_clay_brick_vertical_slab[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:lime_mortar_red_clay_brick_vertical_slab[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:lime_mortar_red_clay_brick_vertical_slab[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:lime_mortar_red_clay_brick_vertical_slab[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:lime_mortar_red_clay_brick_vertical_slab[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:lime_mortar_red_clay_brick_vertical_slab[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:lime_mortar_red_clay_brick_vertical_slab[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:lime_mortar_red_clay_brick_vertical_slab[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:lime_mortar_red_clay_brick_vertical_slab[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:lime_mortar_red_clay_brick_vertical_slab[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:lime_mortar_red_clay_brick_vertical_slab[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:lime_mortar_red_clay_brick_vertical_slab[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:lime_mortar_red_clay_brick_vertical_slab[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:lime_mortar_red_clay_brick_vertical_slab[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:lime_mortar_red_clay_brick_vertical_slab[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:lime_mortar_red_clay_brick_vertical_slab[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:lime_mortar_red_clay_brick_vertical_slab[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:lime_mortar_red_clay_brick_vertical_slab[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:lime_mortar_red_clay_brick_vertical_slab[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:lime_mortar_red_clay_brick_vertical_slab[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:lime_mortar_red_clay_brick_vertical_slab[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:lime_mortar_red_clay_brick_vertical_slab[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:lime_mortar_red_clay_brick_vertical_slab[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:lime_mortar_red_clay_brick_vertical_slab[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:lime_mortar_red_clay_brick_vertical_slab[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:lime_mortar_red_clay_brick_vertical_slab[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:lime_mortar_red_clay_brick_vertical_slab[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:lime_mortar_red_clay_brick_vertical_slab[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:lime_mortar_red_clay_brick_vertical_slab[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:lime_mortar_red_clay_brick_vertical_slab[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:lime_mortar_red_clay_brick_vertical_slab[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:lime_mortar_red_clay_brick_vertical_slab[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:lime_mortar_red_clay_brick_vertical_slab[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:lime_mortar_red_clay_brick_vertical_slab[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:lime_mortar_red_clay_brick_vertical_slab[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:lime_mortar_red_clay_brick_vertical_slab[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:lime_mortar_red_clay_brick_vertical_slab[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:lime_mortar_red_clay_brick_vertical_slab[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:lime_mortar_red_clay_brick_vertical_slab[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:lime_mortar_red_clay_brick_vertical_slab[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:lime_mortar_red_clay_brick_vertical_slab[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:lime_mortar_red_clay_brick_vertical_slab[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:lime_mortar_red_clay_brick_vertical_slab[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:lime_mortar_red_clay_brick_vertical_slab[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:lime_mortar_red_clay_brick_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:lime_mortar_red_clay_brick_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:lime_mortar_red_clay_brick_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:lime_mortar_red_clay_brick_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:lime_mortar_red_clay_brick_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:lime_mortar_red_clay_brick_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:lime_mortar_red_clay_brick_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:lime_mortar_red_clay_brick_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:lime_mortar_red_clay_brick_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:lime_mortar_red_clay_brick_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:lime_mortar_red_clay_brick_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:lime_mortar_red_clay_brick_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:lime_mortar_red_clay_brick_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:lime_mortar_red_clay_brick_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:lime_mortar_red_clay_brick_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:lime_mortar_red_clay_brick_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:lime_mortar_red_clay_brick_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:lime_mortar_red_clay_brick_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:lime_mortar_red_clay_brick_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:lime_mortar_red_clay_brick_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:lime_mortar_red_clay_brick_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:lime_mortar_red_clay_brick_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:lime_mortar_red_clay_brick_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:lime_mortar_red_clay_brick_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:lime_mortar_red_clay_brick_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:lime_mortar_red_clay_brick_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:lime_mortar_red_clay_brick_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:lime_mortar_red_clay_brick_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:lime_mortar_red_clay_brick_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:lime_mortar_red_clay_brick_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:lime_mortar_red_clay_brick_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:lime_mortar_red_clay_brick_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:lime_mortar_red_clay_brick_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:lime_mortar_red_clay_brick_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:lime_mortar_red_clay_brick_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:lime_mortar_red_clay_brick_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:lime_mortar_red_clay_brick_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:lime_mortar_red_clay_brick_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:lime_mortar_red_clay_brick_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:lime_mortar_red_clay_brick_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:lime_mortar_red_clay_brick_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:lime_mortar_red_clay_brick_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:lime_mortar_red_clay_brick_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:lime_mortar_red_clay_brick_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:lime_mortar_red_clay_brick_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:lime_mortar_red_clay_brick_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:lime_mortar_red_clay_brick_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:lime_mortar_red_clay_brick_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:lime_mortar_red_clay_brick_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:lime_mortar_red_clay_brick_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:lime_mortar_red_clay_brick_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:lime_mortar_red_clay_brick_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:lime_mortar_red_clay_brick_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:lime_mortar_red_clay_brick_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:lime_mortar_red_clay_brick_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:lime_mortar_red_clay_brick_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:lime_mortar_red_clay_brick_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:lime_mortar_red_clay_brick_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:lime_mortar_red_clay_brick_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:lime_mortar_red_clay_brick_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:lime_mortar_red_clay_brick_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:lime_mortar_red_clay_brick_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:lime_mortar_red_clay_brick_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:lime_mortar_red_clay_brick_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:lime_mortar_red_clay_brick_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:lime_mortar_red_clay_brick_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:lime_mortar_red_clay_brick_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:lime_mortar_red_clay_brick_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:lime_mortar_red_clay_brick_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:lime_mortar_red_clay_brick_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:lime_mortar_red_clay_brick_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:lime_mortar_red_clay_brick_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:lime_mortar_red_clay_brick_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:lime_mortar_red_clay_brick_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:lime_mortar_red_clay_brick_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:lime_mortar_red_clay_brick_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:lime_mortar_red_clay_brick_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:lime_mortar_red_clay_brick_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:lime_mortar_red_clay_brick_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:lime_mortar_red_clay_brick_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:lime_mortar_red_clay_brick_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:lime_mortar_red_clay_brick_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:lime_mortar_red_clay_brick_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:lime_mortar_red_clay_brick_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:lime_mortar_red_clay_brick_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:lime_mortar_red_clay_brick_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:lime_mortar_red_clay_brick_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:lime_mortar_red_clay_brick_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:lime_mortar_red_clay_brick_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:lime_mortar_red_clay_brick_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:lime_mortar_red_clay_brick_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:lime_mortar_red_clay_brick_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:lime_mortar_red_clay_brick_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:lime_mortar_red_clay_brick_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:lime_mortar_red_clay_brick_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:lime_mortar_red_clay_brick_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:lime_mortar_red_clay_brick_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:lime_mortar_red_clay_brick_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:lime_mortar_red_clay_brick_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:lime_mortar_red_clay_brick_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:lime_mortar_red_clay_brick_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:lime_mortar_red_clay_brick_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:lime_mortar_red_clay_brick_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:lime_mortar_red_clay_brick_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:lime_mortar_red_clay_brick_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:lime_mortar_red_clay_brick_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:lime_mortar_red_clay_brick_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:lime_mortar_red_clay_brick_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:lime_mortar_red_clay_brick_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:lime_mortar_red_clay_brick_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:lime_mortar_red_clay_brick_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:lime_mortar_red_clay_brick_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:lime_mortar_red_clay_brick_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:lime_mortar_red_clay_brick_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:lime_mortar_red_clay_brick_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:lime_mortar_red_clay_brick_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:lime_mortar_red_clay_brick_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:lime_mortar_red_clay_brick_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:lime_mortar_red_clay_brick_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:lime_mortar_red_clay_brick_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:lime_mortar_red_clay_brick_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:lime_mortar_red_clay_brick_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:lime_mortar_red_clay_brick_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:lime_mortar_red_clay_brick_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:lime_mortar_red_clay_brick_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:lime_mortar_red_clay_brick_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:lime_mortar_red_clay_brick_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:lime_mortar_red_clay_brick_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:lime_mortar_red_clay_brick_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:lime_mortar_red_clay_brick_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:lime_mortar_red_clay_brick_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:lime_mortar_red_clay_brick_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:lime_mortar_red_clay_brick_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:lime_mortar_red_clay_brick_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:lime_mortar_red_clay_brick_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:lime_mortar_red_clay_brick_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:lime_mortar_red_clay_brick_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:lime_mortar_red_clay_brick_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:lime_mortar_red_clay_brick_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:lime_mortar_red_clay_brick_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:lime_mortar_red_clay_brick_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:lime_mortar_red_clay_brick_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:lime_mortar_red_clay_brick_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:lime_mortar_red_clay_brick_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:lime_mortar_red_clay_brick_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:lime_mortar_red_clay_brick_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:lime_mortar_red_clay_brick_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:lime_mortar_red_clay_brick_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:lime_mortar_red_clay_brick_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:lime_mortar_red_clay_brick_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:lime_mortar_red_clay_brick_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:lime_mortar_red_clay_brick_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:lime_mortar_red_clay_brick_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:lime_mortar_red_clay_brick_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:lime_mortar_red_clay_brick_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:lime_mortar_red_clay_brick_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:lime_mortar_red_clay_brick_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:lime_mortar_red_clay_brick_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:lime_mortar_red_clay_brick_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:lime_mortar_red_clay_brick_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:lime_mortar_red_clay_brick_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:lime_mortar_red_clay_brick_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:lime_mortar_red_clay_brick_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:lime_mortar_red_clay_brick_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:lime_mortar_red_clay_brick_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:lime_mortar_red_clay_brick_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:lime_mortar_red_clay_brick_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:lime_mortar_red_clay_brick_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:lime_mortar_red_clay_brick_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:lime_mortar_red_clay_brick_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:lime_mortar_red_clay_brick_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:lime_mortar_red_clay_brick_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:lime_mortar_red_clay_brick_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:lime_mortar_red_clay_brick_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:lime_mortar_red_clay_brick_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:lime_mortar_red_clay_brick_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:lime_mortar_red_clay_brick_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:lime_mortar_red_clay_brick_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:lime_mortar_red_clay_brick_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:lime_mortar_red_clay_brick_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:lime_mortar_red_clay_brick_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:lime_mortar_red_clay_brick_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:lime_mortar_red_clay_brick_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:lime_mortar_red_clay_brick_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:lime_mortar_red_clay_brick_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:lime_mortar_red_clay_brick_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:lime_mortar_red_clay_brick_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:lime_mortar_red_clay_brick_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:lime_mortar_red_clay_brick_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:lime_mortar_red_clay_brick_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:lime_mortar_red_clay_brick_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:lime_mortar_red_clay_brick_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:lime_mortar_red_clay_brick_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:lime_mortar_red_clay_brick_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:lime_mortar_red_clay_brick_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:lime_mortar_red_clay_brick_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:lime_mortar_red_clay_brick_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:lime_mortar_red_clay_brick_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:lime_mortar_red_clay_brick_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:lime_mortar_red_clay_brick_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:lime_mortar_red_clay_brick_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:lime_mortar_red_clay_brick_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:lime_mortar_red_clay_brick_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:lime_mortar_red_clay_brick_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:lime_mortar_red_clay_brick_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:lime_mortar_red_clay_brick_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:lime_mortar_red_clay_brick_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:lime_mortar_red_clay_brick_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:lime_mortar_red_clay_brick_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:lime_mortar_red_clay_brick_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:lime_mortar_red_clay_brick_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:lime_mortar_red_clay_brick_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:lime_mortar_red_clay_brick_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:lime_mortar_red_clay_brick_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:lime_mortar_red_clay_brick_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:lime_mortar_red_clay_brick_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:lime_mortar_red_clay_brick_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:lime_mortar_red_clay_brick_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:lime_mortar_red_clay_brick_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:lime_mortar_red_clay_brick_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:lime_mortar_red_clay_brick_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:lime_mortar_red_clay_brick_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:lime_mortar_red_clay_brick_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:lime_mortar_red_clay_brick_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:lime_mortar_red_clay_brick_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:lime_mortar_red_clay_brick_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:lime_mortar_red_clay_brick_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:lime_mortar_red_clay_brick_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:lime_mortar_red_clay_brick_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:lime_mortar_red_clay_brick_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:lime_mortar_red_clay_brick_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:lime_mortar_red_clay_brick_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:lime_mortar_red_clay_brick_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:lime_mortar_red_clay_brick_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:lime_mortar_red_clay_brick_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:lime_mortar_red_clay_brick_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:lime_mortar_red_clay_brick_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:lime_mortar_red_clay_brick_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:lime_mortar_red_clay_brick_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:lime_mortar_red_clay_brick_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:lime_mortar_red_clay_brick_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:lime_mortar_red_clay_brick_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:lime_mortar_red_clay_brick_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:lime_mortar_red_clay_brick_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:lime_mortar_red_clay_brick_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:lime_mortar_red_clay_brick_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:lime_mortar_red_clay_brick_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:lime_mortar_red_clay_brick_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:lime_mortar_red_clay_brick_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:lime_mortar_red_clay_brick_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:lime_mortar_red_clay_brick_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:lime_mortar_red_clay_brick_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:lime_mortar_red_clay_brick_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:lime_mortar_red_clay_brick_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:lime_mortar_red_clay_brick_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:lime_mortar_red_clay_brick_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:lime_mortar_red_clay_brick_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:lime_mortar_red_clay_brick_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:lime_mortar_red_clay_brick_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:lime_mortar_red_clay_brick_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:lime_mortar_red_clay_brick_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:lime_mortar_red_clay_brick_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:lime_mortar_red_clay_brick_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:lime_mortar_red_clay_brick_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:lime_mortar_red_clay_brick_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:lime_mortar_red_clay_brick_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:lime_mortar_red_clay_brick_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:lime_mortar_red_clay_brick_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:lime_mortar_red_clay_brick_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:lime_mortar_red_clay_brick_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:lime_mortar_red_clay_brick_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:lime_mortar_red_clay_brick_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:lime_mortar_red_clay_brick_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:lime_mortar_red_clay_brick_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:lime_mortar_red_clay_brick_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:lime_mortar_red_clay_brick_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:lime_mortar_red_clay_brick_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:lime_mortar_red_clay_brick_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:lime_mortar_red_clay_brick_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:lime_mortar_red_clay_brick_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:lime_mortar_red_clay_brick_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:lime_mortar_red_clay_brick_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:lime_mortar_red_clay_brick_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:lime_mortar_red_clay_brick_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:lime_mortar_red_clay_brick_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:lime_mortar_red_clay_brick_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:lime_mortar_red_clay_brick_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:lime_mortar_red_clay_brick_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:lime_mortar_red_clay_brick_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:lime_mortar_red_clay_brick_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:lime_mortar_red_clay_brick_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:lime_mortar_red_clay_brick_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:lime_mortar_red_clay_brick_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:lime_mortar_red_clay_brick_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:lime_mortar_red_clay_brick_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:lime_mortar_red_clay_brick_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:lime_mortar_red_clay_brick_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:lime_mortar_red_clay_brick_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:lime_mortar_red_clay_brick_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:lime_mortar_red_clay_brick_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:lime_mortar_red_clay_brick_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:lime_mortar_red_clay_brick_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:lime_mortar_red_clay_brick_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:lime_mortar_red_clay_brick_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:lime_mortar_red_clay_brick_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:lime_mortar_red_clay_brick_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:lime_mortar_red_clay_brick_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:lime_mortar_red_clay_brick_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:lime_mortar_red_clay_brick_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:lime_mortar_red_clay_brick_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:lime_mortar_red_clay_brick_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:lime_mortar_red_clay_brick_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:lime_mortar_red_clay_brick_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:lime_mortar_red_clay_brick_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:lime_mortar_red_clay_brick_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:lime_mortar_red_clay_brick_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:lime_mortar_red_clay_brick_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:lime_mortar_red_clay_brick_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:lime_mortar_red_clay_brick_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:lime_mortar_red_clay_brick_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:lime_mortar_red_clay_brick_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:lime_mortar_red_clay_brick_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:lime_mortar_red_clay_brick_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:lime_mortar_red_clay_brick_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:lime_mortar_red_clay_brick_with_tudor_box_frame_1
conquest:lime_mortar_red_clay_brick_with_tudor_box_frame_1_vertical_corner[facing=north,layer=1,waterlogged=true]
conquest:lime_mortar_red_clay_brick_with_tudor_box_frame_1_vertical_corner[facing=north,layer=1,waterlogged=false]
conquest:lime_mortar_red_clay_brick_with_tudor_box_frame_1_vertical_corner[facing=north,layer=2,waterlogged=true]
conquest:lime_mortar_red_clay_brick_with_tudor_box_frame_1_vertical_corner[facing=north,layer=2,waterlogged=false]
conquest:lime_mortar_red_clay_brick_with_tudor_box_frame_1_vertical_corner[facing=north,layer=3,waterlogged=true]
conquest:lime_mortar_red_clay_brick_with_tudor_box_frame_1_vertical_corner[facing=north,layer=3,waterlogged=false]
conquest:lime_mortar_red_clay_brick_with_tudor_box_frame_1_vertical_corner[facing=north,layer=4,waterlogged=true]
conquest:lime_mortar_red_clay_brick_with_tudor_box_frame_1_vertical_corner[facing=north,layer=4,waterlogged=false]
conquest:lime_mortar_red_clay_brick_with_tudor_box_frame_1_vertical_corner[facing=south,layer=1,waterlogged=true]
conquest:lime_mortar_red_clay_brick_with_tudor_box_frame_1_vertical_corner[facing=south,layer=1,waterlogged=false]
conquest:lime_mortar_red_clay_brick_with_tudor_box_frame_1_vertical_corner[facing=south,layer=2,waterlogged=true]
conquest:lime_mortar_red_clay_brick_with_tudor_box_frame_1_vertical_corner[facing=south,layer=2,waterlogged=false]
conquest:lime_mortar_red_clay_brick_with_tudor_box_frame_1_vertical_corner[facing=south,layer=3,waterlogged=true]
conquest:lime_mortar_red_clay_brick_with_tudor_box_frame_1_vertical_corner[facing=south,layer=3,waterlogged=false]
conquest:lime_mortar_red_clay_brick_with_tudor_box_frame_1_vertical_corner[facing=south,layer=4,waterlogged=true]
conquest:lime_mortar_red_clay_brick_with_tudor_box_frame_1_vertical_corner[facing=south,layer=4,waterlogged=false]
conquest:lime_mortar_red_clay_brick_with_tudor_box_frame_1_vertical_corner[facing=west,layer=1,waterlogged=true]
conquest:lime_mortar_red_clay_brick_with_tudor_box_frame_1_vertical_corner[facing=west,layer=1,waterlogged=false]
conquest:lime_mortar_red_clay_brick_with_tudor_box_frame_1_vertical_corner[facing=west,layer=2,waterlogged=true]
conquest:lime_mortar_red_clay_brick_with_tudor_box_frame_1_vertical_corner[facing=west,layer=2,waterlogged=false]
conquest:lime_mortar_red_clay_brick_with_tudor_box_frame_1_vertical_corner[facing=west,layer=3,waterlogged=true]
conquest:lime_mortar_red_clay_brick_with_tudor_box_frame_1_vertical_corner[facing=west,layer=3,waterlogged=false]
conquest:lime_mortar_red_clay_brick_with_tudor_box_frame_1_vertical_corner[facing=west,layer=4,waterlogged=true]
conquest:lime_mortar_red_clay_brick_with_tudor_box_frame_1_vertical_corner[facing=west,layer=4,waterlogged=false]
conquest:lime_mortar_red_clay_brick_with_tudor_box_frame_1_vertical_corner[facing=east,layer=1,waterlogged=true]
conquest:lime_mortar_red_clay_brick_with_tudor_box_frame_1_vertical_corner[facing=east,layer=1,waterlogged=false]
conquest:lime_mortar_red_clay_brick_with_tudor_box_frame_1_vertical_corner[facing=east,layer=2,waterlogged=true]
conquest:lime_mortar_red_clay_brick_with_tudor_box_frame_1_vertical_corner[facing=east,layer=2,waterlogged=false]
conquest:lime_mortar_red_clay_brick_with_tudor_box_frame_1_vertical_corner[facing=east,layer=3,waterlogged=true]
conquest:lime_mortar_red_clay_brick_with_tudor_box_frame_1_vertical_corner[facing=east,layer=3,waterlogged=false]
conquest:lime_mortar_red_clay_brick_with_tudor_box_frame_1_vertical_corner[facing=east,layer=4,waterlogged=true]
conquest:lime_mortar_red_clay_brick_with_tudor_box_frame_1_vertical_corner[facing=east,layer=4,waterlogged=false]
conquest:lime_mortar_red_clay_brick_with_tudor_box_frame_1_vertical_quarter[facing=north,layer=1,waterlogged=true]
conquest:lime_mortar_red_clay_brick_with_tudor_box_frame_1_vertical_quarter[facing=north,layer=1,waterlogged=false]
conquest:lime_mortar_red_clay_brick_with_tudor_box_frame_1_vertical_quarter[facing=north,layer=2,waterlogged=true]
conquest:lime_mortar_red_clay_brick_with_tudor_box_frame_1_vertical_quarter[facing=north,layer=2,waterlogged=false]
conquest:lime_mortar_red_clay_brick_with_tudor_box_frame_1_vertical_quarter[facing=north,layer=3,waterlogged=true]
conquest:lime_mortar_red_clay_brick_with_tudor_box_frame_1_vertical_quarter[facing=north,layer=3,waterlogged=false]
conquest:lime_mortar_red_clay_brick_with_tudor_box_frame_1_vertical_quarter[facing=north,layer=4,waterlogged=true]
conquest:lime_mortar_red_clay_brick_with_tudor_box_frame_1_vertical_quarter[facing=north,layer=4,waterlogged=false]
conquest:lime_mortar_red_clay_brick_with_tudor_box_frame_1_vertical_quarter[facing=south,layer=1,waterlogged=true]
conquest:lime_mortar_red_clay_brick_with_tudor_box_frame_1_vertical_quarter[facing=south,layer=1,waterlogged=false]
conquest:lime_mortar_red_clay_brick_with_tudor_box_frame_1_vertical_quarter[facing=south,layer=2,waterlogged=true]
conquest:lime_mortar_red_clay_brick_with_tudor_box_frame_1_vertical_quarter[facing=south,layer=2,waterlogged=false]
conquest:lime_mortar_red_clay_brick_with_tudor_box_frame_1_vertical_quarter[facing=south,layer=3,waterlogged=true]
conquest:lime_mortar_red_clay_brick_with_tudor_box_frame_1_vertical_quarter[facing=south,layer=3,waterlogged=false]
conquest:lime_mortar_red_clay_brick_with_tudor_box_frame_1_vertical_quarter[facing=south,layer=4,waterlogged=true]
conquest:lime_mortar_red_clay_brick_with_tudor_box_frame_1_vertical_quarter[facing=south,layer=4,waterlogged=false]
conquest:lime_mortar_red_clay_brick_with_tudor_box_frame_1_vertical_quarter[facing=west,layer=1,waterlogged=true]
conquest:lime_mortar_red_clay_brick_with_tudor_box_frame_1_vertical_quarter[facing=west,layer=1,waterlogged=false]
conquest:lime_mortar_red_clay_brick_with_tudor_box_frame_1_vertical_quarter[facing=west,layer=2,waterlogged=true]
conquest:lime_mortar_red_clay_brick_with_tudor_box_frame_1_vertical_quarter[facing=west,layer=2,waterlogged=false]
conquest:lime_mortar_red_clay_brick_with_tudor_box_frame_1_vertical_quarter[facing=west,layer=3,waterlogged=true]
conquest:lime_mortar_red_clay_brick_with_tudor_box_frame_1_vertical_quarter[facing=west,layer=3,waterlogged=false]
conquest:lime_mortar_red_clay_brick_with_tudor_box_frame_1_vertical_quarter[facing=west,layer=4,waterlogged=true]
conquest:lime_mortar_red_clay_brick_with_tudor_box_frame_1_vertical_quarter[facing=west,layer=4,waterlogged=false]
conquest:lime_mortar_red_clay_brick_with_tudor_box_frame_1_vertical_quarter[facing=east,layer=1,waterlogged=true]
conquest:lime_mortar_red_clay_brick_with_tudor_box_frame_1_vertical_quarter[facing=east,layer=1,waterlogged=false]
conquest:lime_mortar_red_clay_brick_with_tudor_box_frame_1_vertical_quarter[facing=east,layer=2,waterlogged=true]
conquest:lime_mortar_red_clay_brick_with_tudor_box_frame_1_vertical_quarter[facing=east,layer=2,waterlogged=false]
conquest:lime_mortar_red_clay_brick_with_tudor_box_frame_1_vertical_quarter[facing=east,layer=3,waterlogged=true]
conquest:lime_mortar_red_clay_brick_with_tudor_box_frame_1_vertical_quarter[facing=east,layer=3,waterlogged=false]
conquest:lime_mortar_red_clay_brick_with_tudor_box_frame_1_vertical_quarter[facing=east,layer=4,waterlogged=true]
conquest:lime_mortar_red_clay_brick_with_tudor_box_frame_1_vertical_quarter[facing=east,layer=4,waterlogged=false]
conquest:lime_mortar_red_clay_brick_with_tudor_box_frame_1_vertical_slab[facing=north,layer=1,waterlogged=true]
conquest:lime_mortar_red_clay_brick_with_tudor_box_frame_1_vertical_slab[facing=north,layer=1,waterlogged=false]
conquest:lime_mortar_red_clay_brick_with_tudor_box_frame_1_vertical_slab[facing=north,layer=2,waterlogged=true]
conquest:lime_mortar_red_clay_brick_with_tudor_box_frame_1_vertical_slab[facing=north,layer=2,waterlogged=false]
conquest:lime_mortar_red_clay_brick_with_tudor_box_frame_1_vertical_slab[facing=north,layer=3,waterlogged=true]
conquest:lime_mortar_red_clay_brick_with_tudor_box_frame_1_vertical_slab[facing=north,layer=3,waterlogged=false]
conquest:lime_mortar_red_clay_brick_with_tudor_box_frame_1_vertical_slab[facing=north,layer=4,waterlogged=true]
conquest:lime_mortar_red_clay_brick_with_tudor_box_frame_1_vertical_slab[facing=north,layer=4,waterlogged=false]
conquest:lime_mortar_red_clay_brick_with_tudor_box_frame_1_vertical_slab[facing=south,layer=1,waterlogged=true]
conquest:lime_mortar_red_clay_brick_with_tudor_box_frame_1_vertical_slab[facing=south,layer=1,waterlogged=false]
conquest:lime_mortar_red_clay_brick_with_tudor_box_frame_1_vertical_slab[facing=south,layer=2,waterlogged=true]
conquest:lime_mortar_red_clay_brick_with_tudor_box_frame_1_vertical_slab[facing=south,layer=2,waterlogged=false]
conquest:lime_mortar_red_clay_brick_with_tudor_box_frame_1_vertical_slab[facing=south,layer=3,waterlogged=true]
conquest:lime_mortar_red_clay_brick_with_tudor_box_frame_1_vertical_slab[facing=south,layer=3,waterlogged=false]
conquest:lime_mortar_red_clay_brick_with_tudor_box_frame_1_vertical_slab[facing=south,layer=4,waterlogged=true]
conquest:lime_mortar_red_clay_brick_with_tudor_box_frame_1_vertical_slab[facing=south,layer=4,waterlogged=false]
conquest:lime_mortar_red_clay_brick_with_tudor_box_frame_1_vertical_slab[facing=west,layer=1,waterlogged=true]
conquest:lime_mortar_red_clay_brick_with_tudor_box_frame_1_vertical_slab[facing=west,layer=1,waterlogged=false]
conquest:lime_mortar_red_clay_brick_with_tudor_box_frame_1_vertical_slab[facing=west,layer=2,waterlogged=true]
conquest:lime_mortar_red_clay_brick_with_tudor_box_frame_1_vertical_slab[facing=west,layer=2,waterlogged=false]
conquest:lime_mortar_red_clay_brick_with_tudor_box_frame_1_vertical_slab[facing=west,layer=3,waterlogged=true]
conquest:lime_mortar_red_clay_brick_with_tudor_box_frame_1_vertical_slab[facing=west,layer=3,waterlogged=false]
conquest:lime_mortar_red_clay_brick_with_tudor_box_frame_1_vertical_slab[facing=west,layer=4,waterlogged=true]
conquest:lime_mortar_red_clay_brick_with_tudor_box_frame_1_vertical_slab[facing=west,layer=4,waterlogged=false]
conquest:lime_mortar_red_clay_brick_with_tudor_box_frame_1_vertical_slab[facing=east,layer=1,waterlogged=true]
conquest:lime_mortar_red_clay_brick_with_tudor_box_frame_1_vertical_slab[facing=east,layer=1,waterlogged=false]
conquest:lime_mortar_red_clay_brick_with_tudor_box_frame_1_vertical_slab[facing=east,layer=2,waterlogged=true]
conquest:lime_mortar_red_clay_brick_with_tudor_box_frame_1_vertical_slab[facing=east,layer=2,waterlogged=false]
conquest:lime_mortar_red_clay_brick_with_tudor_box_frame_1_vertical_slab[facing=east,layer=3,waterlogged=true]
conquest:lime_mortar_red_clay_brick_with_tudor_box_frame_1_vertical_slab[facing=east,layer=3,waterlogged=false]
conquest:lime_mortar_red_clay_brick_with_tudor_box_frame_1_vertical_slab[facing=east,layer=4,waterlogged=true]
conquest:lime_mortar_red_clay_brick_with_tudor_box_frame_1_vertical_slab[facing=east,layer=4,waterlogged=false]
conquest:lime_mortar_red_clay_brick_with_tudor_box_frame_2
conquest:lime_mortar_red_clay_brick_with_tudor_box_frame_2_vertical_corner[facing=north,layer=1,waterlogged=true]
conquest:lime_mortar_red_clay_brick_with_tudor_box_frame_2_vertical_corner[facing=north,layer=1,waterlogged=false]
conquest:lime_mortar_red_clay_brick_with_tudor_box_frame_2_vertical_corner[facing=north,layer=2,waterlogged=true]
conquest:lime_mortar_red_clay_brick_with_tudor_box_frame_2_vertical_corner[facing=north,layer=2,waterlogged=false]
conquest:lime_mortar_red_clay_brick_with_tudor_box_frame_2_vertical_corner[facing=north,layer=3,waterlogged=true]
conquest:lime_mortar_red_clay_brick_with_tudor_box_frame_2_vertical_corner[facing=north,layer=3,waterlogged=false]
conquest:lime_mortar_red_clay_brick_with_tudor_box_frame_2_vertical_corner[facing=north,layer=4,waterlogged=true]
conquest:lime_mortar_red_clay_brick_with_tudor_box_frame_2_vertical_corner[facing=north,layer=4,waterlogged=false]
conquest:lime_mortar_red_clay_brick_with_tudor_box_frame_2_vertical_corner[facing=south,layer=1,waterlogged=true]
conquest:lime_mortar_red_clay_brick_with_tudor_box_frame_2_vertical_corner[facing=south,layer=1,waterlogged=false]
conquest:lime_mortar_red_clay_brick_with_tudor_box_frame_2_vertical_corner[facing=south,layer=2,waterlogged=true]
conquest:lime_mortar_red_clay_brick_with_tudor_box_frame_2_vertical_corner[facing=south,layer=2,waterlogged=false]
conquest:lime_mortar_red_clay_brick_with_tudor_box_frame_2_vertical_corner[facing=south,layer=3,waterlogged=true]
conquest:lime_mortar_red_clay_brick_with_tudor_box_frame_2_vertical_corner[facing=south,layer=3,waterlogged=false]
conquest:lime_mortar_red_clay_brick_with_tudor_box_frame_2_vertical_corner[facing=south,layer=4,waterlogged=true]
conquest:lime_mortar_red_clay_brick_with_tudor_box_frame_2_vertical_corner[facing=south,layer=4,waterlogged=false]
conquest:lime_mortar_red_clay_brick_with_tudor_box_frame_2_vertical_corner[facing=west,layer=1,waterlogged=true]
conquest:lime_mortar_red_clay_brick_with_tudor_box_frame_2_vertical_corner[facing=west,layer=1,waterlogged=false]
conquest:lime_mortar_red_clay_brick_with_tudor_box_frame_2_vertical_corner[facing=west,layer=2,waterlogged=true]
conquest:lime_mortar_red_clay_brick_with_tudor_box_frame_2_vertical_corner[facing=west,layer=2,waterlogged=false]
conquest:lime_mortar_red_clay_brick_with_tudor_box_frame_2_vertical_corner[facing=west,layer=3,waterlogged=true]
conquest:lime_mortar_red_clay_brick_with_tudor_box_frame_2_vertical_corner[facing=west,layer=3,waterlogged=false]
conquest:lime_mortar_red_clay_brick_with_tudor_box_frame_2_vertical_corner[facing=west,layer=4,waterlogged=true]
conquest:lime_mortar_red_clay_brick_with_tudor_box_frame_2_vertical_corner[facing=west,layer=4,waterlogged=false]
conquest:lime_mortar_red_clay_brick_with_tudor_box_frame_2_vertical_corner[facing=east,layer=1,waterlogged=true]
conquest:lime_mortar_red_clay_brick_with_tudor_box_frame_2_vertical_corner[facing=east,layer=1,waterlogged=false]
conquest:lime_mortar_red_clay_brick_with_tudor_box_frame_2_vertical_corner[facing=east,layer=2,waterlogged=true]
conquest:lime_mortar_red_clay_brick_with_tudor_box_frame_2_vertical_corner[facing=east,layer=2,waterlogged=false]
conquest:lime_mortar_red_clay_brick_with_tudor_box_frame_2_vertical_corner[facing=east,layer=3,waterlogged=true]
conquest:lime_mortar_red_clay_brick_with_tudor_box_frame_2_vertical_corner[facing=east,layer=3,waterlogged=false]
conquest:lime_mortar_red_clay_brick_with_tudor_box_frame_2_vertical_corner[facing=east,layer=4,waterlogged=true]
conquest:lime_mortar_red_clay_brick_with_tudor_box_frame_2_vertical_corner[facing=east,layer=4,waterlogged=false]
conquest:lime_mortar_red_clay_brick_with_tudor_box_frame_2_vertical_quarter[facing=north,layer=1,waterlogged=true]
conquest:lime_mortar_red_clay_brick_with_tudor_box_frame_2_vertical_quarter[facing=north,layer=1,waterlogged=false]
conquest:lime_mortar_red_clay_brick_with_tudor_box_frame_2_vertical_quarter[facing=north,layer=2,waterlogged=true]
conquest:lime_mortar_red_clay_brick_with_tudor_box_frame_2_vertical_quarter[facing=north,layer=2,waterlogged=false]
conquest:lime_mortar_red_clay_brick_with_tudor_box_frame_2_vertical_quarter[facing=north,layer=3,waterlogged=true]
conquest:lime_mortar_red_clay_brick_with_tudor_box_frame_2_vertical_quarter[facing=north,layer=3,waterlogged=false]
conquest:lime_mortar_red_clay_brick_with_tudor_box_frame_2_vertical_quarter[facing=north,layer=4,waterlogged=true]
conquest:lime_mortar_red_clay_brick_with_tudor_box_frame_2_vertical_quarter[facing=north,layer=4,waterlogged=false]
conquest:lime_mortar_red_clay_brick_with_tudor_box_frame_2_vertical_quarter[facing=south,layer=1,waterlogged=true]
conquest:lime_mortar_red_clay_brick_with_tudor_box_frame_2_vertical_quarter[facing=south,layer=1,waterlogged=false]
conquest:lime_mortar_red_clay_brick_with_tudor_box_frame_2_vertical_quarter[facing=south,layer=2,waterlogged=true]
conquest:lime_mortar_red_clay_brick_with_tudor_box_frame_2_vertical_quarter[facing=south,layer=2,waterlogged=false]
conquest:lime_mortar_red_clay_brick_with_tudor_box_frame_2_vertical_quarter[facing=south,layer=3,waterlogged=true]
conquest:lime_mortar_red_clay_brick_with_tudor_box_frame_2_vertical_quarter[facing=south,layer=3,waterlogged=false]
conquest:lime_mortar_red_clay_brick_with_tudor_box_frame_2_vertical_quarter[facing=south,layer=4,waterlogged=true]
conquest:lime_mortar_red_clay_brick_with_tudor_box_frame_2_vertical_quarter[facing=south,layer=4,waterlogged=false]
conquest:lime_mortar_red_clay_brick_with_tudor_box_frame_2_vertical_quarter[facing=west,layer=1,waterlogged=true]
conquest:lime_mortar_red_clay_brick_with_tudor_box_frame_2_vertical_quarter[facing=west,layer=1,waterlogged=false]
conquest:lime_mortar_red_clay_brick_with_tudor_box_frame_2_vertical_quarter[facing=west,layer=2,waterlogged=true]
conquest:lime_mortar_red_clay_brick_with_tudor_box_frame_2_vertical_quarter[facing=west,layer=2,waterlogged=false]
conquest:lime_mortar_red_clay_brick_with_tudor_box_frame_2_vertical_quarter[facing=west,layer=3,waterlogged=true]
conquest:lime_mortar_red_clay_brick_with_tudor_box_frame_2_vertical_quarter[facing=west,layer=3,waterlogged=false]
conquest:lime_mortar_red_clay_brick_with_tudor_box_frame_2_vertical_quarter[facing=west,layer=4,waterlogged=true]
conquest:lime_mortar_red_clay_brick_with_tudor_box_frame_2_vertical_quarter[facing=west,layer=4,waterlogged=false]
conquest:lime_mortar_red_clay_brick_with_tudor_box_frame_2_vertical_quarter[facing=east,layer=1,waterlogged=true]
conquest:lime_mortar_red_clay_brick_with_tudor_box_frame_2_vertical_quarter[facing=east,layer=1,waterlogged=false]
conquest:lime_mortar_red_clay_brick_with_tudor_box_frame_2_vertical_quarter[facing=east,layer=2,waterlogged=true]
conquest:lime_mortar_red_clay_brick_with_tudor_box_frame_2_vertical_quarter[facing=east,layer=2,waterlogged=false]
conquest:lime_mortar_red_clay_brick_with_tudor_box_frame_2_vertical_quarter[facing=east,layer=3,waterlogged=true]
conquest:lime_mortar_red_clay_brick_with_tudor_box_frame_2_vertical_quarter[facing=east,layer=3,waterlogged=false]
conquest:lime_mortar_red_clay_brick_with_tudor_box_frame_2_vertical_quarter[facing=east,layer=4,waterlogged=true]
conquest:lime_mortar_red_clay_brick_with_tudor_box_frame_2_vertical_quarter[facing=east,layer=4,waterlogged=false]
conquest:lime_mortar_red_clay_brick_with_tudor_box_frame_2_vertical_slab[facing=north,layer=1,waterlogged=true]
conquest:lime_mortar_red_clay_brick_with_tudor_box_frame_2_vertical_slab[facing=north,layer=1,waterlogged=false]
conquest:lime_mortar_red_clay_brick_with_tudor_box_frame_2_vertical_slab[facing=north,layer=2,waterlogged=true]
conquest:lime_mortar_red_clay_brick_with_tudor_box_frame_2_vertical_slab[facing=north,layer=2,waterlogged=false]
conquest:lime_mortar_red_clay_brick_with_tudor_box_frame_2_vertical_slab[facing=north,layer=3,waterlogged=true]
conquest:lime_mortar_red_clay_brick_with_tudor_box_frame_2_vertical_slab[facing=north,layer=3,waterlogged=false]
conquest:lime_mortar_red_clay_brick_with_tudor_box_frame_2_vertical_slab[facing=north,layer=4,waterlogged=true]
conquest:lime_mortar_red_clay_brick_with_tudor_box_frame_2_vertical_slab[facing=north,layer=4,waterlogged=false]
conquest:lime_mortar_red_clay_brick_with_tudor_box_frame_2_vertical_slab[facing=south,layer=1,waterlogged=true]
conquest:lime_mortar_red_clay_brick_with_tudor_box_frame_2_vertical_slab[facing=south,layer=1,waterlogged=false]
conquest:lime_mortar_red_clay_brick_with_tudor_box_frame_2_vertical_slab[facing=south,layer=2,waterlogged=true]
conquest:lime_mortar_red_clay_brick_with_tudor_box_frame_2_vertical_slab[facing=south,layer=2,waterlogged=false]
conquest:lime_mortar_red_clay_brick_with_tudor_box_frame_2_vertical_slab[facing=south,layer=3,waterlogged=true]
conquest:lime_mortar_red_clay_brick_with_tudor_box_frame_2_vertical_slab[facing=south,layer=3,waterlogged=false]
conquest:lime_mortar_red_clay_brick_with_tudor_box_frame_2_vertical_slab[facing=south,layer=4,waterlogged=true]
conquest:lime_mortar_red_clay_brick_with_tudor_box_frame_2_vertical_slab[facing=south,layer=4,waterlogged=false]
conquest:lime_mortar_red_clay_brick_with_tudor_box_frame_2_vertical_slab[facing=west,layer=1,waterlogged=true]
conquest:lime_mortar_red_clay_brick_with_tudor_box_frame_2_vertical_slab[facing=west,layer=1,waterlogged=false]
conquest:lime_mortar_red_clay_brick_with_tudor_box_frame_2_vertical_slab[facing=west,layer=2,waterlogged=true]
conquest:lime_mortar_red_clay_brick_with_tudor_box_frame_2_vertical_slab[facing=west,layer=2,waterlogged=false]
conquest:lime_mortar_red_clay_brick_with_tudor_box_frame_2_vertical_slab[facing=west,layer=3,waterlogged=true]
conquest:lime_mortar_red_clay_brick_with_tudor_box_frame_2_vertical_slab[facing=west,layer=3,waterlogged=false]
conquest:lime_mortar_red_clay_brick_with_tudor_box_frame_2_vertical_slab[facing=west,layer=4,waterlogged=true]
conquest:lime_mortar_red_clay_brick_with_tudor_box_frame_2_vertical_slab[facing=west,layer=4,waterlogged=false]
conquest:lime_mortar_red_clay_brick_with_tudor_box_frame_2_vertical_slab[facing=east,layer=1,waterlogged=true]
conquest:lime_mortar_red_clay_brick_with_tudor_box_frame_2_vertical_slab[facing=east,layer=1,waterlogged=false]
conquest:lime_mortar_red_clay_brick_with_tudor_box_frame_2_vertical_slab[facing=east,layer=2,waterlogged=true]
conquest:lime_mortar_red_clay_brick_with_tudor_box_frame_2_vertical_slab[facing=east,layer=2,waterlogged=false]
conquest:lime_mortar_red_clay_brick_with_tudor_box_frame_2_vertical_slab[facing=east,layer=3,waterlogged=true]
conquest:lime_mortar_red_clay_brick_with_tudor_box_frame_2_vertical_slab[facing=east,layer=3,waterlogged=false]
conquest:lime_mortar_red_clay_brick_with_tudor_box_frame_2_vertical_slab[facing=east,layer=4,waterlogged=true]
conquest:lime_mortar_red_clay_brick_with_tudor_box_frame_2_vertical_slab[facing=east,layer=4,waterlogged=false]
conquest:lime_mortar_red_clay_brick_with_tudor_cross_frame
conquest:lime_mortar_red_clay_brick_with_tudor_cross_frame_vertical_corner[facing=north,layer=1,waterlogged=true]
conquest:lime_mortar_red_clay_brick_with_tudor_cross_frame_vertical_corner[facing=north,layer=1,waterlogged=false]
conquest:lime_mortar_red_clay_brick_with_tudor_cross_frame_vertical_corner[facing=north,layer=2,waterlogged=true]
conquest:lime_mortar_red_clay_brick_with_tudor_cross_frame_vertical_corner[facing=north,layer=2,waterlogged=false]
conquest:lime_mortar_red_clay_brick_with_tudor_cross_frame_vertical_corner[facing=north,layer=3,waterlogged=true]
conquest:lime_mortar_red_clay_brick_with_tudor_cross_frame_vertical_corner[facing=north,layer=3,waterlogged=false]
conquest:lime_mortar_red_clay_brick_with_tudor_cross_frame_vertical_corner[facing=north,layer=4,waterlogged=true]
conquest:lime_mortar_red_clay_brick_with_tudor_cross_frame_vertical_corner[facing=north,layer=4,waterlogged=false]
conquest:lime_mortar_red_clay_brick_with_tudor_cross_frame_vertical_corner[facing=south,layer=1,waterlogged=true]
conquest:lime_mortar_red_clay_brick_with_tudor_cross_frame_vertical_corner[facing=south,layer=1,waterlogged=false]
conquest:lime_mortar_red_clay_brick_with_tudor_cross_frame_vertical_corner[facing=south,layer=2,waterlogged=true]
conquest:lime_mortar_red_clay_brick_with_tudor_cross_frame_vertical_corner[facing=south,layer=2,waterlogged=false]
conquest:lime_mortar_red_clay_brick_with_tudor_cross_frame_vertical_corner[facing=south,layer=3,waterlogged=true]
conquest:lime_mortar_red_clay_brick_with_tudor_cross_frame_vertical_corner[facing=south,layer=3,waterlogged=false]
conquest:lime_mortar_red_clay_brick_with_tudor_cross_frame_vertical_corner[facing=south,layer=4,waterlogged=true]
conquest:lime_mortar_red_clay_brick_with_tudor_cross_frame_vertical_corner[facing=south,layer=4,waterlogged=false]
conquest:lime_mortar_red_clay_brick_with_tudor_cross_frame_vertical_corner[facing=west,layer=1,waterlogged=true]
conquest:lime_mortar_red_clay_brick_with_tudor_cross_frame_vertical_corner[facing=west,layer=1,waterlogged=false]
conquest:lime_mortar_red_clay_brick_with_tudor_cross_frame_vertical_corner[facing=west,layer=2,waterlogged=true]
conquest:lime_mortar_red_clay_brick_with_tudor_cross_frame_vertical_corner[facing=west,layer=2,waterlogged=false]
conquest:lime_mortar_red_clay_brick_with_tudor_cross_frame_vertical_corner[facing=west,layer=3,waterlogged=true]
conquest:lime_mortar_red_clay_brick_with_tudor_cross_frame_vertical_corner[facing=west,layer=3,waterlogged=false]
conquest:lime_mortar_red_clay_brick_with_tudor_cross_frame_vertical_corner[facing=west,layer=4,waterlogged=true]
conquest:lime_mortar_red_clay_brick_with_tudor_cross_frame_vertical_corner[facing=west,layer=4,waterlogged=false]
conquest:lime_mortar_red_clay_brick_with_tudor_cross_frame_vertical_corner[facing=east,layer=1,waterlogged=true]
conquest:lime_mortar_red_clay_brick_with_tudor_cross_frame_vertical_corner[facing=east,layer=1,waterlogged=false]
conquest:lime_mortar_red_clay_brick_with_tudor_cross_frame_vertical_corner[facing=east,layer=2,waterlogged=true]
conquest:lime_mortar_red_clay_brick_with_tudor_cross_frame_vertical_corner[facing=east,layer=2,waterlogged=false]
conquest:lime_mortar_red_clay_brick_with_tudor_cross_frame_vertical_corner[facing=east,layer=3,waterlogged=true]
conquest:lime_mortar_red_clay_brick_with_tudor_cross_frame_vertical_corner[facing=east,layer=3,waterlogged=false]
conquest:lime_mortar_red_clay_brick_with_tudor_cross_frame_vertical_corner[facing=east,layer=4,waterlogged=true]
conquest:lime_mortar_red_clay_brick_with_tudor_cross_frame_vertical_corner[facing=east,layer=4,waterlogged=false]
conquest:lime_mortar_red_clay_brick_with_tudor_cross_frame_vertical_quarter[facing=north,layer=1,waterlogged=true]
conquest:lime_mortar_red_clay_brick_with_tudor_cross_frame_vertical_quarter[facing=north,layer=1,waterlogged=false]
conquest:lime_mortar_red_clay_brick_with_tudor_cross_frame_vertical_quarter[facing=north,layer=2,waterlogged=true]
conquest:lime_mortar_red_clay_brick_with_tudor_cross_frame_vertical_quarter[facing=north,layer=2,waterlogged=false]
conquest:lime_mortar_red_clay_brick_with_tudor_cross_frame_vertical_quarter[facing=north,layer=3,waterlogged=true]
conquest:lime_mortar_red_clay_brick_with_tudor_cross_frame_vertical_quarter[facing=north,layer=3,waterlogged=false]
conquest:lime_mortar_red_clay_brick_with_tudor_cross_frame_vertical_quarter[facing=north,layer=4,waterlogged=true]
conquest:lime_mortar_red_clay_brick_with_tudor_cross_frame_vertical_quarter[facing=north,layer=4,waterlogged=false]
conquest:lime_mortar_red_clay_brick_with_tudor_cross_frame_vertical_quarter[facing=south,layer=1,waterlogged=true]
conquest:lime_mortar_red_clay_brick_with_tudor_cross_frame_vertical_quarter[facing=south,layer=1,waterlogged=false]
conquest:lime_mortar_red_clay_brick_with_tudor_cross_frame_vertical_quarter[facing=south,layer=2,waterlogged=true]
conquest:lime_mortar_red_clay_brick_with_tudor_cross_frame_vertical_quarter[facing=south,layer=2,waterlogged=false]
conquest:lime_mortar_red_clay_brick_with_tudor_cross_frame_vertical_quarter[facing=south,layer=3,waterlogged=true]
conquest:lime_mortar_red_clay_brick_with_tudor_cross_frame_vertical_quarter[facing=south,layer=3,waterlogged=false]
conquest:lime_mortar_red_clay_brick_with_tudor_cross_frame_vertical_quarter[facing=south,layer=4,waterlogged=true]
conquest:lime_mortar_red_clay_brick_with_tudor_cross_frame_vertical_quarter[facing=south,layer=4,waterlogged=false]
conquest:lime_mortar_red_clay_brick_with_tudor_cross_frame_vertical_quarter[facing=west,layer=1,waterlogged=true]
conquest:lime_mortar_red_clay_brick_with_tudor_cross_frame_vertical_quarter[facing=west,layer=1,waterlogged=false]
conquest:lime_mortar_red_clay_brick_with_tudor_cross_frame_vertical_quarter[facing=west,layer=2,waterlogged=true]
conquest:lime_mortar_red_clay_brick_with_tudor_cross_frame_vertical_quarter[facing=west,layer=2,waterlogged=false]
conquest:lime_mortar_red_clay_brick_with_tudor_cross_frame_vertical_quarter[facing=west,layer=3,waterlogged=true]
conquest:lime_mortar_red_clay_brick_with_tudor_cross_frame_vertical_quarter[facing=west,layer=3,waterlogged=false]
conquest:lime_mortar_red_clay_brick_with_tudor_cross_frame_vertical_quarter[facing=west,layer=4,waterlogged=true]
conquest:lime_mortar_red_clay_brick_with_tudor_cross_frame_vertical_quarter[facing=west,layer=4,waterlogged=false]
conquest:lime_mortar_red_clay_brick_with_tudor_cross_frame_vertical_quarter[facing=east,layer=1,waterlogged=true]
conquest:lime_mortar_red_clay_brick_with_tudor_cross_frame_vertical_quarter[facing=east,layer=1,waterlogged=false]
conquest:lime_mortar_red_clay_brick_with_tudor_cross_frame_vertical_quarter[facing=east,layer=2,waterlogged=true]
conquest:lime_mortar_red_clay_brick_with_tudor_cross_frame_vertical_quarter[facing=east,layer=2,waterlogged=false]
conquest:lime_mortar_red_clay_brick_with_tudor_cross_frame_vertical_quarter[facing=east,layer=3,waterlogged=true]
conquest:lime_mortar_red_clay_brick_with_tudor_cross_frame_vertical_quarter[facing=east,layer=3,waterlogged=false]
conquest:lime_mortar_red_clay_brick_with_tudor_cross_frame_vertical_quarter[facing=east,layer=4,waterlogged=true]
conquest:lime_mortar_red_clay_brick_with_tudor_cross_frame_vertical_quarter[facing=east,layer=4,waterlogged=false]
conquest:lime_mortar_red_clay_brick_with_tudor_cross_frame_vertical_slab[facing=north,layer=1,waterlogged=true]
conquest:lime_mortar_red_clay_brick_with_tudor_cross_frame_vertical_slab[facing=north,layer=1,waterlogged=false]
conquest:lime_mortar_red_clay_brick_with_tudor_cross_frame_vertical_slab[facing=north,layer=2,waterlogged=true]
conquest:lime_mortar_red_clay_brick_with_tudor_cross_frame_vertical_slab[facing=north,layer=2,waterlogged=false]
conquest:lime_mortar_red_clay_brick_with_tudor_cross_frame_vertical_slab[facing=north,layer=3,waterlogged=true]
conquest:lime_mortar_red_clay_brick_with_tudor_cross_frame_vertical_slab[facing=north,layer=3,waterlogged=false]
conquest:lime_mortar_red_clay_brick_with_tudor_cross_frame_vertical_slab[facing=north,layer=4,waterlogged=true]
conquest:lime_mortar_red_clay_brick_with_tudor_cross_frame_vertical_slab[facing=north,layer=4,waterlogged=false]
conquest:lime_mortar_red_clay_brick_with_tudor_cross_frame_vertical_slab[facing=south,layer=1,waterlogged=true]
conquest:lime_mortar_red_clay_brick_with_tudor_cross_frame_vertical_slab[facing=south,layer=1,waterlogged=false]
conquest:lime_mortar_red_clay_brick_with_tudor_cross_frame_vertical_slab[facing=south,layer=2,waterlogged=true]
conquest:lime_mortar_red_clay_brick_with_tudor_cross_frame_vertical_slab[facing=south,layer=2,waterlogged=false]
conquest:lime_mortar_red_clay_brick_with_tudor_cross_frame_vertical_slab[facing=south,layer=3,waterlogged=true]
conquest:lime_mortar_red_clay_brick_with_tudor_cross_frame_vertical_slab[facing=south,layer=3,waterlogged=false]
conquest:lime_mortar_red_clay_brick_with_tudor_cross_frame_vertical_slab[facing=south,layer=4,waterlogged=true]
conquest:lime_mortar_red_clay_brick_with_tudor_cross_frame_vertical_slab[facing=south,layer=4,waterlogged=false]
conquest:lime_mortar_red_clay_brick_with_tudor_cross_frame_vertical_slab[facing=west,layer=1,waterlogged=true]
conquest:lime_mortar_red_clay_brick_with_tudor_cross_frame_vertical_slab[facing=west,layer=1,waterlogged=false]
conquest:lime_mortar_red_clay_brick_with_tudor_cross_frame_vertical_slab[facing=west,layer=2,waterlogged=true]
conquest:lime_mortar_red_clay_brick_with_tudor_cross_frame_vertical_slab[facing=west,layer=2,waterlogged=false]
conquest:lime_mortar_red_clay_brick_with_tudor_cross_frame_vertical_slab[facing=west,layer=3,waterlogged=true]
conquest:lime_mortar_red_clay_brick_with_tudor_cross_frame_vertical_slab[facing=west,layer=3,waterlogged=false]
conquest:lime_mortar_red_clay_brick_with_tudor_cross_frame_vertical_slab[facing=west,layer=4,waterlogged=true]
conquest:lime_mortar_red_clay_brick_with_tudor_cross_frame_vertical_slab[facing=west,layer=4,waterlogged=false]
conquest:lime_mortar_red_clay_brick_with_tudor_cross_frame_vertical_slab[facing=east,layer=1,waterlogged=true]
conquest:lime_mortar_red_clay_brick_with_tudor_cross_frame_vertical_slab[facing=east,layer=1,waterlogged=false]
conquest:lime_mortar_red_clay_brick_with_tudor_cross_frame_vertical_slab[facing=east,layer=2,waterlogged=true]
conquest:lime_mortar_red_clay_brick_with_tudor_cross_frame_vertical_slab[facing=east,layer=2,waterlogged=false]
conquest:lime_mortar_red_clay_brick_with_tudor_cross_frame_vertical_slab[facing=east,layer=3,waterlogged=true]
conquest:lime_mortar_red_clay_brick_with_tudor_cross_frame_vertical_slab[facing=east,layer=3,waterlogged=false]
conquest:lime_mortar_red_clay_brick_with_tudor_cross_frame_vertical_slab[facing=east,layer=4,waterlogged=true]
conquest:lime_mortar_red_clay_brick_with_tudor_cross_frame_vertical_slab[facing=east,layer=4,waterlogged=false]
conquest:lime_mortar_red_clay_brick_with_tudor_diagonal_downwards_frame
conquest:lime_mortar_red_clay_brick_with_tudor_diagonal_downwards_frame_vertical_corner[facing=north,layer=1,waterlogged=true]
conquest:lime_mortar_red_clay_brick_with_tudor_diagonal_downwards_frame_vertical_corner[facing=north,layer=1,waterlogged=false]
conquest:lime_mortar_red_clay_brick_with_tudor_diagonal_downwards_frame_vertical_corner[facing=north,layer=2,waterlogged=true]
conquest:lime_mortar_red_clay_brick_with_tudor_diagonal_downwards_frame_vertical_corner[facing=north,layer=2,waterlogged=false]
conquest:lime_mortar_red_clay_brick_with_tudor_diagonal_downwards_frame_vertical_corner[facing=north,layer=3,waterlogged=true]
conquest:lime_mortar_red_clay_brick_with_tudor_diagonal_downwards_frame_vertical_corner[facing=north,layer=3,waterlogged=false]
conquest:lime_mortar_red_clay_brick_with_tudor_diagonal_downwards_frame_vertical_corner[facing=north,layer=4,waterlogged=true]
conquest:lime_mortar_red_clay_brick_with_tudor_diagonal_downwards_frame_vertical_corner[facing=north,layer=4,waterlogged=false]
conquest:lime_mortar_red_clay_brick_with_tudor_diagonal_downwards_frame_vertical_corner[facing=south,layer=1,waterlogged=true]
conquest:lime_mortar_red_clay_brick_with_tudor_diagonal_downwards_frame_vertical_corner[facing=south,layer=1,waterlogged=false]
conquest:lime_mortar_red_clay_brick_with_tudor_diagonal_downwards_frame_vertical_corner[facing=south,layer=2,waterlogged=true]
conquest:lime_mortar_red_clay_brick_with_tudor_diagonal_downwards_frame_vertical_corner[facing=south,layer=2,waterlogged=false]
conquest:lime_mortar_red_clay_brick_with_tudor_diagonal_downwards_frame_vertical_corner[facing=south,layer=3,waterlogged=true]
conquest:lime_mortar_red_clay_brick_with_tudor_diagonal_downwards_frame_vertical_corner[facing=south,layer=3,waterlogged=false]
conquest:lime_mortar_red_clay_brick_with_tudor_diagonal_downwards_frame_vertical_corner[facing=south,layer=4,waterlogged=true]
conquest:lime_mortar_red_clay_brick_with_tudor_diagonal_downwards_frame_vertical_corner[facing=south,layer=4,waterlogged=false]
conquest:lime_mortar_red_clay_brick_with_tudor_diagonal_downwards_frame_vertical_corner[facing=west,layer=1,waterlogged=true]
conquest:lime_mortar_red_clay_brick_with_tudor_diagonal_downwards_frame_vertical_corner[facing=west,layer=1,waterlogged=false]
conquest:lime_mortar_red_clay_brick_with_tudor_diagonal_downwards_frame_vertical_corner[facing=west,layer=2,waterlogged=true]
conquest:lime_mortar_red_clay_brick_with_tudor_diagonal_downwards_frame_vertical_corner[facing=west,layer=2,waterlogged=false]
conquest:lime_mortar_red_clay_brick_with_tudor_diagonal_downwards_frame_vertical_corner[facing=west,layer=3,waterlogged=true]
conquest:lime_mortar_red_clay_brick_with_tudor_diagonal_downwards_frame_vertical_corner[facing=west,layer=3,waterlogged=false]
conquest:lime_mortar_red_clay_brick_with_tudor_diagonal_downwards_frame_vertical_corner[facing=west,layer=4,waterlogged=true]
conquest:lime_mortar_red_clay_brick_with_tudor_diagonal_downwards_frame_vertical_corner[facing=west,layer=4,waterlogged=false]
conquest:lime_mortar_red_clay_brick_with_tudor_diagonal_downwards_frame_vertical_corner[facing=east,layer=1,waterlogged=true]
conquest:lime_mortar_red_clay_brick_with_tudor_diagonal_downwards_frame_vertical_corner[facing=east,layer=1,waterlogged=false]
conquest:lime_mortar_red_clay_brick_with_tudor_diagonal_downwards_frame_vertical_corner[facing=east,layer=2,waterlogged=true]
conquest:lime_mortar_red_clay_brick_with_tudor_diagonal_downwards_frame_vertical_corner[facing=east,layer=2,waterlogged=false]
conquest:lime_mortar_red_clay_brick_with_tudor_diagonal_downwards_frame_vertical_corner[facing=east,layer=3,waterlogged=true]
conquest:lime_mortar_red_clay_brick_with_tudor_diagonal_downwards_frame_vertical_corner[facing=east,layer=3,waterlogged=false]
conquest:lime_mortar_red_clay_brick_with_tudor_diagonal_downwards_frame_vertical_corner[facing=east,layer=4,waterlogged=true]
conquest:lime_mortar_red_clay_brick_with_tudor_diagonal_downwards_frame_vertical_corner[facing=east,layer=4,waterlogged=false]
conquest:lime_mortar_red_clay_brick_with_tudor_diagonal_downwards_frame_vertical_quarter[facing=north,layer=1,waterlogged=true]
conquest:lime_mortar_red_clay_brick_with_tudor_diagonal_downwards_frame_vertical_quarter[facing=north,layer=1,waterlogged=false]
conquest:lime_mortar_red_clay_brick_with_tudor_diagonal_downwards_frame_vertical_quarter[facing=north,layer=2,waterlogged=true]
conquest:lime_mortar_red_clay_brick_with_tudor_diagonal_downwards_frame_vertical_quarter[facing=north,layer=2,waterlogged=false]
conquest:lime_mortar_red_clay_brick_with_tudor_diagonal_downwards_frame_vertical_quarter[facing=north,layer=3,waterlogged=true]
conquest:lime_mortar_red_clay_brick_with_tudor_diagonal_downwards_frame_vertical_quarter[facing=north,layer=3,waterlogged=false]
conquest:lime_mortar_red_clay_brick_with_tudor_diagonal_downwards_frame_vertical_quarter[facing=north,layer=4,waterlogged=true]
conquest:lime_mortar_red_clay_brick_with_tudor_diagonal_downwards_frame_vertical_quarter[facing=north,layer=4,waterlogged=false]
conquest:lime_mortar_red_clay_brick_with_tudor_diagonal_downwards_frame_vertical_quarter[facing=south,layer=1,waterlogged=true]
conquest:lime_mortar_red_clay_brick_with_tudor_diagonal_downwards_frame_vertical_quarter[facing=south,layer=1,waterlogged=false]
conquest:lime_mortar_red_clay_brick_with_tudor_diagonal_downwards_frame_vertical_quarter[facing=south,layer=2,waterlogged=true]
conquest:lime_mortar_red_clay_brick_with_tudor_diagonal_downwards_frame_vertical_quarter[facing=south,layer=2,waterlogged=false]
conquest:lime_mortar_red_clay_brick_with_tudor_diagonal_downwards_frame_vertical_quarter[facing=south,layer=3,waterlogged=true]
conquest:lime_mortar_red_clay_brick_with_tudor_diagonal_downwards_frame_vertical_quarter[facing=south,layer=3,waterlogged=false]
conquest:lime_mortar_red_clay_brick_with_tudor_diagonal_downwards_frame_vertical_quarter[facing=south,layer=4,waterlogged=true]
conquest:lime_mortar_red_clay_brick_with_tudor_diagonal_downwards_frame_vertical_quarter[facing=south,layer=4,waterlogged=false]
conquest:lime_mortar_red_clay_brick_with_tudor_diagonal_downwards_frame_vertical_quarter[facing=west,layer=1,waterlogged=true]
conquest:lime_mortar_red_clay_brick_with_tudor_diagonal_downwards_frame_vertical_quarter[facing=west,layer=1,waterlogged=false]
conquest:lime_mortar_red_clay_brick_with_tudor_diagonal_downwards_frame_vertical_quarter[facing=west,layer=2,waterlogged=true]
conquest:lime_mortar_red_clay_brick_with_tudor_diagonal_downwards_frame_vertical_quarter[facing=west,layer=2,waterlogged=false]
conquest:lime_mortar_red_clay_brick_with_tudor_diagonal_downwards_frame_vertical_quarter[facing=west,layer=3,waterlogged=true]
conquest:lime_mortar_red_clay_brick_with_tudor_diagonal_downwards_frame_vertical_quarter[facing=west,layer=3,waterlogged=false]
conquest:lime_mortar_red_clay_brick_with_tudor_diagonal_downwards_frame_vertical_quarter[facing=west,layer=4,waterlogged=true]
conquest:lime_mortar_red_clay_brick_with_tudor_diagonal_downwards_frame_vertical_quarter[facing=west,layer=4,waterlogged=false]
conquest:lime_mortar_red_clay_brick_with_tudor_diagonal_downwards_frame_vertical_quarter[facing=east,layer=1,waterlogged=true]
conquest:lime_mortar_red_clay_brick_with_tudor_diagonal_downwards_frame_vertical_quarter[facing=east,layer=1,waterlogged=false]
conquest:lime_mortar_red_clay_brick_with_tudor_diagonal_downwards_frame_vertical_quarter[facing=east,layer=2,waterlogged=true]
conquest:lime_mortar_red_clay_brick_with_tudor_diagonal_downwards_frame_vertical_quarter[facing=east,layer=2,waterlogged=false]
conquest:lime_mortar_red_clay_brick_with_tudor_diagonal_downwards_frame_vertical_quarter[facing=east,layer=3,waterlogged=true]
conquest:lime_mortar_red_clay_brick_with_tudor_diagonal_downwards_frame_vertical_quarter[facing=east,layer=3,waterlogged=false]
conquest:lime_mortar_red_clay_brick_with_tudor_diagonal_downwards_frame_vertical_quarter[facing=east,layer=4,waterlogged=true]
conquest:lime_mortar_red_clay_brick_with_tudor_diagonal_downwards_frame_vertical_quarter[facing=east,layer=4,waterlogged=false]
conquest:lime_mortar_red_clay_brick_with_tudor_diagonal_downwards_frame_vertical_slab[facing=north,layer=1,waterlogged=true]
conquest:lime_mortar_red_clay_brick_with_tudor_diagonal_downwards_frame_vertical_slab[facing=north,layer=1,waterlogged=false]
conquest:lime_mortar_red_clay_brick_with_tudor_diagonal_downwards_frame_vertical_slab[facing=north,layer=2,waterlogged=true]
conquest:lime_mortar_red_clay_brick_with_tudor_diagonal_downwards_frame_vertical_slab[facing=north,layer=2,waterlogged=false]
conquest:lime_mortar_red_clay_brick_with_tudor_diagonal_downwards_frame_vertical_slab[facing=north,layer=3,waterlogged=true]
conquest:lime_mortar_red_clay_brick_with_tudor_diagonal_downwards_frame_vertical_slab[facing=north,layer=3,waterlogged=false]
conquest:lime_mortar_red_clay_brick_with_tudor_diagonal_downwards_frame_vertical_slab[facing=north,layer=4,waterlogged=true]
conquest:lime_mortar_red_clay_brick_with_tudor_diagonal_downwards_frame_vertical_slab[facing=north,layer=4,waterlogged=false]
conquest:lime_mortar_red_clay_brick_with_tudor_diagonal_downwards_frame_vertical_slab[facing=south,layer=1,waterlogged=true]
conquest:lime_mortar_red_clay_brick_with_tudor_diagonal_downwards_frame_vertical_slab[facing=south,layer=1,waterlogged=false]
conquest:lime_mortar_red_clay_brick_with_tudor_diagonal_downwards_frame_vertical_slab[facing=south,layer=2,waterlogged=true]
conquest:lime_mortar_red_clay_brick_with_tudor_diagonal_downwards_frame_vertical_slab[facing=south,layer=2,waterlogged=false]
conquest:lime_mortar_red_clay_brick_with_tudor_diagonal_downwards_frame_vertical_slab[facing=south,layer=3,waterlogged=true]
conquest:lime_mortar_red_clay_brick_with_tudor_diagonal_downwards_frame_vertical_slab[facing=south,layer=3,waterlogged=false]
conquest:lime_mortar_red_clay_brick_with_tudor_diagonal_downwards_frame_vertical_slab[facing=south,layer=4,waterlogged=true]
conquest:lime_mortar_red_clay_brick_with_tudor_diagonal_downwards_frame_vertical_slab[facing=south,layer=4,waterlogged=false]
conquest:lime_mortar_red_clay_brick_with_tudor_diagonal_downwards_frame_vertical_slab[facing=west,layer=1,waterlogged=true]
conquest:lime_mortar_red_clay_brick_with_tudor_diagonal_downwards_frame_vertical_slab[facing=west,layer=1,waterlogged=false]
conquest:lime_mortar_red_clay_brick_with_tudor_diagonal_downwards_frame_vertical_slab[facing=west,layer=2,waterlogged=true]
conquest:lime_mortar_red_clay_brick_with_tudor_diagonal_downwards_frame_vertical_slab[facing=west,layer=2,waterlogged=false]
conquest:lime_mortar_red_clay_brick_with_tudor_diagonal_downwards_frame_vertical_slab[facing=west,layer=3,waterlogged=true]
conquest:lime_mortar_red_clay_brick_with_tudor_diagonal_downwards_frame_vertical_slab[facing=west,layer=3,waterlogged=false]
conquest:lime_mortar_red_clay_brick_with_tudor_diagonal_downwards_frame_vertical_slab[facing=west,layer=4,waterlogged=true]
conquest:lime_mortar_red_clay_brick_with_tudor_diagonal_downwards_frame_vertical_slab[facing=west,layer=4,waterlogged=false]
conquest:lime_mortar_red_clay_brick_with_tudor_diagonal_downwards_frame_vertical_slab[facing=east,layer=1,waterlogged=true]
conquest:lime_mortar_red_clay_brick_with_tudor_diagonal_downwards_frame_vertical_slab[facing=east,layer=1,waterlogged=false]
conquest:lime_mortar_red_clay_brick_with_tudor_diagonal_downwards_frame_vertical_slab[facing=east,layer=2,waterlogged=true]
conquest:lime_mortar_red_clay_brick_with_tudor_diagonal_downwards_frame_vertical_slab[facing=east,layer=2,waterlogged=false]
conquest:lime_mortar_red_clay_brick_with_tudor_diagonal_downwards_frame_vertical_slab[facing=east,layer=3,waterlogged=true]
conquest:lime_mortar_red_clay_brick_with_tudor_diagonal_downwards_frame_vertical_slab[facing=east,layer=3,waterlogged=false]
conquest:lime_mortar_red_clay_brick_with_tudor_diagonal_downwards_frame_vertical_slab[facing=east,layer=4,waterlogged=true]
conquest:lime_mortar_red_clay_brick_with_tudor_diagonal_downwards_frame_vertical_slab[facing=east,layer=4,waterlogged=false]
conquest:lime_mortar_red_clay_brick_with_tudor_diagonal_frame_1
conquest:lime_mortar_red_clay_brick_with_tudor_diagonal_frame_1_vertical_corner[facing=north,layer=1,waterlogged=true]
conquest:lime_mortar_red_clay_brick_with_tudor_diagonal_frame_1_vertical_corner[facing=north,layer=1,waterlogged=false]
conquest:lime_mortar_red_clay_brick_with_tudor_diagonal_frame_1_vertical_corner[facing=north,layer=2,waterlogged=true]
conquest:lime_mortar_red_clay_brick_with_tudor_diagonal_frame_1_vertical_corner[facing=north,layer=2,waterlogged=false]
conquest:lime_mortar_red_clay_brick_with_tudor_diagonal_frame_1_vertical_corner[facing=north,layer=3,waterlogged=true]
conquest:lime_mortar_red_clay_brick_with_tudor_diagonal_frame_1_vertical_corner[facing=north,layer=3,waterlogged=false]
conquest:lime_mortar_red_clay_brick_with_tudor_diagonal_frame_1_vertical_corner[facing=south,layer=1,waterlogged=true]
conquest:lime_mortar_red_clay_brick_with_tudor_diagonal_frame_1_vertical_corner[facing=south,layer=1,waterlogged=false]
conquest:lime_mortar_red_clay_brick_with_tudor_diagonal_frame_1_vertical_corner[facing=south,layer=2,waterlogged=true]
conquest:lime_mortar_red_clay_brick_with_tudor_diagonal_frame_1_vertical_corner[facing=south,layer=2,waterlogged=false]
conquest:lime_mortar_red_clay_brick_with_tudor_diagonal_frame_1_vertical_corner[facing=south,layer=3,waterlogged=true]
conquest:lime_mortar_red_clay_brick_with_tudor_diagonal_frame_1_vertical_corner[facing=south,layer=3,waterlogged=false]
conquest:lime_mortar_red_clay_brick_with_tudor_diagonal_frame_1_vertical_corner[facing=west,layer=1,waterlogged=true]
conquest:lime_mortar_red_clay_brick_with_tudor_diagonal_frame_1_vertical_corner[facing=west,layer=1,waterlogged=false]
conquest:lime_mortar_red_clay_brick_with_tudor_diagonal_frame_1_vertical_corner[facing=west,layer=2,waterlogged=true]
conquest:lime_mortar_red_clay_brick_with_tudor_diagonal_frame_1_vertical_corner[facing=west,layer=2,waterlogged=false]
conquest:lime_mortar_red_clay_brick_with_tudor_diagonal_frame_1_vertical_corner[facing=west,layer=3,waterlogged=true]
conquest:lime_mortar_red_clay_brick_with_tudor_diagonal_frame_1_vertical_corner[facing=west,layer=3,waterlogged=false]
conquest:lime_mortar_red_clay_brick_with_tudor_diagonal_frame_1_vertical_corner[facing=east,layer=1,waterlogged=true]
conquest:lime_mortar_red_clay_brick_with_tudor_diagonal_frame_1_vertical_corner[facing=east,layer=1,waterlogged=false]
conquest:lime_mortar_red_clay_brick_with_tudor_diagonal_frame_1_vertical_corner[facing=east,layer=2,waterlogged=true]
conquest:lime_mortar_red_clay_brick_with_tudor_diagonal_frame_1_vertical_corner[facing=east,layer=2,waterlogged=false]
conquest:lime_mortar_red_clay_brick_with_tudor_diagonal_frame_1_vertical_corner[facing=east,layer=3,waterlogged=true]
conquest:lime_mortar_red_clay_brick_with_tudor_diagonal_frame_1_vertical_corner[facing=east,layer=3,waterlogged=false]
conquest:lime_mortar_red_clay_brick_with_tudor_diagonal_frame_1_vertical_quarter[facing=north,layer=1,waterlogged=true]
conquest:lime_mortar_red_clay_brick_with_tudor_diagonal_frame_1_vertical_quarter[facing=north,layer=1,waterlogged=false]
conquest:lime_mortar_red_clay_brick_with_tudor_diagonal_frame_1_vertical_quarter[facing=north,layer=2,waterlogged=true]
conquest:lime_mortar_red_clay_brick_with_tudor_diagonal_frame_1_vertical_quarter[facing=north,layer=2,waterlogged=false]
conquest:lime_mortar_red_clay_brick_with_tudor_diagonal_frame_1_vertical_quarter[facing=north,layer=3,waterlogged=true]
conquest:lime_mortar_red_clay_brick_with_tudor_diagonal_frame_1_vertical_quarter[facing=north,layer=3,waterlogged=false]
conquest:lime_mortar_red_clay_brick_with_tudor_diagonal_frame_1_vertical_quarter[facing=south,layer=1,waterlogged=true]
conquest:lime_mortar_red_clay_brick_with_tudor_diagonal_frame_1_vertical_quarter[facing=south,layer=1,waterlogged=false]
conquest:lime_mortar_red_clay_brick_with_tudor_diagonal_frame_1_vertical_quarter[facing=south,layer=2,waterlogged=true]
conquest:lime_mortar_red_clay_brick_with_tudor_diagonal_frame_1_vertical_quarter[facing=south,layer=2,waterlogged=false]
conquest:lime_mortar_red_clay_brick_with_tudor_diagonal_frame_1_vertical_quarter[facing=south,layer=3,waterlogged=true]
conquest:lime_mortar_red_clay_brick_with_tudor_diagonal_frame_1_vertical_quarter[facing=south,layer=3,waterlogged=false]
conquest:lime_mortar_red_clay_brick_with_tudor_diagonal_frame_1_vertical_quarter[facing=west,layer=1,waterlogged=true]
conquest:lime_mortar_red_clay_brick_with_tudor_diagonal_frame_1_vertical_quarter[facing=west,layer=1,waterlogged=false]
conquest:lime_mortar_red_clay_brick_with_tudor_diagonal_frame_1_vertical_quarter[facing=west,layer=2,waterlogged=true]
conquest:lime_mortar_red_clay_brick_with_tudor_diagonal_frame_1_vertical_quarter[facing=west,layer=2,waterlogged=false]
conquest:lime_mortar_red_clay_brick_with_tudor_diagonal_frame_1_vertical_quarter[facing=west,layer=3,waterlogged=true]
conquest:lime_mortar_red_clay_brick_with_tudor_diagonal_frame_1_vertical_quarter[facing=west,layer=3,waterlogged=false]
conquest:lime_mortar_red_clay_brick_with_tudor_diagonal_frame_1_vertical_quarter[facing=east,layer=1,waterlogged=true]
conquest:lime_mortar_red_clay_brick_with_tudor_diagonal_frame_1_vertical_quarter[facing=east,layer=1,waterlogged=false]
conquest:lime_mortar_red_clay_brick_with_tudor_diagonal_frame_1_vertical_quarter[facing=east,layer=2,waterlogged=true]
conquest:lime_mortar_red_clay_brick_with_tudor_diagonal_frame_1_vertical_quarter[facing=east,layer=2,waterlogged=false]
conquest:lime_mortar_red_clay_brick_with_tudor_diagonal_frame_1_vertical_quarter[facing=east,layer=3,waterlogged=true]
conquest:lime_mortar_red_clay_brick_with_tudor_diagonal_frame_1_vertical_quarter[facing=east,layer=3,waterlogged=false]
conquest:lime_mortar_red_clay_brick_with_tudor_diagonal_frame_1_vertical_slab[facing=north,layer=1,waterlogged=true]
conquest:lime_mortar_red_clay_brick_with_tudor_diagonal_frame_1_vertical_slab[facing=north,layer=1,waterlogged=false]
conquest:lime_mortar_red_clay_brick_with_tudor_diagonal_frame_1_vertical_slab[facing=north,layer=2,waterlogged=true]
conquest:lime_mortar_red_clay_brick_with_tudor_diagonal_frame_1_vertical_slab[facing=north,layer=2,waterlogged=false]
conquest:lime_mortar_red_clay_brick_with_tudor_diagonal_frame_1_vertical_slab[facing=north,layer=3,waterlogged=true]
conquest:lime_mortar_red_clay_brick_with_tudor_diagonal_frame_1_vertical_slab[facing=north,layer=3,waterlogged=false]
conquest:lime_mortar_red_clay_brick_with_tudor_diagonal_frame_1_vertical_slab[facing=south,layer=1,waterlogged=true]
conquest:lime_mortar_red_clay_brick_with_tudor_diagonal_frame_1_vertical_slab[facing=south,layer=1,waterlogged=false]
conquest:lime_mortar_red_clay_brick_with_tudor_diagonal_frame_1_vertical_slab[facing=south,layer=2,waterlogged=true]
conquest:lime_mortar_red_clay_brick_with_tudor_diagonal_frame_1_vertical_slab[facing=south,layer=2,waterlogged=false]
conquest:lime_mortar_red_clay_brick_with_tudor_diagonal_frame_1_vertical_slab[facing=south,layer=3,waterlogged=true]
conquest:lime_mortar_red_clay_brick_with_tudor_diagonal_frame_1_vertical_slab[facing=south,layer=3,waterlogged=false]
conquest:lime_mortar_red_clay_brick_with_tudor_diagonal_frame_1_vertical_slab[facing=west,layer=1,waterlogged=true]
conquest:lime_mortar_red_clay_brick_with_tudor_diagonal_frame_1_vertical_slab[facing=west,layer=1,waterlogged=false]
conquest:lime_mortar_red_clay_brick_with_tudor_diagonal_frame_1_vertical_slab[facing=west,layer=2,waterlogged=true]
conquest:lime_mortar_red_clay_brick_with_tudor_diagonal_frame_1_vertical_slab[facing=west,layer=2,waterlogged=false]
conquest:lime_mortar_red_clay_brick_with_tudor_diagonal_frame_1_vertical_slab[facing=west,layer=3,waterlogged=true]
conquest:lime_mortar_red_clay_brick_with_tudor_diagonal_frame_1_vertical_slab[facing=west,layer=3,waterlogged=false]
conquest:lime_mortar_red_clay_brick_with_tudor_diagonal_frame_1_vertical_slab[facing=east,layer=1,waterlogged=true]
conquest:lime_mortar_red_clay_brick_with_tudor_diagonal_frame_1_vertical_slab[facing=east,layer=1,waterlogged=false]
conquest:lime_mortar_red_clay_brick_with_tudor_diagonal_frame_1_vertical_slab[facing=east,layer=2,waterlogged=true]
conquest:lime_mortar_red_clay_brick_with_tudor_diagonal_frame_1_vertical_slab[facing=east,layer=2,waterlogged=false]
conquest:lime_mortar_red_clay_brick_with_tudor_diagonal_frame_1_vertical_slab[facing=east,layer=3,waterlogged=true]
conquest:lime_mortar_red_clay_brick_with_tudor_diagonal_frame_1_vertical_slab[facing=east,layer=3,waterlogged=false]
conquest:lime_mortar_red_clay_brick_with_tudor_diagonal_frame_2
conquest:lime_mortar_red_clay_brick_with_tudor_diagonal_frame_2_vertical_corner[facing=north,layer=1,waterlogged=true]
conquest:lime_mortar_red_clay_brick_with_tudor_diagonal_frame_2_vertical_corner[facing=north,layer=1,waterlogged=false]
conquest:lime_mortar_red_clay_brick_with_tudor_diagonal_frame_2_vertical_corner[facing=north,layer=2,waterlogged=true]
conquest:lime_mortar_red_clay_brick_with_tudor_diagonal_frame_2_vertical_corner[facing=north,layer=2,waterlogged=false]
conquest:lime_mortar_red_clay_brick_with_tudor_diagonal_frame_2_vertical_corner[facing=north,layer=3,waterlogged=true]
conquest:lime_mortar_red_clay_brick_with_tudor_diagonal_frame_2_vertical_corner[facing=north,layer=3,waterlogged=false]
conquest:lime_mortar_red_clay_brick_with_tudor_diagonal_frame_2_vertical_corner[facing=south,layer=1,waterlogged=true]
conquest:lime_mortar_red_clay_brick_with_tudor_diagonal_frame_2_vertical_corner[facing=south,layer=1,waterlogged=false]
conquest:lime_mortar_red_clay_brick_with_tudor_diagonal_frame_2_vertical_corner[facing=south,layer=2,waterlogged=true]
conquest:lime_mortar_red_clay_brick_with_tudor_diagonal_frame_2_vertical_corner[facing=south,layer=2,waterlogged=false]
conquest:lime_mortar_red_clay_brick_with_tudor_diagonal_frame_2_vertical_corner[facing=south,layer=3,waterlogged=true]
conquest:lime_mortar_red_clay_brick_with_tudor_diagonal_frame_2_vertical_corner[facing=south,layer=3,waterlogged=false]
conquest:lime_mortar_red_clay_brick_with_tudor_diagonal_frame_2_vertical_corner[facing=west,layer=1,waterlogged=true]
conquest:lime_mortar_red_clay_brick_with_tudor_diagonal_frame_2_vertical_corner[facing=west,layer=1,waterlogged=false]
conquest:lime_mortar_red_clay_brick_with_tudor_diagonal_frame_2_vertical_corner[facing=west,layer=2,waterlogged=true]
conquest:lime_mortar_red_clay_brick_with_tudor_diagonal_frame_2_vertical_corner[facing=west,layer=2,waterlogged=false]
conquest:lime_mortar_red_clay_brick_with_tudor_diagonal_frame_2_vertical_corner[facing=west,layer=3,waterlogged=true]
conquest:lime_mortar_red_clay_brick_with_tudor_diagonal_frame_2_vertical_corner[facing=west,layer=3,waterlogged=false]
conquest:lime_mortar_red_clay_brick_with_tudor_diagonal_frame_2_vertical_corner[facing=east,layer=1,waterlogged=true]
conquest:lime_mortar_red_clay_brick_with_tudor_diagonal_frame_2_vertical_corner[facing=east,layer=1,waterlogged=false]
conquest:lime_mortar_red_clay_brick_with_tudor_diagonal_frame_2_vertical_corner[facing=east,layer=2,waterlogged=true]
conquest:lime_mortar_red_clay_brick_with_tudor_diagonal_frame_2_vertical_corner[facing=east,layer=2,waterlogged=false]
conquest:lime_mortar_red_clay_brick_with_tudor_diagonal_frame_2_vertical_corner[facing=east,layer=3,waterlogged=true]
conquest:lime_mortar_red_clay_brick_with_tudor_diagonal_frame_2_vertical_corner[facing=east,layer=3,waterlogged=false]
conquest:lime_mortar_red_clay_brick_with_tudor_diagonal_frame_2_vertical_quarter[facing=north,layer=1,waterlogged=true]
conquest:lime_mortar_red_clay_brick_with_tudor_diagonal_frame_2_vertical_quarter[facing=north,layer=1,waterlogged=false]
conquest:lime_mortar_red_clay_brick_with_tudor_diagonal_frame_2_vertical_quarter[facing=north,layer=2,waterlogged=true]
conquest:lime_mortar_red_clay_brick_with_tudor_diagonal_frame_2_vertical_quarter[facing=north,layer=2,waterlogged=false]
conquest:lime_mortar_red_clay_brick_with_tudor_diagonal_frame_2_vertical_quarter[facing=north,layer=3,waterlogged=true]
conquest:lime_mortar_red_clay_brick_with_tudor_diagonal_frame_2_vertical_quarter[facing=north,layer=3,waterlogged=false]
conquest:lime_mortar_red_clay_brick_with_tudor_diagonal_frame_2_vertical_quarter[facing=south,layer=1,waterlogged=true]
conquest:lime_mortar_red_clay_brick_with_tudor_diagonal_frame_2_vertical_quarter[facing=south,layer=1,waterlogged=false]
conquest:lime_mortar_red_clay_brick_with_tudor_diagonal_frame_2_vertical_quarter[facing=south,layer=2,waterlogged=true]
conquest:lime_mortar_red_clay_brick_with_tudor_diagonal_frame_2_vertical_quarter[facing=south,layer=2,waterlogged=false]
conquest:lime_mortar_red_clay_brick_with_tudor_diagonal_frame_2_vertical_quarter[facing=south,layer=3,waterlogged=true]
conquest:lime_mortar_red_clay_brick_with_tudor_diagonal_frame_2_vertical_quarter[facing=south,layer=3,waterlogged=false]
conquest:lime_mortar_red_clay_brick_with_tudor_diagonal_frame_2_vertical_quarter[facing=west,layer=1,waterlogged=true]
conquest:lime_mortar_red_clay_brick_with_tudor_diagonal_frame_2_vertical_quarter[facing=west,layer=1,waterlogged=false]
conquest:lime_mortar_red_clay_brick_with_tudor_diagonal_frame_2_vertical_quarter[facing=west,layer=2,waterlogged=true]
conquest:lime_mortar_red_clay_brick_with_tudor_diagonal_frame_2_vertical_quarter[facing=west,layer=2,waterlogged=false]
conquest:lime_mortar_red_clay_brick_with_tudor_diagonal_frame_2_vertical_quarter[facing=west,layer=3,waterlogged=true]
conquest:lime_mortar_red_clay_brick_with_tudor_diagonal_frame_2_vertical_quarter[facing=west,layer=3,waterlogged=false]
conquest:lime_mortar_red_clay_brick_with_tudor_diagonal_frame_2_vertical_quarter[facing=east,layer=1,waterlogged=true]
conquest:lime_mortar_red_clay_brick_with_tudor_diagonal_frame_2_vertical_quarter[facing=east,layer=1,waterlogged=false]
conquest:lime_mortar_red_clay_brick_with_tudor_diagonal_frame_2_vertical_quarter[facing=east,layer=2,waterlogged=true]
conquest:lime_mortar_red_clay_brick_with_tudor_diagonal_frame_2_vertical_quarter[facing=east,layer=2,waterlogged=false]
conquest:lime_mortar_red_clay_brick_with_tudor_diagonal_frame_2_vertical_quarter[facing=east,layer=3,waterlogged=true]
conquest:lime_mortar_red_clay_brick_with_tudor_diagonal_frame_2_vertical_quarter[facing=east,layer=3,waterlogged=false]
conquest:lime_mortar_red_clay_brick_with_tudor_diagonal_frame_2_vertical_slab[facing=north,layer=1,waterlogged=true]
conquest:lime_mortar_red_clay_brick_with_tudor_diagonal_frame_2_vertical_slab[facing=north,layer=1,waterlogged=false]
conquest:lime_mortar_red_clay_brick_with_tudor_diagonal_frame_2_vertical_slab[facing=north,layer=2,waterlogged=true]
conquest:lime_mortar_red_clay_brick_with_tudor_diagonal_frame_2_vertical_slab[facing=north,layer=2,waterlogged=false]
conquest:lime_mortar_red_clay_brick_with_tudor_diagonal_frame_2_vertical_slab[facing=north,layer=3,waterlogged=true]
conquest:lime_mortar_red_clay_brick_with_tudor_diagonal_frame_2_vertical_slab[facing=north,layer=3,waterlogged=false]
conquest:lime_mortar_red_clay_brick_with_tudor_diagonal_frame_2_vertical_slab[facing=south,layer=1,waterlogged=true]
conquest:lime_mortar_red_clay_brick_with_tudor_diagonal_frame_2_vertical_slab[facing=south,layer=1,waterlogged=false]
conquest:lime_mortar_red_clay_brick_with_tudor_diagonal_frame_2_vertical_slab[facing=south,layer=2,waterlogged=true]
conquest:lime_mortar_red_clay_brick_with_tudor_diagonal_frame_2_vertical_slab[facing=south,layer=2,waterlogged=false]
conquest:lime_mortar_red_clay_brick_with_tudor_diagonal_frame_2_vertical_slab[facing=south,layer=3,waterlogged=true]
conquest:lime_mortar_red_clay_brick_with_tudor_diagonal_frame_2_vertical_slab[facing=south,layer=3,waterlogged=false]
conquest:lime_mortar_red_clay_brick_with_tudor_diagonal_frame_2_vertical_slab[facing=west,layer=1,waterlogged=true]
conquest:lime_mortar_red_clay_brick_with_tudor_diagonal_frame_2_vertical_slab[facing=west,layer=1,waterlogged=false]
conquest:lime_mortar_red_clay_brick_with_tudor_diagonal_frame_2_vertical_slab[facing=west,layer=2,waterlogged=true]
conquest:lime_mortar_red_clay_brick_with_tudor_diagonal_frame_2_vertical_slab[facing=west,layer=2,waterlogged=false]
conquest:lime_mortar_red_clay_brick_with_tudor_diagonal_frame_2_vertical_slab[facing=west,layer=3,waterlogged=true]
conquest:lime_mortar_red_clay_brick_with_tudor_diagonal_frame_2_vertical_slab[facing=west,layer=3,waterlogged=false]
conquest:lime_mortar_red_clay_brick_with_tudor_diagonal_frame_2_vertical_slab[facing=east,layer=1,waterlogged=true]
conquest:lime_mortar_red_clay_brick_with_tudor_diagonal_frame_2_vertical_slab[facing=east,layer=1,waterlogged=false]
conquest:lime_mortar_red_clay_brick_with_tudor_diagonal_frame_2_vertical_slab[facing=east,layer=2,waterlogged=true]
conquest:lime_mortar_red_clay_brick_with_tudor_diagonal_frame_2_vertical_slab[facing=east,layer=2,waterlogged=false]
conquest:lime_mortar_red_clay_brick_with_tudor_diagonal_frame_2_vertical_slab[facing=east,layer=3,waterlogged=true]
conquest:lime_mortar_red_clay_brick_with_tudor_diagonal_frame_2_vertical_slab[facing=east,layer=3,waterlogged=false]
conquest:lime_mortar_red_clay_brick_with_tudor_diagonal_upwards_frame
conquest:lime_mortar_red_clay_brick_with_tudor_diagonal_upwards_frame_vertical_corner[facing=north,layer=1,waterlogged=true]
conquest:lime_mortar_red_clay_brick_with_tudor_diagonal_upwards_frame_vertical_corner[facing=north,layer=1,waterlogged=false]
conquest:lime_mortar_red_clay_brick_with_tudor_diagonal_upwards_frame_vertical_corner[facing=north,layer=2,waterlogged=true]
conquest:lime_mortar_red_clay_brick_with_tudor_diagonal_upwards_frame_vertical_corner[facing=north,layer=2,waterlogged=false]
conquest:lime_mortar_red_clay_brick_with_tudor_diagonal_upwards_frame_vertical_corner[facing=north,layer=3,waterlogged=true]
conquest:lime_mortar_red_clay_brick_with_tudor_diagonal_upwards_frame_vertical_corner[facing=north,layer=3,waterlogged=false]
conquest:lime_mortar_red_clay_brick_with_tudor_diagonal_upwards_frame_vertical_corner[facing=north,layer=4,waterlogged=true]
conquest:lime_mortar_red_clay_brick_with_tudor_diagonal_upwards_frame_vertical_corner[facing=north,layer=4,waterlogged=false]
conquest:lime_mortar_red_clay_brick_with_tudor_diagonal_upwards_frame_vertical_corner[facing=south,layer=1,waterlogged=true]
conquest:lime_mortar_red_clay_brick_with_tudor_diagonal_upwards_frame_vertical_corner[facing=south,layer=1,waterlogged=false]
conquest:lime_mortar_red_clay_brick_with_tudor_diagonal_upwards_frame_vertical_corner[facing=south,layer=2,waterlogged=true]
conquest:lime_mortar_red_clay_brick_with_tudor_diagonal_upwards_frame_vertical_corner[facing=south,layer=2,waterlogged=false]
conquest:lime_mortar_red_clay_brick_with_tudor_diagonal_upwards_frame_vertical_corner[facing=south,layer=3,waterlogged=true]
conquest:lime_mortar_red_clay_brick_with_tudor_diagonal_upwards_frame_vertical_corner[facing=south,layer=3,waterlogged=false]
conquest:lime_mortar_red_clay_brick_with_tudor_diagonal_upwards_frame_vertical_corner[facing=south,layer=4,waterlogged=true]
conquest:lime_mortar_red_clay_brick_with_tudor_diagonal_upwards_frame_vertical_corner[facing=south,layer=4,waterlogged=false]
conquest:lime_mortar_red_clay_brick_with_tudor_diagonal_upwards_frame_vertical_corner[facing=west,layer=1,waterlogged=true]
conquest:lime_mortar_red_clay_brick_with_tudor_diagonal_upwards_frame_vertical_corner[facing=west,layer=1,waterlogged=false]
conquest:lime_mortar_red_clay_brick_with_tudor_diagonal_upwards_frame_vertical_corner[facing=west,layer=2,waterlogged=true]
conquest:lime_mortar_red_clay_brick_with_tudor_diagonal_upwards_frame_vertical_corner[facing=west,layer=2,waterlogged=false]
conquest:lime_mortar_red_clay_brick_with_tudor_diagonal_upwards_frame_vertical_corner[facing=west,layer=3,waterlogged=true]
conquest:lime_mortar_red_clay_brick_with_tudor_diagonal_upwards_frame_vertical_corner[facing=west,layer=3,waterlogged=false]
conquest:lime_mortar_red_clay_brick_with_tudor_diagonal_upwards_frame_vertical_corner[facing=west,layer=4,waterlogged=true]
conquest:lime_mortar_red_clay_brick_with_tudor_diagonal_upwards_frame_vertical_corner[facing=west,layer=4,waterlogged=false]
conquest:lime_mortar_red_clay_brick_with_tudor_diagonal_upwards_frame_vertical_corner[facing=east,layer=1,waterlogged=true]
conquest:lime_mortar_red_clay_brick_with_tudor_diagonal_upwards_frame_vertical_corner[facing=east,layer=1,waterlogged=false]
conquest:lime_mortar_red_clay_brick_with_tudor_diagonal_upwards_frame_vertical_corner[facing=east,layer=2,waterlogged=true]
conquest:lime_mortar_red_clay_brick_with_tudor_diagonal_upwards_frame_vertical_corner[facing=east,layer=2,waterlogged=false]
conquest:lime_mortar_red_clay_brick_with_tudor_diagonal_upwards_frame_vertical_corner[facing=east,layer=3,waterlogged=true]
conquest:lime_mortar_red_clay_brick_with_tudor_diagonal_upwards_frame_vertical_corner[facing=east,layer=3,waterlogged=false]
conquest:lime_mortar_red_clay_brick_with_tudor_diagonal_upwards_frame_vertical_corner[facing=east,layer=4,waterlogged=true]
conquest:lime_mortar_red_clay_brick_with_tudor_diagonal_upwards_frame_vertical_corner[facing=east,layer=4,waterlogged=false]
conquest:lime_mortar_red_clay_brick_with_tudor_diagonal_upwards_frame_vertical_quarter[facing=north,layer=1,waterlogged=true]
conquest:lime_mortar_red_clay_brick_with_tudor_diagonal_upwards_frame_vertical_quarter[facing=north,layer=1,waterlogged=false]
conquest:lime_mortar_red_clay_brick_with_tudor_diagonal_upwards_frame_vertical_quarter[facing=north,layer=2,waterlogged=true]
conquest:lime_mortar_red_clay_brick_with_tudor_diagonal_upwards_frame_vertical_quarter[facing=north,layer=2,waterlogged=false]
conquest:lime_mortar_red_clay_brick_with_tudor_diagonal_upwards_frame_vertical_quarter[facing=north,layer=3,waterlogged=true]
conquest:lime_mortar_red_clay_brick_with_tudor_diagonal_upwards_frame_vertical_quarter[facing=north,layer=3,waterlogged=false]
conquest:lime_mortar_red_clay_brick_with_tudor_diagonal_upwards_frame_vertical_quarter[facing=north,layer=4,waterlogged=true]
conquest:lime_mortar_red_clay_brick_with_tudor_diagonal_upwards_frame_vertical_quarter[facing=north,layer=4,waterlogged=false]
conquest:lime_mortar_red_clay_brick_with_tudor_diagonal_upwards_frame_vertical_quarter[facing=south,layer=1,waterlogged=true]
conquest:lime_mortar_red_clay_brick_with_tudor_diagonal_upwards_frame_vertical_quarter[facing=south,layer=1,waterlogged=false]
conquest:lime_mortar_red_clay_brick_with_tudor_diagonal_upwards_frame_vertical_quarter[facing=south,layer=2,waterlogged=true]
conquest:lime_mortar_red_clay_brick_with_tudor_diagonal_upwards_frame_vertical_quarter[facing=south,layer=2,waterlogged=false]
conquest:lime_mortar_red_clay_brick_with_tudor_diagonal_upwards_frame_vertical_quarter[facing=south,layer=3,waterlogged=true]
conquest:lime_mortar_red_clay_brick_with_tudor_diagonal_upwards_frame_vertical_quarter[facing=south,layer=3,waterlogged=false]
conquest:lime_mortar_red_clay_brick_with_tudor_diagonal_upwards_frame_vertical_quarter[facing=south,layer=4,waterlogged=true]
conquest:lime_mortar_red_clay_brick_with_tudor_diagonal_upwards_frame_vertical_quarter[facing=south,layer=4,waterlogged=false]
conquest:lime_mortar_red_clay_brick_with_tudor_diagonal_upwards_frame_vertical_quarter[facing=west,layer=1,waterlogged=true]
conquest:lime_mortar_red_clay_brick_with_tudor_diagonal_upwards_frame_vertical_quarter[facing=west,layer=1,waterlogged=false]
conquest:lime_mortar_red_clay_brick_with_tudor_diagonal_upwards_frame_vertical_quarter[facing=west,layer=2,waterlogged=true]
conquest:lime_mortar_red_clay_brick_with_tudor_diagonal_upwards_frame_vertical_quarter[facing=west,layer=2,waterlogged=false]
conquest:lime_mortar_red_clay_brick_with_tudor_diagonal_upwards_frame_vertical_quarter[facing=west,layer=3,waterlogged=true]
conquest:lime_mortar_red_clay_brick_with_tudor_diagonal_upwards_frame_vertical_quarter[facing=west,layer=3,waterlogged=false]
conquest:lime_mortar_red_clay_brick_with_tudor_diagonal_upwards_frame_vertical_quarter[facing=west,layer=4,waterlogged=true]
conquest:lime_mortar_red_clay_brick_with_tudor_diagonal_upwards_frame_vertical_quarter[facing=west,layer=4,waterlogged=false]
conquest:lime_mortar_red_clay_brick_with_tudor_diagonal_upwards_frame_vertical_quarter[facing=east,layer=1,waterlogged=true]
conquest:lime_mortar_red_clay_brick_with_tudor_diagonal_upwards_frame_vertical_quarter[facing=east,layer=1,waterlogged=false]
conquest:lime_mortar_red_clay_brick_with_tudor_diagonal_upwards_frame_vertical_quarter[facing=east,layer=2,waterlogged=true]
conquest:lime_mortar_red_clay_brick_with_tudor_diagonal_upwards_frame_vertical_quarter[facing=east,layer=2,waterlogged=false]
conquest:lime_mortar_red_clay_brick_with_tudor_diagonal_upwards_frame_vertical_quarter[facing=east,layer=3,waterlogged=true]
conquest:lime_mortar_red_clay_brick_with_tudor_diagonal_upwards_frame_vertical_quarter[facing=east,layer=3,waterlogged=false]
conquest:lime_mortar_red_clay_brick_with_tudor_diagonal_upwards_frame_vertical_quarter[facing=east,layer=4,waterlogged=true]
conquest:lime_mortar_red_clay_brick_with_tudor_diagonal_upwards_frame_vertical_quarter[facing=east,layer=4,waterlogged=false]
conquest:lime_mortar_red_clay_brick_with_tudor_diagonal_upwards_frame_vertical_slab[facing=north,layer=1,waterlogged=true]
conquest:lime_mortar_red_clay_brick_with_tudor_diagonal_upwards_frame_vertical_slab[facing=north,layer=1,waterlogged=false]
conquest:lime_mortar_red_clay_brick_with_tudor_diagonal_upwards_frame_vertical_slab[facing=north,layer=2,waterlogged=true]
conquest:lime_mortar_red_clay_brick_with_tudor_diagonal_upwards_frame_vertical_slab[facing=north,layer=2,waterlogged=false]
conquest:lime_mortar_red_clay_brick_with_tudor_diagonal_upwards_frame_vertical_slab[facing=north,layer=3,waterlogged=true]
conquest:lime_mortar_red_clay_brick_with_tudor_diagonal_upwards_frame_vertical_slab[facing=north,layer=3,waterlogged=false]
conquest:lime_mortar_red_clay_brick_with_tudor_diagonal_upwards_frame_vertical_slab[facing=north,layer=4,waterlogged=true]
conquest:lime_mortar_red_clay_brick_with_tudor_diagonal_upwards_frame_vertical_slab[facing=north,layer=4,waterlogged=false]
conquest:lime_mortar_red_clay_brick_with_tudor_diagonal_upwards_frame_vertical_slab[facing=south,layer=1,waterlogged=true]
conquest:lime_mortar_red_clay_brick_with_tudor_diagonal_upwards_frame_vertical_slab[facing=south,layer=1,waterlogged=false]
conquest:lime_mortar_red_clay_brick_with_tudor_diagonal_upwards_frame_vertical_slab[facing=south,layer=2,waterlogged=true]
conquest:lime_mortar_red_clay_brick_with_tudor_diagonal_upwards_frame_vertical_slab[facing=south,layer=2,waterlogged=false]
conquest:lime_mortar_red_clay_brick_with_tudor_diagonal_upwards_frame_vertical_slab[facing=south,layer=3,waterlogged=true]
conquest:lime_mortar_red_clay_brick_with_tudor_diagonal_upwards_frame_vertical_slab[facing=south,layer=3,waterlogged=false]
conquest:lime_mortar_red_clay_brick_with_tudor_diagonal_upwards_frame_vertical_slab[facing=south,layer=4,waterlogged=true]
conquest:lime_mortar_red_clay_brick_with_tudor_diagonal_upwards_frame_vertical_slab[facing=south,layer=4,waterlogged=false]
conquest:lime_mortar_red_clay_brick_with_tudor_diagonal_upwards_frame_vertical_slab[facing=west,layer=1,waterlogged=true]
conquest:lime_mortar_red_clay_brick_with_tudor_diagonal_upwards_frame_vertical_slab[facing=west,layer=1,waterlogged=false]
conquest:lime_mortar_red_clay_brick_with_tudor_diagonal_upwards_frame_vertical_slab[facing=west,layer=2,waterlogged=true]
conquest:lime_mortar_red_clay_brick_with_tudor_diagonal_upwards_frame_vertical_slab[facing=west,layer=2,waterlogged=false]
conquest:lime_mortar_red_clay_brick_with_tudor_diagonal_upwards_frame_vertical_slab[facing=west,layer=3,waterlogged=true]
conquest:lime_mortar_red_clay_brick_with_tudor_diagonal_upwards_frame_vertical_slab[facing=west,layer=3,waterlogged=false]
conquest:lime_mortar_red_clay_brick_with_tudor_diagonal_upwards_frame_vertical_slab[facing=west,layer=4,waterlogged=true]
conquest:lime_mortar_red_clay_brick_with_tudor_diagonal_upwards_frame_vertical_slab[facing=west,layer=4,waterlogged=false]
conquest:lime_mortar_red_clay_brick_with_tudor_diagonal_upwards_frame_vertical_slab[facing=east,layer=1,waterlogged=true]
conquest:lime_mortar_red_clay_brick_with_tudor_diagonal_upwards_frame_vertical_slab[facing=east,layer=1,waterlogged=false]
conquest:lime_mortar_red_clay_brick_with_tudor_diagonal_upwards_frame_vertical_slab[facing=east,layer=2,waterlogged=true]
conquest:lime_mortar_red_clay_brick_with_tudor_diagonal_upwards_frame_vertical_slab[facing=east,layer=2,waterlogged=false]
conquest:lime_mortar_red_clay_brick_with_tudor_diagonal_upwards_frame_vertical_slab[facing=east,layer=3,waterlogged=true]
conquest:lime_mortar_red_clay_brick_with_tudor_diagonal_upwards_frame_vertical_slab[facing=east,layer=3,waterlogged=false]
conquest:lime_mortar_red_clay_brick_with_tudor_diagonal_upwards_frame_vertical_slab[facing=east,layer=4,waterlogged=true]
conquest:lime_mortar_red_clay_brick_with_tudor_diagonal_upwards_frame_vertical_slab[facing=east,layer=4,waterlogged=false]
conquest:lime_mortar_red_clay_brick_with_tudor_narrow_diagonal_frames_1
conquest:lime_mortar_red_clay_brick_with_tudor_narrow_diagonal_frames_1_vertical_corner[facing=north,layer=1,waterlogged=true]
conquest:lime_mortar_red_clay_brick_with_tudor_narrow_diagonal_frames_1_vertical_corner[facing=north,layer=1,waterlogged=false]
conquest:lime_mortar_red_clay_brick_with_tudor_narrow_diagonal_frames_1_vertical_corner[facing=north,layer=2,waterlogged=true]
conquest:lime_mortar_red_clay_brick_with_tudor_narrow_diagonal_frames_1_vertical_corner[facing=north,layer=2,waterlogged=false]
conquest:lime_mortar_red_clay_brick_with_tudor_narrow_diagonal_frames_1_vertical_corner[facing=north,layer=3,waterlogged=true]
conquest:lime_mortar_red_clay_brick_with_tudor_narrow_diagonal_frames_1_vertical_corner[facing=north,layer=3,waterlogged=false]
conquest:lime_mortar_red_clay_brick_with_tudor_narrow_diagonal_frames_1_vertical_corner[facing=south,layer=1,waterlogged=true]
conquest:lime_mortar_red_clay_brick_with_tudor_narrow_diagonal_frames_1_vertical_corner[facing=south,layer=1,waterlogged=false]
conquest:lime_mortar_red_clay_brick_with_tudor_narrow_diagonal_frames_1_vertical_corner[facing=south,layer=2,waterlogged=true]
conquest:lime_mortar_red_clay_brick_with_tudor_narrow_diagonal_frames_1_vertical_corner[facing=south,layer=2,waterlogged=false]
conquest:lime_mortar_red_clay_brick_with_tudor_narrow_diagonal_frames_1_vertical_corner[facing=south,layer=3,waterlogged=true]
conquest:lime_mortar_red_clay_brick_with_tudor_narrow_diagonal_frames_1_vertical_corner[facing=south,layer=3,waterlogged=false]
conquest:lime_mortar_red_clay_brick_with_tudor_narrow_diagonal_frames_1_vertical_corner[facing=west,layer=1,waterlogged=true]
conquest:lime_mortar_red_clay_brick_with_tudor_narrow_diagonal_frames_1_vertical_corner[facing=west,layer=1,waterlogged=false]
conquest:lime_mortar_red_clay_brick_with_tudor_narrow_diagonal_frames_1_vertical_corner[facing=west,layer=2,waterlogged=true]
conquest:lime_mortar_red_clay_brick_with_tudor_narrow_diagonal_frames_1_vertical_corner[facing=west,layer=2,waterlogged=false]
conquest:lime_mortar_red_clay_brick_with_tudor_narrow_diagonal_frames_1_vertical_corner[facing=west,layer=3,waterlogged=true]
conquest:lime_mortar_red_clay_brick_with_tudor_narrow_diagonal_frames_1_vertical_corner[facing=west,layer=3,waterlogged=false]
conquest:lime_mortar_red_clay_brick_with_tudor_narrow_diagonal_frames_1_vertical_corner[facing=east,layer=1,waterlogged=true]
conquest:lime_mortar_red_clay_brick_with_tudor_narrow_diagonal_frames_1_vertical_corner[facing=east,layer=1,waterlogged=false]
conquest:lime_mortar_red_clay_brick_with_tudor_narrow_diagonal_frames_1_vertical_corner[facing=east,layer=2,waterlogged=true]
conquest:lime_mortar_red_clay_brick_with_tudor_narrow_diagonal_frames_1_vertical_corner[facing=east,layer=2,waterlogged=false]
conquest:lime_mortar_red_clay_brick_with_tudor_narrow_diagonal_frames_1_vertical_corner[facing=east,layer=3,waterlogged=true]
conquest:lime_mortar_red_clay_brick_with_tudor_narrow_diagonal_frames_1_vertical_corner[facing=east,layer=3,waterlogged=false]
conquest:lime_mortar_red_clay_brick_with_tudor_narrow_diagonal_frames_1_vertical_quarter[facing=north,layer=1,waterlogged=true]
conquest:lime_mortar_red_clay_brick_with_tudor_narrow_diagonal_frames_1_vertical_quarter[facing=north,layer=1,waterlogged=false]
conquest:lime_mortar_red_clay_brick_with_tudor_narrow_diagonal_frames_1_vertical_quarter[facing=north,layer=2,waterlogged=true]
conquest:lime_mortar_red_clay_brick_with_tudor_narrow_diagonal_frames_1_vertical_quarter[facing=north,layer=2,waterlogged=false]
conquest:lime_mortar_red_clay_brick_with_tudor_narrow_diagonal_frames_1_vertical_quarter[facing=north,layer=3,waterlogged=true]
conquest:lime_mortar_red_clay_brick_with_tudor_narrow_diagonal_frames_1_vertical_quarter[facing=north,layer=3,waterlogged=false]
conquest:lime_mortar_red_clay_brick_with_tudor_narrow_diagonal_frames_1_vertical_quarter[facing=south,layer=1,waterlogged=true]
conquest:lime_mortar_red_clay_brick_with_tudor_narrow_diagonal_frames_1_vertical_quarter[facing=south,layer=1,waterlogged=false]
conquest:lime_mortar_red_clay_brick_with_tudor_narrow_diagonal_frames_1_vertical_quarter[facing=south,layer=2,waterlogged=true]
conquest:lime_mortar_red_clay_brick_with_tudor_narrow_diagonal_frames_1_vertical_quarter[facing=south,layer=2,waterlogged=false]
conquest:lime_mortar_red_clay_brick_with_tudor_narrow_diagonal_frames_1_vertical_quarter[facing=south,layer=3,waterlogged=true]
conquest:lime_mortar_red_clay_brick_with_tudor_narrow_diagonal_frames_1_vertical_quarter[facing=south,layer=3,waterlogged=false]
conquest:lime_mortar_red_clay_brick_with_tudor_narrow_diagonal_frames_1_vertical_quarter[facing=west,layer=1,waterlogged=true]
conquest:lime_mortar_red_clay_brick_with_tudor_narrow_diagonal_frames_1_vertical_quarter[facing=west,layer=1,waterlogged=false]
conquest:lime_mortar_red_clay_brick_with_tudor_narrow_diagonal_frames_1_vertical_quarter[facing=west,layer=2,waterlogged=true]
conquest:lime_mortar_red_clay_brick_with_tudor_narrow_diagonal_frames_1_vertical_quarter[facing=west,layer=2,waterlogged=false]
conquest:lime_mortar_red_clay_brick_with_tudor_narrow_diagonal_frames_1_vertical_quarter[facing=west,layer=3,waterlogged=true]
conquest:lime_mortar_red_clay_brick_with_tudor_narrow_diagonal_frames_1_vertical_quarter[facing=west,layer=3,waterlogged=false]
conquest:lime_mortar_red_clay_brick_with_tudor_narrow_diagonal_frames_1_vertical_quarter[facing=east,layer=1,waterlogged=true]
conquest:lime_mortar_red_clay_brick_with_tudor_narrow_diagonal_frames_1_vertical_quarter[facing=east,layer=1,waterlogged=false]
conquest:lime_mortar_red_clay_brick_with_tudor_narrow_diagonal_frames_1_vertical_quarter[facing=east,layer=2,waterlogged=true]
conquest:lime_mortar_red_clay_brick_with_tudor_narrow_diagonal_frames_1_vertical_quarter[facing=east,layer=2,waterlogged=false]
conquest:lime_mortar_red_clay_brick_with_tudor_narrow_diagonal_frames_1_vertical_quarter[facing=east,layer=3,waterlogged=true]
conquest:lime_mortar_red_clay_brick_with_tudor_narrow_diagonal_frames_1_vertical_quarter[facing=east,layer=3,waterlogged=false]
conquest:lime_mortar_red_clay_brick_with_tudor_narrow_diagonal_frames_1_vertical_slab[facing=north,layer=1,waterlogged=true]
conquest:lime_mortar_red_clay_brick_with_tudor_narrow_diagonal_frames_1_vertical_slab[facing=north,layer=1,waterlogged=false]
conquest:lime_mortar_red_clay_brick_with_tudor_narrow_diagonal_frames_1_vertical_slab[facing=north,layer=2,waterlogged=true]
conquest:lime_mortar_red_clay_brick_with_tudor_narrow_diagonal_frames_1_vertical_slab[facing=north,layer=2,waterlogged=false]
conquest:lime_mortar_red_clay_brick_with_tudor_narrow_diagonal_frames_1_vertical_slab[facing=north,layer=3,waterlogged=true]
conquest:lime_mortar_red_clay_brick_with_tudor_narrow_diagonal_frames_1_vertical_slab[facing=north,layer=3,waterlogged=false]
conquest:lime_mortar_red_clay_brick_with_tudor_narrow_diagonal_frames_1_vertical_slab[facing=south,layer=1,waterlogged=true]
conquest:lime_mortar_red_clay_brick_with_tudor_narrow_diagonal_frames_1_vertical_slab[facing=south,layer=1,waterlogged=false]
conquest:lime_mortar_red_clay_brick_with_tudor_narrow_diagonal_frames_1_vertical_slab[facing=south,layer=2,waterlogged=true]
conquest:lime_mortar_red_clay_brick_with_tudor_narrow_diagonal_frames_1_vertical_slab[facing=south,layer=2,waterlogged=false]
conquest:lime_mortar_red_clay_brick_with_tudor_narrow_diagonal_frames_1_vertical_slab[facing=south,layer=3,waterlogged=true]
conquest:lime_mortar_red_clay_brick_with_tudor_narrow_diagonal_frames_1_vertical_slab[facing=south,layer=3,waterlogged=false]
conquest:lime_mortar_red_clay_brick_with_tudor_narrow_diagonal_frames_1_vertical_slab[facing=west,layer=1,waterlogged=true]
conquest:lime_mortar_red_clay_brick_with_tudor_narrow_diagonal_frames_1_vertical_slab[facing=west,layer=1,waterlogged=false]
conquest:lime_mortar_red_clay_brick_with_tudor_narrow_diagonal_frames_1_vertical_slab[facing=west,layer=2,waterlogged=true]
conquest:lime_mortar_red_clay_brick_with_tudor_narrow_diagonal_frames_1_vertical_slab[facing=west,layer=2,waterlogged=false]
conquest:lime_mortar_red_clay_brick_with_tudor_narrow_diagonal_frames_1_vertical_slab[facing=west,layer=3,waterlogged=true]
conquest:lime_mortar_red_clay_brick_with_tudor_narrow_diagonal_frames_1_vertical_slab[facing=west,layer=3,waterlogged=false]
conquest:lime_mortar_red_clay_brick_with_tudor_narrow_diagonal_frames_1_vertical_slab[facing=east,layer=1,waterlogged=true]
conquest:lime_mortar_red_clay_brick_with_tudor_narrow_diagonal_frames_1_vertical_slab[facing=east,layer=1,waterlogged=false]
conquest:lime_mortar_red_clay_brick_with_tudor_narrow_diagonal_frames_1_vertical_slab[facing=east,layer=2,waterlogged=true]
conquest:lime_mortar_red_clay_brick_with_tudor_narrow_diagonal_frames_1_vertical_slab[facing=east,layer=2,waterlogged=false]
conquest:lime_mortar_red_clay_brick_with_tudor_narrow_diagonal_frames_1_vertical_slab[facing=east,layer=3,waterlogged=true]
conquest:lime_mortar_red_clay_brick_with_tudor_narrow_diagonal_frames_1_vertical_slab[facing=east,layer=3,waterlogged=false]
conquest:lime_mortar_red_clay_brick_with_tudor_narrow_diagonal_frames_2
conquest:lime_mortar_red_clay_brick_with_tudor_narrow_diagonal_frames_2_vertical_corner[facing=north,layer=1,waterlogged=true]
conquest:lime_mortar_red_clay_brick_with_tudor_narrow_diagonal_frames_2_vertical_corner[facing=north,layer=1,waterlogged=false]
conquest:lime_mortar_red_clay_brick_with_tudor_narrow_diagonal_frames_2_vertical_corner[facing=north,layer=2,waterlogged=true]
conquest:lime_mortar_red_clay_brick_with_tudor_narrow_diagonal_frames_2_vertical_corner[facing=north,layer=2,waterlogged=false]
conquest:lime_mortar_red_clay_brick_with_tudor_narrow_diagonal_frames_2_vertical_corner[facing=north,layer=3,waterlogged=true]
conquest:lime_mortar_red_clay_brick_with_tudor_narrow_diagonal_frames_2_vertical_corner[facing=north,layer=3,waterlogged=false]
conquest:lime_mortar_red_clay_brick_with_tudor_narrow_diagonal_frames_2_vertical_corner[facing=south,layer=1,waterlogged=true]
conquest:lime_mortar_red_clay_brick_with_tudor_narrow_diagonal_frames_2_vertical_corner[facing=south,layer=1,waterlogged=false]
conquest:lime_mortar_red_clay_brick_with_tudor_narrow_diagonal_frames_2_vertical_corner[facing=south,layer=2,waterlogged=true]
conquest:lime_mortar_red_clay_brick_with_tudor_narrow_diagonal_frames_2_vertical_corner[facing=south,layer=2,waterlogged=false]
conquest:lime_mortar_red_clay_brick_with_tudor_narrow_diagonal_frames_2_vertical_corner[facing=south,layer=3,waterlogged=true]
conquest:lime_mortar_red_clay_brick_with_tudor_narrow_diagonal_frames_2_vertical_corner[facing=south,layer=3,waterlogged=false]
conquest:lime_mortar_red_clay_brick_with_tudor_narrow_diagonal_frames_2_vertical_corner[facing=west,layer=1,waterlogged=true]
conquest:lime_mortar_red_clay_brick_with_tudor_narrow_diagonal_frames_2_vertical_corner[facing=west,layer=1,waterlogged=false]
conquest:lime_mortar_red_clay_brick_with_tudor_narrow_diagonal_frames_2_vertical_corner[facing=west,layer=2,waterlogged=true]
conquest:lime_mortar_red_clay_brick_with_tudor_narrow_diagonal_frames_2_vertical_corner[facing=west,layer=2,waterlogged=false]
conquest:lime_mortar_red_clay_brick_with_tudor_narrow_diagonal_frames_2_vertical_corner[facing=west,layer=3,waterlogged=true]
conquest:lime_mortar_red_clay_brick_with_tudor_narrow_diagonal_frames_2_vertical_corner[facing=west,layer=3,waterlogged=false]
conquest:lime_mortar_red_clay_brick_with_tudor_narrow_diagonal_frames_2_vertical_corner[facing=east,layer=1,waterlogged=true]
conquest:lime_mortar_red_clay_brick_with_tudor_narrow_diagonal_frames_2_vertical_corner[facing=east,layer=1,waterlogged=false]
conquest:lime_mortar_red_clay_brick_with_tudor_narrow_diagonal_frames_2_vertical_corner[facing=east,layer=2,waterlogged=true]
conquest:lime_mortar_red_clay_brick_with_tudor_narrow_diagonal_frames_2_vertical_corner[facing=east,layer=2,waterlogged=false]
conquest:lime_mortar_red_clay_brick_with_tudor_narrow_diagonal_frames_2_vertical_corner[facing=east,layer=3,waterlogged=true]
conquest:lime_mortar_red_clay_brick_with_tudor_narrow_diagonal_frames_2_vertical_corner[facing=east,layer=3,waterlogged=false]
conquest:lime_mortar_red_clay_brick_with_tudor_narrow_diagonal_frames_2_vertical_quarter[facing=north,layer=1,waterlogged=true]
conquest:lime_mortar_red_clay_brick_with_tudor_narrow_diagonal_frames_2_vertical_quarter[facing=north,layer=1,waterlogged=false]
conquest:lime_mortar_red_clay_brick_with_tudor_narrow_diagonal_frames_2_vertical_quarter[facing=north,layer=2,waterlogged=true]
conquest:lime_mortar_red_clay_brick_with_tudor_narrow_diagonal_frames_2_vertical_quarter[facing=north,layer=2,waterlogged=false]
conquest:lime_mortar_red_clay_brick_with_tudor_narrow_diagonal_frames_2_vertical_quarter[facing=north,layer=3,waterlogged=true]
conquest:lime_mortar_red_clay_brick_with_tudor_narrow_diagonal_frames_2_vertical_quarter[facing=north,layer=3,waterlogged=false]
conquest:lime_mortar_red_clay_brick_with_tudor_narrow_diagonal_frames_2_vertical_quarter[facing=south,layer=1,waterlogged=true]
conquest:lime_mortar_red_clay_brick_with_tudor_narrow_diagonal_frames_2_vertical_quarter[facing=south,layer=1,waterlogged=false]
conquest:lime_mortar_red_clay_brick_with_tudor_narrow_diagonal_frames_2_vertical_quarter[facing=south,layer=2,waterlogged=true]
conquest:lime_mortar_red_clay_brick_with_tudor_narrow_diagonal_frames_2_vertical_quarter[facing=south,layer=2,waterlogged=false]
conquest:lime_mortar_red_clay_brick_with_tudor_narrow_diagonal_frames_2_vertical_quarter[facing=south,layer=3,waterlogged=true]
conquest:lime_mortar_red_clay_brick_with_tudor_narrow_diagonal_frames_2_vertical_quarter[facing=south,layer=3,waterlogged=false]
conquest:lime_mortar_red_clay_brick_with_tudor_narrow_diagonal_frames_2_vertical_quarter[facing=west,layer=1,waterlogged=true]
conquest:lime_mortar_red_clay_brick_with_tudor_narrow_diagonal_frames_2_vertical_quarter[facing=west,layer=1,waterlogged=false]
conquest:lime_mortar_red_clay_brick_with_tudor_narrow_diagonal_frames_2_vertical_quarter[facing=west,layer=2,waterlogged=true]
conquest:lime_mortar_red_clay_brick_with_tudor_narrow_diagonal_frames_2_vertical_quarter[facing=west,layer=2,waterlogged=false]
conquest:lime_mortar_red_clay_brick_with_tudor_narrow_diagonal_frames_2_vertical_quarter[facing=west,layer=3,waterlogged=true]
conquest:lime_mortar_red_clay_brick_with_tudor_narrow_diagonal_frames_2_vertical_quarter[facing=west,layer=3,waterlogged=false]
conquest:lime_mortar_red_clay_brick_with_tudor_narrow_diagonal_frames_2_vertical_quarter[facing=east,layer=1,waterlogged=true]
conquest:lime_mortar_red_clay_brick_with_tudor_narrow_diagonal_frames_2_vertical_quarter[facing=east,layer=1,waterlogged=false]
conquest:lime_mortar_red_clay_brick_with_tudor_narrow_diagonal_frames_2_vertical_quarter[facing=east,layer=2,waterlogged=true]
conquest:lime_mortar_red_clay_brick_with_tudor_narrow_diagonal_frames_2_vertical_quarter[facing=east,layer=2,waterlogged=false]
conquest:lime_mortar_red_clay_brick_with_tudor_narrow_diagonal_frames_2_vertical_quarter[facing=east,layer=3,waterlogged=true]
conquest:lime_mortar_red_clay_brick_with_tudor_narrow_diagonal_frames_2_vertical_quarter[facing=east,layer=3,waterlogged=false]
conquest:lime_mortar_red_clay_brick_with_tudor_narrow_diagonal_frames_2_vertical_slab[facing=north,layer=1,waterlogged=true]
conquest:lime_mortar_red_clay_brick_with_tudor_narrow_diagonal_frames_2_vertical_slab[facing=north,layer=1,waterlogged=false]
conquest:lime_mortar_red_clay_brick_with_tudor_narrow_diagonal_frames_2_vertical_slab[facing=north,layer=2,waterlogged=true]
conquest:lime_mortar_red_clay_brick_with_tudor_narrow_diagonal_frames_2_vertical_slab[facing=north,layer=2,waterlogged=false]
conquest:lime_mortar_red_clay_brick_with_tudor_narrow_diagonal_frames_2_vertical_slab[facing=north,layer=3,waterlogged=true]
conquest:lime_mortar_red_clay_brick_with_tudor_narrow_diagonal_frames_2_vertical_slab[facing=north,layer=3,waterlogged=false]
conquest:lime_mortar_red_clay_brick_with_tudor_narrow_diagonal_frames_2_vertical_slab[facing=south,layer=1,waterlogged=true]
conquest:lime_mortar_red_clay_brick_with_tudor_narrow_diagonal_frames_2_vertical_slab[facing=south,layer=1,waterlogged=false]
conquest:lime_mortar_red_clay_brick_with_tudor_narrow_diagonal_frames_2_vertical_slab[facing=south,layer=2,waterlogged=true]
conquest:lime_mortar_red_clay_brick_with_tudor_narrow_diagonal_frames_2_vertical_slab[facing=south,layer=2,waterlogged=false]
conquest:lime_mortar_red_clay_brick_with_tudor_narrow_diagonal_frames_2_vertical_slab[facing=south,layer=3,waterlogged=true]
conquest:lime_mortar_red_clay_brick_with_tudor_narrow_diagonal_frames_2_vertical_slab[facing=south,layer=3,waterlogged=false]
conquest:lime_mortar_red_clay_brick_with_tudor_narrow_diagonal_frames_2_vertical_slab[facing=west,layer=1,waterlogged=true]
conquest:lime_mortar_red_clay_brick_with_tudor_narrow_diagonal_frames_2_vertical_slab[facing=west,layer=1,waterlogged=false]
conquest:lime_mortar_red_clay_brick_with_tudor_narrow_diagonal_frames_2_vertical_slab[facing=west,layer=2,waterlogged=true]
conquest:lime_mortar_red_clay_brick_with_tudor_narrow_diagonal_frames_2_vertical_slab[facing=west,layer=2,waterlogged=false]
conquest:lime_mortar_red_clay_brick_with_tudor_narrow_diagonal_frames_2_vertical_slab[facing=west,layer=3,waterlogged=true]
conquest:lime_mortar_red_clay_brick_with_tudor_narrow_diagonal_frames_2_vertical_slab[facing=west,layer=3,waterlogged=false]
conquest:lime_mortar_red_clay_brick_with_tudor_narrow_diagonal_frames_2_vertical_slab[facing=east,layer=1,waterlogged=true]
conquest:lime_mortar_red_clay_brick_with_tudor_narrow_diagonal_frames_2_vertical_slab[facing=east,layer=1,waterlogged=false]
conquest:lime_mortar_red_clay_brick_with_tudor_narrow_diagonal_frames_2_vertical_slab[facing=east,layer=2,waterlogged=true]
conquest:lime_mortar_red_clay_brick_with_tudor_narrow_diagonal_frames_2_vertical_slab[facing=east,layer=2,waterlogged=false]
conquest:lime_mortar_red_clay_brick_with_tudor_narrow_diagonal_frames_2_vertical_slab[facing=east,layer=3,waterlogged=true]
conquest:lime_mortar_red_clay_brick_with_tudor_narrow_diagonal_frames_2_vertical_slab[facing=east,layer=3,waterlogged=false]
conquest:lime_sand
conquest:lime_sand_layer[layers=1,waterlogged=true]
conquest:lime_sand_layer[layers=1,waterlogged=false]
conquest:lime_sand_layer[layers=2,waterlogged=true]
conquest:lime_sand_layer[layers=2,waterlogged=false]
conquest:lime_sand_layer[layers=3,waterlogged=true]
conquest:lime_sand_layer[layers=3,waterlogged=false]
conquest:lime_sand_layer[layers=4,waterlogged=true]
conquest:lime_sand_layer[layers=4,waterlogged=false]
conquest:lime_sand_layer[layers=5,waterlogged=true]
conquest:lime_sand_layer[layers=5,waterlogged=false]
conquest:lime_sand_layer[layers=6,waterlogged=true]
conquest:lime_sand_layer[layers=6,waterlogged=false]
conquest:lime_sand_layer[layers=7,waterlogged=true]
conquest:lime_sand_layer[layers=7,waterlogged=false]
conquest:lime_sand_layer[layers=8,waterlogged=true]
conquest:lime_sand_layer[layers=8,waterlogged=false]
conquest:lime_sand_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:lime_sand_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:lime_sand_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:lime_sand_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:lime_sand_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:lime_sand_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:lime_sand_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:lime_sand_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:lime_sand_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:lime_sand_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:lime_sand_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:lime_sand_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:lime_sand_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:lime_sand_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:lime_sand_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:lime_sand_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:lime_sand_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:lime_sand_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:lime_sand_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:lime_sand_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:lime_sand_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:lime_sand_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:lime_sand_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:lime_sand_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:lime_sand_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:lime_sand_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:lime_sand_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:lime_sand_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:lime_sand_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:lime_sand_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:lime_sand_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:lime_sand_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:lime_sand_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:lime_sand_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:lime_sand_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:lime_sand_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:lime_sand_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:lime_sand_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:lime_sand_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:lime_sand_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:lime_sand_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:lime_sand_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:lime_sand_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:lime_sand_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:lime_sand_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:lime_sand_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:lime_sand_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:lime_sand_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:lime_sand_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:lime_sand_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:lime_sand_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:lime_sand_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:lime_sand_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:lime_sand_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:lime_sand_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:lime_sand_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:lime_sand_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:lime_sand_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:lime_sand_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:lime_sand_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:lime_sand_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:lime_sand_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:lime_sand_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:lime_sand_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:lime_sand_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:lime_sand_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:lime_sand_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:lime_sand_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:lime_sand_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:lime_sand_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:lime_sand_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:lime_sand_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:lime_sand_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:lime_sand_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:lime_sand_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:lime_sand_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:lime_sand_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:lime_sand_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:lime_sand_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:lime_sand_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:lime_stained_glass_pane[down=true,east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:lime_stained_glass_pane[down=true,east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:lime_stained_glass_pane[down=true,east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:lime_stained_glass_pane[down=true,east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:lime_stained_glass_pane[down=true,east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:lime_stained_glass_pane[down=true,east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:lime_stained_glass_pane[down=true,east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:lime_stained_glass_pane[down=true,east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:lime_stained_glass_pane[down=true,east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:lime_stained_glass_pane[down=true,east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:lime_stained_glass_pane[down=true,east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:lime_stained_glass_pane[down=true,east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:lime_stained_glass_pane[down=true,east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:lime_stained_glass_pane[down=true,east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:lime_stained_glass_pane[down=true,east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:lime_stained_glass_pane[down=true,east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:lime_stained_glass_pane[down=true,east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:lime_stained_glass_pane[down=true,east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:lime_stained_glass_pane[down=true,east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:lime_stained_glass_pane[down=true,east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:lime_stained_glass_pane[down=true,east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:lime_stained_glass_pane[down=true,east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:lime_stained_glass_pane[down=true,east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:lime_stained_glass_pane[down=true,east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:lime_stained_glass_pane[down=true,east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:lime_stained_glass_pane[down=true,east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:lime_stained_glass_pane[down=true,east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:lime_stained_glass_pane[down=true,east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:lime_stained_glass_pane[down=true,east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:lime_stained_glass_pane[down=true,east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:lime_stained_glass_pane[down=true,east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:lime_stained_glass_pane[down=true,east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:lime_stained_glass_pane[down=true,east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:lime_stained_glass_pane[down=true,east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:lime_stained_glass_pane[down=true,east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:lime_stained_glass_pane[down=true,east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:lime_stained_glass_pane[down=true,east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:lime_stained_glass_pane[down=true,east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:lime_stained_glass_pane[down=true,east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:lime_stained_glass_pane[down=true,east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:lime_stained_glass_pane[down=true,east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:lime_stained_glass_pane[down=true,east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:lime_stained_glass_pane[down=true,east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:lime_stained_glass_pane[down=true,east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:lime_stained_glass_pane[down=true,east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:lime_stained_glass_pane[down=true,east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:lime_stained_glass_pane[down=true,east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:lime_stained_glass_pane[down=true,east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:lime_stained_glass_pane[down=true,east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:lime_stained_glass_pane[down=true,east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:lime_stained_glass_pane[down=true,east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:lime_stained_glass_pane[down=true,east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:lime_stained_glass_pane[down=true,east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:lime_stained_glass_pane[down=true,east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:lime_stained_glass_pane[down=true,east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:lime_stained_glass_pane[down=true,east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:lime_stained_glass_pane[down=true,east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:lime_stained_glass_pane[down=true,east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:lime_stained_glass_pane[down=true,east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:lime_stained_glass_pane[down=true,east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:lime_stained_glass_pane[down=true,east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:lime_stained_glass_pane[down=true,east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:lime_stained_glass_pane[down=true,east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:lime_stained_glass_pane[down=true,east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:lime_stained_glass_pane[down=false,east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:lime_stained_glass_pane[down=false,east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:lime_stained_glass_pane[down=false,east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:lime_stained_glass_pane[down=false,east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:lime_stained_glass_pane[down=false,east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:lime_stained_glass_pane[down=false,east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:lime_stained_glass_pane[down=false,east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:lime_stained_glass_pane[down=false,east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:lime_stained_glass_pane[down=false,east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:lime_stained_glass_pane[down=false,east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:lime_stained_glass_pane[down=false,east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:lime_stained_glass_pane[down=false,east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:lime_stained_glass_pane[down=false,east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:lime_stained_glass_pane[down=false,east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:lime_stained_glass_pane[down=false,east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:lime_stained_glass_pane[down=false,east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:lime_stained_glass_pane[down=false,east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:lime_stained_glass_pane[down=false,east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:lime_stained_glass_pane[down=false,east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:lime_stained_glass_pane[down=false,east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:lime_stained_glass_pane[down=false,east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:lime_stained_glass_pane[down=false,east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:lime_stained_glass_pane[down=false,east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:lime_stained_glass_pane[down=false,east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:lime_stained_glass_pane[down=false,east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:lime_stained_glass_pane[down=false,east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:lime_stained_glass_pane[down=false,east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:lime_stained_glass_pane[down=false,east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:lime_stained_glass_pane[down=false,east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:lime_stained_glass_pane[down=false,east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:lime_stained_glass_pane[down=false,east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:lime_stained_glass_pane[down=false,east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:lime_stained_glass_pane[down=false,east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:lime_stained_glass_pane[down=false,east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:lime_stained_glass_pane[down=false,east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:lime_stained_glass_pane[down=false,east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:lime_stained_glass_pane[down=false,east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:lime_stained_glass_pane[down=false,east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:lime_stained_glass_pane[down=false,east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:lime_stained_glass_pane[down=false,east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:lime_stained_glass_pane[down=false,east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:lime_stained_glass_pane[down=false,east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:lime_stained_glass_pane[down=false,east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:lime_stained_glass_pane[down=false,east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:lime_stained_glass_pane[down=false,east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:lime_stained_glass_pane[down=false,east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:lime_stained_glass_pane[down=false,east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:lime_stained_glass_pane[down=false,east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:lime_stained_glass_pane[down=false,east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:lime_stained_glass_pane[down=false,east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:lime_stained_glass_pane[down=false,east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:lime_stained_glass_pane[down=false,east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:lime_stained_glass_pane[down=false,east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:lime_stained_glass_pane[down=false,east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:lime_stained_glass_pane[down=false,east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:lime_stained_glass_pane[down=false,east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:lime_stained_glass_pane[down=false,east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:lime_stained_glass_pane[down=false,east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:lime_stained_glass_pane[down=false,east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:lime_stained_glass_pane[down=false,east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:lime_stained_glass_pane[down=false,east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:lime_stained_glass_pane[down=false,east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:lime_stained_glass_pane[down=false,east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:lime_stained_glass_pane[down=false,east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:lime_stained_glass_slab[layer=1,type=top,waterlogged=true]
conquest:lime_stained_glass_slab[layer=1,type=top,waterlogged=false]
conquest:lime_stained_glass_slab[layer=1,type=bottom,waterlogged=true]
conquest:lime_stained_glass_slab[layer=1,type=bottom,waterlogged=false]
conquest:lime_stained_glass_slab[layer=2,type=top,waterlogged=true]
conquest:lime_stained_glass_slab[layer=2,type=top,waterlogged=false]
conquest:lime_stained_glass_slab[layer=2,type=bottom,waterlogged=true]
conquest:lime_stained_glass_slab[layer=2,type=bottom,waterlogged=false]
conquest:lime_stained_glass_slab[layer=3,type=top,waterlogged=true]
conquest:lime_stained_glass_slab[layer=3,type=top,waterlogged=false]
conquest:lime_stained_glass_slab[layer=3,type=bottom,waterlogged=true]
conquest:lime_stained_glass_slab[layer=3,type=bottom,waterlogged=false]
conquest:lime_stained_glass_slab[layer=4,type=top,waterlogged=true]
conquest:lime_stained_glass_slab[layer=4,type=top,waterlogged=false]
conquest:lime_stained_glass_slab[layer=4,type=bottom,waterlogged=true]
conquest:lime_stained_glass_slab[layer=4,type=bottom,waterlogged=false]
conquest:lime_stained_glass_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:lime_stained_glass_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:lime_stained_glass_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:lime_stained_glass_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:lime_stained_glass_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:lime_stained_glass_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:lime_stained_glass_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:lime_stained_glass_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:lime_stained_glass_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:lime_stained_glass_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:lime_stained_glass_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:lime_stained_glass_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:lime_stained_glass_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:lime_stained_glass_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:lime_stained_glass_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:lime_stained_glass_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:lime_stained_glass_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:lime_stained_glass_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:lime_stained_glass_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:lime_stained_glass_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:lime_stained_glass_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:lime_stained_glass_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:lime_stained_glass_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:lime_stained_glass_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:lime_stained_glass_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:lime_stained_glass_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:lime_stained_glass_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:lime_stained_glass_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:lime_stained_glass_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:lime_stained_glass_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:lime_stained_glass_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:lime_stained_glass_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:lime_stained_glass_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:lime_stained_glass_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:lime_stained_glass_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:lime_stained_glass_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:lime_stained_glass_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:lime_stained_glass_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:lime_stained_glass_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:lime_stained_glass_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:lime_stained_glass_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:lime_stained_glass_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:lime_stained_glass_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:lime_stained_glass_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:lime_stained_glass_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:lime_stained_glass_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:lime_stained_glass_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:lime_stained_glass_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:lime_stained_glass_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:lime_stained_glass_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:lime_stained_glass_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:lime_stained_glass_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:lime_stained_glass_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:lime_stained_glass_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:lime_stained_glass_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:lime_stained_glass_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:lime_stained_glass_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:lime_stained_glass_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:lime_stained_glass_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:lime_stained_glass_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:lime_stained_glass_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:lime_stained_glass_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:lime_stained_glass_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:lime_stained_glass_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:lime_stained_glass_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:lime_stained_glass_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:lime_stained_glass_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:lime_stained_glass_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:lime_stained_glass_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:lime_stained_glass_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:lime_stained_glass_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:lime_stained_glass_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:lime_stained_glass_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:lime_stained_glass_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:lime_stained_glass_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:lime_stained_glass_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:lime_stained_glass_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:lime_stained_glass_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:lime_stained_glass_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:lime_stained_glass_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:lime_stained_glass_vertical_corner[facing=north,layer=1,waterlogged=true]
conquest:lime_stained_glass_vertical_corner[facing=north,layer=1,waterlogged=false]
conquest:lime_stained_glass_vertical_corner[facing=north,layer=2,waterlogged=true]
conquest:lime_stained_glass_vertical_corner[facing=north,layer=2,waterlogged=false]
conquest:lime_stained_glass_vertical_corner[facing=north,layer=3,waterlogged=true]
conquest:lime_stained_glass_vertical_corner[facing=north,layer=3,waterlogged=false]
conquest:lime_stained_glass_vertical_corner[facing=north,layer=4,waterlogged=true]
conquest:lime_stained_glass_vertical_corner[facing=north,layer=4,waterlogged=false]
conquest:lime_stained_glass_vertical_corner[facing=south,layer=1,waterlogged=true]
conquest:lime_stained_glass_vertical_corner[facing=south,layer=1,waterlogged=false]
conquest:lime_stained_glass_vertical_corner[facing=south,layer=2,waterlogged=true]
conquest:lime_stained_glass_vertical_corner[facing=south,layer=2,waterlogged=false]
conquest:lime_stained_glass_vertical_corner[facing=south,layer=3,waterlogged=true]
conquest:lime_stained_glass_vertical_corner[facing=south,layer=3,waterlogged=false]
conquest:lime_stained_glass_vertical_corner[facing=south,layer=4,waterlogged=true]
conquest:lime_stained_glass_vertical_corner[facing=south,layer=4,waterlogged=false]
conquest:lime_stained_glass_vertical_corner[facing=west,layer=1,waterlogged=true]
conquest:lime_stained_glass_vertical_corner[facing=west,layer=1,waterlogged=false]
conquest:lime_stained_glass_vertical_corner[facing=west,layer=2,waterlogged=true]
conquest:lime_stained_glass_vertical_corner[facing=west,layer=2,waterlogged=false]
conquest:lime_stained_glass_vertical_corner[facing=west,layer=3,waterlogged=true]
conquest:lime_stained_glass_vertical_corner[facing=west,layer=3,waterlogged=false]
conquest:lime_stained_glass_vertical_corner[facing=west,layer=4,waterlogged=true]
conquest:lime_stained_glass_vertical_corner[facing=west,layer=4,waterlogged=false]
conquest:lime_stained_glass_vertical_corner[facing=east,layer=1,waterlogged=true]
conquest:lime_stained_glass_vertical_corner[facing=east,layer=1,waterlogged=false]
conquest:lime_stained_glass_vertical_corner[facing=east,layer=2,waterlogged=true]
conquest:lime_stained_glass_vertical_corner[facing=east,layer=2,waterlogged=false]
conquest:lime_stained_glass_vertical_corner[facing=east,layer=3,waterlogged=true]
conquest:lime_stained_glass_vertical_corner[facing=east,layer=3,waterlogged=false]
conquest:lime_stained_glass_vertical_corner[facing=east,layer=4,waterlogged=true]
conquest:lime_stained_glass_vertical_corner[facing=east,layer=4,waterlogged=false]
conquest:lime_stained_glass_vertical_quarter[facing=north,layer=1,waterlogged=true]
conquest:lime_stained_glass_vertical_quarter[facing=north,layer=1,waterlogged=false]
conquest:lime_stained_glass_vertical_quarter[facing=north,layer=2,waterlogged=true]
conquest:lime_stained_glass_vertical_quarter[facing=north,layer=2,waterlogged=false]
conquest:lime_stained_glass_vertical_quarter[facing=north,layer=3,waterlogged=true]
conquest:lime_stained_glass_vertical_quarter[facing=north,layer=3,waterlogged=false]
conquest:lime_stained_glass_vertical_quarter[facing=north,layer=4,waterlogged=true]
conquest:lime_stained_glass_vertical_quarter[facing=north,layer=4,waterlogged=false]
conquest:lime_stained_glass_vertical_quarter[facing=south,layer=1,waterlogged=true]
conquest:lime_stained_glass_vertical_quarter[facing=south,layer=1,waterlogged=false]
conquest:lime_stained_glass_vertical_quarter[facing=south,layer=2,waterlogged=true]
conquest:lime_stained_glass_vertical_quarter[facing=south,layer=2,waterlogged=false]
conquest:lime_stained_glass_vertical_quarter[facing=south,layer=3,waterlogged=true]
conquest:lime_stained_glass_vertical_quarter[facing=south,layer=3,waterlogged=false]
conquest:lime_stained_glass_vertical_quarter[facing=south,layer=4,waterlogged=true]
conquest:lime_stained_glass_vertical_quarter[facing=south,layer=4,waterlogged=false]
conquest:lime_stained_glass_vertical_quarter[facing=west,layer=1,waterlogged=true]
conquest:lime_stained_glass_vertical_quarter[facing=west,layer=1,waterlogged=false]
conquest:lime_stained_glass_vertical_quarter[facing=west,layer=2,waterlogged=true]
conquest:lime_stained_glass_vertical_quarter[facing=west,layer=2,waterlogged=false]
conquest:lime_stained_glass_vertical_quarter[facing=west,layer=3,waterlogged=true]
conquest:lime_stained_glass_vertical_quarter[facing=west,layer=3,waterlogged=false]
conquest:lime_stained_glass_vertical_quarter[facing=west,layer=4,waterlogged=true]
conquest:lime_stained_glass_vertical_quarter[facing=west,layer=4,waterlogged=false]
conquest:lime_stained_glass_vertical_quarter[facing=east,layer=1,waterlogged=true]
conquest:lime_stained_glass_vertical_quarter[facing=east,layer=1,waterlogged=false]
conquest:lime_stained_glass_vertical_quarter[facing=east,layer=2,waterlogged=true]
conquest:lime_stained_glass_vertical_quarter[facing=east,layer=2,waterlogged=false]
conquest:lime_stained_glass_vertical_quarter[facing=east,layer=3,waterlogged=true]
conquest:lime_stained_glass_vertical_quarter[facing=east,layer=3,waterlogged=false]
conquest:lime_stained_glass_vertical_quarter[facing=east,layer=4,waterlogged=true]
conquest:lime_stained_glass_vertical_quarter[facing=east,layer=4,waterlogged=false]
conquest:lime_stained_glass_vertical_slab[facing=north,layer=1,waterlogged=true]
conquest:lime_stained_glass_vertical_slab[facing=north,layer=1,waterlogged=false]
conquest:lime_stained_glass_vertical_slab[facing=north,layer=2,waterlogged=true]
conquest:lime_stained_glass_vertical_slab[facing=north,layer=2,waterlogged=false]
conquest:lime_stained_glass_vertical_slab[facing=north,layer=3,waterlogged=true]
conquest:lime_stained_glass_vertical_slab[facing=north,layer=3,waterlogged=false]
conquest:lime_stained_glass_vertical_slab[facing=north,layer=4,waterlogged=true]
conquest:lime_stained_glass_vertical_slab[facing=north,layer=4,waterlogged=false]
conquest:lime_stained_glass_vertical_slab[facing=south,layer=1,waterlogged=true]
conquest:lime_stained_glass_vertical_slab[facing=south,layer=1,waterlogged=false]
conquest:lime_stained_glass_vertical_slab[facing=south,layer=2,waterlogged=true]
conquest:lime_stained_glass_vertical_slab[facing=south,layer=2,waterlogged=false]
conquest:lime_stained_glass_vertical_slab[facing=south,layer=3,waterlogged=true]
conquest:lime_stained_glass_vertical_slab[facing=south,layer=3,waterlogged=false]
conquest:lime_stained_glass_vertical_slab[facing=south,layer=4,waterlogged=true]
conquest:lime_stained_glass_vertical_slab[facing=south,layer=4,waterlogged=false]
conquest:lime_stained_glass_vertical_slab[facing=west,layer=1,waterlogged=true]
conquest:lime_stained_glass_vertical_slab[facing=west,layer=1,waterlogged=false]
conquest:lime_stained_glass_vertical_slab[facing=west,layer=2,waterlogged=true]
conquest:lime_stained_glass_vertical_slab[facing=west,layer=2,waterlogged=false]
conquest:lime_stained_glass_vertical_slab[facing=west,layer=3,waterlogged=true]
conquest:lime_stained_glass_vertical_slab[facing=west,layer=3,waterlogged=false]
conquest:lime_stained_glass_vertical_slab[facing=west,layer=4,waterlogged=true]
conquest:lime_stained_glass_vertical_slab[facing=west,layer=4,waterlogged=false]
conquest:lime_stained_glass_vertical_slab[facing=east,layer=1,waterlogged=true]
conquest:lime_stained_glass_vertical_slab[facing=east,layer=1,waterlogged=false]
conquest:lime_stained_glass_vertical_slab[facing=east,layer=2,waterlogged=true]
conquest:lime_stained_glass_vertical_slab[facing=east,layer=2,waterlogged=false]
conquest:lime_stained_glass_vertical_slab[facing=east,layer=3,waterlogged=true]
conquest:lime_stained_glass_vertical_slab[facing=east,layer=3,waterlogged=false]
conquest:lime_stained_glass_vertical_slab[facing=east,layer=4,waterlogged=true]
conquest:lime_stained_glass_vertical_slab[facing=east,layer=4,waterlogged=false]
conquest:lime_stucco
conquest:lime_stucco_arrowslit[facing=north,waterlogged=true]
conquest:lime_stucco_arrowslit[facing=north,waterlogged=false]
conquest:lime_stucco_arrowslit[facing=south,waterlogged=true]
conquest:lime_stucco_arrowslit[facing=south,waterlogged=false]
conquest:lime_stucco_arrowslit[facing=west,waterlogged=true]
conquest:lime_stucco_arrowslit[facing=west,waterlogged=false]
conquest:lime_stucco_arrowslit[facing=east,waterlogged=true]
conquest:lime_stucco_arrowslit[facing=east,waterlogged=false]
conquest:lime_stucco_balustrade[axis=x,waterlogged=true]
conquest:lime_stucco_balustrade[axis=x,waterlogged=false]
conquest:lime_stucco_balustrade[axis=y,waterlogged=true]
conquest:lime_stucco_balustrade[axis=y,waterlogged=false]
conquest:lime_stucco_balustrade[axis=z,waterlogged=true]
conquest:lime_stucco_balustrade[axis=z,waterlogged=false]
conquest:lime_stucco_capital[facing=flat,type=top,waterlogged=true]
conquest:lime_stucco_capital[facing=flat,type=top,waterlogged=false]
conquest:lime_stucco_capital[facing=flat,type=bottom,waterlogged=true]
conquest:lime_stucco_capital[facing=flat,type=bottom,waterlogged=false]
conquest:lime_stucco_capital[facing=north,type=top,waterlogged=true]
conquest:lime_stucco_capital[facing=north,type=top,waterlogged=false]
conquest:lime_stucco_capital[facing=north,type=bottom,waterlogged=true]
conquest:lime_stucco_capital[facing=north,type=bottom,waterlogged=false]
conquest:lime_stucco_capital[facing=south,type=top,waterlogged=true]
conquest:lime_stucco_capital[facing=south,type=top,waterlogged=false]
conquest:lime_stucco_capital[facing=south,type=bottom,waterlogged=true]
conquest:lime_stucco_capital[facing=south,type=bottom,waterlogged=false]
conquest:lime_stucco_capital[facing=east,type=top,waterlogged=true]
conquest:lime_stucco_capital[facing=east,type=top,waterlogged=false]
conquest:lime_stucco_capital[facing=east,type=bottom,waterlogged=true]
conquest:lime_stucco_capital[facing=east,type=bottom,waterlogged=false]
conquest:lime_stucco_capital[facing=west,type=top,waterlogged=true]
conquest:lime_stucco_capital[facing=west,type=top,waterlogged=false]
conquest:lime_stucco_capital[facing=west,type=bottom,waterlogged=true]
conquest:lime_stucco_capital[facing=west,type=bottom,waterlogged=false]
conquest:lime_stucco_corner_slab[facing=north,type=top,waterlogged=true]
conquest:lime_stucco_corner_slab[facing=north,type=top,waterlogged=false]
conquest:lime_stucco_corner_slab[facing=north,type=bottom,waterlogged=true]
conquest:lime_stucco_corner_slab[facing=north,type=bottom,waterlogged=false]
conquest:lime_stucco_corner_slab[facing=south,type=top,waterlogged=true]
conquest:lime_stucco_corner_slab[facing=south,type=top,waterlogged=false]
conquest:lime_stucco_corner_slab[facing=south,type=bottom,waterlogged=true]
conquest:lime_stucco_corner_slab[facing=south,type=bottom,waterlogged=false]
conquest:lime_stucco_corner_slab[facing=west,type=top,waterlogged=true]
conquest:lime_stucco_corner_slab[facing=west,type=top,waterlogged=false]
conquest:lime_stucco_corner_slab[facing=west,type=bottom,waterlogged=true]
conquest:lime_stucco_corner_slab[facing=west,type=bottom,waterlogged=false]
conquest:lime_stucco_corner_slab[facing=east,type=top,waterlogged=true]
conquest:lime_stucco_corner_slab[facing=east,type=top,waterlogged=false]
conquest:lime_stucco_corner_slab[facing=east,type=bottom,waterlogged=true]
conquest:lime_stucco_corner_slab[facing=east,type=bottom,waterlogged=false]
conquest:lime_stucco_eighth_slab[facing=north,type=top,waterlogged=true]
conquest:lime_stucco_eighth_slab[facing=north,type=top,waterlogged=false]
conquest:lime_stucco_eighth_slab[facing=north,type=bottom,waterlogged=true]
conquest:lime_stucco_eighth_slab[facing=north,type=bottom,waterlogged=false]
conquest:lime_stucco_eighth_slab[facing=south,type=top,waterlogged=true]
conquest:lime_stucco_eighth_slab[facing=south,type=top,waterlogged=false]
conquest:lime_stucco_eighth_slab[facing=south,type=bottom,waterlogged=true]
conquest:lime_stucco_eighth_slab[facing=south,type=bottom,waterlogged=false]
conquest:lime_stucco_eighth_slab[facing=west,type=top,waterlogged=true]
conquest:lime_stucco_eighth_slab[facing=west,type=top,waterlogged=false]
conquest:lime_stucco_eighth_slab[facing=west,type=bottom,waterlogged=true]
conquest:lime_stucco_eighth_slab[facing=west,type=bottom,waterlogged=false]
conquest:lime_stucco_eighth_slab[facing=east,type=top,waterlogged=true]
conquest:lime_stucco_eighth_slab[facing=east,type=top,waterlogged=false]
conquest:lime_stucco_eighth_slab[facing=east,type=bottom,waterlogged=true]
conquest:lime_stucco_eighth_slab[facing=east,type=bottom,waterlogged=false]
conquest:lime_stucco_pillar[layer=1,waterlogged=true]
conquest:lime_stucco_pillar[layer=1,waterlogged=false]
conquest:lime_stucco_pillar[layer=2,waterlogged=true]
conquest:lime_stucco_pillar[layer=2,waterlogged=false]
conquest:lime_stucco_pillar[layer=3,waterlogged=true]
conquest:lime_stucco_pillar[layer=3,waterlogged=false]
conquest:lime_stucco_quarter_slab[facing=north,layer=1,type=top,waterlogged=true]
conquest:lime_stucco_quarter_slab[facing=north,layer=1,type=top,waterlogged=false]
conquest:lime_stucco_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=true]
conquest:lime_stucco_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=false]
conquest:lime_stucco_quarter_slab[facing=north,layer=2,type=top,waterlogged=true]
conquest:lime_stucco_quarter_slab[facing=north,layer=2,type=top,waterlogged=false]
conquest:lime_stucco_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=true]
conquest:lime_stucco_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=false]
conquest:lime_stucco_quarter_slab[facing=north,layer=3,type=top,waterlogged=true]
conquest:lime_stucco_quarter_slab[facing=north,layer=3,type=top,waterlogged=false]
conquest:lime_stucco_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=true]
conquest:lime_stucco_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=false]
conquest:lime_stucco_quarter_slab[facing=south,layer=1,type=top,waterlogged=true]
conquest:lime_stucco_quarter_slab[facing=south,layer=1,type=top,waterlogged=false]
conquest:lime_stucco_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=true]
conquest:lime_stucco_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=false]
conquest:lime_stucco_quarter_slab[facing=south,layer=2,type=top,waterlogged=true]
conquest:lime_stucco_quarter_slab[facing=south,layer=2,type=top,waterlogged=false]
conquest:lime_stucco_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=true]
conquest:lime_stucco_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=false]
conquest:lime_stucco_quarter_slab[facing=south,layer=3,type=top,waterlogged=true]
conquest:lime_stucco_quarter_slab[facing=south,layer=3,type=top,waterlogged=false]
conquest:lime_stucco_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=true]
conquest:lime_stucco_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=false]
conquest:lime_stucco_quarter_slab[facing=west,layer=1,type=top,waterlogged=true]
conquest:lime_stucco_quarter_slab[facing=west,layer=1,type=top,waterlogged=false]
conquest:lime_stucco_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=true]
conquest:lime_stucco_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=false]
conquest:lime_stucco_quarter_slab[facing=west,layer=2,type=top,waterlogged=true]
conquest:lime_stucco_quarter_slab[facing=west,layer=2,type=top,waterlogged=false]
conquest:lime_stucco_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=true]
conquest:lime_stucco_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=false]
conquest:lime_stucco_quarter_slab[facing=west,layer=3,type=top,waterlogged=true]
conquest:lime_stucco_quarter_slab[facing=west,layer=3,type=top,waterlogged=false]
conquest:lime_stucco_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=true]
conquest:lime_stucco_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=false]
conquest:lime_stucco_quarter_slab[facing=east,layer=1,type=top,waterlogged=true]
conquest:lime_stucco_quarter_slab[facing=east,layer=1,type=top,waterlogged=false]
conquest:lime_stucco_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=true]
conquest:lime_stucco_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=false]
conquest:lime_stucco_quarter_slab[facing=east,layer=2,type=top,waterlogged=true]
conquest:lime_stucco_quarter_slab[facing=east,layer=2,type=top,waterlogged=false]
conquest:lime_stucco_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=true]
conquest:lime_stucco_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=false]
conquest:lime_stucco_quarter_slab[facing=east,layer=3,type=top,waterlogged=true]
conquest:lime_stucco_quarter_slab[facing=east,layer=3,type=top,waterlogged=false]
conquest:lime_stucco_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=true]
conquest:lime_stucco_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=false]
conquest:lime_stucco_slab[layer=1,type=top,waterlogged=true]
conquest:lime_stucco_slab[layer=1,type=top,waterlogged=false]
conquest:lime_stucco_slab[layer=1,type=bottom,waterlogged=true]
conquest:lime_stucco_slab[layer=1,type=bottom,waterlogged=false]
conquest:lime_stucco_slab[layer=2,type=top,waterlogged=true]
conquest:lime_stucco_slab[layer=2,type=top,waterlogged=false]
conquest:lime_stucco_slab[layer=2,type=bottom,waterlogged=true]
conquest:lime_stucco_slab[layer=2,type=bottom,waterlogged=false]
conquest:lime_stucco_slab[layer=3,type=top,waterlogged=true]
conquest:lime_stucco_slab[layer=3,type=top,waterlogged=false]
conquest:lime_stucco_slab[layer=3,type=bottom,waterlogged=true]
conquest:lime_stucco_slab[layer=3,type=bottom,waterlogged=false]
conquest:lime_stucco_slab[layer=4,type=top,waterlogged=true]
conquest:lime_stucco_slab[layer=4,type=top,waterlogged=false]
conquest:lime_stucco_slab[layer=4,type=bottom,waterlogged=true]
conquest:lime_stucco_slab[layer=4,type=bottom,waterlogged=false]
conquest:lime_stucco_small_arch[direction=northsouth,waterlogged=true]
conquest:lime_stucco_small_arch[direction=northsouth,waterlogged=false]
conquest:lime_stucco_small_arch[direction=eastwest,waterlogged=true]
conquest:lime_stucco_small_arch[direction=eastwest,waterlogged=false]
conquest:lime_stucco_small_arch_half[facing=north,waterlogged=true]
conquest:lime_stucco_small_arch_half[facing=north,waterlogged=false]
conquest:lime_stucco_small_arch_half[facing=south,waterlogged=true]
conquest:lime_stucco_small_arch_half[facing=south,waterlogged=false]
conquest:lime_stucco_small_arch_half[facing=west,waterlogged=true]
conquest:lime_stucco_small_arch_half[facing=west,waterlogged=false]
conquest:lime_stucco_small_arch_half[facing=east,waterlogged=true]
conquest:lime_stucco_small_arch_half[facing=east,waterlogged=false]
conquest:lime_stucco_small_window[down=true,up=true,waterlogged=true]
conquest:lime_stucco_small_window[down=true,up=true,waterlogged=false]
conquest:lime_stucco_small_window[down=true,up=false,waterlogged=true]
conquest:lime_stucco_small_window[down=true,up=false,waterlogged=false]
conquest:lime_stucco_small_window[down=false,up=true,waterlogged=true]
conquest:lime_stucco_small_window[down=false,up=true,waterlogged=false]
conquest:lime_stucco_small_window[down=false,up=false,waterlogged=true]
conquest:lime_stucco_small_window[down=false,up=false,waterlogged=false]
conquest:lime_stucco_small_window_half[down=true,facing=north,up=true,waterlogged=true]
conquest:lime_stucco_small_window_half[down=true,facing=north,up=true,waterlogged=false]
conquest:lime_stucco_small_window_half[down=true,facing=north,up=false,waterlogged=true]
conquest:lime_stucco_small_window_half[down=true,facing=north,up=false,waterlogged=false]
conquest:lime_stucco_small_window_half[down=true,facing=south,up=true,waterlogged=true]
conquest:lime_stucco_small_window_half[down=true,facing=south,up=true,waterlogged=false]
conquest:lime_stucco_small_window_half[down=true,facing=south,up=false,waterlogged=true]
conquest:lime_stucco_small_window_half[down=true,facing=south,up=false,waterlogged=false]
conquest:lime_stucco_small_window_half[down=true,facing=west,up=true,waterlogged=true]
conquest:lime_stucco_small_window_half[down=true,facing=west,up=true,waterlogged=false]
conquest:lime_stucco_small_window_half[down=true,facing=west,up=false,waterlogged=true]
conquest:lime_stucco_small_window_half[down=true,facing=west,up=false,waterlogged=false]
conquest:lime_stucco_small_window_half[down=true,facing=east,up=true,waterlogged=true]
conquest:lime_stucco_small_window_half[down=true,facing=east,up=true,waterlogged=false]
conquest:lime_stucco_small_window_half[down=true,facing=east,up=false,waterlogged=true]
conquest:lime_stucco_small_window_half[down=true,facing=east,up=false,waterlogged=false]
conquest:lime_stucco_small_window_half[down=false,facing=north,up=true,waterlogged=true]
conquest:lime_stucco_small_window_half[down=false,facing=north,up=true,waterlogged=false]
conquest:lime_stucco_small_window_half[down=false,facing=north,up=false,waterlogged=true]
conquest:lime_stucco_small_window_half[down=false,facing=north,up=false,waterlogged=false]
conquest:lime_stucco_small_window_half[down=false,facing=south,up=true,waterlogged=true]
conquest:lime_stucco_small_window_half[down=false,facing=south,up=true,waterlogged=false]
conquest:lime_stucco_small_window_half[down=false,facing=south,up=false,waterlogged=true]
conquest:lime_stucco_small_window_half[down=false,facing=south,up=false,waterlogged=false]
conquest:lime_stucco_small_window_half[down=false,facing=west,up=true,waterlogged=true]
conquest:lime_stucco_small_window_half[down=false,facing=west,up=true,waterlogged=false]
conquest:lime_stucco_small_window_half[down=false,facing=west,up=false,waterlogged=true]
conquest:lime_stucco_small_window_half[down=false,facing=west,up=false,waterlogged=false]
conquest:lime_stucco_small_window_half[down=false,facing=east,up=true,waterlogged=true]
conquest:lime_stucco_small_window_half[down=false,facing=east,up=true,waterlogged=false]
conquest:lime_stucco_small_window_half[down=false,facing=east,up=false,waterlogged=true]
conquest:lime_stucco_small_window_half[down=false,facing=east,up=false,waterlogged=false]
conquest:lime_stucco_sphere[type=egg,waterlogged=true]
conquest:lime_stucco_sphere[type=egg,waterlogged=false]
conquest:lime_stucco_sphere[type=small,waterlogged=true]
conquest:lime_stucco_sphere[type=small,waterlogged=false]
conquest:lime_stucco_sphere[type=large,waterlogged=true]
conquest:lime_stucco_sphere[type=large,waterlogged=false]
conquest:lime_stucco_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:lime_stucco_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:lime_stucco_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:lime_stucco_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:lime_stucco_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:lime_stucco_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:lime_stucco_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:lime_stucco_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:lime_stucco_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:lime_stucco_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:lime_stucco_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:lime_stucco_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:lime_stucco_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:lime_stucco_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:lime_stucco_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:lime_stucco_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:lime_stucco_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:lime_stucco_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:lime_stucco_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:lime_stucco_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:lime_stucco_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:lime_stucco_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:lime_stucco_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:lime_stucco_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:lime_stucco_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:lime_stucco_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:lime_stucco_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:lime_stucco_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:lime_stucco_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:lime_stucco_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:lime_stucco_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:lime_stucco_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:lime_stucco_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:lime_stucco_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:lime_stucco_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:lime_stucco_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:lime_stucco_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:lime_stucco_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:lime_stucco_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:lime_stucco_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:lime_stucco_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:lime_stucco_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:lime_stucco_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:lime_stucco_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:lime_stucco_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:lime_stucco_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:lime_stucco_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:lime_stucco_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:lime_stucco_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:lime_stucco_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:lime_stucco_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:lime_stucco_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:lime_stucco_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:lime_stucco_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:lime_stucco_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:lime_stucco_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:lime_stucco_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:lime_stucco_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:lime_stucco_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:lime_stucco_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:lime_stucco_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:lime_stucco_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:lime_stucco_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:lime_stucco_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:lime_stucco_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:lime_stucco_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:lime_stucco_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:lime_stucco_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:lime_stucco_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:lime_stucco_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:lime_stucco_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:lime_stucco_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:lime_stucco_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:lime_stucco_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:lime_stucco_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:lime_stucco_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:lime_stucco_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:lime_stucco_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:lime_stucco_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:lime_stucco_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:lime_stucco_two_meter_arch[facing=north,type=top]
conquest:lime_stucco_two_meter_arch[facing=north,type=bottom]
conquest:lime_stucco_two_meter_arch[facing=south,type=top]
conquest:lime_stucco_two_meter_arch[facing=south,type=bottom]
conquest:lime_stucco_two_meter_arch[facing=west,type=top]
conquest:lime_stucco_two_meter_arch[facing=west,type=bottom]
conquest:lime_stucco_two_meter_arch[facing=east,type=top]
conquest:lime_stucco_two_meter_arch[facing=east,type=bottom]
conquest:lime_stucco_two_meter_arch_half[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:lime_stucco_two_meter_arch_half[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:lime_stucco_two_meter_arch_half[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:lime_stucco_two_meter_arch_half[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:lime_stucco_two_meter_arch_half[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:lime_stucco_two_meter_arch_half[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:lime_stucco_two_meter_arch_half[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:lime_stucco_two_meter_arch_half[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:lime_stucco_two_meter_arch_half[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:lime_stucco_two_meter_arch_half[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:lime_stucco_two_meter_arch_half[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:lime_stucco_two_meter_arch_half[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:lime_stucco_two_meter_arch_half[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:lime_stucco_two_meter_arch_half[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:lime_stucco_two_meter_arch_half[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:lime_stucco_two_meter_arch_half[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:lime_stucco_two_meter_arch_half[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:lime_stucco_two_meter_arch_half[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:lime_stucco_two_meter_arch_half[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:lime_stucco_two_meter_arch_half[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:lime_stucco_two_meter_arch_half[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:lime_stucco_two_meter_arch_half[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:lime_stucco_two_meter_arch_half[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:lime_stucco_two_meter_arch_half[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:lime_stucco_two_meter_arch_half[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:lime_stucco_two_meter_arch_half[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:lime_stucco_two_meter_arch_half[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:lime_stucco_two_meter_arch_half[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:lime_stucco_two_meter_arch_half[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:lime_stucco_two_meter_arch_half[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:lime_stucco_two_meter_arch_half[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:lime_stucco_two_meter_arch_half[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:lime_stucco_two_meter_arch_half[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:lime_stucco_two_meter_arch_half[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:lime_stucco_two_meter_arch_half[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:lime_stucco_two_meter_arch_half[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:lime_stucco_two_meter_arch_half[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:lime_stucco_two_meter_arch_half[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:lime_stucco_two_meter_arch_half[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:lime_stucco_two_meter_arch_half[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:lime_stucco_two_meter_arch_half[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:lime_stucco_two_meter_arch_half[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:lime_stucco_two_meter_arch_half[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:lime_stucco_two_meter_arch_half[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:lime_stucco_two_meter_arch_half[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:lime_stucco_two_meter_arch_half[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:lime_stucco_two_meter_arch_half[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:lime_stucco_two_meter_arch_half[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:lime_stucco_two_meter_arch_half[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:lime_stucco_two_meter_arch_half[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:lime_stucco_two_meter_arch_half[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:lime_stucco_two_meter_arch_half[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:lime_stucco_two_meter_arch_half[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:lime_stucco_two_meter_arch_half[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:lime_stucco_two_meter_arch_half[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:lime_stucco_two_meter_arch_half[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:lime_stucco_two_meter_arch_half[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:lime_stucco_two_meter_arch_half[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:lime_stucco_two_meter_arch_half[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:lime_stucco_two_meter_arch_half[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:lime_stucco_two_meter_arch_half[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:lime_stucco_two_meter_arch_half[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:lime_stucco_two_meter_arch_half[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:lime_stucco_two_meter_arch_half[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:lime_stucco_vertical_corner[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:lime_stucco_vertical_corner[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:lime_stucco_vertical_corner[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:lime_stucco_vertical_corner[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:lime_stucco_vertical_corner[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:lime_stucco_vertical_corner[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:lime_stucco_vertical_corner[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:lime_stucco_vertical_corner[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:lime_stucco_vertical_corner[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:lime_stucco_vertical_corner[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:lime_stucco_vertical_corner[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:lime_stucco_vertical_corner[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:lime_stucco_vertical_corner[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:lime_stucco_vertical_corner[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:lime_stucco_vertical_corner[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:lime_stucco_vertical_corner[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:lime_stucco_vertical_corner[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:lime_stucco_vertical_corner[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:lime_stucco_vertical_corner[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:lime_stucco_vertical_corner[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:lime_stucco_vertical_corner[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:lime_stucco_vertical_corner[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:lime_stucco_vertical_corner[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:lime_stucco_vertical_corner[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:lime_stucco_vertical_corner[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:lime_stucco_vertical_corner[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:lime_stucco_vertical_corner[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:lime_stucco_vertical_corner[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:lime_stucco_vertical_corner[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:lime_stucco_vertical_corner[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:lime_stucco_vertical_corner[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:lime_stucco_vertical_corner[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:lime_stucco_vertical_corner[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:lime_stucco_vertical_corner[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:lime_stucco_vertical_corner[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:lime_stucco_vertical_corner[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:lime_stucco_vertical_corner[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:lime_stucco_vertical_corner[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:lime_stucco_vertical_corner[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:lime_stucco_vertical_corner[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:lime_stucco_vertical_corner[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:lime_stucco_vertical_corner[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:lime_stucco_vertical_corner[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:lime_stucco_vertical_corner[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:lime_stucco_vertical_corner[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:lime_stucco_vertical_corner[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:lime_stucco_vertical_corner[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:lime_stucco_vertical_corner[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:lime_stucco_vertical_corner[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:lime_stucco_vertical_corner[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:lime_stucco_vertical_corner[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:lime_stucco_vertical_corner[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:lime_stucco_vertical_corner[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:lime_stucco_vertical_corner[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:lime_stucco_vertical_corner[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:lime_stucco_vertical_corner[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:lime_stucco_vertical_corner[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:lime_stucco_vertical_corner[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:lime_stucco_vertical_corner[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:lime_stucco_vertical_corner[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:lime_stucco_vertical_corner[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:lime_stucco_vertical_corner[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:lime_stucco_vertical_corner[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:lime_stucco_vertical_corner[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:lime_stucco_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:lime_stucco_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:lime_stucco_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:lime_stucco_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:lime_stucco_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:lime_stucco_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:lime_stucco_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:lime_stucco_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:lime_stucco_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:lime_stucco_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:lime_stucco_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:lime_stucco_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:lime_stucco_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:lime_stucco_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:lime_stucco_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:lime_stucco_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:lime_stucco_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:lime_stucco_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:lime_stucco_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:lime_stucco_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:lime_stucco_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:lime_stucco_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:lime_stucco_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:lime_stucco_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:lime_stucco_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:lime_stucco_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:lime_stucco_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:lime_stucco_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:lime_stucco_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:lime_stucco_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:lime_stucco_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:lime_stucco_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:lime_stucco_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:lime_stucco_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:lime_stucco_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:lime_stucco_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:lime_stucco_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:lime_stucco_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:lime_stucco_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:lime_stucco_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:lime_stucco_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:lime_stucco_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:lime_stucco_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:lime_stucco_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:lime_stucco_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:lime_stucco_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:lime_stucco_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:lime_stucco_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:lime_stucco_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:lime_stucco_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:lime_stucco_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:lime_stucco_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:lime_stucco_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:lime_stucco_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:lime_stucco_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:lime_stucco_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:lime_stucco_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:lime_stucco_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:lime_stucco_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:lime_stucco_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:lime_stucco_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:lime_stucco_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:lime_stucco_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:lime_stucco_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:lime_stucco_vertical_quarter[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:lime_stucco_vertical_quarter[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:lime_stucco_vertical_quarter[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:lime_stucco_vertical_quarter[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:lime_stucco_vertical_quarter[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:lime_stucco_vertical_quarter[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:lime_stucco_vertical_quarter[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:lime_stucco_vertical_quarter[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:lime_stucco_vertical_quarter[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:lime_stucco_vertical_quarter[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:lime_stucco_vertical_quarter[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:lime_stucco_vertical_quarter[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:lime_stucco_vertical_quarter[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:lime_stucco_vertical_quarter[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:lime_stucco_vertical_quarter[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:lime_stucco_vertical_quarter[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:lime_stucco_vertical_quarter[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:lime_stucco_vertical_quarter[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:lime_stucco_vertical_quarter[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:lime_stucco_vertical_quarter[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:lime_stucco_vertical_quarter[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:lime_stucco_vertical_quarter[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:lime_stucco_vertical_quarter[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:lime_stucco_vertical_quarter[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:lime_stucco_vertical_quarter[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:lime_stucco_vertical_quarter[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:lime_stucco_vertical_quarter[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:lime_stucco_vertical_quarter[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:lime_stucco_vertical_quarter[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:lime_stucco_vertical_quarter[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:lime_stucco_vertical_quarter[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:lime_stucco_vertical_quarter[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:lime_stucco_vertical_quarter[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:lime_stucco_vertical_quarter[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:lime_stucco_vertical_quarter[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:lime_stucco_vertical_quarter[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:lime_stucco_vertical_quarter[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:lime_stucco_vertical_quarter[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:lime_stucco_vertical_quarter[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:lime_stucco_vertical_quarter[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:lime_stucco_vertical_quarter[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:lime_stucco_vertical_quarter[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:lime_stucco_vertical_quarter[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:lime_stucco_vertical_quarter[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:lime_stucco_vertical_quarter[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:lime_stucco_vertical_quarter[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:lime_stucco_vertical_quarter[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:lime_stucco_vertical_quarter[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:lime_stucco_vertical_quarter[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:lime_stucco_vertical_quarter[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:lime_stucco_vertical_quarter[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:lime_stucco_vertical_quarter[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:lime_stucco_vertical_quarter[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:lime_stucco_vertical_quarter[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:lime_stucco_vertical_quarter[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:lime_stucco_vertical_quarter[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:lime_stucco_vertical_quarter[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:lime_stucco_vertical_quarter[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:lime_stucco_vertical_quarter[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:lime_stucco_vertical_quarter[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:lime_stucco_vertical_quarter[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:lime_stucco_vertical_quarter[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:lime_stucco_vertical_quarter[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:lime_stucco_vertical_quarter[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:lime_stucco_vertical_slab[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:lime_stucco_vertical_slab[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:lime_stucco_vertical_slab[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:lime_stucco_vertical_slab[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:lime_stucco_vertical_slab[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:lime_stucco_vertical_slab[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:lime_stucco_vertical_slab[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:lime_stucco_vertical_slab[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:lime_stucco_vertical_slab[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:lime_stucco_vertical_slab[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:lime_stucco_vertical_slab[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:lime_stucco_vertical_slab[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:lime_stucco_vertical_slab[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:lime_stucco_vertical_slab[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:lime_stucco_vertical_slab[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:lime_stucco_vertical_slab[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:lime_stucco_vertical_slab[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:lime_stucco_vertical_slab[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:lime_stucco_vertical_slab[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:lime_stucco_vertical_slab[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:lime_stucco_vertical_slab[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:lime_stucco_vertical_slab[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:lime_stucco_vertical_slab[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:lime_stucco_vertical_slab[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:lime_stucco_vertical_slab[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:lime_stucco_vertical_slab[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:lime_stucco_vertical_slab[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:lime_stucco_vertical_slab[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:lime_stucco_vertical_slab[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:lime_stucco_vertical_slab[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:lime_stucco_vertical_slab[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:lime_stucco_vertical_slab[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:lime_stucco_vertical_slab[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:lime_stucco_vertical_slab[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:lime_stucco_vertical_slab[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:lime_stucco_vertical_slab[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:lime_stucco_vertical_slab[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:lime_stucco_vertical_slab[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:lime_stucco_vertical_slab[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:lime_stucco_vertical_slab[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:lime_stucco_vertical_slab[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:lime_stucco_vertical_slab[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:lime_stucco_vertical_slab[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:lime_stucco_vertical_slab[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:lime_stucco_vertical_slab[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:lime_stucco_vertical_slab[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:lime_stucco_vertical_slab[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:lime_stucco_vertical_slab[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:lime_stucco_vertical_slab[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:lime_stucco_vertical_slab[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:lime_stucco_vertical_slab[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:lime_stucco_vertical_slab[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:lime_stucco_vertical_slab[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:lime_stucco_vertical_slab[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:lime_stucco_vertical_slab[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:lime_stucco_vertical_slab[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:lime_stucco_vertical_slab[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:lime_stucco_vertical_slab[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:lime_stucco_vertical_slab[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:lime_stucco_vertical_slab[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:lime_stucco_vertical_slab[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:lime_stucco_vertical_slab[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:lime_stucco_vertical_slab[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:lime_stucco_vertical_slab[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:lime_stucco_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:lime_stucco_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:lime_stucco_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:lime_stucco_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:lime_stucco_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:lime_stucco_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:lime_stucco_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:lime_stucco_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:lime_stucco_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:lime_stucco_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:lime_stucco_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:lime_stucco_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:lime_stucco_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:lime_stucco_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:lime_stucco_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:lime_stucco_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:lime_stucco_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:lime_stucco_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:lime_stucco_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:lime_stucco_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:lime_stucco_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:lime_stucco_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:lime_stucco_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:lime_stucco_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:lime_stucco_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:lime_stucco_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:lime_stucco_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:lime_stucco_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:lime_stucco_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:lime_stucco_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:lime_stucco_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:lime_stucco_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:lime_stucco_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:lime_stucco_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:lime_stucco_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:lime_stucco_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:lime_stucco_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:lime_stucco_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:lime_stucco_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:lime_stucco_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:lime_stucco_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:lime_stucco_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:lime_stucco_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:lime_stucco_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:lime_stucco_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:lime_stucco_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:lime_stucco_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:lime_stucco_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:lime_stucco_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:lime_stucco_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:lime_stucco_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:lime_stucco_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:lime_stucco_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:lime_stucco_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:lime_stucco_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:lime_stucco_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:lime_stucco_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:lime_stucco_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:lime_stucco_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:lime_stucco_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:lime_stucco_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:lime_stucco_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:lime_stucco_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:lime_stucco_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:lime_stucco_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:lime_stucco_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:lime_stucco_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:lime_stucco_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:lime_stucco_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:lime_stucco_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:lime_stucco_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:lime_stucco_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:lime_stucco_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:lime_stucco_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:lime_stucco_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:lime_stucco_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:lime_stucco_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:lime_stucco_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:lime_stucco_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:lime_stucco_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:lime_stucco_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:lime_stucco_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:lime_stucco_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:lime_stucco_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:lime_stucco_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:lime_stucco_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:lime_stucco_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:lime_stucco_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:lime_stucco_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:lime_stucco_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:lime_stucco_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:lime_stucco_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:lime_stucco_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:lime_stucco_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:lime_stucco_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:lime_stucco_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:lime_stucco_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:lime_stucco_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:lime_stucco_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:lime_stucco_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:lime_stucco_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:lime_stucco_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:lime_stucco_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:lime_stucco_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:lime_stucco_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:lime_stucco_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:lime_stucco_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:lime_stucco_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:lime_stucco_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:lime_stucco_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:lime_stucco_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:lime_stucco_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:lime_stucco_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:lime_stucco_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:lime_stucco_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:lime_stucco_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:lime_stucco_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:lime_stucco_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:lime_stucco_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:lime_stucco_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:lime_stucco_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:lime_stucco_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:lime_stucco_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:lime_stucco_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:lime_stucco_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:lime_stucco_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:lime_stucco_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:lime_stucco_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:lime_stucco_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:lime_stucco_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:lime_stucco_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:lime_stucco_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:lime_stucco_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:lime_stucco_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:lime_stucco_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:lime_stucco_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:lime_stucco_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:lime_stucco_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:lime_stucco_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:lime_stucco_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:lime_stucco_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:lime_stucco_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:lime_stucco_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:lime_stucco_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:lime_stucco_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:lime_stucco_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:lime_stucco_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:lime_stucco_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:lime_stucco_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:lime_stucco_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:lime_stucco_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:lime_stucco_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:lime_stucco_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:lime_stucco_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:lime_stucco_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:lime_stucco_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:lime_stucco_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:lime_stucco_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:lime_stucco_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:lime_stucco_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:lime_stucco_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:lime_stucco_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:lime_stucco_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:lime_stucco_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:lime_stucco_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:lime_stucco_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:lime_stucco_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:lime_stucco_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:lime_stucco_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:lime_stucco_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:lime_stucco_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:lime_stucco_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:lime_stucco_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:lime_stucco_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:lime_stucco_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:lime_stucco_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:lime_stucco_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:lime_stucco_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:lime_stucco_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:lime_stucco_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:lime_stucco_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:lime_stucco_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:lime_stucco_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:lime_stucco_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:lime_stucco_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:lime_stucco_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:lime_stucco_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:lime_stucco_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:lime_stucco_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:lime_stucco_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:lime_stucco_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:lime_stucco_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:lime_stucco_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:lime_stucco_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:lime_stucco_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:lime_stucco_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:lime_stucco_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:lime_stucco_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:lime_stucco_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:lime_stucco_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:lime_stucco_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:lime_stucco_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:lime_stucco_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:lime_stucco_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:lime_stucco_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:lime_stucco_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:lime_stucco_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:lime_stucco_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:lime_stucco_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:lime_stucco_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:lime_stucco_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:lime_stucco_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:lime_stucco_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:lime_stucco_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:lime_stucco_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:lime_stucco_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:lime_stucco_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:lime_stucco_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:lime_stucco_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:lime_stucco_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:lime_stucco_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:lime_stucco_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:lime_stucco_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:lime_stucco_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:lime_stucco_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:lime_stucco_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:lime_stucco_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:lime_stucco_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:lime_stucco_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:lime_stucco_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:lime_stucco_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:lime_stucco_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:lime_stucco_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:lime_stucco_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:lime_stucco_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:lime_stucco_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:lime_stucco_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:lime_stucco_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:lime_stucco_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:lime_stucco_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:lime_stucco_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:lime_stucco_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:lime_stucco_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:lime_stucco_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:lime_stucco_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:lime_stucco_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:lime_stucco_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:lime_stucco_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:lime_stucco_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:lime_stucco_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:lime_stucco_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:lime_stucco_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:lime_stucco_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:lime_stucco_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:lime_stucco_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:lime_stucco_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:lime_stucco_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:lime_stucco_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:lime_stucco_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:lime_stucco_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:lime_stucco_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:lime_stucco_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:lime_stucco_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:lime_stucco_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:lime_stucco_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:lime_stucco_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:lime_stucco_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:lime_stucco_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:lime_stucco_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:lime_stucco_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:lime_stucco_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:lime_stucco_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:lime_stucco_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:lime_stucco_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:lime_stucco_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:lime_stucco_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:lime_stucco_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:lime_stucco_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:lime_stucco_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:lime_stucco_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:lime_stucco_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:lime_stucco_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:lime_stucco_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:lime_stucco_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:lime_stucco_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:lime_stucco_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:lime_stucco_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:lime_stucco_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:lime_stucco_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:lime_stucco_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:lime_stucco_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:lime_stucco_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:lime_stucco_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:lime_stucco_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:lime_stucco_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:lime_stucco_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:lime_stucco_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:lime_stucco_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:lime_stucco_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:lime_stucco_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:lime_stucco_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:lime_stucco_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:lime_stucco_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:lime_stucco_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:lime_stucco_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:lime_stucco_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:lime_stucco_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:lime_stucco_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:lime_stucco_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:lime_stucco_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:lime_stucco_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:lime_stucco_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:lime_stucco_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:lime_stucco_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:lime_stucco_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:lime_stucco_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:lime_stucco_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:lime_stucco_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:lime_stucco_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:lime_stucco_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:lime_stucco_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:lime_stucco_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:lime_stucco_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:lime_stucco_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:lime_wool_corner_slab[facing=north,type=top,waterlogged=true]
conquest:lime_wool_corner_slab[facing=north,type=top,waterlogged=false]
conquest:lime_wool_corner_slab[facing=north,type=bottom,waterlogged=true]
conquest:lime_wool_corner_slab[facing=north,type=bottom,waterlogged=false]
conquest:lime_wool_corner_slab[facing=south,type=top,waterlogged=true]
conquest:lime_wool_corner_slab[facing=south,type=top,waterlogged=false]
conquest:lime_wool_corner_slab[facing=south,type=bottom,waterlogged=true]
conquest:lime_wool_corner_slab[facing=south,type=bottom,waterlogged=false]
conquest:lime_wool_corner_slab[facing=west,type=top,waterlogged=true]
conquest:lime_wool_corner_slab[facing=west,type=top,waterlogged=false]
conquest:lime_wool_corner_slab[facing=west,type=bottom,waterlogged=true]
conquest:lime_wool_corner_slab[facing=west,type=bottom,waterlogged=false]
conquest:lime_wool_corner_slab[facing=east,type=top,waterlogged=true]
conquest:lime_wool_corner_slab[facing=east,type=top,waterlogged=false]
conquest:lime_wool_corner_slab[facing=east,type=bottom,waterlogged=true]
conquest:lime_wool_corner_slab[facing=east,type=bottom,waterlogged=false]
conquest:lime_wool_eighth_slab[facing=north,type=top,waterlogged=true]
conquest:lime_wool_eighth_slab[facing=north,type=top,waterlogged=false]
conquest:lime_wool_eighth_slab[facing=north,type=bottom,waterlogged=true]
conquest:lime_wool_eighth_slab[facing=north,type=bottom,waterlogged=false]
conquest:lime_wool_eighth_slab[facing=south,type=top,waterlogged=true]
conquest:lime_wool_eighth_slab[facing=south,type=top,waterlogged=false]
conquest:lime_wool_eighth_slab[facing=south,type=bottom,waterlogged=true]
conquest:lime_wool_eighth_slab[facing=south,type=bottom,waterlogged=false]
conquest:lime_wool_eighth_slab[facing=west,type=top,waterlogged=true]
conquest:lime_wool_eighth_slab[facing=west,type=top,waterlogged=false]
conquest:lime_wool_eighth_slab[facing=west,type=bottom,waterlogged=true]
conquest:lime_wool_eighth_slab[facing=west,type=bottom,waterlogged=false]
conquest:lime_wool_eighth_slab[facing=east,type=top,waterlogged=true]
conquest:lime_wool_eighth_slab[facing=east,type=top,waterlogged=false]
conquest:lime_wool_eighth_slab[facing=east,type=bottom,waterlogged=true]
conquest:lime_wool_eighth_slab[facing=east,type=bottom,waterlogged=false]
conquest:lime_wool_quarter_slab[facing=north,layer=1,type=top,waterlogged=true]
conquest:lime_wool_quarter_slab[facing=north,layer=1,type=top,waterlogged=false]
conquest:lime_wool_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=true]
conquest:lime_wool_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=false]
conquest:lime_wool_quarter_slab[facing=north,layer=2,type=top,waterlogged=true]
conquest:lime_wool_quarter_slab[facing=north,layer=2,type=top,waterlogged=false]
conquest:lime_wool_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=true]
conquest:lime_wool_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=false]
conquest:lime_wool_quarter_slab[facing=north,layer=3,type=top,waterlogged=true]
conquest:lime_wool_quarter_slab[facing=north,layer=3,type=top,waterlogged=false]
conquest:lime_wool_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=true]
conquest:lime_wool_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=false]
conquest:lime_wool_quarter_slab[facing=south,layer=1,type=top,waterlogged=true]
conquest:lime_wool_quarter_slab[facing=south,layer=1,type=top,waterlogged=false]
conquest:lime_wool_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=true]
conquest:lime_wool_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=false]
conquest:lime_wool_quarter_slab[facing=south,layer=2,type=top,waterlogged=true]
conquest:lime_wool_quarter_slab[facing=south,layer=2,type=top,waterlogged=false]
conquest:lime_wool_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=true]
conquest:lime_wool_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=false]
conquest:lime_wool_quarter_slab[facing=south,layer=3,type=top,waterlogged=true]
conquest:lime_wool_quarter_slab[facing=south,layer=3,type=top,waterlogged=false]
conquest:lime_wool_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=true]
conquest:lime_wool_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=false]
conquest:lime_wool_quarter_slab[facing=west,layer=1,type=top,waterlogged=true]
conquest:lime_wool_quarter_slab[facing=west,layer=1,type=top,waterlogged=false]
conquest:lime_wool_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=true]
conquest:lime_wool_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=false]
conquest:lime_wool_quarter_slab[facing=west,layer=2,type=top,waterlogged=true]
conquest:lime_wool_quarter_slab[facing=west,layer=2,type=top,waterlogged=false]
conquest:lime_wool_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=true]
conquest:lime_wool_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=false]
conquest:lime_wool_quarter_slab[facing=west,layer=3,type=top,waterlogged=true]
conquest:lime_wool_quarter_slab[facing=west,layer=3,type=top,waterlogged=false]
conquest:lime_wool_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=true]
conquest:lime_wool_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=false]
conquest:lime_wool_quarter_slab[facing=east,layer=1,type=top,waterlogged=true]
conquest:lime_wool_quarter_slab[facing=east,layer=1,type=top,waterlogged=false]
conquest:lime_wool_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=true]
conquest:lime_wool_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=false]
conquest:lime_wool_quarter_slab[facing=east,layer=2,type=top,waterlogged=true]
conquest:lime_wool_quarter_slab[facing=east,layer=2,type=top,waterlogged=false]
conquest:lime_wool_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=true]
conquest:lime_wool_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=false]
conquest:lime_wool_quarter_slab[facing=east,layer=3,type=top,waterlogged=true]
conquest:lime_wool_quarter_slab[facing=east,layer=3,type=top,waterlogged=false]
conquest:lime_wool_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=true]
conquest:lime_wool_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=false]
conquest:lime_wool_slab[layers=1,type=top,waterlogged=true]
conquest:lime_wool_slab[layers=1,type=top,waterlogged=false]
conquest:lime_wool_slab[layers=1,type=bottom,waterlogged=true]
conquest:lime_wool_slab[layers=1,type=bottom,waterlogged=false]
conquest:lime_wool_slab[layers=2,type=top,waterlogged=true]
conquest:lime_wool_slab[layers=2,type=top,waterlogged=false]
conquest:lime_wool_slab[layers=2,type=bottom,waterlogged=true]
conquest:lime_wool_slab[layers=2,type=bottom,waterlogged=false]
conquest:lime_wool_slab[layers=3,type=top,waterlogged=true]
conquest:lime_wool_slab[layers=3,type=top,waterlogged=false]
conquest:lime_wool_slab[layers=3,type=bottom,waterlogged=true]
conquest:lime_wool_slab[layers=3,type=bottom,waterlogged=false]
conquest:lime_wool_slab[layers=4,type=top,waterlogged=true]
conquest:lime_wool_slab[layers=4,type=top,waterlogged=false]
conquest:lime_wool_slab[layers=4,type=bottom,waterlogged=true]
conquest:lime_wool_slab[layers=4,type=bottom,waterlogged=false]
conquest:lime_wool_slab[layers=5,type=top,waterlogged=true]
conquest:lime_wool_slab[layers=5,type=top,waterlogged=false]
conquest:lime_wool_slab[layers=5,type=bottom,waterlogged=true]
conquest:lime_wool_slab[layers=5,type=bottom,waterlogged=false]
conquest:lime_wool_slab[layers=6,type=top,waterlogged=true]
conquest:lime_wool_slab[layers=6,type=top,waterlogged=false]
conquest:lime_wool_slab[layers=6,type=bottom,waterlogged=true]
conquest:lime_wool_slab[layers=6,type=bottom,waterlogged=false]
conquest:lime_wool_slab[layers=7,type=top,waterlogged=true]
conquest:lime_wool_slab[layers=7,type=top,waterlogged=false]
conquest:lime_wool_slab[layers=7,type=bottom,waterlogged=true]
conquest:lime_wool_slab[layers=7,type=bottom,waterlogged=false]
conquest:lime_wool_slab[layers=8,type=top,waterlogged=true]
conquest:lime_wool_slab[layers=8,type=top,waterlogged=false]
conquest:lime_wool_slab[layers=8,type=bottom,waterlogged=true]
conquest:lime_wool_slab[layers=8,type=bottom,waterlogged=false]
conquest:lime_wool_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:lime_wool_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:lime_wool_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:lime_wool_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:lime_wool_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:lime_wool_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:lime_wool_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:lime_wool_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:lime_wool_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:lime_wool_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:lime_wool_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:lime_wool_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:lime_wool_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:lime_wool_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:lime_wool_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:lime_wool_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:lime_wool_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:lime_wool_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:lime_wool_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:lime_wool_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:lime_wool_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:lime_wool_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:lime_wool_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:lime_wool_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:lime_wool_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:lime_wool_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:lime_wool_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:lime_wool_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:lime_wool_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:lime_wool_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:lime_wool_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:lime_wool_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:lime_wool_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:lime_wool_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:lime_wool_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:lime_wool_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:lime_wool_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:lime_wool_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:lime_wool_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:lime_wool_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:lime_wool_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:lime_wool_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:lime_wool_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:lime_wool_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:lime_wool_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:lime_wool_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:lime_wool_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:lime_wool_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:lime_wool_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:lime_wool_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:lime_wool_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:lime_wool_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:lime_wool_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:lime_wool_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:lime_wool_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:lime_wool_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:lime_wool_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:lime_wool_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:lime_wool_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:lime_wool_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:lime_wool_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:lime_wool_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:lime_wool_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:lime_wool_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:lime_wool_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:lime_wool_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:lime_wool_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:lime_wool_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:lime_wool_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:lime_wool_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:lime_wool_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:lime_wool_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:lime_wool_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:lime_wool_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:lime_wool_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:lime_wool_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:lime_wool_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:lime_wool_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:lime_wool_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:lime_wool_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:lime_wool_vertical_corner[facing=north,layer=1,waterlogged=true]
conquest:lime_wool_vertical_corner[facing=north,layer=1,waterlogged=false]
conquest:lime_wool_vertical_corner[facing=north,layer=2,waterlogged=true]
conquest:lime_wool_vertical_corner[facing=north,layer=2,waterlogged=false]
conquest:lime_wool_vertical_corner[facing=north,layer=3,waterlogged=true]
conquest:lime_wool_vertical_corner[facing=north,layer=3,waterlogged=false]
conquest:lime_wool_vertical_corner[facing=north,layer=4,waterlogged=true]
conquest:lime_wool_vertical_corner[facing=north,layer=4,waterlogged=false]
conquest:lime_wool_vertical_corner[facing=south,layer=1,waterlogged=true]
conquest:lime_wool_vertical_corner[facing=south,layer=1,waterlogged=false]
conquest:lime_wool_vertical_corner[facing=south,layer=2,waterlogged=true]
conquest:lime_wool_vertical_corner[facing=south,layer=2,waterlogged=false]
conquest:lime_wool_vertical_corner[facing=south,layer=3,waterlogged=true]
conquest:lime_wool_vertical_corner[facing=south,layer=3,waterlogged=false]
conquest:lime_wool_vertical_corner[facing=south,layer=4,waterlogged=true]
conquest:lime_wool_vertical_corner[facing=south,layer=4,waterlogged=false]
conquest:lime_wool_vertical_corner[facing=west,layer=1,waterlogged=true]
conquest:lime_wool_vertical_corner[facing=west,layer=1,waterlogged=false]
conquest:lime_wool_vertical_corner[facing=west,layer=2,waterlogged=true]
conquest:lime_wool_vertical_corner[facing=west,layer=2,waterlogged=false]
conquest:lime_wool_vertical_corner[facing=west,layer=3,waterlogged=true]
conquest:lime_wool_vertical_corner[facing=west,layer=3,waterlogged=false]
conquest:lime_wool_vertical_corner[facing=west,layer=4,waterlogged=true]
conquest:lime_wool_vertical_corner[facing=west,layer=4,waterlogged=false]
conquest:lime_wool_vertical_corner[facing=east,layer=1,waterlogged=true]
conquest:lime_wool_vertical_corner[facing=east,layer=1,waterlogged=false]
conquest:lime_wool_vertical_corner[facing=east,layer=2,waterlogged=true]
conquest:lime_wool_vertical_corner[facing=east,layer=2,waterlogged=false]
conquest:lime_wool_vertical_corner[facing=east,layer=3,waterlogged=true]
conquest:lime_wool_vertical_corner[facing=east,layer=3,waterlogged=false]
conquest:lime_wool_vertical_corner[facing=east,layer=4,waterlogged=true]
conquest:lime_wool_vertical_corner[facing=east,layer=4,waterlogged=false]
conquest:lime_wool_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:lime_wool_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:lime_wool_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:lime_wool_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:lime_wool_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:lime_wool_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:lime_wool_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:lime_wool_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:lime_wool_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:lime_wool_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:lime_wool_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:lime_wool_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:lime_wool_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:lime_wool_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:lime_wool_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:lime_wool_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:lime_wool_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:lime_wool_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:lime_wool_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:lime_wool_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:lime_wool_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:lime_wool_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:lime_wool_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:lime_wool_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:lime_wool_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:lime_wool_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:lime_wool_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:lime_wool_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:lime_wool_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:lime_wool_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:lime_wool_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:lime_wool_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:lime_wool_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:lime_wool_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:lime_wool_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:lime_wool_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:lime_wool_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:lime_wool_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:lime_wool_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:lime_wool_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:lime_wool_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:lime_wool_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:lime_wool_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:lime_wool_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:lime_wool_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:lime_wool_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:lime_wool_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:lime_wool_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:lime_wool_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:lime_wool_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:lime_wool_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:lime_wool_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:lime_wool_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:lime_wool_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:lime_wool_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:lime_wool_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:lime_wool_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:lime_wool_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:lime_wool_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:lime_wool_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:lime_wool_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:lime_wool_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:lime_wool_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:lime_wool_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:lime_wool_vertical_quarter[facing=north,layer=1,waterlogged=true]
conquest:lime_wool_vertical_quarter[facing=north,layer=1,waterlogged=false]
conquest:lime_wool_vertical_quarter[facing=north,layer=2,waterlogged=true]
conquest:lime_wool_vertical_quarter[facing=north,layer=2,waterlogged=false]
conquest:lime_wool_vertical_quarter[facing=north,layer=3,waterlogged=true]
conquest:lime_wool_vertical_quarter[facing=north,layer=3,waterlogged=false]
conquest:lime_wool_vertical_quarter[facing=north,layer=4,waterlogged=true]
conquest:lime_wool_vertical_quarter[facing=north,layer=4,waterlogged=false]
conquest:lime_wool_vertical_quarter[facing=south,layer=1,waterlogged=true]
conquest:lime_wool_vertical_quarter[facing=south,layer=1,waterlogged=false]
conquest:lime_wool_vertical_quarter[facing=south,layer=2,waterlogged=true]
conquest:lime_wool_vertical_quarter[facing=south,layer=2,waterlogged=false]
conquest:lime_wool_vertical_quarter[facing=south,layer=3,waterlogged=true]
conquest:lime_wool_vertical_quarter[facing=south,layer=3,waterlogged=false]
conquest:lime_wool_vertical_quarter[facing=south,layer=4,waterlogged=true]
conquest:lime_wool_vertical_quarter[facing=south,layer=4,waterlogged=false]
conquest:lime_wool_vertical_quarter[facing=west,layer=1,waterlogged=true]
conquest:lime_wool_vertical_quarter[facing=west,layer=1,waterlogged=false]
conquest:lime_wool_vertical_quarter[facing=west,layer=2,waterlogged=true]
conquest:lime_wool_vertical_quarter[facing=west,layer=2,waterlogged=false]
conquest:lime_wool_vertical_quarter[facing=west,layer=3,waterlogged=true]
conquest:lime_wool_vertical_quarter[facing=west,layer=3,waterlogged=false]
conquest:lime_wool_vertical_quarter[facing=west,layer=4,waterlogged=true]
conquest:lime_wool_vertical_quarter[facing=west,layer=4,waterlogged=false]
conquest:lime_wool_vertical_quarter[facing=east,layer=1,waterlogged=true]
conquest:lime_wool_vertical_quarter[facing=east,layer=1,waterlogged=false]
conquest:lime_wool_vertical_quarter[facing=east,layer=2,waterlogged=true]
conquest:lime_wool_vertical_quarter[facing=east,layer=2,waterlogged=false]
conquest:lime_wool_vertical_quarter[facing=east,layer=3,waterlogged=true]
conquest:lime_wool_vertical_quarter[facing=east,layer=3,waterlogged=false]
conquest:lime_wool_vertical_quarter[facing=east,layer=4,waterlogged=true]
conquest:lime_wool_vertical_quarter[facing=east,layer=4,waterlogged=false]
conquest:lime_wool_vertical_slab[facing=north,layer=1,waterlogged=true]
conquest:lime_wool_vertical_slab[facing=north,layer=1,waterlogged=false]
conquest:lime_wool_vertical_slab[facing=north,layer=2,waterlogged=true]
conquest:lime_wool_vertical_slab[facing=north,layer=2,waterlogged=false]
conquest:lime_wool_vertical_slab[facing=north,layer=3,waterlogged=true]
conquest:lime_wool_vertical_slab[facing=north,layer=3,waterlogged=false]
conquest:lime_wool_vertical_slab[facing=north,layer=4,waterlogged=true]
conquest:lime_wool_vertical_slab[facing=north,layer=4,waterlogged=false]
conquest:lime_wool_vertical_slab[facing=south,layer=1,waterlogged=true]
conquest:lime_wool_vertical_slab[facing=south,layer=1,waterlogged=false]
conquest:lime_wool_vertical_slab[facing=south,layer=2,waterlogged=true]
conquest:lime_wool_vertical_slab[facing=south,layer=2,waterlogged=false]
conquest:lime_wool_vertical_slab[facing=south,layer=3,waterlogged=true]
conquest:lime_wool_vertical_slab[facing=south,layer=3,waterlogged=false]
conquest:lime_wool_vertical_slab[facing=south,layer=4,waterlogged=true]
conquest:lime_wool_vertical_slab[facing=south,layer=4,waterlogged=false]
conquest:lime_wool_vertical_slab[facing=west,layer=1,waterlogged=true]
conquest:lime_wool_vertical_slab[facing=west,layer=1,waterlogged=false]
conquest:lime_wool_vertical_slab[facing=west,layer=2,waterlogged=true]
conquest:lime_wool_vertical_slab[facing=west,layer=2,waterlogged=false]
conquest:lime_wool_vertical_slab[facing=west,layer=3,waterlogged=true]
conquest:lime_wool_vertical_slab[facing=west,layer=3,waterlogged=false]
conquest:lime_wool_vertical_slab[facing=west,layer=4,waterlogged=true]
conquest:lime_wool_vertical_slab[facing=west,layer=4,waterlogged=false]
conquest:lime_wool_vertical_slab[facing=east,layer=1,waterlogged=true]
conquest:lime_wool_vertical_slab[facing=east,layer=1,waterlogged=false]
conquest:lime_wool_vertical_slab[facing=east,layer=2,waterlogged=true]
conquest:lime_wool_vertical_slab[facing=east,layer=2,waterlogged=false]
conquest:lime_wool_vertical_slab[facing=east,layer=3,waterlogged=true]
conquest:lime_wool_vertical_slab[facing=east,layer=3,waterlogged=false]
conquest:lime_wool_vertical_slab[facing=east,layer=4,waterlogged=true]
conquest:lime_wool_vertical_slab[facing=east,layer=4,waterlogged=false]
conquest:limestone_architrave[east=true,north=true,south=true,west=true]
conquest:limestone_architrave[east=true,north=true,south=true,west=false]
conquest:limestone_architrave[east=true,north=true,south=false,west=true]
conquest:limestone_architrave[east=true,north=true,south=false,west=false]
conquest:limestone_architrave[east=true,north=false,south=true,west=true]
conquest:limestone_architrave[east=true,north=false,south=true,west=false]
conquest:limestone_architrave[east=true,north=false,south=false,west=true]
conquest:limestone_architrave[east=true,north=false,south=false,west=false]
conquest:limestone_architrave[east=false,north=true,south=true,west=true]
conquest:limestone_architrave[east=false,north=true,south=true,west=false]
conquest:limestone_architrave[east=false,north=true,south=false,west=true]
conquest:limestone_architrave[east=false,north=true,south=false,west=false]
conquest:limestone_architrave[east=false,north=false,south=true,west=true]
conquest:limestone_architrave[east=false,north=false,south=true,west=false]
conquest:limestone_architrave[east=false,north=false,south=false,west=true]
conquest:limestone_architrave[east=false,north=false,south=false,west=false]
conquest:limestone_architrave_pillar[layer=1,waterlogged=true]
conquest:limestone_architrave_pillar[layer=1,waterlogged=false]
conquest:limestone_architrave_pillar[layer=2,waterlogged=true]
conquest:limestone_architrave_pillar[layer=2,waterlogged=false]
conquest:limestone_architrave_pillar[layer=3,waterlogged=true]
conquest:limestone_architrave_pillar[layer=3,waterlogged=false]
conquest:limestone_architrave_vertical_corner[facing=north,layer=1,waterlogged=true]
conquest:limestone_architrave_vertical_corner[facing=north,layer=1,waterlogged=false]
conquest:limestone_architrave_vertical_corner[facing=north,layer=2,waterlogged=true]
conquest:limestone_architrave_vertical_corner[facing=north,layer=2,waterlogged=false]
conquest:limestone_architrave_vertical_corner[facing=north,layer=3,waterlogged=true]
conquest:limestone_architrave_vertical_corner[facing=north,layer=3,waterlogged=false]
conquest:limestone_architrave_vertical_corner[facing=south,layer=1,waterlogged=true]
conquest:limestone_architrave_vertical_corner[facing=south,layer=1,waterlogged=false]
conquest:limestone_architrave_vertical_corner[facing=south,layer=2,waterlogged=true]
conquest:limestone_architrave_vertical_corner[facing=south,layer=2,waterlogged=false]
conquest:limestone_architrave_vertical_corner[facing=south,layer=3,waterlogged=true]
conquest:limestone_architrave_vertical_corner[facing=south,layer=3,waterlogged=false]
conquest:limestone_architrave_vertical_corner[facing=west,layer=1,waterlogged=true]
conquest:limestone_architrave_vertical_corner[facing=west,layer=1,waterlogged=false]
conquest:limestone_architrave_vertical_corner[facing=west,layer=2,waterlogged=true]
conquest:limestone_architrave_vertical_corner[facing=west,layer=2,waterlogged=false]
conquest:limestone_architrave_vertical_corner[facing=west,layer=3,waterlogged=true]
conquest:limestone_architrave_vertical_corner[facing=west,layer=3,waterlogged=false]
conquest:limestone_architrave_vertical_corner[facing=east,layer=1,waterlogged=true]
conquest:limestone_architrave_vertical_corner[facing=east,layer=1,waterlogged=false]
conquest:limestone_architrave_vertical_corner[facing=east,layer=2,waterlogged=true]
conquest:limestone_architrave_vertical_corner[facing=east,layer=2,waterlogged=false]
conquest:limestone_architrave_vertical_corner[facing=east,layer=3,waterlogged=true]
conquest:limestone_architrave_vertical_corner[facing=east,layer=3,waterlogged=false]
conquest:limestone_architrave_vertical_quarter[e=true,facing=north,layer=1,s=true,waterlogged=true]
conquest:limestone_architrave_vertical_quarter[e=true,facing=north,layer=1,s=true,waterlogged=false]
conquest:limestone_architrave_vertical_quarter[e=true,facing=north,layer=1,s=false,waterlogged=true]
conquest:limestone_architrave_vertical_quarter[e=true,facing=north,layer=1,s=false,waterlogged=false]
conquest:limestone_architrave_vertical_quarter[e=true,facing=north,layer=2,s=true,waterlogged=true]
conquest:limestone_architrave_vertical_quarter[e=true,facing=north,layer=2,s=true,waterlogged=false]
conquest:limestone_architrave_vertical_quarter[e=true,facing=north,layer=2,s=false,waterlogged=true]
conquest:limestone_architrave_vertical_quarter[e=true,facing=north,layer=2,s=false,waterlogged=false]
conquest:limestone_architrave_vertical_quarter[e=true,facing=north,layer=3,s=true,waterlogged=true]
conquest:limestone_architrave_vertical_quarter[e=true,facing=north,layer=3,s=true,waterlogged=false]
conquest:limestone_architrave_vertical_quarter[e=true,facing=north,layer=3,s=false,waterlogged=true]
conquest:limestone_architrave_vertical_quarter[e=true,facing=north,layer=3,s=false,waterlogged=false]
conquest:limestone_architrave_vertical_quarter[e=true,facing=south,layer=1,s=true,waterlogged=true]
conquest:limestone_architrave_vertical_quarter[e=true,facing=south,layer=1,s=true,waterlogged=false]
conquest:limestone_architrave_vertical_quarter[e=true,facing=south,layer=1,s=false,waterlogged=true]
conquest:limestone_architrave_vertical_quarter[e=true,facing=south,layer=1,s=false,waterlogged=false]
conquest:limestone_architrave_vertical_quarter[e=true,facing=south,layer=2,s=true,waterlogged=true]
conquest:limestone_architrave_vertical_quarter[e=true,facing=south,layer=2,s=true,waterlogged=false]
conquest:limestone_architrave_vertical_quarter[e=true,facing=south,layer=2,s=false,waterlogged=true]
conquest:limestone_architrave_vertical_quarter[e=true,facing=south,layer=2,s=false,waterlogged=false]
conquest:limestone_architrave_vertical_quarter[e=true,facing=south,layer=3,s=true,waterlogged=true]
conquest:limestone_architrave_vertical_quarter[e=true,facing=south,layer=3,s=true,waterlogged=false]
conquest:limestone_architrave_vertical_quarter[e=true,facing=south,layer=3,s=false,waterlogged=true]
conquest:limestone_architrave_vertical_quarter[e=true,facing=south,layer=3,s=false,waterlogged=false]
conquest:limestone_architrave_vertical_quarter[e=true,facing=west,layer=1,s=true,waterlogged=true]
conquest:limestone_architrave_vertical_quarter[e=true,facing=west,layer=1,s=true,waterlogged=false]
conquest:limestone_architrave_vertical_quarter[e=true,facing=west,layer=1,s=false,waterlogged=true]
conquest:limestone_architrave_vertical_quarter[e=true,facing=west,layer=1,s=false,waterlogged=false]
conquest:limestone_architrave_vertical_quarter[e=true,facing=west,layer=2,s=true,waterlogged=true]
conquest:limestone_architrave_vertical_quarter[e=true,facing=west,layer=2,s=true,waterlogged=false]
conquest:limestone_architrave_vertical_quarter[e=true,facing=west,layer=2,s=false,waterlogged=true]
conquest:limestone_architrave_vertical_quarter[e=true,facing=west,layer=2,s=false,waterlogged=false]
conquest:limestone_architrave_vertical_quarter[e=true,facing=west,layer=3,s=true,waterlogged=true]
conquest:limestone_architrave_vertical_quarter[e=true,facing=west,layer=3,s=true,waterlogged=false]
conquest:limestone_architrave_vertical_quarter[e=true,facing=west,layer=3,s=false,waterlogged=true]
conquest:limestone_architrave_vertical_quarter[e=true,facing=west,layer=3,s=false,waterlogged=false]
conquest:limestone_architrave_vertical_quarter[e=true,facing=east,layer=1,s=true,waterlogged=true]
conquest:limestone_architrave_vertical_quarter[e=true,facing=east,layer=1,s=true,waterlogged=false]
conquest:limestone_architrave_vertical_quarter[e=true,facing=east,layer=1,s=false,waterlogged=true]
conquest:limestone_architrave_vertical_quarter[e=true,facing=east,layer=1,s=false,waterlogged=false]
conquest:limestone_architrave_vertical_quarter[e=true,facing=east,layer=2,s=true,waterlogged=true]
conquest:limestone_architrave_vertical_quarter[e=true,facing=east,layer=2,s=true,waterlogged=false]
conquest:limestone_architrave_vertical_quarter[e=true,facing=east,layer=2,s=false,waterlogged=true]
conquest:limestone_architrave_vertical_quarter[e=true,facing=east,layer=2,s=false,waterlogged=false]
conquest:limestone_architrave_vertical_quarter[e=true,facing=east,layer=3,s=true,waterlogged=true]
conquest:limestone_architrave_vertical_quarter[e=true,facing=east,layer=3,s=true,waterlogged=false]
conquest:limestone_architrave_vertical_quarter[e=true,facing=east,layer=3,s=false,waterlogged=true]
conquest:limestone_architrave_vertical_quarter[e=true,facing=east,layer=3,s=false,waterlogged=false]
conquest:limestone_architrave_vertical_quarter[e=false,facing=north,layer=1,s=true,waterlogged=true]
conquest:limestone_architrave_vertical_quarter[e=false,facing=north,layer=1,s=true,waterlogged=false]
conquest:limestone_architrave_vertical_quarter[e=false,facing=north,layer=1,s=false,waterlogged=true]
conquest:limestone_architrave_vertical_quarter[e=false,facing=north,layer=1,s=false,waterlogged=false]
conquest:limestone_architrave_vertical_quarter[e=false,facing=north,layer=2,s=true,waterlogged=true]
conquest:limestone_architrave_vertical_quarter[e=false,facing=north,layer=2,s=true,waterlogged=false]
conquest:limestone_architrave_vertical_quarter[e=false,facing=north,layer=2,s=false,waterlogged=true]
conquest:limestone_architrave_vertical_quarter[e=false,facing=north,layer=2,s=false,waterlogged=false]
conquest:limestone_architrave_vertical_quarter[e=false,facing=north,layer=3,s=true,waterlogged=true]
conquest:limestone_architrave_vertical_quarter[e=false,facing=north,layer=3,s=true,waterlogged=false]
conquest:limestone_architrave_vertical_quarter[e=false,facing=north,layer=3,s=false,waterlogged=true]
conquest:limestone_architrave_vertical_quarter[e=false,facing=north,layer=3,s=false,waterlogged=false]
conquest:limestone_architrave_vertical_quarter[e=false,facing=south,layer=1,s=true,waterlogged=true]
conquest:limestone_architrave_vertical_quarter[e=false,facing=south,layer=1,s=true,waterlogged=false]
conquest:limestone_architrave_vertical_quarter[e=false,facing=south,layer=1,s=false,waterlogged=true]
conquest:limestone_architrave_vertical_quarter[e=false,facing=south,layer=1,s=false,waterlogged=false]
conquest:limestone_architrave_vertical_quarter[e=false,facing=south,layer=2,s=true,waterlogged=true]
conquest:limestone_architrave_vertical_quarter[e=false,facing=south,layer=2,s=true,waterlogged=false]
conquest:limestone_architrave_vertical_quarter[e=false,facing=south,layer=2,s=false,waterlogged=true]
conquest:limestone_architrave_vertical_quarter[e=false,facing=south,layer=2,s=false,waterlogged=false]
conquest:limestone_architrave_vertical_quarter[e=false,facing=south,layer=3,s=true,waterlogged=true]
conquest:limestone_architrave_vertical_quarter[e=false,facing=south,layer=3,s=true,waterlogged=false]
conquest:limestone_architrave_vertical_quarter[e=false,facing=south,layer=3,s=false,waterlogged=true]
conquest:limestone_architrave_vertical_quarter[e=false,facing=south,layer=3,s=false,waterlogged=false]
conquest:limestone_architrave_vertical_quarter[e=false,facing=west,layer=1,s=true,waterlogged=true]
conquest:limestone_architrave_vertical_quarter[e=false,facing=west,layer=1,s=true,waterlogged=false]
conquest:limestone_architrave_vertical_quarter[e=false,facing=west,layer=1,s=false,waterlogged=true]
conquest:limestone_architrave_vertical_quarter[e=false,facing=west,layer=1,s=false,waterlogged=false]
conquest:limestone_architrave_vertical_quarter[e=false,facing=west,layer=2,s=true,waterlogged=true]
conquest:limestone_architrave_vertical_quarter[e=false,facing=west,layer=2,s=true,waterlogged=false]
conquest:limestone_architrave_vertical_quarter[e=false,facing=west,layer=2,s=false,waterlogged=true]
conquest:limestone_architrave_vertical_quarter[e=false,facing=west,layer=2,s=false,waterlogged=false]
conquest:limestone_architrave_vertical_quarter[e=false,facing=west,layer=3,s=true,waterlogged=true]
conquest:limestone_architrave_vertical_quarter[e=false,facing=west,layer=3,s=true,waterlogged=false]
conquest:limestone_architrave_vertical_quarter[e=false,facing=west,layer=3,s=false,waterlogged=true]
conquest:limestone_architrave_vertical_quarter[e=false,facing=west,layer=3,s=false,waterlogged=false]
conquest:limestone_architrave_vertical_quarter[e=false,facing=east,layer=1,s=true,waterlogged=true]
conquest:limestone_architrave_vertical_quarter[e=false,facing=east,layer=1,s=true,waterlogged=false]
conquest:limestone_architrave_vertical_quarter[e=false,facing=east,layer=1,s=false,waterlogged=true]
conquest:limestone_architrave_vertical_quarter[e=false,facing=east,layer=1,s=false,waterlogged=false]
conquest:limestone_architrave_vertical_quarter[e=false,facing=east,layer=2,s=true,waterlogged=true]
conquest:limestone_architrave_vertical_quarter[e=false,facing=east,layer=2,s=true,waterlogged=false]
conquest:limestone_architrave_vertical_quarter[e=false,facing=east,layer=2,s=false,waterlogged=true]
conquest:limestone_architrave_vertical_quarter[e=false,facing=east,layer=2,s=false,waterlogged=false]
conquest:limestone_architrave_vertical_quarter[e=false,facing=east,layer=3,s=true,waterlogged=true]
conquest:limestone_architrave_vertical_quarter[e=false,facing=east,layer=3,s=true,waterlogged=false]
conquest:limestone_architrave_vertical_quarter[e=false,facing=east,layer=3,s=false,waterlogged=true]
conquest:limestone_architrave_vertical_quarter[e=false,facing=east,layer=3,s=false,waterlogged=false]
conquest:limestone_architrave_vertical_slab[e=true,facing=north,layer=1,s=true,w=true,waterlogged=true]
conquest:limestone_architrave_vertical_slab[e=true,facing=north,layer=1,s=true,w=true,waterlogged=false]
conquest:limestone_architrave_vertical_slab[e=true,facing=north,layer=1,s=true,w=false,waterlogged=true]
conquest:limestone_architrave_vertical_slab[e=true,facing=north,layer=1,s=true,w=false,waterlogged=false]
conquest:limestone_architrave_vertical_slab[e=true,facing=north,layer=1,s=false,w=true,waterlogged=true]
conquest:limestone_architrave_vertical_slab[e=true,facing=north,layer=1,s=false,w=true,waterlogged=false]
conquest:limestone_architrave_vertical_slab[e=true,facing=north,layer=1,s=false,w=false,waterlogged=true]
conquest:limestone_architrave_vertical_slab[e=true,facing=north,layer=1,s=false,w=false,waterlogged=false]
conquest:limestone_architrave_vertical_slab[e=true,facing=north,layer=2,s=true,w=true,waterlogged=true]
conquest:limestone_architrave_vertical_slab[e=true,facing=north,layer=2,s=true,w=true,waterlogged=false]
conquest:limestone_architrave_vertical_slab[e=true,facing=north,layer=2,s=true,w=false,waterlogged=true]
conquest:limestone_architrave_vertical_slab[e=true,facing=north,layer=2,s=true,w=false,waterlogged=false]
conquest:limestone_architrave_vertical_slab[e=true,facing=north,layer=2,s=false,w=true,waterlogged=true]
conquest:limestone_architrave_vertical_slab[e=true,facing=north,layer=2,s=false,w=true,waterlogged=false]
conquest:limestone_architrave_vertical_slab[e=true,facing=north,layer=2,s=false,w=false,waterlogged=true]
conquest:limestone_architrave_vertical_slab[e=true,facing=north,layer=2,s=false,w=false,waterlogged=false]
conquest:limestone_architrave_vertical_slab[e=true,facing=north,layer=3,s=true,w=true,waterlogged=true]
conquest:limestone_architrave_vertical_slab[e=true,facing=north,layer=3,s=true,w=true,waterlogged=false]
conquest:limestone_architrave_vertical_slab[e=true,facing=north,layer=3,s=true,w=false,waterlogged=true]
conquest:limestone_architrave_vertical_slab[e=true,facing=north,layer=3,s=true,w=false,waterlogged=false]
conquest:limestone_architrave_vertical_slab[e=true,facing=north,layer=3,s=false,w=true,waterlogged=true]
conquest:limestone_architrave_vertical_slab[e=true,facing=north,layer=3,s=false,w=true,waterlogged=false]
conquest:limestone_architrave_vertical_slab[e=true,facing=north,layer=3,s=false,w=false,waterlogged=true]
conquest:limestone_architrave_vertical_slab[e=true,facing=north,layer=3,s=false,w=false,waterlogged=false]
conquest:limestone_architrave_vertical_slab[e=true,facing=south,layer=1,s=true,w=true,waterlogged=true]
conquest:limestone_architrave_vertical_slab[e=true,facing=south,layer=1,s=true,w=true,waterlogged=false]
conquest:limestone_architrave_vertical_slab[e=true,facing=south,layer=1,s=true,w=false,waterlogged=true]
conquest:limestone_architrave_vertical_slab[e=true,facing=south,layer=1,s=true,w=false,waterlogged=false]
conquest:limestone_architrave_vertical_slab[e=true,facing=south,layer=1,s=false,w=true,waterlogged=true]
conquest:limestone_architrave_vertical_slab[e=true,facing=south,layer=1,s=false,w=true,waterlogged=false]
conquest:limestone_architrave_vertical_slab[e=true,facing=south,layer=1,s=false,w=false,waterlogged=true]
conquest:limestone_architrave_vertical_slab[e=true,facing=south,layer=1,s=false,w=false,waterlogged=false]
conquest:limestone_architrave_vertical_slab[e=true,facing=south,layer=2,s=true,w=true,waterlogged=true]
conquest:limestone_architrave_vertical_slab[e=true,facing=south,layer=2,s=true,w=true,waterlogged=false]
conquest:limestone_architrave_vertical_slab[e=true,facing=south,layer=2,s=true,w=false,waterlogged=true]
conquest:limestone_architrave_vertical_slab[e=true,facing=south,layer=2,s=true,w=false,waterlogged=false]
conquest:limestone_architrave_vertical_slab[e=true,facing=south,layer=2,s=false,w=true,waterlogged=true]
conquest:limestone_architrave_vertical_slab[e=true,facing=south,layer=2,s=false,w=true,waterlogged=false]
conquest:limestone_architrave_vertical_slab[e=true,facing=south,layer=2,s=false,w=false,waterlogged=true]
conquest:limestone_architrave_vertical_slab[e=true,facing=south,layer=2,s=false,w=false,waterlogged=false]
conquest:limestone_architrave_vertical_slab[e=true,facing=south,layer=3,s=true,w=true,waterlogged=true]
conquest:limestone_architrave_vertical_slab[e=true,facing=south,layer=3,s=true,w=true,waterlogged=false]
conquest:limestone_architrave_vertical_slab[e=true,facing=south,layer=3,s=true,w=false,waterlogged=true]
conquest:limestone_architrave_vertical_slab[e=true,facing=south,layer=3,s=true,w=false,waterlogged=false]
conquest:limestone_architrave_vertical_slab[e=true,facing=south,layer=3,s=false,w=true,waterlogged=true]
conquest:limestone_architrave_vertical_slab[e=true,facing=south,layer=3,s=false,w=true,waterlogged=false]
conquest:limestone_architrave_vertical_slab[e=true,facing=south,layer=3,s=false,w=false,waterlogged=true]
conquest:limestone_architrave_vertical_slab[e=true,facing=south,layer=3,s=false,w=false,waterlogged=false]
conquest:limestone_architrave_vertical_slab[e=true,facing=west,layer=1,s=true,w=true,waterlogged=true]
conquest:limestone_architrave_vertical_slab[e=true,facing=west,layer=1,s=true,w=true,waterlogged=false]
conquest:limestone_architrave_vertical_slab[e=true,facing=west,layer=1,s=true,w=false,waterlogged=true]
conquest:limestone_architrave_vertical_slab[e=true,facing=west,layer=1,s=true,w=false,waterlogged=false]
conquest:limestone_architrave_vertical_slab[e=true,facing=west,layer=1,s=false,w=true,waterlogged=true]
conquest:limestone_architrave_vertical_slab[e=true,facing=west,layer=1,s=false,w=true,waterlogged=false]
conquest:limestone_architrave_vertical_slab[e=true,facing=west,layer=1,s=false,w=false,waterlogged=true]
conquest:limestone_architrave_vertical_slab[e=true,facing=west,layer=1,s=false,w=false,waterlogged=false]
conquest:limestone_architrave_vertical_slab[e=true,facing=west,layer=2,s=true,w=true,waterlogged=true]
conquest:limestone_architrave_vertical_slab[e=true,facing=west,layer=2,s=true,w=true,waterlogged=false]
conquest:limestone_architrave_vertical_slab[e=true,facing=west,layer=2,s=true,w=false,waterlogged=true]
conquest:limestone_architrave_vertical_slab[e=true,facing=west,layer=2,s=true,w=false,waterlogged=false]
conquest:limestone_architrave_vertical_slab[e=true,facing=west,layer=2,s=false,w=true,waterlogged=true]
conquest:limestone_architrave_vertical_slab[e=true,facing=west,layer=2,s=false,w=true,waterlogged=false]
conquest:limestone_architrave_vertical_slab[e=true,facing=west,layer=2,s=false,w=false,waterlogged=true]
conquest:limestone_architrave_vertical_slab[e=true,facing=west,layer=2,s=false,w=false,waterlogged=false]
conquest:limestone_architrave_vertical_slab[e=true,facing=west,layer=3,s=true,w=true,waterlogged=true]
conquest:limestone_architrave_vertical_slab[e=true,facing=west,layer=3,s=true,w=true,waterlogged=false]
conquest:limestone_architrave_vertical_slab[e=true,facing=west,layer=3,s=true,w=false,waterlogged=true]
conquest:limestone_architrave_vertical_slab[e=true,facing=west,layer=3,s=true,w=false,waterlogged=false]
conquest:limestone_architrave_vertical_slab[e=true,facing=west,layer=3,s=false,w=true,waterlogged=true]
conquest:limestone_architrave_vertical_slab[e=true,facing=west,layer=3,s=false,w=true,waterlogged=false]
conquest:limestone_architrave_vertical_slab[e=true,facing=west,layer=3,s=false,w=false,waterlogged=true]
conquest:limestone_architrave_vertical_slab[e=true,facing=west,layer=3,s=false,w=false,waterlogged=false]
conquest:limestone_architrave_vertical_slab[e=true,facing=east,layer=1,s=true,w=true,waterlogged=true]
conquest:limestone_architrave_vertical_slab[e=true,facing=east,layer=1,s=true,w=true,waterlogged=false]
conquest:limestone_architrave_vertical_slab[e=true,facing=east,layer=1,s=true,w=false,waterlogged=true]
conquest:limestone_architrave_vertical_slab[e=true,facing=east,layer=1,s=true,w=false,waterlogged=false]
conquest:limestone_architrave_vertical_slab[e=true,facing=east,layer=1,s=false,w=true,waterlogged=true]
conquest:limestone_architrave_vertical_slab[e=true,facing=east,layer=1,s=false,w=true,waterlogged=false]
conquest:limestone_architrave_vertical_slab[e=true,facing=east,layer=1,s=false,w=false,waterlogged=true]
conquest:limestone_architrave_vertical_slab[e=true,facing=east,layer=1,s=false,w=false,waterlogged=false]
conquest:limestone_architrave_vertical_slab[e=true,facing=east,layer=2,s=true,w=true,waterlogged=true]
conquest:limestone_architrave_vertical_slab[e=true,facing=east,layer=2,s=true,w=true,waterlogged=false]
conquest:limestone_architrave_vertical_slab[e=true,facing=east,layer=2,s=true,w=false,waterlogged=true]
conquest:limestone_architrave_vertical_slab[e=true,facing=east,layer=2,s=true,w=false,waterlogged=false]
conquest:limestone_architrave_vertical_slab[e=true,facing=east,layer=2,s=false,w=true,waterlogged=true]
conquest:limestone_architrave_vertical_slab[e=true,facing=east,layer=2,s=false,w=true,waterlogged=false]
conquest:limestone_architrave_vertical_slab[e=true,facing=east,layer=2,s=false,w=false,waterlogged=true]
conquest:limestone_architrave_vertical_slab[e=true,facing=east,layer=2,s=false,w=false,waterlogged=false]
conquest:limestone_architrave_vertical_slab[e=true,facing=east,layer=3,s=true,w=true,waterlogged=true]
conquest:limestone_architrave_vertical_slab[e=true,facing=east,layer=3,s=true,w=true,waterlogged=false]
conquest:limestone_architrave_vertical_slab[e=true,facing=east,layer=3,s=true,w=false,waterlogged=true]
conquest:limestone_architrave_vertical_slab[e=true,facing=east,layer=3,s=true,w=false,waterlogged=false]
conquest:limestone_architrave_vertical_slab[e=true,facing=east,layer=3,s=false,w=true,waterlogged=true]
conquest:limestone_architrave_vertical_slab[e=true,facing=east,layer=3,s=false,w=true,waterlogged=false]
conquest:limestone_architrave_vertical_slab[e=true,facing=east,layer=3,s=false,w=false,waterlogged=true]
conquest:limestone_architrave_vertical_slab[e=true,facing=east,layer=3,s=false,w=false,waterlogged=false]
conquest:limestone_architrave_vertical_slab[e=false,facing=north,layer=1,s=true,w=true,waterlogged=true]
conquest:limestone_architrave_vertical_slab[e=false,facing=north,layer=1,s=true,w=true,waterlogged=false]
conquest:limestone_architrave_vertical_slab[e=false,facing=north,layer=1,s=true,w=false,waterlogged=true]
conquest:limestone_architrave_vertical_slab[e=false,facing=north,layer=1,s=true,w=false,waterlogged=false]
conquest:limestone_architrave_vertical_slab[e=false,facing=north,layer=1,s=false,w=true,waterlogged=true]
conquest:limestone_architrave_vertical_slab[e=false,facing=north,layer=1,s=false,w=true,waterlogged=false]
conquest:limestone_architrave_vertical_slab[e=false,facing=north,layer=1,s=false,w=false,waterlogged=true]
conquest:limestone_architrave_vertical_slab[e=false,facing=north,layer=1,s=false,w=false,waterlogged=false]
conquest:limestone_architrave_vertical_slab[e=false,facing=north,layer=2,s=true,w=true,waterlogged=true]
conquest:limestone_architrave_vertical_slab[e=false,facing=north,layer=2,s=true,w=true,waterlogged=false]
conquest:limestone_architrave_vertical_slab[e=false,facing=north,layer=2,s=true,w=false,waterlogged=true]
conquest:limestone_architrave_vertical_slab[e=false,facing=north,layer=2,s=true,w=false,waterlogged=false]
conquest:limestone_architrave_vertical_slab[e=false,facing=north,layer=2,s=false,w=true,waterlogged=true]
conquest:limestone_architrave_vertical_slab[e=false,facing=north,layer=2,s=false,w=true,waterlogged=false]
conquest:limestone_architrave_vertical_slab[e=false,facing=north,layer=2,s=false,w=false,waterlogged=true]
conquest:limestone_architrave_vertical_slab[e=false,facing=north,layer=2,s=false,w=false,waterlogged=false]
conquest:limestone_architrave_vertical_slab[e=false,facing=north,layer=3,s=true,w=true,waterlogged=true]
conquest:limestone_architrave_vertical_slab[e=false,facing=north,layer=3,s=true,w=true,waterlogged=false]
conquest:limestone_architrave_vertical_slab[e=false,facing=north,layer=3,s=true,w=false,waterlogged=true]
conquest:limestone_architrave_vertical_slab[e=false,facing=north,layer=3,s=true,w=false,waterlogged=false]
conquest:limestone_architrave_vertical_slab[e=false,facing=north,layer=3,s=false,w=true,waterlogged=true]
conquest:limestone_architrave_vertical_slab[e=false,facing=north,layer=3,s=false,w=true,waterlogged=false]
conquest:limestone_architrave_vertical_slab[e=false,facing=north,layer=3,s=false,w=false,waterlogged=true]
conquest:limestone_architrave_vertical_slab[e=false,facing=north,layer=3,s=false,w=false,waterlogged=false]
conquest:limestone_architrave_vertical_slab[e=false,facing=south,layer=1,s=true,w=true,waterlogged=true]
conquest:limestone_architrave_vertical_slab[e=false,facing=south,layer=1,s=true,w=true,waterlogged=false]
conquest:limestone_architrave_vertical_slab[e=false,facing=south,layer=1,s=true,w=false,waterlogged=true]
conquest:limestone_architrave_vertical_slab[e=false,facing=south,layer=1,s=true,w=false,waterlogged=false]
conquest:limestone_architrave_vertical_slab[e=false,facing=south,layer=1,s=false,w=true,waterlogged=true]
conquest:limestone_architrave_vertical_slab[e=false,facing=south,layer=1,s=false,w=true,waterlogged=false]
conquest:limestone_architrave_vertical_slab[e=false,facing=south,layer=1,s=false,w=false,waterlogged=true]
conquest:limestone_architrave_vertical_slab[e=false,facing=south,layer=1,s=false,w=false,waterlogged=false]
conquest:limestone_architrave_vertical_slab[e=false,facing=south,layer=2,s=true,w=true,waterlogged=true]
conquest:limestone_architrave_vertical_slab[e=false,facing=south,layer=2,s=true,w=true,waterlogged=false]
conquest:limestone_architrave_vertical_slab[e=false,facing=south,layer=2,s=true,w=false,waterlogged=true]
conquest:limestone_architrave_vertical_slab[e=false,facing=south,layer=2,s=true,w=false,waterlogged=false]
conquest:limestone_architrave_vertical_slab[e=false,facing=south,layer=2,s=false,w=true,waterlogged=true]
conquest:limestone_architrave_vertical_slab[e=false,facing=south,layer=2,s=false,w=true,waterlogged=false]
conquest:limestone_architrave_vertical_slab[e=false,facing=south,layer=2,s=false,w=false,waterlogged=true]
conquest:limestone_architrave_vertical_slab[e=false,facing=south,layer=2,s=false,w=false,waterlogged=false]
conquest:limestone_architrave_vertical_slab[e=false,facing=south,layer=3,s=true,w=true,waterlogged=true]
conquest:limestone_architrave_vertical_slab[e=false,facing=south,layer=3,s=true,w=true,waterlogged=false]
conquest:limestone_architrave_vertical_slab[e=false,facing=south,layer=3,s=true,w=false,waterlogged=true]
conquest:limestone_architrave_vertical_slab[e=false,facing=south,layer=3,s=true,w=false,waterlogged=false]
conquest:limestone_architrave_vertical_slab[e=false,facing=south,layer=3,s=false,w=true,waterlogged=true]
conquest:limestone_architrave_vertical_slab[e=false,facing=south,layer=3,s=false,w=true,waterlogged=false]
conquest:limestone_architrave_vertical_slab[e=false,facing=south,layer=3,s=false,w=false,waterlogged=true]
conquest:limestone_architrave_vertical_slab[e=false,facing=south,layer=3,s=false,w=false,waterlogged=false]
conquest:limestone_architrave_vertical_slab[e=false,facing=west,layer=1,s=true,w=true,waterlogged=true]
conquest:limestone_architrave_vertical_slab[e=false,facing=west,layer=1,s=true,w=true,waterlogged=false]
conquest:limestone_architrave_vertical_slab[e=false,facing=west,layer=1,s=true,w=false,waterlogged=true]
conquest:limestone_architrave_vertical_slab[e=false,facing=west,layer=1,s=true,w=false,waterlogged=false]
conquest:limestone_architrave_vertical_slab[e=false,facing=west,layer=1,s=false,w=true,waterlogged=true]
conquest:limestone_architrave_vertical_slab[e=false,facing=west,layer=1,s=false,w=true,waterlogged=false]
conquest:limestone_architrave_vertical_slab[e=false,facing=west,layer=1,s=false,w=false,waterlogged=true]
conquest:limestone_architrave_vertical_slab[e=false,facing=west,layer=1,s=false,w=false,waterlogged=false]
conquest:limestone_architrave_vertical_slab[e=false,facing=west,layer=2,s=true,w=true,waterlogged=true]
conquest:limestone_architrave_vertical_slab[e=false,facing=west,layer=2,s=true,w=true,waterlogged=false]
conquest:limestone_architrave_vertical_slab[e=false,facing=west,layer=2,s=true,w=false,waterlogged=true]
conquest:limestone_architrave_vertical_slab[e=false,facing=west,layer=2,s=true,w=false,waterlogged=false]
conquest:limestone_architrave_vertical_slab[e=false,facing=west,layer=2,s=false,w=true,waterlogged=true]
conquest:limestone_architrave_vertical_slab[e=false,facing=west,layer=2,s=false,w=true,waterlogged=false]
conquest:limestone_architrave_vertical_slab[e=false,facing=west,layer=2,s=false,w=false,waterlogged=true]
conquest:limestone_architrave_vertical_slab[e=false,facing=west,layer=2,s=false,w=false,waterlogged=false]
conquest:limestone_architrave_vertical_slab[e=false,facing=west,layer=3,s=true,w=true,waterlogged=true]
conquest:limestone_architrave_vertical_slab[e=false,facing=west,layer=3,s=true,w=true,waterlogged=false]
conquest:limestone_architrave_vertical_slab[e=false,facing=west,layer=3,s=true,w=false,waterlogged=true]
conquest:limestone_architrave_vertical_slab[e=false,facing=west,layer=3,s=true,w=false,waterlogged=false]
conquest:limestone_architrave_vertical_slab[e=false,facing=west,layer=3,s=false,w=true,waterlogged=true]
conquest:limestone_architrave_vertical_slab[e=false,facing=west,layer=3,s=false,w=true,waterlogged=false]
conquest:limestone_architrave_vertical_slab[e=false,facing=west,layer=3,s=false,w=false,waterlogged=true]
conquest:limestone_architrave_vertical_slab[e=false,facing=west,layer=3,s=false,w=false,waterlogged=false]
conquest:limestone_architrave_vertical_slab[e=false,facing=east,layer=1,s=true,w=true,waterlogged=true]
conquest:limestone_architrave_vertical_slab[e=false,facing=east,layer=1,s=true,w=true,waterlogged=false]
conquest:limestone_architrave_vertical_slab[e=false,facing=east,layer=1,s=true,w=false,waterlogged=true]
conquest:limestone_architrave_vertical_slab[e=false,facing=east,layer=1,s=true,w=false,waterlogged=false]
conquest:limestone_architrave_vertical_slab[e=false,facing=east,layer=1,s=false,w=true,waterlogged=true]
conquest:limestone_architrave_vertical_slab[e=false,facing=east,layer=1,s=false,w=true,waterlogged=false]
conquest:limestone_architrave_vertical_slab[e=false,facing=east,layer=1,s=false,w=false,waterlogged=true]
conquest:limestone_architrave_vertical_slab[e=false,facing=east,layer=1,s=false,w=false,waterlogged=false]
conquest:limestone_architrave_vertical_slab[e=false,facing=east,layer=2,s=true,w=true,waterlogged=true]
conquest:limestone_architrave_vertical_slab[e=false,facing=east,layer=2,s=true,w=true,waterlogged=false]
conquest:limestone_architrave_vertical_slab[e=false,facing=east,layer=2,s=true,w=false,waterlogged=true]
conquest:limestone_architrave_vertical_slab[e=false,facing=east,layer=2,s=true,w=false,waterlogged=false]
conquest:limestone_architrave_vertical_slab[e=false,facing=east,layer=2,s=false,w=true,waterlogged=true]
conquest:limestone_architrave_vertical_slab[e=false,facing=east,layer=2,s=false,w=true,waterlogged=false]
conquest:limestone_architrave_vertical_slab[e=false,facing=east,layer=2,s=false,w=false,waterlogged=true]
conquest:limestone_architrave_vertical_slab[e=false,facing=east,layer=2,s=false,w=false,waterlogged=false]
conquest:limestone_architrave_vertical_slab[e=false,facing=east,layer=3,s=true,w=true,waterlogged=true]
conquest:limestone_architrave_vertical_slab[e=false,facing=east,layer=3,s=true,w=true,waterlogged=false]
conquest:limestone_architrave_vertical_slab[e=false,facing=east,layer=3,s=true,w=false,waterlogged=true]
conquest:limestone_architrave_vertical_slab[e=false,facing=east,layer=3,s=true,w=false,waterlogged=false]
conquest:limestone_architrave_vertical_slab[e=false,facing=east,layer=3,s=false,w=true,waterlogged=true]
conquest:limestone_architrave_vertical_slab[e=false,facing=east,layer=3,s=false,w=true,waterlogged=false]
conquest:limestone_architrave_vertical_slab[e=false,facing=east,layer=3,s=false,w=false,waterlogged=true]
conquest:limestone_architrave_vertical_slab[e=false,facing=east,layer=3,s=false,w=false,waterlogged=false]
conquest:limestone_architrave_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:limestone_architrave_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:limestone_architrave_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:limestone_architrave_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:limestone_architrave_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:limestone_architrave_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:limestone_architrave_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:limestone_architrave_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:limestone_architrave_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:limestone_architrave_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:limestone_architrave_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:limestone_architrave_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:limestone_architrave_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:limestone_architrave_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:limestone_architrave_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:limestone_architrave_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:limestone_architrave_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:limestone_architrave_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:limestone_architrave_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:limestone_architrave_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:limestone_architrave_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:limestone_architrave_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:limestone_architrave_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:limestone_architrave_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:limestone_architrave_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:limestone_architrave_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:limestone_architrave_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:limestone_architrave_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:limestone_architrave_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:limestone_architrave_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:limestone_architrave_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:limestone_architrave_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:limestone_architrave_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:limestone_architrave_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:limestone_architrave_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:limestone_architrave_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:limestone_architrave_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:limestone_architrave_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:limestone_architrave_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:limestone_architrave_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:limestone_architrave_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:limestone_architrave_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:limestone_architrave_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:limestone_architrave_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:limestone_architrave_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:limestone_architrave_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:limestone_architrave_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:limestone_architrave_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:limestone_architrave_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:limestone_architrave_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:limestone_architrave_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:limestone_architrave_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:limestone_architrave_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:limestone_architrave_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:limestone_architrave_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:limestone_architrave_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:limestone_architrave_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:limestone_architrave_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:limestone_architrave_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:limestone_architrave_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:limestone_architrave_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:limestone_architrave_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:limestone_architrave_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:limestone_architrave_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:limestone_arrowslit[facing=north,waterlogged=true]
conquest:limestone_arrowslit[facing=north,waterlogged=false]
conquest:limestone_arrowslit[facing=south,waterlogged=true]
conquest:limestone_arrowslit[facing=south,waterlogged=false]
conquest:limestone_arrowslit[facing=west,waterlogged=true]
conquest:limestone_arrowslit[facing=west,waterlogged=false]
conquest:limestone_arrowslit[facing=east,waterlogged=true]
conquest:limestone_arrowslit[facing=east,waterlogged=false]
conquest:limestone_balustrade[axis=x,waterlogged=true]
conquest:limestone_balustrade[axis=x,waterlogged=false]
conquest:limestone_balustrade[axis=y,waterlogged=true]
conquest:limestone_balustrade[axis=y,waterlogged=false]
conquest:limestone_balustrade[axis=z,waterlogged=true]
conquest:limestone_balustrade[axis=z,waterlogged=false]
conquest:limestone_brick_arrowslit[facing=north,waterlogged=true]
conquest:limestone_brick_arrowslit[facing=north,waterlogged=false]
conquest:limestone_brick_arrowslit[facing=south,waterlogged=true]
conquest:limestone_brick_arrowslit[facing=south,waterlogged=false]
conquest:limestone_brick_arrowslit[facing=west,waterlogged=true]
conquest:limestone_brick_arrowslit[facing=west,waterlogged=false]
conquest:limestone_brick_arrowslit[facing=east,waterlogged=true]
conquest:limestone_brick_arrowslit[facing=east,waterlogged=false]
conquest:limestone_brick_balustrade[axis=x,waterlogged=true]
conquest:limestone_brick_balustrade[axis=x,waterlogged=false]
conquest:limestone_brick_balustrade[axis=y,waterlogged=true]
conquest:limestone_brick_balustrade[axis=y,waterlogged=false]
conquest:limestone_brick_balustrade[axis=z,waterlogged=true]
conquest:limestone_brick_balustrade[axis=z,waterlogged=false]
conquest:limestone_brick_capital[facing=flat,type=top,waterlogged=true]
conquest:limestone_brick_capital[facing=flat,type=top,waterlogged=false]
conquest:limestone_brick_capital[facing=flat,type=bottom,waterlogged=true]
conquest:limestone_brick_capital[facing=flat,type=bottom,waterlogged=false]
conquest:limestone_brick_capital[facing=north,type=top,waterlogged=true]
conquest:limestone_brick_capital[facing=north,type=top,waterlogged=false]
conquest:limestone_brick_capital[facing=north,type=bottom,waterlogged=true]
conquest:limestone_brick_capital[facing=north,type=bottom,waterlogged=false]
conquest:limestone_brick_capital[facing=south,type=top,waterlogged=true]
conquest:limestone_brick_capital[facing=south,type=top,waterlogged=false]
conquest:limestone_brick_capital[facing=south,type=bottom,waterlogged=true]
conquest:limestone_brick_capital[facing=south,type=bottom,waterlogged=false]
conquest:limestone_brick_capital[facing=east,type=top,waterlogged=true]
conquest:limestone_brick_capital[facing=east,type=top,waterlogged=false]
conquest:limestone_brick_capital[facing=east,type=bottom,waterlogged=true]
conquest:limestone_brick_capital[facing=east,type=bottom,waterlogged=false]
conquest:limestone_brick_capital[facing=west,type=top,waterlogged=true]
conquest:limestone_brick_capital[facing=west,type=top,waterlogged=false]
conquest:limestone_brick_capital[facing=west,type=bottom,waterlogged=true]
conquest:limestone_brick_capital[facing=west,type=bottom,waterlogged=false]
conquest:limestone_brick_corner_slab[facing=north,type=top,waterlogged=true]
conquest:limestone_brick_corner_slab[facing=north,type=top,waterlogged=false]
conquest:limestone_brick_corner_slab[facing=north,type=bottom,waterlogged=true]
conquest:limestone_brick_corner_slab[facing=north,type=bottom,waterlogged=false]
conquest:limestone_brick_corner_slab[facing=south,type=top,waterlogged=true]
conquest:limestone_brick_corner_slab[facing=south,type=top,waterlogged=false]
conquest:limestone_brick_corner_slab[facing=south,type=bottom,waterlogged=true]
conquest:limestone_brick_corner_slab[facing=south,type=bottom,waterlogged=false]
conquest:limestone_brick_corner_slab[facing=west,type=top,waterlogged=true]
conquest:limestone_brick_corner_slab[facing=west,type=top,waterlogged=false]
conquest:limestone_brick_corner_slab[facing=west,type=bottom,waterlogged=true]
conquest:limestone_brick_corner_slab[facing=west,type=bottom,waterlogged=false]
conquest:limestone_brick_corner_slab[facing=east,type=top,waterlogged=true]
conquest:limestone_brick_corner_slab[facing=east,type=top,waterlogged=false]
conquest:limestone_brick_corner_slab[facing=east,type=bottom,waterlogged=true]
conquest:limestone_brick_corner_slab[facing=east,type=bottom,waterlogged=false]
conquest:limestone_brick_eighth_slab[facing=north,type=top,waterlogged=true]
conquest:limestone_brick_eighth_slab[facing=north,type=top,waterlogged=false]
conquest:limestone_brick_eighth_slab[facing=north,type=bottom,waterlogged=true]
conquest:limestone_brick_eighth_slab[facing=north,type=bottom,waterlogged=false]
conquest:limestone_brick_eighth_slab[facing=south,type=top,waterlogged=true]
conquest:limestone_brick_eighth_slab[facing=south,type=top,waterlogged=false]
conquest:limestone_brick_eighth_slab[facing=south,type=bottom,waterlogged=true]
conquest:limestone_brick_eighth_slab[facing=south,type=bottom,waterlogged=false]
conquest:limestone_brick_eighth_slab[facing=west,type=top,waterlogged=true]
conquest:limestone_brick_eighth_slab[facing=west,type=top,waterlogged=false]
conquest:limestone_brick_eighth_slab[facing=west,type=bottom,waterlogged=true]
conquest:limestone_brick_eighth_slab[facing=west,type=bottom,waterlogged=false]
conquest:limestone_brick_eighth_slab[facing=east,type=top,waterlogged=true]
conquest:limestone_brick_eighth_slab[facing=east,type=top,waterlogged=false]
conquest:limestone_brick_eighth_slab[facing=east,type=bottom,waterlogged=true]
conquest:limestone_brick_eighth_slab[facing=east,type=bottom,waterlogged=false]
conquest:limestone_brick_pillar[layer=1,waterlogged=true]
conquest:limestone_brick_pillar[layer=1,waterlogged=false]
conquest:limestone_brick_pillar[layer=2,waterlogged=true]
conquest:limestone_brick_pillar[layer=2,waterlogged=false]
conquest:limestone_brick_pillar[layer=3,waterlogged=true]
conquest:limestone_brick_pillar[layer=3,waterlogged=false]
conquest:limestone_brick_quarter_slab[facing=north,layer=1,type=top,waterlogged=true]
conquest:limestone_brick_quarter_slab[facing=north,layer=1,type=top,waterlogged=false]
conquest:limestone_brick_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=true]
conquest:limestone_brick_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=false]
conquest:limestone_brick_quarter_slab[facing=north,layer=2,type=top,waterlogged=true]
conquest:limestone_brick_quarter_slab[facing=north,layer=2,type=top,waterlogged=false]
conquest:limestone_brick_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=true]
conquest:limestone_brick_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=false]
conquest:limestone_brick_quarter_slab[facing=north,layer=3,type=top,waterlogged=true]
conquest:limestone_brick_quarter_slab[facing=north,layer=3,type=top,waterlogged=false]
conquest:limestone_brick_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=true]
conquest:limestone_brick_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=false]
conquest:limestone_brick_quarter_slab[facing=south,layer=1,type=top,waterlogged=true]
conquest:limestone_brick_quarter_slab[facing=south,layer=1,type=top,waterlogged=false]
conquest:limestone_brick_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=true]
conquest:limestone_brick_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=false]
conquest:limestone_brick_quarter_slab[facing=south,layer=2,type=top,waterlogged=true]
conquest:limestone_brick_quarter_slab[facing=south,layer=2,type=top,waterlogged=false]
conquest:limestone_brick_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=true]
conquest:limestone_brick_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=false]
conquest:limestone_brick_quarter_slab[facing=south,layer=3,type=top,waterlogged=true]
conquest:limestone_brick_quarter_slab[facing=south,layer=3,type=top,waterlogged=false]
conquest:limestone_brick_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=true]
conquest:limestone_brick_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=false]
conquest:limestone_brick_quarter_slab[facing=west,layer=1,type=top,waterlogged=true]
conquest:limestone_brick_quarter_slab[facing=west,layer=1,type=top,waterlogged=false]
conquest:limestone_brick_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=true]
conquest:limestone_brick_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=false]
conquest:limestone_brick_quarter_slab[facing=west,layer=2,type=top,waterlogged=true]
conquest:limestone_brick_quarter_slab[facing=west,layer=2,type=top,waterlogged=false]
conquest:limestone_brick_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=true]
conquest:limestone_brick_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=false]
conquest:limestone_brick_quarter_slab[facing=west,layer=3,type=top,waterlogged=true]
conquest:limestone_brick_quarter_slab[facing=west,layer=3,type=top,waterlogged=false]
conquest:limestone_brick_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=true]
conquest:limestone_brick_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=false]
conquest:limestone_brick_quarter_slab[facing=east,layer=1,type=top,waterlogged=true]
conquest:limestone_brick_quarter_slab[facing=east,layer=1,type=top,waterlogged=false]
conquest:limestone_brick_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=true]
conquest:limestone_brick_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=false]
conquest:limestone_brick_quarter_slab[facing=east,layer=2,type=top,waterlogged=true]
conquest:limestone_brick_quarter_slab[facing=east,layer=2,type=top,waterlogged=false]
conquest:limestone_brick_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=true]
conquest:limestone_brick_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=false]
conquest:limestone_brick_quarter_slab[facing=east,layer=3,type=top,waterlogged=true]
conquest:limestone_brick_quarter_slab[facing=east,layer=3,type=top,waterlogged=false]
conquest:limestone_brick_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=true]
conquest:limestone_brick_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=false]
conquest:limestone_brick_slab[layers=1,type=top,waterlogged=true]
conquest:limestone_brick_slab[layers=1,type=top,waterlogged=false]
conquest:limestone_brick_slab[layers=1,type=bottom,waterlogged=true]
conquest:limestone_brick_slab[layers=1,type=bottom,waterlogged=false]
conquest:limestone_brick_slab[layers=2,type=top,waterlogged=true]
conquest:limestone_brick_slab[layers=2,type=top,waterlogged=false]
conquest:limestone_brick_slab[layers=2,type=bottom,waterlogged=true]
conquest:limestone_brick_slab[layers=2,type=bottom,waterlogged=false]
conquest:limestone_brick_slab[layers=3,type=top,waterlogged=true]
conquest:limestone_brick_slab[layers=3,type=top,waterlogged=false]
conquest:limestone_brick_slab[layers=3,type=bottom,waterlogged=true]
conquest:limestone_brick_slab[layers=3,type=bottom,waterlogged=false]
conquest:limestone_brick_slab[layers=4,type=top,waterlogged=true]
conquest:limestone_brick_slab[layers=4,type=top,waterlogged=false]
conquest:limestone_brick_slab[layers=4,type=bottom,waterlogged=true]
conquest:limestone_brick_slab[layers=4,type=bottom,waterlogged=false]
conquest:limestone_brick_slab[layers=5,type=top,waterlogged=true]
conquest:limestone_brick_slab[layers=5,type=top,waterlogged=false]
conquest:limestone_brick_slab[layers=5,type=bottom,waterlogged=true]
conquest:limestone_brick_slab[layers=5,type=bottom,waterlogged=false]
conquest:limestone_brick_slab[layers=6,type=top,waterlogged=true]
conquest:limestone_brick_slab[layers=6,type=top,waterlogged=false]
conquest:limestone_brick_slab[layers=6,type=bottom,waterlogged=true]
conquest:limestone_brick_slab[layers=6,type=bottom,waterlogged=false]
conquest:limestone_brick_slab[layers=7,type=top,waterlogged=true]
conquest:limestone_brick_slab[layers=7,type=top,waterlogged=false]
conquest:limestone_brick_slab[layers=7,type=bottom,waterlogged=true]
conquest:limestone_brick_slab[layers=7,type=bottom,waterlogged=false]
conquest:limestone_brick_slab[layers=8,type=top,waterlogged=true]
conquest:limestone_brick_slab[layers=8,type=top,waterlogged=false]
conquest:limestone_brick_slab[layers=8,type=bottom,waterlogged=true]
conquest:limestone_brick_slab[layers=8,type=bottom,waterlogged=false]
conquest:limestone_brick_small_arch[direction=northsouth,waterlogged=true]
conquest:limestone_brick_small_arch[direction=northsouth,waterlogged=false]
conquest:limestone_brick_small_arch[direction=eastwest,waterlogged=true]
conquest:limestone_brick_small_arch[direction=eastwest,waterlogged=false]
conquest:limestone_brick_small_arch_half[facing=north,waterlogged=true]
conquest:limestone_brick_small_arch_half[facing=north,waterlogged=false]
conquest:limestone_brick_small_arch_half[facing=south,waterlogged=true]
conquest:limestone_brick_small_arch_half[facing=south,waterlogged=false]
conquest:limestone_brick_small_arch_half[facing=west,waterlogged=true]
conquest:limestone_brick_small_arch_half[facing=west,waterlogged=false]
conquest:limestone_brick_small_arch_half[facing=east,waterlogged=true]
conquest:limestone_brick_small_arch_half[facing=east,waterlogged=false]
conquest:limestone_brick_small_window[down=true,up=true,waterlogged=true]
conquest:limestone_brick_small_window[down=true,up=true,waterlogged=false]
conquest:limestone_brick_small_window[down=true,up=false,waterlogged=true]
conquest:limestone_brick_small_window[down=true,up=false,waterlogged=false]
conquest:limestone_brick_small_window[down=false,up=true,waterlogged=true]
conquest:limestone_brick_small_window[down=false,up=true,waterlogged=false]
conquest:limestone_brick_small_window[down=false,up=false,waterlogged=true]
conquest:limestone_brick_small_window[down=false,up=false,waterlogged=false]
conquest:limestone_brick_small_window_half[down=true,facing=north,up=true,waterlogged=true]
conquest:limestone_brick_small_window_half[down=true,facing=north,up=true,waterlogged=false]
conquest:limestone_brick_small_window_half[down=true,facing=north,up=false,waterlogged=true]
conquest:limestone_brick_small_window_half[down=true,facing=north,up=false,waterlogged=false]
conquest:limestone_brick_small_window_half[down=true,facing=south,up=true,waterlogged=true]
conquest:limestone_brick_small_window_half[down=true,facing=south,up=true,waterlogged=false]
conquest:limestone_brick_small_window_half[down=true,facing=south,up=false,waterlogged=true]
conquest:limestone_brick_small_window_half[down=true,facing=south,up=false,waterlogged=false]
conquest:limestone_brick_small_window_half[down=true,facing=west,up=true,waterlogged=true]
conquest:limestone_brick_small_window_half[down=true,facing=west,up=true,waterlogged=false]
conquest:limestone_brick_small_window_half[down=true,facing=west,up=false,waterlogged=true]
conquest:limestone_brick_small_window_half[down=true,facing=west,up=false,waterlogged=false]
conquest:limestone_brick_small_window_half[down=true,facing=east,up=true,waterlogged=true]
conquest:limestone_brick_small_window_half[down=true,facing=east,up=true,waterlogged=false]
conquest:limestone_brick_small_window_half[down=true,facing=east,up=false,waterlogged=true]
conquest:limestone_brick_small_window_half[down=true,facing=east,up=false,waterlogged=false]
conquest:limestone_brick_small_window_half[down=false,facing=north,up=true,waterlogged=true]
conquest:limestone_brick_small_window_half[down=false,facing=north,up=true,waterlogged=false]
conquest:limestone_brick_small_window_half[down=false,facing=north,up=false,waterlogged=true]
conquest:limestone_brick_small_window_half[down=false,facing=north,up=false,waterlogged=false]
conquest:limestone_brick_small_window_half[down=false,facing=south,up=true,waterlogged=true]
conquest:limestone_brick_small_window_half[down=false,facing=south,up=true,waterlogged=false]
conquest:limestone_brick_small_window_half[down=false,facing=south,up=false,waterlogged=true]
conquest:limestone_brick_small_window_half[down=false,facing=south,up=false,waterlogged=false]
conquest:limestone_brick_small_window_half[down=false,facing=west,up=true,waterlogged=true]
conquest:limestone_brick_small_window_half[down=false,facing=west,up=true,waterlogged=false]
conquest:limestone_brick_small_window_half[down=false,facing=west,up=false,waterlogged=true]
conquest:limestone_brick_small_window_half[down=false,facing=west,up=false,waterlogged=false]
conquest:limestone_brick_small_window_half[down=false,facing=east,up=true,waterlogged=true]
conquest:limestone_brick_small_window_half[down=false,facing=east,up=true,waterlogged=false]
conquest:limestone_brick_small_window_half[down=false,facing=east,up=false,waterlogged=true]
conquest:limestone_brick_small_window_half[down=false,facing=east,up=false,waterlogged=false]
conquest:limestone_brick_sphere[type=egg,waterlogged=true]
conquest:limestone_brick_sphere[type=egg,waterlogged=false]
conquest:limestone_brick_sphere[type=small,waterlogged=true]
conquest:limestone_brick_sphere[type=small,waterlogged=false]
conquest:limestone_brick_sphere[type=large,waterlogged=true]
conquest:limestone_brick_sphere[type=large,waterlogged=false]
conquest:limestone_brick_two_meter_arch[facing=north,type=top]
conquest:limestone_brick_two_meter_arch[facing=north,type=bottom]
conquest:limestone_brick_two_meter_arch[facing=south,type=top]
conquest:limestone_brick_two_meter_arch[facing=south,type=bottom]
conquest:limestone_brick_two_meter_arch[facing=west,type=top]
conquest:limestone_brick_two_meter_arch[facing=west,type=bottom]
conquest:limestone_brick_two_meter_arch[facing=east,type=top]
conquest:limestone_brick_two_meter_arch[facing=east,type=bottom]
conquest:limestone_brick_two_meter_arch_half[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:limestone_brick_two_meter_arch_half[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:limestone_brick_two_meter_arch_half[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:limestone_brick_two_meter_arch_half[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:limestone_brick_two_meter_arch_half[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:limestone_brick_two_meter_arch_half[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:limestone_brick_two_meter_arch_half[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:limestone_brick_two_meter_arch_half[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:limestone_brick_two_meter_arch_half[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:limestone_brick_two_meter_arch_half[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:limestone_brick_two_meter_arch_half[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:limestone_brick_two_meter_arch_half[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:limestone_brick_two_meter_arch_half[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:limestone_brick_two_meter_arch_half[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:limestone_brick_two_meter_arch_half[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:limestone_brick_two_meter_arch_half[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:limestone_brick_two_meter_arch_half[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:limestone_brick_two_meter_arch_half[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:limestone_brick_two_meter_arch_half[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:limestone_brick_two_meter_arch_half[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:limestone_brick_two_meter_arch_half[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:limestone_brick_two_meter_arch_half[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:limestone_brick_two_meter_arch_half[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:limestone_brick_two_meter_arch_half[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:limestone_brick_two_meter_arch_half[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:limestone_brick_two_meter_arch_half[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:limestone_brick_two_meter_arch_half[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:limestone_brick_two_meter_arch_half[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:limestone_brick_two_meter_arch_half[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:limestone_brick_two_meter_arch_half[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:limestone_brick_two_meter_arch_half[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:limestone_brick_two_meter_arch_half[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:limestone_brick_two_meter_arch_half[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:limestone_brick_two_meter_arch_half[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:limestone_brick_two_meter_arch_half[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:limestone_brick_two_meter_arch_half[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:limestone_brick_two_meter_arch_half[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:limestone_brick_two_meter_arch_half[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:limestone_brick_two_meter_arch_half[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:limestone_brick_two_meter_arch_half[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:limestone_brick_two_meter_arch_half[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:limestone_brick_two_meter_arch_half[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:limestone_brick_two_meter_arch_half[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:limestone_brick_two_meter_arch_half[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:limestone_brick_two_meter_arch_half[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:limestone_brick_two_meter_arch_half[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:limestone_brick_two_meter_arch_half[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:limestone_brick_two_meter_arch_half[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:limestone_brick_two_meter_arch_half[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:limestone_brick_two_meter_arch_half[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:limestone_brick_two_meter_arch_half[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:limestone_brick_two_meter_arch_half[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:limestone_brick_two_meter_arch_half[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:limestone_brick_two_meter_arch_half[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:limestone_brick_two_meter_arch_half[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:limestone_brick_two_meter_arch_half[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:limestone_brick_two_meter_arch_half[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:limestone_brick_two_meter_arch_half[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:limestone_brick_two_meter_arch_half[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:limestone_brick_two_meter_arch_half[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:limestone_brick_two_meter_arch_half[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:limestone_brick_two_meter_arch_half[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:limestone_brick_two_meter_arch_half[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:limestone_brick_two_meter_arch_half[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:limestone_brick_vertical_corner[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:limestone_brick_vertical_corner[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:limestone_brick_vertical_corner[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:limestone_brick_vertical_corner[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:limestone_brick_vertical_corner[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:limestone_brick_vertical_corner[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:limestone_brick_vertical_corner[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:limestone_brick_vertical_corner[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:limestone_brick_vertical_corner[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:limestone_brick_vertical_corner[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:limestone_brick_vertical_corner[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:limestone_brick_vertical_corner[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:limestone_brick_vertical_corner[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:limestone_brick_vertical_corner[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:limestone_brick_vertical_corner[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:limestone_brick_vertical_corner[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:limestone_brick_vertical_corner[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:limestone_brick_vertical_corner[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:limestone_brick_vertical_corner[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:limestone_brick_vertical_corner[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:limestone_brick_vertical_corner[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:limestone_brick_vertical_corner[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:limestone_brick_vertical_corner[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:limestone_brick_vertical_corner[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:limestone_brick_vertical_corner[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:limestone_brick_vertical_corner[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:limestone_brick_vertical_corner[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:limestone_brick_vertical_corner[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:limestone_brick_vertical_corner[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:limestone_brick_vertical_corner[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:limestone_brick_vertical_corner[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:limestone_brick_vertical_corner[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:limestone_brick_vertical_corner[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:limestone_brick_vertical_corner[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:limestone_brick_vertical_corner[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:limestone_brick_vertical_corner[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:limestone_brick_vertical_corner[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:limestone_brick_vertical_corner[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:limestone_brick_vertical_corner[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:limestone_brick_vertical_corner[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:limestone_brick_vertical_corner[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:limestone_brick_vertical_corner[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:limestone_brick_vertical_corner[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:limestone_brick_vertical_corner[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:limestone_brick_vertical_corner[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:limestone_brick_vertical_corner[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:limestone_brick_vertical_corner[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:limestone_brick_vertical_corner[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:limestone_brick_vertical_corner[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:limestone_brick_vertical_corner[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:limestone_brick_vertical_corner[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:limestone_brick_vertical_corner[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:limestone_brick_vertical_corner[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:limestone_brick_vertical_corner[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:limestone_brick_vertical_corner[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:limestone_brick_vertical_corner[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:limestone_brick_vertical_corner[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:limestone_brick_vertical_corner[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:limestone_brick_vertical_corner[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:limestone_brick_vertical_corner[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:limestone_brick_vertical_corner[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:limestone_brick_vertical_corner[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:limestone_brick_vertical_corner[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:limestone_brick_vertical_corner[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:limestone_brick_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:limestone_brick_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:limestone_brick_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:limestone_brick_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:limestone_brick_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:limestone_brick_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:limestone_brick_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:limestone_brick_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:limestone_brick_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:limestone_brick_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:limestone_brick_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:limestone_brick_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:limestone_brick_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:limestone_brick_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:limestone_brick_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:limestone_brick_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:limestone_brick_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:limestone_brick_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:limestone_brick_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:limestone_brick_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:limestone_brick_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:limestone_brick_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:limestone_brick_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:limestone_brick_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:limestone_brick_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:limestone_brick_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:limestone_brick_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:limestone_brick_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:limestone_brick_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:limestone_brick_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:limestone_brick_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:limestone_brick_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:limestone_brick_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:limestone_brick_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:limestone_brick_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:limestone_brick_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:limestone_brick_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:limestone_brick_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:limestone_brick_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:limestone_brick_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:limestone_brick_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:limestone_brick_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:limestone_brick_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:limestone_brick_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:limestone_brick_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:limestone_brick_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:limestone_brick_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:limestone_brick_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:limestone_brick_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:limestone_brick_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:limestone_brick_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:limestone_brick_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:limestone_brick_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:limestone_brick_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:limestone_brick_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:limestone_brick_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:limestone_brick_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:limestone_brick_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:limestone_brick_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:limestone_brick_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:limestone_brick_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:limestone_brick_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:limestone_brick_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:limestone_brick_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:limestone_brick_vertical_quarter[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:limestone_brick_vertical_quarter[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:limestone_brick_vertical_quarter[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:limestone_brick_vertical_quarter[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:limestone_brick_vertical_quarter[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:limestone_brick_vertical_quarter[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:limestone_brick_vertical_quarter[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:limestone_brick_vertical_quarter[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:limestone_brick_vertical_quarter[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:limestone_brick_vertical_quarter[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:limestone_brick_vertical_quarter[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:limestone_brick_vertical_quarter[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:limestone_brick_vertical_quarter[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:limestone_brick_vertical_quarter[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:limestone_brick_vertical_quarter[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:limestone_brick_vertical_quarter[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:limestone_brick_vertical_quarter[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:limestone_brick_vertical_quarter[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:limestone_brick_vertical_quarter[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:limestone_brick_vertical_quarter[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:limestone_brick_vertical_quarter[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:limestone_brick_vertical_quarter[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:limestone_brick_vertical_quarter[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:limestone_brick_vertical_quarter[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:limestone_brick_vertical_quarter[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:limestone_brick_vertical_quarter[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:limestone_brick_vertical_quarter[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:limestone_brick_vertical_quarter[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:limestone_brick_vertical_quarter[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:limestone_brick_vertical_quarter[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:limestone_brick_vertical_quarter[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:limestone_brick_vertical_quarter[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:limestone_brick_vertical_quarter[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:limestone_brick_vertical_quarter[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:limestone_brick_vertical_quarter[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:limestone_brick_vertical_quarter[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:limestone_brick_vertical_quarter[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:limestone_brick_vertical_quarter[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:limestone_brick_vertical_quarter[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:limestone_brick_vertical_quarter[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:limestone_brick_vertical_quarter[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:limestone_brick_vertical_quarter[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:limestone_brick_vertical_quarter[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:limestone_brick_vertical_quarter[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:limestone_brick_vertical_quarter[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:limestone_brick_vertical_quarter[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:limestone_brick_vertical_quarter[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:limestone_brick_vertical_quarter[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:limestone_brick_vertical_quarter[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:limestone_brick_vertical_quarter[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:limestone_brick_vertical_quarter[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:limestone_brick_vertical_quarter[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:limestone_brick_vertical_quarter[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:limestone_brick_vertical_quarter[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:limestone_brick_vertical_quarter[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:limestone_brick_vertical_quarter[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:limestone_brick_vertical_quarter[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:limestone_brick_vertical_quarter[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:limestone_brick_vertical_quarter[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:limestone_brick_vertical_quarter[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:limestone_brick_vertical_quarter[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:limestone_brick_vertical_quarter[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:limestone_brick_vertical_quarter[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:limestone_brick_vertical_quarter[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:limestone_brick_vertical_slab[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:limestone_brick_vertical_slab[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:limestone_brick_vertical_slab[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:limestone_brick_vertical_slab[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:limestone_brick_vertical_slab[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:limestone_brick_vertical_slab[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:limestone_brick_vertical_slab[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:limestone_brick_vertical_slab[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:limestone_brick_vertical_slab[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:limestone_brick_vertical_slab[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:limestone_brick_vertical_slab[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:limestone_brick_vertical_slab[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:limestone_brick_vertical_slab[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:limestone_brick_vertical_slab[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:limestone_brick_vertical_slab[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:limestone_brick_vertical_slab[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:limestone_brick_vertical_slab[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:limestone_brick_vertical_slab[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:limestone_brick_vertical_slab[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:limestone_brick_vertical_slab[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:limestone_brick_vertical_slab[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:limestone_brick_vertical_slab[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:limestone_brick_vertical_slab[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:limestone_brick_vertical_slab[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:limestone_brick_vertical_slab[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:limestone_brick_vertical_slab[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:limestone_brick_vertical_slab[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:limestone_brick_vertical_slab[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:limestone_brick_vertical_slab[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:limestone_brick_vertical_slab[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:limestone_brick_vertical_slab[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:limestone_brick_vertical_slab[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:limestone_brick_vertical_slab[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:limestone_brick_vertical_slab[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:limestone_brick_vertical_slab[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:limestone_brick_vertical_slab[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:limestone_brick_vertical_slab[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:limestone_brick_vertical_slab[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:limestone_brick_vertical_slab[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:limestone_brick_vertical_slab[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:limestone_brick_vertical_slab[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:limestone_brick_vertical_slab[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:limestone_brick_vertical_slab[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:limestone_brick_vertical_slab[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:limestone_brick_vertical_slab[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:limestone_brick_vertical_slab[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:limestone_brick_vertical_slab[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:limestone_brick_vertical_slab[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:limestone_brick_vertical_slab[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:limestone_brick_vertical_slab[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:limestone_brick_vertical_slab[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:limestone_brick_vertical_slab[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:limestone_brick_vertical_slab[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:limestone_brick_vertical_slab[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:limestone_brick_vertical_slab[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:limestone_brick_vertical_slab[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:limestone_brick_vertical_slab[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:limestone_brick_vertical_slab[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:limestone_brick_vertical_slab[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:limestone_brick_vertical_slab[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:limestone_brick_vertical_slab[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:limestone_brick_vertical_slab[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:limestone_brick_vertical_slab[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:limestone_brick_vertical_slab[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:limestone_capital[facing=flat,type=top,waterlogged=true]
conquest:limestone_capital[facing=flat,type=top,waterlogged=false]
conquest:limestone_capital[facing=flat,type=bottom,waterlogged=true]
conquest:limestone_capital[facing=flat,type=bottom,waterlogged=false]
conquest:limestone_capital[facing=north,type=top,waterlogged=true]
conquest:limestone_capital[facing=north,type=top,waterlogged=false]
conquest:limestone_capital[facing=north,type=bottom,waterlogged=true]
conquest:limestone_capital[facing=north,type=bottom,waterlogged=false]
conquest:limestone_capital[facing=south,type=top,waterlogged=true]
conquest:limestone_capital[facing=south,type=top,waterlogged=false]
conquest:limestone_capital[facing=south,type=bottom,waterlogged=true]
conquest:limestone_capital[facing=south,type=bottom,waterlogged=false]
conquest:limestone_capital[facing=east,type=top,waterlogged=true]
conquest:limestone_capital[facing=east,type=top,waterlogged=false]
conquest:limestone_capital[facing=east,type=bottom,waterlogged=true]
conquest:limestone_capital[facing=east,type=bottom,waterlogged=false]
conquest:limestone_capital[facing=west,type=top,waterlogged=true]
conquest:limestone_capital[facing=west,type=top,waterlogged=false]
conquest:limestone_capital[facing=west,type=bottom,waterlogged=true]
conquest:limestone_capital[facing=west,type=bottom,waterlogged=false]
conquest:limestone_cobble_arrowslit[facing=north,waterlogged=true]
conquest:limestone_cobble_arrowslit[facing=north,waterlogged=false]
conquest:limestone_cobble_arrowslit[facing=south,waterlogged=true]
conquest:limestone_cobble_arrowslit[facing=south,waterlogged=false]
conquest:limestone_cobble_arrowslit[facing=west,waterlogged=true]
conquest:limestone_cobble_arrowslit[facing=west,waterlogged=false]
conquest:limestone_cobble_arrowslit[facing=east,waterlogged=true]
conquest:limestone_cobble_arrowslit[facing=east,waterlogged=false]
conquest:limestone_cobble_balustrade[axis=x,waterlogged=true]
conquest:limestone_cobble_balustrade[axis=x,waterlogged=false]
conquest:limestone_cobble_balustrade[axis=y,waterlogged=true]
conquest:limestone_cobble_balustrade[axis=y,waterlogged=false]
conquest:limestone_cobble_balustrade[axis=z,waterlogged=true]
conquest:limestone_cobble_balustrade[axis=z,waterlogged=false]
conquest:limestone_cobble_capital[facing=flat,type=top,waterlogged=true]
conquest:limestone_cobble_capital[facing=flat,type=top,waterlogged=false]
conquest:limestone_cobble_capital[facing=flat,type=bottom,waterlogged=true]
conquest:limestone_cobble_capital[facing=flat,type=bottom,waterlogged=false]
conquest:limestone_cobble_capital[facing=north,type=top,waterlogged=true]
conquest:limestone_cobble_capital[facing=north,type=top,waterlogged=false]
conquest:limestone_cobble_capital[facing=north,type=bottom,waterlogged=true]
conquest:limestone_cobble_capital[facing=north,type=bottom,waterlogged=false]
conquest:limestone_cobble_capital[facing=south,type=top,waterlogged=true]
conquest:limestone_cobble_capital[facing=south,type=top,waterlogged=false]
conquest:limestone_cobble_capital[facing=south,type=bottom,waterlogged=true]
conquest:limestone_cobble_capital[facing=south,type=bottom,waterlogged=false]
conquest:limestone_cobble_capital[facing=east,type=top,waterlogged=true]
conquest:limestone_cobble_capital[facing=east,type=top,waterlogged=false]
conquest:limestone_cobble_capital[facing=east,type=bottom,waterlogged=true]
conquest:limestone_cobble_capital[facing=east,type=bottom,waterlogged=false]
conquest:limestone_cobble_capital[facing=west,type=top,waterlogged=true]
conquest:limestone_cobble_capital[facing=west,type=top,waterlogged=false]
conquest:limestone_cobble_capital[facing=west,type=bottom,waterlogged=true]
conquest:limestone_cobble_capital[facing=west,type=bottom,waterlogged=false]
conquest:limestone_cobble_clay_brick_quoins
conquest:limestone_cobble_clay_brick_quoins_vertical_slab[facing=north,layer=1,waterlogged=true]
conquest:limestone_cobble_clay_brick_quoins_vertical_slab[facing=north,layer=1,waterlogged=false]
conquest:limestone_cobble_clay_brick_quoins_vertical_slab[facing=north,layer=2,waterlogged=true]
conquest:limestone_cobble_clay_brick_quoins_vertical_slab[facing=north,layer=2,waterlogged=false]
conquest:limestone_cobble_clay_brick_quoins_vertical_slab[facing=north,layer=3,waterlogged=true]
conquest:limestone_cobble_clay_brick_quoins_vertical_slab[facing=north,layer=3,waterlogged=false]
conquest:limestone_cobble_clay_brick_quoins_vertical_slab[facing=north,layer=4,waterlogged=true]
conquest:limestone_cobble_clay_brick_quoins_vertical_slab[facing=north,layer=4,waterlogged=false]
conquest:limestone_cobble_clay_brick_quoins_vertical_slab[facing=south,layer=1,waterlogged=true]
conquest:limestone_cobble_clay_brick_quoins_vertical_slab[facing=south,layer=1,waterlogged=false]
conquest:limestone_cobble_clay_brick_quoins_vertical_slab[facing=south,layer=2,waterlogged=true]
conquest:limestone_cobble_clay_brick_quoins_vertical_slab[facing=south,layer=2,waterlogged=false]
conquest:limestone_cobble_clay_brick_quoins_vertical_slab[facing=south,layer=3,waterlogged=true]
conquest:limestone_cobble_clay_brick_quoins_vertical_slab[facing=south,layer=3,waterlogged=false]
conquest:limestone_cobble_clay_brick_quoins_vertical_slab[facing=south,layer=4,waterlogged=true]
conquest:limestone_cobble_clay_brick_quoins_vertical_slab[facing=south,layer=4,waterlogged=false]
conquest:limestone_cobble_clay_brick_quoins_vertical_slab[facing=west,layer=1,waterlogged=true]
conquest:limestone_cobble_clay_brick_quoins_vertical_slab[facing=west,layer=1,waterlogged=false]
conquest:limestone_cobble_clay_brick_quoins_vertical_slab[facing=west,layer=2,waterlogged=true]
conquest:limestone_cobble_clay_brick_quoins_vertical_slab[facing=west,layer=2,waterlogged=false]
conquest:limestone_cobble_clay_brick_quoins_vertical_slab[facing=west,layer=3,waterlogged=true]
conquest:limestone_cobble_clay_brick_quoins_vertical_slab[facing=west,layer=3,waterlogged=false]
conquest:limestone_cobble_clay_brick_quoins_vertical_slab[facing=west,layer=4,waterlogged=true]
conquest:limestone_cobble_clay_brick_quoins_vertical_slab[facing=west,layer=4,waterlogged=false]
conquest:limestone_cobble_clay_brick_quoins_vertical_slab[facing=east,layer=1,waterlogged=true]
conquest:limestone_cobble_clay_brick_quoins_vertical_slab[facing=east,layer=1,waterlogged=false]
conquest:limestone_cobble_clay_brick_quoins_vertical_slab[facing=east,layer=2,waterlogged=true]
conquest:limestone_cobble_clay_brick_quoins_vertical_slab[facing=east,layer=2,waterlogged=false]
conquest:limestone_cobble_clay_brick_quoins_vertical_slab[facing=east,layer=3,waterlogged=true]
conquest:limestone_cobble_clay_brick_quoins_vertical_slab[facing=east,layer=3,waterlogged=false]
conquest:limestone_cobble_clay_brick_quoins_vertical_slab[facing=east,layer=4,waterlogged=true]
conquest:limestone_cobble_clay_brick_quoins_vertical_slab[facing=east,layer=4,waterlogged=false]
conquest:limestone_cobble_corner_slab[facing=north,type=top,waterlogged=true]
conquest:limestone_cobble_corner_slab[facing=north,type=top,waterlogged=false]
conquest:limestone_cobble_corner_slab[facing=north,type=bottom,waterlogged=true]
conquest:limestone_cobble_corner_slab[facing=north,type=bottom,waterlogged=false]
conquest:limestone_cobble_corner_slab[facing=south,type=top,waterlogged=true]
conquest:limestone_cobble_corner_slab[facing=south,type=top,waterlogged=false]
conquest:limestone_cobble_corner_slab[facing=south,type=bottom,waterlogged=true]
conquest:limestone_cobble_corner_slab[facing=south,type=bottom,waterlogged=false]
conquest:limestone_cobble_corner_slab[facing=west,type=top,waterlogged=true]
conquest:limestone_cobble_corner_slab[facing=west,type=top,waterlogged=false]
conquest:limestone_cobble_corner_slab[facing=west,type=bottom,waterlogged=true]
conquest:limestone_cobble_corner_slab[facing=west,type=bottom,waterlogged=false]
conquest:limestone_cobble_corner_slab[facing=east,type=top,waterlogged=true]
conquest:limestone_cobble_corner_slab[facing=east,type=top,waterlogged=false]
conquest:limestone_cobble_corner_slab[facing=east,type=bottom,waterlogged=true]
conquest:limestone_cobble_corner_slab[facing=east,type=bottom,waterlogged=false]
conquest:limestone_cobble_eighth_slab[facing=north,type=top,waterlogged=true]
conquest:limestone_cobble_eighth_slab[facing=north,type=top,waterlogged=false]
conquest:limestone_cobble_eighth_slab[facing=north,type=bottom,waterlogged=true]
conquest:limestone_cobble_eighth_slab[facing=north,type=bottom,waterlogged=false]
conquest:limestone_cobble_eighth_slab[facing=south,type=top,waterlogged=true]
conquest:limestone_cobble_eighth_slab[facing=south,type=top,waterlogged=false]
conquest:limestone_cobble_eighth_slab[facing=south,type=bottom,waterlogged=true]
conquest:limestone_cobble_eighth_slab[facing=south,type=bottom,waterlogged=false]
conquest:limestone_cobble_eighth_slab[facing=west,type=top,waterlogged=true]
conquest:limestone_cobble_eighth_slab[facing=west,type=top,waterlogged=false]
conquest:limestone_cobble_eighth_slab[facing=west,type=bottom,waterlogged=true]
conquest:limestone_cobble_eighth_slab[facing=west,type=bottom,waterlogged=false]
conquest:limestone_cobble_eighth_slab[facing=east,type=top,waterlogged=true]
conquest:limestone_cobble_eighth_slab[facing=east,type=top,waterlogged=false]
conquest:limestone_cobble_eighth_slab[facing=east,type=bottom,waterlogged=true]
conquest:limestone_cobble_eighth_slab[facing=east,type=bottom,waterlogged=false]
conquest:limestone_cobble_facade_gothic_arch[facing=north,shape=one,type=top]
conquest:limestone_cobble_facade_gothic_arch[facing=north,shape=one,type=bottom]
conquest:limestone_cobble_facade_gothic_arch[facing=north,shape=two_l,type=top]
conquest:limestone_cobble_facade_gothic_arch[facing=north,shape=two_l,type=bottom]
conquest:limestone_cobble_facade_gothic_arch[facing=north,shape=two_r,type=top]
conquest:limestone_cobble_facade_gothic_arch[facing=north,shape=two_r,type=bottom]
conquest:limestone_cobble_facade_gothic_arch[facing=north,shape=three_l,type=top]
conquest:limestone_cobble_facade_gothic_arch[facing=north,shape=three_l,type=bottom]
conquest:limestone_cobble_facade_gothic_arch[facing=north,shape=three_r,type=top]
conquest:limestone_cobble_facade_gothic_arch[facing=north,shape=three_r,type=bottom]
conquest:limestone_cobble_facade_gothic_arch[facing=north,shape=three_middle,type=top]
conquest:limestone_cobble_facade_gothic_arch[facing=north,shape=three_middle,type=bottom]
conquest:limestone_cobble_facade_gothic_arch[facing=south,shape=one,type=top]
conquest:limestone_cobble_facade_gothic_arch[facing=south,shape=one,type=bottom]
conquest:limestone_cobble_facade_gothic_arch[facing=south,shape=two_l,type=top]
conquest:limestone_cobble_facade_gothic_arch[facing=south,shape=two_l,type=bottom]
conquest:limestone_cobble_facade_gothic_arch[facing=south,shape=two_r,type=top]
conquest:limestone_cobble_facade_gothic_arch[facing=south,shape=two_r,type=bottom]
conquest:limestone_cobble_facade_gothic_arch[facing=south,shape=three_l,type=top]
conquest:limestone_cobble_facade_gothic_arch[facing=south,shape=three_l,type=bottom]
conquest:limestone_cobble_facade_gothic_arch[facing=south,shape=three_r,type=top]
conquest:limestone_cobble_facade_gothic_arch[facing=south,shape=three_r,type=bottom]
conquest:limestone_cobble_facade_gothic_arch[facing=south,shape=three_middle,type=top]
conquest:limestone_cobble_facade_gothic_arch[facing=south,shape=three_middle,type=bottom]
conquest:limestone_cobble_facade_gothic_arch[facing=west,shape=one,type=top]
conquest:limestone_cobble_facade_gothic_arch[facing=west,shape=one,type=bottom]
conquest:limestone_cobble_facade_gothic_arch[facing=west,shape=two_l,type=top]
conquest:limestone_cobble_facade_gothic_arch[facing=west,shape=two_l,type=bottom]
conquest:limestone_cobble_facade_gothic_arch[facing=west,shape=two_r,type=top]
conquest:limestone_cobble_facade_gothic_arch[facing=west,shape=two_r,type=bottom]
conquest:limestone_cobble_facade_gothic_arch[facing=west,shape=three_l,type=top]
conquest:limestone_cobble_facade_gothic_arch[facing=west,shape=three_l,type=bottom]
conquest:limestone_cobble_facade_gothic_arch[facing=west,shape=three_r,type=top]
conquest:limestone_cobble_facade_gothic_arch[facing=west,shape=three_r,type=bottom]
conquest:limestone_cobble_facade_gothic_arch[facing=west,shape=three_middle,type=top]
conquest:limestone_cobble_facade_gothic_arch[facing=west,shape=three_middle,type=bottom]
conquest:limestone_cobble_facade_gothic_arch[facing=east,shape=one,type=top]
conquest:limestone_cobble_facade_gothic_arch[facing=east,shape=one,type=bottom]
conquest:limestone_cobble_facade_gothic_arch[facing=east,shape=two_l,type=top]
conquest:limestone_cobble_facade_gothic_arch[facing=east,shape=two_l,type=bottom]
conquest:limestone_cobble_facade_gothic_arch[facing=east,shape=two_r,type=top]
conquest:limestone_cobble_facade_gothic_arch[facing=east,shape=two_r,type=bottom]
conquest:limestone_cobble_facade_gothic_arch[facing=east,shape=three_l,type=top]
conquest:limestone_cobble_facade_gothic_arch[facing=east,shape=three_l,type=bottom]
conquest:limestone_cobble_facade_gothic_arch[facing=east,shape=three_r,type=top]
conquest:limestone_cobble_facade_gothic_arch[facing=east,shape=three_r,type=bottom]
conquest:limestone_cobble_facade_gothic_arch[facing=east,shape=three_middle,type=top]
conquest:limestone_cobble_facade_gothic_arch[facing=east,shape=three_middle,type=bottom]
conquest:limestone_cobble_facade_round_arch[facing=north,shape=one,type=top]
conquest:limestone_cobble_facade_round_arch[facing=north,shape=one,type=bottom]
conquest:limestone_cobble_facade_round_arch[facing=north,shape=two_l,type=top]
conquest:limestone_cobble_facade_round_arch[facing=north,shape=two_l,type=bottom]
conquest:limestone_cobble_facade_round_arch[facing=north,shape=two_r,type=top]
conquest:limestone_cobble_facade_round_arch[facing=north,shape=two_r,type=bottom]
conquest:limestone_cobble_facade_round_arch[facing=north,shape=three_l,type=top]
conquest:limestone_cobble_facade_round_arch[facing=north,shape=three_l,type=bottom]
conquest:limestone_cobble_facade_round_arch[facing=north,shape=three_r,type=top]
conquest:limestone_cobble_facade_round_arch[facing=north,shape=three_r,type=bottom]
conquest:limestone_cobble_facade_round_arch[facing=north,shape=three_middle,type=top]
conquest:limestone_cobble_facade_round_arch[facing=north,shape=three_middle,type=bottom]
conquest:limestone_cobble_facade_round_arch[facing=south,shape=one,type=top]
conquest:limestone_cobble_facade_round_arch[facing=south,shape=one,type=bottom]
conquest:limestone_cobble_facade_round_arch[facing=south,shape=two_l,type=top]
conquest:limestone_cobble_facade_round_arch[facing=south,shape=two_l,type=bottom]
conquest:limestone_cobble_facade_round_arch[facing=south,shape=two_r,type=top]
conquest:limestone_cobble_facade_round_arch[facing=south,shape=two_r,type=bottom]
conquest:limestone_cobble_facade_round_arch[facing=south,shape=three_l,type=top]
conquest:limestone_cobble_facade_round_arch[facing=south,shape=three_l,type=bottom]
conquest:limestone_cobble_facade_round_arch[facing=south,shape=three_r,type=top]
conquest:limestone_cobble_facade_round_arch[facing=south,shape=three_r,type=bottom]
conquest:limestone_cobble_facade_round_arch[facing=south,shape=three_middle,type=top]
conquest:limestone_cobble_facade_round_arch[facing=south,shape=three_middle,type=bottom]
conquest:limestone_cobble_facade_round_arch[facing=west,shape=one,type=top]
conquest:limestone_cobble_facade_round_arch[facing=west,shape=one,type=bottom]
conquest:limestone_cobble_facade_round_arch[facing=west,shape=two_l,type=top]
conquest:limestone_cobble_facade_round_arch[facing=west,shape=two_l,type=bottom]
conquest:limestone_cobble_facade_round_arch[facing=west,shape=two_r,type=top]
conquest:limestone_cobble_facade_round_arch[facing=west,shape=two_r,type=bottom]
conquest:limestone_cobble_facade_round_arch[facing=west,shape=three_l,type=top]
conquest:limestone_cobble_facade_round_arch[facing=west,shape=three_l,type=bottom]
conquest:limestone_cobble_facade_round_arch[facing=west,shape=three_r,type=top]
conquest:limestone_cobble_facade_round_arch[facing=west,shape=three_r,type=bottom]
conquest:limestone_cobble_facade_round_arch[facing=west,shape=three_middle,type=top]
conquest:limestone_cobble_facade_round_arch[facing=west,shape=three_middle,type=bottom]
conquest:limestone_cobble_facade_round_arch[facing=east,shape=one,type=top]
conquest:limestone_cobble_facade_round_arch[facing=east,shape=one,type=bottom]
conquest:limestone_cobble_facade_round_arch[facing=east,shape=two_l,type=top]
conquest:limestone_cobble_facade_round_arch[facing=east,shape=two_l,type=bottom]
conquest:limestone_cobble_facade_round_arch[facing=east,shape=two_r,type=top]
conquest:limestone_cobble_facade_round_arch[facing=east,shape=two_r,type=bottom]
conquest:limestone_cobble_facade_round_arch[facing=east,shape=three_l,type=top]
conquest:limestone_cobble_facade_round_arch[facing=east,shape=three_l,type=bottom]
conquest:limestone_cobble_facade_round_arch[facing=east,shape=three_r,type=top]
conquest:limestone_cobble_facade_round_arch[facing=east,shape=three_r,type=bottom]
conquest:limestone_cobble_facade_round_arch[facing=east,shape=three_middle,type=top]
conquest:limestone_cobble_facade_round_arch[facing=east,shape=three_middle,type=bottom]
conquest:limestone_cobble_facade_segmental_arch[facing=north,shape=one,type=top]
conquest:limestone_cobble_facade_segmental_arch[facing=north,shape=one,type=bottom]
conquest:limestone_cobble_facade_segmental_arch[facing=north,shape=two_l,type=top]
conquest:limestone_cobble_facade_segmental_arch[facing=north,shape=two_l,type=bottom]
conquest:limestone_cobble_facade_segmental_arch[facing=north,shape=two_r,type=top]
conquest:limestone_cobble_facade_segmental_arch[facing=north,shape=two_r,type=bottom]
conquest:limestone_cobble_facade_segmental_arch[facing=north,shape=three_l,type=top]
conquest:limestone_cobble_facade_segmental_arch[facing=north,shape=three_l,type=bottom]
conquest:limestone_cobble_facade_segmental_arch[facing=north,shape=three_r,type=top]
conquest:limestone_cobble_facade_segmental_arch[facing=north,shape=three_r,type=bottom]
conquest:limestone_cobble_facade_segmental_arch[facing=north,shape=three_middle,type=top]
conquest:limestone_cobble_facade_segmental_arch[facing=north,shape=three_middle,type=bottom]
conquest:limestone_cobble_facade_segmental_arch[facing=south,shape=one,type=top]
conquest:limestone_cobble_facade_segmental_arch[facing=south,shape=one,type=bottom]
conquest:limestone_cobble_facade_segmental_arch[facing=south,shape=two_l,type=top]
conquest:limestone_cobble_facade_segmental_arch[facing=south,shape=two_l,type=bottom]
conquest:limestone_cobble_facade_segmental_arch[facing=south,shape=two_r,type=top]
conquest:limestone_cobble_facade_segmental_arch[facing=south,shape=two_r,type=bottom]
conquest:limestone_cobble_facade_segmental_arch[facing=south,shape=three_l,type=top]
conquest:limestone_cobble_facade_segmental_arch[facing=south,shape=three_l,type=bottom]
conquest:limestone_cobble_facade_segmental_arch[facing=south,shape=three_r,type=top]
conquest:limestone_cobble_facade_segmental_arch[facing=south,shape=three_r,type=bottom]
conquest:limestone_cobble_facade_segmental_arch[facing=south,shape=three_middle,type=top]
conquest:limestone_cobble_facade_segmental_arch[facing=south,shape=three_middle,type=bottom]
conquest:limestone_cobble_facade_segmental_arch[facing=west,shape=one,type=top]
conquest:limestone_cobble_facade_segmental_arch[facing=west,shape=one,type=bottom]
conquest:limestone_cobble_facade_segmental_arch[facing=west,shape=two_l,type=top]
conquest:limestone_cobble_facade_segmental_arch[facing=west,shape=two_l,type=bottom]
conquest:limestone_cobble_facade_segmental_arch[facing=west,shape=two_r,type=top]
conquest:limestone_cobble_facade_segmental_arch[facing=west,shape=two_r,type=bottom]
conquest:limestone_cobble_facade_segmental_arch[facing=west,shape=three_l,type=top]
conquest:limestone_cobble_facade_segmental_arch[facing=west,shape=three_l,type=bottom]
conquest:limestone_cobble_facade_segmental_arch[facing=west,shape=three_r,type=top]
conquest:limestone_cobble_facade_segmental_arch[facing=west,shape=three_r,type=bottom]
conquest:limestone_cobble_facade_segmental_arch[facing=west,shape=three_middle,type=top]
conquest:limestone_cobble_facade_segmental_arch[facing=west,shape=three_middle,type=bottom]
conquest:limestone_cobble_facade_segmental_arch[facing=east,shape=one,type=top]
conquest:limestone_cobble_facade_segmental_arch[facing=east,shape=one,type=bottom]
conquest:limestone_cobble_facade_segmental_arch[facing=east,shape=two_l,type=top]
conquest:limestone_cobble_facade_segmental_arch[facing=east,shape=two_l,type=bottom]
conquest:limestone_cobble_facade_segmental_arch[facing=east,shape=two_r,type=top]
conquest:limestone_cobble_facade_segmental_arch[facing=east,shape=two_r,type=bottom]
conquest:limestone_cobble_facade_segmental_arch[facing=east,shape=three_l,type=top]
conquest:limestone_cobble_facade_segmental_arch[facing=east,shape=three_l,type=bottom]
conquest:limestone_cobble_facade_segmental_arch[facing=east,shape=three_r,type=top]
conquest:limestone_cobble_facade_segmental_arch[facing=east,shape=three_r,type=bottom]
conquest:limestone_cobble_facade_segmental_arch[facing=east,shape=three_middle,type=top]
conquest:limestone_cobble_facade_segmental_arch[facing=east,shape=three_middle,type=bottom]
conquest:limestone_cobble_gothic_arch[facing=north,shape=one]
conquest:limestone_cobble_gothic_arch[facing=north,shape=two]
conquest:limestone_cobble_gothic_arch[facing=north,shape=three]
conquest:limestone_cobble_gothic_arch[facing=north,shape=three_middle]
conquest:limestone_cobble_gothic_arch[facing=south,shape=one]
conquest:limestone_cobble_gothic_arch[facing=south,shape=two]
conquest:limestone_cobble_gothic_arch[facing=south,shape=three]
conquest:limestone_cobble_gothic_arch[facing=south,shape=three_middle]
conquest:limestone_cobble_gothic_arch[facing=west,shape=one]
conquest:limestone_cobble_gothic_arch[facing=west,shape=two]
conquest:limestone_cobble_gothic_arch[facing=west,shape=three]
conquest:limestone_cobble_gothic_arch[facing=west,shape=three_middle]
conquest:limestone_cobble_gothic_arch[facing=east,shape=one]
conquest:limestone_cobble_gothic_arch[facing=east,shape=two]
conquest:limestone_cobble_gothic_arch[facing=east,shape=three]
conquest:limestone_cobble_gothic_arch[facing=east,shape=three_middle]
conquest:limestone_cobble_pillar[layer=1,waterlogged=true]
conquest:limestone_cobble_pillar[layer=1,waterlogged=false]
conquest:limestone_cobble_pillar[layer=2,waterlogged=true]
conquest:limestone_cobble_pillar[layer=2,waterlogged=false]
conquest:limestone_cobble_pillar[layer=3,waterlogged=true]
conquest:limestone_cobble_pillar[layer=3,waterlogged=false]
conquest:limestone_cobble_quarter_slab[facing=north,layer=1,type=top,waterlogged=true]
conquest:limestone_cobble_quarter_slab[facing=north,layer=1,type=top,waterlogged=false]
conquest:limestone_cobble_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=true]
conquest:limestone_cobble_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=false]
conquest:limestone_cobble_quarter_slab[facing=north,layer=2,type=top,waterlogged=true]
conquest:limestone_cobble_quarter_slab[facing=north,layer=2,type=top,waterlogged=false]
conquest:limestone_cobble_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=true]
conquest:limestone_cobble_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=false]
conquest:limestone_cobble_quarter_slab[facing=north,layer=3,type=top,waterlogged=true]
conquest:limestone_cobble_quarter_slab[facing=north,layer=3,type=top,waterlogged=false]
conquest:limestone_cobble_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=true]
conquest:limestone_cobble_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=false]
conquest:limestone_cobble_quarter_slab[facing=south,layer=1,type=top,waterlogged=true]
conquest:limestone_cobble_quarter_slab[facing=south,layer=1,type=top,waterlogged=false]
conquest:limestone_cobble_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=true]
conquest:limestone_cobble_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=false]
conquest:limestone_cobble_quarter_slab[facing=south,layer=2,type=top,waterlogged=true]
conquest:limestone_cobble_quarter_slab[facing=south,layer=2,type=top,waterlogged=false]
conquest:limestone_cobble_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=true]
conquest:limestone_cobble_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=false]
conquest:limestone_cobble_quarter_slab[facing=south,layer=3,type=top,waterlogged=true]
conquest:limestone_cobble_quarter_slab[facing=south,layer=3,type=top,waterlogged=false]
conquest:limestone_cobble_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=true]
conquest:limestone_cobble_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=false]
conquest:limestone_cobble_quarter_slab[facing=west,layer=1,type=top,waterlogged=true]
conquest:limestone_cobble_quarter_slab[facing=west,layer=1,type=top,waterlogged=false]
conquest:limestone_cobble_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=true]
conquest:limestone_cobble_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=false]
conquest:limestone_cobble_quarter_slab[facing=west,layer=2,type=top,waterlogged=true]
conquest:limestone_cobble_quarter_slab[facing=west,layer=2,type=top,waterlogged=false]
conquest:limestone_cobble_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=true]
conquest:limestone_cobble_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=false]
conquest:limestone_cobble_quarter_slab[facing=west,layer=3,type=top,waterlogged=true]
conquest:limestone_cobble_quarter_slab[facing=west,layer=3,type=top,waterlogged=false]
conquest:limestone_cobble_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=true]
conquest:limestone_cobble_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=false]
conquest:limestone_cobble_quarter_slab[facing=east,layer=1,type=top,waterlogged=true]
conquest:limestone_cobble_quarter_slab[facing=east,layer=1,type=top,waterlogged=false]
conquest:limestone_cobble_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=true]
conquest:limestone_cobble_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=false]
conquest:limestone_cobble_quarter_slab[facing=east,layer=2,type=top,waterlogged=true]
conquest:limestone_cobble_quarter_slab[facing=east,layer=2,type=top,waterlogged=false]
conquest:limestone_cobble_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=true]
conquest:limestone_cobble_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=false]
conquest:limestone_cobble_quarter_slab[facing=east,layer=3,type=top,waterlogged=true]
conquest:limestone_cobble_quarter_slab[facing=east,layer=3,type=top,waterlogged=false]
conquest:limestone_cobble_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=true]
conquest:limestone_cobble_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=false]
conquest:limestone_cobble_round_arch[facing=north,shape=one]
conquest:limestone_cobble_round_arch[facing=north,shape=two]
conquest:limestone_cobble_round_arch[facing=north,shape=three]
conquest:limestone_cobble_round_arch[facing=north,shape=three_middle]
conquest:limestone_cobble_round_arch[facing=south,shape=one]
conquest:limestone_cobble_round_arch[facing=south,shape=two]
conquest:limestone_cobble_round_arch[facing=south,shape=three]
conquest:limestone_cobble_round_arch[facing=south,shape=three_middle]
conquest:limestone_cobble_round_arch[facing=west,shape=one]
conquest:limestone_cobble_round_arch[facing=west,shape=two]
conquest:limestone_cobble_round_arch[facing=west,shape=three]
conquest:limestone_cobble_round_arch[facing=west,shape=three_middle]
conquest:limestone_cobble_round_arch[facing=east,shape=one]
conquest:limestone_cobble_round_arch[facing=east,shape=two]
conquest:limestone_cobble_round_arch[facing=east,shape=three]
conquest:limestone_cobble_round_arch[facing=east,shape=three_middle]
conquest:limestone_cobble_segmental_arch[facing=north,shape=one]
conquest:limestone_cobble_segmental_arch[facing=north,shape=two]
conquest:limestone_cobble_segmental_arch[facing=north,shape=three]
conquest:limestone_cobble_segmental_arch[facing=north,shape=three_middle]
conquest:limestone_cobble_segmental_arch[facing=south,shape=one]
conquest:limestone_cobble_segmental_arch[facing=south,shape=two]
conquest:limestone_cobble_segmental_arch[facing=south,shape=three]
conquest:limestone_cobble_segmental_arch[facing=south,shape=three_middle]
conquest:limestone_cobble_segmental_arch[facing=west,shape=one]
conquest:limestone_cobble_segmental_arch[facing=west,shape=two]
conquest:limestone_cobble_segmental_arch[facing=west,shape=three]
conquest:limestone_cobble_segmental_arch[facing=west,shape=three_middle]
conquest:limestone_cobble_segmental_arch[facing=east,shape=one]
conquest:limestone_cobble_segmental_arch[facing=east,shape=two]
conquest:limestone_cobble_segmental_arch[facing=east,shape=three]
conquest:limestone_cobble_segmental_arch[facing=east,shape=three_middle]
conquest:limestone_cobble_slab[layers=1,type=top,waterlogged=true]
conquest:limestone_cobble_slab[layers=1,type=top,waterlogged=false]
conquest:limestone_cobble_slab[layers=1,type=bottom,waterlogged=true]
conquest:limestone_cobble_slab[layers=1,type=bottom,waterlogged=false]
conquest:limestone_cobble_slab[layers=2,type=top,waterlogged=true]
conquest:limestone_cobble_slab[layers=2,type=top,waterlogged=false]
conquest:limestone_cobble_slab[layers=2,type=bottom,waterlogged=true]
conquest:limestone_cobble_slab[layers=2,type=bottom,waterlogged=false]
conquest:limestone_cobble_slab[layers=3,type=top,waterlogged=true]
conquest:limestone_cobble_slab[layers=3,type=top,waterlogged=false]
conquest:limestone_cobble_slab[layers=3,type=bottom,waterlogged=true]
conquest:limestone_cobble_slab[layers=3,type=bottom,waterlogged=false]
conquest:limestone_cobble_slab[layers=4,type=top,waterlogged=true]
conquest:limestone_cobble_slab[layers=4,type=top,waterlogged=false]
conquest:limestone_cobble_slab[layers=4,type=bottom,waterlogged=true]
conquest:limestone_cobble_slab[layers=4,type=bottom,waterlogged=false]
conquest:limestone_cobble_slab[layers=5,type=top,waterlogged=true]
conquest:limestone_cobble_slab[layers=5,type=top,waterlogged=false]
conquest:limestone_cobble_slab[layers=5,type=bottom,waterlogged=true]
conquest:limestone_cobble_slab[layers=5,type=bottom,waterlogged=false]
conquest:limestone_cobble_slab[layers=6,type=top,waterlogged=true]
conquest:limestone_cobble_slab[layers=6,type=top,waterlogged=false]
conquest:limestone_cobble_slab[layers=6,type=bottom,waterlogged=true]
conquest:limestone_cobble_slab[layers=6,type=bottom,waterlogged=false]
conquest:limestone_cobble_slab[layers=7,type=top,waterlogged=true]
conquest:limestone_cobble_slab[layers=7,type=top,waterlogged=false]
conquest:limestone_cobble_slab[layers=7,type=bottom,waterlogged=true]
conquest:limestone_cobble_slab[layers=7,type=bottom,waterlogged=false]
conquest:limestone_cobble_slab[layers=8,type=top,waterlogged=true]
conquest:limestone_cobble_slab[layers=8,type=top,waterlogged=false]
conquest:limestone_cobble_slab[layers=8,type=bottom,waterlogged=true]
conquest:limestone_cobble_slab[layers=8,type=bottom,waterlogged=false]
conquest:limestone_cobble_small_arch[direction=northsouth,waterlogged=true]
conquest:limestone_cobble_small_arch[direction=northsouth,waterlogged=false]
conquest:limestone_cobble_small_arch[direction=eastwest,waterlogged=true]
conquest:limestone_cobble_small_arch[direction=eastwest,waterlogged=false]
conquest:limestone_cobble_small_arch_half[facing=north,waterlogged=true]
conquest:limestone_cobble_small_arch_half[facing=north,waterlogged=false]
conquest:limestone_cobble_small_arch_half[facing=south,waterlogged=true]
conquest:limestone_cobble_small_arch_half[facing=south,waterlogged=false]
conquest:limestone_cobble_small_arch_half[facing=west,waterlogged=true]
conquest:limestone_cobble_small_arch_half[facing=west,waterlogged=false]
conquest:limestone_cobble_small_arch_half[facing=east,waterlogged=true]
conquest:limestone_cobble_small_arch_half[facing=east,waterlogged=false]
conquest:limestone_cobble_small_window[down=true,up=true,waterlogged=true]
conquest:limestone_cobble_small_window[down=true,up=true,waterlogged=false]
conquest:limestone_cobble_small_window[down=true,up=false,waterlogged=true]
conquest:limestone_cobble_small_window[down=true,up=false,waterlogged=false]
conquest:limestone_cobble_small_window[down=false,up=true,waterlogged=true]
conquest:limestone_cobble_small_window[down=false,up=true,waterlogged=false]
conquest:limestone_cobble_small_window[down=false,up=false,waterlogged=true]
conquest:limestone_cobble_small_window[down=false,up=false,waterlogged=false]
conquest:limestone_cobble_small_window_half[down=true,facing=north,up=true,waterlogged=true]
conquest:limestone_cobble_small_window_half[down=true,facing=north,up=true,waterlogged=false]
conquest:limestone_cobble_small_window_half[down=true,facing=north,up=false,waterlogged=true]
conquest:limestone_cobble_small_window_half[down=true,facing=north,up=false,waterlogged=false]
conquest:limestone_cobble_small_window_half[down=true,facing=south,up=true,waterlogged=true]
conquest:limestone_cobble_small_window_half[down=true,facing=south,up=true,waterlogged=false]
conquest:limestone_cobble_small_window_half[down=true,facing=south,up=false,waterlogged=true]
conquest:limestone_cobble_small_window_half[down=true,facing=south,up=false,waterlogged=false]
conquest:limestone_cobble_small_window_half[down=true,facing=west,up=true,waterlogged=true]
conquest:limestone_cobble_small_window_half[down=true,facing=west,up=true,waterlogged=false]
conquest:limestone_cobble_small_window_half[down=true,facing=west,up=false,waterlogged=true]
conquest:limestone_cobble_small_window_half[down=true,facing=west,up=false,waterlogged=false]
conquest:limestone_cobble_small_window_half[down=true,facing=east,up=true,waterlogged=true]
conquest:limestone_cobble_small_window_half[down=true,facing=east,up=true,waterlogged=false]
conquest:limestone_cobble_small_window_half[down=true,facing=east,up=false,waterlogged=true]
conquest:limestone_cobble_small_window_half[down=true,facing=east,up=false,waterlogged=false]
conquest:limestone_cobble_small_window_half[down=false,facing=north,up=true,waterlogged=true]
conquest:limestone_cobble_small_window_half[down=false,facing=north,up=true,waterlogged=false]
conquest:limestone_cobble_small_window_half[down=false,facing=north,up=false,waterlogged=true]
conquest:limestone_cobble_small_window_half[down=false,facing=north,up=false,waterlogged=false]
conquest:limestone_cobble_small_window_half[down=false,facing=south,up=true,waterlogged=true]
conquest:limestone_cobble_small_window_half[down=false,facing=south,up=true,waterlogged=false]
conquest:limestone_cobble_small_window_half[down=false,facing=south,up=false,waterlogged=true]
conquest:limestone_cobble_small_window_half[down=false,facing=south,up=false,waterlogged=false]
conquest:limestone_cobble_small_window_half[down=false,facing=west,up=true,waterlogged=true]
conquest:limestone_cobble_small_window_half[down=false,facing=west,up=true,waterlogged=false]
conquest:limestone_cobble_small_window_half[down=false,facing=west,up=false,waterlogged=true]
conquest:limestone_cobble_small_window_half[down=false,facing=west,up=false,waterlogged=false]
conquest:limestone_cobble_small_window_half[down=false,facing=east,up=true,waterlogged=true]
conquest:limestone_cobble_small_window_half[down=false,facing=east,up=true,waterlogged=false]
conquest:limestone_cobble_small_window_half[down=false,facing=east,up=false,waterlogged=true]
conquest:limestone_cobble_small_window_half[down=false,facing=east,up=false,waterlogged=false]
conquest:limestone_cobble_sphere[type=egg,waterlogged=true]
conquest:limestone_cobble_sphere[type=egg,waterlogged=false]
conquest:limestone_cobble_sphere[type=small,waterlogged=true]
conquest:limestone_cobble_sphere[type=small,waterlogged=false]
conquest:limestone_cobble_sphere[type=large,waterlogged=true]
conquest:limestone_cobble_sphere[type=large,waterlogged=false]
conquest:limestone_cobble_two_meter_arch[facing=north,type=top]
conquest:limestone_cobble_two_meter_arch[facing=north,type=bottom]
conquest:limestone_cobble_two_meter_arch[facing=south,type=top]
conquest:limestone_cobble_two_meter_arch[facing=south,type=bottom]
conquest:limestone_cobble_two_meter_arch[facing=west,type=top]
conquest:limestone_cobble_two_meter_arch[facing=west,type=bottom]
conquest:limestone_cobble_two_meter_arch[facing=east,type=top]
conquest:limestone_cobble_two_meter_arch[facing=east,type=bottom]
conquest:limestone_cobble_two_meter_arch_half[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:limestone_cobble_two_meter_arch_half[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:limestone_cobble_two_meter_arch_half[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:limestone_cobble_two_meter_arch_half[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:limestone_cobble_two_meter_arch_half[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:limestone_cobble_two_meter_arch_half[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:limestone_cobble_two_meter_arch_half[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:limestone_cobble_two_meter_arch_half[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:limestone_cobble_two_meter_arch_half[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:limestone_cobble_two_meter_arch_half[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:limestone_cobble_two_meter_arch_half[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:limestone_cobble_two_meter_arch_half[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:limestone_cobble_two_meter_arch_half[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:limestone_cobble_two_meter_arch_half[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:limestone_cobble_two_meter_arch_half[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:limestone_cobble_two_meter_arch_half[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:limestone_cobble_two_meter_arch_half[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:limestone_cobble_two_meter_arch_half[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:limestone_cobble_two_meter_arch_half[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:limestone_cobble_two_meter_arch_half[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:limestone_cobble_two_meter_arch_half[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:limestone_cobble_two_meter_arch_half[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:limestone_cobble_two_meter_arch_half[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:limestone_cobble_two_meter_arch_half[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:limestone_cobble_two_meter_arch_half[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:limestone_cobble_two_meter_arch_half[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:limestone_cobble_two_meter_arch_half[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:limestone_cobble_two_meter_arch_half[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:limestone_cobble_two_meter_arch_half[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:limestone_cobble_two_meter_arch_half[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:limestone_cobble_two_meter_arch_half[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:limestone_cobble_two_meter_arch_half[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:limestone_cobble_two_meter_arch_half[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:limestone_cobble_two_meter_arch_half[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:limestone_cobble_two_meter_arch_half[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:limestone_cobble_two_meter_arch_half[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:limestone_cobble_two_meter_arch_half[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:limestone_cobble_two_meter_arch_half[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:limestone_cobble_two_meter_arch_half[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:limestone_cobble_two_meter_arch_half[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:limestone_cobble_two_meter_arch_half[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:limestone_cobble_two_meter_arch_half[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:limestone_cobble_two_meter_arch_half[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:limestone_cobble_two_meter_arch_half[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:limestone_cobble_two_meter_arch_half[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:limestone_cobble_two_meter_arch_half[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:limestone_cobble_two_meter_arch_half[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:limestone_cobble_two_meter_arch_half[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:limestone_cobble_two_meter_arch_half[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:limestone_cobble_two_meter_arch_half[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:limestone_cobble_two_meter_arch_half[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:limestone_cobble_two_meter_arch_half[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:limestone_cobble_two_meter_arch_half[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:limestone_cobble_two_meter_arch_half[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:limestone_cobble_two_meter_arch_half[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:limestone_cobble_two_meter_arch_half[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:limestone_cobble_two_meter_arch_half[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:limestone_cobble_two_meter_arch_half[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:limestone_cobble_two_meter_arch_half[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:limestone_cobble_two_meter_arch_half[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:limestone_cobble_two_meter_arch_half[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:limestone_cobble_two_meter_arch_half[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:limestone_cobble_two_meter_arch_half[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:limestone_cobble_two_meter_arch_half[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:limestone_cobble_vertical_corner[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:limestone_cobble_vertical_corner[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:limestone_cobble_vertical_corner[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:limestone_cobble_vertical_corner[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:limestone_cobble_vertical_corner[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:limestone_cobble_vertical_corner[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:limestone_cobble_vertical_corner[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:limestone_cobble_vertical_corner[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:limestone_cobble_vertical_corner[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:limestone_cobble_vertical_corner[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:limestone_cobble_vertical_corner[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:limestone_cobble_vertical_corner[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:limestone_cobble_vertical_corner[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:limestone_cobble_vertical_corner[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:limestone_cobble_vertical_corner[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:limestone_cobble_vertical_corner[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:limestone_cobble_vertical_corner[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:limestone_cobble_vertical_corner[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:limestone_cobble_vertical_corner[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:limestone_cobble_vertical_corner[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:limestone_cobble_vertical_corner[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:limestone_cobble_vertical_corner[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:limestone_cobble_vertical_corner[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:limestone_cobble_vertical_corner[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:limestone_cobble_vertical_corner[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:limestone_cobble_vertical_corner[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:limestone_cobble_vertical_corner[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:limestone_cobble_vertical_corner[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:limestone_cobble_vertical_corner[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:limestone_cobble_vertical_corner[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:limestone_cobble_vertical_corner[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:limestone_cobble_vertical_corner[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:limestone_cobble_vertical_corner[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:limestone_cobble_vertical_corner[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:limestone_cobble_vertical_corner[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:limestone_cobble_vertical_corner[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:limestone_cobble_vertical_corner[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:limestone_cobble_vertical_corner[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:limestone_cobble_vertical_corner[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:limestone_cobble_vertical_corner[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:limestone_cobble_vertical_corner[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:limestone_cobble_vertical_corner[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:limestone_cobble_vertical_corner[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:limestone_cobble_vertical_corner[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:limestone_cobble_vertical_corner[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:limestone_cobble_vertical_corner[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:limestone_cobble_vertical_corner[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:limestone_cobble_vertical_corner[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:limestone_cobble_vertical_corner[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:limestone_cobble_vertical_corner[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:limestone_cobble_vertical_corner[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:limestone_cobble_vertical_corner[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:limestone_cobble_vertical_corner[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:limestone_cobble_vertical_corner[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:limestone_cobble_vertical_corner[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:limestone_cobble_vertical_corner[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:limestone_cobble_vertical_corner[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:limestone_cobble_vertical_corner[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:limestone_cobble_vertical_corner[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:limestone_cobble_vertical_corner[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:limestone_cobble_vertical_corner[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:limestone_cobble_vertical_corner[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:limestone_cobble_vertical_corner[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:limestone_cobble_vertical_corner[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:limestone_cobble_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:limestone_cobble_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:limestone_cobble_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:limestone_cobble_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:limestone_cobble_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:limestone_cobble_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:limestone_cobble_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:limestone_cobble_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:limestone_cobble_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:limestone_cobble_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:limestone_cobble_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:limestone_cobble_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:limestone_cobble_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:limestone_cobble_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:limestone_cobble_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:limestone_cobble_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:limestone_cobble_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:limestone_cobble_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:limestone_cobble_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:limestone_cobble_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:limestone_cobble_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:limestone_cobble_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:limestone_cobble_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:limestone_cobble_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:limestone_cobble_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:limestone_cobble_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:limestone_cobble_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:limestone_cobble_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:limestone_cobble_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:limestone_cobble_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:limestone_cobble_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:limestone_cobble_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:limestone_cobble_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:limestone_cobble_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:limestone_cobble_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:limestone_cobble_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:limestone_cobble_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:limestone_cobble_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:limestone_cobble_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:limestone_cobble_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:limestone_cobble_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:limestone_cobble_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:limestone_cobble_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:limestone_cobble_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:limestone_cobble_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:limestone_cobble_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:limestone_cobble_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:limestone_cobble_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:limestone_cobble_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:limestone_cobble_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:limestone_cobble_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:limestone_cobble_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:limestone_cobble_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:limestone_cobble_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:limestone_cobble_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:limestone_cobble_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:limestone_cobble_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:limestone_cobble_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:limestone_cobble_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:limestone_cobble_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:limestone_cobble_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:limestone_cobble_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:limestone_cobble_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:limestone_cobble_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:limestone_cobble_vertical_quarter[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:limestone_cobble_vertical_quarter[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:limestone_cobble_vertical_quarter[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:limestone_cobble_vertical_quarter[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:limestone_cobble_vertical_quarter[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:limestone_cobble_vertical_quarter[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:limestone_cobble_vertical_quarter[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:limestone_cobble_vertical_quarter[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:limestone_cobble_vertical_quarter[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:limestone_cobble_vertical_quarter[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:limestone_cobble_vertical_quarter[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:limestone_cobble_vertical_quarter[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:limestone_cobble_vertical_quarter[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:limestone_cobble_vertical_quarter[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:limestone_cobble_vertical_quarter[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:limestone_cobble_vertical_quarter[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:limestone_cobble_vertical_quarter[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:limestone_cobble_vertical_quarter[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:limestone_cobble_vertical_quarter[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:limestone_cobble_vertical_quarter[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:limestone_cobble_vertical_quarter[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:limestone_cobble_vertical_quarter[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:limestone_cobble_vertical_quarter[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:limestone_cobble_vertical_quarter[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:limestone_cobble_vertical_quarter[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:limestone_cobble_vertical_quarter[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:limestone_cobble_vertical_quarter[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:limestone_cobble_vertical_quarter[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:limestone_cobble_vertical_quarter[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:limestone_cobble_vertical_quarter[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:limestone_cobble_vertical_quarter[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:limestone_cobble_vertical_quarter[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:limestone_cobble_vertical_quarter[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:limestone_cobble_vertical_quarter[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:limestone_cobble_vertical_quarter[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:limestone_cobble_vertical_quarter[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:limestone_cobble_vertical_quarter[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:limestone_cobble_vertical_quarter[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:limestone_cobble_vertical_quarter[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:limestone_cobble_vertical_quarter[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:limestone_cobble_vertical_quarter[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:limestone_cobble_vertical_quarter[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:limestone_cobble_vertical_quarter[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:limestone_cobble_vertical_quarter[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:limestone_cobble_vertical_quarter[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:limestone_cobble_vertical_quarter[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:limestone_cobble_vertical_quarter[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:limestone_cobble_vertical_quarter[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:limestone_cobble_vertical_quarter[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:limestone_cobble_vertical_quarter[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:limestone_cobble_vertical_quarter[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:limestone_cobble_vertical_quarter[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:limestone_cobble_vertical_quarter[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:limestone_cobble_vertical_quarter[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:limestone_cobble_vertical_quarter[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:limestone_cobble_vertical_quarter[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:limestone_cobble_vertical_quarter[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:limestone_cobble_vertical_quarter[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:limestone_cobble_vertical_quarter[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:limestone_cobble_vertical_quarter[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:limestone_cobble_vertical_quarter[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:limestone_cobble_vertical_quarter[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:limestone_cobble_vertical_quarter[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:limestone_cobble_vertical_quarter[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:limestone_cobble_vertical_slab[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:limestone_cobble_vertical_slab[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:limestone_cobble_vertical_slab[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:limestone_cobble_vertical_slab[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:limestone_cobble_vertical_slab[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:limestone_cobble_vertical_slab[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:limestone_cobble_vertical_slab[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:limestone_cobble_vertical_slab[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:limestone_cobble_vertical_slab[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:limestone_cobble_vertical_slab[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:limestone_cobble_vertical_slab[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:limestone_cobble_vertical_slab[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:limestone_cobble_vertical_slab[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:limestone_cobble_vertical_slab[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:limestone_cobble_vertical_slab[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:limestone_cobble_vertical_slab[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:limestone_cobble_vertical_slab[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:limestone_cobble_vertical_slab[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:limestone_cobble_vertical_slab[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:limestone_cobble_vertical_slab[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:limestone_cobble_vertical_slab[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:limestone_cobble_vertical_slab[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:limestone_cobble_vertical_slab[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:limestone_cobble_vertical_slab[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:limestone_cobble_vertical_slab[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:limestone_cobble_vertical_slab[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:limestone_cobble_vertical_slab[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:limestone_cobble_vertical_slab[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:limestone_cobble_vertical_slab[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:limestone_cobble_vertical_slab[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:limestone_cobble_vertical_slab[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:limestone_cobble_vertical_slab[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:limestone_cobble_vertical_slab[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:limestone_cobble_vertical_slab[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:limestone_cobble_vertical_slab[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:limestone_cobble_vertical_slab[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:limestone_cobble_vertical_slab[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:limestone_cobble_vertical_slab[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:limestone_cobble_vertical_slab[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:limestone_cobble_vertical_slab[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:limestone_cobble_vertical_slab[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:limestone_cobble_vertical_slab[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:limestone_cobble_vertical_slab[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:limestone_cobble_vertical_slab[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:limestone_cobble_vertical_slab[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:limestone_cobble_vertical_slab[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:limestone_cobble_vertical_slab[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:limestone_cobble_vertical_slab[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:limestone_cobble_vertical_slab[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:limestone_cobble_vertical_slab[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:limestone_cobble_vertical_slab[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:limestone_cobble_vertical_slab[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:limestone_cobble_vertical_slab[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:limestone_cobble_vertical_slab[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:limestone_cobble_vertical_slab[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:limestone_cobble_vertical_slab[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:limestone_cobble_vertical_slab[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:limestone_cobble_vertical_slab[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:limestone_cobble_vertical_slab[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:limestone_cobble_vertical_slab[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:limestone_cobble_vertical_slab[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:limestone_cobble_vertical_slab[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:limestone_cobble_vertical_slab[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:limestone_cobble_vertical_slab[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:limestone_cobble_with_quoins
conquest:limestone_cobble_with_quoins_vertical_slab[facing=north,layer=1,waterlogged=true]
conquest:limestone_cobble_with_quoins_vertical_slab[facing=north,layer=1,waterlogged=false]
conquest:limestone_cobble_with_quoins_vertical_slab[facing=north,layer=2,waterlogged=true]
conquest:limestone_cobble_with_quoins_vertical_slab[facing=north,layer=2,waterlogged=false]
conquest:limestone_cobble_with_quoins_vertical_slab[facing=north,layer=3,waterlogged=true]
conquest:limestone_cobble_with_quoins_vertical_slab[facing=north,layer=3,waterlogged=false]
conquest:limestone_cobble_with_quoins_vertical_slab[facing=north,layer=4,waterlogged=true]
conquest:limestone_cobble_with_quoins_vertical_slab[facing=north,layer=4,waterlogged=false]
conquest:limestone_cobble_with_quoins_vertical_slab[facing=south,layer=1,waterlogged=true]
conquest:limestone_cobble_with_quoins_vertical_slab[facing=south,layer=1,waterlogged=false]
conquest:limestone_cobble_with_quoins_vertical_slab[facing=south,layer=2,waterlogged=true]
conquest:limestone_cobble_with_quoins_vertical_slab[facing=south,layer=2,waterlogged=false]
conquest:limestone_cobble_with_quoins_vertical_slab[facing=south,layer=3,waterlogged=true]
conquest:limestone_cobble_with_quoins_vertical_slab[facing=south,layer=3,waterlogged=false]
conquest:limestone_cobble_with_quoins_vertical_slab[facing=south,layer=4,waterlogged=true]
conquest:limestone_cobble_with_quoins_vertical_slab[facing=south,layer=4,waterlogged=false]
conquest:limestone_cobble_with_quoins_vertical_slab[facing=west,layer=1,waterlogged=true]
conquest:limestone_cobble_with_quoins_vertical_slab[facing=west,layer=1,waterlogged=false]
conquest:limestone_cobble_with_quoins_vertical_slab[facing=west,layer=2,waterlogged=true]
conquest:limestone_cobble_with_quoins_vertical_slab[facing=west,layer=2,waterlogged=false]
conquest:limestone_cobble_with_quoins_vertical_slab[facing=west,layer=3,waterlogged=true]
conquest:limestone_cobble_with_quoins_vertical_slab[facing=west,layer=3,waterlogged=false]
conquest:limestone_cobble_with_quoins_vertical_slab[facing=west,layer=4,waterlogged=true]
conquest:limestone_cobble_with_quoins_vertical_slab[facing=west,layer=4,waterlogged=false]
conquest:limestone_cobble_with_quoins_vertical_slab[facing=east,layer=1,waterlogged=true]
conquest:limestone_cobble_with_quoins_vertical_slab[facing=east,layer=1,waterlogged=false]
conquest:limestone_cobble_with_quoins_vertical_slab[facing=east,layer=2,waterlogged=true]
conquest:limestone_cobble_with_quoins_vertical_slab[facing=east,layer=2,waterlogged=false]
conquest:limestone_cobble_with_quoins_vertical_slab[facing=east,layer=3,waterlogged=true]
conquest:limestone_cobble_with_quoins_vertical_slab[facing=east,layer=3,waterlogged=false]
conquest:limestone_cobble_with_quoins_vertical_slab[facing=east,layer=4,waterlogged=true]
conquest:limestone_cobble_with_quoins_vertical_slab[facing=east,layer=4,waterlogged=false]
conquest:limestone_column[axis=x]
conquest:limestone_column[axis=y]
conquest:limestone_column[axis=z]
conquest:limestone_column_pillar[layer=1,waterlogged=true]
conquest:limestone_column_pillar[layer=1,waterlogged=false]
conquest:limestone_column_pillar[layer=2,waterlogged=true]
conquest:limestone_column_pillar[layer=2,waterlogged=false]
conquest:limestone_column_pillar[layer=3,waterlogged=true]
conquest:limestone_column_pillar[layer=3,waterlogged=false]
conquest:limestone_column_vertical_corner[facing=north,layer=1,waterlogged=true]
conquest:limestone_column_vertical_corner[facing=north,layer=1,waterlogged=false]
conquest:limestone_column_vertical_corner[facing=north,layer=2,waterlogged=true]
conquest:limestone_column_vertical_corner[facing=north,layer=2,waterlogged=false]
conquest:limestone_column_vertical_corner[facing=north,layer=3,waterlogged=true]
conquest:limestone_column_vertical_corner[facing=north,layer=3,waterlogged=false]
conquest:limestone_column_vertical_corner[facing=north,layer=4,waterlogged=true]
conquest:limestone_column_vertical_corner[facing=north,layer=4,waterlogged=false]
conquest:limestone_column_vertical_corner[facing=south,layer=1,waterlogged=true]
conquest:limestone_column_vertical_corner[facing=south,layer=1,waterlogged=false]
conquest:limestone_column_vertical_corner[facing=south,layer=2,waterlogged=true]
conquest:limestone_column_vertical_corner[facing=south,layer=2,waterlogged=false]
conquest:limestone_column_vertical_corner[facing=south,layer=3,waterlogged=true]
conquest:limestone_column_vertical_corner[facing=south,layer=3,waterlogged=false]
conquest:limestone_column_vertical_corner[facing=south,layer=4,waterlogged=true]
conquest:limestone_column_vertical_corner[facing=south,layer=4,waterlogged=false]
conquest:limestone_column_vertical_corner[facing=west,layer=1,waterlogged=true]
conquest:limestone_column_vertical_corner[facing=west,layer=1,waterlogged=false]
conquest:limestone_column_vertical_corner[facing=west,layer=2,waterlogged=true]
conquest:limestone_column_vertical_corner[facing=west,layer=2,waterlogged=false]
conquest:limestone_column_vertical_corner[facing=west,layer=3,waterlogged=true]
conquest:limestone_column_vertical_corner[facing=west,layer=3,waterlogged=false]
conquest:limestone_column_vertical_corner[facing=west,layer=4,waterlogged=true]
conquest:limestone_column_vertical_corner[facing=west,layer=4,waterlogged=false]
conquest:limestone_column_vertical_corner[facing=east,layer=1,waterlogged=true]
conquest:limestone_column_vertical_corner[facing=east,layer=1,waterlogged=false]
conquest:limestone_column_vertical_corner[facing=east,layer=2,waterlogged=true]
conquest:limestone_column_vertical_corner[facing=east,layer=2,waterlogged=false]
conquest:limestone_column_vertical_corner[facing=east,layer=3,waterlogged=true]
conquest:limestone_column_vertical_corner[facing=east,layer=3,waterlogged=false]
conquest:limestone_column_vertical_corner[facing=east,layer=4,waterlogged=true]
conquest:limestone_column_vertical_corner[facing=east,layer=4,waterlogged=false]
conquest:limestone_column_vertical_quarter[facing=north,layer=1,waterlogged=true]
conquest:limestone_column_vertical_quarter[facing=north,layer=1,waterlogged=false]
conquest:limestone_column_vertical_quarter[facing=north,layer=2,waterlogged=true]
conquest:limestone_column_vertical_quarter[facing=north,layer=2,waterlogged=false]
conquest:limestone_column_vertical_quarter[facing=north,layer=3,waterlogged=true]
conquest:limestone_column_vertical_quarter[facing=north,layer=3,waterlogged=false]
conquest:limestone_column_vertical_quarter[facing=north,layer=4,waterlogged=true]
conquest:limestone_column_vertical_quarter[facing=north,layer=4,waterlogged=false]
conquest:limestone_column_vertical_quarter[facing=south,layer=1,waterlogged=true]
conquest:limestone_column_vertical_quarter[facing=south,layer=1,waterlogged=false]
conquest:limestone_column_vertical_quarter[facing=south,layer=2,waterlogged=true]
conquest:limestone_column_vertical_quarter[facing=south,layer=2,waterlogged=false]
conquest:limestone_column_vertical_quarter[facing=south,layer=3,waterlogged=true]
conquest:limestone_column_vertical_quarter[facing=south,layer=3,waterlogged=false]
conquest:limestone_column_vertical_quarter[facing=south,layer=4,waterlogged=true]
conquest:limestone_column_vertical_quarter[facing=south,layer=4,waterlogged=false]
conquest:limestone_column_vertical_quarter[facing=west,layer=1,waterlogged=true]
conquest:limestone_column_vertical_quarter[facing=west,layer=1,waterlogged=false]
conquest:limestone_column_vertical_quarter[facing=west,layer=2,waterlogged=true]
conquest:limestone_column_vertical_quarter[facing=west,layer=2,waterlogged=false]
conquest:limestone_column_vertical_quarter[facing=west,layer=3,waterlogged=true]
conquest:limestone_column_vertical_quarter[facing=west,layer=3,waterlogged=false]
conquest:limestone_column_vertical_quarter[facing=west,layer=4,waterlogged=true]
conquest:limestone_column_vertical_quarter[facing=west,layer=4,waterlogged=false]
conquest:limestone_column_vertical_quarter[facing=east,layer=1,waterlogged=true]
conquest:limestone_column_vertical_quarter[facing=east,layer=1,waterlogged=false]
conquest:limestone_column_vertical_quarter[facing=east,layer=2,waterlogged=true]
conquest:limestone_column_vertical_quarter[facing=east,layer=2,waterlogged=false]
conquest:limestone_column_vertical_quarter[facing=east,layer=3,waterlogged=true]
conquest:limestone_column_vertical_quarter[facing=east,layer=3,waterlogged=false]
conquest:limestone_column_vertical_quarter[facing=east,layer=4,waterlogged=true]
conquest:limestone_column_vertical_quarter[facing=east,layer=4,waterlogged=false]
conquest:limestone_column_vertical_slab[facing=north,layer=1,waterlogged=true]
conquest:limestone_column_vertical_slab[facing=north,layer=1,waterlogged=false]
conquest:limestone_column_vertical_slab[facing=north,layer=2,waterlogged=true]
conquest:limestone_column_vertical_slab[facing=north,layer=2,waterlogged=false]
conquest:limestone_column_vertical_slab[facing=north,layer=3,waterlogged=true]
conquest:limestone_column_vertical_slab[facing=north,layer=3,waterlogged=false]
conquest:limestone_column_vertical_slab[facing=north,layer=4,waterlogged=true]
conquest:limestone_column_vertical_slab[facing=north,layer=4,waterlogged=false]
conquest:limestone_column_vertical_slab[facing=south,layer=1,waterlogged=true]
conquest:limestone_column_vertical_slab[facing=south,layer=1,waterlogged=false]
conquest:limestone_column_vertical_slab[facing=south,layer=2,waterlogged=true]
conquest:limestone_column_vertical_slab[facing=south,layer=2,waterlogged=false]
conquest:limestone_column_vertical_slab[facing=south,layer=3,waterlogged=true]
conquest:limestone_column_vertical_slab[facing=south,layer=3,waterlogged=false]
conquest:limestone_column_vertical_slab[facing=south,layer=4,waterlogged=true]
conquest:limestone_column_vertical_slab[facing=south,layer=4,waterlogged=false]
conquest:limestone_column_vertical_slab[facing=west,layer=1,waterlogged=true]
conquest:limestone_column_vertical_slab[facing=west,layer=1,waterlogged=false]
conquest:limestone_column_vertical_slab[facing=west,layer=2,waterlogged=true]
conquest:limestone_column_vertical_slab[facing=west,layer=2,waterlogged=false]
conquest:limestone_column_vertical_slab[facing=west,layer=3,waterlogged=true]
conquest:limestone_column_vertical_slab[facing=west,layer=3,waterlogged=false]
conquest:limestone_column_vertical_slab[facing=west,layer=4,waterlogged=true]
conquest:limestone_column_vertical_slab[facing=west,layer=4,waterlogged=false]
conquest:limestone_column_vertical_slab[facing=east,layer=1,waterlogged=true]
conquest:limestone_column_vertical_slab[facing=east,layer=1,waterlogged=false]
conquest:limestone_column_vertical_slab[facing=east,layer=2,waterlogged=true]
conquest:limestone_column_vertical_slab[facing=east,layer=2,waterlogged=false]
conquest:limestone_column_vertical_slab[facing=east,layer=3,waterlogged=true]
conquest:limestone_column_vertical_slab[facing=east,layer=3,waterlogged=false]
conquest:limestone_column_vertical_slab[facing=east,layer=4,waterlogged=true]
conquest:limestone_column_vertical_slab[facing=east,layer=4,waterlogged=false]
conquest:limestone_column_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:limestone_column_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:limestone_column_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:limestone_column_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:limestone_column_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:limestone_column_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:limestone_column_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:limestone_column_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:limestone_column_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:limestone_column_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:limestone_column_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:limestone_column_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:limestone_column_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:limestone_column_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:limestone_column_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:limestone_column_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:limestone_column_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:limestone_column_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:limestone_column_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:limestone_column_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:limestone_column_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:limestone_column_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:limestone_column_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:limestone_column_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:limestone_column_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:limestone_column_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:limestone_column_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:limestone_column_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:limestone_column_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:limestone_column_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:limestone_column_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:limestone_column_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:limestone_column_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:limestone_column_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:limestone_column_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:limestone_column_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:limestone_column_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:limestone_column_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:limestone_column_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:limestone_column_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:limestone_column_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:limestone_column_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:limestone_column_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:limestone_column_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:limestone_column_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:limestone_column_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:limestone_column_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:limestone_column_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:limestone_column_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:limestone_column_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:limestone_column_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:limestone_column_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:limestone_column_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:limestone_column_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:limestone_column_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:limestone_column_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:limestone_column_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:limestone_column_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:limestone_column_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:limestone_column_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:limestone_column_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:limestone_column_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:limestone_column_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:limestone_column_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:limestone_column_with_limestone_base[east=true,north=true,south=true,west=true]
conquest:limestone_column_with_limestone_base[east=true,north=true,south=true,west=false]
conquest:limestone_column_with_limestone_base[east=true,north=true,south=false,west=true]
conquest:limestone_column_with_limestone_base[east=true,north=true,south=false,west=false]
conquest:limestone_column_with_limestone_base[east=true,north=false,south=true,west=true]
conquest:limestone_column_with_limestone_base[east=true,north=false,south=true,west=false]
conquest:limestone_column_with_limestone_base[east=true,north=false,south=false,west=true]
conquest:limestone_column_with_limestone_base[east=true,north=false,south=false,west=false]
conquest:limestone_column_with_limestone_base[east=false,north=true,south=true,west=true]
conquest:limestone_column_with_limestone_base[east=false,north=true,south=true,west=false]
conquest:limestone_column_with_limestone_base[east=false,north=true,south=false,west=true]
conquest:limestone_column_with_limestone_base[east=false,north=true,south=false,west=false]
conquest:limestone_column_with_limestone_base[east=false,north=false,south=true,west=true]
conquest:limestone_column_with_limestone_base[east=false,north=false,south=true,west=false]
conquest:limestone_column_with_limestone_base[east=false,north=false,south=false,west=true]
conquest:limestone_column_with_limestone_base[east=false,north=false,south=false,west=false]
conquest:limestone_column_with_limestone_base_pillar[layer=1,waterlogged=true]
conquest:limestone_column_with_limestone_base_pillar[layer=1,waterlogged=false]
conquest:limestone_column_with_limestone_base_pillar[layer=2,waterlogged=true]
conquest:limestone_column_with_limestone_base_pillar[layer=2,waterlogged=false]
conquest:limestone_column_with_limestone_base_pillar[layer=3,waterlogged=true]
conquest:limestone_column_with_limestone_base_pillar[layer=3,waterlogged=false]
conquest:limestone_column_with_limestone_base_vertical_corner[facing=north,layer=1,waterlogged=true]
conquest:limestone_column_with_limestone_base_vertical_corner[facing=north,layer=1,waterlogged=false]
conquest:limestone_column_with_limestone_base_vertical_corner[facing=north,layer=2,waterlogged=true]
conquest:limestone_column_with_limestone_base_vertical_corner[facing=north,layer=2,waterlogged=false]
conquest:limestone_column_with_limestone_base_vertical_corner[facing=north,layer=3,waterlogged=true]
conquest:limestone_column_with_limestone_base_vertical_corner[facing=north,layer=3,waterlogged=false]
conquest:limestone_column_with_limestone_base_vertical_corner[facing=south,layer=1,waterlogged=true]
conquest:limestone_column_with_limestone_base_vertical_corner[facing=south,layer=1,waterlogged=false]
conquest:limestone_column_with_limestone_base_vertical_corner[facing=south,layer=2,waterlogged=true]
conquest:limestone_column_with_limestone_base_vertical_corner[facing=south,layer=2,waterlogged=false]
conquest:limestone_column_with_limestone_base_vertical_corner[facing=south,layer=3,waterlogged=true]
conquest:limestone_column_with_limestone_base_vertical_corner[facing=south,layer=3,waterlogged=false]
conquest:limestone_column_with_limestone_base_vertical_corner[facing=west,layer=1,waterlogged=true]
conquest:limestone_column_with_limestone_base_vertical_corner[facing=west,layer=1,waterlogged=false]
conquest:limestone_column_with_limestone_base_vertical_corner[facing=west,layer=2,waterlogged=true]
conquest:limestone_column_with_limestone_base_vertical_corner[facing=west,layer=2,waterlogged=false]
conquest:limestone_column_with_limestone_base_vertical_corner[facing=west,layer=3,waterlogged=true]
conquest:limestone_column_with_limestone_base_vertical_corner[facing=west,layer=3,waterlogged=false]
conquest:limestone_column_with_limestone_base_vertical_corner[facing=east,layer=1,waterlogged=true]
conquest:limestone_column_with_limestone_base_vertical_corner[facing=east,layer=1,waterlogged=false]
conquest:limestone_column_with_limestone_base_vertical_corner[facing=east,layer=2,waterlogged=true]
conquest:limestone_column_with_limestone_base_vertical_corner[facing=east,layer=2,waterlogged=false]
conquest:limestone_column_with_limestone_base_vertical_corner[facing=east,layer=3,waterlogged=true]
conquest:limestone_column_with_limestone_base_vertical_corner[facing=east,layer=3,waterlogged=false]
conquest:limestone_column_with_limestone_base_vertical_quarter[e=true,facing=north,layer=1,s=true,waterlogged=true]
conquest:limestone_column_with_limestone_base_vertical_quarter[e=true,facing=north,layer=1,s=true,waterlogged=false]
conquest:limestone_column_with_limestone_base_vertical_quarter[e=true,facing=north,layer=1,s=false,waterlogged=true]
conquest:limestone_column_with_limestone_base_vertical_quarter[e=true,facing=north,layer=1,s=false,waterlogged=false]
conquest:limestone_column_with_limestone_base_vertical_quarter[e=true,facing=north,layer=2,s=true,waterlogged=true]
conquest:limestone_column_with_limestone_base_vertical_quarter[e=true,facing=north,layer=2,s=true,waterlogged=false]
conquest:limestone_column_with_limestone_base_vertical_quarter[e=true,facing=north,layer=2,s=false,waterlogged=true]
conquest:limestone_column_with_limestone_base_vertical_quarter[e=true,facing=north,layer=2,s=false,waterlogged=false]
conquest:limestone_column_with_limestone_base_vertical_quarter[e=true,facing=north,layer=3,s=true,waterlogged=true]
conquest:limestone_column_with_limestone_base_vertical_quarter[e=true,facing=north,layer=3,s=true,waterlogged=false]
conquest:limestone_column_with_limestone_base_vertical_quarter[e=true,facing=north,layer=3,s=false,waterlogged=true]
conquest:limestone_column_with_limestone_base_vertical_quarter[e=true,facing=north,layer=3,s=false,waterlogged=false]
conquest:limestone_column_with_limestone_base_vertical_quarter[e=true,facing=south,layer=1,s=true,waterlogged=true]
conquest:limestone_column_with_limestone_base_vertical_quarter[e=true,facing=south,layer=1,s=true,waterlogged=false]
conquest:limestone_column_with_limestone_base_vertical_quarter[e=true,facing=south,layer=1,s=false,waterlogged=true]
conquest:limestone_column_with_limestone_base_vertical_quarter[e=true,facing=south,layer=1,s=false,waterlogged=false]
conquest:limestone_column_with_limestone_base_vertical_quarter[e=true,facing=south,layer=2,s=true,waterlogged=true]
conquest:limestone_column_with_limestone_base_vertical_quarter[e=true,facing=south,layer=2,s=true,waterlogged=false]
conquest:limestone_column_with_limestone_base_vertical_quarter[e=true,facing=south,layer=2,s=false,waterlogged=true]
conquest:limestone_column_with_limestone_base_vertical_quarter[e=true,facing=south,layer=2,s=false,waterlogged=false]
conquest:limestone_column_with_limestone_base_vertical_quarter[e=true,facing=south,layer=3,s=true,waterlogged=true]
conquest:limestone_column_with_limestone_base_vertical_quarter[e=true,facing=south,layer=3,s=true,waterlogged=false]
conquest:limestone_column_with_limestone_base_vertical_quarter[e=true,facing=south,layer=3,s=false,waterlogged=true]
conquest:limestone_column_with_limestone_base_vertical_quarter[e=true,facing=south,layer=3,s=false,waterlogged=false]
conquest:limestone_column_with_limestone_base_vertical_quarter[e=true,facing=west,layer=1,s=true,waterlogged=true]
conquest:limestone_column_with_limestone_base_vertical_quarter[e=true,facing=west,layer=1,s=true,waterlogged=false]
conquest:limestone_column_with_limestone_base_vertical_quarter[e=true,facing=west,layer=1,s=false,waterlogged=true]
conquest:limestone_column_with_limestone_base_vertical_quarter[e=true,facing=west,layer=1,s=false,waterlogged=false]
conquest:limestone_column_with_limestone_base_vertical_quarter[e=true,facing=west,layer=2,s=true,waterlogged=true]
conquest:limestone_column_with_limestone_base_vertical_quarter[e=true,facing=west,layer=2,s=true,waterlogged=false]
conquest:limestone_column_with_limestone_base_vertical_quarter[e=true,facing=west,layer=2,s=false,waterlogged=true]
conquest:limestone_column_with_limestone_base_vertical_quarter[e=true,facing=west,layer=2,s=false,waterlogged=false]
conquest:limestone_column_with_limestone_base_vertical_quarter[e=true,facing=west,layer=3,s=true,waterlogged=true]
conquest:limestone_column_with_limestone_base_vertical_quarter[e=true,facing=west,layer=3,s=true,waterlogged=false]
conquest:limestone_column_with_limestone_base_vertical_quarter[e=true,facing=west,layer=3,s=false,waterlogged=true]
conquest:limestone_column_with_limestone_base_vertical_quarter[e=true,facing=west,layer=3,s=false,waterlogged=false]
conquest:limestone_column_with_limestone_base_vertical_quarter[e=true,facing=east,layer=1,s=true,waterlogged=true]
conquest:limestone_column_with_limestone_base_vertical_quarter[e=true,facing=east,layer=1,s=true,waterlogged=false]
conquest:limestone_column_with_limestone_base_vertical_quarter[e=true,facing=east,layer=1,s=false,waterlogged=true]
conquest:limestone_column_with_limestone_base_vertical_quarter[e=true,facing=east,layer=1,s=false,waterlogged=false]
conquest:limestone_column_with_limestone_base_vertical_quarter[e=true,facing=east,layer=2,s=true,waterlogged=true]
conquest:limestone_column_with_limestone_base_vertical_quarter[e=true,facing=east,layer=2,s=true,waterlogged=false]
conquest:limestone_column_with_limestone_base_vertical_quarter[e=true,facing=east,layer=2,s=false,waterlogged=true]
conquest:limestone_column_with_limestone_base_vertical_quarter[e=true,facing=east,layer=2,s=false,waterlogged=false]
conquest:limestone_column_with_limestone_base_vertical_quarter[e=true,facing=east,layer=3,s=true,waterlogged=true]
conquest:limestone_column_with_limestone_base_vertical_quarter[e=true,facing=east,layer=3,s=true,waterlogged=false]
conquest:limestone_column_with_limestone_base_vertical_quarter[e=true,facing=east,layer=3,s=false,waterlogged=true]
conquest:limestone_column_with_limestone_base_vertical_quarter[e=true,facing=east,layer=3,s=false,waterlogged=false]
conquest:limestone_column_with_limestone_base_vertical_quarter[e=false,facing=north,layer=1,s=true,waterlogged=true]
conquest:limestone_column_with_limestone_base_vertical_quarter[e=false,facing=north,layer=1,s=true,waterlogged=false]
conquest:limestone_column_with_limestone_base_vertical_quarter[e=false,facing=north,layer=1,s=false,waterlogged=true]
conquest:limestone_column_with_limestone_base_vertical_quarter[e=false,facing=north,layer=1,s=false,waterlogged=false]
conquest:limestone_column_with_limestone_base_vertical_quarter[e=false,facing=north,layer=2,s=true,waterlogged=true]
conquest:limestone_column_with_limestone_base_vertical_quarter[e=false,facing=north,layer=2,s=true,waterlogged=false]
conquest:limestone_column_with_limestone_base_vertical_quarter[e=false,facing=north,layer=2,s=false,waterlogged=true]
conquest:limestone_column_with_limestone_base_vertical_quarter[e=false,facing=north,layer=2,s=false,waterlogged=false]
conquest:limestone_column_with_limestone_base_vertical_quarter[e=false,facing=north,layer=3,s=true,waterlogged=true]
conquest:limestone_column_with_limestone_base_vertical_quarter[e=false,facing=north,layer=3,s=true,waterlogged=false]
conquest:limestone_column_with_limestone_base_vertical_quarter[e=false,facing=north,layer=3,s=false,waterlogged=true]
conquest:limestone_column_with_limestone_base_vertical_quarter[e=false,facing=north,layer=3,s=false,waterlogged=false]
conquest:limestone_column_with_limestone_base_vertical_quarter[e=false,facing=south,layer=1,s=true,waterlogged=true]
conquest:limestone_column_with_limestone_base_vertical_quarter[e=false,facing=south,layer=1,s=true,waterlogged=false]
conquest:limestone_column_with_limestone_base_vertical_quarter[e=false,facing=south,layer=1,s=false,waterlogged=true]
conquest:limestone_column_with_limestone_base_vertical_quarter[e=false,facing=south,layer=1,s=false,waterlogged=false]
conquest:limestone_column_with_limestone_base_vertical_quarter[e=false,facing=south,layer=2,s=true,waterlogged=true]
conquest:limestone_column_with_limestone_base_vertical_quarter[e=false,facing=south,layer=2,s=true,waterlogged=false]
conquest:limestone_column_with_limestone_base_vertical_quarter[e=false,facing=south,layer=2,s=false,waterlogged=true]
conquest:limestone_column_with_limestone_base_vertical_quarter[e=false,facing=south,layer=2,s=false,waterlogged=false]
conquest:limestone_column_with_limestone_base_vertical_quarter[e=false,facing=south,layer=3,s=true,waterlogged=true]
conquest:limestone_column_with_limestone_base_vertical_quarter[e=false,facing=south,layer=3,s=true,waterlogged=false]
conquest:limestone_column_with_limestone_base_vertical_quarter[e=false,facing=south,layer=3,s=false,waterlogged=true]
conquest:limestone_column_with_limestone_base_vertical_quarter[e=false,facing=south,layer=3,s=false,waterlogged=false]
conquest:limestone_column_with_limestone_base_vertical_quarter[e=false,facing=west,layer=1,s=true,waterlogged=true]
conquest:limestone_column_with_limestone_base_vertical_quarter[e=false,facing=west,layer=1,s=true,waterlogged=false]
conquest:limestone_column_with_limestone_base_vertical_quarter[e=false,facing=west,layer=1,s=false,waterlogged=true]
conquest:limestone_column_with_limestone_base_vertical_quarter[e=false,facing=west,layer=1,s=false,waterlogged=false]
conquest:limestone_column_with_limestone_base_vertical_quarter[e=false,facing=west,layer=2,s=true,waterlogged=true]
conquest:limestone_column_with_limestone_base_vertical_quarter[e=false,facing=west,layer=2,s=true,waterlogged=false]
conquest:limestone_column_with_limestone_base_vertical_quarter[e=false,facing=west,layer=2,s=false,waterlogged=true]
conquest:limestone_column_with_limestone_base_vertical_quarter[e=false,facing=west,layer=2,s=false,waterlogged=false]
conquest:limestone_column_with_limestone_base_vertical_quarter[e=false,facing=west,layer=3,s=true,waterlogged=true]
conquest:limestone_column_with_limestone_base_vertical_quarter[e=false,facing=west,layer=3,s=true,waterlogged=false]
conquest:limestone_column_with_limestone_base_vertical_quarter[e=false,facing=west,layer=3,s=false,waterlogged=true]
conquest:limestone_column_with_limestone_base_vertical_quarter[e=false,facing=west,layer=3,s=false,waterlogged=false]
conquest:limestone_column_with_limestone_base_vertical_quarter[e=false,facing=east,layer=1,s=true,waterlogged=true]
conquest:limestone_column_with_limestone_base_vertical_quarter[e=false,facing=east,layer=1,s=true,waterlogged=false]
conquest:limestone_column_with_limestone_base_vertical_quarter[e=false,facing=east,layer=1,s=false,waterlogged=true]
conquest:limestone_column_with_limestone_base_vertical_quarter[e=false,facing=east,layer=1,s=false,waterlogged=false]
conquest:limestone_column_with_limestone_base_vertical_quarter[e=false,facing=east,layer=2,s=true,waterlogged=true]
conquest:limestone_column_with_limestone_base_vertical_quarter[e=false,facing=east,layer=2,s=true,waterlogged=false]
conquest:limestone_column_with_limestone_base_vertical_quarter[e=false,facing=east,layer=2,s=false,waterlogged=true]
conquest:limestone_column_with_limestone_base_vertical_quarter[e=false,facing=east,layer=2,s=false,waterlogged=false]
conquest:limestone_column_with_limestone_base_vertical_quarter[e=false,facing=east,layer=3,s=true,waterlogged=true]
conquest:limestone_column_with_limestone_base_vertical_quarter[e=false,facing=east,layer=3,s=true,waterlogged=false]
conquest:limestone_column_with_limestone_base_vertical_quarter[e=false,facing=east,layer=3,s=false,waterlogged=true]
conquest:limestone_column_with_limestone_base_vertical_quarter[e=false,facing=east,layer=3,s=false,waterlogged=false]
conquest:limestone_column_with_limestone_base_vertical_slab[e=true,facing=north,layer=1,s=true,w=true,waterlogged=true]
conquest:limestone_column_with_limestone_base_vertical_slab[e=true,facing=north,layer=1,s=true,w=true,waterlogged=false]
conquest:limestone_column_with_limestone_base_vertical_slab[e=true,facing=north,layer=1,s=true,w=false,waterlogged=true]
conquest:limestone_column_with_limestone_base_vertical_slab[e=true,facing=north,layer=1,s=true,w=false,waterlogged=false]
conquest:limestone_column_with_limestone_base_vertical_slab[e=true,facing=north,layer=1,s=false,w=true,waterlogged=true]
conquest:limestone_column_with_limestone_base_vertical_slab[e=true,facing=north,layer=1,s=false,w=true,waterlogged=false]
conquest:limestone_column_with_limestone_base_vertical_slab[e=true,facing=north,layer=1,s=false,w=false,waterlogged=true]
conquest:limestone_column_with_limestone_base_vertical_slab[e=true,facing=north,layer=1,s=false,w=false,waterlogged=false]
conquest:limestone_column_with_limestone_base_vertical_slab[e=true,facing=north,layer=2,s=true,w=true,waterlogged=true]
conquest:limestone_column_with_limestone_base_vertical_slab[e=true,facing=north,layer=2,s=true,w=true,waterlogged=false]
conquest:limestone_column_with_limestone_base_vertical_slab[e=true,facing=north,layer=2,s=true,w=false,waterlogged=true]
conquest:limestone_column_with_limestone_base_vertical_slab[e=true,facing=north,layer=2,s=true,w=false,waterlogged=false]
conquest:limestone_column_with_limestone_base_vertical_slab[e=true,facing=north,layer=2,s=false,w=true,waterlogged=true]
conquest:limestone_column_with_limestone_base_vertical_slab[e=true,facing=north,layer=2,s=false,w=true,waterlogged=false]
conquest:limestone_column_with_limestone_base_vertical_slab[e=true,facing=north,layer=2,s=false,w=false,waterlogged=true]
conquest:limestone_column_with_limestone_base_vertical_slab[e=true,facing=north,layer=2,s=false,w=false,waterlogged=false]
conquest:limestone_column_with_limestone_base_vertical_slab[e=true,facing=north,layer=3,s=true,w=true,waterlogged=true]
conquest:limestone_column_with_limestone_base_vertical_slab[e=true,facing=north,layer=3,s=true,w=true,waterlogged=false]
conquest:limestone_column_with_limestone_base_vertical_slab[e=true,facing=north,layer=3,s=true,w=false,waterlogged=true]
conquest:limestone_column_with_limestone_base_vertical_slab[e=true,facing=north,layer=3,s=true,w=false,waterlogged=false]
conquest:limestone_column_with_limestone_base_vertical_slab[e=true,facing=north,layer=3,s=false,w=true,waterlogged=true]
conquest:limestone_column_with_limestone_base_vertical_slab[e=true,facing=north,layer=3,s=false,w=true,waterlogged=false]
conquest:limestone_column_with_limestone_base_vertical_slab[e=true,facing=north,layer=3,s=false,w=false,waterlogged=true]
conquest:limestone_column_with_limestone_base_vertical_slab[e=true,facing=north,layer=3,s=false,w=false,waterlogged=false]
conquest:limestone_column_with_limestone_base_vertical_slab[e=true,facing=south,layer=1,s=true,w=true,waterlogged=true]
conquest:limestone_column_with_limestone_base_vertical_slab[e=true,facing=south,layer=1,s=true,w=true,waterlogged=false]
conquest:limestone_column_with_limestone_base_vertical_slab[e=true,facing=south,layer=1,s=true,w=false,waterlogged=true]
conquest:limestone_column_with_limestone_base_vertical_slab[e=true,facing=south,layer=1,s=true,w=false,waterlogged=false]
conquest:limestone_column_with_limestone_base_vertical_slab[e=true,facing=south,layer=1,s=false,w=true,waterlogged=true]
conquest:limestone_column_with_limestone_base_vertical_slab[e=true,facing=south,layer=1,s=false,w=true,waterlogged=false]
conquest:limestone_column_with_limestone_base_vertical_slab[e=true,facing=south,layer=1,s=false,w=false,waterlogged=true]
conquest:limestone_column_with_limestone_base_vertical_slab[e=true,facing=south,layer=1,s=false,w=false,waterlogged=false]
conquest:limestone_column_with_limestone_base_vertical_slab[e=true,facing=south,layer=2,s=true,w=true,waterlogged=true]
conquest:limestone_column_with_limestone_base_vertical_slab[e=true,facing=south,layer=2,s=true,w=true,waterlogged=false]
conquest:limestone_column_with_limestone_base_vertical_slab[e=true,facing=south,layer=2,s=true,w=false,waterlogged=true]
conquest:limestone_column_with_limestone_base_vertical_slab[e=true,facing=south,layer=2,s=true,w=false,waterlogged=false]
conquest:limestone_column_with_limestone_base_vertical_slab[e=true,facing=south,layer=2,s=false,w=true,waterlogged=true]
conquest:limestone_column_with_limestone_base_vertical_slab[e=true,facing=south,layer=2,s=false,w=true,waterlogged=false]
conquest:limestone_column_with_limestone_base_vertical_slab[e=true,facing=south,layer=2,s=false,w=false,waterlogged=true]
conquest:limestone_column_with_limestone_base_vertical_slab[e=true,facing=south,layer=2,s=false,w=false,waterlogged=false]
conquest:limestone_column_with_limestone_base_vertical_slab[e=true,facing=south,layer=3,s=true,w=true,waterlogged=true]
conquest:limestone_column_with_limestone_base_vertical_slab[e=true,facing=south,layer=3,s=true,w=true,waterlogged=false]
conquest:limestone_column_with_limestone_base_vertical_slab[e=true,facing=south,layer=3,s=true,w=false,waterlogged=true]
conquest:limestone_column_with_limestone_base_vertical_slab[e=true,facing=south,layer=3,s=true,w=false,waterlogged=false]
conquest:limestone_column_with_limestone_base_vertical_slab[e=true,facing=south,layer=3,s=false,w=true,waterlogged=true]
conquest:limestone_column_with_limestone_base_vertical_slab[e=true,facing=south,layer=3,s=false,w=true,waterlogged=false]
conquest:limestone_column_with_limestone_base_vertical_slab[e=true,facing=south,layer=3,s=false,w=false,waterlogged=true]
conquest:limestone_column_with_limestone_base_vertical_slab[e=true,facing=south,layer=3,s=false,w=false,waterlogged=false]
conquest:limestone_column_with_limestone_base_vertical_slab[e=true,facing=west,layer=1,s=true,w=true,waterlogged=true]
conquest:limestone_column_with_limestone_base_vertical_slab[e=true,facing=west,layer=1,s=true,w=true,waterlogged=false]
conquest:limestone_column_with_limestone_base_vertical_slab[e=true,facing=west,layer=1,s=true,w=false,waterlogged=true]
conquest:limestone_column_with_limestone_base_vertical_slab[e=true,facing=west,layer=1,s=true,w=false,waterlogged=false]
conquest:limestone_column_with_limestone_base_vertical_slab[e=true,facing=west,layer=1,s=false,w=true,waterlogged=true]
conquest:limestone_column_with_limestone_base_vertical_slab[e=true,facing=west,layer=1,s=false,w=true,waterlogged=false]
conquest:limestone_column_with_limestone_base_vertical_slab[e=true,facing=west,layer=1,s=false,w=false,waterlogged=true]
conquest:limestone_column_with_limestone_base_vertical_slab[e=true,facing=west,layer=1,s=false,w=false,waterlogged=false]
conquest:limestone_column_with_limestone_base_vertical_slab[e=true,facing=west,layer=2,s=true,w=true,waterlogged=true]
conquest:limestone_column_with_limestone_base_vertical_slab[e=true,facing=west,layer=2,s=true,w=true,waterlogged=false]
conquest:limestone_column_with_limestone_base_vertical_slab[e=true,facing=west,layer=2,s=true,w=false,waterlogged=true]
conquest:limestone_column_with_limestone_base_vertical_slab[e=true,facing=west,layer=2,s=true,w=false,waterlogged=false]
conquest:limestone_column_with_limestone_base_vertical_slab[e=true,facing=west,layer=2,s=false,w=true,waterlogged=true]
conquest:limestone_column_with_limestone_base_vertical_slab[e=true,facing=west,layer=2,s=false,w=true,waterlogged=false]
conquest:limestone_column_with_limestone_base_vertical_slab[e=true,facing=west,layer=2,s=false,w=false,waterlogged=true]
conquest:limestone_column_with_limestone_base_vertical_slab[e=true,facing=west,layer=2,s=false,w=false,waterlogged=false]
conquest:limestone_column_with_limestone_base_vertical_slab[e=true,facing=west,layer=3,s=true,w=true,waterlogged=true]
conquest:limestone_column_with_limestone_base_vertical_slab[e=true,facing=west,layer=3,s=true,w=true,waterlogged=false]
conquest:limestone_column_with_limestone_base_vertical_slab[e=true,facing=west,layer=3,s=true,w=false,waterlogged=true]
conquest:limestone_column_with_limestone_base_vertical_slab[e=true,facing=west,layer=3,s=true,w=false,waterlogged=false]
conquest:limestone_column_with_limestone_base_vertical_slab[e=true,facing=west,layer=3,s=false,w=true,waterlogged=true]
conquest:limestone_column_with_limestone_base_vertical_slab[e=true,facing=west,layer=3,s=false,w=true,waterlogged=false]
conquest:limestone_column_with_limestone_base_vertical_slab[e=true,facing=west,layer=3,s=false,w=false,waterlogged=true]
conquest:limestone_column_with_limestone_base_vertical_slab[e=true,facing=west,layer=3,s=false,w=false,waterlogged=false]
conquest:limestone_column_with_limestone_base_vertical_slab[e=true,facing=east,layer=1,s=true,w=true,waterlogged=true]
conquest:limestone_column_with_limestone_base_vertical_slab[e=true,facing=east,layer=1,s=true,w=true,waterlogged=false]
conquest:limestone_column_with_limestone_base_vertical_slab[e=true,facing=east,layer=1,s=true,w=false,waterlogged=true]
conquest:limestone_column_with_limestone_base_vertical_slab[e=true,facing=east,layer=1,s=true,w=false,waterlogged=false]
conquest:limestone_column_with_limestone_base_vertical_slab[e=true,facing=east,layer=1,s=false,w=true,waterlogged=true]
conquest:limestone_column_with_limestone_base_vertical_slab[e=true,facing=east,layer=1,s=false,w=true,waterlogged=false]
conquest:limestone_column_with_limestone_base_vertical_slab[e=true,facing=east,layer=1,s=false,w=false,waterlogged=true]
conquest:limestone_column_with_limestone_base_vertical_slab[e=true,facing=east,layer=1,s=false,w=false,waterlogged=false]
conquest:limestone_column_with_limestone_base_vertical_slab[e=true,facing=east,layer=2,s=true,w=true,waterlogged=true]
conquest:limestone_column_with_limestone_base_vertical_slab[e=true,facing=east,layer=2,s=true,w=true,waterlogged=false]
conquest:limestone_column_with_limestone_base_vertical_slab[e=true,facing=east,layer=2,s=true,w=false,waterlogged=true]
conquest:limestone_column_with_limestone_base_vertical_slab[e=true,facing=east,layer=2,s=true,w=false,waterlogged=false]
conquest:limestone_column_with_limestone_base_vertical_slab[e=true,facing=east,layer=2,s=false,w=true,waterlogged=true]
conquest:limestone_column_with_limestone_base_vertical_slab[e=true,facing=east,layer=2,s=false,w=true,waterlogged=false]
conquest:limestone_column_with_limestone_base_vertical_slab[e=true,facing=east,layer=2,s=false,w=false,waterlogged=true]
conquest:limestone_column_with_limestone_base_vertical_slab[e=true,facing=east,layer=2,s=false,w=false,waterlogged=false]
conquest:limestone_column_with_limestone_base_vertical_slab[e=true,facing=east,layer=3,s=true,w=true,waterlogged=true]
conquest:limestone_column_with_limestone_base_vertical_slab[e=true,facing=east,layer=3,s=true,w=true,waterlogged=false]
conquest:limestone_column_with_limestone_base_vertical_slab[e=true,facing=east,layer=3,s=true,w=false,waterlogged=true]
conquest:limestone_column_with_limestone_base_vertical_slab[e=true,facing=east,layer=3,s=true,w=false,waterlogged=false]
conquest:limestone_column_with_limestone_base_vertical_slab[e=true,facing=east,layer=3,s=false,w=true,waterlogged=true]
conquest:limestone_column_with_limestone_base_vertical_slab[e=true,facing=east,layer=3,s=false,w=true,waterlogged=false]
conquest:limestone_column_with_limestone_base_vertical_slab[e=true,facing=east,layer=3,s=false,w=false,waterlogged=true]
conquest:limestone_column_with_limestone_base_vertical_slab[e=true,facing=east,layer=3,s=false,w=false,waterlogged=false]
conquest:limestone_column_with_limestone_base_vertical_slab[e=false,facing=north,layer=1,s=true,w=true,waterlogged=true]
conquest:limestone_column_with_limestone_base_vertical_slab[e=false,facing=north,layer=1,s=true,w=true,waterlogged=false]
conquest:limestone_column_with_limestone_base_vertical_slab[e=false,facing=north,layer=1,s=true,w=false,waterlogged=true]
conquest:limestone_column_with_limestone_base_vertical_slab[e=false,facing=north,layer=1,s=true,w=false,waterlogged=false]
conquest:limestone_column_with_limestone_base_vertical_slab[e=false,facing=north,layer=1,s=false,w=true,waterlogged=true]
conquest:limestone_column_with_limestone_base_vertical_slab[e=false,facing=north,layer=1,s=false,w=true,waterlogged=false]
conquest:limestone_column_with_limestone_base_vertical_slab[e=false,facing=north,layer=1,s=false,w=false,waterlogged=true]
conquest:limestone_column_with_limestone_base_vertical_slab[e=false,facing=north,layer=1,s=false,w=false,waterlogged=false]
conquest:limestone_column_with_limestone_base_vertical_slab[e=false,facing=north,layer=2,s=true,w=true,waterlogged=true]
conquest:limestone_column_with_limestone_base_vertical_slab[e=false,facing=north,layer=2,s=true,w=true,waterlogged=false]
conquest:limestone_column_with_limestone_base_vertical_slab[e=false,facing=north,layer=2,s=true,w=false,waterlogged=true]
conquest:limestone_column_with_limestone_base_vertical_slab[e=false,facing=north,layer=2,s=true,w=false,waterlogged=false]
conquest:limestone_column_with_limestone_base_vertical_slab[e=false,facing=north,layer=2,s=false,w=true,waterlogged=true]
conquest:limestone_column_with_limestone_base_vertical_slab[e=false,facing=north,layer=2,s=false,w=true,waterlogged=false]
conquest:limestone_column_with_limestone_base_vertical_slab[e=false,facing=north,layer=2,s=false,w=false,waterlogged=true]
conquest:limestone_column_with_limestone_base_vertical_slab[e=false,facing=north,layer=2,s=false,w=false,waterlogged=false]
conquest:limestone_column_with_limestone_base_vertical_slab[e=false,facing=north,layer=3,s=true,w=true,waterlogged=true]
conquest:limestone_column_with_limestone_base_vertical_slab[e=false,facing=north,layer=3,s=true,w=true,waterlogged=false]
conquest:limestone_column_with_limestone_base_vertical_slab[e=false,facing=north,layer=3,s=true,w=false,waterlogged=true]
conquest:limestone_column_with_limestone_base_vertical_slab[e=false,facing=north,layer=3,s=true,w=false,waterlogged=false]
conquest:limestone_column_with_limestone_base_vertical_slab[e=false,facing=north,layer=3,s=false,w=true,waterlogged=true]
conquest:limestone_column_with_limestone_base_vertical_slab[e=false,facing=north,layer=3,s=false,w=true,waterlogged=false]
conquest:limestone_column_with_limestone_base_vertical_slab[e=false,facing=north,layer=3,s=false,w=false,waterlogged=true]
conquest:limestone_column_with_limestone_base_vertical_slab[e=false,facing=north,layer=3,s=false,w=false,waterlogged=false]
conquest:limestone_column_with_limestone_base_vertical_slab[e=false,facing=south,layer=1,s=true,w=true,waterlogged=true]
conquest:limestone_column_with_limestone_base_vertical_slab[e=false,facing=south,layer=1,s=true,w=true,waterlogged=false]
conquest:limestone_column_with_limestone_base_vertical_slab[e=false,facing=south,layer=1,s=true,w=false,waterlogged=true]
conquest:limestone_column_with_limestone_base_vertical_slab[e=false,facing=south,layer=1,s=true,w=false,waterlogged=false]
conquest:limestone_column_with_limestone_base_vertical_slab[e=false,facing=south,layer=1,s=false,w=true,waterlogged=true]
conquest:limestone_column_with_limestone_base_vertical_slab[e=false,facing=south,layer=1,s=false,w=true,waterlogged=false]
conquest:limestone_column_with_limestone_base_vertical_slab[e=false,facing=south,layer=1,s=false,w=false,waterlogged=true]
conquest:limestone_column_with_limestone_base_vertical_slab[e=false,facing=south,layer=1,s=false,w=false,waterlogged=false]
conquest:limestone_column_with_limestone_base_vertical_slab[e=false,facing=south,layer=2,s=true,w=true,waterlogged=true]
conquest:limestone_column_with_limestone_base_vertical_slab[e=false,facing=south,layer=2,s=true,w=true,waterlogged=false]
conquest:limestone_column_with_limestone_base_vertical_slab[e=false,facing=south,layer=2,s=true,w=false,waterlogged=true]
conquest:limestone_column_with_limestone_base_vertical_slab[e=false,facing=south,layer=2,s=true,w=false,waterlogged=false]
conquest:limestone_column_with_limestone_base_vertical_slab[e=false,facing=south,layer=2,s=false,w=true,waterlogged=true]
conquest:limestone_column_with_limestone_base_vertical_slab[e=false,facing=south,layer=2,s=false,w=true,waterlogged=false]
conquest:limestone_column_with_limestone_base_vertical_slab[e=false,facing=south,layer=2,s=false,w=false,waterlogged=true]
conquest:limestone_column_with_limestone_base_vertical_slab[e=false,facing=south,layer=2,s=false,w=false,waterlogged=false]
conquest:limestone_column_with_limestone_base_vertical_slab[e=false,facing=south,layer=3,s=true,w=true,waterlogged=true]
conquest:limestone_column_with_limestone_base_vertical_slab[e=false,facing=south,layer=3,s=true,w=true,waterlogged=false]
conquest:limestone_column_with_limestone_base_vertical_slab[e=false,facing=south,layer=3,s=true,w=false,waterlogged=true]
conquest:limestone_column_with_limestone_base_vertical_slab[e=false,facing=south,layer=3,s=true,w=false,waterlogged=false]
conquest:limestone_column_with_limestone_base_vertical_slab[e=false,facing=south,layer=3,s=false,w=true,waterlogged=true]
conquest:limestone_column_with_limestone_base_vertical_slab[e=false,facing=south,layer=3,s=false,w=true,waterlogged=false]
conquest:limestone_column_with_limestone_base_vertical_slab[e=false,facing=south,layer=3,s=false,w=false,waterlogged=true]
conquest:limestone_column_with_limestone_base_vertical_slab[e=false,facing=south,layer=3,s=false,w=false,waterlogged=false]
conquest:limestone_column_with_limestone_base_vertical_slab[e=false,facing=west,layer=1,s=true,w=true,waterlogged=true]
conquest:limestone_column_with_limestone_base_vertical_slab[e=false,facing=west,layer=1,s=true,w=true,waterlogged=false]
conquest:limestone_column_with_limestone_base_vertical_slab[e=false,facing=west,layer=1,s=true,w=false,waterlogged=true]
conquest:limestone_column_with_limestone_base_vertical_slab[e=false,facing=west,layer=1,s=true,w=false,waterlogged=false]
conquest:limestone_column_with_limestone_base_vertical_slab[e=false,facing=west,layer=1,s=false,w=true,waterlogged=true]
conquest:limestone_column_with_limestone_base_vertical_slab[e=false,facing=west,layer=1,s=false,w=true,waterlogged=false]
conquest:limestone_column_with_limestone_base_vertical_slab[e=false,facing=west,layer=1,s=false,w=false,waterlogged=true]
conquest:limestone_column_with_limestone_base_vertical_slab[e=false,facing=west,layer=1,s=false,w=false,waterlogged=false]
conquest:limestone_column_with_limestone_base_vertical_slab[e=false,facing=west,layer=2,s=true,w=true,waterlogged=true]
conquest:limestone_column_with_limestone_base_vertical_slab[e=false,facing=west,layer=2,s=true,w=true,waterlogged=false]
conquest:limestone_column_with_limestone_base_vertical_slab[e=false,facing=west,layer=2,s=true,w=false,waterlogged=true]
conquest:limestone_column_with_limestone_base_vertical_slab[e=false,facing=west,layer=2,s=true,w=false,waterlogged=false]
conquest:limestone_column_with_limestone_base_vertical_slab[e=false,facing=west,layer=2,s=false,w=true,waterlogged=true]
conquest:limestone_column_with_limestone_base_vertical_slab[e=false,facing=west,layer=2,s=false,w=true,waterlogged=false]
conquest:limestone_column_with_limestone_base_vertical_slab[e=false,facing=west,layer=2,s=false,w=false,waterlogged=true]
conquest:limestone_column_with_limestone_base_vertical_slab[e=false,facing=west,layer=2,s=false,w=false,waterlogged=false]
conquest:limestone_column_with_limestone_base_vertical_slab[e=false,facing=west,layer=3,s=true,w=true,waterlogged=true]
conquest:limestone_column_with_limestone_base_vertical_slab[e=false,facing=west,layer=3,s=true,w=true,waterlogged=false]
conquest:limestone_column_with_limestone_base_vertical_slab[e=false,facing=west,layer=3,s=true,w=false,waterlogged=true]
conquest:limestone_column_with_limestone_base_vertical_slab[e=false,facing=west,layer=3,s=true,w=false,waterlogged=false]
conquest:limestone_column_with_limestone_base_vertical_slab[e=false,facing=west,layer=3,s=false,w=true,waterlogged=true]
conquest:limestone_column_with_limestone_base_vertical_slab[e=false,facing=west,layer=3,s=false,w=true,waterlogged=false]
conquest:limestone_column_with_limestone_base_vertical_slab[e=false,facing=west,layer=3,s=false,w=false,waterlogged=true]
conquest:limestone_column_with_limestone_base_vertical_slab[e=false,facing=west,layer=3,s=false,w=false,waterlogged=false]
conquest:limestone_column_with_limestone_base_vertical_slab[e=false,facing=east,layer=1,s=true,w=true,waterlogged=true]
conquest:limestone_column_with_limestone_base_vertical_slab[e=false,facing=east,layer=1,s=true,w=true,waterlogged=false]
conquest:limestone_column_with_limestone_base_vertical_slab[e=false,facing=east,layer=1,s=true,w=false,waterlogged=true]
conquest:limestone_column_with_limestone_base_vertical_slab[e=false,facing=east,layer=1,s=true,w=false,waterlogged=false]
conquest:limestone_column_with_limestone_base_vertical_slab[e=false,facing=east,layer=1,s=false,w=true,waterlogged=true]
conquest:limestone_column_with_limestone_base_vertical_slab[e=false,facing=east,layer=1,s=false,w=true,waterlogged=false]
conquest:limestone_column_with_limestone_base_vertical_slab[e=false,facing=east,layer=1,s=false,w=false,waterlogged=true]
conquest:limestone_column_with_limestone_base_vertical_slab[e=false,facing=east,layer=1,s=false,w=false,waterlogged=false]
conquest:limestone_column_with_limestone_base_vertical_slab[e=false,facing=east,layer=2,s=true,w=true,waterlogged=true]
conquest:limestone_column_with_limestone_base_vertical_slab[e=false,facing=east,layer=2,s=true,w=true,waterlogged=false]
conquest:limestone_column_with_limestone_base_vertical_slab[e=false,facing=east,layer=2,s=true,w=false,waterlogged=true]
conquest:limestone_column_with_limestone_base_vertical_slab[e=false,facing=east,layer=2,s=true,w=false,waterlogged=false]
conquest:limestone_column_with_limestone_base_vertical_slab[e=false,facing=east,layer=2,s=false,w=true,waterlogged=true]
conquest:limestone_column_with_limestone_base_vertical_slab[e=false,facing=east,layer=2,s=false,w=true,waterlogged=false]
conquest:limestone_column_with_limestone_base_vertical_slab[e=false,facing=east,layer=2,s=false,w=false,waterlogged=true]
conquest:limestone_column_with_limestone_base_vertical_slab[e=false,facing=east,layer=2,s=false,w=false,waterlogged=false]
conquest:limestone_column_with_limestone_base_vertical_slab[e=false,facing=east,layer=3,s=true,w=true,waterlogged=true]
conquest:limestone_column_with_limestone_base_vertical_slab[e=false,facing=east,layer=3,s=true,w=true,waterlogged=false]
conquest:limestone_column_with_limestone_base_vertical_slab[e=false,facing=east,layer=3,s=true,w=false,waterlogged=true]
conquest:limestone_column_with_limestone_base_vertical_slab[e=false,facing=east,layer=3,s=true,w=false,waterlogged=false]
conquest:limestone_column_with_limestone_base_vertical_slab[e=false,facing=east,layer=3,s=false,w=true,waterlogged=true]
conquest:limestone_column_with_limestone_base_vertical_slab[e=false,facing=east,layer=3,s=false,w=true,waterlogged=false]
conquest:limestone_column_with_limestone_base_vertical_slab[e=false,facing=east,layer=3,s=false,w=false,waterlogged=true]
conquest:limestone_column_with_limestone_base_vertical_slab[e=false,facing=east,layer=3,s=false,w=false,waterlogged=false]
conquest:limestone_column_with_limestone_base_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:limestone_column_with_limestone_base_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:limestone_column_with_limestone_base_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:limestone_column_with_limestone_base_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:limestone_column_with_limestone_base_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:limestone_column_with_limestone_base_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:limestone_column_with_limestone_base_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:limestone_column_with_limestone_base_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:limestone_column_with_limestone_base_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:limestone_column_with_limestone_base_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:limestone_column_with_limestone_base_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:limestone_column_with_limestone_base_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:limestone_column_with_limestone_base_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:limestone_column_with_limestone_base_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:limestone_column_with_limestone_base_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:limestone_column_with_limestone_base_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:limestone_column_with_limestone_base_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:limestone_column_with_limestone_base_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:limestone_column_with_limestone_base_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:limestone_column_with_limestone_base_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:limestone_column_with_limestone_base_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:limestone_column_with_limestone_base_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:limestone_column_with_limestone_base_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:limestone_column_with_limestone_base_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:limestone_column_with_limestone_base_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:limestone_column_with_limestone_base_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:limestone_column_with_limestone_base_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:limestone_column_with_limestone_base_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:limestone_column_with_limestone_base_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:limestone_column_with_limestone_base_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:limestone_column_with_limestone_base_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:limestone_column_with_limestone_base_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:limestone_column_with_limestone_base_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:limestone_column_with_limestone_base_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:limestone_column_with_limestone_base_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:limestone_column_with_limestone_base_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:limestone_column_with_limestone_base_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:limestone_column_with_limestone_base_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:limestone_column_with_limestone_base_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:limestone_column_with_limestone_base_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:limestone_column_with_limestone_base_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:limestone_column_with_limestone_base_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:limestone_column_with_limestone_base_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:limestone_column_with_limestone_base_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:limestone_column_with_limestone_base_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:limestone_column_with_limestone_base_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:limestone_column_with_limestone_base_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:limestone_column_with_limestone_base_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:limestone_column_with_limestone_base_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:limestone_column_with_limestone_base_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:limestone_column_with_limestone_base_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:limestone_column_with_limestone_base_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:limestone_column_with_limestone_base_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:limestone_column_with_limestone_base_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:limestone_column_with_limestone_base_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:limestone_column_with_limestone_base_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:limestone_column_with_limestone_base_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:limestone_column_with_limestone_base_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:limestone_column_with_limestone_base_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:limestone_column_with_limestone_base_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:limestone_column_with_limestone_base_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:limestone_column_with_limestone_base_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:limestone_column_with_limestone_base_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:limestone_column_with_limestone_base_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:limestone_column_with_limestone_doric_capital[east=true,north=true,south=true,west=true]
conquest:limestone_column_with_limestone_doric_capital[east=true,north=true,south=true,west=false]
conquest:limestone_column_with_limestone_doric_capital[east=true,north=true,south=false,west=true]
conquest:limestone_column_with_limestone_doric_capital[east=true,north=true,south=false,west=false]
conquest:limestone_column_with_limestone_doric_capital[east=true,north=false,south=true,west=true]
conquest:limestone_column_with_limestone_doric_capital[east=true,north=false,south=true,west=false]
conquest:limestone_column_with_limestone_doric_capital[east=true,north=false,south=false,west=true]
conquest:limestone_column_with_limestone_doric_capital[east=true,north=false,south=false,west=false]
conquest:limestone_column_with_limestone_doric_capital[east=false,north=true,south=true,west=true]
conquest:limestone_column_with_limestone_doric_capital[east=false,north=true,south=true,west=false]
conquest:limestone_column_with_limestone_doric_capital[east=false,north=true,south=false,west=true]
conquest:limestone_column_with_limestone_doric_capital[east=false,north=true,south=false,west=false]
conquest:limestone_column_with_limestone_doric_capital[east=false,north=false,south=true,west=true]
conquest:limestone_column_with_limestone_doric_capital[east=false,north=false,south=true,west=false]
conquest:limestone_column_with_limestone_doric_capital[east=false,north=false,south=false,west=true]
conquest:limestone_column_with_limestone_doric_capital[east=false,north=false,south=false,west=false]
conquest:limestone_column_with_limestone_doric_capital_pillar[layer=1,waterlogged=true]
conquest:limestone_column_with_limestone_doric_capital_pillar[layer=1,waterlogged=false]
conquest:limestone_column_with_limestone_doric_capital_pillar[layer=2,waterlogged=true]
conquest:limestone_column_with_limestone_doric_capital_pillar[layer=2,waterlogged=false]
conquest:limestone_column_with_limestone_doric_capital_pillar[layer=3,waterlogged=true]
conquest:limestone_column_with_limestone_doric_capital_pillar[layer=3,waterlogged=false]
conquest:limestone_column_with_limestone_doric_capital_vertical_corner[facing=north,layer=1,waterlogged=true]
conquest:limestone_column_with_limestone_doric_capital_vertical_corner[facing=north,layer=1,waterlogged=false]
conquest:limestone_column_with_limestone_doric_capital_vertical_corner[facing=north,layer=2,waterlogged=true]
conquest:limestone_column_with_limestone_doric_capital_vertical_corner[facing=north,layer=2,waterlogged=false]
conquest:limestone_column_with_limestone_doric_capital_vertical_corner[facing=north,layer=3,waterlogged=true]
conquest:limestone_column_with_limestone_doric_capital_vertical_corner[facing=north,layer=3,waterlogged=false]
conquest:limestone_column_with_limestone_doric_capital_vertical_corner[facing=south,layer=1,waterlogged=true]
conquest:limestone_column_with_limestone_doric_capital_vertical_corner[facing=south,layer=1,waterlogged=false]
conquest:limestone_column_with_limestone_doric_capital_vertical_corner[facing=south,layer=2,waterlogged=true]
conquest:limestone_column_with_limestone_doric_capital_vertical_corner[facing=south,layer=2,waterlogged=false]
conquest:limestone_column_with_limestone_doric_capital_vertical_corner[facing=south,layer=3,waterlogged=true]
conquest:limestone_column_with_limestone_doric_capital_vertical_corner[facing=south,layer=3,waterlogged=false]
conquest:limestone_column_with_limestone_doric_capital_vertical_corner[facing=west,layer=1,waterlogged=true]
conquest:limestone_column_with_limestone_doric_capital_vertical_corner[facing=west,layer=1,waterlogged=false]
conquest:limestone_column_with_limestone_doric_capital_vertical_corner[facing=west,layer=2,waterlogged=true]
conquest:limestone_column_with_limestone_doric_capital_vertical_corner[facing=west,layer=2,waterlogged=false]
conquest:limestone_column_with_limestone_doric_capital_vertical_corner[facing=west,layer=3,waterlogged=true]
conquest:limestone_column_with_limestone_doric_capital_vertical_corner[facing=west,layer=3,waterlogged=false]
conquest:limestone_column_with_limestone_doric_capital_vertical_corner[facing=east,layer=1,waterlogged=true]
conquest:limestone_column_with_limestone_doric_capital_vertical_corner[facing=east,layer=1,waterlogged=false]
conquest:limestone_column_with_limestone_doric_capital_vertical_corner[facing=east,layer=2,waterlogged=true]
conquest:limestone_column_with_limestone_doric_capital_vertical_corner[facing=east,layer=2,waterlogged=false]
conquest:limestone_column_with_limestone_doric_capital_vertical_corner[facing=east,layer=3,waterlogged=true]
conquest:limestone_column_with_limestone_doric_capital_vertical_corner[facing=east,layer=3,waterlogged=false]
conquest:limestone_column_with_limestone_doric_capital_vertical_quarter[e=true,facing=north,layer=1,s=true,waterlogged=true]
conquest:limestone_column_with_limestone_doric_capital_vertical_quarter[e=true,facing=north,layer=1,s=true,waterlogged=false]
conquest:limestone_column_with_limestone_doric_capital_vertical_quarter[e=true,facing=north,layer=1,s=false,waterlogged=true]
conquest:limestone_column_with_limestone_doric_capital_vertical_quarter[e=true,facing=north,layer=1,s=false,waterlogged=false]
conquest:limestone_column_with_limestone_doric_capital_vertical_quarter[e=true,facing=north,layer=2,s=true,waterlogged=true]
conquest:limestone_column_with_limestone_doric_capital_vertical_quarter[e=true,facing=north,layer=2,s=true,waterlogged=false]
conquest:limestone_column_with_limestone_doric_capital_vertical_quarter[e=true,facing=north,layer=2,s=false,waterlogged=true]
conquest:limestone_column_with_limestone_doric_capital_vertical_quarter[e=true,facing=north,layer=2,s=false,waterlogged=false]
conquest:limestone_column_with_limestone_doric_capital_vertical_quarter[e=true,facing=north,layer=3,s=true,waterlogged=true]
conquest:limestone_column_with_limestone_doric_capital_vertical_quarter[e=true,facing=north,layer=3,s=true,waterlogged=false]
conquest:limestone_column_with_limestone_doric_capital_vertical_quarter[e=true,facing=north,layer=3,s=false,waterlogged=true]
conquest:limestone_column_with_limestone_doric_capital_vertical_quarter[e=true,facing=north,layer=3,s=false,waterlogged=false]
conquest:limestone_column_with_limestone_doric_capital_vertical_quarter[e=true,facing=south,layer=1,s=true,waterlogged=true]
conquest:limestone_column_with_limestone_doric_capital_vertical_quarter[e=true,facing=south,layer=1,s=true,waterlogged=false]
conquest:limestone_column_with_limestone_doric_capital_vertical_quarter[e=true,facing=south,layer=1,s=false,waterlogged=true]
conquest:limestone_column_with_limestone_doric_capital_vertical_quarter[e=true,facing=south,layer=1,s=false,waterlogged=false]
conquest:limestone_column_with_limestone_doric_capital_vertical_quarter[e=true,facing=south,layer=2,s=true,waterlogged=true]
conquest:limestone_column_with_limestone_doric_capital_vertical_quarter[e=true,facing=south,layer=2,s=true,waterlogged=false]
conquest:limestone_column_with_limestone_doric_capital_vertical_quarter[e=true,facing=south,layer=2,s=false,waterlogged=true]
conquest:limestone_column_with_limestone_doric_capital_vertical_quarter[e=true,facing=south,layer=2,s=false,waterlogged=false]
conquest:limestone_column_with_limestone_doric_capital_vertical_quarter[e=true,facing=south,layer=3,s=true,waterlogged=true]
conquest:limestone_column_with_limestone_doric_capital_vertical_quarter[e=true,facing=south,layer=3,s=true,waterlogged=false]
conquest:limestone_column_with_limestone_doric_capital_vertical_quarter[e=true,facing=south,layer=3,s=false,waterlogged=true]
conquest:limestone_column_with_limestone_doric_capital_vertical_quarter[e=true,facing=south,layer=3,s=false,waterlogged=false]
conquest:limestone_column_with_limestone_doric_capital_vertical_quarter[e=true,facing=west,layer=1,s=true,waterlogged=true]
conquest:limestone_column_with_limestone_doric_capital_vertical_quarter[e=true,facing=west,layer=1,s=true,waterlogged=false]
conquest:limestone_column_with_limestone_doric_capital_vertical_quarter[e=true,facing=west,layer=1,s=false,waterlogged=true]
conquest:limestone_column_with_limestone_doric_capital_vertical_quarter[e=true,facing=west,layer=1,s=false,waterlogged=false]
conquest:limestone_column_with_limestone_doric_capital_vertical_quarter[e=true,facing=west,layer=2,s=true,waterlogged=true]
conquest:limestone_column_with_limestone_doric_capital_vertical_quarter[e=true,facing=west,layer=2,s=true,waterlogged=false]
conquest:limestone_column_with_limestone_doric_capital_vertical_quarter[e=true,facing=west,layer=2,s=false,waterlogged=true]
conquest:limestone_column_with_limestone_doric_capital_vertical_quarter[e=true,facing=west,layer=2,s=false,waterlogged=false]
conquest:limestone_column_with_limestone_doric_capital_vertical_quarter[e=true,facing=west,layer=3,s=true,waterlogged=true]
conquest:limestone_column_with_limestone_doric_capital_vertical_quarter[e=true,facing=west,layer=3,s=true,waterlogged=false]
conquest:limestone_column_with_limestone_doric_capital_vertical_quarter[e=true,facing=west,layer=3,s=false,waterlogged=true]
conquest:limestone_column_with_limestone_doric_capital_vertical_quarter[e=true,facing=west,layer=3,s=false,waterlogged=false]
conquest:limestone_column_with_limestone_doric_capital_vertical_quarter[e=true,facing=east,layer=1,s=true,waterlogged=true]
conquest:limestone_column_with_limestone_doric_capital_vertical_quarter[e=true,facing=east,layer=1,s=true,waterlogged=false]
conquest:limestone_column_with_limestone_doric_capital_vertical_quarter[e=true,facing=east,layer=1,s=false,waterlogged=true]
conquest:limestone_column_with_limestone_doric_capital_vertical_quarter[e=true,facing=east,layer=1,s=false,waterlogged=false]
conquest:limestone_column_with_limestone_doric_capital_vertical_quarter[e=true,facing=east,layer=2,s=true,waterlogged=true]
conquest:limestone_column_with_limestone_doric_capital_vertical_quarter[e=true,facing=east,layer=2,s=true,waterlogged=false]
conquest:limestone_column_with_limestone_doric_capital_vertical_quarter[e=true,facing=east,layer=2,s=false,waterlogged=true]
conquest:limestone_column_with_limestone_doric_capital_vertical_quarter[e=true,facing=east,layer=2,s=false,waterlogged=false]
conquest:limestone_column_with_limestone_doric_capital_vertical_quarter[e=true,facing=east,layer=3,s=true,waterlogged=true]
conquest:limestone_column_with_limestone_doric_capital_vertical_quarter[e=true,facing=east,layer=3,s=true,waterlogged=false]
conquest:limestone_column_with_limestone_doric_capital_vertical_quarter[e=true,facing=east,layer=3,s=false,waterlogged=true]
conquest:limestone_column_with_limestone_doric_capital_vertical_quarter[e=true,facing=east,layer=3,s=false,waterlogged=false]
conquest:limestone_column_with_limestone_doric_capital_vertical_quarter[e=false,facing=north,layer=1,s=true,waterlogged=true]
conquest:limestone_column_with_limestone_doric_capital_vertical_quarter[e=false,facing=north,layer=1,s=true,waterlogged=false]
conquest:limestone_column_with_limestone_doric_capital_vertical_quarter[e=false,facing=north,layer=1,s=false,waterlogged=true]
conquest:limestone_column_with_limestone_doric_capital_vertical_quarter[e=false,facing=north,layer=1,s=false,waterlogged=false]
conquest:limestone_column_with_limestone_doric_capital_vertical_quarter[e=false,facing=north,layer=2,s=true,waterlogged=true]
conquest:limestone_column_with_limestone_doric_capital_vertical_quarter[e=false,facing=north,layer=2,s=true,waterlogged=false]
conquest:limestone_column_with_limestone_doric_capital_vertical_quarter[e=false,facing=north,layer=2,s=false,waterlogged=true]
conquest:limestone_column_with_limestone_doric_capital_vertical_quarter[e=false,facing=north,layer=2,s=false,waterlogged=false]
conquest:limestone_column_with_limestone_doric_capital_vertical_quarter[e=false,facing=north,layer=3,s=true,waterlogged=true]
conquest:limestone_column_with_limestone_doric_capital_vertical_quarter[e=false,facing=north,layer=3,s=true,waterlogged=false]
conquest:limestone_column_with_limestone_doric_capital_vertical_quarter[e=false,facing=north,layer=3,s=false,waterlogged=true]
conquest:limestone_column_with_limestone_doric_capital_vertical_quarter[e=false,facing=north,layer=3,s=false,waterlogged=false]
conquest:limestone_column_with_limestone_doric_capital_vertical_quarter[e=false,facing=south,layer=1,s=true,waterlogged=true]
conquest:limestone_column_with_limestone_doric_capital_vertical_quarter[e=false,facing=south,layer=1,s=true,waterlogged=false]
conquest:limestone_column_with_limestone_doric_capital_vertical_quarter[e=false,facing=south,layer=1,s=false,waterlogged=true]
conquest:limestone_column_with_limestone_doric_capital_vertical_quarter[e=false,facing=south,layer=1,s=false,waterlogged=false]
conquest:limestone_column_with_limestone_doric_capital_vertical_quarter[e=false,facing=south,layer=2,s=true,waterlogged=true]
conquest:limestone_column_with_limestone_doric_capital_vertical_quarter[e=false,facing=south,layer=2,s=true,waterlogged=false]
conquest:limestone_column_with_limestone_doric_capital_vertical_quarter[e=false,facing=south,layer=2,s=false,waterlogged=true]
conquest:limestone_column_with_limestone_doric_capital_vertical_quarter[e=false,facing=south,layer=2,s=false,waterlogged=false]
conquest:limestone_column_with_limestone_doric_capital_vertical_quarter[e=false,facing=south,layer=3,s=true,waterlogged=true]
conquest:limestone_column_with_limestone_doric_capital_vertical_quarter[e=false,facing=south,layer=3,s=true,waterlogged=false]
conquest:limestone_column_with_limestone_doric_capital_vertical_quarter[e=false,facing=south,layer=3,s=false,waterlogged=true]
conquest:limestone_column_with_limestone_doric_capital_vertical_quarter[e=false,facing=south,layer=3,s=false,waterlogged=false]
conquest:limestone_column_with_limestone_doric_capital_vertical_quarter[e=false,facing=west,layer=1,s=true,waterlogged=true]
conquest:limestone_column_with_limestone_doric_capital_vertical_quarter[e=false,facing=west,layer=1,s=true,waterlogged=false]
conquest:limestone_column_with_limestone_doric_capital_vertical_quarter[e=false,facing=west,layer=1,s=false,waterlogged=true]
conquest:limestone_column_with_limestone_doric_capital_vertical_quarter[e=false,facing=west,layer=1,s=false,waterlogged=false]
conquest:limestone_column_with_limestone_doric_capital_vertical_quarter[e=false,facing=west,layer=2,s=true,waterlogged=true]
conquest:limestone_column_with_limestone_doric_capital_vertical_quarter[e=false,facing=west,layer=2,s=true,waterlogged=false]
conquest:limestone_column_with_limestone_doric_capital_vertical_quarter[e=false,facing=west,layer=2,s=false,waterlogged=true]
conquest:limestone_column_with_limestone_doric_capital_vertical_quarter[e=false,facing=west,layer=2,s=false,waterlogged=false]
conquest:limestone_column_with_limestone_doric_capital_vertical_quarter[e=false,facing=west,layer=3,s=true,waterlogged=true]
conquest:limestone_column_with_limestone_doric_capital_vertical_quarter[e=false,facing=west,layer=3,s=true,waterlogged=false]
conquest:limestone_column_with_limestone_doric_capital_vertical_quarter[e=false,facing=west,layer=3,s=false,waterlogged=true]
conquest:limestone_column_with_limestone_doric_capital_vertical_quarter[e=false,facing=west,layer=3,s=false,waterlogged=false]
conquest:limestone_column_with_limestone_doric_capital_vertical_quarter[e=false,facing=east,layer=1,s=true,waterlogged=true]
conquest:limestone_column_with_limestone_doric_capital_vertical_quarter[e=false,facing=east,layer=1,s=true,waterlogged=false]
conquest:limestone_column_with_limestone_doric_capital_vertical_quarter[e=false,facing=east,layer=1,s=false,waterlogged=true]
conquest:limestone_column_with_limestone_doric_capital_vertical_quarter[e=false,facing=east,layer=1,s=false,waterlogged=false]
conquest:limestone_column_with_limestone_doric_capital_vertical_quarter[e=false,facing=east,layer=2,s=true,waterlogged=true]
conquest:limestone_column_with_limestone_doric_capital_vertical_quarter[e=false,facing=east,layer=2,s=true,waterlogged=false]
conquest:limestone_column_with_limestone_doric_capital_vertical_quarter[e=false,facing=east,layer=2,s=false,waterlogged=true]
conquest:limestone_column_with_limestone_doric_capital_vertical_quarter[e=false,facing=east,layer=2,s=false,waterlogged=false]
conquest:limestone_column_with_limestone_doric_capital_vertical_quarter[e=false,facing=east,layer=3,s=true,waterlogged=true]
conquest:limestone_column_with_limestone_doric_capital_vertical_quarter[e=false,facing=east,layer=3,s=true,waterlogged=false]
conquest:limestone_column_with_limestone_doric_capital_vertical_quarter[e=false,facing=east,layer=3,s=false,waterlogged=true]
conquest:limestone_column_with_limestone_doric_capital_vertical_quarter[e=false,facing=east,layer=3,s=false,waterlogged=false]
conquest:limestone_column_with_limestone_doric_capital_vertical_slab[e=true,facing=north,layer=1,s=true,w=true,waterlogged=true]
conquest:limestone_column_with_limestone_doric_capital_vertical_slab[e=true,facing=north,layer=1,s=true,w=true,waterlogged=false]
conquest:limestone_column_with_limestone_doric_capital_vertical_slab[e=true,facing=north,layer=1,s=true,w=false,waterlogged=true]
conquest:limestone_column_with_limestone_doric_capital_vertical_slab[e=true,facing=north,layer=1,s=true,w=false,waterlogged=false]
conquest:limestone_column_with_limestone_doric_capital_vertical_slab[e=true,facing=north,layer=1,s=false,w=true,waterlogged=true]
conquest:limestone_column_with_limestone_doric_capital_vertical_slab[e=true,facing=north,layer=1,s=false,w=true,waterlogged=false]
conquest:limestone_column_with_limestone_doric_capital_vertical_slab[e=true,facing=north,layer=1,s=false,w=false,waterlogged=true]
conquest:limestone_column_with_limestone_doric_capital_vertical_slab[e=true,facing=north,layer=1,s=false,w=false,waterlogged=false]
conquest:limestone_column_with_limestone_doric_capital_vertical_slab[e=true,facing=north,layer=2,s=true,w=true,waterlogged=true]
conquest:limestone_column_with_limestone_doric_capital_vertical_slab[e=true,facing=north,layer=2,s=true,w=true,waterlogged=false]
conquest:limestone_column_with_limestone_doric_capital_vertical_slab[e=true,facing=north,layer=2,s=true,w=false,waterlogged=true]
conquest:limestone_column_with_limestone_doric_capital_vertical_slab[e=true,facing=north,layer=2,s=true,w=false,waterlogged=false]
conquest:limestone_column_with_limestone_doric_capital_vertical_slab[e=true,facing=north,layer=2,s=false,w=true,waterlogged=true]
conquest:limestone_column_with_limestone_doric_capital_vertical_slab[e=true,facing=north,layer=2,s=false,w=true,waterlogged=false]
conquest:limestone_column_with_limestone_doric_capital_vertical_slab[e=true,facing=north,layer=2,s=false,w=false,waterlogged=true]
conquest:limestone_column_with_limestone_doric_capital_vertical_slab[e=true,facing=north,layer=2,s=false,w=false,waterlogged=false]
conquest:limestone_column_with_limestone_doric_capital_vertical_slab[e=true,facing=north,layer=3,s=true,w=true,waterlogged=true]
conquest:limestone_column_with_limestone_doric_capital_vertical_slab[e=true,facing=north,layer=3,s=true,w=true,waterlogged=false]
conquest:limestone_column_with_limestone_doric_capital_vertical_slab[e=true,facing=north,layer=3,s=true,w=false,waterlogged=true]
conquest:limestone_column_with_limestone_doric_capital_vertical_slab[e=true,facing=north,layer=3,s=true,w=false,waterlogged=false]
conquest:limestone_column_with_limestone_doric_capital_vertical_slab[e=true,facing=north,layer=3,s=false,w=true,waterlogged=true]
conquest:limestone_column_with_limestone_doric_capital_vertical_slab[e=true,facing=north,layer=3,s=false,w=true,waterlogged=false]
conquest:limestone_column_with_limestone_doric_capital_vertical_slab[e=true,facing=north,layer=3,s=false,w=false,waterlogged=true]
conquest:limestone_column_with_limestone_doric_capital_vertical_slab[e=true,facing=north,layer=3,s=false,w=false,waterlogged=false]
conquest:limestone_column_with_limestone_doric_capital_vertical_slab[e=true,facing=south,layer=1,s=true,w=true,waterlogged=true]
conquest:limestone_column_with_limestone_doric_capital_vertical_slab[e=true,facing=south,layer=1,s=true,w=true,waterlogged=false]
conquest:limestone_column_with_limestone_doric_capital_vertical_slab[e=true,facing=south,layer=1,s=true,w=false,waterlogged=true]
conquest:limestone_column_with_limestone_doric_capital_vertical_slab[e=true,facing=south,layer=1,s=true,w=false,waterlogged=false]
conquest:limestone_column_with_limestone_doric_capital_vertical_slab[e=true,facing=south,layer=1,s=false,w=true,waterlogged=true]
conquest:limestone_column_with_limestone_doric_capital_vertical_slab[e=true,facing=south,layer=1,s=false,w=true,waterlogged=false]
conquest:limestone_column_with_limestone_doric_capital_vertical_slab[e=true,facing=south,layer=1,s=false,w=false,waterlogged=true]
conquest:limestone_column_with_limestone_doric_capital_vertical_slab[e=true,facing=south,layer=1,s=false,w=false,waterlogged=false]
conquest:limestone_column_with_limestone_doric_capital_vertical_slab[e=true,facing=south,layer=2,s=true,w=true,waterlogged=true]
conquest:limestone_column_with_limestone_doric_capital_vertical_slab[e=true,facing=south,layer=2,s=true,w=true,waterlogged=false]
conquest:limestone_column_with_limestone_doric_capital_vertical_slab[e=true,facing=south,layer=2,s=true,w=false,waterlogged=true]
conquest:limestone_column_with_limestone_doric_capital_vertical_slab[e=true,facing=south,layer=2,s=true,w=false,waterlogged=false]
conquest:limestone_column_with_limestone_doric_capital_vertical_slab[e=true,facing=south,layer=2,s=false,w=true,waterlogged=true]
conquest:limestone_column_with_limestone_doric_capital_vertical_slab[e=true,facing=south,layer=2,s=false,w=true,waterlogged=false]
conquest:limestone_column_with_limestone_doric_capital_vertical_slab[e=true,facing=south,layer=2,s=false,w=false,waterlogged=true]
conquest:limestone_column_with_limestone_doric_capital_vertical_slab[e=true,facing=south,layer=2,s=false,w=false,waterlogged=false]
conquest:limestone_column_with_limestone_doric_capital_vertical_slab[e=true,facing=south,layer=3,s=true,w=true,waterlogged=true]
conquest:limestone_column_with_limestone_doric_capital_vertical_slab[e=true,facing=south,layer=3,s=true,w=true,waterlogged=false]
conquest:limestone_column_with_limestone_doric_capital_vertical_slab[e=true,facing=south,layer=3,s=true,w=false,waterlogged=true]
conquest:limestone_column_with_limestone_doric_capital_vertical_slab[e=true,facing=south,layer=3,s=true,w=false,waterlogged=false]
conquest:limestone_column_with_limestone_doric_capital_vertical_slab[e=true,facing=south,layer=3,s=false,w=true,waterlogged=true]
conquest:limestone_column_with_limestone_doric_capital_vertical_slab[e=true,facing=south,layer=3,s=false,w=true,waterlogged=false]
conquest:limestone_column_with_limestone_doric_capital_vertical_slab[e=true,facing=south,layer=3,s=false,w=false,waterlogged=true]
conquest:limestone_column_with_limestone_doric_capital_vertical_slab[e=true,facing=south,layer=3,s=false,w=false,waterlogged=false]
conquest:limestone_column_with_limestone_doric_capital_vertical_slab[e=true,facing=west,layer=1,s=true,w=true,waterlogged=true]
conquest:limestone_column_with_limestone_doric_capital_vertical_slab[e=true,facing=west,layer=1,s=true,w=true,waterlogged=false]
conquest:limestone_column_with_limestone_doric_capital_vertical_slab[e=true,facing=west,layer=1,s=true,w=false,waterlogged=true]
conquest:limestone_column_with_limestone_doric_capital_vertical_slab[e=true,facing=west,layer=1,s=true,w=false,waterlogged=false]
conquest:limestone_column_with_limestone_doric_capital_vertical_slab[e=true,facing=west,layer=1,s=false,w=true,waterlogged=true]
conquest:limestone_column_with_limestone_doric_capital_vertical_slab[e=true,facing=west,layer=1,s=false,w=true,waterlogged=false]
conquest:limestone_column_with_limestone_doric_capital_vertical_slab[e=true,facing=west,layer=1,s=false,w=false,waterlogged=true]
conquest:limestone_column_with_limestone_doric_capital_vertical_slab[e=true,facing=west,layer=1,s=false,w=false,waterlogged=false]
conquest:limestone_column_with_limestone_doric_capital_vertical_slab[e=true,facing=west,layer=2,s=true,w=true,waterlogged=true]
conquest:limestone_column_with_limestone_doric_capital_vertical_slab[e=true,facing=west,layer=2,s=true,w=true,waterlogged=false]
conquest:limestone_column_with_limestone_doric_capital_vertical_slab[e=true,facing=west,layer=2,s=true,w=false,waterlogged=true]
conquest:limestone_column_with_limestone_doric_capital_vertical_slab[e=true,facing=west,layer=2,s=true,w=false,waterlogged=false]
conquest:limestone_column_with_limestone_doric_capital_vertical_slab[e=true,facing=west,layer=2,s=false,w=true,waterlogged=true]
conquest:limestone_column_with_limestone_doric_capital_vertical_slab[e=true,facing=west,layer=2,s=false,w=true,waterlogged=false]
conquest:limestone_column_with_limestone_doric_capital_vertical_slab[e=true,facing=west,layer=2,s=false,w=false,waterlogged=true]
conquest:limestone_column_with_limestone_doric_capital_vertical_slab[e=true,facing=west,layer=2,s=false,w=false,waterlogged=false]
conquest:limestone_column_with_limestone_doric_capital_vertical_slab[e=true,facing=west,layer=3,s=true,w=true,waterlogged=true]
conquest:limestone_column_with_limestone_doric_capital_vertical_slab[e=true,facing=west,layer=3,s=true,w=true,waterlogged=false]
conquest:limestone_column_with_limestone_doric_capital_vertical_slab[e=true,facing=west,layer=3,s=true,w=false,waterlogged=true]
conquest:limestone_column_with_limestone_doric_capital_vertical_slab[e=true,facing=west,layer=3,s=true,w=false,waterlogged=false]
conquest:limestone_column_with_limestone_doric_capital_vertical_slab[e=true,facing=west,layer=3,s=false,w=true,waterlogged=true]
conquest:limestone_column_with_limestone_doric_capital_vertical_slab[e=true,facing=west,layer=3,s=false,w=true,waterlogged=false]
conquest:limestone_column_with_limestone_doric_capital_vertical_slab[e=true,facing=west,layer=3,s=false,w=false,waterlogged=true]
conquest:limestone_column_with_limestone_doric_capital_vertical_slab[e=true,facing=west,layer=3,s=false,w=false,waterlogged=false]
conquest:limestone_column_with_limestone_doric_capital_vertical_slab[e=true,facing=east,layer=1,s=true,w=true,waterlogged=true]
conquest:limestone_column_with_limestone_doric_capital_vertical_slab[e=true,facing=east,layer=1,s=true,w=true,waterlogged=false]
conquest:limestone_column_with_limestone_doric_capital_vertical_slab[e=true,facing=east,layer=1,s=true,w=false,waterlogged=true]
conquest:limestone_column_with_limestone_doric_capital_vertical_slab[e=true,facing=east,layer=1,s=true,w=false,waterlogged=false]
conquest:limestone_column_with_limestone_doric_capital_vertical_slab[e=true,facing=east,layer=1,s=false,w=true,waterlogged=true]
conquest:limestone_column_with_limestone_doric_capital_vertical_slab[e=true,facing=east,layer=1,s=false,w=true,waterlogged=false]
conquest:limestone_column_with_limestone_doric_capital_vertical_slab[e=true,facing=east,layer=1,s=false,w=false,waterlogged=true]
conquest:limestone_column_with_limestone_doric_capital_vertical_slab[e=true,facing=east,layer=1,s=false,w=false,waterlogged=false]
conquest:limestone_column_with_limestone_doric_capital_vertical_slab[e=true,facing=east,layer=2,s=true,w=true,waterlogged=true]
conquest:limestone_column_with_limestone_doric_capital_vertical_slab[e=true,facing=east,layer=2,s=true,w=true,waterlogged=false]
conquest:limestone_column_with_limestone_doric_capital_vertical_slab[e=true,facing=east,layer=2,s=true,w=false,waterlogged=true]
conquest:limestone_column_with_limestone_doric_capital_vertical_slab[e=true,facing=east,layer=2,s=true,w=false,waterlogged=false]
conquest:limestone_column_with_limestone_doric_capital_vertical_slab[e=true,facing=east,layer=2,s=false,w=true,waterlogged=true]
conquest:limestone_column_with_limestone_doric_capital_vertical_slab[e=true,facing=east,layer=2,s=false,w=true,waterlogged=false]
conquest:limestone_column_with_limestone_doric_capital_vertical_slab[e=true,facing=east,layer=2,s=false,w=false,waterlogged=true]
conquest:limestone_column_with_limestone_doric_capital_vertical_slab[e=true,facing=east,layer=2,s=false,w=false,waterlogged=false]
conquest:limestone_column_with_limestone_doric_capital_vertical_slab[e=true,facing=east,layer=3,s=true,w=true,waterlogged=true]
conquest:limestone_column_with_limestone_doric_capital_vertical_slab[e=true,facing=east,layer=3,s=true,w=true,waterlogged=false]
conquest:limestone_column_with_limestone_doric_capital_vertical_slab[e=true,facing=east,layer=3,s=true,w=false,waterlogged=true]
conquest:limestone_column_with_limestone_doric_capital_vertical_slab[e=true,facing=east,layer=3,s=true,w=false,waterlogged=false]
conquest:limestone_column_with_limestone_doric_capital_vertical_slab[e=true,facing=east,layer=3,s=false,w=true,waterlogged=true]
conquest:limestone_column_with_limestone_doric_capital_vertical_slab[e=true,facing=east,layer=3,s=false,w=true,waterlogged=false]
conquest:limestone_column_with_limestone_doric_capital_vertical_slab[e=true,facing=east,layer=3,s=false,w=false,waterlogged=true]
conquest:limestone_column_with_limestone_doric_capital_vertical_slab[e=true,facing=east,layer=3,s=false,w=false,waterlogged=false]
conquest:limestone_column_with_limestone_doric_capital_vertical_slab[e=false,facing=north,layer=1,s=true,w=true,waterlogged=true]
conquest:limestone_column_with_limestone_doric_capital_vertical_slab[e=false,facing=north,layer=1,s=true,w=true,waterlogged=false]
conquest:limestone_column_with_limestone_doric_capital_vertical_slab[e=false,facing=north,layer=1,s=true,w=false,waterlogged=true]
conquest:limestone_column_with_limestone_doric_capital_vertical_slab[e=false,facing=north,layer=1,s=true,w=false,waterlogged=false]
conquest:limestone_column_with_limestone_doric_capital_vertical_slab[e=false,facing=north,layer=1,s=false,w=true,waterlogged=true]
conquest:limestone_column_with_limestone_doric_capital_vertical_slab[e=false,facing=north,layer=1,s=false,w=true,waterlogged=false]
conquest:limestone_column_with_limestone_doric_capital_vertical_slab[e=false,facing=north,layer=1,s=false,w=false,waterlogged=true]
conquest:limestone_column_with_limestone_doric_capital_vertical_slab[e=false,facing=north,layer=1,s=false,w=false,waterlogged=false]
conquest:limestone_column_with_limestone_doric_capital_vertical_slab[e=false,facing=north,layer=2,s=true,w=true,waterlogged=true]
conquest:limestone_column_with_limestone_doric_capital_vertical_slab[e=false,facing=north,layer=2,s=true,w=true,waterlogged=false]
conquest:limestone_column_with_limestone_doric_capital_vertical_slab[e=false,facing=north,layer=2,s=true,w=false,waterlogged=true]
conquest:limestone_column_with_limestone_doric_capital_vertical_slab[e=false,facing=north,layer=2,s=true,w=false,waterlogged=false]
conquest:limestone_column_with_limestone_doric_capital_vertical_slab[e=false,facing=north,layer=2,s=false,w=true,waterlogged=true]
conquest:limestone_column_with_limestone_doric_capital_vertical_slab[e=false,facing=north,layer=2,s=false,w=true,waterlogged=false]
conquest:limestone_column_with_limestone_doric_capital_vertical_slab[e=false,facing=north,layer=2,s=false,w=false,waterlogged=true]
conquest:limestone_column_with_limestone_doric_capital_vertical_slab[e=false,facing=north,layer=2,s=false,w=false,waterlogged=false]
conquest:limestone_column_with_limestone_doric_capital_vertical_slab[e=false,facing=north,layer=3,s=true,w=true,waterlogged=true]
conquest:limestone_column_with_limestone_doric_capital_vertical_slab[e=false,facing=north,layer=3,s=true,w=true,waterlogged=false]
conquest:limestone_column_with_limestone_doric_capital_vertical_slab[e=false,facing=north,layer=3,s=true,w=false,waterlogged=true]
conquest:limestone_column_with_limestone_doric_capital_vertical_slab[e=false,facing=north,layer=3,s=true,w=false,waterlogged=false]
conquest:limestone_column_with_limestone_doric_capital_vertical_slab[e=false,facing=north,layer=3,s=false,w=true,waterlogged=true]
conquest:limestone_column_with_limestone_doric_capital_vertical_slab[e=false,facing=north,layer=3,s=false,w=true,waterlogged=false]
conquest:limestone_column_with_limestone_doric_capital_vertical_slab[e=false,facing=north,layer=3,s=false,w=false,waterlogged=true]
conquest:limestone_column_with_limestone_doric_capital_vertical_slab[e=false,facing=north,layer=3,s=false,w=false,waterlogged=false]
conquest:limestone_column_with_limestone_doric_capital_vertical_slab[e=false,facing=south,layer=1,s=true,w=true,waterlogged=true]
conquest:limestone_column_with_limestone_doric_capital_vertical_slab[e=false,facing=south,layer=1,s=true,w=true,waterlogged=false]
conquest:limestone_column_with_limestone_doric_capital_vertical_slab[e=false,facing=south,layer=1,s=true,w=false,waterlogged=true]
conquest:limestone_column_with_limestone_doric_capital_vertical_slab[e=false,facing=south,layer=1,s=true,w=false,waterlogged=false]
conquest:limestone_column_with_limestone_doric_capital_vertical_slab[e=false,facing=south,layer=1,s=false,w=true,waterlogged=true]
conquest:limestone_column_with_limestone_doric_capital_vertical_slab[e=false,facing=south,layer=1,s=false,w=true,waterlogged=false]
conquest:limestone_column_with_limestone_doric_capital_vertical_slab[e=false,facing=south,layer=1,s=false,w=false,waterlogged=true]
conquest:limestone_column_with_limestone_doric_capital_vertical_slab[e=false,facing=south,layer=1,s=false,w=false,waterlogged=false]
conquest:limestone_column_with_limestone_doric_capital_vertical_slab[e=false,facing=south,layer=2,s=true,w=true,waterlogged=true]
conquest:limestone_column_with_limestone_doric_capital_vertical_slab[e=false,facing=south,layer=2,s=true,w=true,waterlogged=false]
conquest:limestone_column_with_limestone_doric_capital_vertical_slab[e=false,facing=south,layer=2,s=true,w=false,waterlogged=true]
conquest:limestone_column_with_limestone_doric_capital_vertical_slab[e=false,facing=south,layer=2,s=true,w=false,waterlogged=false]
conquest:limestone_column_with_limestone_doric_capital_vertical_slab[e=false,facing=south,layer=2,s=false,w=true,waterlogged=true]
conquest:limestone_column_with_limestone_doric_capital_vertical_slab[e=false,facing=south,layer=2,s=false,w=true,waterlogged=false]
conquest:limestone_column_with_limestone_doric_capital_vertical_slab[e=false,facing=south,layer=2,s=false,w=false,waterlogged=true]
conquest:limestone_column_with_limestone_doric_capital_vertical_slab[e=false,facing=south,layer=2,s=false,w=false,waterlogged=false]
conquest:limestone_column_with_limestone_doric_capital_vertical_slab[e=false,facing=south,layer=3,s=true,w=true,waterlogged=true]
conquest:limestone_column_with_limestone_doric_capital_vertical_slab[e=false,facing=south,layer=3,s=true,w=true,waterlogged=false]
conquest:limestone_column_with_limestone_doric_capital_vertical_slab[e=false,facing=south,layer=3,s=true,w=false,waterlogged=true]
conquest:limestone_column_with_limestone_doric_capital_vertical_slab[e=false,facing=south,layer=3,s=true,w=false,waterlogged=false]
conquest:limestone_column_with_limestone_doric_capital_vertical_slab[e=false,facing=south,layer=3,s=false,w=true,waterlogged=true]
conquest:limestone_column_with_limestone_doric_capital_vertical_slab[e=false,facing=south,layer=3,s=false,w=true,waterlogged=false]
conquest:limestone_column_with_limestone_doric_capital_vertical_slab[e=false,facing=south,layer=3,s=false,w=false,waterlogged=true]
conquest:limestone_column_with_limestone_doric_capital_vertical_slab[e=false,facing=south,layer=3,s=false,w=false,waterlogged=false]
conquest:limestone_column_with_limestone_doric_capital_vertical_slab[e=false,facing=west,layer=1,s=true,w=true,waterlogged=true]
conquest:limestone_column_with_limestone_doric_capital_vertical_slab[e=false,facing=west,layer=1,s=true,w=true,waterlogged=false]
conquest:limestone_column_with_limestone_doric_capital_vertical_slab[e=false,facing=west,layer=1,s=true,w=false,waterlogged=true]
conquest:limestone_column_with_limestone_doric_capital_vertical_slab[e=false,facing=west,layer=1,s=true,w=false,waterlogged=false]
conquest:limestone_column_with_limestone_doric_capital_vertical_slab[e=false,facing=west,layer=1,s=false,w=true,waterlogged=true]
conquest:limestone_column_with_limestone_doric_capital_vertical_slab[e=false,facing=west,layer=1,s=false,w=true,waterlogged=false]
conquest:limestone_column_with_limestone_doric_capital_vertical_slab[e=false,facing=west,layer=1,s=false,w=false,waterlogged=true]
conquest:limestone_column_with_limestone_doric_capital_vertical_slab[e=false,facing=west,layer=1,s=false,w=false,waterlogged=false]
conquest:limestone_column_with_limestone_doric_capital_vertical_slab[e=false,facing=west,layer=2,s=true,w=true,waterlogged=true]
conquest:limestone_column_with_limestone_doric_capital_vertical_slab[e=false,facing=west,layer=2,s=true,w=true,waterlogged=false]
conquest:limestone_column_with_limestone_doric_capital_vertical_slab[e=false,facing=west,layer=2,s=true,w=false,waterlogged=true]
conquest:limestone_column_with_limestone_doric_capital_vertical_slab[e=false,facing=west,layer=2,s=true,w=false,waterlogged=false]
conquest:limestone_column_with_limestone_doric_capital_vertical_slab[e=false,facing=west,layer=2,s=false,w=true,waterlogged=true]
conquest:limestone_column_with_limestone_doric_capital_vertical_slab[e=false,facing=west,layer=2,s=false,w=true,waterlogged=false]
conquest:limestone_column_with_limestone_doric_capital_vertical_slab[e=false,facing=west,layer=2,s=false,w=false,waterlogged=true]
conquest:limestone_column_with_limestone_doric_capital_vertical_slab[e=false,facing=west,layer=2,s=false,w=false,waterlogged=false]
conquest:limestone_column_with_limestone_doric_capital_vertical_slab[e=false,facing=west,layer=3,s=true,w=true,waterlogged=true]
conquest:limestone_column_with_limestone_doric_capital_vertical_slab[e=false,facing=west,layer=3,s=true,w=true,waterlogged=false]
conquest:limestone_column_with_limestone_doric_capital_vertical_slab[e=false,facing=west,layer=3,s=true,w=false,waterlogged=true]
conquest:limestone_column_with_limestone_doric_capital_vertical_slab[e=false,facing=west,layer=3,s=true,w=false,waterlogged=false]
conquest:limestone_column_with_limestone_doric_capital_vertical_slab[e=false,facing=west,layer=3,s=false,w=true,waterlogged=true]
conquest:limestone_column_with_limestone_doric_capital_vertical_slab[e=false,facing=west,layer=3,s=false,w=true,waterlogged=false]
conquest:limestone_column_with_limestone_doric_capital_vertical_slab[e=false,facing=west,layer=3,s=false,w=false,waterlogged=true]
conquest:limestone_column_with_limestone_doric_capital_vertical_slab[e=false,facing=west,layer=3,s=false,w=false,waterlogged=false]
conquest:limestone_column_with_limestone_doric_capital_vertical_slab[e=false,facing=east,layer=1,s=true,w=true,waterlogged=true]
conquest:limestone_column_with_limestone_doric_capital_vertical_slab[e=false,facing=east,layer=1,s=true,w=true,waterlogged=false]
conquest:limestone_column_with_limestone_doric_capital_vertical_slab[e=false,facing=east,layer=1,s=true,w=false,waterlogged=true]
conquest:limestone_column_with_limestone_doric_capital_vertical_slab[e=false,facing=east,layer=1,s=true,w=false,waterlogged=false]
conquest:limestone_column_with_limestone_doric_capital_vertical_slab[e=false,facing=east,layer=1,s=false,w=true,waterlogged=true]
conquest:limestone_column_with_limestone_doric_capital_vertical_slab[e=false,facing=east,layer=1,s=false,w=true,waterlogged=false]
conquest:limestone_column_with_limestone_doric_capital_vertical_slab[e=false,facing=east,layer=1,s=false,w=false,waterlogged=true]
conquest:limestone_column_with_limestone_doric_capital_vertical_slab[e=false,facing=east,layer=1,s=false,w=false,waterlogged=false]
conquest:limestone_column_with_limestone_doric_capital_vertical_slab[e=false,facing=east,layer=2,s=true,w=true,waterlogged=true]
conquest:limestone_column_with_limestone_doric_capital_vertical_slab[e=false,facing=east,layer=2,s=true,w=true,waterlogged=false]
conquest:limestone_column_with_limestone_doric_capital_vertical_slab[e=false,facing=east,layer=2,s=true,w=false,waterlogged=true]
conquest:limestone_column_with_limestone_doric_capital_vertical_slab[e=false,facing=east,layer=2,s=true,w=false,waterlogged=false]
conquest:limestone_column_with_limestone_doric_capital_vertical_slab[e=false,facing=east,layer=2,s=false,w=true,waterlogged=true]
conquest:limestone_column_with_limestone_doric_capital_vertical_slab[e=false,facing=east,layer=2,s=false,w=true,waterlogged=false]
conquest:limestone_column_with_limestone_doric_capital_vertical_slab[e=false,facing=east,layer=2,s=false,w=false,waterlogged=true]
conquest:limestone_column_with_limestone_doric_capital_vertical_slab[e=false,facing=east,layer=2,s=false,w=false,waterlogged=false]
conquest:limestone_column_with_limestone_doric_capital_vertical_slab[e=false,facing=east,layer=3,s=true,w=true,waterlogged=true]
conquest:limestone_column_with_limestone_doric_capital_vertical_slab[e=false,facing=east,layer=3,s=true,w=true,waterlogged=false]
conquest:limestone_column_with_limestone_doric_capital_vertical_slab[e=false,facing=east,layer=3,s=true,w=false,waterlogged=true]
conquest:limestone_column_with_limestone_doric_capital_vertical_slab[e=false,facing=east,layer=3,s=true,w=false,waterlogged=false]
conquest:limestone_column_with_limestone_doric_capital_vertical_slab[e=false,facing=east,layer=3,s=false,w=true,waterlogged=true]
conquest:limestone_column_with_limestone_doric_capital_vertical_slab[e=false,facing=east,layer=3,s=false,w=true,waterlogged=false]
conquest:limestone_column_with_limestone_doric_capital_vertical_slab[e=false,facing=east,layer=3,s=false,w=false,waterlogged=true]
conquest:limestone_column_with_limestone_doric_capital_vertical_slab[e=false,facing=east,layer=3,s=false,w=false,waterlogged=false]
conquest:limestone_column_with_limestone_doric_capital_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:limestone_column_with_limestone_doric_capital_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:limestone_column_with_limestone_doric_capital_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:limestone_column_with_limestone_doric_capital_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:limestone_column_with_limestone_doric_capital_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:limestone_column_with_limestone_doric_capital_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:limestone_column_with_limestone_doric_capital_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:limestone_column_with_limestone_doric_capital_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:limestone_column_with_limestone_doric_capital_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:limestone_column_with_limestone_doric_capital_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:limestone_column_with_limestone_doric_capital_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:limestone_column_with_limestone_doric_capital_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:limestone_column_with_limestone_doric_capital_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:limestone_column_with_limestone_doric_capital_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:limestone_column_with_limestone_doric_capital_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:limestone_column_with_limestone_doric_capital_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:limestone_column_with_limestone_doric_capital_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:limestone_column_with_limestone_doric_capital_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:limestone_column_with_limestone_doric_capital_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:limestone_column_with_limestone_doric_capital_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:limestone_column_with_limestone_doric_capital_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:limestone_column_with_limestone_doric_capital_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:limestone_column_with_limestone_doric_capital_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:limestone_column_with_limestone_doric_capital_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:limestone_column_with_limestone_doric_capital_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:limestone_column_with_limestone_doric_capital_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:limestone_column_with_limestone_doric_capital_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:limestone_column_with_limestone_doric_capital_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:limestone_column_with_limestone_doric_capital_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:limestone_column_with_limestone_doric_capital_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:limestone_column_with_limestone_doric_capital_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:limestone_column_with_limestone_doric_capital_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:limestone_column_with_limestone_doric_capital_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:limestone_column_with_limestone_doric_capital_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:limestone_column_with_limestone_doric_capital_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:limestone_column_with_limestone_doric_capital_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:limestone_column_with_limestone_doric_capital_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:limestone_column_with_limestone_doric_capital_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:limestone_column_with_limestone_doric_capital_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:limestone_column_with_limestone_doric_capital_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:limestone_column_with_limestone_doric_capital_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:limestone_column_with_limestone_doric_capital_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:limestone_column_with_limestone_doric_capital_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:limestone_column_with_limestone_doric_capital_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:limestone_column_with_limestone_doric_capital_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:limestone_column_with_limestone_doric_capital_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:limestone_column_with_limestone_doric_capital_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:limestone_column_with_limestone_doric_capital_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:limestone_column_with_limestone_doric_capital_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:limestone_column_with_limestone_doric_capital_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:limestone_column_with_limestone_doric_capital_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:limestone_column_with_limestone_doric_capital_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:limestone_column_with_limestone_doric_capital_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:limestone_column_with_limestone_doric_capital_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:limestone_column_with_limestone_doric_capital_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:limestone_column_with_limestone_doric_capital_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:limestone_column_with_limestone_doric_capital_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:limestone_column_with_limestone_doric_capital_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:limestone_column_with_limestone_doric_capital_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:limestone_column_with_limestone_doric_capital_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:limestone_column_with_limestone_doric_capital_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:limestone_column_with_limestone_doric_capital_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:limestone_column_with_limestone_doric_capital_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:limestone_column_with_limestone_doric_capital_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:limestone_corinthian_capital[east=true,north=true,south=true,west=true]
conquest:limestone_corinthian_capital[east=true,north=true,south=true,west=false]
conquest:limestone_corinthian_capital[east=true,north=true,south=false,west=true]
conquest:limestone_corinthian_capital[east=true,north=true,south=false,west=false]
conquest:limestone_corinthian_capital[east=true,north=false,south=true,west=true]
conquest:limestone_corinthian_capital[east=true,north=false,south=true,west=false]
conquest:limestone_corinthian_capital[east=true,north=false,south=false,west=true]
conquest:limestone_corinthian_capital[east=true,north=false,south=false,west=false]
conquest:limestone_corinthian_capital[east=false,north=true,south=true,west=true]
conquest:limestone_corinthian_capital[east=false,north=true,south=true,west=false]
conquest:limestone_corinthian_capital[east=false,north=true,south=false,west=true]
conquest:limestone_corinthian_capital[east=false,north=true,south=false,west=false]
conquest:limestone_corinthian_capital[east=false,north=false,south=true,west=true]
conquest:limestone_corinthian_capital[east=false,north=false,south=true,west=false]
conquest:limestone_corinthian_capital[east=false,north=false,south=false,west=true]
conquest:limestone_corinthian_capital[east=false,north=false,south=false,west=false]
conquest:limestone_corinthian_capital_pillar[layer=1,waterlogged=true]
conquest:limestone_corinthian_capital_pillar[layer=1,waterlogged=false]
conquest:limestone_corinthian_capital_pillar[layer=2,waterlogged=true]
conquest:limestone_corinthian_capital_pillar[layer=2,waterlogged=false]
conquest:limestone_corinthian_capital_pillar[layer=3,waterlogged=true]
conquest:limestone_corinthian_capital_pillar[layer=3,waterlogged=false]
conquest:limestone_corinthian_capital_vertical_corner[facing=north,layer=1,waterlogged=true]
conquest:limestone_corinthian_capital_vertical_corner[facing=north,layer=1,waterlogged=false]
conquest:limestone_corinthian_capital_vertical_corner[facing=north,layer=2,waterlogged=true]
conquest:limestone_corinthian_capital_vertical_corner[facing=north,layer=2,waterlogged=false]
conquest:limestone_corinthian_capital_vertical_corner[facing=north,layer=3,waterlogged=true]
conquest:limestone_corinthian_capital_vertical_corner[facing=north,layer=3,waterlogged=false]
conquest:limestone_corinthian_capital_vertical_corner[facing=south,layer=1,waterlogged=true]
conquest:limestone_corinthian_capital_vertical_corner[facing=south,layer=1,waterlogged=false]
conquest:limestone_corinthian_capital_vertical_corner[facing=south,layer=2,waterlogged=true]
conquest:limestone_corinthian_capital_vertical_corner[facing=south,layer=2,waterlogged=false]
conquest:limestone_corinthian_capital_vertical_corner[facing=south,layer=3,waterlogged=true]
conquest:limestone_corinthian_capital_vertical_corner[facing=south,layer=3,waterlogged=false]
conquest:limestone_corinthian_capital_vertical_corner[facing=west,layer=1,waterlogged=true]
conquest:limestone_corinthian_capital_vertical_corner[facing=west,layer=1,waterlogged=false]
conquest:limestone_corinthian_capital_vertical_corner[facing=west,layer=2,waterlogged=true]
conquest:limestone_corinthian_capital_vertical_corner[facing=west,layer=2,waterlogged=false]
conquest:limestone_corinthian_capital_vertical_corner[facing=west,layer=3,waterlogged=true]
conquest:limestone_corinthian_capital_vertical_corner[facing=west,layer=3,waterlogged=false]
conquest:limestone_corinthian_capital_vertical_corner[facing=east,layer=1,waterlogged=true]
conquest:limestone_corinthian_capital_vertical_corner[facing=east,layer=1,waterlogged=false]
conquest:limestone_corinthian_capital_vertical_corner[facing=east,layer=2,waterlogged=true]
conquest:limestone_corinthian_capital_vertical_corner[facing=east,layer=2,waterlogged=false]
conquest:limestone_corinthian_capital_vertical_corner[facing=east,layer=3,waterlogged=true]
conquest:limestone_corinthian_capital_vertical_corner[facing=east,layer=3,waterlogged=false]
conquest:limestone_corinthian_capital_vertical_quarter[e=true,facing=north,layer=1,s=true,waterlogged=true]
conquest:limestone_corinthian_capital_vertical_quarter[e=true,facing=north,layer=1,s=true,waterlogged=false]
conquest:limestone_corinthian_capital_vertical_quarter[e=true,facing=north,layer=1,s=false,waterlogged=true]
conquest:limestone_corinthian_capital_vertical_quarter[e=true,facing=north,layer=1,s=false,waterlogged=false]
conquest:limestone_corinthian_capital_vertical_quarter[e=true,facing=north,layer=2,s=true,waterlogged=true]
conquest:limestone_corinthian_capital_vertical_quarter[e=true,facing=north,layer=2,s=true,waterlogged=false]
conquest:limestone_corinthian_capital_vertical_quarter[e=true,facing=north,layer=2,s=false,waterlogged=true]
conquest:limestone_corinthian_capital_vertical_quarter[e=true,facing=north,layer=2,s=false,waterlogged=false]
conquest:limestone_corinthian_capital_vertical_quarter[e=true,facing=north,layer=3,s=true,waterlogged=true]
conquest:limestone_corinthian_capital_vertical_quarter[e=true,facing=north,layer=3,s=true,waterlogged=false]
conquest:limestone_corinthian_capital_vertical_quarter[e=true,facing=north,layer=3,s=false,waterlogged=true]
conquest:limestone_corinthian_capital_vertical_quarter[e=true,facing=north,layer=3,s=false,waterlogged=false]
conquest:limestone_corinthian_capital_vertical_quarter[e=true,facing=south,layer=1,s=true,waterlogged=true]
conquest:limestone_corinthian_capital_vertical_quarter[e=true,facing=south,layer=1,s=true,waterlogged=false]
conquest:limestone_corinthian_capital_vertical_quarter[e=true,facing=south,layer=1,s=false,waterlogged=true]
conquest:limestone_corinthian_capital_vertical_quarter[e=true,facing=south,layer=1,s=false,waterlogged=false]
conquest:limestone_corinthian_capital_vertical_quarter[e=true,facing=south,layer=2,s=true,waterlogged=true]
conquest:limestone_corinthian_capital_vertical_quarter[e=true,facing=south,layer=2,s=true,waterlogged=false]
conquest:limestone_corinthian_capital_vertical_quarter[e=true,facing=south,layer=2,s=false,waterlogged=true]
conquest:limestone_corinthian_capital_vertical_quarter[e=true,facing=south,layer=2,s=false,waterlogged=false]
conquest:limestone_corinthian_capital_vertical_quarter[e=true,facing=south,layer=3,s=true,waterlogged=true]
conquest:limestone_corinthian_capital_vertical_quarter[e=true,facing=south,layer=3,s=true,waterlogged=false]
conquest:limestone_corinthian_capital_vertical_quarter[e=true,facing=south,layer=3,s=false,waterlogged=true]
conquest:limestone_corinthian_capital_vertical_quarter[e=true,facing=south,layer=3,s=false,waterlogged=false]
conquest:limestone_corinthian_capital_vertical_quarter[e=true,facing=west,layer=1,s=true,waterlogged=true]
conquest:limestone_corinthian_capital_vertical_quarter[e=true,facing=west,layer=1,s=true,waterlogged=false]
conquest:limestone_corinthian_capital_vertical_quarter[e=true,facing=west,layer=1,s=false,waterlogged=true]
conquest:limestone_corinthian_capital_vertical_quarter[e=true,facing=west,layer=1,s=false,waterlogged=false]
conquest:limestone_corinthian_capital_vertical_quarter[e=true,facing=west,layer=2,s=true,waterlogged=true]
conquest:limestone_corinthian_capital_vertical_quarter[e=true,facing=west,layer=2,s=true,waterlogged=false]
conquest:limestone_corinthian_capital_vertical_quarter[e=true,facing=west,layer=2,s=false,waterlogged=true]
conquest:limestone_corinthian_capital_vertical_quarter[e=true,facing=west,layer=2,s=false,waterlogged=false]
conquest:limestone_corinthian_capital_vertical_quarter[e=true,facing=west,layer=3,s=true,waterlogged=true]
conquest:limestone_corinthian_capital_vertical_quarter[e=true,facing=west,layer=3,s=true,waterlogged=false]
conquest:limestone_corinthian_capital_vertical_quarter[e=true,facing=west,layer=3,s=false,waterlogged=true]
conquest:limestone_corinthian_capital_vertical_quarter[e=true,facing=west,layer=3,s=false,waterlogged=false]
conquest:limestone_corinthian_capital_vertical_quarter[e=true,facing=east,layer=1,s=true,waterlogged=true]
conquest:limestone_corinthian_capital_vertical_quarter[e=true,facing=east,layer=1,s=true,waterlogged=false]
conquest:limestone_corinthian_capital_vertical_quarter[e=true,facing=east,layer=1,s=false,waterlogged=true]
conquest:limestone_corinthian_capital_vertical_quarter[e=true,facing=east,layer=1,s=false,waterlogged=false]
conquest:limestone_corinthian_capital_vertical_quarter[e=true,facing=east,layer=2,s=true,waterlogged=true]
conquest:limestone_corinthian_capital_vertical_quarter[e=true,facing=east,layer=2,s=true,waterlogged=false]
conquest:limestone_corinthian_capital_vertical_quarter[e=true,facing=east,layer=2,s=false,waterlogged=true]
conquest:limestone_corinthian_capital_vertical_quarter[e=true,facing=east,layer=2,s=false,waterlogged=false]
conquest:limestone_corinthian_capital_vertical_quarter[e=true,facing=east,layer=3,s=true,waterlogged=true]
conquest:limestone_corinthian_capital_vertical_quarter[e=true,facing=east,layer=3,s=true,waterlogged=false]
conquest:limestone_corinthian_capital_vertical_quarter[e=true,facing=east,layer=3,s=false,waterlogged=true]
conquest:limestone_corinthian_capital_vertical_quarter[e=true,facing=east,layer=3,s=false,waterlogged=false]
conquest:limestone_corinthian_capital_vertical_quarter[e=false,facing=north,layer=1,s=true,waterlogged=true]
conquest:limestone_corinthian_capital_vertical_quarter[e=false,facing=north,layer=1,s=true,waterlogged=false]
conquest:limestone_corinthian_capital_vertical_quarter[e=false,facing=north,layer=1,s=false,waterlogged=true]
conquest:limestone_corinthian_capital_vertical_quarter[e=false,facing=north,layer=1,s=false,waterlogged=false]
conquest:limestone_corinthian_capital_vertical_quarter[e=false,facing=north,layer=2,s=true,waterlogged=true]
conquest:limestone_corinthian_capital_vertical_quarter[e=false,facing=north,layer=2,s=true,waterlogged=false]
conquest:limestone_corinthian_capital_vertical_quarter[e=false,facing=north,layer=2,s=false,waterlogged=true]
conquest:limestone_corinthian_capital_vertical_quarter[e=false,facing=north,layer=2,s=false,waterlogged=false]
conquest:limestone_corinthian_capital_vertical_quarter[e=false,facing=north,layer=3,s=true,waterlogged=true]
conquest:limestone_corinthian_capital_vertical_quarter[e=false,facing=north,layer=3,s=true,waterlogged=false]
conquest:limestone_corinthian_capital_vertical_quarter[e=false,facing=north,layer=3,s=false,waterlogged=true]
conquest:limestone_corinthian_capital_vertical_quarter[e=false,facing=north,layer=3,s=false,waterlogged=false]
conquest:limestone_corinthian_capital_vertical_quarter[e=false,facing=south,layer=1,s=true,waterlogged=true]
conquest:limestone_corinthian_capital_vertical_quarter[e=false,facing=south,layer=1,s=true,waterlogged=false]
conquest:limestone_corinthian_capital_vertical_quarter[e=false,facing=south,layer=1,s=false,waterlogged=true]
conquest:limestone_corinthian_capital_vertical_quarter[e=false,facing=south,layer=1,s=false,waterlogged=false]
conquest:limestone_corinthian_capital_vertical_quarter[e=false,facing=south,layer=2,s=true,waterlogged=true]
conquest:limestone_corinthian_capital_vertical_quarter[e=false,facing=south,layer=2,s=true,waterlogged=false]
conquest:limestone_corinthian_capital_vertical_quarter[e=false,facing=south,layer=2,s=false,waterlogged=true]
conquest:limestone_corinthian_capital_vertical_quarter[e=false,facing=south,layer=2,s=false,waterlogged=false]
conquest:limestone_corinthian_capital_vertical_quarter[e=false,facing=south,layer=3,s=true,waterlogged=true]
conquest:limestone_corinthian_capital_vertical_quarter[e=false,facing=south,layer=3,s=true,waterlogged=false]
conquest:limestone_corinthian_capital_vertical_quarter[e=false,facing=south,layer=3,s=false,waterlogged=true]
conquest:limestone_corinthian_capital_vertical_quarter[e=false,facing=south,layer=3,s=false,waterlogged=false]
conquest:limestone_corinthian_capital_vertical_quarter[e=false,facing=west,layer=1,s=true,waterlogged=true]
conquest:limestone_corinthian_capital_vertical_quarter[e=false,facing=west,layer=1,s=true,waterlogged=false]
conquest:limestone_corinthian_capital_vertical_quarter[e=false,facing=west,layer=1,s=false,waterlogged=true]
conquest:limestone_corinthian_capital_vertical_quarter[e=false,facing=west,layer=1,s=false,waterlogged=false]
conquest:limestone_corinthian_capital_vertical_quarter[e=false,facing=west,layer=2,s=true,waterlogged=true]
conquest:limestone_corinthian_capital_vertical_quarter[e=false,facing=west,layer=2,s=true,waterlogged=false]
conquest:limestone_corinthian_capital_vertical_quarter[e=false,facing=west,layer=2,s=false,waterlogged=true]
conquest:limestone_corinthian_capital_vertical_quarter[e=false,facing=west,layer=2,s=false,waterlogged=false]
conquest:limestone_corinthian_capital_vertical_quarter[e=false,facing=west,layer=3,s=true,waterlogged=true]
conquest:limestone_corinthian_capital_vertical_quarter[e=false,facing=west,layer=3,s=true,waterlogged=false]
conquest:limestone_corinthian_capital_vertical_quarter[e=false,facing=west,layer=3,s=false,waterlogged=true]
conquest:limestone_corinthian_capital_vertical_quarter[e=false,facing=west,layer=3,s=false,waterlogged=false]
conquest:limestone_corinthian_capital_vertical_quarter[e=false,facing=east,layer=1,s=true,waterlogged=true]
conquest:limestone_corinthian_capital_vertical_quarter[e=false,facing=east,layer=1,s=true,waterlogged=false]
conquest:limestone_corinthian_capital_vertical_quarter[e=false,facing=east,layer=1,s=false,waterlogged=true]
conquest:limestone_corinthian_capital_vertical_quarter[e=false,facing=east,layer=1,s=false,waterlogged=false]
conquest:limestone_corinthian_capital_vertical_quarter[e=false,facing=east,layer=2,s=true,waterlogged=true]
conquest:limestone_corinthian_capital_vertical_quarter[e=false,facing=east,layer=2,s=true,waterlogged=false]
conquest:limestone_corinthian_capital_vertical_quarter[e=false,facing=east,layer=2,s=false,waterlogged=true]
conquest:limestone_corinthian_capital_vertical_quarter[e=false,facing=east,layer=2,s=false,waterlogged=false]
conquest:limestone_corinthian_capital_vertical_quarter[e=false,facing=east,layer=3,s=true,waterlogged=true]
conquest:limestone_corinthian_capital_vertical_quarter[e=false,facing=east,layer=3,s=true,waterlogged=false]
conquest:limestone_corinthian_capital_vertical_quarter[e=false,facing=east,layer=3,s=false,waterlogged=true]
conquest:limestone_corinthian_capital_vertical_quarter[e=false,facing=east,layer=3,s=false,waterlogged=false]
conquest:limestone_corinthian_capital_vertical_slab[e=true,facing=north,layer=1,s=true,w=true,waterlogged=true]
conquest:limestone_corinthian_capital_vertical_slab[e=true,facing=north,layer=1,s=true,w=true,waterlogged=false]
conquest:limestone_corinthian_capital_vertical_slab[e=true,facing=north,layer=1,s=true,w=false,waterlogged=true]
conquest:limestone_corinthian_capital_vertical_slab[e=true,facing=north,layer=1,s=true,w=false,waterlogged=false]
conquest:limestone_corinthian_capital_vertical_slab[e=true,facing=north,layer=1,s=false,w=true,waterlogged=true]
conquest:limestone_corinthian_capital_vertical_slab[e=true,facing=north,layer=1,s=false,w=true,waterlogged=false]
conquest:limestone_corinthian_capital_vertical_slab[e=true,facing=north,layer=1,s=false,w=false,waterlogged=true]
conquest:limestone_corinthian_capital_vertical_slab[e=true,facing=north,layer=1,s=false,w=false,waterlogged=false]
conquest:limestone_corinthian_capital_vertical_slab[e=true,facing=north,layer=2,s=true,w=true,waterlogged=true]
conquest:limestone_corinthian_capital_vertical_slab[e=true,facing=north,layer=2,s=true,w=true,waterlogged=false]
conquest:limestone_corinthian_capital_vertical_slab[e=true,facing=north,layer=2,s=true,w=false,waterlogged=true]
conquest:limestone_corinthian_capital_vertical_slab[e=true,facing=north,layer=2,s=true,w=false,waterlogged=false]
conquest:limestone_corinthian_capital_vertical_slab[e=true,facing=north,layer=2,s=false,w=true,waterlogged=true]
conquest:limestone_corinthian_capital_vertical_slab[e=true,facing=north,layer=2,s=false,w=true,waterlogged=false]
conquest:limestone_corinthian_capital_vertical_slab[e=true,facing=north,layer=2,s=false,w=false,waterlogged=true]
conquest:limestone_corinthian_capital_vertical_slab[e=true,facing=north,layer=2,s=false,w=false,waterlogged=false]
conquest:limestone_corinthian_capital_vertical_slab[e=true,facing=north,layer=3,s=true,w=true,waterlogged=true]
conquest:limestone_corinthian_capital_vertical_slab[e=true,facing=north,layer=3,s=true,w=true,waterlogged=false]
conquest:limestone_corinthian_capital_vertical_slab[e=true,facing=north,layer=3,s=true,w=false,waterlogged=true]
conquest:limestone_corinthian_capital_vertical_slab[e=true,facing=north,layer=3,s=true,w=false,waterlogged=false]
conquest:limestone_corinthian_capital_vertical_slab[e=true,facing=north,layer=3,s=false,w=true,waterlogged=true]
conquest:limestone_corinthian_capital_vertical_slab[e=true,facing=north,layer=3,s=false,w=true,waterlogged=false]
conquest:limestone_corinthian_capital_vertical_slab[e=true,facing=north,layer=3,s=false,w=false,waterlogged=true]
conquest:limestone_corinthian_capital_vertical_slab[e=true,facing=north,layer=3,s=false,w=false,waterlogged=false]
conquest:limestone_corinthian_capital_vertical_slab[e=true,facing=south,layer=1,s=true,w=true,waterlogged=true]
conquest:limestone_corinthian_capital_vertical_slab[e=true,facing=south,layer=1,s=true,w=true,waterlogged=false]
conquest:limestone_corinthian_capital_vertical_slab[e=true,facing=south,layer=1,s=true,w=false,waterlogged=true]
conquest:limestone_corinthian_capital_vertical_slab[e=true,facing=south,layer=1,s=true,w=false,waterlogged=false]
conquest:limestone_corinthian_capital_vertical_slab[e=true,facing=south,layer=1,s=false,w=true,waterlogged=true]
conquest:limestone_corinthian_capital_vertical_slab[e=true,facing=south,layer=1,s=false,w=true,waterlogged=false]
conquest:limestone_corinthian_capital_vertical_slab[e=true,facing=south,layer=1,s=false,w=false,waterlogged=true]
conquest:limestone_corinthian_capital_vertical_slab[e=true,facing=south,layer=1,s=false,w=false,waterlogged=false]
conquest:limestone_corinthian_capital_vertical_slab[e=true,facing=south,layer=2,s=true,w=true,waterlogged=true]
conquest:limestone_corinthian_capital_vertical_slab[e=true,facing=south,layer=2,s=true,w=true,waterlogged=false]
conquest:limestone_corinthian_capital_vertical_slab[e=true,facing=south,layer=2,s=true,w=false,waterlogged=true]
conquest:limestone_corinthian_capital_vertical_slab[e=true,facing=south,layer=2,s=true,w=false,waterlogged=false]
conquest:limestone_corinthian_capital_vertical_slab[e=true,facing=south,layer=2,s=false,w=true,waterlogged=true]
conquest:limestone_corinthian_capital_vertical_slab[e=true,facing=south,layer=2,s=false,w=true,waterlogged=false]
conquest:limestone_corinthian_capital_vertical_slab[e=true,facing=south,layer=2,s=false,w=false,waterlogged=true]
conquest:limestone_corinthian_capital_vertical_slab[e=true,facing=south,layer=2,s=false,w=false,waterlogged=false]
conquest:limestone_corinthian_capital_vertical_slab[e=true,facing=south,layer=3,s=true,w=true,waterlogged=true]
conquest:limestone_corinthian_capital_vertical_slab[e=true,facing=south,layer=3,s=true,w=true,waterlogged=false]
conquest:limestone_corinthian_capital_vertical_slab[e=true,facing=south,layer=3,s=true,w=false,waterlogged=true]
conquest:limestone_corinthian_capital_vertical_slab[e=true,facing=south,layer=3,s=true,w=false,waterlogged=false]
conquest:limestone_corinthian_capital_vertical_slab[e=true,facing=south,layer=3,s=false,w=true,waterlogged=true]
conquest:limestone_corinthian_capital_vertical_slab[e=true,facing=south,layer=3,s=false,w=true,waterlogged=false]
conquest:limestone_corinthian_capital_vertical_slab[e=true,facing=south,layer=3,s=false,w=false,waterlogged=true]
conquest:limestone_corinthian_capital_vertical_slab[e=true,facing=south,layer=3,s=false,w=false,waterlogged=false]
conquest:limestone_corinthian_capital_vertical_slab[e=true,facing=west,layer=1,s=true,w=true,waterlogged=true]
conquest:limestone_corinthian_capital_vertical_slab[e=true,facing=west,layer=1,s=true,w=true,waterlogged=false]
conquest:limestone_corinthian_capital_vertical_slab[e=true,facing=west,layer=1,s=true,w=false,waterlogged=true]
conquest:limestone_corinthian_capital_vertical_slab[e=true,facing=west,layer=1,s=true,w=false,waterlogged=false]
conquest:limestone_corinthian_capital_vertical_slab[e=true,facing=west,layer=1,s=false,w=true,waterlogged=true]
conquest:limestone_corinthian_capital_vertical_slab[e=true,facing=west,layer=1,s=false,w=true,waterlogged=false]
conquest:limestone_corinthian_capital_vertical_slab[e=true,facing=west,layer=1,s=false,w=false,waterlogged=true]
conquest:limestone_corinthian_capital_vertical_slab[e=true,facing=west,layer=1,s=false,w=false,waterlogged=false]
conquest:limestone_corinthian_capital_vertical_slab[e=true,facing=west,layer=2,s=true,w=true,waterlogged=true]
conquest:limestone_corinthian_capital_vertical_slab[e=true,facing=west,layer=2,s=true,w=true,waterlogged=false]
conquest:limestone_corinthian_capital_vertical_slab[e=true,facing=west,layer=2,s=true,w=false,waterlogged=true]
conquest:limestone_corinthian_capital_vertical_slab[e=true,facing=west,layer=2,s=true,w=false,waterlogged=false]
conquest:limestone_corinthian_capital_vertical_slab[e=true,facing=west,layer=2,s=false,w=true,waterlogged=true]
conquest:limestone_corinthian_capital_vertical_slab[e=true,facing=west,layer=2,s=false,w=true,waterlogged=false]
conquest:limestone_corinthian_capital_vertical_slab[e=true,facing=west,layer=2,s=false,w=false,waterlogged=true]
conquest:limestone_corinthian_capital_vertical_slab[e=true,facing=west,layer=2,s=false,w=false,waterlogged=false]
conquest:limestone_corinthian_capital_vertical_slab[e=true,facing=west,layer=3,s=true,w=true,waterlogged=true]
conquest:limestone_corinthian_capital_vertical_slab[e=true,facing=west,layer=3,s=true,w=true,waterlogged=false]
conquest:limestone_corinthian_capital_vertical_slab[e=true,facing=west,layer=3,s=true,w=false,waterlogged=true]
conquest:limestone_corinthian_capital_vertical_slab[e=true,facing=west,layer=3,s=true,w=false,waterlogged=false]
conquest:limestone_corinthian_capital_vertical_slab[e=true,facing=west,layer=3,s=false,w=true,waterlogged=true]
conquest:limestone_corinthian_capital_vertical_slab[e=true,facing=west,layer=3,s=false,w=true,waterlogged=false]
conquest:limestone_corinthian_capital_vertical_slab[e=true,facing=west,layer=3,s=false,w=false,waterlogged=true]
conquest:limestone_corinthian_capital_vertical_slab[e=true,facing=west,layer=3,s=false,w=false,waterlogged=false]
conquest:limestone_corinthian_capital_vertical_slab[e=true,facing=east,layer=1,s=true,w=true,waterlogged=true]
conquest:limestone_corinthian_capital_vertical_slab[e=true,facing=east,layer=1,s=true,w=true,waterlogged=false]
conquest:limestone_corinthian_capital_vertical_slab[e=true,facing=east,layer=1,s=true,w=false,waterlogged=true]
conquest:limestone_corinthian_capital_vertical_slab[e=true,facing=east,layer=1,s=true,w=false,waterlogged=false]
conquest:limestone_corinthian_capital_vertical_slab[e=true,facing=east,layer=1,s=false,w=true,waterlogged=true]
conquest:limestone_corinthian_capital_vertical_slab[e=true,facing=east,layer=1,s=false,w=true,waterlogged=false]
conquest:limestone_corinthian_capital_vertical_slab[e=true,facing=east,layer=1,s=false,w=false,waterlogged=true]
conquest:limestone_corinthian_capital_vertical_slab[e=true,facing=east,layer=1,s=false,w=false,waterlogged=false]
conquest:limestone_corinthian_capital_vertical_slab[e=true,facing=east,layer=2,s=true,w=true,waterlogged=true]
conquest:limestone_corinthian_capital_vertical_slab[e=true,facing=east,layer=2,s=true,w=true,waterlogged=false]
conquest:limestone_corinthian_capital_vertical_slab[e=true,facing=east,layer=2,s=true,w=false,waterlogged=true]
conquest:limestone_corinthian_capital_vertical_slab[e=true,facing=east,layer=2,s=true,w=false,waterlogged=false]
conquest:limestone_corinthian_capital_vertical_slab[e=true,facing=east,layer=2,s=false,w=true,waterlogged=true]
conquest:limestone_corinthian_capital_vertical_slab[e=true,facing=east,layer=2,s=false,w=true,waterlogged=false]
conquest:limestone_corinthian_capital_vertical_slab[e=true,facing=east,layer=2,s=false,w=false,waterlogged=true]
conquest:limestone_corinthian_capital_vertical_slab[e=true,facing=east,layer=2,s=false,w=false,waterlogged=false]
conquest:limestone_corinthian_capital_vertical_slab[e=true,facing=east,layer=3,s=true,w=true,waterlogged=true]
conquest:limestone_corinthian_capital_vertical_slab[e=true,facing=east,layer=3,s=true,w=true,waterlogged=false]
conquest:limestone_corinthian_capital_vertical_slab[e=true,facing=east,layer=3,s=true,w=false,waterlogged=true]
conquest:limestone_corinthian_capital_vertical_slab[e=true,facing=east,layer=3,s=true,w=false,waterlogged=false]
conquest:limestone_corinthian_capital_vertical_slab[e=true,facing=east,layer=3,s=false,w=true,waterlogged=true]
conquest:limestone_corinthian_capital_vertical_slab[e=true,facing=east,layer=3,s=false,w=true,waterlogged=false]
conquest:limestone_corinthian_capital_vertical_slab[e=true,facing=east,layer=3,s=false,w=false,waterlogged=true]
conquest:limestone_corinthian_capital_vertical_slab[e=true,facing=east,layer=3,s=false,w=false,waterlogged=false]
conquest:limestone_corinthian_capital_vertical_slab[e=false,facing=north,layer=1,s=true,w=true,waterlogged=true]
conquest:limestone_corinthian_capital_vertical_slab[e=false,facing=north,layer=1,s=true,w=true,waterlogged=false]
conquest:limestone_corinthian_capital_vertical_slab[e=false,facing=north,layer=1,s=true,w=false,waterlogged=true]
conquest:limestone_corinthian_capital_vertical_slab[e=false,facing=north,layer=1,s=true,w=false,waterlogged=false]
conquest:limestone_corinthian_capital_vertical_slab[e=false,facing=north,layer=1,s=false,w=true,waterlogged=true]
conquest:limestone_corinthian_capital_vertical_slab[e=false,facing=north,layer=1,s=false,w=true,waterlogged=false]
conquest:limestone_corinthian_capital_vertical_slab[e=false,facing=north,layer=1,s=false,w=false,waterlogged=true]
conquest:limestone_corinthian_capital_vertical_slab[e=false,facing=north,layer=1,s=false,w=false,waterlogged=false]
conquest:limestone_corinthian_capital_vertical_slab[e=false,facing=north,layer=2,s=true,w=true,waterlogged=true]
conquest:limestone_corinthian_capital_vertical_slab[e=false,facing=north,layer=2,s=true,w=true,waterlogged=false]
conquest:limestone_corinthian_capital_vertical_slab[e=false,facing=north,layer=2,s=true,w=false,waterlogged=true]
conquest:limestone_corinthian_capital_vertical_slab[e=false,facing=north,layer=2,s=true,w=false,waterlogged=false]
conquest:limestone_corinthian_capital_vertical_slab[e=false,facing=north,layer=2,s=false,w=true,waterlogged=true]
conquest:limestone_corinthian_capital_vertical_slab[e=false,facing=north,layer=2,s=false,w=true,waterlogged=false]
conquest:limestone_corinthian_capital_vertical_slab[e=false,facing=north,layer=2,s=false,w=false,waterlogged=true]
conquest:limestone_corinthian_capital_vertical_slab[e=false,facing=north,layer=2,s=false,w=false,waterlogged=false]
conquest:limestone_corinthian_capital_vertical_slab[e=false,facing=north,layer=3,s=true,w=true,waterlogged=true]
conquest:limestone_corinthian_capital_vertical_slab[e=false,facing=north,layer=3,s=true,w=true,waterlogged=false]
conquest:limestone_corinthian_capital_vertical_slab[e=false,facing=north,layer=3,s=true,w=false,waterlogged=true]
conquest:limestone_corinthian_capital_vertical_slab[e=false,facing=north,layer=3,s=true,w=false,waterlogged=false]
conquest:limestone_corinthian_capital_vertical_slab[e=false,facing=north,layer=3,s=false,w=true,waterlogged=true]
conquest:limestone_corinthian_capital_vertical_slab[e=false,facing=north,layer=3,s=false,w=true,waterlogged=false]
conquest:limestone_corinthian_capital_vertical_slab[e=false,facing=north,layer=3,s=false,w=false,waterlogged=true]
conquest:limestone_corinthian_capital_vertical_slab[e=false,facing=north,layer=3,s=false,w=false,waterlogged=false]
conquest:limestone_corinthian_capital_vertical_slab[e=false,facing=south,layer=1,s=true,w=true,waterlogged=true]
conquest:limestone_corinthian_capital_vertical_slab[e=false,facing=south,layer=1,s=true,w=true,waterlogged=false]
conquest:limestone_corinthian_capital_vertical_slab[e=false,facing=south,layer=1,s=true,w=false,waterlogged=true]
conquest:limestone_corinthian_capital_vertical_slab[e=false,facing=south,layer=1,s=true,w=false,waterlogged=false]
conquest:limestone_corinthian_capital_vertical_slab[e=false,facing=south,layer=1,s=false,w=true,waterlogged=true]
conquest:limestone_corinthian_capital_vertical_slab[e=false,facing=south,layer=1,s=false,w=true,waterlogged=false]
conquest:limestone_corinthian_capital_vertical_slab[e=false,facing=south,layer=1,s=false,w=false,waterlogged=true]
conquest:limestone_corinthian_capital_vertical_slab[e=false,facing=south,layer=1,s=false,w=false,waterlogged=false]
conquest:limestone_corinthian_capital_vertical_slab[e=false,facing=south,layer=2,s=true,w=true,waterlogged=true]
conquest:limestone_corinthian_capital_vertical_slab[e=false,facing=south,layer=2,s=true,w=true,waterlogged=false]
conquest:limestone_corinthian_capital_vertical_slab[e=false,facing=south,layer=2,s=true,w=false,waterlogged=true]
conquest:limestone_corinthian_capital_vertical_slab[e=false,facing=south,layer=2,s=true,w=false,waterlogged=false]
conquest:limestone_corinthian_capital_vertical_slab[e=false,facing=south,layer=2,s=false,w=true,waterlogged=true]
conquest:limestone_corinthian_capital_vertical_slab[e=false,facing=south,layer=2,s=false,w=true,waterlogged=false]
conquest:limestone_corinthian_capital_vertical_slab[e=false,facing=south,layer=2,s=false,w=false,waterlogged=true]
conquest:limestone_corinthian_capital_vertical_slab[e=false,facing=south,layer=2,s=false,w=false,waterlogged=false]
conquest:limestone_corinthian_capital_vertical_slab[e=false,facing=south,layer=3,s=true,w=true,waterlogged=true]
conquest:limestone_corinthian_capital_vertical_slab[e=false,facing=south,layer=3,s=true,w=true,waterlogged=false]
conquest:limestone_corinthian_capital_vertical_slab[e=false,facing=south,layer=3,s=true,w=false,waterlogged=true]
conquest:limestone_corinthian_capital_vertical_slab[e=false,facing=south,layer=3,s=true,w=false,waterlogged=false]
conquest:limestone_corinthian_capital_vertical_slab[e=false,facing=south,layer=3,s=false,w=true,waterlogged=true]
conquest:limestone_corinthian_capital_vertical_slab[e=false,facing=south,layer=3,s=false,w=true,waterlogged=false]
conquest:limestone_corinthian_capital_vertical_slab[e=false,facing=south,layer=3,s=false,w=false,waterlogged=true]
conquest:limestone_corinthian_capital_vertical_slab[e=false,facing=south,layer=3,s=false,w=false,waterlogged=false]
conquest:limestone_corinthian_capital_vertical_slab[e=false,facing=west,layer=1,s=true,w=true,waterlogged=true]
conquest:limestone_corinthian_capital_vertical_slab[e=false,facing=west,layer=1,s=true,w=true,waterlogged=false]
conquest:limestone_corinthian_capital_vertical_slab[e=false,facing=west,layer=1,s=true,w=false,waterlogged=true]
conquest:limestone_corinthian_capital_vertical_slab[e=false,facing=west,layer=1,s=true,w=false,waterlogged=false]
conquest:limestone_corinthian_capital_vertical_slab[e=false,facing=west,layer=1,s=false,w=true,waterlogged=true]
conquest:limestone_corinthian_capital_vertical_slab[e=false,facing=west,layer=1,s=false,w=true,waterlogged=false]
conquest:limestone_corinthian_capital_vertical_slab[e=false,facing=west,layer=1,s=false,w=false,waterlogged=true]
conquest:limestone_corinthian_capital_vertical_slab[e=false,facing=west,layer=1,s=false,w=false,waterlogged=false]
conquest:limestone_corinthian_capital_vertical_slab[e=false,facing=west,layer=2,s=true,w=true,waterlogged=true]
conquest:limestone_corinthian_capital_vertical_slab[e=false,facing=west,layer=2,s=true,w=true,waterlogged=false]
conquest:limestone_corinthian_capital_vertical_slab[e=false,facing=west,layer=2,s=true,w=false,waterlogged=true]
conquest:limestone_corinthian_capital_vertical_slab[e=false,facing=west,layer=2,s=true,w=false,waterlogged=false]
conquest:limestone_corinthian_capital_vertical_slab[e=false,facing=west,layer=2,s=false,w=true,waterlogged=true]
conquest:limestone_corinthian_capital_vertical_slab[e=false,facing=west,layer=2,s=false,w=true,waterlogged=false]
conquest:limestone_corinthian_capital_vertical_slab[e=false,facing=west,layer=2,s=false,w=false,waterlogged=true]
conquest:limestone_corinthian_capital_vertical_slab[e=false,facing=west,layer=2,s=false,w=false,waterlogged=false]
conquest:limestone_corinthian_capital_vertical_slab[e=false,facing=west,layer=3,s=true,w=true,waterlogged=true]
conquest:limestone_corinthian_capital_vertical_slab[e=false,facing=west,layer=3,s=true,w=true,waterlogged=false]
conquest:limestone_corinthian_capital_vertical_slab[e=false,facing=west,layer=3,s=true,w=false,waterlogged=true]
conquest:limestone_corinthian_capital_vertical_slab[e=false,facing=west,layer=3,s=true,w=false,waterlogged=false]
conquest:limestone_corinthian_capital_vertical_slab[e=false,facing=west,layer=3,s=false,w=true,waterlogged=true]
conquest:limestone_corinthian_capital_vertical_slab[e=false,facing=west,layer=3,s=false,w=true,waterlogged=false]
conquest:limestone_corinthian_capital_vertical_slab[e=false,facing=west,layer=3,s=false,w=false,waterlogged=true]
conquest:limestone_corinthian_capital_vertical_slab[e=false,facing=west,layer=3,s=false,w=false,waterlogged=false]
conquest:limestone_corinthian_capital_vertical_slab[e=false,facing=east,layer=1,s=true,w=true,waterlogged=true]
conquest:limestone_corinthian_capital_vertical_slab[e=false,facing=east,layer=1,s=true,w=true,waterlogged=false]
conquest:limestone_corinthian_capital_vertical_slab[e=false,facing=east,layer=1,s=true,w=false,waterlogged=true]
conquest:limestone_corinthian_capital_vertical_slab[e=false,facing=east,layer=1,s=true,w=false,waterlogged=false]
conquest:limestone_corinthian_capital_vertical_slab[e=false,facing=east,layer=1,s=false,w=true,waterlogged=true]
conquest:limestone_corinthian_capital_vertical_slab[e=false,facing=east,layer=1,s=false,w=true,waterlogged=false]
conquest:limestone_corinthian_capital_vertical_slab[e=false,facing=east,layer=1,s=false,w=false,waterlogged=true]
conquest:limestone_corinthian_capital_vertical_slab[e=false,facing=east,layer=1,s=false,w=false,waterlogged=false]
conquest:limestone_corinthian_capital_vertical_slab[e=false,facing=east,layer=2,s=true,w=true,waterlogged=true]
conquest:limestone_corinthian_capital_vertical_slab[e=false,facing=east,layer=2,s=true,w=true,waterlogged=false]
conquest:limestone_corinthian_capital_vertical_slab[e=false,facing=east,layer=2,s=true,w=false,waterlogged=true]
conquest:limestone_corinthian_capital_vertical_slab[e=false,facing=east,layer=2,s=true,w=false,waterlogged=false]
conquest:limestone_corinthian_capital_vertical_slab[e=false,facing=east,layer=2,s=false,w=true,waterlogged=true]
conquest:limestone_corinthian_capital_vertical_slab[e=false,facing=east,layer=2,s=false,w=true,waterlogged=false]
conquest:limestone_corinthian_capital_vertical_slab[e=false,facing=east,layer=2,s=false,w=false,waterlogged=true]
conquest:limestone_corinthian_capital_vertical_slab[e=false,facing=east,layer=2,s=false,w=false,waterlogged=false]
conquest:limestone_corinthian_capital_vertical_slab[e=false,facing=east,layer=3,s=true,w=true,waterlogged=true]
conquest:limestone_corinthian_capital_vertical_slab[e=false,facing=east,layer=3,s=true,w=true,waterlogged=false]
conquest:limestone_corinthian_capital_vertical_slab[e=false,facing=east,layer=3,s=true,w=false,waterlogged=true]
conquest:limestone_corinthian_capital_vertical_slab[e=false,facing=east,layer=3,s=true,w=false,waterlogged=false]
conquest:limestone_corinthian_capital_vertical_slab[e=false,facing=east,layer=3,s=false,w=true,waterlogged=true]
conquest:limestone_corinthian_capital_vertical_slab[e=false,facing=east,layer=3,s=false,w=true,waterlogged=false]
conquest:limestone_corinthian_capital_vertical_slab[e=false,facing=east,layer=3,s=false,w=false,waterlogged=true]
conquest:limestone_corinthian_capital_vertical_slab[e=false,facing=east,layer=3,s=false,w=false,waterlogged=false]
conquest:limestone_corinthian_capital_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:limestone_corinthian_capital_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:limestone_corinthian_capital_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:limestone_corinthian_capital_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:limestone_corinthian_capital_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:limestone_corinthian_capital_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:limestone_corinthian_capital_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:limestone_corinthian_capital_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:limestone_corinthian_capital_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:limestone_corinthian_capital_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:limestone_corinthian_capital_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:limestone_corinthian_capital_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:limestone_corinthian_capital_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:limestone_corinthian_capital_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:limestone_corinthian_capital_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:limestone_corinthian_capital_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:limestone_corinthian_capital_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:limestone_corinthian_capital_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:limestone_corinthian_capital_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:limestone_corinthian_capital_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:limestone_corinthian_capital_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:limestone_corinthian_capital_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:limestone_corinthian_capital_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:limestone_corinthian_capital_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:limestone_corinthian_capital_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:limestone_corinthian_capital_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:limestone_corinthian_capital_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:limestone_corinthian_capital_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:limestone_corinthian_capital_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:limestone_corinthian_capital_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:limestone_corinthian_capital_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:limestone_corinthian_capital_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:limestone_corinthian_capital_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:limestone_corinthian_capital_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:limestone_corinthian_capital_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:limestone_corinthian_capital_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:limestone_corinthian_capital_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:limestone_corinthian_capital_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:limestone_corinthian_capital_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:limestone_corinthian_capital_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:limestone_corinthian_capital_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:limestone_corinthian_capital_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:limestone_corinthian_capital_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:limestone_corinthian_capital_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:limestone_corinthian_capital_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:limestone_corinthian_capital_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:limestone_corinthian_capital_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:limestone_corinthian_capital_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:limestone_corinthian_capital_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:limestone_corinthian_capital_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:limestone_corinthian_capital_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:limestone_corinthian_capital_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:limestone_corinthian_capital_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:limestone_corinthian_capital_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:limestone_corinthian_capital_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:limestone_corinthian_capital_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:limestone_corinthian_capital_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:limestone_corinthian_capital_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:limestone_corinthian_capital_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:limestone_corinthian_capital_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:limestone_corinthian_capital_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:limestone_corinthian_capital_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:limestone_corinthian_capital_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:limestone_corinthian_capital_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:limestone_corner_slab[facing=north,type=top,waterlogged=true]
conquest:limestone_corner_slab[facing=north,type=top,waterlogged=false]
conquest:limestone_corner_slab[facing=north,type=bottom,waterlogged=true]
conquest:limestone_corner_slab[facing=north,type=bottom,waterlogged=false]
conquest:limestone_corner_slab[facing=south,type=top,waterlogged=true]
conquest:limestone_corner_slab[facing=south,type=top,waterlogged=false]
conquest:limestone_corner_slab[facing=south,type=bottom,waterlogged=true]
conquest:limestone_corner_slab[facing=south,type=bottom,waterlogged=false]
conquest:limestone_corner_slab[facing=west,type=top,waterlogged=true]
conquest:limestone_corner_slab[facing=west,type=top,waterlogged=false]
conquest:limestone_corner_slab[facing=west,type=bottom,waterlogged=true]
conquest:limestone_corner_slab[facing=west,type=bottom,waterlogged=false]
conquest:limestone_corner_slab[facing=east,type=top,waterlogged=true]
conquest:limestone_corner_slab[facing=east,type=top,waterlogged=false]
conquest:limestone_corner_slab[facing=east,type=bottom,waterlogged=true]
conquest:limestone_corner_slab[facing=east,type=bottom,waterlogged=false]
conquest:limestone_cornice[east=true,north=true,south=true,west=true]
conquest:limestone_cornice[east=true,north=true,south=true,west=false]
conquest:limestone_cornice[east=true,north=true,south=false,west=true]
conquest:limestone_cornice[east=true,north=true,south=false,west=false]
conquest:limestone_cornice[east=true,north=false,south=true,west=true]
conquest:limestone_cornice[east=true,north=false,south=true,west=false]
conquest:limestone_cornice[east=true,north=false,south=false,west=true]
conquest:limestone_cornice[east=true,north=false,south=false,west=false]
conquest:limestone_cornice[east=false,north=true,south=true,west=true]
conquest:limestone_cornice[east=false,north=true,south=true,west=false]
conquest:limestone_cornice[east=false,north=true,south=false,west=true]
conquest:limestone_cornice[east=false,north=true,south=false,west=false]
conquest:limestone_cornice[east=false,north=false,south=true,west=true]
conquest:limestone_cornice[east=false,north=false,south=true,west=false]
conquest:limestone_cornice[east=false,north=false,south=false,west=true]
conquest:limestone_cornice[east=false,north=false,south=false,west=false]
conquest:limestone_cornice_balustrade[axis=x,waterlogged=true]
conquest:limestone_cornice_balustrade[axis=x,waterlogged=false]
conquest:limestone_cornice_balustrade[axis=y,waterlogged=true]
conquest:limestone_cornice_balustrade[axis=y,waterlogged=false]
conquest:limestone_cornice_balustrade[axis=z,waterlogged=true]
conquest:limestone_cornice_balustrade[axis=z,waterlogged=false]
conquest:limestone_cornice_capital[waterlogged=true]
conquest:limestone_cornice_capital[waterlogged=false]
conquest:limestone_cornice_model[facing=north]
conquest:limestone_cornice_model[facing=south]
conquest:limestone_cornice_model[facing=west]
conquest:limestone_cornice_model[facing=east]
conquest:limestone_cornice_model_corner[facing=north]
conquest:limestone_cornice_model_corner[facing=south]
conquest:limestone_cornice_model_corner[facing=west]
conquest:limestone_cornice_model_corner[facing=east]
conquest:limestone_cornice_model_quarter[facing=north]
conquest:limestone_cornice_model_quarter[facing=south]
conquest:limestone_cornice_model_quarter[facing=west]
conquest:limestone_cornice_model_quarter[facing=east]
conquest:limestone_cornice_pillar[layer=1,waterlogged=true]
conquest:limestone_cornice_pillar[layer=1,waterlogged=false]
conquest:limestone_cornice_pillar[layer=2,waterlogged=true]
conquest:limestone_cornice_pillar[layer=2,waterlogged=false]
conquest:limestone_cornice_pillar[layer=3,waterlogged=true]
conquest:limestone_cornice_pillar[layer=3,waterlogged=false]
conquest:limestone_cornice_vertical_corner[facing=north,layer=1,waterlogged=true]
conquest:limestone_cornice_vertical_corner[facing=north,layer=1,waterlogged=false]
conquest:limestone_cornice_vertical_corner[facing=north,layer=2,waterlogged=true]
conquest:limestone_cornice_vertical_corner[facing=north,layer=2,waterlogged=false]
conquest:limestone_cornice_vertical_corner[facing=north,layer=3,waterlogged=true]
conquest:limestone_cornice_vertical_corner[facing=north,layer=3,waterlogged=false]
conquest:limestone_cornice_vertical_corner[facing=south,layer=1,waterlogged=true]
conquest:limestone_cornice_vertical_corner[facing=south,layer=1,waterlogged=false]
conquest:limestone_cornice_vertical_corner[facing=south,layer=2,waterlogged=true]
conquest:limestone_cornice_vertical_corner[facing=south,layer=2,waterlogged=false]
conquest:limestone_cornice_vertical_corner[facing=south,layer=3,waterlogged=true]
conquest:limestone_cornice_vertical_corner[facing=south,layer=3,waterlogged=false]
conquest:limestone_cornice_vertical_corner[facing=west,layer=1,waterlogged=true]
conquest:limestone_cornice_vertical_corner[facing=west,layer=1,waterlogged=false]
conquest:limestone_cornice_vertical_corner[facing=west,layer=2,waterlogged=true]
conquest:limestone_cornice_vertical_corner[facing=west,layer=2,waterlogged=false]
conquest:limestone_cornice_vertical_corner[facing=west,layer=3,waterlogged=true]
conquest:limestone_cornice_vertical_corner[facing=west,layer=3,waterlogged=false]
conquest:limestone_cornice_vertical_corner[facing=east,layer=1,waterlogged=true]
conquest:limestone_cornice_vertical_corner[facing=east,layer=1,waterlogged=false]
conquest:limestone_cornice_vertical_corner[facing=east,layer=2,waterlogged=true]
conquest:limestone_cornice_vertical_corner[facing=east,layer=2,waterlogged=false]
conquest:limestone_cornice_vertical_corner[facing=east,layer=3,waterlogged=true]
conquest:limestone_cornice_vertical_corner[facing=east,layer=3,waterlogged=false]
conquest:limestone_cornice_vertical_quarter[e=true,facing=north,layer=1,s=true,waterlogged=true]
conquest:limestone_cornice_vertical_quarter[e=true,facing=north,layer=1,s=true,waterlogged=false]
conquest:limestone_cornice_vertical_quarter[e=true,facing=north,layer=1,s=false,waterlogged=true]
conquest:limestone_cornice_vertical_quarter[e=true,facing=north,layer=1,s=false,waterlogged=false]
conquest:limestone_cornice_vertical_quarter[e=true,facing=north,layer=2,s=true,waterlogged=true]
conquest:limestone_cornice_vertical_quarter[e=true,facing=north,layer=2,s=true,waterlogged=false]
conquest:limestone_cornice_vertical_quarter[e=true,facing=north,layer=2,s=false,waterlogged=true]
conquest:limestone_cornice_vertical_quarter[e=true,facing=north,layer=2,s=false,waterlogged=false]
conquest:limestone_cornice_vertical_quarter[e=true,facing=north,layer=3,s=true,waterlogged=true]
conquest:limestone_cornice_vertical_quarter[e=true,facing=north,layer=3,s=true,waterlogged=false]
conquest:limestone_cornice_vertical_quarter[e=true,facing=north,layer=3,s=false,waterlogged=true]
conquest:limestone_cornice_vertical_quarter[e=true,facing=north,layer=3,s=false,waterlogged=false]
conquest:limestone_cornice_vertical_quarter[e=true,facing=south,layer=1,s=true,waterlogged=true]
conquest:limestone_cornice_vertical_quarter[e=true,facing=south,layer=1,s=true,waterlogged=false]
conquest:limestone_cornice_vertical_quarter[e=true,facing=south,layer=1,s=false,waterlogged=true]
conquest:limestone_cornice_vertical_quarter[e=true,facing=south,layer=1,s=false,waterlogged=false]
conquest:limestone_cornice_vertical_quarter[e=true,facing=south,layer=2,s=true,waterlogged=true]
conquest:limestone_cornice_vertical_quarter[e=true,facing=south,layer=2,s=true,waterlogged=false]
conquest:limestone_cornice_vertical_quarter[e=true,facing=south,layer=2,s=false,waterlogged=true]
conquest:limestone_cornice_vertical_quarter[e=true,facing=south,layer=2,s=false,waterlogged=false]
conquest:limestone_cornice_vertical_quarter[e=true,facing=south,layer=3,s=true,waterlogged=true]
conquest:limestone_cornice_vertical_quarter[e=true,facing=south,layer=3,s=true,waterlogged=false]
conquest:limestone_cornice_vertical_quarter[e=true,facing=south,layer=3,s=false,waterlogged=true]
conquest:limestone_cornice_vertical_quarter[e=true,facing=south,layer=3,s=false,waterlogged=false]
conquest:limestone_cornice_vertical_quarter[e=true,facing=west,layer=1,s=true,waterlogged=true]
conquest:limestone_cornice_vertical_quarter[e=true,facing=west,layer=1,s=true,waterlogged=false]
conquest:limestone_cornice_vertical_quarter[e=true,facing=west,layer=1,s=false,waterlogged=true]
conquest:limestone_cornice_vertical_quarter[e=true,facing=west,layer=1,s=false,waterlogged=false]
conquest:limestone_cornice_vertical_quarter[e=true,facing=west,layer=2,s=true,waterlogged=true]
conquest:limestone_cornice_vertical_quarter[e=true,facing=west,layer=2,s=true,waterlogged=false]
conquest:limestone_cornice_vertical_quarter[e=true,facing=west,layer=2,s=false,waterlogged=true]
conquest:limestone_cornice_vertical_quarter[e=true,facing=west,layer=2,s=false,waterlogged=false]
conquest:limestone_cornice_vertical_quarter[e=true,facing=west,layer=3,s=true,waterlogged=true]
conquest:limestone_cornice_vertical_quarter[e=true,facing=west,layer=3,s=true,waterlogged=false]
conquest:limestone_cornice_vertical_quarter[e=true,facing=west,layer=3,s=false,waterlogged=true]
conquest:limestone_cornice_vertical_quarter[e=true,facing=west,layer=3,s=false,waterlogged=false]
conquest:limestone_cornice_vertical_quarter[e=true,facing=east,layer=1,s=true,waterlogged=true]
conquest:limestone_cornice_vertical_quarter[e=true,facing=east,layer=1,s=true,waterlogged=false]
conquest:limestone_cornice_vertical_quarter[e=true,facing=east,layer=1,s=false,waterlogged=true]
conquest:limestone_cornice_vertical_quarter[e=true,facing=east,layer=1,s=false,waterlogged=false]
conquest:limestone_cornice_vertical_quarter[e=true,facing=east,layer=2,s=true,waterlogged=true]
conquest:limestone_cornice_vertical_quarter[e=true,facing=east,layer=2,s=true,waterlogged=false]
conquest:limestone_cornice_vertical_quarter[e=true,facing=east,layer=2,s=false,waterlogged=true]
conquest:limestone_cornice_vertical_quarter[e=true,facing=east,layer=2,s=false,waterlogged=false]
conquest:limestone_cornice_vertical_quarter[e=true,facing=east,layer=3,s=true,waterlogged=true]
conquest:limestone_cornice_vertical_quarter[e=true,facing=east,layer=3,s=true,waterlogged=false]
conquest:limestone_cornice_vertical_quarter[e=true,facing=east,layer=3,s=false,waterlogged=true]
conquest:limestone_cornice_vertical_quarter[e=true,facing=east,layer=3,s=false,waterlogged=false]
conquest:limestone_cornice_vertical_quarter[e=false,facing=north,layer=1,s=true,waterlogged=true]
conquest:limestone_cornice_vertical_quarter[e=false,facing=north,layer=1,s=true,waterlogged=false]
conquest:limestone_cornice_vertical_quarter[e=false,facing=north,layer=1,s=false,waterlogged=true]
conquest:limestone_cornice_vertical_quarter[e=false,facing=north,layer=1,s=false,waterlogged=false]
conquest:limestone_cornice_vertical_quarter[e=false,facing=north,layer=2,s=true,waterlogged=true]
conquest:limestone_cornice_vertical_quarter[e=false,facing=north,layer=2,s=true,waterlogged=false]
conquest:limestone_cornice_vertical_quarter[e=false,facing=north,layer=2,s=false,waterlogged=true]
conquest:limestone_cornice_vertical_quarter[e=false,facing=north,layer=2,s=false,waterlogged=false]
conquest:limestone_cornice_vertical_quarter[e=false,facing=north,layer=3,s=true,waterlogged=true]
conquest:limestone_cornice_vertical_quarter[e=false,facing=north,layer=3,s=true,waterlogged=false]
conquest:limestone_cornice_vertical_quarter[e=false,facing=north,layer=3,s=false,waterlogged=true]
conquest:limestone_cornice_vertical_quarter[e=false,facing=north,layer=3,s=false,waterlogged=false]
conquest:limestone_cornice_vertical_quarter[e=false,facing=south,layer=1,s=true,waterlogged=true]
conquest:limestone_cornice_vertical_quarter[e=false,facing=south,layer=1,s=true,waterlogged=false]
conquest:limestone_cornice_vertical_quarter[e=false,facing=south,layer=1,s=false,waterlogged=true]
conquest:limestone_cornice_vertical_quarter[e=false,facing=south,layer=1,s=false,waterlogged=false]
conquest:limestone_cornice_vertical_quarter[e=false,facing=south,layer=2,s=true,waterlogged=true]
conquest:limestone_cornice_vertical_quarter[e=false,facing=south,layer=2,s=true,waterlogged=false]
conquest:limestone_cornice_vertical_quarter[e=false,facing=south,layer=2,s=false,waterlogged=true]
conquest:limestone_cornice_vertical_quarter[e=false,facing=south,layer=2,s=false,waterlogged=false]
conquest:limestone_cornice_vertical_quarter[e=false,facing=south,layer=3,s=true,waterlogged=true]
conquest:limestone_cornice_vertical_quarter[e=false,facing=south,layer=3,s=true,waterlogged=false]
conquest:limestone_cornice_vertical_quarter[e=false,facing=south,layer=3,s=false,waterlogged=true]
conquest:limestone_cornice_vertical_quarter[e=false,facing=south,layer=3,s=false,waterlogged=false]
conquest:limestone_cornice_vertical_quarter[e=false,facing=west,layer=1,s=true,waterlogged=true]
conquest:limestone_cornice_vertical_quarter[e=false,facing=west,layer=1,s=true,waterlogged=false]
conquest:limestone_cornice_vertical_quarter[e=false,facing=west,layer=1,s=false,waterlogged=true]
conquest:limestone_cornice_vertical_quarter[e=false,facing=west,layer=1,s=false,waterlogged=false]
conquest:limestone_cornice_vertical_quarter[e=false,facing=west,layer=2,s=true,waterlogged=true]
conquest:limestone_cornice_vertical_quarter[e=false,facing=west,layer=2,s=true,waterlogged=false]
conquest:limestone_cornice_vertical_quarter[e=false,facing=west,layer=2,s=false,waterlogged=true]
conquest:limestone_cornice_vertical_quarter[e=false,facing=west,layer=2,s=false,waterlogged=false]
conquest:limestone_cornice_vertical_quarter[e=false,facing=west,layer=3,s=true,waterlogged=true]
conquest:limestone_cornice_vertical_quarter[e=false,facing=west,layer=3,s=true,waterlogged=false]
conquest:limestone_cornice_vertical_quarter[e=false,facing=west,layer=3,s=false,waterlogged=true]
conquest:limestone_cornice_vertical_quarter[e=false,facing=west,layer=3,s=false,waterlogged=false]
conquest:limestone_cornice_vertical_quarter[e=false,facing=east,layer=1,s=true,waterlogged=true]
conquest:limestone_cornice_vertical_quarter[e=false,facing=east,layer=1,s=true,waterlogged=false]
conquest:limestone_cornice_vertical_quarter[e=false,facing=east,layer=1,s=false,waterlogged=true]
conquest:limestone_cornice_vertical_quarter[e=false,facing=east,layer=1,s=false,waterlogged=false]
conquest:limestone_cornice_vertical_quarter[e=false,facing=east,layer=2,s=true,waterlogged=true]
conquest:limestone_cornice_vertical_quarter[e=false,facing=east,layer=2,s=true,waterlogged=false]
conquest:limestone_cornice_vertical_quarter[e=false,facing=east,layer=2,s=false,waterlogged=true]
conquest:limestone_cornice_vertical_quarter[e=false,facing=east,layer=2,s=false,waterlogged=false]
conquest:limestone_cornice_vertical_quarter[e=false,facing=east,layer=3,s=true,waterlogged=true]
conquest:limestone_cornice_vertical_quarter[e=false,facing=east,layer=3,s=true,waterlogged=false]
conquest:limestone_cornice_vertical_quarter[e=false,facing=east,layer=3,s=false,waterlogged=true]
conquest:limestone_cornice_vertical_quarter[e=false,facing=east,layer=3,s=false,waterlogged=false]
conquest:limestone_cornice_vertical_slab[e=true,facing=north,layer=1,s=true,w=true,waterlogged=true]
conquest:limestone_cornice_vertical_slab[e=true,facing=north,layer=1,s=true,w=true,waterlogged=false]
conquest:limestone_cornice_vertical_slab[e=true,facing=north,layer=1,s=true,w=false,waterlogged=true]
conquest:limestone_cornice_vertical_slab[e=true,facing=north,layer=1,s=true,w=false,waterlogged=false]
conquest:limestone_cornice_vertical_slab[e=true,facing=north,layer=1,s=false,w=true,waterlogged=true]
conquest:limestone_cornice_vertical_slab[e=true,facing=north,layer=1,s=false,w=true,waterlogged=false]
conquest:limestone_cornice_vertical_slab[e=true,facing=north,layer=1,s=false,w=false,waterlogged=true]
conquest:limestone_cornice_vertical_slab[e=true,facing=north,layer=1,s=false,w=false,waterlogged=false]
conquest:limestone_cornice_vertical_slab[e=true,facing=north,layer=2,s=true,w=true,waterlogged=true]
conquest:limestone_cornice_vertical_slab[e=true,facing=north,layer=2,s=true,w=true,waterlogged=false]
conquest:limestone_cornice_vertical_slab[e=true,facing=north,layer=2,s=true,w=false,waterlogged=true]
conquest:limestone_cornice_vertical_slab[e=true,facing=north,layer=2,s=true,w=false,waterlogged=false]
conquest:limestone_cornice_vertical_slab[e=true,facing=north,layer=2,s=false,w=true,waterlogged=true]
conquest:limestone_cornice_vertical_slab[e=true,facing=north,layer=2,s=false,w=true,waterlogged=false]
conquest:limestone_cornice_vertical_slab[e=true,facing=north,layer=2,s=false,w=false,waterlogged=true]
conquest:limestone_cornice_vertical_slab[e=true,facing=north,layer=2,s=false,w=false,waterlogged=false]
conquest:limestone_cornice_vertical_slab[e=true,facing=north,layer=3,s=true,w=true,waterlogged=true]
conquest:limestone_cornice_vertical_slab[e=true,facing=north,layer=3,s=true,w=true,waterlogged=false]
conquest:limestone_cornice_vertical_slab[e=true,facing=north,layer=3,s=true,w=false,waterlogged=true]
conquest:limestone_cornice_vertical_slab[e=true,facing=north,layer=3,s=true,w=false,waterlogged=false]
conquest:limestone_cornice_vertical_slab[e=true,facing=north,layer=3,s=false,w=true,waterlogged=true]
conquest:limestone_cornice_vertical_slab[e=true,facing=north,layer=3,s=false,w=true,waterlogged=false]
conquest:limestone_cornice_vertical_slab[e=true,facing=north,layer=3,s=false,w=false,waterlogged=true]
conquest:limestone_cornice_vertical_slab[e=true,facing=north,layer=3,s=false,w=false,waterlogged=false]
conquest:limestone_cornice_vertical_slab[e=true,facing=south,layer=1,s=true,w=true,waterlogged=true]
conquest:limestone_cornice_vertical_slab[e=true,facing=south,layer=1,s=true,w=true,waterlogged=false]
conquest:limestone_cornice_vertical_slab[e=true,facing=south,layer=1,s=true,w=false,waterlogged=true]
conquest:limestone_cornice_vertical_slab[e=true,facing=south,layer=1,s=true,w=false,waterlogged=false]
conquest:limestone_cornice_vertical_slab[e=true,facing=south,layer=1,s=false,w=true,waterlogged=true]
conquest:limestone_cornice_vertical_slab[e=true,facing=south,layer=1,s=false,w=true,waterlogged=false]
conquest:limestone_cornice_vertical_slab[e=true,facing=south,layer=1,s=false,w=false,waterlogged=true]
conquest:limestone_cornice_vertical_slab[e=true,facing=south,layer=1,s=false,w=false,waterlogged=false]
conquest:limestone_cornice_vertical_slab[e=true,facing=south,layer=2,s=true,w=true,waterlogged=true]
conquest:limestone_cornice_vertical_slab[e=true,facing=south,layer=2,s=true,w=true,waterlogged=false]
conquest:limestone_cornice_vertical_slab[e=true,facing=south,layer=2,s=true,w=false,waterlogged=true]
conquest:limestone_cornice_vertical_slab[e=true,facing=south,layer=2,s=true,w=false,waterlogged=false]
conquest:limestone_cornice_vertical_slab[e=true,facing=south,layer=2,s=false,w=true,waterlogged=true]
conquest:limestone_cornice_vertical_slab[e=true,facing=south,layer=2,s=false,w=true,waterlogged=false]
conquest:limestone_cornice_vertical_slab[e=true,facing=south,layer=2,s=false,w=false,waterlogged=true]
conquest:limestone_cornice_vertical_slab[e=true,facing=south,layer=2,s=false,w=false,waterlogged=false]
conquest:limestone_cornice_vertical_slab[e=true,facing=south,layer=3,s=true,w=true,waterlogged=true]
conquest:limestone_cornice_vertical_slab[e=true,facing=south,layer=3,s=true,w=true,waterlogged=false]
conquest:limestone_cornice_vertical_slab[e=true,facing=south,layer=3,s=true,w=false,waterlogged=true]
conquest:limestone_cornice_vertical_slab[e=true,facing=south,layer=3,s=true,w=false,waterlogged=false]
conquest:limestone_cornice_vertical_slab[e=true,facing=south,layer=3,s=false,w=true,waterlogged=true]
conquest:limestone_cornice_vertical_slab[e=true,facing=south,layer=3,s=false,w=true,waterlogged=false]
conquest:limestone_cornice_vertical_slab[e=true,facing=south,layer=3,s=false,w=false,waterlogged=true]
conquest:limestone_cornice_vertical_slab[e=true,facing=south,layer=3,s=false,w=false,waterlogged=false]
conquest:limestone_cornice_vertical_slab[e=true,facing=west,layer=1,s=true,w=true,waterlogged=true]
conquest:limestone_cornice_vertical_slab[e=true,facing=west,layer=1,s=true,w=true,waterlogged=false]
conquest:limestone_cornice_vertical_slab[e=true,facing=west,layer=1,s=true,w=false,waterlogged=true]
conquest:limestone_cornice_vertical_slab[e=true,facing=west,layer=1,s=true,w=false,waterlogged=false]
conquest:limestone_cornice_vertical_slab[e=true,facing=west,layer=1,s=false,w=true,waterlogged=true]
conquest:limestone_cornice_vertical_slab[e=true,facing=west,layer=1,s=false,w=true,waterlogged=false]
conquest:limestone_cornice_vertical_slab[e=true,facing=west,layer=1,s=false,w=false,waterlogged=true]
conquest:limestone_cornice_vertical_slab[e=true,facing=west,layer=1,s=false,w=false,waterlogged=false]
conquest:limestone_cornice_vertical_slab[e=true,facing=west,layer=2,s=true,w=true,waterlogged=true]
conquest:limestone_cornice_vertical_slab[e=true,facing=west,layer=2,s=true,w=true,waterlogged=false]
conquest:limestone_cornice_vertical_slab[e=true,facing=west,layer=2,s=true,w=false,waterlogged=true]
conquest:limestone_cornice_vertical_slab[e=true,facing=west,layer=2,s=true,w=false,waterlogged=false]
conquest:limestone_cornice_vertical_slab[e=true,facing=west,layer=2,s=false,w=true,waterlogged=true]
conquest:limestone_cornice_vertical_slab[e=true,facing=west,layer=2,s=false,w=true,waterlogged=false]
conquest:limestone_cornice_vertical_slab[e=true,facing=west,layer=2,s=false,w=false,waterlogged=true]
conquest:limestone_cornice_vertical_slab[e=true,facing=west,layer=2,s=false,w=false,waterlogged=false]
conquest:limestone_cornice_vertical_slab[e=true,facing=west,layer=3,s=true,w=true,waterlogged=true]
conquest:limestone_cornice_vertical_slab[e=true,facing=west,layer=3,s=true,w=true,waterlogged=false]
conquest:limestone_cornice_vertical_slab[e=true,facing=west,layer=3,s=true,w=false,waterlogged=true]
conquest:limestone_cornice_vertical_slab[e=true,facing=west,layer=3,s=true,w=false,waterlogged=false]
conquest:limestone_cornice_vertical_slab[e=true,facing=west,layer=3,s=false,w=true,waterlogged=true]
conquest:limestone_cornice_vertical_slab[e=true,facing=west,layer=3,s=false,w=true,waterlogged=false]
conquest:limestone_cornice_vertical_slab[e=true,facing=west,layer=3,s=false,w=false,waterlogged=true]
conquest:limestone_cornice_vertical_slab[e=true,facing=west,layer=3,s=false,w=false,waterlogged=false]
conquest:limestone_cornice_vertical_slab[e=true,facing=east,layer=1,s=true,w=true,waterlogged=true]
conquest:limestone_cornice_vertical_slab[e=true,facing=east,layer=1,s=true,w=true,waterlogged=false]
conquest:limestone_cornice_vertical_slab[e=true,facing=east,layer=1,s=true,w=false,waterlogged=true]
conquest:limestone_cornice_vertical_slab[e=true,facing=east,layer=1,s=true,w=false,waterlogged=false]
conquest:limestone_cornice_vertical_slab[e=true,facing=east,layer=1,s=false,w=true,waterlogged=true]
conquest:limestone_cornice_vertical_slab[e=true,facing=east,layer=1,s=false,w=true,waterlogged=false]
conquest:limestone_cornice_vertical_slab[e=true,facing=east,layer=1,s=false,w=false,waterlogged=true]
conquest:limestone_cornice_vertical_slab[e=true,facing=east,layer=1,s=false,w=false,waterlogged=false]
conquest:limestone_cornice_vertical_slab[e=true,facing=east,layer=2,s=true,w=true,waterlogged=true]
conquest:limestone_cornice_vertical_slab[e=true,facing=east,layer=2,s=true,w=true,waterlogged=false]
conquest:limestone_cornice_vertical_slab[e=true,facing=east,layer=2,s=true,w=false,waterlogged=true]
conquest:limestone_cornice_vertical_slab[e=true,facing=east,layer=2,s=true,w=false,waterlogged=false]
conquest:limestone_cornice_vertical_slab[e=true,facing=east,layer=2,s=false,w=true,waterlogged=true]
conquest:limestone_cornice_vertical_slab[e=true,facing=east,layer=2,s=false,w=true,waterlogged=false]
conquest:limestone_cornice_vertical_slab[e=true,facing=east,layer=2,s=false,w=false,waterlogged=true]
conquest:limestone_cornice_vertical_slab[e=true,facing=east,layer=2,s=false,w=false,waterlogged=false]
conquest:limestone_cornice_vertical_slab[e=true,facing=east,layer=3,s=true,w=true,waterlogged=true]
conquest:limestone_cornice_vertical_slab[e=true,facing=east,layer=3,s=true,w=true,waterlogged=false]
conquest:limestone_cornice_vertical_slab[e=true,facing=east,layer=3,s=true,w=false,waterlogged=true]
conquest:limestone_cornice_vertical_slab[e=true,facing=east,layer=3,s=true,w=false,waterlogged=false]
conquest:limestone_cornice_vertical_slab[e=true,facing=east,layer=3,s=false,w=true,waterlogged=true]
conquest:limestone_cornice_vertical_slab[e=true,facing=east,layer=3,s=false,w=true,waterlogged=false]
conquest:limestone_cornice_vertical_slab[e=true,facing=east,layer=3,s=false,w=false,waterlogged=true]
conquest:limestone_cornice_vertical_slab[e=true,facing=east,layer=3,s=false,w=false,waterlogged=false]
conquest:limestone_cornice_vertical_slab[e=false,facing=north,layer=1,s=true,w=true,waterlogged=true]
conquest:limestone_cornice_vertical_slab[e=false,facing=north,layer=1,s=true,w=true,waterlogged=false]
conquest:limestone_cornice_vertical_slab[e=false,facing=north,layer=1,s=true,w=false,waterlogged=true]
conquest:limestone_cornice_vertical_slab[e=false,facing=north,layer=1,s=true,w=false,waterlogged=false]
conquest:limestone_cornice_vertical_slab[e=false,facing=north,layer=1,s=false,w=true,waterlogged=true]
conquest:limestone_cornice_vertical_slab[e=false,facing=north,layer=1,s=false,w=true,waterlogged=false]
conquest:limestone_cornice_vertical_slab[e=false,facing=north,layer=1,s=false,w=false,waterlogged=true]
conquest:limestone_cornice_vertical_slab[e=false,facing=north,layer=1,s=false,w=false,waterlogged=false]
conquest:limestone_cornice_vertical_slab[e=false,facing=north,layer=2,s=true,w=true,waterlogged=true]
conquest:limestone_cornice_vertical_slab[e=false,facing=north,layer=2,s=true,w=true,waterlogged=false]
conquest:limestone_cornice_vertical_slab[e=false,facing=north,layer=2,s=true,w=false,waterlogged=true]
conquest:limestone_cornice_vertical_slab[e=false,facing=north,layer=2,s=true,w=false,waterlogged=false]
conquest:limestone_cornice_vertical_slab[e=false,facing=north,layer=2,s=false,w=true,waterlogged=true]
conquest:limestone_cornice_vertical_slab[e=false,facing=north,layer=2,s=false,w=true,waterlogged=false]
conquest:limestone_cornice_vertical_slab[e=false,facing=north,layer=2,s=false,w=false,waterlogged=true]
conquest:limestone_cornice_vertical_slab[e=false,facing=north,layer=2,s=false,w=false,waterlogged=false]
conquest:limestone_cornice_vertical_slab[e=false,facing=north,layer=3,s=true,w=true,waterlogged=true]
conquest:limestone_cornice_vertical_slab[e=false,facing=north,layer=3,s=true,w=true,waterlogged=false]
conquest:limestone_cornice_vertical_slab[e=false,facing=north,layer=3,s=true,w=false,waterlogged=true]
conquest:limestone_cornice_vertical_slab[e=false,facing=north,layer=3,s=true,w=false,waterlogged=false]
conquest:limestone_cornice_vertical_slab[e=false,facing=north,layer=3,s=false,w=true,waterlogged=true]
conquest:limestone_cornice_vertical_slab[e=false,facing=north,layer=3,s=false,w=true,waterlogged=false]
conquest:limestone_cornice_vertical_slab[e=false,facing=north,layer=3,s=false,w=false,waterlogged=true]
conquest:limestone_cornice_vertical_slab[e=false,facing=north,layer=3,s=false,w=false,waterlogged=false]
conquest:limestone_cornice_vertical_slab[e=false,facing=south,layer=1,s=true,w=true,waterlogged=true]
conquest:limestone_cornice_vertical_slab[e=false,facing=south,layer=1,s=true,w=true,waterlogged=false]
conquest:limestone_cornice_vertical_slab[e=false,facing=south,layer=1,s=true,w=false,waterlogged=true]
conquest:limestone_cornice_vertical_slab[e=false,facing=south,layer=1,s=true,w=false,waterlogged=false]
conquest:limestone_cornice_vertical_slab[e=false,facing=south,layer=1,s=false,w=true,waterlogged=true]
conquest:limestone_cornice_vertical_slab[e=false,facing=south,layer=1,s=false,w=true,waterlogged=false]
conquest:limestone_cornice_vertical_slab[e=false,facing=south,layer=1,s=false,w=false,waterlogged=true]
conquest:limestone_cornice_vertical_slab[e=false,facing=south,layer=1,s=false,w=false,waterlogged=false]
conquest:limestone_cornice_vertical_slab[e=false,facing=south,layer=2,s=true,w=true,waterlogged=true]
conquest:limestone_cornice_vertical_slab[e=false,facing=south,layer=2,s=true,w=true,waterlogged=false]
conquest:limestone_cornice_vertical_slab[e=false,facing=south,layer=2,s=true,w=false,waterlogged=true]
conquest:limestone_cornice_vertical_slab[e=false,facing=south,layer=2,s=true,w=false,waterlogged=false]
conquest:limestone_cornice_vertical_slab[e=false,facing=south,layer=2,s=false,w=true,waterlogged=true]
conquest:limestone_cornice_vertical_slab[e=false,facing=south,layer=2,s=false,w=true,waterlogged=false]
conquest:limestone_cornice_vertical_slab[e=false,facing=south,layer=2,s=false,w=false,waterlogged=true]
conquest:limestone_cornice_vertical_slab[e=false,facing=south,layer=2,s=false,w=false,waterlogged=false]
conquest:limestone_cornice_vertical_slab[e=false,facing=south,layer=3,s=true,w=true,waterlogged=true]
conquest:limestone_cornice_vertical_slab[e=false,facing=south,layer=3,s=true,w=true,waterlogged=false]
conquest:limestone_cornice_vertical_slab[e=false,facing=south,layer=3,s=true,w=false,waterlogged=true]
conquest:limestone_cornice_vertical_slab[e=false,facing=south,layer=3,s=true,w=false,waterlogged=false]
conquest:limestone_cornice_vertical_slab[e=false,facing=south,layer=3,s=false,w=true,waterlogged=true]
conquest:limestone_cornice_vertical_slab[e=false,facing=south,layer=3,s=false,w=true,waterlogged=false]
conquest:limestone_cornice_vertical_slab[e=false,facing=south,layer=3,s=false,w=false,waterlogged=true]
conquest:limestone_cornice_vertical_slab[e=false,facing=south,layer=3,s=false,w=false,waterlogged=false]
conquest:limestone_cornice_vertical_slab[e=false,facing=west,layer=1,s=true,w=true,waterlogged=true]
conquest:limestone_cornice_vertical_slab[e=false,facing=west,layer=1,s=true,w=true,waterlogged=false]
conquest:limestone_cornice_vertical_slab[e=false,facing=west,layer=1,s=true,w=false,waterlogged=true]
conquest:limestone_cornice_vertical_slab[e=false,facing=west,layer=1,s=true,w=false,waterlogged=false]
conquest:limestone_cornice_vertical_slab[e=false,facing=west,layer=1,s=false,w=true,waterlogged=true]
conquest:limestone_cornice_vertical_slab[e=false,facing=west,layer=1,s=false,w=true,waterlogged=false]
conquest:limestone_cornice_vertical_slab[e=false,facing=west,layer=1,s=false,w=false,waterlogged=true]
conquest:limestone_cornice_vertical_slab[e=false,facing=west,layer=1,s=false,w=false,waterlogged=false]
conquest:limestone_cornice_vertical_slab[e=false,facing=west,layer=2,s=true,w=true,waterlogged=true]
conquest:limestone_cornice_vertical_slab[e=false,facing=west,layer=2,s=true,w=true,waterlogged=false]
conquest:limestone_cornice_vertical_slab[e=false,facing=west,layer=2,s=true,w=false,waterlogged=true]
conquest:limestone_cornice_vertical_slab[e=false,facing=west,layer=2,s=true,w=false,waterlogged=false]
conquest:limestone_cornice_vertical_slab[e=false,facing=west,layer=2,s=false,w=true,waterlogged=true]
conquest:limestone_cornice_vertical_slab[e=false,facing=west,layer=2,s=false,w=true,waterlogged=false]
conquest:limestone_cornice_vertical_slab[e=false,facing=west,layer=2,s=false,w=false,waterlogged=true]
conquest:limestone_cornice_vertical_slab[e=false,facing=west,layer=2,s=false,w=false,waterlogged=false]
conquest:limestone_cornice_vertical_slab[e=false,facing=west,layer=3,s=true,w=true,waterlogged=true]
conquest:limestone_cornice_vertical_slab[e=false,facing=west,layer=3,s=true,w=true,waterlogged=false]
conquest:limestone_cornice_vertical_slab[e=false,facing=west,layer=3,s=true,w=false,waterlogged=true]
conquest:limestone_cornice_vertical_slab[e=false,facing=west,layer=3,s=true,w=false,waterlogged=false]
conquest:limestone_cornice_vertical_slab[e=false,facing=west,layer=3,s=false,w=true,waterlogged=true]
conquest:limestone_cornice_vertical_slab[e=false,facing=west,layer=3,s=false,w=true,waterlogged=false]
conquest:limestone_cornice_vertical_slab[e=false,facing=west,layer=3,s=false,w=false,waterlogged=true]
conquest:limestone_cornice_vertical_slab[e=false,facing=west,layer=3,s=false,w=false,waterlogged=false]
conquest:limestone_cornice_vertical_slab[e=false,facing=east,layer=1,s=true,w=true,waterlogged=true]
conquest:limestone_cornice_vertical_slab[e=false,facing=east,layer=1,s=true,w=true,waterlogged=false]
conquest:limestone_cornice_vertical_slab[e=false,facing=east,layer=1,s=true,w=false,waterlogged=true]
conquest:limestone_cornice_vertical_slab[e=false,facing=east,layer=1,s=true,w=false,waterlogged=false]
conquest:limestone_cornice_vertical_slab[e=false,facing=east,layer=1,s=false,w=true,waterlogged=true]
conquest:limestone_cornice_vertical_slab[e=false,facing=east,layer=1,s=false,w=true,waterlogged=false]
conquest:limestone_cornice_vertical_slab[e=false,facing=east,layer=1,s=false,w=false,waterlogged=true]
conquest:limestone_cornice_vertical_slab[e=false,facing=east,layer=1,s=false,w=false,waterlogged=false]
conquest:limestone_cornice_vertical_slab[e=false,facing=east,layer=2,s=true,w=true,waterlogged=true]
conquest:limestone_cornice_vertical_slab[e=false,facing=east,layer=2,s=true,w=true,waterlogged=false]
conquest:limestone_cornice_vertical_slab[e=false,facing=east,layer=2,s=true,w=false,waterlogged=true]
conquest:limestone_cornice_vertical_slab[e=false,facing=east,layer=2,s=true,w=false,waterlogged=false]
conquest:limestone_cornice_vertical_slab[e=false,facing=east,layer=2,s=false,w=true,waterlogged=true]
conquest:limestone_cornice_vertical_slab[e=false,facing=east,layer=2,s=false,w=true,waterlogged=false]
conquest:limestone_cornice_vertical_slab[e=false,facing=east,layer=2,s=false,w=false,waterlogged=true]
conquest:limestone_cornice_vertical_slab[e=false,facing=east,layer=2,s=false,w=false,waterlogged=false]
conquest:limestone_cornice_vertical_slab[e=false,facing=east,layer=3,s=true,w=true,waterlogged=true]
conquest:limestone_cornice_vertical_slab[e=false,facing=east,layer=3,s=true,w=true,waterlogged=false]
conquest:limestone_cornice_vertical_slab[e=false,facing=east,layer=3,s=true,w=false,waterlogged=true]
conquest:limestone_cornice_vertical_slab[e=false,facing=east,layer=3,s=true,w=false,waterlogged=false]
conquest:limestone_cornice_vertical_slab[e=false,facing=east,layer=3,s=false,w=true,waterlogged=true]
conquest:limestone_cornice_vertical_slab[e=false,facing=east,layer=3,s=false,w=true,waterlogged=false]
conquest:limestone_cornice_vertical_slab[e=false,facing=east,layer=3,s=false,w=false,waterlogged=true]
conquest:limestone_cornice_vertical_slab[e=false,facing=east,layer=3,s=false,w=false,waterlogged=false]
conquest:limestone_cornice_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:limestone_cornice_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:limestone_cornice_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:limestone_cornice_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:limestone_cornice_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:limestone_cornice_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:limestone_cornice_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:limestone_cornice_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:limestone_cornice_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:limestone_cornice_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:limestone_cornice_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:limestone_cornice_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:limestone_cornice_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:limestone_cornice_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:limestone_cornice_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:limestone_cornice_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:limestone_cornice_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:limestone_cornice_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:limestone_cornice_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:limestone_cornice_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:limestone_cornice_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:limestone_cornice_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:limestone_cornice_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:limestone_cornice_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:limestone_cornice_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:limestone_cornice_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:limestone_cornice_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:limestone_cornice_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:limestone_cornice_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:limestone_cornice_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:limestone_cornice_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:limestone_cornice_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:limestone_cornice_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:limestone_cornice_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:limestone_cornice_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:limestone_cornice_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:limestone_cornice_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:limestone_cornice_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:limestone_cornice_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:limestone_cornice_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:limestone_cornice_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:limestone_cornice_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:limestone_cornice_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:limestone_cornice_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:limestone_cornice_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:limestone_cornice_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:limestone_cornice_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:limestone_cornice_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:limestone_cornice_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:limestone_cornice_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:limestone_cornice_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:limestone_cornice_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:limestone_cornice_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:limestone_cornice_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:limestone_cornice_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:limestone_cornice_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:limestone_cornice_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:limestone_cornice_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:limestone_cornice_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:limestone_cornice_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:limestone_cornice_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:limestone_cornice_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:limestone_cornice_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:limestone_cornice_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:limestone_dwarven_pillar_1
conquest:limestone_dwarven_pillar_1_pillar[layer=1,waterlogged=true]
conquest:limestone_dwarven_pillar_1_pillar[layer=1,waterlogged=false]
conquest:limestone_dwarven_pillar_1_pillar[layer=2,waterlogged=true]
conquest:limestone_dwarven_pillar_1_pillar[layer=2,waterlogged=false]
conquest:limestone_dwarven_pillar_1_pillar[layer=3,waterlogged=true]
conquest:limestone_dwarven_pillar_1_pillar[layer=3,waterlogged=false]
conquest:limestone_dwarven_pillar_1_vertical_corner[facing=north,layer=1,waterlogged=true]
conquest:limestone_dwarven_pillar_1_vertical_corner[facing=north,layer=1,waterlogged=false]
conquest:limestone_dwarven_pillar_1_vertical_corner[facing=north,layer=2,waterlogged=true]
conquest:limestone_dwarven_pillar_1_vertical_corner[facing=north,layer=2,waterlogged=false]
conquest:limestone_dwarven_pillar_1_vertical_corner[facing=north,layer=3,waterlogged=true]
conquest:limestone_dwarven_pillar_1_vertical_corner[facing=north,layer=3,waterlogged=false]
conquest:limestone_dwarven_pillar_1_vertical_corner[facing=north,layer=4,waterlogged=true]
conquest:limestone_dwarven_pillar_1_vertical_corner[facing=north,layer=4,waterlogged=false]
conquest:limestone_dwarven_pillar_1_vertical_corner[facing=south,layer=1,waterlogged=true]
conquest:limestone_dwarven_pillar_1_vertical_corner[facing=south,layer=1,waterlogged=false]
conquest:limestone_dwarven_pillar_1_vertical_corner[facing=south,layer=2,waterlogged=true]
conquest:limestone_dwarven_pillar_1_vertical_corner[facing=south,layer=2,waterlogged=false]
conquest:limestone_dwarven_pillar_1_vertical_corner[facing=south,layer=3,waterlogged=true]
conquest:limestone_dwarven_pillar_1_vertical_corner[facing=south,layer=3,waterlogged=false]
conquest:limestone_dwarven_pillar_1_vertical_corner[facing=south,layer=4,waterlogged=true]
conquest:limestone_dwarven_pillar_1_vertical_corner[facing=south,layer=4,waterlogged=false]
conquest:limestone_dwarven_pillar_1_vertical_corner[facing=west,layer=1,waterlogged=true]
conquest:limestone_dwarven_pillar_1_vertical_corner[facing=west,layer=1,waterlogged=false]
conquest:limestone_dwarven_pillar_1_vertical_corner[facing=west,layer=2,waterlogged=true]
conquest:limestone_dwarven_pillar_1_vertical_corner[facing=west,layer=2,waterlogged=false]
conquest:limestone_dwarven_pillar_1_vertical_corner[facing=west,layer=3,waterlogged=true]
conquest:limestone_dwarven_pillar_1_vertical_corner[facing=west,layer=3,waterlogged=false]
conquest:limestone_dwarven_pillar_1_vertical_corner[facing=west,layer=4,waterlogged=true]
conquest:limestone_dwarven_pillar_1_vertical_corner[facing=west,layer=4,waterlogged=false]
conquest:limestone_dwarven_pillar_1_vertical_corner[facing=east,layer=1,waterlogged=true]
conquest:limestone_dwarven_pillar_1_vertical_corner[facing=east,layer=1,waterlogged=false]
conquest:limestone_dwarven_pillar_1_vertical_corner[facing=east,layer=2,waterlogged=true]
conquest:limestone_dwarven_pillar_1_vertical_corner[facing=east,layer=2,waterlogged=false]
conquest:limestone_dwarven_pillar_1_vertical_corner[facing=east,layer=3,waterlogged=true]
conquest:limestone_dwarven_pillar_1_vertical_corner[facing=east,layer=3,waterlogged=false]
conquest:limestone_dwarven_pillar_1_vertical_corner[facing=east,layer=4,waterlogged=true]
conquest:limestone_dwarven_pillar_1_vertical_corner[facing=east,layer=4,waterlogged=false]
conquest:limestone_dwarven_pillar_1_vertical_quarter[facing=north,layer=1,waterlogged=true]
conquest:limestone_dwarven_pillar_1_vertical_quarter[facing=north,layer=1,waterlogged=false]
conquest:limestone_dwarven_pillar_1_vertical_quarter[facing=north,layer=2,waterlogged=true]
conquest:limestone_dwarven_pillar_1_vertical_quarter[facing=north,layer=2,waterlogged=false]
conquest:limestone_dwarven_pillar_1_vertical_quarter[facing=north,layer=3,waterlogged=true]
conquest:limestone_dwarven_pillar_1_vertical_quarter[facing=north,layer=3,waterlogged=false]
conquest:limestone_dwarven_pillar_1_vertical_quarter[facing=north,layer=4,waterlogged=true]
conquest:limestone_dwarven_pillar_1_vertical_quarter[facing=north,layer=4,waterlogged=false]
conquest:limestone_dwarven_pillar_1_vertical_quarter[facing=south,layer=1,waterlogged=true]
conquest:limestone_dwarven_pillar_1_vertical_quarter[facing=south,layer=1,waterlogged=false]
conquest:limestone_dwarven_pillar_1_vertical_quarter[facing=south,layer=2,waterlogged=true]
conquest:limestone_dwarven_pillar_1_vertical_quarter[facing=south,layer=2,waterlogged=false]
conquest:limestone_dwarven_pillar_1_vertical_quarter[facing=south,layer=3,waterlogged=true]
conquest:limestone_dwarven_pillar_1_vertical_quarter[facing=south,layer=3,waterlogged=false]
conquest:limestone_dwarven_pillar_1_vertical_quarter[facing=south,layer=4,waterlogged=true]
conquest:limestone_dwarven_pillar_1_vertical_quarter[facing=south,layer=4,waterlogged=false]
conquest:limestone_dwarven_pillar_1_vertical_quarter[facing=west,layer=1,waterlogged=true]
conquest:limestone_dwarven_pillar_1_vertical_quarter[facing=west,layer=1,waterlogged=false]
conquest:limestone_dwarven_pillar_1_vertical_quarter[facing=west,layer=2,waterlogged=true]
conquest:limestone_dwarven_pillar_1_vertical_quarter[facing=west,layer=2,waterlogged=false]
conquest:limestone_dwarven_pillar_1_vertical_quarter[facing=west,layer=3,waterlogged=true]
conquest:limestone_dwarven_pillar_1_vertical_quarter[facing=west,layer=3,waterlogged=false]
conquest:limestone_dwarven_pillar_1_vertical_quarter[facing=west,layer=4,waterlogged=true]
conquest:limestone_dwarven_pillar_1_vertical_quarter[facing=west,layer=4,waterlogged=false]
conquest:limestone_dwarven_pillar_1_vertical_quarter[facing=east,layer=1,waterlogged=true]
conquest:limestone_dwarven_pillar_1_vertical_quarter[facing=east,layer=1,waterlogged=false]
conquest:limestone_dwarven_pillar_1_vertical_quarter[facing=east,layer=2,waterlogged=true]
conquest:limestone_dwarven_pillar_1_vertical_quarter[facing=east,layer=2,waterlogged=false]
conquest:limestone_dwarven_pillar_1_vertical_quarter[facing=east,layer=3,waterlogged=true]
conquest:limestone_dwarven_pillar_1_vertical_quarter[facing=east,layer=3,waterlogged=false]
conquest:limestone_dwarven_pillar_1_vertical_quarter[facing=east,layer=4,waterlogged=true]
conquest:limestone_dwarven_pillar_1_vertical_quarter[facing=east,layer=4,waterlogged=false]
conquest:limestone_dwarven_pillar_1_vertical_slab[facing=north,layer=1,waterlogged=true]
conquest:limestone_dwarven_pillar_1_vertical_slab[facing=north,layer=1,waterlogged=false]
conquest:limestone_dwarven_pillar_1_vertical_slab[facing=north,layer=2,waterlogged=true]
conquest:limestone_dwarven_pillar_1_vertical_slab[facing=north,layer=2,waterlogged=false]
conquest:limestone_dwarven_pillar_1_vertical_slab[facing=north,layer=3,waterlogged=true]
conquest:limestone_dwarven_pillar_1_vertical_slab[facing=north,layer=3,waterlogged=false]
conquest:limestone_dwarven_pillar_1_vertical_slab[facing=north,layer=4,waterlogged=true]
conquest:limestone_dwarven_pillar_1_vertical_slab[facing=north,layer=4,waterlogged=false]
conquest:limestone_dwarven_pillar_1_vertical_slab[facing=south,layer=1,waterlogged=true]
conquest:limestone_dwarven_pillar_1_vertical_slab[facing=south,layer=1,waterlogged=false]
conquest:limestone_dwarven_pillar_1_vertical_slab[facing=south,layer=2,waterlogged=true]
conquest:limestone_dwarven_pillar_1_vertical_slab[facing=south,layer=2,waterlogged=false]
conquest:limestone_dwarven_pillar_1_vertical_slab[facing=south,layer=3,waterlogged=true]
conquest:limestone_dwarven_pillar_1_vertical_slab[facing=south,layer=3,waterlogged=false]
conquest:limestone_dwarven_pillar_1_vertical_slab[facing=south,layer=4,waterlogged=true]
conquest:limestone_dwarven_pillar_1_vertical_slab[facing=south,layer=4,waterlogged=false]
conquest:limestone_dwarven_pillar_1_vertical_slab[facing=west,layer=1,waterlogged=true]
conquest:limestone_dwarven_pillar_1_vertical_slab[facing=west,layer=1,waterlogged=false]
conquest:limestone_dwarven_pillar_1_vertical_slab[facing=west,layer=2,waterlogged=true]
conquest:limestone_dwarven_pillar_1_vertical_slab[facing=west,layer=2,waterlogged=false]
conquest:limestone_dwarven_pillar_1_vertical_slab[facing=west,layer=3,waterlogged=true]
conquest:limestone_dwarven_pillar_1_vertical_slab[facing=west,layer=3,waterlogged=false]
conquest:limestone_dwarven_pillar_1_vertical_slab[facing=west,layer=4,waterlogged=true]
conquest:limestone_dwarven_pillar_1_vertical_slab[facing=west,layer=4,waterlogged=false]
conquest:limestone_dwarven_pillar_1_vertical_slab[facing=east,layer=1,waterlogged=true]
conquest:limestone_dwarven_pillar_1_vertical_slab[facing=east,layer=1,waterlogged=false]
conquest:limestone_dwarven_pillar_1_vertical_slab[facing=east,layer=2,waterlogged=true]
conquest:limestone_dwarven_pillar_1_vertical_slab[facing=east,layer=2,waterlogged=false]
conquest:limestone_dwarven_pillar_1_vertical_slab[facing=east,layer=3,waterlogged=true]
conquest:limestone_dwarven_pillar_1_vertical_slab[facing=east,layer=3,waterlogged=false]
conquest:limestone_dwarven_pillar_1_vertical_slab[facing=east,layer=4,waterlogged=true]
conquest:limestone_dwarven_pillar_1_vertical_slab[facing=east,layer=4,waterlogged=false]
conquest:limestone_dwarven_pillar_1_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:limestone_dwarven_pillar_1_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:limestone_dwarven_pillar_1_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:limestone_dwarven_pillar_1_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:limestone_dwarven_pillar_1_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:limestone_dwarven_pillar_1_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:limestone_dwarven_pillar_1_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:limestone_dwarven_pillar_1_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:limestone_dwarven_pillar_1_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:limestone_dwarven_pillar_1_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:limestone_dwarven_pillar_1_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:limestone_dwarven_pillar_1_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:limestone_dwarven_pillar_1_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:limestone_dwarven_pillar_1_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:limestone_dwarven_pillar_1_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:limestone_dwarven_pillar_1_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:limestone_dwarven_pillar_1_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:limestone_dwarven_pillar_1_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:limestone_dwarven_pillar_1_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:limestone_dwarven_pillar_1_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:limestone_dwarven_pillar_1_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:limestone_dwarven_pillar_1_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:limestone_dwarven_pillar_1_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:limestone_dwarven_pillar_1_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:limestone_dwarven_pillar_1_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:limestone_dwarven_pillar_1_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:limestone_dwarven_pillar_1_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:limestone_dwarven_pillar_1_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:limestone_dwarven_pillar_1_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:limestone_dwarven_pillar_1_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:limestone_dwarven_pillar_1_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:limestone_dwarven_pillar_1_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:limestone_dwarven_pillar_1_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:limestone_dwarven_pillar_1_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:limestone_dwarven_pillar_1_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:limestone_dwarven_pillar_1_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:limestone_dwarven_pillar_1_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:limestone_dwarven_pillar_1_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:limestone_dwarven_pillar_1_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:limestone_dwarven_pillar_1_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:limestone_dwarven_pillar_1_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:limestone_dwarven_pillar_1_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:limestone_dwarven_pillar_1_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:limestone_dwarven_pillar_1_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:limestone_dwarven_pillar_1_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:limestone_dwarven_pillar_1_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:limestone_dwarven_pillar_1_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:limestone_dwarven_pillar_1_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:limestone_dwarven_pillar_1_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:limestone_dwarven_pillar_1_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:limestone_dwarven_pillar_1_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:limestone_dwarven_pillar_1_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:limestone_dwarven_pillar_1_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:limestone_dwarven_pillar_1_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:limestone_dwarven_pillar_1_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:limestone_dwarven_pillar_1_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:limestone_dwarven_pillar_1_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:limestone_dwarven_pillar_1_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:limestone_dwarven_pillar_1_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:limestone_dwarven_pillar_1_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:limestone_dwarven_pillar_1_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:limestone_dwarven_pillar_1_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:limestone_dwarven_pillar_1_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:limestone_dwarven_pillar_1_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:limestone_dwarven_pillar_1_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:limestone_dwarven_pillar_1_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:limestone_dwarven_pillar_1_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:limestone_dwarven_pillar_1_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:limestone_dwarven_pillar_1_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:limestone_dwarven_pillar_1_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:limestone_dwarven_pillar_1_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:limestone_dwarven_pillar_1_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:limestone_dwarven_pillar_1_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:limestone_dwarven_pillar_1_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:limestone_dwarven_pillar_1_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:limestone_dwarven_pillar_1_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:limestone_dwarven_pillar_1_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:limestone_dwarven_pillar_1_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:limestone_dwarven_pillar_1_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:limestone_dwarven_pillar_1_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:limestone_dwarven_pillar_1_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:limestone_dwarven_pillar_1_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:limestone_dwarven_pillar_1_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:limestone_dwarven_pillar_1_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:limestone_dwarven_pillar_1_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:limestone_dwarven_pillar_1_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:limestone_dwarven_pillar_1_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:limestone_dwarven_pillar_1_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:limestone_dwarven_pillar_1_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:limestone_dwarven_pillar_1_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:limestone_dwarven_pillar_1_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:limestone_dwarven_pillar_1_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:limestone_dwarven_pillar_1_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:limestone_dwarven_pillar_1_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:limestone_dwarven_pillar_1_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:limestone_dwarven_pillar_1_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:limestone_dwarven_pillar_1_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:limestone_dwarven_pillar_1_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:limestone_dwarven_pillar_1_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:limestone_dwarven_pillar_1_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:limestone_dwarven_pillar_1_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:limestone_dwarven_pillar_1_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:limestone_dwarven_pillar_1_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:limestone_dwarven_pillar_1_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:limestone_dwarven_pillar_1_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:limestone_dwarven_pillar_1_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:limestone_dwarven_pillar_1_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:limestone_dwarven_pillar_1_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:limestone_dwarven_pillar_1_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:limestone_dwarven_pillar_1_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:limestone_dwarven_pillar_1_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:limestone_dwarven_pillar_1_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:limestone_dwarven_pillar_1_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:limestone_dwarven_pillar_1_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:limestone_dwarven_pillar_1_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:limestone_dwarven_pillar_1_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:limestone_dwarven_pillar_1_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:limestone_dwarven_pillar_1_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:limestone_dwarven_pillar_1_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:limestone_dwarven_pillar_1_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:limestone_dwarven_pillar_1_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:limestone_dwarven_pillar_1_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:limestone_dwarven_pillar_1_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:limestone_dwarven_pillar_1_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:limestone_dwarven_pillar_1_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:limestone_dwarven_pillar_1_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:limestone_dwarven_pillar_1_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:limestone_dwarven_pillar_1_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:limestone_dwarven_pillar_1_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:limestone_dwarven_pillar_1_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:limestone_dwarven_pillar_1_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:limestone_dwarven_pillar_1_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:limestone_dwarven_pillar_1_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:limestone_dwarven_pillar_1_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:limestone_dwarven_pillar_1_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:limestone_dwarven_pillar_1_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:limestone_dwarven_pillar_1_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:limestone_dwarven_pillar_1_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:limestone_dwarven_pillar_1_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:limestone_dwarven_pillar_1_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:limestone_dwarven_pillar_1_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:limestone_dwarven_pillar_1_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:limestone_dwarven_pillar_1_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:limestone_dwarven_pillar_1_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:limestone_dwarven_pillar_1_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:limestone_dwarven_pillar_1_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:limestone_dwarven_pillar_1_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:limestone_dwarven_pillar_1_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:limestone_dwarven_pillar_1_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:limestone_dwarven_pillar_1_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:limestone_dwarven_pillar_1_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:limestone_dwarven_pillar_1_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:limestone_dwarven_pillar_1_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:limestone_dwarven_pillar_1_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:limestone_dwarven_pillar_1_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:limestone_dwarven_pillar_1_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:limestone_dwarven_pillar_1_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:limestone_dwarven_pillar_1_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:limestone_dwarven_pillar_1_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:limestone_dwarven_pillar_1_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:limestone_dwarven_pillar_1_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:limestone_dwarven_pillar_1_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:limestone_dwarven_pillar_1_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:limestone_dwarven_pillar_1_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:limestone_dwarven_pillar_1_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:limestone_dwarven_pillar_1_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:limestone_dwarven_pillar_1_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:limestone_dwarven_pillar_1_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:limestone_dwarven_pillar_1_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:limestone_dwarven_pillar_1_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:limestone_dwarven_pillar_1_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:limestone_dwarven_pillar_1_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:limestone_dwarven_pillar_1_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:limestone_dwarven_pillar_1_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:limestone_dwarven_pillar_1_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:limestone_dwarven_pillar_1_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:limestone_dwarven_pillar_1_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:limestone_dwarven_pillar_1_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:limestone_dwarven_pillar_1_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:limestone_dwarven_pillar_1_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:limestone_dwarven_pillar_1_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:limestone_dwarven_pillar_1_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:limestone_dwarven_pillar_1_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:limestone_dwarven_pillar_1_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:limestone_dwarven_pillar_1_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:limestone_dwarven_pillar_1_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:limestone_dwarven_pillar_1_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:limestone_dwarven_pillar_1_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:limestone_dwarven_pillar_1_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:limestone_dwarven_pillar_1_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:limestone_dwarven_pillar_1_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:limestone_dwarven_pillar_1_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:limestone_dwarven_pillar_1_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:limestone_dwarven_pillar_1_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:limestone_dwarven_pillar_1_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:limestone_dwarven_pillar_1_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:limestone_dwarven_pillar_1_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:limestone_dwarven_pillar_1_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:limestone_dwarven_pillar_1_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:limestone_dwarven_pillar_1_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:limestone_dwarven_pillar_1_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:limestone_dwarven_pillar_1_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:limestone_dwarven_pillar_1_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:limestone_dwarven_pillar_1_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:limestone_dwarven_pillar_1_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:limestone_dwarven_pillar_1_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:limestone_dwarven_pillar_1_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:limestone_dwarven_pillar_1_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:limestone_dwarven_pillar_1_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:limestone_dwarven_pillar_1_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:limestone_dwarven_pillar_1_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:limestone_dwarven_pillar_1_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:limestone_dwarven_pillar_1_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:limestone_dwarven_pillar_1_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:limestone_dwarven_pillar_1_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:limestone_dwarven_pillar_1_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:limestone_dwarven_pillar_1_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:limestone_dwarven_pillar_1_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:limestone_dwarven_pillar_1_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:limestone_dwarven_pillar_1_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:limestone_dwarven_pillar_1_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:limestone_dwarven_pillar_1_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:limestone_dwarven_pillar_1_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:limestone_dwarven_pillar_1_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:limestone_dwarven_pillar_1_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:limestone_dwarven_pillar_1_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:limestone_dwarven_pillar_1_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:limestone_dwarven_pillar_1_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:limestone_dwarven_pillar_1_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:limestone_dwarven_pillar_1_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:limestone_dwarven_pillar_1_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:limestone_dwarven_pillar_1_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:limestone_dwarven_pillar_1_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:limestone_dwarven_pillar_1_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:limestone_dwarven_pillar_1_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:limestone_dwarven_pillar_1_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:limestone_dwarven_pillar_1_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:limestone_dwarven_pillar_1_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:limestone_dwarven_pillar_1_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:limestone_dwarven_pillar_1_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:limestone_dwarven_pillar_1_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:limestone_dwarven_pillar_1_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:limestone_dwarven_pillar_1_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:limestone_dwarven_pillar_1_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:limestone_dwarven_pillar_1_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:limestone_dwarven_pillar_1_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:limestone_dwarven_pillar_1_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:limestone_dwarven_pillar_1_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:limestone_dwarven_pillar_1_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:limestone_dwarven_pillar_1_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:limestone_dwarven_pillar_1_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:limestone_dwarven_pillar_1_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:limestone_dwarven_pillar_1_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:limestone_dwarven_pillar_1_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:limestone_dwarven_pillar_1_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:limestone_dwarven_pillar_1_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:limestone_dwarven_pillar_1_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:limestone_dwarven_pillar_1_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:limestone_dwarven_pillar_1_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:limestone_dwarven_pillar_1_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:limestone_dwarven_pillar_1_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:limestone_dwarven_pillar_1_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:limestone_dwarven_pillar_1_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:limestone_dwarven_pillar_1_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:limestone_dwarven_pillar_1_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:limestone_dwarven_pillar_1_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:limestone_dwarven_pillar_1_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:limestone_dwarven_pillar_1_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:limestone_dwarven_pillar_1_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:limestone_dwarven_pillar_1_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:limestone_dwarven_pillar_1_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:limestone_dwarven_pillar_1_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:limestone_dwarven_pillar_1_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:limestone_dwarven_pillar_1_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:limestone_dwarven_pillar_1_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:limestone_dwarven_pillar_1_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:limestone_dwarven_pillar_1_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:limestone_dwarven_pillar_1_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:limestone_dwarven_pillar_1_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:limestone_dwarven_pillar_1_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:limestone_dwarven_pillar_1_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:limestone_dwarven_pillar_1_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:limestone_dwarven_pillar_1_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:limestone_dwarven_pillar_1_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:limestone_dwarven_pillar_1_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:limestone_dwarven_pillar_1_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:limestone_dwarven_pillar_1_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:limestone_dwarven_pillar_1_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:limestone_dwarven_pillar_1_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:limestone_dwarven_pillar_1_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:limestone_dwarven_pillar_1_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:limestone_dwarven_pillar_1_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:limestone_dwarven_pillar_1_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:limestone_dwarven_pillar_1_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:limestone_dwarven_pillar_1_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:limestone_dwarven_pillar_1_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:limestone_dwarven_pillar_1_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:limestone_dwarven_pillar_1_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:limestone_dwarven_pillar_1_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:limestone_dwarven_pillar_1_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:limestone_dwarven_pillar_1_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:limestone_dwarven_pillar_1_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:limestone_dwarven_pillar_1_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:limestone_dwarven_pillar_1_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:limestone_dwarven_pillar_1_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:limestone_dwarven_pillar_1_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:limestone_dwarven_pillar_1_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:limestone_dwarven_pillar_1_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:limestone_dwarven_pillar_1_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:limestone_dwarven_pillar_1_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:limestone_dwarven_pillar_1_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:limestone_dwarven_pillar_1_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:limestone_dwarven_pillar_1_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:limestone_dwarven_pillar_1_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:limestone_dwarven_pillar_1_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:limestone_dwarven_pillar_1_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:limestone_dwarven_pillar_1_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:limestone_dwarven_pillar_1_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:limestone_dwarven_pillar_1_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:limestone_dwarven_pillar_1_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:limestone_dwarven_pillar_1_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:limestone_dwarven_pillar_1_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:limestone_dwarven_pillar_1_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:limestone_dwarven_pillar_1_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:limestone_dwarven_pillar_2
conquest:limestone_dwarven_pillar_2_vertical_corner[facing=north,layer=1,waterlogged=true]
conquest:limestone_dwarven_pillar_2_vertical_corner[facing=north,layer=1,waterlogged=false]
conquest:limestone_dwarven_pillar_2_vertical_corner[facing=north,layer=2,waterlogged=true]
conquest:limestone_dwarven_pillar_2_vertical_corner[facing=north,layer=2,waterlogged=false]
conquest:limestone_dwarven_pillar_2_vertical_corner[facing=north,layer=3,waterlogged=true]
conquest:limestone_dwarven_pillar_2_vertical_corner[facing=north,layer=3,waterlogged=false]
conquest:limestone_dwarven_pillar_2_vertical_corner[facing=north,layer=4,waterlogged=true]
conquest:limestone_dwarven_pillar_2_vertical_corner[facing=north,layer=4,waterlogged=false]
conquest:limestone_dwarven_pillar_2_vertical_corner[facing=south,layer=1,waterlogged=true]
conquest:limestone_dwarven_pillar_2_vertical_corner[facing=south,layer=1,waterlogged=false]
conquest:limestone_dwarven_pillar_2_vertical_corner[facing=south,layer=2,waterlogged=true]
conquest:limestone_dwarven_pillar_2_vertical_corner[facing=south,layer=2,waterlogged=false]
conquest:limestone_dwarven_pillar_2_vertical_corner[facing=south,layer=3,waterlogged=true]
conquest:limestone_dwarven_pillar_2_vertical_corner[facing=south,layer=3,waterlogged=false]
conquest:limestone_dwarven_pillar_2_vertical_corner[facing=south,layer=4,waterlogged=true]
conquest:limestone_dwarven_pillar_2_vertical_corner[facing=south,layer=4,waterlogged=false]
conquest:limestone_dwarven_pillar_2_vertical_corner[facing=west,layer=1,waterlogged=true]
conquest:limestone_dwarven_pillar_2_vertical_corner[facing=west,layer=1,waterlogged=false]
conquest:limestone_dwarven_pillar_2_vertical_corner[facing=west,layer=2,waterlogged=true]
conquest:limestone_dwarven_pillar_2_vertical_corner[facing=west,layer=2,waterlogged=false]
conquest:limestone_dwarven_pillar_2_vertical_corner[facing=west,layer=3,waterlogged=true]
conquest:limestone_dwarven_pillar_2_vertical_corner[facing=west,layer=3,waterlogged=false]
conquest:limestone_dwarven_pillar_2_vertical_corner[facing=west,layer=4,waterlogged=true]
conquest:limestone_dwarven_pillar_2_vertical_corner[facing=west,layer=4,waterlogged=false]
conquest:limestone_dwarven_pillar_2_vertical_corner[facing=east,layer=1,waterlogged=true]
conquest:limestone_dwarven_pillar_2_vertical_corner[facing=east,layer=1,waterlogged=false]
conquest:limestone_dwarven_pillar_2_vertical_corner[facing=east,layer=2,waterlogged=true]
conquest:limestone_dwarven_pillar_2_vertical_corner[facing=east,layer=2,waterlogged=false]
conquest:limestone_dwarven_pillar_2_vertical_corner[facing=east,layer=3,waterlogged=true]
conquest:limestone_dwarven_pillar_2_vertical_corner[facing=east,layer=3,waterlogged=false]
conquest:limestone_dwarven_pillar_2_vertical_corner[facing=east,layer=4,waterlogged=true]
conquest:limestone_dwarven_pillar_2_vertical_corner[facing=east,layer=4,waterlogged=false]
conquest:limestone_dwarven_pillar_2_vertical_quarter[facing=north,layer=1,waterlogged=true]
conquest:limestone_dwarven_pillar_2_vertical_quarter[facing=north,layer=1,waterlogged=false]
conquest:limestone_dwarven_pillar_2_vertical_quarter[facing=north,layer=2,waterlogged=true]
conquest:limestone_dwarven_pillar_2_vertical_quarter[facing=north,layer=2,waterlogged=false]
conquest:limestone_dwarven_pillar_2_vertical_quarter[facing=north,layer=3,waterlogged=true]
conquest:limestone_dwarven_pillar_2_vertical_quarter[facing=north,layer=3,waterlogged=false]
conquest:limestone_dwarven_pillar_2_vertical_quarter[facing=north,layer=4,waterlogged=true]
conquest:limestone_dwarven_pillar_2_vertical_quarter[facing=north,layer=4,waterlogged=false]
conquest:limestone_dwarven_pillar_2_vertical_quarter[facing=south,layer=1,waterlogged=true]
conquest:limestone_dwarven_pillar_2_vertical_quarter[facing=south,layer=1,waterlogged=false]
conquest:limestone_dwarven_pillar_2_vertical_quarter[facing=south,layer=2,waterlogged=true]
conquest:limestone_dwarven_pillar_2_vertical_quarter[facing=south,layer=2,waterlogged=false]
conquest:limestone_dwarven_pillar_2_vertical_quarter[facing=south,layer=3,waterlogged=true]
conquest:limestone_dwarven_pillar_2_vertical_quarter[facing=south,layer=3,waterlogged=false]
conquest:limestone_dwarven_pillar_2_vertical_quarter[facing=south,layer=4,waterlogged=true]
conquest:limestone_dwarven_pillar_2_vertical_quarter[facing=south,layer=4,waterlogged=false]
conquest:limestone_dwarven_pillar_2_vertical_quarter[facing=west,layer=1,waterlogged=true]
conquest:limestone_dwarven_pillar_2_vertical_quarter[facing=west,layer=1,waterlogged=false]
conquest:limestone_dwarven_pillar_2_vertical_quarter[facing=west,layer=2,waterlogged=true]
conquest:limestone_dwarven_pillar_2_vertical_quarter[facing=west,layer=2,waterlogged=false]
conquest:limestone_dwarven_pillar_2_vertical_quarter[facing=west,layer=3,waterlogged=true]
conquest:limestone_dwarven_pillar_2_vertical_quarter[facing=west,layer=3,waterlogged=false]
conquest:limestone_dwarven_pillar_2_vertical_quarter[facing=west,layer=4,waterlogged=true]
conquest:limestone_dwarven_pillar_2_vertical_quarter[facing=west,layer=4,waterlogged=false]
conquest:limestone_dwarven_pillar_2_vertical_quarter[facing=east,layer=1,waterlogged=true]
conquest:limestone_dwarven_pillar_2_vertical_quarter[facing=east,layer=1,waterlogged=false]
conquest:limestone_dwarven_pillar_2_vertical_quarter[facing=east,layer=2,waterlogged=true]
conquest:limestone_dwarven_pillar_2_vertical_quarter[facing=east,layer=2,waterlogged=false]
conquest:limestone_dwarven_pillar_2_vertical_quarter[facing=east,layer=3,waterlogged=true]
conquest:limestone_dwarven_pillar_2_vertical_quarter[facing=east,layer=3,waterlogged=false]
conquest:limestone_dwarven_pillar_2_vertical_quarter[facing=east,layer=4,waterlogged=true]
conquest:limestone_dwarven_pillar_2_vertical_quarter[facing=east,layer=4,waterlogged=false]
conquest:limestone_dwarven_pillar_2_vertical_slab[facing=north,layer=1,waterlogged=true]
conquest:limestone_dwarven_pillar_2_vertical_slab[facing=north,layer=1,waterlogged=false]
conquest:limestone_dwarven_pillar_2_vertical_slab[facing=north,layer=2,waterlogged=true]
conquest:limestone_dwarven_pillar_2_vertical_slab[facing=north,layer=2,waterlogged=false]
conquest:limestone_dwarven_pillar_2_vertical_slab[facing=north,layer=3,waterlogged=true]
conquest:limestone_dwarven_pillar_2_vertical_slab[facing=north,layer=3,waterlogged=false]
conquest:limestone_dwarven_pillar_2_vertical_slab[facing=north,layer=4,waterlogged=true]
conquest:limestone_dwarven_pillar_2_vertical_slab[facing=north,layer=4,waterlogged=false]
conquest:limestone_dwarven_pillar_2_vertical_slab[facing=south,layer=1,waterlogged=true]
conquest:limestone_dwarven_pillar_2_vertical_slab[facing=south,layer=1,waterlogged=false]
conquest:limestone_dwarven_pillar_2_vertical_slab[facing=south,layer=2,waterlogged=true]
conquest:limestone_dwarven_pillar_2_vertical_slab[facing=south,layer=2,waterlogged=false]
conquest:limestone_dwarven_pillar_2_vertical_slab[facing=south,layer=3,waterlogged=true]
conquest:limestone_dwarven_pillar_2_vertical_slab[facing=south,layer=3,waterlogged=false]
conquest:limestone_dwarven_pillar_2_vertical_slab[facing=south,layer=4,waterlogged=true]
conquest:limestone_dwarven_pillar_2_vertical_slab[facing=south,layer=4,waterlogged=false]
conquest:limestone_dwarven_pillar_2_vertical_slab[facing=west,layer=1,waterlogged=true]
conquest:limestone_dwarven_pillar_2_vertical_slab[facing=west,layer=1,waterlogged=false]
conquest:limestone_dwarven_pillar_2_vertical_slab[facing=west,layer=2,waterlogged=true]
conquest:limestone_dwarven_pillar_2_vertical_slab[facing=west,layer=2,waterlogged=false]
conquest:limestone_dwarven_pillar_2_vertical_slab[facing=west,layer=3,waterlogged=true]
conquest:limestone_dwarven_pillar_2_vertical_slab[facing=west,layer=3,waterlogged=false]
conquest:limestone_dwarven_pillar_2_vertical_slab[facing=west,layer=4,waterlogged=true]
conquest:limestone_dwarven_pillar_2_vertical_slab[facing=west,layer=4,waterlogged=false]
conquest:limestone_dwarven_pillar_2_vertical_slab[facing=east,layer=1,waterlogged=true]
conquest:limestone_dwarven_pillar_2_vertical_slab[facing=east,layer=1,waterlogged=false]
conquest:limestone_dwarven_pillar_2_vertical_slab[facing=east,layer=2,waterlogged=true]
conquest:limestone_dwarven_pillar_2_vertical_slab[facing=east,layer=2,waterlogged=false]
conquest:limestone_dwarven_pillar_2_vertical_slab[facing=east,layer=3,waterlogged=true]
conquest:limestone_dwarven_pillar_2_vertical_slab[facing=east,layer=3,waterlogged=false]
conquest:limestone_dwarven_pillar_2_vertical_slab[facing=east,layer=4,waterlogged=true]
conquest:limestone_dwarven_pillar_2_vertical_slab[facing=east,layer=4,waterlogged=false]
conquest:limestone_dwarven_runes
conquest:limestone_dwarven_runes_pillar[layer=1,waterlogged=true]
conquest:limestone_dwarven_runes_pillar[layer=1,waterlogged=false]
conquest:limestone_dwarven_runes_pillar[layer=2,waterlogged=true]
conquest:limestone_dwarven_runes_pillar[layer=2,waterlogged=false]
conquest:limestone_dwarven_runes_pillar[layer=3,waterlogged=true]
conquest:limestone_dwarven_runes_pillar[layer=3,waterlogged=false]
conquest:limestone_dwarven_runes_vertical_corner[facing=north,layer=1,waterlogged=true]
conquest:limestone_dwarven_runes_vertical_corner[facing=north,layer=1,waterlogged=false]
conquest:limestone_dwarven_runes_vertical_corner[facing=north,layer=2,waterlogged=true]
conquest:limestone_dwarven_runes_vertical_corner[facing=north,layer=2,waterlogged=false]
conquest:limestone_dwarven_runes_vertical_corner[facing=north,layer=3,waterlogged=true]
conquest:limestone_dwarven_runes_vertical_corner[facing=north,layer=3,waterlogged=false]
conquest:limestone_dwarven_runes_vertical_corner[facing=north,layer=4,waterlogged=true]
conquest:limestone_dwarven_runes_vertical_corner[facing=north,layer=4,waterlogged=false]
conquest:limestone_dwarven_runes_vertical_corner[facing=south,layer=1,waterlogged=true]
conquest:limestone_dwarven_runes_vertical_corner[facing=south,layer=1,waterlogged=false]
conquest:limestone_dwarven_runes_vertical_corner[facing=south,layer=2,waterlogged=true]
conquest:limestone_dwarven_runes_vertical_corner[facing=south,layer=2,waterlogged=false]
conquest:limestone_dwarven_runes_vertical_corner[facing=south,layer=3,waterlogged=true]
conquest:limestone_dwarven_runes_vertical_corner[facing=south,layer=3,waterlogged=false]
conquest:limestone_dwarven_runes_vertical_corner[facing=south,layer=4,waterlogged=true]
conquest:limestone_dwarven_runes_vertical_corner[facing=south,layer=4,waterlogged=false]
conquest:limestone_dwarven_runes_vertical_corner[facing=west,layer=1,waterlogged=true]
conquest:limestone_dwarven_runes_vertical_corner[facing=west,layer=1,waterlogged=false]
conquest:limestone_dwarven_runes_vertical_corner[facing=west,layer=2,waterlogged=true]
conquest:limestone_dwarven_runes_vertical_corner[facing=west,layer=2,waterlogged=false]
conquest:limestone_dwarven_runes_vertical_corner[facing=west,layer=3,waterlogged=true]
conquest:limestone_dwarven_runes_vertical_corner[facing=west,layer=3,waterlogged=false]
conquest:limestone_dwarven_runes_vertical_corner[facing=west,layer=4,waterlogged=true]
conquest:limestone_dwarven_runes_vertical_corner[facing=west,layer=4,waterlogged=false]
conquest:limestone_dwarven_runes_vertical_corner[facing=east,layer=1,waterlogged=true]
conquest:limestone_dwarven_runes_vertical_corner[facing=east,layer=1,waterlogged=false]
conquest:limestone_dwarven_runes_vertical_corner[facing=east,layer=2,waterlogged=true]
conquest:limestone_dwarven_runes_vertical_corner[facing=east,layer=2,waterlogged=false]
conquest:limestone_dwarven_runes_vertical_corner[facing=east,layer=3,waterlogged=true]
conquest:limestone_dwarven_runes_vertical_corner[facing=east,layer=3,waterlogged=false]
conquest:limestone_dwarven_runes_vertical_corner[facing=east,layer=4,waterlogged=true]
conquest:limestone_dwarven_runes_vertical_corner[facing=east,layer=4,waterlogged=false]
conquest:limestone_dwarven_runes_vertical_quarter[facing=north,layer=1,waterlogged=true]
conquest:limestone_dwarven_runes_vertical_quarter[facing=north,layer=1,waterlogged=false]
conquest:limestone_dwarven_runes_vertical_quarter[facing=north,layer=2,waterlogged=true]
conquest:limestone_dwarven_runes_vertical_quarter[facing=north,layer=2,waterlogged=false]
conquest:limestone_dwarven_runes_vertical_quarter[facing=north,layer=3,waterlogged=true]
conquest:limestone_dwarven_runes_vertical_quarter[facing=north,layer=3,waterlogged=false]
conquest:limestone_dwarven_runes_vertical_quarter[facing=north,layer=4,waterlogged=true]
conquest:limestone_dwarven_runes_vertical_quarter[facing=north,layer=4,waterlogged=false]
conquest:limestone_dwarven_runes_vertical_quarter[facing=south,layer=1,waterlogged=true]
conquest:limestone_dwarven_runes_vertical_quarter[facing=south,layer=1,waterlogged=false]
conquest:limestone_dwarven_runes_vertical_quarter[facing=south,layer=2,waterlogged=true]
conquest:limestone_dwarven_runes_vertical_quarter[facing=south,layer=2,waterlogged=false]
conquest:limestone_dwarven_runes_vertical_quarter[facing=south,layer=3,waterlogged=true]
conquest:limestone_dwarven_runes_vertical_quarter[facing=south,layer=3,waterlogged=false]
conquest:limestone_dwarven_runes_vertical_quarter[facing=south,layer=4,waterlogged=true]
conquest:limestone_dwarven_runes_vertical_quarter[facing=south,layer=4,waterlogged=false]
conquest:limestone_dwarven_runes_vertical_quarter[facing=west,layer=1,waterlogged=true]
conquest:limestone_dwarven_runes_vertical_quarter[facing=west,layer=1,waterlogged=false]
conquest:limestone_dwarven_runes_vertical_quarter[facing=west,layer=2,waterlogged=true]
conquest:limestone_dwarven_runes_vertical_quarter[facing=west,layer=2,waterlogged=false]
conquest:limestone_dwarven_runes_vertical_quarter[facing=west,layer=3,waterlogged=true]
conquest:limestone_dwarven_runes_vertical_quarter[facing=west,layer=3,waterlogged=false]
conquest:limestone_dwarven_runes_vertical_quarter[facing=west,layer=4,waterlogged=true]
conquest:limestone_dwarven_runes_vertical_quarter[facing=west,layer=4,waterlogged=false]
conquest:limestone_dwarven_runes_vertical_quarter[facing=east,layer=1,waterlogged=true]
conquest:limestone_dwarven_runes_vertical_quarter[facing=east,layer=1,waterlogged=false]
conquest:limestone_dwarven_runes_vertical_quarter[facing=east,layer=2,waterlogged=true]
conquest:limestone_dwarven_runes_vertical_quarter[facing=east,layer=2,waterlogged=false]
conquest:limestone_dwarven_runes_vertical_quarter[facing=east,layer=3,waterlogged=true]
conquest:limestone_dwarven_runes_vertical_quarter[facing=east,layer=3,waterlogged=false]
conquest:limestone_dwarven_runes_vertical_quarter[facing=east,layer=4,waterlogged=true]
conquest:limestone_dwarven_runes_vertical_quarter[facing=east,layer=4,waterlogged=false]
conquest:limestone_dwarven_runes_vertical_slab[facing=north,layer=1,waterlogged=true]
conquest:limestone_dwarven_runes_vertical_slab[facing=north,layer=1,waterlogged=false]
conquest:limestone_dwarven_runes_vertical_slab[facing=north,layer=2,waterlogged=true]
conquest:limestone_dwarven_runes_vertical_slab[facing=north,layer=2,waterlogged=false]
conquest:limestone_dwarven_runes_vertical_slab[facing=north,layer=3,waterlogged=true]
conquest:limestone_dwarven_runes_vertical_slab[facing=north,layer=3,waterlogged=false]
conquest:limestone_dwarven_runes_vertical_slab[facing=north,layer=4,waterlogged=true]
conquest:limestone_dwarven_runes_vertical_slab[facing=north,layer=4,waterlogged=false]
conquest:limestone_dwarven_runes_vertical_slab[facing=south,layer=1,waterlogged=true]
conquest:limestone_dwarven_runes_vertical_slab[facing=south,layer=1,waterlogged=false]
conquest:limestone_dwarven_runes_vertical_slab[facing=south,layer=2,waterlogged=true]
conquest:limestone_dwarven_runes_vertical_slab[facing=south,layer=2,waterlogged=false]
conquest:limestone_dwarven_runes_vertical_slab[facing=south,layer=3,waterlogged=true]
conquest:limestone_dwarven_runes_vertical_slab[facing=south,layer=3,waterlogged=false]
conquest:limestone_dwarven_runes_vertical_slab[facing=south,layer=4,waterlogged=true]
conquest:limestone_dwarven_runes_vertical_slab[facing=south,layer=4,waterlogged=false]
conquest:limestone_dwarven_runes_vertical_slab[facing=west,layer=1,waterlogged=true]
conquest:limestone_dwarven_runes_vertical_slab[facing=west,layer=1,waterlogged=false]
conquest:limestone_dwarven_runes_vertical_slab[facing=west,layer=2,waterlogged=true]
conquest:limestone_dwarven_runes_vertical_slab[facing=west,layer=2,waterlogged=false]
conquest:limestone_dwarven_runes_vertical_slab[facing=west,layer=3,waterlogged=true]
conquest:limestone_dwarven_runes_vertical_slab[facing=west,layer=3,waterlogged=false]
conquest:limestone_dwarven_runes_vertical_slab[facing=west,layer=4,waterlogged=true]
conquest:limestone_dwarven_runes_vertical_slab[facing=west,layer=4,waterlogged=false]
conquest:limestone_dwarven_runes_vertical_slab[facing=east,layer=1,waterlogged=true]
conquest:limestone_dwarven_runes_vertical_slab[facing=east,layer=1,waterlogged=false]
conquest:limestone_dwarven_runes_vertical_slab[facing=east,layer=2,waterlogged=true]
conquest:limestone_dwarven_runes_vertical_slab[facing=east,layer=2,waterlogged=false]
conquest:limestone_dwarven_runes_vertical_slab[facing=east,layer=3,waterlogged=true]
conquest:limestone_dwarven_runes_vertical_slab[facing=east,layer=3,waterlogged=false]
conquest:limestone_dwarven_runes_vertical_slab[facing=east,layer=4,waterlogged=true]
conquest:limestone_dwarven_runes_vertical_slab[facing=east,layer=4,waterlogged=false]
conquest:limestone_dwarven_runes_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:limestone_dwarven_runes_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:limestone_dwarven_runes_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:limestone_dwarven_runes_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:limestone_dwarven_runes_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:limestone_dwarven_runes_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:limestone_dwarven_runes_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:limestone_dwarven_runes_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:limestone_dwarven_runes_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:limestone_dwarven_runes_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:limestone_dwarven_runes_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:limestone_dwarven_runes_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:limestone_dwarven_runes_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:limestone_dwarven_runes_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:limestone_dwarven_runes_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:limestone_dwarven_runes_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:limestone_dwarven_runes_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:limestone_dwarven_runes_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:limestone_dwarven_runes_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:limestone_dwarven_runes_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:limestone_dwarven_runes_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:limestone_dwarven_runes_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:limestone_dwarven_runes_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:limestone_dwarven_runes_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:limestone_dwarven_runes_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:limestone_dwarven_runes_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:limestone_dwarven_runes_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:limestone_dwarven_runes_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:limestone_dwarven_runes_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:limestone_dwarven_runes_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:limestone_dwarven_runes_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:limestone_dwarven_runes_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:limestone_dwarven_runes_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:limestone_dwarven_runes_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:limestone_dwarven_runes_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:limestone_dwarven_runes_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:limestone_dwarven_runes_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:limestone_dwarven_runes_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:limestone_dwarven_runes_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:limestone_dwarven_runes_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:limestone_dwarven_runes_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:limestone_dwarven_runes_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:limestone_dwarven_runes_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:limestone_dwarven_runes_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:limestone_dwarven_runes_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:limestone_dwarven_runes_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:limestone_dwarven_runes_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:limestone_dwarven_runes_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:limestone_dwarven_runes_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:limestone_dwarven_runes_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:limestone_dwarven_runes_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:limestone_dwarven_runes_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:limestone_dwarven_runes_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:limestone_dwarven_runes_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:limestone_dwarven_runes_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:limestone_dwarven_runes_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:limestone_dwarven_runes_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:limestone_dwarven_runes_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:limestone_dwarven_runes_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:limestone_dwarven_runes_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:limestone_dwarven_runes_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:limestone_dwarven_runes_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:limestone_dwarven_runes_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:limestone_dwarven_runes_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:limestone_dwarven_runes_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:limestone_dwarven_runes_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:limestone_dwarven_runes_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:limestone_dwarven_runes_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:limestone_dwarven_runes_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:limestone_dwarven_runes_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:limestone_dwarven_runes_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:limestone_dwarven_runes_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:limestone_dwarven_runes_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:limestone_dwarven_runes_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:limestone_dwarven_runes_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:limestone_dwarven_runes_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:limestone_dwarven_runes_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:limestone_dwarven_runes_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:limestone_dwarven_runes_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:limestone_dwarven_runes_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:limestone_dwarven_runes_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:limestone_dwarven_runes_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:limestone_dwarven_runes_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:limestone_dwarven_runes_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:limestone_dwarven_runes_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:limestone_dwarven_runes_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:limestone_dwarven_runes_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:limestone_dwarven_runes_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:limestone_dwarven_runes_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:limestone_dwarven_runes_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:limestone_dwarven_runes_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:limestone_dwarven_runes_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:limestone_dwarven_runes_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:limestone_dwarven_runes_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:limestone_dwarven_runes_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:limestone_dwarven_runes_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:limestone_dwarven_runes_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:limestone_dwarven_runes_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:limestone_dwarven_runes_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:limestone_dwarven_runes_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:limestone_dwarven_runes_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:limestone_dwarven_runes_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:limestone_dwarven_runes_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:limestone_dwarven_runes_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:limestone_dwarven_runes_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:limestone_dwarven_runes_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:limestone_dwarven_runes_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:limestone_dwarven_runes_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:limestone_dwarven_runes_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:limestone_dwarven_runes_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:limestone_dwarven_runes_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:limestone_dwarven_runes_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:limestone_dwarven_runes_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:limestone_dwarven_runes_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:limestone_dwarven_runes_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:limestone_dwarven_runes_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:limestone_dwarven_runes_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:limestone_dwarven_runes_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:limestone_dwarven_runes_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:limestone_dwarven_runes_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:limestone_dwarven_runes_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:limestone_dwarven_runes_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:limestone_dwarven_runes_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:limestone_dwarven_runes_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:limestone_dwarven_runes_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:limestone_dwarven_runes_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:limestone_dwarven_runes_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:limestone_dwarven_runes_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:limestone_dwarven_runes_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:limestone_dwarven_runes_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:limestone_dwarven_runes_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:limestone_dwarven_runes_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:limestone_dwarven_runes_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:limestone_dwarven_runes_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:limestone_dwarven_runes_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:limestone_dwarven_runes_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:limestone_dwarven_runes_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:limestone_dwarven_runes_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:limestone_dwarven_runes_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:limestone_dwarven_runes_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:limestone_dwarven_runes_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:limestone_dwarven_runes_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:limestone_dwarven_runes_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:limestone_dwarven_runes_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:limestone_dwarven_runes_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:limestone_dwarven_runes_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:limestone_dwarven_runes_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:limestone_dwarven_runes_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:limestone_dwarven_runes_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:limestone_dwarven_runes_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:limestone_dwarven_runes_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:limestone_dwarven_runes_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:limestone_dwarven_runes_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:limestone_dwarven_runes_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:limestone_dwarven_runes_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:limestone_dwarven_runes_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:limestone_dwarven_runes_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:limestone_dwarven_runes_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:limestone_dwarven_runes_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:limestone_dwarven_runes_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:limestone_dwarven_runes_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:limestone_dwarven_runes_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:limestone_dwarven_runes_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:limestone_dwarven_runes_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:limestone_dwarven_runes_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:limestone_dwarven_runes_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:limestone_dwarven_runes_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:limestone_dwarven_runes_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:limestone_dwarven_runes_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:limestone_dwarven_runes_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:limestone_dwarven_runes_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:limestone_dwarven_runes_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:limestone_dwarven_runes_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:limestone_dwarven_runes_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:limestone_dwarven_runes_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:limestone_dwarven_runes_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:limestone_dwarven_runes_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:limestone_dwarven_runes_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:limestone_dwarven_runes_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:limestone_dwarven_runes_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:limestone_dwarven_runes_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:limestone_dwarven_runes_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:limestone_dwarven_runes_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:limestone_dwarven_runes_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:limestone_dwarven_runes_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:limestone_dwarven_runes_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:limestone_dwarven_runes_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:limestone_dwarven_runes_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:limestone_dwarven_runes_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:limestone_dwarven_runes_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:limestone_dwarven_runes_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:limestone_dwarven_runes_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:limestone_dwarven_runes_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:limestone_dwarven_runes_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:limestone_dwarven_runes_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:limestone_dwarven_runes_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:limestone_dwarven_runes_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:limestone_dwarven_runes_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:limestone_dwarven_runes_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:limestone_dwarven_runes_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:limestone_dwarven_runes_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:limestone_dwarven_runes_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:limestone_dwarven_runes_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:limestone_dwarven_runes_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:limestone_dwarven_runes_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:limestone_dwarven_runes_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:limestone_dwarven_runes_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:limestone_dwarven_runes_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:limestone_dwarven_runes_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:limestone_dwarven_runes_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:limestone_dwarven_runes_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:limestone_dwarven_runes_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:limestone_dwarven_runes_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:limestone_dwarven_runes_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:limestone_dwarven_runes_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:limestone_dwarven_runes_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:limestone_dwarven_runes_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:limestone_dwarven_runes_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:limestone_dwarven_runes_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:limestone_dwarven_runes_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:limestone_dwarven_runes_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:limestone_dwarven_runes_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:limestone_dwarven_runes_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:limestone_dwarven_runes_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:limestone_dwarven_runes_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:limestone_dwarven_runes_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:limestone_dwarven_runes_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:limestone_dwarven_runes_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:limestone_dwarven_runes_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:limestone_dwarven_runes_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:limestone_dwarven_runes_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:limestone_dwarven_runes_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:limestone_dwarven_runes_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:limestone_dwarven_runes_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:limestone_dwarven_runes_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:limestone_dwarven_runes_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:limestone_dwarven_runes_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:limestone_dwarven_runes_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:limestone_dwarven_runes_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:limestone_dwarven_runes_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:limestone_dwarven_runes_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:limestone_dwarven_runes_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:limestone_dwarven_runes_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:limestone_dwarven_runes_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:limestone_dwarven_runes_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:limestone_dwarven_runes_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:limestone_dwarven_runes_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:limestone_dwarven_runes_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:limestone_dwarven_runes_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:limestone_dwarven_runes_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:limestone_dwarven_runes_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:limestone_dwarven_runes_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:limestone_dwarven_runes_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:limestone_dwarven_runes_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:limestone_dwarven_runes_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:limestone_dwarven_runes_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:limestone_dwarven_runes_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:limestone_dwarven_runes_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:limestone_dwarven_runes_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:limestone_dwarven_runes_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:limestone_dwarven_runes_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:limestone_dwarven_runes_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:limestone_dwarven_runes_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:limestone_dwarven_runes_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:limestone_dwarven_runes_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:limestone_dwarven_runes_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:limestone_dwarven_runes_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:limestone_dwarven_runes_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:limestone_dwarven_runes_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:limestone_dwarven_runes_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:limestone_dwarven_runes_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:limestone_dwarven_runes_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:limestone_dwarven_runes_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:limestone_dwarven_runes_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:limestone_dwarven_runes_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:limestone_dwarven_runes_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:limestone_dwarven_runes_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:limestone_dwarven_runes_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:limestone_dwarven_runes_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:limestone_dwarven_runes_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:limestone_dwarven_runes_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:limestone_dwarven_runes_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:limestone_dwarven_runes_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:limestone_dwarven_runes_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:limestone_dwarven_runes_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:limestone_dwarven_runes_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:limestone_dwarven_runes_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:limestone_dwarven_runes_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:limestone_dwarven_runes_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:limestone_dwarven_runes_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:limestone_dwarven_runes_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:limestone_dwarven_runes_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:limestone_dwarven_runes_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:limestone_dwarven_runes_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:limestone_dwarven_runes_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:limestone_dwarven_runes_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:limestone_dwarven_runes_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:limestone_dwarven_runes_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:limestone_dwarven_runes_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:limestone_dwarven_runes_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:limestone_dwarven_runes_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:limestone_dwarven_runes_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:limestone_dwarven_runes_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:limestone_dwarven_runes_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:limestone_dwarven_runes_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:limestone_dwarven_runes_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:limestone_dwarven_runes_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:limestone_dwarven_runes_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:limestone_dwarven_runes_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:limestone_dwarven_runes_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:limestone_dwarven_runes_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:limestone_dwarven_runes_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:limestone_dwarven_runes_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:limestone_dwarven_runes_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:limestone_dwarven_runes_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:limestone_dwarven_runes_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:limestone_dwarven_runes_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:limestone_dwarven_runes_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:limestone_dwarven_runes_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:limestone_dwarven_runes_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:limestone_dwarven_runes_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:limestone_dwarven_runes_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:limestone_dwarven_runes_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:limestone_dwarven_runes_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:limestone_eighth_slab[facing=north,type=top,waterlogged=true]
conquest:limestone_eighth_slab[facing=north,type=top,waterlogged=false]
conquest:limestone_eighth_slab[facing=north,type=bottom,waterlogged=true]
conquest:limestone_eighth_slab[facing=north,type=bottom,waterlogged=false]
conquest:limestone_eighth_slab[facing=south,type=top,waterlogged=true]
conquest:limestone_eighth_slab[facing=south,type=top,waterlogged=false]
conquest:limestone_eighth_slab[facing=south,type=bottom,waterlogged=true]
conquest:limestone_eighth_slab[facing=south,type=bottom,waterlogged=false]
conquest:limestone_eighth_slab[facing=west,type=top,waterlogged=true]
conquest:limestone_eighth_slab[facing=west,type=top,waterlogged=false]
conquest:limestone_eighth_slab[facing=west,type=bottom,waterlogged=true]
conquest:limestone_eighth_slab[facing=west,type=bottom,waterlogged=false]
conquest:limestone_eighth_slab[facing=east,type=top,waterlogged=true]
conquest:limestone_eighth_slab[facing=east,type=top,waterlogged=false]
conquest:limestone_eighth_slab[facing=east,type=bottom,waterlogged=true]
conquest:limestone_eighth_slab[facing=east,type=bottom,waterlogged=false]
conquest:limestone_facade_gothic_arch[facing=north,shape=one,type=top]
conquest:limestone_facade_gothic_arch[facing=north,shape=one,type=bottom]
conquest:limestone_facade_gothic_arch[facing=north,shape=two_l,type=top]
conquest:limestone_facade_gothic_arch[facing=north,shape=two_l,type=bottom]
conquest:limestone_facade_gothic_arch[facing=north,shape=two_r,type=top]
conquest:limestone_facade_gothic_arch[facing=north,shape=two_r,type=bottom]
conquest:limestone_facade_gothic_arch[facing=north,shape=three_l,type=top]
conquest:limestone_facade_gothic_arch[facing=north,shape=three_l,type=bottom]
conquest:limestone_facade_gothic_arch[facing=north,shape=three_r,type=top]
conquest:limestone_facade_gothic_arch[facing=north,shape=three_r,type=bottom]
conquest:limestone_facade_gothic_arch[facing=north,shape=three_middle,type=top]
conquest:limestone_facade_gothic_arch[facing=north,shape=three_middle,type=bottom]
conquest:limestone_facade_gothic_arch[facing=south,shape=one,type=top]
conquest:limestone_facade_gothic_arch[facing=south,shape=one,type=bottom]
conquest:limestone_facade_gothic_arch[facing=south,shape=two_l,type=top]
conquest:limestone_facade_gothic_arch[facing=south,shape=two_l,type=bottom]
conquest:limestone_facade_gothic_arch[facing=south,shape=two_r,type=top]
conquest:limestone_facade_gothic_arch[facing=south,shape=two_r,type=bottom]
conquest:limestone_facade_gothic_arch[facing=south,shape=three_l,type=top]
conquest:limestone_facade_gothic_arch[facing=south,shape=three_l,type=bottom]
conquest:limestone_facade_gothic_arch[facing=south,shape=three_r,type=top]
conquest:limestone_facade_gothic_arch[facing=south,shape=three_r,type=bottom]
conquest:limestone_facade_gothic_arch[facing=south,shape=three_middle,type=top]
conquest:limestone_facade_gothic_arch[facing=south,shape=three_middle,type=bottom]
conquest:limestone_facade_gothic_arch[facing=west,shape=one,type=top]
conquest:limestone_facade_gothic_arch[facing=west,shape=one,type=bottom]
conquest:limestone_facade_gothic_arch[facing=west,shape=two_l,type=top]
conquest:limestone_facade_gothic_arch[facing=west,shape=two_l,type=bottom]
conquest:limestone_facade_gothic_arch[facing=west,shape=two_r,type=top]
conquest:limestone_facade_gothic_arch[facing=west,shape=two_r,type=bottom]
conquest:limestone_facade_gothic_arch[facing=west,shape=three_l,type=top]
conquest:limestone_facade_gothic_arch[facing=west,shape=three_l,type=bottom]
conquest:limestone_facade_gothic_arch[facing=west,shape=three_r,type=top]
conquest:limestone_facade_gothic_arch[facing=west,shape=three_r,type=bottom]
conquest:limestone_facade_gothic_arch[facing=west,shape=three_middle,type=top]
conquest:limestone_facade_gothic_arch[facing=west,shape=three_middle,type=bottom]
conquest:limestone_facade_gothic_arch[facing=east,shape=one,type=top]
conquest:limestone_facade_gothic_arch[facing=east,shape=one,type=bottom]
conquest:limestone_facade_gothic_arch[facing=east,shape=two_l,type=top]
conquest:limestone_facade_gothic_arch[facing=east,shape=two_l,type=bottom]
conquest:limestone_facade_gothic_arch[facing=east,shape=two_r,type=top]
conquest:limestone_facade_gothic_arch[facing=east,shape=two_r,type=bottom]
conquest:limestone_facade_gothic_arch[facing=east,shape=three_l,type=top]
conquest:limestone_facade_gothic_arch[facing=east,shape=three_l,type=bottom]
conquest:limestone_facade_gothic_arch[facing=east,shape=three_r,type=top]
conquest:limestone_facade_gothic_arch[facing=east,shape=three_r,type=bottom]
conquest:limestone_facade_gothic_arch[facing=east,shape=three_middle,type=top]
conquest:limestone_facade_gothic_arch[facing=east,shape=three_middle,type=bottom]
conquest:limestone_facade_round_arch[facing=north,shape=one,type=top]
conquest:limestone_facade_round_arch[facing=north,shape=one,type=bottom]
conquest:limestone_facade_round_arch[facing=north,shape=two_l,type=top]
conquest:limestone_facade_round_arch[facing=north,shape=two_l,type=bottom]
conquest:limestone_facade_round_arch[facing=north,shape=two_r,type=top]
conquest:limestone_facade_round_arch[facing=north,shape=two_r,type=bottom]
conquest:limestone_facade_round_arch[facing=north,shape=three_l,type=top]
conquest:limestone_facade_round_arch[facing=north,shape=three_l,type=bottom]
conquest:limestone_facade_round_arch[facing=north,shape=three_r,type=top]
conquest:limestone_facade_round_arch[facing=north,shape=three_r,type=bottom]
conquest:limestone_facade_round_arch[facing=north,shape=three_middle,type=top]
conquest:limestone_facade_round_arch[facing=north,shape=three_middle,type=bottom]
conquest:limestone_facade_round_arch[facing=south,shape=one,type=top]
conquest:limestone_facade_round_arch[facing=south,shape=one,type=bottom]
conquest:limestone_facade_round_arch[facing=south,shape=two_l,type=top]
conquest:limestone_facade_round_arch[facing=south,shape=two_l,type=bottom]
conquest:limestone_facade_round_arch[facing=south,shape=two_r,type=top]
conquest:limestone_facade_round_arch[facing=south,shape=two_r,type=bottom]
conquest:limestone_facade_round_arch[facing=south,shape=three_l,type=top]
conquest:limestone_facade_round_arch[facing=south,shape=three_l,type=bottom]
conquest:limestone_facade_round_arch[facing=south,shape=three_r,type=top]
conquest:limestone_facade_round_arch[facing=south,shape=three_r,type=bottom]
conquest:limestone_facade_round_arch[facing=south,shape=three_middle,type=top]
conquest:limestone_facade_round_arch[facing=south,shape=three_middle,type=bottom]
conquest:limestone_facade_round_arch[facing=west,shape=one,type=top]
conquest:limestone_facade_round_arch[facing=west,shape=one,type=bottom]
conquest:limestone_facade_round_arch[facing=west,shape=two_l,type=top]
conquest:limestone_facade_round_arch[facing=west,shape=two_l,type=bottom]
conquest:limestone_facade_round_arch[facing=west,shape=two_r,type=top]
conquest:limestone_facade_round_arch[facing=west,shape=two_r,type=bottom]
conquest:limestone_facade_round_arch[facing=west,shape=three_l,type=top]
conquest:limestone_facade_round_arch[facing=west,shape=three_l,type=bottom]
conquest:limestone_facade_round_arch[facing=west,shape=three_r,type=top]
conquest:limestone_facade_round_arch[facing=west,shape=three_r,type=bottom]
conquest:limestone_facade_round_arch[facing=west,shape=three_middle,type=top]
conquest:limestone_facade_round_arch[facing=west,shape=three_middle,type=bottom]
conquest:limestone_facade_round_arch[facing=east,shape=one,type=top]
conquest:limestone_facade_round_arch[facing=east,shape=one,type=bottom]
conquest:limestone_facade_round_arch[facing=east,shape=two_l,type=top]
conquest:limestone_facade_round_arch[facing=east,shape=two_l,type=bottom]
conquest:limestone_facade_round_arch[facing=east,shape=two_r,type=top]
conquest:limestone_facade_round_arch[facing=east,shape=two_r,type=bottom]
conquest:limestone_facade_round_arch[facing=east,shape=three_l,type=top]
conquest:limestone_facade_round_arch[facing=east,shape=three_l,type=bottom]
conquest:limestone_facade_round_arch[facing=east,shape=three_r,type=top]
conquest:limestone_facade_round_arch[facing=east,shape=three_r,type=bottom]
conquest:limestone_facade_round_arch[facing=east,shape=three_middle,type=top]
conquest:limestone_facade_round_arch[facing=east,shape=three_middle,type=bottom]
conquest:limestone_facade_segmental_arch[facing=north,shape=one,type=top]
conquest:limestone_facade_segmental_arch[facing=north,shape=one,type=bottom]
conquest:limestone_facade_segmental_arch[facing=north,shape=two_l,type=top]
conquest:limestone_facade_segmental_arch[facing=north,shape=two_l,type=bottom]
conquest:limestone_facade_segmental_arch[facing=north,shape=two_r,type=top]
conquest:limestone_facade_segmental_arch[facing=north,shape=two_r,type=bottom]
conquest:limestone_facade_segmental_arch[facing=north,shape=three_l,type=top]
conquest:limestone_facade_segmental_arch[facing=north,shape=three_l,type=bottom]
conquest:limestone_facade_segmental_arch[facing=north,shape=three_r,type=top]
conquest:limestone_facade_segmental_arch[facing=north,shape=three_r,type=bottom]
conquest:limestone_facade_segmental_arch[facing=north,shape=three_middle,type=top]
conquest:limestone_facade_segmental_arch[facing=north,shape=three_middle,type=bottom]
conquest:limestone_facade_segmental_arch[facing=south,shape=one,type=top]
conquest:limestone_facade_segmental_arch[facing=south,shape=one,type=bottom]
conquest:limestone_facade_segmental_arch[facing=south,shape=two_l,type=top]
conquest:limestone_facade_segmental_arch[facing=south,shape=two_l,type=bottom]
conquest:limestone_facade_segmental_arch[facing=south,shape=two_r,type=top]
conquest:limestone_facade_segmental_arch[facing=south,shape=two_r,type=bottom]
conquest:limestone_facade_segmental_arch[facing=south,shape=three_l,type=top]
conquest:limestone_facade_segmental_arch[facing=south,shape=three_l,type=bottom]
conquest:limestone_facade_segmental_arch[facing=south,shape=three_r,type=top]
conquest:limestone_facade_segmental_arch[facing=south,shape=three_r,type=bottom]
conquest:limestone_facade_segmental_arch[facing=south,shape=three_middle,type=top]
conquest:limestone_facade_segmental_arch[facing=south,shape=three_middle,type=bottom]
conquest:limestone_facade_segmental_arch[facing=west,shape=one,type=top]
conquest:limestone_facade_segmental_arch[facing=west,shape=one,type=bottom]
conquest:limestone_facade_segmental_arch[facing=west,shape=two_l,type=top]
conquest:limestone_facade_segmental_arch[facing=west,shape=two_l,type=bottom]
conquest:limestone_facade_segmental_arch[facing=west,shape=two_r,type=top]
conquest:limestone_facade_segmental_arch[facing=west,shape=two_r,type=bottom]
conquest:limestone_facade_segmental_arch[facing=west,shape=three_l,type=top]
conquest:limestone_facade_segmental_arch[facing=west,shape=three_l,type=bottom]
conquest:limestone_facade_segmental_arch[facing=west,shape=three_r,type=top]
conquest:limestone_facade_segmental_arch[facing=west,shape=three_r,type=bottom]
conquest:limestone_facade_segmental_arch[facing=west,shape=three_middle,type=top]
conquest:limestone_facade_segmental_arch[facing=west,shape=three_middle,type=bottom]
conquest:limestone_facade_segmental_arch[facing=east,shape=one,type=top]
conquest:limestone_facade_segmental_arch[facing=east,shape=one,type=bottom]
conquest:limestone_facade_segmental_arch[facing=east,shape=two_l,type=top]
conquest:limestone_facade_segmental_arch[facing=east,shape=two_l,type=bottom]
conquest:limestone_facade_segmental_arch[facing=east,shape=two_r,type=top]
conquest:limestone_facade_segmental_arch[facing=east,shape=two_r,type=bottom]
conquest:limestone_facade_segmental_arch[facing=east,shape=three_l,type=top]
conquest:limestone_facade_segmental_arch[facing=east,shape=three_l,type=bottom]
conquest:limestone_facade_segmental_arch[facing=east,shape=three_r,type=top]
conquest:limestone_facade_segmental_arch[facing=east,shape=three_r,type=bottom]
conquest:limestone_facade_segmental_arch[facing=east,shape=three_middle,type=top]
conquest:limestone_facade_segmental_arch[facing=east,shape=three_middle,type=bottom]
conquest:limestone_fanpattern_setts
conquest:limestone_fanpattern_setts_corner_slab[facing=north,type=top,waterlogged=true]
conquest:limestone_fanpattern_setts_corner_slab[facing=north,type=top,waterlogged=false]
conquest:limestone_fanpattern_setts_corner_slab[facing=north,type=bottom,waterlogged=true]
conquest:limestone_fanpattern_setts_corner_slab[facing=north,type=bottom,waterlogged=false]
conquest:limestone_fanpattern_setts_corner_slab[facing=south,type=top,waterlogged=true]
conquest:limestone_fanpattern_setts_corner_slab[facing=south,type=top,waterlogged=false]
conquest:limestone_fanpattern_setts_corner_slab[facing=south,type=bottom,waterlogged=true]
conquest:limestone_fanpattern_setts_corner_slab[facing=south,type=bottom,waterlogged=false]
conquest:limestone_fanpattern_setts_corner_slab[facing=west,type=top,waterlogged=true]
conquest:limestone_fanpattern_setts_corner_slab[facing=west,type=top,waterlogged=false]
conquest:limestone_fanpattern_setts_corner_slab[facing=west,type=bottom,waterlogged=true]
conquest:limestone_fanpattern_setts_corner_slab[facing=west,type=bottom,waterlogged=false]
conquest:limestone_fanpattern_setts_corner_slab[facing=east,type=top,waterlogged=true]
conquest:limestone_fanpattern_setts_corner_slab[facing=east,type=top,waterlogged=false]
conquest:limestone_fanpattern_setts_corner_slab[facing=east,type=bottom,waterlogged=true]
conquest:limestone_fanpattern_setts_corner_slab[facing=east,type=bottom,waterlogged=false]
conquest:limestone_fanpattern_setts_eighth_slab[facing=north,type=top,waterlogged=true]
conquest:limestone_fanpattern_setts_eighth_slab[facing=north,type=top,waterlogged=false]
conquest:limestone_fanpattern_setts_eighth_slab[facing=north,type=bottom,waterlogged=true]
conquest:limestone_fanpattern_setts_eighth_slab[facing=north,type=bottom,waterlogged=false]
conquest:limestone_fanpattern_setts_eighth_slab[facing=south,type=top,waterlogged=true]
conquest:limestone_fanpattern_setts_eighth_slab[facing=south,type=top,waterlogged=false]
conquest:limestone_fanpattern_setts_eighth_slab[facing=south,type=bottom,waterlogged=true]
conquest:limestone_fanpattern_setts_eighth_slab[facing=south,type=bottom,waterlogged=false]
conquest:limestone_fanpattern_setts_eighth_slab[facing=west,type=top,waterlogged=true]
conquest:limestone_fanpattern_setts_eighth_slab[facing=west,type=top,waterlogged=false]
conquest:limestone_fanpattern_setts_eighth_slab[facing=west,type=bottom,waterlogged=true]
conquest:limestone_fanpattern_setts_eighth_slab[facing=west,type=bottom,waterlogged=false]
conquest:limestone_fanpattern_setts_eighth_slab[facing=east,type=top,waterlogged=true]
conquest:limestone_fanpattern_setts_eighth_slab[facing=east,type=top,waterlogged=false]
conquest:limestone_fanpattern_setts_eighth_slab[facing=east,type=bottom,waterlogged=true]
conquest:limestone_fanpattern_setts_eighth_slab[facing=east,type=bottom,waterlogged=false]
conquest:limestone_fanpattern_setts_quarter_slab[facing=north,layer=1,type=top,waterlogged=true]
conquest:limestone_fanpattern_setts_quarter_slab[facing=north,layer=1,type=top,waterlogged=false]
conquest:limestone_fanpattern_setts_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=true]
conquest:limestone_fanpattern_setts_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=false]
conquest:limestone_fanpattern_setts_quarter_slab[facing=north,layer=2,type=top,waterlogged=true]
conquest:limestone_fanpattern_setts_quarter_slab[facing=north,layer=2,type=top,waterlogged=false]
conquest:limestone_fanpattern_setts_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=true]
conquest:limestone_fanpattern_setts_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=false]
conquest:limestone_fanpattern_setts_quarter_slab[facing=north,layer=3,type=top,waterlogged=true]
conquest:limestone_fanpattern_setts_quarter_slab[facing=north,layer=3,type=top,waterlogged=false]
conquest:limestone_fanpattern_setts_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=true]
conquest:limestone_fanpattern_setts_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=false]
conquest:limestone_fanpattern_setts_quarter_slab[facing=south,layer=1,type=top,waterlogged=true]
conquest:limestone_fanpattern_setts_quarter_slab[facing=south,layer=1,type=top,waterlogged=false]
conquest:limestone_fanpattern_setts_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=true]
conquest:limestone_fanpattern_setts_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=false]
conquest:limestone_fanpattern_setts_quarter_slab[facing=south,layer=2,type=top,waterlogged=true]
conquest:limestone_fanpattern_setts_quarter_slab[facing=south,layer=2,type=top,waterlogged=false]
conquest:limestone_fanpattern_setts_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=true]
conquest:limestone_fanpattern_setts_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=false]
conquest:limestone_fanpattern_setts_quarter_slab[facing=south,layer=3,type=top,waterlogged=true]
conquest:limestone_fanpattern_setts_quarter_slab[facing=south,layer=3,type=top,waterlogged=false]
conquest:limestone_fanpattern_setts_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=true]
conquest:limestone_fanpattern_setts_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=false]
conquest:limestone_fanpattern_setts_quarter_slab[facing=west,layer=1,type=top,waterlogged=true]
conquest:limestone_fanpattern_setts_quarter_slab[facing=west,layer=1,type=top,waterlogged=false]
conquest:limestone_fanpattern_setts_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=true]
conquest:limestone_fanpattern_setts_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=false]
conquest:limestone_fanpattern_setts_quarter_slab[facing=west,layer=2,type=top,waterlogged=true]
conquest:limestone_fanpattern_setts_quarter_slab[facing=west,layer=2,type=top,waterlogged=false]
conquest:limestone_fanpattern_setts_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=true]
conquest:limestone_fanpattern_setts_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=false]
conquest:limestone_fanpattern_setts_quarter_slab[facing=west,layer=3,type=top,waterlogged=true]
conquest:limestone_fanpattern_setts_quarter_slab[facing=west,layer=3,type=top,waterlogged=false]
conquest:limestone_fanpattern_setts_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=true]
conquest:limestone_fanpattern_setts_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=false]
conquest:limestone_fanpattern_setts_quarter_slab[facing=east,layer=1,type=top,waterlogged=true]
conquest:limestone_fanpattern_setts_quarter_slab[facing=east,layer=1,type=top,waterlogged=false]
conquest:limestone_fanpattern_setts_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=true]
conquest:limestone_fanpattern_setts_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=false]
conquest:limestone_fanpattern_setts_quarter_slab[facing=east,layer=2,type=top,waterlogged=true]
conquest:limestone_fanpattern_setts_quarter_slab[facing=east,layer=2,type=top,waterlogged=false]
conquest:limestone_fanpattern_setts_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=true]
conquest:limestone_fanpattern_setts_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=false]
conquest:limestone_fanpattern_setts_quarter_slab[facing=east,layer=3,type=top,waterlogged=true]
conquest:limestone_fanpattern_setts_quarter_slab[facing=east,layer=3,type=top,waterlogged=false]
conquest:limestone_fanpattern_setts_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=true]
conquest:limestone_fanpattern_setts_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=false]
conquest:limestone_fanpattern_setts_slab[layers=1,type=top,waterlogged=true]
conquest:limestone_fanpattern_setts_slab[layers=1,type=top,waterlogged=false]
conquest:limestone_fanpattern_setts_slab[layers=1,type=bottom,waterlogged=true]
conquest:limestone_fanpattern_setts_slab[layers=1,type=bottom,waterlogged=false]
conquest:limestone_fanpattern_setts_slab[layers=2,type=top,waterlogged=true]
conquest:limestone_fanpattern_setts_slab[layers=2,type=top,waterlogged=false]
conquest:limestone_fanpattern_setts_slab[layers=2,type=bottom,waterlogged=true]
conquest:limestone_fanpattern_setts_slab[layers=2,type=bottom,waterlogged=false]
conquest:limestone_fanpattern_setts_slab[layers=3,type=top,waterlogged=true]
conquest:limestone_fanpattern_setts_slab[layers=3,type=top,waterlogged=false]
conquest:limestone_fanpattern_setts_slab[layers=3,type=bottom,waterlogged=true]
conquest:limestone_fanpattern_setts_slab[layers=3,type=bottom,waterlogged=false]
conquest:limestone_fanpattern_setts_slab[layers=4,type=top,waterlogged=true]
conquest:limestone_fanpattern_setts_slab[layers=4,type=top,waterlogged=false]
conquest:limestone_fanpattern_setts_slab[layers=4,type=bottom,waterlogged=true]
conquest:limestone_fanpattern_setts_slab[layers=4,type=bottom,waterlogged=false]
conquest:limestone_fanpattern_setts_slab[layers=5,type=top,waterlogged=true]
conquest:limestone_fanpattern_setts_slab[layers=5,type=top,waterlogged=false]
conquest:limestone_fanpattern_setts_slab[layers=5,type=bottom,waterlogged=true]
conquest:limestone_fanpattern_setts_slab[layers=5,type=bottom,waterlogged=false]
conquest:limestone_fanpattern_setts_slab[layers=6,type=top,waterlogged=true]
conquest:limestone_fanpattern_setts_slab[layers=6,type=top,waterlogged=false]
conquest:limestone_fanpattern_setts_slab[layers=6,type=bottom,waterlogged=true]
conquest:limestone_fanpattern_setts_slab[layers=6,type=bottom,waterlogged=false]
conquest:limestone_fanpattern_setts_slab[layers=7,type=top,waterlogged=true]
conquest:limestone_fanpattern_setts_slab[layers=7,type=top,waterlogged=false]
conquest:limestone_fanpattern_setts_slab[layers=7,type=bottom,waterlogged=true]
conquest:limestone_fanpattern_setts_slab[layers=7,type=bottom,waterlogged=false]
conquest:limestone_fanpattern_setts_slab[layers=8,type=top,waterlogged=true]
conquest:limestone_fanpattern_setts_slab[layers=8,type=top,waterlogged=false]
conquest:limestone_fanpattern_setts_slab[layers=8,type=bottom,waterlogged=true]
conquest:limestone_fanpattern_setts_slab[layers=8,type=bottom,waterlogged=false]
conquest:limestone_fanpattern_setts_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:limestone_fanpattern_setts_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:limestone_fanpattern_setts_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:limestone_fanpattern_setts_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:limestone_fanpattern_setts_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:limestone_fanpattern_setts_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:limestone_fanpattern_setts_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:limestone_fanpattern_setts_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:limestone_fanpattern_setts_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:limestone_fanpattern_setts_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:limestone_fanpattern_setts_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:limestone_fanpattern_setts_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:limestone_fanpattern_setts_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:limestone_fanpattern_setts_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:limestone_fanpattern_setts_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:limestone_fanpattern_setts_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:limestone_fanpattern_setts_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:limestone_fanpattern_setts_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:limestone_fanpattern_setts_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:limestone_fanpattern_setts_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:limestone_fanpattern_setts_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:limestone_fanpattern_setts_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:limestone_fanpattern_setts_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:limestone_fanpattern_setts_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:limestone_fanpattern_setts_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:limestone_fanpattern_setts_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:limestone_fanpattern_setts_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:limestone_fanpattern_setts_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:limestone_fanpattern_setts_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:limestone_fanpattern_setts_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:limestone_fanpattern_setts_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:limestone_fanpattern_setts_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:limestone_fanpattern_setts_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:limestone_fanpattern_setts_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:limestone_fanpattern_setts_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:limestone_fanpattern_setts_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:limestone_fanpattern_setts_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:limestone_fanpattern_setts_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:limestone_fanpattern_setts_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:limestone_fanpattern_setts_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:limestone_fanpattern_setts_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:limestone_fanpattern_setts_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:limestone_fanpattern_setts_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:limestone_fanpattern_setts_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:limestone_fanpattern_setts_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:limestone_fanpattern_setts_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:limestone_fanpattern_setts_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:limestone_fanpattern_setts_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:limestone_fanpattern_setts_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:limestone_fanpattern_setts_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:limestone_fanpattern_setts_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:limestone_fanpattern_setts_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:limestone_fanpattern_setts_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:limestone_fanpattern_setts_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:limestone_fanpattern_setts_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:limestone_fanpattern_setts_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:limestone_fanpattern_setts_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:limestone_fanpattern_setts_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:limestone_fanpattern_setts_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:limestone_fanpattern_setts_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:limestone_fanpattern_setts_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:limestone_fanpattern_setts_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:limestone_fanpattern_setts_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:limestone_fanpattern_setts_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:limestone_fanpattern_setts_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:limestone_fanpattern_setts_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:limestone_fanpattern_setts_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:limestone_fanpattern_setts_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:limestone_fanpattern_setts_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:limestone_fanpattern_setts_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:limestone_fanpattern_setts_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:limestone_fanpattern_setts_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:limestone_fanpattern_setts_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:limestone_fanpattern_setts_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:limestone_fanpattern_setts_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:limestone_fanpattern_setts_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:limestone_fanpattern_setts_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:limestone_fanpattern_setts_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:limestone_fanpattern_setts_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:limestone_fanpattern_setts_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:limestone_fanpattern_setts_vertical_corner[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:limestone_fanpattern_setts_vertical_corner[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:limestone_fanpattern_setts_vertical_corner[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:limestone_fanpattern_setts_vertical_corner[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:limestone_fanpattern_setts_vertical_corner[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:limestone_fanpattern_setts_vertical_corner[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:limestone_fanpattern_setts_vertical_corner[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:limestone_fanpattern_setts_vertical_corner[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:limestone_fanpattern_setts_vertical_corner[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:limestone_fanpattern_setts_vertical_corner[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:limestone_fanpattern_setts_vertical_corner[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:limestone_fanpattern_setts_vertical_corner[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:limestone_fanpattern_setts_vertical_corner[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:limestone_fanpattern_setts_vertical_corner[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:limestone_fanpattern_setts_vertical_corner[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:limestone_fanpattern_setts_vertical_corner[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:limestone_fanpattern_setts_vertical_corner[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:limestone_fanpattern_setts_vertical_corner[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:limestone_fanpattern_setts_vertical_corner[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:limestone_fanpattern_setts_vertical_corner[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:limestone_fanpattern_setts_vertical_corner[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:limestone_fanpattern_setts_vertical_corner[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:limestone_fanpattern_setts_vertical_corner[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:limestone_fanpattern_setts_vertical_corner[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:limestone_fanpattern_setts_vertical_corner[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:limestone_fanpattern_setts_vertical_corner[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:limestone_fanpattern_setts_vertical_corner[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:limestone_fanpattern_setts_vertical_corner[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:limestone_fanpattern_setts_vertical_corner[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:limestone_fanpattern_setts_vertical_corner[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:limestone_fanpattern_setts_vertical_corner[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:limestone_fanpattern_setts_vertical_corner[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:limestone_fanpattern_setts_vertical_corner[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:limestone_fanpattern_setts_vertical_corner[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:limestone_fanpattern_setts_vertical_corner[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:limestone_fanpattern_setts_vertical_corner[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:limestone_fanpattern_setts_vertical_corner[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:limestone_fanpattern_setts_vertical_corner[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:limestone_fanpattern_setts_vertical_corner[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:limestone_fanpattern_setts_vertical_corner[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:limestone_fanpattern_setts_vertical_corner[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:limestone_fanpattern_setts_vertical_corner[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:limestone_fanpattern_setts_vertical_corner[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:limestone_fanpattern_setts_vertical_corner[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:limestone_fanpattern_setts_vertical_corner[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:limestone_fanpattern_setts_vertical_corner[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:limestone_fanpattern_setts_vertical_corner[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:limestone_fanpattern_setts_vertical_corner[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:limestone_fanpattern_setts_vertical_corner[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:limestone_fanpattern_setts_vertical_corner[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:limestone_fanpattern_setts_vertical_corner[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:limestone_fanpattern_setts_vertical_corner[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:limestone_fanpattern_setts_vertical_corner[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:limestone_fanpattern_setts_vertical_corner[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:limestone_fanpattern_setts_vertical_corner[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:limestone_fanpattern_setts_vertical_corner[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:limestone_fanpattern_setts_vertical_corner[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:limestone_fanpattern_setts_vertical_corner[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:limestone_fanpattern_setts_vertical_corner[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:limestone_fanpattern_setts_vertical_corner[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:limestone_fanpattern_setts_vertical_corner[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:limestone_fanpattern_setts_vertical_corner[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:limestone_fanpattern_setts_vertical_corner[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:limestone_fanpattern_setts_vertical_corner[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:limestone_fanpattern_setts_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:limestone_fanpattern_setts_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:limestone_fanpattern_setts_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:limestone_fanpattern_setts_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:limestone_fanpattern_setts_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:limestone_fanpattern_setts_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:limestone_fanpattern_setts_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:limestone_fanpattern_setts_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:limestone_fanpattern_setts_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:limestone_fanpattern_setts_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:limestone_fanpattern_setts_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:limestone_fanpattern_setts_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:limestone_fanpattern_setts_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:limestone_fanpattern_setts_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:limestone_fanpattern_setts_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:limestone_fanpattern_setts_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:limestone_fanpattern_setts_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:limestone_fanpattern_setts_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:limestone_fanpattern_setts_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:limestone_fanpattern_setts_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:limestone_fanpattern_setts_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:limestone_fanpattern_setts_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:limestone_fanpattern_setts_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:limestone_fanpattern_setts_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:limestone_fanpattern_setts_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:limestone_fanpattern_setts_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:limestone_fanpattern_setts_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:limestone_fanpattern_setts_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:limestone_fanpattern_setts_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:limestone_fanpattern_setts_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:limestone_fanpattern_setts_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:limestone_fanpattern_setts_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:limestone_fanpattern_setts_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:limestone_fanpattern_setts_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:limestone_fanpattern_setts_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:limestone_fanpattern_setts_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:limestone_fanpattern_setts_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:limestone_fanpattern_setts_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:limestone_fanpattern_setts_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:limestone_fanpattern_setts_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:limestone_fanpattern_setts_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:limestone_fanpattern_setts_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:limestone_fanpattern_setts_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:limestone_fanpattern_setts_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:limestone_fanpattern_setts_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:limestone_fanpattern_setts_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:limestone_fanpattern_setts_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:limestone_fanpattern_setts_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:limestone_fanpattern_setts_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:limestone_fanpattern_setts_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:limestone_fanpattern_setts_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:limestone_fanpattern_setts_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:limestone_fanpattern_setts_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:limestone_fanpattern_setts_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:limestone_fanpattern_setts_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:limestone_fanpattern_setts_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:limestone_fanpattern_setts_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:limestone_fanpattern_setts_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:limestone_fanpattern_setts_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:limestone_fanpattern_setts_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:limestone_fanpattern_setts_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:limestone_fanpattern_setts_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:limestone_fanpattern_setts_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:limestone_fanpattern_setts_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:limestone_fanpattern_setts_vertical_quarter[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:limestone_fanpattern_setts_vertical_quarter[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:limestone_fanpattern_setts_vertical_quarter[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:limestone_fanpattern_setts_vertical_quarter[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:limestone_fanpattern_setts_vertical_quarter[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:limestone_fanpattern_setts_vertical_quarter[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:limestone_fanpattern_setts_vertical_quarter[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:limestone_fanpattern_setts_vertical_quarter[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:limestone_fanpattern_setts_vertical_quarter[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:limestone_fanpattern_setts_vertical_quarter[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:limestone_fanpattern_setts_vertical_quarter[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:limestone_fanpattern_setts_vertical_quarter[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:limestone_fanpattern_setts_vertical_quarter[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:limestone_fanpattern_setts_vertical_quarter[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:limestone_fanpattern_setts_vertical_quarter[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:limestone_fanpattern_setts_vertical_quarter[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:limestone_fanpattern_setts_vertical_quarter[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:limestone_fanpattern_setts_vertical_quarter[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:limestone_fanpattern_setts_vertical_quarter[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:limestone_fanpattern_setts_vertical_quarter[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:limestone_fanpattern_setts_vertical_quarter[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:limestone_fanpattern_setts_vertical_quarter[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:limestone_fanpattern_setts_vertical_quarter[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:limestone_fanpattern_setts_vertical_quarter[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:limestone_fanpattern_setts_vertical_quarter[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:limestone_fanpattern_setts_vertical_quarter[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:limestone_fanpattern_setts_vertical_quarter[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:limestone_fanpattern_setts_vertical_quarter[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:limestone_fanpattern_setts_vertical_quarter[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:limestone_fanpattern_setts_vertical_quarter[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:limestone_fanpattern_setts_vertical_quarter[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:limestone_fanpattern_setts_vertical_quarter[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:limestone_fanpattern_setts_vertical_quarter[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:limestone_fanpattern_setts_vertical_quarter[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:limestone_fanpattern_setts_vertical_quarter[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:limestone_fanpattern_setts_vertical_quarter[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:limestone_fanpattern_setts_vertical_quarter[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:limestone_fanpattern_setts_vertical_quarter[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:limestone_fanpattern_setts_vertical_quarter[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:limestone_fanpattern_setts_vertical_quarter[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:limestone_fanpattern_setts_vertical_quarter[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:limestone_fanpattern_setts_vertical_quarter[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:limestone_fanpattern_setts_vertical_quarter[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:limestone_fanpattern_setts_vertical_quarter[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:limestone_fanpattern_setts_vertical_quarter[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:limestone_fanpattern_setts_vertical_quarter[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:limestone_fanpattern_setts_vertical_quarter[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:limestone_fanpattern_setts_vertical_quarter[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:limestone_fanpattern_setts_vertical_quarter[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:limestone_fanpattern_setts_vertical_quarter[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:limestone_fanpattern_setts_vertical_quarter[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:limestone_fanpattern_setts_vertical_quarter[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:limestone_fanpattern_setts_vertical_quarter[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:limestone_fanpattern_setts_vertical_quarter[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:limestone_fanpattern_setts_vertical_quarter[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:limestone_fanpattern_setts_vertical_quarter[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:limestone_fanpattern_setts_vertical_quarter[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:limestone_fanpattern_setts_vertical_quarter[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:limestone_fanpattern_setts_vertical_quarter[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:limestone_fanpattern_setts_vertical_quarter[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:limestone_fanpattern_setts_vertical_quarter[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:limestone_fanpattern_setts_vertical_quarter[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:limestone_fanpattern_setts_vertical_quarter[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:limestone_fanpattern_setts_vertical_quarter[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:limestone_fanpattern_setts_vertical_slab[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:limestone_fanpattern_setts_vertical_slab[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:limestone_fanpattern_setts_vertical_slab[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:limestone_fanpattern_setts_vertical_slab[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:limestone_fanpattern_setts_vertical_slab[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:limestone_fanpattern_setts_vertical_slab[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:limestone_fanpattern_setts_vertical_slab[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:limestone_fanpattern_setts_vertical_slab[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:limestone_fanpattern_setts_vertical_slab[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:limestone_fanpattern_setts_vertical_slab[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:limestone_fanpattern_setts_vertical_slab[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:limestone_fanpattern_setts_vertical_slab[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:limestone_fanpattern_setts_vertical_slab[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:limestone_fanpattern_setts_vertical_slab[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:limestone_fanpattern_setts_vertical_slab[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:limestone_fanpattern_setts_vertical_slab[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:limestone_fanpattern_setts_vertical_slab[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:limestone_fanpattern_setts_vertical_slab[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:limestone_fanpattern_setts_vertical_slab[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:limestone_fanpattern_setts_vertical_slab[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:limestone_fanpattern_setts_vertical_slab[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:limestone_fanpattern_setts_vertical_slab[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:limestone_fanpattern_setts_vertical_slab[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:limestone_fanpattern_setts_vertical_slab[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:limestone_fanpattern_setts_vertical_slab[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:limestone_fanpattern_setts_vertical_slab[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:limestone_fanpattern_setts_vertical_slab[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:limestone_fanpattern_setts_vertical_slab[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:limestone_fanpattern_setts_vertical_slab[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:limestone_fanpattern_setts_vertical_slab[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:limestone_fanpattern_setts_vertical_slab[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:limestone_fanpattern_setts_vertical_slab[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:limestone_fanpattern_setts_vertical_slab[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:limestone_fanpattern_setts_vertical_slab[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:limestone_fanpattern_setts_vertical_slab[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:limestone_fanpattern_setts_vertical_slab[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:limestone_fanpattern_setts_vertical_slab[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:limestone_fanpattern_setts_vertical_slab[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:limestone_fanpattern_setts_vertical_slab[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:limestone_fanpattern_setts_vertical_slab[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:limestone_fanpattern_setts_vertical_slab[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:limestone_fanpattern_setts_vertical_slab[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:limestone_fanpattern_setts_vertical_slab[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:limestone_fanpattern_setts_vertical_slab[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:limestone_fanpattern_setts_vertical_slab[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:limestone_fanpattern_setts_vertical_slab[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:limestone_fanpattern_setts_vertical_slab[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:limestone_fanpattern_setts_vertical_slab[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:limestone_fanpattern_setts_vertical_slab[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:limestone_fanpattern_setts_vertical_slab[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:limestone_fanpattern_setts_vertical_slab[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:limestone_fanpattern_setts_vertical_slab[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:limestone_fanpattern_setts_vertical_slab[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:limestone_fanpattern_setts_vertical_slab[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:limestone_fanpattern_setts_vertical_slab[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:limestone_fanpattern_setts_vertical_slab[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:limestone_fanpattern_setts_vertical_slab[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:limestone_fanpattern_setts_vertical_slab[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:limestone_fanpattern_setts_vertical_slab[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:limestone_fanpattern_setts_vertical_slab[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:limestone_fanpattern_setts_vertical_slab[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:limestone_fanpattern_setts_vertical_slab[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:limestone_fanpattern_setts_vertical_slab[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:limestone_fanpattern_setts_vertical_slab[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:limestone_gothic_arch[facing=north,shape=one]
conquest:limestone_gothic_arch[facing=north,shape=two]
conquest:limestone_gothic_arch[facing=north,shape=three]
conquest:limestone_gothic_arch[facing=north,shape=three_middle]
conquest:limestone_gothic_arch[facing=south,shape=one]
conquest:limestone_gothic_arch[facing=south,shape=two]
conquest:limestone_gothic_arch[facing=south,shape=three]
conquest:limestone_gothic_arch[facing=south,shape=three_middle]
conquest:limestone_gothic_arch[facing=west,shape=one]
conquest:limestone_gothic_arch[facing=west,shape=two]
conquest:limestone_gothic_arch[facing=west,shape=three]
conquest:limestone_gothic_arch[facing=west,shape=three_middle]
conquest:limestone_gothic_arch[facing=east,shape=one]
conquest:limestone_gothic_arch[facing=east,shape=two]
conquest:limestone_gothic_arch[facing=east,shape=three]
conquest:limestone_gothic_arch[facing=east,shape=three_middle]
conquest:limestone_gothic_window
conquest:limestone_gothic_window_pane[down=true,east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:limestone_gothic_window_pane[down=true,east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:limestone_gothic_window_pane[down=true,east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:limestone_gothic_window_pane[down=true,east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:limestone_gothic_window_pane[down=true,east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:limestone_gothic_window_pane[down=true,east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:limestone_gothic_window_pane[down=true,east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:limestone_gothic_window_pane[down=true,east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:limestone_gothic_window_pane[down=true,east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:limestone_gothic_window_pane[down=true,east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:limestone_gothic_window_pane[down=true,east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:limestone_gothic_window_pane[down=true,east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:limestone_gothic_window_pane[down=true,east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:limestone_gothic_window_pane[down=true,east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:limestone_gothic_window_pane[down=true,east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:limestone_gothic_window_pane[down=true,east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:limestone_gothic_window_pane[down=true,east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:limestone_gothic_window_pane[down=true,east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:limestone_gothic_window_pane[down=true,east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:limestone_gothic_window_pane[down=true,east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:limestone_gothic_window_pane[down=true,east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:limestone_gothic_window_pane[down=true,east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:limestone_gothic_window_pane[down=true,east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:limestone_gothic_window_pane[down=true,east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:limestone_gothic_window_pane[down=true,east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:limestone_gothic_window_pane[down=true,east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:limestone_gothic_window_pane[down=true,east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:limestone_gothic_window_pane[down=true,east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:limestone_gothic_window_pane[down=true,east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:limestone_gothic_window_pane[down=true,east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:limestone_gothic_window_pane[down=true,east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:limestone_gothic_window_pane[down=true,east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:limestone_gothic_window_pane[down=true,east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:limestone_gothic_window_pane[down=true,east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:limestone_gothic_window_pane[down=true,east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:limestone_gothic_window_pane[down=true,east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:limestone_gothic_window_pane[down=true,east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:limestone_gothic_window_pane[down=true,east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:limestone_gothic_window_pane[down=true,east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:limestone_gothic_window_pane[down=true,east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:limestone_gothic_window_pane[down=true,east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:limestone_gothic_window_pane[down=true,east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:limestone_gothic_window_pane[down=true,east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:limestone_gothic_window_pane[down=true,east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:limestone_gothic_window_pane[down=true,east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:limestone_gothic_window_pane[down=true,east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:limestone_gothic_window_pane[down=true,east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:limestone_gothic_window_pane[down=true,east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:limestone_gothic_window_pane[down=true,east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:limestone_gothic_window_pane[down=true,east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:limestone_gothic_window_pane[down=true,east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:limestone_gothic_window_pane[down=true,east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:limestone_gothic_window_pane[down=true,east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:limestone_gothic_window_pane[down=true,east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:limestone_gothic_window_pane[down=true,east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:limestone_gothic_window_pane[down=true,east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:limestone_gothic_window_pane[down=true,east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:limestone_gothic_window_pane[down=true,east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:limestone_gothic_window_pane[down=true,east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:limestone_gothic_window_pane[down=true,east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:limestone_gothic_window_pane[down=true,east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:limestone_gothic_window_pane[down=true,east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:limestone_gothic_window_pane[down=true,east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:limestone_gothic_window_pane[down=true,east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:limestone_gothic_window_pane[down=false,east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:limestone_gothic_window_pane[down=false,east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:limestone_gothic_window_pane[down=false,east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:limestone_gothic_window_pane[down=false,east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:limestone_gothic_window_pane[down=false,east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:limestone_gothic_window_pane[down=false,east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:limestone_gothic_window_pane[down=false,east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:limestone_gothic_window_pane[down=false,east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:limestone_gothic_window_pane[down=false,east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:limestone_gothic_window_pane[down=false,east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:limestone_gothic_window_pane[down=false,east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:limestone_gothic_window_pane[down=false,east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:limestone_gothic_window_pane[down=false,east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:limestone_gothic_window_pane[down=false,east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:limestone_gothic_window_pane[down=false,east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:limestone_gothic_window_pane[down=false,east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:limestone_gothic_window_pane[down=false,east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:limestone_gothic_window_pane[down=false,east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:limestone_gothic_window_pane[down=false,east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:limestone_gothic_window_pane[down=false,east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:limestone_gothic_window_pane[down=false,east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:limestone_gothic_window_pane[down=false,east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:limestone_gothic_window_pane[down=false,east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:limestone_gothic_window_pane[down=false,east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:limestone_gothic_window_pane[down=false,east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:limestone_gothic_window_pane[down=false,east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:limestone_gothic_window_pane[down=false,east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:limestone_gothic_window_pane[down=false,east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:limestone_gothic_window_pane[down=false,east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:limestone_gothic_window_pane[down=false,east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:limestone_gothic_window_pane[down=false,east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:limestone_gothic_window_pane[down=false,east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:limestone_gothic_window_pane[down=false,east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:limestone_gothic_window_pane[down=false,east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:limestone_gothic_window_pane[down=false,east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:limestone_gothic_window_pane[down=false,east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:limestone_gothic_window_pane[down=false,east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:limestone_gothic_window_pane[down=false,east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:limestone_gothic_window_pane[down=false,east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:limestone_gothic_window_pane[down=false,east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:limestone_gothic_window_pane[down=false,east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:limestone_gothic_window_pane[down=false,east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:limestone_gothic_window_pane[down=false,east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:limestone_gothic_window_pane[down=false,east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:limestone_gothic_window_pane[down=false,east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:limestone_gothic_window_pane[down=false,east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:limestone_gothic_window_pane[down=false,east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:limestone_gothic_window_pane[down=false,east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:limestone_gothic_window_pane[down=false,east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:limestone_gothic_window_pane[down=false,east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:limestone_gothic_window_pane[down=false,east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:limestone_gothic_window_pane[down=false,east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:limestone_gothic_window_pane[down=false,east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:limestone_gothic_window_pane[down=false,east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:limestone_gothic_window_pane[down=false,east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:limestone_gothic_window_pane[down=false,east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:limestone_gothic_window_pane[down=false,east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:limestone_gothic_window_pane[down=false,east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:limestone_gothic_window_pane[down=false,east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:limestone_gothic_window_pane[down=false,east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:limestone_gothic_window_pane[down=false,east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:limestone_gothic_window_pane[down=false,east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:limestone_gothic_window_pane[down=false,east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:limestone_gothic_window_pane[down=false,east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:limestone_gothic_window_vertical_corner[facing=north,layer=1,waterlogged=true]
conquest:limestone_gothic_window_vertical_corner[facing=north,layer=1,waterlogged=false]
conquest:limestone_gothic_window_vertical_corner[facing=north,layer=2,waterlogged=true]
conquest:limestone_gothic_window_vertical_corner[facing=north,layer=2,waterlogged=false]
conquest:limestone_gothic_window_vertical_corner[facing=north,layer=3,waterlogged=true]
conquest:limestone_gothic_window_vertical_corner[facing=north,layer=3,waterlogged=false]
conquest:limestone_gothic_window_vertical_corner[facing=north,layer=4,waterlogged=true]
conquest:limestone_gothic_window_vertical_corner[facing=north,layer=4,waterlogged=false]
conquest:limestone_gothic_window_vertical_corner[facing=south,layer=1,waterlogged=true]
conquest:limestone_gothic_window_vertical_corner[facing=south,layer=1,waterlogged=false]
conquest:limestone_gothic_window_vertical_corner[facing=south,layer=2,waterlogged=true]
conquest:limestone_gothic_window_vertical_corner[facing=south,layer=2,waterlogged=false]
conquest:limestone_gothic_window_vertical_corner[facing=south,layer=3,waterlogged=true]
conquest:limestone_gothic_window_vertical_corner[facing=south,layer=3,waterlogged=false]
conquest:limestone_gothic_window_vertical_corner[facing=south,layer=4,waterlogged=true]
conquest:limestone_gothic_window_vertical_corner[facing=south,layer=4,waterlogged=false]
conquest:limestone_gothic_window_vertical_corner[facing=west,layer=1,waterlogged=true]
conquest:limestone_gothic_window_vertical_corner[facing=west,layer=1,waterlogged=false]
conquest:limestone_gothic_window_vertical_corner[facing=west,layer=2,waterlogged=true]
conquest:limestone_gothic_window_vertical_corner[facing=west,layer=2,waterlogged=false]
conquest:limestone_gothic_window_vertical_corner[facing=west,layer=3,waterlogged=true]
conquest:limestone_gothic_window_vertical_corner[facing=west,layer=3,waterlogged=false]
conquest:limestone_gothic_window_vertical_corner[facing=west,layer=4,waterlogged=true]
conquest:limestone_gothic_window_vertical_corner[facing=west,layer=4,waterlogged=false]
conquest:limestone_gothic_window_vertical_corner[facing=east,layer=1,waterlogged=true]
conquest:limestone_gothic_window_vertical_corner[facing=east,layer=1,waterlogged=false]
conquest:limestone_gothic_window_vertical_corner[facing=east,layer=2,waterlogged=true]
conquest:limestone_gothic_window_vertical_corner[facing=east,layer=2,waterlogged=false]
conquest:limestone_gothic_window_vertical_corner[facing=east,layer=3,waterlogged=true]
conquest:limestone_gothic_window_vertical_corner[facing=east,layer=3,waterlogged=false]
conquest:limestone_gothic_window_vertical_corner[facing=east,layer=4,waterlogged=true]
conquest:limestone_gothic_window_vertical_corner[facing=east,layer=4,waterlogged=false]
conquest:limestone_gothic_window_vertical_quarter[facing=north,layer=1,waterlogged=true]
conquest:limestone_gothic_window_vertical_quarter[facing=north,layer=1,waterlogged=false]
conquest:limestone_gothic_window_vertical_quarter[facing=north,layer=2,waterlogged=true]
conquest:limestone_gothic_window_vertical_quarter[facing=north,layer=2,waterlogged=false]
conquest:limestone_gothic_window_vertical_quarter[facing=north,layer=3,waterlogged=true]
conquest:limestone_gothic_window_vertical_quarter[facing=north,layer=3,waterlogged=false]
conquest:limestone_gothic_window_vertical_quarter[facing=north,layer=4,waterlogged=true]
conquest:limestone_gothic_window_vertical_quarter[facing=north,layer=4,waterlogged=false]
conquest:limestone_gothic_window_vertical_quarter[facing=south,layer=1,waterlogged=true]
conquest:limestone_gothic_window_vertical_quarter[facing=south,layer=1,waterlogged=false]
conquest:limestone_gothic_window_vertical_quarter[facing=south,layer=2,waterlogged=true]
conquest:limestone_gothic_window_vertical_quarter[facing=south,layer=2,waterlogged=false]
conquest:limestone_gothic_window_vertical_quarter[facing=south,layer=3,waterlogged=true]
conquest:limestone_gothic_window_vertical_quarter[facing=south,layer=3,waterlogged=false]
conquest:limestone_gothic_window_vertical_quarter[facing=south,layer=4,waterlogged=true]
conquest:limestone_gothic_window_vertical_quarter[facing=south,layer=4,waterlogged=false]
conquest:limestone_gothic_window_vertical_quarter[facing=west,layer=1,waterlogged=true]
conquest:limestone_gothic_window_vertical_quarter[facing=west,layer=1,waterlogged=false]
conquest:limestone_gothic_window_vertical_quarter[facing=west,layer=2,waterlogged=true]
conquest:limestone_gothic_window_vertical_quarter[facing=west,layer=2,waterlogged=false]
conquest:limestone_gothic_window_vertical_quarter[facing=west,layer=3,waterlogged=true]
conquest:limestone_gothic_window_vertical_quarter[facing=west,layer=3,waterlogged=false]
conquest:limestone_gothic_window_vertical_quarter[facing=west,layer=4,waterlogged=true]
conquest:limestone_gothic_window_vertical_quarter[facing=west,layer=4,waterlogged=false]
conquest:limestone_gothic_window_vertical_quarter[facing=east,layer=1,waterlogged=true]
conquest:limestone_gothic_window_vertical_quarter[facing=east,layer=1,waterlogged=false]
conquest:limestone_gothic_window_vertical_quarter[facing=east,layer=2,waterlogged=true]
conquest:limestone_gothic_window_vertical_quarter[facing=east,layer=2,waterlogged=false]
conquest:limestone_gothic_window_vertical_quarter[facing=east,layer=3,waterlogged=true]
conquest:limestone_gothic_window_vertical_quarter[facing=east,layer=3,waterlogged=false]
conquest:limestone_gothic_window_vertical_quarter[facing=east,layer=4,waterlogged=true]
conquest:limestone_gothic_window_vertical_quarter[facing=east,layer=4,waterlogged=false]
conquest:limestone_gothic_window_vertical_slab[facing=north,layer=1,waterlogged=true]
conquest:limestone_gothic_window_vertical_slab[facing=north,layer=1,waterlogged=false]
conquest:limestone_gothic_window_vertical_slab[facing=north,layer=2,waterlogged=true]
conquest:limestone_gothic_window_vertical_slab[facing=north,layer=2,waterlogged=false]
conquest:limestone_gothic_window_vertical_slab[facing=north,layer=3,waterlogged=true]
conquest:limestone_gothic_window_vertical_slab[facing=north,layer=3,waterlogged=false]
conquest:limestone_gothic_window_vertical_slab[facing=north,layer=4,waterlogged=true]
conquest:limestone_gothic_window_vertical_slab[facing=north,layer=4,waterlogged=false]
conquest:limestone_gothic_window_vertical_slab[facing=south,layer=1,waterlogged=true]
conquest:limestone_gothic_window_vertical_slab[facing=south,layer=1,waterlogged=false]
conquest:limestone_gothic_window_vertical_slab[facing=south,layer=2,waterlogged=true]
conquest:limestone_gothic_window_vertical_slab[facing=south,layer=2,waterlogged=false]
conquest:limestone_gothic_window_vertical_slab[facing=south,layer=3,waterlogged=true]
conquest:limestone_gothic_window_vertical_slab[facing=south,layer=3,waterlogged=false]
conquest:limestone_gothic_window_vertical_slab[facing=south,layer=4,waterlogged=true]
conquest:limestone_gothic_window_vertical_slab[facing=south,layer=4,waterlogged=false]
conquest:limestone_gothic_window_vertical_slab[facing=west,layer=1,waterlogged=true]
conquest:limestone_gothic_window_vertical_slab[facing=west,layer=1,waterlogged=false]
conquest:limestone_gothic_window_vertical_slab[facing=west,layer=2,waterlogged=true]
conquest:limestone_gothic_window_vertical_slab[facing=west,layer=2,waterlogged=false]
conquest:limestone_gothic_window_vertical_slab[facing=west,layer=3,waterlogged=true]
conquest:limestone_gothic_window_vertical_slab[facing=west,layer=3,waterlogged=false]
conquest:limestone_gothic_window_vertical_slab[facing=west,layer=4,waterlogged=true]
conquest:limestone_gothic_window_vertical_slab[facing=west,layer=4,waterlogged=false]
conquest:limestone_gothic_window_vertical_slab[facing=east,layer=1,waterlogged=true]
conquest:limestone_gothic_window_vertical_slab[facing=east,layer=1,waterlogged=false]
conquest:limestone_gothic_window_vertical_slab[facing=east,layer=2,waterlogged=true]
conquest:limestone_gothic_window_vertical_slab[facing=east,layer=2,waterlogged=false]
conquest:limestone_gothic_window_vertical_slab[facing=east,layer=3,waterlogged=true]
conquest:limestone_gothic_window_vertical_slab[facing=east,layer=3,waterlogged=false]
conquest:limestone_gothic_window_vertical_slab[facing=east,layer=4,waterlogged=true]
conquest:limestone_gothic_window_vertical_slab[facing=east,layer=4,waterlogged=false]
conquest:limestone_ionian_capital[axis=x]
conquest:limestone_ionian_capital[axis=y]
conquest:limestone_ionian_capital[axis=z]
conquest:limestone_ionian_capital_large_pillar[axis=x,waterlogged=true]
conquest:limestone_ionian_capital_large_pillar[axis=x,waterlogged=false]
conquest:limestone_ionian_capital_large_pillar[axis=y,waterlogged=true]
conquest:limestone_ionian_capital_large_pillar[axis=y,waterlogged=false]
conquest:limestone_ionian_capital_large_pillar[axis=z,waterlogged=true]
conquest:limestone_ionian_capital_large_pillar[axis=z,waterlogged=false]
conquest:limestone_ionian_capital_pillar[axis=x,waterlogged=true]
conquest:limestone_ionian_capital_pillar[axis=x,waterlogged=false]
conquest:limestone_ionian_capital_pillar[axis=y,waterlogged=true]
conquest:limestone_ionian_capital_pillar[axis=y,waterlogged=false]
conquest:limestone_ionian_capital_pillar[axis=z,waterlogged=true]
conquest:limestone_ionian_capital_pillar[axis=z,waterlogged=false]
conquest:limestone_ionian_capital_small_pillar[axis=x,waterlogged=true]
conquest:limestone_ionian_capital_small_pillar[axis=x,waterlogged=false]
conquest:limestone_ionian_capital_small_pillar[axis=y,waterlogged=true]
conquest:limestone_ionian_capital_small_pillar[axis=y,waterlogged=false]
conquest:limestone_ionian_capital_small_pillar[axis=z,waterlogged=true]
conquest:limestone_ionian_capital_small_pillar[axis=z,waterlogged=false]
conquest:limestone_ionian_capital_vertical_corner[facing=north,layer=1,waterlogged=true]
conquest:limestone_ionian_capital_vertical_corner[facing=north,layer=1,waterlogged=false]
conquest:limestone_ionian_capital_vertical_corner[facing=north,layer=2,waterlogged=true]
conquest:limestone_ionian_capital_vertical_corner[facing=north,layer=2,waterlogged=false]
conquest:limestone_ionian_capital_vertical_corner[facing=north,layer=3,waterlogged=true]
conquest:limestone_ionian_capital_vertical_corner[facing=north,layer=3,waterlogged=false]
conquest:limestone_ionian_capital_vertical_corner[facing=south,layer=1,waterlogged=true]
conquest:limestone_ionian_capital_vertical_corner[facing=south,layer=1,waterlogged=false]
conquest:limestone_ionian_capital_vertical_corner[facing=south,layer=2,waterlogged=true]
conquest:limestone_ionian_capital_vertical_corner[facing=south,layer=2,waterlogged=false]
conquest:limestone_ionian_capital_vertical_corner[facing=south,layer=3,waterlogged=true]
conquest:limestone_ionian_capital_vertical_corner[facing=south,layer=3,waterlogged=false]
conquest:limestone_ionian_capital_vertical_corner[facing=west,layer=1,waterlogged=true]
conquest:limestone_ionian_capital_vertical_corner[facing=west,layer=1,waterlogged=false]
conquest:limestone_ionian_capital_vertical_corner[facing=west,layer=2,waterlogged=true]
conquest:limestone_ionian_capital_vertical_corner[facing=west,layer=2,waterlogged=false]
conquest:limestone_ionian_capital_vertical_corner[facing=west,layer=3,waterlogged=true]
conquest:limestone_ionian_capital_vertical_corner[facing=west,layer=3,waterlogged=false]
conquest:limestone_ionian_capital_vertical_corner[facing=east,layer=1,waterlogged=true]
conquest:limestone_ionian_capital_vertical_corner[facing=east,layer=1,waterlogged=false]
conquest:limestone_ionian_capital_vertical_corner[facing=east,layer=2,waterlogged=true]
conquest:limestone_ionian_capital_vertical_corner[facing=east,layer=2,waterlogged=false]
conquest:limestone_ionian_capital_vertical_corner[facing=east,layer=3,waterlogged=true]
conquest:limestone_ionian_capital_vertical_corner[facing=east,layer=3,waterlogged=false]
conquest:limestone_ionian_capital_vertical_quarter[facing=north,layer=1,waterlogged=true]
conquest:limestone_ionian_capital_vertical_quarter[facing=north,layer=1,waterlogged=false]
conquest:limestone_ionian_capital_vertical_quarter[facing=north,layer=2,waterlogged=true]
conquest:limestone_ionian_capital_vertical_quarter[facing=north,layer=2,waterlogged=false]
conquest:limestone_ionian_capital_vertical_quarter[facing=north,layer=3,waterlogged=true]
conquest:limestone_ionian_capital_vertical_quarter[facing=north,layer=3,waterlogged=false]
conquest:limestone_ionian_capital_vertical_quarter[facing=south,layer=1,waterlogged=true]
conquest:limestone_ionian_capital_vertical_quarter[facing=south,layer=1,waterlogged=false]
conquest:limestone_ionian_capital_vertical_quarter[facing=south,layer=2,waterlogged=true]
conquest:limestone_ionian_capital_vertical_quarter[facing=south,layer=2,waterlogged=false]
conquest:limestone_ionian_capital_vertical_quarter[facing=south,layer=3,waterlogged=true]
conquest:limestone_ionian_capital_vertical_quarter[facing=south,layer=3,waterlogged=false]
conquest:limestone_ionian_capital_vertical_quarter[facing=west,layer=1,waterlogged=true]
conquest:limestone_ionian_capital_vertical_quarter[facing=west,layer=1,waterlogged=false]
conquest:limestone_ionian_capital_vertical_quarter[facing=west,layer=2,waterlogged=true]
conquest:limestone_ionian_capital_vertical_quarter[facing=west,layer=2,waterlogged=false]
conquest:limestone_ionian_capital_vertical_quarter[facing=west,layer=3,waterlogged=true]
conquest:limestone_ionian_capital_vertical_quarter[facing=west,layer=3,waterlogged=false]
conquest:limestone_ionian_capital_vertical_quarter[facing=east,layer=1,waterlogged=true]
conquest:limestone_ionian_capital_vertical_quarter[facing=east,layer=1,waterlogged=false]
conquest:limestone_ionian_capital_vertical_quarter[facing=east,layer=2,waterlogged=true]
conquest:limestone_ionian_capital_vertical_quarter[facing=east,layer=2,waterlogged=false]
conquest:limestone_ionian_capital_vertical_quarter[facing=east,layer=3,waterlogged=true]
conquest:limestone_ionian_capital_vertical_quarter[facing=east,layer=3,waterlogged=false]
conquest:limestone_ionian_capital_vertical_slab[facing=north,layer=1,waterlogged=true]
conquest:limestone_ionian_capital_vertical_slab[facing=north,layer=1,waterlogged=false]
conquest:limestone_ionian_capital_vertical_slab[facing=north,layer=2,waterlogged=true]
conquest:limestone_ionian_capital_vertical_slab[facing=north,layer=2,waterlogged=false]
conquest:limestone_ionian_capital_vertical_slab[facing=north,layer=3,waterlogged=true]
conquest:limestone_ionian_capital_vertical_slab[facing=north,layer=3,waterlogged=false]
conquest:limestone_ionian_capital_vertical_slab[facing=south,layer=1,waterlogged=true]
conquest:limestone_ionian_capital_vertical_slab[facing=south,layer=1,waterlogged=false]
conquest:limestone_ionian_capital_vertical_slab[facing=south,layer=2,waterlogged=true]
conquest:limestone_ionian_capital_vertical_slab[facing=south,layer=2,waterlogged=false]
conquest:limestone_ionian_capital_vertical_slab[facing=south,layer=3,waterlogged=true]
conquest:limestone_ionian_capital_vertical_slab[facing=south,layer=3,waterlogged=false]
conquest:limestone_ionian_capital_vertical_slab[facing=west,layer=1,waterlogged=true]
conquest:limestone_ionian_capital_vertical_slab[facing=west,layer=1,waterlogged=false]
conquest:limestone_ionian_capital_vertical_slab[facing=west,layer=2,waterlogged=true]
conquest:limestone_ionian_capital_vertical_slab[facing=west,layer=2,waterlogged=false]
conquest:limestone_ionian_capital_vertical_slab[facing=west,layer=3,waterlogged=true]
conquest:limestone_ionian_capital_vertical_slab[facing=west,layer=3,waterlogged=false]
conquest:limestone_ionian_capital_vertical_slab[facing=east,layer=1,waterlogged=true]
conquest:limestone_ionian_capital_vertical_slab[facing=east,layer=1,waterlogged=false]
conquest:limestone_ionian_capital_vertical_slab[facing=east,layer=2,waterlogged=true]
conquest:limestone_ionian_capital_vertical_slab[facing=east,layer=2,waterlogged=false]
conquest:limestone_ionian_capital_vertical_slab[facing=east,layer=3,waterlogged=true]
conquest:limestone_ionian_capital_vertical_slab[facing=east,layer=3,waterlogged=false]
conquest:limestone_ionian_capital_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:limestone_ionian_capital_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:limestone_ionian_capital_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:limestone_ionian_capital_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:limestone_ionian_capital_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:limestone_ionian_capital_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:limestone_ionian_capital_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:limestone_ionian_capital_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:limestone_ionian_capital_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:limestone_ionian_capital_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:limestone_ionian_capital_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:limestone_ionian_capital_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:limestone_ionian_capital_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:limestone_ionian_capital_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:limestone_ionian_capital_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:limestone_ionian_capital_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:limestone_ionian_capital_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:limestone_ionian_capital_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:limestone_ionian_capital_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:limestone_ionian_capital_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:limestone_ionian_capital_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:limestone_ionian_capital_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:limestone_ionian_capital_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:limestone_ionian_capital_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:limestone_ionian_capital_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:limestone_ionian_capital_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:limestone_ionian_capital_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:limestone_ionian_capital_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:limestone_ionian_capital_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:limestone_ionian_capital_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:limestone_ionian_capital_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:limestone_ionian_capital_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:limestone_ionian_capital_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:limestone_ionian_capital_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:limestone_ionian_capital_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:limestone_ionian_capital_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:limestone_ionian_capital_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:limestone_ionian_capital_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:limestone_ionian_capital_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:limestone_ionian_capital_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:limestone_ionian_capital_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:limestone_ionian_capital_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:limestone_ionian_capital_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:limestone_ionian_capital_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:limestone_ionian_capital_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:limestone_ionian_capital_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:limestone_ionian_capital_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:limestone_ionian_capital_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:limestone_ionian_capital_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:limestone_ionian_capital_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:limestone_ionian_capital_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:limestone_ionian_capital_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:limestone_ionian_capital_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:limestone_ionian_capital_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:limestone_ionian_capital_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:limestone_ionian_capital_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:limestone_ionian_capital_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:limestone_ionian_capital_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:limestone_ionian_capital_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:limestone_ionian_capital_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:limestone_ionian_capital_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:limestone_ionian_capital_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:limestone_ionian_capital_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:limestone_ionian_capital_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:limestone_lattice_window
conquest:limestone_lattice_window_pane[down=true,east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:limestone_lattice_window_pane[down=true,east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:limestone_lattice_window_pane[down=true,east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:limestone_lattice_window_pane[down=true,east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:limestone_lattice_window_pane[down=true,east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:limestone_lattice_window_pane[down=true,east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:limestone_lattice_window_pane[down=true,east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:limestone_lattice_window_pane[down=true,east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:limestone_lattice_window_pane[down=true,east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:limestone_lattice_window_pane[down=true,east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:limestone_lattice_window_pane[down=true,east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:limestone_lattice_window_pane[down=true,east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:limestone_lattice_window_pane[down=true,east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:limestone_lattice_window_pane[down=true,east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:limestone_lattice_window_pane[down=true,east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:limestone_lattice_window_pane[down=true,east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:limestone_lattice_window_pane[down=true,east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:limestone_lattice_window_pane[down=true,east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:limestone_lattice_window_pane[down=true,east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:limestone_lattice_window_pane[down=true,east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:limestone_lattice_window_pane[down=true,east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:limestone_lattice_window_pane[down=true,east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:limestone_lattice_window_pane[down=true,east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:limestone_lattice_window_pane[down=true,east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:limestone_lattice_window_pane[down=true,east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:limestone_lattice_window_pane[down=true,east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:limestone_lattice_window_pane[down=true,east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:limestone_lattice_window_pane[down=true,east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:limestone_lattice_window_pane[down=true,east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:limestone_lattice_window_pane[down=true,east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:limestone_lattice_window_pane[down=true,east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:limestone_lattice_window_pane[down=true,east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:limestone_lattice_window_pane[down=true,east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:limestone_lattice_window_pane[down=true,east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:limestone_lattice_window_pane[down=true,east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:limestone_lattice_window_pane[down=true,east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:limestone_lattice_window_pane[down=true,east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:limestone_lattice_window_pane[down=true,east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:limestone_lattice_window_pane[down=true,east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:limestone_lattice_window_pane[down=true,east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:limestone_lattice_window_pane[down=true,east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:limestone_lattice_window_pane[down=true,east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:limestone_lattice_window_pane[down=true,east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:limestone_lattice_window_pane[down=true,east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:limestone_lattice_window_pane[down=true,east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:limestone_lattice_window_pane[down=true,east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:limestone_lattice_window_pane[down=true,east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:limestone_lattice_window_pane[down=true,east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:limestone_lattice_window_pane[down=true,east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:limestone_lattice_window_pane[down=true,east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:limestone_lattice_window_pane[down=true,east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:limestone_lattice_window_pane[down=true,east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:limestone_lattice_window_pane[down=true,east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:limestone_lattice_window_pane[down=true,east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:limestone_lattice_window_pane[down=true,east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:limestone_lattice_window_pane[down=true,east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:limestone_lattice_window_pane[down=true,east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:limestone_lattice_window_pane[down=true,east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:limestone_lattice_window_pane[down=true,east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:limestone_lattice_window_pane[down=true,east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:limestone_lattice_window_pane[down=true,east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:limestone_lattice_window_pane[down=true,east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:limestone_lattice_window_pane[down=true,east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:limestone_lattice_window_pane[down=true,east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:limestone_lattice_window_pane[down=false,east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:limestone_lattice_window_pane[down=false,east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:limestone_lattice_window_pane[down=false,east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:limestone_lattice_window_pane[down=false,east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:limestone_lattice_window_pane[down=false,east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:limestone_lattice_window_pane[down=false,east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:limestone_lattice_window_pane[down=false,east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:limestone_lattice_window_pane[down=false,east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:limestone_lattice_window_pane[down=false,east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:limestone_lattice_window_pane[down=false,east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:limestone_lattice_window_pane[down=false,east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:limestone_lattice_window_pane[down=false,east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:limestone_lattice_window_pane[down=false,east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:limestone_lattice_window_pane[down=false,east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:limestone_lattice_window_pane[down=false,east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:limestone_lattice_window_pane[down=false,east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:limestone_lattice_window_pane[down=false,east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:limestone_lattice_window_pane[down=false,east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:limestone_lattice_window_pane[down=false,east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:limestone_lattice_window_pane[down=false,east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:limestone_lattice_window_pane[down=false,east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:limestone_lattice_window_pane[down=false,east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:limestone_lattice_window_pane[down=false,east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:limestone_lattice_window_pane[down=false,east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:limestone_lattice_window_pane[down=false,east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:limestone_lattice_window_pane[down=false,east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:limestone_lattice_window_pane[down=false,east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:limestone_lattice_window_pane[down=false,east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:limestone_lattice_window_pane[down=false,east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:limestone_lattice_window_pane[down=false,east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:limestone_lattice_window_pane[down=false,east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:limestone_lattice_window_pane[down=false,east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:limestone_lattice_window_pane[down=false,east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:limestone_lattice_window_pane[down=false,east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:limestone_lattice_window_pane[down=false,east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:limestone_lattice_window_pane[down=false,east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:limestone_lattice_window_pane[down=false,east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:limestone_lattice_window_pane[down=false,east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:limestone_lattice_window_pane[down=false,east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:limestone_lattice_window_pane[down=false,east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:limestone_lattice_window_pane[down=false,east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:limestone_lattice_window_pane[down=false,east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:limestone_lattice_window_pane[down=false,east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:limestone_lattice_window_pane[down=false,east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:limestone_lattice_window_pane[down=false,east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:limestone_lattice_window_pane[down=false,east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:limestone_lattice_window_pane[down=false,east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:limestone_lattice_window_pane[down=false,east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:limestone_lattice_window_pane[down=false,east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:limestone_lattice_window_pane[down=false,east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:limestone_lattice_window_pane[down=false,east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:limestone_lattice_window_pane[down=false,east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:limestone_lattice_window_pane[down=false,east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:limestone_lattice_window_pane[down=false,east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:limestone_lattice_window_pane[down=false,east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:limestone_lattice_window_pane[down=false,east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:limestone_lattice_window_pane[down=false,east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:limestone_lattice_window_pane[down=false,east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:limestone_lattice_window_pane[down=false,east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:limestone_lattice_window_pane[down=false,east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:limestone_lattice_window_pane[down=false,east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:limestone_lattice_window_pane[down=false,east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:limestone_lattice_window_pane[down=false,east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:limestone_lattice_window_pane[down=false,east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:limestone_lattice_window_slab[layer=1,type=top,waterlogged=true]
conquest:limestone_lattice_window_slab[layer=1,type=top,waterlogged=false]
conquest:limestone_lattice_window_slab[layer=1,type=bottom,waterlogged=true]
conquest:limestone_lattice_window_slab[layer=1,type=bottom,waterlogged=false]
conquest:limestone_lattice_window_slab[layer=2,type=top,waterlogged=true]
conquest:limestone_lattice_window_slab[layer=2,type=top,waterlogged=false]
conquest:limestone_lattice_window_slab[layer=2,type=bottom,waterlogged=true]
conquest:limestone_lattice_window_slab[layer=2,type=bottom,waterlogged=false]
conquest:limestone_lattice_window_slab[layer=3,type=top,waterlogged=true]
conquest:limestone_lattice_window_slab[layer=3,type=top,waterlogged=false]
conquest:limestone_lattice_window_slab[layer=3,type=bottom,waterlogged=true]
conquest:limestone_lattice_window_slab[layer=3,type=bottom,waterlogged=false]
conquest:limestone_lattice_window_slab[layer=4,type=top,waterlogged=true]
conquest:limestone_lattice_window_slab[layer=4,type=top,waterlogged=false]
conquest:limestone_lattice_window_slab[layer=4,type=bottom,waterlogged=true]
conquest:limestone_lattice_window_slab[layer=4,type=bottom,waterlogged=false]
conquest:limestone_lattice_window_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:limestone_lattice_window_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:limestone_lattice_window_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:limestone_lattice_window_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:limestone_lattice_window_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:limestone_lattice_window_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:limestone_lattice_window_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:limestone_lattice_window_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:limestone_lattice_window_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:limestone_lattice_window_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:limestone_lattice_window_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:limestone_lattice_window_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:limestone_lattice_window_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:limestone_lattice_window_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:limestone_lattice_window_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:limestone_lattice_window_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:limestone_lattice_window_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:limestone_lattice_window_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:limestone_lattice_window_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:limestone_lattice_window_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:limestone_lattice_window_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:limestone_lattice_window_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:limestone_lattice_window_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:limestone_lattice_window_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:limestone_lattice_window_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:limestone_lattice_window_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:limestone_lattice_window_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:limestone_lattice_window_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:limestone_lattice_window_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:limestone_lattice_window_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:limestone_lattice_window_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:limestone_lattice_window_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:limestone_lattice_window_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:limestone_lattice_window_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:limestone_lattice_window_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:limestone_lattice_window_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:limestone_lattice_window_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:limestone_lattice_window_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:limestone_lattice_window_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:limestone_lattice_window_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:limestone_lattice_window_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:limestone_lattice_window_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:limestone_lattice_window_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:limestone_lattice_window_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:limestone_lattice_window_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:limestone_lattice_window_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:limestone_lattice_window_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:limestone_lattice_window_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:limestone_lattice_window_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:limestone_lattice_window_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:limestone_lattice_window_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:limestone_lattice_window_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:limestone_lattice_window_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:limestone_lattice_window_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:limestone_lattice_window_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:limestone_lattice_window_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:limestone_lattice_window_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:limestone_lattice_window_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:limestone_lattice_window_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:limestone_lattice_window_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:limestone_lattice_window_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:limestone_lattice_window_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:limestone_lattice_window_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:limestone_lattice_window_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:limestone_lattice_window_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:limestone_lattice_window_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:limestone_lattice_window_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:limestone_lattice_window_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:limestone_lattice_window_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:limestone_lattice_window_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:limestone_lattice_window_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:limestone_lattice_window_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:limestone_lattice_window_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:limestone_lattice_window_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:limestone_lattice_window_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:limestone_lattice_window_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:limestone_lattice_window_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:limestone_lattice_window_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:limestone_lattice_window_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:limestone_lattice_window_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:limestone_lattice_window_vertical_corner[facing=north,layer=1,waterlogged=true]
conquest:limestone_lattice_window_vertical_corner[facing=north,layer=1,waterlogged=false]
conquest:limestone_lattice_window_vertical_corner[facing=north,layer=2,waterlogged=true]
conquest:limestone_lattice_window_vertical_corner[facing=north,layer=2,waterlogged=false]
conquest:limestone_lattice_window_vertical_corner[facing=north,layer=3,waterlogged=true]
conquest:limestone_lattice_window_vertical_corner[facing=north,layer=3,waterlogged=false]
conquest:limestone_lattice_window_vertical_corner[facing=north,layer=4,waterlogged=true]
conquest:limestone_lattice_window_vertical_corner[facing=north,layer=4,waterlogged=false]
conquest:limestone_lattice_window_vertical_corner[facing=south,layer=1,waterlogged=true]
conquest:limestone_lattice_window_vertical_corner[facing=south,layer=1,waterlogged=false]
conquest:limestone_lattice_window_vertical_corner[facing=south,layer=2,waterlogged=true]
conquest:limestone_lattice_window_vertical_corner[facing=south,layer=2,waterlogged=false]
conquest:limestone_lattice_window_vertical_corner[facing=south,layer=3,waterlogged=true]
conquest:limestone_lattice_window_vertical_corner[facing=south,layer=3,waterlogged=false]
conquest:limestone_lattice_window_vertical_corner[facing=south,layer=4,waterlogged=true]
conquest:limestone_lattice_window_vertical_corner[facing=south,layer=4,waterlogged=false]
conquest:limestone_lattice_window_vertical_corner[facing=west,layer=1,waterlogged=true]
conquest:limestone_lattice_window_vertical_corner[facing=west,layer=1,waterlogged=false]
conquest:limestone_lattice_window_vertical_corner[facing=west,layer=2,waterlogged=true]
conquest:limestone_lattice_window_vertical_corner[facing=west,layer=2,waterlogged=false]
conquest:limestone_lattice_window_vertical_corner[facing=west,layer=3,waterlogged=true]
conquest:limestone_lattice_window_vertical_corner[facing=west,layer=3,waterlogged=false]
conquest:limestone_lattice_window_vertical_corner[facing=west,layer=4,waterlogged=true]
conquest:limestone_lattice_window_vertical_corner[facing=west,layer=4,waterlogged=false]
conquest:limestone_lattice_window_vertical_corner[facing=east,layer=1,waterlogged=true]
conquest:limestone_lattice_window_vertical_corner[facing=east,layer=1,waterlogged=false]
conquest:limestone_lattice_window_vertical_corner[facing=east,layer=2,waterlogged=true]
conquest:limestone_lattice_window_vertical_corner[facing=east,layer=2,waterlogged=false]
conquest:limestone_lattice_window_vertical_corner[facing=east,layer=3,waterlogged=true]
conquest:limestone_lattice_window_vertical_corner[facing=east,layer=3,waterlogged=false]
conquest:limestone_lattice_window_vertical_corner[facing=east,layer=4,waterlogged=true]
conquest:limestone_lattice_window_vertical_corner[facing=east,layer=4,waterlogged=false]
conquest:limestone_lattice_window_vertical_quarter[facing=north,layer=1,waterlogged=true]
conquest:limestone_lattice_window_vertical_quarter[facing=north,layer=1,waterlogged=false]
conquest:limestone_lattice_window_vertical_quarter[facing=north,layer=2,waterlogged=true]
conquest:limestone_lattice_window_vertical_quarter[facing=north,layer=2,waterlogged=false]
conquest:limestone_lattice_window_vertical_quarter[facing=north,layer=3,waterlogged=true]
conquest:limestone_lattice_window_vertical_quarter[facing=north,layer=3,waterlogged=false]
conquest:limestone_lattice_window_vertical_quarter[facing=north,layer=4,waterlogged=true]
conquest:limestone_lattice_window_vertical_quarter[facing=north,layer=4,waterlogged=false]
conquest:limestone_lattice_window_vertical_quarter[facing=south,layer=1,waterlogged=true]
conquest:limestone_lattice_window_vertical_quarter[facing=south,layer=1,waterlogged=false]
conquest:limestone_lattice_window_vertical_quarter[facing=south,layer=2,waterlogged=true]
conquest:limestone_lattice_window_vertical_quarter[facing=south,layer=2,waterlogged=false]
conquest:limestone_lattice_window_vertical_quarter[facing=south,layer=3,waterlogged=true]
conquest:limestone_lattice_window_vertical_quarter[facing=south,layer=3,waterlogged=false]
conquest:limestone_lattice_window_vertical_quarter[facing=south,layer=4,waterlogged=true]
conquest:limestone_lattice_window_vertical_quarter[facing=south,layer=4,waterlogged=false]
conquest:limestone_lattice_window_vertical_quarter[facing=west,layer=1,waterlogged=true]
conquest:limestone_lattice_window_vertical_quarter[facing=west,layer=1,waterlogged=false]
conquest:limestone_lattice_window_vertical_quarter[facing=west,layer=2,waterlogged=true]
conquest:limestone_lattice_window_vertical_quarter[facing=west,layer=2,waterlogged=false]
conquest:limestone_lattice_window_vertical_quarter[facing=west,layer=3,waterlogged=true]
conquest:limestone_lattice_window_vertical_quarter[facing=west,layer=3,waterlogged=false]
conquest:limestone_lattice_window_vertical_quarter[facing=west,layer=4,waterlogged=true]
conquest:limestone_lattice_window_vertical_quarter[facing=west,layer=4,waterlogged=false]
conquest:limestone_lattice_window_vertical_quarter[facing=east,layer=1,waterlogged=true]
conquest:limestone_lattice_window_vertical_quarter[facing=east,layer=1,waterlogged=false]
conquest:limestone_lattice_window_vertical_quarter[facing=east,layer=2,waterlogged=true]
conquest:limestone_lattice_window_vertical_quarter[facing=east,layer=2,waterlogged=false]
conquest:limestone_lattice_window_vertical_quarter[facing=east,layer=3,waterlogged=true]
conquest:limestone_lattice_window_vertical_quarter[facing=east,layer=3,waterlogged=false]
conquest:limestone_lattice_window_vertical_quarter[facing=east,layer=4,waterlogged=true]
conquest:limestone_lattice_window_vertical_quarter[facing=east,layer=4,waterlogged=false]
conquest:limestone_lattice_window_vertical_slab[facing=north,layer=1,waterlogged=true]
conquest:limestone_lattice_window_vertical_slab[facing=north,layer=1,waterlogged=false]
conquest:limestone_lattice_window_vertical_slab[facing=north,layer=2,waterlogged=true]
conquest:limestone_lattice_window_vertical_slab[facing=north,layer=2,waterlogged=false]
conquest:limestone_lattice_window_vertical_slab[facing=north,layer=3,waterlogged=true]
conquest:limestone_lattice_window_vertical_slab[facing=north,layer=3,waterlogged=false]
conquest:limestone_lattice_window_vertical_slab[facing=north,layer=4,waterlogged=true]
conquest:limestone_lattice_window_vertical_slab[facing=north,layer=4,waterlogged=false]
conquest:limestone_lattice_window_vertical_slab[facing=south,layer=1,waterlogged=true]
conquest:limestone_lattice_window_vertical_slab[facing=south,layer=1,waterlogged=false]
conquest:limestone_lattice_window_vertical_slab[facing=south,layer=2,waterlogged=true]
conquest:limestone_lattice_window_vertical_slab[facing=south,layer=2,waterlogged=false]
conquest:limestone_lattice_window_vertical_slab[facing=south,layer=3,waterlogged=true]
conquest:limestone_lattice_window_vertical_slab[facing=south,layer=3,waterlogged=false]
conquest:limestone_lattice_window_vertical_slab[facing=south,layer=4,waterlogged=true]
conquest:limestone_lattice_window_vertical_slab[facing=south,layer=4,waterlogged=false]
conquest:limestone_lattice_window_vertical_slab[facing=west,layer=1,waterlogged=true]
conquest:limestone_lattice_window_vertical_slab[facing=west,layer=1,waterlogged=false]
conquest:limestone_lattice_window_vertical_slab[facing=west,layer=2,waterlogged=true]
conquest:limestone_lattice_window_vertical_slab[facing=west,layer=2,waterlogged=false]
conquest:limestone_lattice_window_vertical_slab[facing=west,layer=3,waterlogged=true]
conquest:limestone_lattice_window_vertical_slab[facing=west,layer=3,waterlogged=false]
conquest:limestone_lattice_window_vertical_slab[facing=west,layer=4,waterlogged=true]
conquest:limestone_lattice_window_vertical_slab[facing=west,layer=4,waterlogged=false]
conquest:limestone_lattice_window_vertical_slab[facing=east,layer=1,waterlogged=true]
conquest:limestone_lattice_window_vertical_slab[facing=east,layer=1,waterlogged=false]
conquest:limestone_lattice_window_vertical_slab[facing=east,layer=2,waterlogged=true]
conquest:limestone_lattice_window_vertical_slab[facing=east,layer=2,waterlogged=false]
conquest:limestone_lattice_window_vertical_slab[facing=east,layer=3,waterlogged=true]
conquest:limestone_lattice_window_vertical_slab[facing=east,layer=3,waterlogged=false]
conquest:limestone_lattice_window_vertical_slab[facing=east,layer=4,waterlogged=true]
conquest:limestone_lattice_window_vertical_slab[facing=east,layer=4,waterlogged=false]
conquest:limestone_pillar[layer=1,waterlogged=true]
conquest:limestone_pillar[layer=1,waterlogged=false]
conquest:limestone_pillar[layer=2,waterlogged=true]
conquest:limestone_pillar[layer=2,waterlogged=false]
conquest:limestone_pillar[layer=3,waterlogged=true]
conquest:limestone_pillar[layer=3,waterlogged=false]
conquest:limestone_plinth[east=true,north=true,south=true,west=true]
conquest:limestone_plinth[east=true,north=true,south=true,west=false]
conquest:limestone_plinth[east=true,north=true,south=false,west=true]
conquest:limestone_plinth[east=true,north=true,south=false,west=false]
conquest:limestone_plinth[east=true,north=false,south=true,west=true]
conquest:limestone_plinth[east=true,north=false,south=true,west=false]
conquest:limestone_plinth[east=true,north=false,south=false,west=true]
conquest:limestone_plinth[east=true,north=false,south=false,west=false]
conquest:limestone_plinth[east=false,north=true,south=true,west=true]
conquest:limestone_plinth[east=false,north=true,south=true,west=false]
conquest:limestone_plinth[east=false,north=true,south=false,west=true]
conquest:limestone_plinth[east=false,north=true,south=false,west=false]
conquest:limestone_plinth[east=false,north=false,south=true,west=true]
conquest:limestone_plinth[east=false,north=false,south=true,west=false]
conquest:limestone_plinth[east=false,north=false,south=false,west=true]
conquest:limestone_plinth[east=false,north=false,south=false,west=false]
conquest:limestone_plinth_1_slab[east=true,north=true,south=true,type=top,waterlogged=true,west=true]
conquest:limestone_plinth_1_slab[east=true,north=true,south=true,type=top,waterlogged=true,west=false]
conquest:limestone_plinth_1_slab[east=true,north=true,south=true,type=top,waterlogged=false,west=true]
conquest:limestone_plinth_1_slab[east=true,north=true,south=true,type=top,waterlogged=false,west=false]
conquest:limestone_plinth_1_slab[east=true,north=true,south=true,type=bottom,waterlogged=true,west=true]
conquest:limestone_plinth_1_slab[east=true,north=true,south=true,type=bottom,waterlogged=true,west=false]
conquest:limestone_plinth_1_slab[east=true,north=true,south=true,type=bottom,waterlogged=false,west=true]
conquest:limestone_plinth_1_slab[east=true,north=true,south=true,type=bottom,waterlogged=false,west=false]
conquest:limestone_plinth_1_slab[east=true,north=true,south=false,type=top,waterlogged=true,west=true]
conquest:limestone_plinth_1_slab[east=true,north=true,south=false,type=top,waterlogged=true,west=false]
conquest:limestone_plinth_1_slab[east=true,north=true,south=false,type=top,waterlogged=false,west=true]
conquest:limestone_plinth_1_slab[east=true,north=true,south=false,type=top,waterlogged=false,west=false]
conquest:limestone_plinth_1_slab[east=true,north=true,south=false,type=bottom,waterlogged=true,west=true]
conquest:limestone_plinth_1_slab[east=true,north=true,south=false,type=bottom,waterlogged=true,west=false]
conquest:limestone_plinth_1_slab[east=true,north=true,south=false,type=bottom,waterlogged=false,west=true]
conquest:limestone_plinth_1_slab[east=true,north=true,south=false,type=bottom,waterlogged=false,west=false]
conquest:limestone_plinth_1_slab[east=true,north=false,south=true,type=top,waterlogged=true,west=true]
conquest:limestone_plinth_1_slab[east=true,north=false,south=true,type=top,waterlogged=true,west=false]
conquest:limestone_plinth_1_slab[east=true,north=false,south=true,type=top,waterlogged=false,west=true]
conquest:limestone_plinth_1_slab[east=true,north=false,south=true,type=top,waterlogged=false,west=false]
conquest:limestone_plinth_1_slab[east=true,north=false,south=true,type=bottom,waterlogged=true,west=true]
conquest:limestone_plinth_1_slab[east=true,north=false,south=true,type=bottom,waterlogged=true,west=false]
conquest:limestone_plinth_1_slab[east=true,north=false,south=true,type=bottom,waterlogged=false,west=true]
conquest:limestone_plinth_1_slab[east=true,north=false,south=true,type=bottom,waterlogged=false,west=false]
conquest:limestone_plinth_1_slab[east=true,north=false,south=false,type=top,waterlogged=true,west=true]
conquest:limestone_plinth_1_slab[east=true,north=false,south=false,type=top,waterlogged=true,west=false]
conquest:limestone_plinth_1_slab[east=true,north=false,south=false,type=top,waterlogged=false,west=true]
conquest:limestone_plinth_1_slab[east=true,north=false,south=false,type=top,waterlogged=false,west=false]
conquest:limestone_plinth_1_slab[east=true,north=false,south=false,type=bottom,waterlogged=true,west=true]
conquest:limestone_plinth_1_slab[east=true,north=false,south=false,type=bottom,waterlogged=true,west=false]
conquest:limestone_plinth_1_slab[east=true,north=false,south=false,type=bottom,waterlogged=false,west=true]
conquest:limestone_plinth_1_slab[east=true,north=false,south=false,type=bottom,waterlogged=false,west=false]
conquest:limestone_plinth_1_slab[east=false,north=true,south=true,type=top,waterlogged=true,west=true]
conquest:limestone_plinth_1_slab[east=false,north=true,south=true,type=top,waterlogged=true,west=false]
conquest:limestone_plinth_1_slab[east=false,north=true,south=true,type=top,waterlogged=false,west=true]
conquest:limestone_plinth_1_slab[east=false,north=true,south=true,type=top,waterlogged=false,west=false]
conquest:limestone_plinth_1_slab[east=false,north=true,south=true,type=bottom,waterlogged=true,west=true]
conquest:limestone_plinth_1_slab[east=false,north=true,south=true,type=bottom,waterlogged=true,west=false]
conquest:limestone_plinth_1_slab[east=false,north=true,south=true,type=bottom,waterlogged=false,west=true]
conquest:limestone_plinth_1_slab[east=false,north=true,south=true,type=bottom,waterlogged=false,west=false]
conquest:limestone_plinth_1_slab[east=false,north=true,south=false,type=top,waterlogged=true,west=true]
conquest:limestone_plinth_1_slab[east=false,north=true,south=false,type=top,waterlogged=true,west=false]
conquest:limestone_plinth_1_slab[east=false,north=true,south=false,type=top,waterlogged=false,west=true]
conquest:limestone_plinth_1_slab[east=false,north=true,south=false,type=top,waterlogged=false,west=false]
conquest:limestone_plinth_1_slab[east=false,north=true,south=false,type=bottom,waterlogged=true,west=true]
conquest:limestone_plinth_1_slab[east=false,north=true,south=false,type=bottom,waterlogged=true,west=false]
conquest:limestone_plinth_1_slab[east=false,north=true,south=false,type=bottom,waterlogged=false,west=true]
conquest:limestone_plinth_1_slab[east=false,north=true,south=false,type=bottom,waterlogged=false,west=false]
conquest:limestone_plinth_1_slab[east=false,north=false,south=true,type=top,waterlogged=true,west=true]
conquest:limestone_plinth_1_slab[east=false,north=false,south=true,type=top,waterlogged=true,west=false]
conquest:limestone_plinth_1_slab[east=false,north=false,south=true,type=top,waterlogged=false,west=true]
conquest:limestone_plinth_1_slab[east=false,north=false,south=true,type=top,waterlogged=false,west=false]
conquest:limestone_plinth_1_slab[east=false,north=false,south=true,type=bottom,waterlogged=true,west=true]
conquest:limestone_plinth_1_slab[east=false,north=false,south=true,type=bottom,waterlogged=true,west=false]
conquest:limestone_plinth_1_slab[east=false,north=false,south=true,type=bottom,waterlogged=false,west=true]
conquest:limestone_plinth_1_slab[east=false,north=false,south=true,type=bottom,waterlogged=false,west=false]
conquest:limestone_plinth_1_slab[east=false,north=false,south=false,type=top,waterlogged=true,west=true]
conquest:limestone_plinth_1_slab[east=false,north=false,south=false,type=top,waterlogged=true,west=false]
conquest:limestone_plinth_1_slab[east=false,north=false,south=false,type=top,waterlogged=false,west=true]
conquest:limestone_plinth_1_slab[east=false,north=false,south=false,type=top,waterlogged=false,west=false]
conquest:limestone_plinth_1_slab[east=false,north=false,south=false,type=bottom,waterlogged=true,west=true]
conquest:limestone_plinth_1_slab[east=false,north=false,south=false,type=bottom,waterlogged=true,west=false]
conquest:limestone_plinth_1_slab[east=false,north=false,south=false,type=bottom,waterlogged=false,west=true]
conquest:limestone_plinth_1_slab[east=false,north=false,south=false,type=bottom,waterlogged=false,west=false]
conquest:limestone_plinth_balustrade[axis=x,waterlogged=true]
conquest:limestone_plinth_balustrade[axis=x,waterlogged=false]
conquest:limestone_plinth_balustrade[axis=y,waterlogged=true]
conquest:limestone_plinth_balustrade[axis=y,waterlogged=false]
conquest:limestone_plinth_balustrade[axis=z,waterlogged=true]
conquest:limestone_plinth_balustrade[axis=z,waterlogged=false]
conquest:limestone_plinth_capital[waterlogged=true]
conquest:limestone_plinth_capital[waterlogged=false]
conquest:limestone_plinth_flat
conquest:limestone_plinth_pillar[layer=1,waterlogged=true]
conquest:limestone_plinth_pillar[layer=1,waterlogged=false]
conquest:limestone_plinth_pillar[layer=2,waterlogged=true]
conquest:limestone_plinth_pillar[layer=2,waterlogged=false]
conquest:limestone_plinth_pillar[layer=3,waterlogged=true]
conquest:limestone_plinth_pillar[layer=3,waterlogged=false]
conquest:limestone_plinth_slab[east=true,north=true,south=true,type=top,waterlogged=true,west=true]
conquest:limestone_plinth_slab[east=true,north=true,south=true,type=top,waterlogged=true,west=false]
conquest:limestone_plinth_slab[east=true,north=true,south=true,type=top,waterlogged=false,west=true]
conquest:limestone_plinth_slab[east=true,north=true,south=true,type=top,waterlogged=false,west=false]
conquest:limestone_plinth_slab[east=true,north=true,south=true,type=bottom,waterlogged=true,west=true]
conquest:limestone_plinth_slab[east=true,north=true,south=true,type=bottom,waterlogged=true,west=false]
conquest:limestone_plinth_slab[east=true,north=true,south=true,type=bottom,waterlogged=false,west=true]
conquest:limestone_plinth_slab[east=true,north=true,south=true,type=bottom,waterlogged=false,west=false]
conquest:limestone_plinth_slab[east=true,north=true,south=false,type=top,waterlogged=true,west=true]
conquest:limestone_plinth_slab[east=true,north=true,south=false,type=top,waterlogged=true,west=false]
conquest:limestone_plinth_slab[east=true,north=true,south=false,type=top,waterlogged=false,west=true]
conquest:limestone_plinth_slab[east=true,north=true,south=false,type=top,waterlogged=false,west=false]
conquest:limestone_plinth_slab[east=true,north=true,south=false,type=bottom,waterlogged=true,west=true]
conquest:limestone_plinth_slab[east=true,north=true,south=false,type=bottom,waterlogged=true,west=false]
conquest:limestone_plinth_slab[east=true,north=true,south=false,type=bottom,waterlogged=false,west=true]
conquest:limestone_plinth_slab[east=true,north=true,south=false,type=bottom,waterlogged=false,west=false]
conquest:limestone_plinth_slab[east=true,north=false,south=true,type=top,waterlogged=true,west=true]
conquest:limestone_plinth_slab[east=true,north=false,south=true,type=top,waterlogged=true,west=false]
conquest:limestone_plinth_slab[east=true,north=false,south=true,type=top,waterlogged=false,west=true]
conquest:limestone_plinth_slab[east=true,north=false,south=true,type=top,waterlogged=false,west=false]
conquest:limestone_plinth_slab[east=true,north=false,south=true,type=bottom,waterlogged=true,west=true]
conquest:limestone_plinth_slab[east=true,north=false,south=true,type=bottom,waterlogged=true,west=false]
conquest:limestone_plinth_slab[east=true,north=false,south=true,type=bottom,waterlogged=false,west=true]
conquest:limestone_plinth_slab[east=true,north=false,south=true,type=bottom,waterlogged=false,west=false]
conquest:limestone_plinth_slab[east=true,north=false,south=false,type=top,waterlogged=true,west=true]
conquest:limestone_plinth_slab[east=true,north=false,south=false,type=top,waterlogged=true,west=false]
conquest:limestone_plinth_slab[east=true,north=false,south=false,type=top,waterlogged=false,west=true]
conquest:limestone_plinth_slab[east=true,north=false,south=false,type=top,waterlogged=false,west=false]
conquest:limestone_plinth_slab[east=true,north=false,south=false,type=bottom,waterlogged=true,west=true]
conquest:limestone_plinth_slab[east=true,north=false,south=false,type=bottom,waterlogged=true,west=false]
conquest:limestone_plinth_slab[east=true,north=false,south=false,type=bottom,waterlogged=false,west=true]
conquest:limestone_plinth_slab[east=true,north=false,south=false,type=bottom,waterlogged=false,west=false]
conquest:limestone_plinth_slab[east=false,north=true,south=true,type=top,waterlogged=true,west=true]
conquest:limestone_plinth_slab[east=false,north=true,south=true,type=top,waterlogged=true,west=false]
conquest:limestone_plinth_slab[east=false,north=true,south=true,type=top,waterlogged=false,west=true]
conquest:limestone_plinth_slab[east=false,north=true,south=true,type=top,waterlogged=false,west=false]
conquest:limestone_plinth_slab[east=false,north=true,south=true,type=bottom,waterlogged=true,west=true]
conquest:limestone_plinth_slab[east=false,north=true,south=true,type=bottom,waterlogged=true,west=false]
conquest:limestone_plinth_slab[east=false,north=true,south=true,type=bottom,waterlogged=false,west=true]
conquest:limestone_plinth_slab[east=false,north=true,south=true,type=bottom,waterlogged=false,west=false]
conquest:limestone_plinth_slab[east=false,north=true,south=false,type=top,waterlogged=true,west=true]
conquest:limestone_plinth_slab[east=false,north=true,south=false,type=top,waterlogged=true,west=false]
conquest:limestone_plinth_slab[east=false,north=true,south=false,type=top,waterlogged=false,west=true]
conquest:limestone_plinth_slab[east=false,north=true,south=false,type=top,waterlogged=false,west=false]
conquest:limestone_plinth_slab[east=false,north=true,south=false,type=bottom,waterlogged=true,west=true]
conquest:limestone_plinth_slab[east=false,north=true,south=false,type=bottom,waterlogged=true,west=false]
conquest:limestone_plinth_slab[east=false,north=true,south=false,type=bottom,waterlogged=false,west=true]
conquest:limestone_plinth_slab[east=false,north=true,south=false,type=bottom,waterlogged=false,west=false]
conquest:limestone_plinth_slab[east=false,north=false,south=true,type=top,waterlogged=true,west=true]
conquest:limestone_plinth_slab[east=false,north=false,south=true,type=top,waterlogged=true,west=false]
conquest:limestone_plinth_slab[east=false,north=false,south=true,type=top,waterlogged=false,west=true]
conquest:limestone_plinth_slab[east=false,north=false,south=true,type=top,waterlogged=false,west=false]
conquest:limestone_plinth_slab[east=false,north=false,south=true,type=bottom,waterlogged=true,west=true]
conquest:limestone_plinth_slab[east=false,north=false,south=true,type=bottom,waterlogged=true,west=false]
conquest:limestone_plinth_slab[east=false,north=false,south=true,type=bottom,waterlogged=false,west=true]
conquest:limestone_plinth_slab[east=false,north=false,south=true,type=bottom,waterlogged=false,west=false]
conquest:limestone_plinth_slab[east=false,north=false,south=false,type=top,waterlogged=true,west=true]
conquest:limestone_plinth_slab[east=false,north=false,south=false,type=top,waterlogged=true,west=false]
conquest:limestone_plinth_slab[east=false,north=false,south=false,type=top,waterlogged=false,west=true]
conquest:limestone_plinth_slab[east=false,north=false,south=false,type=top,waterlogged=false,west=false]
conquest:limestone_plinth_slab[east=false,north=false,south=false,type=bottom,waterlogged=true,west=true]
conquest:limestone_plinth_slab[east=false,north=false,south=false,type=bottom,waterlogged=true,west=false]
conquest:limestone_plinth_slab[east=false,north=false,south=false,type=bottom,waterlogged=false,west=true]
conquest:limestone_plinth_slab[east=false,north=false,south=false,type=bottom,waterlogged=false,west=false]
conquest:limestone_plinth_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:limestone_plinth_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:limestone_plinth_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:limestone_plinth_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:limestone_plinth_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:limestone_plinth_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:limestone_plinth_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:limestone_plinth_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:limestone_plinth_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:limestone_plinth_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:limestone_plinth_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:limestone_plinth_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:limestone_plinth_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:limestone_plinth_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:limestone_plinth_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:limestone_plinth_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:limestone_plinth_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:limestone_plinth_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:limestone_plinth_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:limestone_plinth_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:limestone_plinth_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:limestone_plinth_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:limestone_plinth_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:limestone_plinth_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:limestone_plinth_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:limestone_plinth_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:limestone_plinth_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:limestone_plinth_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:limestone_plinth_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:limestone_plinth_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:limestone_plinth_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:limestone_plinth_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:limestone_plinth_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:limestone_plinth_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:limestone_plinth_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:limestone_plinth_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:limestone_plinth_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:limestone_plinth_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:limestone_plinth_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:limestone_plinth_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:limestone_plinth_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:limestone_plinth_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:limestone_plinth_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:limestone_plinth_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:limestone_plinth_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:limestone_plinth_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:limestone_plinth_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:limestone_plinth_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:limestone_plinth_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:limestone_plinth_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:limestone_plinth_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:limestone_plinth_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:limestone_plinth_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:limestone_plinth_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:limestone_plinth_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:limestone_plinth_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:limestone_plinth_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:limestone_plinth_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:limestone_plinth_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:limestone_plinth_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:limestone_plinth_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:limestone_plinth_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:limestone_plinth_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:limestone_plinth_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:limestone_plinth_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:limestone_plinth_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:limestone_plinth_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:limestone_plinth_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:limestone_plinth_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:limestone_plinth_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:limestone_plinth_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:limestone_plinth_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:limestone_plinth_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:limestone_plinth_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:limestone_plinth_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:limestone_plinth_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:limestone_plinth_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:limestone_plinth_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:limestone_plinth_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:limestone_plinth_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:limestone_plinth_vertical_corner[facing=north,layer=1,waterlogged=true]
conquest:limestone_plinth_vertical_corner[facing=north,layer=1,waterlogged=false]
conquest:limestone_plinth_vertical_corner[facing=north,layer=2,waterlogged=true]
conquest:limestone_plinth_vertical_corner[facing=north,layer=2,waterlogged=false]
conquest:limestone_plinth_vertical_corner[facing=north,layer=3,waterlogged=true]
conquest:limestone_plinth_vertical_corner[facing=north,layer=3,waterlogged=false]
conquest:limestone_plinth_vertical_corner[facing=south,layer=1,waterlogged=true]
conquest:limestone_plinth_vertical_corner[facing=south,layer=1,waterlogged=false]
conquest:limestone_plinth_vertical_corner[facing=south,layer=2,waterlogged=true]
conquest:limestone_plinth_vertical_corner[facing=south,layer=2,waterlogged=false]
conquest:limestone_plinth_vertical_corner[facing=south,layer=3,waterlogged=true]
conquest:limestone_plinth_vertical_corner[facing=south,layer=3,waterlogged=false]
conquest:limestone_plinth_vertical_corner[facing=west,layer=1,waterlogged=true]
conquest:limestone_plinth_vertical_corner[facing=west,layer=1,waterlogged=false]
conquest:limestone_plinth_vertical_corner[facing=west,layer=2,waterlogged=true]
conquest:limestone_plinth_vertical_corner[facing=west,layer=2,waterlogged=false]
conquest:limestone_plinth_vertical_corner[facing=west,layer=3,waterlogged=true]
conquest:limestone_plinth_vertical_corner[facing=west,layer=3,waterlogged=false]
conquest:limestone_plinth_vertical_corner[facing=east,layer=1,waterlogged=true]
conquest:limestone_plinth_vertical_corner[facing=east,layer=1,waterlogged=false]
conquest:limestone_plinth_vertical_corner[facing=east,layer=2,waterlogged=true]
conquest:limestone_plinth_vertical_corner[facing=east,layer=2,waterlogged=false]
conquest:limestone_plinth_vertical_corner[facing=east,layer=3,waterlogged=true]
conquest:limestone_plinth_vertical_corner[facing=east,layer=3,waterlogged=false]
conquest:limestone_plinth_vertical_quarter[e=true,facing=north,layer=1,s=true,waterlogged=true]
conquest:limestone_plinth_vertical_quarter[e=true,facing=north,layer=1,s=true,waterlogged=false]
conquest:limestone_plinth_vertical_quarter[e=true,facing=north,layer=1,s=false,waterlogged=true]
conquest:limestone_plinth_vertical_quarter[e=true,facing=north,layer=1,s=false,waterlogged=false]
conquest:limestone_plinth_vertical_quarter[e=true,facing=north,layer=2,s=true,waterlogged=true]
conquest:limestone_plinth_vertical_quarter[e=true,facing=north,layer=2,s=true,waterlogged=false]
conquest:limestone_plinth_vertical_quarter[e=true,facing=north,layer=2,s=false,waterlogged=true]
conquest:limestone_plinth_vertical_quarter[e=true,facing=north,layer=2,s=false,waterlogged=false]
conquest:limestone_plinth_vertical_quarter[e=true,facing=north,layer=3,s=true,waterlogged=true]
conquest:limestone_plinth_vertical_quarter[e=true,facing=north,layer=3,s=true,waterlogged=false]
conquest:limestone_plinth_vertical_quarter[e=true,facing=north,layer=3,s=false,waterlogged=true]
conquest:limestone_plinth_vertical_quarter[e=true,facing=north,layer=3,s=false,waterlogged=false]
conquest:limestone_plinth_vertical_quarter[e=true,facing=south,layer=1,s=true,waterlogged=true]
conquest:limestone_plinth_vertical_quarter[e=true,facing=south,layer=1,s=true,waterlogged=false]
conquest:limestone_plinth_vertical_quarter[e=true,facing=south,layer=1,s=false,waterlogged=true]
conquest:limestone_plinth_vertical_quarter[e=true,facing=south,layer=1,s=false,waterlogged=false]
conquest:limestone_plinth_vertical_quarter[e=true,facing=south,layer=2,s=true,waterlogged=true]
conquest:limestone_plinth_vertical_quarter[e=true,facing=south,layer=2,s=true,waterlogged=false]
conquest:limestone_plinth_vertical_quarter[e=true,facing=south,layer=2,s=false,waterlogged=true]
conquest:limestone_plinth_vertical_quarter[e=true,facing=south,layer=2,s=false,waterlogged=false]
conquest:limestone_plinth_vertical_quarter[e=true,facing=south,layer=3,s=true,waterlogged=true]
conquest:limestone_plinth_vertical_quarter[e=true,facing=south,layer=3,s=true,waterlogged=false]
conquest:limestone_plinth_vertical_quarter[e=true,facing=south,layer=3,s=false,waterlogged=true]
conquest:limestone_plinth_vertical_quarter[e=true,facing=south,layer=3,s=false,waterlogged=false]
conquest:limestone_plinth_vertical_quarter[e=true,facing=west,layer=1,s=true,waterlogged=true]
conquest:limestone_plinth_vertical_quarter[e=true,facing=west,layer=1,s=true,waterlogged=false]
conquest:limestone_plinth_vertical_quarter[e=true,facing=west,layer=1,s=false,waterlogged=true]
conquest:limestone_plinth_vertical_quarter[e=true,facing=west,layer=1,s=false,waterlogged=false]
conquest:limestone_plinth_vertical_quarter[e=true,facing=west,layer=2,s=true,waterlogged=true]
conquest:limestone_plinth_vertical_quarter[e=true,facing=west,layer=2,s=true,waterlogged=false]
conquest:limestone_plinth_vertical_quarter[e=true,facing=west,layer=2,s=false,waterlogged=true]
conquest:limestone_plinth_vertical_quarter[e=true,facing=west,layer=2,s=false,waterlogged=false]
conquest:limestone_plinth_vertical_quarter[e=true,facing=west,layer=3,s=true,waterlogged=true]
conquest:limestone_plinth_vertical_quarter[e=true,facing=west,layer=3,s=true,waterlogged=false]
conquest:limestone_plinth_vertical_quarter[e=true,facing=west,layer=3,s=false,waterlogged=true]
conquest:limestone_plinth_vertical_quarter[e=true,facing=west,layer=3,s=false,waterlogged=false]
conquest:limestone_plinth_vertical_quarter[e=true,facing=east,layer=1,s=true,waterlogged=true]
conquest:limestone_plinth_vertical_quarter[e=true,facing=east,layer=1,s=true,waterlogged=false]
conquest:limestone_plinth_vertical_quarter[e=true,facing=east,layer=1,s=false,waterlogged=true]
conquest:limestone_plinth_vertical_quarter[e=true,facing=east,layer=1,s=false,waterlogged=false]
conquest:limestone_plinth_vertical_quarter[e=true,facing=east,layer=2,s=true,waterlogged=true]
conquest:limestone_plinth_vertical_quarter[e=true,facing=east,layer=2,s=true,waterlogged=false]
conquest:limestone_plinth_vertical_quarter[e=true,facing=east,layer=2,s=false,waterlogged=true]
conquest:limestone_plinth_vertical_quarter[e=true,facing=east,layer=2,s=false,waterlogged=false]
conquest:limestone_plinth_vertical_quarter[e=true,facing=east,layer=3,s=true,waterlogged=true]
conquest:limestone_plinth_vertical_quarter[e=true,facing=east,layer=3,s=true,waterlogged=false]
conquest:limestone_plinth_vertical_quarter[e=true,facing=east,layer=3,s=false,waterlogged=true]
conquest:limestone_plinth_vertical_quarter[e=true,facing=east,layer=3,s=false,waterlogged=false]
conquest:limestone_plinth_vertical_quarter[e=false,facing=north,layer=1,s=true,waterlogged=true]
conquest:limestone_plinth_vertical_quarter[e=false,facing=north,layer=1,s=true,waterlogged=false]
conquest:limestone_plinth_vertical_quarter[e=false,facing=north,layer=1,s=false,waterlogged=true]
conquest:limestone_plinth_vertical_quarter[e=false,facing=north,layer=1,s=false,waterlogged=false]
conquest:limestone_plinth_vertical_quarter[e=false,facing=north,layer=2,s=true,waterlogged=true]
conquest:limestone_plinth_vertical_quarter[e=false,facing=north,layer=2,s=true,waterlogged=false]
conquest:limestone_plinth_vertical_quarter[e=false,facing=north,layer=2,s=false,waterlogged=true]
conquest:limestone_plinth_vertical_quarter[e=false,facing=north,layer=2,s=false,waterlogged=false]
conquest:limestone_plinth_vertical_quarter[e=false,facing=north,layer=3,s=true,waterlogged=true]
conquest:limestone_plinth_vertical_quarter[e=false,facing=north,layer=3,s=true,waterlogged=false]
conquest:limestone_plinth_vertical_quarter[e=false,facing=north,layer=3,s=false,waterlogged=true]
conquest:limestone_plinth_vertical_quarter[e=false,facing=north,layer=3,s=false,waterlogged=false]
conquest:limestone_plinth_vertical_quarter[e=false,facing=south,layer=1,s=true,waterlogged=true]
conquest:limestone_plinth_vertical_quarter[e=false,facing=south,layer=1,s=true,waterlogged=false]
conquest:limestone_plinth_vertical_quarter[e=false,facing=south,layer=1,s=false,waterlogged=true]
conquest:limestone_plinth_vertical_quarter[e=false,facing=south,layer=1,s=false,waterlogged=false]
conquest:limestone_plinth_vertical_quarter[e=false,facing=south,layer=2,s=true,waterlogged=true]
conquest:limestone_plinth_vertical_quarter[e=false,facing=south,layer=2,s=true,waterlogged=false]
conquest:limestone_plinth_vertical_quarter[e=false,facing=south,layer=2,s=false,waterlogged=true]
conquest:limestone_plinth_vertical_quarter[e=false,facing=south,layer=2,s=false,waterlogged=false]
conquest:limestone_plinth_vertical_quarter[e=false,facing=south,layer=3,s=true,waterlogged=true]
conquest:limestone_plinth_vertical_quarter[e=false,facing=south,layer=3,s=true,waterlogged=false]
conquest:limestone_plinth_vertical_quarter[e=false,facing=south,layer=3,s=false,waterlogged=true]
conquest:limestone_plinth_vertical_quarter[e=false,facing=south,layer=3,s=false,waterlogged=false]
conquest:limestone_plinth_vertical_quarter[e=false,facing=west,layer=1,s=true,waterlogged=true]
conquest:limestone_plinth_vertical_quarter[e=false,facing=west,layer=1,s=true,waterlogged=false]
conquest:limestone_plinth_vertical_quarter[e=false,facing=west,layer=1,s=false,waterlogged=true]
conquest:limestone_plinth_vertical_quarter[e=false,facing=west,layer=1,s=false,waterlogged=false]
conquest:limestone_plinth_vertical_quarter[e=false,facing=west,layer=2,s=true,waterlogged=true]
conquest:limestone_plinth_vertical_quarter[e=false,facing=west,layer=2,s=true,waterlogged=false]
conquest:limestone_plinth_vertical_quarter[e=false,facing=west,layer=2,s=false,waterlogged=true]
conquest:limestone_plinth_vertical_quarter[e=false,facing=west,layer=2,s=false,waterlogged=false]
conquest:limestone_plinth_vertical_quarter[e=false,facing=west,layer=3,s=true,waterlogged=true]
conquest:limestone_plinth_vertical_quarter[e=false,facing=west,layer=3,s=true,waterlogged=false]
conquest:limestone_plinth_vertical_quarter[e=false,facing=west,layer=3,s=false,waterlogged=true]
conquest:limestone_plinth_vertical_quarter[e=false,facing=west,layer=3,s=false,waterlogged=false]
conquest:limestone_plinth_vertical_quarter[e=false,facing=east,layer=1,s=true,waterlogged=true]
conquest:limestone_plinth_vertical_quarter[e=false,facing=east,layer=1,s=true,waterlogged=false]
conquest:limestone_plinth_vertical_quarter[e=false,facing=east,layer=1,s=false,waterlogged=true]
conquest:limestone_plinth_vertical_quarter[e=false,facing=east,layer=1,s=false,waterlogged=false]
conquest:limestone_plinth_vertical_quarter[e=false,facing=east,layer=2,s=true,waterlogged=true]
conquest:limestone_plinth_vertical_quarter[e=false,facing=east,layer=2,s=true,waterlogged=false]
conquest:limestone_plinth_vertical_quarter[e=false,facing=east,layer=2,s=false,waterlogged=true]
conquest:limestone_plinth_vertical_quarter[e=false,facing=east,layer=2,s=false,waterlogged=false]
conquest:limestone_plinth_vertical_quarter[e=false,facing=east,layer=3,s=true,waterlogged=true]
conquest:limestone_plinth_vertical_quarter[e=false,facing=east,layer=3,s=true,waterlogged=false]
conquest:limestone_plinth_vertical_quarter[e=false,facing=east,layer=3,s=false,waterlogged=true]
conquest:limestone_plinth_vertical_quarter[e=false,facing=east,layer=3,s=false,waterlogged=false]
conquest:limestone_plinth_vertical_slab[e=true,facing=north,layer=1,s=true,w=true,waterlogged=true]
conquest:limestone_plinth_vertical_slab[e=true,facing=north,layer=1,s=true,w=true,waterlogged=false]
conquest:limestone_plinth_vertical_slab[e=true,facing=north,layer=1,s=true,w=false,waterlogged=true]
conquest:limestone_plinth_vertical_slab[e=true,facing=north,layer=1,s=true,w=false,waterlogged=false]
conquest:limestone_plinth_vertical_slab[e=true,facing=north,layer=1,s=false,w=true,waterlogged=true]
conquest:limestone_plinth_vertical_slab[e=true,facing=north,layer=1,s=false,w=true,waterlogged=false]
conquest:limestone_plinth_vertical_slab[e=true,facing=north,layer=1,s=false,w=false,waterlogged=true]
conquest:limestone_plinth_vertical_slab[e=true,facing=north,layer=1,s=false,w=false,waterlogged=false]
conquest:limestone_plinth_vertical_slab[e=true,facing=north,layer=2,s=true,w=true,waterlogged=true]
conquest:limestone_plinth_vertical_slab[e=true,facing=north,layer=2,s=true,w=true,waterlogged=false]
conquest:limestone_plinth_vertical_slab[e=true,facing=north,layer=2,s=true,w=false,waterlogged=true]
conquest:limestone_plinth_vertical_slab[e=true,facing=north,layer=2,s=true,w=false,waterlogged=false]
conquest:limestone_plinth_vertical_slab[e=true,facing=north,layer=2,s=false,w=true,waterlogged=true]
conquest:limestone_plinth_vertical_slab[e=true,facing=north,layer=2,s=false,w=true,waterlogged=false]
conquest:limestone_plinth_vertical_slab[e=true,facing=north,layer=2,s=false,w=false,waterlogged=true]
conquest:limestone_plinth_vertical_slab[e=true,facing=north,layer=2,s=false,w=false,waterlogged=false]
conquest:limestone_plinth_vertical_slab[e=true,facing=north,layer=3,s=true,w=true,waterlogged=true]
conquest:limestone_plinth_vertical_slab[e=true,facing=north,layer=3,s=true,w=true,waterlogged=false]
conquest:limestone_plinth_vertical_slab[e=true,facing=north,layer=3,s=true,w=false,waterlogged=true]
conquest:limestone_plinth_vertical_slab[e=true,facing=north,layer=3,s=true,w=false,waterlogged=false]
conquest:limestone_plinth_vertical_slab[e=true,facing=north,layer=3,s=false,w=true,waterlogged=true]
conquest:limestone_plinth_vertical_slab[e=true,facing=north,layer=3,s=false,w=true,waterlogged=false]
conquest:limestone_plinth_vertical_slab[e=true,facing=north,layer=3,s=false,w=false,waterlogged=true]
conquest:limestone_plinth_vertical_slab[e=true,facing=north,layer=3,s=false,w=false,waterlogged=false]
conquest:limestone_plinth_vertical_slab[e=true,facing=south,layer=1,s=true,w=true,waterlogged=true]
conquest:limestone_plinth_vertical_slab[e=true,facing=south,layer=1,s=true,w=true,waterlogged=false]
conquest:limestone_plinth_vertical_slab[e=true,facing=south,layer=1,s=true,w=false,waterlogged=true]
conquest:limestone_plinth_vertical_slab[e=true,facing=south,layer=1,s=true,w=false,waterlogged=false]
conquest:limestone_plinth_vertical_slab[e=true,facing=south,layer=1,s=false,w=true,waterlogged=true]
conquest:limestone_plinth_vertical_slab[e=true,facing=south,layer=1,s=false,w=true,waterlogged=false]
conquest:limestone_plinth_vertical_slab[e=true,facing=south,layer=1,s=false,w=false,waterlogged=true]
conquest:limestone_plinth_vertical_slab[e=true,facing=south,layer=1,s=false,w=false,waterlogged=false]
conquest:limestone_plinth_vertical_slab[e=true,facing=south,layer=2,s=true,w=true,waterlogged=true]
conquest:limestone_plinth_vertical_slab[e=true,facing=south,layer=2,s=true,w=true,waterlogged=false]
conquest:limestone_plinth_vertical_slab[e=true,facing=south,layer=2,s=true,w=false,waterlogged=true]
conquest:limestone_plinth_vertical_slab[e=true,facing=south,layer=2,s=true,w=false,waterlogged=false]
conquest:limestone_plinth_vertical_slab[e=true,facing=south,layer=2,s=false,w=true,waterlogged=true]
conquest:limestone_plinth_vertical_slab[e=true,facing=south,layer=2,s=false,w=true,waterlogged=false]
conquest:limestone_plinth_vertical_slab[e=true,facing=south,layer=2,s=false,w=false,waterlogged=true]
conquest:limestone_plinth_vertical_slab[e=true,facing=south,layer=2,s=false,w=false,waterlogged=false]
conquest:limestone_plinth_vertical_slab[e=true,facing=south,layer=3,s=true,w=true,waterlogged=true]
conquest:limestone_plinth_vertical_slab[e=true,facing=south,layer=3,s=true,w=true,waterlogged=false]
conquest:limestone_plinth_vertical_slab[e=true,facing=south,layer=3,s=true,w=false,waterlogged=true]
conquest:limestone_plinth_vertical_slab[e=true,facing=south,layer=3,s=true,w=false,waterlogged=false]
conquest:limestone_plinth_vertical_slab[e=true,facing=south,layer=3,s=false,w=true,waterlogged=true]
conquest:limestone_plinth_vertical_slab[e=true,facing=south,layer=3,s=false,w=true,waterlogged=false]
conquest:limestone_plinth_vertical_slab[e=true,facing=south,layer=3,s=false,w=false,waterlogged=true]
conquest:limestone_plinth_vertical_slab[e=true,facing=south,layer=3,s=false,w=false,waterlogged=false]
conquest:limestone_plinth_vertical_slab[e=true,facing=west,layer=1,s=true,w=true,waterlogged=true]
conquest:limestone_plinth_vertical_slab[e=true,facing=west,layer=1,s=true,w=true,waterlogged=false]
conquest:limestone_plinth_vertical_slab[e=true,facing=west,layer=1,s=true,w=false,waterlogged=true]
conquest:limestone_plinth_vertical_slab[e=true,facing=west,layer=1,s=true,w=false,waterlogged=false]
conquest:limestone_plinth_vertical_slab[e=true,facing=west,layer=1,s=false,w=true,waterlogged=true]
conquest:limestone_plinth_vertical_slab[e=true,facing=west,layer=1,s=false,w=true,waterlogged=false]
conquest:limestone_plinth_vertical_slab[e=true,facing=west,layer=1,s=false,w=false,waterlogged=true]
conquest:limestone_plinth_vertical_slab[e=true,facing=west,layer=1,s=false,w=false,waterlogged=false]
conquest:limestone_plinth_vertical_slab[e=true,facing=west,layer=2,s=true,w=true,waterlogged=true]
conquest:limestone_plinth_vertical_slab[e=true,facing=west,layer=2,s=true,w=true,waterlogged=false]
conquest:limestone_plinth_vertical_slab[e=true,facing=west,layer=2,s=true,w=false,waterlogged=true]
conquest:limestone_plinth_vertical_slab[e=true,facing=west,layer=2,s=true,w=false,waterlogged=false]
conquest:limestone_plinth_vertical_slab[e=true,facing=west,layer=2,s=false,w=true,waterlogged=true]
conquest:limestone_plinth_vertical_slab[e=true,facing=west,layer=2,s=false,w=true,waterlogged=false]
conquest:limestone_plinth_vertical_slab[e=true,facing=west,layer=2,s=false,w=false,waterlogged=true]
conquest:limestone_plinth_vertical_slab[e=true,facing=west,layer=2,s=false,w=false,waterlogged=false]
conquest:limestone_plinth_vertical_slab[e=true,facing=west,layer=3,s=true,w=true,waterlogged=true]
conquest:limestone_plinth_vertical_slab[e=true,facing=west,layer=3,s=true,w=true,waterlogged=false]
conquest:limestone_plinth_vertical_slab[e=true,facing=west,layer=3,s=true,w=false,waterlogged=true]
conquest:limestone_plinth_vertical_slab[e=true,facing=west,layer=3,s=true,w=false,waterlogged=false]
conquest:limestone_plinth_vertical_slab[e=true,facing=west,layer=3,s=false,w=true,waterlogged=true]
conquest:limestone_plinth_vertical_slab[e=true,facing=west,layer=3,s=false,w=true,waterlogged=false]
conquest:limestone_plinth_vertical_slab[e=true,facing=west,layer=3,s=false,w=false,waterlogged=true]
conquest:limestone_plinth_vertical_slab[e=true,facing=west,layer=3,s=false,w=false,waterlogged=false]
conquest:limestone_plinth_vertical_slab[e=true,facing=east,layer=1,s=true,w=true,waterlogged=true]
conquest:limestone_plinth_vertical_slab[e=true,facing=east,layer=1,s=true,w=true,waterlogged=false]
conquest:limestone_plinth_vertical_slab[e=true,facing=east,layer=1,s=true,w=false,waterlogged=true]
conquest:limestone_plinth_vertical_slab[e=true,facing=east,layer=1,s=true,w=false,waterlogged=false]
conquest:limestone_plinth_vertical_slab[e=true,facing=east,layer=1,s=false,w=true,waterlogged=true]
conquest:limestone_plinth_vertical_slab[e=true,facing=east,layer=1,s=false,w=true,waterlogged=false]
conquest:limestone_plinth_vertical_slab[e=true,facing=east,layer=1,s=false,w=false,waterlogged=true]
conquest:limestone_plinth_vertical_slab[e=true,facing=east,layer=1,s=false,w=false,waterlogged=false]
conquest:limestone_plinth_vertical_slab[e=true,facing=east,layer=2,s=true,w=true,waterlogged=true]
conquest:limestone_plinth_vertical_slab[e=true,facing=east,layer=2,s=true,w=true,waterlogged=false]
conquest:limestone_plinth_vertical_slab[e=true,facing=east,layer=2,s=true,w=false,waterlogged=true]
conquest:limestone_plinth_vertical_slab[e=true,facing=east,layer=2,s=true,w=false,waterlogged=false]
conquest:limestone_plinth_vertical_slab[e=true,facing=east,layer=2,s=false,w=true,waterlogged=true]
conquest:limestone_plinth_vertical_slab[e=true,facing=east,layer=2,s=false,w=true,waterlogged=false]
conquest:limestone_plinth_vertical_slab[e=true,facing=east,layer=2,s=false,w=false,waterlogged=true]
conquest:limestone_plinth_vertical_slab[e=true,facing=east,layer=2,s=false,w=false,waterlogged=false]
conquest:limestone_plinth_vertical_slab[e=true,facing=east,layer=3,s=true,w=true,waterlogged=true]
conquest:limestone_plinth_vertical_slab[e=true,facing=east,layer=3,s=true,w=true,waterlogged=false]
conquest:limestone_plinth_vertical_slab[e=true,facing=east,layer=3,s=true,w=false,waterlogged=true]
conquest:limestone_plinth_vertical_slab[e=true,facing=east,layer=3,s=true,w=false,waterlogged=false]
conquest:limestone_plinth_vertical_slab[e=true,facing=east,layer=3,s=false,w=true,waterlogged=true]
conquest:limestone_plinth_vertical_slab[e=true,facing=east,layer=3,s=false,w=true,waterlogged=false]
conquest:limestone_plinth_vertical_slab[e=true,facing=east,layer=3,s=false,w=false,waterlogged=true]
conquest:limestone_plinth_vertical_slab[e=true,facing=east,layer=3,s=false,w=false,waterlogged=false]
conquest:limestone_plinth_vertical_slab[e=false,facing=north,layer=1,s=true,w=true,waterlogged=true]
conquest:limestone_plinth_vertical_slab[e=false,facing=north,layer=1,s=true,w=true,waterlogged=false]
conquest:limestone_plinth_vertical_slab[e=false,facing=north,layer=1,s=true,w=false,waterlogged=true]
conquest:limestone_plinth_vertical_slab[e=false,facing=north,layer=1,s=true,w=false,waterlogged=false]
conquest:limestone_plinth_vertical_slab[e=false,facing=north,layer=1,s=false,w=true,waterlogged=true]
conquest:limestone_plinth_vertical_slab[e=false,facing=north,layer=1,s=false,w=true,waterlogged=false]
conquest:limestone_plinth_vertical_slab[e=false,facing=north,layer=1,s=false,w=false,waterlogged=true]
conquest:limestone_plinth_vertical_slab[e=false,facing=north,layer=1,s=false,w=false,waterlogged=false]
conquest:limestone_plinth_vertical_slab[e=false,facing=north,layer=2,s=true,w=true,waterlogged=true]
conquest:limestone_plinth_vertical_slab[e=false,facing=north,layer=2,s=true,w=true,waterlogged=false]
conquest:limestone_plinth_vertical_slab[e=false,facing=north,layer=2,s=true,w=false,waterlogged=true]
conquest:limestone_plinth_vertical_slab[e=false,facing=north,layer=2,s=true,w=false,waterlogged=false]
conquest:limestone_plinth_vertical_slab[e=false,facing=north,layer=2,s=false,w=true,waterlogged=true]
conquest:limestone_plinth_vertical_slab[e=false,facing=north,layer=2,s=false,w=true,waterlogged=false]
conquest:limestone_plinth_vertical_slab[e=false,facing=north,layer=2,s=false,w=false,waterlogged=true]
conquest:limestone_plinth_vertical_slab[e=false,facing=north,layer=2,s=false,w=false,waterlogged=false]
conquest:limestone_plinth_vertical_slab[e=false,facing=north,layer=3,s=true,w=true,waterlogged=true]
conquest:limestone_plinth_vertical_slab[e=false,facing=north,layer=3,s=true,w=true,waterlogged=false]
conquest:limestone_plinth_vertical_slab[e=false,facing=north,layer=3,s=true,w=false,waterlogged=true]
conquest:limestone_plinth_vertical_slab[e=false,facing=north,layer=3,s=true,w=false,waterlogged=false]
conquest:limestone_plinth_vertical_slab[e=false,facing=north,layer=3,s=false,w=true,waterlogged=true]
conquest:limestone_plinth_vertical_slab[e=false,facing=north,layer=3,s=false,w=true,waterlogged=false]
conquest:limestone_plinth_vertical_slab[e=false,facing=north,layer=3,s=false,w=false,waterlogged=true]
conquest:limestone_plinth_vertical_slab[e=false,facing=north,layer=3,s=false,w=false,waterlogged=false]
conquest:limestone_plinth_vertical_slab[e=false,facing=south,layer=1,s=true,w=true,waterlogged=true]
conquest:limestone_plinth_vertical_slab[e=false,facing=south,layer=1,s=true,w=true,waterlogged=false]
conquest:limestone_plinth_vertical_slab[e=false,facing=south,layer=1,s=true,w=false,waterlogged=true]
conquest:limestone_plinth_vertical_slab[e=false,facing=south,layer=1,s=true,w=false,waterlogged=false]
conquest:limestone_plinth_vertical_slab[e=false,facing=south,layer=1,s=false,w=true,waterlogged=true]
conquest:limestone_plinth_vertical_slab[e=false,facing=south,layer=1,s=false,w=true,waterlogged=false]
conquest:limestone_plinth_vertical_slab[e=false,facing=south,layer=1,s=false,w=false,waterlogged=true]
conquest:limestone_plinth_vertical_slab[e=false,facing=south,layer=1,s=false,w=false,waterlogged=false]
conquest:limestone_plinth_vertical_slab[e=false,facing=south,layer=2,s=true,w=true,waterlogged=true]
conquest:limestone_plinth_vertical_slab[e=false,facing=south,layer=2,s=true,w=true,waterlogged=false]
conquest:limestone_plinth_vertical_slab[e=false,facing=south,layer=2,s=true,w=false,waterlogged=true]
conquest:limestone_plinth_vertical_slab[e=false,facing=south,layer=2,s=true,w=false,waterlogged=false]
conquest:limestone_plinth_vertical_slab[e=false,facing=south,layer=2,s=false,w=true,waterlogged=true]
conquest:limestone_plinth_vertical_slab[e=false,facing=south,layer=2,s=false,w=true,waterlogged=false]
conquest:limestone_plinth_vertical_slab[e=false,facing=south,layer=2,s=false,w=false,waterlogged=true]
conquest:limestone_plinth_vertical_slab[e=false,facing=south,layer=2,s=false,w=false,waterlogged=false]
conquest:limestone_plinth_vertical_slab[e=false,facing=south,layer=3,s=true,w=true,waterlogged=true]
conquest:limestone_plinth_vertical_slab[e=false,facing=south,layer=3,s=true,w=true,waterlogged=false]
conquest:limestone_plinth_vertical_slab[e=false,facing=south,layer=3,s=true,w=false,waterlogged=true]
conquest:limestone_plinth_vertical_slab[e=false,facing=south,layer=3,s=true,w=false,waterlogged=false]
conquest:limestone_plinth_vertical_slab[e=false,facing=south,layer=3,s=false,w=true,waterlogged=true]
conquest:limestone_plinth_vertical_slab[e=false,facing=south,layer=3,s=false,w=true,waterlogged=false]
conquest:limestone_plinth_vertical_slab[e=false,facing=south,layer=3,s=false,w=false,waterlogged=true]
conquest:limestone_plinth_vertical_slab[e=false,facing=south,layer=3,s=false,w=false,waterlogged=false]
conquest:limestone_plinth_vertical_slab[e=false,facing=west,layer=1,s=true,w=true,waterlogged=true]
conquest:limestone_plinth_vertical_slab[e=false,facing=west,layer=1,s=true,w=true,waterlogged=false]
conquest:limestone_plinth_vertical_slab[e=false,facing=west,layer=1,s=true,w=false,waterlogged=true]
conquest:limestone_plinth_vertical_slab[e=false,facing=west,layer=1,s=true,w=false,waterlogged=false]
conquest:limestone_plinth_vertical_slab[e=false,facing=west,layer=1,s=false,w=true,waterlogged=true]
conquest:limestone_plinth_vertical_slab[e=false,facing=west,layer=1,s=false,w=true,waterlogged=false]
conquest:limestone_plinth_vertical_slab[e=false,facing=west,layer=1,s=false,w=false,waterlogged=true]
conquest:limestone_plinth_vertical_slab[e=false,facing=west,layer=1,s=false,w=false,waterlogged=false]
conquest:limestone_plinth_vertical_slab[e=false,facing=west,layer=2,s=true,w=true,waterlogged=true]
conquest:limestone_plinth_vertical_slab[e=false,facing=west,layer=2,s=true,w=true,waterlogged=false]
conquest:limestone_plinth_vertical_slab[e=false,facing=west,layer=2,s=true,w=false,waterlogged=true]
conquest:limestone_plinth_vertical_slab[e=false,facing=west,layer=2,s=true,w=false,waterlogged=false]
conquest:limestone_plinth_vertical_slab[e=false,facing=west,layer=2,s=false,w=true,waterlogged=true]
conquest:limestone_plinth_vertical_slab[e=false,facing=west,layer=2,s=false,w=true,waterlogged=false]
conquest:limestone_plinth_vertical_slab[e=false,facing=west,layer=2,s=false,w=false,waterlogged=true]
conquest:limestone_plinth_vertical_slab[e=false,facing=west,layer=2,s=false,w=false,waterlogged=false]
conquest:limestone_plinth_vertical_slab[e=false,facing=west,layer=3,s=true,w=true,waterlogged=true]
conquest:limestone_plinth_vertical_slab[e=false,facing=west,layer=3,s=true,w=true,waterlogged=false]
conquest:limestone_plinth_vertical_slab[e=false,facing=west,layer=3,s=true,w=false,waterlogged=true]
conquest:limestone_plinth_vertical_slab[e=false,facing=west,layer=3,s=true,w=false,waterlogged=false]
conquest:limestone_plinth_vertical_slab[e=false,facing=west,layer=3,s=false,w=true,waterlogged=true]
conquest:limestone_plinth_vertical_slab[e=false,facing=west,layer=3,s=false,w=true,waterlogged=false]
conquest:limestone_plinth_vertical_slab[e=false,facing=west,layer=3,s=false,w=false,waterlogged=true]
conquest:limestone_plinth_vertical_slab[e=false,facing=west,layer=3,s=false,w=false,waterlogged=false]
conquest:limestone_plinth_vertical_slab[e=false,facing=east,layer=1,s=true,w=true,waterlogged=true]
conquest:limestone_plinth_vertical_slab[e=false,facing=east,layer=1,s=true,w=true,waterlogged=false]
conquest:limestone_plinth_vertical_slab[e=false,facing=east,layer=1,s=true,w=false,waterlogged=true]
conquest:limestone_plinth_vertical_slab[e=false,facing=east,layer=1,s=true,w=false,waterlogged=false]
conquest:limestone_plinth_vertical_slab[e=false,facing=east,layer=1,s=false,w=true,waterlogged=true]
conquest:limestone_plinth_vertical_slab[e=false,facing=east,layer=1,s=false,w=true,waterlogged=false]
conquest:limestone_plinth_vertical_slab[e=false,facing=east,layer=1,s=false,w=false,waterlogged=true]
conquest:limestone_plinth_vertical_slab[e=false,facing=east,layer=1,s=false,w=false,waterlogged=false]
conquest:limestone_plinth_vertical_slab[e=false,facing=east,layer=2,s=true,w=true,waterlogged=true]
conquest:limestone_plinth_vertical_slab[e=false,facing=east,layer=2,s=true,w=true,waterlogged=false]
conquest:limestone_plinth_vertical_slab[e=false,facing=east,layer=2,s=true,w=false,waterlogged=true]
conquest:limestone_plinth_vertical_slab[e=false,facing=east,layer=2,s=true,w=false,waterlogged=false]
conquest:limestone_plinth_vertical_slab[e=false,facing=east,layer=2,s=false,w=true,waterlogged=true]
conquest:limestone_plinth_vertical_slab[e=false,facing=east,layer=2,s=false,w=true,waterlogged=false]
conquest:limestone_plinth_vertical_slab[e=false,facing=east,layer=2,s=false,w=false,waterlogged=true]
conquest:limestone_plinth_vertical_slab[e=false,facing=east,layer=2,s=false,w=false,waterlogged=false]
conquest:limestone_plinth_vertical_slab[e=false,facing=east,layer=3,s=true,w=true,waterlogged=true]
conquest:limestone_plinth_vertical_slab[e=false,facing=east,layer=3,s=true,w=true,waterlogged=false]
conquest:limestone_plinth_vertical_slab[e=false,facing=east,layer=3,s=true,w=false,waterlogged=true]
conquest:limestone_plinth_vertical_slab[e=false,facing=east,layer=3,s=true,w=false,waterlogged=false]
conquest:limestone_plinth_vertical_slab[e=false,facing=east,layer=3,s=false,w=true,waterlogged=true]
conquest:limestone_plinth_vertical_slab[e=false,facing=east,layer=3,s=false,w=true,waterlogged=false]
conquest:limestone_plinth_vertical_slab[e=false,facing=east,layer=3,s=false,w=false,waterlogged=true]
conquest:limestone_plinth_vertical_slab[e=false,facing=east,layer=3,s=false,w=false,waterlogged=false]
conquest:limestone_plinth_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:limestone_plinth_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:limestone_plinth_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:limestone_plinth_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:limestone_plinth_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:limestone_plinth_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:limestone_plinth_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:limestone_plinth_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:limestone_plinth_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:limestone_plinth_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:limestone_plinth_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:limestone_plinth_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:limestone_plinth_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:limestone_plinth_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:limestone_plinth_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:limestone_plinth_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:limestone_plinth_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:limestone_plinth_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:limestone_plinth_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:limestone_plinth_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:limestone_plinth_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:limestone_plinth_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:limestone_plinth_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:limestone_plinth_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:limestone_plinth_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:limestone_plinth_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:limestone_plinth_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:limestone_plinth_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:limestone_plinth_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:limestone_plinth_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:limestone_plinth_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:limestone_plinth_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:limestone_plinth_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:limestone_plinth_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:limestone_plinth_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:limestone_plinth_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:limestone_plinth_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:limestone_plinth_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:limestone_plinth_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:limestone_plinth_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:limestone_plinth_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:limestone_plinth_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:limestone_plinth_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:limestone_plinth_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:limestone_plinth_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:limestone_plinth_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:limestone_plinth_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:limestone_plinth_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:limestone_plinth_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:limestone_plinth_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:limestone_plinth_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:limestone_plinth_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:limestone_plinth_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:limestone_plinth_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:limestone_plinth_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:limestone_plinth_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:limestone_plinth_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:limestone_plinth_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:limestone_plinth_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:limestone_plinth_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:limestone_plinth_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:limestone_plinth_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:limestone_plinth_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:limestone_plinth_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:limestone_quarter_slab[facing=north,layer=1,type=top,waterlogged=true]
conquest:limestone_quarter_slab[facing=north,layer=1,type=top,waterlogged=false]
conquest:limestone_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=true]
conquest:limestone_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=false]
conquest:limestone_quarter_slab[facing=north,layer=2,type=top,waterlogged=true]
conquest:limestone_quarter_slab[facing=north,layer=2,type=top,waterlogged=false]
conquest:limestone_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=true]
conquest:limestone_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=false]
conquest:limestone_quarter_slab[facing=north,layer=3,type=top,waterlogged=true]
conquest:limestone_quarter_slab[facing=north,layer=3,type=top,waterlogged=false]
conquest:limestone_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=true]
conquest:limestone_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=false]
conquest:limestone_quarter_slab[facing=south,layer=1,type=top,waterlogged=true]
conquest:limestone_quarter_slab[facing=south,layer=1,type=top,waterlogged=false]
conquest:limestone_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=true]
conquest:limestone_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=false]
conquest:limestone_quarter_slab[facing=south,layer=2,type=top,waterlogged=true]
conquest:limestone_quarter_slab[facing=south,layer=2,type=top,waterlogged=false]
conquest:limestone_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=true]
conquest:limestone_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=false]
conquest:limestone_quarter_slab[facing=south,layer=3,type=top,waterlogged=true]
conquest:limestone_quarter_slab[facing=south,layer=3,type=top,waterlogged=false]
conquest:limestone_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=true]
conquest:limestone_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=false]
conquest:limestone_quarter_slab[facing=west,layer=1,type=top,waterlogged=true]
conquest:limestone_quarter_slab[facing=west,layer=1,type=top,waterlogged=false]
conquest:limestone_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=true]
conquest:limestone_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=false]
conquest:limestone_quarter_slab[facing=west,layer=2,type=top,waterlogged=true]
conquest:limestone_quarter_slab[facing=west,layer=2,type=top,waterlogged=false]
conquest:limestone_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=true]
conquest:limestone_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=false]
conquest:limestone_quarter_slab[facing=west,layer=3,type=top,waterlogged=true]
conquest:limestone_quarter_slab[facing=west,layer=3,type=top,waterlogged=false]
conquest:limestone_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=true]
conquest:limestone_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=false]
conquest:limestone_quarter_slab[facing=east,layer=1,type=top,waterlogged=true]
conquest:limestone_quarter_slab[facing=east,layer=1,type=top,waterlogged=false]
conquest:limestone_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=true]
conquest:limestone_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=false]
conquest:limestone_quarter_slab[facing=east,layer=2,type=top,waterlogged=true]
conquest:limestone_quarter_slab[facing=east,layer=2,type=top,waterlogged=false]
conquest:limestone_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=true]
conquest:limestone_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=false]
conquest:limestone_quarter_slab[facing=east,layer=3,type=top,waterlogged=true]
conquest:limestone_quarter_slab[facing=east,layer=3,type=top,waterlogged=false]
conquest:limestone_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=true]
conquest:limestone_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=false]
conquest:limestone_rocks[east=true,layers=1,north=true,south=true,waterlogged=true,west=true]
conquest:limestone_rocks[east=true,layers=1,north=true,south=true,waterlogged=true,west=false]
conquest:limestone_rocks[east=true,layers=1,north=true,south=true,waterlogged=false,west=true]
conquest:limestone_rocks[east=true,layers=1,north=true,south=true,waterlogged=false,west=false]
conquest:limestone_rocks[east=true,layers=1,north=true,south=false,waterlogged=true,west=true]
conquest:limestone_rocks[east=true,layers=1,north=true,south=false,waterlogged=true,west=false]
conquest:limestone_rocks[east=true,layers=1,north=true,south=false,waterlogged=false,west=true]
conquest:limestone_rocks[east=true,layers=1,north=true,south=false,waterlogged=false,west=false]
conquest:limestone_rocks[east=true,layers=1,north=false,south=true,waterlogged=true,west=true]
conquest:limestone_rocks[east=true,layers=1,north=false,south=true,waterlogged=true,west=false]
conquest:limestone_rocks[east=true,layers=1,north=false,south=true,waterlogged=false,west=true]
conquest:limestone_rocks[east=true,layers=1,north=false,south=true,waterlogged=false,west=false]
conquest:limestone_rocks[east=true,layers=1,north=false,south=false,waterlogged=true,west=true]
conquest:limestone_rocks[east=true,layers=1,north=false,south=false,waterlogged=true,west=false]
conquest:limestone_rocks[east=true,layers=1,north=false,south=false,waterlogged=false,west=true]
conquest:limestone_rocks[east=true,layers=1,north=false,south=false,waterlogged=false,west=false]
conquest:limestone_rocks[east=true,layers=2,north=true,south=true,waterlogged=true,west=true]
conquest:limestone_rocks[east=true,layers=2,north=true,south=true,waterlogged=true,west=false]
conquest:limestone_rocks[east=true,layers=2,north=true,south=true,waterlogged=false,west=true]
conquest:limestone_rocks[east=true,layers=2,north=true,south=true,waterlogged=false,west=false]
conquest:limestone_rocks[east=true,layers=2,north=true,south=false,waterlogged=true,west=true]
conquest:limestone_rocks[east=true,layers=2,north=true,south=false,waterlogged=true,west=false]
conquest:limestone_rocks[east=true,layers=2,north=true,south=false,waterlogged=false,west=true]
conquest:limestone_rocks[east=true,layers=2,north=true,south=false,waterlogged=false,west=false]
conquest:limestone_rocks[east=true,layers=2,north=false,south=true,waterlogged=true,west=true]
conquest:limestone_rocks[east=true,layers=2,north=false,south=true,waterlogged=true,west=false]
conquest:limestone_rocks[east=true,layers=2,north=false,south=true,waterlogged=false,west=true]
conquest:limestone_rocks[east=true,layers=2,north=false,south=true,waterlogged=false,west=false]
conquest:limestone_rocks[east=true,layers=2,north=false,south=false,waterlogged=true,west=true]
conquest:limestone_rocks[east=true,layers=2,north=false,south=false,waterlogged=true,west=false]
conquest:limestone_rocks[east=true,layers=2,north=false,south=false,waterlogged=false,west=true]
conquest:limestone_rocks[east=true,layers=2,north=false,south=false,waterlogged=false,west=false]
conquest:limestone_rocks[east=true,layers=3,north=true,south=true,waterlogged=true,west=true]
conquest:limestone_rocks[east=true,layers=3,north=true,south=true,waterlogged=true,west=false]
conquest:limestone_rocks[east=true,layers=3,north=true,south=true,waterlogged=false,west=true]
conquest:limestone_rocks[east=true,layers=3,north=true,south=true,waterlogged=false,west=false]
conquest:limestone_rocks[east=true,layers=3,north=true,south=false,waterlogged=true,west=true]
conquest:limestone_rocks[east=true,layers=3,north=true,south=false,waterlogged=true,west=false]
conquest:limestone_rocks[east=true,layers=3,north=true,south=false,waterlogged=false,west=true]
conquest:limestone_rocks[east=true,layers=3,north=true,south=false,waterlogged=false,west=false]
conquest:limestone_rocks[east=true,layers=3,north=false,south=true,waterlogged=true,west=true]
conquest:limestone_rocks[east=true,layers=3,north=false,south=true,waterlogged=true,west=false]
conquest:limestone_rocks[east=true,layers=3,north=false,south=true,waterlogged=false,west=true]
conquest:limestone_rocks[east=true,layers=3,north=false,south=true,waterlogged=false,west=false]
conquest:limestone_rocks[east=true,layers=3,north=false,south=false,waterlogged=true,west=true]
conquest:limestone_rocks[east=true,layers=3,north=false,south=false,waterlogged=true,west=false]
conquest:limestone_rocks[east=true,layers=3,north=false,south=false,waterlogged=false,west=true]
conquest:limestone_rocks[east=true,layers=3,north=false,south=false,waterlogged=false,west=false]
conquest:limestone_rocks[east=true,layers=4,north=true,south=true,waterlogged=true,west=true]
conquest:limestone_rocks[east=true,layers=4,north=true,south=true,waterlogged=true,west=false]
conquest:limestone_rocks[east=true,layers=4,north=true,south=true,waterlogged=false,west=true]
conquest:limestone_rocks[east=true,layers=4,north=true,south=true,waterlogged=false,west=false]
conquest:limestone_rocks[east=true,layers=4,north=true,south=false,waterlogged=true,west=true]
conquest:limestone_rocks[east=true,layers=4,north=true,south=false,waterlogged=true,west=false]
conquest:limestone_rocks[east=true,layers=4,north=true,south=false,waterlogged=false,west=true]
conquest:limestone_rocks[east=true,layers=4,north=true,south=false,waterlogged=false,west=false]
conquest:limestone_rocks[east=true,layers=4,north=false,south=true,waterlogged=true,west=true]
conquest:limestone_rocks[east=true,layers=4,north=false,south=true,waterlogged=true,west=false]
conquest:limestone_rocks[east=true,layers=4,north=false,south=true,waterlogged=false,west=true]
conquest:limestone_rocks[east=true,layers=4,north=false,south=true,waterlogged=false,west=false]
conquest:limestone_rocks[east=true,layers=4,north=false,south=false,waterlogged=true,west=true]
conquest:limestone_rocks[east=true,layers=4,north=false,south=false,waterlogged=true,west=false]
conquest:limestone_rocks[east=true,layers=4,north=false,south=false,waterlogged=false,west=true]
conquest:limestone_rocks[east=true,layers=4,north=false,south=false,waterlogged=false,west=false]
conquest:limestone_rocks[east=true,layers=5,north=true,south=true,waterlogged=true,west=true]
conquest:limestone_rocks[east=true,layers=5,north=true,south=true,waterlogged=true,west=false]
conquest:limestone_rocks[east=true,layers=5,north=true,south=true,waterlogged=false,west=true]
conquest:limestone_rocks[east=true,layers=5,north=true,south=true,waterlogged=false,west=false]
conquest:limestone_rocks[east=true,layers=5,north=true,south=false,waterlogged=true,west=true]
conquest:limestone_rocks[east=true,layers=5,north=true,south=false,waterlogged=true,west=false]
conquest:limestone_rocks[east=true,layers=5,north=true,south=false,waterlogged=false,west=true]
conquest:limestone_rocks[east=true,layers=5,north=true,south=false,waterlogged=false,west=false]
conquest:limestone_rocks[east=true,layers=5,north=false,south=true,waterlogged=true,west=true]
conquest:limestone_rocks[east=true,layers=5,north=false,south=true,waterlogged=true,west=false]
conquest:limestone_rocks[east=true,layers=5,north=false,south=true,waterlogged=false,west=true]
conquest:limestone_rocks[east=true,layers=5,north=false,south=true,waterlogged=false,west=false]
conquest:limestone_rocks[east=true,layers=5,north=false,south=false,waterlogged=true,west=true]
conquest:limestone_rocks[east=true,layers=5,north=false,south=false,waterlogged=true,west=false]
conquest:limestone_rocks[east=true,layers=5,north=false,south=false,waterlogged=false,west=true]
conquest:limestone_rocks[east=true,layers=5,north=false,south=false,waterlogged=false,west=false]
conquest:limestone_rocks[east=true,layers=6,north=true,south=true,waterlogged=true,west=true]
conquest:limestone_rocks[east=true,layers=6,north=true,south=true,waterlogged=true,west=false]
conquest:limestone_rocks[east=true,layers=6,north=true,south=true,waterlogged=false,west=true]
conquest:limestone_rocks[east=true,layers=6,north=true,south=true,waterlogged=false,west=false]
conquest:limestone_rocks[east=true,layers=6,north=true,south=false,waterlogged=true,west=true]
conquest:limestone_rocks[east=true,layers=6,north=true,south=false,waterlogged=true,west=false]
conquest:limestone_rocks[east=true,layers=6,north=true,south=false,waterlogged=false,west=true]
conquest:limestone_rocks[east=true,layers=6,north=true,south=false,waterlogged=false,west=false]
conquest:limestone_rocks[east=true,layers=6,north=false,south=true,waterlogged=true,west=true]
conquest:limestone_rocks[east=true,layers=6,north=false,south=true,waterlogged=true,west=false]
conquest:limestone_rocks[east=true,layers=6,north=false,south=true,waterlogged=false,west=true]
conquest:limestone_rocks[east=true,layers=6,north=false,south=true,waterlogged=false,west=false]
conquest:limestone_rocks[east=true,layers=6,north=false,south=false,waterlogged=true,west=true]
conquest:limestone_rocks[east=true,layers=6,north=false,south=false,waterlogged=true,west=false]
conquest:limestone_rocks[east=true,layers=6,north=false,south=false,waterlogged=false,west=true]
conquest:limestone_rocks[east=true,layers=6,north=false,south=false,waterlogged=false,west=false]
conquest:limestone_rocks[east=true,layers=7,north=true,south=true,waterlogged=true,west=true]
conquest:limestone_rocks[east=true,layers=7,north=true,south=true,waterlogged=true,west=false]
conquest:limestone_rocks[east=true,layers=7,north=true,south=true,waterlogged=false,west=true]
conquest:limestone_rocks[east=true,layers=7,north=true,south=true,waterlogged=false,west=false]
conquest:limestone_rocks[east=true,layers=7,north=true,south=false,waterlogged=true,west=true]
conquest:limestone_rocks[east=true,layers=7,north=true,south=false,waterlogged=true,west=false]
conquest:limestone_rocks[east=true,layers=7,north=true,south=false,waterlogged=false,west=true]
conquest:limestone_rocks[east=true,layers=7,north=true,south=false,waterlogged=false,west=false]
conquest:limestone_rocks[east=true,layers=7,north=false,south=true,waterlogged=true,west=true]
conquest:limestone_rocks[east=true,layers=7,north=false,south=true,waterlogged=true,west=false]
conquest:limestone_rocks[east=true,layers=7,north=false,south=true,waterlogged=false,west=true]
conquest:limestone_rocks[east=true,layers=7,north=false,south=true,waterlogged=false,west=false]
conquest:limestone_rocks[east=true,layers=7,north=false,south=false,waterlogged=true,west=true]
conquest:limestone_rocks[east=true,layers=7,north=false,south=false,waterlogged=true,west=false]
conquest:limestone_rocks[east=true,layers=7,north=false,south=false,waterlogged=false,west=true]
conquest:limestone_rocks[east=true,layers=7,north=false,south=false,waterlogged=false,west=false]
conquest:limestone_rocks[east=true,layers=8,north=true,south=true,waterlogged=true,west=true]
conquest:limestone_rocks[east=true,layers=8,north=true,south=true,waterlogged=true,west=false]
conquest:limestone_rocks[east=true,layers=8,north=true,south=true,waterlogged=false,west=true]
conquest:limestone_rocks[east=true,layers=8,north=true,south=true,waterlogged=false,west=false]
conquest:limestone_rocks[east=true,layers=8,north=true,south=false,waterlogged=true,west=true]
conquest:limestone_rocks[east=true,layers=8,north=true,south=false,waterlogged=true,west=false]
conquest:limestone_rocks[east=true,layers=8,north=true,south=false,waterlogged=false,west=true]
conquest:limestone_rocks[east=true,layers=8,north=true,south=false,waterlogged=false,west=false]
conquest:limestone_rocks[east=true,layers=8,north=false,south=true,waterlogged=true,west=true]
conquest:limestone_rocks[east=true,layers=8,north=false,south=true,waterlogged=true,west=false]
conquest:limestone_rocks[east=true,layers=8,north=false,south=true,waterlogged=false,west=true]
conquest:limestone_rocks[east=true,layers=8,north=false,south=true,waterlogged=false,west=false]
conquest:limestone_rocks[east=true,layers=8,north=false,south=false,waterlogged=true,west=true]
conquest:limestone_rocks[east=true,layers=8,north=false,south=false,waterlogged=true,west=false]
conquest:limestone_rocks[east=true,layers=8,north=false,south=false,waterlogged=false,west=true]
conquest:limestone_rocks[east=true,layers=8,north=false,south=false,waterlogged=false,west=false]
conquest:limestone_rocks[east=false,layers=1,north=true,south=true,waterlogged=true,west=true]
conquest:limestone_rocks[east=false,layers=1,north=true,south=true,waterlogged=true,west=false]
conquest:limestone_rocks[east=false,layers=1,north=true,south=true,waterlogged=false,west=true]
conquest:limestone_rocks[east=false,layers=1,north=true,south=true,waterlogged=false,west=false]
conquest:limestone_rocks[east=false,layers=1,north=true,south=false,waterlogged=true,west=true]
conquest:limestone_rocks[east=false,layers=1,north=true,south=false,waterlogged=true,west=false]
conquest:limestone_rocks[east=false,layers=1,north=true,south=false,waterlogged=false,west=true]
conquest:limestone_rocks[east=false,layers=1,north=true,south=false,waterlogged=false,west=false]
conquest:limestone_rocks[east=false,layers=1,north=false,south=true,waterlogged=true,west=true]
conquest:limestone_rocks[east=false,layers=1,north=false,south=true,waterlogged=true,west=false]
conquest:limestone_rocks[east=false,layers=1,north=false,south=true,waterlogged=false,west=true]
conquest:limestone_rocks[east=false,layers=1,north=false,south=true,waterlogged=false,west=false]
conquest:limestone_rocks[east=false,layers=1,north=false,south=false,waterlogged=true,west=true]
conquest:limestone_rocks[east=false,layers=1,north=false,south=false,waterlogged=true,west=false]
conquest:limestone_rocks[east=false,layers=1,north=false,south=false,waterlogged=false,west=true]
conquest:limestone_rocks[east=false,layers=1,north=false,south=false,waterlogged=false,west=false]
conquest:limestone_rocks[east=false,layers=2,north=true,south=true,waterlogged=true,west=true]
conquest:limestone_rocks[east=false,layers=2,north=true,south=true,waterlogged=true,west=false]
conquest:limestone_rocks[east=false,layers=2,north=true,south=true,waterlogged=false,west=true]
conquest:limestone_rocks[east=false,layers=2,north=true,south=true,waterlogged=false,west=false]
conquest:limestone_rocks[east=false,layers=2,north=true,south=false,waterlogged=true,west=true]
conquest:limestone_rocks[east=false,layers=2,north=true,south=false,waterlogged=true,west=false]
conquest:limestone_rocks[east=false,layers=2,north=true,south=false,waterlogged=false,west=true]
conquest:limestone_rocks[east=false,layers=2,north=true,south=false,waterlogged=false,west=false]
conquest:limestone_rocks[east=false,layers=2,north=false,south=true,waterlogged=true,west=true]
conquest:limestone_rocks[east=false,layers=2,north=false,south=true,waterlogged=true,west=false]
conquest:limestone_rocks[east=false,layers=2,north=false,south=true,waterlogged=false,west=true]
conquest:limestone_rocks[east=false,layers=2,north=false,south=true,waterlogged=false,west=false]
conquest:limestone_rocks[east=false,layers=2,north=false,south=false,waterlogged=true,west=true]
conquest:limestone_rocks[east=false,layers=2,north=false,south=false,waterlogged=true,west=false]
conquest:limestone_rocks[east=false,layers=2,north=false,south=false,waterlogged=false,west=true]
conquest:limestone_rocks[east=false,layers=2,north=false,south=false,waterlogged=false,west=false]
conquest:limestone_rocks[east=false,layers=3,north=true,south=true,waterlogged=true,west=true]
conquest:limestone_rocks[east=false,layers=3,north=true,south=true,waterlogged=true,west=false]
conquest:limestone_rocks[east=false,layers=3,north=true,south=true,waterlogged=false,west=true]
conquest:limestone_rocks[east=false,layers=3,north=true,south=true,waterlogged=false,west=false]
conquest:limestone_rocks[east=false,layers=3,north=true,south=false,waterlogged=true,west=true]
conquest:limestone_rocks[east=false,layers=3,north=true,south=false,waterlogged=true,west=false]
conquest:limestone_rocks[east=false,layers=3,north=true,south=false,waterlogged=false,west=true]
conquest:limestone_rocks[east=false,layers=3,north=true,south=false,waterlogged=false,west=false]
conquest:limestone_rocks[east=false,layers=3,north=false,south=true,waterlogged=true,west=true]
conquest:limestone_rocks[east=false,layers=3,north=false,south=true,waterlogged=true,west=false]
conquest:limestone_rocks[east=false,layers=3,north=false,south=true,waterlogged=false,west=true]
conquest:limestone_rocks[east=false,layers=3,north=false,south=true,waterlogged=false,west=false]
conquest:limestone_rocks[east=false,layers=3,north=false,south=false,waterlogged=true,west=true]
conquest:limestone_rocks[east=false,layers=3,north=false,south=false,waterlogged=true,west=false]
conquest:limestone_rocks[east=false,layers=3,north=false,south=false,waterlogged=false,west=true]
conquest:limestone_rocks[east=false,layers=3,north=false,south=false,waterlogged=false,west=false]
conquest:limestone_rocks[east=false,layers=4,north=true,south=true,waterlogged=true,west=true]
conquest:limestone_rocks[east=false,layers=4,north=true,south=true,waterlogged=true,west=false]
conquest:limestone_rocks[east=false,layers=4,north=true,south=true,waterlogged=false,west=true]
conquest:limestone_rocks[east=false,layers=4,north=true,south=true,waterlogged=false,west=false]
conquest:limestone_rocks[east=false,layers=4,north=true,south=false,waterlogged=true,west=true]
conquest:limestone_rocks[east=false,layers=4,north=true,south=false,waterlogged=true,west=false]
conquest:limestone_rocks[east=false,layers=4,north=true,south=false,waterlogged=false,west=true]
conquest:limestone_rocks[east=false,layers=4,north=true,south=false,waterlogged=false,west=false]
conquest:limestone_rocks[east=false,layers=4,north=false,south=true,waterlogged=true,west=true]
conquest:limestone_rocks[east=false,layers=4,north=false,south=true,waterlogged=true,west=false]
conquest:limestone_rocks[east=false,layers=4,north=false,south=true,waterlogged=false,west=true]
conquest:limestone_rocks[east=false,layers=4,north=false,south=true,waterlogged=false,west=false]
conquest:limestone_rocks[east=false,layers=4,north=false,south=false,waterlogged=true,west=true]
conquest:limestone_rocks[east=false,layers=4,north=false,south=false,waterlogged=true,west=false]
conquest:limestone_rocks[east=false,layers=4,north=false,south=false,waterlogged=false,west=true]
conquest:limestone_rocks[east=false,layers=4,north=false,south=false,waterlogged=false,west=false]
conquest:limestone_rocks[east=false,layers=5,north=true,south=true,waterlogged=true,west=true]
conquest:limestone_rocks[east=false,layers=5,north=true,south=true,waterlogged=true,west=false]
conquest:limestone_rocks[east=false,layers=5,north=true,south=true,waterlogged=false,west=true]
conquest:limestone_rocks[east=false,layers=5,north=true,south=true,waterlogged=false,west=false]
conquest:limestone_rocks[east=false,layers=5,north=true,south=false,waterlogged=true,west=true]
conquest:limestone_rocks[east=false,layers=5,north=true,south=false,waterlogged=true,west=false]
conquest:limestone_rocks[east=false,layers=5,north=true,south=false,waterlogged=false,west=true]
conquest:limestone_rocks[east=false,layers=5,north=true,south=false,waterlogged=false,west=false]
conquest:limestone_rocks[east=false,layers=5,north=false,south=true,waterlogged=true,west=true]
conquest:limestone_rocks[east=false,layers=5,north=false,south=true,waterlogged=true,west=false]
conquest:limestone_rocks[east=false,layers=5,north=false,south=true,waterlogged=false,west=true]
conquest:limestone_rocks[east=false,layers=5,north=false,south=true,waterlogged=false,west=false]
conquest:limestone_rocks[east=false,layers=5,north=false,south=false,waterlogged=true,west=true]
conquest:limestone_rocks[east=false,layers=5,north=false,south=false,waterlogged=true,west=false]
conquest:limestone_rocks[east=false,layers=5,north=false,south=false,waterlogged=false,west=true]
conquest:limestone_rocks[east=false,layers=5,north=false,south=false,waterlogged=false,west=false]
conquest:limestone_rocks[east=false,layers=6,north=true,south=true,waterlogged=true,west=true]
conquest:limestone_rocks[east=false,layers=6,north=true,south=true,waterlogged=true,west=false]
conquest:limestone_rocks[east=false,layers=6,north=true,south=true,waterlogged=false,west=true]
conquest:limestone_rocks[east=false,layers=6,north=true,south=true,waterlogged=false,west=false]
conquest:limestone_rocks[east=false,layers=6,north=true,south=false,waterlogged=true,west=true]
conquest:limestone_rocks[east=false,layers=6,north=true,south=false,waterlogged=true,west=false]
conquest:limestone_rocks[east=false,layers=6,north=true,south=false,waterlogged=false,west=true]
conquest:limestone_rocks[east=false,layers=6,north=true,south=false,waterlogged=false,west=false]
conquest:limestone_rocks[east=false,layers=6,north=false,south=true,waterlogged=true,west=true]
conquest:limestone_rocks[east=false,layers=6,north=false,south=true,waterlogged=true,west=false]
conquest:limestone_rocks[east=false,layers=6,north=false,south=true,waterlogged=false,west=true]
conquest:limestone_rocks[east=false,layers=6,north=false,south=true,waterlogged=false,west=false]
conquest:limestone_rocks[east=false,layers=6,north=false,south=false,waterlogged=true,west=true]
conquest:limestone_rocks[east=false,layers=6,north=false,south=false,waterlogged=true,west=false]
conquest:limestone_rocks[east=false,layers=6,north=false,south=false,waterlogged=false,west=true]
conquest:limestone_rocks[east=false,layers=6,north=false,south=false,waterlogged=false,west=false]
conquest:limestone_rocks[east=false,layers=7,north=true,south=true,waterlogged=true,west=true]
conquest:limestone_rocks[east=false,layers=7,north=true,south=true,waterlogged=true,west=false]
conquest:limestone_rocks[east=false,layers=7,north=true,south=true,waterlogged=false,west=true]
conquest:limestone_rocks[east=false,layers=7,north=true,south=true,waterlogged=false,west=false]
conquest:limestone_rocks[east=false,layers=7,north=true,south=false,waterlogged=true,west=true]
conquest:limestone_rocks[east=false,layers=7,north=true,south=false,waterlogged=true,west=false]
conquest:limestone_rocks[east=false,layers=7,north=true,south=false,waterlogged=false,west=true]
conquest:limestone_rocks[east=false,layers=7,north=true,south=false,waterlogged=false,west=false]
conquest:limestone_rocks[east=false,layers=7,north=false,south=true,waterlogged=true,west=true]
conquest:limestone_rocks[east=false,layers=7,north=false,south=true,waterlogged=true,west=false]
conquest:limestone_rocks[east=false,layers=7,north=false,south=true,waterlogged=false,west=true]
conquest:limestone_rocks[east=false,layers=7,north=false,south=true,waterlogged=false,west=false]
conquest:limestone_rocks[east=false,layers=7,north=false,south=false,waterlogged=true,west=true]
conquest:limestone_rocks[east=false,layers=7,north=false,south=false,waterlogged=true,west=false]
conquest:limestone_rocks[east=false,layers=7,north=false,south=false,waterlogged=false,west=true]
conquest:limestone_rocks[east=false,layers=7,north=false,south=false,waterlogged=false,west=false]
conquest:limestone_rocks[east=false,layers=8,north=true,south=true,waterlogged=true,west=true]
conquest:limestone_rocks[east=false,layers=8,north=true,south=true,waterlogged=true,west=false]
conquest:limestone_rocks[east=false,layers=8,north=true,south=true,waterlogged=false,west=true]
conquest:limestone_rocks[east=false,layers=8,north=true,south=true,waterlogged=false,west=false]
conquest:limestone_rocks[east=false,layers=8,north=true,south=false,waterlogged=true,west=true]
conquest:limestone_rocks[east=false,layers=8,north=true,south=false,waterlogged=true,west=false]
conquest:limestone_rocks[east=false,layers=8,north=true,south=false,waterlogged=false,west=true]
conquest:limestone_rocks[east=false,layers=8,north=true,south=false,waterlogged=false,west=false]
conquest:limestone_rocks[east=false,layers=8,north=false,south=true,waterlogged=true,west=true]
conquest:limestone_rocks[east=false,layers=8,north=false,south=true,waterlogged=true,west=false]
conquest:limestone_rocks[east=false,layers=8,north=false,south=true,waterlogged=false,west=true]
conquest:limestone_rocks[east=false,layers=8,north=false,south=true,waterlogged=false,west=false]
conquest:limestone_rocks[east=false,layers=8,north=false,south=false,waterlogged=true,west=true]
conquest:limestone_rocks[east=false,layers=8,north=false,south=false,waterlogged=true,west=false]
conquest:limestone_rocks[east=false,layers=8,north=false,south=false,waterlogged=false,west=true]
conquest:limestone_rocks[east=false,layers=8,north=false,south=false,waterlogged=false,west=false]
conquest:limestone_round_arch[facing=north,shape=one]
conquest:limestone_round_arch[facing=north,shape=two]
conquest:limestone_round_arch[facing=north,shape=three]
conquest:limestone_round_arch[facing=north,shape=three_middle]
conquest:limestone_round_arch[facing=south,shape=one]
conquest:limestone_round_arch[facing=south,shape=two]
conquest:limestone_round_arch[facing=south,shape=three]
conquest:limestone_round_arch[facing=south,shape=three_middle]
conquest:limestone_round_arch[facing=west,shape=one]
conquest:limestone_round_arch[facing=west,shape=two]
conquest:limestone_round_arch[facing=west,shape=three]
conquest:limestone_round_arch[facing=west,shape=three_middle]
conquest:limestone_round_arch[facing=east,shape=one]
conquest:limestone_round_arch[facing=east,shape=two]
conquest:limestone_round_arch[facing=east,shape=three]
conquest:limestone_round_arch[facing=east,shape=three_middle]
conquest:limestone_segmental_arch[facing=north,shape=one]
conquest:limestone_segmental_arch[facing=north,shape=two]
conquest:limestone_segmental_arch[facing=north,shape=three]
conquest:limestone_segmental_arch[facing=north,shape=three_middle]
conquest:limestone_segmental_arch[facing=south,shape=one]
conquest:limestone_segmental_arch[facing=south,shape=two]
conquest:limestone_segmental_arch[facing=south,shape=three]
conquest:limestone_segmental_arch[facing=south,shape=three_middle]
conquest:limestone_segmental_arch[facing=west,shape=one]
conquest:limestone_segmental_arch[facing=west,shape=two]
conquest:limestone_segmental_arch[facing=west,shape=three]
conquest:limestone_segmental_arch[facing=west,shape=three_middle]
conquest:limestone_segmental_arch[facing=east,shape=one]
conquest:limestone_segmental_arch[facing=east,shape=two]
conquest:limestone_segmental_arch[facing=east,shape=three]
conquest:limestone_segmental_arch[facing=east,shape=three_middle]
conquest:limestone_slab[layers=1,type=top,waterlogged=true]
conquest:limestone_slab[layers=1,type=top,waterlogged=false]
conquest:limestone_slab[layers=1,type=bottom,waterlogged=true]
conquest:limestone_slab[layers=1,type=bottom,waterlogged=false]
conquest:limestone_slab[layers=2,type=top,waterlogged=true]
conquest:limestone_slab[layers=2,type=top,waterlogged=false]
conquest:limestone_slab[layers=2,type=bottom,waterlogged=true]
conquest:limestone_slab[layers=2,type=bottom,waterlogged=false]
conquest:limestone_slab[layers=3,type=top,waterlogged=true]
conquest:limestone_slab[layers=3,type=top,waterlogged=false]
conquest:limestone_slab[layers=3,type=bottom,waterlogged=true]
conquest:limestone_slab[layers=3,type=bottom,waterlogged=false]
conquest:limestone_slab[layers=4,type=top,waterlogged=true]
conquest:limestone_slab[layers=4,type=top,waterlogged=false]
conquest:limestone_slab[layers=4,type=bottom,waterlogged=true]
conquest:limestone_slab[layers=4,type=bottom,waterlogged=false]
conquest:limestone_slab[layers=5,type=top,waterlogged=true]
conquest:limestone_slab[layers=5,type=top,waterlogged=false]
conquest:limestone_slab[layers=5,type=bottom,waterlogged=true]
conquest:limestone_slab[layers=5,type=bottom,waterlogged=false]
conquest:limestone_slab[layers=6,type=top,waterlogged=true]
conquest:limestone_slab[layers=6,type=top,waterlogged=false]
conquest:limestone_slab[layers=6,type=bottom,waterlogged=true]
conquest:limestone_slab[layers=6,type=bottom,waterlogged=false]
conquest:limestone_slab[layers=7,type=top,waterlogged=true]
conquest:limestone_slab[layers=7,type=top,waterlogged=false]
conquest:limestone_slab[layers=7,type=bottom,waterlogged=true]
conquest:limestone_slab[layers=7,type=bottom,waterlogged=false]
conquest:limestone_slab[layers=8,type=top,waterlogged=true]
conquest:limestone_slab[layers=8,type=top,waterlogged=false]
conquest:limestone_slab[layers=8,type=bottom,waterlogged=true]
conquest:limestone_slab[layers=8,type=bottom,waterlogged=false]
conquest:limestone_small_window[down=true,up=true,waterlogged=true]
conquest:limestone_small_window[down=true,up=true,waterlogged=false]
conquest:limestone_small_window[down=true,up=false,waterlogged=true]
conquest:limestone_small_window[down=true,up=false,waterlogged=false]
conquest:limestone_small_window[down=false,up=true,waterlogged=true]
conquest:limestone_small_window[down=false,up=true,waterlogged=false]
conquest:limestone_small_window[down=false,up=false,waterlogged=true]
conquest:limestone_small_window[down=false,up=false,waterlogged=false]
conquest:limestone_small_window_half[down=true,facing=north,up=true,waterlogged=true]
conquest:limestone_small_window_half[down=true,facing=north,up=true,waterlogged=false]
conquest:limestone_small_window_half[down=true,facing=north,up=false,waterlogged=true]
conquest:limestone_small_window_half[down=true,facing=north,up=false,waterlogged=false]
conquest:limestone_small_window_half[down=true,facing=south,up=true,waterlogged=true]
conquest:limestone_small_window_half[down=true,facing=south,up=true,waterlogged=false]
conquest:limestone_small_window_half[down=true,facing=south,up=false,waterlogged=true]
conquest:limestone_small_window_half[down=true,facing=south,up=false,waterlogged=false]
conquest:limestone_small_window_half[down=true,facing=west,up=true,waterlogged=true]
conquest:limestone_small_window_half[down=true,facing=west,up=true,waterlogged=false]
conquest:limestone_small_window_half[down=true,facing=west,up=false,waterlogged=true]
conquest:limestone_small_window_half[down=true,facing=west,up=false,waterlogged=false]
conquest:limestone_small_window_half[down=true,facing=east,up=true,waterlogged=true]
conquest:limestone_small_window_half[down=true,facing=east,up=true,waterlogged=false]
conquest:limestone_small_window_half[down=true,facing=east,up=false,waterlogged=true]
conquest:limestone_small_window_half[down=true,facing=east,up=false,waterlogged=false]
conquest:limestone_small_window_half[down=false,facing=north,up=true,waterlogged=true]
conquest:limestone_small_window_half[down=false,facing=north,up=true,waterlogged=false]
conquest:limestone_small_window_half[down=false,facing=north,up=false,waterlogged=true]
conquest:limestone_small_window_half[down=false,facing=north,up=false,waterlogged=false]
conquest:limestone_small_window_half[down=false,facing=south,up=true,waterlogged=true]
conquest:limestone_small_window_half[down=false,facing=south,up=true,waterlogged=false]
conquest:limestone_small_window_half[down=false,facing=south,up=false,waterlogged=true]
conquest:limestone_small_window_half[down=false,facing=south,up=false,waterlogged=false]
conquest:limestone_small_window_half[down=false,facing=west,up=true,waterlogged=true]
conquest:limestone_small_window_half[down=false,facing=west,up=true,waterlogged=false]
conquest:limestone_small_window_half[down=false,facing=west,up=false,waterlogged=true]
conquest:limestone_small_window_half[down=false,facing=west,up=false,waterlogged=false]
conquest:limestone_small_window_half[down=false,facing=east,up=true,waterlogged=true]
conquest:limestone_small_window_half[down=false,facing=east,up=true,waterlogged=false]
conquest:limestone_small_window_half[down=false,facing=east,up=false,waterlogged=true]
conquest:limestone_small_window_half[down=false,facing=east,up=false,waterlogged=false]
conquest:limestone_smooth_gothic_arch[facing=north,shape=one]
conquest:limestone_smooth_gothic_arch[facing=north,shape=two]
conquest:limestone_smooth_gothic_arch[facing=north,shape=three]
conquest:limestone_smooth_gothic_arch[facing=north,shape=three_middle]
conquest:limestone_smooth_gothic_arch[facing=south,shape=one]
conquest:limestone_smooth_gothic_arch[facing=south,shape=two]
conquest:limestone_smooth_gothic_arch[facing=south,shape=three]
conquest:limestone_smooth_gothic_arch[facing=south,shape=three_middle]
conquest:limestone_smooth_gothic_arch[facing=west,shape=one]
conquest:limestone_smooth_gothic_arch[facing=west,shape=two]
conquest:limestone_smooth_gothic_arch[facing=west,shape=three]
conquest:limestone_smooth_gothic_arch[facing=west,shape=three_middle]
conquest:limestone_smooth_gothic_arch[facing=east,shape=one]
conquest:limestone_smooth_gothic_arch[facing=east,shape=two]
conquest:limestone_smooth_gothic_arch[facing=east,shape=three]
conquest:limestone_smooth_gothic_arch[facing=east,shape=three_middle]
conquest:limestone_smooth_round_arch[facing=north,shape=one]
conquest:limestone_smooth_round_arch[facing=north,shape=two]
conquest:limestone_smooth_round_arch[facing=north,shape=three]
conquest:limestone_smooth_round_arch[facing=north,shape=three_middle]
conquest:limestone_smooth_round_arch[facing=south,shape=one]
conquest:limestone_smooth_round_arch[facing=south,shape=two]
conquest:limestone_smooth_round_arch[facing=south,shape=three]
conquest:limestone_smooth_round_arch[facing=south,shape=three_middle]
conquest:limestone_smooth_round_arch[facing=west,shape=one]
conquest:limestone_smooth_round_arch[facing=west,shape=two]
conquest:limestone_smooth_round_arch[facing=west,shape=three]
conquest:limestone_smooth_round_arch[facing=west,shape=three_middle]
conquest:limestone_smooth_round_arch[facing=east,shape=one]
conquest:limestone_smooth_round_arch[facing=east,shape=two]
conquest:limestone_smooth_round_arch[facing=east,shape=three]
conquest:limestone_smooth_round_arch[facing=east,shape=three_middle]
conquest:limestone_smooth_segmental_arch[facing=north,shape=one]
conquest:limestone_smooth_segmental_arch[facing=north,shape=two]
conquest:limestone_smooth_segmental_arch[facing=north,shape=three]
conquest:limestone_smooth_segmental_arch[facing=north,shape=three_middle]
conquest:limestone_smooth_segmental_arch[facing=south,shape=one]
conquest:limestone_smooth_segmental_arch[facing=south,shape=two]
conquest:limestone_smooth_segmental_arch[facing=south,shape=three]
conquest:limestone_smooth_segmental_arch[facing=south,shape=three_middle]
conquest:limestone_smooth_segmental_arch[facing=west,shape=one]
conquest:limestone_smooth_segmental_arch[facing=west,shape=two]
conquest:limestone_smooth_segmental_arch[facing=west,shape=three]
conquest:limestone_smooth_segmental_arch[facing=west,shape=three_middle]
conquest:limestone_smooth_segmental_arch[facing=east,shape=one]
conquest:limestone_smooth_segmental_arch[facing=east,shape=two]
conquest:limestone_smooth_segmental_arch[facing=east,shape=three]
conquest:limestone_smooth_segmental_arch[facing=east,shape=three_middle]
conquest:limestone_sphere[type=egg,waterlogged=true]
conquest:limestone_sphere[type=egg,waterlogged=false]
conquest:limestone_sphere[type=small,waterlogged=true]
conquest:limestone_sphere[type=small,waterlogged=false]
conquest:limestone_sphere[type=large,waterlogged=true]
conquest:limestone_sphere[type=large,waterlogged=false]
conquest:limestone_sun_lattice_window
conquest:limestone_sun_lattice_window_pane[down=true,east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:limestone_sun_lattice_window_pane[down=true,east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:limestone_sun_lattice_window_pane[down=true,east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:limestone_sun_lattice_window_pane[down=true,east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:limestone_sun_lattice_window_pane[down=true,east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:limestone_sun_lattice_window_pane[down=true,east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:limestone_sun_lattice_window_pane[down=true,east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:limestone_sun_lattice_window_pane[down=true,east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:limestone_sun_lattice_window_pane[down=true,east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:limestone_sun_lattice_window_pane[down=true,east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:limestone_sun_lattice_window_pane[down=true,east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:limestone_sun_lattice_window_pane[down=true,east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:limestone_sun_lattice_window_pane[down=true,east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:limestone_sun_lattice_window_pane[down=true,east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:limestone_sun_lattice_window_pane[down=true,east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:limestone_sun_lattice_window_pane[down=true,east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:limestone_sun_lattice_window_pane[down=true,east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:limestone_sun_lattice_window_pane[down=true,east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:limestone_sun_lattice_window_pane[down=true,east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:limestone_sun_lattice_window_pane[down=true,east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:limestone_sun_lattice_window_pane[down=true,east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:limestone_sun_lattice_window_pane[down=true,east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:limestone_sun_lattice_window_pane[down=true,east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:limestone_sun_lattice_window_pane[down=true,east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:limestone_sun_lattice_window_pane[down=true,east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:limestone_sun_lattice_window_pane[down=true,east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:limestone_sun_lattice_window_pane[down=true,east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:limestone_sun_lattice_window_pane[down=true,east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:limestone_sun_lattice_window_pane[down=true,east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:limestone_sun_lattice_window_pane[down=true,east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:limestone_sun_lattice_window_pane[down=true,east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:limestone_sun_lattice_window_pane[down=true,east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:limestone_sun_lattice_window_pane[down=true,east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:limestone_sun_lattice_window_pane[down=true,east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:limestone_sun_lattice_window_pane[down=true,east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:limestone_sun_lattice_window_pane[down=true,east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:limestone_sun_lattice_window_pane[down=true,east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:limestone_sun_lattice_window_pane[down=true,east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:limestone_sun_lattice_window_pane[down=true,east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:limestone_sun_lattice_window_pane[down=true,east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:limestone_sun_lattice_window_pane[down=true,east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:limestone_sun_lattice_window_pane[down=true,east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:limestone_sun_lattice_window_pane[down=true,east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:limestone_sun_lattice_window_pane[down=true,east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:limestone_sun_lattice_window_pane[down=true,east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:limestone_sun_lattice_window_pane[down=true,east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:limestone_sun_lattice_window_pane[down=true,east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:limestone_sun_lattice_window_pane[down=true,east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:limestone_sun_lattice_window_pane[down=true,east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:limestone_sun_lattice_window_pane[down=true,east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:limestone_sun_lattice_window_pane[down=true,east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:limestone_sun_lattice_window_pane[down=true,east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:limestone_sun_lattice_window_pane[down=true,east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:limestone_sun_lattice_window_pane[down=true,east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:limestone_sun_lattice_window_pane[down=true,east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:limestone_sun_lattice_window_pane[down=true,east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:limestone_sun_lattice_window_pane[down=true,east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:limestone_sun_lattice_window_pane[down=true,east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:limestone_sun_lattice_window_pane[down=true,east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:limestone_sun_lattice_window_pane[down=true,east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:limestone_sun_lattice_window_pane[down=true,east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:limestone_sun_lattice_window_pane[down=true,east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:limestone_sun_lattice_window_pane[down=true,east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:limestone_sun_lattice_window_pane[down=true,east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:limestone_sun_lattice_window_pane[down=false,east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:limestone_sun_lattice_window_pane[down=false,east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:limestone_sun_lattice_window_pane[down=false,east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:limestone_sun_lattice_window_pane[down=false,east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:limestone_sun_lattice_window_pane[down=false,east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:limestone_sun_lattice_window_pane[down=false,east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:limestone_sun_lattice_window_pane[down=false,east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:limestone_sun_lattice_window_pane[down=false,east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:limestone_sun_lattice_window_pane[down=false,east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:limestone_sun_lattice_window_pane[down=false,east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:limestone_sun_lattice_window_pane[down=false,east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:limestone_sun_lattice_window_pane[down=false,east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:limestone_sun_lattice_window_pane[down=false,east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:limestone_sun_lattice_window_pane[down=false,east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:limestone_sun_lattice_window_pane[down=false,east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:limestone_sun_lattice_window_pane[down=false,east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:limestone_sun_lattice_window_pane[down=false,east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:limestone_sun_lattice_window_pane[down=false,east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:limestone_sun_lattice_window_pane[down=false,east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:limestone_sun_lattice_window_pane[down=false,east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:limestone_sun_lattice_window_pane[down=false,east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:limestone_sun_lattice_window_pane[down=false,east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:limestone_sun_lattice_window_pane[down=false,east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:limestone_sun_lattice_window_pane[down=false,east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:limestone_sun_lattice_window_pane[down=false,east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:limestone_sun_lattice_window_pane[down=false,east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:limestone_sun_lattice_window_pane[down=false,east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:limestone_sun_lattice_window_pane[down=false,east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:limestone_sun_lattice_window_pane[down=false,east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:limestone_sun_lattice_window_pane[down=false,east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:limestone_sun_lattice_window_pane[down=false,east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:limestone_sun_lattice_window_pane[down=false,east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:limestone_sun_lattice_window_pane[down=false,east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:limestone_sun_lattice_window_pane[down=false,east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:limestone_sun_lattice_window_pane[down=false,east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:limestone_sun_lattice_window_pane[down=false,east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:limestone_sun_lattice_window_pane[down=false,east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:limestone_sun_lattice_window_pane[down=false,east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:limestone_sun_lattice_window_pane[down=false,east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:limestone_sun_lattice_window_pane[down=false,east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:limestone_sun_lattice_window_pane[down=false,east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:limestone_sun_lattice_window_pane[down=false,east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:limestone_sun_lattice_window_pane[down=false,east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:limestone_sun_lattice_window_pane[down=false,east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:limestone_sun_lattice_window_pane[down=false,east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:limestone_sun_lattice_window_pane[down=false,east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:limestone_sun_lattice_window_pane[down=false,east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:limestone_sun_lattice_window_pane[down=false,east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:limestone_sun_lattice_window_pane[down=false,east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:limestone_sun_lattice_window_pane[down=false,east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:limestone_sun_lattice_window_pane[down=false,east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:limestone_sun_lattice_window_pane[down=false,east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:limestone_sun_lattice_window_pane[down=false,east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:limestone_sun_lattice_window_pane[down=false,east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:limestone_sun_lattice_window_pane[down=false,east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:limestone_sun_lattice_window_pane[down=false,east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:limestone_sun_lattice_window_pane[down=false,east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:limestone_sun_lattice_window_pane[down=false,east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:limestone_sun_lattice_window_pane[down=false,east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:limestone_sun_lattice_window_pane[down=false,east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:limestone_sun_lattice_window_pane[down=false,east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:limestone_sun_lattice_window_pane[down=false,east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:limestone_sun_lattice_window_pane[down=false,east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:limestone_sun_lattice_window_pane[down=false,east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:limestone_sun_lattice_window_slab[layer=1,type=top,waterlogged=true]
conquest:limestone_sun_lattice_window_slab[layer=1,type=top,waterlogged=false]
conquest:limestone_sun_lattice_window_slab[layer=1,type=bottom,waterlogged=true]
conquest:limestone_sun_lattice_window_slab[layer=1,type=bottom,waterlogged=false]
conquest:limestone_sun_lattice_window_slab[layer=2,type=top,waterlogged=true]
conquest:limestone_sun_lattice_window_slab[layer=2,type=top,waterlogged=false]
conquest:limestone_sun_lattice_window_slab[layer=2,type=bottom,waterlogged=true]
conquest:limestone_sun_lattice_window_slab[layer=2,type=bottom,waterlogged=false]
conquest:limestone_sun_lattice_window_slab[layer=3,type=top,waterlogged=true]
conquest:limestone_sun_lattice_window_slab[layer=3,type=top,waterlogged=false]
conquest:limestone_sun_lattice_window_slab[layer=3,type=bottom,waterlogged=true]
conquest:limestone_sun_lattice_window_slab[layer=3,type=bottom,waterlogged=false]
conquest:limestone_sun_lattice_window_slab[layer=4,type=top,waterlogged=true]
conquest:limestone_sun_lattice_window_slab[layer=4,type=top,waterlogged=false]
conquest:limestone_sun_lattice_window_slab[layer=4,type=bottom,waterlogged=true]
conquest:limestone_sun_lattice_window_slab[layer=4,type=bottom,waterlogged=false]
conquest:limestone_sun_lattice_window_vertical_corner[facing=north,layer=1,waterlogged=true]
conquest:limestone_sun_lattice_window_vertical_corner[facing=north,layer=1,waterlogged=false]
conquest:limestone_sun_lattice_window_vertical_corner[facing=north,layer=2,waterlogged=true]
conquest:limestone_sun_lattice_window_vertical_corner[facing=north,layer=2,waterlogged=false]
conquest:limestone_sun_lattice_window_vertical_corner[facing=north,layer=3,waterlogged=true]
conquest:limestone_sun_lattice_window_vertical_corner[facing=north,layer=3,waterlogged=false]
conquest:limestone_sun_lattice_window_vertical_corner[facing=north,layer=4,waterlogged=true]
conquest:limestone_sun_lattice_window_vertical_corner[facing=north,layer=4,waterlogged=false]
conquest:limestone_sun_lattice_window_vertical_corner[facing=south,layer=1,waterlogged=true]
conquest:limestone_sun_lattice_window_vertical_corner[facing=south,layer=1,waterlogged=false]
conquest:limestone_sun_lattice_window_vertical_corner[facing=south,layer=2,waterlogged=true]
conquest:limestone_sun_lattice_window_vertical_corner[facing=south,layer=2,waterlogged=false]
conquest:limestone_sun_lattice_window_vertical_corner[facing=south,layer=3,waterlogged=true]
conquest:limestone_sun_lattice_window_vertical_corner[facing=south,layer=3,waterlogged=false]
conquest:limestone_sun_lattice_window_vertical_corner[facing=south,layer=4,waterlogged=true]
conquest:limestone_sun_lattice_window_vertical_corner[facing=south,layer=4,waterlogged=false]
conquest:limestone_sun_lattice_window_vertical_corner[facing=west,layer=1,waterlogged=true]
conquest:limestone_sun_lattice_window_vertical_corner[facing=west,layer=1,waterlogged=false]
conquest:limestone_sun_lattice_window_vertical_corner[facing=west,layer=2,waterlogged=true]
conquest:limestone_sun_lattice_window_vertical_corner[facing=west,layer=2,waterlogged=false]
conquest:limestone_sun_lattice_window_vertical_corner[facing=west,layer=3,waterlogged=true]
conquest:limestone_sun_lattice_window_vertical_corner[facing=west,layer=3,waterlogged=false]
conquest:limestone_sun_lattice_window_vertical_corner[facing=west,layer=4,waterlogged=true]
conquest:limestone_sun_lattice_window_vertical_corner[facing=west,layer=4,waterlogged=false]
conquest:limestone_sun_lattice_window_vertical_corner[facing=east,layer=1,waterlogged=true]
conquest:limestone_sun_lattice_window_vertical_corner[facing=east,layer=1,waterlogged=false]
conquest:limestone_sun_lattice_window_vertical_corner[facing=east,layer=2,waterlogged=true]
conquest:limestone_sun_lattice_window_vertical_corner[facing=east,layer=2,waterlogged=false]
conquest:limestone_sun_lattice_window_vertical_corner[facing=east,layer=3,waterlogged=true]
conquest:limestone_sun_lattice_window_vertical_corner[facing=east,layer=3,waterlogged=false]
conquest:limestone_sun_lattice_window_vertical_corner[facing=east,layer=4,waterlogged=true]
conquest:limestone_sun_lattice_window_vertical_corner[facing=east,layer=4,waterlogged=false]
conquest:limestone_sun_lattice_window_vertical_quarter[facing=north,layer=1,waterlogged=true]
conquest:limestone_sun_lattice_window_vertical_quarter[facing=north,layer=1,waterlogged=false]
conquest:limestone_sun_lattice_window_vertical_quarter[facing=north,layer=2,waterlogged=true]
conquest:limestone_sun_lattice_window_vertical_quarter[facing=north,layer=2,waterlogged=false]
conquest:limestone_sun_lattice_window_vertical_quarter[facing=north,layer=3,waterlogged=true]
conquest:limestone_sun_lattice_window_vertical_quarter[facing=north,layer=3,waterlogged=false]
conquest:limestone_sun_lattice_window_vertical_quarter[facing=north,layer=4,waterlogged=true]
conquest:limestone_sun_lattice_window_vertical_quarter[facing=north,layer=4,waterlogged=false]
conquest:limestone_sun_lattice_window_vertical_quarter[facing=south,layer=1,waterlogged=true]
conquest:limestone_sun_lattice_window_vertical_quarter[facing=south,layer=1,waterlogged=false]
conquest:limestone_sun_lattice_window_vertical_quarter[facing=south,layer=2,waterlogged=true]
conquest:limestone_sun_lattice_window_vertical_quarter[facing=south,layer=2,waterlogged=false]
conquest:limestone_sun_lattice_window_vertical_quarter[facing=south,layer=3,waterlogged=true]
conquest:limestone_sun_lattice_window_vertical_quarter[facing=south,layer=3,waterlogged=false]
conquest:limestone_sun_lattice_window_vertical_quarter[facing=south,layer=4,waterlogged=true]
conquest:limestone_sun_lattice_window_vertical_quarter[facing=south,layer=4,waterlogged=false]
conquest:limestone_sun_lattice_window_vertical_quarter[facing=west,layer=1,waterlogged=true]
conquest:limestone_sun_lattice_window_vertical_quarter[facing=west,layer=1,waterlogged=false]
conquest:limestone_sun_lattice_window_vertical_quarter[facing=west,layer=2,waterlogged=true]
conquest:limestone_sun_lattice_window_vertical_quarter[facing=west,layer=2,waterlogged=false]
conquest:limestone_sun_lattice_window_vertical_quarter[facing=west,layer=3,waterlogged=true]
conquest:limestone_sun_lattice_window_vertical_quarter[facing=west,layer=3,waterlogged=false]
conquest:limestone_sun_lattice_window_vertical_quarter[facing=west,layer=4,waterlogged=true]
conquest:limestone_sun_lattice_window_vertical_quarter[facing=west,layer=4,waterlogged=false]
conquest:limestone_sun_lattice_window_vertical_quarter[facing=east,layer=1,waterlogged=true]
conquest:limestone_sun_lattice_window_vertical_quarter[facing=east,layer=1,waterlogged=false]
conquest:limestone_sun_lattice_window_vertical_quarter[facing=east,layer=2,waterlogged=true]
conquest:limestone_sun_lattice_window_vertical_quarter[facing=east,layer=2,waterlogged=false]
conquest:limestone_sun_lattice_window_vertical_quarter[facing=east,layer=3,waterlogged=true]
conquest:limestone_sun_lattice_window_vertical_quarter[facing=east,layer=3,waterlogged=false]
conquest:limestone_sun_lattice_window_vertical_quarter[facing=east,layer=4,waterlogged=true]
conquest:limestone_sun_lattice_window_vertical_quarter[facing=east,layer=4,waterlogged=false]
conquest:limestone_sun_lattice_window_vertical_slab[facing=north,layer=1,waterlogged=true]
conquest:limestone_sun_lattice_window_vertical_slab[facing=north,layer=1,waterlogged=false]
conquest:limestone_sun_lattice_window_vertical_slab[facing=north,layer=2,waterlogged=true]
conquest:limestone_sun_lattice_window_vertical_slab[facing=north,layer=2,waterlogged=false]
conquest:limestone_sun_lattice_window_vertical_slab[facing=north,layer=3,waterlogged=true]
conquest:limestone_sun_lattice_window_vertical_slab[facing=north,layer=3,waterlogged=false]
conquest:limestone_sun_lattice_window_vertical_slab[facing=north,layer=4,waterlogged=true]
conquest:limestone_sun_lattice_window_vertical_slab[facing=north,layer=4,waterlogged=false]
conquest:limestone_sun_lattice_window_vertical_slab[facing=south,layer=1,waterlogged=true]
conquest:limestone_sun_lattice_window_vertical_slab[facing=south,layer=1,waterlogged=false]
conquest:limestone_sun_lattice_window_vertical_slab[facing=south,layer=2,waterlogged=true]
conquest:limestone_sun_lattice_window_vertical_slab[facing=south,layer=2,waterlogged=false]
conquest:limestone_sun_lattice_window_vertical_slab[facing=south,layer=3,waterlogged=true]
conquest:limestone_sun_lattice_window_vertical_slab[facing=south,layer=3,waterlogged=false]
conquest:limestone_sun_lattice_window_vertical_slab[facing=south,layer=4,waterlogged=true]
conquest:limestone_sun_lattice_window_vertical_slab[facing=south,layer=4,waterlogged=false]
conquest:limestone_sun_lattice_window_vertical_slab[facing=west,layer=1,waterlogged=true]
conquest:limestone_sun_lattice_window_vertical_slab[facing=west,layer=1,waterlogged=false]
conquest:limestone_sun_lattice_window_vertical_slab[facing=west,layer=2,waterlogged=true]
conquest:limestone_sun_lattice_window_vertical_slab[facing=west,layer=2,waterlogged=false]
conquest:limestone_sun_lattice_window_vertical_slab[facing=west,layer=3,waterlogged=true]
conquest:limestone_sun_lattice_window_vertical_slab[facing=west,layer=3,waterlogged=false]
conquest:limestone_sun_lattice_window_vertical_slab[facing=west,layer=4,waterlogged=true]
conquest:limestone_sun_lattice_window_vertical_slab[facing=west,layer=4,waterlogged=false]
conquest:limestone_sun_lattice_window_vertical_slab[facing=east,layer=1,waterlogged=true]
conquest:limestone_sun_lattice_window_vertical_slab[facing=east,layer=1,waterlogged=false]
conquest:limestone_sun_lattice_window_vertical_slab[facing=east,layer=2,waterlogged=true]
conquest:limestone_sun_lattice_window_vertical_slab[facing=east,layer=2,waterlogged=false]
conquest:limestone_sun_lattice_window_vertical_slab[facing=east,layer=3,waterlogged=true]
conquest:limestone_sun_lattice_window_vertical_slab[facing=east,layer=3,waterlogged=false]
conquest:limestone_sun_lattice_window_vertical_slab[facing=east,layer=4,waterlogged=true]
conquest:limestone_sun_lattice_window_vertical_slab[facing=east,layer=4,waterlogged=false]
conquest:limestone_tracery
conquest:limestone_tracery_pillar[layer=1,waterlogged=true]
conquest:limestone_tracery_pillar[layer=1,waterlogged=false]
conquest:limestone_tracery_pillar[layer=2,waterlogged=true]
conquest:limestone_tracery_pillar[layer=2,waterlogged=false]
conquest:limestone_tracery_pillar[layer=3,waterlogged=true]
conquest:limestone_tracery_pillar[layer=3,waterlogged=false]
conquest:limestone_tracery_vertical_corner[facing=north,layer=1,waterlogged=true]
conquest:limestone_tracery_vertical_corner[facing=north,layer=1,waterlogged=false]
conquest:limestone_tracery_vertical_corner[facing=north,layer=2,waterlogged=true]
conquest:limestone_tracery_vertical_corner[facing=north,layer=2,waterlogged=false]
conquest:limestone_tracery_vertical_corner[facing=north,layer=3,waterlogged=true]
conquest:limestone_tracery_vertical_corner[facing=north,layer=3,waterlogged=false]
conquest:limestone_tracery_vertical_corner[facing=north,layer=4,waterlogged=true]
conquest:limestone_tracery_vertical_corner[facing=north,layer=4,waterlogged=false]
conquest:limestone_tracery_vertical_corner[facing=south,layer=1,waterlogged=true]
conquest:limestone_tracery_vertical_corner[facing=south,layer=1,waterlogged=false]
conquest:limestone_tracery_vertical_corner[facing=south,layer=2,waterlogged=true]
conquest:limestone_tracery_vertical_corner[facing=south,layer=2,waterlogged=false]
conquest:limestone_tracery_vertical_corner[facing=south,layer=3,waterlogged=true]
conquest:limestone_tracery_vertical_corner[facing=south,layer=3,waterlogged=false]
conquest:limestone_tracery_vertical_corner[facing=south,layer=4,waterlogged=true]
conquest:limestone_tracery_vertical_corner[facing=south,layer=4,waterlogged=false]
conquest:limestone_tracery_vertical_corner[facing=west,layer=1,waterlogged=true]
conquest:limestone_tracery_vertical_corner[facing=west,layer=1,waterlogged=false]
conquest:limestone_tracery_vertical_corner[facing=west,layer=2,waterlogged=true]
conquest:limestone_tracery_vertical_corner[facing=west,layer=2,waterlogged=false]
conquest:limestone_tracery_vertical_corner[facing=west,layer=3,waterlogged=true]
conquest:limestone_tracery_vertical_corner[facing=west,layer=3,waterlogged=false]
conquest:limestone_tracery_vertical_corner[facing=west,layer=4,waterlogged=true]
conquest:limestone_tracery_vertical_corner[facing=west,layer=4,waterlogged=false]
conquest:limestone_tracery_vertical_corner[facing=east,layer=1,waterlogged=true]
conquest:limestone_tracery_vertical_corner[facing=east,layer=1,waterlogged=false]
conquest:limestone_tracery_vertical_corner[facing=east,layer=2,waterlogged=true]
conquest:limestone_tracery_vertical_corner[facing=east,layer=2,waterlogged=false]
conquest:limestone_tracery_vertical_corner[facing=east,layer=3,waterlogged=true]
conquest:limestone_tracery_vertical_corner[facing=east,layer=3,waterlogged=false]
conquest:limestone_tracery_vertical_corner[facing=east,layer=4,waterlogged=true]
conquest:limestone_tracery_vertical_corner[facing=east,layer=4,waterlogged=false]
conquest:limestone_tracery_vertical_quarter[facing=north,layer=1,waterlogged=true]
conquest:limestone_tracery_vertical_quarter[facing=north,layer=1,waterlogged=false]
conquest:limestone_tracery_vertical_quarter[facing=north,layer=2,waterlogged=true]
conquest:limestone_tracery_vertical_quarter[facing=north,layer=2,waterlogged=false]
conquest:limestone_tracery_vertical_quarter[facing=north,layer=3,waterlogged=true]
conquest:limestone_tracery_vertical_quarter[facing=north,layer=3,waterlogged=false]
conquest:limestone_tracery_vertical_quarter[facing=north,layer=4,waterlogged=true]
conquest:limestone_tracery_vertical_quarter[facing=north,layer=4,waterlogged=false]
conquest:limestone_tracery_vertical_quarter[facing=south,layer=1,waterlogged=true]
conquest:limestone_tracery_vertical_quarter[facing=south,layer=1,waterlogged=false]
conquest:limestone_tracery_vertical_quarter[facing=south,layer=2,waterlogged=true]
conquest:limestone_tracery_vertical_quarter[facing=south,layer=2,waterlogged=false]
conquest:limestone_tracery_vertical_quarter[facing=south,layer=3,waterlogged=true]
conquest:limestone_tracery_vertical_quarter[facing=south,layer=3,waterlogged=false]
conquest:limestone_tracery_vertical_quarter[facing=south,layer=4,waterlogged=true]
conquest:limestone_tracery_vertical_quarter[facing=south,layer=4,waterlogged=false]
conquest:limestone_tracery_vertical_quarter[facing=west,layer=1,waterlogged=true]
conquest:limestone_tracery_vertical_quarter[facing=west,layer=1,waterlogged=false]
conquest:limestone_tracery_vertical_quarter[facing=west,layer=2,waterlogged=true]
conquest:limestone_tracery_vertical_quarter[facing=west,layer=2,waterlogged=false]
conquest:limestone_tracery_vertical_quarter[facing=west,layer=3,waterlogged=true]
conquest:limestone_tracery_vertical_quarter[facing=west,layer=3,waterlogged=false]
conquest:limestone_tracery_vertical_quarter[facing=west,layer=4,waterlogged=true]
conquest:limestone_tracery_vertical_quarter[facing=west,layer=4,waterlogged=false]
conquest:limestone_tracery_vertical_quarter[facing=east,layer=1,waterlogged=true]
conquest:limestone_tracery_vertical_quarter[facing=east,layer=1,waterlogged=false]
conquest:limestone_tracery_vertical_quarter[facing=east,layer=2,waterlogged=true]
conquest:limestone_tracery_vertical_quarter[facing=east,layer=2,waterlogged=false]
conquest:limestone_tracery_vertical_quarter[facing=east,layer=3,waterlogged=true]
conquest:limestone_tracery_vertical_quarter[facing=east,layer=3,waterlogged=false]
conquest:limestone_tracery_vertical_quarter[facing=east,layer=4,waterlogged=true]
conquest:limestone_tracery_vertical_quarter[facing=east,layer=4,waterlogged=false]
conquest:limestone_tracery_vertical_slab[facing=north,layer=1,waterlogged=true]
conquest:limestone_tracery_vertical_slab[facing=north,layer=1,waterlogged=false]
conquest:limestone_tracery_vertical_slab[facing=north,layer=2,waterlogged=true]
conquest:limestone_tracery_vertical_slab[facing=north,layer=2,waterlogged=false]
conquest:limestone_tracery_vertical_slab[facing=north,layer=3,waterlogged=true]
conquest:limestone_tracery_vertical_slab[facing=north,layer=3,waterlogged=false]
conquest:limestone_tracery_vertical_slab[facing=north,layer=4,waterlogged=true]
conquest:limestone_tracery_vertical_slab[facing=north,layer=4,waterlogged=false]
conquest:limestone_tracery_vertical_slab[facing=south,layer=1,waterlogged=true]
conquest:limestone_tracery_vertical_slab[facing=south,layer=1,waterlogged=false]
conquest:limestone_tracery_vertical_slab[facing=south,layer=2,waterlogged=true]
conquest:limestone_tracery_vertical_slab[facing=south,layer=2,waterlogged=false]
conquest:limestone_tracery_vertical_slab[facing=south,layer=3,waterlogged=true]
conquest:limestone_tracery_vertical_slab[facing=south,layer=3,waterlogged=false]
conquest:limestone_tracery_vertical_slab[facing=south,layer=4,waterlogged=true]
conquest:limestone_tracery_vertical_slab[facing=south,layer=4,waterlogged=false]
conquest:limestone_tracery_vertical_slab[facing=west,layer=1,waterlogged=true]
conquest:limestone_tracery_vertical_slab[facing=west,layer=1,waterlogged=false]
conquest:limestone_tracery_vertical_slab[facing=west,layer=2,waterlogged=true]
conquest:limestone_tracery_vertical_slab[facing=west,layer=2,waterlogged=false]
conquest:limestone_tracery_vertical_slab[facing=west,layer=3,waterlogged=true]
conquest:limestone_tracery_vertical_slab[facing=west,layer=3,waterlogged=false]
conquest:limestone_tracery_vertical_slab[facing=west,layer=4,waterlogged=true]
conquest:limestone_tracery_vertical_slab[facing=west,layer=4,waterlogged=false]
conquest:limestone_tracery_vertical_slab[facing=east,layer=1,waterlogged=true]
conquest:limestone_tracery_vertical_slab[facing=east,layer=1,waterlogged=false]
conquest:limestone_tracery_vertical_slab[facing=east,layer=2,waterlogged=true]
conquest:limestone_tracery_vertical_slab[facing=east,layer=2,waterlogged=false]
conquest:limestone_tracery_vertical_slab[facing=east,layer=3,waterlogged=true]
conquest:limestone_tracery_vertical_slab[facing=east,layer=3,waterlogged=false]
conquest:limestone_tracery_vertical_slab[facing=east,layer=4,waterlogged=true]
conquest:limestone_tracery_vertical_slab[facing=east,layer=4,waterlogged=false]
conquest:limestone_tracery_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:limestone_tracery_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:limestone_tracery_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:limestone_tracery_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:limestone_tracery_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:limestone_tracery_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:limestone_tracery_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:limestone_tracery_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:limestone_tracery_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:limestone_tracery_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:limestone_tracery_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:limestone_tracery_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:limestone_tracery_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:limestone_tracery_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:limestone_tracery_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:limestone_tracery_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:limestone_tracery_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:limestone_tracery_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:limestone_tracery_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:limestone_tracery_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:limestone_tracery_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:limestone_tracery_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:limestone_tracery_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:limestone_tracery_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:limestone_tracery_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:limestone_tracery_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:limestone_tracery_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:limestone_tracery_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:limestone_tracery_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:limestone_tracery_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:limestone_tracery_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:limestone_tracery_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:limestone_tracery_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:limestone_tracery_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:limestone_tracery_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:limestone_tracery_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:limestone_tracery_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:limestone_tracery_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:limestone_tracery_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:limestone_tracery_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:limestone_tracery_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:limestone_tracery_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:limestone_tracery_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:limestone_tracery_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:limestone_tracery_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:limestone_tracery_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:limestone_tracery_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:limestone_tracery_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:limestone_tracery_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:limestone_tracery_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:limestone_tracery_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:limestone_tracery_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:limestone_tracery_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:limestone_tracery_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:limestone_tracery_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:limestone_tracery_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:limestone_tracery_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:limestone_tracery_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:limestone_tracery_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:limestone_tracery_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:limestone_tracery_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:limestone_tracery_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:limestone_tracery_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:limestone_tracery_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:limestone_tracery_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:limestone_tracery_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:limestone_tracery_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:limestone_tracery_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:limestone_tracery_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:limestone_tracery_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:limestone_tracery_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:limestone_tracery_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:limestone_tracery_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:limestone_tracery_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:limestone_tracery_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:limestone_tracery_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:limestone_tracery_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:limestone_tracery_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:limestone_tracery_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:limestone_tracery_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:limestone_tracery_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:limestone_tracery_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:limestone_tracery_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:limestone_tracery_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:limestone_tracery_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:limestone_tracery_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:limestone_tracery_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:limestone_tracery_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:limestone_tracery_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:limestone_tracery_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:limestone_tracery_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:limestone_tracery_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:limestone_tracery_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:limestone_tracery_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:limestone_tracery_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:limestone_tracery_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:limestone_tracery_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:limestone_tracery_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:limestone_tracery_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:limestone_tracery_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:limestone_tracery_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:limestone_tracery_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:limestone_tracery_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:limestone_tracery_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:limestone_tracery_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:limestone_tracery_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:limestone_tracery_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:limestone_tracery_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:limestone_tracery_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:limestone_tracery_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:limestone_tracery_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:limestone_tracery_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:limestone_tracery_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:limestone_tracery_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:limestone_tracery_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:limestone_tracery_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:limestone_tracery_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:limestone_tracery_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:limestone_tracery_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:limestone_tracery_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:limestone_tracery_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:limestone_tracery_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:limestone_tracery_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:limestone_tracery_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:limestone_tracery_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:limestone_tracery_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:limestone_tracery_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:limestone_tracery_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:limestone_tracery_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:limestone_tracery_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:limestone_tracery_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:limestone_tracery_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:limestone_tracery_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:limestone_tracery_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:limestone_tracery_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:limestone_tracery_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:limestone_tracery_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:limestone_tracery_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:limestone_tracery_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:limestone_tracery_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:limestone_tracery_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:limestone_tracery_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:limestone_tracery_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:limestone_tracery_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:limestone_tracery_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:limestone_tracery_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:limestone_tracery_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:limestone_tracery_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:limestone_tracery_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:limestone_tracery_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:limestone_tracery_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:limestone_tracery_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:limestone_tracery_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:limestone_tracery_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:limestone_tracery_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:limestone_tracery_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:limestone_tracery_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:limestone_tracery_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:limestone_tracery_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:limestone_tracery_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:limestone_tracery_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:limestone_tracery_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:limestone_tracery_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:limestone_tracery_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:limestone_tracery_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:limestone_tracery_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:limestone_tracery_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:limestone_tracery_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:limestone_tracery_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:limestone_tracery_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:limestone_tracery_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:limestone_tracery_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:limestone_tracery_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:limestone_tracery_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:limestone_tracery_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:limestone_tracery_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:limestone_tracery_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:limestone_tracery_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:limestone_tracery_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:limestone_tracery_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:limestone_tracery_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:limestone_tracery_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:limestone_tracery_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:limestone_tracery_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:limestone_tracery_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:limestone_tracery_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:limestone_tracery_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:limestone_tracery_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:limestone_tracery_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:limestone_tracery_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:limestone_tracery_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:limestone_tracery_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:limestone_tracery_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:limestone_tracery_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:limestone_tracery_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:limestone_tracery_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:limestone_tracery_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:limestone_tracery_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:limestone_tracery_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:limestone_tracery_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:limestone_tracery_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:limestone_tracery_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:limestone_tracery_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:limestone_tracery_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:limestone_tracery_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:limestone_tracery_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:limestone_tracery_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:limestone_tracery_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:limestone_tracery_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:limestone_tracery_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:limestone_tracery_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:limestone_tracery_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:limestone_tracery_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:limestone_tracery_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:limestone_tracery_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:limestone_tracery_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:limestone_tracery_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:limestone_tracery_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:limestone_tracery_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:limestone_tracery_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:limestone_tracery_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:limestone_tracery_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:limestone_tracery_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:limestone_tracery_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:limestone_tracery_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:limestone_tracery_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:limestone_tracery_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:limestone_tracery_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:limestone_tracery_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:limestone_tracery_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:limestone_tracery_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:limestone_tracery_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:limestone_tracery_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:limestone_tracery_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:limestone_tracery_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:limestone_tracery_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:limestone_tracery_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:limestone_tracery_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:limestone_tracery_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:limestone_tracery_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:limestone_tracery_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:limestone_tracery_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:limestone_tracery_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:limestone_tracery_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:limestone_tracery_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:limestone_tracery_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:limestone_tracery_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:limestone_tracery_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:limestone_tracery_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:limestone_tracery_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:limestone_tracery_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:limestone_tracery_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:limestone_tracery_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:limestone_tracery_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:limestone_tracery_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:limestone_tracery_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:limestone_tracery_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:limestone_tracery_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:limestone_tracery_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:limestone_tracery_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:limestone_tracery_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:limestone_tracery_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:limestone_tracery_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:limestone_tracery_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:limestone_tracery_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:limestone_tracery_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:limestone_tracery_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:limestone_tracery_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:limestone_tracery_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:limestone_tracery_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:limestone_tracery_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:limestone_tracery_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:limestone_tracery_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:limestone_tracery_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:limestone_tracery_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:limestone_tracery_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:limestone_tracery_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:limestone_tracery_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:limestone_tracery_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:limestone_tracery_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:limestone_tracery_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:limestone_tracery_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:limestone_tracery_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:limestone_tracery_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:limestone_tracery_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:limestone_tracery_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:limestone_tracery_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:limestone_tracery_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:limestone_tracery_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:limestone_tracery_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:limestone_tracery_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:limestone_tracery_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:limestone_tracery_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:limestone_tracery_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:limestone_tracery_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:limestone_tracery_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:limestone_tracery_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:limestone_tracery_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:limestone_tracery_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:limestone_tracery_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:limestone_tracery_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:limestone_tracery_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:limestone_tracery_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:limestone_tracery_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:limestone_tracery_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:limestone_tracery_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:limestone_tracery_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:limestone_tracery_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:limestone_tracery_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:limestone_tracery_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:limestone_tracery_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:limestone_tracery_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:limestone_tracery_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:limestone_tracery_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:limestone_tracery_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:limestone_tracery_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:limestone_tracery_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:limestone_tracery_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:limestone_tracery_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:limestone_tracery_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:limestone_tracery_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:limestone_tracery_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:limestone_tracery_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:limestone_tracery_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:limestone_vertical_corner[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:limestone_vertical_corner[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:limestone_vertical_corner[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:limestone_vertical_corner[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:limestone_vertical_corner[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:limestone_vertical_corner[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:limestone_vertical_corner[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:limestone_vertical_corner[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:limestone_vertical_corner[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:limestone_vertical_corner[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:limestone_vertical_corner[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:limestone_vertical_corner[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:limestone_vertical_corner[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:limestone_vertical_corner[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:limestone_vertical_corner[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:limestone_vertical_corner[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:limestone_vertical_corner[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:limestone_vertical_corner[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:limestone_vertical_corner[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:limestone_vertical_corner[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:limestone_vertical_corner[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:limestone_vertical_corner[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:limestone_vertical_corner[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:limestone_vertical_corner[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:limestone_vertical_corner[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:limestone_vertical_corner[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:limestone_vertical_corner[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:limestone_vertical_corner[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:limestone_vertical_corner[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:limestone_vertical_corner[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:limestone_vertical_corner[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:limestone_vertical_corner[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:limestone_vertical_corner[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:limestone_vertical_corner[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:limestone_vertical_corner[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:limestone_vertical_corner[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:limestone_vertical_corner[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:limestone_vertical_corner[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:limestone_vertical_corner[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:limestone_vertical_corner[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:limestone_vertical_corner[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:limestone_vertical_corner[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:limestone_vertical_corner[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:limestone_vertical_corner[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:limestone_vertical_corner[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:limestone_vertical_corner[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:limestone_vertical_corner[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:limestone_vertical_corner[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:limestone_vertical_corner[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:limestone_vertical_corner[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:limestone_vertical_corner[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:limestone_vertical_corner[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:limestone_vertical_corner[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:limestone_vertical_corner[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:limestone_vertical_corner[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:limestone_vertical_corner[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:limestone_vertical_corner[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:limestone_vertical_corner[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:limestone_vertical_corner[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:limestone_vertical_corner[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:limestone_vertical_corner[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:limestone_vertical_corner[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:limestone_vertical_corner[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:limestone_vertical_corner[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:limestone_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:limestone_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:limestone_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:limestone_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:limestone_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:limestone_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:limestone_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:limestone_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:limestone_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:limestone_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:limestone_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:limestone_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:limestone_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:limestone_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:limestone_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:limestone_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:limestone_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:limestone_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:limestone_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:limestone_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:limestone_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:limestone_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:limestone_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:limestone_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:limestone_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:limestone_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:limestone_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:limestone_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:limestone_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:limestone_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:limestone_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:limestone_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:limestone_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:limestone_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:limestone_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:limestone_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:limestone_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:limestone_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:limestone_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:limestone_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:limestone_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:limestone_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:limestone_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:limestone_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:limestone_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:limestone_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:limestone_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:limestone_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:limestone_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:limestone_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:limestone_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:limestone_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:limestone_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:limestone_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:limestone_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:limestone_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:limestone_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:limestone_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:limestone_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:limestone_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:limestone_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:limestone_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:limestone_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:limestone_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:limestone_vertical_quarter[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:limestone_vertical_quarter[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:limestone_vertical_quarter[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:limestone_vertical_quarter[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:limestone_vertical_quarter[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:limestone_vertical_quarter[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:limestone_vertical_quarter[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:limestone_vertical_quarter[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:limestone_vertical_quarter[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:limestone_vertical_quarter[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:limestone_vertical_quarter[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:limestone_vertical_quarter[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:limestone_vertical_quarter[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:limestone_vertical_quarter[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:limestone_vertical_quarter[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:limestone_vertical_quarter[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:limestone_vertical_quarter[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:limestone_vertical_quarter[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:limestone_vertical_quarter[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:limestone_vertical_quarter[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:limestone_vertical_quarter[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:limestone_vertical_quarter[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:limestone_vertical_quarter[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:limestone_vertical_quarter[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:limestone_vertical_quarter[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:limestone_vertical_quarter[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:limestone_vertical_quarter[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:limestone_vertical_quarter[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:limestone_vertical_quarter[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:limestone_vertical_quarter[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:limestone_vertical_quarter[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:limestone_vertical_quarter[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:limestone_vertical_quarter[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:limestone_vertical_quarter[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:limestone_vertical_quarter[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:limestone_vertical_quarter[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:limestone_vertical_quarter[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:limestone_vertical_quarter[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:limestone_vertical_quarter[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:limestone_vertical_quarter[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:limestone_vertical_quarter[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:limestone_vertical_quarter[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:limestone_vertical_quarter[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:limestone_vertical_quarter[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:limestone_vertical_quarter[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:limestone_vertical_quarter[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:limestone_vertical_quarter[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:limestone_vertical_quarter[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:limestone_vertical_quarter[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:limestone_vertical_quarter[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:limestone_vertical_quarter[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:limestone_vertical_quarter[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:limestone_vertical_quarter[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:limestone_vertical_quarter[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:limestone_vertical_quarter[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:limestone_vertical_quarter[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:limestone_vertical_quarter[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:limestone_vertical_quarter[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:limestone_vertical_quarter[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:limestone_vertical_quarter[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:limestone_vertical_quarter[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:limestone_vertical_quarter[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:limestone_vertical_quarter[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:limestone_vertical_quarter[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:limestone_vertical_slab[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:limestone_vertical_slab[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:limestone_vertical_slab[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:limestone_vertical_slab[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:limestone_vertical_slab[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:limestone_vertical_slab[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:limestone_vertical_slab[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:limestone_vertical_slab[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:limestone_vertical_slab[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:limestone_vertical_slab[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:limestone_vertical_slab[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:limestone_vertical_slab[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:limestone_vertical_slab[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:limestone_vertical_slab[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:limestone_vertical_slab[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:limestone_vertical_slab[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:limestone_vertical_slab[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:limestone_vertical_slab[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:limestone_vertical_slab[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:limestone_vertical_slab[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:limestone_vertical_slab[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:limestone_vertical_slab[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:limestone_vertical_slab[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:limestone_vertical_slab[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:limestone_vertical_slab[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:limestone_vertical_slab[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:limestone_vertical_slab[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:limestone_vertical_slab[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:limestone_vertical_slab[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:limestone_vertical_slab[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:limestone_vertical_slab[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:limestone_vertical_slab[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:limestone_vertical_slab[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:limestone_vertical_slab[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:limestone_vertical_slab[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:limestone_vertical_slab[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:limestone_vertical_slab[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:limestone_vertical_slab[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:limestone_vertical_slab[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:limestone_vertical_slab[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:limestone_vertical_slab[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:limestone_vertical_slab[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:limestone_vertical_slab[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:limestone_vertical_slab[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:limestone_vertical_slab[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:limestone_vertical_slab[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:limestone_vertical_slab[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:limestone_vertical_slab[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:limestone_vertical_slab[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:limestone_vertical_slab[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:limestone_vertical_slab[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:limestone_vertical_slab[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:limestone_vertical_slab[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:limestone_vertical_slab[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:limestone_vertical_slab[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:limestone_vertical_slab[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:limestone_vertical_slab[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:limestone_vertical_slab[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:limestone_vertical_slab[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:limestone_vertical_slab[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:limestone_vertical_slab[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:limestone_vertical_slab[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:limestone_vertical_slab[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:limestone_vertical_slab[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:limestone_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:limestone_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:limestone_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:limestone_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:limestone_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:limestone_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:limestone_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:limestone_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:limestone_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:limestone_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:limestone_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:limestone_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:limestone_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:limestone_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:limestone_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:limestone_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:limestone_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:limestone_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:limestone_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:limestone_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:limestone_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:limestone_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:limestone_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:limestone_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:limestone_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:limestone_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:limestone_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:limestone_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:limestone_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:limestone_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:limestone_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:limestone_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:limestone_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:limestone_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:limestone_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:limestone_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:limestone_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:limestone_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:limestone_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:limestone_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:limestone_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:limestone_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:limestone_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:limestone_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:limestone_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:limestone_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:limestone_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:limestone_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:limestone_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:limestone_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:limestone_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:limestone_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:limestone_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:limestone_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:limestone_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:limestone_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:limestone_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:limestone_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:limestone_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:limestone_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:limestone_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:limestone_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:limestone_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:limestone_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:limestone_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:limestone_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:limestone_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:limestone_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:limestone_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:limestone_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:limestone_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:limestone_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:limestone_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:limestone_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:limestone_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:limestone_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:limestone_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:limestone_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:limestone_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:limestone_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:limestone_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:limestone_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:limestone_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:limestone_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:limestone_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:limestone_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:limestone_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:limestone_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:limestone_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:limestone_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:limestone_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:limestone_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:limestone_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:limestone_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:limestone_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:limestone_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:limestone_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:limestone_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:limestone_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:limestone_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:limestone_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:limestone_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:limestone_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:limestone_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:limestone_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:limestone_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:limestone_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:limestone_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:limestone_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:limestone_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:limestone_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:limestone_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:limestone_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:limestone_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:limestone_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:limestone_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:limestone_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:limestone_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:limestone_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:limestone_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:limestone_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:limestone_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:limestone_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:limestone_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:limestone_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:limestone_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:limestone_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:limestone_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:limestone_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:limestone_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:limestone_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:limestone_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:limestone_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:limestone_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:limestone_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:limestone_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:limestone_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:limestone_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:limestone_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:limestone_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:limestone_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:limestone_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:limestone_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:limestone_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:limestone_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:limestone_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:limestone_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:limestone_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:limestone_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:limestone_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:limestone_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:limestone_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:limestone_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:limestone_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:limestone_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:limestone_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:limestone_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:limestone_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:limestone_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:limestone_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:limestone_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:limestone_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:limestone_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:limestone_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:limestone_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:limestone_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:limestone_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:limestone_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:limestone_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:limestone_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:limestone_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:limestone_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:limestone_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:limestone_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:limestone_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:limestone_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:limestone_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:limestone_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:limestone_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:limestone_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:limestone_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:limestone_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:limestone_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:limestone_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:limestone_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:limestone_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:limestone_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:limestone_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:limestone_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:limestone_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:limestone_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:limestone_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:limestone_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:limestone_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:limestone_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:limestone_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:limestone_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:limestone_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:limestone_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:limestone_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:limestone_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:limestone_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:limestone_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:limestone_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:limestone_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:limestone_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:limestone_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:limestone_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:limestone_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:limestone_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:limestone_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:limestone_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:limestone_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:limestone_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:limestone_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:limestone_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:limestone_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:limestone_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:limestone_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:limestone_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:limestone_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:limestone_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:limestone_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:limestone_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:limestone_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:limestone_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:limestone_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:limestone_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:limestone_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:limestone_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:limestone_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:limestone_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:limestone_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:limestone_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:limestone_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:limestone_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:limestone_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:limestone_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:limestone_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:limestone_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:limestone_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:limestone_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:limestone_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:limestone_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:limestone_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:limestone_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:limestone_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:limestone_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:limestone_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:limestone_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:limestone_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:limestone_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:limestone_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:limestone_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:limestone_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:limestone_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:limestone_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:limestone_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:limestone_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:limestone_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:limestone_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:limestone_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:limestone_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:limestone_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:limestone_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:limestone_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:limestone_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:limestone_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:limestone_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:limestone_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:limestone_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:limestone_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:limestone_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:limestone_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:limestone_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:limestone_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:limestone_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:limestone_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:limestone_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:limestone_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:limestone_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:limestone_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:limestone_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:limestone_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:limestone_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:limestone_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:limestone_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:limestone_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:limestone_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:limestone_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:limestone_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:limestone_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:limestone_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:limestone_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:limestone_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:limestone_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:limestone_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:limestone_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:limestone_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:limestone_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:limestone_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:limestone_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:limestone_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:limestone_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:limestone_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:limestone_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:limestone_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:limestone_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:limestone_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:limestone_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:limestone_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:limestone_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:limestone_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:limestone_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:limestone_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:limestone_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:limestone_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:limestone_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:limestone_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:limestone_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:limestone_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:limestone_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:limestone_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:limestone_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:lingonberry_bush[age=0,layers=1]
conquest:lingonberry_bush[age=0,layers=2]
conquest:lingonberry_bush[age=0,layers=3]
conquest:lingonberry_bush[age=0,layers=4]
conquest:lingonberry_bush[age=0,layers=5]
conquest:lingonberry_bush[age=0,layers=6]
conquest:lingonberry_bush[age=0,layers=7]
conquest:lingonberry_bush[age=0,layers=8]
conquest:lingonberry_bush[age=1,layers=1]
conquest:lingonberry_bush[age=1,layers=2]
conquest:lingonberry_bush[age=1,layers=3]
conquest:lingonberry_bush[age=1,layers=4]
conquest:lingonberry_bush[age=1,layers=5]
conquest:lingonberry_bush[age=1,layers=6]
conquest:lingonberry_bush[age=1,layers=7]
conquest:lingonberry_bush[age=1,layers=8]
conquest:lingonberry_bush[age=2,layers=1]
conquest:lingonberry_bush[age=2,layers=2]
conquest:lingonberry_bush[age=2,layers=3]
conquest:lingonberry_bush[age=2,layers=4]
conquest:lingonberry_bush[age=2,layers=5]
conquest:lingonberry_bush[age=2,layers=6]
conquest:lingonberry_bush[age=2,layers=7]
conquest:lingonberry_bush[age=2,layers=8]
conquest:lingonberry_bush[age=3,layers=1]
conquest:lingonberry_bush[age=3,layers=2]
conquest:lingonberry_bush[age=3,layers=3]
conquest:lingonberry_bush[age=3,layers=4]
conquest:lingonberry_bush[age=3,layers=5]
conquest:lingonberry_bush[age=3,layers=6]
conquest:lingonberry_bush[age=3,layers=7]
conquest:lingonberry_bush[age=3,layers=8]
conquest:lingonberry_bush[age=4,layers=1]
conquest:lingonberry_bush[age=4,layers=2]
conquest:lingonberry_bush[age=4,layers=3]
conquest:lingonberry_bush[age=4,layers=4]
conquest:lingonberry_bush[age=4,layers=5]
conquest:lingonberry_bush[age=4,layers=6]
conquest:lingonberry_bush[age=4,layers=7]
conquest:lingonberry_bush[age=4,layers=8]
conquest:lingonberry_bush[age=5,layers=1]
conquest:lingonberry_bush[age=5,layers=2]
conquest:lingonberry_bush[age=5,layers=3]
conquest:lingonberry_bush[age=5,layers=4]
conquest:lingonberry_bush[age=5,layers=5]
conquest:lingonberry_bush[age=5,layers=6]
conquest:lingonberry_bush[age=5,layers=7]
conquest:lingonberry_bush[age=5,layers=8]
conquest:lingonberry_bush[age=6,layers=1]
conquest:lingonberry_bush[age=6,layers=2]
conquest:lingonberry_bush[age=6,layers=3]
conquest:lingonberry_bush[age=6,layers=4]
conquest:lingonberry_bush[age=6,layers=5]
conquest:lingonberry_bush[age=6,layers=6]
conquest:lingonberry_bush[age=6,layers=7]
conquest:lingonberry_bush[age=6,layers=8]
conquest:lingonberry_bush[age=7,layers=1]
conquest:lingonberry_bush[age=7,layers=2]
conquest:lingonberry_bush[age=7,layers=3]
conquest:lingonberry_bush[age=7,layers=4]
conquest:lingonberry_bush[age=7,layers=5]
conquest:lingonberry_bush[age=7,layers=6]
conquest:lingonberry_bush[age=7,layers=7]
conquest:lingonberry_bush[age=7,layers=8]
conquest:loamy_dirt_corner_slab[facing=north,type=top,waterlogged=true]
conquest:loamy_dirt_corner_slab[facing=north,type=top,waterlogged=false]
conquest:loamy_dirt_corner_slab[facing=north,type=bottom,waterlogged=true]
conquest:loamy_dirt_corner_slab[facing=north,type=bottom,waterlogged=false]
conquest:loamy_dirt_corner_slab[facing=south,type=top,waterlogged=true]
conquest:loamy_dirt_corner_slab[facing=south,type=top,waterlogged=false]
conquest:loamy_dirt_corner_slab[facing=south,type=bottom,waterlogged=true]
conquest:loamy_dirt_corner_slab[facing=south,type=bottom,waterlogged=false]
conquest:loamy_dirt_corner_slab[facing=west,type=top,waterlogged=true]
conquest:loamy_dirt_corner_slab[facing=west,type=top,waterlogged=false]
conquest:loamy_dirt_corner_slab[facing=west,type=bottom,waterlogged=true]
conquest:loamy_dirt_corner_slab[facing=west,type=bottom,waterlogged=false]
conquest:loamy_dirt_corner_slab[facing=east,type=top,waterlogged=true]
conquest:loamy_dirt_corner_slab[facing=east,type=top,waterlogged=false]
conquest:loamy_dirt_corner_slab[facing=east,type=bottom,waterlogged=true]
conquest:loamy_dirt_corner_slab[facing=east,type=bottom,waterlogged=false]
conquest:loamy_dirt_eighth_slab[facing=north,type=top,waterlogged=true]
conquest:loamy_dirt_eighth_slab[facing=north,type=top,waterlogged=false]
conquest:loamy_dirt_eighth_slab[facing=north,type=bottom,waterlogged=true]
conquest:loamy_dirt_eighth_slab[facing=north,type=bottom,waterlogged=false]
conquest:loamy_dirt_eighth_slab[facing=south,type=top,waterlogged=true]
conquest:loamy_dirt_eighth_slab[facing=south,type=top,waterlogged=false]
conquest:loamy_dirt_eighth_slab[facing=south,type=bottom,waterlogged=true]
conquest:loamy_dirt_eighth_slab[facing=south,type=bottom,waterlogged=false]
conquest:loamy_dirt_eighth_slab[facing=west,type=top,waterlogged=true]
conquest:loamy_dirt_eighth_slab[facing=west,type=top,waterlogged=false]
conquest:loamy_dirt_eighth_slab[facing=west,type=bottom,waterlogged=true]
conquest:loamy_dirt_eighth_slab[facing=west,type=bottom,waterlogged=false]
conquest:loamy_dirt_eighth_slab[facing=east,type=top,waterlogged=true]
conquest:loamy_dirt_eighth_slab[facing=east,type=top,waterlogged=false]
conquest:loamy_dirt_eighth_slab[facing=east,type=bottom,waterlogged=true]
conquest:loamy_dirt_eighth_slab[facing=east,type=bottom,waterlogged=false]
conquest:loamy_dirt_quarter_slab[facing=north,layer=1,type=top,waterlogged=true]
conquest:loamy_dirt_quarter_slab[facing=north,layer=1,type=top,waterlogged=false]
conquest:loamy_dirt_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=true]
conquest:loamy_dirt_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=false]
conquest:loamy_dirt_quarter_slab[facing=north,layer=2,type=top,waterlogged=true]
conquest:loamy_dirt_quarter_slab[facing=north,layer=2,type=top,waterlogged=false]
conquest:loamy_dirt_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=true]
conquest:loamy_dirt_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=false]
conquest:loamy_dirt_quarter_slab[facing=north,layer=3,type=top,waterlogged=true]
conquest:loamy_dirt_quarter_slab[facing=north,layer=3,type=top,waterlogged=false]
conquest:loamy_dirt_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=true]
conquest:loamy_dirt_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=false]
conquest:loamy_dirt_quarter_slab[facing=south,layer=1,type=top,waterlogged=true]
conquest:loamy_dirt_quarter_slab[facing=south,layer=1,type=top,waterlogged=false]
conquest:loamy_dirt_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=true]
conquest:loamy_dirt_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=false]
conquest:loamy_dirt_quarter_slab[facing=south,layer=2,type=top,waterlogged=true]
conquest:loamy_dirt_quarter_slab[facing=south,layer=2,type=top,waterlogged=false]
conquest:loamy_dirt_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=true]
conquest:loamy_dirt_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=false]
conquest:loamy_dirt_quarter_slab[facing=south,layer=3,type=top,waterlogged=true]
conquest:loamy_dirt_quarter_slab[facing=south,layer=3,type=top,waterlogged=false]
conquest:loamy_dirt_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=true]
conquest:loamy_dirt_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=false]
conquest:loamy_dirt_quarter_slab[facing=west,layer=1,type=top,waterlogged=true]
conquest:loamy_dirt_quarter_slab[facing=west,layer=1,type=top,waterlogged=false]
conquest:loamy_dirt_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=true]
conquest:loamy_dirt_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=false]
conquest:loamy_dirt_quarter_slab[facing=west,layer=2,type=top,waterlogged=true]
conquest:loamy_dirt_quarter_slab[facing=west,layer=2,type=top,waterlogged=false]
conquest:loamy_dirt_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=true]
conquest:loamy_dirt_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=false]
conquest:loamy_dirt_quarter_slab[facing=west,layer=3,type=top,waterlogged=true]
conquest:loamy_dirt_quarter_slab[facing=west,layer=3,type=top,waterlogged=false]
conquest:loamy_dirt_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=true]
conquest:loamy_dirt_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=false]
conquest:loamy_dirt_quarter_slab[facing=east,layer=1,type=top,waterlogged=true]
conquest:loamy_dirt_quarter_slab[facing=east,layer=1,type=top,waterlogged=false]
conquest:loamy_dirt_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=true]
conquest:loamy_dirt_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=false]
conquest:loamy_dirt_quarter_slab[facing=east,layer=2,type=top,waterlogged=true]
conquest:loamy_dirt_quarter_slab[facing=east,layer=2,type=top,waterlogged=false]
conquest:loamy_dirt_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=true]
conquest:loamy_dirt_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=false]
conquest:loamy_dirt_quarter_slab[facing=east,layer=3,type=top,waterlogged=true]
conquest:loamy_dirt_quarter_slab[facing=east,layer=3,type=top,waterlogged=false]
conquest:loamy_dirt_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=true]
conquest:loamy_dirt_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=false]
conquest:loamy_dirt_slab[layers=1,type=top,waterlogged=true]
conquest:loamy_dirt_slab[layers=1,type=top,waterlogged=false]
conquest:loamy_dirt_slab[layers=1,type=bottom,waterlogged=true]
conquest:loamy_dirt_slab[layers=1,type=bottom,waterlogged=false]
conquest:loamy_dirt_slab[layers=2,type=top,waterlogged=true]
conquest:loamy_dirt_slab[layers=2,type=top,waterlogged=false]
conquest:loamy_dirt_slab[layers=2,type=bottom,waterlogged=true]
conquest:loamy_dirt_slab[layers=2,type=bottom,waterlogged=false]
conquest:loamy_dirt_slab[layers=3,type=top,waterlogged=true]
conquest:loamy_dirt_slab[layers=3,type=top,waterlogged=false]
conquest:loamy_dirt_slab[layers=3,type=bottom,waterlogged=true]
conquest:loamy_dirt_slab[layers=3,type=bottom,waterlogged=false]
conquest:loamy_dirt_slab[layers=4,type=top,waterlogged=true]
conquest:loamy_dirt_slab[layers=4,type=top,waterlogged=false]
conquest:loamy_dirt_slab[layers=4,type=bottom,waterlogged=true]
conquest:loamy_dirt_slab[layers=4,type=bottom,waterlogged=false]
conquest:loamy_dirt_slab[layers=5,type=top,waterlogged=true]
conquest:loamy_dirt_slab[layers=5,type=top,waterlogged=false]
conquest:loamy_dirt_slab[layers=5,type=bottom,waterlogged=true]
conquest:loamy_dirt_slab[layers=5,type=bottom,waterlogged=false]
conquest:loamy_dirt_slab[layers=6,type=top,waterlogged=true]
conquest:loamy_dirt_slab[layers=6,type=top,waterlogged=false]
conquest:loamy_dirt_slab[layers=6,type=bottom,waterlogged=true]
conquest:loamy_dirt_slab[layers=6,type=bottom,waterlogged=false]
conquest:loamy_dirt_slab[layers=7,type=top,waterlogged=true]
conquest:loamy_dirt_slab[layers=7,type=top,waterlogged=false]
conquest:loamy_dirt_slab[layers=7,type=bottom,waterlogged=true]
conquest:loamy_dirt_slab[layers=7,type=bottom,waterlogged=false]
conquest:loamy_dirt_slab[layers=8,type=top,waterlogged=true]
conquest:loamy_dirt_slab[layers=8,type=top,waterlogged=false]
conquest:loamy_dirt_slab[layers=8,type=bottom,waterlogged=true]
conquest:loamy_dirt_slab[layers=8,type=bottom,waterlogged=false]
conquest:loamy_dirt_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:loamy_dirt_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:loamy_dirt_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:loamy_dirt_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:loamy_dirt_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:loamy_dirt_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:loamy_dirt_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:loamy_dirt_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:loamy_dirt_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:loamy_dirt_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:loamy_dirt_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:loamy_dirt_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:loamy_dirt_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:loamy_dirt_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:loamy_dirt_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:loamy_dirt_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:loamy_dirt_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:loamy_dirt_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:loamy_dirt_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:loamy_dirt_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:loamy_dirt_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:loamy_dirt_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:loamy_dirt_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:loamy_dirt_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:loamy_dirt_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:loamy_dirt_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:loamy_dirt_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:loamy_dirt_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:loamy_dirt_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:loamy_dirt_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:loamy_dirt_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:loamy_dirt_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:loamy_dirt_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:loamy_dirt_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:loamy_dirt_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:loamy_dirt_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:loamy_dirt_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:loamy_dirt_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:loamy_dirt_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:loamy_dirt_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:loamy_dirt_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:loamy_dirt_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:loamy_dirt_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:loamy_dirt_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:loamy_dirt_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:loamy_dirt_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:loamy_dirt_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:loamy_dirt_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:loamy_dirt_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:loamy_dirt_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:loamy_dirt_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:loamy_dirt_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:loamy_dirt_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:loamy_dirt_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:loamy_dirt_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:loamy_dirt_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:loamy_dirt_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:loamy_dirt_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:loamy_dirt_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:loamy_dirt_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:loamy_dirt_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:loamy_dirt_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:loamy_dirt_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:loamy_dirt_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:loamy_dirt_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:loamy_dirt_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:loamy_dirt_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:loamy_dirt_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:loamy_dirt_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:loamy_dirt_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:loamy_dirt_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:loamy_dirt_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:loamy_dirt_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:loamy_dirt_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:loamy_dirt_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:loamy_dirt_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:loamy_dirt_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:loamy_dirt_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:loamy_dirt_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:loamy_dirt_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:loamy_dirt_vertical_corner[facing=north,layer=1,waterlogged=true]
conquest:loamy_dirt_vertical_corner[facing=north,layer=1,waterlogged=false]
conquest:loamy_dirt_vertical_corner[facing=north,layer=2,waterlogged=true]
conquest:loamy_dirt_vertical_corner[facing=north,layer=2,waterlogged=false]
conquest:loamy_dirt_vertical_corner[facing=north,layer=3,waterlogged=true]
conquest:loamy_dirt_vertical_corner[facing=north,layer=3,waterlogged=false]
conquest:loamy_dirt_vertical_corner[facing=north,layer=4,waterlogged=true]
conquest:loamy_dirt_vertical_corner[facing=north,layer=4,waterlogged=false]
conquest:loamy_dirt_vertical_corner[facing=south,layer=1,waterlogged=true]
conquest:loamy_dirt_vertical_corner[facing=south,layer=1,waterlogged=false]
conquest:loamy_dirt_vertical_corner[facing=south,layer=2,waterlogged=true]
conquest:loamy_dirt_vertical_corner[facing=south,layer=2,waterlogged=false]
conquest:loamy_dirt_vertical_corner[facing=south,layer=3,waterlogged=true]
conquest:loamy_dirt_vertical_corner[facing=south,layer=3,waterlogged=false]
conquest:loamy_dirt_vertical_corner[facing=south,layer=4,waterlogged=true]
conquest:loamy_dirt_vertical_corner[facing=south,layer=4,waterlogged=false]
conquest:loamy_dirt_vertical_corner[facing=west,layer=1,waterlogged=true]
conquest:loamy_dirt_vertical_corner[facing=west,layer=1,waterlogged=false]
conquest:loamy_dirt_vertical_corner[facing=west,layer=2,waterlogged=true]
conquest:loamy_dirt_vertical_corner[facing=west,layer=2,waterlogged=false]
conquest:loamy_dirt_vertical_corner[facing=west,layer=3,waterlogged=true]
conquest:loamy_dirt_vertical_corner[facing=west,layer=3,waterlogged=false]
conquest:loamy_dirt_vertical_corner[facing=west,layer=4,waterlogged=true]
conquest:loamy_dirt_vertical_corner[facing=west,layer=4,waterlogged=false]
conquest:loamy_dirt_vertical_corner[facing=east,layer=1,waterlogged=true]
conquest:loamy_dirt_vertical_corner[facing=east,layer=1,waterlogged=false]
conquest:loamy_dirt_vertical_corner[facing=east,layer=2,waterlogged=true]
conquest:loamy_dirt_vertical_corner[facing=east,layer=2,waterlogged=false]
conquest:loamy_dirt_vertical_corner[facing=east,layer=3,waterlogged=true]
conquest:loamy_dirt_vertical_corner[facing=east,layer=3,waterlogged=false]
conquest:loamy_dirt_vertical_corner[facing=east,layer=4,waterlogged=true]
conquest:loamy_dirt_vertical_corner[facing=east,layer=4,waterlogged=false]
conquest:loamy_dirt_vertical_quarter[facing=north,layer=1,waterlogged=true]
conquest:loamy_dirt_vertical_quarter[facing=north,layer=1,waterlogged=false]
conquest:loamy_dirt_vertical_quarter[facing=north,layer=2,waterlogged=true]
conquest:loamy_dirt_vertical_quarter[facing=north,layer=2,waterlogged=false]
conquest:loamy_dirt_vertical_quarter[facing=north,layer=3,waterlogged=true]
conquest:loamy_dirt_vertical_quarter[facing=north,layer=3,waterlogged=false]
conquest:loamy_dirt_vertical_quarter[facing=north,layer=4,waterlogged=true]
conquest:loamy_dirt_vertical_quarter[facing=north,layer=4,waterlogged=false]
conquest:loamy_dirt_vertical_quarter[facing=south,layer=1,waterlogged=true]
conquest:loamy_dirt_vertical_quarter[facing=south,layer=1,waterlogged=false]
conquest:loamy_dirt_vertical_quarter[facing=south,layer=2,waterlogged=true]
conquest:loamy_dirt_vertical_quarter[facing=south,layer=2,waterlogged=false]
conquest:loamy_dirt_vertical_quarter[facing=south,layer=3,waterlogged=true]
conquest:loamy_dirt_vertical_quarter[facing=south,layer=3,waterlogged=false]
conquest:loamy_dirt_vertical_quarter[facing=south,layer=4,waterlogged=true]
conquest:loamy_dirt_vertical_quarter[facing=south,layer=4,waterlogged=false]
conquest:loamy_dirt_vertical_quarter[facing=west,layer=1,waterlogged=true]
conquest:loamy_dirt_vertical_quarter[facing=west,layer=1,waterlogged=false]
conquest:loamy_dirt_vertical_quarter[facing=west,layer=2,waterlogged=true]
conquest:loamy_dirt_vertical_quarter[facing=west,layer=2,waterlogged=false]
conquest:loamy_dirt_vertical_quarter[facing=west,layer=3,waterlogged=true]
conquest:loamy_dirt_vertical_quarter[facing=west,layer=3,waterlogged=false]
conquest:loamy_dirt_vertical_quarter[facing=west,layer=4,waterlogged=true]
conquest:loamy_dirt_vertical_quarter[facing=west,layer=4,waterlogged=false]
conquest:loamy_dirt_vertical_quarter[facing=east,layer=1,waterlogged=true]
conquest:loamy_dirt_vertical_quarter[facing=east,layer=1,waterlogged=false]
conquest:loamy_dirt_vertical_quarter[facing=east,layer=2,waterlogged=true]
conquest:loamy_dirt_vertical_quarter[facing=east,layer=2,waterlogged=false]
conquest:loamy_dirt_vertical_quarter[facing=east,layer=3,waterlogged=true]
conquest:loamy_dirt_vertical_quarter[facing=east,layer=3,waterlogged=false]
conquest:loamy_dirt_vertical_quarter[facing=east,layer=4,waterlogged=true]
conquest:loamy_dirt_vertical_quarter[facing=east,layer=4,waterlogged=false]
conquest:loamy_dirt_vertical_slab[facing=north,layer=1,waterlogged=true]
conquest:loamy_dirt_vertical_slab[facing=north,layer=1,waterlogged=false]
conquest:loamy_dirt_vertical_slab[facing=north,layer=2,waterlogged=true]
conquest:loamy_dirt_vertical_slab[facing=north,layer=2,waterlogged=false]
conquest:loamy_dirt_vertical_slab[facing=north,layer=3,waterlogged=true]
conquest:loamy_dirt_vertical_slab[facing=north,layer=3,waterlogged=false]
conquest:loamy_dirt_vertical_slab[facing=north,layer=4,waterlogged=true]
conquest:loamy_dirt_vertical_slab[facing=north,layer=4,waterlogged=false]
conquest:loamy_dirt_vertical_slab[facing=south,layer=1,waterlogged=true]
conquest:loamy_dirt_vertical_slab[facing=south,layer=1,waterlogged=false]
conquest:loamy_dirt_vertical_slab[facing=south,layer=2,waterlogged=true]
conquest:loamy_dirt_vertical_slab[facing=south,layer=2,waterlogged=false]
conquest:loamy_dirt_vertical_slab[facing=south,layer=3,waterlogged=true]
conquest:loamy_dirt_vertical_slab[facing=south,layer=3,waterlogged=false]
conquest:loamy_dirt_vertical_slab[facing=south,layer=4,waterlogged=true]
conquest:loamy_dirt_vertical_slab[facing=south,layer=4,waterlogged=false]
conquest:loamy_dirt_vertical_slab[facing=west,layer=1,waterlogged=true]
conquest:loamy_dirt_vertical_slab[facing=west,layer=1,waterlogged=false]
conquest:loamy_dirt_vertical_slab[facing=west,layer=2,waterlogged=true]
conquest:loamy_dirt_vertical_slab[facing=west,layer=2,waterlogged=false]
conquest:loamy_dirt_vertical_slab[facing=west,layer=3,waterlogged=true]
conquest:loamy_dirt_vertical_slab[facing=west,layer=3,waterlogged=false]
conquest:loamy_dirt_vertical_slab[facing=west,layer=4,waterlogged=true]
conquest:loamy_dirt_vertical_slab[facing=west,layer=4,waterlogged=false]
conquest:loamy_dirt_vertical_slab[facing=east,layer=1,waterlogged=true]
conquest:loamy_dirt_vertical_slab[facing=east,layer=1,waterlogged=false]
conquest:loamy_dirt_vertical_slab[facing=east,layer=2,waterlogged=true]
conquest:loamy_dirt_vertical_slab[facing=east,layer=2,waterlogged=false]
conquest:loamy_dirt_vertical_slab[facing=east,layer=3,waterlogged=true]
conquest:loamy_dirt_vertical_slab[facing=east,layer=3,waterlogged=false]
conquest:loamy_dirt_vertical_slab[facing=east,layer=4,waterlogged=true]
conquest:loamy_dirt_vertical_slab[facing=east,layer=4,waterlogged=false]
conquest:loamy_dirt_with_bones
conquest:loamy_dirt_with_bones_corner_slab[facing=north,type=top,waterlogged=true]
conquest:loamy_dirt_with_bones_corner_slab[facing=north,type=top,waterlogged=false]
conquest:loamy_dirt_with_bones_corner_slab[facing=north,type=bottom,waterlogged=true]
conquest:loamy_dirt_with_bones_corner_slab[facing=north,type=bottom,waterlogged=false]
conquest:loamy_dirt_with_bones_corner_slab[facing=south,type=top,waterlogged=true]
conquest:loamy_dirt_with_bones_corner_slab[facing=south,type=top,waterlogged=false]
conquest:loamy_dirt_with_bones_corner_slab[facing=south,type=bottom,waterlogged=true]
conquest:loamy_dirt_with_bones_corner_slab[facing=south,type=bottom,waterlogged=false]
conquest:loamy_dirt_with_bones_corner_slab[facing=west,type=top,waterlogged=true]
conquest:loamy_dirt_with_bones_corner_slab[facing=west,type=top,waterlogged=false]
conquest:loamy_dirt_with_bones_corner_slab[facing=west,type=bottom,waterlogged=true]
conquest:loamy_dirt_with_bones_corner_slab[facing=west,type=bottom,waterlogged=false]
conquest:loamy_dirt_with_bones_corner_slab[facing=east,type=top,waterlogged=true]
conquest:loamy_dirt_with_bones_corner_slab[facing=east,type=top,waterlogged=false]
conquest:loamy_dirt_with_bones_corner_slab[facing=east,type=bottom,waterlogged=true]
conquest:loamy_dirt_with_bones_corner_slab[facing=east,type=bottom,waterlogged=false]
conquest:loamy_dirt_with_bones_eighth_slab[facing=north,type=top,waterlogged=true]
conquest:loamy_dirt_with_bones_eighth_slab[facing=north,type=top,waterlogged=false]
conquest:loamy_dirt_with_bones_eighth_slab[facing=north,type=bottom,waterlogged=true]
conquest:loamy_dirt_with_bones_eighth_slab[facing=north,type=bottom,waterlogged=false]
conquest:loamy_dirt_with_bones_eighth_slab[facing=south,type=top,waterlogged=true]
conquest:loamy_dirt_with_bones_eighth_slab[facing=south,type=top,waterlogged=false]
conquest:loamy_dirt_with_bones_eighth_slab[facing=south,type=bottom,waterlogged=true]
conquest:loamy_dirt_with_bones_eighth_slab[facing=south,type=bottom,waterlogged=false]
conquest:loamy_dirt_with_bones_eighth_slab[facing=west,type=top,waterlogged=true]
conquest:loamy_dirt_with_bones_eighth_slab[facing=west,type=top,waterlogged=false]
conquest:loamy_dirt_with_bones_eighth_slab[facing=west,type=bottom,waterlogged=true]
conquest:loamy_dirt_with_bones_eighth_slab[facing=west,type=bottom,waterlogged=false]
conquest:loamy_dirt_with_bones_eighth_slab[facing=east,type=top,waterlogged=true]
conquest:loamy_dirt_with_bones_eighth_slab[facing=east,type=top,waterlogged=false]
conquest:loamy_dirt_with_bones_eighth_slab[facing=east,type=bottom,waterlogged=true]
conquest:loamy_dirt_with_bones_eighth_slab[facing=east,type=bottom,waterlogged=false]
conquest:loamy_dirt_with_bones_quarter_slab[facing=north,layer=1,type=top,waterlogged=true]
conquest:loamy_dirt_with_bones_quarter_slab[facing=north,layer=1,type=top,waterlogged=false]
conquest:loamy_dirt_with_bones_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=true]
conquest:loamy_dirt_with_bones_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=false]
conquest:loamy_dirt_with_bones_quarter_slab[facing=north,layer=2,type=top,waterlogged=true]
conquest:loamy_dirt_with_bones_quarter_slab[facing=north,layer=2,type=top,waterlogged=false]
conquest:loamy_dirt_with_bones_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=true]
conquest:loamy_dirt_with_bones_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=false]
conquest:loamy_dirt_with_bones_quarter_slab[facing=north,layer=3,type=top,waterlogged=true]
conquest:loamy_dirt_with_bones_quarter_slab[facing=north,layer=3,type=top,waterlogged=false]
conquest:loamy_dirt_with_bones_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=true]
conquest:loamy_dirt_with_bones_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=false]
conquest:loamy_dirt_with_bones_quarter_slab[facing=south,layer=1,type=top,waterlogged=true]
conquest:loamy_dirt_with_bones_quarter_slab[facing=south,layer=1,type=top,waterlogged=false]
conquest:loamy_dirt_with_bones_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=true]
conquest:loamy_dirt_with_bones_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=false]
conquest:loamy_dirt_with_bones_quarter_slab[facing=south,layer=2,type=top,waterlogged=true]
conquest:loamy_dirt_with_bones_quarter_slab[facing=south,layer=2,type=top,waterlogged=false]
conquest:loamy_dirt_with_bones_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=true]
conquest:loamy_dirt_with_bones_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=false]
conquest:loamy_dirt_with_bones_quarter_slab[facing=south,layer=3,type=top,waterlogged=true]
conquest:loamy_dirt_with_bones_quarter_slab[facing=south,layer=3,type=top,waterlogged=false]
conquest:loamy_dirt_with_bones_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=true]
conquest:loamy_dirt_with_bones_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=false]
conquest:loamy_dirt_with_bones_quarter_slab[facing=west,layer=1,type=top,waterlogged=true]
conquest:loamy_dirt_with_bones_quarter_slab[facing=west,layer=1,type=top,waterlogged=false]
conquest:loamy_dirt_with_bones_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=true]
conquest:loamy_dirt_with_bones_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=false]
conquest:loamy_dirt_with_bones_quarter_slab[facing=west,layer=2,type=top,waterlogged=true]
conquest:loamy_dirt_with_bones_quarter_slab[facing=west,layer=2,type=top,waterlogged=false]
conquest:loamy_dirt_with_bones_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=true]
conquest:loamy_dirt_with_bones_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=false]
conquest:loamy_dirt_with_bones_quarter_slab[facing=west,layer=3,type=top,waterlogged=true]
conquest:loamy_dirt_with_bones_quarter_slab[facing=west,layer=3,type=top,waterlogged=false]
conquest:loamy_dirt_with_bones_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=true]
conquest:loamy_dirt_with_bones_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=false]
conquest:loamy_dirt_with_bones_quarter_slab[facing=east,layer=1,type=top,waterlogged=true]
conquest:loamy_dirt_with_bones_quarter_slab[facing=east,layer=1,type=top,waterlogged=false]
conquest:loamy_dirt_with_bones_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=true]
conquest:loamy_dirt_with_bones_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=false]
conquest:loamy_dirt_with_bones_quarter_slab[facing=east,layer=2,type=top,waterlogged=true]
conquest:loamy_dirt_with_bones_quarter_slab[facing=east,layer=2,type=top,waterlogged=false]
conquest:loamy_dirt_with_bones_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=true]
conquest:loamy_dirt_with_bones_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=false]
conquest:loamy_dirt_with_bones_quarter_slab[facing=east,layer=3,type=top,waterlogged=true]
conquest:loamy_dirt_with_bones_quarter_slab[facing=east,layer=3,type=top,waterlogged=false]
conquest:loamy_dirt_with_bones_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=true]
conquest:loamy_dirt_with_bones_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=false]
conquest:loamy_dirt_with_bones_slab[layers=1,type=top,waterlogged=true]
conquest:loamy_dirt_with_bones_slab[layers=1,type=top,waterlogged=false]
conquest:loamy_dirt_with_bones_slab[layers=1,type=bottom,waterlogged=true]
conquest:loamy_dirt_with_bones_slab[layers=1,type=bottom,waterlogged=false]
conquest:loamy_dirt_with_bones_slab[layers=2,type=top,waterlogged=true]
conquest:loamy_dirt_with_bones_slab[layers=2,type=top,waterlogged=false]
conquest:loamy_dirt_with_bones_slab[layers=2,type=bottom,waterlogged=true]
conquest:loamy_dirt_with_bones_slab[layers=2,type=bottom,waterlogged=false]
conquest:loamy_dirt_with_bones_slab[layers=3,type=top,waterlogged=true]
conquest:loamy_dirt_with_bones_slab[layers=3,type=top,waterlogged=false]
conquest:loamy_dirt_with_bones_slab[layers=3,type=bottom,waterlogged=true]
conquest:loamy_dirt_with_bones_slab[layers=3,type=bottom,waterlogged=false]
conquest:loamy_dirt_with_bones_slab[layers=4,type=top,waterlogged=true]
conquest:loamy_dirt_with_bones_slab[layers=4,type=top,waterlogged=false]
conquest:loamy_dirt_with_bones_slab[layers=4,type=bottom,waterlogged=true]
conquest:loamy_dirt_with_bones_slab[layers=4,type=bottom,waterlogged=false]
conquest:loamy_dirt_with_bones_slab[layers=5,type=top,waterlogged=true]
conquest:loamy_dirt_with_bones_slab[layers=5,type=top,waterlogged=false]
conquest:loamy_dirt_with_bones_slab[layers=5,type=bottom,waterlogged=true]
conquest:loamy_dirt_with_bones_slab[layers=5,type=bottom,waterlogged=false]
conquest:loamy_dirt_with_bones_slab[layers=6,type=top,waterlogged=true]
conquest:loamy_dirt_with_bones_slab[layers=6,type=top,waterlogged=false]
conquest:loamy_dirt_with_bones_slab[layers=6,type=bottom,waterlogged=true]
conquest:loamy_dirt_with_bones_slab[layers=6,type=bottom,waterlogged=false]
conquest:loamy_dirt_with_bones_slab[layers=7,type=top,waterlogged=true]
conquest:loamy_dirt_with_bones_slab[layers=7,type=top,waterlogged=false]
conquest:loamy_dirt_with_bones_slab[layers=7,type=bottom,waterlogged=true]
conquest:loamy_dirt_with_bones_slab[layers=7,type=bottom,waterlogged=false]
conquest:loamy_dirt_with_bones_slab[layers=8,type=top,waterlogged=true]
conquest:loamy_dirt_with_bones_slab[layers=8,type=top,waterlogged=false]
conquest:loamy_dirt_with_bones_slab[layers=8,type=bottom,waterlogged=true]
conquest:loamy_dirt_with_bones_slab[layers=8,type=bottom,waterlogged=false]
conquest:loamy_dirt_with_bones_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:loamy_dirt_with_bones_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:loamy_dirt_with_bones_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:loamy_dirt_with_bones_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:loamy_dirt_with_bones_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:loamy_dirt_with_bones_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:loamy_dirt_with_bones_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:loamy_dirt_with_bones_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:loamy_dirt_with_bones_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:loamy_dirt_with_bones_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:loamy_dirt_with_bones_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:loamy_dirt_with_bones_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:loamy_dirt_with_bones_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:loamy_dirt_with_bones_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:loamy_dirt_with_bones_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:loamy_dirt_with_bones_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:loamy_dirt_with_bones_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:loamy_dirt_with_bones_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:loamy_dirt_with_bones_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:loamy_dirt_with_bones_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:loamy_dirt_with_bones_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:loamy_dirt_with_bones_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:loamy_dirt_with_bones_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:loamy_dirt_with_bones_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:loamy_dirt_with_bones_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:loamy_dirt_with_bones_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:loamy_dirt_with_bones_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:loamy_dirt_with_bones_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:loamy_dirt_with_bones_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:loamy_dirt_with_bones_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:loamy_dirt_with_bones_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:loamy_dirt_with_bones_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:loamy_dirt_with_bones_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:loamy_dirt_with_bones_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:loamy_dirt_with_bones_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:loamy_dirt_with_bones_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:loamy_dirt_with_bones_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:loamy_dirt_with_bones_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:loamy_dirt_with_bones_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:loamy_dirt_with_bones_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:loamy_dirt_with_bones_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:loamy_dirt_with_bones_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:loamy_dirt_with_bones_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:loamy_dirt_with_bones_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:loamy_dirt_with_bones_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:loamy_dirt_with_bones_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:loamy_dirt_with_bones_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:loamy_dirt_with_bones_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:loamy_dirt_with_bones_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:loamy_dirt_with_bones_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:loamy_dirt_with_bones_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:loamy_dirt_with_bones_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:loamy_dirt_with_bones_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:loamy_dirt_with_bones_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:loamy_dirt_with_bones_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:loamy_dirt_with_bones_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:loamy_dirt_with_bones_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:loamy_dirt_with_bones_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:loamy_dirt_with_bones_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:loamy_dirt_with_bones_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:loamy_dirt_with_bones_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:loamy_dirt_with_bones_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:loamy_dirt_with_bones_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:loamy_dirt_with_bones_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:loamy_dirt_with_bones_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:loamy_dirt_with_bones_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:loamy_dirt_with_bones_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:loamy_dirt_with_bones_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:loamy_dirt_with_bones_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:loamy_dirt_with_bones_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:loamy_dirt_with_bones_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:loamy_dirt_with_bones_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:loamy_dirt_with_bones_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:loamy_dirt_with_bones_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:loamy_dirt_with_bones_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:loamy_dirt_with_bones_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:loamy_dirt_with_bones_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:loamy_dirt_with_bones_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:loamy_dirt_with_bones_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:loamy_dirt_with_bones_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:loamy_dirt_with_bones_vertical_corner[facing=north,layer=1,waterlogged=true]
conquest:loamy_dirt_with_bones_vertical_corner[facing=north,layer=1,waterlogged=false]
conquest:loamy_dirt_with_bones_vertical_corner[facing=north,layer=2,waterlogged=true]
conquest:loamy_dirt_with_bones_vertical_corner[facing=north,layer=2,waterlogged=false]
conquest:loamy_dirt_with_bones_vertical_corner[facing=north,layer=3,waterlogged=true]
conquest:loamy_dirt_with_bones_vertical_corner[facing=north,layer=3,waterlogged=false]
conquest:loamy_dirt_with_bones_vertical_corner[facing=north,layer=4,waterlogged=true]
conquest:loamy_dirt_with_bones_vertical_corner[facing=north,layer=4,waterlogged=false]
conquest:loamy_dirt_with_bones_vertical_corner[facing=south,layer=1,waterlogged=true]
conquest:loamy_dirt_with_bones_vertical_corner[facing=south,layer=1,waterlogged=false]
conquest:loamy_dirt_with_bones_vertical_corner[facing=south,layer=2,waterlogged=true]
conquest:loamy_dirt_with_bones_vertical_corner[facing=south,layer=2,waterlogged=false]
conquest:loamy_dirt_with_bones_vertical_corner[facing=south,layer=3,waterlogged=true]
conquest:loamy_dirt_with_bones_vertical_corner[facing=south,layer=3,waterlogged=false]
conquest:loamy_dirt_with_bones_vertical_corner[facing=south,layer=4,waterlogged=true]
conquest:loamy_dirt_with_bones_vertical_corner[facing=south,layer=4,waterlogged=false]
conquest:loamy_dirt_with_bones_vertical_corner[facing=west,layer=1,waterlogged=true]
conquest:loamy_dirt_with_bones_vertical_corner[facing=west,layer=1,waterlogged=false]
conquest:loamy_dirt_with_bones_vertical_corner[facing=west,layer=2,waterlogged=true]
conquest:loamy_dirt_with_bones_vertical_corner[facing=west,layer=2,waterlogged=false]
conquest:loamy_dirt_with_bones_vertical_corner[facing=west,layer=3,waterlogged=true]
conquest:loamy_dirt_with_bones_vertical_corner[facing=west,layer=3,waterlogged=false]
conquest:loamy_dirt_with_bones_vertical_corner[facing=west,layer=4,waterlogged=true]
conquest:loamy_dirt_with_bones_vertical_corner[facing=west,layer=4,waterlogged=false]
conquest:loamy_dirt_with_bones_vertical_corner[facing=east,layer=1,waterlogged=true]
conquest:loamy_dirt_with_bones_vertical_corner[facing=east,layer=1,waterlogged=false]
conquest:loamy_dirt_with_bones_vertical_corner[facing=east,layer=2,waterlogged=true]
conquest:loamy_dirt_with_bones_vertical_corner[facing=east,layer=2,waterlogged=false]
conquest:loamy_dirt_with_bones_vertical_corner[facing=east,layer=3,waterlogged=true]
conquest:loamy_dirt_with_bones_vertical_corner[facing=east,layer=3,waterlogged=false]
conquest:loamy_dirt_with_bones_vertical_corner[facing=east,layer=4,waterlogged=true]
conquest:loamy_dirt_with_bones_vertical_corner[facing=east,layer=4,waterlogged=false]
conquest:loamy_dirt_with_bones_vertical_quarter[facing=north,layer=1,waterlogged=true]
conquest:loamy_dirt_with_bones_vertical_quarter[facing=north,layer=1,waterlogged=false]
conquest:loamy_dirt_with_bones_vertical_quarter[facing=north,layer=2,waterlogged=true]
conquest:loamy_dirt_with_bones_vertical_quarter[facing=north,layer=2,waterlogged=false]
conquest:loamy_dirt_with_bones_vertical_quarter[facing=north,layer=3,waterlogged=true]
conquest:loamy_dirt_with_bones_vertical_quarter[facing=north,layer=3,waterlogged=false]
conquest:loamy_dirt_with_bones_vertical_quarter[facing=north,layer=4,waterlogged=true]
conquest:loamy_dirt_with_bones_vertical_quarter[facing=north,layer=4,waterlogged=false]
conquest:loamy_dirt_with_bones_vertical_quarter[facing=south,layer=1,waterlogged=true]
conquest:loamy_dirt_with_bones_vertical_quarter[facing=south,layer=1,waterlogged=false]
conquest:loamy_dirt_with_bones_vertical_quarter[facing=south,layer=2,waterlogged=true]
conquest:loamy_dirt_with_bones_vertical_quarter[facing=south,layer=2,waterlogged=false]
conquest:loamy_dirt_with_bones_vertical_quarter[facing=south,layer=3,waterlogged=true]
conquest:loamy_dirt_with_bones_vertical_quarter[facing=south,layer=3,waterlogged=false]
conquest:loamy_dirt_with_bones_vertical_quarter[facing=south,layer=4,waterlogged=true]
conquest:loamy_dirt_with_bones_vertical_quarter[facing=south,layer=4,waterlogged=false]
conquest:loamy_dirt_with_bones_vertical_quarter[facing=west,layer=1,waterlogged=true]
conquest:loamy_dirt_with_bones_vertical_quarter[facing=west,layer=1,waterlogged=false]
conquest:loamy_dirt_with_bones_vertical_quarter[facing=west,layer=2,waterlogged=true]
conquest:loamy_dirt_with_bones_vertical_quarter[facing=west,layer=2,waterlogged=false]
conquest:loamy_dirt_with_bones_vertical_quarter[facing=west,layer=3,waterlogged=true]
conquest:loamy_dirt_with_bones_vertical_quarter[facing=west,layer=3,waterlogged=false]
conquest:loamy_dirt_with_bones_vertical_quarter[facing=west,layer=4,waterlogged=true]
conquest:loamy_dirt_with_bones_vertical_quarter[facing=west,layer=4,waterlogged=false]
conquest:loamy_dirt_with_bones_vertical_quarter[facing=east,layer=1,waterlogged=true]
conquest:loamy_dirt_with_bones_vertical_quarter[facing=east,layer=1,waterlogged=false]
conquest:loamy_dirt_with_bones_vertical_quarter[facing=east,layer=2,waterlogged=true]
conquest:loamy_dirt_with_bones_vertical_quarter[facing=east,layer=2,waterlogged=false]
conquest:loamy_dirt_with_bones_vertical_quarter[facing=east,layer=3,waterlogged=true]
conquest:loamy_dirt_with_bones_vertical_quarter[facing=east,layer=3,waterlogged=false]
conquest:loamy_dirt_with_bones_vertical_quarter[facing=east,layer=4,waterlogged=true]
conquest:loamy_dirt_with_bones_vertical_quarter[facing=east,layer=4,waterlogged=false]
conquest:loamy_dirt_with_bones_vertical_slab[facing=north,layer=1,waterlogged=true]
conquest:loamy_dirt_with_bones_vertical_slab[facing=north,layer=1,waterlogged=false]
conquest:loamy_dirt_with_bones_vertical_slab[facing=north,layer=2,waterlogged=true]
conquest:loamy_dirt_with_bones_vertical_slab[facing=north,layer=2,waterlogged=false]
conquest:loamy_dirt_with_bones_vertical_slab[facing=north,layer=3,waterlogged=true]
conquest:loamy_dirt_with_bones_vertical_slab[facing=north,layer=3,waterlogged=false]
conquest:loamy_dirt_with_bones_vertical_slab[facing=north,layer=4,waterlogged=true]
conquest:loamy_dirt_with_bones_vertical_slab[facing=north,layer=4,waterlogged=false]
conquest:loamy_dirt_with_bones_vertical_slab[facing=south,layer=1,waterlogged=true]
conquest:loamy_dirt_with_bones_vertical_slab[facing=south,layer=1,waterlogged=false]
conquest:loamy_dirt_with_bones_vertical_slab[facing=south,layer=2,waterlogged=true]
conquest:loamy_dirt_with_bones_vertical_slab[facing=south,layer=2,waterlogged=false]
conquest:loamy_dirt_with_bones_vertical_slab[facing=south,layer=3,waterlogged=true]
conquest:loamy_dirt_with_bones_vertical_slab[facing=south,layer=3,waterlogged=false]
conquest:loamy_dirt_with_bones_vertical_slab[facing=south,layer=4,waterlogged=true]
conquest:loamy_dirt_with_bones_vertical_slab[facing=south,layer=4,waterlogged=false]
conquest:loamy_dirt_with_bones_vertical_slab[facing=west,layer=1,waterlogged=true]
conquest:loamy_dirt_with_bones_vertical_slab[facing=west,layer=1,waterlogged=false]
conquest:loamy_dirt_with_bones_vertical_slab[facing=west,layer=2,waterlogged=true]
conquest:loamy_dirt_with_bones_vertical_slab[facing=west,layer=2,waterlogged=false]
conquest:loamy_dirt_with_bones_vertical_slab[facing=west,layer=3,waterlogged=true]
conquest:loamy_dirt_with_bones_vertical_slab[facing=west,layer=3,waterlogged=false]
conquest:loamy_dirt_with_bones_vertical_slab[facing=west,layer=4,waterlogged=true]
conquest:loamy_dirt_with_bones_vertical_slab[facing=west,layer=4,waterlogged=false]
conquest:loamy_dirt_with_bones_vertical_slab[facing=east,layer=1,waterlogged=true]
conquest:loamy_dirt_with_bones_vertical_slab[facing=east,layer=1,waterlogged=false]
conquest:loamy_dirt_with_bones_vertical_slab[facing=east,layer=2,waterlogged=true]
conquest:loamy_dirt_with_bones_vertical_slab[facing=east,layer=2,waterlogged=false]
conquest:loamy_dirt_with_bones_vertical_slab[facing=east,layer=3,waterlogged=true]
conquest:loamy_dirt_with_bones_vertical_slab[facing=east,layer=3,waterlogged=false]
conquest:loamy_dirt_with_bones_vertical_slab[facing=east,layer=4,waterlogged=true]
conquest:loamy_dirt_with_bones_vertical_slab[facing=east,layer=4,waterlogged=false]
conquest:loamy_dirt_with_cobblestone_border
conquest:loamy_dirt_with_cobblestone_border_slab[layers=1,type=top,waterlogged=true]
conquest:loamy_dirt_with_cobblestone_border_slab[layers=1,type=top,waterlogged=false]
conquest:loamy_dirt_with_cobblestone_border_slab[layers=1,type=bottom,waterlogged=true]
conquest:loamy_dirt_with_cobblestone_border_slab[layers=1,type=bottom,waterlogged=false]
conquest:loamy_dirt_with_cobblestone_border_slab[layers=2,type=top,waterlogged=true]
conquest:loamy_dirt_with_cobblestone_border_slab[layers=2,type=top,waterlogged=false]
conquest:loamy_dirt_with_cobblestone_border_slab[layers=2,type=bottom,waterlogged=true]
conquest:loamy_dirt_with_cobblestone_border_slab[layers=2,type=bottom,waterlogged=false]
conquest:loamy_dirt_with_cobblestone_border_slab[layers=3,type=top,waterlogged=true]
conquest:loamy_dirt_with_cobblestone_border_slab[layers=3,type=top,waterlogged=false]
conquest:loamy_dirt_with_cobblestone_border_slab[layers=3,type=bottom,waterlogged=true]
conquest:loamy_dirt_with_cobblestone_border_slab[layers=3,type=bottom,waterlogged=false]
conquest:loamy_dirt_with_cobblestone_border_slab[layers=4,type=top,waterlogged=true]
conquest:loamy_dirt_with_cobblestone_border_slab[layers=4,type=top,waterlogged=false]
conquest:loamy_dirt_with_cobblestone_border_slab[layers=4,type=bottom,waterlogged=true]
conquest:loamy_dirt_with_cobblestone_border_slab[layers=4,type=bottom,waterlogged=false]
conquest:loamy_dirt_with_cobblestone_border_slab[layers=5,type=top,waterlogged=true]
conquest:loamy_dirt_with_cobblestone_border_slab[layers=5,type=top,waterlogged=false]
conquest:loamy_dirt_with_cobblestone_border_slab[layers=5,type=bottom,waterlogged=true]
conquest:loamy_dirt_with_cobblestone_border_slab[layers=5,type=bottom,waterlogged=false]
conquest:loamy_dirt_with_cobblestone_border_slab[layers=6,type=top,waterlogged=true]
conquest:loamy_dirt_with_cobblestone_border_slab[layers=6,type=top,waterlogged=false]
conquest:loamy_dirt_with_cobblestone_border_slab[layers=6,type=bottom,waterlogged=true]
conquest:loamy_dirt_with_cobblestone_border_slab[layers=6,type=bottom,waterlogged=false]
conquest:loamy_dirt_with_cobblestone_border_slab[layers=7,type=top,waterlogged=true]
conquest:loamy_dirt_with_cobblestone_border_slab[layers=7,type=top,waterlogged=false]
conquest:loamy_dirt_with_cobblestone_border_slab[layers=7,type=bottom,waterlogged=true]
conquest:loamy_dirt_with_cobblestone_border_slab[layers=7,type=bottom,waterlogged=false]
conquest:loamy_dirt_with_cobblestone_border_slab[layers=8,type=top,waterlogged=true]
conquest:loamy_dirt_with_cobblestone_border_slab[layers=8,type=top,waterlogged=false]
conquest:loamy_dirt_with_cobblestone_border_slab[layers=8,type=bottom,waterlogged=true]
conquest:loamy_dirt_with_cobblestone_border_slab[layers=8,type=bottom,waterlogged=false]
conquest:loamy_dirt_with_log_border
conquest:loamy_dirt_with_log_border_slab[layers=1,type=top,waterlogged=true]
conquest:loamy_dirt_with_log_border_slab[layers=1,type=top,waterlogged=false]
conquest:loamy_dirt_with_log_border_slab[layers=1,type=bottom,waterlogged=true]
conquest:loamy_dirt_with_log_border_slab[layers=1,type=bottom,waterlogged=false]
conquest:loamy_dirt_with_log_border_slab[layers=2,type=top,waterlogged=true]
conquest:loamy_dirt_with_log_border_slab[layers=2,type=top,waterlogged=false]
conquest:loamy_dirt_with_log_border_slab[layers=2,type=bottom,waterlogged=true]
conquest:loamy_dirt_with_log_border_slab[layers=2,type=bottom,waterlogged=false]
conquest:loamy_dirt_with_log_border_slab[layers=3,type=top,waterlogged=true]
conquest:loamy_dirt_with_log_border_slab[layers=3,type=top,waterlogged=false]
conquest:loamy_dirt_with_log_border_slab[layers=3,type=bottom,waterlogged=true]
conquest:loamy_dirt_with_log_border_slab[layers=3,type=bottom,waterlogged=false]
conquest:loamy_dirt_with_log_border_slab[layers=4,type=top,waterlogged=true]
conquest:loamy_dirt_with_log_border_slab[layers=4,type=top,waterlogged=false]
conquest:loamy_dirt_with_log_border_slab[layers=4,type=bottom,waterlogged=true]
conquest:loamy_dirt_with_log_border_slab[layers=4,type=bottom,waterlogged=false]
conquest:loamy_dirt_with_log_border_slab[layers=5,type=top,waterlogged=true]
conquest:loamy_dirt_with_log_border_slab[layers=5,type=top,waterlogged=false]
conquest:loamy_dirt_with_log_border_slab[layers=5,type=bottom,waterlogged=true]
conquest:loamy_dirt_with_log_border_slab[layers=5,type=bottom,waterlogged=false]
conquest:loamy_dirt_with_log_border_slab[layers=6,type=top,waterlogged=true]
conquest:loamy_dirt_with_log_border_slab[layers=6,type=top,waterlogged=false]
conquest:loamy_dirt_with_log_border_slab[layers=6,type=bottom,waterlogged=true]
conquest:loamy_dirt_with_log_border_slab[layers=6,type=bottom,waterlogged=false]
conquest:loamy_dirt_with_log_border_slab[layers=7,type=top,waterlogged=true]
conquest:loamy_dirt_with_log_border_slab[layers=7,type=top,waterlogged=false]
conquest:loamy_dirt_with_log_border_slab[layers=7,type=bottom,waterlogged=true]
conquest:loamy_dirt_with_log_border_slab[layers=7,type=bottom,waterlogged=false]
conquest:loamy_dirt_with_log_border_slab[layers=8,type=top,waterlogged=true]
conquest:loamy_dirt_with_log_border_slab[layers=8,type=top,waterlogged=false]
conquest:loamy_dirt_with_log_border_slab[layers=8,type=bottom,waterlogged=true]
conquest:loamy_dirt_with_log_border_slab[layers=8,type=bottom,waterlogged=false]
conquest:lobelia_flowers[layers=1,waterlogged=true]
conquest:lobelia_flowers[layers=1,waterlogged=false]
conquest:lobelia_flowers[layers=2,waterlogged=true]
conquest:lobelia_flowers[layers=2,waterlogged=false]
conquest:lobelia_flowers[layers=3,waterlogged=true]
conquest:lobelia_flowers[layers=3,waterlogged=false]
conquest:lobelia_flowers[layers=4,waterlogged=true]
conquest:lobelia_flowers[layers=4,waterlogged=false]
conquest:lobelia_flowers[layers=5,waterlogged=true]
conquest:lobelia_flowers[layers=5,waterlogged=false]
conquest:lobelia_flowers[layers=6,waterlogged=true]
conquest:lobelia_flowers[layers=6,waterlogged=false]
conquest:lobelia_flowers[layers=7,waterlogged=true]
conquest:lobelia_flowers[layers=7,waterlogged=false]
conquest:lobelia_flowers[layers=8,waterlogged=true]
conquest:lobelia_flowers[layers=8,waterlogged=false]
conquest:long_orange_pine_underbranches[facing=north,position=1,toggle=1]
conquest:long_orange_pine_underbranches[facing=north,position=1,toggle=2]
conquest:long_orange_pine_underbranches[facing=north,position=1,toggle=3]
conquest:long_orange_pine_underbranches[facing=north,position=1,toggle=4]
conquest:long_orange_pine_underbranches[facing=north,position=2,toggle=1]
conquest:long_orange_pine_underbranches[facing=north,position=2,toggle=2]
conquest:long_orange_pine_underbranches[facing=north,position=2,toggle=3]
conquest:long_orange_pine_underbranches[facing=north,position=2,toggle=4]
conquest:long_orange_pine_underbranches[facing=south,position=1,toggle=1]
conquest:long_orange_pine_underbranches[facing=south,position=1,toggle=2]
conquest:long_orange_pine_underbranches[facing=south,position=1,toggle=3]
conquest:long_orange_pine_underbranches[facing=south,position=1,toggle=4]
conquest:long_orange_pine_underbranches[facing=south,position=2,toggle=1]
conquest:long_orange_pine_underbranches[facing=south,position=2,toggle=2]
conquest:long_orange_pine_underbranches[facing=south,position=2,toggle=3]
conquest:long_orange_pine_underbranches[facing=south,position=2,toggle=4]
conquest:long_orange_pine_underbranches[facing=west,position=1,toggle=1]
conquest:long_orange_pine_underbranches[facing=west,position=1,toggle=2]
conquest:long_orange_pine_underbranches[facing=west,position=1,toggle=3]
conquest:long_orange_pine_underbranches[facing=west,position=1,toggle=4]
conquest:long_orange_pine_underbranches[facing=west,position=2,toggle=1]
conquest:long_orange_pine_underbranches[facing=west,position=2,toggle=2]
conquest:long_orange_pine_underbranches[facing=west,position=2,toggle=3]
conquest:long_orange_pine_underbranches[facing=west,position=2,toggle=4]
conquest:long_orange_pine_underbranches[facing=east,position=1,toggle=1]
conquest:long_orange_pine_underbranches[facing=east,position=1,toggle=2]
conquest:long_orange_pine_underbranches[facing=east,position=1,toggle=3]
conquest:long_orange_pine_underbranches[facing=east,position=1,toggle=4]
conquest:long_orange_pine_underbranches[facing=east,position=2,toggle=1]
conquest:long_orange_pine_underbranches[facing=east,position=2,toggle=2]
conquest:long_orange_pine_underbranches[facing=east,position=2,toggle=3]
conquest:long_orange_pine_underbranches[facing=east,position=2,toggle=4]
conquest:long_pine_underbranches[facing=north,position=1,toggle=1]
conquest:long_pine_underbranches[facing=north,position=1,toggle=2]
conquest:long_pine_underbranches[facing=north,position=1,toggle=3]
conquest:long_pine_underbranches[facing=north,position=1,toggle=4]
conquest:long_pine_underbranches[facing=north,position=2,toggle=1]
conquest:long_pine_underbranches[facing=north,position=2,toggle=2]
conquest:long_pine_underbranches[facing=north,position=2,toggle=3]
conquest:long_pine_underbranches[facing=north,position=2,toggle=4]
conquest:long_pine_underbranches[facing=south,position=1,toggle=1]
conquest:long_pine_underbranches[facing=south,position=1,toggle=2]
conquest:long_pine_underbranches[facing=south,position=1,toggle=3]
conquest:long_pine_underbranches[facing=south,position=1,toggle=4]
conquest:long_pine_underbranches[facing=south,position=2,toggle=1]
conquest:long_pine_underbranches[facing=south,position=2,toggle=2]
conquest:long_pine_underbranches[facing=south,position=2,toggle=3]
conquest:long_pine_underbranches[facing=south,position=2,toggle=4]
conquest:long_pine_underbranches[facing=west,position=1,toggle=1]
conquest:long_pine_underbranches[facing=west,position=1,toggle=2]
conquest:long_pine_underbranches[facing=west,position=1,toggle=3]
conquest:long_pine_underbranches[facing=west,position=1,toggle=4]
conquest:long_pine_underbranches[facing=west,position=2,toggle=1]
conquest:long_pine_underbranches[facing=west,position=2,toggle=2]
conquest:long_pine_underbranches[facing=west,position=2,toggle=3]
conquest:long_pine_underbranches[facing=west,position=2,toggle=4]
conquest:long_pine_underbranches[facing=east,position=1,toggle=1]
conquest:long_pine_underbranches[facing=east,position=1,toggle=2]
conquest:long_pine_underbranches[facing=east,position=1,toggle=3]
conquest:long_pine_underbranches[facing=east,position=1,toggle=4]
conquest:long_pine_underbranches[facing=east,position=2,toggle=1]
conquest:long_pine_underbranches[facing=east,position=2,toggle=2]
conquest:long_pine_underbranches[facing=east,position=2,toggle=3]
conquest:long_pine_underbranches[facing=east,position=2,toggle=4]
conquest:loose_small_limestones
conquest:loose_small_limestones_arrowslit[facing=north,waterlogged=true]
conquest:loose_small_limestones_arrowslit[facing=north,waterlogged=false]
conquest:loose_small_limestones_arrowslit[facing=south,waterlogged=true]
conquest:loose_small_limestones_arrowslit[facing=south,waterlogged=false]
conquest:loose_small_limestones_arrowslit[facing=west,waterlogged=true]
conquest:loose_small_limestones_arrowslit[facing=west,waterlogged=false]
conquest:loose_small_limestones_arrowslit[facing=east,waterlogged=true]
conquest:loose_small_limestones_arrowslit[facing=east,waterlogged=false]
conquest:loose_small_limestones_balustrade[axis=x,waterlogged=true]
conquest:loose_small_limestones_balustrade[axis=x,waterlogged=false]
conquest:loose_small_limestones_balustrade[axis=y,waterlogged=true]
conquest:loose_small_limestones_balustrade[axis=y,waterlogged=false]
conquest:loose_small_limestones_balustrade[axis=z,waterlogged=true]
conquest:loose_small_limestones_balustrade[axis=z,waterlogged=false]
conquest:loose_small_limestones_capital[facing=flat,type=top,waterlogged=true]
conquest:loose_small_limestones_capital[facing=flat,type=top,waterlogged=false]
conquest:loose_small_limestones_capital[facing=flat,type=bottom,waterlogged=true]
conquest:loose_small_limestones_capital[facing=flat,type=bottom,waterlogged=false]
conquest:loose_small_limestones_capital[facing=north,type=top,waterlogged=true]
conquest:loose_small_limestones_capital[facing=north,type=top,waterlogged=false]
conquest:loose_small_limestones_capital[facing=north,type=bottom,waterlogged=true]
conquest:loose_small_limestones_capital[facing=north,type=bottom,waterlogged=false]
conquest:loose_small_limestones_capital[facing=south,type=top,waterlogged=true]
conquest:loose_small_limestones_capital[facing=south,type=top,waterlogged=false]
conquest:loose_small_limestones_capital[facing=south,type=bottom,waterlogged=true]
conquest:loose_small_limestones_capital[facing=south,type=bottom,waterlogged=false]
conquest:loose_small_limestones_capital[facing=east,type=top,waterlogged=true]
conquest:loose_small_limestones_capital[facing=east,type=top,waterlogged=false]
conquest:loose_small_limestones_capital[facing=east,type=bottom,waterlogged=true]
conquest:loose_small_limestones_capital[facing=east,type=bottom,waterlogged=false]
conquest:loose_small_limestones_capital[facing=west,type=top,waterlogged=true]
conquest:loose_small_limestones_capital[facing=west,type=top,waterlogged=false]
conquest:loose_small_limestones_capital[facing=west,type=bottom,waterlogged=true]
conquest:loose_small_limestones_capital[facing=west,type=bottom,waterlogged=false]
conquest:loose_small_limestones_corner_slab[facing=north,type=top,waterlogged=true]
conquest:loose_small_limestones_corner_slab[facing=north,type=top,waterlogged=false]
conquest:loose_small_limestones_corner_slab[facing=north,type=bottom,waterlogged=true]
conquest:loose_small_limestones_corner_slab[facing=north,type=bottom,waterlogged=false]
conquest:loose_small_limestones_corner_slab[facing=south,type=top,waterlogged=true]
conquest:loose_small_limestones_corner_slab[facing=south,type=top,waterlogged=false]
conquest:loose_small_limestones_corner_slab[facing=south,type=bottom,waterlogged=true]
conquest:loose_small_limestones_corner_slab[facing=south,type=bottom,waterlogged=false]
conquest:loose_small_limestones_corner_slab[facing=west,type=top,waterlogged=true]
conquest:loose_small_limestones_corner_slab[facing=west,type=top,waterlogged=false]
conquest:loose_small_limestones_corner_slab[facing=west,type=bottom,waterlogged=true]
conquest:loose_small_limestones_corner_slab[facing=west,type=bottom,waterlogged=false]
conquest:loose_small_limestones_corner_slab[facing=east,type=top,waterlogged=true]
conquest:loose_small_limestones_corner_slab[facing=east,type=top,waterlogged=false]
conquest:loose_small_limestones_corner_slab[facing=east,type=bottom,waterlogged=true]
conquest:loose_small_limestones_corner_slab[facing=east,type=bottom,waterlogged=false]
conquest:loose_small_limestones_eighth_slab[facing=north,type=top,waterlogged=true]
conquest:loose_small_limestones_eighth_slab[facing=north,type=top,waterlogged=false]
conquest:loose_small_limestones_eighth_slab[facing=north,type=bottom,waterlogged=true]
conquest:loose_small_limestones_eighth_slab[facing=north,type=bottom,waterlogged=false]
conquest:loose_small_limestones_eighth_slab[facing=south,type=top,waterlogged=true]
conquest:loose_small_limestones_eighth_slab[facing=south,type=top,waterlogged=false]
conquest:loose_small_limestones_eighth_slab[facing=south,type=bottom,waterlogged=true]
conquest:loose_small_limestones_eighth_slab[facing=south,type=bottom,waterlogged=false]
conquest:loose_small_limestones_eighth_slab[facing=west,type=top,waterlogged=true]
conquest:loose_small_limestones_eighth_slab[facing=west,type=top,waterlogged=false]
conquest:loose_small_limestones_eighth_slab[facing=west,type=bottom,waterlogged=true]
conquest:loose_small_limestones_eighth_slab[facing=west,type=bottom,waterlogged=false]
conquest:loose_small_limestones_eighth_slab[facing=east,type=top,waterlogged=true]
conquest:loose_small_limestones_eighth_slab[facing=east,type=top,waterlogged=false]
conquest:loose_small_limestones_eighth_slab[facing=east,type=bottom,waterlogged=true]
conquest:loose_small_limestones_eighth_slab[facing=east,type=bottom,waterlogged=false]
conquest:loose_small_limestones_pillar[layer=1,waterlogged=true]
conquest:loose_small_limestones_pillar[layer=1,waterlogged=false]
conquest:loose_small_limestones_pillar[layer=2,waterlogged=true]
conquest:loose_small_limestones_pillar[layer=2,waterlogged=false]
conquest:loose_small_limestones_pillar[layer=3,waterlogged=true]
conquest:loose_small_limestones_pillar[layer=3,waterlogged=false]
conquest:loose_small_limestones_quarter_slab[facing=north,layer=1,type=top,waterlogged=true]
conquest:loose_small_limestones_quarter_slab[facing=north,layer=1,type=top,waterlogged=false]
conquest:loose_small_limestones_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=true]
conquest:loose_small_limestones_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=false]
conquest:loose_small_limestones_quarter_slab[facing=north,layer=2,type=top,waterlogged=true]
conquest:loose_small_limestones_quarter_slab[facing=north,layer=2,type=top,waterlogged=false]
conquest:loose_small_limestones_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=true]
conquest:loose_small_limestones_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=false]
conquest:loose_small_limestones_quarter_slab[facing=north,layer=3,type=top,waterlogged=true]
conquest:loose_small_limestones_quarter_slab[facing=north,layer=3,type=top,waterlogged=false]
conquest:loose_small_limestones_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=true]
conquest:loose_small_limestones_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=false]
conquest:loose_small_limestones_quarter_slab[facing=south,layer=1,type=top,waterlogged=true]
conquest:loose_small_limestones_quarter_slab[facing=south,layer=1,type=top,waterlogged=false]
conquest:loose_small_limestones_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=true]
conquest:loose_small_limestones_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=false]
conquest:loose_small_limestones_quarter_slab[facing=south,layer=2,type=top,waterlogged=true]
conquest:loose_small_limestones_quarter_slab[facing=south,layer=2,type=top,waterlogged=false]
conquest:loose_small_limestones_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=true]
conquest:loose_small_limestones_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=false]
conquest:loose_small_limestones_quarter_slab[facing=south,layer=3,type=top,waterlogged=true]
conquest:loose_small_limestones_quarter_slab[facing=south,layer=3,type=top,waterlogged=false]
conquest:loose_small_limestones_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=true]
conquest:loose_small_limestones_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=false]
conquest:loose_small_limestones_quarter_slab[facing=west,layer=1,type=top,waterlogged=true]
conquest:loose_small_limestones_quarter_slab[facing=west,layer=1,type=top,waterlogged=false]
conquest:loose_small_limestones_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=true]
conquest:loose_small_limestones_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=false]
conquest:loose_small_limestones_quarter_slab[facing=west,layer=2,type=top,waterlogged=true]
conquest:loose_small_limestones_quarter_slab[facing=west,layer=2,type=top,waterlogged=false]
conquest:loose_small_limestones_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=true]
conquest:loose_small_limestones_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=false]
conquest:loose_small_limestones_quarter_slab[facing=west,layer=3,type=top,waterlogged=true]
conquest:loose_small_limestones_quarter_slab[facing=west,layer=3,type=top,waterlogged=false]
conquest:loose_small_limestones_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=true]
conquest:loose_small_limestones_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=false]
conquest:loose_small_limestones_quarter_slab[facing=east,layer=1,type=top,waterlogged=true]
conquest:loose_small_limestones_quarter_slab[facing=east,layer=1,type=top,waterlogged=false]
conquest:loose_small_limestones_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=true]
conquest:loose_small_limestones_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=false]
conquest:loose_small_limestones_quarter_slab[facing=east,layer=2,type=top,waterlogged=true]
conquest:loose_small_limestones_quarter_slab[facing=east,layer=2,type=top,waterlogged=false]
conquest:loose_small_limestones_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=true]
conquest:loose_small_limestones_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=false]
conquest:loose_small_limestones_quarter_slab[facing=east,layer=3,type=top,waterlogged=true]
conquest:loose_small_limestones_quarter_slab[facing=east,layer=3,type=top,waterlogged=false]
conquest:loose_small_limestones_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=true]
conquest:loose_small_limestones_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=false]
conquest:loose_small_limestones_slab[layers=1,type=top,waterlogged=true]
conquest:loose_small_limestones_slab[layers=1,type=top,waterlogged=false]
conquest:loose_small_limestones_slab[layers=1,type=bottom,waterlogged=true]
conquest:loose_small_limestones_slab[layers=1,type=bottom,waterlogged=false]
conquest:loose_small_limestones_slab[layers=2,type=top,waterlogged=true]
conquest:loose_small_limestones_slab[layers=2,type=top,waterlogged=false]
conquest:loose_small_limestones_slab[layers=2,type=bottom,waterlogged=true]
conquest:loose_small_limestones_slab[layers=2,type=bottom,waterlogged=false]
conquest:loose_small_limestones_slab[layers=3,type=top,waterlogged=true]
conquest:loose_small_limestones_slab[layers=3,type=top,waterlogged=false]
conquest:loose_small_limestones_slab[layers=3,type=bottom,waterlogged=true]
conquest:loose_small_limestones_slab[layers=3,type=bottom,waterlogged=false]
conquest:loose_small_limestones_slab[layers=4,type=top,waterlogged=true]
conquest:loose_small_limestones_slab[layers=4,type=top,waterlogged=false]
conquest:loose_small_limestones_slab[layers=4,type=bottom,waterlogged=true]
conquest:loose_small_limestones_slab[layers=4,type=bottom,waterlogged=false]
conquest:loose_small_limestones_slab[layers=5,type=top,waterlogged=true]
conquest:loose_small_limestones_slab[layers=5,type=top,waterlogged=false]
conquest:loose_small_limestones_slab[layers=5,type=bottom,waterlogged=true]
conquest:loose_small_limestones_slab[layers=5,type=bottom,waterlogged=false]
conquest:loose_small_limestones_slab[layers=6,type=top,waterlogged=true]
conquest:loose_small_limestones_slab[layers=6,type=top,waterlogged=false]
conquest:loose_small_limestones_slab[layers=6,type=bottom,waterlogged=true]
conquest:loose_small_limestones_slab[layers=6,type=bottom,waterlogged=false]
conquest:loose_small_limestones_slab[layers=7,type=top,waterlogged=true]
conquest:loose_small_limestones_slab[layers=7,type=top,waterlogged=false]
conquest:loose_small_limestones_slab[layers=7,type=bottom,waterlogged=true]
conquest:loose_small_limestones_slab[layers=7,type=bottom,waterlogged=false]
conquest:loose_small_limestones_slab[layers=8,type=top,waterlogged=true]
conquest:loose_small_limestones_slab[layers=8,type=top,waterlogged=false]
conquest:loose_small_limestones_slab[layers=8,type=bottom,waterlogged=true]
conquest:loose_small_limestones_slab[layers=8,type=bottom,waterlogged=false]
conquest:loose_small_limestones_small_arch[direction=northsouth,waterlogged=true]
conquest:loose_small_limestones_small_arch[direction=northsouth,waterlogged=false]
conquest:loose_small_limestones_small_arch[direction=eastwest,waterlogged=true]
conquest:loose_small_limestones_small_arch[direction=eastwest,waterlogged=false]
conquest:loose_small_limestones_small_arch_half[facing=north,waterlogged=true]
conquest:loose_small_limestones_small_arch_half[facing=north,waterlogged=false]
conquest:loose_small_limestones_small_arch_half[facing=south,waterlogged=true]
conquest:loose_small_limestones_small_arch_half[facing=south,waterlogged=false]
conquest:loose_small_limestones_small_arch_half[facing=west,waterlogged=true]
conquest:loose_small_limestones_small_arch_half[facing=west,waterlogged=false]
conquest:loose_small_limestones_small_arch_half[facing=east,waterlogged=true]
conquest:loose_small_limestones_small_arch_half[facing=east,waterlogged=false]
conquest:loose_small_limestones_small_window[down=true,up=true,waterlogged=true]
conquest:loose_small_limestones_small_window[down=true,up=true,waterlogged=false]
conquest:loose_small_limestones_small_window[down=true,up=false,waterlogged=true]
conquest:loose_small_limestones_small_window[down=true,up=false,waterlogged=false]
conquest:loose_small_limestones_small_window[down=false,up=true,waterlogged=true]
conquest:loose_small_limestones_small_window[down=false,up=true,waterlogged=false]
conquest:loose_small_limestones_small_window[down=false,up=false,waterlogged=true]
conquest:loose_small_limestones_small_window[down=false,up=false,waterlogged=false]
conquest:loose_small_limestones_small_window_half[down=true,facing=north,up=true,waterlogged=true]
conquest:loose_small_limestones_small_window_half[down=true,facing=north,up=true,waterlogged=false]
conquest:loose_small_limestones_small_window_half[down=true,facing=north,up=false,waterlogged=true]
conquest:loose_small_limestones_small_window_half[down=true,facing=north,up=false,waterlogged=false]
conquest:loose_small_limestones_small_window_half[down=true,facing=south,up=true,waterlogged=true]
conquest:loose_small_limestones_small_window_half[down=true,facing=south,up=true,waterlogged=false]
conquest:loose_small_limestones_small_window_half[down=true,facing=south,up=false,waterlogged=true]
conquest:loose_small_limestones_small_window_half[down=true,facing=south,up=false,waterlogged=false]
conquest:loose_small_limestones_small_window_half[down=true,facing=west,up=true,waterlogged=true]
conquest:loose_small_limestones_small_window_half[down=true,facing=west,up=true,waterlogged=false]
conquest:loose_small_limestones_small_window_half[down=true,facing=west,up=false,waterlogged=true]
conquest:loose_small_limestones_small_window_half[down=true,facing=west,up=false,waterlogged=false]
conquest:loose_small_limestones_small_window_half[down=true,facing=east,up=true,waterlogged=true]
conquest:loose_small_limestones_small_window_half[down=true,facing=east,up=true,waterlogged=false]
conquest:loose_small_limestones_small_window_half[down=true,facing=east,up=false,waterlogged=true]
conquest:loose_small_limestones_small_window_half[down=true,facing=east,up=false,waterlogged=false]
conquest:loose_small_limestones_small_window_half[down=false,facing=north,up=true,waterlogged=true]
conquest:loose_small_limestones_small_window_half[down=false,facing=north,up=true,waterlogged=false]
conquest:loose_small_limestones_small_window_half[down=false,facing=north,up=false,waterlogged=true]
conquest:loose_small_limestones_small_window_half[down=false,facing=north,up=false,waterlogged=false]
conquest:loose_small_limestones_small_window_half[down=false,facing=south,up=true,waterlogged=true]
conquest:loose_small_limestones_small_window_half[down=false,facing=south,up=true,waterlogged=false]
conquest:loose_small_limestones_small_window_half[down=false,facing=south,up=false,waterlogged=true]
conquest:loose_small_limestones_small_window_half[down=false,facing=south,up=false,waterlogged=false]
conquest:loose_small_limestones_small_window_half[down=false,facing=west,up=true,waterlogged=true]
conquest:loose_small_limestones_small_window_half[down=false,facing=west,up=true,waterlogged=false]
conquest:loose_small_limestones_small_window_half[down=false,facing=west,up=false,waterlogged=true]
conquest:loose_small_limestones_small_window_half[down=false,facing=west,up=false,waterlogged=false]
conquest:loose_small_limestones_small_window_half[down=false,facing=east,up=true,waterlogged=true]
conquest:loose_small_limestones_small_window_half[down=false,facing=east,up=true,waterlogged=false]
conquest:loose_small_limestones_small_window_half[down=false,facing=east,up=false,waterlogged=true]
conquest:loose_small_limestones_small_window_half[down=false,facing=east,up=false,waterlogged=false]
conquest:loose_small_limestones_sphere[type=egg,waterlogged=true]
conquest:loose_small_limestones_sphere[type=egg,waterlogged=false]
conquest:loose_small_limestones_sphere[type=small,waterlogged=true]
conquest:loose_small_limestones_sphere[type=small,waterlogged=false]
conquest:loose_small_limestones_sphere[type=large,waterlogged=true]
conquest:loose_small_limestones_sphere[type=large,waterlogged=false]
conquest:loose_small_limestones_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:loose_small_limestones_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:loose_small_limestones_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:loose_small_limestones_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:loose_small_limestones_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:loose_small_limestones_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:loose_small_limestones_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:loose_small_limestones_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:loose_small_limestones_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:loose_small_limestones_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:loose_small_limestones_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:loose_small_limestones_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:loose_small_limestones_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:loose_small_limestones_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:loose_small_limestones_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:loose_small_limestones_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:loose_small_limestones_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:loose_small_limestones_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:loose_small_limestones_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:loose_small_limestones_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:loose_small_limestones_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:loose_small_limestones_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:loose_small_limestones_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:loose_small_limestones_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:loose_small_limestones_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:loose_small_limestones_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:loose_small_limestones_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:loose_small_limestones_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:loose_small_limestones_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:loose_small_limestones_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:loose_small_limestones_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:loose_small_limestones_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:loose_small_limestones_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:loose_small_limestones_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:loose_small_limestones_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:loose_small_limestones_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:loose_small_limestones_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:loose_small_limestones_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:loose_small_limestones_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:loose_small_limestones_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:loose_small_limestones_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:loose_small_limestones_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:loose_small_limestones_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:loose_small_limestones_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:loose_small_limestones_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:loose_small_limestones_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:loose_small_limestones_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:loose_small_limestones_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:loose_small_limestones_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:loose_small_limestones_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:loose_small_limestones_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:loose_small_limestones_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:loose_small_limestones_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:loose_small_limestones_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:loose_small_limestones_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:loose_small_limestones_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:loose_small_limestones_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:loose_small_limestones_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:loose_small_limestones_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:loose_small_limestones_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:loose_small_limestones_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:loose_small_limestones_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:loose_small_limestones_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:loose_small_limestones_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:loose_small_limestones_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:loose_small_limestones_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:loose_small_limestones_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:loose_small_limestones_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:loose_small_limestones_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:loose_small_limestones_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:loose_small_limestones_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:loose_small_limestones_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:loose_small_limestones_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:loose_small_limestones_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:loose_small_limestones_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:loose_small_limestones_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:loose_small_limestones_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:loose_small_limestones_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:loose_small_limestones_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:loose_small_limestones_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:loose_small_limestones_two_meter_arch[facing=north,type=top]
conquest:loose_small_limestones_two_meter_arch[facing=north,type=bottom]
conquest:loose_small_limestones_two_meter_arch[facing=south,type=top]
conquest:loose_small_limestones_two_meter_arch[facing=south,type=bottom]
conquest:loose_small_limestones_two_meter_arch[facing=west,type=top]
conquest:loose_small_limestones_two_meter_arch[facing=west,type=bottom]
conquest:loose_small_limestones_two_meter_arch[facing=east,type=top]
conquest:loose_small_limestones_two_meter_arch[facing=east,type=bottom]
conquest:loose_small_limestones_two_meter_arch_half[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:loose_small_limestones_two_meter_arch_half[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:loose_small_limestones_two_meter_arch_half[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:loose_small_limestones_two_meter_arch_half[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:loose_small_limestones_two_meter_arch_half[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:loose_small_limestones_two_meter_arch_half[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:loose_small_limestones_two_meter_arch_half[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:loose_small_limestones_two_meter_arch_half[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:loose_small_limestones_two_meter_arch_half[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:loose_small_limestones_two_meter_arch_half[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:loose_small_limestones_two_meter_arch_half[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:loose_small_limestones_two_meter_arch_half[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:loose_small_limestones_two_meter_arch_half[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:loose_small_limestones_two_meter_arch_half[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:loose_small_limestones_two_meter_arch_half[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:loose_small_limestones_two_meter_arch_half[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:loose_small_limestones_two_meter_arch_half[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:loose_small_limestones_two_meter_arch_half[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:loose_small_limestones_two_meter_arch_half[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:loose_small_limestones_two_meter_arch_half[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:loose_small_limestones_two_meter_arch_half[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:loose_small_limestones_two_meter_arch_half[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:loose_small_limestones_two_meter_arch_half[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:loose_small_limestones_two_meter_arch_half[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:loose_small_limestones_two_meter_arch_half[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:loose_small_limestones_two_meter_arch_half[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:loose_small_limestones_two_meter_arch_half[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:loose_small_limestones_two_meter_arch_half[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:loose_small_limestones_two_meter_arch_half[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:loose_small_limestones_two_meter_arch_half[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:loose_small_limestones_two_meter_arch_half[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:loose_small_limestones_two_meter_arch_half[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:loose_small_limestones_two_meter_arch_half[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:loose_small_limestones_two_meter_arch_half[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:loose_small_limestones_two_meter_arch_half[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:loose_small_limestones_two_meter_arch_half[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:loose_small_limestones_two_meter_arch_half[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:loose_small_limestones_two_meter_arch_half[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:loose_small_limestones_two_meter_arch_half[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:loose_small_limestones_two_meter_arch_half[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:loose_small_limestones_two_meter_arch_half[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:loose_small_limestones_two_meter_arch_half[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:loose_small_limestones_two_meter_arch_half[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:loose_small_limestones_two_meter_arch_half[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:loose_small_limestones_two_meter_arch_half[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:loose_small_limestones_two_meter_arch_half[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:loose_small_limestones_two_meter_arch_half[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:loose_small_limestones_two_meter_arch_half[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:loose_small_limestones_two_meter_arch_half[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:loose_small_limestones_two_meter_arch_half[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:loose_small_limestones_two_meter_arch_half[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:loose_small_limestones_two_meter_arch_half[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:loose_small_limestones_two_meter_arch_half[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:loose_small_limestones_two_meter_arch_half[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:loose_small_limestones_two_meter_arch_half[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:loose_small_limestones_two_meter_arch_half[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:loose_small_limestones_two_meter_arch_half[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:loose_small_limestones_two_meter_arch_half[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:loose_small_limestones_two_meter_arch_half[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:loose_small_limestones_two_meter_arch_half[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:loose_small_limestones_two_meter_arch_half[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:loose_small_limestones_two_meter_arch_half[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:loose_small_limestones_two_meter_arch_half[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:loose_small_limestones_two_meter_arch_half[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:loose_small_limestones_vertical_corner[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:loose_small_limestones_vertical_corner[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:loose_small_limestones_vertical_corner[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:loose_small_limestones_vertical_corner[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:loose_small_limestones_vertical_corner[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:loose_small_limestones_vertical_corner[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:loose_small_limestones_vertical_corner[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:loose_small_limestones_vertical_corner[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:loose_small_limestones_vertical_corner[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:loose_small_limestones_vertical_corner[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:loose_small_limestones_vertical_corner[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:loose_small_limestones_vertical_corner[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:loose_small_limestones_vertical_corner[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:loose_small_limestones_vertical_corner[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:loose_small_limestones_vertical_corner[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:loose_small_limestones_vertical_corner[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:loose_small_limestones_vertical_corner[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:loose_small_limestones_vertical_corner[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:loose_small_limestones_vertical_corner[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:loose_small_limestones_vertical_corner[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:loose_small_limestones_vertical_corner[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:loose_small_limestones_vertical_corner[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:loose_small_limestones_vertical_corner[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:loose_small_limestones_vertical_corner[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:loose_small_limestones_vertical_corner[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:loose_small_limestones_vertical_corner[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:loose_small_limestones_vertical_corner[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:loose_small_limestones_vertical_corner[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:loose_small_limestones_vertical_corner[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:loose_small_limestones_vertical_corner[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:loose_small_limestones_vertical_corner[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:loose_small_limestones_vertical_corner[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:loose_small_limestones_vertical_corner[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:loose_small_limestones_vertical_corner[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:loose_small_limestones_vertical_corner[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:loose_small_limestones_vertical_corner[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:loose_small_limestones_vertical_corner[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:loose_small_limestones_vertical_corner[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:loose_small_limestones_vertical_corner[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:loose_small_limestones_vertical_corner[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:loose_small_limestones_vertical_corner[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:loose_small_limestones_vertical_corner[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:loose_small_limestones_vertical_corner[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:loose_small_limestones_vertical_corner[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:loose_small_limestones_vertical_corner[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:loose_small_limestones_vertical_corner[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:loose_small_limestones_vertical_corner[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:loose_small_limestones_vertical_corner[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:loose_small_limestones_vertical_corner[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:loose_small_limestones_vertical_corner[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:loose_small_limestones_vertical_corner[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:loose_small_limestones_vertical_corner[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:loose_small_limestones_vertical_corner[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:loose_small_limestones_vertical_corner[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:loose_small_limestones_vertical_corner[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:loose_small_limestones_vertical_corner[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:loose_small_limestones_vertical_corner[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:loose_small_limestones_vertical_corner[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:loose_small_limestones_vertical_corner[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:loose_small_limestones_vertical_corner[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:loose_small_limestones_vertical_corner[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:loose_small_limestones_vertical_corner[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:loose_small_limestones_vertical_corner[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:loose_small_limestones_vertical_corner[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:loose_small_limestones_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:loose_small_limestones_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:loose_small_limestones_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:loose_small_limestones_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:loose_small_limestones_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:loose_small_limestones_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:loose_small_limestones_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:loose_small_limestones_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:loose_small_limestones_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:loose_small_limestones_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:loose_small_limestones_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:loose_small_limestones_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:loose_small_limestones_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:loose_small_limestones_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:loose_small_limestones_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:loose_small_limestones_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:loose_small_limestones_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:loose_small_limestones_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:loose_small_limestones_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:loose_small_limestones_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:loose_small_limestones_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:loose_small_limestones_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:loose_small_limestones_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:loose_small_limestones_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:loose_small_limestones_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:loose_small_limestones_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:loose_small_limestones_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:loose_small_limestones_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:loose_small_limestones_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:loose_small_limestones_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:loose_small_limestones_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:loose_small_limestones_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:loose_small_limestones_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:loose_small_limestones_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:loose_small_limestones_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:loose_small_limestones_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:loose_small_limestones_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:loose_small_limestones_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:loose_small_limestones_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:loose_small_limestones_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:loose_small_limestones_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:loose_small_limestones_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:loose_small_limestones_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:loose_small_limestones_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:loose_small_limestones_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:loose_small_limestones_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:loose_small_limestones_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:loose_small_limestones_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:loose_small_limestones_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:loose_small_limestones_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:loose_small_limestones_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:loose_small_limestones_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:loose_small_limestones_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:loose_small_limestones_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:loose_small_limestones_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:loose_small_limestones_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:loose_small_limestones_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:loose_small_limestones_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:loose_small_limestones_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:loose_small_limestones_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:loose_small_limestones_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:loose_small_limestones_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:loose_small_limestones_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:loose_small_limestones_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:loose_small_limestones_vertical_quarter[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:loose_small_limestones_vertical_quarter[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:loose_small_limestones_vertical_quarter[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:loose_small_limestones_vertical_quarter[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:loose_small_limestones_vertical_quarter[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:loose_small_limestones_vertical_quarter[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:loose_small_limestones_vertical_quarter[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:loose_small_limestones_vertical_quarter[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:loose_small_limestones_vertical_quarter[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:loose_small_limestones_vertical_quarter[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:loose_small_limestones_vertical_quarter[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:loose_small_limestones_vertical_quarter[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:loose_small_limestones_vertical_quarter[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:loose_small_limestones_vertical_quarter[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:loose_small_limestones_vertical_quarter[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:loose_small_limestones_vertical_quarter[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:loose_small_limestones_vertical_quarter[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:loose_small_limestones_vertical_quarter[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:loose_small_limestones_vertical_quarter[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:loose_small_limestones_vertical_quarter[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:loose_small_limestones_vertical_quarter[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:loose_small_limestones_vertical_quarter[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:loose_small_limestones_vertical_quarter[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:loose_small_limestones_vertical_quarter[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:loose_small_limestones_vertical_quarter[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:loose_small_limestones_vertical_quarter[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:loose_small_limestones_vertical_quarter[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:loose_small_limestones_vertical_quarter[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:loose_small_limestones_vertical_quarter[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:loose_small_limestones_vertical_quarter[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:loose_small_limestones_vertical_quarter[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:loose_small_limestones_vertical_quarter[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:loose_small_limestones_vertical_quarter[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:loose_small_limestones_vertical_quarter[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:loose_small_limestones_vertical_quarter[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:loose_small_limestones_vertical_quarter[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:loose_small_limestones_vertical_quarter[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:loose_small_limestones_vertical_quarter[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:loose_small_limestones_vertical_quarter[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:loose_small_limestones_vertical_quarter[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:loose_small_limestones_vertical_quarter[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:loose_small_limestones_vertical_quarter[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:loose_small_limestones_vertical_quarter[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:loose_small_limestones_vertical_quarter[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:loose_small_limestones_vertical_quarter[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:loose_small_limestones_vertical_quarter[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:loose_small_limestones_vertical_quarter[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:loose_small_limestones_vertical_quarter[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:loose_small_limestones_vertical_quarter[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:loose_small_limestones_vertical_quarter[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:loose_small_limestones_vertical_quarter[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:loose_small_limestones_vertical_quarter[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:loose_small_limestones_vertical_quarter[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:loose_small_limestones_vertical_quarter[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:loose_small_limestones_vertical_quarter[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:loose_small_limestones_vertical_quarter[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:loose_small_limestones_vertical_quarter[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:loose_small_limestones_vertical_quarter[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:loose_small_limestones_vertical_quarter[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:loose_small_limestones_vertical_quarter[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:loose_small_limestones_vertical_quarter[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:loose_small_limestones_vertical_quarter[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:loose_small_limestones_vertical_quarter[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:loose_small_limestones_vertical_quarter[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:loose_small_limestones_vertical_slab[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:loose_small_limestones_vertical_slab[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:loose_small_limestones_vertical_slab[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:loose_small_limestones_vertical_slab[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:loose_small_limestones_vertical_slab[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:loose_small_limestones_vertical_slab[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:loose_small_limestones_vertical_slab[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:loose_small_limestones_vertical_slab[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:loose_small_limestones_vertical_slab[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:loose_small_limestones_vertical_slab[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:loose_small_limestones_vertical_slab[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:loose_small_limestones_vertical_slab[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:loose_small_limestones_vertical_slab[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:loose_small_limestones_vertical_slab[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:loose_small_limestones_vertical_slab[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:loose_small_limestones_vertical_slab[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:loose_small_limestones_vertical_slab[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:loose_small_limestones_vertical_slab[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:loose_small_limestones_vertical_slab[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:loose_small_limestones_vertical_slab[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:loose_small_limestones_vertical_slab[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:loose_small_limestones_vertical_slab[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:loose_small_limestones_vertical_slab[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:loose_small_limestones_vertical_slab[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:loose_small_limestones_vertical_slab[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:loose_small_limestones_vertical_slab[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:loose_small_limestones_vertical_slab[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:loose_small_limestones_vertical_slab[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:loose_small_limestones_vertical_slab[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:loose_small_limestones_vertical_slab[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:loose_small_limestones_vertical_slab[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:loose_small_limestones_vertical_slab[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:loose_small_limestones_vertical_slab[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:loose_small_limestones_vertical_slab[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:loose_small_limestones_vertical_slab[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:loose_small_limestones_vertical_slab[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:loose_small_limestones_vertical_slab[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:loose_small_limestones_vertical_slab[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:loose_small_limestones_vertical_slab[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:loose_small_limestones_vertical_slab[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:loose_small_limestones_vertical_slab[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:loose_small_limestones_vertical_slab[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:loose_small_limestones_vertical_slab[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:loose_small_limestones_vertical_slab[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:loose_small_limestones_vertical_slab[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:loose_small_limestones_vertical_slab[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:loose_small_limestones_vertical_slab[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:loose_small_limestones_vertical_slab[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:loose_small_limestones_vertical_slab[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:loose_small_limestones_vertical_slab[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:loose_small_limestones_vertical_slab[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:loose_small_limestones_vertical_slab[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:loose_small_limestones_vertical_slab[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:loose_small_limestones_vertical_slab[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:loose_small_limestones_vertical_slab[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:loose_small_limestones_vertical_slab[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:loose_small_limestones_vertical_slab[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:loose_small_limestones_vertical_slab[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:loose_small_limestones_vertical_slab[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:loose_small_limestones_vertical_slab[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:loose_small_limestones_vertical_slab[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:loose_small_limestones_vertical_slab[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:loose_small_limestones_vertical_slab[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:loose_small_limestones_vertical_slab[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:loose_small_limestones_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:loose_small_limestones_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:loose_small_limestones_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:loose_small_limestones_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:loose_small_limestones_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:loose_small_limestones_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:loose_small_limestones_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:loose_small_limestones_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:loose_small_limestones_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:loose_small_limestones_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:loose_small_limestones_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:loose_small_limestones_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:loose_small_limestones_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:loose_small_limestones_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:loose_small_limestones_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:loose_small_limestones_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:loose_small_limestones_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:loose_small_limestones_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:loose_small_limestones_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:loose_small_limestones_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:loose_small_limestones_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:loose_small_limestones_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:loose_small_limestones_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:loose_small_limestones_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:loose_small_limestones_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:loose_small_limestones_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:loose_small_limestones_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:loose_small_limestones_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:loose_small_limestones_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:loose_small_limestones_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:loose_small_limestones_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:loose_small_limestones_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:loose_small_limestones_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:loose_small_limestones_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:loose_small_limestones_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:loose_small_limestones_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:loose_small_limestones_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:loose_small_limestones_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:loose_small_limestones_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:loose_small_limestones_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:loose_small_limestones_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:loose_small_limestones_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:loose_small_limestones_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:loose_small_limestones_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:loose_small_limestones_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:loose_small_limestones_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:loose_small_limestones_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:loose_small_limestones_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:loose_small_limestones_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:loose_small_limestones_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:loose_small_limestones_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:loose_small_limestones_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:loose_small_limestones_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:loose_small_limestones_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:loose_small_limestones_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:loose_small_limestones_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:loose_small_limestones_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:loose_small_limestones_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:loose_small_limestones_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:loose_small_limestones_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:loose_small_limestones_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:loose_small_limestones_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:loose_small_limestones_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:loose_small_limestones_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:loose_small_limestones_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:loose_small_limestones_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:loose_small_limestones_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:loose_small_limestones_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:loose_small_limestones_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:loose_small_limestones_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:loose_small_limestones_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:loose_small_limestones_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:loose_small_limestones_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:loose_small_limestones_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:loose_small_limestones_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:loose_small_limestones_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:loose_small_limestones_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:loose_small_limestones_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:loose_small_limestones_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:loose_small_limestones_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:loose_small_limestones_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:loose_small_limestones_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:loose_small_limestones_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:loose_small_limestones_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:loose_small_limestones_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:loose_small_limestones_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:loose_small_limestones_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:loose_small_limestones_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:loose_small_limestones_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:loose_small_limestones_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:loose_small_limestones_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:loose_small_limestones_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:loose_small_limestones_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:loose_small_limestones_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:loose_small_limestones_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:loose_small_limestones_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:loose_small_limestones_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:loose_small_limestones_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:loose_small_limestones_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:loose_small_limestones_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:loose_small_limestones_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:loose_small_limestones_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:loose_small_limestones_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:loose_small_limestones_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:loose_small_limestones_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:loose_small_limestones_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:loose_small_limestones_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:loose_small_limestones_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:loose_small_limestones_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:loose_small_limestones_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:loose_small_limestones_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:loose_small_limestones_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:loose_small_limestones_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:loose_small_limestones_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:loose_small_limestones_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:loose_small_limestones_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:loose_small_limestones_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:loose_small_limestones_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:loose_small_limestones_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:loose_small_limestones_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:loose_small_limestones_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:loose_small_limestones_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:loose_small_limestones_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:loose_small_limestones_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:loose_small_limestones_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:loose_small_limestones_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:loose_small_limestones_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:loose_small_limestones_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:loose_small_limestones_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:loose_small_limestones_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:loose_small_limestones_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:loose_small_limestones_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:loose_small_limestones_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:loose_small_limestones_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:loose_small_limestones_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:loose_small_limestones_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:loose_small_limestones_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:loose_small_limestones_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:loose_small_limestones_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:loose_small_limestones_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:loose_small_limestones_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:loose_small_limestones_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:loose_small_limestones_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:loose_small_limestones_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:loose_small_limestones_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:loose_small_limestones_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:loose_small_limestones_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:loose_small_limestones_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:loose_small_limestones_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:loose_small_limestones_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:loose_small_limestones_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:loose_small_limestones_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:loose_small_limestones_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:loose_small_limestones_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:loose_small_limestones_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:loose_small_limestones_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:loose_small_limestones_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:loose_small_limestones_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:loose_small_limestones_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:loose_small_limestones_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:loose_small_limestones_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:loose_small_limestones_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:loose_small_limestones_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:loose_small_limestones_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:loose_small_limestones_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:loose_small_limestones_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:loose_small_limestones_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:loose_small_limestones_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:loose_small_limestones_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:loose_small_limestones_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:loose_small_limestones_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:loose_small_limestones_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:loose_small_limestones_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:loose_small_limestones_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:loose_small_limestones_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:loose_small_limestones_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:loose_small_limestones_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:loose_small_limestones_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:loose_small_limestones_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:loose_small_limestones_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:loose_small_limestones_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:loose_small_limestones_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:loose_small_limestones_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:loose_small_limestones_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:loose_small_limestones_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:loose_small_limestones_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:loose_small_limestones_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:loose_small_limestones_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:loose_small_limestones_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:loose_small_limestones_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:loose_small_limestones_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:loose_small_limestones_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:loose_small_limestones_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:loose_small_limestones_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:loose_small_limestones_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:loose_small_limestones_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:loose_small_limestones_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:loose_small_limestones_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:loose_small_limestones_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:loose_small_limestones_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:loose_small_limestones_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:loose_small_limestones_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:loose_small_limestones_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:loose_small_limestones_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:loose_small_limestones_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:loose_small_limestones_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:loose_small_limestones_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:loose_small_limestones_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:loose_small_limestones_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:loose_small_limestones_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:loose_small_limestones_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:loose_small_limestones_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:loose_small_limestones_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:loose_small_limestones_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:loose_small_limestones_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:loose_small_limestones_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:loose_small_limestones_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:loose_small_limestones_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:loose_small_limestones_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:loose_small_limestones_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:loose_small_limestones_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:loose_small_limestones_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:loose_small_limestones_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:loose_small_limestones_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:loose_small_limestones_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:loose_small_limestones_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:loose_small_limestones_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:loose_small_limestones_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:loose_small_limestones_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:loose_small_limestones_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:loose_small_limestones_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:loose_small_limestones_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:loose_small_limestones_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:loose_small_limestones_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:loose_small_limestones_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:loose_small_limestones_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:loose_small_limestones_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:loose_small_limestones_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:loose_small_limestones_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:loose_small_limestones_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:loose_small_limestones_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:loose_small_limestones_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:loose_small_limestones_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:loose_small_limestones_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:loose_small_limestones_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:loose_small_limestones_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:loose_small_limestones_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:loose_small_limestones_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:loose_small_limestones_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:loose_small_limestones_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:loose_small_limestones_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:loose_small_limestones_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:loose_small_limestones_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:loose_small_limestones_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:loose_small_limestones_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:loose_small_limestones_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:loose_small_limestones_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:loose_small_limestones_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:loose_small_limestones_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:loose_small_limestones_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:loose_small_limestones_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:loose_small_limestones_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:loose_small_limestones_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:loose_small_limestones_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:loose_small_limestones_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:loose_small_limestones_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:loose_small_limestones_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:loose_small_limestones_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:loose_small_limestones_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:loose_small_limestones_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:loose_small_limestones_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:loose_small_limestones_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:loose_small_limestones_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:loose_small_limestones_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:loose_small_limestones_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:loose_small_limestones_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:loose_small_limestones_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:loose_small_limestones_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:loose_small_limestones_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:loose_small_limestones_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:loose_small_limestones_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:loose_small_limestones_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:loose_small_limestones_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:loose_small_limestones_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:loose_small_limestones_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:loose_small_limestones_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:loose_small_limestones_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:loose_small_limestones_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:loose_small_limestones_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:loose_small_limestones_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:loose_small_limestones_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:loose_small_limestones_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:loose_small_limestones_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:loose_small_limestones_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:loose_small_limestones_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:loose_small_limestones_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:loose_small_limestones_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:loose_small_limestones_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:loose_small_limestones_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:loose_small_limestones_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:loose_small_limestones_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:loose_small_limestones_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:loose_small_limestones_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:loose_small_limestones_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:loose_small_limestones_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:loose_small_limestones_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:loose_small_limestones_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:loose_small_limestones_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:loose_small_limestones_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:loose_small_limestones_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:loose_small_limestones_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:loose_small_limestones_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:loose_small_limestones_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:loose_small_limestones_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:loose_small_limestones_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:loose_small_limestones_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:loose_small_limestones_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:loose_small_limestones_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:loose_small_limestones_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:loose_small_limestones_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:loose_small_limestones_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:loose_small_limestones_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:loose_small_limestones_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:loose_small_limestones_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:lorien_forest_floor
conquest:lorien_forest_floor_layer[layers=1,waterlogged=true]
conquest:lorien_forest_floor_layer[layers=1,waterlogged=false]
conquest:lorien_forest_floor_layer[layers=2,waterlogged=true]
conquest:lorien_forest_floor_layer[layers=2,waterlogged=false]
conquest:lorien_forest_floor_layer[layers=3,waterlogged=true]
conquest:lorien_forest_floor_layer[layers=3,waterlogged=false]
conquest:lorien_forest_floor_layer[layers=4,waterlogged=true]
conquest:lorien_forest_floor_layer[layers=4,waterlogged=false]
conquest:lorien_forest_floor_layer[layers=5,waterlogged=true]
conquest:lorien_forest_floor_layer[layers=5,waterlogged=false]
conquest:lorien_forest_floor_layer[layers=6,waterlogged=true]
conquest:lorien_forest_floor_layer[layers=6,waterlogged=false]
conquest:lorien_forest_floor_layer[layers=7,waterlogged=true]
conquest:lorien_forest_floor_layer[layers=7,waterlogged=false]
conquest:lorien_forest_floor_layer[layers=8,waterlogged=true]
conquest:lorien_forest_floor_layer[layers=8,waterlogged=false]
conquest:lorien_forest_floor_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:lorien_forest_floor_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:lorien_forest_floor_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:lorien_forest_floor_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:lorien_forest_floor_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:lorien_forest_floor_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:lorien_forest_floor_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:lorien_forest_floor_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:lorien_forest_floor_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:lorien_forest_floor_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:lorien_forest_floor_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:lorien_forest_floor_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:lorien_forest_floor_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:lorien_forest_floor_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:lorien_forest_floor_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:lorien_forest_floor_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:lorien_forest_floor_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:lorien_forest_floor_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:lorien_forest_floor_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:lorien_forest_floor_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:lorien_forest_floor_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:lorien_forest_floor_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:lorien_forest_floor_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:lorien_forest_floor_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:lorien_forest_floor_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:lorien_forest_floor_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:lorien_forest_floor_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:lorien_forest_floor_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:lorien_forest_floor_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:lorien_forest_floor_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:lorien_forest_floor_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:lorien_forest_floor_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:lorien_forest_floor_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:lorien_forest_floor_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:lorien_forest_floor_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:lorien_forest_floor_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:lorien_forest_floor_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:lorien_forest_floor_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:lorien_forest_floor_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:lorien_forest_floor_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:lorien_forest_floor_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:lorien_forest_floor_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:lorien_forest_floor_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:lorien_forest_floor_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:lorien_forest_floor_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:lorien_forest_floor_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:lorien_forest_floor_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:lorien_forest_floor_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:lorien_forest_floor_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:lorien_forest_floor_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:lorien_forest_floor_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:lorien_forest_floor_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:lorien_forest_floor_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:lorien_forest_floor_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:lorien_forest_floor_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:lorien_forest_floor_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:lorien_forest_floor_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:lorien_forest_floor_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:lorien_forest_floor_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:lorien_forest_floor_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:lorien_forest_floor_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:lorien_forest_floor_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:lorien_forest_floor_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:lorien_forest_floor_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:lorien_forest_floor_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:lorien_forest_floor_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:lorien_forest_floor_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:lorien_forest_floor_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:lorien_forest_floor_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:lorien_forest_floor_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:lorien_forest_floor_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:lorien_forest_floor_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:lorien_forest_floor_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:lorien_forest_floor_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:lorien_forest_floor_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:lorien_forest_floor_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:lorien_forest_floor_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:lorien_forest_floor_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:lorien_forest_floor_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:lorien_forest_floor_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:lorien_forest_floor_vertical_corner[facing=north,layer=1,waterlogged=true]
conquest:lorien_forest_floor_vertical_corner[facing=north,layer=1,waterlogged=false]
conquest:lorien_forest_floor_vertical_corner[facing=north,layer=2,waterlogged=true]
conquest:lorien_forest_floor_vertical_corner[facing=north,layer=2,waterlogged=false]
conquest:lorien_forest_floor_vertical_corner[facing=north,layer=3,waterlogged=true]
conquest:lorien_forest_floor_vertical_corner[facing=north,layer=3,waterlogged=false]
conquest:lorien_forest_floor_vertical_corner[facing=north,layer=4,waterlogged=true]
conquest:lorien_forest_floor_vertical_corner[facing=north,layer=4,waterlogged=false]
conquest:lorien_forest_floor_vertical_corner[facing=south,layer=1,waterlogged=true]
conquest:lorien_forest_floor_vertical_corner[facing=south,layer=1,waterlogged=false]
conquest:lorien_forest_floor_vertical_corner[facing=south,layer=2,waterlogged=true]
conquest:lorien_forest_floor_vertical_corner[facing=south,layer=2,waterlogged=false]
conquest:lorien_forest_floor_vertical_corner[facing=south,layer=3,waterlogged=true]
conquest:lorien_forest_floor_vertical_corner[facing=south,layer=3,waterlogged=false]
conquest:lorien_forest_floor_vertical_corner[facing=south,layer=4,waterlogged=true]
conquest:lorien_forest_floor_vertical_corner[facing=south,layer=4,waterlogged=false]
conquest:lorien_forest_floor_vertical_corner[facing=west,layer=1,waterlogged=true]
conquest:lorien_forest_floor_vertical_corner[facing=west,layer=1,waterlogged=false]
conquest:lorien_forest_floor_vertical_corner[facing=west,layer=2,waterlogged=true]
conquest:lorien_forest_floor_vertical_corner[facing=west,layer=2,waterlogged=false]
conquest:lorien_forest_floor_vertical_corner[facing=west,layer=3,waterlogged=true]
conquest:lorien_forest_floor_vertical_corner[facing=west,layer=3,waterlogged=false]
conquest:lorien_forest_floor_vertical_corner[facing=west,layer=4,waterlogged=true]
conquest:lorien_forest_floor_vertical_corner[facing=west,layer=4,waterlogged=false]
conquest:lorien_forest_floor_vertical_corner[facing=east,layer=1,waterlogged=true]
conquest:lorien_forest_floor_vertical_corner[facing=east,layer=1,waterlogged=false]
conquest:lorien_forest_floor_vertical_corner[facing=east,layer=2,waterlogged=true]
conquest:lorien_forest_floor_vertical_corner[facing=east,layer=2,waterlogged=false]
conquest:lorien_forest_floor_vertical_corner[facing=east,layer=3,waterlogged=true]
conquest:lorien_forest_floor_vertical_corner[facing=east,layer=3,waterlogged=false]
conquest:lorien_forest_floor_vertical_corner[facing=east,layer=4,waterlogged=true]
conquest:lorien_forest_floor_vertical_corner[facing=east,layer=4,waterlogged=false]
conquest:lorien_forest_floor_vertical_quarter[facing=north,layer=1,waterlogged=true]
conquest:lorien_forest_floor_vertical_quarter[facing=north,layer=1,waterlogged=false]
conquest:lorien_forest_floor_vertical_quarter[facing=north,layer=2,waterlogged=true]
conquest:lorien_forest_floor_vertical_quarter[facing=north,layer=2,waterlogged=false]
conquest:lorien_forest_floor_vertical_quarter[facing=north,layer=3,waterlogged=true]
conquest:lorien_forest_floor_vertical_quarter[facing=north,layer=3,waterlogged=false]
conquest:lorien_forest_floor_vertical_quarter[facing=north,layer=4,waterlogged=true]
conquest:lorien_forest_floor_vertical_quarter[facing=north,layer=4,waterlogged=false]
conquest:lorien_forest_floor_vertical_quarter[facing=south,layer=1,waterlogged=true]
conquest:lorien_forest_floor_vertical_quarter[facing=south,layer=1,waterlogged=false]
conquest:lorien_forest_floor_vertical_quarter[facing=south,layer=2,waterlogged=true]
conquest:lorien_forest_floor_vertical_quarter[facing=south,layer=2,waterlogged=false]
conquest:lorien_forest_floor_vertical_quarter[facing=south,layer=3,waterlogged=true]
conquest:lorien_forest_floor_vertical_quarter[facing=south,layer=3,waterlogged=false]
conquest:lorien_forest_floor_vertical_quarter[facing=south,layer=4,waterlogged=true]
conquest:lorien_forest_floor_vertical_quarter[facing=south,layer=4,waterlogged=false]
conquest:lorien_forest_floor_vertical_quarter[facing=west,layer=1,waterlogged=true]
conquest:lorien_forest_floor_vertical_quarter[facing=west,layer=1,waterlogged=false]
conquest:lorien_forest_floor_vertical_quarter[facing=west,layer=2,waterlogged=true]
conquest:lorien_forest_floor_vertical_quarter[facing=west,layer=2,waterlogged=false]
conquest:lorien_forest_floor_vertical_quarter[facing=west,layer=3,waterlogged=true]
conquest:lorien_forest_floor_vertical_quarter[facing=west,layer=3,waterlogged=false]
conquest:lorien_forest_floor_vertical_quarter[facing=west,layer=4,waterlogged=true]
conquest:lorien_forest_floor_vertical_quarter[facing=west,layer=4,waterlogged=false]
conquest:lorien_forest_floor_vertical_quarter[facing=east,layer=1,waterlogged=true]
conquest:lorien_forest_floor_vertical_quarter[facing=east,layer=1,waterlogged=false]
conquest:lorien_forest_floor_vertical_quarter[facing=east,layer=2,waterlogged=true]
conquest:lorien_forest_floor_vertical_quarter[facing=east,layer=2,waterlogged=false]
conquest:lorien_forest_floor_vertical_quarter[facing=east,layer=3,waterlogged=true]
conquest:lorien_forest_floor_vertical_quarter[facing=east,layer=3,waterlogged=false]
conquest:lorien_forest_floor_vertical_quarter[facing=east,layer=4,waterlogged=true]
conquest:lorien_forest_floor_vertical_quarter[facing=east,layer=4,waterlogged=false]
conquest:lorien_forest_floor_vertical_slab[facing=north,layer=1,waterlogged=true]
conquest:lorien_forest_floor_vertical_slab[facing=north,layer=1,waterlogged=false]
conquest:lorien_forest_floor_vertical_slab[facing=north,layer=2,waterlogged=true]
conquest:lorien_forest_floor_vertical_slab[facing=north,layer=2,waterlogged=false]
conquest:lorien_forest_floor_vertical_slab[facing=north,layer=3,waterlogged=true]
conquest:lorien_forest_floor_vertical_slab[facing=north,layer=3,waterlogged=false]
conquest:lorien_forest_floor_vertical_slab[facing=north,layer=4,waterlogged=true]
conquest:lorien_forest_floor_vertical_slab[facing=north,layer=4,waterlogged=false]
conquest:lorien_forest_floor_vertical_slab[facing=south,layer=1,waterlogged=true]
conquest:lorien_forest_floor_vertical_slab[facing=south,layer=1,waterlogged=false]
conquest:lorien_forest_floor_vertical_slab[facing=south,layer=2,waterlogged=true]
conquest:lorien_forest_floor_vertical_slab[facing=south,layer=2,waterlogged=false]
conquest:lorien_forest_floor_vertical_slab[facing=south,layer=3,waterlogged=true]
conquest:lorien_forest_floor_vertical_slab[facing=south,layer=3,waterlogged=false]
conquest:lorien_forest_floor_vertical_slab[facing=south,layer=4,waterlogged=true]
conquest:lorien_forest_floor_vertical_slab[facing=south,layer=4,waterlogged=false]
conquest:lorien_forest_floor_vertical_slab[facing=west,layer=1,waterlogged=true]
conquest:lorien_forest_floor_vertical_slab[facing=west,layer=1,waterlogged=false]
conquest:lorien_forest_floor_vertical_slab[facing=west,layer=2,waterlogged=true]
conquest:lorien_forest_floor_vertical_slab[facing=west,layer=2,waterlogged=false]
conquest:lorien_forest_floor_vertical_slab[facing=west,layer=3,waterlogged=true]
conquest:lorien_forest_floor_vertical_slab[facing=west,layer=3,waterlogged=false]
conquest:lorien_forest_floor_vertical_slab[facing=west,layer=4,waterlogged=true]
conquest:lorien_forest_floor_vertical_slab[facing=west,layer=4,waterlogged=false]
conquest:lorien_forest_floor_vertical_slab[facing=east,layer=1,waterlogged=true]
conquest:lorien_forest_floor_vertical_slab[facing=east,layer=1,waterlogged=false]
conquest:lorien_forest_floor_vertical_slab[facing=east,layer=2,waterlogged=true]
conquest:lorien_forest_floor_vertical_slab[facing=east,layer=2,waterlogged=false]
conquest:lorien_forest_floor_vertical_slab[facing=east,layer=3,waterlogged=true]
conquest:lorien_forest_floor_vertical_slab[facing=east,layer=3,waterlogged=false]
conquest:lorien_forest_floor_vertical_slab[facing=east,layer=4,waterlogged=true]
conquest:lorien_forest_floor_vertical_slab[facing=east,layer=4,waterlogged=false]
conquest:lower_class_planning_sign
conquest:lush_grass[layers=1,waterlogged=true]
conquest:lush_grass[layers=1,waterlogged=false]
conquest:lush_grass[layers=2,waterlogged=true]
conquest:lush_grass[layers=2,waterlogged=false]
conquest:lush_grass[layers=3,waterlogged=true]
conquest:lush_grass[layers=3,waterlogged=false]
conquest:lush_grass[layers=4,waterlogged=true]
conquest:lush_grass[layers=4,waterlogged=false]
conquest:lush_grass[layers=5,waterlogged=true]
conquest:lush_grass[layers=5,waterlogged=false]
conquest:lush_grass[layers=6,waterlogged=true]
conquest:lush_grass[layers=6,waterlogged=false]
conquest:lush_grass[layers=7,waterlogged=true]
conquest:lush_grass[layers=7,waterlogged=false]
conquest:lush_grass[layers=8,waterlogged=true]
conquest:lush_grass[layers=8,waterlogged=false]
conquest:luxurious_bed[facing=north,occupied=true,offset_toggle=true,part=head]
conquest:luxurious_bed[facing=north,occupied=true,offset_toggle=true,part=foot]
conquest:luxurious_bed[facing=north,occupied=true,offset_toggle=false,part=head]
conquest:luxurious_bed[facing=north,occupied=true,offset_toggle=false,part=foot]
conquest:luxurious_bed[facing=north,occupied=false,offset_toggle=true,part=head]
conquest:luxurious_bed[facing=north,occupied=false,offset_toggle=true,part=foot]
conquest:luxurious_bed[facing=north,occupied=false,offset_toggle=false,part=head]
conquest:luxurious_bed[facing=north,occupied=false,offset_toggle=false,part=foot]
conquest:luxurious_bed[facing=south,occupied=true,offset_toggle=true,part=head]
conquest:luxurious_bed[facing=south,occupied=true,offset_toggle=true,part=foot]
conquest:luxurious_bed[facing=south,occupied=true,offset_toggle=false,part=head]
conquest:luxurious_bed[facing=south,occupied=true,offset_toggle=false,part=foot]
conquest:luxurious_bed[facing=south,occupied=false,offset_toggle=true,part=head]
conquest:luxurious_bed[facing=south,occupied=false,offset_toggle=true,part=foot]
conquest:luxurious_bed[facing=south,occupied=false,offset_toggle=false,part=head]
conquest:luxurious_bed[facing=south,occupied=false,offset_toggle=false,part=foot]
conquest:luxurious_bed[facing=west,occupied=true,offset_toggle=true,part=head]
conquest:luxurious_bed[facing=west,occupied=true,offset_toggle=true,part=foot]
conquest:luxurious_bed[facing=west,occupied=true,offset_toggle=false,part=head]
conquest:luxurious_bed[facing=west,occupied=true,offset_toggle=false,part=foot]
conquest:luxurious_bed[facing=west,occupied=false,offset_toggle=true,part=head]
conquest:luxurious_bed[facing=west,occupied=false,offset_toggle=true,part=foot]
conquest:luxurious_bed[facing=west,occupied=false,offset_toggle=false,part=head]
conquest:luxurious_bed[facing=west,occupied=false,offset_toggle=false,part=foot]
conquest:luxurious_bed[facing=east,occupied=true,offset_toggle=true,part=head]
conquest:luxurious_bed[facing=east,occupied=true,offset_toggle=true,part=foot]
conquest:luxurious_bed[facing=east,occupied=true,offset_toggle=false,part=head]
conquest:luxurious_bed[facing=east,occupied=true,offset_toggle=false,part=foot]
conquest:luxurious_bed[facing=east,occupied=false,offset_toggle=true,part=head]
conquest:luxurious_bed[facing=east,occupied=false,offset_toggle=true,part=foot]
conquest:luxurious_bed[facing=east,occupied=false,offset_toggle=false,part=head]
conquest:luxurious_bed[facing=east,occupied=false,offset_toggle=false,part=foot]
conquest:magenta_canvas
conquest:magenta_canvas_corner_slab[facing=north,type=top,waterlogged=true]
conquest:magenta_canvas_corner_slab[facing=north,type=top,waterlogged=false]
conquest:magenta_canvas_corner_slab[facing=north,type=bottom,waterlogged=true]
conquest:magenta_canvas_corner_slab[facing=north,type=bottom,waterlogged=false]
conquest:magenta_canvas_corner_slab[facing=south,type=top,waterlogged=true]
conquest:magenta_canvas_corner_slab[facing=south,type=top,waterlogged=false]
conquest:magenta_canvas_corner_slab[facing=south,type=bottom,waterlogged=true]
conquest:magenta_canvas_corner_slab[facing=south,type=bottom,waterlogged=false]
conquest:magenta_canvas_corner_slab[facing=west,type=top,waterlogged=true]
conquest:magenta_canvas_corner_slab[facing=west,type=top,waterlogged=false]
conquest:magenta_canvas_corner_slab[facing=west,type=bottom,waterlogged=true]
conquest:magenta_canvas_corner_slab[facing=west,type=bottom,waterlogged=false]
conquest:magenta_canvas_corner_slab[facing=east,type=top,waterlogged=true]
conquest:magenta_canvas_corner_slab[facing=east,type=top,waterlogged=false]
conquest:magenta_canvas_corner_slab[facing=east,type=bottom,waterlogged=true]
conquest:magenta_canvas_corner_slab[facing=east,type=bottom,waterlogged=false]
conquest:magenta_canvas_cover
conquest:magenta_canvas_eighth_slab[facing=north,type=top,waterlogged=true]
conquest:magenta_canvas_eighth_slab[facing=north,type=top,waterlogged=false]
conquest:magenta_canvas_eighth_slab[facing=north,type=bottom,waterlogged=true]
conquest:magenta_canvas_eighth_slab[facing=north,type=bottom,waterlogged=false]
conquest:magenta_canvas_eighth_slab[facing=south,type=top,waterlogged=true]
conquest:magenta_canvas_eighth_slab[facing=south,type=top,waterlogged=false]
conquest:magenta_canvas_eighth_slab[facing=south,type=bottom,waterlogged=true]
conquest:magenta_canvas_eighth_slab[facing=south,type=bottom,waterlogged=false]
conquest:magenta_canvas_eighth_slab[facing=west,type=top,waterlogged=true]
conquest:magenta_canvas_eighth_slab[facing=west,type=top,waterlogged=false]
conquest:magenta_canvas_eighth_slab[facing=west,type=bottom,waterlogged=true]
conquest:magenta_canvas_eighth_slab[facing=west,type=bottom,waterlogged=false]
conquest:magenta_canvas_eighth_slab[facing=east,type=top,waterlogged=true]
conquest:magenta_canvas_eighth_slab[facing=east,type=top,waterlogged=false]
conquest:magenta_canvas_eighth_slab[facing=east,type=bottom,waterlogged=true]
conquest:magenta_canvas_eighth_slab[facing=east,type=bottom,waterlogged=false]
conquest:magenta_canvas_quarter_slab[facing=north,layer=1,type=top,waterlogged=true]
conquest:magenta_canvas_quarter_slab[facing=north,layer=1,type=top,waterlogged=false]
conquest:magenta_canvas_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=true]
conquest:magenta_canvas_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=false]
conquest:magenta_canvas_quarter_slab[facing=north,layer=2,type=top,waterlogged=true]
conquest:magenta_canvas_quarter_slab[facing=north,layer=2,type=top,waterlogged=false]
conquest:magenta_canvas_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=true]
conquest:magenta_canvas_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=false]
conquest:magenta_canvas_quarter_slab[facing=north,layer=3,type=top,waterlogged=true]
conquest:magenta_canvas_quarter_slab[facing=north,layer=3,type=top,waterlogged=false]
conquest:magenta_canvas_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=true]
conquest:magenta_canvas_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=false]
conquest:magenta_canvas_quarter_slab[facing=south,layer=1,type=top,waterlogged=true]
conquest:magenta_canvas_quarter_slab[facing=south,layer=1,type=top,waterlogged=false]
conquest:magenta_canvas_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=true]
conquest:magenta_canvas_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=false]
conquest:magenta_canvas_quarter_slab[facing=south,layer=2,type=top,waterlogged=true]
conquest:magenta_canvas_quarter_slab[facing=south,layer=2,type=top,waterlogged=false]
conquest:magenta_canvas_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=true]
conquest:magenta_canvas_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=false]
conquest:magenta_canvas_quarter_slab[facing=south,layer=3,type=top,waterlogged=true]
conquest:magenta_canvas_quarter_slab[facing=south,layer=3,type=top,waterlogged=false]
conquest:magenta_canvas_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=true]
conquest:magenta_canvas_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=false]
conquest:magenta_canvas_quarter_slab[facing=west,layer=1,type=top,waterlogged=true]
conquest:magenta_canvas_quarter_slab[facing=west,layer=1,type=top,waterlogged=false]
conquest:magenta_canvas_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=true]
conquest:magenta_canvas_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=false]
conquest:magenta_canvas_quarter_slab[facing=west,layer=2,type=top,waterlogged=true]
conquest:magenta_canvas_quarter_slab[facing=west,layer=2,type=top,waterlogged=false]
conquest:magenta_canvas_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=true]
conquest:magenta_canvas_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=false]
conquest:magenta_canvas_quarter_slab[facing=west,layer=3,type=top,waterlogged=true]
conquest:magenta_canvas_quarter_slab[facing=west,layer=3,type=top,waterlogged=false]
conquest:magenta_canvas_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=true]
conquest:magenta_canvas_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=false]
conquest:magenta_canvas_quarter_slab[facing=east,layer=1,type=top,waterlogged=true]
conquest:magenta_canvas_quarter_slab[facing=east,layer=1,type=top,waterlogged=false]
conquest:magenta_canvas_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=true]
conquest:magenta_canvas_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=false]
conquest:magenta_canvas_quarter_slab[facing=east,layer=2,type=top,waterlogged=true]
conquest:magenta_canvas_quarter_slab[facing=east,layer=2,type=top,waterlogged=false]
conquest:magenta_canvas_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=true]
conquest:magenta_canvas_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=false]
conquest:magenta_canvas_quarter_slab[facing=east,layer=3,type=top,waterlogged=true]
conquest:magenta_canvas_quarter_slab[facing=east,layer=3,type=top,waterlogged=false]
conquest:magenta_canvas_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=true]
conquest:magenta_canvas_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=false]
conquest:magenta_canvas_slab[layers=1,type=top,waterlogged=true]
conquest:magenta_canvas_slab[layers=1,type=top,waterlogged=false]
conquest:magenta_canvas_slab[layers=1,type=bottom,waterlogged=true]
conquest:magenta_canvas_slab[layers=1,type=bottom,waterlogged=false]
conquest:magenta_canvas_slab[layers=2,type=top,waterlogged=true]
conquest:magenta_canvas_slab[layers=2,type=top,waterlogged=false]
conquest:magenta_canvas_slab[layers=2,type=bottom,waterlogged=true]
conquest:magenta_canvas_slab[layers=2,type=bottom,waterlogged=false]
conquest:magenta_canvas_slab[layers=3,type=top,waterlogged=true]
conquest:magenta_canvas_slab[layers=3,type=top,waterlogged=false]
conquest:magenta_canvas_slab[layers=3,type=bottom,waterlogged=true]
conquest:magenta_canvas_slab[layers=3,type=bottom,waterlogged=false]
conquest:magenta_canvas_slab[layers=4,type=top,waterlogged=true]
conquest:magenta_canvas_slab[layers=4,type=top,waterlogged=false]
conquest:magenta_canvas_slab[layers=4,type=bottom,waterlogged=true]
conquest:magenta_canvas_slab[layers=4,type=bottom,waterlogged=false]
conquest:magenta_canvas_slab[layers=5,type=top,waterlogged=true]
conquest:magenta_canvas_slab[layers=5,type=top,waterlogged=false]
conquest:magenta_canvas_slab[layers=5,type=bottom,waterlogged=true]
conquest:magenta_canvas_slab[layers=5,type=bottom,waterlogged=false]
conquest:magenta_canvas_slab[layers=6,type=top,waterlogged=true]
conquest:magenta_canvas_slab[layers=6,type=top,waterlogged=false]
conquest:magenta_canvas_slab[layers=6,type=bottom,waterlogged=true]
conquest:magenta_canvas_slab[layers=6,type=bottom,waterlogged=false]
conquest:magenta_canvas_slab[layers=7,type=top,waterlogged=true]
conquest:magenta_canvas_slab[layers=7,type=top,waterlogged=false]
conquest:magenta_canvas_slab[layers=7,type=bottom,waterlogged=true]
conquest:magenta_canvas_slab[layers=7,type=bottom,waterlogged=false]
conquest:magenta_canvas_slab[layers=8,type=top,waterlogged=true]
conquest:magenta_canvas_slab[layers=8,type=top,waterlogged=false]
conquest:magenta_canvas_slab[layers=8,type=bottom,waterlogged=true]
conquest:magenta_canvas_slab[layers=8,type=bottom,waterlogged=false]
conquest:magenta_canvas_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:magenta_canvas_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:magenta_canvas_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:magenta_canvas_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:magenta_canvas_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:magenta_canvas_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:magenta_canvas_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:magenta_canvas_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:magenta_canvas_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:magenta_canvas_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:magenta_canvas_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:magenta_canvas_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:magenta_canvas_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:magenta_canvas_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:magenta_canvas_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:magenta_canvas_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:magenta_canvas_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:magenta_canvas_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:magenta_canvas_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:magenta_canvas_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:magenta_canvas_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:magenta_canvas_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:magenta_canvas_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:magenta_canvas_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:magenta_canvas_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:magenta_canvas_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:magenta_canvas_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:magenta_canvas_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:magenta_canvas_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:magenta_canvas_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:magenta_canvas_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:magenta_canvas_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:magenta_canvas_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:magenta_canvas_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:magenta_canvas_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:magenta_canvas_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:magenta_canvas_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:magenta_canvas_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:magenta_canvas_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:magenta_canvas_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:magenta_canvas_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:magenta_canvas_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:magenta_canvas_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:magenta_canvas_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:magenta_canvas_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:magenta_canvas_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:magenta_canvas_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:magenta_canvas_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:magenta_canvas_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:magenta_canvas_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:magenta_canvas_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:magenta_canvas_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:magenta_canvas_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:magenta_canvas_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:magenta_canvas_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:magenta_canvas_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:magenta_canvas_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:magenta_canvas_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:magenta_canvas_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:magenta_canvas_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:magenta_canvas_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:magenta_canvas_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:magenta_canvas_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:magenta_canvas_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:magenta_canvas_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:magenta_canvas_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:magenta_canvas_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:magenta_canvas_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:magenta_canvas_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:magenta_canvas_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:magenta_canvas_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:magenta_canvas_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:magenta_canvas_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:magenta_canvas_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:magenta_canvas_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:magenta_canvas_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:magenta_canvas_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:magenta_canvas_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:magenta_canvas_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:magenta_canvas_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:magenta_canvas_vertical_corner[facing=north,layer=1,waterlogged=true]
conquest:magenta_canvas_vertical_corner[facing=north,layer=1,waterlogged=false]
conquest:magenta_canvas_vertical_corner[facing=north,layer=2,waterlogged=true]
conquest:magenta_canvas_vertical_corner[facing=north,layer=2,waterlogged=false]
conquest:magenta_canvas_vertical_corner[facing=north,layer=3,waterlogged=true]
conquest:magenta_canvas_vertical_corner[facing=north,layer=3,waterlogged=false]
conquest:magenta_canvas_vertical_corner[facing=north,layer=4,waterlogged=true]
conquest:magenta_canvas_vertical_corner[facing=north,layer=4,waterlogged=false]
conquest:magenta_canvas_vertical_corner[facing=south,layer=1,waterlogged=true]
conquest:magenta_canvas_vertical_corner[facing=south,layer=1,waterlogged=false]
conquest:magenta_canvas_vertical_corner[facing=south,layer=2,waterlogged=true]
conquest:magenta_canvas_vertical_corner[facing=south,layer=2,waterlogged=false]
conquest:magenta_canvas_vertical_corner[facing=south,layer=3,waterlogged=true]
conquest:magenta_canvas_vertical_corner[facing=south,layer=3,waterlogged=false]
conquest:magenta_canvas_vertical_corner[facing=south,layer=4,waterlogged=true]
conquest:magenta_canvas_vertical_corner[facing=south,layer=4,waterlogged=false]
conquest:magenta_canvas_vertical_corner[facing=west,layer=1,waterlogged=true]
conquest:magenta_canvas_vertical_corner[facing=west,layer=1,waterlogged=false]
conquest:magenta_canvas_vertical_corner[facing=west,layer=2,waterlogged=true]
conquest:magenta_canvas_vertical_corner[facing=west,layer=2,waterlogged=false]
conquest:magenta_canvas_vertical_corner[facing=west,layer=3,waterlogged=true]
conquest:magenta_canvas_vertical_corner[facing=west,layer=3,waterlogged=false]
conquest:magenta_canvas_vertical_corner[facing=west,layer=4,waterlogged=true]
conquest:magenta_canvas_vertical_corner[facing=west,layer=4,waterlogged=false]
conquest:magenta_canvas_vertical_corner[facing=east,layer=1,waterlogged=true]
conquest:magenta_canvas_vertical_corner[facing=east,layer=1,waterlogged=false]
conquest:magenta_canvas_vertical_corner[facing=east,layer=2,waterlogged=true]
conquest:magenta_canvas_vertical_corner[facing=east,layer=2,waterlogged=false]
conquest:magenta_canvas_vertical_corner[facing=east,layer=3,waterlogged=true]
conquest:magenta_canvas_vertical_corner[facing=east,layer=3,waterlogged=false]
conquest:magenta_canvas_vertical_corner[facing=east,layer=4,waterlogged=true]
conquest:magenta_canvas_vertical_corner[facing=east,layer=4,waterlogged=false]
conquest:magenta_canvas_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:magenta_canvas_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:magenta_canvas_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:magenta_canvas_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:magenta_canvas_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:magenta_canvas_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:magenta_canvas_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:magenta_canvas_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:magenta_canvas_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:magenta_canvas_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:magenta_canvas_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:magenta_canvas_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:magenta_canvas_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:magenta_canvas_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:magenta_canvas_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:magenta_canvas_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:magenta_canvas_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:magenta_canvas_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:magenta_canvas_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:magenta_canvas_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:magenta_canvas_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:magenta_canvas_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:magenta_canvas_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:magenta_canvas_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:magenta_canvas_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:magenta_canvas_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:magenta_canvas_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:magenta_canvas_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:magenta_canvas_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:magenta_canvas_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:magenta_canvas_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:magenta_canvas_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:magenta_canvas_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:magenta_canvas_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:magenta_canvas_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:magenta_canvas_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:magenta_canvas_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:magenta_canvas_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:magenta_canvas_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:magenta_canvas_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:magenta_canvas_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:magenta_canvas_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:magenta_canvas_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:magenta_canvas_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:magenta_canvas_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:magenta_canvas_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:magenta_canvas_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:magenta_canvas_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:magenta_canvas_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:magenta_canvas_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:magenta_canvas_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:magenta_canvas_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:magenta_canvas_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:magenta_canvas_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:magenta_canvas_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:magenta_canvas_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:magenta_canvas_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:magenta_canvas_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:magenta_canvas_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:magenta_canvas_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:magenta_canvas_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:magenta_canvas_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:magenta_canvas_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:magenta_canvas_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:magenta_canvas_vertical_quarter[facing=north,layer=1,waterlogged=true]
conquest:magenta_canvas_vertical_quarter[facing=north,layer=1,waterlogged=false]
conquest:magenta_canvas_vertical_quarter[facing=north,layer=2,waterlogged=true]
conquest:magenta_canvas_vertical_quarter[facing=north,layer=2,waterlogged=false]
conquest:magenta_canvas_vertical_quarter[facing=north,layer=3,waterlogged=true]
conquest:magenta_canvas_vertical_quarter[facing=north,layer=3,waterlogged=false]
conquest:magenta_canvas_vertical_quarter[facing=north,layer=4,waterlogged=true]
conquest:magenta_canvas_vertical_quarter[facing=north,layer=4,waterlogged=false]
conquest:magenta_canvas_vertical_quarter[facing=south,layer=1,waterlogged=true]
conquest:magenta_canvas_vertical_quarter[facing=south,layer=1,waterlogged=false]
conquest:magenta_canvas_vertical_quarter[facing=south,layer=2,waterlogged=true]
conquest:magenta_canvas_vertical_quarter[facing=south,layer=2,waterlogged=false]
conquest:magenta_canvas_vertical_quarter[facing=south,layer=3,waterlogged=true]
conquest:magenta_canvas_vertical_quarter[facing=south,layer=3,waterlogged=false]
conquest:magenta_canvas_vertical_quarter[facing=south,layer=4,waterlogged=true]
conquest:magenta_canvas_vertical_quarter[facing=south,layer=4,waterlogged=false]
conquest:magenta_canvas_vertical_quarter[facing=west,layer=1,waterlogged=true]
conquest:magenta_canvas_vertical_quarter[facing=west,layer=1,waterlogged=false]
conquest:magenta_canvas_vertical_quarter[facing=west,layer=2,waterlogged=true]
conquest:magenta_canvas_vertical_quarter[facing=west,layer=2,waterlogged=false]
conquest:magenta_canvas_vertical_quarter[facing=west,layer=3,waterlogged=true]
conquest:magenta_canvas_vertical_quarter[facing=west,layer=3,waterlogged=false]
conquest:magenta_canvas_vertical_quarter[facing=west,layer=4,waterlogged=true]
conquest:magenta_canvas_vertical_quarter[facing=west,layer=4,waterlogged=false]
conquest:magenta_canvas_vertical_quarter[facing=east,layer=1,waterlogged=true]
conquest:magenta_canvas_vertical_quarter[facing=east,layer=1,waterlogged=false]
conquest:magenta_canvas_vertical_quarter[facing=east,layer=2,waterlogged=true]
conquest:magenta_canvas_vertical_quarter[facing=east,layer=2,waterlogged=false]
conquest:magenta_canvas_vertical_quarter[facing=east,layer=3,waterlogged=true]
conquest:magenta_canvas_vertical_quarter[facing=east,layer=3,waterlogged=false]
conquest:magenta_canvas_vertical_quarter[facing=east,layer=4,waterlogged=true]
conquest:magenta_canvas_vertical_quarter[facing=east,layer=4,waterlogged=false]
conquest:magenta_canvas_vertical_slab[facing=north,layer=1,waterlogged=true]
conquest:magenta_canvas_vertical_slab[facing=north,layer=1,waterlogged=false]
conquest:magenta_canvas_vertical_slab[facing=north,layer=2,waterlogged=true]
conquest:magenta_canvas_vertical_slab[facing=north,layer=2,waterlogged=false]
conquest:magenta_canvas_vertical_slab[facing=north,layer=3,waterlogged=true]
conquest:magenta_canvas_vertical_slab[facing=north,layer=3,waterlogged=false]
conquest:magenta_canvas_vertical_slab[facing=north,layer=4,waterlogged=true]
conquest:magenta_canvas_vertical_slab[facing=north,layer=4,waterlogged=false]
conquest:magenta_canvas_vertical_slab[facing=south,layer=1,waterlogged=true]
conquest:magenta_canvas_vertical_slab[facing=south,layer=1,waterlogged=false]
conquest:magenta_canvas_vertical_slab[facing=south,layer=2,waterlogged=true]
conquest:magenta_canvas_vertical_slab[facing=south,layer=2,waterlogged=false]
conquest:magenta_canvas_vertical_slab[facing=south,layer=3,waterlogged=true]
conquest:magenta_canvas_vertical_slab[facing=south,layer=3,waterlogged=false]
conquest:magenta_canvas_vertical_slab[facing=south,layer=4,waterlogged=true]
conquest:magenta_canvas_vertical_slab[facing=south,layer=4,waterlogged=false]
conquest:magenta_canvas_vertical_slab[facing=west,layer=1,waterlogged=true]
conquest:magenta_canvas_vertical_slab[facing=west,layer=1,waterlogged=false]
conquest:magenta_canvas_vertical_slab[facing=west,layer=2,waterlogged=true]
conquest:magenta_canvas_vertical_slab[facing=west,layer=2,waterlogged=false]
conquest:magenta_canvas_vertical_slab[facing=west,layer=3,waterlogged=true]
conquest:magenta_canvas_vertical_slab[facing=west,layer=3,waterlogged=false]
conquest:magenta_canvas_vertical_slab[facing=west,layer=4,waterlogged=true]
conquest:magenta_canvas_vertical_slab[facing=west,layer=4,waterlogged=false]
conquest:magenta_canvas_vertical_slab[facing=east,layer=1,waterlogged=true]
conquest:magenta_canvas_vertical_slab[facing=east,layer=1,waterlogged=false]
conquest:magenta_canvas_vertical_slab[facing=east,layer=2,waterlogged=true]
conquest:magenta_canvas_vertical_slab[facing=east,layer=2,waterlogged=false]
conquest:magenta_canvas_vertical_slab[facing=east,layer=3,waterlogged=true]
conquest:magenta_canvas_vertical_slab[facing=east,layer=3,waterlogged=false]
conquest:magenta_canvas_vertical_slab[facing=east,layer=4,waterlogged=true]
conquest:magenta_canvas_vertical_slab[facing=east,layer=4,waterlogged=false]
conquest:magenta_carpet
conquest:magenta_carpet_corner_slab[facing=north,type=top,waterlogged=true]
conquest:magenta_carpet_corner_slab[facing=north,type=top,waterlogged=false]
conquest:magenta_carpet_corner_slab[facing=north,type=bottom,waterlogged=true]
conquest:magenta_carpet_corner_slab[facing=north,type=bottom,waterlogged=false]
conquest:magenta_carpet_corner_slab[facing=south,type=top,waterlogged=true]
conquest:magenta_carpet_corner_slab[facing=south,type=top,waterlogged=false]
conquest:magenta_carpet_corner_slab[facing=south,type=bottom,waterlogged=true]
conquest:magenta_carpet_corner_slab[facing=south,type=bottom,waterlogged=false]
conquest:magenta_carpet_corner_slab[facing=west,type=top,waterlogged=true]
conquest:magenta_carpet_corner_slab[facing=west,type=top,waterlogged=false]
conquest:magenta_carpet_corner_slab[facing=west,type=bottom,waterlogged=true]
conquest:magenta_carpet_corner_slab[facing=west,type=bottom,waterlogged=false]
conquest:magenta_carpet_corner_slab[facing=east,type=top,waterlogged=true]
conquest:magenta_carpet_corner_slab[facing=east,type=top,waterlogged=false]
conquest:magenta_carpet_corner_slab[facing=east,type=bottom,waterlogged=true]
conquest:magenta_carpet_corner_slab[facing=east,type=bottom,waterlogged=false]
conquest:magenta_carpet_eighth_slab[facing=north,type=top,waterlogged=true]
conquest:magenta_carpet_eighth_slab[facing=north,type=top,waterlogged=false]
conquest:magenta_carpet_eighth_slab[facing=north,type=bottom,waterlogged=true]
conquest:magenta_carpet_eighth_slab[facing=north,type=bottom,waterlogged=false]
conquest:magenta_carpet_eighth_slab[facing=south,type=top,waterlogged=true]
conquest:magenta_carpet_eighth_slab[facing=south,type=top,waterlogged=false]
conquest:magenta_carpet_eighth_slab[facing=south,type=bottom,waterlogged=true]
conquest:magenta_carpet_eighth_slab[facing=south,type=bottom,waterlogged=false]
conquest:magenta_carpet_eighth_slab[facing=west,type=top,waterlogged=true]
conquest:magenta_carpet_eighth_slab[facing=west,type=top,waterlogged=false]
conquest:magenta_carpet_eighth_slab[facing=west,type=bottom,waterlogged=true]
conquest:magenta_carpet_eighth_slab[facing=west,type=bottom,waterlogged=false]
conquest:magenta_carpet_eighth_slab[facing=east,type=top,waterlogged=true]
conquest:magenta_carpet_eighth_slab[facing=east,type=top,waterlogged=false]
conquest:magenta_carpet_eighth_slab[facing=east,type=bottom,waterlogged=true]
conquest:magenta_carpet_eighth_slab[facing=east,type=bottom,waterlogged=false]
conquest:magenta_carpet_quarter_slab[facing=north,layer=1,type=top,waterlogged=true]
conquest:magenta_carpet_quarter_slab[facing=north,layer=1,type=top,waterlogged=false]
conquest:magenta_carpet_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=true]
conquest:magenta_carpet_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=false]
conquest:magenta_carpet_quarter_slab[facing=north,layer=2,type=top,waterlogged=true]
conquest:magenta_carpet_quarter_slab[facing=north,layer=2,type=top,waterlogged=false]
conquest:magenta_carpet_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=true]
conquest:magenta_carpet_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=false]
conquest:magenta_carpet_quarter_slab[facing=north,layer=3,type=top,waterlogged=true]
conquest:magenta_carpet_quarter_slab[facing=north,layer=3,type=top,waterlogged=false]
conquest:magenta_carpet_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=true]
conquest:magenta_carpet_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=false]
conquest:magenta_carpet_quarter_slab[facing=south,layer=1,type=top,waterlogged=true]
conquest:magenta_carpet_quarter_slab[facing=south,layer=1,type=top,waterlogged=false]
conquest:magenta_carpet_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=true]
conquest:magenta_carpet_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=false]
conquest:magenta_carpet_quarter_slab[facing=south,layer=2,type=top,waterlogged=true]
conquest:magenta_carpet_quarter_slab[facing=south,layer=2,type=top,waterlogged=false]
conquest:magenta_carpet_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=true]
conquest:magenta_carpet_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=false]
conquest:magenta_carpet_quarter_slab[facing=south,layer=3,type=top,waterlogged=true]
conquest:magenta_carpet_quarter_slab[facing=south,layer=3,type=top,waterlogged=false]
conquest:magenta_carpet_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=true]
conquest:magenta_carpet_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=false]
conquest:magenta_carpet_quarter_slab[facing=west,layer=1,type=top,waterlogged=true]
conquest:magenta_carpet_quarter_slab[facing=west,layer=1,type=top,waterlogged=false]
conquest:magenta_carpet_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=true]
conquest:magenta_carpet_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=false]
conquest:magenta_carpet_quarter_slab[facing=west,layer=2,type=top,waterlogged=true]
conquest:magenta_carpet_quarter_slab[facing=west,layer=2,type=top,waterlogged=false]
conquest:magenta_carpet_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=true]
conquest:magenta_carpet_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=false]
conquest:magenta_carpet_quarter_slab[facing=west,layer=3,type=top,waterlogged=true]
conquest:magenta_carpet_quarter_slab[facing=west,layer=3,type=top,waterlogged=false]
conquest:magenta_carpet_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=true]
conquest:magenta_carpet_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=false]
conquest:magenta_carpet_quarter_slab[facing=east,layer=1,type=top,waterlogged=true]
conquest:magenta_carpet_quarter_slab[facing=east,layer=1,type=top,waterlogged=false]
conquest:magenta_carpet_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=true]
conquest:magenta_carpet_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=false]
conquest:magenta_carpet_quarter_slab[facing=east,layer=2,type=top,waterlogged=true]
conquest:magenta_carpet_quarter_slab[facing=east,layer=2,type=top,waterlogged=false]
conquest:magenta_carpet_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=true]
conquest:magenta_carpet_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=false]
conquest:magenta_carpet_quarter_slab[facing=east,layer=3,type=top,waterlogged=true]
conquest:magenta_carpet_quarter_slab[facing=east,layer=3,type=top,waterlogged=false]
conquest:magenta_carpet_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=true]
conquest:magenta_carpet_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=false]
conquest:magenta_carpet_slab[layers=1,type=top,waterlogged=true]
conquest:magenta_carpet_slab[layers=1,type=top,waterlogged=false]
conquest:magenta_carpet_slab[layers=1,type=bottom,waterlogged=true]
conquest:magenta_carpet_slab[layers=1,type=bottom,waterlogged=false]
conquest:magenta_carpet_slab[layers=2,type=top,waterlogged=true]
conquest:magenta_carpet_slab[layers=2,type=top,waterlogged=false]
conquest:magenta_carpet_slab[layers=2,type=bottom,waterlogged=true]
conquest:magenta_carpet_slab[layers=2,type=bottom,waterlogged=false]
conquest:magenta_carpet_slab[layers=3,type=top,waterlogged=true]
conquest:magenta_carpet_slab[layers=3,type=top,waterlogged=false]
conquest:magenta_carpet_slab[layers=3,type=bottom,waterlogged=true]
conquest:magenta_carpet_slab[layers=3,type=bottom,waterlogged=false]
conquest:magenta_carpet_slab[layers=4,type=top,waterlogged=true]
conquest:magenta_carpet_slab[layers=4,type=top,waterlogged=false]
conquest:magenta_carpet_slab[layers=4,type=bottom,waterlogged=true]
conquest:magenta_carpet_slab[layers=4,type=bottom,waterlogged=false]
conquest:magenta_carpet_slab[layers=5,type=top,waterlogged=true]
conquest:magenta_carpet_slab[layers=5,type=top,waterlogged=false]
conquest:magenta_carpet_slab[layers=5,type=bottom,waterlogged=true]
conquest:magenta_carpet_slab[layers=5,type=bottom,waterlogged=false]
conquest:magenta_carpet_slab[layers=6,type=top,waterlogged=true]
conquest:magenta_carpet_slab[layers=6,type=top,waterlogged=false]
conquest:magenta_carpet_slab[layers=6,type=bottom,waterlogged=true]
conquest:magenta_carpet_slab[layers=6,type=bottom,waterlogged=false]
conquest:magenta_carpet_slab[layers=7,type=top,waterlogged=true]
conquest:magenta_carpet_slab[layers=7,type=top,waterlogged=false]
conquest:magenta_carpet_slab[layers=7,type=bottom,waterlogged=true]
conquest:magenta_carpet_slab[layers=7,type=bottom,waterlogged=false]
conquest:magenta_carpet_slab[layers=8,type=top,waterlogged=true]
conquest:magenta_carpet_slab[layers=8,type=top,waterlogged=false]
conquest:magenta_carpet_slab[layers=8,type=bottom,waterlogged=true]
conquest:magenta_carpet_slab[layers=8,type=bottom,waterlogged=false]
conquest:magenta_carpet_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:magenta_carpet_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:magenta_carpet_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:magenta_carpet_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:magenta_carpet_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:magenta_carpet_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:magenta_carpet_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:magenta_carpet_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:magenta_carpet_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:magenta_carpet_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:magenta_carpet_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:magenta_carpet_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:magenta_carpet_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:magenta_carpet_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:magenta_carpet_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:magenta_carpet_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:magenta_carpet_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:magenta_carpet_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:magenta_carpet_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:magenta_carpet_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:magenta_carpet_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:magenta_carpet_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:magenta_carpet_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:magenta_carpet_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:magenta_carpet_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:magenta_carpet_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:magenta_carpet_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:magenta_carpet_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:magenta_carpet_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:magenta_carpet_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:magenta_carpet_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:magenta_carpet_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:magenta_carpet_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:magenta_carpet_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:magenta_carpet_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:magenta_carpet_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:magenta_carpet_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:magenta_carpet_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:magenta_carpet_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:magenta_carpet_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:magenta_carpet_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:magenta_carpet_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:magenta_carpet_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:magenta_carpet_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:magenta_carpet_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:magenta_carpet_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:magenta_carpet_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:magenta_carpet_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:magenta_carpet_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:magenta_carpet_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:magenta_carpet_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:magenta_carpet_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:magenta_carpet_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:magenta_carpet_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:magenta_carpet_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:magenta_carpet_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:magenta_carpet_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:magenta_carpet_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:magenta_carpet_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:magenta_carpet_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:magenta_carpet_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:magenta_carpet_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:magenta_carpet_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:magenta_carpet_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:magenta_carpet_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:magenta_carpet_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:magenta_carpet_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:magenta_carpet_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:magenta_carpet_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:magenta_carpet_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:magenta_carpet_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:magenta_carpet_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:magenta_carpet_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:magenta_carpet_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:magenta_carpet_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:magenta_carpet_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:magenta_carpet_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:magenta_carpet_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:magenta_carpet_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:magenta_carpet_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:magenta_carpet_vertical_corner[facing=north,layer=1,waterlogged=true]
conquest:magenta_carpet_vertical_corner[facing=north,layer=1,waterlogged=false]
conquest:magenta_carpet_vertical_corner[facing=north,layer=2,waterlogged=true]
conquest:magenta_carpet_vertical_corner[facing=north,layer=2,waterlogged=false]
conquest:magenta_carpet_vertical_corner[facing=north,layer=3,waterlogged=true]
conquest:magenta_carpet_vertical_corner[facing=north,layer=3,waterlogged=false]
conquest:magenta_carpet_vertical_corner[facing=north,layer=4,waterlogged=true]
conquest:magenta_carpet_vertical_corner[facing=north,layer=4,waterlogged=false]
conquest:magenta_carpet_vertical_corner[facing=south,layer=1,waterlogged=true]
conquest:magenta_carpet_vertical_corner[facing=south,layer=1,waterlogged=false]
conquest:magenta_carpet_vertical_corner[facing=south,layer=2,waterlogged=true]
conquest:magenta_carpet_vertical_corner[facing=south,layer=2,waterlogged=false]
conquest:magenta_carpet_vertical_corner[facing=south,layer=3,waterlogged=true]
conquest:magenta_carpet_vertical_corner[facing=south,layer=3,waterlogged=false]
conquest:magenta_carpet_vertical_corner[facing=south,layer=4,waterlogged=true]
conquest:magenta_carpet_vertical_corner[facing=south,layer=4,waterlogged=false]
conquest:magenta_carpet_vertical_corner[facing=west,layer=1,waterlogged=true]
conquest:magenta_carpet_vertical_corner[facing=west,layer=1,waterlogged=false]
conquest:magenta_carpet_vertical_corner[facing=west,layer=2,waterlogged=true]
conquest:magenta_carpet_vertical_corner[facing=west,layer=2,waterlogged=false]
conquest:magenta_carpet_vertical_corner[facing=west,layer=3,waterlogged=true]
conquest:magenta_carpet_vertical_corner[facing=west,layer=3,waterlogged=false]
conquest:magenta_carpet_vertical_corner[facing=west,layer=4,waterlogged=true]
conquest:magenta_carpet_vertical_corner[facing=west,layer=4,waterlogged=false]
conquest:magenta_carpet_vertical_corner[facing=east,layer=1,waterlogged=true]
conquest:magenta_carpet_vertical_corner[facing=east,layer=1,waterlogged=false]
conquest:magenta_carpet_vertical_corner[facing=east,layer=2,waterlogged=true]
conquest:magenta_carpet_vertical_corner[facing=east,layer=2,waterlogged=false]
conquest:magenta_carpet_vertical_corner[facing=east,layer=3,waterlogged=true]
conquest:magenta_carpet_vertical_corner[facing=east,layer=3,waterlogged=false]
conquest:magenta_carpet_vertical_corner[facing=east,layer=4,waterlogged=true]
conquest:magenta_carpet_vertical_corner[facing=east,layer=4,waterlogged=false]
conquest:magenta_carpet_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:magenta_carpet_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:magenta_carpet_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:magenta_carpet_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:magenta_carpet_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:magenta_carpet_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:magenta_carpet_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:magenta_carpet_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:magenta_carpet_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:magenta_carpet_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:magenta_carpet_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:magenta_carpet_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:magenta_carpet_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:magenta_carpet_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:magenta_carpet_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:magenta_carpet_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:magenta_carpet_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:magenta_carpet_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:magenta_carpet_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:magenta_carpet_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:magenta_carpet_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:magenta_carpet_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:magenta_carpet_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:magenta_carpet_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:magenta_carpet_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:magenta_carpet_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:magenta_carpet_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:magenta_carpet_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:magenta_carpet_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:magenta_carpet_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:magenta_carpet_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:magenta_carpet_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:magenta_carpet_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:magenta_carpet_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:magenta_carpet_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:magenta_carpet_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:magenta_carpet_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:magenta_carpet_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:magenta_carpet_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:magenta_carpet_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:magenta_carpet_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:magenta_carpet_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:magenta_carpet_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:magenta_carpet_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:magenta_carpet_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:magenta_carpet_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:magenta_carpet_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:magenta_carpet_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:magenta_carpet_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:magenta_carpet_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:magenta_carpet_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:magenta_carpet_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:magenta_carpet_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:magenta_carpet_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:magenta_carpet_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:magenta_carpet_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:magenta_carpet_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:magenta_carpet_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:magenta_carpet_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:magenta_carpet_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:magenta_carpet_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:magenta_carpet_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:magenta_carpet_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:magenta_carpet_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:magenta_carpet_vertical_quarter[facing=north,layer=1,waterlogged=true]
conquest:magenta_carpet_vertical_quarter[facing=north,layer=1,waterlogged=false]
conquest:magenta_carpet_vertical_quarter[facing=north,layer=2,waterlogged=true]
conquest:magenta_carpet_vertical_quarter[facing=north,layer=2,waterlogged=false]
conquest:magenta_carpet_vertical_quarter[facing=north,layer=3,waterlogged=true]
conquest:magenta_carpet_vertical_quarter[facing=north,layer=3,waterlogged=false]
conquest:magenta_carpet_vertical_quarter[facing=north,layer=4,waterlogged=true]
conquest:magenta_carpet_vertical_quarter[facing=north,layer=4,waterlogged=false]
conquest:magenta_carpet_vertical_quarter[facing=south,layer=1,waterlogged=true]
conquest:magenta_carpet_vertical_quarter[facing=south,layer=1,waterlogged=false]
conquest:magenta_carpet_vertical_quarter[facing=south,layer=2,waterlogged=true]
conquest:magenta_carpet_vertical_quarter[facing=south,layer=2,waterlogged=false]
conquest:magenta_carpet_vertical_quarter[facing=south,layer=3,waterlogged=true]
conquest:magenta_carpet_vertical_quarter[facing=south,layer=3,waterlogged=false]
conquest:magenta_carpet_vertical_quarter[facing=south,layer=4,waterlogged=true]
conquest:magenta_carpet_vertical_quarter[facing=south,layer=4,waterlogged=false]
conquest:magenta_carpet_vertical_quarter[facing=west,layer=1,waterlogged=true]
conquest:magenta_carpet_vertical_quarter[facing=west,layer=1,waterlogged=false]
conquest:magenta_carpet_vertical_quarter[facing=west,layer=2,waterlogged=true]
conquest:magenta_carpet_vertical_quarter[facing=west,layer=2,waterlogged=false]
conquest:magenta_carpet_vertical_quarter[facing=west,layer=3,waterlogged=true]
conquest:magenta_carpet_vertical_quarter[facing=west,layer=3,waterlogged=false]
conquest:magenta_carpet_vertical_quarter[facing=west,layer=4,waterlogged=true]
conquest:magenta_carpet_vertical_quarter[facing=west,layer=4,waterlogged=false]
conquest:magenta_carpet_vertical_quarter[facing=east,layer=1,waterlogged=true]
conquest:magenta_carpet_vertical_quarter[facing=east,layer=1,waterlogged=false]
conquest:magenta_carpet_vertical_quarter[facing=east,layer=2,waterlogged=true]
conquest:magenta_carpet_vertical_quarter[facing=east,layer=2,waterlogged=false]
conquest:magenta_carpet_vertical_quarter[facing=east,layer=3,waterlogged=true]
conquest:magenta_carpet_vertical_quarter[facing=east,layer=3,waterlogged=false]
conquest:magenta_carpet_vertical_quarter[facing=east,layer=4,waterlogged=true]
conquest:magenta_carpet_vertical_quarter[facing=east,layer=4,waterlogged=false]
conquest:magenta_carpet_vertical_slab[facing=north,layer=1,waterlogged=true]
conquest:magenta_carpet_vertical_slab[facing=north,layer=1,waterlogged=false]
conquest:magenta_carpet_vertical_slab[facing=north,layer=2,waterlogged=true]
conquest:magenta_carpet_vertical_slab[facing=north,layer=2,waterlogged=false]
conquest:magenta_carpet_vertical_slab[facing=north,layer=3,waterlogged=true]
conquest:magenta_carpet_vertical_slab[facing=north,layer=3,waterlogged=false]
conquest:magenta_carpet_vertical_slab[facing=north,layer=4,waterlogged=true]
conquest:magenta_carpet_vertical_slab[facing=north,layer=4,waterlogged=false]
conquest:magenta_carpet_vertical_slab[facing=south,layer=1,waterlogged=true]
conquest:magenta_carpet_vertical_slab[facing=south,layer=1,waterlogged=false]
conquest:magenta_carpet_vertical_slab[facing=south,layer=2,waterlogged=true]
conquest:magenta_carpet_vertical_slab[facing=south,layer=2,waterlogged=false]
conquest:magenta_carpet_vertical_slab[facing=south,layer=3,waterlogged=true]
conquest:magenta_carpet_vertical_slab[facing=south,layer=3,waterlogged=false]
conquest:magenta_carpet_vertical_slab[facing=south,layer=4,waterlogged=true]
conquest:magenta_carpet_vertical_slab[facing=south,layer=4,waterlogged=false]
conquest:magenta_carpet_vertical_slab[facing=west,layer=1,waterlogged=true]
conquest:magenta_carpet_vertical_slab[facing=west,layer=1,waterlogged=false]
conquest:magenta_carpet_vertical_slab[facing=west,layer=2,waterlogged=true]
conquest:magenta_carpet_vertical_slab[facing=west,layer=2,waterlogged=false]
conquest:magenta_carpet_vertical_slab[facing=west,layer=3,waterlogged=true]
conquest:magenta_carpet_vertical_slab[facing=west,layer=3,waterlogged=false]
conquest:magenta_carpet_vertical_slab[facing=west,layer=4,waterlogged=true]
conquest:magenta_carpet_vertical_slab[facing=west,layer=4,waterlogged=false]
conquest:magenta_carpet_vertical_slab[facing=east,layer=1,waterlogged=true]
conquest:magenta_carpet_vertical_slab[facing=east,layer=1,waterlogged=false]
conquest:magenta_carpet_vertical_slab[facing=east,layer=2,waterlogged=true]
conquest:magenta_carpet_vertical_slab[facing=east,layer=2,waterlogged=false]
conquest:magenta_carpet_vertical_slab[facing=east,layer=3,waterlogged=true]
conquest:magenta_carpet_vertical_slab[facing=east,layer=3,waterlogged=false]
conquest:magenta_carpet_vertical_slab[facing=east,layer=4,waterlogged=true]
conquest:magenta_carpet_vertical_slab[facing=east,layer=4,waterlogged=false]
conquest:magenta_concrete_powder_layer[layers=1,waterlogged=true]
conquest:magenta_concrete_powder_layer[layers=1,waterlogged=false]
conquest:magenta_concrete_powder_layer[layers=2,waterlogged=true]
conquest:magenta_concrete_powder_layer[layers=2,waterlogged=false]
conquest:magenta_concrete_powder_layer[layers=3,waterlogged=true]
conquest:magenta_concrete_powder_layer[layers=3,waterlogged=false]
conquest:magenta_concrete_powder_layer[layers=4,waterlogged=true]
conquest:magenta_concrete_powder_layer[layers=4,waterlogged=false]
conquest:magenta_concrete_powder_layer[layers=5,waterlogged=true]
conquest:magenta_concrete_powder_layer[layers=5,waterlogged=false]
conquest:magenta_concrete_powder_layer[layers=6,waterlogged=true]
conquest:magenta_concrete_powder_layer[layers=6,waterlogged=false]
conquest:magenta_concrete_powder_layer[layers=7,waterlogged=true]
conquest:magenta_concrete_powder_layer[layers=7,waterlogged=false]
conquest:magenta_concrete_powder_layer[layers=8,waterlogged=true]
conquest:magenta_concrete_powder_layer[layers=8,waterlogged=false]
conquest:magenta_concrete_powder_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:magenta_concrete_powder_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:magenta_concrete_powder_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:magenta_concrete_powder_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:magenta_concrete_powder_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:magenta_concrete_powder_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:magenta_concrete_powder_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:magenta_concrete_powder_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:magenta_concrete_powder_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:magenta_concrete_powder_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:magenta_concrete_powder_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:magenta_concrete_powder_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:magenta_concrete_powder_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:magenta_concrete_powder_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:magenta_concrete_powder_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:magenta_concrete_powder_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:magenta_concrete_powder_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:magenta_concrete_powder_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:magenta_concrete_powder_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:magenta_concrete_powder_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:magenta_concrete_powder_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:magenta_concrete_powder_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:magenta_concrete_powder_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:magenta_concrete_powder_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:magenta_concrete_powder_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:magenta_concrete_powder_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:magenta_concrete_powder_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:magenta_concrete_powder_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:magenta_concrete_powder_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:magenta_concrete_powder_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:magenta_concrete_powder_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:magenta_concrete_powder_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:magenta_concrete_powder_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:magenta_concrete_powder_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:magenta_concrete_powder_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:magenta_concrete_powder_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:magenta_concrete_powder_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:magenta_concrete_powder_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:magenta_concrete_powder_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:magenta_concrete_powder_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:magenta_concrete_powder_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:magenta_concrete_powder_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:magenta_concrete_powder_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:magenta_concrete_powder_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:magenta_concrete_powder_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:magenta_concrete_powder_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:magenta_concrete_powder_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:magenta_concrete_powder_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:magenta_concrete_powder_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:magenta_concrete_powder_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:magenta_concrete_powder_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:magenta_concrete_powder_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:magenta_concrete_powder_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:magenta_concrete_powder_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:magenta_concrete_powder_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:magenta_concrete_powder_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:magenta_concrete_powder_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:magenta_concrete_powder_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:magenta_concrete_powder_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:magenta_concrete_powder_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:magenta_concrete_powder_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:magenta_concrete_powder_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:magenta_concrete_powder_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:magenta_concrete_powder_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:magenta_concrete_powder_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:magenta_concrete_powder_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:magenta_concrete_powder_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:magenta_concrete_powder_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:magenta_concrete_powder_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:magenta_concrete_powder_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:magenta_concrete_powder_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:magenta_concrete_powder_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:magenta_concrete_powder_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:magenta_concrete_powder_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:magenta_concrete_powder_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:magenta_concrete_powder_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:magenta_concrete_powder_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:magenta_concrete_powder_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:magenta_concrete_powder_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:magenta_concrete_powder_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:magenta_plaster
conquest:magenta_plaster_arrowslit[facing=north,waterlogged=true]
conquest:magenta_plaster_arrowslit[facing=north,waterlogged=false]
conquest:magenta_plaster_arrowslit[facing=south,waterlogged=true]
conquest:magenta_plaster_arrowslit[facing=south,waterlogged=false]
conquest:magenta_plaster_arrowslit[facing=west,waterlogged=true]
conquest:magenta_plaster_arrowslit[facing=west,waterlogged=false]
conquest:magenta_plaster_arrowslit[facing=east,waterlogged=true]
conquest:magenta_plaster_arrowslit[facing=east,waterlogged=false]
conquest:magenta_plaster_balustrade[axis=x,waterlogged=true]
conquest:magenta_plaster_balustrade[axis=x,waterlogged=false]
conquest:magenta_plaster_balustrade[axis=y,waterlogged=true]
conquest:magenta_plaster_balustrade[axis=y,waterlogged=false]
conquest:magenta_plaster_balustrade[axis=z,waterlogged=true]
conquest:magenta_plaster_balustrade[axis=z,waterlogged=false]
conquest:magenta_plaster_capital[facing=flat,type=top,waterlogged=true]
conquest:magenta_plaster_capital[facing=flat,type=top,waterlogged=false]
conquest:magenta_plaster_capital[facing=flat,type=bottom,waterlogged=true]
conquest:magenta_plaster_capital[facing=flat,type=bottom,waterlogged=false]
conquest:magenta_plaster_capital[facing=north,type=top,waterlogged=true]
conquest:magenta_plaster_capital[facing=north,type=top,waterlogged=false]
conquest:magenta_plaster_capital[facing=north,type=bottom,waterlogged=true]
conquest:magenta_plaster_capital[facing=north,type=bottom,waterlogged=false]
conquest:magenta_plaster_capital[facing=south,type=top,waterlogged=true]
conquest:magenta_plaster_capital[facing=south,type=top,waterlogged=false]
conquest:magenta_plaster_capital[facing=south,type=bottom,waterlogged=true]
conquest:magenta_plaster_capital[facing=south,type=bottom,waterlogged=false]
conquest:magenta_plaster_capital[facing=east,type=top,waterlogged=true]
conquest:magenta_plaster_capital[facing=east,type=top,waterlogged=false]
conquest:magenta_plaster_capital[facing=east,type=bottom,waterlogged=true]
conquest:magenta_plaster_capital[facing=east,type=bottom,waterlogged=false]
conquest:magenta_plaster_capital[facing=west,type=top,waterlogged=true]
conquest:magenta_plaster_capital[facing=west,type=top,waterlogged=false]
conquest:magenta_plaster_capital[facing=west,type=bottom,waterlogged=true]
conquest:magenta_plaster_capital[facing=west,type=bottom,waterlogged=false]
conquest:magenta_plaster_corner_slab[facing=north,type=top,waterlogged=true]
conquest:magenta_plaster_corner_slab[facing=north,type=top,waterlogged=false]
conquest:magenta_plaster_corner_slab[facing=north,type=bottom,waterlogged=true]
conquest:magenta_plaster_corner_slab[facing=north,type=bottom,waterlogged=false]
conquest:magenta_plaster_corner_slab[facing=south,type=top,waterlogged=true]
conquest:magenta_plaster_corner_slab[facing=south,type=top,waterlogged=false]
conquest:magenta_plaster_corner_slab[facing=south,type=bottom,waterlogged=true]
conquest:magenta_plaster_corner_slab[facing=south,type=bottom,waterlogged=false]
conquest:magenta_plaster_corner_slab[facing=west,type=top,waterlogged=true]
conquest:magenta_plaster_corner_slab[facing=west,type=top,waterlogged=false]
conquest:magenta_plaster_corner_slab[facing=west,type=bottom,waterlogged=true]
conquest:magenta_plaster_corner_slab[facing=west,type=bottom,waterlogged=false]
conquest:magenta_plaster_corner_slab[facing=east,type=top,waterlogged=true]
conquest:magenta_plaster_corner_slab[facing=east,type=top,waterlogged=false]
conquest:magenta_plaster_corner_slab[facing=east,type=bottom,waterlogged=true]
conquest:magenta_plaster_corner_slab[facing=east,type=bottom,waterlogged=false]
conquest:magenta_plaster_eighth_slab[facing=north,type=top,waterlogged=true]
conquest:magenta_plaster_eighth_slab[facing=north,type=top,waterlogged=false]
conquest:magenta_plaster_eighth_slab[facing=north,type=bottom,waterlogged=true]
conquest:magenta_plaster_eighth_slab[facing=north,type=bottom,waterlogged=false]
conquest:magenta_plaster_eighth_slab[facing=south,type=top,waterlogged=true]
conquest:magenta_plaster_eighth_slab[facing=south,type=top,waterlogged=false]
conquest:magenta_plaster_eighth_slab[facing=south,type=bottom,waterlogged=true]
conquest:magenta_plaster_eighth_slab[facing=south,type=bottom,waterlogged=false]
conquest:magenta_plaster_eighth_slab[facing=west,type=top,waterlogged=true]
conquest:magenta_plaster_eighth_slab[facing=west,type=top,waterlogged=false]
conquest:magenta_plaster_eighth_slab[facing=west,type=bottom,waterlogged=true]
conquest:magenta_plaster_eighth_slab[facing=west,type=bottom,waterlogged=false]
conquest:magenta_plaster_eighth_slab[facing=east,type=top,waterlogged=true]
conquest:magenta_plaster_eighth_slab[facing=east,type=top,waterlogged=false]
conquest:magenta_plaster_eighth_slab[facing=east,type=bottom,waterlogged=true]
conquest:magenta_plaster_eighth_slab[facing=east,type=bottom,waterlogged=false]
conquest:magenta_plaster_gothic_arch[facing=north,shape=one]
conquest:magenta_plaster_gothic_arch[facing=north,shape=two]
conquest:magenta_plaster_gothic_arch[facing=north,shape=three]
conquest:magenta_plaster_gothic_arch[facing=north,shape=three_middle]
conquest:magenta_plaster_gothic_arch[facing=south,shape=one]
conquest:magenta_plaster_gothic_arch[facing=south,shape=two]
conquest:magenta_plaster_gothic_arch[facing=south,shape=three]
conquest:magenta_plaster_gothic_arch[facing=south,shape=three_middle]
conquest:magenta_plaster_gothic_arch[facing=west,shape=one]
conquest:magenta_plaster_gothic_arch[facing=west,shape=two]
conquest:magenta_plaster_gothic_arch[facing=west,shape=three]
conquest:magenta_plaster_gothic_arch[facing=west,shape=three_middle]
conquest:magenta_plaster_gothic_arch[facing=east,shape=one]
conquest:magenta_plaster_gothic_arch[facing=east,shape=two]
conquest:magenta_plaster_gothic_arch[facing=east,shape=three]
conquest:magenta_plaster_gothic_arch[facing=east,shape=three_middle]
conquest:magenta_plaster_pillar[layer=1,waterlogged=true]
conquest:magenta_plaster_pillar[layer=1,waterlogged=false]
conquest:magenta_plaster_pillar[layer=2,waterlogged=true]
conquest:magenta_plaster_pillar[layer=2,waterlogged=false]
conquest:magenta_plaster_pillar[layer=3,waterlogged=true]
conquest:magenta_plaster_pillar[layer=3,waterlogged=false]
conquest:magenta_plaster_quarter_slab[facing=north,layer=1,type=top,waterlogged=true]
conquest:magenta_plaster_quarter_slab[facing=north,layer=1,type=top,waterlogged=false]
conquest:magenta_plaster_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=true]
conquest:magenta_plaster_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=false]
conquest:magenta_plaster_quarter_slab[facing=north,layer=2,type=top,waterlogged=true]
conquest:magenta_plaster_quarter_slab[facing=north,layer=2,type=top,waterlogged=false]
conquest:magenta_plaster_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=true]
conquest:magenta_plaster_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=false]
conquest:magenta_plaster_quarter_slab[facing=north,layer=3,type=top,waterlogged=true]
conquest:magenta_plaster_quarter_slab[facing=north,layer=3,type=top,waterlogged=false]
conquest:magenta_plaster_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=true]
conquest:magenta_plaster_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=false]
conquest:magenta_plaster_quarter_slab[facing=south,layer=1,type=top,waterlogged=true]
conquest:magenta_plaster_quarter_slab[facing=south,layer=1,type=top,waterlogged=false]
conquest:magenta_plaster_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=true]
conquest:magenta_plaster_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=false]
conquest:magenta_plaster_quarter_slab[facing=south,layer=2,type=top,waterlogged=true]
conquest:magenta_plaster_quarter_slab[facing=south,layer=2,type=top,waterlogged=false]
conquest:magenta_plaster_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=true]
conquest:magenta_plaster_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=false]
conquest:magenta_plaster_quarter_slab[facing=south,layer=3,type=top,waterlogged=true]
conquest:magenta_plaster_quarter_slab[facing=south,layer=3,type=top,waterlogged=false]
conquest:magenta_plaster_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=true]
conquest:magenta_plaster_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=false]
conquest:magenta_plaster_quarter_slab[facing=west,layer=1,type=top,waterlogged=true]
conquest:magenta_plaster_quarter_slab[facing=west,layer=1,type=top,waterlogged=false]
conquest:magenta_plaster_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=true]
conquest:magenta_plaster_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=false]
conquest:magenta_plaster_quarter_slab[facing=west,layer=2,type=top,waterlogged=true]
conquest:magenta_plaster_quarter_slab[facing=west,layer=2,type=top,waterlogged=false]
conquest:magenta_plaster_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=true]
conquest:magenta_plaster_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=false]
conquest:magenta_plaster_quarter_slab[facing=west,layer=3,type=top,waterlogged=true]
conquest:magenta_plaster_quarter_slab[facing=west,layer=3,type=top,waterlogged=false]
conquest:magenta_plaster_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=true]
conquest:magenta_plaster_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=false]
conquest:magenta_plaster_quarter_slab[facing=east,layer=1,type=top,waterlogged=true]
conquest:magenta_plaster_quarter_slab[facing=east,layer=1,type=top,waterlogged=false]
conquest:magenta_plaster_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=true]
conquest:magenta_plaster_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=false]
conquest:magenta_plaster_quarter_slab[facing=east,layer=2,type=top,waterlogged=true]
conquest:magenta_plaster_quarter_slab[facing=east,layer=2,type=top,waterlogged=false]
conquest:magenta_plaster_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=true]
conquest:magenta_plaster_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=false]
conquest:magenta_plaster_quarter_slab[facing=east,layer=3,type=top,waterlogged=true]
conquest:magenta_plaster_quarter_slab[facing=east,layer=3,type=top,waterlogged=false]
conquest:magenta_plaster_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=true]
conquest:magenta_plaster_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=false]
conquest:magenta_plaster_round_arch[facing=north,shape=one]
conquest:magenta_plaster_round_arch[facing=north,shape=two]
conquest:magenta_plaster_round_arch[facing=north,shape=three]
conquest:magenta_plaster_round_arch[facing=north,shape=three_middle]
conquest:magenta_plaster_round_arch[facing=south,shape=one]
conquest:magenta_plaster_round_arch[facing=south,shape=two]
conquest:magenta_plaster_round_arch[facing=south,shape=three]
conquest:magenta_plaster_round_arch[facing=south,shape=three_middle]
conquest:magenta_plaster_round_arch[facing=west,shape=one]
conquest:magenta_plaster_round_arch[facing=west,shape=two]
conquest:magenta_plaster_round_arch[facing=west,shape=three]
conquest:magenta_plaster_round_arch[facing=west,shape=three_middle]
conquest:magenta_plaster_round_arch[facing=east,shape=one]
conquest:magenta_plaster_round_arch[facing=east,shape=two]
conquest:magenta_plaster_round_arch[facing=east,shape=three]
conquest:magenta_plaster_round_arch[facing=east,shape=three_middle]
conquest:magenta_plaster_segmental_arch[facing=north,shape=one]
conquest:magenta_plaster_segmental_arch[facing=north,shape=two]
conquest:magenta_plaster_segmental_arch[facing=north,shape=three]
conquest:magenta_plaster_segmental_arch[facing=north,shape=three_middle]
conquest:magenta_plaster_segmental_arch[facing=south,shape=one]
conquest:magenta_plaster_segmental_arch[facing=south,shape=two]
conquest:magenta_plaster_segmental_arch[facing=south,shape=three]
conquest:magenta_plaster_segmental_arch[facing=south,shape=three_middle]
conquest:magenta_plaster_segmental_arch[facing=west,shape=one]
conquest:magenta_plaster_segmental_arch[facing=west,shape=two]
conquest:magenta_plaster_segmental_arch[facing=west,shape=three]
conquest:magenta_plaster_segmental_arch[facing=west,shape=three_middle]
conquest:magenta_plaster_segmental_arch[facing=east,shape=one]
conquest:magenta_plaster_segmental_arch[facing=east,shape=two]
conquest:magenta_plaster_segmental_arch[facing=east,shape=three]
conquest:magenta_plaster_segmental_arch[facing=east,shape=three_middle]
conquest:magenta_plaster_slab[layer=1,type=top,waterlogged=true]
conquest:magenta_plaster_slab[layer=1,type=top,waterlogged=false]
conquest:magenta_plaster_slab[layer=1,type=bottom,waterlogged=true]
conquest:magenta_plaster_slab[layer=1,type=bottom,waterlogged=false]
conquest:magenta_plaster_slab[layer=2,type=top,waterlogged=true]
conquest:magenta_plaster_slab[layer=2,type=top,waterlogged=false]
conquest:magenta_plaster_slab[layer=2,type=bottom,waterlogged=true]
conquest:magenta_plaster_slab[layer=2,type=bottom,waterlogged=false]
conquest:magenta_plaster_slab[layer=3,type=top,waterlogged=true]
conquest:magenta_plaster_slab[layer=3,type=top,waterlogged=false]
conquest:magenta_plaster_slab[layer=3,type=bottom,waterlogged=true]
conquest:magenta_plaster_slab[layer=3,type=bottom,waterlogged=false]
conquest:magenta_plaster_slab[layer=4,type=top,waterlogged=true]
conquest:magenta_plaster_slab[layer=4,type=top,waterlogged=false]
conquest:magenta_plaster_slab[layer=4,type=bottom,waterlogged=true]
conquest:magenta_plaster_slab[layer=4,type=bottom,waterlogged=false]
conquest:magenta_plaster_small_arch[direction=northsouth,waterlogged=true]
conquest:magenta_plaster_small_arch[direction=northsouth,waterlogged=false]
conquest:magenta_plaster_small_arch[direction=eastwest,waterlogged=true]
conquest:magenta_plaster_small_arch[direction=eastwest,waterlogged=false]
conquest:magenta_plaster_small_arch_half[facing=north,waterlogged=true]
conquest:magenta_plaster_small_arch_half[facing=north,waterlogged=false]
conquest:magenta_plaster_small_arch_half[facing=south,waterlogged=true]
conquest:magenta_plaster_small_arch_half[facing=south,waterlogged=false]
conquest:magenta_plaster_small_arch_half[facing=west,waterlogged=true]
conquest:magenta_plaster_small_arch_half[facing=west,waterlogged=false]
conquest:magenta_plaster_small_arch_half[facing=east,waterlogged=true]
conquest:magenta_plaster_small_arch_half[facing=east,waterlogged=false]
conquest:magenta_plaster_small_window[down=true,up=true,waterlogged=true]
conquest:magenta_plaster_small_window[down=true,up=true,waterlogged=false]
conquest:magenta_plaster_small_window[down=true,up=false,waterlogged=true]
conquest:magenta_plaster_small_window[down=true,up=false,waterlogged=false]
conquest:magenta_plaster_small_window[down=false,up=true,waterlogged=true]
conquest:magenta_plaster_small_window[down=false,up=true,waterlogged=false]
conquest:magenta_plaster_small_window[down=false,up=false,waterlogged=true]
conquest:magenta_plaster_small_window[down=false,up=false,waterlogged=false]
conquest:magenta_plaster_small_window_half[down=true,facing=north,up=true,waterlogged=true]
conquest:magenta_plaster_small_window_half[down=true,facing=north,up=true,waterlogged=false]
conquest:magenta_plaster_small_window_half[down=true,facing=north,up=false,waterlogged=true]
conquest:magenta_plaster_small_window_half[down=true,facing=north,up=false,waterlogged=false]
conquest:magenta_plaster_small_window_half[down=true,facing=south,up=true,waterlogged=true]
conquest:magenta_plaster_small_window_half[down=true,facing=south,up=true,waterlogged=false]
conquest:magenta_plaster_small_window_half[down=true,facing=south,up=false,waterlogged=true]
conquest:magenta_plaster_small_window_half[down=true,facing=south,up=false,waterlogged=false]
conquest:magenta_plaster_small_window_half[down=true,facing=west,up=true,waterlogged=true]
conquest:magenta_plaster_small_window_half[down=true,facing=west,up=true,waterlogged=false]
conquest:magenta_plaster_small_window_half[down=true,facing=west,up=false,waterlogged=true]
conquest:magenta_plaster_small_window_half[down=true,facing=west,up=false,waterlogged=false]
conquest:magenta_plaster_small_window_half[down=true,facing=east,up=true,waterlogged=true]
conquest:magenta_plaster_small_window_half[down=true,facing=east,up=true,waterlogged=false]
conquest:magenta_plaster_small_window_half[down=true,facing=east,up=false,waterlogged=true]
conquest:magenta_plaster_small_window_half[down=true,facing=east,up=false,waterlogged=false]
conquest:magenta_plaster_small_window_half[down=false,facing=north,up=true,waterlogged=true]
conquest:magenta_plaster_small_window_half[down=false,facing=north,up=true,waterlogged=false]
conquest:magenta_plaster_small_window_half[down=false,facing=north,up=false,waterlogged=true]
conquest:magenta_plaster_small_window_half[down=false,facing=north,up=false,waterlogged=false]
conquest:magenta_plaster_small_window_half[down=false,facing=south,up=true,waterlogged=true]
conquest:magenta_plaster_small_window_half[down=false,facing=south,up=true,waterlogged=false]
conquest:magenta_plaster_small_window_half[down=false,facing=south,up=false,waterlogged=true]
conquest:magenta_plaster_small_window_half[down=false,facing=south,up=false,waterlogged=false]
conquest:magenta_plaster_small_window_half[down=false,facing=west,up=true,waterlogged=true]
conquest:magenta_plaster_small_window_half[down=false,facing=west,up=true,waterlogged=false]
conquest:magenta_plaster_small_window_half[down=false,facing=west,up=false,waterlogged=true]
conquest:magenta_plaster_small_window_half[down=false,facing=west,up=false,waterlogged=false]
conquest:magenta_plaster_small_window_half[down=false,facing=east,up=true,waterlogged=true]
conquest:magenta_plaster_small_window_half[down=false,facing=east,up=true,waterlogged=false]
conquest:magenta_plaster_small_window_half[down=false,facing=east,up=false,waterlogged=true]
conquest:magenta_plaster_small_window_half[down=false,facing=east,up=false,waterlogged=false]
conquest:magenta_plaster_sphere[type=egg,waterlogged=true]
conquest:magenta_plaster_sphere[type=egg,waterlogged=false]
conquest:magenta_plaster_sphere[type=small,waterlogged=true]
conquest:magenta_plaster_sphere[type=small,waterlogged=false]
conquest:magenta_plaster_sphere[type=large,waterlogged=true]
conquest:magenta_plaster_sphere[type=large,waterlogged=false]
conquest:magenta_plaster_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:magenta_plaster_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:magenta_plaster_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:magenta_plaster_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:magenta_plaster_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:magenta_plaster_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:magenta_plaster_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:magenta_plaster_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:magenta_plaster_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:magenta_plaster_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:magenta_plaster_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:magenta_plaster_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:magenta_plaster_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:magenta_plaster_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:magenta_plaster_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:magenta_plaster_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:magenta_plaster_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:magenta_plaster_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:magenta_plaster_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:magenta_plaster_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:magenta_plaster_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:magenta_plaster_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:magenta_plaster_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:magenta_plaster_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:magenta_plaster_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:magenta_plaster_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:magenta_plaster_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:magenta_plaster_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:magenta_plaster_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:magenta_plaster_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:magenta_plaster_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:magenta_plaster_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:magenta_plaster_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:magenta_plaster_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:magenta_plaster_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:magenta_plaster_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:magenta_plaster_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:magenta_plaster_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:magenta_plaster_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:magenta_plaster_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:magenta_plaster_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:magenta_plaster_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:magenta_plaster_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:magenta_plaster_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:magenta_plaster_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:magenta_plaster_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:magenta_plaster_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:magenta_plaster_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:magenta_plaster_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:magenta_plaster_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:magenta_plaster_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:magenta_plaster_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:magenta_plaster_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:magenta_plaster_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:magenta_plaster_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:magenta_plaster_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:magenta_plaster_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:magenta_plaster_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:magenta_plaster_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:magenta_plaster_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:magenta_plaster_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:magenta_plaster_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:magenta_plaster_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:magenta_plaster_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:magenta_plaster_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:magenta_plaster_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:magenta_plaster_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:magenta_plaster_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:magenta_plaster_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:magenta_plaster_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:magenta_plaster_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:magenta_plaster_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:magenta_plaster_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:magenta_plaster_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:magenta_plaster_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:magenta_plaster_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:magenta_plaster_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:magenta_plaster_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:magenta_plaster_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:magenta_plaster_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:magenta_plaster_two_meter_arch[facing=north,type=top]
conquest:magenta_plaster_two_meter_arch[facing=north,type=bottom]
conquest:magenta_plaster_two_meter_arch[facing=south,type=top]
conquest:magenta_plaster_two_meter_arch[facing=south,type=bottom]
conquest:magenta_plaster_two_meter_arch[facing=west,type=top]
conquest:magenta_plaster_two_meter_arch[facing=west,type=bottom]
conquest:magenta_plaster_two_meter_arch[facing=east,type=top]
conquest:magenta_plaster_two_meter_arch[facing=east,type=bottom]
conquest:magenta_plaster_two_meter_arch_half[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:magenta_plaster_two_meter_arch_half[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:magenta_plaster_two_meter_arch_half[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:magenta_plaster_two_meter_arch_half[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:magenta_plaster_two_meter_arch_half[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:magenta_plaster_two_meter_arch_half[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:magenta_plaster_two_meter_arch_half[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:magenta_plaster_two_meter_arch_half[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:magenta_plaster_two_meter_arch_half[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:magenta_plaster_two_meter_arch_half[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:magenta_plaster_two_meter_arch_half[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:magenta_plaster_two_meter_arch_half[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:magenta_plaster_two_meter_arch_half[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:magenta_plaster_two_meter_arch_half[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:magenta_plaster_two_meter_arch_half[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:magenta_plaster_two_meter_arch_half[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:magenta_plaster_two_meter_arch_half[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:magenta_plaster_two_meter_arch_half[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:magenta_plaster_two_meter_arch_half[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:magenta_plaster_two_meter_arch_half[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:magenta_plaster_two_meter_arch_half[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:magenta_plaster_two_meter_arch_half[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:magenta_plaster_two_meter_arch_half[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:magenta_plaster_two_meter_arch_half[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:magenta_plaster_two_meter_arch_half[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:magenta_plaster_two_meter_arch_half[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:magenta_plaster_two_meter_arch_half[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:magenta_plaster_two_meter_arch_half[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:magenta_plaster_two_meter_arch_half[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:magenta_plaster_two_meter_arch_half[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:magenta_plaster_two_meter_arch_half[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:magenta_plaster_two_meter_arch_half[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:magenta_plaster_two_meter_arch_half[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:magenta_plaster_two_meter_arch_half[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:magenta_plaster_two_meter_arch_half[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:magenta_plaster_two_meter_arch_half[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:magenta_plaster_two_meter_arch_half[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:magenta_plaster_two_meter_arch_half[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:magenta_plaster_two_meter_arch_half[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:magenta_plaster_two_meter_arch_half[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:magenta_plaster_two_meter_arch_half[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:magenta_plaster_two_meter_arch_half[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:magenta_plaster_two_meter_arch_half[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:magenta_plaster_two_meter_arch_half[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:magenta_plaster_two_meter_arch_half[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:magenta_plaster_two_meter_arch_half[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:magenta_plaster_two_meter_arch_half[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:magenta_plaster_two_meter_arch_half[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:magenta_plaster_two_meter_arch_half[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:magenta_plaster_two_meter_arch_half[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:magenta_plaster_two_meter_arch_half[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:magenta_plaster_two_meter_arch_half[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:magenta_plaster_two_meter_arch_half[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:magenta_plaster_two_meter_arch_half[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:magenta_plaster_two_meter_arch_half[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:magenta_plaster_two_meter_arch_half[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:magenta_plaster_two_meter_arch_half[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:magenta_plaster_two_meter_arch_half[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:magenta_plaster_two_meter_arch_half[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:magenta_plaster_two_meter_arch_half[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:magenta_plaster_two_meter_arch_half[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:magenta_plaster_two_meter_arch_half[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:magenta_plaster_two_meter_arch_half[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:magenta_plaster_two_meter_arch_half[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:magenta_plaster_vertical_corner[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:magenta_plaster_vertical_corner[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:magenta_plaster_vertical_corner[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:magenta_plaster_vertical_corner[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:magenta_plaster_vertical_corner[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:magenta_plaster_vertical_corner[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:magenta_plaster_vertical_corner[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:magenta_plaster_vertical_corner[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:magenta_plaster_vertical_corner[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:magenta_plaster_vertical_corner[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:magenta_plaster_vertical_corner[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:magenta_plaster_vertical_corner[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:magenta_plaster_vertical_corner[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:magenta_plaster_vertical_corner[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:magenta_plaster_vertical_corner[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:magenta_plaster_vertical_corner[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:magenta_plaster_vertical_corner[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:magenta_plaster_vertical_corner[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:magenta_plaster_vertical_corner[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:magenta_plaster_vertical_corner[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:magenta_plaster_vertical_corner[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:magenta_plaster_vertical_corner[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:magenta_plaster_vertical_corner[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:magenta_plaster_vertical_corner[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:magenta_plaster_vertical_corner[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:magenta_plaster_vertical_corner[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:magenta_plaster_vertical_corner[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:magenta_plaster_vertical_corner[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:magenta_plaster_vertical_corner[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:magenta_plaster_vertical_corner[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:magenta_plaster_vertical_corner[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:magenta_plaster_vertical_corner[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:magenta_plaster_vertical_corner[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:magenta_plaster_vertical_corner[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:magenta_plaster_vertical_corner[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:magenta_plaster_vertical_corner[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:magenta_plaster_vertical_corner[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:magenta_plaster_vertical_corner[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:magenta_plaster_vertical_corner[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:magenta_plaster_vertical_corner[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:magenta_plaster_vertical_corner[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:magenta_plaster_vertical_corner[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:magenta_plaster_vertical_corner[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:magenta_plaster_vertical_corner[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:magenta_plaster_vertical_corner[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:magenta_plaster_vertical_corner[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:magenta_plaster_vertical_corner[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:magenta_plaster_vertical_corner[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:magenta_plaster_vertical_corner[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:magenta_plaster_vertical_corner[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:magenta_plaster_vertical_corner[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:magenta_plaster_vertical_corner[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:magenta_plaster_vertical_corner[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:magenta_plaster_vertical_corner[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:magenta_plaster_vertical_corner[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:magenta_plaster_vertical_corner[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:magenta_plaster_vertical_corner[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:magenta_plaster_vertical_corner[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:magenta_plaster_vertical_corner[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:magenta_plaster_vertical_corner[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:magenta_plaster_vertical_corner[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:magenta_plaster_vertical_corner[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:magenta_plaster_vertical_corner[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:magenta_plaster_vertical_corner[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:magenta_plaster_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:magenta_plaster_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:magenta_plaster_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:magenta_plaster_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:magenta_plaster_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:magenta_plaster_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:magenta_plaster_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:magenta_plaster_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:magenta_plaster_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:magenta_plaster_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:magenta_plaster_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:magenta_plaster_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:magenta_plaster_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:magenta_plaster_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:magenta_plaster_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:magenta_plaster_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:magenta_plaster_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:magenta_plaster_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:magenta_plaster_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:magenta_plaster_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:magenta_plaster_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:magenta_plaster_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:magenta_plaster_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:magenta_plaster_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:magenta_plaster_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:magenta_plaster_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:magenta_plaster_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:magenta_plaster_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:magenta_plaster_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:magenta_plaster_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:magenta_plaster_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:magenta_plaster_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:magenta_plaster_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:magenta_plaster_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:magenta_plaster_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:magenta_plaster_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:magenta_plaster_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:magenta_plaster_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:magenta_plaster_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:magenta_plaster_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:magenta_plaster_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:magenta_plaster_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:magenta_plaster_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:magenta_plaster_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:magenta_plaster_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:magenta_plaster_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:magenta_plaster_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:magenta_plaster_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:magenta_plaster_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:magenta_plaster_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:magenta_plaster_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:magenta_plaster_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:magenta_plaster_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:magenta_plaster_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:magenta_plaster_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:magenta_plaster_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:magenta_plaster_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:magenta_plaster_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:magenta_plaster_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:magenta_plaster_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:magenta_plaster_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:magenta_plaster_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:magenta_plaster_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:magenta_plaster_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:magenta_plaster_vertical_quarter[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:magenta_plaster_vertical_quarter[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:magenta_plaster_vertical_quarter[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:magenta_plaster_vertical_quarter[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:magenta_plaster_vertical_quarter[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:magenta_plaster_vertical_quarter[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:magenta_plaster_vertical_quarter[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:magenta_plaster_vertical_quarter[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:magenta_plaster_vertical_quarter[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:magenta_plaster_vertical_quarter[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:magenta_plaster_vertical_quarter[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:magenta_plaster_vertical_quarter[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:magenta_plaster_vertical_quarter[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:magenta_plaster_vertical_quarter[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:magenta_plaster_vertical_quarter[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:magenta_plaster_vertical_quarter[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:magenta_plaster_vertical_quarter[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:magenta_plaster_vertical_quarter[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:magenta_plaster_vertical_quarter[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:magenta_plaster_vertical_quarter[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:magenta_plaster_vertical_quarter[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:magenta_plaster_vertical_quarter[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:magenta_plaster_vertical_quarter[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:magenta_plaster_vertical_quarter[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:magenta_plaster_vertical_quarter[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:magenta_plaster_vertical_quarter[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:magenta_plaster_vertical_quarter[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:magenta_plaster_vertical_quarter[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:magenta_plaster_vertical_quarter[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:magenta_plaster_vertical_quarter[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:magenta_plaster_vertical_quarter[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:magenta_plaster_vertical_quarter[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:magenta_plaster_vertical_quarter[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:magenta_plaster_vertical_quarter[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:magenta_plaster_vertical_quarter[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:magenta_plaster_vertical_quarter[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:magenta_plaster_vertical_quarter[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:magenta_plaster_vertical_quarter[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:magenta_plaster_vertical_quarter[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:magenta_plaster_vertical_quarter[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:magenta_plaster_vertical_quarter[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:magenta_plaster_vertical_quarter[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:magenta_plaster_vertical_quarter[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:magenta_plaster_vertical_quarter[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:magenta_plaster_vertical_quarter[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:magenta_plaster_vertical_quarter[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:magenta_plaster_vertical_quarter[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:magenta_plaster_vertical_quarter[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:magenta_plaster_vertical_quarter[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:magenta_plaster_vertical_quarter[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:magenta_plaster_vertical_quarter[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:magenta_plaster_vertical_quarter[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:magenta_plaster_vertical_quarter[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:magenta_plaster_vertical_quarter[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:magenta_plaster_vertical_quarter[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:magenta_plaster_vertical_quarter[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:magenta_plaster_vertical_quarter[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:magenta_plaster_vertical_quarter[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:magenta_plaster_vertical_quarter[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:magenta_plaster_vertical_quarter[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:magenta_plaster_vertical_quarter[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:magenta_plaster_vertical_quarter[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:magenta_plaster_vertical_quarter[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:magenta_plaster_vertical_quarter[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:magenta_plaster_vertical_slab[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:magenta_plaster_vertical_slab[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:magenta_plaster_vertical_slab[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:magenta_plaster_vertical_slab[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:magenta_plaster_vertical_slab[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:magenta_plaster_vertical_slab[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:magenta_plaster_vertical_slab[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:magenta_plaster_vertical_slab[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:magenta_plaster_vertical_slab[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:magenta_plaster_vertical_slab[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:magenta_plaster_vertical_slab[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:magenta_plaster_vertical_slab[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:magenta_plaster_vertical_slab[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:magenta_plaster_vertical_slab[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:magenta_plaster_vertical_slab[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:magenta_plaster_vertical_slab[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:magenta_plaster_vertical_slab[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:magenta_plaster_vertical_slab[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:magenta_plaster_vertical_slab[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:magenta_plaster_vertical_slab[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:magenta_plaster_vertical_slab[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:magenta_plaster_vertical_slab[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:magenta_plaster_vertical_slab[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:magenta_plaster_vertical_slab[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:magenta_plaster_vertical_slab[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:magenta_plaster_vertical_slab[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:magenta_plaster_vertical_slab[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:magenta_plaster_vertical_slab[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:magenta_plaster_vertical_slab[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:magenta_plaster_vertical_slab[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:magenta_plaster_vertical_slab[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:magenta_plaster_vertical_slab[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:magenta_plaster_vertical_slab[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:magenta_plaster_vertical_slab[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:magenta_plaster_vertical_slab[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:magenta_plaster_vertical_slab[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:magenta_plaster_vertical_slab[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:magenta_plaster_vertical_slab[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:magenta_plaster_vertical_slab[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:magenta_plaster_vertical_slab[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:magenta_plaster_vertical_slab[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:magenta_plaster_vertical_slab[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:magenta_plaster_vertical_slab[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:magenta_plaster_vertical_slab[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:magenta_plaster_vertical_slab[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:magenta_plaster_vertical_slab[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:magenta_plaster_vertical_slab[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:magenta_plaster_vertical_slab[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:magenta_plaster_vertical_slab[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:magenta_plaster_vertical_slab[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:magenta_plaster_vertical_slab[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:magenta_plaster_vertical_slab[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:magenta_plaster_vertical_slab[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:magenta_plaster_vertical_slab[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:magenta_plaster_vertical_slab[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:magenta_plaster_vertical_slab[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:magenta_plaster_vertical_slab[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:magenta_plaster_vertical_slab[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:magenta_plaster_vertical_slab[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:magenta_plaster_vertical_slab[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:magenta_plaster_vertical_slab[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:magenta_plaster_vertical_slab[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:magenta_plaster_vertical_slab[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:magenta_plaster_vertical_slab[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:magenta_plaster_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:magenta_plaster_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:magenta_plaster_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:magenta_plaster_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:magenta_plaster_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:magenta_plaster_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:magenta_plaster_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:magenta_plaster_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:magenta_plaster_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:magenta_plaster_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:magenta_plaster_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:magenta_plaster_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:magenta_plaster_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:magenta_plaster_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:magenta_plaster_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:magenta_plaster_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:magenta_plaster_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:magenta_plaster_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:magenta_plaster_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:magenta_plaster_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:magenta_plaster_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:magenta_plaster_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:magenta_plaster_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:magenta_plaster_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:magenta_plaster_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:magenta_plaster_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:magenta_plaster_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:magenta_plaster_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:magenta_plaster_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:magenta_plaster_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:magenta_plaster_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:magenta_plaster_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:magenta_plaster_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:magenta_plaster_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:magenta_plaster_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:magenta_plaster_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:magenta_plaster_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:magenta_plaster_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:magenta_plaster_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:magenta_plaster_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:magenta_plaster_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:magenta_plaster_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:magenta_plaster_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:magenta_plaster_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:magenta_plaster_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:magenta_plaster_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:magenta_plaster_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:magenta_plaster_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:magenta_plaster_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:magenta_plaster_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:magenta_plaster_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:magenta_plaster_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:magenta_plaster_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:magenta_plaster_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:magenta_plaster_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:magenta_plaster_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:magenta_plaster_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:magenta_plaster_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:magenta_plaster_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:magenta_plaster_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:magenta_plaster_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:magenta_plaster_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:magenta_plaster_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:magenta_plaster_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:magenta_plaster_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:magenta_plaster_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:magenta_plaster_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:magenta_plaster_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:magenta_plaster_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:magenta_plaster_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:magenta_plaster_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:magenta_plaster_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:magenta_plaster_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:magenta_plaster_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:magenta_plaster_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:magenta_plaster_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:magenta_plaster_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:magenta_plaster_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:magenta_plaster_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:magenta_plaster_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:magenta_plaster_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:magenta_plaster_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:magenta_plaster_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:magenta_plaster_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:magenta_plaster_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:magenta_plaster_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:magenta_plaster_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:magenta_plaster_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:magenta_plaster_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:magenta_plaster_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:magenta_plaster_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:magenta_plaster_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:magenta_plaster_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:magenta_plaster_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:magenta_plaster_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:magenta_plaster_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:magenta_plaster_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:magenta_plaster_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:magenta_plaster_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:magenta_plaster_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:magenta_plaster_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:magenta_plaster_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:magenta_plaster_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:magenta_plaster_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:magenta_plaster_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:magenta_plaster_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:magenta_plaster_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:magenta_plaster_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:magenta_plaster_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:magenta_plaster_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:magenta_plaster_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:magenta_plaster_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:magenta_plaster_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:magenta_plaster_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:magenta_plaster_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:magenta_plaster_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:magenta_plaster_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:magenta_plaster_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:magenta_plaster_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:magenta_plaster_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:magenta_plaster_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:magenta_plaster_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:magenta_plaster_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:magenta_plaster_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:magenta_plaster_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:magenta_plaster_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:magenta_plaster_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:magenta_plaster_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:magenta_plaster_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:magenta_plaster_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:magenta_plaster_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:magenta_plaster_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:magenta_plaster_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:magenta_plaster_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:magenta_plaster_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:magenta_plaster_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:magenta_plaster_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:magenta_plaster_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:magenta_plaster_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:magenta_plaster_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:magenta_plaster_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:magenta_plaster_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:magenta_plaster_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:magenta_plaster_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:magenta_plaster_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:magenta_plaster_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:magenta_plaster_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:magenta_plaster_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:magenta_plaster_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:magenta_plaster_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:magenta_plaster_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:magenta_plaster_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:magenta_plaster_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:magenta_plaster_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:magenta_plaster_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:magenta_plaster_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:magenta_plaster_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:magenta_plaster_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:magenta_plaster_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:magenta_plaster_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:magenta_plaster_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:magenta_plaster_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:magenta_plaster_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:magenta_plaster_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:magenta_plaster_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:magenta_plaster_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:magenta_plaster_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:magenta_plaster_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:magenta_plaster_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:magenta_plaster_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:magenta_plaster_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:magenta_plaster_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:magenta_plaster_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:magenta_plaster_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:magenta_plaster_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:magenta_plaster_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:magenta_plaster_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:magenta_plaster_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:magenta_plaster_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:magenta_plaster_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:magenta_plaster_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:magenta_plaster_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:magenta_plaster_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:magenta_plaster_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:magenta_plaster_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:magenta_plaster_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:magenta_plaster_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:magenta_plaster_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:magenta_plaster_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:magenta_plaster_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:magenta_plaster_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:magenta_plaster_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:magenta_plaster_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:magenta_plaster_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:magenta_plaster_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:magenta_plaster_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:magenta_plaster_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:magenta_plaster_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:magenta_plaster_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:magenta_plaster_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:magenta_plaster_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:magenta_plaster_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:magenta_plaster_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:magenta_plaster_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:magenta_plaster_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:magenta_plaster_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:magenta_plaster_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:magenta_plaster_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:magenta_plaster_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:magenta_plaster_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:magenta_plaster_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:magenta_plaster_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:magenta_plaster_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:magenta_plaster_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:magenta_plaster_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:magenta_plaster_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:magenta_plaster_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:magenta_plaster_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:magenta_plaster_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:magenta_plaster_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:magenta_plaster_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:magenta_plaster_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:magenta_plaster_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:magenta_plaster_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:magenta_plaster_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:magenta_plaster_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:magenta_plaster_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:magenta_plaster_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:magenta_plaster_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:magenta_plaster_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:magenta_plaster_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:magenta_plaster_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:magenta_plaster_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:magenta_plaster_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:magenta_plaster_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:magenta_plaster_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:magenta_plaster_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:magenta_plaster_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:magenta_plaster_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:magenta_plaster_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:magenta_plaster_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:magenta_plaster_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:magenta_plaster_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:magenta_plaster_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:magenta_plaster_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:magenta_plaster_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:magenta_plaster_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:magenta_plaster_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:magenta_plaster_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:magenta_plaster_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:magenta_plaster_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:magenta_plaster_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:magenta_plaster_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:magenta_plaster_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:magenta_plaster_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:magenta_plaster_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:magenta_plaster_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:magenta_plaster_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:magenta_plaster_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:magenta_plaster_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:magenta_plaster_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:magenta_plaster_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:magenta_plaster_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:magenta_plaster_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:magenta_plaster_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:magenta_plaster_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:magenta_plaster_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:magenta_plaster_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:magenta_plaster_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:magenta_plaster_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:magenta_plaster_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:magenta_plaster_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:magenta_plaster_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:magenta_plaster_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:magenta_plaster_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:magenta_plaster_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:magenta_plaster_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:magenta_plaster_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:magenta_plaster_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:magenta_plaster_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:magenta_plaster_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:magenta_plaster_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:magenta_plaster_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:magenta_plaster_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:magenta_plaster_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:magenta_plaster_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:magenta_plaster_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:magenta_plaster_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:magenta_plaster_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:magenta_plaster_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:magenta_plaster_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:magenta_plaster_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:magenta_plaster_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:magenta_plaster_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:magenta_plaster_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:magenta_plaster_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:magenta_plaster_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:magenta_plaster_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:magenta_plaster_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:magenta_plaster_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:magenta_plaster_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:magenta_plaster_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:magenta_plaster_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:magenta_plaster_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:magenta_plaster_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:magenta_plaster_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:magenta_plaster_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:magenta_plaster_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:magenta_plaster_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:magenta_plaster_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:magenta_plaster_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:magenta_plaster_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:magenta_plaster_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:magenta_plaster_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:magenta_plaster_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:magenta_plaster_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:magenta_plaster_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:magenta_plaster_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:magenta_plaster_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:magenta_plaster_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:magenta_plaster_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:magenta_plaster_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:magenta_plaster_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:magenta_plaster_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:magenta_stained_glass_pane[down=true,east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:magenta_stained_glass_pane[down=true,east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:magenta_stained_glass_pane[down=true,east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:magenta_stained_glass_pane[down=true,east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:magenta_stained_glass_pane[down=true,east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:magenta_stained_glass_pane[down=true,east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:magenta_stained_glass_pane[down=true,east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:magenta_stained_glass_pane[down=true,east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:magenta_stained_glass_pane[down=true,east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:magenta_stained_glass_pane[down=true,east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:magenta_stained_glass_pane[down=true,east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:magenta_stained_glass_pane[down=true,east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:magenta_stained_glass_pane[down=true,east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:magenta_stained_glass_pane[down=true,east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:magenta_stained_glass_pane[down=true,east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:magenta_stained_glass_pane[down=true,east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:magenta_stained_glass_pane[down=true,east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:magenta_stained_glass_pane[down=true,east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:magenta_stained_glass_pane[down=true,east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:magenta_stained_glass_pane[down=true,east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:magenta_stained_glass_pane[down=true,east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:magenta_stained_glass_pane[down=true,east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:magenta_stained_glass_pane[down=true,east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:magenta_stained_glass_pane[down=true,east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:magenta_stained_glass_pane[down=true,east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:magenta_stained_glass_pane[down=true,east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:magenta_stained_glass_pane[down=true,east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:magenta_stained_glass_pane[down=true,east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:magenta_stained_glass_pane[down=true,east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:magenta_stained_glass_pane[down=true,east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:magenta_stained_glass_pane[down=true,east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:magenta_stained_glass_pane[down=true,east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:magenta_stained_glass_pane[down=true,east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:magenta_stained_glass_pane[down=true,east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:magenta_stained_glass_pane[down=true,east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:magenta_stained_glass_pane[down=true,east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:magenta_stained_glass_pane[down=true,east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:magenta_stained_glass_pane[down=true,east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:magenta_stained_glass_pane[down=true,east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:magenta_stained_glass_pane[down=true,east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:magenta_stained_glass_pane[down=true,east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:magenta_stained_glass_pane[down=true,east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:magenta_stained_glass_pane[down=true,east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:magenta_stained_glass_pane[down=true,east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:magenta_stained_glass_pane[down=true,east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:magenta_stained_glass_pane[down=true,east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:magenta_stained_glass_pane[down=true,east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:magenta_stained_glass_pane[down=true,east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:magenta_stained_glass_pane[down=true,east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:magenta_stained_glass_pane[down=true,east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:magenta_stained_glass_pane[down=true,east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:magenta_stained_glass_pane[down=true,east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:magenta_stained_glass_pane[down=true,east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:magenta_stained_glass_pane[down=true,east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:magenta_stained_glass_pane[down=true,east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:magenta_stained_glass_pane[down=true,east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:magenta_stained_glass_pane[down=true,east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:magenta_stained_glass_pane[down=true,east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:magenta_stained_glass_pane[down=true,east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:magenta_stained_glass_pane[down=true,east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:magenta_stained_glass_pane[down=true,east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:magenta_stained_glass_pane[down=true,east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:magenta_stained_glass_pane[down=true,east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:magenta_stained_glass_pane[down=true,east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:magenta_stained_glass_pane[down=false,east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:magenta_stained_glass_pane[down=false,east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:magenta_stained_glass_pane[down=false,east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:magenta_stained_glass_pane[down=false,east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:magenta_stained_glass_pane[down=false,east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:magenta_stained_glass_pane[down=false,east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:magenta_stained_glass_pane[down=false,east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:magenta_stained_glass_pane[down=false,east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:magenta_stained_glass_pane[down=false,east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:magenta_stained_glass_pane[down=false,east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:magenta_stained_glass_pane[down=false,east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:magenta_stained_glass_pane[down=false,east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:magenta_stained_glass_pane[down=false,east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:magenta_stained_glass_pane[down=false,east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:magenta_stained_glass_pane[down=false,east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:magenta_stained_glass_pane[down=false,east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:magenta_stained_glass_pane[down=false,east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:magenta_stained_glass_pane[down=false,east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:magenta_stained_glass_pane[down=false,east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:magenta_stained_glass_pane[down=false,east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:magenta_stained_glass_pane[down=false,east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:magenta_stained_glass_pane[down=false,east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:magenta_stained_glass_pane[down=false,east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:magenta_stained_glass_pane[down=false,east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:magenta_stained_glass_pane[down=false,east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:magenta_stained_glass_pane[down=false,east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:magenta_stained_glass_pane[down=false,east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:magenta_stained_glass_pane[down=false,east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:magenta_stained_glass_pane[down=false,east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:magenta_stained_glass_pane[down=false,east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:magenta_stained_glass_pane[down=false,east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:magenta_stained_glass_pane[down=false,east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:magenta_stained_glass_pane[down=false,east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:magenta_stained_glass_pane[down=false,east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:magenta_stained_glass_pane[down=false,east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:magenta_stained_glass_pane[down=false,east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:magenta_stained_glass_pane[down=false,east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:magenta_stained_glass_pane[down=false,east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:magenta_stained_glass_pane[down=false,east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:magenta_stained_glass_pane[down=false,east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:magenta_stained_glass_pane[down=false,east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:magenta_stained_glass_pane[down=false,east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:magenta_stained_glass_pane[down=false,east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:magenta_stained_glass_pane[down=false,east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:magenta_stained_glass_pane[down=false,east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:magenta_stained_glass_pane[down=false,east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:magenta_stained_glass_pane[down=false,east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:magenta_stained_glass_pane[down=false,east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:magenta_stained_glass_pane[down=false,east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:magenta_stained_glass_pane[down=false,east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:magenta_stained_glass_pane[down=false,east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:magenta_stained_glass_pane[down=false,east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:magenta_stained_glass_pane[down=false,east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:magenta_stained_glass_pane[down=false,east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:magenta_stained_glass_pane[down=false,east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:magenta_stained_glass_pane[down=false,east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:magenta_stained_glass_pane[down=false,east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:magenta_stained_glass_pane[down=false,east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:magenta_stained_glass_pane[down=false,east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:magenta_stained_glass_pane[down=false,east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:magenta_stained_glass_pane[down=false,east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:magenta_stained_glass_pane[down=false,east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:magenta_stained_glass_pane[down=false,east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:magenta_stained_glass_pane[down=false,east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:magenta_stained_glass_slab[layer=1,type=top,waterlogged=true]
conquest:magenta_stained_glass_slab[layer=1,type=top,waterlogged=false]
conquest:magenta_stained_glass_slab[layer=1,type=bottom,waterlogged=true]
conquest:magenta_stained_glass_slab[layer=1,type=bottom,waterlogged=false]
conquest:magenta_stained_glass_slab[layer=2,type=top,waterlogged=true]
conquest:magenta_stained_glass_slab[layer=2,type=top,waterlogged=false]
conquest:magenta_stained_glass_slab[layer=2,type=bottom,waterlogged=true]
conquest:magenta_stained_glass_slab[layer=2,type=bottom,waterlogged=false]
conquest:magenta_stained_glass_slab[layer=3,type=top,waterlogged=true]
conquest:magenta_stained_glass_slab[layer=3,type=top,waterlogged=false]
conquest:magenta_stained_glass_slab[layer=3,type=bottom,waterlogged=true]
conquest:magenta_stained_glass_slab[layer=3,type=bottom,waterlogged=false]
conquest:magenta_stained_glass_slab[layer=4,type=top,waterlogged=true]
conquest:magenta_stained_glass_slab[layer=4,type=top,waterlogged=false]
conquest:magenta_stained_glass_slab[layer=4,type=bottom,waterlogged=true]
conquest:magenta_stained_glass_slab[layer=4,type=bottom,waterlogged=false]
conquest:magenta_stained_glass_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:magenta_stained_glass_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:magenta_stained_glass_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:magenta_stained_glass_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:magenta_stained_glass_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:magenta_stained_glass_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:magenta_stained_glass_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:magenta_stained_glass_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:magenta_stained_glass_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:magenta_stained_glass_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:magenta_stained_glass_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:magenta_stained_glass_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:magenta_stained_glass_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:magenta_stained_glass_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:magenta_stained_glass_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:magenta_stained_glass_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:magenta_stained_glass_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:magenta_stained_glass_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:magenta_stained_glass_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:magenta_stained_glass_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:magenta_stained_glass_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:magenta_stained_glass_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:magenta_stained_glass_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:magenta_stained_glass_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:magenta_stained_glass_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:magenta_stained_glass_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:magenta_stained_glass_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:magenta_stained_glass_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:magenta_stained_glass_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:magenta_stained_glass_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:magenta_stained_glass_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:magenta_stained_glass_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:magenta_stained_glass_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:magenta_stained_glass_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:magenta_stained_glass_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:magenta_stained_glass_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:magenta_stained_glass_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:magenta_stained_glass_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:magenta_stained_glass_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:magenta_stained_glass_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:magenta_stained_glass_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:magenta_stained_glass_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:magenta_stained_glass_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:magenta_stained_glass_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:magenta_stained_glass_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:magenta_stained_glass_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:magenta_stained_glass_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:magenta_stained_glass_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:magenta_stained_glass_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:magenta_stained_glass_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:magenta_stained_glass_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:magenta_stained_glass_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:magenta_stained_glass_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:magenta_stained_glass_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:magenta_stained_glass_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:magenta_stained_glass_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:magenta_stained_glass_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:magenta_stained_glass_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:magenta_stained_glass_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:magenta_stained_glass_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:magenta_stained_glass_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:magenta_stained_glass_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:magenta_stained_glass_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:magenta_stained_glass_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:magenta_stained_glass_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:magenta_stained_glass_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:magenta_stained_glass_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:magenta_stained_glass_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:magenta_stained_glass_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:magenta_stained_glass_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:magenta_stained_glass_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:magenta_stained_glass_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:magenta_stained_glass_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:magenta_stained_glass_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:magenta_stained_glass_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:magenta_stained_glass_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:magenta_stained_glass_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:magenta_stained_glass_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:magenta_stained_glass_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:magenta_stained_glass_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:magenta_stained_glass_vertical_corner[facing=north,layer=1,waterlogged=true]
conquest:magenta_stained_glass_vertical_corner[facing=north,layer=1,waterlogged=false]
conquest:magenta_stained_glass_vertical_corner[facing=north,layer=2,waterlogged=true]
conquest:magenta_stained_glass_vertical_corner[facing=north,layer=2,waterlogged=false]
conquest:magenta_stained_glass_vertical_corner[facing=north,layer=3,waterlogged=true]
conquest:magenta_stained_glass_vertical_corner[facing=north,layer=3,waterlogged=false]
conquest:magenta_stained_glass_vertical_corner[facing=north,layer=4,waterlogged=true]
conquest:magenta_stained_glass_vertical_corner[facing=north,layer=4,waterlogged=false]
conquest:magenta_stained_glass_vertical_corner[facing=south,layer=1,waterlogged=true]
conquest:magenta_stained_glass_vertical_corner[facing=south,layer=1,waterlogged=false]
conquest:magenta_stained_glass_vertical_corner[facing=south,layer=2,waterlogged=true]
conquest:magenta_stained_glass_vertical_corner[facing=south,layer=2,waterlogged=false]
conquest:magenta_stained_glass_vertical_corner[facing=south,layer=3,waterlogged=true]
conquest:magenta_stained_glass_vertical_corner[facing=south,layer=3,waterlogged=false]
conquest:magenta_stained_glass_vertical_corner[facing=south,layer=4,waterlogged=true]
conquest:magenta_stained_glass_vertical_corner[facing=south,layer=4,waterlogged=false]
conquest:magenta_stained_glass_vertical_corner[facing=west,layer=1,waterlogged=true]
conquest:magenta_stained_glass_vertical_corner[facing=west,layer=1,waterlogged=false]
conquest:magenta_stained_glass_vertical_corner[facing=west,layer=2,waterlogged=true]
conquest:magenta_stained_glass_vertical_corner[facing=west,layer=2,waterlogged=false]
conquest:magenta_stained_glass_vertical_corner[facing=west,layer=3,waterlogged=true]
conquest:magenta_stained_glass_vertical_corner[facing=west,layer=3,waterlogged=false]
conquest:magenta_stained_glass_vertical_corner[facing=west,layer=4,waterlogged=true]
conquest:magenta_stained_glass_vertical_corner[facing=west,layer=4,waterlogged=false]
conquest:magenta_stained_glass_vertical_corner[facing=east,layer=1,waterlogged=true]
conquest:magenta_stained_glass_vertical_corner[facing=east,layer=1,waterlogged=false]
conquest:magenta_stained_glass_vertical_corner[facing=east,layer=2,waterlogged=true]
conquest:magenta_stained_glass_vertical_corner[facing=east,layer=2,waterlogged=false]
conquest:magenta_stained_glass_vertical_corner[facing=east,layer=3,waterlogged=true]
conquest:magenta_stained_glass_vertical_corner[facing=east,layer=3,waterlogged=false]
conquest:magenta_stained_glass_vertical_corner[facing=east,layer=4,waterlogged=true]
conquest:magenta_stained_glass_vertical_corner[facing=east,layer=4,waterlogged=false]
conquest:magenta_stained_glass_vertical_quarter[facing=north,layer=1,waterlogged=true]
conquest:magenta_stained_glass_vertical_quarter[facing=north,layer=1,waterlogged=false]
conquest:magenta_stained_glass_vertical_quarter[facing=north,layer=2,waterlogged=true]
conquest:magenta_stained_glass_vertical_quarter[facing=north,layer=2,waterlogged=false]
conquest:magenta_stained_glass_vertical_quarter[facing=north,layer=3,waterlogged=true]
conquest:magenta_stained_glass_vertical_quarter[facing=north,layer=3,waterlogged=false]
conquest:magenta_stained_glass_vertical_quarter[facing=north,layer=4,waterlogged=true]
conquest:magenta_stained_glass_vertical_quarter[facing=north,layer=4,waterlogged=false]
conquest:magenta_stained_glass_vertical_quarter[facing=south,layer=1,waterlogged=true]
conquest:magenta_stained_glass_vertical_quarter[facing=south,layer=1,waterlogged=false]
conquest:magenta_stained_glass_vertical_quarter[facing=south,layer=2,waterlogged=true]
conquest:magenta_stained_glass_vertical_quarter[facing=south,layer=2,waterlogged=false]
conquest:magenta_stained_glass_vertical_quarter[facing=south,layer=3,waterlogged=true]
conquest:magenta_stained_glass_vertical_quarter[facing=south,layer=3,waterlogged=false]
conquest:magenta_stained_glass_vertical_quarter[facing=south,layer=4,waterlogged=true]
conquest:magenta_stained_glass_vertical_quarter[facing=south,layer=4,waterlogged=false]
conquest:magenta_stained_glass_vertical_quarter[facing=west,layer=1,waterlogged=true]
conquest:magenta_stained_glass_vertical_quarter[facing=west,layer=1,waterlogged=false]
conquest:magenta_stained_glass_vertical_quarter[facing=west,layer=2,waterlogged=true]
conquest:magenta_stained_glass_vertical_quarter[facing=west,layer=2,waterlogged=false]
conquest:magenta_stained_glass_vertical_quarter[facing=west,layer=3,waterlogged=true]
conquest:magenta_stained_glass_vertical_quarter[facing=west,layer=3,waterlogged=false]
conquest:magenta_stained_glass_vertical_quarter[facing=west,layer=4,waterlogged=true]
conquest:magenta_stained_glass_vertical_quarter[facing=west,layer=4,waterlogged=false]
conquest:magenta_stained_glass_vertical_quarter[facing=east,layer=1,waterlogged=true]
conquest:magenta_stained_glass_vertical_quarter[facing=east,layer=1,waterlogged=false]
conquest:magenta_stained_glass_vertical_quarter[facing=east,layer=2,waterlogged=true]
conquest:magenta_stained_glass_vertical_quarter[facing=east,layer=2,waterlogged=false]
conquest:magenta_stained_glass_vertical_quarter[facing=east,layer=3,waterlogged=true]
conquest:magenta_stained_glass_vertical_quarter[facing=east,layer=3,waterlogged=false]
conquest:magenta_stained_glass_vertical_quarter[facing=east,layer=4,waterlogged=true]
conquest:magenta_stained_glass_vertical_quarter[facing=east,layer=4,waterlogged=false]
conquest:magenta_stained_glass_vertical_slab[facing=north,layer=1,waterlogged=true]
conquest:magenta_stained_glass_vertical_slab[facing=north,layer=1,waterlogged=false]
conquest:magenta_stained_glass_vertical_slab[facing=north,layer=2,waterlogged=true]
conquest:magenta_stained_glass_vertical_slab[facing=north,layer=2,waterlogged=false]
conquest:magenta_stained_glass_vertical_slab[facing=north,layer=3,waterlogged=true]
conquest:magenta_stained_glass_vertical_slab[facing=north,layer=3,waterlogged=false]
conquest:magenta_stained_glass_vertical_slab[facing=north,layer=4,waterlogged=true]
conquest:magenta_stained_glass_vertical_slab[facing=north,layer=4,waterlogged=false]
conquest:magenta_stained_glass_vertical_slab[facing=south,layer=1,waterlogged=true]
conquest:magenta_stained_glass_vertical_slab[facing=south,layer=1,waterlogged=false]
conquest:magenta_stained_glass_vertical_slab[facing=south,layer=2,waterlogged=true]
conquest:magenta_stained_glass_vertical_slab[facing=south,layer=2,waterlogged=false]
conquest:magenta_stained_glass_vertical_slab[facing=south,layer=3,waterlogged=true]
conquest:magenta_stained_glass_vertical_slab[facing=south,layer=3,waterlogged=false]
conquest:magenta_stained_glass_vertical_slab[facing=south,layer=4,waterlogged=true]
conquest:magenta_stained_glass_vertical_slab[facing=south,layer=4,waterlogged=false]
conquest:magenta_stained_glass_vertical_slab[facing=west,layer=1,waterlogged=true]
conquest:magenta_stained_glass_vertical_slab[facing=west,layer=1,waterlogged=false]
conquest:magenta_stained_glass_vertical_slab[facing=west,layer=2,waterlogged=true]
conquest:magenta_stained_glass_vertical_slab[facing=west,layer=2,waterlogged=false]
conquest:magenta_stained_glass_vertical_slab[facing=west,layer=3,waterlogged=true]
conquest:magenta_stained_glass_vertical_slab[facing=west,layer=3,waterlogged=false]
conquest:magenta_stained_glass_vertical_slab[facing=west,layer=4,waterlogged=true]
conquest:magenta_stained_glass_vertical_slab[facing=west,layer=4,waterlogged=false]
conquest:magenta_stained_glass_vertical_slab[facing=east,layer=1,waterlogged=true]
conquest:magenta_stained_glass_vertical_slab[facing=east,layer=1,waterlogged=false]
conquest:magenta_stained_glass_vertical_slab[facing=east,layer=2,waterlogged=true]
conquest:magenta_stained_glass_vertical_slab[facing=east,layer=2,waterlogged=false]
conquest:magenta_stained_glass_vertical_slab[facing=east,layer=3,waterlogged=true]
conquest:magenta_stained_glass_vertical_slab[facing=east,layer=3,waterlogged=false]
conquest:magenta_stained_glass_vertical_slab[facing=east,layer=4,waterlogged=true]
conquest:magenta_stained_glass_vertical_slab[facing=east,layer=4,waterlogged=false]
conquest:magenta_stucco
conquest:magenta_stucco_arrowslit[facing=north,waterlogged=true]
conquest:magenta_stucco_arrowslit[facing=north,waterlogged=false]
conquest:magenta_stucco_arrowslit[facing=south,waterlogged=true]
conquest:magenta_stucco_arrowslit[facing=south,waterlogged=false]
conquest:magenta_stucco_arrowslit[facing=west,waterlogged=true]
conquest:magenta_stucco_arrowslit[facing=west,waterlogged=false]
conquest:magenta_stucco_arrowslit[facing=east,waterlogged=true]
conquest:magenta_stucco_arrowslit[facing=east,waterlogged=false]
conquest:magenta_stucco_balustrade[axis=x,waterlogged=true]
conquest:magenta_stucco_balustrade[axis=x,waterlogged=false]
conquest:magenta_stucco_balustrade[axis=y,waterlogged=true]
conquest:magenta_stucco_balustrade[axis=y,waterlogged=false]
conquest:magenta_stucco_balustrade[axis=z,waterlogged=true]
conquest:magenta_stucco_balustrade[axis=z,waterlogged=false]
conquest:magenta_stucco_capital[facing=flat,type=top,waterlogged=true]
conquest:magenta_stucco_capital[facing=flat,type=top,waterlogged=false]
conquest:magenta_stucco_capital[facing=flat,type=bottom,waterlogged=true]
conquest:magenta_stucco_capital[facing=flat,type=bottom,waterlogged=false]
conquest:magenta_stucco_capital[facing=north,type=top,waterlogged=true]
conquest:magenta_stucco_capital[facing=north,type=top,waterlogged=false]
conquest:magenta_stucco_capital[facing=north,type=bottom,waterlogged=true]
conquest:magenta_stucco_capital[facing=north,type=bottom,waterlogged=false]
conquest:magenta_stucco_capital[facing=south,type=top,waterlogged=true]
conquest:magenta_stucco_capital[facing=south,type=top,waterlogged=false]
conquest:magenta_stucco_capital[facing=south,type=bottom,waterlogged=true]
conquest:magenta_stucco_capital[facing=south,type=bottom,waterlogged=false]
conquest:magenta_stucco_capital[facing=east,type=top,waterlogged=true]
conquest:magenta_stucco_capital[facing=east,type=top,waterlogged=false]
conquest:magenta_stucco_capital[facing=east,type=bottom,waterlogged=true]
conquest:magenta_stucco_capital[facing=east,type=bottom,waterlogged=false]
conquest:magenta_stucco_capital[facing=west,type=top,waterlogged=true]
conquest:magenta_stucco_capital[facing=west,type=top,waterlogged=false]
conquest:magenta_stucco_capital[facing=west,type=bottom,waterlogged=true]
conquest:magenta_stucco_capital[facing=west,type=bottom,waterlogged=false]
conquest:magenta_stucco_corner_slab[facing=north,type=top,waterlogged=true]
conquest:magenta_stucco_corner_slab[facing=north,type=top,waterlogged=false]
conquest:magenta_stucco_corner_slab[facing=north,type=bottom,waterlogged=true]
conquest:magenta_stucco_corner_slab[facing=north,type=bottom,waterlogged=false]
conquest:magenta_stucco_corner_slab[facing=south,type=top,waterlogged=true]
conquest:magenta_stucco_corner_slab[facing=south,type=top,waterlogged=false]
conquest:magenta_stucco_corner_slab[facing=south,type=bottom,waterlogged=true]
conquest:magenta_stucco_corner_slab[facing=south,type=bottom,waterlogged=false]
conquest:magenta_stucco_corner_slab[facing=west,type=top,waterlogged=true]
conquest:magenta_stucco_corner_slab[facing=west,type=top,waterlogged=false]
conquest:magenta_stucco_corner_slab[facing=west,type=bottom,waterlogged=true]
conquest:magenta_stucco_corner_slab[facing=west,type=bottom,waterlogged=false]
conquest:magenta_stucco_corner_slab[facing=east,type=top,waterlogged=true]
conquest:magenta_stucco_corner_slab[facing=east,type=top,waterlogged=false]
conquest:magenta_stucco_corner_slab[facing=east,type=bottom,waterlogged=true]
conquest:magenta_stucco_corner_slab[facing=east,type=bottom,waterlogged=false]
conquest:magenta_stucco_eighth_slab[facing=north,type=top,waterlogged=true]
conquest:magenta_stucco_eighth_slab[facing=north,type=top,waterlogged=false]
conquest:magenta_stucco_eighth_slab[facing=north,type=bottom,waterlogged=true]
conquest:magenta_stucco_eighth_slab[facing=north,type=bottom,waterlogged=false]
conquest:magenta_stucco_eighth_slab[facing=south,type=top,waterlogged=true]
conquest:magenta_stucco_eighth_slab[facing=south,type=top,waterlogged=false]
conquest:magenta_stucco_eighth_slab[facing=south,type=bottom,waterlogged=true]
conquest:magenta_stucco_eighth_slab[facing=south,type=bottom,waterlogged=false]
conquest:magenta_stucco_eighth_slab[facing=west,type=top,waterlogged=true]
conquest:magenta_stucco_eighth_slab[facing=west,type=top,waterlogged=false]
conquest:magenta_stucco_eighth_slab[facing=west,type=bottom,waterlogged=true]
conquest:magenta_stucco_eighth_slab[facing=west,type=bottom,waterlogged=false]
conquest:magenta_stucco_eighth_slab[facing=east,type=top,waterlogged=true]
conquest:magenta_stucco_eighth_slab[facing=east,type=top,waterlogged=false]
conquest:magenta_stucco_eighth_slab[facing=east,type=bottom,waterlogged=true]
conquest:magenta_stucco_eighth_slab[facing=east,type=bottom,waterlogged=false]
conquest:magenta_stucco_pillar[layer=1,waterlogged=true]
conquest:magenta_stucco_pillar[layer=1,waterlogged=false]
conquest:magenta_stucco_pillar[layer=2,waterlogged=true]
conquest:magenta_stucco_pillar[layer=2,waterlogged=false]
conquest:magenta_stucco_pillar[layer=3,waterlogged=true]
conquest:magenta_stucco_pillar[layer=3,waterlogged=false]
conquest:magenta_stucco_quarter_slab[facing=north,layer=1,type=top,waterlogged=true]
conquest:magenta_stucco_quarter_slab[facing=north,layer=1,type=top,waterlogged=false]
conquest:magenta_stucco_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=true]
conquest:magenta_stucco_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=false]
conquest:magenta_stucco_quarter_slab[facing=north,layer=2,type=top,waterlogged=true]
conquest:magenta_stucco_quarter_slab[facing=north,layer=2,type=top,waterlogged=false]
conquest:magenta_stucco_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=true]
conquest:magenta_stucco_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=false]
conquest:magenta_stucco_quarter_slab[facing=north,layer=3,type=top,waterlogged=true]
conquest:magenta_stucco_quarter_slab[facing=north,layer=3,type=top,waterlogged=false]
conquest:magenta_stucco_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=true]
conquest:magenta_stucco_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=false]
conquest:magenta_stucco_quarter_slab[facing=south,layer=1,type=top,waterlogged=true]
conquest:magenta_stucco_quarter_slab[facing=south,layer=1,type=top,waterlogged=false]
conquest:magenta_stucco_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=true]
conquest:magenta_stucco_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=false]
conquest:magenta_stucco_quarter_slab[facing=south,layer=2,type=top,waterlogged=true]
conquest:magenta_stucco_quarter_slab[facing=south,layer=2,type=top,waterlogged=false]
conquest:magenta_stucco_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=true]
conquest:magenta_stucco_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=false]
conquest:magenta_stucco_quarter_slab[facing=south,layer=3,type=top,waterlogged=true]
conquest:magenta_stucco_quarter_slab[facing=south,layer=3,type=top,waterlogged=false]
conquest:magenta_stucco_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=true]
conquest:magenta_stucco_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=false]
conquest:magenta_stucco_quarter_slab[facing=west,layer=1,type=top,waterlogged=true]
conquest:magenta_stucco_quarter_slab[facing=west,layer=1,type=top,waterlogged=false]
conquest:magenta_stucco_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=true]
conquest:magenta_stucco_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=false]
conquest:magenta_stucco_quarter_slab[facing=west,layer=2,type=top,waterlogged=true]
conquest:magenta_stucco_quarter_slab[facing=west,layer=2,type=top,waterlogged=false]
conquest:magenta_stucco_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=true]
conquest:magenta_stucco_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=false]
conquest:magenta_stucco_quarter_slab[facing=west,layer=3,type=top,waterlogged=true]
conquest:magenta_stucco_quarter_slab[facing=west,layer=3,type=top,waterlogged=false]
conquest:magenta_stucco_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=true]
conquest:magenta_stucco_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=false]
conquest:magenta_stucco_quarter_slab[facing=east,layer=1,type=top,waterlogged=true]
conquest:magenta_stucco_quarter_slab[facing=east,layer=1,type=top,waterlogged=false]
conquest:magenta_stucco_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=true]
conquest:magenta_stucco_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=false]
conquest:magenta_stucco_quarter_slab[facing=east,layer=2,type=top,waterlogged=true]
conquest:magenta_stucco_quarter_slab[facing=east,layer=2,type=top,waterlogged=false]
conquest:magenta_stucco_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=true]
conquest:magenta_stucco_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=false]
conquest:magenta_stucco_quarter_slab[facing=east,layer=3,type=top,waterlogged=true]
conquest:magenta_stucco_quarter_slab[facing=east,layer=3,type=top,waterlogged=false]
conquest:magenta_stucco_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=true]
conquest:magenta_stucco_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=false]
conquest:magenta_stucco_slab[layer=1,type=top,waterlogged=true]
conquest:magenta_stucco_slab[layer=1,type=top,waterlogged=false]
conquest:magenta_stucco_slab[layer=1,type=bottom,waterlogged=true]
conquest:magenta_stucco_slab[layer=1,type=bottom,waterlogged=false]
conquest:magenta_stucco_slab[layer=2,type=top,waterlogged=true]
conquest:magenta_stucco_slab[layer=2,type=top,waterlogged=false]
conquest:magenta_stucco_slab[layer=2,type=bottom,waterlogged=true]
conquest:magenta_stucco_slab[layer=2,type=bottom,waterlogged=false]
conquest:magenta_stucco_slab[layer=3,type=top,waterlogged=true]
conquest:magenta_stucco_slab[layer=3,type=top,waterlogged=false]
conquest:magenta_stucco_slab[layer=3,type=bottom,waterlogged=true]
conquest:magenta_stucco_slab[layer=3,type=bottom,waterlogged=false]
conquest:magenta_stucco_slab[layer=4,type=top,waterlogged=true]
conquest:magenta_stucco_slab[layer=4,type=top,waterlogged=false]
conquest:magenta_stucco_slab[layer=4,type=bottom,waterlogged=true]
conquest:magenta_stucco_slab[layer=4,type=bottom,waterlogged=false]
conquest:magenta_stucco_small_arch[direction=northsouth,waterlogged=true]
conquest:magenta_stucco_small_arch[direction=northsouth,waterlogged=false]
conquest:magenta_stucco_small_arch[direction=eastwest,waterlogged=true]
conquest:magenta_stucco_small_arch[direction=eastwest,waterlogged=false]
conquest:magenta_stucco_small_arch_half[facing=north,waterlogged=true]
conquest:magenta_stucco_small_arch_half[facing=north,waterlogged=false]
conquest:magenta_stucco_small_arch_half[facing=south,waterlogged=true]
conquest:magenta_stucco_small_arch_half[facing=south,waterlogged=false]
conquest:magenta_stucco_small_arch_half[facing=west,waterlogged=true]
conquest:magenta_stucco_small_arch_half[facing=west,waterlogged=false]
conquest:magenta_stucco_small_arch_half[facing=east,waterlogged=true]
conquest:magenta_stucco_small_arch_half[facing=east,waterlogged=false]
conquest:magenta_stucco_small_window[down=true,up=true,waterlogged=true]
conquest:magenta_stucco_small_window[down=true,up=true,waterlogged=false]
conquest:magenta_stucco_small_window[down=true,up=false,waterlogged=true]
conquest:magenta_stucco_small_window[down=true,up=false,waterlogged=false]
conquest:magenta_stucco_small_window[down=false,up=true,waterlogged=true]
conquest:magenta_stucco_small_window[down=false,up=true,waterlogged=false]
conquest:magenta_stucco_small_window[down=false,up=false,waterlogged=true]
conquest:magenta_stucco_small_window[down=false,up=false,waterlogged=false]
conquest:magenta_stucco_small_window_half[down=true,facing=north,up=true,waterlogged=true]
conquest:magenta_stucco_small_window_half[down=true,facing=north,up=true,waterlogged=false]
conquest:magenta_stucco_small_window_half[down=true,facing=north,up=false,waterlogged=true]
conquest:magenta_stucco_small_window_half[down=true,facing=north,up=false,waterlogged=false]
conquest:magenta_stucco_small_window_half[down=true,facing=south,up=true,waterlogged=true]
conquest:magenta_stucco_small_window_half[down=true,facing=south,up=true,waterlogged=false]
conquest:magenta_stucco_small_window_half[down=true,facing=south,up=false,waterlogged=true]
conquest:magenta_stucco_small_window_half[down=true,facing=south,up=false,waterlogged=false]
conquest:magenta_stucco_small_window_half[down=true,facing=west,up=true,waterlogged=true]
conquest:magenta_stucco_small_window_half[down=true,facing=west,up=true,waterlogged=false]
conquest:magenta_stucco_small_window_half[down=true,facing=west,up=false,waterlogged=true]
conquest:magenta_stucco_small_window_half[down=true,facing=west,up=false,waterlogged=false]
conquest:magenta_stucco_small_window_half[down=true,facing=east,up=true,waterlogged=true]
conquest:magenta_stucco_small_window_half[down=true,facing=east,up=true,waterlogged=false]
conquest:magenta_stucco_small_window_half[down=true,facing=east,up=false,waterlogged=true]
conquest:magenta_stucco_small_window_half[down=true,facing=east,up=false,waterlogged=false]
conquest:magenta_stucco_small_window_half[down=false,facing=north,up=true,waterlogged=true]
conquest:magenta_stucco_small_window_half[down=false,facing=north,up=true,waterlogged=false]
conquest:magenta_stucco_small_window_half[down=false,facing=north,up=false,waterlogged=true]
conquest:magenta_stucco_small_window_half[down=false,facing=north,up=false,waterlogged=false]
conquest:magenta_stucco_small_window_half[down=false,facing=south,up=true,waterlogged=true]
conquest:magenta_stucco_small_window_half[down=false,facing=south,up=true,waterlogged=false]
conquest:magenta_stucco_small_window_half[down=false,facing=south,up=false,waterlogged=true]
conquest:magenta_stucco_small_window_half[down=false,facing=south,up=false,waterlogged=false]
conquest:magenta_stucco_small_window_half[down=false,facing=west,up=true,waterlogged=true]
conquest:magenta_stucco_small_window_half[down=false,facing=west,up=true,waterlogged=false]
conquest:magenta_stucco_small_window_half[down=false,facing=west,up=false,waterlogged=true]
conquest:magenta_stucco_small_window_half[down=false,facing=west,up=false,waterlogged=false]
conquest:magenta_stucco_small_window_half[down=false,facing=east,up=true,waterlogged=true]
conquest:magenta_stucco_small_window_half[down=false,facing=east,up=true,waterlogged=false]
conquest:magenta_stucco_small_window_half[down=false,facing=east,up=false,waterlogged=true]
conquest:magenta_stucco_small_window_half[down=false,facing=east,up=false,waterlogged=false]
conquest:magenta_stucco_sphere[type=egg,waterlogged=true]
conquest:magenta_stucco_sphere[type=egg,waterlogged=false]
conquest:magenta_stucco_sphere[type=small,waterlogged=true]
conquest:magenta_stucco_sphere[type=small,waterlogged=false]
conquest:magenta_stucco_sphere[type=large,waterlogged=true]
conquest:magenta_stucco_sphere[type=large,waterlogged=false]
conquest:magenta_stucco_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:magenta_stucco_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:magenta_stucco_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:magenta_stucco_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:magenta_stucco_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:magenta_stucco_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:magenta_stucco_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:magenta_stucco_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:magenta_stucco_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:magenta_stucco_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:magenta_stucco_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:magenta_stucco_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:magenta_stucco_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:magenta_stucco_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:magenta_stucco_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:magenta_stucco_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:magenta_stucco_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:magenta_stucco_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:magenta_stucco_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:magenta_stucco_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:magenta_stucco_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:magenta_stucco_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:magenta_stucco_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:magenta_stucco_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:magenta_stucco_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:magenta_stucco_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:magenta_stucco_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:magenta_stucco_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:magenta_stucco_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:magenta_stucco_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:magenta_stucco_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:magenta_stucco_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:magenta_stucco_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:magenta_stucco_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:magenta_stucco_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:magenta_stucco_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:magenta_stucco_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:magenta_stucco_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:magenta_stucco_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:magenta_stucco_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:magenta_stucco_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:magenta_stucco_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:magenta_stucco_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:magenta_stucco_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:magenta_stucco_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:magenta_stucco_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:magenta_stucco_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:magenta_stucco_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:magenta_stucco_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:magenta_stucco_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:magenta_stucco_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:magenta_stucco_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:magenta_stucco_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:magenta_stucco_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:magenta_stucco_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:magenta_stucco_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:magenta_stucco_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:magenta_stucco_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:magenta_stucco_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:magenta_stucco_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:magenta_stucco_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:magenta_stucco_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:magenta_stucco_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:magenta_stucco_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:magenta_stucco_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:magenta_stucco_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:magenta_stucco_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:magenta_stucco_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:magenta_stucco_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:magenta_stucco_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:magenta_stucco_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:magenta_stucco_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:magenta_stucco_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:magenta_stucco_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:magenta_stucco_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:magenta_stucco_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:magenta_stucco_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:magenta_stucco_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:magenta_stucco_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:magenta_stucco_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:magenta_stucco_two_meter_arch[facing=north,type=top]
conquest:magenta_stucco_two_meter_arch[facing=north,type=bottom]
conquest:magenta_stucco_two_meter_arch[facing=south,type=top]
conquest:magenta_stucco_two_meter_arch[facing=south,type=bottom]
conquest:magenta_stucco_two_meter_arch[facing=west,type=top]
conquest:magenta_stucco_two_meter_arch[facing=west,type=bottom]
conquest:magenta_stucco_two_meter_arch[facing=east,type=top]
conquest:magenta_stucco_two_meter_arch[facing=east,type=bottom]
conquest:magenta_stucco_two_meter_arch_half[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:magenta_stucco_two_meter_arch_half[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:magenta_stucco_two_meter_arch_half[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:magenta_stucco_two_meter_arch_half[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:magenta_stucco_two_meter_arch_half[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:magenta_stucco_two_meter_arch_half[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:magenta_stucco_two_meter_arch_half[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:magenta_stucco_two_meter_arch_half[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:magenta_stucco_two_meter_arch_half[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:magenta_stucco_two_meter_arch_half[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:magenta_stucco_two_meter_arch_half[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:magenta_stucco_two_meter_arch_half[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:magenta_stucco_two_meter_arch_half[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:magenta_stucco_two_meter_arch_half[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:magenta_stucco_two_meter_arch_half[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:magenta_stucco_two_meter_arch_half[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:magenta_stucco_two_meter_arch_half[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:magenta_stucco_two_meter_arch_half[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:magenta_stucco_two_meter_arch_half[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:magenta_stucco_two_meter_arch_half[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:magenta_stucco_two_meter_arch_half[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:magenta_stucco_two_meter_arch_half[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:magenta_stucco_two_meter_arch_half[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:magenta_stucco_two_meter_arch_half[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:magenta_stucco_two_meter_arch_half[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:magenta_stucco_two_meter_arch_half[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:magenta_stucco_two_meter_arch_half[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:magenta_stucco_two_meter_arch_half[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:magenta_stucco_two_meter_arch_half[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:magenta_stucco_two_meter_arch_half[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:magenta_stucco_two_meter_arch_half[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:magenta_stucco_two_meter_arch_half[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:magenta_stucco_two_meter_arch_half[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:magenta_stucco_two_meter_arch_half[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:magenta_stucco_two_meter_arch_half[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:magenta_stucco_two_meter_arch_half[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:magenta_stucco_two_meter_arch_half[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:magenta_stucco_two_meter_arch_half[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:magenta_stucco_two_meter_arch_half[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:magenta_stucco_two_meter_arch_half[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:magenta_stucco_two_meter_arch_half[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:magenta_stucco_two_meter_arch_half[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:magenta_stucco_two_meter_arch_half[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:magenta_stucco_two_meter_arch_half[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:magenta_stucco_two_meter_arch_half[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:magenta_stucco_two_meter_arch_half[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:magenta_stucco_two_meter_arch_half[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:magenta_stucco_two_meter_arch_half[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:magenta_stucco_two_meter_arch_half[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:magenta_stucco_two_meter_arch_half[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:magenta_stucco_two_meter_arch_half[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:magenta_stucco_two_meter_arch_half[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:magenta_stucco_two_meter_arch_half[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:magenta_stucco_two_meter_arch_half[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:magenta_stucco_two_meter_arch_half[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:magenta_stucco_two_meter_arch_half[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:magenta_stucco_two_meter_arch_half[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:magenta_stucco_two_meter_arch_half[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:magenta_stucco_two_meter_arch_half[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:magenta_stucco_two_meter_arch_half[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:magenta_stucco_two_meter_arch_half[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:magenta_stucco_two_meter_arch_half[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:magenta_stucco_two_meter_arch_half[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:magenta_stucco_two_meter_arch_half[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:magenta_stucco_vertical_corner[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:magenta_stucco_vertical_corner[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:magenta_stucco_vertical_corner[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:magenta_stucco_vertical_corner[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:magenta_stucco_vertical_corner[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:magenta_stucco_vertical_corner[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:magenta_stucco_vertical_corner[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:magenta_stucco_vertical_corner[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:magenta_stucco_vertical_corner[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:magenta_stucco_vertical_corner[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:magenta_stucco_vertical_corner[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:magenta_stucco_vertical_corner[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:magenta_stucco_vertical_corner[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:magenta_stucco_vertical_corner[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:magenta_stucco_vertical_corner[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:magenta_stucco_vertical_corner[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:magenta_stucco_vertical_corner[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:magenta_stucco_vertical_corner[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:magenta_stucco_vertical_corner[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:magenta_stucco_vertical_corner[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:magenta_stucco_vertical_corner[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:magenta_stucco_vertical_corner[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:magenta_stucco_vertical_corner[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:magenta_stucco_vertical_corner[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:magenta_stucco_vertical_corner[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:magenta_stucco_vertical_corner[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:magenta_stucco_vertical_corner[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:magenta_stucco_vertical_corner[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:magenta_stucco_vertical_corner[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:magenta_stucco_vertical_corner[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:magenta_stucco_vertical_corner[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:magenta_stucco_vertical_corner[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:magenta_stucco_vertical_corner[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:magenta_stucco_vertical_corner[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:magenta_stucco_vertical_corner[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:magenta_stucco_vertical_corner[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:magenta_stucco_vertical_corner[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:magenta_stucco_vertical_corner[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:magenta_stucco_vertical_corner[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:magenta_stucco_vertical_corner[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:magenta_stucco_vertical_corner[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:magenta_stucco_vertical_corner[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:magenta_stucco_vertical_corner[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:magenta_stucco_vertical_corner[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:magenta_stucco_vertical_corner[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:magenta_stucco_vertical_corner[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:magenta_stucco_vertical_corner[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:magenta_stucco_vertical_corner[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:magenta_stucco_vertical_corner[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:magenta_stucco_vertical_corner[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:magenta_stucco_vertical_corner[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:magenta_stucco_vertical_corner[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:magenta_stucco_vertical_corner[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:magenta_stucco_vertical_corner[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:magenta_stucco_vertical_corner[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:magenta_stucco_vertical_corner[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:magenta_stucco_vertical_corner[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:magenta_stucco_vertical_corner[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:magenta_stucco_vertical_corner[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:magenta_stucco_vertical_corner[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:magenta_stucco_vertical_corner[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:magenta_stucco_vertical_corner[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:magenta_stucco_vertical_corner[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:magenta_stucco_vertical_corner[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:magenta_stucco_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:magenta_stucco_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:magenta_stucco_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:magenta_stucco_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:magenta_stucco_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:magenta_stucco_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:magenta_stucco_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:magenta_stucco_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:magenta_stucco_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:magenta_stucco_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:magenta_stucco_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:magenta_stucco_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:magenta_stucco_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:magenta_stucco_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:magenta_stucco_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:magenta_stucco_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:magenta_stucco_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:magenta_stucco_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:magenta_stucco_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:magenta_stucco_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:magenta_stucco_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:magenta_stucco_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:magenta_stucco_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:magenta_stucco_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:magenta_stucco_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:magenta_stucco_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:magenta_stucco_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:magenta_stucco_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:magenta_stucco_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:magenta_stucco_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:magenta_stucco_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:magenta_stucco_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:magenta_stucco_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:magenta_stucco_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:magenta_stucco_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:magenta_stucco_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:magenta_stucco_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:magenta_stucco_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:magenta_stucco_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:magenta_stucco_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:magenta_stucco_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:magenta_stucco_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:magenta_stucco_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:magenta_stucco_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:magenta_stucco_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:magenta_stucco_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:magenta_stucco_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:magenta_stucco_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:magenta_stucco_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:magenta_stucco_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:magenta_stucco_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:magenta_stucco_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:magenta_stucco_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:magenta_stucco_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:magenta_stucco_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:magenta_stucco_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:magenta_stucco_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:magenta_stucco_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:magenta_stucco_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:magenta_stucco_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:magenta_stucco_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:magenta_stucco_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:magenta_stucco_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:magenta_stucco_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:magenta_stucco_vertical_quarter[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:magenta_stucco_vertical_quarter[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:magenta_stucco_vertical_quarter[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:magenta_stucco_vertical_quarter[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:magenta_stucco_vertical_quarter[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:magenta_stucco_vertical_quarter[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:magenta_stucco_vertical_quarter[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:magenta_stucco_vertical_quarter[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:magenta_stucco_vertical_quarter[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:magenta_stucco_vertical_quarter[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:magenta_stucco_vertical_quarter[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:magenta_stucco_vertical_quarter[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:magenta_stucco_vertical_quarter[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:magenta_stucco_vertical_quarter[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:magenta_stucco_vertical_quarter[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:magenta_stucco_vertical_quarter[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:magenta_stucco_vertical_quarter[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:magenta_stucco_vertical_quarter[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:magenta_stucco_vertical_quarter[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:magenta_stucco_vertical_quarter[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:magenta_stucco_vertical_quarter[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:magenta_stucco_vertical_quarter[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:magenta_stucco_vertical_quarter[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:magenta_stucco_vertical_quarter[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:magenta_stucco_vertical_quarter[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:magenta_stucco_vertical_quarter[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:magenta_stucco_vertical_quarter[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:magenta_stucco_vertical_quarter[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:magenta_stucco_vertical_quarter[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:magenta_stucco_vertical_quarter[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:magenta_stucco_vertical_quarter[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:magenta_stucco_vertical_quarter[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:magenta_stucco_vertical_quarter[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:magenta_stucco_vertical_quarter[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:magenta_stucco_vertical_quarter[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:magenta_stucco_vertical_quarter[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:magenta_stucco_vertical_quarter[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:magenta_stucco_vertical_quarter[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:magenta_stucco_vertical_quarter[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:magenta_stucco_vertical_quarter[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:magenta_stucco_vertical_quarter[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:magenta_stucco_vertical_quarter[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:magenta_stucco_vertical_quarter[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:magenta_stucco_vertical_quarter[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:magenta_stucco_vertical_quarter[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:magenta_stucco_vertical_quarter[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:magenta_stucco_vertical_quarter[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:magenta_stucco_vertical_quarter[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:magenta_stucco_vertical_quarter[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:magenta_stucco_vertical_quarter[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:magenta_stucco_vertical_quarter[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:magenta_stucco_vertical_quarter[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:magenta_stucco_vertical_quarter[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:magenta_stucco_vertical_quarter[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:magenta_stucco_vertical_quarter[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:magenta_stucco_vertical_quarter[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:magenta_stucco_vertical_quarter[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:magenta_stucco_vertical_quarter[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:magenta_stucco_vertical_quarter[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:magenta_stucco_vertical_quarter[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:magenta_stucco_vertical_quarter[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:magenta_stucco_vertical_quarter[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:magenta_stucco_vertical_quarter[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:magenta_stucco_vertical_quarter[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:magenta_stucco_vertical_slab[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:magenta_stucco_vertical_slab[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:magenta_stucco_vertical_slab[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:magenta_stucco_vertical_slab[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:magenta_stucco_vertical_slab[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:magenta_stucco_vertical_slab[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:magenta_stucco_vertical_slab[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:magenta_stucco_vertical_slab[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:magenta_stucco_vertical_slab[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:magenta_stucco_vertical_slab[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:magenta_stucco_vertical_slab[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:magenta_stucco_vertical_slab[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:magenta_stucco_vertical_slab[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:magenta_stucco_vertical_slab[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:magenta_stucco_vertical_slab[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:magenta_stucco_vertical_slab[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:magenta_stucco_vertical_slab[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:magenta_stucco_vertical_slab[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:magenta_stucco_vertical_slab[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:magenta_stucco_vertical_slab[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:magenta_stucco_vertical_slab[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:magenta_stucco_vertical_slab[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:magenta_stucco_vertical_slab[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:magenta_stucco_vertical_slab[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:magenta_stucco_vertical_slab[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:magenta_stucco_vertical_slab[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:magenta_stucco_vertical_slab[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:magenta_stucco_vertical_slab[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:magenta_stucco_vertical_slab[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:magenta_stucco_vertical_slab[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:magenta_stucco_vertical_slab[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:magenta_stucco_vertical_slab[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:magenta_stucco_vertical_slab[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:magenta_stucco_vertical_slab[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:magenta_stucco_vertical_slab[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:magenta_stucco_vertical_slab[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:magenta_stucco_vertical_slab[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:magenta_stucco_vertical_slab[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:magenta_stucco_vertical_slab[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:magenta_stucco_vertical_slab[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:magenta_stucco_vertical_slab[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:magenta_stucco_vertical_slab[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:magenta_stucco_vertical_slab[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:magenta_stucco_vertical_slab[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:magenta_stucco_vertical_slab[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:magenta_stucco_vertical_slab[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:magenta_stucco_vertical_slab[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:magenta_stucco_vertical_slab[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:magenta_stucco_vertical_slab[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:magenta_stucco_vertical_slab[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:magenta_stucco_vertical_slab[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:magenta_stucco_vertical_slab[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:magenta_stucco_vertical_slab[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:magenta_stucco_vertical_slab[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:magenta_stucco_vertical_slab[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:magenta_stucco_vertical_slab[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:magenta_stucco_vertical_slab[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:magenta_stucco_vertical_slab[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:magenta_stucco_vertical_slab[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:magenta_stucco_vertical_slab[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:magenta_stucco_vertical_slab[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:magenta_stucco_vertical_slab[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:magenta_stucco_vertical_slab[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:magenta_stucco_vertical_slab[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:magenta_stucco_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:magenta_stucco_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:magenta_stucco_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:magenta_stucco_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:magenta_stucco_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:magenta_stucco_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:magenta_stucco_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:magenta_stucco_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:magenta_stucco_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:magenta_stucco_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:magenta_stucco_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:magenta_stucco_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:magenta_stucco_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:magenta_stucco_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:magenta_stucco_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:magenta_stucco_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:magenta_stucco_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:magenta_stucco_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:magenta_stucco_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:magenta_stucco_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:magenta_stucco_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:magenta_stucco_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:magenta_stucco_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:magenta_stucco_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:magenta_stucco_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:magenta_stucco_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:magenta_stucco_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:magenta_stucco_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:magenta_stucco_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:magenta_stucco_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:magenta_stucco_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:magenta_stucco_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:magenta_stucco_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:magenta_stucco_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:magenta_stucco_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:magenta_stucco_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:magenta_stucco_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:magenta_stucco_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:magenta_stucco_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:magenta_stucco_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:magenta_stucco_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:magenta_stucco_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:magenta_stucco_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:magenta_stucco_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:magenta_stucco_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:magenta_stucco_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:magenta_stucco_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:magenta_stucco_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:magenta_stucco_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:magenta_stucco_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:magenta_stucco_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:magenta_stucco_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:magenta_stucco_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:magenta_stucco_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:magenta_stucco_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:magenta_stucco_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:magenta_stucco_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:magenta_stucco_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:magenta_stucco_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:magenta_stucco_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:magenta_stucco_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:magenta_stucco_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:magenta_stucco_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:magenta_stucco_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:magenta_stucco_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:magenta_stucco_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:magenta_stucco_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:magenta_stucco_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:magenta_stucco_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:magenta_stucco_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:magenta_stucco_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:magenta_stucco_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:magenta_stucco_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:magenta_stucco_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:magenta_stucco_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:magenta_stucco_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:magenta_stucco_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:magenta_stucco_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:magenta_stucco_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:magenta_stucco_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:magenta_stucco_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:magenta_stucco_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:magenta_stucco_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:magenta_stucco_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:magenta_stucco_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:magenta_stucco_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:magenta_stucco_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:magenta_stucco_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:magenta_stucco_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:magenta_stucco_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:magenta_stucco_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:magenta_stucco_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:magenta_stucco_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:magenta_stucco_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:magenta_stucco_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:magenta_stucco_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:magenta_stucco_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:magenta_stucco_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:magenta_stucco_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:magenta_stucco_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:magenta_stucco_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:magenta_stucco_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:magenta_stucco_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:magenta_stucco_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:magenta_stucco_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:magenta_stucco_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:magenta_stucco_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:magenta_stucco_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:magenta_stucco_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:magenta_stucco_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:magenta_stucco_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:magenta_stucco_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:magenta_stucco_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:magenta_stucco_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:magenta_stucco_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:magenta_stucco_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:magenta_stucco_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:magenta_stucco_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:magenta_stucco_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:magenta_stucco_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:magenta_stucco_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:magenta_stucco_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:magenta_stucco_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:magenta_stucco_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:magenta_stucco_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:magenta_stucco_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:magenta_stucco_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:magenta_stucco_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:magenta_stucco_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:magenta_stucco_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:magenta_stucco_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:magenta_stucco_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:magenta_stucco_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:magenta_stucco_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:magenta_stucco_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:magenta_stucco_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:magenta_stucco_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:magenta_stucco_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:magenta_stucco_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:magenta_stucco_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:magenta_stucco_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:magenta_stucco_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:magenta_stucco_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:magenta_stucco_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:magenta_stucco_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:magenta_stucco_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:magenta_stucco_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:magenta_stucco_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:magenta_stucco_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:magenta_stucco_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:magenta_stucco_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:magenta_stucco_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:magenta_stucco_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:magenta_stucco_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:magenta_stucco_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:magenta_stucco_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:magenta_stucco_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:magenta_stucco_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:magenta_stucco_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:magenta_stucco_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:magenta_stucco_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:magenta_stucco_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:magenta_stucco_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:magenta_stucco_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:magenta_stucco_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:magenta_stucco_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:magenta_stucco_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:magenta_stucco_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:magenta_stucco_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:magenta_stucco_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:magenta_stucco_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:magenta_stucco_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:magenta_stucco_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:magenta_stucco_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:magenta_stucco_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:magenta_stucco_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:magenta_stucco_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:magenta_stucco_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:magenta_stucco_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:magenta_stucco_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:magenta_stucco_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:magenta_stucco_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:magenta_stucco_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:magenta_stucco_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:magenta_stucco_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:magenta_stucco_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:magenta_stucco_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:magenta_stucco_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:magenta_stucco_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:magenta_stucco_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:magenta_stucco_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:magenta_stucco_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:magenta_stucco_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:magenta_stucco_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:magenta_stucco_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:magenta_stucco_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:magenta_stucco_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:magenta_stucco_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:magenta_stucco_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:magenta_stucco_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:magenta_stucco_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:magenta_stucco_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:magenta_stucco_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:magenta_stucco_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:magenta_stucco_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:magenta_stucco_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:magenta_stucco_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:magenta_stucco_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:magenta_stucco_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:magenta_stucco_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:magenta_stucco_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:magenta_stucco_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:magenta_stucco_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:magenta_stucco_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:magenta_stucco_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:magenta_stucco_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:magenta_stucco_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:magenta_stucco_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:magenta_stucco_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:magenta_stucco_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:magenta_stucco_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:magenta_stucco_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:magenta_stucco_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:magenta_stucco_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:magenta_stucco_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:magenta_stucco_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:magenta_stucco_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:magenta_stucco_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:magenta_stucco_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:magenta_stucco_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:magenta_stucco_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:magenta_stucco_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:magenta_stucco_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:magenta_stucco_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:magenta_stucco_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:magenta_stucco_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:magenta_stucco_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:magenta_stucco_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:magenta_stucco_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:magenta_stucco_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:magenta_stucco_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:magenta_stucco_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:magenta_stucco_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:magenta_stucco_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:magenta_stucco_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:magenta_stucco_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:magenta_stucco_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:magenta_stucco_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:magenta_stucco_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:magenta_stucco_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:magenta_stucco_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:magenta_stucco_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:magenta_stucco_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:magenta_stucco_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:magenta_stucco_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:magenta_stucco_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:magenta_stucco_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:magenta_stucco_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:magenta_stucco_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:magenta_stucco_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:magenta_stucco_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:magenta_stucco_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:magenta_stucco_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:magenta_stucco_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:magenta_stucco_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:magenta_stucco_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:magenta_stucco_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:magenta_stucco_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:magenta_stucco_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:magenta_stucco_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:magenta_stucco_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:magenta_stucco_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:magenta_stucco_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:magenta_stucco_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:magenta_stucco_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:magenta_stucco_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:magenta_stucco_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:magenta_stucco_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:magenta_stucco_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:magenta_stucco_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:magenta_stucco_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:magenta_stucco_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:magenta_stucco_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:magenta_stucco_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:magenta_stucco_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:magenta_stucco_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:magenta_stucco_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:magenta_stucco_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:magenta_stucco_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:magenta_stucco_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:magenta_stucco_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:magenta_stucco_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:magenta_stucco_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:magenta_stucco_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:magenta_stucco_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:magenta_stucco_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:magenta_stucco_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:magenta_stucco_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:magenta_stucco_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:magenta_stucco_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:magenta_stucco_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:magenta_stucco_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:magenta_stucco_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:magenta_stucco_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:magenta_stucco_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:magenta_stucco_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:magenta_stucco_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:magenta_stucco_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:magenta_stucco_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:magenta_stucco_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:magenta_stucco_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:magenta_stucco_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:magenta_stucco_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:magenta_stucco_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:magenta_stucco_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:magenta_stucco_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:magenta_stucco_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:magenta_stucco_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:magenta_stucco_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:magenta_stucco_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:magenta_stucco_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:magenta_stucco_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:magenta_stucco_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:magenta_stucco_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:magenta_wool_corner_slab[facing=north,type=top,waterlogged=true]
conquest:magenta_wool_corner_slab[facing=north,type=top,waterlogged=false]
conquest:magenta_wool_corner_slab[facing=north,type=bottom,waterlogged=true]
conquest:magenta_wool_corner_slab[facing=north,type=bottom,waterlogged=false]
conquest:magenta_wool_corner_slab[facing=south,type=top,waterlogged=true]
conquest:magenta_wool_corner_slab[facing=south,type=top,waterlogged=false]
conquest:magenta_wool_corner_slab[facing=south,type=bottom,waterlogged=true]
conquest:magenta_wool_corner_slab[facing=south,type=bottom,waterlogged=false]
conquest:magenta_wool_corner_slab[facing=west,type=top,waterlogged=true]
conquest:magenta_wool_corner_slab[facing=west,type=top,waterlogged=false]
conquest:magenta_wool_corner_slab[facing=west,type=bottom,waterlogged=true]
conquest:magenta_wool_corner_slab[facing=west,type=bottom,waterlogged=false]
conquest:magenta_wool_corner_slab[facing=east,type=top,waterlogged=true]
conquest:magenta_wool_corner_slab[facing=east,type=top,waterlogged=false]
conquest:magenta_wool_corner_slab[facing=east,type=bottom,waterlogged=true]
conquest:magenta_wool_corner_slab[facing=east,type=bottom,waterlogged=false]
conquest:magenta_wool_eighth_slab[facing=north,type=top,waterlogged=true]
conquest:magenta_wool_eighth_slab[facing=north,type=top,waterlogged=false]
conquest:magenta_wool_eighth_slab[facing=north,type=bottom,waterlogged=true]
conquest:magenta_wool_eighth_slab[facing=north,type=bottom,waterlogged=false]
conquest:magenta_wool_eighth_slab[facing=south,type=top,waterlogged=true]
conquest:magenta_wool_eighth_slab[facing=south,type=top,waterlogged=false]
conquest:magenta_wool_eighth_slab[facing=south,type=bottom,waterlogged=true]
conquest:magenta_wool_eighth_slab[facing=south,type=bottom,waterlogged=false]
conquest:magenta_wool_eighth_slab[facing=west,type=top,waterlogged=true]
conquest:magenta_wool_eighth_slab[facing=west,type=top,waterlogged=false]
conquest:magenta_wool_eighth_slab[facing=west,type=bottom,waterlogged=true]
conquest:magenta_wool_eighth_slab[facing=west,type=bottom,waterlogged=false]
conquest:magenta_wool_eighth_slab[facing=east,type=top,waterlogged=true]
conquest:magenta_wool_eighth_slab[facing=east,type=top,waterlogged=false]
conquest:magenta_wool_eighth_slab[facing=east,type=bottom,waterlogged=true]
conquest:magenta_wool_eighth_slab[facing=east,type=bottom,waterlogged=false]
conquest:magenta_wool_quarter_slab[facing=north,layer=1,type=top,waterlogged=true]
conquest:magenta_wool_quarter_slab[facing=north,layer=1,type=top,waterlogged=false]
conquest:magenta_wool_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=true]
conquest:magenta_wool_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=false]
conquest:magenta_wool_quarter_slab[facing=north,layer=2,type=top,waterlogged=true]
conquest:magenta_wool_quarter_slab[facing=north,layer=2,type=top,waterlogged=false]
conquest:magenta_wool_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=true]
conquest:magenta_wool_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=false]
conquest:magenta_wool_quarter_slab[facing=north,layer=3,type=top,waterlogged=true]
conquest:magenta_wool_quarter_slab[facing=north,layer=3,type=top,waterlogged=false]
conquest:magenta_wool_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=true]
conquest:magenta_wool_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=false]
conquest:magenta_wool_quarter_slab[facing=south,layer=1,type=top,waterlogged=true]
conquest:magenta_wool_quarter_slab[facing=south,layer=1,type=top,waterlogged=false]
conquest:magenta_wool_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=true]
conquest:magenta_wool_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=false]
conquest:magenta_wool_quarter_slab[facing=south,layer=2,type=top,waterlogged=true]
conquest:magenta_wool_quarter_slab[facing=south,layer=2,type=top,waterlogged=false]
conquest:magenta_wool_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=true]
conquest:magenta_wool_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=false]
conquest:magenta_wool_quarter_slab[facing=south,layer=3,type=top,waterlogged=true]
conquest:magenta_wool_quarter_slab[facing=south,layer=3,type=top,waterlogged=false]
conquest:magenta_wool_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=true]
conquest:magenta_wool_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=false]
conquest:magenta_wool_quarter_slab[facing=west,layer=1,type=top,waterlogged=true]
conquest:magenta_wool_quarter_slab[facing=west,layer=1,type=top,waterlogged=false]
conquest:magenta_wool_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=true]
conquest:magenta_wool_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=false]
conquest:magenta_wool_quarter_slab[facing=west,layer=2,type=top,waterlogged=true]
conquest:magenta_wool_quarter_slab[facing=west,layer=2,type=top,waterlogged=false]
conquest:magenta_wool_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=true]
conquest:magenta_wool_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=false]
conquest:magenta_wool_quarter_slab[facing=west,layer=3,type=top,waterlogged=true]
conquest:magenta_wool_quarter_slab[facing=west,layer=3,type=top,waterlogged=false]
conquest:magenta_wool_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=true]
conquest:magenta_wool_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=false]
conquest:magenta_wool_quarter_slab[facing=east,layer=1,type=top,waterlogged=true]
conquest:magenta_wool_quarter_slab[facing=east,layer=1,type=top,waterlogged=false]
conquest:magenta_wool_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=true]
conquest:magenta_wool_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=false]
conquest:magenta_wool_quarter_slab[facing=east,layer=2,type=top,waterlogged=true]
conquest:magenta_wool_quarter_slab[facing=east,layer=2,type=top,waterlogged=false]
conquest:magenta_wool_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=true]
conquest:magenta_wool_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=false]
conquest:magenta_wool_quarter_slab[facing=east,layer=3,type=top,waterlogged=true]
conquest:magenta_wool_quarter_slab[facing=east,layer=3,type=top,waterlogged=false]
conquest:magenta_wool_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=true]
conquest:magenta_wool_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=false]
conquest:magenta_wool_slab[layers=1,type=top,waterlogged=true]
conquest:magenta_wool_slab[layers=1,type=top,waterlogged=false]
conquest:magenta_wool_slab[layers=1,type=bottom,waterlogged=true]
conquest:magenta_wool_slab[layers=1,type=bottom,waterlogged=false]
conquest:magenta_wool_slab[layers=2,type=top,waterlogged=true]
conquest:magenta_wool_slab[layers=2,type=top,waterlogged=false]
conquest:magenta_wool_slab[layers=2,type=bottom,waterlogged=true]
conquest:magenta_wool_slab[layers=2,type=bottom,waterlogged=false]
conquest:magenta_wool_slab[layers=3,type=top,waterlogged=true]
conquest:magenta_wool_slab[layers=3,type=top,waterlogged=false]
conquest:magenta_wool_slab[layers=3,type=bottom,waterlogged=true]
conquest:magenta_wool_slab[layers=3,type=bottom,waterlogged=false]
conquest:magenta_wool_slab[layers=4,type=top,waterlogged=true]
conquest:magenta_wool_slab[layers=4,type=top,waterlogged=false]
conquest:magenta_wool_slab[layers=4,type=bottom,waterlogged=true]
conquest:magenta_wool_slab[layers=4,type=bottom,waterlogged=false]
conquest:magenta_wool_slab[layers=5,type=top,waterlogged=true]
conquest:magenta_wool_slab[layers=5,type=top,waterlogged=false]
conquest:magenta_wool_slab[layers=5,type=bottom,waterlogged=true]
conquest:magenta_wool_slab[layers=5,type=bottom,waterlogged=false]
conquest:magenta_wool_slab[layers=6,type=top,waterlogged=true]
conquest:magenta_wool_slab[layers=6,type=top,waterlogged=false]
conquest:magenta_wool_slab[layers=6,type=bottom,waterlogged=true]
conquest:magenta_wool_slab[layers=6,type=bottom,waterlogged=false]
conquest:magenta_wool_slab[layers=7,type=top,waterlogged=true]
conquest:magenta_wool_slab[layers=7,type=top,waterlogged=false]
conquest:magenta_wool_slab[layers=7,type=bottom,waterlogged=true]
conquest:magenta_wool_slab[layers=7,type=bottom,waterlogged=false]
conquest:magenta_wool_slab[layers=8,type=top,waterlogged=true]
conquest:magenta_wool_slab[layers=8,type=top,waterlogged=false]
conquest:magenta_wool_slab[layers=8,type=bottom,waterlogged=true]
conquest:magenta_wool_slab[layers=8,type=bottom,waterlogged=false]
conquest:magenta_wool_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:magenta_wool_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:magenta_wool_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:magenta_wool_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:magenta_wool_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:magenta_wool_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:magenta_wool_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:magenta_wool_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:magenta_wool_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:magenta_wool_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:magenta_wool_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:magenta_wool_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:magenta_wool_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:magenta_wool_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:magenta_wool_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:magenta_wool_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:magenta_wool_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:magenta_wool_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:magenta_wool_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:magenta_wool_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:magenta_wool_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:magenta_wool_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:magenta_wool_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:magenta_wool_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:magenta_wool_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:magenta_wool_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:magenta_wool_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:magenta_wool_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:magenta_wool_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:magenta_wool_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:magenta_wool_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:magenta_wool_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:magenta_wool_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:magenta_wool_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:magenta_wool_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:magenta_wool_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:magenta_wool_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:magenta_wool_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:magenta_wool_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:magenta_wool_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:magenta_wool_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:magenta_wool_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:magenta_wool_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:magenta_wool_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:magenta_wool_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:magenta_wool_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:magenta_wool_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:magenta_wool_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:magenta_wool_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:magenta_wool_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:magenta_wool_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:magenta_wool_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:magenta_wool_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:magenta_wool_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:magenta_wool_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:magenta_wool_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:magenta_wool_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:magenta_wool_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:magenta_wool_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:magenta_wool_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:magenta_wool_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:magenta_wool_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:magenta_wool_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:magenta_wool_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:magenta_wool_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:magenta_wool_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:magenta_wool_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:magenta_wool_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:magenta_wool_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:magenta_wool_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:magenta_wool_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:magenta_wool_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:magenta_wool_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:magenta_wool_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:magenta_wool_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:magenta_wool_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:magenta_wool_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:magenta_wool_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:magenta_wool_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:magenta_wool_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:magenta_wool_vertical_corner[facing=north,layer=1,waterlogged=true]
conquest:magenta_wool_vertical_corner[facing=north,layer=1,waterlogged=false]
conquest:magenta_wool_vertical_corner[facing=north,layer=2,waterlogged=true]
conquest:magenta_wool_vertical_corner[facing=north,layer=2,waterlogged=false]
conquest:magenta_wool_vertical_corner[facing=north,layer=3,waterlogged=true]
conquest:magenta_wool_vertical_corner[facing=north,layer=3,waterlogged=false]
conquest:magenta_wool_vertical_corner[facing=north,layer=4,waterlogged=true]
conquest:magenta_wool_vertical_corner[facing=north,layer=4,waterlogged=false]
conquest:magenta_wool_vertical_corner[facing=south,layer=1,waterlogged=true]
conquest:magenta_wool_vertical_corner[facing=south,layer=1,waterlogged=false]
conquest:magenta_wool_vertical_corner[facing=south,layer=2,waterlogged=true]
conquest:magenta_wool_vertical_corner[facing=south,layer=2,waterlogged=false]
conquest:magenta_wool_vertical_corner[facing=south,layer=3,waterlogged=true]
conquest:magenta_wool_vertical_corner[facing=south,layer=3,waterlogged=false]
conquest:magenta_wool_vertical_corner[facing=south,layer=4,waterlogged=true]
conquest:magenta_wool_vertical_corner[facing=south,layer=4,waterlogged=false]
conquest:magenta_wool_vertical_corner[facing=west,layer=1,waterlogged=true]
conquest:magenta_wool_vertical_corner[facing=west,layer=1,waterlogged=false]
conquest:magenta_wool_vertical_corner[facing=west,layer=2,waterlogged=true]
conquest:magenta_wool_vertical_corner[facing=west,layer=2,waterlogged=false]
conquest:magenta_wool_vertical_corner[facing=west,layer=3,waterlogged=true]
conquest:magenta_wool_vertical_corner[facing=west,layer=3,waterlogged=false]
conquest:magenta_wool_vertical_corner[facing=west,layer=4,waterlogged=true]
conquest:magenta_wool_vertical_corner[facing=west,layer=4,waterlogged=false]
conquest:magenta_wool_vertical_corner[facing=east,layer=1,waterlogged=true]
conquest:magenta_wool_vertical_corner[facing=east,layer=1,waterlogged=false]
conquest:magenta_wool_vertical_corner[facing=east,layer=2,waterlogged=true]
conquest:magenta_wool_vertical_corner[facing=east,layer=2,waterlogged=false]
conquest:magenta_wool_vertical_corner[facing=east,layer=3,waterlogged=true]
conquest:magenta_wool_vertical_corner[facing=east,layer=3,waterlogged=false]
conquest:magenta_wool_vertical_corner[facing=east,layer=4,waterlogged=true]
conquest:magenta_wool_vertical_corner[facing=east,layer=4,waterlogged=false]
conquest:magenta_wool_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:magenta_wool_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:magenta_wool_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:magenta_wool_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:magenta_wool_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:magenta_wool_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:magenta_wool_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:magenta_wool_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:magenta_wool_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:magenta_wool_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:magenta_wool_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:magenta_wool_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:magenta_wool_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:magenta_wool_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:magenta_wool_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:magenta_wool_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:magenta_wool_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:magenta_wool_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:magenta_wool_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:magenta_wool_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:magenta_wool_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:magenta_wool_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:magenta_wool_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:magenta_wool_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:magenta_wool_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:magenta_wool_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:magenta_wool_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:magenta_wool_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:magenta_wool_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:magenta_wool_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:magenta_wool_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:magenta_wool_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:magenta_wool_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:magenta_wool_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:magenta_wool_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:magenta_wool_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:magenta_wool_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:magenta_wool_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:magenta_wool_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:magenta_wool_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:magenta_wool_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:magenta_wool_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:magenta_wool_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:magenta_wool_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:magenta_wool_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:magenta_wool_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:magenta_wool_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:magenta_wool_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:magenta_wool_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:magenta_wool_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:magenta_wool_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:magenta_wool_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:magenta_wool_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:magenta_wool_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:magenta_wool_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:magenta_wool_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:magenta_wool_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:magenta_wool_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:magenta_wool_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:magenta_wool_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:magenta_wool_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:magenta_wool_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:magenta_wool_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:magenta_wool_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:magenta_wool_vertical_quarter[facing=north,layer=1,waterlogged=true]
conquest:magenta_wool_vertical_quarter[facing=north,layer=1,waterlogged=false]
conquest:magenta_wool_vertical_quarter[facing=north,layer=2,waterlogged=true]
conquest:magenta_wool_vertical_quarter[facing=north,layer=2,waterlogged=false]
conquest:magenta_wool_vertical_quarter[facing=north,layer=3,waterlogged=true]
conquest:magenta_wool_vertical_quarter[facing=north,layer=3,waterlogged=false]
conquest:magenta_wool_vertical_quarter[facing=north,layer=4,waterlogged=true]
conquest:magenta_wool_vertical_quarter[facing=north,layer=4,waterlogged=false]
conquest:magenta_wool_vertical_quarter[facing=south,layer=1,waterlogged=true]
conquest:magenta_wool_vertical_quarter[facing=south,layer=1,waterlogged=false]
conquest:magenta_wool_vertical_quarter[facing=south,layer=2,waterlogged=true]
conquest:magenta_wool_vertical_quarter[facing=south,layer=2,waterlogged=false]
conquest:magenta_wool_vertical_quarter[facing=south,layer=3,waterlogged=true]
conquest:magenta_wool_vertical_quarter[facing=south,layer=3,waterlogged=false]
conquest:magenta_wool_vertical_quarter[facing=south,layer=4,waterlogged=true]
conquest:magenta_wool_vertical_quarter[facing=south,layer=4,waterlogged=false]
conquest:magenta_wool_vertical_quarter[facing=west,layer=1,waterlogged=true]
conquest:magenta_wool_vertical_quarter[facing=west,layer=1,waterlogged=false]
conquest:magenta_wool_vertical_quarter[facing=west,layer=2,waterlogged=true]
conquest:magenta_wool_vertical_quarter[facing=west,layer=2,waterlogged=false]
conquest:magenta_wool_vertical_quarter[facing=west,layer=3,waterlogged=true]
conquest:magenta_wool_vertical_quarter[facing=west,layer=3,waterlogged=false]
conquest:magenta_wool_vertical_quarter[facing=west,layer=4,waterlogged=true]
conquest:magenta_wool_vertical_quarter[facing=west,layer=4,waterlogged=false]
conquest:magenta_wool_vertical_quarter[facing=east,layer=1,waterlogged=true]
conquest:magenta_wool_vertical_quarter[facing=east,layer=1,waterlogged=false]
conquest:magenta_wool_vertical_quarter[facing=east,layer=2,waterlogged=true]
conquest:magenta_wool_vertical_quarter[facing=east,layer=2,waterlogged=false]
conquest:magenta_wool_vertical_quarter[facing=east,layer=3,waterlogged=true]
conquest:magenta_wool_vertical_quarter[facing=east,layer=3,waterlogged=false]
conquest:magenta_wool_vertical_quarter[facing=east,layer=4,waterlogged=true]
conquest:magenta_wool_vertical_quarter[facing=east,layer=4,waterlogged=false]
conquest:magenta_wool_vertical_slab[facing=north,layer=1,waterlogged=true]
conquest:magenta_wool_vertical_slab[facing=north,layer=1,waterlogged=false]
conquest:magenta_wool_vertical_slab[facing=north,layer=2,waterlogged=true]
conquest:magenta_wool_vertical_slab[facing=north,layer=2,waterlogged=false]
conquest:magenta_wool_vertical_slab[facing=north,layer=3,waterlogged=true]
conquest:magenta_wool_vertical_slab[facing=north,layer=3,waterlogged=false]
conquest:magenta_wool_vertical_slab[facing=north,layer=4,waterlogged=true]
conquest:magenta_wool_vertical_slab[facing=north,layer=4,waterlogged=false]
conquest:magenta_wool_vertical_slab[facing=south,layer=1,waterlogged=true]
conquest:magenta_wool_vertical_slab[facing=south,layer=1,waterlogged=false]
conquest:magenta_wool_vertical_slab[facing=south,layer=2,waterlogged=true]
conquest:magenta_wool_vertical_slab[facing=south,layer=2,waterlogged=false]
conquest:magenta_wool_vertical_slab[facing=south,layer=3,waterlogged=true]
conquest:magenta_wool_vertical_slab[facing=south,layer=3,waterlogged=false]
conquest:magenta_wool_vertical_slab[facing=south,layer=4,waterlogged=true]
conquest:magenta_wool_vertical_slab[facing=south,layer=4,waterlogged=false]
conquest:magenta_wool_vertical_slab[facing=west,layer=1,waterlogged=true]
conquest:magenta_wool_vertical_slab[facing=west,layer=1,waterlogged=false]
conquest:magenta_wool_vertical_slab[facing=west,layer=2,waterlogged=true]
conquest:magenta_wool_vertical_slab[facing=west,layer=2,waterlogged=false]
conquest:magenta_wool_vertical_slab[facing=west,layer=3,waterlogged=true]
conquest:magenta_wool_vertical_slab[facing=west,layer=3,waterlogged=false]
conquest:magenta_wool_vertical_slab[facing=west,layer=4,waterlogged=true]
conquest:magenta_wool_vertical_slab[facing=west,layer=4,waterlogged=false]
conquest:magenta_wool_vertical_slab[facing=east,layer=1,waterlogged=true]
conquest:magenta_wool_vertical_slab[facing=east,layer=1,waterlogged=false]
conquest:magenta_wool_vertical_slab[facing=east,layer=2,waterlogged=true]
conquest:magenta_wool_vertical_slab[facing=east,layer=2,waterlogged=false]
conquest:magenta_wool_vertical_slab[facing=east,layer=3,waterlogged=true]
conquest:magenta_wool_vertical_slab[facing=east,layer=3,waterlogged=false]
conquest:magenta_wool_vertical_slab[facing=east,layer=4,waterlogged=true]
conquest:magenta_wool_vertical_slab[facing=east,layer=4,waterlogged=false]
conquest:magma_corner_slab[facing=north,type=top,waterlogged=true]
conquest:magma_corner_slab[facing=north,type=top,waterlogged=false]
conquest:magma_corner_slab[facing=north,type=bottom,waterlogged=true]
conquest:magma_corner_slab[facing=north,type=bottom,waterlogged=false]
conquest:magma_corner_slab[facing=south,type=top,waterlogged=true]
conquest:magma_corner_slab[facing=south,type=top,waterlogged=false]
conquest:magma_corner_slab[facing=south,type=bottom,waterlogged=true]
conquest:magma_corner_slab[facing=south,type=bottom,waterlogged=false]
conquest:magma_corner_slab[facing=west,type=top,waterlogged=true]
conquest:magma_corner_slab[facing=west,type=top,waterlogged=false]
conquest:magma_corner_slab[facing=west,type=bottom,waterlogged=true]
conquest:magma_corner_slab[facing=west,type=bottom,waterlogged=false]
conquest:magma_corner_slab[facing=east,type=top,waterlogged=true]
conquest:magma_corner_slab[facing=east,type=top,waterlogged=false]
conquest:magma_corner_slab[facing=east,type=bottom,waterlogged=true]
conquest:magma_corner_slab[facing=east,type=bottom,waterlogged=false]
conquest:magma_eighth_slab[facing=north,type=top,waterlogged=true]
conquest:magma_eighth_slab[facing=north,type=top,waterlogged=false]
conquest:magma_eighth_slab[facing=north,type=bottom,waterlogged=true]
conquest:magma_eighth_slab[facing=north,type=bottom,waterlogged=false]
conquest:magma_eighth_slab[facing=south,type=top,waterlogged=true]
conquest:magma_eighth_slab[facing=south,type=top,waterlogged=false]
conquest:magma_eighth_slab[facing=south,type=bottom,waterlogged=true]
conquest:magma_eighth_slab[facing=south,type=bottom,waterlogged=false]
conquest:magma_eighth_slab[facing=west,type=top,waterlogged=true]
conquest:magma_eighth_slab[facing=west,type=top,waterlogged=false]
conquest:magma_eighth_slab[facing=west,type=bottom,waterlogged=true]
conquest:magma_eighth_slab[facing=west,type=bottom,waterlogged=false]
conquest:magma_eighth_slab[facing=east,type=top,waterlogged=true]
conquest:magma_eighth_slab[facing=east,type=top,waterlogged=false]
conquest:magma_eighth_slab[facing=east,type=bottom,waterlogged=true]
conquest:magma_eighth_slab[facing=east,type=bottom,waterlogged=false]
conquest:magma_quarter_slab[facing=north,layer=1,type=top,waterlogged=true]
conquest:magma_quarter_slab[facing=north,layer=1,type=top,waterlogged=false]
conquest:magma_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=true]
conquest:magma_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=false]
conquest:magma_quarter_slab[facing=north,layer=2,type=top,waterlogged=true]
conquest:magma_quarter_slab[facing=north,layer=2,type=top,waterlogged=false]
conquest:magma_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=true]
conquest:magma_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=false]
conquest:magma_quarter_slab[facing=north,layer=3,type=top,waterlogged=true]
conquest:magma_quarter_slab[facing=north,layer=3,type=top,waterlogged=false]
conquest:magma_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=true]
conquest:magma_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=false]
conquest:magma_quarter_slab[facing=south,layer=1,type=top,waterlogged=true]
conquest:magma_quarter_slab[facing=south,layer=1,type=top,waterlogged=false]
conquest:magma_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=true]
conquest:magma_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=false]
conquest:magma_quarter_slab[facing=south,layer=2,type=top,waterlogged=true]
conquest:magma_quarter_slab[facing=south,layer=2,type=top,waterlogged=false]
conquest:magma_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=true]
conquest:magma_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=false]
conquest:magma_quarter_slab[facing=south,layer=3,type=top,waterlogged=true]
conquest:magma_quarter_slab[facing=south,layer=3,type=top,waterlogged=false]
conquest:magma_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=true]
conquest:magma_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=false]
conquest:magma_quarter_slab[facing=west,layer=1,type=top,waterlogged=true]
conquest:magma_quarter_slab[facing=west,layer=1,type=top,waterlogged=false]
conquest:magma_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=true]
conquest:magma_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=false]
conquest:magma_quarter_slab[facing=west,layer=2,type=top,waterlogged=true]
conquest:magma_quarter_slab[facing=west,layer=2,type=top,waterlogged=false]
conquest:magma_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=true]
conquest:magma_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=false]
conquest:magma_quarter_slab[facing=west,layer=3,type=top,waterlogged=true]
conquest:magma_quarter_slab[facing=west,layer=3,type=top,waterlogged=false]
conquest:magma_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=true]
conquest:magma_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=false]
conquest:magma_quarter_slab[facing=east,layer=1,type=top,waterlogged=true]
conquest:magma_quarter_slab[facing=east,layer=1,type=top,waterlogged=false]
conquest:magma_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=true]
conquest:magma_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=false]
conquest:magma_quarter_slab[facing=east,layer=2,type=top,waterlogged=true]
conquest:magma_quarter_slab[facing=east,layer=2,type=top,waterlogged=false]
conquest:magma_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=true]
conquest:magma_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=false]
conquest:magma_quarter_slab[facing=east,layer=3,type=top,waterlogged=true]
conquest:magma_quarter_slab[facing=east,layer=3,type=top,waterlogged=false]
conquest:magma_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=true]
conquest:magma_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=false]
conquest:magma_slab[layers=1,type=top,waterlogged=true]
conquest:magma_slab[layers=1,type=top,waterlogged=false]
conquest:magma_slab[layers=1,type=bottom,waterlogged=true]
conquest:magma_slab[layers=1,type=bottom,waterlogged=false]
conquest:magma_slab[layers=2,type=top,waterlogged=true]
conquest:magma_slab[layers=2,type=top,waterlogged=false]
conquest:magma_slab[layers=2,type=bottom,waterlogged=true]
conquest:magma_slab[layers=2,type=bottom,waterlogged=false]
conquest:magma_slab[layers=3,type=top,waterlogged=true]
conquest:magma_slab[layers=3,type=top,waterlogged=false]
conquest:magma_slab[layers=3,type=bottom,waterlogged=true]
conquest:magma_slab[layers=3,type=bottom,waterlogged=false]
conquest:magma_slab[layers=4,type=top,waterlogged=true]
conquest:magma_slab[layers=4,type=top,waterlogged=false]
conquest:magma_slab[layers=4,type=bottom,waterlogged=true]
conquest:magma_slab[layers=4,type=bottom,waterlogged=false]
conquest:magma_slab[layers=5,type=top,waterlogged=true]
conquest:magma_slab[layers=5,type=top,waterlogged=false]
conquest:magma_slab[layers=5,type=bottom,waterlogged=true]
conquest:magma_slab[layers=5,type=bottom,waterlogged=false]
conquest:magma_slab[layers=6,type=top,waterlogged=true]
conquest:magma_slab[layers=6,type=top,waterlogged=false]
conquest:magma_slab[layers=6,type=bottom,waterlogged=true]
conquest:magma_slab[layers=6,type=bottom,waterlogged=false]
conquest:magma_slab[layers=7,type=top,waterlogged=true]
conquest:magma_slab[layers=7,type=top,waterlogged=false]
conquest:magma_slab[layers=7,type=bottom,waterlogged=true]
conquest:magma_slab[layers=7,type=bottom,waterlogged=false]
conquest:magma_slab[layers=8,type=top,waterlogged=true]
conquest:magma_slab[layers=8,type=top,waterlogged=false]
conquest:magma_slab[layers=8,type=bottom,waterlogged=true]
conquest:magma_slab[layers=8,type=bottom,waterlogged=false]
conquest:magma_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:magma_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:magma_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:magma_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:magma_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:magma_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:magma_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:magma_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:magma_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:magma_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:magma_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:magma_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:magma_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:magma_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:magma_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:magma_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:magma_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:magma_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:magma_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:magma_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:magma_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:magma_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:magma_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:magma_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:magma_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:magma_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:magma_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:magma_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:magma_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:magma_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:magma_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:magma_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:magma_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:magma_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:magma_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:magma_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:magma_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:magma_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:magma_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:magma_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:magma_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:magma_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:magma_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:magma_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:magma_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:magma_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:magma_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:magma_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:magma_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:magma_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:magma_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:magma_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:magma_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:magma_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:magma_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:magma_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:magma_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:magma_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:magma_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:magma_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:magma_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:magma_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:magma_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:magma_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:magma_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:magma_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:magma_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:magma_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:magma_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:magma_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:magma_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:magma_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:magma_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:magma_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:magma_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:magma_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:magma_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:magma_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:magma_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:magma_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:magma_vertical_corner[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:magma_vertical_corner[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:magma_vertical_corner[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:magma_vertical_corner[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:magma_vertical_corner[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:magma_vertical_corner[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:magma_vertical_corner[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:magma_vertical_corner[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:magma_vertical_corner[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:magma_vertical_corner[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:magma_vertical_corner[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:magma_vertical_corner[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:magma_vertical_corner[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:magma_vertical_corner[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:magma_vertical_corner[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:magma_vertical_corner[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:magma_vertical_corner[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:magma_vertical_corner[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:magma_vertical_corner[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:magma_vertical_corner[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:magma_vertical_corner[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:magma_vertical_corner[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:magma_vertical_corner[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:magma_vertical_corner[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:magma_vertical_corner[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:magma_vertical_corner[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:magma_vertical_corner[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:magma_vertical_corner[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:magma_vertical_corner[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:magma_vertical_corner[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:magma_vertical_corner[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:magma_vertical_corner[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:magma_vertical_corner[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:magma_vertical_corner[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:magma_vertical_corner[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:magma_vertical_corner[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:magma_vertical_corner[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:magma_vertical_corner[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:magma_vertical_corner[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:magma_vertical_corner[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:magma_vertical_corner[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:magma_vertical_corner[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:magma_vertical_corner[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:magma_vertical_corner[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:magma_vertical_corner[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:magma_vertical_corner[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:magma_vertical_corner[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:magma_vertical_corner[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:magma_vertical_corner[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:magma_vertical_corner[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:magma_vertical_corner[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:magma_vertical_corner[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:magma_vertical_corner[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:magma_vertical_corner[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:magma_vertical_corner[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:magma_vertical_corner[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:magma_vertical_corner[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:magma_vertical_corner[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:magma_vertical_corner[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:magma_vertical_corner[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:magma_vertical_corner[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:magma_vertical_corner[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:magma_vertical_corner[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:magma_vertical_corner[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:magma_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:magma_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:magma_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:magma_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:magma_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:magma_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:magma_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:magma_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:magma_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:magma_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:magma_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:magma_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:magma_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:magma_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:magma_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:magma_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:magma_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:magma_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:magma_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:magma_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:magma_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:magma_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:magma_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:magma_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:magma_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:magma_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:magma_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:magma_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:magma_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:magma_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:magma_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:magma_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:magma_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:magma_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:magma_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:magma_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:magma_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:magma_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:magma_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:magma_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:magma_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:magma_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:magma_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:magma_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:magma_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:magma_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:magma_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:magma_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:magma_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:magma_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:magma_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:magma_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:magma_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:magma_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:magma_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:magma_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:magma_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:magma_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:magma_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:magma_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:magma_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:magma_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:magma_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:magma_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:magma_vertical_quarter[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:magma_vertical_quarter[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:magma_vertical_quarter[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:magma_vertical_quarter[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:magma_vertical_quarter[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:magma_vertical_quarter[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:magma_vertical_quarter[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:magma_vertical_quarter[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:magma_vertical_quarter[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:magma_vertical_quarter[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:magma_vertical_quarter[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:magma_vertical_quarter[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:magma_vertical_quarter[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:magma_vertical_quarter[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:magma_vertical_quarter[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:magma_vertical_quarter[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:magma_vertical_quarter[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:magma_vertical_quarter[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:magma_vertical_quarter[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:magma_vertical_quarter[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:magma_vertical_quarter[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:magma_vertical_quarter[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:magma_vertical_quarter[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:magma_vertical_quarter[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:magma_vertical_quarter[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:magma_vertical_quarter[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:magma_vertical_quarter[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:magma_vertical_quarter[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:magma_vertical_quarter[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:magma_vertical_quarter[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:magma_vertical_quarter[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:magma_vertical_quarter[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:magma_vertical_quarter[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:magma_vertical_quarter[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:magma_vertical_quarter[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:magma_vertical_quarter[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:magma_vertical_quarter[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:magma_vertical_quarter[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:magma_vertical_quarter[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:magma_vertical_quarter[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:magma_vertical_quarter[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:magma_vertical_quarter[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:magma_vertical_quarter[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:magma_vertical_quarter[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:magma_vertical_quarter[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:magma_vertical_quarter[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:magma_vertical_quarter[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:magma_vertical_quarter[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:magma_vertical_quarter[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:magma_vertical_quarter[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:magma_vertical_quarter[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:magma_vertical_quarter[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:magma_vertical_quarter[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:magma_vertical_quarter[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:magma_vertical_quarter[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:magma_vertical_quarter[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:magma_vertical_quarter[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:magma_vertical_quarter[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:magma_vertical_quarter[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:magma_vertical_quarter[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:magma_vertical_quarter[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:magma_vertical_quarter[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:magma_vertical_quarter[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:magma_vertical_quarter[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:magma_vertical_slab[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:magma_vertical_slab[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:magma_vertical_slab[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:magma_vertical_slab[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:magma_vertical_slab[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:magma_vertical_slab[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:magma_vertical_slab[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:magma_vertical_slab[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:magma_vertical_slab[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:magma_vertical_slab[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:magma_vertical_slab[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:magma_vertical_slab[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:magma_vertical_slab[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:magma_vertical_slab[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:magma_vertical_slab[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:magma_vertical_slab[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:magma_vertical_slab[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:magma_vertical_slab[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:magma_vertical_slab[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:magma_vertical_slab[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:magma_vertical_slab[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:magma_vertical_slab[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:magma_vertical_slab[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:magma_vertical_slab[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:magma_vertical_slab[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:magma_vertical_slab[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:magma_vertical_slab[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:magma_vertical_slab[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:magma_vertical_slab[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:magma_vertical_slab[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:magma_vertical_slab[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:magma_vertical_slab[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:magma_vertical_slab[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:magma_vertical_slab[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:magma_vertical_slab[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:magma_vertical_slab[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:magma_vertical_slab[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:magma_vertical_slab[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:magma_vertical_slab[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:magma_vertical_slab[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:magma_vertical_slab[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:magma_vertical_slab[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:magma_vertical_slab[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:magma_vertical_slab[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:magma_vertical_slab[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:magma_vertical_slab[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:magma_vertical_slab[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:magma_vertical_slab[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:magma_vertical_slab[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:magma_vertical_slab[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:magma_vertical_slab[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:magma_vertical_slab[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:magma_vertical_slab[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:magma_vertical_slab[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:magma_vertical_slab[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:magma_vertical_slab[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:magma_vertical_slab[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:magma_vertical_slab[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:magma_vertical_slab[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:magma_vertical_slab[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:magma_vertical_slab[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:magma_vertical_slab[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:magma_vertical_slab[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:magma_vertical_slab[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:mallet[facing=north,offset_toggle=true,toggle=1]
conquest:mallet[facing=north,offset_toggle=true,toggle=2]
conquest:mallet[facing=north,offset_toggle=false,toggle=1]
conquest:mallet[facing=north,offset_toggle=false,toggle=2]
conquest:mallet[facing=south,offset_toggle=true,toggle=1]
conquest:mallet[facing=south,offset_toggle=true,toggle=2]
conquest:mallet[facing=south,offset_toggle=false,toggle=1]
conquest:mallet[facing=south,offset_toggle=false,toggle=2]
conquest:mallet[facing=west,offset_toggle=true,toggle=1]
conquest:mallet[facing=west,offset_toggle=true,toggle=2]
conquest:mallet[facing=west,offset_toggle=false,toggle=1]
conquest:mallet[facing=west,offset_toggle=false,toggle=2]
conquest:mallet[facing=east,offset_toggle=true,toggle=1]
conquest:mallet[facing=east,offset_toggle=true,toggle=2]
conquest:mallet[facing=east,offset_toggle=false,toggle=1]
conquest:mallet[facing=east,offset_toggle=false,toggle=2]
conquest:mallorn_log[axis=x]
conquest:mallorn_log[axis=y]
conquest:mallorn_log[axis=z]
conquest:mallorn_log_bark[axis=x]
conquest:mallorn_log_bark[axis=y]
conquest:mallorn_log_bark[axis=z]
conquest:mallorn_log_branch[east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:mallorn_log_branch[east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:mallorn_log_branch[east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:mallorn_log_branch[east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:mallorn_log_branch[east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:mallorn_log_branch[east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:mallorn_log_branch[east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:mallorn_log_branch[east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:mallorn_log_branch[east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:mallorn_log_branch[east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:mallorn_log_branch[east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:mallorn_log_branch[east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:mallorn_log_branch[east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:mallorn_log_branch[east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:mallorn_log_branch[east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:mallorn_log_branch[east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:mallorn_log_branch[east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:mallorn_log_branch[east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:mallorn_log_branch[east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:mallorn_log_branch[east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:mallorn_log_branch[east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:mallorn_log_branch[east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:mallorn_log_branch[east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:mallorn_log_branch[east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:mallorn_log_branch[east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:mallorn_log_branch[east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:mallorn_log_branch[east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:mallorn_log_branch[east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:mallorn_log_branch[east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:mallorn_log_branch[east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:mallorn_log_branch[east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:mallorn_log_branch[east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:mallorn_log_branch[east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:mallorn_log_branch[east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:mallorn_log_branch[east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:mallorn_log_branch[east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:mallorn_log_branch[east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:mallorn_log_branch[east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:mallorn_log_branch[east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:mallorn_log_branch[east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:mallorn_log_branch[east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:mallorn_log_branch[east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:mallorn_log_branch[east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:mallorn_log_branch[east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:mallorn_log_branch[east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:mallorn_log_branch[east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:mallorn_log_branch[east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:mallorn_log_branch[east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:mallorn_log_branch[east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:mallorn_log_branch[east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:mallorn_log_branch[east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:mallorn_log_branch[east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:mallorn_log_branch[east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:mallorn_log_branch[east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:mallorn_log_branch[east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:mallorn_log_branch[east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:mallorn_log_branch[east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:mallorn_log_branch[east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:mallorn_log_branch[east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:mallorn_log_branch[east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:mallorn_log_branch[east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:mallorn_log_branch[east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:mallorn_log_branch[east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:mallorn_log_branch[east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:mallorn_log_corner_slab[facing=north,type=top,waterlogged=true]
conquest:mallorn_log_corner_slab[facing=north,type=top,waterlogged=false]
conquest:mallorn_log_corner_slab[facing=north,type=bottom,waterlogged=true]
conquest:mallorn_log_corner_slab[facing=north,type=bottom,waterlogged=false]
conquest:mallorn_log_corner_slab[facing=south,type=top,waterlogged=true]
conquest:mallorn_log_corner_slab[facing=south,type=top,waterlogged=false]
conquest:mallorn_log_corner_slab[facing=south,type=bottom,waterlogged=true]
conquest:mallorn_log_corner_slab[facing=south,type=bottom,waterlogged=false]
conquest:mallorn_log_corner_slab[facing=west,type=top,waterlogged=true]
conquest:mallorn_log_corner_slab[facing=west,type=top,waterlogged=false]
conquest:mallorn_log_corner_slab[facing=west,type=bottom,waterlogged=true]
conquest:mallorn_log_corner_slab[facing=west,type=bottom,waterlogged=false]
conquest:mallorn_log_corner_slab[facing=east,type=top,waterlogged=true]
conquest:mallorn_log_corner_slab[facing=east,type=top,waterlogged=false]
conquest:mallorn_log_corner_slab[facing=east,type=bottom,waterlogged=true]
conquest:mallorn_log_corner_slab[facing=east,type=bottom,waterlogged=false]
conquest:mallorn_log_eighth_slab[facing=north,type=top,waterlogged=true]
conquest:mallorn_log_eighth_slab[facing=north,type=top,waterlogged=false]
conquest:mallorn_log_eighth_slab[facing=north,type=bottom,waterlogged=true]
conquest:mallorn_log_eighth_slab[facing=north,type=bottom,waterlogged=false]
conquest:mallorn_log_eighth_slab[facing=south,type=top,waterlogged=true]
conquest:mallorn_log_eighth_slab[facing=south,type=top,waterlogged=false]
conquest:mallorn_log_eighth_slab[facing=south,type=bottom,waterlogged=true]
conquest:mallorn_log_eighth_slab[facing=south,type=bottom,waterlogged=false]
conquest:mallorn_log_eighth_slab[facing=west,type=top,waterlogged=true]
conquest:mallorn_log_eighth_slab[facing=west,type=top,waterlogged=false]
conquest:mallorn_log_eighth_slab[facing=west,type=bottom,waterlogged=true]
conquest:mallorn_log_eighth_slab[facing=west,type=bottom,waterlogged=false]
conquest:mallorn_log_eighth_slab[facing=east,type=top,waterlogged=true]
conquest:mallorn_log_eighth_slab[facing=east,type=top,waterlogged=false]
conquest:mallorn_log_eighth_slab[facing=east,type=bottom,waterlogged=true]
conquest:mallorn_log_eighth_slab[facing=east,type=bottom,waterlogged=false]
conquest:mallorn_log_large_branch[east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:mallorn_log_large_branch[east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:mallorn_log_large_branch[east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:mallorn_log_large_branch[east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:mallorn_log_large_branch[east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:mallorn_log_large_branch[east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:mallorn_log_large_branch[east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:mallorn_log_large_branch[east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:mallorn_log_large_branch[east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:mallorn_log_large_branch[east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:mallorn_log_large_branch[east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:mallorn_log_large_branch[east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:mallorn_log_large_branch[east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:mallorn_log_large_branch[east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:mallorn_log_large_branch[east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:mallorn_log_large_branch[east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:mallorn_log_large_branch[east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:mallorn_log_large_branch[east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:mallorn_log_large_branch[east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:mallorn_log_large_branch[east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:mallorn_log_large_branch[east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:mallorn_log_large_branch[east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:mallorn_log_large_branch[east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:mallorn_log_large_branch[east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:mallorn_log_large_branch[east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:mallorn_log_large_branch[east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:mallorn_log_large_branch[east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:mallorn_log_large_branch[east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:mallorn_log_large_branch[east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:mallorn_log_large_branch[east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:mallorn_log_large_branch[east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:mallorn_log_large_branch[east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:mallorn_log_large_branch[east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:mallorn_log_large_branch[east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:mallorn_log_large_branch[east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:mallorn_log_large_branch[east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:mallorn_log_large_branch[east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:mallorn_log_large_branch[east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:mallorn_log_large_branch[east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:mallorn_log_large_branch[east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:mallorn_log_large_branch[east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:mallorn_log_large_branch[east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:mallorn_log_large_branch[east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:mallorn_log_large_branch[east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:mallorn_log_large_branch[east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:mallorn_log_large_branch[east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:mallorn_log_large_branch[east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:mallorn_log_large_branch[east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:mallorn_log_large_branch[east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:mallorn_log_large_branch[east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:mallorn_log_large_branch[east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:mallorn_log_large_branch[east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:mallorn_log_large_branch[east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:mallorn_log_large_branch[east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:mallorn_log_large_branch[east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:mallorn_log_large_branch[east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:mallorn_log_large_branch[east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:mallorn_log_large_branch[east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:mallorn_log_large_branch[east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:mallorn_log_large_branch[east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:mallorn_log_large_branch[east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:mallorn_log_large_branch[east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:mallorn_log_large_branch[east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:mallorn_log_large_branch[east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:mallorn_log_pillar[layer=1,waterlogged=true]
conquest:mallorn_log_pillar[layer=1,waterlogged=false]
conquest:mallorn_log_pillar[layer=2,waterlogged=true]
conquest:mallorn_log_pillar[layer=2,waterlogged=false]
conquest:mallorn_log_pillar[layer=3,waterlogged=true]
conquest:mallorn_log_pillar[layer=3,waterlogged=false]
conquest:mallorn_log_pillar[layer=4,waterlogged=true]
conquest:mallorn_log_pillar[layer=4,waterlogged=false]
conquest:mallorn_log_pillar[layer=5,waterlogged=true]
conquest:mallorn_log_pillar[layer=5,waterlogged=false]
conquest:mallorn_log_quarter_slab[facing=north,layer=1,type=top,waterlogged=true]
conquest:mallorn_log_quarter_slab[facing=north,layer=1,type=top,waterlogged=false]
conquest:mallorn_log_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=true]
conquest:mallorn_log_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=false]
conquest:mallorn_log_quarter_slab[facing=north,layer=2,type=top,waterlogged=true]
conquest:mallorn_log_quarter_slab[facing=north,layer=2,type=top,waterlogged=false]
conquest:mallorn_log_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=true]
conquest:mallorn_log_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=false]
conquest:mallorn_log_quarter_slab[facing=north,layer=3,type=top,waterlogged=true]
conquest:mallorn_log_quarter_slab[facing=north,layer=3,type=top,waterlogged=false]
conquest:mallorn_log_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=true]
conquest:mallorn_log_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=false]
conquest:mallorn_log_quarter_slab[facing=south,layer=1,type=top,waterlogged=true]
conquest:mallorn_log_quarter_slab[facing=south,layer=1,type=top,waterlogged=false]
conquest:mallorn_log_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=true]
conquest:mallorn_log_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=false]
conquest:mallorn_log_quarter_slab[facing=south,layer=2,type=top,waterlogged=true]
conquest:mallorn_log_quarter_slab[facing=south,layer=2,type=top,waterlogged=false]
conquest:mallorn_log_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=true]
conquest:mallorn_log_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=false]
conquest:mallorn_log_quarter_slab[facing=south,layer=3,type=top,waterlogged=true]
conquest:mallorn_log_quarter_slab[facing=south,layer=3,type=top,waterlogged=false]
conquest:mallorn_log_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=true]
conquest:mallorn_log_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=false]
conquest:mallorn_log_quarter_slab[facing=west,layer=1,type=top,waterlogged=true]
conquest:mallorn_log_quarter_slab[facing=west,layer=1,type=top,waterlogged=false]
conquest:mallorn_log_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=true]
conquest:mallorn_log_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=false]
conquest:mallorn_log_quarter_slab[facing=west,layer=2,type=top,waterlogged=true]
conquest:mallorn_log_quarter_slab[facing=west,layer=2,type=top,waterlogged=false]
conquest:mallorn_log_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=true]
conquest:mallorn_log_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=false]
conquest:mallorn_log_quarter_slab[facing=west,layer=3,type=top,waterlogged=true]
conquest:mallorn_log_quarter_slab[facing=west,layer=3,type=top,waterlogged=false]
conquest:mallorn_log_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=true]
conquest:mallorn_log_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=false]
conquest:mallorn_log_quarter_slab[facing=east,layer=1,type=top,waterlogged=true]
conquest:mallorn_log_quarter_slab[facing=east,layer=1,type=top,waterlogged=false]
conquest:mallorn_log_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=true]
conquest:mallorn_log_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=false]
conquest:mallorn_log_quarter_slab[facing=east,layer=2,type=top,waterlogged=true]
conquest:mallorn_log_quarter_slab[facing=east,layer=2,type=top,waterlogged=false]
conquest:mallorn_log_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=true]
conquest:mallorn_log_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=false]
conquest:mallorn_log_quarter_slab[facing=east,layer=3,type=top,waterlogged=true]
conquest:mallorn_log_quarter_slab[facing=east,layer=3,type=top,waterlogged=false]
conquest:mallorn_log_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=true]
conquest:mallorn_log_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=false]
conquest:mallorn_log_slab[layer=1,type=top,waterlogged=true]
conquest:mallorn_log_slab[layer=1,type=top,waterlogged=false]
conquest:mallorn_log_slab[layer=1,type=bottom,waterlogged=true]
conquest:mallorn_log_slab[layer=1,type=bottom,waterlogged=false]
conquest:mallorn_log_slab[layer=2,type=top,waterlogged=true]
conquest:mallorn_log_slab[layer=2,type=top,waterlogged=false]
conquest:mallorn_log_slab[layer=2,type=bottom,waterlogged=true]
conquest:mallorn_log_slab[layer=2,type=bottom,waterlogged=false]
conquest:mallorn_log_slab[layer=3,type=top,waterlogged=true]
conquest:mallorn_log_slab[layer=3,type=top,waterlogged=false]
conquest:mallorn_log_slab[layer=3,type=bottom,waterlogged=true]
conquest:mallorn_log_slab[layer=3,type=bottom,waterlogged=false]
conquest:mallorn_log_slab[layer=4,type=top,waterlogged=true]
conquest:mallorn_log_slab[layer=4,type=top,waterlogged=false]
conquest:mallorn_log_slab[layer=4,type=bottom,waterlogged=true]
conquest:mallorn_log_slab[layer=4,type=bottom,waterlogged=false]
conquest:mallorn_log_small_branch[east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:mallorn_log_small_branch[east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:mallorn_log_small_branch[east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:mallorn_log_small_branch[east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:mallorn_log_small_branch[east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:mallorn_log_small_branch[east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:mallorn_log_small_branch[east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:mallorn_log_small_branch[east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:mallorn_log_small_branch[east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:mallorn_log_small_branch[east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:mallorn_log_small_branch[east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:mallorn_log_small_branch[east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:mallorn_log_small_branch[east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:mallorn_log_small_branch[east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:mallorn_log_small_branch[east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:mallorn_log_small_branch[east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:mallorn_log_small_branch[east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:mallorn_log_small_branch[east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:mallorn_log_small_branch[east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:mallorn_log_small_branch[east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:mallorn_log_small_branch[east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:mallorn_log_small_branch[east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:mallorn_log_small_branch[east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:mallorn_log_small_branch[east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:mallorn_log_small_branch[east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:mallorn_log_small_branch[east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:mallorn_log_small_branch[east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:mallorn_log_small_branch[east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:mallorn_log_small_branch[east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:mallorn_log_small_branch[east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:mallorn_log_small_branch[east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:mallorn_log_small_branch[east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:mallorn_log_small_branch[east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:mallorn_log_small_branch[east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:mallorn_log_small_branch[east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:mallorn_log_small_branch[east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:mallorn_log_small_branch[east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:mallorn_log_small_branch[east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:mallorn_log_small_branch[east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:mallorn_log_small_branch[east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:mallorn_log_small_branch[east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:mallorn_log_small_branch[east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:mallorn_log_small_branch[east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:mallorn_log_small_branch[east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:mallorn_log_small_branch[east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:mallorn_log_small_branch[east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:mallorn_log_small_branch[east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:mallorn_log_small_branch[east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:mallorn_log_small_branch[east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:mallorn_log_small_branch[east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:mallorn_log_small_branch[east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:mallorn_log_small_branch[east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:mallorn_log_small_branch[east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:mallorn_log_small_branch[east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:mallorn_log_small_branch[east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:mallorn_log_small_branch[east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:mallorn_log_small_branch[east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:mallorn_log_small_branch[east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:mallorn_log_small_branch[east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:mallorn_log_small_branch[east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:mallorn_log_small_branch[east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:mallorn_log_small_branch[east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:mallorn_log_small_branch[east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:mallorn_log_small_branch[east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:mallorn_log_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:mallorn_log_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:mallorn_log_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:mallorn_log_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:mallorn_log_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:mallorn_log_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:mallorn_log_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:mallorn_log_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:mallorn_log_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:mallorn_log_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:mallorn_log_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:mallorn_log_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:mallorn_log_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:mallorn_log_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:mallorn_log_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:mallorn_log_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:mallorn_log_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:mallorn_log_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:mallorn_log_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:mallorn_log_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:mallorn_log_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:mallorn_log_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:mallorn_log_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:mallorn_log_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:mallorn_log_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:mallorn_log_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:mallorn_log_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:mallorn_log_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:mallorn_log_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:mallorn_log_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:mallorn_log_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:mallorn_log_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:mallorn_log_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:mallorn_log_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:mallorn_log_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:mallorn_log_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:mallorn_log_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:mallorn_log_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:mallorn_log_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:mallorn_log_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:mallorn_log_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:mallorn_log_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:mallorn_log_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:mallorn_log_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:mallorn_log_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:mallorn_log_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:mallorn_log_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:mallorn_log_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:mallorn_log_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:mallorn_log_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:mallorn_log_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:mallorn_log_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:mallorn_log_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:mallorn_log_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:mallorn_log_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:mallorn_log_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:mallorn_log_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:mallorn_log_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:mallorn_log_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:mallorn_log_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:mallorn_log_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:mallorn_log_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:mallorn_log_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:mallorn_log_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:mallorn_log_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:mallorn_log_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:mallorn_log_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:mallorn_log_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:mallorn_log_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:mallorn_log_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:mallorn_log_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:mallorn_log_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:mallorn_log_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:mallorn_log_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:mallorn_log_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:mallorn_log_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:mallorn_log_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:mallorn_log_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:mallorn_log_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:mallorn_log_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:mallorn_log_stump[down=true,layer=1,waterlogged=true]
conquest:mallorn_log_stump[down=true,layer=1,waterlogged=false]
conquest:mallorn_log_stump[down=true,layer=2,waterlogged=true]
conquest:mallorn_log_stump[down=true,layer=2,waterlogged=false]
conquest:mallorn_log_stump[down=true,layer=3,waterlogged=true]
conquest:mallorn_log_stump[down=true,layer=3,waterlogged=false]
conquest:mallorn_log_stump[down=true,layer=4,waterlogged=true]
conquest:mallorn_log_stump[down=true,layer=4,waterlogged=false]
conquest:mallorn_log_stump[down=true,layer=5,waterlogged=true]
conquest:mallorn_log_stump[down=true,layer=5,waterlogged=false]
conquest:mallorn_log_stump[down=false,layer=1,waterlogged=true]
conquest:mallorn_log_stump[down=false,layer=1,waterlogged=false]
conquest:mallorn_log_stump[down=false,layer=2,waterlogged=true]
conquest:mallorn_log_stump[down=false,layer=2,waterlogged=false]
conquest:mallorn_log_stump[down=false,layer=3,waterlogged=true]
conquest:mallorn_log_stump[down=false,layer=3,waterlogged=false]
conquest:mallorn_log_stump[down=false,layer=4,waterlogged=true]
conquest:mallorn_log_stump[down=false,layer=4,waterlogged=false]
conquest:mallorn_log_stump[down=false,layer=5,waterlogged=true]
conquest:mallorn_log_stump[down=false,layer=5,waterlogged=false]
conquest:mallorn_log_vertical_corner[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:mallorn_log_vertical_corner[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:mallorn_log_vertical_corner[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:mallorn_log_vertical_corner[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:mallorn_log_vertical_corner[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:mallorn_log_vertical_corner[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:mallorn_log_vertical_corner[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:mallorn_log_vertical_corner[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:mallorn_log_vertical_corner[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:mallorn_log_vertical_corner[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:mallorn_log_vertical_corner[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:mallorn_log_vertical_corner[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:mallorn_log_vertical_corner[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:mallorn_log_vertical_corner[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:mallorn_log_vertical_corner[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:mallorn_log_vertical_corner[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:mallorn_log_vertical_corner[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:mallorn_log_vertical_corner[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:mallorn_log_vertical_corner[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:mallorn_log_vertical_corner[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:mallorn_log_vertical_corner[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:mallorn_log_vertical_corner[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:mallorn_log_vertical_corner[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:mallorn_log_vertical_corner[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:mallorn_log_vertical_corner[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:mallorn_log_vertical_corner[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:mallorn_log_vertical_corner[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:mallorn_log_vertical_corner[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:mallorn_log_vertical_corner[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:mallorn_log_vertical_corner[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:mallorn_log_vertical_corner[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:mallorn_log_vertical_corner[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:mallorn_log_vertical_corner[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:mallorn_log_vertical_corner[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:mallorn_log_vertical_corner[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:mallorn_log_vertical_corner[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:mallorn_log_vertical_corner[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:mallorn_log_vertical_corner[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:mallorn_log_vertical_corner[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:mallorn_log_vertical_corner[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:mallorn_log_vertical_corner[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:mallorn_log_vertical_corner[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:mallorn_log_vertical_corner[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:mallorn_log_vertical_corner[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:mallorn_log_vertical_corner[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:mallorn_log_vertical_corner[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:mallorn_log_vertical_corner[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:mallorn_log_vertical_corner[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:mallorn_log_vertical_corner[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:mallorn_log_vertical_corner[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:mallorn_log_vertical_corner[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:mallorn_log_vertical_corner[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:mallorn_log_vertical_corner[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:mallorn_log_vertical_corner[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:mallorn_log_vertical_corner[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:mallorn_log_vertical_corner[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:mallorn_log_vertical_corner[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:mallorn_log_vertical_corner[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:mallorn_log_vertical_corner[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:mallorn_log_vertical_corner[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:mallorn_log_vertical_corner[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:mallorn_log_vertical_corner[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:mallorn_log_vertical_corner[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:mallorn_log_vertical_corner[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:mallorn_log_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:mallorn_log_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:mallorn_log_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:mallorn_log_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:mallorn_log_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:mallorn_log_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:mallorn_log_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:mallorn_log_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:mallorn_log_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:mallorn_log_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:mallorn_log_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:mallorn_log_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:mallorn_log_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:mallorn_log_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:mallorn_log_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:mallorn_log_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:mallorn_log_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:mallorn_log_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:mallorn_log_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:mallorn_log_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:mallorn_log_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:mallorn_log_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:mallorn_log_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:mallorn_log_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:mallorn_log_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:mallorn_log_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:mallorn_log_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:mallorn_log_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:mallorn_log_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:mallorn_log_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:mallorn_log_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:mallorn_log_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:mallorn_log_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:mallorn_log_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:mallorn_log_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:mallorn_log_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:mallorn_log_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:mallorn_log_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:mallorn_log_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:mallorn_log_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:mallorn_log_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:mallorn_log_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:mallorn_log_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:mallorn_log_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:mallorn_log_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:mallorn_log_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:mallorn_log_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:mallorn_log_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:mallorn_log_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:mallorn_log_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:mallorn_log_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:mallorn_log_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:mallorn_log_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:mallorn_log_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:mallorn_log_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:mallorn_log_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:mallorn_log_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:mallorn_log_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:mallorn_log_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:mallorn_log_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:mallorn_log_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:mallorn_log_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:mallorn_log_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:mallorn_log_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:mallorn_log_vertical_quarter[down=true,extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:mallorn_log_vertical_quarter[down=true,extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:mallorn_log_vertical_quarter[down=true,extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:mallorn_log_vertical_quarter[down=true,extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:mallorn_log_vertical_quarter[down=true,extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:mallorn_log_vertical_quarter[down=true,extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:mallorn_log_vertical_quarter[down=true,extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:mallorn_log_vertical_quarter[down=true,extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:mallorn_log_vertical_quarter[down=true,extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:mallorn_log_vertical_quarter[down=true,extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:mallorn_log_vertical_quarter[down=true,extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:mallorn_log_vertical_quarter[down=true,extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:mallorn_log_vertical_quarter[down=true,extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:mallorn_log_vertical_quarter[down=true,extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:mallorn_log_vertical_quarter[down=true,extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:mallorn_log_vertical_quarter[down=true,extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:mallorn_log_vertical_quarter[down=true,extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:mallorn_log_vertical_quarter[down=true,extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:mallorn_log_vertical_quarter[down=true,extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:mallorn_log_vertical_quarter[down=true,extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:mallorn_log_vertical_quarter[down=true,extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:mallorn_log_vertical_quarter[down=true,extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:mallorn_log_vertical_quarter[down=true,extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:mallorn_log_vertical_quarter[down=true,extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:mallorn_log_vertical_quarter[down=true,extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:mallorn_log_vertical_quarter[down=true,extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:mallorn_log_vertical_quarter[down=true,extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:mallorn_log_vertical_quarter[down=true,extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:mallorn_log_vertical_quarter[down=true,extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:mallorn_log_vertical_quarter[down=true,extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:mallorn_log_vertical_quarter[down=true,extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:mallorn_log_vertical_quarter[down=true,extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:mallorn_log_vertical_quarter[down=true,extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:mallorn_log_vertical_quarter[down=true,extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:mallorn_log_vertical_quarter[down=true,extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:mallorn_log_vertical_quarter[down=true,extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:mallorn_log_vertical_quarter[down=true,extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:mallorn_log_vertical_quarter[down=true,extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:mallorn_log_vertical_quarter[down=true,extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:mallorn_log_vertical_quarter[down=true,extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:mallorn_log_vertical_quarter[down=true,extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:mallorn_log_vertical_quarter[down=true,extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:mallorn_log_vertical_quarter[down=true,extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:mallorn_log_vertical_quarter[down=true,extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:mallorn_log_vertical_quarter[down=true,extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:mallorn_log_vertical_quarter[down=true,extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:mallorn_log_vertical_quarter[down=true,extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:mallorn_log_vertical_quarter[down=true,extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:mallorn_log_vertical_quarter[down=true,extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:mallorn_log_vertical_quarter[down=true,extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:mallorn_log_vertical_quarter[down=true,extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:mallorn_log_vertical_quarter[down=true,extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:mallorn_log_vertical_quarter[down=true,extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:mallorn_log_vertical_quarter[down=true,extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:mallorn_log_vertical_quarter[down=true,extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:mallorn_log_vertical_quarter[down=true,extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:mallorn_log_vertical_quarter[down=true,extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:mallorn_log_vertical_quarter[down=true,extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:mallorn_log_vertical_quarter[down=true,extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:mallorn_log_vertical_quarter[down=true,extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:mallorn_log_vertical_quarter[down=true,extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:mallorn_log_vertical_quarter[down=true,extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:mallorn_log_vertical_quarter[down=true,extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:mallorn_log_vertical_quarter[down=true,extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:mallorn_log_vertical_quarter[down=false,extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:mallorn_log_vertical_quarter[down=false,extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:mallorn_log_vertical_quarter[down=false,extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:mallorn_log_vertical_quarter[down=false,extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:mallorn_log_vertical_quarter[down=false,extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:mallorn_log_vertical_quarter[down=false,extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:mallorn_log_vertical_quarter[down=false,extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:mallorn_log_vertical_quarter[down=false,extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:mallorn_log_vertical_quarter[down=false,extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:mallorn_log_vertical_quarter[down=false,extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:mallorn_log_vertical_quarter[down=false,extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:mallorn_log_vertical_quarter[down=false,extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:mallorn_log_vertical_quarter[down=false,extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:mallorn_log_vertical_quarter[down=false,extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:mallorn_log_vertical_quarter[down=false,extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:mallorn_log_vertical_quarter[down=false,extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:mallorn_log_vertical_quarter[down=false,extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:mallorn_log_vertical_quarter[down=false,extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:mallorn_log_vertical_quarter[down=false,extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:mallorn_log_vertical_quarter[down=false,extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:mallorn_log_vertical_quarter[down=false,extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:mallorn_log_vertical_quarter[down=false,extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:mallorn_log_vertical_quarter[down=false,extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:mallorn_log_vertical_quarter[down=false,extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:mallorn_log_vertical_quarter[down=false,extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:mallorn_log_vertical_quarter[down=false,extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:mallorn_log_vertical_quarter[down=false,extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:mallorn_log_vertical_quarter[down=false,extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:mallorn_log_vertical_quarter[down=false,extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:mallorn_log_vertical_quarter[down=false,extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:mallorn_log_vertical_quarter[down=false,extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:mallorn_log_vertical_quarter[down=false,extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:mallorn_log_vertical_quarter[down=false,extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:mallorn_log_vertical_quarter[down=false,extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:mallorn_log_vertical_quarter[down=false,extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:mallorn_log_vertical_quarter[down=false,extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:mallorn_log_vertical_quarter[down=false,extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:mallorn_log_vertical_quarter[down=false,extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:mallorn_log_vertical_quarter[down=false,extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:mallorn_log_vertical_quarter[down=false,extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:mallorn_log_vertical_quarter[down=false,extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:mallorn_log_vertical_quarter[down=false,extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:mallorn_log_vertical_quarter[down=false,extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:mallorn_log_vertical_quarter[down=false,extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:mallorn_log_vertical_quarter[down=false,extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:mallorn_log_vertical_quarter[down=false,extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:mallorn_log_vertical_quarter[down=false,extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:mallorn_log_vertical_quarter[down=false,extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:mallorn_log_vertical_quarter[down=false,extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:mallorn_log_vertical_quarter[down=false,extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:mallorn_log_vertical_quarter[down=false,extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:mallorn_log_vertical_quarter[down=false,extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:mallorn_log_vertical_quarter[down=false,extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:mallorn_log_vertical_quarter[down=false,extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:mallorn_log_vertical_quarter[down=false,extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:mallorn_log_vertical_quarter[down=false,extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:mallorn_log_vertical_quarter[down=false,extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:mallorn_log_vertical_quarter[down=false,extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:mallorn_log_vertical_quarter[down=false,extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:mallorn_log_vertical_quarter[down=false,extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:mallorn_log_vertical_quarter[down=false,extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:mallorn_log_vertical_quarter[down=false,extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:mallorn_log_vertical_quarter[down=false,extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:mallorn_log_vertical_quarter[down=false,extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:mallorn_log_vertical_slab[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:mallorn_log_vertical_slab[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:mallorn_log_vertical_slab[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:mallorn_log_vertical_slab[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:mallorn_log_vertical_slab[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:mallorn_log_vertical_slab[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:mallorn_log_vertical_slab[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:mallorn_log_vertical_slab[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:mallorn_log_vertical_slab[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:mallorn_log_vertical_slab[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:mallorn_log_vertical_slab[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:mallorn_log_vertical_slab[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:mallorn_log_vertical_slab[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:mallorn_log_vertical_slab[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:mallorn_log_vertical_slab[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:mallorn_log_vertical_slab[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:mallorn_log_vertical_slab[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:mallorn_log_vertical_slab[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:mallorn_log_vertical_slab[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:mallorn_log_vertical_slab[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:mallorn_log_vertical_slab[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:mallorn_log_vertical_slab[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:mallorn_log_vertical_slab[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:mallorn_log_vertical_slab[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:mallorn_log_vertical_slab[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:mallorn_log_vertical_slab[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:mallorn_log_vertical_slab[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:mallorn_log_vertical_slab[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:mallorn_log_vertical_slab[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:mallorn_log_vertical_slab[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:mallorn_log_vertical_slab[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:mallorn_log_vertical_slab[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:mallorn_log_vertical_slab[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:mallorn_log_vertical_slab[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:mallorn_log_vertical_slab[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:mallorn_log_vertical_slab[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:mallorn_log_vertical_slab[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:mallorn_log_vertical_slab[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:mallorn_log_vertical_slab[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:mallorn_log_vertical_slab[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:mallorn_log_vertical_slab[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:mallorn_log_vertical_slab[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:mallorn_log_vertical_slab[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:mallorn_log_vertical_slab[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:mallorn_log_vertical_slab[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:mallorn_log_vertical_slab[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:mallorn_log_vertical_slab[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:mallorn_log_vertical_slab[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:mallorn_log_vertical_slab[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:mallorn_log_vertical_slab[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:mallorn_log_vertical_slab[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:mallorn_log_vertical_slab[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:mallorn_log_vertical_slab[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:mallorn_log_vertical_slab[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:mallorn_log_vertical_slab[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:mallorn_log_vertical_slab[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:mallorn_log_vertical_slab[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:mallorn_log_vertical_slab[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:mallorn_log_vertical_slab[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:mallorn_log_vertical_slab[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:mallorn_log_vertical_slab[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:mallorn_log_vertical_slab[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:mallorn_log_vertical_slab[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:mallorn_log_vertical_slab[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:mallorn_tree_sapling[stage=0]
conquest:mallorn_tree_sapling[stage=1]
conquest:mallorn_wood_beam[axis=x]
conquest:mallorn_wood_beam[axis=y]
conquest:mallorn_wood_beam[axis=z]
conquest:mallorn_wood_beam_bark[axis=x]
conquest:mallorn_wood_beam_bark[axis=y]
conquest:mallorn_wood_beam_bark[axis=z]
conquest:mallorn_wood_beam_beam_board[facing=north,layers=1,toggle=1]
conquest:mallorn_wood_beam_beam_board[facing=north,layers=1,toggle=2]
conquest:mallorn_wood_beam_beam_board[facing=north,layers=1,toggle=3]
conquest:mallorn_wood_beam_beam_board[facing=north,layers=1,toggle=4]
conquest:mallorn_wood_beam_beam_board[facing=north,layers=2,toggle=1]
conquest:mallorn_wood_beam_beam_board[facing=north,layers=2,toggle=2]
conquest:mallorn_wood_beam_beam_board[facing=north,layers=2,toggle=3]
conquest:mallorn_wood_beam_beam_board[facing=north,layers=2,toggle=4]
conquest:mallorn_wood_beam_beam_board[facing=north,layers=3,toggle=1]
conquest:mallorn_wood_beam_beam_board[facing=north,layers=3,toggle=2]
conquest:mallorn_wood_beam_beam_board[facing=north,layers=3,toggle=3]
conquest:mallorn_wood_beam_beam_board[facing=north,layers=3,toggle=4]
conquest:mallorn_wood_beam_beam_board[facing=east,layers=1,toggle=1]
conquest:mallorn_wood_beam_beam_board[facing=east,layers=1,toggle=2]
conquest:mallorn_wood_beam_beam_board[facing=east,layers=1,toggle=3]
conquest:mallorn_wood_beam_beam_board[facing=east,layers=1,toggle=4]
conquest:mallorn_wood_beam_beam_board[facing=east,layers=2,toggle=1]
conquest:mallorn_wood_beam_beam_board[facing=east,layers=2,toggle=2]
conquest:mallorn_wood_beam_beam_board[facing=east,layers=2,toggle=3]
conquest:mallorn_wood_beam_beam_board[facing=east,layers=2,toggle=4]
conquest:mallorn_wood_beam_beam_board[facing=east,layers=3,toggle=1]
conquest:mallorn_wood_beam_beam_board[facing=east,layers=3,toggle=2]
conquest:mallorn_wood_beam_beam_board[facing=east,layers=3,toggle=3]
conquest:mallorn_wood_beam_beam_board[facing=east,layers=3,toggle=4]
conquest:mallorn_wood_beam_beam_board[facing=south,layers=1,toggle=1]
conquest:mallorn_wood_beam_beam_board[facing=south,layers=1,toggle=2]
conquest:mallorn_wood_beam_beam_board[facing=south,layers=1,toggle=3]
conquest:mallorn_wood_beam_beam_board[facing=south,layers=1,toggle=4]
conquest:mallorn_wood_beam_beam_board[facing=south,layers=2,toggle=1]
conquest:mallorn_wood_beam_beam_board[facing=south,layers=2,toggle=2]
conquest:mallorn_wood_beam_beam_board[facing=south,layers=2,toggle=3]
conquest:mallorn_wood_beam_beam_board[facing=south,layers=2,toggle=4]
conquest:mallorn_wood_beam_beam_board[facing=south,layers=3,toggle=1]
conquest:mallorn_wood_beam_beam_board[facing=south,layers=3,toggle=2]
conquest:mallorn_wood_beam_beam_board[facing=south,layers=3,toggle=3]
conquest:mallorn_wood_beam_beam_board[facing=south,layers=3,toggle=4]
conquest:mallorn_wood_beam_beam_board[facing=west,layers=1,toggle=1]
conquest:mallorn_wood_beam_beam_board[facing=west,layers=1,toggle=2]
conquest:mallorn_wood_beam_beam_board[facing=west,layers=1,toggle=3]
conquest:mallorn_wood_beam_beam_board[facing=west,layers=1,toggle=4]
conquest:mallorn_wood_beam_beam_board[facing=west,layers=2,toggle=1]
conquest:mallorn_wood_beam_beam_board[facing=west,layers=2,toggle=2]
conquest:mallorn_wood_beam_beam_board[facing=west,layers=2,toggle=3]
conquest:mallorn_wood_beam_beam_board[facing=west,layers=2,toggle=4]
conquest:mallorn_wood_beam_beam_board[facing=west,layers=3,toggle=1]
conquest:mallorn_wood_beam_beam_board[facing=west,layers=3,toggle=2]
conquest:mallorn_wood_beam_beam_board[facing=west,layers=3,toggle=3]
conquest:mallorn_wood_beam_beam_board[facing=west,layers=3,toggle=4]
conquest:mallorn_wood_beam_beam_board[facing=up,layers=1,toggle=1]
conquest:mallorn_wood_beam_beam_board[facing=up,layers=1,toggle=2]
conquest:mallorn_wood_beam_beam_board[facing=up,layers=1,toggle=3]
conquest:mallorn_wood_beam_beam_board[facing=up,layers=1,toggle=4]
conquest:mallorn_wood_beam_beam_board[facing=up,layers=2,toggle=1]
conquest:mallorn_wood_beam_beam_board[facing=up,layers=2,toggle=2]
conquest:mallorn_wood_beam_beam_board[facing=up,layers=2,toggle=3]
conquest:mallorn_wood_beam_beam_board[facing=up,layers=2,toggle=4]
conquest:mallorn_wood_beam_beam_board[facing=up,layers=3,toggle=1]
conquest:mallorn_wood_beam_beam_board[facing=up,layers=3,toggle=2]
conquest:mallorn_wood_beam_beam_board[facing=up,layers=3,toggle=3]
conquest:mallorn_wood_beam_beam_board[facing=up,layers=3,toggle=4]
conquest:mallorn_wood_beam_beam_board[facing=down,layers=1,toggle=1]
conquest:mallorn_wood_beam_beam_board[facing=down,layers=1,toggle=2]
conquest:mallorn_wood_beam_beam_board[facing=down,layers=1,toggle=3]
conquest:mallorn_wood_beam_beam_board[facing=down,layers=1,toggle=4]
conquest:mallorn_wood_beam_beam_board[facing=down,layers=2,toggle=1]
conquest:mallorn_wood_beam_beam_board[facing=down,layers=2,toggle=2]
conquest:mallorn_wood_beam_beam_board[facing=down,layers=2,toggle=3]
conquest:mallorn_wood_beam_beam_board[facing=down,layers=2,toggle=4]
conquest:mallorn_wood_beam_beam_board[facing=down,layers=3,toggle=1]
conquest:mallorn_wood_beam_beam_board[facing=down,layers=3,toggle=2]
conquest:mallorn_wood_beam_beam_board[facing=down,layers=3,toggle=3]
conquest:mallorn_wood_beam_beam_board[facing=down,layers=3,toggle=4]
conquest:mallorn_wood_beam_corner_slab[facing=north,type=top,waterlogged=true]
conquest:mallorn_wood_beam_corner_slab[facing=north,type=top,waterlogged=false]
conquest:mallorn_wood_beam_corner_slab[facing=north,type=bottom,waterlogged=true]
conquest:mallorn_wood_beam_corner_slab[facing=north,type=bottom,waterlogged=false]
conquest:mallorn_wood_beam_corner_slab[facing=south,type=top,waterlogged=true]
conquest:mallorn_wood_beam_corner_slab[facing=south,type=top,waterlogged=false]
conquest:mallorn_wood_beam_corner_slab[facing=south,type=bottom,waterlogged=true]
conquest:mallorn_wood_beam_corner_slab[facing=south,type=bottom,waterlogged=false]
conquest:mallorn_wood_beam_corner_slab[facing=west,type=top,waterlogged=true]
conquest:mallorn_wood_beam_corner_slab[facing=west,type=top,waterlogged=false]
conquest:mallorn_wood_beam_corner_slab[facing=west,type=bottom,waterlogged=true]
conquest:mallorn_wood_beam_corner_slab[facing=west,type=bottom,waterlogged=false]
conquest:mallorn_wood_beam_corner_slab[facing=east,type=top,waterlogged=true]
conquest:mallorn_wood_beam_corner_slab[facing=east,type=top,waterlogged=false]
conquest:mallorn_wood_beam_corner_slab[facing=east,type=bottom,waterlogged=true]
conquest:mallorn_wood_beam_corner_slab[facing=east,type=bottom,waterlogged=false]
conquest:mallorn_wood_beam_door_frame_lintel[facing=north,toggle=1,type=top]
conquest:mallorn_wood_beam_door_frame_lintel[facing=north,toggle=1,type=bottom]
conquest:mallorn_wood_beam_door_frame_lintel[facing=north,toggle=2,type=top]
conquest:mallorn_wood_beam_door_frame_lintel[facing=north,toggle=2,type=bottom]
conquest:mallorn_wood_beam_door_frame_lintel[facing=north,toggle=3,type=top]
conquest:mallorn_wood_beam_door_frame_lintel[facing=north,toggle=3,type=bottom]
conquest:mallorn_wood_beam_door_frame_lintel[facing=north,toggle=4,type=top]
conquest:mallorn_wood_beam_door_frame_lintel[facing=north,toggle=4,type=bottom]
conquest:mallorn_wood_beam_door_frame_lintel[facing=south,toggle=1,type=top]
conquest:mallorn_wood_beam_door_frame_lintel[facing=south,toggle=1,type=bottom]
conquest:mallorn_wood_beam_door_frame_lintel[facing=south,toggle=2,type=top]
conquest:mallorn_wood_beam_door_frame_lintel[facing=south,toggle=2,type=bottom]
conquest:mallorn_wood_beam_door_frame_lintel[facing=south,toggle=3,type=top]
conquest:mallorn_wood_beam_door_frame_lintel[facing=south,toggle=3,type=bottom]
conquest:mallorn_wood_beam_door_frame_lintel[facing=south,toggle=4,type=top]
conquest:mallorn_wood_beam_door_frame_lintel[facing=south,toggle=4,type=bottom]
conquest:mallorn_wood_beam_door_frame_lintel[facing=west,toggle=1,type=top]
conquest:mallorn_wood_beam_door_frame_lintel[facing=west,toggle=1,type=bottom]
conquest:mallorn_wood_beam_door_frame_lintel[facing=west,toggle=2,type=top]
conquest:mallorn_wood_beam_door_frame_lintel[facing=west,toggle=2,type=bottom]
conquest:mallorn_wood_beam_door_frame_lintel[facing=west,toggle=3,type=top]
conquest:mallorn_wood_beam_door_frame_lintel[facing=west,toggle=3,type=bottom]
conquest:mallorn_wood_beam_door_frame_lintel[facing=west,toggle=4,type=top]
conquest:mallorn_wood_beam_door_frame_lintel[facing=west,toggle=4,type=bottom]
conquest:mallorn_wood_beam_door_frame_lintel[facing=east,toggle=1,type=top]
conquest:mallorn_wood_beam_door_frame_lintel[facing=east,toggle=1,type=bottom]
conquest:mallorn_wood_beam_door_frame_lintel[facing=east,toggle=2,type=top]
conquest:mallorn_wood_beam_door_frame_lintel[facing=east,toggle=2,type=bottom]
conquest:mallorn_wood_beam_door_frame_lintel[facing=east,toggle=3,type=top]
conquest:mallorn_wood_beam_door_frame_lintel[facing=east,toggle=3,type=bottom]
conquest:mallorn_wood_beam_door_frame_lintel[facing=east,toggle=4,type=top]
conquest:mallorn_wood_beam_door_frame_lintel[facing=east,toggle=4,type=bottom]
conquest:mallorn_wood_beam_door_frame_posts[facing=north,toggle=1]
conquest:mallorn_wood_beam_door_frame_posts[facing=north,toggle=2]
conquest:mallorn_wood_beam_door_frame_posts[facing=north,toggle=3]
conquest:mallorn_wood_beam_door_frame_posts[facing=south,toggle=1]
conquest:mallorn_wood_beam_door_frame_posts[facing=south,toggle=2]
conquest:mallorn_wood_beam_door_frame_posts[facing=south,toggle=3]
conquest:mallorn_wood_beam_door_frame_posts[facing=west,toggle=1]
conquest:mallorn_wood_beam_door_frame_posts[facing=west,toggle=2]
conquest:mallorn_wood_beam_door_frame_posts[facing=west,toggle=3]
conquest:mallorn_wood_beam_door_frame_posts[facing=east,toggle=1]
conquest:mallorn_wood_beam_door_frame_posts[facing=east,toggle=2]
conquest:mallorn_wood_beam_door_frame_posts[facing=east,toggle=3]
conquest:mallorn_wood_beam_eighth_slab[facing=north,type=top,waterlogged=true]
conquest:mallorn_wood_beam_eighth_slab[facing=north,type=top,waterlogged=false]
conquest:mallorn_wood_beam_eighth_slab[facing=north,type=bottom,waterlogged=true]
conquest:mallorn_wood_beam_eighth_slab[facing=north,type=bottom,waterlogged=false]
conquest:mallorn_wood_beam_eighth_slab[facing=south,type=top,waterlogged=true]
conquest:mallorn_wood_beam_eighth_slab[facing=south,type=top,waterlogged=false]
conquest:mallorn_wood_beam_eighth_slab[facing=south,type=bottom,waterlogged=true]
conquest:mallorn_wood_beam_eighth_slab[facing=south,type=bottom,waterlogged=false]
conquest:mallorn_wood_beam_eighth_slab[facing=west,type=top,waterlogged=true]
conquest:mallorn_wood_beam_eighth_slab[facing=west,type=top,waterlogged=false]
conquest:mallorn_wood_beam_eighth_slab[facing=west,type=bottom,waterlogged=true]
conquest:mallorn_wood_beam_eighth_slab[facing=west,type=bottom,waterlogged=false]
conquest:mallorn_wood_beam_eighth_slab[facing=east,type=top,waterlogged=true]
conquest:mallorn_wood_beam_eighth_slab[facing=east,type=top,waterlogged=false]
conquest:mallorn_wood_beam_eighth_slab[facing=east,type=bottom,waterlogged=true]
conquest:mallorn_wood_beam_eighth_slab[facing=east,type=bottom,waterlogged=false]
conquest:mallorn_wood_beam_horizontal[activated=1,facing=north,type=top]
conquest:mallorn_wood_beam_horizontal[activated=1,facing=north,type=bottom]
conquest:mallorn_wood_beam_horizontal[activated=1,facing=south,type=top]
conquest:mallorn_wood_beam_horizontal[activated=1,facing=south,type=bottom]
conquest:mallorn_wood_beam_horizontal[activated=1,facing=west,type=top]
conquest:mallorn_wood_beam_horizontal[activated=1,facing=west,type=bottom]
conquest:mallorn_wood_beam_horizontal[activated=1,facing=east,type=top]
conquest:mallorn_wood_beam_horizontal[activated=1,facing=east,type=bottom]
conquest:mallorn_wood_beam_horizontal[activated=2,facing=north,type=top]
conquest:mallorn_wood_beam_horizontal[activated=2,facing=north,type=bottom]
conquest:mallorn_wood_beam_horizontal[activated=2,facing=south,type=top]
conquest:mallorn_wood_beam_horizontal[activated=2,facing=south,type=bottom]
conquest:mallorn_wood_beam_horizontal[activated=2,facing=west,type=top]
conquest:mallorn_wood_beam_horizontal[activated=2,facing=west,type=bottom]
conquest:mallorn_wood_beam_horizontal[activated=2,facing=east,type=top]
conquest:mallorn_wood_beam_horizontal[activated=2,facing=east,type=bottom]
conquest:mallorn_wood_beam_horizontal[activated=3,facing=north,type=top]
conquest:mallorn_wood_beam_horizontal[activated=3,facing=north,type=bottom]
conquest:mallorn_wood_beam_horizontal[activated=3,facing=south,type=top]
conquest:mallorn_wood_beam_horizontal[activated=3,facing=south,type=bottom]
conquest:mallorn_wood_beam_horizontal[activated=3,facing=west,type=top]
conquest:mallorn_wood_beam_horizontal[activated=3,facing=west,type=bottom]
conquest:mallorn_wood_beam_horizontal[activated=3,facing=east,type=top]
conquest:mallorn_wood_beam_horizontal[activated=3,facing=east,type=bottom]
conquest:mallorn_wood_beam_horizontal[activated=4,facing=north,type=top]
conquest:mallorn_wood_beam_horizontal[activated=4,facing=north,type=bottom]
conquest:mallorn_wood_beam_horizontal[activated=4,facing=south,type=top]
conquest:mallorn_wood_beam_horizontal[activated=4,facing=south,type=bottom]
conquest:mallorn_wood_beam_horizontal[activated=4,facing=west,type=top]
conquest:mallorn_wood_beam_horizontal[activated=4,facing=west,type=bottom]
conquest:mallorn_wood_beam_horizontal[activated=4,facing=east,type=top]
conquest:mallorn_wood_beam_horizontal[activated=4,facing=east,type=bottom]
conquest:mallorn_wood_beam_lintel[facing=north,toggle=1,type=top]
conquest:mallorn_wood_beam_lintel[facing=north,toggle=1,type=bottom]
conquest:mallorn_wood_beam_lintel[facing=north,toggle=2,type=top]
conquest:mallorn_wood_beam_lintel[facing=north,toggle=2,type=bottom]
conquest:mallorn_wood_beam_lintel[facing=north,toggle=3,type=top]
conquest:mallorn_wood_beam_lintel[facing=north,toggle=3,type=bottom]
conquest:mallorn_wood_beam_lintel[facing=north,toggle=4,type=top]
conquest:mallorn_wood_beam_lintel[facing=north,toggle=4,type=bottom]
conquest:mallorn_wood_beam_lintel[facing=south,toggle=1,type=top]
conquest:mallorn_wood_beam_lintel[facing=south,toggle=1,type=bottom]
conquest:mallorn_wood_beam_lintel[facing=south,toggle=2,type=top]
conquest:mallorn_wood_beam_lintel[facing=south,toggle=2,type=bottom]
conquest:mallorn_wood_beam_lintel[facing=south,toggle=3,type=top]
conquest:mallorn_wood_beam_lintel[facing=south,toggle=3,type=bottom]
conquest:mallorn_wood_beam_lintel[facing=south,toggle=4,type=top]
conquest:mallorn_wood_beam_lintel[facing=south,toggle=4,type=bottom]
conquest:mallorn_wood_beam_lintel[facing=west,toggle=1,type=top]
conquest:mallorn_wood_beam_lintel[facing=west,toggle=1,type=bottom]
conquest:mallorn_wood_beam_lintel[facing=west,toggle=2,type=top]
conquest:mallorn_wood_beam_lintel[facing=west,toggle=2,type=bottom]
conquest:mallorn_wood_beam_lintel[facing=west,toggle=3,type=top]
conquest:mallorn_wood_beam_lintel[facing=west,toggle=3,type=bottom]
conquest:mallorn_wood_beam_lintel[facing=west,toggle=4,type=top]
conquest:mallorn_wood_beam_lintel[facing=west,toggle=4,type=bottom]
conquest:mallorn_wood_beam_lintel[facing=east,toggle=1,type=top]
conquest:mallorn_wood_beam_lintel[facing=east,toggle=1,type=bottom]
conquest:mallorn_wood_beam_lintel[facing=east,toggle=2,type=top]
conquest:mallorn_wood_beam_lintel[facing=east,toggle=2,type=bottom]
conquest:mallorn_wood_beam_lintel[facing=east,toggle=3,type=top]
conquest:mallorn_wood_beam_lintel[facing=east,toggle=3,type=bottom]
conquest:mallorn_wood_beam_lintel[facing=east,toggle=4,type=top]
conquest:mallorn_wood_beam_lintel[facing=east,toggle=4,type=bottom]
conquest:mallorn_wood_beam_pillar[layer=1,waterlogged=true]
conquest:mallorn_wood_beam_pillar[layer=1,waterlogged=false]
conquest:mallorn_wood_beam_pillar[layer=2,waterlogged=true]
conquest:mallorn_wood_beam_pillar[layer=2,waterlogged=false]
conquest:mallorn_wood_beam_pillar[layer=3,waterlogged=true]
conquest:mallorn_wood_beam_pillar[layer=3,waterlogged=false]
conquest:mallorn_wood_beam_posts[facing=north,toggle=1]
conquest:mallorn_wood_beam_posts[facing=north,toggle=2]
conquest:mallorn_wood_beam_posts[facing=north,toggle=3]
conquest:mallorn_wood_beam_posts[facing=south,toggle=1]
conquest:mallorn_wood_beam_posts[facing=south,toggle=2]
conquest:mallorn_wood_beam_posts[facing=south,toggle=3]
conquest:mallorn_wood_beam_posts[facing=west,toggle=1]
conquest:mallorn_wood_beam_posts[facing=west,toggle=2]
conquest:mallorn_wood_beam_posts[facing=west,toggle=3]
conquest:mallorn_wood_beam_posts[facing=east,toggle=1]
conquest:mallorn_wood_beam_posts[facing=east,toggle=2]
conquest:mallorn_wood_beam_posts[facing=east,toggle=3]
conquest:mallorn_wood_beam_quarter_slab[facing=north,layer=1,type=top,waterlogged=true]
conquest:mallorn_wood_beam_quarter_slab[facing=north,layer=1,type=top,waterlogged=false]
conquest:mallorn_wood_beam_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=true]
conquest:mallorn_wood_beam_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=false]
conquest:mallorn_wood_beam_quarter_slab[facing=north,layer=2,type=top,waterlogged=true]
conquest:mallorn_wood_beam_quarter_slab[facing=north,layer=2,type=top,waterlogged=false]
conquest:mallorn_wood_beam_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=true]
conquest:mallorn_wood_beam_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=false]
conquest:mallorn_wood_beam_quarter_slab[facing=north,layer=3,type=top,waterlogged=true]
conquest:mallorn_wood_beam_quarter_slab[facing=north,layer=3,type=top,waterlogged=false]
conquest:mallorn_wood_beam_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=true]
conquest:mallorn_wood_beam_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=false]
conquest:mallorn_wood_beam_quarter_slab[facing=south,layer=1,type=top,waterlogged=true]
conquest:mallorn_wood_beam_quarter_slab[facing=south,layer=1,type=top,waterlogged=false]
conquest:mallorn_wood_beam_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=true]
conquest:mallorn_wood_beam_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=false]
conquest:mallorn_wood_beam_quarter_slab[facing=south,layer=2,type=top,waterlogged=true]
conquest:mallorn_wood_beam_quarter_slab[facing=south,layer=2,type=top,waterlogged=false]
conquest:mallorn_wood_beam_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=true]
conquest:mallorn_wood_beam_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=false]
conquest:mallorn_wood_beam_quarter_slab[facing=south,layer=3,type=top,waterlogged=true]
conquest:mallorn_wood_beam_quarter_slab[facing=south,layer=3,type=top,waterlogged=false]
conquest:mallorn_wood_beam_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=true]
conquest:mallorn_wood_beam_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=false]
conquest:mallorn_wood_beam_quarter_slab[facing=west,layer=1,type=top,waterlogged=true]
conquest:mallorn_wood_beam_quarter_slab[facing=west,layer=1,type=top,waterlogged=false]
conquest:mallorn_wood_beam_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=true]
conquest:mallorn_wood_beam_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=false]
conquest:mallorn_wood_beam_quarter_slab[facing=west,layer=2,type=top,waterlogged=true]
conquest:mallorn_wood_beam_quarter_slab[facing=west,layer=2,type=top,waterlogged=false]
conquest:mallorn_wood_beam_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=true]
conquest:mallorn_wood_beam_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=false]
conquest:mallorn_wood_beam_quarter_slab[facing=west,layer=3,type=top,waterlogged=true]
conquest:mallorn_wood_beam_quarter_slab[facing=west,layer=3,type=top,waterlogged=false]
conquest:mallorn_wood_beam_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=true]
conquest:mallorn_wood_beam_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=false]
conquest:mallorn_wood_beam_quarter_slab[facing=east,layer=1,type=top,waterlogged=true]
conquest:mallorn_wood_beam_quarter_slab[facing=east,layer=1,type=top,waterlogged=false]
conquest:mallorn_wood_beam_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=true]
conquest:mallorn_wood_beam_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=false]
conquest:mallorn_wood_beam_quarter_slab[facing=east,layer=2,type=top,waterlogged=true]
conquest:mallorn_wood_beam_quarter_slab[facing=east,layer=2,type=top,waterlogged=false]
conquest:mallorn_wood_beam_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=true]
conquest:mallorn_wood_beam_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=false]
conquest:mallorn_wood_beam_quarter_slab[facing=east,layer=3,type=top,waterlogged=true]
conquest:mallorn_wood_beam_quarter_slab[facing=east,layer=3,type=top,waterlogged=false]
conquest:mallorn_wood_beam_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=true]
conquest:mallorn_wood_beam_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=false]
conquest:mallorn_wood_beam_slab[layer=1,type=top,waterlogged=true]
conquest:mallorn_wood_beam_slab[layer=1,type=top,waterlogged=false]
conquest:mallorn_wood_beam_slab[layer=1,type=bottom,waterlogged=true]
conquest:mallorn_wood_beam_slab[layer=1,type=bottom,waterlogged=false]
conquest:mallorn_wood_beam_slab[layer=2,type=top,waterlogged=true]
conquest:mallorn_wood_beam_slab[layer=2,type=top,waterlogged=false]
conquest:mallorn_wood_beam_slab[layer=2,type=bottom,waterlogged=true]
conquest:mallorn_wood_beam_slab[layer=2,type=bottom,waterlogged=false]
conquest:mallorn_wood_beam_slab[layer=3,type=top,waterlogged=true]
conquest:mallorn_wood_beam_slab[layer=3,type=top,waterlogged=false]
conquest:mallorn_wood_beam_slab[layer=3,type=bottom,waterlogged=true]
conquest:mallorn_wood_beam_slab[layer=3,type=bottom,waterlogged=false]
conquest:mallorn_wood_beam_slab[layer=4,type=top,waterlogged=true]
conquest:mallorn_wood_beam_slab[layer=4,type=top,waterlogged=false]
conquest:mallorn_wood_beam_slab[layer=4,type=bottom,waterlogged=true]
conquest:mallorn_wood_beam_slab[layer=4,type=bottom,waterlogged=false]
conquest:mallorn_wood_beam_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:mallorn_wood_beam_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:mallorn_wood_beam_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:mallorn_wood_beam_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:mallorn_wood_beam_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:mallorn_wood_beam_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:mallorn_wood_beam_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:mallorn_wood_beam_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:mallorn_wood_beam_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:mallorn_wood_beam_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:mallorn_wood_beam_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:mallorn_wood_beam_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:mallorn_wood_beam_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:mallorn_wood_beam_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:mallorn_wood_beam_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:mallorn_wood_beam_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:mallorn_wood_beam_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:mallorn_wood_beam_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:mallorn_wood_beam_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:mallorn_wood_beam_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:mallorn_wood_beam_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:mallorn_wood_beam_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:mallorn_wood_beam_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:mallorn_wood_beam_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:mallorn_wood_beam_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:mallorn_wood_beam_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:mallorn_wood_beam_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:mallorn_wood_beam_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:mallorn_wood_beam_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:mallorn_wood_beam_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:mallorn_wood_beam_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:mallorn_wood_beam_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:mallorn_wood_beam_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:mallorn_wood_beam_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:mallorn_wood_beam_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:mallorn_wood_beam_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:mallorn_wood_beam_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:mallorn_wood_beam_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:mallorn_wood_beam_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:mallorn_wood_beam_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:mallorn_wood_beam_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:mallorn_wood_beam_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:mallorn_wood_beam_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:mallorn_wood_beam_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:mallorn_wood_beam_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:mallorn_wood_beam_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:mallorn_wood_beam_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:mallorn_wood_beam_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:mallorn_wood_beam_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:mallorn_wood_beam_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:mallorn_wood_beam_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:mallorn_wood_beam_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:mallorn_wood_beam_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:mallorn_wood_beam_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:mallorn_wood_beam_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:mallorn_wood_beam_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:mallorn_wood_beam_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:mallorn_wood_beam_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:mallorn_wood_beam_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:mallorn_wood_beam_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:mallorn_wood_beam_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:mallorn_wood_beam_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:mallorn_wood_beam_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:mallorn_wood_beam_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:mallorn_wood_beam_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:mallorn_wood_beam_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:mallorn_wood_beam_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:mallorn_wood_beam_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:mallorn_wood_beam_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:mallorn_wood_beam_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:mallorn_wood_beam_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:mallorn_wood_beam_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:mallorn_wood_beam_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:mallorn_wood_beam_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:mallorn_wood_beam_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:mallorn_wood_beam_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:mallorn_wood_beam_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:mallorn_wood_beam_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:mallorn_wood_beam_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:mallorn_wood_beam_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:mallorn_wood_beam_vertical[facing=north,toggle=1]
conquest:mallorn_wood_beam_vertical[facing=north,toggle=2]
conquest:mallorn_wood_beam_vertical[facing=north,toggle=3]
conquest:mallorn_wood_beam_vertical[facing=north,toggle=4]
conquest:mallorn_wood_beam_vertical[facing=north,toggle=5]
conquest:mallorn_wood_beam_vertical[facing=north,toggle=6]
conquest:mallorn_wood_beam_vertical[facing=south,toggle=1]
conquest:mallorn_wood_beam_vertical[facing=south,toggle=2]
conquest:mallorn_wood_beam_vertical[facing=south,toggle=3]
conquest:mallorn_wood_beam_vertical[facing=south,toggle=4]
conquest:mallorn_wood_beam_vertical[facing=south,toggle=5]
conquest:mallorn_wood_beam_vertical[facing=south,toggle=6]
conquest:mallorn_wood_beam_vertical[facing=west,toggle=1]
conquest:mallorn_wood_beam_vertical[facing=west,toggle=2]
conquest:mallorn_wood_beam_vertical[facing=west,toggle=3]
conquest:mallorn_wood_beam_vertical[facing=west,toggle=4]
conquest:mallorn_wood_beam_vertical[facing=west,toggle=5]
conquest:mallorn_wood_beam_vertical[facing=west,toggle=6]
conquest:mallorn_wood_beam_vertical[facing=east,toggle=1]
conquest:mallorn_wood_beam_vertical[facing=east,toggle=2]
conquest:mallorn_wood_beam_vertical[facing=east,toggle=3]
conquest:mallorn_wood_beam_vertical[facing=east,toggle=4]
conquest:mallorn_wood_beam_vertical[facing=east,toggle=5]
conquest:mallorn_wood_beam_vertical[facing=east,toggle=6]
conquest:mallorn_wood_beam_vertical_corner[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:mallorn_wood_beam_vertical_corner[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:mallorn_wood_beam_vertical_corner[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:mallorn_wood_beam_vertical_corner[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:mallorn_wood_beam_vertical_corner[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:mallorn_wood_beam_vertical_corner[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:mallorn_wood_beam_vertical_corner[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:mallorn_wood_beam_vertical_corner[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:mallorn_wood_beam_vertical_corner[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:mallorn_wood_beam_vertical_corner[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:mallorn_wood_beam_vertical_corner[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:mallorn_wood_beam_vertical_corner[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:mallorn_wood_beam_vertical_corner[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:mallorn_wood_beam_vertical_corner[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:mallorn_wood_beam_vertical_corner[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:mallorn_wood_beam_vertical_corner[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:mallorn_wood_beam_vertical_corner[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:mallorn_wood_beam_vertical_corner[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:mallorn_wood_beam_vertical_corner[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:mallorn_wood_beam_vertical_corner[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:mallorn_wood_beam_vertical_corner[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:mallorn_wood_beam_vertical_corner[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:mallorn_wood_beam_vertical_corner[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:mallorn_wood_beam_vertical_corner[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:mallorn_wood_beam_vertical_corner[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:mallorn_wood_beam_vertical_corner[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:mallorn_wood_beam_vertical_corner[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:mallorn_wood_beam_vertical_corner[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:mallorn_wood_beam_vertical_corner[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:mallorn_wood_beam_vertical_corner[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:mallorn_wood_beam_vertical_corner[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:mallorn_wood_beam_vertical_corner[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:mallorn_wood_beam_vertical_corner[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:mallorn_wood_beam_vertical_corner[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:mallorn_wood_beam_vertical_corner[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:mallorn_wood_beam_vertical_corner[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:mallorn_wood_beam_vertical_corner[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:mallorn_wood_beam_vertical_corner[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:mallorn_wood_beam_vertical_corner[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:mallorn_wood_beam_vertical_corner[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:mallorn_wood_beam_vertical_corner[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:mallorn_wood_beam_vertical_corner[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:mallorn_wood_beam_vertical_corner[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:mallorn_wood_beam_vertical_corner[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:mallorn_wood_beam_vertical_corner[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:mallorn_wood_beam_vertical_corner[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:mallorn_wood_beam_vertical_corner[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:mallorn_wood_beam_vertical_corner[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:mallorn_wood_beam_vertical_corner[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:mallorn_wood_beam_vertical_corner[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:mallorn_wood_beam_vertical_corner[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:mallorn_wood_beam_vertical_corner[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:mallorn_wood_beam_vertical_corner[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:mallorn_wood_beam_vertical_corner[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:mallorn_wood_beam_vertical_corner[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:mallorn_wood_beam_vertical_corner[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:mallorn_wood_beam_vertical_corner[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:mallorn_wood_beam_vertical_corner[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:mallorn_wood_beam_vertical_corner[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:mallorn_wood_beam_vertical_corner[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:mallorn_wood_beam_vertical_corner[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:mallorn_wood_beam_vertical_corner[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:mallorn_wood_beam_vertical_corner[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:mallorn_wood_beam_vertical_corner[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:mallorn_wood_beam_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:mallorn_wood_beam_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:mallorn_wood_beam_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:mallorn_wood_beam_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:mallorn_wood_beam_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:mallorn_wood_beam_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:mallorn_wood_beam_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:mallorn_wood_beam_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:mallorn_wood_beam_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:mallorn_wood_beam_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:mallorn_wood_beam_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:mallorn_wood_beam_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:mallorn_wood_beam_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:mallorn_wood_beam_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:mallorn_wood_beam_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:mallorn_wood_beam_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:mallorn_wood_beam_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:mallorn_wood_beam_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:mallorn_wood_beam_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:mallorn_wood_beam_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:mallorn_wood_beam_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:mallorn_wood_beam_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:mallorn_wood_beam_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:mallorn_wood_beam_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:mallorn_wood_beam_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:mallorn_wood_beam_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:mallorn_wood_beam_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:mallorn_wood_beam_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:mallorn_wood_beam_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:mallorn_wood_beam_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:mallorn_wood_beam_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:mallorn_wood_beam_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:mallorn_wood_beam_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:mallorn_wood_beam_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:mallorn_wood_beam_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:mallorn_wood_beam_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:mallorn_wood_beam_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:mallorn_wood_beam_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:mallorn_wood_beam_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:mallorn_wood_beam_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:mallorn_wood_beam_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:mallorn_wood_beam_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:mallorn_wood_beam_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:mallorn_wood_beam_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:mallorn_wood_beam_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:mallorn_wood_beam_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:mallorn_wood_beam_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:mallorn_wood_beam_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:mallorn_wood_beam_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:mallorn_wood_beam_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:mallorn_wood_beam_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:mallorn_wood_beam_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:mallorn_wood_beam_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:mallorn_wood_beam_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:mallorn_wood_beam_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:mallorn_wood_beam_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:mallorn_wood_beam_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:mallorn_wood_beam_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:mallorn_wood_beam_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:mallorn_wood_beam_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:mallorn_wood_beam_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:mallorn_wood_beam_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:mallorn_wood_beam_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:mallorn_wood_beam_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:mallorn_wood_beam_vertical_quarter[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:mallorn_wood_beam_vertical_quarter[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:mallorn_wood_beam_vertical_quarter[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:mallorn_wood_beam_vertical_quarter[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:mallorn_wood_beam_vertical_quarter[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:mallorn_wood_beam_vertical_quarter[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:mallorn_wood_beam_vertical_quarter[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:mallorn_wood_beam_vertical_quarter[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:mallorn_wood_beam_vertical_quarter[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:mallorn_wood_beam_vertical_quarter[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:mallorn_wood_beam_vertical_quarter[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:mallorn_wood_beam_vertical_quarter[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:mallorn_wood_beam_vertical_quarter[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:mallorn_wood_beam_vertical_quarter[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:mallorn_wood_beam_vertical_quarter[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:mallorn_wood_beam_vertical_quarter[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:mallorn_wood_beam_vertical_quarter[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:mallorn_wood_beam_vertical_quarter[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:mallorn_wood_beam_vertical_quarter[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:mallorn_wood_beam_vertical_quarter[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:mallorn_wood_beam_vertical_quarter[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:mallorn_wood_beam_vertical_quarter[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:mallorn_wood_beam_vertical_quarter[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:mallorn_wood_beam_vertical_quarter[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:mallorn_wood_beam_vertical_quarter[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:mallorn_wood_beam_vertical_quarter[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:mallorn_wood_beam_vertical_quarter[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:mallorn_wood_beam_vertical_quarter[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:mallorn_wood_beam_vertical_quarter[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:mallorn_wood_beam_vertical_quarter[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:mallorn_wood_beam_vertical_quarter[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:mallorn_wood_beam_vertical_quarter[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:mallorn_wood_beam_vertical_quarter[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:mallorn_wood_beam_vertical_quarter[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:mallorn_wood_beam_vertical_quarter[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:mallorn_wood_beam_vertical_quarter[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:mallorn_wood_beam_vertical_quarter[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:mallorn_wood_beam_vertical_quarter[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:mallorn_wood_beam_vertical_quarter[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:mallorn_wood_beam_vertical_quarter[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:mallorn_wood_beam_vertical_quarter[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:mallorn_wood_beam_vertical_quarter[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:mallorn_wood_beam_vertical_quarter[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:mallorn_wood_beam_vertical_quarter[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:mallorn_wood_beam_vertical_quarter[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:mallorn_wood_beam_vertical_quarter[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:mallorn_wood_beam_vertical_quarter[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:mallorn_wood_beam_vertical_quarter[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:mallorn_wood_beam_vertical_quarter[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:mallorn_wood_beam_vertical_quarter[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:mallorn_wood_beam_vertical_quarter[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:mallorn_wood_beam_vertical_quarter[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:mallorn_wood_beam_vertical_quarter[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:mallorn_wood_beam_vertical_quarter[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:mallorn_wood_beam_vertical_quarter[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:mallorn_wood_beam_vertical_quarter[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:mallorn_wood_beam_vertical_quarter[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:mallorn_wood_beam_vertical_quarter[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:mallorn_wood_beam_vertical_quarter[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:mallorn_wood_beam_vertical_quarter[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:mallorn_wood_beam_vertical_quarter[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:mallorn_wood_beam_vertical_quarter[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:mallorn_wood_beam_vertical_quarter[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:mallorn_wood_beam_vertical_quarter[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:mallorn_wood_beam_vertical_slab[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:mallorn_wood_beam_vertical_slab[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:mallorn_wood_beam_vertical_slab[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:mallorn_wood_beam_vertical_slab[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:mallorn_wood_beam_vertical_slab[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:mallorn_wood_beam_vertical_slab[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:mallorn_wood_beam_vertical_slab[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:mallorn_wood_beam_vertical_slab[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:mallorn_wood_beam_vertical_slab[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:mallorn_wood_beam_vertical_slab[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:mallorn_wood_beam_vertical_slab[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:mallorn_wood_beam_vertical_slab[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:mallorn_wood_beam_vertical_slab[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:mallorn_wood_beam_vertical_slab[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:mallorn_wood_beam_vertical_slab[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:mallorn_wood_beam_vertical_slab[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:mallorn_wood_beam_vertical_slab[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:mallorn_wood_beam_vertical_slab[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:mallorn_wood_beam_vertical_slab[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:mallorn_wood_beam_vertical_slab[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:mallorn_wood_beam_vertical_slab[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:mallorn_wood_beam_vertical_slab[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:mallorn_wood_beam_vertical_slab[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:mallorn_wood_beam_vertical_slab[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:mallorn_wood_beam_vertical_slab[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:mallorn_wood_beam_vertical_slab[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:mallorn_wood_beam_vertical_slab[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:mallorn_wood_beam_vertical_slab[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:mallorn_wood_beam_vertical_slab[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:mallorn_wood_beam_vertical_slab[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:mallorn_wood_beam_vertical_slab[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:mallorn_wood_beam_vertical_slab[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:mallorn_wood_beam_vertical_slab[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:mallorn_wood_beam_vertical_slab[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:mallorn_wood_beam_vertical_slab[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:mallorn_wood_beam_vertical_slab[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:mallorn_wood_beam_vertical_slab[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:mallorn_wood_beam_vertical_slab[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:mallorn_wood_beam_vertical_slab[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:mallorn_wood_beam_vertical_slab[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:mallorn_wood_beam_vertical_slab[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:mallorn_wood_beam_vertical_slab[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:mallorn_wood_beam_vertical_slab[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:mallorn_wood_beam_vertical_slab[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:mallorn_wood_beam_vertical_slab[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:mallorn_wood_beam_vertical_slab[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:mallorn_wood_beam_vertical_slab[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:mallorn_wood_beam_vertical_slab[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:mallorn_wood_beam_vertical_slab[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:mallorn_wood_beam_vertical_slab[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:mallorn_wood_beam_vertical_slab[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:mallorn_wood_beam_vertical_slab[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:mallorn_wood_beam_vertical_slab[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:mallorn_wood_beam_vertical_slab[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:mallorn_wood_beam_vertical_slab[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:mallorn_wood_beam_vertical_slab[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:mallorn_wood_beam_vertical_slab[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:mallorn_wood_beam_vertical_slab[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:mallorn_wood_beam_vertical_slab[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:mallorn_wood_beam_vertical_slab[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:mallorn_wood_beam_vertical_slab[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:mallorn_wood_beam_vertical_slab[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:mallorn_wood_beam_vertical_slab[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:mallorn_wood_beam_vertical_slab[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:mallorn_wood_beam_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:mallorn_wood_beam_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:mallorn_wood_beam_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:mallorn_wood_beam_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:mallorn_wood_beam_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:mallorn_wood_beam_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:mallorn_wood_beam_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:mallorn_wood_beam_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:mallorn_wood_beam_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:mallorn_wood_beam_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:mallorn_wood_beam_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:mallorn_wood_beam_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:mallorn_wood_beam_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:mallorn_wood_beam_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:mallorn_wood_beam_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:mallorn_wood_beam_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:mallorn_wood_beam_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:mallorn_wood_beam_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:mallorn_wood_beam_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:mallorn_wood_beam_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:mallorn_wood_beam_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:mallorn_wood_beam_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:mallorn_wood_beam_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:mallorn_wood_beam_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:mallorn_wood_beam_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:mallorn_wood_beam_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:mallorn_wood_beam_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:mallorn_wood_beam_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:mallorn_wood_beam_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:mallorn_wood_beam_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:mallorn_wood_beam_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:mallorn_wood_beam_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:mallorn_wood_beam_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:mallorn_wood_beam_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:mallorn_wood_beam_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:mallorn_wood_beam_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:mallorn_wood_beam_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:mallorn_wood_beam_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:mallorn_wood_beam_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:mallorn_wood_beam_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:mallorn_wood_beam_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:mallorn_wood_beam_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:mallorn_wood_beam_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:mallorn_wood_beam_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:mallorn_wood_beam_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:mallorn_wood_beam_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:mallorn_wood_beam_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:mallorn_wood_beam_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:mallorn_wood_beam_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:mallorn_wood_beam_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:mallorn_wood_beam_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:mallorn_wood_beam_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:mallorn_wood_beam_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:mallorn_wood_beam_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:mallorn_wood_beam_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:mallorn_wood_beam_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:mallorn_wood_beam_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:mallorn_wood_beam_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:mallorn_wood_beam_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:mallorn_wood_beam_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:mallorn_wood_beam_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:mallorn_wood_beam_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:mallorn_wood_beam_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:mallorn_wood_beam_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:mallorn_wood_beam_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:mallorn_wood_beam_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:mallorn_wood_beam_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:mallorn_wood_beam_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:mallorn_wood_beam_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:mallorn_wood_beam_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:mallorn_wood_beam_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:mallorn_wood_beam_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:mallorn_wood_beam_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:mallorn_wood_beam_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:mallorn_wood_beam_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:mallorn_wood_beam_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:mallorn_wood_beam_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:mallorn_wood_beam_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:mallorn_wood_beam_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:mallorn_wood_beam_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:mallorn_wood_beam_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:mallorn_wood_beam_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:mallorn_wood_beam_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:mallorn_wood_beam_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:mallorn_wood_beam_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:mallorn_wood_beam_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:mallorn_wood_beam_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:mallorn_wood_beam_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:mallorn_wood_beam_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:mallorn_wood_beam_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:mallorn_wood_beam_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:mallorn_wood_beam_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:mallorn_wood_beam_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:mallorn_wood_beam_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:mallorn_wood_beam_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:mallorn_wood_beam_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:mallorn_wood_beam_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:mallorn_wood_beam_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:mallorn_wood_beam_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:mallorn_wood_beam_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:mallorn_wood_beam_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:mallorn_wood_beam_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:mallorn_wood_beam_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:mallorn_wood_beam_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:mallorn_wood_beam_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:mallorn_wood_beam_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:mallorn_wood_beam_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:mallorn_wood_beam_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:mallorn_wood_beam_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:mallorn_wood_beam_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:mallorn_wood_beam_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:mallorn_wood_beam_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:mallorn_wood_beam_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:mallorn_wood_beam_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:mallorn_wood_beam_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:mallorn_wood_beam_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:mallorn_wood_beam_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:mallorn_wood_beam_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:mallorn_wood_beam_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:mallorn_wood_beam_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:mallorn_wood_beam_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:mallorn_wood_beam_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:mallorn_wood_beam_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:mallorn_wood_beam_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:mallorn_wood_beam_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:mallorn_wood_beam_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:mallorn_wood_beam_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:mallorn_wood_beam_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:mallorn_wood_beam_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:mallorn_wood_beam_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:mallorn_wood_beam_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:mallorn_wood_beam_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:mallorn_wood_beam_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:mallorn_wood_beam_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:mallorn_wood_beam_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:mallorn_wood_beam_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:mallorn_wood_beam_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:mallorn_wood_beam_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:mallorn_wood_beam_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:mallorn_wood_beam_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:mallorn_wood_beam_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:mallorn_wood_beam_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:mallorn_wood_beam_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:mallorn_wood_beam_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:mallorn_wood_beam_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:mallorn_wood_beam_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:mallorn_wood_beam_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:mallorn_wood_beam_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:mallorn_wood_beam_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:mallorn_wood_beam_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:mallorn_wood_beam_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:mallorn_wood_beam_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:mallorn_wood_beam_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:mallorn_wood_beam_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:mallorn_wood_beam_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:mallorn_wood_beam_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:mallorn_wood_beam_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:mallorn_wood_beam_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:mallorn_wood_beam_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:mallorn_wood_beam_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:mallorn_wood_beam_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:mallorn_wood_beam_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:mallorn_wood_beam_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:mallorn_wood_beam_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:mallorn_wood_beam_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:mallorn_wood_beam_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:mallorn_wood_beam_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:mallorn_wood_beam_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:mallorn_wood_beam_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:mallorn_wood_beam_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:mallorn_wood_beam_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:mallorn_wood_beam_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:mallorn_wood_beam_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:mallorn_wood_beam_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:mallorn_wood_beam_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:mallorn_wood_beam_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:mallorn_wood_beam_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:mallorn_wood_beam_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:mallorn_wood_beam_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:mallorn_wood_beam_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:mallorn_wood_beam_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:mallorn_wood_beam_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:mallorn_wood_beam_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:mallorn_wood_beam_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:mallorn_wood_beam_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:mallorn_wood_beam_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:mallorn_wood_beam_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:mallorn_wood_beam_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:mallorn_wood_beam_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:mallorn_wood_beam_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:mallorn_wood_beam_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:mallorn_wood_beam_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:mallorn_wood_beam_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:mallorn_wood_beam_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:mallorn_wood_beam_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:mallorn_wood_beam_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:mallorn_wood_beam_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:mallorn_wood_beam_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:mallorn_wood_beam_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:mallorn_wood_beam_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:mallorn_wood_beam_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:mallorn_wood_beam_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:mallorn_wood_beam_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:mallorn_wood_beam_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:mallorn_wood_beam_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:mallorn_wood_beam_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:mallorn_wood_beam_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:mallorn_wood_beam_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:mallorn_wood_beam_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:mallorn_wood_beam_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:mallorn_wood_beam_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:mallorn_wood_beam_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:mallorn_wood_beam_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:mallorn_wood_beam_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:mallorn_wood_beam_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:mallorn_wood_beam_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:mallorn_wood_beam_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:mallorn_wood_beam_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:mallorn_wood_beam_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:mallorn_wood_beam_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:mallorn_wood_beam_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:mallorn_wood_beam_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:mallorn_wood_beam_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:mallorn_wood_beam_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:mallorn_wood_beam_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:mallorn_wood_beam_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:mallorn_wood_beam_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:mallorn_wood_beam_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:mallorn_wood_beam_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:mallorn_wood_beam_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:mallorn_wood_beam_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:mallorn_wood_beam_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:mallorn_wood_beam_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:mallorn_wood_beam_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:mallorn_wood_beam_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:mallorn_wood_beam_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:mallorn_wood_beam_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:mallorn_wood_beam_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:mallorn_wood_beam_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:mallorn_wood_beam_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:mallorn_wood_beam_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:mallorn_wood_beam_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:mallorn_wood_beam_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:mallorn_wood_beam_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:mallorn_wood_beam_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:mallorn_wood_beam_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:mallorn_wood_beam_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:mallorn_wood_beam_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:mallorn_wood_beam_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:mallorn_wood_beam_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:mallorn_wood_beam_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:mallorn_wood_beam_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:mallorn_wood_beam_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:mallorn_wood_beam_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:mallorn_wood_beam_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:mallorn_wood_beam_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:mallorn_wood_beam_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:mallorn_wood_beam_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:mallorn_wood_beam_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:mallorn_wood_beam_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:mallorn_wood_beam_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:mallorn_wood_beam_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:mallorn_wood_beam_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:mallorn_wood_beam_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:mallorn_wood_beam_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:mallorn_wood_beam_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:mallorn_wood_beam_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:mallorn_wood_beam_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:mallorn_wood_beam_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:mallorn_wood_beam_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:mallorn_wood_beam_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:mallorn_wood_beam_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:mallorn_wood_beam_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:mallorn_wood_beam_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:mallorn_wood_beam_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:mallorn_wood_beam_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:mallorn_wood_beam_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:mallorn_wood_beam_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:mallorn_wood_beam_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:mallorn_wood_beam_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:mallorn_wood_beam_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:mallorn_wood_beam_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:mallorn_wood_beam_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:mallorn_wood_beam_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:mallorn_wood_beam_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:mallorn_wood_beam_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:mallorn_wood_beam_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:mallorn_wood_beam_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:mallorn_wood_beam_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:mallorn_wood_beam_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:mallorn_wood_beam_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:mallorn_wood_beam_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:mallorn_wood_beam_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:mallorn_wood_beam_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:mallorn_wood_beam_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:mallorn_wood_beam_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:mallorn_wood_beam_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:mallorn_wood_beam_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:mallorn_wood_beam_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:mallorn_wood_beam_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:mallorn_wood_beam_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:mallorn_wood_beam_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:mallorn_wood_beam_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:mallorn_wood_beam_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:mallorn_wood_beam_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:mallorn_wood_beam_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:mallorn_wood_beam_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:mallorn_wood_beam_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:mallorn_wood_beam_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:mallorn_wood_beam_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:mallorn_wood_beam_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:mallorn_wood_beam_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:mallorn_wood_beam_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:mallorn_wood_beam_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:mallorn_wood_beam_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:mallorn_wood_beam_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:mallorn_wood_beam_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:mallorn_wood_beam_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:mallorn_wood_beam_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:mallorn_wood_beam_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:mallorn_wood_beam_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:mallorn_wood_beam_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:mallorn_wood_beam_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:mallorn_wood_beam_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:mallorn_wood_plank_balustrade[axis=x,waterlogged=true]
conquest:mallorn_wood_plank_balustrade[axis=x,waterlogged=false]
conquest:mallorn_wood_plank_balustrade[axis=y,waterlogged=true]
conquest:mallorn_wood_plank_balustrade[axis=y,waterlogged=false]
conquest:mallorn_wood_plank_balustrade[axis=z,waterlogged=true]
conquest:mallorn_wood_plank_balustrade[axis=z,waterlogged=false]
conquest:mallorn_wood_plank_boards[facing=north,type=top,waterlogged=true]
conquest:mallorn_wood_plank_boards[facing=north,type=top,waterlogged=false]
conquest:mallorn_wood_plank_boards[facing=north,type=bottom,waterlogged=true]
conquest:mallorn_wood_plank_boards[facing=north,type=bottom,waterlogged=false]
conquest:mallorn_wood_plank_boards[facing=south,type=top,waterlogged=true]
conquest:mallorn_wood_plank_boards[facing=south,type=top,waterlogged=false]
conquest:mallorn_wood_plank_boards[facing=south,type=bottom,waterlogged=true]
conquest:mallorn_wood_plank_boards[facing=south,type=bottom,waterlogged=false]
conquest:mallorn_wood_plank_boards[facing=west,type=top,waterlogged=true]
conquest:mallorn_wood_plank_boards[facing=west,type=top,waterlogged=false]
conquest:mallorn_wood_plank_boards[facing=west,type=bottom,waterlogged=true]
conquest:mallorn_wood_plank_boards[facing=west,type=bottom,waterlogged=false]
conquest:mallorn_wood_plank_boards[facing=east,type=top,waterlogged=true]
conquest:mallorn_wood_plank_boards[facing=east,type=top,waterlogged=false]
conquest:mallorn_wood_plank_boards[facing=east,type=bottom,waterlogged=true]
conquest:mallorn_wood_plank_boards[facing=east,type=bottom,waterlogged=false]
conquest:mallorn_wood_plank_capital[facing=flat,type=top,waterlogged=true]
conquest:mallorn_wood_plank_capital[facing=flat,type=top,waterlogged=false]
conquest:mallorn_wood_plank_capital[facing=flat,type=bottom,waterlogged=true]
conquest:mallorn_wood_plank_capital[facing=flat,type=bottom,waterlogged=false]
conquest:mallorn_wood_plank_capital[facing=north,type=top,waterlogged=true]
conquest:mallorn_wood_plank_capital[facing=north,type=top,waterlogged=false]
conquest:mallorn_wood_plank_capital[facing=north,type=bottom,waterlogged=true]
conquest:mallorn_wood_plank_capital[facing=north,type=bottom,waterlogged=false]
conquest:mallorn_wood_plank_capital[facing=south,type=top,waterlogged=true]
conquest:mallorn_wood_plank_capital[facing=south,type=top,waterlogged=false]
conquest:mallorn_wood_plank_capital[facing=south,type=bottom,waterlogged=true]
conquest:mallorn_wood_plank_capital[facing=south,type=bottom,waterlogged=false]
conquest:mallorn_wood_plank_capital[facing=east,type=top,waterlogged=true]
conquest:mallorn_wood_plank_capital[facing=east,type=top,waterlogged=false]
conquest:mallorn_wood_plank_capital[facing=east,type=bottom,waterlogged=true]
conquest:mallorn_wood_plank_capital[facing=east,type=bottom,waterlogged=false]
conquest:mallorn_wood_plank_capital[facing=west,type=top,waterlogged=true]
conquest:mallorn_wood_plank_capital[facing=west,type=top,waterlogged=false]
conquest:mallorn_wood_plank_capital[facing=west,type=bottom,waterlogged=true]
conquest:mallorn_wood_plank_capital[facing=west,type=bottom,waterlogged=false]
conquest:mallorn_wood_plank_corner_slab[facing=north,type=top,waterlogged=true]
conquest:mallorn_wood_plank_corner_slab[facing=north,type=top,waterlogged=false]
conquest:mallorn_wood_plank_corner_slab[facing=north,type=bottom,waterlogged=true]
conquest:mallorn_wood_plank_corner_slab[facing=north,type=bottom,waterlogged=false]
conquest:mallorn_wood_plank_corner_slab[facing=south,type=top,waterlogged=true]
conquest:mallorn_wood_plank_corner_slab[facing=south,type=top,waterlogged=false]
conquest:mallorn_wood_plank_corner_slab[facing=south,type=bottom,waterlogged=true]
conquest:mallorn_wood_plank_corner_slab[facing=south,type=bottom,waterlogged=false]
conquest:mallorn_wood_plank_corner_slab[facing=west,type=top,waterlogged=true]
conquest:mallorn_wood_plank_corner_slab[facing=west,type=top,waterlogged=false]
conquest:mallorn_wood_plank_corner_slab[facing=west,type=bottom,waterlogged=true]
conquest:mallorn_wood_plank_corner_slab[facing=west,type=bottom,waterlogged=false]
conquest:mallorn_wood_plank_corner_slab[facing=east,type=top,waterlogged=true]
conquest:mallorn_wood_plank_corner_slab[facing=east,type=top,waterlogged=false]
conquest:mallorn_wood_plank_corner_slab[facing=east,type=bottom,waterlogged=true]
conquest:mallorn_wood_plank_corner_slab[facing=east,type=bottom,waterlogged=false]
conquest:mallorn_wood_plank_eighth_slab[facing=north,type=top,waterlogged=true]
conquest:mallorn_wood_plank_eighth_slab[facing=north,type=top,waterlogged=false]
conquest:mallorn_wood_plank_eighth_slab[facing=north,type=bottom,waterlogged=true]
conquest:mallorn_wood_plank_eighth_slab[facing=north,type=bottom,waterlogged=false]
conquest:mallorn_wood_plank_eighth_slab[facing=south,type=top,waterlogged=true]
conquest:mallorn_wood_plank_eighth_slab[facing=south,type=top,waterlogged=false]
conquest:mallorn_wood_plank_eighth_slab[facing=south,type=bottom,waterlogged=true]
conquest:mallorn_wood_plank_eighth_slab[facing=south,type=bottom,waterlogged=false]
conquest:mallorn_wood_plank_eighth_slab[facing=west,type=top,waterlogged=true]
conquest:mallorn_wood_plank_eighth_slab[facing=west,type=top,waterlogged=false]
conquest:mallorn_wood_plank_eighth_slab[facing=west,type=bottom,waterlogged=true]
conquest:mallorn_wood_plank_eighth_slab[facing=west,type=bottom,waterlogged=false]
conquest:mallorn_wood_plank_eighth_slab[facing=east,type=top,waterlogged=true]
conquest:mallorn_wood_plank_eighth_slab[facing=east,type=top,waterlogged=false]
conquest:mallorn_wood_plank_eighth_slab[facing=east,type=bottom,waterlogged=true]
conquest:mallorn_wood_plank_eighth_slab[facing=east,type=bottom,waterlogged=false]
conquest:mallorn_wood_plank_pillar[layer=1,waterlogged=true]
conquest:mallorn_wood_plank_pillar[layer=1,waterlogged=false]
conquest:mallorn_wood_plank_pillar[layer=2,waterlogged=true]
conquest:mallorn_wood_plank_pillar[layer=2,waterlogged=false]
conquest:mallorn_wood_plank_pillar[layer=3,waterlogged=true]
conquest:mallorn_wood_plank_pillar[layer=3,waterlogged=false]
conquest:mallorn_wood_plank_quarter_slab[facing=north,layer=1,type=top,waterlogged=true]
conquest:mallorn_wood_plank_quarter_slab[facing=north,layer=1,type=top,waterlogged=false]
conquest:mallorn_wood_plank_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=true]
conquest:mallorn_wood_plank_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=false]
conquest:mallorn_wood_plank_quarter_slab[facing=north,layer=2,type=top,waterlogged=true]
conquest:mallorn_wood_plank_quarter_slab[facing=north,layer=2,type=top,waterlogged=false]
conquest:mallorn_wood_plank_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=true]
conquest:mallorn_wood_plank_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=false]
conquest:mallorn_wood_plank_quarter_slab[facing=north,layer=3,type=top,waterlogged=true]
conquest:mallorn_wood_plank_quarter_slab[facing=north,layer=3,type=top,waterlogged=false]
conquest:mallorn_wood_plank_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=true]
conquest:mallorn_wood_plank_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=false]
conquest:mallorn_wood_plank_quarter_slab[facing=south,layer=1,type=top,waterlogged=true]
conquest:mallorn_wood_plank_quarter_slab[facing=south,layer=1,type=top,waterlogged=false]
conquest:mallorn_wood_plank_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=true]
conquest:mallorn_wood_plank_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=false]
conquest:mallorn_wood_plank_quarter_slab[facing=south,layer=2,type=top,waterlogged=true]
conquest:mallorn_wood_plank_quarter_slab[facing=south,layer=2,type=top,waterlogged=false]
conquest:mallorn_wood_plank_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=true]
conquest:mallorn_wood_plank_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=false]
conquest:mallorn_wood_plank_quarter_slab[facing=south,layer=3,type=top,waterlogged=true]
conquest:mallorn_wood_plank_quarter_slab[facing=south,layer=3,type=top,waterlogged=false]
conquest:mallorn_wood_plank_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=true]
conquest:mallorn_wood_plank_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=false]
conquest:mallorn_wood_plank_quarter_slab[facing=west,layer=1,type=top,waterlogged=true]
conquest:mallorn_wood_plank_quarter_slab[facing=west,layer=1,type=top,waterlogged=false]
conquest:mallorn_wood_plank_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=true]
conquest:mallorn_wood_plank_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=false]
conquest:mallorn_wood_plank_quarter_slab[facing=west,layer=2,type=top,waterlogged=true]
conquest:mallorn_wood_plank_quarter_slab[facing=west,layer=2,type=top,waterlogged=false]
conquest:mallorn_wood_plank_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=true]
conquest:mallorn_wood_plank_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=false]
conquest:mallorn_wood_plank_quarter_slab[facing=west,layer=3,type=top,waterlogged=true]
conquest:mallorn_wood_plank_quarter_slab[facing=west,layer=3,type=top,waterlogged=false]
conquest:mallorn_wood_plank_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=true]
conquest:mallorn_wood_plank_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=false]
conquest:mallorn_wood_plank_quarter_slab[facing=east,layer=1,type=top,waterlogged=true]
conquest:mallorn_wood_plank_quarter_slab[facing=east,layer=1,type=top,waterlogged=false]
conquest:mallorn_wood_plank_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=true]
conquest:mallorn_wood_plank_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=false]
conquest:mallorn_wood_plank_quarter_slab[facing=east,layer=2,type=top,waterlogged=true]
conquest:mallorn_wood_plank_quarter_slab[facing=east,layer=2,type=top,waterlogged=false]
conquest:mallorn_wood_plank_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=true]
conquest:mallorn_wood_plank_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=false]
conquest:mallorn_wood_plank_quarter_slab[facing=east,layer=3,type=top,waterlogged=true]
conquest:mallorn_wood_plank_quarter_slab[facing=east,layer=3,type=top,waterlogged=false]
conquest:mallorn_wood_plank_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=true]
conquest:mallorn_wood_plank_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=false]
conquest:mallorn_wood_plank_slab[layer=1,type=top,waterlogged=true]
conquest:mallorn_wood_plank_slab[layer=1,type=top,waterlogged=false]
conquest:mallorn_wood_plank_slab[layer=1,type=bottom,waterlogged=true]
conquest:mallorn_wood_plank_slab[layer=1,type=bottom,waterlogged=false]
conquest:mallorn_wood_plank_slab[layer=2,type=top,waterlogged=true]
conquest:mallorn_wood_plank_slab[layer=2,type=top,waterlogged=false]
conquest:mallorn_wood_plank_slab[layer=2,type=bottom,waterlogged=true]
conquest:mallorn_wood_plank_slab[layer=2,type=bottom,waterlogged=false]
conquest:mallorn_wood_plank_slab[layer=3,type=top,waterlogged=true]
conquest:mallorn_wood_plank_slab[layer=3,type=top,waterlogged=false]
conquest:mallorn_wood_plank_slab[layer=3,type=bottom,waterlogged=true]
conquest:mallorn_wood_plank_slab[layer=3,type=bottom,waterlogged=false]
conquest:mallorn_wood_plank_slab[layer=4,type=top,waterlogged=true]
conquest:mallorn_wood_plank_slab[layer=4,type=top,waterlogged=false]
conquest:mallorn_wood_plank_slab[layer=4,type=bottom,waterlogged=true]
conquest:mallorn_wood_plank_slab[layer=4,type=bottom,waterlogged=false]
conquest:mallorn_wood_plank_small_window[down=true,up=true,waterlogged=true]
conquest:mallorn_wood_plank_small_window[down=true,up=true,waterlogged=false]
conquest:mallorn_wood_plank_small_window[down=true,up=false,waterlogged=true]
conquest:mallorn_wood_plank_small_window[down=true,up=false,waterlogged=false]
conquest:mallorn_wood_plank_small_window[down=false,up=true,waterlogged=true]
conquest:mallorn_wood_plank_small_window[down=false,up=true,waterlogged=false]
conquest:mallorn_wood_plank_small_window[down=false,up=false,waterlogged=true]
conquest:mallorn_wood_plank_small_window[down=false,up=false,waterlogged=false]
conquest:mallorn_wood_plank_small_window_half[down=true,facing=north,up=true,waterlogged=true]
conquest:mallorn_wood_plank_small_window_half[down=true,facing=north,up=true,waterlogged=false]
conquest:mallorn_wood_plank_small_window_half[down=true,facing=north,up=false,waterlogged=true]
conquest:mallorn_wood_plank_small_window_half[down=true,facing=north,up=false,waterlogged=false]
conquest:mallorn_wood_plank_small_window_half[down=true,facing=south,up=true,waterlogged=true]
conquest:mallorn_wood_plank_small_window_half[down=true,facing=south,up=true,waterlogged=false]
conquest:mallorn_wood_plank_small_window_half[down=true,facing=south,up=false,waterlogged=true]
conquest:mallorn_wood_plank_small_window_half[down=true,facing=south,up=false,waterlogged=false]
conquest:mallorn_wood_plank_small_window_half[down=true,facing=west,up=true,waterlogged=true]
conquest:mallorn_wood_plank_small_window_half[down=true,facing=west,up=true,waterlogged=false]
conquest:mallorn_wood_plank_small_window_half[down=true,facing=west,up=false,waterlogged=true]
conquest:mallorn_wood_plank_small_window_half[down=true,facing=west,up=false,waterlogged=false]
conquest:mallorn_wood_plank_small_window_half[down=true,facing=east,up=true,waterlogged=true]
conquest:mallorn_wood_plank_small_window_half[down=true,facing=east,up=true,waterlogged=false]
conquest:mallorn_wood_plank_small_window_half[down=true,facing=east,up=false,waterlogged=true]
conquest:mallorn_wood_plank_small_window_half[down=true,facing=east,up=false,waterlogged=false]
conquest:mallorn_wood_plank_small_window_half[down=false,facing=north,up=true,waterlogged=true]
conquest:mallorn_wood_plank_small_window_half[down=false,facing=north,up=true,waterlogged=false]
conquest:mallorn_wood_plank_small_window_half[down=false,facing=north,up=false,waterlogged=true]
conquest:mallorn_wood_plank_small_window_half[down=false,facing=north,up=false,waterlogged=false]
conquest:mallorn_wood_plank_small_window_half[down=false,facing=south,up=true,waterlogged=true]
conquest:mallorn_wood_plank_small_window_half[down=false,facing=south,up=true,waterlogged=false]
conquest:mallorn_wood_plank_small_window_half[down=false,facing=south,up=false,waterlogged=true]
conquest:mallorn_wood_plank_small_window_half[down=false,facing=south,up=false,waterlogged=false]
conquest:mallorn_wood_plank_small_window_half[down=false,facing=west,up=true,waterlogged=true]
conquest:mallorn_wood_plank_small_window_half[down=false,facing=west,up=true,waterlogged=false]
conquest:mallorn_wood_plank_small_window_half[down=false,facing=west,up=false,waterlogged=true]
conquest:mallorn_wood_plank_small_window_half[down=false,facing=west,up=false,waterlogged=false]
conquest:mallorn_wood_plank_small_window_half[down=false,facing=east,up=true,waterlogged=true]
conquest:mallorn_wood_plank_small_window_half[down=false,facing=east,up=true,waterlogged=false]
conquest:mallorn_wood_plank_small_window_half[down=false,facing=east,up=false,waterlogged=true]
conquest:mallorn_wood_plank_small_window_half[down=false,facing=east,up=false,waterlogged=false]
conquest:mallorn_wood_plank_sphere[type=egg,waterlogged=true]
conquest:mallorn_wood_plank_sphere[type=egg,waterlogged=false]
conquest:mallorn_wood_plank_sphere[type=small,waterlogged=true]
conquest:mallorn_wood_plank_sphere[type=small,waterlogged=false]
conquest:mallorn_wood_plank_sphere[type=large,waterlogged=true]
conquest:mallorn_wood_plank_sphere[type=large,waterlogged=false]
conquest:mallorn_wood_plank_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:mallorn_wood_plank_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:mallorn_wood_plank_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:mallorn_wood_plank_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:mallorn_wood_plank_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:mallorn_wood_plank_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:mallorn_wood_plank_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:mallorn_wood_plank_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:mallorn_wood_plank_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:mallorn_wood_plank_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:mallorn_wood_plank_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:mallorn_wood_plank_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:mallorn_wood_plank_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:mallorn_wood_plank_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:mallorn_wood_plank_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:mallorn_wood_plank_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:mallorn_wood_plank_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:mallorn_wood_plank_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:mallorn_wood_plank_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:mallorn_wood_plank_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:mallorn_wood_plank_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:mallorn_wood_plank_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:mallorn_wood_plank_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:mallorn_wood_plank_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:mallorn_wood_plank_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:mallorn_wood_plank_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:mallorn_wood_plank_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:mallorn_wood_plank_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:mallorn_wood_plank_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:mallorn_wood_plank_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:mallorn_wood_plank_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:mallorn_wood_plank_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:mallorn_wood_plank_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:mallorn_wood_plank_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:mallorn_wood_plank_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:mallorn_wood_plank_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:mallorn_wood_plank_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:mallorn_wood_plank_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:mallorn_wood_plank_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:mallorn_wood_plank_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:mallorn_wood_plank_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:mallorn_wood_plank_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:mallorn_wood_plank_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:mallorn_wood_plank_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:mallorn_wood_plank_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:mallorn_wood_plank_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:mallorn_wood_plank_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:mallorn_wood_plank_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:mallorn_wood_plank_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:mallorn_wood_plank_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:mallorn_wood_plank_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:mallorn_wood_plank_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:mallorn_wood_plank_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:mallorn_wood_plank_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:mallorn_wood_plank_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:mallorn_wood_plank_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:mallorn_wood_plank_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:mallorn_wood_plank_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:mallorn_wood_plank_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:mallorn_wood_plank_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:mallorn_wood_plank_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:mallorn_wood_plank_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:mallorn_wood_plank_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:mallorn_wood_plank_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:mallorn_wood_plank_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:mallorn_wood_plank_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:mallorn_wood_plank_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:mallorn_wood_plank_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:mallorn_wood_plank_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:mallorn_wood_plank_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:mallorn_wood_plank_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:mallorn_wood_plank_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:mallorn_wood_plank_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:mallorn_wood_plank_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:mallorn_wood_plank_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:mallorn_wood_plank_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:mallorn_wood_plank_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:mallorn_wood_plank_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:mallorn_wood_plank_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:mallorn_wood_plank_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:mallorn_wood_plank_vertical_corner[facing=north,layer=1,waterlogged=true]
conquest:mallorn_wood_plank_vertical_corner[facing=north,layer=1,waterlogged=false]
conquest:mallorn_wood_plank_vertical_corner[facing=north,layer=2,waterlogged=true]
conquest:mallorn_wood_plank_vertical_corner[facing=north,layer=2,waterlogged=false]
conquest:mallorn_wood_plank_vertical_corner[facing=north,layer=3,waterlogged=true]
conquest:mallorn_wood_plank_vertical_corner[facing=north,layer=3,waterlogged=false]
conquest:mallorn_wood_plank_vertical_corner[facing=north,layer=4,waterlogged=true]
conquest:mallorn_wood_plank_vertical_corner[facing=north,layer=4,waterlogged=false]
conquest:mallorn_wood_plank_vertical_corner[facing=south,layer=1,waterlogged=true]
conquest:mallorn_wood_plank_vertical_corner[facing=south,layer=1,waterlogged=false]
conquest:mallorn_wood_plank_vertical_corner[facing=south,layer=2,waterlogged=true]
conquest:mallorn_wood_plank_vertical_corner[facing=south,layer=2,waterlogged=false]
conquest:mallorn_wood_plank_vertical_corner[facing=south,layer=3,waterlogged=true]
conquest:mallorn_wood_plank_vertical_corner[facing=south,layer=3,waterlogged=false]
conquest:mallorn_wood_plank_vertical_corner[facing=south,layer=4,waterlogged=true]
conquest:mallorn_wood_plank_vertical_corner[facing=south,layer=4,waterlogged=false]
conquest:mallorn_wood_plank_vertical_corner[facing=west,layer=1,waterlogged=true]
conquest:mallorn_wood_plank_vertical_corner[facing=west,layer=1,waterlogged=false]
conquest:mallorn_wood_plank_vertical_corner[facing=west,layer=2,waterlogged=true]
conquest:mallorn_wood_plank_vertical_corner[facing=west,layer=2,waterlogged=false]
conquest:mallorn_wood_plank_vertical_corner[facing=west,layer=3,waterlogged=true]
conquest:mallorn_wood_plank_vertical_corner[facing=west,layer=3,waterlogged=false]
conquest:mallorn_wood_plank_vertical_corner[facing=west,layer=4,waterlogged=true]
conquest:mallorn_wood_plank_vertical_corner[facing=west,layer=4,waterlogged=false]
conquest:mallorn_wood_plank_vertical_corner[facing=east,layer=1,waterlogged=true]
conquest:mallorn_wood_plank_vertical_corner[facing=east,layer=1,waterlogged=false]
conquest:mallorn_wood_plank_vertical_corner[facing=east,layer=2,waterlogged=true]
conquest:mallorn_wood_plank_vertical_corner[facing=east,layer=2,waterlogged=false]
conquest:mallorn_wood_plank_vertical_corner[facing=east,layer=3,waterlogged=true]
conquest:mallorn_wood_plank_vertical_corner[facing=east,layer=3,waterlogged=false]
conquest:mallorn_wood_plank_vertical_corner[facing=east,layer=4,waterlogged=true]
conquest:mallorn_wood_plank_vertical_corner[facing=east,layer=4,waterlogged=false]
conquest:mallorn_wood_plank_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:mallorn_wood_plank_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:mallorn_wood_plank_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:mallorn_wood_plank_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:mallorn_wood_plank_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:mallorn_wood_plank_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:mallorn_wood_plank_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:mallorn_wood_plank_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:mallorn_wood_plank_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:mallorn_wood_plank_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:mallorn_wood_plank_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:mallorn_wood_plank_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:mallorn_wood_plank_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:mallorn_wood_plank_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:mallorn_wood_plank_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:mallorn_wood_plank_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:mallorn_wood_plank_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:mallorn_wood_plank_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:mallorn_wood_plank_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:mallorn_wood_plank_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:mallorn_wood_plank_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:mallorn_wood_plank_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:mallorn_wood_plank_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:mallorn_wood_plank_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:mallorn_wood_plank_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:mallorn_wood_plank_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:mallorn_wood_plank_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:mallorn_wood_plank_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:mallorn_wood_plank_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:mallorn_wood_plank_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:mallorn_wood_plank_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:mallorn_wood_plank_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:mallorn_wood_plank_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:mallorn_wood_plank_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:mallorn_wood_plank_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:mallorn_wood_plank_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:mallorn_wood_plank_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:mallorn_wood_plank_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:mallorn_wood_plank_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:mallorn_wood_plank_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:mallorn_wood_plank_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:mallorn_wood_plank_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:mallorn_wood_plank_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:mallorn_wood_plank_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:mallorn_wood_plank_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:mallorn_wood_plank_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:mallorn_wood_plank_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:mallorn_wood_plank_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:mallorn_wood_plank_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:mallorn_wood_plank_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:mallorn_wood_plank_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:mallorn_wood_plank_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:mallorn_wood_plank_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:mallorn_wood_plank_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:mallorn_wood_plank_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:mallorn_wood_plank_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:mallorn_wood_plank_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:mallorn_wood_plank_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:mallorn_wood_plank_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:mallorn_wood_plank_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:mallorn_wood_plank_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:mallorn_wood_plank_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:mallorn_wood_plank_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:mallorn_wood_plank_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:mallorn_wood_plank_vertical_quarter[facing=north,layer=1,waterlogged=true]
conquest:mallorn_wood_plank_vertical_quarter[facing=north,layer=1,waterlogged=false]
conquest:mallorn_wood_plank_vertical_quarter[facing=north,layer=2,waterlogged=true]
conquest:mallorn_wood_plank_vertical_quarter[facing=north,layer=2,waterlogged=false]
conquest:mallorn_wood_plank_vertical_quarter[facing=north,layer=3,waterlogged=true]
conquest:mallorn_wood_plank_vertical_quarter[facing=north,layer=3,waterlogged=false]
conquest:mallorn_wood_plank_vertical_quarter[facing=north,layer=4,waterlogged=true]
conquest:mallorn_wood_plank_vertical_quarter[facing=north,layer=4,waterlogged=false]
conquest:mallorn_wood_plank_vertical_quarter[facing=south,layer=1,waterlogged=true]
conquest:mallorn_wood_plank_vertical_quarter[facing=south,layer=1,waterlogged=false]
conquest:mallorn_wood_plank_vertical_quarter[facing=south,layer=2,waterlogged=true]
conquest:mallorn_wood_plank_vertical_quarter[facing=south,layer=2,waterlogged=false]
conquest:mallorn_wood_plank_vertical_quarter[facing=south,layer=3,waterlogged=true]
conquest:mallorn_wood_plank_vertical_quarter[facing=south,layer=3,waterlogged=false]
conquest:mallorn_wood_plank_vertical_quarter[facing=south,layer=4,waterlogged=true]
conquest:mallorn_wood_plank_vertical_quarter[facing=south,layer=4,waterlogged=false]
conquest:mallorn_wood_plank_vertical_quarter[facing=west,layer=1,waterlogged=true]
conquest:mallorn_wood_plank_vertical_quarter[facing=west,layer=1,waterlogged=false]
conquest:mallorn_wood_plank_vertical_quarter[facing=west,layer=2,waterlogged=true]
conquest:mallorn_wood_plank_vertical_quarter[facing=west,layer=2,waterlogged=false]
conquest:mallorn_wood_plank_vertical_quarter[facing=west,layer=3,waterlogged=true]
conquest:mallorn_wood_plank_vertical_quarter[facing=west,layer=3,waterlogged=false]
conquest:mallorn_wood_plank_vertical_quarter[facing=west,layer=4,waterlogged=true]
conquest:mallorn_wood_plank_vertical_quarter[facing=west,layer=4,waterlogged=false]
conquest:mallorn_wood_plank_vertical_quarter[facing=east,layer=1,waterlogged=true]
conquest:mallorn_wood_plank_vertical_quarter[facing=east,layer=1,waterlogged=false]
conquest:mallorn_wood_plank_vertical_quarter[facing=east,layer=2,waterlogged=true]
conquest:mallorn_wood_plank_vertical_quarter[facing=east,layer=2,waterlogged=false]
conquest:mallorn_wood_plank_vertical_quarter[facing=east,layer=3,waterlogged=true]
conquest:mallorn_wood_plank_vertical_quarter[facing=east,layer=3,waterlogged=false]
conquest:mallorn_wood_plank_vertical_quarter[facing=east,layer=4,waterlogged=true]
conquest:mallorn_wood_plank_vertical_quarter[facing=east,layer=4,waterlogged=false]
conquest:mallorn_wood_plank_vertical_slab[facing=north,layer=1,waterlogged=true]
conquest:mallorn_wood_plank_vertical_slab[facing=north,layer=1,waterlogged=false]
conquest:mallorn_wood_plank_vertical_slab[facing=north,layer=2,waterlogged=true]
conquest:mallorn_wood_plank_vertical_slab[facing=north,layer=2,waterlogged=false]
conquest:mallorn_wood_plank_vertical_slab[facing=north,layer=3,waterlogged=true]
conquest:mallorn_wood_plank_vertical_slab[facing=north,layer=3,waterlogged=false]
conquest:mallorn_wood_plank_vertical_slab[facing=north,layer=4,waterlogged=true]
conquest:mallorn_wood_plank_vertical_slab[facing=north,layer=4,waterlogged=false]
conquest:mallorn_wood_plank_vertical_slab[facing=south,layer=1,waterlogged=true]
conquest:mallorn_wood_plank_vertical_slab[facing=south,layer=1,waterlogged=false]
conquest:mallorn_wood_plank_vertical_slab[facing=south,layer=2,waterlogged=true]
conquest:mallorn_wood_plank_vertical_slab[facing=south,layer=2,waterlogged=false]
conquest:mallorn_wood_plank_vertical_slab[facing=south,layer=3,waterlogged=true]
conquest:mallorn_wood_plank_vertical_slab[facing=south,layer=3,waterlogged=false]
conquest:mallorn_wood_plank_vertical_slab[facing=south,layer=4,waterlogged=true]
conquest:mallorn_wood_plank_vertical_slab[facing=south,layer=4,waterlogged=false]
conquest:mallorn_wood_plank_vertical_slab[facing=west,layer=1,waterlogged=true]
conquest:mallorn_wood_plank_vertical_slab[facing=west,layer=1,waterlogged=false]
conquest:mallorn_wood_plank_vertical_slab[facing=west,layer=2,waterlogged=true]
conquest:mallorn_wood_plank_vertical_slab[facing=west,layer=2,waterlogged=false]
conquest:mallorn_wood_plank_vertical_slab[facing=west,layer=3,waterlogged=true]
conquest:mallorn_wood_plank_vertical_slab[facing=west,layer=3,waterlogged=false]
conquest:mallorn_wood_plank_vertical_slab[facing=west,layer=4,waterlogged=true]
conquest:mallorn_wood_plank_vertical_slab[facing=west,layer=4,waterlogged=false]
conquest:mallorn_wood_plank_vertical_slab[facing=east,layer=1,waterlogged=true]
conquest:mallorn_wood_plank_vertical_slab[facing=east,layer=1,waterlogged=false]
conquest:mallorn_wood_plank_vertical_slab[facing=east,layer=2,waterlogged=true]
conquest:mallorn_wood_plank_vertical_slab[facing=east,layer=2,waterlogged=false]
conquest:mallorn_wood_plank_vertical_slab[facing=east,layer=3,waterlogged=true]
conquest:mallorn_wood_plank_vertical_slab[facing=east,layer=3,waterlogged=false]
conquest:mallorn_wood_plank_vertical_slab[facing=east,layer=4,waterlogged=true]
conquest:mallorn_wood_plank_vertical_slab[facing=east,layer=4,waterlogged=false]
conquest:mallorn_wood_plank_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:mallorn_wood_plank_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:mallorn_wood_plank_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:mallorn_wood_plank_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:mallorn_wood_plank_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:mallorn_wood_plank_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:mallorn_wood_plank_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:mallorn_wood_plank_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:mallorn_wood_plank_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:mallorn_wood_plank_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:mallorn_wood_plank_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:mallorn_wood_plank_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:mallorn_wood_plank_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:mallorn_wood_plank_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:mallorn_wood_plank_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:mallorn_wood_plank_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:mallorn_wood_plank_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:mallorn_wood_plank_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:mallorn_wood_plank_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:mallorn_wood_plank_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:mallorn_wood_plank_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:mallorn_wood_plank_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:mallorn_wood_plank_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:mallorn_wood_plank_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:mallorn_wood_plank_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:mallorn_wood_plank_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:mallorn_wood_plank_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:mallorn_wood_plank_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:mallorn_wood_plank_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:mallorn_wood_plank_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:mallorn_wood_plank_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:mallorn_wood_plank_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:mallorn_wood_plank_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:mallorn_wood_plank_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:mallorn_wood_plank_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:mallorn_wood_plank_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:mallorn_wood_plank_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:mallorn_wood_plank_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:mallorn_wood_plank_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:mallorn_wood_plank_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:mallorn_wood_plank_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:mallorn_wood_plank_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:mallorn_wood_plank_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:mallorn_wood_plank_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:mallorn_wood_plank_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:mallorn_wood_plank_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:mallorn_wood_plank_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:mallorn_wood_plank_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:mallorn_wood_plank_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:mallorn_wood_plank_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:mallorn_wood_plank_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:mallorn_wood_plank_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:mallorn_wood_plank_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:mallorn_wood_plank_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:mallorn_wood_plank_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:mallorn_wood_plank_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:mallorn_wood_plank_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:mallorn_wood_plank_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:mallorn_wood_plank_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:mallorn_wood_plank_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:mallorn_wood_plank_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:mallorn_wood_plank_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:mallorn_wood_plank_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:mallorn_wood_plank_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:mallorn_wood_plank_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:mallorn_wood_plank_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:mallorn_wood_plank_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:mallorn_wood_plank_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:mallorn_wood_plank_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:mallorn_wood_plank_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:mallorn_wood_plank_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:mallorn_wood_plank_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:mallorn_wood_plank_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:mallorn_wood_plank_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:mallorn_wood_plank_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:mallorn_wood_plank_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:mallorn_wood_plank_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:mallorn_wood_plank_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:mallorn_wood_plank_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:mallorn_wood_plank_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:mallorn_wood_plank_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:mallorn_wood_plank_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:mallorn_wood_plank_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:mallorn_wood_plank_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:mallorn_wood_plank_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:mallorn_wood_plank_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:mallorn_wood_plank_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:mallorn_wood_plank_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:mallorn_wood_plank_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:mallorn_wood_plank_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:mallorn_wood_plank_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:mallorn_wood_plank_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:mallorn_wood_plank_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:mallorn_wood_plank_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:mallorn_wood_plank_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:mallorn_wood_plank_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:mallorn_wood_plank_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:mallorn_wood_plank_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:mallorn_wood_plank_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:mallorn_wood_plank_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:mallorn_wood_plank_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:mallorn_wood_plank_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:mallorn_wood_plank_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:mallorn_wood_plank_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:mallorn_wood_plank_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:mallorn_wood_plank_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:mallorn_wood_plank_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:mallorn_wood_plank_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:mallorn_wood_plank_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:mallorn_wood_plank_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:mallorn_wood_plank_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:mallorn_wood_plank_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:mallorn_wood_plank_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:mallorn_wood_plank_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:mallorn_wood_plank_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:mallorn_wood_plank_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:mallorn_wood_plank_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:mallorn_wood_plank_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:mallorn_wood_plank_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:mallorn_wood_plank_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:mallorn_wood_plank_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:mallorn_wood_plank_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:mallorn_wood_plank_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:mallorn_wood_plank_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:mallorn_wood_plank_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:mallorn_wood_plank_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:mallorn_wood_plank_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:mallorn_wood_plank_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:mallorn_wood_plank_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:mallorn_wood_plank_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:mallorn_wood_plank_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:mallorn_wood_plank_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:mallorn_wood_plank_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:mallorn_wood_plank_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:mallorn_wood_plank_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:mallorn_wood_plank_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:mallorn_wood_plank_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:mallorn_wood_plank_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:mallorn_wood_plank_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:mallorn_wood_plank_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:mallorn_wood_plank_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:mallorn_wood_plank_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:mallorn_wood_plank_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:mallorn_wood_plank_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:mallorn_wood_plank_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:mallorn_wood_plank_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:mallorn_wood_plank_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:mallorn_wood_plank_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:mallorn_wood_plank_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:mallorn_wood_plank_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:mallorn_wood_plank_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:mallorn_wood_plank_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:mallorn_wood_plank_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:mallorn_wood_plank_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:mallorn_wood_plank_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:mallorn_wood_plank_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:mallorn_wood_plank_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:mallorn_wood_plank_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:mallorn_wood_plank_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:mallorn_wood_plank_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:mallorn_wood_plank_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:mallorn_wood_plank_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:mallorn_wood_plank_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:mallorn_wood_plank_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:mallorn_wood_plank_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:mallorn_wood_plank_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:mallorn_wood_plank_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:mallorn_wood_plank_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:mallorn_wood_plank_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:mallorn_wood_plank_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:mallorn_wood_plank_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:mallorn_wood_plank_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:mallorn_wood_plank_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:mallorn_wood_plank_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:mallorn_wood_plank_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:mallorn_wood_plank_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:mallorn_wood_plank_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:mallorn_wood_plank_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:mallorn_wood_plank_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:mallorn_wood_plank_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:mallorn_wood_plank_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:mallorn_wood_plank_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:mallorn_wood_plank_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:mallorn_wood_plank_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:mallorn_wood_plank_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:mallorn_wood_plank_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:mallorn_wood_plank_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:mallorn_wood_plank_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:mallorn_wood_plank_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:mallorn_wood_plank_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:mallorn_wood_plank_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:mallorn_wood_plank_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:mallorn_wood_plank_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:mallorn_wood_plank_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:mallorn_wood_plank_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:mallorn_wood_plank_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:mallorn_wood_plank_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:mallorn_wood_plank_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:mallorn_wood_plank_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:mallorn_wood_plank_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:mallorn_wood_plank_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:mallorn_wood_plank_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:mallorn_wood_plank_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:mallorn_wood_plank_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:mallorn_wood_plank_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:mallorn_wood_plank_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:mallorn_wood_plank_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:mallorn_wood_plank_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:mallorn_wood_plank_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:mallorn_wood_plank_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:mallorn_wood_plank_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:mallorn_wood_plank_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:mallorn_wood_plank_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:mallorn_wood_plank_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:mallorn_wood_plank_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:mallorn_wood_plank_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:mallorn_wood_plank_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:mallorn_wood_plank_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:mallorn_wood_plank_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:mallorn_wood_plank_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:mallorn_wood_plank_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:mallorn_wood_plank_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:mallorn_wood_plank_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:mallorn_wood_plank_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:mallorn_wood_plank_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:mallorn_wood_plank_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:mallorn_wood_plank_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:mallorn_wood_plank_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:mallorn_wood_plank_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:mallorn_wood_plank_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:mallorn_wood_plank_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:mallorn_wood_plank_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:mallorn_wood_plank_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:mallorn_wood_plank_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:mallorn_wood_plank_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:mallorn_wood_plank_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:mallorn_wood_plank_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:mallorn_wood_plank_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:mallorn_wood_plank_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:mallorn_wood_plank_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:mallorn_wood_plank_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:mallorn_wood_plank_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:mallorn_wood_plank_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:mallorn_wood_plank_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:mallorn_wood_plank_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:mallorn_wood_plank_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:mallorn_wood_plank_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:mallorn_wood_plank_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:mallorn_wood_plank_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:mallorn_wood_plank_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:mallorn_wood_plank_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:mallorn_wood_plank_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:mallorn_wood_plank_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:mallorn_wood_plank_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:mallorn_wood_plank_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:mallorn_wood_plank_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:mallorn_wood_plank_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:mallorn_wood_plank_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:mallorn_wood_plank_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:mallorn_wood_plank_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:mallorn_wood_plank_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:mallorn_wood_plank_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:mallorn_wood_plank_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:mallorn_wood_plank_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:mallorn_wood_plank_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:mallorn_wood_plank_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:mallorn_wood_plank_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:mallorn_wood_plank_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:mallorn_wood_plank_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:mallorn_wood_plank_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:mallorn_wood_plank_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:mallorn_wood_plank_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:mallorn_wood_plank_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:mallorn_wood_plank_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:mallorn_wood_plank_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:mallorn_wood_plank_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:mallorn_wood_plank_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:mallorn_wood_plank_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:mallorn_wood_plank_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:mallorn_wood_plank_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:mallorn_wood_plank_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:mallorn_wood_plank_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:mallorn_wood_plank_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:mallorn_wood_plank_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:mallorn_wood_plank_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:mallorn_wood_plank_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:mallorn_wood_plank_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:mallorn_wood_plank_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:mallorn_wood_plank_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:mallorn_wood_plank_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:mallorn_wood_plank_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:mallorn_wood_plank_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:mallorn_wood_plank_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:mallorn_wood_plank_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:mallorn_wood_plank_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:mallorn_wood_plank_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:mallorn_wood_plank_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:mallorn_wood_plank_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:mallorn_wood_plank_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:mallorn_wood_plank_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:mallorn_wood_plank_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:mallorn_wood_plank_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:mallorn_wood_plank_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:mallorn_wood_plank_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:mallorn_wood_plank_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:mallorn_wood_plank_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:mallorn_wood_plank_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:mallorn_wood_plank_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:mallorn_wood_plank_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:mallorn_wood_plank_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:mallorn_wood_plank_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:mallorn_wood_plank_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:mallorn_wood_plank_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:mallorn_wood_plank_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:mallorn_wood_plank_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:mallorn_wood_plank_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:mallorn_wood_plank_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:mallorn_wood_plank_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:mallorn_wood_plank_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:mallorn_wood_plank_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:mallorn_wood_plank_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:mallorn_wood_plank_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:mallorn_wood_plank_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:mallorn_wood_plank_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:mallorn_wood_planks
conquest:mangrove_log_branch[east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:mangrove_log_branch[east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:mangrove_log_branch[east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:mangrove_log_branch[east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:mangrove_log_branch[east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:mangrove_log_branch[east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:mangrove_log_branch[east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:mangrove_log_branch[east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:mangrove_log_branch[east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:mangrove_log_branch[east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:mangrove_log_branch[east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:mangrove_log_branch[east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:mangrove_log_branch[east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:mangrove_log_branch[east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:mangrove_log_branch[east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:mangrove_log_branch[east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:mangrove_log_branch[east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:mangrove_log_branch[east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:mangrove_log_branch[east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:mangrove_log_branch[east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:mangrove_log_branch[east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:mangrove_log_branch[east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:mangrove_log_branch[east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:mangrove_log_branch[east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:mangrove_log_branch[east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:mangrove_log_branch[east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:mangrove_log_branch[east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:mangrove_log_branch[east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:mangrove_log_branch[east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:mangrove_log_branch[east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:mangrove_log_branch[east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:mangrove_log_branch[east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:mangrove_log_branch[east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:mangrove_log_branch[east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:mangrove_log_branch[east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:mangrove_log_branch[east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:mangrove_log_branch[east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:mangrove_log_branch[east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:mangrove_log_branch[east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:mangrove_log_branch[east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:mangrove_log_branch[east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:mangrove_log_branch[east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:mangrove_log_branch[east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:mangrove_log_branch[east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:mangrove_log_branch[east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:mangrove_log_branch[east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:mangrove_log_branch[east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:mangrove_log_branch[east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:mangrove_log_branch[east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:mangrove_log_branch[east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:mangrove_log_branch[east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:mangrove_log_branch[east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:mangrove_log_branch[east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:mangrove_log_branch[east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:mangrove_log_branch[east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:mangrove_log_branch[east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:mangrove_log_branch[east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:mangrove_log_branch[east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:mangrove_log_branch[east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:mangrove_log_branch[east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:mangrove_log_branch[east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:mangrove_log_branch[east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:mangrove_log_branch[east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:mangrove_log_branch[east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:mangrove_log_corner_slab[facing=north,type=top,waterlogged=true]
conquest:mangrove_log_corner_slab[facing=north,type=top,waterlogged=false]
conquest:mangrove_log_corner_slab[facing=north,type=bottom,waterlogged=true]
conquest:mangrove_log_corner_slab[facing=north,type=bottom,waterlogged=false]
conquest:mangrove_log_corner_slab[facing=south,type=top,waterlogged=true]
conquest:mangrove_log_corner_slab[facing=south,type=top,waterlogged=false]
conquest:mangrove_log_corner_slab[facing=south,type=bottom,waterlogged=true]
conquest:mangrove_log_corner_slab[facing=south,type=bottom,waterlogged=false]
conquest:mangrove_log_corner_slab[facing=west,type=top,waterlogged=true]
conquest:mangrove_log_corner_slab[facing=west,type=top,waterlogged=false]
conquest:mangrove_log_corner_slab[facing=west,type=bottom,waterlogged=true]
conquest:mangrove_log_corner_slab[facing=west,type=bottom,waterlogged=false]
conquest:mangrove_log_corner_slab[facing=east,type=top,waterlogged=true]
conquest:mangrove_log_corner_slab[facing=east,type=top,waterlogged=false]
conquest:mangrove_log_corner_slab[facing=east,type=bottom,waterlogged=true]
conquest:mangrove_log_corner_slab[facing=east,type=bottom,waterlogged=false]
conquest:mangrove_log_eighth_slab[facing=north,type=top,waterlogged=true]
conquest:mangrove_log_eighth_slab[facing=north,type=top,waterlogged=false]
conquest:mangrove_log_eighth_slab[facing=north,type=bottom,waterlogged=true]
conquest:mangrove_log_eighth_slab[facing=north,type=bottom,waterlogged=false]
conquest:mangrove_log_eighth_slab[facing=south,type=top,waterlogged=true]
conquest:mangrove_log_eighth_slab[facing=south,type=top,waterlogged=false]
conquest:mangrove_log_eighth_slab[facing=south,type=bottom,waterlogged=true]
conquest:mangrove_log_eighth_slab[facing=south,type=bottom,waterlogged=false]
conquest:mangrove_log_eighth_slab[facing=west,type=top,waterlogged=true]
conquest:mangrove_log_eighth_slab[facing=west,type=top,waterlogged=false]
conquest:mangrove_log_eighth_slab[facing=west,type=bottom,waterlogged=true]
conquest:mangrove_log_eighth_slab[facing=west,type=bottom,waterlogged=false]
conquest:mangrove_log_eighth_slab[facing=east,type=top,waterlogged=true]
conquest:mangrove_log_eighth_slab[facing=east,type=top,waterlogged=false]
conquest:mangrove_log_eighth_slab[facing=east,type=bottom,waterlogged=true]
conquest:mangrove_log_eighth_slab[facing=east,type=bottom,waterlogged=false]
conquest:mangrove_log_large_branch[east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:mangrove_log_large_branch[east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:mangrove_log_large_branch[east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:mangrove_log_large_branch[east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:mangrove_log_large_branch[east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:mangrove_log_large_branch[east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:mangrove_log_large_branch[east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:mangrove_log_large_branch[east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:mangrove_log_large_branch[east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:mangrove_log_large_branch[east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:mangrove_log_large_branch[east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:mangrove_log_large_branch[east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:mangrove_log_large_branch[east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:mangrove_log_large_branch[east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:mangrove_log_large_branch[east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:mangrove_log_large_branch[east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:mangrove_log_large_branch[east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:mangrove_log_large_branch[east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:mangrove_log_large_branch[east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:mangrove_log_large_branch[east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:mangrove_log_large_branch[east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:mangrove_log_large_branch[east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:mangrove_log_large_branch[east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:mangrove_log_large_branch[east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:mangrove_log_large_branch[east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:mangrove_log_large_branch[east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:mangrove_log_large_branch[east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:mangrove_log_large_branch[east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:mangrove_log_large_branch[east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:mangrove_log_large_branch[east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:mangrove_log_large_branch[east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:mangrove_log_large_branch[east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:mangrove_log_large_branch[east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:mangrove_log_large_branch[east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:mangrove_log_large_branch[east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:mangrove_log_large_branch[east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:mangrove_log_large_branch[east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:mangrove_log_large_branch[east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:mangrove_log_large_branch[east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:mangrove_log_large_branch[east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:mangrove_log_large_branch[east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:mangrove_log_large_branch[east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:mangrove_log_large_branch[east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:mangrove_log_large_branch[east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:mangrove_log_large_branch[east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:mangrove_log_large_branch[east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:mangrove_log_large_branch[east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:mangrove_log_large_branch[east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:mangrove_log_large_branch[east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:mangrove_log_large_branch[east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:mangrove_log_large_branch[east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:mangrove_log_large_branch[east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:mangrove_log_large_branch[east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:mangrove_log_large_branch[east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:mangrove_log_large_branch[east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:mangrove_log_large_branch[east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:mangrove_log_large_branch[east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:mangrove_log_large_branch[east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:mangrove_log_large_branch[east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:mangrove_log_large_branch[east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:mangrove_log_large_branch[east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:mangrove_log_large_branch[east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:mangrove_log_large_branch[east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:mangrove_log_large_branch[east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:mangrove_log_pillar[layer=1,waterlogged=true]
conquest:mangrove_log_pillar[layer=1,waterlogged=false]
conquest:mangrove_log_pillar[layer=2,waterlogged=true]
conquest:mangrove_log_pillar[layer=2,waterlogged=false]
conquest:mangrove_log_pillar[layer=3,waterlogged=true]
conquest:mangrove_log_pillar[layer=3,waterlogged=false]
conquest:mangrove_log_pillar[layer=4,waterlogged=true]
conquest:mangrove_log_pillar[layer=4,waterlogged=false]
conquest:mangrove_log_pillar[layer=5,waterlogged=true]
conquest:mangrove_log_pillar[layer=5,waterlogged=false]
conquest:mangrove_log_quarter_slab[facing=north,layer=1,type=top,waterlogged=true]
conquest:mangrove_log_quarter_slab[facing=north,layer=1,type=top,waterlogged=false]
conquest:mangrove_log_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=true]
conquest:mangrove_log_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=false]
conquest:mangrove_log_quarter_slab[facing=north,layer=2,type=top,waterlogged=true]
conquest:mangrove_log_quarter_slab[facing=north,layer=2,type=top,waterlogged=false]
conquest:mangrove_log_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=true]
conquest:mangrove_log_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=false]
conquest:mangrove_log_quarter_slab[facing=north,layer=3,type=top,waterlogged=true]
conquest:mangrove_log_quarter_slab[facing=north,layer=3,type=top,waterlogged=false]
conquest:mangrove_log_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=true]
conquest:mangrove_log_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=false]
conquest:mangrove_log_quarter_slab[facing=south,layer=1,type=top,waterlogged=true]
conquest:mangrove_log_quarter_slab[facing=south,layer=1,type=top,waterlogged=false]
conquest:mangrove_log_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=true]
conquest:mangrove_log_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=false]
conquest:mangrove_log_quarter_slab[facing=south,layer=2,type=top,waterlogged=true]
conquest:mangrove_log_quarter_slab[facing=south,layer=2,type=top,waterlogged=false]
conquest:mangrove_log_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=true]
conquest:mangrove_log_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=false]
conquest:mangrove_log_quarter_slab[facing=south,layer=3,type=top,waterlogged=true]
conquest:mangrove_log_quarter_slab[facing=south,layer=3,type=top,waterlogged=false]
conquest:mangrove_log_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=true]
conquest:mangrove_log_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=false]
conquest:mangrove_log_quarter_slab[facing=west,layer=1,type=top,waterlogged=true]
conquest:mangrove_log_quarter_slab[facing=west,layer=1,type=top,waterlogged=false]
conquest:mangrove_log_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=true]
conquest:mangrove_log_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=false]
conquest:mangrove_log_quarter_slab[facing=west,layer=2,type=top,waterlogged=true]
conquest:mangrove_log_quarter_slab[facing=west,layer=2,type=top,waterlogged=false]
conquest:mangrove_log_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=true]
conquest:mangrove_log_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=false]
conquest:mangrove_log_quarter_slab[facing=west,layer=3,type=top,waterlogged=true]
conquest:mangrove_log_quarter_slab[facing=west,layer=3,type=top,waterlogged=false]
conquest:mangrove_log_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=true]
conquest:mangrove_log_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=false]
conquest:mangrove_log_quarter_slab[facing=east,layer=1,type=top,waterlogged=true]
conquest:mangrove_log_quarter_slab[facing=east,layer=1,type=top,waterlogged=false]
conquest:mangrove_log_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=true]
conquest:mangrove_log_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=false]
conquest:mangrove_log_quarter_slab[facing=east,layer=2,type=top,waterlogged=true]
conquest:mangrove_log_quarter_slab[facing=east,layer=2,type=top,waterlogged=false]
conquest:mangrove_log_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=true]
conquest:mangrove_log_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=false]
conquest:mangrove_log_quarter_slab[facing=east,layer=3,type=top,waterlogged=true]
conquest:mangrove_log_quarter_slab[facing=east,layer=3,type=top,waterlogged=false]
conquest:mangrove_log_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=true]
conquest:mangrove_log_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=false]
conquest:mangrove_log_slab[layer=1,type=top,waterlogged=true]
conquest:mangrove_log_slab[layer=1,type=top,waterlogged=false]
conquest:mangrove_log_slab[layer=1,type=bottom,waterlogged=true]
conquest:mangrove_log_slab[layer=1,type=bottom,waterlogged=false]
conquest:mangrove_log_slab[layer=2,type=top,waterlogged=true]
conquest:mangrove_log_slab[layer=2,type=top,waterlogged=false]
conquest:mangrove_log_slab[layer=2,type=bottom,waterlogged=true]
conquest:mangrove_log_slab[layer=2,type=bottom,waterlogged=false]
conquest:mangrove_log_slab[layer=3,type=top,waterlogged=true]
conquest:mangrove_log_slab[layer=3,type=top,waterlogged=false]
conquest:mangrove_log_slab[layer=3,type=bottom,waterlogged=true]
conquest:mangrove_log_slab[layer=3,type=bottom,waterlogged=false]
conquest:mangrove_log_slab[layer=4,type=top,waterlogged=true]
conquest:mangrove_log_slab[layer=4,type=top,waterlogged=false]
conquest:mangrove_log_slab[layer=4,type=bottom,waterlogged=true]
conquest:mangrove_log_slab[layer=4,type=bottom,waterlogged=false]
conquest:mangrove_log_small_branch[east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:mangrove_log_small_branch[east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:mangrove_log_small_branch[east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:mangrove_log_small_branch[east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:mangrove_log_small_branch[east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:mangrove_log_small_branch[east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:mangrove_log_small_branch[east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:mangrove_log_small_branch[east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:mangrove_log_small_branch[east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:mangrove_log_small_branch[east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:mangrove_log_small_branch[east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:mangrove_log_small_branch[east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:mangrove_log_small_branch[east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:mangrove_log_small_branch[east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:mangrove_log_small_branch[east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:mangrove_log_small_branch[east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:mangrove_log_small_branch[east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:mangrove_log_small_branch[east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:mangrove_log_small_branch[east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:mangrove_log_small_branch[east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:mangrove_log_small_branch[east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:mangrove_log_small_branch[east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:mangrove_log_small_branch[east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:mangrove_log_small_branch[east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:mangrove_log_small_branch[east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:mangrove_log_small_branch[east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:mangrove_log_small_branch[east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:mangrove_log_small_branch[east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:mangrove_log_small_branch[east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:mangrove_log_small_branch[east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:mangrove_log_small_branch[east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:mangrove_log_small_branch[east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:mangrove_log_small_branch[east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:mangrove_log_small_branch[east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:mangrove_log_small_branch[east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:mangrove_log_small_branch[east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:mangrove_log_small_branch[east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:mangrove_log_small_branch[east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:mangrove_log_small_branch[east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:mangrove_log_small_branch[east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:mangrove_log_small_branch[east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:mangrove_log_small_branch[east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:mangrove_log_small_branch[east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:mangrove_log_small_branch[east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:mangrove_log_small_branch[east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:mangrove_log_small_branch[east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:mangrove_log_small_branch[east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:mangrove_log_small_branch[east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:mangrove_log_small_branch[east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:mangrove_log_small_branch[east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:mangrove_log_small_branch[east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:mangrove_log_small_branch[east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:mangrove_log_small_branch[east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:mangrove_log_small_branch[east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:mangrove_log_small_branch[east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:mangrove_log_small_branch[east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:mangrove_log_small_branch[east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:mangrove_log_small_branch[east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:mangrove_log_small_branch[east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:mangrove_log_small_branch[east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:mangrove_log_small_branch[east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:mangrove_log_small_branch[east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:mangrove_log_small_branch[east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:mangrove_log_small_branch[east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:mangrove_log_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:mangrove_log_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:mangrove_log_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:mangrove_log_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:mangrove_log_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:mangrove_log_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:mangrove_log_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:mangrove_log_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:mangrove_log_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:mangrove_log_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:mangrove_log_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:mangrove_log_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:mangrove_log_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:mangrove_log_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:mangrove_log_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:mangrove_log_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:mangrove_log_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:mangrove_log_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:mangrove_log_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:mangrove_log_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:mangrove_log_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:mangrove_log_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:mangrove_log_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:mangrove_log_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:mangrove_log_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:mangrove_log_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:mangrove_log_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:mangrove_log_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:mangrove_log_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:mangrove_log_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:mangrove_log_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:mangrove_log_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:mangrove_log_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:mangrove_log_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:mangrove_log_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:mangrove_log_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:mangrove_log_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:mangrove_log_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:mangrove_log_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:mangrove_log_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:mangrove_log_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:mangrove_log_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:mangrove_log_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:mangrove_log_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:mangrove_log_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:mangrove_log_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:mangrove_log_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:mangrove_log_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:mangrove_log_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:mangrove_log_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:mangrove_log_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:mangrove_log_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:mangrove_log_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:mangrove_log_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:mangrove_log_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:mangrove_log_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:mangrove_log_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:mangrove_log_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:mangrove_log_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:mangrove_log_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:mangrove_log_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:mangrove_log_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:mangrove_log_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:mangrove_log_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:mangrove_log_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:mangrove_log_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:mangrove_log_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:mangrove_log_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:mangrove_log_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:mangrove_log_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:mangrove_log_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:mangrove_log_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:mangrove_log_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:mangrove_log_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:mangrove_log_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:mangrove_log_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:mangrove_log_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:mangrove_log_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:mangrove_log_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:mangrove_log_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:mangrove_log_stump[down=true,layer=1,waterlogged=true]
conquest:mangrove_log_stump[down=true,layer=1,waterlogged=false]
conquest:mangrove_log_stump[down=true,layer=2,waterlogged=true]
conquest:mangrove_log_stump[down=true,layer=2,waterlogged=false]
conquest:mangrove_log_stump[down=true,layer=3,waterlogged=true]
conquest:mangrove_log_stump[down=true,layer=3,waterlogged=false]
conquest:mangrove_log_stump[down=true,layer=4,waterlogged=true]
conquest:mangrove_log_stump[down=true,layer=4,waterlogged=false]
conquest:mangrove_log_stump[down=true,layer=5,waterlogged=true]
conquest:mangrove_log_stump[down=true,layer=5,waterlogged=false]
conquest:mangrove_log_stump[down=false,layer=1,waterlogged=true]
conquest:mangrove_log_stump[down=false,layer=1,waterlogged=false]
conquest:mangrove_log_stump[down=false,layer=2,waterlogged=true]
conquest:mangrove_log_stump[down=false,layer=2,waterlogged=false]
conquest:mangrove_log_stump[down=false,layer=3,waterlogged=true]
conquest:mangrove_log_stump[down=false,layer=3,waterlogged=false]
conquest:mangrove_log_stump[down=false,layer=4,waterlogged=true]
conquest:mangrove_log_stump[down=false,layer=4,waterlogged=false]
conquest:mangrove_log_stump[down=false,layer=5,waterlogged=true]
conquest:mangrove_log_stump[down=false,layer=5,waterlogged=false]
conquest:mangrove_log_vertical_corner[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:mangrove_log_vertical_corner[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:mangrove_log_vertical_corner[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:mangrove_log_vertical_corner[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:mangrove_log_vertical_corner[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:mangrove_log_vertical_corner[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:mangrove_log_vertical_corner[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:mangrove_log_vertical_corner[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:mangrove_log_vertical_corner[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:mangrove_log_vertical_corner[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:mangrove_log_vertical_corner[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:mangrove_log_vertical_corner[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:mangrove_log_vertical_corner[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:mangrove_log_vertical_corner[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:mangrove_log_vertical_corner[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:mangrove_log_vertical_corner[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:mangrove_log_vertical_corner[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:mangrove_log_vertical_corner[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:mangrove_log_vertical_corner[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:mangrove_log_vertical_corner[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:mangrove_log_vertical_corner[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:mangrove_log_vertical_corner[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:mangrove_log_vertical_corner[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:mangrove_log_vertical_corner[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:mangrove_log_vertical_corner[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:mangrove_log_vertical_corner[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:mangrove_log_vertical_corner[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:mangrove_log_vertical_corner[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:mangrove_log_vertical_corner[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:mangrove_log_vertical_corner[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:mangrove_log_vertical_corner[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:mangrove_log_vertical_corner[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:mangrove_log_vertical_corner[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:mangrove_log_vertical_corner[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:mangrove_log_vertical_corner[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:mangrove_log_vertical_corner[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:mangrove_log_vertical_corner[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:mangrove_log_vertical_corner[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:mangrove_log_vertical_corner[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:mangrove_log_vertical_corner[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:mangrove_log_vertical_corner[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:mangrove_log_vertical_corner[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:mangrove_log_vertical_corner[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:mangrove_log_vertical_corner[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:mangrove_log_vertical_corner[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:mangrove_log_vertical_corner[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:mangrove_log_vertical_corner[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:mangrove_log_vertical_corner[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:mangrove_log_vertical_corner[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:mangrove_log_vertical_corner[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:mangrove_log_vertical_corner[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:mangrove_log_vertical_corner[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:mangrove_log_vertical_corner[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:mangrove_log_vertical_corner[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:mangrove_log_vertical_corner[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:mangrove_log_vertical_corner[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:mangrove_log_vertical_corner[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:mangrove_log_vertical_corner[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:mangrove_log_vertical_corner[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:mangrove_log_vertical_corner[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:mangrove_log_vertical_corner[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:mangrove_log_vertical_corner[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:mangrove_log_vertical_corner[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:mangrove_log_vertical_corner[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:mangrove_log_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:mangrove_log_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:mangrove_log_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:mangrove_log_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:mangrove_log_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:mangrove_log_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:mangrove_log_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:mangrove_log_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:mangrove_log_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:mangrove_log_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:mangrove_log_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:mangrove_log_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:mangrove_log_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:mangrove_log_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:mangrove_log_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:mangrove_log_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:mangrove_log_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:mangrove_log_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:mangrove_log_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:mangrove_log_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:mangrove_log_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:mangrove_log_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:mangrove_log_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:mangrove_log_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:mangrove_log_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:mangrove_log_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:mangrove_log_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:mangrove_log_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:mangrove_log_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:mangrove_log_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:mangrove_log_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:mangrove_log_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:mangrove_log_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:mangrove_log_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:mangrove_log_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:mangrove_log_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:mangrove_log_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:mangrove_log_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:mangrove_log_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:mangrove_log_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:mangrove_log_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:mangrove_log_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:mangrove_log_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:mangrove_log_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:mangrove_log_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:mangrove_log_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:mangrove_log_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:mangrove_log_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:mangrove_log_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:mangrove_log_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:mangrove_log_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:mangrove_log_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:mangrove_log_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:mangrove_log_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:mangrove_log_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:mangrove_log_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:mangrove_log_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:mangrove_log_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:mangrove_log_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:mangrove_log_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:mangrove_log_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:mangrove_log_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:mangrove_log_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:mangrove_log_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:mangrove_log_vertical_quarter[down=true,extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:mangrove_log_vertical_quarter[down=true,extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:mangrove_log_vertical_quarter[down=true,extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:mangrove_log_vertical_quarter[down=true,extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:mangrove_log_vertical_quarter[down=true,extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:mangrove_log_vertical_quarter[down=true,extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:mangrove_log_vertical_quarter[down=true,extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:mangrove_log_vertical_quarter[down=true,extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:mangrove_log_vertical_quarter[down=true,extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:mangrove_log_vertical_quarter[down=true,extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:mangrove_log_vertical_quarter[down=true,extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:mangrove_log_vertical_quarter[down=true,extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:mangrove_log_vertical_quarter[down=true,extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:mangrove_log_vertical_quarter[down=true,extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:mangrove_log_vertical_quarter[down=true,extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:mangrove_log_vertical_quarter[down=true,extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:mangrove_log_vertical_quarter[down=true,extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:mangrove_log_vertical_quarter[down=true,extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:mangrove_log_vertical_quarter[down=true,extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:mangrove_log_vertical_quarter[down=true,extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:mangrove_log_vertical_quarter[down=true,extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:mangrove_log_vertical_quarter[down=true,extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:mangrove_log_vertical_quarter[down=true,extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:mangrove_log_vertical_quarter[down=true,extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:mangrove_log_vertical_quarter[down=true,extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:mangrove_log_vertical_quarter[down=true,extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:mangrove_log_vertical_quarter[down=true,extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:mangrove_log_vertical_quarter[down=true,extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:mangrove_log_vertical_quarter[down=true,extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:mangrove_log_vertical_quarter[down=true,extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:mangrove_log_vertical_quarter[down=true,extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:mangrove_log_vertical_quarter[down=true,extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:mangrove_log_vertical_quarter[down=true,extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:mangrove_log_vertical_quarter[down=true,extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:mangrove_log_vertical_quarter[down=true,extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:mangrove_log_vertical_quarter[down=true,extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:mangrove_log_vertical_quarter[down=true,extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:mangrove_log_vertical_quarter[down=true,extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:mangrove_log_vertical_quarter[down=true,extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:mangrove_log_vertical_quarter[down=true,extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:mangrove_log_vertical_quarter[down=true,extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:mangrove_log_vertical_quarter[down=true,extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:mangrove_log_vertical_quarter[down=true,extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:mangrove_log_vertical_quarter[down=true,extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:mangrove_log_vertical_quarter[down=true,extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:mangrove_log_vertical_quarter[down=true,extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:mangrove_log_vertical_quarter[down=true,extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:mangrove_log_vertical_quarter[down=true,extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:mangrove_log_vertical_quarter[down=true,extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:mangrove_log_vertical_quarter[down=true,extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:mangrove_log_vertical_quarter[down=true,extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:mangrove_log_vertical_quarter[down=true,extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:mangrove_log_vertical_quarter[down=true,extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:mangrove_log_vertical_quarter[down=true,extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:mangrove_log_vertical_quarter[down=true,extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:mangrove_log_vertical_quarter[down=true,extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:mangrove_log_vertical_quarter[down=true,extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:mangrove_log_vertical_quarter[down=true,extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:mangrove_log_vertical_quarter[down=true,extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:mangrove_log_vertical_quarter[down=true,extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:mangrove_log_vertical_quarter[down=true,extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:mangrove_log_vertical_quarter[down=true,extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:mangrove_log_vertical_quarter[down=true,extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:mangrove_log_vertical_quarter[down=true,extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:mangrove_log_vertical_quarter[down=false,extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:mangrove_log_vertical_quarter[down=false,extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:mangrove_log_vertical_quarter[down=false,extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:mangrove_log_vertical_quarter[down=false,extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:mangrove_log_vertical_quarter[down=false,extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:mangrove_log_vertical_quarter[down=false,extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:mangrove_log_vertical_quarter[down=false,extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:mangrove_log_vertical_quarter[down=false,extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:mangrove_log_vertical_quarter[down=false,extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:mangrove_log_vertical_quarter[down=false,extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:mangrove_log_vertical_quarter[down=false,extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:mangrove_log_vertical_quarter[down=false,extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:mangrove_log_vertical_quarter[down=false,extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:mangrove_log_vertical_quarter[down=false,extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:mangrove_log_vertical_quarter[down=false,extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:mangrove_log_vertical_quarter[down=false,extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:mangrove_log_vertical_quarter[down=false,extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:mangrove_log_vertical_quarter[down=false,extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:mangrove_log_vertical_quarter[down=false,extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:mangrove_log_vertical_quarter[down=false,extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:mangrove_log_vertical_quarter[down=false,extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:mangrove_log_vertical_quarter[down=false,extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:mangrove_log_vertical_quarter[down=false,extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:mangrove_log_vertical_quarter[down=false,extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:mangrove_log_vertical_quarter[down=false,extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:mangrove_log_vertical_quarter[down=false,extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:mangrove_log_vertical_quarter[down=false,extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:mangrove_log_vertical_quarter[down=false,extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:mangrove_log_vertical_quarter[down=false,extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:mangrove_log_vertical_quarter[down=false,extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:mangrove_log_vertical_quarter[down=false,extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:mangrove_log_vertical_quarter[down=false,extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:mangrove_log_vertical_quarter[down=false,extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:mangrove_log_vertical_quarter[down=false,extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:mangrove_log_vertical_quarter[down=false,extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:mangrove_log_vertical_quarter[down=false,extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:mangrove_log_vertical_quarter[down=false,extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:mangrove_log_vertical_quarter[down=false,extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:mangrove_log_vertical_quarter[down=false,extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:mangrove_log_vertical_quarter[down=false,extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:mangrove_log_vertical_quarter[down=false,extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:mangrove_log_vertical_quarter[down=false,extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:mangrove_log_vertical_quarter[down=false,extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:mangrove_log_vertical_quarter[down=false,extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:mangrove_log_vertical_quarter[down=false,extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:mangrove_log_vertical_quarter[down=false,extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:mangrove_log_vertical_quarter[down=false,extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:mangrove_log_vertical_quarter[down=false,extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:mangrove_log_vertical_quarter[down=false,extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:mangrove_log_vertical_quarter[down=false,extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:mangrove_log_vertical_quarter[down=false,extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:mangrove_log_vertical_quarter[down=false,extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:mangrove_log_vertical_quarter[down=false,extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:mangrove_log_vertical_quarter[down=false,extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:mangrove_log_vertical_quarter[down=false,extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:mangrove_log_vertical_quarter[down=false,extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:mangrove_log_vertical_quarter[down=false,extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:mangrove_log_vertical_quarter[down=false,extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:mangrove_log_vertical_quarter[down=false,extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:mangrove_log_vertical_quarter[down=false,extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:mangrove_log_vertical_quarter[down=false,extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:mangrove_log_vertical_quarter[down=false,extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:mangrove_log_vertical_quarter[down=false,extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:mangrove_log_vertical_quarter[down=false,extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:mangrove_log_vertical_slab[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:mangrove_log_vertical_slab[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:mangrove_log_vertical_slab[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:mangrove_log_vertical_slab[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:mangrove_log_vertical_slab[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:mangrove_log_vertical_slab[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:mangrove_log_vertical_slab[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:mangrove_log_vertical_slab[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:mangrove_log_vertical_slab[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:mangrove_log_vertical_slab[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:mangrove_log_vertical_slab[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:mangrove_log_vertical_slab[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:mangrove_log_vertical_slab[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:mangrove_log_vertical_slab[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:mangrove_log_vertical_slab[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:mangrove_log_vertical_slab[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:mangrove_log_vertical_slab[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:mangrove_log_vertical_slab[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:mangrove_log_vertical_slab[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:mangrove_log_vertical_slab[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:mangrove_log_vertical_slab[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:mangrove_log_vertical_slab[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:mangrove_log_vertical_slab[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:mangrove_log_vertical_slab[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:mangrove_log_vertical_slab[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:mangrove_log_vertical_slab[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:mangrove_log_vertical_slab[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:mangrove_log_vertical_slab[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:mangrove_log_vertical_slab[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:mangrove_log_vertical_slab[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:mangrove_log_vertical_slab[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:mangrove_log_vertical_slab[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:mangrove_log_vertical_slab[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:mangrove_log_vertical_slab[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:mangrove_log_vertical_slab[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:mangrove_log_vertical_slab[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:mangrove_log_vertical_slab[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:mangrove_log_vertical_slab[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:mangrove_log_vertical_slab[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:mangrove_log_vertical_slab[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:mangrove_log_vertical_slab[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:mangrove_log_vertical_slab[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:mangrove_log_vertical_slab[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:mangrove_log_vertical_slab[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:mangrove_log_vertical_slab[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:mangrove_log_vertical_slab[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:mangrove_log_vertical_slab[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:mangrove_log_vertical_slab[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:mangrove_log_vertical_slab[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:mangrove_log_vertical_slab[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:mangrove_log_vertical_slab[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:mangrove_log_vertical_slab[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:mangrove_log_vertical_slab[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:mangrove_log_vertical_slab[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:mangrove_log_vertical_slab[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:mangrove_log_vertical_slab[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:mangrove_log_vertical_slab[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:mangrove_log_vertical_slab[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:mangrove_log_vertical_slab[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:mangrove_log_vertical_slab[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:mangrove_log_vertical_slab[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:mangrove_log_vertical_slab[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:mangrove_log_vertical_slab[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:mangrove_log_vertical_slab[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:mangrove_wood_beam_beam_board[facing=north,layers=1,toggle=1]
conquest:mangrove_wood_beam_beam_board[facing=north,layers=1,toggle=2]
conquest:mangrove_wood_beam_beam_board[facing=north,layers=1,toggle=3]
conquest:mangrove_wood_beam_beam_board[facing=north,layers=1,toggle=4]
conquest:mangrove_wood_beam_beam_board[facing=north,layers=2,toggle=1]
conquest:mangrove_wood_beam_beam_board[facing=north,layers=2,toggle=2]
conquest:mangrove_wood_beam_beam_board[facing=north,layers=2,toggle=3]
conquest:mangrove_wood_beam_beam_board[facing=north,layers=2,toggle=4]
conquest:mangrove_wood_beam_beam_board[facing=north,layers=3,toggle=1]
conquest:mangrove_wood_beam_beam_board[facing=north,layers=3,toggle=2]
conquest:mangrove_wood_beam_beam_board[facing=north,layers=3,toggle=3]
conquest:mangrove_wood_beam_beam_board[facing=north,layers=3,toggle=4]
conquest:mangrove_wood_beam_beam_board[facing=east,layers=1,toggle=1]
conquest:mangrove_wood_beam_beam_board[facing=east,layers=1,toggle=2]
conquest:mangrove_wood_beam_beam_board[facing=east,layers=1,toggle=3]
conquest:mangrove_wood_beam_beam_board[facing=east,layers=1,toggle=4]
conquest:mangrove_wood_beam_beam_board[facing=east,layers=2,toggle=1]
conquest:mangrove_wood_beam_beam_board[facing=east,layers=2,toggle=2]
conquest:mangrove_wood_beam_beam_board[facing=east,layers=2,toggle=3]
conquest:mangrove_wood_beam_beam_board[facing=east,layers=2,toggle=4]
conquest:mangrove_wood_beam_beam_board[facing=east,layers=3,toggle=1]
conquest:mangrove_wood_beam_beam_board[facing=east,layers=3,toggle=2]
conquest:mangrove_wood_beam_beam_board[facing=east,layers=3,toggle=3]
conquest:mangrove_wood_beam_beam_board[facing=east,layers=3,toggle=4]
conquest:mangrove_wood_beam_beam_board[facing=south,layers=1,toggle=1]
conquest:mangrove_wood_beam_beam_board[facing=south,layers=1,toggle=2]
conquest:mangrove_wood_beam_beam_board[facing=south,layers=1,toggle=3]
conquest:mangrove_wood_beam_beam_board[facing=south,layers=1,toggle=4]
conquest:mangrove_wood_beam_beam_board[facing=south,layers=2,toggle=1]
conquest:mangrove_wood_beam_beam_board[facing=south,layers=2,toggle=2]
conquest:mangrove_wood_beam_beam_board[facing=south,layers=2,toggle=3]
conquest:mangrove_wood_beam_beam_board[facing=south,layers=2,toggle=4]
conquest:mangrove_wood_beam_beam_board[facing=south,layers=3,toggle=1]
conquest:mangrove_wood_beam_beam_board[facing=south,layers=3,toggle=2]
conquest:mangrove_wood_beam_beam_board[facing=south,layers=3,toggle=3]
conquest:mangrove_wood_beam_beam_board[facing=south,layers=3,toggle=4]
conquest:mangrove_wood_beam_beam_board[facing=west,layers=1,toggle=1]
conquest:mangrove_wood_beam_beam_board[facing=west,layers=1,toggle=2]
conquest:mangrove_wood_beam_beam_board[facing=west,layers=1,toggle=3]
conquest:mangrove_wood_beam_beam_board[facing=west,layers=1,toggle=4]
conquest:mangrove_wood_beam_beam_board[facing=west,layers=2,toggle=1]
conquest:mangrove_wood_beam_beam_board[facing=west,layers=2,toggle=2]
conquest:mangrove_wood_beam_beam_board[facing=west,layers=2,toggle=3]
conquest:mangrove_wood_beam_beam_board[facing=west,layers=2,toggle=4]
conquest:mangrove_wood_beam_beam_board[facing=west,layers=3,toggle=1]
conquest:mangrove_wood_beam_beam_board[facing=west,layers=3,toggle=2]
conquest:mangrove_wood_beam_beam_board[facing=west,layers=3,toggle=3]
conquest:mangrove_wood_beam_beam_board[facing=west,layers=3,toggle=4]
conquest:mangrove_wood_beam_beam_board[facing=up,layers=1,toggle=1]
conquest:mangrove_wood_beam_beam_board[facing=up,layers=1,toggle=2]
conquest:mangrove_wood_beam_beam_board[facing=up,layers=1,toggle=3]
conquest:mangrove_wood_beam_beam_board[facing=up,layers=1,toggle=4]
conquest:mangrove_wood_beam_beam_board[facing=up,layers=2,toggle=1]
conquest:mangrove_wood_beam_beam_board[facing=up,layers=2,toggle=2]
conquest:mangrove_wood_beam_beam_board[facing=up,layers=2,toggle=3]
conquest:mangrove_wood_beam_beam_board[facing=up,layers=2,toggle=4]
conquest:mangrove_wood_beam_beam_board[facing=up,layers=3,toggle=1]
conquest:mangrove_wood_beam_beam_board[facing=up,layers=3,toggle=2]
conquest:mangrove_wood_beam_beam_board[facing=up,layers=3,toggle=3]
conquest:mangrove_wood_beam_beam_board[facing=up,layers=3,toggle=4]
conquest:mangrove_wood_beam_beam_board[facing=down,layers=1,toggle=1]
conquest:mangrove_wood_beam_beam_board[facing=down,layers=1,toggle=2]
conquest:mangrove_wood_beam_beam_board[facing=down,layers=1,toggle=3]
conquest:mangrove_wood_beam_beam_board[facing=down,layers=1,toggle=4]
conquest:mangrove_wood_beam_beam_board[facing=down,layers=2,toggle=1]
conquest:mangrove_wood_beam_beam_board[facing=down,layers=2,toggle=2]
conquest:mangrove_wood_beam_beam_board[facing=down,layers=2,toggle=3]
conquest:mangrove_wood_beam_beam_board[facing=down,layers=2,toggle=4]
conquest:mangrove_wood_beam_beam_board[facing=down,layers=3,toggle=1]
conquest:mangrove_wood_beam_beam_board[facing=down,layers=3,toggle=2]
conquest:mangrove_wood_beam_beam_board[facing=down,layers=3,toggle=3]
conquest:mangrove_wood_beam_beam_board[facing=down,layers=3,toggle=4]
conquest:mangrove_wood_beam_corner_slab[facing=north,type=top,waterlogged=true]
conquest:mangrove_wood_beam_corner_slab[facing=north,type=top,waterlogged=false]
conquest:mangrove_wood_beam_corner_slab[facing=north,type=bottom,waterlogged=true]
conquest:mangrove_wood_beam_corner_slab[facing=north,type=bottom,waterlogged=false]
conquest:mangrove_wood_beam_corner_slab[facing=south,type=top,waterlogged=true]
conquest:mangrove_wood_beam_corner_slab[facing=south,type=top,waterlogged=false]
conquest:mangrove_wood_beam_corner_slab[facing=south,type=bottom,waterlogged=true]
conquest:mangrove_wood_beam_corner_slab[facing=south,type=bottom,waterlogged=false]
conquest:mangrove_wood_beam_corner_slab[facing=west,type=top,waterlogged=true]
conquest:mangrove_wood_beam_corner_slab[facing=west,type=top,waterlogged=false]
conquest:mangrove_wood_beam_corner_slab[facing=west,type=bottom,waterlogged=true]
conquest:mangrove_wood_beam_corner_slab[facing=west,type=bottom,waterlogged=false]
conquest:mangrove_wood_beam_corner_slab[facing=east,type=top,waterlogged=true]
conquest:mangrove_wood_beam_corner_slab[facing=east,type=top,waterlogged=false]
conquest:mangrove_wood_beam_corner_slab[facing=east,type=bottom,waterlogged=true]
conquest:mangrove_wood_beam_corner_slab[facing=east,type=bottom,waterlogged=false]
conquest:mangrove_wood_beam_door_frame_lintel[facing=north,toggle=1,type=top]
conquest:mangrove_wood_beam_door_frame_lintel[facing=north,toggle=1,type=bottom]
conquest:mangrove_wood_beam_door_frame_lintel[facing=north,toggle=2,type=top]
conquest:mangrove_wood_beam_door_frame_lintel[facing=north,toggle=2,type=bottom]
conquest:mangrove_wood_beam_door_frame_lintel[facing=north,toggle=3,type=top]
conquest:mangrove_wood_beam_door_frame_lintel[facing=north,toggle=3,type=bottom]
conquest:mangrove_wood_beam_door_frame_lintel[facing=north,toggle=4,type=top]
conquest:mangrove_wood_beam_door_frame_lintel[facing=north,toggle=4,type=bottom]
conquest:mangrove_wood_beam_door_frame_lintel[facing=south,toggle=1,type=top]
conquest:mangrove_wood_beam_door_frame_lintel[facing=south,toggle=1,type=bottom]
conquest:mangrove_wood_beam_door_frame_lintel[facing=south,toggle=2,type=top]
conquest:mangrove_wood_beam_door_frame_lintel[facing=south,toggle=2,type=bottom]
conquest:mangrove_wood_beam_door_frame_lintel[facing=south,toggle=3,type=top]
conquest:mangrove_wood_beam_door_frame_lintel[facing=south,toggle=3,type=bottom]
conquest:mangrove_wood_beam_door_frame_lintel[facing=south,toggle=4,type=top]
conquest:mangrove_wood_beam_door_frame_lintel[facing=south,toggle=4,type=bottom]
conquest:mangrove_wood_beam_door_frame_lintel[facing=west,toggle=1,type=top]
conquest:mangrove_wood_beam_door_frame_lintel[facing=west,toggle=1,type=bottom]
conquest:mangrove_wood_beam_door_frame_lintel[facing=west,toggle=2,type=top]
conquest:mangrove_wood_beam_door_frame_lintel[facing=west,toggle=2,type=bottom]
conquest:mangrove_wood_beam_door_frame_lintel[facing=west,toggle=3,type=top]
conquest:mangrove_wood_beam_door_frame_lintel[facing=west,toggle=3,type=bottom]
conquest:mangrove_wood_beam_door_frame_lintel[facing=west,toggle=4,type=top]
conquest:mangrove_wood_beam_door_frame_lintel[facing=west,toggle=4,type=bottom]
conquest:mangrove_wood_beam_door_frame_lintel[facing=east,toggle=1,type=top]
conquest:mangrove_wood_beam_door_frame_lintel[facing=east,toggle=1,type=bottom]
conquest:mangrove_wood_beam_door_frame_lintel[facing=east,toggle=2,type=top]
conquest:mangrove_wood_beam_door_frame_lintel[facing=east,toggle=2,type=bottom]
conquest:mangrove_wood_beam_door_frame_lintel[facing=east,toggle=3,type=top]
conquest:mangrove_wood_beam_door_frame_lintel[facing=east,toggle=3,type=bottom]
conquest:mangrove_wood_beam_door_frame_lintel[facing=east,toggle=4,type=top]
conquest:mangrove_wood_beam_door_frame_lintel[facing=east,toggle=4,type=bottom]
conquest:mangrove_wood_beam_door_frame_posts[facing=north,toggle=1]
conquest:mangrove_wood_beam_door_frame_posts[facing=north,toggle=2]
conquest:mangrove_wood_beam_door_frame_posts[facing=north,toggle=3]
conquest:mangrove_wood_beam_door_frame_posts[facing=south,toggle=1]
conquest:mangrove_wood_beam_door_frame_posts[facing=south,toggle=2]
conquest:mangrove_wood_beam_door_frame_posts[facing=south,toggle=3]
conquest:mangrove_wood_beam_door_frame_posts[facing=west,toggle=1]
conquest:mangrove_wood_beam_door_frame_posts[facing=west,toggle=2]
conquest:mangrove_wood_beam_door_frame_posts[facing=west,toggle=3]
conquest:mangrove_wood_beam_door_frame_posts[facing=east,toggle=1]
conquest:mangrove_wood_beam_door_frame_posts[facing=east,toggle=2]
conquest:mangrove_wood_beam_door_frame_posts[facing=east,toggle=3]
conquest:mangrove_wood_beam_eighth_slab[facing=north,type=top,waterlogged=true]
conquest:mangrove_wood_beam_eighth_slab[facing=north,type=top,waterlogged=false]
conquest:mangrove_wood_beam_eighth_slab[facing=north,type=bottom,waterlogged=true]
conquest:mangrove_wood_beam_eighth_slab[facing=north,type=bottom,waterlogged=false]
conquest:mangrove_wood_beam_eighth_slab[facing=south,type=top,waterlogged=true]
conquest:mangrove_wood_beam_eighth_slab[facing=south,type=top,waterlogged=false]
conquest:mangrove_wood_beam_eighth_slab[facing=south,type=bottom,waterlogged=true]
conquest:mangrove_wood_beam_eighth_slab[facing=south,type=bottom,waterlogged=false]
conquest:mangrove_wood_beam_eighth_slab[facing=west,type=top,waterlogged=true]
conquest:mangrove_wood_beam_eighth_slab[facing=west,type=top,waterlogged=false]
conquest:mangrove_wood_beam_eighth_slab[facing=west,type=bottom,waterlogged=true]
conquest:mangrove_wood_beam_eighth_slab[facing=west,type=bottom,waterlogged=false]
conquest:mangrove_wood_beam_eighth_slab[facing=east,type=top,waterlogged=true]
conquest:mangrove_wood_beam_eighth_slab[facing=east,type=top,waterlogged=false]
conquest:mangrove_wood_beam_eighth_slab[facing=east,type=bottom,waterlogged=true]
conquest:mangrove_wood_beam_eighth_slab[facing=east,type=bottom,waterlogged=false]
conquest:mangrove_wood_beam_horizontal[activated=1,facing=north,type=top]
conquest:mangrove_wood_beam_horizontal[activated=1,facing=north,type=bottom]
conquest:mangrove_wood_beam_horizontal[activated=1,facing=south,type=top]
conquest:mangrove_wood_beam_horizontal[activated=1,facing=south,type=bottom]
conquest:mangrove_wood_beam_horizontal[activated=1,facing=west,type=top]
conquest:mangrove_wood_beam_horizontal[activated=1,facing=west,type=bottom]
conquest:mangrove_wood_beam_horizontal[activated=1,facing=east,type=top]
conquest:mangrove_wood_beam_horizontal[activated=1,facing=east,type=bottom]
conquest:mangrove_wood_beam_horizontal[activated=2,facing=north,type=top]
conquest:mangrove_wood_beam_horizontal[activated=2,facing=north,type=bottom]
conquest:mangrove_wood_beam_horizontal[activated=2,facing=south,type=top]
conquest:mangrove_wood_beam_horizontal[activated=2,facing=south,type=bottom]
conquest:mangrove_wood_beam_horizontal[activated=2,facing=west,type=top]
conquest:mangrove_wood_beam_horizontal[activated=2,facing=west,type=bottom]
conquest:mangrove_wood_beam_horizontal[activated=2,facing=east,type=top]
conquest:mangrove_wood_beam_horizontal[activated=2,facing=east,type=bottom]
conquest:mangrove_wood_beam_horizontal[activated=3,facing=north,type=top]
conquest:mangrove_wood_beam_horizontal[activated=3,facing=north,type=bottom]
conquest:mangrove_wood_beam_horizontal[activated=3,facing=south,type=top]
conquest:mangrove_wood_beam_horizontal[activated=3,facing=south,type=bottom]
conquest:mangrove_wood_beam_horizontal[activated=3,facing=west,type=top]
conquest:mangrove_wood_beam_horizontal[activated=3,facing=west,type=bottom]
conquest:mangrove_wood_beam_horizontal[activated=3,facing=east,type=top]
conquest:mangrove_wood_beam_horizontal[activated=3,facing=east,type=bottom]
conquest:mangrove_wood_beam_horizontal[activated=4,facing=north,type=top]
conquest:mangrove_wood_beam_horizontal[activated=4,facing=north,type=bottom]
conquest:mangrove_wood_beam_horizontal[activated=4,facing=south,type=top]
conquest:mangrove_wood_beam_horizontal[activated=4,facing=south,type=bottom]
conquest:mangrove_wood_beam_horizontal[activated=4,facing=west,type=top]
conquest:mangrove_wood_beam_horizontal[activated=4,facing=west,type=bottom]
conquest:mangrove_wood_beam_horizontal[activated=4,facing=east,type=top]
conquest:mangrove_wood_beam_horizontal[activated=4,facing=east,type=bottom]
conquest:mangrove_wood_beam_lintel[facing=north,toggle=1,type=top]
conquest:mangrove_wood_beam_lintel[facing=north,toggle=1,type=bottom]
conquest:mangrove_wood_beam_lintel[facing=north,toggle=2,type=top]
conquest:mangrove_wood_beam_lintel[facing=north,toggle=2,type=bottom]
conquest:mangrove_wood_beam_lintel[facing=north,toggle=3,type=top]
conquest:mangrove_wood_beam_lintel[facing=north,toggle=3,type=bottom]
conquest:mangrove_wood_beam_lintel[facing=north,toggle=4,type=top]
conquest:mangrove_wood_beam_lintel[facing=north,toggle=4,type=bottom]
conquest:mangrove_wood_beam_lintel[facing=south,toggle=1,type=top]
conquest:mangrove_wood_beam_lintel[facing=south,toggle=1,type=bottom]
conquest:mangrove_wood_beam_lintel[facing=south,toggle=2,type=top]
conquest:mangrove_wood_beam_lintel[facing=south,toggle=2,type=bottom]
conquest:mangrove_wood_beam_lintel[facing=south,toggle=3,type=top]
conquest:mangrove_wood_beam_lintel[facing=south,toggle=3,type=bottom]
conquest:mangrove_wood_beam_lintel[facing=south,toggle=4,type=top]
conquest:mangrove_wood_beam_lintel[facing=south,toggle=4,type=bottom]
conquest:mangrove_wood_beam_lintel[facing=west,toggle=1,type=top]
conquest:mangrove_wood_beam_lintel[facing=west,toggle=1,type=bottom]
conquest:mangrove_wood_beam_lintel[facing=west,toggle=2,type=top]
conquest:mangrove_wood_beam_lintel[facing=west,toggle=2,type=bottom]
conquest:mangrove_wood_beam_lintel[facing=west,toggle=3,type=top]
conquest:mangrove_wood_beam_lintel[facing=west,toggle=3,type=bottom]
conquest:mangrove_wood_beam_lintel[facing=west,toggle=4,type=top]
conquest:mangrove_wood_beam_lintel[facing=west,toggle=4,type=bottom]
conquest:mangrove_wood_beam_lintel[facing=east,toggle=1,type=top]
conquest:mangrove_wood_beam_lintel[facing=east,toggle=1,type=bottom]
conquest:mangrove_wood_beam_lintel[facing=east,toggle=2,type=top]
conquest:mangrove_wood_beam_lintel[facing=east,toggle=2,type=bottom]
conquest:mangrove_wood_beam_lintel[facing=east,toggle=3,type=top]
conquest:mangrove_wood_beam_lintel[facing=east,toggle=3,type=bottom]
conquest:mangrove_wood_beam_lintel[facing=east,toggle=4,type=top]
conquest:mangrove_wood_beam_lintel[facing=east,toggle=4,type=bottom]
conquest:mangrove_wood_beam_pillar[layer=1,waterlogged=true]
conquest:mangrove_wood_beam_pillar[layer=1,waterlogged=false]
conquest:mangrove_wood_beam_pillar[layer=2,waterlogged=true]
conquest:mangrove_wood_beam_pillar[layer=2,waterlogged=false]
conquest:mangrove_wood_beam_pillar[layer=3,waterlogged=true]
conquest:mangrove_wood_beam_pillar[layer=3,waterlogged=false]
conquest:mangrove_wood_beam_posts[facing=north,toggle=1]
conquest:mangrove_wood_beam_posts[facing=north,toggle=2]
conquest:mangrove_wood_beam_posts[facing=north,toggle=3]
conquest:mangrove_wood_beam_posts[facing=south,toggle=1]
conquest:mangrove_wood_beam_posts[facing=south,toggle=2]
conquest:mangrove_wood_beam_posts[facing=south,toggle=3]
conquest:mangrove_wood_beam_posts[facing=west,toggle=1]
conquest:mangrove_wood_beam_posts[facing=west,toggle=2]
conquest:mangrove_wood_beam_posts[facing=west,toggle=3]
conquest:mangrove_wood_beam_posts[facing=east,toggle=1]
conquest:mangrove_wood_beam_posts[facing=east,toggle=2]
conquest:mangrove_wood_beam_posts[facing=east,toggle=3]
conquest:mangrove_wood_beam_quarter_slab[facing=north,layer=1,type=top,waterlogged=true]
conquest:mangrove_wood_beam_quarter_slab[facing=north,layer=1,type=top,waterlogged=false]
conquest:mangrove_wood_beam_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=true]
conquest:mangrove_wood_beam_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=false]
conquest:mangrove_wood_beam_quarter_slab[facing=north,layer=2,type=top,waterlogged=true]
conquest:mangrove_wood_beam_quarter_slab[facing=north,layer=2,type=top,waterlogged=false]
conquest:mangrove_wood_beam_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=true]
conquest:mangrove_wood_beam_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=false]
conquest:mangrove_wood_beam_quarter_slab[facing=north,layer=3,type=top,waterlogged=true]
conquest:mangrove_wood_beam_quarter_slab[facing=north,layer=3,type=top,waterlogged=false]
conquest:mangrove_wood_beam_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=true]
conquest:mangrove_wood_beam_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=false]
conquest:mangrove_wood_beam_quarter_slab[facing=south,layer=1,type=top,waterlogged=true]
conquest:mangrove_wood_beam_quarter_slab[facing=south,layer=1,type=top,waterlogged=false]
conquest:mangrove_wood_beam_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=true]
conquest:mangrove_wood_beam_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=false]
conquest:mangrove_wood_beam_quarter_slab[facing=south,layer=2,type=top,waterlogged=true]
conquest:mangrove_wood_beam_quarter_slab[facing=south,layer=2,type=top,waterlogged=false]
conquest:mangrove_wood_beam_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=true]
conquest:mangrove_wood_beam_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=false]
conquest:mangrove_wood_beam_quarter_slab[facing=south,layer=3,type=top,waterlogged=true]
conquest:mangrove_wood_beam_quarter_slab[facing=south,layer=3,type=top,waterlogged=false]
conquest:mangrove_wood_beam_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=true]
conquest:mangrove_wood_beam_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=false]
conquest:mangrove_wood_beam_quarter_slab[facing=west,layer=1,type=top,waterlogged=true]
conquest:mangrove_wood_beam_quarter_slab[facing=west,layer=1,type=top,waterlogged=false]
conquest:mangrove_wood_beam_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=true]
conquest:mangrove_wood_beam_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=false]
conquest:mangrove_wood_beam_quarter_slab[facing=west,layer=2,type=top,waterlogged=true]
conquest:mangrove_wood_beam_quarter_slab[facing=west,layer=2,type=top,waterlogged=false]
conquest:mangrove_wood_beam_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=true]
conquest:mangrove_wood_beam_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=false]
conquest:mangrove_wood_beam_quarter_slab[facing=west,layer=3,type=top,waterlogged=true]
conquest:mangrove_wood_beam_quarter_slab[facing=west,layer=3,type=top,waterlogged=false]
conquest:mangrove_wood_beam_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=true]
conquest:mangrove_wood_beam_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=false]
conquest:mangrove_wood_beam_quarter_slab[facing=east,layer=1,type=top,waterlogged=true]
conquest:mangrove_wood_beam_quarter_slab[facing=east,layer=1,type=top,waterlogged=false]
conquest:mangrove_wood_beam_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=true]
conquest:mangrove_wood_beam_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=false]
conquest:mangrove_wood_beam_quarter_slab[facing=east,layer=2,type=top,waterlogged=true]
conquest:mangrove_wood_beam_quarter_slab[facing=east,layer=2,type=top,waterlogged=false]
conquest:mangrove_wood_beam_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=true]
conquest:mangrove_wood_beam_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=false]
conquest:mangrove_wood_beam_quarter_slab[facing=east,layer=3,type=top,waterlogged=true]
conquest:mangrove_wood_beam_quarter_slab[facing=east,layer=3,type=top,waterlogged=false]
conquest:mangrove_wood_beam_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=true]
conquest:mangrove_wood_beam_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=false]
conquest:mangrove_wood_beam_slab[layer=1,type=top,waterlogged=true]
conquest:mangrove_wood_beam_slab[layer=1,type=top,waterlogged=false]
conquest:mangrove_wood_beam_slab[layer=1,type=bottom,waterlogged=true]
conquest:mangrove_wood_beam_slab[layer=1,type=bottom,waterlogged=false]
conquest:mangrove_wood_beam_slab[layer=2,type=top,waterlogged=true]
conquest:mangrove_wood_beam_slab[layer=2,type=top,waterlogged=false]
conquest:mangrove_wood_beam_slab[layer=2,type=bottom,waterlogged=true]
conquest:mangrove_wood_beam_slab[layer=2,type=bottom,waterlogged=false]
conquest:mangrove_wood_beam_slab[layer=3,type=top,waterlogged=true]
conquest:mangrove_wood_beam_slab[layer=3,type=top,waterlogged=false]
conquest:mangrove_wood_beam_slab[layer=3,type=bottom,waterlogged=true]
conquest:mangrove_wood_beam_slab[layer=3,type=bottom,waterlogged=false]
conquest:mangrove_wood_beam_slab[layer=4,type=top,waterlogged=true]
conquest:mangrove_wood_beam_slab[layer=4,type=top,waterlogged=false]
conquest:mangrove_wood_beam_slab[layer=4,type=bottom,waterlogged=true]
conquest:mangrove_wood_beam_slab[layer=4,type=bottom,waterlogged=false]
conquest:mangrove_wood_beam_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:mangrove_wood_beam_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:mangrove_wood_beam_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:mangrove_wood_beam_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:mangrove_wood_beam_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:mangrove_wood_beam_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:mangrove_wood_beam_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:mangrove_wood_beam_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:mangrove_wood_beam_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:mangrove_wood_beam_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:mangrove_wood_beam_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:mangrove_wood_beam_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:mangrove_wood_beam_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:mangrove_wood_beam_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:mangrove_wood_beam_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:mangrove_wood_beam_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:mangrove_wood_beam_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:mangrove_wood_beam_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:mangrove_wood_beam_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:mangrove_wood_beam_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:mangrove_wood_beam_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:mangrove_wood_beam_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:mangrove_wood_beam_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:mangrove_wood_beam_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:mangrove_wood_beam_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:mangrove_wood_beam_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:mangrove_wood_beam_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:mangrove_wood_beam_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:mangrove_wood_beam_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:mangrove_wood_beam_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:mangrove_wood_beam_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:mangrove_wood_beam_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:mangrove_wood_beam_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:mangrove_wood_beam_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:mangrove_wood_beam_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:mangrove_wood_beam_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:mangrove_wood_beam_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:mangrove_wood_beam_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:mangrove_wood_beam_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:mangrove_wood_beam_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:mangrove_wood_beam_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:mangrove_wood_beam_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:mangrove_wood_beam_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:mangrove_wood_beam_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:mangrove_wood_beam_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:mangrove_wood_beam_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:mangrove_wood_beam_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:mangrove_wood_beam_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:mangrove_wood_beam_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:mangrove_wood_beam_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:mangrove_wood_beam_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:mangrove_wood_beam_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:mangrove_wood_beam_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:mangrove_wood_beam_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:mangrove_wood_beam_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:mangrove_wood_beam_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:mangrove_wood_beam_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:mangrove_wood_beam_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:mangrove_wood_beam_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:mangrove_wood_beam_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:mangrove_wood_beam_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:mangrove_wood_beam_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:mangrove_wood_beam_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:mangrove_wood_beam_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:mangrove_wood_beam_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:mangrove_wood_beam_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:mangrove_wood_beam_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:mangrove_wood_beam_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:mangrove_wood_beam_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:mangrove_wood_beam_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:mangrove_wood_beam_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:mangrove_wood_beam_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:mangrove_wood_beam_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:mangrove_wood_beam_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:mangrove_wood_beam_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:mangrove_wood_beam_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:mangrove_wood_beam_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:mangrove_wood_beam_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:mangrove_wood_beam_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:mangrove_wood_beam_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:mangrove_wood_beam_vertical[facing=north,toggle=1]
conquest:mangrove_wood_beam_vertical[facing=north,toggle=2]
conquest:mangrove_wood_beam_vertical[facing=north,toggle=3]
conquest:mangrove_wood_beam_vertical[facing=north,toggle=4]
conquest:mangrove_wood_beam_vertical[facing=north,toggle=5]
conquest:mangrove_wood_beam_vertical[facing=north,toggle=6]
conquest:mangrove_wood_beam_vertical[facing=south,toggle=1]
conquest:mangrove_wood_beam_vertical[facing=south,toggle=2]
conquest:mangrove_wood_beam_vertical[facing=south,toggle=3]
conquest:mangrove_wood_beam_vertical[facing=south,toggle=4]
conquest:mangrove_wood_beam_vertical[facing=south,toggle=5]
conquest:mangrove_wood_beam_vertical[facing=south,toggle=6]
conquest:mangrove_wood_beam_vertical[facing=west,toggle=1]
conquest:mangrove_wood_beam_vertical[facing=west,toggle=2]
conquest:mangrove_wood_beam_vertical[facing=west,toggle=3]
conquest:mangrove_wood_beam_vertical[facing=west,toggle=4]
conquest:mangrove_wood_beam_vertical[facing=west,toggle=5]
conquest:mangrove_wood_beam_vertical[facing=west,toggle=6]
conquest:mangrove_wood_beam_vertical[facing=east,toggle=1]
conquest:mangrove_wood_beam_vertical[facing=east,toggle=2]
conquest:mangrove_wood_beam_vertical[facing=east,toggle=3]
conquest:mangrove_wood_beam_vertical[facing=east,toggle=4]
conquest:mangrove_wood_beam_vertical[facing=east,toggle=5]
conquest:mangrove_wood_beam_vertical[facing=east,toggle=6]
conquest:mangrove_wood_beam_vertical_corner[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:mangrove_wood_beam_vertical_corner[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:mangrove_wood_beam_vertical_corner[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:mangrove_wood_beam_vertical_corner[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:mangrove_wood_beam_vertical_corner[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:mangrove_wood_beam_vertical_corner[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:mangrove_wood_beam_vertical_corner[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:mangrove_wood_beam_vertical_corner[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:mangrove_wood_beam_vertical_corner[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:mangrove_wood_beam_vertical_corner[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:mangrove_wood_beam_vertical_corner[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:mangrove_wood_beam_vertical_corner[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:mangrove_wood_beam_vertical_corner[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:mangrove_wood_beam_vertical_corner[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:mangrove_wood_beam_vertical_corner[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:mangrove_wood_beam_vertical_corner[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:mangrove_wood_beam_vertical_corner[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:mangrove_wood_beam_vertical_corner[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:mangrove_wood_beam_vertical_corner[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:mangrove_wood_beam_vertical_corner[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:mangrove_wood_beam_vertical_corner[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:mangrove_wood_beam_vertical_corner[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:mangrove_wood_beam_vertical_corner[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:mangrove_wood_beam_vertical_corner[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:mangrove_wood_beam_vertical_corner[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:mangrove_wood_beam_vertical_corner[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:mangrove_wood_beam_vertical_corner[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:mangrove_wood_beam_vertical_corner[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:mangrove_wood_beam_vertical_corner[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:mangrove_wood_beam_vertical_corner[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:mangrove_wood_beam_vertical_corner[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:mangrove_wood_beam_vertical_corner[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:mangrove_wood_beam_vertical_corner[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:mangrove_wood_beam_vertical_corner[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:mangrove_wood_beam_vertical_corner[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:mangrove_wood_beam_vertical_corner[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:mangrove_wood_beam_vertical_corner[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:mangrove_wood_beam_vertical_corner[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:mangrove_wood_beam_vertical_corner[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:mangrove_wood_beam_vertical_corner[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:mangrove_wood_beam_vertical_corner[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:mangrove_wood_beam_vertical_corner[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:mangrove_wood_beam_vertical_corner[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:mangrove_wood_beam_vertical_corner[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:mangrove_wood_beam_vertical_corner[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:mangrove_wood_beam_vertical_corner[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:mangrove_wood_beam_vertical_corner[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:mangrove_wood_beam_vertical_corner[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:mangrove_wood_beam_vertical_corner[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:mangrove_wood_beam_vertical_corner[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:mangrove_wood_beam_vertical_corner[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:mangrove_wood_beam_vertical_corner[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:mangrove_wood_beam_vertical_corner[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:mangrove_wood_beam_vertical_corner[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:mangrove_wood_beam_vertical_corner[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:mangrove_wood_beam_vertical_corner[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:mangrove_wood_beam_vertical_corner[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:mangrove_wood_beam_vertical_corner[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:mangrove_wood_beam_vertical_corner[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:mangrove_wood_beam_vertical_corner[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:mangrove_wood_beam_vertical_corner[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:mangrove_wood_beam_vertical_corner[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:mangrove_wood_beam_vertical_corner[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:mangrove_wood_beam_vertical_corner[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:mangrove_wood_beam_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:mangrove_wood_beam_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:mangrove_wood_beam_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:mangrove_wood_beam_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:mangrove_wood_beam_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:mangrove_wood_beam_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:mangrove_wood_beam_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:mangrove_wood_beam_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:mangrove_wood_beam_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:mangrove_wood_beam_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:mangrove_wood_beam_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:mangrove_wood_beam_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:mangrove_wood_beam_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:mangrove_wood_beam_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:mangrove_wood_beam_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:mangrove_wood_beam_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:mangrove_wood_beam_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:mangrove_wood_beam_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:mangrove_wood_beam_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:mangrove_wood_beam_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:mangrove_wood_beam_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:mangrove_wood_beam_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:mangrove_wood_beam_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:mangrove_wood_beam_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:mangrove_wood_beam_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:mangrove_wood_beam_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:mangrove_wood_beam_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:mangrove_wood_beam_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:mangrove_wood_beam_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:mangrove_wood_beam_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:mangrove_wood_beam_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:mangrove_wood_beam_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:mangrove_wood_beam_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:mangrove_wood_beam_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:mangrove_wood_beam_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:mangrove_wood_beam_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:mangrove_wood_beam_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:mangrove_wood_beam_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:mangrove_wood_beam_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:mangrove_wood_beam_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:mangrove_wood_beam_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:mangrove_wood_beam_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:mangrove_wood_beam_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:mangrove_wood_beam_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:mangrove_wood_beam_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:mangrove_wood_beam_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:mangrove_wood_beam_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:mangrove_wood_beam_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:mangrove_wood_beam_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:mangrove_wood_beam_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:mangrove_wood_beam_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:mangrove_wood_beam_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:mangrove_wood_beam_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:mangrove_wood_beam_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:mangrove_wood_beam_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:mangrove_wood_beam_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:mangrove_wood_beam_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:mangrove_wood_beam_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:mangrove_wood_beam_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:mangrove_wood_beam_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:mangrove_wood_beam_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:mangrove_wood_beam_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:mangrove_wood_beam_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:mangrove_wood_beam_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:mangrove_wood_beam_vertical_quarter[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:mangrove_wood_beam_vertical_quarter[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:mangrove_wood_beam_vertical_quarter[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:mangrove_wood_beam_vertical_quarter[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:mangrove_wood_beam_vertical_quarter[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:mangrove_wood_beam_vertical_quarter[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:mangrove_wood_beam_vertical_quarter[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:mangrove_wood_beam_vertical_quarter[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:mangrove_wood_beam_vertical_quarter[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:mangrove_wood_beam_vertical_quarter[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:mangrove_wood_beam_vertical_quarter[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:mangrove_wood_beam_vertical_quarter[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:mangrove_wood_beam_vertical_quarter[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:mangrove_wood_beam_vertical_quarter[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:mangrove_wood_beam_vertical_quarter[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:mangrove_wood_beam_vertical_quarter[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:mangrove_wood_beam_vertical_quarter[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:mangrove_wood_beam_vertical_quarter[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:mangrove_wood_beam_vertical_quarter[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:mangrove_wood_beam_vertical_quarter[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:mangrove_wood_beam_vertical_quarter[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:mangrove_wood_beam_vertical_quarter[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:mangrove_wood_beam_vertical_quarter[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:mangrove_wood_beam_vertical_quarter[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:mangrove_wood_beam_vertical_quarter[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:mangrove_wood_beam_vertical_quarter[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:mangrove_wood_beam_vertical_quarter[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:mangrove_wood_beam_vertical_quarter[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:mangrove_wood_beam_vertical_quarter[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:mangrove_wood_beam_vertical_quarter[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:mangrove_wood_beam_vertical_quarter[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:mangrove_wood_beam_vertical_quarter[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:mangrove_wood_beam_vertical_quarter[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:mangrove_wood_beam_vertical_quarter[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:mangrove_wood_beam_vertical_quarter[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:mangrove_wood_beam_vertical_quarter[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:mangrove_wood_beam_vertical_quarter[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:mangrove_wood_beam_vertical_quarter[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:mangrove_wood_beam_vertical_quarter[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:mangrove_wood_beam_vertical_quarter[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:mangrove_wood_beam_vertical_quarter[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:mangrove_wood_beam_vertical_quarter[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:mangrove_wood_beam_vertical_quarter[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:mangrove_wood_beam_vertical_quarter[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:mangrove_wood_beam_vertical_quarter[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:mangrove_wood_beam_vertical_quarter[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:mangrove_wood_beam_vertical_quarter[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:mangrove_wood_beam_vertical_quarter[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:mangrove_wood_beam_vertical_quarter[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:mangrove_wood_beam_vertical_quarter[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:mangrove_wood_beam_vertical_quarter[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:mangrove_wood_beam_vertical_quarter[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:mangrove_wood_beam_vertical_quarter[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:mangrove_wood_beam_vertical_quarter[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:mangrove_wood_beam_vertical_quarter[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:mangrove_wood_beam_vertical_quarter[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:mangrove_wood_beam_vertical_quarter[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:mangrove_wood_beam_vertical_quarter[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:mangrove_wood_beam_vertical_quarter[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:mangrove_wood_beam_vertical_quarter[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:mangrove_wood_beam_vertical_quarter[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:mangrove_wood_beam_vertical_quarter[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:mangrove_wood_beam_vertical_quarter[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:mangrove_wood_beam_vertical_quarter[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:mangrove_wood_beam_vertical_slab[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:mangrove_wood_beam_vertical_slab[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:mangrove_wood_beam_vertical_slab[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:mangrove_wood_beam_vertical_slab[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:mangrove_wood_beam_vertical_slab[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:mangrove_wood_beam_vertical_slab[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:mangrove_wood_beam_vertical_slab[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:mangrove_wood_beam_vertical_slab[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:mangrove_wood_beam_vertical_slab[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:mangrove_wood_beam_vertical_slab[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:mangrove_wood_beam_vertical_slab[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:mangrove_wood_beam_vertical_slab[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:mangrove_wood_beam_vertical_slab[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:mangrove_wood_beam_vertical_slab[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:mangrove_wood_beam_vertical_slab[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:mangrove_wood_beam_vertical_slab[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:mangrove_wood_beam_vertical_slab[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:mangrove_wood_beam_vertical_slab[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:mangrove_wood_beam_vertical_slab[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:mangrove_wood_beam_vertical_slab[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:mangrove_wood_beam_vertical_slab[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:mangrove_wood_beam_vertical_slab[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:mangrove_wood_beam_vertical_slab[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:mangrove_wood_beam_vertical_slab[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:mangrove_wood_beam_vertical_slab[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:mangrove_wood_beam_vertical_slab[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:mangrove_wood_beam_vertical_slab[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:mangrove_wood_beam_vertical_slab[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:mangrove_wood_beam_vertical_slab[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:mangrove_wood_beam_vertical_slab[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:mangrove_wood_beam_vertical_slab[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:mangrove_wood_beam_vertical_slab[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:mangrove_wood_beam_vertical_slab[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:mangrove_wood_beam_vertical_slab[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:mangrove_wood_beam_vertical_slab[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:mangrove_wood_beam_vertical_slab[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:mangrove_wood_beam_vertical_slab[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:mangrove_wood_beam_vertical_slab[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:mangrove_wood_beam_vertical_slab[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:mangrove_wood_beam_vertical_slab[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:mangrove_wood_beam_vertical_slab[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:mangrove_wood_beam_vertical_slab[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:mangrove_wood_beam_vertical_slab[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:mangrove_wood_beam_vertical_slab[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:mangrove_wood_beam_vertical_slab[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:mangrove_wood_beam_vertical_slab[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:mangrove_wood_beam_vertical_slab[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:mangrove_wood_beam_vertical_slab[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:mangrove_wood_beam_vertical_slab[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:mangrove_wood_beam_vertical_slab[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:mangrove_wood_beam_vertical_slab[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:mangrove_wood_beam_vertical_slab[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:mangrove_wood_beam_vertical_slab[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:mangrove_wood_beam_vertical_slab[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:mangrove_wood_beam_vertical_slab[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:mangrove_wood_beam_vertical_slab[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:mangrove_wood_beam_vertical_slab[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:mangrove_wood_beam_vertical_slab[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:mangrove_wood_beam_vertical_slab[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:mangrove_wood_beam_vertical_slab[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:mangrove_wood_beam_vertical_slab[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:mangrove_wood_beam_vertical_slab[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:mangrove_wood_beam_vertical_slab[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:mangrove_wood_beam_vertical_slab[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:mangrove_wood_beam_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:mangrove_wood_beam_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:mangrove_wood_beam_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:mangrove_wood_beam_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:mangrove_wood_beam_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:mangrove_wood_beam_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:mangrove_wood_beam_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:mangrove_wood_beam_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:mangrove_wood_beam_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:mangrove_wood_beam_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:mangrove_wood_beam_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:mangrove_wood_beam_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:mangrove_wood_beam_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:mangrove_wood_beam_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:mangrove_wood_beam_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:mangrove_wood_beam_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:mangrove_wood_beam_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:mangrove_wood_beam_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:mangrove_wood_beam_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:mangrove_wood_beam_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:mangrove_wood_beam_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:mangrove_wood_beam_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:mangrove_wood_beam_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:mangrove_wood_beam_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:mangrove_wood_beam_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:mangrove_wood_beam_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:mangrove_wood_beam_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:mangrove_wood_beam_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:mangrove_wood_beam_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:mangrove_wood_beam_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:mangrove_wood_beam_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:mangrove_wood_beam_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:mangrove_wood_beam_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:mangrove_wood_beam_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:mangrove_wood_beam_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:mangrove_wood_beam_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:mangrove_wood_beam_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:mangrove_wood_beam_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:mangrove_wood_beam_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:mangrove_wood_beam_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:mangrove_wood_beam_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:mangrove_wood_beam_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:mangrove_wood_beam_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:mangrove_wood_beam_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:mangrove_wood_beam_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:mangrove_wood_beam_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:mangrove_wood_beam_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:mangrove_wood_beam_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:mangrove_wood_beam_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:mangrove_wood_beam_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:mangrove_wood_beam_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:mangrove_wood_beam_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:mangrove_wood_beam_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:mangrove_wood_beam_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:mangrove_wood_beam_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:mangrove_wood_beam_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:mangrove_wood_beam_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:mangrove_wood_beam_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:mangrove_wood_beam_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:mangrove_wood_beam_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:mangrove_wood_beam_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:mangrove_wood_beam_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:mangrove_wood_beam_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:mangrove_wood_beam_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:mangrove_wood_beam_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:mangrove_wood_beam_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:mangrove_wood_beam_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:mangrove_wood_beam_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:mangrove_wood_beam_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:mangrove_wood_beam_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:mangrove_wood_beam_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:mangrove_wood_beam_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:mangrove_wood_beam_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:mangrove_wood_beam_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:mangrove_wood_beam_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:mangrove_wood_beam_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:mangrove_wood_beam_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:mangrove_wood_beam_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:mangrove_wood_beam_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:mangrove_wood_beam_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:mangrove_wood_beam_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:mangrove_wood_beam_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:mangrove_wood_beam_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:mangrove_wood_beam_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:mangrove_wood_beam_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:mangrove_wood_beam_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:mangrove_wood_beam_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:mangrove_wood_beam_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:mangrove_wood_beam_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:mangrove_wood_beam_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:mangrove_wood_beam_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:mangrove_wood_beam_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:mangrove_wood_beam_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:mangrove_wood_beam_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:mangrove_wood_beam_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:mangrove_wood_beam_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:mangrove_wood_beam_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:mangrove_wood_beam_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:mangrove_wood_beam_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:mangrove_wood_beam_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:mangrove_wood_beam_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:mangrove_wood_beam_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:mangrove_wood_beam_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:mangrove_wood_beam_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:mangrove_wood_beam_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:mangrove_wood_beam_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:mangrove_wood_beam_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:mangrove_wood_beam_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:mangrove_wood_beam_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:mangrove_wood_beam_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:mangrove_wood_beam_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:mangrove_wood_beam_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:mangrove_wood_beam_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:mangrove_wood_beam_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:mangrove_wood_beam_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:mangrove_wood_beam_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:mangrove_wood_beam_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:mangrove_wood_beam_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:mangrove_wood_beam_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:mangrove_wood_beam_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:mangrove_wood_beam_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:mangrove_wood_beam_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:mangrove_wood_beam_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:mangrove_wood_beam_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:mangrove_wood_beam_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:mangrove_wood_beam_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:mangrove_wood_beam_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:mangrove_wood_beam_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:mangrove_wood_beam_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:mangrove_wood_beam_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:mangrove_wood_beam_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:mangrove_wood_beam_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:mangrove_wood_beam_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:mangrove_wood_beam_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:mangrove_wood_beam_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:mangrove_wood_beam_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:mangrove_wood_beam_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:mangrove_wood_beam_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:mangrove_wood_beam_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:mangrove_wood_beam_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:mangrove_wood_beam_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:mangrove_wood_beam_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:mangrove_wood_beam_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:mangrove_wood_beam_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:mangrove_wood_beam_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:mangrove_wood_beam_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:mangrove_wood_beam_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:mangrove_wood_beam_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:mangrove_wood_beam_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:mangrove_wood_beam_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:mangrove_wood_beam_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:mangrove_wood_beam_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:mangrove_wood_beam_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:mangrove_wood_beam_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:mangrove_wood_beam_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:mangrove_wood_beam_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:mangrove_wood_beam_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:mangrove_wood_beam_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:mangrove_wood_beam_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:mangrove_wood_beam_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:mangrove_wood_beam_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:mangrove_wood_beam_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:mangrove_wood_beam_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:mangrove_wood_beam_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:mangrove_wood_beam_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:mangrove_wood_beam_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:mangrove_wood_beam_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:mangrove_wood_beam_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:mangrove_wood_beam_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:mangrove_wood_beam_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:mangrove_wood_beam_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:mangrove_wood_beam_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:mangrove_wood_beam_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:mangrove_wood_beam_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:mangrove_wood_beam_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:mangrove_wood_beam_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:mangrove_wood_beam_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:mangrove_wood_beam_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:mangrove_wood_beam_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:mangrove_wood_beam_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:mangrove_wood_beam_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:mangrove_wood_beam_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:mangrove_wood_beam_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:mangrove_wood_beam_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:mangrove_wood_beam_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:mangrove_wood_beam_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:mangrove_wood_beam_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:mangrove_wood_beam_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:mangrove_wood_beam_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:mangrove_wood_beam_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:mangrove_wood_beam_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:mangrove_wood_beam_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:mangrove_wood_beam_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:mangrove_wood_beam_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:mangrove_wood_beam_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:mangrove_wood_beam_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:mangrove_wood_beam_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:mangrove_wood_beam_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:mangrove_wood_beam_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:mangrove_wood_beam_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:mangrove_wood_beam_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:mangrove_wood_beam_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:mangrove_wood_beam_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:mangrove_wood_beam_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:mangrove_wood_beam_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:mangrove_wood_beam_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:mangrove_wood_beam_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:mangrove_wood_beam_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:mangrove_wood_beam_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:mangrove_wood_beam_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:mangrove_wood_beam_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:mangrove_wood_beam_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:mangrove_wood_beam_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:mangrove_wood_beam_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:mangrove_wood_beam_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:mangrove_wood_beam_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:mangrove_wood_beam_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:mangrove_wood_beam_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:mangrove_wood_beam_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:mangrove_wood_beam_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:mangrove_wood_beam_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:mangrove_wood_beam_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:mangrove_wood_beam_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:mangrove_wood_beam_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:mangrove_wood_beam_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:mangrove_wood_beam_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:mangrove_wood_beam_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:mangrove_wood_beam_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:mangrove_wood_beam_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:mangrove_wood_beam_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:mangrove_wood_beam_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:mangrove_wood_beam_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:mangrove_wood_beam_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:mangrove_wood_beam_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:mangrove_wood_beam_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:mangrove_wood_beam_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:mangrove_wood_beam_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:mangrove_wood_beam_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:mangrove_wood_beam_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:mangrove_wood_beam_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:mangrove_wood_beam_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:mangrove_wood_beam_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:mangrove_wood_beam_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:mangrove_wood_beam_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:mangrove_wood_beam_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:mangrove_wood_beam_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:mangrove_wood_beam_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:mangrove_wood_beam_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:mangrove_wood_beam_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:mangrove_wood_beam_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:mangrove_wood_beam_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:mangrove_wood_beam_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:mangrove_wood_beam_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:mangrove_wood_beam_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:mangrove_wood_beam_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:mangrove_wood_beam_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:mangrove_wood_beam_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:mangrove_wood_beam_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:mangrove_wood_beam_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:mangrove_wood_beam_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:mangrove_wood_beam_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:mangrove_wood_beam_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:mangrove_wood_beam_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:mangrove_wood_beam_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:mangrove_wood_beam_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:mangrove_wood_beam_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:mangrove_wood_beam_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:mangrove_wood_beam_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:mangrove_wood_beam_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:mangrove_wood_beam_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:mangrove_wood_beam_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:mangrove_wood_beam_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:mangrove_wood_beam_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:mangrove_wood_beam_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:mangrove_wood_beam_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:mangrove_wood_beam_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:mangrove_wood_beam_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:mangrove_wood_beam_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:mangrove_wood_beam_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:mangrove_wood_beam_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:mangrove_wood_beam_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:mangrove_wood_beam_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:mangrove_wood_beam_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:mangrove_wood_beam_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:mangrove_wood_beam_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:mangrove_wood_beam_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:mangrove_wood_beam_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:mangrove_wood_beam_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:mangrove_wood_beam_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:mangrove_wood_beam_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:mangrove_wood_beam_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:mangrove_wood_beam_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:mangrove_wood_beam_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:mangrove_wood_beam_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:mangrove_wood_beam_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:mangrove_wood_beam_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:mangrove_wood_beam_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:mangrove_wood_beam_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:mangrove_wood_beam_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:mangrove_wood_beam_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:mangrove_wood_beam_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:mangrove_wood_beam_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:mangrove_wood_beam_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:mangrove_wood_beam_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:mangrove_wood_beam_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:mangrove_wood_beam_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:mangrove_wood_beam_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:mangrove_wood_beam_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:mangrove_wood_beam_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:mangrove_wood_beam_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:mangrove_wood_beam_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:mangrove_wood_beam_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:mangrove_wood_beam_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:mangrove_wood_beam_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:mangrove_wood_beam_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:mangrove_wood_beam_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:mangrove_wood_beam_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:mangrove_wood_beam_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:mangrove_wood_beam_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:mangrove_wood_beam_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:mangrove_wood_beam_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:mangrove_wood_beam_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:mangrove_wood_beam_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:mangrove_wood_beam_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:mangrove_wood_plank_balustrade[axis=x,waterlogged=true]
conquest:mangrove_wood_plank_balustrade[axis=x,waterlogged=false]
conquest:mangrove_wood_plank_balustrade[axis=y,waterlogged=true]
conquest:mangrove_wood_plank_balustrade[axis=y,waterlogged=false]
conquest:mangrove_wood_plank_balustrade[axis=z,waterlogged=true]
conquest:mangrove_wood_plank_balustrade[axis=z,waterlogged=false]
conquest:mangrove_wood_plank_boards[facing=north,type=top,waterlogged=true]
conquest:mangrove_wood_plank_boards[facing=north,type=top,waterlogged=false]
conquest:mangrove_wood_plank_boards[facing=north,type=bottom,waterlogged=true]
conquest:mangrove_wood_plank_boards[facing=north,type=bottom,waterlogged=false]
conquest:mangrove_wood_plank_boards[facing=south,type=top,waterlogged=true]
conquest:mangrove_wood_plank_boards[facing=south,type=top,waterlogged=false]
conquest:mangrove_wood_plank_boards[facing=south,type=bottom,waterlogged=true]
conquest:mangrove_wood_plank_boards[facing=south,type=bottom,waterlogged=false]
conquest:mangrove_wood_plank_boards[facing=west,type=top,waterlogged=true]
conquest:mangrove_wood_plank_boards[facing=west,type=top,waterlogged=false]
conquest:mangrove_wood_plank_boards[facing=west,type=bottom,waterlogged=true]
conquest:mangrove_wood_plank_boards[facing=west,type=bottom,waterlogged=false]
conquest:mangrove_wood_plank_boards[facing=east,type=top,waterlogged=true]
conquest:mangrove_wood_plank_boards[facing=east,type=top,waterlogged=false]
conquest:mangrove_wood_plank_boards[facing=east,type=bottom,waterlogged=true]
conquest:mangrove_wood_plank_boards[facing=east,type=bottom,waterlogged=false]
conquest:mangrove_wood_plank_capital[facing=flat,type=top,waterlogged=true]
conquest:mangrove_wood_plank_capital[facing=flat,type=top,waterlogged=false]
conquest:mangrove_wood_plank_capital[facing=flat,type=bottom,waterlogged=true]
conquest:mangrove_wood_plank_capital[facing=flat,type=bottom,waterlogged=false]
conquest:mangrove_wood_plank_capital[facing=north,type=top,waterlogged=true]
conquest:mangrove_wood_plank_capital[facing=north,type=top,waterlogged=false]
conquest:mangrove_wood_plank_capital[facing=north,type=bottom,waterlogged=true]
conquest:mangrove_wood_plank_capital[facing=north,type=bottom,waterlogged=false]
conquest:mangrove_wood_plank_capital[facing=south,type=top,waterlogged=true]
conquest:mangrove_wood_plank_capital[facing=south,type=top,waterlogged=false]
conquest:mangrove_wood_plank_capital[facing=south,type=bottom,waterlogged=true]
conquest:mangrove_wood_plank_capital[facing=south,type=bottom,waterlogged=false]
conquest:mangrove_wood_plank_capital[facing=east,type=top,waterlogged=true]
conquest:mangrove_wood_plank_capital[facing=east,type=top,waterlogged=false]
conquest:mangrove_wood_plank_capital[facing=east,type=bottom,waterlogged=true]
conquest:mangrove_wood_plank_capital[facing=east,type=bottom,waterlogged=false]
conquest:mangrove_wood_plank_capital[facing=west,type=top,waterlogged=true]
conquest:mangrove_wood_plank_capital[facing=west,type=top,waterlogged=false]
conquest:mangrove_wood_plank_capital[facing=west,type=bottom,waterlogged=true]
conquest:mangrove_wood_plank_capital[facing=west,type=bottom,waterlogged=false]
conquest:mangrove_wood_plank_corner_slab[facing=north,type=top,waterlogged=true]
conquest:mangrove_wood_plank_corner_slab[facing=north,type=top,waterlogged=false]
conquest:mangrove_wood_plank_corner_slab[facing=north,type=bottom,waterlogged=true]
conquest:mangrove_wood_plank_corner_slab[facing=north,type=bottom,waterlogged=false]
conquest:mangrove_wood_plank_corner_slab[facing=south,type=top,waterlogged=true]
conquest:mangrove_wood_plank_corner_slab[facing=south,type=top,waterlogged=false]
conquest:mangrove_wood_plank_corner_slab[facing=south,type=bottom,waterlogged=true]
conquest:mangrove_wood_plank_corner_slab[facing=south,type=bottom,waterlogged=false]
conquest:mangrove_wood_plank_corner_slab[facing=west,type=top,waterlogged=true]
conquest:mangrove_wood_plank_corner_slab[facing=west,type=top,waterlogged=false]
conquest:mangrove_wood_plank_corner_slab[facing=west,type=bottom,waterlogged=true]
conquest:mangrove_wood_plank_corner_slab[facing=west,type=bottom,waterlogged=false]
conquest:mangrove_wood_plank_corner_slab[facing=east,type=top,waterlogged=true]
conquest:mangrove_wood_plank_corner_slab[facing=east,type=top,waterlogged=false]
conquest:mangrove_wood_plank_corner_slab[facing=east,type=bottom,waterlogged=true]
conquest:mangrove_wood_plank_corner_slab[facing=east,type=bottom,waterlogged=false]
conquest:mangrove_wood_plank_eighth_slab[facing=north,type=top,waterlogged=true]
conquest:mangrove_wood_plank_eighth_slab[facing=north,type=top,waterlogged=false]
conquest:mangrove_wood_plank_eighth_slab[facing=north,type=bottom,waterlogged=true]
conquest:mangrove_wood_plank_eighth_slab[facing=north,type=bottom,waterlogged=false]
conquest:mangrove_wood_plank_eighth_slab[facing=south,type=top,waterlogged=true]
conquest:mangrove_wood_plank_eighth_slab[facing=south,type=top,waterlogged=false]
conquest:mangrove_wood_plank_eighth_slab[facing=south,type=bottom,waterlogged=true]
conquest:mangrove_wood_plank_eighth_slab[facing=south,type=bottom,waterlogged=false]
conquest:mangrove_wood_plank_eighth_slab[facing=west,type=top,waterlogged=true]
conquest:mangrove_wood_plank_eighth_slab[facing=west,type=top,waterlogged=false]
conquest:mangrove_wood_plank_eighth_slab[facing=west,type=bottom,waterlogged=true]
conquest:mangrove_wood_plank_eighth_slab[facing=west,type=bottom,waterlogged=false]
conquest:mangrove_wood_plank_eighth_slab[facing=east,type=top,waterlogged=true]
conquest:mangrove_wood_plank_eighth_slab[facing=east,type=top,waterlogged=false]
conquest:mangrove_wood_plank_eighth_slab[facing=east,type=bottom,waterlogged=true]
conquest:mangrove_wood_plank_eighth_slab[facing=east,type=bottom,waterlogged=false]
conquest:mangrove_wood_plank_pillar[layer=1,waterlogged=true]
conquest:mangrove_wood_plank_pillar[layer=1,waterlogged=false]
conquest:mangrove_wood_plank_pillar[layer=2,waterlogged=true]
conquest:mangrove_wood_plank_pillar[layer=2,waterlogged=false]
conquest:mangrove_wood_plank_pillar[layer=3,waterlogged=true]
conquest:mangrove_wood_plank_pillar[layer=3,waterlogged=false]
conquest:mangrove_wood_plank_quarter_slab[facing=north,layer=1,type=top,waterlogged=true]
conquest:mangrove_wood_plank_quarter_slab[facing=north,layer=1,type=top,waterlogged=false]
conquest:mangrove_wood_plank_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=true]
conquest:mangrove_wood_plank_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=false]
conquest:mangrove_wood_plank_quarter_slab[facing=north,layer=2,type=top,waterlogged=true]
conquest:mangrove_wood_plank_quarter_slab[facing=north,layer=2,type=top,waterlogged=false]
conquest:mangrove_wood_plank_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=true]
conquest:mangrove_wood_plank_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=false]
conquest:mangrove_wood_plank_quarter_slab[facing=north,layer=3,type=top,waterlogged=true]
conquest:mangrove_wood_plank_quarter_slab[facing=north,layer=3,type=top,waterlogged=false]
conquest:mangrove_wood_plank_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=true]
conquest:mangrove_wood_plank_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=false]
conquest:mangrove_wood_plank_quarter_slab[facing=south,layer=1,type=top,waterlogged=true]
conquest:mangrove_wood_plank_quarter_slab[facing=south,layer=1,type=top,waterlogged=false]
conquest:mangrove_wood_plank_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=true]
conquest:mangrove_wood_plank_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=false]
conquest:mangrove_wood_plank_quarter_slab[facing=south,layer=2,type=top,waterlogged=true]
conquest:mangrove_wood_plank_quarter_slab[facing=south,layer=2,type=top,waterlogged=false]
conquest:mangrove_wood_plank_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=true]
conquest:mangrove_wood_plank_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=false]
conquest:mangrove_wood_plank_quarter_slab[facing=south,layer=3,type=top,waterlogged=true]
conquest:mangrove_wood_plank_quarter_slab[facing=south,layer=3,type=top,waterlogged=false]
conquest:mangrove_wood_plank_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=true]
conquest:mangrove_wood_plank_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=false]
conquest:mangrove_wood_plank_quarter_slab[facing=west,layer=1,type=top,waterlogged=true]
conquest:mangrove_wood_plank_quarter_slab[facing=west,layer=1,type=top,waterlogged=false]
conquest:mangrove_wood_plank_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=true]
conquest:mangrove_wood_plank_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=false]
conquest:mangrove_wood_plank_quarter_slab[facing=west,layer=2,type=top,waterlogged=true]
conquest:mangrove_wood_plank_quarter_slab[facing=west,layer=2,type=top,waterlogged=false]
conquest:mangrove_wood_plank_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=true]
conquest:mangrove_wood_plank_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=false]
conquest:mangrove_wood_plank_quarter_slab[facing=west,layer=3,type=top,waterlogged=true]
conquest:mangrove_wood_plank_quarter_slab[facing=west,layer=3,type=top,waterlogged=false]
conquest:mangrove_wood_plank_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=true]
conquest:mangrove_wood_plank_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=false]
conquest:mangrove_wood_plank_quarter_slab[facing=east,layer=1,type=top,waterlogged=true]
conquest:mangrove_wood_plank_quarter_slab[facing=east,layer=1,type=top,waterlogged=false]
conquest:mangrove_wood_plank_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=true]
conquest:mangrove_wood_plank_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=false]
conquest:mangrove_wood_plank_quarter_slab[facing=east,layer=2,type=top,waterlogged=true]
conquest:mangrove_wood_plank_quarter_slab[facing=east,layer=2,type=top,waterlogged=false]
conquest:mangrove_wood_plank_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=true]
conquest:mangrove_wood_plank_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=false]
conquest:mangrove_wood_plank_quarter_slab[facing=east,layer=3,type=top,waterlogged=true]
conquest:mangrove_wood_plank_quarter_slab[facing=east,layer=3,type=top,waterlogged=false]
conquest:mangrove_wood_plank_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=true]
conquest:mangrove_wood_plank_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=false]
conquest:mangrove_wood_plank_slab[layer=1,type=top,waterlogged=true]
conquest:mangrove_wood_plank_slab[layer=1,type=top,waterlogged=false]
conquest:mangrove_wood_plank_slab[layer=1,type=bottom,waterlogged=true]
conquest:mangrove_wood_plank_slab[layer=1,type=bottom,waterlogged=false]
conquest:mangrove_wood_plank_slab[layer=2,type=top,waterlogged=true]
conquest:mangrove_wood_plank_slab[layer=2,type=top,waterlogged=false]
conquest:mangrove_wood_plank_slab[layer=2,type=bottom,waterlogged=true]
conquest:mangrove_wood_plank_slab[layer=2,type=bottom,waterlogged=false]
conquest:mangrove_wood_plank_slab[layer=3,type=top,waterlogged=true]
conquest:mangrove_wood_plank_slab[layer=3,type=top,waterlogged=false]
conquest:mangrove_wood_plank_slab[layer=3,type=bottom,waterlogged=true]
conquest:mangrove_wood_plank_slab[layer=3,type=bottom,waterlogged=false]
conquest:mangrove_wood_plank_slab[layer=4,type=top,waterlogged=true]
conquest:mangrove_wood_plank_slab[layer=4,type=top,waterlogged=false]
conquest:mangrove_wood_plank_slab[layer=4,type=bottom,waterlogged=true]
conquest:mangrove_wood_plank_slab[layer=4,type=bottom,waterlogged=false]
conquest:mangrove_wood_plank_small_window[down=true,up=true,waterlogged=true]
conquest:mangrove_wood_plank_small_window[down=true,up=true,waterlogged=false]
conquest:mangrove_wood_plank_small_window[down=true,up=false,waterlogged=true]
conquest:mangrove_wood_plank_small_window[down=true,up=false,waterlogged=false]
conquest:mangrove_wood_plank_small_window[down=false,up=true,waterlogged=true]
conquest:mangrove_wood_plank_small_window[down=false,up=true,waterlogged=false]
conquest:mangrove_wood_plank_small_window[down=false,up=false,waterlogged=true]
conquest:mangrove_wood_plank_small_window[down=false,up=false,waterlogged=false]
conquest:mangrove_wood_plank_small_window_half[down=true,facing=north,up=true,waterlogged=true]
conquest:mangrove_wood_plank_small_window_half[down=true,facing=north,up=true,waterlogged=false]
conquest:mangrove_wood_plank_small_window_half[down=true,facing=north,up=false,waterlogged=true]
conquest:mangrove_wood_plank_small_window_half[down=true,facing=north,up=false,waterlogged=false]
conquest:mangrove_wood_plank_small_window_half[down=true,facing=south,up=true,waterlogged=true]
conquest:mangrove_wood_plank_small_window_half[down=true,facing=south,up=true,waterlogged=false]
conquest:mangrove_wood_plank_small_window_half[down=true,facing=south,up=false,waterlogged=true]
conquest:mangrove_wood_plank_small_window_half[down=true,facing=south,up=false,waterlogged=false]
conquest:mangrove_wood_plank_small_window_half[down=true,facing=west,up=true,waterlogged=true]
conquest:mangrove_wood_plank_small_window_half[down=true,facing=west,up=true,waterlogged=false]
conquest:mangrove_wood_plank_small_window_half[down=true,facing=west,up=false,waterlogged=true]
conquest:mangrove_wood_plank_small_window_half[down=true,facing=west,up=false,waterlogged=false]
conquest:mangrove_wood_plank_small_window_half[down=true,facing=east,up=true,waterlogged=true]
conquest:mangrove_wood_plank_small_window_half[down=true,facing=east,up=true,waterlogged=false]
conquest:mangrove_wood_plank_small_window_half[down=true,facing=east,up=false,waterlogged=true]
conquest:mangrove_wood_plank_small_window_half[down=true,facing=east,up=false,waterlogged=false]
conquest:mangrove_wood_plank_small_window_half[down=false,facing=north,up=true,waterlogged=true]
conquest:mangrove_wood_plank_small_window_half[down=false,facing=north,up=true,waterlogged=false]
conquest:mangrove_wood_plank_small_window_half[down=false,facing=north,up=false,waterlogged=true]
conquest:mangrove_wood_plank_small_window_half[down=false,facing=north,up=false,waterlogged=false]
conquest:mangrove_wood_plank_small_window_half[down=false,facing=south,up=true,waterlogged=true]
conquest:mangrove_wood_plank_small_window_half[down=false,facing=south,up=true,waterlogged=false]
conquest:mangrove_wood_plank_small_window_half[down=false,facing=south,up=false,waterlogged=true]
conquest:mangrove_wood_plank_small_window_half[down=false,facing=south,up=false,waterlogged=false]
conquest:mangrove_wood_plank_small_window_half[down=false,facing=west,up=true,waterlogged=true]
conquest:mangrove_wood_plank_small_window_half[down=false,facing=west,up=true,waterlogged=false]
conquest:mangrove_wood_plank_small_window_half[down=false,facing=west,up=false,waterlogged=true]
conquest:mangrove_wood_plank_small_window_half[down=false,facing=west,up=false,waterlogged=false]
conquest:mangrove_wood_plank_small_window_half[down=false,facing=east,up=true,waterlogged=true]
conquest:mangrove_wood_plank_small_window_half[down=false,facing=east,up=true,waterlogged=false]
conquest:mangrove_wood_plank_small_window_half[down=false,facing=east,up=false,waterlogged=true]
conquest:mangrove_wood_plank_small_window_half[down=false,facing=east,up=false,waterlogged=false]
conquest:mangrove_wood_plank_sphere[type=egg,waterlogged=true]
conquest:mangrove_wood_plank_sphere[type=egg,waterlogged=false]
conquest:mangrove_wood_plank_sphere[type=small,waterlogged=true]
conquest:mangrove_wood_plank_sphere[type=small,waterlogged=false]
conquest:mangrove_wood_plank_sphere[type=large,waterlogged=true]
conquest:mangrove_wood_plank_sphere[type=large,waterlogged=false]
conquest:mangrove_wood_plank_vertical_corner[facing=north,layer=1,waterlogged=true]
conquest:mangrove_wood_plank_vertical_corner[facing=north,layer=1,waterlogged=false]
conquest:mangrove_wood_plank_vertical_corner[facing=north,layer=2,waterlogged=true]
conquest:mangrove_wood_plank_vertical_corner[facing=north,layer=2,waterlogged=false]
conquest:mangrove_wood_plank_vertical_corner[facing=north,layer=3,waterlogged=true]
conquest:mangrove_wood_plank_vertical_corner[facing=north,layer=3,waterlogged=false]
conquest:mangrove_wood_plank_vertical_corner[facing=north,layer=4,waterlogged=true]
conquest:mangrove_wood_plank_vertical_corner[facing=north,layer=4,waterlogged=false]
conquest:mangrove_wood_plank_vertical_corner[facing=south,layer=1,waterlogged=true]
conquest:mangrove_wood_plank_vertical_corner[facing=south,layer=1,waterlogged=false]
conquest:mangrove_wood_plank_vertical_corner[facing=south,layer=2,waterlogged=true]
conquest:mangrove_wood_plank_vertical_corner[facing=south,layer=2,waterlogged=false]
conquest:mangrove_wood_plank_vertical_corner[facing=south,layer=3,waterlogged=true]
conquest:mangrove_wood_plank_vertical_corner[facing=south,layer=3,waterlogged=false]
conquest:mangrove_wood_plank_vertical_corner[facing=south,layer=4,waterlogged=true]
conquest:mangrove_wood_plank_vertical_corner[facing=south,layer=4,waterlogged=false]
conquest:mangrove_wood_plank_vertical_corner[facing=west,layer=1,waterlogged=true]
conquest:mangrove_wood_plank_vertical_corner[facing=west,layer=1,waterlogged=false]
conquest:mangrove_wood_plank_vertical_corner[facing=west,layer=2,waterlogged=true]
conquest:mangrove_wood_plank_vertical_corner[facing=west,layer=2,waterlogged=false]
conquest:mangrove_wood_plank_vertical_corner[facing=west,layer=3,waterlogged=true]
conquest:mangrove_wood_plank_vertical_corner[facing=west,layer=3,waterlogged=false]
conquest:mangrove_wood_plank_vertical_corner[facing=west,layer=4,waterlogged=true]
conquest:mangrove_wood_plank_vertical_corner[facing=west,layer=4,waterlogged=false]
conquest:mangrove_wood_plank_vertical_corner[facing=east,layer=1,waterlogged=true]
conquest:mangrove_wood_plank_vertical_corner[facing=east,layer=1,waterlogged=false]
conquest:mangrove_wood_plank_vertical_corner[facing=east,layer=2,waterlogged=true]
conquest:mangrove_wood_plank_vertical_corner[facing=east,layer=2,waterlogged=false]
conquest:mangrove_wood_plank_vertical_corner[facing=east,layer=3,waterlogged=true]
conquest:mangrove_wood_plank_vertical_corner[facing=east,layer=3,waterlogged=false]
conquest:mangrove_wood_plank_vertical_corner[facing=east,layer=4,waterlogged=true]
conquest:mangrove_wood_plank_vertical_corner[facing=east,layer=4,waterlogged=false]
conquest:mangrove_wood_plank_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:mangrove_wood_plank_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:mangrove_wood_plank_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:mangrove_wood_plank_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:mangrove_wood_plank_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:mangrove_wood_plank_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:mangrove_wood_plank_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:mangrove_wood_plank_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:mangrove_wood_plank_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:mangrove_wood_plank_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:mangrove_wood_plank_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:mangrove_wood_plank_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:mangrove_wood_plank_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:mangrove_wood_plank_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:mangrove_wood_plank_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:mangrove_wood_plank_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:mangrove_wood_plank_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:mangrove_wood_plank_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:mangrove_wood_plank_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:mangrove_wood_plank_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:mangrove_wood_plank_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:mangrove_wood_plank_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:mangrove_wood_plank_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:mangrove_wood_plank_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:mangrove_wood_plank_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:mangrove_wood_plank_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:mangrove_wood_plank_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:mangrove_wood_plank_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:mangrove_wood_plank_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:mangrove_wood_plank_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:mangrove_wood_plank_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:mangrove_wood_plank_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:mangrove_wood_plank_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:mangrove_wood_plank_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:mangrove_wood_plank_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:mangrove_wood_plank_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:mangrove_wood_plank_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:mangrove_wood_plank_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:mangrove_wood_plank_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:mangrove_wood_plank_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:mangrove_wood_plank_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:mangrove_wood_plank_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:mangrove_wood_plank_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:mangrove_wood_plank_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:mangrove_wood_plank_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:mangrove_wood_plank_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:mangrove_wood_plank_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:mangrove_wood_plank_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:mangrove_wood_plank_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:mangrove_wood_plank_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:mangrove_wood_plank_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:mangrove_wood_plank_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:mangrove_wood_plank_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:mangrove_wood_plank_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:mangrove_wood_plank_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:mangrove_wood_plank_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:mangrove_wood_plank_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:mangrove_wood_plank_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:mangrove_wood_plank_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:mangrove_wood_plank_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:mangrove_wood_plank_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:mangrove_wood_plank_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:mangrove_wood_plank_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:mangrove_wood_plank_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:mangrove_wood_plank_vertical_quarter[facing=north,layer=1,waterlogged=true]
conquest:mangrove_wood_plank_vertical_quarter[facing=north,layer=1,waterlogged=false]
conquest:mangrove_wood_plank_vertical_quarter[facing=north,layer=2,waterlogged=true]
conquest:mangrove_wood_plank_vertical_quarter[facing=north,layer=2,waterlogged=false]
conquest:mangrove_wood_plank_vertical_quarter[facing=north,layer=3,waterlogged=true]
conquest:mangrove_wood_plank_vertical_quarter[facing=north,layer=3,waterlogged=false]
conquest:mangrove_wood_plank_vertical_quarter[facing=north,layer=4,waterlogged=true]
conquest:mangrove_wood_plank_vertical_quarter[facing=north,layer=4,waterlogged=false]
conquest:mangrove_wood_plank_vertical_quarter[facing=south,layer=1,waterlogged=true]
conquest:mangrove_wood_plank_vertical_quarter[facing=south,layer=1,waterlogged=false]
conquest:mangrove_wood_plank_vertical_quarter[facing=south,layer=2,waterlogged=true]
conquest:mangrove_wood_plank_vertical_quarter[facing=south,layer=2,waterlogged=false]
conquest:mangrove_wood_plank_vertical_quarter[facing=south,layer=3,waterlogged=true]
conquest:mangrove_wood_plank_vertical_quarter[facing=south,layer=3,waterlogged=false]
conquest:mangrove_wood_plank_vertical_quarter[facing=south,layer=4,waterlogged=true]
conquest:mangrove_wood_plank_vertical_quarter[facing=south,layer=4,waterlogged=false]
conquest:mangrove_wood_plank_vertical_quarter[facing=west,layer=1,waterlogged=true]
conquest:mangrove_wood_plank_vertical_quarter[facing=west,layer=1,waterlogged=false]
conquest:mangrove_wood_plank_vertical_quarter[facing=west,layer=2,waterlogged=true]
conquest:mangrove_wood_plank_vertical_quarter[facing=west,layer=2,waterlogged=false]
conquest:mangrove_wood_plank_vertical_quarter[facing=west,layer=3,waterlogged=true]
conquest:mangrove_wood_plank_vertical_quarter[facing=west,layer=3,waterlogged=false]
conquest:mangrove_wood_plank_vertical_quarter[facing=west,layer=4,waterlogged=true]
conquest:mangrove_wood_plank_vertical_quarter[facing=west,layer=4,waterlogged=false]
conquest:mangrove_wood_plank_vertical_quarter[facing=east,layer=1,waterlogged=true]
conquest:mangrove_wood_plank_vertical_quarter[facing=east,layer=1,waterlogged=false]
conquest:mangrove_wood_plank_vertical_quarter[facing=east,layer=2,waterlogged=true]
conquest:mangrove_wood_plank_vertical_quarter[facing=east,layer=2,waterlogged=false]
conquest:mangrove_wood_plank_vertical_quarter[facing=east,layer=3,waterlogged=true]
conquest:mangrove_wood_plank_vertical_quarter[facing=east,layer=3,waterlogged=false]
conquest:mangrove_wood_plank_vertical_quarter[facing=east,layer=4,waterlogged=true]
conquest:mangrove_wood_plank_vertical_quarter[facing=east,layer=4,waterlogged=false]
conquest:mangrove_wood_plank_vertical_slab[facing=north,layer=1,waterlogged=true]
conquest:mangrove_wood_plank_vertical_slab[facing=north,layer=1,waterlogged=false]
conquest:mangrove_wood_plank_vertical_slab[facing=north,layer=2,waterlogged=true]
conquest:mangrove_wood_plank_vertical_slab[facing=north,layer=2,waterlogged=false]
conquest:mangrove_wood_plank_vertical_slab[facing=north,layer=3,waterlogged=true]
conquest:mangrove_wood_plank_vertical_slab[facing=north,layer=3,waterlogged=false]
conquest:mangrove_wood_plank_vertical_slab[facing=north,layer=4,waterlogged=true]
conquest:mangrove_wood_plank_vertical_slab[facing=north,layer=4,waterlogged=false]
conquest:mangrove_wood_plank_vertical_slab[facing=south,layer=1,waterlogged=true]
conquest:mangrove_wood_plank_vertical_slab[facing=south,layer=1,waterlogged=false]
conquest:mangrove_wood_plank_vertical_slab[facing=south,layer=2,waterlogged=true]
conquest:mangrove_wood_plank_vertical_slab[facing=south,layer=2,waterlogged=false]
conquest:mangrove_wood_plank_vertical_slab[facing=south,layer=3,waterlogged=true]
conquest:mangrove_wood_plank_vertical_slab[facing=south,layer=3,waterlogged=false]
conquest:mangrove_wood_plank_vertical_slab[facing=south,layer=4,waterlogged=true]
conquest:mangrove_wood_plank_vertical_slab[facing=south,layer=4,waterlogged=false]
conquest:mangrove_wood_plank_vertical_slab[facing=west,layer=1,waterlogged=true]
conquest:mangrove_wood_plank_vertical_slab[facing=west,layer=1,waterlogged=false]
conquest:mangrove_wood_plank_vertical_slab[facing=west,layer=2,waterlogged=true]
conquest:mangrove_wood_plank_vertical_slab[facing=west,layer=2,waterlogged=false]
conquest:mangrove_wood_plank_vertical_slab[facing=west,layer=3,waterlogged=true]
conquest:mangrove_wood_plank_vertical_slab[facing=west,layer=3,waterlogged=false]
conquest:mangrove_wood_plank_vertical_slab[facing=west,layer=4,waterlogged=true]
conquest:mangrove_wood_plank_vertical_slab[facing=west,layer=4,waterlogged=false]
conquest:mangrove_wood_plank_vertical_slab[facing=east,layer=1,waterlogged=true]
conquest:mangrove_wood_plank_vertical_slab[facing=east,layer=1,waterlogged=false]
conquest:mangrove_wood_plank_vertical_slab[facing=east,layer=2,waterlogged=true]
conquest:mangrove_wood_plank_vertical_slab[facing=east,layer=2,waterlogged=false]
conquest:mangrove_wood_plank_vertical_slab[facing=east,layer=3,waterlogged=true]
conquest:mangrove_wood_plank_vertical_slab[facing=east,layer=3,waterlogged=false]
conquest:mangrove_wood_plank_vertical_slab[facing=east,layer=4,waterlogged=true]
conquest:mangrove_wood_plank_vertical_slab[facing=east,layer=4,waterlogged=false]
conquest:mangrove_wood_plank_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:mangrove_wood_plank_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:mangrove_wood_plank_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:mangrove_wood_plank_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:mangrove_wood_plank_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:mangrove_wood_plank_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:mangrove_wood_plank_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:mangrove_wood_plank_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:mangrove_wood_plank_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:mangrove_wood_plank_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:mangrove_wood_plank_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:mangrove_wood_plank_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:mangrove_wood_plank_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:mangrove_wood_plank_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:mangrove_wood_plank_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:mangrove_wood_plank_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:mangrove_wood_plank_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:mangrove_wood_plank_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:mangrove_wood_plank_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:mangrove_wood_plank_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:mangrove_wood_plank_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:mangrove_wood_plank_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:mangrove_wood_plank_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:mangrove_wood_plank_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:mangrove_wood_plank_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:mangrove_wood_plank_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:mangrove_wood_plank_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:mangrove_wood_plank_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:mangrove_wood_plank_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:mangrove_wood_plank_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:mangrove_wood_plank_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:mangrove_wood_plank_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:mangrove_wood_plank_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:mangrove_wood_plank_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:mangrove_wood_plank_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:mangrove_wood_plank_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:mangrove_wood_plank_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:mangrove_wood_plank_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:mangrove_wood_plank_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:mangrove_wood_plank_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:mangrove_wood_plank_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:mangrove_wood_plank_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:mangrove_wood_plank_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:mangrove_wood_plank_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:mangrove_wood_plank_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:mangrove_wood_plank_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:mangrove_wood_plank_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:mangrove_wood_plank_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:mangrove_wood_plank_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:mangrove_wood_plank_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:mangrove_wood_plank_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:mangrove_wood_plank_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:mangrove_wood_plank_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:mangrove_wood_plank_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:mangrove_wood_plank_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:mangrove_wood_plank_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:mangrove_wood_plank_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:mangrove_wood_plank_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:mangrove_wood_plank_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:mangrove_wood_plank_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:mangrove_wood_plank_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:mangrove_wood_plank_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:mangrove_wood_plank_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:mangrove_wood_plank_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:mangrove_wood_plank_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:mangrove_wood_plank_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:mangrove_wood_plank_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:mangrove_wood_plank_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:mangrove_wood_plank_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:mangrove_wood_plank_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:mangrove_wood_plank_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:mangrove_wood_plank_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:mangrove_wood_plank_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:mangrove_wood_plank_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:mangrove_wood_plank_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:mangrove_wood_plank_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:mangrove_wood_plank_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:mangrove_wood_plank_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:mangrove_wood_plank_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:mangrove_wood_plank_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:mangrove_wood_plank_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:mangrove_wood_plank_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:mangrove_wood_plank_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:mangrove_wood_plank_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:mangrove_wood_plank_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:mangrove_wood_plank_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:mangrove_wood_plank_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:mangrove_wood_plank_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:mangrove_wood_plank_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:mangrove_wood_plank_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:mangrove_wood_plank_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:mangrove_wood_plank_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:mangrove_wood_plank_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:mangrove_wood_plank_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:mangrove_wood_plank_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:mangrove_wood_plank_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:mangrove_wood_plank_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:mangrove_wood_plank_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:mangrove_wood_plank_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:mangrove_wood_plank_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:mangrove_wood_plank_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:mangrove_wood_plank_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:mangrove_wood_plank_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:mangrove_wood_plank_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:mangrove_wood_plank_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:mangrove_wood_plank_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:mangrove_wood_plank_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:mangrove_wood_plank_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:mangrove_wood_plank_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:mangrove_wood_plank_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:mangrove_wood_plank_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:mangrove_wood_plank_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:mangrove_wood_plank_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:mangrove_wood_plank_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:mangrove_wood_plank_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:mangrove_wood_plank_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:mangrove_wood_plank_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:mangrove_wood_plank_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:mangrove_wood_plank_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:mangrove_wood_plank_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:mangrove_wood_plank_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:mangrove_wood_plank_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:mangrove_wood_plank_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:mangrove_wood_plank_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:mangrove_wood_plank_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:mangrove_wood_plank_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:mangrove_wood_plank_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:mangrove_wood_plank_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:mangrove_wood_plank_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:mangrove_wood_plank_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:mangrove_wood_plank_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:mangrove_wood_plank_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:mangrove_wood_plank_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:mangrove_wood_plank_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:mangrove_wood_plank_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:mangrove_wood_plank_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:mangrove_wood_plank_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:mangrove_wood_plank_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:mangrove_wood_plank_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:mangrove_wood_plank_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:mangrove_wood_plank_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:mangrove_wood_plank_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:mangrove_wood_plank_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:mangrove_wood_plank_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:mangrove_wood_plank_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:mangrove_wood_plank_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:mangrove_wood_plank_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:mangrove_wood_plank_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:mangrove_wood_plank_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:mangrove_wood_plank_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:mangrove_wood_plank_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:mangrove_wood_plank_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:mangrove_wood_plank_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:mangrove_wood_plank_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:mangrove_wood_plank_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:mangrove_wood_plank_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:mangrove_wood_plank_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:mangrove_wood_plank_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:mangrove_wood_plank_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:mangrove_wood_plank_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:mangrove_wood_plank_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:mangrove_wood_plank_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:mangrove_wood_plank_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:mangrove_wood_plank_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:mangrove_wood_plank_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:mangrove_wood_plank_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:mangrove_wood_plank_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:mangrove_wood_plank_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:mangrove_wood_plank_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:mangrove_wood_plank_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:mangrove_wood_plank_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:mangrove_wood_plank_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:mangrove_wood_plank_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:mangrove_wood_plank_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:mangrove_wood_plank_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:mangrove_wood_plank_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:mangrove_wood_plank_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:mangrove_wood_plank_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:mangrove_wood_plank_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:mangrove_wood_plank_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:mangrove_wood_plank_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:mangrove_wood_plank_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:mangrove_wood_plank_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:mangrove_wood_plank_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:mangrove_wood_plank_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:mangrove_wood_plank_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:mangrove_wood_plank_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:mangrove_wood_plank_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:mangrove_wood_plank_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:mangrove_wood_plank_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:mangrove_wood_plank_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:mangrove_wood_plank_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:mangrove_wood_plank_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:mangrove_wood_plank_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:mangrove_wood_plank_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:mangrove_wood_plank_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:mangrove_wood_plank_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:mangrove_wood_plank_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:mangrove_wood_plank_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:mangrove_wood_plank_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:mangrove_wood_plank_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:mangrove_wood_plank_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:mangrove_wood_plank_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:mangrove_wood_plank_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:mangrove_wood_plank_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:mangrove_wood_plank_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:mangrove_wood_plank_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:mangrove_wood_plank_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:mangrove_wood_plank_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:mangrove_wood_plank_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:mangrove_wood_plank_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:mangrove_wood_plank_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:mangrove_wood_plank_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:mangrove_wood_plank_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:mangrove_wood_plank_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:mangrove_wood_plank_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:mangrove_wood_plank_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:mangrove_wood_plank_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:mangrove_wood_plank_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:mangrove_wood_plank_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:mangrove_wood_plank_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:mangrove_wood_plank_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:mangrove_wood_plank_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:mangrove_wood_plank_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:mangrove_wood_plank_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:mangrove_wood_plank_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:mangrove_wood_plank_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:mangrove_wood_plank_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:mangrove_wood_plank_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:mangrove_wood_plank_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:mangrove_wood_plank_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:mangrove_wood_plank_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:mangrove_wood_plank_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:mangrove_wood_plank_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:mangrove_wood_plank_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:mangrove_wood_plank_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:mangrove_wood_plank_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:mangrove_wood_plank_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:mangrove_wood_plank_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:mangrove_wood_plank_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:mangrove_wood_plank_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:mangrove_wood_plank_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:mangrove_wood_plank_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:mangrove_wood_plank_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:mangrove_wood_plank_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:mangrove_wood_plank_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:mangrove_wood_plank_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:mangrove_wood_plank_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:mangrove_wood_plank_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:mangrove_wood_plank_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:mangrove_wood_plank_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:mangrove_wood_plank_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:mangrove_wood_plank_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:mangrove_wood_plank_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:mangrove_wood_plank_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:mangrove_wood_plank_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:mangrove_wood_plank_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:mangrove_wood_plank_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:mangrove_wood_plank_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:mangrove_wood_plank_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:mangrove_wood_plank_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:mangrove_wood_plank_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:mangrove_wood_plank_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:mangrove_wood_plank_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:mangrove_wood_plank_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:mangrove_wood_plank_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:mangrove_wood_plank_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:mangrove_wood_plank_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:mangrove_wood_plank_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:mangrove_wood_plank_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:mangrove_wood_plank_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:mangrove_wood_plank_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:mangrove_wood_plank_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:mangrove_wood_plank_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:mangrove_wood_plank_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:mangrove_wood_plank_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:mangrove_wood_plank_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:mangrove_wood_plank_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:mangrove_wood_plank_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:mangrove_wood_plank_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:mangrove_wood_plank_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:mangrove_wood_plank_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:mangrove_wood_plank_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:mangrove_wood_plank_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:mangrove_wood_plank_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:mangrove_wood_plank_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:mangrove_wood_plank_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:mangrove_wood_plank_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:mangrove_wood_plank_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:mangrove_wood_plank_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:mangrove_wood_plank_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:mangrove_wood_plank_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:mangrove_wood_plank_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:mangrove_wood_plank_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:mangrove_wood_plank_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:mangrove_wood_plank_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:mangrove_wood_plank_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:mangrove_wood_plank_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:mangrove_wood_plank_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:mangrove_wood_plank_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:mangrove_wood_plank_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:mangrove_wood_plank_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:mangrove_wood_plank_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:mangrove_wood_plank_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:mangrove_wood_plank_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:mangrove_wood_plank_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:mangrove_wood_plank_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:mangrove_wood_plank_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:mangrove_wood_plank_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:mangrove_wood_plank_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:mangrove_wood_plank_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:mangrove_wood_plank_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:mangrove_wood_plank_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:mangrove_wood_plank_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:mangrove_wood_plank_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:mangrove_wood_plank_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:mangrove_wood_plank_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:mangrove_wood_plank_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:mangrove_wood_plank_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:mangrove_wood_plank_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:mangrove_wood_plank_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:mangrove_wood_plank_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:mangrove_wood_plank_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:mangrove_wood_plank_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:map_table_slab[layers=1,type=top,waterlogged=true]
conquest:map_table_slab[layers=1,type=top,waterlogged=false]
conquest:map_table_slab[layers=1,type=bottom,waterlogged=true]
conquest:map_table_slab[layers=1,type=bottom,waterlogged=false]
conquest:map_table_slab[layers=2,type=top,waterlogged=true]
conquest:map_table_slab[layers=2,type=top,waterlogged=false]
conquest:map_table_slab[layers=2,type=bottom,waterlogged=true]
conquest:map_table_slab[layers=2,type=bottom,waterlogged=false]
conquest:map_table_slab[layers=3,type=top,waterlogged=true]
conquest:map_table_slab[layers=3,type=top,waterlogged=false]
conquest:map_table_slab[layers=3,type=bottom,waterlogged=true]
conquest:map_table_slab[layers=3,type=bottom,waterlogged=false]
conquest:map_table_slab[layers=4,type=top,waterlogged=true]
conquest:map_table_slab[layers=4,type=top,waterlogged=false]
conquest:map_table_slab[layers=4,type=bottom,waterlogged=true]
conquest:map_table_slab[layers=4,type=bottom,waterlogged=false]
conquest:map_table_slab[layers=5,type=top,waterlogged=true]
conquest:map_table_slab[layers=5,type=top,waterlogged=false]
conquest:map_table_slab[layers=5,type=bottom,waterlogged=true]
conquest:map_table_slab[layers=5,type=bottom,waterlogged=false]
conquest:map_table_slab[layers=6,type=top,waterlogged=true]
conquest:map_table_slab[layers=6,type=top,waterlogged=false]
conquest:map_table_slab[layers=6,type=bottom,waterlogged=true]
conquest:map_table_slab[layers=6,type=bottom,waterlogged=false]
conquest:map_table_slab[layers=7,type=top,waterlogged=true]
conquest:map_table_slab[layers=7,type=top,waterlogged=false]
conquest:map_table_slab[layers=7,type=bottom,waterlogged=true]
conquest:map_table_slab[layers=7,type=bottom,waterlogged=false]
conquest:map_table_slab[layers=8,type=top,waterlogged=true]
conquest:map_table_slab[layers=8,type=top,waterlogged=false]
conquest:map_table_slab[layers=8,type=bottom,waterlogged=true]
conquest:map_table_slab[layers=8,type=bottom,waterlogged=false]
conquest:marble_and_sandstone_plinth[east=true,north=true,south=true,west=true]
conquest:marble_and_sandstone_plinth[east=true,north=true,south=true,west=false]
conquest:marble_and_sandstone_plinth[east=true,north=true,south=false,west=true]
conquest:marble_and_sandstone_plinth[east=true,north=true,south=false,west=false]
conquest:marble_and_sandstone_plinth[east=true,north=false,south=true,west=true]
conquest:marble_and_sandstone_plinth[east=true,north=false,south=true,west=false]
conquest:marble_and_sandstone_plinth[east=true,north=false,south=false,west=true]
conquest:marble_and_sandstone_plinth[east=true,north=false,south=false,west=false]
conquest:marble_and_sandstone_plinth[east=false,north=true,south=true,west=true]
conquest:marble_and_sandstone_plinth[east=false,north=true,south=true,west=false]
conquest:marble_and_sandstone_plinth[east=false,north=true,south=false,west=true]
conquest:marble_and_sandstone_plinth[east=false,north=true,south=false,west=false]
conquest:marble_and_sandstone_plinth[east=false,north=false,south=true,west=true]
conquest:marble_and_sandstone_plinth[east=false,north=false,south=true,west=false]
conquest:marble_and_sandstone_plinth[east=false,north=false,south=false,west=true]
conquest:marble_and_sandstone_plinth[east=false,north=false,south=false,west=false]
conquest:marble_and_sandstone_plinth_balustrade[axis=x,waterlogged=true]
conquest:marble_and_sandstone_plinth_balustrade[axis=x,waterlogged=false]
conquest:marble_and_sandstone_plinth_balustrade[axis=y,waterlogged=true]
conquest:marble_and_sandstone_plinth_balustrade[axis=y,waterlogged=false]
conquest:marble_and_sandstone_plinth_balustrade[axis=z,waterlogged=true]
conquest:marble_and_sandstone_plinth_balustrade[axis=z,waterlogged=false]
conquest:marble_and_sandstone_plinth_capital[waterlogged=true]
conquest:marble_and_sandstone_plinth_capital[waterlogged=false]
conquest:marble_and_sandstone_plinth_flat
conquest:marble_and_sandstone_plinth_pillar[layer=1,waterlogged=true]
conquest:marble_and_sandstone_plinth_pillar[layer=1,waterlogged=false]
conquest:marble_and_sandstone_plinth_pillar[layer=2,waterlogged=true]
conquest:marble_and_sandstone_plinth_pillar[layer=2,waterlogged=false]
conquest:marble_and_sandstone_plinth_pillar[layer=3,waterlogged=true]
conquest:marble_and_sandstone_plinth_pillar[layer=3,waterlogged=false]
conquest:marble_and_sandstone_plinth_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:marble_and_sandstone_plinth_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:marble_and_sandstone_plinth_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:marble_and_sandstone_plinth_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:marble_and_sandstone_plinth_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:marble_and_sandstone_plinth_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:marble_and_sandstone_plinth_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:marble_and_sandstone_plinth_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:marble_and_sandstone_plinth_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:marble_and_sandstone_plinth_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:marble_and_sandstone_plinth_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:marble_and_sandstone_plinth_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:marble_and_sandstone_plinth_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:marble_and_sandstone_plinth_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:marble_and_sandstone_plinth_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:marble_and_sandstone_plinth_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:marble_and_sandstone_plinth_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:marble_and_sandstone_plinth_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:marble_and_sandstone_plinth_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:marble_and_sandstone_plinth_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:marble_and_sandstone_plinth_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:marble_and_sandstone_plinth_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:marble_and_sandstone_plinth_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:marble_and_sandstone_plinth_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:marble_and_sandstone_plinth_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:marble_and_sandstone_plinth_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:marble_and_sandstone_plinth_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:marble_and_sandstone_plinth_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:marble_and_sandstone_plinth_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:marble_and_sandstone_plinth_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:marble_and_sandstone_plinth_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:marble_and_sandstone_plinth_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:marble_and_sandstone_plinth_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:marble_and_sandstone_plinth_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:marble_and_sandstone_plinth_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:marble_and_sandstone_plinth_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:marble_and_sandstone_plinth_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:marble_and_sandstone_plinth_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:marble_and_sandstone_plinth_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:marble_and_sandstone_plinth_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:marble_and_sandstone_plinth_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:marble_and_sandstone_plinth_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:marble_and_sandstone_plinth_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:marble_and_sandstone_plinth_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:marble_and_sandstone_plinth_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:marble_and_sandstone_plinth_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:marble_and_sandstone_plinth_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:marble_and_sandstone_plinth_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:marble_and_sandstone_plinth_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:marble_and_sandstone_plinth_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:marble_and_sandstone_plinth_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:marble_and_sandstone_plinth_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:marble_and_sandstone_plinth_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:marble_and_sandstone_plinth_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:marble_and_sandstone_plinth_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:marble_and_sandstone_plinth_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:marble_and_sandstone_plinth_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:marble_and_sandstone_plinth_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:marble_and_sandstone_plinth_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:marble_and_sandstone_plinth_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:marble_and_sandstone_plinth_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:marble_and_sandstone_plinth_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:marble_and_sandstone_plinth_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:marble_and_sandstone_plinth_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:marble_and_sandstone_plinth_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:marble_and_sandstone_plinth_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:marble_and_sandstone_plinth_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:marble_and_sandstone_plinth_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:marble_and_sandstone_plinth_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:marble_and_sandstone_plinth_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:marble_and_sandstone_plinth_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:marble_and_sandstone_plinth_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:marble_and_sandstone_plinth_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:marble_and_sandstone_plinth_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:marble_and_sandstone_plinth_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:marble_and_sandstone_plinth_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:marble_and_sandstone_plinth_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:marble_and_sandstone_plinth_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:marble_and_sandstone_plinth_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:marble_and_sandstone_plinth_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:marble_and_sandstone_plinth_vertical_corner[facing=north,layer=1,waterlogged=true]
conquest:marble_and_sandstone_plinth_vertical_corner[facing=north,layer=1,waterlogged=false]
conquest:marble_and_sandstone_plinth_vertical_corner[facing=north,layer=2,waterlogged=true]
conquest:marble_and_sandstone_plinth_vertical_corner[facing=north,layer=2,waterlogged=false]
conquest:marble_and_sandstone_plinth_vertical_corner[facing=north,layer=3,waterlogged=true]
conquest:marble_and_sandstone_plinth_vertical_corner[facing=north,layer=3,waterlogged=false]
conquest:marble_and_sandstone_plinth_vertical_corner[facing=south,layer=1,waterlogged=true]
conquest:marble_and_sandstone_plinth_vertical_corner[facing=south,layer=1,waterlogged=false]
conquest:marble_and_sandstone_plinth_vertical_corner[facing=south,layer=2,waterlogged=true]
conquest:marble_and_sandstone_plinth_vertical_corner[facing=south,layer=2,waterlogged=false]
conquest:marble_and_sandstone_plinth_vertical_corner[facing=south,layer=3,waterlogged=true]
conquest:marble_and_sandstone_plinth_vertical_corner[facing=south,layer=3,waterlogged=false]
conquest:marble_and_sandstone_plinth_vertical_corner[facing=west,layer=1,waterlogged=true]
conquest:marble_and_sandstone_plinth_vertical_corner[facing=west,layer=1,waterlogged=false]
conquest:marble_and_sandstone_plinth_vertical_corner[facing=west,layer=2,waterlogged=true]
conquest:marble_and_sandstone_plinth_vertical_corner[facing=west,layer=2,waterlogged=false]
conquest:marble_and_sandstone_plinth_vertical_corner[facing=west,layer=3,waterlogged=true]
conquest:marble_and_sandstone_plinth_vertical_corner[facing=west,layer=3,waterlogged=false]
conquest:marble_and_sandstone_plinth_vertical_corner[facing=east,layer=1,waterlogged=true]
conquest:marble_and_sandstone_plinth_vertical_corner[facing=east,layer=1,waterlogged=false]
conquest:marble_and_sandstone_plinth_vertical_corner[facing=east,layer=2,waterlogged=true]
conquest:marble_and_sandstone_plinth_vertical_corner[facing=east,layer=2,waterlogged=false]
conquest:marble_and_sandstone_plinth_vertical_corner[facing=east,layer=3,waterlogged=true]
conquest:marble_and_sandstone_plinth_vertical_corner[facing=east,layer=3,waterlogged=false]
conquest:marble_and_sandstone_plinth_vertical_quarter[e=true,facing=north,layer=1,s=true,waterlogged=true]
conquest:marble_and_sandstone_plinth_vertical_quarter[e=true,facing=north,layer=1,s=true,waterlogged=false]
conquest:marble_and_sandstone_plinth_vertical_quarter[e=true,facing=north,layer=1,s=false,waterlogged=true]
conquest:marble_and_sandstone_plinth_vertical_quarter[e=true,facing=north,layer=1,s=false,waterlogged=false]
conquest:marble_and_sandstone_plinth_vertical_quarter[e=true,facing=north,layer=2,s=true,waterlogged=true]
conquest:marble_and_sandstone_plinth_vertical_quarter[e=true,facing=north,layer=2,s=true,waterlogged=false]
conquest:marble_and_sandstone_plinth_vertical_quarter[e=true,facing=north,layer=2,s=false,waterlogged=true]
conquest:marble_and_sandstone_plinth_vertical_quarter[e=true,facing=north,layer=2,s=false,waterlogged=false]
conquest:marble_and_sandstone_plinth_vertical_quarter[e=true,facing=north,layer=3,s=true,waterlogged=true]
conquest:marble_and_sandstone_plinth_vertical_quarter[e=true,facing=north,layer=3,s=true,waterlogged=false]
conquest:marble_and_sandstone_plinth_vertical_quarter[e=true,facing=north,layer=3,s=false,waterlogged=true]
conquest:marble_and_sandstone_plinth_vertical_quarter[e=true,facing=north,layer=3,s=false,waterlogged=false]
conquest:marble_and_sandstone_plinth_vertical_quarter[e=true,facing=south,layer=1,s=true,waterlogged=true]
conquest:marble_and_sandstone_plinth_vertical_quarter[e=true,facing=south,layer=1,s=true,waterlogged=false]
conquest:marble_and_sandstone_plinth_vertical_quarter[e=true,facing=south,layer=1,s=false,waterlogged=true]
conquest:marble_and_sandstone_plinth_vertical_quarter[e=true,facing=south,layer=1,s=false,waterlogged=false]
conquest:marble_and_sandstone_plinth_vertical_quarter[e=true,facing=south,layer=2,s=true,waterlogged=true]
conquest:marble_and_sandstone_plinth_vertical_quarter[e=true,facing=south,layer=2,s=true,waterlogged=false]
conquest:marble_and_sandstone_plinth_vertical_quarter[e=true,facing=south,layer=2,s=false,waterlogged=true]
conquest:marble_and_sandstone_plinth_vertical_quarter[e=true,facing=south,layer=2,s=false,waterlogged=false]
conquest:marble_and_sandstone_plinth_vertical_quarter[e=true,facing=south,layer=3,s=true,waterlogged=true]
conquest:marble_and_sandstone_plinth_vertical_quarter[e=true,facing=south,layer=3,s=true,waterlogged=false]
conquest:marble_and_sandstone_plinth_vertical_quarter[e=true,facing=south,layer=3,s=false,waterlogged=true]
conquest:marble_and_sandstone_plinth_vertical_quarter[e=true,facing=south,layer=3,s=false,waterlogged=false]
conquest:marble_and_sandstone_plinth_vertical_quarter[e=true,facing=west,layer=1,s=true,waterlogged=true]
conquest:marble_and_sandstone_plinth_vertical_quarter[e=true,facing=west,layer=1,s=true,waterlogged=false]
conquest:marble_and_sandstone_plinth_vertical_quarter[e=true,facing=west,layer=1,s=false,waterlogged=true]
conquest:marble_and_sandstone_plinth_vertical_quarter[e=true,facing=west,layer=1,s=false,waterlogged=false]
conquest:marble_and_sandstone_plinth_vertical_quarter[e=true,facing=west,layer=2,s=true,waterlogged=true]
conquest:marble_and_sandstone_plinth_vertical_quarter[e=true,facing=west,layer=2,s=true,waterlogged=false]
conquest:marble_and_sandstone_plinth_vertical_quarter[e=true,facing=west,layer=2,s=false,waterlogged=true]
conquest:marble_and_sandstone_plinth_vertical_quarter[e=true,facing=west,layer=2,s=false,waterlogged=false]
conquest:marble_and_sandstone_plinth_vertical_quarter[e=true,facing=west,layer=3,s=true,waterlogged=true]
conquest:marble_and_sandstone_plinth_vertical_quarter[e=true,facing=west,layer=3,s=true,waterlogged=false]
conquest:marble_and_sandstone_plinth_vertical_quarter[e=true,facing=west,layer=3,s=false,waterlogged=true]
conquest:marble_and_sandstone_plinth_vertical_quarter[e=true,facing=west,layer=3,s=false,waterlogged=false]
conquest:marble_and_sandstone_plinth_vertical_quarter[e=true,facing=east,layer=1,s=true,waterlogged=true]
conquest:marble_and_sandstone_plinth_vertical_quarter[e=true,facing=east,layer=1,s=true,waterlogged=false]
conquest:marble_and_sandstone_plinth_vertical_quarter[e=true,facing=east,layer=1,s=false,waterlogged=true]
conquest:marble_and_sandstone_plinth_vertical_quarter[e=true,facing=east,layer=1,s=false,waterlogged=false]
conquest:marble_and_sandstone_plinth_vertical_quarter[e=true,facing=east,layer=2,s=true,waterlogged=true]
conquest:marble_and_sandstone_plinth_vertical_quarter[e=true,facing=east,layer=2,s=true,waterlogged=false]
conquest:marble_and_sandstone_plinth_vertical_quarter[e=true,facing=east,layer=2,s=false,waterlogged=true]
conquest:marble_and_sandstone_plinth_vertical_quarter[e=true,facing=east,layer=2,s=false,waterlogged=false]
conquest:marble_and_sandstone_plinth_vertical_quarter[e=true,facing=east,layer=3,s=true,waterlogged=true]
conquest:marble_and_sandstone_plinth_vertical_quarter[e=true,facing=east,layer=3,s=true,waterlogged=false]
conquest:marble_and_sandstone_plinth_vertical_quarter[e=true,facing=east,layer=3,s=false,waterlogged=true]
conquest:marble_and_sandstone_plinth_vertical_quarter[e=true,facing=east,layer=3,s=false,waterlogged=false]
conquest:marble_and_sandstone_plinth_vertical_quarter[e=false,facing=north,layer=1,s=true,waterlogged=true]
conquest:marble_and_sandstone_plinth_vertical_quarter[e=false,facing=north,layer=1,s=true,waterlogged=false]
conquest:marble_and_sandstone_plinth_vertical_quarter[e=false,facing=north,layer=1,s=false,waterlogged=true]
conquest:marble_and_sandstone_plinth_vertical_quarter[e=false,facing=north,layer=1,s=false,waterlogged=false]
conquest:marble_and_sandstone_plinth_vertical_quarter[e=false,facing=north,layer=2,s=true,waterlogged=true]
conquest:marble_and_sandstone_plinth_vertical_quarter[e=false,facing=north,layer=2,s=true,waterlogged=false]
conquest:marble_and_sandstone_plinth_vertical_quarter[e=false,facing=north,layer=2,s=false,waterlogged=true]
conquest:marble_and_sandstone_plinth_vertical_quarter[e=false,facing=north,layer=2,s=false,waterlogged=false]
conquest:marble_and_sandstone_plinth_vertical_quarter[e=false,facing=north,layer=3,s=true,waterlogged=true]
conquest:marble_and_sandstone_plinth_vertical_quarter[e=false,facing=north,layer=3,s=true,waterlogged=false]
conquest:marble_and_sandstone_plinth_vertical_quarter[e=false,facing=north,layer=3,s=false,waterlogged=true]
conquest:marble_and_sandstone_plinth_vertical_quarter[e=false,facing=north,layer=3,s=false,waterlogged=false]
conquest:marble_and_sandstone_plinth_vertical_quarter[e=false,facing=south,layer=1,s=true,waterlogged=true]
conquest:marble_and_sandstone_plinth_vertical_quarter[e=false,facing=south,layer=1,s=true,waterlogged=false]
conquest:marble_and_sandstone_plinth_vertical_quarter[e=false,facing=south,layer=1,s=false,waterlogged=true]
conquest:marble_and_sandstone_plinth_vertical_quarter[e=false,facing=south,layer=1,s=false,waterlogged=false]
conquest:marble_and_sandstone_plinth_vertical_quarter[e=false,facing=south,layer=2,s=true,waterlogged=true]
conquest:marble_and_sandstone_plinth_vertical_quarter[e=false,facing=south,layer=2,s=true,waterlogged=false]
conquest:marble_and_sandstone_plinth_vertical_quarter[e=false,facing=south,layer=2,s=false,waterlogged=true]
conquest:marble_and_sandstone_plinth_vertical_quarter[e=false,facing=south,layer=2,s=false,waterlogged=false]
conquest:marble_and_sandstone_plinth_vertical_quarter[e=false,facing=south,layer=3,s=true,waterlogged=true]
conquest:marble_and_sandstone_plinth_vertical_quarter[e=false,facing=south,layer=3,s=true,waterlogged=false]
conquest:marble_and_sandstone_plinth_vertical_quarter[e=false,facing=south,layer=3,s=false,waterlogged=true]
conquest:marble_and_sandstone_plinth_vertical_quarter[e=false,facing=south,layer=3,s=false,waterlogged=false]
conquest:marble_and_sandstone_plinth_vertical_quarter[e=false,facing=west,layer=1,s=true,waterlogged=true]
conquest:marble_and_sandstone_plinth_vertical_quarter[e=false,facing=west,layer=1,s=true,waterlogged=false]
conquest:marble_and_sandstone_plinth_vertical_quarter[e=false,facing=west,layer=1,s=false,waterlogged=true]
conquest:marble_and_sandstone_plinth_vertical_quarter[e=false,facing=west,layer=1,s=false,waterlogged=false]
conquest:marble_and_sandstone_plinth_vertical_quarter[e=false,facing=west,layer=2,s=true,waterlogged=true]
conquest:marble_and_sandstone_plinth_vertical_quarter[e=false,facing=west,layer=2,s=true,waterlogged=false]
conquest:marble_and_sandstone_plinth_vertical_quarter[e=false,facing=west,layer=2,s=false,waterlogged=true]
conquest:marble_and_sandstone_plinth_vertical_quarter[e=false,facing=west,layer=2,s=false,waterlogged=false]
conquest:marble_and_sandstone_plinth_vertical_quarter[e=false,facing=west,layer=3,s=true,waterlogged=true]
conquest:marble_and_sandstone_plinth_vertical_quarter[e=false,facing=west,layer=3,s=true,waterlogged=false]
conquest:marble_and_sandstone_plinth_vertical_quarter[e=false,facing=west,layer=3,s=false,waterlogged=true]
conquest:marble_and_sandstone_plinth_vertical_quarter[e=false,facing=west,layer=3,s=false,waterlogged=false]
conquest:marble_and_sandstone_plinth_vertical_quarter[e=false,facing=east,layer=1,s=true,waterlogged=true]
conquest:marble_and_sandstone_plinth_vertical_quarter[e=false,facing=east,layer=1,s=true,waterlogged=false]
conquest:marble_and_sandstone_plinth_vertical_quarter[e=false,facing=east,layer=1,s=false,waterlogged=true]
conquest:marble_and_sandstone_plinth_vertical_quarter[e=false,facing=east,layer=1,s=false,waterlogged=false]
conquest:marble_and_sandstone_plinth_vertical_quarter[e=false,facing=east,layer=2,s=true,waterlogged=true]
conquest:marble_and_sandstone_plinth_vertical_quarter[e=false,facing=east,layer=2,s=true,waterlogged=false]
conquest:marble_and_sandstone_plinth_vertical_quarter[e=false,facing=east,layer=2,s=false,waterlogged=true]
conquest:marble_and_sandstone_plinth_vertical_quarter[e=false,facing=east,layer=2,s=false,waterlogged=false]
conquest:marble_and_sandstone_plinth_vertical_quarter[e=false,facing=east,layer=3,s=true,waterlogged=true]
conquest:marble_and_sandstone_plinth_vertical_quarter[e=false,facing=east,layer=3,s=true,waterlogged=false]
conquest:marble_and_sandstone_plinth_vertical_quarter[e=false,facing=east,layer=3,s=false,waterlogged=true]
conquest:marble_and_sandstone_plinth_vertical_quarter[e=false,facing=east,layer=3,s=false,waterlogged=false]
conquest:marble_and_sandstone_plinth_vertical_slab[e=true,facing=north,layer=1,s=true,w=true,waterlogged=true]
conquest:marble_and_sandstone_plinth_vertical_slab[e=true,facing=north,layer=1,s=true,w=true,waterlogged=false]
conquest:marble_and_sandstone_plinth_vertical_slab[e=true,facing=north,layer=1,s=true,w=false,waterlogged=true]
conquest:marble_and_sandstone_plinth_vertical_slab[e=true,facing=north,layer=1,s=true,w=false,waterlogged=false]
conquest:marble_and_sandstone_plinth_vertical_slab[e=true,facing=north,layer=1,s=false,w=true,waterlogged=true]
conquest:marble_and_sandstone_plinth_vertical_slab[e=true,facing=north,layer=1,s=false,w=true,waterlogged=false]
conquest:marble_and_sandstone_plinth_vertical_slab[e=true,facing=north,layer=1,s=false,w=false,waterlogged=true]
conquest:marble_and_sandstone_plinth_vertical_slab[e=true,facing=north,layer=1,s=false,w=false,waterlogged=false]
conquest:marble_and_sandstone_plinth_vertical_slab[e=true,facing=north,layer=2,s=true,w=true,waterlogged=true]
conquest:marble_and_sandstone_plinth_vertical_slab[e=true,facing=north,layer=2,s=true,w=true,waterlogged=false]
conquest:marble_and_sandstone_plinth_vertical_slab[e=true,facing=north,layer=2,s=true,w=false,waterlogged=true]
conquest:marble_and_sandstone_plinth_vertical_slab[e=true,facing=north,layer=2,s=true,w=false,waterlogged=false]
conquest:marble_and_sandstone_plinth_vertical_slab[e=true,facing=north,layer=2,s=false,w=true,waterlogged=true]
conquest:marble_and_sandstone_plinth_vertical_slab[e=true,facing=north,layer=2,s=false,w=true,waterlogged=false]
conquest:marble_and_sandstone_plinth_vertical_slab[e=true,facing=north,layer=2,s=false,w=false,waterlogged=true]
conquest:marble_and_sandstone_plinth_vertical_slab[e=true,facing=north,layer=2,s=false,w=false,waterlogged=false]
conquest:marble_and_sandstone_plinth_vertical_slab[e=true,facing=north,layer=3,s=true,w=true,waterlogged=true]
conquest:marble_and_sandstone_plinth_vertical_slab[e=true,facing=north,layer=3,s=true,w=true,waterlogged=false]
conquest:marble_and_sandstone_plinth_vertical_slab[e=true,facing=north,layer=3,s=true,w=false,waterlogged=true]
conquest:marble_and_sandstone_plinth_vertical_slab[e=true,facing=north,layer=3,s=true,w=false,waterlogged=false]
conquest:marble_and_sandstone_plinth_vertical_slab[e=true,facing=north,layer=3,s=false,w=true,waterlogged=true]
conquest:marble_and_sandstone_plinth_vertical_slab[e=true,facing=north,layer=3,s=false,w=true,waterlogged=false]
conquest:marble_and_sandstone_plinth_vertical_slab[e=true,facing=north,layer=3,s=false,w=false,waterlogged=true]
conquest:marble_and_sandstone_plinth_vertical_slab[e=true,facing=north,layer=3,s=false,w=false,waterlogged=false]
conquest:marble_and_sandstone_plinth_vertical_slab[e=true,facing=south,layer=1,s=true,w=true,waterlogged=true]
conquest:marble_and_sandstone_plinth_vertical_slab[e=true,facing=south,layer=1,s=true,w=true,waterlogged=false]
conquest:marble_and_sandstone_plinth_vertical_slab[e=true,facing=south,layer=1,s=true,w=false,waterlogged=true]
conquest:marble_and_sandstone_plinth_vertical_slab[e=true,facing=south,layer=1,s=true,w=false,waterlogged=false]
conquest:marble_and_sandstone_plinth_vertical_slab[e=true,facing=south,layer=1,s=false,w=true,waterlogged=true]
conquest:marble_and_sandstone_plinth_vertical_slab[e=true,facing=south,layer=1,s=false,w=true,waterlogged=false]
conquest:marble_and_sandstone_plinth_vertical_slab[e=true,facing=south,layer=1,s=false,w=false,waterlogged=true]
conquest:marble_and_sandstone_plinth_vertical_slab[e=true,facing=south,layer=1,s=false,w=false,waterlogged=false]
conquest:marble_and_sandstone_plinth_vertical_slab[e=true,facing=south,layer=2,s=true,w=true,waterlogged=true]
conquest:marble_and_sandstone_plinth_vertical_slab[e=true,facing=south,layer=2,s=true,w=true,waterlogged=false]
conquest:marble_and_sandstone_plinth_vertical_slab[e=true,facing=south,layer=2,s=true,w=false,waterlogged=true]
conquest:marble_and_sandstone_plinth_vertical_slab[e=true,facing=south,layer=2,s=true,w=false,waterlogged=false]
conquest:marble_and_sandstone_plinth_vertical_slab[e=true,facing=south,layer=2,s=false,w=true,waterlogged=true]
conquest:marble_and_sandstone_plinth_vertical_slab[e=true,facing=south,layer=2,s=false,w=true,waterlogged=false]
conquest:marble_and_sandstone_plinth_vertical_slab[e=true,facing=south,layer=2,s=false,w=false,waterlogged=true]
conquest:marble_and_sandstone_plinth_vertical_slab[e=true,facing=south,layer=2,s=false,w=false,waterlogged=false]
conquest:marble_and_sandstone_plinth_vertical_slab[e=true,facing=south,layer=3,s=true,w=true,waterlogged=true]
conquest:marble_and_sandstone_plinth_vertical_slab[e=true,facing=south,layer=3,s=true,w=true,waterlogged=false]
conquest:marble_and_sandstone_plinth_vertical_slab[e=true,facing=south,layer=3,s=true,w=false,waterlogged=true]
conquest:marble_and_sandstone_plinth_vertical_slab[e=true,facing=south,layer=3,s=true,w=false,waterlogged=false]
conquest:marble_and_sandstone_plinth_vertical_slab[e=true,facing=south,layer=3,s=false,w=true,waterlogged=true]
conquest:marble_and_sandstone_plinth_vertical_slab[e=true,facing=south,layer=3,s=false,w=true,waterlogged=false]
conquest:marble_and_sandstone_plinth_vertical_slab[e=true,facing=south,layer=3,s=false,w=false,waterlogged=true]
conquest:marble_and_sandstone_plinth_vertical_slab[e=true,facing=south,layer=3,s=false,w=false,waterlogged=false]
conquest:marble_and_sandstone_plinth_vertical_slab[e=true,facing=west,layer=1,s=true,w=true,waterlogged=true]
conquest:marble_and_sandstone_plinth_vertical_slab[e=true,facing=west,layer=1,s=true,w=true,waterlogged=false]
conquest:marble_and_sandstone_plinth_vertical_slab[e=true,facing=west,layer=1,s=true,w=false,waterlogged=true]
conquest:marble_and_sandstone_plinth_vertical_slab[e=true,facing=west,layer=1,s=true,w=false,waterlogged=false]
conquest:marble_and_sandstone_plinth_vertical_slab[e=true,facing=west,layer=1,s=false,w=true,waterlogged=true]
conquest:marble_and_sandstone_plinth_vertical_slab[e=true,facing=west,layer=1,s=false,w=true,waterlogged=false]
conquest:marble_and_sandstone_plinth_vertical_slab[e=true,facing=west,layer=1,s=false,w=false,waterlogged=true]
conquest:marble_and_sandstone_plinth_vertical_slab[e=true,facing=west,layer=1,s=false,w=false,waterlogged=false]
conquest:marble_and_sandstone_plinth_vertical_slab[e=true,facing=west,layer=2,s=true,w=true,waterlogged=true]
conquest:marble_and_sandstone_plinth_vertical_slab[e=true,facing=west,layer=2,s=true,w=true,waterlogged=false]
conquest:marble_and_sandstone_plinth_vertical_slab[e=true,facing=west,layer=2,s=true,w=false,waterlogged=true]
conquest:marble_and_sandstone_plinth_vertical_slab[e=true,facing=west,layer=2,s=true,w=false,waterlogged=false]
conquest:marble_and_sandstone_plinth_vertical_slab[e=true,facing=west,layer=2,s=false,w=true,waterlogged=true]
conquest:marble_and_sandstone_plinth_vertical_slab[e=true,facing=west,layer=2,s=false,w=true,waterlogged=false]
conquest:marble_and_sandstone_plinth_vertical_slab[e=true,facing=west,layer=2,s=false,w=false,waterlogged=true]
conquest:marble_and_sandstone_plinth_vertical_slab[e=true,facing=west,layer=2,s=false,w=false,waterlogged=false]
conquest:marble_and_sandstone_plinth_vertical_slab[e=true,facing=west,layer=3,s=true,w=true,waterlogged=true]
conquest:marble_and_sandstone_plinth_vertical_slab[e=true,facing=west,layer=3,s=true,w=true,waterlogged=false]
conquest:marble_and_sandstone_plinth_vertical_slab[e=true,facing=west,layer=3,s=true,w=false,waterlogged=true]
conquest:marble_and_sandstone_plinth_vertical_slab[e=true,facing=west,layer=3,s=true,w=false,waterlogged=false]
conquest:marble_and_sandstone_plinth_vertical_slab[e=true,facing=west,layer=3,s=false,w=true,waterlogged=true]
conquest:marble_and_sandstone_plinth_vertical_slab[e=true,facing=west,layer=3,s=false,w=true,waterlogged=false]
conquest:marble_and_sandstone_plinth_vertical_slab[e=true,facing=west,layer=3,s=false,w=false,waterlogged=true]
conquest:marble_and_sandstone_plinth_vertical_slab[e=true,facing=west,layer=3,s=false,w=false,waterlogged=false]
conquest:marble_and_sandstone_plinth_vertical_slab[e=true,facing=east,layer=1,s=true,w=true,waterlogged=true]
conquest:marble_and_sandstone_plinth_vertical_slab[e=true,facing=east,layer=1,s=true,w=true,waterlogged=false]
conquest:marble_and_sandstone_plinth_vertical_slab[e=true,facing=east,layer=1,s=true,w=false,waterlogged=true]
conquest:marble_and_sandstone_plinth_vertical_slab[e=true,facing=east,layer=1,s=true,w=false,waterlogged=false]
conquest:marble_and_sandstone_plinth_vertical_slab[e=true,facing=east,layer=1,s=false,w=true,waterlogged=true]
conquest:marble_and_sandstone_plinth_vertical_slab[e=true,facing=east,layer=1,s=false,w=true,waterlogged=false]
conquest:marble_and_sandstone_plinth_vertical_slab[e=true,facing=east,layer=1,s=false,w=false,waterlogged=true]
conquest:marble_and_sandstone_plinth_vertical_slab[e=true,facing=east,layer=1,s=false,w=false,waterlogged=false]
conquest:marble_and_sandstone_plinth_vertical_slab[e=true,facing=east,layer=2,s=true,w=true,waterlogged=true]
conquest:marble_and_sandstone_plinth_vertical_slab[e=true,facing=east,layer=2,s=true,w=true,waterlogged=false]
conquest:marble_and_sandstone_plinth_vertical_slab[e=true,facing=east,layer=2,s=true,w=false,waterlogged=true]
conquest:marble_and_sandstone_plinth_vertical_slab[e=true,facing=east,layer=2,s=true,w=false,waterlogged=false]
conquest:marble_and_sandstone_plinth_vertical_slab[e=true,facing=east,layer=2,s=false,w=true,waterlogged=true]
conquest:marble_and_sandstone_plinth_vertical_slab[e=true,facing=east,layer=2,s=false,w=true,waterlogged=false]
conquest:marble_and_sandstone_plinth_vertical_slab[e=true,facing=east,layer=2,s=false,w=false,waterlogged=true]
conquest:marble_and_sandstone_plinth_vertical_slab[e=true,facing=east,layer=2,s=false,w=false,waterlogged=false]
conquest:marble_and_sandstone_plinth_vertical_slab[e=true,facing=east,layer=3,s=true,w=true,waterlogged=true]
conquest:marble_and_sandstone_plinth_vertical_slab[e=true,facing=east,layer=3,s=true,w=true,waterlogged=false]
conquest:marble_and_sandstone_plinth_vertical_slab[e=true,facing=east,layer=3,s=true,w=false,waterlogged=true]
conquest:marble_and_sandstone_plinth_vertical_slab[e=true,facing=east,layer=3,s=true,w=false,waterlogged=false]
conquest:marble_and_sandstone_plinth_vertical_slab[e=true,facing=east,layer=3,s=false,w=true,waterlogged=true]
conquest:marble_and_sandstone_plinth_vertical_slab[e=true,facing=east,layer=3,s=false,w=true,waterlogged=false]
conquest:marble_and_sandstone_plinth_vertical_slab[e=true,facing=east,layer=3,s=false,w=false,waterlogged=true]
conquest:marble_and_sandstone_plinth_vertical_slab[e=true,facing=east,layer=3,s=false,w=false,waterlogged=false]
conquest:marble_and_sandstone_plinth_vertical_slab[e=false,facing=north,layer=1,s=true,w=true,waterlogged=true]
conquest:marble_and_sandstone_plinth_vertical_slab[e=false,facing=north,layer=1,s=true,w=true,waterlogged=false]
conquest:marble_and_sandstone_plinth_vertical_slab[e=false,facing=north,layer=1,s=true,w=false,waterlogged=true]
conquest:marble_and_sandstone_plinth_vertical_slab[e=false,facing=north,layer=1,s=true,w=false,waterlogged=false]
conquest:marble_and_sandstone_plinth_vertical_slab[e=false,facing=north,layer=1,s=false,w=true,waterlogged=true]
conquest:marble_and_sandstone_plinth_vertical_slab[e=false,facing=north,layer=1,s=false,w=true,waterlogged=false]
conquest:marble_and_sandstone_plinth_vertical_slab[e=false,facing=north,layer=1,s=false,w=false,waterlogged=true]
conquest:marble_and_sandstone_plinth_vertical_slab[e=false,facing=north,layer=1,s=false,w=false,waterlogged=false]
conquest:marble_and_sandstone_plinth_vertical_slab[e=false,facing=north,layer=2,s=true,w=true,waterlogged=true]
conquest:marble_and_sandstone_plinth_vertical_slab[e=false,facing=north,layer=2,s=true,w=true,waterlogged=false]
conquest:marble_and_sandstone_plinth_vertical_slab[e=false,facing=north,layer=2,s=true,w=false,waterlogged=true]
conquest:marble_and_sandstone_plinth_vertical_slab[e=false,facing=north,layer=2,s=true,w=false,waterlogged=false]
conquest:marble_and_sandstone_plinth_vertical_slab[e=false,facing=north,layer=2,s=false,w=true,waterlogged=true]
conquest:marble_and_sandstone_plinth_vertical_slab[e=false,facing=north,layer=2,s=false,w=true,waterlogged=false]
conquest:marble_and_sandstone_plinth_vertical_slab[e=false,facing=north,layer=2,s=false,w=false,waterlogged=true]
conquest:marble_and_sandstone_plinth_vertical_slab[e=false,facing=north,layer=2,s=false,w=false,waterlogged=false]
conquest:marble_and_sandstone_plinth_vertical_slab[e=false,facing=north,layer=3,s=true,w=true,waterlogged=true]
conquest:marble_and_sandstone_plinth_vertical_slab[e=false,facing=north,layer=3,s=true,w=true,waterlogged=false]
conquest:marble_and_sandstone_plinth_vertical_slab[e=false,facing=north,layer=3,s=true,w=false,waterlogged=true]
conquest:marble_and_sandstone_plinth_vertical_slab[e=false,facing=north,layer=3,s=true,w=false,waterlogged=false]
conquest:marble_and_sandstone_plinth_vertical_slab[e=false,facing=north,layer=3,s=false,w=true,waterlogged=true]
conquest:marble_and_sandstone_plinth_vertical_slab[e=false,facing=north,layer=3,s=false,w=true,waterlogged=false]
conquest:marble_and_sandstone_plinth_vertical_slab[e=false,facing=north,layer=3,s=false,w=false,waterlogged=true]
conquest:marble_and_sandstone_plinth_vertical_slab[e=false,facing=north,layer=3,s=false,w=false,waterlogged=false]
conquest:marble_and_sandstone_plinth_vertical_slab[e=false,facing=south,layer=1,s=true,w=true,waterlogged=true]
conquest:marble_and_sandstone_plinth_vertical_slab[e=false,facing=south,layer=1,s=true,w=true,waterlogged=false]
conquest:marble_and_sandstone_plinth_vertical_slab[e=false,facing=south,layer=1,s=true,w=false,waterlogged=true]
conquest:marble_and_sandstone_plinth_vertical_slab[e=false,facing=south,layer=1,s=true,w=false,waterlogged=false]
conquest:marble_and_sandstone_plinth_vertical_slab[e=false,facing=south,layer=1,s=false,w=true,waterlogged=true]
conquest:marble_and_sandstone_plinth_vertical_slab[e=false,facing=south,layer=1,s=false,w=true,waterlogged=false]
conquest:marble_and_sandstone_plinth_vertical_slab[e=false,facing=south,layer=1,s=false,w=false,waterlogged=true]
conquest:marble_and_sandstone_plinth_vertical_slab[e=false,facing=south,layer=1,s=false,w=false,waterlogged=false]
conquest:marble_and_sandstone_plinth_vertical_slab[e=false,facing=south,layer=2,s=true,w=true,waterlogged=true]
conquest:marble_and_sandstone_plinth_vertical_slab[e=false,facing=south,layer=2,s=true,w=true,waterlogged=false]
conquest:marble_and_sandstone_plinth_vertical_slab[e=false,facing=south,layer=2,s=true,w=false,waterlogged=true]
conquest:marble_and_sandstone_plinth_vertical_slab[e=false,facing=south,layer=2,s=true,w=false,waterlogged=false]
conquest:marble_and_sandstone_plinth_vertical_slab[e=false,facing=south,layer=2,s=false,w=true,waterlogged=true]
conquest:marble_and_sandstone_plinth_vertical_slab[e=false,facing=south,layer=2,s=false,w=true,waterlogged=false]
conquest:marble_and_sandstone_plinth_vertical_slab[e=false,facing=south,layer=2,s=false,w=false,waterlogged=true]
conquest:marble_and_sandstone_plinth_vertical_slab[e=false,facing=south,layer=2,s=false,w=false,waterlogged=false]
conquest:marble_and_sandstone_plinth_vertical_slab[e=false,facing=south,layer=3,s=true,w=true,waterlogged=true]
conquest:marble_and_sandstone_plinth_vertical_slab[e=false,facing=south,layer=3,s=true,w=true,waterlogged=false]
conquest:marble_and_sandstone_plinth_vertical_slab[e=false,facing=south,layer=3,s=true,w=false,waterlogged=true]
conquest:marble_and_sandstone_plinth_vertical_slab[e=false,facing=south,layer=3,s=true,w=false,waterlogged=false]
conquest:marble_and_sandstone_plinth_vertical_slab[e=false,facing=south,layer=3,s=false,w=true,waterlogged=true]
conquest:marble_and_sandstone_plinth_vertical_slab[e=false,facing=south,layer=3,s=false,w=true,waterlogged=false]
conquest:marble_and_sandstone_plinth_vertical_slab[e=false,facing=south,layer=3,s=false,w=false,waterlogged=true]
conquest:marble_and_sandstone_plinth_vertical_slab[e=false,facing=south,layer=3,s=false,w=false,waterlogged=false]
conquest:marble_and_sandstone_plinth_vertical_slab[e=false,facing=west,layer=1,s=true,w=true,waterlogged=true]
conquest:marble_and_sandstone_plinth_vertical_slab[e=false,facing=west,layer=1,s=true,w=true,waterlogged=false]
conquest:marble_and_sandstone_plinth_vertical_slab[e=false,facing=west,layer=1,s=true,w=false,waterlogged=true]
conquest:marble_and_sandstone_plinth_vertical_slab[e=false,facing=west,layer=1,s=true,w=false,waterlogged=false]
conquest:marble_and_sandstone_plinth_vertical_slab[e=false,facing=west,layer=1,s=false,w=true,waterlogged=true]
conquest:marble_and_sandstone_plinth_vertical_slab[e=false,facing=west,layer=1,s=false,w=true,waterlogged=false]
conquest:marble_and_sandstone_plinth_vertical_slab[e=false,facing=west,layer=1,s=false,w=false,waterlogged=true]
conquest:marble_and_sandstone_plinth_vertical_slab[e=false,facing=west,layer=1,s=false,w=false,waterlogged=false]
conquest:marble_and_sandstone_plinth_vertical_slab[e=false,facing=west,layer=2,s=true,w=true,waterlogged=true]
conquest:marble_and_sandstone_plinth_vertical_slab[e=false,facing=west,layer=2,s=true,w=true,waterlogged=false]
conquest:marble_and_sandstone_plinth_vertical_slab[e=false,facing=west,layer=2,s=true,w=false,waterlogged=true]
conquest:marble_and_sandstone_plinth_vertical_slab[e=false,facing=west,layer=2,s=true,w=false,waterlogged=false]
conquest:marble_and_sandstone_plinth_vertical_slab[e=false,facing=west,layer=2,s=false,w=true,waterlogged=true]
conquest:marble_and_sandstone_plinth_vertical_slab[e=false,facing=west,layer=2,s=false,w=true,waterlogged=false]
conquest:marble_and_sandstone_plinth_vertical_slab[e=false,facing=west,layer=2,s=false,w=false,waterlogged=true]
conquest:marble_and_sandstone_plinth_vertical_slab[e=false,facing=west,layer=2,s=false,w=false,waterlogged=false]
conquest:marble_and_sandstone_plinth_vertical_slab[e=false,facing=west,layer=3,s=true,w=true,waterlogged=true]
conquest:marble_and_sandstone_plinth_vertical_slab[e=false,facing=west,layer=3,s=true,w=true,waterlogged=false]
conquest:marble_and_sandstone_plinth_vertical_slab[e=false,facing=west,layer=3,s=true,w=false,waterlogged=true]
conquest:marble_and_sandstone_plinth_vertical_slab[e=false,facing=west,layer=3,s=true,w=false,waterlogged=false]
conquest:marble_and_sandstone_plinth_vertical_slab[e=false,facing=west,layer=3,s=false,w=true,waterlogged=true]
conquest:marble_and_sandstone_plinth_vertical_slab[e=false,facing=west,layer=3,s=false,w=true,waterlogged=false]
conquest:marble_and_sandstone_plinth_vertical_slab[e=false,facing=west,layer=3,s=false,w=false,waterlogged=true]
conquest:marble_and_sandstone_plinth_vertical_slab[e=false,facing=west,layer=3,s=false,w=false,waterlogged=false]
conquest:marble_and_sandstone_plinth_vertical_slab[e=false,facing=east,layer=1,s=true,w=true,waterlogged=true]
conquest:marble_and_sandstone_plinth_vertical_slab[e=false,facing=east,layer=1,s=true,w=true,waterlogged=false]
conquest:marble_and_sandstone_plinth_vertical_slab[e=false,facing=east,layer=1,s=true,w=false,waterlogged=true]
conquest:marble_and_sandstone_plinth_vertical_slab[e=false,facing=east,layer=1,s=true,w=false,waterlogged=false]
conquest:marble_and_sandstone_plinth_vertical_slab[e=false,facing=east,layer=1,s=false,w=true,waterlogged=true]
conquest:marble_and_sandstone_plinth_vertical_slab[e=false,facing=east,layer=1,s=false,w=true,waterlogged=false]
conquest:marble_and_sandstone_plinth_vertical_slab[e=false,facing=east,layer=1,s=false,w=false,waterlogged=true]
conquest:marble_and_sandstone_plinth_vertical_slab[e=false,facing=east,layer=1,s=false,w=false,waterlogged=false]
conquest:marble_and_sandstone_plinth_vertical_slab[e=false,facing=east,layer=2,s=true,w=true,waterlogged=true]
conquest:marble_and_sandstone_plinth_vertical_slab[e=false,facing=east,layer=2,s=true,w=true,waterlogged=false]
conquest:marble_and_sandstone_plinth_vertical_slab[e=false,facing=east,layer=2,s=true,w=false,waterlogged=true]
conquest:marble_and_sandstone_plinth_vertical_slab[e=false,facing=east,layer=2,s=true,w=false,waterlogged=false]
conquest:marble_and_sandstone_plinth_vertical_slab[e=false,facing=east,layer=2,s=false,w=true,waterlogged=true]
conquest:marble_and_sandstone_plinth_vertical_slab[e=false,facing=east,layer=2,s=false,w=true,waterlogged=false]
conquest:marble_and_sandstone_plinth_vertical_slab[e=false,facing=east,layer=2,s=false,w=false,waterlogged=true]
conquest:marble_and_sandstone_plinth_vertical_slab[e=false,facing=east,layer=2,s=false,w=false,waterlogged=false]
conquest:marble_and_sandstone_plinth_vertical_slab[e=false,facing=east,layer=3,s=true,w=true,waterlogged=true]
conquest:marble_and_sandstone_plinth_vertical_slab[e=false,facing=east,layer=3,s=true,w=true,waterlogged=false]
conquest:marble_and_sandstone_plinth_vertical_slab[e=false,facing=east,layer=3,s=true,w=false,waterlogged=true]
conquest:marble_and_sandstone_plinth_vertical_slab[e=false,facing=east,layer=3,s=true,w=false,waterlogged=false]
conquest:marble_and_sandstone_plinth_vertical_slab[e=false,facing=east,layer=3,s=false,w=true,waterlogged=true]
conquest:marble_and_sandstone_plinth_vertical_slab[e=false,facing=east,layer=3,s=false,w=true,waterlogged=false]
conquest:marble_and_sandstone_plinth_vertical_slab[e=false,facing=east,layer=3,s=false,w=false,waterlogged=true]
conquest:marble_and_sandstone_plinth_vertical_slab[e=false,facing=east,layer=3,s=false,w=false,waterlogged=false]
conquest:marble_and_sandstone_plinth_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:marble_and_sandstone_plinth_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:marble_and_sandstone_plinth_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:marble_and_sandstone_plinth_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:marble_and_sandstone_plinth_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:marble_and_sandstone_plinth_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:marble_and_sandstone_plinth_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:marble_and_sandstone_plinth_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:marble_and_sandstone_plinth_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:marble_and_sandstone_plinth_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:marble_and_sandstone_plinth_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:marble_and_sandstone_plinth_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:marble_and_sandstone_plinth_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:marble_and_sandstone_plinth_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:marble_and_sandstone_plinth_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:marble_and_sandstone_plinth_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:marble_and_sandstone_plinth_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:marble_and_sandstone_plinth_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:marble_and_sandstone_plinth_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:marble_and_sandstone_plinth_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:marble_and_sandstone_plinth_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:marble_and_sandstone_plinth_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:marble_and_sandstone_plinth_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:marble_and_sandstone_plinth_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:marble_and_sandstone_plinth_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:marble_and_sandstone_plinth_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:marble_and_sandstone_plinth_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:marble_and_sandstone_plinth_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:marble_and_sandstone_plinth_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:marble_and_sandstone_plinth_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:marble_and_sandstone_plinth_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:marble_and_sandstone_plinth_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:marble_and_sandstone_plinth_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:marble_and_sandstone_plinth_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:marble_and_sandstone_plinth_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:marble_and_sandstone_plinth_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:marble_and_sandstone_plinth_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:marble_and_sandstone_plinth_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:marble_and_sandstone_plinth_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:marble_and_sandstone_plinth_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:marble_and_sandstone_plinth_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:marble_and_sandstone_plinth_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:marble_and_sandstone_plinth_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:marble_and_sandstone_plinth_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:marble_and_sandstone_plinth_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:marble_and_sandstone_plinth_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:marble_and_sandstone_plinth_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:marble_and_sandstone_plinth_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:marble_and_sandstone_plinth_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:marble_and_sandstone_plinth_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:marble_and_sandstone_plinth_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:marble_and_sandstone_plinth_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:marble_and_sandstone_plinth_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:marble_and_sandstone_plinth_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:marble_and_sandstone_plinth_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:marble_and_sandstone_plinth_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:marble_and_sandstone_plinth_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:marble_and_sandstone_plinth_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:marble_and_sandstone_plinth_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:marble_and_sandstone_plinth_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:marble_and_sandstone_plinth_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:marble_and_sandstone_plinth_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:marble_and_sandstone_plinth_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:marble_and_sandstone_plinth_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:marble_architrave[east=true,north=true,south=true,west=true]
conquest:marble_architrave[east=true,north=true,south=true,west=false]
conquest:marble_architrave[east=true,north=true,south=false,west=true]
conquest:marble_architrave[east=true,north=true,south=false,west=false]
conquest:marble_architrave[east=true,north=false,south=true,west=true]
conquest:marble_architrave[east=true,north=false,south=true,west=false]
conquest:marble_architrave[east=true,north=false,south=false,west=true]
conquest:marble_architrave[east=true,north=false,south=false,west=false]
conquest:marble_architrave[east=false,north=true,south=true,west=true]
conquest:marble_architrave[east=false,north=true,south=true,west=false]
conquest:marble_architrave[east=false,north=true,south=false,west=true]
conquest:marble_architrave[east=false,north=true,south=false,west=false]
conquest:marble_architrave[east=false,north=false,south=true,west=true]
conquest:marble_architrave[east=false,north=false,south=true,west=false]
conquest:marble_architrave[east=false,north=false,south=false,west=true]
conquest:marble_architrave[east=false,north=false,south=false,west=false]
conquest:marble_architrave_pillar[layer=1,waterlogged=true]
conquest:marble_architrave_pillar[layer=1,waterlogged=false]
conquest:marble_architrave_pillar[layer=2,waterlogged=true]
conquest:marble_architrave_pillar[layer=2,waterlogged=false]
conquest:marble_architrave_pillar[layer=3,waterlogged=true]
conquest:marble_architrave_pillar[layer=3,waterlogged=false]
conquest:marble_architrave_vertical_corner[facing=north,layer=1,waterlogged=true]
conquest:marble_architrave_vertical_corner[facing=north,layer=1,waterlogged=false]
conquest:marble_architrave_vertical_corner[facing=north,layer=2,waterlogged=true]
conquest:marble_architrave_vertical_corner[facing=north,layer=2,waterlogged=false]
conquest:marble_architrave_vertical_corner[facing=north,layer=3,waterlogged=true]
conquest:marble_architrave_vertical_corner[facing=north,layer=3,waterlogged=false]
conquest:marble_architrave_vertical_corner[facing=south,layer=1,waterlogged=true]
conquest:marble_architrave_vertical_corner[facing=south,layer=1,waterlogged=false]
conquest:marble_architrave_vertical_corner[facing=south,layer=2,waterlogged=true]
conquest:marble_architrave_vertical_corner[facing=south,layer=2,waterlogged=false]
conquest:marble_architrave_vertical_corner[facing=south,layer=3,waterlogged=true]
conquest:marble_architrave_vertical_corner[facing=south,layer=3,waterlogged=false]
conquest:marble_architrave_vertical_corner[facing=west,layer=1,waterlogged=true]
conquest:marble_architrave_vertical_corner[facing=west,layer=1,waterlogged=false]
conquest:marble_architrave_vertical_corner[facing=west,layer=2,waterlogged=true]
conquest:marble_architrave_vertical_corner[facing=west,layer=2,waterlogged=false]
conquest:marble_architrave_vertical_corner[facing=west,layer=3,waterlogged=true]
conquest:marble_architrave_vertical_corner[facing=west,layer=3,waterlogged=false]
conquest:marble_architrave_vertical_corner[facing=east,layer=1,waterlogged=true]
conquest:marble_architrave_vertical_corner[facing=east,layer=1,waterlogged=false]
conquest:marble_architrave_vertical_corner[facing=east,layer=2,waterlogged=true]
conquest:marble_architrave_vertical_corner[facing=east,layer=2,waterlogged=false]
conquest:marble_architrave_vertical_corner[facing=east,layer=3,waterlogged=true]
conquest:marble_architrave_vertical_corner[facing=east,layer=3,waterlogged=false]
conquest:marble_architrave_vertical_quarter[e=true,facing=north,layer=1,s=true,waterlogged=true]
conquest:marble_architrave_vertical_quarter[e=true,facing=north,layer=1,s=true,waterlogged=false]
conquest:marble_architrave_vertical_quarter[e=true,facing=north,layer=1,s=false,waterlogged=true]
conquest:marble_architrave_vertical_quarter[e=true,facing=north,layer=1,s=false,waterlogged=false]
conquest:marble_architrave_vertical_quarter[e=true,facing=north,layer=2,s=true,waterlogged=true]
conquest:marble_architrave_vertical_quarter[e=true,facing=north,layer=2,s=true,waterlogged=false]
conquest:marble_architrave_vertical_quarter[e=true,facing=north,layer=2,s=false,waterlogged=true]
conquest:marble_architrave_vertical_quarter[e=true,facing=north,layer=2,s=false,waterlogged=false]
conquest:marble_architrave_vertical_quarter[e=true,facing=north,layer=3,s=true,waterlogged=true]
conquest:marble_architrave_vertical_quarter[e=true,facing=north,layer=3,s=true,waterlogged=false]
conquest:marble_architrave_vertical_quarter[e=true,facing=north,layer=3,s=false,waterlogged=true]
conquest:marble_architrave_vertical_quarter[e=true,facing=north,layer=3,s=false,waterlogged=false]
conquest:marble_architrave_vertical_quarter[e=true,facing=south,layer=1,s=true,waterlogged=true]
conquest:marble_architrave_vertical_quarter[e=true,facing=south,layer=1,s=true,waterlogged=false]
conquest:marble_architrave_vertical_quarter[e=true,facing=south,layer=1,s=false,waterlogged=true]
conquest:marble_architrave_vertical_quarter[e=true,facing=south,layer=1,s=false,waterlogged=false]
conquest:marble_architrave_vertical_quarter[e=true,facing=south,layer=2,s=true,waterlogged=true]
conquest:marble_architrave_vertical_quarter[e=true,facing=south,layer=2,s=true,waterlogged=false]
conquest:marble_architrave_vertical_quarter[e=true,facing=south,layer=2,s=false,waterlogged=true]
conquest:marble_architrave_vertical_quarter[e=true,facing=south,layer=2,s=false,waterlogged=false]
conquest:marble_architrave_vertical_quarter[e=true,facing=south,layer=3,s=true,waterlogged=true]
conquest:marble_architrave_vertical_quarter[e=true,facing=south,layer=3,s=true,waterlogged=false]
conquest:marble_architrave_vertical_quarter[e=true,facing=south,layer=3,s=false,waterlogged=true]
conquest:marble_architrave_vertical_quarter[e=true,facing=south,layer=3,s=false,waterlogged=false]
conquest:marble_architrave_vertical_quarter[e=true,facing=west,layer=1,s=true,waterlogged=true]
conquest:marble_architrave_vertical_quarter[e=true,facing=west,layer=1,s=true,waterlogged=false]
conquest:marble_architrave_vertical_quarter[e=true,facing=west,layer=1,s=false,waterlogged=true]
conquest:marble_architrave_vertical_quarter[e=true,facing=west,layer=1,s=false,waterlogged=false]
conquest:marble_architrave_vertical_quarter[e=true,facing=west,layer=2,s=true,waterlogged=true]
conquest:marble_architrave_vertical_quarter[e=true,facing=west,layer=2,s=true,waterlogged=false]
conquest:marble_architrave_vertical_quarter[e=true,facing=west,layer=2,s=false,waterlogged=true]
conquest:marble_architrave_vertical_quarter[e=true,facing=west,layer=2,s=false,waterlogged=false]
conquest:marble_architrave_vertical_quarter[e=true,facing=west,layer=3,s=true,waterlogged=true]
conquest:marble_architrave_vertical_quarter[e=true,facing=west,layer=3,s=true,waterlogged=false]
conquest:marble_architrave_vertical_quarter[e=true,facing=west,layer=3,s=false,waterlogged=true]
conquest:marble_architrave_vertical_quarter[e=true,facing=west,layer=3,s=false,waterlogged=false]
conquest:marble_architrave_vertical_quarter[e=true,facing=east,layer=1,s=true,waterlogged=true]
conquest:marble_architrave_vertical_quarter[e=true,facing=east,layer=1,s=true,waterlogged=false]
conquest:marble_architrave_vertical_quarter[e=true,facing=east,layer=1,s=false,waterlogged=true]
conquest:marble_architrave_vertical_quarter[e=true,facing=east,layer=1,s=false,waterlogged=false]
conquest:marble_architrave_vertical_quarter[e=true,facing=east,layer=2,s=true,waterlogged=true]
conquest:marble_architrave_vertical_quarter[e=true,facing=east,layer=2,s=true,waterlogged=false]
conquest:marble_architrave_vertical_quarter[e=true,facing=east,layer=2,s=false,waterlogged=true]
conquest:marble_architrave_vertical_quarter[e=true,facing=east,layer=2,s=false,waterlogged=false]
conquest:marble_architrave_vertical_quarter[e=true,facing=east,layer=3,s=true,waterlogged=true]
conquest:marble_architrave_vertical_quarter[e=true,facing=east,layer=3,s=true,waterlogged=false]
conquest:marble_architrave_vertical_quarter[e=true,facing=east,layer=3,s=false,waterlogged=true]
conquest:marble_architrave_vertical_quarter[e=true,facing=east,layer=3,s=false,waterlogged=false]
conquest:marble_architrave_vertical_quarter[e=false,facing=north,layer=1,s=true,waterlogged=true]
conquest:marble_architrave_vertical_quarter[e=false,facing=north,layer=1,s=true,waterlogged=false]
conquest:marble_architrave_vertical_quarter[e=false,facing=north,layer=1,s=false,waterlogged=true]
conquest:marble_architrave_vertical_quarter[e=false,facing=north,layer=1,s=false,waterlogged=false]
conquest:marble_architrave_vertical_quarter[e=false,facing=north,layer=2,s=true,waterlogged=true]
conquest:marble_architrave_vertical_quarter[e=false,facing=north,layer=2,s=true,waterlogged=false]
conquest:marble_architrave_vertical_quarter[e=false,facing=north,layer=2,s=false,waterlogged=true]
conquest:marble_architrave_vertical_quarter[e=false,facing=north,layer=2,s=false,waterlogged=false]
conquest:marble_architrave_vertical_quarter[e=false,facing=north,layer=3,s=true,waterlogged=true]
conquest:marble_architrave_vertical_quarter[e=false,facing=north,layer=3,s=true,waterlogged=false]
conquest:marble_architrave_vertical_quarter[e=false,facing=north,layer=3,s=false,waterlogged=true]
conquest:marble_architrave_vertical_quarter[e=false,facing=north,layer=3,s=false,waterlogged=false]
conquest:marble_architrave_vertical_quarter[e=false,facing=south,layer=1,s=true,waterlogged=true]
conquest:marble_architrave_vertical_quarter[e=false,facing=south,layer=1,s=true,waterlogged=false]
conquest:marble_architrave_vertical_quarter[e=false,facing=south,layer=1,s=false,waterlogged=true]
conquest:marble_architrave_vertical_quarter[e=false,facing=south,layer=1,s=false,waterlogged=false]
conquest:marble_architrave_vertical_quarter[e=false,facing=south,layer=2,s=true,waterlogged=true]
conquest:marble_architrave_vertical_quarter[e=false,facing=south,layer=2,s=true,waterlogged=false]
conquest:marble_architrave_vertical_quarter[e=false,facing=south,layer=2,s=false,waterlogged=true]
conquest:marble_architrave_vertical_quarter[e=false,facing=south,layer=2,s=false,waterlogged=false]
conquest:marble_architrave_vertical_quarter[e=false,facing=south,layer=3,s=true,waterlogged=true]
conquest:marble_architrave_vertical_quarter[e=false,facing=south,layer=3,s=true,waterlogged=false]
conquest:marble_architrave_vertical_quarter[e=false,facing=south,layer=3,s=false,waterlogged=true]
conquest:marble_architrave_vertical_quarter[e=false,facing=south,layer=3,s=false,waterlogged=false]
conquest:marble_architrave_vertical_quarter[e=false,facing=west,layer=1,s=true,waterlogged=true]
conquest:marble_architrave_vertical_quarter[e=false,facing=west,layer=1,s=true,waterlogged=false]
conquest:marble_architrave_vertical_quarter[e=false,facing=west,layer=1,s=false,waterlogged=true]
conquest:marble_architrave_vertical_quarter[e=false,facing=west,layer=1,s=false,waterlogged=false]
conquest:marble_architrave_vertical_quarter[e=false,facing=west,layer=2,s=true,waterlogged=true]
conquest:marble_architrave_vertical_quarter[e=false,facing=west,layer=2,s=true,waterlogged=false]
conquest:marble_architrave_vertical_quarter[e=false,facing=west,layer=2,s=false,waterlogged=true]
conquest:marble_architrave_vertical_quarter[e=false,facing=west,layer=2,s=false,waterlogged=false]
conquest:marble_architrave_vertical_quarter[e=false,facing=west,layer=3,s=true,waterlogged=true]
conquest:marble_architrave_vertical_quarter[e=false,facing=west,layer=3,s=true,waterlogged=false]
conquest:marble_architrave_vertical_quarter[e=false,facing=west,layer=3,s=false,waterlogged=true]
conquest:marble_architrave_vertical_quarter[e=false,facing=west,layer=3,s=false,waterlogged=false]
conquest:marble_architrave_vertical_quarter[e=false,facing=east,layer=1,s=true,waterlogged=true]
conquest:marble_architrave_vertical_quarter[e=false,facing=east,layer=1,s=true,waterlogged=false]
conquest:marble_architrave_vertical_quarter[e=false,facing=east,layer=1,s=false,waterlogged=true]
conquest:marble_architrave_vertical_quarter[e=false,facing=east,layer=1,s=false,waterlogged=false]
conquest:marble_architrave_vertical_quarter[e=false,facing=east,layer=2,s=true,waterlogged=true]
conquest:marble_architrave_vertical_quarter[e=false,facing=east,layer=2,s=true,waterlogged=false]
conquest:marble_architrave_vertical_quarter[e=false,facing=east,layer=2,s=false,waterlogged=true]
conquest:marble_architrave_vertical_quarter[e=false,facing=east,layer=2,s=false,waterlogged=false]
conquest:marble_architrave_vertical_quarter[e=false,facing=east,layer=3,s=true,waterlogged=true]
conquest:marble_architrave_vertical_quarter[e=false,facing=east,layer=3,s=true,waterlogged=false]
conquest:marble_architrave_vertical_quarter[e=false,facing=east,layer=3,s=false,waterlogged=true]
conquest:marble_architrave_vertical_quarter[e=false,facing=east,layer=3,s=false,waterlogged=false]
conquest:marble_architrave_vertical_slab[e=true,facing=north,layer=1,s=true,w=true,waterlogged=true]
conquest:marble_architrave_vertical_slab[e=true,facing=north,layer=1,s=true,w=true,waterlogged=false]
conquest:marble_architrave_vertical_slab[e=true,facing=north,layer=1,s=true,w=false,waterlogged=true]
conquest:marble_architrave_vertical_slab[e=true,facing=north,layer=1,s=true,w=false,waterlogged=false]
conquest:marble_architrave_vertical_slab[e=true,facing=north,layer=1,s=false,w=true,waterlogged=true]
conquest:marble_architrave_vertical_slab[e=true,facing=north,layer=1,s=false,w=true,waterlogged=false]
conquest:marble_architrave_vertical_slab[e=true,facing=north,layer=1,s=false,w=false,waterlogged=true]
conquest:marble_architrave_vertical_slab[e=true,facing=north,layer=1,s=false,w=false,waterlogged=false]
conquest:marble_architrave_vertical_slab[e=true,facing=north,layer=2,s=true,w=true,waterlogged=true]
conquest:marble_architrave_vertical_slab[e=true,facing=north,layer=2,s=true,w=true,waterlogged=false]
conquest:marble_architrave_vertical_slab[e=true,facing=north,layer=2,s=true,w=false,waterlogged=true]
conquest:marble_architrave_vertical_slab[e=true,facing=north,layer=2,s=true,w=false,waterlogged=false]
conquest:marble_architrave_vertical_slab[e=true,facing=north,layer=2,s=false,w=true,waterlogged=true]
conquest:marble_architrave_vertical_slab[e=true,facing=north,layer=2,s=false,w=true,waterlogged=false]
conquest:marble_architrave_vertical_slab[e=true,facing=north,layer=2,s=false,w=false,waterlogged=true]
conquest:marble_architrave_vertical_slab[e=true,facing=north,layer=2,s=false,w=false,waterlogged=false]
conquest:marble_architrave_vertical_slab[e=true,facing=north,layer=3,s=true,w=true,waterlogged=true]
conquest:marble_architrave_vertical_slab[e=true,facing=north,layer=3,s=true,w=true,waterlogged=false]
conquest:marble_architrave_vertical_slab[e=true,facing=north,layer=3,s=true,w=false,waterlogged=true]
conquest:marble_architrave_vertical_slab[e=true,facing=north,layer=3,s=true,w=false,waterlogged=false]
conquest:marble_architrave_vertical_slab[e=true,facing=north,layer=3,s=false,w=true,waterlogged=true]
conquest:marble_architrave_vertical_slab[e=true,facing=north,layer=3,s=false,w=true,waterlogged=false]
conquest:marble_architrave_vertical_slab[e=true,facing=north,layer=3,s=false,w=false,waterlogged=true]
conquest:marble_architrave_vertical_slab[e=true,facing=north,layer=3,s=false,w=false,waterlogged=false]
conquest:marble_architrave_vertical_slab[e=true,facing=south,layer=1,s=true,w=true,waterlogged=true]
conquest:marble_architrave_vertical_slab[e=true,facing=south,layer=1,s=true,w=true,waterlogged=false]
conquest:marble_architrave_vertical_slab[e=true,facing=south,layer=1,s=true,w=false,waterlogged=true]
conquest:marble_architrave_vertical_slab[e=true,facing=south,layer=1,s=true,w=false,waterlogged=false]
conquest:marble_architrave_vertical_slab[e=true,facing=south,layer=1,s=false,w=true,waterlogged=true]
conquest:marble_architrave_vertical_slab[e=true,facing=south,layer=1,s=false,w=true,waterlogged=false]
conquest:marble_architrave_vertical_slab[e=true,facing=south,layer=1,s=false,w=false,waterlogged=true]
conquest:marble_architrave_vertical_slab[e=true,facing=south,layer=1,s=false,w=false,waterlogged=false]
conquest:marble_architrave_vertical_slab[e=true,facing=south,layer=2,s=true,w=true,waterlogged=true]
conquest:marble_architrave_vertical_slab[e=true,facing=south,layer=2,s=true,w=true,waterlogged=false]
conquest:marble_architrave_vertical_slab[e=true,facing=south,layer=2,s=true,w=false,waterlogged=true]
conquest:marble_architrave_vertical_slab[e=true,facing=south,layer=2,s=true,w=false,waterlogged=false]
conquest:marble_architrave_vertical_slab[e=true,facing=south,layer=2,s=false,w=true,waterlogged=true]
conquest:marble_architrave_vertical_slab[e=true,facing=south,layer=2,s=false,w=true,waterlogged=false]
conquest:marble_architrave_vertical_slab[e=true,facing=south,layer=2,s=false,w=false,waterlogged=true]
conquest:marble_architrave_vertical_slab[e=true,facing=south,layer=2,s=false,w=false,waterlogged=false]
conquest:marble_architrave_vertical_slab[e=true,facing=south,layer=3,s=true,w=true,waterlogged=true]
conquest:marble_architrave_vertical_slab[e=true,facing=south,layer=3,s=true,w=true,waterlogged=false]
conquest:marble_architrave_vertical_slab[e=true,facing=south,layer=3,s=true,w=false,waterlogged=true]
conquest:marble_architrave_vertical_slab[e=true,facing=south,layer=3,s=true,w=false,waterlogged=false]
conquest:marble_architrave_vertical_slab[e=true,facing=south,layer=3,s=false,w=true,waterlogged=true]
conquest:marble_architrave_vertical_slab[e=true,facing=south,layer=3,s=false,w=true,waterlogged=false]
conquest:marble_architrave_vertical_slab[e=true,facing=south,layer=3,s=false,w=false,waterlogged=true]
conquest:marble_architrave_vertical_slab[e=true,facing=south,layer=3,s=false,w=false,waterlogged=false]
conquest:marble_architrave_vertical_slab[e=true,facing=west,layer=1,s=true,w=true,waterlogged=true]
conquest:marble_architrave_vertical_slab[e=true,facing=west,layer=1,s=true,w=true,waterlogged=false]
conquest:marble_architrave_vertical_slab[e=true,facing=west,layer=1,s=true,w=false,waterlogged=true]
conquest:marble_architrave_vertical_slab[e=true,facing=west,layer=1,s=true,w=false,waterlogged=false]
conquest:marble_architrave_vertical_slab[e=true,facing=west,layer=1,s=false,w=true,waterlogged=true]
conquest:marble_architrave_vertical_slab[e=true,facing=west,layer=1,s=false,w=true,waterlogged=false]
conquest:marble_architrave_vertical_slab[e=true,facing=west,layer=1,s=false,w=false,waterlogged=true]
conquest:marble_architrave_vertical_slab[e=true,facing=west,layer=1,s=false,w=false,waterlogged=false]
conquest:marble_architrave_vertical_slab[e=true,facing=west,layer=2,s=true,w=true,waterlogged=true]
conquest:marble_architrave_vertical_slab[e=true,facing=west,layer=2,s=true,w=true,waterlogged=false]
conquest:marble_architrave_vertical_slab[e=true,facing=west,layer=2,s=true,w=false,waterlogged=true]
conquest:marble_architrave_vertical_slab[e=true,facing=west,layer=2,s=true,w=false,waterlogged=false]
conquest:marble_architrave_vertical_slab[e=true,facing=west,layer=2,s=false,w=true,waterlogged=true]
conquest:marble_architrave_vertical_slab[e=true,facing=west,layer=2,s=false,w=true,waterlogged=false]
conquest:marble_architrave_vertical_slab[e=true,facing=west,layer=2,s=false,w=false,waterlogged=true]
conquest:marble_architrave_vertical_slab[e=true,facing=west,layer=2,s=false,w=false,waterlogged=false]
conquest:marble_architrave_vertical_slab[e=true,facing=west,layer=3,s=true,w=true,waterlogged=true]
conquest:marble_architrave_vertical_slab[e=true,facing=west,layer=3,s=true,w=true,waterlogged=false]
conquest:marble_architrave_vertical_slab[e=true,facing=west,layer=3,s=true,w=false,waterlogged=true]
conquest:marble_architrave_vertical_slab[e=true,facing=west,layer=3,s=true,w=false,waterlogged=false]
conquest:marble_architrave_vertical_slab[e=true,facing=west,layer=3,s=false,w=true,waterlogged=true]
conquest:marble_architrave_vertical_slab[e=true,facing=west,layer=3,s=false,w=true,waterlogged=false]
conquest:marble_architrave_vertical_slab[e=true,facing=west,layer=3,s=false,w=false,waterlogged=true]
conquest:marble_architrave_vertical_slab[e=true,facing=west,layer=3,s=false,w=false,waterlogged=false]
conquest:marble_architrave_vertical_slab[e=true,facing=east,layer=1,s=true,w=true,waterlogged=true]
conquest:marble_architrave_vertical_slab[e=true,facing=east,layer=1,s=true,w=true,waterlogged=false]
conquest:marble_architrave_vertical_slab[e=true,facing=east,layer=1,s=true,w=false,waterlogged=true]
conquest:marble_architrave_vertical_slab[e=true,facing=east,layer=1,s=true,w=false,waterlogged=false]
conquest:marble_architrave_vertical_slab[e=true,facing=east,layer=1,s=false,w=true,waterlogged=true]
conquest:marble_architrave_vertical_slab[e=true,facing=east,layer=1,s=false,w=true,waterlogged=false]
conquest:marble_architrave_vertical_slab[e=true,facing=east,layer=1,s=false,w=false,waterlogged=true]
conquest:marble_architrave_vertical_slab[e=true,facing=east,layer=1,s=false,w=false,waterlogged=false]
conquest:marble_architrave_vertical_slab[e=true,facing=east,layer=2,s=true,w=true,waterlogged=true]
conquest:marble_architrave_vertical_slab[e=true,facing=east,layer=2,s=true,w=true,waterlogged=false]
conquest:marble_architrave_vertical_slab[e=true,facing=east,layer=2,s=true,w=false,waterlogged=true]
conquest:marble_architrave_vertical_slab[e=true,facing=east,layer=2,s=true,w=false,waterlogged=false]
conquest:marble_architrave_vertical_slab[e=true,facing=east,layer=2,s=false,w=true,waterlogged=true]
conquest:marble_architrave_vertical_slab[e=true,facing=east,layer=2,s=false,w=true,waterlogged=false]
conquest:marble_architrave_vertical_slab[e=true,facing=east,layer=2,s=false,w=false,waterlogged=true]
conquest:marble_architrave_vertical_slab[e=true,facing=east,layer=2,s=false,w=false,waterlogged=false]
conquest:marble_architrave_vertical_slab[e=true,facing=east,layer=3,s=true,w=true,waterlogged=true]
conquest:marble_architrave_vertical_slab[e=true,facing=east,layer=3,s=true,w=true,waterlogged=false]
conquest:marble_architrave_vertical_slab[e=true,facing=east,layer=3,s=true,w=false,waterlogged=true]
conquest:marble_architrave_vertical_slab[e=true,facing=east,layer=3,s=true,w=false,waterlogged=false]
conquest:marble_architrave_vertical_slab[e=true,facing=east,layer=3,s=false,w=true,waterlogged=true]
conquest:marble_architrave_vertical_slab[e=true,facing=east,layer=3,s=false,w=true,waterlogged=false]
conquest:marble_architrave_vertical_slab[e=true,facing=east,layer=3,s=false,w=false,waterlogged=true]
conquest:marble_architrave_vertical_slab[e=true,facing=east,layer=3,s=false,w=false,waterlogged=false]
conquest:marble_architrave_vertical_slab[e=false,facing=north,layer=1,s=true,w=true,waterlogged=true]
conquest:marble_architrave_vertical_slab[e=false,facing=north,layer=1,s=true,w=true,waterlogged=false]
conquest:marble_architrave_vertical_slab[e=false,facing=north,layer=1,s=true,w=false,waterlogged=true]
conquest:marble_architrave_vertical_slab[e=false,facing=north,layer=1,s=true,w=false,waterlogged=false]
conquest:marble_architrave_vertical_slab[e=false,facing=north,layer=1,s=false,w=true,waterlogged=true]
conquest:marble_architrave_vertical_slab[e=false,facing=north,layer=1,s=false,w=true,waterlogged=false]
conquest:marble_architrave_vertical_slab[e=false,facing=north,layer=1,s=false,w=false,waterlogged=true]
conquest:marble_architrave_vertical_slab[e=false,facing=north,layer=1,s=false,w=false,waterlogged=false]
conquest:marble_architrave_vertical_slab[e=false,facing=north,layer=2,s=true,w=true,waterlogged=true]
conquest:marble_architrave_vertical_slab[e=false,facing=north,layer=2,s=true,w=true,waterlogged=false]
conquest:marble_architrave_vertical_slab[e=false,facing=north,layer=2,s=true,w=false,waterlogged=true]
conquest:marble_architrave_vertical_slab[e=false,facing=north,layer=2,s=true,w=false,waterlogged=false]
conquest:marble_architrave_vertical_slab[e=false,facing=north,layer=2,s=false,w=true,waterlogged=true]
conquest:marble_architrave_vertical_slab[e=false,facing=north,layer=2,s=false,w=true,waterlogged=false]
conquest:marble_architrave_vertical_slab[e=false,facing=north,layer=2,s=false,w=false,waterlogged=true]
conquest:marble_architrave_vertical_slab[e=false,facing=north,layer=2,s=false,w=false,waterlogged=false]
conquest:marble_architrave_vertical_slab[e=false,facing=north,layer=3,s=true,w=true,waterlogged=true]
conquest:marble_architrave_vertical_slab[e=false,facing=north,layer=3,s=true,w=true,waterlogged=false]
conquest:marble_architrave_vertical_slab[e=false,facing=north,layer=3,s=true,w=false,waterlogged=true]
conquest:marble_architrave_vertical_slab[e=false,facing=north,layer=3,s=true,w=false,waterlogged=false]
conquest:marble_architrave_vertical_slab[e=false,facing=north,layer=3,s=false,w=true,waterlogged=true]
conquest:marble_architrave_vertical_slab[e=false,facing=north,layer=3,s=false,w=true,waterlogged=false]
conquest:marble_architrave_vertical_slab[e=false,facing=north,layer=3,s=false,w=false,waterlogged=true]
conquest:marble_architrave_vertical_slab[e=false,facing=north,layer=3,s=false,w=false,waterlogged=false]
conquest:marble_architrave_vertical_slab[e=false,facing=south,layer=1,s=true,w=true,waterlogged=true]
conquest:marble_architrave_vertical_slab[e=false,facing=south,layer=1,s=true,w=true,waterlogged=false]
conquest:marble_architrave_vertical_slab[e=false,facing=south,layer=1,s=true,w=false,waterlogged=true]
conquest:marble_architrave_vertical_slab[e=false,facing=south,layer=1,s=true,w=false,waterlogged=false]
conquest:marble_architrave_vertical_slab[e=false,facing=south,layer=1,s=false,w=true,waterlogged=true]
conquest:marble_architrave_vertical_slab[e=false,facing=south,layer=1,s=false,w=true,waterlogged=false]
conquest:marble_architrave_vertical_slab[e=false,facing=south,layer=1,s=false,w=false,waterlogged=true]
conquest:marble_architrave_vertical_slab[e=false,facing=south,layer=1,s=false,w=false,waterlogged=false]
conquest:marble_architrave_vertical_slab[e=false,facing=south,layer=2,s=true,w=true,waterlogged=true]
conquest:marble_architrave_vertical_slab[e=false,facing=south,layer=2,s=true,w=true,waterlogged=false]
conquest:marble_architrave_vertical_slab[e=false,facing=south,layer=2,s=true,w=false,waterlogged=true]
conquest:marble_architrave_vertical_slab[e=false,facing=south,layer=2,s=true,w=false,waterlogged=false]
conquest:marble_architrave_vertical_slab[e=false,facing=south,layer=2,s=false,w=true,waterlogged=true]
conquest:marble_architrave_vertical_slab[e=false,facing=south,layer=2,s=false,w=true,waterlogged=false]
conquest:marble_architrave_vertical_slab[e=false,facing=south,layer=2,s=false,w=false,waterlogged=true]
conquest:marble_architrave_vertical_slab[e=false,facing=south,layer=2,s=false,w=false,waterlogged=false]
conquest:marble_architrave_vertical_slab[e=false,facing=south,layer=3,s=true,w=true,waterlogged=true]
conquest:marble_architrave_vertical_slab[e=false,facing=south,layer=3,s=true,w=true,waterlogged=false]
conquest:marble_architrave_vertical_slab[e=false,facing=south,layer=3,s=true,w=false,waterlogged=true]
conquest:marble_architrave_vertical_slab[e=false,facing=south,layer=3,s=true,w=false,waterlogged=false]
conquest:marble_architrave_vertical_slab[e=false,facing=south,layer=3,s=false,w=true,waterlogged=true]
conquest:marble_architrave_vertical_slab[e=false,facing=south,layer=3,s=false,w=true,waterlogged=false]
conquest:marble_architrave_vertical_slab[e=false,facing=south,layer=3,s=false,w=false,waterlogged=true]
conquest:marble_architrave_vertical_slab[e=false,facing=south,layer=3,s=false,w=false,waterlogged=false]
conquest:marble_architrave_vertical_slab[e=false,facing=west,layer=1,s=true,w=true,waterlogged=true]
conquest:marble_architrave_vertical_slab[e=false,facing=west,layer=1,s=true,w=true,waterlogged=false]
conquest:marble_architrave_vertical_slab[e=false,facing=west,layer=1,s=true,w=false,waterlogged=true]
conquest:marble_architrave_vertical_slab[e=false,facing=west,layer=1,s=true,w=false,waterlogged=false]
conquest:marble_architrave_vertical_slab[e=false,facing=west,layer=1,s=false,w=true,waterlogged=true]
conquest:marble_architrave_vertical_slab[e=false,facing=west,layer=1,s=false,w=true,waterlogged=false]
conquest:marble_architrave_vertical_slab[e=false,facing=west,layer=1,s=false,w=false,waterlogged=true]
conquest:marble_architrave_vertical_slab[e=false,facing=west,layer=1,s=false,w=false,waterlogged=false]
conquest:marble_architrave_vertical_slab[e=false,facing=west,layer=2,s=true,w=true,waterlogged=true]
conquest:marble_architrave_vertical_slab[e=false,facing=west,layer=2,s=true,w=true,waterlogged=false]
conquest:marble_architrave_vertical_slab[e=false,facing=west,layer=2,s=true,w=false,waterlogged=true]
conquest:marble_architrave_vertical_slab[e=false,facing=west,layer=2,s=true,w=false,waterlogged=false]
conquest:marble_architrave_vertical_slab[e=false,facing=west,layer=2,s=false,w=true,waterlogged=true]
conquest:marble_architrave_vertical_slab[e=false,facing=west,layer=2,s=false,w=true,waterlogged=false]
conquest:marble_architrave_vertical_slab[e=false,facing=west,layer=2,s=false,w=false,waterlogged=true]
conquest:marble_architrave_vertical_slab[e=false,facing=west,layer=2,s=false,w=false,waterlogged=false]
conquest:marble_architrave_vertical_slab[e=false,facing=west,layer=3,s=true,w=true,waterlogged=true]
conquest:marble_architrave_vertical_slab[e=false,facing=west,layer=3,s=true,w=true,waterlogged=false]
conquest:marble_architrave_vertical_slab[e=false,facing=west,layer=3,s=true,w=false,waterlogged=true]
conquest:marble_architrave_vertical_slab[e=false,facing=west,layer=3,s=true,w=false,waterlogged=false]
conquest:marble_architrave_vertical_slab[e=false,facing=west,layer=3,s=false,w=true,waterlogged=true]
conquest:marble_architrave_vertical_slab[e=false,facing=west,layer=3,s=false,w=true,waterlogged=false]
conquest:marble_architrave_vertical_slab[e=false,facing=west,layer=3,s=false,w=false,waterlogged=true]
conquest:marble_architrave_vertical_slab[e=false,facing=west,layer=3,s=false,w=false,waterlogged=false]
conquest:marble_architrave_vertical_slab[e=false,facing=east,layer=1,s=true,w=true,waterlogged=true]
conquest:marble_architrave_vertical_slab[e=false,facing=east,layer=1,s=true,w=true,waterlogged=false]
conquest:marble_architrave_vertical_slab[e=false,facing=east,layer=1,s=true,w=false,waterlogged=true]
conquest:marble_architrave_vertical_slab[e=false,facing=east,layer=1,s=true,w=false,waterlogged=false]
conquest:marble_architrave_vertical_slab[e=false,facing=east,layer=1,s=false,w=true,waterlogged=true]
conquest:marble_architrave_vertical_slab[e=false,facing=east,layer=1,s=false,w=true,waterlogged=false]
conquest:marble_architrave_vertical_slab[e=false,facing=east,layer=1,s=false,w=false,waterlogged=true]
conquest:marble_architrave_vertical_slab[e=false,facing=east,layer=1,s=false,w=false,waterlogged=false]
conquest:marble_architrave_vertical_slab[e=false,facing=east,layer=2,s=true,w=true,waterlogged=true]
conquest:marble_architrave_vertical_slab[e=false,facing=east,layer=2,s=true,w=true,waterlogged=false]
conquest:marble_architrave_vertical_slab[e=false,facing=east,layer=2,s=true,w=false,waterlogged=true]
conquest:marble_architrave_vertical_slab[e=false,facing=east,layer=2,s=true,w=false,waterlogged=false]
conquest:marble_architrave_vertical_slab[e=false,facing=east,layer=2,s=false,w=true,waterlogged=true]
conquest:marble_architrave_vertical_slab[e=false,facing=east,layer=2,s=false,w=true,waterlogged=false]
conquest:marble_architrave_vertical_slab[e=false,facing=east,layer=2,s=false,w=false,waterlogged=true]
conquest:marble_architrave_vertical_slab[e=false,facing=east,layer=2,s=false,w=false,waterlogged=false]
conquest:marble_architrave_vertical_slab[e=false,facing=east,layer=3,s=true,w=true,waterlogged=true]
conquest:marble_architrave_vertical_slab[e=false,facing=east,layer=3,s=true,w=true,waterlogged=false]
conquest:marble_architrave_vertical_slab[e=false,facing=east,layer=3,s=true,w=false,waterlogged=true]
conquest:marble_architrave_vertical_slab[e=false,facing=east,layer=3,s=true,w=false,waterlogged=false]
conquest:marble_architrave_vertical_slab[e=false,facing=east,layer=3,s=false,w=true,waterlogged=true]
conquest:marble_architrave_vertical_slab[e=false,facing=east,layer=3,s=false,w=true,waterlogged=false]
conquest:marble_architrave_vertical_slab[e=false,facing=east,layer=3,s=false,w=false,waterlogged=true]
conquest:marble_architrave_vertical_slab[e=false,facing=east,layer=3,s=false,w=false,waterlogged=false]
conquest:marble_architrave_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:marble_architrave_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:marble_architrave_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:marble_architrave_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:marble_architrave_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:marble_architrave_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:marble_architrave_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:marble_architrave_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:marble_architrave_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:marble_architrave_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:marble_architrave_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:marble_architrave_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:marble_architrave_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:marble_architrave_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:marble_architrave_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:marble_architrave_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:marble_architrave_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:marble_architrave_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:marble_architrave_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:marble_architrave_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:marble_architrave_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:marble_architrave_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:marble_architrave_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:marble_architrave_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:marble_architrave_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:marble_architrave_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:marble_architrave_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:marble_architrave_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:marble_architrave_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:marble_architrave_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:marble_architrave_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:marble_architrave_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:marble_architrave_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:marble_architrave_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:marble_architrave_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:marble_architrave_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:marble_architrave_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:marble_architrave_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:marble_architrave_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:marble_architrave_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:marble_architrave_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:marble_architrave_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:marble_architrave_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:marble_architrave_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:marble_architrave_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:marble_architrave_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:marble_architrave_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:marble_architrave_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:marble_architrave_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:marble_architrave_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:marble_architrave_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:marble_architrave_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:marble_architrave_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:marble_architrave_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:marble_architrave_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:marble_architrave_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:marble_architrave_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:marble_architrave_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:marble_architrave_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:marble_architrave_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:marble_architrave_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:marble_architrave_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:marble_architrave_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:marble_architrave_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:marble_brick_arrowslit[facing=north,waterlogged=true]
conquest:marble_brick_arrowslit[facing=north,waterlogged=false]
conquest:marble_brick_arrowslit[facing=south,waterlogged=true]
conquest:marble_brick_arrowslit[facing=south,waterlogged=false]
conquest:marble_brick_arrowslit[facing=west,waterlogged=true]
conquest:marble_brick_arrowslit[facing=west,waterlogged=false]
conquest:marble_brick_arrowslit[facing=east,waterlogged=true]
conquest:marble_brick_arrowslit[facing=east,waterlogged=false]
conquest:marble_brick_balustrade[axis=x,waterlogged=true]
conquest:marble_brick_balustrade[axis=x,waterlogged=false]
conquest:marble_brick_balustrade[axis=y,waterlogged=true]
conquest:marble_brick_balustrade[axis=y,waterlogged=false]
conquest:marble_brick_balustrade[axis=z,waterlogged=true]
conquest:marble_brick_balustrade[axis=z,waterlogged=false]
conquest:marble_brick_capital[facing=flat,type=top,waterlogged=true]
conquest:marble_brick_capital[facing=flat,type=top,waterlogged=false]
conquest:marble_brick_capital[facing=flat,type=bottom,waterlogged=true]
conquest:marble_brick_capital[facing=flat,type=bottom,waterlogged=false]
conquest:marble_brick_capital[facing=north,type=top,waterlogged=true]
conquest:marble_brick_capital[facing=north,type=top,waterlogged=false]
conquest:marble_brick_capital[facing=north,type=bottom,waterlogged=true]
conquest:marble_brick_capital[facing=north,type=bottom,waterlogged=false]
conquest:marble_brick_capital[facing=south,type=top,waterlogged=true]
conquest:marble_brick_capital[facing=south,type=top,waterlogged=false]
conquest:marble_brick_capital[facing=south,type=bottom,waterlogged=true]
conquest:marble_brick_capital[facing=south,type=bottom,waterlogged=false]
conquest:marble_brick_capital[facing=east,type=top,waterlogged=true]
conquest:marble_brick_capital[facing=east,type=top,waterlogged=false]
conquest:marble_brick_capital[facing=east,type=bottom,waterlogged=true]
conquest:marble_brick_capital[facing=east,type=bottom,waterlogged=false]
conquest:marble_brick_capital[facing=west,type=top,waterlogged=true]
conquest:marble_brick_capital[facing=west,type=top,waterlogged=false]
conquest:marble_brick_capital[facing=west,type=bottom,waterlogged=true]
conquest:marble_brick_capital[facing=west,type=bottom,waterlogged=false]
conquest:marble_brick_corner_slab[facing=north,type=top,waterlogged=true]
conquest:marble_brick_corner_slab[facing=north,type=top,waterlogged=false]
conquest:marble_brick_corner_slab[facing=north,type=bottom,waterlogged=true]
conquest:marble_brick_corner_slab[facing=north,type=bottom,waterlogged=false]
conquest:marble_brick_corner_slab[facing=south,type=top,waterlogged=true]
conquest:marble_brick_corner_slab[facing=south,type=top,waterlogged=false]
conquest:marble_brick_corner_slab[facing=south,type=bottom,waterlogged=true]
conquest:marble_brick_corner_slab[facing=south,type=bottom,waterlogged=false]
conquest:marble_brick_corner_slab[facing=west,type=top,waterlogged=true]
conquest:marble_brick_corner_slab[facing=west,type=top,waterlogged=false]
conquest:marble_brick_corner_slab[facing=west,type=bottom,waterlogged=true]
conquest:marble_brick_corner_slab[facing=west,type=bottom,waterlogged=false]
conquest:marble_brick_corner_slab[facing=east,type=top,waterlogged=true]
conquest:marble_brick_corner_slab[facing=east,type=top,waterlogged=false]
conquest:marble_brick_corner_slab[facing=east,type=bottom,waterlogged=true]
conquest:marble_brick_corner_slab[facing=east,type=bottom,waterlogged=false]
conquest:marble_brick_eighth_slab[facing=north,type=top,waterlogged=true]
conquest:marble_brick_eighth_slab[facing=north,type=top,waterlogged=false]
conquest:marble_brick_eighth_slab[facing=north,type=bottom,waterlogged=true]
conquest:marble_brick_eighth_slab[facing=north,type=bottom,waterlogged=false]
conquest:marble_brick_eighth_slab[facing=south,type=top,waterlogged=true]
conquest:marble_brick_eighth_slab[facing=south,type=top,waterlogged=false]
conquest:marble_brick_eighth_slab[facing=south,type=bottom,waterlogged=true]
conquest:marble_brick_eighth_slab[facing=south,type=bottom,waterlogged=false]
conquest:marble_brick_eighth_slab[facing=west,type=top,waterlogged=true]
conquest:marble_brick_eighth_slab[facing=west,type=top,waterlogged=false]
conquest:marble_brick_eighth_slab[facing=west,type=bottom,waterlogged=true]
conquest:marble_brick_eighth_slab[facing=west,type=bottom,waterlogged=false]
conquest:marble_brick_eighth_slab[facing=east,type=top,waterlogged=true]
conquest:marble_brick_eighth_slab[facing=east,type=top,waterlogged=false]
conquest:marble_brick_eighth_slab[facing=east,type=bottom,waterlogged=true]
conquest:marble_brick_eighth_slab[facing=east,type=bottom,waterlogged=false]
conquest:marble_brick_pillar[layer=1,waterlogged=true]
conquest:marble_brick_pillar[layer=1,waterlogged=false]
conquest:marble_brick_pillar[layer=2,waterlogged=true]
conquest:marble_brick_pillar[layer=2,waterlogged=false]
conquest:marble_brick_pillar[layer=3,waterlogged=true]
conquest:marble_brick_pillar[layer=3,waterlogged=false]
conquest:marble_brick_quarter_slab[facing=north,layer=1,type=top,waterlogged=true]
conquest:marble_brick_quarter_slab[facing=north,layer=1,type=top,waterlogged=false]
conquest:marble_brick_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=true]
conquest:marble_brick_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=false]
conquest:marble_brick_quarter_slab[facing=north,layer=2,type=top,waterlogged=true]
conquest:marble_brick_quarter_slab[facing=north,layer=2,type=top,waterlogged=false]
conquest:marble_brick_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=true]
conquest:marble_brick_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=false]
conquest:marble_brick_quarter_slab[facing=north,layer=3,type=top,waterlogged=true]
conquest:marble_brick_quarter_slab[facing=north,layer=3,type=top,waterlogged=false]
conquest:marble_brick_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=true]
conquest:marble_brick_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=false]
conquest:marble_brick_quarter_slab[facing=south,layer=1,type=top,waterlogged=true]
conquest:marble_brick_quarter_slab[facing=south,layer=1,type=top,waterlogged=false]
conquest:marble_brick_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=true]
conquest:marble_brick_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=false]
conquest:marble_brick_quarter_slab[facing=south,layer=2,type=top,waterlogged=true]
conquest:marble_brick_quarter_slab[facing=south,layer=2,type=top,waterlogged=false]
conquest:marble_brick_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=true]
conquest:marble_brick_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=false]
conquest:marble_brick_quarter_slab[facing=south,layer=3,type=top,waterlogged=true]
conquest:marble_brick_quarter_slab[facing=south,layer=3,type=top,waterlogged=false]
conquest:marble_brick_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=true]
conquest:marble_brick_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=false]
conquest:marble_brick_quarter_slab[facing=west,layer=1,type=top,waterlogged=true]
conquest:marble_brick_quarter_slab[facing=west,layer=1,type=top,waterlogged=false]
conquest:marble_brick_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=true]
conquest:marble_brick_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=false]
conquest:marble_brick_quarter_slab[facing=west,layer=2,type=top,waterlogged=true]
conquest:marble_brick_quarter_slab[facing=west,layer=2,type=top,waterlogged=false]
conquest:marble_brick_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=true]
conquest:marble_brick_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=false]
conquest:marble_brick_quarter_slab[facing=west,layer=3,type=top,waterlogged=true]
conquest:marble_brick_quarter_slab[facing=west,layer=3,type=top,waterlogged=false]
conquest:marble_brick_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=true]
conquest:marble_brick_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=false]
conquest:marble_brick_quarter_slab[facing=east,layer=1,type=top,waterlogged=true]
conquest:marble_brick_quarter_slab[facing=east,layer=1,type=top,waterlogged=false]
conquest:marble_brick_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=true]
conquest:marble_brick_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=false]
conquest:marble_brick_quarter_slab[facing=east,layer=2,type=top,waterlogged=true]
conquest:marble_brick_quarter_slab[facing=east,layer=2,type=top,waterlogged=false]
conquest:marble_brick_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=true]
conquest:marble_brick_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=false]
conquest:marble_brick_quarter_slab[facing=east,layer=3,type=top,waterlogged=true]
conquest:marble_brick_quarter_slab[facing=east,layer=3,type=top,waterlogged=false]
conquest:marble_brick_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=true]
conquest:marble_brick_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=false]
conquest:marble_brick_slab[layers=1,type=top,waterlogged=true]
conquest:marble_brick_slab[layers=1,type=top,waterlogged=false]
conquest:marble_brick_slab[layers=1,type=bottom,waterlogged=true]
conquest:marble_brick_slab[layers=1,type=bottom,waterlogged=false]
conquest:marble_brick_slab[layers=2,type=top,waterlogged=true]
conquest:marble_brick_slab[layers=2,type=top,waterlogged=false]
conquest:marble_brick_slab[layers=2,type=bottom,waterlogged=true]
conquest:marble_brick_slab[layers=2,type=bottom,waterlogged=false]
conquest:marble_brick_slab[layers=3,type=top,waterlogged=true]
conquest:marble_brick_slab[layers=3,type=top,waterlogged=false]
conquest:marble_brick_slab[layers=3,type=bottom,waterlogged=true]
conquest:marble_brick_slab[layers=3,type=bottom,waterlogged=false]
conquest:marble_brick_slab[layers=4,type=top,waterlogged=true]
conquest:marble_brick_slab[layers=4,type=top,waterlogged=false]
conquest:marble_brick_slab[layers=4,type=bottom,waterlogged=true]
conquest:marble_brick_slab[layers=4,type=bottom,waterlogged=false]
conquest:marble_brick_slab[layers=5,type=top,waterlogged=true]
conquest:marble_brick_slab[layers=5,type=top,waterlogged=false]
conquest:marble_brick_slab[layers=5,type=bottom,waterlogged=true]
conquest:marble_brick_slab[layers=5,type=bottom,waterlogged=false]
conquest:marble_brick_slab[layers=6,type=top,waterlogged=true]
conquest:marble_brick_slab[layers=6,type=top,waterlogged=false]
conquest:marble_brick_slab[layers=6,type=bottom,waterlogged=true]
conquest:marble_brick_slab[layers=6,type=bottom,waterlogged=false]
conquest:marble_brick_slab[layers=7,type=top,waterlogged=true]
conquest:marble_brick_slab[layers=7,type=top,waterlogged=false]
conquest:marble_brick_slab[layers=7,type=bottom,waterlogged=true]
conquest:marble_brick_slab[layers=7,type=bottom,waterlogged=false]
conquest:marble_brick_slab[layers=8,type=top,waterlogged=true]
conquest:marble_brick_slab[layers=8,type=top,waterlogged=false]
conquest:marble_brick_slab[layers=8,type=bottom,waterlogged=true]
conquest:marble_brick_slab[layers=8,type=bottom,waterlogged=false]
conquest:marble_brick_small_arch[direction=northsouth,waterlogged=true]
conquest:marble_brick_small_arch[direction=northsouth,waterlogged=false]
conquest:marble_brick_small_arch[direction=eastwest,waterlogged=true]
conquest:marble_brick_small_arch[direction=eastwest,waterlogged=false]
conquest:marble_brick_small_arch_half[facing=north,waterlogged=true]
conquest:marble_brick_small_arch_half[facing=north,waterlogged=false]
conquest:marble_brick_small_arch_half[facing=south,waterlogged=true]
conquest:marble_brick_small_arch_half[facing=south,waterlogged=false]
conquest:marble_brick_small_arch_half[facing=west,waterlogged=true]
conquest:marble_brick_small_arch_half[facing=west,waterlogged=false]
conquest:marble_brick_small_arch_half[facing=east,waterlogged=true]
conquest:marble_brick_small_arch_half[facing=east,waterlogged=false]
conquest:marble_brick_small_window[down=true,up=true,waterlogged=true]
conquest:marble_brick_small_window[down=true,up=true,waterlogged=false]
conquest:marble_brick_small_window[down=true,up=false,waterlogged=true]
conquest:marble_brick_small_window[down=true,up=false,waterlogged=false]
conquest:marble_brick_small_window[down=false,up=true,waterlogged=true]
conquest:marble_brick_small_window[down=false,up=true,waterlogged=false]
conquest:marble_brick_small_window[down=false,up=false,waterlogged=true]
conquest:marble_brick_small_window[down=false,up=false,waterlogged=false]
conquest:marble_brick_small_window_half[down=true,facing=north,up=true,waterlogged=true]
conquest:marble_brick_small_window_half[down=true,facing=north,up=true,waterlogged=false]
conquest:marble_brick_small_window_half[down=true,facing=north,up=false,waterlogged=true]
conquest:marble_brick_small_window_half[down=true,facing=north,up=false,waterlogged=false]
conquest:marble_brick_small_window_half[down=true,facing=south,up=true,waterlogged=true]
conquest:marble_brick_small_window_half[down=true,facing=south,up=true,waterlogged=false]
conquest:marble_brick_small_window_half[down=true,facing=south,up=false,waterlogged=true]
conquest:marble_brick_small_window_half[down=true,facing=south,up=false,waterlogged=false]
conquest:marble_brick_small_window_half[down=true,facing=west,up=true,waterlogged=true]
conquest:marble_brick_small_window_half[down=true,facing=west,up=true,waterlogged=false]
conquest:marble_brick_small_window_half[down=true,facing=west,up=false,waterlogged=true]
conquest:marble_brick_small_window_half[down=true,facing=west,up=false,waterlogged=false]
conquest:marble_brick_small_window_half[down=true,facing=east,up=true,waterlogged=true]
conquest:marble_brick_small_window_half[down=true,facing=east,up=true,waterlogged=false]
conquest:marble_brick_small_window_half[down=true,facing=east,up=false,waterlogged=true]
conquest:marble_brick_small_window_half[down=true,facing=east,up=false,waterlogged=false]
conquest:marble_brick_small_window_half[down=false,facing=north,up=true,waterlogged=true]
conquest:marble_brick_small_window_half[down=false,facing=north,up=true,waterlogged=false]
conquest:marble_brick_small_window_half[down=false,facing=north,up=false,waterlogged=true]
conquest:marble_brick_small_window_half[down=false,facing=north,up=false,waterlogged=false]
conquest:marble_brick_small_window_half[down=false,facing=south,up=true,waterlogged=true]
conquest:marble_brick_small_window_half[down=false,facing=south,up=true,waterlogged=false]
conquest:marble_brick_small_window_half[down=false,facing=south,up=false,waterlogged=true]
conquest:marble_brick_small_window_half[down=false,facing=south,up=false,waterlogged=false]
conquest:marble_brick_small_window_half[down=false,facing=west,up=true,waterlogged=true]
conquest:marble_brick_small_window_half[down=false,facing=west,up=true,waterlogged=false]
conquest:marble_brick_small_window_half[down=false,facing=west,up=false,waterlogged=true]
conquest:marble_brick_small_window_half[down=false,facing=west,up=false,waterlogged=false]
conquest:marble_brick_small_window_half[down=false,facing=east,up=true,waterlogged=true]
conquest:marble_brick_small_window_half[down=false,facing=east,up=true,waterlogged=false]
conquest:marble_brick_small_window_half[down=false,facing=east,up=false,waterlogged=true]
conquest:marble_brick_small_window_half[down=false,facing=east,up=false,waterlogged=false]
conquest:marble_brick_sphere[type=egg,waterlogged=true]
conquest:marble_brick_sphere[type=egg,waterlogged=false]
conquest:marble_brick_sphere[type=small,waterlogged=true]
conquest:marble_brick_sphere[type=small,waterlogged=false]
conquest:marble_brick_sphere[type=large,waterlogged=true]
conquest:marble_brick_sphere[type=large,waterlogged=false]
conquest:marble_brick_two_meter_arch[facing=north,type=top]
conquest:marble_brick_two_meter_arch[facing=north,type=bottom]
conquest:marble_brick_two_meter_arch[facing=south,type=top]
conquest:marble_brick_two_meter_arch[facing=south,type=bottom]
conquest:marble_brick_two_meter_arch[facing=west,type=top]
conquest:marble_brick_two_meter_arch[facing=west,type=bottom]
conquest:marble_brick_two_meter_arch[facing=east,type=top]
conquest:marble_brick_two_meter_arch[facing=east,type=bottom]
conquest:marble_brick_two_meter_arch_half[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:marble_brick_two_meter_arch_half[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:marble_brick_two_meter_arch_half[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:marble_brick_two_meter_arch_half[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:marble_brick_two_meter_arch_half[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:marble_brick_two_meter_arch_half[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:marble_brick_two_meter_arch_half[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:marble_brick_two_meter_arch_half[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:marble_brick_two_meter_arch_half[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:marble_brick_two_meter_arch_half[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:marble_brick_two_meter_arch_half[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:marble_brick_two_meter_arch_half[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:marble_brick_two_meter_arch_half[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:marble_brick_two_meter_arch_half[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:marble_brick_two_meter_arch_half[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:marble_brick_two_meter_arch_half[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:marble_brick_two_meter_arch_half[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:marble_brick_two_meter_arch_half[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:marble_brick_two_meter_arch_half[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:marble_brick_two_meter_arch_half[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:marble_brick_two_meter_arch_half[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:marble_brick_two_meter_arch_half[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:marble_brick_two_meter_arch_half[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:marble_brick_two_meter_arch_half[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:marble_brick_two_meter_arch_half[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:marble_brick_two_meter_arch_half[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:marble_brick_two_meter_arch_half[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:marble_brick_two_meter_arch_half[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:marble_brick_two_meter_arch_half[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:marble_brick_two_meter_arch_half[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:marble_brick_two_meter_arch_half[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:marble_brick_two_meter_arch_half[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:marble_brick_two_meter_arch_half[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:marble_brick_two_meter_arch_half[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:marble_brick_two_meter_arch_half[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:marble_brick_two_meter_arch_half[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:marble_brick_two_meter_arch_half[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:marble_brick_two_meter_arch_half[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:marble_brick_two_meter_arch_half[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:marble_brick_two_meter_arch_half[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:marble_brick_two_meter_arch_half[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:marble_brick_two_meter_arch_half[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:marble_brick_two_meter_arch_half[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:marble_brick_two_meter_arch_half[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:marble_brick_two_meter_arch_half[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:marble_brick_two_meter_arch_half[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:marble_brick_two_meter_arch_half[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:marble_brick_two_meter_arch_half[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:marble_brick_two_meter_arch_half[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:marble_brick_two_meter_arch_half[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:marble_brick_two_meter_arch_half[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:marble_brick_two_meter_arch_half[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:marble_brick_two_meter_arch_half[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:marble_brick_two_meter_arch_half[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:marble_brick_two_meter_arch_half[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:marble_brick_two_meter_arch_half[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:marble_brick_two_meter_arch_half[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:marble_brick_two_meter_arch_half[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:marble_brick_two_meter_arch_half[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:marble_brick_two_meter_arch_half[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:marble_brick_two_meter_arch_half[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:marble_brick_two_meter_arch_half[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:marble_brick_two_meter_arch_half[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:marble_brick_two_meter_arch_half[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:marble_brick_vertical_corner[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:marble_brick_vertical_corner[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:marble_brick_vertical_corner[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:marble_brick_vertical_corner[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:marble_brick_vertical_corner[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:marble_brick_vertical_corner[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:marble_brick_vertical_corner[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:marble_brick_vertical_corner[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:marble_brick_vertical_corner[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:marble_brick_vertical_corner[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:marble_brick_vertical_corner[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:marble_brick_vertical_corner[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:marble_brick_vertical_corner[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:marble_brick_vertical_corner[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:marble_brick_vertical_corner[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:marble_brick_vertical_corner[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:marble_brick_vertical_corner[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:marble_brick_vertical_corner[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:marble_brick_vertical_corner[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:marble_brick_vertical_corner[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:marble_brick_vertical_corner[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:marble_brick_vertical_corner[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:marble_brick_vertical_corner[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:marble_brick_vertical_corner[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:marble_brick_vertical_corner[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:marble_brick_vertical_corner[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:marble_brick_vertical_corner[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:marble_brick_vertical_corner[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:marble_brick_vertical_corner[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:marble_brick_vertical_corner[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:marble_brick_vertical_corner[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:marble_brick_vertical_corner[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:marble_brick_vertical_corner[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:marble_brick_vertical_corner[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:marble_brick_vertical_corner[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:marble_brick_vertical_corner[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:marble_brick_vertical_corner[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:marble_brick_vertical_corner[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:marble_brick_vertical_corner[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:marble_brick_vertical_corner[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:marble_brick_vertical_corner[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:marble_brick_vertical_corner[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:marble_brick_vertical_corner[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:marble_brick_vertical_corner[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:marble_brick_vertical_corner[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:marble_brick_vertical_corner[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:marble_brick_vertical_corner[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:marble_brick_vertical_corner[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:marble_brick_vertical_corner[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:marble_brick_vertical_corner[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:marble_brick_vertical_corner[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:marble_brick_vertical_corner[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:marble_brick_vertical_corner[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:marble_brick_vertical_corner[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:marble_brick_vertical_corner[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:marble_brick_vertical_corner[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:marble_brick_vertical_corner[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:marble_brick_vertical_corner[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:marble_brick_vertical_corner[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:marble_brick_vertical_corner[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:marble_brick_vertical_corner[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:marble_brick_vertical_corner[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:marble_brick_vertical_corner[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:marble_brick_vertical_corner[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:marble_brick_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:marble_brick_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:marble_brick_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:marble_brick_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:marble_brick_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:marble_brick_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:marble_brick_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:marble_brick_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:marble_brick_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:marble_brick_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:marble_brick_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:marble_brick_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:marble_brick_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:marble_brick_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:marble_brick_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:marble_brick_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:marble_brick_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:marble_brick_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:marble_brick_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:marble_brick_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:marble_brick_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:marble_brick_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:marble_brick_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:marble_brick_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:marble_brick_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:marble_brick_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:marble_brick_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:marble_brick_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:marble_brick_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:marble_brick_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:marble_brick_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:marble_brick_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:marble_brick_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:marble_brick_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:marble_brick_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:marble_brick_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:marble_brick_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:marble_brick_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:marble_brick_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:marble_brick_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:marble_brick_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:marble_brick_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:marble_brick_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:marble_brick_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:marble_brick_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:marble_brick_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:marble_brick_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:marble_brick_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:marble_brick_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:marble_brick_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:marble_brick_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:marble_brick_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:marble_brick_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:marble_brick_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:marble_brick_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:marble_brick_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:marble_brick_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:marble_brick_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:marble_brick_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:marble_brick_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:marble_brick_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:marble_brick_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:marble_brick_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:marble_brick_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:marble_brick_vertical_quarter[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:marble_brick_vertical_quarter[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:marble_brick_vertical_quarter[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:marble_brick_vertical_quarter[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:marble_brick_vertical_quarter[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:marble_brick_vertical_quarter[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:marble_brick_vertical_quarter[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:marble_brick_vertical_quarter[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:marble_brick_vertical_quarter[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:marble_brick_vertical_quarter[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:marble_brick_vertical_quarter[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:marble_brick_vertical_quarter[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:marble_brick_vertical_quarter[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:marble_brick_vertical_quarter[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:marble_brick_vertical_quarter[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:marble_brick_vertical_quarter[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:marble_brick_vertical_quarter[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:marble_brick_vertical_quarter[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:marble_brick_vertical_quarter[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:marble_brick_vertical_quarter[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:marble_brick_vertical_quarter[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:marble_brick_vertical_quarter[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:marble_brick_vertical_quarter[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:marble_brick_vertical_quarter[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:marble_brick_vertical_quarter[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:marble_brick_vertical_quarter[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:marble_brick_vertical_quarter[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:marble_brick_vertical_quarter[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:marble_brick_vertical_quarter[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:marble_brick_vertical_quarter[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:marble_brick_vertical_quarter[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:marble_brick_vertical_quarter[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:marble_brick_vertical_quarter[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:marble_brick_vertical_quarter[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:marble_brick_vertical_quarter[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:marble_brick_vertical_quarter[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:marble_brick_vertical_quarter[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:marble_brick_vertical_quarter[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:marble_brick_vertical_quarter[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:marble_brick_vertical_quarter[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:marble_brick_vertical_quarter[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:marble_brick_vertical_quarter[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:marble_brick_vertical_quarter[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:marble_brick_vertical_quarter[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:marble_brick_vertical_quarter[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:marble_brick_vertical_quarter[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:marble_brick_vertical_quarter[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:marble_brick_vertical_quarter[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:marble_brick_vertical_quarter[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:marble_brick_vertical_quarter[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:marble_brick_vertical_quarter[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:marble_brick_vertical_quarter[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:marble_brick_vertical_quarter[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:marble_brick_vertical_quarter[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:marble_brick_vertical_quarter[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:marble_brick_vertical_quarter[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:marble_brick_vertical_quarter[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:marble_brick_vertical_quarter[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:marble_brick_vertical_quarter[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:marble_brick_vertical_quarter[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:marble_brick_vertical_quarter[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:marble_brick_vertical_quarter[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:marble_brick_vertical_quarter[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:marble_brick_vertical_quarter[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:marble_brick_vertical_slab[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:marble_brick_vertical_slab[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:marble_brick_vertical_slab[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:marble_brick_vertical_slab[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:marble_brick_vertical_slab[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:marble_brick_vertical_slab[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:marble_brick_vertical_slab[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:marble_brick_vertical_slab[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:marble_brick_vertical_slab[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:marble_brick_vertical_slab[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:marble_brick_vertical_slab[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:marble_brick_vertical_slab[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:marble_brick_vertical_slab[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:marble_brick_vertical_slab[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:marble_brick_vertical_slab[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:marble_brick_vertical_slab[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:marble_brick_vertical_slab[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:marble_brick_vertical_slab[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:marble_brick_vertical_slab[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:marble_brick_vertical_slab[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:marble_brick_vertical_slab[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:marble_brick_vertical_slab[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:marble_brick_vertical_slab[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:marble_brick_vertical_slab[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:marble_brick_vertical_slab[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:marble_brick_vertical_slab[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:marble_brick_vertical_slab[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:marble_brick_vertical_slab[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:marble_brick_vertical_slab[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:marble_brick_vertical_slab[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:marble_brick_vertical_slab[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:marble_brick_vertical_slab[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:marble_brick_vertical_slab[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:marble_brick_vertical_slab[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:marble_brick_vertical_slab[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:marble_brick_vertical_slab[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:marble_brick_vertical_slab[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:marble_brick_vertical_slab[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:marble_brick_vertical_slab[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:marble_brick_vertical_slab[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:marble_brick_vertical_slab[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:marble_brick_vertical_slab[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:marble_brick_vertical_slab[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:marble_brick_vertical_slab[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:marble_brick_vertical_slab[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:marble_brick_vertical_slab[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:marble_brick_vertical_slab[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:marble_brick_vertical_slab[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:marble_brick_vertical_slab[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:marble_brick_vertical_slab[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:marble_brick_vertical_slab[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:marble_brick_vertical_slab[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:marble_brick_vertical_slab[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:marble_brick_vertical_slab[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:marble_brick_vertical_slab[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:marble_brick_vertical_slab[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:marble_brick_vertical_slab[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:marble_brick_vertical_slab[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:marble_brick_vertical_slab[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:marble_brick_vertical_slab[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:marble_brick_vertical_slab[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:marble_brick_vertical_slab[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:marble_brick_vertical_slab[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:marble_brick_vertical_slab[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:marble_brick_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:marble_brick_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:marble_brick_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:marble_brick_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:marble_brick_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:marble_brick_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:marble_brick_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:marble_brick_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:marble_brick_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:marble_brick_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:marble_brick_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:marble_brick_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:marble_brick_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:marble_brick_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:marble_brick_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:marble_brick_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:marble_brick_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:marble_brick_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:marble_brick_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:marble_brick_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:marble_brick_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:marble_brick_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:marble_brick_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:marble_brick_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:marble_brick_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:marble_brick_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:marble_brick_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:marble_brick_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:marble_brick_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:marble_brick_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:marble_brick_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:marble_brick_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:marble_brick_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:marble_brick_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:marble_brick_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:marble_brick_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:marble_brick_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:marble_brick_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:marble_brick_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:marble_brick_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:marble_brick_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:marble_brick_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:marble_brick_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:marble_brick_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:marble_brick_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:marble_brick_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:marble_brick_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:marble_brick_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:marble_brick_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:marble_brick_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:marble_brick_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:marble_brick_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:marble_brick_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:marble_brick_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:marble_brick_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:marble_brick_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:marble_brick_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:marble_brick_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:marble_brick_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:marble_brick_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:marble_brick_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:marble_brick_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:marble_brick_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:marble_brick_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:marble_brick_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:marble_brick_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:marble_brick_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:marble_brick_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:marble_brick_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:marble_brick_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:marble_brick_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:marble_brick_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:marble_brick_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:marble_brick_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:marble_brick_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:marble_brick_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:marble_brick_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:marble_brick_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:marble_brick_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:marble_brick_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:marble_brick_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:marble_brick_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:marble_brick_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:marble_brick_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:marble_brick_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:marble_brick_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:marble_brick_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:marble_brick_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:marble_brick_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:marble_brick_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:marble_brick_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:marble_brick_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:marble_brick_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:marble_brick_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:marble_brick_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:marble_brick_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:marble_brick_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:marble_brick_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:marble_brick_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:marble_brick_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:marble_brick_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:marble_brick_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:marble_brick_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:marble_brick_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:marble_brick_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:marble_brick_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:marble_brick_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:marble_brick_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:marble_brick_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:marble_brick_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:marble_brick_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:marble_brick_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:marble_brick_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:marble_brick_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:marble_brick_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:marble_brick_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:marble_brick_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:marble_brick_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:marble_brick_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:marble_brick_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:marble_brick_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:marble_brick_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:marble_brick_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:marble_brick_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:marble_brick_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:marble_brick_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:marble_brick_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:marble_brick_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:marble_brick_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:marble_brick_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:marble_brick_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:marble_brick_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:marble_brick_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:marble_brick_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:marble_brick_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:marble_brick_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:marble_brick_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:marble_brick_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:marble_brick_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:marble_brick_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:marble_brick_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:marble_brick_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:marble_brick_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:marble_brick_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:marble_brick_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:marble_brick_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:marble_brick_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:marble_brick_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:marble_brick_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:marble_brick_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:marble_brick_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:marble_brick_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:marble_brick_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:marble_brick_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:marble_brick_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:marble_brick_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:marble_brick_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:marble_brick_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:marble_brick_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:marble_brick_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:marble_brick_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:marble_brick_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:marble_brick_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:marble_brick_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:marble_brick_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:marble_brick_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:marble_brick_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:marble_brick_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:marble_brick_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:marble_brick_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:marble_brick_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:marble_brick_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:marble_brick_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:marble_brick_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:marble_brick_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:marble_brick_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:marble_brick_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:marble_brick_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:marble_brick_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:marble_brick_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:marble_brick_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:marble_brick_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:marble_brick_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:marble_brick_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:marble_brick_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:marble_brick_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:marble_brick_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:marble_brick_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:marble_brick_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:marble_brick_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:marble_brick_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:marble_brick_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:marble_brick_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:marble_brick_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:marble_brick_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:marble_brick_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:marble_brick_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:marble_brick_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:marble_brick_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:marble_brick_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:marble_brick_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:marble_brick_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:marble_brick_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:marble_brick_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:marble_brick_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:marble_brick_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:marble_brick_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:marble_brick_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:marble_brick_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:marble_brick_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:marble_brick_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:marble_brick_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:marble_brick_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:marble_brick_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:marble_brick_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:marble_brick_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:marble_brick_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:marble_brick_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:marble_brick_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:marble_brick_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:marble_brick_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:marble_brick_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:marble_brick_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:marble_brick_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:marble_brick_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:marble_brick_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:marble_brick_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:marble_brick_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:marble_brick_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:marble_brick_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:marble_brick_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:marble_brick_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:marble_brick_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:marble_brick_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:marble_brick_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:marble_brick_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:marble_brick_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:marble_brick_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:marble_brick_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:marble_brick_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:marble_brick_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:marble_brick_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:marble_brick_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:marble_brick_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:marble_brick_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:marble_brick_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:marble_brick_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:marble_brick_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:marble_brick_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:marble_brick_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:marble_brick_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:marble_brick_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:marble_brick_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:marble_brick_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:marble_brick_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:marble_brick_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:marble_brick_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:marble_brick_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:marble_brick_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:marble_brick_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:marble_brick_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:marble_brick_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:marble_brick_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:marble_brick_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:marble_brick_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:marble_brick_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:marble_brick_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:marble_brick_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:marble_brick_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:marble_brick_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:marble_brick_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:marble_brick_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:marble_brick_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:marble_brick_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:marble_brick_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:marble_brick_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:marble_brick_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:marble_brick_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:marble_brick_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:marble_brick_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:marble_brick_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:marble_brick_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:marble_brick_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:marble_brick_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:marble_brick_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:marble_brick_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:marble_brick_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:marble_brick_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:marble_brick_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:marble_brick_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:marble_brick_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:marble_brick_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:marble_brick_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:marble_brick_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:marble_brick_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:marble_brick_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:marble_brick_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:marble_brick_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:marble_brick_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:marble_brick_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:marble_brick_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:marble_brick_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:marble_brick_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:marble_brick_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:marble_brick_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:marble_brick_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:marble_brick_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:marble_brick_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:marble_brick_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:marble_brick_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:marble_brick_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:marble_brick_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:marble_brick_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:marble_brick_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:marble_brick_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:marble_brick_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:marble_brick_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:marble_brick_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:marble_brick_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:marble_brick_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:marble_brick_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:marble_brick_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:marble_brick_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:marble_brick_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:marble_checker_pattern
conquest:marble_checker_pattern_corner_slab[facing=north,type=top,waterlogged=true]
conquest:marble_checker_pattern_corner_slab[facing=north,type=top,waterlogged=false]
conquest:marble_checker_pattern_corner_slab[facing=north,type=bottom,waterlogged=true]
conquest:marble_checker_pattern_corner_slab[facing=north,type=bottom,waterlogged=false]
conquest:marble_checker_pattern_corner_slab[facing=south,type=top,waterlogged=true]
conquest:marble_checker_pattern_corner_slab[facing=south,type=top,waterlogged=false]
conquest:marble_checker_pattern_corner_slab[facing=south,type=bottom,waterlogged=true]
conquest:marble_checker_pattern_corner_slab[facing=south,type=bottom,waterlogged=false]
conquest:marble_checker_pattern_corner_slab[facing=west,type=top,waterlogged=true]
conquest:marble_checker_pattern_corner_slab[facing=west,type=top,waterlogged=false]
conquest:marble_checker_pattern_corner_slab[facing=west,type=bottom,waterlogged=true]
conquest:marble_checker_pattern_corner_slab[facing=west,type=bottom,waterlogged=false]
conquest:marble_checker_pattern_corner_slab[facing=east,type=top,waterlogged=true]
conquest:marble_checker_pattern_corner_slab[facing=east,type=top,waterlogged=false]
conquest:marble_checker_pattern_corner_slab[facing=east,type=bottom,waterlogged=true]
conquest:marble_checker_pattern_corner_slab[facing=east,type=bottom,waterlogged=false]
conquest:marble_checker_pattern_eighth_slab[facing=north,type=top,waterlogged=true]
conquest:marble_checker_pattern_eighth_slab[facing=north,type=top,waterlogged=false]
conquest:marble_checker_pattern_eighth_slab[facing=north,type=bottom,waterlogged=true]
conquest:marble_checker_pattern_eighth_slab[facing=north,type=bottom,waterlogged=false]
conquest:marble_checker_pattern_eighth_slab[facing=south,type=top,waterlogged=true]
conquest:marble_checker_pattern_eighth_slab[facing=south,type=top,waterlogged=false]
conquest:marble_checker_pattern_eighth_slab[facing=south,type=bottom,waterlogged=true]
conquest:marble_checker_pattern_eighth_slab[facing=south,type=bottom,waterlogged=false]
conquest:marble_checker_pattern_eighth_slab[facing=west,type=top,waterlogged=true]
conquest:marble_checker_pattern_eighth_slab[facing=west,type=top,waterlogged=false]
conquest:marble_checker_pattern_eighth_slab[facing=west,type=bottom,waterlogged=true]
conquest:marble_checker_pattern_eighth_slab[facing=west,type=bottom,waterlogged=false]
conquest:marble_checker_pattern_eighth_slab[facing=east,type=top,waterlogged=true]
conquest:marble_checker_pattern_eighth_slab[facing=east,type=top,waterlogged=false]
conquest:marble_checker_pattern_eighth_slab[facing=east,type=bottom,waterlogged=true]
conquest:marble_checker_pattern_eighth_slab[facing=east,type=bottom,waterlogged=false]
conquest:marble_checker_pattern_quarter_slab[facing=north,layer=1,type=top,waterlogged=true]
conquest:marble_checker_pattern_quarter_slab[facing=north,layer=1,type=top,waterlogged=false]
conquest:marble_checker_pattern_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=true]
conquest:marble_checker_pattern_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=false]
conquest:marble_checker_pattern_quarter_slab[facing=north,layer=2,type=top,waterlogged=true]
conquest:marble_checker_pattern_quarter_slab[facing=north,layer=2,type=top,waterlogged=false]
conquest:marble_checker_pattern_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=true]
conquest:marble_checker_pattern_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=false]
conquest:marble_checker_pattern_quarter_slab[facing=north,layer=3,type=top,waterlogged=true]
conquest:marble_checker_pattern_quarter_slab[facing=north,layer=3,type=top,waterlogged=false]
conquest:marble_checker_pattern_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=true]
conquest:marble_checker_pattern_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=false]
conquest:marble_checker_pattern_quarter_slab[facing=south,layer=1,type=top,waterlogged=true]
conquest:marble_checker_pattern_quarter_slab[facing=south,layer=1,type=top,waterlogged=false]
conquest:marble_checker_pattern_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=true]
conquest:marble_checker_pattern_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=false]
conquest:marble_checker_pattern_quarter_slab[facing=south,layer=2,type=top,waterlogged=true]
conquest:marble_checker_pattern_quarter_slab[facing=south,layer=2,type=top,waterlogged=false]
conquest:marble_checker_pattern_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=true]
conquest:marble_checker_pattern_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=false]
conquest:marble_checker_pattern_quarter_slab[facing=south,layer=3,type=top,waterlogged=true]
conquest:marble_checker_pattern_quarter_slab[facing=south,layer=3,type=top,waterlogged=false]
conquest:marble_checker_pattern_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=true]
conquest:marble_checker_pattern_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=false]
conquest:marble_checker_pattern_quarter_slab[facing=west,layer=1,type=top,waterlogged=true]
conquest:marble_checker_pattern_quarter_slab[facing=west,layer=1,type=top,waterlogged=false]
conquest:marble_checker_pattern_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=true]
conquest:marble_checker_pattern_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=false]
conquest:marble_checker_pattern_quarter_slab[facing=west,layer=2,type=top,waterlogged=true]
conquest:marble_checker_pattern_quarter_slab[facing=west,layer=2,type=top,waterlogged=false]
conquest:marble_checker_pattern_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=true]
conquest:marble_checker_pattern_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=false]
conquest:marble_checker_pattern_quarter_slab[facing=west,layer=3,type=top,waterlogged=true]
conquest:marble_checker_pattern_quarter_slab[facing=west,layer=3,type=top,waterlogged=false]
conquest:marble_checker_pattern_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=true]
conquest:marble_checker_pattern_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=false]
conquest:marble_checker_pattern_quarter_slab[facing=east,layer=1,type=top,waterlogged=true]
conquest:marble_checker_pattern_quarter_slab[facing=east,layer=1,type=top,waterlogged=false]
conquest:marble_checker_pattern_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=true]
conquest:marble_checker_pattern_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=false]
conquest:marble_checker_pattern_quarter_slab[facing=east,layer=2,type=top,waterlogged=true]
conquest:marble_checker_pattern_quarter_slab[facing=east,layer=2,type=top,waterlogged=false]
conquest:marble_checker_pattern_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=true]
conquest:marble_checker_pattern_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=false]
conquest:marble_checker_pattern_quarter_slab[facing=east,layer=3,type=top,waterlogged=true]
conquest:marble_checker_pattern_quarter_slab[facing=east,layer=3,type=top,waterlogged=false]
conquest:marble_checker_pattern_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=true]
conquest:marble_checker_pattern_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=false]
conquest:marble_checker_pattern_slab[layers=1,type=top,waterlogged=true]
conquest:marble_checker_pattern_slab[layers=1,type=top,waterlogged=false]
conquest:marble_checker_pattern_slab[layers=1,type=bottom,waterlogged=true]
conquest:marble_checker_pattern_slab[layers=1,type=bottom,waterlogged=false]
conquest:marble_checker_pattern_slab[layers=2,type=top,waterlogged=true]
conquest:marble_checker_pattern_slab[layers=2,type=top,waterlogged=false]
conquest:marble_checker_pattern_slab[layers=2,type=bottom,waterlogged=true]
conquest:marble_checker_pattern_slab[layers=2,type=bottom,waterlogged=false]
conquest:marble_checker_pattern_slab[layers=3,type=top,waterlogged=true]
conquest:marble_checker_pattern_slab[layers=3,type=top,waterlogged=false]
conquest:marble_checker_pattern_slab[layers=3,type=bottom,waterlogged=true]
conquest:marble_checker_pattern_slab[layers=3,type=bottom,waterlogged=false]
conquest:marble_checker_pattern_slab[layers=4,type=top,waterlogged=true]
conquest:marble_checker_pattern_slab[layers=4,type=top,waterlogged=false]
conquest:marble_checker_pattern_slab[layers=4,type=bottom,waterlogged=true]
conquest:marble_checker_pattern_slab[layers=4,type=bottom,waterlogged=false]
conquest:marble_checker_pattern_slab[layers=5,type=top,waterlogged=true]
conquest:marble_checker_pattern_slab[layers=5,type=top,waterlogged=false]
conquest:marble_checker_pattern_slab[layers=5,type=bottom,waterlogged=true]
conquest:marble_checker_pattern_slab[layers=5,type=bottom,waterlogged=false]
conquest:marble_checker_pattern_slab[layers=6,type=top,waterlogged=true]
conquest:marble_checker_pattern_slab[layers=6,type=top,waterlogged=false]
conquest:marble_checker_pattern_slab[layers=6,type=bottom,waterlogged=true]
conquest:marble_checker_pattern_slab[layers=6,type=bottom,waterlogged=false]
conquest:marble_checker_pattern_slab[layers=7,type=top,waterlogged=true]
conquest:marble_checker_pattern_slab[layers=7,type=top,waterlogged=false]
conquest:marble_checker_pattern_slab[layers=7,type=bottom,waterlogged=true]
conquest:marble_checker_pattern_slab[layers=7,type=bottom,waterlogged=false]
conquest:marble_checker_pattern_slab[layers=8,type=top,waterlogged=true]
conquest:marble_checker_pattern_slab[layers=8,type=top,waterlogged=false]
conquest:marble_checker_pattern_slab[layers=8,type=bottom,waterlogged=true]
conquest:marble_checker_pattern_slab[layers=8,type=bottom,waterlogged=false]
conquest:marble_checker_pattern_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:marble_checker_pattern_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:marble_checker_pattern_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:marble_checker_pattern_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:marble_checker_pattern_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:marble_checker_pattern_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:marble_checker_pattern_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:marble_checker_pattern_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:marble_checker_pattern_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:marble_checker_pattern_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:marble_checker_pattern_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:marble_checker_pattern_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:marble_checker_pattern_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:marble_checker_pattern_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:marble_checker_pattern_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:marble_checker_pattern_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:marble_checker_pattern_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:marble_checker_pattern_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:marble_checker_pattern_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:marble_checker_pattern_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:marble_checker_pattern_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:marble_checker_pattern_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:marble_checker_pattern_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:marble_checker_pattern_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:marble_checker_pattern_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:marble_checker_pattern_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:marble_checker_pattern_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:marble_checker_pattern_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:marble_checker_pattern_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:marble_checker_pattern_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:marble_checker_pattern_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:marble_checker_pattern_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:marble_checker_pattern_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:marble_checker_pattern_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:marble_checker_pattern_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:marble_checker_pattern_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:marble_checker_pattern_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:marble_checker_pattern_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:marble_checker_pattern_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:marble_checker_pattern_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:marble_checker_pattern_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:marble_checker_pattern_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:marble_checker_pattern_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:marble_checker_pattern_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:marble_checker_pattern_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:marble_checker_pattern_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:marble_checker_pattern_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:marble_checker_pattern_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:marble_checker_pattern_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:marble_checker_pattern_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:marble_checker_pattern_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:marble_checker_pattern_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:marble_checker_pattern_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:marble_checker_pattern_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:marble_checker_pattern_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:marble_checker_pattern_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:marble_checker_pattern_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:marble_checker_pattern_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:marble_checker_pattern_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:marble_checker_pattern_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:marble_checker_pattern_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:marble_checker_pattern_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:marble_checker_pattern_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:marble_checker_pattern_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:marble_checker_pattern_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:marble_checker_pattern_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:marble_checker_pattern_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:marble_checker_pattern_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:marble_checker_pattern_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:marble_checker_pattern_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:marble_checker_pattern_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:marble_checker_pattern_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:marble_checker_pattern_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:marble_checker_pattern_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:marble_checker_pattern_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:marble_checker_pattern_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:marble_checker_pattern_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:marble_checker_pattern_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:marble_checker_pattern_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:marble_checker_pattern_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:marble_checker_pattern_vertical_corner[facing=north,layer=1,waterlogged=true]
conquest:marble_checker_pattern_vertical_corner[facing=north,layer=1,waterlogged=false]
conquest:marble_checker_pattern_vertical_corner[facing=north,layer=2,waterlogged=true]
conquest:marble_checker_pattern_vertical_corner[facing=north,layer=2,waterlogged=false]
conquest:marble_checker_pattern_vertical_corner[facing=north,layer=3,waterlogged=true]
conquest:marble_checker_pattern_vertical_corner[facing=north,layer=3,waterlogged=false]
conquest:marble_checker_pattern_vertical_corner[facing=north,layer=4,waterlogged=true]
conquest:marble_checker_pattern_vertical_corner[facing=north,layer=4,waterlogged=false]
conquest:marble_checker_pattern_vertical_corner[facing=south,layer=1,waterlogged=true]
conquest:marble_checker_pattern_vertical_corner[facing=south,layer=1,waterlogged=false]
conquest:marble_checker_pattern_vertical_corner[facing=south,layer=2,waterlogged=true]
conquest:marble_checker_pattern_vertical_corner[facing=south,layer=2,waterlogged=false]
conquest:marble_checker_pattern_vertical_corner[facing=south,layer=3,waterlogged=true]
conquest:marble_checker_pattern_vertical_corner[facing=south,layer=3,waterlogged=false]
conquest:marble_checker_pattern_vertical_corner[facing=south,layer=4,waterlogged=true]
conquest:marble_checker_pattern_vertical_corner[facing=south,layer=4,waterlogged=false]
conquest:marble_checker_pattern_vertical_corner[facing=west,layer=1,waterlogged=true]
conquest:marble_checker_pattern_vertical_corner[facing=west,layer=1,waterlogged=false]
conquest:marble_checker_pattern_vertical_corner[facing=west,layer=2,waterlogged=true]
conquest:marble_checker_pattern_vertical_corner[facing=west,layer=2,waterlogged=false]
conquest:marble_checker_pattern_vertical_corner[facing=west,layer=3,waterlogged=true]
conquest:marble_checker_pattern_vertical_corner[facing=west,layer=3,waterlogged=false]
conquest:marble_checker_pattern_vertical_corner[facing=west,layer=4,waterlogged=true]
conquest:marble_checker_pattern_vertical_corner[facing=west,layer=4,waterlogged=false]
conquest:marble_checker_pattern_vertical_corner[facing=east,layer=1,waterlogged=true]
conquest:marble_checker_pattern_vertical_corner[facing=east,layer=1,waterlogged=false]
conquest:marble_checker_pattern_vertical_corner[facing=east,layer=2,waterlogged=true]
conquest:marble_checker_pattern_vertical_corner[facing=east,layer=2,waterlogged=false]
conquest:marble_checker_pattern_vertical_corner[facing=east,layer=3,waterlogged=true]
conquest:marble_checker_pattern_vertical_corner[facing=east,layer=3,waterlogged=false]
conquest:marble_checker_pattern_vertical_corner[facing=east,layer=4,waterlogged=true]
conquest:marble_checker_pattern_vertical_corner[facing=east,layer=4,waterlogged=false]
conquest:marble_checker_pattern_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:marble_checker_pattern_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:marble_checker_pattern_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:marble_checker_pattern_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:marble_checker_pattern_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:marble_checker_pattern_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:marble_checker_pattern_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:marble_checker_pattern_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:marble_checker_pattern_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:marble_checker_pattern_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:marble_checker_pattern_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:marble_checker_pattern_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:marble_checker_pattern_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:marble_checker_pattern_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:marble_checker_pattern_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:marble_checker_pattern_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:marble_checker_pattern_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:marble_checker_pattern_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:marble_checker_pattern_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:marble_checker_pattern_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:marble_checker_pattern_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:marble_checker_pattern_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:marble_checker_pattern_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:marble_checker_pattern_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:marble_checker_pattern_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:marble_checker_pattern_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:marble_checker_pattern_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:marble_checker_pattern_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:marble_checker_pattern_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:marble_checker_pattern_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:marble_checker_pattern_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:marble_checker_pattern_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:marble_checker_pattern_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:marble_checker_pattern_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:marble_checker_pattern_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:marble_checker_pattern_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:marble_checker_pattern_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:marble_checker_pattern_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:marble_checker_pattern_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:marble_checker_pattern_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:marble_checker_pattern_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:marble_checker_pattern_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:marble_checker_pattern_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:marble_checker_pattern_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:marble_checker_pattern_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:marble_checker_pattern_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:marble_checker_pattern_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:marble_checker_pattern_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:marble_checker_pattern_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:marble_checker_pattern_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:marble_checker_pattern_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:marble_checker_pattern_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:marble_checker_pattern_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:marble_checker_pattern_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:marble_checker_pattern_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:marble_checker_pattern_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:marble_checker_pattern_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:marble_checker_pattern_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:marble_checker_pattern_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:marble_checker_pattern_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:marble_checker_pattern_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:marble_checker_pattern_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:marble_checker_pattern_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:marble_checker_pattern_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:marble_checker_pattern_vertical_quarter[facing=north,layer=1,waterlogged=true]
conquest:marble_checker_pattern_vertical_quarter[facing=north,layer=1,waterlogged=false]
conquest:marble_checker_pattern_vertical_quarter[facing=north,layer=2,waterlogged=true]
conquest:marble_checker_pattern_vertical_quarter[facing=north,layer=2,waterlogged=false]
conquest:marble_checker_pattern_vertical_quarter[facing=north,layer=3,waterlogged=true]
conquest:marble_checker_pattern_vertical_quarter[facing=north,layer=3,waterlogged=false]
conquest:marble_checker_pattern_vertical_quarter[facing=north,layer=4,waterlogged=true]
conquest:marble_checker_pattern_vertical_quarter[facing=north,layer=4,waterlogged=false]
conquest:marble_checker_pattern_vertical_quarter[facing=south,layer=1,waterlogged=true]
conquest:marble_checker_pattern_vertical_quarter[facing=south,layer=1,waterlogged=false]
conquest:marble_checker_pattern_vertical_quarter[facing=south,layer=2,waterlogged=true]
conquest:marble_checker_pattern_vertical_quarter[facing=south,layer=2,waterlogged=false]
conquest:marble_checker_pattern_vertical_quarter[facing=south,layer=3,waterlogged=true]
conquest:marble_checker_pattern_vertical_quarter[facing=south,layer=3,waterlogged=false]
conquest:marble_checker_pattern_vertical_quarter[facing=south,layer=4,waterlogged=true]
conquest:marble_checker_pattern_vertical_quarter[facing=south,layer=4,waterlogged=false]
conquest:marble_checker_pattern_vertical_quarter[facing=west,layer=1,waterlogged=true]
conquest:marble_checker_pattern_vertical_quarter[facing=west,layer=1,waterlogged=false]
conquest:marble_checker_pattern_vertical_quarter[facing=west,layer=2,waterlogged=true]
conquest:marble_checker_pattern_vertical_quarter[facing=west,layer=2,waterlogged=false]
conquest:marble_checker_pattern_vertical_quarter[facing=west,layer=3,waterlogged=true]
conquest:marble_checker_pattern_vertical_quarter[facing=west,layer=3,waterlogged=false]
conquest:marble_checker_pattern_vertical_quarter[facing=west,layer=4,waterlogged=true]
conquest:marble_checker_pattern_vertical_quarter[facing=west,layer=4,waterlogged=false]
conquest:marble_checker_pattern_vertical_quarter[facing=east,layer=1,waterlogged=true]
conquest:marble_checker_pattern_vertical_quarter[facing=east,layer=1,waterlogged=false]
conquest:marble_checker_pattern_vertical_quarter[facing=east,layer=2,waterlogged=true]
conquest:marble_checker_pattern_vertical_quarter[facing=east,layer=2,waterlogged=false]
conquest:marble_checker_pattern_vertical_quarter[facing=east,layer=3,waterlogged=true]
conquest:marble_checker_pattern_vertical_quarter[facing=east,layer=3,waterlogged=false]
conquest:marble_checker_pattern_vertical_quarter[facing=east,layer=4,waterlogged=true]
conquest:marble_checker_pattern_vertical_quarter[facing=east,layer=4,waterlogged=false]
conquest:marble_checker_pattern_vertical_slab[facing=north,layer=1,waterlogged=true]
conquest:marble_checker_pattern_vertical_slab[facing=north,layer=1,waterlogged=false]
conquest:marble_checker_pattern_vertical_slab[facing=north,layer=2,waterlogged=true]
conquest:marble_checker_pattern_vertical_slab[facing=north,layer=2,waterlogged=false]
conquest:marble_checker_pattern_vertical_slab[facing=north,layer=3,waterlogged=true]
conquest:marble_checker_pattern_vertical_slab[facing=north,layer=3,waterlogged=false]
conquest:marble_checker_pattern_vertical_slab[facing=north,layer=4,waterlogged=true]
conquest:marble_checker_pattern_vertical_slab[facing=north,layer=4,waterlogged=false]
conquest:marble_checker_pattern_vertical_slab[facing=south,layer=1,waterlogged=true]
conquest:marble_checker_pattern_vertical_slab[facing=south,layer=1,waterlogged=false]
conquest:marble_checker_pattern_vertical_slab[facing=south,layer=2,waterlogged=true]
conquest:marble_checker_pattern_vertical_slab[facing=south,layer=2,waterlogged=false]
conquest:marble_checker_pattern_vertical_slab[facing=south,layer=3,waterlogged=true]
conquest:marble_checker_pattern_vertical_slab[facing=south,layer=3,waterlogged=false]
conquest:marble_checker_pattern_vertical_slab[facing=south,layer=4,waterlogged=true]
conquest:marble_checker_pattern_vertical_slab[facing=south,layer=4,waterlogged=false]
conquest:marble_checker_pattern_vertical_slab[facing=west,layer=1,waterlogged=true]
conquest:marble_checker_pattern_vertical_slab[facing=west,layer=1,waterlogged=false]
conquest:marble_checker_pattern_vertical_slab[facing=west,layer=2,waterlogged=true]
conquest:marble_checker_pattern_vertical_slab[facing=west,layer=2,waterlogged=false]
conquest:marble_checker_pattern_vertical_slab[facing=west,layer=3,waterlogged=true]
conquest:marble_checker_pattern_vertical_slab[facing=west,layer=3,waterlogged=false]
conquest:marble_checker_pattern_vertical_slab[facing=west,layer=4,waterlogged=true]
conquest:marble_checker_pattern_vertical_slab[facing=west,layer=4,waterlogged=false]
conquest:marble_checker_pattern_vertical_slab[facing=east,layer=1,waterlogged=true]
conquest:marble_checker_pattern_vertical_slab[facing=east,layer=1,waterlogged=false]
conquest:marble_checker_pattern_vertical_slab[facing=east,layer=2,waterlogged=true]
conquest:marble_checker_pattern_vertical_slab[facing=east,layer=2,waterlogged=false]
conquest:marble_checker_pattern_vertical_slab[facing=east,layer=3,waterlogged=true]
conquest:marble_checker_pattern_vertical_slab[facing=east,layer=3,waterlogged=false]
conquest:marble_checker_pattern_vertical_slab[facing=east,layer=4,waterlogged=true]
conquest:marble_checker_pattern_vertical_slab[facing=east,layer=4,waterlogged=false]
conquest:marble_column[axis=x]
conquest:marble_column[axis=y]
conquest:marble_column[axis=z]
conquest:marble_column_pillar[layer=1,waterlogged=true]
conquest:marble_column_pillar[layer=1,waterlogged=false]
conquest:marble_column_pillar[layer=2,waterlogged=true]
conquest:marble_column_pillar[layer=2,waterlogged=false]
conquest:marble_column_pillar[layer=3,waterlogged=true]
conquest:marble_column_pillar[layer=3,waterlogged=false]
conquest:marble_column_vertical_corner[facing=north,layer=1,waterlogged=true]
conquest:marble_column_vertical_corner[facing=north,layer=1,waterlogged=false]
conquest:marble_column_vertical_corner[facing=north,layer=2,waterlogged=true]
conquest:marble_column_vertical_corner[facing=north,layer=2,waterlogged=false]
conquest:marble_column_vertical_corner[facing=north,layer=3,waterlogged=true]
conquest:marble_column_vertical_corner[facing=north,layer=3,waterlogged=false]
conquest:marble_column_vertical_corner[facing=north,layer=4,waterlogged=true]
conquest:marble_column_vertical_corner[facing=north,layer=4,waterlogged=false]
conquest:marble_column_vertical_corner[facing=south,layer=1,waterlogged=true]
conquest:marble_column_vertical_corner[facing=south,layer=1,waterlogged=false]
conquest:marble_column_vertical_corner[facing=south,layer=2,waterlogged=true]
conquest:marble_column_vertical_corner[facing=south,layer=2,waterlogged=false]
conquest:marble_column_vertical_corner[facing=south,layer=3,waterlogged=true]
conquest:marble_column_vertical_corner[facing=south,layer=3,waterlogged=false]
conquest:marble_column_vertical_corner[facing=south,layer=4,waterlogged=true]
conquest:marble_column_vertical_corner[facing=south,layer=4,waterlogged=false]
conquest:marble_column_vertical_corner[facing=west,layer=1,waterlogged=true]
conquest:marble_column_vertical_corner[facing=west,layer=1,waterlogged=false]
conquest:marble_column_vertical_corner[facing=west,layer=2,waterlogged=true]
conquest:marble_column_vertical_corner[facing=west,layer=2,waterlogged=false]
conquest:marble_column_vertical_corner[facing=west,layer=3,waterlogged=true]
conquest:marble_column_vertical_corner[facing=west,layer=3,waterlogged=false]
conquest:marble_column_vertical_corner[facing=west,layer=4,waterlogged=true]
conquest:marble_column_vertical_corner[facing=west,layer=4,waterlogged=false]
conquest:marble_column_vertical_corner[facing=east,layer=1,waterlogged=true]
conquest:marble_column_vertical_corner[facing=east,layer=1,waterlogged=false]
conquest:marble_column_vertical_corner[facing=east,layer=2,waterlogged=true]
conquest:marble_column_vertical_corner[facing=east,layer=2,waterlogged=false]
conquest:marble_column_vertical_corner[facing=east,layer=3,waterlogged=true]
conquest:marble_column_vertical_corner[facing=east,layer=3,waterlogged=false]
conquest:marble_column_vertical_corner[facing=east,layer=4,waterlogged=true]
conquest:marble_column_vertical_corner[facing=east,layer=4,waterlogged=false]
conquest:marble_column_vertical_quarter[facing=north,layer=1,waterlogged=true]
conquest:marble_column_vertical_quarter[facing=north,layer=1,waterlogged=false]
conquest:marble_column_vertical_quarter[facing=north,layer=2,waterlogged=true]
conquest:marble_column_vertical_quarter[facing=north,layer=2,waterlogged=false]
conquest:marble_column_vertical_quarter[facing=north,layer=3,waterlogged=true]
conquest:marble_column_vertical_quarter[facing=north,layer=3,waterlogged=false]
conquest:marble_column_vertical_quarter[facing=north,layer=4,waterlogged=true]
conquest:marble_column_vertical_quarter[facing=north,layer=4,waterlogged=false]
conquest:marble_column_vertical_quarter[facing=south,layer=1,waterlogged=true]
conquest:marble_column_vertical_quarter[facing=south,layer=1,waterlogged=false]
conquest:marble_column_vertical_quarter[facing=south,layer=2,waterlogged=true]
conquest:marble_column_vertical_quarter[facing=south,layer=2,waterlogged=false]
conquest:marble_column_vertical_quarter[facing=south,layer=3,waterlogged=true]
conquest:marble_column_vertical_quarter[facing=south,layer=3,waterlogged=false]
conquest:marble_column_vertical_quarter[facing=south,layer=4,waterlogged=true]
conquest:marble_column_vertical_quarter[facing=south,layer=4,waterlogged=false]
conquest:marble_column_vertical_quarter[facing=west,layer=1,waterlogged=true]
conquest:marble_column_vertical_quarter[facing=west,layer=1,waterlogged=false]
conquest:marble_column_vertical_quarter[facing=west,layer=2,waterlogged=true]
conquest:marble_column_vertical_quarter[facing=west,layer=2,waterlogged=false]
conquest:marble_column_vertical_quarter[facing=west,layer=3,waterlogged=true]
conquest:marble_column_vertical_quarter[facing=west,layer=3,waterlogged=false]
conquest:marble_column_vertical_quarter[facing=west,layer=4,waterlogged=true]
conquest:marble_column_vertical_quarter[facing=west,layer=4,waterlogged=false]
conquest:marble_column_vertical_quarter[facing=east,layer=1,waterlogged=true]
conquest:marble_column_vertical_quarter[facing=east,layer=1,waterlogged=false]
conquest:marble_column_vertical_quarter[facing=east,layer=2,waterlogged=true]
conquest:marble_column_vertical_quarter[facing=east,layer=2,waterlogged=false]
conquest:marble_column_vertical_quarter[facing=east,layer=3,waterlogged=true]
conquest:marble_column_vertical_quarter[facing=east,layer=3,waterlogged=false]
conquest:marble_column_vertical_quarter[facing=east,layer=4,waterlogged=true]
conquest:marble_column_vertical_quarter[facing=east,layer=4,waterlogged=false]
conquest:marble_column_vertical_slab[facing=north,layer=1,waterlogged=true]
conquest:marble_column_vertical_slab[facing=north,layer=1,waterlogged=false]
conquest:marble_column_vertical_slab[facing=north,layer=2,waterlogged=true]
conquest:marble_column_vertical_slab[facing=north,layer=2,waterlogged=false]
conquest:marble_column_vertical_slab[facing=north,layer=3,waterlogged=true]
conquest:marble_column_vertical_slab[facing=north,layer=3,waterlogged=false]
conquest:marble_column_vertical_slab[facing=north,layer=4,waterlogged=true]
conquest:marble_column_vertical_slab[facing=north,layer=4,waterlogged=false]
conquest:marble_column_vertical_slab[facing=south,layer=1,waterlogged=true]
conquest:marble_column_vertical_slab[facing=south,layer=1,waterlogged=false]
conquest:marble_column_vertical_slab[facing=south,layer=2,waterlogged=true]
conquest:marble_column_vertical_slab[facing=south,layer=2,waterlogged=false]
conquest:marble_column_vertical_slab[facing=south,layer=3,waterlogged=true]
conquest:marble_column_vertical_slab[facing=south,layer=3,waterlogged=false]
conquest:marble_column_vertical_slab[facing=south,layer=4,waterlogged=true]
conquest:marble_column_vertical_slab[facing=south,layer=4,waterlogged=false]
conquest:marble_column_vertical_slab[facing=west,layer=1,waterlogged=true]
conquest:marble_column_vertical_slab[facing=west,layer=1,waterlogged=false]
conquest:marble_column_vertical_slab[facing=west,layer=2,waterlogged=true]
conquest:marble_column_vertical_slab[facing=west,layer=2,waterlogged=false]
conquest:marble_column_vertical_slab[facing=west,layer=3,waterlogged=true]
conquest:marble_column_vertical_slab[facing=west,layer=3,waterlogged=false]
conquest:marble_column_vertical_slab[facing=west,layer=4,waterlogged=true]
conquest:marble_column_vertical_slab[facing=west,layer=4,waterlogged=false]
conquest:marble_column_vertical_slab[facing=east,layer=1,waterlogged=true]
conquest:marble_column_vertical_slab[facing=east,layer=1,waterlogged=false]
conquest:marble_column_vertical_slab[facing=east,layer=2,waterlogged=true]
conquest:marble_column_vertical_slab[facing=east,layer=2,waterlogged=false]
conquest:marble_column_vertical_slab[facing=east,layer=3,waterlogged=true]
conquest:marble_column_vertical_slab[facing=east,layer=3,waterlogged=false]
conquest:marble_column_vertical_slab[facing=east,layer=4,waterlogged=true]
conquest:marble_column_vertical_slab[facing=east,layer=4,waterlogged=false]
conquest:marble_column_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:marble_column_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:marble_column_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:marble_column_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:marble_column_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:marble_column_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:marble_column_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:marble_column_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:marble_column_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:marble_column_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:marble_column_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:marble_column_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:marble_column_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:marble_column_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:marble_column_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:marble_column_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:marble_column_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:marble_column_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:marble_column_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:marble_column_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:marble_column_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:marble_column_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:marble_column_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:marble_column_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:marble_column_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:marble_column_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:marble_column_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:marble_column_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:marble_column_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:marble_column_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:marble_column_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:marble_column_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:marble_column_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:marble_column_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:marble_column_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:marble_column_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:marble_column_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:marble_column_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:marble_column_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:marble_column_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:marble_column_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:marble_column_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:marble_column_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:marble_column_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:marble_column_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:marble_column_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:marble_column_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:marble_column_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:marble_column_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:marble_column_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:marble_column_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:marble_column_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:marble_column_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:marble_column_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:marble_column_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:marble_column_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:marble_column_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:marble_column_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:marble_column_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:marble_column_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:marble_column_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:marble_column_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:marble_column_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:marble_column_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:marble_column_with_marble_base[east=true,north=true,south=true,west=true]
conquest:marble_column_with_marble_base[east=true,north=true,south=true,west=false]
conquest:marble_column_with_marble_base[east=true,north=true,south=false,west=true]
conquest:marble_column_with_marble_base[east=true,north=true,south=false,west=false]
conquest:marble_column_with_marble_base[east=true,north=false,south=true,west=true]
conquest:marble_column_with_marble_base[east=true,north=false,south=true,west=false]
conquest:marble_column_with_marble_base[east=true,north=false,south=false,west=true]
conquest:marble_column_with_marble_base[east=true,north=false,south=false,west=false]
conquest:marble_column_with_marble_base[east=false,north=true,south=true,west=true]
conquest:marble_column_with_marble_base[east=false,north=true,south=true,west=false]
conquest:marble_column_with_marble_base[east=false,north=true,south=false,west=true]
conquest:marble_column_with_marble_base[east=false,north=true,south=false,west=false]
conquest:marble_column_with_marble_base[east=false,north=false,south=true,west=true]
conquest:marble_column_with_marble_base[east=false,north=false,south=true,west=false]
conquest:marble_column_with_marble_base[east=false,north=false,south=false,west=true]
conquest:marble_column_with_marble_base[east=false,north=false,south=false,west=false]
conquest:marble_column_with_marble_base_pillar[layer=1,waterlogged=true]
conquest:marble_column_with_marble_base_pillar[layer=1,waterlogged=false]
conquest:marble_column_with_marble_base_pillar[layer=2,waterlogged=true]
conquest:marble_column_with_marble_base_pillar[layer=2,waterlogged=false]
conquest:marble_column_with_marble_base_pillar[layer=3,waterlogged=true]
conquest:marble_column_with_marble_base_pillar[layer=3,waterlogged=false]
conquest:marble_column_with_marble_base_vertical_corner[facing=north,layer=1,waterlogged=true]
conquest:marble_column_with_marble_base_vertical_corner[facing=north,layer=1,waterlogged=false]
conquest:marble_column_with_marble_base_vertical_corner[facing=north,layer=2,waterlogged=true]
conquest:marble_column_with_marble_base_vertical_corner[facing=north,layer=2,waterlogged=false]
conquest:marble_column_with_marble_base_vertical_corner[facing=north,layer=3,waterlogged=true]
conquest:marble_column_with_marble_base_vertical_corner[facing=north,layer=3,waterlogged=false]
conquest:marble_column_with_marble_base_vertical_corner[facing=south,layer=1,waterlogged=true]
conquest:marble_column_with_marble_base_vertical_corner[facing=south,layer=1,waterlogged=false]
conquest:marble_column_with_marble_base_vertical_corner[facing=south,layer=2,waterlogged=true]
conquest:marble_column_with_marble_base_vertical_corner[facing=south,layer=2,waterlogged=false]
conquest:marble_column_with_marble_base_vertical_corner[facing=south,layer=3,waterlogged=true]
conquest:marble_column_with_marble_base_vertical_corner[facing=south,layer=3,waterlogged=false]
conquest:marble_column_with_marble_base_vertical_corner[facing=west,layer=1,waterlogged=true]
conquest:marble_column_with_marble_base_vertical_corner[facing=west,layer=1,waterlogged=false]
conquest:marble_column_with_marble_base_vertical_corner[facing=west,layer=2,waterlogged=true]
conquest:marble_column_with_marble_base_vertical_corner[facing=west,layer=2,waterlogged=false]
conquest:marble_column_with_marble_base_vertical_corner[facing=west,layer=3,waterlogged=true]
conquest:marble_column_with_marble_base_vertical_corner[facing=west,layer=3,waterlogged=false]
conquest:marble_column_with_marble_base_vertical_corner[facing=east,layer=1,waterlogged=true]
conquest:marble_column_with_marble_base_vertical_corner[facing=east,layer=1,waterlogged=false]
conquest:marble_column_with_marble_base_vertical_corner[facing=east,layer=2,waterlogged=true]
conquest:marble_column_with_marble_base_vertical_corner[facing=east,layer=2,waterlogged=false]
conquest:marble_column_with_marble_base_vertical_corner[facing=east,layer=3,waterlogged=true]
conquest:marble_column_with_marble_base_vertical_corner[facing=east,layer=3,waterlogged=false]
conquest:marble_column_with_marble_base_vertical_quarter[e=true,facing=north,layer=1,s=true,waterlogged=true]
conquest:marble_column_with_marble_base_vertical_quarter[e=true,facing=north,layer=1,s=true,waterlogged=false]
conquest:marble_column_with_marble_base_vertical_quarter[e=true,facing=north,layer=1,s=false,waterlogged=true]
conquest:marble_column_with_marble_base_vertical_quarter[e=true,facing=north,layer=1,s=false,waterlogged=false]
conquest:marble_column_with_marble_base_vertical_quarter[e=true,facing=north,layer=2,s=true,waterlogged=true]
conquest:marble_column_with_marble_base_vertical_quarter[e=true,facing=north,layer=2,s=true,waterlogged=false]
conquest:marble_column_with_marble_base_vertical_quarter[e=true,facing=north,layer=2,s=false,waterlogged=true]
conquest:marble_column_with_marble_base_vertical_quarter[e=true,facing=north,layer=2,s=false,waterlogged=false]
conquest:marble_column_with_marble_base_vertical_quarter[e=true,facing=north,layer=3,s=true,waterlogged=true]
conquest:marble_column_with_marble_base_vertical_quarter[e=true,facing=north,layer=3,s=true,waterlogged=false]
conquest:marble_column_with_marble_base_vertical_quarter[e=true,facing=north,layer=3,s=false,waterlogged=true]
conquest:marble_column_with_marble_base_vertical_quarter[e=true,facing=north,layer=3,s=false,waterlogged=false]
conquest:marble_column_with_marble_base_vertical_quarter[e=true,facing=south,layer=1,s=true,waterlogged=true]
conquest:marble_column_with_marble_base_vertical_quarter[e=true,facing=south,layer=1,s=true,waterlogged=false]
conquest:marble_column_with_marble_base_vertical_quarter[e=true,facing=south,layer=1,s=false,waterlogged=true]
conquest:marble_column_with_marble_base_vertical_quarter[e=true,facing=south,layer=1,s=false,waterlogged=false]
conquest:marble_column_with_marble_base_vertical_quarter[e=true,facing=south,layer=2,s=true,waterlogged=true]
conquest:marble_column_with_marble_base_vertical_quarter[e=true,facing=south,layer=2,s=true,waterlogged=false]
conquest:marble_column_with_marble_base_vertical_quarter[e=true,facing=south,layer=2,s=false,waterlogged=true]
conquest:marble_column_with_marble_base_vertical_quarter[e=true,facing=south,layer=2,s=false,waterlogged=false]
conquest:marble_column_with_marble_base_vertical_quarter[e=true,facing=south,layer=3,s=true,waterlogged=true]
conquest:marble_column_with_marble_base_vertical_quarter[e=true,facing=south,layer=3,s=true,waterlogged=false]
conquest:marble_column_with_marble_base_vertical_quarter[e=true,facing=south,layer=3,s=false,waterlogged=true]
conquest:marble_column_with_marble_base_vertical_quarter[e=true,facing=south,layer=3,s=false,waterlogged=false]
conquest:marble_column_with_marble_base_vertical_quarter[e=true,facing=west,layer=1,s=true,waterlogged=true]
conquest:marble_column_with_marble_base_vertical_quarter[e=true,facing=west,layer=1,s=true,waterlogged=false]
conquest:marble_column_with_marble_base_vertical_quarter[e=true,facing=west,layer=1,s=false,waterlogged=true]
conquest:marble_column_with_marble_base_vertical_quarter[e=true,facing=west,layer=1,s=false,waterlogged=false]
conquest:marble_column_with_marble_base_vertical_quarter[e=true,facing=west,layer=2,s=true,waterlogged=true]
conquest:marble_column_with_marble_base_vertical_quarter[e=true,facing=west,layer=2,s=true,waterlogged=false]
conquest:marble_column_with_marble_base_vertical_quarter[e=true,facing=west,layer=2,s=false,waterlogged=true]
conquest:marble_column_with_marble_base_vertical_quarter[e=true,facing=west,layer=2,s=false,waterlogged=false]
conquest:marble_column_with_marble_base_vertical_quarter[e=true,facing=west,layer=3,s=true,waterlogged=true]
conquest:marble_column_with_marble_base_vertical_quarter[e=true,facing=west,layer=3,s=true,waterlogged=false]
conquest:marble_column_with_marble_base_vertical_quarter[e=true,facing=west,layer=3,s=false,waterlogged=true]
conquest:marble_column_with_marble_base_vertical_quarter[e=true,facing=west,layer=3,s=false,waterlogged=false]
conquest:marble_column_with_marble_base_vertical_quarter[e=true,facing=east,layer=1,s=true,waterlogged=true]
conquest:marble_column_with_marble_base_vertical_quarter[e=true,facing=east,layer=1,s=true,waterlogged=false]
conquest:marble_column_with_marble_base_vertical_quarter[e=true,facing=east,layer=1,s=false,waterlogged=true]
conquest:marble_column_with_marble_base_vertical_quarter[e=true,facing=east,layer=1,s=false,waterlogged=false]
conquest:marble_column_with_marble_base_vertical_quarter[e=true,facing=east,layer=2,s=true,waterlogged=true]
conquest:marble_column_with_marble_base_vertical_quarter[e=true,facing=east,layer=2,s=true,waterlogged=false]
conquest:marble_column_with_marble_base_vertical_quarter[e=true,facing=east,layer=2,s=false,waterlogged=true]
conquest:marble_column_with_marble_base_vertical_quarter[e=true,facing=east,layer=2,s=false,waterlogged=false]
conquest:marble_column_with_marble_base_vertical_quarter[e=true,facing=east,layer=3,s=true,waterlogged=true]
conquest:marble_column_with_marble_base_vertical_quarter[e=true,facing=east,layer=3,s=true,waterlogged=false]
conquest:marble_column_with_marble_base_vertical_quarter[e=true,facing=east,layer=3,s=false,waterlogged=true]
conquest:marble_column_with_marble_base_vertical_quarter[e=true,facing=east,layer=3,s=false,waterlogged=false]
conquest:marble_column_with_marble_base_vertical_quarter[e=false,facing=north,layer=1,s=true,waterlogged=true]
conquest:marble_column_with_marble_base_vertical_quarter[e=false,facing=north,layer=1,s=true,waterlogged=false]
conquest:marble_column_with_marble_base_vertical_quarter[e=false,facing=north,layer=1,s=false,waterlogged=true]
conquest:marble_column_with_marble_base_vertical_quarter[e=false,facing=north,layer=1,s=false,waterlogged=false]
conquest:marble_column_with_marble_base_vertical_quarter[e=false,facing=north,layer=2,s=true,waterlogged=true]
conquest:marble_column_with_marble_base_vertical_quarter[e=false,facing=north,layer=2,s=true,waterlogged=false]
conquest:marble_column_with_marble_base_vertical_quarter[e=false,facing=north,layer=2,s=false,waterlogged=true]
conquest:marble_column_with_marble_base_vertical_quarter[e=false,facing=north,layer=2,s=false,waterlogged=false]
conquest:marble_column_with_marble_base_vertical_quarter[e=false,facing=north,layer=3,s=true,waterlogged=true]
conquest:marble_column_with_marble_base_vertical_quarter[e=false,facing=north,layer=3,s=true,waterlogged=false]
conquest:marble_column_with_marble_base_vertical_quarter[e=false,facing=north,layer=3,s=false,waterlogged=true]
conquest:marble_column_with_marble_base_vertical_quarter[e=false,facing=north,layer=3,s=false,waterlogged=false]
conquest:marble_column_with_marble_base_vertical_quarter[e=false,facing=south,layer=1,s=true,waterlogged=true]
conquest:marble_column_with_marble_base_vertical_quarter[e=false,facing=south,layer=1,s=true,waterlogged=false]
conquest:marble_column_with_marble_base_vertical_quarter[e=false,facing=south,layer=1,s=false,waterlogged=true]
conquest:marble_column_with_marble_base_vertical_quarter[e=false,facing=south,layer=1,s=false,waterlogged=false]
conquest:marble_column_with_marble_base_vertical_quarter[e=false,facing=south,layer=2,s=true,waterlogged=true]
conquest:marble_column_with_marble_base_vertical_quarter[e=false,facing=south,layer=2,s=true,waterlogged=false]
conquest:marble_column_with_marble_base_vertical_quarter[e=false,facing=south,layer=2,s=false,waterlogged=true]
conquest:marble_column_with_marble_base_vertical_quarter[e=false,facing=south,layer=2,s=false,waterlogged=false]
conquest:marble_column_with_marble_base_vertical_quarter[e=false,facing=south,layer=3,s=true,waterlogged=true]
conquest:marble_column_with_marble_base_vertical_quarter[e=false,facing=south,layer=3,s=true,waterlogged=false]
conquest:marble_column_with_marble_base_vertical_quarter[e=false,facing=south,layer=3,s=false,waterlogged=true]
conquest:marble_column_with_marble_base_vertical_quarter[e=false,facing=south,layer=3,s=false,waterlogged=false]
conquest:marble_column_with_marble_base_vertical_quarter[e=false,facing=west,layer=1,s=true,waterlogged=true]
conquest:marble_column_with_marble_base_vertical_quarter[e=false,facing=west,layer=1,s=true,waterlogged=false]
conquest:marble_column_with_marble_base_vertical_quarter[e=false,facing=west,layer=1,s=false,waterlogged=true]
conquest:marble_column_with_marble_base_vertical_quarter[e=false,facing=west,layer=1,s=false,waterlogged=false]
conquest:marble_column_with_marble_base_vertical_quarter[e=false,facing=west,layer=2,s=true,waterlogged=true]
conquest:marble_column_with_marble_base_vertical_quarter[e=false,facing=west,layer=2,s=true,waterlogged=false]
conquest:marble_column_with_marble_base_vertical_quarter[e=false,facing=west,layer=2,s=false,waterlogged=true]
conquest:marble_column_with_marble_base_vertical_quarter[e=false,facing=west,layer=2,s=false,waterlogged=false]
conquest:marble_column_with_marble_base_vertical_quarter[e=false,facing=west,layer=3,s=true,waterlogged=true]
conquest:marble_column_with_marble_base_vertical_quarter[e=false,facing=west,layer=3,s=true,waterlogged=false]
conquest:marble_column_with_marble_base_vertical_quarter[e=false,facing=west,layer=3,s=false,waterlogged=true]
conquest:marble_column_with_marble_base_vertical_quarter[e=false,facing=west,layer=3,s=false,waterlogged=false]
conquest:marble_column_with_marble_base_vertical_quarter[e=false,facing=east,layer=1,s=true,waterlogged=true]
conquest:marble_column_with_marble_base_vertical_quarter[e=false,facing=east,layer=1,s=true,waterlogged=false]
conquest:marble_column_with_marble_base_vertical_quarter[e=false,facing=east,layer=1,s=false,waterlogged=true]
conquest:marble_column_with_marble_base_vertical_quarter[e=false,facing=east,layer=1,s=false,waterlogged=false]
conquest:marble_column_with_marble_base_vertical_quarter[e=false,facing=east,layer=2,s=true,waterlogged=true]
conquest:marble_column_with_marble_base_vertical_quarter[e=false,facing=east,layer=2,s=true,waterlogged=false]
conquest:marble_column_with_marble_base_vertical_quarter[e=false,facing=east,layer=2,s=false,waterlogged=true]
conquest:marble_column_with_marble_base_vertical_quarter[e=false,facing=east,layer=2,s=false,waterlogged=false]
conquest:marble_column_with_marble_base_vertical_quarter[e=false,facing=east,layer=3,s=true,waterlogged=true]
conquest:marble_column_with_marble_base_vertical_quarter[e=false,facing=east,layer=3,s=true,waterlogged=false]
conquest:marble_column_with_marble_base_vertical_quarter[e=false,facing=east,layer=3,s=false,waterlogged=true]
conquest:marble_column_with_marble_base_vertical_quarter[e=false,facing=east,layer=3,s=false,waterlogged=false]
conquest:marble_column_with_marble_base_vertical_slab[e=true,facing=north,layer=1,s=true,w=true,waterlogged=true]
conquest:marble_column_with_marble_base_vertical_slab[e=true,facing=north,layer=1,s=true,w=true,waterlogged=false]
conquest:marble_column_with_marble_base_vertical_slab[e=true,facing=north,layer=1,s=true,w=false,waterlogged=true]
conquest:marble_column_with_marble_base_vertical_slab[e=true,facing=north,layer=1,s=true,w=false,waterlogged=false]
conquest:marble_column_with_marble_base_vertical_slab[e=true,facing=north,layer=1,s=false,w=true,waterlogged=true]
conquest:marble_column_with_marble_base_vertical_slab[e=true,facing=north,layer=1,s=false,w=true,waterlogged=false]
conquest:marble_column_with_marble_base_vertical_slab[e=true,facing=north,layer=1,s=false,w=false,waterlogged=true]
conquest:marble_column_with_marble_base_vertical_slab[e=true,facing=north,layer=1,s=false,w=false,waterlogged=false]
conquest:marble_column_with_marble_base_vertical_slab[e=true,facing=north,layer=2,s=true,w=true,waterlogged=true]
conquest:marble_column_with_marble_base_vertical_slab[e=true,facing=north,layer=2,s=true,w=true,waterlogged=false]
conquest:marble_column_with_marble_base_vertical_slab[e=true,facing=north,layer=2,s=true,w=false,waterlogged=true]
conquest:marble_column_with_marble_base_vertical_slab[e=true,facing=north,layer=2,s=true,w=false,waterlogged=false]
conquest:marble_column_with_marble_base_vertical_slab[e=true,facing=north,layer=2,s=false,w=true,waterlogged=true]
conquest:marble_column_with_marble_base_vertical_slab[e=true,facing=north,layer=2,s=false,w=true,waterlogged=false]
conquest:marble_column_with_marble_base_vertical_slab[e=true,facing=north,layer=2,s=false,w=false,waterlogged=true]
conquest:marble_column_with_marble_base_vertical_slab[e=true,facing=north,layer=2,s=false,w=false,waterlogged=false]
conquest:marble_column_with_marble_base_vertical_slab[e=true,facing=north,layer=3,s=true,w=true,waterlogged=true]
conquest:marble_column_with_marble_base_vertical_slab[e=true,facing=north,layer=3,s=true,w=true,waterlogged=false]
conquest:marble_column_with_marble_base_vertical_slab[e=true,facing=north,layer=3,s=true,w=false,waterlogged=true]
conquest:marble_column_with_marble_base_vertical_slab[e=true,facing=north,layer=3,s=true,w=false,waterlogged=false]
conquest:marble_column_with_marble_base_vertical_slab[e=true,facing=north,layer=3,s=false,w=true,waterlogged=true]
conquest:marble_column_with_marble_base_vertical_slab[e=true,facing=north,layer=3,s=false,w=true,waterlogged=false]
conquest:marble_column_with_marble_base_vertical_slab[e=true,facing=north,layer=3,s=false,w=false,waterlogged=true]
conquest:marble_column_with_marble_base_vertical_slab[e=true,facing=north,layer=3,s=false,w=false,waterlogged=false]
conquest:marble_column_with_marble_base_vertical_slab[e=true,facing=south,layer=1,s=true,w=true,waterlogged=true]
conquest:marble_column_with_marble_base_vertical_slab[e=true,facing=south,layer=1,s=true,w=true,waterlogged=false]
conquest:marble_column_with_marble_base_vertical_slab[e=true,facing=south,layer=1,s=true,w=false,waterlogged=true]
conquest:marble_column_with_marble_base_vertical_slab[e=true,facing=south,layer=1,s=true,w=false,waterlogged=false]
conquest:marble_column_with_marble_base_vertical_slab[e=true,facing=south,layer=1,s=false,w=true,waterlogged=true]
conquest:marble_column_with_marble_base_vertical_slab[e=true,facing=south,layer=1,s=false,w=true,waterlogged=false]
conquest:marble_column_with_marble_base_vertical_slab[e=true,facing=south,layer=1,s=false,w=false,waterlogged=true]
conquest:marble_column_with_marble_base_vertical_slab[e=true,facing=south,layer=1,s=false,w=false,waterlogged=false]
conquest:marble_column_with_marble_base_vertical_slab[e=true,facing=south,layer=2,s=true,w=true,waterlogged=true]
conquest:marble_column_with_marble_base_vertical_slab[e=true,facing=south,layer=2,s=true,w=true,waterlogged=false]
conquest:marble_column_with_marble_base_vertical_slab[e=true,facing=south,layer=2,s=true,w=false,waterlogged=true]
conquest:marble_column_with_marble_base_vertical_slab[e=true,facing=south,layer=2,s=true,w=false,waterlogged=false]
conquest:marble_column_with_marble_base_vertical_slab[e=true,facing=south,layer=2,s=false,w=true,waterlogged=true]
conquest:marble_column_with_marble_base_vertical_slab[e=true,facing=south,layer=2,s=false,w=true,waterlogged=false]
conquest:marble_column_with_marble_base_vertical_slab[e=true,facing=south,layer=2,s=false,w=false,waterlogged=true]
conquest:marble_column_with_marble_base_vertical_slab[e=true,facing=south,layer=2,s=false,w=false,waterlogged=false]
conquest:marble_column_with_marble_base_vertical_slab[e=true,facing=south,layer=3,s=true,w=true,waterlogged=true]
conquest:marble_column_with_marble_base_vertical_slab[e=true,facing=south,layer=3,s=true,w=true,waterlogged=false]
conquest:marble_column_with_marble_base_vertical_slab[e=true,facing=south,layer=3,s=true,w=false,waterlogged=true]
conquest:marble_column_with_marble_base_vertical_slab[e=true,facing=south,layer=3,s=true,w=false,waterlogged=false]
conquest:marble_column_with_marble_base_vertical_slab[e=true,facing=south,layer=3,s=false,w=true,waterlogged=true]
conquest:marble_column_with_marble_base_vertical_slab[e=true,facing=south,layer=3,s=false,w=true,waterlogged=false]
conquest:marble_column_with_marble_base_vertical_slab[e=true,facing=south,layer=3,s=false,w=false,waterlogged=true]
conquest:marble_column_with_marble_base_vertical_slab[e=true,facing=south,layer=3,s=false,w=false,waterlogged=false]
conquest:marble_column_with_marble_base_vertical_slab[e=true,facing=west,layer=1,s=true,w=true,waterlogged=true]
conquest:marble_column_with_marble_base_vertical_slab[e=true,facing=west,layer=1,s=true,w=true,waterlogged=false]
conquest:marble_column_with_marble_base_vertical_slab[e=true,facing=west,layer=1,s=true,w=false,waterlogged=true]
conquest:marble_column_with_marble_base_vertical_slab[e=true,facing=west,layer=1,s=true,w=false,waterlogged=false]
conquest:marble_column_with_marble_base_vertical_slab[e=true,facing=west,layer=1,s=false,w=true,waterlogged=true]
conquest:marble_column_with_marble_base_vertical_slab[e=true,facing=west,layer=1,s=false,w=true,waterlogged=false]
conquest:marble_column_with_marble_base_vertical_slab[e=true,facing=west,layer=1,s=false,w=false,waterlogged=true]
conquest:marble_column_with_marble_base_vertical_slab[e=true,facing=west,layer=1,s=false,w=false,waterlogged=false]
conquest:marble_column_with_marble_base_vertical_slab[e=true,facing=west,layer=2,s=true,w=true,waterlogged=true]
conquest:marble_column_with_marble_base_vertical_slab[e=true,facing=west,layer=2,s=true,w=true,waterlogged=false]
conquest:marble_column_with_marble_base_vertical_slab[e=true,facing=west,layer=2,s=true,w=false,waterlogged=true]
conquest:marble_column_with_marble_base_vertical_slab[e=true,facing=west,layer=2,s=true,w=false,waterlogged=false]
conquest:marble_column_with_marble_base_vertical_slab[e=true,facing=west,layer=2,s=false,w=true,waterlogged=true]
conquest:marble_column_with_marble_base_vertical_slab[e=true,facing=west,layer=2,s=false,w=true,waterlogged=false]
conquest:marble_column_with_marble_base_vertical_slab[e=true,facing=west,layer=2,s=false,w=false,waterlogged=true]
conquest:marble_column_with_marble_base_vertical_slab[e=true,facing=west,layer=2,s=false,w=false,waterlogged=false]
conquest:marble_column_with_marble_base_vertical_slab[e=true,facing=west,layer=3,s=true,w=true,waterlogged=true]
conquest:marble_column_with_marble_base_vertical_slab[e=true,facing=west,layer=3,s=true,w=true,waterlogged=false]
conquest:marble_column_with_marble_base_vertical_slab[e=true,facing=west,layer=3,s=true,w=false,waterlogged=true]
conquest:marble_column_with_marble_base_vertical_slab[e=true,facing=west,layer=3,s=true,w=false,waterlogged=false]
conquest:marble_column_with_marble_base_vertical_slab[e=true,facing=west,layer=3,s=false,w=true,waterlogged=true]
conquest:marble_column_with_marble_base_vertical_slab[e=true,facing=west,layer=3,s=false,w=true,waterlogged=false]
conquest:marble_column_with_marble_base_vertical_slab[e=true,facing=west,layer=3,s=false,w=false,waterlogged=true]
conquest:marble_column_with_marble_base_vertical_slab[e=true,facing=west,layer=3,s=false,w=false,waterlogged=false]
conquest:marble_column_with_marble_base_vertical_slab[e=true,facing=east,layer=1,s=true,w=true,waterlogged=true]
conquest:marble_column_with_marble_base_vertical_slab[e=true,facing=east,layer=1,s=true,w=true,waterlogged=false]
conquest:marble_column_with_marble_base_vertical_slab[e=true,facing=east,layer=1,s=true,w=false,waterlogged=true]
conquest:marble_column_with_marble_base_vertical_slab[e=true,facing=east,layer=1,s=true,w=false,waterlogged=false]
conquest:marble_column_with_marble_base_vertical_slab[e=true,facing=east,layer=1,s=false,w=true,waterlogged=true]
conquest:marble_column_with_marble_base_vertical_slab[e=true,facing=east,layer=1,s=false,w=true,waterlogged=false]
conquest:marble_column_with_marble_base_vertical_slab[e=true,facing=east,layer=1,s=false,w=false,waterlogged=true]
conquest:marble_column_with_marble_base_vertical_slab[e=true,facing=east,layer=1,s=false,w=false,waterlogged=false]
conquest:marble_column_with_marble_base_vertical_slab[e=true,facing=east,layer=2,s=true,w=true,waterlogged=true]
conquest:marble_column_with_marble_base_vertical_slab[e=true,facing=east,layer=2,s=true,w=true,waterlogged=false]
conquest:marble_column_with_marble_base_vertical_slab[e=true,facing=east,layer=2,s=true,w=false,waterlogged=true]
conquest:marble_column_with_marble_base_vertical_slab[e=true,facing=east,layer=2,s=true,w=false,waterlogged=false]
conquest:marble_column_with_marble_base_vertical_slab[e=true,facing=east,layer=2,s=false,w=true,waterlogged=true]
conquest:marble_column_with_marble_base_vertical_slab[e=true,facing=east,layer=2,s=false,w=true,waterlogged=false]
conquest:marble_column_with_marble_base_vertical_slab[e=true,facing=east,layer=2,s=false,w=false,waterlogged=true]
conquest:marble_column_with_marble_base_vertical_slab[e=true,facing=east,layer=2,s=false,w=false,waterlogged=false]
conquest:marble_column_with_marble_base_vertical_slab[e=true,facing=east,layer=3,s=true,w=true,waterlogged=true]
conquest:marble_column_with_marble_base_vertical_slab[e=true,facing=east,layer=3,s=true,w=true,waterlogged=false]
conquest:marble_column_with_marble_base_vertical_slab[e=true,facing=east,layer=3,s=true,w=false,waterlogged=true]
conquest:marble_column_with_marble_base_vertical_slab[e=true,facing=east,layer=3,s=true,w=false,waterlogged=false]
conquest:marble_column_with_marble_base_vertical_slab[e=true,facing=east,layer=3,s=false,w=true,waterlogged=true]
conquest:marble_column_with_marble_base_vertical_slab[e=true,facing=east,layer=3,s=false,w=true,waterlogged=false]
conquest:marble_column_with_marble_base_vertical_slab[e=true,facing=east,layer=3,s=false,w=false,waterlogged=true]
conquest:marble_column_with_marble_base_vertical_slab[e=true,facing=east,layer=3,s=false,w=false,waterlogged=false]
conquest:marble_column_with_marble_base_vertical_slab[e=false,facing=north,layer=1,s=true,w=true,waterlogged=true]
conquest:marble_column_with_marble_base_vertical_slab[e=false,facing=north,layer=1,s=true,w=true,waterlogged=false]
conquest:marble_column_with_marble_base_vertical_slab[e=false,facing=north,layer=1,s=true,w=false,waterlogged=true]
conquest:marble_column_with_marble_base_vertical_slab[e=false,facing=north,layer=1,s=true,w=false,waterlogged=false]
conquest:marble_column_with_marble_base_vertical_slab[e=false,facing=north,layer=1,s=false,w=true,waterlogged=true]
conquest:marble_column_with_marble_base_vertical_slab[e=false,facing=north,layer=1,s=false,w=true,waterlogged=false]
conquest:marble_column_with_marble_base_vertical_slab[e=false,facing=north,layer=1,s=false,w=false,waterlogged=true]
conquest:marble_column_with_marble_base_vertical_slab[e=false,facing=north,layer=1,s=false,w=false,waterlogged=false]
conquest:marble_column_with_marble_base_vertical_slab[e=false,facing=north,layer=2,s=true,w=true,waterlogged=true]
conquest:marble_column_with_marble_base_vertical_slab[e=false,facing=north,layer=2,s=true,w=true,waterlogged=false]
conquest:marble_column_with_marble_base_vertical_slab[e=false,facing=north,layer=2,s=true,w=false,waterlogged=true]
conquest:marble_column_with_marble_base_vertical_slab[e=false,facing=north,layer=2,s=true,w=false,waterlogged=false]
conquest:marble_column_with_marble_base_vertical_slab[e=false,facing=north,layer=2,s=false,w=true,waterlogged=true]
conquest:marble_column_with_marble_base_vertical_slab[e=false,facing=north,layer=2,s=false,w=true,waterlogged=false]
conquest:marble_column_with_marble_base_vertical_slab[e=false,facing=north,layer=2,s=false,w=false,waterlogged=true]
conquest:marble_column_with_marble_base_vertical_slab[e=false,facing=north,layer=2,s=false,w=false,waterlogged=false]
conquest:marble_column_with_marble_base_vertical_slab[e=false,facing=north,layer=3,s=true,w=true,waterlogged=true]
conquest:marble_column_with_marble_base_vertical_slab[e=false,facing=north,layer=3,s=true,w=true,waterlogged=false]
conquest:marble_column_with_marble_base_vertical_slab[e=false,facing=north,layer=3,s=true,w=false,waterlogged=true]
conquest:marble_column_with_marble_base_vertical_slab[e=false,facing=north,layer=3,s=true,w=false,waterlogged=false]
conquest:marble_column_with_marble_base_vertical_slab[e=false,facing=north,layer=3,s=false,w=true,waterlogged=true]
conquest:marble_column_with_marble_base_vertical_slab[e=false,facing=north,layer=3,s=false,w=true,waterlogged=false]
conquest:marble_column_with_marble_base_vertical_slab[e=false,facing=north,layer=3,s=false,w=false,waterlogged=true]
conquest:marble_column_with_marble_base_vertical_slab[e=false,facing=north,layer=3,s=false,w=false,waterlogged=false]
conquest:marble_column_with_marble_base_vertical_slab[e=false,facing=south,layer=1,s=true,w=true,waterlogged=true]
conquest:marble_column_with_marble_base_vertical_slab[e=false,facing=south,layer=1,s=true,w=true,waterlogged=false]
conquest:marble_column_with_marble_base_vertical_slab[e=false,facing=south,layer=1,s=true,w=false,waterlogged=true]
conquest:marble_column_with_marble_base_vertical_slab[e=false,facing=south,layer=1,s=true,w=false,waterlogged=false]
conquest:marble_column_with_marble_base_vertical_slab[e=false,facing=south,layer=1,s=false,w=true,waterlogged=true]
conquest:marble_column_with_marble_base_vertical_slab[e=false,facing=south,layer=1,s=false,w=true,waterlogged=false]
conquest:marble_column_with_marble_base_vertical_slab[e=false,facing=south,layer=1,s=false,w=false,waterlogged=true]
conquest:marble_column_with_marble_base_vertical_slab[e=false,facing=south,layer=1,s=false,w=false,waterlogged=false]
conquest:marble_column_with_marble_base_vertical_slab[e=false,facing=south,layer=2,s=true,w=true,waterlogged=true]
conquest:marble_column_with_marble_base_vertical_slab[e=false,facing=south,layer=2,s=true,w=true,waterlogged=false]
conquest:marble_column_with_marble_base_vertical_slab[e=false,facing=south,layer=2,s=true,w=false,waterlogged=true]
conquest:marble_column_with_marble_base_vertical_slab[e=false,facing=south,layer=2,s=true,w=false,waterlogged=false]
conquest:marble_column_with_marble_base_vertical_slab[e=false,facing=south,layer=2,s=false,w=true,waterlogged=true]
conquest:marble_column_with_marble_base_vertical_slab[e=false,facing=south,layer=2,s=false,w=true,waterlogged=false]
conquest:marble_column_with_marble_base_vertical_slab[e=false,facing=south,layer=2,s=false,w=false,waterlogged=true]
conquest:marble_column_with_marble_base_vertical_slab[e=false,facing=south,layer=2,s=false,w=false,waterlogged=false]
conquest:marble_column_with_marble_base_vertical_slab[e=false,facing=south,layer=3,s=true,w=true,waterlogged=true]
conquest:marble_column_with_marble_base_vertical_slab[e=false,facing=south,layer=3,s=true,w=true,waterlogged=false]
conquest:marble_column_with_marble_base_vertical_slab[e=false,facing=south,layer=3,s=true,w=false,waterlogged=true]
conquest:marble_column_with_marble_base_vertical_slab[e=false,facing=south,layer=3,s=true,w=false,waterlogged=false]
conquest:marble_column_with_marble_base_vertical_slab[e=false,facing=south,layer=3,s=false,w=true,waterlogged=true]
conquest:marble_column_with_marble_base_vertical_slab[e=false,facing=south,layer=3,s=false,w=true,waterlogged=false]
conquest:marble_column_with_marble_base_vertical_slab[e=false,facing=south,layer=3,s=false,w=false,waterlogged=true]
conquest:marble_column_with_marble_base_vertical_slab[e=false,facing=south,layer=3,s=false,w=false,waterlogged=false]
conquest:marble_column_with_marble_base_vertical_slab[e=false,facing=west,layer=1,s=true,w=true,waterlogged=true]
conquest:marble_column_with_marble_base_vertical_slab[e=false,facing=west,layer=1,s=true,w=true,waterlogged=false]
conquest:marble_column_with_marble_base_vertical_slab[e=false,facing=west,layer=1,s=true,w=false,waterlogged=true]
conquest:marble_column_with_marble_base_vertical_slab[e=false,facing=west,layer=1,s=true,w=false,waterlogged=false]
conquest:marble_column_with_marble_base_vertical_slab[e=false,facing=west,layer=1,s=false,w=true,waterlogged=true]
conquest:marble_column_with_marble_base_vertical_slab[e=false,facing=west,layer=1,s=false,w=true,waterlogged=false]
conquest:marble_column_with_marble_base_vertical_slab[e=false,facing=west,layer=1,s=false,w=false,waterlogged=true]
conquest:marble_column_with_marble_base_vertical_slab[e=false,facing=west,layer=1,s=false,w=false,waterlogged=false]
conquest:marble_column_with_marble_base_vertical_slab[e=false,facing=west,layer=2,s=true,w=true,waterlogged=true]
conquest:marble_column_with_marble_base_vertical_slab[e=false,facing=west,layer=2,s=true,w=true,waterlogged=false]
conquest:marble_column_with_marble_base_vertical_slab[e=false,facing=west,layer=2,s=true,w=false,waterlogged=true]
conquest:marble_column_with_marble_base_vertical_slab[e=false,facing=west,layer=2,s=true,w=false,waterlogged=false]
conquest:marble_column_with_marble_base_vertical_slab[e=false,facing=west,layer=2,s=false,w=true,waterlogged=true]
conquest:marble_column_with_marble_base_vertical_slab[e=false,facing=west,layer=2,s=false,w=true,waterlogged=false]
conquest:marble_column_with_marble_base_vertical_slab[e=false,facing=west,layer=2,s=false,w=false,waterlogged=true]
conquest:marble_column_with_marble_base_vertical_slab[e=false,facing=west,layer=2,s=false,w=false,waterlogged=false]
conquest:marble_column_with_marble_base_vertical_slab[e=false,facing=west,layer=3,s=true,w=true,waterlogged=true]
conquest:marble_column_with_marble_base_vertical_slab[e=false,facing=west,layer=3,s=true,w=true,waterlogged=false]
conquest:marble_column_with_marble_base_vertical_slab[e=false,facing=west,layer=3,s=true,w=false,waterlogged=true]
conquest:marble_column_with_marble_base_vertical_slab[e=false,facing=west,layer=3,s=true,w=false,waterlogged=false]
conquest:marble_column_with_marble_base_vertical_slab[e=false,facing=west,layer=3,s=false,w=true,waterlogged=true]
conquest:marble_column_with_marble_base_vertical_slab[e=false,facing=west,layer=3,s=false,w=true,waterlogged=false]
conquest:marble_column_with_marble_base_vertical_slab[e=false,facing=west,layer=3,s=false,w=false,waterlogged=true]
conquest:marble_column_with_marble_base_vertical_slab[e=false,facing=west,layer=3,s=false,w=false,waterlogged=false]
conquest:marble_column_with_marble_base_vertical_slab[e=false,facing=east,layer=1,s=true,w=true,waterlogged=true]
conquest:marble_column_with_marble_base_vertical_slab[e=false,facing=east,layer=1,s=true,w=true,waterlogged=false]
conquest:marble_column_with_marble_base_vertical_slab[e=false,facing=east,layer=1,s=true,w=false,waterlogged=true]
conquest:marble_column_with_marble_base_vertical_slab[e=false,facing=east,layer=1,s=true,w=false,waterlogged=false]
conquest:marble_column_with_marble_base_vertical_slab[e=false,facing=east,layer=1,s=false,w=true,waterlogged=true]
conquest:marble_column_with_marble_base_vertical_slab[e=false,facing=east,layer=1,s=false,w=true,waterlogged=false]
conquest:marble_column_with_marble_base_vertical_slab[e=false,facing=east,layer=1,s=false,w=false,waterlogged=true]
conquest:marble_column_with_marble_base_vertical_slab[e=false,facing=east,layer=1,s=false,w=false,waterlogged=false]
conquest:marble_column_with_marble_base_vertical_slab[e=false,facing=east,layer=2,s=true,w=true,waterlogged=true]
conquest:marble_column_with_marble_base_vertical_slab[e=false,facing=east,layer=2,s=true,w=true,waterlogged=false]
conquest:marble_column_with_marble_base_vertical_slab[e=false,facing=east,layer=2,s=true,w=false,waterlogged=true]
conquest:marble_column_with_marble_base_vertical_slab[e=false,facing=east,layer=2,s=true,w=false,waterlogged=false]
conquest:marble_column_with_marble_base_vertical_slab[e=false,facing=east,layer=2,s=false,w=true,waterlogged=true]
conquest:marble_column_with_marble_base_vertical_slab[e=false,facing=east,layer=2,s=false,w=true,waterlogged=false]
conquest:marble_column_with_marble_base_vertical_slab[e=false,facing=east,layer=2,s=false,w=false,waterlogged=true]
conquest:marble_column_with_marble_base_vertical_slab[e=false,facing=east,layer=2,s=false,w=false,waterlogged=false]
conquest:marble_column_with_marble_base_vertical_slab[e=false,facing=east,layer=3,s=true,w=true,waterlogged=true]
conquest:marble_column_with_marble_base_vertical_slab[e=false,facing=east,layer=3,s=true,w=true,waterlogged=false]
conquest:marble_column_with_marble_base_vertical_slab[e=false,facing=east,layer=3,s=true,w=false,waterlogged=true]
conquest:marble_column_with_marble_base_vertical_slab[e=false,facing=east,layer=3,s=true,w=false,waterlogged=false]
conquest:marble_column_with_marble_base_vertical_slab[e=false,facing=east,layer=3,s=false,w=true,waterlogged=true]
conquest:marble_column_with_marble_base_vertical_slab[e=false,facing=east,layer=3,s=false,w=true,waterlogged=false]
conquest:marble_column_with_marble_base_vertical_slab[e=false,facing=east,layer=3,s=false,w=false,waterlogged=true]
conquest:marble_column_with_marble_base_vertical_slab[e=false,facing=east,layer=3,s=false,w=false,waterlogged=false]
conquest:marble_column_with_marble_base_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:marble_column_with_marble_base_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:marble_column_with_marble_base_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:marble_column_with_marble_base_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:marble_column_with_marble_base_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:marble_column_with_marble_base_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:marble_column_with_marble_base_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:marble_column_with_marble_base_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:marble_column_with_marble_base_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:marble_column_with_marble_base_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:marble_column_with_marble_base_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:marble_column_with_marble_base_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:marble_column_with_marble_base_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:marble_column_with_marble_base_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:marble_column_with_marble_base_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:marble_column_with_marble_base_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:marble_column_with_marble_base_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:marble_column_with_marble_base_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:marble_column_with_marble_base_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:marble_column_with_marble_base_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:marble_column_with_marble_base_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:marble_column_with_marble_base_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:marble_column_with_marble_base_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:marble_column_with_marble_base_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:marble_column_with_marble_base_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:marble_column_with_marble_base_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:marble_column_with_marble_base_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:marble_column_with_marble_base_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:marble_column_with_marble_base_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:marble_column_with_marble_base_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:marble_column_with_marble_base_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:marble_column_with_marble_base_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:marble_column_with_marble_base_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:marble_column_with_marble_base_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:marble_column_with_marble_base_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:marble_column_with_marble_base_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:marble_column_with_marble_base_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:marble_column_with_marble_base_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:marble_column_with_marble_base_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:marble_column_with_marble_base_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:marble_column_with_marble_base_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:marble_column_with_marble_base_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:marble_column_with_marble_base_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:marble_column_with_marble_base_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:marble_column_with_marble_base_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:marble_column_with_marble_base_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:marble_column_with_marble_base_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:marble_column_with_marble_base_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:marble_column_with_marble_base_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:marble_column_with_marble_base_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:marble_column_with_marble_base_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:marble_column_with_marble_base_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:marble_column_with_marble_base_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:marble_column_with_marble_base_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:marble_column_with_marble_base_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:marble_column_with_marble_base_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:marble_column_with_marble_base_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:marble_column_with_marble_base_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:marble_column_with_marble_base_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:marble_column_with_marble_base_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:marble_column_with_marble_base_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:marble_column_with_marble_base_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:marble_column_with_marble_base_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:marble_column_with_marble_base_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:marble_column_with_marble_doric_capital[east=true,north=true,south=true,west=true]
conquest:marble_column_with_marble_doric_capital[east=true,north=true,south=true,west=false]
conquest:marble_column_with_marble_doric_capital[east=true,north=true,south=false,west=true]
conquest:marble_column_with_marble_doric_capital[east=true,north=true,south=false,west=false]
conquest:marble_column_with_marble_doric_capital[east=true,north=false,south=true,west=true]
conquest:marble_column_with_marble_doric_capital[east=true,north=false,south=true,west=false]
conquest:marble_column_with_marble_doric_capital[east=true,north=false,south=false,west=true]
conquest:marble_column_with_marble_doric_capital[east=true,north=false,south=false,west=false]
conquest:marble_column_with_marble_doric_capital[east=false,north=true,south=true,west=true]
conquest:marble_column_with_marble_doric_capital[east=false,north=true,south=true,west=false]
conquest:marble_column_with_marble_doric_capital[east=false,north=true,south=false,west=true]
conquest:marble_column_with_marble_doric_capital[east=false,north=true,south=false,west=false]
conquest:marble_column_with_marble_doric_capital[east=false,north=false,south=true,west=true]
conquest:marble_column_with_marble_doric_capital[east=false,north=false,south=true,west=false]
conquest:marble_column_with_marble_doric_capital[east=false,north=false,south=false,west=true]
conquest:marble_column_with_marble_doric_capital[east=false,north=false,south=false,west=false]
conquest:marble_column_with_marble_doric_capital_pillar[layer=1,waterlogged=true]
conquest:marble_column_with_marble_doric_capital_pillar[layer=1,waterlogged=false]
conquest:marble_column_with_marble_doric_capital_pillar[layer=2,waterlogged=true]
conquest:marble_column_with_marble_doric_capital_pillar[layer=2,waterlogged=false]
conquest:marble_column_with_marble_doric_capital_pillar[layer=3,waterlogged=true]
conquest:marble_column_with_marble_doric_capital_pillar[layer=3,waterlogged=false]
conquest:marble_column_with_marble_doric_capital_vertical_corner[facing=north,layer=1,waterlogged=true]
conquest:marble_column_with_marble_doric_capital_vertical_corner[facing=north,layer=1,waterlogged=false]
conquest:marble_column_with_marble_doric_capital_vertical_corner[facing=north,layer=2,waterlogged=true]
conquest:marble_column_with_marble_doric_capital_vertical_corner[facing=north,layer=2,waterlogged=false]
conquest:marble_column_with_marble_doric_capital_vertical_corner[facing=north,layer=3,waterlogged=true]
conquest:marble_column_with_marble_doric_capital_vertical_corner[facing=north,layer=3,waterlogged=false]
conquest:marble_column_with_marble_doric_capital_vertical_corner[facing=south,layer=1,waterlogged=true]
conquest:marble_column_with_marble_doric_capital_vertical_corner[facing=south,layer=1,waterlogged=false]
conquest:marble_column_with_marble_doric_capital_vertical_corner[facing=south,layer=2,waterlogged=true]
conquest:marble_column_with_marble_doric_capital_vertical_corner[facing=south,layer=2,waterlogged=false]
conquest:marble_column_with_marble_doric_capital_vertical_corner[facing=south,layer=3,waterlogged=true]
conquest:marble_column_with_marble_doric_capital_vertical_corner[facing=south,layer=3,waterlogged=false]
conquest:marble_column_with_marble_doric_capital_vertical_corner[facing=west,layer=1,waterlogged=true]
conquest:marble_column_with_marble_doric_capital_vertical_corner[facing=west,layer=1,waterlogged=false]
conquest:marble_column_with_marble_doric_capital_vertical_corner[facing=west,layer=2,waterlogged=true]
conquest:marble_column_with_marble_doric_capital_vertical_corner[facing=west,layer=2,waterlogged=false]
conquest:marble_column_with_marble_doric_capital_vertical_corner[facing=west,layer=3,waterlogged=true]
conquest:marble_column_with_marble_doric_capital_vertical_corner[facing=west,layer=3,waterlogged=false]
conquest:marble_column_with_marble_doric_capital_vertical_corner[facing=east,layer=1,waterlogged=true]
conquest:marble_column_with_marble_doric_capital_vertical_corner[facing=east,layer=1,waterlogged=false]
conquest:marble_column_with_marble_doric_capital_vertical_corner[facing=east,layer=2,waterlogged=true]
conquest:marble_column_with_marble_doric_capital_vertical_corner[facing=east,layer=2,waterlogged=false]
conquest:marble_column_with_marble_doric_capital_vertical_corner[facing=east,layer=3,waterlogged=true]
conquest:marble_column_with_marble_doric_capital_vertical_corner[facing=east,layer=3,waterlogged=false]
conquest:marble_column_with_marble_doric_capital_vertical_quarter[e=true,facing=north,layer=1,s=true,waterlogged=true]
conquest:marble_column_with_marble_doric_capital_vertical_quarter[e=true,facing=north,layer=1,s=true,waterlogged=false]
conquest:marble_column_with_marble_doric_capital_vertical_quarter[e=true,facing=north,layer=1,s=false,waterlogged=true]
conquest:marble_column_with_marble_doric_capital_vertical_quarter[e=true,facing=north,layer=1,s=false,waterlogged=false]
conquest:marble_column_with_marble_doric_capital_vertical_quarter[e=true,facing=north,layer=2,s=true,waterlogged=true]
conquest:marble_column_with_marble_doric_capital_vertical_quarter[e=true,facing=north,layer=2,s=true,waterlogged=false]
conquest:marble_column_with_marble_doric_capital_vertical_quarter[e=true,facing=north,layer=2,s=false,waterlogged=true]
conquest:marble_column_with_marble_doric_capital_vertical_quarter[e=true,facing=north,layer=2,s=false,waterlogged=false]
conquest:marble_column_with_marble_doric_capital_vertical_quarter[e=true,facing=north,layer=3,s=true,waterlogged=true]
conquest:marble_column_with_marble_doric_capital_vertical_quarter[e=true,facing=north,layer=3,s=true,waterlogged=false]
conquest:marble_column_with_marble_doric_capital_vertical_quarter[e=true,facing=north,layer=3,s=false,waterlogged=true]
conquest:marble_column_with_marble_doric_capital_vertical_quarter[e=true,facing=north,layer=3,s=false,waterlogged=false]
conquest:marble_column_with_marble_doric_capital_vertical_quarter[e=true,facing=south,layer=1,s=true,waterlogged=true]
conquest:marble_column_with_marble_doric_capital_vertical_quarter[e=true,facing=south,layer=1,s=true,waterlogged=false]
conquest:marble_column_with_marble_doric_capital_vertical_quarter[e=true,facing=south,layer=1,s=false,waterlogged=true]
conquest:marble_column_with_marble_doric_capital_vertical_quarter[e=true,facing=south,layer=1,s=false,waterlogged=false]
conquest:marble_column_with_marble_doric_capital_vertical_quarter[e=true,facing=south,layer=2,s=true,waterlogged=true]
conquest:marble_column_with_marble_doric_capital_vertical_quarter[e=true,facing=south,layer=2,s=true,waterlogged=false]
conquest:marble_column_with_marble_doric_capital_vertical_quarter[e=true,facing=south,layer=2,s=false,waterlogged=true]
conquest:marble_column_with_marble_doric_capital_vertical_quarter[e=true,facing=south,layer=2,s=false,waterlogged=false]
conquest:marble_column_with_marble_doric_capital_vertical_quarter[e=true,facing=south,layer=3,s=true,waterlogged=true]
conquest:marble_column_with_marble_doric_capital_vertical_quarter[e=true,facing=south,layer=3,s=true,waterlogged=false]
conquest:marble_column_with_marble_doric_capital_vertical_quarter[e=true,facing=south,layer=3,s=false,waterlogged=true]
conquest:marble_column_with_marble_doric_capital_vertical_quarter[e=true,facing=south,layer=3,s=false,waterlogged=false]
conquest:marble_column_with_marble_doric_capital_vertical_quarter[e=true,facing=west,layer=1,s=true,waterlogged=true]
conquest:marble_column_with_marble_doric_capital_vertical_quarter[e=true,facing=west,layer=1,s=true,waterlogged=false]
conquest:marble_column_with_marble_doric_capital_vertical_quarter[e=true,facing=west,layer=1,s=false,waterlogged=true]
conquest:marble_column_with_marble_doric_capital_vertical_quarter[e=true,facing=west,layer=1,s=false,waterlogged=false]
conquest:marble_column_with_marble_doric_capital_vertical_quarter[e=true,facing=west,layer=2,s=true,waterlogged=true]
conquest:marble_column_with_marble_doric_capital_vertical_quarter[e=true,facing=west,layer=2,s=true,waterlogged=false]
conquest:marble_column_with_marble_doric_capital_vertical_quarter[e=true,facing=west,layer=2,s=false,waterlogged=true]
conquest:marble_column_with_marble_doric_capital_vertical_quarter[e=true,facing=west,layer=2,s=false,waterlogged=false]
conquest:marble_column_with_marble_doric_capital_vertical_quarter[e=true,facing=west,layer=3,s=true,waterlogged=true]
conquest:marble_column_with_marble_doric_capital_vertical_quarter[e=true,facing=west,layer=3,s=true,waterlogged=false]
conquest:marble_column_with_marble_doric_capital_vertical_quarter[e=true,facing=west,layer=3,s=false,waterlogged=true]
conquest:marble_column_with_marble_doric_capital_vertical_quarter[e=true,facing=west,layer=3,s=false,waterlogged=false]
conquest:marble_column_with_marble_doric_capital_vertical_quarter[e=true,facing=east,layer=1,s=true,waterlogged=true]
conquest:marble_column_with_marble_doric_capital_vertical_quarter[e=true,facing=east,layer=1,s=true,waterlogged=false]
conquest:marble_column_with_marble_doric_capital_vertical_quarter[e=true,facing=east,layer=1,s=false,waterlogged=true]
conquest:marble_column_with_marble_doric_capital_vertical_quarter[e=true,facing=east,layer=1,s=false,waterlogged=false]
conquest:marble_column_with_marble_doric_capital_vertical_quarter[e=true,facing=east,layer=2,s=true,waterlogged=true]
conquest:marble_column_with_marble_doric_capital_vertical_quarter[e=true,facing=east,layer=2,s=true,waterlogged=false]
conquest:marble_column_with_marble_doric_capital_vertical_quarter[e=true,facing=east,layer=2,s=false,waterlogged=true]
conquest:marble_column_with_marble_doric_capital_vertical_quarter[e=true,facing=east,layer=2,s=false,waterlogged=false]
conquest:marble_column_with_marble_doric_capital_vertical_quarter[e=true,facing=east,layer=3,s=true,waterlogged=true]
conquest:marble_column_with_marble_doric_capital_vertical_quarter[e=true,facing=east,layer=3,s=true,waterlogged=false]
conquest:marble_column_with_marble_doric_capital_vertical_quarter[e=true,facing=east,layer=3,s=false,waterlogged=true]
conquest:marble_column_with_marble_doric_capital_vertical_quarter[e=true,facing=east,layer=3,s=false,waterlogged=false]
conquest:marble_column_with_marble_doric_capital_vertical_quarter[e=false,facing=north,layer=1,s=true,waterlogged=true]
conquest:marble_column_with_marble_doric_capital_vertical_quarter[e=false,facing=north,layer=1,s=true,waterlogged=false]
conquest:marble_column_with_marble_doric_capital_vertical_quarter[e=false,facing=north,layer=1,s=false,waterlogged=true]
conquest:marble_column_with_marble_doric_capital_vertical_quarter[e=false,facing=north,layer=1,s=false,waterlogged=false]
conquest:marble_column_with_marble_doric_capital_vertical_quarter[e=false,facing=north,layer=2,s=true,waterlogged=true]
conquest:marble_column_with_marble_doric_capital_vertical_quarter[e=false,facing=north,layer=2,s=true,waterlogged=false]
conquest:marble_column_with_marble_doric_capital_vertical_quarter[e=false,facing=north,layer=2,s=false,waterlogged=true]
conquest:marble_column_with_marble_doric_capital_vertical_quarter[e=false,facing=north,layer=2,s=false,waterlogged=false]
conquest:marble_column_with_marble_doric_capital_vertical_quarter[e=false,facing=north,layer=3,s=true,waterlogged=true]
conquest:marble_column_with_marble_doric_capital_vertical_quarter[e=false,facing=north,layer=3,s=true,waterlogged=false]
conquest:marble_column_with_marble_doric_capital_vertical_quarter[e=false,facing=north,layer=3,s=false,waterlogged=true]
conquest:marble_column_with_marble_doric_capital_vertical_quarter[e=false,facing=north,layer=3,s=false,waterlogged=false]
conquest:marble_column_with_marble_doric_capital_vertical_quarter[e=false,facing=south,layer=1,s=true,waterlogged=true]
conquest:marble_column_with_marble_doric_capital_vertical_quarter[e=false,facing=south,layer=1,s=true,waterlogged=false]
conquest:marble_column_with_marble_doric_capital_vertical_quarter[e=false,facing=south,layer=1,s=false,waterlogged=true]
conquest:marble_column_with_marble_doric_capital_vertical_quarter[e=false,facing=south,layer=1,s=false,waterlogged=false]
conquest:marble_column_with_marble_doric_capital_vertical_quarter[e=false,facing=south,layer=2,s=true,waterlogged=true]
conquest:marble_column_with_marble_doric_capital_vertical_quarter[e=false,facing=south,layer=2,s=true,waterlogged=false]
conquest:marble_column_with_marble_doric_capital_vertical_quarter[e=false,facing=south,layer=2,s=false,waterlogged=true]
conquest:marble_column_with_marble_doric_capital_vertical_quarter[e=false,facing=south,layer=2,s=false,waterlogged=false]
conquest:marble_column_with_marble_doric_capital_vertical_quarter[e=false,facing=south,layer=3,s=true,waterlogged=true]
conquest:marble_column_with_marble_doric_capital_vertical_quarter[e=false,facing=south,layer=3,s=true,waterlogged=false]
conquest:marble_column_with_marble_doric_capital_vertical_quarter[e=false,facing=south,layer=3,s=false,waterlogged=true]
conquest:marble_column_with_marble_doric_capital_vertical_quarter[e=false,facing=south,layer=3,s=false,waterlogged=false]
conquest:marble_column_with_marble_doric_capital_vertical_quarter[e=false,facing=west,layer=1,s=true,waterlogged=true]
conquest:marble_column_with_marble_doric_capital_vertical_quarter[e=false,facing=west,layer=1,s=true,waterlogged=false]
conquest:marble_column_with_marble_doric_capital_vertical_quarter[e=false,facing=west,layer=1,s=false,waterlogged=true]
conquest:marble_column_with_marble_doric_capital_vertical_quarter[e=false,facing=west,layer=1,s=false,waterlogged=false]
conquest:marble_column_with_marble_doric_capital_vertical_quarter[e=false,facing=west,layer=2,s=true,waterlogged=true]
conquest:marble_column_with_marble_doric_capital_vertical_quarter[e=false,facing=west,layer=2,s=true,waterlogged=false]
conquest:marble_column_with_marble_doric_capital_vertical_quarter[e=false,facing=west,layer=2,s=false,waterlogged=true]
conquest:marble_column_with_marble_doric_capital_vertical_quarter[e=false,facing=west,layer=2,s=false,waterlogged=false]
conquest:marble_column_with_marble_doric_capital_vertical_quarter[e=false,facing=west,layer=3,s=true,waterlogged=true]
conquest:marble_column_with_marble_doric_capital_vertical_quarter[e=false,facing=west,layer=3,s=true,waterlogged=false]
conquest:marble_column_with_marble_doric_capital_vertical_quarter[e=false,facing=west,layer=3,s=false,waterlogged=true]
conquest:marble_column_with_marble_doric_capital_vertical_quarter[e=false,facing=west,layer=3,s=false,waterlogged=false]
conquest:marble_column_with_marble_doric_capital_vertical_quarter[e=false,facing=east,layer=1,s=true,waterlogged=true]
conquest:marble_column_with_marble_doric_capital_vertical_quarter[e=false,facing=east,layer=1,s=true,waterlogged=false]
conquest:marble_column_with_marble_doric_capital_vertical_quarter[e=false,facing=east,layer=1,s=false,waterlogged=true]
conquest:marble_column_with_marble_doric_capital_vertical_quarter[e=false,facing=east,layer=1,s=false,waterlogged=false]
conquest:marble_column_with_marble_doric_capital_vertical_quarter[e=false,facing=east,layer=2,s=true,waterlogged=true]
conquest:marble_column_with_marble_doric_capital_vertical_quarter[e=false,facing=east,layer=2,s=true,waterlogged=false]
conquest:marble_column_with_marble_doric_capital_vertical_quarter[e=false,facing=east,layer=2,s=false,waterlogged=true]
conquest:marble_column_with_marble_doric_capital_vertical_quarter[e=false,facing=east,layer=2,s=false,waterlogged=false]
conquest:marble_column_with_marble_doric_capital_vertical_quarter[e=false,facing=east,layer=3,s=true,waterlogged=true]
conquest:marble_column_with_marble_doric_capital_vertical_quarter[e=false,facing=east,layer=3,s=true,waterlogged=false]
conquest:marble_column_with_marble_doric_capital_vertical_quarter[e=false,facing=east,layer=3,s=false,waterlogged=true]
conquest:marble_column_with_marble_doric_capital_vertical_quarter[e=false,facing=east,layer=3,s=false,waterlogged=false]
conquest:marble_column_with_marble_doric_capital_vertical_slab[e=true,facing=north,layer=1,s=true,w=true,waterlogged=true]
conquest:marble_column_with_marble_doric_capital_vertical_slab[e=true,facing=north,layer=1,s=true,w=true,waterlogged=false]
conquest:marble_column_with_marble_doric_capital_vertical_slab[e=true,facing=north,layer=1,s=true,w=false,waterlogged=true]
conquest:marble_column_with_marble_doric_capital_vertical_slab[e=true,facing=north,layer=1,s=true,w=false,waterlogged=false]
conquest:marble_column_with_marble_doric_capital_vertical_slab[e=true,facing=north,layer=1,s=false,w=true,waterlogged=true]
conquest:marble_column_with_marble_doric_capital_vertical_slab[e=true,facing=north,layer=1,s=false,w=true,waterlogged=false]
conquest:marble_column_with_marble_doric_capital_vertical_slab[e=true,facing=north,layer=1,s=false,w=false,waterlogged=true]
conquest:marble_column_with_marble_doric_capital_vertical_slab[e=true,facing=north,layer=1,s=false,w=false,waterlogged=false]
conquest:marble_column_with_marble_doric_capital_vertical_slab[e=true,facing=north,layer=2,s=true,w=true,waterlogged=true]
conquest:marble_column_with_marble_doric_capital_vertical_slab[e=true,facing=north,layer=2,s=true,w=true,waterlogged=false]
conquest:marble_column_with_marble_doric_capital_vertical_slab[e=true,facing=north,layer=2,s=true,w=false,waterlogged=true]
conquest:marble_column_with_marble_doric_capital_vertical_slab[e=true,facing=north,layer=2,s=true,w=false,waterlogged=false]
conquest:marble_column_with_marble_doric_capital_vertical_slab[e=true,facing=north,layer=2,s=false,w=true,waterlogged=true]
conquest:marble_column_with_marble_doric_capital_vertical_slab[e=true,facing=north,layer=2,s=false,w=true,waterlogged=false]
conquest:marble_column_with_marble_doric_capital_vertical_slab[e=true,facing=north,layer=2,s=false,w=false,waterlogged=true]
conquest:marble_column_with_marble_doric_capital_vertical_slab[e=true,facing=north,layer=2,s=false,w=false,waterlogged=false]
conquest:marble_column_with_marble_doric_capital_vertical_slab[e=true,facing=north,layer=3,s=true,w=true,waterlogged=true]
conquest:marble_column_with_marble_doric_capital_vertical_slab[e=true,facing=north,layer=3,s=true,w=true,waterlogged=false]
conquest:marble_column_with_marble_doric_capital_vertical_slab[e=true,facing=north,layer=3,s=true,w=false,waterlogged=true]
conquest:marble_column_with_marble_doric_capital_vertical_slab[e=true,facing=north,layer=3,s=true,w=false,waterlogged=false]
conquest:marble_column_with_marble_doric_capital_vertical_slab[e=true,facing=north,layer=3,s=false,w=true,waterlogged=true]
conquest:marble_column_with_marble_doric_capital_vertical_slab[e=true,facing=north,layer=3,s=false,w=true,waterlogged=false]
conquest:marble_column_with_marble_doric_capital_vertical_slab[e=true,facing=north,layer=3,s=false,w=false,waterlogged=true]
conquest:marble_column_with_marble_doric_capital_vertical_slab[e=true,facing=north,layer=3,s=false,w=false,waterlogged=false]
conquest:marble_column_with_marble_doric_capital_vertical_slab[e=true,facing=south,layer=1,s=true,w=true,waterlogged=true]
conquest:marble_column_with_marble_doric_capital_vertical_slab[e=true,facing=south,layer=1,s=true,w=true,waterlogged=false]
conquest:marble_column_with_marble_doric_capital_vertical_slab[e=true,facing=south,layer=1,s=true,w=false,waterlogged=true]
conquest:marble_column_with_marble_doric_capital_vertical_slab[e=true,facing=south,layer=1,s=true,w=false,waterlogged=false]
conquest:marble_column_with_marble_doric_capital_vertical_slab[e=true,facing=south,layer=1,s=false,w=true,waterlogged=true]
conquest:marble_column_with_marble_doric_capital_vertical_slab[e=true,facing=south,layer=1,s=false,w=true,waterlogged=false]
conquest:marble_column_with_marble_doric_capital_vertical_slab[e=true,facing=south,layer=1,s=false,w=false,waterlogged=true]
conquest:marble_column_with_marble_doric_capital_vertical_slab[e=true,facing=south,layer=1,s=false,w=false,waterlogged=false]
conquest:marble_column_with_marble_doric_capital_vertical_slab[e=true,facing=south,layer=2,s=true,w=true,waterlogged=true]
conquest:marble_column_with_marble_doric_capital_vertical_slab[e=true,facing=south,layer=2,s=true,w=true,waterlogged=false]
conquest:marble_column_with_marble_doric_capital_vertical_slab[e=true,facing=south,layer=2,s=true,w=false,waterlogged=true]
conquest:marble_column_with_marble_doric_capital_vertical_slab[e=true,facing=south,layer=2,s=true,w=false,waterlogged=false]
conquest:marble_column_with_marble_doric_capital_vertical_slab[e=true,facing=south,layer=2,s=false,w=true,waterlogged=true]
conquest:marble_column_with_marble_doric_capital_vertical_slab[e=true,facing=south,layer=2,s=false,w=true,waterlogged=false]
conquest:marble_column_with_marble_doric_capital_vertical_slab[e=true,facing=south,layer=2,s=false,w=false,waterlogged=true]
conquest:marble_column_with_marble_doric_capital_vertical_slab[e=true,facing=south,layer=2,s=false,w=false,waterlogged=false]
conquest:marble_column_with_marble_doric_capital_vertical_slab[e=true,facing=south,layer=3,s=true,w=true,waterlogged=true]
conquest:marble_column_with_marble_doric_capital_vertical_slab[e=true,facing=south,layer=3,s=true,w=true,waterlogged=false]
conquest:marble_column_with_marble_doric_capital_vertical_slab[e=true,facing=south,layer=3,s=true,w=false,waterlogged=true]
conquest:marble_column_with_marble_doric_capital_vertical_slab[e=true,facing=south,layer=3,s=true,w=false,waterlogged=false]
conquest:marble_column_with_marble_doric_capital_vertical_slab[e=true,facing=south,layer=3,s=false,w=true,waterlogged=true]
conquest:marble_column_with_marble_doric_capital_vertical_slab[e=true,facing=south,layer=3,s=false,w=true,waterlogged=false]
conquest:marble_column_with_marble_doric_capital_vertical_slab[e=true,facing=south,layer=3,s=false,w=false,waterlogged=true]
conquest:marble_column_with_marble_doric_capital_vertical_slab[e=true,facing=south,layer=3,s=false,w=false,waterlogged=false]
conquest:marble_column_with_marble_doric_capital_vertical_slab[e=true,facing=west,layer=1,s=true,w=true,waterlogged=true]
conquest:marble_column_with_marble_doric_capital_vertical_slab[e=true,facing=west,layer=1,s=true,w=true,waterlogged=false]
conquest:marble_column_with_marble_doric_capital_vertical_slab[e=true,facing=west,layer=1,s=true,w=false,waterlogged=true]
conquest:marble_column_with_marble_doric_capital_vertical_slab[e=true,facing=west,layer=1,s=true,w=false,waterlogged=false]
conquest:marble_column_with_marble_doric_capital_vertical_slab[e=true,facing=west,layer=1,s=false,w=true,waterlogged=true]
conquest:marble_column_with_marble_doric_capital_vertical_slab[e=true,facing=west,layer=1,s=false,w=true,waterlogged=false]
conquest:marble_column_with_marble_doric_capital_vertical_slab[e=true,facing=west,layer=1,s=false,w=false,waterlogged=true]
conquest:marble_column_with_marble_doric_capital_vertical_slab[e=true,facing=west,layer=1,s=false,w=false,waterlogged=false]
conquest:marble_column_with_marble_doric_capital_vertical_slab[e=true,facing=west,layer=2,s=true,w=true,waterlogged=true]
conquest:marble_column_with_marble_doric_capital_vertical_slab[e=true,facing=west,layer=2,s=true,w=true,waterlogged=false]
conquest:marble_column_with_marble_doric_capital_vertical_slab[e=true,facing=west,layer=2,s=true,w=false,waterlogged=true]
conquest:marble_column_with_marble_doric_capital_vertical_slab[e=true,facing=west,layer=2,s=true,w=false,waterlogged=false]
conquest:marble_column_with_marble_doric_capital_vertical_slab[e=true,facing=west,layer=2,s=false,w=true,waterlogged=true]
conquest:marble_column_with_marble_doric_capital_vertical_slab[e=true,facing=west,layer=2,s=false,w=true,waterlogged=false]
conquest:marble_column_with_marble_doric_capital_vertical_slab[e=true,facing=west,layer=2,s=false,w=false,waterlogged=true]
conquest:marble_column_with_marble_doric_capital_vertical_slab[e=true,facing=west,layer=2,s=false,w=false,waterlogged=false]
conquest:marble_column_with_marble_doric_capital_vertical_slab[e=true,facing=west,layer=3,s=true,w=true,waterlogged=true]
conquest:marble_column_with_marble_doric_capital_vertical_slab[e=true,facing=west,layer=3,s=true,w=true,waterlogged=false]
conquest:marble_column_with_marble_doric_capital_vertical_slab[e=true,facing=west,layer=3,s=true,w=false,waterlogged=true]
conquest:marble_column_with_marble_doric_capital_vertical_slab[e=true,facing=west,layer=3,s=true,w=false,waterlogged=false]
conquest:marble_column_with_marble_doric_capital_vertical_slab[e=true,facing=west,layer=3,s=false,w=true,waterlogged=true]
conquest:marble_column_with_marble_doric_capital_vertical_slab[e=true,facing=west,layer=3,s=false,w=true,waterlogged=false]
conquest:marble_column_with_marble_doric_capital_vertical_slab[e=true,facing=west,layer=3,s=false,w=false,waterlogged=true]
conquest:marble_column_with_marble_doric_capital_vertical_slab[e=true,facing=west,layer=3,s=false,w=false,waterlogged=false]
conquest:marble_column_with_marble_doric_capital_vertical_slab[e=true,facing=east,layer=1,s=true,w=true,waterlogged=true]
conquest:marble_column_with_marble_doric_capital_vertical_slab[e=true,facing=east,layer=1,s=true,w=true,waterlogged=false]
conquest:marble_column_with_marble_doric_capital_vertical_slab[e=true,facing=east,layer=1,s=true,w=false,waterlogged=true]
conquest:marble_column_with_marble_doric_capital_vertical_slab[e=true,facing=east,layer=1,s=true,w=false,waterlogged=false]
conquest:marble_column_with_marble_doric_capital_vertical_slab[e=true,facing=east,layer=1,s=false,w=true,waterlogged=true]
conquest:marble_column_with_marble_doric_capital_vertical_slab[e=true,facing=east,layer=1,s=false,w=true,waterlogged=false]
conquest:marble_column_with_marble_doric_capital_vertical_slab[e=true,facing=east,layer=1,s=false,w=false,waterlogged=true]
conquest:marble_column_with_marble_doric_capital_vertical_slab[e=true,facing=east,layer=1,s=false,w=false,waterlogged=false]
conquest:marble_column_with_marble_doric_capital_vertical_slab[e=true,facing=east,layer=2,s=true,w=true,waterlogged=true]
conquest:marble_column_with_marble_doric_capital_vertical_slab[e=true,facing=east,layer=2,s=true,w=true,waterlogged=false]
conquest:marble_column_with_marble_doric_capital_vertical_slab[e=true,facing=east,layer=2,s=true,w=false,waterlogged=true]
conquest:marble_column_with_marble_doric_capital_vertical_slab[e=true,facing=east,layer=2,s=true,w=false,waterlogged=false]
conquest:marble_column_with_marble_doric_capital_vertical_slab[e=true,facing=east,layer=2,s=false,w=true,waterlogged=true]
conquest:marble_column_with_marble_doric_capital_vertical_slab[e=true,facing=east,layer=2,s=false,w=true,waterlogged=false]
conquest:marble_column_with_marble_doric_capital_vertical_slab[e=true,facing=east,layer=2,s=false,w=false,waterlogged=true]
conquest:marble_column_with_marble_doric_capital_vertical_slab[e=true,facing=east,layer=2,s=false,w=false,waterlogged=false]
conquest:marble_column_with_marble_doric_capital_vertical_slab[e=true,facing=east,layer=3,s=true,w=true,waterlogged=true]
conquest:marble_column_with_marble_doric_capital_vertical_slab[e=true,facing=east,layer=3,s=true,w=true,waterlogged=false]
conquest:marble_column_with_marble_doric_capital_vertical_slab[e=true,facing=east,layer=3,s=true,w=false,waterlogged=true]
conquest:marble_column_with_marble_doric_capital_vertical_slab[e=true,facing=east,layer=3,s=true,w=false,waterlogged=false]
conquest:marble_column_with_marble_doric_capital_vertical_slab[e=true,facing=east,layer=3,s=false,w=true,waterlogged=true]
conquest:marble_column_with_marble_doric_capital_vertical_slab[e=true,facing=east,layer=3,s=false,w=true,waterlogged=false]
conquest:marble_column_with_marble_doric_capital_vertical_slab[e=true,facing=east,layer=3,s=false,w=false,waterlogged=true]
conquest:marble_column_with_marble_doric_capital_vertical_slab[e=true,facing=east,layer=3,s=false,w=false,waterlogged=false]
conquest:marble_column_with_marble_doric_capital_vertical_slab[e=false,facing=north,layer=1,s=true,w=true,waterlogged=true]
conquest:marble_column_with_marble_doric_capital_vertical_slab[e=false,facing=north,layer=1,s=true,w=true,waterlogged=false]
conquest:marble_column_with_marble_doric_capital_vertical_slab[e=false,facing=north,layer=1,s=true,w=false,waterlogged=true]
conquest:marble_column_with_marble_doric_capital_vertical_slab[e=false,facing=north,layer=1,s=true,w=false,waterlogged=false]
conquest:marble_column_with_marble_doric_capital_vertical_slab[e=false,facing=north,layer=1,s=false,w=true,waterlogged=true]
conquest:marble_column_with_marble_doric_capital_vertical_slab[e=false,facing=north,layer=1,s=false,w=true,waterlogged=false]
conquest:marble_column_with_marble_doric_capital_vertical_slab[e=false,facing=north,layer=1,s=false,w=false,waterlogged=true]
conquest:marble_column_with_marble_doric_capital_vertical_slab[e=false,facing=north,layer=1,s=false,w=false,waterlogged=false]
conquest:marble_column_with_marble_doric_capital_vertical_slab[e=false,facing=north,layer=2,s=true,w=true,waterlogged=true]
conquest:marble_column_with_marble_doric_capital_vertical_slab[e=false,facing=north,layer=2,s=true,w=true,waterlogged=false]
conquest:marble_column_with_marble_doric_capital_vertical_slab[e=false,facing=north,layer=2,s=true,w=false,waterlogged=true]
conquest:marble_column_with_marble_doric_capital_vertical_slab[e=false,facing=north,layer=2,s=true,w=false,waterlogged=false]
conquest:marble_column_with_marble_doric_capital_vertical_slab[e=false,facing=north,layer=2,s=false,w=true,waterlogged=true]
conquest:marble_column_with_marble_doric_capital_vertical_slab[e=false,facing=north,layer=2,s=false,w=true,waterlogged=false]
conquest:marble_column_with_marble_doric_capital_vertical_slab[e=false,facing=north,layer=2,s=false,w=false,waterlogged=true]
conquest:marble_column_with_marble_doric_capital_vertical_slab[e=false,facing=north,layer=2,s=false,w=false,waterlogged=false]
conquest:marble_column_with_marble_doric_capital_vertical_slab[e=false,facing=north,layer=3,s=true,w=true,waterlogged=true]
conquest:marble_column_with_marble_doric_capital_vertical_slab[e=false,facing=north,layer=3,s=true,w=true,waterlogged=false]
conquest:marble_column_with_marble_doric_capital_vertical_slab[e=false,facing=north,layer=3,s=true,w=false,waterlogged=true]
conquest:marble_column_with_marble_doric_capital_vertical_slab[e=false,facing=north,layer=3,s=true,w=false,waterlogged=false]
conquest:marble_column_with_marble_doric_capital_vertical_slab[e=false,facing=north,layer=3,s=false,w=true,waterlogged=true]
conquest:marble_column_with_marble_doric_capital_vertical_slab[e=false,facing=north,layer=3,s=false,w=true,waterlogged=false]
conquest:marble_column_with_marble_doric_capital_vertical_slab[e=false,facing=north,layer=3,s=false,w=false,waterlogged=true]
conquest:marble_column_with_marble_doric_capital_vertical_slab[e=false,facing=north,layer=3,s=false,w=false,waterlogged=false]
conquest:marble_column_with_marble_doric_capital_vertical_slab[e=false,facing=south,layer=1,s=true,w=true,waterlogged=true]
conquest:marble_column_with_marble_doric_capital_vertical_slab[e=false,facing=south,layer=1,s=true,w=true,waterlogged=false]
conquest:marble_column_with_marble_doric_capital_vertical_slab[e=false,facing=south,layer=1,s=true,w=false,waterlogged=true]
conquest:marble_column_with_marble_doric_capital_vertical_slab[e=false,facing=south,layer=1,s=true,w=false,waterlogged=false]
conquest:marble_column_with_marble_doric_capital_vertical_slab[e=false,facing=south,layer=1,s=false,w=true,waterlogged=true]
conquest:marble_column_with_marble_doric_capital_vertical_slab[e=false,facing=south,layer=1,s=false,w=true,waterlogged=false]
conquest:marble_column_with_marble_doric_capital_vertical_slab[e=false,facing=south,layer=1,s=false,w=false,waterlogged=true]
conquest:marble_column_with_marble_doric_capital_vertical_slab[e=false,facing=south,layer=1,s=false,w=false,waterlogged=false]
conquest:marble_column_with_marble_doric_capital_vertical_slab[e=false,facing=south,layer=2,s=true,w=true,waterlogged=true]
conquest:marble_column_with_marble_doric_capital_vertical_slab[e=false,facing=south,layer=2,s=true,w=true,waterlogged=false]
conquest:marble_column_with_marble_doric_capital_vertical_slab[e=false,facing=south,layer=2,s=true,w=false,waterlogged=true]
conquest:marble_column_with_marble_doric_capital_vertical_slab[e=false,facing=south,layer=2,s=true,w=false,waterlogged=false]
conquest:marble_column_with_marble_doric_capital_vertical_slab[e=false,facing=south,layer=2,s=false,w=true,waterlogged=true]
conquest:marble_column_with_marble_doric_capital_vertical_slab[e=false,facing=south,layer=2,s=false,w=true,waterlogged=false]
conquest:marble_column_with_marble_doric_capital_vertical_slab[e=false,facing=south,layer=2,s=false,w=false,waterlogged=true]
conquest:marble_column_with_marble_doric_capital_vertical_slab[e=false,facing=south,layer=2,s=false,w=false,waterlogged=false]
conquest:marble_column_with_marble_doric_capital_vertical_slab[e=false,facing=south,layer=3,s=true,w=true,waterlogged=true]
conquest:marble_column_with_marble_doric_capital_vertical_slab[e=false,facing=south,layer=3,s=true,w=true,waterlogged=false]
conquest:marble_column_with_marble_doric_capital_vertical_slab[e=false,facing=south,layer=3,s=true,w=false,waterlogged=true]
conquest:marble_column_with_marble_doric_capital_vertical_slab[e=false,facing=south,layer=3,s=true,w=false,waterlogged=false]
conquest:marble_column_with_marble_doric_capital_vertical_slab[e=false,facing=south,layer=3,s=false,w=true,waterlogged=true]
conquest:marble_column_with_marble_doric_capital_vertical_slab[e=false,facing=south,layer=3,s=false,w=true,waterlogged=false]
conquest:marble_column_with_marble_doric_capital_vertical_slab[e=false,facing=south,layer=3,s=false,w=false,waterlogged=true]
conquest:marble_column_with_marble_doric_capital_vertical_slab[e=false,facing=south,layer=3,s=false,w=false,waterlogged=false]
conquest:marble_column_with_marble_doric_capital_vertical_slab[e=false,facing=west,layer=1,s=true,w=true,waterlogged=true]
conquest:marble_column_with_marble_doric_capital_vertical_slab[e=false,facing=west,layer=1,s=true,w=true,waterlogged=false]
conquest:marble_column_with_marble_doric_capital_vertical_slab[e=false,facing=west,layer=1,s=true,w=false,waterlogged=true]
conquest:marble_column_with_marble_doric_capital_vertical_slab[e=false,facing=west,layer=1,s=true,w=false,waterlogged=false]
conquest:marble_column_with_marble_doric_capital_vertical_slab[e=false,facing=west,layer=1,s=false,w=true,waterlogged=true]
conquest:marble_column_with_marble_doric_capital_vertical_slab[e=false,facing=west,layer=1,s=false,w=true,waterlogged=false]
conquest:marble_column_with_marble_doric_capital_vertical_slab[e=false,facing=west,layer=1,s=false,w=false,waterlogged=true]
conquest:marble_column_with_marble_doric_capital_vertical_slab[e=false,facing=west,layer=1,s=false,w=false,waterlogged=false]
conquest:marble_column_with_marble_doric_capital_vertical_slab[e=false,facing=west,layer=2,s=true,w=true,waterlogged=true]
conquest:marble_column_with_marble_doric_capital_vertical_slab[e=false,facing=west,layer=2,s=true,w=true,waterlogged=false]
conquest:marble_column_with_marble_doric_capital_vertical_slab[e=false,facing=west,layer=2,s=true,w=false,waterlogged=true]
conquest:marble_column_with_marble_doric_capital_vertical_slab[e=false,facing=west,layer=2,s=true,w=false,waterlogged=false]
conquest:marble_column_with_marble_doric_capital_vertical_slab[e=false,facing=west,layer=2,s=false,w=true,waterlogged=true]
conquest:marble_column_with_marble_doric_capital_vertical_slab[e=false,facing=west,layer=2,s=false,w=true,waterlogged=false]
conquest:marble_column_with_marble_doric_capital_vertical_slab[e=false,facing=west,layer=2,s=false,w=false,waterlogged=true]
conquest:marble_column_with_marble_doric_capital_vertical_slab[e=false,facing=west,layer=2,s=false,w=false,waterlogged=false]
conquest:marble_column_with_marble_doric_capital_vertical_slab[e=false,facing=west,layer=3,s=true,w=true,waterlogged=true]
conquest:marble_column_with_marble_doric_capital_vertical_slab[e=false,facing=west,layer=3,s=true,w=true,waterlogged=false]
conquest:marble_column_with_marble_doric_capital_vertical_slab[e=false,facing=west,layer=3,s=true,w=false,waterlogged=true]
conquest:marble_column_with_marble_doric_capital_vertical_slab[e=false,facing=west,layer=3,s=true,w=false,waterlogged=false]
conquest:marble_column_with_marble_doric_capital_vertical_slab[e=false,facing=west,layer=3,s=false,w=true,waterlogged=true]
conquest:marble_column_with_marble_doric_capital_vertical_slab[e=false,facing=west,layer=3,s=false,w=true,waterlogged=false]
conquest:marble_column_with_marble_doric_capital_vertical_slab[e=false,facing=west,layer=3,s=false,w=false,waterlogged=true]
conquest:marble_column_with_marble_doric_capital_vertical_slab[e=false,facing=west,layer=3,s=false,w=false,waterlogged=false]
conquest:marble_column_with_marble_doric_capital_vertical_slab[e=false,facing=east,layer=1,s=true,w=true,waterlogged=true]
conquest:marble_column_with_marble_doric_capital_vertical_slab[e=false,facing=east,layer=1,s=true,w=true,waterlogged=false]
conquest:marble_column_with_marble_doric_capital_vertical_slab[e=false,facing=east,layer=1,s=true,w=false,waterlogged=true]
conquest:marble_column_with_marble_doric_capital_vertical_slab[e=false,facing=east,layer=1,s=true,w=false,waterlogged=false]
conquest:marble_column_with_marble_doric_capital_vertical_slab[e=false,facing=east,layer=1,s=false,w=true,waterlogged=true]
conquest:marble_column_with_marble_doric_capital_vertical_slab[e=false,facing=east,layer=1,s=false,w=true,waterlogged=false]
conquest:marble_column_with_marble_doric_capital_vertical_slab[e=false,facing=east,layer=1,s=false,w=false,waterlogged=true]
conquest:marble_column_with_marble_doric_capital_vertical_slab[e=false,facing=east,layer=1,s=false,w=false,waterlogged=false]
conquest:marble_column_with_marble_doric_capital_vertical_slab[e=false,facing=east,layer=2,s=true,w=true,waterlogged=true]
conquest:marble_column_with_marble_doric_capital_vertical_slab[e=false,facing=east,layer=2,s=true,w=true,waterlogged=false]
conquest:marble_column_with_marble_doric_capital_vertical_slab[e=false,facing=east,layer=2,s=true,w=false,waterlogged=true]
conquest:marble_column_with_marble_doric_capital_vertical_slab[e=false,facing=east,layer=2,s=true,w=false,waterlogged=false]
conquest:marble_column_with_marble_doric_capital_vertical_slab[e=false,facing=east,layer=2,s=false,w=true,waterlogged=true]
conquest:marble_column_with_marble_doric_capital_vertical_slab[e=false,facing=east,layer=2,s=false,w=true,waterlogged=false]
conquest:marble_column_with_marble_doric_capital_vertical_slab[e=false,facing=east,layer=2,s=false,w=false,waterlogged=true]
conquest:marble_column_with_marble_doric_capital_vertical_slab[e=false,facing=east,layer=2,s=false,w=false,waterlogged=false]
conquest:marble_column_with_marble_doric_capital_vertical_slab[e=false,facing=east,layer=3,s=true,w=true,waterlogged=true]
conquest:marble_column_with_marble_doric_capital_vertical_slab[e=false,facing=east,layer=3,s=true,w=true,waterlogged=false]
conquest:marble_column_with_marble_doric_capital_vertical_slab[e=false,facing=east,layer=3,s=true,w=false,waterlogged=true]
conquest:marble_column_with_marble_doric_capital_vertical_slab[e=false,facing=east,layer=3,s=true,w=false,waterlogged=false]
conquest:marble_column_with_marble_doric_capital_vertical_slab[e=false,facing=east,layer=3,s=false,w=true,waterlogged=true]
conquest:marble_column_with_marble_doric_capital_vertical_slab[e=false,facing=east,layer=3,s=false,w=true,waterlogged=false]
conquest:marble_column_with_marble_doric_capital_vertical_slab[e=false,facing=east,layer=3,s=false,w=false,waterlogged=true]
conquest:marble_column_with_marble_doric_capital_vertical_slab[e=false,facing=east,layer=3,s=false,w=false,waterlogged=false]
conquest:marble_column_with_marble_doric_capital_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:marble_column_with_marble_doric_capital_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:marble_column_with_marble_doric_capital_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:marble_column_with_marble_doric_capital_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:marble_column_with_marble_doric_capital_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:marble_column_with_marble_doric_capital_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:marble_column_with_marble_doric_capital_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:marble_column_with_marble_doric_capital_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:marble_column_with_marble_doric_capital_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:marble_column_with_marble_doric_capital_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:marble_column_with_marble_doric_capital_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:marble_column_with_marble_doric_capital_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:marble_column_with_marble_doric_capital_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:marble_column_with_marble_doric_capital_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:marble_column_with_marble_doric_capital_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:marble_column_with_marble_doric_capital_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:marble_column_with_marble_doric_capital_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:marble_column_with_marble_doric_capital_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:marble_column_with_marble_doric_capital_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:marble_column_with_marble_doric_capital_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:marble_column_with_marble_doric_capital_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:marble_column_with_marble_doric_capital_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:marble_column_with_marble_doric_capital_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:marble_column_with_marble_doric_capital_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:marble_column_with_marble_doric_capital_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:marble_column_with_marble_doric_capital_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:marble_column_with_marble_doric_capital_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:marble_column_with_marble_doric_capital_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:marble_column_with_marble_doric_capital_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:marble_column_with_marble_doric_capital_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:marble_column_with_marble_doric_capital_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:marble_column_with_marble_doric_capital_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:marble_column_with_marble_doric_capital_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:marble_column_with_marble_doric_capital_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:marble_column_with_marble_doric_capital_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:marble_column_with_marble_doric_capital_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:marble_column_with_marble_doric_capital_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:marble_column_with_marble_doric_capital_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:marble_column_with_marble_doric_capital_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:marble_column_with_marble_doric_capital_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:marble_column_with_marble_doric_capital_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:marble_column_with_marble_doric_capital_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:marble_column_with_marble_doric_capital_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:marble_column_with_marble_doric_capital_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:marble_column_with_marble_doric_capital_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:marble_column_with_marble_doric_capital_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:marble_column_with_marble_doric_capital_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:marble_column_with_marble_doric_capital_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:marble_column_with_marble_doric_capital_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:marble_column_with_marble_doric_capital_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:marble_column_with_marble_doric_capital_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:marble_column_with_marble_doric_capital_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:marble_column_with_marble_doric_capital_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:marble_column_with_marble_doric_capital_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:marble_column_with_marble_doric_capital_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:marble_column_with_marble_doric_capital_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:marble_column_with_marble_doric_capital_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:marble_column_with_marble_doric_capital_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:marble_column_with_marble_doric_capital_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:marble_column_with_marble_doric_capital_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:marble_column_with_marble_doric_capital_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:marble_column_with_marble_doric_capital_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:marble_column_with_marble_doric_capital_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:marble_column_with_marble_doric_capital_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:marble_corinthian_capital[east=true,north=true,south=true,west=true]
conquest:marble_corinthian_capital[east=true,north=true,south=true,west=false]
conquest:marble_corinthian_capital[east=true,north=true,south=false,west=true]
conquest:marble_corinthian_capital[east=true,north=true,south=false,west=false]
conquest:marble_corinthian_capital[east=true,north=false,south=true,west=true]
conquest:marble_corinthian_capital[east=true,north=false,south=true,west=false]
conquest:marble_corinthian_capital[east=true,north=false,south=false,west=true]
conquest:marble_corinthian_capital[east=true,north=false,south=false,west=false]
conquest:marble_corinthian_capital[east=false,north=true,south=true,west=true]
conquest:marble_corinthian_capital[east=false,north=true,south=true,west=false]
conquest:marble_corinthian_capital[east=false,north=true,south=false,west=true]
conquest:marble_corinthian_capital[east=false,north=true,south=false,west=false]
conquest:marble_corinthian_capital[east=false,north=false,south=true,west=true]
conquest:marble_corinthian_capital[east=false,north=false,south=true,west=false]
conquest:marble_corinthian_capital[east=false,north=false,south=false,west=true]
conquest:marble_corinthian_capital[east=false,north=false,south=false,west=false]
conquest:marble_corinthian_capital_pillar[layer=1,waterlogged=true]
conquest:marble_corinthian_capital_pillar[layer=1,waterlogged=false]
conquest:marble_corinthian_capital_pillar[layer=2,waterlogged=true]
conquest:marble_corinthian_capital_pillar[layer=2,waterlogged=false]
conquest:marble_corinthian_capital_pillar[layer=3,waterlogged=true]
conquest:marble_corinthian_capital_pillar[layer=3,waterlogged=false]
conquest:marble_corinthian_capital_vertical_corner[facing=north,layer=1,waterlogged=true]
conquest:marble_corinthian_capital_vertical_corner[facing=north,layer=1,waterlogged=false]
conquest:marble_corinthian_capital_vertical_corner[facing=north,layer=2,waterlogged=true]
conquest:marble_corinthian_capital_vertical_corner[facing=north,layer=2,waterlogged=false]
conquest:marble_corinthian_capital_vertical_corner[facing=north,layer=3,waterlogged=true]
conquest:marble_corinthian_capital_vertical_corner[facing=north,layer=3,waterlogged=false]
conquest:marble_corinthian_capital_vertical_corner[facing=south,layer=1,waterlogged=true]
conquest:marble_corinthian_capital_vertical_corner[facing=south,layer=1,waterlogged=false]
conquest:marble_corinthian_capital_vertical_corner[facing=south,layer=2,waterlogged=true]
conquest:marble_corinthian_capital_vertical_corner[facing=south,layer=2,waterlogged=false]
conquest:marble_corinthian_capital_vertical_corner[facing=south,layer=3,waterlogged=true]
conquest:marble_corinthian_capital_vertical_corner[facing=south,layer=3,waterlogged=false]
conquest:marble_corinthian_capital_vertical_corner[facing=west,layer=1,waterlogged=true]
conquest:marble_corinthian_capital_vertical_corner[facing=west,layer=1,waterlogged=false]
conquest:marble_corinthian_capital_vertical_corner[facing=west,layer=2,waterlogged=true]
conquest:marble_corinthian_capital_vertical_corner[facing=west,layer=2,waterlogged=false]
conquest:marble_corinthian_capital_vertical_corner[facing=west,layer=3,waterlogged=true]
conquest:marble_corinthian_capital_vertical_corner[facing=west,layer=3,waterlogged=false]
conquest:marble_corinthian_capital_vertical_corner[facing=east,layer=1,waterlogged=true]
conquest:marble_corinthian_capital_vertical_corner[facing=east,layer=1,waterlogged=false]
conquest:marble_corinthian_capital_vertical_corner[facing=east,layer=2,waterlogged=true]
conquest:marble_corinthian_capital_vertical_corner[facing=east,layer=2,waterlogged=false]
conquest:marble_corinthian_capital_vertical_corner[facing=east,layer=3,waterlogged=true]
conquest:marble_corinthian_capital_vertical_corner[facing=east,layer=3,waterlogged=false]
conquest:marble_corinthian_capital_vertical_quarter[e=true,facing=north,layer=1,s=true,waterlogged=true]
conquest:marble_corinthian_capital_vertical_quarter[e=true,facing=north,layer=1,s=true,waterlogged=false]
conquest:marble_corinthian_capital_vertical_quarter[e=true,facing=north,layer=1,s=false,waterlogged=true]
conquest:marble_corinthian_capital_vertical_quarter[e=true,facing=north,layer=1,s=false,waterlogged=false]
conquest:marble_corinthian_capital_vertical_quarter[e=true,facing=north,layer=2,s=true,waterlogged=true]
conquest:marble_corinthian_capital_vertical_quarter[e=true,facing=north,layer=2,s=true,waterlogged=false]
conquest:marble_corinthian_capital_vertical_quarter[e=true,facing=north,layer=2,s=false,waterlogged=true]
conquest:marble_corinthian_capital_vertical_quarter[e=true,facing=north,layer=2,s=false,waterlogged=false]
conquest:marble_corinthian_capital_vertical_quarter[e=true,facing=north,layer=3,s=true,waterlogged=true]
conquest:marble_corinthian_capital_vertical_quarter[e=true,facing=north,layer=3,s=true,waterlogged=false]
conquest:marble_corinthian_capital_vertical_quarter[e=true,facing=north,layer=3,s=false,waterlogged=true]
conquest:marble_corinthian_capital_vertical_quarter[e=true,facing=north,layer=3,s=false,waterlogged=false]
conquest:marble_corinthian_capital_vertical_quarter[e=true,facing=south,layer=1,s=true,waterlogged=true]
conquest:marble_corinthian_capital_vertical_quarter[e=true,facing=south,layer=1,s=true,waterlogged=false]
conquest:marble_corinthian_capital_vertical_quarter[e=true,facing=south,layer=1,s=false,waterlogged=true]
conquest:marble_corinthian_capital_vertical_quarter[e=true,facing=south,layer=1,s=false,waterlogged=false]
conquest:marble_corinthian_capital_vertical_quarter[e=true,facing=south,layer=2,s=true,waterlogged=true]
conquest:marble_corinthian_capital_vertical_quarter[e=true,facing=south,layer=2,s=true,waterlogged=false]
conquest:marble_corinthian_capital_vertical_quarter[e=true,facing=south,layer=2,s=false,waterlogged=true]
conquest:marble_corinthian_capital_vertical_quarter[e=true,facing=south,layer=2,s=false,waterlogged=false]
conquest:marble_corinthian_capital_vertical_quarter[e=true,facing=south,layer=3,s=true,waterlogged=true]
conquest:marble_corinthian_capital_vertical_quarter[e=true,facing=south,layer=3,s=true,waterlogged=false]
conquest:marble_corinthian_capital_vertical_quarter[e=true,facing=south,layer=3,s=false,waterlogged=true]
conquest:marble_corinthian_capital_vertical_quarter[e=true,facing=south,layer=3,s=false,waterlogged=false]
conquest:marble_corinthian_capital_vertical_quarter[e=true,facing=west,layer=1,s=true,waterlogged=true]
conquest:marble_corinthian_capital_vertical_quarter[e=true,facing=west,layer=1,s=true,waterlogged=false]
conquest:marble_corinthian_capital_vertical_quarter[e=true,facing=west,layer=1,s=false,waterlogged=true]
conquest:marble_corinthian_capital_vertical_quarter[e=true,facing=west,layer=1,s=false,waterlogged=false]
conquest:marble_corinthian_capital_vertical_quarter[e=true,facing=west,layer=2,s=true,waterlogged=true]
conquest:marble_corinthian_capital_vertical_quarter[e=true,facing=west,layer=2,s=true,waterlogged=false]
conquest:marble_corinthian_capital_vertical_quarter[e=true,facing=west,layer=2,s=false,waterlogged=true]
conquest:marble_corinthian_capital_vertical_quarter[e=true,facing=west,layer=2,s=false,waterlogged=false]
conquest:marble_corinthian_capital_vertical_quarter[e=true,facing=west,layer=3,s=true,waterlogged=true]
conquest:marble_corinthian_capital_vertical_quarter[e=true,facing=west,layer=3,s=true,waterlogged=false]
conquest:marble_corinthian_capital_vertical_quarter[e=true,facing=west,layer=3,s=false,waterlogged=true]
conquest:marble_corinthian_capital_vertical_quarter[e=true,facing=west,layer=3,s=false,waterlogged=false]
conquest:marble_corinthian_capital_vertical_quarter[e=true,facing=east,layer=1,s=true,waterlogged=true]
conquest:marble_corinthian_capital_vertical_quarter[e=true,facing=east,layer=1,s=true,waterlogged=false]
conquest:marble_corinthian_capital_vertical_quarter[e=true,facing=east,layer=1,s=false,waterlogged=true]
conquest:marble_corinthian_capital_vertical_quarter[e=true,facing=east,layer=1,s=false,waterlogged=false]
conquest:marble_corinthian_capital_vertical_quarter[e=true,facing=east,layer=2,s=true,waterlogged=true]
conquest:marble_corinthian_capital_vertical_quarter[e=true,facing=east,layer=2,s=true,waterlogged=false]
conquest:marble_corinthian_capital_vertical_quarter[e=true,facing=east,layer=2,s=false,waterlogged=true]
conquest:marble_corinthian_capital_vertical_quarter[e=true,facing=east,layer=2,s=false,waterlogged=false]
conquest:marble_corinthian_capital_vertical_quarter[e=true,facing=east,layer=3,s=true,waterlogged=true]
conquest:marble_corinthian_capital_vertical_quarter[e=true,facing=east,layer=3,s=true,waterlogged=false]
conquest:marble_corinthian_capital_vertical_quarter[e=true,facing=east,layer=3,s=false,waterlogged=true]
conquest:marble_corinthian_capital_vertical_quarter[e=true,facing=east,layer=3,s=false,waterlogged=false]
conquest:marble_corinthian_capital_vertical_quarter[e=false,facing=north,layer=1,s=true,waterlogged=true]
conquest:marble_corinthian_capital_vertical_quarter[e=false,facing=north,layer=1,s=true,waterlogged=false]
conquest:marble_corinthian_capital_vertical_quarter[e=false,facing=north,layer=1,s=false,waterlogged=true]
conquest:marble_corinthian_capital_vertical_quarter[e=false,facing=north,layer=1,s=false,waterlogged=false]
conquest:marble_corinthian_capital_vertical_quarter[e=false,facing=north,layer=2,s=true,waterlogged=true]
conquest:marble_corinthian_capital_vertical_quarter[e=false,facing=north,layer=2,s=true,waterlogged=false]
conquest:marble_corinthian_capital_vertical_quarter[e=false,facing=north,layer=2,s=false,waterlogged=true]
conquest:marble_corinthian_capital_vertical_quarter[e=false,facing=north,layer=2,s=false,waterlogged=false]
conquest:marble_corinthian_capital_vertical_quarter[e=false,facing=north,layer=3,s=true,waterlogged=true]
conquest:marble_corinthian_capital_vertical_quarter[e=false,facing=north,layer=3,s=true,waterlogged=false]
conquest:marble_corinthian_capital_vertical_quarter[e=false,facing=north,layer=3,s=false,waterlogged=true]
conquest:marble_corinthian_capital_vertical_quarter[e=false,facing=north,layer=3,s=false,waterlogged=false]
conquest:marble_corinthian_capital_vertical_quarter[e=false,facing=south,layer=1,s=true,waterlogged=true]
conquest:marble_corinthian_capital_vertical_quarter[e=false,facing=south,layer=1,s=true,waterlogged=false]
conquest:marble_corinthian_capital_vertical_quarter[e=false,facing=south,layer=1,s=false,waterlogged=true]
conquest:marble_corinthian_capital_vertical_quarter[e=false,facing=south,layer=1,s=false,waterlogged=false]
conquest:marble_corinthian_capital_vertical_quarter[e=false,facing=south,layer=2,s=true,waterlogged=true]
conquest:marble_corinthian_capital_vertical_quarter[e=false,facing=south,layer=2,s=true,waterlogged=false]
conquest:marble_corinthian_capital_vertical_quarter[e=false,facing=south,layer=2,s=false,waterlogged=true]
conquest:marble_corinthian_capital_vertical_quarter[e=false,facing=south,layer=2,s=false,waterlogged=false]
conquest:marble_corinthian_capital_vertical_quarter[e=false,facing=south,layer=3,s=true,waterlogged=true]
conquest:marble_corinthian_capital_vertical_quarter[e=false,facing=south,layer=3,s=true,waterlogged=false]
conquest:marble_corinthian_capital_vertical_quarter[e=false,facing=south,layer=3,s=false,waterlogged=true]
conquest:marble_corinthian_capital_vertical_quarter[e=false,facing=south,layer=3,s=false,waterlogged=false]
conquest:marble_corinthian_capital_vertical_quarter[e=false,facing=west,layer=1,s=true,waterlogged=true]
conquest:marble_corinthian_capital_vertical_quarter[e=false,facing=west,layer=1,s=true,waterlogged=false]
conquest:marble_corinthian_capital_vertical_quarter[e=false,facing=west,layer=1,s=false,waterlogged=true]
conquest:marble_corinthian_capital_vertical_quarter[e=false,facing=west,layer=1,s=false,waterlogged=false]
conquest:marble_corinthian_capital_vertical_quarter[e=false,facing=west,layer=2,s=true,waterlogged=true]
conquest:marble_corinthian_capital_vertical_quarter[e=false,facing=west,layer=2,s=true,waterlogged=false]
conquest:marble_corinthian_capital_vertical_quarter[e=false,facing=west,layer=2,s=false,waterlogged=true]
conquest:marble_corinthian_capital_vertical_quarter[e=false,facing=west,layer=2,s=false,waterlogged=false]
conquest:marble_corinthian_capital_vertical_quarter[e=false,facing=west,layer=3,s=true,waterlogged=true]
conquest:marble_corinthian_capital_vertical_quarter[e=false,facing=west,layer=3,s=true,waterlogged=false]
conquest:marble_corinthian_capital_vertical_quarter[e=false,facing=west,layer=3,s=false,waterlogged=true]
conquest:marble_corinthian_capital_vertical_quarter[e=false,facing=west,layer=3,s=false,waterlogged=false]
conquest:marble_corinthian_capital_vertical_quarter[e=false,facing=east,layer=1,s=true,waterlogged=true]
conquest:marble_corinthian_capital_vertical_quarter[e=false,facing=east,layer=1,s=true,waterlogged=false]
conquest:marble_corinthian_capital_vertical_quarter[e=false,facing=east,layer=1,s=false,waterlogged=true]
conquest:marble_corinthian_capital_vertical_quarter[e=false,facing=east,layer=1,s=false,waterlogged=false]
conquest:marble_corinthian_capital_vertical_quarter[e=false,facing=east,layer=2,s=true,waterlogged=true]
conquest:marble_corinthian_capital_vertical_quarter[e=false,facing=east,layer=2,s=true,waterlogged=false]
conquest:marble_corinthian_capital_vertical_quarter[e=false,facing=east,layer=2,s=false,waterlogged=true]
conquest:marble_corinthian_capital_vertical_quarter[e=false,facing=east,layer=2,s=false,waterlogged=false]
conquest:marble_corinthian_capital_vertical_quarter[e=false,facing=east,layer=3,s=true,waterlogged=true]
conquest:marble_corinthian_capital_vertical_quarter[e=false,facing=east,layer=3,s=true,waterlogged=false]
conquest:marble_corinthian_capital_vertical_quarter[e=false,facing=east,layer=3,s=false,waterlogged=true]
conquest:marble_corinthian_capital_vertical_quarter[e=false,facing=east,layer=3,s=false,waterlogged=false]
conquest:marble_corinthian_capital_vertical_slab[e=true,facing=north,layer=1,s=true,w=true,waterlogged=true]
conquest:marble_corinthian_capital_vertical_slab[e=true,facing=north,layer=1,s=true,w=true,waterlogged=false]
conquest:marble_corinthian_capital_vertical_slab[e=true,facing=north,layer=1,s=true,w=false,waterlogged=true]
conquest:marble_corinthian_capital_vertical_slab[e=true,facing=north,layer=1,s=true,w=false,waterlogged=false]
conquest:marble_corinthian_capital_vertical_slab[e=true,facing=north,layer=1,s=false,w=true,waterlogged=true]
conquest:marble_corinthian_capital_vertical_slab[e=true,facing=north,layer=1,s=false,w=true,waterlogged=false]
conquest:marble_corinthian_capital_vertical_slab[e=true,facing=north,layer=1,s=false,w=false,waterlogged=true]
conquest:marble_corinthian_capital_vertical_slab[e=true,facing=north,layer=1,s=false,w=false,waterlogged=false]
conquest:marble_corinthian_capital_vertical_slab[e=true,facing=north,layer=2,s=true,w=true,waterlogged=true]
conquest:marble_corinthian_capital_vertical_slab[e=true,facing=north,layer=2,s=true,w=true,waterlogged=false]
conquest:marble_corinthian_capital_vertical_slab[e=true,facing=north,layer=2,s=true,w=false,waterlogged=true]
conquest:marble_corinthian_capital_vertical_slab[e=true,facing=north,layer=2,s=true,w=false,waterlogged=false]
conquest:marble_corinthian_capital_vertical_slab[e=true,facing=north,layer=2,s=false,w=true,waterlogged=true]
conquest:marble_corinthian_capital_vertical_slab[e=true,facing=north,layer=2,s=false,w=true,waterlogged=false]
conquest:marble_corinthian_capital_vertical_slab[e=true,facing=north,layer=2,s=false,w=false,waterlogged=true]
conquest:marble_corinthian_capital_vertical_slab[e=true,facing=north,layer=2,s=false,w=false,waterlogged=false]
conquest:marble_corinthian_capital_vertical_slab[e=true,facing=north,layer=3,s=true,w=true,waterlogged=true]
conquest:marble_corinthian_capital_vertical_slab[e=true,facing=north,layer=3,s=true,w=true,waterlogged=false]
conquest:marble_corinthian_capital_vertical_slab[e=true,facing=north,layer=3,s=true,w=false,waterlogged=true]
conquest:marble_corinthian_capital_vertical_slab[e=true,facing=north,layer=3,s=true,w=false,waterlogged=false]
conquest:marble_corinthian_capital_vertical_slab[e=true,facing=north,layer=3,s=false,w=true,waterlogged=true]
conquest:marble_corinthian_capital_vertical_slab[e=true,facing=north,layer=3,s=false,w=true,waterlogged=false]
conquest:marble_corinthian_capital_vertical_slab[e=true,facing=north,layer=3,s=false,w=false,waterlogged=true]
conquest:marble_corinthian_capital_vertical_slab[e=true,facing=north,layer=3,s=false,w=false,waterlogged=false]
conquest:marble_corinthian_capital_vertical_slab[e=true,facing=south,layer=1,s=true,w=true,waterlogged=true]
conquest:marble_corinthian_capital_vertical_slab[e=true,facing=south,layer=1,s=true,w=true,waterlogged=false]
conquest:marble_corinthian_capital_vertical_slab[e=true,facing=south,layer=1,s=true,w=false,waterlogged=true]
conquest:marble_corinthian_capital_vertical_slab[e=true,facing=south,layer=1,s=true,w=false,waterlogged=false]
conquest:marble_corinthian_capital_vertical_slab[e=true,facing=south,layer=1,s=false,w=true,waterlogged=true]
conquest:marble_corinthian_capital_vertical_slab[e=true,facing=south,layer=1,s=false,w=true,waterlogged=false]
conquest:marble_corinthian_capital_vertical_slab[e=true,facing=south,layer=1,s=false,w=false,waterlogged=true]
conquest:marble_corinthian_capital_vertical_slab[e=true,facing=south,layer=1,s=false,w=false,waterlogged=false]
conquest:marble_corinthian_capital_vertical_slab[e=true,facing=south,layer=2,s=true,w=true,waterlogged=true]
conquest:marble_corinthian_capital_vertical_slab[e=true,facing=south,layer=2,s=true,w=true,waterlogged=false]
conquest:marble_corinthian_capital_vertical_slab[e=true,facing=south,layer=2,s=true,w=false,waterlogged=true]
conquest:marble_corinthian_capital_vertical_slab[e=true,facing=south,layer=2,s=true,w=false,waterlogged=false]
conquest:marble_corinthian_capital_vertical_slab[e=true,facing=south,layer=2,s=false,w=true,waterlogged=true]
conquest:marble_corinthian_capital_vertical_slab[e=true,facing=south,layer=2,s=false,w=true,waterlogged=false]
conquest:marble_corinthian_capital_vertical_slab[e=true,facing=south,layer=2,s=false,w=false,waterlogged=true]
conquest:marble_corinthian_capital_vertical_slab[e=true,facing=south,layer=2,s=false,w=false,waterlogged=false]
conquest:marble_corinthian_capital_vertical_slab[e=true,facing=south,layer=3,s=true,w=true,waterlogged=true]
conquest:marble_corinthian_capital_vertical_slab[e=true,facing=south,layer=3,s=true,w=true,waterlogged=false]
conquest:marble_corinthian_capital_vertical_slab[e=true,facing=south,layer=3,s=true,w=false,waterlogged=true]
conquest:marble_corinthian_capital_vertical_slab[e=true,facing=south,layer=3,s=true,w=false,waterlogged=false]
conquest:marble_corinthian_capital_vertical_slab[e=true,facing=south,layer=3,s=false,w=true,waterlogged=true]
conquest:marble_corinthian_capital_vertical_slab[e=true,facing=south,layer=3,s=false,w=true,waterlogged=false]
conquest:marble_corinthian_capital_vertical_slab[e=true,facing=south,layer=3,s=false,w=false,waterlogged=true]
conquest:marble_corinthian_capital_vertical_slab[e=true,facing=south,layer=3,s=false,w=false,waterlogged=false]
conquest:marble_corinthian_capital_vertical_slab[e=true,facing=west,layer=1,s=true,w=true,waterlogged=true]
conquest:marble_corinthian_capital_vertical_slab[e=true,facing=west,layer=1,s=true,w=true,waterlogged=false]
conquest:marble_corinthian_capital_vertical_slab[e=true,facing=west,layer=1,s=true,w=false,waterlogged=true]
conquest:marble_corinthian_capital_vertical_slab[e=true,facing=west,layer=1,s=true,w=false,waterlogged=false]
conquest:marble_corinthian_capital_vertical_slab[e=true,facing=west,layer=1,s=false,w=true,waterlogged=true]
conquest:marble_corinthian_capital_vertical_slab[e=true,facing=west,layer=1,s=false,w=true,waterlogged=false]
conquest:marble_corinthian_capital_vertical_slab[e=true,facing=west,layer=1,s=false,w=false,waterlogged=true]
conquest:marble_corinthian_capital_vertical_slab[e=true,facing=west,layer=1,s=false,w=false,waterlogged=false]
conquest:marble_corinthian_capital_vertical_slab[e=true,facing=west,layer=2,s=true,w=true,waterlogged=true]
conquest:marble_corinthian_capital_vertical_slab[e=true,facing=west,layer=2,s=true,w=true,waterlogged=false]
conquest:marble_corinthian_capital_vertical_slab[e=true,facing=west,layer=2,s=true,w=false,waterlogged=true]
conquest:marble_corinthian_capital_vertical_slab[e=true,facing=west,layer=2,s=true,w=false,waterlogged=false]
conquest:marble_corinthian_capital_vertical_slab[e=true,facing=west,layer=2,s=false,w=true,waterlogged=true]
conquest:marble_corinthian_capital_vertical_slab[e=true,facing=west,layer=2,s=false,w=true,waterlogged=false]
conquest:marble_corinthian_capital_vertical_slab[e=true,facing=west,layer=2,s=false,w=false,waterlogged=true]
conquest:marble_corinthian_capital_vertical_slab[e=true,facing=west,layer=2,s=false,w=false,waterlogged=false]
conquest:marble_corinthian_capital_vertical_slab[e=true,facing=west,layer=3,s=true,w=true,waterlogged=true]
conquest:marble_corinthian_capital_vertical_slab[e=true,facing=west,layer=3,s=true,w=true,waterlogged=false]
conquest:marble_corinthian_capital_vertical_slab[e=true,facing=west,layer=3,s=true,w=false,waterlogged=true]
conquest:marble_corinthian_capital_vertical_slab[e=true,facing=west,layer=3,s=true,w=false,waterlogged=false]
conquest:marble_corinthian_capital_vertical_slab[e=true,facing=west,layer=3,s=false,w=true,waterlogged=true]
conquest:marble_corinthian_capital_vertical_slab[e=true,facing=west,layer=3,s=false,w=true,waterlogged=false]
conquest:marble_corinthian_capital_vertical_slab[e=true,facing=west,layer=3,s=false,w=false,waterlogged=true]
conquest:marble_corinthian_capital_vertical_slab[e=true,facing=west,layer=3,s=false,w=false,waterlogged=false]
conquest:marble_corinthian_capital_vertical_slab[e=true,facing=east,layer=1,s=true,w=true,waterlogged=true]
conquest:marble_corinthian_capital_vertical_slab[e=true,facing=east,layer=1,s=true,w=true,waterlogged=false]
conquest:marble_corinthian_capital_vertical_slab[e=true,facing=east,layer=1,s=true,w=false,waterlogged=true]
conquest:marble_corinthian_capital_vertical_slab[e=true,facing=east,layer=1,s=true,w=false,waterlogged=false]
conquest:marble_corinthian_capital_vertical_slab[e=true,facing=east,layer=1,s=false,w=true,waterlogged=true]
conquest:marble_corinthian_capital_vertical_slab[e=true,facing=east,layer=1,s=false,w=true,waterlogged=false]
conquest:marble_corinthian_capital_vertical_slab[e=true,facing=east,layer=1,s=false,w=false,waterlogged=true]
conquest:marble_corinthian_capital_vertical_slab[e=true,facing=east,layer=1,s=false,w=false,waterlogged=false]
conquest:marble_corinthian_capital_vertical_slab[e=true,facing=east,layer=2,s=true,w=true,waterlogged=true]
conquest:marble_corinthian_capital_vertical_slab[e=true,facing=east,layer=2,s=true,w=true,waterlogged=false]
conquest:marble_corinthian_capital_vertical_slab[e=true,facing=east,layer=2,s=true,w=false,waterlogged=true]
conquest:marble_corinthian_capital_vertical_slab[e=true,facing=east,layer=2,s=true,w=false,waterlogged=false]
conquest:marble_corinthian_capital_vertical_slab[e=true,facing=east,layer=2,s=false,w=true,waterlogged=true]
conquest:marble_corinthian_capital_vertical_slab[e=true,facing=east,layer=2,s=false,w=true,waterlogged=false]
conquest:marble_corinthian_capital_vertical_slab[e=true,facing=east,layer=2,s=false,w=false,waterlogged=true]
conquest:marble_corinthian_capital_vertical_slab[e=true,facing=east,layer=2,s=false,w=false,waterlogged=false]
conquest:marble_corinthian_capital_vertical_slab[e=true,facing=east,layer=3,s=true,w=true,waterlogged=true]
conquest:marble_corinthian_capital_vertical_slab[e=true,facing=east,layer=3,s=true,w=true,waterlogged=false]
conquest:marble_corinthian_capital_vertical_slab[e=true,facing=east,layer=3,s=true,w=false,waterlogged=true]
conquest:marble_corinthian_capital_vertical_slab[e=true,facing=east,layer=3,s=true,w=false,waterlogged=false]
conquest:marble_corinthian_capital_vertical_slab[e=true,facing=east,layer=3,s=false,w=true,waterlogged=true]
conquest:marble_corinthian_capital_vertical_slab[e=true,facing=east,layer=3,s=false,w=true,waterlogged=false]
conquest:marble_corinthian_capital_vertical_slab[e=true,facing=east,layer=3,s=false,w=false,waterlogged=true]
conquest:marble_corinthian_capital_vertical_slab[e=true,facing=east,layer=3,s=false,w=false,waterlogged=false]
conquest:marble_corinthian_capital_vertical_slab[e=false,facing=north,layer=1,s=true,w=true,waterlogged=true]
conquest:marble_corinthian_capital_vertical_slab[e=false,facing=north,layer=1,s=true,w=true,waterlogged=false]
conquest:marble_corinthian_capital_vertical_slab[e=false,facing=north,layer=1,s=true,w=false,waterlogged=true]
conquest:marble_corinthian_capital_vertical_slab[e=false,facing=north,layer=1,s=true,w=false,waterlogged=false]
conquest:marble_corinthian_capital_vertical_slab[e=false,facing=north,layer=1,s=false,w=true,waterlogged=true]
conquest:marble_corinthian_capital_vertical_slab[e=false,facing=north,layer=1,s=false,w=true,waterlogged=false]
conquest:marble_corinthian_capital_vertical_slab[e=false,facing=north,layer=1,s=false,w=false,waterlogged=true]
conquest:marble_corinthian_capital_vertical_slab[e=false,facing=north,layer=1,s=false,w=false,waterlogged=false]
conquest:marble_corinthian_capital_vertical_slab[e=false,facing=north,layer=2,s=true,w=true,waterlogged=true]
conquest:marble_corinthian_capital_vertical_slab[e=false,facing=north,layer=2,s=true,w=true,waterlogged=false]
conquest:marble_corinthian_capital_vertical_slab[e=false,facing=north,layer=2,s=true,w=false,waterlogged=true]
conquest:marble_corinthian_capital_vertical_slab[e=false,facing=north,layer=2,s=true,w=false,waterlogged=false]
conquest:marble_corinthian_capital_vertical_slab[e=false,facing=north,layer=2,s=false,w=true,waterlogged=true]
conquest:marble_corinthian_capital_vertical_slab[e=false,facing=north,layer=2,s=false,w=true,waterlogged=false]
conquest:marble_corinthian_capital_vertical_slab[e=false,facing=north,layer=2,s=false,w=false,waterlogged=true]
conquest:marble_corinthian_capital_vertical_slab[e=false,facing=north,layer=2,s=false,w=false,waterlogged=false]
conquest:marble_corinthian_capital_vertical_slab[e=false,facing=north,layer=3,s=true,w=true,waterlogged=true]
conquest:marble_corinthian_capital_vertical_slab[e=false,facing=north,layer=3,s=true,w=true,waterlogged=false]
conquest:marble_corinthian_capital_vertical_slab[e=false,facing=north,layer=3,s=true,w=false,waterlogged=true]
conquest:marble_corinthian_capital_vertical_slab[e=false,facing=north,layer=3,s=true,w=false,waterlogged=false]
conquest:marble_corinthian_capital_vertical_slab[e=false,facing=north,layer=3,s=false,w=true,waterlogged=true]
conquest:marble_corinthian_capital_vertical_slab[e=false,facing=north,layer=3,s=false,w=true,waterlogged=false]
conquest:marble_corinthian_capital_vertical_slab[e=false,facing=north,layer=3,s=false,w=false,waterlogged=true]
conquest:marble_corinthian_capital_vertical_slab[e=false,facing=north,layer=3,s=false,w=false,waterlogged=false]
conquest:marble_corinthian_capital_vertical_slab[e=false,facing=south,layer=1,s=true,w=true,waterlogged=true]
conquest:marble_corinthian_capital_vertical_slab[e=false,facing=south,layer=1,s=true,w=true,waterlogged=false]
conquest:marble_corinthian_capital_vertical_slab[e=false,facing=south,layer=1,s=true,w=false,waterlogged=true]
conquest:marble_corinthian_capital_vertical_slab[e=false,facing=south,layer=1,s=true,w=false,waterlogged=false]
conquest:marble_corinthian_capital_vertical_slab[e=false,facing=south,layer=1,s=false,w=true,waterlogged=true]
conquest:marble_corinthian_capital_vertical_slab[e=false,facing=south,layer=1,s=false,w=true,waterlogged=false]
conquest:marble_corinthian_capital_vertical_slab[e=false,facing=south,layer=1,s=false,w=false,waterlogged=true]
conquest:marble_corinthian_capital_vertical_slab[e=false,facing=south,layer=1,s=false,w=false,waterlogged=false]
conquest:marble_corinthian_capital_vertical_slab[e=false,facing=south,layer=2,s=true,w=true,waterlogged=true]
conquest:marble_corinthian_capital_vertical_slab[e=false,facing=south,layer=2,s=true,w=true,waterlogged=false]
conquest:marble_corinthian_capital_vertical_slab[e=false,facing=south,layer=2,s=true,w=false,waterlogged=true]
conquest:marble_corinthian_capital_vertical_slab[e=false,facing=south,layer=2,s=true,w=false,waterlogged=false]
conquest:marble_corinthian_capital_vertical_slab[e=false,facing=south,layer=2,s=false,w=true,waterlogged=true]
conquest:marble_corinthian_capital_vertical_slab[e=false,facing=south,layer=2,s=false,w=true,waterlogged=false]
conquest:marble_corinthian_capital_vertical_slab[e=false,facing=south,layer=2,s=false,w=false,waterlogged=true]
conquest:marble_corinthian_capital_vertical_slab[e=false,facing=south,layer=2,s=false,w=false,waterlogged=false]
conquest:marble_corinthian_capital_vertical_slab[e=false,facing=south,layer=3,s=true,w=true,waterlogged=true]
conquest:marble_corinthian_capital_vertical_slab[e=false,facing=south,layer=3,s=true,w=true,waterlogged=false]
conquest:marble_corinthian_capital_vertical_slab[e=false,facing=south,layer=3,s=true,w=false,waterlogged=true]
conquest:marble_corinthian_capital_vertical_slab[e=false,facing=south,layer=3,s=true,w=false,waterlogged=false]
conquest:marble_corinthian_capital_vertical_slab[e=false,facing=south,layer=3,s=false,w=true,waterlogged=true]
conquest:marble_corinthian_capital_vertical_slab[e=false,facing=south,layer=3,s=false,w=true,waterlogged=false]
conquest:marble_corinthian_capital_vertical_slab[e=false,facing=south,layer=3,s=false,w=false,waterlogged=true]
conquest:marble_corinthian_capital_vertical_slab[e=false,facing=south,layer=3,s=false,w=false,waterlogged=false]
conquest:marble_corinthian_capital_vertical_slab[e=false,facing=west,layer=1,s=true,w=true,waterlogged=true]
conquest:marble_corinthian_capital_vertical_slab[e=false,facing=west,layer=1,s=true,w=true,waterlogged=false]
conquest:marble_corinthian_capital_vertical_slab[e=false,facing=west,layer=1,s=true,w=false,waterlogged=true]
conquest:marble_corinthian_capital_vertical_slab[e=false,facing=west,layer=1,s=true,w=false,waterlogged=false]
conquest:marble_corinthian_capital_vertical_slab[e=false,facing=west,layer=1,s=false,w=true,waterlogged=true]
conquest:marble_corinthian_capital_vertical_slab[e=false,facing=west,layer=1,s=false,w=true,waterlogged=false]
conquest:marble_corinthian_capital_vertical_slab[e=false,facing=west,layer=1,s=false,w=false,waterlogged=true]
conquest:marble_corinthian_capital_vertical_slab[e=false,facing=west,layer=1,s=false,w=false,waterlogged=false]
conquest:marble_corinthian_capital_vertical_slab[e=false,facing=west,layer=2,s=true,w=true,waterlogged=true]
conquest:marble_corinthian_capital_vertical_slab[e=false,facing=west,layer=2,s=true,w=true,waterlogged=false]
conquest:marble_corinthian_capital_vertical_slab[e=false,facing=west,layer=2,s=true,w=false,waterlogged=true]
conquest:marble_corinthian_capital_vertical_slab[e=false,facing=west,layer=2,s=true,w=false,waterlogged=false]
conquest:marble_corinthian_capital_vertical_slab[e=false,facing=west,layer=2,s=false,w=true,waterlogged=true]
conquest:marble_corinthian_capital_vertical_slab[e=false,facing=west,layer=2,s=false,w=true,waterlogged=false]
conquest:marble_corinthian_capital_vertical_slab[e=false,facing=west,layer=2,s=false,w=false,waterlogged=true]
conquest:marble_corinthian_capital_vertical_slab[e=false,facing=west,layer=2,s=false,w=false,waterlogged=false]
conquest:marble_corinthian_capital_vertical_slab[e=false,facing=west,layer=3,s=true,w=true,waterlogged=true]
conquest:marble_corinthian_capital_vertical_slab[e=false,facing=west,layer=3,s=true,w=true,waterlogged=false]
conquest:marble_corinthian_capital_vertical_slab[e=false,facing=west,layer=3,s=true,w=false,waterlogged=true]
conquest:marble_corinthian_capital_vertical_slab[e=false,facing=west,layer=3,s=true,w=false,waterlogged=false]
conquest:marble_corinthian_capital_vertical_slab[e=false,facing=west,layer=3,s=false,w=true,waterlogged=true]
conquest:marble_corinthian_capital_vertical_slab[e=false,facing=west,layer=3,s=false,w=true,waterlogged=false]
conquest:marble_corinthian_capital_vertical_slab[e=false,facing=west,layer=3,s=false,w=false,waterlogged=true]
conquest:marble_corinthian_capital_vertical_slab[e=false,facing=west,layer=3,s=false,w=false,waterlogged=false]
conquest:marble_corinthian_capital_vertical_slab[e=false,facing=east,layer=1,s=true,w=true,waterlogged=true]
conquest:marble_corinthian_capital_vertical_slab[e=false,facing=east,layer=1,s=true,w=true,waterlogged=false]
conquest:marble_corinthian_capital_vertical_slab[e=false,facing=east,layer=1,s=true,w=false,waterlogged=true]
conquest:marble_corinthian_capital_vertical_slab[e=false,facing=east,layer=1,s=true,w=false,waterlogged=false]
conquest:marble_corinthian_capital_vertical_slab[e=false,facing=east,layer=1,s=false,w=true,waterlogged=true]
conquest:marble_corinthian_capital_vertical_slab[e=false,facing=east,layer=1,s=false,w=true,waterlogged=false]
conquest:marble_corinthian_capital_vertical_slab[e=false,facing=east,layer=1,s=false,w=false,waterlogged=true]
conquest:marble_corinthian_capital_vertical_slab[e=false,facing=east,layer=1,s=false,w=false,waterlogged=false]
conquest:marble_corinthian_capital_vertical_slab[e=false,facing=east,layer=2,s=true,w=true,waterlogged=true]
conquest:marble_corinthian_capital_vertical_slab[e=false,facing=east,layer=2,s=true,w=true,waterlogged=false]
conquest:marble_corinthian_capital_vertical_slab[e=false,facing=east,layer=2,s=true,w=false,waterlogged=true]
conquest:marble_corinthian_capital_vertical_slab[e=false,facing=east,layer=2,s=true,w=false,waterlogged=false]
conquest:marble_corinthian_capital_vertical_slab[e=false,facing=east,layer=2,s=false,w=true,waterlogged=true]
conquest:marble_corinthian_capital_vertical_slab[e=false,facing=east,layer=2,s=false,w=true,waterlogged=false]
conquest:marble_corinthian_capital_vertical_slab[e=false,facing=east,layer=2,s=false,w=false,waterlogged=true]
conquest:marble_corinthian_capital_vertical_slab[e=false,facing=east,layer=2,s=false,w=false,waterlogged=false]
conquest:marble_corinthian_capital_vertical_slab[e=false,facing=east,layer=3,s=true,w=true,waterlogged=true]
conquest:marble_corinthian_capital_vertical_slab[e=false,facing=east,layer=3,s=true,w=true,waterlogged=false]
conquest:marble_corinthian_capital_vertical_slab[e=false,facing=east,layer=3,s=true,w=false,waterlogged=true]
conquest:marble_corinthian_capital_vertical_slab[e=false,facing=east,layer=3,s=true,w=false,waterlogged=false]
conquest:marble_corinthian_capital_vertical_slab[e=false,facing=east,layer=3,s=false,w=true,waterlogged=true]
conquest:marble_corinthian_capital_vertical_slab[e=false,facing=east,layer=3,s=false,w=true,waterlogged=false]
conquest:marble_corinthian_capital_vertical_slab[e=false,facing=east,layer=3,s=false,w=false,waterlogged=true]
conquest:marble_corinthian_capital_vertical_slab[e=false,facing=east,layer=3,s=false,w=false,waterlogged=false]
conquest:marble_corinthian_capital_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:marble_corinthian_capital_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:marble_corinthian_capital_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:marble_corinthian_capital_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:marble_corinthian_capital_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:marble_corinthian_capital_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:marble_corinthian_capital_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:marble_corinthian_capital_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:marble_corinthian_capital_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:marble_corinthian_capital_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:marble_corinthian_capital_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:marble_corinthian_capital_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:marble_corinthian_capital_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:marble_corinthian_capital_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:marble_corinthian_capital_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:marble_corinthian_capital_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:marble_corinthian_capital_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:marble_corinthian_capital_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:marble_corinthian_capital_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:marble_corinthian_capital_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:marble_corinthian_capital_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:marble_corinthian_capital_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:marble_corinthian_capital_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:marble_corinthian_capital_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:marble_corinthian_capital_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:marble_corinthian_capital_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:marble_corinthian_capital_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:marble_corinthian_capital_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:marble_corinthian_capital_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:marble_corinthian_capital_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:marble_corinthian_capital_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:marble_corinthian_capital_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:marble_corinthian_capital_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:marble_corinthian_capital_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:marble_corinthian_capital_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:marble_corinthian_capital_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:marble_corinthian_capital_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:marble_corinthian_capital_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:marble_corinthian_capital_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:marble_corinthian_capital_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:marble_corinthian_capital_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:marble_corinthian_capital_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:marble_corinthian_capital_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:marble_corinthian_capital_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:marble_corinthian_capital_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:marble_corinthian_capital_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:marble_corinthian_capital_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:marble_corinthian_capital_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:marble_corinthian_capital_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:marble_corinthian_capital_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:marble_corinthian_capital_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:marble_corinthian_capital_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:marble_corinthian_capital_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:marble_corinthian_capital_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:marble_corinthian_capital_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:marble_corinthian_capital_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:marble_corinthian_capital_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:marble_corinthian_capital_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:marble_corinthian_capital_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:marble_corinthian_capital_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:marble_corinthian_capital_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:marble_corinthian_capital_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:marble_corinthian_capital_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:marble_corinthian_capital_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:marble_cornice[east=true,north=true,south=true,west=true]
conquest:marble_cornice[east=true,north=true,south=true,west=false]
conquest:marble_cornice[east=true,north=true,south=false,west=true]
conquest:marble_cornice[east=true,north=true,south=false,west=false]
conquest:marble_cornice[east=true,north=false,south=true,west=true]
conquest:marble_cornice[east=true,north=false,south=true,west=false]
conquest:marble_cornice[east=true,north=false,south=false,west=true]
conquest:marble_cornice[east=true,north=false,south=false,west=false]
conquest:marble_cornice[east=false,north=true,south=true,west=true]
conquest:marble_cornice[east=false,north=true,south=true,west=false]
conquest:marble_cornice[east=false,north=true,south=false,west=true]
conquest:marble_cornice[east=false,north=true,south=false,west=false]
conquest:marble_cornice[east=false,north=false,south=true,west=true]
conquest:marble_cornice[east=false,north=false,south=true,west=false]
conquest:marble_cornice[east=false,north=false,south=false,west=true]
conquest:marble_cornice[east=false,north=false,south=false,west=false]
conquest:marble_cornice_balustrade[axis=x,waterlogged=true]
conquest:marble_cornice_balustrade[axis=x,waterlogged=false]
conquest:marble_cornice_balustrade[axis=y,waterlogged=true]
conquest:marble_cornice_balustrade[axis=y,waterlogged=false]
conquest:marble_cornice_balustrade[axis=z,waterlogged=true]
conquest:marble_cornice_balustrade[axis=z,waterlogged=false]
conquest:marble_cornice_capital[waterlogged=true]
conquest:marble_cornice_capital[waterlogged=false]
conquest:marble_cornice_model[facing=north]
conquest:marble_cornice_model[facing=south]
conquest:marble_cornice_model[facing=west]
conquest:marble_cornice_model[facing=east]
conquest:marble_cornice_model_corner[facing=north]
conquest:marble_cornice_model_corner[facing=south]
conquest:marble_cornice_model_corner[facing=west]
conquest:marble_cornice_model_corner[facing=east]
conquest:marble_cornice_model_quarter[facing=north]
conquest:marble_cornice_model_quarter[facing=south]
conquest:marble_cornice_model_quarter[facing=west]
conquest:marble_cornice_model_quarter[facing=east]
conquest:marble_cornice_pillar[layer=1,waterlogged=true]
conquest:marble_cornice_pillar[layer=1,waterlogged=false]
conquest:marble_cornice_pillar[layer=2,waterlogged=true]
conquest:marble_cornice_pillar[layer=2,waterlogged=false]
conquest:marble_cornice_pillar[layer=3,waterlogged=true]
conquest:marble_cornice_pillar[layer=3,waterlogged=false]
conquest:marble_cornice_vertical_corner[facing=north,layer=1,waterlogged=true]
conquest:marble_cornice_vertical_corner[facing=north,layer=1,waterlogged=false]
conquest:marble_cornice_vertical_corner[facing=north,layer=2,waterlogged=true]
conquest:marble_cornice_vertical_corner[facing=north,layer=2,waterlogged=false]
conquest:marble_cornice_vertical_corner[facing=north,layer=3,waterlogged=true]
conquest:marble_cornice_vertical_corner[facing=north,layer=3,waterlogged=false]
conquest:marble_cornice_vertical_corner[facing=south,layer=1,waterlogged=true]
conquest:marble_cornice_vertical_corner[facing=south,layer=1,waterlogged=false]
conquest:marble_cornice_vertical_corner[facing=south,layer=2,waterlogged=true]
conquest:marble_cornice_vertical_corner[facing=south,layer=2,waterlogged=false]
conquest:marble_cornice_vertical_corner[facing=south,layer=3,waterlogged=true]
conquest:marble_cornice_vertical_corner[facing=south,layer=3,waterlogged=false]
conquest:marble_cornice_vertical_corner[facing=west,layer=1,waterlogged=true]
conquest:marble_cornice_vertical_corner[facing=west,layer=1,waterlogged=false]
conquest:marble_cornice_vertical_corner[facing=west,layer=2,waterlogged=true]
conquest:marble_cornice_vertical_corner[facing=west,layer=2,waterlogged=false]
conquest:marble_cornice_vertical_corner[facing=west,layer=3,waterlogged=true]
conquest:marble_cornice_vertical_corner[facing=west,layer=3,waterlogged=false]
conquest:marble_cornice_vertical_corner[facing=east,layer=1,waterlogged=true]
conquest:marble_cornice_vertical_corner[facing=east,layer=1,waterlogged=false]
conquest:marble_cornice_vertical_corner[facing=east,layer=2,waterlogged=true]
conquest:marble_cornice_vertical_corner[facing=east,layer=2,waterlogged=false]
conquest:marble_cornice_vertical_corner[facing=east,layer=3,waterlogged=true]
conquest:marble_cornice_vertical_corner[facing=east,layer=3,waterlogged=false]
conquest:marble_cornice_vertical_quarter[e=true,facing=north,layer=1,s=true,waterlogged=true]
conquest:marble_cornice_vertical_quarter[e=true,facing=north,layer=1,s=true,waterlogged=false]
conquest:marble_cornice_vertical_quarter[e=true,facing=north,layer=1,s=false,waterlogged=true]
conquest:marble_cornice_vertical_quarter[e=true,facing=north,layer=1,s=false,waterlogged=false]
conquest:marble_cornice_vertical_quarter[e=true,facing=north,layer=2,s=true,waterlogged=true]
conquest:marble_cornice_vertical_quarter[e=true,facing=north,layer=2,s=true,waterlogged=false]
conquest:marble_cornice_vertical_quarter[e=true,facing=north,layer=2,s=false,waterlogged=true]
conquest:marble_cornice_vertical_quarter[e=true,facing=north,layer=2,s=false,waterlogged=false]
conquest:marble_cornice_vertical_quarter[e=true,facing=north,layer=3,s=true,waterlogged=true]
conquest:marble_cornice_vertical_quarter[e=true,facing=north,layer=3,s=true,waterlogged=false]
conquest:marble_cornice_vertical_quarter[e=true,facing=north,layer=3,s=false,waterlogged=true]
conquest:marble_cornice_vertical_quarter[e=true,facing=north,layer=3,s=false,waterlogged=false]
conquest:marble_cornice_vertical_quarter[e=true,facing=south,layer=1,s=true,waterlogged=true]
conquest:marble_cornice_vertical_quarter[e=true,facing=south,layer=1,s=true,waterlogged=false]
conquest:marble_cornice_vertical_quarter[e=true,facing=south,layer=1,s=false,waterlogged=true]
conquest:marble_cornice_vertical_quarter[e=true,facing=south,layer=1,s=false,waterlogged=false]
conquest:marble_cornice_vertical_quarter[e=true,facing=south,layer=2,s=true,waterlogged=true]
conquest:marble_cornice_vertical_quarter[e=true,facing=south,layer=2,s=true,waterlogged=false]
conquest:marble_cornice_vertical_quarter[e=true,facing=south,layer=2,s=false,waterlogged=true]
conquest:marble_cornice_vertical_quarter[e=true,facing=south,layer=2,s=false,waterlogged=false]
conquest:marble_cornice_vertical_quarter[e=true,facing=south,layer=3,s=true,waterlogged=true]
conquest:marble_cornice_vertical_quarter[e=true,facing=south,layer=3,s=true,waterlogged=false]
conquest:marble_cornice_vertical_quarter[e=true,facing=south,layer=3,s=false,waterlogged=true]
conquest:marble_cornice_vertical_quarter[e=true,facing=south,layer=3,s=false,waterlogged=false]
conquest:marble_cornice_vertical_quarter[e=true,facing=west,layer=1,s=true,waterlogged=true]
conquest:marble_cornice_vertical_quarter[e=true,facing=west,layer=1,s=true,waterlogged=false]
conquest:marble_cornice_vertical_quarter[e=true,facing=west,layer=1,s=false,waterlogged=true]
conquest:marble_cornice_vertical_quarter[e=true,facing=west,layer=1,s=false,waterlogged=false]
conquest:marble_cornice_vertical_quarter[e=true,facing=west,layer=2,s=true,waterlogged=true]
conquest:marble_cornice_vertical_quarter[e=true,facing=west,layer=2,s=true,waterlogged=false]
conquest:marble_cornice_vertical_quarter[e=true,facing=west,layer=2,s=false,waterlogged=true]
conquest:marble_cornice_vertical_quarter[e=true,facing=west,layer=2,s=false,waterlogged=false]
conquest:marble_cornice_vertical_quarter[e=true,facing=west,layer=3,s=true,waterlogged=true]
conquest:marble_cornice_vertical_quarter[e=true,facing=west,layer=3,s=true,waterlogged=false]
conquest:marble_cornice_vertical_quarter[e=true,facing=west,layer=3,s=false,waterlogged=true]
conquest:marble_cornice_vertical_quarter[e=true,facing=west,layer=3,s=false,waterlogged=false]
conquest:marble_cornice_vertical_quarter[e=true,facing=east,layer=1,s=true,waterlogged=true]
conquest:marble_cornice_vertical_quarter[e=true,facing=east,layer=1,s=true,waterlogged=false]
conquest:marble_cornice_vertical_quarter[e=true,facing=east,layer=1,s=false,waterlogged=true]
conquest:marble_cornice_vertical_quarter[e=true,facing=east,layer=1,s=false,waterlogged=false]
conquest:marble_cornice_vertical_quarter[e=true,facing=east,layer=2,s=true,waterlogged=true]
conquest:marble_cornice_vertical_quarter[e=true,facing=east,layer=2,s=true,waterlogged=false]
conquest:marble_cornice_vertical_quarter[e=true,facing=east,layer=2,s=false,waterlogged=true]
conquest:marble_cornice_vertical_quarter[e=true,facing=east,layer=2,s=false,waterlogged=false]
conquest:marble_cornice_vertical_quarter[e=true,facing=east,layer=3,s=true,waterlogged=true]
conquest:marble_cornice_vertical_quarter[e=true,facing=east,layer=3,s=true,waterlogged=false]
conquest:marble_cornice_vertical_quarter[e=true,facing=east,layer=3,s=false,waterlogged=true]
conquest:marble_cornice_vertical_quarter[e=true,facing=east,layer=3,s=false,waterlogged=false]
conquest:marble_cornice_vertical_quarter[e=false,facing=north,layer=1,s=true,waterlogged=true]
conquest:marble_cornice_vertical_quarter[e=false,facing=north,layer=1,s=true,waterlogged=false]
conquest:marble_cornice_vertical_quarter[e=false,facing=north,layer=1,s=false,waterlogged=true]
conquest:marble_cornice_vertical_quarter[e=false,facing=north,layer=1,s=false,waterlogged=false]
conquest:marble_cornice_vertical_quarter[e=false,facing=north,layer=2,s=true,waterlogged=true]
conquest:marble_cornice_vertical_quarter[e=false,facing=north,layer=2,s=true,waterlogged=false]
conquest:marble_cornice_vertical_quarter[e=false,facing=north,layer=2,s=false,waterlogged=true]
conquest:marble_cornice_vertical_quarter[e=false,facing=north,layer=2,s=false,waterlogged=false]
conquest:marble_cornice_vertical_quarter[e=false,facing=north,layer=3,s=true,waterlogged=true]
conquest:marble_cornice_vertical_quarter[e=false,facing=north,layer=3,s=true,waterlogged=false]
conquest:marble_cornice_vertical_quarter[e=false,facing=north,layer=3,s=false,waterlogged=true]
conquest:marble_cornice_vertical_quarter[e=false,facing=north,layer=3,s=false,waterlogged=false]
conquest:marble_cornice_vertical_quarter[e=false,facing=south,layer=1,s=true,waterlogged=true]
conquest:marble_cornice_vertical_quarter[e=false,facing=south,layer=1,s=true,waterlogged=false]
conquest:marble_cornice_vertical_quarter[e=false,facing=south,layer=1,s=false,waterlogged=true]
conquest:marble_cornice_vertical_quarter[e=false,facing=south,layer=1,s=false,waterlogged=false]
conquest:marble_cornice_vertical_quarter[e=false,facing=south,layer=2,s=true,waterlogged=true]
conquest:marble_cornice_vertical_quarter[e=false,facing=south,layer=2,s=true,waterlogged=false]
conquest:marble_cornice_vertical_quarter[e=false,facing=south,layer=2,s=false,waterlogged=true]
conquest:marble_cornice_vertical_quarter[e=false,facing=south,layer=2,s=false,waterlogged=false]
conquest:marble_cornice_vertical_quarter[e=false,facing=south,layer=3,s=true,waterlogged=true]
conquest:marble_cornice_vertical_quarter[e=false,facing=south,layer=3,s=true,waterlogged=false]
conquest:marble_cornice_vertical_quarter[e=false,facing=south,layer=3,s=false,waterlogged=true]
conquest:marble_cornice_vertical_quarter[e=false,facing=south,layer=3,s=false,waterlogged=false]
conquest:marble_cornice_vertical_quarter[e=false,facing=west,layer=1,s=true,waterlogged=true]
conquest:marble_cornice_vertical_quarter[e=false,facing=west,layer=1,s=true,waterlogged=false]
conquest:marble_cornice_vertical_quarter[e=false,facing=west,layer=1,s=false,waterlogged=true]
conquest:marble_cornice_vertical_quarter[e=false,facing=west,layer=1,s=false,waterlogged=false]
conquest:marble_cornice_vertical_quarter[e=false,facing=west,layer=2,s=true,waterlogged=true]
conquest:marble_cornice_vertical_quarter[e=false,facing=west,layer=2,s=true,waterlogged=false]
conquest:marble_cornice_vertical_quarter[e=false,facing=west,layer=2,s=false,waterlogged=true]
conquest:marble_cornice_vertical_quarter[e=false,facing=west,layer=2,s=false,waterlogged=false]
conquest:marble_cornice_vertical_quarter[e=false,facing=west,layer=3,s=true,waterlogged=true]
conquest:marble_cornice_vertical_quarter[e=false,facing=west,layer=3,s=true,waterlogged=false]
conquest:marble_cornice_vertical_quarter[e=false,facing=west,layer=3,s=false,waterlogged=true]
conquest:marble_cornice_vertical_quarter[e=false,facing=west,layer=3,s=false,waterlogged=false]
conquest:marble_cornice_vertical_quarter[e=false,facing=east,layer=1,s=true,waterlogged=true]
conquest:marble_cornice_vertical_quarter[e=false,facing=east,layer=1,s=true,waterlogged=false]
conquest:marble_cornice_vertical_quarter[e=false,facing=east,layer=1,s=false,waterlogged=true]
conquest:marble_cornice_vertical_quarter[e=false,facing=east,layer=1,s=false,waterlogged=false]
conquest:marble_cornice_vertical_quarter[e=false,facing=east,layer=2,s=true,waterlogged=true]
conquest:marble_cornice_vertical_quarter[e=false,facing=east,layer=2,s=true,waterlogged=false]
conquest:marble_cornice_vertical_quarter[e=false,facing=east,layer=2,s=false,waterlogged=true]
conquest:marble_cornice_vertical_quarter[e=false,facing=east,layer=2,s=false,waterlogged=false]
conquest:marble_cornice_vertical_quarter[e=false,facing=east,layer=3,s=true,waterlogged=true]
conquest:marble_cornice_vertical_quarter[e=false,facing=east,layer=3,s=true,waterlogged=false]
conquest:marble_cornice_vertical_quarter[e=false,facing=east,layer=3,s=false,waterlogged=true]
conquest:marble_cornice_vertical_quarter[e=false,facing=east,layer=3,s=false,waterlogged=false]
conquest:marble_cornice_vertical_slab[e=true,facing=north,layer=1,s=true,w=true,waterlogged=true]
conquest:marble_cornice_vertical_slab[e=true,facing=north,layer=1,s=true,w=true,waterlogged=false]
conquest:marble_cornice_vertical_slab[e=true,facing=north,layer=1,s=true,w=false,waterlogged=true]
conquest:marble_cornice_vertical_slab[e=true,facing=north,layer=1,s=true,w=false,waterlogged=false]
conquest:marble_cornice_vertical_slab[e=true,facing=north,layer=1,s=false,w=true,waterlogged=true]
conquest:marble_cornice_vertical_slab[e=true,facing=north,layer=1,s=false,w=true,waterlogged=false]
conquest:marble_cornice_vertical_slab[e=true,facing=north,layer=1,s=false,w=false,waterlogged=true]
conquest:marble_cornice_vertical_slab[e=true,facing=north,layer=1,s=false,w=false,waterlogged=false]
conquest:marble_cornice_vertical_slab[e=true,facing=north,layer=2,s=true,w=true,waterlogged=true]
conquest:marble_cornice_vertical_slab[e=true,facing=north,layer=2,s=true,w=true,waterlogged=false]
conquest:marble_cornice_vertical_slab[e=true,facing=north,layer=2,s=true,w=false,waterlogged=true]
conquest:marble_cornice_vertical_slab[e=true,facing=north,layer=2,s=true,w=false,waterlogged=false]
conquest:marble_cornice_vertical_slab[e=true,facing=north,layer=2,s=false,w=true,waterlogged=true]
conquest:marble_cornice_vertical_slab[e=true,facing=north,layer=2,s=false,w=true,waterlogged=false]
conquest:marble_cornice_vertical_slab[e=true,facing=north,layer=2,s=false,w=false,waterlogged=true]
conquest:marble_cornice_vertical_slab[e=true,facing=north,layer=2,s=false,w=false,waterlogged=false]
conquest:marble_cornice_vertical_slab[e=true,facing=north,layer=3,s=true,w=true,waterlogged=true]
conquest:marble_cornice_vertical_slab[e=true,facing=north,layer=3,s=true,w=true,waterlogged=false]
conquest:marble_cornice_vertical_slab[e=true,facing=north,layer=3,s=true,w=false,waterlogged=true]
conquest:marble_cornice_vertical_slab[e=true,facing=north,layer=3,s=true,w=false,waterlogged=false]
conquest:marble_cornice_vertical_slab[e=true,facing=north,layer=3,s=false,w=true,waterlogged=true]
conquest:marble_cornice_vertical_slab[e=true,facing=north,layer=3,s=false,w=true,waterlogged=false]
conquest:marble_cornice_vertical_slab[e=true,facing=north,layer=3,s=false,w=false,waterlogged=true]
conquest:marble_cornice_vertical_slab[e=true,facing=north,layer=3,s=false,w=false,waterlogged=false]
conquest:marble_cornice_vertical_slab[e=true,facing=south,layer=1,s=true,w=true,waterlogged=true]
conquest:marble_cornice_vertical_slab[e=true,facing=south,layer=1,s=true,w=true,waterlogged=false]
conquest:marble_cornice_vertical_slab[e=true,facing=south,layer=1,s=true,w=false,waterlogged=true]
conquest:marble_cornice_vertical_slab[e=true,facing=south,layer=1,s=true,w=false,waterlogged=false]
conquest:marble_cornice_vertical_slab[e=true,facing=south,layer=1,s=false,w=true,waterlogged=true]
conquest:marble_cornice_vertical_slab[e=true,facing=south,layer=1,s=false,w=true,waterlogged=false]
conquest:marble_cornice_vertical_slab[e=true,facing=south,layer=1,s=false,w=false,waterlogged=true]
conquest:marble_cornice_vertical_slab[e=true,facing=south,layer=1,s=false,w=false,waterlogged=false]
conquest:marble_cornice_vertical_slab[e=true,facing=south,layer=2,s=true,w=true,waterlogged=true]
conquest:marble_cornice_vertical_slab[e=true,facing=south,layer=2,s=true,w=true,waterlogged=false]
conquest:marble_cornice_vertical_slab[e=true,facing=south,layer=2,s=true,w=false,waterlogged=true]
conquest:marble_cornice_vertical_slab[e=true,facing=south,layer=2,s=true,w=false,waterlogged=false]
conquest:marble_cornice_vertical_slab[e=true,facing=south,layer=2,s=false,w=true,waterlogged=true]
conquest:marble_cornice_vertical_slab[e=true,facing=south,layer=2,s=false,w=true,waterlogged=false]
conquest:marble_cornice_vertical_slab[e=true,facing=south,layer=2,s=false,w=false,waterlogged=true]
conquest:marble_cornice_vertical_slab[e=true,facing=south,layer=2,s=false,w=false,waterlogged=false]
conquest:marble_cornice_vertical_slab[e=true,facing=south,layer=3,s=true,w=true,waterlogged=true]
conquest:marble_cornice_vertical_slab[e=true,facing=south,layer=3,s=true,w=true,waterlogged=false]
conquest:marble_cornice_vertical_slab[e=true,facing=south,layer=3,s=true,w=false,waterlogged=true]
conquest:marble_cornice_vertical_slab[e=true,facing=south,layer=3,s=true,w=false,waterlogged=false]
conquest:marble_cornice_vertical_slab[e=true,facing=south,layer=3,s=false,w=true,waterlogged=true]
conquest:marble_cornice_vertical_slab[e=true,facing=south,layer=3,s=false,w=true,waterlogged=false]
conquest:marble_cornice_vertical_slab[e=true,facing=south,layer=3,s=false,w=false,waterlogged=true]
conquest:marble_cornice_vertical_slab[e=true,facing=south,layer=3,s=false,w=false,waterlogged=false]
conquest:marble_cornice_vertical_slab[e=true,facing=west,layer=1,s=true,w=true,waterlogged=true]
conquest:marble_cornice_vertical_slab[e=true,facing=west,layer=1,s=true,w=true,waterlogged=false]
conquest:marble_cornice_vertical_slab[e=true,facing=west,layer=1,s=true,w=false,waterlogged=true]
conquest:marble_cornice_vertical_slab[e=true,facing=west,layer=1,s=true,w=false,waterlogged=false]
conquest:marble_cornice_vertical_slab[e=true,facing=west,layer=1,s=false,w=true,waterlogged=true]
conquest:marble_cornice_vertical_slab[e=true,facing=west,layer=1,s=false,w=true,waterlogged=false]
conquest:marble_cornice_vertical_slab[e=true,facing=west,layer=1,s=false,w=false,waterlogged=true]
conquest:marble_cornice_vertical_slab[e=true,facing=west,layer=1,s=false,w=false,waterlogged=false]
conquest:marble_cornice_vertical_slab[e=true,facing=west,layer=2,s=true,w=true,waterlogged=true]
conquest:marble_cornice_vertical_slab[e=true,facing=west,layer=2,s=true,w=true,waterlogged=false]
conquest:marble_cornice_vertical_slab[e=true,facing=west,layer=2,s=true,w=false,waterlogged=true]
conquest:marble_cornice_vertical_slab[e=true,facing=west,layer=2,s=true,w=false,waterlogged=false]
conquest:marble_cornice_vertical_slab[e=true,facing=west,layer=2,s=false,w=true,waterlogged=true]
conquest:marble_cornice_vertical_slab[e=true,facing=west,layer=2,s=false,w=true,waterlogged=false]
conquest:marble_cornice_vertical_slab[e=true,facing=west,layer=2,s=false,w=false,waterlogged=true]
conquest:marble_cornice_vertical_slab[e=true,facing=west,layer=2,s=false,w=false,waterlogged=false]
conquest:marble_cornice_vertical_slab[e=true,facing=west,layer=3,s=true,w=true,waterlogged=true]
conquest:marble_cornice_vertical_slab[e=true,facing=west,layer=3,s=true,w=true,waterlogged=false]
conquest:marble_cornice_vertical_slab[e=true,facing=west,layer=3,s=true,w=false,waterlogged=true]
conquest:marble_cornice_vertical_slab[e=true,facing=west,layer=3,s=true,w=false,waterlogged=false]
conquest:marble_cornice_vertical_slab[e=true,facing=west,layer=3,s=false,w=true,waterlogged=true]
conquest:marble_cornice_vertical_slab[e=true,facing=west,layer=3,s=false,w=true,waterlogged=false]
conquest:marble_cornice_vertical_slab[e=true,facing=west,layer=3,s=false,w=false,waterlogged=true]
conquest:marble_cornice_vertical_slab[e=true,facing=west,layer=3,s=false,w=false,waterlogged=false]
conquest:marble_cornice_vertical_slab[e=true,facing=east,layer=1,s=true,w=true,waterlogged=true]
conquest:marble_cornice_vertical_slab[e=true,facing=east,layer=1,s=true,w=true,waterlogged=false]
conquest:marble_cornice_vertical_slab[e=true,facing=east,layer=1,s=true,w=false,waterlogged=true]
conquest:marble_cornice_vertical_slab[e=true,facing=east,layer=1,s=true,w=false,waterlogged=false]
conquest:marble_cornice_vertical_slab[e=true,facing=east,layer=1,s=false,w=true,waterlogged=true]
conquest:marble_cornice_vertical_slab[e=true,facing=east,layer=1,s=false,w=true,waterlogged=false]
conquest:marble_cornice_vertical_slab[e=true,facing=east,layer=1,s=false,w=false,waterlogged=true]
conquest:marble_cornice_vertical_slab[e=true,facing=east,layer=1,s=false,w=false,waterlogged=false]
conquest:marble_cornice_vertical_slab[e=true,facing=east,layer=2,s=true,w=true,waterlogged=true]
conquest:marble_cornice_vertical_slab[e=true,facing=east,layer=2,s=true,w=true,waterlogged=false]
conquest:marble_cornice_vertical_slab[e=true,facing=east,layer=2,s=true,w=false,waterlogged=true]
conquest:marble_cornice_vertical_slab[e=true,facing=east,layer=2,s=true,w=false,waterlogged=false]
conquest:marble_cornice_vertical_slab[e=true,facing=east,layer=2,s=false,w=true,waterlogged=true]
conquest:marble_cornice_vertical_slab[e=true,facing=east,layer=2,s=false,w=true,waterlogged=false]
conquest:marble_cornice_vertical_slab[e=true,facing=east,layer=2,s=false,w=false,waterlogged=true]
conquest:marble_cornice_vertical_slab[e=true,facing=east,layer=2,s=false,w=false,waterlogged=false]
conquest:marble_cornice_vertical_slab[e=true,facing=east,layer=3,s=true,w=true,waterlogged=true]
conquest:marble_cornice_vertical_slab[e=true,facing=east,layer=3,s=true,w=true,waterlogged=false]
conquest:marble_cornice_vertical_slab[e=true,facing=east,layer=3,s=true,w=false,waterlogged=true]
conquest:marble_cornice_vertical_slab[e=true,facing=east,layer=3,s=true,w=false,waterlogged=false]
conquest:marble_cornice_vertical_slab[e=true,facing=east,layer=3,s=false,w=true,waterlogged=true]
conquest:marble_cornice_vertical_slab[e=true,facing=east,layer=3,s=false,w=true,waterlogged=false]
conquest:marble_cornice_vertical_slab[e=true,facing=east,layer=3,s=false,w=false,waterlogged=true]
conquest:marble_cornice_vertical_slab[e=true,facing=east,layer=3,s=false,w=false,waterlogged=false]
conquest:marble_cornice_vertical_slab[e=false,facing=north,layer=1,s=true,w=true,waterlogged=true]
conquest:marble_cornice_vertical_slab[e=false,facing=north,layer=1,s=true,w=true,waterlogged=false]
conquest:marble_cornice_vertical_slab[e=false,facing=north,layer=1,s=true,w=false,waterlogged=true]
conquest:marble_cornice_vertical_slab[e=false,facing=north,layer=1,s=true,w=false,waterlogged=false]
conquest:marble_cornice_vertical_slab[e=false,facing=north,layer=1,s=false,w=true,waterlogged=true]
conquest:marble_cornice_vertical_slab[e=false,facing=north,layer=1,s=false,w=true,waterlogged=false]
conquest:marble_cornice_vertical_slab[e=false,facing=north,layer=1,s=false,w=false,waterlogged=true]
conquest:marble_cornice_vertical_slab[e=false,facing=north,layer=1,s=false,w=false,waterlogged=false]
conquest:marble_cornice_vertical_slab[e=false,facing=north,layer=2,s=true,w=true,waterlogged=true]
conquest:marble_cornice_vertical_slab[e=false,facing=north,layer=2,s=true,w=true,waterlogged=false]
conquest:marble_cornice_vertical_slab[e=false,facing=north,layer=2,s=true,w=false,waterlogged=true]
conquest:marble_cornice_vertical_slab[e=false,facing=north,layer=2,s=true,w=false,waterlogged=false]
conquest:marble_cornice_vertical_slab[e=false,facing=north,layer=2,s=false,w=true,waterlogged=true]
conquest:marble_cornice_vertical_slab[e=false,facing=north,layer=2,s=false,w=true,waterlogged=false]
conquest:marble_cornice_vertical_slab[e=false,facing=north,layer=2,s=false,w=false,waterlogged=true]
conquest:marble_cornice_vertical_slab[e=false,facing=north,layer=2,s=false,w=false,waterlogged=false]
conquest:marble_cornice_vertical_slab[e=false,facing=north,layer=3,s=true,w=true,waterlogged=true]
conquest:marble_cornice_vertical_slab[e=false,facing=north,layer=3,s=true,w=true,waterlogged=false]
conquest:marble_cornice_vertical_slab[e=false,facing=north,layer=3,s=true,w=false,waterlogged=true]
conquest:marble_cornice_vertical_slab[e=false,facing=north,layer=3,s=true,w=false,waterlogged=false]
conquest:marble_cornice_vertical_slab[e=false,facing=north,layer=3,s=false,w=true,waterlogged=true]
conquest:marble_cornice_vertical_slab[e=false,facing=north,layer=3,s=false,w=true,waterlogged=false]
conquest:marble_cornice_vertical_slab[e=false,facing=north,layer=3,s=false,w=false,waterlogged=true]
conquest:marble_cornice_vertical_slab[e=false,facing=north,layer=3,s=false,w=false,waterlogged=false]
conquest:marble_cornice_vertical_slab[e=false,facing=south,layer=1,s=true,w=true,waterlogged=true]
conquest:marble_cornice_vertical_slab[e=false,facing=south,layer=1,s=true,w=true,waterlogged=false]
conquest:marble_cornice_vertical_slab[e=false,facing=south,layer=1,s=true,w=false,waterlogged=true]
conquest:marble_cornice_vertical_slab[e=false,facing=south,layer=1,s=true,w=false,waterlogged=false]
conquest:marble_cornice_vertical_slab[e=false,facing=south,layer=1,s=false,w=true,waterlogged=true]
conquest:marble_cornice_vertical_slab[e=false,facing=south,layer=1,s=false,w=true,waterlogged=false]
conquest:marble_cornice_vertical_slab[e=false,facing=south,layer=1,s=false,w=false,waterlogged=true]
conquest:marble_cornice_vertical_slab[e=false,facing=south,layer=1,s=false,w=false,waterlogged=false]
conquest:marble_cornice_vertical_slab[e=false,facing=south,layer=2,s=true,w=true,waterlogged=true]
conquest:marble_cornice_vertical_slab[e=false,facing=south,layer=2,s=true,w=true,waterlogged=false]
conquest:marble_cornice_vertical_slab[e=false,facing=south,layer=2,s=true,w=false,waterlogged=true]
conquest:marble_cornice_vertical_slab[e=false,facing=south,layer=2,s=true,w=false,waterlogged=false]
conquest:marble_cornice_vertical_slab[e=false,facing=south,layer=2,s=false,w=true,waterlogged=true]
conquest:marble_cornice_vertical_slab[e=false,facing=south,layer=2,s=false,w=true,waterlogged=false]
conquest:marble_cornice_vertical_slab[e=false,facing=south,layer=2,s=false,w=false,waterlogged=true]
conquest:marble_cornice_vertical_slab[e=false,facing=south,layer=2,s=false,w=false,waterlogged=false]
conquest:marble_cornice_vertical_slab[e=false,facing=south,layer=3,s=true,w=true,waterlogged=true]
conquest:marble_cornice_vertical_slab[e=false,facing=south,layer=3,s=true,w=true,waterlogged=false]
conquest:marble_cornice_vertical_slab[e=false,facing=south,layer=3,s=true,w=false,waterlogged=true]
conquest:marble_cornice_vertical_slab[e=false,facing=south,layer=3,s=true,w=false,waterlogged=false]
conquest:marble_cornice_vertical_slab[e=false,facing=south,layer=3,s=false,w=true,waterlogged=true]
conquest:marble_cornice_vertical_slab[e=false,facing=south,layer=3,s=false,w=true,waterlogged=false]
conquest:marble_cornice_vertical_slab[e=false,facing=south,layer=3,s=false,w=false,waterlogged=true]
conquest:marble_cornice_vertical_slab[e=false,facing=south,layer=3,s=false,w=false,waterlogged=false]
conquest:marble_cornice_vertical_slab[e=false,facing=west,layer=1,s=true,w=true,waterlogged=true]
conquest:marble_cornice_vertical_slab[e=false,facing=west,layer=1,s=true,w=true,waterlogged=false]
conquest:marble_cornice_vertical_slab[e=false,facing=west,layer=1,s=true,w=false,waterlogged=true]
conquest:marble_cornice_vertical_slab[e=false,facing=west,layer=1,s=true,w=false,waterlogged=false]
conquest:marble_cornice_vertical_slab[e=false,facing=west,layer=1,s=false,w=true,waterlogged=true]
conquest:marble_cornice_vertical_slab[e=false,facing=west,layer=1,s=false,w=true,waterlogged=false]
conquest:marble_cornice_vertical_slab[e=false,facing=west,layer=1,s=false,w=false,waterlogged=true]
conquest:marble_cornice_vertical_slab[e=false,facing=west,layer=1,s=false,w=false,waterlogged=false]
conquest:marble_cornice_vertical_slab[e=false,facing=west,layer=2,s=true,w=true,waterlogged=true]
conquest:marble_cornice_vertical_slab[e=false,facing=west,layer=2,s=true,w=true,waterlogged=false]
conquest:marble_cornice_vertical_slab[e=false,facing=west,layer=2,s=true,w=false,waterlogged=true]
conquest:marble_cornice_vertical_slab[e=false,facing=west,layer=2,s=true,w=false,waterlogged=false]
conquest:marble_cornice_vertical_slab[e=false,facing=west,layer=2,s=false,w=true,waterlogged=true]
conquest:marble_cornice_vertical_slab[e=false,facing=west,layer=2,s=false,w=true,waterlogged=false]
conquest:marble_cornice_vertical_slab[e=false,facing=west,layer=2,s=false,w=false,waterlogged=true]
conquest:marble_cornice_vertical_slab[e=false,facing=west,layer=2,s=false,w=false,waterlogged=false]
conquest:marble_cornice_vertical_slab[e=false,facing=west,layer=3,s=true,w=true,waterlogged=true]
conquest:marble_cornice_vertical_slab[e=false,facing=west,layer=3,s=true,w=true,waterlogged=false]
conquest:marble_cornice_vertical_slab[e=false,facing=west,layer=3,s=true,w=false,waterlogged=true]
conquest:marble_cornice_vertical_slab[e=false,facing=west,layer=3,s=true,w=false,waterlogged=false]
conquest:marble_cornice_vertical_slab[e=false,facing=west,layer=3,s=false,w=true,waterlogged=true]
conquest:marble_cornice_vertical_slab[e=false,facing=west,layer=3,s=false,w=true,waterlogged=false]
conquest:marble_cornice_vertical_slab[e=false,facing=west,layer=3,s=false,w=false,waterlogged=true]
conquest:marble_cornice_vertical_slab[e=false,facing=west,layer=3,s=false,w=false,waterlogged=false]
conquest:marble_cornice_vertical_slab[e=false,facing=east,layer=1,s=true,w=true,waterlogged=true]
conquest:marble_cornice_vertical_slab[e=false,facing=east,layer=1,s=true,w=true,waterlogged=false]
conquest:marble_cornice_vertical_slab[e=false,facing=east,layer=1,s=true,w=false,waterlogged=true]
conquest:marble_cornice_vertical_slab[e=false,facing=east,layer=1,s=true,w=false,waterlogged=false]
conquest:marble_cornice_vertical_slab[e=false,facing=east,layer=1,s=false,w=true,waterlogged=true]
conquest:marble_cornice_vertical_slab[e=false,facing=east,layer=1,s=false,w=true,waterlogged=false]
conquest:marble_cornice_vertical_slab[e=false,facing=east,layer=1,s=false,w=false,waterlogged=true]
conquest:marble_cornice_vertical_slab[e=false,facing=east,layer=1,s=false,w=false,waterlogged=false]
conquest:marble_cornice_vertical_slab[e=false,facing=east,layer=2,s=true,w=true,waterlogged=true]
conquest:marble_cornice_vertical_slab[e=false,facing=east,layer=2,s=true,w=true,waterlogged=false]
conquest:marble_cornice_vertical_slab[e=false,facing=east,layer=2,s=true,w=false,waterlogged=true]
conquest:marble_cornice_vertical_slab[e=false,facing=east,layer=2,s=true,w=false,waterlogged=false]
conquest:marble_cornice_vertical_slab[e=false,facing=east,layer=2,s=false,w=true,waterlogged=true]
conquest:marble_cornice_vertical_slab[e=false,facing=east,layer=2,s=false,w=true,waterlogged=false]
conquest:marble_cornice_vertical_slab[e=false,facing=east,layer=2,s=false,w=false,waterlogged=true]
conquest:marble_cornice_vertical_slab[e=false,facing=east,layer=2,s=false,w=false,waterlogged=false]
conquest:marble_cornice_vertical_slab[e=false,facing=east,layer=3,s=true,w=true,waterlogged=true]
conquest:marble_cornice_vertical_slab[e=false,facing=east,layer=3,s=true,w=true,waterlogged=false]
conquest:marble_cornice_vertical_slab[e=false,facing=east,layer=3,s=true,w=false,waterlogged=true]
conquest:marble_cornice_vertical_slab[e=false,facing=east,layer=3,s=true,w=false,waterlogged=false]
conquest:marble_cornice_vertical_slab[e=false,facing=east,layer=3,s=false,w=true,waterlogged=true]
conquest:marble_cornice_vertical_slab[e=false,facing=east,layer=3,s=false,w=true,waterlogged=false]
conquest:marble_cornice_vertical_slab[e=false,facing=east,layer=3,s=false,w=false,waterlogged=true]
conquest:marble_cornice_vertical_slab[e=false,facing=east,layer=3,s=false,w=false,waterlogged=false]
conquest:marble_cornice_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:marble_cornice_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:marble_cornice_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:marble_cornice_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:marble_cornice_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:marble_cornice_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:marble_cornice_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:marble_cornice_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:marble_cornice_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:marble_cornice_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:marble_cornice_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:marble_cornice_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:marble_cornice_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:marble_cornice_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:marble_cornice_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:marble_cornice_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:marble_cornice_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:marble_cornice_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:marble_cornice_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:marble_cornice_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:marble_cornice_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:marble_cornice_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:marble_cornice_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:marble_cornice_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:marble_cornice_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:marble_cornice_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:marble_cornice_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:marble_cornice_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:marble_cornice_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:marble_cornice_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:marble_cornice_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:marble_cornice_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:marble_cornice_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:marble_cornice_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:marble_cornice_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:marble_cornice_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:marble_cornice_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:marble_cornice_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:marble_cornice_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:marble_cornice_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:marble_cornice_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:marble_cornice_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:marble_cornice_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:marble_cornice_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:marble_cornice_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:marble_cornice_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:marble_cornice_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:marble_cornice_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:marble_cornice_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:marble_cornice_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:marble_cornice_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:marble_cornice_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:marble_cornice_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:marble_cornice_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:marble_cornice_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:marble_cornice_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:marble_cornice_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:marble_cornice_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:marble_cornice_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:marble_cornice_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:marble_cornice_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:marble_cornice_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:marble_cornice_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:marble_cornice_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:marble_embossment
conquest:marble_embossment_pillar[layer=1,waterlogged=true]
conquest:marble_embossment_pillar[layer=1,waterlogged=false]
conquest:marble_embossment_pillar[layer=2,waterlogged=true]
conquest:marble_embossment_pillar[layer=2,waterlogged=false]
conquest:marble_embossment_pillar[layer=3,waterlogged=true]
conquest:marble_embossment_pillar[layer=3,waterlogged=false]
conquest:marble_embossment_vertical_corner[facing=north,layer=1,waterlogged=true]
conquest:marble_embossment_vertical_corner[facing=north,layer=1,waterlogged=false]
conquest:marble_embossment_vertical_corner[facing=north,layer=2,waterlogged=true]
conquest:marble_embossment_vertical_corner[facing=north,layer=2,waterlogged=false]
conquest:marble_embossment_vertical_corner[facing=north,layer=3,waterlogged=true]
conquest:marble_embossment_vertical_corner[facing=north,layer=3,waterlogged=false]
conquest:marble_embossment_vertical_corner[facing=north,layer=4,waterlogged=true]
conquest:marble_embossment_vertical_corner[facing=north,layer=4,waterlogged=false]
conquest:marble_embossment_vertical_corner[facing=south,layer=1,waterlogged=true]
conquest:marble_embossment_vertical_corner[facing=south,layer=1,waterlogged=false]
conquest:marble_embossment_vertical_corner[facing=south,layer=2,waterlogged=true]
conquest:marble_embossment_vertical_corner[facing=south,layer=2,waterlogged=false]
conquest:marble_embossment_vertical_corner[facing=south,layer=3,waterlogged=true]
conquest:marble_embossment_vertical_corner[facing=south,layer=3,waterlogged=false]
conquest:marble_embossment_vertical_corner[facing=south,layer=4,waterlogged=true]
conquest:marble_embossment_vertical_corner[facing=south,layer=4,waterlogged=false]
conquest:marble_embossment_vertical_corner[facing=west,layer=1,waterlogged=true]
conquest:marble_embossment_vertical_corner[facing=west,layer=1,waterlogged=false]
conquest:marble_embossment_vertical_corner[facing=west,layer=2,waterlogged=true]
conquest:marble_embossment_vertical_corner[facing=west,layer=2,waterlogged=false]
conquest:marble_embossment_vertical_corner[facing=west,layer=3,waterlogged=true]
conquest:marble_embossment_vertical_corner[facing=west,layer=3,waterlogged=false]
conquest:marble_embossment_vertical_corner[facing=west,layer=4,waterlogged=true]
conquest:marble_embossment_vertical_corner[facing=west,layer=4,waterlogged=false]
conquest:marble_embossment_vertical_corner[facing=east,layer=1,waterlogged=true]
conquest:marble_embossment_vertical_corner[facing=east,layer=1,waterlogged=false]
conquest:marble_embossment_vertical_corner[facing=east,layer=2,waterlogged=true]
conquest:marble_embossment_vertical_corner[facing=east,layer=2,waterlogged=false]
conquest:marble_embossment_vertical_corner[facing=east,layer=3,waterlogged=true]
conquest:marble_embossment_vertical_corner[facing=east,layer=3,waterlogged=false]
conquest:marble_embossment_vertical_corner[facing=east,layer=4,waterlogged=true]
conquest:marble_embossment_vertical_corner[facing=east,layer=4,waterlogged=false]
conquest:marble_embossment_vertical_quarter[facing=north,layer=1,waterlogged=true]
conquest:marble_embossment_vertical_quarter[facing=north,layer=1,waterlogged=false]
conquest:marble_embossment_vertical_quarter[facing=north,layer=2,waterlogged=true]
conquest:marble_embossment_vertical_quarter[facing=north,layer=2,waterlogged=false]
conquest:marble_embossment_vertical_quarter[facing=north,layer=3,waterlogged=true]
conquest:marble_embossment_vertical_quarter[facing=north,layer=3,waterlogged=false]
conquest:marble_embossment_vertical_quarter[facing=north,layer=4,waterlogged=true]
conquest:marble_embossment_vertical_quarter[facing=north,layer=4,waterlogged=false]
conquest:marble_embossment_vertical_quarter[facing=south,layer=1,waterlogged=true]
conquest:marble_embossment_vertical_quarter[facing=south,layer=1,waterlogged=false]
conquest:marble_embossment_vertical_quarter[facing=south,layer=2,waterlogged=true]
conquest:marble_embossment_vertical_quarter[facing=south,layer=2,waterlogged=false]
conquest:marble_embossment_vertical_quarter[facing=south,layer=3,waterlogged=true]
conquest:marble_embossment_vertical_quarter[facing=south,layer=3,waterlogged=false]
conquest:marble_embossment_vertical_quarter[facing=south,layer=4,waterlogged=true]
conquest:marble_embossment_vertical_quarter[facing=south,layer=4,waterlogged=false]
conquest:marble_embossment_vertical_quarter[facing=west,layer=1,waterlogged=true]
conquest:marble_embossment_vertical_quarter[facing=west,layer=1,waterlogged=false]
conquest:marble_embossment_vertical_quarter[facing=west,layer=2,waterlogged=true]
conquest:marble_embossment_vertical_quarter[facing=west,layer=2,waterlogged=false]
conquest:marble_embossment_vertical_quarter[facing=west,layer=3,waterlogged=true]
conquest:marble_embossment_vertical_quarter[facing=west,layer=3,waterlogged=false]
conquest:marble_embossment_vertical_quarter[facing=west,layer=4,waterlogged=true]
conquest:marble_embossment_vertical_quarter[facing=west,layer=4,waterlogged=false]
conquest:marble_embossment_vertical_quarter[facing=east,layer=1,waterlogged=true]
conquest:marble_embossment_vertical_quarter[facing=east,layer=1,waterlogged=false]
conquest:marble_embossment_vertical_quarter[facing=east,layer=2,waterlogged=true]
conquest:marble_embossment_vertical_quarter[facing=east,layer=2,waterlogged=false]
conquest:marble_embossment_vertical_quarter[facing=east,layer=3,waterlogged=true]
conquest:marble_embossment_vertical_quarter[facing=east,layer=3,waterlogged=false]
conquest:marble_embossment_vertical_quarter[facing=east,layer=4,waterlogged=true]
conquest:marble_embossment_vertical_quarter[facing=east,layer=4,waterlogged=false]
conquest:marble_embossment_vertical_slab[facing=north,layer=1,waterlogged=true]
conquest:marble_embossment_vertical_slab[facing=north,layer=1,waterlogged=false]
conquest:marble_embossment_vertical_slab[facing=north,layer=2,waterlogged=true]
conquest:marble_embossment_vertical_slab[facing=north,layer=2,waterlogged=false]
conquest:marble_embossment_vertical_slab[facing=north,layer=3,waterlogged=true]
conquest:marble_embossment_vertical_slab[facing=north,layer=3,waterlogged=false]
conquest:marble_embossment_vertical_slab[facing=north,layer=4,waterlogged=true]
conquest:marble_embossment_vertical_slab[facing=north,layer=4,waterlogged=false]
conquest:marble_embossment_vertical_slab[facing=south,layer=1,waterlogged=true]
conquest:marble_embossment_vertical_slab[facing=south,layer=1,waterlogged=false]
conquest:marble_embossment_vertical_slab[facing=south,layer=2,waterlogged=true]
conquest:marble_embossment_vertical_slab[facing=south,layer=2,waterlogged=false]
conquest:marble_embossment_vertical_slab[facing=south,layer=3,waterlogged=true]
conquest:marble_embossment_vertical_slab[facing=south,layer=3,waterlogged=false]
conquest:marble_embossment_vertical_slab[facing=south,layer=4,waterlogged=true]
conquest:marble_embossment_vertical_slab[facing=south,layer=4,waterlogged=false]
conquest:marble_embossment_vertical_slab[facing=west,layer=1,waterlogged=true]
conquest:marble_embossment_vertical_slab[facing=west,layer=1,waterlogged=false]
conquest:marble_embossment_vertical_slab[facing=west,layer=2,waterlogged=true]
conquest:marble_embossment_vertical_slab[facing=west,layer=2,waterlogged=false]
conquest:marble_embossment_vertical_slab[facing=west,layer=3,waterlogged=true]
conquest:marble_embossment_vertical_slab[facing=west,layer=3,waterlogged=false]
conquest:marble_embossment_vertical_slab[facing=west,layer=4,waterlogged=true]
conquest:marble_embossment_vertical_slab[facing=west,layer=4,waterlogged=false]
conquest:marble_embossment_vertical_slab[facing=east,layer=1,waterlogged=true]
conquest:marble_embossment_vertical_slab[facing=east,layer=1,waterlogged=false]
conquest:marble_embossment_vertical_slab[facing=east,layer=2,waterlogged=true]
conquest:marble_embossment_vertical_slab[facing=east,layer=2,waterlogged=false]
conquest:marble_embossment_vertical_slab[facing=east,layer=3,waterlogged=true]
conquest:marble_embossment_vertical_slab[facing=east,layer=3,waterlogged=false]
conquest:marble_embossment_vertical_slab[facing=east,layer=4,waterlogged=true]
conquest:marble_embossment_vertical_slab[facing=east,layer=4,waterlogged=false]
conquest:marble_embossment_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:marble_embossment_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:marble_embossment_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:marble_embossment_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:marble_embossment_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:marble_embossment_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:marble_embossment_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:marble_embossment_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:marble_embossment_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:marble_embossment_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:marble_embossment_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:marble_embossment_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:marble_embossment_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:marble_embossment_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:marble_embossment_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:marble_embossment_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:marble_embossment_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:marble_embossment_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:marble_embossment_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:marble_embossment_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:marble_embossment_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:marble_embossment_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:marble_embossment_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:marble_embossment_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:marble_embossment_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:marble_embossment_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:marble_embossment_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:marble_embossment_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:marble_embossment_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:marble_embossment_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:marble_embossment_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:marble_embossment_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:marble_embossment_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:marble_embossment_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:marble_embossment_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:marble_embossment_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:marble_embossment_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:marble_embossment_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:marble_embossment_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:marble_embossment_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:marble_embossment_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:marble_embossment_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:marble_embossment_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:marble_embossment_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:marble_embossment_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:marble_embossment_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:marble_embossment_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:marble_embossment_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:marble_embossment_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:marble_embossment_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:marble_embossment_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:marble_embossment_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:marble_embossment_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:marble_embossment_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:marble_embossment_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:marble_embossment_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:marble_embossment_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:marble_embossment_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:marble_embossment_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:marble_embossment_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:marble_embossment_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:marble_embossment_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:marble_embossment_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:marble_embossment_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:marble_embossment_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:marble_embossment_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:marble_embossment_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:marble_embossment_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:marble_embossment_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:marble_embossment_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:marble_embossment_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:marble_embossment_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:marble_embossment_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:marble_embossment_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:marble_embossment_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:marble_embossment_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:marble_embossment_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:marble_embossment_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:marble_embossment_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:marble_embossment_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:marble_embossment_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:marble_embossment_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:marble_embossment_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:marble_embossment_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:marble_embossment_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:marble_embossment_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:marble_embossment_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:marble_embossment_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:marble_embossment_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:marble_embossment_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:marble_embossment_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:marble_embossment_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:marble_embossment_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:marble_embossment_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:marble_embossment_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:marble_embossment_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:marble_embossment_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:marble_embossment_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:marble_embossment_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:marble_embossment_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:marble_embossment_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:marble_embossment_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:marble_embossment_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:marble_embossment_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:marble_embossment_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:marble_embossment_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:marble_embossment_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:marble_embossment_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:marble_embossment_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:marble_embossment_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:marble_embossment_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:marble_embossment_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:marble_embossment_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:marble_embossment_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:marble_embossment_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:marble_embossment_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:marble_embossment_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:marble_embossment_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:marble_embossment_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:marble_embossment_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:marble_embossment_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:marble_embossment_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:marble_embossment_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:marble_embossment_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:marble_embossment_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:marble_embossment_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:marble_embossment_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:marble_embossment_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:marble_embossment_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:marble_embossment_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:marble_embossment_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:marble_embossment_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:marble_embossment_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:marble_embossment_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:marble_embossment_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:marble_embossment_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:marble_embossment_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:marble_embossment_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:marble_embossment_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:marble_embossment_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:marble_embossment_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:marble_embossment_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:marble_embossment_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:marble_embossment_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:marble_embossment_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:marble_embossment_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:marble_embossment_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:marble_embossment_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:marble_embossment_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:marble_embossment_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:marble_embossment_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:marble_embossment_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:marble_embossment_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:marble_embossment_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:marble_embossment_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:marble_embossment_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:marble_embossment_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:marble_embossment_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:marble_embossment_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:marble_embossment_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:marble_embossment_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:marble_embossment_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:marble_embossment_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:marble_embossment_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:marble_embossment_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:marble_embossment_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:marble_embossment_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:marble_embossment_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:marble_embossment_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:marble_embossment_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:marble_embossment_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:marble_embossment_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:marble_embossment_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:marble_embossment_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:marble_embossment_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:marble_embossment_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:marble_embossment_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:marble_embossment_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:marble_embossment_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:marble_embossment_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:marble_embossment_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:marble_embossment_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:marble_embossment_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:marble_embossment_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:marble_embossment_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:marble_embossment_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:marble_embossment_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:marble_embossment_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:marble_embossment_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:marble_embossment_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:marble_embossment_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:marble_embossment_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:marble_embossment_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:marble_embossment_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:marble_embossment_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:marble_embossment_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:marble_embossment_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:marble_embossment_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:marble_embossment_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:marble_embossment_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:marble_embossment_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:marble_embossment_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:marble_embossment_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:marble_embossment_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:marble_embossment_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:marble_embossment_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:marble_embossment_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:marble_embossment_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:marble_embossment_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:marble_embossment_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:marble_embossment_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:marble_embossment_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:marble_embossment_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:marble_embossment_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:marble_embossment_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:marble_embossment_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:marble_embossment_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:marble_embossment_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:marble_embossment_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:marble_embossment_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:marble_embossment_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:marble_embossment_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:marble_embossment_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:marble_embossment_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:marble_embossment_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:marble_embossment_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:marble_embossment_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:marble_embossment_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:marble_embossment_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:marble_embossment_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:marble_embossment_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:marble_embossment_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:marble_embossment_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:marble_embossment_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:marble_embossment_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:marble_embossment_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:marble_embossment_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:marble_embossment_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:marble_embossment_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:marble_embossment_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:marble_embossment_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:marble_embossment_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:marble_embossment_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:marble_embossment_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:marble_embossment_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:marble_embossment_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:marble_embossment_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:marble_embossment_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:marble_embossment_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:marble_embossment_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:marble_embossment_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:marble_embossment_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:marble_embossment_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:marble_embossment_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:marble_embossment_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:marble_embossment_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:marble_embossment_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:marble_embossment_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:marble_embossment_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:marble_embossment_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:marble_embossment_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:marble_embossment_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:marble_embossment_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:marble_embossment_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:marble_embossment_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:marble_embossment_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:marble_embossment_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:marble_embossment_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:marble_embossment_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:marble_embossment_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:marble_embossment_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:marble_embossment_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:marble_embossment_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:marble_embossment_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:marble_embossment_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:marble_embossment_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:marble_embossment_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:marble_embossment_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:marble_embossment_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:marble_embossment_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:marble_embossment_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:marble_embossment_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:marble_embossment_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:marble_embossment_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:marble_embossment_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:marble_embossment_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:marble_embossment_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:marble_embossment_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:marble_embossment_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:marble_embossment_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:marble_embossment_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:marble_embossment_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:marble_embossment_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:marble_embossment_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:marble_embossment_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:marble_embossment_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:marble_embossment_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:marble_embossment_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:marble_embossment_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:marble_embossment_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:marble_embossment_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:marble_embossment_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:marble_embossment_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:marble_embossment_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:marble_embossment_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:marble_embossment_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:marble_embossment_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:marble_embossment_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:marble_embossment_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:marble_embossment_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:marble_embossment_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:marble_embossment_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:marble_embossment_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:marble_embossment_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:marble_embossment_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:marble_embossment_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:marble_embossment_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:marble_embossment_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:marble_embossment_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:marble_embossment_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:marble_embossment_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:marble_embossment_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:marble_embossment_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:marble_embossment_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:marble_ionian_capital[axis=x]
conquest:marble_ionian_capital[axis=y]
conquest:marble_ionian_capital[axis=z]
conquest:marble_ionian_capital_large_pillar[axis=x,waterlogged=true]
conquest:marble_ionian_capital_large_pillar[axis=x,waterlogged=false]
conquest:marble_ionian_capital_large_pillar[axis=y,waterlogged=true]
conquest:marble_ionian_capital_large_pillar[axis=y,waterlogged=false]
conquest:marble_ionian_capital_large_pillar[axis=z,waterlogged=true]
conquest:marble_ionian_capital_large_pillar[axis=z,waterlogged=false]
conquest:marble_ionian_capital_pillar[axis=x,waterlogged=true]
conquest:marble_ionian_capital_pillar[axis=x,waterlogged=false]
conquest:marble_ionian_capital_pillar[axis=y,waterlogged=true]
conquest:marble_ionian_capital_pillar[axis=y,waterlogged=false]
conquest:marble_ionian_capital_pillar[axis=z,waterlogged=true]
conquest:marble_ionian_capital_pillar[axis=z,waterlogged=false]
conquest:marble_ionian_capital_small_pillar[axis=x,waterlogged=true]
conquest:marble_ionian_capital_small_pillar[axis=x,waterlogged=false]
conquest:marble_ionian_capital_small_pillar[axis=y,waterlogged=true]
conquest:marble_ionian_capital_small_pillar[axis=y,waterlogged=false]
conquest:marble_ionian_capital_small_pillar[axis=z,waterlogged=true]
conquest:marble_ionian_capital_small_pillar[axis=z,waterlogged=false]
conquest:marble_ionian_capital_vertical_corner[facing=north,layer=1,waterlogged=true]
conquest:marble_ionian_capital_vertical_corner[facing=north,layer=1,waterlogged=false]
conquest:marble_ionian_capital_vertical_corner[facing=north,layer=2,waterlogged=true]
conquest:marble_ionian_capital_vertical_corner[facing=north,layer=2,waterlogged=false]
conquest:marble_ionian_capital_vertical_corner[facing=north,layer=3,waterlogged=true]
conquest:marble_ionian_capital_vertical_corner[facing=north,layer=3,waterlogged=false]
conquest:marble_ionian_capital_vertical_corner[facing=south,layer=1,waterlogged=true]
conquest:marble_ionian_capital_vertical_corner[facing=south,layer=1,waterlogged=false]
conquest:marble_ionian_capital_vertical_corner[facing=south,layer=2,waterlogged=true]
conquest:marble_ionian_capital_vertical_corner[facing=south,layer=2,waterlogged=false]
conquest:marble_ionian_capital_vertical_corner[facing=south,layer=3,waterlogged=true]
conquest:marble_ionian_capital_vertical_corner[facing=south,layer=3,waterlogged=false]
conquest:marble_ionian_capital_vertical_corner[facing=west,layer=1,waterlogged=true]
conquest:marble_ionian_capital_vertical_corner[facing=west,layer=1,waterlogged=false]
conquest:marble_ionian_capital_vertical_corner[facing=west,layer=2,waterlogged=true]
conquest:marble_ionian_capital_vertical_corner[facing=west,layer=2,waterlogged=false]
conquest:marble_ionian_capital_vertical_corner[facing=west,layer=3,waterlogged=true]
conquest:marble_ionian_capital_vertical_corner[facing=west,layer=3,waterlogged=false]
conquest:marble_ionian_capital_vertical_corner[facing=east,layer=1,waterlogged=true]
conquest:marble_ionian_capital_vertical_corner[facing=east,layer=1,waterlogged=false]
conquest:marble_ionian_capital_vertical_corner[facing=east,layer=2,waterlogged=true]
conquest:marble_ionian_capital_vertical_corner[facing=east,layer=2,waterlogged=false]
conquest:marble_ionian_capital_vertical_corner[facing=east,layer=3,waterlogged=true]
conquest:marble_ionian_capital_vertical_corner[facing=east,layer=3,waterlogged=false]
conquest:marble_ionian_capital_vertical_quarter[facing=north,layer=1,waterlogged=true]
conquest:marble_ionian_capital_vertical_quarter[facing=north,layer=1,waterlogged=false]
conquest:marble_ionian_capital_vertical_quarter[facing=north,layer=2,waterlogged=true]
conquest:marble_ionian_capital_vertical_quarter[facing=north,layer=2,waterlogged=false]
conquest:marble_ionian_capital_vertical_quarter[facing=north,layer=3,waterlogged=true]
conquest:marble_ionian_capital_vertical_quarter[facing=north,layer=3,waterlogged=false]
conquest:marble_ionian_capital_vertical_quarter[facing=south,layer=1,waterlogged=true]
conquest:marble_ionian_capital_vertical_quarter[facing=south,layer=1,waterlogged=false]
conquest:marble_ionian_capital_vertical_quarter[facing=south,layer=2,waterlogged=true]
conquest:marble_ionian_capital_vertical_quarter[facing=south,layer=2,waterlogged=false]
conquest:marble_ionian_capital_vertical_quarter[facing=south,layer=3,waterlogged=true]
conquest:marble_ionian_capital_vertical_quarter[facing=south,layer=3,waterlogged=false]
conquest:marble_ionian_capital_vertical_quarter[facing=west,layer=1,waterlogged=true]
conquest:marble_ionian_capital_vertical_quarter[facing=west,layer=1,waterlogged=false]
conquest:marble_ionian_capital_vertical_quarter[facing=west,layer=2,waterlogged=true]
conquest:marble_ionian_capital_vertical_quarter[facing=west,layer=2,waterlogged=false]
conquest:marble_ionian_capital_vertical_quarter[facing=west,layer=3,waterlogged=true]
conquest:marble_ionian_capital_vertical_quarter[facing=west,layer=3,waterlogged=false]
conquest:marble_ionian_capital_vertical_quarter[facing=east,layer=1,waterlogged=true]
conquest:marble_ionian_capital_vertical_quarter[facing=east,layer=1,waterlogged=false]
conquest:marble_ionian_capital_vertical_quarter[facing=east,layer=2,waterlogged=true]
conquest:marble_ionian_capital_vertical_quarter[facing=east,layer=2,waterlogged=false]
conquest:marble_ionian_capital_vertical_quarter[facing=east,layer=3,waterlogged=true]
conquest:marble_ionian_capital_vertical_quarter[facing=east,layer=3,waterlogged=false]
conquest:marble_ionian_capital_vertical_slab[facing=north,layer=1,waterlogged=true]
conquest:marble_ionian_capital_vertical_slab[facing=north,layer=1,waterlogged=false]
conquest:marble_ionian_capital_vertical_slab[facing=north,layer=2,waterlogged=true]
conquest:marble_ionian_capital_vertical_slab[facing=north,layer=2,waterlogged=false]
conquest:marble_ionian_capital_vertical_slab[facing=north,layer=3,waterlogged=true]
conquest:marble_ionian_capital_vertical_slab[facing=north,layer=3,waterlogged=false]
conquest:marble_ionian_capital_vertical_slab[facing=south,layer=1,waterlogged=true]
conquest:marble_ionian_capital_vertical_slab[facing=south,layer=1,waterlogged=false]
conquest:marble_ionian_capital_vertical_slab[facing=south,layer=2,waterlogged=true]
conquest:marble_ionian_capital_vertical_slab[facing=south,layer=2,waterlogged=false]
conquest:marble_ionian_capital_vertical_slab[facing=south,layer=3,waterlogged=true]
conquest:marble_ionian_capital_vertical_slab[facing=south,layer=3,waterlogged=false]
conquest:marble_ionian_capital_vertical_slab[facing=west,layer=1,waterlogged=true]
conquest:marble_ionian_capital_vertical_slab[facing=west,layer=1,waterlogged=false]
conquest:marble_ionian_capital_vertical_slab[facing=west,layer=2,waterlogged=true]
conquest:marble_ionian_capital_vertical_slab[facing=west,layer=2,waterlogged=false]
conquest:marble_ionian_capital_vertical_slab[facing=west,layer=3,waterlogged=true]
conquest:marble_ionian_capital_vertical_slab[facing=west,layer=3,waterlogged=false]
conquest:marble_ionian_capital_vertical_slab[facing=east,layer=1,waterlogged=true]
conquest:marble_ionian_capital_vertical_slab[facing=east,layer=1,waterlogged=false]
conquest:marble_ionian_capital_vertical_slab[facing=east,layer=2,waterlogged=true]
conquest:marble_ionian_capital_vertical_slab[facing=east,layer=2,waterlogged=false]
conquest:marble_ionian_capital_vertical_slab[facing=east,layer=3,waterlogged=true]
conquest:marble_ionian_capital_vertical_slab[facing=east,layer=3,waterlogged=false]
conquest:marble_ionian_capital_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:marble_ionian_capital_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:marble_ionian_capital_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:marble_ionian_capital_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:marble_ionian_capital_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:marble_ionian_capital_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:marble_ionian_capital_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:marble_ionian_capital_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:marble_ionian_capital_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:marble_ionian_capital_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:marble_ionian_capital_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:marble_ionian_capital_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:marble_ionian_capital_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:marble_ionian_capital_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:marble_ionian_capital_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:marble_ionian_capital_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:marble_ionian_capital_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:marble_ionian_capital_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:marble_ionian_capital_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:marble_ionian_capital_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:marble_ionian_capital_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:marble_ionian_capital_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:marble_ionian_capital_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:marble_ionian_capital_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:marble_ionian_capital_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:marble_ionian_capital_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:marble_ionian_capital_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:marble_ionian_capital_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:marble_ionian_capital_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:marble_ionian_capital_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:marble_ionian_capital_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:marble_ionian_capital_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:marble_ionian_capital_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:marble_ionian_capital_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:marble_ionian_capital_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:marble_ionian_capital_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:marble_ionian_capital_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:marble_ionian_capital_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:marble_ionian_capital_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:marble_ionian_capital_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:marble_ionian_capital_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:marble_ionian_capital_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:marble_ionian_capital_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:marble_ionian_capital_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:marble_ionian_capital_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:marble_ionian_capital_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:marble_ionian_capital_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:marble_ionian_capital_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:marble_ionian_capital_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:marble_ionian_capital_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:marble_ionian_capital_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:marble_ionian_capital_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:marble_ionian_capital_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:marble_ionian_capital_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:marble_ionian_capital_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:marble_ionian_capital_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:marble_ionian_capital_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:marble_ionian_capital_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:marble_ionian_capital_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:marble_ionian_capital_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:marble_ionian_capital_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:marble_ionian_capital_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:marble_ionian_capital_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:marble_ionian_capital_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:marble_plinth[east=true,north=true,south=true,west=true]
conquest:marble_plinth[east=true,north=true,south=true,west=false]
conquest:marble_plinth[east=true,north=true,south=false,west=true]
conquest:marble_plinth[east=true,north=true,south=false,west=false]
conquest:marble_plinth[east=true,north=false,south=true,west=true]
conquest:marble_plinth[east=true,north=false,south=true,west=false]
conquest:marble_plinth[east=true,north=false,south=false,west=true]
conquest:marble_plinth[east=true,north=false,south=false,west=false]
conquest:marble_plinth[east=false,north=true,south=true,west=true]
conquest:marble_plinth[east=false,north=true,south=true,west=false]
conquest:marble_plinth[east=false,north=true,south=false,west=true]
conquest:marble_plinth[east=false,north=true,south=false,west=false]
conquest:marble_plinth[east=false,north=false,south=true,west=true]
conquest:marble_plinth[east=false,north=false,south=true,west=false]
conquest:marble_plinth[east=false,north=false,south=false,west=true]
conquest:marble_plinth[east=false,north=false,south=false,west=false]
conquest:marble_plinth_1_slab[east=true,north=true,south=true,type=top,waterlogged=true,west=true]
conquest:marble_plinth_1_slab[east=true,north=true,south=true,type=top,waterlogged=true,west=false]
conquest:marble_plinth_1_slab[east=true,north=true,south=true,type=top,waterlogged=false,west=true]
conquest:marble_plinth_1_slab[east=true,north=true,south=true,type=top,waterlogged=false,west=false]
conquest:marble_plinth_1_slab[east=true,north=true,south=true,type=bottom,waterlogged=true,west=true]
conquest:marble_plinth_1_slab[east=true,north=true,south=true,type=bottom,waterlogged=true,west=false]
conquest:marble_plinth_1_slab[east=true,north=true,south=true,type=bottom,waterlogged=false,west=true]
conquest:marble_plinth_1_slab[east=true,north=true,south=true,type=bottom,waterlogged=false,west=false]
conquest:marble_plinth_1_slab[east=true,north=true,south=false,type=top,waterlogged=true,west=true]
conquest:marble_plinth_1_slab[east=true,north=true,south=false,type=top,waterlogged=true,west=false]
conquest:marble_plinth_1_slab[east=true,north=true,south=false,type=top,waterlogged=false,west=true]
conquest:marble_plinth_1_slab[east=true,north=true,south=false,type=top,waterlogged=false,west=false]
conquest:marble_plinth_1_slab[east=true,north=true,south=false,type=bottom,waterlogged=true,west=true]
conquest:marble_plinth_1_slab[east=true,north=true,south=false,type=bottom,waterlogged=true,west=false]
conquest:marble_plinth_1_slab[east=true,north=true,south=false,type=bottom,waterlogged=false,west=true]
conquest:marble_plinth_1_slab[east=true,north=true,south=false,type=bottom,waterlogged=false,west=false]
conquest:marble_plinth_1_slab[east=true,north=false,south=true,type=top,waterlogged=true,west=true]
conquest:marble_plinth_1_slab[east=true,north=false,south=true,type=top,waterlogged=true,west=false]
conquest:marble_plinth_1_slab[east=true,north=false,south=true,type=top,waterlogged=false,west=true]
conquest:marble_plinth_1_slab[east=true,north=false,south=true,type=top,waterlogged=false,west=false]
conquest:marble_plinth_1_slab[east=true,north=false,south=true,type=bottom,waterlogged=true,west=true]
conquest:marble_plinth_1_slab[east=true,north=false,south=true,type=bottom,waterlogged=true,west=false]
conquest:marble_plinth_1_slab[east=true,north=false,south=true,type=bottom,waterlogged=false,west=true]
conquest:marble_plinth_1_slab[east=true,north=false,south=true,type=bottom,waterlogged=false,west=false]
conquest:marble_plinth_1_slab[east=true,north=false,south=false,type=top,waterlogged=true,west=true]
conquest:marble_plinth_1_slab[east=true,north=false,south=false,type=top,waterlogged=true,west=false]
conquest:marble_plinth_1_slab[east=true,north=false,south=false,type=top,waterlogged=false,west=true]
conquest:marble_plinth_1_slab[east=true,north=false,south=false,type=top,waterlogged=false,west=false]
conquest:marble_plinth_1_slab[east=true,north=false,south=false,type=bottom,waterlogged=true,west=true]
conquest:marble_plinth_1_slab[east=true,north=false,south=false,type=bottom,waterlogged=true,west=false]
conquest:marble_plinth_1_slab[east=true,north=false,south=false,type=bottom,waterlogged=false,west=true]
conquest:marble_plinth_1_slab[east=true,north=false,south=false,type=bottom,waterlogged=false,west=false]
conquest:marble_plinth_1_slab[east=false,north=true,south=true,type=top,waterlogged=true,west=true]
conquest:marble_plinth_1_slab[east=false,north=true,south=true,type=top,waterlogged=true,west=false]
conquest:marble_plinth_1_slab[east=false,north=true,south=true,type=top,waterlogged=false,west=true]
conquest:marble_plinth_1_slab[east=false,north=true,south=true,type=top,waterlogged=false,west=false]
conquest:marble_plinth_1_slab[east=false,north=true,south=true,type=bottom,waterlogged=true,west=true]
conquest:marble_plinth_1_slab[east=false,north=true,south=true,type=bottom,waterlogged=true,west=false]
conquest:marble_plinth_1_slab[east=false,north=true,south=true,type=bottom,waterlogged=false,west=true]
conquest:marble_plinth_1_slab[east=false,north=true,south=true,type=bottom,waterlogged=false,west=false]
conquest:marble_plinth_1_slab[east=false,north=true,south=false,type=top,waterlogged=true,west=true]
conquest:marble_plinth_1_slab[east=false,north=true,south=false,type=top,waterlogged=true,west=false]
conquest:marble_plinth_1_slab[east=false,north=true,south=false,type=top,waterlogged=false,west=true]
conquest:marble_plinth_1_slab[east=false,north=true,south=false,type=top,waterlogged=false,west=false]
conquest:marble_plinth_1_slab[east=false,north=true,south=false,type=bottom,waterlogged=true,west=true]
conquest:marble_plinth_1_slab[east=false,north=true,south=false,type=bottom,waterlogged=true,west=false]
conquest:marble_plinth_1_slab[east=false,north=true,south=false,type=bottom,waterlogged=false,west=true]
conquest:marble_plinth_1_slab[east=false,north=true,south=false,type=bottom,waterlogged=false,west=false]
conquest:marble_plinth_1_slab[east=false,north=false,south=true,type=top,waterlogged=true,west=true]
conquest:marble_plinth_1_slab[east=false,north=false,south=true,type=top,waterlogged=true,west=false]
conquest:marble_plinth_1_slab[east=false,north=false,south=true,type=top,waterlogged=false,west=true]
conquest:marble_plinth_1_slab[east=false,north=false,south=true,type=top,waterlogged=false,west=false]
conquest:marble_plinth_1_slab[east=false,north=false,south=true,type=bottom,waterlogged=true,west=true]
conquest:marble_plinth_1_slab[east=false,north=false,south=true,type=bottom,waterlogged=true,west=false]
conquest:marble_plinth_1_slab[east=false,north=false,south=true,type=bottom,waterlogged=false,west=true]
conquest:marble_plinth_1_slab[east=false,north=false,south=true,type=bottom,waterlogged=false,west=false]
conquest:marble_plinth_1_slab[east=false,north=false,south=false,type=top,waterlogged=true,west=true]
conquest:marble_plinth_1_slab[east=false,north=false,south=false,type=top,waterlogged=true,west=false]
conquest:marble_plinth_1_slab[east=false,north=false,south=false,type=top,waterlogged=false,west=true]
conquest:marble_plinth_1_slab[east=false,north=false,south=false,type=top,waterlogged=false,west=false]
conquest:marble_plinth_1_slab[east=false,north=false,south=false,type=bottom,waterlogged=true,west=true]
conquest:marble_plinth_1_slab[east=false,north=false,south=false,type=bottom,waterlogged=true,west=false]
conquest:marble_plinth_1_slab[east=false,north=false,south=false,type=bottom,waterlogged=false,west=true]
conquest:marble_plinth_1_slab[east=false,north=false,south=false,type=bottom,waterlogged=false,west=false]
conquest:marble_plinth_balustrade[axis=x,waterlogged=true]
conquest:marble_plinth_balustrade[axis=x,waterlogged=false]
conquest:marble_plinth_balustrade[axis=y,waterlogged=true]
conquest:marble_plinth_balustrade[axis=y,waterlogged=false]
conquest:marble_plinth_balustrade[axis=z,waterlogged=true]
conquest:marble_plinth_balustrade[axis=z,waterlogged=false]
conquest:marble_plinth_capital[waterlogged=true]
conquest:marble_plinth_capital[waterlogged=false]
conquest:marble_plinth_flat
conquest:marble_plinth_pillar[layer=1,waterlogged=true]
conquest:marble_plinth_pillar[layer=1,waterlogged=false]
conquest:marble_plinth_pillar[layer=2,waterlogged=true]
conquest:marble_plinth_pillar[layer=2,waterlogged=false]
conquest:marble_plinth_pillar[layer=3,waterlogged=true]
conquest:marble_plinth_pillar[layer=3,waterlogged=false]
conquest:marble_plinth_slab[east=true,north=true,south=true,type=top,waterlogged=true,west=true]
conquest:marble_plinth_slab[east=true,north=true,south=true,type=top,waterlogged=true,west=false]
conquest:marble_plinth_slab[east=true,north=true,south=true,type=top,waterlogged=false,west=true]
conquest:marble_plinth_slab[east=true,north=true,south=true,type=top,waterlogged=false,west=false]
conquest:marble_plinth_slab[east=true,north=true,south=true,type=bottom,waterlogged=true,west=true]
conquest:marble_plinth_slab[east=true,north=true,south=true,type=bottom,waterlogged=true,west=false]
conquest:marble_plinth_slab[east=true,north=true,south=true,type=bottom,waterlogged=false,west=true]
conquest:marble_plinth_slab[east=true,north=true,south=true,type=bottom,waterlogged=false,west=false]
conquest:marble_plinth_slab[east=true,north=true,south=false,type=top,waterlogged=true,west=true]
conquest:marble_plinth_slab[east=true,north=true,south=false,type=top,waterlogged=true,west=false]
conquest:marble_plinth_slab[east=true,north=true,south=false,type=top,waterlogged=false,west=true]
conquest:marble_plinth_slab[east=true,north=true,south=false,type=top,waterlogged=false,west=false]
conquest:marble_plinth_slab[east=true,north=true,south=false,type=bottom,waterlogged=true,west=true]
conquest:marble_plinth_slab[east=true,north=true,south=false,type=bottom,waterlogged=true,west=false]
conquest:marble_plinth_slab[east=true,north=true,south=false,type=bottom,waterlogged=false,west=true]
conquest:marble_plinth_slab[east=true,north=true,south=false,type=bottom,waterlogged=false,west=false]
conquest:marble_plinth_slab[east=true,north=false,south=true,type=top,waterlogged=true,west=true]
conquest:marble_plinth_slab[east=true,north=false,south=true,type=top,waterlogged=true,west=false]
conquest:marble_plinth_slab[east=true,north=false,south=true,type=top,waterlogged=false,west=true]
conquest:marble_plinth_slab[east=true,north=false,south=true,type=top,waterlogged=false,west=false]
conquest:marble_plinth_slab[east=true,north=false,south=true,type=bottom,waterlogged=true,west=true]
conquest:marble_plinth_slab[east=true,north=false,south=true,type=bottom,waterlogged=true,west=false]
conquest:marble_plinth_slab[east=true,north=false,south=true,type=bottom,waterlogged=false,west=true]
conquest:marble_plinth_slab[east=true,north=false,south=true,type=bottom,waterlogged=false,west=false]
conquest:marble_plinth_slab[east=true,north=false,south=false,type=top,waterlogged=true,west=true]
conquest:marble_plinth_slab[east=true,north=false,south=false,type=top,waterlogged=true,west=false]
conquest:marble_plinth_slab[east=true,north=false,south=false,type=top,waterlogged=false,west=true]
conquest:marble_plinth_slab[east=true,north=false,south=false,type=top,waterlogged=false,west=false]
conquest:marble_plinth_slab[east=true,north=false,south=false,type=bottom,waterlogged=true,west=true]
conquest:marble_plinth_slab[east=true,north=false,south=false,type=bottom,waterlogged=true,west=false]
conquest:marble_plinth_slab[east=true,north=false,south=false,type=bottom,waterlogged=false,west=true]
conquest:marble_plinth_slab[east=true,north=false,south=false,type=bottom,waterlogged=false,west=false]
conquest:marble_plinth_slab[east=false,north=true,south=true,type=top,waterlogged=true,west=true]
conquest:marble_plinth_slab[east=false,north=true,south=true,type=top,waterlogged=true,west=false]
conquest:marble_plinth_slab[east=false,north=true,south=true,type=top,waterlogged=false,west=true]
conquest:marble_plinth_slab[east=false,north=true,south=true,type=top,waterlogged=false,west=false]
conquest:marble_plinth_slab[east=false,north=true,south=true,type=bottom,waterlogged=true,west=true]
conquest:marble_plinth_slab[east=false,north=true,south=true,type=bottom,waterlogged=true,west=false]
conquest:marble_plinth_slab[east=false,north=true,south=true,type=bottom,waterlogged=false,west=true]
conquest:marble_plinth_slab[east=false,north=true,south=true,type=bottom,waterlogged=false,west=false]
conquest:marble_plinth_slab[east=false,north=true,south=false,type=top,waterlogged=true,west=true]
conquest:marble_plinth_slab[east=false,north=true,south=false,type=top,waterlogged=true,west=false]
conquest:marble_plinth_slab[east=false,north=true,south=false,type=top,waterlogged=false,west=true]
conquest:marble_plinth_slab[east=false,north=true,south=false,type=top,waterlogged=false,west=false]
conquest:marble_plinth_slab[east=false,north=true,south=false,type=bottom,waterlogged=true,west=true]
conquest:marble_plinth_slab[east=false,north=true,south=false,type=bottom,waterlogged=true,west=false]
conquest:marble_plinth_slab[east=false,north=true,south=false,type=bottom,waterlogged=false,west=true]
conquest:marble_plinth_slab[east=false,north=true,south=false,type=bottom,waterlogged=false,west=false]
conquest:marble_plinth_slab[east=false,north=false,south=true,type=top,waterlogged=true,west=true]
conquest:marble_plinth_slab[east=false,north=false,south=true,type=top,waterlogged=true,west=false]
conquest:marble_plinth_slab[east=false,north=false,south=true,type=top,waterlogged=false,west=true]
conquest:marble_plinth_slab[east=false,north=false,south=true,type=top,waterlogged=false,west=false]
conquest:marble_plinth_slab[east=false,north=false,south=true,type=bottom,waterlogged=true,west=true]
conquest:marble_plinth_slab[east=false,north=false,south=true,type=bottom,waterlogged=true,west=false]
conquest:marble_plinth_slab[east=false,north=false,south=true,type=bottom,waterlogged=false,west=true]
conquest:marble_plinth_slab[east=false,north=false,south=true,type=bottom,waterlogged=false,west=false]
conquest:marble_plinth_slab[east=false,north=false,south=false,type=top,waterlogged=true,west=true]
conquest:marble_plinth_slab[east=false,north=false,south=false,type=top,waterlogged=true,west=false]
conquest:marble_plinth_slab[east=false,north=false,south=false,type=top,waterlogged=false,west=true]
conquest:marble_plinth_slab[east=false,north=false,south=false,type=top,waterlogged=false,west=false]
conquest:marble_plinth_slab[east=false,north=false,south=false,type=bottom,waterlogged=true,west=true]
conquest:marble_plinth_slab[east=false,north=false,south=false,type=bottom,waterlogged=true,west=false]
conquest:marble_plinth_slab[east=false,north=false,south=false,type=bottom,waterlogged=false,west=true]
conquest:marble_plinth_slab[east=false,north=false,south=false,type=bottom,waterlogged=false,west=false]
conquest:marble_plinth_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:marble_plinth_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:marble_plinth_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:marble_plinth_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:marble_plinth_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:marble_plinth_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:marble_plinth_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:marble_plinth_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:marble_plinth_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:marble_plinth_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:marble_plinth_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:marble_plinth_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:marble_plinth_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:marble_plinth_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:marble_plinth_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:marble_plinth_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:marble_plinth_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:marble_plinth_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:marble_plinth_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:marble_plinth_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:marble_plinth_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:marble_plinth_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:marble_plinth_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:marble_plinth_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:marble_plinth_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:marble_plinth_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:marble_plinth_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:marble_plinth_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:marble_plinth_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:marble_plinth_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:marble_plinth_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:marble_plinth_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:marble_plinth_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:marble_plinth_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:marble_plinth_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:marble_plinth_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:marble_plinth_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:marble_plinth_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:marble_plinth_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:marble_plinth_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:marble_plinth_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:marble_plinth_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:marble_plinth_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:marble_plinth_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:marble_plinth_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:marble_plinth_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:marble_plinth_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:marble_plinth_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:marble_plinth_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:marble_plinth_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:marble_plinth_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:marble_plinth_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:marble_plinth_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:marble_plinth_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:marble_plinth_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:marble_plinth_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:marble_plinth_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:marble_plinth_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:marble_plinth_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:marble_plinth_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:marble_plinth_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:marble_plinth_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:marble_plinth_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:marble_plinth_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:marble_plinth_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:marble_plinth_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:marble_plinth_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:marble_plinth_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:marble_plinth_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:marble_plinth_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:marble_plinth_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:marble_plinth_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:marble_plinth_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:marble_plinth_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:marble_plinth_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:marble_plinth_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:marble_plinth_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:marble_plinth_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:marble_plinth_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:marble_plinth_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:marble_plinth_vertical_corner[facing=north,layer=1,waterlogged=true]
conquest:marble_plinth_vertical_corner[facing=north,layer=1,waterlogged=false]
conquest:marble_plinth_vertical_corner[facing=north,layer=2,waterlogged=true]
conquest:marble_plinth_vertical_corner[facing=north,layer=2,waterlogged=false]
conquest:marble_plinth_vertical_corner[facing=north,layer=3,waterlogged=true]
conquest:marble_plinth_vertical_corner[facing=north,layer=3,waterlogged=false]
conquest:marble_plinth_vertical_corner[facing=south,layer=1,waterlogged=true]
conquest:marble_plinth_vertical_corner[facing=south,layer=1,waterlogged=false]
conquest:marble_plinth_vertical_corner[facing=south,layer=2,waterlogged=true]
conquest:marble_plinth_vertical_corner[facing=south,layer=2,waterlogged=false]
conquest:marble_plinth_vertical_corner[facing=south,layer=3,waterlogged=true]
conquest:marble_plinth_vertical_corner[facing=south,layer=3,waterlogged=false]
conquest:marble_plinth_vertical_corner[facing=west,layer=1,waterlogged=true]
conquest:marble_plinth_vertical_corner[facing=west,layer=1,waterlogged=false]
conquest:marble_plinth_vertical_corner[facing=west,layer=2,waterlogged=true]
conquest:marble_plinth_vertical_corner[facing=west,layer=2,waterlogged=false]
conquest:marble_plinth_vertical_corner[facing=west,layer=3,waterlogged=true]
conquest:marble_plinth_vertical_corner[facing=west,layer=3,waterlogged=false]
conquest:marble_plinth_vertical_corner[facing=east,layer=1,waterlogged=true]
conquest:marble_plinth_vertical_corner[facing=east,layer=1,waterlogged=false]
conquest:marble_plinth_vertical_corner[facing=east,layer=2,waterlogged=true]
conquest:marble_plinth_vertical_corner[facing=east,layer=2,waterlogged=false]
conquest:marble_plinth_vertical_corner[facing=east,layer=3,waterlogged=true]
conquest:marble_plinth_vertical_corner[facing=east,layer=3,waterlogged=false]
conquest:marble_plinth_vertical_quarter[e=true,facing=north,layer=1,s=true,waterlogged=true]
conquest:marble_plinth_vertical_quarter[e=true,facing=north,layer=1,s=true,waterlogged=false]
conquest:marble_plinth_vertical_quarter[e=true,facing=north,layer=1,s=false,waterlogged=true]
conquest:marble_plinth_vertical_quarter[e=true,facing=north,layer=1,s=false,waterlogged=false]
conquest:marble_plinth_vertical_quarter[e=true,facing=north,layer=2,s=true,waterlogged=true]
conquest:marble_plinth_vertical_quarter[e=true,facing=north,layer=2,s=true,waterlogged=false]
conquest:marble_plinth_vertical_quarter[e=true,facing=north,layer=2,s=false,waterlogged=true]
conquest:marble_plinth_vertical_quarter[e=true,facing=north,layer=2,s=false,waterlogged=false]
conquest:marble_plinth_vertical_quarter[e=true,facing=north,layer=3,s=true,waterlogged=true]
conquest:marble_plinth_vertical_quarter[e=true,facing=north,layer=3,s=true,waterlogged=false]
conquest:marble_plinth_vertical_quarter[e=true,facing=north,layer=3,s=false,waterlogged=true]
conquest:marble_plinth_vertical_quarter[e=true,facing=north,layer=3,s=false,waterlogged=false]
conquest:marble_plinth_vertical_quarter[e=true,facing=south,layer=1,s=true,waterlogged=true]
conquest:marble_plinth_vertical_quarter[e=true,facing=south,layer=1,s=true,waterlogged=false]
conquest:marble_plinth_vertical_quarter[e=true,facing=south,layer=1,s=false,waterlogged=true]
conquest:marble_plinth_vertical_quarter[e=true,facing=south,layer=1,s=false,waterlogged=false]
conquest:marble_plinth_vertical_quarter[e=true,facing=south,layer=2,s=true,waterlogged=true]
conquest:marble_plinth_vertical_quarter[e=true,facing=south,layer=2,s=true,waterlogged=false]
conquest:marble_plinth_vertical_quarter[e=true,facing=south,layer=2,s=false,waterlogged=true]
conquest:marble_plinth_vertical_quarter[e=true,facing=south,layer=2,s=false,waterlogged=false]
conquest:marble_plinth_vertical_quarter[e=true,facing=south,layer=3,s=true,waterlogged=true]
conquest:marble_plinth_vertical_quarter[e=true,facing=south,layer=3,s=true,waterlogged=false]
conquest:marble_plinth_vertical_quarter[e=true,facing=south,layer=3,s=false,waterlogged=true]
conquest:marble_plinth_vertical_quarter[e=true,facing=south,layer=3,s=false,waterlogged=false]
conquest:marble_plinth_vertical_quarter[e=true,facing=west,layer=1,s=true,waterlogged=true]
conquest:marble_plinth_vertical_quarter[e=true,facing=west,layer=1,s=true,waterlogged=false]
conquest:marble_plinth_vertical_quarter[e=true,facing=west,layer=1,s=false,waterlogged=true]
conquest:marble_plinth_vertical_quarter[e=true,facing=west,layer=1,s=false,waterlogged=false]
conquest:marble_plinth_vertical_quarter[e=true,facing=west,layer=2,s=true,waterlogged=true]
conquest:marble_plinth_vertical_quarter[e=true,facing=west,layer=2,s=true,waterlogged=false]
conquest:marble_plinth_vertical_quarter[e=true,facing=west,layer=2,s=false,waterlogged=true]
conquest:marble_plinth_vertical_quarter[e=true,facing=west,layer=2,s=false,waterlogged=false]
conquest:marble_plinth_vertical_quarter[e=true,facing=west,layer=3,s=true,waterlogged=true]
conquest:marble_plinth_vertical_quarter[e=true,facing=west,layer=3,s=true,waterlogged=false]
conquest:marble_plinth_vertical_quarter[e=true,facing=west,layer=3,s=false,waterlogged=true]
conquest:marble_plinth_vertical_quarter[e=true,facing=west,layer=3,s=false,waterlogged=false]
conquest:marble_plinth_vertical_quarter[e=true,facing=east,layer=1,s=true,waterlogged=true]
conquest:marble_plinth_vertical_quarter[e=true,facing=east,layer=1,s=true,waterlogged=false]
conquest:marble_plinth_vertical_quarter[e=true,facing=east,layer=1,s=false,waterlogged=true]
conquest:marble_plinth_vertical_quarter[e=true,facing=east,layer=1,s=false,waterlogged=false]
conquest:marble_plinth_vertical_quarter[e=true,facing=east,layer=2,s=true,waterlogged=true]
conquest:marble_plinth_vertical_quarter[e=true,facing=east,layer=2,s=true,waterlogged=false]
conquest:marble_plinth_vertical_quarter[e=true,facing=east,layer=2,s=false,waterlogged=true]
conquest:marble_plinth_vertical_quarter[e=true,facing=east,layer=2,s=false,waterlogged=false]
conquest:marble_plinth_vertical_quarter[e=true,facing=east,layer=3,s=true,waterlogged=true]
conquest:marble_plinth_vertical_quarter[e=true,facing=east,layer=3,s=true,waterlogged=false]
conquest:marble_plinth_vertical_quarter[e=true,facing=east,layer=3,s=false,waterlogged=true]
conquest:marble_plinth_vertical_quarter[e=true,facing=east,layer=3,s=false,waterlogged=false]
conquest:marble_plinth_vertical_quarter[e=false,facing=north,layer=1,s=true,waterlogged=true]
conquest:marble_plinth_vertical_quarter[e=false,facing=north,layer=1,s=true,waterlogged=false]
conquest:marble_plinth_vertical_quarter[e=false,facing=north,layer=1,s=false,waterlogged=true]
conquest:marble_plinth_vertical_quarter[e=false,facing=north,layer=1,s=false,waterlogged=false]
conquest:marble_plinth_vertical_quarter[e=false,facing=north,layer=2,s=true,waterlogged=true]
conquest:marble_plinth_vertical_quarter[e=false,facing=north,layer=2,s=true,waterlogged=false]
conquest:marble_plinth_vertical_quarter[e=false,facing=north,layer=2,s=false,waterlogged=true]
conquest:marble_plinth_vertical_quarter[e=false,facing=north,layer=2,s=false,waterlogged=false]
conquest:marble_plinth_vertical_quarter[e=false,facing=north,layer=3,s=true,waterlogged=true]
conquest:marble_plinth_vertical_quarter[e=false,facing=north,layer=3,s=true,waterlogged=false]
conquest:marble_plinth_vertical_quarter[e=false,facing=north,layer=3,s=false,waterlogged=true]
conquest:marble_plinth_vertical_quarter[e=false,facing=north,layer=3,s=false,waterlogged=false]
conquest:marble_plinth_vertical_quarter[e=false,facing=south,layer=1,s=true,waterlogged=true]
conquest:marble_plinth_vertical_quarter[e=false,facing=south,layer=1,s=true,waterlogged=false]
conquest:marble_plinth_vertical_quarter[e=false,facing=south,layer=1,s=false,waterlogged=true]
conquest:marble_plinth_vertical_quarter[e=false,facing=south,layer=1,s=false,waterlogged=false]
conquest:marble_plinth_vertical_quarter[e=false,facing=south,layer=2,s=true,waterlogged=true]
conquest:marble_plinth_vertical_quarter[e=false,facing=south,layer=2,s=true,waterlogged=false]
conquest:marble_plinth_vertical_quarter[e=false,facing=south,layer=2,s=false,waterlogged=true]
conquest:marble_plinth_vertical_quarter[e=false,facing=south,layer=2,s=false,waterlogged=false]
conquest:marble_plinth_vertical_quarter[e=false,facing=south,layer=3,s=true,waterlogged=true]
conquest:marble_plinth_vertical_quarter[e=false,facing=south,layer=3,s=true,waterlogged=false]
conquest:marble_plinth_vertical_quarter[e=false,facing=south,layer=3,s=false,waterlogged=true]
conquest:marble_plinth_vertical_quarter[e=false,facing=south,layer=3,s=false,waterlogged=false]
conquest:marble_plinth_vertical_quarter[e=false,facing=west,layer=1,s=true,waterlogged=true]
conquest:marble_plinth_vertical_quarter[e=false,facing=west,layer=1,s=true,waterlogged=false]
conquest:marble_plinth_vertical_quarter[e=false,facing=west,layer=1,s=false,waterlogged=true]
conquest:marble_plinth_vertical_quarter[e=false,facing=west,layer=1,s=false,waterlogged=false]
conquest:marble_plinth_vertical_quarter[e=false,facing=west,layer=2,s=true,waterlogged=true]
conquest:marble_plinth_vertical_quarter[e=false,facing=west,layer=2,s=true,waterlogged=false]
conquest:marble_plinth_vertical_quarter[e=false,facing=west,layer=2,s=false,waterlogged=true]
conquest:marble_plinth_vertical_quarter[e=false,facing=west,layer=2,s=false,waterlogged=false]
conquest:marble_plinth_vertical_quarter[e=false,facing=west,layer=3,s=true,waterlogged=true]
conquest:marble_plinth_vertical_quarter[e=false,facing=west,layer=3,s=true,waterlogged=false]
conquest:marble_plinth_vertical_quarter[e=false,facing=west,layer=3,s=false,waterlogged=true]
conquest:marble_plinth_vertical_quarter[e=false,facing=west,layer=3,s=false,waterlogged=false]
conquest:marble_plinth_vertical_quarter[e=false,facing=east,layer=1,s=true,waterlogged=true]
conquest:marble_plinth_vertical_quarter[e=false,facing=east,layer=1,s=true,waterlogged=false]
conquest:marble_plinth_vertical_quarter[e=false,facing=east,layer=1,s=false,waterlogged=true]
conquest:marble_plinth_vertical_quarter[e=false,facing=east,layer=1,s=false,waterlogged=false]
conquest:marble_plinth_vertical_quarter[e=false,facing=east,layer=2,s=true,waterlogged=true]
conquest:marble_plinth_vertical_quarter[e=false,facing=east,layer=2,s=true,waterlogged=false]
conquest:marble_plinth_vertical_quarter[e=false,facing=east,layer=2,s=false,waterlogged=true]
conquest:marble_plinth_vertical_quarter[e=false,facing=east,layer=2,s=false,waterlogged=false]
conquest:marble_plinth_vertical_quarter[e=false,facing=east,layer=3,s=true,waterlogged=true]
conquest:marble_plinth_vertical_quarter[e=false,facing=east,layer=3,s=true,waterlogged=false]
conquest:marble_plinth_vertical_quarter[e=false,facing=east,layer=3,s=false,waterlogged=true]
conquest:marble_plinth_vertical_quarter[e=false,facing=east,layer=3,s=false,waterlogged=false]
conquest:marble_plinth_vertical_slab[e=true,facing=north,layer=1,s=true,w=true,waterlogged=true]
conquest:marble_plinth_vertical_slab[e=true,facing=north,layer=1,s=true,w=true,waterlogged=false]
conquest:marble_plinth_vertical_slab[e=true,facing=north,layer=1,s=true,w=false,waterlogged=true]
conquest:marble_plinth_vertical_slab[e=true,facing=north,layer=1,s=true,w=false,waterlogged=false]
conquest:marble_plinth_vertical_slab[e=true,facing=north,layer=1,s=false,w=true,waterlogged=true]
conquest:marble_plinth_vertical_slab[e=true,facing=north,layer=1,s=false,w=true,waterlogged=false]
conquest:marble_plinth_vertical_slab[e=true,facing=north,layer=1,s=false,w=false,waterlogged=true]
conquest:marble_plinth_vertical_slab[e=true,facing=north,layer=1,s=false,w=false,waterlogged=false]
conquest:marble_plinth_vertical_slab[e=true,facing=north,layer=2,s=true,w=true,waterlogged=true]
conquest:marble_plinth_vertical_slab[e=true,facing=north,layer=2,s=true,w=true,waterlogged=false]
conquest:marble_plinth_vertical_slab[e=true,facing=north,layer=2,s=true,w=false,waterlogged=true]
conquest:marble_plinth_vertical_slab[e=true,facing=north,layer=2,s=true,w=false,waterlogged=false]
conquest:marble_plinth_vertical_slab[e=true,facing=north,layer=2,s=false,w=true,waterlogged=true]
conquest:marble_plinth_vertical_slab[e=true,facing=north,layer=2,s=false,w=true,waterlogged=false]
conquest:marble_plinth_vertical_slab[e=true,facing=north,layer=2,s=false,w=false,waterlogged=true]
conquest:marble_plinth_vertical_slab[e=true,facing=north,layer=2,s=false,w=false,waterlogged=false]
conquest:marble_plinth_vertical_slab[e=true,facing=north,layer=3,s=true,w=true,waterlogged=true]
conquest:marble_plinth_vertical_slab[e=true,facing=north,layer=3,s=true,w=true,waterlogged=false]
conquest:marble_plinth_vertical_slab[e=true,facing=north,layer=3,s=true,w=false,waterlogged=true]
conquest:marble_plinth_vertical_slab[e=true,facing=north,layer=3,s=true,w=false,waterlogged=false]
conquest:marble_plinth_vertical_slab[e=true,facing=north,layer=3,s=false,w=true,waterlogged=true]
conquest:marble_plinth_vertical_slab[e=true,facing=north,layer=3,s=false,w=true,waterlogged=false]
conquest:marble_plinth_vertical_slab[e=true,facing=north,layer=3,s=false,w=false,waterlogged=true]
conquest:marble_plinth_vertical_slab[e=true,facing=north,layer=3,s=false,w=false,waterlogged=false]
conquest:marble_plinth_vertical_slab[e=true,facing=south,layer=1,s=true,w=true,waterlogged=true]
conquest:marble_plinth_vertical_slab[e=true,facing=south,layer=1,s=true,w=true,waterlogged=false]
conquest:marble_plinth_vertical_slab[e=true,facing=south,layer=1,s=true,w=false,waterlogged=true]
conquest:marble_plinth_vertical_slab[e=true,facing=south,layer=1,s=true,w=false,waterlogged=false]
conquest:marble_plinth_vertical_slab[e=true,facing=south,layer=1,s=false,w=true,waterlogged=true]
conquest:marble_plinth_vertical_slab[e=true,facing=south,layer=1,s=false,w=true,waterlogged=false]
conquest:marble_plinth_vertical_slab[e=true,facing=south,layer=1,s=false,w=false,waterlogged=true]
conquest:marble_plinth_vertical_slab[e=true,facing=south,layer=1,s=false,w=false,waterlogged=false]
conquest:marble_plinth_vertical_slab[e=true,facing=south,layer=2,s=true,w=true,waterlogged=true]
conquest:marble_plinth_vertical_slab[e=true,facing=south,layer=2,s=true,w=true,waterlogged=false]
conquest:marble_plinth_vertical_slab[e=true,facing=south,layer=2,s=true,w=false,waterlogged=true]
conquest:marble_plinth_vertical_slab[e=true,facing=south,layer=2,s=true,w=false,waterlogged=false]
conquest:marble_plinth_vertical_slab[e=true,facing=south,layer=2,s=false,w=true,waterlogged=true]
conquest:marble_plinth_vertical_slab[e=true,facing=south,layer=2,s=false,w=true,waterlogged=false]
conquest:marble_plinth_vertical_slab[e=true,facing=south,layer=2,s=false,w=false,waterlogged=true]
conquest:marble_plinth_vertical_slab[e=true,facing=south,layer=2,s=false,w=false,waterlogged=false]
conquest:marble_plinth_vertical_slab[e=true,facing=south,layer=3,s=true,w=true,waterlogged=true]
conquest:marble_plinth_vertical_slab[e=true,facing=south,layer=3,s=true,w=true,waterlogged=false]
conquest:marble_plinth_vertical_slab[e=true,facing=south,layer=3,s=true,w=false,waterlogged=true]
conquest:marble_plinth_vertical_slab[e=true,facing=south,layer=3,s=true,w=false,waterlogged=false]
conquest:marble_plinth_vertical_slab[e=true,facing=south,layer=3,s=false,w=true,waterlogged=true]
conquest:marble_plinth_vertical_slab[e=true,facing=south,layer=3,s=false,w=true,waterlogged=false]
conquest:marble_plinth_vertical_slab[e=true,facing=south,layer=3,s=false,w=false,waterlogged=true]
conquest:marble_plinth_vertical_slab[e=true,facing=south,layer=3,s=false,w=false,waterlogged=false]
conquest:marble_plinth_vertical_slab[e=true,facing=west,layer=1,s=true,w=true,waterlogged=true]
conquest:marble_plinth_vertical_slab[e=true,facing=west,layer=1,s=true,w=true,waterlogged=false]
conquest:marble_plinth_vertical_slab[e=true,facing=west,layer=1,s=true,w=false,waterlogged=true]
conquest:marble_plinth_vertical_slab[e=true,facing=west,layer=1,s=true,w=false,waterlogged=false]
conquest:marble_plinth_vertical_slab[e=true,facing=west,layer=1,s=false,w=true,waterlogged=true]
conquest:marble_plinth_vertical_slab[e=true,facing=west,layer=1,s=false,w=true,waterlogged=false]
conquest:marble_plinth_vertical_slab[e=true,facing=west,layer=1,s=false,w=false,waterlogged=true]
conquest:marble_plinth_vertical_slab[e=true,facing=west,layer=1,s=false,w=false,waterlogged=false]
conquest:marble_plinth_vertical_slab[e=true,facing=west,layer=2,s=true,w=true,waterlogged=true]
conquest:marble_plinth_vertical_slab[e=true,facing=west,layer=2,s=true,w=true,waterlogged=false]
conquest:marble_plinth_vertical_slab[e=true,facing=west,layer=2,s=true,w=false,waterlogged=true]
conquest:marble_plinth_vertical_slab[e=true,facing=west,layer=2,s=true,w=false,waterlogged=false]
conquest:marble_plinth_vertical_slab[e=true,facing=west,layer=2,s=false,w=true,waterlogged=true]
conquest:marble_plinth_vertical_slab[e=true,facing=west,layer=2,s=false,w=true,waterlogged=false]
conquest:marble_plinth_vertical_slab[e=true,facing=west,layer=2,s=false,w=false,waterlogged=true]
conquest:marble_plinth_vertical_slab[e=true,facing=west,layer=2,s=false,w=false,waterlogged=false]
conquest:marble_plinth_vertical_slab[e=true,facing=west,layer=3,s=true,w=true,waterlogged=true]
conquest:marble_plinth_vertical_slab[e=true,facing=west,layer=3,s=true,w=true,waterlogged=false]
conquest:marble_plinth_vertical_slab[e=true,facing=west,layer=3,s=true,w=false,waterlogged=true]
conquest:marble_plinth_vertical_slab[e=true,facing=west,layer=3,s=true,w=false,waterlogged=false]
conquest:marble_plinth_vertical_slab[e=true,facing=west,layer=3,s=false,w=true,waterlogged=true]
conquest:marble_plinth_vertical_slab[e=true,facing=west,layer=3,s=false,w=true,waterlogged=false]
conquest:marble_plinth_vertical_slab[e=true,facing=west,layer=3,s=false,w=false,waterlogged=true]
conquest:marble_plinth_vertical_slab[e=true,facing=west,layer=3,s=false,w=false,waterlogged=false]
conquest:marble_plinth_vertical_slab[e=true,facing=east,layer=1,s=true,w=true,waterlogged=true]
conquest:marble_plinth_vertical_slab[e=true,facing=east,layer=1,s=true,w=true,waterlogged=false]
conquest:marble_plinth_vertical_slab[e=true,facing=east,layer=1,s=true,w=false,waterlogged=true]
conquest:marble_plinth_vertical_slab[e=true,facing=east,layer=1,s=true,w=false,waterlogged=false]
conquest:marble_plinth_vertical_slab[e=true,facing=east,layer=1,s=false,w=true,waterlogged=true]
conquest:marble_plinth_vertical_slab[e=true,facing=east,layer=1,s=false,w=true,waterlogged=false]
conquest:marble_plinth_vertical_slab[e=true,facing=east,layer=1,s=false,w=false,waterlogged=true]
conquest:marble_plinth_vertical_slab[e=true,facing=east,layer=1,s=false,w=false,waterlogged=false]
conquest:marble_plinth_vertical_slab[e=true,facing=east,layer=2,s=true,w=true,waterlogged=true]
conquest:marble_plinth_vertical_slab[e=true,facing=east,layer=2,s=true,w=true,waterlogged=false]
conquest:marble_plinth_vertical_slab[e=true,facing=east,layer=2,s=true,w=false,waterlogged=true]
conquest:marble_plinth_vertical_slab[e=true,facing=east,layer=2,s=true,w=false,waterlogged=false]
conquest:marble_plinth_vertical_slab[e=true,facing=east,layer=2,s=false,w=true,waterlogged=true]
conquest:marble_plinth_vertical_slab[e=true,facing=east,layer=2,s=false,w=true,waterlogged=false]
conquest:marble_plinth_vertical_slab[e=true,facing=east,layer=2,s=false,w=false,waterlogged=true]
conquest:marble_plinth_vertical_slab[e=true,facing=east,layer=2,s=false,w=false,waterlogged=false]
conquest:marble_plinth_vertical_slab[e=true,facing=east,layer=3,s=true,w=true,waterlogged=true]
conquest:marble_plinth_vertical_slab[e=true,facing=east,layer=3,s=true,w=true,waterlogged=false]
conquest:marble_plinth_vertical_slab[e=true,facing=east,layer=3,s=true,w=false,waterlogged=true]
conquest:marble_plinth_vertical_slab[e=true,facing=east,layer=3,s=true,w=false,waterlogged=false]
conquest:marble_plinth_vertical_slab[e=true,facing=east,layer=3,s=false,w=true,waterlogged=true]
conquest:marble_plinth_vertical_slab[e=true,facing=east,layer=3,s=false,w=true,waterlogged=false]
conquest:marble_plinth_vertical_slab[e=true,facing=east,layer=3,s=false,w=false,waterlogged=true]
conquest:marble_plinth_vertical_slab[e=true,facing=east,layer=3,s=false,w=false,waterlogged=false]
conquest:marble_plinth_vertical_slab[e=false,facing=north,layer=1,s=true,w=true,waterlogged=true]
conquest:marble_plinth_vertical_slab[e=false,facing=north,layer=1,s=true,w=true,waterlogged=false]
conquest:marble_plinth_vertical_slab[e=false,facing=north,layer=1,s=true,w=false,waterlogged=true]
conquest:marble_plinth_vertical_slab[e=false,facing=north,layer=1,s=true,w=false,waterlogged=false]
conquest:marble_plinth_vertical_slab[e=false,facing=north,layer=1,s=false,w=true,waterlogged=true]
conquest:marble_plinth_vertical_slab[e=false,facing=north,layer=1,s=false,w=true,waterlogged=false]
conquest:marble_plinth_vertical_slab[e=false,facing=north,layer=1,s=false,w=false,waterlogged=true]
conquest:marble_plinth_vertical_slab[e=false,facing=north,layer=1,s=false,w=false,waterlogged=false]
conquest:marble_plinth_vertical_slab[e=false,facing=north,layer=2,s=true,w=true,waterlogged=true]
conquest:marble_plinth_vertical_slab[e=false,facing=north,layer=2,s=true,w=true,waterlogged=false]
conquest:marble_plinth_vertical_slab[e=false,facing=north,layer=2,s=true,w=false,waterlogged=true]
conquest:marble_plinth_vertical_slab[e=false,facing=north,layer=2,s=true,w=false,waterlogged=false]
conquest:marble_plinth_vertical_slab[e=false,facing=north,layer=2,s=false,w=true,waterlogged=true]
conquest:marble_plinth_vertical_slab[e=false,facing=north,layer=2,s=false,w=true,waterlogged=false]
conquest:marble_plinth_vertical_slab[e=false,facing=north,layer=2,s=false,w=false,waterlogged=true]
conquest:marble_plinth_vertical_slab[e=false,facing=north,layer=2,s=false,w=false,waterlogged=false]
conquest:marble_plinth_vertical_slab[e=false,facing=north,layer=3,s=true,w=true,waterlogged=true]
conquest:marble_plinth_vertical_slab[e=false,facing=north,layer=3,s=true,w=true,waterlogged=false]
conquest:marble_plinth_vertical_slab[e=false,facing=north,layer=3,s=true,w=false,waterlogged=true]
conquest:marble_plinth_vertical_slab[e=false,facing=north,layer=3,s=true,w=false,waterlogged=false]
conquest:marble_plinth_vertical_slab[e=false,facing=north,layer=3,s=false,w=true,waterlogged=true]
conquest:marble_plinth_vertical_slab[e=false,facing=north,layer=3,s=false,w=true,waterlogged=false]
conquest:marble_plinth_vertical_slab[e=false,facing=north,layer=3,s=false,w=false,waterlogged=true]
conquest:marble_plinth_vertical_slab[e=false,facing=north,layer=3,s=false,w=false,waterlogged=false]
conquest:marble_plinth_vertical_slab[e=false,facing=south,layer=1,s=true,w=true,waterlogged=true]
conquest:marble_plinth_vertical_slab[e=false,facing=south,layer=1,s=true,w=true,waterlogged=false]
conquest:marble_plinth_vertical_slab[e=false,facing=south,layer=1,s=true,w=false,waterlogged=true]
conquest:marble_plinth_vertical_slab[e=false,facing=south,layer=1,s=true,w=false,waterlogged=false]
conquest:marble_plinth_vertical_slab[e=false,facing=south,layer=1,s=false,w=true,waterlogged=true]
conquest:marble_plinth_vertical_slab[e=false,facing=south,layer=1,s=false,w=true,waterlogged=false]
conquest:marble_plinth_vertical_slab[e=false,facing=south,layer=1,s=false,w=false,waterlogged=true]
conquest:marble_plinth_vertical_slab[e=false,facing=south,layer=1,s=false,w=false,waterlogged=false]
conquest:marble_plinth_vertical_slab[e=false,facing=south,layer=2,s=true,w=true,waterlogged=true]
conquest:marble_plinth_vertical_slab[e=false,facing=south,layer=2,s=true,w=true,waterlogged=false]
conquest:marble_plinth_vertical_slab[e=false,facing=south,layer=2,s=true,w=false,waterlogged=true]
conquest:marble_plinth_vertical_slab[e=false,facing=south,layer=2,s=true,w=false,waterlogged=false]
conquest:marble_plinth_vertical_slab[e=false,facing=south,layer=2,s=false,w=true,waterlogged=true]
conquest:marble_plinth_vertical_slab[e=false,facing=south,layer=2,s=false,w=true,waterlogged=false]
conquest:marble_plinth_vertical_slab[e=false,facing=south,layer=2,s=false,w=false,waterlogged=true]
conquest:marble_plinth_vertical_slab[e=false,facing=south,layer=2,s=false,w=false,waterlogged=false]
conquest:marble_plinth_vertical_slab[e=false,facing=south,layer=3,s=true,w=true,waterlogged=true]
conquest:marble_plinth_vertical_slab[e=false,facing=south,layer=3,s=true,w=true,waterlogged=false]
conquest:marble_plinth_vertical_slab[e=false,facing=south,layer=3,s=true,w=false,waterlogged=true]
conquest:marble_plinth_vertical_slab[e=false,facing=south,layer=3,s=true,w=false,waterlogged=false]
conquest:marble_plinth_vertical_slab[e=false,facing=south,layer=3,s=false,w=true,waterlogged=true]
conquest:marble_plinth_vertical_slab[e=false,facing=south,layer=3,s=false,w=true,waterlogged=false]
conquest:marble_plinth_vertical_slab[e=false,facing=south,layer=3,s=false,w=false,waterlogged=true]
conquest:marble_plinth_vertical_slab[e=false,facing=south,layer=3,s=false,w=false,waterlogged=false]
conquest:marble_plinth_vertical_slab[e=false,facing=west,layer=1,s=true,w=true,waterlogged=true]
conquest:marble_plinth_vertical_slab[e=false,facing=west,layer=1,s=true,w=true,waterlogged=false]
conquest:marble_plinth_vertical_slab[e=false,facing=west,layer=1,s=true,w=false,waterlogged=true]
conquest:marble_plinth_vertical_slab[e=false,facing=west,layer=1,s=true,w=false,waterlogged=false]
conquest:marble_plinth_vertical_slab[e=false,facing=west,layer=1,s=false,w=true,waterlogged=true]
conquest:marble_plinth_vertical_slab[e=false,facing=west,layer=1,s=false,w=true,waterlogged=false]
conquest:marble_plinth_vertical_slab[e=false,facing=west,layer=1,s=false,w=false,waterlogged=true]
conquest:marble_plinth_vertical_slab[e=false,facing=west,layer=1,s=false,w=false,waterlogged=false]
conquest:marble_plinth_vertical_slab[e=false,facing=west,layer=2,s=true,w=true,waterlogged=true]
conquest:marble_plinth_vertical_slab[e=false,facing=west,layer=2,s=true,w=true,waterlogged=false]
conquest:marble_plinth_vertical_slab[e=false,facing=west,layer=2,s=true,w=false,waterlogged=true]
conquest:marble_plinth_vertical_slab[e=false,facing=west,layer=2,s=true,w=false,waterlogged=false]
conquest:marble_plinth_vertical_slab[e=false,facing=west,layer=2,s=false,w=true,waterlogged=true]
conquest:marble_plinth_vertical_slab[e=false,facing=west,layer=2,s=false,w=true,waterlogged=false]
conquest:marble_plinth_vertical_slab[e=false,facing=west,layer=2,s=false,w=false,waterlogged=true]
conquest:marble_plinth_vertical_slab[e=false,facing=west,layer=2,s=false,w=false,waterlogged=false]
conquest:marble_plinth_vertical_slab[e=false,facing=west,layer=3,s=true,w=true,waterlogged=true]
conquest:marble_plinth_vertical_slab[e=false,facing=west,layer=3,s=true,w=true,waterlogged=false]
conquest:marble_plinth_vertical_slab[e=false,facing=west,layer=3,s=true,w=false,waterlogged=true]
conquest:marble_plinth_vertical_slab[e=false,facing=west,layer=3,s=true,w=false,waterlogged=false]
conquest:marble_plinth_vertical_slab[e=false,facing=west,layer=3,s=false,w=true,waterlogged=true]
conquest:marble_plinth_vertical_slab[e=false,facing=west,layer=3,s=false,w=true,waterlogged=false]
conquest:marble_plinth_vertical_slab[e=false,facing=west,layer=3,s=false,w=false,waterlogged=true]
conquest:marble_plinth_vertical_slab[e=false,facing=west,layer=3,s=false,w=false,waterlogged=false]
conquest:marble_plinth_vertical_slab[e=false,facing=east,layer=1,s=true,w=true,waterlogged=true]
conquest:marble_plinth_vertical_slab[e=false,facing=east,layer=1,s=true,w=true,waterlogged=false]
conquest:marble_plinth_vertical_slab[e=false,facing=east,layer=1,s=true,w=false,waterlogged=true]
conquest:marble_plinth_vertical_slab[e=false,facing=east,layer=1,s=true,w=false,waterlogged=false]
conquest:marble_plinth_vertical_slab[e=false,facing=east,layer=1,s=false,w=true,waterlogged=true]
conquest:marble_plinth_vertical_slab[e=false,facing=east,layer=1,s=false,w=true,waterlogged=false]
conquest:marble_plinth_vertical_slab[e=false,facing=east,layer=1,s=false,w=false,waterlogged=true]
conquest:marble_plinth_vertical_slab[e=false,facing=east,layer=1,s=false,w=false,waterlogged=false]
conquest:marble_plinth_vertical_slab[e=false,facing=east,layer=2,s=true,w=true,waterlogged=true]
conquest:marble_plinth_vertical_slab[e=false,facing=east,layer=2,s=true,w=true,waterlogged=false]
conquest:marble_plinth_vertical_slab[e=false,facing=east,layer=2,s=true,w=false,waterlogged=true]
conquest:marble_plinth_vertical_slab[e=false,facing=east,layer=2,s=true,w=false,waterlogged=false]
conquest:marble_plinth_vertical_slab[e=false,facing=east,layer=2,s=false,w=true,waterlogged=true]
conquest:marble_plinth_vertical_slab[e=false,facing=east,layer=2,s=false,w=true,waterlogged=false]
conquest:marble_plinth_vertical_slab[e=false,facing=east,layer=2,s=false,w=false,waterlogged=true]
conquest:marble_plinth_vertical_slab[e=false,facing=east,layer=2,s=false,w=false,waterlogged=false]
conquest:marble_plinth_vertical_slab[e=false,facing=east,layer=3,s=true,w=true,waterlogged=true]
conquest:marble_plinth_vertical_slab[e=false,facing=east,layer=3,s=true,w=true,waterlogged=false]
conquest:marble_plinth_vertical_slab[e=false,facing=east,layer=3,s=true,w=false,waterlogged=true]
conquest:marble_plinth_vertical_slab[e=false,facing=east,layer=3,s=true,w=false,waterlogged=false]
conquest:marble_plinth_vertical_slab[e=false,facing=east,layer=3,s=false,w=true,waterlogged=true]
conquest:marble_plinth_vertical_slab[e=false,facing=east,layer=3,s=false,w=true,waterlogged=false]
conquest:marble_plinth_vertical_slab[e=false,facing=east,layer=3,s=false,w=false,waterlogged=true]
conquest:marble_plinth_vertical_slab[e=false,facing=east,layer=3,s=false,w=false,waterlogged=false]
conquest:marble_plinth_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:marble_plinth_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:marble_plinth_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:marble_plinth_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:marble_plinth_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:marble_plinth_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:marble_plinth_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:marble_plinth_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:marble_plinth_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:marble_plinth_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:marble_plinth_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:marble_plinth_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:marble_plinth_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:marble_plinth_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:marble_plinth_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:marble_plinth_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:marble_plinth_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:marble_plinth_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:marble_plinth_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:marble_plinth_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:marble_plinth_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:marble_plinth_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:marble_plinth_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:marble_plinth_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:marble_plinth_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:marble_plinth_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:marble_plinth_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:marble_plinth_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:marble_plinth_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:marble_plinth_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:marble_plinth_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:marble_plinth_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:marble_plinth_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:marble_plinth_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:marble_plinth_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:marble_plinth_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:marble_plinth_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:marble_plinth_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:marble_plinth_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:marble_plinth_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:marble_plinth_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:marble_plinth_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:marble_plinth_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:marble_plinth_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:marble_plinth_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:marble_plinth_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:marble_plinth_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:marble_plinth_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:marble_plinth_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:marble_plinth_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:marble_plinth_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:marble_plinth_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:marble_plinth_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:marble_plinth_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:marble_plinth_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:marble_plinth_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:marble_plinth_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:marble_plinth_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:marble_plinth_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:marble_plinth_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:marble_plinth_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:marble_plinth_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:marble_plinth_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:marble_plinth_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:marble_urn
conquest:maritime_sunburst_lichen[down=true,east=true,north=true,offset_toggle=true,south=true,waterlogged=true,west=true]
conquest:maritime_sunburst_lichen[down=true,east=true,north=true,offset_toggle=true,south=true,waterlogged=true,west=false]
conquest:maritime_sunburst_lichen[down=true,east=true,north=true,offset_toggle=true,south=true,waterlogged=false,west=true]
conquest:maritime_sunburst_lichen[down=true,east=true,north=true,offset_toggle=true,south=true,waterlogged=false,west=false]
conquest:maritime_sunburst_lichen[down=true,east=true,north=true,offset_toggle=true,south=false,waterlogged=true,west=true]
conquest:maritime_sunburst_lichen[down=true,east=true,north=true,offset_toggle=true,south=false,waterlogged=true,west=false]
conquest:maritime_sunburst_lichen[down=true,east=true,north=true,offset_toggle=true,south=false,waterlogged=false,west=true]
conquest:maritime_sunburst_lichen[down=true,east=true,north=true,offset_toggle=true,south=false,waterlogged=false,west=false]
conquest:maritime_sunburst_lichen[down=true,east=true,north=true,offset_toggle=false,south=true,waterlogged=true,west=true]
conquest:maritime_sunburst_lichen[down=true,east=true,north=true,offset_toggle=false,south=true,waterlogged=true,west=false]
conquest:maritime_sunburst_lichen[down=true,east=true,north=true,offset_toggle=false,south=true,waterlogged=false,west=true]
conquest:maritime_sunburst_lichen[down=true,east=true,north=true,offset_toggle=false,south=true,waterlogged=false,west=false]
conquest:maritime_sunburst_lichen[down=true,east=true,north=true,offset_toggle=false,south=false,waterlogged=true,west=true]
conquest:maritime_sunburst_lichen[down=true,east=true,north=true,offset_toggle=false,south=false,waterlogged=true,west=false]
conquest:maritime_sunburst_lichen[down=true,east=true,north=true,offset_toggle=false,south=false,waterlogged=false,west=true]
conquest:maritime_sunburst_lichen[down=true,east=true,north=true,offset_toggle=false,south=false,waterlogged=false,west=false]
conquest:maritime_sunburst_lichen[down=true,east=true,north=false,offset_toggle=true,south=true,waterlogged=true,west=true]
conquest:maritime_sunburst_lichen[down=true,east=true,north=false,offset_toggle=true,south=true,waterlogged=true,west=false]
conquest:maritime_sunburst_lichen[down=true,east=true,north=false,offset_toggle=true,south=true,waterlogged=false,west=true]
conquest:maritime_sunburst_lichen[down=true,east=true,north=false,offset_toggle=true,south=true,waterlogged=false,west=false]
conquest:maritime_sunburst_lichen[down=true,east=true,north=false,offset_toggle=true,south=false,waterlogged=true,west=true]
conquest:maritime_sunburst_lichen[down=true,east=true,north=false,offset_toggle=true,south=false,waterlogged=true,west=false]
conquest:maritime_sunburst_lichen[down=true,east=true,north=false,offset_toggle=true,south=false,waterlogged=false,west=true]
conquest:maritime_sunburst_lichen[down=true,east=true,north=false,offset_toggle=true,south=false,waterlogged=false,west=false]
conquest:maritime_sunburst_lichen[down=true,east=true,north=false,offset_toggle=false,south=true,waterlogged=true,west=true]
conquest:maritime_sunburst_lichen[down=true,east=true,north=false,offset_toggle=false,south=true,waterlogged=true,west=false]
conquest:maritime_sunburst_lichen[down=true,east=true,north=false,offset_toggle=false,south=true,waterlogged=false,west=true]
conquest:maritime_sunburst_lichen[down=true,east=true,north=false,offset_toggle=false,south=true,waterlogged=false,west=false]
conquest:maritime_sunburst_lichen[down=true,east=true,north=false,offset_toggle=false,south=false,waterlogged=true,west=true]
conquest:maritime_sunburst_lichen[down=true,east=true,north=false,offset_toggle=false,south=false,waterlogged=true,west=false]
conquest:maritime_sunburst_lichen[down=true,east=true,north=false,offset_toggle=false,south=false,waterlogged=false,west=true]
conquest:maritime_sunburst_lichen[down=true,east=true,north=false,offset_toggle=false,south=false,waterlogged=false,west=false]
conquest:maritime_sunburst_lichen[down=true,east=false,north=true,offset_toggle=true,south=true,waterlogged=true,west=true]
conquest:maritime_sunburst_lichen[down=true,east=false,north=true,offset_toggle=true,south=true,waterlogged=true,west=false]
conquest:maritime_sunburst_lichen[down=true,east=false,north=true,offset_toggle=true,south=true,waterlogged=false,west=true]
conquest:maritime_sunburst_lichen[down=true,east=false,north=true,offset_toggle=true,south=true,waterlogged=false,west=false]
conquest:maritime_sunburst_lichen[down=true,east=false,north=true,offset_toggle=true,south=false,waterlogged=true,west=true]
conquest:maritime_sunburst_lichen[down=true,east=false,north=true,offset_toggle=true,south=false,waterlogged=true,west=false]
conquest:maritime_sunburst_lichen[down=true,east=false,north=true,offset_toggle=true,south=false,waterlogged=false,west=true]
conquest:maritime_sunburst_lichen[down=true,east=false,north=true,offset_toggle=true,south=false,waterlogged=false,west=false]
conquest:maritime_sunburst_lichen[down=true,east=false,north=true,offset_toggle=false,south=true,waterlogged=true,west=true]
conquest:maritime_sunburst_lichen[down=true,east=false,north=true,offset_toggle=false,south=true,waterlogged=true,west=false]
conquest:maritime_sunburst_lichen[down=true,east=false,north=true,offset_toggle=false,south=true,waterlogged=false,west=true]
conquest:maritime_sunburst_lichen[down=true,east=false,north=true,offset_toggle=false,south=true,waterlogged=false,west=false]
conquest:maritime_sunburst_lichen[down=true,east=false,north=true,offset_toggle=false,south=false,waterlogged=true,west=true]
conquest:maritime_sunburst_lichen[down=true,east=false,north=true,offset_toggle=false,south=false,waterlogged=true,west=false]
conquest:maritime_sunburst_lichen[down=true,east=false,north=true,offset_toggle=false,south=false,waterlogged=false,west=true]
conquest:maritime_sunburst_lichen[down=true,east=false,north=true,offset_toggle=false,south=false,waterlogged=false,west=false]
conquest:maritime_sunburst_lichen[down=true,east=false,north=false,offset_toggle=true,south=true,waterlogged=true,west=true]
conquest:maritime_sunburst_lichen[down=true,east=false,north=false,offset_toggle=true,south=true,waterlogged=true,west=false]
conquest:maritime_sunburst_lichen[down=true,east=false,north=false,offset_toggle=true,south=true,waterlogged=false,west=true]
conquest:maritime_sunburst_lichen[down=true,east=false,north=false,offset_toggle=true,south=true,waterlogged=false,west=false]
conquest:maritime_sunburst_lichen[down=true,east=false,north=false,offset_toggle=true,south=false,waterlogged=true,west=true]
conquest:maritime_sunburst_lichen[down=true,east=false,north=false,offset_toggle=true,south=false,waterlogged=true,west=false]
conquest:maritime_sunburst_lichen[down=true,east=false,north=false,offset_toggle=true,south=false,waterlogged=false,west=true]
conquest:maritime_sunburst_lichen[down=true,east=false,north=false,offset_toggle=true,south=false,waterlogged=false,west=false]
conquest:maritime_sunburst_lichen[down=true,east=false,north=false,offset_toggle=false,south=true,waterlogged=true,west=true]
conquest:maritime_sunburst_lichen[down=true,east=false,north=false,offset_toggle=false,south=true,waterlogged=true,west=false]
conquest:maritime_sunburst_lichen[down=true,east=false,north=false,offset_toggle=false,south=true,waterlogged=false,west=true]
conquest:maritime_sunburst_lichen[down=true,east=false,north=false,offset_toggle=false,south=true,waterlogged=false,west=false]
conquest:maritime_sunburst_lichen[down=true,east=false,north=false,offset_toggle=false,south=false,waterlogged=true,west=true]
conquest:maritime_sunburst_lichen[down=true,east=false,north=false,offset_toggle=false,south=false,waterlogged=true,west=false]
conquest:maritime_sunburst_lichen[down=true,east=false,north=false,offset_toggle=false,south=false,waterlogged=false,west=true]
conquest:maritime_sunburst_lichen[down=true,east=false,north=false,offset_toggle=false,south=false,waterlogged=false,west=false]
conquest:maritime_sunburst_lichen[down=false,east=true,north=true,offset_toggle=true,south=true,waterlogged=true,west=true]
conquest:maritime_sunburst_lichen[down=false,east=true,north=true,offset_toggle=true,south=true,waterlogged=true,west=false]
conquest:maritime_sunburst_lichen[down=false,east=true,north=true,offset_toggle=true,south=true,waterlogged=false,west=true]
conquest:maritime_sunburst_lichen[down=false,east=true,north=true,offset_toggle=true,south=true,waterlogged=false,west=false]
conquest:maritime_sunburst_lichen[down=false,east=true,north=true,offset_toggle=true,south=false,waterlogged=true,west=true]
conquest:maritime_sunburst_lichen[down=false,east=true,north=true,offset_toggle=true,south=false,waterlogged=true,west=false]
conquest:maritime_sunburst_lichen[down=false,east=true,north=true,offset_toggle=true,south=false,waterlogged=false,west=true]
conquest:maritime_sunburst_lichen[down=false,east=true,north=true,offset_toggle=true,south=false,waterlogged=false,west=false]
conquest:maritime_sunburst_lichen[down=false,east=true,north=true,offset_toggle=false,south=true,waterlogged=true,west=true]
conquest:maritime_sunburst_lichen[down=false,east=true,north=true,offset_toggle=false,south=true,waterlogged=true,west=false]
conquest:maritime_sunburst_lichen[down=false,east=true,north=true,offset_toggle=false,south=true,waterlogged=false,west=true]
conquest:maritime_sunburst_lichen[down=false,east=true,north=true,offset_toggle=false,south=true,waterlogged=false,west=false]
conquest:maritime_sunburst_lichen[down=false,east=true,north=true,offset_toggle=false,south=false,waterlogged=true,west=true]
conquest:maritime_sunburst_lichen[down=false,east=true,north=true,offset_toggle=false,south=false,waterlogged=true,west=false]
conquest:maritime_sunburst_lichen[down=false,east=true,north=true,offset_toggle=false,south=false,waterlogged=false,west=true]
conquest:maritime_sunburst_lichen[down=false,east=true,north=true,offset_toggle=false,south=false,waterlogged=false,west=false]
conquest:maritime_sunburst_lichen[down=false,east=true,north=false,offset_toggle=true,south=true,waterlogged=true,west=true]
conquest:maritime_sunburst_lichen[down=false,east=true,north=false,offset_toggle=true,south=true,waterlogged=true,west=false]
conquest:maritime_sunburst_lichen[down=false,east=true,north=false,offset_toggle=true,south=true,waterlogged=false,west=true]
conquest:maritime_sunburst_lichen[down=false,east=true,north=false,offset_toggle=true,south=true,waterlogged=false,west=false]
conquest:maritime_sunburst_lichen[down=false,east=true,north=false,offset_toggle=true,south=false,waterlogged=true,west=true]
conquest:maritime_sunburst_lichen[down=false,east=true,north=false,offset_toggle=true,south=false,waterlogged=true,west=false]
conquest:maritime_sunburst_lichen[down=false,east=true,north=false,offset_toggle=true,south=false,waterlogged=false,west=true]
conquest:maritime_sunburst_lichen[down=false,east=true,north=false,offset_toggle=true,south=false,waterlogged=false,west=false]
conquest:maritime_sunburst_lichen[down=false,east=true,north=false,offset_toggle=false,south=true,waterlogged=true,west=true]
conquest:maritime_sunburst_lichen[down=false,east=true,north=false,offset_toggle=false,south=true,waterlogged=true,west=false]
conquest:maritime_sunburst_lichen[down=false,east=true,north=false,offset_toggle=false,south=true,waterlogged=false,west=true]
conquest:maritime_sunburst_lichen[down=false,east=true,north=false,offset_toggle=false,south=true,waterlogged=false,west=false]
conquest:maritime_sunburst_lichen[down=false,east=true,north=false,offset_toggle=false,south=false,waterlogged=true,west=true]
conquest:maritime_sunburst_lichen[down=false,east=true,north=false,offset_toggle=false,south=false,waterlogged=true,west=false]
conquest:maritime_sunburst_lichen[down=false,east=true,north=false,offset_toggle=false,south=false,waterlogged=false,west=true]
conquest:maritime_sunburst_lichen[down=false,east=true,north=false,offset_toggle=false,south=false,waterlogged=false,west=false]
conquest:maritime_sunburst_lichen[down=false,east=false,north=true,offset_toggle=true,south=true,waterlogged=true,west=true]
conquest:maritime_sunburst_lichen[down=false,east=false,north=true,offset_toggle=true,south=true,waterlogged=true,west=false]
conquest:maritime_sunburst_lichen[down=false,east=false,north=true,offset_toggle=true,south=true,waterlogged=false,west=true]
conquest:maritime_sunburst_lichen[down=false,east=false,north=true,offset_toggle=true,south=true,waterlogged=false,west=false]
conquest:maritime_sunburst_lichen[down=false,east=false,north=true,offset_toggle=true,south=false,waterlogged=true,west=true]
conquest:maritime_sunburst_lichen[down=false,east=false,north=true,offset_toggle=true,south=false,waterlogged=true,west=false]
conquest:maritime_sunburst_lichen[down=false,east=false,north=true,offset_toggle=true,south=false,waterlogged=false,west=true]
conquest:maritime_sunburst_lichen[down=false,east=false,north=true,offset_toggle=true,south=false,waterlogged=false,west=false]
conquest:maritime_sunburst_lichen[down=false,east=false,north=true,offset_toggle=false,south=true,waterlogged=true,west=true]
conquest:maritime_sunburst_lichen[down=false,east=false,north=true,offset_toggle=false,south=true,waterlogged=true,west=false]
conquest:maritime_sunburst_lichen[down=false,east=false,north=true,offset_toggle=false,south=true,waterlogged=false,west=true]
conquest:maritime_sunburst_lichen[down=false,east=false,north=true,offset_toggle=false,south=true,waterlogged=false,west=false]
conquest:maritime_sunburst_lichen[down=false,east=false,north=true,offset_toggle=false,south=false,waterlogged=true,west=true]
conquest:maritime_sunburst_lichen[down=false,east=false,north=true,offset_toggle=false,south=false,waterlogged=true,west=false]
conquest:maritime_sunburst_lichen[down=false,east=false,north=true,offset_toggle=false,south=false,waterlogged=false,west=true]
conquest:maritime_sunburst_lichen[down=false,east=false,north=true,offset_toggle=false,south=false,waterlogged=false,west=false]
conquest:maritime_sunburst_lichen[down=false,east=false,north=false,offset_toggle=true,south=true,waterlogged=true,west=true]
conquest:maritime_sunburst_lichen[down=false,east=false,north=false,offset_toggle=true,south=true,waterlogged=true,west=false]
conquest:maritime_sunburst_lichen[down=false,east=false,north=false,offset_toggle=true,south=true,waterlogged=false,west=true]
conquest:maritime_sunburst_lichen[down=false,east=false,north=false,offset_toggle=true,south=true,waterlogged=false,west=false]
conquest:maritime_sunburst_lichen[down=false,east=false,north=false,offset_toggle=true,south=false,waterlogged=true,west=true]
conquest:maritime_sunburst_lichen[down=false,east=false,north=false,offset_toggle=true,south=false,waterlogged=true,west=false]
conquest:maritime_sunburst_lichen[down=false,east=false,north=false,offset_toggle=true,south=false,waterlogged=false,west=true]
conquest:maritime_sunburst_lichen[down=false,east=false,north=false,offset_toggle=true,south=false,waterlogged=false,west=false]
conquest:maritime_sunburst_lichen[down=false,east=false,north=false,offset_toggle=false,south=true,waterlogged=true,west=true]
conquest:maritime_sunburst_lichen[down=false,east=false,north=false,offset_toggle=false,south=true,waterlogged=true,west=false]
conquest:maritime_sunburst_lichen[down=false,east=false,north=false,offset_toggle=false,south=true,waterlogged=false,west=true]
conquest:maritime_sunburst_lichen[down=false,east=false,north=false,offset_toggle=false,south=true,waterlogged=false,west=false]
conquest:maritime_sunburst_lichen[down=false,east=false,north=false,offset_toggle=false,south=false,waterlogged=true,west=true]
conquest:maritime_sunburst_lichen[down=false,east=false,north=false,offset_toggle=false,south=false,waterlogged=true,west=false]
conquest:maritime_sunburst_lichen[down=false,east=false,north=false,offset_toggle=false,south=false,waterlogged=false,west=true]
conquest:maritime_sunburst_lichen[down=false,east=false,north=false,offset_toggle=false,south=false,waterlogged=false,west=false]
conquest:marsh_ragwort[layers=1,waterlogged=true]
conquest:marsh_ragwort[layers=1,waterlogged=false]
conquest:marsh_ragwort[layers=2,waterlogged=true]
conquest:marsh_ragwort[layers=2,waterlogged=false]
conquest:marsh_ragwort[layers=3,waterlogged=true]
conquest:marsh_ragwort[layers=3,waterlogged=false]
conquest:marsh_ragwort[layers=4,waterlogged=true]
conquest:marsh_ragwort[layers=4,waterlogged=false]
conquest:marsh_ragwort[layers=5,waterlogged=true]
conquest:marsh_ragwort[layers=5,waterlogged=false]
conquest:marsh_ragwort[layers=6,waterlogged=true]
conquest:marsh_ragwort[layers=6,waterlogged=false]
conquest:marsh_ragwort[layers=7,waterlogged=true]
conquest:marsh_ragwort[layers=7,waterlogged=false]
conquest:marsh_ragwort[layers=8,waterlogged=true]
conquest:marsh_ragwort[layers=8,waterlogged=false]
conquest:meadow_fescue[height=1,layers=1,random=0,waterlogged=true]
conquest:meadow_fescue[height=1,layers=1,random=0,waterlogged=false]
conquest:meadow_fescue[height=1,layers=1,random=1,waterlogged=true]
conquest:meadow_fescue[height=1,layers=1,random=1,waterlogged=false]
conquest:meadow_fescue[height=1,layers=1,random=2,waterlogged=true]
conquest:meadow_fescue[height=1,layers=1,random=2,waterlogged=false]
conquest:meadow_fescue[height=1,layers=1,random=3,waterlogged=true]
conquest:meadow_fescue[height=1,layers=1,random=3,waterlogged=false]
conquest:meadow_fescue[height=1,layers=2,random=0,waterlogged=true]
conquest:meadow_fescue[height=1,layers=2,random=0,waterlogged=false]
conquest:meadow_fescue[height=1,layers=2,random=1,waterlogged=true]
conquest:meadow_fescue[height=1,layers=2,random=1,waterlogged=false]
conquest:meadow_fescue[height=1,layers=2,random=2,waterlogged=true]
conquest:meadow_fescue[height=1,layers=2,random=2,waterlogged=false]
conquest:meadow_fescue[height=1,layers=2,random=3,waterlogged=true]
conquest:meadow_fescue[height=1,layers=2,random=3,waterlogged=false]
conquest:meadow_fescue[height=1,layers=3,random=0,waterlogged=true]
conquest:meadow_fescue[height=1,layers=3,random=0,waterlogged=false]
conquest:meadow_fescue[height=1,layers=3,random=1,waterlogged=true]
conquest:meadow_fescue[height=1,layers=3,random=1,waterlogged=false]
conquest:meadow_fescue[height=1,layers=3,random=2,waterlogged=true]
conquest:meadow_fescue[height=1,layers=3,random=2,waterlogged=false]
conquest:meadow_fescue[height=1,layers=3,random=3,waterlogged=true]
conquest:meadow_fescue[height=1,layers=3,random=3,waterlogged=false]
conquest:meadow_fescue[height=1,layers=4,random=0,waterlogged=true]
conquest:meadow_fescue[height=1,layers=4,random=0,waterlogged=false]
conquest:meadow_fescue[height=1,layers=4,random=1,waterlogged=true]
conquest:meadow_fescue[height=1,layers=4,random=1,waterlogged=false]
conquest:meadow_fescue[height=1,layers=4,random=2,waterlogged=true]
conquest:meadow_fescue[height=1,layers=4,random=2,waterlogged=false]
conquest:meadow_fescue[height=1,layers=4,random=3,waterlogged=true]
conquest:meadow_fescue[height=1,layers=4,random=3,waterlogged=false]
conquest:meadow_fescue[height=1,layers=5,random=0,waterlogged=true]
conquest:meadow_fescue[height=1,layers=5,random=0,waterlogged=false]
conquest:meadow_fescue[height=1,layers=5,random=1,waterlogged=true]
conquest:meadow_fescue[height=1,layers=5,random=1,waterlogged=false]
conquest:meadow_fescue[height=1,layers=5,random=2,waterlogged=true]
conquest:meadow_fescue[height=1,layers=5,random=2,waterlogged=false]
conquest:meadow_fescue[height=1,layers=5,random=3,waterlogged=true]
conquest:meadow_fescue[height=1,layers=5,random=3,waterlogged=false]
conquest:meadow_fescue[height=1,layers=6,random=0,waterlogged=true]
conquest:meadow_fescue[height=1,layers=6,random=0,waterlogged=false]
conquest:meadow_fescue[height=1,layers=6,random=1,waterlogged=true]
conquest:meadow_fescue[height=1,layers=6,random=1,waterlogged=false]
conquest:meadow_fescue[height=1,layers=6,random=2,waterlogged=true]
conquest:meadow_fescue[height=1,layers=6,random=2,waterlogged=false]
conquest:meadow_fescue[height=1,layers=6,random=3,waterlogged=true]
conquest:meadow_fescue[height=1,layers=6,random=3,waterlogged=false]
conquest:meadow_fescue[height=1,layers=7,random=0,waterlogged=true]
conquest:meadow_fescue[height=1,layers=7,random=0,waterlogged=false]
conquest:meadow_fescue[height=1,layers=7,random=1,waterlogged=true]
conquest:meadow_fescue[height=1,layers=7,random=1,waterlogged=false]
conquest:meadow_fescue[height=1,layers=7,random=2,waterlogged=true]
conquest:meadow_fescue[height=1,layers=7,random=2,waterlogged=false]
conquest:meadow_fescue[height=1,layers=7,random=3,waterlogged=true]
conquest:meadow_fescue[height=1,layers=7,random=3,waterlogged=false]
conquest:meadow_fescue[height=1,layers=8,random=0,waterlogged=true]
conquest:meadow_fescue[height=1,layers=8,random=0,waterlogged=false]
conquest:meadow_fescue[height=1,layers=8,random=1,waterlogged=true]
conquest:meadow_fescue[height=1,layers=8,random=1,waterlogged=false]
conquest:meadow_fescue[height=1,layers=8,random=2,waterlogged=true]
conquest:meadow_fescue[height=1,layers=8,random=2,waterlogged=false]
conquest:meadow_fescue[height=1,layers=8,random=3,waterlogged=true]
conquest:meadow_fescue[height=1,layers=8,random=3,waterlogged=false]
conquest:meadow_fescue[height=2,layers=1,random=0,waterlogged=true]
conquest:meadow_fescue[height=2,layers=1,random=0,waterlogged=false]
conquest:meadow_fescue[height=2,layers=1,random=1,waterlogged=true]
conquest:meadow_fescue[height=2,layers=1,random=1,waterlogged=false]
conquest:meadow_fescue[height=2,layers=1,random=2,waterlogged=true]
conquest:meadow_fescue[height=2,layers=1,random=2,waterlogged=false]
conquest:meadow_fescue[height=2,layers=1,random=3,waterlogged=true]
conquest:meadow_fescue[height=2,layers=1,random=3,waterlogged=false]
conquest:meadow_fescue[height=2,layers=2,random=0,waterlogged=true]
conquest:meadow_fescue[height=2,layers=2,random=0,waterlogged=false]
conquest:meadow_fescue[height=2,layers=2,random=1,waterlogged=true]
conquest:meadow_fescue[height=2,layers=2,random=1,waterlogged=false]
conquest:meadow_fescue[height=2,layers=2,random=2,waterlogged=true]
conquest:meadow_fescue[height=2,layers=2,random=2,waterlogged=false]
conquest:meadow_fescue[height=2,layers=2,random=3,waterlogged=true]
conquest:meadow_fescue[height=2,layers=2,random=3,waterlogged=false]
conquest:meadow_fescue[height=2,layers=3,random=0,waterlogged=true]
conquest:meadow_fescue[height=2,layers=3,random=0,waterlogged=false]
conquest:meadow_fescue[height=2,layers=3,random=1,waterlogged=true]
conquest:meadow_fescue[height=2,layers=3,random=1,waterlogged=false]
conquest:meadow_fescue[height=2,layers=3,random=2,waterlogged=true]
conquest:meadow_fescue[height=2,layers=3,random=2,waterlogged=false]
conquest:meadow_fescue[height=2,layers=3,random=3,waterlogged=true]
conquest:meadow_fescue[height=2,layers=3,random=3,waterlogged=false]
conquest:meadow_fescue[height=2,layers=4,random=0,waterlogged=true]
conquest:meadow_fescue[height=2,layers=4,random=0,waterlogged=false]
conquest:meadow_fescue[height=2,layers=4,random=1,waterlogged=true]
conquest:meadow_fescue[height=2,layers=4,random=1,waterlogged=false]
conquest:meadow_fescue[height=2,layers=4,random=2,waterlogged=true]
conquest:meadow_fescue[height=2,layers=4,random=2,waterlogged=false]
conquest:meadow_fescue[height=2,layers=4,random=3,waterlogged=true]
conquest:meadow_fescue[height=2,layers=4,random=3,waterlogged=false]
conquest:meadow_fescue[height=2,layers=5,random=0,waterlogged=true]
conquest:meadow_fescue[height=2,layers=5,random=0,waterlogged=false]
conquest:meadow_fescue[height=2,layers=5,random=1,waterlogged=true]
conquest:meadow_fescue[height=2,layers=5,random=1,waterlogged=false]
conquest:meadow_fescue[height=2,layers=5,random=2,waterlogged=true]
conquest:meadow_fescue[height=2,layers=5,random=2,waterlogged=false]
conquest:meadow_fescue[height=2,layers=5,random=3,waterlogged=true]
conquest:meadow_fescue[height=2,layers=5,random=3,waterlogged=false]
conquest:meadow_fescue[height=2,layers=6,random=0,waterlogged=true]
conquest:meadow_fescue[height=2,layers=6,random=0,waterlogged=false]
conquest:meadow_fescue[height=2,layers=6,random=1,waterlogged=true]
conquest:meadow_fescue[height=2,layers=6,random=1,waterlogged=false]
conquest:meadow_fescue[height=2,layers=6,random=2,waterlogged=true]
conquest:meadow_fescue[height=2,layers=6,random=2,waterlogged=false]
conquest:meadow_fescue[height=2,layers=6,random=3,waterlogged=true]
conquest:meadow_fescue[height=2,layers=6,random=3,waterlogged=false]
conquest:meadow_fescue[height=2,layers=7,random=0,waterlogged=true]
conquest:meadow_fescue[height=2,layers=7,random=0,waterlogged=false]
conquest:meadow_fescue[height=2,layers=7,random=1,waterlogged=true]
conquest:meadow_fescue[height=2,layers=7,random=1,waterlogged=false]
conquest:meadow_fescue[height=2,layers=7,random=2,waterlogged=true]
conquest:meadow_fescue[height=2,layers=7,random=2,waterlogged=false]
conquest:meadow_fescue[height=2,layers=7,random=3,waterlogged=true]
conquest:meadow_fescue[height=2,layers=7,random=3,waterlogged=false]
conquest:meadow_fescue[height=2,layers=8,random=0,waterlogged=true]
conquest:meadow_fescue[height=2,layers=8,random=0,waterlogged=false]
conquest:meadow_fescue[height=2,layers=8,random=1,waterlogged=true]
conquest:meadow_fescue[height=2,layers=8,random=1,waterlogged=false]
conquest:meadow_fescue[height=2,layers=8,random=2,waterlogged=true]
conquest:meadow_fescue[height=2,layers=8,random=2,waterlogged=false]
conquest:meadow_fescue[height=2,layers=8,random=3,waterlogged=true]
conquest:meadow_fescue[height=2,layers=8,random=3,waterlogged=false]
conquest:meadow_saffron[layers=1,waterlogged=true]
conquest:meadow_saffron[layers=1,waterlogged=false]
conquest:meadow_saffron[layers=2,waterlogged=true]
conquest:meadow_saffron[layers=2,waterlogged=false]
conquest:meadow_saffron[layers=3,waterlogged=true]
conquest:meadow_saffron[layers=3,waterlogged=false]
conquest:meadow_saffron[layers=4,waterlogged=true]
conquest:meadow_saffron[layers=4,waterlogged=false]
conquest:meadow_saffron[layers=5,waterlogged=true]
conquest:meadow_saffron[layers=5,waterlogged=false]
conquest:meadow_saffron[layers=6,waterlogged=true]
conquest:meadow_saffron[layers=6,waterlogged=false]
conquest:meadow_saffron[layers=7,waterlogged=true]
conquest:meadow_saffron[layers=7,waterlogged=false]
conquest:meadow_saffron[layers=8,waterlogged=true]
conquest:meadow_saffron[layers=8,waterlogged=false]
conquest:meander_bordered_mosaic
conquest:meander_bordered_mosaic_corner_slab[facing=north,type=top,waterlogged=true]
conquest:meander_bordered_mosaic_corner_slab[facing=north,type=top,waterlogged=false]
conquest:meander_bordered_mosaic_corner_slab[facing=north,type=bottom,waterlogged=true]
conquest:meander_bordered_mosaic_corner_slab[facing=north,type=bottom,waterlogged=false]
conquest:meander_bordered_mosaic_corner_slab[facing=south,type=top,waterlogged=true]
conquest:meander_bordered_mosaic_corner_slab[facing=south,type=top,waterlogged=false]
conquest:meander_bordered_mosaic_corner_slab[facing=south,type=bottom,waterlogged=true]
conquest:meander_bordered_mosaic_corner_slab[facing=south,type=bottom,waterlogged=false]
conquest:meander_bordered_mosaic_corner_slab[facing=west,type=top,waterlogged=true]
conquest:meander_bordered_mosaic_corner_slab[facing=west,type=top,waterlogged=false]
conquest:meander_bordered_mosaic_corner_slab[facing=west,type=bottom,waterlogged=true]
conquest:meander_bordered_mosaic_corner_slab[facing=west,type=bottom,waterlogged=false]
conquest:meander_bordered_mosaic_corner_slab[facing=east,type=top,waterlogged=true]
conquest:meander_bordered_mosaic_corner_slab[facing=east,type=top,waterlogged=false]
conquest:meander_bordered_mosaic_corner_slab[facing=east,type=bottom,waterlogged=true]
conquest:meander_bordered_mosaic_corner_slab[facing=east,type=bottom,waterlogged=false]
conquest:meander_bordered_mosaic_eighth_slab[facing=north,type=top,waterlogged=true]
conquest:meander_bordered_mosaic_eighth_slab[facing=north,type=top,waterlogged=false]
conquest:meander_bordered_mosaic_eighth_slab[facing=north,type=bottom,waterlogged=true]
conquest:meander_bordered_mosaic_eighth_slab[facing=north,type=bottom,waterlogged=false]
conquest:meander_bordered_mosaic_eighth_slab[facing=south,type=top,waterlogged=true]
conquest:meander_bordered_mosaic_eighth_slab[facing=south,type=top,waterlogged=false]
conquest:meander_bordered_mosaic_eighth_slab[facing=south,type=bottom,waterlogged=true]
conquest:meander_bordered_mosaic_eighth_slab[facing=south,type=bottom,waterlogged=false]
conquest:meander_bordered_mosaic_eighth_slab[facing=west,type=top,waterlogged=true]
conquest:meander_bordered_mosaic_eighth_slab[facing=west,type=top,waterlogged=false]
conquest:meander_bordered_mosaic_eighth_slab[facing=west,type=bottom,waterlogged=true]
conquest:meander_bordered_mosaic_eighth_slab[facing=west,type=bottom,waterlogged=false]
conquest:meander_bordered_mosaic_eighth_slab[facing=east,type=top,waterlogged=true]
conquest:meander_bordered_mosaic_eighth_slab[facing=east,type=top,waterlogged=false]
conquest:meander_bordered_mosaic_eighth_slab[facing=east,type=bottom,waterlogged=true]
conquest:meander_bordered_mosaic_eighth_slab[facing=east,type=bottom,waterlogged=false]
conquest:meander_bordered_mosaic_quarter_slab[facing=north,layer=1,type=top,waterlogged=true]
conquest:meander_bordered_mosaic_quarter_slab[facing=north,layer=1,type=top,waterlogged=false]
conquest:meander_bordered_mosaic_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=true]
conquest:meander_bordered_mosaic_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=false]
conquest:meander_bordered_mosaic_quarter_slab[facing=north,layer=2,type=top,waterlogged=true]
conquest:meander_bordered_mosaic_quarter_slab[facing=north,layer=2,type=top,waterlogged=false]
conquest:meander_bordered_mosaic_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=true]
conquest:meander_bordered_mosaic_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=false]
conquest:meander_bordered_mosaic_quarter_slab[facing=north,layer=3,type=top,waterlogged=true]
conquest:meander_bordered_mosaic_quarter_slab[facing=north,layer=3,type=top,waterlogged=false]
conquest:meander_bordered_mosaic_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=true]
conquest:meander_bordered_mosaic_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=false]
conquest:meander_bordered_mosaic_quarter_slab[facing=south,layer=1,type=top,waterlogged=true]
conquest:meander_bordered_mosaic_quarter_slab[facing=south,layer=1,type=top,waterlogged=false]
conquest:meander_bordered_mosaic_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=true]
conquest:meander_bordered_mosaic_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=false]
conquest:meander_bordered_mosaic_quarter_slab[facing=south,layer=2,type=top,waterlogged=true]
conquest:meander_bordered_mosaic_quarter_slab[facing=south,layer=2,type=top,waterlogged=false]
conquest:meander_bordered_mosaic_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=true]
conquest:meander_bordered_mosaic_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=false]
conquest:meander_bordered_mosaic_quarter_slab[facing=south,layer=3,type=top,waterlogged=true]
conquest:meander_bordered_mosaic_quarter_slab[facing=south,layer=3,type=top,waterlogged=false]
conquest:meander_bordered_mosaic_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=true]
conquest:meander_bordered_mosaic_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=false]
conquest:meander_bordered_mosaic_quarter_slab[facing=west,layer=1,type=top,waterlogged=true]
conquest:meander_bordered_mosaic_quarter_slab[facing=west,layer=1,type=top,waterlogged=false]
conquest:meander_bordered_mosaic_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=true]
conquest:meander_bordered_mosaic_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=false]
conquest:meander_bordered_mosaic_quarter_slab[facing=west,layer=2,type=top,waterlogged=true]
conquest:meander_bordered_mosaic_quarter_slab[facing=west,layer=2,type=top,waterlogged=false]
conquest:meander_bordered_mosaic_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=true]
conquest:meander_bordered_mosaic_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=false]
conquest:meander_bordered_mosaic_quarter_slab[facing=west,layer=3,type=top,waterlogged=true]
conquest:meander_bordered_mosaic_quarter_slab[facing=west,layer=3,type=top,waterlogged=false]
conquest:meander_bordered_mosaic_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=true]
conquest:meander_bordered_mosaic_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=false]
conquest:meander_bordered_mosaic_quarter_slab[facing=east,layer=1,type=top,waterlogged=true]
conquest:meander_bordered_mosaic_quarter_slab[facing=east,layer=1,type=top,waterlogged=false]
conquest:meander_bordered_mosaic_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=true]
conquest:meander_bordered_mosaic_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=false]
conquest:meander_bordered_mosaic_quarter_slab[facing=east,layer=2,type=top,waterlogged=true]
conquest:meander_bordered_mosaic_quarter_slab[facing=east,layer=2,type=top,waterlogged=false]
conquest:meander_bordered_mosaic_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=true]
conquest:meander_bordered_mosaic_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=false]
conquest:meander_bordered_mosaic_quarter_slab[facing=east,layer=3,type=top,waterlogged=true]
conquest:meander_bordered_mosaic_quarter_slab[facing=east,layer=3,type=top,waterlogged=false]
conquest:meander_bordered_mosaic_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=true]
conquest:meander_bordered_mosaic_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=false]
conquest:meander_bordered_mosaic_slab[layers=1,type=top,waterlogged=true]
conquest:meander_bordered_mosaic_slab[layers=1,type=top,waterlogged=false]
conquest:meander_bordered_mosaic_slab[layers=1,type=bottom,waterlogged=true]
conquest:meander_bordered_mosaic_slab[layers=1,type=bottom,waterlogged=false]
conquest:meander_bordered_mosaic_slab[layers=2,type=top,waterlogged=true]
conquest:meander_bordered_mosaic_slab[layers=2,type=top,waterlogged=false]
conquest:meander_bordered_mosaic_slab[layers=2,type=bottom,waterlogged=true]
conquest:meander_bordered_mosaic_slab[layers=2,type=bottom,waterlogged=false]
conquest:meander_bordered_mosaic_slab[layers=3,type=top,waterlogged=true]
conquest:meander_bordered_mosaic_slab[layers=3,type=top,waterlogged=false]
conquest:meander_bordered_mosaic_slab[layers=3,type=bottom,waterlogged=true]
conquest:meander_bordered_mosaic_slab[layers=3,type=bottom,waterlogged=false]
conquest:meander_bordered_mosaic_slab[layers=4,type=top,waterlogged=true]
conquest:meander_bordered_mosaic_slab[layers=4,type=top,waterlogged=false]
conquest:meander_bordered_mosaic_slab[layers=4,type=bottom,waterlogged=true]
conquest:meander_bordered_mosaic_slab[layers=4,type=bottom,waterlogged=false]
conquest:meander_bordered_mosaic_slab[layers=5,type=top,waterlogged=true]
conquest:meander_bordered_mosaic_slab[layers=5,type=top,waterlogged=false]
conquest:meander_bordered_mosaic_slab[layers=5,type=bottom,waterlogged=true]
conquest:meander_bordered_mosaic_slab[layers=5,type=bottom,waterlogged=false]
conquest:meander_bordered_mosaic_slab[layers=6,type=top,waterlogged=true]
conquest:meander_bordered_mosaic_slab[layers=6,type=top,waterlogged=false]
conquest:meander_bordered_mosaic_slab[layers=6,type=bottom,waterlogged=true]
conquest:meander_bordered_mosaic_slab[layers=6,type=bottom,waterlogged=false]
conquest:meander_bordered_mosaic_slab[layers=7,type=top,waterlogged=true]
conquest:meander_bordered_mosaic_slab[layers=7,type=top,waterlogged=false]
conquest:meander_bordered_mosaic_slab[layers=7,type=bottom,waterlogged=true]
conquest:meander_bordered_mosaic_slab[layers=7,type=bottom,waterlogged=false]
conquest:meander_bordered_mosaic_slab[layers=8,type=top,waterlogged=true]
conquest:meander_bordered_mosaic_slab[layers=8,type=top,waterlogged=false]
conquest:meander_bordered_mosaic_slab[layers=8,type=bottom,waterlogged=true]
conquest:meander_bordered_mosaic_slab[layers=8,type=bottom,waterlogged=false]
conquest:meander_bordered_mosaic_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:meander_bordered_mosaic_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:meander_bordered_mosaic_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:meander_bordered_mosaic_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:meander_bordered_mosaic_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:meander_bordered_mosaic_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:meander_bordered_mosaic_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:meander_bordered_mosaic_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:meander_bordered_mosaic_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:meander_bordered_mosaic_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:meander_bordered_mosaic_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:meander_bordered_mosaic_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:meander_bordered_mosaic_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:meander_bordered_mosaic_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:meander_bordered_mosaic_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:meander_bordered_mosaic_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:meander_bordered_mosaic_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:meander_bordered_mosaic_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:meander_bordered_mosaic_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:meander_bordered_mosaic_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:meander_bordered_mosaic_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:meander_bordered_mosaic_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:meander_bordered_mosaic_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:meander_bordered_mosaic_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:meander_bordered_mosaic_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:meander_bordered_mosaic_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:meander_bordered_mosaic_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:meander_bordered_mosaic_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:meander_bordered_mosaic_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:meander_bordered_mosaic_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:meander_bordered_mosaic_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:meander_bordered_mosaic_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:meander_bordered_mosaic_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:meander_bordered_mosaic_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:meander_bordered_mosaic_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:meander_bordered_mosaic_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:meander_bordered_mosaic_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:meander_bordered_mosaic_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:meander_bordered_mosaic_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:meander_bordered_mosaic_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:meander_bordered_mosaic_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:meander_bordered_mosaic_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:meander_bordered_mosaic_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:meander_bordered_mosaic_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:meander_bordered_mosaic_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:meander_bordered_mosaic_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:meander_bordered_mosaic_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:meander_bordered_mosaic_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:meander_bordered_mosaic_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:meander_bordered_mosaic_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:meander_bordered_mosaic_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:meander_bordered_mosaic_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:meander_bordered_mosaic_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:meander_bordered_mosaic_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:meander_bordered_mosaic_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:meander_bordered_mosaic_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:meander_bordered_mosaic_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:meander_bordered_mosaic_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:meander_bordered_mosaic_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:meander_bordered_mosaic_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:meander_bordered_mosaic_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:meander_bordered_mosaic_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:meander_bordered_mosaic_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:meander_bordered_mosaic_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:meander_bordered_mosaic_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:meander_bordered_mosaic_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:meander_bordered_mosaic_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:meander_bordered_mosaic_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:meander_bordered_mosaic_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:meander_bordered_mosaic_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:meander_bordered_mosaic_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:meander_bordered_mosaic_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:meander_bordered_mosaic_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:meander_bordered_mosaic_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:meander_bordered_mosaic_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:meander_bordered_mosaic_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:meander_bordered_mosaic_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:meander_bordered_mosaic_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:meander_bordered_mosaic_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:meander_bordered_mosaic_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:meander_bordered_mosaic_vertical_corner[facing=north,layer=1,waterlogged=true]
conquest:meander_bordered_mosaic_vertical_corner[facing=north,layer=1,waterlogged=false]
conquest:meander_bordered_mosaic_vertical_corner[facing=north,layer=2,waterlogged=true]
conquest:meander_bordered_mosaic_vertical_corner[facing=north,layer=2,waterlogged=false]
conquest:meander_bordered_mosaic_vertical_corner[facing=north,layer=3,waterlogged=true]
conquest:meander_bordered_mosaic_vertical_corner[facing=north,layer=3,waterlogged=false]
conquest:meander_bordered_mosaic_vertical_corner[facing=north,layer=4,waterlogged=true]
conquest:meander_bordered_mosaic_vertical_corner[facing=north,layer=4,waterlogged=false]
conquest:meander_bordered_mosaic_vertical_corner[facing=south,layer=1,waterlogged=true]
conquest:meander_bordered_mosaic_vertical_corner[facing=south,layer=1,waterlogged=false]
conquest:meander_bordered_mosaic_vertical_corner[facing=south,layer=2,waterlogged=true]
conquest:meander_bordered_mosaic_vertical_corner[facing=south,layer=2,waterlogged=false]
conquest:meander_bordered_mosaic_vertical_corner[facing=south,layer=3,waterlogged=true]
conquest:meander_bordered_mosaic_vertical_corner[facing=south,layer=3,waterlogged=false]
conquest:meander_bordered_mosaic_vertical_corner[facing=south,layer=4,waterlogged=true]
conquest:meander_bordered_mosaic_vertical_corner[facing=south,layer=4,waterlogged=false]
conquest:meander_bordered_mosaic_vertical_corner[facing=west,layer=1,waterlogged=true]
conquest:meander_bordered_mosaic_vertical_corner[facing=west,layer=1,waterlogged=false]
conquest:meander_bordered_mosaic_vertical_corner[facing=west,layer=2,waterlogged=true]
conquest:meander_bordered_mosaic_vertical_corner[facing=west,layer=2,waterlogged=false]
conquest:meander_bordered_mosaic_vertical_corner[facing=west,layer=3,waterlogged=true]
conquest:meander_bordered_mosaic_vertical_corner[facing=west,layer=3,waterlogged=false]
conquest:meander_bordered_mosaic_vertical_corner[facing=west,layer=4,waterlogged=true]
conquest:meander_bordered_mosaic_vertical_corner[facing=west,layer=4,waterlogged=false]
conquest:meander_bordered_mosaic_vertical_corner[facing=east,layer=1,waterlogged=true]
conquest:meander_bordered_mosaic_vertical_corner[facing=east,layer=1,waterlogged=false]
conquest:meander_bordered_mosaic_vertical_corner[facing=east,layer=2,waterlogged=true]
conquest:meander_bordered_mosaic_vertical_corner[facing=east,layer=2,waterlogged=false]
conquest:meander_bordered_mosaic_vertical_corner[facing=east,layer=3,waterlogged=true]
conquest:meander_bordered_mosaic_vertical_corner[facing=east,layer=3,waterlogged=false]
conquest:meander_bordered_mosaic_vertical_corner[facing=east,layer=4,waterlogged=true]
conquest:meander_bordered_mosaic_vertical_corner[facing=east,layer=4,waterlogged=false]
conquest:meander_bordered_mosaic_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:meander_bordered_mosaic_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:meander_bordered_mosaic_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:meander_bordered_mosaic_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:meander_bordered_mosaic_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:meander_bordered_mosaic_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:meander_bordered_mosaic_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:meander_bordered_mosaic_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:meander_bordered_mosaic_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:meander_bordered_mosaic_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:meander_bordered_mosaic_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:meander_bordered_mosaic_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:meander_bordered_mosaic_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:meander_bordered_mosaic_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:meander_bordered_mosaic_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:meander_bordered_mosaic_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:meander_bordered_mosaic_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:meander_bordered_mosaic_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:meander_bordered_mosaic_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:meander_bordered_mosaic_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:meander_bordered_mosaic_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:meander_bordered_mosaic_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:meander_bordered_mosaic_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:meander_bordered_mosaic_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:meander_bordered_mosaic_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:meander_bordered_mosaic_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:meander_bordered_mosaic_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:meander_bordered_mosaic_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:meander_bordered_mosaic_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:meander_bordered_mosaic_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:meander_bordered_mosaic_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:meander_bordered_mosaic_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:meander_bordered_mosaic_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:meander_bordered_mosaic_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:meander_bordered_mosaic_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:meander_bordered_mosaic_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:meander_bordered_mosaic_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:meander_bordered_mosaic_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:meander_bordered_mosaic_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:meander_bordered_mosaic_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:meander_bordered_mosaic_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:meander_bordered_mosaic_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:meander_bordered_mosaic_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:meander_bordered_mosaic_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:meander_bordered_mosaic_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:meander_bordered_mosaic_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:meander_bordered_mosaic_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:meander_bordered_mosaic_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:meander_bordered_mosaic_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:meander_bordered_mosaic_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:meander_bordered_mosaic_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:meander_bordered_mosaic_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:meander_bordered_mosaic_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:meander_bordered_mosaic_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:meander_bordered_mosaic_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:meander_bordered_mosaic_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:meander_bordered_mosaic_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:meander_bordered_mosaic_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:meander_bordered_mosaic_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:meander_bordered_mosaic_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:meander_bordered_mosaic_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:meander_bordered_mosaic_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:meander_bordered_mosaic_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:meander_bordered_mosaic_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:meander_bordered_mosaic_vertical_quarter[facing=north,layer=1,waterlogged=true]
conquest:meander_bordered_mosaic_vertical_quarter[facing=north,layer=1,waterlogged=false]
conquest:meander_bordered_mosaic_vertical_quarter[facing=north,layer=2,waterlogged=true]
conquest:meander_bordered_mosaic_vertical_quarter[facing=north,layer=2,waterlogged=false]
conquest:meander_bordered_mosaic_vertical_quarter[facing=north,layer=3,waterlogged=true]
conquest:meander_bordered_mosaic_vertical_quarter[facing=north,layer=3,waterlogged=false]
conquest:meander_bordered_mosaic_vertical_quarter[facing=north,layer=4,waterlogged=true]
conquest:meander_bordered_mosaic_vertical_quarter[facing=north,layer=4,waterlogged=false]
conquest:meander_bordered_mosaic_vertical_quarter[facing=south,layer=1,waterlogged=true]
conquest:meander_bordered_mosaic_vertical_quarter[facing=south,layer=1,waterlogged=false]
conquest:meander_bordered_mosaic_vertical_quarter[facing=south,layer=2,waterlogged=true]
conquest:meander_bordered_mosaic_vertical_quarter[facing=south,layer=2,waterlogged=false]
conquest:meander_bordered_mosaic_vertical_quarter[facing=south,layer=3,waterlogged=true]
conquest:meander_bordered_mosaic_vertical_quarter[facing=south,layer=3,waterlogged=false]
conquest:meander_bordered_mosaic_vertical_quarter[facing=south,layer=4,waterlogged=true]
conquest:meander_bordered_mosaic_vertical_quarter[facing=south,layer=4,waterlogged=false]
conquest:meander_bordered_mosaic_vertical_quarter[facing=west,layer=1,waterlogged=true]
conquest:meander_bordered_mosaic_vertical_quarter[facing=west,layer=1,waterlogged=false]
conquest:meander_bordered_mosaic_vertical_quarter[facing=west,layer=2,waterlogged=true]
conquest:meander_bordered_mosaic_vertical_quarter[facing=west,layer=2,waterlogged=false]
conquest:meander_bordered_mosaic_vertical_quarter[facing=west,layer=3,waterlogged=true]
conquest:meander_bordered_mosaic_vertical_quarter[facing=west,layer=3,waterlogged=false]
conquest:meander_bordered_mosaic_vertical_quarter[facing=west,layer=4,waterlogged=true]
conquest:meander_bordered_mosaic_vertical_quarter[facing=west,layer=4,waterlogged=false]
conquest:meander_bordered_mosaic_vertical_quarter[facing=east,layer=1,waterlogged=true]
conquest:meander_bordered_mosaic_vertical_quarter[facing=east,layer=1,waterlogged=false]
conquest:meander_bordered_mosaic_vertical_quarter[facing=east,layer=2,waterlogged=true]
conquest:meander_bordered_mosaic_vertical_quarter[facing=east,layer=2,waterlogged=false]
conquest:meander_bordered_mosaic_vertical_quarter[facing=east,layer=3,waterlogged=true]
conquest:meander_bordered_mosaic_vertical_quarter[facing=east,layer=3,waterlogged=false]
conquest:meander_bordered_mosaic_vertical_quarter[facing=east,layer=4,waterlogged=true]
conquest:meander_bordered_mosaic_vertical_quarter[facing=east,layer=4,waterlogged=false]
conquest:meander_bordered_mosaic_vertical_slab[facing=north,layer=1,waterlogged=true]
conquest:meander_bordered_mosaic_vertical_slab[facing=north,layer=1,waterlogged=false]
conquest:meander_bordered_mosaic_vertical_slab[facing=north,layer=2,waterlogged=true]
conquest:meander_bordered_mosaic_vertical_slab[facing=north,layer=2,waterlogged=false]
conquest:meander_bordered_mosaic_vertical_slab[facing=north,layer=3,waterlogged=true]
conquest:meander_bordered_mosaic_vertical_slab[facing=north,layer=3,waterlogged=false]
conquest:meander_bordered_mosaic_vertical_slab[facing=north,layer=4,waterlogged=true]
conquest:meander_bordered_mosaic_vertical_slab[facing=north,layer=4,waterlogged=false]
conquest:meander_bordered_mosaic_vertical_slab[facing=south,layer=1,waterlogged=true]
conquest:meander_bordered_mosaic_vertical_slab[facing=south,layer=1,waterlogged=false]
conquest:meander_bordered_mosaic_vertical_slab[facing=south,layer=2,waterlogged=true]
conquest:meander_bordered_mosaic_vertical_slab[facing=south,layer=2,waterlogged=false]
conquest:meander_bordered_mosaic_vertical_slab[facing=south,layer=3,waterlogged=true]
conquest:meander_bordered_mosaic_vertical_slab[facing=south,layer=3,waterlogged=false]
conquest:meander_bordered_mosaic_vertical_slab[facing=south,layer=4,waterlogged=true]
conquest:meander_bordered_mosaic_vertical_slab[facing=south,layer=4,waterlogged=false]
conquest:meander_bordered_mosaic_vertical_slab[facing=west,layer=1,waterlogged=true]
conquest:meander_bordered_mosaic_vertical_slab[facing=west,layer=1,waterlogged=false]
conquest:meander_bordered_mosaic_vertical_slab[facing=west,layer=2,waterlogged=true]
conquest:meander_bordered_mosaic_vertical_slab[facing=west,layer=2,waterlogged=false]
conquest:meander_bordered_mosaic_vertical_slab[facing=west,layer=3,waterlogged=true]
conquest:meander_bordered_mosaic_vertical_slab[facing=west,layer=3,waterlogged=false]
conquest:meander_bordered_mosaic_vertical_slab[facing=west,layer=4,waterlogged=true]
conquest:meander_bordered_mosaic_vertical_slab[facing=west,layer=4,waterlogged=false]
conquest:meander_bordered_mosaic_vertical_slab[facing=east,layer=1,waterlogged=true]
conquest:meander_bordered_mosaic_vertical_slab[facing=east,layer=1,waterlogged=false]
conquest:meander_bordered_mosaic_vertical_slab[facing=east,layer=2,waterlogged=true]
conquest:meander_bordered_mosaic_vertical_slab[facing=east,layer=2,waterlogged=false]
conquest:meander_bordered_mosaic_vertical_slab[facing=east,layer=3,waterlogged=true]
conquest:meander_bordered_mosaic_vertical_slab[facing=east,layer=3,waterlogged=false]
conquest:meander_bordered_mosaic_vertical_slab[facing=east,layer=4,waterlogged=true]
conquest:meander_bordered_mosaic_vertical_slab[facing=east,layer=4,waterlogged=false]
conquest:mechanical_bellows[facing=north,offset_toggle=true,toggle=1]
conquest:mechanical_bellows[facing=north,offset_toggle=true,toggle=2]
conquest:mechanical_bellows[facing=north,offset_toggle=false,toggle=1]
conquest:mechanical_bellows[facing=north,offset_toggle=false,toggle=2]
conquest:mechanical_bellows[facing=south,offset_toggle=true,toggle=1]
conquest:mechanical_bellows[facing=south,offset_toggle=true,toggle=2]
conquest:mechanical_bellows[facing=south,offset_toggle=false,toggle=1]
conquest:mechanical_bellows[facing=south,offset_toggle=false,toggle=2]
conquest:mechanical_bellows[facing=west,offset_toggle=true,toggle=1]
conquest:mechanical_bellows[facing=west,offset_toggle=true,toggle=2]
conquest:mechanical_bellows[facing=west,offset_toggle=false,toggle=1]
conquest:mechanical_bellows[facing=west,offset_toggle=false,toggle=2]
conquest:mechanical_bellows[facing=east,offset_toggle=true,toggle=1]
conquest:mechanical_bellows[facing=east,offset_toggle=true,toggle=2]
conquest:mechanical_bellows[facing=east,offset_toggle=false,toggle=1]
conquest:mechanical_bellows[facing=east,offset_toggle=false,toggle=2]
conquest:mediterranean_wild_tulip[layers=1,waterlogged=true]
conquest:mediterranean_wild_tulip[layers=1,waterlogged=false]
conquest:mediterranean_wild_tulip[layers=2,waterlogged=true]
conquest:mediterranean_wild_tulip[layers=2,waterlogged=false]
conquest:mediterranean_wild_tulip[layers=3,waterlogged=true]
conquest:mediterranean_wild_tulip[layers=3,waterlogged=false]
conquest:mediterranean_wild_tulip[layers=4,waterlogged=true]
conquest:mediterranean_wild_tulip[layers=4,waterlogged=false]
conquest:mediterranean_wild_tulip[layers=5,waterlogged=true]
conquest:mediterranean_wild_tulip[layers=5,waterlogged=false]
conquest:mediterranean_wild_tulip[layers=6,waterlogged=true]
conquest:mediterranean_wild_tulip[layers=6,waterlogged=false]
conquest:mediterranean_wild_tulip[layers=7,waterlogged=true]
conquest:mediterranean_wild_tulip[layers=7,waterlogged=false]
conquest:mediterranean_wild_tulip[layers=8,waterlogged=true]
conquest:mediterranean_wild_tulip[layers=8,waterlogged=false]
conquest:medium_light_red_sandstone_brick_arrowslit[facing=north,waterlogged=true]
conquest:medium_light_red_sandstone_brick_arrowslit[facing=north,waterlogged=false]
conquest:medium_light_red_sandstone_brick_arrowslit[facing=south,waterlogged=true]
conquest:medium_light_red_sandstone_brick_arrowslit[facing=south,waterlogged=false]
conquest:medium_light_red_sandstone_brick_arrowslit[facing=west,waterlogged=true]
conquest:medium_light_red_sandstone_brick_arrowslit[facing=west,waterlogged=false]
conquest:medium_light_red_sandstone_brick_arrowslit[facing=east,waterlogged=true]
conquest:medium_light_red_sandstone_brick_arrowslit[facing=east,waterlogged=false]
conquest:medium_light_red_sandstone_brick_balustrade[axis=x,waterlogged=true]
conquest:medium_light_red_sandstone_brick_balustrade[axis=x,waterlogged=false]
conquest:medium_light_red_sandstone_brick_balustrade[axis=y,waterlogged=true]
conquest:medium_light_red_sandstone_brick_balustrade[axis=y,waterlogged=false]
conquest:medium_light_red_sandstone_brick_balustrade[axis=z,waterlogged=true]
conquest:medium_light_red_sandstone_brick_balustrade[axis=z,waterlogged=false]
conquest:medium_light_red_sandstone_brick_capital[facing=flat,type=top,waterlogged=true]
conquest:medium_light_red_sandstone_brick_capital[facing=flat,type=top,waterlogged=false]
conquest:medium_light_red_sandstone_brick_capital[facing=flat,type=bottom,waterlogged=true]
conquest:medium_light_red_sandstone_brick_capital[facing=flat,type=bottom,waterlogged=false]
conquest:medium_light_red_sandstone_brick_capital[facing=north,type=top,waterlogged=true]
conquest:medium_light_red_sandstone_brick_capital[facing=north,type=top,waterlogged=false]
conquest:medium_light_red_sandstone_brick_capital[facing=north,type=bottom,waterlogged=true]
conquest:medium_light_red_sandstone_brick_capital[facing=north,type=bottom,waterlogged=false]
conquest:medium_light_red_sandstone_brick_capital[facing=south,type=top,waterlogged=true]
conquest:medium_light_red_sandstone_brick_capital[facing=south,type=top,waterlogged=false]
conquest:medium_light_red_sandstone_brick_capital[facing=south,type=bottom,waterlogged=true]
conquest:medium_light_red_sandstone_brick_capital[facing=south,type=bottom,waterlogged=false]
conquest:medium_light_red_sandstone_brick_capital[facing=east,type=top,waterlogged=true]
conquest:medium_light_red_sandstone_brick_capital[facing=east,type=top,waterlogged=false]
conquest:medium_light_red_sandstone_brick_capital[facing=east,type=bottom,waterlogged=true]
conquest:medium_light_red_sandstone_brick_capital[facing=east,type=bottom,waterlogged=false]
conquest:medium_light_red_sandstone_brick_capital[facing=west,type=top,waterlogged=true]
conquest:medium_light_red_sandstone_brick_capital[facing=west,type=top,waterlogged=false]
conquest:medium_light_red_sandstone_brick_capital[facing=west,type=bottom,waterlogged=true]
conquest:medium_light_red_sandstone_brick_capital[facing=west,type=bottom,waterlogged=false]
conquest:medium_light_red_sandstone_brick_corner_slab[facing=north,type=top,waterlogged=true]
conquest:medium_light_red_sandstone_brick_corner_slab[facing=north,type=top,waterlogged=false]
conquest:medium_light_red_sandstone_brick_corner_slab[facing=north,type=bottom,waterlogged=true]
conquest:medium_light_red_sandstone_brick_corner_slab[facing=north,type=bottom,waterlogged=false]
conquest:medium_light_red_sandstone_brick_corner_slab[facing=south,type=top,waterlogged=true]
conquest:medium_light_red_sandstone_brick_corner_slab[facing=south,type=top,waterlogged=false]
conquest:medium_light_red_sandstone_brick_corner_slab[facing=south,type=bottom,waterlogged=true]
conquest:medium_light_red_sandstone_brick_corner_slab[facing=south,type=bottom,waterlogged=false]
conquest:medium_light_red_sandstone_brick_corner_slab[facing=west,type=top,waterlogged=true]
conquest:medium_light_red_sandstone_brick_corner_slab[facing=west,type=top,waterlogged=false]
conquest:medium_light_red_sandstone_brick_corner_slab[facing=west,type=bottom,waterlogged=true]
conquest:medium_light_red_sandstone_brick_corner_slab[facing=west,type=bottom,waterlogged=false]
conquest:medium_light_red_sandstone_brick_corner_slab[facing=east,type=top,waterlogged=true]
conquest:medium_light_red_sandstone_brick_corner_slab[facing=east,type=top,waterlogged=false]
conquest:medium_light_red_sandstone_brick_corner_slab[facing=east,type=bottom,waterlogged=true]
conquest:medium_light_red_sandstone_brick_corner_slab[facing=east,type=bottom,waterlogged=false]
conquest:medium_light_red_sandstone_brick_eighth_slab[facing=north,type=top,waterlogged=true]
conquest:medium_light_red_sandstone_brick_eighth_slab[facing=north,type=top,waterlogged=false]
conquest:medium_light_red_sandstone_brick_eighth_slab[facing=north,type=bottom,waterlogged=true]
conquest:medium_light_red_sandstone_brick_eighth_slab[facing=north,type=bottom,waterlogged=false]
conquest:medium_light_red_sandstone_brick_eighth_slab[facing=south,type=top,waterlogged=true]
conquest:medium_light_red_sandstone_brick_eighth_slab[facing=south,type=top,waterlogged=false]
conquest:medium_light_red_sandstone_brick_eighth_slab[facing=south,type=bottom,waterlogged=true]
conquest:medium_light_red_sandstone_brick_eighth_slab[facing=south,type=bottom,waterlogged=false]
conquest:medium_light_red_sandstone_brick_eighth_slab[facing=west,type=top,waterlogged=true]
conquest:medium_light_red_sandstone_brick_eighth_slab[facing=west,type=top,waterlogged=false]
conquest:medium_light_red_sandstone_brick_eighth_slab[facing=west,type=bottom,waterlogged=true]
conquest:medium_light_red_sandstone_brick_eighth_slab[facing=west,type=bottom,waterlogged=false]
conquest:medium_light_red_sandstone_brick_eighth_slab[facing=east,type=top,waterlogged=true]
conquest:medium_light_red_sandstone_brick_eighth_slab[facing=east,type=top,waterlogged=false]
conquest:medium_light_red_sandstone_brick_eighth_slab[facing=east,type=bottom,waterlogged=true]
conquest:medium_light_red_sandstone_brick_eighth_slab[facing=east,type=bottom,waterlogged=false]
conquest:medium_light_red_sandstone_brick_pillar[layer=1,waterlogged=true]
conquest:medium_light_red_sandstone_brick_pillar[layer=1,waterlogged=false]
conquest:medium_light_red_sandstone_brick_pillar[layer=2,waterlogged=true]
conquest:medium_light_red_sandstone_brick_pillar[layer=2,waterlogged=false]
conquest:medium_light_red_sandstone_brick_pillar[layer=3,waterlogged=true]
conquest:medium_light_red_sandstone_brick_pillar[layer=3,waterlogged=false]
conquest:medium_light_red_sandstone_brick_quarter_slab[facing=north,layer=1,type=top,waterlogged=true]
conquest:medium_light_red_sandstone_brick_quarter_slab[facing=north,layer=1,type=top,waterlogged=false]
conquest:medium_light_red_sandstone_brick_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=true]
conquest:medium_light_red_sandstone_brick_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=false]
conquest:medium_light_red_sandstone_brick_quarter_slab[facing=north,layer=2,type=top,waterlogged=true]
conquest:medium_light_red_sandstone_brick_quarter_slab[facing=north,layer=2,type=top,waterlogged=false]
conquest:medium_light_red_sandstone_brick_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=true]
conquest:medium_light_red_sandstone_brick_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=false]
conquest:medium_light_red_sandstone_brick_quarter_slab[facing=north,layer=3,type=top,waterlogged=true]
conquest:medium_light_red_sandstone_brick_quarter_slab[facing=north,layer=3,type=top,waterlogged=false]
conquest:medium_light_red_sandstone_brick_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=true]
conquest:medium_light_red_sandstone_brick_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=false]
conquest:medium_light_red_sandstone_brick_quarter_slab[facing=south,layer=1,type=top,waterlogged=true]
conquest:medium_light_red_sandstone_brick_quarter_slab[facing=south,layer=1,type=top,waterlogged=false]
conquest:medium_light_red_sandstone_brick_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=true]
conquest:medium_light_red_sandstone_brick_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=false]
conquest:medium_light_red_sandstone_brick_quarter_slab[facing=south,layer=2,type=top,waterlogged=true]
conquest:medium_light_red_sandstone_brick_quarter_slab[facing=south,layer=2,type=top,waterlogged=false]
conquest:medium_light_red_sandstone_brick_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=true]
conquest:medium_light_red_sandstone_brick_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=false]
conquest:medium_light_red_sandstone_brick_quarter_slab[facing=south,layer=3,type=top,waterlogged=true]
conquest:medium_light_red_sandstone_brick_quarter_slab[facing=south,layer=3,type=top,waterlogged=false]
conquest:medium_light_red_sandstone_brick_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=true]
conquest:medium_light_red_sandstone_brick_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=false]
conquest:medium_light_red_sandstone_brick_quarter_slab[facing=west,layer=1,type=top,waterlogged=true]
conquest:medium_light_red_sandstone_brick_quarter_slab[facing=west,layer=1,type=top,waterlogged=false]
conquest:medium_light_red_sandstone_brick_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=true]
conquest:medium_light_red_sandstone_brick_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=false]
conquest:medium_light_red_sandstone_brick_quarter_slab[facing=west,layer=2,type=top,waterlogged=true]
conquest:medium_light_red_sandstone_brick_quarter_slab[facing=west,layer=2,type=top,waterlogged=false]
conquest:medium_light_red_sandstone_brick_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=true]
conquest:medium_light_red_sandstone_brick_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=false]
conquest:medium_light_red_sandstone_brick_quarter_slab[facing=west,layer=3,type=top,waterlogged=true]
conquest:medium_light_red_sandstone_brick_quarter_slab[facing=west,layer=3,type=top,waterlogged=false]
conquest:medium_light_red_sandstone_brick_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=true]
conquest:medium_light_red_sandstone_brick_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=false]
conquest:medium_light_red_sandstone_brick_quarter_slab[facing=east,layer=1,type=top,waterlogged=true]
conquest:medium_light_red_sandstone_brick_quarter_slab[facing=east,layer=1,type=top,waterlogged=false]
conquest:medium_light_red_sandstone_brick_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=true]
conquest:medium_light_red_sandstone_brick_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=false]
conquest:medium_light_red_sandstone_brick_quarter_slab[facing=east,layer=2,type=top,waterlogged=true]
conquest:medium_light_red_sandstone_brick_quarter_slab[facing=east,layer=2,type=top,waterlogged=false]
conquest:medium_light_red_sandstone_brick_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=true]
conquest:medium_light_red_sandstone_brick_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=false]
conquest:medium_light_red_sandstone_brick_quarter_slab[facing=east,layer=3,type=top,waterlogged=true]
conquest:medium_light_red_sandstone_brick_quarter_slab[facing=east,layer=3,type=top,waterlogged=false]
conquest:medium_light_red_sandstone_brick_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=true]
conquest:medium_light_red_sandstone_brick_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=false]
conquest:medium_light_red_sandstone_brick_slab[layers=1,type=top,waterlogged=true]
conquest:medium_light_red_sandstone_brick_slab[layers=1,type=top,waterlogged=false]
conquest:medium_light_red_sandstone_brick_slab[layers=1,type=bottom,waterlogged=true]
conquest:medium_light_red_sandstone_brick_slab[layers=1,type=bottom,waterlogged=false]
conquest:medium_light_red_sandstone_brick_slab[layers=2,type=top,waterlogged=true]
conquest:medium_light_red_sandstone_brick_slab[layers=2,type=top,waterlogged=false]
conquest:medium_light_red_sandstone_brick_slab[layers=2,type=bottom,waterlogged=true]
conquest:medium_light_red_sandstone_brick_slab[layers=2,type=bottom,waterlogged=false]
conquest:medium_light_red_sandstone_brick_slab[layers=3,type=top,waterlogged=true]
conquest:medium_light_red_sandstone_brick_slab[layers=3,type=top,waterlogged=false]
conquest:medium_light_red_sandstone_brick_slab[layers=3,type=bottom,waterlogged=true]
conquest:medium_light_red_sandstone_brick_slab[layers=3,type=bottom,waterlogged=false]
conquest:medium_light_red_sandstone_brick_slab[layers=4,type=top,waterlogged=true]
conquest:medium_light_red_sandstone_brick_slab[layers=4,type=top,waterlogged=false]
conquest:medium_light_red_sandstone_brick_slab[layers=4,type=bottom,waterlogged=true]
conquest:medium_light_red_sandstone_brick_slab[layers=4,type=bottom,waterlogged=false]
conquest:medium_light_red_sandstone_brick_slab[layers=5,type=top,waterlogged=true]
conquest:medium_light_red_sandstone_brick_slab[layers=5,type=top,waterlogged=false]
conquest:medium_light_red_sandstone_brick_slab[layers=5,type=bottom,waterlogged=true]
conquest:medium_light_red_sandstone_brick_slab[layers=5,type=bottom,waterlogged=false]
conquest:medium_light_red_sandstone_brick_slab[layers=6,type=top,waterlogged=true]
conquest:medium_light_red_sandstone_brick_slab[layers=6,type=top,waterlogged=false]
conquest:medium_light_red_sandstone_brick_slab[layers=6,type=bottom,waterlogged=true]
conquest:medium_light_red_sandstone_brick_slab[layers=6,type=bottom,waterlogged=false]
conquest:medium_light_red_sandstone_brick_slab[layers=7,type=top,waterlogged=true]
conquest:medium_light_red_sandstone_brick_slab[layers=7,type=top,waterlogged=false]
conquest:medium_light_red_sandstone_brick_slab[layers=7,type=bottom,waterlogged=true]
conquest:medium_light_red_sandstone_brick_slab[layers=7,type=bottom,waterlogged=false]
conquest:medium_light_red_sandstone_brick_slab[layers=8,type=top,waterlogged=true]
conquest:medium_light_red_sandstone_brick_slab[layers=8,type=top,waterlogged=false]
conquest:medium_light_red_sandstone_brick_slab[layers=8,type=bottom,waterlogged=true]
conquest:medium_light_red_sandstone_brick_slab[layers=8,type=bottom,waterlogged=false]
conquest:medium_light_red_sandstone_brick_small_arch[direction=northsouth,waterlogged=true]
conquest:medium_light_red_sandstone_brick_small_arch[direction=northsouth,waterlogged=false]
conquest:medium_light_red_sandstone_brick_small_arch[direction=eastwest,waterlogged=true]
conquest:medium_light_red_sandstone_brick_small_arch[direction=eastwest,waterlogged=false]
conquest:medium_light_red_sandstone_brick_small_arch_half[facing=north,waterlogged=true]
conquest:medium_light_red_sandstone_brick_small_arch_half[facing=north,waterlogged=false]
conquest:medium_light_red_sandstone_brick_small_arch_half[facing=south,waterlogged=true]
conquest:medium_light_red_sandstone_brick_small_arch_half[facing=south,waterlogged=false]
conquest:medium_light_red_sandstone_brick_small_arch_half[facing=west,waterlogged=true]
conquest:medium_light_red_sandstone_brick_small_arch_half[facing=west,waterlogged=false]
conquest:medium_light_red_sandstone_brick_small_arch_half[facing=east,waterlogged=true]
conquest:medium_light_red_sandstone_brick_small_arch_half[facing=east,waterlogged=false]
conquest:medium_light_red_sandstone_brick_small_window[down=true,up=true,waterlogged=true]
conquest:medium_light_red_sandstone_brick_small_window[down=true,up=true,waterlogged=false]
conquest:medium_light_red_sandstone_brick_small_window[down=true,up=false,waterlogged=true]
conquest:medium_light_red_sandstone_brick_small_window[down=true,up=false,waterlogged=false]
conquest:medium_light_red_sandstone_brick_small_window[down=false,up=true,waterlogged=true]
conquest:medium_light_red_sandstone_brick_small_window[down=false,up=true,waterlogged=false]
conquest:medium_light_red_sandstone_brick_small_window[down=false,up=false,waterlogged=true]
conquest:medium_light_red_sandstone_brick_small_window[down=false,up=false,waterlogged=false]
conquest:medium_light_red_sandstone_brick_small_window_half[down=true,facing=north,up=true,waterlogged=true]
conquest:medium_light_red_sandstone_brick_small_window_half[down=true,facing=north,up=true,waterlogged=false]
conquest:medium_light_red_sandstone_brick_small_window_half[down=true,facing=north,up=false,waterlogged=true]
conquest:medium_light_red_sandstone_brick_small_window_half[down=true,facing=north,up=false,waterlogged=false]
conquest:medium_light_red_sandstone_brick_small_window_half[down=true,facing=south,up=true,waterlogged=true]
conquest:medium_light_red_sandstone_brick_small_window_half[down=true,facing=south,up=true,waterlogged=false]
conquest:medium_light_red_sandstone_brick_small_window_half[down=true,facing=south,up=false,waterlogged=true]
conquest:medium_light_red_sandstone_brick_small_window_half[down=true,facing=south,up=false,waterlogged=false]
conquest:medium_light_red_sandstone_brick_small_window_half[down=true,facing=west,up=true,waterlogged=true]
conquest:medium_light_red_sandstone_brick_small_window_half[down=true,facing=west,up=true,waterlogged=false]
conquest:medium_light_red_sandstone_brick_small_window_half[down=true,facing=west,up=false,waterlogged=true]
conquest:medium_light_red_sandstone_brick_small_window_half[down=true,facing=west,up=false,waterlogged=false]
conquest:medium_light_red_sandstone_brick_small_window_half[down=true,facing=east,up=true,waterlogged=true]
conquest:medium_light_red_sandstone_brick_small_window_half[down=true,facing=east,up=true,waterlogged=false]
conquest:medium_light_red_sandstone_brick_small_window_half[down=true,facing=east,up=false,waterlogged=true]
conquest:medium_light_red_sandstone_brick_small_window_half[down=true,facing=east,up=false,waterlogged=false]
conquest:medium_light_red_sandstone_brick_small_window_half[down=false,facing=north,up=true,waterlogged=true]
conquest:medium_light_red_sandstone_brick_small_window_half[down=false,facing=north,up=true,waterlogged=false]
conquest:medium_light_red_sandstone_brick_small_window_half[down=false,facing=north,up=false,waterlogged=true]
conquest:medium_light_red_sandstone_brick_small_window_half[down=false,facing=north,up=false,waterlogged=false]
conquest:medium_light_red_sandstone_brick_small_window_half[down=false,facing=south,up=true,waterlogged=true]
conquest:medium_light_red_sandstone_brick_small_window_half[down=false,facing=south,up=true,waterlogged=false]
conquest:medium_light_red_sandstone_brick_small_window_half[down=false,facing=south,up=false,waterlogged=true]
conquest:medium_light_red_sandstone_brick_small_window_half[down=false,facing=south,up=false,waterlogged=false]
conquest:medium_light_red_sandstone_brick_small_window_half[down=false,facing=west,up=true,waterlogged=true]
conquest:medium_light_red_sandstone_brick_small_window_half[down=false,facing=west,up=true,waterlogged=false]
conquest:medium_light_red_sandstone_brick_small_window_half[down=false,facing=west,up=false,waterlogged=true]
conquest:medium_light_red_sandstone_brick_small_window_half[down=false,facing=west,up=false,waterlogged=false]
conquest:medium_light_red_sandstone_brick_small_window_half[down=false,facing=east,up=true,waterlogged=true]
conquest:medium_light_red_sandstone_brick_small_window_half[down=false,facing=east,up=true,waterlogged=false]
conquest:medium_light_red_sandstone_brick_small_window_half[down=false,facing=east,up=false,waterlogged=true]
conquest:medium_light_red_sandstone_brick_small_window_half[down=false,facing=east,up=false,waterlogged=false]
conquest:medium_light_red_sandstone_brick_sphere[type=egg,waterlogged=true]
conquest:medium_light_red_sandstone_brick_sphere[type=egg,waterlogged=false]
conquest:medium_light_red_sandstone_brick_sphere[type=small,waterlogged=true]
conquest:medium_light_red_sandstone_brick_sphere[type=small,waterlogged=false]
conquest:medium_light_red_sandstone_brick_sphere[type=large,waterlogged=true]
conquest:medium_light_red_sandstone_brick_sphere[type=large,waterlogged=false]
conquest:medium_light_red_sandstone_brick_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:medium_light_red_sandstone_brick_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:medium_light_red_sandstone_brick_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:medium_light_red_sandstone_brick_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:medium_light_red_sandstone_brick_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:medium_light_red_sandstone_brick_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:medium_light_red_sandstone_brick_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:medium_light_red_sandstone_brick_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:medium_light_red_sandstone_brick_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:medium_light_red_sandstone_brick_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:medium_light_red_sandstone_brick_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:medium_light_red_sandstone_brick_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:medium_light_red_sandstone_brick_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:medium_light_red_sandstone_brick_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:medium_light_red_sandstone_brick_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:medium_light_red_sandstone_brick_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:medium_light_red_sandstone_brick_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:medium_light_red_sandstone_brick_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:medium_light_red_sandstone_brick_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:medium_light_red_sandstone_brick_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:medium_light_red_sandstone_brick_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:medium_light_red_sandstone_brick_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:medium_light_red_sandstone_brick_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:medium_light_red_sandstone_brick_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:medium_light_red_sandstone_brick_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:medium_light_red_sandstone_brick_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:medium_light_red_sandstone_brick_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:medium_light_red_sandstone_brick_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:medium_light_red_sandstone_brick_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:medium_light_red_sandstone_brick_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:medium_light_red_sandstone_brick_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:medium_light_red_sandstone_brick_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:medium_light_red_sandstone_brick_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:medium_light_red_sandstone_brick_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:medium_light_red_sandstone_brick_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:medium_light_red_sandstone_brick_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:medium_light_red_sandstone_brick_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:medium_light_red_sandstone_brick_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:medium_light_red_sandstone_brick_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:medium_light_red_sandstone_brick_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:medium_light_red_sandstone_brick_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:medium_light_red_sandstone_brick_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:medium_light_red_sandstone_brick_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:medium_light_red_sandstone_brick_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:medium_light_red_sandstone_brick_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:medium_light_red_sandstone_brick_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:medium_light_red_sandstone_brick_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:medium_light_red_sandstone_brick_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:medium_light_red_sandstone_brick_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:medium_light_red_sandstone_brick_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:medium_light_red_sandstone_brick_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:medium_light_red_sandstone_brick_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:medium_light_red_sandstone_brick_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:medium_light_red_sandstone_brick_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:medium_light_red_sandstone_brick_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:medium_light_red_sandstone_brick_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:medium_light_red_sandstone_brick_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:medium_light_red_sandstone_brick_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:medium_light_red_sandstone_brick_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:medium_light_red_sandstone_brick_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:medium_light_red_sandstone_brick_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:medium_light_red_sandstone_brick_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:medium_light_red_sandstone_brick_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:medium_light_red_sandstone_brick_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:medium_light_red_sandstone_brick_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:medium_light_red_sandstone_brick_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:medium_light_red_sandstone_brick_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:medium_light_red_sandstone_brick_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:medium_light_red_sandstone_brick_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:medium_light_red_sandstone_brick_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:medium_light_red_sandstone_brick_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:medium_light_red_sandstone_brick_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:medium_light_red_sandstone_brick_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:medium_light_red_sandstone_brick_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:medium_light_red_sandstone_brick_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:medium_light_red_sandstone_brick_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:medium_light_red_sandstone_brick_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:medium_light_red_sandstone_brick_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:medium_light_red_sandstone_brick_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:medium_light_red_sandstone_brick_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:medium_light_red_sandstone_brick_two_meter_arch[facing=north,type=top]
conquest:medium_light_red_sandstone_brick_two_meter_arch[facing=north,type=bottom]
conquest:medium_light_red_sandstone_brick_two_meter_arch[facing=south,type=top]
conquest:medium_light_red_sandstone_brick_two_meter_arch[facing=south,type=bottom]
conquest:medium_light_red_sandstone_brick_two_meter_arch[facing=west,type=top]
conquest:medium_light_red_sandstone_brick_two_meter_arch[facing=west,type=bottom]
conquest:medium_light_red_sandstone_brick_two_meter_arch[facing=east,type=top]
conquest:medium_light_red_sandstone_brick_two_meter_arch[facing=east,type=bottom]
conquest:medium_light_red_sandstone_brick_two_meter_arch_half[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:medium_light_red_sandstone_brick_two_meter_arch_half[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:medium_light_red_sandstone_brick_two_meter_arch_half[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:medium_light_red_sandstone_brick_two_meter_arch_half[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:medium_light_red_sandstone_brick_two_meter_arch_half[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:medium_light_red_sandstone_brick_two_meter_arch_half[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:medium_light_red_sandstone_brick_two_meter_arch_half[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:medium_light_red_sandstone_brick_two_meter_arch_half[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:medium_light_red_sandstone_brick_two_meter_arch_half[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:medium_light_red_sandstone_brick_two_meter_arch_half[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:medium_light_red_sandstone_brick_two_meter_arch_half[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:medium_light_red_sandstone_brick_two_meter_arch_half[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:medium_light_red_sandstone_brick_two_meter_arch_half[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:medium_light_red_sandstone_brick_two_meter_arch_half[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:medium_light_red_sandstone_brick_two_meter_arch_half[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:medium_light_red_sandstone_brick_two_meter_arch_half[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:medium_light_red_sandstone_brick_two_meter_arch_half[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:medium_light_red_sandstone_brick_two_meter_arch_half[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:medium_light_red_sandstone_brick_two_meter_arch_half[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:medium_light_red_sandstone_brick_two_meter_arch_half[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:medium_light_red_sandstone_brick_two_meter_arch_half[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:medium_light_red_sandstone_brick_two_meter_arch_half[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:medium_light_red_sandstone_brick_two_meter_arch_half[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:medium_light_red_sandstone_brick_two_meter_arch_half[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:medium_light_red_sandstone_brick_two_meter_arch_half[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:medium_light_red_sandstone_brick_two_meter_arch_half[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:medium_light_red_sandstone_brick_two_meter_arch_half[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:medium_light_red_sandstone_brick_two_meter_arch_half[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:medium_light_red_sandstone_brick_two_meter_arch_half[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:medium_light_red_sandstone_brick_two_meter_arch_half[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:medium_light_red_sandstone_brick_two_meter_arch_half[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:medium_light_red_sandstone_brick_two_meter_arch_half[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:medium_light_red_sandstone_brick_two_meter_arch_half[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:medium_light_red_sandstone_brick_two_meter_arch_half[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:medium_light_red_sandstone_brick_two_meter_arch_half[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:medium_light_red_sandstone_brick_two_meter_arch_half[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:medium_light_red_sandstone_brick_two_meter_arch_half[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:medium_light_red_sandstone_brick_two_meter_arch_half[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:medium_light_red_sandstone_brick_two_meter_arch_half[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:medium_light_red_sandstone_brick_two_meter_arch_half[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:medium_light_red_sandstone_brick_two_meter_arch_half[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:medium_light_red_sandstone_brick_two_meter_arch_half[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:medium_light_red_sandstone_brick_two_meter_arch_half[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:medium_light_red_sandstone_brick_two_meter_arch_half[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:medium_light_red_sandstone_brick_two_meter_arch_half[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:medium_light_red_sandstone_brick_two_meter_arch_half[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:medium_light_red_sandstone_brick_two_meter_arch_half[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:medium_light_red_sandstone_brick_two_meter_arch_half[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:medium_light_red_sandstone_brick_two_meter_arch_half[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:medium_light_red_sandstone_brick_two_meter_arch_half[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:medium_light_red_sandstone_brick_two_meter_arch_half[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:medium_light_red_sandstone_brick_two_meter_arch_half[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:medium_light_red_sandstone_brick_two_meter_arch_half[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:medium_light_red_sandstone_brick_two_meter_arch_half[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:medium_light_red_sandstone_brick_two_meter_arch_half[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:medium_light_red_sandstone_brick_two_meter_arch_half[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:medium_light_red_sandstone_brick_two_meter_arch_half[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:medium_light_red_sandstone_brick_two_meter_arch_half[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:medium_light_red_sandstone_brick_two_meter_arch_half[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:medium_light_red_sandstone_brick_two_meter_arch_half[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:medium_light_red_sandstone_brick_two_meter_arch_half[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:medium_light_red_sandstone_brick_two_meter_arch_half[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:medium_light_red_sandstone_brick_two_meter_arch_half[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:medium_light_red_sandstone_brick_two_meter_arch_half[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:medium_light_red_sandstone_brick_vertical_corner[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:medium_light_red_sandstone_brick_vertical_corner[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:medium_light_red_sandstone_brick_vertical_corner[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:medium_light_red_sandstone_brick_vertical_corner[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:medium_light_red_sandstone_brick_vertical_corner[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:medium_light_red_sandstone_brick_vertical_corner[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:medium_light_red_sandstone_brick_vertical_corner[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:medium_light_red_sandstone_brick_vertical_corner[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:medium_light_red_sandstone_brick_vertical_corner[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:medium_light_red_sandstone_brick_vertical_corner[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:medium_light_red_sandstone_brick_vertical_corner[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:medium_light_red_sandstone_brick_vertical_corner[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:medium_light_red_sandstone_brick_vertical_corner[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:medium_light_red_sandstone_brick_vertical_corner[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:medium_light_red_sandstone_brick_vertical_corner[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:medium_light_red_sandstone_brick_vertical_corner[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:medium_light_red_sandstone_brick_vertical_corner[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:medium_light_red_sandstone_brick_vertical_corner[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:medium_light_red_sandstone_brick_vertical_corner[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:medium_light_red_sandstone_brick_vertical_corner[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:medium_light_red_sandstone_brick_vertical_corner[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:medium_light_red_sandstone_brick_vertical_corner[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:medium_light_red_sandstone_brick_vertical_corner[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:medium_light_red_sandstone_brick_vertical_corner[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:medium_light_red_sandstone_brick_vertical_corner[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:medium_light_red_sandstone_brick_vertical_corner[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:medium_light_red_sandstone_brick_vertical_corner[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:medium_light_red_sandstone_brick_vertical_corner[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:medium_light_red_sandstone_brick_vertical_corner[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:medium_light_red_sandstone_brick_vertical_corner[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:medium_light_red_sandstone_brick_vertical_corner[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:medium_light_red_sandstone_brick_vertical_corner[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:medium_light_red_sandstone_brick_vertical_corner[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:medium_light_red_sandstone_brick_vertical_corner[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:medium_light_red_sandstone_brick_vertical_corner[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:medium_light_red_sandstone_brick_vertical_corner[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:medium_light_red_sandstone_brick_vertical_corner[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:medium_light_red_sandstone_brick_vertical_corner[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:medium_light_red_sandstone_brick_vertical_corner[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:medium_light_red_sandstone_brick_vertical_corner[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:medium_light_red_sandstone_brick_vertical_corner[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:medium_light_red_sandstone_brick_vertical_corner[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:medium_light_red_sandstone_brick_vertical_corner[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:medium_light_red_sandstone_brick_vertical_corner[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:medium_light_red_sandstone_brick_vertical_corner[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:medium_light_red_sandstone_brick_vertical_corner[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:medium_light_red_sandstone_brick_vertical_corner[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:medium_light_red_sandstone_brick_vertical_corner[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:medium_light_red_sandstone_brick_vertical_corner[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:medium_light_red_sandstone_brick_vertical_corner[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:medium_light_red_sandstone_brick_vertical_corner[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:medium_light_red_sandstone_brick_vertical_corner[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:medium_light_red_sandstone_brick_vertical_corner[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:medium_light_red_sandstone_brick_vertical_corner[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:medium_light_red_sandstone_brick_vertical_corner[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:medium_light_red_sandstone_brick_vertical_corner[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:medium_light_red_sandstone_brick_vertical_corner[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:medium_light_red_sandstone_brick_vertical_corner[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:medium_light_red_sandstone_brick_vertical_corner[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:medium_light_red_sandstone_brick_vertical_corner[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:medium_light_red_sandstone_brick_vertical_corner[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:medium_light_red_sandstone_brick_vertical_corner[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:medium_light_red_sandstone_brick_vertical_corner[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:medium_light_red_sandstone_brick_vertical_corner[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:medium_light_red_sandstone_brick_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:medium_light_red_sandstone_brick_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:medium_light_red_sandstone_brick_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:medium_light_red_sandstone_brick_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:medium_light_red_sandstone_brick_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:medium_light_red_sandstone_brick_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:medium_light_red_sandstone_brick_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:medium_light_red_sandstone_brick_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:medium_light_red_sandstone_brick_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:medium_light_red_sandstone_brick_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:medium_light_red_sandstone_brick_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:medium_light_red_sandstone_brick_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:medium_light_red_sandstone_brick_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:medium_light_red_sandstone_brick_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:medium_light_red_sandstone_brick_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:medium_light_red_sandstone_brick_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:medium_light_red_sandstone_brick_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:medium_light_red_sandstone_brick_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:medium_light_red_sandstone_brick_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:medium_light_red_sandstone_brick_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:medium_light_red_sandstone_brick_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:medium_light_red_sandstone_brick_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:medium_light_red_sandstone_brick_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:medium_light_red_sandstone_brick_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:medium_light_red_sandstone_brick_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:medium_light_red_sandstone_brick_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:medium_light_red_sandstone_brick_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:medium_light_red_sandstone_brick_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:medium_light_red_sandstone_brick_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:medium_light_red_sandstone_brick_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:medium_light_red_sandstone_brick_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:medium_light_red_sandstone_brick_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:medium_light_red_sandstone_brick_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:medium_light_red_sandstone_brick_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:medium_light_red_sandstone_brick_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:medium_light_red_sandstone_brick_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:medium_light_red_sandstone_brick_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:medium_light_red_sandstone_brick_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:medium_light_red_sandstone_brick_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:medium_light_red_sandstone_brick_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:medium_light_red_sandstone_brick_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:medium_light_red_sandstone_brick_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:medium_light_red_sandstone_brick_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:medium_light_red_sandstone_brick_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:medium_light_red_sandstone_brick_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:medium_light_red_sandstone_brick_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:medium_light_red_sandstone_brick_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:medium_light_red_sandstone_brick_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:medium_light_red_sandstone_brick_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:medium_light_red_sandstone_brick_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:medium_light_red_sandstone_brick_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:medium_light_red_sandstone_brick_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:medium_light_red_sandstone_brick_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:medium_light_red_sandstone_brick_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:medium_light_red_sandstone_brick_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:medium_light_red_sandstone_brick_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:medium_light_red_sandstone_brick_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:medium_light_red_sandstone_brick_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:medium_light_red_sandstone_brick_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:medium_light_red_sandstone_brick_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:medium_light_red_sandstone_brick_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:medium_light_red_sandstone_brick_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:medium_light_red_sandstone_brick_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:medium_light_red_sandstone_brick_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:medium_light_red_sandstone_brick_vertical_quarter[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:medium_light_red_sandstone_brick_vertical_quarter[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:medium_light_red_sandstone_brick_vertical_quarter[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:medium_light_red_sandstone_brick_vertical_quarter[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:medium_light_red_sandstone_brick_vertical_quarter[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:medium_light_red_sandstone_brick_vertical_quarter[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:medium_light_red_sandstone_brick_vertical_quarter[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:medium_light_red_sandstone_brick_vertical_quarter[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:medium_light_red_sandstone_brick_vertical_quarter[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:medium_light_red_sandstone_brick_vertical_quarter[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:medium_light_red_sandstone_brick_vertical_quarter[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:medium_light_red_sandstone_brick_vertical_quarter[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:medium_light_red_sandstone_brick_vertical_quarter[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:medium_light_red_sandstone_brick_vertical_quarter[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:medium_light_red_sandstone_brick_vertical_quarter[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:medium_light_red_sandstone_brick_vertical_quarter[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:medium_light_red_sandstone_brick_vertical_quarter[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:medium_light_red_sandstone_brick_vertical_quarter[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:medium_light_red_sandstone_brick_vertical_quarter[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:medium_light_red_sandstone_brick_vertical_quarter[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:medium_light_red_sandstone_brick_vertical_quarter[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:medium_light_red_sandstone_brick_vertical_quarter[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:medium_light_red_sandstone_brick_vertical_quarter[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:medium_light_red_sandstone_brick_vertical_quarter[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:medium_light_red_sandstone_brick_vertical_quarter[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:medium_light_red_sandstone_brick_vertical_quarter[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:medium_light_red_sandstone_brick_vertical_quarter[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:medium_light_red_sandstone_brick_vertical_quarter[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:medium_light_red_sandstone_brick_vertical_quarter[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:medium_light_red_sandstone_brick_vertical_quarter[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:medium_light_red_sandstone_brick_vertical_quarter[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:medium_light_red_sandstone_brick_vertical_quarter[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:medium_light_red_sandstone_brick_vertical_quarter[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:medium_light_red_sandstone_brick_vertical_quarter[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:medium_light_red_sandstone_brick_vertical_quarter[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:medium_light_red_sandstone_brick_vertical_quarter[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:medium_light_red_sandstone_brick_vertical_quarter[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:medium_light_red_sandstone_brick_vertical_quarter[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:medium_light_red_sandstone_brick_vertical_quarter[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:medium_light_red_sandstone_brick_vertical_quarter[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:medium_light_red_sandstone_brick_vertical_quarter[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:medium_light_red_sandstone_brick_vertical_quarter[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:medium_light_red_sandstone_brick_vertical_quarter[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:medium_light_red_sandstone_brick_vertical_quarter[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:medium_light_red_sandstone_brick_vertical_quarter[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:medium_light_red_sandstone_brick_vertical_quarter[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:medium_light_red_sandstone_brick_vertical_quarter[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:medium_light_red_sandstone_brick_vertical_quarter[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:medium_light_red_sandstone_brick_vertical_quarter[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:medium_light_red_sandstone_brick_vertical_quarter[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:medium_light_red_sandstone_brick_vertical_quarter[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:medium_light_red_sandstone_brick_vertical_quarter[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:medium_light_red_sandstone_brick_vertical_quarter[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:medium_light_red_sandstone_brick_vertical_quarter[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:medium_light_red_sandstone_brick_vertical_quarter[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:medium_light_red_sandstone_brick_vertical_quarter[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:medium_light_red_sandstone_brick_vertical_quarter[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:medium_light_red_sandstone_brick_vertical_quarter[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:medium_light_red_sandstone_brick_vertical_quarter[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:medium_light_red_sandstone_brick_vertical_quarter[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:medium_light_red_sandstone_brick_vertical_quarter[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:medium_light_red_sandstone_brick_vertical_quarter[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:medium_light_red_sandstone_brick_vertical_quarter[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:medium_light_red_sandstone_brick_vertical_quarter[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:medium_light_red_sandstone_brick_vertical_slab[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:medium_light_red_sandstone_brick_vertical_slab[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:medium_light_red_sandstone_brick_vertical_slab[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:medium_light_red_sandstone_brick_vertical_slab[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:medium_light_red_sandstone_brick_vertical_slab[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:medium_light_red_sandstone_brick_vertical_slab[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:medium_light_red_sandstone_brick_vertical_slab[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:medium_light_red_sandstone_brick_vertical_slab[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:medium_light_red_sandstone_brick_vertical_slab[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:medium_light_red_sandstone_brick_vertical_slab[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:medium_light_red_sandstone_brick_vertical_slab[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:medium_light_red_sandstone_brick_vertical_slab[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:medium_light_red_sandstone_brick_vertical_slab[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:medium_light_red_sandstone_brick_vertical_slab[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:medium_light_red_sandstone_brick_vertical_slab[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:medium_light_red_sandstone_brick_vertical_slab[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:medium_light_red_sandstone_brick_vertical_slab[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:medium_light_red_sandstone_brick_vertical_slab[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:medium_light_red_sandstone_brick_vertical_slab[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:medium_light_red_sandstone_brick_vertical_slab[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:medium_light_red_sandstone_brick_vertical_slab[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:medium_light_red_sandstone_brick_vertical_slab[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:medium_light_red_sandstone_brick_vertical_slab[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:medium_light_red_sandstone_brick_vertical_slab[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:medium_light_red_sandstone_brick_vertical_slab[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:medium_light_red_sandstone_brick_vertical_slab[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:medium_light_red_sandstone_brick_vertical_slab[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:medium_light_red_sandstone_brick_vertical_slab[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:medium_light_red_sandstone_brick_vertical_slab[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:medium_light_red_sandstone_brick_vertical_slab[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:medium_light_red_sandstone_brick_vertical_slab[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:medium_light_red_sandstone_brick_vertical_slab[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:medium_light_red_sandstone_brick_vertical_slab[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:medium_light_red_sandstone_brick_vertical_slab[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:medium_light_red_sandstone_brick_vertical_slab[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:medium_light_red_sandstone_brick_vertical_slab[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:medium_light_red_sandstone_brick_vertical_slab[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:medium_light_red_sandstone_brick_vertical_slab[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:medium_light_red_sandstone_brick_vertical_slab[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:medium_light_red_sandstone_brick_vertical_slab[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:medium_light_red_sandstone_brick_vertical_slab[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:medium_light_red_sandstone_brick_vertical_slab[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:medium_light_red_sandstone_brick_vertical_slab[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:medium_light_red_sandstone_brick_vertical_slab[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:medium_light_red_sandstone_brick_vertical_slab[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:medium_light_red_sandstone_brick_vertical_slab[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:medium_light_red_sandstone_brick_vertical_slab[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:medium_light_red_sandstone_brick_vertical_slab[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:medium_light_red_sandstone_brick_vertical_slab[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:medium_light_red_sandstone_brick_vertical_slab[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:medium_light_red_sandstone_brick_vertical_slab[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:medium_light_red_sandstone_brick_vertical_slab[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:medium_light_red_sandstone_brick_vertical_slab[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:medium_light_red_sandstone_brick_vertical_slab[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:medium_light_red_sandstone_brick_vertical_slab[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:medium_light_red_sandstone_brick_vertical_slab[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:medium_light_red_sandstone_brick_vertical_slab[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:medium_light_red_sandstone_brick_vertical_slab[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:medium_light_red_sandstone_brick_vertical_slab[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:medium_light_red_sandstone_brick_vertical_slab[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:medium_light_red_sandstone_brick_vertical_slab[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:medium_light_red_sandstone_brick_vertical_slab[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:medium_light_red_sandstone_brick_vertical_slab[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:medium_light_red_sandstone_brick_vertical_slab[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:medium_light_red_sandstone_brick_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:medium_light_red_sandstone_brick_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:medium_light_red_sandstone_brick_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:medium_light_red_sandstone_brick_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:medium_light_red_sandstone_brick_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:medium_light_red_sandstone_brick_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:medium_light_red_sandstone_brick_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:medium_light_red_sandstone_brick_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:medium_light_red_sandstone_brick_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:medium_light_red_sandstone_brick_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:medium_light_red_sandstone_brick_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:medium_light_red_sandstone_brick_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:medium_light_red_sandstone_brick_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:medium_light_red_sandstone_brick_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:medium_light_red_sandstone_brick_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:medium_light_red_sandstone_brick_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:medium_light_red_sandstone_brick_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:medium_light_red_sandstone_brick_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:medium_light_red_sandstone_brick_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:medium_light_red_sandstone_brick_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:medium_light_red_sandstone_brick_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:medium_light_red_sandstone_brick_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:medium_light_red_sandstone_brick_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:medium_light_red_sandstone_brick_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:medium_light_red_sandstone_brick_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:medium_light_red_sandstone_brick_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:medium_light_red_sandstone_brick_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:medium_light_red_sandstone_brick_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:medium_light_red_sandstone_brick_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:medium_light_red_sandstone_brick_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:medium_light_red_sandstone_brick_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:medium_light_red_sandstone_brick_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:medium_light_red_sandstone_brick_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:medium_light_red_sandstone_brick_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:medium_light_red_sandstone_brick_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:medium_light_red_sandstone_brick_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:medium_light_red_sandstone_brick_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:medium_light_red_sandstone_brick_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:medium_light_red_sandstone_brick_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:medium_light_red_sandstone_brick_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:medium_light_red_sandstone_brick_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:medium_light_red_sandstone_brick_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:medium_light_red_sandstone_brick_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:medium_light_red_sandstone_brick_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:medium_light_red_sandstone_brick_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:medium_light_red_sandstone_brick_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:medium_light_red_sandstone_brick_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:medium_light_red_sandstone_brick_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:medium_light_red_sandstone_brick_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:medium_light_red_sandstone_brick_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:medium_light_red_sandstone_brick_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:medium_light_red_sandstone_brick_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:medium_light_red_sandstone_brick_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:medium_light_red_sandstone_brick_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:medium_light_red_sandstone_brick_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:medium_light_red_sandstone_brick_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:medium_light_red_sandstone_brick_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:medium_light_red_sandstone_brick_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:medium_light_red_sandstone_brick_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:medium_light_red_sandstone_brick_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:medium_light_red_sandstone_brick_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:medium_light_red_sandstone_brick_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:medium_light_red_sandstone_brick_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:medium_light_red_sandstone_brick_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:medium_light_red_sandstone_brick_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:medium_light_red_sandstone_brick_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:medium_light_red_sandstone_brick_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:medium_light_red_sandstone_brick_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:medium_light_red_sandstone_brick_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:medium_light_red_sandstone_brick_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:medium_light_red_sandstone_brick_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:medium_light_red_sandstone_brick_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:medium_light_red_sandstone_brick_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:medium_light_red_sandstone_brick_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:medium_light_red_sandstone_brick_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:medium_light_red_sandstone_brick_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:medium_light_red_sandstone_brick_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:medium_light_red_sandstone_brick_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:medium_light_red_sandstone_brick_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:medium_light_red_sandstone_brick_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:medium_light_red_sandstone_brick_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:medium_light_red_sandstone_brick_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:medium_light_red_sandstone_brick_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:medium_light_red_sandstone_brick_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:medium_light_red_sandstone_brick_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:medium_light_red_sandstone_brick_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:medium_light_red_sandstone_brick_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:medium_light_red_sandstone_brick_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:medium_light_red_sandstone_brick_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:medium_light_red_sandstone_brick_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:medium_light_red_sandstone_brick_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:medium_light_red_sandstone_brick_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:medium_light_red_sandstone_brick_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:medium_light_red_sandstone_brick_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:medium_light_red_sandstone_brick_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:medium_light_red_sandstone_brick_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:medium_light_red_sandstone_brick_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:medium_light_red_sandstone_brick_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:medium_light_red_sandstone_brick_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:medium_light_red_sandstone_brick_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:medium_light_red_sandstone_brick_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:medium_light_red_sandstone_brick_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:medium_light_red_sandstone_brick_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:medium_light_red_sandstone_brick_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:medium_light_red_sandstone_brick_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:medium_light_red_sandstone_brick_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:medium_light_red_sandstone_brick_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:medium_light_red_sandstone_brick_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:medium_light_red_sandstone_brick_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:medium_light_red_sandstone_brick_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:medium_light_red_sandstone_brick_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:medium_light_red_sandstone_brick_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:medium_light_red_sandstone_brick_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:medium_light_red_sandstone_brick_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:medium_light_red_sandstone_brick_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:medium_light_red_sandstone_brick_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:medium_light_red_sandstone_brick_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:medium_light_red_sandstone_brick_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:medium_light_red_sandstone_brick_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:medium_light_red_sandstone_brick_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:medium_light_red_sandstone_brick_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:medium_light_red_sandstone_brick_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:medium_light_red_sandstone_brick_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:medium_light_red_sandstone_brick_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:medium_light_red_sandstone_brick_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:medium_light_red_sandstone_brick_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:medium_light_red_sandstone_brick_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:medium_light_red_sandstone_brick_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:medium_light_red_sandstone_brick_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:medium_light_red_sandstone_brick_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:medium_light_red_sandstone_brick_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:medium_light_red_sandstone_brick_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:medium_light_red_sandstone_brick_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:medium_light_red_sandstone_brick_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:medium_light_red_sandstone_brick_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:medium_light_red_sandstone_brick_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:medium_light_red_sandstone_brick_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:medium_light_red_sandstone_brick_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:medium_light_red_sandstone_brick_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:medium_light_red_sandstone_brick_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:medium_light_red_sandstone_brick_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:medium_light_red_sandstone_brick_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:medium_light_red_sandstone_brick_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:medium_light_red_sandstone_brick_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:medium_light_red_sandstone_brick_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:medium_light_red_sandstone_brick_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:medium_light_red_sandstone_brick_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:medium_light_red_sandstone_brick_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:medium_light_red_sandstone_brick_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:medium_light_red_sandstone_brick_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:medium_light_red_sandstone_brick_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:medium_light_red_sandstone_brick_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:medium_light_red_sandstone_brick_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:medium_light_red_sandstone_brick_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:medium_light_red_sandstone_brick_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:medium_light_red_sandstone_brick_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:medium_light_red_sandstone_brick_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:medium_light_red_sandstone_brick_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:medium_light_red_sandstone_brick_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:medium_light_red_sandstone_brick_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:medium_light_red_sandstone_brick_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:medium_light_red_sandstone_brick_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:medium_light_red_sandstone_brick_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:medium_light_red_sandstone_brick_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:medium_light_red_sandstone_brick_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:medium_light_red_sandstone_brick_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:medium_light_red_sandstone_brick_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:medium_light_red_sandstone_brick_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:medium_light_red_sandstone_brick_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:medium_light_red_sandstone_brick_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:medium_light_red_sandstone_brick_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:medium_light_red_sandstone_brick_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:medium_light_red_sandstone_brick_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:medium_light_red_sandstone_brick_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:medium_light_red_sandstone_brick_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:medium_light_red_sandstone_brick_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:medium_light_red_sandstone_brick_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:medium_light_red_sandstone_brick_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:medium_light_red_sandstone_brick_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:medium_light_red_sandstone_brick_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:medium_light_red_sandstone_brick_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:medium_light_red_sandstone_brick_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:medium_light_red_sandstone_brick_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:medium_light_red_sandstone_brick_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:medium_light_red_sandstone_brick_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:medium_light_red_sandstone_brick_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:medium_light_red_sandstone_brick_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:medium_light_red_sandstone_brick_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:medium_light_red_sandstone_brick_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:medium_light_red_sandstone_brick_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:medium_light_red_sandstone_brick_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:medium_light_red_sandstone_brick_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:medium_light_red_sandstone_brick_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:medium_light_red_sandstone_brick_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:medium_light_red_sandstone_brick_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:medium_light_red_sandstone_brick_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:medium_light_red_sandstone_brick_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:medium_light_red_sandstone_brick_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:medium_light_red_sandstone_brick_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:medium_light_red_sandstone_brick_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:medium_light_red_sandstone_brick_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:medium_light_red_sandstone_brick_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:medium_light_red_sandstone_brick_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:medium_light_red_sandstone_brick_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:medium_light_red_sandstone_brick_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:medium_light_red_sandstone_brick_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:medium_light_red_sandstone_brick_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:medium_light_red_sandstone_brick_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:medium_light_red_sandstone_brick_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:medium_light_red_sandstone_brick_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:medium_light_red_sandstone_brick_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:medium_light_red_sandstone_brick_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:medium_light_red_sandstone_brick_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:medium_light_red_sandstone_brick_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:medium_light_red_sandstone_brick_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:medium_light_red_sandstone_brick_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:medium_light_red_sandstone_brick_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:medium_light_red_sandstone_brick_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:medium_light_red_sandstone_brick_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:medium_light_red_sandstone_brick_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:medium_light_red_sandstone_brick_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:medium_light_red_sandstone_brick_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:medium_light_red_sandstone_brick_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:medium_light_red_sandstone_brick_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:medium_light_red_sandstone_brick_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:medium_light_red_sandstone_brick_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:medium_light_red_sandstone_brick_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:medium_light_red_sandstone_brick_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:medium_light_red_sandstone_brick_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:medium_light_red_sandstone_brick_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:medium_light_red_sandstone_brick_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:medium_light_red_sandstone_brick_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:medium_light_red_sandstone_brick_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:medium_light_red_sandstone_brick_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:medium_light_red_sandstone_brick_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:medium_light_red_sandstone_brick_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:medium_light_red_sandstone_brick_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:medium_light_red_sandstone_brick_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:medium_light_red_sandstone_brick_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:medium_light_red_sandstone_brick_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:medium_light_red_sandstone_brick_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:medium_light_red_sandstone_brick_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:medium_light_red_sandstone_brick_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:medium_light_red_sandstone_brick_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:medium_light_red_sandstone_brick_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:medium_light_red_sandstone_brick_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:medium_light_red_sandstone_brick_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:medium_light_red_sandstone_brick_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:medium_light_red_sandstone_brick_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:medium_light_red_sandstone_brick_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:medium_light_red_sandstone_brick_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:medium_light_red_sandstone_brick_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:medium_light_red_sandstone_brick_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:medium_light_red_sandstone_brick_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:medium_light_red_sandstone_brick_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:medium_light_red_sandstone_brick_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:medium_light_red_sandstone_brick_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:medium_light_red_sandstone_brick_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:medium_light_red_sandstone_brick_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:medium_light_red_sandstone_brick_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:medium_light_red_sandstone_brick_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:medium_light_red_sandstone_brick_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:medium_light_red_sandstone_brick_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:medium_light_red_sandstone_brick_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:medium_light_red_sandstone_brick_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:medium_light_red_sandstone_brick_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:medium_light_red_sandstone_brick_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:medium_light_red_sandstone_brick_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:medium_light_red_sandstone_brick_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:medium_light_red_sandstone_brick_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:medium_light_red_sandstone_brick_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:medium_light_red_sandstone_brick_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:medium_light_red_sandstone_brick_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:medium_light_red_sandstone_brick_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:medium_light_red_sandstone_brick_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:medium_light_red_sandstone_brick_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:medium_light_red_sandstone_brick_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:medium_light_red_sandstone_brick_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:medium_light_red_sandstone_brick_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:medium_light_red_sandstone_brick_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:medium_light_red_sandstone_brick_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:medium_light_red_sandstone_brick_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:medium_light_red_sandstone_brick_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:medium_light_red_sandstone_brick_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:medium_light_red_sandstone_brick_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:medium_light_red_sandstone_brick_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:medium_light_red_sandstone_brick_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:medium_light_red_sandstone_brick_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:medium_light_red_sandstone_brick_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:medium_light_red_sandstone_brick_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:medium_light_red_sandstone_brick_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:medium_light_red_sandstone_brick_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:medium_light_red_sandstone_brick_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:medium_light_red_sandstone_brick_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:medium_light_red_sandstone_brick_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:medium_light_red_sandstone_brick_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:medium_light_red_sandstone_brick_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:medium_light_red_sandstone_brick_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:medium_light_red_sandstone_brick_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:medium_light_red_sandstone_brick_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:medium_light_red_sandstone_brick_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:medium_light_red_sandstone_brick_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:medium_light_red_sandstone_brick_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:medium_light_red_sandstone_brick_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:medium_light_red_sandstone_brick_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:medium_light_red_sandstone_brick_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:medium_light_red_sandstone_brick_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:medium_light_red_sandstone_brick_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:medium_light_red_sandstone_brick_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:medium_light_red_sandstone_brick_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:medium_light_red_sandstone_brick_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:medium_light_red_sandstone_brick_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:medium_light_red_sandstone_brick_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:medium_light_red_sandstone_brick_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:medium_light_red_sandstone_brick_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:medium_light_red_sandstone_brick_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:medium_light_red_sandstone_brick_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:medium_light_red_sandstone_brick_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:medium_light_red_sandstone_brick_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:medium_light_red_sandstone_brick_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:medium_light_red_sandstone_brick_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:medium_light_red_sandstone_brick_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:medium_light_red_sandstone_brick_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:medium_light_red_sandstone_brick_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:medium_light_red_sandstone_bricks
conquest:medium_white_dirt
conquest:medium_white_dirt_corner_slab[facing=north,type=top,waterlogged=true]
conquest:medium_white_dirt_corner_slab[facing=north,type=top,waterlogged=false]
conquest:medium_white_dirt_corner_slab[facing=north,type=bottom,waterlogged=true]
conquest:medium_white_dirt_corner_slab[facing=north,type=bottom,waterlogged=false]
conquest:medium_white_dirt_corner_slab[facing=south,type=top,waterlogged=true]
conquest:medium_white_dirt_corner_slab[facing=south,type=top,waterlogged=false]
conquest:medium_white_dirt_corner_slab[facing=south,type=bottom,waterlogged=true]
conquest:medium_white_dirt_corner_slab[facing=south,type=bottom,waterlogged=false]
conquest:medium_white_dirt_corner_slab[facing=west,type=top,waterlogged=true]
conquest:medium_white_dirt_corner_slab[facing=west,type=top,waterlogged=false]
conquest:medium_white_dirt_corner_slab[facing=west,type=bottom,waterlogged=true]
conquest:medium_white_dirt_corner_slab[facing=west,type=bottom,waterlogged=false]
conquest:medium_white_dirt_corner_slab[facing=east,type=top,waterlogged=true]
conquest:medium_white_dirt_corner_slab[facing=east,type=top,waterlogged=false]
conquest:medium_white_dirt_corner_slab[facing=east,type=bottom,waterlogged=true]
conquest:medium_white_dirt_corner_slab[facing=east,type=bottom,waterlogged=false]
conquest:medium_white_dirt_eighth_slab[facing=north,type=top,waterlogged=true]
conquest:medium_white_dirt_eighth_slab[facing=north,type=top,waterlogged=false]
conquest:medium_white_dirt_eighth_slab[facing=north,type=bottom,waterlogged=true]
conquest:medium_white_dirt_eighth_slab[facing=north,type=bottom,waterlogged=false]
conquest:medium_white_dirt_eighth_slab[facing=south,type=top,waterlogged=true]
conquest:medium_white_dirt_eighth_slab[facing=south,type=top,waterlogged=false]
conquest:medium_white_dirt_eighth_slab[facing=south,type=bottom,waterlogged=true]
conquest:medium_white_dirt_eighth_slab[facing=south,type=bottom,waterlogged=false]
conquest:medium_white_dirt_eighth_slab[facing=west,type=top,waterlogged=true]
conquest:medium_white_dirt_eighth_slab[facing=west,type=top,waterlogged=false]
conquest:medium_white_dirt_eighth_slab[facing=west,type=bottom,waterlogged=true]
conquest:medium_white_dirt_eighth_slab[facing=west,type=bottom,waterlogged=false]
conquest:medium_white_dirt_eighth_slab[facing=east,type=top,waterlogged=true]
conquest:medium_white_dirt_eighth_slab[facing=east,type=top,waterlogged=false]
conquest:medium_white_dirt_eighth_slab[facing=east,type=bottom,waterlogged=true]
conquest:medium_white_dirt_eighth_slab[facing=east,type=bottom,waterlogged=false]
conquest:medium_white_dirt_quarter_slab[facing=north,layer=1,type=top,waterlogged=true]
conquest:medium_white_dirt_quarter_slab[facing=north,layer=1,type=top,waterlogged=false]
conquest:medium_white_dirt_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=true]
conquest:medium_white_dirt_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=false]
conquest:medium_white_dirt_quarter_slab[facing=north,layer=2,type=top,waterlogged=true]
conquest:medium_white_dirt_quarter_slab[facing=north,layer=2,type=top,waterlogged=false]
conquest:medium_white_dirt_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=true]
conquest:medium_white_dirt_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=false]
conquest:medium_white_dirt_quarter_slab[facing=north,layer=3,type=top,waterlogged=true]
conquest:medium_white_dirt_quarter_slab[facing=north,layer=3,type=top,waterlogged=false]
conquest:medium_white_dirt_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=true]
conquest:medium_white_dirt_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=false]
conquest:medium_white_dirt_quarter_slab[facing=south,layer=1,type=top,waterlogged=true]
conquest:medium_white_dirt_quarter_slab[facing=south,layer=1,type=top,waterlogged=false]
conquest:medium_white_dirt_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=true]
conquest:medium_white_dirt_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=false]
conquest:medium_white_dirt_quarter_slab[facing=south,layer=2,type=top,waterlogged=true]
conquest:medium_white_dirt_quarter_slab[facing=south,layer=2,type=top,waterlogged=false]
conquest:medium_white_dirt_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=true]
conquest:medium_white_dirt_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=false]
conquest:medium_white_dirt_quarter_slab[facing=south,layer=3,type=top,waterlogged=true]
conquest:medium_white_dirt_quarter_slab[facing=south,layer=3,type=top,waterlogged=false]
conquest:medium_white_dirt_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=true]
conquest:medium_white_dirt_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=false]
conquest:medium_white_dirt_quarter_slab[facing=west,layer=1,type=top,waterlogged=true]
conquest:medium_white_dirt_quarter_slab[facing=west,layer=1,type=top,waterlogged=false]
conquest:medium_white_dirt_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=true]
conquest:medium_white_dirt_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=false]
conquest:medium_white_dirt_quarter_slab[facing=west,layer=2,type=top,waterlogged=true]
conquest:medium_white_dirt_quarter_slab[facing=west,layer=2,type=top,waterlogged=false]
conquest:medium_white_dirt_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=true]
conquest:medium_white_dirt_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=false]
conquest:medium_white_dirt_quarter_slab[facing=west,layer=3,type=top,waterlogged=true]
conquest:medium_white_dirt_quarter_slab[facing=west,layer=3,type=top,waterlogged=false]
conquest:medium_white_dirt_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=true]
conquest:medium_white_dirt_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=false]
conquest:medium_white_dirt_quarter_slab[facing=east,layer=1,type=top,waterlogged=true]
conquest:medium_white_dirt_quarter_slab[facing=east,layer=1,type=top,waterlogged=false]
conquest:medium_white_dirt_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=true]
conquest:medium_white_dirt_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=false]
conquest:medium_white_dirt_quarter_slab[facing=east,layer=2,type=top,waterlogged=true]
conquest:medium_white_dirt_quarter_slab[facing=east,layer=2,type=top,waterlogged=false]
conquest:medium_white_dirt_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=true]
conquest:medium_white_dirt_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=false]
conquest:medium_white_dirt_quarter_slab[facing=east,layer=3,type=top,waterlogged=true]
conquest:medium_white_dirt_quarter_slab[facing=east,layer=3,type=top,waterlogged=false]
conquest:medium_white_dirt_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=true]
conquest:medium_white_dirt_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=false]
conquest:medium_white_dirt_slab[layers=1,type=top,waterlogged=true]
conquest:medium_white_dirt_slab[layers=1,type=top,waterlogged=false]
conquest:medium_white_dirt_slab[layers=1,type=bottom,waterlogged=true]
conquest:medium_white_dirt_slab[layers=1,type=bottom,waterlogged=false]
conquest:medium_white_dirt_slab[layers=2,type=top,waterlogged=true]
conquest:medium_white_dirt_slab[layers=2,type=top,waterlogged=false]
conquest:medium_white_dirt_slab[layers=2,type=bottom,waterlogged=true]
conquest:medium_white_dirt_slab[layers=2,type=bottom,waterlogged=false]
conquest:medium_white_dirt_slab[layers=3,type=top,waterlogged=true]
conquest:medium_white_dirt_slab[layers=3,type=top,waterlogged=false]
conquest:medium_white_dirt_slab[layers=3,type=bottom,waterlogged=true]
conquest:medium_white_dirt_slab[layers=3,type=bottom,waterlogged=false]
conquest:medium_white_dirt_slab[layers=4,type=top,waterlogged=true]
conquest:medium_white_dirt_slab[layers=4,type=top,waterlogged=false]
conquest:medium_white_dirt_slab[layers=4,type=bottom,waterlogged=true]
conquest:medium_white_dirt_slab[layers=4,type=bottom,waterlogged=false]
conquest:medium_white_dirt_slab[layers=5,type=top,waterlogged=true]
conquest:medium_white_dirt_slab[layers=5,type=top,waterlogged=false]
conquest:medium_white_dirt_slab[layers=5,type=bottom,waterlogged=true]
conquest:medium_white_dirt_slab[layers=5,type=bottom,waterlogged=false]
conquest:medium_white_dirt_slab[layers=6,type=top,waterlogged=true]
conquest:medium_white_dirt_slab[layers=6,type=top,waterlogged=false]
conquest:medium_white_dirt_slab[layers=6,type=bottom,waterlogged=true]
conquest:medium_white_dirt_slab[layers=6,type=bottom,waterlogged=false]
conquest:medium_white_dirt_slab[layers=7,type=top,waterlogged=true]
conquest:medium_white_dirt_slab[layers=7,type=top,waterlogged=false]
conquest:medium_white_dirt_slab[layers=7,type=bottom,waterlogged=true]
conquest:medium_white_dirt_slab[layers=7,type=bottom,waterlogged=false]
conquest:medium_white_dirt_slab[layers=8,type=top,waterlogged=true]
conquest:medium_white_dirt_slab[layers=8,type=top,waterlogged=false]
conquest:medium_white_dirt_slab[layers=8,type=bottom,waterlogged=true]
conquest:medium_white_dirt_slab[layers=8,type=bottom,waterlogged=false]
conquest:medium_white_dirt_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:medium_white_dirt_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:medium_white_dirt_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:medium_white_dirt_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:medium_white_dirt_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:medium_white_dirt_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:medium_white_dirt_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:medium_white_dirt_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:medium_white_dirt_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:medium_white_dirt_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:medium_white_dirt_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:medium_white_dirt_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:medium_white_dirt_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:medium_white_dirt_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:medium_white_dirt_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:medium_white_dirt_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:medium_white_dirt_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:medium_white_dirt_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:medium_white_dirt_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:medium_white_dirt_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:medium_white_dirt_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:medium_white_dirt_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:medium_white_dirt_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:medium_white_dirt_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:medium_white_dirt_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:medium_white_dirt_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:medium_white_dirt_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:medium_white_dirt_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:medium_white_dirt_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:medium_white_dirt_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:medium_white_dirt_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:medium_white_dirt_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:medium_white_dirt_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:medium_white_dirt_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:medium_white_dirt_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:medium_white_dirt_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:medium_white_dirt_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:medium_white_dirt_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:medium_white_dirt_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:medium_white_dirt_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:medium_white_dirt_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:medium_white_dirt_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:medium_white_dirt_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:medium_white_dirt_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:medium_white_dirt_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:medium_white_dirt_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:medium_white_dirt_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:medium_white_dirt_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:medium_white_dirt_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:medium_white_dirt_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:medium_white_dirt_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:medium_white_dirt_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:medium_white_dirt_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:medium_white_dirt_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:medium_white_dirt_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:medium_white_dirt_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:medium_white_dirt_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:medium_white_dirt_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:medium_white_dirt_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:medium_white_dirt_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:medium_white_dirt_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:medium_white_dirt_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:medium_white_dirt_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:medium_white_dirt_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:medium_white_dirt_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:medium_white_dirt_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:medium_white_dirt_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:medium_white_dirt_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:medium_white_dirt_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:medium_white_dirt_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:medium_white_dirt_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:medium_white_dirt_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:medium_white_dirt_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:medium_white_dirt_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:medium_white_dirt_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:medium_white_dirt_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:medium_white_dirt_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:medium_white_dirt_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:medium_white_dirt_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:medium_white_dirt_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:medium_white_dirt_vertical_corner[facing=north,layer=1,waterlogged=true]
conquest:medium_white_dirt_vertical_corner[facing=north,layer=1,waterlogged=false]
conquest:medium_white_dirt_vertical_corner[facing=north,layer=2,waterlogged=true]
conquest:medium_white_dirt_vertical_corner[facing=north,layer=2,waterlogged=false]
conquest:medium_white_dirt_vertical_corner[facing=north,layer=3,waterlogged=true]
conquest:medium_white_dirt_vertical_corner[facing=north,layer=3,waterlogged=false]
conquest:medium_white_dirt_vertical_corner[facing=north,layer=4,waterlogged=true]
conquest:medium_white_dirt_vertical_corner[facing=north,layer=4,waterlogged=false]
conquest:medium_white_dirt_vertical_corner[facing=south,layer=1,waterlogged=true]
conquest:medium_white_dirt_vertical_corner[facing=south,layer=1,waterlogged=false]
conquest:medium_white_dirt_vertical_corner[facing=south,layer=2,waterlogged=true]
conquest:medium_white_dirt_vertical_corner[facing=south,layer=2,waterlogged=false]
conquest:medium_white_dirt_vertical_corner[facing=south,layer=3,waterlogged=true]
conquest:medium_white_dirt_vertical_corner[facing=south,layer=3,waterlogged=false]
conquest:medium_white_dirt_vertical_corner[facing=south,layer=4,waterlogged=true]
conquest:medium_white_dirt_vertical_corner[facing=south,layer=4,waterlogged=false]
conquest:medium_white_dirt_vertical_corner[facing=west,layer=1,waterlogged=true]
conquest:medium_white_dirt_vertical_corner[facing=west,layer=1,waterlogged=false]
conquest:medium_white_dirt_vertical_corner[facing=west,layer=2,waterlogged=true]
conquest:medium_white_dirt_vertical_corner[facing=west,layer=2,waterlogged=false]
conquest:medium_white_dirt_vertical_corner[facing=west,layer=3,waterlogged=true]
conquest:medium_white_dirt_vertical_corner[facing=west,layer=3,waterlogged=false]
conquest:medium_white_dirt_vertical_corner[facing=west,layer=4,waterlogged=true]
conquest:medium_white_dirt_vertical_corner[facing=west,layer=4,waterlogged=false]
conquest:medium_white_dirt_vertical_corner[facing=east,layer=1,waterlogged=true]
conquest:medium_white_dirt_vertical_corner[facing=east,layer=1,waterlogged=false]
conquest:medium_white_dirt_vertical_corner[facing=east,layer=2,waterlogged=true]
conquest:medium_white_dirt_vertical_corner[facing=east,layer=2,waterlogged=false]
conquest:medium_white_dirt_vertical_corner[facing=east,layer=3,waterlogged=true]
conquest:medium_white_dirt_vertical_corner[facing=east,layer=3,waterlogged=false]
conquest:medium_white_dirt_vertical_corner[facing=east,layer=4,waterlogged=true]
conquest:medium_white_dirt_vertical_corner[facing=east,layer=4,waterlogged=false]
conquest:medium_white_dirt_vertical_quarter[facing=north,layer=1,waterlogged=true]
conquest:medium_white_dirt_vertical_quarter[facing=north,layer=1,waterlogged=false]
conquest:medium_white_dirt_vertical_quarter[facing=north,layer=2,waterlogged=true]
conquest:medium_white_dirt_vertical_quarter[facing=north,layer=2,waterlogged=false]
conquest:medium_white_dirt_vertical_quarter[facing=north,layer=3,waterlogged=true]
conquest:medium_white_dirt_vertical_quarter[facing=north,layer=3,waterlogged=false]
conquest:medium_white_dirt_vertical_quarter[facing=north,layer=4,waterlogged=true]
conquest:medium_white_dirt_vertical_quarter[facing=north,layer=4,waterlogged=false]
conquest:medium_white_dirt_vertical_quarter[facing=south,layer=1,waterlogged=true]
conquest:medium_white_dirt_vertical_quarter[facing=south,layer=1,waterlogged=false]
conquest:medium_white_dirt_vertical_quarter[facing=south,layer=2,waterlogged=true]
conquest:medium_white_dirt_vertical_quarter[facing=south,layer=2,waterlogged=false]
conquest:medium_white_dirt_vertical_quarter[facing=south,layer=3,waterlogged=true]
conquest:medium_white_dirt_vertical_quarter[facing=south,layer=3,waterlogged=false]
conquest:medium_white_dirt_vertical_quarter[facing=south,layer=4,waterlogged=true]
conquest:medium_white_dirt_vertical_quarter[facing=south,layer=4,waterlogged=false]
conquest:medium_white_dirt_vertical_quarter[facing=west,layer=1,waterlogged=true]
conquest:medium_white_dirt_vertical_quarter[facing=west,layer=1,waterlogged=false]
conquest:medium_white_dirt_vertical_quarter[facing=west,layer=2,waterlogged=true]
conquest:medium_white_dirt_vertical_quarter[facing=west,layer=2,waterlogged=false]
conquest:medium_white_dirt_vertical_quarter[facing=west,layer=3,waterlogged=true]
conquest:medium_white_dirt_vertical_quarter[facing=west,layer=3,waterlogged=false]
conquest:medium_white_dirt_vertical_quarter[facing=west,layer=4,waterlogged=true]
conquest:medium_white_dirt_vertical_quarter[facing=west,layer=4,waterlogged=false]
conquest:medium_white_dirt_vertical_quarter[facing=east,layer=1,waterlogged=true]
conquest:medium_white_dirt_vertical_quarter[facing=east,layer=1,waterlogged=false]
conquest:medium_white_dirt_vertical_quarter[facing=east,layer=2,waterlogged=true]
conquest:medium_white_dirt_vertical_quarter[facing=east,layer=2,waterlogged=false]
conquest:medium_white_dirt_vertical_quarter[facing=east,layer=3,waterlogged=true]
conquest:medium_white_dirt_vertical_quarter[facing=east,layer=3,waterlogged=false]
conquest:medium_white_dirt_vertical_quarter[facing=east,layer=4,waterlogged=true]
conquest:medium_white_dirt_vertical_quarter[facing=east,layer=4,waterlogged=false]
conquest:medium_white_dirt_vertical_slab[facing=north,layer=1,waterlogged=true]
conquest:medium_white_dirt_vertical_slab[facing=north,layer=1,waterlogged=false]
conquest:medium_white_dirt_vertical_slab[facing=north,layer=2,waterlogged=true]
conquest:medium_white_dirt_vertical_slab[facing=north,layer=2,waterlogged=false]
conquest:medium_white_dirt_vertical_slab[facing=north,layer=3,waterlogged=true]
conquest:medium_white_dirt_vertical_slab[facing=north,layer=3,waterlogged=false]
conquest:medium_white_dirt_vertical_slab[facing=north,layer=4,waterlogged=true]
conquest:medium_white_dirt_vertical_slab[facing=north,layer=4,waterlogged=false]
conquest:medium_white_dirt_vertical_slab[facing=south,layer=1,waterlogged=true]
conquest:medium_white_dirt_vertical_slab[facing=south,layer=1,waterlogged=false]
conquest:medium_white_dirt_vertical_slab[facing=south,layer=2,waterlogged=true]
conquest:medium_white_dirt_vertical_slab[facing=south,layer=2,waterlogged=false]
conquest:medium_white_dirt_vertical_slab[facing=south,layer=3,waterlogged=true]
conquest:medium_white_dirt_vertical_slab[facing=south,layer=3,waterlogged=false]
conquest:medium_white_dirt_vertical_slab[facing=south,layer=4,waterlogged=true]
conquest:medium_white_dirt_vertical_slab[facing=south,layer=4,waterlogged=false]
conquest:medium_white_dirt_vertical_slab[facing=west,layer=1,waterlogged=true]
conquest:medium_white_dirt_vertical_slab[facing=west,layer=1,waterlogged=false]
conquest:medium_white_dirt_vertical_slab[facing=west,layer=2,waterlogged=true]
conquest:medium_white_dirt_vertical_slab[facing=west,layer=2,waterlogged=false]
conquest:medium_white_dirt_vertical_slab[facing=west,layer=3,waterlogged=true]
conquest:medium_white_dirt_vertical_slab[facing=west,layer=3,waterlogged=false]
conquest:medium_white_dirt_vertical_slab[facing=west,layer=4,waterlogged=true]
conquest:medium_white_dirt_vertical_slab[facing=west,layer=4,waterlogged=false]
conquest:medium_white_dirt_vertical_slab[facing=east,layer=1,waterlogged=true]
conquest:medium_white_dirt_vertical_slab[facing=east,layer=1,waterlogged=false]
conquest:medium_white_dirt_vertical_slab[facing=east,layer=2,waterlogged=true]
conquest:medium_white_dirt_vertical_slab[facing=east,layer=2,waterlogged=false]
conquest:medium_white_dirt_vertical_slab[facing=east,layer=3,waterlogged=true]
conquest:medium_white_dirt_vertical_slab[facing=east,layer=3,waterlogged=false]
conquest:medium_white_dirt_vertical_slab[facing=east,layer=4,waterlogged=true]
conquest:medium_white_dirt_vertical_slab[facing=east,layer=4,waterlogged=false]
conquest:medium_yellow_dirt
conquest:medium_yellow_dirt_corner_slab[facing=north,type=top,waterlogged=true]
conquest:medium_yellow_dirt_corner_slab[facing=north,type=top,waterlogged=false]
conquest:medium_yellow_dirt_corner_slab[facing=north,type=bottom,waterlogged=true]
conquest:medium_yellow_dirt_corner_slab[facing=north,type=bottom,waterlogged=false]
conquest:medium_yellow_dirt_corner_slab[facing=south,type=top,waterlogged=true]
conquest:medium_yellow_dirt_corner_slab[facing=south,type=top,waterlogged=false]
conquest:medium_yellow_dirt_corner_slab[facing=south,type=bottom,waterlogged=true]
conquest:medium_yellow_dirt_corner_slab[facing=south,type=bottom,waterlogged=false]
conquest:medium_yellow_dirt_corner_slab[facing=west,type=top,waterlogged=true]
conquest:medium_yellow_dirt_corner_slab[facing=west,type=top,waterlogged=false]
conquest:medium_yellow_dirt_corner_slab[facing=west,type=bottom,waterlogged=true]
conquest:medium_yellow_dirt_corner_slab[facing=west,type=bottom,waterlogged=false]
conquest:medium_yellow_dirt_corner_slab[facing=east,type=top,waterlogged=true]
conquest:medium_yellow_dirt_corner_slab[facing=east,type=top,waterlogged=false]
conquest:medium_yellow_dirt_corner_slab[facing=east,type=bottom,waterlogged=true]
conquest:medium_yellow_dirt_corner_slab[facing=east,type=bottom,waterlogged=false]
conquest:medium_yellow_dirt_eighth_slab[facing=north,type=top,waterlogged=true]
conquest:medium_yellow_dirt_eighth_slab[facing=north,type=top,waterlogged=false]
conquest:medium_yellow_dirt_eighth_slab[facing=north,type=bottom,waterlogged=true]
conquest:medium_yellow_dirt_eighth_slab[facing=north,type=bottom,waterlogged=false]
conquest:medium_yellow_dirt_eighth_slab[facing=south,type=top,waterlogged=true]
conquest:medium_yellow_dirt_eighth_slab[facing=south,type=top,waterlogged=false]
conquest:medium_yellow_dirt_eighth_slab[facing=south,type=bottom,waterlogged=true]
conquest:medium_yellow_dirt_eighth_slab[facing=south,type=bottom,waterlogged=false]
conquest:medium_yellow_dirt_eighth_slab[facing=west,type=top,waterlogged=true]
conquest:medium_yellow_dirt_eighth_slab[facing=west,type=top,waterlogged=false]
conquest:medium_yellow_dirt_eighth_slab[facing=west,type=bottom,waterlogged=true]
conquest:medium_yellow_dirt_eighth_slab[facing=west,type=bottom,waterlogged=false]
conquest:medium_yellow_dirt_eighth_slab[facing=east,type=top,waterlogged=true]
conquest:medium_yellow_dirt_eighth_slab[facing=east,type=top,waterlogged=false]
conquest:medium_yellow_dirt_eighth_slab[facing=east,type=bottom,waterlogged=true]
conquest:medium_yellow_dirt_eighth_slab[facing=east,type=bottom,waterlogged=false]
conquest:medium_yellow_dirt_quarter_slab[facing=north,layer=1,type=top,waterlogged=true]
conquest:medium_yellow_dirt_quarter_slab[facing=north,layer=1,type=top,waterlogged=false]
conquest:medium_yellow_dirt_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=true]
conquest:medium_yellow_dirt_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=false]
conquest:medium_yellow_dirt_quarter_slab[facing=north,layer=2,type=top,waterlogged=true]
conquest:medium_yellow_dirt_quarter_slab[facing=north,layer=2,type=top,waterlogged=false]
conquest:medium_yellow_dirt_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=true]
conquest:medium_yellow_dirt_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=false]
conquest:medium_yellow_dirt_quarter_slab[facing=north,layer=3,type=top,waterlogged=true]
conquest:medium_yellow_dirt_quarter_slab[facing=north,layer=3,type=top,waterlogged=false]
conquest:medium_yellow_dirt_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=true]
conquest:medium_yellow_dirt_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=false]
conquest:medium_yellow_dirt_quarter_slab[facing=south,layer=1,type=top,waterlogged=true]
conquest:medium_yellow_dirt_quarter_slab[facing=south,layer=1,type=top,waterlogged=false]
conquest:medium_yellow_dirt_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=true]
conquest:medium_yellow_dirt_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=false]
conquest:medium_yellow_dirt_quarter_slab[facing=south,layer=2,type=top,waterlogged=true]
conquest:medium_yellow_dirt_quarter_slab[facing=south,layer=2,type=top,waterlogged=false]
conquest:medium_yellow_dirt_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=true]
conquest:medium_yellow_dirt_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=false]
conquest:medium_yellow_dirt_quarter_slab[facing=south,layer=3,type=top,waterlogged=true]
conquest:medium_yellow_dirt_quarter_slab[facing=south,layer=3,type=top,waterlogged=false]
conquest:medium_yellow_dirt_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=true]
conquest:medium_yellow_dirt_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=false]
conquest:medium_yellow_dirt_quarter_slab[facing=west,layer=1,type=top,waterlogged=true]
conquest:medium_yellow_dirt_quarter_slab[facing=west,layer=1,type=top,waterlogged=false]
conquest:medium_yellow_dirt_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=true]
conquest:medium_yellow_dirt_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=false]
conquest:medium_yellow_dirt_quarter_slab[facing=west,layer=2,type=top,waterlogged=true]
conquest:medium_yellow_dirt_quarter_slab[facing=west,layer=2,type=top,waterlogged=false]
conquest:medium_yellow_dirt_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=true]
conquest:medium_yellow_dirt_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=false]
conquest:medium_yellow_dirt_quarter_slab[facing=west,layer=3,type=top,waterlogged=true]
conquest:medium_yellow_dirt_quarter_slab[facing=west,layer=3,type=top,waterlogged=false]
conquest:medium_yellow_dirt_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=true]
conquest:medium_yellow_dirt_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=false]
conquest:medium_yellow_dirt_quarter_slab[facing=east,layer=1,type=top,waterlogged=true]
conquest:medium_yellow_dirt_quarter_slab[facing=east,layer=1,type=top,waterlogged=false]
conquest:medium_yellow_dirt_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=true]
conquest:medium_yellow_dirt_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=false]
conquest:medium_yellow_dirt_quarter_slab[facing=east,layer=2,type=top,waterlogged=true]
conquest:medium_yellow_dirt_quarter_slab[facing=east,layer=2,type=top,waterlogged=false]
conquest:medium_yellow_dirt_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=true]
conquest:medium_yellow_dirt_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=false]
conquest:medium_yellow_dirt_quarter_slab[facing=east,layer=3,type=top,waterlogged=true]
conquest:medium_yellow_dirt_quarter_slab[facing=east,layer=3,type=top,waterlogged=false]
conquest:medium_yellow_dirt_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=true]
conquest:medium_yellow_dirt_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=false]
conquest:medium_yellow_dirt_slab[layers=1,type=top,waterlogged=true]
conquest:medium_yellow_dirt_slab[layers=1,type=top,waterlogged=false]
conquest:medium_yellow_dirt_slab[layers=1,type=bottom,waterlogged=true]
conquest:medium_yellow_dirt_slab[layers=1,type=bottom,waterlogged=false]
conquest:medium_yellow_dirt_slab[layers=2,type=top,waterlogged=true]
conquest:medium_yellow_dirt_slab[layers=2,type=top,waterlogged=false]
conquest:medium_yellow_dirt_slab[layers=2,type=bottom,waterlogged=true]
conquest:medium_yellow_dirt_slab[layers=2,type=bottom,waterlogged=false]
conquest:medium_yellow_dirt_slab[layers=3,type=top,waterlogged=true]
conquest:medium_yellow_dirt_slab[layers=3,type=top,waterlogged=false]
conquest:medium_yellow_dirt_slab[layers=3,type=bottom,waterlogged=true]
conquest:medium_yellow_dirt_slab[layers=3,type=bottom,waterlogged=false]
conquest:medium_yellow_dirt_slab[layers=4,type=top,waterlogged=true]
conquest:medium_yellow_dirt_slab[layers=4,type=top,waterlogged=false]
conquest:medium_yellow_dirt_slab[layers=4,type=bottom,waterlogged=true]
conquest:medium_yellow_dirt_slab[layers=4,type=bottom,waterlogged=false]
conquest:medium_yellow_dirt_slab[layers=5,type=top,waterlogged=true]
conquest:medium_yellow_dirt_slab[layers=5,type=top,waterlogged=false]
conquest:medium_yellow_dirt_slab[layers=5,type=bottom,waterlogged=true]
conquest:medium_yellow_dirt_slab[layers=5,type=bottom,waterlogged=false]
conquest:medium_yellow_dirt_slab[layers=6,type=top,waterlogged=true]
conquest:medium_yellow_dirt_slab[layers=6,type=top,waterlogged=false]
conquest:medium_yellow_dirt_slab[layers=6,type=bottom,waterlogged=true]
conquest:medium_yellow_dirt_slab[layers=6,type=bottom,waterlogged=false]
conquest:medium_yellow_dirt_slab[layers=7,type=top,waterlogged=true]
conquest:medium_yellow_dirt_slab[layers=7,type=top,waterlogged=false]
conquest:medium_yellow_dirt_slab[layers=7,type=bottom,waterlogged=true]
conquest:medium_yellow_dirt_slab[layers=7,type=bottom,waterlogged=false]
conquest:medium_yellow_dirt_slab[layers=8,type=top,waterlogged=true]
conquest:medium_yellow_dirt_slab[layers=8,type=top,waterlogged=false]
conquest:medium_yellow_dirt_slab[layers=8,type=bottom,waterlogged=true]
conquest:medium_yellow_dirt_slab[layers=8,type=bottom,waterlogged=false]
conquest:medium_yellow_dirt_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:medium_yellow_dirt_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:medium_yellow_dirt_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:medium_yellow_dirt_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:medium_yellow_dirt_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:medium_yellow_dirt_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:medium_yellow_dirt_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:medium_yellow_dirt_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:medium_yellow_dirt_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:medium_yellow_dirt_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:medium_yellow_dirt_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:medium_yellow_dirt_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:medium_yellow_dirt_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:medium_yellow_dirt_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:medium_yellow_dirt_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:medium_yellow_dirt_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:medium_yellow_dirt_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:medium_yellow_dirt_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:medium_yellow_dirt_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:medium_yellow_dirt_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:medium_yellow_dirt_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:medium_yellow_dirt_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:medium_yellow_dirt_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:medium_yellow_dirt_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:medium_yellow_dirt_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:medium_yellow_dirt_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:medium_yellow_dirt_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:medium_yellow_dirt_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:medium_yellow_dirt_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:medium_yellow_dirt_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:medium_yellow_dirt_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:medium_yellow_dirt_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:medium_yellow_dirt_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:medium_yellow_dirt_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:medium_yellow_dirt_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:medium_yellow_dirt_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:medium_yellow_dirt_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:medium_yellow_dirt_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:medium_yellow_dirt_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:medium_yellow_dirt_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:medium_yellow_dirt_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:medium_yellow_dirt_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:medium_yellow_dirt_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:medium_yellow_dirt_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:medium_yellow_dirt_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:medium_yellow_dirt_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:medium_yellow_dirt_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:medium_yellow_dirt_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:medium_yellow_dirt_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:medium_yellow_dirt_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:medium_yellow_dirt_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:medium_yellow_dirt_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:medium_yellow_dirt_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:medium_yellow_dirt_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:medium_yellow_dirt_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:medium_yellow_dirt_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:medium_yellow_dirt_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:medium_yellow_dirt_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:medium_yellow_dirt_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:medium_yellow_dirt_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:medium_yellow_dirt_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:medium_yellow_dirt_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:medium_yellow_dirt_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:medium_yellow_dirt_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:medium_yellow_dirt_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:medium_yellow_dirt_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:medium_yellow_dirt_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:medium_yellow_dirt_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:medium_yellow_dirt_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:medium_yellow_dirt_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:medium_yellow_dirt_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:medium_yellow_dirt_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:medium_yellow_dirt_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:medium_yellow_dirt_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:medium_yellow_dirt_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:medium_yellow_dirt_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:medium_yellow_dirt_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:medium_yellow_dirt_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:medium_yellow_dirt_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:medium_yellow_dirt_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:medium_yellow_dirt_vertical_corner[facing=north,layer=1,waterlogged=true]
conquest:medium_yellow_dirt_vertical_corner[facing=north,layer=1,waterlogged=false]
conquest:medium_yellow_dirt_vertical_corner[facing=north,layer=2,waterlogged=true]
conquest:medium_yellow_dirt_vertical_corner[facing=north,layer=2,waterlogged=false]
conquest:medium_yellow_dirt_vertical_corner[facing=north,layer=3,waterlogged=true]
conquest:medium_yellow_dirt_vertical_corner[facing=north,layer=3,waterlogged=false]
conquest:medium_yellow_dirt_vertical_corner[facing=north,layer=4,waterlogged=true]
conquest:medium_yellow_dirt_vertical_corner[facing=north,layer=4,waterlogged=false]
conquest:medium_yellow_dirt_vertical_corner[facing=south,layer=1,waterlogged=true]
conquest:medium_yellow_dirt_vertical_corner[facing=south,layer=1,waterlogged=false]
conquest:medium_yellow_dirt_vertical_corner[facing=south,layer=2,waterlogged=true]
conquest:medium_yellow_dirt_vertical_corner[facing=south,layer=2,waterlogged=false]
conquest:medium_yellow_dirt_vertical_corner[facing=south,layer=3,waterlogged=true]
conquest:medium_yellow_dirt_vertical_corner[facing=south,layer=3,waterlogged=false]
conquest:medium_yellow_dirt_vertical_corner[facing=south,layer=4,waterlogged=true]
conquest:medium_yellow_dirt_vertical_corner[facing=south,layer=4,waterlogged=false]
conquest:medium_yellow_dirt_vertical_corner[facing=west,layer=1,waterlogged=true]
conquest:medium_yellow_dirt_vertical_corner[facing=west,layer=1,waterlogged=false]
conquest:medium_yellow_dirt_vertical_corner[facing=west,layer=2,waterlogged=true]
conquest:medium_yellow_dirt_vertical_corner[facing=west,layer=2,waterlogged=false]
conquest:medium_yellow_dirt_vertical_corner[facing=west,layer=3,waterlogged=true]
conquest:medium_yellow_dirt_vertical_corner[facing=west,layer=3,waterlogged=false]
conquest:medium_yellow_dirt_vertical_corner[facing=west,layer=4,waterlogged=true]
conquest:medium_yellow_dirt_vertical_corner[facing=west,layer=4,waterlogged=false]
conquest:medium_yellow_dirt_vertical_corner[facing=east,layer=1,waterlogged=true]
conquest:medium_yellow_dirt_vertical_corner[facing=east,layer=1,waterlogged=false]
conquest:medium_yellow_dirt_vertical_corner[facing=east,layer=2,waterlogged=true]
conquest:medium_yellow_dirt_vertical_corner[facing=east,layer=2,waterlogged=false]
conquest:medium_yellow_dirt_vertical_corner[facing=east,layer=3,waterlogged=true]
conquest:medium_yellow_dirt_vertical_corner[facing=east,layer=3,waterlogged=false]
conquest:medium_yellow_dirt_vertical_corner[facing=east,layer=4,waterlogged=true]
conquest:medium_yellow_dirt_vertical_corner[facing=east,layer=4,waterlogged=false]
conquest:medium_yellow_dirt_vertical_quarter[facing=north,layer=1,waterlogged=true]
conquest:medium_yellow_dirt_vertical_quarter[facing=north,layer=1,waterlogged=false]
conquest:medium_yellow_dirt_vertical_quarter[facing=north,layer=2,waterlogged=true]
conquest:medium_yellow_dirt_vertical_quarter[facing=north,layer=2,waterlogged=false]
conquest:medium_yellow_dirt_vertical_quarter[facing=north,layer=3,waterlogged=true]
conquest:medium_yellow_dirt_vertical_quarter[facing=north,layer=3,waterlogged=false]
conquest:medium_yellow_dirt_vertical_quarter[facing=north,layer=4,waterlogged=true]
conquest:medium_yellow_dirt_vertical_quarter[facing=north,layer=4,waterlogged=false]
conquest:medium_yellow_dirt_vertical_quarter[facing=south,layer=1,waterlogged=true]
conquest:medium_yellow_dirt_vertical_quarter[facing=south,layer=1,waterlogged=false]
conquest:medium_yellow_dirt_vertical_quarter[facing=south,layer=2,waterlogged=true]
conquest:medium_yellow_dirt_vertical_quarter[facing=south,layer=2,waterlogged=false]
conquest:medium_yellow_dirt_vertical_quarter[facing=south,layer=3,waterlogged=true]
conquest:medium_yellow_dirt_vertical_quarter[facing=south,layer=3,waterlogged=false]
conquest:medium_yellow_dirt_vertical_quarter[facing=south,layer=4,waterlogged=true]
conquest:medium_yellow_dirt_vertical_quarter[facing=south,layer=4,waterlogged=false]
conquest:medium_yellow_dirt_vertical_quarter[facing=west,layer=1,waterlogged=true]
conquest:medium_yellow_dirt_vertical_quarter[facing=west,layer=1,waterlogged=false]
conquest:medium_yellow_dirt_vertical_quarter[facing=west,layer=2,waterlogged=true]
conquest:medium_yellow_dirt_vertical_quarter[facing=west,layer=2,waterlogged=false]
conquest:medium_yellow_dirt_vertical_quarter[facing=west,layer=3,waterlogged=true]
conquest:medium_yellow_dirt_vertical_quarter[facing=west,layer=3,waterlogged=false]
conquest:medium_yellow_dirt_vertical_quarter[facing=west,layer=4,waterlogged=true]
conquest:medium_yellow_dirt_vertical_quarter[facing=west,layer=4,waterlogged=false]
conquest:medium_yellow_dirt_vertical_quarter[facing=east,layer=1,waterlogged=true]
conquest:medium_yellow_dirt_vertical_quarter[facing=east,layer=1,waterlogged=false]
conquest:medium_yellow_dirt_vertical_quarter[facing=east,layer=2,waterlogged=true]
conquest:medium_yellow_dirt_vertical_quarter[facing=east,layer=2,waterlogged=false]
conquest:medium_yellow_dirt_vertical_quarter[facing=east,layer=3,waterlogged=true]
conquest:medium_yellow_dirt_vertical_quarter[facing=east,layer=3,waterlogged=false]
conquest:medium_yellow_dirt_vertical_quarter[facing=east,layer=4,waterlogged=true]
conquest:medium_yellow_dirt_vertical_quarter[facing=east,layer=4,waterlogged=false]
conquest:medium_yellow_dirt_vertical_slab[facing=north,layer=1,waterlogged=true]
conquest:medium_yellow_dirt_vertical_slab[facing=north,layer=1,waterlogged=false]
conquest:medium_yellow_dirt_vertical_slab[facing=north,layer=2,waterlogged=true]
conquest:medium_yellow_dirt_vertical_slab[facing=north,layer=2,waterlogged=false]
conquest:medium_yellow_dirt_vertical_slab[facing=north,layer=3,waterlogged=true]
conquest:medium_yellow_dirt_vertical_slab[facing=north,layer=3,waterlogged=false]
conquest:medium_yellow_dirt_vertical_slab[facing=north,layer=4,waterlogged=true]
conquest:medium_yellow_dirt_vertical_slab[facing=north,layer=4,waterlogged=false]
conquest:medium_yellow_dirt_vertical_slab[facing=south,layer=1,waterlogged=true]
conquest:medium_yellow_dirt_vertical_slab[facing=south,layer=1,waterlogged=false]
conquest:medium_yellow_dirt_vertical_slab[facing=south,layer=2,waterlogged=true]
conquest:medium_yellow_dirt_vertical_slab[facing=south,layer=2,waterlogged=false]
conquest:medium_yellow_dirt_vertical_slab[facing=south,layer=3,waterlogged=true]
conquest:medium_yellow_dirt_vertical_slab[facing=south,layer=3,waterlogged=false]
conquest:medium_yellow_dirt_vertical_slab[facing=south,layer=4,waterlogged=true]
conquest:medium_yellow_dirt_vertical_slab[facing=south,layer=4,waterlogged=false]
conquest:medium_yellow_dirt_vertical_slab[facing=west,layer=1,waterlogged=true]
conquest:medium_yellow_dirt_vertical_slab[facing=west,layer=1,waterlogged=false]
conquest:medium_yellow_dirt_vertical_slab[facing=west,layer=2,waterlogged=true]
conquest:medium_yellow_dirt_vertical_slab[facing=west,layer=2,waterlogged=false]
conquest:medium_yellow_dirt_vertical_slab[facing=west,layer=3,waterlogged=true]
conquest:medium_yellow_dirt_vertical_slab[facing=west,layer=3,waterlogged=false]
conquest:medium_yellow_dirt_vertical_slab[facing=west,layer=4,waterlogged=true]
conquest:medium_yellow_dirt_vertical_slab[facing=west,layer=4,waterlogged=false]
conquest:medium_yellow_dirt_vertical_slab[facing=east,layer=1,waterlogged=true]
conquest:medium_yellow_dirt_vertical_slab[facing=east,layer=1,waterlogged=false]
conquest:medium_yellow_dirt_vertical_slab[facing=east,layer=2,waterlogged=true]
conquest:medium_yellow_dirt_vertical_slab[facing=east,layer=2,waterlogged=false]
conquest:medium_yellow_dirt_vertical_slab[facing=east,layer=3,waterlogged=true]
conquest:medium_yellow_dirt_vertical_slab[facing=east,layer=3,waterlogged=false]
conquest:medium_yellow_dirt_vertical_slab[facing=east,layer=4,waterlogged=true]
conquest:medium_yellow_dirt_vertical_slab[facing=east,layer=4,waterlogged=false]
conquest:melancholy_thistle[height=1,layers=1,random=0,waterlogged=true]
conquest:melancholy_thistle[height=1,layers=1,random=0,waterlogged=false]
conquest:melancholy_thistle[height=1,layers=1,random=1,waterlogged=true]
conquest:melancholy_thistle[height=1,layers=1,random=1,waterlogged=false]
conquest:melancholy_thistle[height=1,layers=1,random=2,waterlogged=true]
conquest:melancholy_thistle[height=1,layers=1,random=2,waterlogged=false]
conquest:melancholy_thistle[height=1,layers=1,random=3,waterlogged=true]
conquest:melancholy_thistle[height=1,layers=1,random=3,waterlogged=false]
conquest:melancholy_thistle[height=1,layers=2,random=0,waterlogged=true]
conquest:melancholy_thistle[height=1,layers=2,random=0,waterlogged=false]
conquest:melancholy_thistle[height=1,layers=2,random=1,waterlogged=true]
conquest:melancholy_thistle[height=1,layers=2,random=1,waterlogged=false]
conquest:melancholy_thistle[height=1,layers=2,random=2,waterlogged=true]
conquest:melancholy_thistle[height=1,layers=2,random=2,waterlogged=false]
conquest:melancholy_thistle[height=1,layers=2,random=3,waterlogged=true]
conquest:melancholy_thistle[height=1,layers=2,random=3,waterlogged=false]
conquest:melancholy_thistle[height=1,layers=3,random=0,waterlogged=true]
conquest:melancholy_thistle[height=1,layers=3,random=0,waterlogged=false]
conquest:melancholy_thistle[height=1,layers=3,random=1,waterlogged=true]
conquest:melancholy_thistle[height=1,layers=3,random=1,waterlogged=false]
conquest:melancholy_thistle[height=1,layers=3,random=2,waterlogged=true]
conquest:melancholy_thistle[height=1,layers=3,random=2,waterlogged=false]
conquest:melancholy_thistle[height=1,layers=3,random=3,waterlogged=true]
conquest:melancholy_thistle[height=1,layers=3,random=3,waterlogged=false]
conquest:melancholy_thistle[height=1,layers=4,random=0,waterlogged=true]
conquest:melancholy_thistle[height=1,layers=4,random=0,waterlogged=false]
conquest:melancholy_thistle[height=1,layers=4,random=1,waterlogged=true]
conquest:melancholy_thistle[height=1,layers=4,random=1,waterlogged=false]
conquest:melancholy_thistle[height=1,layers=4,random=2,waterlogged=true]
conquest:melancholy_thistle[height=1,layers=4,random=2,waterlogged=false]
conquest:melancholy_thistle[height=1,layers=4,random=3,waterlogged=true]
conquest:melancholy_thistle[height=1,layers=4,random=3,waterlogged=false]
conquest:melancholy_thistle[height=1,layers=5,random=0,waterlogged=true]
conquest:melancholy_thistle[height=1,layers=5,random=0,waterlogged=false]
conquest:melancholy_thistle[height=1,layers=5,random=1,waterlogged=true]
conquest:melancholy_thistle[height=1,layers=5,random=1,waterlogged=false]
conquest:melancholy_thistle[height=1,layers=5,random=2,waterlogged=true]
conquest:melancholy_thistle[height=1,layers=5,random=2,waterlogged=false]
conquest:melancholy_thistle[height=1,layers=5,random=3,waterlogged=true]
conquest:melancholy_thistle[height=1,layers=5,random=3,waterlogged=false]
conquest:melancholy_thistle[height=1,layers=6,random=0,waterlogged=true]
conquest:melancholy_thistle[height=1,layers=6,random=0,waterlogged=false]
conquest:melancholy_thistle[height=1,layers=6,random=1,waterlogged=true]
conquest:melancholy_thistle[height=1,layers=6,random=1,waterlogged=false]
conquest:melancholy_thistle[height=1,layers=6,random=2,waterlogged=true]
conquest:melancholy_thistle[height=1,layers=6,random=2,waterlogged=false]
conquest:melancholy_thistle[height=1,layers=6,random=3,waterlogged=true]
conquest:melancholy_thistle[height=1,layers=6,random=3,waterlogged=false]
conquest:melancholy_thistle[height=1,layers=7,random=0,waterlogged=true]
conquest:melancholy_thistle[height=1,layers=7,random=0,waterlogged=false]
conquest:melancholy_thistle[height=1,layers=7,random=1,waterlogged=true]
conquest:melancholy_thistle[height=1,layers=7,random=1,waterlogged=false]
conquest:melancholy_thistle[height=1,layers=7,random=2,waterlogged=true]
conquest:melancholy_thistle[height=1,layers=7,random=2,waterlogged=false]
conquest:melancholy_thistle[height=1,layers=7,random=3,waterlogged=true]
conquest:melancholy_thistle[height=1,layers=7,random=3,waterlogged=false]
conquest:melancholy_thistle[height=1,layers=8,random=0,waterlogged=true]
conquest:melancholy_thistle[height=1,layers=8,random=0,waterlogged=false]
conquest:melancholy_thistle[height=1,layers=8,random=1,waterlogged=true]
conquest:melancholy_thistle[height=1,layers=8,random=1,waterlogged=false]
conquest:melancholy_thistle[height=1,layers=8,random=2,waterlogged=true]
conquest:melancholy_thistle[height=1,layers=8,random=2,waterlogged=false]
conquest:melancholy_thistle[height=1,layers=8,random=3,waterlogged=true]
conquest:melancholy_thistle[height=1,layers=8,random=3,waterlogged=false]
conquest:melancholy_thistle[height=2,layers=1,random=0,waterlogged=true]
conquest:melancholy_thistle[height=2,layers=1,random=0,waterlogged=false]
conquest:melancholy_thistle[height=2,layers=1,random=1,waterlogged=true]
conquest:melancholy_thistle[height=2,layers=1,random=1,waterlogged=false]
conquest:melancholy_thistle[height=2,layers=1,random=2,waterlogged=true]
conquest:melancholy_thistle[height=2,layers=1,random=2,waterlogged=false]
conquest:melancholy_thistle[height=2,layers=1,random=3,waterlogged=true]
conquest:melancholy_thistle[height=2,layers=1,random=3,waterlogged=false]
conquest:melancholy_thistle[height=2,layers=2,random=0,waterlogged=true]
conquest:melancholy_thistle[height=2,layers=2,random=0,waterlogged=false]
conquest:melancholy_thistle[height=2,layers=2,random=1,waterlogged=true]
conquest:melancholy_thistle[height=2,layers=2,random=1,waterlogged=false]
conquest:melancholy_thistle[height=2,layers=2,random=2,waterlogged=true]
conquest:melancholy_thistle[height=2,layers=2,random=2,waterlogged=false]
conquest:melancholy_thistle[height=2,layers=2,random=3,waterlogged=true]
conquest:melancholy_thistle[height=2,layers=2,random=3,waterlogged=false]
conquest:melancholy_thistle[height=2,layers=3,random=0,waterlogged=true]
conquest:melancholy_thistle[height=2,layers=3,random=0,waterlogged=false]
conquest:melancholy_thistle[height=2,layers=3,random=1,waterlogged=true]
conquest:melancholy_thistle[height=2,layers=3,random=1,waterlogged=false]
conquest:melancholy_thistle[height=2,layers=3,random=2,waterlogged=true]
conquest:melancholy_thistle[height=2,layers=3,random=2,waterlogged=false]
conquest:melancholy_thistle[height=2,layers=3,random=3,waterlogged=true]
conquest:melancholy_thistle[height=2,layers=3,random=3,waterlogged=false]
conquest:melancholy_thistle[height=2,layers=4,random=0,waterlogged=true]
conquest:melancholy_thistle[height=2,layers=4,random=0,waterlogged=false]
conquest:melancholy_thistle[height=2,layers=4,random=1,waterlogged=true]
conquest:melancholy_thistle[height=2,layers=4,random=1,waterlogged=false]
conquest:melancholy_thistle[height=2,layers=4,random=2,waterlogged=true]
conquest:melancholy_thistle[height=2,layers=4,random=2,waterlogged=false]
conquest:melancholy_thistle[height=2,layers=4,random=3,waterlogged=true]
conquest:melancholy_thistle[height=2,layers=4,random=3,waterlogged=false]
conquest:melancholy_thistle[height=2,layers=5,random=0,waterlogged=true]
conquest:melancholy_thistle[height=2,layers=5,random=0,waterlogged=false]
conquest:melancholy_thistle[height=2,layers=5,random=1,waterlogged=true]
conquest:melancholy_thistle[height=2,layers=5,random=1,waterlogged=false]
conquest:melancholy_thistle[height=2,layers=5,random=2,waterlogged=true]
conquest:melancholy_thistle[height=2,layers=5,random=2,waterlogged=false]
conquest:melancholy_thistle[height=2,layers=5,random=3,waterlogged=true]
conquest:melancholy_thistle[height=2,layers=5,random=3,waterlogged=false]
conquest:melancholy_thistle[height=2,layers=6,random=0,waterlogged=true]
conquest:melancholy_thistle[height=2,layers=6,random=0,waterlogged=false]
conquest:melancholy_thistle[height=2,layers=6,random=1,waterlogged=true]
conquest:melancholy_thistle[height=2,layers=6,random=1,waterlogged=false]
conquest:melancholy_thistle[height=2,layers=6,random=2,waterlogged=true]
conquest:melancholy_thistle[height=2,layers=6,random=2,waterlogged=false]
conquest:melancholy_thistle[height=2,layers=6,random=3,waterlogged=true]
conquest:melancholy_thistle[height=2,layers=6,random=3,waterlogged=false]
conquest:melancholy_thistle[height=2,layers=7,random=0,waterlogged=true]
conquest:melancholy_thistle[height=2,layers=7,random=0,waterlogged=false]
conquest:melancholy_thistle[height=2,layers=7,random=1,waterlogged=true]
conquest:melancholy_thistle[height=2,layers=7,random=1,waterlogged=false]
conquest:melancholy_thistle[height=2,layers=7,random=2,waterlogged=true]
conquest:melancholy_thistle[height=2,layers=7,random=2,waterlogged=false]
conquest:melancholy_thistle[height=2,layers=7,random=3,waterlogged=true]
conquest:melancholy_thistle[height=2,layers=7,random=3,waterlogged=false]
conquest:melancholy_thistle[height=2,layers=8,random=0,waterlogged=true]
conquest:melancholy_thistle[height=2,layers=8,random=0,waterlogged=false]
conquest:melancholy_thistle[height=2,layers=8,random=1,waterlogged=true]
conquest:melancholy_thistle[height=2,layers=8,random=1,waterlogged=false]
conquest:melancholy_thistle[height=2,layers=8,random=2,waterlogged=true]
conquest:melancholy_thistle[height=2,layers=8,random=2,waterlogged=false]
conquest:melancholy_thistle[height=2,layers=8,random=3,waterlogged=true]
conquest:melancholy_thistle[height=2,layers=8,random=3,waterlogged=false]
conquest:mesoamerican_dispenser[facing=north,triggered=true]
conquest:mesoamerican_dispenser[facing=north,triggered=false]
conquest:mesoamerican_dispenser[facing=east,triggered=true]
conquest:mesoamerican_dispenser[facing=east,triggered=false]
conquest:mesoamerican_dispenser[facing=south,triggered=true]
conquest:mesoamerican_dispenser[facing=south,triggered=false]
conquest:mesoamerican_dispenser[facing=west,triggered=true]
conquest:mesoamerican_dispenser[facing=west,triggered=false]
conquest:mesoamerican_dispenser[facing=up,triggered=true]
conquest:mesoamerican_dispenser[facing=up,triggered=false]
conquest:mesoamerican_dispenser[facing=down,triggered=true]
conquest:mesoamerican_dispenser[facing=down,triggered=false]
conquest:metal_dispenser[facing=north,triggered=true]
conquest:metal_dispenser[facing=north,triggered=false]
conquest:metal_dispenser[facing=east,triggered=true]
conquest:metal_dispenser[facing=east,triggered=false]
conquest:metal_dispenser[facing=south,triggered=true]
conquest:metal_dispenser[facing=south,triggered=false]
conquest:metal_dispenser[facing=west,triggered=true]
conquest:metal_dispenser[facing=west,triggered=false]
conquest:metal_dispenser[facing=up,triggered=true]
conquest:metal_dispenser[facing=up,triggered=false]
conquest:metal_dispenser[facing=down,triggered=true]
conquest:metal_dispenser[facing=down,triggered=false]
conquest:metal_dropper[facing=north,triggered=true]
conquest:metal_dropper[facing=north,triggered=false]
conquest:metal_dropper[facing=east,triggered=true]
conquest:metal_dropper[facing=east,triggered=false]
conquest:metal_dropper[facing=south,triggered=true]
conquest:metal_dropper[facing=south,triggered=false]
conquest:metal_dropper[facing=west,triggered=true]
conquest:metal_dropper[facing=west,triggered=false]
conquest:metal_dropper[facing=up,triggered=true]
conquest:metal_dropper[facing=up,triggered=false]
conquest:metal_dropper[facing=down,triggered=true]
conquest:metal_dropper[facing=down,triggered=false]
conquest:metal_gear_box[facing=north,toggle=1]
conquest:metal_gear_box[facing=north,toggle=2]
conquest:metal_gear_box[facing=east,toggle=1]
conquest:metal_gear_box[facing=east,toggle=2]
conquest:metal_gear_box[facing=south,toggle=1]
conquest:metal_gear_box[facing=south,toggle=2]
conquest:metal_gear_box[facing=west,toggle=1]
conquest:metal_gear_box[facing=west,toggle=2]
conquest:metal_gear_box[facing=up,toggle=1]
conquest:metal_gear_box[facing=up,toggle=2]
conquest:metal_gear_box[facing=down,toggle=1]
conquest:metal_gear_box[facing=down,toggle=2]
conquest:metal_grate[facing=north]
conquest:metal_grate[facing=east]
conquest:metal_grate[facing=south]
conquest:metal_grate[facing=west]
conquest:metal_grate[facing=up]
conquest:metal_grate[facing=down]
conquest:metal_hook
conquest:metal_plate[bites=0,offset_toggle=true]
conquest:metal_plate[bites=0,offset_toggle=false]
conquest:metal_plate[bites=1,offset_toggle=true]
conquest:metal_plate[bites=1,offset_toggle=false]
conquest:metal_plate[bites=2,offset_toggle=true]
conquest:metal_plate[bites=2,offset_toggle=false]
conquest:metal_plate[bites=3,offset_toggle=true]
conquest:metal_plate[bites=3,offset_toggle=false]
conquest:metal_plate[bites=4,offset_toggle=true]
conquest:metal_plate[bites=4,offset_toggle=false]
conquest:metal_plate[bites=5,offset_toggle=true]
conquest:metal_plate[bites=5,offset_toggle=false]
conquest:metal_plate[bites=6,offset_toggle=true]
conquest:metal_plate[bites=6,offset_toggle=false]
conquest:metal_plating
conquest:metal_plating_arrowslit[facing=north,waterlogged=true]
conquest:metal_plating_arrowslit[facing=north,waterlogged=false]
conquest:metal_plating_arrowslit[facing=south,waterlogged=true]
conquest:metal_plating_arrowslit[facing=south,waterlogged=false]
conquest:metal_plating_arrowslit[facing=west,waterlogged=true]
conquest:metal_plating_arrowslit[facing=west,waterlogged=false]
conquest:metal_plating_arrowslit[facing=east,waterlogged=true]
conquest:metal_plating_arrowslit[facing=east,waterlogged=false]
conquest:metal_plating_balustrade[axis=x,waterlogged=true]
conquest:metal_plating_balustrade[axis=x,waterlogged=false]
conquest:metal_plating_balustrade[axis=y,waterlogged=true]
conquest:metal_plating_balustrade[axis=y,waterlogged=false]
conquest:metal_plating_balustrade[axis=z,waterlogged=true]
conquest:metal_plating_balustrade[axis=z,waterlogged=false]
conquest:metal_plating_capital[facing=flat,type=top,waterlogged=true]
conquest:metal_plating_capital[facing=flat,type=top,waterlogged=false]
conquest:metal_plating_capital[facing=flat,type=bottom,waterlogged=true]
conquest:metal_plating_capital[facing=flat,type=bottom,waterlogged=false]
conquest:metal_plating_capital[facing=north,type=top,waterlogged=true]
conquest:metal_plating_capital[facing=north,type=top,waterlogged=false]
conquest:metal_plating_capital[facing=north,type=bottom,waterlogged=true]
conquest:metal_plating_capital[facing=north,type=bottom,waterlogged=false]
conquest:metal_plating_capital[facing=south,type=top,waterlogged=true]
conquest:metal_plating_capital[facing=south,type=top,waterlogged=false]
conquest:metal_plating_capital[facing=south,type=bottom,waterlogged=true]
conquest:metal_plating_capital[facing=south,type=bottom,waterlogged=false]
conquest:metal_plating_capital[facing=east,type=top,waterlogged=true]
conquest:metal_plating_capital[facing=east,type=top,waterlogged=false]
conquest:metal_plating_capital[facing=east,type=bottom,waterlogged=true]
conquest:metal_plating_capital[facing=east,type=bottom,waterlogged=false]
conquest:metal_plating_capital[facing=west,type=top,waterlogged=true]
conquest:metal_plating_capital[facing=west,type=top,waterlogged=false]
conquest:metal_plating_capital[facing=west,type=bottom,waterlogged=true]
conquest:metal_plating_capital[facing=west,type=bottom,waterlogged=false]
conquest:metal_plating_corner_slab[facing=north,type=top,waterlogged=true]
conquest:metal_plating_corner_slab[facing=north,type=top,waterlogged=false]
conquest:metal_plating_corner_slab[facing=north,type=bottom,waterlogged=true]
conquest:metal_plating_corner_slab[facing=north,type=bottom,waterlogged=false]
conquest:metal_plating_corner_slab[facing=south,type=top,waterlogged=true]
conquest:metal_plating_corner_slab[facing=south,type=top,waterlogged=false]
conquest:metal_plating_corner_slab[facing=south,type=bottom,waterlogged=true]
conquest:metal_plating_corner_slab[facing=south,type=bottom,waterlogged=false]
conquest:metal_plating_corner_slab[facing=west,type=top,waterlogged=true]
conquest:metal_plating_corner_slab[facing=west,type=top,waterlogged=false]
conquest:metal_plating_corner_slab[facing=west,type=bottom,waterlogged=true]
conquest:metal_plating_corner_slab[facing=west,type=bottom,waterlogged=false]
conquest:metal_plating_corner_slab[facing=east,type=top,waterlogged=true]
conquest:metal_plating_corner_slab[facing=east,type=top,waterlogged=false]
conquest:metal_plating_corner_slab[facing=east,type=bottom,waterlogged=true]
conquest:metal_plating_corner_slab[facing=east,type=bottom,waterlogged=false]
conquest:metal_plating_eighth_slab[facing=north,type=top,waterlogged=true]
conquest:metal_plating_eighth_slab[facing=north,type=top,waterlogged=false]
conquest:metal_plating_eighth_slab[facing=north,type=bottom,waterlogged=true]
conquest:metal_plating_eighth_slab[facing=north,type=bottom,waterlogged=false]
conquest:metal_plating_eighth_slab[facing=south,type=top,waterlogged=true]
conquest:metal_plating_eighth_slab[facing=south,type=top,waterlogged=false]
conquest:metal_plating_eighth_slab[facing=south,type=bottom,waterlogged=true]
conquest:metal_plating_eighth_slab[facing=south,type=bottom,waterlogged=false]
conquest:metal_plating_eighth_slab[facing=west,type=top,waterlogged=true]
conquest:metal_plating_eighth_slab[facing=west,type=top,waterlogged=false]
conquest:metal_plating_eighth_slab[facing=west,type=bottom,waterlogged=true]
conquest:metal_plating_eighth_slab[facing=west,type=bottom,waterlogged=false]
conquest:metal_plating_eighth_slab[facing=east,type=top,waterlogged=true]
conquest:metal_plating_eighth_slab[facing=east,type=top,waterlogged=false]
conquest:metal_plating_eighth_slab[facing=east,type=bottom,waterlogged=true]
conquest:metal_plating_eighth_slab[facing=east,type=bottom,waterlogged=false]
conquest:metal_plating_pillar[layer=1,waterlogged=true]
conquest:metal_plating_pillar[layer=1,waterlogged=false]
conquest:metal_plating_pillar[layer=2,waterlogged=true]
conquest:metal_plating_pillar[layer=2,waterlogged=false]
conquest:metal_plating_pillar[layer=3,waterlogged=true]
conquest:metal_plating_pillar[layer=3,waterlogged=false]
conquest:metal_plating_quarter_slab[facing=north,layer=1,type=top,waterlogged=true]
conquest:metal_plating_quarter_slab[facing=north,layer=1,type=top,waterlogged=false]
conquest:metal_plating_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=true]
conquest:metal_plating_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=false]
conquest:metal_plating_quarter_slab[facing=north,layer=2,type=top,waterlogged=true]
conquest:metal_plating_quarter_slab[facing=north,layer=2,type=top,waterlogged=false]
conquest:metal_plating_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=true]
conquest:metal_plating_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=false]
conquest:metal_plating_quarter_slab[facing=north,layer=3,type=top,waterlogged=true]
conquest:metal_plating_quarter_slab[facing=north,layer=3,type=top,waterlogged=false]
conquest:metal_plating_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=true]
conquest:metal_plating_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=false]
conquest:metal_plating_quarter_slab[facing=south,layer=1,type=top,waterlogged=true]
conquest:metal_plating_quarter_slab[facing=south,layer=1,type=top,waterlogged=false]
conquest:metal_plating_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=true]
conquest:metal_plating_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=false]
conquest:metal_plating_quarter_slab[facing=south,layer=2,type=top,waterlogged=true]
conquest:metal_plating_quarter_slab[facing=south,layer=2,type=top,waterlogged=false]
conquest:metal_plating_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=true]
conquest:metal_plating_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=false]
conquest:metal_plating_quarter_slab[facing=south,layer=3,type=top,waterlogged=true]
conquest:metal_plating_quarter_slab[facing=south,layer=3,type=top,waterlogged=false]
conquest:metal_plating_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=true]
conquest:metal_plating_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=false]
conquest:metal_plating_quarter_slab[facing=west,layer=1,type=top,waterlogged=true]
conquest:metal_plating_quarter_slab[facing=west,layer=1,type=top,waterlogged=false]
conquest:metal_plating_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=true]
conquest:metal_plating_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=false]
conquest:metal_plating_quarter_slab[facing=west,layer=2,type=top,waterlogged=true]
conquest:metal_plating_quarter_slab[facing=west,layer=2,type=top,waterlogged=false]
conquest:metal_plating_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=true]
conquest:metal_plating_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=false]
conquest:metal_plating_quarter_slab[facing=west,layer=3,type=top,waterlogged=true]
conquest:metal_plating_quarter_slab[facing=west,layer=3,type=top,waterlogged=false]
conquest:metal_plating_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=true]
conquest:metal_plating_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=false]
conquest:metal_plating_quarter_slab[facing=east,layer=1,type=top,waterlogged=true]
conquest:metal_plating_quarter_slab[facing=east,layer=1,type=top,waterlogged=false]
conquest:metal_plating_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=true]
conquest:metal_plating_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=false]
conquest:metal_plating_quarter_slab[facing=east,layer=2,type=top,waterlogged=true]
conquest:metal_plating_quarter_slab[facing=east,layer=2,type=top,waterlogged=false]
conquest:metal_plating_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=true]
conquest:metal_plating_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=false]
conquest:metal_plating_quarter_slab[facing=east,layer=3,type=top,waterlogged=true]
conquest:metal_plating_quarter_slab[facing=east,layer=3,type=top,waterlogged=false]
conquest:metal_plating_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=true]
conquest:metal_plating_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=false]
conquest:metal_plating_slab[layers=1,type=top,waterlogged=true]
conquest:metal_plating_slab[layers=1,type=top,waterlogged=false]
conquest:metal_plating_slab[layers=1,type=bottom,waterlogged=true]
conquest:metal_plating_slab[layers=1,type=bottom,waterlogged=false]
conquest:metal_plating_slab[layers=2,type=top,waterlogged=true]
conquest:metal_plating_slab[layers=2,type=top,waterlogged=false]
conquest:metal_plating_slab[layers=2,type=bottom,waterlogged=true]
conquest:metal_plating_slab[layers=2,type=bottom,waterlogged=false]
conquest:metal_plating_slab[layers=3,type=top,waterlogged=true]
conquest:metal_plating_slab[layers=3,type=top,waterlogged=false]
conquest:metal_plating_slab[layers=3,type=bottom,waterlogged=true]
conquest:metal_plating_slab[layers=3,type=bottom,waterlogged=false]
conquest:metal_plating_slab[layers=4,type=top,waterlogged=true]
conquest:metal_plating_slab[layers=4,type=top,waterlogged=false]
conquest:metal_plating_slab[layers=4,type=bottom,waterlogged=true]
conquest:metal_plating_slab[layers=4,type=bottom,waterlogged=false]
conquest:metal_plating_slab[layers=5,type=top,waterlogged=true]
conquest:metal_plating_slab[layers=5,type=top,waterlogged=false]
conquest:metal_plating_slab[layers=5,type=bottom,waterlogged=true]
conquest:metal_plating_slab[layers=5,type=bottom,waterlogged=false]
conquest:metal_plating_slab[layers=6,type=top,waterlogged=true]
conquest:metal_plating_slab[layers=6,type=top,waterlogged=false]
conquest:metal_plating_slab[layers=6,type=bottom,waterlogged=true]
conquest:metal_plating_slab[layers=6,type=bottom,waterlogged=false]
conquest:metal_plating_slab[layers=7,type=top,waterlogged=true]
conquest:metal_plating_slab[layers=7,type=top,waterlogged=false]
conquest:metal_plating_slab[layers=7,type=bottom,waterlogged=true]
conquest:metal_plating_slab[layers=7,type=bottom,waterlogged=false]
conquest:metal_plating_slab[layers=8,type=top,waterlogged=true]
conquest:metal_plating_slab[layers=8,type=top,waterlogged=false]
conquest:metal_plating_slab[layers=8,type=bottom,waterlogged=true]
conquest:metal_plating_slab[layers=8,type=bottom,waterlogged=false]
conquest:metal_plating_small_window[down=true,up=true,waterlogged=true]
conquest:metal_plating_small_window[down=true,up=true,waterlogged=false]
conquest:metal_plating_small_window[down=true,up=false,waterlogged=true]
conquest:metal_plating_small_window[down=true,up=false,waterlogged=false]
conquest:metal_plating_small_window[down=false,up=true,waterlogged=true]
conquest:metal_plating_small_window[down=false,up=true,waterlogged=false]
conquest:metal_plating_small_window[down=false,up=false,waterlogged=true]
conquest:metal_plating_small_window[down=false,up=false,waterlogged=false]
conquest:metal_plating_small_window_half[down=true,facing=north,up=true,waterlogged=true]
conquest:metal_plating_small_window_half[down=true,facing=north,up=true,waterlogged=false]
conquest:metal_plating_small_window_half[down=true,facing=north,up=false,waterlogged=true]
conquest:metal_plating_small_window_half[down=true,facing=north,up=false,waterlogged=false]
conquest:metal_plating_small_window_half[down=true,facing=south,up=true,waterlogged=true]
conquest:metal_plating_small_window_half[down=true,facing=south,up=true,waterlogged=false]
conquest:metal_plating_small_window_half[down=true,facing=south,up=false,waterlogged=true]
conquest:metal_plating_small_window_half[down=true,facing=south,up=false,waterlogged=false]
conquest:metal_plating_small_window_half[down=true,facing=west,up=true,waterlogged=true]
conquest:metal_plating_small_window_half[down=true,facing=west,up=true,waterlogged=false]
conquest:metal_plating_small_window_half[down=true,facing=west,up=false,waterlogged=true]
conquest:metal_plating_small_window_half[down=true,facing=west,up=false,waterlogged=false]
conquest:metal_plating_small_window_half[down=true,facing=east,up=true,waterlogged=true]
conquest:metal_plating_small_window_half[down=true,facing=east,up=true,waterlogged=false]
conquest:metal_plating_small_window_half[down=true,facing=east,up=false,waterlogged=true]
conquest:metal_plating_small_window_half[down=true,facing=east,up=false,waterlogged=false]
conquest:metal_plating_small_window_half[down=false,facing=north,up=true,waterlogged=true]
conquest:metal_plating_small_window_half[down=false,facing=north,up=true,waterlogged=false]
conquest:metal_plating_small_window_half[down=false,facing=north,up=false,waterlogged=true]
conquest:metal_plating_small_window_half[down=false,facing=north,up=false,waterlogged=false]
conquest:metal_plating_small_window_half[down=false,facing=south,up=true,waterlogged=true]
conquest:metal_plating_small_window_half[down=false,facing=south,up=true,waterlogged=false]
conquest:metal_plating_small_window_half[down=false,facing=south,up=false,waterlogged=true]
conquest:metal_plating_small_window_half[down=false,facing=south,up=false,waterlogged=false]
conquest:metal_plating_small_window_half[down=false,facing=west,up=true,waterlogged=true]
conquest:metal_plating_small_window_half[down=false,facing=west,up=true,waterlogged=false]
conquest:metal_plating_small_window_half[down=false,facing=west,up=false,waterlogged=true]
conquest:metal_plating_small_window_half[down=false,facing=west,up=false,waterlogged=false]
conquest:metal_plating_small_window_half[down=false,facing=east,up=true,waterlogged=true]
conquest:metal_plating_small_window_half[down=false,facing=east,up=true,waterlogged=false]
conquest:metal_plating_small_window_half[down=false,facing=east,up=false,waterlogged=true]
conquest:metal_plating_small_window_half[down=false,facing=east,up=false,waterlogged=false]
conquest:metal_plating_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:metal_plating_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:metal_plating_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:metal_plating_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:metal_plating_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:metal_plating_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:metal_plating_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:metal_plating_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:metal_plating_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:metal_plating_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:metal_plating_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:metal_plating_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:metal_plating_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:metal_plating_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:metal_plating_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:metal_plating_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:metal_plating_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:metal_plating_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:metal_plating_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:metal_plating_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:metal_plating_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:metal_plating_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:metal_plating_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:metal_plating_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:metal_plating_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:metal_plating_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:metal_plating_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:metal_plating_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:metal_plating_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:metal_plating_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:metal_plating_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:metal_plating_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:metal_plating_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:metal_plating_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:metal_plating_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:metal_plating_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:metal_plating_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:metal_plating_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:metal_plating_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:metal_plating_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:metal_plating_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:metal_plating_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:metal_plating_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:metal_plating_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:metal_plating_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:metal_plating_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:metal_plating_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:metal_plating_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:metal_plating_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:metal_plating_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:metal_plating_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:metal_plating_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:metal_plating_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:metal_plating_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:metal_plating_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:metal_plating_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:metal_plating_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:metal_plating_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:metal_plating_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:metal_plating_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:metal_plating_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:metal_plating_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:metal_plating_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:metal_plating_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:metal_plating_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:metal_plating_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:metal_plating_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:metal_plating_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:metal_plating_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:metal_plating_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:metal_plating_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:metal_plating_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:metal_plating_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:metal_plating_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:metal_plating_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:metal_plating_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:metal_plating_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:metal_plating_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:metal_plating_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:metal_plating_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:metal_plating_vertical_corner[facing=north,layer=1,waterlogged=true]
conquest:metal_plating_vertical_corner[facing=north,layer=1,waterlogged=false]
conquest:metal_plating_vertical_corner[facing=north,layer=2,waterlogged=true]
conquest:metal_plating_vertical_corner[facing=north,layer=2,waterlogged=false]
conquest:metal_plating_vertical_corner[facing=north,layer=3,waterlogged=true]
conquest:metal_plating_vertical_corner[facing=north,layer=3,waterlogged=false]
conquest:metal_plating_vertical_corner[facing=north,layer=4,waterlogged=true]
conquest:metal_plating_vertical_corner[facing=north,layer=4,waterlogged=false]
conquest:metal_plating_vertical_corner[facing=south,layer=1,waterlogged=true]
conquest:metal_plating_vertical_corner[facing=south,layer=1,waterlogged=false]
conquest:metal_plating_vertical_corner[facing=south,layer=2,waterlogged=true]
conquest:metal_plating_vertical_corner[facing=south,layer=2,waterlogged=false]
conquest:metal_plating_vertical_corner[facing=south,layer=3,waterlogged=true]
conquest:metal_plating_vertical_corner[facing=south,layer=3,waterlogged=false]
conquest:metal_plating_vertical_corner[facing=south,layer=4,waterlogged=true]
conquest:metal_plating_vertical_corner[facing=south,layer=4,waterlogged=false]
conquest:metal_plating_vertical_corner[facing=west,layer=1,waterlogged=true]
conquest:metal_plating_vertical_corner[facing=west,layer=1,waterlogged=false]
conquest:metal_plating_vertical_corner[facing=west,layer=2,waterlogged=true]
conquest:metal_plating_vertical_corner[facing=west,layer=2,waterlogged=false]
conquest:metal_plating_vertical_corner[facing=west,layer=3,waterlogged=true]
conquest:metal_plating_vertical_corner[facing=west,layer=3,waterlogged=false]
conquest:metal_plating_vertical_corner[facing=west,layer=4,waterlogged=true]
conquest:metal_plating_vertical_corner[facing=west,layer=4,waterlogged=false]
conquest:metal_plating_vertical_corner[facing=east,layer=1,waterlogged=true]
conquest:metal_plating_vertical_corner[facing=east,layer=1,waterlogged=false]
conquest:metal_plating_vertical_corner[facing=east,layer=2,waterlogged=true]
conquest:metal_plating_vertical_corner[facing=east,layer=2,waterlogged=false]
conquest:metal_plating_vertical_corner[facing=east,layer=3,waterlogged=true]
conquest:metal_plating_vertical_corner[facing=east,layer=3,waterlogged=false]
conquest:metal_plating_vertical_corner[facing=east,layer=4,waterlogged=true]
conquest:metal_plating_vertical_corner[facing=east,layer=4,waterlogged=false]
conquest:metal_plating_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:metal_plating_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:metal_plating_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:metal_plating_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:metal_plating_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:metal_plating_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:metal_plating_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:metal_plating_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:metal_plating_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:metal_plating_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:metal_plating_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:metal_plating_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:metal_plating_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:metal_plating_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:metal_plating_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:metal_plating_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:metal_plating_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:metal_plating_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:metal_plating_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:metal_plating_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:metal_plating_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:metal_plating_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:metal_plating_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:metal_plating_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:metal_plating_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:metal_plating_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:metal_plating_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:metal_plating_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:metal_plating_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:metal_plating_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:metal_plating_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:metal_plating_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:metal_plating_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:metal_plating_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:metal_plating_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:metal_plating_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:metal_plating_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:metal_plating_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:metal_plating_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:metal_plating_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:metal_plating_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:metal_plating_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:metal_plating_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:metal_plating_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:metal_plating_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:metal_plating_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:metal_plating_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:metal_plating_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:metal_plating_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:metal_plating_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:metal_plating_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:metal_plating_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:metal_plating_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:metal_plating_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:metal_plating_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:metal_plating_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:metal_plating_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:metal_plating_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:metal_plating_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:metal_plating_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:metal_plating_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:metal_plating_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:metal_plating_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:metal_plating_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:metal_plating_vertical_quarter[facing=north,layer=1,waterlogged=true]
conquest:metal_plating_vertical_quarter[facing=north,layer=1,waterlogged=false]
conquest:metal_plating_vertical_quarter[facing=north,layer=2,waterlogged=true]
conquest:metal_plating_vertical_quarter[facing=north,layer=2,waterlogged=false]
conquest:metal_plating_vertical_quarter[facing=north,layer=3,waterlogged=true]
conquest:metal_plating_vertical_quarter[facing=north,layer=3,waterlogged=false]
conquest:metal_plating_vertical_quarter[facing=north,layer=4,waterlogged=true]
conquest:metal_plating_vertical_quarter[facing=north,layer=4,waterlogged=false]
conquest:metal_plating_vertical_quarter[facing=south,layer=1,waterlogged=true]
conquest:metal_plating_vertical_quarter[facing=south,layer=1,waterlogged=false]
conquest:metal_plating_vertical_quarter[facing=south,layer=2,waterlogged=true]
conquest:metal_plating_vertical_quarter[facing=south,layer=2,waterlogged=false]
conquest:metal_plating_vertical_quarter[facing=south,layer=3,waterlogged=true]
conquest:metal_plating_vertical_quarter[facing=south,layer=3,waterlogged=false]
conquest:metal_plating_vertical_quarter[facing=south,layer=4,waterlogged=true]
conquest:metal_plating_vertical_quarter[facing=south,layer=4,waterlogged=false]
conquest:metal_plating_vertical_quarter[facing=west,layer=1,waterlogged=true]
conquest:metal_plating_vertical_quarter[facing=west,layer=1,waterlogged=false]
conquest:metal_plating_vertical_quarter[facing=west,layer=2,waterlogged=true]
conquest:metal_plating_vertical_quarter[facing=west,layer=2,waterlogged=false]
conquest:metal_plating_vertical_quarter[facing=west,layer=3,waterlogged=true]
conquest:metal_plating_vertical_quarter[facing=west,layer=3,waterlogged=false]
conquest:metal_plating_vertical_quarter[facing=west,layer=4,waterlogged=true]
conquest:metal_plating_vertical_quarter[facing=west,layer=4,waterlogged=false]
conquest:metal_plating_vertical_quarter[facing=east,layer=1,waterlogged=true]
conquest:metal_plating_vertical_quarter[facing=east,layer=1,waterlogged=false]
conquest:metal_plating_vertical_quarter[facing=east,layer=2,waterlogged=true]
conquest:metal_plating_vertical_quarter[facing=east,layer=2,waterlogged=false]
conquest:metal_plating_vertical_quarter[facing=east,layer=3,waterlogged=true]
conquest:metal_plating_vertical_quarter[facing=east,layer=3,waterlogged=false]
conquest:metal_plating_vertical_quarter[facing=east,layer=4,waterlogged=true]
conquest:metal_plating_vertical_quarter[facing=east,layer=4,waterlogged=false]
conquest:metal_plating_vertical_slab[facing=north,layer=1,waterlogged=true]
conquest:metal_plating_vertical_slab[facing=north,layer=1,waterlogged=false]
conquest:metal_plating_vertical_slab[facing=north,layer=2,waterlogged=true]
conquest:metal_plating_vertical_slab[facing=north,layer=2,waterlogged=false]
conquest:metal_plating_vertical_slab[facing=north,layer=3,waterlogged=true]
conquest:metal_plating_vertical_slab[facing=north,layer=3,waterlogged=false]
conquest:metal_plating_vertical_slab[facing=north,layer=4,waterlogged=true]
conquest:metal_plating_vertical_slab[facing=north,layer=4,waterlogged=false]
conquest:metal_plating_vertical_slab[facing=south,layer=1,waterlogged=true]
conquest:metal_plating_vertical_slab[facing=south,layer=1,waterlogged=false]
conquest:metal_plating_vertical_slab[facing=south,layer=2,waterlogged=true]
conquest:metal_plating_vertical_slab[facing=south,layer=2,waterlogged=false]
conquest:metal_plating_vertical_slab[facing=south,layer=3,waterlogged=true]
conquest:metal_plating_vertical_slab[facing=south,layer=3,waterlogged=false]
conquest:metal_plating_vertical_slab[facing=south,layer=4,waterlogged=true]
conquest:metal_plating_vertical_slab[facing=south,layer=4,waterlogged=false]
conquest:metal_plating_vertical_slab[facing=west,layer=1,waterlogged=true]
conquest:metal_plating_vertical_slab[facing=west,layer=1,waterlogged=false]
conquest:metal_plating_vertical_slab[facing=west,layer=2,waterlogged=true]
conquest:metal_plating_vertical_slab[facing=west,layer=2,waterlogged=false]
conquest:metal_plating_vertical_slab[facing=west,layer=3,waterlogged=true]
conquest:metal_plating_vertical_slab[facing=west,layer=3,waterlogged=false]
conquest:metal_plating_vertical_slab[facing=west,layer=4,waterlogged=true]
conquest:metal_plating_vertical_slab[facing=west,layer=4,waterlogged=false]
conquest:metal_plating_vertical_slab[facing=east,layer=1,waterlogged=true]
conquest:metal_plating_vertical_slab[facing=east,layer=1,waterlogged=false]
conquest:metal_plating_vertical_slab[facing=east,layer=2,waterlogged=true]
conquest:metal_plating_vertical_slab[facing=east,layer=2,waterlogged=false]
conquest:metal_plating_vertical_slab[facing=east,layer=3,waterlogged=true]
conquest:metal_plating_vertical_slab[facing=east,layer=3,waterlogged=false]
conquest:metal_plating_vertical_slab[facing=east,layer=4,waterlogged=true]
conquest:metal_plating_vertical_slab[facing=east,layer=4,waterlogged=false]
conquest:metal_plating_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:metal_plating_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:metal_plating_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:metal_plating_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:metal_plating_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:metal_plating_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:metal_plating_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:metal_plating_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:metal_plating_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:metal_plating_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:metal_plating_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:metal_plating_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:metal_plating_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:metal_plating_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:metal_plating_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:metal_plating_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:metal_plating_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:metal_plating_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:metal_plating_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:metal_plating_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:metal_plating_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:metal_plating_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:metal_plating_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:metal_plating_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:metal_plating_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:metal_plating_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:metal_plating_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:metal_plating_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:metal_plating_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:metal_plating_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:metal_plating_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:metal_plating_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:metal_plating_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:metal_plating_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:metal_plating_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:metal_plating_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:metal_plating_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:metal_plating_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:metal_plating_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:metal_plating_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:metal_plating_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:metal_plating_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:metal_plating_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:metal_plating_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:metal_plating_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:metal_plating_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:metal_plating_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:metal_plating_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:metal_plating_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:metal_plating_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:metal_plating_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:metal_plating_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:metal_plating_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:metal_plating_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:metal_plating_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:metal_plating_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:metal_plating_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:metal_plating_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:metal_plating_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:metal_plating_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:metal_plating_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:metal_plating_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:metal_plating_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:metal_plating_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:metal_plating_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:metal_plating_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:metal_plating_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:metal_plating_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:metal_plating_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:metal_plating_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:metal_plating_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:metal_plating_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:metal_plating_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:metal_plating_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:metal_plating_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:metal_plating_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:metal_plating_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:metal_plating_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:metal_plating_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:metal_plating_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:metal_plating_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:metal_plating_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:metal_plating_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:metal_plating_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:metal_plating_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:metal_plating_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:metal_plating_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:metal_plating_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:metal_plating_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:metal_plating_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:metal_plating_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:metal_plating_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:metal_plating_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:metal_plating_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:metal_plating_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:metal_plating_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:metal_plating_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:metal_plating_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:metal_plating_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:metal_plating_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:metal_plating_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:metal_plating_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:metal_plating_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:metal_plating_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:metal_plating_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:metal_plating_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:metal_plating_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:metal_plating_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:metal_plating_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:metal_plating_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:metal_plating_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:metal_plating_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:metal_plating_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:metal_plating_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:metal_plating_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:metal_plating_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:metal_plating_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:metal_plating_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:metal_plating_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:metal_plating_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:metal_plating_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:metal_plating_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:metal_plating_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:metal_plating_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:metal_plating_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:metal_plating_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:metal_plating_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:metal_plating_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:metal_plating_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:metal_plating_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:metal_plating_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:metal_plating_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:metal_plating_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:metal_plating_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:metal_plating_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:metal_plating_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:metal_plating_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:metal_plating_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:metal_plating_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:metal_plating_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:metal_plating_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:metal_plating_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:metal_plating_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:metal_plating_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:metal_plating_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:metal_plating_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:metal_plating_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:metal_plating_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:metal_plating_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:metal_plating_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:metal_plating_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:metal_plating_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:metal_plating_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:metal_plating_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:metal_plating_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:metal_plating_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:metal_plating_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:metal_plating_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:metal_plating_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:metal_plating_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:metal_plating_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:metal_plating_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:metal_plating_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:metal_plating_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:metal_plating_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:metal_plating_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:metal_plating_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:metal_plating_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:metal_plating_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:metal_plating_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:metal_plating_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:metal_plating_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:metal_plating_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:metal_plating_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:metal_plating_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:metal_plating_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:metal_plating_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:metal_plating_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:metal_plating_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:metal_plating_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:metal_plating_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:metal_plating_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:metal_plating_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:metal_plating_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:metal_plating_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:metal_plating_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:metal_plating_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:metal_plating_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:metal_plating_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:metal_plating_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:metal_plating_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:metal_plating_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:metal_plating_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:metal_plating_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:metal_plating_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:metal_plating_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:metal_plating_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:metal_plating_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:metal_plating_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:metal_plating_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:metal_plating_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:metal_plating_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:metal_plating_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:metal_plating_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:metal_plating_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:metal_plating_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:metal_plating_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:metal_plating_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:metal_plating_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:metal_plating_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:metal_plating_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:metal_plating_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:metal_plating_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:metal_plating_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:metal_plating_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:metal_plating_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:metal_plating_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:metal_plating_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:metal_plating_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:metal_plating_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:metal_plating_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:metal_plating_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:metal_plating_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:metal_plating_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:metal_plating_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:metal_plating_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:metal_plating_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:metal_plating_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:metal_plating_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:metal_plating_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:metal_plating_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:metal_plating_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:metal_plating_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:metal_plating_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:metal_plating_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:metal_plating_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:metal_plating_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:metal_plating_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:metal_plating_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:metal_plating_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:metal_plating_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:metal_plating_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:metal_plating_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:metal_plating_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:metal_plating_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:metal_plating_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:metal_plating_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:metal_plating_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:metal_plating_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:metal_plating_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:metal_plating_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:metal_plating_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:metal_plating_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:metal_plating_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:metal_plating_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:metal_plating_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:metal_plating_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:metal_plating_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:metal_plating_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:metal_plating_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:metal_plating_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:metal_plating_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:metal_plating_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:metal_plating_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:metal_plating_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:metal_plating_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:metal_plating_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:metal_plating_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:metal_plating_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:metal_plating_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:metal_plating_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:metal_plating_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:metal_plating_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:metal_plating_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:metal_plating_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:metal_plating_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:metal_plating_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:metal_plating_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:metal_plating_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:metal_plating_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:metal_plating_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:metal_plating_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:metal_plating_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:metal_plating_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:metal_plating_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:metal_plating_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:metal_plating_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:metal_plating_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:metal_plating_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:metal_plating_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:metal_plating_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:metal_plating_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:metal_plating_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:metal_plating_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:metal_plating_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:metal_plating_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:metal_plating_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:metal_plating_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:metal_plating_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:metal_plating_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:metal_plating_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:metal_plating_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:metal_plating_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:metal_plating_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:metal_plating_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:metal_plating_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:metal_plating_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:metal_plating_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:metal_plating_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:metal_plating_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:metal_plating_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:metal_plating_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:metal_plating_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:metal_plating_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:metal_plating_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:metal_plating_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:metal_plating_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:metal_plating_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:metal_plating_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:metal_plating_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:metal_plating_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:metal_plating_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:metal_plating_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:metal_plating_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:metal_scaffolding[bottom=true,distance=0,waterlogged=true]
conquest:metal_scaffolding[bottom=true,distance=0,waterlogged=false]
conquest:metal_scaffolding[bottom=true,distance=1,waterlogged=true]
conquest:metal_scaffolding[bottom=true,distance=1,waterlogged=false]
conquest:metal_scaffolding[bottom=true,distance=2,waterlogged=true]
conquest:metal_scaffolding[bottom=true,distance=2,waterlogged=false]
conquest:metal_scaffolding[bottom=true,distance=3,waterlogged=true]
conquest:metal_scaffolding[bottom=true,distance=3,waterlogged=false]
conquest:metal_scaffolding[bottom=true,distance=4,waterlogged=true]
conquest:metal_scaffolding[bottom=true,distance=4,waterlogged=false]
conquest:metal_scaffolding[bottom=true,distance=5,waterlogged=true]
conquest:metal_scaffolding[bottom=true,distance=5,waterlogged=false]
conquest:metal_scaffolding[bottom=true,distance=6,waterlogged=true]
conquest:metal_scaffolding[bottom=true,distance=6,waterlogged=false]
conquest:metal_scaffolding[bottom=true,distance=7,waterlogged=true]
conquest:metal_scaffolding[bottom=true,distance=7,waterlogged=false]
conquest:metal_scaffolding[bottom=false,distance=0,waterlogged=true]
conquest:metal_scaffolding[bottom=false,distance=0,waterlogged=false]
conquest:metal_scaffolding[bottom=false,distance=1,waterlogged=true]
conquest:metal_scaffolding[bottom=false,distance=1,waterlogged=false]
conquest:metal_scaffolding[bottom=false,distance=2,waterlogged=true]
conquest:metal_scaffolding[bottom=false,distance=2,waterlogged=false]
conquest:metal_scaffolding[bottom=false,distance=3,waterlogged=true]
conquest:metal_scaffolding[bottom=false,distance=3,waterlogged=false]
conquest:metal_scaffolding[bottom=false,distance=4,waterlogged=true]
conquest:metal_scaffolding[bottom=false,distance=4,waterlogged=false]
conquest:metal_scaffolding[bottom=false,distance=5,waterlogged=true]
conquest:metal_scaffolding[bottom=false,distance=5,waterlogged=false]
conquest:metal_scaffolding[bottom=false,distance=6,waterlogged=true]
conquest:metal_scaffolding[bottom=false,distance=6,waterlogged=false]
conquest:metal_scaffolding[bottom=false,distance=7,waterlogged=true]
conquest:metal_scaffolding[bottom=false,distance=7,waterlogged=false]
conquest:metal_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:metal_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:metal_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:metal_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:metal_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:metal_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:metal_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:metal_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:metal_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:metal_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:metal_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:metal_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:metal_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:metal_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:metal_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:metal_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:metal_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:metal_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:metal_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:metal_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:metal_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:metal_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:metal_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:metal_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:metal_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:metal_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:metal_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:metal_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:metal_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:metal_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:metal_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:metal_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:metal_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:metal_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:metal_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:metal_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:metal_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:metal_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:metal_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:metal_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:metal_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:metal_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:metal_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:metal_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:metal_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:metal_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:metal_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:metal_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:metal_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:metal_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:metal_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:metal_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:metal_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:metal_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:metal_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:metal_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:metal_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:metal_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:metal_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:metal_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:metal_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:metal_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:metal_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:metal_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:metal_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:metal_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:metal_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:metal_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:metal_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:metal_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:metal_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:metal_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:metal_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:metal_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:metal_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:metal_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:metal_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:metal_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:metal_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:metal_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:metal_tankard[facing=north,offset_toggle=true,tankards=1]
conquest:metal_tankard[facing=north,offset_toggle=true,tankards=2]
conquest:metal_tankard[facing=north,offset_toggle=false,tankards=1]
conquest:metal_tankard[facing=north,offset_toggle=false,tankards=2]
conquest:metal_tankard[facing=south,offset_toggle=true,tankards=1]
conquest:metal_tankard[facing=south,offset_toggle=true,tankards=2]
conquest:metal_tankard[facing=south,offset_toggle=false,tankards=1]
conquest:metal_tankard[facing=south,offset_toggle=false,tankards=2]
conquest:metal_tankard[facing=west,offset_toggle=true,tankards=1]
conquest:metal_tankard[facing=west,offset_toggle=true,tankards=2]
conquest:metal_tankard[facing=west,offset_toggle=false,tankards=1]
conquest:metal_tankard[facing=west,offset_toggle=false,tankards=2]
conquest:metal_tankard[facing=east,offset_toggle=true,tankards=1]
conquest:metal_tankard[facing=east,offset_toggle=true,tankards=2]
conquest:metal_tankard[facing=east,offset_toggle=false,tankards=1]
conquest:metal_tankard[facing=east,offset_toggle=false,tankards=2]
conquest:metal_telescope[facing=north,offset_toggle=true]
conquest:metal_telescope[facing=north,offset_toggle=false]
conquest:metal_telescope[facing=south,offset_toggle=true]
conquest:metal_telescope[facing=south,offset_toggle=false]
conquest:metal_telescope[facing=west,offset_toggle=true]
conquest:metal_telescope[facing=west,offset_toggle=false]
conquest:metal_telescope[facing=east,offset_toggle=true]
conquest:metal_telescope[facing=east,offset_toggle=false]
conquest:middle_class_planning_sign
conquest:milk_jug[facing=north,offset_toggle=true,toggle=1]
conquest:milk_jug[facing=north,offset_toggle=true,toggle=2]
conquest:milk_jug[facing=north,offset_toggle=true,toggle=3]
conquest:milk_jug[facing=north,offset_toggle=false,toggle=1]
conquest:milk_jug[facing=north,offset_toggle=false,toggle=2]
conquest:milk_jug[facing=north,offset_toggle=false,toggle=3]
conquest:milk_jug[facing=south,offset_toggle=true,toggle=1]
conquest:milk_jug[facing=south,offset_toggle=true,toggle=2]
conquest:milk_jug[facing=south,offset_toggle=true,toggle=3]
conquest:milk_jug[facing=south,offset_toggle=false,toggle=1]
conquest:milk_jug[facing=south,offset_toggle=false,toggle=2]
conquest:milk_jug[facing=south,offset_toggle=false,toggle=3]
conquest:milk_jug[facing=west,offset_toggle=true,toggle=1]
conquest:milk_jug[facing=west,offset_toggle=true,toggle=2]
conquest:milk_jug[facing=west,offset_toggle=true,toggle=3]
conquest:milk_jug[facing=west,offset_toggle=false,toggle=1]
conquest:milk_jug[facing=west,offset_toggle=false,toggle=2]
conquest:milk_jug[facing=west,offset_toggle=false,toggle=3]
conquest:milk_jug[facing=east,offset_toggle=true,toggle=1]
conquest:milk_jug[facing=east,offset_toggle=true,toggle=2]
conquest:milk_jug[facing=east,offset_toggle=true,toggle=3]
conquest:milk_jug[facing=east,offset_toggle=false,toggle=1]
conquest:milk_jug[facing=east,offset_toggle=false,toggle=2]
conquest:milk_jug[facing=east,offset_toggle=false,toggle=3]
conquest:mirror[facing=north,offset_toggle=true]
conquest:mirror[facing=north,offset_toggle=false]
conquest:mirror[facing=south,offset_toggle=true]
conquest:mirror[facing=south,offset_toggle=false]
conquest:mirror[facing=west,offset_toggle=true]
conquest:mirror[facing=west,offset_toggle=false]
conquest:mirror[facing=east,offset_toggle=true]
conquest:mirror[facing=east,offset_toggle=false]
conquest:miscellaneous_shelves[axis=x]
conquest:miscellaneous_shelves[axis=y]
conquest:miscellaneous_shelves[axis=z]
conquest:miscellaneous_shelves_vertical_corner[facing=north,layer=1,waterlogged=true]
conquest:miscellaneous_shelves_vertical_corner[facing=north,layer=1,waterlogged=false]
conquest:miscellaneous_shelves_vertical_corner[facing=north,layer=2,waterlogged=true]
conquest:miscellaneous_shelves_vertical_corner[facing=north,layer=2,waterlogged=false]
conquest:miscellaneous_shelves_vertical_corner[facing=north,layer=3,waterlogged=true]
conquest:miscellaneous_shelves_vertical_corner[facing=north,layer=3,waterlogged=false]
conquest:miscellaneous_shelves_vertical_corner[facing=north,layer=4,waterlogged=true]
conquest:miscellaneous_shelves_vertical_corner[facing=north,layer=4,waterlogged=false]
conquest:miscellaneous_shelves_vertical_corner[facing=south,layer=1,waterlogged=true]
conquest:miscellaneous_shelves_vertical_corner[facing=south,layer=1,waterlogged=false]
conquest:miscellaneous_shelves_vertical_corner[facing=south,layer=2,waterlogged=true]
conquest:miscellaneous_shelves_vertical_corner[facing=south,layer=2,waterlogged=false]
conquest:miscellaneous_shelves_vertical_corner[facing=south,layer=3,waterlogged=true]
conquest:miscellaneous_shelves_vertical_corner[facing=south,layer=3,waterlogged=false]
conquest:miscellaneous_shelves_vertical_corner[facing=south,layer=4,waterlogged=true]
conquest:miscellaneous_shelves_vertical_corner[facing=south,layer=4,waterlogged=false]
conquest:miscellaneous_shelves_vertical_corner[facing=west,layer=1,waterlogged=true]
conquest:miscellaneous_shelves_vertical_corner[facing=west,layer=1,waterlogged=false]
conquest:miscellaneous_shelves_vertical_corner[facing=west,layer=2,waterlogged=true]
conquest:miscellaneous_shelves_vertical_corner[facing=west,layer=2,waterlogged=false]
conquest:miscellaneous_shelves_vertical_corner[facing=west,layer=3,waterlogged=true]
conquest:miscellaneous_shelves_vertical_corner[facing=west,layer=3,waterlogged=false]
conquest:miscellaneous_shelves_vertical_corner[facing=west,layer=4,waterlogged=true]
conquest:miscellaneous_shelves_vertical_corner[facing=west,layer=4,waterlogged=false]
conquest:miscellaneous_shelves_vertical_corner[facing=east,layer=1,waterlogged=true]
conquest:miscellaneous_shelves_vertical_corner[facing=east,layer=1,waterlogged=false]
conquest:miscellaneous_shelves_vertical_corner[facing=east,layer=2,waterlogged=true]
conquest:miscellaneous_shelves_vertical_corner[facing=east,layer=2,waterlogged=false]
conquest:miscellaneous_shelves_vertical_corner[facing=east,layer=3,waterlogged=true]
conquest:miscellaneous_shelves_vertical_corner[facing=east,layer=3,waterlogged=false]
conquest:miscellaneous_shelves_vertical_corner[facing=east,layer=4,waterlogged=true]
conquest:miscellaneous_shelves_vertical_corner[facing=east,layer=4,waterlogged=false]
conquest:miscellaneous_shelves_vertical_quarter[facing=north,layer=1,waterlogged=true]
conquest:miscellaneous_shelves_vertical_quarter[facing=north,layer=1,waterlogged=false]
conquest:miscellaneous_shelves_vertical_quarter[facing=north,layer=2,waterlogged=true]
conquest:miscellaneous_shelves_vertical_quarter[facing=north,layer=2,waterlogged=false]
conquest:miscellaneous_shelves_vertical_quarter[facing=north,layer=3,waterlogged=true]
conquest:miscellaneous_shelves_vertical_quarter[facing=north,layer=3,waterlogged=false]
conquest:miscellaneous_shelves_vertical_quarter[facing=north,layer=4,waterlogged=true]
conquest:miscellaneous_shelves_vertical_quarter[facing=north,layer=4,waterlogged=false]
conquest:miscellaneous_shelves_vertical_quarter[facing=south,layer=1,waterlogged=true]
conquest:miscellaneous_shelves_vertical_quarter[facing=south,layer=1,waterlogged=false]
conquest:miscellaneous_shelves_vertical_quarter[facing=south,layer=2,waterlogged=true]
conquest:miscellaneous_shelves_vertical_quarter[facing=south,layer=2,waterlogged=false]
conquest:miscellaneous_shelves_vertical_quarter[facing=south,layer=3,waterlogged=true]
conquest:miscellaneous_shelves_vertical_quarter[facing=south,layer=3,waterlogged=false]
conquest:miscellaneous_shelves_vertical_quarter[facing=south,layer=4,waterlogged=true]
conquest:miscellaneous_shelves_vertical_quarter[facing=south,layer=4,waterlogged=false]
conquest:miscellaneous_shelves_vertical_quarter[facing=west,layer=1,waterlogged=true]
conquest:miscellaneous_shelves_vertical_quarter[facing=west,layer=1,waterlogged=false]
conquest:miscellaneous_shelves_vertical_quarter[facing=west,layer=2,waterlogged=true]
conquest:miscellaneous_shelves_vertical_quarter[facing=west,layer=2,waterlogged=false]
conquest:miscellaneous_shelves_vertical_quarter[facing=west,layer=3,waterlogged=true]
conquest:miscellaneous_shelves_vertical_quarter[facing=west,layer=3,waterlogged=false]
conquest:miscellaneous_shelves_vertical_quarter[facing=west,layer=4,waterlogged=true]
conquest:miscellaneous_shelves_vertical_quarter[facing=west,layer=4,waterlogged=false]
conquest:miscellaneous_shelves_vertical_quarter[facing=east,layer=1,waterlogged=true]
conquest:miscellaneous_shelves_vertical_quarter[facing=east,layer=1,waterlogged=false]
conquest:miscellaneous_shelves_vertical_quarter[facing=east,layer=2,waterlogged=true]
conquest:miscellaneous_shelves_vertical_quarter[facing=east,layer=2,waterlogged=false]
conquest:miscellaneous_shelves_vertical_quarter[facing=east,layer=3,waterlogged=true]
conquest:miscellaneous_shelves_vertical_quarter[facing=east,layer=3,waterlogged=false]
conquest:miscellaneous_shelves_vertical_quarter[facing=east,layer=4,waterlogged=true]
conquest:miscellaneous_shelves_vertical_quarter[facing=east,layer=4,waterlogged=false]
conquest:miscellaneous_shelves_vertical_slab[facing=north,layer=1,waterlogged=true]
conquest:miscellaneous_shelves_vertical_slab[facing=north,layer=1,waterlogged=false]
conquest:miscellaneous_shelves_vertical_slab[facing=north,layer=2,waterlogged=true]
conquest:miscellaneous_shelves_vertical_slab[facing=north,layer=2,waterlogged=false]
conquest:miscellaneous_shelves_vertical_slab[facing=north,layer=3,waterlogged=true]
conquest:miscellaneous_shelves_vertical_slab[facing=north,layer=3,waterlogged=false]
conquest:miscellaneous_shelves_vertical_slab[facing=north,layer=4,waterlogged=true]
conquest:miscellaneous_shelves_vertical_slab[facing=north,layer=4,waterlogged=false]
conquest:miscellaneous_shelves_vertical_slab[facing=south,layer=1,waterlogged=true]
conquest:miscellaneous_shelves_vertical_slab[facing=south,layer=1,waterlogged=false]
conquest:miscellaneous_shelves_vertical_slab[facing=south,layer=2,waterlogged=true]
conquest:miscellaneous_shelves_vertical_slab[facing=south,layer=2,waterlogged=false]
conquest:miscellaneous_shelves_vertical_slab[facing=south,layer=3,waterlogged=true]
conquest:miscellaneous_shelves_vertical_slab[facing=south,layer=3,waterlogged=false]
conquest:miscellaneous_shelves_vertical_slab[facing=south,layer=4,waterlogged=true]
conquest:miscellaneous_shelves_vertical_slab[facing=south,layer=4,waterlogged=false]
conquest:miscellaneous_shelves_vertical_slab[facing=west,layer=1,waterlogged=true]
conquest:miscellaneous_shelves_vertical_slab[facing=west,layer=1,waterlogged=false]
conquest:miscellaneous_shelves_vertical_slab[facing=west,layer=2,waterlogged=true]
conquest:miscellaneous_shelves_vertical_slab[facing=west,layer=2,waterlogged=false]
conquest:miscellaneous_shelves_vertical_slab[facing=west,layer=3,waterlogged=true]
conquest:miscellaneous_shelves_vertical_slab[facing=west,layer=3,waterlogged=false]
conquest:miscellaneous_shelves_vertical_slab[facing=west,layer=4,waterlogged=true]
conquest:miscellaneous_shelves_vertical_slab[facing=west,layer=4,waterlogged=false]
conquest:miscellaneous_shelves_vertical_slab[facing=east,layer=1,waterlogged=true]
conquest:miscellaneous_shelves_vertical_slab[facing=east,layer=1,waterlogged=false]
conquest:miscellaneous_shelves_vertical_slab[facing=east,layer=2,waterlogged=true]
conquest:miscellaneous_shelves_vertical_slab[facing=east,layer=2,waterlogged=false]
conquest:miscellaneous_shelves_vertical_slab[facing=east,layer=3,waterlogged=true]
conquest:miscellaneous_shelves_vertical_slab[facing=east,layer=3,waterlogged=false]
conquest:miscellaneous_shelves_vertical_slab[facing=east,layer=4,waterlogged=true]
conquest:miscellaneous_shelves_vertical_slab[facing=east,layer=4,waterlogged=false]
conquest:mistletoe_garland[distance=1,persistent=true,waterlogged=true]
conquest:mistletoe_garland[distance=1,persistent=true,waterlogged=false]
conquest:mistletoe_garland[distance=1,persistent=false,waterlogged=true]
conquest:mistletoe_garland[distance=1,persistent=false,waterlogged=false]
conquest:mistletoe_garland[distance=2,persistent=true,waterlogged=true]
conquest:mistletoe_garland[distance=2,persistent=true,waterlogged=false]
conquest:mistletoe_garland[distance=2,persistent=false,waterlogged=true]
conquest:mistletoe_garland[distance=2,persistent=false,waterlogged=false]
conquest:mistletoe_garland[distance=3,persistent=true,waterlogged=true]
conquest:mistletoe_garland[distance=3,persistent=true,waterlogged=false]
conquest:mistletoe_garland[distance=3,persistent=false,waterlogged=true]
conquest:mistletoe_garland[distance=3,persistent=false,waterlogged=false]
conquest:mistletoe_garland[distance=4,persistent=true,waterlogged=true]
conquest:mistletoe_garland[distance=4,persistent=true,waterlogged=false]
conquest:mistletoe_garland[distance=4,persistent=false,waterlogged=true]
conquest:mistletoe_garland[distance=4,persistent=false,waterlogged=false]
conquest:mistletoe_garland[distance=5,persistent=true,waterlogged=true]
conquest:mistletoe_garland[distance=5,persistent=true,waterlogged=false]
conquest:mistletoe_garland[distance=5,persistent=false,waterlogged=true]
conquest:mistletoe_garland[distance=5,persistent=false,waterlogged=false]
conquest:mistletoe_garland[distance=6,persistent=true,waterlogged=true]
conquest:mistletoe_garland[distance=6,persistent=true,waterlogged=false]
conquest:mistletoe_garland[distance=6,persistent=false,waterlogged=true]
conquest:mistletoe_garland[distance=6,persistent=false,waterlogged=false]
conquest:mistletoe_garland[distance=7,persistent=true,waterlogged=true]
conquest:mistletoe_garland[distance=7,persistent=true,waterlogged=false]
conquest:mistletoe_garland[distance=7,persistent=false,waterlogged=true]
conquest:mistletoe_garland[distance=7,persistent=false,waterlogged=false]
conquest:mixed_clay_tiles
conquest:mixed_clay_tiles_corner_slab[facing=north,type=top,waterlogged=true]
conquest:mixed_clay_tiles_corner_slab[facing=north,type=top,waterlogged=false]
conquest:mixed_clay_tiles_corner_slab[facing=north,type=bottom,waterlogged=true]
conquest:mixed_clay_tiles_corner_slab[facing=north,type=bottom,waterlogged=false]
conquest:mixed_clay_tiles_corner_slab[facing=south,type=top,waterlogged=true]
conquest:mixed_clay_tiles_corner_slab[facing=south,type=top,waterlogged=false]
conquest:mixed_clay_tiles_corner_slab[facing=south,type=bottom,waterlogged=true]
conquest:mixed_clay_tiles_corner_slab[facing=south,type=bottom,waterlogged=false]
conquest:mixed_clay_tiles_corner_slab[facing=west,type=top,waterlogged=true]
conquest:mixed_clay_tiles_corner_slab[facing=west,type=top,waterlogged=false]
conquest:mixed_clay_tiles_corner_slab[facing=west,type=bottom,waterlogged=true]
conquest:mixed_clay_tiles_corner_slab[facing=west,type=bottom,waterlogged=false]
conquest:mixed_clay_tiles_corner_slab[facing=east,type=top,waterlogged=true]
conquest:mixed_clay_tiles_corner_slab[facing=east,type=top,waterlogged=false]
conquest:mixed_clay_tiles_corner_slab[facing=east,type=bottom,waterlogged=true]
conquest:mixed_clay_tiles_corner_slab[facing=east,type=bottom,waterlogged=false]
conquest:mixed_clay_tiles_eighth_slab[facing=north,type=top,waterlogged=true]
conquest:mixed_clay_tiles_eighth_slab[facing=north,type=top,waterlogged=false]
conquest:mixed_clay_tiles_eighth_slab[facing=north,type=bottom,waterlogged=true]
conquest:mixed_clay_tiles_eighth_slab[facing=north,type=bottom,waterlogged=false]
conquest:mixed_clay_tiles_eighth_slab[facing=south,type=top,waterlogged=true]
conquest:mixed_clay_tiles_eighth_slab[facing=south,type=top,waterlogged=false]
conquest:mixed_clay_tiles_eighth_slab[facing=south,type=bottom,waterlogged=true]
conquest:mixed_clay_tiles_eighth_slab[facing=south,type=bottom,waterlogged=false]
conquest:mixed_clay_tiles_eighth_slab[facing=west,type=top,waterlogged=true]
conquest:mixed_clay_tiles_eighth_slab[facing=west,type=top,waterlogged=false]
conquest:mixed_clay_tiles_eighth_slab[facing=west,type=bottom,waterlogged=true]
conquest:mixed_clay_tiles_eighth_slab[facing=west,type=bottom,waterlogged=false]
conquest:mixed_clay_tiles_eighth_slab[facing=east,type=top,waterlogged=true]
conquest:mixed_clay_tiles_eighth_slab[facing=east,type=top,waterlogged=false]
conquest:mixed_clay_tiles_eighth_slab[facing=east,type=bottom,waterlogged=true]
conquest:mixed_clay_tiles_eighth_slab[facing=east,type=bottom,waterlogged=false]
conquest:mixed_clay_tiles_quarter_slab[facing=north,layer=1,type=top,waterlogged=true]
conquest:mixed_clay_tiles_quarter_slab[facing=north,layer=1,type=top,waterlogged=false]
conquest:mixed_clay_tiles_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=true]
conquest:mixed_clay_tiles_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=false]
conquest:mixed_clay_tiles_quarter_slab[facing=north,layer=2,type=top,waterlogged=true]
conquest:mixed_clay_tiles_quarter_slab[facing=north,layer=2,type=top,waterlogged=false]
conquest:mixed_clay_tiles_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=true]
conquest:mixed_clay_tiles_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=false]
conquest:mixed_clay_tiles_quarter_slab[facing=north,layer=3,type=top,waterlogged=true]
conquest:mixed_clay_tiles_quarter_slab[facing=north,layer=3,type=top,waterlogged=false]
conquest:mixed_clay_tiles_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=true]
conquest:mixed_clay_tiles_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=false]
conquest:mixed_clay_tiles_quarter_slab[facing=south,layer=1,type=top,waterlogged=true]
conquest:mixed_clay_tiles_quarter_slab[facing=south,layer=1,type=top,waterlogged=false]
conquest:mixed_clay_tiles_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=true]
conquest:mixed_clay_tiles_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=false]
conquest:mixed_clay_tiles_quarter_slab[facing=south,layer=2,type=top,waterlogged=true]
conquest:mixed_clay_tiles_quarter_slab[facing=south,layer=2,type=top,waterlogged=false]
conquest:mixed_clay_tiles_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=true]
conquest:mixed_clay_tiles_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=false]
conquest:mixed_clay_tiles_quarter_slab[facing=south,layer=3,type=top,waterlogged=true]
conquest:mixed_clay_tiles_quarter_slab[facing=south,layer=3,type=top,waterlogged=false]
conquest:mixed_clay_tiles_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=true]
conquest:mixed_clay_tiles_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=false]
conquest:mixed_clay_tiles_quarter_slab[facing=west,layer=1,type=top,waterlogged=true]
conquest:mixed_clay_tiles_quarter_slab[facing=west,layer=1,type=top,waterlogged=false]
conquest:mixed_clay_tiles_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=true]
conquest:mixed_clay_tiles_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=false]
conquest:mixed_clay_tiles_quarter_slab[facing=west,layer=2,type=top,waterlogged=true]
conquest:mixed_clay_tiles_quarter_slab[facing=west,layer=2,type=top,waterlogged=false]
conquest:mixed_clay_tiles_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=true]
conquest:mixed_clay_tiles_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=false]
conquest:mixed_clay_tiles_quarter_slab[facing=west,layer=3,type=top,waterlogged=true]
conquest:mixed_clay_tiles_quarter_slab[facing=west,layer=3,type=top,waterlogged=false]
conquest:mixed_clay_tiles_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=true]
conquest:mixed_clay_tiles_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=false]
conquest:mixed_clay_tiles_quarter_slab[facing=east,layer=1,type=top,waterlogged=true]
conquest:mixed_clay_tiles_quarter_slab[facing=east,layer=1,type=top,waterlogged=false]
conquest:mixed_clay_tiles_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=true]
conquest:mixed_clay_tiles_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=false]
conquest:mixed_clay_tiles_quarter_slab[facing=east,layer=2,type=top,waterlogged=true]
conquest:mixed_clay_tiles_quarter_slab[facing=east,layer=2,type=top,waterlogged=false]
conquest:mixed_clay_tiles_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=true]
conquest:mixed_clay_tiles_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=false]
conquest:mixed_clay_tiles_quarter_slab[facing=east,layer=3,type=top,waterlogged=true]
conquest:mixed_clay_tiles_quarter_slab[facing=east,layer=3,type=top,waterlogged=false]
conquest:mixed_clay_tiles_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=true]
conquest:mixed_clay_tiles_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=false]
conquest:mixed_clay_tiles_slab[layers=1,type=top,waterlogged=true]
conquest:mixed_clay_tiles_slab[layers=1,type=top,waterlogged=false]
conquest:mixed_clay_tiles_slab[layers=1,type=bottom,waterlogged=true]
conquest:mixed_clay_tiles_slab[layers=1,type=bottom,waterlogged=false]
conquest:mixed_clay_tiles_slab[layers=2,type=top,waterlogged=true]
conquest:mixed_clay_tiles_slab[layers=2,type=top,waterlogged=false]
conquest:mixed_clay_tiles_slab[layers=2,type=bottom,waterlogged=true]
conquest:mixed_clay_tiles_slab[layers=2,type=bottom,waterlogged=false]
conquest:mixed_clay_tiles_slab[layers=3,type=top,waterlogged=true]
conquest:mixed_clay_tiles_slab[layers=3,type=top,waterlogged=false]
conquest:mixed_clay_tiles_slab[layers=3,type=bottom,waterlogged=true]
conquest:mixed_clay_tiles_slab[layers=3,type=bottom,waterlogged=false]
conquest:mixed_clay_tiles_slab[layers=4,type=top,waterlogged=true]
conquest:mixed_clay_tiles_slab[layers=4,type=top,waterlogged=false]
conquest:mixed_clay_tiles_slab[layers=4,type=bottom,waterlogged=true]
conquest:mixed_clay_tiles_slab[layers=4,type=bottom,waterlogged=false]
conquest:mixed_clay_tiles_slab[layers=5,type=top,waterlogged=true]
conquest:mixed_clay_tiles_slab[layers=5,type=top,waterlogged=false]
conquest:mixed_clay_tiles_slab[layers=5,type=bottom,waterlogged=true]
conquest:mixed_clay_tiles_slab[layers=5,type=bottom,waterlogged=false]
conquest:mixed_clay_tiles_slab[layers=6,type=top,waterlogged=true]
conquest:mixed_clay_tiles_slab[layers=6,type=top,waterlogged=false]
conquest:mixed_clay_tiles_slab[layers=6,type=bottom,waterlogged=true]
conquest:mixed_clay_tiles_slab[layers=6,type=bottom,waterlogged=false]
conquest:mixed_clay_tiles_slab[layers=7,type=top,waterlogged=true]
conquest:mixed_clay_tiles_slab[layers=7,type=top,waterlogged=false]
conquest:mixed_clay_tiles_slab[layers=7,type=bottom,waterlogged=true]
conquest:mixed_clay_tiles_slab[layers=7,type=bottom,waterlogged=false]
conquest:mixed_clay_tiles_slab[layers=8,type=top,waterlogged=true]
conquest:mixed_clay_tiles_slab[layers=8,type=top,waterlogged=false]
conquest:mixed_clay_tiles_slab[layers=8,type=bottom,waterlogged=true]
conquest:mixed_clay_tiles_slab[layers=8,type=bottom,waterlogged=false]
conquest:mixed_clay_tiles_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:mixed_clay_tiles_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:mixed_clay_tiles_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:mixed_clay_tiles_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:mixed_clay_tiles_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:mixed_clay_tiles_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:mixed_clay_tiles_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:mixed_clay_tiles_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:mixed_clay_tiles_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:mixed_clay_tiles_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:mixed_clay_tiles_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:mixed_clay_tiles_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:mixed_clay_tiles_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:mixed_clay_tiles_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:mixed_clay_tiles_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:mixed_clay_tiles_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:mixed_clay_tiles_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:mixed_clay_tiles_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:mixed_clay_tiles_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:mixed_clay_tiles_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:mixed_clay_tiles_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:mixed_clay_tiles_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:mixed_clay_tiles_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:mixed_clay_tiles_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:mixed_clay_tiles_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:mixed_clay_tiles_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:mixed_clay_tiles_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:mixed_clay_tiles_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:mixed_clay_tiles_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:mixed_clay_tiles_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:mixed_clay_tiles_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:mixed_clay_tiles_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:mixed_clay_tiles_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:mixed_clay_tiles_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:mixed_clay_tiles_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:mixed_clay_tiles_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:mixed_clay_tiles_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:mixed_clay_tiles_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:mixed_clay_tiles_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:mixed_clay_tiles_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:mixed_clay_tiles_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:mixed_clay_tiles_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:mixed_clay_tiles_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:mixed_clay_tiles_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:mixed_clay_tiles_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:mixed_clay_tiles_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:mixed_clay_tiles_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:mixed_clay_tiles_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:mixed_clay_tiles_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:mixed_clay_tiles_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:mixed_clay_tiles_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:mixed_clay_tiles_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:mixed_clay_tiles_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:mixed_clay_tiles_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:mixed_clay_tiles_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:mixed_clay_tiles_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:mixed_clay_tiles_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:mixed_clay_tiles_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:mixed_clay_tiles_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:mixed_clay_tiles_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:mixed_clay_tiles_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:mixed_clay_tiles_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:mixed_clay_tiles_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:mixed_clay_tiles_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:mixed_clay_tiles_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:mixed_clay_tiles_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:mixed_clay_tiles_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:mixed_clay_tiles_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:mixed_clay_tiles_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:mixed_clay_tiles_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:mixed_clay_tiles_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:mixed_clay_tiles_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:mixed_clay_tiles_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:mixed_clay_tiles_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:mixed_clay_tiles_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:mixed_clay_tiles_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:mixed_clay_tiles_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:mixed_clay_tiles_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:mixed_clay_tiles_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:mixed_clay_tiles_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:mixed_clay_tiles_vertical_corner[facing=north,layer=1,waterlogged=true]
conquest:mixed_clay_tiles_vertical_corner[facing=north,layer=1,waterlogged=false]
conquest:mixed_clay_tiles_vertical_corner[facing=north,layer=2,waterlogged=true]
conquest:mixed_clay_tiles_vertical_corner[facing=north,layer=2,waterlogged=false]
conquest:mixed_clay_tiles_vertical_corner[facing=north,layer=3,waterlogged=true]
conquest:mixed_clay_tiles_vertical_corner[facing=north,layer=3,waterlogged=false]
conquest:mixed_clay_tiles_vertical_corner[facing=north,layer=4,waterlogged=true]
conquest:mixed_clay_tiles_vertical_corner[facing=north,layer=4,waterlogged=false]
conquest:mixed_clay_tiles_vertical_corner[facing=south,layer=1,waterlogged=true]
conquest:mixed_clay_tiles_vertical_corner[facing=south,layer=1,waterlogged=false]
conquest:mixed_clay_tiles_vertical_corner[facing=south,layer=2,waterlogged=true]
conquest:mixed_clay_tiles_vertical_corner[facing=south,layer=2,waterlogged=false]
conquest:mixed_clay_tiles_vertical_corner[facing=south,layer=3,waterlogged=true]
conquest:mixed_clay_tiles_vertical_corner[facing=south,layer=3,waterlogged=false]
conquest:mixed_clay_tiles_vertical_corner[facing=south,layer=4,waterlogged=true]
conquest:mixed_clay_tiles_vertical_corner[facing=south,layer=4,waterlogged=false]
conquest:mixed_clay_tiles_vertical_corner[facing=west,layer=1,waterlogged=true]
conquest:mixed_clay_tiles_vertical_corner[facing=west,layer=1,waterlogged=false]
conquest:mixed_clay_tiles_vertical_corner[facing=west,layer=2,waterlogged=true]
conquest:mixed_clay_tiles_vertical_corner[facing=west,layer=2,waterlogged=false]
conquest:mixed_clay_tiles_vertical_corner[facing=west,layer=3,waterlogged=true]
conquest:mixed_clay_tiles_vertical_corner[facing=west,layer=3,waterlogged=false]
conquest:mixed_clay_tiles_vertical_corner[facing=west,layer=4,waterlogged=true]
conquest:mixed_clay_tiles_vertical_corner[facing=west,layer=4,waterlogged=false]
conquest:mixed_clay_tiles_vertical_corner[facing=east,layer=1,waterlogged=true]
conquest:mixed_clay_tiles_vertical_corner[facing=east,layer=1,waterlogged=false]
conquest:mixed_clay_tiles_vertical_corner[facing=east,layer=2,waterlogged=true]
conquest:mixed_clay_tiles_vertical_corner[facing=east,layer=2,waterlogged=false]
conquest:mixed_clay_tiles_vertical_corner[facing=east,layer=3,waterlogged=true]
conquest:mixed_clay_tiles_vertical_corner[facing=east,layer=3,waterlogged=false]
conquest:mixed_clay_tiles_vertical_corner[facing=east,layer=4,waterlogged=true]
conquest:mixed_clay_tiles_vertical_corner[facing=east,layer=4,waterlogged=false]
conquest:mixed_clay_tiles_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:mixed_clay_tiles_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:mixed_clay_tiles_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:mixed_clay_tiles_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:mixed_clay_tiles_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:mixed_clay_tiles_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:mixed_clay_tiles_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:mixed_clay_tiles_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:mixed_clay_tiles_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:mixed_clay_tiles_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:mixed_clay_tiles_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:mixed_clay_tiles_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:mixed_clay_tiles_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:mixed_clay_tiles_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:mixed_clay_tiles_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:mixed_clay_tiles_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:mixed_clay_tiles_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:mixed_clay_tiles_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:mixed_clay_tiles_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:mixed_clay_tiles_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:mixed_clay_tiles_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:mixed_clay_tiles_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:mixed_clay_tiles_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:mixed_clay_tiles_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:mixed_clay_tiles_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:mixed_clay_tiles_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:mixed_clay_tiles_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:mixed_clay_tiles_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:mixed_clay_tiles_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:mixed_clay_tiles_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:mixed_clay_tiles_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:mixed_clay_tiles_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:mixed_clay_tiles_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:mixed_clay_tiles_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:mixed_clay_tiles_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:mixed_clay_tiles_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:mixed_clay_tiles_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:mixed_clay_tiles_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:mixed_clay_tiles_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:mixed_clay_tiles_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:mixed_clay_tiles_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:mixed_clay_tiles_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:mixed_clay_tiles_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:mixed_clay_tiles_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:mixed_clay_tiles_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:mixed_clay_tiles_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:mixed_clay_tiles_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:mixed_clay_tiles_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:mixed_clay_tiles_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:mixed_clay_tiles_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:mixed_clay_tiles_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:mixed_clay_tiles_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:mixed_clay_tiles_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:mixed_clay_tiles_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:mixed_clay_tiles_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:mixed_clay_tiles_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:mixed_clay_tiles_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:mixed_clay_tiles_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:mixed_clay_tiles_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:mixed_clay_tiles_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:mixed_clay_tiles_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:mixed_clay_tiles_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:mixed_clay_tiles_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:mixed_clay_tiles_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:mixed_clay_tiles_vertical_quarter[facing=north,layer=1,waterlogged=true]
conquest:mixed_clay_tiles_vertical_quarter[facing=north,layer=1,waterlogged=false]
conquest:mixed_clay_tiles_vertical_quarter[facing=north,layer=2,waterlogged=true]
conquest:mixed_clay_tiles_vertical_quarter[facing=north,layer=2,waterlogged=false]
conquest:mixed_clay_tiles_vertical_quarter[facing=north,layer=3,waterlogged=true]
conquest:mixed_clay_tiles_vertical_quarter[facing=north,layer=3,waterlogged=false]
conquest:mixed_clay_tiles_vertical_quarter[facing=north,layer=4,waterlogged=true]
conquest:mixed_clay_tiles_vertical_quarter[facing=north,layer=4,waterlogged=false]
conquest:mixed_clay_tiles_vertical_quarter[facing=south,layer=1,waterlogged=true]
conquest:mixed_clay_tiles_vertical_quarter[facing=south,layer=1,waterlogged=false]
conquest:mixed_clay_tiles_vertical_quarter[facing=south,layer=2,waterlogged=true]
conquest:mixed_clay_tiles_vertical_quarter[facing=south,layer=2,waterlogged=false]
conquest:mixed_clay_tiles_vertical_quarter[facing=south,layer=3,waterlogged=true]
conquest:mixed_clay_tiles_vertical_quarter[facing=south,layer=3,waterlogged=false]
conquest:mixed_clay_tiles_vertical_quarter[facing=south,layer=4,waterlogged=true]
conquest:mixed_clay_tiles_vertical_quarter[facing=south,layer=4,waterlogged=false]
conquest:mixed_clay_tiles_vertical_quarter[facing=west,layer=1,waterlogged=true]
conquest:mixed_clay_tiles_vertical_quarter[facing=west,layer=1,waterlogged=false]
conquest:mixed_clay_tiles_vertical_quarter[facing=west,layer=2,waterlogged=true]
conquest:mixed_clay_tiles_vertical_quarter[facing=west,layer=2,waterlogged=false]
conquest:mixed_clay_tiles_vertical_quarter[facing=west,layer=3,waterlogged=true]
conquest:mixed_clay_tiles_vertical_quarter[facing=west,layer=3,waterlogged=false]
conquest:mixed_clay_tiles_vertical_quarter[facing=west,layer=4,waterlogged=true]
conquest:mixed_clay_tiles_vertical_quarter[facing=west,layer=4,waterlogged=false]
conquest:mixed_clay_tiles_vertical_quarter[facing=east,layer=1,waterlogged=true]
conquest:mixed_clay_tiles_vertical_quarter[facing=east,layer=1,waterlogged=false]
conquest:mixed_clay_tiles_vertical_quarter[facing=east,layer=2,waterlogged=true]
conquest:mixed_clay_tiles_vertical_quarter[facing=east,layer=2,waterlogged=false]
conquest:mixed_clay_tiles_vertical_quarter[facing=east,layer=3,waterlogged=true]
conquest:mixed_clay_tiles_vertical_quarter[facing=east,layer=3,waterlogged=false]
conquest:mixed_clay_tiles_vertical_quarter[facing=east,layer=4,waterlogged=true]
conquest:mixed_clay_tiles_vertical_quarter[facing=east,layer=4,waterlogged=false]
conquest:mixed_clay_tiles_vertical_slab[facing=north,layer=1,waterlogged=true]
conquest:mixed_clay_tiles_vertical_slab[facing=north,layer=1,waterlogged=false]
conquest:mixed_clay_tiles_vertical_slab[facing=north,layer=2,waterlogged=true]
conquest:mixed_clay_tiles_vertical_slab[facing=north,layer=2,waterlogged=false]
conquest:mixed_clay_tiles_vertical_slab[facing=north,layer=3,waterlogged=true]
conquest:mixed_clay_tiles_vertical_slab[facing=north,layer=3,waterlogged=false]
conquest:mixed_clay_tiles_vertical_slab[facing=north,layer=4,waterlogged=true]
conquest:mixed_clay_tiles_vertical_slab[facing=north,layer=4,waterlogged=false]
conquest:mixed_clay_tiles_vertical_slab[facing=south,layer=1,waterlogged=true]
conquest:mixed_clay_tiles_vertical_slab[facing=south,layer=1,waterlogged=false]
conquest:mixed_clay_tiles_vertical_slab[facing=south,layer=2,waterlogged=true]
conquest:mixed_clay_tiles_vertical_slab[facing=south,layer=2,waterlogged=false]
conquest:mixed_clay_tiles_vertical_slab[facing=south,layer=3,waterlogged=true]
conquest:mixed_clay_tiles_vertical_slab[facing=south,layer=3,waterlogged=false]
conquest:mixed_clay_tiles_vertical_slab[facing=south,layer=4,waterlogged=true]
conquest:mixed_clay_tiles_vertical_slab[facing=south,layer=4,waterlogged=false]
conquest:mixed_clay_tiles_vertical_slab[facing=west,layer=1,waterlogged=true]
conquest:mixed_clay_tiles_vertical_slab[facing=west,layer=1,waterlogged=false]
conquest:mixed_clay_tiles_vertical_slab[facing=west,layer=2,waterlogged=true]
conquest:mixed_clay_tiles_vertical_slab[facing=west,layer=2,waterlogged=false]
conquest:mixed_clay_tiles_vertical_slab[facing=west,layer=3,waterlogged=true]
conquest:mixed_clay_tiles_vertical_slab[facing=west,layer=3,waterlogged=false]
conquest:mixed_clay_tiles_vertical_slab[facing=west,layer=4,waterlogged=true]
conquest:mixed_clay_tiles_vertical_slab[facing=west,layer=4,waterlogged=false]
conquest:mixed_clay_tiles_vertical_slab[facing=east,layer=1,waterlogged=true]
conquest:mixed_clay_tiles_vertical_slab[facing=east,layer=1,waterlogged=false]
conquest:mixed_clay_tiles_vertical_slab[facing=east,layer=2,waterlogged=true]
conquest:mixed_clay_tiles_vertical_slab[facing=east,layer=2,waterlogged=false]
conquest:mixed_clay_tiles_vertical_slab[facing=east,layer=3,waterlogged=true]
conquest:mixed_clay_tiles_vertical_slab[facing=east,layer=3,waterlogged=false]
conquest:mixed_clay_tiles_vertical_slab[facing=east,layer=4,waterlogged=true]
conquest:mixed_clay_tiles_vertical_slab[facing=east,layer=4,waterlogged=false]
conquest:mixed_fanpattern_setts
conquest:mixed_fanpattern_setts_corner_slab[facing=north,type=top,waterlogged=true]
conquest:mixed_fanpattern_setts_corner_slab[facing=north,type=top,waterlogged=false]
conquest:mixed_fanpattern_setts_corner_slab[facing=north,type=bottom,waterlogged=true]
conquest:mixed_fanpattern_setts_corner_slab[facing=north,type=bottom,waterlogged=false]
conquest:mixed_fanpattern_setts_corner_slab[facing=south,type=top,waterlogged=true]
conquest:mixed_fanpattern_setts_corner_slab[facing=south,type=top,waterlogged=false]
conquest:mixed_fanpattern_setts_corner_slab[facing=south,type=bottom,waterlogged=true]
conquest:mixed_fanpattern_setts_corner_slab[facing=south,type=bottom,waterlogged=false]
conquest:mixed_fanpattern_setts_corner_slab[facing=west,type=top,waterlogged=true]
conquest:mixed_fanpattern_setts_corner_slab[facing=west,type=top,waterlogged=false]
conquest:mixed_fanpattern_setts_corner_slab[facing=west,type=bottom,waterlogged=true]
conquest:mixed_fanpattern_setts_corner_slab[facing=west,type=bottom,waterlogged=false]
conquest:mixed_fanpattern_setts_corner_slab[facing=east,type=top,waterlogged=true]
conquest:mixed_fanpattern_setts_corner_slab[facing=east,type=top,waterlogged=false]
conquest:mixed_fanpattern_setts_corner_slab[facing=east,type=bottom,waterlogged=true]
conquest:mixed_fanpattern_setts_corner_slab[facing=east,type=bottom,waterlogged=false]
conquest:mixed_fanpattern_setts_eighth_slab[facing=north,type=top,waterlogged=true]
conquest:mixed_fanpattern_setts_eighth_slab[facing=north,type=top,waterlogged=false]
conquest:mixed_fanpattern_setts_eighth_slab[facing=north,type=bottom,waterlogged=true]
conquest:mixed_fanpattern_setts_eighth_slab[facing=north,type=bottom,waterlogged=false]
conquest:mixed_fanpattern_setts_eighth_slab[facing=south,type=top,waterlogged=true]
conquest:mixed_fanpattern_setts_eighth_slab[facing=south,type=top,waterlogged=false]
conquest:mixed_fanpattern_setts_eighth_slab[facing=south,type=bottom,waterlogged=true]
conquest:mixed_fanpattern_setts_eighth_slab[facing=south,type=bottom,waterlogged=false]
conquest:mixed_fanpattern_setts_eighth_slab[facing=west,type=top,waterlogged=true]
conquest:mixed_fanpattern_setts_eighth_slab[facing=west,type=top,waterlogged=false]
conquest:mixed_fanpattern_setts_eighth_slab[facing=west,type=bottom,waterlogged=true]
conquest:mixed_fanpattern_setts_eighth_slab[facing=west,type=bottom,waterlogged=false]
conquest:mixed_fanpattern_setts_eighth_slab[facing=east,type=top,waterlogged=true]
conquest:mixed_fanpattern_setts_eighth_slab[facing=east,type=top,waterlogged=false]
conquest:mixed_fanpattern_setts_eighth_slab[facing=east,type=bottom,waterlogged=true]
conquest:mixed_fanpattern_setts_eighth_slab[facing=east,type=bottom,waterlogged=false]
conquest:mixed_fanpattern_setts_quarter_slab[facing=north,layer=1,type=top,waterlogged=true]
conquest:mixed_fanpattern_setts_quarter_slab[facing=north,layer=1,type=top,waterlogged=false]
conquest:mixed_fanpattern_setts_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=true]
conquest:mixed_fanpattern_setts_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=false]
conquest:mixed_fanpattern_setts_quarter_slab[facing=north,layer=2,type=top,waterlogged=true]
conquest:mixed_fanpattern_setts_quarter_slab[facing=north,layer=2,type=top,waterlogged=false]
conquest:mixed_fanpattern_setts_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=true]
conquest:mixed_fanpattern_setts_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=false]
conquest:mixed_fanpattern_setts_quarter_slab[facing=north,layer=3,type=top,waterlogged=true]
conquest:mixed_fanpattern_setts_quarter_slab[facing=north,layer=3,type=top,waterlogged=false]
conquest:mixed_fanpattern_setts_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=true]
conquest:mixed_fanpattern_setts_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=false]
conquest:mixed_fanpattern_setts_quarter_slab[facing=south,layer=1,type=top,waterlogged=true]
conquest:mixed_fanpattern_setts_quarter_slab[facing=south,layer=1,type=top,waterlogged=false]
conquest:mixed_fanpattern_setts_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=true]
conquest:mixed_fanpattern_setts_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=false]
conquest:mixed_fanpattern_setts_quarter_slab[facing=south,layer=2,type=top,waterlogged=true]
conquest:mixed_fanpattern_setts_quarter_slab[facing=south,layer=2,type=top,waterlogged=false]
conquest:mixed_fanpattern_setts_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=true]
conquest:mixed_fanpattern_setts_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=false]
conquest:mixed_fanpattern_setts_quarter_slab[facing=south,layer=3,type=top,waterlogged=true]
conquest:mixed_fanpattern_setts_quarter_slab[facing=south,layer=3,type=top,waterlogged=false]
conquest:mixed_fanpattern_setts_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=true]
conquest:mixed_fanpattern_setts_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=false]
conquest:mixed_fanpattern_setts_quarter_slab[facing=west,layer=1,type=top,waterlogged=true]
conquest:mixed_fanpattern_setts_quarter_slab[facing=west,layer=1,type=top,waterlogged=false]
conquest:mixed_fanpattern_setts_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=true]
conquest:mixed_fanpattern_setts_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=false]
conquest:mixed_fanpattern_setts_quarter_slab[facing=west,layer=2,type=top,waterlogged=true]
conquest:mixed_fanpattern_setts_quarter_slab[facing=west,layer=2,type=top,waterlogged=false]
conquest:mixed_fanpattern_setts_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=true]
conquest:mixed_fanpattern_setts_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=false]
conquest:mixed_fanpattern_setts_quarter_slab[facing=west,layer=3,type=top,waterlogged=true]
conquest:mixed_fanpattern_setts_quarter_slab[facing=west,layer=3,type=top,waterlogged=false]
conquest:mixed_fanpattern_setts_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=true]
conquest:mixed_fanpattern_setts_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=false]
conquest:mixed_fanpattern_setts_quarter_slab[facing=east,layer=1,type=top,waterlogged=true]
conquest:mixed_fanpattern_setts_quarter_slab[facing=east,layer=1,type=top,waterlogged=false]
conquest:mixed_fanpattern_setts_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=true]
conquest:mixed_fanpattern_setts_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=false]
conquest:mixed_fanpattern_setts_quarter_slab[facing=east,layer=2,type=top,waterlogged=true]
conquest:mixed_fanpattern_setts_quarter_slab[facing=east,layer=2,type=top,waterlogged=false]
conquest:mixed_fanpattern_setts_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=true]
conquest:mixed_fanpattern_setts_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=false]
conquest:mixed_fanpattern_setts_quarter_slab[facing=east,layer=3,type=top,waterlogged=true]
conquest:mixed_fanpattern_setts_quarter_slab[facing=east,layer=3,type=top,waterlogged=false]
conquest:mixed_fanpattern_setts_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=true]
conquest:mixed_fanpattern_setts_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=false]
conquest:mixed_fanpattern_setts_slab[layers=1,type=top,waterlogged=true]
conquest:mixed_fanpattern_setts_slab[layers=1,type=top,waterlogged=false]
conquest:mixed_fanpattern_setts_slab[layers=1,type=bottom,waterlogged=true]
conquest:mixed_fanpattern_setts_slab[layers=1,type=bottom,waterlogged=false]
conquest:mixed_fanpattern_setts_slab[layers=2,type=top,waterlogged=true]
conquest:mixed_fanpattern_setts_slab[layers=2,type=top,waterlogged=false]
conquest:mixed_fanpattern_setts_slab[layers=2,type=bottom,waterlogged=true]
conquest:mixed_fanpattern_setts_slab[layers=2,type=bottom,waterlogged=false]
conquest:mixed_fanpattern_setts_slab[layers=3,type=top,waterlogged=true]
conquest:mixed_fanpattern_setts_slab[layers=3,type=top,waterlogged=false]
conquest:mixed_fanpattern_setts_slab[layers=3,type=bottom,waterlogged=true]
conquest:mixed_fanpattern_setts_slab[layers=3,type=bottom,waterlogged=false]
conquest:mixed_fanpattern_setts_slab[layers=4,type=top,waterlogged=true]
conquest:mixed_fanpattern_setts_slab[layers=4,type=top,waterlogged=false]
conquest:mixed_fanpattern_setts_slab[layers=4,type=bottom,waterlogged=true]
conquest:mixed_fanpattern_setts_slab[layers=4,type=bottom,waterlogged=false]
conquest:mixed_fanpattern_setts_slab[layers=5,type=top,waterlogged=true]
conquest:mixed_fanpattern_setts_slab[layers=5,type=top,waterlogged=false]
conquest:mixed_fanpattern_setts_slab[layers=5,type=bottom,waterlogged=true]
conquest:mixed_fanpattern_setts_slab[layers=5,type=bottom,waterlogged=false]
conquest:mixed_fanpattern_setts_slab[layers=6,type=top,waterlogged=true]
conquest:mixed_fanpattern_setts_slab[layers=6,type=top,waterlogged=false]
conquest:mixed_fanpattern_setts_slab[layers=6,type=bottom,waterlogged=true]
conquest:mixed_fanpattern_setts_slab[layers=6,type=bottom,waterlogged=false]
conquest:mixed_fanpattern_setts_slab[layers=7,type=top,waterlogged=true]
conquest:mixed_fanpattern_setts_slab[layers=7,type=top,waterlogged=false]
conquest:mixed_fanpattern_setts_slab[layers=7,type=bottom,waterlogged=true]
conquest:mixed_fanpattern_setts_slab[layers=7,type=bottom,waterlogged=false]
conquest:mixed_fanpattern_setts_slab[layers=8,type=top,waterlogged=true]
conquest:mixed_fanpattern_setts_slab[layers=8,type=top,waterlogged=false]
conquest:mixed_fanpattern_setts_slab[layers=8,type=bottom,waterlogged=true]
conquest:mixed_fanpattern_setts_slab[layers=8,type=bottom,waterlogged=false]
conquest:mixed_fanpattern_setts_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:mixed_fanpattern_setts_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:mixed_fanpattern_setts_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:mixed_fanpattern_setts_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:mixed_fanpattern_setts_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:mixed_fanpattern_setts_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:mixed_fanpattern_setts_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:mixed_fanpattern_setts_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:mixed_fanpattern_setts_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:mixed_fanpattern_setts_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:mixed_fanpattern_setts_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:mixed_fanpattern_setts_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:mixed_fanpattern_setts_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:mixed_fanpattern_setts_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:mixed_fanpattern_setts_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:mixed_fanpattern_setts_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:mixed_fanpattern_setts_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:mixed_fanpattern_setts_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:mixed_fanpattern_setts_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:mixed_fanpattern_setts_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:mixed_fanpattern_setts_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:mixed_fanpattern_setts_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:mixed_fanpattern_setts_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:mixed_fanpattern_setts_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:mixed_fanpattern_setts_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:mixed_fanpattern_setts_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:mixed_fanpattern_setts_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:mixed_fanpattern_setts_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:mixed_fanpattern_setts_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:mixed_fanpattern_setts_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:mixed_fanpattern_setts_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:mixed_fanpattern_setts_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:mixed_fanpattern_setts_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:mixed_fanpattern_setts_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:mixed_fanpattern_setts_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:mixed_fanpattern_setts_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:mixed_fanpattern_setts_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:mixed_fanpattern_setts_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:mixed_fanpattern_setts_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:mixed_fanpattern_setts_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:mixed_fanpattern_setts_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:mixed_fanpattern_setts_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:mixed_fanpattern_setts_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:mixed_fanpattern_setts_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:mixed_fanpattern_setts_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:mixed_fanpattern_setts_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:mixed_fanpattern_setts_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:mixed_fanpattern_setts_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:mixed_fanpattern_setts_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:mixed_fanpattern_setts_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:mixed_fanpattern_setts_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:mixed_fanpattern_setts_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:mixed_fanpattern_setts_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:mixed_fanpattern_setts_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:mixed_fanpattern_setts_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:mixed_fanpattern_setts_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:mixed_fanpattern_setts_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:mixed_fanpattern_setts_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:mixed_fanpattern_setts_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:mixed_fanpattern_setts_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:mixed_fanpattern_setts_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:mixed_fanpattern_setts_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:mixed_fanpattern_setts_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:mixed_fanpattern_setts_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:mixed_fanpattern_setts_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:mixed_fanpattern_setts_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:mixed_fanpattern_setts_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:mixed_fanpattern_setts_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:mixed_fanpattern_setts_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:mixed_fanpattern_setts_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:mixed_fanpattern_setts_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:mixed_fanpattern_setts_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:mixed_fanpattern_setts_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:mixed_fanpattern_setts_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:mixed_fanpattern_setts_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:mixed_fanpattern_setts_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:mixed_fanpattern_setts_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:mixed_fanpattern_setts_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:mixed_fanpattern_setts_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:mixed_fanpattern_setts_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:mixed_fanpattern_setts_vertical_corner[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:mixed_fanpattern_setts_vertical_corner[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:mixed_fanpattern_setts_vertical_corner[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:mixed_fanpattern_setts_vertical_corner[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:mixed_fanpattern_setts_vertical_corner[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:mixed_fanpattern_setts_vertical_corner[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:mixed_fanpattern_setts_vertical_corner[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:mixed_fanpattern_setts_vertical_corner[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:mixed_fanpattern_setts_vertical_corner[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:mixed_fanpattern_setts_vertical_corner[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:mixed_fanpattern_setts_vertical_corner[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:mixed_fanpattern_setts_vertical_corner[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:mixed_fanpattern_setts_vertical_corner[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:mixed_fanpattern_setts_vertical_corner[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:mixed_fanpattern_setts_vertical_corner[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:mixed_fanpattern_setts_vertical_corner[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:mixed_fanpattern_setts_vertical_corner[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:mixed_fanpattern_setts_vertical_corner[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:mixed_fanpattern_setts_vertical_corner[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:mixed_fanpattern_setts_vertical_corner[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:mixed_fanpattern_setts_vertical_corner[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:mixed_fanpattern_setts_vertical_corner[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:mixed_fanpattern_setts_vertical_corner[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:mixed_fanpattern_setts_vertical_corner[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:mixed_fanpattern_setts_vertical_corner[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:mixed_fanpattern_setts_vertical_corner[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:mixed_fanpattern_setts_vertical_corner[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:mixed_fanpattern_setts_vertical_corner[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:mixed_fanpattern_setts_vertical_corner[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:mixed_fanpattern_setts_vertical_corner[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:mixed_fanpattern_setts_vertical_corner[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:mixed_fanpattern_setts_vertical_corner[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:mixed_fanpattern_setts_vertical_corner[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:mixed_fanpattern_setts_vertical_corner[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:mixed_fanpattern_setts_vertical_corner[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:mixed_fanpattern_setts_vertical_corner[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:mixed_fanpattern_setts_vertical_corner[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:mixed_fanpattern_setts_vertical_corner[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:mixed_fanpattern_setts_vertical_corner[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:mixed_fanpattern_setts_vertical_corner[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:mixed_fanpattern_setts_vertical_corner[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:mixed_fanpattern_setts_vertical_corner[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:mixed_fanpattern_setts_vertical_corner[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:mixed_fanpattern_setts_vertical_corner[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:mixed_fanpattern_setts_vertical_corner[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:mixed_fanpattern_setts_vertical_corner[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:mixed_fanpattern_setts_vertical_corner[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:mixed_fanpattern_setts_vertical_corner[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:mixed_fanpattern_setts_vertical_corner[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:mixed_fanpattern_setts_vertical_corner[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:mixed_fanpattern_setts_vertical_corner[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:mixed_fanpattern_setts_vertical_corner[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:mixed_fanpattern_setts_vertical_corner[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:mixed_fanpattern_setts_vertical_corner[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:mixed_fanpattern_setts_vertical_corner[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:mixed_fanpattern_setts_vertical_corner[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:mixed_fanpattern_setts_vertical_corner[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:mixed_fanpattern_setts_vertical_corner[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:mixed_fanpattern_setts_vertical_corner[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:mixed_fanpattern_setts_vertical_corner[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:mixed_fanpattern_setts_vertical_corner[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:mixed_fanpattern_setts_vertical_corner[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:mixed_fanpattern_setts_vertical_corner[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:mixed_fanpattern_setts_vertical_corner[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:mixed_fanpattern_setts_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:mixed_fanpattern_setts_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:mixed_fanpattern_setts_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:mixed_fanpattern_setts_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:mixed_fanpattern_setts_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:mixed_fanpattern_setts_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:mixed_fanpattern_setts_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:mixed_fanpattern_setts_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:mixed_fanpattern_setts_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:mixed_fanpattern_setts_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:mixed_fanpattern_setts_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:mixed_fanpattern_setts_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:mixed_fanpattern_setts_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:mixed_fanpattern_setts_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:mixed_fanpattern_setts_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:mixed_fanpattern_setts_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:mixed_fanpattern_setts_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:mixed_fanpattern_setts_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:mixed_fanpattern_setts_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:mixed_fanpattern_setts_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:mixed_fanpattern_setts_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:mixed_fanpattern_setts_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:mixed_fanpattern_setts_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:mixed_fanpattern_setts_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:mixed_fanpattern_setts_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:mixed_fanpattern_setts_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:mixed_fanpattern_setts_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:mixed_fanpattern_setts_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:mixed_fanpattern_setts_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:mixed_fanpattern_setts_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:mixed_fanpattern_setts_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:mixed_fanpattern_setts_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:mixed_fanpattern_setts_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:mixed_fanpattern_setts_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:mixed_fanpattern_setts_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:mixed_fanpattern_setts_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:mixed_fanpattern_setts_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:mixed_fanpattern_setts_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:mixed_fanpattern_setts_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:mixed_fanpattern_setts_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:mixed_fanpattern_setts_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:mixed_fanpattern_setts_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:mixed_fanpattern_setts_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:mixed_fanpattern_setts_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:mixed_fanpattern_setts_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:mixed_fanpattern_setts_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:mixed_fanpattern_setts_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:mixed_fanpattern_setts_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:mixed_fanpattern_setts_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:mixed_fanpattern_setts_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:mixed_fanpattern_setts_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:mixed_fanpattern_setts_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:mixed_fanpattern_setts_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:mixed_fanpattern_setts_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:mixed_fanpattern_setts_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:mixed_fanpattern_setts_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:mixed_fanpattern_setts_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:mixed_fanpattern_setts_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:mixed_fanpattern_setts_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:mixed_fanpattern_setts_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:mixed_fanpattern_setts_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:mixed_fanpattern_setts_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:mixed_fanpattern_setts_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:mixed_fanpattern_setts_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:mixed_fanpattern_setts_vertical_quarter[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:mixed_fanpattern_setts_vertical_quarter[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:mixed_fanpattern_setts_vertical_quarter[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:mixed_fanpattern_setts_vertical_quarter[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:mixed_fanpattern_setts_vertical_quarter[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:mixed_fanpattern_setts_vertical_quarter[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:mixed_fanpattern_setts_vertical_quarter[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:mixed_fanpattern_setts_vertical_quarter[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:mixed_fanpattern_setts_vertical_quarter[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:mixed_fanpattern_setts_vertical_quarter[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:mixed_fanpattern_setts_vertical_quarter[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:mixed_fanpattern_setts_vertical_quarter[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:mixed_fanpattern_setts_vertical_quarter[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:mixed_fanpattern_setts_vertical_quarter[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:mixed_fanpattern_setts_vertical_quarter[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:mixed_fanpattern_setts_vertical_quarter[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:mixed_fanpattern_setts_vertical_quarter[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:mixed_fanpattern_setts_vertical_quarter[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:mixed_fanpattern_setts_vertical_quarter[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:mixed_fanpattern_setts_vertical_quarter[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:mixed_fanpattern_setts_vertical_quarter[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:mixed_fanpattern_setts_vertical_quarter[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:mixed_fanpattern_setts_vertical_quarter[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:mixed_fanpattern_setts_vertical_quarter[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:mixed_fanpattern_setts_vertical_quarter[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:mixed_fanpattern_setts_vertical_quarter[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:mixed_fanpattern_setts_vertical_quarter[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:mixed_fanpattern_setts_vertical_quarter[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:mixed_fanpattern_setts_vertical_quarter[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:mixed_fanpattern_setts_vertical_quarter[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:mixed_fanpattern_setts_vertical_quarter[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:mixed_fanpattern_setts_vertical_quarter[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:mixed_fanpattern_setts_vertical_quarter[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:mixed_fanpattern_setts_vertical_quarter[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:mixed_fanpattern_setts_vertical_quarter[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:mixed_fanpattern_setts_vertical_quarter[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:mixed_fanpattern_setts_vertical_quarter[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:mixed_fanpattern_setts_vertical_quarter[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:mixed_fanpattern_setts_vertical_quarter[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:mixed_fanpattern_setts_vertical_quarter[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:mixed_fanpattern_setts_vertical_quarter[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:mixed_fanpattern_setts_vertical_quarter[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:mixed_fanpattern_setts_vertical_quarter[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:mixed_fanpattern_setts_vertical_quarter[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:mixed_fanpattern_setts_vertical_quarter[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:mixed_fanpattern_setts_vertical_quarter[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:mixed_fanpattern_setts_vertical_quarter[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:mixed_fanpattern_setts_vertical_quarter[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:mixed_fanpattern_setts_vertical_quarter[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:mixed_fanpattern_setts_vertical_quarter[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:mixed_fanpattern_setts_vertical_quarter[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:mixed_fanpattern_setts_vertical_quarter[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:mixed_fanpattern_setts_vertical_quarter[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:mixed_fanpattern_setts_vertical_quarter[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:mixed_fanpattern_setts_vertical_quarter[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:mixed_fanpattern_setts_vertical_quarter[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:mixed_fanpattern_setts_vertical_quarter[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:mixed_fanpattern_setts_vertical_quarter[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:mixed_fanpattern_setts_vertical_quarter[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:mixed_fanpattern_setts_vertical_quarter[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:mixed_fanpattern_setts_vertical_quarter[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:mixed_fanpattern_setts_vertical_quarter[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:mixed_fanpattern_setts_vertical_quarter[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:mixed_fanpattern_setts_vertical_quarter[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:mixed_fanpattern_setts_vertical_slab[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:mixed_fanpattern_setts_vertical_slab[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:mixed_fanpattern_setts_vertical_slab[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:mixed_fanpattern_setts_vertical_slab[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:mixed_fanpattern_setts_vertical_slab[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:mixed_fanpattern_setts_vertical_slab[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:mixed_fanpattern_setts_vertical_slab[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:mixed_fanpattern_setts_vertical_slab[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:mixed_fanpattern_setts_vertical_slab[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:mixed_fanpattern_setts_vertical_slab[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:mixed_fanpattern_setts_vertical_slab[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:mixed_fanpattern_setts_vertical_slab[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:mixed_fanpattern_setts_vertical_slab[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:mixed_fanpattern_setts_vertical_slab[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:mixed_fanpattern_setts_vertical_slab[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:mixed_fanpattern_setts_vertical_slab[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:mixed_fanpattern_setts_vertical_slab[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:mixed_fanpattern_setts_vertical_slab[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:mixed_fanpattern_setts_vertical_slab[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:mixed_fanpattern_setts_vertical_slab[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:mixed_fanpattern_setts_vertical_slab[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:mixed_fanpattern_setts_vertical_slab[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:mixed_fanpattern_setts_vertical_slab[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:mixed_fanpattern_setts_vertical_slab[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:mixed_fanpattern_setts_vertical_slab[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:mixed_fanpattern_setts_vertical_slab[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:mixed_fanpattern_setts_vertical_slab[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:mixed_fanpattern_setts_vertical_slab[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:mixed_fanpattern_setts_vertical_slab[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:mixed_fanpattern_setts_vertical_slab[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:mixed_fanpattern_setts_vertical_slab[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:mixed_fanpattern_setts_vertical_slab[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:mixed_fanpattern_setts_vertical_slab[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:mixed_fanpattern_setts_vertical_slab[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:mixed_fanpattern_setts_vertical_slab[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:mixed_fanpattern_setts_vertical_slab[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:mixed_fanpattern_setts_vertical_slab[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:mixed_fanpattern_setts_vertical_slab[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:mixed_fanpattern_setts_vertical_slab[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:mixed_fanpattern_setts_vertical_slab[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:mixed_fanpattern_setts_vertical_slab[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:mixed_fanpattern_setts_vertical_slab[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:mixed_fanpattern_setts_vertical_slab[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:mixed_fanpattern_setts_vertical_slab[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:mixed_fanpattern_setts_vertical_slab[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:mixed_fanpattern_setts_vertical_slab[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:mixed_fanpattern_setts_vertical_slab[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:mixed_fanpattern_setts_vertical_slab[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:mixed_fanpattern_setts_vertical_slab[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:mixed_fanpattern_setts_vertical_slab[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:mixed_fanpattern_setts_vertical_slab[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:mixed_fanpattern_setts_vertical_slab[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:mixed_fanpattern_setts_vertical_slab[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:mixed_fanpattern_setts_vertical_slab[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:mixed_fanpattern_setts_vertical_slab[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:mixed_fanpattern_setts_vertical_slab[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:mixed_fanpattern_setts_vertical_slab[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:mixed_fanpattern_setts_vertical_slab[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:mixed_fanpattern_setts_vertical_slab[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:mixed_fanpattern_setts_vertical_slab[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:mixed_fanpattern_setts_vertical_slab[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:mixed_fanpattern_setts_vertical_slab[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:mixed_fanpattern_setts_vertical_slab[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:mixed_fanpattern_setts_vertical_slab[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:mixed_slate_wall
conquest:mixed_slate_wall_arrowslit[facing=north,waterlogged=true]
conquest:mixed_slate_wall_arrowslit[facing=north,waterlogged=false]
conquest:mixed_slate_wall_arrowslit[facing=south,waterlogged=true]
conquest:mixed_slate_wall_arrowslit[facing=south,waterlogged=false]
conquest:mixed_slate_wall_arrowslit[facing=west,waterlogged=true]
conquest:mixed_slate_wall_arrowslit[facing=west,waterlogged=false]
conquest:mixed_slate_wall_arrowslit[facing=east,waterlogged=true]
conquest:mixed_slate_wall_arrowslit[facing=east,waterlogged=false]
conquest:mixed_slate_wall_balustrade[axis=x,waterlogged=true]
conquest:mixed_slate_wall_balustrade[axis=x,waterlogged=false]
conquest:mixed_slate_wall_balustrade[axis=y,waterlogged=true]
conquest:mixed_slate_wall_balustrade[axis=y,waterlogged=false]
conquest:mixed_slate_wall_balustrade[axis=z,waterlogged=true]
conquest:mixed_slate_wall_balustrade[axis=z,waterlogged=false]
conquest:mixed_slate_wall_capital[facing=flat,type=top,waterlogged=true]
conquest:mixed_slate_wall_capital[facing=flat,type=top,waterlogged=false]
conquest:mixed_slate_wall_capital[facing=flat,type=bottom,waterlogged=true]
conquest:mixed_slate_wall_capital[facing=flat,type=bottom,waterlogged=false]
conquest:mixed_slate_wall_capital[facing=north,type=top,waterlogged=true]
conquest:mixed_slate_wall_capital[facing=north,type=top,waterlogged=false]
conquest:mixed_slate_wall_capital[facing=north,type=bottom,waterlogged=true]
conquest:mixed_slate_wall_capital[facing=north,type=bottom,waterlogged=false]
conquest:mixed_slate_wall_capital[facing=south,type=top,waterlogged=true]
conquest:mixed_slate_wall_capital[facing=south,type=top,waterlogged=false]
conquest:mixed_slate_wall_capital[facing=south,type=bottom,waterlogged=true]
conquest:mixed_slate_wall_capital[facing=south,type=bottom,waterlogged=false]
conquest:mixed_slate_wall_capital[facing=east,type=top,waterlogged=true]
conquest:mixed_slate_wall_capital[facing=east,type=top,waterlogged=false]
conquest:mixed_slate_wall_capital[facing=east,type=bottom,waterlogged=true]
conquest:mixed_slate_wall_capital[facing=east,type=bottom,waterlogged=false]
conquest:mixed_slate_wall_capital[facing=west,type=top,waterlogged=true]
conquest:mixed_slate_wall_capital[facing=west,type=top,waterlogged=false]
conquest:mixed_slate_wall_capital[facing=west,type=bottom,waterlogged=true]
conquest:mixed_slate_wall_capital[facing=west,type=bottom,waterlogged=false]
conquest:mixed_slate_wall_corner_slab[facing=north,type=top,waterlogged=true]
conquest:mixed_slate_wall_corner_slab[facing=north,type=top,waterlogged=false]
conquest:mixed_slate_wall_corner_slab[facing=north,type=bottom,waterlogged=true]
conquest:mixed_slate_wall_corner_slab[facing=north,type=bottom,waterlogged=false]
conquest:mixed_slate_wall_corner_slab[facing=south,type=top,waterlogged=true]
conquest:mixed_slate_wall_corner_slab[facing=south,type=top,waterlogged=false]
conquest:mixed_slate_wall_corner_slab[facing=south,type=bottom,waterlogged=true]
conquest:mixed_slate_wall_corner_slab[facing=south,type=bottom,waterlogged=false]
conquest:mixed_slate_wall_corner_slab[facing=west,type=top,waterlogged=true]
conquest:mixed_slate_wall_corner_slab[facing=west,type=top,waterlogged=false]
conquest:mixed_slate_wall_corner_slab[facing=west,type=bottom,waterlogged=true]
conquest:mixed_slate_wall_corner_slab[facing=west,type=bottom,waterlogged=false]
conquest:mixed_slate_wall_corner_slab[facing=east,type=top,waterlogged=true]
conquest:mixed_slate_wall_corner_slab[facing=east,type=top,waterlogged=false]
conquest:mixed_slate_wall_corner_slab[facing=east,type=bottom,waterlogged=true]
conquest:mixed_slate_wall_corner_slab[facing=east,type=bottom,waterlogged=false]
conquest:mixed_slate_wall_eighth_slab[facing=north,type=top,waterlogged=true]
conquest:mixed_slate_wall_eighth_slab[facing=north,type=top,waterlogged=false]
conquest:mixed_slate_wall_eighth_slab[facing=north,type=bottom,waterlogged=true]
conquest:mixed_slate_wall_eighth_slab[facing=north,type=bottom,waterlogged=false]
conquest:mixed_slate_wall_eighth_slab[facing=south,type=top,waterlogged=true]
conquest:mixed_slate_wall_eighth_slab[facing=south,type=top,waterlogged=false]
conquest:mixed_slate_wall_eighth_slab[facing=south,type=bottom,waterlogged=true]
conquest:mixed_slate_wall_eighth_slab[facing=south,type=bottom,waterlogged=false]
conquest:mixed_slate_wall_eighth_slab[facing=west,type=top,waterlogged=true]
conquest:mixed_slate_wall_eighth_slab[facing=west,type=top,waterlogged=false]
conquest:mixed_slate_wall_eighth_slab[facing=west,type=bottom,waterlogged=true]
conquest:mixed_slate_wall_eighth_slab[facing=west,type=bottom,waterlogged=false]
conquest:mixed_slate_wall_eighth_slab[facing=east,type=top,waterlogged=true]
conquest:mixed_slate_wall_eighth_slab[facing=east,type=top,waterlogged=false]
conquest:mixed_slate_wall_eighth_slab[facing=east,type=bottom,waterlogged=true]
conquest:mixed_slate_wall_eighth_slab[facing=east,type=bottom,waterlogged=false]
conquest:mixed_slate_wall_pillar[layer=1,waterlogged=true]
conquest:mixed_slate_wall_pillar[layer=1,waterlogged=false]
conquest:mixed_slate_wall_pillar[layer=2,waterlogged=true]
conquest:mixed_slate_wall_pillar[layer=2,waterlogged=false]
conquest:mixed_slate_wall_pillar[layer=3,waterlogged=true]
conquest:mixed_slate_wall_pillar[layer=3,waterlogged=false]
conquest:mixed_slate_wall_quarter_slab[facing=north,layer=1,type=top,waterlogged=true]
conquest:mixed_slate_wall_quarter_slab[facing=north,layer=1,type=top,waterlogged=false]
conquest:mixed_slate_wall_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=true]
conquest:mixed_slate_wall_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=false]
conquest:mixed_slate_wall_quarter_slab[facing=north,layer=2,type=top,waterlogged=true]
conquest:mixed_slate_wall_quarter_slab[facing=north,layer=2,type=top,waterlogged=false]
conquest:mixed_slate_wall_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=true]
conquest:mixed_slate_wall_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=false]
conquest:mixed_slate_wall_quarter_slab[facing=north,layer=3,type=top,waterlogged=true]
conquest:mixed_slate_wall_quarter_slab[facing=north,layer=3,type=top,waterlogged=false]
conquest:mixed_slate_wall_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=true]
conquest:mixed_slate_wall_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=false]
conquest:mixed_slate_wall_quarter_slab[facing=south,layer=1,type=top,waterlogged=true]
conquest:mixed_slate_wall_quarter_slab[facing=south,layer=1,type=top,waterlogged=false]
conquest:mixed_slate_wall_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=true]
conquest:mixed_slate_wall_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=false]
conquest:mixed_slate_wall_quarter_slab[facing=south,layer=2,type=top,waterlogged=true]
conquest:mixed_slate_wall_quarter_slab[facing=south,layer=2,type=top,waterlogged=false]
conquest:mixed_slate_wall_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=true]
conquest:mixed_slate_wall_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=false]
conquest:mixed_slate_wall_quarter_slab[facing=south,layer=3,type=top,waterlogged=true]
conquest:mixed_slate_wall_quarter_slab[facing=south,layer=3,type=top,waterlogged=false]
conquest:mixed_slate_wall_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=true]
conquest:mixed_slate_wall_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=false]
conquest:mixed_slate_wall_quarter_slab[facing=west,layer=1,type=top,waterlogged=true]
conquest:mixed_slate_wall_quarter_slab[facing=west,layer=1,type=top,waterlogged=false]
conquest:mixed_slate_wall_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=true]
conquest:mixed_slate_wall_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=false]
conquest:mixed_slate_wall_quarter_slab[facing=west,layer=2,type=top,waterlogged=true]
conquest:mixed_slate_wall_quarter_slab[facing=west,layer=2,type=top,waterlogged=false]
conquest:mixed_slate_wall_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=true]
conquest:mixed_slate_wall_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=false]
conquest:mixed_slate_wall_quarter_slab[facing=west,layer=3,type=top,waterlogged=true]
conquest:mixed_slate_wall_quarter_slab[facing=west,layer=3,type=top,waterlogged=false]
conquest:mixed_slate_wall_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=true]
conquest:mixed_slate_wall_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=false]
conquest:mixed_slate_wall_quarter_slab[facing=east,layer=1,type=top,waterlogged=true]
conquest:mixed_slate_wall_quarter_slab[facing=east,layer=1,type=top,waterlogged=false]
conquest:mixed_slate_wall_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=true]
conquest:mixed_slate_wall_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=false]
conquest:mixed_slate_wall_quarter_slab[facing=east,layer=2,type=top,waterlogged=true]
conquest:mixed_slate_wall_quarter_slab[facing=east,layer=2,type=top,waterlogged=false]
conquest:mixed_slate_wall_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=true]
conquest:mixed_slate_wall_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=false]
conquest:mixed_slate_wall_quarter_slab[facing=east,layer=3,type=top,waterlogged=true]
conquest:mixed_slate_wall_quarter_slab[facing=east,layer=3,type=top,waterlogged=false]
conquest:mixed_slate_wall_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=true]
conquest:mixed_slate_wall_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=false]
conquest:mixed_slate_wall_slab[layers=1,type=top,waterlogged=true]
conquest:mixed_slate_wall_slab[layers=1,type=top,waterlogged=false]
conquest:mixed_slate_wall_slab[layers=1,type=bottom,waterlogged=true]
conquest:mixed_slate_wall_slab[layers=1,type=bottom,waterlogged=false]
conquest:mixed_slate_wall_slab[layers=2,type=top,waterlogged=true]
conquest:mixed_slate_wall_slab[layers=2,type=top,waterlogged=false]
conquest:mixed_slate_wall_slab[layers=2,type=bottom,waterlogged=true]
conquest:mixed_slate_wall_slab[layers=2,type=bottom,waterlogged=false]
conquest:mixed_slate_wall_slab[layers=3,type=top,waterlogged=true]
conquest:mixed_slate_wall_slab[layers=3,type=top,waterlogged=false]
conquest:mixed_slate_wall_slab[layers=3,type=bottom,waterlogged=true]
conquest:mixed_slate_wall_slab[layers=3,type=bottom,waterlogged=false]
conquest:mixed_slate_wall_slab[layers=4,type=top,waterlogged=true]
conquest:mixed_slate_wall_slab[layers=4,type=top,waterlogged=false]
conquest:mixed_slate_wall_slab[layers=4,type=bottom,waterlogged=true]
conquest:mixed_slate_wall_slab[layers=4,type=bottom,waterlogged=false]
conquest:mixed_slate_wall_slab[layers=5,type=top,waterlogged=true]
conquest:mixed_slate_wall_slab[layers=5,type=top,waterlogged=false]
conquest:mixed_slate_wall_slab[layers=5,type=bottom,waterlogged=true]
conquest:mixed_slate_wall_slab[layers=5,type=bottom,waterlogged=false]
conquest:mixed_slate_wall_slab[layers=6,type=top,waterlogged=true]
conquest:mixed_slate_wall_slab[layers=6,type=top,waterlogged=false]
conquest:mixed_slate_wall_slab[layers=6,type=bottom,waterlogged=true]
conquest:mixed_slate_wall_slab[layers=6,type=bottom,waterlogged=false]
conquest:mixed_slate_wall_slab[layers=7,type=top,waterlogged=true]
conquest:mixed_slate_wall_slab[layers=7,type=top,waterlogged=false]
conquest:mixed_slate_wall_slab[layers=7,type=bottom,waterlogged=true]
conquest:mixed_slate_wall_slab[layers=7,type=bottom,waterlogged=false]
conquest:mixed_slate_wall_slab[layers=8,type=top,waterlogged=true]
conquest:mixed_slate_wall_slab[layers=8,type=top,waterlogged=false]
conquest:mixed_slate_wall_slab[layers=8,type=bottom,waterlogged=true]
conquest:mixed_slate_wall_slab[layers=8,type=bottom,waterlogged=false]
conquest:mixed_slate_wall_small_arch[direction=northsouth,waterlogged=true]
conquest:mixed_slate_wall_small_arch[direction=northsouth,waterlogged=false]
conquest:mixed_slate_wall_small_arch[direction=eastwest,waterlogged=true]
conquest:mixed_slate_wall_small_arch[direction=eastwest,waterlogged=false]
conquest:mixed_slate_wall_small_arch_half[facing=north,waterlogged=true]
conquest:mixed_slate_wall_small_arch_half[facing=north,waterlogged=false]
conquest:mixed_slate_wall_small_arch_half[facing=south,waterlogged=true]
conquest:mixed_slate_wall_small_arch_half[facing=south,waterlogged=false]
conquest:mixed_slate_wall_small_arch_half[facing=west,waterlogged=true]
conquest:mixed_slate_wall_small_arch_half[facing=west,waterlogged=false]
conquest:mixed_slate_wall_small_arch_half[facing=east,waterlogged=true]
conquest:mixed_slate_wall_small_arch_half[facing=east,waterlogged=false]
conquest:mixed_slate_wall_small_window[down=true,up=true,waterlogged=true]
conquest:mixed_slate_wall_small_window[down=true,up=true,waterlogged=false]
conquest:mixed_slate_wall_small_window[down=true,up=false,waterlogged=true]
conquest:mixed_slate_wall_small_window[down=true,up=false,waterlogged=false]
conquest:mixed_slate_wall_small_window[down=false,up=true,waterlogged=true]
conquest:mixed_slate_wall_small_window[down=false,up=true,waterlogged=false]
conquest:mixed_slate_wall_small_window[down=false,up=false,waterlogged=true]
conquest:mixed_slate_wall_small_window[down=false,up=false,waterlogged=false]
conquest:mixed_slate_wall_small_window_half[down=true,facing=north,up=true,waterlogged=true]
conquest:mixed_slate_wall_small_window_half[down=true,facing=north,up=true,waterlogged=false]
conquest:mixed_slate_wall_small_window_half[down=true,facing=north,up=false,waterlogged=true]
conquest:mixed_slate_wall_small_window_half[down=true,facing=north,up=false,waterlogged=false]
conquest:mixed_slate_wall_small_window_half[down=true,facing=south,up=true,waterlogged=true]
conquest:mixed_slate_wall_small_window_half[down=true,facing=south,up=true,waterlogged=false]
conquest:mixed_slate_wall_small_window_half[down=true,facing=south,up=false,waterlogged=true]
conquest:mixed_slate_wall_small_window_half[down=true,facing=south,up=false,waterlogged=false]
conquest:mixed_slate_wall_small_window_half[down=true,facing=west,up=true,waterlogged=true]
conquest:mixed_slate_wall_small_window_half[down=true,facing=west,up=true,waterlogged=false]
conquest:mixed_slate_wall_small_window_half[down=true,facing=west,up=false,waterlogged=true]
conquest:mixed_slate_wall_small_window_half[down=true,facing=west,up=false,waterlogged=false]
conquest:mixed_slate_wall_small_window_half[down=true,facing=east,up=true,waterlogged=true]
conquest:mixed_slate_wall_small_window_half[down=true,facing=east,up=true,waterlogged=false]
conquest:mixed_slate_wall_small_window_half[down=true,facing=east,up=false,waterlogged=true]
conquest:mixed_slate_wall_small_window_half[down=true,facing=east,up=false,waterlogged=false]
conquest:mixed_slate_wall_small_window_half[down=false,facing=north,up=true,waterlogged=true]
conquest:mixed_slate_wall_small_window_half[down=false,facing=north,up=true,waterlogged=false]
conquest:mixed_slate_wall_small_window_half[down=false,facing=north,up=false,waterlogged=true]
conquest:mixed_slate_wall_small_window_half[down=false,facing=north,up=false,waterlogged=false]
conquest:mixed_slate_wall_small_window_half[down=false,facing=south,up=true,waterlogged=true]
conquest:mixed_slate_wall_small_window_half[down=false,facing=south,up=true,waterlogged=false]
conquest:mixed_slate_wall_small_window_half[down=false,facing=south,up=false,waterlogged=true]
conquest:mixed_slate_wall_small_window_half[down=false,facing=south,up=false,waterlogged=false]
conquest:mixed_slate_wall_small_window_half[down=false,facing=west,up=true,waterlogged=true]
conquest:mixed_slate_wall_small_window_half[down=false,facing=west,up=true,waterlogged=false]
conquest:mixed_slate_wall_small_window_half[down=false,facing=west,up=false,waterlogged=true]
conquest:mixed_slate_wall_small_window_half[down=false,facing=west,up=false,waterlogged=false]
conquest:mixed_slate_wall_small_window_half[down=false,facing=east,up=true,waterlogged=true]
conquest:mixed_slate_wall_small_window_half[down=false,facing=east,up=true,waterlogged=false]
conquest:mixed_slate_wall_small_window_half[down=false,facing=east,up=false,waterlogged=true]
conquest:mixed_slate_wall_small_window_half[down=false,facing=east,up=false,waterlogged=false]
conquest:mixed_slate_wall_sphere[type=egg,waterlogged=true]
conquest:mixed_slate_wall_sphere[type=egg,waterlogged=false]
conquest:mixed_slate_wall_sphere[type=small,waterlogged=true]
conquest:mixed_slate_wall_sphere[type=small,waterlogged=false]
conquest:mixed_slate_wall_sphere[type=large,waterlogged=true]
conquest:mixed_slate_wall_sphere[type=large,waterlogged=false]
conquest:mixed_slate_wall_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:mixed_slate_wall_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:mixed_slate_wall_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:mixed_slate_wall_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:mixed_slate_wall_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:mixed_slate_wall_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:mixed_slate_wall_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:mixed_slate_wall_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:mixed_slate_wall_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:mixed_slate_wall_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:mixed_slate_wall_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:mixed_slate_wall_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:mixed_slate_wall_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:mixed_slate_wall_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:mixed_slate_wall_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:mixed_slate_wall_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:mixed_slate_wall_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:mixed_slate_wall_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:mixed_slate_wall_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:mixed_slate_wall_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:mixed_slate_wall_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:mixed_slate_wall_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:mixed_slate_wall_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:mixed_slate_wall_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:mixed_slate_wall_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:mixed_slate_wall_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:mixed_slate_wall_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:mixed_slate_wall_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:mixed_slate_wall_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:mixed_slate_wall_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:mixed_slate_wall_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:mixed_slate_wall_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:mixed_slate_wall_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:mixed_slate_wall_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:mixed_slate_wall_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:mixed_slate_wall_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:mixed_slate_wall_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:mixed_slate_wall_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:mixed_slate_wall_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:mixed_slate_wall_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:mixed_slate_wall_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:mixed_slate_wall_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:mixed_slate_wall_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:mixed_slate_wall_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:mixed_slate_wall_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:mixed_slate_wall_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:mixed_slate_wall_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:mixed_slate_wall_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:mixed_slate_wall_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:mixed_slate_wall_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:mixed_slate_wall_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:mixed_slate_wall_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:mixed_slate_wall_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:mixed_slate_wall_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:mixed_slate_wall_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:mixed_slate_wall_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:mixed_slate_wall_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:mixed_slate_wall_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:mixed_slate_wall_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:mixed_slate_wall_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:mixed_slate_wall_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:mixed_slate_wall_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:mixed_slate_wall_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:mixed_slate_wall_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:mixed_slate_wall_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:mixed_slate_wall_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:mixed_slate_wall_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:mixed_slate_wall_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:mixed_slate_wall_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:mixed_slate_wall_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:mixed_slate_wall_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:mixed_slate_wall_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:mixed_slate_wall_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:mixed_slate_wall_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:mixed_slate_wall_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:mixed_slate_wall_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:mixed_slate_wall_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:mixed_slate_wall_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:mixed_slate_wall_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:mixed_slate_wall_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:mixed_slate_wall_two_meter_arch[facing=north,type=top]
conquest:mixed_slate_wall_two_meter_arch[facing=north,type=bottom]
conquest:mixed_slate_wall_two_meter_arch[facing=south,type=top]
conquest:mixed_slate_wall_two_meter_arch[facing=south,type=bottom]
conquest:mixed_slate_wall_two_meter_arch[facing=west,type=top]
conquest:mixed_slate_wall_two_meter_arch[facing=west,type=bottom]
conquest:mixed_slate_wall_two_meter_arch[facing=east,type=top]
conquest:mixed_slate_wall_two_meter_arch[facing=east,type=bottom]
conquest:mixed_slate_wall_two_meter_arch_half[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:mixed_slate_wall_two_meter_arch_half[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:mixed_slate_wall_two_meter_arch_half[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:mixed_slate_wall_two_meter_arch_half[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:mixed_slate_wall_two_meter_arch_half[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:mixed_slate_wall_two_meter_arch_half[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:mixed_slate_wall_two_meter_arch_half[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:mixed_slate_wall_two_meter_arch_half[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:mixed_slate_wall_two_meter_arch_half[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:mixed_slate_wall_two_meter_arch_half[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:mixed_slate_wall_two_meter_arch_half[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:mixed_slate_wall_two_meter_arch_half[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:mixed_slate_wall_two_meter_arch_half[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:mixed_slate_wall_two_meter_arch_half[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:mixed_slate_wall_two_meter_arch_half[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:mixed_slate_wall_two_meter_arch_half[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:mixed_slate_wall_two_meter_arch_half[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:mixed_slate_wall_two_meter_arch_half[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:mixed_slate_wall_two_meter_arch_half[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:mixed_slate_wall_two_meter_arch_half[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:mixed_slate_wall_two_meter_arch_half[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:mixed_slate_wall_two_meter_arch_half[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:mixed_slate_wall_two_meter_arch_half[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:mixed_slate_wall_two_meter_arch_half[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:mixed_slate_wall_two_meter_arch_half[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:mixed_slate_wall_two_meter_arch_half[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:mixed_slate_wall_two_meter_arch_half[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:mixed_slate_wall_two_meter_arch_half[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:mixed_slate_wall_two_meter_arch_half[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:mixed_slate_wall_two_meter_arch_half[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:mixed_slate_wall_two_meter_arch_half[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:mixed_slate_wall_two_meter_arch_half[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:mixed_slate_wall_two_meter_arch_half[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:mixed_slate_wall_two_meter_arch_half[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:mixed_slate_wall_two_meter_arch_half[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:mixed_slate_wall_two_meter_arch_half[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:mixed_slate_wall_two_meter_arch_half[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:mixed_slate_wall_two_meter_arch_half[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:mixed_slate_wall_two_meter_arch_half[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:mixed_slate_wall_two_meter_arch_half[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:mixed_slate_wall_two_meter_arch_half[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:mixed_slate_wall_two_meter_arch_half[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:mixed_slate_wall_two_meter_arch_half[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:mixed_slate_wall_two_meter_arch_half[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:mixed_slate_wall_two_meter_arch_half[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:mixed_slate_wall_two_meter_arch_half[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:mixed_slate_wall_two_meter_arch_half[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:mixed_slate_wall_two_meter_arch_half[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:mixed_slate_wall_two_meter_arch_half[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:mixed_slate_wall_two_meter_arch_half[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:mixed_slate_wall_two_meter_arch_half[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:mixed_slate_wall_two_meter_arch_half[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:mixed_slate_wall_two_meter_arch_half[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:mixed_slate_wall_two_meter_arch_half[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:mixed_slate_wall_two_meter_arch_half[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:mixed_slate_wall_two_meter_arch_half[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:mixed_slate_wall_two_meter_arch_half[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:mixed_slate_wall_two_meter_arch_half[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:mixed_slate_wall_two_meter_arch_half[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:mixed_slate_wall_two_meter_arch_half[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:mixed_slate_wall_two_meter_arch_half[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:mixed_slate_wall_two_meter_arch_half[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:mixed_slate_wall_two_meter_arch_half[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:mixed_slate_wall_two_meter_arch_half[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:mixed_slate_wall_vertical_corner[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:mixed_slate_wall_vertical_corner[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:mixed_slate_wall_vertical_corner[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:mixed_slate_wall_vertical_corner[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:mixed_slate_wall_vertical_corner[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:mixed_slate_wall_vertical_corner[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:mixed_slate_wall_vertical_corner[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:mixed_slate_wall_vertical_corner[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:mixed_slate_wall_vertical_corner[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:mixed_slate_wall_vertical_corner[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:mixed_slate_wall_vertical_corner[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:mixed_slate_wall_vertical_corner[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:mixed_slate_wall_vertical_corner[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:mixed_slate_wall_vertical_corner[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:mixed_slate_wall_vertical_corner[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:mixed_slate_wall_vertical_corner[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:mixed_slate_wall_vertical_corner[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:mixed_slate_wall_vertical_corner[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:mixed_slate_wall_vertical_corner[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:mixed_slate_wall_vertical_corner[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:mixed_slate_wall_vertical_corner[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:mixed_slate_wall_vertical_corner[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:mixed_slate_wall_vertical_corner[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:mixed_slate_wall_vertical_corner[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:mixed_slate_wall_vertical_corner[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:mixed_slate_wall_vertical_corner[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:mixed_slate_wall_vertical_corner[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:mixed_slate_wall_vertical_corner[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:mixed_slate_wall_vertical_corner[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:mixed_slate_wall_vertical_corner[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:mixed_slate_wall_vertical_corner[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:mixed_slate_wall_vertical_corner[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:mixed_slate_wall_vertical_corner[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:mixed_slate_wall_vertical_corner[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:mixed_slate_wall_vertical_corner[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:mixed_slate_wall_vertical_corner[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:mixed_slate_wall_vertical_corner[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:mixed_slate_wall_vertical_corner[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:mixed_slate_wall_vertical_corner[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:mixed_slate_wall_vertical_corner[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:mixed_slate_wall_vertical_corner[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:mixed_slate_wall_vertical_corner[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:mixed_slate_wall_vertical_corner[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:mixed_slate_wall_vertical_corner[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:mixed_slate_wall_vertical_corner[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:mixed_slate_wall_vertical_corner[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:mixed_slate_wall_vertical_corner[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:mixed_slate_wall_vertical_corner[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:mixed_slate_wall_vertical_corner[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:mixed_slate_wall_vertical_corner[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:mixed_slate_wall_vertical_corner[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:mixed_slate_wall_vertical_corner[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:mixed_slate_wall_vertical_corner[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:mixed_slate_wall_vertical_corner[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:mixed_slate_wall_vertical_corner[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:mixed_slate_wall_vertical_corner[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:mixed_slate_wall_vertical_corner[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:mixed_slate_wall_vertical_corner[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:mixed_slate_wall_vertical_corner[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:mixed_slate_wall_vertical_corner[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:mixed_slate_wall_vertical_corner[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:mixed_slate_wall_vertical_corner[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:mixed_slate_wall_vertical_corner[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:mixed_slate_wall_vertical_corner[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:mixed_slate_wall_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:mixed_slate_wall_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:mixed_slate_wall_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:mixed_slate_wall_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:mixed_slate_wall_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:mixed_slate_wall_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:mixed_slate_wall_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:mixed_slate_wall_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:mixed_slate_wall_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:mixed_slate_wall_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:mixed_slate_wall_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:mixed_slate_wall_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:mixed_slate_wall_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:mixed_slate_wall_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:mixed_slate_wall_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:mixed_slate_wall_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:mixed_slate_wall_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:mixed_slate_wall_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:mixed_slate_wall_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:mixed_slate_wall_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:mixed_slate_wall_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:mixed_slate_wall_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:mixed_slate_wall_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:mixed_slate_wall_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:mixed_slate_wall_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:mixed_slate_wall_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:mixed_slate_wall_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:mixed_slate_wall_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:mixed_slate_wall_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:mixed_slate_wall_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:mixed_slate_wall_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:mixed_slate_wall_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:mixed_slate_wall_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:mixed_slate_wall_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:mixed_slate_wall_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:mixed_slate_wall_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:mixed_slate_wall_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:mixed_slate_wall_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:mixed_slate_wall_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:mixed_slate_wall_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:mixed_slate_wall_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:mixed_slate_wall_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:mixed_slate_wall_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:mixed_slate_wall_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:mixed_slate_wall_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:mixed_slate_wall_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:mixed_slate_wall_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:mixed_slate_wall_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:mixed_slate_wall_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:mixed_slate_wall_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:mixed_slate_wall_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:mixed_slate_wall_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:mixed_slate_wall_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:mixed_slate_wall_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:mixed_slate_wall_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:mixed_slate_wall_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:mixed_slate_wall_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:mixed_slate_wall_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:mixed_slate_wall_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:mixed_slate_wall_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:mixed_slate_wall_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:mixed_slate_wall_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:mixed_slate_wall_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:mixed_slate_wall_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:mixed_slate_wall_vertical_quarter[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:mixed_slate_wall_vertical_quarter[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:mixed_slate_wall_vertical_quarter[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:mixed_slate_wall_vertical_quarter[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:mixed_slate_wall_vertical_quarter[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:mixed_slate_wall_vertical_quarter[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:mixed_slate_wall_vertical_quarter[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:mixed_slate_wall_vertical_quarter[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:mixed_slate_wall_vertical_quarter[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:mixed_slate_wall_vertical_quarter[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:mixed_slate_wall_vertical_quarter[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:mixed_slate_wall_vertical_quarter[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:mixed_slate_wall_vertical_quarter[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:mixed_slate_wall_vertical_quarter[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:mixed_slate_wall_vertical_quarter[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:mixed_slate_wall_vertical_quarter[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:mixed_slate_wall_vertical_quarter[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:mixed_slate_wall_vertical_quarter[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:mixed_slate_wall_vertical_quarter[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:mixed_slate_wall_vertical_quarter[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:mixed_slate_wall_vertical_quarter[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:mixed_slate_wall_vertical_quarter[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:mixed_slate_wall_vertical_quarter[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:mixed_slate_wall_vertical_quarter[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:mixed_slate_wall_vertical_quarter[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:mixed_slate_wall_vertical_quarter[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:mixed_slate_wall_vertical_quarter[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:mixed_slate_wall_vertical_quarter[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:mixed_slate_wall_vertical_quarter[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:mixed_slate_wall_vertical_quarter[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:mixed_slate_wall_vertical_quarter[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:mixed_slate_wall_vertical_quarter[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:mixed_slate_wall_vertical_quarter[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:mixed_slate_wall_vertical_quarter[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:mixed_slate_wall_vertical_quarter[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:mixed_slate_wall_vertical_quarter[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:mixed_slate_wall_vertical_quarter[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:mixed_slate_wall_vertical_quarter[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:mixed_slate_wall_vertical_quarter[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:mixed_slate_wall_vertical_quarter[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:mixed_slate_wall_vertical_quarter[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:mixed_slate_wall_vertical_quarter[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:mixed_slate_wall_vertical_quarter[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:mixed_slate_wall_vertical_quarter[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:mixed_slate_wall_vertical_quarter[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:mixed_slate_wall_vertical_quarter[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:mixed_slate_wall_vertical_quarter[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:mixed_slate_wall_vertical_quarter[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:mixed_slate_wall_vertical_quarter[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:mixed_slate_wall_vertical_quarter[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:mixed_slate_wall_vertical_quarter[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:mixed_slate_wall_vertical_quarter[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:mixed_slate_wall_vertical_quarter[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:mixed_slate_wall_vertical_quarter[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:mixed_slate_wall_vertical_quarter[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:mixed_slate_wall_vertical_quarter[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:mixed_slate_wall_vertical_quarter[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:mixed_slate_wall_vertical_quarter[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:mixed_slate_wall_vertical_quarter[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:mixed_slate_wall_vertical_quarter[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:mixed_slate_wall_vertical_quarter[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:mixed_slate_wall_vertical_quarter[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:mixed_slate_wall_vertical_quarter[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:mixed_slate_wall_vertical_quarter[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:mixed_slate_wall_vertical_slab[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:mixed_slate_wall_vertical_slab[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:mixed_slate_wall_vertical_slab[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:mixed_slate_wall_vertical_slab[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:mixed_slate_wall_vertical_slab[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:mixed_slate_wall_vertical_slab[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:mixed_slate_wall_vertical_slab[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:mixed_slate_wall_vertical_slab[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:mixed_slate_wall_vertical_slab[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:mixed_slate_wall_vertical_slab[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:mixed_slate_wall_vertical_slab[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:mixed_slate_wall_vertical_slab[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:mixed_slate_wall_vertical_slab[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:mixed_slate_wall_vertical_slab[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:mixed_slate_wall_vertical_slab[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:mixed_slate_wall_vertical_slab[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:mixed_slate_wall_vertical_slab[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:mixed_slate_wall_vertical_slab[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:mixed_slate_wall_vertical_slab[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:mixed_slate_wall_vertical_slab[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:mixed_slate_wall_vertical_slab[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:mixed_slate_wall_vertical_slab[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:mixed_slate_wall_vertical_slab[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:mixed_slate_wall_vertical_slab[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:mixed_slate_wall_vertical_slab[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:mixed_slate_wall_vertical_slab[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:mixed_slate_wall_vertical_slab[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:mixed_slate_wall_vertical_slab[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:mixed_slate_wall_vertical_slab[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:mixed_slate_wall_vertical_slab[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:mixed_slate_wall_vertical_slab[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:mixed_slate_wall_vertical_slab[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:mixed_slate_wall_vertical_slab[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:mixed_slate_wall_vertical_slab[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:mixed_slate_wall_vertical_slab[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:mixed_slate_wall_vertical_slab[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:mixed_slate_wall_vertical_slab[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:mixed_slate_wall_vertical_slab[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:mixed_slate_wall_vertical_slab[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:mixed_slate_wall_vertical_slab[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:mixed_slate_wall_vertical_slab[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:mixed_slate_wall_vertical_slab[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:mixed_slate_wall_vertical_slab[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:mixed_slate_wall_vertical_slab[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:mixed_slate_wall_vertical_slab[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:mixed_slate_wall_vertical_slab[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:mixed_slate_wall_vertical_slab[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:mixed_slate_wall_vertical_slab[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:mixed_slate_wall_vertical_slab[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:mixed_slate_wall_vertical_slab[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:mixed_slate_wall_vertical_slab[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:mixed_slate_wall_vertical_slab[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:mixed_slate_wall_vertical_slab[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:mixed_slate_wall_vertical_slab[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:mixed_slate_wall_vertical_slab[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:mixed_slate_wall_vertical_slab[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:mixed_slate_wall_vertical_slab[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:mixed_slate_wall_vertical_slab[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:mixed_slate_wall_vertical_slab[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:mixed_slate_wall_vertical_slab[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:mixed_slate_wall_vertical_slab[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:mixed_slate_wall_vertical_slab[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:mixed_slate_wall_vertical_slab[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:mixed_slate_wall_vertical_slab[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:mixed_slate_wall_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:mixed_slate_wall_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:mixed_slate_wall_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:mixed_slate_wall_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:mixed_slate_wall_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:mixed_slate_wall_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:mixed_slate_wall_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:mixed_slate_wall_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:mixed_slate_wall_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:mixed_slate_wall_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:mixed_slate_wall_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:mixed_slate_wall_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:mixed_slate_wall_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:mixed_slate_wall_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:mixed_slate_wall_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:mixed_slate_wall_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:mixed_slate_wall_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:mixed_slate_wall_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:mixed_slate_wall_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:mixed_slate_wall_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:mixed_slate_wall_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:mixed_slate_wall_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:mixed_slate_wall_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:mixed_slate_wall_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:mixed_slate_wall_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:mixed_slate_wall_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:mixed_slate_wall_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:mixed_slate_wall_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:mixed_slate_wall_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:mixed_slate_wall_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:mixed_slate_wall_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:mixed_slate_wall_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:mixed_slate_wall_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:mixed_slate_wall_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:mixed_slate_wall_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:mixed_slate_wall_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:mixed_slate_wall_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:mixed_slate_wall_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:mixed_slate_wall_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:mixed_slate_wall_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:mixed_slate_wall_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:mixed_slate_wall_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:mixed_slate_wall_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:mixed_slate_wall_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:mixed_slate_wall_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:mixed_slate_wall_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:mixed_slate_wall_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:mixed_slate_wall_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:mixed_slate_wall_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:mixed_slate_wall_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:mixed_slate_wall_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:mixed_slate_wall_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:mixed_slate_wall_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:mixed_slate_wall_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:mixed_slate_wall_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:mixed_slate_wall_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:mixed_slate_wall_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:mixed_slate_wall_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:mixed_slate_wall_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:mixed_slate_wall_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:mixed_slate_wall_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:mixed_slate_wall_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:mixed_slate_wall_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:mixed_slate_wall_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:mixed_slate_wall_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:mixed_slate_wall_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:mixed_slate_wall_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:mixed_slate_wall_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:mixed_slate_wall_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:mixed_slate_wall_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:mixed_slate_wall_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:mixed_slate_wall_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:mixed_slate_wall_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:mixed_slate_wall_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:mixed_slate_wall_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:mixed_slate_wall_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:mixed_slate_wall_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:mixed_slate_wall_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:mixed_slate_wall_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:mixed_slate_wall_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:mixed_slate_wall_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:mixed_slate_wall_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:mixed_slate_wall_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:mixed_slate_wall_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:mixed_slate_wall_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:mixed_slate_wall_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:mixed_slate_wall_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:mixed_slate_wall_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:mixed_slate_wall_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:mixed_slate_wall_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:mixed_slate_wall_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:mixed_slate_wall_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:mixed_slate_wall_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:mixed_slate_wall_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:mixed_slate_wall_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:mixed_slate_wall_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:mixed_slate_wall_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:mixed_slate_wall_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:mixed_slate_wall_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:mixed_slate_wall_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:mixed_slate_wall_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:mixed_slate_wall_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:mixed_slate_wall_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:mixed_slate_wall_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:mixed_slate_wall_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:mixed_slate_wall_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:mixed_slate_wall_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:mixed_slate_wall_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:mixed_slate_wall_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:mixed_slate_wall_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:mixed_slate_wall_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:mixed_slate_wall_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:mixed_slate_wall_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:mixed_slate_wall_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:mixed_slate_wall_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:mixed_slate_wall_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:mixed_slate_wall_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:mixed_slate_wall_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:mixed_slate_wall_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:mixed_slate_wall_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:mixed_slate_wall_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:mixed_slate_wall_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:mixed_slate_wall_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:mixed_slate_wall_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:mixed_slate_wall_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:mixed_slate_wall_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:mixed_slate_wall_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:mixed_slate_wall_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:mixed_slate_wall_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:mixed_slate_wall_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:mixed_slate_wall_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:mixed_slate_wall_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:mixed_slate_wall_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:mixed_slate_wall_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:mixed_slate_wall_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:mixed_slate_wall_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:mixed_slate_wall_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:mixed_slate_wall_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:mixed_slate_wall_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:mixed_slate_wall_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:mixed_slate_wall_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:mixed_slate_wall_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:mixed_slate_wall_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:mixed_slate_wall_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:mixed_slate_wall_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:mixed_slate_wall_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:mixed_slate_wall_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:mixed_slate_wall_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:mixed_slate_wall_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:mixed_slate_wall_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:mixed_slate_wall_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:mixed_slate_wall_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:mixed_slate_wall_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:mixed_slate_wall_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:mixed_slate_wall_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:mixed_slate_wall_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:mixed_slate_wall_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:mixed_slate_wall_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:mixed_slate_wall_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:mixed_slate_wall_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:mixed_slate_wall_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:mixed_slate_wall_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:mixed_slate_wall_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:mixed_slate_wall_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:mixed_slate_wall_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:mixed_slate_wall_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:mixed_slate_wall_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:mixed_slate_wall_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:mixed_slate_wall_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:mixed_slate_wall_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:mixed_slate_wall_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:mixed_slate_wall_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:mixed_slate_wall_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:mixed_slate_wall_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:mixed_slate_wall_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:mixed_slate_wall_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:mixed_slate_wall_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:mixed_slate_wall_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:mixed_slate_wall_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:mixed_slate_wall_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:mixed_slate_wall_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:mixed_slate_wall_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:mixed_slate_wall_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:mixed_slate_wall_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:mixed_slate_wall_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:mixed_slate_wall_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:mixed_slate_wall_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:mixed_slate_wall_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:mixed_slate_wall_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:mixed_slate_wall_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:mixed_slate_wall_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:mixed_slate_wall_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:mixed_slate_wall_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:mixed_slate_wall_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:mixed_slate_wall_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:mixed_slate_wall_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:mixed_slate_wall_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:mixed_slate_wall_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:mixed_slate_wall_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:mixed_slate_wall_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:mixed_slate_wall_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:mixed_slate_wall_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:mixed_slate_wall_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:mixed_slate_wall_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:mixed_slate_wall_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:mixed_slate_wall_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:mixed_slate_wall_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:mixed_slate_wall_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:mixed_slate_wall_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:mixed_slate_wall_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:mixed_slate_wall_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:mixed_slate_wall_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:mixed_slate_wall_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:mixed_slate_wall_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:mixed_slate_wall_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:mixed_slate_wall_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:mixed_slate_wall_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:mixed_slate_wall_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:mixed_slate_wall_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:mixed_slate_wall_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:mixed_slate_wall_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:mixed_slate_wall_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:mixed_slate_wall_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:mixed_slate_wall_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:mixed_slate_wall_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:mixed_slate_wall_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:mixed_slate_wall_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:mixed_slate_wall_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:mixed_slate_wall_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:mixed_slate_wall_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:mixed_slate_wall_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:mixed_slate_wall_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:mixed_slate_wall_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:mixed_slate_wall_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:mixed_slate_wall_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:mixed_slate_wall_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:mixed_slate_wall_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:mixed_slate_wall_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:mixed_slate_wall_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:mixed_slate_wall_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:mixed_slate_wall_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:mixed_slate_wall_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:mixed_slate_wall_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:mixed_slate_wall_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:mixed_slate_wall_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:mixed_slate_wall_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:mixed_slate_wall_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:mixed_slate_wall_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:mixed_slate_wall_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:mixed_slate_wall_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:mixed_slate_wall_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:mixed_slate_wall_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:mixed_slate_wall_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:mixed_slate_wall_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:mixed_slate_wall_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:mixed_slate_wall_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:mixed_slate_wall_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:mixed_slate_wall_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:mixed_slate_wall_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:mixed_slate_wall_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:mixed_slate_wall_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:mixed_slate_wall_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:mixed_slate_wall_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:mixed_slate_wall_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:mixed_slate_wall_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:mixed_slate_wall_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:mixed_slate_wall_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:mixed_slate_wall_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:mixed_slate_wall_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:mixed_slate_wall_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:mixed_slate_wall_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:mixed_slate_wall_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:mixed_slate_wall_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:mixed_slate_wall_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:mixed_slate_wall_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:mixed_slate_wall_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:mixed_slate_wall_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:mixed_slate_wall_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:mixed_slate_wall_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:mixed_slate_wall_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:mixed_slate_wall_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:mixed_slate_wall_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:mixed_slate_wall_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:mixed_slate_wall_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:mixed_slate_wall_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:mixed_slate_wall_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:mixed_slate_wall_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:mixed_slate_wall_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:mixed_slate_wall_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:mixed_slate_wall_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:mixed_slate_wall_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:mixed_slate_wall_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:mixed_slate_wall_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:mixed_slate_wall_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:mixed_slate_wall_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:mixed_slate_wall_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:mixed_slate_wall_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:mixed_slate_wall_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:mixed_slate_wall_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:mixed_slate_wall_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:mixed_slate_wall_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:mixed_slate_wall_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:mixed_slate_wall_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:mixed_slate_wall_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:mixed_slate_wall_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:mixed_slate_wall_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:mixed_slate_wall_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:mixed_slate_wall_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:mixed_slate_wall_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:mixed_slate_wall_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:mixed_slate_wall_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:mixed_slate_wall_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:mixed_slate_wall_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:mixed_slate_wall_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:mixed_slate_wall_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:mixed_slate_wall_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:mixed_slate_wall_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:mixed_slate_wall_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:mixed_slate_wall_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:mixed_slate_wall_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:mixed_slate_wall_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:mixed_slate_wall_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:mixed_slate_wall_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:mixed_slate_wall_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:moorland_spotted_orchid[layers=1,waterlogged=true]
conquest:moorland_spotted_orchid[layers=1,waterlogged=false]
conquest:moorland_spotted_orchid[layers=2,waterlogged=true]
conquest:moorland_spotted_orchid[layers=2,waterlogged=false]
conquest:moorland_spotted_orchid[layers=3,waterlogged=true]
conquest:moorland_spotted_orchid[layers=3,waterlogged=false]
conquest:moorland_spotted_orchid[layers=4,waterlogged=true]
conquest:moorland_spotted_orchid[layers=4,waterlogged=false]
conquest:moorland_spotted_orchid[layers=5,waterlogged=true]
conquest:moorland_spotted_orchid[layers=5,waterlogged=false]
conquest:moorland_spotted_orchid[layers=6,waterlogged=true]
conquest:moorland_spotted_orchid[layers=6,waterlogged=false]
conquest:moorland_spotted_orchid[layers=7,waterlogged=true]
conquest:moorland_spotted_orchid[layers=7,waterlogged=false]
conquest:moorland_spotted_orchid[layers=8,waterlogged=true]
conquest:moorland_spotted_orchid[layers=8,waterlogged=false]
conquest:morel_mushrooms[layers=1,waterlogged=true]
conquest:morel_mushrooms[layers=1,waterlogged=false]
conquest:morel_mushrooms[layers=2,waterlogged=true]
conquest:morel_mushrooms[layers=2,waterlogged=false]
conquest:morel_mushrooms[layers=3,waterlogged=true]
conquest:morel_mushrooms[layers=3,waterlogged=false]
conquest:morel_mushrooms[layers=4,waterlogged=true]
conquest:morel_mushrooms[layers=4,waterlogged=false]
conquest:morel_mushrooms[layers=5,waterlogged=true]
conquest:morel_mushrooms[layers=5,waterlogged=false]
conquest:morel_mushrooms[layers=6,waterlogged=true]
conquest:morel_mushrooms[layers=6,waterlogged=false]
conquest:morel_mushrooms[layers=7,waterlogged=true]
conquest:morel_mushrooms[layers=7,waterlogged=false]
conquest:morel_mushrooms[layers=8,waterlogged=true]
conquest:morel_mushrooms[layers=8,waterlogged=false]
conquest:moroccan_table_stool[offset_toggle=true]
conquest:moroccan_table_stool[offset_toggle=false]
conquest:moss_covered_limestone
conquest:moss_covered_limestone_corner_slab[facing=north,type=top,waterlogged=true]
conquest:moss_covered_limestone_corner_slab[facing=north,type=top,waterlogged=false]
conquest:moss_covered_limestone_corner_slab[facing=north,type=bottom,waterlogged=true]
conquest:moss_covered_limestone_corner_slab[facing=north,type=bottom,waterlogged=false]
conquest:moss_covered_limestone_corner_slab[facing=south,type=top,waterlogged=true]
conquest:moss_covered_limestone_corner_slab[facing=south,type=top,waterlogged=false]
conquest:moss_covered_limestone_corner_slab[facing=south,type=bottom,waterlogged=true]
conquest:moss_covered_limestone_corner_slab[facing=south,type=bottom,waterlogged=false]
conquest:moss_covered_limestone_corner_slab[facing=west,type=top,waterlogged=true]
conquest:moss_covered_limestone_corner_slab[facing=west,type=top,waterlogged=false]
conquest:moss_covered_limestone_corner_slab[facing=west,type=bottom,waterlogged=true]
conquest:moss_covered_limestone_corner_slab[facing=west,type=bottom,waterlogged=false]
conquest:moss_covered_limestone_corner_slab[facing=east,type=top,waterlogged=true]
conquest:moss_covered_limestone_corner_slab[facing=east,type=top,waterlogged=false]
conquest:moss_covered_limestone_corner_slab[facing=east,type=bottom,waterlogged=true]
conquest:moss_covered_limestone_corner_slab[facing=east,type=bottom,waterlogged=false]
conquest:moss_covered_limestone_eighth_slab[facing=north,type=top,waterlogged=true]
conquest:moss_covered_limestone_eighth_slab[facing=north,type=top,waterlogged=false]
conquest:moss_covered_limestone_eighth_slab[facing=north,type=bottom,waterlogged=true]
conquest:moss_covered_limestone_eighth_slab[facing=north,type=bottom,waterlogged=false]
conquest:moss_covered_limestone_eighth_slab[facing=south,type=top,waterlogged=true]
conquest:moss_covered_limestone_eighth_slab[facing=south,type=top,waterlogged=false]
conquest:moss_covered_limestone_eighth_slab[facing=south,type=bottom,waterlogged=true]
conquest:moss_covered_limestone_eighth_slab[facing=south,type=bottom,waterlogged=false]
conquest:moss_covered_limestone_eighth_slab[facing=west,type=top,waterlogged=true]
conquest:moss_covered_limestone_eighth_slab[facing=west,type=top,waterlogged=false]
conquest:moss_covered_limestone_eighth_slab[facing=west,type=bottom,waterlogged=true]
conquest:moss_covered_limestone_eighth_slab[facing=west,type=bottom,waterlogged=false]
conquest:moss_covered_limestone_eighth_slab[facing=east,type=top,waterlogged=true]
conquest:moss_covered_limestone_eighth_slab[facing=east,type=top,waterlogged=false]
conquest:moss_covered_limestone_eighth_slab[facing=east,type=bottom,waterlogged=true]
conquest:moss_covered_limestone_eighth_slab[facing=east,type=bottom,waterlogged=false]
conquest:moss_covered_limestone_quarter_slab[facing=north,layer=1,type=top,waterlogged=true]
conquest:moss_covered_limestone_quarter_slab[facing=north,layer=1,type=top,waterlogged=false]
conquest:moss_covered_limestone_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=true]
conquest:moss_covered_limestone_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=false]
conquest:moss_covered_limestone_quarter_slab[facing=north,layer=2,type=top,waterlogged=true]
conquest:moss_covered_limestone_quarter_slab[facing=north,layer=2,type=top,waterlogged=false]
conquest:moss_covered_limestone_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=true]
conquest:moss_covered_limestone_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=false]
conquest:moss_covered_limestone_quarter_slab[facing=north,layer=3,type=top,waterlogged=true]
conquest:moss_covered_limestone_quarter_slab[facing=north,layer=3,type=top,waterlogged=false]
conquest:moss_covered_limestone_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=true]
conquest:moss_covered_limestone_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=false]
conquest:moss_covered_limestone_quarter_slab[facing=south,layer=1,type=top,waterlogged=true]
conquest:moss_covered_limestone_quarter_slab[facing=south,layer=1,type=top,waterlogged=false]
conquest:moss_covered_limestone_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=true]
conquest:moss_covered_limestone_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=false]
conquest:moss_covered_limestone_quarter_slab[facing=south,layer=2,type=top,waterlogged=true]
conquest:moss_covered_limestone_quarter_slab[facing=south,layer=2,type=top,waterlogged=false]
conquest:moss_covered_limestone_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=true]
conquest:moss_covered_limestone_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=false]
conquest:moss_covered_limestone_quarter_slab[facing=south,layer=3,type=top,waterlogged=true]
conquest:moss_covered_limestone_quarter_slab[facing=south,layer=3,type=top,waterlogged=false]
conquest:moss_covered_limestone_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=true]
conquest:moss_covered_limestone_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=false]
conquest:moss_covered_limestone_quarter_slab[facing=west,layer=1,type=top,waterlogged=true]
conquest:moss_covered_limestone_quarter_slab[facing=west,layer=1,type=top,waterlogged=false]
conquest:moss_covered_limestone_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=true]
conquest:moss_covered_limestone_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=false]
conquest:moss_covered_limestone_quarter_slab[facing=west,layer=2,type=top,waterlogged=true]
conquest:moss_covered_limestone_quarter_slab[facing=west,layer=2,type=top,waterlogged=false]
conquest:moss_covered_limestone_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=true]
conquest:moss_covered_limestone_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=false]
conquest:moss_covered_limestone_quarter_slab[facing=west,layer=3,type=top,waterlogged=true]
conquest:moss_covered_limestone_quarter_slab[facing=west,layer=3,type=top,waterlogged=false]
conquest:moss_covered_limestone_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=true]
conquest:moss_covered_limestone_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=false]
conquest:moss_covered_limestone_quarter_slab[facing=east,layer=1,type=top,waterlogged=true]
conquest:moss_covered_limestone_quarter_slab[facing=east,layer=1,type=top,waterlogged=false]
conquest:moss_covered_limestone_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=true]
conquest:moss_covered_limestone_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=false]
conquest:moss_covered_limestone_quarter_slab[facing=east,layer=2,type=top,waterlogged=true]
conquest:moss_covered_limestone_quarter_slab[facing=east,layer=2,type=top,waterlogged=false]
conquest:moss_covered_limestone_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=true]
conquest:moss_covered_limestone_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=false]
conquest:moss_covered_limestone_quarter_slab[facing=east,layer=3,type=top,waterlogged=true]
conquest:moss_covered_limestone_quarter_slab[facing=east,layer=3,type=top,waterlogged=false]
conquest:moss_covered_limestone_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=true]
conquest:moss_covered_limestone_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=false]
conquest:moss_covered_limestone_slab[layers=1,type=top,waterlogged=true]
conquest:moss_covered_limestone_slab[layers=1,type=top,waterlogged=false]
conquest:moss_covered_limestone_slab[layers=1,type=bottom,waterlogged=true]
conquest:moss_covered_limestone_slab[layers=1,type=bottom,waterlogged=false]
conquest:moss_covered_limestone_slab[layers=2,type=top,waterlogged=true]
conquest:moss_covered_limestone_slab[layers=2,type=top,waterlogged=false]
conquest:moss_covered_limestone_slab[layers=2,type=bottom,waterlogged=true]
conquest:moss_covered_limestone_slab[layers=2,type=bottom,waterlogged=false]
conquest:moss_covered_limestone_slab[layers=3,type=top,waterlogged=true]
conquest:moss_covered_limestone_slab[layers=3,type=top,waterlogged=false]
conquest:moss_covered_limestone_slab[layers=3,type=bottom,waterlogged=true]
conquest:moss_covered_limestone_slab[layers=3,type=bottom,waterlogged=false]
conquest:moss_covered_limestone_slab[layers=4,type=top,waterlogged=true]
conquest:moss_covered_limestone_slab[layers=4,type=top,waterlogged=false]
conquest:moss_covered_limestone_slab[layers=4,type=bottom,waterlogged=true]
conquest:moss_covered_limestone_slab[layers=4,type=bottom,waterlogged=false]
conquest:moss_covered_limestone_slab[layers=5,type=top,waterlogged=true]
conquest:moss_covered_limestone_slab[layers=5,type=top,waterlogged=false]
conquest:moss_covered_limestone_slab[layers=5,type=bottom,waterlogged=true]
conquest:moss_covered_limestone_slab[layers=5,type=bottom,waterlogged=false]
conquest:moss_covered_limestone_slab[layers=6,type=top,waterlogged=true]
conquest:moss_covered_limestone_slab[layers=6,type=top,waterlogged=false]
conquest:moss_covered_limestone_slab[layers=6,type=bottom,waterlogged=true]
conquest:moss_covered_limestone_slab[layers=6,type=bottom,waterlogged=false]
conquest:moss_covered_limestone_slab[layers=7,type=top,waterlogged=true]
conquest:moss_covered_limestone_slab[layers=7,type=top,waterlogged=false]
conquest:moss_covered_limestone_slab[layers=7,type=bottom,waterlogged=true]
conquest:moss_covered_limestone_slab[layers=7,type=bottom,waterlogged=false]
conquest:moss_covered_limestone_slab[layers=8,type=top,waterlogged=true]
conquest:moss_covered_limestone_slab[layers=8,type=top,waterlogged=false]
conquest:moss_covered_limestone_slab[layers=8,type=bottom,waterlogged=true]
conquest:moss_covered_limestone_slab[layers=8,type=bottom,waterlogged=false]
conquest:moss_covered_limestone_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:moss_covered_limestone_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:moss_covered_limestone_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:moss_covered_limestone_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:moss_covered_limestone_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:moss_covered_limestone_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:moss_covered_limestone_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:moss_covered_limestone_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:moss_covered_limestone_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:moss_covered_limestone_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:moss_covered_limestone_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:moss_covered_limestone_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:moss_covered_limestone_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:moss_covered_limestone_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:moss_covered_limestone_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:moss_covered_limestone_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:moss_covered_limestone_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:moss_covered_limestone_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:moss_covered_limestone_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:moss_covered_limestone_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:moss_covered_limestone_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:moss_covered_limestone_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:moss_covered_limestone_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:moss_covered_limestone_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:moss_covered_limestone_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:moss_covered_limestone_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:moss_covered_limestone_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:moss_covered_limestone_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:moss_covered_limestone_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:moss_covered_limestone_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:moss_covered_limestone_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:moss_covered_limestone_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:moss_covered_limestone_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:moss_covered_limestone_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:moss_covered_limestone_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:moss_covered_limestone_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:moss_covered_limestone_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:moss_covered_limestone_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:moss_covered_limestone_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:moss_covered_limestone_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:moss_covered_limestone_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:moss_covered_limestone_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:moss_covered_limestone_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:moss_covered_limestone_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:moss_covered_limestone_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:moss_covered_limestone_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:moss_covered_limestone_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:moss_covered_limestone_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:moss_covered_limestone_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:moss_covered_limestone_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:moss_covered_limestone_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:moss_covered_limestone_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:moss_covered_limestone_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:moss_covered_limestone_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:moss_covered_limestone_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:moss_covered_limestone_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:moss_covered_limestone_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:moss_covered_limestone_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:moss_covered_limestone_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:moss_covered_limestone_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:moss_covered_limestone_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:moss_covered_limestone_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:moss_covered_limestone_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:moss_covered_limestone_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:moss_covered_limestone_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:moss_covered_limestone_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:moss_covered_limestone_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:moss_covered_limestone_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:moss_covered_limestone_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:moss_covered_limestone_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:moss_covered_limestone_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:moss_covered_limestone_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:moss_covered_limestone_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:moss_covered_limestone_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:moss_covered_limestone_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:moss_covered_limestone_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:moss_covered_limestone_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:moss_covered_limestone_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:moss_covered_limestone_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:moss_covered_limestone_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:moss_covered_limestone_vertical_corner[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:moss_covered_limestone_vertical_corner[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:moss_covered_limestone_vertical_corner[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:moss_covered_limestone_vertical_corner[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:moss_covered_limestone_vertical_corner[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:moss_covered_limestone_vertical_corner[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:moss_covered_limestone_vertical_corner[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:moss_covered_limestone_vertical_corner[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:moss_covered_limestone_vertical_corner[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:moss_covered_limestone_vertical_corner[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:moss_covered_limestone_vertical_corner[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:moss_covered_limestone_vertical_corner[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:moss_covered_limestone_vertical_corner[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:moss_covered_limestone_vertical_corner[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:moss_covered_limestone_vertical_corner[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:moss_covered_limestone_vertical_corner[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:moss_covered_limestone_vertical_corner[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:moss_covered_limestone_vertical_corner[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:moss_covered_limestone_vertical_corner[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:moss_covered_limestone_vertical_corner[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:moss_covered_limestone_vertical_corner[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:moss_covered_limestone_vertical_corner[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:moss_covered_limestone_vertical_corner[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:moss_covered_limestone_vertical_corner[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:moss_covered_limestone_vertical_corner[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:moss_covered_limestone_vertical_corner[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:moss_covered_limestone_vertical_corner[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:moss_covered_limestone_vertical_corner[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:moss_covered_limestone_vertical_corner[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:moss_covered_limestone_vertical_corner[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:moss_covered_limestone_vertical_corner[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:moss_covered_limestone_vertical_corner[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:moss_covered_limestone_vertical_corner[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:moss_covered_limestone_vertical_corner[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:moss_covered_limestone_vertical_corner[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:moss_covered_limestone_vertical_corner[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:moss_covered_limestone_vertical_corner[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:moss_covered_limestone_vertical_corner[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:moss_covered_limestone_vertical_corner[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:moss_covered_limestone_vertical_corner[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:moss_covered_limestone_vertical_corner[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:moss_covered_limestone_vertical_corner[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:moss_covered_limestone_vertical_corner[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:moss_covered_limestone_vertical_corner[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:moss_covered_limestone_vertical_corner[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:moss_covered_limestone_vertical_corner[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:moss_covered_limestone_vertical_corner[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:moss_covered_limestone_vertical_corner[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:moss_covered_limestone_vertical_corner[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:moss_covered_limestone_vertical_corner[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:moss_covered_limestone_vertical_corner[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:moss_covered_limestone_vertical_corner[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:moss_covered_limestone_vertical_corner[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:moss_covered_limestone_vertical_corner[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:moss_covered_limestone_vertical_corner[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:moss_covered_limestone_vertical_corner[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:moss_covered_limestone_vertical_corner[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:moss_covered_limestone_vertical_corner[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:moss_covered_limestone_vertical_corner[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:moss_covered_limestone_vertical_corner[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:moss_covered_limestone_vertical_corner[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:moss_covered_limestone_vertical_corner[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:moss_covered_limestone_vertical_corner[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:moss_covered_limestone_vertical_corner[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:moss_covered_limestone_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:moss_covered_limestone_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:moss_covered_limestone_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:moss_covered_limestone_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:moss_covered_limestone_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:moss_covered_limestone_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:moss_covered_limestone_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:moss_covered_limestone_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:moss_covered_limestone_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:moss_covered_limestone_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:moss_covered_limestone_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:moss_covered_limestone_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:moss_covered_limestone_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:moss_covered_limestone_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:moss_covered_limestone_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:moss_covered_limestone_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:moss_covered_limestone_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:moss_covered_limestone_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:moss_covered_limestone_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:moss_covered_limestone_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:moss_covered_limestone_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:moss_covered_limestone_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:moss_covered_limestone_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:moss_covered_limestone_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:moss_covered_limestone_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:moss_covered_limestone_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:moss_covered_limestone_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:moss_covered_limestone_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:moss_covered_limestone_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:moss_covered_limestone_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:moss_covered_limestone_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:moss_covered_limestone_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:moss_covered_limestone_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:moss_covered_limestone_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:moss_covered_limestone_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:moss_covered_limestone_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:moss_covered_limestone_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:moss_covered_limestone_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:moss_covered_limestone_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:moss_covered_limestone_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:moss_covered_limestone_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:moss_covered_limestone_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:moss_covered_limestone_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:moss_covered_limestone_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:moss_covered_limestone_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:moss_covered_limestone_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:moss_covered_limestone_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:moss_covered_limestone_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:moss_covered_limestone_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:moss_covered_limestone_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:moss_covered_limestone_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:moss_covered_limestone_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:moss_covered_limestone_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:moss_covered_limestone_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:moss_covered_limestone_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:moss_covered_limestone_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:moss_covered_limestone_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:moss_covered_limestone_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:moss_covered_limestone_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:moss_covered_limestone_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:moss_covered_limestone_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:moss_covered_limestone_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:moss_covered_limestone_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:moss_covered_limestone_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:moss_covered_limestone_vertical_quarter[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:moss_covered_limestone_vertical_quarter[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:moss_covered_limestone_vertical_quarter[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:moss_covered_limestone_vertical_quarter[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:moss_covered_limestone_vertical_quarter[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:moss_covered_limestone_vertical_quarter[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:moss_covered_limestone_vertical_quarter[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:moss_covered_limestone_vertical_quarter[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:moss_covered_limestone_vertical_quarter[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:moss_covered_limestone_vertical_quarter[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:moss_covered_limestone_vertical_quarter[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:moss_covered_limestone_vertical_quarter[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:moss_covered_limestone_vertical_quarter[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:moss_covered_limestone_vertical_quarter[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:moss_covered_limestone_vertical_quarter[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:moss_covered_limestone_vertical_quarter[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:moss_covered_limestone_vertical_quarter[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:moss_covered_limestone_vertical_quarter[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:moss_covered_limestone_vertical_quarter[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:moss_covered_limestone_vertical_quarter[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:moss_covered_limestone_vertical_quarter[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:moss_covered_limestone_vertical_quarter[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:moss_covered_limestone_vertical_quarter[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:moss_covered_limestone_vertical_quarter[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:moss_covered_limestone_vertical_quarter[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:moss_covered_limestone_vertical_quarter[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:moss_covered_limestone_vertical_quarter[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:moss_covered_limestone_vertical_quarter[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:moss_covered_limestone_vertical_quarter[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:moss_covered_limestone_vertical_quarter[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:moss_covered_limestone_vertical_quarter[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:moss_covered_limestone_vertical_quarter[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:moss_covered_limestone_vertical_quarter[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:moss_covered_limestone_vertical_quarter[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:moss_covered_limestone_vertical_quarter[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:moss_covered_limestone_vertical_quarter[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:moss_covered_limestone_vertical_quarter[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:moss_covered_limestone_vertical_quarter[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:moss_covered_limestone_vertical_quarter[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:moss_covered_limestone_vertical_quarter[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:moss_covered_limestone_vertical_quarter[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:moss_covered_limestone_vertical_quarter[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:moss_covered_limestone_vertical_quarter[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:moss_covered_limestone_vertical_quarter[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:moss_covered_limestone_vertical_quarter[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:moss_covered_limestone_vertical_quarter[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:moss_covered_limestone_vertical_quarter[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:moss_covered_limestone_vertical_quarter[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:moss_covered_limestone_vertical_quarter[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:moss_covered_limestone_vertical_quarter[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:moss_covered_limestone_vertical_quarter[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:moss_covered_limestone_vertical_quarter[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:moss_covered_limestone_vertical_quarter[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:moss_covered_limestone_vertical_quarter[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:moss_covered_limestone_vertical_quarter[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:moss_covered_limestone_vertical_quarter[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:moss_covered_limestone_vertical_quarter[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:moss_covered_limestone_vertical_quarter[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:moss_covered_limestone_vertical_quarter[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:moss_covered_limestone_vertical_quarter[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:moss_covered_limestone_vertical_quarter[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:moss_covered_limestone_vertical_quarter[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:moss_covered_limestone_vertical_quarter[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:moss_covered_limestone_vertical_quarter[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:moss_covered_limestone_vertical_slab[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:moss_covered_limestone_vertical_slab[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:moss_covered_limestone_vertical_slab[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:moss_covered_limestone_vertical_slab[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:moss_covered_limestone_vertical_slab[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:moss_covered_limestone_vertical_slab[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:moss_covered_limestone_vertical_slab[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:moss_covered_limestone_vertical_slab[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:moss_covered_limestone_vertical_slab[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:moss_covered_limestone_vertical_slab[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:moss_covered_limestone_vertical_slab[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:moss_covered_limestone_vertical_slab[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:moss_covered_limestone_vertical_slab[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:moss_covered_limestone_vertical_slab[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:moss_covered_limestone_vertical_slab[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:moss_covered_limestone_vertical_slab[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:moss_covered_limestone_vertical_slab[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:moss_covered_limestone_vertical_slab[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:moss_covered_limestone_vertical_slab[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:moss_covered_limestone_vertical_slab[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:moss_covered_limestone_vertical_slab[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:moss_covered_limestone_vertical_slab[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:moss_covered_limestone_vertical_slab[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:moss_covered_limestone_vertical_slab[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:moss_covered_limestone_vertical_slab[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:moss_covered_limestone_vertical_slab[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:moss_covered_limestone_vertical_slab[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:moss_covered_limestone_vertical_slab[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:moss_covered_limestone_vertical_slab[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:moss_covered_limestone_vertical_slab[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:moss_covered_limestone_vertical_slab[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:moss_covered_limestone_vertical_slab[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:moss_covered_limestone_vertical_slab[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:moss_covered_limestone_vertical_slab[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:moss_covered_limestone_vertical_slab[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:moss_covered_limestone_vertical_slab[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:moss_covered_limestone_vertical_slab[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:moss_covered_limestone_vertical_slab[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:moss_covered_limestone_vertical_slab[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:moss_covered_limestone_vertical_slab[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:moss_covered_limestone_vertical_slab[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:moss_covered_limestone_vertical_slab[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:moss_covered_limestone_vertical_slab[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:moss_covered_limestone_vertical_slab[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:moss_covered_limestone_vertical_slab[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:moss_covered_limestone_vertical_slab[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:moss_covered_limestone_vertical_slab[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:moss_covered_limestone_vertical_slab[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:moss_covered_limestone_vertical_slab[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:moss_covered_limestone_vertical_slab[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:moss_covered_limestone_vertical_slab[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:moss_covered_limestone_vertical_slab[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:moss_covered_limestone_vertical_slab[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:moss_covered_limestone_vertical_slab[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:moss_covered_limestone_vertical_slab[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:moss_covered_limestone_vertical_slab[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:moss_covered_limestone_vertical_slab[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:moss_covered_limestone_vertical_slab[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:moss_covered_limestone_vertical_slab[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:moss_covered_limestone_vertical_slab[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:moss_covered_limestone_vertical_slab[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:moss_covered_limestone_vertical_slab[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:moss_covered_limestone_vertical_slab[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:moss_covered_limestone_vertical_slab[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:moss_on_the_ground[offset_toggle=true]
conquest:moss_on_the_ground[offset_toggle=false]
conquest:moss_vines[east=true,north=true,south=true,up=true,west=true]
conquest:moss_vines[east=true,north=true,south=true,up=true,west=false]
conquest:moss_vines[east=true,north=true,south=true,up=false,west=true]
conquest:moss_vines[east=true,north=true,south=true,up=false,west=false]
conquest:moss_vines[east=true,north=true,south=false,up=true,west=true]
conquest:moss_vines[east=true,north=true,south=false,up=true,west=false]
conquest:moss_vines[east=true,north=true,south=false,up=false,west=true]
conquest:moss_vines[east=true,north=true,south=false,up=false,west=false]
conquest:moss_vines[east=true,north=false,south=true,up=true,west=true]
conquest:moss_vines[east=true,north=false,south=true,up=true,west=false]
conquest:moss_vines[east=true,north=false,south=true,up=false,west=true]
conquest:moss_vines[east=true,north=false,south=true,up=false,west=false]
conquest:moss_vines[east=true,north=false,south=false,up=true,west=true]
conquest:moss_vines[east=true,north=false,south=false,up=true,west=false]
conquest:moss_vines[east=true,north=false,south=false,up=false,west=true]
conquest:moss_vines[east=true,north=false,south=false,up=false,west=false]
conquest:moss_vines[east=false,north=true,south=true,up=true,west=true]
conquest:moss_vines[east=false,north=true,south=true,up=true,west=false]
conquest:moss_vines[east=false,north=true,south=true,up=false,west=true]
conquest:moss_vines[east=false,north=true,south=true,up=false,west=false]
conquest:moss_vines[east=false,north=true,south=false,up=true,west=true]
conquest:moss_vines[east=false,north=true,south=false,up=true,west=false]
conquest:moss_vines[east=false,north=true,south=false,up=false,west=true]
conquest:moss_vines[east=false,north=true,south=false,up=false,west=false]
conquest:moss_vines[east=false,north=false,south=true,up=true,west=true]
conquest:moss_vines[east=false,north=false,south=true,up=true,west=false]
conquest:moss_vines[east=false,north=false,south=true,up=false,west=true]
conquest:moss_vines[east=false,north=false,south=true,up=false,west=false]
conquest:moss_vines[east=false,north=false,south=false,up=true,west=true]
conquest:moss_vines[east=false,north=false,south=false,up=true,west=false]
conquest:moss_vines[east=false,north=false,south=false,up=false,west=true]
conquest:moss_vines[east=false,north=false,south=false,up=false,west=false]
conquest:mossy_acacia_log[axis=x]
conquest:mossy_acacia_log[axis=y]
conquest:mossy_acacia_log[axis=z]
conquest:mossy_acacia_log_bark[axis=x]
conquest:mossy_acacia_log_bark[axis=y]
conquest:mossy_acacia_log_bark[axis=z]
conquest:mossy_acacia_log_branch[east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:mossy_acacia_log_branch[east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:mossy_acacia_log_branch[east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:mossy_acacia_log_branch[east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:mossy_acacia_log_branch[east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:mossy_acacia_log_branch[east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:mossy_acacia_log_branch[east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:mossy_acacia_log_branch[east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:mossy_acacia_log_branch[east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:mossy_acacia_log_branch[east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:mossy_acacia_log_branch[east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:mossy_acacia_log_branch[east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:mossy_acacia_log_branch[east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:mossy_acacia_log_branch[east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:mossy_acacia_log_branch[east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:mossy_acacia_log_branch[east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:mossy_acacia_log_branch[east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:mossy_acacia_log_branch[east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:mossy_acacia_log_branch[east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:mossy_acacia_log_branch[east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:mossy_acacia_log_branch[east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:mossy_acacia_log_branch[east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:mossy_acacia_log_branch[east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:mossy_acacia_log_branch[east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:mossy_acacia_log_branch[east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:mossy_acacia_log_branch[east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:mossy_acacia_log_branch[east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:mossy_acacia_log_branch[east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:mossy_acacia_log_branch[east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:mossy_acacia_log_branch[east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:mossy_acacia_log_branch[east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:mossy_acacia_log_branch[east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:mossy_acacia_log_branch[east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:mossy_acacia_log_branch[east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:mossy_acacia_log_branch[east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:mossy_acacia_log_branch[east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:mossy_acacia_log_branch[east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:mossy_acacia_log_branch[east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:mossy_acacia_log_branch[east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:mossy_acacia_log_branch[east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:mossy_acacia_log_branch[east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:mossy_acacia_log_branch[east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:mossy_acacia_log_branch[east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:mossy_acacia_log_branch[east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:mossy_acacia_log_branch[east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:mossy_acacia_log_branch[east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:mossy_acacia_log_branch[east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:mossy_acacia_log_branch[east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:mossy_acacia_log_branch[east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:mossy_acacia_log_branch[east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:mossy_acacia_log_branch[east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:mossy_acacia_log_branch[east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:mossy_acacia_log_branch[east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:mossy_acacia_log_branch[east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:mossy_acacia_log_branch[east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:mossy_acacia_log_branch[east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:mossy_acacia_log_branch[east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:mossy_acacia_log_branch[east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:mossy_acacia_log_branch[east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:mossy_acacia_log_branch[east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:mossy_acacia_log_branch[east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:mossy_acacia_log_branch[east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:mossy_acacia_log_branch[east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:mossy_acacia_log_branch[east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:mossy_acacia_log_corner_slab[facing=north,type=top,waterlogged=true]
conquest:mossy_acacia_log_corner_slab[facing=north,type=top,waterlogged=false]
conquest:mossy_acacia_log_corner_slab[facing=north,type=bottom,waterlogged=true]
conquest:mossy_acacia_log_corner_slab[facing=north,type=bottom,waterlogged=false]
conquest:mossy_acacia_log_corner_slab[facing=south,type=top,waterlogged=true]
conquest:mossy_acacia_log_corner_slab[facing=south,type=top,waterlogged=false]
conquest:mossy_acacia_log_corner_slab[facing=south,type=bottom,waterlogged=true]
conquest:mossy_acacia_log_corner_slab[facing=south,type=bottom,waterlogged=false]
conquest:mossy_acacia_log_corner_slab[facing=west,type=top,waterlogged=true]
conquest:mossy_acacia_log_corner_slab[facing=west,type=top,waterlogged=false]
conquest:mossy_acacia_log_corner_slab[facing=west,type=bottom,waterlogged=true]
conquest:mossy_acacia_log_corner_slab[facing=west,type=bottom,waterlogged=false]
conquest:mossy_acacia_log_corner_slab[facing=east,type=top,waterlogged=true]
conquest:mossy_acacia_log_corner_slab[facing=east,type=top,waterlogged=false]
conquest:mossy_acacia_log_corner_slab[facing=east,type=bottom,waterlogged=true]
conquest:mossy_acacia_log_corner_slab[facing=east,type=bottom,waterlogged=false]
conquest:mossy_acacia_log_eighth_slab[facing=north,type=top,waterlogged=true]
conquest:mossy_acacia_log_eighth_slab[facing=north,type=top,waterlogged=false]
conquest:mossy_acacia_log_eighth_slab[facing=north,type=bottom,waterlogged=true]
conquest:mossy_acacia_log_eighth_slab[facing=north,type=bottom,waterlogged=false]
conquest:mossy_acacia_log_eighth_slab[facing=south,type=top,waterlogged=true]
conquest:mossy_acacia_log_eighth_slab[facing=south,type=top,waterlogged=false]
conquest:mossy_acacia_log_eighth_slab[facing=south,type=bottom,waterlogged=true]
conquest:mossy_acacia_log_eighth_slab[facing=south,type=bottom,waterlogged=false]
conquest:mossy_acacia_log_eighth_slab[facing=west,type=top,waterlogged=true]
conquest:mossy_acacia_log_eighth_slab[facing=west,type=top,waterlogged=false]
conquest:mossy_acacia_log_eighth_slab[facing=west,type=bottom,waterlogged=true]
conquest:mossy_acacia_log_eighth_slab[facing=west,type=bottom,waterlogged=false]
conquest:mossy_acacia_log_eighth_slab[facing=east,type=top,waterlogged=true]
conquest:mossy_acacia_log_eighth_slab[facing=east,type=top,waterlogged=false]
conquest:mossy_acacia_log_eighth_slab[facing=east,type=bottom,waterlogged=true]
conquest:mossy_acacia_log_eighth_slab[facing=east,type=bottom,waterlogged=false]
conquest:mossy_acacia_log_large_branch[east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:mossy_acacia_log_large_branch[east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:mossy_acacia_log_large_branch[east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:mossy_acacia_log_large_branch[east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:mossy_acacia_log_large_branch[east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:mossy_acacia_log_large_branch[east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:mossy_acacia_log_large_branch[east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:mossy_acacia_log_large_branch[east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:mossy_acacia_log_large_branch[east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:mossy_acacia_log_large_branch[east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:mossy_acacia_log_large_branch[east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:mossy_acacia_log_large_branch[east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:mossy_acacia_log_large_branch[east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:mossy_acacia_log_large_branch[east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:mossy_acacia_log_large_branch[east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:mossy_acacia_log_large_branch[east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:mossy_acacia_log_large_branch[east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:mossy_acacia_log_large_branch[east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:mossy_acacia_log_large_branch[east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:mossy_acacia_log_large_branch[east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:mossy_acacia_log_large_branch[east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:mossy_acacia_log_large_branch[east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:mossy_acacia_log_large_branch[east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:mossy_acacia_log_large_branch[east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:mossy_acacia_log_large_branch[east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:mossy_acacia_log_large_branch[east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:mossy_acacia_log_large_branch[east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:mossy_acacia_log_large_branch[east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:mossy_acacia_log_large_branch[east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:mossy_acacia_log_large_branch[east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:mossy_acacia_log_large_branch[east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:mossy_acacia_log_large_branch[east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:mossy_acacia_log_large_branch[east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:mossy_acacia_log_large_branch[east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:mossy_acacia_log_large_branch[east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:mossy_acacia_log_large_branch[east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:mossy_acacia_log_large_branch[east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:mossy_acacia_log_large_branch[east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:mossy_acacia_log_large_branch[east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:mossy_acacia_log_large_branch[east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:mossy_acacia_log_large_branch[east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:mossy_acacia_log_large_branch[east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:mossy_acacia_log_large_branch[east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:mossy_acacia_log_large_branch[east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:mossy_acacia_log_large_branch[east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:mossy_acacia_log_large_branch[east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:mossy_acacia_log_large_branch[east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:mossy_acacia_log_large_branch[east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:mossy_acacia_log_large_branch[east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:mossy_acacia_log_large_branch[east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:mossy_acacia_log_large_branch[east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:mossy_acacia_log_large_branch[east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:mossy_acacia_log_large_branch[east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:mossy_acacia_log_large_branch[east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:mossy_acacia_log_large_branch[east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:mossy_acacia_log_large_branch[east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:mossy_acacia_log_large_branch[east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:mossy_acacia_log_large_branch[east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:mossy_acacia_log_large_branch[east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:mossy_acacia_log_large_branch[east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:mossy_acacia_log_large_branch[east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:mossy_acacia_log_large_branch[east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:mossy_acacia_log_large_branch[east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:mossy_acacia_log_large_branch[east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:mossy_acacia_log_pillar[layer=1,waterlogged=true]
conquest:mossy_acacia_log_pillar[layer=1,waterlogged=false]
conquest:mossy_acacia_log_pillar[layer=2,waterlogged=true]
conquest:mossy_acacia_log_pillar[layer=2,waterlogged=false]
conquest:mossy_acacia_log_pillar[layer=3,waterlogged=true]
conquest:mossy_acacia_log_pillar[layer=3,waterlogged=false]
conquest:mossy_acacia_log_pillar[layer=4,waterlogged=true]
conquest:mossy_acacia_log_pillar[layer=4,waterlogged=false]
conquest:mossy_acacia_log_pillar[layer=5,waterlogged=true]
conquest:mossy_acacia_log_pillar[layer=5,waterlogged=false]
conquest:mossy_acacia_log_quarter_slab[facing=north,layer=1,type=top,waterlogged=true]
conquest:mossy_acacia_log_quarter_slab[facing=north,layer=1,type=top,waterlogged=false]
conquest:mossy_acacia_log_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=true]
conquest:mossy_acacia_log_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=false]
conquest:mossy_acacia_log_quarter_slab[facing=north,layer=2,type=top,waterlogged=true]
conquest:mossy_acacia_log_quarter_slab[facing=north,layer=2,type=top,waterlogged=false]
conquest:mossy_acacia_log_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=true]
conquest:mossy_acacia_log_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=false]
conquest:mossy_acacia_log_quarter_slab[facing=north,layer=3,type=top,waterlogged=true]
conquest:mossy_acacia_log_quarter_slab[facing=north,layer=3,type=top,waterlogged=false]
conquest:mossy_acacia_log_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=true]
conquest:mossy_acacia_log_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=false]
conquest:mossy_acacia_log_quarter_slab[facing=south,layer=1,type=top,waterlogged=true]
conquest:mossy_acacia_log_quarter_slab[facing=south,layer=1,type=top,waterlogged=false]
conquest:mossy_acacia_log_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=true]
conquest:mossy_acacia_log_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=false]
conquest:mossy_acacia_log_quarter_slab[facing=south,layer=2,type=top,waterlogged=true]
conquest:mossy_acacia_log_quarter_slab[facing=south,layer=2,type=top,waterlogged=false]
conquest:mossy_acacia_log_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=true]
conquest:mossy_acacia_log_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=false]
conquest:mossy_acacia_log_quarter_slab[facing=south,layer=3,type=top,waterlogged=true]
conquest:mossy_acacia_log_quarter_slab[facing=south,layer=3,type=top,waterlogged=false]
conquest:mossy_acacia_log_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=true]
conquest:mossy_acacia_log_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=false]
conquest:mossy_acacia_log_quarter_slab[facing=west,layer=1,type=top,waterlogged=true]
conquest:mossy_acacia_log_quarter_slab[facing=west,layer=1,type=top,waterlogged=false]
conquest:mossy_acacia_log_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=true]
conquest:mossy_acacia_log_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=false]
conquest:mossy_acacia_log_quarter_slab[facing=west,layer=2,type=top,waterlogged=true]
conquest:mossy_acacia_log_quarter_slab[facing=west,layer=2,type=top,waterlogged=false]
conquest:mossy_acacia_log_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=true]
conquest:mossy_acacia_log_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=false]
conquest:mossy_acacia_log_quarter_slab[facing=west,layer=3,type=top,waterlogged=true]
conquest:mossy_acacia_log_quarter_slab[facing=west,layer=3,type=top,waterlogged=false]
conquest:mossy_acacia_log_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=true]
conquest:mossy_acacia_log_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=false]
conquest:mossy_acacia_log_quarter_slab[facing=east,layer=1,type=top,waterlogged=true]
conquest:mossy_acacia_log_quarter_slab[facing=east,layer=1,type=top,waterlogged=false]
conquest:mossy_acacia_log_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=true]
conquest:mossy_acacia_log_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=false]
conquest:mossy_acacia_log_quarter_slab[facing=east,layer=2,type=top,waterlogged=true]
conquest:mossy_acacia_log_quarter_slab[facing=east,layer=2,type=top,waterlogged=false]
conquest:mossy_acacia_log_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=true]
conquest:mossy_acacia_log_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=false]
conquest:mossy_acacia_log_quarter_slab[facing=east,layer=3,type=top,waterlogged=true]
conquest:mossy_acacia_log_quarter_slab[facing=east,layer=3,type=top,waterlogged=false]
conquest:mossy_acacia_log_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=true]
conquest:mossy_acacia_log_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=false]
conquest:mossy_acacia_log_slab[layer=1,type=top,waterlogged=true]
conquest:mossy_acacia_log_slab[layer=1,type=top,waterlogged=false]
conquest:mossy_acacia_log_slab[layer=1,type=bottom,waterlogged=true]
conquest:mossy_acacia_log_slab[layer=1,type=bottom,waterlogged=false]
conquest:mossy_acacia_log_slab[layer=2,type=top,waterlogged=true]
conquest:mossy_acacia_log_slab[layer=2,type=top,waterlogged=false]
conquest:mossy_acacia_log_slab[layer=2,type=bottom,waterlogged=true]
conquest:mossy_acacia_log_slab[layer=2,type=bottom,waterlogged=false]
conquest:mossy_acacia_log_slab[layer=3,type=top,waterlogged=true]
conquest:mossy_acacia_log_slab[layer=3,type=top,waterlogged=false]
conquest:mossy_acacia_log_slab[layer=3,type=bottom,waterlogged=true]
conquest:mossy_acacia_log_slab[layer=3,type=bottom,waterlogged=false]
conquest:mossy_acacia_log_slab[layer=4,type=top,waterlogged=true]
conquest:mossy_acacia_log_slab[layer=4,type=top,waterlogged=false]
conquest:mossy_acacia_log_slab[layer=4,type=bottom,waterlogged=true]
conquest:mossy_acacia_log_slab[layer=4,type=bottom,waterlogged=false]
conquest:mossy_acacia_log_small_branch[east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:mossy_acacia_log_small_branch[east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:mossy_acacia_log_small_branch[east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:mossy_acacia_log_small_branch[east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:mossy_acacia_log_small_branch[east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:mossy_acacia_log_small_branch[east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:mossy_acacia_log_small_branch[east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:mossy_acacia_log_small_branch[east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:mossy_acacia_log_small_branch[east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:mossy_acacia_log_small_branch[east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:mossy_acacia_log_small_branch[east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:mossy_acacia_log_small_branch[east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:mossy_acacia_log_small_branch[east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:mossy_acacia_log_small_branch[east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:mossy_acacia_log_small_branch[east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:mossy_acacia_log_small_branch[east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:mossy_acacia_log_small_branch[east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:mossy_acacia_log_small_branch[east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:mossy_acacia_log_small_branch[east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:mossy_acacia_log_small_branch[east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:mossy_acacia_log_small_branch[east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:mossy_acacia_log_small_branch[east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:mossy_acacia_log_small_branch[east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:mossy_acacia_log_small_branch[east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:mossy_acacia_log_small_branch[east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:mossy_acacia_log_small_branch[east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:mossy_acacia_log_small_branch[east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:mossy_acacia_log_small_branch[east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:mossy_acacia_log_small_branch[east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:mossy_acacia_log_small_branch[east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:mossy_acacia_log_small_branch[east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:mossy_acacia_log_small_branch[east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:mossy_acacia_log_small_branch[east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:mossy_acacia_log_small_branch[east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:mossy_acacia_log_small_branch[east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:mossy_acacia_log_small_branch[east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:mossy_acacia_log_small_branch[east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:mossy_acacia_log_small_branch[east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:mossy_acacia_log_small_branch[east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:mossy_acacia_log_small_branch[east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:mossy_acacia_log_small_branch[east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:mossy_acacia_log_small_branch[east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:mossy_acacia_log_small_branch[east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:mossy_acacia_log_small_branch[east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:mossy_acacia_log_small_branch[east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:mossy_acacia_log_small_branch[east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:mossy_acacia_log_small_branch[east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:mossy_acacia_log_small_branch[east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:mossy_acacia_log_small_branch[east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:mossy_acacia_log_small_branch[east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:mossy_acacia_log_small_branch[east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:mossy_acacia_log_small_branch[east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:mossy_acacia_log_small_branch[east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:mossy_acacia_log_small_branch[east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:mossy_acacia_log_small_branch[east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:mossy_acacia_log_small_branch[east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:mossy_acacia_log_small_branch[east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:mossy_acacia_log_small_branch[east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:mossy_acacia_log_small_branch[east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:mossy_acacia_log_small_branch[east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:mossy_acacia_log_small_branch[east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:mossy_acacia_log_small_branch[east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:mossy_acacia_log_small_branch[east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:mossy_acacia_log_small_branch[east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:mossy_acacia_log_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:mossy_acacia_log_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:mossy_acacia_log_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:mossy_acacia_log_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:mossy_acacia_log_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:mossy_acacia_log_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:mossy_acacia_log_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:mossy_acacia_log_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:mossy_acacia_log_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:mossy_acacia_log_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:mossy_acacia_log_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:mossy_acacia_log_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:mossy_acacia_log_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:mossy_acacia_log_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:mossy_acacia_log_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:mossy_acacia_log_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:mossy_acacia_log_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:mossy_acacia_log_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:mossy_acacia_log_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:mossy_acacia_log_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:mossy_acacia_log_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:mossy_acacia_log_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:mossy_acacia_log_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:mossy_acacia_log_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:mossy_acacia_log_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:mossy_acacia_log_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:mossy_acacia_log_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:mossy_acacia_log_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:mossy_acacia_log_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:mossy_acacia_log_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:mossy_acacia_log_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:mossy_acacia_log_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:mossy_acacia_log_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:mossy_acacia_log_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:mossy_acacia_log_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:mossy_acacia_log_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:mossy_acacia_log_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:mossy_acacia_log_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:mossy_acacia_log_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:mossy_acacia_log_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:mossy_acacia_log_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:mossy_acacia_log_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:mossy_acacia_log_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:mossy_acacia_log_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:mossy_acacia_log_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:mossy_acacia_log_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:mossy_acacia_log_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:mossy_acacia_log_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:mossy_acacia_log_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:mossy_acacia_log_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:mossy_acacia_log_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:mossy_acacia_log_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:mossy_acacia_log_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:mossy_acacia_log_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:mossy_acacia_log_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:mossy_acacia_log_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:mossy_acacia_log_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:mossy_acacia_log_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:mossy_acacia_log_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:mossy_acacia_log_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:mossy_acacia_log_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:mossy_acacia_log_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:mossy_acacia_log_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:mossy_acacia_log_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:mossy_acacia_log_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:mossy_acacia_log_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:mossy_acacia_log_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:mossy_acacia_log_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:mossy_acacia_log_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:mossy_acacia_log_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:mossy_acacia_log_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:mossy_acacia_log_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:mossy_acacia_log_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:mossy_acacia_log_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:mossy_acacia_log_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:mossy_acacia_log_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:mossy_acacia_log_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:mossy_acacia_log_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:mossy_acacia_log_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:mossy_acacia_log_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:mossy_acacia_log_stump[down=true,layer=1,waterlogged=true]
conquest:mossy_acacia_log_stump[down=true,layer=1,waterlogged=false]
conquest:mossy_acacia_log_stump[down=true,layer=2,waterlogged=true]
conquest:mossy_acacia_log_stump[down=true,layer=2,waterlogged=false]
conquest:mossy_acacia_log_stump[down=true,layer=3,waterlogged=true]
conquest:mossy_acacia_log_stump[down=true,layer=3,waterlogged=false]
conquest:mossy_acacia_log_stump[down=true,layer=4,waterlogged=true]
conquest:mossy_acacia_log_stump[down=true,layer=4,waterlogged=false]
conquest:mossy_acacia_log_stump[down=true,layer=5,waterlogged=true]
conquest:mossy_acacia_log_stump[down=true,layer=5,waterlogged=false]
conquest:mossy_acacia_log_stump[down=false,layer=1,waterlogged=true]
conquest:mossy_acacia_log_stump[down=false,layer=1,waterlogged=false]
conquest:mossy_acacia_log_stump[down=false,layer=2,waterlogged=true]
conquest:mossy_acacia_log_stump[down=false,layer=2,waterlogged=false]
conquest:mossy_acacia_log_stump[down=false,layer=3,waterlogged=true]
conquest:mossy_acacia_log_stump[down=false,layer=3,waterlogged=false]
conquest:mossy_acacia_log_stump[down=false,layer=4,waterlogged=true]
conquest:mossy_acacia_log_stump[down=false,layer=4,waterlogged=false]
conquest:mossy_acacia_log_stump[down=false,layer=5,waterlogged=true]
conquest:mossy_acacia_log_stump[down=false,layer=5,waterlogged=false]
conquest:mossy_acacia_log_vertical_corner[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:mossy_acacia_log_vertical_corner[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:mossy_acacia_log_vertical_corner[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:mossy_acacia_log_vertical_corner[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:mossy_acacia_log_vertical_corner[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:mossy_acacia_log_vertical_corner[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:mossy_acacia_log_vertical_corner[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:mossy_acacia_log_vertical_corner[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:mossy_acacia_log_vertical_corner[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:mossy_acacia_log_vertical_corner[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:mossy_acacia_log_vertical_corner[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:mossy_acacia_log_vertical_corner[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:mossy_acacia_log_vertical_corner[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:mossy_acacia_log_vertical_corner[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:mossy_acacia_log_vertical_corner[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:mossy_acacia_log_vertical_corner[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:mossy_acacia_log_vertical_corner[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:mossy_acacia_log_vertical_corner[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:mossy_acacia_log_vertical_corner[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:mossy_acacia_log_vertical_corner[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:mossy_acacia_log_vertical_corner[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:mossy_acacia_log_vertical_corner[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:mossy_acacia_log_vertical_corner[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:mossy_acacia_log_vertical_corner[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:mossy_acacia_log_vertical_corner[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:mossy_acacia_log_vertical_corner[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:mossy_acacia_log_vertical_corner[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:mossy_acacia_log_vertical_corner[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:mossy_acacia_log_vertical_corner[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:mossy_acacia_log_vertical_corner[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:mossy_acacia_log_vertical_corner[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:mossy_acacia_log_vertical_corner[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:mossy_acacia_log_vertical_corner[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:mossy_acacia_log_vertical_corner[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:mossy_acacia_log_vertical_corner[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:mossy_acacia_log_vertical_corner[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:mossy_acacia_log_vertical_corner[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:mossy_acacia_log_vertical_corner[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:mossy_acacia_log_vertical_corner[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:mossy_acacia_log_vertical_corner[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:mossy_acacia_log_vertical_corner[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:mossy_acacia_log_vertical_corner[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:mossy_acacia_log_vertical_corner[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:mossy_acacia_log_vertical_corner[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:mossy_acacia_log_vertical_corner[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:mossy_acacia_log_vertical_corner[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:mossy_acacia_log_vertical_corner[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:mossy_acacia_log_vertical_corner[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:mossy_acacia_log_vertical_corner[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:mossy_acacia_log_vertical_corner[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:mossy_acacia_log_vertical_corner[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:mossy_acacia_log_vertical_corner[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:mossy_acacia_log_vertical_corner[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:mossy_acacia_log_vertical_corner[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:mossy_acacia_log_vertical_corner[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:mossy_acacia_log_vertical_corner[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:mossy_acacia_log_vertical_corner[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:mossy_acacia_log_vertical_corner[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:mossy_acacia_log_vertical_corner[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:mossy_acacia_log_vertical_corner[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:mossy_acacia_log_vertical_corner[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:mossy_acacia_log_vertical_corner[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:mossy_acacia_log_vertical_corner[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:mossy_acacia_log_vertical_corner[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:mossy_acacia_log_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:mossy_acacia_log_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:mossy_acacia_log_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:mossy_acacia_log_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:mossy_acacia_log_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:mossy_acacia_log_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:mossy_acacia_log_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:mossy_acacia_log_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:mossy_acacia_log_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:mossy_acacia_log_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:mossy_acacia_log_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:mossy_acacia_log_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:mossy_acacia_log_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:mossy_acacia_log_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:mossy_acacia_log_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:mossy_acacia_log_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:mossy_acacia_log_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:mossy_acacia_log_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:mossy_acacia_log_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:mossy_acacia_log_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:mossy_acacia_log_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:mossy_acacia_log_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:mossy_acacia_log_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:mossy_acacia_log_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:mossy_acacia_log_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:mossy_acacia_log_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:mossy_acacia_log_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:mossy_acacia_log_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:mossy_acacia_log_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:mossy_acacia_log_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:mossy_acacia_log_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:mossy_acacia_log_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:mossy_acacia_log_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:mossy_acacia_log_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:mossy_acacia_log_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:mossy_acacia_log_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:mossy_acacia_log_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:mossy_acacia_log_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:mossy_acacia_log_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:mossy_acacia_log_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:mossy_acacia_log_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:mossy_acacia_log_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:mossy_acacia_log_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:mossy_acacia_log_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:mossy_acacia_log_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:mossy_acacia_log_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:mossy_acacia_log_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:mossy_acacia_log_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:mossy_acacia_log_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:mossy_acacia_log_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:mossy_acacia_log_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:mossy_acacia_log_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:mossy_acacia_log_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:mossy_acacia_log_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:mossy_acacia_log_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:mossy_acacia_log_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:mossy_acacia_log_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:mossy_acacia_log_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:mossy_acacia_log_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:mossy_acacia_log_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:mossy_acacia_log_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:mossy_acacia_log_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:mossy_acacia_log_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:mossy_acacia_log_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:mossy_acacia_log_vertical_quarter[down=true,extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:mossy_acacia_log_vertical_quarter[down=true,extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:mossy_acacia_log_vertical_quarter[down=true,extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:mossy_acacia_log_vertical_quarter[down=true,extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:mossy_acacia_log_vertical_quarter[down=true,extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:mossy_acacia_log_vertical_quarter[down=true,extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:mossy_acacia_log_vertical_quarter[down=true,extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:mossy_acacia_log_vertical_quarter[down=true,extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:mossy_acacia_log_vertical_quarter[down=true,extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:mossy_acacia_log_vertical_quarter[down=true,extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:mossy_acacia_log_vertical_quarter[down=true,extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:mossy_acacia_log_vertical_quarter[down=true,extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:mossy_acacia_log_vertical_quarter[down=true,extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:mossy_acacia_log_vertical_quarter[down=true,extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:mossy_acacia_log_vertical_quarter[down=true,extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:mossy_acacia_log_vertical_quarter[down=true,extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:mossy_acacia_log_vertical_quarter[down=true,extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:mossy_acacia_log_vertical_quarter[down=true,extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:mossy_acacia_log_vertical_quarter[down=true,extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:mossy_acacia_log_vertical_quarter[down=true,extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:mossy_acacia_log_vertical_quarter[down=true,extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:mossy_acacia_log_vertical_quarter[down=true,extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:mossy_acacia_log_vertical_quarter[down=true,extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:mossy_acacia_log_vertical_quarter[down=true,extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:mossy_acacia_log_vertical_quarter[down=true,extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:mossy_acacia_log_vertical_quarter[down=true,extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:mossy_acacia_log_vertical_quarter[down=true,extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:mossy_acacia_log_vertical_quarter[down=true,extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:mossy_acacia_log_vertical_quarter[down=true,extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:mossy_acacia_log_vertical_quarter[down=true,extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:mossy_acacia_log_vertical_quarter[down=true,extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:mossy_acacia_log_vertical_quarter[down=true,extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:mossy_acacia_log_vertical_quarter[down=true,extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:mossy_acacia_log_vertical_quarter[down=true,extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:mossy_acacia_log_vertical_quarter[down=true,extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:mossy_acacia_log_vertical_quarter[down=true,extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:mossy_acacia_log_vertical_quarter[down=true,extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:mossy_acacia_log_vertical_quarter[down=true,extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:mossy_acacia_log_vertical_quarter[down=true,extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:mossy_acacia_log_vertical_quarter[down=true,extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:mossy_acacia_log_vertical_quarter[down=true,extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:mossy_acacia_log_vertical_quarter[down=true,extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:mossy_acacia_log_vertical_quarter[down=true,extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:mossy_acacia_log_vertical_quarter[down=true,extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:mossy_acacia_log_vertical_quarter[down=true,extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:mossy_acacia_log_vertical_quarter[down=true,extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:mossy_acacia_log_vertical_quarter[down=true,extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:mossy_acacia_log_vertical_quarter[down=true,extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:mossy_acacia_log_vertical_quarter[down=true,extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:mossy_acacia_log_vertical_quarter[down=true,extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:mossy_acacia_log_vertical_quarter[down=true,extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:mossy_acacia_log_vertical_quarter[down=true,extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:mossy_acacia_log_vertical_quarter[down=true,extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:mossy_acacia_log_vertical_quarter[down=true,extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:mossy_acacia_log_vertical_quarter[down=true,extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:mossy_acacia_log_vertical_quarter[down=true,extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:mossy_acacia_log_vertical_quarter[down=true,extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:mossy_acacia_log_vertical_quarter[down=true,extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:mossy_acacia_log_vertical_quarter[down=true,extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:mossy_acacia_log_vertical_quarter[down=true,extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:mossy_acacia_log_vertical_quarter[down=true,extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:mossy_acacia_log_vertical_quarter[down=true,extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:mossy_acacia_log_vertical_quarter[down=true,extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:mossy_acacia_log_vertical_quarter[down=true,extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:mossy_acacia_log_vertical_quarter[down=false,extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:mossy_acacia_log_vertical_quarter[down=false,extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:mossy_acacia_log_vertical_quarter[down=false,extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:mossy_acacia_log_vertical_quarter[down=false,extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:mossy_acacia_log_vertical_quarter[down=false,extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:mossy_acacia_log_vertical_quarter[down=false,extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:mossy_acacia_log_vertical_quarter[down=false,extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:mossy_acacia_log_vertical_quarter[down=false,extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:mossy_acacia_log_vertical_quarter[down=false,extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:mossy_acacia_log_vertical_quarter[down=false,extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:mossy_acacia_log_vertical_quarter[down=false,extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:mossy_acacia_log_vertical_quarter[down=false,extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:mossy_acacia_log_vertical_quarter[down=false,extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:mossy_acacia_log_vertical_quarter[down=false,extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:mossy_acacia_log_vertical_quarter[down=false,extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:mossy_acacia_log_vertical_quarter[down=false,extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:mossy_acacia_log_vertical_quarter[down=false,extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:mossy_acacia_log_vertical_quarter[down=false,extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:mossy_acacia_log_vertical_quarter[down=false,extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:mossy_acacia_log_vertical_quarter[down=false,extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:mossy_acacia_log_vertical_quarter[down=false,extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:mossy_acacia_log_vertical_quarter[down=false,extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:mossy_acacia_log_vertical_quarter[down=false,extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:mossy_acacia_log_vertical_quarter[down=false,extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:mossy_acacia_log_vertical_quarter[down=false,extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:mossy_acacia_log_vertical_quarter[down=false,extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:mossy_acacia_log_vertical_quarter[down=false,extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:mossy_acacia_log_vertical_quarter[down=false,extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:mossy_acacia_log_vertical_quarter[down=false,extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:mossy_acacia_log_vertical_quarter[down=false,extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:mossy_acacia_log_vertical_quarter[down=false,extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:mossy_acacia_log_vertical_quarter[down=false,extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:mossy_acacia_log_vertical_quarter[down=false,extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:mossy_acacia_log_vertical_quarter[down=false,extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:mossy_acacia_log_vertical_quarter[down=false,extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:mossy_acacia_log_vertical_quarter[down=false,extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:mossy_acacia_log_vertical_quarter[down=false,extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:mossy_acacia_log_vertical_quarter[down=false,extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:mossy_acacia_log_vertical_quarter[down=false,extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:mossy_acacia_log_vertical_quarter[down=false,extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:mossy_acacia_log_vertical_quarter[down=false,extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:mossy_acacia_log_vertical_quarter[down=false,extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:mossy_acacia_log_vertical_quarter[down=false,extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:mossy_acacia_log_vertical_quarter[down=false,extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:mossy_acacia_log_vertical_quarter[down=false,extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:mossy_acacia_log_vertical_quarter[down=false,extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:mossy_acacia_log_vertical_quarter[down=false,extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:mossy_acacia_log_vertical_quarter[down=false,extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:mossy_acacia_log_vertical_quarter[down=false,extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:mossy_acacia_log_vertical_quarter[down=false,extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:mossy_acacia_log_vertical_quarter[down=false,extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:mossy_acacia_log_vertical_quarter[down=false,extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:mossy_acacia_log_vertical_quarter[down=false,extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:mossy_acacia_log_vertical_quarter[down=false,extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:mossy_acacia_log_vertical_quarter[down=false,extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:mossy_acacia_log_vertical_quarter[down=false,extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:mossy_acacia_log_vertical_quarter[down=false,extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:mossy_acacia_log_vertical_quarter[down=false,extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:mossy_acacia_log_vertical_quarter[down=false,extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:mossy_acacia_log_vertical_quarter[down=false,extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:mossy_acacia_log_vertical_quarter[down=false,extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:mossy_acacia_log_vertical_quarter[down=false,extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:mossy_acacia_log_vertical_quarter[down=false,extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:mossy_acacia_log_vertical_quarter[down=false,extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:mossy_acacia_log_vertical_slab[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:mossy_acacia_log_vertical_slab[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:mossy_acacia_log_vertical_slab[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:mossy_acacia_log_vertical_slab[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:mossy_acacia_log_vertical_slab[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:mossy_acacia_log_vertical_slab[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:mossy_acacia_log_vertical_slab[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:mossy_acacia_log_vertical_slab[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:mossy_acacia_log_vertical_slab[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:mossy_acacia_log_vertical_slab[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:mossy_acacia_log_vertical_slab[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:mossy_acacia_log_vertical_slab[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:mossy_acacia_log_vertical_slab[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:mossy_acacia_log_vertical_slab[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:mossy_acacia_log_vertical_slab[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:mossy_acacia_log_vertical_slab[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:mossy_acacia_log_vertical_slab[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:mossy_acacia_log_vertical_slab[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:mossy_acacia_log_vertical_slab[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:mossy_acacia_log_vertical_slab[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:mossy_acacia_log_vertical_slab[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:mossy_acacia_log_vertical_slab[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:mossy_acacia_log_vertical_slab[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:mossy_acacia_log_vertical_slab[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:mossy_acacia_log_vertical_slab[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:mossy_acacia_log_vertical_slab[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:mossy_acacia_log_vertical_slab[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:mossy_acacia_log_vertical_slab[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:mossy_acacia_log_vertical_slab[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:mossy_acacia_log_vertical_slab[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:mossy_acacia_log_vertical_slab[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:mossy_acacia_log_vertical_slab[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:mossy_acacia_log_vertical_slab[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:mossy_acacia_log_vertical_slab[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:mossy_acacia_log_vertical_slab[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:mossy_acacia_log_vertical_slab[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:mossy_acacia_log_vertical_slab[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:mossy_acacia_log_vertical_slab[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:mossy_acacia_log_vertical_slab[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:mossy_acacia_log_vertical_slab[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:mossy_acacia_log_vertical_slab[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:mossy_acacia_log_vertical_slab[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:mossy_acacia_log_vertical_slab[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:mossy_acacia_log_vertical_slab[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:mossy_acacia_log_vertical_slab[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:mossy_acacia_log_vertical_slab[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:mossy_acacia_log_vertical_slab[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:mossy_acacia_log_vertical_slab[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:mossy_acacia_log_vertical_slab[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:mossy_acacia_log_vertical_slab[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:mossy_acacia_log_vertical_slab[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:mossy_acacia_log_vertical_slab[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:mossy_acacia_log_vertical_slab[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:mossy_acacia_log_vertical_slab[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:mossy_acacia_log_vertical_slab[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:mossy_acacia_log_vertical_slab[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:mossy_acacia_log_vertical_slab[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:mossy_acacia_log_vertical_slab[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:mossy_acacia_log_vertical_slab[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:mossy_acacia_log_vertical_slab[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:mossy_acacia_log_vertical_slab[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:mossy_acacia_log_vertical_slab[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:mossy_acacia_log_vertical_slab[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:mossy_acacia_log_vertical_slab[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:mossy_apple_log[axis=x]
conquest:mossy_apple_log[axis=y]
conquest:mossy_apple_log[axis=z]
conquest:mossy_apple_log_bark[axis=x]
conquest:mossy_apple_log_bark[axis=y]
conquest:mossy_apple_log_bark[axis=z]
conquest:mossy_apple_log_branch[east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:mossy_apple_log_branch[east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:mossy_apple_log_branch[east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:mossy_apple_log_branch[east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:mossy_apple_log_branch[east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:mossy_apple_log_branch[east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:mossy_apple_log_branch[east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:mossy_apple_log_branch[east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:mossy_apple_log_branch[east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:mossy_apple_log_branch[east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:mossy_apple_log_branch[east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:mossy_apple_log_branch[east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:mossy_apple_log_branch[east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:mossy_apple_log_branch[east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:mossy_apple_log_branch[east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:mossy_apple_log_branch[east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:mossy_apple_log_branch[east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:mossy_apple_log_branch[east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:mossy_apple_log_branch[east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:mossy_apple_log_branch[east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:mossy_apple_log_branch[east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:mossy_apple_log_branch[east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:mossy_apple_log_branch[east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:mossy_apple_log_branch[east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:mossy_apple_log_branch[east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:mossy_apple_log_branch[east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:mossy_apple_log_branch[east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:mossy_apple_log_branch[east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:mossy_apple_log_branch[east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:mossy_apple_log_branch[east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:mossy_apple_log_branch[east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:mossy_apple_log_branch[east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:mossy_apple_log_branch[east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:mossy_apple_log_branch[east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:mossy_apple_log_branch[east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:mossy_apple_log_branch[east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:mossy_apple_log_branch[east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:mossy_apple_log_branch[east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:mossy_apple_log_branch[east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:mossy_apple_log_branch[east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:mossy_apple_log_branch[east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:mossy_apple_log_branch[east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:mossy_apple_log_branch[east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:mossy_apple_log_branch[east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:mossy_apple_log_branch[east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:mossy_apple_log_branch[east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:mossy_apple_log_branch[east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:mossy_apple_log_branch[east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:mossy_apple_log_branch[east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:mossy_apple_log_branch[east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:mossy_apple_log_branch[east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:mossy_apple_log_branch[east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:mossy_apple_log_branch[east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:mossy_apple_log_branch[east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:mossy_apple_log_branch[east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:mossy_apple_log_branch[east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:mossy_apple_log_branch[east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:mossy_apple_log_branch[east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:mossy_apple_log_branch[east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:mossy_apple_log_branch[east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:mossy_apple_log_branch[east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:mossy_apple_log_branch[east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:mossy_apple_log_branch[east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:mossy_apple_log_branch[east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:mossy_apple_log_corner_slab[facing=north,type=top,waterlogged=true]
conquest:mossy_apple_log_corner_slab[facing=north,type=top,waterlogged=false]
conquest:mossy_apple_log_corner_slab[facing=north,type=bottom,waterlogged=true]
conquest:mossy_apple_log_corner_slab[facing=north,type=bottom,waterlogged=false]
conquest:mossy_apple_log_corner_slab[facing=south,type=top,waterlogged=true]
conquest:mossy_apple_log_corner_slab[facing=south,type=top,waterlogged=false]
conquest:mossy_apple_log_corner_slab[facing=south,type=bottom,waterlogged=true]
conquest:mossy_apple_log_corner_slab[facing=south,type=bottom,waterlogged=false]
conquest:mossy_apple_log_corner_slab[facing=west,type=top,waterlogged=true]
conquest:mossy_apple_log_corner_slab[facing=west,type=top,waterlogged=false]
conquest:mossy_apple_log_corner_slab[facing=west,type=bottom,waterlogged=true]
conquest:mossy_apple_log_corner_slab[facing=west,type=bottom,waterlogged=false]
conquest:mossy_apple_log_corner_slab[facing=east,type=top,waterlogged=true]
conquest:mossy_apple_log_corner_slab[facing=east,type=top,waterlogged=false]
conquest:mossy_apple_log_corner_slab[facing=east,type=bottom,waterlogged=true]
conquest:mossy_apple_log_corner_slab[facing=east,type=bottom,waterlogged=false]
conquest:mossy_apple_log_eighth_slab[facing=north,type=top,waterlogged=true]
conquest:mossy_apple_log_eighth_slab[facing=north,type=top,waterlogged=false]
conquest:mossy_apple_log_eighth_slab[facing=north,type=bottom,waterlogged=true]
conquest:mossy_apple_log_eighth_slab[facing=north,type=bottom,waterlogged=false]
conquest:mossy_apple_log_eighth_slab[facing=south,type=top,waterlogged=true]
conquest:mossy_apple_log_eighth_slab[facing=south,type=top,waterlogged=false]
conquest:mossy_apple_log_eighth_slab[facing=south,type=bottom,waterlogged=true]
conquest:mossy_apple_log_eighth_slab[facing=south,type=bottom,waterlogged=false]
conquest:mossy_apple_log_eighth_slab[facing=west,type=top,waterlogged=true]
conquest:mossy_apple_log_eighth_slab[facing=west,type=top,waterlogged=false]
conquest:mossy_apple_log_eighth_slab[facing=west,type=bottom,waterlogged=true]
conquest:mossy_apple_log_eighth_slab[facing=west,type=bottom,waterlogged=false]
conquest:mossy_apple_log_eighth_slab[facing=east,type=top,waterlogged=true]
conquest:mossy_apple_log_eighth_slab[facing=east,type=top,waterlogged=false]
conquest:mossy_apple_log_eighth_slab[facing=east,type=bottom,waterlogged=true]
conquest:mossy_apple_log_eighth_slab[facing=east,type=bottom,waterlogged=false]
conquest:mossy_apple_log_large_branch[east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:mossy_apple_log_large_branch[east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:mossy_apple_log_large_branch[east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:mossy_apple_log_large_branch[east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:mossy_apple_log_large_branch[east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:mossy_apple_log_large_branch[east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:mossy_apple_log_large_branch[east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:mossy_apple_log_large_branch[east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:mossy_apple_log_large_branch[east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:mossy_apple_log_large_branch[east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:mossy_apple_log_large_branch[east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:mossy_apple_log_large_branch[east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:mossy_apple_log_large_branch[east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:mossy_apple_log_large_branch[east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:mossy_apple_log_large_branch[east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:mossy_apple_log_large_branch[east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:mossy_apple_log_large_branch[east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:mossy_apple_log_large_branch[east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:mossy_apple_log_large_branch[east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:mossy_apple_log_large_branch[east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:mossy_apple_log_large_branch[east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:mossy_apple_log_large_branch[east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:mossy_apple_log_large_branch[east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:mossy_apple_log_large_branch[east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:mossy_apple_log_large_branch[east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:mossy_apple_log_large_branch[east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:mossy_apple_log_large_branch[east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:mossy_apple_log_large_branch[east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:mossy_apple_log_large_branch[east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:mossy_apple_log_large_branch[east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:mossy_apple_log_large_branch[east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:mossy_apple_log_large_branch[east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:mossy_apple_log_large_branch[east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:mossy_apple_log_large_branch[east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:mossy_apple_log_large_branch[east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:mossy_apple_log_large_branch[east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:mossy_apple_log_large_branch[east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:mossy_apple_log_large_branch[east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:mossy_apple_log_large_branch[east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:mossy_apple_log_large_branch[east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:mossy_apple_log_large_branch[east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:mossy_apple_log_large_branch[east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:mossy_apple_log_large_branch[east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:mossy_apple_log_large_branch[east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:mossy_apple_log_large_branch[east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:mossy_apple_log_large_branch[east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:mossy_apple_log_large_branch[east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:mossy_apple_log_large_branch[east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:mossy_apple_log_large_branch[east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:mossy_apple_log_large_branch[east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:mossy_apple_log_large_branch[east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:mossy_apple_log_large_branch[east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:mossy_apple_log_large_branch[east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:mossy_apple_log_large_branch[east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:mossy_apple_log_large_branch[east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:mossy_apple_log_large_branch[east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:mossy_apple_log_large_branch[east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:mossy_apple_log_large_branch[east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:mossy_apple_log_large_branch[east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:mossy_apple_log_large_branch[east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:mossy_apple_log_large_branch[east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:mossy_apple_log_large_branch[east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:mossy_apple_log_large_branch[east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:mossy_apple_log_large_branch[east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:mossy_apple_log_pillar[layer=1,waterlogged=true]
conquest:mossy_apple_log_pillar[layer=1,waterlogged=false]
conquest:mossy_apple_log_pillar[layer=2,waterlogged=true]
conquest:mossy_apple_log_pillar[layer=2,waterlogged=false]
conquest:mossy_apple_log_pillar[layer=3,waterlogged=true]
conquest:mossy_apple_log_pillar[layer=3,waterlogged=false]
conquest:mossy_apple_log_pillar[layer=4,waterlogged=true]
conquest:mossy_apple_log_pillar[layer=4,waterlogged=false]
conquest:mossy_apple_log_pillar[layer=5,waterlogged=true]
conquest:mossy_apple_log_pillar[layer=5,waterlogged=false]
conquest:mossy_apple_log_quarter_slab[facing=north,layer=1,type=top,waterlogged=true]
conquest:mossy_apple_log_quarter_slab[facing=north,layer=1,type=top,waterlogged=false]
conquest:mossy_apple_log_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=true]
conquest:mossy_apple_log_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=false]
conquest:mossy_apple_log_quarter_slab[facing=north,layer=2,type=top,waterlogged=true]
conquest:mossy_apple_log_quarter_slab[facing=north,layer=2,type=top,waterlogged=false]
conquest:mossy_apple_log_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=true]
conquest:mossy_apple_log_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=false]
conquest:mossy_apple_log_quarter_slab[facing=north,layer=3,type=top,waterlogged=true]
conquest:mossy_apple_log_quarter_slab[facing=north,layer=3,type=top,waterlogged=false]
conquest:mossy_apple_log_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=true]
conquest:mossy_apple_log_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=false]
conquest:mossy_apple_log_quarter_slab[facing=south,layer=1,type=top,waterlogged=true]
conquest:mossy_apple_log_quarter_slab[facing=south,layer=1,type=top,waterlogged=false]
conquest:mossy_apple_log_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=true]
conquest:mossy_apple_log_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=false]
conquest:mossy_apple_log_quarter_slab[facing=south,layer=2,type=top,waterlogged=true]
conquest:mossy_apple_log_quarter_slab[facing=south,layer=2,type=top,waterlogged=false]
conquest:mossy_apple_log_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=true]
conquest:mossy_apple_log_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=false]
conquest:mossy_apple_log_quarter_slab[facing=south,layer=3,type=top,waterlogged=true]
conquest:mossy_apple_log_quarter_slab[facing=south,layer=3,type=top,waterlogged=false]
conquest:mossy_apple_log_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=true]
conquest:mossy_apple_log_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=false]
conquest:mossy_apple_log_quarter_slab[facing=west,layer=1,type=top,waterlogged=true]
conquest:mossy_apple_log_quarter_slab[facing=west,layer=1,type=top,waterlogged=false]
conquest:mossy_apple_log_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=true]
conquest:mossy_apple_log_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=false]
conquest:mossy_apple_log_quarter_slab[facing=west,layer=2,type=top,waterlogged=true]
conquest:mossy_apple_log_quarter_slab[facing=west,layer=2,type=top,waterlogged=false]
conquest:mossy_apple_log_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=true]
conquest:mossy_apple_log_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=false]
conquest:mossy_apple_log_quarter_slab[facing=west,layer=3,type=top,waterlogged=true]
conquest:mossy_apple_log_quarter_slab[facing=west,layer=3,type=top,waterlogged=false]
conquest:mossy_apple_log_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=true]
conquest:mossy_apple_log_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=false]
conquest:mossy_apple_log_quarter_slab[facing=east,layer=1,type=top,waterlogged=true]
conquest:mossy_apple_log_quarter_slab[facing=east,layer=1,type=top,waterlogged=false]
conquest:mossy_apple_log_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=true]
conquest:mossy_apple_log_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=false]
conquest:mossy_apple_log_quarter_slab[facing=east,layer=2,type=top,waterlogged=true]
conquest:mossy_apple_log_quarter_slab[facing=east,layer=2,type=top,waterlogged=false]
conquest:mossy_apple_log_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=true]
conquest:mossy_apple_log_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=false]
conquest:mossy_apple_log_quarter_slab[facing=east,layer=3,type=top,waterlogged=true]
conquest:mossy_apple_log_quarter_slab[facing=east,layer=3,type=top,waterlogged=false]
conquest:mossy_apple_log_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=true]
conquest:mossy_apple_log_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=false]
conquest:mossy_apple_log_slab[layer=1,type=top,waterlogged=true]
conquest:mossy_apple_log_slab[layer=1,type=top,waterlogged=false]
conquest:mossy_apple_log_slab[layer=1,type=bottom,waterlogged=true]
conquest:mossy_apple_log_slab[layer=1,type=bottom,waterlogged=false]
conquest:mossy_apple_log_slab[layer=2,type=top,waterlogged=true]
conquest:mossy_apple_log_slab[layer=2,type=top,waterlogged=false]
conquest:mossy_apple_log_slab[layer=2,type=bottom,waterlogged=true]
conquest:mossy_apple_log_slab[layer=2,type=bottom,waterlogged=false]
conquest:mossy_apple_log_slab[layer=3,type=top,waterlogged=true]
conquest:mossy_apple_log_slab[layer=3,type=top,waterlogged=false]
conquest:mossy_apple_log_slab[layer=3,type=bottom,waterlogged=true]
conquest:mossy_apple_log_slab[layer=3,type=bottom,waterlogged=false]
conquest:mossy_apple_log_slab[layer=4,type=top,waterlogged=true]
conquest:mossy_apple_log_slab[layer=4,type=top,waterlogged=false]
conquest:mossy_apple_log_slab[layer=4,type=bottom,waterlogged=true]
conquest:mossy_apple_log_slab[layer=4,type=bottom,waterlogged=false]
conquest:mossy_apple_log_small_branch[east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:mossy_apple_log_small_branch[east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:mossy_apple_log_small_branch[east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:mossy_apple_log_small_branch[east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:mossy_apple_log_small_branch[east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:mossy_apple_log_small_branch[east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:mossy_apple_log_small_branch[east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:mossy_apple_log_small_branch[east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:mossy_apple_log_small_branch[east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:mossy_apple_log_small_branch[east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:mossy_apple_log_small_branch[east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:mossy_apple_log_small_branch[east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:mossy_apple_log_small_branch[east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:mossy_apple_log_small_branch[east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:mossy_apple_log_small_branch[east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:mossy_apple_log_small_branch[east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:mossy_apple_log_small_branch[east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:mossy_apple_log_small_branch[east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:mossy_apple_log_small_branch[east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:mossy_apple_log_small_branch[east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:mossy_apple_log_small_branch[east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:mossy_apple_log_small_branch[east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:mossy_apple_log_small_branch[east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:mossy_apple_log_small_branch[east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:mossy_apple_log_small_branch[east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:mossy_apple_log_small_branch[east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:mossy_apple_log_small_branch[east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:mossy_apple_log_small_branch[east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:mossy_apple_log_small_branch[east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:mossy_apple_log_small_branch[east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:mossy_apple_log_small_branch[east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:mossy_apple_log_small_branch[east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:mossy_apple_log_small_branch[east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:mossy_apple_log_small_branch[east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:mossy_apple_log_small_branch[east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:mossy_apple_log_small_branch[east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:mossy_apple_log_small_branch[east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:mossy_apple_log_small_branch[east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:mossy_apple_log_small_branch[east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:mossy_apple_log_small_branch[east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:mossy_apple_log_small_branch[east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:mossy_apple_log_small_branch[east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:mossy_apple_log_small_branch[east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:mossy_apple_log_small_branch[east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:mossy_apple_log_small_branch[east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:mossy_apple_log_small_branch[east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:mossy_apple_log_small_branch[east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:mossy_apple_log_small_branch[east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:mossy_apple_log_small_branch[east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:mossy_apple_log_small_branch[east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:mossy_apple_log_small_branch[east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:mossy_apple_log_small_branch[east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:mossy_apple_log_small_branch[east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:mossy_apple_log_small_branch[east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:mossy_apple_log_small_branch[east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:mossy_apple_log_small_branch[east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:mossy_apple_log_small_branch[east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:mossy_apple_log_small_branch[east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:mossy_apple_log_small_branch[east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:mossy_apple_log_small_branch[east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:mossy_apple_log_small_branch[east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:mossy_apple_log_small_branch[east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:mossy_apple_log_small_branch[east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:mossy_apple_log_small_branch[east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:mossy_apple_log_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:mossy_apple_log_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:mossy_apple_log_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:mossy_apple_log_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:mossy_apple_log_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:mossy_apple_log_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:mossy_apple_log_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:mossy_apple_log_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:mossy_apple_log_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:mossy_apple_log_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:mossy_apple_log_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:mossy_apple_log_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:mossy_apple_log_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:mossy_apple_log_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:mossy_apple_log_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:mossy_apple_log_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:mossy_apple_log_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:mossy_apple_log_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:mossy_apple_log_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:mossy_apple_log_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:mossy_apple_log_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:mossy_apple_log_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:mossy_apple_log_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:mossy_apple_log_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:mossy_apple_log_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:mossy_apple_log_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:mossy_apple_log_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:mossy_apple_log_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:mossy_apple_log_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:mossy_apple_log_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:mossy_apple_log_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:mossy_apple_log_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:mossy_apple_log_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:mossy_apple_log_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:mossy_apple_log_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:mossy_apple_log_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:mossy_apple_log_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:mossy_apple_log_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:mossy_apple_log_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:mossy_apple_log_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:mossy_apple_log_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:mossy_apple_log_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:mossy_apple_log_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:mossy_apple_log_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:mossy_apple_log_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:mossy_apple_log_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:mossy_apple_log_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:mossy_apple_log_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:mossy_apple_log_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:mossy_apple_log_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:mossy_apple_log_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:mossy_apple_log_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:mossy_apple_log_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:mossy_apple_log_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:mossy_apple_log_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:mossy_apple_log_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:mossy_apple_log_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:mossy_apple_log_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:mossy_apple_log_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:mossy_apple_log_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:mossy_apple_log_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:mossy_apple_log_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:mossy_apple_log_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:mossy_apple_log_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:mossy_apple_log_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:mossy_apple_log_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:mossy_apple_log_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:mossy_apple_log_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:mossy_apple_log_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:mossy_apple_log_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:mossy_apple_log_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:mossy_apple_log_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:mossy_apple_log_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:mossy_apple_log_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:mossy_apple_log_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:mossy_apple_log_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:mossy_apple_log_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:mossy_apple_log_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:mossy_apple_log_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:mossy_apple_log_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:mossy_apple_log_stump[down=true,layer=1,waterlogged=true]
conquest:mossy_apple_log_stump[down=true,layer=1,waterlogged=false]
conquest:mossy_apple_log_stump[down=true,layer=2,waterlogged=true]
conquest:mossy_apple_log_stump[down=true,layer=2,waterlogged=false]
conquest:mossy_apple_log_stump[down=true,layer=3,waterlogged=true]
conquest:mossy_apple_log_stump[down=true,layer=3,waterlogged=false]
conquest:mossy_apple_log_stump[down=true,layer=4,waterlogged=true]
conquest:mossy_apple_log_stump[down=true,layer=4,waterlogged=false]
conquest:mossy_apple_log_stump[down=true,layer=5,waterlogged=true]
conquest:mossy_apple_log_stump[down=true,layer=5,waterlogged=false]
conquest:mossy_apple_log_stump[down=false,layer=1,waterlogged=true]
conquest:mossy_apple_log_stump[down=false,layer=1,waterlogged=false]
conquest:mossy_apple_log_stump[down=false,layer=2,waterlogged=true]
conquest:mossy_apple_log_stump[down=false,layer=2,waterlogged=false]
conquest:mossy_apple_log_stump[down=false,layer=3,waterlogged=true]
conquest:mossy_apple_log_stump[down=false,layer=3,waterlogged=false]
conquest:mossy_apple_log_stump[down=false,layer=4,waterlogged=true]
conquest:mossy_apple_log_stump[down=false,layer=4,waterlogged=false]
conquest:mossy_apple_log_stump[down=false,layer=5,waterlogged=true]
conquest:mossy_apple_log_stump[down=false,layer=5,waterlogged=false]
conquest:mossy_apple_log_vertical_corner[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:mossy_apple_log_vertical_corner[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:mossy_apple_log_vertical_corner[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:mossy_apple_log_vertical_corner[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:mossy_apple_log_vertical_corner[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:mossy_apple_log_vertical_corner[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:mossy_apple_log_vertical_corner[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:mossy_apple_log_vertical_corner[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:mossy_apple_log_vertical_corner[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:mossy_apple_log_vertical_corner[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:mossy_apple_log_vertical_corner[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:mossy_apple_log_vertical_corner[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:mossy_apple_log_vertical_corner[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:mossy_apple_log_vertical_corner[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:mossy_apple_log_vertical_corner[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:mossy_apple_log_vertical_corner[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:mossy_apple_log_vertical_corner[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:mossy_apple_log_vertical_corner[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:mossy_apple_log_vertical_corner[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:mossy_apple_log_vertical_corner[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:mossy_apple_log_vertical_corner[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:mossy_apple_log_vertical_corner[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:mossy_apple_log_vertical_corner[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:mossy_apple_log_vertical_corner[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:mossy_apple_log_vertical_corner[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:mossy_apple_log_vertical_corner[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:mossy_apple_log_vertical_corner[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:mossy_apple_log_vertical_corner[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:mossy_apple_log_vertical_corner[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:mossy_apple_log_vertical_corner[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:mossy_apple_log_vertical_corner[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:mossy_apple_log_vertical_corner[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:mossy_apple_log_vertical_corner[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:mossy_apple_log_vertical_corner[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:mossy_apple_log_vertical_corner[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:mossy_apple_log_vertical_corner[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:mossy_apple_log_vertical_corner[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:mossy_apple_log_vertical_corner[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:mossy_apple_log_vertical_corner[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:mossy_apple_log_vertical_corner[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:mossy_apple_log_vertical_corner[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:mossy_apple_log_vertical_corner[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:mossy_apple_log_vertical_corner[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:mossy_apple_log_vertical_corner[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:mossy_apple_log_vertical_corner[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:mossy_apple_log_vertical_corner[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:mossy_apple_log_vertical_corner[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:mossy_apple_log_vertical_corner[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:mossy_apple_log_vertical_corner[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:mossy_apple_log_vertical_corner[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:mossy_apple_log_vertical_corner[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:mossy_apple_log_vertical_corner[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:mossy_apple_log_vertical_corner[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:mossy_apple_log_vertical_corner[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:mossy_apple_log_vertical_corner[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:mossy_apple_log_vertical_corner[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:mossy_apple_log_vertical_corner[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:mossy_apple_log_vertical_corner[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:mossy_apple_log_vertical_corner[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:mossy_apple_log_vertical_corner[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:mossy_apple_log_vertical_corner[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:mossy_apple_log_vertical_corner[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:mossy_apple_log_vertical_corner[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:mossy_apple_log_vertical_corner[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:mossy_apple_log_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:mossy_apple_log_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:mossy_apple_log_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:mossy_apple_log_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:mossy_apple_log_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:mossy_apple_log_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:mossy_apple_log_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:mossy_apple_log_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:mossy_apple_log_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:mossy_apple_log_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:mossy_apple_log_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:mossy_apple_log_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:mossy_apple_log_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:mossy_apple_log_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:mossy_apple_log_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:mossy_apple_log_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:mossy_apple_log_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:mossy_apple_log_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:mossy_apple_log_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:mossy_apple_log_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:mossy_apple_log_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:mossy_apple_log_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:mossy_apple_log_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:mossy_apple_log_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:mossy_apple_log_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:mossy_apple_log_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:mossy_apple_log_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:mossy_apple_log_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:mossy_apple_log_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:mossy_apple_log_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:mossy_apple_log_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:mossy_apple_log_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:mossy_apple_log_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:mossy_apple_log_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:mossy_apple_log_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:mossy_apple_log_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:mossy_apple_log_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:mossy_apple_log_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:mossy_apple_log_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:mossy_apple_log_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:mossy_apple_log_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:mossy_apple_log_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:mossy_apple_log_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:mossy_apple_log_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:mossy_apple_log_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:mossy_apple_log_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:mossy_apple_log_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:mossy_apple_log_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:mossy_apple_log_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:mossy_apple_log_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:mossy_apple_log_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:mossy_apple_log_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:mossy_apple_log_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:mossy_apple_log_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:mossy_apple_log_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:mossy_apple_log_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:mossy_apple_log_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:mossy_apple_log_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:mossy_apple_log_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:mossy_apple_log_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:mossy_apple_log_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:mossy_apple_log_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:mossy_apple_log_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:mossy_apple_log_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:mossy_apple_log_vertical_quarter[down=true,extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:mossy_apple_log_vertical_quarter[down=true,extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:mossy_apple_log_vertical_quarter[down=true,extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:mossy_apple_log_vertical_quarter[down=true,extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:mossy_apple_log_vertical_quarter[down=true,extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:mossy_apple_log_vertical_quarter[down=true,extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:mossy_apple_log_vertical_quarter[down=true,extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:mossy_apple_log_vertical_quarter[down=true,extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:mossy_apple_log_vertical_quarter[down=true,extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:mossy_apple_log_vertical_quarter[down=true,extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:mossy_apple_log_vertical_quarter[down=true,extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:mossy_apple_log_vertical_quarter[down=true,extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:mossy_apple_log_vertical_quarter[down=true,extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:mossy_apple_log_vertical_quarter[down=true,extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:mossy_apple_log_vertical_quarter[down=true,extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:mossy_apple_log_vertical_quarter[down=true,extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:mossy_apple_log_vertical_quarter[down=true,extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:mossy_apple_log_vertical_quarter[down=true,extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:mossy_apple_log_vertical_quarter[down=true,extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:mossy_apple_log_vertical_quarter[down=true,extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:mossy_apple_log_vertical_quarter[down=true,extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:mossy_apple_log_vertical_quarter[down=true,extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:mossy_apple_log_vertical_quarter[down=true,extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:mossy_apple_log_vertical_quarter[down=true,extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:mossy_apple_log_vertical_quarter[down=true,extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:mossy_apple_log_vertical_quarter[down=true,extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:mossy_apple_log_vertical_quarter[down=true,extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:mossy_apple_log_vertical_quarter[down=true,extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:mossy_apple_log_vertical_quarter[down=true,extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:mossy_apple_log_vertical_quarter[down=true,extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:mossy_apple_log_vertical_quarter[down=true,extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:mossy_apple_log_vertical_quarter[down=true,extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:mossy_apple_log_vertical_quarter[down=true,extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:mossy_apple_log_vertical_quarter[down=true,extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:mossy_apple_log_vertical_quarter[down=true,extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:mossy_apple_log_vertical_quarter[down=true,extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:mossy_apple_log_vertical_quarter[down=true,extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:mossy_apple_log_vertical_quarter[down=true,extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:mossy_apple_log_vertical_quarter[down=true,extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:mossy_apple_log_vertical_quarter[down=true,extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:mossy_apple_log_vertical_quarter[down=true,extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:mossy_apple_log_vertical_quarter[down=true,extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:mossy_apple_log_vertical_quarter[down=true,extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:mossy_apple_log_vertical_quarter[down=true,extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:mossy_apple_log_vertical_quarter[down=true,extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:mossy_apple_log_vertical_quarter[down=true,extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:mossy_apple_log_vertical_quarter[down=true,extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:mossy_apple_log_vertical_quarter[down=true,extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:mossy_apple_log_vertical_quarter[down=true,extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:mossy_apple_log_vertical_quarter[down=true,extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:mossy_apple_log_vertical_quarter[down=true,extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:mossy_apple_log_vertical_quarter[down=true,extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:mossy_apple_log_vertical_quarter[down=true,extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:mossy_apple_log_vertical_quarter[down=true,extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:mossy_apple_log_vertical_quarter[down=true,extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:mossy_apple_log_vertical_quarter[down=true,extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:mossy_apple_log_vertical_quarter[down=true,extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:mossy_apple_log_vertical_quarter[down=true,extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:mossy_apple_log_vertical_quarter[down=true,extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:mossy_apple_log_vertical_quarter[down=true,extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:mossy_apple_log_vertical_quarter[down=true,extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:mossy_apple_log_vertical_quarter[down=true,extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:mossy_apple_log_vertical_quarter[down=true,extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:mossy_apple_log_vertical_quarter[down=true,extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:mossy_apple_log_vertical_quarter[down=false,extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:mossy_apple_log_vertical_quarter[down=false,extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:mossy_apple_log_vertical_quarter[down=false,extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:mossy_apple_log_vertical_quarter[down=false,extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:mossy_apple_log_vertical_quarter[down=false,extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:mossy_apple_log_vertical_quarter[down=false,extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:mossy_apple_log_vertical_quarter[down=false,extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:mossy_apple_log_vertical_quarter[down=false,extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:mossy_apple_log_vertical_quarter[down=false,extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:mossy_apple_log_vertical_quarter[down=false,extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:mossy_apple_log_vertical_quarter[down=false,extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:mossy_apple_log_vertical_quarter[down=false,extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:mossy_apple_log_vertical_quarter[down=false,extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:mossy_apple_log_vertical_quarter[down=false,extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:mossy_apple_log_vertical_quarter[down=false,extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:mossy_apple_log_vertical_quarter[down=false,extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:mossy_apple_log_vertical_quarter[down=false,extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:mossy_apple_log_vertical_quarter[down=false,extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:mossy_apple_log_vertical_quarter[down=false,extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:mossy_apple_log_vertical_quarter[down=false,extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:mossy_apple_log_vertical_quarter[down=false,extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:mossy_apple_log_vertical_quarter[down=false,extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:mossy_apple_log_vertical_quarter[down=false,extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:mossy_apple_log_vertical_quarter[down=false,extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:mossy_apple_log_vertical_quarter[down=false,extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:mossy_apple_log_vertical_quarter[down=false,extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:mossy_apple_log_vertical_quarter[down=false,extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:mossy_apple_log_vertical_quarter[down=false,extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:mossy_apple_log_vertical_quarter[down=false,extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:mossy_apple_log_vertical_quarter[down=false,extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:mossy_apple_log_vertical_quarter[down=false,extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:mossy_apple_log_vertical_quarter[down=false,extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:mossy_apple_log_vertical_quarter[down=false,extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:mossy_apple_log_vertical_quarter[down=false,extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:mossy_apple_log_vertical_quarter[down=false,extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:mossy_apple_log_vertical_quarter[down=false,extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:mossy_apple_log_vertical_quarter[down=false,extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:mossy_apple_log_vertical_quarter[down=false,extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:mossy_apple_log_vertical_quarter[down=false,extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:mossy_apple_log_vertical_quarter[down=false,extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:mossy_apple_log_vertical_quarter[down=false,extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:mossy_apple_log_vertical_quarter[down=false,extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:mossy_apple_log_vertical_quarter[down=false,extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:mossy_apple_log_vertical_quarter[down=false,extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:mossy_apple_log_vertical_quarter[down=false,extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:mossy_apple_log_vertical_quarter[down=false,extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:mossy_apple_log_vertical_quarter[down=false,extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:mossy_apple_log_vertical_quarter[down=false,extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:mossy_apple_log_vertical_quarter[down=false,extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:mossy_apple_log_vertical_quarter[down=false,extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:mossy_apple_log_vertical_quarter[down=false,extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:mossy_apple_log_vertical_quarter[down=false,extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:mossy_apple_log_vertical_quarter[down=false,extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:mossy_apple_log_vertical_quarter[down=false,extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:mossy_apple_log_vertical_quarter[down=false,extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:mossy_apple_log_vertical_quarter[down=false,extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:mossy_apple_log_vertical_quarter[down=false,extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:mossy_apple_log_vertical_quarter[down=false,extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:mossy_apple_log_vertical_quarter[down=false,extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:mossy_apple_log_vertical_quarter[down=false,extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:mossy_apple_log_vertical_quarter[down=false,extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:mossy_apple_log_vertical_quarter[down=false,extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:mossy_apple_log_vertical_quarter[down=false,extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:mossy_apple_log_vertical_quarter[down=false,extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:mossy_apple_log_vertical_slab[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:mossy_apple_log_vertical_slab[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:mossy_apple_log_vertical_slab[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:mossy_apple_log_vertical_slab[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:mossy_apple_log_vertical_slab[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:mossy_apple_log_vertical_slab[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:mossy_apple_log_vertical_slab[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:mossy_apple_log_vertical_slab[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:mossy_apple_log_vertical_slab[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:mossy_apple_log_vertical_slab[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:mossy_apple_log_vertical_slab[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:mossy_apple_log_vertical_slab[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:mossy_apple_log_vertical_slab[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:mossy_apple_log_vertical_slab[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:mossy_apple_log_vertical_slab[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:mossy_apple_log_vertical_slab[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:mossy_apple_log_vertical_slab[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:mossy_apple_log_vertical_slab[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:mossy_apple_log_vertical_slab[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:mossy_apple_log_vertical_slab[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:mossy_apple_log_vertical_slab[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:mossy_apple_log_vertical_slab[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:mossy_apple_log_vertical_slab[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:mossy_apple_log_vertical_slab[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:mossy_apple_log_vertical_slab[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:mossy_apple_log_vertical_slab[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:mossy_apple_log_vertical_slab[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:mossy_apple_log_vertical_slab[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:mossy_apple_log_vertical_slab[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:mossy_apple_log_vertical_slab[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:mossy_apple_log_vertical_slab[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:mossy_apple_log_vertical_slab[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:mossy_apple_log_vertical_slab[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:mossy_apple_log_vertical_slab[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:mossy_apple_log_vertical_slab[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:mossy_apple_log_vertical_slab[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:mossy_apple_log_vertical_slab[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:mossy_apple_log_vertical_slab[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:mossy_apple_log_vertical_slab[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:mossy_apple_log_vertical_slab[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:mossy_apple_log_vertical_slab[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:mossy_apple_log_vertical_slab[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:mossy_apple_log_vertical_slab[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:mossy_apple_log_vertical_slab[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:mossy_apple_log_vertical_slab[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:mossy_apple_log_vertical_slab[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:mossy_apple_log_vertical_slab[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:mossy_apple_log_vertical_slab[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:mossy_apple_log_vertical_slab[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:mossy_apple_log_vertical_slab[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:mossy_apple_log_vertical_slab[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:mossy_apple_log_vertical_slab[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:mossy_apple_log_vertical_slab[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:mossy_apple_log_vertical_slab[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:mossy_apple_log_vertical_slab[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:mossy_apple_log_vertical_slab[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:mossy_apple_log_vertical_slab[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:mossy_apple_log_vertical_slab[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:mossy_apple_log_vertical_slab[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:mossy_apple_log_vertical_slab[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:mossy_apple_log_vertical_slab[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:mossy_apple_log_vertical_slab[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:mossy_apple_log_vertical_slab[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:mossy_apple_log_vertical_slab[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:mossy_ash_log[axis=x]
conquest:mossy_ash_log[axis=y]
conquest:mossy_ash_log[axis=z]
conquest:mossy_ash_log_bark[axis=x]
conquest:mossy_ash_log_bark[axis=y]
conquest:mossy_ash_log_bark[axis=z]
conquest:mossy_ash_log_branch[east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:mossy_ash_log_branch[east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:mossy_ash_log_branch[east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:mossy_ash_log_branch[east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:mossy_ash_log_branch[east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:mossy_ash_log_branch[east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:mossy_ash_log_branch[east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:mossy_ash_log_branch[east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:mossy_ash_log_branch[east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:mossy_ash_log_branch[east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:mossy_ash_log_branch[east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:mossy_ash_log_branch[east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:mossy_ash_log_branch[east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:mossy_ash_log_branch[east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:mossy_ash_log_branch[east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:mossy_ash_log_branch[east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:mossy_ash_log_branch[east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:mossy_ash_log_branch[east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:mossy_ash_log_branch[east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:mossy_ash_log_branch[east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:mossy_ash_log_branch[east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:mossy_ash_log_branch[east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:mossy_ash_log_branch[east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:mossy_ash_log_branch[east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:mossy_ash_log_branch[east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:mossy_ash_log_branch[east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:mossy_ash_log_branch[east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:mossy_ash_log_branch[east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:mossy_ash_log_branch[east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:mossy_ash_log_branch[east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:mossy_ash_log_branch[east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:mossy_ash_log_branch[east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:mossy_ash_log_branch[east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:mossy_ash_log_branch[east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:mossy_ash_log_branch[east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:mossy_ash_log_branch[east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:mossy_ash_log_branch[east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:mossy_ash_log_branch[east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:mossy_ash_log_branch[east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:mossy_ash_log_branch[east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:mossy_ash_log_branch[east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:mossy_ash_log_branch[east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:mossy_ash_log_branch[east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:mossy_ash_log_branch[east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:mossy_ash_log_branch[east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:mossy_ash_log_branch[east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:mossy_ash_log_branch[east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:mossy_ash_log_branch[east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:mossy_ash_log_branch[east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:mossy_ash_log_branch[east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:mossy_ash_log_branch[east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:mossy_ash_log_branch[east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:mossy_ash_log_branch[east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:mossy_ash_log_branch[east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:mossy_ash_log_branch[east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:mossy_ash_log_branch[east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:mossy_ash_log_branch[east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:mossy_ash_log_branch[east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:mossy_ash_log_branch[east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:mossy_ash_log_branch[east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:mossy_ash_log_branch[east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:mossy_ash_log_branch[east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:mossy_ash_log_branch[east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:mossy_ash_log_branch[east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:mossy_ash_log_corner_slab[facing=north,type=top,waterlogged=true]
conquest:mossy_ash_log_corner_slab[facing=north,type=top,waterlogged=false]
conquest:mossy_ash_log_corner_slab[facing=north,type=bottom,waterlogged=true]
conquest:mossy_ash_log_corner_slab[facing=north,type=bottom,waterlogged=false]
conquest:mossy_ash_log_corner_slab[facing=south,type=top,waterlogged=true]
conquest:mossy_ash_log_corner_slab[facing=south,type=top,waterlogged=false]
conquest:mossy_ash_log_corner_slab[facing=south,type=bottom,waterlogged=true]
conquest:mossy_ash_log_corner_slab[facing=south,type=bottom,waterlogged=false]
conquest:mossy_ash_log_corner_slab[facing=west,type=top,waterlogged=true]
conquest:mossy_ash_log_corner_slab[facing=west,type=top,waterlogged=false]
conquest:mossy_ash_log_corner_slab[facing=west,type=bottom,waterlogged=true]
conquest:mossy_ash_log_corner_slab[facing=west,type=bottom,waterlogged=false]
conquest:mossy_ash_log_corner_slab[facing=east,type=top,waterlogged=true]
conquest:mossy_ash_log_corner_slab[facing=east,type=top,waterlogged=false]
conquest:mossy_ash_log_corner_slab[facing=east,type=bottom,waterlogged=true]
conquest:mossy_ash_log_corner_slab[facing=east,type=bottom,waterlogged=false]
conquest:mossy_ash_log_eighth_slab[facing=north,type=top,waterlogged=true]
conquest:mossy_ash_log_eighth_slab[facing=north,type=top,waterlogged=false]
conquest:mossy_ash_log_eighth_slab[facing=north,type=bottom,waterlogged=true]
conquest:mossy_ash_log_eighth_slab[facing=north,type=bottom,waterlogged=false]
conquest:mossy_ash_log_eighth_slab[facing=south,type=top,waterlogged=true]
conquest:mossy_ash_log_eighth_slab[facing=south,type=top,waterlogged=false]
conquest:mossy_ash_log_eighth_slab[facing=south,type=bottom,waterlogged=true]
conquest:mossy_ash_log_eighth_slab[facing=south,type=bottom,waterlogged=false]
conquest:mossy_ash_log_eighth_slab[facing=west,type=top,waterlogged=true]
conquest:mossy_ash_log_eighth_slab[facing=west,type=top,waterlogged=false]
conquest:mossy_ash_log_eighth_slab[facing=west,type=bottom,waterlogged=true]
conquest:mossy_ash_log_eighth_slab[facing=west,type=bottom,waterlogged=false]
conquest:mossy_ash_log_eighth_slab[facing=east,type=top,waterlogged=true]
conquest:mossy_ash_log_eighth_slab[facing=east,type=top,waterlogged=false]
conquest:mossy_ash_log_eighth_slab[facing=east,type=bottom,waterlogged=true]
conquest:mossy_ash_log_eighth_slab[facing=east,type=bottom,waterlogged=false]
conquest:mossy_ash_log_large_branch[east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:mossy_ash_log_large_branch[east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:mossy_ash_log_large_branch[east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:mossy_ash_log_large_branch[east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:mossy_ash_log_large_branch[east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:mossy_ash_log_large_branch[east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:mossy_ash_log_large_branch[east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:mossy_ash_log_large_branch[east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:mossy_ash_log_large_branch[east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:mossy_ash_log_large_branch[east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:mossy_ash_log_large_branch[east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:mossy_ash_log_large_branch[east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:mossy_ash_log_large_branch[east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:mossy_ash_log_large_branch[east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:mossy_ash_log_large_branch[east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:mossy_ash_log_large_branch[east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:mossy_ash_log_large_branch[east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:mossy_ash_log_large_branch[east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:mossy_ash_log_large_branch[east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:mossy_ash_log_large_branch[east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:mossy_ash_log_large_branch[east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:mossy_ash_log_large_branch[east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:mossy_ash_log_large_branch[east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:mossy_ash_log_large_branch[east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:mossy_ash_log_large_branch[east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:mossy_ash_log_large_branch[east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:mossy_ash_log_large_branch[east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:mossy_ash_log_large_branch[east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:mossy_ash_log_large_branch[east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:mossy_ash_log_large_branch[east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:mossy_ash_log_large_branch[east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:mossy_ash_log_large_branch[east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:mossy_ash_log_large_branch[east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:mossy_ash_log_large_branch[east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:mossy_ash_log_large_branch[east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:mossy_ash_log_large_branch[east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:mossy_ash_log_large_branch[east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:mossy_ash_log_large_branch[east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:mossy_ash_log_large_branch[east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:mossy_ash_log_large_branch[east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:mossy_ash_log_large_branch[east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:mossy_ash_log_large_branch[east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:mossy_ash_log_large_branch[east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:mossy_ash_log_large_branch[east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:mossy_ash_log_large_branch[east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:mossy_ash_log_large_branch[east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:mossy_ash_log_large_branch[east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:mossy_ash_log_large_branch[east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:mossy_ash_log_large_branch[east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:mossy_ash_log_large_branch[east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:mossy_ash_log_large_branch[east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:mossy_ash_log_large_branch[east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:mossy_ash_log_large_branch[east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:mossy_ash_log_large_branch[east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:mossy_ash_log_large_branch[east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:mossy_ash_log_large_branch[east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:mossy_ash_log_large_branch[east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:mossy_ash_log_large_branch[east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:mossy_ash_log_large_branch[east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:mossy_ash_log_large_branch[east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:mossy_ash_log_large_branch[east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:mossy_ash_log_large_branch[east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:mossy_ash_log_large_branch[east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:mossy_ash_log_large_branch[east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:mossy_ash_log_pillar[layer=1,waterlogged=true]
conquest:mossy_ash_log_pillar[layer=1,waterlogged=false]
conquest:mossy_ash_log_pillar[layer=2,waterlogged=true]
conquest:mossy_ash_log_pillar[layer=2,waterlogged=false]
conquest:mossy_ash_log_pillar[layer=3,waterlogged=true]
conquest:mossy_ash_log_pillar[layer=3,waterlogged=false]
conquest:mossy_ash_log_pillar[layer=4,waterlogged=true]
conquest:mossy_ash_log_pillar[layer=4,waterlogged=false]
conquest:mossy_ash_log_pillar[layer=5,waterlogged=true]
conquest:mossy_ash_log_pillar[layer=5,waterlogged=false]
conquest:mossy_ash_log_quarter_slab[facing=north,layer=1,type=top,waterlogged=true]
conquest:mossy_ash_log_quarter_slab[facing=north,layer=1,type=top,waterlogged=false]
conquest:mossy_ash_log_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=true]
conquest:mossy_ash_log_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=false]
conquest:mossy_ash_log_quarter_slab[facing=north,layer=2,type=top,waterlogged=true]
conquest:mossy_ash_log_quarter_slab[facing=north,layer=2,type=top,waterlogged=false]
conquest:mossy_ash_log_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=true]
conquest:mossy_ash_log_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=false]
conquest:mossy_ash_log_quarter_slab[facing=north,layer=3,type=top,waterlogged=true]
conquest:mossy_ash_log_quarter_slab[facing=north,layer=3,type=top,waterlogged=false]
conquest:mossy_ash_log_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=true]
conquest:mossy_ash_log_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=false]
conquest:mossy_ash_log_quarter_slab[facing=south,layer=1,type=top,waterlogged=true]
conquest:mossy_ash_log_quarter_slab[facing=south,layer=1,type=top,waterlogged=false]
conquest:mossy_ash_log_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=true]
conquest:mossy_ash_log_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=false]
conquest:mossy_ash_log_quarter_slab[facing=south,layer=2,type=top,waterlogged=true]
conquest:mossy_ash_log_quarter_slab[facing=south,layer=2,type=top,waterlogged=false]
conquest:mossy_ash_log_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=true]
conquest:mossy_ash_log_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=false]
conquest:mossy_ash_log_quarter_slab[facing=south,layer=3,type=top,waterlogged=true]
conquest:mossy_ash_log_quarter_slab[facing=south,layer=3,type=top,waterlogged=false]
conquest:mossy_ash_log_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=true]
conquest:mossy_ash_log_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=false]
conquest:mossy_ash_log_quarter_slab[facing=west,layer=1,type=top,waterlogged=true]
conquest:mossy_ash_log_quarter_slab[facing=west,layer=1,type=top,waterlogged=false]
conquest:mossy_ash_log_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=true]
conquest:mossy_ash_log_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=false]
conquest:mossy_ash_log_quarter_slab[facing=west,layer=2,type=top,waterlogged=true]
conquest:mossy_ash_log_quarter_slab[facing=west,layer=2,type=top,waterlogged=false]
conquest:mossy_ash_log_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=true]
conquest:mossy_ash_log_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=false]
conquest:mossy_ash_log_quarter_slab[facing=west,layer=3,type=top,waterlogged=true]
conquest:mossy_ash_log_quarter_slab[facing=west,layer=3,type=top,waterlogged=false]
conquest:mossy_ash_log_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=true]
conquest:mossy_ash_log_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=false]
conquest:mossy_ash_log_quarter_slab[facing=east,layer=1,type=top,waterlogged=true]
conquest:mossy_ash_log_quarter_slab[facing=east,layer=1,type=top,waterlogged=false]
conquest:mossy_ash_log_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=true]
conquest:mossy_ash_log_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=false]
conquest:mossy_ash_log_quarter_slab[facing=east,layer=2,type=top,waterlogged=true]
conquest:mossy_ash_log_quarter_slab[facing=east,layer=2,type=top,waterlogged=false]
conquest:mossy_ash_log_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=true]
conquest:mossy_ash_log_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=false]
conquest:mossy_ash_log_quarter_slab[facing=east,layer=3,type=top,waterlogged=true]
conquest:mossy_ash_log_quarter_slab[facing=east,layer=3,type=top,waterlogged=false]
conquest:mossy_ash_log_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=true]
conquest:mossy_ash_log_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=false]
conquest:mossy_ash_log_slab[layer=1,type=top,waterlogged=true]
conquest:mossy_ash_log_slab[layer=1,type=top,waterlogged=false]
conquest:mossy_ash_log_slab[layer=1,type=bottom,waterlogged=true]
conquest:mossy_ash_log_slab[layer=1,type=bottom,waterlogged=false]
conquest:mossy_ash_log_slab[layer=2,type=top,waterlogged=true]
conquest:mossy_ash_log_slab[layer=2,type=top,waterlogged=false]
conquest:mossy_ash_log_slab[layer=2,type=bottom,waterlogged=true]
conquest:mossy_ash_log_slab[layer=2,type=bottom,waterlogged=false]
conquest:mossy_ash_log_slab[layer=3,type=top,waterlogged=true]
conquest:mossy_ash_log_slab[layer=3,type=top,waterlogged=false]
conquest:mossy_ash_log_slab[layer=3,type=bottom,waterlogged=true]
conquest:mossy_ash_log_slab[layer=3,type=bottom,waterlogged=false]
conquest:mossy_ash_log_slab[layer=4,type=top,waterlogged=true]
conquest:mossy_ash_log_slab[layer=4,type=top,waterlogged=false]
conquest:mossy_ash_log_slab[layer=4,type=bottom,waterlogged=true]
conquest:mossy_ash_log_slab[layer=4,type=bottom,waterlogged=false]
conquest:mossy_ash_log_small_branch[east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:mossy_ash_log_small_branch[east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:mossy_ash_log_small_branch[east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:mossy_ash_log_small_branch[east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:mossy_ash_log_small_branch[east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:mossy_ash_log_small_branch[east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:mossy_ash_log_small_branch[east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:mossy_ash_log_small_branch[east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:mossy_ash_log_small_branch[east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:mossy_ash_log_small_branch[east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:mossy_ash_log_small_branch[east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:mossy_ash_log_small_branch[east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:mossy_ash_log_small_branch[east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:mossy_ash_log_small_branch[east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:mossy_ash_log_small_branch[east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:mossy_ash_log_small_branch[east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:mossy_ash_log_small_branch[east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:mossy_ash_log_small_branch[east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:mossy_ash_log_small_branch[east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:mossy_ash_log_small_branch[east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:mossy_ash_log_small_branch[east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:mossy_ash_log_small_branch[east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:mossy_ash_log_small_branch[east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:mossy_ash_log_small_branch[east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:mossy_ash_log_small_branch[east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:mossy_ash_log_small_branch[east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:mossy_ash_log_small_branch[east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:mossy_ash_log_small_branch[east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:mossy_ash_log_small_branch[east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:mossy_ash_log_small_branch[east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:mossy_ash_log_small_branch[east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:mossy_ash_log_small_branch[east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:mossy_ash_log_small_branch[east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:mossy_ash_log_small_branch[east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:mossy_ash_log_small_branch[east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:mossy_ash_log_small_branch[east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:mossy_ash_log_small_branch[east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:mossy_ash_log_small_branch[east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:mossy_ash_log_small_branch[east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:mossy_ash_log_small_branch[east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:mossy_ash_log_small_branch[east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:mossy_ash_log_small_branch[east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:mossy_ash_log_small_branch[east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:mossy_ash_log_small_branch[east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:mossy_ash_log_small_branch[east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:mossy_ash_log_small_branch[east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:mossy_ash_log_small_branch[east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:mossy_ash_log_small_branch[east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:mossy_ash_log_small_branch[east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:mossy_ash_log_small_branch[east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:mossy_ash_log_small_branch[east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:mossy_ash_log_small_branch[east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:mossy_ash_log_small_branch[east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:mossy_ash_log_small_branch[east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:mossy_ash_log_small_branch[east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:mossy_ash_log_small_branch[east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:mossy_ash_log_small_branch[east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:mossy_ash_log_small_branch[east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:mossy_ash_log_small_branch[east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:mossy_ash_log_small_branch[east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:mossy_ash_log_small_branch[east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:mossy_ash_log_small_branch[east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:mossy_ash_log_small_branch[east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:mossy_ash_log_small_branch[east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:mossy_ash_log_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:mossy_ash_log_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:mossy_ash_log_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:mossy_ash_log_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:mossy_ash_log_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:mossy_ash_log_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:mossy_ash_log_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:mossy_ash_log_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:mossy_ash_log_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:mossy_ash_log_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:mossy_ash_log_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:mossy_ash_log_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:mossy_ash_log_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:mossy_ash_log_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:mossy_ash_log_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:mossy_ash_log_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:mossy_ash_log_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:mossy_ash_log_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:mossy_ash_log_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:mossy_ash_log_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:mossy_ash_log_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:mossy_ash_log_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:mossy_ash_log_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:mossy_ash_log_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:mossy_ash_log_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:mossy_ash_log_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:mossy_ash_log_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:mossy_ash_log_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:mossy_ash_log_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:mossy_ash_log_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:mossy_ash_log_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:mossy_ash_log_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:mossy_ash_log_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:mossy_ash_log_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:mossy_ash_log_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:mossy_ash_log_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:mossy_ash_log_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:mossy_ash_log_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:mossy_ash_log_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:mossy_ash_log_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:mossy_ash_log_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:mossy_ash_log_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:mossy_ash_log_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:mossy_ash_log_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:mossy_ash_log_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:mossy_ash_log_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:mossy_ash_log_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:mossy_ash_log_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:mossy_ash_log_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:mossy_ash_log_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:mossy_ash_log_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:mossy_ash_log_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:mossy_ash_log_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:mossy_ash_log_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:mossy_ash_log_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:mossy_ash_log_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:mossy_ash_log_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:mossy_ash_log_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:mossy_ash_log_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:mossy_ash_log_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:mossy_ash_log_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:mossy_ash_log_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:mossy_ash_log_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:mossy_ash_log_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:mossy_ash_log_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:mossy_ash_log_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:mossy_ash_log_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:mossy_ash_log_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:mossy_ash_log_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:mossy_ash_log_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:mossy_ash_log_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:mossy_ash_log_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:mossy_ash_log_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:mossy_ash_log_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:mossy_ash_log_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:mossy_ash_log_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:mossy_ash_log_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:mossy_ash_log_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:mossy_ash_log_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:mossy_ash_log_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:mossy_ash_log_stump[down=true,layer=1,waterlogged=true]
conquest:mossy_ash_log_stump[down=true,layer=1,waterlogged=false]
conquest:mossy_ash_log_stump[down=true,layer=2,waterlogged=true]
conquest:mossy_ash_log_stump[down=true,layer=2,waterlogged=false]
conquest:mossy_ash_log_stump[down=true,layer=3,waterlogged=true]
conquest:mossy_ash_log_stump[down=true,layer=3,waterlogged=false]
conquest:mossy_ash_log_stump[down=true,layer=4,waterlogged=true]
conquest:mossy_ash_log_stump[down=true,layer=4,waterlogged=false]
conquest:mossy_ash_log_stump[down=true,layer=5,waterlogged=true]
conquest:mossy_ash_log_stump[down=true,layer=5,waterlogged=false]
conquest:mossy_ash_log_stump[down=false,layer=1,waterlogged=true]
conquest:mossy_ash_log_stump[down=false,layer=1,waterlogged=false]
conquest:mossy_ash_log_stump[down=false,layer=2,waterlogged=true]
conquest:mossy_ash_log_stump[down=false,layer=2,waterlogged=false]
conquest:mossy_ash_log_stump[down=false,layer=3,waterlogged=true]
conquest:mossy_ash_log_stump[down=false,layer=3,waterlogged=false]
conquest:mossy_ash_log_stump[down=false,layer=4,waterlogged=true]
conquest:mossy_ash_log_stump[down=false,layer=4,waterlogged=false]
conquest:mossy_ash_log_stump[down=false,layer=5,waterlogged=true]
conquest:mossy_ash_log_stump[down=false,layer=5,waterlogged=false]
conquest:mossy_ash_log_vertical_corner[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:mossy_ash_log_vertical_corner[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:mossy_ash_log_vertical_corner[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:mossy_ash_log_vertical_corner[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:mossy_ash_log_vertical_corner[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:mossy_ash_log_vertical_corner[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:mossy_ash_log_vertical_corner[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:mossy_ash_log_vertical_corner[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:mossy_ash_log_vertical_corner[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:mossy_ash_log_vertical_corner[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:mossy_ash_log_vertical_corner[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:mossy_ash_log_vertical_corner[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:mossy_ash_log_vertical_corner[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:mossy_ash_log_vertical_corner[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:mossy_ash_log_vertical_corner[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:mossy_ash_log_vertical_corner[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:mossy_ash_log_vertical_corner[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:mossy_ash_log_vertical_corner[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:mossy_ash_log_vertical_corner[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:mossy_ash_log_vertical_corner[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:mossy_ash_log_vertical_corner[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:mossy_ash_log_vertical_corner[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:mossy_ash_log_vertical_corner[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:mossy_ash_log_vertical_corner[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:mossy_ash_log_vertical_corner[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:mossy_ash_log_vertical_corner[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:mossy_ash_log_vertical_corner[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:mossy_ash_log_vertical_corner[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:mossy_ash_log_vertical_corner[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:mossy_ash_log_vertical_corner[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:mossy_ash_log_vertical_corner[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:mossy_ash_log_vertical_corner[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:mossy_ash_log_vertical_corner[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:mossy_ash_log_vertical_corner[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:mossy_ash_log_vertical_corner[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:mossy_ash_log_vertical_corner[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:mossy_ash_log_vertical_corner[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:mossy_ash_log_vertical_corner[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:mossy_ash_log_vertical_corner[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:mossy_ash_log_vertical_corner[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:mossy_ash_log_vertical_corner[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:mossy_ash_log_vertical_corner[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:mossy_ash_log_vertical_corner[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:mossy_ash_log_vertical_corner[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:mossy_ash_log_vertical_corner[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:mossy_ash_log_vertical_corner[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:mossy_ash_log_vertical_corner[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:mossy_ash_log_vertical_corner[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:mossy_ash_log_vertical_corner[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:mossy_ash_log_vertical_corner[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:mossy_ash_log_vertical_corner[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:mossy_ash_log_vertical_corner[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:mossy_ash_log_vertical_corner[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:mossy_ash_log_vertical_corner[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:mossy_ash_log_vertical_corner[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:mossy_ash_log_vertical_corner[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:mossy_ash_log_vertical_corner[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:mossy_ash_log_vertical_corner[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:mossy_ash_log_vertical_corner[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:mossy_ash_log_vertical_corner[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:mossy_ash_log_vertical_corner[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:mossy_ash_log_vertical_corner[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:mossy_ash_log_vertical_corner[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:mossy_ash_log_vertical_corner[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:mossy_ash_log_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:mossy_ash_log_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:mossy_ash_log_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:mossy_ash_log_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:mossy_ash_log_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:mossy_ash_log_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:mossy_ash_log_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:mossy_ash_log_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:mossy_ash_log_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:mossy_ash_log_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:mossy_ash_log_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:mossy_ash_log_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:mossy_ash_log_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:mossy_ash_log_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:mossy_ash_log_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:mossy_ash_log_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:mossy_ash_log_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:mossy_ash_log_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:mossy_ash_log_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:mossy_ash_log_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:mossy_ash_log_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:mossy_ash_log_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:mossy_ash_log_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:mossy_ash_log_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:mossy_ash_log_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:mossy_ash_log_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:mossy_ash_log_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:mossy_ash_log_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:mossy_ash_log_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:mossy_ash_log_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:mossy_ash_log_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:mossy_ash_log_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:mossy_ash_log_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:mossy_ash_log_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:mossy_ash_log_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:mossy_ash_log_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:mossy_ash_log_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:mossy_ash_log_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:mossy_ash_log_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:mossy_ash_log_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:mossy_ash_log_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:mossy_ash_log_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:mossy_ash_log_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:mossy_ash_log_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:mossy_ash_log_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:mossy_ash_log_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:mossy_ash_log_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:mossy_ash_log_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:mossy_ash_log_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:mossy_ash_log_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:mossy_ash_log_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:mossy_ash_log_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:mossy_ash_log_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:mossy_ash_log_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:mossy_ash_log_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:mossy_ash_log_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:mossy_ash_log_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:mossy_ash_log_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:mossy_ash_log_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:mossy_ash_log_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:mossy_ash_log_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:mossy_ash_log_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:mossy_ash_log_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:mossy_ash_log_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:mossy_ash_log_vertical_quarter[down=true,extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:mossy_ash_log_vertical_quarter[down=true,extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:mossy_ash_log_vertical_quarter[down=true,extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:mossy_ash_log_vertical_quarter[down=true,extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:mossy_ash_log_vertical_quarter[down=true,extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:mossy_ash_log_vertical_quarter[down=true,extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:mossy_ash_log_vertical_quarter[down=true,extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:mossy_ash_log_vertical_quarter[down=true,extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:mossy_ash_log_vertical_quarter[down=true,extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:mossy_ash_log_vertical_quarter[down=true,extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:mossy_ash_log_vertical_quarter[down=true,extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:mossy_ash_log_vertical_quarter[down=true,extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:mossy_ash_log_vertical_quarter[down=true,extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:mossy_ash_log_vertical_quarter[down=true,extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:mossy_ash_log_vertical_quarter[down=true,extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:mossy_ash_log_vertical_quarter[down=true,extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:mossy_ash_log_vertical_quarter[down=true,extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:mossy_ash_log_vertical_quarter[down=true,extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:mossy_ash_log_vertical_quarter[down=true,extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:mossy_ash_log_vertical_quarter[down=true,extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:mossy_ash_log_vertical_quarter[down=true,extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:mossy_ash_log_vertical_quarter[down=true,extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:mossy_ash_log_vertical_quarter[down=true,extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:mossy_ash_log_vertical_quarter[down=true,extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:mossy_ash_log_vertical_quarter[down=true,extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:mossy_ash_log_vertical_quarter[down=true,extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:mossy_ash_log_vertical_quarter[down=true,extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:mossy_ash_log_vertical_quarter[down=true,extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:mossy_ash_log_vertical_quarter[down=true,extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:mossy_ash_log_vertical_quarter[down=true,extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:mossy_ash_log_vertical_quarter[down=true,extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:mossy_ash_log_vertical_quarter[down=true,extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:mossy_ash_log_vertical_quarter[down=true,extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:mossy_ash_log_vertical_quarter[down=true,extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:mossy_ash_log_vertical_quarter[down=true,extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:mossy_ash_log_vertical_quarter[down=true,extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:mossy_ash_log_vertical_quarter[down=true,extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:mossy_ash_log_vertical_quarter[down=true,extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:mossy_ash_log_vertical_quarter[down=true,extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:mossy_ash_log_vertical_quarter[down=true,extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:mossy_ash_log_vertical_quarter[down=true,extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:mossy_ash_log_vertical_quarter[down=true,extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:mossy_ash_log_vertical_quarter[down=true,extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:mossy_ash_log_vertical_quarter[down=true,extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:mossy_ash_log_vertical_quarter[down=true,extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:mossy_ash_log_vertical_quarter[down=true,extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:mossy_ash_log_vertical_quarter[down=true,extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:mossy_ash_log_vertical_quarter[down=true,extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:mossy_ash_log_vertical_quarter[down=true,extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:mossy_ash_log_vertical_quarter[down=true,extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:mossy_ash_log_vertical_quarter[down=true,extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:mossy_ash_log_vertical_quarter[down=true,extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:mossy_ash_log_vertical_quarter[down=true,extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:mossy_ash_log_vertical_quarter[down=true,extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:mossy_ash_log_vertical_quarter[down=true,extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:mossy_ash_log_vertical_quarter[down=true,extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:mossy_ash_log_vertical_quarter[down=true,extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:mossy_ash_log_vertical_quarter[down=true,extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:mossy_ash_log_vertical_quarter[down=true,extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:mossy_ash_log_vertical_quarter[down=true,extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:mossy_ash_log_vertical_quarter[down=true,extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:mossy_ash_log_vertical_quarter[down=true,extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:mossy_ash_log_vertical_quarter[down=true,extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:mossy_ash_log_vertical_quarter[down=true,extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:mossy_ash_log_vertical_quarter[down=false,extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:mossy_ash_log_vertical_quarter[down=false,extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:mossy_ash_log_vertical_quarter[down=false,extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:mossy_ash_log_vertical_quarter[down=false,extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:mossy_ash_log_vertical_quarter[down=false,extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:mossy_ash_log_vertical_quarter[down=false,extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:mossy_ash_log_vertical_quarter[down=false,extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:mossy_ash_log_vertical_quarter[down=false,extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:mossy_ash_log_vertical_quarter[down=false,extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:mossy_ash_log_vertical_quarter[down=false,extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:mossy_ash_log_vertical_quarter[down=false,extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:mossy_ash_log_vertical_quarter[down=false,extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:mossy_ash_log_vertical_quarter[down=false,extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:mossy_ash_log_vertical_quarter[down=false,extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:mossy_ash_log_vertical_quarter[down=false,extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:mossy_ash_log_vertical_quarter[down=false,extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:mossy_ash_log_vertical_quarter[down=false,extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:mossy_ash_log_vertical_quarter[down=false,extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:mossy_ash_log_vertical_quarter[down=false,extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:mossy_ash_log_vertical_quarter[down=false,extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:mossy_ash_log_vertical_quarter[down=false,extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:mossy_ash_log_vertical_quarter[down=false,extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:mossy_ash_log_vertical_quarter[down=false,extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:mossy_ash_log_vertical_quarter[down=false,extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:mossy_ash_log_vertical_quarter[down=false,extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:mossy_ash_log_vertical_quarter[down=false,extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:mossy_ash_log_vertical_quarter[down=false,extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:mossy_ash_log_vertical_quarter[down=false,extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:mossy_ash_log_vertical_quarter[down=false,extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:mossy_ash_log_vertical_quarter[down=false,extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:mossy_ash_log_vertical_quarter[down=false,extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:mossy_ash_log_vertical_quarter[down=false,extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:mossy_ash_log_vertical_quarter[down=false,extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:mossy_ash_log_vertical_quarter[down=false,extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:mossy_ash_log_vertical_quarter[down=false,extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:mossy_ash_log_vertical_quarter[down=false,extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:mossy_ash_log_vertical_quarter[down=false,extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:mossy_ash_log_vertical_quarter[down=false,extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:mossy_ash_log_vertical_quarter[down=false,extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:mossy_ash_log_vertical_quarter[down=false,extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:mossy_ash_log_vertical_quarter[down=false,extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:mossy_ash_log_vertical_quarter[down=false,extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:mossy_ash_log_vertical_quarter[down=false,extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:mossy_ash_log_vertical_quarter[down=false,extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:mossy_ash_log_vertical_quarter[down=false,extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:mossy_ash_log_vertical_quarter[down=false,extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:mossy_ash_log_vertical_quarter[down=false,extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:mossy_ash_log_vertical_quarter[down=false,extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:mossy_ash_log_vertical_quarter[down=false,extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:mossy_ash_log_vertical_quarter[down=false,extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:mossy_ash_log_vertical_quarter[down=false,extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:mossy_ash_log_vertical_quarter[down=false,extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:mossy_ash_log_vertical_quarter[down=false,extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:mossy_ash_log_vertical_quarter[down=false,extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:mossy_ash_log_vertical_quarter[down=false,extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:mossy_ash_log_vertical_quarter[down=false,extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:mossy_ash_log_vertical_quarter[down=false,extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:mossy_ash_log_vertical_quarter[down=false,extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:mossy_ash_log_vertical_quarter[down=false,extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:mossy_ash_log_vertical_quarter[down=false,extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:mossy_ash_log_vertical_quarter[down=false,extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:mossy_ash_log_vertical_quarter[down=false,extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:mossy_ash_log_vertical_quarter[down=false,extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:mossy_ash_log_vertical_quarter[down=false,extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:mossy_ash_log_vertical_slab[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:mossy_ash_log_vertical_slab[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:mossy_ash_log_vertical_slab[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:mossy_ash_log_vertical_slab[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:mossy_ash_log_vertical_slab[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:mossy_ash_log_vertical_slab[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:mossy_ash_log_vertical_slab[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:mossy_ash_log_vertical_slab[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:mossy_ash_log_vertical_slab[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:mossy_ash_log_vertical_slab[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:mossy_ash_log_vertical_slab[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:mossy_ash_log_vertical_slab[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:mossy_ash_log_vertical_slab[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:mossy_ash_log_vertical_slab[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:mossy_ash_log_vertical_slab[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:mossy_ash_log_vertical_slab[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:mossy_ash_log_vertical_slab[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:mossy_ash_log_vertical_slab[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:mossy_ash_log_vertical_slab[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:mossy_ash_log_vertical_slab[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:mossy_ash_log_vertical_slab[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:mossy_ash_log_vertical_slab[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:mossy_ash_log_vertical_slab[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:mossy_ash_log_vertical_slab[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:mossy_ash_log_vertical_slab[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:mossy_ash_log_vertical_slab[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:mossy_ash_log_vertical_slab[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:mossy_ash_log_vertical_slab[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:mossy_ash_log_vertical_slab[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:mossy_ash_log_vertical_slab[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:mossy_ash_log_vertical_slab[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:mossy_ash_log_vertical_slab[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:mossy_ash_log_vertical_slab[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:mossy_ash_log_vertical_slab[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:mossy_ash_log_vertical_slab[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:mossy_ash_log_vertical_slab[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:mossy_ash_log_vertical_slab[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:mossy_ash_log_vertical_slab[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:mossy_ash_log_vertical_slab[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:mossy_ash_log_vertical_slab[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:mossy_ash_log_vertical_slab[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:mossy_ash_log_vertical_slab[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:mossy_ash_log_vertical_slab[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:mossy_ash_log_vertical_slab[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:mossy_ash_log_vertical_slab[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:mossy_ash_log_vertical_slab[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:mossy_ash_log_vertical_slab[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:mossy_ash_log_vertical_slab[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:mossy_ash_log_vertical_slab[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:mossy_ash_log_vertical_slab[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:mossy_ash_log_vertical_slab[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:mossy_ash_log_vertical_slab[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:mossy_ash_log_vertical_slab[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:mossy_ash_log_vertical_slab[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:mossy_ash_log_vertical_slab[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:mossy_ash_log_vertical_slab[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:mossy_ash_log_vertical_slab[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:mossy_ash_log_vertical_slab[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:mossy_ash_log_vertical_slab[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:mossy_ash_log_vertical_slab[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:mossy_ash_log_vertical_slab[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:mossy_ash_log_vertical_slab[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:mossy_ash_log_vertical_slab[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:mossy_ash_log_vertical_slab[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:mossy_aspen_log[axis=x]
conquest:mossy_aspen_log[axis=y]
conquest:mossy_aspen_log[axis=z]
conquest:mossy_aspen_log_bark[axis=x]
conquest:mossy_aspen_log_bark[axis=y]
conquest:mossy_aspen_log_bark[axis=z]
conquest:mossy_aspen_log_branch[east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:mossy_aspen_log_branch[east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:mossy_aspen_log_branch[east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:mossy_aspen_log_branch[east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:mossy_aspen_log_branch[east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:mossy_aspen_log_branch[east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:mossy_aspen_log_branch[east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:mossy_aspen_log_branch[east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:mossy_aspen_log_branch[east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:mossy_aspen_log_branch[east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:mossy_aspen_log_branch[east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:mossy_aspen_log_branch[east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:mossy_aspen_log_branch[east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:mossy_aspen_log_branch[east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:mossy_aspen_log_branch[east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:mossy_aspen_log_branch[east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:mossy_aspen_log_branch[east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:mossy_aspen_log_branch[east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:mossy_aspen_log_branch[east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:mossy_aspen_log_branch[east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:mossy_aspen_log_branch[east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:mossy_aspen_log_branch[east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:mossy_aspen_log_branch[east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:mossy_aspen_log_branch[east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:mossy_aspen_log_branch[east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:mossy_aspen_log_branch[east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:mossy_aspen_log_branch[east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:mossy_aspen_log_branch[east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:mossy_aspen_log_branch[east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:mossy_aspen_log_branch[east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:mossy_aspen_log_branch[east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:mossy_aspen_log_branch[east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:mossy_aspen_log_branch[east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:mossy_aspen_log_branch[east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:mossy_aspen_log_branch[east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:mossy_aspen_log_branch[east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:mossy_aspen_log_branch[east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:mossy_aspen_log_branch[east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:mossy_aspen_log_branch[east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:mossy_aspen_log_branch[east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:mossy_aspen_log_branch[east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:mossy_aspen_log_branch[east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:mossy_aspen_log_branch[east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:mossy_aspen_log_branch[east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:mossy_aspen_log_branch[east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:mossy_aspen_log_branch[east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:mossy_aspen_log_branch[east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:mossy_aspen_log_branch[east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:mossy_aspen_log_branch[east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:mossy_aspen_log_branch[east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:mossy_aspen_log_branch[east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:mossy_aspen_log_branch[east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:mossy_aspen_log_branch[east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:mossy_aspen_log_branch[east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:mossy_aspen_log_branch[east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:mossy_aspen_log_branch[east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:mossy_aspen_log_branch[east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:mossy_aspen_log_branch[east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:mossy_aspen_log_branch[east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:mossy_aspen_log_branch[east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:mossy_aspen_log_branch[east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:mossy_aspen_log_branch[east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:mossy_aspen_log_branch[east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:mossy_aspen_log_branch[east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:mossy_aspen_log_corner_slab[facing=north,type=top,waterlogged=true]
conquest:mossy_aspen_log_corner_slab[facing=north,type=top,waterlogged=false]
conquest:mossy_aspen_log_corner_slab[facing=north,type=bottom,waterlogged=true]
conquest:mossy_aspen_log_corner_slab[facing=north,type=bottom,waterlogged=false]
conquest:mossy_aspen_log_corner_slab[facing=south,type=top,waterlogged=true]
conquest:mossy_aspen_log_corner_slab[facing=south,type=top,waterlogged=false]
conquest:mossy_aspen_log_corner_slab[facing=south,type=bottom,waterlogged=true]
conquest:mossy_aspen_log_corner_slab[facing=south,type=bottom,waterlogged=false]
conquest:mossy_aspen_log_corner_slab[facing=west,type=top,waterlogged=true]
conquest:mossy_aspen_log_corner_slab[facing=west,type=top,waterlogged=false]
conquest:mossy_aspen_log_corner_slab[facing=west,type=bottom,waterlogged=true]
conquest:mossy_aspen_log_corner_slab[facing=west,type=bottom,waterlogged=false]
conquest:mossy_aspen_log_corner_slab[facing=east,type=top,waterlogged=true]
conquest:mossy_aspen_log_corner_slab[facing=east,type=top,waterlogged=false]
conquest:mossy_aspen_log_corner_slab[facing=east,type=bottom,waterlogged=true]
conquest:mossy_aspen_log_corner_slab[facing=east,type=bottom,waterlogged=false]
conquest:mossy_aspen_log_eighth_slab[facing=north,type=top,waterlogged=true]
conquest:mossy_aspen_log_eighth_slab[facing=north,type=top,waterlogged=false]
conquest:mossy_aspen_log_eighth_slab[facing=north,type=bottom,waterlogged=true]
conquest:mossy_aspen_log_eighth_slab[facing=north,type=bottom,waterlogged=false]
conquest:mossy_aspen_log_eighth_slab[facing=south,type=top,waterlogged=true]
conquest:mossy_aspen_log_eighth_slab[facing=south,type=top,waterlogged=false]
conquest:mossy_aspen_log_eighth_slab[facing=south,type=bottom,waterlogged=true]
conquest:mossy_aspen_log_eighth_slab[facing=south,type=bottom,waterlogged=false]
conquest:mossy_aspen_log_eighth_slab[facing=west,type=top,waterlogged=true]
conquest:mossy_aspen_log_eighth_slab[facing=west,type=top,waterlogged=false]
conquest:mossy_aspen_log_eighth_slab[facing=west,type=bottom,waterlogged=true]
conquest:mossy_aspen_log_eighth_slab[facing=west,type=bottom,waterlogged=false]
conquest:mossy_aspen_log_eighth_slab[facing=east,type=top,waterlogged=true]
conquest:mossy_aspen_log_eighth_slab[facing=east,type=top,waterlogged=false]
conquest:mossy_aspen_log_eighth_slab[facing=east,type=bottom,waterlogged=true]
conquest:mossy_aspen_log_eighth_slab[facing=east,type=bottom,waterlogged=false]
conquest:mossy_aspen_log_large_branch[east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:mossy_aspen_log_large_branch[east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:mossy_aspen_log_large_branch[east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:mossy_aspen_log_large_branch[east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:mossy_aspen_log_large_branch[east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:mossy_aspen_log_large_branch[east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:mossy_aspen_log_large_branch[east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:mossy_aspen_log_large_branch[east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:mossy_aspen_log_large_branch[east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:mossy_aspen_log_large_branch[east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:mossy_aspen_log_large_branch[east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:mossy_aspen_log_large_branch[east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:mossy_aspen_log_large_branch[east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:mossy_aspen_log_large_branch[east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:mossy_aspen_log_large_branch[east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:mossy_aspen_log_large_branch[east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:mossy_aspen_log_large_branch[east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:mossy_aspen_log_large_branch[east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:mossy_aspen_log_large_branch[east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:mossy_aspen_log_large_branch[east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:mossy_aspen_log_large_branch[east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:mossy_aspen_log_large_branch[east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:mossy_aspen_log_large_branch[east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:mossy_aspen_log_large_branch[east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:mossy_aspen_log_large_branch[east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:mossy_aspen_log_large_branch[east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:mossy_aspen_log_large_branch[east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:mossy_aspen_log_large_branch[east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:mossy_aspen_log_large_branch[east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:mossy_aspen_log_large_branch[east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:mossy_aspen_log_large_branch[east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:mossy_aspen_log_large_branch[east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:mossy_aspen_log_large_branch[east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:mossy_aspen_log_large_branch[east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:mossy_aspen_log_large_branch[east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:mossy_aspen_log_large_branch[east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:mossy_aspen_log_large_branch[east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:mossy_aspen_log_large_branch[east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:mossy_aspen_log_large_branch[east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:mossy_aspen_log_large_branch[east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:mossy_aspen_log_large_branch[east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:mossy_aspen_log_large_branch[east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:mossy_aspen_log_large_branch[east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:mossy_aspen_log_large_branch[east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:mossy_aspen_log_large_branch[east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:mossy_aspen_log_large_branch[east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:mossy_aspen_log_large_branch[east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:mossy_aspen_log_large_branch[east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:mossy_aspen_log_large_branch[east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:mossy_aspen_log_large_branch[east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:mossy_aspen_log_large_branch[east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:mossy_aspen_log_large_branch[east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:mossy_aspen_log_large_branch[east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:mossy_aspen_log_large_branch[east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:mossy_aspen_log_large_branch[east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:mossy_aspen_log_large_branch[east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:mossy_aspen_log_large_branch[east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:mossy_aspen_log_large_branch[east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:mossy_aspen_log_large_branch[east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:mossy_aspen_log_large_branch[east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:mossy_aspen_log_large_branch[east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:mossy_aspen_log_large_branch[east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:mossy_aspen_log_large_branch[east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:mossy_aspen_log_large_branch[east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:mossy_aspen_log_pillar[layer=1,waterlogged=true]
conquest:mossy_aspen_log_pillar[layer=1,waterlogged=false]
conquest:mossy_aspen_log_pillar[layer=2,waterlogged=true]
conquest:mossy_aspen_log_pillar[layer=2,waterlogged=false]
conquest:mossy_aspen_log_pillar[layer=3,waterlogged=true]
conquest:mossy_aspen_log_pillar[layer=3,waterlogged=false]
conquest:mossy_aspen_log_pillar[layer=4,waterlogged=true]
conquest:mossy_aspen_log_pillar[layer=4,waterlogged=false]
conquest:mossy_aspen_log_pillar[layer=5,waterlogged=true]
conquest:mossy_aspen_log_pillar[layer=5,waterlogged=false]
conquest:mossy_aspen_log_quarter_slab[facing=north,layer=1,type=top,waterlogged=true]
conquest:mossy_aspen_log_quarter_slab[facing=north,layer=1,type=top,waterlogged=false]
conquest:mossy_aspen_log_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=true]
conquest:mossy_aspen_log_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=false]
conquest:mossy_aspen_log_quarter_slab[facing=north,layer=2,type=top,waterlogged=true]
conquest:mossy_aspen_log_quarter_slab[facing=north,layer=2,type=top,waterlogged=false]
conquest:mossy_aspen_log_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=true]
conquest:mossy_aspen_log_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=false]
conquest:mossy_aspen_log_quarter_slab[facing=north,layer=3,type=top,waterlogged=true]
conquest:mossy_aspen_log_quarter_slab[facing=north,layer=3,type=top,waterlogged=false]
conquest:mossy_aspen_log_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=true]
conquest:mossy_aspen_log_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=false]
conquest:mossy_aspen_log_quarter_slab[facing=south,layer=1,type=top,waterlogged=true]
conquest:mossy_aspen_log_quarter_slab[facing=south,layer=1,type=top,waterlogged=false]
conquest:mossy_aspen_log_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=true]
conquest:mossy_aspen_log_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=false]
conquest:mossy_aspen_log_quarter_slab[facing=south,layer=2,type=top,waterlogged=true]
conquest:mossy_aspen_log_quarter_slab[facing=south,layer=2,type=top,waterlogged=false]
conquest:mossy_aspen_log_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=true]
conquest:mossy_aspen_log_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=false]
conquest:mossy_aspen_log_quarter_slab[facing=south,layer=3,type=top,waterlogged=true]
conquest:mossy_aspen_log_quarter_slab[facing=south,layer=3,type=top,waterlogged=false]
conquest:mossy_aspen_log_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=true]
conquest:mossy_aspen_log_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=false]
conquest:mossy_aspen_log_quarter_slab[facing=west,layer=1,type=top,waterlogged=true]
conquest:mossy_aspen_log_quarter_slab[facing=west,layer=1,type=top,waterlogged=false]
conquest:mossy_aspen_log_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=true]
conquest:mossy_aspen_log_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=false]
conquest:mossy_aspen_log_quarter_slab[facing=west,layer=2,type=top,waterlogged=true]
conquest:mossy_aspen_log_quarter_slab[facing=west,layer=2,type=top,waterlogged=false]
conquest:mossy_aspen_log_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=true]
conquest:mossy_aspen_log_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=false]
conquest:mossy_aspen_log_quarter_slab[facing=west,layer=3,type=top,waterlogged=true]
conquest:mossy_aspen_log_quarter_slab[facing=west,layer=3,type=top,waterlogged=false]
conquest:mossy_aspen_log_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=true]
conquest:mossy_aspen_log_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=false]
conquest:mossy_aspen_log_quarter_slab[facing=east,layer=1,type=top,waterlogged=true]
conquest:mossy_aspen_log_quarter_slab[facing=east,layer=1,type=top,waterlogged=false]
conquest:mossy_aspen_log_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=true]
conquest:mossy_aspen_log_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=false]
conquest:mossy_aspen_log_quarter_slab[facing=east,layer=2,type=top,waterlogged=true]
conquest:mossy_aspen_log_quarter_slab[facing=east,layer=2,type=top,waterlogged=false]
conquest:mossy_aspen_log_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=true]
conquest:mossy_aspen_log_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=false]
conquest:mossy_aspen_log_quarter_slab[facing=east,layer=3,type=top,waterlogged=true]
conquest:mossy_aspen_log_quarter_slab[facing=east,layer=3,type=top,waterlogged=false]
conquest:mossy_aspen_log_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=true]
conquest:mossy_aspen_log_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=false]
conquest:mossy_aspen_log_slab[layer=1,type=top,waterlogged=true]
conquest:mossy_aspen_log_slab[layer=1,type=top,waterlogged=false]
conquest:mossy_aspen_log_slab[layer=1,type=bottom,waterlogged=true]
conquest:mossy_aspen_log_slab[layer=1,type=bottom,waterlogged=false]
conquest:mossy_aspen_log_slab[layer=2,type=top,waterlogged=true]
conquest:mossy_aspen_log_slab[layer=2,type=top,waterlogged=false]
conquest:mossy_aspen_log_slab[layer=2,type=bottom,waterlogged=true]
conquest:mossy_aspen_log_slab[layer=2,type=bottom,waterlogged=false]
conquest:mossy_aspen_log_slab[layer=3,type=top,waterlogged=true]
conquest:mossy_aspen_log_slab[layer=3,type=top,waterlogged=false]
conquest:mossy_aspen_log_slab[layer=3,type=bottom,waterlogged=true]
conquest:mossy_aspen_log_slab[layer=3,type=bottom,waterlogged=false]
conquest:mossy_aspen_log_slab[layer=4,type=top,waterlogged=true]
conquest:mossy_aspen_log_slab[layer=4,type=top,waterlogged=false]
conquest:mossy_aspen_log_slab[layer=4,type=bottom,waterlogged=true]
conquest:mossy_aspen_log_slab[layer=4,type=bottom,waterlogged=false]
conquest:mossy_aspen_log_small_branch[east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:mossy_aspen_log_small_branch[east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:mossy_aspen_log_small_branch[east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:mossy_aspen_log_small_branch[east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:mossy_aspen_log_small_branch[east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:mossy_aspen_log_small_branch[east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:mossy_aspen_log_small_branch[east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:mossy_aspen_log_small_branch[east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:mossy_aspen_log_small_branch[east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:mossy_aspen_log_small_branch[east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:mossy_aspen_log_small_branch[east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:mossy_aspen_log_small_branch[east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:mossy_aspen_log_small_branch[east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:mossy_aspen_log_small_branch[east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:mossy_aspen_log_small_branch[east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:mossy_aspen_log_small_branch[east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:mossy_aspen_log_small_branch[east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:mossy_aspen_log_small_branch[east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:mossy_aspen_log_small_branch[east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:mossy_aspen_log_small_branch[east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:mossy_aspen_log_small_branch[east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:mossy_aspen_log_small_branch[east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:mossy_aspen_log_small_branch[east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:mossy_aspen_log_small_branch[east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:mossy_aspen_log_small_branch[east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:mossy_aspen_log_small_branch[east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:mossy_aspen_log_small_branch[east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:mossy_aspen_log_small_branch[east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:mossy_aspen_log_small_branch[east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:mossy_aspen_log_small_branch[east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:mossy_aspen_log_small_branch[east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:mossy_aspen_log_small_branch[east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:mossy_aspen_log_small_branch[east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:mossy_aspen_log_small_branch[east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:mossy_aspen_log_small_branch[east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:mossy_aspen_log_small_branch[east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:mossy_aspen_log_small_branch[east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:mossy_aspen_log_small_branch[east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:mossy_aspen_log_small_branch[east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:mossy_aspen_log_small_branch[east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:mossy_aspen_log_small_branch[east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:mossy_aspen_log_small_branch[east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:mossy_aspen_log_small_branch[east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:mossy_aspen_log_small_branch[east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:mossy_aspen_log_small_branch[east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:mossy_aspen_log_small_branch[east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:mossy_aspen_log_small_branch[east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:mossy_aspen_log_small_branch[east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:mossy_aspen_log_small_branch[east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:mossy_aspen_log_small_branch[east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:mossy_aspen_log_small_branch[east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:mossy_aspen_log_small_branch[east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:mossy_aspen_log_small_branch[east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:mossy_aspen_log_small_branch[east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:mossy_aspen_log_small_branch[east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:mossy_aspen_log_small_branch[east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:mossy_aspen_log_small_branch[east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:mossy_aspen_log_small_branch[east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:mossy_aspen_log_small_branch[east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:mossy_aspen_log_small_branch[east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:mossy_aspen_log_small_branch[east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:mossy_aspen_log_small_branch[east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:mossy_aspen_log_small_branch[east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:mossy_aspen_log_small_branch[east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:mossy_aspen_log_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:mossy_aspen_log_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:mossy_aspen_log_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:mossy_aspen_log_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:mossy_aspen_log_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:mossy_aspen_log_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:mossy_aspen_log_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:mossy_aspen_log_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:mossy_aspen_log_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:mossy_aspen_log_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:mossy_aspen_log_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:mossy_aspen_log_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:mossy_aspen_log_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:mossy_aspen_log_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:mossy_aspen_log_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:mossy_aspen_log_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:mossy_aspen_log_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:mossy_aspen_log_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:mossy_aspen_log_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:mossy_aspen_log_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:mossy_aspen_log_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:mossy_aspen_log_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:mossy_aspen_log_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:mossy_aspen_log_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:mossy_aspen_log_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:mossy_aspen_log_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:mossy_aspen_log_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:mossy_aspen_log_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:mossy_aspen_log_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:mossy_aspen_log_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:mossy_aspen_log_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:mossy_aspen_log_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:mossy_aspen_log_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:mossy_aspen_log_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:mossy_aspen_log_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:mossy_aspen_log_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:mossy_aspen_log_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:mossy_aspen_log_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:mossy_aspen_log_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:mossy_aspen_log_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:mossy_aspen_log_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:mossy_aspen_log_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:mossy_aspen_log_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:mossy_aspen_log_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:mossy_aspen_log_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:mossy_aspen_log_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:mossy_aspen_log_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:mossy_aspen_log_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:mossy_aspen_log_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:mossy_aspen_log_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:mossy_aspen_log_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:mossy_aspen_log_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:mossy_aspen_log_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:mossy_aspen_log_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:mossy_aspen_log_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:mossy_aspen_log_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:mossy_aspen_log_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:mossy_aspen_log_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:mossy_aspen_log_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:mossy_aspen_log_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:mossy_aspen_log_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:mossy_aspen_log_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:mossy_aspen_log_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:mossy_aspen_log_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:mossy_aspen_log_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:mossy_aspen_log_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:mossy_aspen_log_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:mossy_aspen_log_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:mossy_aspen_log_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:mossy_aspen_log_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:mossy_aspen_log_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:mossy_aspen_log_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:mossy_aspen_log_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:mossy_aspen_log_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:mossy_aspen_log_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:mossy_aspen_log_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:mossy_aspen_log_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:mossy_aspen_log_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:mossy_aspen_log_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:mossy_aspen_log_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:mossy_aspen_log_stump[down=true,layer=1,waterlogged=true]
conquest:mossy_aspen_log_stump[down=true,layer=1,waterlogged=false]
conquest:mossy_aspen_log_stump[down=true,layer=2,waterlogged=true]
conquest:mossy_aspen_log_stump[down=true,layer=2,waterlogged=false]
conquest:mossy_aspen_log_stump[down=true,layer=3,waterlogged=true]
conquest:mossy_aspen_log_stump[down=true,layer=3,waterlogged=false]
conquest:mossy_aspen_log_stump[down=true,layer=4,waterlogged=true]
conquest:mossy_aspen_log_stump[down=true,layer=4,waterlogged=false]
conquest:mossy_aspen_log_stump[down=true,layer=5,waterlogged=true]
conquest:mossy_aspen_log_stump[down=true,layer=5,waterlogged=false]
conquest:mossy_aspen_log_stump[down=false,layer=1,waterlogged=true]
conquest:mossy_aspen_log_stump[down=false,layer=1,waterlogged=false]
conquest:mossy_aspen_log_stump[down=false,layer=2,waterlogged=true]
conquest:mossy_aspen_log_stump[down=false,layer=2,waterlogged=false]
conquest:mossy_aspen_log_stump[down=false,layer=3,waterlogged=true]
conquest:mossy_aspen_log_stump[down=false,layer=3,waterlogged=false]
conquest:mossy_aspen_log_stump[down=false,layer=4,waterlogged=true]
conquest:mossy_aspen_log_stump[down=false,layer=4,waterlogged=false]
conquest:mossy_aspen_log_stump[down=false,layer=5,waterlogged=true]
conquest:mossy_aspen_log_stump[down=false,layer=5,waterlogged=false]
conquest:mossy_aspen_log_vertical_corner[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:mossy_aspen_log_vertical_corner[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:mossy_aspen_log_vertical_corner[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:mossy_aspen_log_vertical_corner[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:mossy_aspen_log_vertical_corner[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:mossy_aspen_log_vertical_corner[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:mossy_aspen_log_vertical_corner[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:mossy_aspen_log_vertical_corner[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:mossy_aspen_log_vertical_corner[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:mossy_aspen_log_vertical_corner[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:mossy_aspen_log_vertical_corner[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:mossy_aspen_log_vertical_corner[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:mossy_aspen_log_vertical_corner[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:mossy_aspen_log_vertical_corner[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:mossy_aspen_log_vertical_corner[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:mossy_aspen_log_vertical_corner[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:mossy_aspen_log_vertical_corner[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:mossy_aspen_log_vertical_corner[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:mossy_aspen_log_vertical_corner[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:mossy_aspen_log_vertical_corner[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:mossy_aspen_log_vertical_corner[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:mossy_aspen_log_vertical_corner[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:mossy_aspen_log_vertical_corner[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:mossy_aspen_log_vertical_corner[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:mossy_aspen_log_vertical_corner[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:mossy_aspen_log_vertical_corner[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:mossy_aspen_log_vertical_corner[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:mossy_aspen_log_vertical_corner[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:mossy_aspen_log_vertical_corner[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:mossy_aspen_log_vertical_corner[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:mossy_aspen_log_vertical_corner[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:mossy_aspen_log_vertical_corner[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:mossy_aspen_log_vertical_corner[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:mossy_aspen_log_vertical_corner[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:mossy_aspen_log_vertical_corner[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:mossy_aspen_log_vertical_corner[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:mossy_aspen_log_vertical_corner[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:mossy_aspen_log_vertical_corner[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:mossy_aspen_log_vertical_corner[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:mossy_aspen_log_vertical_corner[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:mossy_aspen_log_vertical_corner[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:mossy_aspen_log_vertical_corner[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:mossy_aspen_log_vertical_corner[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:mossy_aspen_log_vertical_corner[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:mossy_aspen_log_vertical_corner[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:mossy_aspen_log_vertical_corner[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:mossy_aspen_log_vertical_corner[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:mossy_aspen_log_vertical_corner[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:mossy_aspen_log_vertical_corner[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:mossy_aspen_log_vertical_corner[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:mossy_aspen_log_vertical_corner[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:mossy_aspen_log_vertical_corner[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:mossy_aspen_log_vertical_corner[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:mossy_aspen_log_vertical_corner[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:mossy_aspen_log_vertical_corner[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:mossy_aspen_log_vertical_corner[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:mossy_aspen_log_vertical_corner[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:mossy_aspen_log_vertical_corner[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:mossy_aspen_log_vertical_corner[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:mossy_aspen_log_vertical_corner[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:mossy_aspen_log_vertical_corner[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:mossy_aspen_log_vertical_corner[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:mossy_aspen_log_vertical_corner[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:mossy_aspen_log_vertical_corner[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:mossy_aspen_log_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:mossy_aspen_log_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:mossy_aspen_log_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:mossy_aspen_log_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:mossy_aspen_log_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:mossy_aspen_log_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:mossy_aspen_log_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:mossy_aspen_log_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:mossy_aspen_log_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:mossy_aspen_log_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:mossy_aspen_log_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:mossy_aspen_log_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:mossy_aspen_log_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:mossy_aspen_log_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:mossy_aspen_log_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:mossy_aspen_log_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:mossy_aspen_log_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:mossy_aspen_log_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:mossy_aspen_log_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:mossy_aspen_log_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:mossy_aspen_log_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:mossy_aspen_log_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:mossy_aspen_log_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:mossy_aspen_log_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:mossy_aspen_log_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:mossy_aspen_log_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:mossy_aspen_log_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:mossy_aspen_log_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:mossy_aspen_log_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:mossy_aspen_log_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:mossy_aspen_log_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:mossy_aspen_log_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:mossy_aspen_log_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:mossy_aspen_log_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:mossy_aspen_log_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:mossy_aspen_log_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:mossy_aspen_log_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:mossy_aspen_log_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:mossy_aspen_log_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:mossy_aspen_log_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:mossy_aspen_log_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:mossy_aspen_log_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:mossy_aspen_log_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:mossy_aspen_log_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:mossy_aspen_log_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:mossy_aspen_log_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:mossy_aspen_log_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:mossy_aspen_log_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:mossy_aspen_log_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:mossy_aspen_log_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:mossy_aspen_log_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:mossy_aspen_log_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:mossy_aspen_log_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:mossy_aspen_log_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:mossy_aspen_log_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:mossy_aspen_log_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:mossy_aspen_log_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:mossy_aspen_log_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:mossy_aspen_log_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:mossy_aspen_log_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:mossy_aspen_log_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:mossy_aspen_log_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:mossy_aspen_log_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:mossy_aspen_log_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:mossy_aspen_log_vertical_quarter[down=true,extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:mossy_aspen_log_vertical_quarter[down=true,extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:mossy_aspen_log_vertical_quarter[down=true,extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:mossy_aspen_log_vertical_quarter[down=true,extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:mossy_aspen_log_vertical_quarter[down=true,extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:mossy_aspen_log_vertical_quarter[down=true,extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:mossy_aspen_log_vertical_quarter[down=true,extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:mossy_aspen_log_vertical_quarter[down=true,extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:mossy_aspen_log_vertical_quarter[down=true,extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:mossy_aspen_log_vertical_quarter[down=true,extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:mossy_aspen_log_vertical_quarter[down=true,extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:mossy_aspen_log_vertical_quarter[down=true,extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:mossy_aspen_log_vertical_quarter[down=true,extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:mossy_aspen_log_vertical_quarter[down=true,extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:mossy_aspen_log_vertical_quarter[down=true,extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:mossy_aspen_log_vertical_quarter[down=true,extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:mossy_aspen_log_vertical_quarter[down=true,extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:mossy_aspen_log_vertical_quarter[down=true,extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:mossy_aspen_log_vertical_quarter[down=true,extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:mossy_aspen_log_vertical_quarter[down=true,extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:mossy_aspen_log_vertical_quarter[down=true,extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:mossy_aspen_log_vertical_quarter[down=true,extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:mossy_aspen_log_vertical_quarter[down=true,extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:mossy_aspen_log_vertical_quarter[down=true,extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:mossy_aspen_log_vertical_quarter[down=true,extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:mossy_aspen_log_vertical_quarter[down=true,extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:mossy_aspen_log_vertical_quarter[down=true,extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:mossy_aspen_log_vertical_quarter[down=true,extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:mossy_aspen_log_vertical_quarter[down=true,extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:mossy_aspen_log_vertical_quarter[down=true,extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:mossy_aspen_log_vertical_quarter[down=true,extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:mossy_aspen_log_vertical_quarter[down=true,extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:mossy_aspen_log_vertical_quarter[down=true,extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:mossy_aspen_log_vertical_quarter[down=true,extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:mossy_aspen_log_vertical_quarter[down=true,extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:mossy_aspen_log_vertical_quarter[down=true,extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:mossy_aspen_log_vertical_quarter[down=true,extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:mossy_aspen_log_vertical_quarter[down=true,extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:mossy_aspen_log_vertical_quarter[down=true,extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:mossy_aspen_log_vertical_quarter[down=true,extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:mossy_aspen_log_vertical_quarter[down=true,extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:mossy_aspen_log_vertical_quarter[down=true,extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:mossy_aspen_log_vertical_quarter[down=true,extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:mossy_aspen_log_vertical_quarter[down=true,extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:mossy_aspen_log_vertical_quarter[down=true,extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:mossy_aspen_log_vertical_quarter[down=true,extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:mossy_aspen_log_vertical_quarter[down=true,extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:mossy_aspen_log_vertical_quarter[down=true,extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:mossy_aspen_log_vertical_quarter[down=true,extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:mossy_aspen_log_vertical_quarter[down=true,extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:mossy_aspen_log_vertical_quarter[down=true,extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:mossy_aspen_log_vertical_quarter[down=true,extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:mossy_aspen_log_vertical_quarter[down=true,extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:mossy_aspen_log_vertical_quarter[down=true,extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:mossy_aspen_log_vertical_quarter[down=true,extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:mossy_aspen_log_vertical_quarter[down=true,extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:mossy_aspen_log_vertical_quarter[down=true,extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:mossy_aspen_log_vertical_quarter[down=true,extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:mossy_aspen_log_vertical_quarter[down=true,extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:mossy_aspen_log_vertical_quarter[down=true,extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:mossy_aspen_log_vertical_quarter[down=true,extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:mossy_aspen_log_vertical_quarter[down=true,extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:mossy_aspen_log_vertical_quarter[down=true,extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:mossy_aspen_log_vertical_quarter[down=true,extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:mossy_aspen_log_vertical_quarter[down=false,extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:mossy_aspen_log_vertical_quarter[down=false,extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:mossy_aspen_log_vertical_quarter[down=false,extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:mossy_aspen_log_vertical_quarter[down=false,extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:mossy_aspen_log_vertical_quarter[down=false,extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:mossy_aspen_log_vertical_quarter[down=false,extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:mossy_aspen_log_vertical_quarter[down=false,extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:mossy_aspen_log_vertical_quarter[down=false,extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:mossy_aspen_log_vertical_quarter[down=false,extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:mossy_aspen_log_vertical_quarter[down=false,extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:mossy_aspen_log_vertical_quarter[down=false,extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:mossy_aspen_log_vertical_quarter[down=false,extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:mossy_aspen_log_vertical_quarter[down=false,extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:mossy_aspen_log_vertical_quarter[down=false,extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:mossy_aspen_log_vertical_quarter[down=false,extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:mossy_aspen_log_vertical_quarter[down=false,extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:mossy_aspen_log_vertical_quarter[down=false,extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:mossy_aspen_log_vertical_quarter[down=false,extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:mossy_aspen_log_vertical_quarter[down=false,extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:mossy_aspen_log_vertical_quarter[down=false,extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:mossy_aspen_log_vertical_quarter[down=false,extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:mossy_aspen_log_vertical_quarter[down=false,extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:mossy_aspen_log_vertical_quarter[down=false,extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:mossy_aspen_log_vertical_quarter[down=false,extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:mossy_aspen_log_vertical_quarter[down=false,extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:mossy_aspen_log_vertical_quarter[down=false,extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:mossy_aspen_log_vertical_quarter[down=false,extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:mossy_aspen_log_vertical_quarter[down=false,extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:mossy_aspen_log_vertical_quarter[down=false,extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:mossy_aspen_log_vertical_quarter[down=false,extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:mossy_aspen_log_vertical_quarter[down=false,extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:mossy_aspen_log_vertical_quarter[down=false,extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:mossy_aspen_log_vertical_quarter[down=false,extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:mossy_aspen_log_vertical_quarter[down=false,extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:mossy_aspen_log_vertical_quarter[down=false,extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:mossy_aspen_log_vertical_quarter[down=false,extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:mossy_aspen_log_vertical_quarter[down=false,extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:mossy_aspen_log_vertical_quarter[down=false,extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:mossy_aspen_log_vertical_quarter[down=false,extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:mossy_aspen_log_vertical_quarter[down=false,extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:mossy_aspen_log_vertical_quarter[down=false,extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:mossy_aspen_log_vertical_quarter[down=false,extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:mossy_aspen_log_vertical_quarter[down=false,extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:mossy_aspen_log_vertical_quarter[down=false,extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:mossy_aspen_log_vertical_quarter[down=false,extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:mossy_aspen_log_vertical_quarter[down=false,extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:mossy_aspen_log_vertical_quarter[down=false,extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:mossy_aspen_log_vertical_quarter[down=false,extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:mossy_aspen_log_vertical_quarter[down=false,extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:mossy_aspen_log_vertical_quarter[down=false,extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:mossy_aspen_log_vertical_quarter[down=false,extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:mossy_aspen_log_vertical_quarter[down=false,extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:mossy_aspen_log_vertical_quarter[down=false,extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:mossy_aspen_log_vertical_quarter[down=false,extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:mossy_aspen_log_vertical_quarter[down=false,extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:mossy_aspen_log_vertical_quarter[down=false,extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:mossy_aspen_log_vertical_quarter[down=false,extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:mossy_aspen_log_vertical_quarter[down=false,extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:mossy_aspen_log_vertical_quarter[down=false,extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:mossy_aspen_log_vertical_quarter[down=false,extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:mossy_aspen_log_vertical_quarter[down=false,extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:mossy_aspen_log_vertical_quarter[down=false,extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:mossy_aspen_log_vertical_quarter[down=false,extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:mossy_aspen_log_vertical_quarter[down=false,extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:mossy_aspen_log_vertical_slab[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:mossy_aspen_log_vertical_slab[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:mossy_aspen_log_vertical_slab[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:mossy_aspen_log_vertical_slab[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:mossy_aspen_log_vertical_slab[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:mossy_aspen_log_vertical_slab[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:mossy_aspen_log_vertical_slab[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:mossy_aspen_log_vertical_slab[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:mossy_aspen_log_vertical_slab[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:mossy_aspen_log_vertical_slab[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:mossy_aspen_log_vertical_slab[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:mossy_aspen_log_vertical_slab[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:mossy_aspen_log_vertical_slab[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:mossy_aspen_log_vertical_slab[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:mossy_aspen_log_vertical_slab[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:mossy_aspen_log_vertical_slab[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:mossy_aspen_log_vertical_slab[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:mossy_aspen_log_vertical_slab[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:mossy_aspen_log_vertical_slab[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:mossy_aspen_log_vertical_slab[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:mossy_aspen_log_vertical_slab[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:mossy_aspen_log_vertical_slab[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:mossy_aspen_log_vertical_slab[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:mossy_aspen_log_vertical_slab[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:mossy_aspen_log_vertical_slab[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:mossy_aspen_log_vertical_slab[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:mossy_aspen_log_vertical_slab[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:mossy_aspen_log_vertical_slab[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:mossy_aspen_log_vertical_slab[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:mossy_aspen_log_vertical_slab[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:mossy_aspen_log_vertical_slab[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:mossy_aspen_log_vertical_slab[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:mossy_aspen_log_vertical_slab[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:mossy_aspen_log_vertical_slab[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:mossy_aspen_log_vertical_slab[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:mossy_aspen_log_vertical_slab[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:mossy_aspen_log_vertical_slab[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:mossy_aspen_log_vertical_slab[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:mossy_aspen_log_vertical_slab[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:mossy_aspen_log_vertical_slab[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:mossy_aspen_log_vertical_slab[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:mossy_aspen_log_vertical_slab[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:mossy_aspen_log_vertical_slab[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:mossy_aspen_log_vertical_slab[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:mossy_aspen_log_vertical_slab[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:mossy_aspen_log_vertical_slab[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:mossy_aspen_log_vertical_slab[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:mossy_aspen_log_vertical_slab[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:mossy_aspen_log_vertical_slab[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:mossy_aspen_log_vertical_slab[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:mossy_aspen_log_vertical_slab[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:mossy_aspen_log_vertical_slab[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:mossy_aspen_log_vertical_slab[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:mossy_aspen_log_vertical_slab[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:mossy_aspen_log_vertical_slab[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:mossy_aspen_log_vertical_slab[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:mossy_aspen_log_vertical_slab[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:mossy_aspen_log_vertical_slab[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:mossy_aspen_log_vertical_slab[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:mossy_aspen_log_vertical_slab[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:mossy_aspen_log_vertical_slab[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:mossy_aspen_log_vertical_slab[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:mossy_aspen_log_vertical_slab[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:mossy_aspen_log_vertical_slab[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:mossy_bed[facing=north,occupied=true,offset_toggle=true,part=head]
conquest:mossy_bed[facing=north,occupied=true,offset_toggle=true,part=foot]
conquest:mossy_bed[facing=north,occupied=true,offset_toggle=false,part=head]
conquest:mossy_bed[facing=north,occupied=true,offset_toggle=false,part=foot]
conquest:mossy_bed[facing=north,occupied=false,offset_toggle=true,part=head]
conquest:mossy_bed[facing=north,occupied=false,offset_toggle=true,part=foot]
conquest:mossy_bed[facing=north,occupied=false,offset_toggle=false,part=head]
conquest:mossy_bed[facing=north,occupied=false,offset_toggle=false,part=foot]
conquest:mossy_bed[facing=south,occupied=true,offset_toggle=true,part=head]
conquest:mossy_bed[facing=south,occupied=true,offset_toggle=true,part=foot]
conquest:mossy_bed[facing=south,occupied=true,offset_toggle=false,part=head]
conquest:mossy_bed[facing=south,occupied=true,offset_toggle=false,part=foot]
conquest:mossy_bed[facing=south,occupied=false,offset_toggle=true,part=head]
conquest:mossy_bed[facing=south,occupied=false,offset_toggle=true,part=foot]
conquest:mossy_bed[facing=south,occupied=false,offset_toggle=false,part=head]
conquest:mossy_bed[facing=south,occupied=false,offset_toggle=false,part=foot]
conquest:mossy_bed[facing=west,occupied=true,offset_toggle=true,part=head]
conquest:mossy_bed[facing=west,occupied=true,offset_toggle=true,part=foot]
conquest:mossy_bed[facing=west,occupied=true,offset_toggle=false,part=head]
conquest:mossy_bed[facing=west,occupied=true,offset_toggle=false,part=foot]
conquest:mossy_bed[facing=west,occupied=false,offset_toggle=true,part=head]
conquest:mossy_bed[facing=west,occupied=false,offset_toggle=true,part=foot]
conquest:mossy_bed[facing=west,occupied=false,offset_toggle=false,part=head]
conquest:mossy_bed[facing=west,occupied=false,offset_toggle=false,part=foot]
conquest:mossy_bed[facing=east,occupied=true,offset_toggle=true,part=head]
conquest:mossy_bed[facing=east,occupied=true,offset_toggle=true,part=foot]
conquest:mossy_bed[facing=east,occupied=true,offset_toggle=false,part=head]
conquest:mossy_bed[facing=east,occupied=true,offset_toggle=false,part=foot]
conquest:mossy_bed[facing=east,occupied=false,offset_toggle=true,part=head]
conquest:mossy_bed[facing=east,occupied=false,offset_toggle=true,part=foot]
conquest:mossy_bed[facing=east,occupied=false,offset_toggle=false,part=head]
conquest:mossy_bed[facing=east,occupied=false,offset_toggle=false,part=foot]
conquest:mossy_beech_log[axis=x]
conquest:mossy_beech_log[axis=y]
conquest:mossy_beech_log[axis=z]
conquest:mossy_beech_log_bark[axis=x]
conquest:mossy_beech_log_bark[axis=y]
conquest:mossy_beech_log_bark[axis=z]
conquest:mossy_beech_log_branch[east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:mossy_beech_log_branch[east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:mossy_beech_log_branch[east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:mossy_beech_log_branch[east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:mossy_beech_log_branch[east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:mossy_beech_log_branch[east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:mossy_beech_log_branch[east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:mossy_beech_log_branch[east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:mossy_beech_log_branch[east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:mossy_beech_log_branch[east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:mossy_beech_log_branch[east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:mossy_beech_log_branch[east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:mossy_beech_log_branch[east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:mossy_beech_log_branch[east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:mossy_beech_log_branch[east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:mossy_beech_log_branch[east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:mossy_beech_log_branch[east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:mossy_beech_log_branch[east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:mossy_beech_log_branch[east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:mossy_beech_log_branch[east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:mossy_beech_log_branch[east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:mossy_beech_log_branch[east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:mossy_beech_log_branch[east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:mossy_beech_log_branch[east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:mossy_beech_log_branch[east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:mossy_beech_log_branch[east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:mossy_beech_log_branch[east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:mossy_beech_log_branch[east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:mossy_beech_log_branch[east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:mossy_beech_log_branch[east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:mossy_beech_log_branch[east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:mossy_beech_log_branch[east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:mossy_beech_log_branch[east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:mossy_beech_log_branch[east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:mossy_beech_log_branch[east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:mossy_beech_log_branch[east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:mossy_beech_log_branch[east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:mossy_beech_log_branch[east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:mossy_beech_log_branch[east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:mossy_beech_log_branch[east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:mossy_beech_log_branch[east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:mossy_beech_log_branch[east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:mossy_beech_log_branch[east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:mossy_beech_log_branch[east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:mossy_beech_log_branch[east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:mossy_beech_log_branch[east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:mossy_beech_log_branch[east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:mossy_beech_log_branch[east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:mossy_beech_log_branch[east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:mossy_beech_log_branch[east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:mossy_beech_log_branch[east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:mossy_beech_log_branch[east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:mossy_beech_log_branch[east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:mossy_beech_log_branch[east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:mossy_beech_log_branch[east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:mossy_beech_log_branch[east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:mossy_beech_log_branch[east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:mossy_beech_log_branch[east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:mossy_beech_log_branch[east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:mossy_beech_log_branch[east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:mossy_beech_log_branch[east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:mossy_beech_log_branch[east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:mossy_beech_log_branch[east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:mossy_beech_log_branch[east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:mossy_beech_log_corner_slab[facing=north,type=top,waterlogged=true]
conquest:mossy_beech_log_corner_slab[facing=north,type=top,waterlogged=false]
conquest:mossy_beech_log_corner_slab[facing=north,type=bottom,waterlogged=true]
conquest:mossy_beech_log_corner_slab[facing=north,type=bottom,waterlogged=false]
conquest:mossy_beech_log_corner_slab[facing=south,type=top,waterlogged=true]
conquest:mossy_beech_log_corner_slab[facing=south,type=top,waterlogged=false]
conquest:mossy_beech_log_corner_slab[facing=south,type=bottom,waterlogged=true]
conquest:mossy_beech_log_corner_slab[facing=south,type=bottom,waterlogged=false]
conquest:mossy_beech_log_corner_slab[facing=west,type=top,waterlogged=true]
conquest:mossy_beech_log_corner_slab[facing=west,type=top,waterlogged=false]
conquest:mossy_beech_log_corner_slab[facing=west,type=bottom,waterlogged=true]
conquest:mossy_beech_log_corner_slab[facing=west,type=bottom,waterlogged=false]
conquest:mossy_beech_log_corner_slab[facing=east,type=top,waterlogged=true]
conquest:mossy_beech_log_corner_slab[facing=east,type=top,waterlogged=false]
conquest:mossy_beech_log_corner_slab[facing=east,type=bottom,waterlogged=true]
conquest:mossy_beech_log_corner_slab[facing=east,type=bottom,waterlogged=false]
conquest:mossy_beech_log_eighth_slab[facing=north,type=top,waterlogged=true]
conquest:mossy_beech_log_eighth_slab[facing=north,type=top,waterlogged=false]
conquest:mossy_beech_log_eighth_slab[facing=north,type=bottom,waterlogged=true]
conquest:mossy_beech_log_eighth_slab[facing=north,type=bottom,waterlogged=false]
conquest:mossy_beech_log_eighth_slab[facing=south,type=top,waterlogged=true]
conquest:mossy_beech_log_eighth_slab[facing=south,type=top,waterlogged=false]
conquest:mossy_beech_log_eighth_slab[facing=south,type=bottom,waterlogged=true]
conquest:mossy_beech_log_eighth_slab[facing=south,type=bottom,waterlogged=false]
conquest:mossy_beech_log_eighth_slab[facing=west,type=top,waterlogged=true]
conquest:mossy_beech_log_eighth_slab[facing=west,type=top,waterlogged=false]
conquest:mossy_beech_log_eighth_slab[facing=west,type=bottom,waterlogged=true]
conquest:mossy_beech_log_eighth_slab[facing=west,type=bottom,waterlogged=false]
conquest:mossy_beech_log_eighth_slab[facing=east,type=top,waterlogged=true]
conquest:mossy_beech_log_eighth_slab[facing=east,type=top,waterlogged=false]
conquest:mossy_beech_log_eighth_slab[facing=east,type=bottom,waterlogged=true]
conquest:mossy_beech_log_eighth_slab[facing=east,type=bottom,waterlogged=false]
conquest:mossy_beech_log_large_branch[east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:mossy_beech_log_large_branch[east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:mossy_beech_log_large_branch[east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:mossy_beech_log_large_branch[east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:mossy_beech_log_large_branch[east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:mossy_beech_log_large_branch[east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:mossy_beech_log_large_branch[east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:mossy_beech_log_large_branch[east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:mossy_beech_log_large_branch[east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:mossy_beech_log_large_branch[east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:mossy_beech_log_large_branch[east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:mossy_beech_log_large_branch[east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:mossy_beech_log_large_branch[east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:mossy_beech_log_large_branch[east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:mossy_beech_log_large_branch[east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:mossy_beech_log_large_branch[east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:mossy_beech_log_large_branch[east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:mossy_beech_log_large_branch[east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:mossy_beech_log_large_branch[east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:mossy_beech_log_large_branch[east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:mossy_beech_log_large_branch[east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:mossy_beech_log_large_branch[east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:mossy_beech_log_large_branch[east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:mossy_beech_log_large_branch[east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:mossy_beech_log_large_branch[east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:mossy_beech_log_large_branch[east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:mossy_beech_log_large_branch[east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:mossy_beech_log_large_branch[east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:mossy_beech_log_large_branch[east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:mossy_beech_log_large_branch[east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:mossy_beech_log_large_branch[east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:mossy_beech_log_large_branch[east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:mossy_beech_log_large_branch[east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:mossy_beech_log_large_branch[east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:mossy_beech_log_large_branch[east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:mossy_beech_log_large_branch[east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:mossy_beech_log_large_branch[east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:mossy_beech_log_large_branch[east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:mossy_beech_log_large_branch[east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:mossy_beech_log_large_branch[east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:mossy_beech_log_large_branch[east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:mossy_beech_log_large_branch[east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:mossy_beech_log_large_branch[east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:mossy_beech_log_large_branch[east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:mossy_beech_log_large_branch[east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:mossy_beech_log_large_branch[east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:mossy_beech_log_large_branch[east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:mossy_beech_log_large_branch[east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:mossy_beech_log_large_branch[east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:mossy_beech_log_large_branch[east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:mossy_beech_log_large_branch[east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:mossy_beech_log_large_branch[east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:mossy_beech_log_large_branch[east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:mossy_beech_log_large_branch[east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:mossy_beech_log_large_branch[east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:mossy_beech_log_large_branch[east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:mossy_beech_log_large_branch[east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:mossy_beech_log_large_branch[east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:mossy_beech_log_large_branch[east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:mossy_beech_log_large_branch[east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:mossy_beech_log_large_branch[east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:mossy_beech_log_large_branch[east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:mossy_beech_log_large_branch[east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:mossy_beech_log_large_branch[east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:mossy_beech_log_pillar[layer=1,waterlogged=true]
conquest:mossy_beech_log_pillar[layer=1,waterlogged=false]
conquest:mossy_beech_log_pillar[layer=2,waterlogged=true]
conquest:mossy_beech_log_pillar[layer=2,waterlogged=false]
conquest:mossy_beech_log_pillar[layer=3,waterlogged=true]
conquest:mossy_beech_log_pillar[layer=3,waterlogged=false]
conquest:mossy_beech_log_pillar[layer=4,waterlogged=true]
conquest:mossy_beech_log_pillar[layer=4,waterlogged=false]
conquest:mossy_beech_log_pillar[layer=5,waterlogged=true]
conquest:mossy_beech_log_pillar[layer=5,waterlogged=false]
conquest:mossy_beech_log_quarter_slab[facing=north,layer=1,type=top,waterlogged=true]
conquest:mossy_beech_log_quarter_slab[facing=north,layer=1,type=top,waterlogged=false]
conquest:mossy_beech_log_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=true]
conquest:mossy_beech_log_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=false]
conquest:mossy_beech_log_quarter_slab[facing=north,layer=2,type=top,waterlogged=true]
conquest:mossy_beech_log_quarter_slab[facing=north,layer=2,type=top,waterlogged=false]
conquest:mossy_beech_log_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=true]
conquest:mossy_beech_log_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=false]
conquest:mossy_beech_log_quarter_slab[facing=north,layer=3,type=top,waterlogged=true]
conquest:mossy_beech_log_quarter_slab[facing=north,layer=3,type=top,waterlogged=false]
conquest:mossy_beech_log_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=true]
conquest:mossy_beech_log_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=false]
conquest:mossy_beech_log_quarter_slab[facing=south,layer=1,type=top,waterlogged=true]
conquest:mossy_beech_log_quarter_slab[facing=south,layer=1,type=top,waterlogged=false]
conquest:mossy_beech_log_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=true]
conquest:mossy_beech_log_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=false]
conquest:mossy_beech_log_quarter_slab[facing=south,layer=2,type=top,waterlogged=true]
conquest:mossy_beech_log_quarter_slab[facing=south,layer=2,type=top,waterlogged=false]
conquest:mossy_beech_log_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=true]
conquest:mossy_beech_log_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=false]
conquest:mossy_beech_log_quarter_slab[facing=south,layer=3,type=top,waterlogged=true]
conquest:mossy_beech_log_quarter_slab[facing=south,layer=3,type=top,waterlogged=false]
conquest:mossy_beech_log_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=true]
conquest:mossy_beech_log_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=false]
conquest:mossy_beech_log_quarter_slab[facing=west,layer=1,type=top,waterlogged=true]
conquest:mossy_beech_log_quarter_slab[facing=west,layer=1,type=top,waterlogged=false]
conquest:mossy_beech_log_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=true]
conquest:mossy_beech_log_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=false]
conquest:mossy_beech_log_quarter_slab[facing=west,layer=2,type=top,waterlogged=true]
conquest:mossy_beech_log_quarter_slab[facing=west,layer=2,type=top,waterlogged=false]
conquest:mossy_beech_log_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=true]
conquest:mossy_beech_log_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=false]
conquest:mossy_beech_log_quarter_slab[facing=west,layer=3,type=top,waterlogged=true]
conquest:mossy_beech_log_quarter_slab[facing=west,layer=3,type=top,waterlogged=false]
conquest:mossy_beech_log_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=true]
conquest:mossy_beech_log_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=false]
conquest:mossy_beech_log_quarter_slab[facing=east,layer=1,type=top,waterlogged=true]
conquest:mossy_beech_log_quarter_slab[facing=east,layer=1,type=top,waterlogged=false]
conquest:mossy_beech_log_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=true]
conquest:mossy_beech_log_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=false]
conquest:mossy_beech_log_quarter_slab[facing=east,layer=2,type=top,waterlogged=true]
conquest:mossy_beech_log_quarter_slab[facing=east,layer=2,type=top,waterlogged=false]
conquest:mossy_beech_log_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=true]
conquest:mossy_beech_log_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=false]
conquest:mossy_beech_log_quarter_slab[facing=east,layer=3,type=top,waterlogged=true]
conquest:mossy_beech_log_quarter_slab[facing=east,layer=3,type=top,waterlogged=false]
conquest:mossy_beech_log_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=true]
conquest:mossy_beech_log_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=false]
conquest:mossy_beech_log_slab[layer=1,type=top,waterlogged=true]
conquest:mossy_beech_log_slab[layer=1,type=top,waterlogged=false]
conquest:mossy_beech_log_slab[layer=1,type=bottom,waterlogged=true]
conquest:mossy_beech_log_slab[layer=1,type=bottom,waterlogged=false]
conquest:mossy_beech_log_slab[layer=2,type=top,waterlogged=true]
conquest:mossy_beech_log_slab[layer=2,type=top,waterlogged=false]
conquest:mossy_beech_log_slab[layer=2,type=bottom,waterlogged=true]
conquest:mossy_beech_log_slab[layer=2,type=bottom,waterlogged=false]
conquest:mossy_beech_log_slab[layer=3,type=top,waterlogged=true]
conquest:mossy_beech_log_slab[layer=3,type=top,waterlogged=false]
conquest:mossy_beech_log_slab[layer=3,type=bottom,waterlogged=true]
conquest:mossy_beech_log_slab[layer=3,type=bottom,waterlogged=false]
conquest:mossy_beech_log_slab[layer=4,type=top,waterlogged=true]
conquest:mossy_beech_log_slab[layer=4,type=top,waterlogged=false]
conquest:mossy_beech_log_slab[layer=4,type=bottom,waterlogged=true]
conquest:mossy_beech_log_slab[layer=4,type=bottom,waterlogged=false]
conquest:mossy_beech_log_small_branch[east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:mossy_beech_log_small_branch[east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:mossy_beech_log_small_branch[east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:mossy_beech_log_small_branch[east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:mossy_beech_log_small_branch[east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:mossy_beech_log_small_branch[east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:mossy_beech_log_small_branch[east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:mossy_beech_log_small_branch[east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:mossy_beech_log_small_branch[east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:mossy_beech_log_small_branch[east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:mossy_beech_log_small_branch[east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:mossy_beech_log_small_branch[east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:mossy_beech_log_small_branch[east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:mossy_beech_log_small_branch[east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:mossy_beech_log_small_branch[east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:mossy_beech_log_small_branch[east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:mossy_beech_log_small_branch[east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:mossy_beech_log_small_branch[east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:mossy_beech_log_small_branch[east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:mossy_beech_log_small_branch[east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:mossy_beech_log_small_branch[east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:mossy_beech_log_small_branch[east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:mossy_beech_log_small_branch[east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:mossy_beech_log_small_branch[east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:mossy_beech_log_small_branch[east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:mossy_beech_log_small_branch[east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:mossy_beech_log_small_branch[east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:mossy_beech_log_small_branch[east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:mossy_beech_log_small_branch[east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:mossy_beech_log_small_branch[east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:mossy_beech_log_small_branch[east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:mossy_beech_log_small_branch[east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:mossy_beech_log_small_branch[east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:mossy_beech_log_small_branch[east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:mossy_beech_log_small_branch[east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:mossy_beech_log_small_branch[east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:mossy_beech_log_small_branch[east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:mossy_beech_log_small_branch[east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:mossy_beech_log_small_branch[east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:mossy_beech_log_small_branch[east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:mossy_beech_log_small_branch[east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:mossy_beech_log_small_branch[east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:mossy_beech_log_small_branch[east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:mossy_beech_log_small_branch[east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:mossy_beech_log_small_branch[east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:mossy_beech_log_small_branch[east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:mossy_beech_log_small_branch[east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:mossy_beech_log_small_branch[east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:mossy_beech_log_small_branch[east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:mossy_beech_log_small_branch[east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:mossy_beech_log_small_branch[east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:mossy_beech_log_small_branch[east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:mossy_beech_log_small_branch[east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:mossy_beech_log_small_branch[east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:mossy_beech_log_small_branch[east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:mossy_beech_log_small_branch[east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:mossy_beech_log_small_branch[east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:mossy_beech_log_small_branch[east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:mossy_beech_log_small_branch[east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:mossy_beech_log_small_branch[east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:mossy_beech_log_small_branch[east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:mossy_beech_log_small_branch[east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:mossy_beech_log_small_branch[east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:mossy_beech_log_small_branch[east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:mossy_beech_log_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:mossy_beech_log_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:mossy_beech_log_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:mossy_beech_log_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:mossy_beech_log_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:mossy_beech_log_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:mossy_beech_log_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:mossy_beech_log_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:mossy_beech_log_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:mossy_beech_log_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:mossy_beech_log_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:mossy_beech_log_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:mossy_beech_log_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:mossy_beech_log_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:mossy_beech_log_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:mossy_beech_log_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:mossy_beech_log_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:mossy_beech_log_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:mossy_beech_log_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:mossy_beech_log_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:mossy_beech_log_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:mossy_beech_log_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:mossy_beech_log_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:mossy_beech_log_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:mossy_beech_log_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:mossy_beech_log_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:mossy_beech_log_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:mossy_beech_log_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:mossy_beech_log_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:mossy_beech_log_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:mossy_beech_log_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:mossy_beech_log_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:mossy_beech_log_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:mossy_beech_log_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:mossy_beech_log_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:mossy_beech_log_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:mossy_beech_log_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:mossy_beech_log_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:mossy_beech_log_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:mossy_beech_log_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:mossy_beech_log_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:mossy_beech_log_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:mossy_beech_log_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:mossy_beech_log_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:mossy_beech_log_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:mossy_beech_log_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:mossy_beech_log_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:mossy_beech_log_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:mossy_beech_log_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:mossy_beech_log_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:mossy_beech_log_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:mossy_beech_log_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:mossy_beech_log_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:mossy_beech_log_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:mossy_beech_log_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:mossy_beech_log_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:mossy_beech_log_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:mossy_beech_log_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:mossy_beech_log_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:mossy_beech_log_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:mossy_beech_log_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:mossy_beech_log_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:mossy_beech_log_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:mossy_beech_log_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:mossy_beech_log_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:mossy_beech_log_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:mossy_beech_log_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:mossy_beech_log_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:mossy_beech_log_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:mossy_beech_log_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:mossy_beech_log_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:mossy_beech_log_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:mossy_beech_log_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:mossy_beech_log_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:mossy_beech_log_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:mossy_beech_log_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:mossy_beech_log_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:mossy_beech_log_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:mossy_beech_log_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:mossy_beech_log_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:mossy_beech_log_stump[down=true,layer=1,waterlogged=true]
conquest:mossy_beech_log_stump[down=true,layer=1,waterlogged=false]
conquest:mossy_beech_log_stump[down=true,layer=2,waterlogged=true]
conquest:mossy_beech_log_stump[down=true,layer=2,waterlogged=false]
conquest:mossy_beech_log_stump[down=true,layer=3,waterlogged=true]
conquest:mossy_beech_log_stump[down=true,layer=3,waterlogged=false]
conquest:mossy_beech_log_stump[down=true,layer=4,waterlogged=true]
conquest:mossy_beech_log_stump[down=true,layer=4,waterlogged=false]
conquest:mossy_beech_log_stump[down=true,layer=5,waterlogged=true]
conquest:mossy_beech_log_stump[down=true,layer=5,waterlogged=false]
conquest:mossy_beech_log_stump[down=false,layer=1,waterlogged=true]
conquest:mossy_beech_log_stump[down=false,layer=1,waterlogged=false]
conquest:mossy_beech_log_stump[down=false,layer=2,waterlogged=true]
conquest:mossy_beech_log_stump[down=false,layer=2,waterlogged=false]
conquest:mossy_beech_log_stump[down=false,layer=3,waterlogged=true]
conquest:mossy_beech_log_stump[down=false,layer=3,waterlogged=false]
conquest:mossy_beech_log_stump[down=false,layer=4,waterlogged=true]
conquest:mossy_beech_log_stump[down=false,layer=4,waterlogged=false]
conquest:mossy_beech_log_stump[down=false,layer=5,waterlogged=true]
conquest:mossy_beech_log_stump[down=false,layer=5,waterlogged=false]
conquest:mossy_beech_log_vertical_corner[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:mossy_beech_log_vertical_corner[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:mossy_beech_log_vertical_corner[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:mossy_beech_log_vertical_corner[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:mossy_beech_log_vertical_corner[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:mossy_beech_log_vertical_corner[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:mossy_beech_log_vertical_corner[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:mossy_beech_log_vertical_corner[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:mossy_beech_log_vertical_corner[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:mossy_beech_log_vertical_corner[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:mossy_beech_log_vertical_corner[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:mossy_beech_log_vertical_corner[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:mossy_beech_log_vertical_corner[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:mossy_beech_log_vertical_corner[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:mossy_beech_log_vertical_corner[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:mossy_beech_log_vertical_corner[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:mossy_beech_log_vertical_corner[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:mossy_beech_log_vertical_corner[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:mossy_beech_log_vertical_corner[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:mossy_beech_log_vertical_corner[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:mossy_beech_log_vertical_corner[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:mossy_beech_log_vertical_corner[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:mossy_beech_log_vertical_corner[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:mossy_beech_log_vertical_corner[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:mossy_beech_log_vertical_corner[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:mossy_beech_log_vertical_corner[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:mossy_beech_log_vertical_corner[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:mossy_beech_log_vertical_corner[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:mossy_beech_log_vertical_corner[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:mossy_beech_log_vertical_corner[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:mossy_beech_log_vertical_corner[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:mossy_beech_log_vertical_corner[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:mossy_beech_log_vertical_corner[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:mossy_beech_log_vertical_corner[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:mossy_beech_log_vertical_corner[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:mossy_beech_log_vertical_corner[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:mossy_beech_log_vertical_corner[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:mossy_beech_log_vertical_corner[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:mossy_beech_log_vertical_corner[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:mossy_beech_log_vertical_corner[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:mossy_beech_log_vertical_corner[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:mossy_beech_log_vertical_corner[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:mossy_beech_log_vertical_corner[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:mossy_beech_log_vertical_corner[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:mossy_beech_log_vertical_corner[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:mossy_beech_log_vertical_corner[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:mossy_beech_log_vertical_corner[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:mossy_beech_log_vertical_corner[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:mossy_beech_log_vertical_corner[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:mossy_beech_log_vertical_corner[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:mossy_beech_log_vertical_corner[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:mossy_beech_log_vertical_corner[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:mossy_beech_log_vertical_corner[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:mossy_beech_log_vertical_corner[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:mossy_beech_log_vertical_corner[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:mossy_beech_log_vertical_corner[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:mossy_beech_log_vertical_corner[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:mossy_beech_log_vertical_corner[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:mossy_beech_log_vertical_corner[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:mossy_beech_log_vertical_corner[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:mossy_beech_log_vertical_corner[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:mossy_beech_log_vertical_corner[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:mossy_beech_log_vertical_corner[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:mossy_beech_log_vertical_corner[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:mossy_beech_log_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:mossy_beech_log_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:mossy_beech_log_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:mossy_beech_log_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:mossy_beech_log_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:mossy_beech_log_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:mossy_beech_log_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:mossy_beech_log_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:mossy_beech_log_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:mossy_beech_log_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:mossy_beech_log_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:mossy_beech_log_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:mossy_beech_log_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:mossy_beech_log_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:mossy_beech_log_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:mossy_beech_log_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:mossy_beech_log_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:mossy_beech_log_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:mossy_beech_log_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:mossy_beech_log_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:mossy_beech_log_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:mossy_beech_log_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:mossy_beech_log_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:mossy_beech_log_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:mossy_beech_log_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:mossy_beech_log_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:mossy_beech_log_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:mossy_beech_log_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:mossy_beech_log_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:mossy_beech_log_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:mossy_beech_log_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:mossy_beech_log_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:mossy_beech_log_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:mossy_beech_log_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:mossy_beech_log_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:mossy_beech_log_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:mossy_beech_log_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:mossy_beech_log_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:mossy_beech_log_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:mossy_beech_log_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:mossy_beech_log_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:mossy_beech_log_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:mossy_beech_log_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:mossy_beech_log_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:mossy_beech_log_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:mossy_beech_log_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:mossy_beech_log_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:mossy_beech_log_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:mossy_beech_log_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:mossy_beech_log_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:mossy_beech_log_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:mossy_beech_log_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:mossy_beech_log_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:mossy_beech_log_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:mossy_beech_log_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:mossy_beech_log_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:mossy_beech_log_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:mossy_beech_log_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:mossy_beech_log_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:mossy_beech_log_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:mossy_beech_log_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:mossy_beech_log_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:mossy_beech_log_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:mossy_beech_log_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:mossy_beech_log_vertical_quarter[down=true,extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:mossy_beech_log_vertical_quarter[down=true,extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:mossy_beech_log_vertical_quarter[down=true,extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:mossy_beech_log_vertical_quarter[down=true,extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:mossy_beech_log_vertical_quarter[down=true,extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:mossy_beech_log_vertical_quarter[down=true,extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:mossy_beech_log_vertical_quarter[down=true,extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:mossy_beech_log_vertical_quarter[down=true,extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:mossy_beech_log_vertical_quarter[down=true,extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:mossy_beech_log_vertical_quarter[down=true,extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:mossy_beech_log_vertical_quarter[down=true,extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:mossy_beech_log_vertical_quarter[down=true,extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:mossy_beech_log_vertical_quarter[down=true,extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:mossy_beech_log_vertical_quarter[down=true,extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:mossy_beech_log_vertical_quarter[down=true,extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:mossy_beech_log_vertical_quarter[down=true,extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:mossy_beech_log_vertical_quarter[down=true,extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:mossy_beech_log_vertical_quarter[down=true,extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:mossy_beech_log_vertical_quarter[down=true,extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:mossy_beech_log_vertical_quarter[down=true,extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:mossy_beech_log_vertical_quarter[down=true,extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:mossy_beech_log_vertical_quarter[down=true,extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:mossy_beech_log_vertical_quarter[down=true,extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:mossy_beech_log_vertical_quarter[down=true,extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:mossy_beech_log_vertical_quarter[down=true,extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:mossy_beech_log_vertical_quarter[down=true,extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:mossy_beech_log_vertical_quarter[down=true,extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:mossy_beech_log_vertical_quarter[down=true,extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:mossy_beech_log_vertical_quarter[down=true,extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:mossy_beech_log_vertical_quarter[down=true,extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:mossy_beech_log_vertical_quarter[down=true,extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:mossy_beech_log_vertical_quarter[down=true,extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:mossy_beech_log_vertical_quarter[down=true,extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:mossy_beech_log_vertical_quarter[down=true,extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:mossy_beech_log_vertical_quarter[down=true,extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:mossy_beech_log_vertical_quarter[down=true,extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:mossy_beech_log_vertical_quarter[down=true,extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:mossy_beech_log_vertical_quarter[down=true,extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:mossy_beech_log_vertical_quarter[down=true,extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:mossy_beech_log_vertical_quarter[down=true,extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:mossy_beech_log_vertical_quarter[down=true,extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:mossy_beech_log_vertical_quarter[down=true,extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:mossy_beech_log_vertical_quarter[down=true,extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:mossy_beech_log_vertical_quarter[down=true,extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:mossy_beech_log_vertical_quarter[down=true,extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:mossy_beech_log_vertical_quarter[down=true,extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:mossy_beech_log_vertical_quarter[down=true,extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:mossy_beech_log_vertical_quarter[down=true,extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:mossy_beech_log_vertical_quarter[down=true,extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:mossy_beech_log_vertical_quarter[down=true,extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:mossy_beech_log_vertical_quarter[down=true,extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:mossy_beech_log_vertical_quarter[down=true,extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:mossy_beech_log_vertical_quarter[down=true,extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:mossy_beech_log_vertical_quarter[down=true,extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:mossy_beech_log_vertical_quarter[down=true,extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:mossy_beech_log_vertical_quarter[down=true,extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:mossy_beech_log_vertical_quarter[down=true,extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:mossy_beech_log_vertical_quarter[down=true,extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:mossy_beech_log_vertical_quarter[down=true,extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:mossy_beech_log_vertical_quarter[down=true,extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:mossy_beech_log_vertical_quarter[down=true,extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:mossy_beech_log_vertical_quarter[down=true,extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:mossy_beech_log_vertical_quarter[down=true,extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:mossy_beech_log_vertical_quarter[down=true,extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:mossy_beech_log_vertical_quarter[down=false,extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:mossy_beech_log_vertical_quarter[down=false,extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:mossy_beech_log_vertical_quarter[down=false,extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:mossy_beech_log_vertical_quarter[down=false,extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:mossy_beech_log_vertical_quarter[down=false,extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:mossy_beech_log_vertical_quarter[down=false,extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:mossy_beech_log_vertical_quarter[down=false,extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:mossy_beech_log_vertical_quarter[down=false,extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:mossy_beech_log_vertical_quarter[down=false,extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:mossy_beech_log_vertical_quarter[down=false,extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:mossy_beech_log_vertical_quarter[down=false,extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:mossy_beech_log_vertical_quarter[down=false,extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:mossy_beech_log_vertical_quarter[down=false,extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:mossy_beech_log_vertical_quarter[down=false,extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:mossy_beech_log_vertical_quarter[down=false,extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:mossy_beech_log_vertical_quarter[down=false,extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:mossy_beech_log_vertical_quarter[down=false,extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:mossy_beech_log_vertical_quarter[down=false,extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:mossy_beech_log_vertical_quarter[down=false,extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:mossy_beech_log_vertical_quarter[down=false,extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:mossy_beech_log_vertical_quarter[down=false,extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:mossy_beech_log_vertical_quarter[down=false,extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:mossy_beech_log_vertical_quarter[down=false,extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:mossy_beech_log_vertical_quarter[down=false,extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:mossy_beech_log_vertical_quarter[down=false,extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:mossy_beech_log_vertical_quarter[down=false,extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:mossy_beech_log_vertical_quarter[down=false,extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:mossy_beech_log_vertical_quarter[down=false,extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:mossy_beech_log_vertical_quarter[down=false,extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:mossy_beech_log_vertical_quarter[down=false,extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:mossy_beech_log_vertical_quarter[down=false,extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:mossy_beech_log_vertical_quarter[down=false,extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:mossy_beech_log_vertical_quarter[down=false,extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:mossy_beech_log_vertical_quarter[down=false,extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:mossy_beech_log_vertical_quarter[down=false,extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:mossy_beech_log_vertical_quarter[down=false,extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:mossy_beech_log_vertical_quarter[down=false,extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:mossy_beech_log_vertical_quarter[down=false,extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:mossy_beech_log_vertical_quarter[down=false,extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:mossy_beech_log_vertical_quarter[down=false,extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:mossy_beech_log_vertical_quarter[down=false,extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:mossy_beech_log_vertical_quarter[down=false,extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:mossy_beech_log_vertical_quarter[down=false,extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:mossy_beech_log_vertical_quarter[down=false,extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:mossy_beech_log_vertical_quarter[down=false,extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:mossy_beech_log_vertical_quarter[down=false,extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:mossy_beech_log_vertical_quarter[down=false,extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:mossy_beech_log_vertical_quarter[down=false,extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:mossy_beech_log_vertical_quarter[down=false,extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:mossy_beech_log_vertical_quarter[down=false,extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:mossy_beech_log_vertical_quarter[down=false,extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:mossy_beech_log_vertical_quarter[down=false,extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:mossy_beech_log_vertical_quarter[down=false,extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:mossy_beech_log_vertical_quarter[down=false,extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:mossy_beech_log_vertical_quarter[down=false,extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:mossy_beech_log_vertical_quarter[down=false,extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:mossy_beech_log_vertical_quarter[down=false,extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:mossy_beech_log_vertical_quarter[down=false,extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:mossy_beech_log_vertical_quarter[down=false,extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:mossy_beech_log_vertical_quarter[down=false,extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:mossy_beech_log_vertical_quarter[down=false,extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:mossy_beech_log_vertical_quarter[down=false,extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:mossy_beech_log_vertical_quarter[down=false,extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:mossy_beech_log_vertical_quarter[down=false,extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:mossy_beech_log_vertical_slab[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:mossy_beech_log_vertical_slab[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:mossy_beech_log_vertical_slab[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:mossy_beech_log_vertical_slab[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:mossy_beech_log_vertical_slab[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:mossy_beech_log_vertical_slab[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:mossy_beech_log_vertical_slab[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:mossy_beech_log_vertical_slab[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:mossy_beech_log_vertical_slab[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:mossy_beech_log_vertical_slab[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:mossy_beech_log_vertical_slab[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:mossy_beech_log_vertical_slab[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:mossy_beech_log_vertical_slab[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:mossy_beech_log_vertical_slab[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:mossy_beech_log_vertical_slab[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:mossy_beech_log_vertical_slab[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:mossy_beech_log_vertical_slab[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:mossy_beech_log_vertical_slab[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:mossy_beech_log_vertical_slab[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:mossy_beech_log_vertical_slab[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:mossy_beech_log_vertical_slab[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:mossy_beech_log_vertical_slab[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:mossy_beech_log_vertical_slab[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:mossy_beech_log_vertical_slab[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:mossy_beech_log_vertical_slab[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:mossy_beech_log_vertical_slab[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:mossy_beech_log_vertical_slab[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:mossy_beech_log_vertical_slab[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:mossy_beech_log_vertical_slab[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:mossy_beech_log_vertical_slab[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:mossy_beech_log_vertical_slab[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:mossy_beech_log_vertical_slab[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:mossy_beech_log_vertical_slab[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:mossy_beech_log_vertical_slab[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:mossy_beech_log_vertical_slab[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:mossy_beech_log_vertical_slab[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:mossy_beech_log_vertical_slab[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:mossy_beech_log_vertical_slab[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:mossy_beech_log_vertical_slab[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:mossy_beech_log_vertical_slab[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:mossy_beech_log_vertical_slab[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:mossy_beech_log_vertical_slab[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:mossy_beech_log_vertical_slab[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:mossy_beech_log_vertical_slab[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:mossy_beech_log_vertical_slab[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:mossy_beech_log_vertical_slab[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:mossy_beech_log_vertical_slab[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:mossy_beech_log_vertical_slab[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:mossy_beech_log_vertical_slab[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:mossy_beech_log_vertical_slab[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:mossy_beech_log_vertical_slab[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:mossy_beech_log_vertical_slab[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:mossy_beech_log_vertical_slab[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:mossy_beech_log_vertical_slab[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:mossy_beech_log_vertical_slab[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:mossy_beech_log_vertical_slab[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:mossy_beech_log_vertical_slab[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:mossy_beech_log_vertical_slab[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:mossy_beech_log_vertical_slab[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:mossy_beech_log_vertical_slab[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:mossy_beech_log_vertical_slab[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:mossy_beech_log_vertical_slab[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:mossy_beech_log_vertical_slab[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:mossy_beech_log_vertical_slab[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:mossy_birch_log[axis=x]
conquest:mossy_birch_log[axis=y]
conquest:mossy_birch_log[axis=z]
conquest:mossy_birch_log_bark[axis=x]
conquest:mossy_birch_log_bark[axis=y]
conquest:mossy_birch_log_bark[axis=z]
conquest:mossy_birch_log_branch[east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:mossy_birch_log_branch[east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:mossy_birch_log_branch[east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:mossy_birch_log_branch[east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:mossy_birch_log_branch[east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:mossy_birch_log_branch[east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:mossy_birch_log_branch[east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:mossy_birch_log_branch[east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:mossy_birch_log_branch[east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:mossy_birch_log_branch[east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:mossy_birch_log_branch[east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:mossy_birch_log_branch[east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:mossy_birch_log_branch[east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:mossy_birch_log_branch[east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:mossy_birch_log_branch[east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:mossy_birch_log_branch[east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:mossy_birch_log_branch[east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:mossy_birch_log_branch[east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:mossy_birch_log_branch[east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:mossy_birch_log_branch[east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:mossy_birch_log_branch[east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:mossy_birch_log_branch[east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:mossy_birch_log_branch[east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:mossy_birch_log_branch[east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:mossy_birch_log_branch[east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:mossy_birch_log_branch[east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:mossy_birch_log_branch[east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:mossy_birch_log_branch[east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:mossy_birch_log_branch[east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:mossy_birch_log_branch[east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:mossy_birch_log_branch[east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:mossy_birch_log_branch[east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:mossy_birch_log_branch[east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:mossy_birch_log_branch[east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:mossy_birch_log_branch[east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:mossy_birch_log_branch[east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:mossy_birch_log_branch[east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:mossy_birch_log_branch[east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:mossy_birch_log_branch[east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:mossy_birch_log_branch[east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:mossy_birch_log_branch[east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:mossy_birch_log_branch[east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:mossy_birch_log_branch[east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:mossy_birch_log_branch[east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:mossy_birch_log_branch[east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:mossy_birch_log_branch[east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:mossy_birch_log_branch[east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:mossy_birch_log_branch[east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:mossy_birch_log_branch[east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:mossy_birch_log_branch[east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:mossy_birch_log_branch[east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:mossy_birch_log_branch[east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:mossy_birch_log_branch[east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:mossy_birch_log_branch[east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:mossy_birch_log_branch[east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:mossy_birch_log_branch[east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:mossy_birch_log_branch[east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:mossy_birch_log_branch[east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:mossy_birch_log_branch[east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:mossy_birch_log_branch[east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:mossy_birch_log_branch[east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:mossy_birch_log_branch[east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:mossy_birch_log_branch[east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:mossy_birch_log_branch[east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:mossy_birch_log_corner_slab[facing=north,type=top,waterlogged=true]
conquest:mossy_birch_log_corner_slab[facing=north,type=top,waterlogged=false]
conquest:mossy_birch_log_corner_slab[facing=north,type=bottom,waterlogged=true]
conquest:mossy_birch_log_corner_slab[facing=north,type=bottom,waterlogged=false]
conquest:mossy_birch_log_corner_slab[facing=south,type=top,waterlogged=true]
conquest:mossy_birch_log_corner_slab[facing=south,type=top,waterlogged=false]
conquest:mossy_birch_log_corner_slab[facing=south,type=bottom,waterlogged=true]
conquest:mossy_birch_log_corner_slab[facing=south,type=bottom,waterlogged=false]
conquest:mossy_birch_log_corner_slab[facing=west,type=top,waterlogged=true]
conquest:mossy_birch_log_corner_slab[facing=west,type=top,waterlogged=false]
conquest:mossy_birch_log_corner_slab[facing=west,type=bottom,waterlogged=true]
conquest:mossy_birch_log_corner_slab[facing=west,type=bottom,waterlogged=false]
conquest:mossy_birch_log_corner_slab[facing=east,type=top,waterlogged=true]
conquest:mossy_birch_log_corner_slab[facing=east,type=top,waterlogged=false]
conquest:mossy_birch_log_corner_slab[facing=east,type=bottom,waterlogged=true]
conquest:mossy_birch_log_corner_slab[facing=east,type=bottom,waterlogged=false]
conquest:mossy_birch_log_eighth_slab[facing=north,type=top,waterlogged=true]
conquest:mossy_birch_log_eighth_slab[facing=north,type=top,waterlogged=false]
conquest:mossy_birch_log_eighth_slab[facing=north,type=bottom,waterlogged=true]
conquest:mossy_birch_log_eighth_slab[facing=north,type=bottom,waterlogged=false]
conquest:mossy_birch_log_eighth_slab[facing=south,type=top,waterlogged=true]
conquest:mossy_birch_log_eighth_slab[facing=south,type=top,waterlogged=false]
conquest:mossy_birch_log_eighth_slab[facing=south,type=bottom,waterlogged=true]
conquest:mossy_birch_log_eighth_slab[facing=south,type=bottom,waterlogged=false]
conquest:mossy_birch_log_eighth_slab[facing=west,type=top,waterlogged=true]
conquest:mossy_birch_log_eighth_slab[facing=west,type=top,waterlogged=false]
conquest:mossy_birch_log_eighth_slab[facing=west,type=bottom,waterlogged=true]
conquest:mossy_birch_log_eighth_slab[facing=west,type=bottom,waterlogged=false]
conquest:mossy_birch_log_eighth_slab[facing=east,type=top,waterlogged=true]
conquest:mossy_birch_log_eighth_slab[facing=east,type=top,waterlogged=false]
conquest:mossy_birch_log_eighth_slab[facing=east,type=bottom,waterlogged=true]
conquest:mossy_birch_log_eighth_slab[facing=east,type=bottom,waterlogged=false]
conquest:mossy_birch_log_large_branch[east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:mossy_birch_log_large_branch[east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:mossy_birch_log_large_branch[east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:mossy_birch_log_large_branch[east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:mossy_birch_log_large_branch[east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:mossy_birch_log_large_branch[east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:mossy_birch_log_large_branch[east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:mossy_birch_log_large_branch[east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:mossy_birch_log_large_branch[east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:mossy_birch_log_large_branch[east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:mossy_birch_log_large_branch[east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:mossy_birch_log_large_branch[east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:mossy_birch_log_large_branch[east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:mossy_birch_log_large_branch[east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:mossy_birch_log_large_branch[east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:mossy_birch_log_large_branch[east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:mossy_birch_log_large_branch[east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:mossy_birch_log_large_branch[east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:mossy_birch_log_large_branch[east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:mossy_birch_log_large_branch[east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:mossy_birch_log_large_branch[east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:mossy_birch_log_large_branch[east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:mossy_birch_log_large_branch[east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:mossy_birch_log_large_branch[east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:mossy_birch_log_large_branch[east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:mossy_birch_log_large_branch[east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:mossy_birch_log_large_branch[east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:mossy_birch_log_large_branch[east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:mossy_birch_log_large_branch[east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:mossy_birch_log_large_branch[east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:mossy_birch_log_large_branch[east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:mossy_birch_log_large_branch[east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:mossy_birch_log_large_branch[east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:mossy_birch_log_large_branch[east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:mossy_birch_log_large_branch[east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:mossy_birch_log_large_branch[east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:mossy_birch_log_large_branch[east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:mossy_birch_log_large_branch[east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:mossy_birch_log_large_branch[east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:mossy_birch_log_large_branch[east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:mossy_birch_log_large_branch[east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:mossy_birch_log_large_branch[east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:mossy_birch_log_large_branch[east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:mossy_birch_log_large_branch[east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:mossy_birch_log_large_branch[east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:mossy_birch_log_large_branch[east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:mossy_birch_log_large_branch[east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:mossy_birch_log_large_branch[east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:mossy_birch_log_large_branch[east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:mossy_birch_log_large_branch[east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:mossy_birch_log_large_branch[east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:mossy_birch_log_large_branch[east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:mossy_birch_log_large_branch[east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:mossy_birch_log_large_branch[east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:mossy_birch_log_large_branch[east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:mossy_birch_log_large_branch[east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:mossy_birch_log_large_branch[east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:mossy_birch_log_large_branch[east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:mossy_birch_log_large_branch[east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:mossy_birch_log_large_branch[east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:mossy_birch_log_large_branch[east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:mossy_birch_log_large_branch[east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:mossy_birch_log_large_branch[east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:mossy_birch_log_large_branch[east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:mossy_birch_log_pillar[layer=1,waterlogged=true]
conquest:mossy_birch_log_pillar[layer=1,waterlogged=false]
conquest:mossy_birch_log_pillar[layer=2,waterlogged=true]
conquest:mossy_birch_log_pillar[layer=2,waterlogged=false]
conquest:mossy_birch_log_pillar[layer=3,waterlogged=true]
conquest:mossy_birch_log_pillar[layer=3,waterlogged=false]
conquest:mossy_birch_log_pillar[layer=4,waterlogged=true]
conquest:mossy_birch_log_pillar[layer=4,waterlogged=false]
conquest:mossy_birch_log_pillar[layer=5,waterlogged=true]
conquest:mossy_birch_log_pillar[layer=5,waterlogged=false]
conquest:mossy_birch_log_quarter_slab[facing=north,layer=1,type=top,waterlogged=true]
conquest:mossy_birch_log_quarter_slab[facing=north,layer=1,type=top,waterlogged=false]
conquest:mossy_birch_log_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=true]
conquest:mossy_birch_log_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=false]
conquest:mossy_birch_log_quarter_slab[facing=north,layer=2,type=top,waterlogged=true]
conquest:mossy_birch_log_quarter_slab[facing=north,layer=2,type=top,waterlogged=false]
conquest:mossy_birch_log_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=true]
conquest:mossy_birch_log_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=false]
conquest:mossy_birch_log_quarter_slab[facing=north,layer=3,type=top,waterlogged=true]
conquest:mossy_birch_log_quarter_slab[facing=north,layer=3,type=top,waterlogged=false]
conquest:mossy_birch_log_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=true]
conquest:mossy_birch_log_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=false]
conquest:mossy_birch_log_quarter_slab[facing=south,layer=1,type=top,waterlogged=true]
conquest:mossy_birch_log_quarter_slab[facing=south,layer=1,type=top,waterlogged=false]
conquest:mossy_birch_log_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=true]
conquest:mossy_birch_log_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=false]
conquest:mossy_birch_log_quarter_slab[facing=south,layer=2,type=top,waterlogged=true]
conquest:mossy_birch_log_quarter_slab[facing=south,layer=2,type=top,waterlogged=false]
conquest:mossy_birch_log_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=true]
conquest:mossy_birch_log_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=false]
conquest:mossy_birch_log_quarter_slab[facing=south,layer=3,type=top,waterlogged=true]
conquest:mossy_birch_log_quarter_slab[facing=south,layer=3,type=top,waterlogged=false]
conquest:mossy_birch_log_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=true]
conquest:mossy_birch_log_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=false]
conquest:mossy_birch_log_quarter_slab[facing=west,layer=1,type=top,waterlogged=true]
conquest:mossy_birch_log_quarter_slab[facing=west,layer=1,type=top,waterlogged=false]
conquest:mossy_birch_log_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=true]
conquest:mossy_birch_log_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=false]
conquest:mossy_birch_log_quarter_slab[facing=west,layer=2,type=top,waterlogged=true]
conquest:mossy_birch_log_quarter_slab[facing=west,layer=2,type=top,waterlogged=false]
conquest:mossy_birch_log_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=true]
conquest:mossy_birch_log_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=false]
conquest:mossy_birch_log_quarter_slab[facing=west,layer=3,type=top,waterlogged=true]
conquest:mossy_birch_log_quarter_slab[facing=west,layer=3,type=top,waterlogged=false]
conquest:mossy_birch_log_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=true]
conquest:mossy_birch_log_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=false]
conquest:mossy_birch_log_quarter_slab[facing=east,layer=1,type=top,waterlogged=true]
conquest:mossy_birch_log_quarter_slab[facing=east,layer=1,type=top,waterlogged=false]
conquest:mossy_birch_log_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=true]
conquest:mossy_birch_log_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=false]
conquest:mossy_birch_log_quarter_slab[facing=east,layer=2,type=top,waterlogged=true]
conquest:mossy_birch_log_quarter_slab[facing=east,layer=2,type=top,waterlogged=false]
conquest:mossy_birch_log_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=true]
conquest:mossy_birch_log_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=false]
conquest:mossy_birch_log_quarter_slab[facing=east,layer=3,type=top,waterlogged=true]
conquest:mossy_birch_log_quarter_slab[facing=east,layer=3,type=top,waterlogged=false]
conquest:mossy_birch_log_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=true]
conquest:mossy_birch_log_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=false]
conquest:mossy_birch_log_slab[layer=1,type=top,waterlogged=true]
conquest:mossy_birch_log_slab[layer=1,type=top,waterlogged=false]
conquest:mossy_birch_log_slab[layer=1,type=bottom,waterlogged=true]
conquest:mossy_birch_log_slab[layer=1,type=bottom,waterlogged=false]
conquest:mossy_birch_log_slab[layer=2,type=top,waterlogged=true]
conquest:mossy_birch_log_slab[layer=2,type=top,waterlogged=false]
conquest:mossy_birch_log_slab[layer=2,type=bottom,waterlogged=true]
conquest:mossy_birch_log_slab[layer=2,type=bottom,waterlogged=false]
conquest:mossy_birch_log_slab[layer=3,type=top,waterlogged=true]
conquest:mossy_birch_log_slab[layer=3,type=top,waterlogged=false]
conquest:mossy_birch_log_slab[layer=3,type=bottom,waterlogged=true]
conquest:mossy_birch_log_slab[layer=3,type=bottom,waterlogged=false]
conquest:mossy_birch_log_slab[layer=4,type=top,waterlogged=true]
conquest:mossy_birch_log_slab[layer=4,type=top,waterlogged=false]
conquest:mossy_birch_log_slab[layer=4,type=bottom,waterlogged=true]
conquest:mossy_birch_log_slab[layer=4,type=bottom,waterlogged=false]
conquest:mossy_birch_log_small_branch[east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:mossy_birch_log_small_branch[east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:mossy_birch_log_small_branch[east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:mossy_birch_log_small_branch[east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:mossy_birch_log_small_branch[east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:mossy_birch_log_small_branch[east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:mossy_birch_log_small_branch[east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:mossy_birch_log_small_branch[east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:mossy_birch_log_small_branch[east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:mossy_birch_log_small_branch[east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:mossy_birch_log_small_branch[east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:mossy_birch_log_small_branch[east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:mossy_birch_log_small_branch[east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:mossy_birch_log_small_branch[east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:mossy_birch_log_small_branch[east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:mossy_birch_log_small_branch[east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:mossy_birch_log_small_branch[east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:mossy_birch_log_small_branch[east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:mossy_birch_log_small_branch[east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:mossy_birch_log_small_branch[east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:mossy_birch_log_small_branch[east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:mossy_birch_log_small_branch[east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:mossy_birch_log_small_branch[east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:mossy_birch_log_small_branch[east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:mossy_birch_log_small_branch[east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:mossy_birch_log_small_branch[east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:mossy_birch_log_small_branch[east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:mossy_birch_log_small_branch[east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:mossy_birch_log_small_branch[east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:mossy_birch_log_small_branch[east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:mossy_birch_log_small_branch[east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:mossy_birch_log_small_branch[east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:mossy_birch_log_small_branch[east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:mossy_birch_log_small_branch[east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:mossy_birch_log_small_branch[east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:mossy_birch_log_small_branch[east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:mossy_birch_log_small_branch[east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:mossy_birch_log_small_branch[east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:mossy_birch_log_small_branch[east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:mossy_birch_log_small_branch[east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:mossy_birch_log_small_branch[east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:mossy_birch_log_small_branch[east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:mossy_birch_log_small_branch[east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:mossy_birch_log_small_branch[east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:mossy_birch_log_small_branch[east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:mossy_birch_log_small_branch[east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:mossy_birch_log_small_branch[east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:mossy_birch_log_small_branch[east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:mossy_birch_log_small_branch[east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:mossy_birch_log_small_branch[east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:mossy_birch_log_small_branch[east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:mossy_birch_log_small_branch[east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:mossy_birch_log_small_branch[east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:mossy_birch_log_small_branch[east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:mossy_birch_log_small_branch[east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:mossy_birch_log_small_branch[east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:mossy_birch_log_small_branch[east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:mossy_birch_log_small_branch[east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:mossy_birch_log_small_branch[east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:mossy_birch_log_small_branch[east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:mossy_birch_log_small_branch[east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:mossy_birch_log_small_branch[east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:mossy_birch_log_small_branch[east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:mossy_birch_log_small_branch[east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:mossy_birch_log_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:mossy_birch_log_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:mossy_birch_log_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:mossy_birch_log_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:mossy_birch_log_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:mossy_birch_log_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:mossy_birch_log_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:mossy_birch_log_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:mossy_birch_log_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:mossy_birch_log_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:mossy_birch_log_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:mossy_birch_log_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:mossy_birch_log_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:mossy_birch_log_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:mossy_birch_log_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:mossy_birch_log_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:mossy_birch_log_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:mossy_birch_log_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:mossy_birch_log_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:mossy_birch_log_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:mossy_birch_log_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:mossy_birch_log_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:mossy_birch_log_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:mossy_birch_log_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:mossy_birch_log_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:mossy_birch_log_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:mossy_birch_log_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:mossy_birch_log_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:mossy_birch_log_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:mossy_birch_log_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:mossy_birch_log_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:mossy_birch_log_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:mossy_birch_log_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:mossy_birch_log_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:mossy_birch_log_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:mossy_birch_log_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:mossy_birch_log_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:mossy_birch_log_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:mossy_birch_log_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:mossy_birch_log_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:mossy_birch_log_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:mossy_birch_log_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:mossy_birch_log_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:mossy_birch_log_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:mossy_birch_log_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:mossy_birch_log_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:mossy_birch_log_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:mossy_birch_log_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:mossy_birch_log_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:mossy_birch_log_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:mossy_birch_log_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:mossy_birch_log_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:mossy_birch_log_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:mossy_birch_log_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:mossy_birch_log_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:mossy_birch_log_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:mossy_birch_log_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:mossy_birch_log_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:mossy_birch_log_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:mossy_birch_log_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:mossy_birch_log_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:mossy_birch_log_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:mossy_birch_log_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:mossy_birch_log_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:mossy_birch_log_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:mossy_birch_log_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:mossy_birch_log_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:mossy_birch_log_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:mossy_birch_log_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:mossy_birch_log_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:mossy_birch_log_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:mossy_birch_log_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:mossy_birch_log_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:mossy_birch_log_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:mossy_birch_log_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:mossy_birch_log_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:mossy_birch_log_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:mossy_birch_log_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:mossy_birch_log_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:mossy_birch_log_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:mossy_birch_log_stump[down=true,layer=1,waterlogged=true]
conquest:mossy_birch_log_stump[down=true,layer=1,waterlogged=false]
conquest:mossy_birch_log_stump[down=true,layer=2,waterlogged=true]
conquest:mossy_birch_log_stump[down=true,layer=2,waterlogged=false]
conquest:mossy_birch_log_stump[down=true,layer=3,waterlogged=true]
conquest:mossy_birch_log_stump[down=true,layer=3,waterlogged=false]
conquest:mossy_birch_log_stump[down=true,layer=4,waterlogged=true]
conquest:mossy_birch_log_stump[down=true,layer=4,waterlogged=false]
conquest:mossy_birch_log_stump[down=true,layer=5,waterlogged=true]
conquest:mossy_birch_log_stump[down=true,layer=5,waterlogged=false]
conquest:mossy_birch_log_stump[down=false,layer=1,waterlogged=true]
conquest:mossy_birch_log_stump[down=false,layer=1,waterlogged=false]
conquest:mossy_birch_log_stump[down=false,layer=2,waterlogged=true]
conquest:mossy_birch_log_stump[down=false,layer=2,waterlogged=false]
conquest:mossy_birch_log_stump[down=false,layer=3,waterlogged=true]
conquest:mossy_birch_log_stump[down=false,layer=3,waterlogged=false]
conquest:mossy_birch_log_stump[down=false,layer=4,waterlogged=true]
conquest:mossy_birch_log_stump[down=false,layer=4,waterlogged=false]
conquest:mossy_birch_log_stump[down=false,layer=5,waterlogged=true]
conquest:mossy_birch_log_stump[down=false,layer=5,waterlogged=false]
conquest:mossy_birch_log_vertical_corner[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:mossy_birch_log_vertical_corner[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:mossy_birch_log_vertical_corner[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:mossy_birch_log_vertical_corner[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:mossy_birch_log_vertical_corner[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:mossy_birch_log_vertical_corner[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:mossy_birch_log_vertical_corner[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:mossy_birch_log_vertical_corner[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:mossy_birch_log_vertical_corner[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:mossy_birch_log_vertical_corner[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:mossy_birch_log_vertical_corner[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:mossy_birch_log_vertical_corner[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:mossy_birch_log_vertical_corner[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:mossy_birch_log_vertical_corner[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:mossy_birch_log_vertical_corner[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:mossy_birch_log_vertical_corner[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:mossy_birch_log_vertical_corner[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:mossy_birch_log_vertical_corner[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:mossy_birch_log_vertical_corner[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:mossy_birch_log_vertical_corner[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:mossy_birch_log_vertical_corner[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:mossy_birch_log_vertical_corner[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:mossy_birch_log_vertical_corner[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:mossy_birch_log_vertical_corner[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:mossy_birch_log_vertical_corner[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:mossy_birch_log_vertical_corner[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:mossy_birch_log_vertical_corner[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:mossy_birch_log_vertical_corner[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:mossy_birch_log_vertical_corner[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:mossy_birch_log_vertical_corner[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:mossy_birch_log_vertical_corner[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:mossy_birch_log_vertical_corner[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:mossy_birch_log_vertical_corner[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:mossy_birch_log_vertical_corner[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:mossy_birch_log_vertical_corner[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:mossy_birch_log_vertical_corner[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:mossy_birch_log_vertical_corner[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:mossy_birch_log_vertical_corner[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:mossy_birch_log_vertical_corner[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:mossy_birch_log_vertical_corner[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:mossy_birch_log_vertical_corner[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:mossy_birch_log_vertical_corner[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:mossy_birch_log_vertical_corner[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:mossy_birch_log_vertical_corner[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:mossy_birch_log_vertical_corner[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:mossy_birch_log_vertical_corner[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:mossy_birch_log_vertical_corner[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:mossy_birch_log_vertical_corner[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:mossy_birch_log_vertical_corner[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:mossy_birch_log_vertical_corner[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:mossy_birch_log_vertical_corner[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:mossy_birch_log_vertical_corner[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:mossy_birch_log_vertical_corner[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:mossy_birch_log_vertical_corner[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:mossy_birch_log_vertical_corner[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:mossy_birch_log_vertical_corner[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:mossy_birch_log_vertical_corner[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:mossy_birch_log_vertical_corner[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:mossy_birch_log_vertical_corner[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:mossy_birch_log_vertical_corner[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:mossy_birch_log_vertical_corner[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:mossy_birch_log_vertical_corner[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:mossy_birch_log_vertical_corner[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:mossy_birch_log_vertical_corner[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:mossy_birch_log_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:mossy_birch_log_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:mossy_birch_log_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:mossy_birch_log_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:mossy_birch_log_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:mossy_birch_log_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:mossy_birch_log_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:mossy_birch_log_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:mossy_birch_log_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:mossy_birch_log_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:mossy_birch_log_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:mossy_birch_log_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:mossy_birch_log_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:mossy_birch_log_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:mossy_birch_log_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:mossy_birch_log_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:mossy_birch_log_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:mossy_birch_log_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:mossy_birch_log_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:mossy_birch_log_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:mossy_birch_log_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:mossy_birch_log_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:mossy_birch_log_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:mossy_birch_log_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:mossy_birch_log_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:mossy_birch_log_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:mossy_birch_log_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:mossy_birch_log_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:mossy_birch_log_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:mossy_birch_log_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:mossy_birch_log_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:mossy_birch_log_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:mossy_birch_log_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:mossy_birch_log_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:mossy_birch_log_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:mossy_birch_log_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:mossy_birch_log_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:mossy_birch_log_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:mossy_birch_log_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:mossy_birch_log_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:mossy_birch_log_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:mossy_birch_log_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:mossy_birch_log_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:mossy_birch_log_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:mossy_birch_log_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:mossy_birch_log_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:mossy_birch_log_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:mossy_birch_log_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:mossy_birch_log_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:mossy_birch_log_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:mossy_birch_log_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:mossy_birch_log_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:mossy_birch_log_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:mossy_birch_log_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:mossy_birch_log_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:mossy_birch_log_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:mossy_birch_log_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:mossy_birch_log_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:mossy_birch_log_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:mossy_birch_log_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:mossy_birch_log_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:mossy_birch_log_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:mossy_birch_log_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:mossy_birch_log_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:mossy_birch_log_vertical_quarter[down=true,extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:mossy_birch_log_vertical_quarter[down=true,extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:mossy_birch_log_vertical_quarter[down=true,extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:mossy_birch_log_vertical_quarter[down=true,extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:mossy_birch_log_vertical_quarter[down=true,extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:mossy_birch_log_vertical_quarter[down=true,extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:mossy_birch_log_vertical_quarter[down=true,extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:mossy_birch_log_vertical_quarter[down=true,extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:mossy_birch_log_vertical_quarter[down=true,extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:mossy_birch_log_vertical_quarter[down=true,extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:mossy_birch_log_vertical_quarter[down=true,extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:mossy_birch_log_vertical_quarter[down=true,extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:mossy_birch_log_vertical_quarter[down=true,extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:mossy_birch_log_vertical_quarter[down=true,extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:mossy_birch_log_vertical_quarter[down=true,extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:mossy_birch_log_vertical_quarter[down=true,extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:mossy_birch_log_vertical_quarter[down=true,extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:mossy_birch_log_vertical_quarter[down=true,extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:mossy_birch_log_vertical_quarter[down=true,extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:mossy_birch_log_vertical_quarter[down=true,extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:mossy_birch_log_vertical_quarter[down=true,extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:mossy_birch_log_vertical_quarter[down=true,extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:mossy_birch_log_vertical_quarter[down=true,extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:mossy_birch_log_vertical_quarter[down=true,extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:mossy_birch_log_vertical_quarter[down=true,extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:mossy_birch_log_vertical_quarter[down=true,extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:mossy_birch_log_vertical_quarter[down=true,extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:mossy_birch_log_vertical_quarter[down=true,extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:mossy_birch_log_vertical_quarter[down=true,extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:mossy_birch_log_vertical_quarter[down=true,extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:mossy_birch_log_vertical_quarter[down=true,extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:mossy_birch_log_vertical_quarter[down=true,extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:mossy_birch_log_vertical_quarter[down=true,extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:mossy_birch_log_vertical_quarter[down=true,extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:mossy_birch_log_vertical_quarter[down=true,extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:mossy_birch_log_vertical_quarter[down=true,extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:mossy_birch_log_vertical_quarter[down=true,extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:mossy_birch_log_vertical_quarter[down=true,extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:mossy_birch_log_vertical_quarter[down=true,extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:mossy_birch_log_vertical_quarter[down=true,extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:mossy_birch_log_vertical_quarter[down=true,extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:mossy_birch_log_vertical_quarter[down=true,extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:mossy_birch_log_vertical_quarter[down=true,extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:mossy_birch_log_vertical_quarter[down=true,extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:mossy_birch_log_vertical_quarter[down=true,extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:mossy_birch_log_vertical_quarter[down=true,extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:mossy_birch_log_vertical_quarter[down=true,extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:mossy_birch_log_vertical_quarter[down=true,extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:mossy_birch_log_vertical_quarter[down=true,extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:mossy_birch_log_vertical_quarter[down=true,extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:mossy_birch_log_vertical_quarter[down=true,extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:mossy_birch_log_vertical_quarter[down=true,extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:mossy_birch_log_vertical_quarter[down=true,extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:mossy_birch_log_vertical_quarter[down=true,extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:mossy_birch_log_vertical_quarter[down=true,extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:mossy_birch_log_vertical_quarter[down=true,extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:mossy_birch_log_vertical_quarter[down=true,extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:mossy_birch_log_vertical_quarter[down=true,extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:mossy_birch_log_vertical_quarter[down=true,extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:mossy_birch_log_vertical_quarter[down=true,extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:mossy_birch_log_vertical_quarter[down=true,extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:mossy_birch_log_vertical_quarter[down=true,extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:mossy_birch_log_vertical_quarter[down=true,extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:mossy_birch_log_vertical_quarter[down=true,extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:mossy_birch_log_vertical_quarter[down=false,extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:mossy_birch_log_vertical_quarter[down=false,extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:mossy_birch_log_vertical_quarter[down=false,extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:mossy_birch_log_vertical_quarter[down=false,extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:mossy_birch_log_vertical_quarter[down=false,extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:mossy_birch_log_vertical_quarter[down=false,extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:mossy_birch_log_vertical_quarter[down=false,extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:mossy_birch_log_vertical_quarter[down=false,extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:mossy_birch_log_vertical_quarter[down=false,extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:mossy_birch_log_vertical_quarter[down=false,extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:mossy_birch_log_vertical_quarter[down=false,extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:mossy_birch_log_vertical_quarter[down=false,extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:mossy_birch_log_vertical_quarter[down=false,extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:mossy_birch_log_vertical_quarter[down=false,extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:mossy_birch_log_vertical_quarter[down=false,extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:mossy_birch_log_vertical_quarter[down=false,extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:mossy_birch_log_vertical_quarter[down=false,extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:mossy_birch_log_vertical_quarter[down=false,extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:mossy_birch_log_vertical_quarter[down=false,extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:mossy_birch_log_vertical_quarter[down=false,extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:mossy_birch_log_vertical_quarter[down=false,extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:mossy_birch_log_vertical_quarter[down=false,extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:mossy_birch_log_vertical_quarter[down=false,extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:mossy_birch_log_vertical_quarter[down=false,extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:mossy_birch_log_vertical_quarter[down=false,extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:mossy_birch_log_vertical_quarter[down=false,extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:mossy_birch_log_vertical_quarter[down=false,extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:mossy_birch_log_vertical_quarter[down=false,extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:mossy_birch_log_vertical_quarter[down=false,extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:mossy_birch_log_vertical_quarter[down=false,extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:mossy_birch_log_vertical_quarter[down=false,extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:mossy_birch_log_vertical_quarter[down=false,extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:mossy_birch_log_vertical_quarter[down=false,extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:mossy_birch_log_vertical_quarter[down=false,extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:mossy_birch_log_vertical_quarter[down=false,extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:mossy_birch_log_vertical_quarter[down=false,extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:mossy_birch_log_vertical_quarter[down=false,extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:mossy_birch_log_vertical_quarter[down=false,extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:mossy_birch_log_vertical_quarter[down=false,extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:mossy_birch_log_vertical_quarter[down=false,extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:mossy_birch_log_vertical_quarter[down=false,extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:mossy_birch_log_vertical_quarter[down=false,extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:mossy_birch_log_vertical_quarter[down=false,extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:mossy_birch_log_vertical_quarter[down=false,extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:mossy_birch_log_vertical_quarter[down=false,extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:mossy_birch_log_vertical_quarter[down=false,extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:mossy_birch_log_vertical_quarter[down=false,extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:mossy_birch_log_vertical_quarter[down=false,extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:mossy_birch_log_vertical_quarter[down=false,extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:mossy_birch_log_vertical_quarter[down=false,extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:mossy_birch_log_vertical_quarter[down=false,extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:mossy_birch_log_vertical_quarter[down=false,extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:mossy_birch_log_vertical_quarter[down=false,extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:mossy_birch_log_vertical_quarter[down=false,extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:mossy_birch_log_vertical_quarter[down=false,extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:mossy_birch_log_vertical_quarter[down=false,extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:mossy_birch_log_vertical_quarter[down=false,extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:mossy_birch_log_vertical_quarter[down=false,extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:mossy_birch_log_vertical_quarter[down=false,extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:mossy_birch_log_vertical_quarter[down=false,extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:mossy_birch_log_vertical_quarter[down=false,extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:mossy_birch_log_vertical_quarter[down=false,extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:mossy_birch_log_vertical_quarter[down=false,extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:mossy_birch_log_vertical_quarter[down=false,extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:mossy_birch_log_vertical_slab[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:mossy_birch_log_vertical_slab[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:mossy_birch_log_vertical_slab[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:mossy_birch_log_vertical_slab[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:mossy_birch_log_vertical_slab[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:mossy_birch_log_vertical_slab[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:mossy_birch_log_vertical_slab[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:mossy_birch_log_vertical_slab[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:mossy_birch_log_vertical_slab[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:mossy_birch_log_vertical_slab[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:mossy_birch_log_vertical_slab[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:mossy_birch_log_vertical_slab[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:mossy_birch_log_vertical_slab[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:mossy_birch_log_vertical_slab[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:mossy_birch_log_vertical_slab[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:mossy_birch_log_vertical_slab[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:mossy_birch_log_vertical_slab[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:mossy_birch_log_vertical_slab[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:mossy_birch_log_vertical_slab[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:mossy_birch_log_vertical_slab[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:mossy_birch_log_vertical_slab[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:mossy_birch_log_vertical_slab[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:mossy_birch_log_vertical_slab[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:mossy_birch_log_vertical_slab[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:mossy_birch_log_vertical_slab[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:mossy_birch_log_vertical_slab[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:mossy_birch_log_vertical_slab[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:mossy_birch_log_vertical_slab[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:mossy_birch_log_vertical_slab[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:mossy_birch_log_vertical_slab[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:mossy_birch_log_vertical_slab[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:mossy_birch_log_vertical_slab[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:mossy_birch_log_vertical_slab[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:mossy_birch_log_vertical_slab[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:mossy_birch_log_vertical_slab[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:mossy_birch_log_vertical_slab[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:mossy_birch_log_vertical_slab[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:mossy_birch_log_vertical_slab[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:mossy_birch_log_vertical_slab[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:mossy_birch_log_vertical_slab[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:mossy_birch_log_vertical_slab[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:mossy_birch_log_vertical_slab[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:mossy_birch_log_vertical_slab[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:mossy_birch_log_vertical_slab[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:mossy_birch_log_vertical_slab[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:mossy_birch_log_vertical_slab[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:mossy_birch_log_vertical_slab[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:mossy_birch_log_vertical_slab[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:mossy_birch_log_vertical_slab[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:mossy_birch_log_vertical_slab[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:mossy_birch_log_vertical_slab[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:mossy_birch_log_vertical_slab[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:mossy_birch_log_vertical_slab[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:mossy_birch_log_vertical_slab[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:mossy_birch_log_vertical_slab[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:mossy_birch_log_vertical_slab[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:mossy_birch_log_vertical_slab[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:mossy_birch_log_vertical_slab[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:mossy_birch_log_vertical_slab[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:mossy_birch_log_vertical_slab[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:mossy_birch_log_vertical_slab[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:mossy_birch_log_vertical_slab[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:mossy_birch_log_vertical_slab[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:mossy_birch_log_vertical_slab[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:mossy_blue_schist
conquest:mossy_blue_schist_corner_slab[facing=north,type=top,waterlogged=true]
conquest:mossy_blue_schist_corner_slab[facing=north,type=top,waterlogged=false]
conquest:mossy_blue_schist_corner_slab[facing=north,type=bottom,waterlogged=true]
conquest:mossy_blue_schist_corner_slab[facing=north,type=bottom,waterlogged=false]
conquest:mossy_blue_schist_corner_slab[facing=south,type=top,waterlogged=true]
conquest:mossy_blue_schist_corner_slab[facing=south,type=top,waterlogged=false]
conquest:mossy_blue_schist_corner_slab[facing=south,type=bottom,waterlogged=true]
conquest:mossy_blue_schist_corner_slab[facing=south,type=bottom,waterlogged=false]
conquest:mossy_blue_schist_corner_slab[facing=west,type=top,waterlogged=true]
conquest:mossy_blue_schist_corner_slab[facing=west,type=top,waterlogged=false]
conquest:mossy_blue_schist_corner_slab[facing=west,type=bottom,waterlogged=true]
conquest:mossy_blue_schist_corner_slab[facing=west,type=bottom,waterlogged=false]
conquest:mossy_blue_schist_corner_slab[facing=east,type=top,waterlogged=true]
conquest:mossy_blue_schist_corner_slab[facing=east,type=top,waterlogged=false]
conquest:mossy_blue_schist_corner_slab[facing=east,type=bottom,waterlogged=true]
conquest:mossy_blue_schist_corner_slab[facing=east,type=bottom,waterlogged=false]
conquest:mossy_blue_schist_eighth_slab[facing=north,type=top,waterlogged=true]
conquest:mossy_blue_schist_eighth_slab[facing=north,type=top,waterlogged=false]
conquest:mossy_blue_schist_eighth_slab[facing=north,type=bottom,waterlogged=true]
conquest:mossy_blue_schist_eighth_slab[facing=north,type=bottom,waterlogged=false]
conquest:mossy_blue_schist_eighth_slab[facing=south,type=top,waterlogged=true]
conquest:mossy_blue_schist_eighth_slab[facing=south,type=top,waterlogged=false]
conquest:mossy_blue_schist_eighth_slab[facing=south,type=bottom,waterlogged=true]
conquest:mossy_blue_schist_eighth_slab[facing=south,type=bottom,waterlogged=false]
conquest:mossy_blue_schist_eighth_slab[facing=west,type=top,waterlogged=true]
conquest:mossy_blue_schist_eighth_slab[facing=west,type=top,waterlogged=false]
conquest:mossy_blue_schist_eighth_slab[facing=west,type=bottom,waterlogged=true]
conquest:mossy_blue_schist_eighth_slab[facing=west,type=bottom,waterlogged=false]
conquest:mossy_blue_schist_eighth_slab[facing=east,type=top,waterlogged=true]
conquest:mossy_blue_schist_eighth_slab[facing=east,type=top,waterlogged=false]
conquest:mossy_blue_schist_eighth_slab[facing=east,type=bottom,waterlogged=true]
conquest:mossy_blue_schist_eighth_slab[facing=east,type=bottom,waterlogged=false]
conquest:mossy_blue_schist_quarter_slab[facing=north,layer=1,type=top,waterlogged=true]
conquest:mossy_blue_schist_quarter_slab[facing=north,layer=1,type=top,waterlogged=false]
conquest:mossy_blue_schist_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=true]
conquest:mossy_blue_schist_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=false]
conquest:mossy_blue_schist_quarter_slab[facing=north,layer=2,type=top,waterlogged=true]
conquest:mossy_blue_schist_quarter_slab[facing=north,layer=2,type=top,waterlogged=false]
conquest:mossy_blue_schist_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=true]
conquest:mossy_blue_schist_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=false]
conquest:mossy_blue_schist_quarter_slab[facing=north,layer=3,type=top,waterlogged=true]
conquest:mossy_blue_schist_quarter_slab[facing=north,layer=3,type=top,waterlogged=false]
conquest:mossy_blue_schist_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=true]
conquest:mossy_blue_schist_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=false]
conquest:mossy_blue_schist_quarter_slab[facing=south,layer=1,type=top,waterlogged=true]
conquest:mossy_blue_schist_quarter_slab[facing=south,layer=1,type=top,waterlogged=false]
conquest:mossy_blue_schist_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=true]
conquest:mossy_blue_schist_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=false]
conquest:mossy_blue_schist_quarter_slab[facing=south,layer=2,type=top,waterlogged=true]
conquest:mossy_blue_schist_quarter_slab[facing=south,layer=2,type=top,waterlogged=false]
conquest:mossy_blue_schist_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=true]
conquest:mossy_blue_schist_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=false]
conquest:mossy_blue_schist_quarter_slab[facing=south,layer=3,type=top,waterlogged=true]
conquest:mossy_blue_schist_quarter_slab[facing=south,layer=3,type=top,waterlogged=false]
conquest:mossy_blue_schist_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=true]
conquest:mossy_blue_schist_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=false]
conquest:mossy_blue_schist_quarter_slab[facing=west,layer=1,type=top,waterlogged=true]
conquest:mossy_blue_schist_quarter_slab[facing=west,layer=1,type=top,waterlogged=false]
conquest:mossy_blue_schist_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=true]
conquest:mossy_blue_schist_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=false]
conquest:mossy_blue_schist_quarter_slab[facing=west,layer=2,type=top,waterlogged=true]
conquest:mossy_blue_schist_quarter_slab[facing=west,layer=2,type=top,waterlogged=false]
conquest:mossy_blue_schist_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=true]
conquest:mossy_blue_schist_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=false]
conquest:mossy_blue_schist_quarter_slab[facing=west,layer=3,type=top,waterlogged=true]
conquest:mossy_blue_schist_quarter_slab[facing=west,layer=3,type=top,waterlogged=false]
conquest:mossy_blue_schist_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=true]
conquest:mossy_blue_schist_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=false]
conquest:mossy_blue_schist_quarter_slab[facing=east,layer=1,type=top,waterlogged=true]
conquest:mossy_blue_schist_quarter_slab[facing=east,layer=1,type=top,waterlogged=false]
conquest:mossy_blue_schist_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=true]
conquest:mossy_blue_schist_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=false]
conquest:mossy_blue_schist_quarter_slab[facing=east,layer=2,type=top,waterlogged=true]
conquest:mossy_blue_schist_quarter_slab[facing=east,layer=2,type=top,waterlogged=false]
conquest:mossy_blue_schist_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=true]
conquest:mossy_blue_schist_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=false]
conquest:mossy_blue_schist_quarter_slab[facing=east,layer=3,type=top,waterlogged=true]
conquest:mossy_blue_schist_quarter_slab[facing=east,layer=3,type=top,waterlogged=false]
conquest:mossy_blue_schist_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=true]
conquest:mossy_blue_schist_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=false]
conquest:mossy_blue_schist_slab[layers=1,type=top,waterlogged=true]
conquest:mossy_blue_schist_slab[layers=1,type=top,waterlogged=false]
conquest:mossy_blue_schist_slab[layers=1,type=bottom,waterlogged=true]
conquest:mossy_blue_schist_slab[layers=1,type=bottom,waterlogged=false]
conquest:mossy_blue_schist_slab[layers=2,type=top,waterlogged=true]
conquest:mossy_blue_schist_slab[layers=2,type=top,waterlogged=false]
conquest:mossy_blue_schist_slab[layers=2,type=bottom,waterlogged=true]
conquest:mossy_blue_schist_slab[layers=2,type=bottom,waterlogged=false]
conquest:mossy_blue_schist_slab[layers=3,type=top,waterlogged=true]
conquest:mossy_blue_schist_slab[layers=3,type=top,waterlogged=false]
conquest:mossy_blue_schist_slab[layers=3,type=bottom,waterlogged=true]
conquest:mossy_blue_schist_slab[layers=3,type=bottom,waterlogged=false]
conquest:mossy_blue_schist_slab[layers=4,type=top,waterlogged=true]
conquest:mossy_blue_schist_slab[layers=4,type=top,waterlogged=false]
conquest:mossy_blue_schist_slab[layers=4,type=bottom,waterlogged=true]
conquest:mossy_blue_schist_slab[layers=4,type=bottom,waterlogged=false]
conquest:mossy_blue_schist_slab[layers=5,type=top,waterlogged=true]
conquest:mossy_blue_schist_slab[layers=5,type=top,waterlogged=false]
conquest:mossy_blue_schist_slab[layers=5,type=bottom,waterlogged=true]
conquest:mossy_blue_schist_slab[layers=5,type=bottom,waterlogged=false]
conquest:mossy_blue_schist_slab[layers=6,type=top,waterlogged=true]
conquest:mossy_blue_schist_slab[layers=6,type=top,waterlogged=false]
conquest:mossy_blue_schist_slab[layers=6,type=bottom,waterlogged=true]
conquest:mossy_blue_schist_slab[layers=6,type=bottom,waterlogged=false]
conquest:mossy_blue_schist_slab[layers=7,type=top,waterlogged=true]
conquest:mossy_blue_schist_slab[layers=7,type=top,waterlogged=false]
conquest:mossy_blue_schist_slab[layers=7,type=bottom,waterlogged=true]
conquest:mossy_blue_schist_slab[layers=7,type=bottom,waterlogged=false]
conquest:mossy_blue_schist_slab[layers=8,type=top,waterlogged=true]
conquest:mossy_blue_schist_slab[layers=8,type=top,waterlogged=false]
conquest:mossy_blue_schist_slab[layers=8,type=bottom,waterlogged=true]
conquest:mossy_blue_schist_slab[layers=8,type=bottom,waterlogged=false]
conquest:mossy_blue_schist_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:mossy_blue_schist_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:mossy_blue_schist_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:mossy_blue_schist_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:mossy_blue_schist_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:mossy_blue_schist_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:mossy_blue_schist_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:mossy_blue_schist_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:mossy_blue_schist_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:mossy_blue_schist_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:mossy_blue_schist_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:mossy_blue_schist_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:mossy_blue_schist_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:mossy_blue_schist_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:mossy_blue_schist_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:mossy_blue_schist_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:mossy_blue_schist_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:mossy_blue_schist_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:mossy_blue_schist_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:mossy_blue_schist_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:mossy_blue_schist_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:mossy_blue_schist_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:mossy_blue_schist_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:mossy_blue_schist_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:mossy_blue_schist_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:mossy_blue_schist_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:mossy_blue_schist_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:mossy_blue_schist_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:mossy_blue_schist_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:mossy_blue_schist_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:mossy_blue_schist_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:mossy_blue_schist_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:mossy_blue_schist_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:mossy_blue_schist_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:mossy_blue_schist_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:mossy_blue_schist_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:mossy_blue_schist_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:mossy_blue_schist_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:mossy_blue_schist_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:mossy_blue_schist_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:mossy_blue_schist_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:mossy_blue_schist_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:mossy_blue_schist_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:mossy_blue_schist_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:mossy_blue_schist_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:mossy_blue_schist_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:mossy_blue_schist_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:mossy_blue_schist_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:mossy_blue_schist_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:mossy_blue_schist_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:mossy_blue_schist_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:mossy_blue_schist_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:mossy_blue_schist_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:mossy_blue_schist_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:mossy_blue_schist_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:mossy_blue_schist_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:mossy_blue_schist_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:mossy_blue_schist_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:mossy_blue_schist_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:mossy_blue_schist_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:mossy_blue_schist_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:mossy_blue_schist_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:mossy_blue_schist_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:mossy_blue_schist_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:mossy_blue_schist_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:mossy_blue_schist_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:mossy_blue_schist_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:mossy_blue_schist_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:mossy_blue_schist_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:mossy_blue_schist_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:mossy_blue_schist_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:mossy_blue_schist_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:mossy_blue_schist_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:mossy_blue_schist_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:mossy_blue_schist_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:mossy_blue_schist_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:mossy_blue_schist_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:mossy_blue_schist_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:mossy_blue_schist_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:mossy_blue_schist_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:mossy_blue_schist_vertical_corner[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:mossy_blue_schist_vertical_corner[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:mossy_blue_schist_vertical_corner[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:mossy_blue_schist_vertical_corner[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:mossy_blue_schist_vertical_corner[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:mossy_blue_schist_vertical_corner[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:mossy_blue_schist_vertical_corner[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:mossy_blue_schist_vertical_corner[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:mossy_blue_schist_vertical_corner[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:mossy_blue_schist_vertical_corner[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:mossy_blue_schist_vertical_corner[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:mossy_blue_schist_vertical_corner[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:mossy_blue_schist_vertical_corner[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:mossy_blue_schist_vertical_corner[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:mossy_blue_schist_vertical_corner[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:mossy_blue_schist_vertical_corner[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:mossy_blue_schist_vertical_corner[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:mossy_blue_schist_vertical_corner[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:mossy_blue_schist_vertical_corner[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:mossy_blue_schist_vertical_corner[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:mossy_blue_schist_vertical_corner[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:mossy_blue_schist_vertical_corner[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:mossy_blue_schist_vertical_corner[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:mossy_blue_schist_vertical_corner[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:mossy_blue_schist_vertical_corner[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:mossy_blue_schist_vertical_corner[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:mossy_blue_schist_vertical_corner[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:mossy_blue_schist_vertical_corner[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:mossy_blue_schist_vertical_corner[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:mossy_blue_schist_vertical_corner[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:mossy_blue_schist_vertical_corner[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:mossy_blue_schist_vertical_corner[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:mossy_blue_schist_vertical_corner[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:mossy_blue_schist_vertical_corner[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:mossy_blue_schist_vertical_corner[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:mossy_blue_schist_vertical_corner[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:mossy_blue_schist_vertical_corner[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:mossy_blue_schist_vertical_corner[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:mossy_blue_schist_vertical_corner[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:mossy_blue_schist_vertical_corner[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:mossy_blue_schist_vertical_corner[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:mossy_blue_schist_vertical_corner[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:mossy_blue_schist_vertical_corner[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:mossy_blue_schist_vertical_corner[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:mossy_blue_schist_vertical_corner[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:mossy_blue_schist_vertical_corner[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:mossy_blue_schist_vertical_corner[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:mossy_blue_schist_vertical_corner[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:mossy_blue_schist_vertical_corner[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:mossy_blue_schist_vertical_corner[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:mossy_blue_schist_vertical_corner[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:mossy_blue_schist_vertical_corner[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:mossy_blue_schist_vertical_corner[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:mossy_blue_schist_vertical_corner[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:mossy_blue_schist_vertical_corner[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:mossy_blue_schist_vertical_corner[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:mossy_blue_schist_vertical_corner[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:mossy_blue_schist_vertical_corner[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:mossy_blue_schist_vertical_corner[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:mossy_blue_schist_vertical_corner[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:mossy_blue_schist_vertical_corner[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:mossy_blue_schist_vertical_corner[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:mossy_blue_schist_vertical_corner[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:mossy_blue_schist_vertical_corner[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:mossy_blue_schist_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:mossy_blue_schist_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:mossy_blue_schist_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:mossy_blue_schist_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:mossy_blue_schist_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:mossy_blue_schist_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:mossy_blue_schist_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:mossy_blue_schist_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:mossy_blue_schist_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:mossy_blue_schist_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:mossy_blue_schist_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:mossy_blue_schist_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:mossy_blue_schist_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:mossy_blue_schist_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:mossy_blue_schist_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:mossy_blue_schist_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:mossy_blue_schist_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:mossy_blue_schist_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:mossy_blue_schist_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:mossy_blue_schist_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:mossy_blue_schist_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:mossy_blue_schist_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:mossy_blue_schist_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:mossy_blue_schist_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:mossy_blue_schist_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:mossy_blue_schist_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:mossy_blue_schist_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:mossy_blue_schist_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:mossy_blue_schist_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:mossy_blue_schist_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:mossy_blue_schist_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:mossy_blue_schist_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:mossy_blue_schist_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:mossy_blue_schist_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:mossy_blue_schist_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:mossy_blue_schist_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:mossy_blue_schist_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:mossy_blue_schist_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:mossy_blue_schist_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:mossy_blue_schist_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:mossy_blue_schist_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:mossy_blue_schist_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:mossy_blue_schist_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:mossy_blue_schist_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:mossy_blue_schist_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:mossy_blue_schist_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:mossy_blue_schist_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:mossy_blue_schist_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:mossy_blue_schist_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:mossy_blue_schist_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:mossy_blue_schist_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:mossy_blue_schist_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:mossy_blue_schist_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:mossy_blue_schist_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:mossy_blue_schist_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:mossy_blue_schist_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:mossy_blue_schist_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:mossy_blue_schist_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:mossy_blue_schist_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:mossy_blue_schist_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:mossy_blue_schist_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:mossy_blue_schist_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:mossy_blue_schist_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:mossy_blue_schist_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:mossy_blue_schist_vertical_quarter[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:mossy_blue_schist_vertical_quarter[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:mossy_blue_schist_vertical_quarter[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:mossy_blue_schist_vertical_quarter[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:mossy_blue_schist_vertical_quarter[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:mossy_blue_schist_vertical_quarter[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:mossy_blue_schist_vertical_quarter[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:mossy_blue_schist_vertical_quarter[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:mossy_blue_schist_vertical_quarter[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:mossy_blue_schist_vertical_quarter[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:mossy_blue_schist_vertical_quarter[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:mossy_blue_schist_vertical_quarter[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:mossy_blue_schist_vertical_quarter[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:mossy_blue_schist_vertical_quarter[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:mossy_blue_schist_vertical_quarter[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:mossy_blue_schist_vertical_quarter[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:mossy_blue_schist_vertical_quarter[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:mossy_blue_schist_vertical_quarter[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:mossy_blue_schist_vertical_quarter[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:mossy_blue_schist_vertical_quarter[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:mossy_blue_schist_vertical_quarter[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:mossy_blue_schist_vertical_quarter[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:mossy_blue_schist_vertical_quarter[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:mossy_blue_schist_vertical_quarter[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:mossy_blue_schist_vertical_quarter[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:mossy_blue_schist_vertical_quarter[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:mossy_blue_schist_vertical_quarter[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:mossy_blue_schist_vertical_quarter[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:mossy_blue_schist_vertical_quarter[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:mossy_blue_schist_vertical_quarter[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:mossy_blue_schist_vertical_quarter[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:mossy_blue_schist_vertical_quarter[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:mossy_blue_schist_vertical_quarter[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:mossy_blue_schist_vertical_quarter[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:mossy_blue_schist_vertical_quarter[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:mossy_blue_schist_vertical_quarter[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:mossy_blue_schist_vertical_quarter[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:mossy_blue_schist_vertical_quarter[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:mossy_blue_schist_vertical_quarter[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:mossy_blue_schist_vertical_quarter[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:mossy_blue_schist_vertical_quarter[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:mossy_blue_schist_vertical_quarter[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:mossy_blue_schist_vertical_quarter[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:mossy_blue_schist_vertical_quarter[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:mossy_blue_schist_vertical_quarter[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:mossy_blue_schist_vertical_quarter[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:mossy_blue_schist_vertical_quarter[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:mossy_blue_schist_vertical_quarter[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:mossy_blue_schist_vertical_quarter[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:mossy_blue_schist_vertical_quarter[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:mossy_blue_schist_vertical_quarter[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:mossy_blue_schist_vertical_quarter[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:mossy_blue_schist_vertical_quarter[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:mossy_blue_schist_vertical_quarter[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:mossy_blue_schist_vertical_quarter[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:mossy_blue_schist_vertical_quarter[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:mossy_blue_schist_vertical_quarter[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:mossy_blue_schist_vertical_quarter[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:mossy_blue_schist_vertical_quarter[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:mossy_blue_schist_vertical_quarter[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:mossy_blue_schist_vertical_quarter[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:mossy_blue_schist_vertical_quarter[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:mossy_blue_schist_vertical_quarter[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:mossy_blue_schist_vertical_quarter[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:mossy_blue_schist_vertical_slab[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:mossy_blue_schist_vertical_slab[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:mossy_blue_schist_vertical_slab[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:mossy_blue_schist_vertical_slab[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:mossy_blue_schist_vertical_slab[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:mossy_blue_schist_vertical_slab[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:mossy_blue_schist_vertical_slab[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:mossy_blue_schist_vertical_slab[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:mossy_blue_schist_vertical_slab[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:mossy_blue_schist_vertical_slab[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:mossy_blue_schist_vertical_slab[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:mossy_blue_schist_vertical_slab[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:mossy_blue_schist_vertical_slab[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:mossy_blue_schist_vertical_slab[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:mossy_blue_schist_vertical_slab[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:mossy_blue_schist_vertical_slab[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:mossy_blue_schist_vertical_slab[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:mossy_blue_schist_vertical_slab[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:mossy_blue_schist_vertical_slab[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:mossy_blue_schist_vertical_slab[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:mossy_blue_schist_vertical_slab[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:mossy_blue_schist_vertical_slab[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:mossy_blue_schist_vertical_slab[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:mossy_blue_schist_vertical_slab[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:mossy_blue_schist_vertical_slab[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:mossy_blue_schist_vertical_slab[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:mossy_blue_schist_vertical_slab[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:mossy_blue_schist_vertical_slab[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:mossy_blue_schist_vertical_slab[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:mossy_blue_schist_vertical_slab[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:mossy_blue_schist_vertical_slab[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:mossy_blue_schist_vertical_slab[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:mossy_blue_schist_vertical_slab[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:mossy_blue_schist_vertical_slab[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:mossy_blue_schist_vertical_slab[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:mossy_blue_schist_vertical_slab[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:mossy_blue_schist_vertical_slab[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:mossy_blue_schist_vertical_slab[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:mossy_blue_schist_vertical_slab[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:mossy_blue_schist_vertical_slab[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:mossy_blue_schist_vertical_slab[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:mossy_blue_schist_vertical_slab[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:mossy_blue_schist_vertical_slab[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:mossy_blue_schist_vertical_slab[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:mossy_blue_schist_vertical_slab[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:mossy_blue_schist_vertical_slab[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:mossy_blue_schist_vertical_slab[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:mossy_blue_schist_vertical_slab[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:mossy_blue_schist_vertical_slab[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:mossy_blue_schist_vertical_slab[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:mossy_blue_schist_vertical_slab[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:mossy_blue_schist_vertical_slab[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:mossy_blue_schist_vertical_slab[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:mossy_blue_schist_vertical_slab[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:mossy_blue_schist_vertical_slab[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:mossy_blue_schist_vertical_slab[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:mossy_blue_schist_vertical_slab[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:mossy_blue_schist_vertical_slab[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:mossy_blue_schist_vertical_slab[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:mossy_blue_schist_vertical_slab[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:mossy_blue_schist_vertical_slab[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:mossy_blue_schist_vertical_slab[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:mossy_blue_schist_vertical_slab[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:mossy_blue_schist_vertical_slab[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:mossy_brown_thatch
conquest:mossy_brown_thatch_corner_slab[facing=north,type=top,waterlogged=true]
conquest:mossy_brown_thatch_corner_slab[facing=north,type=top,waterlogged=false]
conquest:mossy_brown_thatch_corner_slab[facing=north,type=bottom,waterlogged=true]
conquest:mossy_brown_thatch_corner_slab[facing=north,type=bottom,waterlogged=false]
conquest:mossy_brown_thatch_corner_slab[facing=south,type=top,waterlogged=true]
conquest:mossy_brown_thatch_corner_slab[facing=south,type=top,waterlogged=false]
conquest:mossy_brown_thatch_corner_slab[facing=south,type=bottom,waterlogged=true]
conquest:mossy_brown_thatch_corner_slab[facing=south,type=bottom,waterlogged=false]
conquest:mossy_brown_thatch_corner_slab[facing=west,type=top,waterlogged=true]
conquest:mossy_brown_thatch_corner_slab[facing=west,type=top,waterlogged=false]
conquest:mossy_brown_thatch_corner_slab[facing=west,type=bottom,waterlogged=true]
conquest:mossy_brown_thatch_corner_slab[facing=west,type=bottom,waterlogged=false]
conquest:mossy_brown_thatch_corner_slab[facing=east,type=top,waterlogged=true]
conquest:mossy_brown_thatch_corner_slab[facing=east,type=top,waterlogged=false]
conquest:mossy_brown_thatch_corner_slab[facing=east,type=bottom,waterlogged=true]
conquest:mossy_brown_thatch_corner_slab[facing=east,type=bottom,waterlogged=false]
conquest:mossy_brown_thatch_eighth_slab[facing=north,type=top,waterlogged=true]
conquest:mossy_brown_thatch_eighth_slab[facing=north,type=top,waterlogged=false]
conquest:mossy_brown_thatch_eighth_slab[facing=north,type=bottom,waterlogged=true]
conquest:mossy_brown_thatch_eighth_slab[facing=north,type=bottom,waterlogged=false]
conquest:mossy_brown_thatch_eighth_slab[facing=south,type=top,waterlogged=true]
conquest:mossy_brown_thatch_eighth_slab[facing=south,type=top,waterlogged=false]
conquest:mossy_brown_thatch_eighth_slab[facing=south,type=bottom,waterlogged=true]
conquest:mossy_brown_thatch_eighth_slab[facing=south,type=bottom,waterlogged=false]
conquest:mossy_brown_thatch_eighth_slab[facing=west,type=top,waterlogged=true]
conquest:mossy_brown_thatch_eighth_slab[facing=west,type=top,waterlogged=false]
conquest:mossy_brown_thatch_eighth_slab[facing=west,type=bottom,waterlogged=true]
conquest:mossy_brown_thatch_eighth_slab[facing=west,type=bottom,waterlogged=false]
conquest:mossy_brown_thatch_eighth_slab[facing=east,type=top,waterlogged=true]
conquest:mossy_brown_thatch_eighth_slab[facing=east,type=top,waterlogged=false]
conquest:mossy_brown_thatch_eighth_slab[facing=east,type=bottom,waterlogged=true]
conquest:mossy_brown_thatch_eighth_slab[facing=east,type=bottom,waterlogged=false]
conquest:mossy_brown_thatch_quarter_slab[facing=north,layer=1,type=top,waterlogged=true]
conquest:mossy_brown_thatch_quarter_slab[facing=north,layer=1,type=top,waterlogged=false]
conquest:mossy_brown_thatch_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=true]
conquest:mossy_brown_thatch_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=false]
conquest:mossy_brown_thatch_quarter_slab[facing=north,layer=2,type=top,waterlogged=true]
conquest:mossy_brown_thatch_quarter_slab[facing=north,layer=2,type=top,waterlogged=false]
conquest:mossy_brown_thatch_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=true]
conquest:mossy_brown_thatch_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=false]
conquest:mossy_brown_thatch_quarter_slab[facing=north,layer=3,type=top,waterlogged=true]
conquest:mossy_brown_thatch_quarter_slab[facing=north,layer=3,type=top,waterlogged=false]
conquest:mossy_brown_thatch_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=true]
conquest:mossy_brown_thatch_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=false]
conquest:mossy_brown_thatch_quarter_slab[facing=south,layer=1,type=top,waterlogged=true]
conquest:mossy_brown_thatch_quarter_slab[facing=south,layer=1,type=top,waterlogged=false]
conquest:mossy_brown_thatch_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=true]
conquest:mossy_brown_thatch_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=false]
conquest:mossy_brown_thatch_quarter_slab[facing=south,layer=2,type=top,waterlogged=true]
conquest:mossy_brown_thatch_quarter_slab[facing=south,layer=2,type=top,waterlogged=false]
conquest:mossy_brown_thatch_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=true]
conquest:mossy_brown_thatch_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=false]
conquest:mossy_brown_thatch_quarter_slab[facing=south,layer=3,type=top,waterlogged=true]
conquest:mossy_brown_thatch_quarter_slab[facing=south,layer=3,type=top,waterlogged=false]
conquest:mossy_brown_thatch_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=true]
conquest:mossy_brown_thatch_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=false]
conquest:mossy_brown_thatch_quarter_slab[facing=west,layer=1,type=top,waterlogged=true]
conquest:mossy_brown_thatch_quarter_slab[facing=west,layer=1,type=top,waterlogged=false]
conquest:mossy_brown_thatch_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=true]
conquest:mossy_brown_thatch_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=false]
conquest:mossy_brown_thatch_quarter_slab[facing=west,layer=2,type=top,waterlogged=true]
conquest:mossy_brown_thatch_quarter_slab[facing=west,layer=2,type=top,waterlogged=false]
conquest:mossy_brown_thatch_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=true]
conquest:mossy_brown_thatch_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=false]
conquest:mossy_brown_thatch_quarter_slab[facing=west,layer=3,type=top,waterlogged=true]
conquest:mossy_brown_thatch_quarter_slab[facing=west,layer=3,type=top,waterlogged=false]
conquest:mossy_brown_thatch_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=true]
conquest:mossy_brown_thatch_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=false]
conquest:mossy_brown_thatch_quarter_slab[facing=east,layer=1,type=top,waterlogged=true]
conquest:mossy_brown_thatch_quarter_slab[facing=east,layer=1,type=top,waterlogged=false]
conquest:mossy_brown_thatch_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=true]
conquest:mossy_brown_thatch_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=false]
conquest:mossy_brown_thatch_quarter_slab[facing=east,layer=2,type=top,waterlogged=true]
conquest:mossy_brown_thatch_quarter_slab[facing=east,layer=2,type=top,waterlogged=false]
conquest:mossy_brown_thatch_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=true]
conquest:mossy_brown_thatch_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=false]
conquest:mossy_brown_thatch_quarter_slab[facing=east,layer=3,type=top,waterlogged=true]
conquest:mossy_brown_thatch_quarter_slab[facing=east,layer=3,type=top,waterlogged=false]
conquest:mossy_brown_thatch_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=true]
conquest:mossy_brown_thatch_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=false]
conquest:mossy_brown_thatch_slab[layers=1,type=top,waterlogged=true]
conquest:mossy_brown_thatch_slab[layers=1,type=top,waterlogged=false]
conquest:mossy_brown_thatch_slab[layers=1,type=bottom,waterlogged=true]
conquest:mossy_brown_thatch_slab[layers=1,type=bottom,waterlogged=false]
conquest:mossy_brown_thatch_slab[layers=2,type=top,waterlogged=true]
conquest:mossy_brown_thatch_slab[layers=2,type=top,waterlogged=false]
conquest:mossy_brown_thatch_slab[layers=2,type=bottom,waterlogged=true]
conquest:mossy_brown_thatch_slab[layers=2,type=bottom,waterlogged=false]
conquest:mossy_brown_thatch_slab[layers=3,type=top,waterlogged=true]
conquest:mossy_brown_thatch_slab[layers=3,type=top,waterlogged=false]
conquest:mossy_brown_thatch_slab[layers=3,type=bottom,waterlogged=true]
conquest:mossy_brown_thatch_slab[layers=3,type=bottom,waterlogged=false]
conquest:mossy_brown_thatch_slab[layers=4,type=top,waterlogged=true]
conquest:mossy_brown_thatch_slab[layers=4,type=top,waterlogged=false]
conquest:mossy_brown_thatch_slab[layers=4,type=bottom,waterlogged=true]
conquest:mossy_brown_thatch_slab[layers=4,type=bottom,waterlogged=false]
conquest:mossy_brown_thatch_slab[layers=5,type=top,waterlogged=true]
conquest:mossy_brown_thatch_slab[layers=5,type=top,waterlogged=false]
conquest:mossy_brown_thatch_slab[layers=5,type=bottom,waterlogged=true]
conquest:mossy_brown_thatch_slab[layers=5,type=bottom,waterlogged=false]
conquest:mossy_brown_thatch_slab[layers=6,type=top,waterlogged=true]
conquest:mossy_brown_thatch_slab[layers=6,type=top,waterlogged=false]
conquest:mossy_brown_thatch_slab[layers=6,type=bottom,waterlogged=true]
conquest:mossy_brown_thatch_slab[layers=6,type=bottom,waterlogged=false]
conquest:mossy_brown_thatch_slab[layers=7,type=top,waterlogged=true]
conquest:mossy_brown_thatch_slab[layers=7,type=top,waterlogged=false]
conquest:mossy_brown_thatch_slab[layers=7,type=bottom,waterlogged=true]
conquest:mossy_brown_thatch_slab[layers=7,type=bottom,waterlogged=false]
conquest:mossy_brown_thatch_slab[layers=8,type=top,waterlogged=true]
conquest:mossy_brown_thatch_slab[layers=8,type=top,waterlogged=false]
conquest:mossy_brown_thatch_slab[layers=8,type=bottom,waterlogged=true]
conquest:mossy_brown_thatch_slab[layers=8,type=bottom,waterlogged=false]
conquest:mossy_brown_thatch_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:mossy_brown_thatch_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:mossy_brown_thatch_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:mossy_brown_thatch_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:mossy_brown_thatch_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:mossy_brown_thatch_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:mossy_brown_thatch_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:mossy_brown_thatch_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:mossy_brown_thatch_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:mossy_brown_thatch_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:mossy_brown_thatch_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:mossy_brown_thatch_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:mossy_brown_thatch_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:mossy_brown_thatch_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:mossy_brown_thatch_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:mossy_brown_thatch_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:mossy_brown_thatch_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:mossy_brown_thatch_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:mossy_brown_thatch_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:mossy_brown_thatch_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:mossy_brown_thatch_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:mossy_brown_thatch_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:mossy_brown_thatch_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:mossy_brown_thatch_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:mossy_brown_thatch_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:mossy_brown_thatch_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:mossy_brown_thatch_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:mossy_brown_thatch_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:mossy_brown_thatch_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:mossy_brown_thatch_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:mossy_brown_thatch_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:mossy_brown_thatch_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:mossy_brown_thatch_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:mossy_brown_thatch_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:mossy_brown_thatch_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:mossy_brown_thatch_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:mossy_brown_thatch_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:mossy_brown_thatch_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:mossy_brown_thatch_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:mossy_brown_thatch_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:mossy_brown_thatch_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:mossy_brown_thatch_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:mossy_brown_thatch_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:mossy_brown_thatch_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:mossy_brown_thatch_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:mossy_brown_thatch_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:mossy_brown_thatch_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:mossy_brown_thatch_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:mossy_brown_thatch_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:mossy_brown_thatch_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:mossy_brown_thatch_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:mossy_brown_thatch_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:mossy_brown_thatch_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:mossy_brown_thatch_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:mossy_brown_thatch_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:mossy_brown_thatch_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:mossy_brown_thatch_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:mossy_brown_thatch_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:mossy_brown_thatch_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:mossy_brown_thatch_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:mossy_brown_thatch_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:mossy_brown_thatch_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:mossy_brown_thatch_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:mossy_brown_thatch_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:mossy_brown_thatch_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:mossy_brown_thatch_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:mossy_brown_thatch_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:mossy_brown_thatch_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:mossy_brown_thatch_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:mossy_brown_thatch_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:mossy_brown_thatch_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:mossy_brown_thatch_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:mossy_brown_thatch_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:mossy_brown_thatch_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:mossy_brown_thatch_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:mossy_brown_thatch_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:mossy_brown_thatch_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:mossy_brown_thatch_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:mossy_brown_thatch_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:mossy_brown_thatch_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:mossy_brown_thatch_vertical_corner[facing=north,layer=1,waterlogged=true]
conquest:mossy_brown_thatch_vertical_corner[facing=north,layer=1,waterlogged=false]
conquest:mossy_brown_thatch_vertical_corner[facing=north,layer=2,waterlogged=true]
conquest:mossy_brown_thatch_vertical_corner[facing=north,layer=2,waterlogged=false]
conquest:mossy_brown_thatch_vertical_corner[facing=north,layer=3,waterlogged=true]
conquest:mossy_brown_thatch_vertical_corner[facing=north,layer=3,waterlogged=false]
conquest:mossy_brown_thatch_vertical_corner[facing=north,layer=4,waterlogged=true]
conquest:mossy_brown_thatch_vertical_corner[facing=north,layer=4,waterlogged=false]
conquest:mossy_brown_thatch_vertical_corner[facing=south,layer=1,waterlogged=true]
conquest:mossy_brown_thatch_vertical_corner[facing=south,layer=1,waterlogged=false]
conquest:mossy_brown_thatch_vertical_corner[facing=south,layer=2,waterlogged=true]
conquest:mossy_brown_thatch_vertical_corner[facing=south,layer=2,waterlogged=false]
conquest:mossy_brown_thatch_vertical_corner[facing=south,layer=3,waterlogged=true]
conquest:mossy_brown_thatch_vertical_corner[facing=south,layer=3,waterlogged=false]
conquest:mossy_brown_thatch_vertical_corner[facing=south,layer=4,waterlogged=true]
conquest:mossy_brown_thatch_vertical_corner[facing=south,layer=4,waterlogged=false]
conquest:mossy_brown_thatch_vertical_corner[facing=west,layer=1,waterlogged=true]
conquest:mossy_brown_thatch_vertical_corner[facing=west,layer=1,waterlogged=false]
conquest:mossy_brown_thatch_vertical_corner[facing=west,layer=2,waterlogged=true]
conquest:mossy_brown_thatch_vertical_corner[facing=west,layer=2,waterlogged=false]
conquest:mossy_brown_thatch_vertical_corner[facing=west,layer=3,waterlogged=true]
conquest:mossy_brown_thatch_vertical_corner[facing=west,layer=3,waterlogged=false]
conquest:mossy_brown_thatch_vertical_corner[facing=west,layer=4,waterlogged=true]
conquest:mossy_brown_thatch_vertical_corner[facing=west,layer=4,waterlogged=false]
conquest:mossy_brown_thatch_vertical_corner[facing=east,layer=1,waterlogged=true]
conquest:mossy_brown_thatch_vertical_corner[facing=east,layer=1,waterlogged=false]
conquest:mossy_brown_thatch_vertical_corner[facing=east,layer=2,waterlogged=true]
conquest:mossy_brown_thatch_vertical_corner[facing=east,layer=2,waterlogged=false]
conquest:mossy_brown_thatch_vertical_corner[facing=east,layer=3,waterlogged=true]
conquest:mossy_brown_thatch_vertical_corner[facing=east,layer=3,waterlogged=false]
conquest:mossy_brown_thatch_vertical_corner[facing=east,layer=4,waterlogged=true]
conquest:mossy_brown_thatch_vertical_corner[facing=east,layer=4,waterlogged=false]
conquest:mossy_brown_thatch_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:mossy_brown_thatch_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:mossy_brown_thatch_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:mossy_brown_thatch_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:mossy_brown_thatch_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:mossy_brown_thatch_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:mossy_brown_thatch_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:mossy_brown_thatch_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:mossy_brown_thatch_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:mossy_brown_thatch_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:mossy_brown_thatch_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:mossy_brown_thatch_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:mossy_brown_thatch_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:mossy_brown_thatch_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:mossy_brown_thatch_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:mossy_brown_thatch_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:mossy_brown_thatch_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:mossy_brown_thatch_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:mossy_brown_thatch_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:mossy_brown_thatch_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:mossy_brown_thatch_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:mossy_brown_thatch_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:mossy_brown_thatch_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:mossy_brown_thatch_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:mossy_brown_thatch_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:mossy_brown_thatch_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:mossy_brown_thatch_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:mossy_brown_thatch_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:mossy_brown_thatch_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:mossy_brown_thatch_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:mossy_brown_thatch_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:mossy_brown_thatch_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:mossy_brown_thatch_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:mossy_brown_thatch_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:mossy_brown_thatch_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:mossy_brown_thatch_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:mossy_brown_thatch_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:mossy_brown_thatch_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:mossy_brown_thatch_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:mossy_brown_thatch_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:mossy_brown_thatch_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:mossy_brown_thatch_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:mossy_brown_thatch_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:mossy_brown_thatch_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:mossy_brown_thatch_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:mossy_brown_thatch_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:mossy_brown_thatch_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:mossy_brown_thatch_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:mossy_brown_thatch_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:mossy_brown_thatch_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:mossy_brown_thatch_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:mossy_brown_thatch_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:mossy_brown_thatch_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:mossy_brown_thatch_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:mossy_brown_thatch_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:mossy_brown_thatch_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:mossy_brown_thatch_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:mossy_brown_thatch_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:mossy_brown_thatch_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:mossy_brown_thatch_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:mossy_brown_thatch_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:mossy_brown_thatch_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:mossy_brown_thatch_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:mossy_brown_thatch_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:mossy_brown_thatch_vertical_quarter[facing=north,layer=1,waterlogged=true]
conquest:mossy_brown_thatch_vertical_quarter[facing=north,layer=1,waterlogged=false]
conquest:mossy_brown_thatch_vertical_quarter[facing=north,layer=2,waterlogged=true]
conquest:mossy_brown_thatch_vertical_quarter[facing=north,layer=2,waterlogged=false]
conquest:mossy_brown_thatch_vertical_quarter[facing=north,layer=3,waterlogged=true]
conquest:mossy_brown_thatch_vertical_quarter[facing=north,layer=3,waterlogged=false]
conquest:mossy_brown_thatch_vertical_quarter[facing=north,layer=4,waterlogged=true]
conquest:mossy_brown_thatch_vertical_quarter[facing=north,layer=4,waterlogged=false]
conquest:mossy_brown_thatch_vertical_quarter[facing=south,layer=1,waterlogged=true]
conquest:mossy_brown_thatch_vertical_quarter[facing=south,layer=1,waterlogged=false]
conquest:mossy_brown_thatch_vertical_quarter[facing=south,layer=2,waterlogged=true]
conquest:mossy_brown_thatch_vertical_quarter[facing=south,layer=2,waterlogged=false]
conquest:mossy_brown_thatch_vertical_quarter[facing=south,layer=3,waterlogged=true]
conquest:mossy_brown_thatch_vertical_quarter[facing=south,layer=3,waterlogged=false]
conquest:mossy_brown_thatch_vertical_quarter[facing=south,layer=4,waterlogged=true]
conquest:mossy_brown_thatch_vertical_quarter[facing=south,layer=4,waterlogged=false]
conquest:mossy_brown_thatch_vertical_quarter[facing=west,layer=1,waterlogged=true]
conquest:mossy_brown_thatch_vertical_quarter[facing=west,layer=1,waterlogged=false]
conquest:mossy_brown_thatch_vertical_quarter[facing=west,layer=2,waterlogged=true]
conquest:mossy_brown_thatch_vertical_quarter[facing=west,layer=2,waterlogged=false]
conquest:mossy_brown_thatch_vertical_quarter[facing=west,layer=3,waterlogged=true]
conquest:mossy_brown_thatch_vertical_quarter[facing=west,layer=3,waterlogged=false]
conquest:mossy_brown_thatch_vertical_quarter[facing=west,layer=4,waterlogged=true]
conquest:mossy_brown_thatch_vertical_quarter[facing=west,layer=4,waterlogged=false]
conquest:mossy_brown_thatch_vertical_quarter[facing=east,layer=1,waterlogged=true]
conquest:mossy_brown_thatch_vertical_quarter[facing=east,layer=1,waterlogged=false]
conquest:mossy_brown_thatch_vertical_quarter[facing=east,layer=2,waterlogged=true]
conquest:mossy_brown_thatch_vertical_quarter[facing=east,layer=2,waterlogged=false]
conquest:mossy_brown_thatch_vertical_quarter[facing=east,layer=3,waterlogged=true]
conquest:mossy_brown_thatch_vertical_quarter[facing=east,layer=3,waterlogged=false]
conquest:mossy_brown_thatch_vertical_quarter[facing=east,layer=4,waterlogged=true]
conquest:mossy_brown_thatch_vertical_quarter[facing=east,layer=4,waterlogged=false]
conquest:mossy_brown_thatch_vertical_slab[facing=north,layer=1,waterlogged=true]
conquest:mossy_brown_thatch_vertical_slab[facing=north,layer=1,waterlogged=false]
conquest:mossy_brown_thatch_vertical_slab[facing=north,layer=2,waterlogged=true]
conquest:mossy_brown_thatch_vertical_slab[facing=north,layer=2,waterlogged=false]
conquest:mossy_brown_thatch_vertical_slab[facing=north,layer=3,waterlogged=true]
conquest:mossy_brown_thatch_vertical_slab[facing=north,layer=3,waterlogged=false]
conquest:mossy_brown_thatch_vertical_slab[facing=north,layer=4,waterlogged=true]
conquest:mossy_brown_thatch_vertical_slab[facing=north,layer=4,waterlogged=false]
conquest:mossy_brown_thatch_vertical_slab[facing=south,layer=1,waterlogged=true]
conquest:mossy_brown_thatch_vertical_slab[facing=south,layer=1,waterlogged=false]
conquest:mossy_brown_thatch_vertical_slab[facing=south,layer=2,waterlogged=true]
conquest:mossy_brown_thatch_vertical_slab[facing=south,layer=2,waterlogged=false]
conquest:mossy_brown_thatch_vertical_slab[facing=south,layer=3,waterlogged=true]
conquest:mossy_brown_thatch_vertical_slab[facing=south,layer=3,waterlogged=false]
conquest:mossy_brown_thatch_vertical_slab[facing=south,layer=4,waterlogged=true]
conquest:mossy_brown_thatch_vertical_slab[facing=south,layer=4,waterlogged=false]
conquest:mossy_brown_thatch_vertical_slab[facing=west,layer=1,waterlogged=true]
conquest:mossy_brown_thatch_vertical_slab[facing=west,layer=1,waterlogged=false]
conquest:mossy_brown_thatch_vertical_slab[facing=west,layer=2,waterlogged=true]
conquest:mossy_brown_thatch_vertical_slab[facing=west,layer=2,waterlogged=false]
conquest:mossy_brown_thatch_vertical_slab[facing=west,layer=3,waterlogged=true]
conquest:mossy_brown_thatch_vertical_slab[facing=west,layer=3,waterlogged=false]
conquest:mossy_brown_thatch_vertical_slab[facing=west,layer=4,waterlogged=true]
conquest:mossy_brown_thatch_vertical_slab[facing=west,layer=4,waterlogged=false]
conquest:mossy_brown_thatch_vertical_slab[facing=east,layer=1,waterlogged=true]
conquest:mossy_brown_thatch_vertical_slab[facing=east,layer=1,waterlogged=false]
conquest:mossy_brown_thatch_vertical_slab[facing=east,layer=2,waterlogged=true]
conquest:mossy_brown_thatch_vertical_slab[facing=east,layer=2,waterlogged=false]
conquest:mossy_brown_thatch_vertical_slab[facing=east,layer=3,waterlogged=true]
conquest:mossy_brown_thatch_vertical_slab[facing=east,layer=3,waterlogged=false]
conquest:mossy_brown_thatch_vertical_slab[facing=east,layer=4,waterlogged=true]
conquest:mossy_brown_thatch_vertical_slab[facing=east,layer=4,waterlogged=false]
conquest:mossy_clay_brick
conquest:mossy_clay_brick_arrowslit[facing=north,waterlogged=true]
conquest:mossy_clay_brick_arrowslit[facing=north,waterlogged=false]
conquest:mossy_clay_brick_arrowslit[facing=south,waterlogged=true]
conquest:mossy_clay_brick_arrowslit[facing=south,waterlogged=false]
conquest:mossy_clay_brick_arrowslit[facing=west,waterlogged=true]
conquest:mossy_clay_brick_arrowslit[facing=west,waterlogged=false]
conquest:mossy_clay_brick_arrowslit[facing=east,waterlogged=true]
conquest:mossy_clay_brick_arrowslit[facing=east,waterlogged=false]
conquest:mossy_clay_brick_balustrade[axis=x,waterlogged=true]
conquest:mossy_clay_brick_balustrade[axis=x,waterlogged=false]
conquest:mossy_clay_brick_balustrade[axis=y,waterlogged=true]
conquest:mossy_clay_brick_balustrade[axis=y,waterlogged=false]
conquest:mossy_clay_brick_balustrade[axis=z,waterlogged=true]
conquest:mossy_clay_brick_balustrade[axis=z,waterlogged=false]
conquest:mossy_clay_brick_capital[facing=flat,type=top,waterlogged=true]
conquest:mossy_clay_brick_capital[facing=flat,type=top,waterlogged=false]
conquest:mossy_clay_brick_capital[facing=flat,type=bottom,waterlogged=true]
conquest:mossy_clay_brick_capital[facing=flat,type=bottom,waterlogged=false]
conquest:mossy_clay_brick_capital[facing=north,type=top,waterlogged=true]
conquest:mossy_clay_brick_capital[facing=north,type=top,waterlogged=false]
conquest:mossy_clay_brick_capital[facing=north,type=bottom,waterlogged=true]
conquest:mossy_clay_brick_capital[facing=north,type=bottom,waterlogged=false]
conquest:mossy_clay_brick_capital[facing=south,type=top,waterlogged=true]
conquest:mossy_clay_brick_capital[facing=south,type=top,waterlogged=false]
conquest:mossy_clay_brick_capital[facing=south,type=bottom,waterlogged=true]
conquest:mossy_clay_brick_capital[facing=south,type=bottom,waterlogged=false]
conquest:mossy_clay_brick_capital[facing=east,type=top,waterlogged=true]
conquest:mossy_clay_brick_capital[facing=east,type=top,waterlogged=false]
conquest:mossy_clay_brick_capital[facing=east,type=bottom,waterlogged=true]
conquest:mossy_clay_brick_capital[facing=east,type=bottom,waterlogged=false]
conquest:mossy_clay_brick_capital[facing=west,type=top,waterlogged=true]
conquest:mossy_clay_brick_capital[facing=west,type=top,waterlogged=false]
conquest:mossy_clay_brick_capital[facing=west,type=bottom,waterlogged=true]
conquest:mossy_clay_brick_capital[facing=west,type=bottom,waterlogged=false]
conquest:mossy_clay_brick_corner_slab[facing=north,type=top,waterlogged=true]
conquest:mossy_clay_brick_corner_slab[facing=north,type=top,waterlogged=false]
conquest:mossy_clay_brick_corner_slab[facing=north,type=bottom,waterlogged=true]
conquest:mossy_clay_brick_corner_slab[facing=north,type=bottom,waterlogged=false]
conquest:mossy_clay_brick_corner_slab[facing=south,type=top,waterlogged=true]
conquest:mossy_clay_brick_corner_slab[facing=south,type=top,waterlogged=false]
conquest:mossy_clay_brick_corner_slab[facing=south,type=bottom,waterlogged=true]
conquest:mossy_clay_brick_corner_slab[facing=south,type=bottom,waterlogged=false]
conquest:mossy_clay_brick_corner_slab[facing=west,type=top,waterlogged=true]
conquest:mossy_clay_brick_corner_slab[facing=west,type=top,waterlogged=false]
conquest:mossy_clay_brick_corner_slab[facing=west,type=bottom,waterlogged=true]
conquest:mossy_clay_brick_corner_slab[facing=west,type=bottom,waterlogged=false]
conquest:mossy_clay_brick_corner_slab[facing=east,type=top,waterlogged=true]
conquest:mossy_clay_brick_corner_slab[facing=east,type=top,waterlogged=false]
conquest:mossy_clay_brick_corner_slab[facing=east,type=bottom,waterlogged=true]
conquest:mossy_clay_brick_corner_slab[facing=east,type=bottom,waterlogged=false]
conquest:mossy_clay_brick_eighth_slab[facing=north,type=top,waterlogged=true]
conquest:mossy_clay_brick_eighth_slab[facing=north,type=top,waterlogged=false]
conquest:mossy_clay_brick_eighth_slab[facing=north,type=bottom,waterlogged=true]
conquest:mossy_clay_brick_eighth_slab[facing=north,type=bottom,waterlogged=false]
conquest:mossy_clay_brick_eighth_slab[facing=south,type=top,waterlogged=true]
conquest:mossy_clay_brick_eighth_slab[facing=south,type=top,waterlogged=false]
conquest:mossy_clay_brick_eighth_slab[facing=south,type=bottom,waterlogged=true]
conquest:mossy_clay_brick_eighth_slab[facing=south,type=bottom,waterlogged=false]
conquest:mossy_clay_brick_eighth_slab[facing=west,type=top,waterlogged=true]
conquest:mossy_clay_brick_eighth_slab[facing=west,type=top,waterlogged=false]
conquest:mossy_clay_brick_eighth_slab[facing=west,type=bottom,waterlogged=true]
conquest:mossy_clay_brick_eighth_slab[facing=west,type=bottom,waterlogged=false]
conquest:mossy_clay_brick_eighth_slab[facing=east,type=top,waterlogged=true]
conquest:mossy_clay_brick_eighth_slab[facing=east,type=top,waterlogged=false]
conquest:mossy_clay_brick_eighth_slab[facing=east,type=bottom,waterlogged=true]
conquest:mossy_clay_brick_eighth_slab[facing=east,type=bottom,waterlogged=false]
conquest:mossy_clay_brick_pillar[layer=1,waterlogged=true]
conquest:mossy_clay_brick_pillar[layer=1,waterlogged=false]
conquest:mossy_clay_brick_pillar[layer=2,waterlogged=true]
conquest:mossy_clay_brick_pillar[layer=2,waterlogged=false]
conquest:mossy_clay_brick_pillar[layer=3,waterlogged=true]
conquest:mossy_clay_brick_pillar[layer=3,waterlogged=false]
conquest:mossy_clay_brick_quarter_slab[facing=north,layer=1,type=top,waterlogged=true]
conquest:mossy_clay_brick_quarter_slab[facing=north,layer=1,type=top,waterlogged=false]
conquest:mossy_clay_brick_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=true]
conquest:mossy_clay_brick_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=false]
conquest:mossy_clay_brick_quarter_slab[facing=north,layer=2,type=top,waterlogged=true]
conquest:mossy_clay_brick_quarter_slab[facing=north,layer=2,type=top,waterlogged=false]
conquest:mossy_clay_brick_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=true]
conquest:mossy_clay_brick_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=false]
conquest:mossy_clay_brick_quarter_slab[facing=north,layer=3,type=top,waterlogged=true]
conquest:mossy_clay_brick_quarter_slab[facing=north,layer=3,type=top,waterlogged=false]
conquest:mossy_clay_brick_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=true]
conquest:mossy_clay_brick_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=false]
conquest:mossy_clay_brick_quarter_slab[facing=south,layer=1,type=top,waterlogged=true]
conquest:mossy_clay_brick_quarter_slab[facing=south,layer=1,type=top,waterlogged=false]
conquest:mossy_clay_brick_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=true]
conquest:mossy_clay_brick_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=false]
conquest:mossy_clay_brick_quarter_slab[facing=south,layer=2,type=top,waterlogged=true]
conquest:mossy_clay_brick_quarter_slab[facing=south,layer=2,type=top,waterlogged=false]
conquest:mossy_clay_brick_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=true]
conquest:mossy_clay_brick_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=false]
conquest:mossy_clay_brick_quarter_slab[facing=south,layer=3,type=top,waterlogged=true]
conquest:mossy_clay_brick_quarter_slab[facing=south,layer=3,type=top,waterlogged=false]
conquest:mossy_clay_brick_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=true]
conquest:mossy_clay_brick_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=false]
conquest:mossy_clay_brick_quarter_slab[facing=west,layer=1,type=top,waterlogged=true]
conquest:mossy_clay_brick_quarter_slab[facing=west,layer=1,type=top,waterlogged=false]
conquest:mossy_clay_brick_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=true]
conquest:mossy_clay_brick_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=false]
conquest:mossy_clay_brick_quarter_slab[facing=west,layer=2,type=top,waterlogged=true]
conquest:mossy_clay_brick_quarter_slab[facing=west,layer=2,type=top,waterlogged=false]
conquest:mossy_clay_brick_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=true]
conquest:mossy_clay_brick_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=false]
conquest:mossy_clay_brick_quarter_slab[facing=west,layer=3,type=top,waterlogged=true]
conquest:mossy_clay_brick_quarter_slab[facing=west,layer=3,type=top,waterlogged=false]
conquest:mossy_clay_brick_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=true]
conquest:mossy_clay_brick_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=false]
conquest:mossy_clay_brick_quarter_slab[facing=east,layer=1,type=top,waterlogged=true]
conquest:mossy_clay_brick_quarter_slab[facing=east,layer=1,type=top,waterlogged=false]
conquest:mossy_clay_brick_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=true]
conquest:mossy_clay_brick_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=false]
conquest:mossy_clay_brick_quarter_slab[facing=east,layer=2,type=top,waterlogged=true]
conquest:mossy_clay_brick_quarter_slab[facing=east,layer=2,type=top,waterlogged=false]
conquest:mossy_clay_brick_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=true]
conquest:mossy_clay_brick_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=false]
conquest:mossy_clay_brick_quarter_slab[facing=east,layer=3,type=top,waterlogged=true]
conquest:mossy_clay_brick_quarter_slab[facing=east,layer=3,type=top,waterlogged=false]
conquest:mossy_clay_brick_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=true]
conquest:mossy_clay_brick_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=false]
conquest:mossy_clay_brick_slab[layers=1,type=top,waterlogged=true]
conquest:mossy_clay_brick_slab[layers=1,type=top,waterlogged=false]
conquest:mossy_clay_brick_slab[layers=1,type=bottom,waterlogged=true]
conquest:mossy_clay_brick_slab[layers=1,type=bottom,waterlogged=false]
conquest:mossy_clay_brick_slab[layers=2,type=top,waterlogged=true]
conquest:mossy_clay_brick_slab[layers=2,type=top,waterlogged=false]
conquest:mossy_clay_brick_slab[layers=2,type=bottom,waterlogged=true]
conquest:mossy_clay_brick_slab[layers=2,type=bottom,waterlogged=false]
conquest:mossy_clay_brick_slab[layers=3,type=top,waterlogged=true]
conquest:mossy_clay_brick_slab[layers=3,type=top,waterlogged=false]
conquest:mossy_clay_brick_slab[layers=3,type=bottom,waterlogged=true]
conquest:mossy_clay_brick_slab[layers=3,type=bottom,waterlogged=false]
conquest:mossy_clay_brick_slab[layers=4,type=top,waterlogged=true]
conquest:mossy_clay_brick_slab[layers=4,type=top,waterlogged=false]
conquest:mossy_clay_brick_slab[layers=4,type=bottom,waterlogged=true]
conquest:mossy_clay_brick_slab[layers=4,type=bottom,waterlogged=false]
conquest:mossy_clay_brick_slab[layers=5,type=top,waterlogged=true]
conquest:mossy_clay_brick_slab[layers=5,type=top,waterlogged=false]
conquest:mossy_clay_brick_slab[layers=5,type=bottom,waterlogged=true]
conquest:mossy_clay_brick_slab[layers=5,type=bottom,waterlogged=false]
conquest:mossy_clay_brick_slab[layers=6,type=top,waterlogged=true]
conquest:mossy_clay_brick_slab[layers=6,type=top,waterlogged=false]
conquest:mossy_clay_brick_slab[layers=6,type=bottom,waterlogged=true]
conquest:mossy_clay_brick_slab[layers=6,type=bottom,waterlogged=false]
conquest:mossy_clay_brick_slab[layers=7,type=top,waterlogged=true]
conquest:mossy_clay_brick_slab[layers=7,type=top,waterlogged=false]
conquest:mossy_clay_brick_slab[layers=7,type=bottom,waterlogged=true]
conquest:mossy_clay_brick_slab[layers=7,type=bottom,waterlogged=false]
conquest:mossy_clay_brick_slab[layers=8,type=top,waterlogged=true]
conquest:mossy_clay_brick_slab[layers=8,type=top,waterlogged=false]
conquest:mossy_clay_brick_slab[layers=8,type=bottom,waterlogged=true]
conquest:mossy_clay_brick_slab[layers=8,type=bottom,waterlogged=false]
conquest:mossy_clay_brick_small_arch[direction=northsouth,waterlogged=true]
conquest:mossy_clay_brick_small_arch[direction=northsouth,waterlogged=false]
conquest:mossy_clay_brick_small_arch[direction=eastwest,waterlogged=true]
conquest:mossy_clay_brick_small_arch[direction=eastwest,waterlogged=false]
conquest:mossy_clay_brick_small_arch_half[facing=north,waterlogged=true]
conquest:mossy_clay_brick_small_arch_half[facing=north,waterlogged=false]
conquest:mossy_clay_brick_small_arch_half[facing=south,waterlogged=true]
conquest:mossy_clay_brick_small_arch_half[facing=south,waterlogged=false]
conquest:mossy_clay_brick_small_arch_half[facing=west,waterlogged=true]
conquest:mossy_clay_brick_small_arch_half[facing=west,waterlogged=false]
conquest:mossy_clay_brick_small_arch_half[facing=east,waterlogged=true]
conquest:mossy_clay_brick_small_arch_half[facing=east,waterlogged=false]
conquest:mossy_clay_brick_small_window[down=true,up=true,waterlogged=true]
conquest:mossy_clay_brick_small_window[down=true,up=true,waterlogged=false]
conquest:mossy_clay_brick_small_window[down=true,up=false,waterlogged=true]
conquest:mossy_clay_brick_small_window[down=true,up=false,waterlogged=false]
conquest:mossy_clay_brick_small_window[down=false,up=true,waterlogged=true]
conquest:mossy_clay_brick_small_window[down=false,up=true,waterlogged=false]
conquest:mossy_clay_brick_small_window[down=false,up=false,waterlogged=true]
conquest:mossy_clay_brick_small_window[down=false,up=false,waterlogged=false]
conquest:mossy_clay_brick_small_window_half[down=true,facing=north,up=true,waterlogged=true]
conquest:mossy_clay_brick_small_window_half[down=true,facing=north,up=true,waterlogged=false]
conquest:mossy_clay_brick_small_window_half[down=true,facing=north,up=false,waterlogged=true]
conquest:mossy_clay_brick_small_window_half[down=true,facing=north,up=false,waterlogged=false]
conquest:mossy_clay_brick_small_window_half[down=true,facing=south,up=true,waterlogged=true]
conquest:mossy_clay_brick_small_window_half[down=true,facing=south,up=true,waterlogged=false]
conquest:mossy_clay_brick_small_window_half[down=true,facing=south,up=false,waterlogged=true]
conquest:mossy_clay_brick_small_window_half[down=true,facing=south,up=false,waterlogged=false]
conquest:mossy_clay_brick_small_window_half[down=true,facing=west,up=true,waterlogged=true]
conquest:mossy_clay_brick_small_window_half[down=true,facing=west,up=true,waterlogged=false]
conquest:mossy_clay_brick_small_window_half[down=true,facing=west,up=false,waterlogged=true]
conquest:mossy_clay_brick_small_window_half[down=true,facing=west,up=false,waterlogged=false]
conquest:mossy_clay_brick_small_window_half[down=true,facing=east,up=true,waterlogged=true]
conquest:mossy_clay_brick_small_window_half[down=true,facing=east,up=true,waterlogged=false]
conquest:mossy_clay_brick_small_window_half[down=true,facing=east,up=false,waterlogged=true]
conquest:mossy_clay_brick_small_window_half[down=true,facing=east,up=false,waterlogged=false]
conquest:mossy_clay_brick_small_window_half[down=false,facing=north,up=true,waterlogged=true]
conquest:mossy_clay_brick_small_window_half[down=false,facing=north,up=true,waterlogged=false]
conquest:mossy_clay_brick_small_window_half[down=false,facing=north,up=false,waterlogged=true]
conquest:mossy_clay_brick_small_window_half[down=false,facing=north,up=false,waterlogged=false]
conquest:mossy_clay_brick_small_window_half[down=false,facing=south,up=true,waterlogged=true]
conquest:mossy_clay_brick_small_window_half[down=false,facing=south,up=true,waterlogged=false]
conquest:mossy_clay_brick_small_window_half[down=false,facing=south,up=false,waterlogged=true]
conquest:mossy_clay_brick_small_window_half[down=false,facing=south,up=false,waterlogged=false]
conquest:mossy_clay_brick_small_window_half[down=false,facing=west,up=true,waterlogged=true]
conquest:mossy_clay_brick_small_window_half[down=false,facing=west,up=true,waterlogged=false]
conquest:mossy_clay_brick_small_window_half[down=false,facing=west,up=false,waterlogged=true]
conquest:mossy_clay_brick_small_window_half[down=false,facing=west,up=false,waterlogged=false]
conquest:mossy_clay_brick_small_window_half[down=false,facing=east,up=true,waterlogged=true]
conquest:mossy_clay_brick_small_window_half[down=false,facing=east,up=true,waterlogged=false]
conquest:mossy_clay_brick_small_window_half[down=false,facing=east,up=false,waterlogged=true]
conquest:mossy_clay_brick_small_window_half[down=false,facing=east,up=false,waterlogged=false]
conquest:mossy_clay_brick_sphere[type=egg,waterlogged=true]
conquest:mossy_clay_brick_sphere[type=egg,waterlogged=false]
conquest:mossy_clay_brick_sphere[type=small,waterlogged=true]
conquest:mossy_clay_brick_sphere[type=small,waterlogged=false]
conquest:mossy_clay_brick_sphere[type=large,waterlogged=true]
conquest:mossy_clay_brick_sphere[type=large,waterlogged=false]
conquest:mossy_clay_brick_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:mossy_clay_brick_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:mossy_clay_brick_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:mossy_clay_brick_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:mossy_clay_brick_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:mossy_clay_brick_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:mossy_clay_brick_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:mossy_clay_brick_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:mossy_clay_brick_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:mossy_clay_brick_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:mossy_clay_brick_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:mossy_clay_brick_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:mossy_clay_brick_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:mossy_clay_brick_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:mossy_clay_brick_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:mossy_clay_brick_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:mossy_clay_brick_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:mossy_clay_brick_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:mossy_clay_brick_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:mossy_clay_brick_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:mossy_clay_brick_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:mossy_clay_brick_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:mossy_clay_brick_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:mossy_clay_brick_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:mossy_clay_brick_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:mossy_clay_brick_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:mossy_clay_brick_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:mossy_clay_brick_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:mossy_clay_brick_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:mossy_clay_brick_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:mossy_clay_brick_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:mossy_clay_brick_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:mossy_clay_brick_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:mossy_clay_brick_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:mossy_clay_brick_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:mossy_clay_brick_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:mossy_clay_brick_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:mossy_clay_brick_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:mossy_clay_brick_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:mossy_clay_brick_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:mossy_clay_brick_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:mossy_clay_brick_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:mossy_clay_brick_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:mossy_clay_brick_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:mossy_clay_brick_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:mossy_clay_brick_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:mossy_clay_brick_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:mossy_clay_brick_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:mossy_clay_brick_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:mossy_clay_brick_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:mossy_clay_brick_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:mossy_clay_brick_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:mossy_clay_brick_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:mossy_clay_brick_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:mossy_clay_brick_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:mossy_clay_brick_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:mossy_clay_brick_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:mossy_clay_brick_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:mossy_clay_brick_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:mossy_clay_brick_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:mossy_clay_brick_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:mossy_clay_brick_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:mossy_clay_brick_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:mossy_clay_brick_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:mossy_clay_brick_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:mossy_clay_brick_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:mossy_clay_brick_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:mossy_clay_brick_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:mossy_clay_brick_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:mossy_clay_brick_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:mossy_clay_brick_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:mossy_clay_brick_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:mossy_clay_brick_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:mossy_clay_brick_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:mossy_clay_brick_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:mossy_clay_brick_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:mossy_clay_brick_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:mossy_clay_brick_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:mossy_clay_brick_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:mossy_clay_brick_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:mossy_clay_brick_two_meter_arch[facing=north,type=top]
conquest:mossy_clay_brick_two_meter_arch[facing=north,type=bottom]
conquest:mossy_clay_brick_two_meter_arch[facing=south,type=top]
conquest:mossy_clay_brick_two_meter_arch[facing=south,type=bottom]
conquest:mossy_clay_brick_two_meter_arch[facing=west,type=top]
conquest:mossy_clay_brick_two_meter_arch[facing=west,type=bottom]
conquest:mossy_clay_brick_two_meter_arch[facing=east,type=top]
conquest:mossy_clay_brick_two_meter_arch[facing=east,type=bottom]
conquest:mossy_clay_brick_two_meter_arch_half[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:mossy_clay_brick_two_meter_arch_half[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:mossy_clay_brick_two_meter_arch_half[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:mossy_clay_brick_two_meter_arch_half[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:mossy_clay_brick_two_meter_arch_half[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:mossy_clay_brick_two_meter_arch_half[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:mossy_clay_brick_two_meter_arch_half[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:mossy_clay_brick_two_meter_arch_half[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:mossy_clay_brick_two_meter_arch_half[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:mossy_clay_brick_two_meter_arch_half[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:mossy_clay_brick_two_meter_arch_half[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:mossy_clay_brick_two_meter_arch_half[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:mossy_clay_brick_two_meter_arch_half[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:mossy_clay_brick_two_meter_arch_half[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:mossy_clay_brick_two_meter_arch_half[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:mossy_clay_brick_two_meter_arch_half[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:mossy_clay_brick_two_meter_arch_half[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:mossy_clay_brick_two_meter_arch_half[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:mossy_clay_brick_two_meter_arch_half[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:mossy_clay_brick_two_meter_arch_half[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:mossy_clay_brick_two_meter_arch_half[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:mossy_clay_brick_two_meter_arch_half[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:mossy_clay_brick_two_meter_arch_half[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:mossy_clay_brick_two_meter_arch_half[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:mossy_clay_brick_two_meter_arch_half[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:mossy_clay_brick_two_meter_arch_half[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:mossy_clay_brick_two_meter_arch_half[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:mossy_clay_brick_two_meter_arch_half[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:mossy_clay_brick_two_meter_arch_half[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:mossy_clay_brick_two_meter_arch_half[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:mossy_clay_brick_two_meter_arch_half[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:mossy_clay_brick_two_meter_arch_half[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:mossy_clay_brick_two_meter_arch_half[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:mossy_clay_brick_two_meter_arch_half[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:mossy_clay_brick_two_meter_arch_half[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:mossy_clay_brick_two_meter_arch_half[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:mossy_clay_brick_two_meter_arch_half[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:mossy_clay_brick_two_meter_arch_half[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:mossy_clay_brick_two_meter_arch_half[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:mossy_clay_brick_two_meter_arch_half[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:mossy_clay_brick_two_meter_arch_half[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:mossy_clay_brick_two_meter_arch_half[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:mossy_clay_brick_two_meter_arch_half[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:mossy_clay_brick_two_meter_arch_half[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:mossy_clay_brick_two_meter_arch_half[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:mossy_clay_brick_two_meter_arch_half[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:mossy_clay_brick_two_meter_arch_half[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:mossy_clay_brick_two_meter_arch_half[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:mossy_clay_brick_two_meter_arch_half[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:mossy_clay_brick_two_meter_arch_half[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:mossy_clay_brick_two_meter_arch_half[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:mossy_clay_brick_two_meter_arch_half[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:mossy_clay_brick_two_meter_arch_half[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:mossy_clay_brick_two_meter_arch_half[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:mossy_clay_brick_two_meter_arch_half[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:mossy_clay_brick_two_meter_arch_half[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:mossy_clay_brick_two_meter_arch_half[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:mossy_clay_brick_two_meter_arch_half[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:mossy_clay_brick_two_meter_arch_half[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:mossy_clay_brick_two_meter_arch_half[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:mossy_clay_brick_two_meter_arch_half[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:mossy_clay_brick_two_meter_arch_half[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:mossy_clay_brick_two_meter_arch_half[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:mossy_clay_brick_two_meter_arch_half[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:mossy_clay_brick_vertical_corner[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:mossy_clay_brick_vertical_corner[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:mossy_clay_brick_vertical_corner[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:mossy_clay_brick_vertical_corner[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:mossy_clay_brick_vertical_corner[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:mossy_clay_brick_vertical_corner[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:mossy_clay_brick_vertical_corner[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:mossy_clay_brick_vertical_corner[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:mossy_clay_brick_vertical_corner[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:mossy_clay_brick_vertical_corner[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:mossy_clay_brick_vertical_corner[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:mossy_clay_brick_vertical_corner[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:mossy_clay_brick_vertical_corner[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:mossy_clay_brick_vertical_corner[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:mossy_clay_brick_vertical_corner[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:mossy_clay_brick_vertical_corner[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:mossy_clay_brick_vertical_corner[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:mossy_clay_brick_vertical_corner[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:mossy_clay_brick_vertical_corner[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:mossy_clay_brick_vertical_corner[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:mossy_clay_brick_vertical_corner[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:mossy_clay_brick_vertical_corner[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:mossy_clay_brick_vertical_corner[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:mossy_clay_brick_vertical_corner[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:mossy_clay_brick_vertical_corner[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:mossy_clay_brick_vertical_corner[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:mossy_clay_brick_vertical_corner[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:mossy_clay_brick_vertical_corner[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:mossy_clay_brick_vertical_corner[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:mossy_clay_brick_vertical_corner[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:mossy_clay_brick_vertical_corner[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:mossy_clay_brick_vertical_corner[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:mossy_clay_brick_vertical_corner[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:mossy_clay_brick_vertical_corner[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:mossy_clay_brick_vertical_corner[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:mossy_clay_brick_vertical_corner[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:mossy_clay_brick_vertical_corner[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:mossy_clay_brick_vertical_corner[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:mossy_clay_brick_vertical_corner[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:mossy_clay_brick_vertical_corner[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:mossy_clay_brick_vertical_corner[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:mossy_clay_brick_vertical_corner[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:mossy_clay_brick_vertical_corner[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:mossy_clay_brick_vertical_corner[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:mossy_clay_brick_vertical_corner[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:mossy_clay_brick_vertical_corner[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:mossy_clay_brick_vertical_corner[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:mossy_clay_brick_vertical_corner[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:mossy_clay_brick_vertical_corner[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:mossy_clay_brick_vertical_corner[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:mossy_clay_brick_vertical_corner[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:mossy_clay_brick_vertical_corner[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:mossy_clay_brick_vertical_corner[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:mossy_clay_brick_vertical_corner[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:mossy_clay_brick_vertical_corner[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:mossy_clay_brick_vertical_corner[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:mossy_clay_brick_vertical_corner[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:mossy_clay_brick_vertical_corner[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:mossy_clay_brick_vertical_corner[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:mossy_clay_brick_vertical_corner[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:mossy_clay_brick_vertical_corner[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:mossy_clay_brick_vertical_corner[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:mossy_clay_brick_vertical_corner[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:mossy_clay_brick_vertical_corner[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:mossy_clay_brick_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:mossy_clay_brick_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:mossy_clay_brick_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:mossy_clay_brick_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:mossy_clay_brick_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:mossy_clay_brick_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:mossy_clay_brick_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:mossy_clay_brick_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:mossy_clay_brick_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:mossy_clay_brick_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:mossy_clay_brick_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:mossy_clay_brick_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:mossy_clay_brick_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:mossy_clay_brick_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:mossy_clay_brick_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:mossy_clay_brick_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:mossy_clay_brick_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:mossy_clay_brick_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:mossy_clay_brick_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:mossy_clay_brick_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:mossy_clay_brick_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:mossy_clay_brick_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:mossy_clay_brick_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:mossy_clay_brick_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:mossy_clay_brick_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:mossy_clay_brick_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:mossy_clay_brick_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:mossy_clay_brick_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:mossy_clay_brick_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:mossy_clay_brick_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:mossy_clay_brick_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:mossy_clay_brick_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:mossy_clay_brick_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:mossy_clay_brick_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:mossy_clay_brick_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:mossy_clay_brick_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:mossy_clay_brick_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:mossy_clay_brick_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:mossy_clay_brick_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:mossy_clay_brick_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:mossy_clay_brick_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:mossy_clay_brick_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:mossy_clay_brick_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:mossy_clay_brick_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:mossy_clay_brick_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:mossy_clay_brick_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:mossy_clay_brick_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:mossy_clay_brick_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:mossy_clay_brick_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:mossy_clay_brick_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:mossy_clay_brick_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:mossy_clay_brick_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:mossy_clay_brick_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:mossy_clay_brick_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:mossy_clay_brick_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:mossy_clay_brick_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:mossy_clay_brick_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:mossy_clay_brick_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:mossy_clay_brick_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:mossy_clay_brick_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:mossy_clay_brick_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:mossy_clay_brick_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:mossy_clay_brick_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:mossy_clay_brick_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:mossy_clay_brick_vertical_quarter[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:mossy_clay_brick_vertical_quarter[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:mossy_clay_brick_vertical_quarter[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:mossy_clay_brick_vertical_quarter[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:mossy_clay_brick_vertical_quarter[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:mossy_clay_brick_vertical_quarter[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:mossy_clay_brick_vertical_quarter[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:mossy_clay_brick_vertical_quarter[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:mossy_clay_brick_vertical_quarter[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:mossy_clay_brick_vertical_quarter[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:mossy_clay_brick_vertical_quarter[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:mossy_clay_brick_vertical_quarter[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:mossy_clay_brick_vertical_quarter[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:mossy_clay_brick_vertical_quarter[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:mossy_clay_brick_vertical_quarter[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:mossy_clay_brick_vertical_quarter[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:mossy_clay_brick_vertical_quarter[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:mossy_clay_brick_vertical_quarter[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:mossy_clay_brick_vertical_quarter[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:mossy_clay_brick_vertical_quarter[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:mossy_clay_brick_vertical_quarter[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:mossy_clay_brick_vertical_quarter[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:mossy_clay_brick_vertical_quarter[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:mossy_clay_brick_vertical_quarter[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:mossy_clay_brick_vertical_quarter[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:mossy_clay_brick_vertical_quarter[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:mossy_clay_brick_vertical_quarter[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:mossy_clay_brick_vertical_quarter[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:mossy_clay_brick_vertical_quarter[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:mossy_clay_brick_vertical_quarter[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:mossy_clay_brick_vertical_quarter[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:mossy_clay_brick_vertical_quarter[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:mossy_clay_brick_vertical_quarter[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:mossy_clay_brick_vertical_quarter[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:mossy_clay_brick_vertical_quarter[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:mossy_clay_brick_vertical_quarter[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:mossy_clay_brick_vertical_quarter[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:mossy_clay_brick_vertical_quarter[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:mossy_clay_brick_vertical_quarter[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:mossy_clay_brick_vertical_quarter[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:mossy_clay_brick_vertical_quarter[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:mossy_clay_brick_vertical_quarter[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:mossy_clay_brick_vertical_quarter[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:mossy_clay_brick_vertical_quarter[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:mossy_clay_brick_vertical_quarter[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:mossy_clay_brick_vertical_quarter[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:mossy_clay_brick_vertical_quarter[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:mossy_clay_brick_vertical_quarter[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:mossy_clay_brick_vertical_quarter[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:mossy_clay_brick_vertical_quarter[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:mossy_clay_brick_vertical_quarter[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:mossy_clay_brick_vertical_quarter[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:mossy_clay_brick_vertical_quarter[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:mossy_clay_brick_vertical_quarter[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:mossy_clay_brick_vertical_quarter[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:mossy_clay_brick_vertical_quarter[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:mossy_clay_brick_vertical_quarter[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:mossy_clay_brick_vertical_quarter[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:mossy_clay_brick_vertical_quarter[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:mossy_clay_brick_vertical_quarter[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:mossy_clay_brick_vertical_quarter[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:mossy_clay_brick_vertical_quarter[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:mossy_clay_brick_vertical_quarter[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:mossy_clay_brick_vertical_quarter[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:mossy_clay_brick_vertical_slab[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:mossy_clay_brick_vertical_slab[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:mossy_clay_brick_vertical_slab[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:mossy_clay_brick_vertical_slab[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:mossy_clay_brick_vertical_slab[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:mossy_clay_brick_vertical_slab[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:mossy_clay_brick_vertical_slab[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:mossy_clay_brick_vertical_slab[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:mossy_clay_brick_vertical_slab[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:mossy_clay_brick_vertical_slab[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:mossy_clay_brick_vertical_slab[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:mossy_clay_brick_vertical_slab[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:mossy_clay_brick_vertical_slab[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:mossy_clay_brick_vertical_slab[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:mossy_clay_brick_vertical_slab[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:mossy_clay_brick_vertical_slab[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:mossy_clay_brick_vertical_slab[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:mossy_clay_brick_vertical_slab[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:mossy_clay_brick_vertical_slab[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:mossy_clay_brick_vertical_slab[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:mossy_clay_brick_vertical_slab[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:mossy_clay_brick_vertical_slab[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:mossy_clay_brick_vertical_slab[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:mossy_clay_brick_vertical_slab[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:mossy_clay_brick_vertical_slab[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:mossy_clay_brick_vertical_slab[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:mossy_clay_brick_vertical_slab[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:mossy_clay_brick_vertical_slab[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:mossy_clay_brick_vertical_slab[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:mossy_clay_brick_vertical_slab[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:mossy_clay_brick_vertical_slab[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:mossy_clay_brick_vertical_slab[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:mossy_clay_brick_vertical_slab[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:mossy_clay_brick_vertical_slab[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:mossy_clay_brick_vertical_slab[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:mossy_clay_brick_vertical_slab[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:mossy_clay_brick_vertical_slab[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:mossy_clay_brick_vertical_slab[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:mossy_clay_brick_vertical_slab[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:mossy_clay_brick_vertical_slab[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:mossy_clay_brick_vertical_slab[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:mossy_clay_brick_vertical_slab[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:mossy_clay_brick_vertical_slab[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:mossy_clay_brick_vertical_slab[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:mossy_clay_brick_vertical_slab[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:mossy_clay_brick_vertical_slab[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:mossy_clay_brick_vertical_slab[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:mossy_clay_brick_vertical_slab[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:mossy_clay_brick_vertical_slab[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:mossy_clay_brick_vertical_slab[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:mossy_clay_brick_vertical_slab[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:mossy_clay_brick_vertical_slab[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:mossy_clay_brick_vertical_slab[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:mossy_clay_brick_vertical_slab[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:mossy_clay_brick_vertical_slab[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:mossy_clay_brick_vertical_slab[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:mossy_clay_brick_vertical_slab[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:mossy_clay_brick_vertical_slab[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:mossy_clay_brick_vertical_slab[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:mossy_clay_brick_vertical_slab[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:mossy_clay_brick_vertical_slab[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:mossy_clay_brick_vertical_slab[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:mossy_clay_brick_vertical_slab[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:mossy_clay_brick_vertical_slab[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:mossy_clay_brick_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:mossy_clay_brick_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:mossy_clay_brick_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:mossy_clay_brick_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:mossy_clay_brick_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:mossy_clay_brick_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:mossy_clay_brick_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:mossy_clay_brick_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:mossy_clay_brick_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:mossy_clay_brick_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:mossy_clay_brick_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:mossy_clay_brick_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:mossy_clay_brick_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:mossy_clay_brick_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:mossy_clay_brick_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:mossy_clay_brick_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:mossy_clay_brick_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:mossy_clay_brick_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:mossy_clay_brick_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:mossy_clay_brick_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:mossy_clay_brick_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:mossy_clay_brick_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:mossy_clay_brick_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:mossy_clay_brick_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:mossy_clay_brick_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:mossy_clay_brick_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:mossy_clay_brick_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:mossy_clay_brick_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:mossy_clay_brick_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:mossy_clay_brick_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:mossy_clay_brick_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:mossy_clay_brick_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:mossy_clay_brick_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:mossy_clay_brick_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:mossy_clay_brick_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:mossy_clay_brick_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:mossy_clay_brick_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:mossy_clay_brick_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:mossy_clay_brick_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:mossy_clay_brick_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:mossy_clay_brick_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:mossy_clay_brick_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:mossy_clay_brick_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:mossy_clay_brick_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:mossy_clay_brick_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:mossy_clay_brick_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:mossy_clay_brick_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:mossy_clay_brick_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:mossy_clay_brick_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:mossy_clay_brick_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:mossy_clay_brick_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:mossy_clay_brick_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:mossy_clay_brick_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:mossy_clay_brick_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:mossy_clay_brick_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:mossy_clay_brick_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:mossy_clay_brick_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:mossy_clay_brick_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:mossy_clay_brick_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:mossy_clay_brick_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:mossy_clay_brick_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:mossy_clay_brick_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:mossy_clay_brick_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:mossy_clay_brick_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:mossy_clay_brick_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:mossy_clay_brick_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:mossy_clay_brick_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:mossy_clay_brick_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:mossy_clay_brick_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:mossy_clay_brick_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:mossy_clay_brick_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:mossy_clay_brick_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:mossy_clay_brick_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:mossy_clay_brick_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:mossy_clay_brick_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:mossy_clay_brick_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:mossy_clay_brick_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:mossy_clay_brick_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:mossy_clay_brick_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:mossy_clay_brick_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:mossy_clay_brick_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:mossy_clay_brick_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:mossy_clay_brick_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:mossy_clay_brick_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:mossy_clay_brick_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:mossy_clay_brick_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:mossy_clay_brick_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:mossy_clay_brick_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:mossy_clay_brick_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:mossy_clay_brick_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:mossy_clay_brick_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:mossy_clay_brick_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:mossy_clay_brick_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:mossy_clay_brick_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:mossy_clay_brick_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:mossy_clay_brick_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:mossy_clay_brick_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:mossy_clay_brick_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:mossy_clay_brick_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:mossy_clay_brick_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:mossy_clay_brick_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:mossy_clay_brick_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:mossy_clay_brick_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:mossy_clay_brick_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:mossy_clay_brick_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:mossy_clay_brick_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:mossy_clay_brick_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:mossy_clay_brick_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:mossy_clay_brick_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:mossy_clay_brick_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:mossy_clay_brick_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:mossy_clay_brick_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:mossy_clay_brick_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:mossy_clay_brick_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:mossy_clay_brick_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:mossy_clay_brick_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:mossy_clay_brick_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:mossy_clay_brick_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:mossy_clay_brick_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:mossy_clay_brick_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:mossy_clay_brick_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:mossy_clay_brick_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:mossy_clay_brick_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:mossy_clay_brick_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:mossy_clay_brick_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:mossy_clay_brick_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:mossy_clay_brick_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:mossy_clay_brick_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:mossy_clay_brick_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:mossy_clay_brick_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:mossy_clay_brick_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:mossy_clay_brick_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:mossy_clay_brick_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:mossy_clay_brick_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:mossy_clay_brick_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:mossy_clay_brick_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:mossy_clay_brick_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:mossy_clay_brick_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:mossy_clay_brick_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:mossy_clay_brick_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:mossy_clay_brick_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:mossy_clay_brick_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:mossy_clay_brick_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:mossy_clay_brick_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:mossy_clay_brick_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:mossy_clay_brick_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:mossy_clay_brick_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:mossy_clay_brick_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:mossy_clay_brick_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:mossy_clay_brick_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:mossy_clay_brick_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:mossy_clay_brick_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:mossy_clay_brick_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:mossy_clay_brick_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:mossy_clay_brick_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:mossy_clay_brick_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:mossy_clay_brick_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:mossy_clay_brick_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:mossy_clay_brick_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:mossy_clay_brick_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:mossy_clay_brick_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:mossy_clay_brick_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:mossy_clay_brick_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:mossy_clay_brick_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:mossy_clay_brick_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:mossy_clay_brick_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:mossy_clay_brick_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:mossy_clay_brick_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:mossy_clay_brick_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:mossy_clay_brick_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:mossy_clay_brick_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:mossy_clay_brick_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:mossy_clay_brick_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:mossy_clay_brick_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:mossy_clay_brick_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:mossy_clay_brick_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:mossy_clay_brick_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:mossy_clay_brick_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:mossy_clay_brick_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:mossy_clay_brick_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:mossy_clay_brick_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:mossy_clay_brick_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:mossy_clay_brick_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:mossy_clay_brick_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:mossy_clay_brick_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:mossy_clay_brick_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:mossy_clay_brick_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:mossy_clay_brick_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:mossy_clay_brick_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:mossy_clay_brick_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:mossy_clay_brick_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:mossy_clay_brick_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:mossy_clay_brick_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:mossy_clay_brick_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:mossy_clay_brick_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:mossy_clay_brick_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:mossy_clay_brick_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:mossy_clay_brick_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:mossy_clay_brick_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:mossy_clay_brick_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:mossy_clay_brick_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:mossy_clay_brick_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:mossy_clay_brick_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:mossy_clay_brick_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:mossy_clay_brick_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:mossy_clay_brick_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:mossy_clay_brick_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:mossy_clay_brick_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:mossy_clay_brick_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:mossy_clay_brick_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:mossy_clay_brick_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:mossy_clay_brick_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:mossy_clay_brick_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:mossy_clay_brick_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:mossy_clay_brick_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:mossy_clay_brick_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:mossy_clay_brick_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:mossy_clay_brick_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:mossy_clay_brick_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:mossy_clay_brick_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:mossy_clay_brick_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:mossy_clay_brick_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:mossy_clay_brick_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:mossy_clay_brick_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:mossy_clay_brick_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:mossy_clay_brick_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:mossy_clay_brick_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:mossy_clay_brick_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:mossy_clay_brick_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:mossy_clay_brick_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:mossy_clay_brick_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:mossy_clay_brick_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:mossy_clay_brick_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:mossy_clay_brick_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:mossy_clay_brick_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:mossy_clay_brick_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:mossy_clay_brick_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:mossy_clay_brick_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:mossy_clay_brick_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:mossy_clay_brick_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:mossy_clay_brick_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:mossy_clay_brick_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:mossy_clay_brick_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:mossy_clay_brick_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:mossy_clay_brick_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:mossy_clay_brick_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:mossy_clay_brick_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:mossy_clay_brick_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:mossy_clay_brick_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:mossy_clay_brick_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:mossy_clay_brick_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:mossy_clay_brick_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:mossy_clay_brick_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:mossy_clay_brick_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:mossy_clay_brick_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:mossy_clay_brick_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:mossy_clay_brick_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:mossy_clay_brick_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:mossy_clay_brick_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:mossy_clay_brick_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:mossy_clay_brick_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:mossy_clay_brick_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:mossy_clay_brick_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:mossy_clay_brick_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:mossy_clay_brick_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:mossy_clay_brick_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:mossy_clay_brick_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:mossy_clay_brick_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:mossy_clay_brick_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:mossy_clay_brick_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:mossy_clay_brick_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:mossy_clay_brick_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:mossy_clay_brick_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:mossy_clay_brick_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:mossy_clay_brick_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:mossy_clay_brick_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:mossy_clay_brick_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:mossy_clay_brick_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:mossy_clay_brick_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:mossy_clay_brick_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:mossy_clay_brick_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:mossy_clay_brick_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:mossy_clay_brick_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:mossy_clay_brick_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:mossy_clay_brick_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:mossy_clay_brick_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:mossy_clay_brick_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:mossy_clay_brick_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:mossy_clay_brick_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:mossy_clay_brick_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:mossy_clay_brick_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:mossy_clay_brick_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:mossy_clay_brick_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:mossy_clay_brick_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:mossy_clay_brick_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:mossy_clay_brick_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:mossy_clay_brick_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:mossy_clay_brick_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:mossy_clay_brick_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:mossy_clay_brick_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:mossy_clay_brick_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:mossy_clay_brick_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:mossy_clay_brick_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:mossy_clay_brick_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:mossy_clay_brick_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:mossy_clay_brick_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:mossy_clay_brick_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:mossy_clay_brick_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:mossy_clay_brick_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:mossy_clay_brick_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:mossy_clay_brick_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:mossy_clay_brick_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:mossy_clay_brick_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:mossy_clay_brick_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:mossy_clay_brick_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:mossy_clay_brick_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:mossy_clay_brick_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:mossy_clay_brick_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:mossy_clay_brick_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:mossy_clay_brick_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:mossy_clay_brick_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:mossy_clay_brick_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:mossy_clay_brick_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:mossy_clay_brick_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:mossy_dark_brown_thatch
conquest:mossy_dark_brown_thatch_corner_slab[facing=north,type=top,waterlogged=true]
conquest:mossy_dark_brown_thatch_corner_slab[facing=north,type=top,waterlogged=false]
conquest:mossy_dark_brown_thatch_corner_slab[facing=north,type=bottom,waterlogged=true]
conquest:mossy_dark_brown_thatch_corner_slab[facing=north,type=bottom,waterlogged=false]
conquest:mossy_dark_brown_thatch_corner_slab[facing=south,type=top,waterlogged=true]
conquest:mossy_dark_brown_thatch_corner_slab[facing=south,type=top,waterlogged=false]
conquest:mossy_dark_brown_thatch_corner_slab[facing=south,type=bottom,waterlogged=true]
conquest:mossy_dark_brown_thatch_corner_slab[facing=south,type=bottom,waterlogged=false]
conquest:mossy_dark_brown_thatch_corner_slab[facing=west,type=top,waterlogged=true]
conquest:mossy_dark_brown_thatch_corner_slab[facing=west,type=top,waterlogged=false]
conquest:mossy_dark_brown_thatch_corner_slab[facing=west,type=bottom,waterlogged=true]
conquest:mossy_dark_brown_thatch_corner_slab[facing=west,type=bottom,waterlogged=false]
conquest:mossy_dark_brown_thatch_corner_slab[facing=east,type=top,waterlogged=true]
conquest:mossy_dark_brown_thatch_corner_slab[facing=east,type=top,waterlogged=false]
conquest:mossy_dark_brown_thatch_corner_slab[facing=east,type=bottom,waterlogged=true]
conquest:mossy_dark_brown_thatch_corner_slab[facing=east,type=bottom,waterlogged=false]
conquest:mossy_dark_brown_thatch_eighth_slab[facing=north,type=top,waterlogged=true]
conquest:mossy_dark_brown_thatch_eighth_slab[facing=north,type=top,waterlogged=false]
conquest:mossy_dark_brown_thatch_eighth_slab[facing=north,type=bottom,waterlogged=true]
conquest:mossy_dark_brown_thatch_eighth_slab[facing=north,type=bottom,waterlogged=false]
conquest:mossy_dark_brown_thatch_eighth_slab[facing=south,type=top,waterlogged=true]
conquest:mossy_dark_brown_thatch_eighth_slab[facing=south,type=top,waterlogged=false]
conquest:mossy_dark_brown_thatch_eighth_slab[facing=south,type=bottom,waterlogged=true]
conquest:mossy_dark_brown_thatch_eighth_slab[facing=south,type=bottom,waterlogged=false]
conquest:mossy_dark_brown_thatch_eighth_slab[facing=west,type=top,waterlogged=true]
conquest:mossy_dark_brown_thatch_eighth_slab[facing=west,type=top,waterlogged=false]
conquest:mossy_dark_brown_thatch_eighth_slab[facing=west,type=bottom,waterlogged=true]
conquest:mossy_dark_brown_thatch_eighth_slab[facing=west,type=bottom,waterlogged=false]
conquest:mossy_dark_brown_thatch_eighth_slab[facing=east,type=top,waterlogged=true]
conquest:mossy_dark_brown_thatch_eighth_slab[facing=east,type=top,waterlogged=false]
conquest:mossy_dark_brown_thatch_eighth_slab[facing=east,type=bottom,waterlogged=true]
conquest:mossy_dark_brown_thatch_eighth_slab[facing=east,type=bottom,waterlogged=false]
conquest:mossy_dark_brown_thatch_quarter_slab[facing=north,layer=1,type=top,waterlogged=true]
conquest:mossy_dark_brown_thatch_quarter_slab[facing=north,layer=1,type=top,waterlogged=false]
conquest:mossy_dark_brown_thatch_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=true]
conquest:mossy_dark_brown_thatch_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=false]
conquest:mossy_dark_brown_thatch_quarter_slab[facing=north,layer=2,type=top,waterlogged=true]
conquest:mossy_dark_brown_thatch_quarter_slab[facing=north,layer=2,type=top,waterlogged=false]
conquest:mossy_dark_brown_thatch_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=true]
conquest:mossy_dark_brown_thatch_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=false]
conquest:mossy_dark_brown_thatch_quarter_slab[facing=north,layer=3,type=top,waterlogged=true]
conquest:mossy_dark_brown_thatch_quarter_slab[facing=north,layer=3,type=top,waterlogged=false]
conquest:mossy_dark_brown_thatch_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=true]
conquest:mossy_dark_brown_thatch_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=false]
conquest:mossy_dark_brown_thatch_quarter_slab[facing=south,layer=1,type=top,waterlogged=true]
conquest:mossy_dark_brown_thatch_quarter_slab[facing=south,layer=1,type=top,waterlogged=false]
conquest:mossy_dark_brown_thatch_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=true]
conquest:mossy_dark_brown_thatch_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=false]
conquest:mossy_dark_brown_thatch_quarter_slab[facing=south,layer=2,type=top,waterlogged=true]
conquest:mossy_dark_brown_thatch_quarter_slab[facing=south,layer=2,type=top,waterlogged=false]
conquest:mossy_dark_brown_thatch_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=true]
conquest:mossy_dark_brown_thatch_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=false]
conquest:mossy_dark_brown_thatch_quarter_slab[facing=south,layer=3,type=top,waterlogged=true]
conquest:mossy_dark_brown_thatch_quarter_slab[facing=south,layer=3,type=top,waterlogged=false]
conquest:mossy_dark_brown_thatch_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=true]
conquest:mossy_dark_brown_thatch_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=false]
conquest:mossy_dark_brown_thatch_quarter_slab[facing=west,layer=1,type=top,waterlogged=true]
conquest:mossy_dark_brown_thatch_quarter_slab[facing=west,layer=1,type=top,waterlogged=false]
conquest:mossy_dark_brown_thatch_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=true]
conquest:mossy_dark_brown_thatch_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=false]
conquest:mossy_dark_brown_thatch_quarter_slab[facing=west,layer=2,type=top,waterlogged=true]
conquest:mossy_dark_brown_thatch_quarter_slab[facing=west,layer=2,type=top,waterlogged=false]
conquest:mossy_dark_brown_thatch_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=true]
conquest:mossy_dark_brown_thatch_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=false]
conquest:mossy_dark_brown_thatch_quarter_slab[facing=west,layer=3,type=top,waterlogged=true]
conquest:mossy_dark_brown_thatch_quarter_slab[facing=west,layer=3,type=top,waterlogged=false]
conquest:mossy_dark_brown_thatch_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=true]
conquest:mossy_dark_brown_thatch_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=false]
conquest:mossy_dark_brown_thatch_quarter_slab[facing=east,layer=1,type=top,waterlogged=true]
conquest:mossy_dark_brown_thatch_quarter_slab[facing=east,layer=1,type=top,waterlogged=false]
conquest:mossy_dark_brown_thatch_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=true]
conquest:mossy_dark_brown_thatch_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=false]
conquest:mossy_dark_brown_thatch_quarter_slab[facing=east,layer=2,type=top,waterlogged=true]
conquest:mossy_dark_brown_thatch_quarter_slab[facing=east,layer=2,type=top,waterlogged=false]
conquest:mossy_dark_brown_thatch_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=true]
conquest:mossy_dark_brown_thatch_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=false]
conquest:mossy_dark_brown_thatch_quarter_slab[facing=east,layer=3,type=top,waterlogged=true]
conquest:mossy_dark_brown_thatch_quarter_slab[facing=east,layer=3,type=top,waterlogged=false]
conquest:mossy_dark_brown_thatch_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=true]
conquest:mossy_dark_brown_thatch_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=false]
conquest:mossy_dark_brown_thatch_slab[layers=1,type=top,waterlogged=true]
conquest:mossy_dark_brown_thatch_slab[layers=1,type=top,waterlogged=false]
conquest:mossy_dark_brown_thatch_slab[layers=1,type=bottom,waterlogged=true]
conquest:mossy_dark_brown_thatch_slab[layers=1,type=bottom,waterlogged=false]
conquest:mossy_dark_brown_thatch_slab[layers=2,type=top,waterlogged=true]
conquest:mossy_dark_brown_thatch_slab[layers=2,type=top,waterlogged=false]
conquest:mossy_dark_brown_thatch_slab[layers=2,type=bottom,waterlogged=true]
conquest:mossy_dark_brown_thatch_slab[layers=2,type=bottom,waterlogged=false]
conquest:mossy_dark_brown_thatch_slab[layers=3,type=top,waterlogged=true]
conquest:mossy_dark_brown_thatch_slab[layers=3,type=top,waterlogged=false]
conquest:mossy_dark_brown_thatch_slab[layers=3,type=bottom,waterlogged=true]
conquest:mossy_dark_brown_thatch_slab[layers=3,type=bottom,waterlogged=false]
conquest:mossy_dark_brown_thatch_slab[layers=4,type=top,waterlogged=true]
conquest:mossy_dark_brown_thatch_slab[layers=4,type=top,waterlogged=false]
conquest:mossy_dark_brown_thatch_slab[layers=4,type=bottom,waterlogged=true]
conquest:mossy_dark_brown_thatch_slab[layers=4,type=bottom,waterlogged=false]
conquest:mossy_dark_brown_thatch_slab[layers=5,type=top,waterlogged=true]
conquest:mossy_dark_brown_thatch_slab[layers=5,type=top,waterlogged=false]
conquest:mossy_dark_brown_thatch_slab[layers=5,type=bottom,waterlogged=true]
conquest:mossy_dark_brown_thatch_slab[layers=5,type=bottom,waterlogged=false]
conquest:mossy_dark_brown_thatch_slab[layers=6,type=top,waterlogged=true]
conquest:mossy_dark_brown_thatch_slab[layers=6,type=top,waterlogged=false]
conquest:mossy_dark_brown_thatch_slab[layers=6,type=bottom,waterlogged=true]
conquest:mossy_dark_brown_thatch_slab[layers=6,type=bottom,waterlogged=false]
conquest:mossy_dark_brown_thatch_slab[layers=7,type=top,waterlogged=true]
conquest:mossy_dark_brown_thatch_slab[layers=7,type=top,waterlogged=false]
conquest:mossy_dark_brown_thatch_slab[layers=7,type=bottom,waterlogged=true]
conquest:mossy_dark_brown_thatch_slab[layers=7,type=bottom,waterlogged=false]
conquest:mossy_dark_brown_thatch_slab[layers=8,type=top,waterlogged=true]
conquest:mossy_dark_brown_thatch_slab[layers=8,type=top,waterlogged=false]
conquest:mossy_dark_brown_thatch_slab[layers=8,type=bottom,waterlogged=true]
conquest:mossy_dark_brown_thatch_slab[layers=8,type=bottom,waterlogged=false]
conquest:mossy_dark_brown_thatch_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:mossy_dark_brown_thatch_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:mossy_dark_brown_thatch_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:mossy_dark_brown_thatch_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:mossy_dark_brown_thatch_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:mossy_dark_brown_thatch_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:mossy_dark_brown_thatch_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:mossy_dark_brown_thatch_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:mossy_dark_brown_thatch_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:mossy_dark_brown_thatch_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:mossy_dark_brown_thatch_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:mossy_dark_brown_thatch_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:mossy_dark_brown_thatch_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:mossy_dark_brown_thatch_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:mossy_dark_brown_thatch_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:mossy_dark_brown_thatch_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:mossy_dark_brown_thatch_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:mossy_dark_brown_thatch_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:mossy_dark_brown_thatch_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:mossy_dark_brown_thatch_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:mossy_dark_brown_thatch_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:mossy_dark_brown_thatch_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:mossy_dark_brown_thatch_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:mossy_dark_brown_thatch_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:mossy_dark_brown_thatch_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:mossy_dark_brown_thatch_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:mossy_dark_brown_thatch_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:mossy_dark_brown_thatch_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:mossy_dark_brown_thatch_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:mossy_dark_brown_thatch_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:mossy_dark_brown_thatch_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:mossy_dark_brown_thatch_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:mossy_dark_brown_thatch_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:mossy_dark_brown_thatch_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:mossy_dark_brown_thatch_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:mossy_dark_brown_thatch_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:mossy_dark_brown_thatch_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:mossy_dark_brown_thatch_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:mossy_dark_brown_thatch_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:mossy_dark_brown_thatch_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:mossy_dark_brown_thatch_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:mossy_dark_brown_thatch_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:mossy_dark_brown_thatch_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:mossy_dark_brown_thatch_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:mossy_dark_brown_thatch_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:mossy_dark_brown_thatch_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:mossy_dark_brown_thatch_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:mossy_dark_brown_thatch_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:mossy_dark_brown_thatch_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:mossy_dark_brown_thatch_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:mossy_dark_brown_thatch_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:mossy_dark_brown_thatch_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:mossy_dark_brown_thatch_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:mossy_dark_brown_thatch_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:mossy_dark_brown_thatch_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:mossy_dark_brown_thatch_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:mossy_dark_brown_thatch_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:mossy_dark_brown_thatch_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:mossy_dark_brown_thatch_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:mossy_dark_brown_thatch_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:mossy_dark_brown_thatch_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:mossy_dark_brown_thatch_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:mossy_dark_brown_thatch_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:mossy_dark_brown_thatch_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:mossy_dark_brown_thatch_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:mossy_dark_brown_thatch_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:mossy_dark_brown_thatch_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:mossy_dark_brown_thatch_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:mossy_dark_brown_thatch_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:mossy_dark_brown_thatch_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:mossy_dark_brown_thatch_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:mossy_dark_brown_thatch_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:mossy_dark_brown_thatch_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:mossy_dark_brown_thatch_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:mossy_dark_brown_thatch_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:mossy_dark_brown_thatch_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:mossy_dark_brown_thatch_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:mossy_dark_brown_thatch_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:mossy_dark_brown_thatch_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:mossy_dark_brown_thatch_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:mossy_dark_brown_thatch_vertical_corner[facing=north,layer=1,waterlogged=true]
conquest:mossy_dark_brown_thatch_vertical_corner[facing=north,layer=1,waterlogged=false]
conquest:mossy_dark_brown_thatch_vertical_corner[facing=north,layer=2,waterlogged=true]
conquest:mossy_dark_brown_thatch_vertical_corner[facing=north,layer=2,waterlogged=false]
conquest:mossy_dark_brown_thatch_vertical_corner[facing=north,layer=3,waterlogged=true]
conquest:mossy_dark_brown_thatch_vertical_corner[facing=north,layer=3,waterlogged=false]
conquest:mossy_dark_brown_thatch_vertical_corner[facing=north,layer=4,waterlogged=true]
conquest:mossy_dark_brown_thatch_vertical_corner[facing=north,layer=4,waterlogged=false]
conquest:mossy_dark_brown_thatch_vertical_corner[facing=south,layer=1,waterlogged=true]
conquest:mossy_dark_brown_thatch_vertical_corner[facing=south,layer=1,waterlogged=false]
conquest:mossy_dark_brown_thatch_vertical_corner[facing=south,layer=2,waterlogged=true]
conquest:mossy_dark_brown_thatch_vertical_corner[facing=south,layer=2,waterlogged=false]
conquest:mossy_dark_brown_thatch_vertical_corner[facing=south,layer=3,waterlogged=true]
conquest:mossy_dark_brown_thatch_vertical_corner[facing=south,layer=3,waterlogged=false]
conquest:mossy_dark_brown_thatch_vertical_corner[facing=south,layer=4,waterlogged=true]
conquest:mossy_dark_brown_thatch_vertical_corner[facing=south,layer=4,waterlogged=false]
conquest:mossy_dark_brown_thatch_vertical_corner[facing=west,layer=1,waterlogged=true]
conquest:mossy_dark_brown_thatch_vertical_corner[facing=west,layer=1,waterlogged=false]
conquest:mossy_dark_brown_thatch_vertical_corner[facing=west,layer=2,waterlogged=true]
conquest:mossy_dark_brown_thatch_vertical_corner[facing=west,layer=2,waterlogged=false]
conquest:mossy_dark_brown_thatch_vertical_corner[facing=west,layer=3,waterlogged=true]
conquest:mossy_dark_brown_thatch_vertical_corner[facing=west,layer=3,waterlogged=false]
conquest:mossy_dark_brown_thatch_vertical_corner[facing=west,layer=4,waterlogged=true]
conquest:mossy_dark_brown_thatch_vertical_corner[facing=west,layer=4,waterlogged=false]
conquest:mossy_dark_brown_thatch_vertical_corner[facing=east,layer=1,waterlogged=true]
conquest:mossy_dark_brown_thatch_vertical_corner[facing=east,layer=1,waterlogged=false]
conquest:mossy_dark_brown_thatch_vertical_corner[facing=east,layer=2,waterlogged=true]
conquest:mossy_dark_brown_thatch_vertical_corner[facing=east,layer=2,waterlogged=false]
conquest:mossy_dark_brown_thatch_vertical_corner[facing=east,layer=3,waterlogged=true]
conquest:mossy_dark_brown_thatch_vertical_corner[facing=east,layer=3,waterlogged=false]
conquest:mossy_dark_brown_thatch_vertical_corner[facing=east,layer=4,waterlogged=true]
conquest:mossy_dark_brown_thatch_vertical_corner[facing=east,layer=4,waterlogged=false]
conquest:mossy_dark_brown_thatch_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:mossy_dark_brown_thatch_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:mossy_dark_brown_thatch_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:mossy_dark_brown_thatch_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:mossy_dark_brown_thatch_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:mossy_dark_brown_thatch_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:mossy_dark_brown_thatch_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:mossy_dark_brown_thatch_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:mossy_dark_brown_thatch_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:mossy_dark_brown_thatch_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:mossy_dark_brown_thatch_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:mossy_dark_brown_thatch_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:mossy_dark_brown_thatch_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:mossy_dark_brown_thatch_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:mossy_dark_brown_thatch_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:mossy_dark_brown_thatch_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:mossy_dark_brown_thatch_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:mossy_dark_brown_thatch_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:mossy_dark_brown_thatch_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:mossy_dark_brown_thatch_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:mossy_dark_brown_thatch_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:mossy_dark_brown_thatch_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:mossy_dark_brown_thatch_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:mossy_dark_brown_thatch_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:mossy_dark_brown_thatch_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:mossy_dark_brown_thatch_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:mossy_dark_brown_thatch_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:mossy_dark_brown_thatch_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:mossy_dark_brown_thatch_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:mossy_dark_brown_thatch_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:mossy_dark_brown_thatch_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:mossy_dark_brown_thatch_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:mossy_dark_brown_thatch_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:mossy_dark_brown_thatch_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:mossy_dark_brown_thatch_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:mossy_dark_brown_thatch_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:mossy_dark_brown_thatch_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:mossy_dark_brown_thatch_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:mossy_dark_brown_thatch_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:mossy_dark_brown_thatch_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:mossy_dark_brown_thatch_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:mossy_dark_brown_thatch_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:mossy_dark_brown_thatch_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:mossy_dark_brown_thatch_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:mossy_dark_brown_thatch_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:mossy_dark_brown_thatch_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:mossy_dark_brown_thatch_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:mossy_dark_brown_thatch_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:mossy_dark_brown_thatch_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:mossy_dark_brown_thatch_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:mossy_dark_brown_thatch_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:mossy_dark_brown_thatch_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:mossy_dark_brown_thatch_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:mossy_dark_brown_thatch_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:mossy_dark_brown_thatch_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:mossy_dark_brown_thatch_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:mossy_dark_brown_thatch_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:mossy_dark_brown_thatch_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:mossy_dark_brown_thatch_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:mossy_dark_brown_thatch_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:mossy_dark_brown_thatch_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:mossy_dark_brown_thatch_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:mossy_dark_brown_thatch_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:mossy_dark_brown_thatch_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:mossy_dark_brown_thatch_vertical_quarter[facing=north,layer=1,waterlogged=true]
conquest:mossy_dark_brown_thatch_vertical_quarter[facing=north,layer=1,waterlogged=false]
conquest:mossy_dark_brown_thatch_vertical_quarter[facing=north,layer=2,waterlogged=true]
conquest:mossy_dark_brown_thatch_vertical_quarter[facing=north,layer=2,waterlogged=false]
conquest:mossy_dark_brown_thatch_vertical_quarter[facing=north,layer=3,waterlogged=true]
conquest:mossy_dark_brown_thatch_vertical_quarter[facing=north,layer=3,waterlogged=false]
conquest:mossy_dark_brown_thatch_vertical_quarter[facing=north,layer=4,waterlogged=true]
conquest:mossy_dark_brown_thatch_vertical_quarter[facing=north,layer=4,waterlogged=false]
conquest:mossy_dark_brown_thatch_vertical_quarter[facing=south,layer=1,waterlogged=true]
conquest:mossy_dark_brown_thatch_vertical_quarter[facing=south,layer=1,waterlogged=false]
conquest:mossy_dark_brown_thatch_vertical_quarter[facing=south,layer=2,waterlogged=true]
conquest:mossy_dark_brown_thatch_vertical_quarter[facing=south,layer=2,waterlogged=false]
conquest:mossy_dark_brown_thatch_vertical_quarter[facing=south,layer=3,waterlogged=true]
conquest:mossy_dark_brown_thatch_vertical_quarter[facing=south,layer=3,waterlogged=false]
conquest:mossy_dark_brown_thatch_vertical_quarter[facing=south,layer=4,waterlogged=true]
conquest:mossy_dark_brown_thatch_vertical_quarter[facing=south,layer=4,waterlogged=false]
conquest:mossy_dark_brown_thatch_vertical_quarter[facing=west,layer=1,waterlogged=true]
conquest:mossy_dark_brown_thatch_vertical_quarter[facing=west,layer=1,waterlogged=false]
conquest:mossy_dark_brown_thatch_vertical_quarter[facing=west,layer=2,waterlogged=true]
conquest:mossy_dark_brown_thatch_vertical_quarter[facing=west,layer=2,waterlogged=false]
conquest:mossy_dark_brown_thatch_vertical_quarter[facing=west,layer=3,waterlogged=true]
conquest:mossy_dark_brown_thatch_vertical_quarter[facing=west,layer=3,waterlogged=false]
conquest:mossy_dark_brown_thatch_vertical_quarter[facing=west,layer=4,waterlogged=true]
conquest:mossy_dark_brown_thatch_vertical_quarter[facing=west,layer=4,waterlogged=false]
conquest:mossy_dark_brown_thatch_vertical_quarter[facing=east,layer=1,waterlogged=true]
conquest:mossy_dark_brown_thatch_vertical_quarter[facing=east,layer=1,waterlogged=false]
conquest:mossy_dark_brown_thatch_vertical_quarter[facing=east,layer=2,waterlogged=true]
conquest:mossy_dark_brown_thatch_vertical_quarter[facing=east,layer=2,waterlogged=false]
conquest:mossy_dark_brown_thatch_vertical_quarter[facing=east,layer=3,waterlogged=true]
conquest:mossy_dark_brown_thatch_vertical_quarter[facing=east,layer=3,waterlogged=false]
conquest:mossy_dark_brown_thatch_vertical_quarter[facing=east,layer=4,waterlogged=true]
conquest:mossy_dark_brown_thatch_vertical_quarter[facing=east,layer=4,waterlogged=false]
conquest:mossy_dark_brown_thatch_vertical_slab[facing=north,layer=1,waterlogged=true]
conquest:mossy_dark_brown_thatch_vertical_slab[facing=north,layer=1,waterlogged=false]
conquest:mossy_dark_brown_thatch_vertical_slab[facing=north,layer=2,waterlogged=true]
conquest:mossy_dark_brown_thatch_vertical_slab[facing=north,layer=2,waterlogged=false]
conquest:mossy_dark_brown_thatch_vertical_slab[facing=north,layer=3,waterlogged=true]
conquest:mossy_dark_brown_thatch_vertical_slab[facing=north,layer=3,waterlogged=false]
conquest:mossy_dark_brown_thatch_vertical_slab[facing=north,layer=4,waterlogged=true]
conquest:mossy_dark_brown_thatch_vertical_slab[facing=north,layer=4,waterlogged=false]
conquest:mossy_dark_brown_thatch_vertical_slab[facing=south,layer=1,waterlogged=true]
conquest:mossy_dark_brown_thatch_vertical_slab[facing=south,layer=1,waterlogged=false]
conquest:mossy_dark_brown_thatch_vertical_slab[facing=south,layer=2,waterlogged=true]
conquest:mossy_dark_brown_thatch_vertical_slab[facing=south,layer=2,waterlogged=false]
conquest:mossy_dark_brown_thatch_vertical_slab[facing=south,layer=3,waterlogged=true]
conquest:mossy_dark_brown_thatch_vertical_slab[facing=south,layer=3,waterlogged=false]
conquest:mossy_dark_brown_thatch_vertical_slab[facing=south,layer=4,waterlogged=true]
conquest:mossy_dark_brown_thatch_vertical_slab[facing=south,layer=4,waterlogged=false]
conquest:mossy_dark_brown_thatch_vertical_slab[facing=west,layer=1,waterlogged=true]
conquest:mossy_dark_brown_thatch_vertical_slab[facing=west,layer=1,waterlogged=false]
conquest:mossy_dark_brown_thatch_vertical_slab[facing=west,layer=2,waterlogged=true]
conquest:mossy_dark_brown_thatch_vertical_slab[facing=west,layer=2,waterlogged=false]
conquest:mossy_dark_brown_thatch_vertical_slab[facing=west,layer=3,waterlogged=true]
conquest:mossy_dark_brown_thatch_vertical_slab[facing=west,layer=3,waterlogged=false]
conquest:mossy_dark_brown_thatch_vertical_slab[facing=west,layer=4,waterlogged=true]
conquest:mossy_dark_brown_thatch_vertical_slab[facing=west,layer=4,waterlogged=false]
conquest:mossy_dark_brown_thatch_vertical_slab[facing=east,layer=1,waterlogged=true]
conquest:mossy_dark_brown_thatch_vertical_slab[facing=east,layer=1,waterlogged=false]
conquest:mossy_dark_brown_thatch_vertical_slab[facing=east,layer=2,waterlogged=true]
conquest:mossy_dark_brown_thatch_vertical_slab[facing=east,layer=2,waterlogged=false]
conquest:mossy_dark_brown_thatch_vertical_slab[facing=east,layer=3,waterlogged=true]
conquest:mossy_dark_brown_thatch_vertical_slab[facing=east,layer=3,waterlogged=false]
conquest:mossy_dark_brown_thatch_vertical_slab[facing=east,layer=4,waterlogged=true]
conquest:mossy_dark_brown_thatch_vertical_slab[facing=east,layer=4,waterlogged=false]
conquest:mossy_dark_oak_log[axis=x]
conquest:mossy_dark_oak_log[axis=y]
conquest:mossy_dark_oak_log[axis=z]
conquest:mossy_dark_oak_log_bark[axis=x]
conquest:mossy_dark_oak_log_bark[axis=y]
conquest:mossy_dark_oak_log_bark[axis=z]
conquest:mossy_dark_oak_log_branch[east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:mossy_dark_oak_log_branch[east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:mossy_dark_oak_log_branch[east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:mossy_dark_oak_log_branch[east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:mossy_dark_oak_log_branch[east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:mossy_dark_oak_log_branch[east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:mossy_dark_oak_log_branch[east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:mossy_dark_oak_log_branch[east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:mossy_dark_oak_log_branch[east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:mossy_dark_oak_log_branch[east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:mossy_dark_oak_log_branch[east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:mossy_dark_oak_log_branch[east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:mossy_dark_oak_log_branch[east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:mossy_dark_oak_log_branch[east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:mossy_dark_oak_log_branch[east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:mossy_dark_oak_log_branch[east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:mossy_dark_oak_log_branch[east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:mossy_dark_oak_log_branch[east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:mossy_dark_oak_log_branch[east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:mossy_dark_oak_log_branch[east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:mossy_dark_oak_log_branch[east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:mossy_dark_oak_log_branch[east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:mossy_dark_oak_log_branch[east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:mossy_dark_oak_log_branch[east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:mossy_dark_oak_log_branch[east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:mossy_dark_oak_log_branch[east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:mossy_dark_oak_log_branch[east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:mossy_dark_oak_log_branch[east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:mossy_dark_oak_log_branch[east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:mossy_dark_oak_log_branch[east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:mossy_dark_oak_log_branch[east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:mossy_dark_oak_log_branch[east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:mossy_dark_oak_log_branch[east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:mossy_dark_oak_log_branch[east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:mossy_dark_oak_log_branch[east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:mossy_dark_oak_log_branch[east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:mossy_dark_oak_log_branch[east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:mossy_dark_oak_log_branch[east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:mossy_dark_oak_log_branch[east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:mossy_dark_oak_log_branch[east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:mossy_dark_oak_log_branch[east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:mossy_dark_oak_log_branch[east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:mossy_dark_oak_log_branch[east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:mossy_dark_oak_log_branch[east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:mossy_dark_oak_log_branch[east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:mossy_dark_oak_log_branch[east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:mossy_dark_oak_log_branch[east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:mossy_dark_oak_log_branch[east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:mossy_dark_oak_log_branch[east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:mossy_dark_oak_log_branch[east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:mossy_dark_oak_log_branch[east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:mossy_dark_oak_log_branch[east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:mossy_dark_oak_log_branch[east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:mossy_dark_oak_log_branch[east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:mossy_dark_oak_log_branch[east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:mossy_dark_oak_log_branch[east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:mossy_dark_oak_log_branch[east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:mossy_dark_oak_log_branch[east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:mossy_dark_oak_log_branch[east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:mossy_dark_oak_log_branch[east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:mossy_dark_oak_log_branch[east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:mossy_dark_oak_log_branch[east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:mossy_dark_oak_log_branch[east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:mossy_dark_oak_log_branch[east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:mossy_dark_oak_log_corner_slab[facing=north,type=top,waterlogged=true]
conquest:mossy_dark_oak_log_corner_slab[facing=north,type=top,waterlogged=false]
conquest:mossy_dark_oak_log_corner_slab[facing=north,type=bottom,waterlogged=true]
conquest:mossy_dark_oak_log_corner_slab[facing=north,type=bottom,waterlogged=false]
conquest:mossy_dark_oak_log_corner_slab[facing=south,type=top,waterlogged=true]
conquest:mossy_dark_oak_log_corner_slab[facing=south,type=top,waterlogged=false]
conquest:mossy_dark_oak_log_corner_slab[facing=south,type=bottom,waterlogged=true]
conquest:mossy_dark_oak_log_corner_slab[facing=south,type=bottom,waterlogged=false]
conquest:mossy_dark_oak_log_corner_slab[facing=west,type=top,waterlogged=true]
conquest:mossy_dark_oak_log_corner_slab[facing=west,type=top,waterlogged=false]
conquest:mossy_dark_oak_log_corner_slab[facing=west,type=bottom,waterlogged=true]
conquest:mossy_dark_oak_log_corner_slab[facing=west,type=bottom,waterlogged=false]
conquest:mossy_dark_oak_log_corner_slab[facing=east,type=top,waterlogged=true]
conquest:mossy_dark_oak_log_corner_slab[facing=east,type=top,waterlogged=false]
conquest:mossy_dark_oak_log_corner_slab[facing=east,type=bottom,waterlogged=true]
conquest:mossy_dark_oak_log_corner_slab[facing=east,type=bottom,waterlogged=false]
conquest:mossy_dark_oak_log_eighth_slab[facing=north,type=top,waterlogged=true]
conquest:mossy_dark_oak_log_eighth_slab[facing=north,type=top,waterlogged=false]
conquest:mossy_dark_oak_log_eighth_slab[facing=north,type=bottom,waterlogged=true]
conquest:mossy_dark_oak_log_eighth_slab[facing=north,type=bottom,waterlogged=false]
conquest:mossy_dark_oak_log_eighth_slab[facing=south,type=top,waterlogged=true]
conquest:mossy_dark_oak_log_eighth_slab[facing=south,type=top,waterlogged=false]
conquest:mossy_dark_oak_log_eighth_slab[facing=south,type=bottom,waterlogged=true]
conquest:mossy_dark_oak_log_eighth_slab[facing=south,type=bottom,waterlogged=false]
conquest:mossy_dark_oak_log_eighth_slab[facing=west,type=top,waterlogged=true]
conquest:mossy_dark_oak_log_eighth_slab[facing=west,type=top,waterlogged=false]
conquest:mossy_dark_oak_log_eighth_slab[facing=west,type=bottom,waterlogged=true]
conquest:mossy_dark_oak_log_eighth_slab[facing=west,type=bottom,waterlogged=false]
conquest:mossy_dark_oak_log_eighth_slab[facing=east,type=top,waterlogged=true]
conquest:mossy_dark_oak_log_eighth_slab[facing=east,type=top,waterlogged=false]
conquest:mossy_dark_oak_log_eighth_slab[facing=east,type=bottom,waterlogged=true]
conquest:mossy_dark_oak_log_eighth_slab[facing=east,type=bottom,waterlogged=false]
conquest:mossy_dark_oak_log_large_branch[east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:mossy_dark_oak_log_large_branch[east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:mossy_dark_oak_log_large_branch[east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:mossy_dark_oak_log_large_branch[east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:mossy_dark_oak_log_large_branch[east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:mossy_dark_oak_log_large_branch[east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:mossy_dark_oak_log_large_branch[east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:mossy_dark_oak_log_large_branch[east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:mossy_dark_oak_log_large_branch[east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:mossy_dark_oak_log_large_branch[east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:mossy_dark_oak_log_large_branch[east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:mossy_dark_oak_log_large_branch[east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:mossy_dark_oak_log_large_branch[east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:mossy_dark_oak_log_large_branch[east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:mossy_dark_oak_log_large_branch[east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:mossy_dark_oak_log_large_branch[east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:mossy_dark_oak_log_large_branch[east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:mossy_dark_oak_log_large_branch[east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:mossy_dark_oak_log_large_branch[east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:mossy_dark_oak_log_large_branch[east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:mossy_dark_oak_log_large_branch[east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:mossy_dark_oak_log_large_branch[east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:mossy_dark_oak_log_large_branch[east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:mossy_dark_oak_log_large_branch[east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:mossy_dark_oak_log_large_branch[east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:mossy_dark_oak_log_large_branch[east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:mossy_dark_oak_log_large_branch[east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:mossy_dark_oak_log_large_branch[east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:mossy_dark_oak_log_large_branch[east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:mossy_dark_oak_log_large_branch[east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:mossy_dark_oak_log_large_branch[east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:mossy_dark_oak_log_large_branch[east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:mossy_dark_oak_log_large_branch[east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:mossy_dark_oak_log_large_branch[east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:mossy_dark_oak_log_large_branch[east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:mossy_dark_oak_log_large_branch[east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:mossy_dark_oak_log_large_branch[east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:mossy_dark_oak_log_large_branch[east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:mossy_dark_oak_log_large_branch[east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:mossy_dark_oak_log_large_branch[east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:mossy_dark_oak_log_large_branch[east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:mossy_dark_oak_log_large_branch[east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:mossy_dark_oak_log_large_branch[east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:mossy_dark_oak_log_large_branch[east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:mossy_dark_oak_log_large_branch[east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:mossy_dark_oak_log_large_branch[east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:mossy_dark_oak_log_large_branch[east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:mossy_dark_oak_log_large_branch[east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:mossy_dark_oak_log_large_branch[east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:mossy_dark_oak_log_large_branch[east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:mossy_dark_oak_log_large_branch[east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:mossy_dark_oak_log_large_branch[east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:mossy_dark_oak_log_large_branch[east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:mossy_dark_oak_log_large_branch[east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:mossy_dark_oak_log_large_branch[east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:mossy_dark_oak_log_large_branch[east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:mossy_dark_oak_log_large_branch[east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:mossy_dark_oak_log_large_branch[east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:mossy_dark_oak_log_large_branch[east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:mossy_dark_oak_log_large_branch[east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:mossy_dark_oak_log_large_branch[east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:mossy_dark_oak_log_large_branch[east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:mossy_dark_oak_log_large_branch[east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:mossy_dark_oak_log_large_branch[east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:mossy_dark_oak_log_pillar[layer=1,waterlogged=true]
conquest:mossy_dark_oak_log_pillar[layer=1,waterlogged=false]
conquest:mossy_dark_oak_log_pillar[layer=2,waterlogged=true]
conquest:mossy_dark_oak_log_pillar[layer=2,waterlogged=false]
conquest:mossy_dark_oak_log_pillar[layer=3,waterlogged=true]
conquest:mossy_dark_oak_log_pillar[layer=3,waterlogged=false]
conquest:mossy_dark_oak_log_pillar[layer=4,waterlogged=true]
conquest:mossy_dark_oak_log_pillar[layer=4,waterlogged=false]
conquest:mossy_dark_oak_log_pillar[layer=5,waterlogged=true]
conquest:mossy_dark_oak_log_pillar[layer=5,waterlogged=false]
conquest:mossy_dark_oak_log_quarter_slab[facing=north,layer=1,type=top,waterlogged=true]
conquest:mossy_dark_oak_log_quarter_slab[facing=north,layer=1,type=top,waterlogged=false]
conquest:mossy_dark_oak_log_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=true]
conquest:mossy_dark_oak_log_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=false]
conquest:mossy_dark_oak_log_quarter_slab[facing=north,layer=2,type=top,waterlogged=true]
conquest:mossy_dark_oak_log_quarter_slab[facing=north,layer=2,type=top,waterlogged=false]
conquest:mossy_dark_oak_log_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=true]
conquest:mossy_dark_oak_log_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=false]
conquest:mossy_dark_oak_log_quarter_slab[facing=north,layer=3,type=top,waterlogged=true]
conquest:mossy_dark_oak_log_quarter_slab[facing=north,layer=3,type=top,waterlogged=false]
conquest:mossy_dark_oak_log_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=true]
conquest:mossy_dark_oak_log_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=false]
conquest:mossy_dark_oak_log_quarter_slab[facing=south,layer=1,type=top,waterlogged=true]
conquest:mossy_dark_oak_log_quarter_slab[facing=south,layer=1,type=top,waterlogged=false]
conquest:mossy_dark_oak_log_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=true]
conquest:mossy_dark_oak_log_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=false]
conquest:mossy_dark_oak_log_quarter_slab[facing=south,layer=2,type=top,waterlogged=true]
conquest:mossy_dark_oak_log_quarter_slab[facing=south,layer=2,type=top,waterlogged=false]
conquest:mossy_dark_oak_log_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=true]
conquest:mossy_dark_oak_log_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=false]
conquest:mossy_dark_oak_log_quarter_slab[facing=south,layer=3,type=top,waterlogged=true]
conquest:mossy_dark_oak_log_quarter_slab[facing=south,layer=3,type=top,waterlogged=false]
conquest:mossy_dark_oak_log_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=true]
conquest:mossy_dark_oak_log_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=false]
conquest:mossy_dark_oak_log_quarter_slab[facing=west,layer=1,type=top,waterlogged=true]
conquest:mossy_dark_oak_log_quarter_slab[facing=west,layer=1,type=top,waterlogged=false]
conquest:mossy_dark_oak_log_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=true]
conquest:mossy_dark_oak_log_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=false]
conquest:mossy_dark_oak_log_quarter_slab[facing=west,layer=2,type=top,waterlogged=true]
conquest:mossy_dark_oak_log_quarter_slab[facing=west,layer=2,type=top,waterlogged=false]
conquest:mossy_dark_oak_log_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=true]
conquest:mossy_dark_oak_log_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=false]
conquest:mossy_dark_oak_log_quarter_slab[facing=west,layer=3,type=top,waterlogged=true]
conquest:mossy_dark_oak_log_quarter_slab[facing=west,layer=3,type=top,waterlogged=false]
conquest:mossy_dark_oak_log_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=true]
conquest:mossy_dark_oak_log_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=false]
conquest:mossy_dark_oak_log_quarter_slab[facing=east,layer=1,type=top,waterlogged=true]
conquest:mossy_dark_oak_log_quarter_slab[facing=east,layer=1,type=top,waterlogged=false]
conquest:mossy_dark_oak_log_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=true]
conquest:mossy_dark_oak_log_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=false]
conquest:mossy_dark_oak_log_quarter_slab[facing=east,layer=2,type=top,waterlogged=true]
conquest:mossy_dark_oak_log_quarter_slab[facing=east,layer=2,type=top,waterlogged=false]
conquest:mossy_dark_oak_log_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=true]
conquest:mossy_dark_oak_log_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=false]
conquest:mossy_dark_oak_log_quarter_slab[facing=east,layer=3,type=top,waterlogged=true]
conquest:mossy_dark_oak_log_quarter_slab[facing=east,layer=3,type=top,waterlogged=false]
conquest:mossy_dark_oak_log_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=true]
conquest:mossy_dark_oak_log_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=false]
conquest:mossy_dark_oak_log_slab[layer=1,type=top,waterlogged=true]
conquest:mossy_dark_oak_log_slab[layer=1,type=top,waterlogged=false]
conquest:mossy_dark_oak_log_slab[layer=1,type=bottom,waterlogged=true]
conquest:mossy_dark_oak_log_slab[layer=1,type=bottom,waterlogged=false]
conquest:mossy_dark_oak_log_slab[layer=2,type=top,waterlogged=true]
conquest:mossy_dark_oak_log_slab[layer=2,type=top,waterlogged=false]
conquest:mossy_dark_oak_log_slab[layer=2,type=bottom,waterlogged=true]
conquest:mossy_dark_oak_log_slab[layer=2,type=bottom,waterlogged=false]
conquest:mossy_dark_oak_log_slab[layer=3,type=top,waterlogged=true]
conquest:mossy_dark_oak_log_slab[layer=3,type=top,waterlogged=false]
conquest:mossy_dark_oak_log_slab[layer=3,type=bottom,waterlogged=true]
conquest:mossy_dark_oak_log_slab[layer=3,type=bottom,waterlogged=false]
conquest:mossy_dark_oak_log_slab[layer=4,type=top,waterlogged=true]
conquest:mossy_dark_oak_log_slab[layer=4,type=top,waterlogged=false]
conquest:mossy_dark_oak_log_slab[layer=4,type=bottom,waterlogged=true]
conquest:mossy_dark_oak_log_slab[layer=4,type=bottom,waterlogged=false]
conquest:mossy_dark_oak_log_small_branch[east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:mossy_dark_oak_log_small_branch[east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:mossy_dark_oak_log_small_branch[east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:mossy_dark_oak_log_small_branch[east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:mossy_dark_oak_log_small_branch[east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:mossy_dark_oak_log_small_branch[east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:mossy_dark_oak_log_small_branch[east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:mossy_dark_oak_log_small_branch[east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:mossy_dark_oak_log_small_branch[east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:mossy_dark_oak_log_small_branch[east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:mossy_dark_oak_log_small_branch[east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:mossy_dark_oak_log_small_branch[east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:mossy_dark_oak_log_small_branch[east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:mossy_dark_oak_log_small_branch[east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:mossy_dark_oak_log_small_branch[east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:mossy_dark_oak_log_small_branch[east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:mossy_dark_oak_log_small_branch[east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:mossy_dark_oak_log_small_branch[east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:mossy_dark_oak_log_small_branch[east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:mossy_dark_oak_log_small_branch[east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:mossy_dark_oak_log_small_branch[east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:mossy_dark_oak_log_small_branch[east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:mossy_dark_oak_log_small_branch[east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:mossy_dark_oak_log_small_branch[east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:mossy_dark_oak_log_small_branch[east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:mossy_dark_oak_log_small_branch[east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:mossy_dark_oak_log_small_branch[east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:mossy_dark_oak_log_small_branch[east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:mossy_dark_oak_log_small_branch[east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:mossy_dark_oak_log_small_branch[east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:mossy_dark_oak_log_small_branch[east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:mossy_dark_oak_log_small_branch[east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:mossy_dark_oak_log_small_branch[east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:mossy_dark_oak_log_small_branch[east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:mossy_dark_oak_log_small_branch[east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:mossy_dark_oak_log_small_branch[east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:mossy_dark_oak_log_small_branch[east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:mossy_dark_oak_log_small_branch[east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:mossy_dark_oak_log_small_branch[east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:mossy_dark_oak_log_small_branch[east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:mossy_dark_oak_log_small_branch[east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:mossy_dark_oak_log_small_branch[east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:mossy_dark_oak_log_small_branch[east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:mossy_dark_oak_log_small_branch[east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:mossy_dark_oak_log_small_branch[east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:mossy_dark_oak_log_small_branch[east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:mossy_dark_oak_log_small_branch[east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:mossy_dark_oak_log_small_branch[east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:mossy_dark_oak_log_small_branch[east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:mossy_dark_oak_log_small_branch[east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:mossy_dark_oak_log_small_branch[east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:mossy_dark_oak_log_small_branch[east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:mossy_dark_oak_log_small_branch[east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:mossy_dark_oak_log_small_branch[east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:mossy_dark_oak_log_small_branch[east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:mossy_dark_oak_log_small_branch[east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:mossy_dark_oak_log_small_branch[east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:mossy_dark_oak_log_small_branch[east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:mossy_dark_oak_log_small_branch[east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:mossy_dark_oak_log_small_branch[east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:mossy_dark_oak_log_small_branch[east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:mossy_dark_oak_log_small_branch[east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:mossy_dark_oak_log_small_branch[east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:mossy_dark_oak_log_small_branch[east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:mossy_dark_oak_log_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:mossy_dark_oak_log_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:mossy_dark_oak_log_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:mossy_dark_oak_log_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:mossy_dark_oak_log_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:mossy_dark_oak_log_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:mossy_dark_oak_log_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:mossy_dark_oak_log_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:mossy_dark_oak_log_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:mossy_dark_oak_log_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:mossy_dark_oak_log_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:mossy_dark_oak_log_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:mossy_dark_oak_log_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:mossy_dark_oak_log_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:mossy_dark_oak_log_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:mossy_dark_oak_log_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:mossy_dark_oak_log_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:mossy_dark_oak_log_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:mossy_dark_oak_log_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:mossy_dark_oak_log_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:mossy_dark_oak_log_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:mossy_dark_oak_log_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:mossy_dark_oak_log_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:mossy_dark_oak_log_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:mossy_dark_oak_log_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:mossy_dark_oak_log_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:mossy_dark_oak_log_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:mossy_dark_oak_log_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:mossy_dark_oak_log_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:mossy_dark_oak_log_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:mossy_dark_oak_log_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:mossy_dark_oak_log_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:mossy_dark_oak_log_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:mossy_dark_oak_log_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:mossy_dark_oak_log_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:mossy_dark_oak_log_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:mossy_dark_oak_log_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:mossy_dark_oak_log_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:mossy_dark_oak_log_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:mossy_dark_oak_log_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:mossy_dark_oak_log_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:mossy_dark_oak_log_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:mossy_dark_oak_log_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:mossy_dark_oak_log_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:mossy_dark_oak_log_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:mossy_dark_oak_log_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:mossy_dark_oak_log_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:mossy_dark_oak_log_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:mossy_dark_oak_log_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:mossy_dark_oak_log_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:mossy_dark_oak_log_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:mossy_dark_oak_log_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:mossy_dark_oak_log_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:mossy_dark_oak_log_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:mossy_dark_oak_log_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:mossy_dark_oak_log_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:mossy_dark_oak_log_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:mossy_dark_oak_log_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:mossy_dark_oak_log_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:mossy_dark_oak_log_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:mossy_dark_oak_log_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:mossy_dark_oak_log_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:mossy_dark_oak_log_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:mossy_dark_oak_log_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:mossy_dark_oak_log_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:mossy_dark_oak_log_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:mossy_dark_oak_log_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:mossy_dark_oak_log_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:mossy_dark_oak_log_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:mossy_dark_oak_log_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:mossy_dark_oak_log_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:mossy_dark_oak_log_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:mossy_dark_oak_log_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:mossy_dark_oak_log_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:mossy_dark_oak_log_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:mossy_dark_oak_log_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:mossy_dark_oak_log_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:mossy_dark_oak_log_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:mossy_dark_oak_log_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:mossy_dark_oak_log_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:mossy_dark_oak_log_stump[down=true,layer=1,waterlogged=true]
conquest:mossy_dark_oak_log_stump[down=true,layer=1,waterlogged=false]
conquest:mossy_dark_oak_log_stump[down=true,layer=2,waterlogged=true]
conquest:mossy_dark_oak_log_stump[down=true,layer=2,waterlogged=false]
conquest:mossy_dark_oak_log_stump[down=true,layer=3,waterlogged=true]
conquest:mossy_dark_oak_log_stump[down=true,layer=3,waterlogged=false]
conquest:mossy_dark_oak_log_stump[down=true,layer=4,waterlogged=true]
conquest:mossy_dark_oak_log_stump[down=true,layer=4,waterlogged=false]
conquest:mossy_dark_oak_log_stump[down=true,layer=5,waterlogged=true]
conquest:mossy_dark_oak_log_stump[down=true,layer=5,waterlogged=false]
conquest:mossy_dark_oak_log_stump[down=false,layer=1,waterlogged=true]
conquest:mossy_dark_oak_log_stump[down=false,layer=1,waterlogged=false]
conquest:mossy_dark_oak_log_stump[down=false,layer=2,waterlogged=true]
conquest:mossy_dark_oak_log_stump[down=false,layer=2,waterlogged=false]
conquest:mossy_dark_oak_log_stump[down=false,layer=3,waterlogged=true]
conquest:mossy_dark_oak_log_stump[down=false,layer=3,waterlogged=false]
conquest:mossy_dark_oak_log_stump[down=false,layer=4,waterlogged=true]
conquest:mossy_dark_oak_log_stump[down=false,layer=4,waterlogged=false]
conquest:mossy_dark_oak_log_stump[down=false,layer=5,waterlogged=true]
conquest:mossy_dark_oak_log_stump[down=false,layer=5,waterlogged=false]
conquest:mossy_dark_oak_log_vertical_corner[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:mossy_dark_oak_log_vertical_corner[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:mossy_dark_oak_log_vertical_corner[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:mossy_dark_oak_log_vertical_corner[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:mossy_dark_oak_log_vertical_corner[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:mossy_dark_oak_log_vertical_corner[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:mossy_dark_oak_log_vertical_corner[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:mossy_dark_oak_log_vertical_corner[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:mossy_dark_oak_log_vertical_corner[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:mossy_dark_oak_log_vertical_corner[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:mossy_dark_oak_log_vertical_corner[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:mossy_dark_oak_log_vertical_corner[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:mossy_dark_oak_log_vertical_corner[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:mossy_dark_oak_log_vertical_corner[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:mossy_dark_oak_log_vertical_corner[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:mossy_dark_oak_log_vertical_corner[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:mossy_dark_oak_log_vertical_corner[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:mossy_dark_oak_log_vertical_corner[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:mossy_dark_oak_log_vertical_corner[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:mossy_dark_oak_log_vertical_corner[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:mossy_dark_oak_log_vertical_corner[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:mossy_dark_oak_log_vertical_corner[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:mossy_dark_oak_log_vertical_corner[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:mossy_dark_oak_log_vertical_corner[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:mossy_dark_oak_log_vertical_corner[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:mossy_dark_oak_log_vertical_corner[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:mossy_dark_oak_log_vertical_corner[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:mossy_dark_oak_log_vertical_corner[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:mossy_dark_oak_log_vertical_corner[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:mossy_dark_oak_log_vertical_corner[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:mossy_dark_oak_log_vertical_corner[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:mossy_dark_oak_log_vertical_corner[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:mossy_dark_oak_log_vertical_corner[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:mossy_dark_oak_log_vertical_corner[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:mossy_dark_oak_log_vertical_corner[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:mossy_dark_oak_log_vertical_corner[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:mossy_dark_oak_log_vertical_corner[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:mossy_dark_oak_log_vertical_corner[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:mossy_dark_oak_log_vertical_corner[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:mossy_dark_oak_log_vertical_corner[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:mossy_dark_oak_log_vertical_corner[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:mossy_dark_oak_log_vertical_corner[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:mossy_dark_oak_log_vertical_corner[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:mossy_dark_oak_log_vertical_corner[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:mossy_dark_oak_log_vertical_corner[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:mossy_dark_oak_log_vertical_corner[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:mossy_dark_oak_log_vertical_corner[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:mossy_dark_oak_log_vertical_corner[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:mossy_dark_oak_log_vertical_corner[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:mossy_dark_oak_log_vertical_corner[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:mossy_dark_oak_log_vertical_corner[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:mossy_dark_oak_log_vertical_corner[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:mossy_dark_oak_log_vertical_corner[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:mossy_dark_oak_log_vertical_corner[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:mossy_dark_oak_log_vertical_corner[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:mossy_dark_oak_log_vertical_corner[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:mossy_dark_oak_log_vertical_corner[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:mossy_dark_oak_log_vertical_corner[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:mossy_dark_oak_log_vertical_corner[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:mossy_dark_oak_log_vertical_corner[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:mossy_dark_oak_log_vertical_corner[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:mossy_dark_oak_log_vertical_corner[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:mossy_dark_oak_log_vertical_corner[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:mossy_dark_oak_log_vertical_corner[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:mossy_dark_oak_log_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:mossy_dark_oak_log_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:mossy_dark_oak_log_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:mossy_dark_oak_log_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:mossy_dark_oak_log_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:mossy_dark_oak_log_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:mossy_dark_oak_log_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:mossy_dark_oak_log_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:mossy_dark_oak_log_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:mossy_dark_oak_log_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:mossy_dark_oak_log_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:mossy_dark_oak_log_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:mossy_dark_oak_log_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:mossy_dark_oak_log_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:mossy_dark_oak_log_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:mossy_dark_oak_log_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:mossy_dark_oak_log_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:mossy_dark_oak_log_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:mossy_dark_oak_log_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:mossy_dark_oak_log_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:mossy_dark_oak_log_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:mossy_dark_oak_log_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:mossy_dark_oak_log_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:mossy_dark_oak_log_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:mossy_dark_oak_log_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:mossy_dark_oak_log_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:mossy_dark_oak_log_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:mossy_dark_oak_log_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:mossy_dark_oak_log_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:mossy_dark_oak_log_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:mossy_dark_oak_log_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:mossy_dark_oak_log_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:mossy_dark_oak_log_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:mossy_dark_oak_log_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:mossy_dark_oak_log_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:mossy_dark_oak_log_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:mossy_dark_oak_log_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:mossy_dark_oak_log_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:mossy_dark_oak_log_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:mossy_dark_oak_log_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:mossy_dark_oak_log_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:mossy_dark_oak_log_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:mossy_dark_oak_log_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:mossy_dark_oak_log_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:mossy_dark_oak_log_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:mossy_dark_oak_log_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:mossy_dark_oak_log_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:mossy_dark_oak_log_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:mossy_dark_oak_log_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:mossy_dark_oak_log_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:mossy_dark_oak_log_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:mossy_dark_oak_log_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:mossy_dark_oak_log_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:mossy_dark_oak_log_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:mossy_dark_oak_log_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:mossy_dark_oak_log_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:mossy_dark_oak_log_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:mossy_dark_oak_log_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:mossy_dark_oak_log_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:mossy_dark_oak_log_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:mossy_dark_oak_log_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:mossy_dark_oak_log_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:mossy_dark_oak_log_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:mossy_dark_oak_log_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:mossy_dark_oak_log_vertical_quarter[down=true,extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:mossy_dark_oak_log_vertical_quarter[down=true,extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:mossy_dark_oak_log_vertical_quarter[down=true,extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:mossy_dark_oak_log_vertical_quarter[down=true,extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:mossy_dark_oak_log_vertical_quarter[down=true,extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:mossy_dark_oak_log_vertical_quarter[down=true,extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:mossy_dark_oak_log_vertical_quarter[down=true,extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:mossy_dark_oak_log_vertical_quarter[down=true,extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:mossy_dark_oak_log_vertical_quarter[down=true,extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:mossy_dark_oak_log_vertical_quarter[down=true,extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:mossy_dark_oak_log_vertical_quarter[down=true,extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:mossy_dark_oak_log_vertical_quarter[down=true,extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:mossy_dark_oak_log_vertical_quarter[down=true,extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:mossy_dark_oak_log_vertical_quarter[down=true,extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:mossy_dark_oak_log_vertical_quarter[down=true,extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:mossy_dark_oak_log_vertical_quarter[down=true,extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:mossy_dark_oak_log_vertical_quarter[down=true,extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:mossy_dark_oak_log_vertical_quarter[down=true,extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:mossy_dark_oak_log_vertical_quarter[down=true,extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:mossy_dark_oak_log_vertical_quarter[down=true,extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:mossy_dark_oak_log_vertical_quarter[down=true,extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:mossy_dark_oak_log_vertical_quarter[down=true,extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:mossy_dark_oak_log_vertical_quarter[down=true,extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:mossy_dark_oak_log_vertical_quarter[down=true,extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:mossy_dark_oak_log_vertical_quarter[down=true,extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:mossy_dark_oak_log_vertical_quarter[down=true,extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:mossy_dark_oak_log_vertical_quarter[down=true,extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:mossy_dark_oak_log_vertical_quarter[down=true,extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:mossy_dark_oak_log_vertical_quarter[down=true,extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:mossy_dark_oak_log_vertical_quarter[down=true,extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:mossy_dark_oak_log_vertical_quarter[down=true,extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:mossy_dark_oak_log_vertical_quarter[down=true,extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:mossy_dark_oak_log_vertical_quarter[down=true,extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:mossy_dark_oak_log_vertical_quarter[down=true,extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:mossy_dark_oak_log_vertical_quarter[down=true,extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:mossy_dark_oak_log_vertical_quarter[down=true,extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:mossy_dark_oak_log_vertical_quarter[down=true,extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:mossy_dark_oak_log_vertical_quarter[down=true,extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:mossy_dark_oak_log_vertical_quarter[down=true,extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:mossy_dark_oak_log_vertical_quarter[down=true,extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:mossy_dark_oak_log_vertical_quarter[down=true,extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:mossy_dark_oak_log_vertical_quarter[down=true,extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:mossy_dark_oak_log_vertical_quarter[down=true,extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:mossy_dark_oak_log_vertical_quarter[down=true,extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:mossy_dark_oak_log_vertical_quarter[down=true,extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:mossy_dark_oak_log_vertical_quarter[down=true,extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:mossy_dark_oak_log_vertical_quarter[down=true,extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:mossy_dark_oak_log_vertical_quarter[down=true,extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:mossy_dark_oak_log_vertical_quarter[down=true,extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:mossy_dark_oak_log_vertical_quarter[down=true,extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:mossy_dark_oak_log_vertical_quarter[down=true,extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:mossy_dark_oak_log_vertical_quarter[down=true,extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:mossy_dark_oak_log_vertical_quarter[down=true,extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:mossy_dark_oak_log_vertical_quarter[down=true,extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:mossy_dark_oak_log_vertical_quarter[down=true,extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:mossy_dark_oak_log_vertical_quarter[down=true,extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:mossy_dark_oak_log_vertical_quarter[down=true,extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:mossy_dark_oak_log_vertical_quarter[down=true,extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:mossy_dark_oak_log_vertical_quarter[down=true,extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:mossy_dark_oak_log_vertical_quarter[down=true,extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:mossy_dark_oak_log_vertical_quarter[down=true,extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:mossy_dark_oak_log_vertical_quarter[down=true,extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:mossy_dark_oak_log_vertical_quarter[down=true,extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:mossy_dark_oak_log_vertical_quarter[down=true,extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:mossy_dark_oak_log_vertical_quarter[down=false,extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:mossy_dark_oak_log_vertical_quarter[down=false,extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:mossy_dark_oak_log_vertical_quarter[down=false,extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:mossy_dark_oak_log_vertical_quarter[down=false,extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:mossy_dark_oak_log_vertical_quarter[down=false,extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:mossy_dark_oak_log_vertical_quarter[down=false,extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:mossy_dark_oak_log_vertical_quarter[down=false,extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:mossy_dark_oak_log_vertical_quarter[down=false,extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:mossy_dark_oak_log_vertical_quarter[down=false,extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:mossy_dark_oak_log_vertical_quarter[down=false,extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:mossy_dark_oak_log_vertical_quarter[down=false,extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:mossy_dark_oak_log_vertical_quarter[down=false,extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:mossy_dark_oak_log_vertical_quarter[down=false,extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:mossy_dark_oak_log_vertical_quarter[down=false,extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:mossy_dark_oak_log_vertical_quarter[down=false,extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:mossy_dark_oak_log_vertical_quarter[down=false,extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:mossy_dark_oak_log_vertical_quarter[down=false,extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:mossy_dark_oak_log_vertical_quarter[down=false,extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:mossy_dark_oak_log_vertical_quarter[down=false,extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:mossy_dark_oak_log_vertical_quarter[down=false,extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:mossy_dark_oak_log_vertical_quarter[down=false,extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:mossy_dark_oak_log_vertical_quarter[down=false,extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:mossy_dark_oak_log_vertical_quarter[down=false,extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:mossy_dark_oak_log_vertical_quarter[down=false,extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:mossy_dark_oak_log_vertical_quarter[down=false,extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:mossy_dark_oak_log_vertical_quarter[down=false,extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:mossy_dark_oak_log_vertical_quarter[down=false,extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:mossy_dark_oak_log_vertical_quarter[down=false,extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:mossy_dark_oak_log_vertical_quarter[down=false,extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:mossy_dark_oak_log_vertical_quarter[down=false,extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:mossy_dark_oak_log_vertical_quarter[down=false,extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:mossy_dark_oak_log_vertical_quarter[down=false,extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:mossy_dark_oak_log_vertical_quarter[down=false,extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:mossy_dark_oak_log_vertical_quarter[down=false,extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:mossy_dark_oak_log_vertical_quarter[down=false,extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:mossy_dark_oak_log_vertical_quarter[down=false,extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:mossy_dark_oak_log_vertical_quarter[down=false,extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:mossy_dark_oak_log_vertical_quarter[down=false,extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:mossy_dark_oak_log_vertical_quarter[down=false,extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:mossy_dark_oak_log_vertical_quarter[down=false,extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:mossy_dark_oak_log_vertical_quarter[down=false,extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:mossy_dark_oak_log_vertical_quarter[down=false,extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:mossy_dark_oak_log_vertical_quarter[down=false,extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:mossy_dark_oak_log_vertical_quarter[down=false,extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:mossy_dark_oak_log_vertical_quarter[down=false,extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:mossy_dark_oak_log_vertical_quarter[down=false,extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:mossy_dark_oak_log_vertical_quarter[down=false,extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:mossy_dark_oak_log_vertical_quarter[down=false,extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:mossy_dark_oak_log_vertical_quarter[down=false,extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:mossy_dark_oak_log_vertical_quarter[down=false,extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:mossy_dark_oak_log_vertical_quarter[down=false,extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:mossy_dark_oak_log_vertical_quarter[down=false,extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:mossy_dark_oak_log_vertical_quarter[down=false,extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:mossy_dark_oak_log_vertical_quarter[down=false,extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:mossy_dark_oak_log_vertical_quarter[down=false,extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:mossy_dark_oak_log_vertical_quarter[down=false,extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:mossy_dark_oak_log_vertical_quarter[down=false,extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:mossy_dark_oak_log_vertical_quarter[down=false,extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:mossy_dark_oak_log_vertical_quarter[down=false,extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:mossy_dark_oak_log_vertical_quarter[down=false,extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:mossy_dark_oak_log_vertical_quarter[down=false,extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:mossy_dark_oak_log_vertical_quarter[down=false,extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:mossy_dark_oak_log_vertical_quarter[down=false,extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:mossy_dark_oak_log_vertical_quarter[down=false,extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:mossy_dark_oak_log_vertical_slab[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:mossy_dark_oak_log_vertical_slab[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:mossy_dark_oak_log_vertical_slab[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:mossy_dark_oak_log_vertical_slab[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:mossy_dark_oak_log_vertical_slab[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:mossy_dark_oak_log_vertical_slab[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:mossy_dark_oak_log_vertical_slab[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:mossy_dark_oak_log_vertical_slab[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:mossy_dark_oak_log_vertical_slab[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:mossy_dark_oak_log_vertical_slab[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:mossy_dark_oak_log_vertical_slab[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:mossy_dark_oak_log_vertical_slab[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:mossy_dark_oak_log_vertical_slab[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:mossy_dark_oak_log_vertical_slab[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:mossy_dark_oak_log_vertical_slab[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:mossy_dark_oak_log_vertical_slab[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:mossy_dark_oak_log_vertical_slab[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:mossy_dark_oak_log_vertical_slab[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:mossy_dark_oak_log_vertical_slab[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:mossy_dark_oak_log_vertical_slab[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:mossy_dark_oak_log_vertical_slab[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:mossy_dark_oak_log_vertical_slab[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:mossy_dark_oak_log_vertical_slab[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:mossy_dark_oak_log_vertical_slab[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:mossy_dark_oak_log_vertical_slab[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:mossy_dark_oak_log_vertical_slab[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:mossy_dark_oak_log_vertical_slab[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:mossy_dark_oak_log_vertical_slab[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:mossy_dark_oak_log_vertical_slab[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:mossy_dark_oak_log_vertical_slab[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:mossy_dark_oak_log_vertical_slab[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:mossy_dark_oak_log_vertical_slab[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:mossy_dark_oak_log_vertical_slab[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:mossy_dark_oak_log_vertical_slab[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:mossy_dark_oak_log_vertical_slab[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:mossy_dark_oak_log_vertical_slab[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:mossy_dark_oak_log_vertical_slab[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:mossy_dark_oak_log_vertical_slab[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:mossy_dark_oak_log_vertical_slab[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:mossy_dark_oak_log_vertical_slab[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:mossy_dark_oak_log_vertical_slab[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:mossy_dark_oak_log_vertical_slab[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:mossy_dark_oak_log_vertical_slab[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:mossy_dark_oak_log_vertical_slab[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:mossy_dark_oak_log_vertical_slab[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:mossy_dark_oak_log_vertical_slab[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:mossy_dark_oak_log_vertical_slab[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:mossy_dark_oak_log_vertical_slab[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:mossy_dark_oak_log_vertical_slab[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:mossy_dark_oak_log_vertical_slab[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:mossy_dark_oak_log_vertical_slab[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:mossy_dark_oak_log_vertical_slab[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:mossy_dark_oak_log_vertical_slab[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:mossy_dark_oak_log_vertical_slab[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:mossy_dark_oak_log_vertical_slab[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:mossy_dark_oak_log_vertical_slab[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:mossy_dark_oak_log_vertical_slab[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:mossy_dark_oak_log_vertical_slab[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:mossy_dark_oak_log_vertical_slab[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:mossy_dark_oak_log_vertical_slab[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:mossy_dark_oak_log_vertical_slab[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:mossy_dark_oak_log_vertical_slab[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:mossy_dark_oak_log_vertical_slab[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:mossy_dark_oak_log_vertical_slab[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:mossy_dark_spruce_log[axis=x]
conquest:mossy_dark_spruce_log[axis=y]
conquest:mossy_dark_spruce_log[axis=z]
conquest:mossy_dark_spruce_log_bark[axis=x]
conquest:mossy_dark_spruce_log_bark[axis=y]
conquest:mossy_dark_spruce_log_bark[axis=z]
conquest:mossy_dark_spruce_log_branch[east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:mossy_dark_spruce_log_branch[east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:mossy_dark_spruce_log_branch[east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:mossy_dark_spruce_log_branch[east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:mossy_dark_spruce_log_branch[east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:mossy_dark_spruce_log_branch[east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:mossy_dark_spruce_log_branch[east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:mossy_dark_spruce_log_branch[east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:mossy_dark_spruce_log_branch[east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:mossy_dark_spruce_log_branch[east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:mossy_dark_spruce_log_branch[east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:mossy_dark_spruce_log_branch[east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:mossy_dark_spruce_log_branch[east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:mossy_dark_spruce_log_branch[east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:mossy_dark_spruce_log_branch[east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:mossy_dark_spruce_log_branch[east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:mossy_dark_spruce_log_branch[east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:mossy_dark_spruce_log_branch[east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:mossy_dark_spruce_log_branch[east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:mossy_dark_spruce_log_branch[east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:mossy_dark_spruce_log_branch[east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:mossy_dark_spruce_log_branch[east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:mossy_dark_spruce_log_branch[east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:mossy_dark_spruce_log_branch[east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:mossy_dark_spruce_log_branch[east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:mossy_dark_spruce_log_branch[east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:mossy_dark_spruce_log_branch[east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:mossy_dark_spruce_log_branch[east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:mossy_dark_spruce_log_branch[east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:mossy_dark_spruce_log_branch[east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:mossy_dark_spruce_log_branch[east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:mossy_dark_spruce_log_branch[east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:mossy_dark_spruce_log_branch[east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:mossy_dark_spruce_log_branch[east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:mossy_dark_spruce_log_branch[east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:mossy_dark_spruce_log_branch[east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:mossy_dark_spruce_log_branch[east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:mossy_dark_spruce_log_branch[east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:mossy_dark_spruce_log_branch[east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:mossy_dark_spruce_log_branch[east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:mossy_dark_spruce_log_branch[east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:mossy_dark_spruce_log_branch[east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:mossy_dark_spruce_log_branch[east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:mossy_dark_spruce_log_branch[east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:mossy_dark_spruce_log_branch[east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:mossy_dark_spruce_log_branch[east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:mossy_dark_spruce_log_branch[east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:mossy_dark_spruce_log_branch[east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:mossy_dark_spruce_log_branch[east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:mossy_dark_spruce_log_branch[east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:mossy_dark_spruce_log_branch[east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:mossy_dark_spruce_log_branch[east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:mossy_dark_spruce_log_branch[east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:mossy_dark_spruce_log_branch[east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:mossy_dark_spruce_log_branch[east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:mossy_dark_spruce_log_branch[east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:mossy_dark_spruce_log_branch[east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:mossy_dark_spruce_log_branch[east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:mossy_dark_spruce_log_branch[east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:mossy_dark_spruce_log_branch[east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:mossy_dark_spruce_log_branch[east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:mossy_dark_spruce_log_branch[east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:mossy_dark_spruce_log_branch[east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:mossy_dark_spruce_log_branch[east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:mossy_dark_spruce_log_corner_slab[facing=north,type=top,waterlogged=true]
conquest:mossy_dark_spruce_log_corner_slab[facing=north,type=top,waterlogged=false]
conquest:mossy_dark_spruce_log_corner_slab[facing=north,type=bottom,waterlogged=true]
conquest:mossy_dark_spruce_log_corner_slab[facing=north,type=bottom,waterlogged=false]
conquest:mossy_dark_spruce_log_corner_slab[facing=south,type=top,waterlogged=true]
conquest:mossy_dark_spruce_log_corner_slab[facing=south,type=top,waterlogged=false]
conquest:mossy_dark_spruce_log_corner_slab[facing=south,type=bottom,waterlogged=true]
conquest:mossy_dark_spruce_log_corner_slab[facing=south,type=bottom,waterlogged=false]
conquest:mossy_dark_spruce_log_corner_slab[facing=west,type=top,waterlogged=true]
conquest:mossy_dark_spruce_log_corner_slab[facing=west,type=top,waterlogged=false]
conquest:mossy_dark_spruce_log_corner_slab[facing=west,type=bottom,waterlogged=true]
conquest:mossy_dark_spruce_log_corner_slab[facing=west,type=bottom,waterlogged=false]
conquest:mossy_dark_spruce_log_corner_slab[facing=east,type=top,waterlogged=true]
conquest:mossy_dark_spruce_log_corner_slab[facing=east,type=top,waterlogged=false]
conquest:mossy_dark_spruce_log_corner_slab[facing=east,type=bottom,waterlogged=true]
conquest:mossy_dark_spruce_log_corner_slab[facing=east,type=bottom,waterlogged=false]
conquest:mossy_dark_spruce_log_eighth_slab[facing=north,type=top,waterlogged=true]
conquest:mossy_dark_spruce_log_eighth_slab[facing=north,type=top,waterlogged=false]
conquest:mossy_dark_spruce_log_eighth_slab[facing=north,type=bottom,waterlogged=true]
conquest:mossy_dark_spruce_log_eighth_slab[facing=north,type=bottom,waterlogged=false]
conquest:mossy_dark_spruce_log_eighth_slab[facing=south,type=top,waterlogged=true]
conquest:mossy_dark_spruce_log_eighth_slab[facing=south,type=top,waterlogged=false]
conquest:mossy_dark_spruce_log_eighth_slab[facing=south,type=bottom,waterlogged=true]
conquest:mossy_dark_spruce_log_eighth_slab[facing=south,type=bottom,waterlogged=false]
conquest:mossy_dark_spruce_log_eighth_slab[facing=west,type=top,waterlogged=true]
conquest:mossy_dark_spruce_log_eighth_slab[facing=west,type=top,waterlogged=false]
conquest:mossy_dark_spruce_log_eighth_slab[facing=west,type=bottom,waterlogged=true]
conquest:mossy_dark_spruce_log_eighth_slab[facing=west,type=bottom,waterlogged=false]
conquest:mossy_dark_spruce_log_eighth_slab[facing=east,type=top,waterlogged=true]
conquest:mossy_dark_spruce_log_eighth_slab[facing=east,type=top,waterlogged=false]
conquest:mossy_dark_spruce_log_eighth_slab[facing=east,type=bottom,waterlogged=true]
conquest:mossy_dark_spruce_log_eighth_slab[facing=east,type=bottom,waterlogged=false]
conquest:mossy_dark_spruce_log_large_branch[east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:mossy_dark_spruce_log_large_branch[east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:mossy_dark_spruce_log_large_branch[east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:mossy_dark_spruce_log_large_branch[east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:mossy_dark_spruce_log_large_branch[east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:mossy_dark_spruce_log_large_branch[east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:mossy_dark_spruce_log_large_branch[east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:mossy_dark_spruce_log_large_branch[east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:mossy_dark_spruce_log_large_branch[east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:mossy_dark_spruce_log_large_branch[east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:mossy_dark_spruce_log_large_branch[east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:mossy_dark_spruce_log_large_branch[east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:mossy_dark_spruce_log_large_branch[east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:mossy_dark_spruce_log_large_branch[east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:mossy_dark_spruce_log_large_branch[east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:mossy_dark_spruce_log_large_branch[east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:mossy_dark_spruce_log_large_branch[east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:mossy_dark_spruce_log_large_branch[east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:mossy_dark_spruce_log_large_branch[east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:mossy_dark_spruce_log_large_branch[east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:mossy_dark_spruce_log_large_branch[east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:mossy_dark_spruce_log_large_branch[east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:mossy_dark_spruce_log_large_branch[east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:mossy_dark_spruce_log_large_branch[east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:mossy_dark_spruce_log_large_branch[east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:mossy_dark_spruce_log_large_branch[east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:mossy_dark_spruce_log_large_branch[east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:mossy_dark_spruce_log_large_branch[east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:mossy_dark_spruce_log_large_branch[east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:mossy_dark_spruce_log_large_branch[east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:mossy_dark_spruce_log_large_branch[east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:mossy_dark_spruce_log_large_branch[east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:mossy_dark_spruce_log_large_branch[east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:mossy_dark_spruce_log_large_branch[east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:mossy_dark_spruce_log_large_branch[east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:mossy_dark_spruce_log_large_branch[east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:mossy_dark_spruce_log_large_branch[east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:mossy_dark_spruce_log_large_branch[east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:mossy_dark_spruce_log_large_branch[east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:mossy_dark_spruce_log_large_branch[east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:mossy_dark_spruce_log_large_branch[east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:mossy_dark_spruce_log_large_branch[east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:mossy_dark_spruce_log_large_branch[east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:mossy_dark_spruce_log_large_branch[east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:mossy_dark_spruce_log_large_branch[east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:mossy_dark_spruce_log_large_branch[east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:mossy_dark_spruce_log_large_branch[east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:mossy_dark_spruce_log_large_branch[east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:mossy_dark_spruce_log_large_branch[east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:mossy_dark_spruce_log_large_branch[east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:mossy_dark_spruce_log_large_branch[east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:mossy_dark_spruce_log_large_branch[east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:mossy_dark_spruce_log_large_branch[east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:mossy_dark_spruce_log_large_branch[east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:mossy_dark_spruce_log_large_branch[east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:mossy_dark_spruce_log_large_branch[east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:mossy_dark_spruce_log_large_branch[east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:mossy_dark_spruce_log_large_branch[east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:mossy_dark_spruce_log_large_branch[east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:mossy_dark_spruce_log_large_branch[east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:mossy_dark_spruce_log_large_branch[east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:mossy_dark_spruce_log_large_branch[east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:mossy_dark_spruce_log_large_branch[east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:mossy_dark_spruce_log_large_branch[east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:mossy_dark_spruce_log_pillar[layer=1,waterlogged=true]
conquest:mossy_dark_spruce_log_pillar[layer=1,waterlogged=false]
conquest:mossy_dark_spruce_log_pillar[layer=2,waterlogged=true]
conquest:mossy_dark_spruce_log_pillar[layer=2,waterlogged=false]
conquest:mossy_dark_spruce_log_pillar[layer=3,waterlogged=true]
conquest:mossy_dark_spruce_log_pillar[layer=3,waterlogged=false]
conquest:mossy_dark_spruce_log_pillar[layer=4,waterlogged=true]
conquest:mossy_dark_spruce_log_pillar[layer=4,waterlogged=false]
conquest:mossy_dark_spruce_log_pillar[layer=5,waterlogged=true]
conquest:mossy_dark_spruce_log_pillar[layer=5,waterlogged=false]
conquest:mossy_dark_spruce_log_quarter_slab[facing=north,layer=1,type=top,waterlogged=true]
conquest:mossy_dark_spruce_log_quarter_slab[facing=north,layer=1,type=top,waterlogged=false]
conquest:mossy_dark_spruce_log_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=true]
conquest:mossy_dark_spruce_log_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=false]
conquest:mossy_dark_spruce_log_quarter_slab[facing=north,layer=2,type=top,waterlogged=true]
conquest:mossy_dark_spruce_log_quarter_slab[facing=north,layer=2,type=top,waterlogged=false]
conquest:mossy_dark_spruce_log_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=true]
conquest:mossy_dark_spruce_log_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=false]
conquest:mossy_dark_spruce_log_quarter_slab[facing=north,layer=3,type=top,waterlogged=true]
conquest:mossy_dark_spruce_log_quarter_slab[facing=north,layer=3,type=top,waterlogged=false]
conquest:mossy_dark_spruce_log_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=true]
conquest:mossy_dark_spruce_log_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=false]
conquest:mossy_dark_spruce_log_quarter_slab[facing=south,layer=1,type=top,waterlogged=true]
conquest:mossy_dark_spruce_log_quarter_slab[facing=south,layer=1,type=top,waterlogged=false]
conquest:mossy_dark_spruce_log_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=true]
conquest:mossy_dark_spruce_log_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=false]
conquest:mossy_dark_spruce_log_quarter_slab[facing=south,layer=2,type=top,waterlogged=true]
conquest:mossy_dark_spruce_log_quarter_slab[facing=south,layer=2,type=top,waterlogged=false]
conquest:mossy_dark_spruce_log_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=true]
conquest:mossy_dark_spruce_log_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=false]
conquest:mossy_dark_spruce_log_quarter_slab[facing=south,layer=3,type=top,waterlogged=true]
conquest:mossy_dark_spruce_log_quarter_slab[facing=south,layer=3,type=top,waterlogged=false]
conquest:mossy_dark_spruce_log_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=true]
conquest:mossy_dark_spruce_log_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=false]
conquest:mossy_dark_spruce_log_quarter_slab[facing=west,layer=1,type=top,waterlogged=true]
conquest:mossy_dark_spruce_log_quarter_slab[facing=west,layer=1,type=top,waterlogged=false]
conquest:mossy_dark_spruce_log_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=true]
conquest:mossy_dark_spruce_log_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=false]
conquest:mossy_dark_spruce_log_quarter_slab[facing=west,layer=2,type=top,waterlogged=true]
conquest:mossy_dark_spruce_log_quarter_slab[facing=west,layer=2,type=top,waterlogged=false]
conquest:mossy_dark_spruce_log_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=true]
conquest:mossy_dark_spruce_log_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=false]
conquest:mossy_dark_spruce_log_quarter_slab[facing=west,layer=3,type=top,waterlogged=true]
conquest:mossy_dark_spruce_log_quarter_slab[facing=west,layer=3,type=top,waterlogged=false]
conquest:mossy_dark_spruce_log_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=true]
conquest:mossy_dark_spruce_log_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=false]
conquest:mossy_dark_spruce_log_quarter_slab[facing=east,layer=1,type=top,waterlogged=true]
conquest:mossy_dark_spruce_log_quarter_slab[facing=east,layer=1,type=top,waterlogged=false]
conquest:mossy_dark_spruce_log_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=true]
conquest:mossy_dark_spruce_log_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=false]
conquest:mossy_dark_spruce_log_quarter_slab[facing=east,layer=2,type=top,waterlogged=true]
conquest:mossy_dark_spruce_log_quarter_slab[facing=east,layer=2,type=top,waterlogged=false]
conquest:mossy_dark_spruce_log_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=true]
conquest:mossy_dark_spruce_log_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=false]
conquest:mossy_dark_spruce_log_quarter_slab[facing=east,layer=3,type=top,waterlogged=true]
conquest:mossy_dark_spruce_log_quarter_slab[facing=east,layer=3,type=top,waterlogged=false]
conquest:mossy_dark_spruce_log_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=true]
conquest:mossy_dark_spruce_log_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=false]
conquest:mossy_dark_spruce_log_slab[layer=1,type=top,waterlogged=true]
conquest:mossy_dark_spruce_log_slab[layer=1,type=top,waterlogged=false]
conquest:mossy_dark_spruce_log_slab[layer=1,type=bottom,waterlogged=true]
conquest:mossy_dark_spruce_log_slab[layer=1,type=bottom,waterlogged=false]
conquest:mossy_dark_spruce_log_slab[layer=2,type=top,waterlogged=true]
conquest:mossy_dark_spruce_log_slab[layer=2,type=top,waterlogged=false]
conquest:mossy_dark_spruce_log_slab[layer=2,type=bottom,waterlogged=true]
conquest:mossy_dark_spruce_log_slab[layer=2,type=bottom,waterlogged=false]
conquest:mossy_dark_spruce_log_slab[layer=3,type=top,waterlogged=true]
conquest:mossy_dark_spruce_log_slab[layer=3,type=top,waterlogged=false]
conquest:mossy_dark_spruce_log_slab[layer=3,type=bottom,waterlogged=true]
conquest:mossy_dark_spruce_log_slab[layer=3,type=bottom,waterlogged=false]
conquest:mossy_dark_spruce_log_slab[layer=4,type=top,waterlogged=true]
conquest:mossy_dark_spruce_log_slab[layer=4,type=top,waterlogged=false]
conquest:mossy_dark_spruce_log_slab[layer=4,type=bottom,waterlogged=true]
conquest:mossy_dark_spruce_log_slab[layer=4,type=bottom,waterlogged=false]
conquest:mossy_dark_spruce_log_small_branch[east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:mossy_dark_spruce_log_small_branch[east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:mossy_dark_spruce_log_small_branch[east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:mossy_dark_spruce_log_small_branch[east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:mossy_dark_spruce_log_small_branch[east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:mossy_dark_spruce_log_small_branch[east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:mossy_dark_spruce_log_small_branch[east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:mossy_dark_spruce_log_small_branch[east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:mossy_dark_spruce_log_small_branch[east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:mossy_dark_spruce_log_small_branch[east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:mossy_dark_spruce_log_small_branch[east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:mossy_dark_spruce_log_small_branch[east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:mossy_dark_spruce_log_small_branch[east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:mossy_dark_spruce_log_small_branch[east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:mossy_dark_spruce_log_small_branch[east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:mossy_dark_spruce_log_small_branch[east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:mossy_dark_spruce_log_small_branch[east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:mossy_dark_spruce_log_small_branch[east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:mossy_dark_spruce_log_small_branch[east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:mossy_dark_spruce_log_small_branch[east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:mossy_dark_spruce_log_small_branch[east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:mossy_dark_spruce_log_small_branch[east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:mossy_dark_spruce_log_small_branch[east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:mossy_dark_spruce_log_small_branch[east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:mossy_dark_spruce_log_small_branch[east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:mossy_dark_spruce_log_small_branch[east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:mossy_dark_spruce_log_small_branch[east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:mossy_dark_spruce_log_small_branch[east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:mossy_dark_spruce_log_small_branch[east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:mossy_dark_spruce_log_small_branch[east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:mossy_dark_spruce_log_small_branch[east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:mossy_dark_spruce_log_small_branch[east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:mossy_dark_spruce_log_small_branch[east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:mossy_dark_spruce_log_small_branch[east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:mossy_dark_spruce_log_small_branch[east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:mossy_dark_spruce_log_small_branch[east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:mossy_dark_spruce_log_small_branch[east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:mossy_dark_spruce_log_small_branch[east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:mossy_dark_spruce_log_small_branch[east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:mossy_dark_spruce_log_small_branch[east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:mossy_dark_spruce_log_small_branch[east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:mossy_dark_spruce_log_small_branch[east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:mossy_dark_spruce_log_small_branch[east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:mossy_dark_spruce_log_small_branch[east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:mossy_dark_spruce_log_small_branch[east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:mossy_dark_spruce_log_small_branch[east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:mossy_dark_spruce_log_small_branch[east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:mossy_dark_spruce_log_small_branch[east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:mossy_dark_spruce_log_small_branch[east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:mossy_dark_spruce_log_small_branch[east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:mossy_dark_spruce_log_small_branch[east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:mossy_dark_spruce_log_small_branch[east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:mossy_dark_spruce_log_small_branch[east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:mossy_dark_spruce_log_small_branch[east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:mossy_dark_spruce_log_small_branch[east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:mossy_dark_spruce_log_small_branch[east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:mossy_dark_spruce_log_small_branch[east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:mossy_dark_spruce_log_small_branch[east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:mossy_dark_spruce_log_small_branch[east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:mossy_dark_spruce_log_small_branch[east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:mossy_dark_spruce_log_small_branch[east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:mossy_dark_spruce_log_small_branch[east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:mossy_dark_spruce_log_small_branch[east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:mossy_dark_spruce_log_small_branch[east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:mossy_dark_spruce_log_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:mossy_dark_spruce_log_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:mossy_dark_spruce_log_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:mossy_dark_spruce_log_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:mossy_dark_spruce_log_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:mossy_dark_spruce_log_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:mossy_dark_spruce_log_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:mossy_dark_spruce_log_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:mossy_dark_spruce_log_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:mossy_dark_spruce_log_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:mossy_dark_spruce_log_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:mossy_dark_spruce_log_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:mossy_dark_spruce_log_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:mossy_dark_spruce_log_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:mossy_dark_spruce_log_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:mossy_dark_spruce_log_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:mossy_dark_spruce_log_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:mossy_dark_spruce_log_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:mossy_dark_spruce_log_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:mossy_dark_spruce_log_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:mossy_dark_spruce_log_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:mossy_dark_spruce_log_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:mossy_dark_spruce_log_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:mossy_dark_spruce_log_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:mossy_dark_spruce_log_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:mossy_dark_spruce_log_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:mossy_dark_spruce_log_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:mossy_dark_spruce_log_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:mossy_dark_spruce_log_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:mossy_dark_spruce_log_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:mossy_dark_spruce_log_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:mossy_dark_spruce_log_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:mossy_dark_spruce_log_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:mossy_dark_spruce_log_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:mossy_dark_spruce_log_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:mossy_dark_spruce_log_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:mossy_dark_spruce_log_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:mossy_dark_spruce_log_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:mossy_dark_spruce_log_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:mossy_dark_spruce_log_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:mossy_dark_spruce_log_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:mossy_dark_spruce_log_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:mossy_dark_spruce_log_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:mossy_dark_spruce_log_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:mossy_dark_spruce_log_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:mossy_dark_spruce_log_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:mossy_dark_spruce_log_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:mossy_dark_spruce_log_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:mossy_dark_spruce_log_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:mossy_dark_spruce_log_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:mossy_dark_spruce_log_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:mossy_dark_spruce_log_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:mossy_dark_spruce_log_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:mossy_dark_spruce_log_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:mossy_dark_spruce_log_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:mossy_dark_spruce_log_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:mossy_dark_spruce_log_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:mossy_dark_spruce_log_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:mossy_dark_spruce_log_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:mossy_dark_spruce_log_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:mossy_dark_spruce_log_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:mossy_dark_spruce_log_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:mossy_dark_spruce_log_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:mossy_dark_spruce_log_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:mossy_dark_spruce_log_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:mossy_dark_spruce_log_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:mossy_dark_spruce_log_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:mossy_dark_spruce_log_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:mossy_dark_spruce_log_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:mossy_dark_spruce_log_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:mossy_dark_spruce_log_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:mossy_dark_spruce_log_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:mossy_dark_spruce_log_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:mossy_dark_spruce_log_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:mossy_dark_spruce_log_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:mossy_dark_spruce_log_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:mossy_dark_spruce_log_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:mossy_dark_spruce_log_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:mossy_dark_spruce_log_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:mossy_dark_spruce_log_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:mossy_dark_spruce_log_stump[down=true,layer=1,waterlogged=true]
conquest:mossy_dark_spruce_log_stump[down=true,layer=1,waterlogged=false]
conquest:mossy_dark_spruce_log_stump[down=true,layer=2,waterlogged=true]
conquest:mossy_dark_spruce_log_stump[down=true,layer=2,waterlogged=false]
conquest:mossy_dark_spruce_log_stump[down=true,layer=3,waterlogged=true]
conquest:mossy_dark_spruce_log_stump[down=true,layer=3,waterlogged=false]
conquest:mossy_dark_spruce_log_stump[down=true,layer=4,waterlogged=true]
conquest:mossy_dark_spruce_log_stump[down=true,layer=4,waterlogged=false]
conquest:mossy_dark_spruce_log_stump[down=true,layer=5,waterlogged=true]
conquest:mossy_dark_spruce_log_stump[down=true,layer=5,waterlogged=false]
conquest:mossy_dark_spruce_log_stump[down=false,layer=1,waterlogged=true]
conquest:mossy_dark_spruce_log_stump[down=false,layer=1,waterlogged=false]
conquest:mossy_dark_spruce_log_stump[down=false,layer=2,waterlogged=true]
conquest:mossy_dark_spruce_log_stump[down=false,layer=2,waterlogged=false]
conquest:mossy_dark_spruce_log_stump[down=false,layer=3,waterlogged=true]
conquest:mossy_dark_spruce_log_stump[down=false,layer=3,waterlogged=false]
conquest:mossy_dark_spruce_log_stump[down=false,layer=4,waterlogged=true]
conquest:mossy_dark_spruce_log_stump[down=false,layer=4,waterlogged=false]
conquest:mossy_dark_spruce_log_stump[down=false,layer=5,waterlogged=true]
conquest:mossy_dark_spruce_log_stump[down=false,layer=5,waterlogged=false]
conquest:mossy_dark_spruce_log_vertical_corner[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:mossy_dark_spruce_log_vertical_corner[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:mossy_dark_spruce_log_vertical_corner[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:mossy_dark_spruce_log_vertical_corner[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:mossy_dark_spruce_log_vertical_corner[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:mossy_dark_spruce_log_vertical_corner[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:mossy_dark_spruce_log_vertical_corner[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:mossy_dark_spruce_log_vertical_corner[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:mossy_dark_spruce_log_vertical_corner[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:mossy_dark_spruce_log_vertical_corner[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:mossy_dark_spruce_log_vertical_corner[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:mossy_dark_spruce_log_vertical_corner[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:mossy_dark_spruce_log_vertical_corner[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:mossy_dark_spruce_log_vertical_corner[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:mossy_dark_spruce_log_vertical_corner[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:mossy_dark_spruce_log_vertical_corner[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:mossy_dark_spruce_log_vertical_corner[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:mossy_dark_spruce_log_vertical_corner[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:mossy_dark_spruce_log_vertical_corner[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:mossy_dark_spruce_log_vertical_corner[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:mossy_dark_spruce_log_vertical_corner[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:mossy_dark_spruce_log_vertical_corner[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:mossy_dark_spruce_log_vertical_corner[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:mossy_dark_spruce_log_vertical_corner[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:mossy_dark_spruce_log_vertical_corner[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:mossy_dark_spruce_log_vertical_corner[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:mossy_dark_spruce_log_vertical_corner[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:mossy_dark_spruce_log_vertical_corner[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:mossy_dark_spruce_log_vertical_corner[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:mossy_dark_spruce_log_vertical_corner[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:mossy_dark_spruce_log_vertical_corner[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:mossy_dark_spruce_log_vertical_corner[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:mossy_dark_spruce_log_vertical_corner[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:mossy_dark_spruce_log_vertical_corner[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:mossy_dark_spruce_log_vertical_corner[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:mossy_dark_spruce_log_vertical_corner[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:mossy_dark_spruce_log_vertical_corner[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:mossy_dark_spruce_log_vertical_corner[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:mossy_dark_spruce_log_vertical_corner[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:mossy_dark_spruce_log_vertical_corner[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:mossy_dark_spruce_log_vertical_corner[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:mossy_dark_spruce_log_vertical_corner[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:mossy_dark_spruce_log_vertical_corner[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:mossy_dark_spruce_log_vertical_corner[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:mossy_dark_spruce_log_vertical_corner[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:mossy_dark_spruce_log_vertical_corner[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:mossy_dark_spruce_log_vertical_corner[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:mossy_dark_spruce_log_vertical_corner[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:mossy_dark_spruce_log_vertical_corner[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:mossy_dark_spruce_log_vertical_corner[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:mossy_dark_spruce_log_vertical_corner[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:mossy_dark_spruce_log_vertical_corner[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:mossy_dark_spruce_log_vertical_corner[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:mossy_dark_spruce_log_vertical_corner[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:mossy_dark_spruce_log_vertical_corner[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:mossy_dark_spruce_log_vertical_corner[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:mossy_dark_spruce_log_vertical_corner[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:mossy_dark_spruce_log_vertical_corner[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:mossy_dark_spruce_log_vertical_corner[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:mossy_dark_spruce_log_vertical_corner[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:mossy_dark_spruce_log_vertical_corner[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:mossy_dark_spruce_log_vertical_corner[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:mossy_dark_spruce_log_vertical_corner[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:mossy_dark_spruce_log_vertical_corner[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:mossy_dark_spruce_log_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:mossy_dark_spruce_log_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:mossy_dark_spruce_log_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:mossy_dark_spruce_log_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:mossy_dark_spruce_log_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:mossy_dark_spruce_log_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:mossy_dark_spruce_log_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:mossy_dark_spruce_log_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:mossy_dark_spruce_log_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:mossy_dark_spruce_log_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:mossy_dark_spruce_log_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:mossy_dark_spruce_log_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:mossy_dark_spruce_log_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:mossy_dark_spruce_log_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:mossy_dark_spruce_log_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:mossy_dark_spruce_log_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:mossy_dark_spruce_log_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:mossy_dark_spruce_log_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:mossy_dark_spruce_log_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:mossy_dark_spruce_log_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:mossy_dark_spruce_log_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:mossy_dark_spruce_log_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:mossy_dark_spruce_log_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:mossy_dark_spruce_log_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:mossy_dark_spruce_log_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:mossy_dark_spruce_log_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:mossy_dark_spruce_log_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:mossy_dark_spruce_log_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:mossy_dark_spruce_log_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:mossy_dark_spruce_log_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:mossy_dark_spruce_log_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:mossy_dark_spruce_log_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:mossy_dark_spruce_log_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:mossy_dark_spruce_log_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:mossy_dark_spruce_log_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:mossy_dark_spruce_log_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:mossy_dark_spruce_log_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:mossy_dark_spruce_log_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:mossy_dark_spruce_log_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:mossy_dark_spruce_log_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:mossy_dark_spruce_log_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:mossy_dark_spruce_log_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:mossy_dark_spruce_log_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:mossy_dark_spruce_log_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:mossy_dark_spruce_log_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:mossy_dark_spruce_log_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:mossy_dark_spruce_log_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:mossy_dark_spruce_log_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:mossy_dark_spruce_log_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:mossy_dark_spruce_log_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:mossy_dark_spruce_log_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:mossy_dark_spruce_log_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:mossy_dark_spruce_log_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:mossy_dark_spruce_log_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:mossy_dark_spruce_log_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:mossy_dark_spruce_log_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:mossy_dark_spruce_log_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:mossy_dark_spruce_log_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:mossy_dark_spruce_log_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:mossy_dark_spruce_log_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:mossy_dark_spruce_log_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:mossy_dark_spruce_log_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:mossy_dark_spruce_log_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:mossy_dark_spruce_log_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:mossy_dark_spruce_log_vertical_quarter[down=true,extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:mossy_dark_spruce_log_vertical_quarter[down=true,extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:mossy_dark_spruce_log_vertical_quarter[down=true,extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:mossy_dark_spruce_log_vertical_quarter[down=true,extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:mossy_dark_spruce_log_vertical_quarter[down=true,extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:mossy_dark_spruce_log_vertical_quarter[down=true,extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:mossy_dark_spruce_log_vertical_quarter[down=true,extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:mossy_dark_spruce_log_vertical_quarter[down=true,extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:mossy_dark_spruce_log_vertical_quarter[down=true,extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:mossy_dark_spruce_log_vertical_quarter[down=true,extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:mossy_dark_spruce_log_vertical_quarter[down=true,extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:mossy_dark_spruce_log_vertical_quarter[down=true,extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:mossy_dark_spruce_log_vertical_quarter[down=true,extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:mossy_dark_spruce_log_vertical_quarter[down=true,extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:mossy_dark_spruce_log_vertical_quarter[down=true,extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:mossy_dark_spruce_log_vertical_quarter[down=true,extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:mossy_dark_spruce_log_vertical_quarter[down=true,extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:mossy_dark_spruce_log_vertical_quarter[down=true,extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:mossy_dark_spruce_log_vertical_quarter[down=true,extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:mossy_dark_spruce_log_vertical_quarter[down=true,extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:mossy_dark_spruce_log_vertical_quarter[down=true,extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:mossy_dark_spruce_log_vertical_quarter[down=true,extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:mossy_dark_spruce_log_vertical_quarter[down=true,extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:mossy_dark_spruce_log_vertical_quarter[down=true,extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:mossy_dark_spruce_log_vertical_quarter[down=true,extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:mossy_dark_spruce_log_vertical_quarter[down=true,extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:mossy_dark_spruce_log_vertical_quarter[down=true,extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:mossy_dark_spruce_log_vertical_quarter[down=true,extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:mossy_dark_spruce_log_vertical_quarter[down=true,extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:mossy_dark_spruce_log_vertical_quarter[down=true,extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:mossy_dark_spruce_log_vertical_quarter[down=true,extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:mossy_dark_spruce_log_vertical_quarter[down=true,extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:mossy_dark_spruce_log_vertical_quarter[down=true,extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:mossy_dark_spruce_log_vertical_quarter[down=true,extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:mossy_dark_spruce_log_vertical_quarter[down=true,extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:mossy_dark_spruce_log_vertical_quarter[down=true,extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:mossy_dark_spruce_log_vertical_quarter[down=true,extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:mossy_dark_spruce_log_vertical_quarter[down=true,extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:mossy_dark_spruce_log_vertical_quarter[down=true,extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:mossy_dark_spruce_log_vertical_quarter[down=true,extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:mossy_dark_spruce_log_vertical_quarter[down=true,extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:mossy_dark_spruce_log_vertical_quarter[down=true,extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:mossy_dark_spruce_log_vertical_quarter[down=true,extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:mossy_dark_spruce_log_vertical_quarter[down=true,extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:mossy_dark_spruce_log_vertical_quarter[down=true,extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:mossy_dark_spruce_log_vertical_quarter[down=true,extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:mossy_dark_spruce_log_vertical_quarter[down=true,extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:mossy_dark_spruce_log_vertical_quarter[down=true,extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:mossy_dark_spruce_log_vertical_quarter[down=true,extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:mossy_dark_spruce_log_vertical_quarter[down=true,extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:mossy_dark_spruce_log_vertical_quarter[down=true,extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:mossy_dark_spruce_log_vertical_quarter[down=true,extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:mossy_dark_spruce_log_vertical_quarter[down=true,extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:mossy_dark_spruce_log_vertical_quarter[down=true,extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:mossy_dark_spruce_log_vertical_quarter[down=true,extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:mossy_dark_spruce_log_vertical_quarter[down=true,extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:mossy_dark_spruce_log_vertical_quarter[down=true,extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:mossy_dark_spruce_log_vertical_quarter[down=true,extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:mossy_dark_spruce_log_vertical_quarter[down=true,extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:mossy_dark_spruce_log_vertical_quarter[down=true,extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:mossy_dark_spruce_log_vertical_quarter[down=true,extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:mossy_dark_spruce_log_vertical_quarter[down=true,extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:mossy_dark_spruce_log_vertical_quarter[down=true,extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:mossy_dark_spruce_log_vertical_quarter[down=true,extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:mossy_dark_spruce_log_vertical_quarter[down=false,extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:mossy_dark_spruce_log_vertical_quarter[down=false,extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:mossy_dark_spruce_log_vertical_quarter[down=false,extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:mossy_dark_spruce_log_vertical_quarter[down=false,extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:mossy_dark_spruce_log_vertical_quarter[down=false,extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:mossy_dark_spruce_log_vertical_quarter[down=false,extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:mossy_dark_spruce_log_vertical_quarter[down=false,extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:mossy_dark_spruce_log_vertical_quarter[down=false,extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:mossy_dark_spruce_log_vertical_quarter[down=false,extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:mossy_dark_spruce_log_vertical_quarter[down=false,extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:mossy_dark_spruce_log_vertical_quarter[down=false,extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:mossy_dark_spruce_log_vertical_quarter[down=false,extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:mossy_dark_spruce_log_vertical_quarter[down=false,extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:mossy_dark_spruce_log_vertical_quarter[down=false,extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:mossy_dark_spruce_log_vertical_quarter[down=false,extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:mossy_dark_spruce_log_vertical_quarter[down=false,extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:mossy_dark_spruce_log_vertical_quarter[down=false,extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:mossy_dark_spruce_log_vertical_quarter[down=false,extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:mossy_dark_spruce_log_vertical_quarter[down=false,extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:mossy_dark_spruce_log_vertical_quarter[down=false,extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:mossy_dark_spruce_log_vertical_quarter[down=false,extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:mossy_dark_spruce_log_vertical_quarter[down=false,extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:mossy_dark_spruce_log_vertical_quarter[down=false,extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:mossy_dark_spruce_log_vertical_quarter[down=false,extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:mossy_dark_spruce_log_vertical_quarter[down=false,extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:mossy_dark_spruce_log_vertical_quarter[down=false,extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:mossy_dark_spruce_log_vertical_quarter[down=false,extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:mossy_dark_spruce_log_vertical_quarter[down=false,extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:mossy_dark_spruce_log_vertical_quarter[down=false,extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:mossy_dark_spruce_log_vertical_quarter[down=false,extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:mossy_dark_spruce_log_vertical_quarter[down=false,extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:mossy_dark_spruce_log_vertical_quarter[down=false,extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:mossy_dark_spruce_log_vertical_quarter[down=false,extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:mossy_dark_spruce_log_vertical_quarter[down=false,extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:mossy_dark_spruce_log_vertical_quarter[down=false,extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:mossy_dark_spruce_log_vertical_quarter[down=false,extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:mossy_dark_spruce_log_vertical_quarter[down=false,extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:mossy_dark_spruce_log_vertical_quarter[down=false,extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:mossy_dark_spruce_log_vertical_quarter[down=false,extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:mossy_dark_spruce_log_vertical_quarter[down=false,extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:mossy_dark_spruce_log_vertical_quarter[down=false,extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:mossy_dark_spruce_log_vertical_quarter[down=false,extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:mossy_dark_spruce_log_vertical_quarter[down=false,extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:mossy_dark_spruce_log_vertical_quarter[down=false,extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:mossy_dark_spruce_log_vertical_quarter[down=false,extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:mossy_dark_spruce_log_vertical_quarter[down=false,extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:mossy_dark_spruce_log_vertical_quarter[down=false,extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:mossy_dark_spruce_log_vertical_quarter[down=false,extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:mossy_dark_spruce_log_vertical_quarter[down=false,extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:mossy_dark_spruce_log_vertical_quarter[down=false,extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:mossy_dark_spruce_log_vertical_quarter[down=false,extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:mossy_dark_spruce_log_vertical_quarter[down=false,extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:mossy_dark_spruce_log_vertical_quarter[down=false,extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:mossy_dark_spruce_log_vertical_quarter[down=false,extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:mossy_dark_spruce_log_vertical_quarter[down=false,extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:mossy_dark_spruce_log_vertical_quarter[down=false,extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:mossy_dark_spruce_log_vertical_quarter[down=false,extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:mossy_dark_spruce_log_vertical_quarter[down=false,extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:mossy_dark_spruce_log_vertical_quarter[down=false,extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:mossy_dark_spruce_log_vertical_quarter[down=false,extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:mossy_dark_spruce_log_vertical_quarter[down=false,extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:mossy_dark_spruce_log_vertical_quarter[down=false,extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:mossy_dark_spruce_log_vertical_quarter[down=false,extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:mossy_dark_spruce_log_vertical_quarter[down=false,extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:mossy_dark_spruce_log_vertical_slab[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:mossy_dark_spruce_log_vertical_slab[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:mossy_dark_spruce_log_vertical_slab[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:mossy_dark_spruce_log_vertical_slab[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:mossy_dark_spruce_log_vertical_slab[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:mossy_dark_spruce_log_vertical_slab[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:mossy_dark_spruce_log_vertical_slab[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:mossy_dark_spruce_log_vertical_slab[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:mossy_dark_spruce_log_vertical_slab[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:mossy_dark_spruce_log_vertical_slab[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:mossy_dark_spruce_log_vertical_slab[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:mossy_dark_spruce_log_vertical_slab[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:mossy_dark_spruce_log_vertical_slab[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:mossy_dark_spruce_log_vertical_slab[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:mossy_dark_spruce_log_vertical_slab[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:mossy_dark_spruce_log_vertical_slab[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:mossy_dark_spruce_log_vertical_slab[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:mossy_dark_spruce_log_vertical_slab[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:mossy_dark_spruce_log_vertical_slab[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:mossy_dark_spruce_log_vertical_slab[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:mossy_dark_spruce_log_vertical_slab[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:mossy_dark_spruce_log_vertical_slab[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:mossy_dark_spruce_log_vertical_slab[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:mossy_dark_spruce_log_vertical_slab[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:mossy_dark_spruce_log_vertical_slab[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:mossy_dark_spruce_log_vertical_slab[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:mossy_dark_spruce_log_vertical_slab[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:mossy_dark_spruce_log_vertical_slab[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:mossy_dark_spruce_log_vertical_slab[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:mossy_dark_spruce_log_vertical_slab[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:mossy_dark_spruce_log_vertical_slab[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:mossy_dark_spruce_log_vertical_slab[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:mossy_dark_spruce_log_vertical_slab[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:mossy_dark_spruce_log_vertical_slab[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:mossy_dark_spruce_log_vertical_slab[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:mossy_dark_spruce_log_vertical_slab[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:mossy_dark_spruce_log_vertical_slab[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:mossy_dark_spruce_log_vertical_slab[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:mossy_dark_spruce_log_vertical_slab[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:mossy_dark_spruce_log_vertical_slab[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:mossy_dark_spruce_log_vertical_slab[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:mossy_dark_spruce_log_vertical_slab[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:mossy_dark_spruce_log_vertical_slab[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:mossy_dark_spruce_log_vertical_slab[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:mossy_dark_spruce_log_vertical_slab[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:mossy_dark_spruce_log_vertical_slab[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:mossy_dark_spruce_log_vertical_slab[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:mossy_dark_spruce_log_vertical_slab[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:mossy_dark_spruce_log_vertical_slab[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:mossy_dark_spruce_log_vertical_slab[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:mossy_dark_spruce_log_vertical_slab[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:mossy_dark_spruce_log_vertical_slab[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:mossy_dark_spruce_log_vertical_slab[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:mossy_dark_spruce_log_vertical_slab[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:mossy_dark_spruce_log_vertical_slab[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:mossy_dark_spruce_log_vertical_slab[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:mossy_dark_spruce_log_vertical_slab[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:mossy_dark_spruce_log_vertical_slab[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:mossy_dark_spruce_log_vertical_slab[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:mossy_dark_spruce_log_vertical_slab[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:mossy_dark_spruce_log_vertical_slab[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:mossy_dark_spruce_log_vertical_slab[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:mossy_dark_spruce_log_vertical_slab[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:mossy_dark_spruce_log_vertical_slab[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:mossy_dark_yellow_thatch
conquest:mossy_dark_yellow_thatch_corner_slab[facing=north,type=top,waterlogged=true]
conquest:mossy_dark_yellow_thatch_corner_slab[facing=north,type=top,waterlogged=false]
conquest:mossy_dark_yellow_thatch_corner_slab[facing=north,type=bottom,waterlogged=true]
conquest:mossy_dark_yellow_thatch_corner_slab[facing=north,type=bottom,waterlogged=false]
conquest:mossy_dark_yellow_thatch_corner_slab[facing=south,type=top,waterlogged=true]
conquest:mossy_dark_yellow_thatch_corner_slab[facing=south,type=top,waterlogged=false]
conquest:mossy_dark_yellow_thatch_corner_slab[facing=south,type=bottom,waterlogged=true]
conquest:mossy_dark_yellow_thatch_corner_slab[facing=south,type=bottom,waterlogged=false]
conquest:mossy_dark_yellow_thatch_corner_slab[facing=west,type=top,waterlogged=true]
conquest:mossy_dark_yellow_thatch_corner_slab[facing=west,type=top,waterlogged=false]
conquest:mossy_dark_yellow_thatch_corner_slab[facing=west,type=bottom,waterlogged=true]
conquest:mossy_dark_yellow_thatch_corner_slab[facing=west,type=bottom,waterlogged=false]
conquest:mossy_dark_yellow_thatch_corner_slab[facing=east,type=top,waterlogged=true]
conquest:mossy_dark_yellow_thatch_corner_slab[facing=east,type=top,waterlogged=false]
conquest:mossy_dark_yellow_thatch_corner_slab[facing=east,type=bottom,waterlogged=true]
conquest:mossy_dark_yellow_thatch_corner_slab[facing=east,type=bottom,waterlogged=false]
conquest:mossy_dark_yellow_thatch_eighth_slab[facing=north,type=top,waterlogged=true]
conquest:mossy_dark_yellow_thatch_eighth_slab[facing=north,type=top,waterlogged=false]
conquest:mossy_dark_yellow_thatch_eighth_slab[facing=north,type=bottom,waterlogged=true]
conquest:mossy_dark_yellow_thatch_eighth_slab[facing=north,type=bottom,waterlogged=false]
conquest:mossy_dark_yellow_thatch_eighth_slab[facing=south,type=top,waterlogged=true]
conquest:mossy_dark_yellow_thatch_eighth_slab[facing=south,type=top,waterlogged=false]
conquest:mossy_dark_yellow_thatch_eighth_slab[facing=south,type=bottom,waterlogged=true]
conquest:mossy_dark_yellow_thatch_eighth_slab[facing=south,type=bottom,waterlogged=false]
conquest:mossy_dark_yellow_thatch_eighth_slab[facing=west,type=top,waterlogged=true]
conquest:mossy_dark_yellow_thatch_eighth_slab[facing=west,type=top,waterlogged=false]
conquest:mossy_dark_yellow_thatch_eighth_slab[facing=west,type=bottom,waterlogged=true]
conquest:mossy_dark_yellow_thatch_eighth_slab[facing=west,type=bottom,waterlogged=false]
conquest:mossy_dark_yellow_thatch_eighth_slab[facing=east,type=top,waterlogged=true]
conquest:mossy_dark_yellow_thatch_eighth_slab[facing=east,type=top,waterlogged=false]
conquest:mossy_dark_yellow_thatch_eighth_slab[facing=east,type=bottom,waterlogged=true]
conquest:mossy_dark_yellow_thatch_eighth_slab[facing=east,type=bottom,waterlogged=false]
conquest:mossy_dark_yellow_thatch_quarter_slab[facing=north,layer=1,type=top,waterlogged=true]
conquest:mossy_dark_yellow_thatch_quarter_slab[facing=north,layer=1,type=top,waterlogged=false]
conquest:mossy_dark_yellow_thatch_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=true]
conquest:mossy_dark_yellow_thatch_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=false]
conquest:mossy_dark_yellow_thatch_quarter_slab[facing=north,layer=2,type=top,waterlogged=true]
conquest:mossy_dark_yellow_thatch_quarter_slab[facing=north,layer=2,type=top,waterlogged=false]
conquest:mossy_dark_yellow_thatch_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=true]
conquest:mossy_dark_yellow_thatch_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=false]
conquest:mossy_dark_yellow_thatch_quarter_slab[facing=north,layer=3,type=top,waterlogged=true]
conquest:mossy_dark_yellow_thatch_quarter_slab[facing=north,layer=3,type=top,waterlogged=false]
conquest:mossy_dark_yellow_thatch_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=true]
conquest:mossy_dark_yellow_thatch_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=false]
conquest:mossy_dark_yellow_thatch_quarter_slab[facing=south,layer=1,type=top,waterlogged=true]
conquest:mossy_dark_yellow_thatch_quarter_slab[facing=south,layer=1,type=top,waterlogged=false]
conquest:mossy_dark_yellow_thatch_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=true]
conquest:mossy_dark_yellow_thatch_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=false]
conquest:mossy_dark_yellow_thatch_quarter_slab[facing=south,layer=2,type=top,waterlogged=true]
conquest:mossy_dark_yellow_thatch_quarter_slab[facing=south,layer=2,type=top,waterlogged=false]
conquest:mossy_dark_yellow_thatch_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=true]
conquest:mossy_dark_yellow_thatch_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=false]
conquest:mossy_dark_yellow_thatch_quarter_slab[facing=south,layer=3,type=top,waterlogged=true]
conquest:mossy_dark_yellow_thatch_quarter_slab[facing=south,layer=3,type=top,waterlogged=false]
conquest:mossy_dark_yellow_thatch_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=true]
conquest:mossy_dark_yellow_thatch_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=false]
conquest:mossy_dark_yellow_thatch_quarter_slab[facing=west,layer=1,type=top,waterlogged=true]
conquest:mossy_dark_yellow_thatch_quarter_slab[facing=west,layer=1,type=top,waterlogged=false]
conquest:mossy_dark_yellow_thatch_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=true]
conquest:mossy_dark_yellow_thatch_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=false]
conquest:mossy_dark_yellow_thatch_quarter_slab[facing=west,layer=2,type=top,waterlogged=true]
conquest:mossy_dark_yellow_thatch_quarter_slab[facing=west,layer=2,type=top,waterlogged=false]
conquest:mossy_dark_yellow_thatch_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=true]
conquest:mossy_dark_yellow_thatch_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=false]
conquest:mossy_dark_yellow_thatch_quarter_slab[facing=west,layer=3,type=top,waterlogged=true]
conquest:mossy_dark_yellow_thatch_quarter_slab[facing=west,layer=3,type=top,waterlogged=false]
conquest:mossy_dark_yellow_thatch_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=true]
conquest:mossy_dark_yellow_thatch_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=false]
conquest:mossy_dark_yellow_thatch_quarter_slab[facing=east,layer=1,type=top,waterlogged=true]
conquest:mossy_dark_yellow_thatch_quarter_slab[facing=east,layer=1,type=top,waterlogged=false]
conquest:mossy_dark_yellow_thatch_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=true]
conquest:mossy_dark_yellow_thatch_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=false]
conquest:mossy_dark_yellow_thatch_quarter_slab[facing=east,layer=2,type=top,waterlogged=true]
conquest:mossy_dark_yellow_thatch_quarter_slab[facing=east,layer=2,type=top,waterlogged=false]
conquest:mossy_dark_yellow_thatch_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=true]
conquest:mossy_dark_yellow_thatch_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=false]
conquest:mossy_dark_yellow_thatch_quarter_slab[facing=east,layer=3,type=top,waterlogged=true]
conquest:mossy_dark_yellow_thatch_quarter_slab[facing=east,layer=3,type=top,waterlogged=false]
conquest:mossy_dark_yellow_thatch_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=true]
conquest:mossy_dark_yellow_thatch_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=false]
conquest:mossy_dark_yellow_thatch_slab[layers=1,type=top,waterlogged=true]
conquest:mossy_dark_yellow_thatch_slab[layers=1,type=top,waterlogged=false]
conquest:mossy_dark_yellow_thatch_slab[layers=1,type=bottom,waterlogged=true]
conquest:mossy_dark_yellow_thatch_slab[layers=1,type=bottom,waterlogged=false]
conquest:mossy_dark_yellow_thatch_slab[layers=2,type=top,waterlogged=true]
conquest:mossy_dark_yellow_thatch_slab[layers=2,type=top,waterlogged=false]
conquest:mossy_dark_yellow_thatch_slab[layers=2,type=bottom,waterlogged=true]
conquest:mossy_dark_yellow_thatch_slab[layers=2,type=bottom,waterlogged=false]
conquest:mossy_dark_yellow_thatch_slab[layers=3,type=top,waterlogged=true]
conquest:mossy_dark_yellow_thatch_slab[layers=3,type=top,waterlogged=false]
conquest:mossy_dark_yellow_thatch_slab[layers=3,type=bottom,waterlogged=true]
conquest:mossy_dark_yellow_thatch_slab[layers=3,type=bottom,waterlogged=false]
conquest:mossy_dark_yellow_thatch_slab[layers=4,type=top,waterlogged=true]
conquest:mossy_dark_yellow_thatch_slab[layers=4,type=top,waterlogged=false]
conquest:mossy_dark_yellow_thatch_slab[layers=4,type=bottom,waterlogged=true]
conquest:mossy_dark_yellow_thatch_slab[layers=4,type=bottom,waterlogged=false]
conquest:mossy_dark_yellow_thatch_slab[layers=5,type=top,waterlogged=true]
conquest:mossy_dark_yellow_thatch_slab[layers=5,type=top,waterlogged=false]
conquest:mossy_dark_yellow_thatch_slab[layers=5,type=bottom,waterlogged=true]
conquest:mossy_dark_yellow_thatch_slab[layers=5,type=bottom,waterlogged=false]
conquest:mossy_dark_yellow_thatch_slab[layers=6,type=top,waterlogged=true]
conquest:mossy_dark_yellow_thatch_slab[layers=6,type=top,waterlogged=false]
conquest:mossy_dark_yellow_thatch_slab[layers=6,type=bottom,waterlogged=true]
conquest:mossy_dark_yellow_thatch_slab[layers=6,type=bottom,waterlogged=false]
conquest:mossy_dark_yellow_thatch_slab[layers=7,type=top,waterlogged=true]
conquest:mossy_dark_yellow_thatch_slab[layers=7,type=top,waterlogged=false]
conquest:mossy_dark_yellow_thatch_slab[layers=7,type=bottom,waterlogged=true]
conquest:mossy_dark_yellow_thatch_slab[layers=7,type=bottom,waterlogged=false]
conquest:mossy_dark_yellow_thatch_slab[layers=8,type=top,waterlogged=true]
conquest:mossy_dark_yellow_thatch_slab[layers=8,type=top,waterlogged=false]
conquest:mossy_dark_yellow_thatch_slab[layers=8,type=bottom,waterlogged=true]
conquest:mossy_dark_yellow_thatch_slab[layers=8,type=bottom,waterlogged=false]
conquest:mossy_dark_yellow_thatch_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:mossy_dark_yellow_thatch_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:mossy_dark_yellow_thatch_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:mossy_dark_yellow_thatch_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:mossy_dark_yellow_thatch_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:mossy_dark_yellow_thatch_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:mossy_dark_yellow_thatch_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:mossy_dark_yellow_thatch_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:mossy_dark_yellow_thatch_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:mossy_dark_yellow_thatch_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:mossy_dark_yellow_thatch_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:mossy_dark_yellow_thatch_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:mossy_dark_yellow_thatch_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:mossy_dark_yellow_thatch_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:mossy_dark_yellow_thatch_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:mossy_dark_yellow_thatch_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:mossy_dark_yellow_thatch_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:mossy_dark_yellow_thatch_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:mossy_dark_yellow_thatch_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:mossy_dark_yellow_thatch_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:mossy_dark_yellow_thatch_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:mossy_dark_yellow_thatch_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:mossy_dark_yellow_thatch_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:mossy_dark_yellow_thatch_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:mossy_dark_yellow_thatch_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:mossy_dark_yellow_thatch_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:mossy_dark_yellow_thatch_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:mossy_dark_yellow_thatch_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:mossy_dark_yellow_thatch_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:mossy_dark_yellow_thatch_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:mossy_dark_yellow_thatch_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:mossy_dark_yellow_thatch_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:mossy_dark_yellow_thatch_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:mossy_dark_yellow_thatch_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:mossy_dark_yellow_thatch_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:mossy_dark_yellow_thatch_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:mossy_dark_yellow_thatch_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:mossy_dark_yellow_thatch_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:mossy_dark_yellow_thatch_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:mossy_dark_yellow_thatch_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:mossy_dark_yellow_thatch_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:mossy_dark_yellow_thatch_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:mossy_dark_yellow_thatch_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:mossy_dark_yellow_thatch_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:mossy_dark_yellow_thatch_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:mossy_dark_yellow_thatch_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:mossy_dark_yellow_thatch_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:mossy_dark_yellow_thatch_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:mossy_dark_yellow_thatch_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:mossy_dark_yellow_thatch_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:mossy_dark_yellow_thatch_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:mossy_dark_yellow_thatch_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:mossy_dark_yellow_thatch_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:mossy_dark_yellow_thatch_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:mossy_dark_yellow_thatch_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:mossy_dark_yellow_thatch_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:mossy_dark_yellow_thatch_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:mossy_dark_yellow_thatch_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:mossy_dark_yellow_thatch_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:mossy_dark_yellow_thatch_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:mossy_dark_yellow_thatch_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:mossy_dark_yellow_thatch_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:mossy_dark_yellow_thatch_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:mossy_dark_yellow_thatch_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:mossy_dark_yellow_thatch_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:mossy_dark_yellow_thatch_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:mossy_dark_yellow_thatch_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:mossy_dark_yellow_thatch_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:mossy_dark_yellow_thatch_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:mossy_dark_yellow_thatch_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:mossy_dark_yellow_thatch_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:mossy_dark_yellow_thatch_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:mossy_dark_yellow_thatch_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:mossy_dark_yellow_thatch_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:mossy_dark_yellow_thatch_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:mossy_dark_yellow_thatch_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:mossy_dark_yellow_thatch_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:mossy_dark_yellow_thatch_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:mossy_dark_yellow_thatch_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:mossy_dark_yellow_thatch_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:mossy_dark_yellow_thatch_vertical_corner[facing=north,layer=1,waterlogged=true]
conquest:mossy_dark_yellow_thatch_vertical_corner[facing=north,layer=1,waterlogged=false]
conquest:mossy_dark_yellow_thatch_vertical_corner[facing=north,layer=2,waterlogged=true]
conquest:mossy_dark_yellow_thatch_vertical_corner[facing=north,layer=2,waterlogged=false]
conquest:mossy_dark_yellow_thatch_vertical_corner[facing=north,layer=3,waterlogged=true]
conquest:mossy_dark_yellow_thatch_vertical_corner[facing=north,layer=3,waterlogged=false]
conquest:mossy_dark_yellow_thatch_vertical_corner[facing=north,layer=4,waterlogged=true]
conquest:mossy_dark_yellow_thatch_vertical_corner[facing=north,layer=4,waterlogged=false]
conquest:mossy_dark_yellow_thatch_vertical_corner[facing=south,layer=1,waterlogged=true]
conquest:mossy_dark_yellow_thatch_vertical_corner[facing=south,layer=1,waterlogged=false]
conquest:mossy_dark_yellow_thatch_vertical_corner[facing=south,layer=2,waterlogged=true]
conquest:mossy_dark_yellow_thatch_vertical_corner[facing=south,layer=2,waterlogged=false]
conquest:mossy_dark_yellow_thatch_vertical_corner[facing=south,layer=3,waterlogged=true]
conquest:mossy_dark_yellow_thatch_vertical_corner[facing=south,layer=3,waterlogged=false]
conquest:mossy_dark_yellow_thatch_vertical_corner[facing=south,layer=4,waterlogged=true]
conquest:mossy_dark_yellow_thatch_vertical_corner[facing=south,layer=4,waterlogged=false]
conquest:mossy_dark_yellow_thatch_vertical_corner[facing=west,layer=1,waterlogged=true]
conquest:mossy_dark_yellow_thatch_vertical_corner[facing=west,layer=1,waterlogged=false]
conquest:mossy_dark_yellow_thatch_vertical_corner[facing=west,layer=2,waterlogged=true]
conquest:mossy_dark_yellow_thatch_vertical_corner[facing=west,layer=2,waterlogged=false]
conquest:mossy_dark_yellow_thatch_vertical_corner[facing=west,layer=3,waterlogged=true]
conquest:mossy_dark_yellow_thatch_vertical_corner[facing=west,layer=3,waterlogged=false]
conquest:mossy_dark_yellow_thatch_vertical_corner[facing=west,layer=4,waterlogged=true]
conquest:mossy_dark_yellow_thatch_vertical_corner[facing=west,layer=4,waterlogged=false]
conquest:mossy_dark_yellow_thatch_vertical_corner[facing=east,layer=1,waterlogged=true]
conquest:mossy_dark_yellow_thatch_vertical_corner[facing=east,layer=1,waterlogged=false]
conquest:mossy_dark_yellow_thatch_vertical_corner[facing=east,layer=2,waterlogged=true]
conquest:mossy_dark_yellow_thatch_vertical_corner[facing=east,layer=2,waterlogged=false]
conquest:mossy_dark_yellow_thatch_vertical_corner[facing=east,layer=3,waterlogged=true]
conquest:mossy_dark_yellow_thatch_vertical_corner[facing=east,layer=3,waterlogged=false]
conquest:mossy_dark_yellow_thatch_vertical_corner[facing=east,layer=4,waterlogged=true]
conquest:mossy_dark_yellow_thatch_vertical_corner[facing=east,layer=4,waterlogged=false]
conquest:mossy_dark_yellow_thatch_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:mossy_dark_yellow_thatch_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:mossy_dark_yellow_thatch_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:mossy_dark_yellow_thatch_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:mossy_dark_yellow_thatch_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:mossy_dark_yellow_thatch_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:mossy_dark_yellow_thatch_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:mossy_dark_yellow_thatch_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:mossy_dark_yellow_thatch_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:mossy_dark_yellow_thatch_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:mossy_dark_yellow_thatch_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:mossy_dark_yellow_thatch_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:mossy_dark_yellow_thatch_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:mossy_dark_yellow_thatch_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:mossy_dark_yellow_thatch_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:mossy_dark_yellow_thatch_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:mossy_dark_yellow_thatch_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:mossy_dark_yellow_thatch_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:mossy_dark_yellow_thatch_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:mossy_dark_yellow_thatch_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:mossy_dark_yellow_thatch_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:mossy_dark_yellow_thatch_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:mossy_dark_yellow_thatch_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:mossy_dark_yellow_thatch_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:mossy_dark_yellow_thatch_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:mossy_dark_yellow_thatch_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:mossy_dark_yellow_thatch_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:mossy_dark_yellow_thatch_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:mossy_dark_yellow_thatch_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:mossy_dark_yellow_thatch_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:mossy_dark_yellow_thatch_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:mossy_dark_yellow_thatch_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:mossy_dark_yellow_thatch_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:mossy_dark_yellow_thatch_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:mossy_dark_yellow_thatch_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:mossy_dark_yellow_thatch_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:mossy_dark_yellow_thatch_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:mossy_dark_yellow_thatch_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:mossy_dark_yellow_thatch_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:mossy_dark_yellow_thatch_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:mossy_dark_yellow_thatch_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:mossy_dark_yellow_thatch_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:mossy_dark_yellow_thatch_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:mossy_dark_yellow_thatch_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:mossy_dark_yellow_thatch_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:mossy_dark_yellow_thatch_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:mossy_dark_yellow_thatch_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:mossy_dark_yellow_thatch_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:mossy_dark_yellow_thatch_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:mossy_dark_yellow_thatch_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:mossy_dark_yellow_thatch_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:mossy_dark_yellow_thatch_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:mossy_dark_yellow_thatch_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:mossy_dark_yellow_thatch_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:mossy_dark_yellow_thatch_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:mossy_dark_yellow_thatch_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:mossy_dark_yellow_thatch_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:mossy_dark_yellow_thatch_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:mossy_dark_yellow_thatch_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:mossy_dark_yellow_thatch_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:mossy_dark_yellow_thatch_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:mossy_dark_yellow_thatch_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:mossy_dark_yellow_thatch_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:mossy_dark_yellow_thatch_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:mossy_dark_yellow_thatch_vertical_quarter[facing=north,layer=1,waterlogged=true]
conquest:mossy_dark_yellow_thatch_vertical_quarter[facing=north,layer=1,waterlogged=false]
conquest:mossy_dark_yellow_thatch_vertical_quarter[facing=north,layer=2,waterlogged=true]
conquest:mossy_dark_yellow_thatch_vertical_quarter[facing=north,layer=2,waterlogged=false]
conquest:mossy_dark_yellow_thatch_vertical_quarter[facing=north,layer=3,waterlogged=true]
conquest:mossy_dark_yellow_thatch_vertical_quarter[facing=north,layer=3,waterlogged=false]
conquest:mossy_dark_yellow_thatch_vertical_quarter[facing=north,layer=4,waterlogged=true]
conquest:mossy_dark_yellow_thatch_vertical_quarter[facing=north,layer=4,waterlogged=false]
conquest:mossy_dark_yellow_thatch_vertical_quarter[facing=south,layer=1,waterlogged=true]
conquest:mossy_dark_yellow_thatch_vertical_quarter[facing=south,layer=1,waterlogged=false]
conquest:mossy_dark_yellow_thatch_vertical_quarter[facing=south,layer=2,waterlogged=true]
conquest:mossy_dark_yellow_thatch_vertical_quarter[facing=south,layer=2,waterlogged=false]
conquest:mossy_dark_yellow_thatch_vertical_quarter[facing=south,layer=3,waterlogged=true]
conquest:mossy_dark_yellow_thatch_vertical_quarter[facing=south,layer=3,waterlogged=false]
conquest:mossy_dark_yellow_thatch_vertical_quarter[facing=south,layer=4,waterlogged=true]
conquest:mossy_dark_yellow_thatch_vertical_quarter[facing=south,layer=4,waterlogged=false]
conquest:mossy_dark_yellow_thatch_vertical_quarter[facing=west,layer=1,waterlogged=true]
conquest:mossy_dark_yellow_thatch_vertical_quarter[facing=west,layer=1,waterlogged=false]
conquest:mossy_dark_yellow_thatch_vertical_quarter[facing=west,layer=2,waterlogged=true]
conquest:mossy_dark_yellow_thatch_vertical_quarter[facing=west,layer=2,waterlogged=false]
conquest:mossy_dark_yellow_thatch_vertical_quarter[facing=west,layer=3,waterlogged=true]
conquest:mossy_dark_yellow_thatch_vertical_quarter[facing=west,layer=3,waterlogged=false]
conquest:mossy_dark_yellow_thatch_vertical_quarter[facing=west,layer=4,waterlogged=true]
conquest:mossy_dark_yellow_thatch_vertical_quarter[facing=west,layer=4,waterlogged=false]
conquest:mossy_dark_yellow_thatch_vertical_quarter[facing=east,layer=1,waterlogged=true]
conquest:mossy_dark_yellow_thatch_vertical_quarter[facing=east,layer=1,waterlogged=false]
conquest:mossy_dark_yellow_thatch_vertical_quarter[facing=east,layer=2,waterlogged=true]
conquest:mossy_dark_yellow_thatch_vertical_quarter[facing=east,layer=2,waterlogged=false]
conquest:mossy_dark_yellow_thatch_vertical_quarter[facing=east,layer=3,waterlogged=true]
conquest:mossy_dark_yellow_thatch_vertical_quarter[facing=east,layer=3,waterlogged=false]
conquest:mossy_dark_yellow_thatch_vertical_quarter[facing=east,layer=4,waterlogged=true]
conquest:mossy_dark_yellow_thatch_vertical_quarter[facing=east,layer=4,waterlogged=false]
conquest:mossy_dark_yellow_thatch_vertical_slab[facing=north,layer=1,waterlogged=true]
conquest:mossy_dark_yellow_thatch_vertical_slab[facing=north,layer=1,waterlogged=false]
conquest:mossy_dark_yellow_thatch_vertical_slab[facing=north,layer=2,waterlogged=true]
conquest:mossy_dark_yellow_thatch_vertical_slab[facing=north,layer=2,waterlogged=false]
conquest:mossy_dark_yellow_thatch_vertical_slab[facing=north,layer=3,waterlogged=true]
conquest:mossy_dark_yellow_thatch_vertical_slab[facing=north,layer=3,waterlogged=false]
conquest:mossy_dark_yellow_thatch_vertical_slab[facing=north,layer=4,waterlogged=true]
conquest:mossy_dark_yellow_thatch_vertical_slab[facing=north,layer=4,waterlogged=false]
conquest:mossy_dark_yellow_thatch_vertical_slab[facing=south,layer=1,waterlogged=true]
conquest:mossy_dark_yellow_thatch_vertical_slab[facing=south,layer=1,waterlogged=false]
conquest:mossy_dark_yellow_thatch_vertical_slab[facing=south,layer=2,waterlogged=true]
conquest:mossy_dark_yellow_thatch_vertical_slab[facing=south,layer=2,waterlogged=false]
conquest:mossy_dark_yellow_thatch_vertical_slab[facing=south,layer=3,waterlogged=true]
conquest:mossy_dark_yellow_thatch_vertical_slab[facing=south,layer=3,waterlogged=false]
conquest:mossy_dark_yellow_thatch_vertical_slab[facing=south,layer=4,waterlogged=true]
conquest:mossy_dark_yellow_thatch_vertical_slab[facing=south,layer=4,waterlogged=false]
conquest:mossy_dark_yellow_thatch_vertical_slab[facing=west,layer=1,waterlogged=true]
conquest:mossy_dark_yellow_thatch_vertical_slab[facing=west,layer=1,waterlogged=false]
conquest:mossy_dark_yellow_thatch_vertical_slab[facing=west,layer=2,waterlogged=true]
conquest:mossy_dark_yellow_thatch_vertical_slab[facing=west,layer=2,waterlogged=false]
conquest:mossy_dark_yellow_thatch_vertical_slab[facing=west,layer=3,waterlogged=true]
conquest:mossy_dark_yellow_thatch_vertical_slab[facing=west,layer=3,waterlogged=false]
conquest:mossy_dark_yellow_thatch_vertical_slab[facing=west,layer=4,waterlogged=true]
conquest:mossy_dark_yellow_thatch_vertical_slab[facing=west,layer=4,waterlogged=false]
conquest:mossy_dark_yellow_thatch_vertical_slab[facing=east,layer=1,waterlogged=true]
conquest:mossy_dark_yellow_thatch_vertical_slab[facing=east,layer=1,waterlogged=false]
conquest:mossy_dark_yellow_thatch_vertical_slab[facing=east,layer=2,waterlogged=true]
conquest:mossy_dark_yellow_thatch_vertical_slab[facing=east,layer=2,waterlogged=false]
conquest:mossy_dark_yellow_thatch_vertical_slab[facing=east,layer=3,waterlogged=true]
conquest:mossy_dark_yellow_thatch_vertical_slab[facing=east,layer=3,waterlogged=false]
conquest:mossy_dark_yellow_thatch_vertical_slab[facing=east,layer=4,waterlogged=true]
conquest:mossy_dark_yellow_thatch_vertical_slab[facing=east,layer=4,waterlogged=false]
conquest:mossy_faded_dark_red_sandstone
conquest:mossy_faded_dark_red_sandstone_corner_slab[facing=north,type=top,waterlogged=true]
conquest:mossy_faded_dark_red_sandstone_corner_slab[facing=north,type=top,waterlogged=false]
conquest:mossy_faded_dark_red_sandstone_corner_slab[facing=north,type=bottom,waterlogged=true]
conquest:mossy_faded_dark_red_sandstone_corner_slab[facing=north,type=bottom,waterlogged=false]
conquest:mossy_faded_dark_red_sandstone_corner_slab[facing=south,type=top,waterlogged=true]
conquest:mossy_faded_dark_red_sandstone_corner_slab[facing=south,type=top,waterlogged=false]
conquest:mossy_faded_dark_red_sandstone_corner_slab[facing=south,type=bottom,waterlogged=true]
conquest:mossy_faded_dark_red_sandstone_corner_slab[facing=south,type=bottom,waterlogged=false]
conquest:mossy_faded_dark_red_sandstone_corner_slab[facing=west,type=top,waterlogged=true]
conquest:mossy_faded_dark_red_sandstone_corner_slab[facing=west,type=top,waterlogged=false]
conquest:mossy_faded_dark_red_sandstone_corner_slab[facing=west,type=bottom,waterlogged=true]
conquest:mossy_faded_dark_red_sandstone_corner_slab[facing=west,type=bottom,waterlogged=false]
conquest:mossy_faded_dark_red_sandstone_corner_slab[facing=east,type=top,waterlogged=true]
conquest:mossy_faded_dark_red_sandstone_corner_slab[facing=east,type=top,waterlogged=false]
conquest:mossy_faded_dark_red_sandstone_corner_slab[facing=east,type=bottom,waterlogged=true]
conquest:mossy_faded_dark_red_sandstone_corner_slab[facing=east,type=bottom,waterlogged=false]
conquest:mossy_faded_dark_red_sandstone_eighth_slab[facing=north,type=top,waterlogged=true]
conquest:mossy_faded_dark_red_sandstone_eighth_slab[facing=north,type=top,waterlogged=false]
conquest:mossy_faded_dark_red_sandstone_eighth_slab[facing=north,type=bottom,waterlogged=true]
conquest:mossy_faded_dark_red_sandstone_eighth_slab[facing=north,type=bottom,waterlogged=false]
conquest:mossy_faded_dark_red_sandstone_eighth_slab[facing=south,type=top,waterlogged=true]
conquest:mossy_faded_dark_red_sandstone_eighth_slab[facing=south,type=top,waterlogged=false]
conquest:mossy_faded_dark_red_sandstone_eighth_slab[facing=south,type=bottom,waterlogged=true]
conquest:mossy_faded_dark_red_sandstone_eighth_slab[facing=south,type=bottom,waterlogged=false]
conquest:mossy_faded_dark_red_sandstone_eighth_slab[facing=west,type=top,waterlogged=true]
conquest:mossy_faded_dark_red_sandstone_eighth_slab[facing=west,type=top,waterlogged=false]
conquest:mossy_faded_dark_red_sandstone_eighth_slab[facing=west,type=bottom,waterlogged=true]
conquest:mossy_faded_dark_red_sandstone_eighth_slab[facing=west,type=bottom,waterlogged=false]
conquest:mossy_faded_dark_red_sandstone_eighth_slab[facing=east,type=top,waterlogged=true]
conquest:mossy_faded_dark_red_sandstone_eighth_slab[facing=east,type=top,waterlogged=false]
conquest:mossy_faded_dark_red_sandstone_eighth_slab[facing=east,type=bottom,waterlogged=true]
conquest:mossy_faded_dark_red_sandstone_eighth_slab[facing=east,type=bottom,waterlogged=false]
conquest:mossy_faded_dark_red_sandstone_quarter_slab[facing=north,layer=1,type=top,waterlogged=true]
conquest:mossy_faded_dark_red_sandstone_quarter_slab[facing=north,layer=1,type=top,waterlogged=false]
conquest:mossy_faded_dark_red_sandstone_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=true]
conquest:mossy_faded_dark_red_sandstone_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=false]
conquest:mossy_faded_dark_red_sandstone_quarter_slab[facing=north,layer=2,type=top,waterlogged=true]
conquest:mossy_faded_dark_red_sandstone_quarter_slab[facing=north,layer=2,type=top,waterlogged=false]
conquest:mossy_faded_dark_red_sandstone_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=true]
conquest:mossy_faded_dark_red_sandstone_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=false]
conquest:mossy_faded_dark_red_sandstone_quarter_slab[facing=north,layer=3,type=top,waterlogged=true]
conquest:mossy_faded_dark_red_sandstone_quarter_slab[facing=north,layer=3,type=top,waterlogged=false]
conquest:mossy_faded_dark_red_sandstone_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=true]
conquest:mossy_faded_dark_red_sandstone_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=false]
conquest:mossy_faded_dark_red_sandstone_quarter_slab[facing=south,layer=1,type=top,waterlogged=true]
conquest:mossy_faded_dark_red_sandstone_quarter_slab[facing=south,layer=1,type=top,waterlogged=false]
conquest:mossy_faded_dark_red_sandstone_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=true]
conquest:mossy_faded_dark_red_sandstone_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=false]
conquest:mossy_faded_dark_red_sandstone_quarter_slab[facing=south,layer=2,type=top,waterlogged=true]
conquest:mossy_faded_dark_red_sandstone_quarter_slab[facing=south,layer=2,type=top,waterlogged=false]
conquest:mossy_faded_dark_red_sandstone_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=true]
conquest:mossy_faded_dark_red_sandstone_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=false]
conquest:mossy_faded_dark_red_sandstone_quarter_slab[facing=south,layer=3,type=top,waterlogged=true]
conquest:mossy_faded_dark_red_sandstone_quarter_slab[facing=south,layer=3,type=top,waterlogged=false]
conquest:mossy_faded_dark_red_sandstone_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=true]
conquest:mossy_faded_dark_red_sandstone_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=false]
conquest:mossy_faded_dark_red_sandstone_quarter_slab[facing=west,layer=1,type=top,waterlogged=true]
conquest:mossy_faded_dark_red_sandstone_quarter_slab[facing=west,layer=1,type=top,waterlogged=false]
conquest:mossy_faded_dark_red_sandstone_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=true]
conquest:mossy_faded_dark_red_sandstone_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=false]
conquest:mossy_faded_dark_red_sandstone_quarter_slab[facing=west,layer=2,type=top,waterlogged=true]
conquest:mossy_faded_dark_red_sandstone_quarter_slab[facing=west,layer=2,type=top,waterlogged=false]
conquest:mossy_faded_dark_red_sandstone_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=true]
conquest:mossy_faded_dark_red_sandstone_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=false]
conquest:mossy_faded_dark_red_sandstone_quarter_slab[facing=west,layer=3,type=top,waterlogged=true]
conquest:mossy_faded_dark_red_sandstone_quarter_slab[facing=west,layer=3,type=top,waterlogged=false]
conquest:mossy_faded_dark_red_sandstone_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=true]
conquest:mossy_faded_dark_red_sandstone_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=false]
conquest:mossy_faded_dark_red_sandstone_quarter_slab[facing=east,layer=1,type=top,waterlogged=true]
conquest:mossy_faded_dark_red_sandstone_quarter_slab[facing=east,layer=1,type=top,waterlogged=false]
conquest:mossy_faded_dark_red_sandstone_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=true]
conquest:mossy_faded_dark_red_sandstone_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=false]
conquest:mossy_faded_dark_red_sandstone_quarter_slab[facing=east,layer=2,type=top,waterlogged=true]
conquest:mossy_faded_dark_red_sandstone_quarter_slab[facing=east,layer=2,type=top,waterlogged=false]
conquest:mossy_faded_dark_red_sandstone_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=true]
conquest:mossy_faded_dark_red_sandstone_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=false]
conquest:mossy_faded_dark_red_sandstone_quarter_slab[facing=east,layer=3,type=top,waterlogged=true]
conquest:mossy_faded_dark_red_sandstone_quarter_slab[facing=east,layer=3,type=top,waterlogged=false]
conquest:mossy_faded_dark_red_sandstone_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=true]
conquest:mossy_faded_dark_red_sandstone_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=false]
conquest:mossy_faded_dark_red_sandstone_slab[layers=1,type=top,waterlogged=true]
conquest:mossy_faded_dark_red_sandstone_slab[layers=1,type=top,waterlogged=false]
conquest:mossy_faded_dark_red_sandstone_slab[layers=1,type=bottom,waterlogged=true]
conquest:mossy_faded_dark_red_sandstone_slab[layers=1,type=bottom,waterlogged=false]
conquest:mossy_faded_dark_red_sandstone_slab[layers=2,type=top,waterlogged=true]
conquest:mossy_faded_dark_red_sandstone_slab[layers=2,type=top,waterlogged=false]
conquest:mossy_faded_dark_red_sandstone_slab[layers=2,type=bottom,waterlogged=true]
conquest:mossy_faded_dark_red_sandstone_slab[layers=2,type=bottom,waterlogged=false]
conquest:mossy_faded_dark_red_sandstone_slab[layers=3,type=top,waterlogged=true]
conquest:mossy_faded_dark_red_sandstone_slab[layers=3,type=top,waterlogged=false]
conquest:mossy_faded_dark_red_sandstone_slab[layers=3,type=bottom,waterlogged=true]
conquest:mossy_faded_dark_red_sandstone_slab[layers=3,type=bottom,waterlogged=false]
conquest:mossy_faded_dark_red_sandstone_slab[layers=4,type=top,waterlogged=true]
conquest:mossy_faded_dark_red_sandstone_slab[layers=4,type=top,waterlogged=false]
conquest:mossy_faded_dark_red_sandstone_slab[layers=4,type=bottom,waterlogged=true]
conquest:mossy_faded_dark_red_sandstone_slab[layers=4,type=bottom,waterlogged=false]
conquest:mossy_faded_dark_red_sandstone_slab[layers=5,type=top,waterlogged=true]
conquest:mossy_faded_dark_red_sandstone_slab[layers=5,type=top,waterlogged=false]
conquest:mossy_faded_dark_red_sandstone_slab[layers=5,type=bottom,waterlogged=true]
conquest:mossy_faded_dark_red_sandstone_slab[layers=5,type=bottom,waterlogged=false]
conquest:mossy_faded_dark_red_sandstone_slab[layers=6,type=top,waterlogged=true]
conquest:mossy_faded_dark_red_sandstone_slab[layers=6,type=top,waterlogged=false]
conquest:mossy_faded_dark_red_sandstone_slab[layers=6,type=bottom,waterlogged=true]
conquest:mossy_faded_dark_red_sandstone_slab[layers=6,type=bottom,waterlogged=false]
conquest:mossy_faded_dark_red_sandstone_slab[layers=7,type=top,waterlogged=true]
conquest:mossy_faded_dark_red_sandstone_slab[layers=7,type=top,waterlogged=false]
conquest:mossy_faded_dark_red_sandstone_slab[layers=7,type=bottom,waterlogged=true]
conquest:mossy_faded_dark_red_sandstone_slab[layers=7,type=bottom,waterlogged=false]
conquest:mossy_faded_dark_red_sandstone_slab[layers=8,type=top,waterlogged=true]
conquest:mossy_faded_dark_red_sandstone_slab[layers=8,type=top,waterlogged=false]
conquest:mossy_faded_dark_red_sandstone_slab[layers=8,type=bottom,waterlogged=true]
conquest:mossy_faded_dark_red_sandstone_slab[layers=8,type=bottom,waterlogged=false]
conquest:mossy_faded_dark_red_sandstone_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:mossy_faded_dark_red_sandstone_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:mossy_faded_dark_red_sandstone_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:mossy_faded_dark_red_sandstone_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:mossy_faded_dark_red_sandstone_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:mossy_faded_dark_red_sandstone_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:mossy_faded_dark_red_sandstone_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:mossy_faded_dark_red_sandstone_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:mossy_faded_dark_red_sandstone_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:mossy_faded_dark_red_sandstone_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:mossy_faded_dark_red_sandstone_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:mossy_faded_dark_red_sandstone_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:mossy_faded_dark_red_sandstone_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:mossy_faded_dark_red_sandstone_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:mossy_faded_dark_red_sandstone_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:mossy_faded_dark_red_sandstone_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:mossy_faded_dark_red_sandstone_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:mossy_faded_dark_red_sandstone_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:mossy_faded_dark_red_sandstone_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:mossy_faded_dark_red_sandstone_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:mossy_faded_dark_red_sandstone_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:mossy_faded_dark_red_sandstone_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:mossy_faded_dark_red_sandstone_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:mossy_faded_dark_red_sandstone_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:mossy_faded_dark_red_sandstone_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:mossy_faded_dark_red_sandstone_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:mossy_faded_dark_red_sandstone_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:mossy_faded_dark_red_sandstone_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:mossy_faded_dark_red_sandstone_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:mossy_faded_dark_red_sandstone_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:mossy_faded_dark_red_sandstone_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:mossy_faded_dark_red_sandstone_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:mossy_faded_dark_red_sandstone_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:mossy_faded_dark_red_sandstone_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:mossy_faded_dark_red_sandstone_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:mossy_faded_dark_red_sandstone_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:mossy_faded_dark_red_sandstone_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:mossy_faded_dark_red_sandstone_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:mossy_faded_dark_red_sandstone_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:mossy_faded_dark_red_sandstone_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:mossy_faded_dark_red_sandstone_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:mossy_faded_dark_red_sandstone_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:mossy_faded_dark_red_sandstone_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:mossy_faded_dark_red_sandstone_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:mossy_faded_dark_red_sandstone_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:mossy_faded_dark_red_sandstone_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:mossy_faded_dark_red_sandstone_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:mossy_faded_dark_red_sandstone_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:mossy_faded_dark_red_sandstone_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:mossy_faded_dark_red_sandstone_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:mossy_faded_dark_red_sandstone_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:mossy_faded_dark_red_sandstone_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:mossy_faded_dark_red_sandstone_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:mossy_faded_dark_red_sandstone_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:mossy_faded_dark_red_sandstone_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:mossy_faded_dark_red_sandstone_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:mossy_faded_dark_red_sandstone_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:mossy_faded_dark_red_sandstone_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:mossy_faded_dark_red_sandstone_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:mossy_faded_dark_red_sandstone_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:mossy_faded_dark_red_sandstone_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:mossy_faded_dark_red_sandstone_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:mossy_faded_dark_red_sandstone_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:mossy_faded_dark_red_sandstone_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:mossy_faded_dark_red_sandstone_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:mossy_faded_dark_red_sandstone_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:mossy_faded_dark_red_sandstone_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:mossy_faded_dark_red_sandstone_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:mossy_faded_dark_red_sandstone_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:mossy_faded_dark_red_sandstone_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:mossy_faded_dark_red_sandstone_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:mossy_faded_dark_red_sandstone_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:mossy_faded_dark_red_sandstone_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:mossy_faded_dark_red_sandstone_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:mossy_faded_dark_red_sandstone_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:mossy_faded_dark_red_sandstone_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:mossy_faded_dark_red_sandstone_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:mossy_faded_dark_red_sandstone_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:mossy_faded_dark_red_sandstone_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:mossy_faded_dark_red_sandstone_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:mossy_faded_dark_red_sandstone_vertical_corner[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:mossy_faded_dark_red_sandstone_vertical_corner[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:mossy_faded_dark_red_sandstone_vertical_corner[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:mossy_faded_dark_red_sandstone_vertical_corner[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:mossy_faded_dark_red_sandstone_vertical_corner[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:mossy_faded_dark_red_sandstone_vertical_corner[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:mossy_faded_dark_red_sandstone_vertical_corner[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:mossy_faded_dark_red_sandstone_vertical_corner[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:mossy_faded_dark_red_sandstone_vertical_corner[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:mossy_faded_dark_red_sandstone_vertical_corner[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:mossy_faded_dark_red_sandstone_vertical_corner[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:mossy_faded_dark_red_sandstone_vertical_corner[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:mossy_faded_dark_red_sandstone_vertical_corner[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:mossy_faded_dark_red_sandstone_vertical_corner[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:mossy_faded_dark_red_sandstone_vertical_corner[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:mossy_faded_dark_red_sandstone_vertical_corner[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:mossy_faded_dark_red_sandstone_vertical_corner[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:mossy_faded_dark_red_sandstone_vertical_corner[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:mossy_faded_dark_red_sandstone_vertical_corner[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:mossy_faded_dark_red_sandstone_vertical_corner[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:mossy_faded_dark_red_sandstone_vertical_corner[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:mossy_faded_dark_red_sandstone_vertical_corner[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:mossy_faded_dark_red_sandstone_vertical_corner[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:mossy_faded_dark_red_sandstone_vertical_corner[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:mossy_faded_dark_red_sandstone_vertical_corner[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:mossy_faded_dark_red_sandstone_vertical_corner[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:mossy_faded_dark_red_sandstone_vertical_corner[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:mossy_faded_dark_red_sandstone_vertical_corner[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:mossy_faded_dark_red_sandstone_vertical_corner[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:mossy_faded_dark_red_sandstone_vertical_corner[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:mossy_faded_dark_red_sandstone_vertical_corner[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:mossy_faded_dark_red_sandstone_vertical_corner[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:mossy_faded_dark_red_sandstone_vertical_corner[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:mossy_faded_dark_red_sandstone_vertical_corner[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:mossy_faded_dark_red_sandstone_vertical_corner[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:mossy_faded_dark_red_sandstone_vertical_corner[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:mossy_faded_dark_red_sandstone_vertical_corner[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:mossy_faded_dark_red_sandstone_vertical_corner[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:mossy_faded_dark_red_sandstone_vertical_corner[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:mossy_faded_dark_red_sandstone_vertical_corner[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:mossy_faded_dark_red_sandstone_vertical_corner[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:mossy_faded_dark_red_sandstone_vertical_corner[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:mossy_faded_dark_red_sandstone_vertical_corner[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:mossy_faded_dark_red_sandstone_vertical_corner[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:mossy_faded_dark_red_sandstone_vertical_corner[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:mossy_faded_dark_red_sandstone_vertical_corner[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:mossy_faded_dark_red_sandstone_vertical_corner[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:mossy_faded_dark_red_sandstone_vertical_corner[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:mossy_faded_dark_red_sandstone_vertical_corner[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:mossy_faded_dark_red_sandstone_vertical_corner[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:mossy_faded_dark_red_sandstone_vertical_corner[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:mossy_faded_dark_red_sandstone_vertical_corner[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:mossy_faded_dark_red_sandstone_vertical_corner[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:mossy_faded_dark_red_sandstone_vertical_corner[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:mossy_faded_dark_red_sandstone_vertical_corner[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:mossy_faded_dark_red_sandstone_vertical_corner[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:mossy_faded_dark_red_sandstone_vertical_corner[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:mossy_faded_dark_red_sandstone_vertical_corner[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:mossy_faded_dark_red_sandstone_vertical_corner[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:mossy_faded_dark_red_sandstone_vertical_corner[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:mossy_faded_dark_red_sandstone_vertical_corner[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:mossy_faded_dark_red_sandstone_vertical_corner[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:mossy_faded_dark_red_sandstone_vertical_corner[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:mossy_faded_dark_red_sandstone_vertical_corner[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:mossy_faded_dark_red_sandstone_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:mossy_faded_dark_red_sandstone_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:mossy_faded_dark_red_sandstone_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:mossy_faded_dark_red_sandstone_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:mossy_faded_dark_red_sandstone_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:mossy_faded_dark_red_sandstone_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:mossy_faded_dark_red_sandstone_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:mossy_faded_dark_red_sandstone_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:mossy_faded_dark_red_sandstone_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:mossy_faded_dark_red_sandstone_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:mossy_faded_dark_red_sandstone_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:mossy_faded_dark_red_sandstone_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:mossy_faded_dark_red_sandstone_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:mossy_faded_dark_red_sandstone_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:mossy_faded_dark_red_sandstone_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:mossy_faded_dark_red_sandstone_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:mossy_faded_dark_red_sandstone_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:mossy_faded_dark_red_sandstone_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:mossy_faded_dark_red_sandstone_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:mossy_faded_dark_red_sandstone_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:mossy_faded_dark_red_sandstone_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:mossy_faded_dark_red_sandstone_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:mossy_faded_dark_red_sandstone_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:mossy_faded_dark_red_sandstone_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:mossy_faded_dark_red_sandstone_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:mossy_faded_dark_red_sandstone_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:mossy_faded_dark_red_sandstone_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:mossy_faded_dark_red_sandstone_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:mossy_faded_dark_red_sandstone_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:mossy_faded_dark_red_sandstone_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:mossy_faded_dark_red_sandstone_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:mossy_faded_dark_red_sandstone_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:mossy_faded_dark_red_sandstone_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:mossy_faded_dark_red_sandstone_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:mossy_faded_dark_red_sandstone_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:mossy_faded_dark_red_sandstone_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:mossy_faded_dark_red_sandstone_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:mossy_faded_dark_red_sandstone_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:mossy_faded_dark_red_sandstone_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:mossy_faded_dark_red_sandstone_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:mossy_faded_dark_red_sandstone_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:mossy_faded_dark_red_sandstone_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:mossy_faded_dark_red_sandstone_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:mossy_faded_dark_red_sandstone_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:mossy_faded_dark_red_sandstone_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:mossy_faded_dark_red_sandstone_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:mossy_faded_dark_red_sandstone_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:mossy_faded_dark_red_sandstone_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:mossy_faded_dark_red_sandstone_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:mossy_faded_dark_red_sandstone_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:mossy_faded_dark_red_sandstone_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:mossy_faded_dark_red_sandstone_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:mossy_faded_dark_red_sandstone_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:mossy_faded_dark_red_sandstone_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:mossy_faded_dark_red_sandstone_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:mossy_faded_dark_red_sandstone_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:mossy_faded_dark_red_sandstone_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:mossy_faded_dark_red_sandstone_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:mossy_faded_dark_red_sandstone_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:mossy_faded_dark_red_sandstone_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:mossy_faded_dark_red_sandstone_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:mossy_faded_dark_red_sandstone_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:mossy_faded_dark_red_sandstone_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:mossy_faded_dark_red_sandstone_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:mossy_faded_dark_red_sandstone_vertical_quarter[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:mossy_faded_dark_red_sandstone_vertical_quarter[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:mossy_faded_dark_red_sandstone_vertical_quarter[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:mossy_faded_dark_red_sandstone_vertical_quarter[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:mossy_faded_dark_red_sandstone_vertical_quarter[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:mossy_faded_dark_red_sandstone_vertical_quarter[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:mossy_faded_dark_red_sandstone_vertical_quarter[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:mossy_faded_dark_red_sandstone_vertical_quarter[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:mossy_faded_dark_red_sandstone_vertical_quarter[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:mossy_faded_dark_red_sandstone_vertical_quarter[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:mossy_faded_dark_red_sandstone_vertical_quarter[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:mossy_faded_dark_red_sandstone_vertical_quarter[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:mossy_faded_dark_red_sandstone_vertical_quarter[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:mossy_faded_dark_red_sandstone_vertical_quarter[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:mossy_faded_dark_red_sandstone_vertical_quarter[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:mossy_faded_dark_red_sandstone_vertical_quarter[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:mossy_faded_dark_red_sandstone_vertical_quarter[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:mossy_faded_dark_red_sandstone_vertical_quarter[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:mossy_faded_dark_red_sandstone_vertical_quarter[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:mossy_faded_dark_red_sandstone_vertical_quarter[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:mossy_faded_dark_red_sandstone_vertical_quarter[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:mossy_faded_dark_red_sandstone_vertical_quarter[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:mossy_faded_dark_red_sandstone_vertical_quarter[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:mossy_faded_dark_red_sandstone_vertical_quarter[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:mossy_faded_dark_red_sandstone_vertical_quarter[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:mossy_faded_dark_red_sandstone_vertical_quarter[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:mossy_faded_dark_red_sandstone_vertical_quarter[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:mossy_faded_dark_red_sandstone_vertical_quarter[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:mossy_faded_dark_red_sandstone_vertical_quarter[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:mossy_faded_dark_red_sandstone_vertical_quarter[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:mossy_faded_dark_red_sandstone_vertical_quarter[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:mossy_faded_dark_red_sandstone_vertical_quarter[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:mossy_faded_dark_red_sandstone_vertical_quarter[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:mossy_faded_dark_red_sandstone_vertical_quarter[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:mossy_faded_dark_red_sandstone_vertical_quarter[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:mossy_faded_dark_red_sandstone_vertical_quarter[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:mossy_faded_dark_red_sandstone_vertical_quarter[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:mossy_faded_dark_red_sandstone_vertical_quarter[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:mossy_faded_dark_red_sandstone_vertical_quarter[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:mossy_faded_dark_red_sandstone_vertical_quarter[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:mossy_faded_dark_red_sandstone_vertical_quarter[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:mossy_faded_dark_red_sandstone_vertical_quarter[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:mossy_faded_dark_red_sandstone_vertical_quarter[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:mossy_faded_dark_red_sandstone_vertical_quarter[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:mossy_faded_dark_red_sandstone_vertical_quarter[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:mossy_faded_dark_red_sandstone_vertical_quarter[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:mossy_faded_dark_red_sandstone_vertical_quarter[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:mossy_faded_dark_red_sandstone_vertical_quarter[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:mossy_faded_dark_red_sandstone_vertical_quarter[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:mossy_faded_dark_red_sandstone_vertical_quarter[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:mossy_faded_dark_red_sandstone_vertical_quarter[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:mossy_faded_dark_red_sandstone_vertical_quarter[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:mossy_faded_dark_red_sandstone_vertical_quarter[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:mossy_faded_dark_red_sandstone_vertical_quarter[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:mossy_faded_dark_red_sandstone_vertical_quarter[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:mossy_faded_dark_red_sandstone_vertical_quarter[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:mossy_faded_dark_red_sandstone_vertical_quarter[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:mossy_faded_dark_red_sandstone_vertical_quarter[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:mossy_faded_dark_red_sandstone_vertical_quarter[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:mossy_faded_dark_red_sandstone_vertical_quarter[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:mossy_faded_dark_red_sandstone_vertical_quarter[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:mossy_faded_dark_red_sandstone_vertical_quarter[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:mossy_faded_dark_red_sandstone_vertical_quarter[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:mossy_faded_dark_red_sandstone_vertical_quarter[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:mossy_faded_dark_red_sandstone_vertical_slab[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:mossy_faded_dark_red_sandstone_vertical_slab[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:mossy_faded_dark_red_sandstone_vertical_slab[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:mossy_faded_dark_red_sandstone_vertical_slab[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:mossy_faded_dark_red_sandstone_vertical_slab[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:mossy_faded_dark_red_sandstone_vertical_slab[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:mossy_faded_dark_red_sandstone_vertical_slab[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:mossy_faded_dark_red_sandstone_vertical_slab[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:mossy_faded_dark_red_sandstone_vertical_slab[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:mossy_faded_dark_red_sandstone_vertical_slab[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:mossy_faded_dark_red_sandstone_vertical_slab[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:mossy_faded_dark_red_sandstone_vertical_slab[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:mossy_faded_dark_red_sandstone_vertical_slab[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:mossy_faded_dark_red_sandstone_vertical_slab[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:mossy_faded_dark_red_sandstone_vertical_slab[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:mossy_faded_dark_red_sandstone_vertical_slab[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:mossy_faded_dark_red_sandstone_vertical_slab[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:mossy_faded_dark_red_sandstone_vertical_slab[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:mossy_faded_dark_red_sandstone_vertical_slab[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:mossy_faded_dark_red_sandstone_vertical_slab[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:mossy_faded_dark_red_sandstone_vertical_slab[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:mossy_faded_dark_red_sandstone_vertical_slab[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:mossy_faded_dark_red_sandstone_vertical_slab[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:mossy_faded_dark_red_sandstone_vertical_slab[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:mossy_faded_dark_red_sandstone_vertical_slab[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:mossy_faded_dark_red_sandstone_vertical_slab[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:mossy_faded_dark_red_sandstone_vertical_slab[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:mossy_faded_dark_red_sandstone_vertical_slab[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:mossy_faded_dark_red_sandstone_vertical_slab[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:mossy_faded_dark_red_sandstone_vertical_slab[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:mossy_faded_dark_red_sandstone_vertical_slab[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:mossy_faded_dark_red_sandstone_vertical_slab[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:mossy_faded_dark_red_sandstone_vertical_slab[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:mossy_faded_dark_red_sandstone_vertical_slab[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:mossy_faded_dark_red_sandstone_vertical_slab[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:mossy_faded_dark_red_sandstone_vertical_slab[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:mossy_faded_dark_red_sandstone_vertical_slab[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:mossy_faded_dark_red_sandstone_vertical_slab[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:mossy_faded_dark_red_sandstone_vertical_slab[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:mossy_faded_dark_red_sandstone_vertical_slab[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:mossy_faded_dark_red_sandstone_vertical_slab[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:mossy_faded_dark_red_sandstone_vertical_slab[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:mossy_faded_dark_red_sandstone_vertical_slab[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:mossy_faded_dark_red_sandstone_vertical_slab[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:mossy_faded_dark_red_sandstone_vertical_slab[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:mossy_faded_dark_red_sandstone_vertical_slab[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:mossy_faded_dark_red_sandstone_vertical_slab[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:mossy_faded_dark_red_sandstone_vertical_slab[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:mossy_faded_dark_red_sandstone_vertical_slab[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:mossy_faded_dark_red_sandstone_vertical_slab[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:mossy_faded_dark_red_sandstone_vertical_slab[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:mossy_faded_dark_red_sandstone_vertical_slab[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:mossy_faded_dark_red_sandstone_vertical_slab[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:mossy_faded_dark_red_sandstone_vertical_slab[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:mossy_faded_dark_red_sandstone_vertical_slab[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:mossy_faded_dark_red_sandstone_vertical_slab[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:mossy_faded_dark_red_sandstone_vertical_slab[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:mossy_faded_dark_red_sandstone_vertical_slab[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:mossy_faded_dark_red_sandstone_vertical_slab[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:mossy_faded_dark_red_sandstone_vertical_slab[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:mossy_faded_dark_red_sandstone_vertical_slab[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:mossy_faded_dark_red_sandstone_vertical_slab[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:mossy_faded_dark_red_sandstone_vertical_slab[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:mossy_faded_dark_red_sandstone_vertical_slab[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:mossy_faded_darker_gray_sandstone
conquest:mossy_faded_darker_gray_sandstone_corner_slab[facing=north,type=top,waterlogged=true]
conquest:mossy_faded_darker_gray_sandstone_corner_slab[facing=north,type=top,waterlogged=false]
conquest:mossy_faded_darker_gray_sandstone_corner_slab[facing=north,type=bottom,waterlogged=true]
conquest:mossy_faded_darker_gray_sandstone_corner_slab[facing=north,type=bottom,waterlogged=false]
conquest:mossy_faded_darker_gray_sandstone_corner_slab[facing=south,type=top,waterlogged=true]
conquest:mossy_faded_darker_gray_sandstone_corner_slab[facing=south,type=top,waterlogged=false]
conquest:mossy_faded_darker_gray_sandstone_corner_slab[facing=south,type=bottom,waterlogged=true]
conquest:mossy_faded_darker_gray_sandstone_corner_slab[facing=south,type=bottom,waterlogged=false]
conquest:mossy_faded_darker_gray_sandstone_corner_slab[facing=west,type=top,waterlogged=true]
conquest:mossy_faded_darker_gray_sandstone_corner_slab[facing=west,type=top,waterlogged=false]
conquest:mossy_faded_darker_gray_sandstone_corner_slab[facing=west,type=bottom,waterlogged=true]
conquest:mossy_faded_darker_gray_sandstone_corner_slab[facing=west,type=bottom,waterlogged=false]
conquest:mossy_faded_darker_gray_sandstone_corner_slab[facing=east,type=top,waterlogged=true]
conquest:mossy_faded_darker_gray_sandstone_corner_slab[facing=east,type=top,waterlogged=false]
conquest:mossy_faded_darker_gray_sandstone_corner_slab[facing=east,type=bottom,waterlogged=true]
conquest:mossy_faded_darker_gray_sandstone_corner_slab[facing=east,type=bottom,waterlogged=false]
conquest:mossy_faded_darker_gray_sandstone_eighth_slab[facing=north,type=top,waterlogged=true]
conquest:mossy_faded_darker_gray_sandstone_eighth_slab[facing=north,type=top,waterlogged=false]
conquest:mossy_faded_darker_gray_sandstone_eighth_slab[facing=north,type=bottom,waterlogged=true]
conquest:mossy_faded_darker_gray_sandstone_eighth_slab[facing=north,type=bottom,waterlogged=false]
conquest:mossy_faded_darker_gray_sandstone_eighth_slab[facing=south,type=top,waterlogged=true]
conquest:mossy_faded_darker_gray_sandstone_eighth_slab[facing=south,type=top,waterlogged=false]
conquest:mossy_faded_darker_gray_sandstone_eighth_slab[facing=south,type=bottom,waterlogged=true]
conquest:mossy_faded_darker_gray_sandstone_eighth_slab[facing=south,type=bottom,waterlogged=false]
conquest:mossy_faded_darker_gray_sandstone_eighth_slab[facing=west,type=top,waterlogged=true]
conquest:mossy_faded_darker_gray_sandstone_eighth_slab[facing=west,type=top,waterlogged=false]
conquest:mossy_faded_darker_gray_sandstone_eighth_slab[facing=west,type=bottom,waterlogged=true]
conquest:mossy_faded_darker_gray_sandstone_eighth_slab[facing=west,type=bottom,waterlogged=false]
conquest:mossy_faded_darker_gray_sandstone_eighth_slab[facing=east,type=top,waterlogged=true]
conquest:mossy_faded_darker_gray_sandstone_eighth_slab[facing=east,type=top,waterlogged=false]
conquest:mossy_faded_darker_gray_sandstone_eighth_slab[facing=east,type=bottom,waterlogged=true]
conquest:mossy_faded_darker_gray_sandstone_eighth_slab[facing=east,type=bottom,waterlogged=false]
conquest:mossy_faded_darker_gray_sandstone_quarter_slab[facing=north,layer=1,type=top,waterlogged=true]
conquest:mossy_faded_darker_gray_sandstone_quarter_slab[facing=north,layer=1,type=top,waterlogged=false]
conquest:mossy_faded_darker_gray_sandstone_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=true]
conquest:mossy_faded_darker_gray_sandstone_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=false]
conquest:mossy_faded_darker_gray_sandstone_quarter_slab[facing=north,layer=2,type=top,waterlogged=true]
conquest:mossy_faded_darker_gray_sandstone_quarter_slab[facing=north,layer=2,type=top,waterlogged=false]
conquest:mossy_faded_darker_gray_sandstone_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=true]
conquest:mossy_faded_darker_gray_sandstone_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=false]
conquest:mossy_faded_darker_gray_sandstone_quarter_slab[facing=north,layer=3,type=top,waterlogged=true]
conquest:mossy_faded_darker_gray_sandstone_quarter_slab[facing=north,layer=3,type=top,waterlogged=false]
conquest:mossy_faded_darker_gray_sandstone_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=true]
conquest:mossy_faded_darker_gray_sandstone_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=false]
conquest:mossy_faded_darker_gray_sandstone_quarter_slab[facing=south,layer=1,type=top,waterlogged=true]
conquest:mossy_faded_darker_gray_sandstone_quarter_slab[facing=south,layer=1,type=top,waterlogged=false]
conquest:mossy_faded_darker_gray_sandstone_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=true]
conquest:mossy_faded_darker_gray_sandstone_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=false]
conquest:mossy_faded_darker_gray_sandstone_quarter_slab[facing=south,layer=2,type=top,waterlogged=true]
conquest:mossy_faded_darker_gray_sandstone_quarter_slab[facing=south,layer=2,type=top,waterlogged=false]
conquest:mossy_faded_darker_gray_sandstone_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=true]
conquest:mossy_faded_darker_gray_sandstone_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=false]
conquest:mossy_faded_darker_gray_sandstone_quarter_slab[facing=south,layer=3,type=top,waterlogged=true]
conquest:mossy_faded_darker_gray_sandstone_quarter_slab[facing=south,layer=3,type=top,waterlogged=false]
conquest:mossy_faded_darker_gray_sandstone_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=true]
conquest:mossy_faded_darker_gray_sandstone_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=false]
conquest:mossy_faded_darker_gray_sandstone_quarter_slab[facing=west,layer=1,type=top,waterlogged=true]
conquest:mossy_faded_darker_gray_sandstone_quarter_slab[facing=west,layer=1,type=top,waterlogged=false]
conquest:mossy_faded_darker_gray_sandstone_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=true]
conquest:mossy_faded_darker_gray_sandstone_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=false]
conquest:mossy_faded_darker_gray_sandstone_quarter_slab[facing=west,layer=2,type=top,waterlogged=true]
conquest:mossy_faded_darker_gray_sandstone_quarter_slab[facing=west,layer=2,type=top,waterlogged=false]
conquest:mossy_faded_darker_gray_sandstone_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=true]
conquest:mossy_faded_darker_gray_sandstone_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=false]
conquest:mossy_faded_darker_gray_sandstone_quarter_slab[facing=west,layer=3,type=top,waterlogged=true]
conquest:mossy_faded_darker_gray_sandstone_quarter_slab[facing=west,layer=3,type=top,waterlogged=false]
conquest:mossy_faded_darker_gray_sandstone_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=true]
conquest:mossy_faded_darker_gray_sandstone_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=false]
conquest:mossy_faded_darker_gray_sandstone_quarter_slab[facing=east,layer=1,type=top,waterlogged=true]
conquest:mossy_faded_darker_gray_sandstone_quarter_slab[facing=east,layer=1,type=top,waterlogged=false]
conquest:mossy_faded_darker_gray_sandstone_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=true]
conquest:mossy_faded_darker_gray_sandstone_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=false]
conquest:mossy_faded_darker_gray_sandstone_quarter_slab[facing=east,layer=2,type=top,waterlogged=true]
conquest:mossy_faded_darker_gray_sandstone_quarter_slab[facing=east,layer=2,type=top,waterlogged=false]
conquest:mossy_faded_darker_gray_sandstone_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=true]
conquest:mossy_faded_darker_gray_sandstone_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=false]
conquest:mossy_faded_darker_gray_sandstone_quarter_slab[facing=east,layer=3,type=top,waterlogged=true]
conquest:mossy_faded_darker_gray_sandstone_quarter_slab[facing=east,layer=3,type=top,waterlogged=false]
conquest:mossy_faded_darker_gray_sandstone_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=true]
conquest:mossy_faded_darker_gray_sandstone_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=false]
conquest:mossy_faded_darker_gray_sandstone_slab[layers=1,type=top,waterlogged=true]
conquest:mossy_faded_darker_gray_sandstone_slab[layers=1,type=top,waterlogged=false]
conquest:mossy_faded_darker_gray_sandstone_slab[layers=1,type=bottom,waterlogged=true]
conquest:mossy_faded_darker_gray_sandstone_slab[layers=1,type=bottom,waterlogged=false]
conquest:mossy_faded_darker_gray_sandstone_slab[layers=2,type=top,waterlogged=true]
conquest:mossy_faded_darker_gray_sandstone_slab[layers=2,type=top,waterlogged=false]
conquest:mossy_faded_darker_gray_sandstone_slab[layers=2,type=bottom,waterlogged=true]
conquest:mossy_faded_darker_gray_sandstone_slab[layers=2,type=bottom,waterlogged=false]
conquest:mossy_faded_darker_gray_sandstone_slab[layers=3,type=top,waterlogged=true]
conquest:mossy_faded_darker_gray_sandstone_slab[layers=3,type=top,waterlogged=false]
conquest:mossy_faded_darker_gray_sandstone_slab[layers=3,type=bottom,waterlogged=true]
conquest:mossy_faded_darker_gray_sandstone_slab[layers=3,type=bottom,waterlogged=false]
conquest:mossy_faded_darker_gray_sandstone_slab[layers=4,type=top,waterlogged=true]
conquest:mossy_faded_darker_gray_sandstone_slab[layers=4,type=top,waterlogged=false]
conquest:mossy_faded_darker_gray_sandstone_slab[layers=4,type=bottom,waterlogged=true]
conquest:mossy_faded_darker_gray_sandstone_slab[layers=4,type=bottom,waterlogged=false]
conquest:mossy_faded_darker_gray_sandstone_slab[layers=5,type=top,waterlogged=true]
conquest:mossy_faded_darker_gray_sandstone_slab[layers=5,type=top,waterlogged=false]
conquest:mossy_faded_darker_gray_sandstone_slab[layers=5,type=bottom,waterlogged=true]
conquest:mossy_faded_darker_gray_sandstone_slab[layers=5,type=bottom,waterlogged=false]
conquest:mossy_faded_darker_gray_sandstone_slab[layers=6,type=top,waterlogged=true]
conquest:mossy_faded_darker_gray_sandstone_slab[layers=6,type=top,waterlogged=false]
conquest:mossy_faded_darker_gray_sandstone_slab[layers=6,type=bottom,waterlogged=true]
conquest:mossy_faded_darker_gray_sandstone_slab[layers=6,type=bottom,waterlogged=false]
conquest:mossy_faded_darker_gray_sandstone_slab[layers=7,type=top,waterlogged=true]
conquest:mossy_faded_darker_gray_sandstone_slab[layers=7,type=top,waterlogged=false]
conquest:mossy_faded_darker_gray_sandstone_slab[layers=7,type=bottom,waterlogged=true]
conquest:mossy_faded_darker_gray_sandstone_slab[layers=7,type=bottom,waterlogged=false]
conquest:mossy_faded_darker_gray_sandstone_slab[layers=8,type=top,waterlogged=true]
conquest:mossy_faded_darker_gray_sandstone_slab[layers=8,type=top,waterlogged=false]
conquest:mossy_faded_darker_gray_sandstone_slab[layers=8,type=bottom,waterlogged=true]
conquest:mossy_faded_darker_gray_sandstone_slab[layers=8,type=bottom,waterlogged=false]
conquest:mossy_faded_darker_gray_sandstone_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:mossy_faded_darker_gray_sandstone_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:mossy_faded_darker_gray_sandstone_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:mossy_faded_darker_gray_sandstone_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:mossy_faded_darker_gray_sandstone_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:mossy_faded_darker_gray_sandstone_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:mossy_faded_darker_gray_sandstone_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:mossy_faded_darker_gray_sandstone_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:mossy_faded_darker_gray_sandstone_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:mossy_faded_darker_gray_sandstone_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:mossy_faded_darker_gray_sandstone_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:mossy_faded_darker_gray_sandstone_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:mossy_faded_darker_gray_sandstone_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:mossy_faded_darker_gray_sandstone_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:mossy_faded_darker_gray_sandstone_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:mossy_faded_darker_gray_sandstone_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:mossy_faded_darker_gray_sandstone_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:mossy_faded_darker_gray_sandstone_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:mossy_faded_darker_gray_sandstone_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:mossy_faded_darker_gray_sandstone_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:mossy_faded_darker_gray_sandstone_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:mossy_faded_darker_gray_sandstone_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:mossy_faded_darker_gray_sandstone_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:mossy_faded_darker_gray_sandstone_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:mossy_faded_darker_gray_sandstone_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:mossy_faded_darker_gray_sandstone_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:mossy_faded_darker_gray_sandstone_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:mossy_faded_darker_gray_sandstone_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:mossy_faded_darker_gray_sandstone_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:mossy_faded_darker_gray_sandstone_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:mossy_faded_darker_gray_sandstone_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:mossy_faded_darker_gray_sandstone_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:mossy_faded_darker_gray_sandstone_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:mossy_faded_darker_gray_sandstone_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:mossy_faded_darker_gray_sandstone_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:mossy_faded_darker_gray_sandstone_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:mossy_faded_darker_gray_sandstone_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:mossy_faded_darker_gray_sandstone_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:mossy_faded_darker_gray_sandstone_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:mossy_faded_darker_gray_sandstone_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:mossy_faded_darker_gray_sandstone_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:mossy_faded_darker_gray_sandstone_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:mossy_faded_darker_gray_sandstone_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:mossy_faded_darker_gray_sandstone_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:mossy_faded_darker_gray_sandstone_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:mossy_faded_darker_gray_sandstone_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:mossy_faded_darker_gray_sandstone_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:mossy_faded_darker_gray_sandstone_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:mossy_faded_darker_gray_sandstone_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:mossy_faded_darker_gray_sandstone_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:mossy_faded_darker_gray_sandstone_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:mossy_faded_darker_gray_sandstone_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:mossy_faded_darker_gray_sandstone_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:mossy_faded_darker_gray_sandstone_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:mossy_faded_darker_gray_sandstone_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:mossy_faded_darker_gray_sandstone_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:mossy_faded_darker_gray_sandstone_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:mossy_faded_darker_gray_sandstone_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:mossy_faded_darker_gray_sandstone_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:mossy_faded_darker_gray_sandstone_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:mossy_faded_darker_gray_sandstone_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:mossy_faded_darker_gray_sandstone_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:mossy_faded_darker_gray_sandstone_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:mossy_faded_darker_gray_sandstone_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:mossy_faded_darker_gray_sandstone_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:mossy_faded_darker_gray_sandstone_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:mossy_faded_darker_gray_sandstone_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:mossy_faded_darker_gray_sandstone_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:mossy_faded_darker_gray_sandstone_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:mossy_faded_darker_gray_sandstone_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:mossy_faded_darker_gray_sandstone_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:mossy_faded_darker_gray_sandstone_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:mossy_faded_darker_gray_sandstone_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:mossy_faded_darker_gray_sandstone_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:mossy_faded_darker_gray_sandstone_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:mossy_faded_darker_gray_sandstone_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:mossy_faded_darker_gray_sandstone_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:mossy_faded_darker_gray_sandstone_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:mossy_faded_darker_gray_sandstone_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:mossy_faded_darker_gray_sandstone_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:mossy_faded_darker_gray_sandstone_vertical_corner[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:mossy_faded_darker_gray_sandstone_vertical_corner[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:mossy_faded_darker_gray_sandstone_vertical_corner[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:mossy_faded_darker_gray_sandstone_vertical_corner[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:mossy_faded_darker_gray_sandstone_vertical_corner[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:mossy_faded_darker_gray_sandstone_vertical_corner[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:mossy_faded_darker_gray_sandstone_vertical_corner[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:mossy_faded_darker_gray_sandstone_vertical_corner[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:mossy_faded_darker_gray_sandstone_vertical_corner[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:mossy_faded_darker_gray_sandstone_vertical_corner[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:mossy_faded_darker_gray_sandstone_vertical_corner[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:mossy_faded_darker_gray_sandstone_vertical_corner[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:mossy_faded_darker_gray_sandstone_vertical_corner[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:mossy_faded_darker_gray_sandstone_vertical_corner[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:mossy_faded_darker_gray_sandstone_vertical_corner[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:mossy_faded_darker_gray_sandstone_vertical_corner[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:mossy_faded_darker_gray_sandstone_vertical_corner[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:mossy_faded_darker_gray_sandstone_vertical_corner[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:mossy_faded_darker_gray_sandstone_vertical_corner[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:mossy_faded_darker_gray_sandstone_vertical_corner[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:mossy_faded_darker_gray_sandstone_vertical_corner[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:mossy_faded_darker_gray_sandstone_vertical_corner[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:mossy_faded_darker_gray_sandstone_vertical_corner[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:mossy_faded_darker_gray_sandstone_vertical_corner[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:mossy_faded_darker_gray_sandstone_vertical_corner[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:mossy_faded_darker_gray_sandstone_vertical_corner[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:mossy_faded_darker_gray_sandstone_vertical_corner[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:mossy_faded_darker_gray_sandstone_vertical_corner[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:mossy_faded_darker_gray_sandstone_vertical_corner[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:mossy_faded_darker_gray_sandstone_vertical_corner[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:mossy_faded_darker_gray_sandstone_vertical_corner[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:mossy_faded_darker_gray_sandstone_vertical_corner[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:mossy_faded_darker_gray_sandstone_vertical_corner[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:mossy_faded_darker_gray_sandstone_vertical_corner[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:mossy_faded_darker_gray_sandstone_vertical_corner[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:mossy_faded_darker_gray_sandstone_vertical_corner[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:mossy_faded_darker_gray_sandstone_vertical_corner[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:mossy_faded_darker_gray_sandstone_vertical_corner[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:mossy_faded_darker_gray_sandstone_vertical_corner[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:mossy_faded_darker_gray_sandstone_vertical_corner[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:mossy_faded_darker_gray_sandstone_vertical_corner[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:mossy_faded_darker_gray_sandstone_vertical_corner[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:mossy_faded_darker_gray_sandstone_vertical_corner[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:mossy_faded_darker_gray_sandstone_vertical_corner[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:mossy_faded_darker_gray_sandstone_vertical_corner[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:mossy_faded_darker_gray_sandstone_vertical_corner[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:mossy_faded_darker_gray_sandstone_vertical_corner[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:mossy_faded_darker_gray_sandstone_vertical_corner[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:mossy_faded_darker_gray_sandstone_vertical_corner[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:mossy_faded_darker_gray_sandstone_vertical_corner[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:mossy_faded_darker_gray_sandstone_vertical_corner[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:mossy_faded_darker_gray_sandstone_vertical_corner[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:mossy_faded_darker_gray_sandstone_vertical_corner[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:mossy_faded_darker_gray_sandstone_vertical_corner[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:mossy_faded_darker_gray_sandstone_vertical_corner[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:mossy_faded_darker_gray_sandstone_vertical_corner[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:mossy_faded_darker_gray_sandstone_vertical_corner[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:mossy_faded_darker_gray_sandstone_vertical_corner[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:mossy_faded_darker_gray_sandstone_vertical_corner[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:mossy_faded_darker_gray_sandstone_vertical_corner[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:mossy_faded_darker_gray_sandstone_vertical_corner[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:mossy_faded_darker_gray_sandstone_vertical_corner[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:mossy_faded_darker_gray_sandstone_vertical_corner[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:mossy_faded_darker_gray_sandstone_vertical_corner[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:mossy_faded_darker_gray_sandstone_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:mossy_faded_darker_gray_sandstone_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:mossy_faded_darker_gray_sandstone_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:mossy_faded_darker_gray_sandstone_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:mossy_faded_darker_gray_sandstone_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:mossy_faded_darker_gray_sandstone_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:mossy_faded_darker_gray_sandstone_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:mossy_faded_darker_gray_sandstone_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:mossy_faded_darker_gray_sandstone_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:mossy_faded_darker_gray_sandstone_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:mossy_faded_darker_gray_sandstone_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:mossy_faded_darker_gray_sandstone_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:mossy_faded_darker_gray_sandstone_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:mossy_faded_darker_gray_sandstone_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:mossy_faded_darker_gray_sandstone_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:mossy_faded_darker_gray_sandstone_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:mossy_faded_darker_gray_sandstone_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:mossy_faded_darker_gray_sandstone_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:mossy_faded_darker_gray_sandstone_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:mossy_faded_darker_gray_sandstone_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:mossy_faded_darker_gray_sandstone_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:mossy_faded_darker_gray_sandstone_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:mossy_faded_darker_gray_sandstone_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:mossy_faded_darker_gray_sandstone_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:mossy_faded_darker_gray_sandstone_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:mossy_faded_darker_gray_sandstone_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:mossy_faded_darker_gray_sandstone_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:mossy_faded_darker_gray_sandstone_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:mossy_faded_darker_gray_sandstone_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:mossy_faded_darker_gray_sandstone_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:mossy_faded_darker_gray_sandstone_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:mossy_faded_darker_gray_sandstone_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:mossy_faded_darker_gray_sandstone_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:mossy_faded_darker_gray_sandstone_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:mossy_faded_darker_gray_sandstone_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:mossy_faded_darker_gray_sandstone_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:mossy_faded_darker_gray_sandstone_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:mossy_faded_darker_gray_sandstone_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:mossy_faded_darker_gray_sandstone_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:mossy_faded_darker_gray_sandstone_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:mossy_faded_darker_gray_sandstone_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:mossy_faded_darker_gray_sandstone_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:mossy_faded_darker_gray_sandstone_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:mossy_faded_darker_gray_sandstone_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:mossy_faded_darker_gray_sandstone_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:mossy_faded_darker_gray_sandstone_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:mossy_faded_darker_gray_sandstone_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:mossy_faded_darker_gray_sandstone_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:mossy_faded_darker_gray_sandstone_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:mossy_faded_darker_gray_sandstone_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:mossy_faded_darker_gray_sandstone_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:mossy_faded_darker_gray_sandstone_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:mossy_faded_darker_gray_sandstone_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:mossy_faded_darker_gray_sandstone_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:mossy_faded_darker_gray_sandstone_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:mossy_faded_darker_gray_sandstone_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:mossy_faded_darker_gray_sandstone_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:mossy_faded_darker_gray_sandstone_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:mossy_faded_darker_gray_sandstone_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:mossy_faded_darker_gray_sandstone_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:mossy_faded_darker_gray_sandstone_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:mossy_faded_darker_gray_sandstone_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:mossy_faded_darker_gray_sandstone_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:mossy_faded_darker_gray_sandstone_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:mossy_faded_darker_gray_sandstone_vertical_quarter[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:mossy_faded_darker_gray_sandstone_vertical_quarter[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:mossy_faded_darker_gray_sandstone_vertical_quarter[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:mossy_faded_darker_gray_sandstone_vertical_quarter[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:mossy_faded_darker_gray_sandstone_vertical_quarter[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:mossy_faded_darker_gray_sandstone_vertical_quarter[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:mossy_faded_darker_gray_sandstone_vertical_quarter[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:mossy_faded_darker_gray_sandstone_vertical_quarter[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:mossy_faded_darker_gray_sandstone_vertical_quarter[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:mossy_faded_darker_gray_sandstone_vertical_quarter[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:mossy_faded_darker_gray_sandstone_vertical_quarter[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:mossy_faded_darker_gray_sandstone_vertical_quarter[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:mossy_faded_darker_gray_sandstone_vertical_quarter[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:mossy_faded_darker_gray_sandstone_vertical_quarter[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:mossy_faded_darker_gray_sandstone_vertical_quarter[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:mossy_faded_darker_gray_sandstone_vertical_quarter[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:mossy_faded_darker_gray_sandstone_vertical_quarter[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:mossy_faded_darker_gray_sandstone_vertical_quarter[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:mossy_faded_darker_gray_sandstone_vertical_quarter[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:mossy_faded_darker_gray_sandstone_vertical_quarter[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:mossy_faded_darker_gray_sandstone_vertical_quarter[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:mossy_faded_darker_gray_sandstone_vertical_quarter[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:mossy_faded_darker_gray_sandstone_vertical_quarter[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:mossy_faded_darker_gray_sandstone_vertical_quarter[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:mossy_faded_darker_gray_sandstone_vertical_quarter[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:mossy_faded_darker_gray_sandstone_vertical_quarter[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:mossy_faded_darker_gray_sandstone_vertical_quarter[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:mossy_faded_darker_gray_sandstone_vertical_quarter[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:mossy_faded_darker_gray_sandstone_vertical_quarter[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:mossy_faded_darker_gray_sandstone_vertical_quarter[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:mossy_faded_darker_gray_sandstone_vertical_quarter[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:mossy_faded_darker_gray_sandstone_vertical_quarter[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:mossy_faded_darker_gray_sandstone_vertical_quarter[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:mossy_faded_darker_gray_sandstone_vertical_quarter[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:mossy_faded_darker_gray_sandstone_vertical_quarter[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:mossy_faded_darker_gray_sandstone_vertical_quarter[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:mossy_faded_darker_gray_sandstone_vertical_quarter[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:mossy_faded_darker_gray_sandstone_vertical_quarter[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:mossy_faded_darker_gray_sandstone_vertical_quarter[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:mossy_faded_darker_gray_sandstone_vertical_quarter[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:mossy_faded_darker_gray_sandstone_vertical_quarter[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:mossy_faded_darker_gray_sandstone_vertical_quarter[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:mossy_faded_darker_gray_sandstone_vertical_quarter[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:mossy_faded_darker_gray_sandstone_vertical_quarter[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:mossy_faded_darker_gray_sandstone_vertical_quarter[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:mossy_faded_darker_gray_sandstone_vertical_quarter[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:mossy_faded_darker_gray_sandstone_vertical_quarter[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:mossy_faded_darker_gray_sandstone_vertical_quarter[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:mossy_faded_darker_gray_sandstone_vertical_quarter[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:mossy_faded_darker_gray_sandstone_vertical_quarter[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:mossy_faded_darker_gray_sandstone_vertical_quarter[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:mossy_faded_darker_gray_sandstone_vertical_quarter[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:mossy_faded_darker_gray_sandstone_vertical_quarter[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:mossy_faded_darker_gray_sandstone_vertical_quarter[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:mossy_faded_darker_gray_sandstone_vertical_quarter[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:mossy_faded_darker_gray_sandstone_vertical_quarter[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:mossy_faded_darker_gray_sandstone_vertical_quarter[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:mossy_faded_darker_gray_sandstone_vertical_quarter[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:mossy_faded_darker_gray_sandstone_vertical_quarter[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:mossy_faded_darker_gray_sandstone_vertical_quarter[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:mossy_faded_darker_gray_sandstone_vertical_quarter[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:mossy_faded_darker_gray_sandstone_vertical_quarter[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:mossy_faded_darker_gray_sandstone_vertical_quarter[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:mossy_faded_darker_gray_sandstone_vertical_quarter[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:mossy_faded_darker_gray_sandstone_vertical_slab[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:mossy_faded_darker_gray_sandstone_vertical_slab[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:mossy_faded_darker_gray_sandstone_vertical_slab[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:mossy_faded_darker_gray_sandstone_vertical_slab[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:mossy_faded_darker_gray_sandstone_vertical_slab[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:mossy_faded_darker_gray_sandstone_vertical_slab[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:mossy_faded_darker_gray_sandstone_vertical_slab[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:mossy_faded_darker_gray_sandstone_vertical_slab[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:mossy_faded_darker_gray_sandstone_vertical_slab[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:mossy_faded_darker_gray_sandstone_vertical_slab[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:mossy_faded_darker_gray_sandstone_vertical_slab[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:mossy_faded_darker_gray_sandstone_vertical_slab[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:mossy_faded_darker_gray_sandstone_vertical_slab[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:mossy_faded_darker_gray_sandstone_vertical_slab[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:mossy_faded_darker_gray_sandstone_vertical_slab[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:mossy_faded_darker_gray_sandstone_vertical_slab[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:mossy_faded_darker_gray_sandstone_vertical_slab[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:mossy_faded_darker_gray_sandstone_vertical_slab[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:mossy_faded_darker_gray_sandstone_vertical_slab[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:mossy_faded_darker_gray_sandstone_vertical_slab[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:mossy_faded_darker_gray_sandstone_vertical_slab[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:mossy_faded_darker_gray_sandstone_vertical_slab[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:mossy_faded_darker_gray_sandstone_vertical_slab[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:mossy_faded_darker_gray_sandstone_vertical_slab[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:mossy_faded_darker_gray_sandstone_vertical_slab[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:mossy_faded_darker_gray_sandstone_vertical_slab[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:mossy_faded_darker_gray_sandstone_vertical_slab[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:mossy_faded_darker_gray_sandstone_vertical_slab[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:mossy_faded_darker_gray_sandstone_vertical_slab[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:mossy_faded_darker_gray_sandstone_vertical_slab[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:mossy_faded_darker_gray_sandstone_vertical_slab[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:mossy_faded_darker_gray_sandstone_vertical_slab[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:mossy_faded_darker_gray_sandstone_vertical_slab[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:mossy_faded_darker_gray_sandstone_vertical_slab[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:mossy_faded_darker_gray_sandstone_vertical_slab[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:mossy_faded_darker_gray_sandstone_vertical_slab[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:mossy_faded_darker_gray_sandstone_vertical_slab[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:mossy_faded_darker_gray_sandstone_vertical_slab[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:mossy_faded_darker_gray_sandstone_vertical_slab[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:mossy_faded_darker_gray_sandstone_vertical_slab[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:mossy_faded_darker_gray_sandstone_vertical_slab[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:mossy_faded_darker_gray_sandstone_vertical_slab[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:mossy_faded_darker_gray_sandstone_vertical_slab[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:mossy_faded_darker_gray_sandstone_vertical_slab[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:mossy_faded_darker_gray_sandstone_vertical_slab[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:mossy_faded_darker_gray_sandstone_vertical_slab[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:mossy_faded_darker_gray_sandstone_vertical_slab[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:mossy_faded_darker_gray_sandstone_vertical_slab[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:mossy_faded_darker_gray_sandstone_vertical_slab[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:mossy_faded_darker_gray_sandstone_vertical_slab[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:mossy_faded_darker_gray_sandstone_vertical_slab[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:mossy_faded_darker_gray_sandstone_vertical_slab[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:mossy_faded_darker_gray_sandstone_vertical_slab[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:mossy_faded_darker_gray_sandstone_vertical_slab[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:mossy_faded_darker_gray_sandstone_vertical_slab[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:mossy_faded_darker_gray_sandstone_vertical_slab[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:mossy_faded_darker_gray_sandstone_vertical_slab[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:mossy_faded_darker_gray_sandstone_vertical_slab[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:mossy_faded_darker_gray_sandstone_vertical_slab[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:mossy_faded_darker_gray_sandstone_vertical_slab[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:mossy_faded_darker_gray_sandstone_vertical_slab[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:mossy_faded_darker_gray_sandstone_vertical_slab[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:mossy_faded_darker_gray_sandstone_vertical_slab[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:mossy_faded_darker_gray_sandstone_vertical_slab[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:mossy_faded_orange_sandstone
conquest:mossy_faded_orange_sandstone_corner_slab[facing=north,type=top,waterlogged=true]
conquest:mossy_faded_orange_sandstone_corner_slab[facing=north,type=top,waterlogged=false]
conquest:mossy_faded_orange_sandstone_corner_slab[facing=north,type=bottom,waterlogged=true]
conquest:mossy_faded_orange_sandstone_corner_slab[facing=north,type=bottom,waterlogged=false]
conquest:mossy_faded_orange_sandstone_corner_slab[facing=south,type=top,waterlogged=true]
conquest:mossy_faded_orange_sandstone_corner_slab[facing=south,type=top,waterlogged=false]
conquest:mossy_faded_orange_sandstone_corner_slab[facing=south,type=bottom,waterlogged=true]
conquest:mossy_faded_orange_sandstone_corner_slab[facing=south,type=bottom,waterlogged=false]
conquest:mossy_faded_orange_sandstone_corner_slab[facing=west,type=top,waterlogged=true]
conquest:mossy_faded_orange_sandstone_corner_slab[facing=west,type=top,waterlogged=false]
conquest:mossy_faded_orange_sandstone_corner_slab[facing=west,type=bottom,waterlogged=true]
conquest:mossy_faded_orange_sandstone_corner_slab[facing=west,type=bottom,waterlogged=false]
conquest:mossy_faded_orange_sandstone_corner_slab[facing=east,type=top,waterlogged=true]
conquest:mossy_faded_orange_sandstone_corner_slab[facing=east,type=top,waterlogged=false]
conquest:mossy_faded_orange_sandstone_corner_slab[facing=east,type=bottom,waterlogged=true]
conquest:mossy_faded_orange_sandstone_corner_slab[facing=east,type=bottom,waterlogged=false]
conquest:mossy_faded_orange_sandstone_eighth_slab[facing=north,type=top,waterlogged=true]
conquest:mossy_faded_orange_sandstone_eighth_slab[facing=north,type=top,waterlogged=false]
conquest:mossy_faded_orange_sandstone_eighth_slab[facing=north,type=bottom,waterlogged=true]
conquest:mossy_faded_orange_sandstone_eighth_slab[facing=north,type=bottom,waterlogged=false]
conquest:mossy_faded_orange_sandstone_eighth_slab[facing=south,type=top,waterlogged=true]
conquest:mossy_faded_orange_sandstone_eighth_slab[facing=south,type=top,waterlogged=false]
conquest:mossy_faded_orange_sandstone_eighth_slab[facing=south,type=bottom,waterlogged=true]
conquest:mossy_faded_orange_sandstone_eighth_slab[facing=south,type=bottom,waterlogged=false]
conquest:mossy_faded_orange_sandstone_eighth_slab[facing=west,type=top,waterlogged=true]
conquest:mossy_faded_orange_sandstone_eighth_slab[facing=west,type=top,waterlogged=false]
conquest:mossy_faded_orange_sandstone_eighth_slab[facing=west,type=bottom,waterlogged=true]
conquest:mossy_faded_orange_sandstone_eighth_slab[facing=west,type=bottom,waterlogged=false]
conquest:mossy_faded_orange_sandstone_eighth_slab[facing=east,type=top,waterlogged=true]
conquest:mossy_faded_orange_sandstone_eighth_slab[facing=east,type=top,waterlogged=false]
conquest:mossy_faded_orange_sandstone_eighth_slab[facing=east,type=bottom,waterlogged=true]
conquest:mossy_faded_orange_sandstone_eighth_slab[facing=east,type=bottom,waterlogged=false]
conquest:mossy_faded_orange_sandstone_quarter_slab[facing=north,layer=1,type=top,waterlogged=true]
conquest:mossy_faded_orange_sandstone_quarter_slab[facing=north,layer=1,type=top,waterlogged=false]
conquest:mossy_faded_orange_sandstone_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=true]
conquest:mossy_faded_orange_sandstone_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=false]
conquest:mossy_faded_orange_sandstone_quarter_slab[facing=north,layer=2,type=top,waterlogged=true]
conquest:mossy_faded_orange_sandstone_quarter_slab[facing=north,layer=2,type=top,waterlogged=false]
conquest:mossy_faded_orange_sandstone_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=true]
conquest:mossy_faded_orange_sandstone_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=false]
conquest:mossy_faded_orange_sandstone_quarter_slab[facing=north,layer=3,type=top,waterlogged=true]
conquest:mossy_faded_orange_sandstone_quarter_slab[facing=north,layer=3,type=top,waterlogged=false]
conquest:mossy_faded_orange_sandstone_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=true]
conquest:mossy_faded_orange_sandstone_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=false]
conquest:mossy_faded_orange_sandstone_quarter_slab[facing=south,layer=1,type=top,waterlogged=true]
conquest:mossy_faded_orange_sandstone_quarter_slab[facing=south,layer=1,type=top,waterlogged=false]
conquest:mossy_faded_orange_sandstone_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=true]
conquest:mossy_faded_orange_sandstone_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=false]
conquest:mossy_faded_orange_sandstone_quarter_slab[facing=south,layer=2,type=top,waterlogged=true]
conquest:mossy_faded_orange_sandstone_quarter_slab[facing=south,layer=2,type=top,waterlogged=false]
conquest:mossy_faded_orange_sandstone_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=true]
conquest:mossy_faded_orange_sandstone_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=false]
conquest:mossy_faded_orange_sandstone_quarter_slab[facing=south,layer=3,type=top,waterlogged=true]
conquest:mossy_faded_orange_sandstone_quarter_slab[facing=south,layer=3,type=top,waterlogged=false]
conquest:mossy_faded_orange_sandstone_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=true]
conquest:mossy_faded_orange_sandstone_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=false]
conquest:mossy_faded_orange_sandstone_quarter_slab[facing=west,layer=1,type=top,waterlogged=true]
conquest:mossy_faded_orange_sandstone_quarter_slab[facing=west,layer=1,type=top,waterlogged=false]
conquest:mossy_faded_orange_sandstone_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=true]
conquest:mossy_faded_orange_sandstone_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=false]
conquest:mossy_faded_orange_sandstone_quarter_slab[facing=west,layer=2,type=top,waterlogged=true]
conquest:mossy_faded_orange_sandstone_quarter_slab[facing=west,layer=2,type=top,waterlogged=false]
conquest:mossy_faded_orange_sandstone_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=true]
conquest:mossy_faded_orange_sandstone_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=false]
conquest:mossy_faded_orange_sandstone_quarter_slab[facing=west,layer=3,type=top,waterlogged=true]
conquest:mossy_faded_orange_sandstone_quarter_slab[facing=west,layer=3,type=top,waterlogged=false]
conquest:mossy_faded_orange_sandstone_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=true]
conquest:mossy_faded_orange_sandstone_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=false]
conquest:mossy_faded_orange_sandstone_quarter_slab[facing=east,layer=1,type=top,waterlogged=true]
conquest:mossy_faded_orange_sandstone_quarter_slab[facing=east,layer=1,type=top,waterlogged=false]
conquest:mossy_faded_orange_sandstone_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=true]
conquest:mossy_faded_orange_sandstone_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=false]
conquest:mossy_faded_orange_sandstone_quarter_slab[facing=east,layer=2,type=top,waterlogged=true]
conquest:mossy_faded_orange_sandstone_quarter_slab[facing=east,layer=2,type=top,waterlogged=false]
conquest:mossy_faded_orange_sandstone_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=true]
conquest:mossy_faded_orange_sandstone_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=false]
conquest:mossy_faded_orange_sandstone_quarter_slab[facing=east,layer=3,type=top,waterlogged=true]
conquest:mossy_faded_orange_sandstone_quarter_slab[facing=east,layer=3,type=top,waterlogged=false]
conquest:mossy_faded_orange_sandstone_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=true]
conquest:mossy_faded_orange_sandstone_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=false]
conquest:mossy_faded_orange_sandstone_slab[layers=1,type=top,waterlogged=true]
conquest:mossy_faded_orange_sandstone_slab[layers=1,type=top,waterlogged=false]
conquest:mossy_faded_orange_sandstone_slab[layers=1,type=bottom,waterlogged=true]
conquest:mossy_faded_orange_sandstone_slab[layers=1,type=bottom,waterlogged=false]
conquest:mossy_faded_orange_sandstone_slab[layers=2,type=top,waterlogged=true]
conquest:mossy_faded_orange_sandstone_slab[layers=2,type=top,waterlogged=false]
conquest:mossy_faded_orange_sandstone_slab[layers=2,type=bottom,waterlogged=true]
conquest:mossy_faded_orange_sandstone_slab[layers=2,type=bottom,waterlogged=false]
conquest:mossy_faded_orange_sandstone_slab[layers=3,type=top,waterlogged=true]
conquest:mossy_faded_orange_sandstone_slab[layers=3,type=top,waterlogged=false]
conquest:mossy_faded_orange_sandstone_slab[layers=3,type=bottom,waterlogged=true]
conquest:mossy_faded_orange_sandstone_slab[layers=3,type=bottom,waterlogged=false]
conquest:mossy_faded_orange_sandstone_slab[layers=4,type=top,waterlogged=true]
conquest:mossy_faded_orange_sandstone_slab[layers=4,type=top,waterlogged=false]
conquest:mossy_faded_orange_sandstone_slab[layers=4,type=bottom,waterlogged=true]
conquest:mossy_faded_orange_sandstone_slab[layers=4,type=bottom,waterlogged=false]
conquest:mossy_faded_orange_sandstone_slab[layers=5,type=top,waterlogged=true]
conquest:mossy_faded_orange_sandstone_slab[layers=5,type=top,waterlogged=false]
conquest:mossy_faded_orange_sandstone_slab[layers=5,type=bottom,waterlogged=true]
conquest:mossy_faded_orange_sandstone_slab[layers=5,type=bottom,waterlogged=false]
conquest:mossy_faded_orange_sandstone_slab[layers=6,type=top,waterlogged=true]
conquest:mossy_faded_orange_sandstone_slab[layers=6,type=top,waterlogged=false]
conquest:mossy_faded_orange_sandstone_slab[layers=6,type=bottom,waterlogged=true]
conquest:mossy_faded_orange_sandstone_slab[layers=6,type=bottom,waterlogged=false]
conquest:mossy_faded_orange_sandstone_slab[layers=7,type=top,waterlogged=true]
conquest:mossy_faded_orange_sandstone_slab[layers=7,type=top,waterlogged=false]
conquest:mossy_faded_orange_sandstone_slab[layers=7,type=bottom,waterlogged=true]
conquest:mossy_faded_orange_sandstone_slab[layers=7,type=bottom,waterlogged=false]
conquest:mossy_faded_orange_sandstone_slab[layers=8,type=top,waterlogged=true]
conquest:mossy_faded_orange_sandstone_slab[layers=8,type=top,waterlogged=false]
conquest:mossy_faded_orange_sandstone_slab[layers=8,type=bottom,waterlogged=true]
conquest:mossy_faded_orange_sandstone_slab[layers=8,type=bottom,waterlogged=false]
conquest:mossy_faded_orange_sandstone_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:mossy_faded_orange_sandstone_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:mossy_faded_orange_sandstone_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:mossy_faded_orange_sandstone_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:mossy_faded_orange_sandstone_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:mossy_faded_orange_sandstone_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:mossy_faded_orange_sandstone_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:mossy_faded_orange_sandstone_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:mossy_faded_orange_sandstone_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:mossy_faded_orange_sandstone_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:mossy_faded_orange_sandstone_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:mossy_faded_orange_sandstone_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:mossy_faded_orange_sandstone_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:mossy_faded_orange_sandstone_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:mossy_faded_orange_sandstone_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:mossy_faded_orange_sandstone_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:mossy_faded_orange_sandstone_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:mossy_faded_orange_sandstone_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:mossy_faded_orange_sandstone_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:mossy_faded_orange_sandstone_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:mossy_faded_orange_sandstone_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:mossy_faded_orange_sandstone_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:mossy_faded_orange_sandstone_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:mossy_faded_orange_sandstone_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:mossy_faded_orange_sandstone_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:mossy_faded_orange_sandstone_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:mossy_faded_orange_sandstone_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:mossy_faded_orange_sandstone_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:mossy_faded_orange_sandstone_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:mossy_faded_orange_sandstone_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:mossy_faded_orange_sandstone_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:mossy_faded_orange_sandstone_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:mossy_faded_orange_sandstone_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:mossy_faded_orange_sandstone_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:mossy_faded_orange_sandstone_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:mossy_faded_orange_sandstone_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:mossy_faded_orange_sandstone_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:mossy_faded_orange_sandstone_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:mossy_faded_orange_sandstone_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:mossy_faded_orange_sandstone_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:mossy_faded_orange_sandstone_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:mossy_faded_orange_sandstone_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:mossy_faded_orange_sandstone_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:mossy_faded_orange_sandstone_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:mossy_faded_orange_sandstone_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:mossy_faded_orange_sandstone_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:mossy_faded_orange_sandstone_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:mossy_faded_orange_sandstone_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:mossy_faded_orange_sandstone_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:mossy_faded_orange_sandstone_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:mossy_faded_orange_sandstone_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:mossy_faded_orange_sandstone_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:mossy_faded_orange_sandstone_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:mossy_faded_orange_sandstone_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:mossy_faded_orange_sandstone_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:mossy_faded_orange_sandstone_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:mossy_faded_orange_sandstone_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:mossy_faded_orange_sandstone_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:mossy_faded_orange_sandstone_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:mossy_faded_orange_sandstone_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:mossy_faded_orange_sandstone_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:mossy_faded_orange_sandstone_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:mossy_faded_orange_sandstone_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:mossy_faded_orange_sandstone_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:mossy_faded_orange_sandstone_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:mossy_faded_orange_sandstone_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:mossy_faded_orange_sandstone_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:mossy_faded_orange_sandstone_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:mossy_faded_orange_sandstone_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:mossy_faded_orange_sandstone_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:mossy_faded_orange_sandstone_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:mossy_faded_orange_sandstone_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:mossy_faded_orange_sandstone_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:mossy_faded_orange_sandstone_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:mossy_faded_orange_sandstone_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:mossy_faded_orange_sandstone_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:mossy_faded_orange_sandstone_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:mossy_faded_orange_sandstone_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:mossy_faded_orange_sandstone_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:mossy_faded_orange_sandstone_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:mossy_faded_orange_sandstone_vertical_corner[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:mossy_faded_orange_sandstone_vertical_corner[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:mossy_faded_orange_sandstone_vertical_corner[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:mossy_faded_orange_sandstone_vertical_corner[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:mossy_faded_orange_sandstone_vertical_corner[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:mossy_faded_orange_sandstone_vertical_corner[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:mossy_faded_orange_sandstone_vertical_corner[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:mossy_faded_orange_sandstone_vertical_corner[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:mossy_faded_orange_sandstone_vertical_corner[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:mossy_faded_orange_sandstone_vertical_corner[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:mossy_faded_orange_sandstone_vertical_corner[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:mossy_faded_orange_sandstone_vertical_corner[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:mossy_faded_orange_sandstone_vertical_corner[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:mossy_faded_orange_sandstone_vertical_corner[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:mossy_faded_orange_sandstone_vertical_corner[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:mossy_faded_orange_sandstone_vertical_corner[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:mossy_faded_orange_sandstone_vertical_corner[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:mossy_faded_orange_sandstone_vertical_corner[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:mossy_faded_orange_sandstone_vertical_corner[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:mossy_faded_orange_sandstone_vertical_corner[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:mossy_faded_orange_sandstone_vertical_corner[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:mossy_faded_orange_sandstone_vertical_corner[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:mossy_faded_orange_sandstone_vertical_corner[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:mossy_faded_orange_sandstone_vertical_corner[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:mossy_faded_orange_sandstone_vertical_corner[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:mossy_faded_orange_sandstone_vertical_corner[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:mossy_faded_orange_sandstone_vertical_corner[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:mossy_faded_orange_sandstone_vertical_corner[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:mossy_faded_orange_sandstone_vertical_corner[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:mossy_faded_orange_sandstone_vertical_corner[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:mossy_faded_orange_sandstone_vertical_corner[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:mossy_faded_orange_sandstone_vertical_corner[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:mossy_faded_orange_sandstone_vertical_corner[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:mossy_faded_orange_sandstone_vertical_corner[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:mossy_faded_orange_sandstone_vertical_corner[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:mossy_faded_orange_sandstone_vertical_corner[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:mossy_faded_orange_sandstone_vertical_corner[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:mossy_faded_orange_sandstone_vertical_corner[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:mossy_faded_orange_sandstone_vertical_corner[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:mossy_faded_orange_sandstone_vertical_corner[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:mossy_faded_orange_sandstone_vertical_corner[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:mossy_faded_orange_sandstone_vertical_corner[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:mossy_faded_orange_sandstone_vertical_corner[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:mossy_faded_orange_sandstone_vertical_corner[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:mossy_faded_orange_sandstone_vertical_corner[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:mossy_faded_orange_sandstone_vertical_corner[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:mossy_faded_orange_sandstone_vertical_corner[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:mossy_faded_orange_sandstone_vertical_corner[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:mossy_faded_orange_sandstone_vertical_corner[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:mossy_faded_orange_sandstone_vertical_corner[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:mossy_faded_orange_sandstone_vertical_corner[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:mossy_faded_orange_sandstone_vertical_corner[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:mossy_faded_orange_sandstone_vertical_corner[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:mossy_faded_orange_sandstone_vertical_corner[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:mossy_faded_orange_sandstone_vertical_corner[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:mossy_faded_orange_sandstone_vertical_corner[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:mossy_faded_orange_sandstone_vertical_corner[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:mossy_faded_orange_sandstone_vertical_corner[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:mossy_faded_orange_sandstone_vertical_corner[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:mossy_faded_orange_sandstone_vertical_corner[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:mossy_faded_orange_sandstone_vertical_corner[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:mossy_faded_orange_sandstone_vertical_corner[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:mossy_faded_orange_sandstone_vertical_corner[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:mossy_faded_orange_sandstone_vertical_corner[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:mossy_faded_orange_sandstone_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:mossy_faded_orange_sandstone_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:mossy_faded_orange_sandstone_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:mossy_faded_orange_sandstone_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:mossy_faded_orange_sandstone_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:mossy_faded_orange_sandstone_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:mossy_faded_orange_sandstone_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:mossy_faded_orange_sandstone_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:mossy_faded_orange_sandstone_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:mossy_faded_orange_sandstone_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:mossy_faded_orange_sandstone_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:mossy_faded_orange_sandstone_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:mossy_faded_orange_sandstone_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:mossy_faded_orange_sandstone_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:mossy_faded_orange_sandstone_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:mossy_faded_orange_sandstone_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:mossy_faded_orange_sandstone_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:mossy_faded_orange_sandstone_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:mossy_faded_orange_sandstone_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:mossy_faded_orange_sandstone_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:mossy_faded_orange_sandstone_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:mossy_faded_orange_sandstone_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:mossy_faded_orange_sandstone_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:mossy_faded_orange_sandstone_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:mossy_faded_orange_sandstone_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:mossy_faded_orange_sandstone_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:mossy_faded_orange_sandstone_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:mossy_faded_orange_sandstone_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:mossy_faded_orange_sandstone_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:mossy_faded_orange_sandstone_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:mossy_faded_orange_sandstone_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:mossy_faded_orange_sandstone_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:mossy_faded_orange_sandstone_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:mossy_faded_orange_sandstone_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:mossy_faded_orange_sandstone_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:mossy_faded_orange_sandstone_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:mossy_faded_orange_sandstone_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:mossy_faded_orange_sandstone_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:mossy_faded_orange_sandstone_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:mossy_faded_orange_sandstone_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:mossy_faded_orange_sandstone_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:mossy_faded_orange_sandstone_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:mossy_faded_orange_sandstone_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:mossy_faded_orange_sandstone_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:mossy_faded_orange_sandstone_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:mossy_faded_orange_sandstone_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:mossy_faded_orange_sandstone_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:mossy_faded_orange_sandstone_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:mossy_faded_orange_sandstone_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:mossy_faded_orange_sandstone_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:mossy_faded_orange_sandstone_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:mossy_faded_orange_sandstone_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:mossy_faded_orange_sandstone_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:mossy_faded_orange_sandstone_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:mossy_faded_orange_sandstone_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:mossy_faded_orange_sandstone_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:mossy_faded_orange_sandstone_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:mossy_faded_orange_sandstone_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:mossy_faded_orange_sandstone_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:mossy_faded_orange_sandstone_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:mossy_faded_orange_sandstone_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:mossy_faded_orange_sandstone_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:mossy_faded_orange_sandstone_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:mossy_faded_orange_sandstone_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:mossy_faded_orange_sandstone_vertical_quarter[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:mossy_faded_orange_sandstone_vertical_quarter[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:mossy_faded_orange_sandstone_vertical_quarter[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:mossy_faded_orange_sandstone_vertical_quarter[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:mossy_faded_orange_sandstone_vertical_quarter[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:mossy_faded_orange_sandstone_vertical_quarter[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:mossy_faded_orange_sandstone_vertical_quarter[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:mossy_faded_orange_sandstone_vertical_quarter[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:mossy_faded_orange_sandstone_vertical_quarter[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:mossy_faded_orange_sandstone_vertical_quarter[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:mossy_faded_orange_sandstone_vertical_quarter[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:mossy_faded_orange_sandstone_vertical_quarter[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:mossy_faded_orange_sandstone_vertical_quarter[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:mossy_faded_orange_sandstone_vertical_quarter[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:mossy_faded_orange_sandstone_vertical_quarter[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:mossy_faded_orange_sandstone_vertical_quarter[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:mossy_faded_orange_sandstone_vertical_quarter[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:mossy_faded_orange_sandstone_vertical_quarter[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:mossy_faded_orange_sandstone_vertical_quarter[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:mossy_faded_orange_sandstone_vertical_quarter[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:mossy_faded_orange_sandstone_vertical_quarter[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:mossy_faded_orange_sandstone_vertical_quarter[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:mossy_faded_orange_sandstone_vertical_quarter[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:mossy_faded_orange_sandstone_vertical_quarter[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:mossy_faded_orange_sandstone_vertical_quarter[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:mossy_faded_orange_sandstone_vertical_quarter[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:mossy_faded_orange_sandstone_vertical_quarter[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:mossy_faded_orange_sandstone_vertical_quarter[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:mossy_faded_orange_sandstone_vertical_quarter[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:mossy_faded_orange_sandstone_vertical_quarter[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:mossy_faded_orange_sandstone_vertical_quarter[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:mossy_faded_orange_sandstone_vertical_quarter[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:mossy_faded_orange_sandstone_vertical_quarter[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:mossy_faded_orange_sandstone_vertical_quarter[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:mossy_faded_orange_sandstone_vertical_quarter[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:mossy_faded_orange_sandstone_vertical_quarter[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:mossy_faded_orange_sandstone_vertical_quarter[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:mossy_faded_orange_sandstone_vertical_quarter[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:mossy_faded_orange_sandstone_vertical_quarter[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:mossy_faded_orange_sandstone_vertical_quarter[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:mossy_faded_orange_sandstone_vertical_quarter[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:mossy_faded_orange_sandstone_vertical_quarter[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:mossy_faded_orange_sandstone_vertical_quarter[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:mossy_faded_orange_sandstone_vertical_quarter[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:mossy_faded_orange_sandstone_vertical_quarter[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:mossy_faded_orange_sandstone_vertical_quarter[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:mossy_faded_orange_sandstone_vertical_quarter[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:mossy_faded_orange_sandstone_vertical_quarter[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:mossy_faded_orange_sandstone_vertical_quarter[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:mossy_faded_orange_sandstone_vertical_quarter[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:mossy_faded_orange_sandstone_vertical_quarter[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:mossy_faded_orange_sandstone_vertical_quarter[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:mossy_faded_orange_sandstone_vertical_quarter[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:mossy_faded_orange_sandstone_vertical_quarter[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:mossy_faded_orange_sandstone_vertical_quarter[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:mossy_faded_orange_sandstone_vertical_quarter[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:mossy_faded_orange_sandstone_vertical_quarter[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:mossy_faded_orange_sandstone_vertical_quarter[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:mossy_faded_orange_sandstone_vertical_quarter[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:mossy_faded_orange_sandstone_vertical_quarter[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:mossy_faded_orange_sandstone_vertical_quarter[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:mossy_faded_orange_sandstone_vertical_quarter[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:mossy_faded_orange_sandstone_vertical_quarter[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:mossy_faded_orange_sandstone_vertical_quarter[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:mossy_faded_orange_sandstone_vertical_slab[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:mossy_faded_orange_sandstone_vertical_slab[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:mossy_faded_orange_sandstone_vertical_slab[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:mossy_faded_orange_sandstone_vertical_slab[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:mossy_faded_orange_sandstone_vertical_slab[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:mossy_faded_orange_sandstone_vertical_slab[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:mossy_faded_orange_sandstone_vertical_slab[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:mossy_faded_orange_sandstone_vertical_slab[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:mossy_faded_orange_sandstone_vertical_slab[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:mossy_faded_orange_sandstone_vertical_slab[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:mossy_faded_orange_sandstone_vertical_slab[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:mossy_faded_orange_sandstone_vertical_slab[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:mossy_faded_orange_sandstone_vertical_slab[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:mossy_faded_orange_sandstone_vertical_slab[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:mossy_faded_orange_sandstone_vertical_slab[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:mossy_faded_orange_sandstone_vertical_slab[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:mossy_faded_orange_sandstone_vertical_slab[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:mossy_faded_orange_sandstone_vertical_slab[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:mossy_faded_orange_sandstone_vertical_slab[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:mossy_faded_orange_sandstone_vertical_slab[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:mossy_faded_orange_sandstone_vertical_slab[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:mossy_faded_orange_sandstone_vertical_slab[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:mossy_faded_orange_sandstone_vertical_slab[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:mossy_faded_orange_sandstone_vertical_slab[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:mossy_faded_orange_sandstone_vertical_slab[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:mossy_faded_orange_sandstone_vertical_slab[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:mossy_faded_orange_sandstone_vertical_slab[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:mossy_faded_orange_sandstone_vertical_slab[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:mossy_faded_orange_sandstone_vertical_slab[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:mossy_faded_orange_sandstone_vertical_slab[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:mossy_faded_orange_sandstone_vertical_slab[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:mossy_faded_orange_sandstone_vertical_slab[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:mossy_faded_orange_sandstone_vertical_slab[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:mossy_faded_orange_sandstone_vertical_slab[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:mossy_faded_orange_sandstone_vertical_slab[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:mossy_faded_orange_sandstone_vertical_slab[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:mossy_faded_orange_sandstone_vertical_slab[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:mossy_faded_orange_sandstone_vertical_slab[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:mossy_faded_orange_sandstone_vertical_slab[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:mossy_faded_orange_sandstone_vertical_slab[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:mossy_faded_orange_sandstone_vertical_slab[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:mossy_faded_orange_sandstone_vertical_slab[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:mossy_faded_orange_sandstone_vertical_slab[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:mossy_faded_orange_sandstone_vertical_slab[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:mossy_faded_orange_sandstone_vertical_slab[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:mossy_faded_orange_sandstone_vertical_slab[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:mossy_faded_orange_sandstone_vertical_slab[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:mossy_faded_orange_sandstone_vertical_slab[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:mossy_faded_orange_sandstone_vertical_slab[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:mossy_faded_orange_sandstone_vertical_slab[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:mossy_faded_orange_sandstone_vertical_slab[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:mossy_faded_orange_sandstone_vertical_slab[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:mossy_faded_orange_sandstone_vertical_slab[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:mossy_faded_orange_sandstone_vertical_slab[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:mossy_faded_orange_sandstone_vertical_slab[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:mossy_faded_orange_sandstone_vertical_slab[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:mossy_faded_orange_sandstone_vertical_slab[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:mossy_faded_orange_sandstone_vertical_slab[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:mossy_faded_orange_sandstone_vertical_slab[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:mossy_faded_orange_sandstone_vertical_slab[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:mossy_faded_orange_sandstone_vertical_slab[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:mossy_faded_orange_sandstone_vertical_slab[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:mossy_faded_orange_sandstone_vertical_slab[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:mossy_faded_orange_sandstone_vertical_slab[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:mossy_faded_tan_sandstone
conquest:mossy_faded_tan_sandstone_corner_slab[facing=north,type=top,waterlogged=true]
conquest:mossy_faded_tan_sandstone_corner_slab[facing=north,type=top,waterlogged=false]
conquest:mossy_faded_tan_sandstone_corner_slab[facing=north,type=bottom,waterlogged=true]
conquest:mossy_faded_tan_sandstone_corner_slab[facing=north,type=bottom,waterlogged=false]
conquest:mossy_faded_tan_sandstone_corner_slab[facing=south,type=top,waterlogged=true]
conquest:mossy_faded_tan_sandstone_corner_slab[facing=south,type=top,waterlogged=false]
conquest:mossy_faded_tan_sandstone_corner_slab[facing=south,type=bottom,waterlogged=true]
conquest:mossy_faded_tan_sandstone_corner_slab[facing=south,type=bottom,waterlogged=false]
conquest:mossy_faded_tan_sandstone_corner_slab[facing=west,type=top,waterlogged=true]
conquest:mossy_faded_tan_sandstone_corner_slab[facing=west,type=top,waterlogged=false]
conquest:mossy_faded_tan_sandstone_corner_slab[facing=west,type=bottom,waterlogged=true]
conquest:mossy_faded_tan_sandstone_corner_slab[facing=west,type=bottom,waterlogged=false]
conquest:mossy_faded_tan_sandstone_corner_slab[facing=east,type=top,waterlogged=true]
conquest:mossy_faded_tan_sandstone_corner_slab[facing=east,type=top,waterlogged=false]
conquest:mossy_faded_tan_sandstone_corner_slab[facing=east,type=bottom,waterlogged=true]
conquest:mossy_faded_tan_sandstone_corner_slab[facing=east,type=bottom,waterlogged=false]
conquest:mossy_faded_tan_sandstone_eighth_slab[facing=north,type=top,waterlogged=true]
conquest:mossy_faded_tan_sandstone_eighth_slab[facing=north,type=top,waterlogged=false]
conquest:mossy_faded_tan_sandstone_eighth_slab[facing=north,type=bottom,waterlogged=true]
conquest:mossy_faded_tan_sandstone_eighth_slab[facing=north,type=bottom,waterlogged=false]
conquest:mossy_faded_tan_sandstone_eighth_slab[facing=south,type=top,waterlogged=true]
conquest:mossy_faded_tan_sandstone_eighth_slab[facing=south,type=top,waterlogged=false]
conquest:mossy_faded_tan_sandstone_eighth_slab[facing=south,type=bottom,waterlogged=true]
conquest:mossy_faded_tan_sandstone_eighth_slab[facing=south,type=bottom,waterlogged=false]
conquest:mossy_faded_tan_sandstone_eighth_slab[facing=west,type=top,waterlogged=true]
conquest:mossy_faded_tan_sandstone_eighth_slab[facing=west,type=top,waterlogged=false]
conquest:mossy_faded_tan_sandstone_eighth_slab[facing=west,type=bottom,waterlogged=true]
conquest:mossy_faded_tan_sandstone_eighth_slab[facing=west,type=bottom,waterlogged=false]
conquest:mossy_faded_tan_sandstone_eighth_slab[facing=east,type=top,waterlogged=true]
conquest:mossy_faded_tan_sandstone_eighth_slab[facing=east,type=top,waterlogged=false]
conquest:mossy_faded_tan_sandstone_eighth_slab[facing=east,type=bottom,waterlogged=true]
conquest:mossy_faded_tan_sandstone_eighth_slab[facing=east,type=bottom,waterlogged=false]
conquest:mossy_faded_tan_sandstone_quarter_slab[facing=north,layer=1,type=top,waterlogged=true]
conquest:mossy_faded_tan_sandstone_quarter_slab[facing=north,layer=1,type=top,waterlogged=false]
conquest:mossy_faded_tan_sandstone_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=true]
conquest:mossy_faded_tan_sandstone_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=false]
conquest:mossy_faded_tan_sandstone_quarter_slab[facing=north,layer=2,type=top,waterlogged=true]
conquest:mossy_faded_tan_sandstone_quarter_slab[facing=north,layer=2,type=top,waterlogged=false]
conquest:mossy_faded_tan_sandstone_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=true]
conquest:mossy_faded_tan_sandstone_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=false]
conquest:mossy_faded_tan_sandstone_quarter_slab[facing=north,layer=3,type=top,waterlogged=true]
conquest:mossy_faded_tan_sandstone_quarter_slab[facing=north,layer=3,type=top,waterlogged=false]
conquest:mossy_faded_tan_sandstone_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=true]
conquest:mossy_faded_tan_sandstone_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=false]
conquest:mossy_faded_tan_sandstone_quarter_slab[facing=south,layer=1,type=top,waterlogged=true]
conquest:mossy_faded_tan_sandstone_quarter_slab[facing=south,layer=1,type=top,waterlogged=false]
conquest:mossy_faded_tan_sandstone_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=true]
conquest:mossy_faded_tan_sandstone_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=false]
conquest:mossy_faded_tan_sandstone_quarter_slab[facing=south,layer=2,type=top,waterlogged=true]
conquest:mossy_faded_tan_sandstone_quarter_slab[facing=south,layer=2,type=top,waterlogged=false]
conquest:mossy_faded_tan_sandstone_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=true]
conquest:mossy_faded_tan_sandstone_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=false]
conquest:mossy_faded_tan_sandstone_quarter_slab[facing=south,layer=3,type=top,waterlogged=true]
conquest:mossy_faded_tan_sandstone_quarter_slab[facing=south,layer=3,type=top,waterlogged=false]
conquest:mossy_faded_tan_sandstone_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=true]
conquest:mossy_faded_tan_sandstone_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=false]
conquest:mossy_faded_tan_sandstone_quarter_slab[facing=west,layer=1,type=top,waterlogged=true]
conquest:mossy_faded_tan_sandstone_quarter_slab[facing=west,layer=1,type=top,waterlogged=false]
conquest:mossy_faded_tan_sandstone_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=true]
conquest:mossy_faded_tan_sandstone_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=false]
conquest:mossy_faded_tan_sandstone_quarter_slab[facing=west,layer=2,type=top,waterlogged=true]
conquest:mossy_faded_tan_sandstone_quarter_slab[facing=west,layer=2,type=top,waterlogged=false]
conquest:mossy_faded_tan_sandstone_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=true]
conquest:mossy_faded_tan_sandstone_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=false]
conquest:mossy_faded_tan_sandstone_quarter_slab[facing=west,layer=3,type=top,waterlogged=true]
conquest:mossy_faded_tan_sandstone_quarter_slab[facing=west,layer=3,type=top,waterlogged=false]
conquest:mossy_faded_tan_sandstone_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=true]
conquest:mossy_faded_tan_sandstone_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=false]
conquest:mossy_faded_tan_sandstone_quarter_slab[facing=east,layer=1,type=top,waterlogged=true]
conquest:mossy_faded_tan_sandstone_quarter_slab[facing=east,layer=1,type=top,waterlogged=false]
conquest:mossy_faded_tan_sandstone_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=true]
conquest:mossy_faded_tan_sandstone_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=false]
conquest:mossy_faded_tan_sandstone_quarter_slab[facing=east,layer=2,type=top,waterlogged=true]
conquest:mossy_faded_tan_sandstone_quarter_slab[facing=east,layer=2,type=top,waterlogged=false]
conquest:mossy_faded_tan_sandstone_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=true]
conquest:mossy_faded_tan_sandstone_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=false]
conquest:mossy_faded_tan_sandstone_quarter_slab[facing=east,layer=3,type=top,waterlogged=true]
conquest:mossy_faded_tan_sandstone_quarter_slab[facing=east,layer=3,type=top,waterlogged=false]
conquest:mossy_faded_tan_sandstone_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=true]
conquest:mossy_faded_tan_sandstone_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=false]
conquest:mossy_faded_tan_sandstone_slab[layers=1,type=top,waterlogged=true]
conquest:mossy_faded_tan_sandstone_slab[layers=1,type=top,waterlogged=false]
conquest:mossy_faded_tan_sandstone_slab[layers=1,type=bottom,waterlogged=true]
conquest:mossy_faded_tan_sandstone_slab[layers=1,type=bottom,waterlogged=false]
conquest:mossy_faded_tan_sandstone_slab[layers=2,type=top,waterlogged=true]
conquest:mossy_faded_tan_sandstone_slab[layers=2,type=top,waterlogged=false]
conquest:mossy_faded_tan_sandstone_slab[layers=2,type=bottom,waterlogged=true]
conquest:mossy_faded_tan_sandstone_slab[layers=2,type=bottom,waterlogged=false]
conquest:mossy_faded_tan_sandstone_slab[layers=3,type=top,waterlogged=true]
conquest:mossy_faded_tan_sandstone_slab[layers=3,type=top,waterlogged=false]
conquest:mossy_faded_tan_sandstone_slab[layers=3,type=bottom,waterlogged=true]
conquest:mossy_faded_tan_sandstone_slab[layers=3,type=bottom,waterlogged=false]
conquest:mossy_faded_tan_sandstone_slab[layers=4,type=top,waterlogged=true]
conquest:mossy_faded_tan_sandstone_slab[layers=4,type=top,waterlogged=false]
conquest:mossy_faded_tan_sandstone_slab[layers=4,type=bottom,waterlogged=true]
conquest:mossy_faded_tan_sandstone_slab[layers=4,type=bottom,waterlogged=false]
conquest:mossy_faded_tan_sandstone_slab[layers=5,type=top,waterlogged=true]
conquest:mossy_faded_tan_sandstone_slab[layers=5,type=top,waterlogged=false]
conquest:mossy_faded_tan_sandstone_slab[layers=5,type=bottom,waterlogged=true]
conquest:mossy_faded_tan_sandstone_slab[layers=5,type=bottom,waterlogged=false]
conquest:mossy_faded_tan_sandstone_slab[layers=6,type=top,waterlogged=true]
conquest:mossy_faded_tan_sandstone_slab[layers=6,type=top,waterlogged=false]
conquest:mossy_faded_tan_sandstone_slab[layers=6,type=bottom,waterlogged=true]
conquest:mossy_faded_tan_sandstone_slab[layers=6,type=bottom,waterlogged=false]
conquest:mossy_faded_tan_sandstone_slab[layers=7,type=top,waterlogged=true]
conquest:mossy_faded_tan_sandstone_slab[layers=7,type=top,waterlogged=false]
conquest:mossy_faded_tan_sandstone_slab[layers=7,type=bottom,waterlogged=true]
conquest:mossy_faded_tan_sandstone_slab[layers=7,type=bottom,waterlogged=false]
conquest:mossy_faded_tan_sandstone_slab[layers=8,type=top,waterlogged=true]
conquest:mossy_faded_tan_sandstone_slab[layers=8,type=top,waterlogged=false]
conquest:mossy_faded_tan_sandstone_slab[layers=8,type=bottom,waterlogged=true]
conquest:mossy_faded_tan_sandstone_slab[layers=8,type=bottom,waterlogged=false]
conquest:mossy_faded_tan_sandstone_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:mossy_faded_tan_sandstone_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:mossy_faded_tan_sandstone_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:mossy_faded_tan_sandstone_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:mossy_faded_tan_sandstone_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:mossy_faded_tan_sandstone_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:mossy_faded_tan_sandstone_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:mossy_faded_tan_sandstone_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:mossy_faded_tan_sandstone_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:mossy_faded_tan_sandstone_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:mossy_faded_tan_sandstone_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:mossy_faded_tan_sandstone_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:mossy_faded_tan_sandstone_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:mossy_faded_tan_sandstone_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:mossy_faded_tan_sandstone_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:mossy_faded_tan_sandstone_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:mossy_faded_tan_sandstone_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:mossy_faded_tan_sandstone_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:mossy_faded_tan_sandstone_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:mossy_faded_tan_sandstone_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:mossy_faded_tan_sandstone_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:mossy_faded_tan_sandstone_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:mossy_faded_tan_sandstone_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:mossy_faded_tan_sandstone_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:mossy_faded_tan_sandstone_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:mossy_faded_tan_sandstone_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:mossy_faded_tan_sandstone_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:mossy_faded_tan_sandstone_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:mossy_faded_tan_sandstone_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:mossy_faded_tan_sandstone_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:mossy_faded_tan_sandstone_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:mossy_faded_tan_sandstone_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:mossy_faded_tan_sandstone_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:mossy_faded_tan_sandstone_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:mossy_faded_tan_sandstone_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:mossy_faded_tan_sandstone_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:mossy_faded_tan_sandstone_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:mossy_faded_tan_sandstone_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:mossy_faded_tan_sandstone_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:mossy_faded_tan_sandstone_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:mossy_faded_tan_sandstone_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:mossy_faded_tan_sandstone_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:mossy_faded_tan_sandstone_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:mossy_faded_tan_sandstone_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:mossy_faded_tan_sandstone_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:mossy_faded_tan_sandstone_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:mossy_faded_tan_sandstone_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:mossy_faded_tan_sandstone_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:mossy_faded_tan_sandstone_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:mossy_faded_tan_sandstone_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:mossy_faded_tan_sandstone_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:mossy_faded_tan_sandstone_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:mossy_faded_tan_sandstone_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:mossy_faded_tan_sandstone_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:mossy_faded_tan_sandstone_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:mossy_faded_tan_sandstone_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:mossy_faded_tan_sandstone_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:mossy_faded_tan_sandstone_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:mossy_faded_tan_sandstone_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:mossy_faded_tan_sandstone_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:mossy_faded_tan_sandstone_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:mossy_faded_tan_sandstone_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:mossy_faded_tan_sandstone_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:mossy_faded_tan_sandstone_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:mossy_faded_tan_sandstone_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:mossy_faded_tan_sandstone_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:mossy_faded_tan_sandstone_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:mossy_faded_tan_sandstone_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:mossy_faded_tan_sandstone_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:mossy_faded_tan_sandstone_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:mossy_faded_tan_sandstone_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:mossy_faded_tan_sandstone_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:mossy_faded_tan_sandstone_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:mossy_faded_tan_sandstone_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:mossy_faded_tan_sandstone_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:mossy_faded_tan_sandstone_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:mossy_faded_tan_sandstone_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:mossy_faded_tan_sandstone_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:mossy_faded_tan_sandstone_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:mossy_faded_tan_sandstone_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:mossy_faded_tan_sandstone_vertical_corner[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:mossy_faded_tan_sandstone_vertical_corner[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:mossy_faded_tan_sandstone_vertical_corner[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:mossy_faded_tan_sandstone_vertical_corner[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:mossy_faded_tan_sandstone_vertical_corner[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:mossy_faded_tan_sandstone_vertical_corner[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:mossy_faded_tan_sandstone_vertical_corner[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:mossy_faded_tan_sandstone_vertical_corner[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:mossy_faded_tan_sandstone_vertical_corner[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:mossy_faded_tan_sandstone_vertical_corner[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:mossy_faded_tan_sandstone_vertical_corner[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:mossy_faded_tan_sandstone_vertical_corner[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:mossy_faded_tan_sandstone_vertical_corner[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:mossy_faded_tan_sandstone_vertical_corner[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:mossy_faded_tan_sandstone_vertical_corner[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:mossy_faded_tan_sandstone_vertical_corner[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:mossy_faded_tan_sandstone_vertical_corner[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:mossy_faded_tan_sandstone_vertical_corner[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:mossy_faded_tan_sandstone_vertical_corner[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:mossy_faded_tan_sandstone_vertical_corner[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:mossy_faded_tan_sandstone_vertical_corner[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:mossy_faded_tan_sandstone_vertical_corner[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:mossy_faded_tan_sandstone_vertical_corner[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:mossy_faded_tan_sandstone_vertical_corner[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:mossy_faded_tan_sandstone_vertical_corner[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:mossy_faded_tan_sandstone_vertical_corner[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:mossy_faded_tan_sandstone_vertical_corner[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:mossy_faded_tan_sandstone_vertical_corner[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:mossy_faded_tan_sandstone_vertical_corner[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:mossy_faded_tan_sandstone_vertical_corner[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:mossy_faded_tan_sandstone_vertical_corner[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:mossy_faded_tan_sandstone_vertical_corner[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:mossy_faded_tan_sandstone_vertical_corner[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:mossy_faded_tan_sandstone_vertical_corner[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:mossy_faded_tan_sandstone_vertical_corner[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:mossy_faded_tan_sandstone_vertical_corner[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:mossy_faded_tan_sandstone_vertical_corner[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:mossy_faded_tan_sandstone_vertical_corner[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:mossy_faded_tan_sandstone_vertical_corner[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:mossy_faded_tan_sandstone_vertical_corner[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:mossy_faded_tan_sandstone_vertical_corner[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:mossy_faded_tan_sandstone_vertical_corner[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:mossy_faded_tan_sandstone_vertical_corner[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:mossy_faded_tan_sandstone_vertical_corner[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:mossy_faded_tan_sandstone_vertical_corner[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:mossy_faded_tan_sandstone_vertical_corner[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:mossy_faded_tan_sandstone_vertical_corner[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:mossy_faded_tan_sandstone_vertical_corner[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:mossy_faded_tan_sandstone_vertical_corner[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:mossy_faded_tan_sandstone_vertical_corner[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:mossy_faded_tan_sandstone_vertical_corner[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:mossy_faded_tan_sandstone_vertical_corner[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:mossy_faded_tan_sandstone_vertical_corner[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:mossy_faded_tan_sandstone_vertical_corner[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:mossy_faded_tan_sandstone_vertical_corner[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:mossy_faded_tan_sandstone_vertical_corner[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:mossy_faded_tan_sandstone_vertical_corner[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:mossy_faded_tan_sandstone_vertical_corner[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:mossy_faded_tan_sandstone_vertical_corner[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:mossy_faded_tan_sandstone_vertical_corner[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:mossy_faded_tan_sandstone_vertical_corner[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:mossy_faded_tan_sandstone_vertical_corner[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:mossy_faded_tan_sandstone_vertical_corner[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:mossy_faded_tan_sandstone_vertical_corner[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:mossy_faded_tan_sandstone_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:mossy_faded_tan_sandstone_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:mossy_faded_tan_sandstone_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:mossy_faded_tan_sandstone_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:mossy_faded_tan_sandstone_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:mossy_faded_tan_sandstone_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:mossy_faded_tan_sandstone_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:mossy_faded_tan_sandstone_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:mossy_faded_tan_sandstone_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:mossy_faded_tan_sandstone_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:mossy_faded_tan_sandstone_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:mossy_faded_tan_sandstone_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:mossy_faded_tan_sandstone_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:mossy_faded_tan_sandstone_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:mossy_faded_tan_sandstone_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:mossy_faded_tan_sandstone_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:mossy_faded_tan_sandstone_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:mossy_faded_tan_sandstone_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:mossy_faded_tan_sandstone_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:mossy_faded_tan_sandstone_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:mossy_faded_tan_sandstone_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:mossy_faded_tan_sandstone_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:mossy_faded_tan_sandstone_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:mossy_faded_tan_sandstone_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:mossy_faded_tan_sandstone_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:mossy_faded_tan_sandstone_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:mossy_faded_tan_sandstone_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:mossy_faded_tan_sandstone_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:mossy_faded_tan_sandstone_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:mossy_faded_tan_sandstone_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:mossy_faded_tan_sandstone_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:mossy_faded_tan_sandstone_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:mossy_faded_tan_sandstone_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:mossy_faded_tan_sandstone_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:mossy_faded_tan_sandstone_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:mossy_faded_tan_sandstone_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:mossy_faded_tan_sandstone_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:mossy_faded_tan_sandstone_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:mossy_faded_tan_sandstone_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:mossy_faded_tan_sandstone_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:mossy_faded_tan_sandstone_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:mossy_faded_tan_sandstone_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:mossy_faded_tan_sandstone_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:mossy_faded_tan_sandstone_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:mossy_faded_tan_sandstone_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:mossy_faded_tan_sandstone_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:mossy_faded_tan_sandstone_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:mossy_faded_tan_sandstone_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:mossy_faded_tan_sandstone_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:mossy_faded_tan_sandstone_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:mossy_faded_tan_sandstone_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:mossy_faded_tan_sandstone_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:mossy_faded_tan_sandstone_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:mossy_faded_tan_sandstone_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:mossy_faded_tan_sandstone_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:mossy_faded_tan_sandstone_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:mossy_faded_tan_sandstone_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:mossy_faded_tan_sandstone_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:mossy_faded_tan_sandstone_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:mossy_faded_tan_sandstone_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:mossy_faded_tan_sandstone_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:mossy_faded_tan_sandstone_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:mossy_faded_tan_sandstone_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:mossy_faded_tan_sandstone_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:mossy_faded_tan_sandstone_vertical_quarter[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:mossy_faded_tan_sandstone_vertical_quarter[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:mossy_faded_tan_sandstone_vertical_quarter[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:mossy_faded_tan_sandstone_vertical_quarter[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:mossy_faded_tan_sandstone_vertical_quarter[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:mossy_faded_tan_sandstone_vertical_quarter[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:mossy_faded_tan_sandstone_vertical_quarter[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:mossy_faded_tan_sandstone_vertical_quarter[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:mossy_faded_tan_sandstone_vertical_quarter[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:mossy_faded_tan_sandstone_vertical_quarter[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:mossy_faded_tan_sandstone_vertical_quarter[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:mossy_faded_tan_sandstone_vertical_quarter[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:mossy_faded_tan_sandstone_vertical_quarter[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:mossy_faded_tan_sandstone_vertical_quarter[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:mossy_faded_tan_sandstone_vertical_quarter[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:mossy_faded_tan_sandstone_vertical_quarter[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:mossy_faded_tan_sandstone_vertical_quarter[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:mossy_faded_tan_sandstone_vertical_quarter[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:mossy_faded_tan_sandstone_vertical_quarter[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:mossy_faded_tan_sandstone_vertical_quarter[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:mossy_faded_tan_sandstone_vertical_quarter[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:mossy_faded_tan_sandstone_vertical_quarter[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:mossy_faded_tan_sandstone_vertical_quarter[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:mossy_faded_tan_sandstone_vertical_quarter[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:mossy_faded_tan_sandstone_vertical_quarter[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:mossy_faded_tan_sandstone_vertical_quarter[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:mossy_faded_tan_sandstone_vertical_quarter[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:mossy_faded_tan_sandstone_vertical_quarter[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:mossy_faded_tan_sandstone_vertical_quarter[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:mossy_faded_tan_sandstone_vertical_quarter[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:mossy_faded_tan_sandstone_vertical_quarter[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:mossy_faded_tan_sandstone_vertical_quarter[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:mossy_faded_tan_sandstone_vertical_quarter[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:mossy_faded_tan_sandstone_vertical_quarter[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:mossy_faded_tan_sandstone_vertical_quarter[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:mossy_faded_tan_sandstone_vertical_quarter[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:mossy_faded_tan_sandstone_vertical_quarter[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:mossy_faded_tan_sandstone_vertical_quarter[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:mossy_faded_tan_sandstone_vertical_quarter[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:mossy_faded_tan_sandstone_vertical_quarter[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:mossy_faded_tan_sandstone_vertical_quarter[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:mossy_faded_tan_sandstone_vertical_quarter[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:mossy_faded_tan_sandstone_vertical_quarter[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:mossy_faded_tan_sandstone_vertical_quarter[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:mossy_faded_tan_sandstone_vertical_quarter[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:mossy_faded_tan_sandstone_vertical_quarter[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:mossy_faded_tan_sandstone_vertical_quarter[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:mossy_faded_tan_sandstone_vertical_quarter[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:mossy_faded_tan_sandstone_vertical_quarter[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:mossy_faded_tan_sandstone_vertical_quarter[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:mossy_faded_tan_sandstone_vertical_quarter[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:mossy_faded_tan_sandstone_vertical_quarter[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:mossy_faded_tan_sandstone_vertical_quarter[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:mossy_faded_tan_sandstone_vertical_quarter[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:mossy_faded_tan_sandstone_vertical_quarter[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:mossy_faded_tan_sandstone_vertical_quarter[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:mossy_faded_tan_sandstone_vertical_quarter[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:mossy_faded_tan_sandstone_vertical_quarter[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:mossy_faded_tan_sandstone_vertical_quarter[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:mossy_faded_tan_sandstone_vertical_quarter[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:mossy_faded_tan_sandstone_vertical_quarter[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:mossy_faded_tan_sandstone_vertical_quarter[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:mossy_faded_tan_sandstone_vertical_quarter[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:mossy_faded_tan_sandstone_vertical_quarter[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:mossy_faded_tan_sandstone_vertical_slab[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:mossy_faded_tan_sandstone_vertical_slab[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:mossy_faded_tan_sandstone_vertical_slab[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:mossy_faded_tan_sandstone_vertical_slab[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:mossy_faded_tan_sandstone_vertical_slab[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:mossy_faded_tan_sandstone_vertical_slab[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:mossy_faded_tan_sandstone_vertical_slab[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:mossy_faded_tan_sandstone_vertical_slab[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:mossy_faded_tan_sandstone_vertical_slab[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:mossy_faded_tan_sandstone_vertical_slab[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:mossy_faded_tan_sandstone_vertical_slab[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:mossy_faded_tan_sandstone_vertical_slab[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:mossy_faded_tan_sandstone_vertical_slab[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:mossy_faded_tan_sandstone_vertical_slab[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:mossy_faded_tan_sandstone_vertical_slab[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:mossy_faded_tan_sandstone_vertical_slab[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:mossy_faded_tan_sandstone_vertical_slab[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:mossy_faded_tan_sandstone_vertical_slab[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:mossy_faded_tan_sandstone_vertical_slab[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:mossy_faded_tan_sandstone_vertical_slab[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:mossy_faded_tan_sandstone_vertical_slab[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:mossy_faded_tan_sandstone_vertical_slab[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:mossy_faded_tan_sandstone_vertical_slab[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:mossy_faded_tan_sandstone_vertical_slab[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:mossy_faded_tan_sandstone_vertical_slab[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:mossy_faded_tan_sandstone_vertical_slab[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:mossy_faded_tan_sandstone_vertical_slab[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:mossy_faded_tan_sandstone_vertical_slab[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:mossy_faded_tan_sandstone_vertical_slab[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:mossy_faded_tan_sandstone_vertical_slab[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:mossy_faded_tan_sandstone_vertical_slab[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:mossy_faded_tan_sandstone_vertical_slab[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:mossy_faded_tan_sandstone_vertical_slab[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:mossy_faded_tan_sandstone_vertical_slab[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:mossy_faded_tan_sandstone_vertical_slab[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:mossy_faded_tan_sandstone_vertical_slab[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:mossy_faded_tan_sandstone_vertical_slab[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:mossy_faded_tan_sandstone_vertical_slab[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:mossy_faded_tan_sandstone_vertical_slab[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:mossy_faded_tan_sandstone_vertical_slab[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:mossy_faded_tan_sandstone_vertical_slab[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:mossy_faded_tan_sandstone_vertical_slab[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:mossy_faded_tan_sandstone_vertical_slab[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:mossy_faded_tan_sandstone_vertical_slab[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:mossy_faded_tan_sandstone_vertical_slab[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:mossy_faded_tan_sandstone_vertical_slab[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:mossy_faded_tan_sandstone_vertical_slab[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:mossy_faded_tan_sandstone_vertical_slab[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:mossy_faded_tan_sandstone_vertical_slab[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:mossy_faded_tan_sandstone_vertical_slab[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:mossy_faded_tan_sandstone_vertical_slab[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:mossy_faded_tan_sandstone_vertical_slab[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:mossy_faded_tan_sandstone_vertical_slab[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:mossy_faded_tan_sandstone_vertical_slab[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:mossy_faded_tan_sandstone_vertical_slab[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:mossy_faded_tan_sandstone_vertical_slab[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:mossy_faded_tan_sandstone_vertical_slab[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:mossy_faded_tan_sandstone_vertical_slab[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:mossy_faded_tan_sandstone_vertical_slab[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:mossy_faded_tan_sandstone_vertical_slab[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:mossy_faded_tan_sandstone_vertical_slab[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:mossy_faded_tan_sandstone_vertical_slab[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:mossy_faded_tan_sandstone_vertical_slab[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:mossy_faded_tan_sandstone_vertical_slab[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:mossy_forest_floor_with_roots
conquest:mossy_forest_floor_with_roots_layer[layers=1,waterlogged=true]
conquest:mossy_forest_floor_with_roots_layer[layers=1,waterlogged=false]
conquest:mossy_forest_floor_with_roots_layer[layers=2,waterlogged=true]
conquest:mossy_forest_floor_with_roots_layer[layers=2,waterlogged=false]
conquest:mossy_forest_floor_with_roots_layer[layers=3,waterlogged=true]
conquest:mossy_forest_floor_with_roots_layer[layers=3,waterlogged=false]
conquest:mossy_forest_floor_with_roots_layer[layers=4,waterlogged=true]
conquest:mossy_forest_floor_with_roots_layer[layers=4,waterlogged=false]
conquest:mossy_forest_floor_with_roots_layer[layers=5,waterlogged=true]
conquest:mossy_forest_floor_with_roots_layer[layers=5,waterlogged=false]
conquest:mossy_forest_floor_with_roots_layer[layers=6,waterlogged=true]
conquest:mossy_forest_floor_with_roots_layer[layers=6,waterlogged=false]
conquest:mossy_forest_floor_with_roots_layer[layers=7,waterlogged=true]
conquest:mossy_forest_floor_with_roots_layer[layers=7,waterlogged=false]
conquest:mossy_forest_floor_with_roots_layer[layers=8,waterlogged=true]
conquest:mossy_forest_floor_with_roots_layer[layers=8,waterlogged=false]
conquest:mossy_forest_floor_with_roots_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:mossy_forest_floor_with_roots_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:mossy_forest_floor_with_roots_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:mossy_forest_floor_with_roots_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:mossy_forest_floor_with_roots_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:mossy_forest_floor_with_roots_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:mossy_forest_floor_with_roots_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:mossy_forest_floor_with_roots_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:mossy_forest_floor_with_roots_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:mossy_forest_floor_with_roots_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:mossy_forest_floor_with_roots_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:mossy_forest_floor_with_roots_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:mossy_forest_floor_with_roots_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:mossy_forest_floor_with_roots_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:mossy_forest_floor_with_roots_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:mossy_forest_floor_with_roots_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:mossy_forest_floor_with_roots_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:mossy_forest_floor_with_roots_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:mossy_forest_floor_with_roots_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:mossy_forest_floor_with_roots_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:mossy_forest_floor_with_roots_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:mossy_forest_floor_with_roots_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:mossy_forest_floor_with_roots_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:mossy_forest_floor_with_roots_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:mossy_forest_floor_with_roots_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:mossy_forest_floor_with_roots_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:mossy_forest_floor_with_roots_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:mossy_forest_floor_with_roots_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:mossy_forest_floor_with_roots_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:mossy_forest_floor_with_roots_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:mossy_forest_floor_with_roots_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:mossy_forest_floor_with_roots_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:mossy_forest_floor_with_roots_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:mossy_forest_floor_with_roots_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:mossy_forest_floor_with_roots_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:mossy_forest_floor_with_roots_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:mossy_forest_floor_with_roots_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:mossy_forest_floor_with_roots_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:mossy_forest_floor_with_roots_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:mossy_forest_floor_with_roots_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:mossy_forest_floor_with_roots_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:mossy_forest_floor_with_roots_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:mossy_forest_floor_with_roots_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:mossy_forest_floor_with_roots_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:mossy_forest_floor_with_roots_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:mossy_forest_floor_with_roots_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:mossy_forest_floor_with_roots_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:mossy_forest_floor_with_roots_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:mossy_forest_floor_with_roots_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:mossy_forest_floor_with_roots_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:mossy_forest_floor_with_roots_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:mossy_forest_floor_with_roots_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:mossy_forest_floor_with_roots_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:mossy_forest_floor_with_roots_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:mossy_forest_floor_with_roots_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:mossy_forest_floor_with_roots_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:mossy_forest_floor_with_roots_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:mossy_forest_floor_with_roots_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:mossy_forest_floor_with_roots_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:mossy_forest_floor_with_roots_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:mossy_forest_floor_with_roots_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:mossy_forest_floor_with_roots_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:mossy_forest_floor_with_roots_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:mossy_forest_floor_with_roots_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:mossy_forest_floor_with_roots_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:mossy_forest_floor_with_roots_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:mossy_forest_floor_with_roots_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:mossy_forest_floor_with_roots_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:mossy_forest_floor_with_roots_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:mossy_forest_floor_with_roots_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:mossy_forest_floor_with_roots_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:mossy_forest_floor_with_roots_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:mossy_forest_floor_with_roots_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:mossy_forest_floor_with_roots_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:mossy_forest_floor_with_roots_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:mossy_forest_floor_with_roots_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:mossy_forest_floor_with_roots_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:mossy_forest_floor_with_roots_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:mossy_forest_floor_with_roots_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:mossy_forest_floor_with_roots_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:mossy_forest_floor_with_roots_vertical_corner[facing=north,layer=1,waterlogged=true]
conquest:mossy_forest_floor_with_roots_vertical_corner[facing=north,layer=1,waterlogged=false]
conquest:mossy_forest_floor_with_roots_vertical_corner[facing=north,layer=2,waterlogged=true]
conquest:mossy_forest_floor_with_roots_vertical_corner[facing=north,layer=2,waterlogged=false]
conquest:mossy_forest_floor_with_roots_vertical_corner[facing=north,layer=3,waterlogged=true]
conquest:mossy_forest_floor_with_roots_vertical_corner[facing=north,layer=3,waterlogged=false]
conquest:mossy_forest_floor_with_roots_vertical_corner[facing=north,layer=4,waterlogged=true]
conquest:mossy_forest_floor_with_roots_vertical_corner[facing=north,layer=4,waterlogged=false]
conquest:mossy_forest_floor_with_roots_vertical_corner[facing=south,layer=1,waterlogged=true]
conquest:mossy_forest_floor_with_roots_vertical_corner[facing=south,layer=1,waterlogged=false]
conquest:mossy_forest_floor_with_roots_vertical_corner[facing=south,layer=2,waterlogged=true]
conquest:mossy_forest_floor_with_roots_vertical_corner[facing=south,layer=2,waterlogged=false]
conquest:mossy_forest_floor_with_roots_vertical_corner[facing=south,layer=3,waterlogged=true]
conquest:mossy_forest_floor_with_roots_vertical_corner[facing=south,layer=3,waterlogged=false]
conquest:mossy_forest_floor_with_roots_vertical_corner[facing=south,layer=4,waterlogged=true]
conquest:mossy_forest_floor_with_roots_vertical_corner[facing=south,layer=4,waterlogged=false]
conquest:mossy_forest_floor_with_roots_vertical_corner[facing=west,layer=1,waterlogged=true]
conquest:mossy_forest_floor_with_roots_vertical_corner[facing=west,layer=1,waterlogged=false]
conquest:mossy_forest_floor_with_roots_vertical_corner[facing=west,layer=2,waterlogged=true]
conquest:mossy_forest_floor_with_roots_vertical_corner[facing=west,layer=2,waterlogged=false]
conquest:mossy_forest_floor_with_roots_vertical_corner[facing=west,layer=3,waterlogged=true]
conquest:mossy_forest_floor_with_roots_vertical_corner[facing=west,layer=3,waterlogged=false]
conquest:mossy_forest_floor_with_roots_vertical_corner[facing=west,layer=4,waterlogged=true]
conquest:mossy_forest_floor_with_roots_vertical_corner[facing=west,layer=4,waterlogged=false]
conquest:mossy_forest_floor_with_roots_vertical_corner[facing=east,layer=1,waterlogged=true]
conquest:mossy_forest_floor_with_roots_vertical_corner[facing=east,layer=1,waterlogged=false]
conquest:mossy_forest_floor_with_roots_vertical_corner[facing=east,layer=2,waterlogged=true]
conquest:mossy_forest_floor_with_roots_vertical_corner[facing=east,layer=2,waterlogged=false]
conquest:mossy_forest_floor_with_roots_vertical_corner[facing=east,layer=3,waterlogged=true]
conquest:mossy_forest_floor_with_roots_vertical_corner[facing=east,layer=3,waterlogged=false]
conquest:mossy_forest_floor_with_roots_vertical_corner[facing=east,layer=4,waterlogged=true]
conquest:mossy_forest_floor_with_roots_vertical_corner[facing=east,layer=4,waterlogged=false]
conquest:mossy_forest_floor_with_roots_vertical_quarter[facing=north,layer=1,waterlogged=true]
conquest:mossy_forest_floor_with_roots_vertical_quarter[facing=north,layer=1,waterlogged=false]
conquest:mossy_forest_floor_with_roots_vertical_quarter[facing=north,layer=2,waterlogged=true]
conquest:mossy_forest_floor_with_roots_vertical_quarter[facing=north,layer=2,waterlogged=false]
conquest:mossy_forest_floor_with_roots_vertical_quarter[facing=north,layer=3,waterlogged=true]
conquest:mossy_forest_floor_with_roots_vertical_quarter[facing=north,layer=3,waterlogged=false]
conquest:mossy_forest_floor_with_roots_vertical_quarter[facing=north,layer=4,waterlogged=true]
conquest:mossy_forest_floor_with_roots_vertical_quarter[facing=north,layer=4,waterlogged=false]
conquest:mossy_forest_floor_with_roots_vertical_quarter[facing=south,layer=1,waterlogged=true]
conquest:mossy_forest_floor_with_roots_vertical_quarter[facing=south,layer=1,waterlogged=false]
conquest:mossy_forest_floor_with_roots_vertical_quarter[facing=south,layer=2,waterlogged=true]
conquest:mossy_forest_floor_with_roots_vertical_quarter[facing=south,layer=2,waterlogged=false]
conquest:mossy_forest_floor_with_roots_vertical_quarter[facing=south,layer=3,waterlogged=true]
conquest:mossy_forest_floor_with_roots_vertical_quarter[facing=south,layer=3,waterlogged=false]
conquest:mossy_forest_floor_with_roots_vertical_quarter[facing=south,layer=4,waterlogged=true]
conquest:mossy_forest_floor_with_roots_vertical_quarter[facing=south,layer=4,waterlogged=false]
conquest:mossy_forest_floor_with_roots_vertical_quarter[facing=west,layer=1,waterlogged=true]
conquest:mossy_forest_floor_with_roots_vertical_quarter[facing=west,layer=1,waterlogged=false]
conquest:mossy_forest_floor_with_roots_vertical_quarter[facing=west,layer=2,waterlogged=true]
conquest:mossy_forest_floor_with_roots_vertical_quarter[facing=west,layer=2,waterlogged=false]
conquest:mossy_forest_floor_with_roots_vertical_quarter[facing=west,layer=3,waterlogged=true]
conquest:mossy_forest_floor_with_roots_vertical_quarter[facing=west,layer=3,waterlogged=false]
conquest:mossy_forest_floor_with_roots_vertical_quarter[facing=west,layer=4,waterlogged=true]
conquest:mossy_forest_floor_with_roots_vertical_quarter[facing=west,layer=4,waterlogged=false]
conquest:mossy_forest_floor_with_roots_vertical_quarter[facing=east,layer=1,waterlogged=true]
conquest:mossy_forest_floor_with_roots_vertical_quarter[facing=east,layer=1,waterlogged=false]
conquest:mossy_forest_floor_with_roots_vertical_quarter[facing=east,layer=2,waterlogged=true]
conquest:mossy_forest_floor_with_roots_vertical_quarter[facing=east,layer=2,waterlogged=false]
conquest:mossy_forest_floor_with_roots_vertical_quarter[facing=east,layer=3,waterlogged=true]
conquest:mossy_forest_floor_with_roots_vertical_quarter[facing=east,layer=3,waterlogged=false]
conquest:mossy_forest_floor_with_roots_vertical_quarter[facing=east,layer=4,waterlogged=true]
conquest:mossy_forest_floor_with_roots_vertical_quarter[facing=east,layer=4,waterlogged=false]
conquest:mossy_forest_floor_with_roots_vertical_slab[facing=north,layer=1,waterlogged=true]
conquest:mossy_forest_floor_with_roots_vertical_slab[facing=north,layer=1,waterlogged=false]
conquest:mossy_forest_floor_with_roots_vertical_slab[facing=north,layer=2,waterlogged=true]
conquest:mossy_forest_floor_with_roots_vertical_slab[facing=north,layer=2,waterlogged=false]
conquest:mossy_forest_floor_with_roots_vertical_slab[facing=north,layer=3,waterlogged=true]
conquest:mossy_forest_floor_with_roots_vertical_slab[facing=north,layer=3,waterlogged=false]
conquest:mossy_forest_floor_with_roots_vertical_slab[facing=north,layer=4,waterlogged=true]
conquest:mossy_forest_floor_with_roots_vertical_slab[facing=north,layer=4,waterlogged=false]
conquest:mossy_forest_floor_with_roots_vertical_slab[facing=south,layer=1,waterlogged=true]
conquest:mossy_forest_floor_with_roots_vertical_slab[facing=south,layer=1,waterlogged=false]
conquest:mossy_forest_floor_with_roots_vertical_slab[facing=south,layer=2,waterlogged=true]
conquest:mossy_forest_floor_with_roots_vertical_slab[facing=south,layer=2,waterlogged=false]
conquest:mossy_forest_floor_with_roots_vertical_slab[facing=south,layer=3,waterlogged=true]
conquest:mossy_forest_floor_with_roots_vertical_slab[facing=south,layer=3,waterlogged=false]
conquest:mossy_forest_floor_with_roots_vertical_slab[facing=south,layer=4,waterlogged=true]
conquest:mossy_forest_floor_with_roots_vertical_slab[facing=south,layer=4,waterlogged=false]
conquest:mossy_forest_floor_with_roots_vertical_slab[facing=west,layer=1,waterlogged=true]
conquest:mossy_forest_floor_with_roots_vertical_slab[facing=west,layer=1,waterlogged=false]
conquest:mossy_forest_floor_with_roots_vertical_slab[facing=west,layer=2,waterlogged=true]
conquest:mossy_forest_floor_with_roots_vertical_slab[facing=west,layer=2,waterlogged=false]
conquest:mossy_forest_floor_with_roots_vertical_slab[facing=west,layer=3,waterlogged=true]
conquest:mossy_forest_floor_with_roots_vertical_slab[facing=west,layer=3,waterlogged=false]
conquest:mossy_forest_floor_with_roots_vertical_slab[facing=west,layer=4,waterlogged=true]
conquest:mossy_forest_floor_with_roots_vertical_slab[facing=west,layer=4,waterlogged=false]
conquest:mossy_forest_floor_with_roots_vertical_slab[facing=east,layer=1,waterlogged=true]
conquest:mossy_forest_floor_with_roots_vertical_slab[facing=east,layer=1,waterlogged=false]
conquest:mossy_forest_floor_with_roots_vertical_slab[facing=east,layer=2,waterlogged=true]
conquest:mossy_forest_floor_with_roots_vertical_slab[facing=east,layer=2,waterlogged=false]
conquest:mossy_forest_floor_with_roots_vertical_slab[facing=east,layer=3,waterlogged=true]
conquest:mossy_forest_floor_with_roots_vertical_slab[facing=east,layer=3,waterlogged=false]
conquest:mossy_forest_floor_with_roots_vertical_slab[facing=east,layer=4,waterlogged=true]
conquest:mossy_forest_floor_with_roots_vertical_slab[facing=east,layer=4,waterlogged=false]
conquest:mossy_goat_sallow_log[axis=x]
conquest:mossy_goat_sallow_log[axis=y]
conquest:mossy_goat_sallow_log[axis=z]
conquest:mossy_goat_sallow_log_bark[axis=x]
conquest:mossy_goat_sallow_log_bark[axis=y]
conquest:mossy_goat_sallow_log_bark[axis=z]
conquest:mossy_goat_sallow_log_branch[east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:mossy_goat_sallow_log_branch[east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:mossy_goat_sallow_log_branch[east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:mossy_goat_sallow_log_branch[east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:mossy_goat_sallow_log_branch[east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:mossy_goat_sallow_log_branch[east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:mossy_goat_sallow_log_branch[east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:mossy_goat_sallow_log_branch[east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:mossy_goat_sallow_log_branch[east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:mossy_goat_sallow_log_branch[east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:mossy_goat_sallow_log_branch[east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:mossy_goat_sallow_log_branch[east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:mossy_goat_sallow_log_branch[east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:mossy_goat_sallow_log_branch[east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:mossy_goat_sallow_log_branch[east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:mossy_goat_sallow_log_branch[east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:mossy_goat_sallow_log_branch[east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:mossy_goat_sallow_log_branch[east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:mossy_goat_sallow_log_branch[east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:mossy_goat_sallow_log_branch[east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:mossy_goat_sallow_log_branch[east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:mossy_goat_sallow_log_branch[east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:mossy_goat_sallow_log_branch[east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:mossy_goat_sallow_log_branch[east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:mossy_goat_sallow_log_branch[east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:mossy_goat_sallow_log_branch[east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:mossy_goat_sallow_log_branch[east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:mossy_goat_sallow_log_branch[east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:mossy_goat_sallow_log_branch[east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:mossy_goat_sallow_log_branch[east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:mossy_goat_sallow_log_branch[east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:mossy_goat_sallow_log_branch[east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:mossy_goat_sallow_log_branch[east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:mossy_goat_sallow_log_branch[east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:mossy_goat_sallow_log_branch[east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:mossy_goat_sallow_log_branch[east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:mossy_goat_sallow_log_branch[east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:mossy_goat_sallow_log_branch[east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:mossy_goat_sallow_log_branch[east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:mossy_goat_sallow_log_branch[east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:mossy_goat_sallow_log_branch[east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:mossy_goat_sallow_log_branch[east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:mossy_goat_sallow_log_branch[east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:mossy_goat_sallow_log_branch[east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:mossy_goat_sallow_log_branch[east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:mossy_goat_sallow_log_branch[east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:mossy_goat_sallow_log_branch[east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:mossy_goat_sallow_log_branch[east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:mossy_goat_sallow_log_branch[east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:mossy_goat_sallow_log_branch[east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:mossy_goat_sallow_log_branch[east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:mossy_goat_sallow_log_branch[east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:mossy_goat_sallow_log_branch[east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:mossy_goat_sallow_log_branch[east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:mossy_goat_sallow_log_branch[east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:mossy_goat_sallow_log_branch[east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:mossy_goat_sallow_log_branch[east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:mossy_goat_sallow_log_branch[east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:mossy_goat_sallow_log_branch[east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:mossy_goat_sallow_log_branch[east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:mossy_goat_sallow_log_branch[east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:mossy_goat_sallow_log_branch[east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:mossy_goat_sallow_log_branch[east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:mossy_goat_sallow_log_branch[east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:mossy_goat_sallow_log_corner_slab[facing=north,type=top,waterlogged=true]
conquest:mossy_goat_sallow_log_corner_slab[facing=north,type=top,waterlogged=false]
conquest:mossy_goat_sallow_log_corner_slab[facing=north,type=bottom,waterlogged=true]
conquest:mossy_goat_sallow_log_corner_slab[facing=north,type=bottom,waterlogged=false]
conquest:mossy_goat_sallow_log_corner_slab[facing=south,type=top,waterlogged=true]
conquest:mossy_goat_sallow_log_corner_slab[facing=south,type=top,waterlogged=false]
conquest:mossy_goat_sallow_log_corner_slab[facing=south,type=bottom,waterlogged=true]
conquest:mossy_goat_sallow_log_corner_slab[facing=south,type=bottom,waterlogged=false]
conquest:mossy_goat_sallow_log_corner_slab[facing=west,type=top,waterlogged=true]
conquest:mossy_goat_sallow_log_corner_slab[facing=west,type=top,waterlogged=false]
conquest:mossy_goat_sallow_log_corner_slab[facing=west,type=bottom,waterlogged=true]
conquest:mossy_goat_sallow_log_corner_slab[facing=west,type=bottom,waterlogged=false]
conquest:mossy_goat_sallow_log_corner_slab[facing=east,type=top,waterlogged=true]
conquest:mossy_goat_sallow_log_corner_slab[facing=east,type=top,waterlogged=false]
conquest:mossy_goat_sallow_log_corner_slab[facing=east,type=bottom,waterlogged=true]
conquest:mossy_goat_sallow_log_corner_slab[facing=east,type=bottom,waterlogged=false]
conquest:mossy_goat_sallow_log_eighth_slab[facing=north,type=top,waterlogged=true]
conquest:mossy_goat_sallow_log_eighth_slab[facing=north,type=top,waterlogged=false]
conquest:mossy_goat_sallow_log_eighth_slab[facing=north,type=bottom,waterlogged=true]
conquest:mossy_goat_sallow_log_eighth_slab[facing=north,type=bottom,waterlogged=false]
conquest:mossy_goat_sallow_log_eighth_slab[facing=south,type=top,waterlogged=true]
conquest:mossy_goat_sallow_log_eighth_slab[facing=south,type=top,waterlogged=false]
conquest:mossy_goat_sallow_log_eighth_slab[facing=south,type=bottom,waterlogged=true]
conquest:mossy_goat_sallow_log_eighth_slab[facing=south,type=bottom,waterlogged=false]
conquest:mossy_goat_sallow_log_eighth_slab[facing=west,type=top,waterlogged=true]
conquest:mossy_goat_sallow_log_eighth_slab[facing=west,type=top,waterlogged=false]
conquest:mossy_goat_sallow_log_eighth_slab[facing=west,type=bottom,waterlogged=true]
conquest:mossy_goat_sallow_log_eighth_slab[facing=west,type=bottom,waterlogged=false]
conquest:mossy_goat_sallow_log_eighth_slab[facing=east,type=top,waterlogged=true]
conquest:mossy_goat_sallow_log_eighth_slab[facing=east,type=top,waterlogged=false]
conquest:mossy_goat_sallow_log_eighth_slab[facing=east,type=bottom,waterlogged=true]
conquest:mossy_goat_sallow_log_eighth_slab[facing=east,type=bottom,waterlogged=false]
conquest:mossy_goat_sallow_log_large_branch[east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:mossy_goat_sallow_log_large_branch[east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:mossy_goat_sallow_log_large_branch[east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:mossy_goat_sallow_log_large_branch[east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:mossy_goat_sallow_log_large_branch[east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:mossy_goat_sallow_log_large_branch[east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:mossy_goat_sallow_log_large_branch[east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:mossy_goat_sallow_log_large_branch[east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:mossy_goat_sallow_log_large_branch[east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:mossy_goat_sallow_log_large_branch[east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:mossy_goat_sallow_log_large_branch[east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:mossy_goat_sallow_log_large_branch[east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:mossy_goat_sallow_log_large_branch[east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:mossy_goat_sallow_log_large_branch[east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:mossy_goat_sallow_log_large_branch[east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:mossy_goat_sallow_log_large_branch[east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:mossy_goat_sallow_log_large_branch[east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:mossy_goat_sallow_log_large_branch[east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:mossy_goat_sallow_log_large_branch[east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:mossy_goat_sallow_log_large_branch[east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:mossy_goat_sallow_log_large_branch[east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:mossy_goat_sallow_log_large_branch[east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:mossy_goat_sallow_log_large_branch[east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:mossy_goat_sallow_log_large_branch[east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:mossy_goat_sallow_log_large_branch[east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:mossy_goat_sallow_log_large_branch[east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:mossy_goat_sallow_log_large_branch[east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:mossy_goat_sallow_log_large_branch[east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:mossy_goat_sallow_log_large_branch[east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:mossy_goat_sallow_log_large_branch[east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:mossy_goat_sallow_log_large_branch[east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:mossy_goat_sallow_log_large_branch[east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:mossy_goat_sallow_log_large_branch[east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:mossy_goat_sallow_log_large_branch[east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:mossy_goat_sallow_log_large_branch[east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:mossy_goat_sallow_log_large_branch[east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:mossy_goat_sallow_log_large_branch[east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:mossy_goat_sallow_log_large_branch[east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:mossy_goat_sallow_log_large_branch[east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:mossy_goat_sallow_log_large_branch[east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:mossy_goat_sallow_log_large_branch[east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:mossy_goat_sallow_log_large_branch[east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:mossy_goat_sallow_log_large_branch[east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:mossy_goat_sallow_log_large_branch[east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:mossy_goat_sallow_log_large_branch[east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:mossy_goat_sallow_log_large_branch[east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:mossy_goat_sallow_log_large_branch[east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:mossy_goat_sallow_log_large_branch[east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:mossy_goat_sallow_log_large_branch[east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:mossy_goat_sallow_log_large_branch[east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:mossy_goat_sallow_log_large_branch[east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:mossy_goat_sallow_log_large_branch[east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:mossy_goat_sallow_log_large_branch[east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:mossy_goat_sallow_log_large_branch[east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:mossy_goat_sallow_log_large_branch[east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:mossy_goat_sallow_log_large_branch[east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:mossy_goat_sallow_log_large_branch[east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:mossy_goat_sallow_log_large_branch[east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:mossy_goat_sallow_log_large_branch[east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:mossy_goat_sallow_log_large_branch[east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:mossy_goat_sallow_log_large_branch[east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:mossy_goat_sallow_log_large_branch[east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:mossy_goat_sallow_log_large_branch[east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:mossy_goat_sallow_log_large_branch[east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:mossy_goat_sallow_log_pillar[layer=1,waterlogged=true]
conquest:mossy_goat_sallow_log_pillar[layer=1,waterlogged=false]
conquest:mossy_goat_sallow_log_pillar[layer=2,waterlogged=true]
conquest:mossy_goat_sallow_log_pillar[layer=2,waterlogged=false]
conquest:mossy_goat_sallow_log_pillar[layer=3,waterlogged=true]
conquest:mossy_goat_sallow_log_pillar[layer=3,waterlogged=false]
conquest:mossy_goat_sallow_log_pillar[layer=4,waterlogged=true]
conquest:mossy_goat_sallow_log_pillar[layer=4,waterlogged=false]
conquest:mossy_goat_sallow_log_pillar[layer=5,waterlogged=true]
conquest:mossy_goat_sallow_log_pillar[layer=5,waterlogged=false]
conquest:mossy_goat_sallow_log_quarter_slab[facing=north,layer=1,type=top,waterlogged=true]
conquest:mossy_goat_sallow_log_quarter_slab[facing=north,layer=1,type=top,waterlogged=false]
conquest:mossy_goat_sallow_log_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=true]
conquest:mossy_goat_sallow_log_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=false]
conquest:mossy_goat_sallow_log_quarter_slab[facing=north,layer=2,type=top,waterlogged=true]
conquest:mossy_goat_sallow_log_quarter_slab[facing=north,layer=2,type=top,waterlogged=false]
conquest:mossy_goat_sallow_log_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=true]
conquest:mossy_goat_sallow_log_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=false]
conquest:mossy_goat_sallow_log_quarter_slab[facing=north,layer=3,type=top,waterlogged=true]
conquest:mossy_goat_sallow_log_quarter_slab[facing=north,layer=3,type=top,waterlogged=false]
conquest:mossy_goat_sallow_log_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=true]
conquest:mossy_goat_sallow_log_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=false]
conquest:mossy_goat_sallow_log_quarter_slab[facing=south,layer=1,type=top,waterlogged=true]
conquest:mossy_goat_sallow_log_quarter_slab[facing=south,layer=1,type=top,waterlogged=false]
conquest:mossy_goat_sallow_log_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=true]
conquest:mossy_goat_sallow_log_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=false]
conquest:mossy_goat_sallow_log_quarter_slab[facing=south,layer=2,type=top,waterlogged=true]
conquest:mossy_goat_sallow_log_quarter_slab[facing=south,layer=2,type=top,waterlogged=false]
conquest:mossy_goat_sallow_log_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=true]
conquest:mossy_goat_sallow_log_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=false]
conquest:mossy_goat_sallow_log_quarter_slab[facing=south,layer=3,type=top,waterlogged=true]
conquest:mossy_goat_sallow_log_quarter_slab[facing=south,layer=3,type=top,waterlogged=false]
conquest:mossy_goat_sallow_log_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=true]
conquest:mossy_goat_sallow_log_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=false]
conquest:mossy_goat_sallow_log_quarter_slab[facing=west,layer=1,type=top,waterlogged=true]
conquest:mossy_goat_sallow_log_quarter_slab[facing=west,layer=1,type=top,waterlogged=false]
conquest:mossy_goat_sallow_log_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=true]
conquest:mossy_goat_sallow_log_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=false]
conquest:mossy_goat_sallow_log_quarter_slab[facing=west,layer=2,type=top,waterlogged=true]
conquest:mossy_goat_sallow_log_quarter_slab[facing=west,layer=2,type=top,waterlogged=false]
conquest:mossy_goat_sallow_log_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=true]
conquest:mossy_goat_sallow_log_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=false]
conquest:mossy_goat_sallow_log_quarter_slab[facing=west,layer=3,type=top,waterlogged=true]
conquest:mossy_goat_sallow_log_quarter_slab[facing=west,layer=3,type=top,waterlogged=false]
conquest:mossy_goat_sallow_log_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=true]
conquest:mossy_goat_sallow_log_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=false]
conquest:mossy_goat_sallow_log_quarter_slab[facing=east,layer=1,type=top,waterlogged=true]
conquest:mossy_goat_sallow_log_quarter_slab[facing=east,layer=1,type=top,waterlogged=false]
conquest:mossy_goat_sallow_log_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=true]
conquest:mossy_goat_sallow_log_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=false]
conquest:mossy_goat_sallow_log_quarter_slab[facing=east,layer=2,type=top,waterlogged=true]
conquest:mossy_goat_sallow_log_quarter_slab[facing=east,layer=2,type=top,waterlogged=false]
conquest:mossy_goat_sallow_log_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=true]
conquest:mossy_goat_sallow_log_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=false]
conquest:mossy_goat_sallow_log_quarter_slab[facing=east,layer=3,type=top,waterlogged=true]
conquest:mossy_goat_sallow_log_quarter_slab[facing=east,layer=3,type=top,waterlogged=false]
conquest:mossy_goat_sallow_log_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=true]
conquest:mossy_goat_sallow_log_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=false]
conquest:mossy_goat_sallow_log_slab[layer=1,type=top,waterlogged=true]
conquest:mossy_goat_sallow_log_slab[layer=1,type=top,waterlogged=false]
conquest:mossy_goat_sallow_log_slab[layer=1,type=bottom,waterlogged=true]
conquest:mossy_goat_sallow_log_slab[layer=1,type=bottom,waterlogged=false]
conquest:mossy_goat_sallow_log_slab[layer=2,type=top,waterlogged=true]
conquest:mossy_goat_sallow_log_slab[layer=2,type=top,waterlogged=false]
conquest:mossy_goat_sallow_log_slab[layer=2,type=bottom,waterlogged=true]
conquest:mossy_goat_sallow_log_slab[layer=2,type=bottom,waterlogged=false]
conquest:mossy_goat_sallow_log_slab[layer=3,type=top,waterlogged=true]
conquest:mossy_goat_sallow_log_slab[layer=3,type=top,waterlogged=false]
conquest:mossy_goat_sallow_log_slab[layer=3,type=bottom,waterlogged=true]
conquest:mossy_goat_sallow_log_slab[layer=3,type=bottom,waterlogged=false]
conquest:mossy_goat_sallow_log_slab[layer=4,type=top,waterlogged=true]
conquest:mossy_goat_sallow_log_slab[layer=4,type=top,waterlogged=false]
conquest:mossy_goat_sallow_log_slab[layer=4,type=bottom,waterlogged=true]
conquest:mossy_goat_sallow_log_slab[layer=4,type=bottom,waterlogged=false]
conquest:mossy_goat_sallow_log_small_branch[east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:mossy_goat_sallow_log_small_branch[east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:mossy_goat_sallow_log_small_branch[east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:mossy_goat_sallow_log_small_branch[east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:mossy_goat_sallow_log_small_branch[east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:mossy_goat_sallow_log_small_branch[east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:mossy_goat_sallow_log_small_branch[east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:mossy_goat_sallow_log_small_branch[east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:mossy_goat_sallow_log_small_branch[east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:mossy_goat_sallow_log_small_branch[east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:mossy_goat_sallow_log_small_branch[east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:mossy_goat_sallow_log_small_branch[east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:mossy_goat_sallow_log_small_branch[east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:mossy_goat_sallow_log_small_branch[east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:mossy_goat_sallow_log_small_branch[east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:mossy_goat_sallow_log_small_branch[east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:mossy_goat_sallow_log_small_branch[east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:mossy_goat_sallow_log_small_branch[east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:mossy_goat_sallow_log_small_branch[east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:mossy_goat_sallow_log_small_branch[east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:mossy_goat_sallow_log_small_branch[east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:mossy_goat_sallow_log_small_branch[east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:mossy_goat_sallow_log_small_branch[east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:mossy_goat_sallow_log_small_branch[east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:mossy_goat_sallow_log_small_branch[east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:mossy_goat_sallow_log_small_branch[east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:mossy_goat_sallow_log_small_branch[east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:mossy_goat_sallow_log_small_branch[east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:mossy_goat_sallow_log_small_branch[east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:mossy_goat_sallow_log_small_branch[east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:mossy_goat_sallow_log_small_branch[east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:mossy_goat_sallow_log_small_branch[east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:mossy_goat_sallow_log_small_branch[east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:mossy_goat_sallow_log_small_branch[east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:mossy_goat_sallow_log_small_branch[east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:mossy_goat_sallow_log_small_branch[east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:mossy_goat_sallow_log_small_branch[east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:mossy_goat_sallow_log_small_branch[east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:mossy_goat_sallow_log_small_branch[east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:mossy_goat_sallow_log_small_branch[east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:mossy_goat_sallow_log_small_branch[east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:mossy_goat_sallow_log_small_branch[east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:mossy_goat_sallow_log_small_branch[east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:mossy_goat_sallow_log_small_branch[east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:mossy_goat_sallow_log_small_branch[east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:mossy_goat_sallow_log_small_branch[east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:mossy_goat_sallow_log_small_branch[east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:mossy_goat_sallow_log_small_branch[east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:mossy_goat_sallow_log_small_branch[east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:mossy_goat_sallow_log_small_branch[east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:mossy_goat_sallow_log_small_branch[east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:mossy_goat_sallow_log_small_branch[east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:mossy_goat_sallow_log_small_branch[east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:mossy_goat_sallow_log_small_branch[east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:mossy_goat_sallow_log_small_branch[east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:mossy_goat_sallow_log_small_branch[east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:mossy_goat_sallow_log_small_branch[east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:mossy_goat_sallow_log_small_branch[east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:mossy_goat_sallow_log_small_branch[east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:mossy_goat_sallow_log_small_branch[east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:mossy_goat_sallow_log_small_branch[east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:mossy_goat_sallow_log_small_branch[east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:mossy_goat_sallow_log_small_branch[east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:mossy_goat_sallow_log_small_branch[east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:mossy_goat_sallow_log_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:mossy_goat_sallow_log_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:mossy_goat_sallow_log_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:mossy_goat_sallow_log_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:mossy_goat_sallow_log_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:mossy_goat_sallow_log_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:mossy_goat_sallow_log_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:mossy_goat_sallow_log_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:mossy_goat_sallow_log_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:mossy_goat_sallow_log_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:mossy_goat_sallow_log_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:mossy_goat_sallow_log_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:mossy_goat_sallow_log_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:mossy_goat_sallow_log_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:mossy_goat_sallow_log_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:mossy_goat_sallow_log_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:mossy_goat_sallow_log_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:mossy_goat_sallow_log_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:mossy_goat_sallow_log_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:mossy_goat_sallow_log_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:mossy_goat_sallow_log_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:mossy_goat_sallow_log_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:mossy_goat_sallow_log_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:mossy_goat_sallow_log_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:mossy_goat_sallow_log_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:mossy_goat_sallow_log_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:mossy_goat_sallow_log_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:mossy_goat_sallow_log_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:mossy_goat_sallow_log_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:mossy_goat_sallow_log_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:mossy_goat_sallow_log_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:mossy_goat_sallow_log_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:mossy_goat_sallow_log_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:mossy_goat_sallow_log_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:mossy_goat_sallow_log_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:mossy_goat_sallow_log_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:mossy_goat_sallow_log_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:mossy_goat_sallow_log_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:mossy_goat_sallow_log_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:mossy_goat_sallow_log_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:mossy_goat_sallow_log_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:mossy_goat_sallow_log_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:mossy_goat_sallow_log_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:mossy_goat_sallow_log_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:mossy_goat_sallow_log_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:mossy_goat_sallow_log_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:mossy_goat_sallow_log_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:mossy_goat_sallow_log_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:mossy_goat_sallow_log_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:mossy_goat_sallow_log_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:mossy_goat_sallow_log_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:mossy_goat_sallow_log_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:mossy_goat_sallow_log_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:mossy_goat_sallow_log_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:mossy_goat_sallow_log_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:mossy_goat_sallow_log_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:mossy_goat_sallow_log_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:mossy_goat_sallow_log_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:mossy_goat_sallow_log_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:mossy_goat_sallow_log_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:mossy_goat_sallow_log_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:mossy_goat_sallow_log_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:mossy_goat_sallow_log_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:mossy_goat_sallow_log_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:mossy_goat_sallow_log_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:mossy_goat_sallow_log_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:mossy_goat_sallow_log_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:mossy_goat_sallow_log_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:mossy_goat_sallow_log_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:mossy_goat_sallow_log_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:mossy_goat_sallow_log_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:mossy_goat_sallow_log_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:mossy_goat_sallow_log_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:mossy_goat_sallow_log_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:mossy_goat_sallow_log_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:mossy_goat_sallow_log_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:mossy_goat_sallow_log_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:mossy_goat_sallow_log_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:mossy_goat_sallow_log_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:mossy_goat_sallow_log_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:mossy_goat_sallow_log_stump[down=true,layer=1,waterlogged=true]
conquest:mossy_goat_sallow_log_stump[down=true,layer=1,waterlogged=false]
conquest:mossy_goat_sallow_log_stump[down=true,layer=2,waterlogged=true]
conquest:mossy_goat_sallow_log_stump[down=true,layer=2,waterlogged=false]
conquest:mossy_goat_sallow_log_stump[down=true,layer=3,waterlogged=true]
conquest:mossy_goat_sallow_log_stump[down=true,layer=3,waterlogged=false]
conquest:mossy_goat_sallow_log_stump[down=true,layer=4,waterlogged=true]
conquest:mossy_goat_sallow_log_stump[down=true,layer=4,waterlogged=false]
conquest:mossy_goat_sallow_log_stump[down=true,layer=5,waterlogged=true]
conquest:mossy_goat_sallow_log_stump[down=true,layer=5,waterlogged=false]
conquest:mossy_goat_sallow_log_stump[down=false,layer=1,waterlogged=true]
conquest:mossy_goat_sallow_log_stump[down=false,layer=1,waterlogged=false]
conquest:mossy_goat_sallow_log_stump[down=false,layer=2,waterlogged=true]
conquest:mossy_goat_sallow_log_stump[down=false,layer=2,waterlogged=false]
conquest:mossy_goat_sallow_log_stump[down=false,layer=3,waterlogged=true]
conquest:mossy_goat_sallow_log_stump[down=false,layer=3,waterlogged=false]
conquest:mossy_goat_sallow_log_stump[down=false,layer=4,waterlogged=true]
conquest:mossy_goat_sallow_log_stump[down=false,layer=4,waterlogged=false]
conquest:mossy_goat_sallow_log_stump[down=false,layer=5,waterlogged=true]
conquest:mossy_goat_sallow_log_stump[down=false,layer=5,waterlogged=false]
conquest:mossy_goat_sallow_log_vertical_corner[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:mossy_goat_sallow_log_vertical_corner[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:mossy_goat_sallow_log_vertical_corner[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:mossy_goat_sallow_log_vertical_corner[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:mossy_goat_sallow_log_vertical_corner[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:mossy_goat_sallow_log_vertical_corner[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:mossy_goat_sallow_log_vertical_corner[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:mossy_goat_sallow_log_vertical_corner[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:mossy_goat_sallow_log_vertical_corner[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:mossy_goat_sallow_log_vertical_corner[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:mossy_goat_sallow_log_vertical_corner[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:mossy_goat_sallow_log_vertical_corner[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:mossy_goat_sallow_log_vertical_corner[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:mossy_goat_sallow_log_vertical_corner[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:mossy_goat_sallow_log_vertical_corner[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:mossy_goat_sallow_log_vertical_corner[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:mossy_goat_sallow_log_vertical_corner[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:mossy_goat_sallow_log_vertical_corner[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:mossy_goat_sallow_log_vertical_corner[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:mossy_goat_sallow_log_vertical_corner[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:mossy_goat_sallow_log_vertical_corner[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:mossy_goat_sallow_log_vertical_corner[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:mossy_goat_sallow_log_vertical_corner[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:mossy_goat_sallow_log_vertical_corner[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:mossy_goat_sallow_log_vertical_corner[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:mossy_goat_sallow_log_vertical_corner[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:mossy_goat_sallow_log_vertical_corner[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:mossy_goat_sallow_log_vertical_corner[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:mossy_goat_sallow_log_vertical_corner[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:mossy_goat_sallow_log_vertical_corner[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:mossy_goat_sallow_log_vertical_corner[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:mossy_goat_sallow_log_vertical_corner[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:mossy_goat_sallow_log_vertical_corner[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:mossy_goat_sallow_log_vertical_corner[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:mossy_goat_sallow_log_vertical_corner[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:mossy_goat_sallow_log_vertical_corner[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:mossy_goat_sallow_log_vertical_corner[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:mossy_goat_sallow_log_vertical_corner[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:mossy_goat_sallow_log_vertical_corner[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:mossy_goat_sallow_log_vertical_corner[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:mossy_goat_sallow_log_vertical_corner[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:mossy_goat_sallow_log_vertical_corner[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:mossy_goat_sallow_log_vertical_corner[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:mossy_goat_sallow_log_vertical_corner[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:mossy_goat_sallow_log_vertical_corner[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:mossy_goat_sallow_log_vertical_corner[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:mossy_goat_sallow_log_vertical_corner[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:mossy_goat_sallow_log_vertical_corner[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:mossy_goat_sallow_log_vertical_corner[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:mossy_goat_sallow_log_vertical_corner[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:mossy_goat_sallow_log_vertical_corner[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:mossy_goat_sallow_log_vertical_corner[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:mossy_goat_sallow_log_vertical_corner[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:mossy_goat_sallow_log_vertical_corner[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:mossy_goat_sallow_log_vertical_corner[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:mossy_goat_sallow_log_vertical_corner[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:mossy_goat_sallow_log_vertical_corner[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:mossy_goat_sallow_log_vertical_corner[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:mossy_goat_sallow_log_vertical_corner[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:mossy_goat_sallow_log_vertical_corner[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:mossy_goat_sallow_log_vertical_corner[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:mossy_goat_sallow_log_vertical_corner[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:mossy_goat_sallow_log_vertical_corner[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:mossy_goat_sallow_log_vertical_corner[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:mossy_goat_sallow_log_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:mossy_goat_sallow_log_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:mossy_goat_sallow_log_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:mossy_goat_sallow_log_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:mossy_goat_sallow_log_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:mossy_goat_sallow_log_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:mossy_goat_sallow_log_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:mossy_goat_sallow_log_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:mossy_goat_sallow_log_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:mossy_goat_sallow_log_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:mossy_goat_sallow_log_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:mossy_goat_sallow_log_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:mossy_goat_sallow_log_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:mossy_goat_sallow_log_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:mossy_goat_sallow_log_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:mossy_goat_sallow_log_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:mossy_goat_sallow_log_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:mossy_goat_sallow_log_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:mossy_goat_sallow_log_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:mossy_goat_sallow_log_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:mossy_goat_sallow_log_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:mossy_goat_sallow_log_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:mossy_goat_sallow_log_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:mossy_goat_sallow_log_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:mossy_goat_sallow_log_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:mossy_goat_sallow_log_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:mossy_goat_sallow_log_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:mossy_goat_sallow_log_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:mossy_goat_sallow_log_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:mossy_goat_sallow_log_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:mossy_goat_sallow_log_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:mossy_goat_sallow_log_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:mossy_goat_sallow_log_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:mossy_goat_sallow_log_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:mossy_goat_sallow_log_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:mossy_goat_sallow_log_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:mossy_goat_sallow_log_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:mossy_goat_sallow_log_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:mossy_goat_sallow_log_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:mossy_goat_sallow_log_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:mossy_goat_sallow_log_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:mossy_goat_sallow_log_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:mossy_goat_sallow_log_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:mossy_goat_sallow_log_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:mossy_goat_sallow_log_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:mossy_goat_sallow_log_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:mossy_goat_sallow_log_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:mossy_goat_sallow_log_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:mossy_goat_sallow_log_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:mossy_goat_sallow_log_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:mossy_goat_sallow_log_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:mossy_goat_sallow_log_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:mossy_goat_sallow_log_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:mossy_goat_sallow_log_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:mossy_goat_sallow_log_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:mossy_goat_sallow_log_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:mossy_goat_sallow_log_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:mossy_goat_sallow_log_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:mossy_goat_sallow_log_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:mossy_goat_sallow_log_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:mossy_goat_sallow_log_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:mossy_goat_sallow_log_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:mossy_goat_sallow_log_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:mossy_goat_sallow_log_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:mossy_goat_sallow_log_vertical_quarter[down=true,extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:mossy_goat_sallow_log_vertical_quarter[down=true,extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:mossy_goat_sallow_log_vertical_quarter[down=true,extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:mossy_goat_sallow_log_vertical_quarter[down=true,extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:mossy_goat_sallow_log_vertical_quarter[down=true,extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:mossy_goat_sallow_log_vertical_quarter[down=true,extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:mossy_goat_sallow_log_vertical_quarter[down=true,extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:mossy_goat_sallow_log_vertical_quarter[down=true,extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:mossy_goat_sallow_log_vertical_quarter[down=true,extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:mossy_goat_sallow_log_vertical_quarter[down=true,extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:mossy_goat_sallow_log_vertical_quarter[down=true,extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:mossy_goat_sallow_log_vertical_quarter[down=true,extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:mossy_goat_sallow_log_vertical_quarter[down=true,extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:mossy_goat_sallow_log_vertical_quarter[down=true,extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:mossy_goat_sallow_log_vertical_quarter[down=true,extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:mossy_goat_sallow_log_vertical_quarter[down=true,extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:mossy_goat_sallow_log_vertical_quarter[down=true,extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:mossy_goat_sallow_log_vertical_quarter[down=true,extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:mossy_goat_sallow_log_vertical_quarter[down=true,extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:mossy_goat_sallow_log_vertical_quarter[down=true,extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:mossy_goat_sallow_log_vertical_quarter[down=true,extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:mossy_goat_sallow_log_vertical_quarter[down=true,extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:mossy_goat_sallow_log_vertical_quarter[down=true,extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:mossy_goat_sallow_log_vertical_quarter[down=true,extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:mossy_goat_sallow_log_vertical_quarter[down=true,extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:mossy_goat_sallow_log_vertical_quarter[down=true,extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:mossy_goat_sallow_log_vertical_quarter[down=true,extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:mossy_goat_sallow_log_vertical_quarter[down=true,extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:mossy_goat_sallow_log_vertical_quarter[down=true,extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:mossy_goat_sallow_log_vertical_quarter[down=true,extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:mossy_goat_sallow_log_vertical_quarter[down=true,extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:mossy_goat_sallow_log_vertical_quarter[down=true,extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:mossy_goat_sallow_log_vertical_quarter[down=true,extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:mossy_goat_sallow_log_vertical_quarter[down=true,extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:mossy_goat_sallow_log_vertical_quarter[down=true,extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:mossy_goat_sallow_log_vertical_quarter[down=true,extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:mossy_goat_sallow_log_vertical_quarter[down=true,extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:mossy_goat_sallow_log_vertical_quarter[down=true,extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:mossy_goat_sallow_log_vertical_quarter[down=true,extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:mossy_goat_sallow_log_vertical_quarter[down=true,extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:mossy_goat_sallow_log_vertical_quarter[down=true,extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:mossy_goat_sallow_log_vertical_quarter[down=true,extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:mossy_goat_sallow_log_vertical_quarter[down=true,extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:mossy_goat_sallow_log_vertical_quarter[down=true,extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:mossy_goat_sallow_log_vertical_quarter[down=true,extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:mossy_goat_sallow_log_vertical_quarter[down=true,extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:mossy_goat_sallow_log_vertical_quarter[down=true,extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:mossy_goat_sallow_log_vertical_quarter[down=true,extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:mossy_goat_sallow_log_vertical_quarter[down=true,extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:mossy_goat_sallow_log_vertical_quarter[down=true,extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:mossy_goat_sallow_log_vertical_quarter[down=true,extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:mossy_goat_sallow_log_vertical_quarter[down=true,extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:mossy_goat_sallow_log_vertical_quarter[down=true,extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:mossy_goat_sallow_log_vertical_quarter[down=true,extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:mossy_goat_sallow_log_vertical_quarter[down=true,extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:mossy_goat_sallow_log_vertical_quarter[down=true,extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:mossy_goat_sallow_log_vertical_quarter[down=true,extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:mossy_goat_sallow_log_vertical_quarter[down=true,extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:mossy_goat_sallow_log_vertical_quarter[down=true,extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:mossy_goat_sallow_log_vertical_quarter[down=true,extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:mossy_goat_sallow_log_vertical_quarter[down=true,extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:mossy_goat_sallow_log_vertical_quarter[down=true,extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:mossy_goat_sallow_log_vertical_quarter[down=true,extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:mossy_goat_sallow_log_vertical_quarter[down=true,extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:mossy_goat_sallow_log_vertical_quarter[down=false,extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:mossy_goat_sallow_log_vertical_quarter[down=false,extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:mossy_goat_sallow_log_vertical_quarter[down=false,extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:mossy_goat_sallow_log_vertical_quarter[down=false,extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:mossy_goat_sallow_log_vertical_quarter[down=false,extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:mossy_goat_sallow_log_vertical_quarter[down=false,extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:mossy_goat_sallow_log_vertical_quarter[down=false,extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:mossy_goat_sallow_log_vertical_quarter[down=false,extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:mossy_goat_sallow_log_vertical_quarter[down=false,extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:mossy_goat_sallow_log_vertical_quarter[down=false,extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:mossy_goat_sallow_log_vertical_quarter[down=false,extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:mossy_goat_sallow_log_vertical_quarter[down=false,extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:mossy_goat_sallow_log_vertical_quarter[down=false,extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:mossy_goat_sallow_log_vertical_quarter[down=false,extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:mossy_goat_sallow_log_vertical_quarter[down=false,extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:mossy_goat_sallow_log_vertical_quarter[down=false,extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:mossy_goat_sallow_log_vertical_quarter[down=false,extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:mossy_goat_sallow_log_vertical_quarter[down=false,extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:mossy_goat_sallow_log_vertical_quarter[down=false,extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:mossy_goat_sallow_log_vertical_quarter[down=false,extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:mossy_goat_sallow_log_vertical_quarter[down=false,extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:mossy_goat_sallow_log_vertical_quarter[down=false,extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:mossy_goat_sallow_log_vertical_quarter[down=false,extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:mossy_goat_sallow_log_vertical_quarter[down=false,extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:mossy_goat_sallow_log_vertical_quarter[down=false,extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:mossy_goat_sallow_log_vertical_quarter[down=false,extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:mossy_goat_sallow_log_vertical_quarter[down=false,extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:mossy_goat_sallow_log_vertical_quarter[down=false,extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:mossy_goat_sallow_log_vertical_quarter[down=false,extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:mossy_goat_sallow_log_vertical_quarter[down=false,extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:mossy_goat_sallow_log_vertical_quarter[down=false,extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:mossy_goat_sallow_log_vertical_quarter[down=false,extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:mossy_goat_sallow_log_vertical_quarter[down=false,extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:mossy_goat_sallow_log_vertical_quarter[down=false,extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:mossy_goat_sallow_log_vertical_quarter[down=false,extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:mossy_goat_sallow_log_vertical_quarter[down=false,extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:mossy_goat_sallow_log_vertical_quarter[down=false,extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:mossy_goat_sallow_log_vertical_quarter[down=false,extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:mossy_goat_sallow_log_vertical_quarter[down=false,extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:mossy_goat_sallow_log_vertical_quarter[down=false,extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:mossy_goat_sallow_log_vertical_quarter[down=false,extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:mossy_goat_sallow_log_vertical_quarter[down=false,extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:mossy_goat_sallow_log_vertical_quarter[down=false,extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:mossy_goat_sallow_log_vertical_quarter[down=false,extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:mossy_goat_sallow_log_vertical_quarter[down=false,extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:mossy_goat_sallow_log_vertical_quarter[down=false,extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:mossy_goat_sallow_log_vertical_quarter[down=false,extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:mossy_goat_sallow_log_vertical_quarter[down=false,extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:mossy_goat_sallow_log_vertical_quarter[down=false,extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:mossy_goat_sallow_log_vertical_quarter[down=false,extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:mossy_goat_sallow_log_vertical_quarter[down=false,extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:mossy_goat_sallow_log_vertical_quarter[down=false,extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:mossy_goat_sallow_log_vertical_quarter[down=false,extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:mossy_goat_sallow_log_vertical_quarter[down=false,extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:mossy_goat_sallow_log_vertical_quarter[down=false,extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:mossy_goat_sallow_log_vertical_quarter[down=false,extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:mossy_goat_sallow_log_vertical_quarter[down=false,extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:mossy_goat_sallow_log_vertical_quarter[down=false,extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:mossy_goat_sallow_log_vertical_quarter[down=false,extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:mossy_goat_sallow_log_vertical_quarter[down=false,extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:mossy_goat_sallow_log_vertical_quarter[down=false,extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:mossy_goat_sallow_log_vertical_quarter[down=false,extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:mossy_goat_sallow_log_vertical_quarter[down=false,extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:mossy_goat_sallow_log_vertical_quarter[down=false,extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:mossy_goat_sallow_log_vertical_slab[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:mossy_goat_sallow_log_vertical_slab[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:mossy_goat_sallow_log_vertical_slab[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:mossy_goat_sallow_log_vertical_slab[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:mossy_goat_sallow_log_vertical_slab[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:mossy_goat_sallow_log_vertical_slab[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:mossy_goat_sallow_log_vertical_slab[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:mossy_goat_sallow_log_vertical_slab[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:mossy_goat_sallow_log_vertical_slab[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:mossy_goat_sallow_log_vertical_slab[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:mossy_goat_sallow_log_vertical_slab[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:mossy_goat_sallow_log_vertical_slab[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:mossy_goat_sallow_log_vertical_slab[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:mossy_goat_sallow_log_vertical_slab[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:mossy_goat_sallow_log_vertical_slab[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:mossy_goat_sallow_log_vertical_slab[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:mossy_goat_sallow_log_vertical_slab[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:mossy_goat_sallow_log_vertical_slab[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:mossy_goat_sallow_log_vertical_slab[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:mossy_goat_sallow_log_vertical_slab[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:mossy_goat_sallow_log_vertical_slab[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:mossy_goat_sallow_log_vertical_slab[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:mossy_goat_sallow_log_vertical_slab[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:mossy_goat_sallow_log_vertical_slab[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:mossy_goat_sallow_log_vertical_slab[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:mossy_goat_sallow_log_vertical_slab[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:mossy_goat_sallow_log_vertical_slab[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:mossy_goat_sallow_log_vertical_slab[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:mossy_goat_sallow_log_vertical_slab[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:mossy_goat_sallow_log_vertical_slab[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:mossy_goat_sallow_log_vertical_slab[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:mossy_goat_sallow_log_vertical_slab[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:mossy_goat_sallow_log_vertical_slab[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:mossy_goat_sallow_log_vertical_slab[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:mossy_goat_sallow_log_vertical_slab[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:mossy_goat_sallow_log_vertical_slab[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:mossy_goat_sallow_log_vertical_slab[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:mossy_goat_sallow_log_vertical_slab[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:mossy_goat_sallow_log_vertical_slab[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:mossy_goat_sallow_log_vertical_slab[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:mossy_goat_sallow_log_vertical_slab[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:mossy_goat_sallow_log_vertical_slab[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:mossy_goat_sallow_log_vertical_slab[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:mossy_goat_sallow_log_vertical_slab[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:mossy_goat_sallow_log_vertical_slab[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:mossy_goat_sallow_log_vertical_slab[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:mossy_goat_sallow_log_vertical_slab[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:mossy_goat_sallow_log_vertical_slab[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:mossy_goat_sallow_log_vertical_slab[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:mossy_goat_sallow_log_vertical_slab[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:mossy_goat_sallow_log_vertical_slab[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:mossy_goat_sallow_log_vertical_slab[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:mossy_goat_sallow_log_vertical_slab[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:mossy_goat_sallow_log_vertical_slab[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:mossy_goat_sallow_log_vertical_slab[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:mossy_goat_sallow_log_vertical_slab[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:mossy_goat_sallow_log_vertical_slab[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:mossy_goat_sallow_log_vertical_slab[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:mossy_goat_sallow_log_vertical_slab[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:mossy_goat_sallow_log_vertical_slab[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:mossy_goat_sallow_log_vertical_slab[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:mossy_goat_sallow_log_vertical_slab[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:mossy_goat_sallow_log_vertical_slab[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:mossy_goat_sallow_log_vertical_slab[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:mossy_gray_thatch
conquest:mossy_gray_thatch_corner_slab[facing=north,type=top,waterlogged=true]
conquest:mossy_gray_thatch_corner_slab[facing=north,type=top,waterlogged=false]
conquest:mossy_gray_thatch_corner_slab[facing=north,type=bottom,waterlogged=true]
conquest:mossy_gray_thatch_corner_slab[facing=north,type=bottom,waterlogged=false]
conquest:mossy_gray_thatch_corner_slab[facing=south,type=top,waterlogged=true]
conquest:mossy_gray_thatch_corner_slab[facing=south,type=top,waterlogged=false]
conquest:mossy_gray_thatch_corner_slab[facing=south,type=bottom,waterlogged=true]
conquest:mossy_gray_thatch_corner_slab[facing=south,type=bottom,waterlogged=false]
conquest:mossy_gray_thatch_corner_slab[facing=west,type=top,waterlogged=true]
conquest:mossy_gray_thatch_corner_slab[facing=west,type=top,waterlogged=false]
conquest:mossy_gray_thatch_corner_slab[facing=west,type=bottom,waterlogged=true]
conquest:mossy_gray_thatch_corner_slab[facing=west,type=bottom,waterlogged=false]
conquest:mossy_gray_thatch_corner_slab[facing=east,type=top,waterlogged=true]
conquest:mossy_gray_thatch_corner_slab[facing=east,type=top,waterlogged=false]
conquest:mossy_gray_thatch_corner_slab[facing=east,type=bottom,waterlogged=true]
conquest:mossy_gray_thatch_corner_slab[facing=east,type=bottom,waterlogged=false]
conquest:mossy_gray_thatch_eighth_slab[facing=north,type=top,waterlogged=true]
conquest:mossy_gray_thatch_eighth_slab[facing=north,type=top,waterlogged=false]
conquest:mossy_gray_thatch_eighth_slab[facing=north,type=bottom,waterlogged=true]
conquest:mossy_gray_thatch_eighth_slab[facing=north,type=bottom,waterlogged=false]
conquest:mossy_gray_thatch_eighth_slab[facing=south,type=top,waterlogged=true]
conquest:mossy_gray_thatch_eighth_slab[facing=south,type=top,waterlogged=false]
conquest:mossy_gray_thatch_eighth_slab[facing=south,type=bottom,waterlogged=true]
conquest:mossy_gray_thatch_eighth_slab[facing=south,type=bottom,waterlogged=false]
conquest:mossy_gray_thatch_eighth_slab[facing=west,type=top,waterlogged=true]
conquest:mossy_gray_thatch_eighth_slab[facing=west,type=top,waterlogged=false]
conquest:mossy_gray_thatch_eighth_slab[facing=west,type=bottom,waterlogged=true]
conquest:mossy_gray_thatch_eighth_slab[facing=west,type=bottom,waterlogged=false]
conquest:mossy_gray_thatch_eighth_slab[facing=east,type=top,waterlogged=true]
conquest:mossy_gray_thatch_eighth_slab[facing=east,type=top,waterlogged=false]
conquest:mossy_gray_thatch_eighth_slab[facing=east,type=bottom,waterlogged=true]
conquest:mossy_gray_thatch_eighth_slab[facing=east,type=bottom,waterlogged=false]
conquest:mossy_gray_thatch_quarter_slab[facing=north,layer=1,type=top,waterlogged=true]
conquest:mossy_gray_thatch_quarter_slab[facing=north,layer=1,type=top,waterlogged=false]
conquest:mossy_gray_thatch_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=true]
conquest:mossy_gray_thatch_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=false]
conquest:mossy_gray_thatch_quarter_slab[facing=north,layer=2,type=top,waterlogged=true]
conquest:mossy_gray_thatch_quarter_slab[facing=north,layer=2,type=top,waterlogged=false]
conquest:mossy_gray_thatch_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=true]
conquest:mossy_gray_thatch_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=false]
conquest:mossy_gray_thatch_quarter_slab[facing=north,layer=3,type=top,waterlogged=true]
conquest:mossy_gray_thatch_quarter_slab[facing=north,layer=3,type=top,waterlogged=false]
conquest:mossy_gray_thatch_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=true]
conquest:mossy_gray_thatch_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=false]
conquest:mossy_gray_thatch_quarter_slab[facing=south,layer=1,type=top,waterlogged=true]
conquest:mossy_gray_thatch_quarter_slab[facing=south,layer=1,type=top,waterlogged=false]
conquest:mossy_gray_thatch_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=true]
conquest:mossy_gray_thatch_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=false]
conquest:mossy_gray_thatch_quarter_slab[facing=south,layer=2,type=top,waterlogged=true]
conquest:mossy_gray_thatch_quarter_slab[facing=south,layer=2,type=top,waterlogged=false]
conquest:mossy_gray_thatch_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=true]
conquest:mossy_gray_thatch_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=false]
conquest:mossy_gray_thatch_quarter_slab[facing=south,layer=3,type=top,waterlogged=true]
conquest:mossy_gray_thatch_quarter_slab[facing=south,layer=3,type=top,waterlogged=false]
conquest:mossy_gray_thatch_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=true]
conquest:mossy_gray_thatch_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=false]
conquest:mossy_gray_thatch_quarter_slab[facing=west,layer=1,type=top,waterlogged=true]
conquest:mossy_gray_thatch_quarter_slab[facing=west,layer=1,type=top,waterlogged=false]
conquest:mossy_gray_thatch_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=true]
conquest:mossy_gray_thatch_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=false]
conquest:mossy_gray_thatch_quarter_slab[facing=west,layer=2,type=top,waterlogged=true]
conquest:mossy_gray_thatch_quarter_slab[facing=west,layer=2,type=top,waterlogged=false]
conquest:mossy_gray_thatch_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=true]
conquest:mossy_gray_thatch_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=false]
conquest:mossy_gray_thatch_quarter_slab[facing=west,layer=3,type=top,waterlogged=true]
conquest:mossy_gray_thatch_quarter_slab[facing=west,layer=3,type=top,waterlogged=false]
conquest:mossy_gray_thatch_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=true]
conquest:mossy_gray_thatch_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=false]
conquest:mossy_gray_thatch_quarter_slab[facing=east,layer=1,type=top,waterlogged=true]
conquest:mossy_gray_thatch_quarter_slab[facing=east,layer=1,type=top,waterlogged=false]
conquest:mossy_gray_thatch_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=true]
conquest:mossy_gray_thatch_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=false]
conquest:mossy_gray_thatch_quarter_slab[facing=east,layer=2,type=top,waterlogged=true]
conquest:mossy_gray_thatch_quarter_slab[facing=east,layer=2,type=top,waterlogged=false]
conquest:mossy_gray_thatch_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=true]
conquest:mossy_gray_thatch_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=false]
conquest:mossy_gray_thatch_quarter_slab[facing=east,layer=3,type=top,waterlogged=true]
conquest:mossy_gray_thatch_quarter_slab[facing=east,layer=3,type=top,waterlogged=false]
conquest:mossy_gray_thatch_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=true]
conquest:mossy_gray_thatch_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=false]
conquest:mossy_gray_thatch_slab[layers=1,type=top,waterlogged=true]
conquest:mossy_gray_thatch_slab[layers=1,type=top,waterlogged=false]
conquest:mossy_gray_thatch_slab[layers=1,type=bottom,waterlogged=true]
conquest:mossy_gray_thatch_slab[layers=1,type=bottom,waterlogged=false]
conquest:mossy_gray_thatch_slab[layers=2,type=top,waterlogged=true]
conquest:mossy_gray_thatch_slab[layers=2,type=top,waterlogged=false]
conquest:mossy_gray_thatch_slab[layers=2,type=bottom,waterlogged=true]
conquest:mossy_gray_thatch_slab[layers=2,type=bottom,waterlogged=false]
conquest:mossy_gray_thatch_slab[layers=3,type=top,waterlogged=true]
conquest:mossy_gray_thatch_slab[layers=3,type=top,waterlogged=false]
conquest:mossy_gray_thatch_slab[layers=3,type=bottom,waterlogged=true]
conquest:mossy_gray_thatch_slab[layers=3,type=bottom,waterlogged=false]
conquest:mossy_gray_thatch_slab[layers=4,type=top,waterlogged=true]
conquest:mossy_gray_thatch_slab[layers=4,type=top,waterlogged=false]
conquest:mossy_gray_thatch_slab[layers=4,type=bottom,waterlogged=true]
conquest:mossy_gray_thatch_slab[layers=4,type=bottom,waterlogged=false]
conquest:mossy_gray_thatch_slab[layers=5,type=top,waterlogged=true]
conquest:mossy_gray_thatch_slab[layers=5,type=top,waterlogged=false]
conquest:mossy_gray_thatch_slab[layers=5,type=bottom,waterlogged=true]
conquest:mossy_gray_thatch_slab[layers=5,type=bottom,waterlogged=false]
conquest:mossy_gray_thatch_slab[layers=6,type=top,waterlogged=true]
conquest:mossy_gray_thatch_slab[layers=6,type=top,waterlogged=false]
conquest:mossy_gray_thatch_slab[layers=6,type=bottom,waterlogged=true]
conquest:mossy_gray_thatch_slab[layers=6,type=bottom,waterlogged=false]
conquest:mossy_gray_thatch_slab[layers=7,type=top,waterlogged=true]
conquest:mossy_gray_thatch_slab[layers=7,type=top,waterlogged=false]
conquest:mossy_gray_thatch_slab[layers=7,type=bottom,waterlogged=true]
conquest:mossy_gray_thatch_slab[layers=7,type=bottom,waterlogged=false]
conquest:mossy_gray_thatch_slab[layers=8,type=top,waterlogged=true]
conquest:mossy_gray_thatch_slab[layers=8,type=top,waterlogged=false]
conquest:mossy_gray_thatch_slab[layers=8,type=bottom,waterlogged=true]
conquest:mossy_gray_thatch_slab[layers=8,type=bottom,waterlogged=false]
conquest:mossy_gray_thatch_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:mossy_gray_thatch_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:mossy_gray_thatch_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:mossy_gray_thatch_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:mossy_gray_thatch_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:mossy_gray_thatch_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:mossy_gray_thatch_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:mossy_gray_thatch_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:mossy_gray_thatch_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:mossy_gray_thatch_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:mossy_gray_thatch_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:mossy_gray_thatch_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:mossy_gray_thatch_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:mossy_gray_thatch_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:mossy_gray_thatch_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:mossy_gray_thatch_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:mossy_gray_thatch_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:mossy_gray_thatch_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:mossy_gray_thatch_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:mossy_gray_thatch_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:mossy_gray_thatch_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:mossy_gray_thatch_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:mossy_gray_thatch_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:mossy_gray_thatch_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:mossy_gray_thatch_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:mossy_gray_thatch_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:mossy_gray_thatch_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:mossy_gray_thatch_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:mossy_gray_thatch_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:mossy_gray_thatch_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:mossy_gray_thatch_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:mossy_gray_thatch_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:mossy_gray_thatch_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:mossy_gray_thatch_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:mossy_gray_thatch_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:mossy_gray_thatch_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:mossy_gray_thatch_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:mossy_gray_thatch_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:mossy_gray_thatch_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:mossy_gray_thatch_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:mossy_gray_thatch_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:mossy_gray_thatch_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:mossy_gray_thatch_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:mossy_gray_thatch_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:mossy_gray_thatch_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:mossy_gray_thatch_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:mossy_gray_thatch_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:mossy_gray_thatch_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:mossy_gray_thatch_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:mossy_gray_thatch_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:mossy_gray_thatch_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:mossy_gray_thatch_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:mossy_gray_thatch_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:mossy_gray_thatch_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:mossy_gray_thatch_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:mossy_gray_thatch_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:mossy_gray_thatch_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:mossy_gray_thatch_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:mossy_gray_thatch_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:mossy_gray_thatch_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:mossy_gray_thatch_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:mossy_gray_thatch_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:mossy_gray_thatch_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:mossy_gray_thatch_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:mossy_gray_thatch_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:mossy_gray_thatch_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:mossy_gray_thatch_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:mossy_gray_thatch_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:mossy_gray_thatch_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:mossy_gray_thatch_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:mossy_gray_thatch_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:mossy_gray_thatch_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:mossy_gray_thatch_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:mossy_gray_thatch_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:mossy_gray_thatch_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:mossy_gray_thatch_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:mossy_gray_thatch_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:mossy_gray_thatch_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:mossy_gray_thatch_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:mossy_gray_thatch_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:mossy_gray_thatch_vertical_corner[facing=north,layer=1,waterlogged=true]
conquest:mossy_gray_thatch_vertical_corner[facing=north,layer=1,waterlogged=false]
conquest:mossy_gray_thatch_vertical_corner[facing=north,layer=2,waterlogged=true]
conquest:mossy_gray_thatch_vertical_corner[facing=north,layer=2,waterlogged=false]
conquest:mossy_gray_thatch_vertical_corner[facing=north,layer=3,waterlogged=true]
conquest:mossy_gray_thatch_vertical_corner[facing=north,layer=3,waterlogged=false]
conquest:mossy_gray_thatch_vertical_corner[facing=north,layer=4,waterlogged=true]
conquest:mossy_gray_thatch_vertical_corner[facing=north,layer=4,waterlogged=false]
conquest:mossy_gray_thatch_vertical_corner[facing=south,layer=1,waterlogged=true]
conquest:mossy_gray_thatch_vertical_corner[facing=south,layer=1,waterlogged=false]
conquest:mossy_gray_thatch_vertical_corner[facing=south,layer=2,waterlogged=true]
conquest:mossy_gray_thatch_vertical_corner[facing=south,layer=2,waterlogged=false]
conquest:mossy_gray_thatch_vertical_corner[facing=south,layer=3,waterlogged=true]
conquest:mossy_gray_thatch_vertical_corner[facing=south,layer=3,waterlogged=false]
conquest:mossy_gray_thatch_vertical_corner[facing=south,layer=4,waterlogged=true]
conquest:mossy_gray_thatch_vertical_corner[facing=south,layer=4,waterlogged=false]
conquest:mossy_gray_thatch_vertical_corner[facing=west,layer=1,waterlogged=true]
conquest:mossy_gray_thatch_vertical_corner[facing=west,layer=1,waterlogged=false]
conquest:mossy_gray_thatch_vertical_corner[facing=west,layer=2,waterlogged=true]
conquest:mossy_gray_thatch_vertical_corner[facing=west,layer=2,waterlogged=false]
conquest:mossy_gray_thatch_vertical_corner[facing=west,layer=3,waterlogged=true]
conquest:mossy_gray_thatch_vertical_corner[facing=west,layer=3,waterlogged=false]
conquest:mossy_gray_thatch_vertical_corner[facing=west,layer=4,waterlogged=true]
conquest:mossy_gray_thatch_vertical_corner[facing=west,layer=4,waterlogged=false]
conquest:mossy_gray_thatch_vertical_corner[facing=east,layer=1,waterlogged=true]
conquest:mossy_gray_thatch_vertical_corner[facing=east,layer=1,waterlogged=false]
conquest:mossy_gray_thatch_vertical_corner[facing=east,layer=2,waterlogged=true]
conquest:mossy_gray_thatch_vertical_corner[facing=east,layer=2,waterlogged=false]
conquest:mossy_gray_thatch_vertical_corner[facing=east,layer=3,waterlogged=true]
conquest:mossy_gray_thatch_vertical_corner[facing=east,layer=3,waterlogged=false]
conquest:mossy_gray_thatch_vertical_corner[facing=east,layer=4,waterlogged=true]
conquest:mossy_gray_thatch_vertical_corner[facing=east,layer=4,waterlogged=false]
conquest:mossy_gray_thatch_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:mossy_gray_thatch_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:mossy_gray_thatch_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:mossy_gray_thatch_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:mossy_gray_thatch_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:mossy_gray_thatch_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:mossy_gray_thatch_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:mossy_gray_thatch_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:mossy_gray_thatch_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:mossy_gray_thatch_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:mossy_gray_thatch_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:mossy_gray_thatch_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:mossy_gray_thatch_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:mossy_gray_thatch_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:mossy_gray_thatch_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:mossy_gray_thatch_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:mossy_gray_thatch_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:mossy_gray_thatch_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:mossy_gray_thatch_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:mossy_gray_thatch_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:mossy_gray_thatch_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:mossy_gray_thatch_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:mossy_gray_thatch_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:mossy_gray_thatch_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:mossy_gray_thatch_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:mossy_gray_thatch_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:mossy_gray_thatch_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:mossy_gray_thatch_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:mossy_gray_thatch_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:mossy_gray_thatch_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:mossy_gray_thatch_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:mossy_gray_thatch_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:mossy_gray_thatch_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:mossy_gray_thatch_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:mossy_gray_thatch_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:mossy_gray_thatch_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:mossy_gray_thatch_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:mossy_gray_thatch_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:mossy_gray_thatch_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:mossy_gray_thatch_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:mossy_gray_thatch_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:mossy_gray_thatch_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:mossy_gray_thatch_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:mossy_gray_thatch_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:mossy_gray_thatch_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:mossy_gray_thatch_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:mossy_gray_thatch_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:mossy_gray_thatch_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:mossy_gray_thatch_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:mossy_gray_thatch_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:mossy_gray_thatch_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:mossy_gray_thatch_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:mossy_gray_thatch_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:mossy_gray_thatch_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:mossy_gray_thatch_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:mossy_gray_thatch_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:mossy_gray_thatch_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:mossy_gray_thatch_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:mossy_gray_thatch_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:mossy_gray_thatch_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:mossy_gray_thatch_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:mossy_gray_thatch_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:mossy_gray_thatch_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:mossy_gray_thatch_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:mossy_gray_thatch_vertical_quarter[facing=north,layer=1,waterlogged=true]
conquest:mossy_gray_thatch_vertical_quarter[facing=north,layer=1,waterlogged=false]
conquest:mossy_gray_thatch_vertical_quarter[facing=north,layer=2,waterlogged=true]
conquest:mossy_gray_thatch_vertical_quarter[facing=north,layer=2,waterlogged=false]
conquest:mossy_gray_thatch_vertical_quarter[facing=north,layer=3,waterlogged=true]
conquest:mossy_gray_thatch_vertical_quarter[facing=north,layer=3,waterlogged=false]
conquest:mossy_gray_thatch_vertical_quarter[facing=north,layer=4,waterlogged=true]
conquest:mossy_gray_thatch_vertical_quarter[facing=north,layer=4,waterlogged=false]
conquest:mossy_gray_thatch_vertical_quarter[facing=south,layer=1,waterlogged=true]
conquest:mossy_gray_thatch_vertical_quarter[facing=south,layer=1,waterlogged=false]
conquest:mossy_gray_thatch_vertical_quarter[facing=south,layer=2,waterlogged=true]
conquest:mossy_gray_thatch_vertical_quarter[facing=south,layer=2,waterlogged=false]
conquest:mossy_gray_thatch_vertical_quarter[facing=south,layer=3,waterlogged=true]
conquest:mossy_gray_thatch_vertical_quarter[facing=south,layer=3,waterlogged=false]
conquest:mossy_gray_thatch_vertical_quarter[facing=south,layer=4,waterlogged=true]
conquest:mossy_gray_thatch_vertical_quarter[facing=south,layer=4,waterlogged=false]
conquest:mossy_gray_thatch_vertical_quarter[facing=west,layer=1,waterlogged=true]
conquest:mossy_gray_thatch_vertical_quarter[facing=west,layer=1,waterlogged=false]
conquest:mossy_gray_thatch_vertical_quarter[facing=west,layer=2,waterlogged=true]
conquest:mossy_gray_thatch_vertical_quarter[facing=west,layer=2,waterlogged=false]
conquest:mossy_gray_thatch_vertical_quarter[facing=west,layer=3,waterlogged=true]
conquest:mossy_gray_thatch_vertical_quarter[facing=west,layer=3,waterlogged=false]
conquest:mossy_gray_thatch_vertical_quarter[facing=west,layer=4,waterlogged=true]
conquest:mossy_gray_thatch_vertical_quarter[facing=west,layer=4,waterlogged=false]
conquest:mossy_gray_thatch_vertical_quarter[facing=east,layer=1,waterlogged=true]
conquest:mossy_gray_thatch_vertical_quarter[facing=east,layer=1,waterlogged=false]
conquest:mossy_gray_thatch_vertical_quarter[facing=east,layer=2,waterlogged=true]
conquest:mossy_gray_thatch_vertical_quarter[facing=east,layer=2,waterlogged=false]
conquest:mossy_gray_thatch_vertical_quarter[facing=east,layer=3,waterlogged=true]
conquest:mossy_gray_thatch_vertical_quarter[facing=east,layer=3,waterlogged=false]
conquest:mossy_gray_thatch_vertical_quarter[facing=east,layer=4,waterlogged=true]
conquest:mossy_gray_thatch_vertical_quarter[facing=east,layer=4,waterlogged=false]
conquest:mossy_gray_thatch_vertical_slab[facing=north,layer=1,waterlogged=true]
conquest:mossy_gray_thatch_vertical_slab[facing=north,layer=1,waterlogged=false]
conquest:mossy_gray_thatch_vertical_slab[facing=north,layer=2,waterlogged=true]
conquest:mossy_gray_thatch_vertical_slab[facing=north,layer=2,waterlogged=false]
conquest:mossy_gray_thatch_vertical_slab[facing=north,layer=3,waterlogged=true]
conquest:mossy_gray_thatch_vertical_slab[facing=north,layer=3,waterlogged=false]
conquest:mossy_gray_thatch_vertical_slab[facing=north,layer=4,waterlogged=true]
conquest:mossy_gray_thatch_vertical_slab[facing=north,layer=4,waterlogged=false]
conquest:mossy_gray_thatch_vertical_slab[facing=south,layer=1,waterlogged=true]
conquest:mossy_gray_thatch_vertical_slab[facing=south,layer=1,waterlogged=false]
conquest:mossy_gray_thatch_vertical_slab[facing=south,layer=2,waterlogged=true]
conquest:mossy_gray_thatch_vertical_slab[facing=south,layer=2,waterlogged=false]
conquest:mossy_gray_thatch_vertical_slab[facing=south,layer=3,waterlogged=true]
conquest:mossy_gray_thatch_vertical_slab[facing=south,layer=3,waterlogged=false]
conquest:mossy_gray_thatch_vertical_slab[facing=south,layer=4,waterlogged=true]
conquest:mossy_gray_thatch_vertical_slab[facing=south,layer=4,waterlogged=false]
conquest:mossy_gray_thatch_vertical_slab[facing=west,layer=1,waterlogged=true]
conquest:mossy_gray_thatch_vertical_slab[facing=west,layer=1,waterlogged=false]
conquest:mossy_gray_thatch_vertical_slab[facing=west,layer=2,waterlogged=true]
conquest:mossy_gray_thatch_vertical_slab[facing=west,layer=2,waterlogged=false]
conquest:mossy_gray_thatch_vertical_slab[facing=west,layer=3,waterlogged=true]
conquest:mossy_gray_thatch_vertical_slab[facing=west,layer=3,waterlogged=false]
conquest:mossy_gray_thatch_vertical_slab[facing=west,layer=4,waterlogged=true]
conquest:mossy_gray_thatch_vertical_slab[facing=west,layer=4,waterlogged=false]
conquest:mossy_gray_thatch_vertical_slab[facing=east,layer=1,waterlogged=true]
conquest:mossy_gray_thatch_vertical_slab[facing=east,layer=1,waterlogged=false]
conquest:mossy_gray_thatch_vertical_slab[facing=east,layer=2,waterlogged=true]
conquest:mossy_gray_thatch_vertical_slab[facing=east,layer=2,waterlogged=false]
conquest:mossy_gray_thatch_vertical_slab[facing=east,layer=3,waterlogged=true]
conquest:mossy_gray_thatch_vertical_slab[facing=east,layer=3,waterlogged=false]
conquest:mossy_gray_thatch_vertical_slab[facing=east,layer=4,waterlogged=true]
conquest:mossy_gray_thatch_vertical_slab[facing=east,layer=4,waterlogged=false]
conquest:mossy_horse_chestnut_log[axis=x]
conquest:mossy_horse_chestnut_log[axis=y]
conquest:mossy_horse_chestnut_log[axis=z]
conquest:mossy_horse_chestnut_log_bark[axis=x]
conquest:mossy_horse_chestnut_log_bark[axis=y]
conquest:mossy_horse_chestnut_log_bark[axis=z]
conquest:mossy_horse_chestnut_log_branch[east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:mossy_horse_chestnut_log_branch[east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:mossy_horse_chestnut_log_branch[east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:mossy_horse_chestnut_log_branch[east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:mossy_horse_chestnut_log_branch[east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:mossy_horse_chestnut_log_branch[east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:mossy_horse_chestnut_log_branch[east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:mossy_horse_chestnut_log_branch[east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:mossy_horse_chestnut_log_branch[east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:mossy_horse_chestnut_log_branch[east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:mossy_horse_chestnut_log_branch[east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:mossy_horse_chestnut_log_branch[east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:mossy_horse_chestnut_log_branch[east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:mossy_horse_chestnut_log_branch[east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:mossy_horse_chestnut_log_branch[east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:mossy_horse_chestnut_log_branch[east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:mossy_horse_chestnut_log_branch[east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:mossy_horse_chestnut_log_branch[east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:mossy_horse_chestnut_log_branch[east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:mossy_horse_chestnut_log_branch[east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:mossy_horse_chestnut_log_branch[east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:mossy_horse_chestnut_log_branch[east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:mossy_horse_chestnut_log_branch[east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:mossy_horse_chestnut_log_branch[east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:mossy_horse_chestnut_log_branch[east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:mossy_horse_chestnut_log_branch[east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:mossy_horse_chestnut_log_branch[east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:mossy_horse_chestnut_log_branch[east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:mossy_horse_chestnut_log_branch[east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:mossy_horse_chestnut_log_branch[east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:mossy_horse_chestnut_log_branch[east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:mossy_horse_chestnut_log_branch[east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:mossy_horse_chestnut_log_branch[east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:mossy_horse_chestnut_log_branch[east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:mossy_horse_chestnut_log_branch[east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:mossy_horse_chestnut_log_branch[east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:mossy_horse_chestnut_log_branch[east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:mossy_horse_chestnut_log_branch[east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:mossy_horse_chestnut_log_branch[east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:mossy_horse_chestnut_log_branch[east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:mossy_horse_chestnut_log_branch[east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:mossy_horse_chestnut_log_branch[east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:mossy_horse_chestnut_log_branch[east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:mossy_horse_chestnut_log_branch[east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:mossy_horse_chestnut_log_branch[east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:mossy_horse_chestnut_log_branch[east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:mossy_horse_chestnut_log_branch[east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:mossy_horse_chestnut_log_branch[east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:mossy_horse_chestnut_log_branch[east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:mossy_horse_chestnut_log_branch[east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:mossy_horse_chestnut_log_branch[east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:mossy_horse_chestnut_log_branch[east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:mossy_horse_chestnut_log_branch[east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:mossy_horse_chestnut_log_branch[east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:mossy_horse_chestnut_log_branch[east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:mossy_horse_chestnut_log_branch[east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:mossy_horse_chestnut_log_branch[east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:mossy_horse_chestnut_log_branch[east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:mossy_horse_chestnut_log_branch[east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:mossy_horse_chestnut_log_branch[east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:mossy_horse_chestnut_log_branch[east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:mossy_horse_chestnut_log_branch[east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:mossy_horse_chestnut_log_branch[east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:mossy_horse_chestnut_log_branch[east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:mossy_horse_chestnut_log_corner_slab[facing=north,type=top,waterlogged=true]
conquest:mossy_horse_chestnut_log_corner_slab[facing=north,type=top,waterlogged=false]
conquest:mossy_horse_chestnut_log_corner_slab[facing=north,type=bottom,waterlogged=true]
conquest:mossy_horse_chestnut_log_corner_slab[facing=north,type=bottom,waterlogged=false]
conquest:mossy_horse_chestnut_log_corner_slab[facing=south,type=top,waterlogged=true]
conquest:mossy_horse_chestnut_log_corner_slab[facing=south,type=top,waterlogged=false]
conquest:mossy_horse_chestnut_log_corner_slab[facing=south,type=bottom,waterlogged=true]
conquest:mossy_horse_chestnut_log_corner_slab[facing=south,type=bottom,waterlogged=false]
conquest:mossy_horse_chestnut_log_corner_slab[facing=west,type=top,waterlogged=true]
conquest:mossy_horse_chestnut_log_corner_slab[facing=west,type=top,waterlogged=false]
conquest:mossy_horse_chestnut_log_corner_slab[facing=west,type=bottom,waterlogged=true]
conquest:mossy_horse_chestnut_log_corner_slab[facing=west,type=bottom,waterlogged=false]
conquest:mossy_horse_chestnut_log_corner_slab[facing=east,type=top,waterlogged=true]
conquest:mossy_horse_chestnut_log_corner_slab[facing=east,type=top,waterlogged=false]
conquest:mossy_horse_chestnut_log_corner_slab[facing=east,type=bottom,waterlogged=true]
conquest:mossy_horse_chestnut_log_corner_slab[facing=east,type=bottom,waterlogged=false]
conquest:mossy_horse_chestnut_log_eighth_slab[facing=north,type=top,waterlogged=true]
conquest:mossy_horse_chestnut_log_eighth_slab[facing=north,type=top,waterlogged=false]
conquest:mossy_horse_chestnut_log_eighth_slab[facing=north,type=bottom,waterlogged=true]
conquest:mossy_horse_chestnut_log_eighth_slab[facing=north,type=bottom,waterlogged=false]
conquest:mossy_horse_chestnut_log_eighth_slab[facing=south,type=top,waterlogged=true]
conquest:mossy_horse_chestnut_log_eighth_slab[facing=south,type=top,waterlogged=false]
conquest:mossy_horse_chestnut_log_eighth_slab[facing=south,type=bottom,waterlogged=true]
conquest:mossy_horse_chestnut_log_eighth_slab[facing=south,type=bottom,waterlogged=false]
conquest:mossy_horse_chestnut_log_eighth_slab[facing=west,type=top,waterlogged=true]
conquest:mossy_horse_chestnut_log_eighth_slab[facing=west,type=top,waterlogged=false]
conquest:mossy_horse_chestnut_log_eighth_slab[facing=west,type=bottom,waterlogged=true]
conquest:mossy_horse_chestnut_log_eighth_slab[facing=west,type=bottom,waterlogged=false]
conquest:mossy_horse_chestnut_log_eighth_slab[facing=east,type=top,waterlogged=true]
conquest:mossy_horse_chestnut_log_eighth_slab[facing=east,type=top,waterlogged=false]
conquest:mossy_horse_chestnut_log_eighth_slab[facing=east,type=bottom,waterlogged=true]
conquest:mossy_horse_chestnut_log_eighth_slab[facing=east,type=bottom,waterlogged=false]
conquest:mossy_horse_chestnut_log_large_branch[east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:mossy_horse_chestnut_log_large_branch[east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:mossy_horse_chestnut_log_large_branch[east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:mossy_horse_chestnut_log_large_branch[east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:mossy_horse_chestnut_log_large_branch[east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:mossy_horse_chestnut_log_large_branch[east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:mossy_horse_chestnut_log_large_branch[east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:mossy_horse_chestnut_log_large_branch[east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:mossy_horse_chestnut_log_large_branch[east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:mossy_horse_chestnut_log_large_branch[east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:mossy_horse_chestnut_log_large_branch[east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:mossy_horse_chestnut_log_large_branch[east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:mossy_horse_chestnut_log_large_branch[east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:mossy_horse_chestnut_log_large_branch[east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:mossy_horse_chestnut_log_large_branch[east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:mossy_horse_chestnut_log_large_branch[east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:mossy_horse_chestnut_log_large_branch[east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:mossy_horse_chestnut_log_large_branch[east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:mossy_horse_chestnut_log_large_branch[east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:mossy_horse_chestnut_log_large_branch[east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:mossy_horse_chestnut_log_large_branch[east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:mossy_horse_chestnut_log_large_branch[east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:mossy_horse_chestnut_log_large_branch[east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:mossy_horse_chestnut_log_large_branch[east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:mossy_horse_chestnut_log_large_branch[east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:mossy_horse_chestnut_log_large_branch[east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:mossy_horse_chestnut_log_large_branch[east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:mossy_horse_chestnut_log_large_branch[east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:mossy_horse_chestnut_log_large_branch[east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:mossy_horse_chestnut_log_large_branch[east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:mossy_horse_chestnut_log_large_branch[east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:mossy_horse_chestnut_log_large_branch[east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:mossy_horse_chestnut_log_large_branch[east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:mossy_horse_chestnut_log_large_branch[east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:mossy_horse_chestnut_log_large_branch[east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:mossy_horse_chestnut_log_large_branch[east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:mossy_horse_chestnut_log_large_branch[east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:mossy_horse_chestnut_log_large_branch[east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:mossy_horse_chestnut_log_large_branch[east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:mossy_horse_chestnut_log_large_branch[east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:mossy_horse_chestnut_log_large_branch[east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:mossy_horse_chestnut_log_large_branch[east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:mossy_horse_chestnut_log_large_branch[east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:mossy_horse_chestnut_log_large_branch[east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:mossy_horse_chestnut_log_large_branch[east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:mossy_horse_chestnut_log_large_branch[east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:mossy_horse_chestnut_log_large_branch[east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:mossy_horse_chestnut_log_large_branch[east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:mossy_horse_chestnut_log_large_branch[east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:mossy_horse_chestnut_log_large_branch[east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:mossy_horse_chestnut_log_large_branch[east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:mossy_horse_chestnut_log_large_branch[east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:mossy_horse_chestnut_log_large_branch[east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:mossy_horse_chestnut_log_large_branch[east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:mossy_horse_chestnut_log_large_branch[east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:mossy_horse_chestnut_log_large_branch[east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:mossy_horse_chestnut_log_large_branch[east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:mossy_horse_chestnut_log_large_branch[east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:mossy_horse_chestnut_log_large_branch[east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:mossy_horse_chestnut_log_large_branch[east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:mossy_horse_chestnut_log_large_branch[east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:mossy_horse_chestnut_log_large_branch[east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:mossy_horse_chestnut_log_large_branch[east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:mossy_horse_chestnut_log_large_branch[east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:mossy_horse_chestnut_log_pillar[layer=1,waterlogged=true]
conquest:mossy_horse_chestnut_log_pillar[layer=1,waterlogged=false]
conquest:mossy_horse_chestnut_log_pillar[layer=2,waterlogged=true]
conquest:mossy_horse_chestnut_log_pillar[layer=2,waterlogged=false]
conquest:mossy_horse_chestnut_log_pillar[layer=3,waterlogged=true]
conquest:mossy_horse_chestnut_log_pillar[layer=3,waterlogged=false]
conquest:mossy_horse_chestnut_log_pillar[layer=4,waterlogged=true]
conquest:mossy_horse_chestnut_log_pillar[layer=4,waterlogged=false]
conquest:mossy_horse_chestnut_log_pillar[layer=5,waterlogged=true]
conquest:mossy_horse_chestnut_log_pillar[layer=5,waterlogged=false]
conquest:mossy_horse_chestnut_log_quarter_slab[facing=north,layer=1,type=top,waterlogged=true]
conquest:mossy_horse_chestnut_log_quarter_slab[facing=north,layer=1,type=top,waterlogged=false]
conquest:mossy_horse_chestnut_log_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=true]
conquest:mossy_horse_chestnut_log_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=false]
conquest:mossy_horse_chestnut_log_quarter_slab[facing=north,layer=2,type=top,waterlogged=true]
conquest:mossy_horse_chestnut_log_quarter_slab[facing=north,layer=2,type=top,waterlogged=false]
conquest:mossy_horse_chestnut_log_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=true]
conquest:mossy_horse_chestnut_log_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=false]
conquest:mossy_horse_chestnut_log_quarter_slab[facing=north,layer=3,type=top,waterlogged=true]
conquest:mossy_horse_chestnut_log_quarter_slab[facing=north,layer=3,type=top,waterlogged=false]
conquest:mossy_horse_chestnut_log_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=true]
conquest:mossy_horse_chestnut_log_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=false]
conquest:mossy_horse_chestnut_log_quarter_slab[facing=south,layer=1,type=top,waterlogged=true]
conquest:mossy_horse_chestnut_log_quarter_slab[facing=south,layer=1,type=top,waterlogged=false]
conquest:mossy_horse_chestnut_log_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=true]
conquest:mossy_horse_chestnut_log_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=false]
conquest:mossy_horse_chestnut_log_quarter_slab[facing=south,layer=2,type=top,waterlogged=true]
conquest:mossy_horse_chestnut_log_quarter_slab[facing=south,layer=2,type=top,waterlogged=false]
conquest:mossy_horse_chestnut_log_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=true]
conquest:mossy_horse_chestnut_log_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=false]
conquest:mossy_horse_chestnut_log_quarter_slab[facing=south,layer=3,type=top,waterlogged=true]
conquest:mossy_horse_chestnut_log_quarter_slab[facing=south,layer=3,type=top,waterlogged=false]
conquest:mossy_horse_chestnut_log_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=true]
conquest:mossy_horse_chestnut_log_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=false]
conquest:mossy_horse_chestnut_log_quarter_slab[facing=west,layer=1,type=top,waterlogged=true]
conquest:mossy_horse_chestnut_log_quarter_slab[facing=west,layer=1,type=top,waterlogged=false]
conquest:mossy_horse_chestnut_log_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=true]
conquest:mossy_horse_chestnut_log_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=false]
conquest:mossy_horse_chestnut_log_quarter_slab[facing=west,layer=2,type=top,waterlogged=true]
conquest:mossy_horse_chestnut_log_quarter_slab[facing=west,layer=2,type=top,waterlogged=false]
conquest:mossy_horse_chestnut_log_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=true]
conquest:mossy_horse_chestnut_log_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=false]
conquest:mossy_horse_chestnut_log_quarter_slab[facing=west,layer=3,type=top,waterlogged=true]
conquest:mossy_horse_chestnut_log_quarter_slab[facing=west,layer=3,type=top,waterlogged=false]
conquest:mossy_horse_chestnut_log_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=true]
conquest:mossy_horse_chestnut_log_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=false]
conquest:mossy_horse_chestnut_log_quarter_slab[facing=east,layer=1,type=top,waterlogged=true]
conquest:mossy_horse_chestnut_log_quarter_slab[facing=east,layer=1,type=top,waterlogged=false]
conquest:mossy_horse_chestnut_log_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=true]
conquest:mossy_horse_chestnut_log_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=false]
conquest:mossy_horse_chestnut_log_quarter_slab[facing=east,layer=2,type=top,waterlogged=true]
conquest:mossy_horse_chestnut_log_quarter_slab[facing=east,layer=2,type=top,waterlogged=false]
conquest:mossy_horse_chestnut_log_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=true]
conquest:mossy_horse_chestnut_log_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=false]
conquest:mossy_horse_chestnut_log_quarter_slab[facing=east,layer=3,type=top,waterlogged=true]
conquest:mossy_horse_chestnut_log_quarter_slab[facing=east,layer=3,type=top,waterlogged=false]
conquest:mossy_horse_chestnut_log_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=true]
conquest:mossy_horse_chestnut_log_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=false]
conquest:mossy_horse_chestnut_log_slab[layer=1,type=top,waterlogged=true]
conquest:mossy_horse_chestnut_log_slab[layer=1,type=top,waterlogged=false]
conquest:mossy_horse_chestnut_log_slab[layer=1,type=bottom,waterlogged=true]
conquest:mossy_horse_chestnut_log_slab[layer=1,type=bottom,waterlogged=false]
conquest:mossy_horse_chestnut_log_slab[layer=2,type=top,waterlogged=true]
conquest:mossy_horse_chestnut_log_slab[layer=2,type=top,waterlogged=false]
conquest:mossy_horse_chestnut_log_slab[layer=2,type=bottom,waterlogged=true]
conquest:mossy_horse_chestnut_log_slab[layer=2,type=bottom,waterlogged=false]
conquest:mossy_horse_chestnut_log_slab[layer=3,type=top,waterlogged=true]
conquest:mossy_horse_chestnut_log_slab[layer=3,type=top,waterlogged=false]
conquest:mossy_horse_chestnut_log_slab[layer=3,type=bottom,waterlogged=true]
conquest:mossy_horse_chestnut_log_slab[layer=3,type=bottom,waterlogged=false]
conquest:mossy_horse_chestnut_log_slab[layer=4,type=top,waterlogged=true]
conquest:mossy_horse_chestnut_log_slab[layer=4,type=top,waterlogged=false]
conquest:mossy_horse_chestnut_log_slab[layer=4,type=bottom,waterlogged=true]
conquest:mossy_horse_chestnut_log_slab[layer=4,type=bottom,waterlogged=false]
conquest:mossy_horse_chestnut_log_small_branch[east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:mossy_horse_chestnut_log_small_branch[east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:mossy_horse_chestnut_log_small_branch[east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:mossy_horse_chestnut_log_small_branch[east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:mossy_horse_chestnut_log_small_branch[east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:mossy_horse_chestnut_log_small_branch[east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:mossy_horse_chestnut_log_small_branch[east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:mossy_horse_chestnut_log_small_branch[east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:mossy_horse_chestnut_log_small_branch[east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:mossy_horse_chestnut_log_small_branch[east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:mossy_horse_chestnut_log_small_branch[east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:mossy_horse_chestnut_log_small_branch[east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:mossy_horse_chestnut_log_small_branch[east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:mossy_horse_chestnut_log_small_branch[east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:mossy_horse_chestnut_log_small_branch[east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:mossy_horse_chestnut_log_small_branch[east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:mossy_horse_chestnut_log_small_branch[east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:mossy_horse_chestnut_log_small_branch[east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:mossy_horse_chestnut_log_small_branch[east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:mossy_horse_chestnut_log_small_branch[east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:mossy_horse_chestnut_log_small_branch[east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:mossy_horse_chestnut_log_small_branch[east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:mossy_horse_chestnut_log_small_branch[east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:mossy_horse_chestnut_log_small_branch[east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:mossy_horse_chestnut_log_small_branch[east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:mossy_horse_chestnut_log_small_branch[east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:mossy_horse_chestnut_log_small_branch[east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:mossy_horse_chestnut_log_small_branch[east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:mossy_horse_chestnut_log_small_branch[east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:mossy_horse_chestnut_log_small_branch[east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:mossy_horse_chestnut_log_small_branch[east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:mossy_horse_chestnut_log_small_branch[east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:mossy_horse_chestnut_log_small_branch[east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:mossy_horse_chestnut_log_small_branch[east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:mossy_horse_chestnut_log_small_branch[east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:mossy_horse_chestnut_log_small_branch[east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:mossy_horse_chestnut_log_small_branch[east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:mossy_horse_chestnut_log_small_branch[east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:mossy_horse_chestnut_log_small_branch[east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:mossy_horse_chestnut_log_small_branch[east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:mossy_horse_chestnut_log_small_branch[east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:mossy_horse_chestnut_log_small_branch[east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:mossy_horse_chestnut_log_small_branch[east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:mossy_horse_chestnut_log_small_branch[east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:mossy_horse_chestnut_log_small_branch[east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:mossy_horse_chestnut_log_small_branch[east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:mossy_horse_chestnut_log_small_branch[east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:mossy_horse_chestnut_log_small_branch[east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:mossy_horse_chestnut_log_small_branch[east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:mossy_horse_chestnut_log_small_branch[east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:mossy_horse_chestnut_log_small_branch[east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:mossy_horse_chestnut_log_small_branch[east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:mossy_horse_chestnut_log_small_branch[east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:mossy_horse_chestnut_log_small_branch[east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:mossy_horse_chestnut_log_small_branch[east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:mossy_horse_chestnut_log_small_branch[east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:mossy_horse_chestnut_log_small_branch[east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:mossy_horse_chestnut_log_small_branch[east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:mossy_horse_chestnut_log_small_branch[east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:mossy_horse_chestnut_log_small_branch[east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:mossy_horse_chestnut_log_small_branch[east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:mossy_horse_chestnut_log_small_branch[east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:mossy_horse_chestnut_log_small_branch[east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:mossy_horse_chestnut_log_small_branch[east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:mossy_horse_chestnut_log_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:mossy_horse_chestnut_log_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:mossy_horse_chestnut_log_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:mossy_horse_chestnut_log_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:mossy_horse_chestnut_log_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:mossy_horse_chestnut_log_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:mossy_horse_chestnut_log_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:mossy_horse_chestnut_log_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:mossy_horse_chestnut_log_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:mossy_horse_chestnut_log_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:mossy_horse_chestnut_log_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:mossy_horse_chestnut_log_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:mossy_horse_chestnut_log_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:mossy_horse_chestnut_log_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:mossy_horse_chestnut_log_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:mossy_horse_chestnut_log_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:mossy_horse_chestnut_log_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:mossy_horse_chestnut_log_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:mossy_horse_chestnut_log_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:mossy_horse_chestnut_log_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:mossy_horse_chestnut_log_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:mossy_horse_chestnut_log_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:mossy_horse_chestnut_log_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:mossy_horse_chestnut_log_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:mossy_horse_chestnut_log_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:mossy_horse_chestnut_log_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:mossy_horse_chestnut_log_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:mossy_horse_chestnut_log_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:mossy_horse_chestnut_log_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:mossy_horse_chestnut_log_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:mossy_horse_chestnut_log_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:mossy_horse_chestnut_log_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:mossy_horse_chestnut_log_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:mossy_horse_chestnut_log_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:mossy_horse_chestnut_log_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:mossy_horse_chestnut_log_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:mossy_horse_chestnut_log_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:mossy_horse_chestnut_log_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:mossy_horse_chestnut_log_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:mossy_horse_chestnut_log_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:mossy_horse_chestnut_log_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:mossy_horse_chestnut_log_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:mossy_horse_chestnut_log_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:mossy_horse_chestnut_log_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:mossy_horse_chestnut_log_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:mossy_horse_chestnut_log_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:mossy_horse_chestnut_log_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:mossy_horse_chestnut_log_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:mossy_horse_chestnut_log_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:mossy_horse_chestnut_log_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:mossy_horse_chestnut_log_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:mossy_horse_chestnut_log_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:mossy_horse_chestnut_log_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:mossy_horse_chestnut_log_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:mossy_horse_chestnut_log_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:mossy_horse_chestnut_log_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:mossy_horse_chestnut_log_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:mossy_horse_chestnut_log_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:mossy_horse_chestnut_log_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:mossy_horse_chestnut_log_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:mossy_horse_chestnut_log_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:mossy_horse_chestnut_log_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:mossy_horse_chestnut_log_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:mossy_horse_chestnut_log_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:mossy_horse_chestnut_log_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:mossy_horse_chestnut_log_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:mossy_horse_chestnut_log_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:mossy_horse_chestnut_log_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:mossy_horse_chestnut_log_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:mossy_horse_chestnut_log_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:mossy_horse_chestnut_log_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:mossy_horse_chestnut_log_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:mossy_horse_chestnut_log_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:mossy_horse_chestnut_log_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:mossy_horse_chestnut_log_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:mossy_horse_chestnut_log_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:mossy_horse_chestnut_log_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:mossy_horse_chestnut_log_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:mossy_horse_chestnut_log_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:mossy_horse_chestnut_log_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:mossy_horse_chestnut_log_stump[down=true,layer=1,waterlogged=true]
conquest:mossy_horse_chestnut_log_stump[down=true,layer=1,waterlogged=false]
conquest:mossy_horse_chestnut_log_stump[down=true,layer=2,waterlogged=true]
conquest:mossy_horse_chestnut_log_stump[down=true,layer=2,waterlogged=false]
conquest:mossy_horse_chestnut_log_stump[down=true,layer=3,waterlogged=true]
conquest:mossy_horse_chestnut_log_stump[down=true,layer=3,waterlogged=false]
conquest:mossy_horse_chestnut_log_stump[down=true,layer=4,waterlogged=true]
conquest:mossy_horse_chestnut_log_stump[down=true,layer=4,waterlogged=false]
conquest:mossy_horse_chestnut_log_stump[down=true,layer=5,waterlogged=true]
conquest:mossy_horse_chestnut_log_stump[down=true,layer=5,waterlogged=false]
conquest:mossy_horse_chestnut_log_stump[down=false,layer=1,waterlogged=true]
conquest:mossy_horse_chestnut_log_stump[down=false,layer=1,waterlogged=false]
conquest:mossy_horse_chestnut_log_stump[down=false,layer=2,waterlogged=true]
conquest:mossy_horse_chestnut_log_stump[down=false,layer=2,waterlogged=false]
conquest:mossy_horse_chestnut_log_stump[down=false,layer=3,waterlogged=true]
conquest:mossy_horse_chestnut_log_stump[down=false,layer=3,waterlogged=false]
conquest:mossy_horse_chestnut_log_stump[down=false,layer=4,waterlogged=true]
conquest:mossy_horse_chestnut_log_stump[down=false,layer=4,waterlogged=false]
conquest:mossy_horse_chestnut_log_stump[down=false,layer=5,waterlogged=true]
conquest:mossy_horse_chestnut_log_stump[down=false,layer=5,waterlogged=false]
conquest:mossy_horse_chestnut_log_vertical_corner[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:mossy_horse_chestnut_log_vertical_corner[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:mossy_horse_chestnut_log_vertical_corner[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:mossy_horse_chestnut_log_vertical_corner[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:mossy_horse_chestnut_log_vertical_corner[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:mossy_horse_chestnut_log_vertical_corner[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:mossy_horse_chestnut_log_vertical_corner[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:mossy_horse_chestnut_log_vertical_corner[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:mossy_horse_chestnut_log_vertical_corner[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:mossy_horse_chestnut_log_vertical_corner[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:mossy_horse_chestnut_log_vertical_corner[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:mossy_horse_chestnut_log_vertical_corner[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:mossy_horse_chestnut_log_vertical_corner[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:mossy_horse_chestnut_log_vertical_corner[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:mossy_horse_chestnut_log_vertical_corner[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:mossy_horse_chestnut_log_vertical_corner[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:mossy_horse_chestnut_log_vertical_corner[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:mossy_horse_chestnut_log_vertical_corner[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:mossy_horse_chestnut_log_vertical_corner[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:mossy_horse_chestnut_log_vertical_corner[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:mossy_horse_chestnut_log_vertical_corner[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:mossy_horse_chestnut_log_vertical_corner[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:mossy_horse_chestnut_log_vertical_corner[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:mossy_horse_chestnut_log_vertical_corner[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:mossy_horse_chestnut_log_vertical_corner[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:mossy_horse_chestnut_log_vertical_corner[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:mossy_horse_chestnut_log_vertical_corner[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:mossy_horse_chestnut_log_vertical_corner[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:mossy_horse_chestnut_log_vertical_corner[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:mossy_horse_chestnut_log_vertical_corner[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:mossy_horse_chestnut_log_vertical_corner[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:mossy_horse_chestnut_log_vertical_corner[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:mossy_horse_chestnut_log_vertical_corner[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:mossy_horse_chestnut_log_vertical_corner[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:mossy_horse_chestnut_log_vertical_corner[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:mossy_horse_chestnut_log_vertical_corner[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:mossy_horse_chestnut_log_vertical_corner[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:mossy_horse_chestnut_log_vertical_corner[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:mossy_horse_chestnut_log_vertical_corner[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:mossy_horse_chestnut_log_vertical_corner[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:mossy_horse_chestnut_log_vertical_corner[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:mossy_horse_chestnut_log_vertical_corner[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:mossy_horse_chestnut_log_vertical_corner[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:mossy_horse_chestnut_log_vertical_corner[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:mossy_horse_chestnut_log_vertical_corner[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:mossy_horse_chestnut_log_vertical_corner[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:mossy_horse_chestnut_log_vertical_corner[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:mossy_horse_chestnut_log_vertical_corner[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:mossy_horse_chestnut_log_vertical_corner[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:mossy_horse_chestnut_log_vertical_corner[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:mossy_horse_chestnut_log_vertical_corner[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:mossy_horse_chestnut_log_vertical_corner[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:mossy_horse_chestnut_log_vertical_corner[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:mossy_horse_chestnut_log_vertical_corner[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:mossy_horse_chestnut_log_vertical_corner[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:mossy_horse_chestnut_log_vertical_corner[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:mossy_horse_chestnut_log_vertical_corner[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:mossy_horse_chestnut_log_vertical_corner[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:mossy_horse_chestnut_log_vertical_corner[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:mossy_horse_chestnut_log_vertical_corner[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:mossy_horse_chestnut_log_vertical_corner[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:mossy_horse_chestnut_log_vertical_corner[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:mossy_horse_chestnut_log_vertical_corner[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:mossy_horse_chestnut_log_vertical_corner[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:mossy_horse_chestnut_log_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:mossy_horse_chestnut_log_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:mossy_horse_chestnut_log_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:mossy_horse_chestnut_log_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:mossy_horse_chestnut_log_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:mossy_horse_chestnut_log_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:mossy_horse_chestnut_log_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:mossy_horse_chestnut_log_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:mossy_horse_chestnut_log_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:mossy_horse_chestnut_log_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:mossy_horse_chestnut_log_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:mossy_horse_chestnut_log_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:mossy_horse_chestnut_log_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:mossy_horse_chestnut_log_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:mossy_horse_chestnut_log_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:mossy_horse_chestnut_log_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:mossy_horse_chestnut_log_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:mossy_horse_chestnut_log_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:mossy_horse_chestnut_log_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:mossy_horse_chestnut_log_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:mossy_horse_chestnut_log_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:mossy_horse_chestnut_log_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:mossy_horse_chestnut_log_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:mossy_horse_chestnut_log_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:mossy_horse_chestnut_log_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:mossy_horse_chestnut_log_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:mossy_horse_chestnut_log_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:mossy_horse_chestnut_log_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:mossy_horse_chestnut_log_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:mossy_horse_chestnut_log_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:mossy_horse_chestnut_log_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:mossy_horse_chestnut_log_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:mossy_horse_chestnut_log_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:mossy_horse_chestnut_log_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:mossy_horse_chestnut_log_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:mossy_horse_chestnut_log_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:mossy_horse_chestnut_log_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:mossy_horse_chestnut_log_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:mossy_horse_chestnut_log_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:mossy_horse_chestnut_log_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:mossy_horse_chestnut_log_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:mossy_horse_chestnut_log_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:mossy_horse_chestnut_log_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:mossy_horse_chestnut_log_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:mossy_horse_chestnut_log_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:mossy_horse_chestnut_log_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:mossy_horse_chestnut_log_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:mossy_horse_chestnut_log_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:mossy_horse_chestnut_log_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:mossy_horse_chestnut_log_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:mossy_horse_chestnut_log_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:mossy_horse_chestnut_log_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:mossy_horse_chestnut_log_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:mossy_horse_chestnut_log_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:mossy_horse_chestnut_log_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:mossy_horse_chestnut_log_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:mossy_horse_chestnut_log_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:mossy_horse_chestnut_log_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:mossy_horse_chestnut_log_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:mossy_horse_chestnut_log_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:mossy_horse_chestnut_log_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:mossy_horse_chestnut_log_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:mossy_horse_chestnut_log_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:mossy_horse_chestnut_log_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:mossy_horse_chestnut_log_vertical_quarter[down=true,extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:mossy_horse_chestnut_log_vertical_quarter[down=true,extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:mossy_horse_chestnut_log_vertical_quarter[down=true,extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:mossy_horse_chestnut_log_vertical_quarter[down=true,extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:mossy_horse_chestnut_log_vertical_quarter[down=true,extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:mossy_horse_chestnut_log_vertical_quarter[down=true,extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:mossy_horse_chestnut_log_vertical_quarter[down=true,extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:mossy_horse_chestnut_log_vertical_quarter[down=true,extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:mossy_horse_chestnut_log_vertical_quarter[down=true,extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:mossy_horse_chestnut_log_vertical_quarter[down=true,extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:mossy_horse_chestnut_log_vertical_quarter[down=true,extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:mossy_horse_chestnut_log_vertical_quarter[down=true,extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:mossy_horse_chestnut_log_vertical_quarter[down=true,extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:mossy_horse_chestnut_log_vertical_quarter[down=true,extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:mossy_horse_chestnut_log_vertical_quarter[down=true,extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:mossy_horse_chestnut_log_vertical_quarter[down=true,extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:mossy_horse_chestnut_log_vertical_quarter[down=true,extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:mossy_horse_chestnut_log_vertical_quarter[down=true,extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:mossy_horse_chestnut_log_vertical_quarter[down=true,extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:mossy_horse_chestnut_log_vertical_quarter[down=true,extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:mossy_horse_chestnut_log_vertical_quarter[down=true,extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:mossy_horse_chestnut_log_vertical_quarter[down=true,extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:mossy_horse_chestnut_log_vertical_quarter[down=true,extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:mossy_horse_chestnut_log_vertical_quarter[down=true,extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:mossy_horse_chestnut_log_vertical_quarter[down=true,extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:mossy_horse_chestnut_log_vertical_quarter[down=true,extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:mossy_horse_chestnut_log_vertical_quarter[down=true,extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:mossy_horse_chestnut_log_vertical_quarter[down=true,extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:mossy_horse_chestnut_log_vertical_quarter[down=true,extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:mossy_horse_chestnut_log_vertical_quarter[down=true,extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:mossy_horse_chestnut_log_vertical_quarter[down=true,extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:mossy_horse_chestnut_log_vertical_quarter[down=true,extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:mossy_horse_chestnut_log_vertical_quarter[down=true,extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:mossy_horse_chestnut_log_vertical_quarter[down=true,extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:mossy_horse_chestnut_log_vertical_quarter[down=true,extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:mossy_horse_chestnut_log_vertical_quarter[down=true,extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:mossy_horse_chestnut_log_vertical_quarter[down=true,extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:mossy_horse_chestnut_log_vertical_quarter[down=true,extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:mossy_horse_chestnut_log_vertical_quarter[down=true,extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:mossy_horse_chestnut_log_vertical_quarter[down=true,extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:mossy_horse_chestnut_log_vertical_quarter[down=true,extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:mossy_horse_chestnut_log_vertical_quarter[down=true,extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:mossy_horse_chestnut_log_vertical_quarter[down=true,extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:mossy_horse_chestnut_log_vertical_quarter[down=true,extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:mossy_horse_chestnut_log_vertical_quarter[down=true,extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:mossy_horse_chestnut_log_vertical_quarter[down=true,extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:mossy_horse_chestnut_log_vertical_quarter[down=true,extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:mossy_horse_chestnut_log_vertical_quarter[down=true,extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:mossy_horse_chestnut_log_vertical_quarter[down=true,extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:mossy_horse_chestnut_log_vertical_quarter[down=true,extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:mossy_horse_chestnut_log_vertical_quarter[down=true,extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:mossy_horse_chestnut_log_vertical_quarter[down=true,extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:mossy_horse_chestnut_log_vertical_quarter[down=true,extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:mossy_horse_chestnut_log_vertical_quarter[down=true,extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:mossy_horse_chestnut_log_vertical_quarter[down=true,extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:mossy_horse_chestnut_log_vertical_quarter[down=true,extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:mossy_horse_chestnut_log_vertical_quarter[down=true,extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:mossy_horse_chestnut_log_vertical_quarter[down=true,extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:mossy_horse_chestnut_log_vertical_quarter[down=true,extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:mossy_horse_chestnut_log_vertical_quarter[down=true,extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:mossy_horse_chestnut_log_vertical_quarter[down=true,extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:mossy_horse_chestnut_log_vertical_quarter[down=true,extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:mossy_horse_chestnut_log_vertical_quarter[down=true,extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:mossy_horse_chestnut_log_vertical_quarter[down=true,extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:mossy_horse_chestnut_log_vertical_quarter[down=false,extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:mossy_horse_chestnut_log_vertical_quarter[down=false,extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:mossy_horse_chestnut_log_vertical_quarter[down=false,extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:mossy_horse_chestnut_log_vertical_quarter[down=false,extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:mossy_horse_chestnut_log_vertical_quarter[down=false,extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:mossy_horse_chestnut_log_vertical_quarter[down=false,extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:mossy_horse_chestnut_log_vertical_quarter[down=false,extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:mossy_horse_chestnut_log_vertical_quarter[down=false,extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:mossy_horse_chestnut_log_vertical_quarter[down=false,extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:mossy_horse_chestnut_log_vertical_quarter[down=false,extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:mossy_horse_chestnut_log_vertical_quarter[down=false,extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:mossy_horse_chestnut_log_vertical_quarter[down=false,extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:mossy_horse_chestnut_log_vertical_quarter[down=false,extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:mossy_horse_chestnut_log_vertical_quarter[down=false,extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:mossy_horse_chestnut_log_vertical_quarter[down=false,extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:mossy_horse_chestnut_log_vertical_quarter[down=false,extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:mossy_horse_chestnut_log_vertical_quarter[down=false,extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:mossy_horse_chestnut_log_vertical_quarter[down=false,extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:mossy_horse_chestnut_log_vertical_quarter[down=false,extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:mossy_horse_chestnut_log_vertical_quarter[down=false,extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:mossy_horse_chestnut_log_vertical_quarter[down=false,extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:mossy_horse_chestnut_log_vertical_quarter[down=false,extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:mossy_horse_chestnut_log_vertical_quarter[down=false,extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:mossy_horse_chestnut_log_vertical_quarter[down=false,extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:mossy_horse_chestnut_log_vertical_quarter[down=false,extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:mossy_horse_chestnut_log_vertical_quarter[down=false,extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:mossy_horse_chestnut_log_vertical_quarter[down=false,extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:mossy_horse_chestnut_log_vertical_quarter[down=false,extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:mossy_horse_chestnut_log_vertical_quarter[down=false,extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:mossy_horse_chestnut_log_vertical_quarter[down=false,extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:mossy_horse_chestnut_log_vertical_quarter[down=false,extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:mossy_horse_chestnut_log_vertical_quarter[down=false,extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:mossy_horse_chestnut_log_vertical_quarter[down=false,extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:mossy_horse_chestnut_log_vertical_quarter[down=false,extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:mossy_horse_chestnut_log_vertical_quarter[down=false,extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:mossy_horse_chestnut_log_vertical_quarter[down=false,extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:mossy_horse_chestnut_log_vertical_quarter[down=false,extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:mossy_horse_chestnut_log_vertical_quarter[down=false,extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:mossy_horse_chestnut_log_vertical_quarter[down=false,extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:mossy_horse_chestnut_log_vertical_quarter[down=false,extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:mossy_horse_chestnut_log_vertical_quarter[down=false,extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:mossy_horse_chestnut_log_vertical_quarter[down=false,extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:mossy_horse_chestnut_log_vertical_quarter[down=false,extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:mossy_horse_chestnut_log_vertical_quarter[down=false,extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:mossy_horse_chestnut_log_vertical_quarter[down=false,extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:mossy_horse_chestnut_log_vertical_quarter[down=false,extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:mossy_horse_chestnut_log_vertical_quarter[down=false,extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:mossy_horse_chestnut_log_vertical_quarter[down=false,extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:mossy_horse_chestnut_log_vertical_quarter[down=false,extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:mossy_horse_chestnut_log_vertical_quarter[down=false,extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:mossy_horse_chestnut_log_vertical_quarter[down=false,extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:mossy_horse_chestnut_log_vertical_quarter[down=false,extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:mossy_horse_chestnut_log_vertical_quarter[down=false,extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:mossy_horse_chestnut_log_vertical_quarter[down=false,extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:mossy_horse_chestnut_log_vertical_quarter[down=false,extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:mossy_horse_chestnut_log_vertical_quarter[down=false,extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:mossy_horse_chestnut_log_vertical_quarter[down=false,extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:mossy_horse_chestnut_log_vertical_quarter[down=false,extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:mossy_horse_chestnut_log_vertical_quarter[down=false,extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:mossy_horse_chestnut_log_vertical_quarter[down=false,extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:mossy_horse_chestnut_log_vertical_quarter[down=false,extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:mossy_horse_chestnut_log_vertical_quarter[down=false,extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:mossy_horse_chestnut_log_vertical_quarter[down=false,extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:mossy_horse_chestnut_log_vertical_quarter[down=false,extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:mossy_horse_chestnut_log_vertical_slab[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:mossy_horse_chestnut_log_vertical_slab[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:mossy_horse_chestnut_log_vertical_slab[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:mossy_horse_chestnut_log_vertical_slab[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:mossy_horse_chestnut_log_vertical_slab[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:mossy_horse_chestnut_log_vertical_slab[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:mossy_horse_chestnut_log_vertical_slab[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:mossy_horse_chestnut_log_vertical_slab[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:mossy_horse_chestnut_log_vertical_slab[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:mossy_horse_chestnut_log_vertical_slab[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:mossy_horse_chestnut_log_vertical_slab[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:mossy_horse_chestnut_log_vertical_slab[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:mossy_horse_chestnut_log_vertical_slab[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:mossy_horse_chestnut_log_vertical_slab[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:mossy_horse_chestnut_log_vertical_slab[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:mossy_horse_chestnut_log_vertical_slab[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:mossy_horse_chestnut_log_vertical_slab[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:mossy_horse_chestnut_log_vertical_slab[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:mossy_horse_chestnut_log_vertical_slab[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:mossy_horse_chestnut_log_vertical_slab[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:mossy_horse_chestnut_log_vertical_slab[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:mossy_horse_chestnut_log_vertical_slab[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:mossy_horse_chestnut_log_vertical_slab[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:mossy_horse_chestnut_log_vertical_slab[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:mossy_horse_chestnut_log_vertical_slab[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:mossy_horse_chestnut_log_vertical_slab[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:mossy_horse_chestnut_log_vertical_slab[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:mossy_horse_chestnut_log_vertical_slab[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:mossy_horse_chestnut_log_vertical_slab[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:mossy_horse_chestnut_log_vertical_slab[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:mossy_horse_chestnut_log_vertical_slab[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:mossy_horse_chestnut_log_vertical_slab[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:mossy_horse_chestnut_log_vertical_slab[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:mossy_horse_chestnut_log_vertical_slab[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:mossy_horse_chestnut_log_vertical_slab[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:mossy_horse_chestnut_log_vertical_slab[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:mossy_horse_chestnut_log_vertical_slab[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:mossy_horse_chestnut_log_vertical_slab[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:mossy_horse_chestnut_log_vertical_slab[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:mossy_horse_chestnut_log_vertical_slab[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:mossy_horse_chestnut_log_vertical_slab[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:mossy_horse_chestnut_log_vertical_slab[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:mossy_horse_chestnut_log_vertical_slab[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:mossy_horse_chestnut_log_vertical_slab[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:mossy_horse_chestnut_log_vertical_slab[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:mossy_horse_chestnut_log_vertical_slab[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:mossy_horse_chestnut_log_vertical_slab[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:mossy_horse_chestnut_log_vertical_slab[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:mossy_horse_chestnut_log_vertical_slab[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:mossy_horse_chestnut_log_vertical_slab[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:mossy_horse_chestnut_log_vertical_slab[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:mossy_horse_chestnut_log_vertical_slab[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:mossy_horse_chestnut_log_vertical_slab[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:mossy_horse_chestnut_log_vertical_slab[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:mossy_horse_chestnut_log_vertical_slab[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:mossy_horse_chestnut_log_vertical_slab[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:mossy_horse_chestnut_log_vertical_slab[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:mossy_horse_chestnut_log_vertical_slab[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:mossy_horse_chestnut_log_vertical_slab[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:mossy_horse_chestnut_log_vertical_slab[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:mossy_horse_chestnut_log_vertical_slab[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:mossy_horse_chestnut_log_vertical_slab[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:mossy_horse_chestnut_log_vertical_slab[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:mossy_horse_chestnut_log_vertical_slab[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:mossy_larch_log[axis=x]
conquest:mossy_larch_log[axis=y]
conquest:mossy_larch_log[axis=z]
conquest:mossy_larch_log_bark[axis=x]
conquest:mossy_larch_log_bark[axis=y]
conquest:mossy_larch_log_bark[axis=z]
conquest:mossy_larch_log_branch[east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:mossy_larch_log_branch[east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:mossy_larch_log_branch[east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:mossy_larch_log_branch[east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:mossy_larch_log_branch[east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:mossy_larch_log_branch[east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:mossy_larch_log_branch[east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:mossy_larch_log_branch[east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:mossy_larch_log_branch[east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:mossy_larch_log_branch[east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:mossy_larch_log_branch[east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:mossy_larch_log_branch[east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:mossy_larch_log_branch[east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:mossy_larch_log_branch[east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:mossy_larch_log_branch[east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:mossy_larch_log_branch[east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:mossy_larch_log_branch[east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:mossy_larch_log_branch[east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:mossy_larch_log_branch[east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:mossy_larch_log_branch[east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:mossy_larch_log_branch[east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:mossy_larch_log_branch[east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:mossy_larch_log_branch[east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:mossy_larch_log_branch[east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:mossy_larch_log_branch[east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:mossy_larch_log_branch[east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:mossy_larch_log_branch[east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:mossy_larch_log_branch[east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:mossy_larch_log_branch[east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:mossy_larch_log_branch[east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:mossy_larch_log_branch[east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:mossy_larch_log_branch[east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:mossy_larch_log_branch[east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:mossy_larch_log_branch[east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:mossy_larch_log_branch[east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:mossy_larch_log_branch[east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:mossy_larch_log_branch[east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:mossy_larch_log_branch[east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:mossy_larch_log_branch[east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:mossy_larch_log_branch[east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:mossy_larch_log_branch[east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:mossy_larch_log_branch[east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:mossy_larch_log_branch[east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:mossy_larch_log_branch[east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:mossy_larch_log_branch[east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:mossy_larch_log_branch[east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:mossy_larch_log_branch[east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:mossy_larch_log_branch[east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:mossy_larch_log_branch[east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:mossy_larch_log_branch[east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:mossy_larch_log_branch[east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:mossy_larch_log_branch[east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:mossy_larch_log_branch[east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:mossy_larch_log_branch[east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:mossy_larch_log_branch[east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:mossy_larch_log_branch[east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:mossy_larch_log_branch[east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:mossy_larch_log_branch[east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:mossy_larch_log_branch[east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:mossy_larch_log_branch[east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:mossy_larch_log_branch[east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:mossy_larch_log_branch[east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:mossy_larch_log_branch[east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:mossy_larch_log_branch[east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:mossy_larch_log_corner_slab[facing=north,type=top,waterlogged=true]
conquest:mossy_larch_log_corner_slab[facing=north,type=top,waterlogged=false]
conquest:mossy_larch_log_corner_slab[facing=north,type=bottom,waterlogged=true]
conquest:mossy_larch_log_corner_slab[facing=north,type=bottom,waterlogged=false]
conquest:mossy_larch_log_corner_slab[facing=south,type=top,waterlogged=true]
conquest:mossy_larch_log_corner_slab[facing=south,type=top,waterlogged=false]
conquest:mossy_larch_log_corner_slab[facing=south,type=bottom,waterlogged=true]
conquest:mossy_larch_log_corner_slab[facing=south,type=bottom,waterlogged=false]
conquest:mossy_larch_log_corner_slab[facing=west,type=top,waterlogged=true]
conquest:mossy_larch_log_corner_slab[facing=west,type=top,waterlogged=false]
conquest:mossy_larch_log_corner_slab[facing=west,type=bottom,waterlogged=true]
conquest:mossy_larch_log_corner_slab[facing=west,type=bottom,waterlogged=false]
conquest:mossy_larch_log_corner_slab[facing=east,type=top,waterlogged=true]
conquest:mossy_larch_log_corner_slab[facing=east,type=top,waterlogged=false]
conquest:mossy_larch_log_corner_slab[facing=east,type=bottom,waterlogged=true]
conquest:mossy_larch_log_corner_slab[facing=east,type=bottom,waterlogged=false]
conquest:mossy_larch_log_eighth_slab[facing=north,type=top,waterlogged=true]
conquest:mossy_larch_log_eighth_slab[facing=north,type=top,waterlogged=false]
conquest:mossy_larch_log_eighth_slab[facing=north,type=bottom,waterlogged=true]
conquest:mossy_larch_log_eighth_slab[facing=north,type=bottom,waterlogged=false]
conquest:mossy_larch_log_eighth_slab[facing=south,type=top,waterlogged=true]
conquest:mossy_larch_log_eighth_slab[facing=south,type=top,waterlogged=false]
conquest:mossy_larch_log_eighth_slab[facing=south,type=bottom,waterlogged=true]
conquest:mossy_larch_log_eighth_slab[facing=south,type=bottom,waterlogged=false]
conquest:mossy_larch_log_eighth_slab[facing=west,type=top,waterlogged=true]
conquest:mossy_larch_log_eighth_slab[facing=west,type=top,waterlogged=false]
conquest:mossy_larch_log_eighth_slab[facing=west,type=bottom,waterlogged=true]
conquest:mossy_larch_log_eighth_slab[facing=west,type=bottom,waterlogged=false]
conquest:mossy_larch_log_eighth_slab[facing=east,type=top,waterlogged=true]
conquest:mossy_larch_log_eighth_slab[facing=east,type=top,waterlogged=false]
conquest:mossy_larch_log_eighth_slab[facing=east,type=bottom,waterlogged=true]
conquest:mossy_larch_log_eighth_slab[facing=east,type=bottom,waterlogged=false]
conquest:mossy_larch_log_large_branch[east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:mossy_larch_log_large_branch[east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:mossy_larch_log_large_branch[east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:mossy_larch_log_large_branch[east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:mossy_larch_log_large_branch[east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:mossy_larch_log_large_branch[east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:mossy_larch_log_large_branch[east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:mossy_larch_log_large_branch[east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:mossy_larch_log_large_branch[east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:mossy_larch_log_large_branch[east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:mossy_larch_log_large_branch[east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:mossy_larch_log_large_branch[east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:mossy_larch_log_large_branch[east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:mossy_larch_log_large_branch[east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:mossy_larch_log_large_branch[east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:mossy_larch_log_large_branch[east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:mossy_larch_log_large_branch[east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:mossy_larch_log_large_branch[east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:mossy_larch_log_large_branch[east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:mossy_larch_log_large_branch[east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:mossy_larch_log_large_branch[east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:mossy_larch_log_large_branch[east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:mossy_larch_log_large_branch[east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:mossy_larch_log_large_branch[east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:mossy_larch_log_large_branch[east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:mossy_larch_log_large_branch[east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:mossy_larch_log_large_branch[east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:mossy_larch_log_large_branch[east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:mossy_larch_log_large_branch[east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:mossy_larch_log_large_branch[east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:mossy_larch_log_large_branch[east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:mossy_larch_log_large_branch[east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:mossy_larch_log_large_branch[east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:mossy_larch_log_large_branch[east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:mossy_larch_log_large_branch[east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:mossy_larch_log_large_branch[east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:mossy_larch_log_large_branch[east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:mossy_larch_log_large_branch[east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:mossy_larch_log_large_branch[east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:mossy_larch_log_large_branch[east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:mossy_larch_log_large_branch[east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:mossy_larch_log_large_branch[east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:mossy_larch_log_large_branch[east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:mossy_larch_log_large_branch[east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:mossy_larch_log_large_branch[east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:mossy_larch_log_large_branch[east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:mossy_larch_log_large_branch[east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:mossy_larch_log_large_branch[east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:mossy_larch_log_large_branch[east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:mossy_larch_log_large_branch[east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:mossy_larch_log_large_branch[east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:mossy_larch_log_large_branch[east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:mossy_larch_log_large_branch[east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:mossy_larch_log_large_branch[east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:mossy_larch_log_large_branch[east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:mossy_larch_log_large_branch[east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:mossy_larch_log_large_branch[east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:mossy_larch_log_large_branch[east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:mossy_larch_log_large_branch[east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:mossy_larch_log_large_branch[east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:mossy_larch_log_large_branch[east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:mossy_larch_log_large_branch[east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:mossy_larch_log_large_branch[east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:mossy_larch_log_large_branch[east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:mossy_larch_log_pillar[layer=1,waterlogged=true]
conquest:mossy_larch_log_pillar[layer=1,waterlogged=false]
conquest:mossy_larch_log_pillar[layer=2,waterlogged=true]
conquest:mossy_larch_log_pillar[layer=2,waterlogged=false]
conquest:mossy_larch_log_pillar[layer=3,waterlogged=true]
conquest:mossy_larch_log_pillar[layer=3,waterlogged=false]
conquest:mossy_larch_log_pillar[layer=4,waterlogged=true]
conquest:mossy_larch_log_pillar[layer=4,waterlogged=false]
conquest:mossy_larch_log_pillar[layer=5,waterlogged=true]
conquest:mossy_larch_log_pillar[layer=5,waterlogged=false]
conquest:mossy_larch_log_quarter_slab[facing=north,layer=1,type=top,waterlogged=true]
conquest:mossy_larch_log_quarter_slab[facing=north,layer=1,type=top,waterlogged=false]
conquest:mossy_larch_log_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=true]
conquest:mossy_larch_log_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=false]
conquest:mossy_larch_log_quarter_slab[facing=north,layer=2,type=top,waterlogged=true]
conquest:mossy_larch_log_quarter_slab[facing=north,layer=2,type=top,waterlogged=false]
conquest:mossy_larch_log_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=true]
conquest:mossy_larch_log_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=false]
conquest:mossy_larch_log_quarter_slab[facing=north,layer=3,type=top,waterlogged=true]
conquest:mossy_larch_log_quarter_slab[facing=north,layer=3,type=top,waterlogged=false]
conquest:mossy_larch_log_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=true]
conquest:mossy_larch_log_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=false]
conquest:mossy_larch_log_quarter_slab[facing=south,layer=1,type=top,waterlogged=true]
conquest:mossy_larch_log_quarter_slab[facing=south,layer=1,type=top,waterlogged=false]
conquest:mossy_larch_log_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=true]
conquest:mossy_larch_log_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=false]
conquest:mossy_larch_log_quarter_slab[facing=south,layer=2,type=top,waterlogged=true]
conquest:mossy_larch_log_quarter_slab[facing=south,layer=2,type=top,waterlogged=false]
conquest:mossy_larch_log_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=true]
conquest:mossy_larch_log_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=false]
conquest:mossy_larch_log_quarter_slab[facing=south,layer=3,type=top,waterlogged=true]
conquest:mossy_larch_log_quarter_slab[facing=south,layer=3,type=top,waterlogged=false]
conquest:mossy_larch_log_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=true]
conquest:mossy_larch_log_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=false]
conquest:mossy_larch_log_quarter_slab[facing=west,layer=1,type=top,waterlogged=true]
conquest:mossy_larch_log_quarter_slab[facing=west,layer=1,type=top,waterlogged=false]
conquest:mossy_larch_log_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=true]
conquest:mossy_larch_log_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=false]
conquest:mossy_larch_log_quarter_slab[facing=west,layer=2,type=top,waterlogged=true]
conquest:mossy_larch_log_quarter_slab[facing=west,layer=2,type=top,waterlogged=false]
conquest:mossy_larch_log_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=true]
conquest:mossy_larch_log_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=false]
conquest:mossy_larch_log_quarter_slab[facing=west,layer=3,type=top,waterlogged=true]
conquest:mossy_larch_log_quarter_slab[facing=west,layer=3,type=top,waterlogged=false]
conquest:mossy_larch_log_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=true]
conquest:mossy_larch_log_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=false]
conquest:mossy_larch_log_quarter_slab[facing=east,layer=1,type=top,waterlogged=true]
conquest:mossy_larch_log_quarter_slab[facing=east,layer=1,type=top,waterlogged=false]
conquest:mossy_larch_log_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=true]
conquest:mossy_larch_log_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=false]
conquest:mossy_larch_log_quarter_slab[facing=east,layer=2,type=top,waterlogged=true]
conquest:mossy_larch_log_quarter_slab[facing=east,layer=2,type=top,waterlogged=false]
conquest:mossy_larch_log_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=true]
conquest:mossy_larch_log_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=false]
conquest:mossy_larch_log_quarter_slab[facing=east,layer=3,type=top,waterlogged=true]
conquest:mossy_larch_log_quarter_slab[facing=east,layer=3,type=top,waterlogged=false]
conquest:mossy_larch_log_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=true]
conquest:mossy_larch_log_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=false]
conquest:mossy_larch_log_slab[layer=1,type=top,waterlogged=true]
conquest:mossy_larch_log_slab[layer=1,type=top,waterlogged=false]
conquest:mossy_larch_log_slab[layer=1,type=bottom,waterlogged=true]
conquest:mossy_larch_log_slab[layer=1,type=bottom,waterlogged=false]
conquest:mossy_larch_log_slab[layer=2,type=top,waterlogged=true]
conquest:mossy_larch_log_slab[layer=2,type=top,waterlogged=false]
conquest:mossy_larch_log_slab[layer=2,type=bottom,waterlogged=true]
conquest:mossy_larch_log_slab[layer=2,type=bottom,waterlogged=false]
conquest:mossy_larch_log_slab[layer=3,type=top,waterlogged=true]
conquest:mossy_larch_log_slab[layer=3,type=top,waterlogged=false]
conquest:mossy_larch_log_slab[layer=3,type=bottom,waterlogged=true]
conquest:mossy_larch_log_slab[layer=3,type=bottom,waterlogged=false]
conquest:mossy_larch_log_slab[layer=4,type=top,waterlogged=true]
conquest:mossy_larch_log_slab[layer=4,type=top,waterlogged=false]
conquest:mossy_larch_log_slab[layer=4,type=bottom,waterlogged=true]
conquest:mossy_larch_log_slab[layer=4,type=bottom,waterlogged=false]
conquest:mossy_larch_log_small_branch[east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:mossy_larch_log_small_branch[east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:mossy_larch_log_small_branch[east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:mossy_larch_log_small_branch[east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:mossy_larch_log_small_branch[east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:mossy_larch_log_small_branch[east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:mossy_larch_log_small_branch[east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:mossy_larch_log_small_branch[east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:mossy_larch_log_small_branch[east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:mossy_larch_log_small_branch[east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:mossy_larch_log_small_branch[east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:mossy_larch_log_small_branch[east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:mossy_larch_log_small_branch[east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:mossy_larch_log_small_branch[east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:mossy_larch_log_small_branch[east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:mossy_larch_log_small_branch[east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:mossy_larch_log_small_branch[east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:mossy_larch_log_small_branch[east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:mossy_larch_log_small_branch[east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:mossy_larch_log_small_branch[east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:mossy_larch_log_small_branch[east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:mossy_larch_log_small_branch[east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:mossy_larch_log_small_branch[east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:mossy_larch_log_small_branch[east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:mossy_larch_log_small_branch[east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:mossy_larch_log_small_branch[east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:mossy_larch_log_small_branch[east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:mossy_larch_log_small_branch[east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:mossy_larch_log_small_branch[east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:mossy_larch_log_small_branch[east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:mossy_larch_log_small_branch[east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:mossy_larch_log_small_branch[east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:mossy_larch_log_small_branch[east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:mossy_larch_log_small_branch[east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:mossy_larch_log_small_branch[east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:mossy_larch_log_small_branch[east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:mossy_larch_log_small_branch[east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:mossy_larch_log_small_branch[east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:mossy_larch_log_small_branch[east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:mossy_larch_log_small_branch[east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:mossy_larch_log_small_branch[east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:mossy_larch_log_small_branch[east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:mossy_larch_log_small_branch[east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:mossy_larch_log_small_branch[east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:mossy_larch_log_small_branch[east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:mossy_larch_log_small_branch[east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:mossy_larch_log_small_branch[east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:mossy_larch_log_small_branch[east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:mossy_larch_log_small_branch[east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:mossy_larch_log_small_branch[east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:mossy_larch_log_small_branch[east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:mossy_larch_log_small_branch[east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:mossy_larch_log_small_branch[east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:mossy_larch_log_small_branch[east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:mossy_larch_log_small_branch[east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:mossy_larch_log_small_branch[east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:mossy_larch_log_small_branch[east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:mossy_larch_log_small_branch[east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:mossy_larch_log_small_branch[east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:mossy_larch_log_small_branch[east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:mossy_larch_log_small_branch[east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:mossy_larch_log_small_branch[east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:mossy_larch_log_small_branch[east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:mossy_larch_log_small_branch[east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:mossy_larch_log_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:mossy_larch_log_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:mossy_larch_log_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:mossy_larch_log_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:mossy_larch_log_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:mossy_larch_log_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:mossy_larch_log_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:mossy_larch_log_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:mossy_larch_log_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:mossy_larch_log_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:mossy_larch_log_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:mossy_larch_log_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:mossy_larch_log_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:mossy_larch_log_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:mossy_larch_log_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:mossy_larch_log_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:mossy_larch_log_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:mossy_larch_log_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:mossy_larch_log_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:mossy_larch_log_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:mossy_larch_log_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:mossy_larch_log_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:mossy_larch_log_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:mossy_larch_log_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:mossy_larch_log_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:mossy_larch_log_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:mossy_larch_log_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:mossy_larch_log_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:mossy_larch_log_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:mossy_larch_log_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:mossy_larch_log_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:mossy_larch_log_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:mossy_larch_log_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:mossy_larch_log_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:mossy_larch_log_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:mossy_larch_log_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:mossy_larch_log_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:mossy_larch_log_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:mossy_larch_log_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:mossy_larch_log_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:mossy_larch_log_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:mossy_larch_log_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:mossy_larch_log_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:mossy_larch_log_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:mossy_larch_log_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:mossy_larch_log_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:mossy_larch_log_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:mossy_larch_log_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:mossy_larch_log_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:mossy_larch_log_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:mossy_larch_log_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:mossy_larch_log_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:mossy_larch_log_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:mossy_larch_log_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:mossy_larch_log_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:mossy_larch_log_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:mossy_larch_log_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:mossy_larch_log_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:mossy_larch_log_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:mossy_larch_log_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:mossy_larch_log_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:mossy_larch_log_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:mossy_larch_log_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:mossy_larch_log_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:mossy_larch_log_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:mossy_larch_log_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:mossy_larch_log_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:mossy_larch_log_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:mossy_larch_log_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:mossy_larch_log_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:mossy_larch_log_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:mossy_larch_log_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:mossy_larch_log_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:mossy_larch_log_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:mossy_larch_log_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:mossy_larch_log_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:mossy_larch_log_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:mossy_larch_log_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:mossy_larch_log_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:mossy_larch_log_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:mossy_larch_log_stump[down=true,layer=1,waterlogged=true]
conquest:mossy_larch_log_stump[down=true,layer=1,waterlogged=false]
conquest:mossy_larch_log_stump[down=true,layer=2,waterlogged=true]
conquest:mossy_larch_log_stump[down=true,layer=2,waterlogged=false]
conquest:mossy_larch_log_stump[down=true,layer=3,waterlogged=true]
conquest:mossy_larch_log_stump[down=true,layer=3,waterlogged=false]
conquest:mossy_larch_log_stump[down=true,layer=4,waterlogged=true]
conquest:mossy_larch_log_stump[down=true,layer=4,waterlogged=false]
conquest:mossy_larch_log_stump[down=true,layer=5,waterlogged=true]
conquest:mossy_larch_log_stump[down=true,layer=5,waterlogged=false]
conquest:mossy_larch_log_stump[down=false,layer=1,waterlogged=true]
conquest:mossy_larch_log_stump[down=false,layer=1,waterlogged=false]
conquest:mossy_larch_log_stump[down=false,layer=2,waterlogged=true]
conquest:mossy_larch_log_stump[down=false,layer=2,waterlogged=false]
conquest:mossy_larch_log_stump[down=false,layer=3,waterlogged=true]
conquest:mossy_larch_log_stump[down=false,layer=3,waterlogged=false]
conquest:mossy_larch_log_stump[down=false,layer=4,waterlogged=true]
conquest:mossy_larch_log_stump[down=false,layer=4,waterlogged=false]
conquest:mossy_larch_log_stump[down=false,layer=5,waterlogged=true]
conquest:mossy_larch_log_stump[down=false,layer=5,waterlogged=false]
conquest:mossy_larch_log_vertical_corner[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:mossy_larch_log_vertical_corner[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:mossy_larch_log_vertical_corner[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:mossy_larch_log_vertical_corner[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:mossy_larch_log_vertical_corner[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:mossy_larch_log_vertical_corner[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:mossy_larch_log_vertical_corner[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:mossy_larch_log_vertical_corner[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:mossy_larch_log_vertical_corner[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:mossy_larch_log_vertical_corner[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:mossy_larch_log_vertical_corner[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:mossy_larch_log_vertical_corner[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:mossy_larch_log_vertical_corner[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:mossy_larch_log_vertical_corner[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:mossy_larch_log_vertical_corner[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:mossy_larch_log_vertical_corner[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:mossy_larch_log_vertical_corner[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:mossy_larch_log_vertical_corner[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:mossy_larch_log_vertical_corner[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:mossy_larch_log_vertical_corner[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:mossy_larch_log_vertical_corner[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:mossy_larch_log_vertical_corner[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:mossy_larch_log_vertical_corner[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:mossy_larch_log_vertical_corner[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:mossy_larch_log_vertical_corner[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:mossy_larch_log_vertical_corner[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:mossy_larch_log_vertical_corner[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:mossy_larch_log_vertical_corner[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:mossy_larch_log_vertical_corner[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:mossy_larch_log_vertical_corner[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:mossy_larch_log_vertical_corner[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:mossy_larch_log_vertical_corner[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:mossy_larch_log_vertical_corner[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:mossy_larch_log_vertical_corner[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:mossy_larch_log_vertical_corner[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:mossy_larch_log_vertical_corner[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:mossy_larch_log_vertical_corner[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:mossy_larch_log_vertical_corner[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:mossy_larch_log_vertical_corner[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:mossy_larch_log_vertical_corner[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:mossy_larch_log_vertical_corner[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:mossy_larch_log_vertical_corner[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:mossy_larch_log_vertical_corner[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:mossy_larch_log_vertical_corner[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:mossy_larch_log_vertical_corner[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:mossy_larch_log_vertical_corner[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:mossy_larch_log_vertical_corner[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:mossy_larch_log_vertical_corner[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:mossy_larch_log_vertical_corner[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:mossy_larch_log_vertical_corner[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:mossy_larch_log_vertical_corner[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:mossy_larch_log_vertical_corner[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:mossy_larch_log_vertical_corner[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:mossy_larch_log_vertical_corner[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:mossy_larch_log_vertical_corner[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:mossy_larch_log_vertical_corner[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:mossy_larch_log_vertical_corner[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:mossy_larch_log_vertical_corner[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:mossy_larch_log_vertical_corner[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:mossy_larch_log_vertical_corner[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:mossy_larch_log_vertical_corner[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:mossy_larch_log_vertical_corner[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:mossy_larch_log_vertical_corner[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:mossy_larch_log_vertical_corner[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:mossy_larch_log_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:mossy_larch_log_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:mossy_larch_log_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:mossy_larch_log_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:mossy_larch_log_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:mossy_larch_log_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:mossy_larch_log_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:mossy_larch_log_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:mossy_larch_log_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:mossy_larch_log_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:mossy_larch_log_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:mossy_larch_log_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:mossy_larch_log_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:mossy_larch_log_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:mossy_larch_log_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:mossy_larch_log_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:mossy_larch_log_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:mossy_larch_log_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:mossy_larch_log_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:mossy_larch_log_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:mossy_larch_log_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:mossy_larch_log_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:mossy_larch_log_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:mossy_larch_log_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:mossy_larch_log_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:mossy_larch_log_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:mossy_larch_log_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:mossy_larch_log_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:mossy_larch_log_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:mossy_larch_log_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:mossy_larch_log_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:mossy_larch_log_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:mossy_larch_log_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:mossy_larch_log_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:mossy_larch_log_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:mossy_larch_log_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:mossy_larch_log_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:mossy_larch_log_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:mossy_larch_log_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:mossy_larch_log_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:mossy_larch_log_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:mossy_larch_log_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:mossy_larch_log_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:mossy_larch_log_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:mossy_larch_log_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:mossy_larch_log_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:mossy_larch_log_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:mossy_larch_log_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:mossy_larch_log_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:mossy_larch_log_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:mossy_larch_log_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:mossy_larch_log_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:mossy_larch_log_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:mossy_larch_log_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:mossy_larch_log_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:mossy_larch_log_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:mossy_larch_log_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:mossy_larch_log_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:mossy_larch_log_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:mossy_larch_log_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:mossy_larch_log_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:mossy_larch_log_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:mossy_larch_log_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:mossy_larch_log_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:mossy_larch_log_vertical_quarter[down=true,extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:mossy_larch_log_vertical_quarter[down=true,extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:mossy_larch_log_vertical_quarter[down=true,extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:mossy_larch_log_vertical_quarter[down=true,extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:mossy_larch_log_vertical_quarter[down=true,extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:mossy_larch_log_vertical_quarter[down=true,extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:mossy_larch_log_vertical_quarter[down=true,extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:mossy_larch_log_vertical_quarter[down=true,extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:mossy_larch_log_vertical_quarter[down=true,extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:mossy_larch_log_vertical_quarter[down=true,extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:mossy_larch_log_vertical_quarter[down=true,extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:mossy_larch_log_vertical_quarter[down=true,extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:mossy_larch_log_vertical_quarter[down=true,extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:mossy_larch_log_vertical_quarter[down=true,extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:mossy_larch_log_vertical_quarter[down=true,extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:mossy_larch_log_vertical_quarter[down=true,extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:mossy_larch_log_vertical_quarter[down=true,extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:mossy_larch_log_vertical_quarter[down=true,extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:mossy_larch_log_vertical_quarter[down=true,extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:mossy_larch_log_vertical_quarter[down=true,extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:mossy_larch_log_vertical_quarter[down=true,extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:mossy_larch_log_vertical_quarter[down=true,extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:mossy_larch_log_vertical_quarter[down=true,extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:mossy_larch_log_vertical_quarter[down=true,extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:mossy_larch_log_vertical_quarter[down=true,extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:mossy_larch_log_vertical_quarter[down=true,extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:mossy_larch_log_vertical_quarter[down=true,extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:mossy_larch_log_vertical_quarter[down=true,extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:mossy_larch_log_vertical_quarter[down=true,extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:mossy_larch_log_vertical_quarter[down=true,extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:mossy_larch_log_vertical_quarter[down=true,extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:mossy_larch_log_vertical_quarter[down=true,extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:mossy_larch_log_vertical_quarter[down=true,extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:mossy_larch_log_vertical_quarter[down=true,extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:mossy_larch_log_vertical_quarter[down=true,extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:mossy_larch_log_vertical_quarter[down=true,extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:mossy_larch_log_vertical_quarter[down=true,extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:mossy_larch_log_vertical_quarter[down=true,extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:mossy_larch_log_vertical_quarter[down=true,extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:mossy_larch_log_vertical_quarter[down=true,extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:mossy_larch_log_vertical_quarter[down=true,extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:mossy_larch_log_vertical_quarter[down=true,extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:mossy_larch_log_vertical_quarter[down=true,extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:mossy_larch_log_vertical_quarter[down=true,extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:mossy_larch_log_vertical_quarter[down=true,extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:mossy_larch_log_vertical_quarter[down=true,extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:mossy_larch_log_vertical_quarter[down=true,extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:mossy_larch_log_vertical_quarter[down=true,extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:mossy_larch_log_vertical_quarter[down=true,extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:mossy_larch_log_vertical_quarter[down=true,extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:mossy_larch_log_vertical_quarter[down=true,extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:mossy_larch_log_vertical_quarter[down=true,extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:mossy_larch_log_vertical_quarter[down=true,extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:mossy_larch_log_vertical_quarter[down=true,extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:mossy_larch_log_vertical_quarter[down=true,extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:mossy_larch_log_vertical_quarter[down=true,extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:mossy_larch_log_vertical_quarter[down=true,extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:mossy_larch_log_vertical_quarter[down=true,extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:mossy_larch_log_vertical_quarter[down=true,extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:mossy_larch_log_vertical_quarter[down=true,extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:mossy_larch_log_vertical_quarter[down=true,extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:mossy_larch_log_vertical_quarter[down=true,extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:mossy_larch_log_vertical_quarter[down=true,extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:mossy_larch_log_vertical_quarter[down=true,extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:mossy_larch_log_vertical_quarter[down=false,extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:mossy_larch_log_vertical_quarter[down=false,extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:mossy_larch_log_vertical_quarter[down=false,extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:mossy_larch_log_vertical_quarter[down=false,extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:mossy_larch_log_vertical_quarter[down=false,extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:mossy_larch_log_vertical_quarter[down=false,extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:mossy_larch_log_vertical_quarter[down=false,extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:mossy_larch_log_vertical_quarter[down=false,extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:mossy_larch_log_vertical_quarter[down=false,extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:mossy_larch_log_vertical_quarter[down=false,extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:mossy_larch_log_vertical_quarter[down=false,extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:mossy_larch_log_vertical_quarter[down=false,extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:mossy_larch_log_vertical_quarter[down=false,extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:mossy_larch_log_vertical_quarter[down=false,extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:mossy_larch_log_vertical_quarter[down=false,extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:mossy_larch_log_vertical_quarter[down=false,extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:mossy_larch_log_vertical_quarter[down=false,extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:mossy_larch_log_vertical_quarter[down=false,extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:mossy_larch_log_vertical_quarter[down=false,extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:mossy_larch_log_vertical_quarter[down=false,extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:mossy_larch_log_vertical_quarter[down=false,extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:mossy_larch_log_vertical_quarter[down=false,extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:mossy_larch_log_vertical_quarter[down=false,extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:mossy_larch_log_vertical_quarter[down=false,extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:mossy_larch_log_vertical_quarter[down=false,extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:mossy_larch_log_vertical_quarter[down=false,extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:mossy_larch_log_vertical_quarter[down=false,extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:mossy_larch_log_vertical_quarter[down=false,extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:mossy_larch_log_vertical_quarter[down=false,extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:mossy_larch_log_vertical_quarter[down=false,extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:mossy_larch_log_vertical_quarter[down=false,extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:mossy_larch_log_vertical_quarter[down=false,extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:mossy_larch_log_vertical_quarter[down=false,extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:mossy_larch_log_vertical_quarter[down=false,extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:mossy_larch_log_vertical_quarter[down=false,extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:mossy_larch_log_vertical_quarter[down=false,extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:mossy_larch_log_vertical_quarter[down=false,extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:mossy_larch_log_vertical_quarter[down=false,extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:mossy_larch_log_vertical_quarter[down=false,extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:mossy_larch_log_vertical_quarter[down=false,extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:mossy_larch_log_vertical_quarter[down=false,extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:mossy_larch_log_vertical_quarter[down=false,extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:mossy_larch_log_vertical_quarter[down=false,extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:mossy_larch_log_vertical_quarter[down=false,extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:mossy_larch_log_vertical_quarter[down=false,extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:mossy_larch_log_vertical_quarter[down=false,extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:mossy_larch_log_vertical_quarter[down=false,extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:mossy_larch_log_vertical_quarter[down=false,extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:mossy_larch_log_vertical_quarter[down=false,extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:mossy_larch_log_vertical_quarter[down=false,extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:mossy_larch_log_vertical_quarter[down=false,extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:mossy_larch_log_vertical_quarter[down=false,extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:mossy_larch_log_vertical_quarter[down=false,extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:mossy_larch_log_vertical_quarter[down=false,extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:mossy_larch_log_vertical_quarter[down=false,extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:mossy_larch_log_vertical_quarter[down=false,extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:mossy_larch_log_vertical_quarter[down=false,extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:mossy_larch_log_vertical_quarter[down=false,extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:mossy_larch_log_vertical_quarter[down=false,extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:mossy_larch_log_vertical_quarter[down=false,extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:mossy_larch_log_vertical_quarter[down=false,extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:mossy_larch_log_vertical_quarter[down=false,extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:mossy_larch_log_vertical_quarter[down=false,extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:mossy_larch_log_vertical_quarter[down=false,extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:mossy_larch_log_vertical_slab[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:mossy_larch_log_vertical_slab[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:mossy_larch_log_vertical_slab[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:mossy_larch_log_vertical_slab[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:mossy_larch_log_vertical_slab[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:mossy_larch_log_vertical_slab[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:mossy_larch_log_vertical_slab[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:mossy_larch_log_vertical_slab[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:mossy_larch_log_vertical_slab[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:mossy_larch_log_vertical_slab[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:mossy_larch_log_vertical_slab[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:mossy_larch_log_vertical_slab[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:mossy_larch_log_vertical_slab[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:mossy_larch_log_vertical_slab[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:mossy_larch_log_vertical_slab[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:mossy_larch_log_vertical_slab[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:mossy_larch_log_vertical_slab[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:mossy_larch_log_vertical_slab[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:mossy_larch_log_vertical_slab[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:mossy_larch_log_vertical_slab[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:mossy_larch_log_vertical_slab[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:mossy_larch_log_vertical_slab[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:mossy_larch_log_vertical_slab[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:mossy_larch_log_vertical_slab[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:mossy_larch_log_vertical_slab[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:mossy_larch_log_vertical_slab[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:mossy_larch_log_vertical_slab[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:mossy_larch_log_vertical_slab[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:mossy_larch_log_vertical_slab[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:mossy_larch_log_vertical_slab[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:mossy_larch_log_vertical_slab[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:mossy_larch_log_vertical_slab[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:mossy_larch_log_vertical_slab[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:mossy_larch_log_vertical_slab[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:mossy_larch_log_vertical_slab[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:mossy_larch_log_vertical_slab[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:mossy_larch_log_vertical_slab[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:mossy_larch_log_vertical_slab[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:mossy_larch_log_vertical_slab[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:mossy_larch_log_vertical_slab[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:mossy_larch_log_vertical_slab[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:mossy_larch_log_vertical_slab[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:mossy_larch_log_vertical_slab[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:mossy_larch_log_vertical_slab[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:mossy_larch_log_vertical_slab[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:mossy_larch_log_vertical_slab[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:mossy_larch_log_vertical_slab[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:mossy_larch_log_vertical_slab[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:mossy_larch_log_vertical_slab[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:mossy_larch_log_vertical_slab[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:mossy_larch_log_vertical_slab[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:mossy_larch_log_vertical_slab[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:mossy_larch_log_vertical_slab[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:mossy_larch_log_vertical_slab[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:mossy_larch_log_vertical_slab[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:mossy_larch_log_vertical_slab[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:mossy_larch_log_vertical_slab[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:mossy_larch_log_vertical_slab[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:mossy_larch_log_vertical_slab[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:mossy_larch_log_vertical_slab[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:mossy_larch_log_vertical_slab[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:mossy_larch_log_vertical_slab[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:mossy_larch_log_vertical_slab[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:mossy_larch_log_vertical_slab[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:mossy_light_limestone_boulders
conquest:mossy_light_limestone_boulders_arrowslit[facing=north,waterlogged=true]
conquest:mossy_light_limestone_boulders_arrowslit[facing=north,waterlogged=false]
conquest:mossy_light_limestone_boulders_arrowslit[facing=south,waterlogged=true]
conquest:mossy_light_limestone_boulders_arrowslit[facing=south,waterlogged=false]
conquest:mossy_light_limestone_boulders_arrowslit[facing=west,waterlogged=true]
conquest:mossy_light_limestone_boulders_arrowslit[facing=west,waterlogged=false]
conquest:mossy_light_limestone_boulders_arrowslit[facing=east,waterlogged=true]
conquest:mossy_light_limestone_boulders_arrowslit[facing=east,waterlogged=false]
conquest:mossy_light_limestone_boulders_balustrade[axis=x,waterlogged=true]
conquest:mossy_light_limestone_boulders_balustrade[axis=x,waterlogged=false]
conquest:mossy_light_limestone_boulders_balustrade[axis=y,waterlogged=true]
conquest:mossy_light_limestone_boulders_balustrade[axis=y,waterlogged=false]
conquest:mossy_light_limestone_boulders_balustrade[axis=z,waterlogged=true]
conquest:mossy_light_limestone_boulders_balustrade[axis=z,waterlogged=false]
conquest:mossy_light_limestone_boulders_capital[facing=flat,type=top,waterlogged=true]
conquest:mossy_light_limestone_boulders_capital[facing=flat,type=top,waterlogged=false]
conquest:mossy_light_limestone_boulders_capital[facing=flat,type=bottom,waterlogged=true]
conquest:mossy_light_limestone_boulders_capital[facing=flat,type=bottom,waterlogged=false]
conquest:mossy_light_limestone_boulders_capital[facing=north,type=top,waterlogged=true]
conquest:mossy_light_limestone_boulders_capital[facing=north,type=top,waterlogged=false]
conquest:mossy_light_limestone_boulders_capital[facing=north,type=bottom,waterlogged=true]
conquest:mossy_light_limestone_boulders_capital[facing=north,type=bottom,waterlogged=false]
conquest:mossy_light_limestone_boulders_capital[facing=south,type=top,waterlogged=true]
conquest:mossy_light_limestone_boulders_capital[facing=south,type=top,waterlogged=false]
conquest:mossy_light_limestone_boulders_capital[facing=south,type=bottom,waterlogged=true]
conquest:mossy_light_limestone_boulders_capital[facing=south,type=bottom,waterlogged=false]
conquest:mossy_light_limestone_boulders_capital[facing=east,type=top,waterlogged=true]
conquest:mossy_light_limestone_boulders_capital[facing=east,type=top,waterlogged=false]
conquest:mossy_light_limestone_boulders_capital[facing=east,type=bottom,waterlogged=true]
conquest:mossy_light_limestone_boulders_capital[facing=east,type=bottom,waterlogged=false]
conquest:mossy_light_limestone_boulders_capital[facing=west,type=top,waterlogged=true]
conquest:mossy_light_limestone_boulders_capital[facing=west,type=top,waterlogged=false]
conquest:mossy_light_limestone_boulders_capital[facing=west,type=bottom,waterlogged=true]
conquest:mossy_light_limestone_boulders_capital[facing=west,type=bottom,waterlogged=false]
conquest:mossy_light_limestone_boulders_corner_slab[facing=north,type=top,waterlogged=true]
conquest:mossy_light_limestone_boulders_corner_slab[facing=north,type=top,waterlogged=false]
conquest:mossy_light_limestone_boulders_corner_slab[facing=north,type=bottom,waterlogged=true]
conquest:mossy_light_limestone_boulders_corner_slab[facing=north,type=bottom,waterlogged=false]
conquest:mossy_light_limestone_boulders_corner_slab[facing=south,type=top,waterlogged=true]
conquest:mossy_light_limestone_boulders_corner_slab[facing=south,type=top,waterlogged=false]
conquest:mossy_light_limestone_boulders_corner_slab[facing=south,type=bottom,waterlogged=true]
conquest:mossy_light_limestone_boulders_corner_slab[facing=south,type=bottom,waterlogged=false]
conquest:mossy_light_limestone_boulders_corner_slab[facing=west,type=top,waterlogged=true]
conquest:mossy_light_limestone_boulders_corner_slab[facing=west,type=top,waterlogged=false]
conquest:mossy_light_limestone_boulders_corner_slab[facing=west,type=bottom,waterlogged=true]
conquest:mossy_light_limestone_boulders_corner_slab[facing=west,type=bottom,waterlogged=false]
conquest:mossy_light_limestone_boulders_corner_slab[facing=east,type=top,waterlogged=true]
conquest:mossy_light_limestone_boulders_corner_slab[facing=east,type=top,waterlogged=false]
conquest:mossy_light_limestone_boulders_corner_slab[facing=east,type=bottom,waterlogged=true]
conquest:mossy_light_limestone_boulders_corner_slab[facing=east,type=bottom,waterlogged=false]
conquest:mossy_light_limestone_boulders_eighth_slab[facing=north,type=top,waterlogged=true]
conquest:mossy_light_limestone_boulders_eighth_slab[facing=north,type=top,waterlogged=false]
conquest:mossy_light_limestone_boulders_eighth_slab[facing=north,type=bottom,waterlogged=true]
conquest:mossy_light_limestone_boulders_eighth_slab[facing=north,type=bottom,waterlogged=false]
conquest:mossy_light_limestone_boulders_eighth_slab[facing=south,type=top,waterlogged=true]
conquest:mossy_light_limestone_boulders_eighth_slab[facing=south,type=top,waterlogged=false]
conquest:mossy_light_limestone_boulders_eighth_slab[facing=south,type=bottom,waterlogged=true]
conquest:mossy_light_limestone_boulders_eighth_slab[facing=south,type=bottom,waterlogged=false]
conquest:mossy_light_limestone_boulders_eighth_slab[facing=west,type=top,waterlogged=true]
conquest:mossy_light_limestone_boulders_eighth_slab[facing=west,type=top,waterlogged=false]
conquest:mossy_light_limestone_boulders_eighth_slab[facing=west,type=bottom,waterlogged=true]
conquest:mossy_light_limestone_boulders_eighth_slab[facing=west,type=bottom,waterlogged=false]
conquest:mossy_light_limestone_boulders_eighth_slab[facing=east,type=top,waterlogged=true]
conquest:mossy_light_limestone_boulders_eighth_slab[facing=east,type=top,waterlogged=false]
conquest:mossy_light_limestone_boulders_eighth_slab[facing=east,type=bottom,waterlogged=true]
conquest:mossy_light_limestone_boulders_eighth_slab[facing=east,type=bottom,waterlogged=false]
conquest:mossy_light_limestone_boulders_pillar[layer=1,waterlogged=true]
conquest:mossy_light_limestone_boulders_pillar[layer=1,waterlogged=false]
conquest:mossy_light_limestone_boulders_pillar[layer=2,waterlogged=true]
conquest:mossy_light_limestone_boulders_pillar[layer=2,waterlogged=false]
conquest:mossy_light_limestone_boulders_pillar[layer=3,waterlogged=true]
conquest:mossy_light_limestone_boulders_pillar[layer=3,waterlogged=false]
conquest:mossy_light_limestone_boulders_quarter_slab[facing=north,layer=1,type=top,waterlogged=true]
conquest:mossy_light_limestone_boulders_quarter_slab[facing=north,layer=1,type=top,waterlogged=false]
conquest:mossy_light_limestone_boulders_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=true]
conquest:mossy_light_limestone_boulders_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=false]
conquest:mossy_light_limestone_boulders_quarter_slab[facing=north,layer=2,type=top,waterlogged=true]
conquest:mossy_light_limestone_boulders_quarter_slab[facing=north,layer=2,type=top,waterlogged=false]
conquest:mossy_light_limestone_boulders_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=true]
conquest:mossy_light_limestone_boulders_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=false]
conquest:mossy_light_limestone_boulders_quarter_slab[facing=north,layer=3,type=top,waterlogged=true]
conquest:mossy_light_limestone_boulders_quarter_slab[facing=north,layer=3,type=top,waterlogged=false]
conquest:mossy_light_limestone_boulders_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=true]
conquest:mossy_light_limestone_boulders_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=false]
conquest:mossy_light_limestone_boulders_quarter_slab[facing=south,layer=1,type=top,waterlogged=true]
conquest:mossy_light_limestone_boulders_quarter_slab[facing=south,layer=1,type=top,waterlogged=false]
conquest:mossy_light_limestone_boulders_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=true]
conquest:mossy_light_limestone_boulders_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=false]
conquest:mossy_light_limestone_boulders_quarter_slab[facing=south,layer=2,type=top,waterlogged=true]
conquest:mossy_light_limestone_boulders_quarter_slab[facing=south,layer=2,type=top,waterlogged=false]
conquest:mossy_light_limestone_boulders_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=true]
conquest:mossy_light_limestone_boulders_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=false]
conquest:mossy_light_limestone_boulders_quarter_slab[facing=south,layer=3,type=top,waterlogged=true]
conquest:mossy_light_limestone_boulders_quarter_slab[facing=south,layer=3,type=top,waterlogged=false]
conquest:mossy_light_limestone_boulders_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=true]
conquest:mossy_light_limestone_boulders_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=false]
conquest:mossy_light_limestone_boulders_quarter_slab[facing=west,layer=1,type=top,waterlogged=true]
conquest:mossy_light_limestone_boulders_quarter_slab[facing=west,layer=1,type=top,waterlogged=false]
conquest:mossy_light_limestone_boulders_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=true]
conquest:mossy_light_limestone_boulders_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=false]
conquest:mossy_light_limestone_boulders_quarter_slab[facing=west,layer=2,type=top,waterlogged=true]
conquest:mossy_light_limestone_boulders_quarter_slab[facing=west,layer=2,type=top,waterlogged=false]
conquest:mossy_light_limestone_boulders_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=true]
conquest:mossy_light_limestone_boulders_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=false]
conquest:mossy_light_limestone_boulders_quarter_slab[facing=west,layer=3,type=top,waterlogged=true]
conquest:mossy_light_limestone_boulders_quarter_slab[facing=west,layer=3,type=top,waterlogged=false]
conquest:mossy_light_limestone_boulders_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=true]
conquest:mossy_light_limestone_boulders_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=false]
conquest:mossy_light_limestone_boulders_quarter_slab[facing=east,layer=1,type=top,waterlogged=true]
conquest:mossy_light_limestone_boulders_quarter_slab[facing=east,layer=1,type=top,waterlogged=false]
conquest:mossy_light_limestone_boulders_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=true]
conquest:mossy_light_limestone_boulders_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=false]
conquest:mossy_light_limestone_boulders_quarter_slab[facing=east,layer=2,type=top,waterlogged=true]
conquest:mossy_light_limestone_boulders_quarter_slab[facing=east,layer=2,type=top,waterlogged=false]
conquest:mossy_light_limestone_boulders_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=true]
conquest:mossy_light_limestone_boulders_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=false]
conquest:mossy_light_limestone_boulders_quarter_slab[facing=east,layer=3,type=top,waterlogged=true]
conquest:mossy_light_limestone_boulders_quarter_slab[facing=east,layer=3,type=top,waterlogged=false]
conquest:mossy_light_limestone_boulders_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=true]
conquest:mossy_light_limestone_boulders_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=false]
conquest:mossy_light_limestone_boulders_slab[layers=1,type=top,waterlogged=true]
conquest:mossy_light_limestone_boulders_slab[layers=1,type=top,waterlogged=false]
conquest:mossy_light_limestone_boulders_slab[layers=1,type=bottom,waterlogged=true]
conquest:mossy_light_limestone_boulders_slab[layers=1,type=bottom,waterlogged=false]
conquest:mossy_light_limestone_boulders_slab[layers=2,type=top,waterlogged=true]
conquest:mossy_light_limestone_boulders_slab[layers=2,type=top,waterlogged=false]
conquest:mossy_light_limestone_boulders_slab[layers=2,type=bottom,waterlogged=true]
conquest:mossy_light_limestone_boulders_slab[layers=2,type=bottom,waterlogged=false]
conquest:mossy_light_limestone_boulders_slab[layers=3,type=top,waterlogged=true]
conquest:mossy_light_limestone_boulders_slab[layers=3,type=top,waterlogged=false]
conquest:mossy_light_limestone_boulders_slab[layers=3,type=bottom,waterlogged=true]
conquest:mossy_light_limestone_boulders_slab[layers=3,type=bottom,waterlogged=false]
conquest:mossy_light_limestone_boulders_slab[layers=4,type=top,waterlogged=true]
conquest:mossy_light_limestone_boulders_slab[layers=4,type=top,waterlogged=false]
conquest:mossy_light_limestone_boulders_slab[layers=4,type=bottom,waterlogged=true]
conquest:mossy_light_limestone_boulders_slab[layers=4,type=bottom,waterlogged=false]
conquest:mossy_light_limestone_boulders_slab[layers=5,type=top,waterlogged=true]
conquest:mossy_light_limestone_boulders_slab[layers=5,type=top,waterlogged=false]
conquest:mossy_light_limestone_boulders_slab[layers=5,type=bottom,waterlogged=true]
conquest:mossy_light_limestone_boulders_slab[layers=5,type=bottom,waterlogged=false]
conquest:mossy_light_limestone_boulders_slab[layers=6,type=top,waterlogged=true]
conquest:mossy_light_limestone_boulders_slab[layers=6,type=top,waterlogged=false]
conquest:mossy_light_limestone_boulders_slab[layers=6,type=bottom,waterlogged=true]
conquest:mossy_light_limestone_boulders_slab[layers=6,type=bottom,waterlogged=false]
conquest:mossy_light_limestone_boulders_slab[layers=7,type=top,waterlogged=true]
conquest:mossy_light_limestone_boulders_slab[layers=7,type=top,waterlogged=false]
conquest:mossy_light_limestone_boulders_slab[layers=7,type=bottom,waterlogged=true]
conquest:mossy_light_limestone_boulders_slab[layers=7,type=bottom,waterlogged=false]
conquest:mossy_light_limestone_boulders_slab[layers=8,type=top,waterlogged=true]
conquest:mossy_light_limestone_boulders_slab[layers=8,type=top,waterlogged=false]
conquest:mossy_light_limestone_boulders_slab[layers=8,type=bottom,waterlogged=true]
conquest:mossy_light_limestone_boulders_slab[layers=8,type=bottom,waterlogged=false]
conquest:mossy_light_limestone_boulders_small_window[down=true,up=true,waterlogged=true]
conquest:mossy_light_limestone_boulders_small_window[down=true,up=true,waterlogged=false]
conquest:mossy_light_limestone_boulders_small_window[down=true,up=false,waterlogged=true]
conquest:mossy_light_limestone_boulders_small_window[down=true,up=false,waterlogged=false]
conquest:mossy_light_limestone_boulders_small_window[down=false,up=true,waterlogged=true]
conquest:mossy_light_limestone_boulders_small_window[down=false,up=true,waterlogged=false]
conquest:mossy_light_limestone_boulders_small_window[down=false,up=false,waterlogged=true]
conquest:mossy_light_limestone_boulders_small_window[down=false,up=false,waterlogged=false]
conquest:mossy_light_limestone_boulders_small_window_half[down=true,facing=north,up=true,waterlogged=true]
conquest:mossy_light_limestone_boulders_small_window_half[down=true,facing=north,up=true,waterlogged=false]
conquest:mossy_light_limestone_boulders_small_window_half[down=true,facing=north,up=false,waterlogged=true]
conquest:mossy_light_limestone_boulders_small_window_half[down=true,facing=north,up=false,waterlogged=false]
conquest:mossy_light_limestone_boulders_small_window_half[down=true,facing=south,up=true,waterlogged=true]
conquest:mossy_light_limestone_boulders_small_window_half[down=true,facing=south,up=true,waterlogged=false]
conquest:mossy_light_limestone_boulders_small_window_half[down=true,facing=south,up=false,waterlogged=true]
conquest:mossy_light_limestone_boulders_small_window_half[down=true,facing=south,up=false,waterlogged=false]
conquest:mossy_light_limestone_boulders_small_window_half[down=true,facing=west,up=true,waterlogged=true]
conquest:mossy_light_limestone_boulders_small_window_half[down=true,facing=west,up=true,waterlogged=false]
conquest:mossy_light_limestone_boulders_small_window_half[down=true,facing=west,up=false,waterlogged=true]
conquest:mossy_light_limestone_boulders_small_window_half[down=true,facing=west,up=false,waterlogged=false]
conquest:mossy_light_limestone_boulders_small_window_half[down=true,facing=east,up=true,waterlogged=true]
conquest:mossy_light_limestone_boulders_small_window_half[down=true,facing=east,up=true,waterlogged=false]
conquest:mossy_light_limestone_boulders_small_window_half[down=true,facing=east,up=false,waterlogged=true]
conquest:mossy_light_limestone_boulders_small_window_half[down=true,facing=east,up=false,waterlogged=false]
conquest:mossy_light_limestone_boulders_small_window_half[down=false,facing=north,up=true,waterlogged=true]
conquest:mossy_light_limestone_boulders_small_window_half[down=false,facing=north,up=true,waterlogged=false]
conquest:mossy_light_limestone_boulders_small_window_half[down=false,facing=north,up=false,waterlogged=true]
conquest:mossy_light_limestone_boulders_small_window_half[down=false,facing=north,up=false,waterlogged=false]
conquest:mossy_light_limestone_boulders_small_window_half[down=false,facing=south,up=true,waterlogged=true]
conquest:mossy_light_limestone_boulders_small_window_half[down=false,facing=south,up=true,waterlogged=false]
conquest:mossy_light_limestone_boulders_small_window_half[down=false,facing=south,up=false,waterlogged=true]
conquest:mossy_light_limestone_boulders_small_window_half[down=false,facing=south,up=false,waterlogged=false]
conquest:mossy_light_limestone_boulders_small_window_half[down=false,facing=west,up=true,waterlogged=true]
conquest:mossy_light_limestone_boulders_small_window_half[down=false,facing=west,up=true,waterlogged=false]
conquest:mossy_light_limestone_boulders_small_window_half[down=false,facing=west,up=false,waterlogged=true]
conquest:mossy_light_limestone_boulders_small_window_half[down=false,facing=west,up=false,waterlogged=false]
conquest:mossy_light_limestone_boulders_small_window_half[down=false,facing=east,up=true,waterlogged=true]
conquest:mossy_light_limestone_boulders_small_window_half[down=false,facing=east,up=true,waterlogged=false]
conquest:mossy_light_limestone_boulders_small_window_half[down=false,facing=east,up=false,waterlogged=true]
conquest:mossy_light_limestone_boulders_small_window_half[down=false,facing=east,up=false,waterlogged=false]
conquest:mossy_light_limestone_boulders_sphere[type=egg,waterlogged=true]
conquest:mossy_light_limestone_boulders_sphere[type=egg,waterlogged=false]
conquest:mossy_light_limestone_boulders_sphere[type=small,waterlogged=true]
conquest:mossy_light_limestone_boulders_sphere[type=small,waterlogged=false]
conquest:mossy_light_limestone_boulders_sphere[type=large,waterlogged=true]
conquest:mossy_light_limestone_boulders_sphere[type=large,waterlogged=false]
conquest:mossy_light_limestone_boulders_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:mossy_light_limestone_boulders_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:mossy_light_limestone_boulders_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:mossy_light_limestone_boulders_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:mossy_light_limestone_boulders_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:mossy_light_limestone_boulders_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:mossy_light_limestone_boulders_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:mossy_light_limestone_boulders_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:mossy_light_limestone_boulders_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:mossy_light_limestone_boulders_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:mossy_light_limestone_boulders_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:mossy_light_limestone_boulders_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:mossy_light_limestone_boulders_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:mossy_light_limestone_boulders_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:mossy_light_limestone_boulders_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:mossy_light_limestone_boulders_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:mossy_light_limestone_boulders_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:mossy_light_limestone_boulders_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:mossy_light_limestone_boulders_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:mossy_light_limestone_boulders_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:mossy_light_limestone_boulders_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:mossy_light_limestone_boulders_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:mossy_light_limestone_boulders_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:mossy_light_limestone_boulders_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:mossy_light_limestone_boulders_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:mossy_light_limestone_boulders_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:mossy_light_limestone_boulders_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:mossy_light_limestone_boulders_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:mossy_light_limestone_boulders_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:mossy_light_limestone_boulders_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:mossy_light_limestone_boulders_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:mossy_light_limestone_boulders_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:mossy_light_limestone_boulders_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:mossy_light_limestone_boulders_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:mossy_light_limestone_boulders_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:mossy_light_limestone_boulders_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:mossy_light_limestone_boulders_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:mossy_light_limestone_boulders_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:mossy_light_limestone_boulders_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:mossy_light_limestone_boulders_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:mossy_light_limestone_boulders_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:mossy_light_limestone_boulders_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:mossy_light_limestone_boulders_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:mossy_light_limestone_boulders_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:mossy_light_limestone_boulders_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:mossy_light_limestone_boulders_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:mossy_light_limestone_boulders_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:mossy_light_limestone_boulders_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:mossy_light_limestone_boulders_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:mossy_light_limestone_boulders_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:mossy_light_limestone_boulders_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:mossy_light_limestone_boulders_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:mossy_light_limestone_boulders_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:mossy_light_limestone_boulders_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:mossy_light_limestone_boulders_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:mossy_light_limestone_boulders_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:mossy_light_limestone_boulders_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:mossy_light_limestone_boulders_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:mossy_light_limestone_boulders_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:mossy_light_limestone_boulders_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:mossy_light_limestone_boulders_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:mossy_light_limestone_boulders_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:mossy_light_limestone_boulders_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:mossy_light_limestone_boulders_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:mossy_light_limestone_boulders_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:mossy_light_limestone_boulders_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:mossy_light_limestone_boulders_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:mossy_light_limestone_boulders_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:mossy_light_limestone_boulders_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:mossy_light_limestone_boulders_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:mossy_light_limestone_boulders_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:mossy_light_limestone_boulders_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:mossy_light_limestone_boulders_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:mossy_light_limestone_boulders_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:mossy_light_limestone_boulders_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:mossy_light_limestone_boulders_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:mossy_light_limestone_boulders_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:mossy_light_limestone_boulders_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:mossy_light_limestone_boulders_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:mossy_light_limestone_boulders_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:mossy_light_limestone_boulders_vertical_corner[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:mossy_light_limestone_boulders_vertical_corner[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:mossy_light_limestone_boulders_vertical_corner[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:mossy_light_limestone_boulders_vertical_corner[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:mossy_light_limestone_boulders_vertical_corner[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:mossy_light_limestone_boulders_vertical_corner[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:mossy_light_limestone_boulders_vertical_corner[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:mossy_light_limestone_boulders_vertical_corner[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:mossy_light_limestone_boulders_vertical_corner[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:mossy_light_limestone_boulders_vertical_corner[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:mossy_light_limestone_boulders_vertical_corner[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:mossy_light_limestone_boulders_vertical_corner[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:mossy_light_limestone_boulders_vertical_corner[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:mossy_light_limestone_boulders_vertical_corner[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:mossy_light_limestone_boulders_vertical_corner[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:mossy_light_limestone_boulders_vertical_corner[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:mossy_light_limestone_boulders_vertical_corner[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:mossy_light_limestone_boulders_vertical_corner[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:mossy_light_limestone_boulders_vertical_corner[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:mossy_light_limestone_boulders_vertical_corner[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:mossy_light_limestone_boulders_vertical_corner[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:mossy_light_limestone_boulders_vertical_corner[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:mossy_light_limestone_boulders_vertical_corner[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:mossy_light_limestone_boulders_vertical_corner[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:mossy_light_limestone_boulders_vertical_corner[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:mossy_light_limestone_boulders_vertical_corner[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:mossy_light_limestone_boulders_vertical_corner[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:mossy_light_limestone_boulders_vertical_corner[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:mossy_light_limestone_boulders_vertical_corner[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:mossy_light_limestone_boulders_vertical_corner[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:mossy_light_limestone_boulders_vertical_corner[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:mossy_light_limestone_boulders_vertical_corner[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:mossy_light_limestone_boulders_vertical_corner[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:mossy_light_limestone_boulders_vertical_corner[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:mossy_light_limestone_boulders_vertical_corner[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:mossy_light_limestone_boulders_vertical_corner[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:mossy_light_limestone_boulders_vertical_corner[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:mossy_light_limestone_boulders_vertical_corner[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:mossy_light_limestone_boulders_vertical_corner[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:mossy_light_limestone_boulders_vertical_corner[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:mossy_light_limestone_boulders_vertical_corner[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:mossy_light_limestone_boulders_vertical_corner[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:mossy_light_limestone_boulders_vertical_corner[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:mossy_light_limestone_boulders_vertical_corner[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:mossy_light_limestone_boulders_vertical_corner[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:mossy_light_limestone_boulders_vertical_corner[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:mossy_light_limestone_boulders_vertical_corner[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:mossy_light_limestone_boulders_vertical_corner[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:mossy_light_limestone_boulders_vertical_corner[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:mossy_light_limestone_boulders_vertical_corner[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:mossy_light_limestone_boulders_vertical_corner[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:mossy_light_limestone_boulders_vertical_corner[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:mossy_light_limestone_boulders_vertical_corner[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:mossy_light_limestone_boulders_vertical_corner[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:mossy_light_limestone_boulders_vertical_corner[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:mossy_light_limestone_boulders_vertical_corner[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:mossy_light_limestone_boulders_vertical_corner[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:mossy_light_limestone_boulders_vertical_corner[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:mossy_light_limestone_boulders_vertical_corner[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:mossy_light_limestone_boulders_vertical_corner[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:mossy_light_limestone_boulders_vertical_corner[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:mossy_light_limestone_boulders_vertical_corner[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:mossy_light_limestone_boulders_vertical_corner[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:mossy_light_limestone_boulders_vertical_corner[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:mossy_light_limestone_boulders_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:mossy_light_limestone_boulders_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:mossy_light_limestone_boulders_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:mossy_light_limestone_boulders_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:mossy_light_limestone_boulders_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:mossy_light_limestone_boulders_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:mossy_light_limestone_boulders_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:mossy_light_limestone_boulders_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:mossy_light_limestone_boulders_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:mossy_light_limestone_boulders_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:mossy_light_limestone_boulders_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:mossy_light_limestone_boulders_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:mossy_light_limestone_boulders_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:mossy_light_limestone_boulders_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:mossy_light_limestone_boulders_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:mossy_light_limestone_boulders_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:mossy_light_limestone_boulders_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:mossy_light_limestone_boulders_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:mossy_light_limestone_boulders_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:mossy_light_limestone_boulders_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:mossy_light_limestone_boulders_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:mossy_light_limestone_boulders_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:mossy_light_limestone_boulders_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:mossy_light_limestone_boulders_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:mossy_light_limestone_boulders_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:mossy_light_limestone_boulders_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:mossy_light_limestone_boulders_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:mossy_light_limestone_boulders_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:mossy_light_limestone_boulders_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:mossy_light_limestone_boulders_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:mossy_light_limestone_boulders_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:mossy_light_limestone_boulders_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:mossy_light_limestone_boulders_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:mossy_light_limestone_boulders_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:mossy_light_limestone_boulders_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:mossy_light_limestone_boulders_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:mossy_light_limestone_boulders_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:mossy_light_limestone_boulders_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:mossy_light_limestone_boulders_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:mossy_light_limestone_boulders_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:mossy_light_limestone_boulders_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:mossy_light_limestone_boulders_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:mossy_light_limestone_boulders_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:mossy_light_limestone_boulders_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:mossy_light_limestone_boulders_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:mossy_light_limestone_boulders_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:mossy_light_limestone_boulders_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:mossy_light_limestone_boulders_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:mossy_light_limestone_boulders_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:mossy_light_limestone_boulders_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:mossy_light_limestone_boulders_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:mossy_light_limestone_boulders_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:mossy_light_limestone_boulders_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:mossy_light_limestone_boulders_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:mossy_light_limestone_boulders_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:mossy_light_limestone_boulders_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:mossy_light_limestone_boulders_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:mossy_light_limestone_boulders_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:mossy_light_limestone_boulders_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:mossy_light_limestone_boulders_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:mossy_light_limestone_boulders_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:mossy_light_limestone_boulders_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:mossy_light_limestone_boulders_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:mossy_light_limestone_boulders_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:mossy_light_limestone_boulders_vertical_quarter[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:mossy_light_limestone_boulders_vertical_quarter[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:mossy_light_limestone_boulders_vertical_quarter[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:mossy_light_limestone_boulders_vertical_quarter[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:mossy_light_limestone_boulders_vertical_quarter[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:mossy_light_limestone_boulders_vertical_quarter[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:mossy_light_limestone_boulders_vertical_quarter[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:mossy_light_limestone_boulders_vertical_quarter[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:mossy_light_limestone_boulders_vertical_quarter[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:mossy_light_limestone_boulders_vertical_quarter[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:mossy_light_limestone_boulders_vertical_quarter[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:mossy_light_limestone_boulders_vertical_quarter[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:mossy_light_limestone_boulders_vertical_quarter[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:mossy_light_limestone_boulders_vertical_quarter[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:mossy_light_limestone_boulders_vertical_quarter[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:mossy_light_limestone_boulders_vertical_quarter[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:mossy_light_limestone_boulders_vertical_quarter[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:mossy_light_limestone_boulders_vertical_quarter[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:mossy_light_limestone_boulders_vertical_quarter[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:mossy_light_limestone_boulders_vertical_quarter[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:mossy_light_limestone_boulders_vertical_quarter[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:mossy_light_limestone_boulders_vertical_quarter[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:mossy_light_limestone_boulders_vertical_quarter[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:mossy_light_limestone_boulders_vertical_quarter[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:mossy_light_limestone_boulders_vertical_quarter[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:mossy_light_limestone_boulders_vertical_quarter[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:mossy_light_limestone_boulders_vertical_quarter[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:mossy_light_limestone_boulders_vertical_quarter[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:mossy_light_limestone_boulders_vertical_quarter[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:mossy_light_limestone_boulders_vertical_quarter[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:mossy_light_limestone_boulders_vertical_quarter[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:mossy_light_limestone_boulders_vertical_quarter[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:mossy_light_limestone_boulders_vertical_quarter[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:mossy_light_limestone_boulders_vertical_quarter[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:mossy_light_limestone_boulders_vertical_quarter[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:mossy_light_limestone_boulders_vertical_quarter[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:mossy_light_limestone_boulders_vertical_quarter[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:mossy_light_limestone_boulders_vertical_quarter[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:mossy_light_limestone_boulders_vertical_quarter[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:mossy_light_limestone_boulders_vertical_quarter[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:mossy_light_limestone_boulders_vertical_quarter[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:mossy_light_limestone_boulders_vertical_quarter[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:mossy_light_limestone_boulders_vertical_quarter[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:mossy_light_limestone_boulders_vertical_quarter[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:mossy_light_limestone_boulders_vertical_quarter[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:mossy_light_limestone_boulders_vertical_quarter[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:mossy_light_limestone_boulders_vertical_quarter[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:mossy_light_limestone_boulders_vertical_quarter[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:mossy_light_limestone_boulders_vertical_quarter[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:mossy_light_limestone_boulders_vertical_quarter[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:mossy_light_limestone_boulders_vertical_quarter[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:mossy_light_limestone_boulders_vertical_quarter[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:mossy_light_limestone_boulders_vertical_quarter[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:mossy_light_limestone_boulders_vertical_quarter[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:mossy_light_limestone_boulders_vertical_quarter[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:mossy_light_limestone_boulders_vertical_quarter[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:mossy_light_limestone_boulders_vertical_quarter[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:mossy_light_limestone_boulders_vertical_quarter[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:mossy_light_limestone_boulders_vertical_quarter[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:mossy_light_limestone_boulders_vertical_quarter[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:mossy_light_limestone_boulders_vertical_quarter[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:mossy_light_limestone_boulders_vertical_quarter[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:mossy_light_limestone_boulders_vertical_quarter[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:mossy_light_limestone_boulders_vertical_quarter[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:mossy_light_limestone_boulders_vertical_slab[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:mossy_light_limestone_boulders_vertical_slab[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:mossy_light_limestone_boulders_vertical_slab[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:mossy_light_limestone_boulders_vertical_slab[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:mossy_light_limestone_boulders_vertical_slab[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:mossy_light_limestone_boulders_vertical_slab[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:mossy_light_limestone_boulders_vertical_slab[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:mossy_light_limestone_boulders_vertical_slab[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:mossy_light_limestone_boulders_vertical_slab[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:mossy_light_limestone_boulders_vertical_slab[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:mossy_light_limestone_boulders_vertical_slab[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:mossy_light_limestone_boulders_vertical_slab[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:mossy_light_limestone_boulders_vertical_slab[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:mossy_light_limestone_boulders_vertical_slab[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:mossy_light_limestone_boulders_vertical_slab[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:mossy_light_limestone_boulders_vertical_slab[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:mossy_light_limestone_boulders_vertical_slab[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:mossy_light_limestone_boulders_vertical_slab[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:mossy_light_limestone_boulders_vertical_slab[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:mossy_light_limestone_boulders_vertical_slab[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:mossy_light_limestone_boulders_vertical_slab[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:mossy_light_limestone_boulders_vertical_slab[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:mossy_light_limestone_boulders_vertical_slab[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:mossy_light_limestone_boulders_vertical_slab[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:mossy_light_limestone_boulders_vertical_slab[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:mossy_light_limestone_boulders_vertical_slab[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:mossy_light_limestone_boulders_vertical_slab[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:mossy_light_limestone_boulders_vertical_slab[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:mossy_light_limestone_boulders_vertical_slab[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:mossy_light_limestone_boulders_vertical_slab[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:mossy_light_limestone_boulders_vertical_slab[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:mossy_light_limestone_boulders_vertical_slab[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:mossy_light_limestone_boulders_vertical_slab[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:mossy_light_limestone_boulders_vertical_slab[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:mossy_light_limestone_boulders_vertical_slab[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:mossy_light_limestone_boulders_vertical_slab[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:mossy_light_limestone_boulders_vertical_slab[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:mossy_light_limestone_boulders_vertical_slab[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:mossy_light_limestone_boulders_vertical_slab[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:mossy_light_limestone_boulders_vertical_slab[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:mossy_light_limestone_boulders_vertical_slab[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:mossy_light_limestone_boulders_vertical_slab[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:mossy_light_limestone_boulders_vertical_slab[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:mossy_light_limestone_boulders_vertical_slab[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:mossy_light_limestone_boulders_vertical_slab[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:mossy_light_limestone_boulders_vertical_slab[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:mossy_light_limestone_boulders_vertical_slab[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:mossy_light_limestone_boulders_vertical_slab[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:mossy_light_limestone_boulders_vertical_slab[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:mossy_light_limestone_boulders_vertical_slab[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:mossy_light_limestone_boulders_vertical_slab[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:mossy_light_limestone_boulders_vertical_slab[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:mossy_light_limestone_boulders_vertical_slab[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:mossy_light_limestone_boulders_vertical_slab[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:mossy_light_limestone_boulders_vertical_slab[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:mossy_light_limestone_boulders_vertical_slab[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:mossy_light_limestone_boulders_vertical_slab[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:mossy_light_limestone_boulders_vertical_slab[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:mossy_light_limestone_boulders_vertical_slab[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:mossy_light_limestone_boulders_vertical_slab[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:mossy_light_limestone_boulders_vertical_slab[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:mossy_light_limestone_boulders_vertical_slab[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:mossy_light_limestone_boulders_vertical_slab[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:mossy_light_limestone_boulders_vertical_slab[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:mossy_light_limestone_boulders_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:mossy_light_limestone_boulders_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:mossy_light_limestone_boulders_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:mossy_light_limestone_boulders_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:mossy_light_limestone_boulders_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:mossy_light_limestone_boulders_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:mossy_light_limestone_boulders_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:mossy_light_limestone_boulders_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:mossy_light_limestone_boulders_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:mossy_light_limestone_boulders_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:mossy_light_limestone_boulders_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:mossy_light_limestone_boulders_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:mossy_light_limestone_boulders_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:mossy_light_limestone_boulders_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:mossy_light_limestone_boulders_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:mossy_light_limestone_boulders_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:mossy_light_limestone_boulders_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:mossy_light_limestone_boulders_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:mossy_light_limestone_boulders_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:mossy_light_limestone_boulders_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:mossy_light_limestone_boulders_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:mossy_light_limestone_boulders_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:mossy_light_limestone_boulders_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:mossy_light_limestone_boulders_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:mossy_light_limestone_boulders_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:mossy_light_limestone_boulders_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:mossy_light_limestone_boulders_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:mossy_light_limestone_boulders_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:mossy_light_limestone_boulders_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:mossy_light_limestone_boulders_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:mossy_light_limestone_boulders_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:mossy_light_limestone_boulders_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:mossy_light_limestone_boulders_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:mossy_light_limestone_boulders_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:mossy_light_limestone_boulders_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:mossy_light_limestone_boulders_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:mossy_light_limestone_boulders_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:mossy_light_limestone_boulders_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:mossy_light_limestone_boulders_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:mossy_light_limestone_boulders_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:mossy_light_limestone_boulders_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:mossy_light_limestone_boulders_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:mossy_light_limestone_boulders_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:mossy_light_limestone_boulders_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:mossy_light_limestone_boulders_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:mossy_light_limestone_boulders_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:mossy_light_limestone_boulders_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:mossy_light_limestone_boulders_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:mossy_light_limestone_boulders_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:mossy_light_limestone_boulders_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:mossy_light_limestone_boulders_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:mossy_light_limestone_boulders_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:mossy_light_limestone_boulders_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:mossy_light_limestone_boulders_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:mossy_light_limestone_boulders_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:mossy_light_limestone_boulders_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:mossy_light_limestone_boulders_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:mossy_light_limestone_boulders_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:mossy_light_limestone_boulders_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:mossy_light_limestone_boulders_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:mossy_light_limestone_boulders_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:mossy_light_limestone_boulders_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:mossy_light_limestone_boulders_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:mossy_light_limestone_boulders_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:mossy_light_limestone_boulders_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:mossy_light_limestone_boulders_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:mossy_light_limestone_boulders_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:mossy_light_limestone_boulders_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:mossy_light_limestone_boulders_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:mossy_light_limestone_boulders_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:mossy_light_limestone_boulders_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:mossy_light_limestone_boulders_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:mossy_light_limestone_boulders_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:mossy_light_limestone_boulders_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:mossy_light_limestone_boulders_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:mossy_light_limestone_boulders_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:mossy_light_limestone_boulders_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:mossy_light_limestone_boulders_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:mossy_light_limestone_boulders_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:mossy_light_limestone_boulders_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:mossy_light_limestone_boulders_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:mossy_light_limestone_boulders_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:mossy_light_limestone_boulders_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:mossy_light_limestone_boulders_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:mossy_light_limestone_boulders_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:mossy_light_limestone_boulders_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:mossy_light_limestone_boulders_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:mossy_light_limestone_boulders_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:mossy_light_limestone_boulders_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:mossy_light_limestone_boulders_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:mossy_light_limestone_boulders_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:mossy_light_limestone_boulders_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:mossy_light_limestone_boulders_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:mossy_light_limestone_boulders_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:mossy_light_limestone_boulders_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:mossy_light_limestone_boulders_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:mossy_light_limestone_boulders_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:mossy_light_limestone_boulders_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:mossy_light_limestone_boulders_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:mossy_light_limestone_boulders_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:mossy_light_limestone_boulders_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:mossy_light_limestone_boulders_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:mossy_light_limestone_boulders_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:mossy_light_limestone_boulders_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:mossy_light_limestone_boulders_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:mossy_light_limestone_boulders_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:mossy_light_limestone_boulders_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:mossy_light_limestone_boulders_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:mossy_light_limestone_boulders_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:mossy_light_limestone_boulders_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:mossy_light_limestone_boulders_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:mossy_light_limestone_boulders_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:mossy_light_limestone_boulders_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:mossy_light_limestone_boulders_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:mossy_light_limestone_boulders_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:mossy_light_limestone_boulders_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:mossy_light_limestone_boulders_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:mossy_light_limestone_boulders_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:mossy_light_limestone_boulders_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:mossy_light_limestone_boulders_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:mossy_light_limestone_boulders_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:mossy_light_limestone_boulders_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:mossy_light_limestone_boulders_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:mossy_light_limestone_boulders_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:mossy_light_limestone_boulders_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:mossy_light_limestone_boulders_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:mossy_light_limestone_boulders_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:mossy_light_limestone_boulders_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:mossy_light_limestone_boulders_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:mossy_light_limestone_boulders_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:mossy_light_limestone_boulders_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:mossy_light_limestone_boulders_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:mossy_light_limestone_boulders_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:mossy_light_limestone_boulders_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:mossy_light_limestone_boulders_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:mossy_light_limestone_boulders_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:mossy_light_limestone_boulders_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:mossy_light_limestone_boulders_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:mossy_light_limestone_boulders_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:mossy_light_limestone_boulders_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:mossy_light_limestone_boulders_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:mossy_light_limestone_boulders_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:mossy_light_limestone_boulders_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:mossy_light_limestone_boulders_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:mossy_light_limestone_boulders_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:mossy_light_limestone_boulders_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:mossy_light_limestone_boulders_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:mossy_light_limestone_boulders_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:mossy_light_limestone_boulders_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:mossy_light_limestone_boulders_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:mossy_light_limestone_boulders_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:mossy_light_limestone_boulders_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:mossy_light_limestone_boulders_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:mossy_light_limestone_boulders_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:mossy_light_limestone_boulders_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:mossy_light_limestone_boulders_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:mossy_light_limestone_boulders_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:mossy_light_limestone_boulders_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:mossy_light_limestone_boulders_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:mossy_light_limestone_boulders_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:mossy_light_limestone_boulders_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:mossy_light_limestone_boulders_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:mossy_light_limestone_boulders_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:mossy_light_limestone_boulders_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:mossy_light_limestone_boulders_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:mossy_light_limestone_boulders_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:mossy_light_limestone_boulders_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:mossy_light_limestone_boulders_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:mossy_light_limestone_boulders_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:mossy_light_limestone_boulders_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:mossy_light_limestone_boulders_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:mossy_light_limestone_boulders_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:mossy_light_limestone_boulders_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:mossy_light_limestone_boulders_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:mossy_light_limestone_boulders_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:mossy_light_limestone_boulders_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:mossy_light_limestone_boulders_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:mossy_light_limestone_boulders_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:mossy_light_limestone_boulders_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:mossy_light_limestone_boulders_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:mossy_light_limestone_boulders_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:mossy_light_limestone_boulders_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:mossy_light_limestone_boulders_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:mossy_light_limestone_boulders_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:mossy_light_limestone_boulders_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:mossy_light_limestone_boulders_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:mossy_light_limestone_boulders_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:mossy_light_limestone_boulders_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:mossy_light_limestone_boulders_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:mossy_light_limestone_boulders_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:mossy_light_limestone_boulders_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:mossy_light_limestone_boulders_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:mossy_light_limestone_boulders_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:mossy_light_limestone_boulders_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:mossy_light_limestone_boulders_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:mossy_light_limestone_boulders_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:mossy_light_limestone_boulders_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:mossy_light_limestone_boulders_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:mossy_light_limestone_boulders_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:mossy_light_limestone_boulders_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:mossy_light_limestone_boulders_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:mossy_light_limestone_boulders_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:mossy_light_limestone_boulders_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:mossy_light_limestone_boulders_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:mossy_light_limestone_boulders_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:mossy_light_limestone_boulders_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:mossy_light_limestone_boulders_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:mossy_light_limestone_boulders_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:mossy_light_limestone_boulders_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:mossy_light_limestone_boulders_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:mossy_light_limestone_boulders_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:mossy_light_limestone_boulders_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:mossy_light_limestone_boulders_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:mossy_light_limestone_boulders_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:mossy_light_limestone_boulders_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:mossy_light_limestone_boulders_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:mossy_light_limestone_boulders_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:mossy_light_limestone_boulders_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:mossy_light_limestone_boulders_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:mossy_light_limestone_boulders_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:mossy_light_limestone_boulders_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:mossy_light_limestone_boulders_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:mossy_light_limestone_boulders_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:mossy_light_limestone_boulders_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:mossy_light_limestone_boulders_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:mossy_light_limestone_boulders_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:mossy_light_limestone_boulders_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:mossy_light_limestone_boulders_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:mossy_light_limestone_boulders_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:mossy_light_limestone_boulders_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:mossy_light_limestone_boulders_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:mossy_light_limestone_boulders_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:mossy_light_limestone_boulders_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:mossy_light_limestone_boulders_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:mossy_light_limestone_boulders_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:mossy_light_limestone_boulders_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:mossy_light_limestone_boulders_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:mossy_light_limestone_boulders_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:mossy_light_limestone_boulders_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:mossy_light_limestone_boulders_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:mossy_light_limestone_boulders_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:mossy_light_limestone_boulders_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:mossy_light_limestone_boulders_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:mossy_light_limestone_boulders_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:mossy_light_limestone_boulders_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:mossy_light_limestone_boulders_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:mossy_light_limestone_boulders_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:mossy_light_limestone_boulders_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:mossy_light_limestone_boulders_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:mossy_light_limestone_boulders_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:mossy_light_limestone_boulders_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:mossy_light_limestone_boulders_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:mossy_light_limestone_boulders_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:mossy_light_limestone_boulders_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:mossy_light_limestone_boulders_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:mossy_light_limestone_boulders_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:mossy_light_limestone_boulders_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:mossy_light_limestone_boulders_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:mossy_light_limestone_boulders_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:mossy_light_limestone_boulders_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:mossy_light_limestone_boulders_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:mossy_light_limestone_boulders_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:mossy_light_limestone_boulders_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:mossy_light_limestone_boulders_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:mossy_light_limestone_boulders_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:mossy_light_limestone_boulders_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:mossy_light_limestone_boulders_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:mossy_light_limestone_boulders_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:mossy_light_limestone_boulders_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:mossy_light_limestone_boulders_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:mossy_light_limestone_boulders_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:mossy_light_limestone_boulders_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:mossy_light_limestone_boulders_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:mossy_light_limestone_boulders_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:mossy_light_limestone_boulders_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:mossy_light_limestone_boulders_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:mossy_light_limestone_boulders_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:mossy_light_limestone_boulders_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:mossy_light_limestone_boulders_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:mossy_light_limestone_boulders_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:mossy_light_limestone_boulders_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:mossy_light_limestone_boulders_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:mossy_light_limestone_boulders_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:mossy_light_limestone_boulders_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:mossy_light_limestone_boulders_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:mossy_light_limestone_boulders_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:mossy_light_limestone_boulders_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:mossy_light_limestone_boulders_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:mossy_light_limestone_boulders_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:mossy_light_limestone_boulders_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:mossy_light_limestone_boulders_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:mossy_light_limestone_boulders_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:mossy_light_limestone_boulders_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:mossy_light_limestone_boulders_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:mossy_light_limestone_boulders_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:mossy_light_limestone_boulders_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:mossy_light_limestone_boulders_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:mossy_light_limestone_boulders_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:mossy_light_limestone_boulders_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:mossy_light_limestone_boulders_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:mossy_light_limestone_boulders_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:mossy_light_limestone_boulders_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:mossy_light_limestone_boulders_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:mossy_light_limestone_boulders_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:mossy_light_limestone_boulders_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:mossy_light_limestone_boulders_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:mossy_light_limestone_boulders_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:mossy_light_limestone_boulders_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:mossy_light_limestone_boulders_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:mossy_light_limestone_boulders_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:mossy_light_limestone_boulders_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:mossy_light_limestone_boulders_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:mossy_light_limestone_boulders_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:mossy_light_limestone_boulders_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:mossy_light_limestone_boulders_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:mossy_light_limestone_boulders_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:mossy_light_limestone_boulders_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:mossy_light_limestone_boulders_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:mossy_light_limestone_boulders_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:mossy_light_limestone_boulders_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:mossy_light_limestone_boulders_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:mossy_light_limestone_boulders_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:mossy_light_limestone_boulders_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:mossy_light_limestone_boulders_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:mossy_light_pine_log[axis=x]
conquest:mossy_light_pine_log[axis=y]
conquest:mossy_light_pine_log[axis=z]
conquest:mossy_light_pine_log_bark[axis=x]
conquest:mossy_light_pine_log_bark[axis=y]
conquest:mossy_light_pine_log_bark[axis=z]
conquest:mossy_light_pine_log_branch[east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:mossy_light_pine_log_branch[east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:mossy_light_pine_log_branch[east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:mossy_light_pine_log_branch[east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:mossy_light_pine_log_branch[east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:mossy_light_pine_log_branch[east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:mossy_light_pine_log_branch[east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:mossy_light_pine_log_branch[east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:mossy_light_pine_log_branch[east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:mossy_light_pine_log_branch[east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:mossy_light_pine_log_branch[east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:mossy_light_pine_log_branch[east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:mossy_light_pine_log_branch[east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:mossy_light_pine_log_branch[east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:mossy_light_pine_log_branch[east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:mossy_light_pine_log_branch[east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:mossy_light_pine_log_branch[east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:mossy_light_pine_log_branch[east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:mossy_light_pine_log_branch[east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:mossy_light_pine_log_branch[east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:mossy_light_pine_log_branch[east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:mossy_light_pine_log_branch[east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:mossy_light_pine_log_branch[east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:mossy_light_pine_log_branch[east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:mossy_light_pine_log_branch[east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:mossy_light_pine_log_branch[east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:mossy_light_pine_log_branch[east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:mossy_light_pine_log_branch[east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:mossy_light_pine_log_branch[east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:mossy_light_pine_log_branch[east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:mossy_light_pine_log_branch[east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:mossy_light_pine_log_branch[east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:mossy_light_pine_log_branch[east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:mossy_light_pine_log_branch[east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:mossy_light_pine_log_branch[east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:mossy_light_pine_log_branch[east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:mossy_light_pine_log_branch[east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:mossy_light_pine_log_branch[east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:mossy_light_pine_log_branch[east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:mossy_light_pine_log_branch[east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:mossy_light_pine_log_branch[east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:mossy_light_pine_log_branch[east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:mossy_light_pine_log_branch[east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:mossy_light_pine_log_branch[east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:mossy_light_pine_log_branch[east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:mossy_light_pine_log_branch[east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:mossy_light_pine_log_branch[east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:mossy_light_pine_log_branch[east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:mossy_light_pine_log_branch[east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:mossy_light_pine_log_branch[east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:mossy_light_pine_log_branch[east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:mossy_light_pine_log_branch[east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:mossy_light_pine_log_branch[east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:mossy_light_pine_log_branch[east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:mossy_light_pine_log_branch[east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:mossy_light_pine_log_branch[east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:mossy_light_pine_log_branch[east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:mossy_light_pine_log_branch[east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:mossy_light_pine_log_branch[east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:mossy_light_pine_log_branch[east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:mossy_light_pine_log_branch[east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:mossy_light_pine_log_branch[east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:mossy_light_pine_log_branch[east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:mossy_light_pine_log_branch[east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:mossy_light_pine_log_corner_slab[facing=north,type=top,waterlogged=true]
conquest:mossy_light_pine_log_corner_slab[facing=north,type=top,waterlogged=false]
conquest:mossy_light_pine_log_corner_slab[facing=north,type=bottom,waterlogged=true]
conquest:mossy_light_pine_log_corner_slab[facing=north,type=bottom,waterlogged=false]
conquest:mossy_light_pine_log_corner_slab[facing=south,type=top,waterlogged=true]
conquest:mossy_light_pine_log_corner_slab[facing=south,type=top,waterlogged=false]
conquest:mossy_light_pine_log_corner_slab[facing=south,type=bottom,waterlogged=true]
conquest:mossy_light_pine_log_corner_slab[facing=south,type=bottom,waterlogged=false]
conquest:mossy_light_pine_log_corner_slab[facing=west,type=top,waterlogged=true]
conquest:mossy_light_pine_log_corner_slab[facing=west,type=top,waterlogged=false]
conquest:mossy_light_pine_log_corner_slab[facing=west,type=bottom,waterlogged=true]
conquest:mossy_light_pine_log_corner_slab[facing=west,type=bottom,waterlogged=false]
conquest:mossy_light_pine_log_corner_slab[facing=east,type=top,waterlogged=true]
conquest:mossy_light_pine_log_corner_slab[facing=east,type=top,waterlogged=false]
conquest:mossy_light_pine_log_corner_slab[facing=east,type=bottom,waterlogged=true]
conquest:mossy_light_pine_log_corner_slab[facing=east,type=bottom,waterlogged=false]
conquest:mossy_light_pine_log_eighth_slab[facing=north,type=top,waterlogged=true]
conquest:mossy_light_pine_log_eighth_slab[facing=north,type=top,waterlogged=false]
conquest:mossy_light_pine_log_eighth_slab[facing=north,type=bottom,waterlogged=true]
conquest:mossy_light_pine_log_eighth_slab[facing=north,type=bottom,waterlogged=false]
conquest:mossy_light_pine_log_eighth_slab[facing=south,type=top,waterlogged=true]
conquest:mossy_light_pine_log_eighth_slab[facing=south,type=top,waterlogged=false]
conquest:mossy_light_pine_log_eighth_slab[facing=south,type=bottom,waterlogged=true]
conquest:mossy_light_pine_log_eighth_slab[facing=south,type=bottom,waterlogged=false]
conquest:mossy_light_pine_log_eighth_slab[facing=west,type=top,waterlogged=true]
conquest:mossy_light_pine_log_eighth_slab[facing=west,type=top,waterlogged=false]
conquest:mossy_light_pine_log_eighth_slab[facing=west,type=bottom,waterlogged=true]
conquest:mossy_light_pine_log_eighth_slab[facing=west,type=bottom,waterlogged=false]
conquest:mossy_light_pine_log_eighth_slab[facing=east,type=top,waterlogged=true]
conquest:mossy_light_pine_log_eighth_slab[facing=east,type=top,waterlogged=false]
conquest:mossy_light_pine_log_eighth_slab[facing=east,type=bottom,waterlogged=true]
conquest:mossy_light_pine_log_eighth_slab[facing=east,type=bottom,waterlogged=false]
conquest:mossy_light_pine_log_large_branch[east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:mossy_light_pine_log_large_branch[east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:mossy_light_pine_log_large_branch[east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:mossy_light_pine_log_large_branch[east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:mossy_light_pine_log_large_branch[east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:mossy_light_pine_log_large_branch[east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:mossy_light_pine_log_large_branch[east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:mossy_light_pine_log_large_branch[east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:mossy_light_pine_log_large_branch[east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:mossy_light_pine_log_large_branch[east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:mossy_light_pine_log_large_branch[east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:mossy_light_pine_log_large_branch[east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:mossy_light_pine_log_large_branch[east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:mossy_light_pine_log_large_branch[east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:mossy_light_pine_log_large_branch[east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:mossy_light_pine_log_large_branch[east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:mossy_light_pine_log_large_branch[east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:mossy_light_pine_log_large_branch[east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:mossy_light_pine_log_large_branch[east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:mossy_light_pine_log_large_branch[east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:mossy_light_pine_log_large_branch[east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:mossy_light_pine_log_large_branch[east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:mossy_light_pine_log_large_branch[east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:mossy_light_pine_log_large_branch[east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:mossy_light_pine_log_large_branch[east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:mossy_light_pine_log_large_branch[east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:mossy_light_pine_log_large_branch[east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:mossy_light_pine_log_large_branch[east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:mossy_light_pine_log_large_branch[east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:mossy_light_pine_log_large_branch[east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:mossy_light_pine_log_large_branch[east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:mossy_light_pine_log_large_branch[east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:mossy_light_pine_log_large_branch[east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:mossy_light_pine_log_large_branch[east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:mossy_light_pine_log_large_branch[east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:mossy_light_pine_log_large_branch[east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:mossy_light_pine_log_large_branch[east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:mossy_light_pine_log_large_branch[east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:mossy_light_pine_log_large_branch[east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:mossy_light_pine_log_large_branch[east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:mossy_light_pine_log_large_branch[east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:mossy_light_pine_log_large_branch[east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:mossy_light_pine_log_large_branch[east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:mossy_light_pine_log_large_branch[east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:mossy_light_pine_log_large_branch[east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:mossy_light_pine_log_large_branch[east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:mossy_light_pine_log_large_branch[east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:mossy_light_pine_log_large_branch[east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:mossy_light_pine_log_large_branch[east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:mossy_light_pine_log_large_branch[east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:mossy_light_pine_log_large_branch[east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:mossy_light_pine_log_large_branch[east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:mossy_light_pine_log_large_branch[east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:mossy_light_pine_log_large_branch[east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:mossy_light_pine_log_large_branch[east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:mossy_light_pine_log_large_branch[east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:mossy_light_pine_log_large_branch[east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:mossy_light_pine_log_large_branch[east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:mossy_light_pine_log_large_branch[east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:mossy_light_pine_log_large_branch[east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:mossy_light_pine_log_large_branch[east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:mossy_light_pine_log_large_branch[east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:mossy_light_pine_log_large_branch[east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:mossy_light_pine_log_large_branch[east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:mossy_light_pine_log_pillar[layer=1,waterlogged=true]
conquest:mossy_light_pine_log_pillar[layer=1,waterlogged=false]
conquest:mossy_light_pine_log_pillar[layer=2,waterlogged=true]
conquest:mossy_light_pine_log_pillar[layer=2,waterlogged=false]
conquest:mossy_light_pine_log_pillar[layer=3,waterlogged=true]
conquest:mossy_light_pine_log_pillar[layer=3,waterlogged=false]
conquest:mossy_light_pine_log_pillar[layer=4,waterlogged=true]
conquest:mossy_light_pine_log_pillar[layer=4,waterlogged=false]
conquest:mossy_light_pine_log_pillar[layer=5,waterlogged=true]
conquest:mossy_light_pine_log_pillar[layer=5,waterlogged=false]
conquest:mossy_light_pine_log_quarter_slab[facing=north,layer=1,type=top,waterlogged=true]
conquest:mossy_light_pine_log_quarter_slab[facing=north,layer=1,type=top,waterlogged=false]
conquest:mossy_light_pine_log_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=true]
conquest:mossy_light_pine_log_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=false]
conquest:mossy_light_pine_log_quarter_slab[facing=north,layer=2,type=top,waterlogged=true]
conquest:mossy_light_pine_log_quarter_slab[facing=north,layer=2,type=top,waterlogged=false]
conquest:mossy_light_pine_log_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=true]
conquest:mossy_light_pine_log_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=false]
conquest:mossy_light_pine_log_quarter_slab[facing=north,layer=3,type=top,waterlogged=true]
conquest:mossy_light_pine_log_quarter_slab[facing=north,layer=3,type=top,waterlogged=false]
conquest:mossy_light_pine_log_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=true]
conquest:mossy_light_pine_log_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=false]
conquest:mossy_light_pine_log_quarter_slab[facing=south,layer=1,type=top,waterlogged=true]
conquest:mossy_light_pine_log_quarter_slab[facing=south,layer=1,type=top,waterlogged=false]
conquest:mossy_light_pine_log_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=true]
conquest:mossy_light_pine_log_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=false]
conquest:mossy_light_pine_log_quarter_slab[facing=south,layer=2,type=top,waterlogged=true]
conquest:mossy_light_pine_log_quarter_slab[facing=south,layer=2,type=top,waterlogged=false]
conquest:mossy_light_pine_log_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=true]
conquest:mossy_light_pine_log_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=false]
conquest:mossy_light_pine_log_quarter_slab[facing=south,layer=3,type=top,waterlogged=true]
conquest:mossy_light_pine_log_quarter_slab[facing=south,layer=3,type=top,waterlogged=false]
conquest:mossy_light_pine_log_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=true]
conquest:mossy_light_pine_log_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=false]
conquest:mossy_light_pine_log_quarter_slab[facing=west,layer=1,type=top,waterlogged=true]
conquest:mossy_light_pine_log_quarter_slab[facing=west,layer=1,type=top,waterlogged=false]
conquest:mossy_light_pine_log_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=true]
conquest:mossy_light_pine_log_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=false]
conquest:mossy_light_pine_log_quarter_slab[facing=west,layer=2,type=top,waterlogged=true]
conquest:mossy_light_pine_log_quarter_slab[facing=west,layer=2,type=top,waterlogged=false]
conquest:mossy_light_pine_log_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=true]
conquest:mossy_light_pine_log_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=false]
conquest:mossy_light_pine_log_quarter_slab[facing=west,layer=3,type=top,waterlogged=true]
conquest:mossy_light_pine_log_quarter_slab[facing=west,layer=3,type=top,waterlogged=false]
conquest:mossy_light_pine_log_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=true]
conquest:mossy_light_pine_log_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=false]
conquest:mossy_light_pine_log_quarter_slab[facing=east,layer=1,type=top,waterlogged=true]
conquest:mossy_light_pine_log_quarter_slab[facing=east,layer=1,type=top,waterlogged=false]
conquest:mossy_light_pine_log_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=true]
conquest:mossy_light_pine_log_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=false]
conquest:mossy_light_pine_log_quarter_slab[facing=east,layer=2,type=top,waterlogged=true]
conquest:mossy_light_pine_log_quarter_slab[facing=east,layer=2,type=top,waterlogged=false]
conquest:mossy_light_pine_log_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=true]
conquest:mossy_light_pine_log_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=false]
conquest:mossy_light_pine_log_quarter_slab[facing=east,layer=3,type=top,waterlogged=true]
conquest:mossy_light_pine_log_quarter_slab[facing=east,layer=3,type=top,waterlogged=false]
conquest:mossy_light_pine_log_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=true]
conquest:mossy_light_pine_log_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=false]
conquest:mossy_light_pine_log_slab[layer=1,type=top,waterlogged=true]
conquest:mossy_light_pine_log_slab[layer=1,type=top,waterlogged=false]
conquest:mossy_light_pine_log_slab[layer=1,type=bottom,waterlogged=true]
conquest:mossy_light_pine_log_slab[layer=1,type=bottom,waterlogged=false]
conquest:mossy_light_pine_log_slab[layer=2,type=top,waterlogged=true]
conquest:mossy_light_pine_log_slab[layer=2,type=top,waterlogged=false]
conquest:mossy_light_pine_log_slab[layer=2,type=bottom,waterlogged=true]
conquest:mossy_light_pine_log_slab[layer=2,type=bottom,waterlogged=false]
conquest:mossy_light_pine_log_slab[layer=3,type=top,waterlogged=true]
conquest:mossy_light_pine_log_slab[layer=3,type=top,waterlogged=false]
conquest:mossy_light_pine_log_slab[layer=3,type=bottom,waterlogged=true]
conquest:mossy_light_pine_log_slab[layer=3,type=bottom,waterlogged=false]
conquest:mossy_light_pine_log_slab[layer=4,type=top,waterlogged=true]
conquest:mossy_light_pine_log_slab[layer=4,type=top,waterlogged=false]
conquest:mossy_light_pine_log_slab[layer=4,type=bottom,waterlogged=true]
conquest:mossy_light_pine_log_slab[layer=4,type=bottom,waterlogged=false]
conquest:mossy_light_pine_log_small_branch[east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:mossy_light_pine_log_small_branch[east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:mossy_light_pine_log_small_branch[east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:mossy_light_pine_log_small_branch[east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:mossy_light_pine_log_small_branch[east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:mossy_light_pine_log_small_branch[east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:mossy_light_pine_log_small_branch[east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:mossy_light_pine_log_small_branch[east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:mossy_light_pine_log_small_branch[east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:mossy_light_pine_log_small_branch[east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:mossy_light_pine_log_small_branch[east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:mossy_light_pine_log_small_branch[east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:mossy_light_pine_log_small_branch[east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:mossy_light_pine_log_small_branch[east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:mossy_light_pine_log_small_branch[east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:mossy_light_pine_log_small_branch[east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:mossy_light_pine_log_small_branch[east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:mossy_light_pine_log_small_branch[east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:mossy_light_pine_log_small_branch[east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:mossy_light_pine_log_small_branch[east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:mossy_light_pine_log_small_branch[east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:mossy_light_pine_log_small_branch[east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:mossy_light_pine_log_small_branch[east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:mossy_light_pine_log_small_branch[east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:mossy_light_pine_log_small_branch[east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:mossy_light_pine_log_small_branch[east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:mossy_light_pine_log_small_branch[east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:mossy_light_pine_log_small_branch[east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:mossy_light_pine_log_small_branch[east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:mossy_light_pine_log_small_branch[east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:mossy_light_pine_log_small_branch[east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:mossy_light_pine_log_small_branch[east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:mossy_light_pine_log_small_branch[east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:mossy_light_pine_log_small_branch[east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:mossy_light_pine_log_small_branch[east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:mossy_light_pine_log_small_branch[east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:mossy_light_pine_log_small_branch[east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:mossy_light_pine_log_small_branch[east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:mossy_light_pine_log_small_branch[east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:mossy_light_pine_log_small_branch[east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:mossy_light_pine_log_small_branch[east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:mossy_light_pine_log_small_branch[east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:mossy_light_pine_log_small_branch[east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:mossy_light_pine_log_small_branch[east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:mossy_light_pine_log_small_branch[east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:mossy_light_pine_log_small_branch[east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:mossy_light_pine_log_small_branch[east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:mossy_light_pine_log_small_branch[east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:mossy_light_pine_log_small_branch[east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:mossy_light_pine_log_small_branch[east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:mossy_light_pine_log_small_branch[east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:mossy_light_pine_log_small_branch[east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:mossy_light_pine_log_small_branch[east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:mossy_light_pine_log_small_branch[east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:mossy_light_pine_log_small_branch[east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:mossy_light_pine_log_small_branch[east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:mossy_light_pine_log_small_branch[east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:mossy_light_pine_log_small_branch[east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:mossy_light_pine_log_small_branch[east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:mossy_light_pine_log_small_branch[east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:mossy_light_pine_log_small_branch[east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:mossy_light_pine_log_small_branch[east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:mossy_light_pine_log_small_branch[east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:mossy_light_pine_log_small_branch[east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:mossy_light_pine_log_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:mossy_light_pine_log_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:mossy_light_pine_log_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:mossy_light_pine_log_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:mossy_light_pine_log_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:mossy_light_pine_log_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:mossy_light_pine_log_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:mossy_light_pine_log_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:mossy_light_pine_log_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:mossy_light_pine_log_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:mossy_light_pine_log_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:mossy_light_pine_log_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:mossy_light_pine_log_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:mossy_light_pine_log_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:mossy_light_pine_log_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:mossy_light_pine_log_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:mossy_light_pine_log_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:mossy_light_pine_log_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:mossy_light_pine_log_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:mossy_light_pine_log_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:mossy_light_pine_log_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:mossy_light_pine_log_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:mossy_light_pine_log_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:mossy_light_pine_log_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:mossy_light_pine_log_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:mossy_light_pine_log_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:mossy_light_pine_log_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:mossy_light_pine_log_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:mossy_light_pine_log_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:mossy_light_pine_log_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:mossy_light_pine_log_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:mossy_light_pine_log_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:mossy_light_pine_log_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:mossy_light_pine_log_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:mossy_light_pine_log_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:mossy_light_pine_log_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:mossy_light_pine_log_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:mossy_light_pine_log_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:mossy_light_pine_log_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:mossy_light_pine_log_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:mossy_light_pine_log_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:mossy_light_pine_log_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:mossy_light_pine_log_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:mossy_light_pine_log_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:mossy_light_pine_log_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:mossy_light_pine_log_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:mossy_light_pine_log_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:mossy_light_pine_log_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:mossy_light_pine_log_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:mossy_light_pine_log_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:mossy_light_pine_log_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:mossy_light_pine_log_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:mossy_light_pine_log_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:mossy_light_pine_log_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:mossy_light_pine_log_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:mossy_light_pine_log_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:mossy_light_pine_log_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:mossy_light_pine_log_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:mossy_light_pine_log_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:mossy_light_pine_log_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:mossy_light_pine_log_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:mossy_light_pine_log_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:mossy_light_pine_log_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:mossy_light_pine_log_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:mossy_light_pine_log_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:mossy_light_pine_log_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:mossy_light_pine_log_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:mossy_light_pine_log_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:mossy_light_pine_log_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:mossy_light_pine_log_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:mossy_light_pine_log_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:mossy_light_pine_log_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:mossy_light_pine_log_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:mossy_light_pine_log_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:mossy_light_pine_log_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:mossy_light_pine_log_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:mossy_light_pine_log_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:mossy_light_pine_log_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:mossy_light_pine_log_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:mossy_light_pine_log_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:mossy_light_pine_log_stump[down=true,layer=1,waterlogged=true]
conquest:mossy_light_pine_log_stump[down=true,layer=1,waterlogged=false]
conquest:mossy_light_pine_log_stump[down=true,layer=2,waterlogged=true]
conquest:mossy_light_pine_log_stump[down=true,layer=2,waterlogged=false]
conquest:mossy_light_pine_log_stump[down=true,layer=3,waterlogged=true]
conquest:mossy_light_pine_log_stump[down=true,layer=3,waterlogged=false]
conquest:mossy_light_pine_log_stump[down=true,layer=4,waterlogged=true]
conquest:mossy_light_pine_log_stump[down=true,layer=4,waterlogged=false]
conquest:mossy_light_pine_log_stump[down=true,layer=5,waterlogged=true]
conquest:mossy_light_pine_log_stump[down=true,layer=5,waterlogged=false]
conquest:mossy_light_pine_log_stump[down=false,layer=1,waterlogged=true]
conquest:mossy_light_pine_log_stump[down=false,layer=1,waterlogged=false]
conquest:mossy_light_pine_log_stump[down=false,layer=2,waterlogged=true]
conquest:mossy_light_pine_log_stump[down=false,layer=2,waterlogged=false]
conquest:mossy_light_pine_log_stump[down=false,layer=3,waterlogged=true]
conquest:mossy_light_pine_log_stump[down=false,layer=3,waterlogged=false]
conquest:mossy_light_pine_log_stump[down=false,layer=4,waterlogged=true]
conquest:mossy_light_pine_log_stump[down=false,layer=4,waterlogged=false]
conquest:mossy_light_pine_log_stump[down=false,layer=5,waterlogged=true]
conquest:mossy_light_pine_log_stump[down=false,layer=5,waterlogged=false]
conquest:mossy_light_pine_log_vertical_corner[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:mossy_light_pine_log_vertical_corner[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:mossy_light_pine_log_vertical_corner[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:mossy_light_pine_log_vertical_corner[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:mossy_light_pine_log_vertical_corner[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:mossy_light_pine_log_vertical_corner[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:mossy_light_pine_log_vertical_corner[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:mossy_light_pine_log_vertical_corner[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:mossy_light_pine_log_vertical_corner[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:mossy_light_pine_log_vertical_corner[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:mossy_light_pine_log_vertical_corner[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:mossy_light_pine_log_vertical_corner[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:mossy_light_pine_log_vertical_corner[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:mossy_light_pine_log_vertical_corner[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:mossy_light_pine_log_vertical_corner[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:mossy_light_pine_log_vertical_corner[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:mossy_light_pine_log_vertical_corner[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:mossy_light_pine_log_vertical_corner[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:mossy_light_pine_log_vertical_corner[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:mossy_light_pine_log_vertical_corner[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:mossy_light_pine_log_vertical_corner[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:mossy_light_pine_log_vertical_corner[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:mossy_light_pine_log_vertical_corner[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:mossy_light_pine_log_vertical_corner[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:mossy_light_pine_log_vertical_corner[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:mossy_light_pine_log_vertical_corner[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:mossy_light_pine_log_vertical_corner[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:mossy_light_pine_log_vertical_corner[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:mossy_light_pine_log_vertical_corner[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:mossy_light_pine_log_vertical_corner[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:mossy_light_pine_log_vertical_corner[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:mossy_light_pine_log_vertical_corner[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:mossy_light_pine_log_vertical_corner[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:mossy_light_pine_log_vertical_corner[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:mossy_light_pine_log_vertical_corner[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:mossy_light_pine_log_vertical_corner[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:mossy_light_pine_log_vertical_corner[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:mossy_light_pine_log_vertical_corner[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:mossy_light_pine_log_vertical_corner[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:mossy_light_pine_log_vertical_corner[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:mossy_light_pine_log_vertical_corner[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:mossy_light_pine_log_vertical_corner[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:mossy_light_pine_log_vertical_corner[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:mossy_light_pine_log_vertical_corner[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:mossy_light_pine_log_vertical_corner[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:mossy_light_pine_log_vertical_corner[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:mossy_light_pine_log_vertical_corner[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:mossy_light_pine_log_vertical_corner[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:mossy_light_pine_log_vertical_corner[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:mossy_light_pine_log_vertical_corner[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:mossy_light_pine_log_vertical_corner[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:mossy_light_pine_log_vertical_corner[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:mossy_light_pine_log_vertical_corner[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:mossy_light_pine_log_vertical_corner[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:mossy_light_pine_log_vertical_corner[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:mossy_light_pine_log_vertical_corner[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:mossy_light_pine_log_vertical_corner[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:mossy_light_pine_log_vertical_corner[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:mossy_light_pine_log_vertical_corner[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:mossy_light_pine_log_vertical_corner[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:mossy_light_pine_log_vertical_corner[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:mossy_light_pine_log_vertical_corner[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:mossy_light_pine_log_vertical_corner[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:mossy_light_pine_log_vertical_corner[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:mossy_light_pine_log_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:mossy_light_pine_log_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:mossy_light_pine_log_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:mossy_light_pine_log_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:mossy_light_pine_log_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:mossy_light_pine_log_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:mossy_light_pine_log_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:mossy_light_pine_log_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:mossy_light_pine_log_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:mossy_light_pine_log_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:mossy_light_pine_log_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:mossy_light_pine_log_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:mossy_light_pine_log_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:mossy_light_pine_log_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:mossy_light_pine_log_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:mossy_light_pine_log_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:mossy_light_pine_log_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:mossy_light_pine_log_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:mossy_light_pine_log_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:mossy_light_pine_log_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:mossy_light_pine_log_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:mossy_light_pine_log_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:mossy_light_pine_log_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:mossy_light_pine_log_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:mossy_light_pine_log_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:mossy_light_pine_log_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:mossy_light_pine_log_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:mossy_light_pine_log_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:mossy_light_pine_log_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:mossy_light_pine_log_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:mossy_light_pine_log_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:mossy_light_pine_log_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:mossy_light_pine_log_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:mossy_light_pine_log_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:mossy_light_pine_log_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:mossy_light_pine_log_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:mossy_light_pine_log_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:mossy_light_pine_log_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:mossy_light_pine_log_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:mossy_light_pine_log_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:mossy_light_pine_log_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:mossy_light_pine_log_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:mossy_light_pine_log_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:mossy_light_pine_log_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:mossy_light_pine_log_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:mossy_light_pine_log_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:mossy_light_pine_log_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:mossy_light_pine_log_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:mossy_light_pine_log_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:mossy_light_pine_log_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:mossy_light_pine_log_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:mossy_light_pine_log_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:mossy_light_pine_log_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:mossy_light_pine_log_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:mossy_light_pine_log_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:mossy_light_pine_log_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:mossy_light_pine_log_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:mossy_light_pine_log_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:mossy_light_pine_log_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:mossy_light_pine_log_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:mossy_light_pine_log_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:mossy_light_pine_log_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:mossy_light_pine_log_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:mossy_light_pine_log_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:mossy_light_pine_log_vertical_quarter[down=true,extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:mossy_light_pine_log_vertical_quarter[down=true,extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:mossy_light_pine_log_vertical_quarter[down=true,extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:mossy_light_pine_log_vertical_quarter[down=true,extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:mossy_light_pine_log_vertical_quarter[down=true,extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:mossy_light_pine_log_vertical_quarter[down=true,extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:mossy_light_pine_log_vertical_quarter[down=true,extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:mossy_light_pine_log_vertical_quarter[down=true,extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:mossy_light_pine_log_vertical_quarter[down=true,extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:mossy_light_pine_log_vertical_quarter[down=true,extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:mossy_light_pine_log_vertical_quarter[down=true,extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:mossy_light_pine_log_vertical_quarter[down=true,extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:mossy_light_pine_log_vertical_quarter[down=true,extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:mossy_light_pine_log_vertical_quarter[down=true,extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:mossy_light_pine_log_vertical_quarter[down=true,extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:mossy_light_pine_log_vertical_quarter[down=true,extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:mossy_light_pine_log_vertical_quarter[down=true,extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:mossy_light_pine_log_vertical_quarter[down=true,extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:mossy_light_pine_log_vertical_quarter[down=true,extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:mossy_light_pine_log_vertical_quarter[down=true,extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:mossy_light_pine_log_vertical_quarter[down=true,extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:mossy_light_pine_log_vertical_quarter[down=true,extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:mossy_light_pine_log_vertical_quarter[down=true,extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:mossy_light_pine_log_vertical_quarter[down=true,extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:mossy_light_pine_log_vertical_quarter[down=true,extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:mossy_light_pine_log_vertical_quarter[down=true,extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:mossy_light_pine_log_vertical_quarter[down=true,extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:mossy_light_pine_log_vertical_quarter[down=true,extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:mossy_light_pine_log_vertical_quarter[down=true,extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:mossy_light_pine_log_vertical_quarter[down=true,extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:mossy_light_pine_log_vertical_quarter[down=true,extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:mossy_light_pine_log_vertical_quarter[down=true,extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:mossy_light_pine_log_vertical_quarter[down=true,extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:mossy_light_pine_log_vertical_quarter[down=true,extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:mossy_light_pine_log_vertical_quarter[down=true,extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:mossy_light_pine_log_vertical_quarter[down=true,extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:mossy_light_pine_log_vertical_quarter[down=true,extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:mossy_light_pine_log_vertical_quarter[down=true,extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:mossy_light_pine_log_vertical_quarter[down=true,extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:mossy_light_pine_log_vertical_quarter[down=true,extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:mossy_light_pine_log_vertical_quarter[down=true,extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:mossy_light_pine_log_vertical_quarter[down=true,extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:mossy_light_pine_log_vertical_quarter[down=true,extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:mossy_light_pine_log_vertical_quarter[down=true,extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:mossy_light_pine_log_vertical_quarter[down=true,extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:mossy_light_pine_log_vertical_quarter[down=true,extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:mossy_light_pine_log_vertical_quarter[down=true,extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:mossy_light_pine_log_vertical_quarter[down=true,extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:mossy_light_pine_log_vertical_quarter[down=true,extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:mossy_light_pine_log_vertical_quarter[down=true,extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:mossy_light_pine_log_vertical_quarter[down=true,extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:mossy_light_pine_log_vertical_quarter[down=true,extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:mossy_light_pine_log_vertical_quarter[down=true,extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:mossy_light_pine_log_vertical_quarter[down=true,extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:mossy_light_pine_log_vertical_quarter[down=true,extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:mossy_light_pine_log_vertical_quarter[down=true,extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:mossy_light_pine_log_vertical_quarter[down=true,extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:mossy_light_pine_log_vertical_quarter[down=true,extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:mossy_light_pine_log_vertical_quarter[down=true,extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:mossy_light_pine_log_vertical_quarter[down=true,extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:mossy_light_pine_log_vertical_quarter[down=true,extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:mossy_light_pine_log_vertical_quarter[down=true,extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:mossy_light_pine_log_vertical_quarter[down=true,extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:mossy_light_pine_log_vertical_quarter[down=true,extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:mossy_light_pine_log_vertical_quarter[down=false,extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:mossy_light_pine_log_vertical_quarter[down=false,extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:mossy_light_pine_log_vertical_quarter[down=false,extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:mossy_light_pine_log_vertical_quarter[down=false,extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:mossy_light_pine_log_vertical_quarter[down=false,extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:mossy_light_pine_log_vertical_quarter[down=false,extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:mossy_light_pine_log_vertical_quarter[down=false,extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:mossy_light_pine_log_vertical_quarter[down=false,extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:mossy_light_pine_log_vertical_quarter[down=false,extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:mossy_light_pine_log_vertical_quarter[down=false,extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:mossy_light_pine_log_vertical_quarter[down=false,extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:mossy_light_pine_log_vertical_quarter[down=false,extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:mossy_light_pine_log_vertical_quarter[down=false,extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:mossy_light_pine_log_vertical_quarter[down=false,extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:mossy_light_pine_log_vertical_quarter[down=false,extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:mossy_light_pine_log_vertical_quarter[down=false,extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:mossy_light_pine_log_vertical_quarter[down=false,extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:mossy_light_pine_log_vertical_quarter[down=false,extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:mossy_light_pine_log_vertical_quarter[down=false,extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:mossy_light_pine_log_vertical_quarter[down=false,extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:mossy_light_pine_log_vertical_quarter[down=false,extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:mossy_light_pine_log_vertical_quarter[down=false,extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:mossy_light_pine_log_vertical_quarter[down=false,extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:mossy_light_pine_log_vertical_quarter[down=false,extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:mossy_light_pine_log_vertical_quarter[down=false,extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:mossy_light_pine_log_vertical_quarter[down=false,extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:mossy_light_pine_log_vertical_quarter[down=false,extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:mossy_light_pine_log_vertical_quarter[down=false,extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:mossy_light_pine_log_vertical_quarter[down=false,extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:mossy_light_pine_log_vertical_quarter[down=false,extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:mossy_light_pine_log_vertical_quarter[down=false,extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:mossy_light_pine_log_vertical_quarter[down=false,extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:mossy_light_pine_log_vertical_quarter[down=false,extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:mossy_light_pine_log_vertical_quarter[down=false,extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:mossy_light_pine_log_vertical_quarter[down=false,extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:mossy_light_pine_log_vertical_quarter[down=false,extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:mossy_light_pine_log_vertical_quarter[down=false,extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:mossy_light_pine_log_vertical_quarter[down=false,extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:mossy_light_pine_log_vertical_quarter[down=false,extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:mossy_light_pine_log_vertical_quarter[down=false,extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:mossy_light_pine_log_vertical_quarter[down=false,extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:mossy_light_pine_log_vertical_quarter[down=false,extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:mossy_light_pine_log_vertical_quarter[down=false,extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:mossy_light_pine_log_vertical_quarter[down=false,extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:mossy_light_pine_log_vertical_quarter[down=false,extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:mossy_light_pine_log_vertical_quarter[down=false,extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:mossy_light_pine_log_vertical_quarter[down=false,extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:mossy_light_pine_log_vertical_quarter[down=false,extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:mossy_light_pine_log_vertical_quarter[down=false,extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:mossy_light_pine_log_vertical_quarter[down=false,extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:mossy_light_pine_log_vertical_quarter[down=false,extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:mossy_light_pine_log_vertical_quarter[down=false,extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:mossy_light_pine_log_vertical_quarter[down=false,extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:mossy_light_pine_log_vertical_quarter[down=false,extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:mossy_light_pine_log_vertical_quarter[down=false,extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:mossy_light_pine_log_vertical_quarter[down=false,extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:mossy_light_pine_log_vertical_quarter[down=false,extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:mossy_light_pine_log_vertical_quarter[down=false,extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:mossy_light_pine_log_vertical_quarter[down=false,extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:mossy_light_pine_log_vertical_quarter[down=false,extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:mossy_light_pine_log_vertical_quarter[down=false,extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:mossy_light_pine_log_vertical_quarter[down=false,extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:mossy_light_pine_log_vertical_quarter[down=false,extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:mossy_light_pine_log_vertical_quarter[down=false,extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:mossy_light_pine_log_vertical_slab[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:mossy_light_pine_log_vertical_slab[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:mossy_light_pine_log_vertical_slab[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:mossy_light_pine_log_vertical_slab[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:mossy_light_pine_log_vertical_slab[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:mossy_light_pine_log_vertical_slab[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:mossy_light_pine_log_vertical_slab[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:mossy_light_pine_log_vertical_slab[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:mossy_light_pine_log_vertical_slab[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:mossy_light_pine_log_vertical_slab[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:mossy_light_pine_log_vertical_slab[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:mossy_light_pine_log_vertical_slab[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:mossy_light_pine_log_vertical_slab[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:mossy_light_pine_log_vertical_slab[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:mossy_light_pine_log_vertical_slab[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:mossy_light_pine_log_vertical_slab[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:mossy_light_pine_log_vertical_slab[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:mossy_light_pine_log_vertical_slab[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:mossy_light_pine_log_vertical_slab[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:mossy_light_pine_log_vertical_slab[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:mossy_light_pine_log_vertical_slab[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:mossy_light_pine_log_vertical_slab[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:mossy_light_pine_log_vertical_slab[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:mossy_light_pine_log_vertical_slab[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:mossy_light_pine_log_vertical_slab[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:mossy_light_pine_log_vertical_slab[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:mossy_light_pine_log_vertical_slab[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:mossy_light_pine_log_vertical_slab[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:mossy_light_pine_log_vertical_slab[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:mossy_light_pine_log_vertical_slab[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:mossy_light_pine_log_vertical_slab[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:mossy_light_pine_log_vertical_slab[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:mossy_light_pine_log_vertical_slab[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:mossy_light_pine_log_vertical_slab[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:mossy_light_pine_log_vertical_slab[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:mossy_light_pine_log_vertical_slab[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:mossy_light_pine_log_vertical_slab[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:mossy_light_pine_log_vertical_slab[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:mossy_light_pine_log_vertical_slab[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:mossy_light_pine_log_vertical_slab[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:mossy_light_pine_log_vertical_slab[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:mossy_light_pine_log_vertical_slab[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:mossy_light_pine_log_vertical_slab[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:mossy_light_pine_log_vertical_slab[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:mossy_light_pine_log_vertical_slab[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:mossy_light_pine_log_vertical_slab[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:mossy_light_pine_log_vertical_slab[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:mossy_light_pine_log_vertical_slab[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:mossy_light_pine_log_vertical_slab[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:mossy_light_pine_log_vertical_slab[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:mossy_light_pine_log_vertical_slab[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:mossy_light_pine_log_vertical_slab[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:mossy_light_pine_log_vertical_slab[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:mossy_light_pine_log_vertical_slab[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:mossy_light_pine_log_vertical_slab[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:mossy_light_pine_log_vertical_slab[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:mossy_light_pine_log_vertical_slab[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:mossy_light_pine_log_vertical_slab[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:mossy_light_pine_log_vertical_slab[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:mossy_light_pine_log_vertical_slab[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:mossy_light_pine_log_vertical_slab[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:mossy_light_pine_log_vertical_slab[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:mossy_light_pine_log_vertical_slab[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:mossy_light_pine_log_vertical_slab[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:mossy_light_transition_pine_log[axis=x]
conquest:mossy_light_transition_pine_log[axis=y]
conquest:mossy_light_transition_pine_log[axis=z]
conquest:mossy_light_transition_pine_log_bark[axis=x]
conquest:mossy_light_transition_pine_log_bark[axis=y]
conquest:mossy_light_transition_pine_log_bark[axis=z]
conquest:mossy_light_transition_pine_log_pillar[layer=1,waterlogged=true]
conquest:mossy_light_transition_pine_log_pillar[layer=1,waterlogged=false]
conquest:mossy_light_transition_pine_log_pillar[layer=2,waterlogged=true]
conquest:mossy_light_transition_pine_log_pillar[layer=2,waterlogged=false]
conquest:mossy_light_transition_pine_log_pillar[layer=3,waterlogged=true]
conquest:mossy_light_transition_pine_log_pillar[layer=3,waterlogged=false]
conquest:mossy_light_transition_pine_log_pillar[layer=4,waterlogged=true]
conquest:mossy_light_transition_pine_log_pillar[layer=4,waterlogged=false]
conquest:mossy_light_transition_pine_log_pillar[layer=5,waterlogged=true]
conquest:mossy_light_transition_pine_log_pillar[layer=5,waterlogged=false]
conquest:mossy_light_transition_pine_log_vertical_corner[facing=north,layer=1,waterlogged=true]
conquest:mossy_light_transition_pine_log_vertical_corner[facing=north,layer=1,waterlogged=false]
conquest:mossy_light_transition_pine_log_vertical_corner[facing=north,layer=2,waterlogged=true]
conquest:mossy_light_transition_pine_log_vertical_corner[facing=north,layer=2,waterlogged=false]
conquest:mossy_light_transition_pine_log_vertical_corner[facing=north,layer=3,waterlogged=true]
conquest:mossy_light_transition_pine_log_vertical_corner[facing=north,layer=3,waterlogged=false]
conquest:mossy_light_transition_pine_log_vertical_corner[facing=north,layer=4,waterlogged=true]
conquest:mossy_light_transition_pine_log_vertical_corner[facing=north,layer=4,waterlogged=false]
conquest:mossy_light_transition_pine_log_vertical_corner[facing=south,layer=1,waterlogged=true]
conquest:mossy_light_transition_pine_log_vertical_corner[facing=south,layer=1,waterlogged=false]
conquest:mossy_light_transition_pine_log_vertical_corner[facing=south,layer=2,waterlogged=true]
conquest:mossy_light_transition_pine_log_vertical_corner[facing=south,layer=2,waterlogged=false]
conquest:mossy_light_transition_pine_log_vertical_corner[facing=south,layer=3,waterlogged=true]
conquest:mossy_light_transition_pine_log_vertical_corner[facing=south,layer=3,waterlogged=false]
conquest:mossy_light_transition_pine_log_vertical_corner[facing=south,layer=4,waterlogged=true]
conquest:mossy_light_transition_pine_log_vertical_corner[facing=south,layer=4,waterlogged=false]
conquest:mossy_light_transition_pine_log_vertical_corner[facing=west,layer=1,waterlogged=true]
conquest:mossy_light_transition_pine_log_vertical_corner[facing=west,layer=1,waterlogged=false]
conquest:mossy_light_transition_pine_log_vertical_corner[facing=west,layer=2,waterlogged=true]
conquest:mossy_light_transition_pine_log_vertical_corner[facing=west,layer=2,waterlogged=false]
conquest:mossy_light_transition_pine_log_vertical_corner[facing=west,layer=3,waterlogged=true]
conquest:mossy_light_transition_pine_log_vertical_corner[facing=west,layer=3,waterlogged=false]
conquest:mossy_light_transition_pine_log_vertical_corner[facing=west,layer=4,waterlogged=true]
conquest:mossy_light_transition_pine_log_vertical_corner[facing=west,layer=4,waterlogged=false]
conquest:mossy_light_transition_pine_log_vertical_corner[facing=east,layer=1,waterlogged=true]
conquest:mossy_light_transition_pine_log_vertical_corner[facing=east,layer=1,waterlogged=false]
conquest:mossy_light_transition_pine_log_vertical_corner[facing=east,layer=2,waterlogged=true]
conquest:mossy_light_transition_pine_log_vertical_corner[facing=east,layer=2,waterlogged=false]
conquest:mossy_light_transition_pine_log_vertical_corner[facing=east,layer=3,waterlogged=true]
conquest:mossy_light_transition_pine_log_vertical_corner[facing=east,layer=3,waterlogged=false]
conquest:mossy_light_transition_pine_log_vertical_corner[facing=east,layer=4,waterlogged=true]
conquest:mossy_light_transition_pine_log_vertical_corner[facing=east,layer=4,waterlogged=false]
conquest:mossy_light_transition_pine_log_vertical_quarter[down=true,extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:mossy_light_transition_pine_log_vertical_quarter[down=true,extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:mossy_light_transition_pine_log_vertical_quarter[down=true,extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:mossy_light_transition_pine_log_vertical_quarter[down=true,extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:mossy_light_transition_pine_log_vertical_quarter[down=true,extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:mossy_light_transition_pine_log_vertical_quarter[down=true,extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:mossy_light_transition_pine_log_vertical_quarter[down=true,extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:mossy_light_transition_pine_log_vertical_quarter[down=true,extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:mossy_light_transition_pine_log_vertical_quarter[down=true,extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:mossy_light_transition_pine_log_vertical_quarter[down=true,extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:mossy_light_transition_pine_log_vertical_quarter[down=true,extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:mossy_light_transition_pine_log_vertical_quarter[down=true,extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:mossy_light_transition_pine_log_vertical_quarter[down=true,extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:mossy_light_transition_pine_log_vertical_quarter[down=true,extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:mossy_light_transition_pine_log_vertical_quarter[down=true,extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:mossy_light_transition_pine_log_vertical_quarter[down=true,extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:mossy_light_transition_pine_log_vertical_quarter[down=true,extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:mossy_light_transition_pine_log_vertical_quarter[down=true,extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:mossy_light_transition_pine_log_vertical_quarter[down=true,extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:mossy_light_transition_pine_log_vertical_quarter[down=true,extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:mossy_light_transition_pine_log_vertical_quarter[down=true,extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:mossy_light_transition_pine_log_vertical_quarter[down=true,extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:mossy_light_transition_pine_log_vertical_quarter[down=true,extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:mossy_light_transition_pine_log_vertical_quarter[down=true,extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:mossy_light_transition_pine_log_vertical_quarter[down=true,extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:mossy_light_transition_pine_log_vertical_quarter[down=true,extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:mossy_light_transition_pine_log_vertical_quarter[down=true,extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:mossy_light_transition_pine_log_vertical_quarter[down=true,extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:mossy_light_transition_pine_log_vertical_quarter[down=true,extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:mossy_light_transition_pine_log_vertical_quarter[down=true,extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:mossy_light_transition_pine_log_vertical_quarter[down=true,extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:mossy_light_transition_pine_log_vertical_quarter[down=true,extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:mossy_light_transition_pine_log_vertical_quarter[down=true,extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:mossy_light_transition_pine_log_vertical_quarter[down=true,extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:mossy_light_transition_pine_log_vertical_quarter[down=true,extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:mossy_light_transition_pine_log_vertical_quarter[down=true,extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:mossy_light_transition_pine_log_vertical_quarter[down=true,extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:mossy_light_transition_pine_log_vertical_quarter[down=true,extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:mossy_light_transition_pine_log_vertical_quarter[down=true,extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:mossy_light_transition_pine_log_vertical_quarter[down=true,extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:mossy_light_transition_pine_log_vertical_quarter[down=true,extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:mossy_light_transition_pine_log_vertical_quarter[down=true,extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:mossy_light_transition_pine_log_vertical_quarter[down=true,extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:mossy_light_transition_pine_log_vertical_quarter[down=true,extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:mossy_light_transition_pine_log_vertical_quarter[down=true,extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:mossy_light_transition_pine_log_vertical_quarter[down=true,extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:mossy_light_transition_pine_log_vertical_quarter[down=true,extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:mossy_light_transition_pine_log_vertical_quarter[down=true,extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:mossy_light_transition_pine_log_vertical_quarter[down=true,extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:mossy_light_transition_pine_log_vertical_quarter[down=true,extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:mossy_light_transition_pine_log_vertical_quarter[down=true,extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:mossy_light_transition_pine_log_vertical_quarter[down=true,extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:mossy_light_transition_pine_log_vertical_quarter[down=true,extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:mossy_light_transition_pine_log_vertical_quarter[down=true,extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:mossy_light_transition_pine_log_vertical_quarter[down=true,extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:mossy_light_transition_pine_log_vertical_quarter[down=true,extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:mossy_light_transition_pine_log_vertical_quarter[down=true,extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:mossy_light_transition_pine_log_vertical_quarter[down=true,extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:mossy_light_transition_pine_log_vertical_quarter[down=true,extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:mossy_light_transition_pine_log_vertical_quarter[down=true,extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:mossy_light_transition_pine_log_vertical_quarter[down=true,extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:mossy_light_transition_pine_log_vertical_quarter[down=true,extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:mossy_light_transition_pine_log_vertical_quarter[down=true,extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:mossy_light_transition_pine_log_vertical_quarter[down=true,extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:mossy_light_transition_pine_log_vertical_quarter[down=false,extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:mossy_light_transition_pine_log_vertical_quarter[down=false,extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:mossy_light_transition_pine_log_vertical_quarter[down=false,extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:mossy_light_transition_pine_log_vertical_quarter[down=false,extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:mossy_light_transition_pine_log_vertical_quarter[down=false,extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:mossy_light_transition_pine_log_vertical_quarter[down=false,extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:mossy_light_transition_pine_log_vertical_quarter[down=false,extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:mossy_light_transition_pine_log_vertical_quarter[down=false,extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:mossy_light_transition_pine_log_vertical_quarter[down=false,extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:mossy_light_transition_pine_log_vertical_quarter[down=false,extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:mossy_light_transition_pine_log_vertical_quarter[down=false,extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:mossy_light_transition_pine_log_vertical_quarter[down=false,extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:mossy_light_transition_pine_log_vertical_quarter[down=false,extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:mossy_light_transition_pine_log_vertical_quarter[down=false,extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:mossy_light_transition_pine_log_vertical_quarter[down=false,extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:mossy_light_transition_pine_log_vertical_quarter[down=false,extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:mossy_light_transition_pine_log_vertical_quarter[down=false,extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:mossy_light_transition_pine_log_vertical_quarter[down=false,extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:mossy_light_transition_pine_log_vertical_quarter[down=false,extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:mossy_light_transition_pine_log_vertical_quarter[down=false,extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:mossy_light_transition_pine_log_vertical_quarter[down=false,extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:mossy_light_transition_pine_log_vertical_quarter[down=false,extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:mossy_light_transition_pine_log_vertical_quarter[down=false,extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:mossy_light_transition_pine_log_vertical_quarter[down=false,extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:mossy_light_transition_pine_log_vertical_quarter[down=false,extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:mossy_light_transition_pine_log_vertical_quarter[down=false,extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:mossy_light_transition_pine_log_vertical_quarter[down=false,extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:mossy_light_transition_pine_log_vertical_quarter[down=false,extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:mossy_light_transition_pine_log_vertical_quarter[down=false,extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:mossy_light_transition_pine_log_vertical_quarter[down=false,extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:mossy_light_transition_pine_log_vertical_quarter[down=false,extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:mossy_light_transition_pine_log_vertical_quarter[down=false,extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:mossy_light_transition_pine_log_vertical_quarter[down=false,extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:mossy_light_transition_pine_log_vertical_quarter[down=false,extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:mossy_light_transition_pine_log_vertical_quarter[down=false,extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:mossy_light_transition_pine_log_vertical_quarter[down=false,extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:mossy_light_transition_pine_log_vertical_quarter[down=false,extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:mossy_light_transition_pine_log_vertical_quarter[down=false,extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:mossy_light_transition_pine_log_vertical_quarter[down=false,extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:mossy_light_transition_pine_log_vertical_quarter[down=false,extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:mossy_light_transition_pine_log_vertical_quarter[down=false,extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:mossy_light_transition_pine_log_vertical_quarter[down=false,extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:mossy_light_transition_pine_log_vertical_quarter[down=false,extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:mossy_light_transition_pine_log_vertical_quarter[down=false,extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:mossy_light_transition_pine_log_vertical_quarter[down=false,extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:mossy_light_transition_pine_log_vertical_quarter[down=false,extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:mossy_light_transition_pine_log_vertical_quarter[down=false,extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:mossy_light_transition_pine_log_vertical_quarter[down=false,extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:mossy_light_transition_pine_log_vertical_quarter[down=false,extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:mossy_light_transition_pine_log_vertical_quarter[down=false,extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:mossy_light_transition_pine_log_vertical_quarter[down=false,extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:mossy_light_transition_pine_log_vertical_quarter[down=false,extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:mossy_light_transition_pine_log_vertical_quarter[down=false,extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:mossy_light_transition_pine_log_vertical_quarter[down=false,extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:mossy_light_transition_pine_log_vertical_quarter[down=false,extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:mossy_light_transition_pine_log_vertical_quarter[down=false,extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:mossy_light_transition_pine_log_vertical_quarter[down=false,extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:mossy_light_transition_pine_log_vertical_quarter[down=false,extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:mossy_light_transition_pine_log_vertical_quarter[down=false,extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:mossy_light_transition_pine_log_vertical_quarter[down=false,extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:mossy_light_transition_pine_log_vertical_quarter[down=false,extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:mossy_light_transition_pine_log_vertical_quarter[down=false,extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:mossy_light_transition_pine_log_vertical_quarter[down=false,extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:mossy_light_transition_pine_log_vertical_quarter[down=false,extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:mossy_light_transition_pine_log_vertical_slab[facing=north,layer=1,waterlogged=true]
conquest:mossy_light_transition_pine_log_vertical_slab[facing=north,layer=1,waterlogged=false]
conquest:mossy_light_transition_pine_log_vertical_slab[facing=north,layer=2,waterlogged=true]
conquest:mossy_light_transition_pine_log_vertical_slab[facing=north,layer=2,waterlogged=false]
conquest:mossy_light_transition_pine_log_vertical_slab[facing=north,layer=3,waterlogged=true]
conquest:mossy_light_transition_pine_log_vertical_slab[facing=north,layer=3,waterlogged=false]
conquest:mossy_light_transition_pine_log_vertical_slab[facing=north,layer=4,waterlogged=true]
conquest:mossy_light_transition_pine_log_vertical_slab[facing=north,layer=4,waterlogged=false]
conquest:mossy_light_transition_pine_log_vertical_slab[facing=south,layer=1,waterlogged=true]
conquest:mossy_light_transition_pine_log_vertical_slab[facing=south,layer=1,waterlogged=false]
conquest:mossy_light_transition_pine_log_vertical_slab[facing=south,layer=2,waterlogged=true]
conquest:mossy_light_transition_pine_log_vertical_slab[facing=south,layer=2,waterlogged=false]
conquest:mossy_light_transition_pine_log_vertical_slab[facing=south,layer=3,waterlogged=true]
conquest:mossy_light_transition_pine_log_vertical_slab[facing=south,layer=3,waterlogged=false]
conquest:mossy_light_transition_pine_log_vertical_slab[facing=south,layer=4,waterlogged=true]
conquest:mossy_light_transition_pine_log_vertical_slab[facing=south,layer=4,waterlogged=false]
conquest:mossy_light_transition_pine_log_vertical_slab[facing=west,layer=1,waterlogged=true]
conquest:mossy_light_transition_pine_log_vertical_slab[facing=west,layer=1,waterlogged=false]
conquest:mossy_light_transition_pine_log_vertical_slab[facing=west,layer=2,waterlogged=true]
conquest:mossy_light_transition_pine_log_vertical_slab[facing=west,layer=2,waterlogged=false]
conquest:mossy_light_transition_pine_log_vertical_slab[facing=west,layer=3,waterlogged=true]
conquest:mossy_light_transition_pine_log_vertical_slab[facing=west,layer=3,waterlogged=false]
conquest:mossy_light_transition_pine_log_vertical_slab[facing=west,layer=4,waterlogged=true]
conquest:mossy_light_transition_pine_log_vertical_slab[facing=west,layer=4,waterlogged=false]
conquest:mossy_light_transition_pine_log_vertical_slab[facing=east,layer=1,waterlogged=true]
conquest:mossy_light_transition_pine_log_vertical_slab[facing=east,layer=1,waterlogged=false]
conquest:mossy_light_transition_pine_log_vertical_slab[facing=east,layer=2,waterlogged=true]
conquest:mossy_light_transition_pine_log_vertical_slab[facing=east,layer=2,waterlogged=false]
conquest:mossy_light_transition_pine_log_vertical_slab[facing=east,layer=3,waterlogged=true]
conquest:mossy_light_transition_pine_log_vertical_slab[facing=east,layer=3,waterlogged=false]
conquest:mossy_light_transition_pine_log_vertical_slab[facing=east,layer=4,waterlogged=true]
conquest:mossy_light_transition_pine_log_vertical_slab[facing=east,layer=4,waterlogged=false]
conquest:mossy_lime_mortar_red_clay_brick
conquest:mossy_lime_mortar_red_clay_brick_arrowslit[facing=north,waterlogged=true]
conquest:mossy_lime_mortar_red_clay_brick_arrowslit[facing=north,waterlogged=false]
conquest:mossy_lime_mortar_red_clay_brick_arrowslit[facing=south,waterlogged=true]
conquest:mossy_lime_mortar_red_clay_brick_arrowslit[facing=south,waterlogged=false]
conquest:mossy_lime_mortar_red_clay_brick_arrowslit[facing=west,waterlogged=true]
conquest:mossy_lime_mortar_red_clay_brick_arrowslit[facing=west,waterlogged=false]
conquest:mossy_lime_mortar_red_clay_brick_arrowslit[facing=east,waterlogged=true]
conquest:mossy_lime_mortar_red_clay_brick_arrowslit[facing=east,waterlogged=false]
conquest:mossy_lime_mortar_red_clay_brick_balustrade[axis=x,waterlogged=true]
conquest:mossy_lime_mortar_red_clay_brick_balustrade[axis=x,waterlogged=false]
conquest:mossy_lime_mortar_red_clay_brick_balustrade[axis=y,waterlogged=true]
conquest:mossy_lime_mortar_red_clay_brick_balustrade[axis=y,waterlogged=false]
conquest:mossy_lime_mortar_red_clay_brick_balustrade[axis=z,waterlogged=true]
conquest:mossy_lime_mortar_red_clay_brick_balustrade[axis=z,waterlogged=false]
conquest:mossy_lime_mortar_red_clay_brick_capital[facing=flat,type=top,waterlogged=true]
conquest:mossy_lime_mortar_red_clay_brick_capital[facing=flat,type=top,waterlogged=false]
conquest:mossy_lime_mortar_red_clay_brick_capital[facing=flat,type=bottom,waterlogged=true]
conquest:mossy_lime_mortar_red_clay_brick_capital[facing=flat,type=bottom,waterlogged=false]
conquest:mossy_lime_mortar_red_clay_brick_capital[facing=north,type=top,waterlogged=true]
conquest:mossy_lime_mortar_red_clay_brick_capital[facing=north,type=top,waterlogged=false]
conquest:mossy_lime_mortar_red_clay_brick_capital[facing=north,type=bottom,waterlogged=true]
conquest:mossy_lime_mortar_red_clay_brick_capital[facing=north,type=bottom,waterlogged=false]
conquest:mossy_lime_mortar_red_clay_brick_capital[facing=south,type=top,waterlogged=true]
conquest:mossy_lime_mortar_red_clay_brick_capital[facing=south,type=top,waterlogged=false]
conquest:mossy_lime_mortar_red_clay_brick_capital[facing=south,type=bottom,waterlogged=true]
conquest:mossy_lime_mortar_red_clay_brick_capital[facing=south,type=bottom,waterlogged=false]
conquest:mossy_lime_mortar_red_clay_brick_capital[facing=east,type=top,waterlogged=true]
conquest:mossy_lime_mortar_red_clay_brick_capital[facing=east,type=top,waterlogged=false]
conquest:mossy_lime_mortar_red_clay_brick_capital[facing=east,type=bottom,waterlogged=true]
conquest:mossy_lime_mortar_red_clay_brick_capital[facing=east,type=bottom,waterlogged=false]
conquest:mossy_lime_mortar_red_clay_brick_capital[facing=west,type=top,waterlogged=true]
conquest:mossy_lime_mortar_red_clay_brick_capital[facing=west,type=top,waterlogged=false]
conquest:mossy_lime_mortar_red_clay_brick_capital[facing=west,type=bottom,waterlogged=true]
conquest:mossy_lime_mortar_red_clay_brick_capital[facing=west,type=bottom,waterlogged=false]
conquest:mossy_lime_mortar_red_clay_brick_corner_slab[facing=north,type=top,waterlogged=true]
conquest:mossy_lime_mortar_red_clay_brick_corner_slab[facing=north,type=top,waterlogged=false]
conquest:mossy_lime_mortar_red_clay_brick_corner_slab[facing=north,type=bottom,waterlogged=true]
conquest:mossy_lime_mortar_red_clay_brick_corner_slab[facing=north,type=bottom,waterlogged=false]
conquest:mossy_lime_mortar_red_clay_brick_corner_slab[facing=south,type=top,waterlogged=true]
conquest:mossy_lime_mortar_red_clay_brick_corner_slab[facing=south,type=top,waterlogged=false]
conquest:mossy_lime_mortar_red_clay_brick_corner_slab[facing=south,type=bottom,waterlogged=true]
conquest:mossy_lime_mortar_red_clay_brick_corner_slab[facing=south,type=bottom,waterlogged=false]
conquest:mossy_lime_mortar_red_clay_brick_corner_slab[facing=west,type=top,waterlogged=true]
conquest:mossy_lime_mortar_red_clay_brick_corner_slab[facing=west,type=top,waterlogged=false]
conquest:mossy_lime_mortar_red_clay_brick_corner_slab[facing=west,type=bottom,waterlogged=true]
conquest:mossy_lime_mortar_red_clay_brick_corner_slab[facing=west,type=bottom,waterlogged=false]
conquest:mossy_lime_mortar_red_clay_brick_corner_slab[facing=east,type=top,waterlogged=true]
conquest:mossy_lime_mortar_red_clay_brick_corner_slab[facing=east,type=top,waterlogged=false]
conquest:mossy_lime_mortar_red_clay_brick_corner_slab[facing=east,type=bottom,waterlogged=true]
conquest:mossy_lime_mortar_red_clay_brick_corner_slab[facing=east,type=bottom,waterlogged=false]
conquest:mossy_lime_mortar_red_clay_brick_eighth_slab[facing=north,type=top,waterlogged=true]
conquest:mossy_lime_mortar_red_clay_brick_eighth_slab[facing=north,type=top,waterlogged=false]
conquest:mossy_lime_mortar_red_clay_brick_eighth_slab[facing=north,type=bottom,waterlogged=true]
conquest:mossy_lime_mortar_red_clay_brick_eighth_slab[facing=north,type=bottom,waterlogged=false]
conquest:mossy_lime_mortar_red_clay_brick_eighth_slab[facing=south,type=top,waterlogged=true]
conquest:mossy_lime_mortar_red_clay_brick_eighth_slab[facing=south,type=top,waterlogged=false]
conquest:mossy_lime_mortar_red_clay_brick_eighth_slab[facing=south,type=bottom,waterlogged=true]
conquest:mossy_lime_mortar_red_clay_brick_eighth_slab[facing=south,type=bottom,waterlogged=false]
conquest:mossy_lime_mortar_red_clay_brick_eighth_slab[facing=west,type=top,waterlogged=true]
conquest:mossy_lime_mortar_red_clay_brick_eighth_slab[facing=west,type=top,waterlogged=false]
conquest:mossy_lime_mortar_red_clay_brick_eighth_slab[facing=west,type=bottom,waterlogged=true]
conquest:mossy_lime_mortar_red_clay_brick_eighth_slab[facing=west,type=bottom,waterlogged=false]
conquest:mossy_lime_mortar_red_clay_brick_eighth_slab[facing=east,type=top,waterlogged=true]
conquest:mossy_lime_mortar_red_clay_brick_eighth_slab[facing=east,type=top,waterlogged=false]
conquest:mossy_lime_mortar_red_clay_brick_eighth_slab[facing=east,type=bottom,waterlogged=true]
conquest:mossy_lime_mortar_red_clay_brick_eighth_slab[facing=east,type=bottom,waterlogged=false]
conquest:mossy_lime_mortar_red_clay_brick_pillar[layer=1,waterlogged=true]
conquest:mossy_lime_mortar_red_clay_brick_pillar[layer=1,waterlogged=false]
conquest:mossy_lime_mortar_red_clay_brick_pillar[layer=2,waterlogged=true]
conquest:mossy_lime_mortar_red_clay_brick_pillar[layer=2,waterlogged=false]
conquest:mossy_lime_mortar_red_clay_brick_pillar[layer=3,waterlogged=true]
conquest:mossy_lime_mortar_red_clay_brick_pillar[layer=3,waterlogged=false]
conquest:mossy_lime_mortar_red_clay_brick_quarter_slab[facing=north,layer=1,type=top,waterlogged=true]
conquest:mossy_lime_mortar_red_clay_brick_quarter_slab[facing=north,layer=1,type=top,waterlogged=false]
conquest:mossy_lime_mortar_red_clay_brick_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=true]
conquest:mossy_lime_mortar_red_clay_brick_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=false]
conquest:mossy_lime_mortar_red_clay_brick_quarter_slab[facing=north,layer=2,type=top,waterlogged=true]
conquest:mossy_lime_mortar_red_clay_brick_quarter_slab[facing=north,layer=2,type=top,waterlogged=false]
conquest:mossy_lime_mortar_red_clay_brick_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=true]
conquest:mossy_lime_mortar_red_clay_brick_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=false]
conquest:mossy_lime_mortar_red_clay_brick_quarter_slab[facing=north,layer=3,type=top,waterlogged=true]
conquest:mossy_lime_mortar_red_clay_brick_quarter_slab[facing=north,layer=3,type=top,waterlogged=false]
conquest:mossy_lime_mortar_red_clay_brick_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=true]
conquest:mossy_lime_mortar_red_clay_brick_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=false]
conquest:mossy_lime_mortar_red_clay_brick_quarter_slab[facing=south,layer=1,type=top,waterlogged=true]
conquest:mossy_lime_mortar_red_clay_brick_quarter_slab[facing=south,layer=1,type=top,waterlogged=false]
conquest:mossy_lime_mortar_red_clay_brick_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=true]
conquest:mossy_lime_mortar_red_clay_brick_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=false]
conquest:mossy_lime_mortar_red_clay_brick_quarter_slab[facing=south,layer=2,type=top,waterlogged=true]
conquest:mossy_lime_mortar_red_clay_brick_quarter_slab[facing=south,layer=2,type=top,waterlogged=false]
conquest:mossy_lime_mortar_red_clay_brick_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=true]
conquest:mossy_lime_mortar_red_clay_brick_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=false]
conquest:mossy_lime_mortar_red_clay_brick_quarter_slab[facing=south,layer=3,type=top,waterlogged=true]
conquest:mossy_lime_mortar_red_clay_brick_quarter_slab[facing=south,layer=3,type=top,waterlogged=false]
conquest:mossy_lime_mortar_red_clay_brick_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=true]
conquest:mossy_lime_mortar_red_clay_brick_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=false]
conquest:mossy_lime_mortar_red_clay_brick_quarter_slab[facing=west,layer=1,type=top,waterlogged=true]
conquest:mossy_lime_mortar_red_clay_brick_quarter_slab[facing=west,layer=1,type=top,waterlogged=false]
conquest:mossy_lime_mortar_red_clay_brick_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=true]
conquest:mossy_lime_mortar_red_clay_brick_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=false]
conquest:mossy_lime_mortar_red_clay_brick_quarter_slab[facing=west,layer=2,type=top,waterlogged=true]
conquest:mossy_lime_mortar_red_clay_brick_quarter_slab[facing=west,layer=2,type=top,waterlogged=false]
conquest:mossy_lime_mortar_red_clay_brick_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=true]
conquest:mossy_lime_mortar_red_clay_brick_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=false]
conquest:mossy_lime_mortar_red_clay_brick_quarter_slab[facing=west,layer=3,type=top,waterlogged=true]
conquest:mossy_lime_mortar_red_clay_brick_quarter_slab[facing=west,layer=3,type=top,waterlogged=false]
conquest:mossy_lime_mortar_red_clay_brick_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=true]
conquest:mossy_lime_mortar_red_clay_brick_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=false]
conquest:mossy_lime_mortar_red_clay_brick_quarter_slab[facing=east,layer=1,type=top,waterlogged=true]
conquest:mossy_lime_mortar_red_clay_brick_quarter_slab[facing=east,layer=1,type=top,waterlogged=false]
conquest:mossy_lime_mortar_red_clay_brick_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=true]
conquest:mossy_lime_mortar_red_clay_brick_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=false]
conquest:mossy_lime_mortar_red_clay_brick_quarter_slab[facing=east,layer=2,type=top,waterlogged=true]
conquest:mossy_lime_mortar_red_clay_brick_quarter_slab[facing=east,layer=2,type=top,waterlogged=false]
conquest:mossy_lime_mortar_red_clay_brick_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=true]
conquest:mossy_lime_mortar_red_clay_brick_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=false]
conquest:mossy_lime_mortar_red_clay_brick_quarter_slab[facing=east,layer=3,type=top,waterlogged=true]
conquest:mossy_lime_mortar_red_clay_brick_quarter_slab[facing=east,layer=3,type=top,waterlogged=false]
conquest:mossy_lime_mortar_red_clay_brick_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=true]
conquest:mossy_lime_mortar_red_clay_brick_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=false]
conquest:mossy_lime_mortar_red_clay_brick_slab[layers=1,type=top,waterlogged=true]
conquest:mossy_lime_mortar_red_clay_brick_slab[layers=1,type=top,waterlogged=false]
conquest:mossy_lime_mortar_red_clay_brick_slab[layers=1,type=bottom,waterlogged=true]
conquest:mossy_lime_mortar_red_clay_brick_slab[layers=1,type=bottom,waterlogged=false]
conquest:mossy_lime_mortar_red_clay_brick_slab[layers=2,type=top,waterlogged=true]
conquest:mossy_lime_mortar_red_clay_brick_slab[layers=2,type=top,waterlogged=false]
conquest:mossy_lime_mortar_red_clay_brick_slab[layers=2,type=bottom,waterlogged=true]
conquest:mossy_lime_mortar_red_clay_brick_slab[layers=2,type=bottom,waterlogged=false]
conquest:mossy_lime_mortar_red_clay_brick_slab[layers=3,type=top,waterlogged=true]
conquest:mossy_lime_mortar_red_clay_brick_slab[layers=3,type=top,waterlogged=false]
conquest:mossy_lime_mortar_red_clay_brick_slab[layers=3,type=bottom,waterlogged=true]
conquest:mossy_lime_mortar_red_clay_brick_slab[layers=3,type=bottom,waterlogged=false]
conquest:mossy_lime_mortar_red_clay_brick_slab[layers=4,type=top,waterlogged=true]
conquest:mossy_lime_mortar_red_clay_brick_slab[layers=4,type=top,waterlogged=false]
conquest:mossy_lime_mortar_red_clay_brick_slab[layers=4,type=bottom,waterlogged=true]
conquest:mossy_lime_mortar_red_clay_brick_slab[layers=4,type=bottom,waterlogged=false]
conquest:mossy_lime_mortar_red_clay_brick_slab[layers=5,type=top,waterlogged=true]
conquest:mossy_lime_mortar_red_clay_brick_slab[layers=5,type=top,waterlogged=false]
conquest:mossy_lime_mortar_red_clay_brick_slab[layers=5,type=bottom,waterlogged=true]
conquest:mossy_lime_mortar_red_clay_brick_slab[layers=5,type=bottom,waterlogged=false]
conquest:mossy_lime_mortar_red_clay_brick_slab[layers=6,type=top,waterlogged=true]
conquest:mossy_lime_mortar_red_clay_brick_slab[layers=6,type=top,waterlogged=false]
conquest:mossy_lime_mortar_red_clay_brick_slab[layers=6,type=bottom,waterlogged=true]
conquest:mossy_lime_mortar_red_clay_brick_slab[layers=6,type=bottom,waterlogged=false]
conquest:mossy_lime_mortar_red_clay_brick_slab[layers=7,type=top,waterlogged=true]
conquest:mossy_lime_mortar_red_clay_brick_slab[layers=7,type=top,waterlogged=false]
conquest:mossy_lime_mortar_red_clay_brick_slab[layers=7,type=bottom,waterlogged=true]
conquest:mossy_lime_mortar_red_clay_brick_slab[layers=7,type=bottom,waterlogged=false]
conquest:mossy_lime_mortar_red_clay_brick_slab[layers=8,type=top,waterlogged=true]
conquest:mossy_lime_mortar_red_clay_brick_slab[layers=8,type=top,waterlogged=false]
conquest:mossy_lime_mortar_red_clay_brick_slab[layers=8,type=bottom,waterlogged=true]
conquest:mossy_lime_mortar_red_clay_brick_slab[layers=8,type=bottom,waterlogged=false]
conquest:mossy_lime_mortar_red_clay_brick_small_arch[direction=northsouth,waterlogged=true]
conquest:mossy_lime_mortar_red_clay_brick_small_arch[direction=northsouth,waterlogged=false]
conquest:mossy_lime_mortar_red_clay_brick_small_arch[direction=eastwest,waterlogged=true]
conquest:mossy_lime_mortar_red_clay_brick_small_arch[direction=eastwest,waterlogged=false]
conquest:mossy_lime_mortar_red_clay_brick_small_arch_half[facing=north,waterlogged=true]
conquest:mossy_lime_mortar_red_clay_brick_small_arch_half[facing=north,waterlogged=false]
conquest:mossy_lime_mortar_red_clay_brick_small_arch_half[facing=south,waterlogged=true]
conquest:mossy_lime_mortar_red_clay_brick_small_arch_half[facing=south,waterlogged=false]
conquest:mossy_lime_mortar_red_clay_brick_small_arch_half[facing=west,waterlogged=true]
conquest:mossy_lime_mortar_red_clay_brick_small_arch_half[facing=west,waterlogged=false]
conquest:mossy_lime_mortar_red_clay_brick_small_arch_half[facing=east,waterlogged=true]
conquest:mossy_lime_mortar_red_clay_brick_small_arch_half[facing=east,waterlogged=false]
conquest:mossy_lime_mortar_red_clay_brick_small_window[down=true,up=true,waterlogged=true]
conquest:mossy_lime_mortar_red_clay_brick_small_window[down=true,up=true,waterlogged=false]
conquest:mossy_lime_mortar_red_clay_brick_small_window[down=true,up=false,waterlogged=true]
conquest:mossy_lime_mortar_red_clay_brick_small_window[down=true,up=false,waterlogged=false]
conquest:mossy_lime_mortar_red_clay_brick_small_window[down=false,up=true,waterlogged=true]
conquest:mossy_lime_mortar_red_clay_brick_small_window[down=false,up=true,waterlogged=false]
conquest:mossy_lime_mortar_red_clay_brick_small_window[down=false,up=false,waterlogged=true]
conquest:mossy_lime_mortar_red_clay_brick_small_window[down=false,up=false,waterlogged=false]
conquest:mossy_lime_mortar_red_clay_brick_small_window_half[down=true,facing=north,up=true,waterlogged=true]
conquest:mossy_lime_mortar_red_clay_brick_small_window_half[down=true,facing=north,up=true,waterlogged=false]
conquest:mossy_lime_mortar_red_clay_brick_small_window_half[down=true,facing=north,up=false,waterlogged=true]
conquest:mossy_lime_mortar_red_clay_brick_small_window_half[down=true,facing=north,up=false,waterlogged=false]
conquest:mossy_lime_mortar_red_clay_brick_small_window_half[down=true,facing=south,up=true,waterlogged=true]
conquest:mossy_lime_mortar_red_clay_brick_small_window_half[down=true,facing=south,up=true,waterlogged=false]
conquest:mossy_lime_mortar_red_clay_brick_small_window_half[down=true,facing=south,up=false,waterlogged=true]
conquest:mossy_lime_mortar_red_clay_brick_small_window_half[down=true,facing=south,up=false,waterlogged=false]
conquest:mossy_lime_mortar_red_clay_brick_small_window_half[down=true,facing=west,up=true,waterlogged=true]
conquest:mossy_lime_mortar_red_clay_brick_small_window_half[down=true,facing=west,up=true,waterlogged=false]
conquest:mossy_lime_mortar_red_clay_brick_small_window_half[down=true,facing=west,up=false,waterlogged=true]
conquest:mossy_lime_mortar_red_clay_brick_small_window_half[down=true,facing=west,up=false,waterlogged=false]
conquest:mossy_lime_mortar_red_clay_brick_small_window_half[down=true,facing=east,up=true,waterlogged=true]
conquest:mossy_lime_mortar_red_clay_brick_small_window_half[down=true,facing=east,up=true,waterlogged=false]
conquest:mossy_lime_mortar_red_clay_brick_small_window_half[down=true,facing=east,up=false,waterlogged=true]
conquest:mossy_lime_mortar_red_clay_brick_small_window_half[down=true,facing=east,up=false,waterlogged=false]
conquest:mossy_lime_mortar_red_clay_brick_small_window_half[down=false,facing=north,up=true,waterlogged=true]
conquest:mossy_lime_mortar_red_clay_brick_small_window_half[down=false,facing=north,up=true,waterlogged=false]
conquest:mossy_lime_mortar_red_clay_brick_small_window_half[down=false,facing=north,up=false,waterlogged=true]
conquest:mossy_lime_mortar_red_clay_brick_small_window_half[down=false,facing=north,up=false,waterlogged=false]
conquest:mossy_lime_mortar_red_clay_brick_small_window_half[down=false,facing=south,up=true,waterlogged=true]
conquest:mossy_lime_mortar_red_clay_brick_small_window_half[down=false,facing=south,up=true,waterlogged=false]
conquest:mossy_lime_mortar_red_clay_brick_small_window_half[down=false,facing=south,up=false,waterlogged=true]
conquest:mossy_lime_mortar_red_clay_brick_small_window_half[down=false,facing=south,up=false,waterlogged=false]
conquest:mossy_lime_mortar_red_clay_brick_small_window_half[down=false,facing=west,up=true,waterlogged=true]
conquest:mossy_lime_mortar_red_clay_brick_small_window_half[down=false,facing=west,up=true,waterlogged=false]
conquest:mossy_lime_mortar_red_clay_brick_small_window_half[down=false,facing=west,up=false,waterlogged=true]
conquest:mossy_lime_mortar_red_clay_brick_small_window_half[down=false,facing=west,up=false,waterlogged=false]
conquest:mossy_lime_mortar_red_clay_brick_small_window_half[down=false,facing=east,up=true,waterlogged=true]
conquest:mossy_lime_mortar_red_clay_brick_small_window_half[down=false,facing=east,up=true,waterlogged=false]
conquest:mossy_lime_mortar_red_clay_brick_small_window_half[down=false,facing=east,up=false,waterlogged=true]
conquest:mossy_lime_mortar_red_clay_brick_small_window_half[down=false,facing=east,up=false,waterlogged=false]
conquest:mossy_lime_mortar_red_clay_brick_sphere[type=egg,waterlogged=true]
conquest:mossy_lime_mortar_red_clay_brick_sphere[type=egg,waterlogged=false]
conquest:mossy_lime_mortar_red_clay_brick_sphere[type=small,waterlogged=true]
conquest:mossy_lime_mortar_red_clay_brick_sphere[type=small,waterlogged=false]
conquest:mossy_lime_mortar_red_clay_brick_sphere[type=large,waterlogged=true]
conquest:mossy_lime_mortar_red_clay_brick_sphere[type=large,waterlogged=false]
conquest:mossy_lime_mortar_red_clay_brick_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:mossy_lime_mortar_red_clay_brick_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:mossy_lime_mortar_red_clay_brick_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:mossy_lime_mortar_red_clay_brick_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:mossy_lime_mortar_red_clay_brick_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:mossy_lime_mortar_red_clay_brick_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:mossy_lime_mortar_red_clay_brick_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:mossy_lime_mortar_red_clay_brick_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:mossy_lime_mortar_red_clay_brick_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:mossy_lime_mortar_red_clay_brick_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:mossy_lime_mortar_red_clay_brick_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:mossy_lime_mortar_red_clay_brick_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:mossy_lime_mortar_red_clay_brick_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:mossy_lime_mortar_red_clay_brick_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:mossy_lime_mortar_red_clay_brick_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:mossy_lime_mortar_red_clay_brick_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:mossy_lime_mortar_red_clay_brick_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:mossy_lime_mortar_red_clay_brick_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:mossy_lime_mortar_red_clay_brick_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:mossy_lime_mortar_red_clay_brick_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:mossy_lime_mortar_red_clay_brick_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:mossy_lime_mortar_red_clay_brick_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:mossy_lime_mortar_red_clay_brick_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:mossy_lime_mortar_red_clay_brick_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:mossy_lime_mortar_red_clay_brick_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:mossy_lime_mortar_red_clay_brick_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:mossy_lime_mortar_red_clay_brick_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:mossy_lime_mortar_red_clay_brick_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:mossy_lime_mortar_red_clay_brick_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:mossy_lime_mortar_red_clay_brick_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:mossy_lime_mortar_red_clay_brick_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:mossy_lime_mortar_red_clay_brick_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:mossy_lime_mortar_red_clay_brick_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:mossy_lime_mortar_red_clay_brick_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:mossy_lime_mortar_red_clay_brick_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:mossy_lime_mortar_red_clay_brick_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:mossy_lime_mortar_red_clay_brick_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:mossy_lime_mortar_red_clay_brick_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:mossy_lime_mortar_red_clay_brick_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:mossy_lime_mortar_red_clay_brick_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:mossy_lime_mortar_red_clay_brick_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:mossy_lime_mortar_red_clay_brick_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:mossy_lime_mortar_red_clay_brick_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:mossy_lime_mortar_red_clay_brick_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:mossy_lime_mortar_red_clay_brick_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:mossy_lime_mortar_red_clay_brick_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:mossy_lime_mortar_red_clay_brick_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:mossy_lime_mortar_red_clay_brick_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:mossy_lime_mortar_red_clay_brick_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:mossy_lime_mortar_red_clay_brick_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:mossy_lime_mortar_red_clay_brick_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:mossy_lime_mortar_red_clay_brick_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:mossy_lime_mortar_red_clay_brick_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:mossy_lime_mortar_red_clay_brick_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:mossy_lime_mortar_red_clay_brick_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:mossy_lime_mortar_red_clay_brick_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:mossy_lime_mortar_red_clay_brick_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:mossy_lime_mortar_red_clay_brick_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:mossy_lime_mortar_red_clay_brick_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:mossy_lime_mortar_red_clay_brick_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:mossy_lime_mortar_red_clay_brick_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:mossy_lime_mortar_red_clay_brick_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:mossy_lime_mortar_red_clay_brick_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:mossy_lime_mortar_red_clay_brick_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:mossy_lime_mortar_red_clay_brick_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:mossy_lime_mortar_red_clay_brick_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:mossy_lime_mortar_red_clay_brick_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:mossy_lime_mortar_red_clay_brick_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:mossy_lime_mortar_red_clay_brick_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:mossy_lime_mortar_red_clay_brick_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:mossy_lime_mortar_red_clay_brick_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:mossy_lime_mortar_red_clay_brick_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:mossy_lime_mortar_red_clay_brick_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:mossy_lime_mortar_red_clay_brick_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:mossy_lime_mortar_red_clay_brick_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:mossy_lime_mortar_red_clay_brick_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:mossy_lime_mortar_red_clay_brick_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:mossy_lime_mortar_red_clay_brick_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:mossy_lime_mortar_red_clay_brick_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:mossy_lime_mortar_red_clay_brick_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:mossy_lime_mortar_red_clay_brick_two_meter_arch[facing=north,type=top]
conquest:mossy_lime_mortar_red_clay_brick_two_meter_arch[facing=north,type=bottom]
conquest:mossy_lime_mortar_red_clay_brick_two_meter_arch[facing=south,type=top]
conquest:mossy_lime_mortar_red_clay_brick_two_meter_arch[facing=south,type=bottom]
conquest:mossy_lime_mortar_red_clay_brick_two_meter_arch[facing=west,type=top]
conquest:mossy_lime_mortar_red_clay_brick_two_meter_arch[facing=west,type=bottom]
conquest:mossy_lime_mortar_red_clay_brick_two_meter_arch[facing=east,type=top]
conquest:mossy_lime_mortar_red_clay_brick_two_meter_arch[facing=east,type=bottom]
conquest:mossy_lime_mortar_red_clay_brick_two_meter_arch_half[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:mossy_lime_mortar_red_clay_brick_two_meter_arch_half[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:mossy_lime_mortar_red_clay_brick_two_meter_arch_half[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:mossy_lime_mortar_red_clay_brick_two_meter_arch_half[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:mossy_lime_mortar_red_clay_brick_two_meter_arch_half[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:mossy_lime_mortar_red_clay_brick_two_meter_arch_half[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:mossy_lime_mortar_red_clay_brick_two_meter_arch_half[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:mossy_lime_mortar_red_clay_brick_two_meter_arch_half[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:mossy_lime_mortar_red_clay_brick_two_meter_arch_half[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:mossy_lime_mortar_red_clay_brick_two_meter_arch_half[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:mossy_lime_mortar_red_clay_brick_two_meter_arch_half[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:mossy_lime_mortar_red_clay_brick_two_meter_arch_half[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:mossy_lime_mortar_red_clay_brick_two_meter_arch_half[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:mossy_lime_mortar_red_clay_brick_two_meter_arch_half[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:mossy_lime_mortar_red_clay_brick_two_meter_arch_half[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:mossy_lime_mortar_red_clay_brick_two_meter_arch_half[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:mossy_lime_mortar_red_clay_brick_two_meter_arch_half[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:mossy_lime_mortar_red_clay_brick_two_meter_arch_half[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:mossy_lime_mortar_red_clay_brick_two_meter_arch_half[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:mossy_lime_mortar_red_clay_brick_two_meter_arch_half[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:mossy_lime_mortar_red_clay_brick_two_meter_arch_half[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:mossy_lime_mortar_red_clay_brick_two_meter_arch_half[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:mossy_lime_mortar_red_clay_brick_two_meter_arch_half[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:mossy_lime_mortar_red_clay_brick_two_meter_arch_half[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:mossy_lime_mortar_red_clay_brick_two_meter_arch_half[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:mossy_lime_mortar_red_clay_brick_two_meter_arch_half[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:mossy_lime_mortar_red_clay_brick_two_meter_arch_half[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:mossy_lime_mortar_red_clay_brick_two_meter_arch_half[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:mossy_lime_mortar_red_clay_brick_two_meter_arch_half[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:mossy_lime_mortar_red_clay_brick_two_meter_arch_half[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:mossy_lime_mortar_red_clay_brick_two_meter_arch_half[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:mossy_lime_mortar_red_clay_brick_two_meter_arch_half[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:mossy_lime_mortar_red_clay_brick_two_meter_arch_half[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:mossy_lime_mortar_red_clay_brick_two_meter_arch_half[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:mossy_lime_mortar_red_clay_brick_two_meter_arch_half[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:mossy_lime_mortar_red_clay_brick_two_meter_arch_half[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:mossy_lime_mortar_red_clay_brick_two_meter_arch_half[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:mossy_lime_mortar_red_clay_brick_two_meter_arch_half[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:mossy_lime_mortar_red_clay_brick_two_meter_arch_half[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:mossy_lime_mortar_red_clay_brick_two_meter_arch_half[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:mossy_lime_mortar_red_clay_brick_two_meter_arch_half[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:mossy_lime_mortar_red_clay_brick_two_meter_arch_half[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:mossy_lime_mortar_red_clay_brick_two_meter_arch_half[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:mossy_lime_mortar_red_clay_brick_two_meter_arch_half[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:mossy_lime_mortar_red_clay_brick_two_meter_arch_half[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:mossy_lime_mortar_red_clay_brick_two_meter_arch_half[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:mossy_lime_mortar_red_clay_brick_two_meter_arch_half[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:mossy_lime_mortar_red_clay_brick_two_meter_arch_half[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:mossy_lime_mortar_red_clay_brick_two_meter_arch_half[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:mossy_lime_mortar_red_clay_brick_two_meter_arch_half[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:mossy_lime_mortar_red_clay_brick_two_meter_arch_half[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:mossy_lime_mortar_red_clay_brick_two_meter_arch_half[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:mossy_lime_mortar_red_clay_brick_two_meter_arch_half[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:mossy_lime_mortar_red_clay_brick_two_meter_arch_half[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:mossy_lime_mortar_red_clay_brick_two_meter_arch_half[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:mossy_lime_mortar_red_clay_brick_two_meter_arch_half[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:mossy_lime_mortar_red_clay_brick_two_meter_arch_half[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:mossy_lime_mortar_red_clay_brick_two_meter_arch_half[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:mossy_lime_mortar_red_clay_brick_two_meter_arch_half[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:mossy_lime_mortar_red_clay_brick_two_meter_arch_half[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:mossy_lime_mortar_red_clay_brick_two_meter_arch_half[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:mossy_lime_mortar_red_clay_brick_two_meter_arch_half[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:mossy_lime_mortar_red_clay_brick_two_meter_arch_half[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:mossy_lime_mortar_red_clay_brick_two_meter_arch_half[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:mossy_lime_mortar_red_clay_brick_vertical_corner[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:mossy_lime_mortar_red_clay_brick_vertical_corner[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:mossy_lime_mortar_red_clay_brick_vertical_corner[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:mossy_lime_mortar_red_clay_brick_vertical_corner[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:mossy_lime_mortar_red_clay_brick_vertical_corner[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:mossy_lime_mortar_red_clay_brick_vertical_corner[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:mossy_lime_mortar_red_clay_brick_vertical_corner[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:mossy_lime_mortar_red_clay_brick_vertical_corner[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:mossy_lime_mortar_red_clay_brick_vertical_corner[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:mossy_lime_mortar_red_clay_brick_vertical_corner[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:mossy_lime_mortar_red_clay_brick_vertical_corner[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:mossy_lime_mortar_red_clay_brick_vertical_corner[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:mossy_lime_mortar_red_clay_brick_vertical_corner[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:mossy_lime_mortar_red_clay_brick_vertical_corner[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:mossy_lime_mortar_red_clay_brick_vertical_corner[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:mossy_lime_mortar_red_clay_brick_vertical_corner[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:mossy_lime_mortar_red_clay_brick_vertical_corner[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:mossy_lime_mortar_red_clay_brick_vertical_corner[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:mossy_lime_mortar_red_clay_brick_vertical_corner[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:mossy_lime_mortar_red_clay_brick_vertical_corner[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:mossy_lime_mortar_red_clay_brick_vertical_corner[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:mossy_lime_mortar_red_clay_brick_vertical_corner[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:mossy_lime_mortar_red_clay_brick_vertical_corner[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:mossy_lime_mortar_red_clay_brick_vertical_corner[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:mossy_lime_mortar_red_clay_brick_vertical_corner[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:mossy_lime_mortar_red_clay_brick_vertical_corner[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:mossy_lime_mortar_red_clay_brick_vertical_corner[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:mossy_lime_mortar_red_clay_brick_vertical_corner[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:mossy_lime_mortar_red_clay_brick_vertical_corner[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:mossy_lime_mortar_red_clay_brick_vertical_corner[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:mossy_lime_mortar_red_clay_brick_vertical_corner[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:mossy_lime_mortar_red_clay_brick_vertical_corner[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:mossy_lime_mortar_red_clay_brick_vertical_corner[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:mossy_lime_mortar_red_clay_brick_vertical_corner[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:mossy_lime_mortar_red_clay_brick_vertical_corner[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:mossy_lime_mortar_red_clay_brick_vertical_corner[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:mossy_lime_mortar_red_clay_brick_vertical_corner[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:mossy_lime_mortar_red_clay_brick_vertical_corner[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:mossy_lime_mortar_red_clay_brick_vertical_corner[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:mossy_lime_mortar_red_clay_brick_vertical_corner[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:mossy_lime_mortar_red_clay_brick_vertical_corner[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:mossy_lime_mortar_red_clay_brick_vertical_corner[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:mossy_lime_mortar_red_clay_brick_vertical_corner[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:mossy_lime_mortar_red_clay_brick_vertical_corner[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:mossy_lime_mortar_red_clay_brick_vertical_corner[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:mossy_lime_mortar_red_clay_brick_vertical_corner[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:mossy_lime_mortar_red_clay_brick_vertical_corner[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:mossy_lime_mortar_red_clay_brick_vertical_corner[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:mossy_lime_mortar_red_clay_brick_vertical_corner[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:mossy_lime_mortar_red_clay_brick_vertical_corner[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:mossy_lime_mortar_red_clay_brick_vertical_corner[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:mossy_lime_mortar_red_clay_brick_vertical_corner[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:mossy_lime_mortar_red_clay_brick_vertical_corner[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:mossy_lime_mortar_red_clay_brick_vertical_corner[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:mossy_lime_mortar_red_clay_brick_vertical_corner[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:mossy_lime_mortar_red_clay_brick_vertical_corner[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:mossy_lime_mortar_red_clay_brick_vertical_corner[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:mossy_lime_mortar_red_clay_brick_vertical_corner[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:mossy_lime_mortar_red_clay_brick_vertical_corner[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:mossy_lime_mortar_red_clay_brick_vertical_corner[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:mossy_lime_mortar_red_clay_brick_vertical_corner[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:mossy_lime_mortar_red_clay_brick_vertical_corner[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:mossy_lime_mortar_red_clay_brick_vertical_corner[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:mossy_lime_mortar_red_clay_brick_vertical_corner[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:mossy_lime_mortar_red_clay_brick_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:mossy_lime_mortar_red_clay_brick_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:mossy_lime_mortar_red_clay_brick_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:mossy_lime_mortar_red_clay_brick_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:mossy_lime_mortar_red_clay_brick_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:mossy_lime_mortar_red_clay_brick_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:mossy_lime_mortar_red_clay_brick_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:mossy_lime_mortar_red_clay_brick_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:mossy_lime_mortar_red_clay_brick_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:mossy_lime_mortar_red_clay_brick_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:mossy_lime_mortar_red_clay_brick_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:mossy_lime_mortar_red_clay_brick_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:mossy_lime_mortar_red_clay_brick_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:mossy_lime_mortar_red_clay_brick_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:mossy_lime_mortar_red_clay_brick_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:mossy_lime_mortar_red_clay_brick_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:mossy_lime_mortar_red_clay_brick_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:mossy_lime_mortar_red_clay_brick_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:mossy_lime_mortar_red_clay_brick_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:mossy_lime_mortar_red_clay_brick_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:mossy_lime_mortar_red_clay_brick_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:mossy_lime_mortar_red_clay_brick_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:mossy_lime_mortar_red_clay_brick_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:mossy_lime_mortar_red_clay_brick_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:mossy_lime_mortar_red_clay_brick_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:mossy_lime_mortar_red_clay_brick_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:mossy_lime_mortar_red_clay_brick_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:mossy_lime_mortar_red_clay_brick_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:mossy_lime_mortar_red_clay_brick_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:mossy_lime_mortar_red_clay_brick_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:mossy_lime_mortar_red_clay_brick_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:mossy_lime_mortar_red_clay_brick_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:mossy_lime_mortar_red_clay_brick_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:mossy_lime_mortar_red_clay_brick_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:mossy_lime_mortar_red_clay_brick_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:mossy_lime_mortar_red_clay_brick_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:mossy_lime_mortar_red_clay_brick_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:mossy_lime_mortar_red_clay_brick_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:mossy_lime_mortar_red_clay_brick_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:mossy_lime_mortar_red_clay_brick_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:mossy_lime_mortar_red_clay_brick_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:mossy_lime_mortar_red_clay_brick_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:mossy_lime_mortar_red_clay_brick_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:mossy_lime_mortar_red_clay_brick_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:mossy_lime_mortar_red_clay_brick_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:mossy_lime_mortar_red_clay_brick_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:mossy_lime_mortar_red_clay_brick_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:mossy_lime_mortar_red_clay_brick_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:mossy_lime_mortar_red_clay_brick_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:mossy_lime_mortar_red_clay_brick_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:mossy_lime_mortar_red_clay_brick_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:mossy_lime_mortar_red_clay_brick_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:mossy_lime_mortar_red_clay_brick_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:mossy_lime_mortar_red_clay_brick_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:mossy_lime_mortar_red_clay_brick_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:mossy_lime_mortar_red_clay_brick_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:mossy_lime_mortar_red_clay_brick_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:mossy_lime_mortar_red_clay_brick_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:mossy_lime_mortar_red_clay_brick_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:mossy_lime_mortar_red_clay_brick_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:mossy_lime_mortar_red_clay_brick_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:mossy_lime_mortar_red_clay_brick_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:mossy_lime_mortar_red_clay_brick_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:mossy_lime_mortar_red_clay_brick_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:mossy_lime_mortar_red_clay_brick_vertical_quarter[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:mossy_lime_mortar_red_clay_brick_vertical_quarter[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:mossy_lime_mortar_red_clay_brick_vertical_quarter[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:mossy_lime_mortar_red_clay_brick_vertical_quarter[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:mossy_lime_mortar_red_clay_brick_vertical_quarter[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:mossy_lime_mortar_red_clay_brick_vertical_quarter[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:mossy_lime_mortar_red_clay_brick_vertical_quarter[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:mossy_lime_mortar_red_clay_brick_vertical_quarter[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:mossy_lime_mortar_red_clay_brick_vertical_quarter[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:mossy_lime_mortar_red_clay_brick_vertical_quarter[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:mossy_lime_mortar_red_clay_brick_vertical_quarter[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:mossy_lime_mortar_red_clay_brick_vertical_quarter[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:mossy_lime_mortar_red_clay_brick_vertical_quarter[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:mossy_lime_mortar_red_clay_brick_vertical_quarter[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:mossy_lime_mortar_red_clay_brick_vertical_quarter[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:mossy_lime_mortar_red_clay_brick_vertical_quarter[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:mossy_lime_mortar_red_clay_brick_vertical_quarter[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:mossy_lime_mortar_red_clay_brick_vertical_quarter[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:mossy_lime_mortar_red_clay_brick_vertical_quarter[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:mossy_lime_mortar_red_clay_brick_vertical_quarter[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:mossy_lime_mortar_red_clay_brick_vertical_quarter[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:mossy_lime_mortar_red_clay_brick_vertical_quarter[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:mossy_lime_mortar_red_clay_brick_vertical_quarter[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:mossy_lime_mortar_red_clay_brick_vertical_quarter[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:mossy_lime_mortar_red_clay_brick_vertical_quarter[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:mossy_lime_mortar_red_clay_brick_vertical_quarter[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:mossy_lime_mortar_red_clay_brick_vertical_quarter[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:mossy_lime_mortar_red_clay_brick_vertical_quarter[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:mossy_lime_mortar_red_clay_brick_vertical_quarter[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:mossy_lime_mortar_red_clay_brick_vertical_quarter[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:mossy_lime_mortar_red_clay_brick_vertical_quarter[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:mossy_lime_mortar_red_clay_brick_vertical_quarter[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:mossy_lime_mortar_red_clay_brick_vertical_quarter[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:mossy_lime_mortar_red_clay_brick_vertical_quarter[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:mossy_lime_mortar_red_clay_brick_vertical_quarter[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:mossy_lime_mortar_red_clay_brick_vertical_quarter[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:mossy_lime_mortar_red_clay_brick_vertical_quarter[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:mossy_lime_mortar_red_clay_brick_vertical_quarter[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:mossy_lime_mortar_red_clay_brick_vertical_quarter[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:mossy_lime_mortar_red_clay_brick_vertical_quarter[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:mossy_lime_mortar_red_clay_brick_vertical_quarter[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:mossy_lime_mortar_red_clay_brick_vertical_quarter[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:mossy_lime_mortar_red_clay_brick_vertical_quarter[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:mossy_lime_mortar_red_clay_brick_vertical_quarter[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:mossy_lime_mortar_red_clay_brick_vertical_quarter[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:mossy_lime_mortar_red_clay_brick_vertical_quarter[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:mossy_lime_mortar_red_clay_brick_vertical_quarter[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:mossy_lime_mortar_red_clay_brick_vertical_quarter[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:mossy_lime_mortar_red_clay_brick_vertical_quarter[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:mossy_lime_mortar_red_clay_brick_vertical_quarter[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:mossy_lime_mortar_red_clay_brick_vertical_quarter[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:mossy_lime_mortar_red_clay_brick_vertical_quarter[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:mossy_lime_mortar_red_clay_brick_vertical_quarter[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:mossy_lime_mortar_red_clay_brick_vertical_quarter[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:mossy_lime_mortar_red_clay_brick_vertical_quarter[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:mossy_lime_mortar_red_clay_brick_vertical_quarter[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:mossy_lime_mortar_red_clay_brick_vertical_quarter[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:mossy_lime_mortar_red_clay_brick_vertical_quarter[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:mossy_lime_mortar_red_clay_brick_vertical_quarter[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:mossy_lime_mortar_red_clay_brick_vertical_quarter[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:mossy_lime_mortar_red_clay_brick_vertical_quarter[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:mossy_lime_mortar_red_clay_brick_vertical_quarter[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:mossy_lime_mortar_red_clay_brick_vertical_quarter[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:mossy_lime_mortar_red_clay_brick_vertical_quarter[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:mossy_lime_mortar_red_clay_brick_vertical_slab[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:mossy_lime_mortar_red_clay_brick_vertical_slab[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:mossy_lime_mortar_red_clay_brick_vertical_slab[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:mossy_lime_mortar_red_clay_brick_vertical_slab[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:mossy_lime_mortar_red_clay_brick_vertical_slab[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:mossy_lime_mortar_red_clay_brick_vertical_slab[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:mossy_lime_mortar_red_clay_brick_vertical_slab[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:mossy_lime_mortar_red_clay_brick_vertical_slab[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:mossy_lime_mortar_red_clay_brick_vertical_slab[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:mossy_lime_mortar_red_clay_brick_vertical_slab[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:mossy_lime_mortar_red_clay_brick_vertical_slab[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:mossy_lime_mortar_red_clay_brick_vertical_slab[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:mossy_lime_mortar_red_clay_brick_vertical_slab[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:mossy_lime_mortar_red_clay_brick_vertical_slab[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:mossy_lime_mortar_red_clay_brick_vertical_slab[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:mossy_lime_mortar_red_clay_brick_vertical_slab[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:mossy_lime_mortar_red_clay_brick_vertical_slab[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:mossy_lime_mortar_red_clay_brick_vertical_slab[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:mossy_lime_mortar_red_clay_brick_vertical_slab[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:mossy_lime_mortar_red_clay_brick_vertical_slab[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:mossy_lime_mortar_red_clay_brick_vertical_slab[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:mossy_lime_mortar_red_clay_brick_vertical_slab[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:mossy_lime_mortar_red_clay_brick_vertical_slab[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:mossy_lime_mortar_red_clay_brick_vertical_slab[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:mossy_lime_mortar_red_clay_brick_vertical_slab[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:mossy_lime_mortar_red_clay_brick_vertical_slab[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:mossy_lime_mortar_red_clay_brick_vertical_slab[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:mossy_lime_mortar_red_clay_brick_vertical_slab[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:mossy_lime_mortar_red_clay_brick_vertical_slab[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:mossy_lime_mortar_red_clay_brick_vertical_slab[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:mossy_lime_mortar_red_clay_brick_vertical_slab[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:mossy_lime_mortar_red_clay_brick_vertical_slab[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:mossy_lime_mortar_red_clay_brick_vertical_slab[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:mossy_lime_mortar_red_clay_brick_vertical_slab[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:mossy_lime_mortar_red_clay_brick_vertical_slab[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:mossy_lime_mortar_red_clay_brick_vertical_slab[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:mossy_lime_mortar_red_clay_brick_vertical_slab[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:mossy_lime_mortar_red_clay_brick_vertical_slab[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:mossy_lime_mortar_red_clay_brick_vertical_slab[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:mossy_lime_mortar_red_clay_brick_vertical_slab[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:mossy_lime_mortar_red_clay_brick_vertical_slab[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:mossy_lime_mortar_red_clay_brick_vertical_slab[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:mossy_lime_mortar_red_clay_brick_vertical_slab[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:mossy_lime_mortar_red_clay_brick_vertical_slab[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:mossy_lime_mortar_red_clay_brick_vertical_slab[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:mossy_lime_mortar_red_clay_brick_vertical_slab[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:mossy_lime_mortar_red_clay_brick_vertical_slab[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:mossy_lime_mortar_red_clay_brick_vertical_slab[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:mossy_lime_mortar_red_clay_brick_vertical_slab[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:mossy_lime_mortar_red_clay_brick_vertical_slab[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:mossy_lime_mortar_red_clay_brick_vertical_slab[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:mossy_lime_mortar_red_clay_brick_vertical_slab[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:mossy_lime_mortar_red_clay_brick_vertical_slab[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:mossy_lime_mortar_red_clay_brick_vertical_slab[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:mossy_lime_mortar_red_clay_brick_vertical_slab[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:mossy_lime_mortar_red_clay_brick_vertical_slab[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:mossy_lime_mortar_red_clay_brick_vertical_slab[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:mossy_lime_mortar_red_clay_brick_vertical_slab[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:mossy_lime_mortar_red_clay_brick_vertical_slab[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:mossy_lime_mortar_red_clay_brick_vertical_slab[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:mossy_lime_mortar_red_clay_brick_vertical_slab[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:mossy_lime_mortar_red_clay_brick_vertical_slab[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:mossy_lime_mortar_red_clay_brick_vertical_slab[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:mossy_lime_mortar_red_clay_brick_vertical_slab[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:mossy_lime_mortar_red_clay_brick_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:mossy_lime_mortar_red_clay_brick_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:mossy_lime_mortar_red_clay_brick_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:mossy_lime_mortar_red_clay_brick_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:mossy_lime_mortar_red_clay_brick_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:mossy_lime_mortar_red_clay_brick_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:mossy_lime_mortar_red_clay_brick_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:mossy_lime_mortar_red_clay_brick_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:mossy_lime_mortar_red_clay_brick_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:mossy_lime_mortar_red_clay_brick_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:mossy_lime_mortar_red_clay_brick_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:mossy_lime_mortar_red_clay_brick_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:mossy_lime_mortar_red_clay_brick_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:mossy_lime_mortar_red_clay_brick_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:mossy_lime_mortar_red_clay_brick_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:mossy_lime_mortar_red_clay_brick_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:mossy_lime_mortar_red_clay_brick_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:mossy_lime_mortar_red_clay_brick_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:mossy_lime_mortar_red_clay_brick_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:mossy_lime_mortar_red_clay_brick_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:mossy_lime_mortar_red_clay_brick_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:mossy_lime_mortar_red_clay_brick_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:mossy_lime_mortar_red_clay_brick_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:mossy_lime_mortar_red_clay_brick_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:mossy_lime_mortar_red_clay_brick_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:mossy_lime_mortar_red_clay_brick_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:mossy_lime_mortar_red_clay_brick_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:mossy_lime_mortar_red_clay_brick_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:mossy_lime_mortar_red_clay_brick_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:mossy_lime_mortar_red_clay_brick_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:mossy_lime_mortar_red_clay_brick_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:mossy_lime_mortar_red_clay_brick_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:mossy_lime_mortar_red_clay_brick_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:mossy_lime_mortar_red_clay_brick_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:mossy_lime_mortar_red_clay_brick_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:mossy_lime_mortar_red_clay_brick_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:mossy_lime_mortar_red_clay_brick_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:mossy_lime_mortar_red_clay_brick_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:mossy_lime_mortar_red_clay_brick_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:mossy_lime_mortar_red_clay_brick_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:mossy_lime_mortar_red_clay_brick_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:mossy_lime_mortar_red_clay_brick_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:mossy_lime_mortar_red_clay_brick_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:mossy_lime_mortar_red_clay_brick_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:mossy_lime_mortar_red_clay_brick_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:mossy_lime_mortar_red_clay_brick_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:mossy_lime_mortar_red_clay_brick_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:mossy_lime_mortar_red_clay_brick_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:mossy_lime_mortar_red_clay_brick_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:mossy_lime_mortar_red_clay_brick_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:mossy_lime_mortar_red_clay_brick_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:mossy_lime_mortar_red_clay_brick_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:mossy_lime_mortar_red_clay_brick_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:mossy_lime_mortar_red_clay_brick_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:mossy_lime_mortar_red_clay_brick_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:mossy_lime_mortar_red_clay_brick_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:mossy_lime_mortar_red_clay_brick_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:mossy_lime_mortar_red_clay_brick_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:mossy_lime_mortar_red_clay_brick_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:mossy_lime_mortar_red_clay_brick_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:mossy_lime_mortar_red_clay_brick_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:mossy_lime_mortar_red_clay_brick_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:mossy_lime_mortar_red_clay_brick_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:mossy_lime_mortar_red_clay_brick_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:mossy_lime_mortar_red_clay_brick_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:mossy_lime_mortar_red_clay_brick_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:mossy_lime_mortar_red_clay_brick_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:mossy_lime_mortar_red_clay_brick_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:mossy_lime_mortar_red_clay_brick_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:mossy_lime_mortar_red_clay_brick_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:mossy_lime_mortar_red_clay_brick_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:mossy_lime_mortar_red_clay_brick_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:mossy_lime_mortar_red_clay_brick_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:mossy_lime_mortar_red_clay_brick_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:mossy_lime_mortar_red_clay_brick_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:mossy_lime_mortar_red_clay_brick_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:mossy_lime_mortar_red_clay_brick_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:mossy_lime_mortar_red_clay_brick_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:mossy_lime_mortar_red_clay_brick_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:mossy_lime_mortar_red_clay_brick_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:mossy_lime_mortar_red_clay_brick_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:mossy_lime_mortar_red_clay_brick_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:mossy_lime_mortar_red_clay_brick_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:mossy_lime_mortar_red_clay_brick_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:mossy_lime_mortar_red_clay_brick_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:mossy_lime_mortar_red_clay_brick_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:mossy_lime_mortar_red_clay_brick_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:mossy_lime_mortar_red_clay_brick_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:mossy_lime_mortar_red_clay_brick_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:mossy_lime_mortar_red_clay_brick_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:mossy_lime_mortar_red_clay_brick_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:mossy_lime_mortar_red_clay_brick_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:mossy_lime_mortar_red_clay_brick_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:mossy_lime_mortar_red_clay_brick_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:mossy_lime_mortar_red_clay_brick_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:mossy_lime_mortar_red_clay_brick_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:mossy_lime_mortar_red_clay_brick_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:mossy_lime_mortar_red_clay_brick_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:mossy_lime_mortar_red_clay_brick_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:mossy_lime_mortar_red_clay_brick_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:mossy_lime_mortar_red_clay_brick_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:mossy_lime_mortar_red_clay_brick_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:mossy_lime_mortar_red_clay_brick_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:mossy_lime_mortar_red_clay_brick_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:mossy_lime_mortar_red_clay_brick_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:mossy_lime_mortar_red_clay_brick_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:mossy_lime_mortar_red_clay_brick_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:mossy_lime_mortar_red_clay_brick_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:mossy_lime_mortar_red_clay_brick_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:mossy_lime_mortar_red_clay_brick_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:mossy_lime_mortar_red_clay_brick_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:mossy_lime_mortar_red_clay_brick_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:mossy_lime_mortar_red_clay_brick_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:mossy_lime_mortar_red_clay_brick_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:mossy_lime_mortar_red_clay_brick_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:mossy_lime_mortar_red_clay_brick_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:mossy_lime_mortar_red_clay_brick_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:mossy_lime_mortar_red_clay_brick_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:mossy_lime_mortar_red_clay_brick_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:mossy_lime_mortar_red_clay_brick_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:mossy_lime_mortar_red_clay_brick_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:mossy_lime_mortar_red_clay_brick_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:mossy_lime_mortar_red_clay_brick_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:mossy_lime_mortar_red_clay_brick_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:mossy_lime_mortar_red_clay_brick_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:mossy_lime_mortar_red_clay_brick_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:mossy_lime_mortar_red_clay_brick_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:mossy_lime_mortar_red_clay_brick_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:mossy_lime_mortar_red_clay_brick_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:mossy_lime_mortar_red_clay_brick_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:mossy_lime_mortar_red_clay_brick_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:mossy_lime_mortar_red_clay_brick_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:mossy_lime_mortar_red_clay_brick_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:mossy_lime_mortar_red_clay_brick_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:mossy_lime_mortar_red_clay_brick_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:mossy_lime_mortar_red_clay_brick_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:mossy_lime_mortar_red_clay_brick_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:mossy_lime_mortar_red_clay_brick_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:mossy_lime_mortar_red_clay_brick_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:mossy_lime_mortar_red_clay_brick_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:mossy_lime_mortar_red_clay_brick_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:mossy_lime_mortar_red_clay_brick_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:mossy_lime_mortar_red_clay_brick_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:mossy_lime_mortar_red_clay_brick_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:mossy_lime_mortar_red_clay_brick_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:mossy_lime_mortar_red_clay_brick_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:mossy_lime_mortar_red_clay_brick_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:mossy_lime_mortar_red_clay_brick_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:mossy_lime_mortar_red_clay_brick_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:mossy_lime_mortar_red_clay_brick_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:mossy_lime_mortar_red_clay_brick_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:mossy_lime_mortar_red_clay_brick_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:mossy_lime_mortar_red_clay_brick_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:mossy_lime_mortar_red_clay_brick_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:mossy_lime_mortar_red_clay_brick_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:mossy_lime_mortar_red_clay_brick_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:mossy_lime_mortar_red_clay_brick_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:mossy_lime_mortar_red_clay_brick_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:mossy_lime_mortar_red_clay_brick_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:mossy_lime_mortar_red_clay_brick_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:mossy_lime_mortar_red_clay_brick_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:mossy_lime_mortar_red_clay_brick_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:mossy_lime_mortar_red_clay_brick_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:mossy_lime_mortar_red_clay_brick_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:mossy_lime_mortar_red_clay_brick_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:mossy_lime_mortar_red_clay_brick_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:mossy_lime_mortar_red_clay_brick_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:mossy_lime_mortar_red_clay_brick_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:mossy_lime_mortar_red_clay_brick_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:mossy_lime_mortar_red_clay_brick_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:mossy_lime_mortar_red_clay_brick_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:mossy_lime_mortar_red_clay_brick_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:mossy_lime_mortar_red_clay_brick_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:mossy_lime_mortar_red_clay_brick_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:mossy_lime_mortar_red_clay_brick_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:mossy_lime_mortar_red_clay_brick_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:mossy_lime_mortar_red_clay_brick_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:mossy_lime_mortar_red_clay_brick_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:mossy_lime_mortar_red_clay_brick_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:mossy_lime_mortar_red_clay_brick_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:mossy_lime_mortar_red_clay_brick_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:mossy_lime_mortar_red_clay_brick_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:mossy_lime_mortar_red_clay_brick_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:mossy_lime_mortar_red_clay_brick_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:mossy_lime_mortar_red_clay_brick_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:mossy_lime_mortar_red_clay_brick_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:mossy_lime_mortar_red_clay_brick_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:mossy_lime_mortar_red_clay_brick_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:mossy_lime_mortar_red_clay_brick_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:mossy_lime_mortar_red_clay_brick_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:mossy_lime_mortar_red_clay_brick_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:mossy_lime_mortar_red_clay_brick_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:mossy_lime_mortar_red_clay_brick_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:mossy_lime_mortar_red_clay_brick_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:mossy_lime_mortar_red_clay_brick_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:mossy_lime_mortar_red_clay_brick_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:mossy_lime_mortar_red_clay_brick_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:mossy_lime_mortar_red_clay_brick_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:mossy_lime_mortar_red_clay_brick_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:mossy_lime_mortar_red_clay_brick_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:mossy_lime_mortar_red_clay_brick_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:mossy_lime_mortar_red_clay_brick_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:mossy_lime_mortar_red_clay_brick_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:mossy_lime_mortar_red_clay_brick_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:mossy_lime_mortar_red_clay_brick_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:mossy_lime_mortar_red_clay_brick_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:mossy_lime_mortar_red_clay_brick_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:mossy_lime_mortar_red_clay_brick_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:mossy_lime_mortar_red_clay_brick_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:mossy_lime_mortar_red_clay_brick_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:mossy_lime_mortar_red_clay_brick_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:mossy_lime_mortar_red_clay_brick_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:mossy_lime_mortar_red_clay_brick_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:mossy_lime_mortar_red_clay_brick_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:mossy_lime_mortar_red_clay_brick_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:mossy_lime_mortar_red_clay_brick_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:mossy_lime_mortar_red_clay_brick_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:mossy_lime_mortar_red_clay_brick_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:mossy_lime_mortar_red_clay_brick_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:mossy_lime_mortar_red_clay_brick_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:mossy_lime_mortar_red_clay_brick_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:mossy_lime_mortar_red_clay_brick_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:mossy_lime_mortar_red_clay_brick_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:mossy_lime_mortar_red_clay_brick_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:mossy_lime_mortar_red_clay_brick_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:mossy_lime_mortar_red_clay_brick_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:mossy_lime_mortar_red_clay_brick_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:mossy_lime_mortar_red_clay_brick_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:mossy_lime_mortar_red_clay_brick_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:mossy_lime_mortar_red_clay_brick_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:mossy_lime_mortar_red_clay_brick_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:mossy_lime_mortar_red_clay_brick_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:mossy_lime_mortar_red_clay_brick_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:mossy_lime_mortar_red_clay_brick_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:mossy_lime_mortar_red_clay_brick_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:mossy_lime_mortar_red_clay_brick_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:mossy_lime_mortar_red_clay_brick_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:mossy_lime_mortar_red_clay_brick_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:mossy_lime_mortar_red_clay_brick_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:mossy_lime_mortar_red_clay_brick_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:mossy_lime_mortar_red_clay_brick_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:mossy_lime_mortar_red_clay_brick_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:mossy_lime_mortar_red_clay_brick_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:mossy_lime_mortar_red_clay_brick_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:mossy_lime_mortar_red_clay_brick_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:mossy_lime_mortar_red_clay_brick_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:mossy_lime_mortar_red_clay_brick_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:mossy_lime_mortar_red_clay_brick_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:mossy_lime_mortar_red_clay_brick_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:mossy_lime_mortar_red_clay_brick_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:mossy_lime_mortar_red_clay_brick_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:mossy_lime_mortar_red_clay_brick_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:mossy_lime_mortar_red_clay_brick_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:mossy_lime_mortar_red_clay_brick_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:mossy_lime_mortar_red_clay_brick_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:mossy_lime_mortar_red_clay_brick_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:mossy_lime_mortar_red_clay_brick_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:mossy_lime_mortar_red_clay_brick_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:mossy_lime_mortar_red_clay_brick_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:mossy_lime_mortar_red_clay_brick_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:mossy_lime_mortar_red_clay_brick_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:mossy_lime_mortar_red_clay_brick_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:mossy_lime_mortar_red_clay_brick_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:mossy_lime_mortar_red_clay_brick_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:mossy_lime_mortar_red_clay_brick_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:mossy_lime_mortar_red_clay_brick_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:mossy_lime_mortar_red_clay_brick_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:mossy_lime_mortar_red_clay_brick_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:mossy_lime_mortar_red_clay_brick_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:mossy_lime_mortar_red_clay_brick_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:mossy_lime_mortar_red_clay_brick_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:mossy_lime_mortar_red_clay_brick_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:mossy_lime_mortar_red_clay_brick_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:mossy_lime_mortar_red_clay_brick_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:mossy_lime_mortar_red_clay_brick_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:mossy_lime_mortar_red_clay_brick_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:mossy_lime_mortar_red_clay_brick_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:mossy_lime_mortar_red_clay_brick_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:mossy_lime_mortar_red_clay_brick_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:mossy_lime_mortar_red_clay_brick_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:mossy_lime_mortar_red_clay_brick_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:mossy_lime_mortar_red_clay_brick_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:mossy_lime_mortar_red_clay_brick_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:mossy_lime_mortar_red_clay_brick_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:mossy_lime_mortar_red_clay_brick_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:mossy_lime_mortar_red_clay_brick_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:mossy_lime_mortar_red_clay_brick_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:mossy_lime_mortar_red_clay_brick_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:mossy_lime_mortar_red_clay_brick_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:mossy_lime_mortar_red_clay_brick_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:mossy_lime_mortar_red_clay_brick_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:mossy_lime_mortar_red_clay_brick_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:mossy_lime_mortar_red_clay_brick_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:mossy_lime_mortar_red_clay_brick_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:mossy_lime_mortar_red_clay_brick_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:mossy_lime_mortar_red_clay_brick_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:mossy_lime_mortar_red_clay_brick_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:mossy_lime_mortar_red_clay_brick_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:mossy_lime_mortar_red_clay_brick_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:mossy_lime_mortar_red_clay_brick_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:mossy_lime_mortar_red_clay_brick_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:mossy_lime_mortar_red_clay_brick_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:mossy_lime_mortar_red_clay_brick_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:mossy_lime_mortar_red_clay_brick_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:mossy_lime_mortar_red_clay_brick_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:mossy_lime_mortar_red_clay_brick_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:mossy_lime_mortar_red_clay_brick_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:mossy_lime_mortar_red_clay_brick_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:mossy_lime_mortar_red_clay_brick_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:mossy_lime_mortar_red_clay_brick_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:mossy_lime_mortar_red_clay_brick_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:mossy_lime_mortar_red_clay_brick_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:mossy_lime_mortar_red_clay_brick_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:mossy_lime_mortar_red_clay_brick_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:mossy_lime_mortar_red_clay_brick_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:mossy_lime_mortar_red_clay_brick_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:mossy_lime_mortar_red_clay_brick_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:mossy_lime_mortar_red_clay_brick_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:mossy_lime_mortar_red_clay_brick_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:mossy_lime_mortar_red_clay_brick_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:mossy_lime_mortar_red_clay_brick_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:mossy_lime_mortar_red_clay_brick_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:mossy_lime_mortar_red_clay_brick_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:mossy_lime_mortar_red_clay_brick_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:mossy_limestone
conquest:mossy_limestone_brick_arrowslit[facing=north,waterlogged=true]
conquest:mossy_limestone_brick_arrowslit[facing=north,waterlogged=false]
conquest:mossy_limestone_brick_arrowslit[facing=south,waterlogged=true]
conquest:mossy_limestone_brick_arrowslit[facing=south,waterlogged=false]
conquest:mossy_limestone_brick_arrowslit[facing=west,waterlogged=true]
conquest:mossy_limestone_brick_arrowslit[facing=west,waterlogged=false]
conquest:mossy_limestone_brick_arrowslit[facing=east,waterlogged=true]
conquest:mossy_limestone_brick_arrowslit[facing=east,waterlogged=false]
conquest:mossy_limestone_brick_balustrade[axis=x,waterlogged=true]
conquest:mossy_limestone_brick_balustrade[axis=x,waterlogged=false]
conquest:mossy_limestone_brick_balustrade[axis=y,waterlogged=true]
conquest:mossy_limestone_brick_balustrade[axis=y,waterlogged=false]
conquest:mossy_limestone_brick_balustrade[axis=z,waterlogged=true]
conquest:mossy_limestone_brick_balustrade[axis=z,waterlogged=false]
conquest:mossy_limestone_brick_capital[facing=flat,type=top,waterlogged=true]
conquest:mossy_limestone_brick_capital[facing=flat,type=top,waterlogged=false]
conquest:mossy_limestone_brick_capital[facing=flat,type=bottom,waterlogged=true]
conquest:mossy_limestone_brick_capital[facing=flat,type=bottom,waterlogged=false]
conquest:mossy_limestone_brick_capital[facing=north,type=top,waterlogged=true]
conquest:mossy_limestone_brick_capital[facing=north,type=top,waterlogged=false]
conquest:mossy_limestone_brick_capital[facing=north,type=bottom,waterlogged=true]
conquest:mossy_limestone_brick_capital[facing=north,type=bottom,waterlogged=false]
conquest:mossy_limestone_brick_capital[facing=south,type=top,waterlogged=true]
conquest:mossy_limestone_brick_capital[facing=south,type=top,waterlogged=false]
conquest:mossy_limestone_brick_capital[facing=south,type=bottom,waterlogged=true]
conquest:mossy_limestone_brick_capital[facing=south,type=bottom,waterlogged=false]
conquest:mossy_limestone_brick_capital[facing=east,type=top,waterlogged=true]
conquest:mossy_limestone_brick_capital[facing=east,type=top,waterlogged=false]
conquest:mossy_limestone_brick_capital[facing=east,type=bottom,waterlogged=true]
conquest:mossy_limestone_brick_capital[facing=east,type=bottom,waterlogged=false]
conquest:mossy_limestone_brick_capital[facing=west,type=top,waterlogged=true]
conquest:mossy_limestone_brick_capital[facing=west,type=top,waterlogged=false]
conquest:mossy_limestone_brick_capital[facing=west,type=bottom,waterlogged=true]
conquest:mossy_limestone_brick_capital[facing=west,type=bottom,waterlogged=false]
conquest:mossy_limestone_brick_corner_slab[facing=north,type=top,waterlogged=true]
conquest:mossy_limestone_brick_corner_slab[facing=north,type=top,waterlogged=false]
conquest:mossy_limestone_brick_corner_slab[facing=north,type=bottom,waterlogged=true]
conquest:mossy_limestone_brick_corner_slab[facing=north,type=bottom,waterlogged=false]
conquest:mossy_limestone_brick_corner_slab[facing=south,type=top,waterlogged=true]
conquest:mossy_limestone_brick_corner_slab[facing=south,type=top,waterlogged=false]
conquest:mossy_limestone_brick_corner_slab[facing=south,type=bottom,waterlogged=true]
conquest:mossy_limestone_brick_corner_slab[facing=south,type=bottom,waterlogged=false]
conquest:mossy_limestone_brick_corner_slab[facing=west,type=top,waterlogged=true]
conquest:mossy_limestone_brick_corner_slab[facing=west,type=top,waterlogged=false]
conquest:mossy_limestone_brick_corner_slab[facing=west,type=bottom,waterlogged=true]
conquest:mossy_limestone_brick_corner_slab[facing=west,type=bottom,waterlogged=false]
conquest:mossy_limestone_brick_corner_slab[facing=east,type=top,waterlogged=true]
conquest:mossy_limestone_brick_corner_slab[facing=east,type=top,waterlogged=false]
conquest:mossy_limestone_brick_corner_slab[facing=east,type=bottom,waterlogged=true]
conquest:mossy_limestone_brick_corner_slab[facing=east,type=bottom,waterlogged=false]
conquest:mossy_limestone_brick_eighth_slab[facing=north,type=top,waterlogged=true]
conquest:mossy_limestone_brick_eighth_slab[facing=north,type=top,waterlogged=false]
conquest:mossy_limestone_brick_eighth_slab[facing=north,type=bottom,waterlogged=true]
conquest:mossy_limestone_brick_eighth_slab[facing=north,type=bottom,waterlogged=false]
conquest:mossy_limestone_brick_eighth_slab[facing=south,type=top,waterlogged=true]
conquest:mossy_limestone_brick_eighth_slab[facing=south,type=top,waterlogged=false]
conquest:mossy_limestone_brick_eighth_slab[facing=south,type=bottom,waterlogged=true]
conquest:mossy_limestone_brick_eighth_slab[facing=south,type=bottom,waterlogged=false]
conquest:mossy_limestone_brick_eighth_slab[facing=west,type=top,waterlogged=true]
conquest:mossy_limestone_brick_eighth_slab[facing=west,type=top,waterlogged=false]
conquest:mossy_limestone_brick_eighth_slab[facing=west,type=bottom,waterlogged=true]
conquest:mossy_limestone_brick_eighth_slab[facing=west,type=bottom,waterlogged=false]
conquest:mossy_limestone_brick_eighth_slab[facing=east,type=top,waterlogged=true]
conquest:mossy_limestone_brick_eighth_slab[facing=east,type=top,waterlogged=false]
conquest:mossy_limestone_brick_eighth_slab[facing=east,type=bottom,waterlogged=true]
conquest:mossy_limestone_brick_eighth_slab[facing=east,type=bottom,waterlogged=false]
conquest:mossy_limestone_brick_pillar[layer=1,waterlogged=true]
conquest:mossy_limestone_brick_pillar[layer=1,waterlogged=false]
conquest:mossy_limestone_brick_pillar[layer=2,waterlogged=true]
conquest:mossy_limestone_brick_pillar[layer=2,waterlogged=false]
conquest:mossy_limestone_brick_pillar[layer=3,waterlogged=true]
conquest:mossy_limestone_brick_pillar[layer=3,waterlogged=false]
conquest:mossy_limestone_brick_quarter_slab[facing=north,layer=1,type=top,waterlogged=true]
conquest:mossy_limestone_brick_quarter_slab[facing=north,layer=1,type=top,waterlogged=false]
conquest:mossy_limestone_brick_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=true]
conquest:mossy_limestone_brick_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=false]
conquest:mossy_limestone_brick_quarter_slab[facing=north,layer=2,type=top,waterlogged=true]
conquest:mossy_limestone_brick_quarter_slab[facing=north,layer=2,type=top,waterlogged=false]
conquest:mossy_limestone_brick_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=true]
conquest:mossy_limestone_brick_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=false]
conquest:mossy_limestone_brick_quarter_slab[facing=north,layer=3,type=top,waterlogged=true]
conquest:mossy_limestone_brick_quarter_slab[facing=north,layer=3,type=top,waterlogged=false]
conquest:mossy_limestone_brick_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=true]
conquest:mossy_limestone_brick_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=false]
conquest:mossy_limestone_brick_quarter_slab[facing=south,layer=1,type=top,waterlogged=true]
conquest:mossy_limestone_brick_quarter_slab[facing=south,layer=1,type=top,waterlogged=false]
conquest:mossy_limestone_brick_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=true]
conquest:mossy_limestone_brick_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=false]
conquest:mossy_limestone_brick_quarter_slab[facing=south,layer=2,type=top,waterlogged=true]
conquest:mossy_limestone_brick_quarter_slab[facing=south,layer=2,type=top,waterlogged=false]
conquest:mossy_limestone_brick_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=true]
conquest:mossy_limestone_brick_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=false]
conquest:mossy_limestone_brick_quarter_slab[facing=south,layer=3,type=top,waterlogged=true]
conquest:mossy_limestone_brick_quarter_slab[facing=south,layer=3,type=top,waterlogged=false]
conquest:mossy_limestone_brick_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=true]
conquest:mossy_limestone_brick_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=false]
conquest:mossy_limestone_brick_quarter_slab[facing=west,layer=1,type=top,waterlogged=true]
conquest:mossy_limestone_brick_quarter_slab[facing=west,layer=1,type=top,waterlogged=false]
conquest:mossy_limestone_brick_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=true]
conquest:mossy_limestone_brick_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=false]
conquest:mossy_limestone_brick_quarter_slab[facing=west,layer=2,type=top,waterlogged=true]
conquest:mossy_limestone_brick_quarter_slab[facing=west,layer=2,type=top,waterlogged=false]
conquest:mossy_limestone_brick_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=true]
conquest:mossy_limestone_brick_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=false]
conquest:mossy_limestone_brick_quarter_slab[facing=west,layer=3,type=top,waterlogged=true]
conquest:mossy_limestone_brick_quarter_slab[facing=west,layer=3,type=top,waterlogged=false]
conquest:mossy_limestone_brick_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=true]
conquest:mossy_limestone_brick_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=false]
conquest:mossy_limestone_brick_quarter_slab[facing=east,layer=1,type=top,waterlogged=true]
conquest:mossy_limestone_brick_quarter_slab[facing=east,layer=1,type=top,waterlogged=false]
conquest:mossy_limestone_brick_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=true]
conquest:mossy_limestone_brick_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=false]
conquest:mossy_limestone_brick_quarter_slab[facing=east,layer=2,type=top,waterlogged=true]
conquest:mossy_limestone_brick_quarter_slab[facing=east,layer=2,type=top,waterlogged=false]
conquest:mossy_limestone_brick_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=true]
conquest:mossy_limestone_brick_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=false]
conquest:mossy_limestone_brick_quarter_slab[facing=east,layer=3,type=top,waterlogged=true]
conquest:mossy_limestone_brick_quarter_slab[facing=east,layer=3,type=top,waterlogged=false]
conquest:mossy_limestone_brick_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=true]
conquest:mossy_limestone_brick_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=false]
conquest:mossy_limestone_brick_slab[layers=1,type=top,waterlogged=true]
conquest:mossy_limestone_brick_slab[layers=1,type=top,waterlogged=false]
conquest:mossy_limestone_brick_slab[layers=1,type=bottom,waterlogged=true]
conquest:mossy_limestone_brick_slab[layers=1,type=bottom,waterlogged=false]
conquest:mossy_limestone_brick_slab[layers=2,type=top,waterlogged=true]
conquest:mossy_limestone_brick_slab[layers=2,type=top,waterlogged=false]
conquest:mossy_limestone_brick_slab[layers=2,type=bottom,waterlogged=true]
conquest:mossy_limestone_brick_slab[layers=2,type=bottom,waterlogged=false]
conquest:mossy_limestone_brick_slab[layers=3,type=top,waterlogged=true]
conquest:mossy_limestone_brick_slab[layers=3,type=top,waterlogged=false]
conquest:mossy_limestone_brick_slab[layers=3,type=bottom,waterlogged=true]
conquest:mossy_limestone_brick_slab[layers=3,type=bottom,waterlogged=false]
conquest:mossy_limestone_brick_slab[layers=4,type=top,waterlogged=true]
conquest:mossy_limestone_brick_slab[layers=4,type=top,waterlogged=false]
conquest:mossy_limestone_brick_slab[layers=4,type=bottom,waterlogged=true]
conquest:mossy_limestone_brick_slab[layers=4,type=bottom,waterlogged=false]
conquest:mossy_limestone_brick_slab[layers=5,type=top,waterlogged=true]
conquest:mossy_limestone_brick_slab[layers=5,type=top,waterlogged=false]
conquest:mossy_limestone_brick_slab[layers=5,type=bottom,waterlogged=true]
conquest:mossy_limestone_brick_slab[layers=5,type=bottom,waterlogged=false]
conquest:mossy_limestone_brick_slab[layers=6,type=top,waterlogged=true]
conquest:mossy_limestone_brick_slab[layers=6,type=top,waterlogged=false]
conquest:mossy_limestone_brick_slab[layers=6,type=bottom,waterlogged=true]
conquest:mossy_limestone_brick_slab[layers=6,type=bottom,waterlogged=false]
conquest:mossy_limestone_brick_slab[layers=7,type=top,waterlogged=true]
conquest:mossy_limestone_brick_slab[layers=7,type=top,waterlogged=false]
conquest:mossy_limestone_brick_slab[layers=7,type=bottom,waterlogged=true]
conquest:mossy_limestone_brick_slab[layers=7,type=bottom,waterlogged=false]
conquest:mossy_limestone_brick_slab[layers=8,type=top,waterlogged=true]
conquest:mossy_limestone_brick_slab[layers=8,type=top,waterlogged=false]
conquest:mossy_limestone_brick_slab[layers=8,type=bottom,waterlogged=true]
conquest:mossy_limestone_brick_slab[layers=8,type=bottom,waterlogged=false]
conquest:mossy_limestone_brick_small_arch[direction=northsouth,waterlogged=true]
conquest:mossy_limestone_brick_small_arch[direction=northsouth,waterlogged=false]
conquest:mossy_limestone_brick_small_arch[direction=eastwest,waterlogged=true]
conquest:mossy_limestone_brick_small_arch[direction=eastwest,waterlogged=false]
conquest:mossy_limestone_brick_small_arch_half[facing=north,waterlogged=true]
conquest:mossy_limestone_brick_small_arch_half[facing=north,waterlogged=false]
conquest:mossy_limestone_brick_small_arch_half[facing=south,waterlogged=true]
conquest:mossy_limestone_brick_small_arch_half[facing=south,waterlogged=false]
conquest:mossy_limestone_brick_small_arch_half[facing=west,waterlogged=true]
conquest:mossy_limestone_brick_small_arch_half[facing=west,waterlogged=false]
conquest:mossy_limestone_brick_small_arch_half[facing=east,waterlogged=true]
conquest:mossy_limestone_brick_small_arch_half[facing=east,waterlogged=false]
conquest:mossy_limestone_brick_small_window[down=true,up=true,waterlogged=true]
conquest:mossy_limestone_brick_small_window[down=true,up=true,waterlogged=false]
conquest:mossy_limestone_brick_small_window[down=true,up=false,waterlogged=true]
conquest:mossy_limestone_brick_small_window[down=true,up=false,waterlogged=false]
conquest:mossy_limestone_brick_small_window[down=false,up=true,waterlogged=true]
conquest:mossy_limestone_brick_small_window[down=false,up=true,waterlogged=false]
conquest:mossy_limestone_brick_small_window[down=false,up=false,waterlogged=true]
conquest:mossy_limestone_brick_small_window[down=false,up=false,waterlogged=false]
conquest:mossy_limestone_brick_small_window_half[down=true,facing=north,up=true,waterlogged=true]
conquest:mossy_limestone_brick_small_window_half[down=true,facing=north,up=true,waterlogged=false]
conquest:mossy_limestone_brick_small_window_half[down=true,facing=north,up=false,waterlogged=true]
conquest:mossy_limestone_brick_small_window_half[down=true,facing=north,up=false,waterlogged=false]
conquest:mossy_limestone_brick_small_window_half[down=true,facing=south,up=true,waterlogged=true]
conquest:mossy_limestone_brick_small_window_half[down=true,facing=south,up=true,waterlogged=false]
conquest:mossy_limestone_brick_small_window_half[down=true,facing=south,up=false,waterlogged=true]
conquest:mossy_limestone_brick_small_window_half[down=true,facing=south,up=false,waterlogged=false]
conquest:mossy_limestone_brick_small_window_half[down=true,facing=west,up=true,waterlogged=true]
conquest:mossy_limestone_brick_small_window_half[down=true,facing=west,up=true,waterlogged=false]
conquest:mossy_limestone_brick_small_window_half[down=true,facing=west,up=false,waterlogged=true]
conquest:mossy_limestone_brick_small_window_half[down=true,facing=west,up=false,waterlogged=false]
conquest:mossy_limestone_brick_small_window_half[down=true,facing=east,up=true,waterlogged=true]
conquest:mossy_limestone_brick_small_window_half[down=true,facing=east,up=true,waterlogged=false]
conquest:mossy_limestone_brick_small_window_half[down=true,facing=east,up=false,waterlogged=true]
conquest:mossy_limestone_brick_small_window_half[down=true,facing=east,up=false,waterlogged=false]
conquest:mossy_limestone_brick_small_window_half[down=false,facing=north,up=true,waterlogged=true]
conquest:mossy_limestone_brick_small_window_half[down=false,facing=north,up=true,waterlogged=false]
conquest:mossy_limestone_brick_small_window_half[down=false,facing=north,up=false,waterlogged=true]
conquest:mossy_limestone_brick_small_window_half[down=false,facing=north,up=false,waterlogged=false]
conquest:mossy_limestone_brick_small_window_half[down=false,facing=south,up=true,waterlogged=true]
conquest:mossy_limestone_brick_small_window_half[down=false,facing=south,up=true,waterlogged=false]
conquest:mossy_limestone_brick_small_window_half[down=false,facing=south,up=false,waterlogged=true]
conquest:mossy_limestone_brick_small_window_half[down=false,facing=south,up=false,waterlogged=false]
conquest:mossy_limestone_brick_small_window_half[down=false,facing=west,up=true,waterlogged=true]
conquest:mossy_limestone_brick_small_window_half[down=false,facing=west,up=true,waterlogged=false]
conquest:mossy_limestone_brick_small_window_half[down=false,facing=west,up=false,waterlogged=true]
conquest:mossy_limestone_brick_small_window_half[down=false,facing=west,up=false,waterlogged=false]
conquest:mossy_limestone_brick_small_window_half[down=false,facing=east,up=true,waterlogged=true]
conquest:mossy_limestone_brick_small_window_half[down=false,facing=east,up=true,waterlogged=false]
conquest:mossy_limestone_brick_small_window_half[down=false,facing=east,up=false,waterlogged=true]
conquest:mossy_limestone_brick_small_window_half[down=false,facing=east,up=false,waterlogged=false]
conquest:mossy_limestone_brick_sphere[type=egg,waterlogged=true]
conquest:mossy_limestone_brick_sphere[type=egg,waterlogged=false]
conquest:mossy_limestone_brick_sphere[type=small,waterlogged=true]
conquest:mossy_limestone_brick_sphere[type=small,waterlogged=false]
conquest:mossy_limestone_brick_sphere[type=large,waterlogged=true]
conquest:mossy_limestone_brick_sphere[type=large,waterlogged=false]
conquest:mossy_limestone_brick_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:mossy_limestone_brick_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:mossy_limestone_brick_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:mossy_limestone_brick_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:mossy_limestone_brick_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:mossy_limestone_brick_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:mossy_limestone_brick_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:mossy_limestone_brick_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:mossy_limestone_brick_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:mossy_limestone_brick_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:mossy_limestone_brick_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:mossy_limestone_brick_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:mossy_limestone_brick_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:mossy_limestone_brick_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:mossy_limestone_brick_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:mossy_limestone_brick_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:mossy_limestone_brick_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:mossy_limestone_brick_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:mossy_limestone_brick_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:mossy_limestone_brick_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:mossy_limestone_brick_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:mossy_limestone_brick_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:mossy_limestone_brick_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:mossy_limestone_brick_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:mossy_limestone_brick_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:mossy_limestone_brick_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:mossy_limestone_brick_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:mossy_limestone_brick_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:mossy_limestone_brick_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:mossy_limestone_brick_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:mossy_limestone_brick_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:mossy_limestone_brick_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:mossy_limestone_brick_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:mossy_limestone_brick_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:mossy_limestone_brick_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:mossy_limestone_brick_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:mossy_limestone_brick_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:mossy_limestone_brick_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:mossy_limestone_brick_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:mossy_limestone_brick_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:mossy_limestone_brick_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:mossy_limestone_brick_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:mossy_limestone_brick_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:mossy_limestone_brick_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:mossy_limestone_brick_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:mossy_limestone_brick_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:mossy_limestone_brick_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:mossy_limestone_brick_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:mossy_limestone_brick_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:mossy_limestone_brick_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:mossy_limestone_brick_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:mossy_limestone_brick_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:mossy_limestone_brick_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:mossy_limestone_brick_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:mossy_limestone_brick_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:mossy_limestone_brick_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:mossy_limestone_brick_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:mossy_limestone_brick_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:mossy_limestone_brick_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:mossy_limestone_brick_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:mossy_limestone_brick_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:mossy_limestone_brick_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:mossy_limestone_brick_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:mossy_limestone_brick_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:mossy_limestone_brick_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:mossy_limestone_brick_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:mossy_limestone_brick_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:mossy_limestone_brick_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:mossy_limestone_brick_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:mossy_limestone_brick_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:mossy_limestone_brick_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:mossy_limestone_brick_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:mossy_limestone_brick_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:mossy_limestone_brick_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:mossy_limestone_brick_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:mossy_limestone_brick_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:mossy_limestone_brick_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:mossy_limestone_brick_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:mossy_limestone_brick_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:mossy_limestone_brick_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:mossy_limestone_brick_two_meter_arch[facing=north,type=top]
conquest:mossy_limestone_brick_two_meter_arch[facing=north,type=bottom]
conquest:mossy_limestone_brick_two_meter_arch[facing=south,type=top]
conquest:mossy_limestone_brick_two_meter_arch[facing=south,type=bottom]
conquest:mossy_limestone_brick_two_meter_arch[facing=west,type=top]
conquest:mossy_limestone_brick_two_meter_arch[facing=west,type=bottom]
conquest:mossy_limestone_brick_two_meter_arch[facing=east,type=top]
conquest:mossy_limestone_brick_two_meter_arch[facing=east,type=bottom]
conquest:mossy_limestone_brick_two_meter_arch_half[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:mossy_limestone_brick_two_meter_arch_half[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:mossy_limestone_brick_two_meter_arch_half[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:mossy_limestone_brick_two_meter_arch_half[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:mossy_limestone_brick_two_meter_arch_half[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:mossy_limestone_brick_two_meter_arch_half[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:mossy_limestone_brick_two_meter_arch_half[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:mossy_limestone_brick_two_meter_arch_half[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:mossy_limestone_brick_two_meter_arch_half[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:mossy_limestone_brick_two_meter_arch_half[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:mossy_limestone_brick_two_meter_arch_half[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:mossy_limestone_brick_two_meter_arch_half[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:mossy_limestone_brick_two_meter_arch_half[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:mossy_limestone_brick_two_meter_arch_half[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:mossy_limestone_brick_two_meter_arch_half[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:mossy_limestone_brick_two_meter_arch_half[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:mossy_limestone_brick_two_meter_arch_half[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:mossy_limestone_brick_two_meter_arch_half[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:mossy_limestone_brick_two_meter_arch_half[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:mossy_limestone_brick_two_meter_arch_half[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:mossy_limestone_brick_two_meter_arch_half[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:mossy_limestone_brick_two_meter_arch_half[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:mossy_limestone_brick_two_meter_arch_half[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:mossy_limestone_brick_two_meter_arch_half[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:mossy_limestone_brick_two_meter_arch_half[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:mossy_limestone_brick_two_meter_arch_half[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:mossy_limestone_brick_two_meter_arch_half[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:mossy_limestone_brick_two_meter_arch_half[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:mossy_limestone_brick_two_meter_arch_half[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:mossy_limestone_brick_two_meter_arch_half[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:mossy_limestone_brick_two_meter_arch_half[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:mossy_limestone_brick_two_meter_arch_half[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:mossy_limestone_brick_two_meter_arch_half[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:mossy_limestone_brick_two_meter_arch_half[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:mossy_limestone_brick_two_meter_arch_half[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:mossy_limestone_brick_two_meter_arch_half[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:mossy_limestone_brick_two_meter_arch_half[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:mossy_limestone_brick_two_meter_arch_half[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:mossy_limestone_brick_two_meter_arch_half[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:mossy_limestone_brick_two_meter_arch_half[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:mossy_limestone_brick_two_meter_arch_half[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:mossy_limestone_brick_two_meter_arch_half[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:mossy_limestone_brick_two_meter_arch_half[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:mossy_limestone_brick_two_meter_arch_half[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:mossy_limestone_brick_two_meter_arch_half[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:mossy_limestone_brick_two_meter_arch_half[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:mossy_limestone_brick_two_meter_arch_half[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:mossy_limestone_brick_two_meter_arch_half[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:mossy_limestone_brick_two_meter_arch_half[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:mossy_limestone_brick_two_meter_arch_half[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:mossy_limestone_brick_two_meter_arch_half[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:mossy_limestone_brick_two_meter_arch_half[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:mossy_limestone_brick_two_meter_arch_half[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:mossy_limestone_brick_two_meter_arch_half[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:mossy_limestone_brick_two_meter_arch_half[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:mossy_limestone_brick_two_meter_arch_half[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:mossy_limestone_brick_two_meter_arch_half[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:mossy_limestone_brick_two_meter_arch_half[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:mossy_limestone_brick_two_meter_arch_half[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:mossy_limestone_brick_two_meter_arch_half[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:mossy_limestone_brick_two_meter_arch_half[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:mossy_limestone_brick_two_meter_arch_half[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:mossy_limestone_brick_two_meter_arch_half[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:mossy_limestone_brick_two_meter_arch_half[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:mossy_limestone_brick_vertical_corner[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:mossy_limestone_brick_vertical_corner[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:mossy_limestone_brick_vertical_corner[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:mossy_limestone_brick_vertical_corner[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:mossy_limestone_brick_vertical_corner[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:mossy_limestone_brick_vertical_corner[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:mossy_limestone_brick_vertical_corner[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:mossy_limestone_brick_vertical_corner[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:mossy_limestone_brick_vertical_corner[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:mossy_limestone_brick_vertical_corner[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:mossy_limestone_brick_vertical_corner[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:mossy_limestone_brick_vertical_corner[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:mossy_limestone_brick_vertical_corner[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:mossy_limestone_brick_vertical_corner[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:mossy_limestone_brick_vertical_corner[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:mossy_limestone_brick_vertical_corner[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:mossy_limestone_brick_vertical_corner[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:mossy_limestone_brick_vertical_corner[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:mossy_limestone_brick_vertical_corner[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:mossy_limestone_brick_vertical_corner[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:mossy_limestone_brick_vertical_corner[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:mossy_limestone_brick_vertical_corner[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:mossy_limestone_brick_vertical_corner[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:mossy_limestone_brick_vertical_corner[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:mossy_limestone_brick_vertical_corner[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:mossy_limestone_brick_vertical_corner[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:mossy_limestone_brick_vertical_corner[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:mossy_limestone_brick_vertical_corner[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:mossy_limestone_brick_vertical_corner[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:mossy_limestone_brick_vertical_corner[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:mossy_limestone_brick_vertical_corner[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:mossy_limestone_brick_vertical_corner[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:mossy_limestone_brick_vertical_corner[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:mossy_limestone_brick_vertical_corner[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:mossy_limestone_brick_vertical_corner[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:mossy_limestone_brick_vertical_corner[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:mossy_limestone_brick_vertical_corner[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:mossy_limestone_brick_vertical_corner[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:mossy_limestone_brick_vertical_corner[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:mossy_limestone_brick_vertical_corner[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:mossy_limestone_brick_vertical_corner[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:mossy_limestone_brick_vertical_corner[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:mossy_limestone_brick_vertical_corner[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:mossy_limestone_brick_vertical_corner[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:mossy_limestone_brick_vertical_corner[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:mossy_limestone_brick_vertical_corner[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:mossy_limestone_brick_vertical_corner[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:mossy_limestone_brick_vertical_corner[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:mossy_limestone_brick_vertical_corner[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:mossy_limestone_brick_vertical_corner[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:mossy_limestone_brick_vertical_corner[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:mossy_limestone_brick_vertical_corner[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:mossy_limestone_brick_vertical_corner[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:mossy_limestone_brick_vertical_corner[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:mossy_limestone_brick_vertical_corner[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:mossy_limestone_brick_vertical_corner[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:mossy_limestone_brick_vertical_corner[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:mossy_limestone_brick_vertical_corner[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:mossy_limestone_brick_vertical_corner[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:mossy_limestone_brick_vertical_corner[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:mossy_limestone_brick_vertical_corner[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:mossy_limestone_brick_vertical_corner[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:mossy_limestone_brick_vertical_corner[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:mossy_limestone_brick_vertical_corner[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:mossy_limestone_brick_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:mossy_limestone_brick_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:mossy_limestone_brick_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:mossy_limestone_brick_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:mossy_limestone_brick_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:mossy_limestone_brick_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:mossy_limestone_brick_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:mossy_limestone_brick_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:mossy_limestone_brick_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:mossy_limestone_brick_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:mossy_limestone_brick_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:mossy_limestone_brick_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:mossy_limestone_brick_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:mossy_limestone_brick_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:mossy_limestone_brick_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:mossy_limestone_brick_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:mossy_limestone_brick_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:mossy_limestone_brick_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:mossy_limestone_brick_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:mossy_limestone_brick_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:mossy_limestone_brick_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:mossy_limestone_brick_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:mossy_limestone_brick_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:mossy_limestone_brick_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:mossy_limestone_brick_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:mossy_limestone_brick_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:mossy_limestone_brick_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:mossy_limestone_brick_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:mossy_limestone_brick_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:mossy_limestone_brick_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:mossy_limestone_brick_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:mossy_limestone_brick_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:mossy_limestone_brick_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:mossy_limestone_brick_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:mossy_limestone_brick_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:mossy_limestone_brick_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:mossy_limestone_brick_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:mossy_limestone_brick_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:mossy_limestone_brick_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:mossy_limestone_brick_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:mossy_limestone_brick_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:mossy_limestone_brick_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:mossy_limestone_brick_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:mossy_limestone_brick_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:mossy_limestone_brick_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:mossy_limestone_brick_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:mossy_limestone_brick_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:mossy_limestone_brick_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:mossy_limestone_brick_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:mossy_limestone_brick_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:mossy_limestone_brick_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:mossy_limestone_brick_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:mossy_limestone_brick_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:mossy_limestone_brick_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:mossy_limestone_brick_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:mossy_limestone_brick_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:mossy_limestone_brick_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:mossy_limestone_brick_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:mossy_limestone_brick_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:mossy_limestone_brick_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:mossy_limestone_brick_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:mossy_limestone_brick_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:mossy_limestone_brick_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:mossy_limestone_brick_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:mossy_limestone_brick_vertical_quarter[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:mossy_limestone_brick_vertical_quarter[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:mossy_limestone_brick_vertical_quarter[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:mossy_limestone_brick_vertical_quarter[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:mossy_limestone_brick_vertical_quarter[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:mossy_limestone_brick_vertical_quarter[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:mossy_limestone_brick_vertical_quarter[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:mossy_limestone_brick_vertical_quarter[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:mossy_limestone_brick_vertical_quarter[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:mossy_limestone_brick_vertical_quarter[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:mossy_limestone_brick_vertical_quarter[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:mossy_limestone_brick_vertical_quarter[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:mossy_limestone_brick_vertical_quarter[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:mossy_limestone_brick_vertical_quarter[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:mossy_limestone_brick_vertical_quarter[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:mossy_limestone_brick_vertical_quarter[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:mossy_limestone_brick_vertical_quarter[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:mossy_limestone_brick_vertical_quarter[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:mossy_limestone_brick_vertical_quarter[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:mossy_limestone_brick_vertical_quarter[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:mossy_limestone_brick_vertical_quarter[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:mossy_limestone_brick_vertical_quarter[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:mossy_limestone_brick_vertical_quarter[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:mossy_limestone_brick_vertical_quarter[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:mossy_limestone_brick_vertical_quarter[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:mossy_limestone_brick_vertical_quarter[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:mossy_limestone_brick_vertical_quarter[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:mossy_limestone_brick_vertical_quarter[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:mossy_limestone_brick_vertical_quarter[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:mossy_limestone_brick_vertical_quarter[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:mossy_limestone_brick_vertical_quarter[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:mossy_limestone_brick_vertical_quarter[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:mossy_limestone_brick_vertical_quarter[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:mossy_limestone_brick_vertical_quarter[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:mossy_limestone_brick_vertical_quarter[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:mossy_limestone_brick_vertical_quarter[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:mossy_limestone_brick_vertical_quarter[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:mossy_limestone_brick_vertical_quarter[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:mossy_limestone_brick_vertical_quarter[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:mossy_limestone_brick_vertical_quarter[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:mossy_limestone_brick_vertical_quarter[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:mossy_limestone_brick_vertical_quarter[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:mossy_limestone_brick_vertical_quarter[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:mossy_limestone_brick_vertical_quarter[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:mossy_limestone_brick_vertical_quarter[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:mossy_limestone_brick_vertical_quarter[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:mossy_limestone_brick_vertical_quarter[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:mossy_limestone_brick_vertical_quarter[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:mossy_limestone_brick_vertical_quarter[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:mossy_limestone_brick_vertical_quarter[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:mossy_limestone_brick_vertical_quarter[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:mossy_limestone_brick_vertical_quarter[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:mossy_limestone_brick_vertical_quarter[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:mossy_limestone_brick_vertical_quarter[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:mossy_limestone_brick_vertical_quarter[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:mossy_limestone_brick_vertical_quarter[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:mossy_limestone_brick_vertical_quarter[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:mossy_limestone_brick_vertical_quarter[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:mossy_limestone_brick_vertical_quarter[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:mossy_limestone_brick_vertical_quarter[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:mossy_limestone_brick_vertical_quarter[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:mossy_limestone_brick_vertical_quarter[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:mossy_limestone_brick_vertical_quarter[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:mossy_limestone_brick_vertical_quarter[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:mossy_limestone_brick_vertical_slab[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:mossy_limestone_brick_vertical_slab[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:mossy_limestone_brick_vertical_slab[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:mossy_limestone_brick_vertical_slab[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:mossy_limestone_brick_vertical_slab[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:mossy_limestone_brick_vertical_slab[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:mossy_limestone_brick_vertical_slab[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:mossy_limestone_brick_vertical_slab[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:mossy_limestone_brick_vertical_slab[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:mossy_limestone_brick_vertical_slab[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:mossy_limestone_brick_vertical_slab[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:mossy_limestone_brick_vertical_slab[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:mossy_limestone_brick_vertical_slab[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:mossy_limestone_brick_vertical_slab[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:mossy_limestone_brick_vertical_slab[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:mossy_limestone_brick_vertical_slab[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:mossy_limestone_brick_vertical_slab[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:mossy_limestone_brick_vertical_slab[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:mossy_limestone_brick_vertical_slab[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:mossy_limestone_brick_vertical_slab[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:mossy_limestone_brick_vertical_slab[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:mossy_limestone_brick_vertical_slab[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:mossy_limestone_brick_vertical_slab[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:mossy_limestone_brick_vertical_slab[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:mossy_limestone_brick_vertical_slab[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:mossy_limestone_brick_vertical_slab[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:mossy_limestone_brick_vertical_slab[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:mossy_limestone_brick_vertical_slab[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:mossy_limestone_brick_vertical_slab[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:mossy_limestone_brick_vertical_slab[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:mossy_limestone_brick_vertical_slab[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:mossy_limestone_brick_vertical_slab[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:mossy_limestone_brick_vertical_slab[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:mossy_limestone_brick_vertical_slab[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:mossy_limestone_brick_vertical_slab[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:mossy_limestone_brick_vertical_slab[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:mossy_limestone_brick_vertical_slab[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:mossy_limestone_brick_vertical_slab[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:mossy_limestone_brick_vertical_slab[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:mossy_limestone_brick_vertical_slab[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:mossy_limestone_brick_vertical_slab[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:mossy_limestone_brick_vertical_slab[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:mossy_limestone_brick_vertical_slab[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:mossy_limestone_brick_vertical_slab[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:mossy_limestone_brick_vertical_slab[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:mossy_limestone_brick_vertical_slab[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:mossy_limestone_brick_vertical_slab[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:mossy_limestone_brick_vertical_slab[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:mossy_limestone_brick_vertical_slab[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:mossy_limestone_brick_vertical_slab[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:mossy_limestone_brick_vertical_slab[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:mossy_limestone_brick_vertical_slab[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:mossy_limestone_brick_vertical_slab[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:mossy_limestone_brick_vertical_slab[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:mossy_limestone_brick_vertical_slab[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:mossy_limestone_brick_vertical_slab[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:mossy_limestone_brick_vertical_slab[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:mossy_limestone_brick_vertical_slab[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:mossy_limestone_brick_vertical_slab[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:mossy_limestone_brick_vertical_slab[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:mossy_limestone_brick_vertical_slab[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:mossy_limestone_brick_vertical_slab[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:mossy_limestone_brick_vertical_slab[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:mossy_limestone_brick_vertical_slab[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:mossy_limestone_brick_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:mossy_limestone_brick_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:mossy_limestone_brick_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:mossy_limestone_brick_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:mossy_limestone_brick_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:mossy_limestone_brick_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:mossy_limestone_brick_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:mossy_limestone_brick_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:mossy_limestone_brick_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:mossy_limestone_brick_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:mossy_limestone_brick_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:mossy_limestone_brick_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:mossy_limestone_brick_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:mossy_limestone_brick_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:mossy_limestone_brick_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:mossy_limestone_brick_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:mossy_limestone_brick_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:mossy_limestone_brick_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:mossy_limestone_brick_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:mossy_limestone_brick_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:mossy_limestone_brick_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:mossy_limestone_brick_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:mossy_limestone_brick_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:mossy_limestone_brick_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:mossy_limestone_brick_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:mossy_limestone_brick_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:mossy_limestone_brick_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:mossy_limestone_brick_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:mossy_limestone_brick_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:mossy_limestone_brick_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:mossy_limestone_brick_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:mossy_limestone_brick_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:mossy_limestone_brick_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:mossy_limestone_brick_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:mossy_limestone_brick_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:mossy_limestone_brick_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:mossy_limestone_brick_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:mossy_limestone_brick_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:mossy_limestone_brick_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:mossy_limestone_brick_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:mossy_limestone_brick_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:mossy_limestone_brick_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:mossy_limestone_brick_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:mossy_limestone_brick_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:mossy_limestone_brick_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:mossy_limestone_brick_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:mossy_limestone_brick_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:mossy_limestone_brick_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:mossy_limestone_brick_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:mossy_limestone_brick_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:mossy_limestone_brick_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:mossy_limestone_brick_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:mossy_limestone_brick_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:mossy_limestone_brick_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:mossy_limestone_brick_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:mossy_limestone_brick_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:mossy_limestone_brick_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:mossy_limestone_brick_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:mossy_limestone_brick_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:mossy_limestone_brick_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:mossy_limestone_brick_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:mossy_limestone_brick_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:mossy_limestone_brick_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:mossy_limestone_brick_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:mossy_limestone_brick_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:mossy_limestone_brick_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:mossy_limestone_brick_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:mossy_limestone_brick_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:mossy_limestone_brick_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:mossy_limestone_brick_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:mossy_limestone_brick_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:mossy_limestone_brick_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:mossy_limestone_brick_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:mossy_limestone_brick_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:mossy_limestone_brick_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:mossy_limestone_brick_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:mossy_limestone_brick_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:mossy_limestone_brick_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:mossy_limestone_brick_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:mossy_limestone_brick_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:mossy_limestone_brick_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:mossy_limestone_brick_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:mossy_limestone_brick_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:mossy_limestone_brick_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:mossy_limestone_brick_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:mossy_limestone_brick_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:mossy_limestone_brick_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:mossy_limestone_brick_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:mossy_limestone_brick_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:mossy_limestone_brick_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:mossy_limestone_brick_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:mossy_limestone_brick_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:mossy_limestone_brick_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:mossy_limestone_brick_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:mossy_limestone_brick_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:mossy_limestone_brick_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:mossy_limestone_brick_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:mossy_limestone_brick_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:mossy_limestone_brick_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:mossy_limestone_brick_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:mossy_limestone_brick_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:mossy_limestone_brick_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:mossy_limestone_brick_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:mossy_limestone_brick_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:mossy_limestone_brick_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:mossy_limestone_brick_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:mossy_limestone_brick_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:mossy_limestone_brick_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:mossy_limestone_brick_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:mossy_limestone_brick_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:mossy_limestone_brick_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:mossy_limestone_brick_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:mossy_limestone_brick_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:mossy_limestone_brick_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:mossy_limestone_brick_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:mossy_limestone_brick_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:mossy_limestone_brick_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:mossy_limestone_brick_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:mossy_limestone_brick_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:mossy_limestone_brick_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:mossy_limestone_brick_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:mossy_limestone_brick_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:mossy_limestone_brick_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:mossy_limestone_brick_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:mossy_limestone_brick_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:mossy_limestone_brick_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:mossy_limestone_brick_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:mossy_limestone_brick_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:mossy_limestone_brick_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:mossy_limestone_brick_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:mossy_limestone_brick_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:mossy_limestone_brick_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:mossy_limestone_brick_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:mossy_limestone_brick_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:mossy_limestone_brick_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:mossy_limestone_brick_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:mossy_limestone_brick_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:mossy_limestone_brick_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:mossy_limestone_brick_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:mossy_limestone_brick_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:mossy_limestone_brick_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:mossy_limestone_brick_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:mossy_limestone_brick_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:mossy_limestone_brick_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:mossy_limestone_brick_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:mossy_limestone_brick_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:mossy_limestone_brick_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:mossy_limestone_brick_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:mossy_limestone_brick_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:mossy_limestone_brick_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:mossy_limestone_brick_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:mossy_limestone_brick_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:mossy_limestone_brick_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:mossy_limestone_brick_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:mossy_limestone_brick_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:mossy_limestone_brick_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:mossy_limestone_brick_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:mossy_limestone_brick_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:mossy_limestone_brick_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:mossy_limestone_brick_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:mossy_limestone_brick_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:mossy_limestone_brick_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:mossy_limestone_brick_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:mossy_limestone_brick_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:mossy_limestone_brick_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:mossy_limestone_brick_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:mossy_limestone_brick_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:mossy_limestone_brick_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:mossy_limestone_brick_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:mossy_limestone_brick_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:mossy_limestone_brick_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:mossy_limestone_brick_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:mossy_limestone_brick_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:mossy_limestone_brick_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:mossy_limestone_brick_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:mossy_limestone_brick_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:mossy_limestone_brick_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:mossy_limestone_brick_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:mossy_limestone_brick_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:mossy_limestone_brick_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:mossy_limestone_brick_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:mossy_limestone_brick_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:mossy_limestone_brick_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:mossy_limestone_brick_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:mossy_limestone_brick_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:mossy_limestone_brick_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:mossy_limestone_brick_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:mossy_limestone_brick_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:mossy_limestone_brick_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:mossy_limestone_brick_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:mossy_limestone_brick_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:mossy_limestone_brick_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:mossy_limestone_brick_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:mossy_limestone_brick_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:mossy_limestone_brick_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:mossy_limestone_brick_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:mossy_limestone_brick_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:mossy_limestone_brick_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:mossy_limestone_brick_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:mossy_limestone_brick_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:mossy_limestone_brick_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:mossy_limestone_brick_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:mossy_limestone_brick_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:mossy_limestone_brick_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:mossy_limestone_brick_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:mossy_limestone_brick_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:mossy_limestone_brick_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:mossy_limestone_brick_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:mossy_limestone_brick_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:mossy_limestone_brick_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:mossy_limestone_brick_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:mossy_limestone_brick_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:mossy_limestone_brick_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:mossy_limestone_brick_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:mossy_limestone_brick_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:mossy_limestone_brick_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:mossy_limestone_brick_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:mossy_limestone_brick_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:mossy_limestone_brick_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:mossy_limestone_brick_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:mossy_limestone_brick_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:mossy_limestone_brick_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:mossy_limestone_brick_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:mossy_limestone_brick_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:mossy_limestone_brick_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:mossy_limestone_brick_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:mossy_limestone_brick_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:mossy_limestone_brick_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:mossy_limestone_brick_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:mossy_limestone_brick_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:mossy_limestone_brick_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:mossy_limestone_brick_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:mossy_limestone_brick_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:mossy_limestone_brick_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:mossy_limestone_brick_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:mossy_limestone_brick_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:mossy_limestone_brick_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:mossy_limestone_brick_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:mossy_limestone_brick_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:mossy_limestone_brick_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:mossy_limestone_brick_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:mossy_limestone_brick_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:mossy_limestone_brick_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:mossy_limestone_brick_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:mossy_limestone_brick_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:mossy_limestone_brick_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:mossy_limestone_brick_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:mossy_limestone_brick_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:mossy_limestone_brick_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:mossy_limestone_brick_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:mossy_limestone_brick_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:mossy_limestone_brick_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:mossy_limestone_brick_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:mossy_limestone_brick_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:mossy_limestone_brick_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:mossy_limestone_brick_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:mossy_limestone_brick_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:mossy_limestone_brick_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:mossy_limestone_brick_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:mossy_limestone_brick_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:mossy_limestone_brick_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:mossy_limestone_brick_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:mossy_limestone_brick_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:mossy_limestone_brick_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:mossy_limestone_brick_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:mossy_limestone_brick_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:mossy_limestone_brick_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:mossy_limestone_brick_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:mossy_limestone_brick_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:mossy_limestone_brick_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:mossy_limestone_brick_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:mossy_limestone_brick_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:mossy_limestone_brick_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:mossy_limestone_brick_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:mossy_limestone_brick_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:mossy_limestone_brick_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:mossy_limestone_brick_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:mossy_limestone_brick_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:mossy_limestone_brick_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:mossy_limestone_brick_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:mossy_limestone_brick_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:mossy_limestone_brick_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:mossy_limestone_brick_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:mossy_limestone_brick_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:mossy_limestone_brick_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:mossy_limestone_brick_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:mossy_limestone_brick_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:mossy_limestone_brick_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:mossy_limestone_brick_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:mossy_limestone_brick_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:mossy_limestone_brick_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:mossy_limestone_brick_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:mossy_limestone_brick_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:mossy_limestone_brick_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:mossy_limestone_brick_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:mossy_limestone_brick_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:mossy_limestone_brick_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:mossy_limestone_brick_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:mossy_limestone_brick_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:mossy_limestone_brick_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:mossy_limestone_brick_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:mossy_limestone_brick_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:mossy_limestone_brick_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:mossy_limestone_brick_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:mossy_limestone_brick_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:mossy_limestone_brick_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:mossy_limestone_brick_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:mossy_limestone_brick_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:mossy_limestone_brick_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:mossy_limestone_brick_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:mossy_limestone_brick_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:mossy_limestone_brick_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:mossy_limestone_brick_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:mossy_limestone_brick_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:mossy_limestone_brick_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:mossy_limestone_brick_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:mossy_limestone_brick_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:mossy_limestone_brick_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:mossy_limestone_brick_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:mossy_limestone_brick_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:mossy_limestone_brick_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:mossy_limestone_brick_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:mossy_limestone_brick_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:mossy_limestone_brick_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:mossy_limestone_cobble_arrowslit[facing=north,waterlogged=true]
conquest:mossy_limestone_cobble_arrowslit[facing=north,waterlogged=false]
conquest:mossy_limestone_cobble_arrowslit[facing=south,waterlogged=true]
conquest:mossy_limestone_cobble_arrowslit[facing=south,waterlogged=false]
conquest:mossy_limestone_cobble_arrowslit[facing=west,waterlogged=true]
conquest:mossy_limestone_cobble_arrowslit[facing=west,waterlogged=false]
conquest:mossy_limestone_cobble_arrowslit[facing=east,waterlogged=true]
conquest:mossy_limestone_cobble_arrowslit[facing=east,waterlogged=false]
conquest:mossy_limestone_cobble_balustrade[axis=x,waterlogged=true]
conquest:mossy_limestone_cobble_balustrade[axis=x,waterlogged=false]
conquest:mossy_limestone_cobble_balustrade[axis=y,waterlogged=true]
conquest:mossy_limestone_cobble_balustrade[axis=y,waterlogged=false]
conquest:mossy_limestone_cobble_balustrade[axis=z,waterlogged=true]
conquest:mossy_limestone_cobble_balustrade[axis=z,waterlogged=false]
conquest:mossy_limestone_cobble_capital[facing=flat,type=top,waterlogged=true]
conquest:mossy_limestone_cobble_capital[facing=flat,type=top,waterlogged=false]
conquest:mossy_limestone_cobble_capital[facing=flat,type=bottom,waterlogged=true]
conquest:mossy_limestone_cobble_capital[facing=flat,type=bottom,waterlogged=false]
conquest:mossy_limestone_cobble_capital[facing=north,type=top,waterlogged=true]
conquest:mossy_limestone_cobble_capital[facing=north,type=top,waterlogged=false]
conquest:mossy_limestone_cobble_capital[facing=north,type=bottom,waterlogged=true]
conquest:mossy_limestone_cobble_capital[facing=north,type=bottom,waterlogged=false]
conquest:mossy_limestone_cobble_capital[facing=south,type=top,waterlogged=true]
conquest:mossy_limestone_cobble_capital[facing=south,type=top,waterlogged=false]
conquest:mossy_limestone_cobble_capital[facing=south,type=bottom,waterlogged=true]
conquest:mossy_limestone_cobble_capital[facing=south,type=bottom,waterlogged=false]
conquest:mossy_limestone_cobble_capital[facing=east,type=top,waterlogged=true]
conquest:mossy_limestone_cobble_capital[facing=east,type=top,waterlogged=false]
conquest:mossy_limestone_cobble_capital[facing=east,type=bottom,waterlogged=true]
conquest:mossy_limestone_cobble_capital[facing=east,type=bottom,waterlogged=false]
conquest:mossy_limestone_cobble_capital[facing=west,type=top,waterlogged=true]
conquest:mossy_limestone_cobble_capital[facing=west,type=top,waterlogged=false]
conquest:mossy_limestone_cobble_capital[facing=west,type=bottom,waterlogged=true]
conquest:mossy_limestone_cobble_capital[facing=west,type=bottom,waterlogged=false]
conquest:mossy_limestone_cobble_corner_slab[facing=north,type=top,waterlogged=true]
conquest:mossy_limestone_cobble_corner_slab[facing=north,type=top,waterlogged=false]
conquest:mossy_limestone_cobble_corner_slab[facing=north,type=bottom,waterlogged=true]
conquest:mossy_limestone_cobble_corner_slab[facing=north,type=bottom,waterlogged=false]
conquest:mossy_limestone_cobble_corner_slab[facing=south,type=top,waterlogged=true]
conquest:mossy_limestone_cobble_corner_slab[facing=south,type=top,waterlogged=false]
conquest:mossy_limestone_cobble_corner_slab[facing=south,type=bottom,waterlogged=true]
conquest:mossy_limestone_cobble_corner_slab[facing=south,type=bottom,waterlogged=false]
conquest:mossy_limestone_cobble_corner_slab[facing=west,type=top,waterlogged=true]
conquest:mossy_limestone_cobble_corner_slab[facing=west,type=top,waterlogged=false]
conquest:mossy_limestone_cobble_corner_slab[facing=west,type=bottom,waterlogged=true]
conquest:mossy_limestone_cobble_corner_slab[facing=west,type=bottom,waterlogged=false]
conquest:mossy_limestone_cobble_corner_slab[facing=east,type=top,waterlogged=true]
conquest:mossy_limestone_cobble_corner_slab[facing=east,type=top,waterlogged=false]
conquest:mossy_limestone_cobble_corner_slab[facing=east,type=bottom,waterlogged=true]
conquest:mossy_limestone_cobble_corner_slab[facing=east,type=bottom,waterlogged=false]
conquest:mossy_limestone_cobble_eighth_slab[facing=north,type=top,waterlogged=true]
conquest:mossy_limestone_cobble_eighth_slab[facing=north,type=top,waterlogged=false]
conquest:mossy_limestone_cobble_eighth_slab[facing=north,type=bottom,waterlogged=true]
conquest:mossy_limestone_cobble_eighth_slab[facing=north,type=bottom,waterlogged=false]
conquest:mossy_limestone_cobble_eighth_slab[facing=south,type=top,waterlogged=true]
conquest:mossy_limestone_cobble_eighth_slab[facing=south,type=top,waterlogged=false]
conquest:mossy_limestone_cobble_eighth_slab[facing=south,type=bottom,waterlogged=true]
conquest:mossy_limestone_cobble_eighth_slab[facing=south,type=bottom,waterlogged=false]
conquest:mossy_limestone_cobble_eighth_slab[facing=west,type=top,waterlogged=true]
conquest:mossy_limestone_cobble_eighth_slab[facing=west,type=top,waterlogged=false]
conquest:mossy_limestone_cobble_eighth_slab[facing=west,type=bottom,waterlogged=true]
conquest:mossy_limestone_cobble_eighth_slab[facing=west,type=bottom,waterlogged=false]
conquest:mossy_limestone_cobble_eighth_slab[facing=east,type=top,waterlogged=true]
conquest:mossy_limestone_cobble_eighth_slab[facing=east,type=top,waterlogged=false]
conquest:mossy_limestone_cobble_eighth_slab[facing=east,type=bottom,waterlogged=true]
conquest:mossy_limestone_cobble_eighth_slab[facing=east,type=bottom,waterlogged=false]
conquest:mossy_limestone_cobble_pillar[layer=1,waterlogged=true]
conquest:mossy_limestone_cobble_pillar[layer=1,waterlogged=false]
conquest:mossy_limestone_cobble_pillar[layer=2,waterlogged=true]
conquest:mossy_limestone_cobble_pillar[layer=2,waterlogged=false]
conquest:mossy_limestone_cobble_pillar[layer=3,waterlogged=true]
conquest:mossy_limestone_cobble_pillar[layer=3,waterlogged=false]
conquest:mossy_limestone_cobble_quarter_slab[facing=north,layer=1,type=top,waterlogged=true]
conquest:mossy_limestone_cobble_quarter_slab[facing=north,layer=1,type=top,waterlogged=false]
conquest:mossy_limestone_cobble_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=true]
conquest:mossy_limestone_cobble_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=false]
conquest:mossy_limestone_cobble_quarter_slab[facing=north,layer=2,type=top,waterlogged=true]
conquest:mossy_limestone_cobble_quarter_slab[facing=north,layer=2,type=top,waterlogged=false]
conquest:mossy_limestone_cobble_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=true]
conquest:mossy_limestone_cobble_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=false]
conquest:mossy_limestone_cobble_quarter_slab[facing=north,layer=3,type=top,waterlogged=true]
conquest:mossy_limestone_cobble_quarter_slab[facing=north,layer=3,type=top,waterlogged=false]
conquest:mossy_limestone_cobble_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=true]
conquest:mossy_limestone_cobble_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=false]
conquest:mossy_limestone_cobble_quarter_slab[facing=south,layer=1,type=top,waterlogged=true]
conquest:mossy_limestone_cobble_quarter_slab[facing=south,layer=1,type=top,waterlogged=false]
conquest:mossy_limestone_cobble_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=true]
conquest:mossy_limestone_cobble_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=false]
conquest:mossy_limestone_cobble_quarter_slab[facing=south,layer=2,type=top,waterlogged=true]
conquest:mossy_limestone_cobble_quarter_slab[facing=south,layer=2,type=top,waterlogged=false]
conquest:mossy_limestone_cobble_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=true]
conquest:mossy_limestone_cobble_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=false]
conquest:mossy_limestone_cobble_quarter_slab[facing=south,layer=3,type=top,waterlogged=true]
conquest:mossy_limestone_cobble_quarter_slab[facing=south,layer=3,type=top,waterlogged=false]
conquest:mossy_limestone_cobble_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=true]
conquest:mossy_limestone_cobble_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=false]
conquest:mossy_limestone_cobble_quarter_slab[facing=west,layer=1,type=top,waterlogged=true]
conquest:mossy_limestone_cobble_quarter_slab[facing=west,layer=1,type=top,waterlogged=false]
conquest:mossy_limestone_cobble_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=true]
conquest:mossy_limestone_cobble_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=false]
conquest:mossy_limestone_cobble_quarter_slab[facing=west,layer=2,type=top,waterlogged=true]
conquest:mossy_limestone_cobble_quarter_slab[facing=west,layer=2,type=top,waterlogged=false]
conquest:mossy_limestone_cobble_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=true]
conquest:mossy_limestone_cobble_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=false]
conquest:mossy_limestone_cobble_quarter_slab[facing=west,layer=3,type=top,waterlogged=true]
conquest:mossy_limestone_cobble_quarter_slab[facing=west,layer=3,type=top,waterlogged=false]
conquest:mossy_limestone_cobble_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=true]
conquest:mossy_limestone_cobble_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=false]
conquest:mossy_limestone_cobble_quarter_slab[facing=east,layer=1,type=top,waterlogged=true]
conquest:mossy_limestone_cobble_quarter_slab[facing=east,layer=1,type=top,waterlogged=false]
conquest:mossy_limestone_cobble_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=true]
conquest:mossy_limestone_cobble_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=false]
conquest:mossy_limestone_cobble_quarter_slab[facing=east,layer=2,type=top,waterlogged=true]
conquest:mossy_limestone_cobble_quarter_slab[facing=east,layer=2,type=top,waterlogged=false]
conquest:mossy_limestone_cobble_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=true]
conquest:mossy_limestone_cobble_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=false]
conquest:mossy_limestone_cobble_quarter_slab[facing=east,layer=3,type=top,waterlogged=true]
conquest:mossy_limestone_cobble_quarter_slab[facing=east,layer=3,type=top,waterlogged=false]
conquest:mossy_limestone_cobble_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=true]
conquest:mossy_limestone_cobble_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=false]
conquest:mossy_limestone_cobble_slab[layers=1,type=top,waterlogged=true]
conquest:mossy_limestone_cobble_slab[layers=1,type=top,waterlogged=false]
conquest:mossy_limestone_cobble_slab[layers=1,type=bottom,waterlogged=true]
conquest:mossy_limestone_cobble_slab[layers=1,type=bottom,waterlogged=false]
conquest:mossy_limestone_cobble_slab[layers=2,type=top,waterlogged=true]
conquest:mossy_limestone_cobble_slab[layers=2,type=top,waterlogged=false]
conquest:mossy_limestone_cobble_slab[layers=2,type=bottom,waterlogged=true]
conquest:mossy_limestone_cobble_slab[layers=2,type=bottom,waterlogged=false]
conquest:mossy_limestone_cobble_slab[layers=3,type=top,waterlogged=true]
conquest:mossy_limestone_cobble_slab[layers=3,type=top,waterlogged=false]
conquest:mossy_limestone_cobble_slab[layers=3,type=bottom,waterlogged=true]
conquest:mossy_limestone_cobble_slab[layers=3,type=bottom,waterlogged=false]
conquest:mossy_limestone_cobble_slab[layers=4,type=top,waterlogged=true]
conquest:mossy_limestone_cobble_slab[layers=4,type=top,waterlogged=false]
conquest:mossy_limestone_cobble_slab[layers=4,type=bottom,waterlogged=true]
conquest:mossy_limestone_cobble_slab[layers=4,type=bottom,waterlogged=false]
conquest:mossy_limestone_cobble_slab[layers=5,type=top,waterlogged=true]
conquest:mossy_limestone_cobble_slab[layers=5,type=top,waterlogged=false]
conquest:mossy_limestone_cobble_slab[layers=5,type=bottom,waterlogged=true]
conquest:mossy_limestone_cobble_slab[layers=5,type=bottom,waterlogged=false]
conquest:mossy_limestone_cobble_slab[layers=6,type=top,waterlogged=true]
conquest:mossy_limestone_cobble_slab[layers=6,type=top,waterlogged=false]
conquest:mossy_limestone_cobble_slab[layers=6,type=bottom,waterlogged=true]
conquest:mossy_limestone_cobble_slab[layers=6,type=bottom,waterlogged=false]
conquest:mossy_limestone_cobble_slab[layers=7,type=top,waterlogged=true]
conquest:mossy_limestone_cobble_slab[layers=7,type=top,waterlogged=false]
conquest:mossy_limestone_cobble_slab[layers=7,type=bottom,waterlogged=true]
conquest:mossy_limestone_cobble_slab[layers=7,type=bottom,waterlogged=false]
conquest:mossy_limestone_cobble_slab[layers=8,type=top,waterlogged=true]
conquest:mossy_limestone_cobble_slab[layers=8,type=top,waterlogged=false]
conquest:mossy_limestone_cobble_slab[layers=8,type=bottom,waterlogged=true]
conquest:mossy_limestone_cobble_slab[layers=8,type=bottom,waterlogged=false]
conquest:mossy_limestone_cobble_small_arch[direction=northsouth,waterlogged=true]
conquest:mossy_limestone_cobble_small_arch[direction=northsouth,waterlogged=false]
conquest:mossy_limestone_cobble_small_arch[direction=eastwest,waterlogged=true]
conquest:mossy_limestone_cobble_small_arch[direction=eastwest,waterlogged=false]
conquest:mossy_limestone_cobble_small_arch_half[facing=north,waterlogged=true]
conquest:mossy_limestone_cobble_small_arch_half[facing=north,waterlogged=false]
conquest:mossy_limestone_cobble_small_arch_half[facing=south,waterlogged=true]
conquest:mossy_limestone_cobble_small_arch_half[facing=south,waterlogged=false]
conquest:mossy_limestone_cobble_small_arch_half[facing=west,waterlogged=true]
conquest:mossy_limestone_cobble_small_arch_half[facing=west,waterlogged=false]
conquest:mossy_limestone_cobble_small_arch_half[facing=east,waterlogged=true]
conquest:mossy_limestone_cobble_small_arch_half[facing=east,waterlogged=false]
conquest:mossy_limestone_cobble_small_window[down=true,up=true,waterlogged=true]
conquest:mossy_limestone_cobble_small_window[down=true,up=true,waterlogged=false]
conquest:mossy_limestone_cobble_small_window[down=true,up=false,waterlogged=true]
conquest:mossy_limestone_cobble_small_window[down=true,up=false,waterlogged=false]
conquest:mossy_limestone_cobble_small_window[down=false,up=true,waterlogged=true]
conquest:mossy_limestone_cobble_small_window[down=false,up=true,waterlogged=false]
conquest:mossy_limestone_cobble_small_window[down=false,up=false,waterlogged=true]
conquest:mossy_limestone_cobble_small_window[down=false,up=false,waterlogged=false]
conquest:mossy_limestone_cobble_small_window_half[down=true,facing=north,up=true,waterlogged=true]
conquest:mossy_limestone_cobble_small_window_half[down=true,facing=north,up=true,waterlogged=false]
conquest:mossy_limestone_cobble_small_window_half[down=true,facing=north,up=false,waterlogged=true]
conquest:mossy_limestone_cobble_small_window_half[down=true,facing=north,up=false,waterlogged=false]
conquest:mossy_limestone_cobble_small_window_half[down=true,facing=south,up=true,waterlogged=true]
conquest:mossy_limestone_cobble_small_window_half[down=true,facing=south,up=true,waterlogged=false]
conquest:mossy_limestone_cobble_small_window_half[down=true,facing=south,up=false,waterlogged=true]
conquest:mossy_limestone_cobble_small_window_half[down=true,facing=south,up=false,waterlogged=false]
conquest:mossy_limestone_cobble_small_window_half[down=true,facing=west,up=true,waterlogged=true]
conquest:mossy_limestone_cobble_small_window_half[down=true,facing=west,up=true,waterlogged=false]
conquest:mossy_limestone_cobble_small_window_half[down=true,facing=west,up=false,waterlogged=true]
conquest:mossy_limestone_cobble_small_window_half[down=true,facing=west,up=false,waterlogged=false]
conquest:mossy_limestone_cobble_small_window_half[down=true,facing=east,up=true,waterlogged=true]
conquest:mossy_limestone_cobble_small_window_half[down=true,facing=east,up=true,waterlogged=false]
conquest:mossy_limestone_cobble_small_window_half[down=true,facing=east,up=false,waterlogged=true]
conquest:mossy_limestone_cobble_small_window_half[down=true,facing=east,up=false,waterlogged=false]
conquest:mossy_limestone_cobble_small_window_half[down=false,facing=north,up=true,waterlogged=true]
conquest:mossy_limestone_cobble_small_window_half[down=false,facing=north,up=true,waterlogged=false]
conquest:mossy_limestone_cobble_small_window_half[down=false,facing=north,up=false,waterlogged=true]
conquest:mossy_limestone_cobble_small_window_half[down=false,facing=north,up=false,waterlogged=false]
conquest:mossy_limestone_cobble_small_window_half[down=false,facing=south,up=true,waterlogged=true]
conquest:mossy_limestone_cobble_small_window_half[down=false,facing=south,up=true,waterlogged=false]
conquest:mossy_limestone_cobble_small_window_half[down=false,facing=south,up=false,waterlogged=true]
conquest:mossy_limestone_cobble_small_window_half[down=false,facing=south,up=false,waterlogged=false]
conquest:mossy_limestone_cobble_small_window_half[down=false,facing=west,up=true,waterlogged=true]
conquest:mossy_limestone_cobble_small_window_half[down=false,facing=west,up=true,waterlogged=false]
conquest:mossy_limestone_cobble_small_window_half[down=false,facing=west,up=false,waterlogged=true]
conquest:mossy_limestone_cobble_small_window_half[down=false,facing=west,up=false,waterlogged=false]
conquest:mossy_limestone_cobble_small_window_half[down=false,facing=east,up=true,waterlogged=true]
conquest:mossy_limestone_cobble_small_window_half[down=false,facing=east,up=true,waterlogged=false]
conquest:mossy_limestone_cobble_small_window_half[down=false,facing=east,up=false,waterlogged=true]
conquest:mossy_limestone_cobble_small_window_half[down=false,facing=east,up=false,waterlogged=false]
conquest:mossy_limestone_cobble_sphere[type=egg,waterlogged=true]
conquest:mossy_limestone_cobble_sphere[type=egg,waterlogged=false]
conquest:mossy_limestone_cobble_sphere[type=small,waterlogged=true]
conquest:mossy_limestone_cobble_sphere[type=small,waterlogged=false]
conquest:mossy_limestone_cobble_sphere[type=large,waterlogged=true]
conquest:mossy_limestone_cobble_sphere[type=large,waterlogged=false]
conquest:mossy_limestone_cobble_two_meter_arch[facing=north,type=top]
conquest:mossy_limestone_cobble_two_meter_arch[facing=north,type=bottom]
conquest:mossy_limestone_cobble_two_meter_arch[facing=south,type=top]
conquest:mossy_limestone_cobble_two_meter_arch[facing=south,type=bottom]
conquest:mossy_limestone_cobble_two_meter_arch[facing=west,type=top]
conquest:mossy_limestone_cobble_two_meter_arch[facing=west,type=bottom]
conquest:mossy_limestone_cobble_two_meter_arch[facing=east,type=top]
conquest:mossy_limestone_cobble_two_meter_arch[facing=east,type=bottom]
conquest:mossy_limestone_cobble_two_meter_arch_half[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:mossy_limestone_cobble_two_meter_arch_half[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:mossy_limestone_cobble_two_meter_arch_half[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:mossy_limestone_cobble_two_meter_arch_half[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:mossy_limestone_cobble_two_meter_arch_half[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:mossy_limestone_cobble_two_meter_arch_half[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:mossy_limestone_cobble_two_meter_arch_half[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:mossy_limestone_cobble_two_meter_arch_half[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:mossy_limestone_cobble_two_meter_arch_half[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:mossy_limestone_cobble_two_meter_arch_half[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:mossy_limestone_cobble_two_meter_arch_half[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:mossy_limestone_cobble_two_meter_arch_half[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:mossy_limestone_cobble_two_meter_arch_half[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:mossy_limestone_cobble_two_meter_arch_half[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:mossy_limestone_cobble_two_meter_arch_half[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:mossy_limestone_cobble_two_meter_arch_half[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:mossy_limestone_cobble_two_meter_arch_half[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:mossy_limestone_cobble_two_meter_arch_half[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:mossy_limestone_cobble_two_meter_arch_half[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:mossy_limestone_cobble_two_meter_arch_half[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:mossy_limestone_cobble_two_meter_arch_half[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:mossy_limestone_cobble_two_meter_arch_half[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:mossy_limestone_cobble_two_meter_arch_half[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:mossy_limestone_cobble_two_meter_arch_half[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:mossy_limestone_cobble_two_meter_arch_half[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:mossy_limestone_cobble_two_meter_arch_half[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:mossy_limestone_cobble_two_meter_arch_half[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:mossy_limestone_cobble_two_meter_arch_half[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:mossy_limestone_cobble_two_meter_arch_half[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:mossy_limestone_cobble_two_meter_arch_half[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:mossy_limestone_cobble_two_meter_arch_half[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:mossy_limestone_cobble_two_meter_arch_half[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:mossy_limestone_cobble_two_meter_arch_half[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:mossy_limestone_cobble_two_meter_arch_half[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:mossy_limestone_cobble_two_meter_arch_half[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:mossy_limestone_cobble_two_meter_arch_half[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:mossy_limestone_cobble_two_meter_arch_half[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:mossy_limestone_cobble_two_meter_arch_half[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:mossy_limestone_cobble_two_meter_arch_half[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:mossy_limestone_cobble_two_meter_arch_half[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:mossy_limestone_cobble_two_meter_arch_half[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:mossy_limestone_cobble_two_meter_arch_half[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:mossy_limestone_cobble_two_meter_arch_half[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:mossy_limestone_cobble_two_meter_arch_half[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:mossy_limestone_cobble_two_meter_arch_half[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:mossy_limestone_cobble_two_meter_arch_half[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:mossy_limestone_cobble_two_meter_arch_half[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:mossy_limestone_cobble_two_meter_arch_half[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:mossy_limestone_cobble_two_meter_arch_half[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:mossy_limestone_cobble_two_meter_arch_half[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:mossy_limestone_cobble_two_meter_arch_half[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:mossy_limestone_cobble_two_meter_arch_half[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:mossy_limestone_cobble_two_meter_arch_half[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:mossy_limestone_cobble_two_meter_arch_half[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:mossy_limestone_cobble_two_meter_arch_half[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:mossy_limestone_cobble_two_meter_arch_half[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:mossy_limestone_cobble_two_meter_arch_half[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:mossy_limestone_cobble_two_meter_arch_half[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:mossy_limestone_cobble_two_meter_arch_half[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:mossy_limestone_cobble_two_meter_arch_half[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:mossy_limestone_cobble_two_meter_arch_half[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:mossy_limestone_cobble_two_meter_arch_half[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:mossy_limestone_cobble_two_meter_arch_half[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:mossy_limestone_cobble_two_meter_arch_half[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:mossy_limestone_cobble_vertical_corner[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:mossy_limestone_cobble_vertical_corner[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:mossy_limestone_cobble_vertical_corner[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:mossy_limestone_cobble_vertical_corner[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:mossy_limestone_cobble_vertical_corner[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:mossy_limestone_cobble_vertical_corner[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:mossy_limestone_cobble_vertical_corner[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:mossy_limestone_cobble_vertical_corner[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:mossy_limestone_cobble_vertical_corner[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:mossy_limestone_cobble_vertical_corner[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:mossy_limestone_cobble_vertical_corner[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:mossy_limestone_cobble_vertical_corner[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:mossy_limestone_cobble_vertical_corner[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:mossy_limestone_cobble_vertical_corner[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:mossy_limestone_cobble_vertical_corner[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:mossy_limestone_cobble_vertical_corner[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:mossy_limestone_cobble_vertical_corner[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:mossy_limestone_cobble_vertical_corner[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:mossy_limestone_cobble_vertical_corner[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:mossy_limestone_cobble_vertical_corner[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:mossy_limestone_cobble_vertical_corner[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:mossy_limestone_cobble_vertical_corner[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:mossy_limestone_cobble_vertical_corner[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:mossy_limestone_cobble_vertical_corner[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:mossy_limestone_cobble_vertical_corner[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:mossy_limestone_cobble_vertical_corner[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:mossy_limestone_cobble_vertical_corner[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:mossy_limestone_cobble_vertical_corner[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:mossy_limestone_cobble_vertical_corner[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:mossy_limestone_cobble_vertical_corner[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:mossy_limestone_cobble_vertical_corner[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:mossy_limestone_cobble_vertical_corner[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:mossy_limestone_cobble_vertical_corner[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:mossy_limestone_cobble_vertical_corner[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:mossy_limestone_cobble_vertical_corner[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:mossy_limestone_cobble_vertical_corner[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:mossy_limestone_cobble_vertical_corner[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:mossy_limestone_cobble_vertical_corner[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:mossy_limestone_cobble_vertical_corner[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:mossy_limestone_cobble_vertical_corner[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:mossy_limestone_cobble_vertical_corner[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:mossy_limestone_cobble_vertical_corner[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:mossy_limestone_cobble_vertical_corner[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:mossy_limestone_cobble_vertical_corner[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:mossy_limestone_cobble_vertical_corner[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:mossy_limestone_cobble_vertical_corner[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:mossy_limestone_cobble_vertical_corner[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:mossy_limestone_cobble_vertical_corner[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:mossy_limestone_cobble_vertical_corner[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:mossy_limestone_cobble_vertical_corner[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:mossy_limestone_cobble_vertical_corner[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:mossy_limestone_cobble_vertical_corner[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:mossy_limestone_cobble_vertical_corner[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:mossy_limestone_cobble_vertical_corner[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:mossy_limestone_cobble_vertical_corner[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:mossy_limestone_cobble_vertical_corner[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:mossy_limestone_cobble_vertical_corner[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:mossy_limestone_cobble_vertical_corner[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:mossy_limestone_cobble_vertical_corner[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:mossy_limestone_cobble_vertical_corner[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:mossy_limestone_cobble_vertical_corner[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:mossy_limestone_cobble_vertical_corner[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:mossy_limestone_cobble_vertical_corner[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:mossy_limestone_cobble_vertical_corner[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:mossy_limestone_cobble_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:mossy_limestone_cobble_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:mossy_limestone_cobble_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:mossy_limestone_cobble_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:mossy_limestone_cobble_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:mossy_limestone_cobble_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:mossy_limestone_cobble_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:mossy_limestone_cobble_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:mossy_limestone_cobble_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:mossy_limestone_cobble_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:mossy_limestone_cobble_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:mossy_limestone_cobble_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:mossy_limestone_cobble_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:mossy_limestone_cobble_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:mossy_limestone_cobble_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:mossy_limestone_cobble_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:mossy_limestone_cobble_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:mossy_limestone_cobble_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:mossy_limestone_cobble_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:mossy_limestone_cobble_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:mossy_limestone_cobble_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:mossy_limestone_cobble_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:mossy_limestone_cobble_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:mossy_limestone_cobble_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:mossy_limestone_cobble_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:mossy_limestone_cobble_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:mossy_limestone_cobble_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:mossy_limestone_cobble_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:mossy_limestone_cobble_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:mossy_limestone_cobble_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:mossy_limestone_cobble_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:mossy_limestone_cobble_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:mossy_limestone_cobble_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:mossy_limestone_cobble_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:mossy_limestone_cobble_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:mossy_limestone_cobble_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:mossy_limestone_cobble_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:mossy_limestone_cobble_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:mossy_limestone_cobble_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:mossy_limestone_cobble_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:mossy_limestone_cobble_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:mossy_limestone_cobble_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:mossy_limestone_cobble_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:mossy_limestone_cobble_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:mossy_limestone_cobble_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:mossy_limestone_cobble_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:mossy_limestone_cobble_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:mossy_limestone_cobble_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:mossy_limestone_cobble_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:mossy_limestone_cobble_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:mossy_limestone_cobble_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:mossy_limestone_cobble_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:mossy_limestone_cobble_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:mossy_limestone_cobble_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:mossy_limestone_cobble_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:mossy_limestone_cobble_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:mossy_limestone_cobble_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:mossy_limestone_cobble_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:mossy_limestone_cobble_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:mossy_limestone_cobble_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:mossy_limestone_cobble_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:mossy_limestone_cobble_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:mossy_limestone_cobble_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:mossy_limestone_cobble_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:mossy_limestone_cobble_vertical_quarter[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:mossy_limestone_cobble_vertical_quarter[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:mossy_limestone_cobble_vertical_quarter[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:mossy_limestone_cobble_vertical_quarter[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:mossy_limestone_cobble_vertical_quarter[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:mossy_limestone_cobble_vertical_quarter[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:mossy_limestone_cobble_vertical_quarter[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:mossy_limestone_cobble_vertical_quarter[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:mossy_limestone_cobble_vertical_quarter[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:mossy_limestone_cobble_vertical_quarter[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:mossy_limestone_cobble_vertical_quarter[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:mossy_limestone_cobble_vertical_quarter[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:mossy_limestone_cobble_vertical_quarter[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:mossy_limestone_cobble_vertical_quarter[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:mossy_limestone_cobble_vertical_quarter[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:mossy_limestone_cobble_vertical_quarter[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:mossy_limestone_cobble_vertical_quarter[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:mossy_limestone_cobble_vertical_quarter[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:mossy_limestone_cobble_vertical_quarter[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:mossy_limestone_cobble_vertical_quarter[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:mossy_limestone_cobble_vertical_quarter[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:mossy_limestone_cobble_vertical_quarter[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:mossy_limestone_cobble_vertical_quarter[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:mossy_limestone_cobble_vertical_quarter[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:mossy_limestone_cobble_vertical_quarter[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:mossy_limestone_cobble_vertical_quarter[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:mossy_limestone_cobble_vertical_quarter[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:mossy_limestone_cobble_vertical_quarter[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:mossy_limestone_cobble_vertical_quarter[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:mossy_limestone_cobble_vertical_quarter[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:mossy_limestone_cobble_vertical_quarter[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:mossy_limestone_cobble_vertical_quarter[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:mossy_limestone_cobble_vertical_quarter[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:mossy_limestone_cobble_vertical_quarter[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:mossy_limestone_cobble_vertical_quarter[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:mossy_limestone_cobble_vertical_quarter[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:mossy_limestone_cobble_vertical_quarter[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:mossy_limestone_cobble_vertical_quarter[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:mossy_limestone_cobble_vertical_quarter[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:mossy_limestone_cobble_vertical_quarter[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:mossy_limestone_cobble_vertical_quarter[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:mossy_limestone_cobble_vertical_quarter[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:mossy_limestone_cobble_vertical_quarter[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:mossy_limestone_cobble_vertical_quarter[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:mossy_limestone_cobble_vertical_quarter[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:mossy_limestone_cobble_vertical_quarter[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:mossy_limestone_cobble_vertical_quarter[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:mossy_limestone_cobble_vertical_quarter[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:mossy_limestone_cobble_vertical_quarter[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:mossy_limestone_cobble_vertical_quarter[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:mossy_limestone_cobble_vertical_quarter[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:mossy_limestone_cobble_vertical_quarter[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:mossy_limestone_cobble_vertical_quarter[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:mossy_limestone_cobble_vertical_quarter[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:mossy_limestone_cobble_vertical_quarter[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:mossy_limestone_cobble_vertical_quarter[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:mossy_limestone_cobble_vertical_quarter[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:mossy_limestone_cobble_vertical_quarter[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:mossy_limestone_cobble_vertical_quarter[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:mossy_limestone_cobble_vertical_quarter[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:mossy_limestone_cobble_vertical_quarter[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:mossy_limestone_cobble_vertical_quarter[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:mossy_limestone_cobble_vertical_quarter[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:mossy_limestone_cobble_vertical_quarter[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:mossy_limestone_cobble_vertical_slab[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:mossy_limestone_cobble_vertical_slab[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:mossy_limestone_cobble_vertical_slab[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:mossy_limestone_cobble_vertical_slab[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:mossy_limestone_cobble_vertical_slab[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:mossy_limestone_cobble_vertical_slab[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:mossy_limestone_cobble_vertical_slab[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:mossy_limestone_cobble_vertical_slab[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:mossy_limestone_cobble_vertical_slab[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:mossy_limestone_cobble_vertical_slab[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:mossy_limestone_cobble_vertical_slab[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:mossy_limestone_cobble_vertical_slab[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:mossy_limestone_cobble_vertical_slab[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:mossy_limestone_cobble_vertical_slab[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:mossy_limestone_cobble_vertical_slab[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:mossy_limestone_cobble_vertical_slab[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:mossy_limestone_cobble_vertical_slab[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:mossy_limestone_cobble_vertical_slab[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:mossy_limestone_cobble_vertical_slab[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:mossy_limestone_cobble_vertical_slab[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:mossy_limestone_cobble_vertical_slab[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:mossy_limestone_cobble_vertical_slab[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:mossy_limestone_cobble_vertical_slab[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:mossy_limestone_cobble_vertical_slab[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:mossy_limestone_cobble_vertical_slab[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:mossy_limestone_cobble_vertical_slab[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:mossy_limestone_cobble_vertical_slab[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:mossy_limestone_cobble_vertical_slab[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:mossy_limestone_cobble_vertical_slab[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:mossy_limestone_cobble_vertical_slab[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:mossy_limestone_cobble_vertical_slab[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:mossy_limestone_cobble_vertical_slab[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:mossy_limestone_cobble_vertical_slab[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:mossy_limestone_cobble_vertical_slab[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:mossy_limestone_cobble_vertical_slab[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:mossy_limestone_cobble_vertical_slab[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:mossy_limestone_cobble_vertical_slab[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:mossy_limestone_cobble_vertical_slab[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:mossy_limestone_cobble_vertical_slab[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:mossy_limestone_cobble_vertical_slab[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:mossy_limestone_cobble_vertical_slab[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:mossy_limestone_cobble_vertical_slab[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:mossy_limestone_cobble_vertical_slab[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:mossy_limestone_cobble_vertical_slab[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:mossy_limestone_cobble_vertical_slab[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:mossy_limestone_cobble_vertical_slab[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:mossy_limestone_cobble_vertical_slab[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:mossy_limestone_cobble_vertical_slab[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:mossy_limestone_cobble_vertical_slab[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:mossy_limestone_cobble_vertical_slab[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:mossy_limestone_cobble_vertical_slab[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:mossy_limestone_cobble_vertical_slab[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:mossy_limestone_cobble_vertical_slab[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:mossy_limestone_cobble_vertical_slab[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:mossy_limestone_cobble_vertical_slab[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:mossy_limestone_cobble_vertical_slab[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:mossy_limestone_cobble_vertical_slab[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:mossy_limestone_cobble_vertical_slab[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:mossy_limestone_cobble_vertical_slab[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:mossy_limestone_cobble_vertical_slab[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:mossy_limestone_cobble_vertical_slab[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:mossy_limestone_cobble_vertical_slab[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:mossy_limestone_cobble_vertical_slab[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:mossy_limestone_cobble_vertical_slab[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:mossy_limestone_cobble_with_quoins
conquest:mossy_limestone_cobble_with_quoins_vertical_slab[facing=north,layer=1,waterlogged=true]
conquest:mossy_limestone_cobble_with_quoins_vertical_slab[facing=north,layer=1,waterlogged=false]
conquest:mossy_limestone_cobble_with_quoins_vertical_slab[facing=north,layer=2,waterlogged=true]
conquest:mossy_limestone_cobble_with_quoins_vertical_slab[facing=north,layer=2,waterlogged=false]
conquest:mossy_limestone_cobble_with_quoins_vertical_slab[facing=north,layer=3,waterlogged=true]
conquest:mossy_limestone_cobble_with_quoins_vertical_slab[facing=north,layer=3,waterlogged=false]
conquest:mossy_limestone_cobble_with_quoins_vertical_slab[facing=north,layer=4,waterlogged=true]
conquest:mossy_limestone_cobble_with_quoins_vertical_slab[facing=north,layer=4,waterlogged=false]
conquest:mossy_limestone_cobble_with_quoins_vertical_slab[facing=south,layer=1,waterlogged=true]
conquest:mossy_limestone_cobble_with_quoins_vertical_slab[facing=south,layer=1,waterlogged=false]
conquest:mossy_limestone_cobble_with_quoins_vertical_slab[facing=south,layer=2,waterlogged=true]
conquest:mossy_limestone_cobble_with_quoins_vertical_slab[facing=south,layer=2,waterlogged=false]
conquest:mossy_limestone_cobble_with_quoins_vertical_slab[facing=south,layer=3,waterlogged=true]
conquest:mossy_limestone_cobble_with_quoins_vertical_slab[facing=south,layer=3,waterlogged=false]
conquest:mossy_limestone_cobble_with_quoins_vertical_slab[facing=south,layer=4,waterlogged=true]
conquest:mossy_limestone_cobble_with_quoins_vertical_slab[facing=south,layer=4,waterlogged=false]
conquest:mossy_limestone_cobble_with_quoins_vertical_slab[facing=west,layer=1,waterlogged=true]
conquest:mossy_limestone_cobble_with_quoins_vertical_slab[facing=west,layer=1,waterlogged=false]
conquest:mossy_limestone_cobble_with_quoins_vertical_slab[facing=west,layer=2,waterlogged=true]
conquest:mossy_limestone_cobble_with_quoins_vertical_slab[facing=west,layer=2,waterlogged=false]
conquest:mossy_limestone_cobble_with_quoins_vertical_slab[facing=west,layer=3,waterlogged=true]
conquest:mossy_limestone_cobble_with_quoins_vertical_slab[facing=west,layer=3,waterlogged=false]
conquest:mossy_limestone_cobble_with_quoins_vertical_slab[facing=west,layer=4,waterlogged=true]
conquest:mossy_limestone_cobble_with_quoins_vertical_slab[facing=west,layer=4,waterlogged=false]
conquest:mossy_limestone_cobble_with_quoins_vertical_slab[facing=east,layer=1,waterlogged=true]
conquest:mossy_limestone_cobble_with_quoins_vertical_slab[facing=east,layer=1,waterlogged=false]
conquest:mossy_limestone_cobble_with_quoins_vertical_slab[facing=east,layer=2,waterlogged=true]
conquest:mossy_limestone_cobble_with_quoins_vertical_slab[facing=east,layer=2,waterlogged=false]
conquest:mossy_limestone_cobble_with_quoins_vertical_slab[facing=east,layer=3,waterlogged=true]
conquest:mossy_limestone_cobble_with_quoins_vertical_slab[facing=east,layer=3,waterlogged=false]
conquest:mossy_limestone_cobble_with_quoins_vertical_slab[facing=east,layer=4,waterlogged=true]
conquest:mossy_limestone_cobble_with_quoins_vertical_slab[facing=east,layer=4,waterlogged=false]
conquest:mossy_limestone_corner_slab[facing=north,type=top,waterlogged=true]
conquest:mossy_limestone_corner_slab[facing=north,type=top,waterlogged=false]
conquest:mossy_limestone_corner_slab[facing=north,type=bottom,waterlogged=true]
conquest:mossy_limestone_corner_slab[facing=north,type=bottom,waterlogged=false]
conquest:mossy_limestone_corner_slab[facing=south,type=top,waterlogged=true]
conquest:mossy_limestone_corner_slab[facing=south,type=top,waterlogged=false]
conquest:mossy_limestone_corner_slab[facing=south,type=bottom,waterlogged=true]
conquest:mossy_limestone_corner_slab[facing=south,type=bottom,waterlogged=false]
conquest:mossy_limestone_corner_slab[facing=west,type=top,waterlogged=true]
conquest:mossy_limestone_corner_slab[facing=west,type=top,waterlogged=false]
conquest:mossy_limestone_corner_slab[facing=west,type=bottom,waterlogged=true]
conquest:mossy_limestone_corner_slab[facing=west,type=bottom,waterlogged=false]
conquest:mossy_limestone_corner_slab[facing=east,type=top,waterlogged=true]
conquest:mossy_limestone_corner_slab[facing=east,type=top,waterlogged=false]
conquest:mossy_limestone_corner_slab[facing=east,type=bottom,waterlogged=true]
conquest:mossy_limestone_corner_slab[facing=east,type=bottom,waterlogged=false]
conquest:mossy_limestone_eighth_slab[facing=north,type=top,waterlogged=true]
conquest:mossy_limestone_eighth_slab[facing=north,type=top,waterlogged=false]
conquest:mossy_limestone_eighth_slab[facing=north,type=bottom,waterlogged=true]
conquest:mossy_limestone_eighth_slab[facing=north,type=bottom,waterlogged=false]
conquest:mossy_limestone_eighth_slab[facing=south,type=top,waterlogged=true]
conquest:mossy_limestone_eighth_slab[facing=south,type=top,waterlogged=false]
conquest:mossy_limestone_eighth_slab[facing=south,type=bottom,waterlogged=true]
conquest:mossy_limestone_eighth_slab[facing=south,type=bottom,waterlogged=false]
conquest:mossy_limestone_eighth_slab[facing=west,type=top,waterlogged=true]
conquest:mossy_limestone_eighth_slab[facing=west,type=top,waterlogged=false]
conquest:mossy_limestone_eighth_slab[facing=west,type=bottom,waterlogged=true]
conquest:mossy_limestone_eighth_slab[facing=west,type=bottom,waterlogged=false]
conquest:mossy_limestone_eighth_slab[facing=east,type=top,waterlogged=true]
conquest:mossy_limestone_eighth_slab[facing=east,type=top,waterlogged=false]
conquest:mossy_limestone_eighth_slab[facing=east,type=bottom,waterlogged=true]
conquest:mossy_limestone_eighth_slab[facing=east,type=bottom,waterlogged=false]
conquest:mossy_limestone_facade_gothic_arch[facing=north,shape=one,type=top]
conquest:mossy_limestone_facade_gothic_arch[facing=north,shape=one,type=bottom]
conquest:mossy_limestone_facade_gothic_arch[facing=north,shape=two_l,type=top]
conquest:mossy_limestone_facade_gothic_arch[facing=north,shape=two_l,type=bottom]
conquest:mossy_limestone_facade_gothic_arch[facing=north,shape=two_r,type=top]
conquest:mossy_limestone_facade_gothic_arch[facing=north,shape=two_r,type=bottom]
conquest:mossy_limestone_facade_gothic_arch[facing=north,shape=three_l,type=top]
conquest:mossy_limestone_facade_gothic_arch[facing=north,shape=three_l,type=bottom]
conquest:mossy_limestone_facade_gothic_arch[facing=north,shape=three_r,type=top]
conquest:mossy_limestone_facade_gothic_arch[facing=north,shape=three_r,type=bottom]
conquest:mossy_limestone_facade_gothic_arch[facing=north,shape=three_middle,type=top]
conquest:mossy_limestone_facade_gothic_arch[facing=north,shape=three_middle,type=bottom]
conquest:mossy_limestone_facade_gothic_arch[facing=south,shape=one,type=top]
conquest:mossy_limestone_facade_gothic_arch[facing=south,shape=one,type=bottom]
conquest:mossy_limestone_facade_gothic_arch[facing=south,shape=two_l,type=top]
conquest:mossy_limestone_facade_gothic_arch[facing=south,shape=two_l,type=bottom]
conquest:mossy_limestone_facade_gothic_arch[facing=south,shape=two_r,type=top]
conquest:mossy_limestone_facade_gothic_arch[facing=south,shape=two_r,type=bottom]
conquest:mossy_limestone_facade_gothic_arch[facing=south,shape=three_l,type=top]
conquest:mossy_limestone_facade_gothic_arch[facing=south,shape=three_l,type=bottom]
conquest:mossy_limestone_facade_gothic_arch[facing=south,shape=three_r,type=top]
conquest:mossy_limestone_facade_gothic_arch[facing=south,shape=three_r,type=bottom]
conquest:mossy_limestone_facade_gothic_arch[facing=south,shape=three_middle,type=top]
conquest:mossy_limestone_facade_gothic_arch[facing=south,shape=three_middle,type=bottom]
conquest:mossy_limestone_facade_gothic_arch[facing=west,shape=one,type=top]
conquest:mossy_limestone_facade_gothic_arch[facing=west,shape=one,type=bottom]
conquest:mossy_limestone_facade_gothic_arch[facing=west,shape=two_l,type=top]
conquest:mossy_limestone_facade_gothic_arch[facing=west,shape=two_l,type=bottom]
conquest:mossy_limestone_facade_gothic_arch[facing=west,shape=two_r,type=top]
conquest:mossy_limestone_facade_gothic_arch[facing=west,shape=two_r,type=bottom]
conquest:mossy_limestone_facade_gothic_arch[facing=west,shape=three_l,type=top]
conquest:mossy_limestone_facade_gothic_arch[facing=west,shape=three_l,type=bottom]
conquest:mossy_limestone_facade_gothic_arch[facing=west,shape=three_r,type=top]
conquest:mossy_limestone_facade_gothic_arch[facing=west,shape=three_r,type=bottom]
conquest:mossy_limestone_facade_gothic_arch[facing=west,shape=three_middle,type=top]
conquest:mossy_limestone_facade_gothic_arch[facing=west,shape=three_middle,type=bottom]
conquest:mossy_limestone_facade_gothic_arch[facing=east,shape=one,type=top]
conquest:mossy_limestone_facade_gothic_arch[facing=east,shape=one,type=bottom]
conquest:mossy_limestone_facade_gothic_arch[facing=east,shape=two_l,type=top]
conquest:mossy_limestone_facade_gothic_arch[facing=east,shape=two_l,type=bottom]
conquest:mossy_limestone_facade_gothic_arch[facing=east,shape=two_r,type=top]
conquest:mossy_limestone_facade_gothic_arch[facing=east,shape=two_r,type=bottom]
conquest:mossy_limestone_facade_gothic_arch[facing=east,shape=three_l,type=top]
conquest:mossy_limestone_facade_gothic_arch[facing=east,shape=three_l,type=bottom]
conquest:mossy_limestone_facade_gothic_arch[facing=east,shape=three_r,type=top]
conquest:mossy_limestone_facade_gothic_arch[facing=east,shape=three_r,type=bottom]
conquest:mossy_limestone_facade_gothic_arch[facing=east,shape=three_middle,type=top]
conquest:mossy_limestone_facade_gothic_arch[facing=east,shape=three_middle,type=bottom]
conquest:mossy_limestone_facade_round_arch[facing=north,shape=one,type=top]
conquest:mossy_limestone_facade_round_arch[facing=north,shape=one,type=bottom]
conquest:mossy_limestone_facade_round_arch[facing=north,shape=two_l,type=top]
conquest:mossy_limestone_facade_round_arch[facing=north,shape=two_l,type=bottom]
conquest:mossy_limestone_facade_round_arch[facing=north,shape=two_r,type=top]
conquest:mossy_limestone_facade_round_arch[facing=north,shape=two_r,type=bottom]
conquest:mossy_limestone_facade_round_arch[facing=north,shape=three_l,type=top]
conquest:mossy_limestone_facade_round_arch[facing=north,shape=three_l,type=bottom]
conquest:mossy_limestone_facade_round_arch[facing=north,shape=three_r,type=top]
conquest:mossy_limestone_facade_round_arch[facing=north,shape=three_r,type=bottom]
conquest:mossy_limestone_facade_round_arch[facing=north,shape=three_middle,type=top]
conquest:mossy_limestone_facade_round_arch[facing=north,shape=three_middle,type=bottom]
conquest:mossy_limestone_facade_round_arch[facing=south,shape=one,type=top]
conquest:mossy_limestone_facade_round_arch[facing=south,shape=one,type=bottom]
conquest:mossy_limestone_facade_round_arch[facing=south,shape=two_l,type=top]
conquest:mossy_limestone_facade_round_arch[facing=south,shape=two_l,type=bottom]
conquest:mossy_limestone_facade_round_arch[facing=south,shape=two_r,type=top]
conquest:mossy_limestone_facade_round_arch[facing=south,shape=two_r,type=bottom]
conquest:mossy_limestone_facade_round_arch[facing=south,shape=three_l,type=top]
conquest:mossy_limestone_facade_round_arch[facing=south,shape=three_l,type=bottom]
conquest:mossy_limestone_facade_round_arch[facing=south,shape=three_r,type=top]
conquest:mossy_limestone_facade_round_arch[facing=south,shape=three_r,type=bottom]
conquest:mossy_limestone_facade_round_arch[facing=south,shape=three_middle,type=top]
conquest:mossy_limestone_facade_round_arch[facing=south,shape=three_middle,type=bottom]
conquest:mossy_limestone_facade_round_arch[facing=west,shape=one,type=top]
conquest:mossy_limestone_facade_round_arch[facing=west,shape=one,type=bottom]
conquest:mossy_limestone_facade_round_arch[facing=west,shape=two_l,type=top]
conquest:mossy_limestone_facade_round_arch[facing=west,shape=two_l,type=bottom]
conquest:mossy_limestone_facade_round_arch[facing=west,shape=two_r,type=top]
conquest:mossy_limestone_facade_round_arch[facing=west,shape=two_r,type=bottom]
conquest:mossy_limestone_facade_round_arch[facing=west,shape=three_l,type=top]
conquest:mossy_limestone_facade_round_arch[facing=west,shape=three_l,type=bottom]
conquest:mossy_limestone_facade_round_arch[facing=west,shape=three_r,type=top]
conquest:mossy_limestone_facade_round_arch[facing=west,shape=three_r,type=bottom]
conquest:mossy_limestone_facade_round_arch[facing=west,shape=three_middle,type=top]
conquest:mossy_limestone_facade_round_arch[facing=west,shape=three_middle,type=bottom]
conquest:mossy_limestone_facade_round_arch[facing=east,shape=one,type=top]
conquest:mossy_limestone_facade_round_arch[facing=east,shape=one,type=bottom]
conquest:mossy_limestone_facade_round_arch[facing=east,shape=two_l,type=top]
conquest:mossy_limestone_facade_round_arch[facing=east,shape=two_l,type=bottom]
conquest:mossy_limestone_facade_round_arch[facing=east,shape=two_r,type=top]
conquest:mossy_limestone_facade_round_arch[facing=east,shape=two_r,type=bottom]
conquest:mossy_limestone_facade_round_arch[facing=east,shape=three_l,type=top]
conquest:mossy_limestone_facade_round_arch[facing=east,shape=three_l,type=bottom]
conquest:mossy_limestone_facade_round_arch[facing=east,shape=three_r,type=top]
conquest:mossy_limestone_facade_round_arch[facing=east,shape=three_r,type=bottom]
conquest:mossy_limestone_facade_round_arch[facing=east,shape=three_middle,type=top]
conquest:mossy_limestone_facade_round_arch[facing=east,shape=three_middle,type=bottom]
conquest:mossy_limestone_facade_segmental_arch[facing=north,shape=one,type=top]
conquest:mossy_limestone_facade_segmental_arch[facing=north,shape=one,type=bottom]
conquest:mossy_limestone_facade_segmental_arch[facing=north,shape=two_l,type=top]
conquest:mossy_limestone_facade_segmental_arch[facing=north,shape=two_l,type=bottom]
conquest:mossy_limestone_facade_segmental_arch[facing=north,shape=two_r,type=top]
conquest:mossy_limestone_facade_segmental_arch[facing=north,shape=two_r,type=bottom]
conquest:mossy_limestone_facade_segmental_arch[facing=north,shape=three_l,type=top]
conquest:mossy_limestone_facade_segmental_arch[facing=north,shape=three_l,type=bottom]
conquest:mossy_limestone_facade_segmental_arch[facing=north,shape=three_r,type=top]
conquest:mossy_limestone_facade_segmental_arch[facing=north,shape=three_r,type=bottom]
conquest:mossy_limestone_facade_segmental_arch[facing=north,shape=three_middle,type=top]
conquest:mossy_limestone_facade_segmental_arch[facing=north,shape=three_middle,type=bottom]
conquest:mossy_limestone_facade_segmental_arch[facing=south,shape=one,type=top]
conquest:mossy_limestone_facade_segmental_arch[facing=south,shape=one,type=bottom]
conquest:mossy_limestone_facade_segmental_arch[facing=south,shape=two_l,type=top]
conquest:mossy_limestone_facade_segmental_arch[facing=south,shape=two_l,type=bottom]
conquest:mossy_limestone_facade_segmental_arch[facing=south,shape=two_r,type=top]
conquest:mossy_limestone_facade_segmental_arch[facing=south,shape=two_r,type=bottom]
conquest:mossy_limestone_facade_segmental_arch[facing=south,shape=three_l,type=top]
conquest:mossy_limestone_facade_segmental_arch[facing=south,shape=three_l,type=bottom]
conquest:mossy_limestone_facade_segmental_arch[facing=south,shape=three_r,type=top]
conquest:mossy_limestone_facade_segmental_arch[facing=south,shape=three_r,type=bottom]
conquest:mossy_limestone_facade_segmental_arch[facing=south,shape=three_middle,type=top]
conquest:mossy_limestone_facade_segmental_arch[facing=south,shape=three_middle,type=bottom]
conquest:mossy_limestone_facade_segmental_arch[facing=west,shape=one,type=top]
conquest:mossy_limestone_facade_segmental_arch[facing=west,shape=one,type=bottom]
conquest:mossy_limestone_facade_segmental_arch[facing=west,shape=two_l,type=top]
conquest:mossy_limestone_facade_segmental_arch[facing=west,shape=two_l,type=bottom]
conquest:mossy_limestone_facade_segmental_arch[facing=west,shape=two_r,type=top]
conquest:mossy_limestone_facade_segmental_arch[facing=west,shape=two_r,type=bottom]
conquest:mossy_limestone_facade_segmental_arch[facing=west,shape=three_l,type=top]
conquest:mossy_limestone_facade_segmental_arch[facing=west,shape=three_l,type=bottom]
conquest:mossy_limestone_facade_segmental_arch[facing=west,shape=three_r,type=top]
conquest:mossy_limestone_facade_segmental_arch[facing=west,shape=three_r,type=bottom]
conquest:mossy_limestone_facade_segmental_arch[facing=west,shape=three_middle,type=top]
conquest:mossy_limestone_facade_segmental_arch[facing=west,shape=three_middle,type=bottom]
conquest:mossy_limestone_facade_segmental_arch[facing=east,shape=one,type=top]
conquest:mossy_limestone_facade_segmental_arch[facing=east,shape=one,type=bottom]
conquest:mossy_limestone_facade_segmental_arch[facing=east,shape=two_l,type=top]
conquest:mossy_limestone_facade_segmental_arch[facing=east,shape=two_l,type=bottom]
conquest:mossy_limestone_facade_segmental_arch[facing=east,shape=two_r,type=top]
conquest:mossy_limestone_facade_segmental_arch[facing=east,shape=two_r,type=bottom]
conquest:mossy_limestone_facade_segmental_arch[facing=east,shape=three_l,type=top]
conquest:mossy_limestone_facade_segmental_arch[facing=east,shape=three_l,type=bottom]
conquest:mossy_limestone_facade_segmental_arch[facing=east,shape=three_r,type=top]
conquest:mossy_limestone_facade_segmental_arch[facing=east,shape=three_r,type=bottom]
conquest:mossy_limestone_facade_segmental_arch[facing=east,shape=three_middle,type=top]
conquest:mossy_limestone_facade_segmental_arch[facing=east,shape=three_middle,type=bottom]
conquest:mossy_limestone_gothic_arch[facing=north,shape=one]
conquest:mossy_limestone_gothic_arch[facing=north,shape=two]
conquest:mossy_limestone_gothic_arch[facing=north,shape=three]
conquest:mossy_limestone_gothic_arch[facing=north,shape=three_middle]
conquest:mossy_limestone_gothic_arch[facing=south,shape=one]
conquest:mossy_limestone_gothic_arch[facing=south,shape=two]
conquest:mossy_limestone_gothic_arch[facing=south,shape=three]
conquest:mossy_limestone_gothic_arch[facing=south,shape=three_middle]
conquest:mossy_limestone_gothic_arch[facing=west,shape=one]
conquest:mossy_limestone_gothic_arch[facing=west,shape=two]
conquest:mossy_limestone_gothic_arch[facing=west,shape=three]
conquest:mossy_limestone_gothic_arch[facing=west,shape=three_middle]
conquest:mossy_limestone_gothic_arch[facing=east,shape=one]
conquest:mossy_limestone_gothic_arch[facing=east,shape=two]
conquest:mossy_limestone_gothic_arch[facing=east,shape=three]
conquest:mossy_limestone_gothic_arch[facing=east,shape=three_middle]
conquest:mossy_limestone_quarter_slab[facing=north,layer=1,type=top,waterlogged=true]
conquest:mossy_limestone_quarter_slab[facing=north,layer=1,type=top,waterlogged=false]
conquest:mossy_limestone_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=true]
conquest:mossy_limestone_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=false]
conquest:mossy_limestone_quarter_slab[facing=north,layer=2,type=top,waterlogged=true]
conquest:mossy_limestone_quarter_slab[facing=north,layer=2,type=top,waterlogged=false]
conquest:mossy_limestone_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=true]
conquest:mossy_limestone_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=false]
conquest:mossy_limestone_quarter_slab[facing=north,layer=3,type=top,waterlogged=true]
conquest:mossy_limestone_quarter_slab[facing=north,layer=3,type=top,waterlogged=false]
conquest:mossy_limestone_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=true]
conquest:mossy_limestone_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=false]
conquest:mossy_limestone_quarter_slab[facing=south,layer=1,type=top,waterlogged=true]
conquest:mossy_limestone_quarter_slab[facing=south,layer=1,type=top,waterlogged=false]
conquest:mossy_limestone_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=true]
conquest:mossy_limestone_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=false]
conquest:mossy_limestone_quarter_slab[facing=south,layer=2,type=top,waterlogged=true]
conquest:mossy_limestone_quarter_slab[facing=south,layer=2,type=top,waterlogged=false]
conquest:mossy_limestone_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=true]
conquest:mossy_limestone_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=false]
conquest:mossy_limestone_quarter_slab[facing=south,layer=3,type=top,waterlogged=true]
conquest:mossy_limestone_quarter_slab[facing=south,layer=3,type=top,waterlogged=false]
conquest:mossy_limestone_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=true]
conquest:mossy_limestone_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=false]
conquest:mossy_limestone_quarter_slab[facing=west,layer=1,type=top,waterlogged=true]
conquest:mossy_limestone_quarter_slab[facing=west,layer=1,type=top,waterlogged=false]
conquest:mossy_limestone_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=true]
conquest:mossy_limestone_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=false]
conquest:mossy_limestone_quarter_slab[facing=west,layer=2,type=top,waterlogged=true]
conquest:mossy_limestone_quarter_slab[facing=west,layer=2,type=top,waterlogged=false]
conquest:mossy_limestone_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=true]
conquest:mossy_limestone_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=false]
conquest:mossy_limestone_quarter_slab[facing=west,layer=3,type=top,waterlogged=true]
conquest:mossy_limestone_quarter_slab[facing=west,layer=3,type=top,waterlogged=false]
conquest:mossy_limestone_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=true]
conquest:mossy_limestone_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=false]
conquest:mossy_limestone_quarter_slab[facing=east,layer=1,type=top,waterlogged=true]
conquest:mossy_limestone_quarter_slab[facing=east,layer=1,type=top,waterlogged=false]
conquest:mossy_limestone_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=true]
conquest:mossy_limestone_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=false]
conquest:mossy_limestone_quarter_slab[facing=east,layer=2,type=top,waterlogged=true]
conquest:mossy_limestone_quarter_slab[facing=east,layer=2,type=top,waterlogged=false]
conquest:mossy_limestone_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=true]
conquest:mossy_limestone_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=false]
conquest:mossy_limestone_quarter_slab[facing=east,layer=3,type=top,waterlogged=true]
conquest:mossy_limestone_quarter_slab[facing=east,layer=3,type=top,waterlogged=false]
conquest:mossy_limestone_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=true]
conquest:mossy_limestone_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=false]
conquest:mossy_limestone_round_arch[facing=north,shape=one]
conquest:mossy_limestone_round_arch[facing=north,shape=two]
conquest:mossy_limestone_round_arch[facing=north,shape=three]
conquest:mossy_limestone_round_arch[facing=north,shape=three_middle]
conquest:mossy_limestone_round_arch[facing=south,shape=one]
conquest:mossy_limestone_round_arch[facing=south,shape=two]
conquest:mossy_limestone_round_arch[facing=south,shape=three]
conquest:mossy_limestone_round_arch[facing=south,shape=three_middle]
conquest:mossy_limestone_round_arch[facing=west,shape=one]
conquest:mossy_limestone_round_arch[facing=west,shape=two]
conquest:mossy_limestone_round_arch[facing=west,shape=three]
conquest:mossy_limestone_round_arch[facing=west,shape=three_middle]
conquest:mossy_limestone_round_arch[facing=east,shape=one]
conquest:mossy_limestone_round_arch[facing=east,shape=two]
conquest:mossy_limestone_round_arch[facing=east,shape=three]
conquest:mossy_limestone_round_arch[facing=east,shape=three_middle]
conquest:mossy_limestone_segmental_arch[facing=north,shape=one]
conquest:mossy_limestone_segmental_arch[facing=north,shape=two]
conquest:mossy_limestone_segmental_arch[facing=north,shape=three]
conquest:mossy_limestone_segmental_arch[facing=north,shape=three_middle]
conquest:mossy_limestone_segmental_arch[facing=south,shape=one]
conquest:mossy_limestone_segmental_arch[facing=south,shape=two]
conquest:mossy_limestone_segmental_arch[facing=south,shape=three]
conquest:mossy_limestone_segmental_arch[facing=south,shape=three_middle]
conquest:mossy_limestone_segmental_arch[facing=west,shape=one]
conquest:mossy_limestone_segmental_arch[facing=west,shape=two]
conquest:mossy_limestone_segmental_arch[facing=west,shape=three]
conquest:mossy_limestone_segmental_arch[facing=west,shape=three_middle]
conquest:mossy_limestone_segmental_arch[facing=east,shape=one]
conquest:mossy_limestone_segmental_arch[facing=east,shape=two]
conquest:mossy_limestone_segmental_arch[facing=east,shape=three]
conquest:mossy_limestone_segmental_arch[facing=east,shape=three_middle]
conquest:mossy_limestone_slab[layers=1,type=top,waterlogged=true]
conquest:mossy_limestone_slab[layers=1,type=top,waterlogged=false]
conquest:mossy_limestone_slab[layers=1,type=bottom,waterlogged=true]
conquest:mossy_limestone_slab[layers=1,type=bottom,waterlogged=false]
conquest:mossy_limestone_slab[layers=2,type=top,waterlogged=true]
conquest:mossy_limestone_slab[layers=2,type=top,waterlogged=false]
conquest:mossy_limestone_slab[layers=2,type=bottom,waterlogged=true]
conquest:mossy_limestone_slab[layers=2,type=bottom,waterlogged=false]
conquest:mossy_limestone_slab[layers=3,type=top,waterlogged=true]
conquest:mossy_limestone_slab[layers=3,type=top,waterlogged=false]
conquest:mossy_limestone_slab[layers=3,type=bottom,waterlogged=true]
conquest:mossy_limestone_slab[layers=3,type=bottom,waterlogged=false]
conquest:mossy_limestone_slab[layers=4,type=top,waterlogged=true]
conquest:mossy_limestone_slab[layers=4,type=top,waterlogged=false]
conquest:mossy_limestone_slab[layers=4,type=bottom,waterlogged=true]
conquest:mossy_limestone_slab[layers=4,type=bottom,waterlogged=false]
conquest:mossy_limestone_slab[layers=5,type=top,waterlogged=true]
conquest:mossy_limestone_slab[layers=5,type=top,waterlogged=false]
conquest:mossy_limestone_slab[layers=5,type=bottom,waterlogged=true]
conquest:mossy_limestone_slab[layers=5,type=bottom,waterlogged=false]
conquest:mossy_limestone_slab[layers=6,type=top,waterlogged=true]
conquest:mossy_limestone_slab[layers=6,type=top,waterlogged=false]
conquest:mossy_limestone_slab[layers=6,type=bottom,waterlogged=true]
conquest:mossy_limestone_slab[layers=6,type=bottom,waterlogged=false]
conquest:mossy_limestone_slab[layers=7,type=top,waterlogged=true]
conquest:mossy_limestone_slab[layers=7,type=top,waterlogged=false]
conquest:mossy_limestone_slab[layers=7,type=bottom,waterlogged=true]
conquest:mossy_limestone_slab[layers=7,type=bottom,waterlogged=false]
conquest:mossy_limestone_slab[layers=8,type=top,waterlogged=true]
conquest:mossy_limestone_slab[layers=8,type=top,waterlogged=false]
conquest:mossy_limestone_slab[layers=8,type=bottom,waterlogged=true]
conquest:mossy_limestone_slab[layers=8,type=bottom,waterlogged=false]
conquest:mossy_limestone_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:mossy_limestone_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:mossy_limestone_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:mossy_limestone_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:mossy_limestone_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:mossy_limestone_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:mossy_limestone_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:mossy_limestone_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:mossy_limestone_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:mossy_limestone_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:mossy_limestone_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:mossy_limestone_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:mossy_limestone_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:mossy_limestone_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:mossy_limestone_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:mossy_limestone_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:mossy_limestone_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:mossy_limestone_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:mossy_limestone_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:mossy_limestone_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:mossy_limestone_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:mossy_limestone_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:mossy_limestone_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:mossy_limestone_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:mossy_limestone_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:mossy_limestone_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:mossy_limestone_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:mossy_limestone_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:mossy_limestone_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:mossy_limestone_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:mossy_limestone_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:mossy_limestone_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:mossy_limestone_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:mossy_limestone_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:mossy_limestone_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:mossy_limestone_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:mossy_limestone_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:mossy_limestone_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:mossy_limestone_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:mossy_limestone_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:mossy_limestone_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:mossy_limestone_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:mossy_limestone_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:mossy_limestone_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:mossy_limestone_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:mossy_limestone_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:mossy_limestone_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:mossy_limestone_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:mossy_limestone_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:mossy_limestone_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:mossy_limestone_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:mossy_limestone_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:mossy_limestone_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:mossy_limestone_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:mossy_limestone_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:mossy_limestone_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:mossy_limestone_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:mossy_limestone_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:mossy_limestone_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:mossy_limestone_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:mossy_limestone_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:mossy_limestone_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:mossy_limestone_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:mossy_limestone_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:mossy_limestone_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:mossy_limestone_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:mossy_limestone_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:mossy_limestone_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:mossy_limestone_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:mossy_limestone_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:mossy_limestone_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:mossy_limestone_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:mossy_limestone_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:mossy_limestone_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:mossy_limestone_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:mossy_limestone_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:mossy_limestone_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:mossy_limestone_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:mossy_limestone_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:mossy_limestone_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:mossy_limestone_vertical_corner[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:mossy_limestone_vertical_corner[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:mossy_limestone_vertical_corner[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:mossy_limestone_vertical_corner[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:mossy_limestone_vertical_corner[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:mossy_limestone_vertical_corner[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:mossy_limestone_vertical_corner[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:mossy_limestone_vertical_corner[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:mossy_limestone_vertical_corner[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:mossy_limestone_vertical_corner[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:mossy_limestone_vertical_corner[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:mossy_limestone_vertical_corner[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:mossy_limestone_vertical_corner[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:mossy_limestone_vertical_corner[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:mossy_limestone_vertical_corner[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:mossy_limestone_vertical_corner[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:mossy_limestone_vertical_corner[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:mossy_limestone_vertical_corner[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:mossy_limestone_vertical_corner[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:mossy_limestone_vertical_corner[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:mossy_limestone_vertical_corner[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:mossy_limestone_vertical_corner[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:mossy_limestone_vertical_corner[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:mossy_limestone_vertical_corner[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:mossy_limestone_vertical_corner[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:mossy_limestone_vertical_corner[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:mossy_limestone_vertical_corner[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:mossy_limestone_vertical_corner[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:mossy_limestone_vertical_corner[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:mossy_limestone_vertical_corner[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:mossy_limestone_vertical_corner[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:mossy_limestone_vertical_corner[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:mossy_limestone_vertical_corner[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:mossy_limestone_vertical_corner[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:mossy_limestone_vertical_corner[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:mossy_limestone_vertical_corner[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:mossy_limestone_vertical_corner[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:mossy_limestone_vertical_corner[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:mossy_limestone_vertical_corner[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:mossy_limestone_vertical_corner[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:mossy_limestone_vertical_corner[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:mossy_limestone_vertical_corner[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:mossy_limestone_vertical_corner[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:mossy_limestone_vertical_corner[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:mossy_limestone_vertical_corner[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:mossy_limestone_vertical_corner[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:mossy_limestone_vertical_corner[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:mossy_limestone_vertical_corner[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:mossy_limestone_vertical_corner[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:mossy_limestone_vertical_corner[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:mossy_limestone_vertical_corner[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:mossy_limestone_vertical_corner[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:mossy_limestone_vertical_corner[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:mossy_limestone_vertical_corner[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:mossy_limestone_vertical_corner[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:mossy_limestone_vertical_corner[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:mossy_limestone_vertical_corner[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:mossy_limestone_vertical_corner[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:mossy_limestone_vertical_corner[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:mossy_limestone_vertical_corner[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:mossy_limestone_vertical_corner[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:mossy_limestone_vertical_corner[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:mossy_limestone_vertical_corner[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:mossy_limestone_vertical_corner[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:mossy_limestone_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:mossy_limestone_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:mossy_limestone_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:mossy_limestone_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:mossy_limestone_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:mossy_limestone_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:mossy_limestone_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:mossy_limestone_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:mossy_limestone_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:mossy_limestone_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:mossy_limestone_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:mossy_limestone_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:mossy_limestone_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:mossy_limestone_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:mossy_limestone_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:mossy_limestone_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:mossy_limestone_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:mossy_limestone_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:mossy_limestone_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:mossy_limestone_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:mossy_limestone_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:mossy_limestone_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:mossy_limestone_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:mossy_limestone_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:mossy_limestone_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:mossy_limestone_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:mossy_limestone_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:mossy_limestone_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:mossy_limestone_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:mossy_limestone_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:mossy_limestone_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:mossy_limestone_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:mossy_limestone_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:mossy_limestone_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:mossy_limestone_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:mossy_limestone_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:mossy_limestone_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:mossy_limestone_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:mossy_limestone_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:mossy_limestone_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:mossy_limestone_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:mossy_limestone_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:mossy_limestone_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:mossy_limestone_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:mossy_limestone_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:mossy_limestone_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:mossy_limestone_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:mossy_limestone_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:mossy_limestone_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:mossy_limestone_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:mossy_limestone_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:mossy_limestone_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:mossy_limestone_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:mossy_limestone_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:mossy_limestone_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:mossy_limestone_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:mossy_limestone_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:mossy_limestone_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:mossy_limestone_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:mossy_limestone_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:mossy_limestone_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:mossy_limestone_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:mossy_limestone_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:mossy_limestone_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:mossy_limestone_vertical_quarter[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:mossy_limestone_vertical_quarter[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:mossy_limestone_vertical_quarter[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:mossy_limestone_vertical_quarter[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:mossy_limestone_vertical_quarter[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:mossy_limestone_vertical_quarter[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:mossy_limestone_vertical_quarter[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:mossy_limestone_vertical_quarter[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:mossy_limestone_vertical_quarter[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:mossy_limestone_vertical_quarter[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:mossy_limestone_vertical_quarter[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:mossy_limestone_vertical_quarter[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:mossy_limestone_vertical_quarter[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:mossy_limestone_vertical_quarter[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:mossy_limestone_vertical_quarter[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:mossy_limestone_vertical_quarter[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:mossy_limestone_vertical_quarter[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:mossy_limestone_vertical_quarter[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:mossy_limestone_vertical_quarter[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:mossy_limestone_vertical_quarter[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:mossy_limestone_vertical_quarter[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:mossy_limestone_vertical_quarter[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:mossy_limestone_vertical_quarter[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:mossy_limestone_vertical_quarter[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:mossy_limestone_vertical_quarter[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:mossy_limestone_vertical_quarter[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:mossy_limestone_vertical_quarter[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:mossy_limestone_vertical_quarter[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:mossy_limestone_vertical_quarter[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:mossy_limestone_vertical_quarter[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:mossy_limestone_vertical_quarter[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:mossy_limestone_vertical_quarter[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:mossy_limestone_vertical_quarter[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:mossy_limestone_vertical_quarter[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:mossy_limestone_vertical_quarter[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:mossy_limestone_vertical_quarter[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:mossy_limestone_vertical_quarter[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:mossy_limestone_vertical_quarter[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:mossy_limestone_vertical_quarter[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:mossy_limestone_vertical_quarter[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:mossy_limestone_vertical_quarter[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:mossy_limestone_vertical_quarter[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:mossy_limestone_vertical_quarter[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:mossy_limestone_vertical_quarter[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:mossy_limestone_vertical_quarter[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:mossy_limestone_vertical_quarter[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:mossy_limestone_vertical_quarter[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:mossy_limestone_vertical_quarter[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:mossy_limestone_vertical_quarter[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:mossy_limestone_vertical_quarter[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:mossy_limestone_vertical_quarter[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:mossy_limestone_vertical_quarter[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:mossy_limestone_vertical_quarter[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:mossy_limestone_vertical_quarter[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:mossy_limestone_vertical_quarter[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:mossy_limestone_vertical_quarter[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:mossy_limestone_vertical_quarter[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:mossy_limestone_vertical_quarter[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:mossy_limestone_vertical_quarter[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:mossy_limestone_vertical_quarter[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:mossy_limestone_vertical_quarter[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:mossy_limestone_vertical_quarter[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:mossy_limestone_vertical_quarter[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:mossy_limestone_vertical_quarter[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:mossy_limestone_vertical_slab[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:mossy_limestone_vertical_slab[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:mossy_limestone_vertical_slab[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:mossy_limestone_vertical_slab[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:mossy_limestone_vertical_slab[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:mossy_limestone_vertical_slab[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:mossy_limestone_vertical_slab[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:mossy_limestone_vertical_slab[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:mossy_limestone_vertical_slab[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:mossy_limestone_vertical_slab[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:mossy_limestone_vertical_slab[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:mossy_limestone_vertical_slab[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:mossy_limestone_vertical_slab[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:mossy_limestone_vertical_slab[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:mossy_limestone_vertical_slab[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:mossy_limestone_vertical_slab[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:mossy_limestone_vertical_slab[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:mossy_limestone_vertical_slab[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:mossy_limestone_vertical_slab[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:mossy_limestone_vertical_slab[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:mossy_limestone_vertical_slab[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:mossy_limestone_vertical_slab[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:mossy_limestone_vertical_slab[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:mossy_limestone_vertical_slab[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:mossy_limestone_vertical_slab[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:mossy_limestone_vertical_slab[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:mossy_limestone_vertical_slab[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:mossy_limestone_vertical_slab[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:mossy_limestone_vertical_slab[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:mossy_limestone_vertical_slab[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:mossy_limestone_vertical_slab[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:mossy_limestone_vertical_slab[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:mossy_limestone_vertical_slab[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:mossy_limestone_vertical_slab[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:mossy_limestone_vertical_slab[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:mossy_limestone_vertical_slab[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:mossy_limestone_vertical_slab[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:mossy_limestone_vertical_slab[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:mossy_limestone_vertical_slab[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:mossy_limestone_vertical_slab[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:mossy_limestone_vertical_slab[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:mossy_limestone_vertical_slab[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:mossy_limestone_vertical_slab[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:mossy_limestone_vertical_slab[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:mossy_limestone_vertical_slab[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:mossy_limestone_vertical_slab[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:mossy_limestone_vertical_slab[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:mossy_limestone_vertical_slab[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:mossy_limestone_vertical_slab[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:mossy_limestone_vertical_slab[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:mossy_limestone_vertical_slab[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:mossy_limestone_vertical_slab[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:mossy_limestone_vertical_slab[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:mossy_limestone_vertical_slab[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:mossy_limestone_vertical_slab[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:mossy_limestone_vertical_slab[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:mossy_limestone_vertical_slab[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:mossy_limestone_vertical_slab[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:mossy_limestone_vertical_slab[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:mossy_limestone_vertical_slab[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:mossy_limestone_vertical_slab[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:mossy_limestone_vertical_slab[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:mossy_limestone_vertical_slab[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:mossy_limestone_vertical_slab[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:mossy_lorien_forest_floor
conquest:mossy_lorien_forest_floor_layer[layers=1,waterlogged=true]
conquest:mossy_lorien_forest_floor_layer[layers=1,waterlogged=false]
conquest:mossy_lorien_forest_floor_layer[layers=2,waterlogged=true]
conquest:mossy_lorien_forest_floor_layer[layers=2,waterlogged=false]
conquest:mossy_lorien_forest_floor_layer[layers=3,waterlogged=true]
conquest:mossy_lorien_forest_floor_layer[layers=3,waterlogged=false]
conquest:mossy_lorien_forest_floor_layer[layers=4,waterlogged=true]
conquest:mossy_lorien_forest_floor_layer[layers=4,waterlogged=false]
conquest:mossy_lorien_forest_floor_layer[layers=5,waterlogged=true]
conquest:mossy_lorien_forest_floor_layer[layers=5,waterlogged=false]
conquest:mossy_lorien_forest_floor_layer[layers=6,waterlogged=true]
conquest:mossy_lorien_forest_floor_layer[layers=6,waterlogged=false]
conquest:mossy_lorien_forest_floor_layer[layers=7,waterlogged=true]
conquest:mossy_lorien_forest_floor_layer[layers=7,waterlogged=false]
conquest:mossy_lorien_forest_floor_layer[layers=8,waterlogged=true]
conquest:mossy_lorien_forest_floor_layer[layers=8,waterlogged=false]
conquest:mossy_lorien_forest_floor_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:mossy_lorien_forest_floor_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:mossy_lorien_forest_floor_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:mossy_lorien_forest_floor_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:mossy_lorien_forest_floor_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:mossy_lorien_forest_floor_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:mossy_lorien_forest_floor_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:mossy_lorien_forest_floor_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:mossy_lorien_forest_floor_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:mossy_lorien_forest_floor_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:mossy_lorien_forest_floor_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:mossy_lorien_forest_floor_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:mossy_lorien_forest_floor_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:mossy_lorien_forest_floor_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:mossy_lorien_forest_floor_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:mossy_lorien_forest_floor_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:mossy_lorien_forest_floor_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:mossy_lorien_forest_floor_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:mossy_lorien_forest_floor_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:mossy_lorien_forest_floor_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:mossy_lorien_forest_floor_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:mossy_lorien_forest_floor_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:mossy_lorien_forest_floor_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:mossy_lorien_forest_floor_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:mossy_lorien_forest_floor_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:mossy_lorien_forest_floor_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:mossy_lorien_forest_floor_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:mossy_lorien_forest_floor_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:mossy_lorien_forest_floor_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:mossy_lorien_forest_floor_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:mossy_lorien_forest_floor_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:mossy_lorien_forest_floor_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:mossy_lorien_forest_floor_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:mossy_lorien_forest_floor_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:mossy_lorien_forest_floor_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:mossy_lorien_forest_floor_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:mossy_lorien_forest_floor_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:mossy_lorien_forest_floor_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:mossy_lorien_forest_floor_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:mossy_lorien_forest_floor_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:mossy_lorien_forest_floor_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:mossy_lorien_forest_floor_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:mossy_lorien_forest_floor_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:mossy_lorien_forest_floor_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:mossy_lorien_forest_floor_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:mossy_lorien_forest_floor_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:mossy_lorien_forest_floor_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:mossy_lorien_forest_floor_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:mossy_lorien_forest_floor_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:mossy_lorien_forest_floor_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:mossy_lorien_forest_floor_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:mossy_lorien_forest_floor_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:mossy_lorien_forest_floor_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:mossy_lorien_forest_floor_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:mossy_lorien_forest_floor_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:mossy_lorien_forest_floor_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:mossy_lorien_forest_floor_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:mossy_lorien_forest_floor_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:mossy_lorien_forest_floor_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:mossy_lorien_forest_floor_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:mossy_lorien_forest_floor_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:mossy_lorien_forest_floor_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:mossy_lorien_forest_floor_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:mossy_lorien_forest_floor_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:mossy_lorien_forest_floor_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:mossy_lorien_forest_floor_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:mossy_lorien_forest_floor_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:mossy_lorien_forest_floor_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:mossy_lorien_forest_floor_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:mossy_lorien_forest_floor_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:mossy_lorien_forest_floor_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:mossy_lorien_forest_floor_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:mossy_lorien_forest_floor_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:mossy_lorien_forest_floor_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:mossy_lorien_forest_floor_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:mossy_lorien_forest_floor_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:mossy_lorien_forest_floor_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:mossy_lorien_forest_floor_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:mossy_lorien_forest_floor_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:mossy_lorien_forest_floor_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:mossy_lorien_forest_floor_vertical_corner[facing=north,layer=1,waterlogged=true]
conquest:mossy_lorien_forest_floor_vertical_corner[facing=north,layer=1,waterlogged=false]
conquest:mossy_lorien_forest_floor_vertical_corner[facing=north,layer=2,waterlogged=true]
conquest:mossy_lorien_forest_floor_vertical_corner[facing=north,layer=2,waterlogged=false]
conquest:mossy_lorien_forest_floor_vertical_corner[facing=north,layer=3,waterlogged=true]
conquest:mossy_lorien_forest_floor_vertical_corner[facing=north,layer=3,waterlogged=false]
conquest:mossy_lorien_forest_floor_vertical_corner[facing=north,layer=4,waterlogged=true]
conquest:mossy_lorien_forest_floor_vertical_corner[facing=north,layer=4,waterlogged=false]
conquest:mossy_lorien_forest_floor_vertical_corner[facing=south,layer=1,waterlogged=true]
conquest:mossy_lorien_forest_floor_vertical_corner[facing=south,layer=1,waterlogged=false]
conquest:mossy_lorien_forest_floor_vertical_corner[facing=south,layer=2,waterlogged=true]
conquest:mossy_lorien_forest_floor_vertical_corner[facing=south,layer=2,waterlogged=false]
conquest:mossy_lorien_forest_floor_vertical_corner[facing=south,layer=3,waterlogged=true]
conquest:mossy_lorien_forest_floor_vertical_corner[facing=south,layer=3,waterlogged=false]
conquest:mossy_lorien_forest_floor_vertical_corner[facing=south,layer=4,waterlogged=true]
conquest:mossy_lorien_forest_floor_vertical_corner[facing=south,layer=4,waterlogged=false]
conquest:mossy_lorien_forest_floor_vertical_corner[facing=west,layer=1,waterlogged=true]
conquest:mossy_lorien_forest_floor_vertical_corner[facing=west,layer=1,waterlogged=false]
conquest:mossy_lorien_forest_floor_vertical_corner[facing=west,layer=2,waterlogged=true]
conquest:mossy_lorien_forest_floor_vertical_corner[facing=west,layer=2,waterlogged=false]
conquest:mossy_lorien_forest_floor_vertical_corner[facing=west,layer=3,waterlogged=true]
conquest:mossy_lorien_forest_floor_vertical_corner[facing=west,layer=3,waterlogged=false]
conquest:mossy_lorien_forest_floor_vertical_corner[facing=west,layer=4,waterlogged=true]
conquest:mossy_lorien_forest_floor_vertical_corner[facing=west,layer=4,waterlogged=false]
conquest:mossy_lorien_forest_floor_vertical_corner[facing=east,layer=1,waterlogged=true]
conquest:mossy_lorien_forest_floor_vertical_corner[facing=east,layer=1,waterlogged=false]
conquest:mossy_lorien_forest_floor_vertical_corner[facing=east,layer=2,waterlogged=true]
conquest:mossy_lorien_forest_floor_vertical_corner[facing=east,layer=2,waterlogged=false]
conquest:mossy_lorien_forest_floor_vertical_corner[facing=east,layer=3,waterlogged=true]
conquest:mossy_lorien_forest_floor_vertical_corner[facing=east,layer=3,waterlogged=false]
conquest:mossy_lorien_forest_floor_vertical_corner[facing=east,layer=4,waterlogged=true]
conquest:mossy_lorien_forest_floor_vertical_corner[facing=east,layer=4,waterlogged=false]
conquest:mossy_lorien_forest_floor_vertical_quarter[facing=north,layer=1,waterlogged=true]
conquest:mossy_lorien_forest_floor_vertical_quarter[facing=north,layer=1,waterlogged=false]
conquest:mossy_lorien_forest_floor_vertical_quarter[facing=north,layer=2,waterlogged=true]
conquest:mossy_lorien_forest_floor_vertical_quarter[facing=north,layer=2,waterlogged=false]
conquest:mossy_lorien_forest_floor_vertical_quarter[facing=north,layer=3,waterlogged=true]
conquest:mossy_lorien_forest_floor_vertical_quarter[facing=north,layer=3,waterlogged=false]
conquest:mossy_lorien_forest_floor_vertical_quarter[facing=north,layer=4,waterlogged=true]
conquest:mossy_lorien_forest_floor_vertical_quarter[facing=north,layer=4,waterlogged=false]
conquest:mossy_lorien_forest_floor_vertical_quarter[facing=south,layer=1,waterlogged=true]
conquest:mossy_lorien_forest_floor_vertical_quarter[facing=south,layer=1,waterlogged=false]
conquest:mossy_lorien_forest_floor_vertical_quarter[facing=south,layer=2,waterlogged=true]
conquest:mossy_lorien_forest_floor_vertical_quarter[facing=south,layer=2,waterlogged=false]
conquest:mossy_lorien_forest_floor_vertical_quarter[facing=south,layer=3,waterlogged=true]
conquest:mossy_lorien_forest_floor_vertical_quarter[facing=south,layer=3,waterlogged=false]
conquest:mossy_lorien_forest_floor_vertical_quarter[facing=south,layer=4,waterlogged=true]
conquest:mossy_lorien_forest_floor_vertical_quarter[facing=south,layer=4,waterlogged=false]
conquest:mossy_lorien_forest_floor_vertical_quarter[facing=west,layer=1,waterlogged=true]
conquest:mossy_lorien_forest_floor_vertical_quarter[facing=west,layer=1,waterlogged=false]
conquest:mossy_lorien_forest_floor_vertical_quarter[facing=west,layer=2,waterlogged=true]
conquest:mossy_lorien_forest_floor_vertical_quarter[facing=west,layer=2,waterlogged=false]
conquest:mossy_lorien_forest_floor_vertical_quarter[facing=west,layer=3,waterlogged=true]
conquest:mossy_lorien_forest_floor_vertical_quarter[facing=west,layer=3,waterlogged=false]
conquest:mossy_lorien_forest_floor_vertical_quarter[facing=west,layer=4,waterlogged=true]
conquest:mossy_lorien_forest_floor_vertical_quarter[facing=west,layer=4,waterlogged=false]
conquest:mossy_lorien_forest_floor_vertical_quarter[facing=east,layer=1,waterlogged=true]
conquest:mossy_lorien_forest_floor_vertical_quarter[facing=east,layer=1,waterlogged=false]
conquest:mossy_lorien_forest_floor_vertical_quarter[facing=east,layer=2,waterlogged=true]
conquest:mossy_lorien_forest_floor_vertical_quarter[facing=east,layer=2,waterlogged=false]
conquest:mossy_lorien_forest_floor_vertical_quarter[facing=east,layer=3,waterlogged=true]
conquest:mossy_lorien_forest_floor_vertical_quarter[facing=east,layer=3,waterlogged=false]
conquest:mossy_lorien_forest_floor_vertical_quarter[facing=east,layer=4,waterlogged=true]
conquest:mossy_lorien_forest_floor_vertical_quarter[facing=east,layer=4,waterlogged=false]
conquest:mossy_lorien_forest_floor_vertical_slab[facing=north,layer=1,waterlogged=true]
conquest:mossy_lorien_forest_floor_vertical_slab[facing=north,layer=1,waterlogged=false]
conquest:mossy_lorien_forest_floor_vertical_slab[facing=north,layer=2,waterlogged=true]
conquest:mossy_lorien_forest_floor_vertical_slab[facing=north,layer=2,waterlogged=false]
conquest:mossy_lorien_forest_floor_vertical_slab[facing=north,layer=3,waterlogged=true]
conquest:mossy_lorien_forest_floor_vertical_slab[facing=north,layer=3,waterlogged=false]
conquest:mossy_lorien_forest_floor_vertical_slab[facing=north,layer=4,waterlogged=true]
conquest:mossy_lorien_forest_floor_vertical_slab[facing=north,layer=4,waterlogged=false]
conquest:mossy_lorien_forest_floor_vertical_slab[facing=south,layer=1,waterlogged=true]
conquest:mossy_lorien_forest_floor_vertical_slab[facing=south,layer=1,waterlogged=false]
conquest:mossy_lorien_forest_floor_vertical_slab[facing=south,layer=2,waterlogged=true]
conquest:mossy_lorien_forest_floor_vertical_slab[facing=south,layer=2,waterlogged=false]
conquest:mossy_lorien_forest_floor_vertical_slab[facing=south,layer=3,waterlogged=true]
conquest:mossy_lorien_forest_floor_vertical_slab[facing=south,layer=3,waterlogged=false]
conquest:mossy_lorien_forest_floor_vertical_slab[facing=south,layer=4,waterlogged=true]
conquest:mossy_lorien_forest_floor_vertical_slab[facing=south,layer=4,waterlogged=false]
conquest:mossy_lorien_forest_floor_vertical_slab[facing=west,layer=1,waterlogged=true]
conquest:mossy_lorien_forest_floor_vertical_slab[facing=west,layer=1,waterlogged=false]
conquest:mossy_lorien_forest_floor_vertical_slab[facing=west,layer=2,waterlogged=true]
conquest:mossy_lorien_forest_floor_vertical_slab[facing=west,layer=2,waterlogged=false]
conquest:mossy_lorien_forest_floor_vertical_slab[facing=west,layer=3,waterlogged=true]
conquest:mossy_lorien_forest_floor_vertical_slab[facing=west,layer=3,waterlogged=false]
conquest:mossy_lorien_forest_floor_vertical_slab[facing=west,layer=4,waterlogged=true]
conquest:mossy_lorien_forest_floor_vertical_slab[facing=west,layer=4,waterlogged=false]
conquest:mossy_lorien_forest_floor_vertical_slab[facing=east,layer=1,waterlogged=true]
conquest:mossy_lorien_forest_floor_vertical_slab[facing=east,layer=1,waterlogged=false]
conquest:mossy_lorien_forest_floor_vertical_slab[facing=east,layer=2,waterlogged=true]
conquest:mossy_lorien_forest_floor_vertical_slab[facing=east,layer=2,waterlogged=false]
conquest:mossy_lorien_forest_floor_vertical_slab[facing=east,layer=3,waterlogged=true]
conquest:mossy_lorien_forest_floor_vertical_slab[facing=east,layer=3,waterlogged=false]
conquest:mossy_lorien_forest_floor_vertical_slab[facing=east,layer=4,waterlogged=true]
conquest:mossy_lorien_forest_floor_vertical_slab[facing=east,layer=4,waterlogged=false]
conquest:mossy_mallorn_log[axis=x]
conquest:mossy_mallorn_log[axis=y]
conquest:mossy_mallorn_log[axis=z]
conquest:mossy_mallorn_log_bark[axis=x]
conquest:mossy_mallorn_log_bark[axis=y]
conquest:mossy_mallorn_log_bark[axis=z]
conquest:mossy_mallorn_log_branch[east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:mossy_mallorn_log_branch[east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:mossy_mallorn_log_branch[east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:mossy_mallorn_log_branch[east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:mossy_mallorn_log_branch[east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:mossy_mallorn_log_branch[east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:mossy_mallorn_log_branch[east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:mossy_mallorn_log_branch[east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:mossy_mallorn_log_branch[east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:mossy_mallorn_log_branch[east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:mossy_mallorn_log_branch[east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:mossy_mallorn_log_branch[east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:mossy_mallorn_log_branch[east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:mossy_mallorn_log_branch[east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:mossy_mallorn_log_branch[east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:mossy_mallorn_log_branch[east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:mossy_mallorn_log_branch[east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:mossy_mallorn_log_branch[east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:mossy_mallorn_log_branch[east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:mossy_mallorn_log_branch[east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:mossy_mallorn_log_branch[east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:mossy_mallorn_log_branch[east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:mossy_mallorn_log_branch[east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:mossy_mallorn_log_branch[east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:mossy_mallorn_log_branch[east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:mossy_mallorn_log_branch[east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:mossy_mallorn_log_branch[east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:mossy_mallorn_log_branch[east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:mossy_mallorn_log_branch[east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:mossy_mallorn_log_branch[east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:mossy_mallorn_log_branch[east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:mossy_mallorn_log_branch[east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:mossy_mallorn_log_branch[east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:mossy_mallorn_log_branch[east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:mossy_mallorn_log_branch[east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:mossy_mallorn_log_branch[east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:mossy_mallorn_log_branch[east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:mossy_mallorn_log_branch[east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:mossy_mallorn_log_branch[east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:mossy_mallorn_log_branch[east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:mossy_mallorn_log_branch[east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:mossy_mallorn_log_branch[east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:mossy_mallorn_log_branch[east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:mossy_mallorn_log_branch[east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:mossy_mallorn_log_branch[east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:mossy_mallorn_log_branch[east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:mossy_mallorn_log_branch[east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:mossy_mallorn_log_branch[east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:mossy_mallorn_log_branch[east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:mossy_mallorn_log_branch[east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:mossy_mallorn_log_branch[east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:mossy_mallorn_log_branch[east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:mossy_mallorn_log_branch[east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:mossy_mallorn_log_branch[east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:mossy_mallorn_log_branch[east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:mossy_mallorn_log_branch[east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:mossy_mallorn_log_branch[east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:mossy_mallorn_log_branch[east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:mossy_mallorn_log_branch[east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:mossy_mallorn_log_branch[east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:mossy_mallorn_log_branch[east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:mossy_mallorn_log_branch[east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:mossy_mallorn_log_branch[east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:mossy_mallorn_log_branch[east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:mossy_mallorn_log_corner_slab[facing=north,type=top,waterlogged=true]
conquest:mossy_mallorn_log_corner_slab[facing=north,type=top,waterlogged=false]
conquest:mossy_mallorn_log_corner_slab[facing=north,type=bottom,waterlogged=true]
conquest:mossy_mallorn_log_corner_slab[facing=north,type=bottom,waterlogged=false]
conquest:mossy_mallorn_log_corner_slab[facing=south,type=top,waterlogged=true]
conquest:mossy_mallorn_log_corner_slab[facing=south,type=top,waterlogged=false]
conquest:mossy_mallorn_log_corner_slab[facing=south,type=bottom,waterlogged=true]
conquest:mossy_mallorn_log_corner_slab[facing=south,type=bottom,waterlogged=false]
conquest:mossy_mallorn_log_corner_slab[facing=west,type=top,waterlogged=true]
conquest:mossy_mallorn_log_corner_slab[facing=west,type=top,waterlogged=false]
conquest:mossy_mallorn_log_corner_slab[facing=west,type=bottom,waterlogged=true]
conquest:mossy_mallorn_log_corner_slab[facing=west,type=bottom,waterlogged=false]
conquest:mossy_mallorn_log_corner_slab[facing=east,type=top,waterlogged=true]
conquest:mossy_mallorn_log_corner_slab[facing=east,type=top,waterlogged=false]
conquest:mossy_mallorn_log_corner_slab[facing=east,type=bottom,waterlogged=true]
conquest:mossy_mallorn_log_corner_slab[facing=east,type=bottom,waterlogged=false]
conquest:mossy_mallorn_log_eighth_slab[facing=north,type=top,waterlogged=true]
conquest:mossy_mallorn_log_eighth_slab[facing=north,type=top,waterlogged=false]
conquest:mossy_mallorn_log_eighth_slab[facing=north,type=bottom,waterlogged=true]
conquest:mossy_mallorn_log_eighth_slab[facing=north,type=bottom,waterlogged=false]
conquest:mossy_mallorn_log_eighth_slab[facing=south,type=top,waterlogged=true]
conquest:mossy_mallorn_log_eighth_slab[facing=south,type=top,waterlogged=false]
conquest:mossy_mallorn_log_eighth_slab[facing=south,type=bottom,waterlogged=true]
conquest:mossy_mallorn_log_eighth_slab[facing=south,type=bottom,waterlogged=false]
conquest:mossy_mallorn_log_eighth_slab[facing=west,type=top,waterlogged=true]
conquest:mossy_mallorn_log_eighth_slab[facing=west,type=top,waterlogged=false]
conquest:mossy_mallorn_log_eighth_slab[facing=west,type=bottom,waterlogged=true]
conquest:mossy_mallorn_log_eighth_slab[facing=west,type=bottom,waterlogged=false]
conquest:mossy_mallorn_log_eighth_slab[facing=east,type=top,waterlogged=true]
conquest:mossy_mallorn_log_eighth_slab[facing=east,type=top,waterlogged=false]
conquest:mossy_mallorn_log_eighth_slab[facing=east,type=bottom,waterlogged=true]
conquest:mossy_mallorn_log_eighth_slab[facing=east,type=bottom,waterlogged=false]
conquest:mossy_mallorn_log_large_branch[east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:mossy_mallorn_log_large_branch[east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:mossy_mallorn_log_large_branch[east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:mossy_mallorn_log_large_branch[east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:mossy_mallorn_log_large_branch[east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:mossy_mallorn_log_large_branch[east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:mossy_mallorn_log_large_branch[east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:mossy_mallorn_log_large_branch[east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:mossy_mallorn_log_large_branch[east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:mossy_mallorn_log_large_branch[east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:mossy_mallorn_log_large_branch[east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:mossy_mallorn_log_large_branch[east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:mossy_mallorn_log_large_branch[east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:mossy_mallorn_log_large_branch[east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:mossy_mallorn_log_large_branch[east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:mossy_mallorn_log_large_branch[east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:mossy_mallorn_log_large_branch[east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:mossy_mallorn_log_large_branch[east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:mossy_mallorn_log_large_branch[east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:mossy_mallorn_log_large_branch[east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:mossy_mallorn_log_large_branch[east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:mossy_mallorn_log_large_branch[east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:mossy_mallorn_log_large_branch[east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:mossy_mallorn_log_large_branch[east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:mossy_mallorn_log_large_branch[east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:mossy_mallorn_log_large_branch[east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:mossy_mallorn_log_large_branch[east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:mossy_mallorn_log_large_branch[east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:mossy_mallorn_log_large_branch[east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:mossy_mallorn_log_large_branch[east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:mossy_mallorn_log_large_branch[east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:mossy_mallorn_log_large_branch[east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:mossy_mallorn_log_large_branch[east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:mossy_mallorn_log_large_branch[east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:mossy_mallorn_log_large_branch[east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:mossy_mallorn_log_large_branch[east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:mossy_mallorn_log_large_branch[east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:mossy_mallorn_log_large_branch[east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:mossy_mallorn_log_large_branch[east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:mossy_mallorn_log_large_branch[east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:mossy_mallorn_log_large_branch[east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:mossy_mallorn_log_large_branch[east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:mossy_mallorn_log_large_branch[east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:mossy_mallorn_log_large_branch[east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:mossy_mallorn_log_large_branch[east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:mossy_mallorn_log_large_branch[east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:mossy_mallorn_log_large_branch[east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:mossy_mallorn_log_large_branch[east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:mossy_mallorn_log_large_branch[east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:mossy_mallorn_log_large_branch[east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:mossy_mallorn_log_large_branch[east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:mossy_mallorn_log_large_branch[east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:mossy_mallorn_log_large_branch[east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:mossy_mallorn_log_large_branch[east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:mossy_mallorn_log_large_branch[east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:mossy_mallorn_log_large_branch[east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:mossy_mallorn_log_large_branch[east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:mossy_mallorn_log_large_branch[east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:mossy_mallorn_log_large_branch[east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:mossy_mallorn_log_large_branch[east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:mossy_mallorn_log_large_branch[east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:mossy_mallorn_log_large_branch[east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:mossy_mallorn_log_large_branch[east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:mossy_mallorn_log_large_branch[east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:mossy_mallorn_log_pillar[layer=1,waterlogged=true]
conquest:mossy_mallorn_log_pillar[layer=1,waterlogged=false]
conquest:mossy_mallorn_log_pillar[layer=2,waterlogged=true]
conquest:mossy_mallorn_log_pillar[layer=2,waterlogged=false]
conquest:mossy_mallorn_log_pillar[layer=3,waterlogged=true]
conquest:mossy_mallorn_log_pillar[layer=3,waterlogged=false]
conquest:mossy_mallorn_log_pillar[layer=4,waterlogged=true]
conquest:mossy_mallorn_log_pillar[layer=4,waterlogged=false]
conquest:mossy_mallorn_log_pillar[layer=5,waterlogged=true]
conquest:mossy_mallorn_log_pillar[layer=5,waterlogged=false]
conquest:mossy_mallorn_log_quarter_slab[facing=north,layer=1,type=top,waterlogged=true]
conquest:mossy_mallorn_log_quarter_slab[facing=north,layer=1,type=top,waterlogged=false]
conquest:mossy_mallorn_log_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=true]
conquest:mossy_mallorn_log_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=false]
conquest:mossy_mallorn_log_quarter_slab[facing=north,layer=2,type=top,waterlogged=true]
conquest:mossy_mallorn_log_quarter_slab[facing=north,layer=2,type=top,waterlogged=false]
conquest:mossy_mallorn_log_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=true]
conquest:mossy_mallorn_log_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=false]
conquest:mossy_mallorn_log_quarter_slab[facing=north,layer=3,type=top,waterlogged=true]
conquest:mossy_mallorn_log_quarter_slab[facing=north,layer=3,type=top,waterlogged=false]
conquest:mossy_mallorn_log_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=true]
conquest:mossy_mallorn_log_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=false]
conquest:mossy_mallorn_log_quarter_slab[facing=south,layer=1,type=top,waterlogged=true]
conquest:mossy_mallorn_log_quarter_slab[facing=south,layer=1,type=top,waterlogged=false]
conquest:mossy_mallorn_log_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=true]
conquest:mossy_mallorn_log_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=false]
conquest:mossy_mallorn_log_quarter_slab[facing=south,layer=2,type=top,waterlogged=true]
conquest:mossy_mallorn_log_quarter_slab[facing=south,layer=2,type=top,waterlogged=false]
conquest:mossy_mallorn_log_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=true]
conquest:mossy_mallorn_log_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=false]
conquest:mossy_mallorn_log_quarter_slab[facing=south,layer=3,type=top,waterlogged=true]
conquest:mossy_mallorn_log_quarter_slab[facing=south,layer=3,type=top,waterlogged=false]
conquest:mossy_mallorn_log_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=true]
conquest:mossy_mallorn_log_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=false]
conquest:mossy_mallorn_log_quarter_slab[facing=west,layer=1,type=top,waterlogged=true]
conquest:mossy_mallorn_log_quarter_slab[facing=west,layer=1,type=top,waterlogged=false]
conquest:mossy_mallorn_log_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=true]
conquest:mossy_mallorn_log_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=false]
conquest:mossy_mallorn_log_quarter_slab[facing=west,layer=2,type=top,waterlogged=true]
conquest:mossy_mallorn_log_quarter_slab[facing=west,layer=2,type=top,waterlogged=false]
conquest:mossy_mallorn_log_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=true]
conquest:mossy_mallorn_log_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=false]
conquest:mossy_mallorn_log_quarter_slab[facing=west,layer=3,type=top,waterlogged=true]
conquest:mossy_mallorn_log_quarter_slab[facing=west,layer=3,type=top,waterlogged=false]
conquest:mossy_mallorn_log_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=true]
conquest:mossy_mallorn_log_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=false]
conquest:mossy_mallorn_log_quarter_slab[facing=east,layer=1,type=top,waterlogged=true]
conquest:mossy_mallorn_log_quarter_slab[facing=east,layer=1,type=top,waterlogged=false]
conquest:mossy_mallorn_log_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=true]
conquest:mossy_mallorn_log_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=false]
conquest:mossy_mallorn_log_quarter_slab[facing=east,layer=2,type=top,waterlogged=true]
conquest:mossy_mallorn_log_quarter_slab[facing=east,layer=2,type=top,waterlogged=false]
conquest:mossy_mallorn_log_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=true]
conquest:mossy_mallorn_log_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=false]
conquest:mossy_mallorn_log_quarter_slab[facing=east,layer=3,type=top,waterlogged=true]
conquest:mossy_mallorn_log_quarter_slab[facing=east,layer=3,type=top,waterlogged=false]
conquest:mossy_mallorn_log_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=true]
conquest:mossy_mallorn_log_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=false]
conquest:mossy_mallorn_log_slab[layer=1,type=top,waterlogged=true]
conquest:mossy_mallorn_log_slab[layer=1,type=top,waterlogged=false]
conquest:mossy_mallorn_log_slab[layer=1,type=bottom,waterlogged=true]
conquest:mossy_mallorn_log_slab[layer=1,type=bottom,waterlogged=false]
conquest:mossy_mallorn_log_slab[layer=2,type=top,waterlogged=true]
conquest:mossy_mallorn_log_slab[layer=2,type=top,waterlogged=false]
conquest:mossy_mallorn_log_slab[layer=2,type=bottom,waterlogged=true]
conquest:mossy_mallorn_log_slab[layer=2,type=bottom,waterlogged=false]
conquest:mossy_mallorn_log_slab[layer=3,type=top,waterlogged=true]
conquest:mossy_mallorn_log_slab[layer=3,type=top,waterlogged=false]
conquest:mossy_mallorn_log_slab[layer=3,type=bottom,waterlogged=true]
conquest:mossy_mallorn_log_slab[layer=3,type=bottom,waterlogged=false]
conquest:mossy_mallorn_log_slab[layer=4,type=top,waterlogged=true]
conquest:mossy_mallorn_log_slab[layer=4,type=top,waterlogged=false]
conquest:mossy_mallorn_log_slab[layer=4,type=bottom,waterlogged=true]
conquest:mossy_mallorn_log_slab[layer=4,type=bottom,waterlogged=false]
conquest:mossy_mallorn_log_small_branch[east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:mossy_mallorn_log_small_branch[east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:mossy_mallorn_log_small_branch[east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:mossy_mallorn_log_small_branch[east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:mossy_mallorn_log_small_branch[east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:mossy_mallorn_log_small_branch[east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:mossy_mallorn_log_small_branch[east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:mossy_mallorn_log_small_branch[east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:mossy_mallorn_log_small_branch[east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:mossy_mallorn_log_small_branch[east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:mossy_mallorn_log_small_branch[east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:mossy_mallorn_log_small_branch[east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:mossy_mallorn_log_small_branch[east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:mossy_mallorn_log_small_branch[east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:mossy_mallorn_log_small_branch[east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:mossy_mallorn_log_small_branch[east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:mossy_mallorn_log_small_branch[east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:mossy_mallorn_log_small_branch[east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:mossy_mallorn_log_small_branch[east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:mossy_mallorn_log_small_branch[east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:mossy_mallorn_log_small_branch[east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:mossy_mallorn_log_small_branch[east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:mossy_mallorn_log_small_branch[east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:mossy_mallorn_log_small_branch[east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:mossy_mallorn_log_small_branch[east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:mossy_mallorn_log_small_branch[east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:mossy_mallorn_log_small_branch[east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:mossy_mallorn_log_small_branch[east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:mossy_mallorn_log_small_branch[east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:mossy_mallorn_log_small_branch[east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:mossy_mallorn_log_small_branch[east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:mossy_mallorn_log_small_branch[east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:mossy_mallorn_log_small_branch[east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:mossy_mallorn_log_small_branch[east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:mossy_mallorn_log_small_branch[east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:mossy_mallorn_log_small_branch[east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:mossy_mallorn_log_small_branch[east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:mossy_mallorn_log_small_branch[east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:mossy_mallorn_log_small_branch[east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:mossy_mallorn_log_small_branch[east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:mossy_mallorn_log_small_branch[east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:mossy_mallorn_log_small_branch[east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:mossy_mallorn_log_small_branch[east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:mossy_mallorn_log_small_branch[east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:mossy_mallorn_log_small_branch[east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:mossy_mallorn_log_small_branch[east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:mossy_mallorn_log_small_branch[east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:mossy_mallorn_log_small_branch[east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:mossy_mallorn_log_small_branch[east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:mossy_mallorn_log_small_branch[east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:mossy_mallorn_log_small_branch[east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:mossy_mallorn_log_small_branch[east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:mossy_mallorn_log_small_branch[east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:mossy_mallorn_log_small_branch[east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:mossy_mallorn_log_small_branch[east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:mossy_mallorn_log_small_branch[east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:mossy_mallorn_log_small_branch[east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:mossy_mallorn_log_small_branch[east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:mossy_mallorn_log_small_branch[east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:mossy_mallorn_log_small_branch[east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:mossy_mallorn_log_small_branch[east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:mossy_mallorn_log_small_branch[east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:mossy_mallorn_log_small_branch[east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:mossy_mallorn_log_small_branch[east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:mossy_mallorn_log_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:mossy_mallorn_log_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:mossy_mallorn_log_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:mossy_mallorn_log_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:mossy_mallorn_log_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:mossy_mallorn_log_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:mossy_mallorn_log_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:mossy_mallorn_log_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:mossy_mallorn_log_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:mossy_mallorn_log_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:mossy_mallorn_log_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:mossy_mallorn_log_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:mossy_mallorn_log_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:mossy_mallorn_log_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:mossy_mallorn_log_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:mossy_mallorn_log_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:mossy_mallorn_log_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:mossy_mallorn_log_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:mossy_mallorn_log_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:mossy_mallorn_log_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:mossy_mallorn_log_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:mossy_mallorn_log_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:mossy_mallorn_log_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:mossy_mallorn_log_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:mossy_mallorn_log_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:mossy_mallorn_log_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:mossy_mallorn_log_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:mossy_mallorn_log_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:mossy_mallorn_log_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:mossy_mallorn_log_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:mossy_mallorn_log_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:mossy_mallorn_log_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:mossy_mallorn_log_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:mossy_mallorn_log_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:mossy_mallorn_log_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:mossy_mallorn_log_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:mossy_mallorn_log_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:mossy_mallorn_log_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:mossy_mallorn_log_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:mossy_mallorn_log_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:mossy_mallorn_log_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:mossy_mallorn_log_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:mossy_mallorn_log_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:mossy_mallorn_log_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:mossy_mallorn_log_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:mossy_mallorn_log_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:mossy_mallorn_log_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:mossy_mallorn_log_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:mossy_mallorn_log_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:mossy_mallorn_log_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:mossy_mallorn_log_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:mossy_mallorn_log_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:mossy_mallorn_log_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:mossy_mallorn_log_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:mossy_mallorn_log_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:mossy_mallorn_log_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:mossy_mallorn_log_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:mossy_mallorn_log_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:mossy_mallorn_log_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:mossy_mallorn_log_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:mossy_mallorn_log_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:mossy_mallorn_log_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:mossy_mallorn_log_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:mossy_mallorn_log_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:mossy_mallorn_log_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:mossy_mallorn_log_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:mossy_mallorn_log_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:mossy_mallorn_log_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:mossy_mallorn_log_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:mossy_mallorn_log_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:mossy_mallorn_log_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:mossy_mallorn_log_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:mossy_mallorn_log_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:mossy_mallorn_log_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:mossy_mallorn_log_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:mossy_mallorn_log_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:mossy_mallorn_log_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:mossy_mallorn_log_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:mossy_mallorn_log_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:mossy_mallorn_log_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:mossy_mallorn_log_stump[down=true,layer=1,waterlogged=true]
conquest:mossy_mallorn_log_stump[down=true,layer=1,waterlogged=false]
conquest:mossy_mallorn_log_stump[down=true,layer=2,waterlogged=true]
conquest:mossy_mallorn_log_stump[down=true,layer=2,waterlogged=false]
conquest:mossy_mallorn_log_stump[down=true,layer=3,waterlogged=true]
conquest:mossy_mallorn_log_stump[down=true,layer=3,waterlogged=false]
conquest:mossy_mallorn_log_stump[down=true,layer=4,waterlogged=true]
conquest:mossy_mallorn_log_stump[down=true,layer=4,waterlogged=false]
conquest:mossy_mallorn_log_stump[down=true,layer=5,waterlogged=true]
conquest:mossy_mallorn_log_stump[down=true,layer=5,waterlogged=false]
conquest:mossy_mallorn_log_stump[down=false,layer=1,waterlogged=true]
conquest:mossy_mallorn_log_stump[down=false,layer=1,waterlogged=false]
conquest:mossy_mallorn_log_stump[down=false,layer=2,waterlogged=true]
conquest:mossy_mallorn_log_stump[down=false,layer=2,waterlogged=false]
conquest:mossy_mallorn_log_stump[down=false,layer=3,waterlogged=true]
conquest:mossy_mallorn_log_stump[down=false,layer=3,waterlogged=false]
conquest:mossy_mallorn_log_stump[down=false,layer=4,waterlogged=true]
conquest:mossy_mallorn_log_stump[down=false,layer=4,waterlogged=false]
conquest:mossy_mallorn_log_stump[down=false,layer=5,waterlogged=true]
conquest:mossy_mallorn_log_stump[down=false,layer=5,waterlogged=false]
conquest:mossy_mallorn_log_vertical_corner[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:mossy_mallorn_log_vertical_corner[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:mossy_mallorn_log_vertical_corner[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:mossy_mallorn_log_vertical_corner[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:mossy_mallorn_log_vertical_corner[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:mossy_mallorn_log_vertical_corner[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:mossy_mallorn_log_vertical_corner[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:mossy_mallorn_log_vertical_corner[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:mossy_mallorn_log_vertical_corner[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:mossy_mallorn_log_vertical_corner[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:mossy_mallorn_log_vertical_corner[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:mossy_mallorn_log_vertical_corner[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:mossy_mallorn_log_vertical_corner[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:mossy_mallorn_log_vertical_corner[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:mossy_mallorn_log_vertical_corner[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:mossy_mallorn_log_vertical_corner[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:mossy_mallorn_log_vertical_corner[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:mossy_mallorn_log_vertical_corner[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:mossy_mallorn_log_vertical_corner[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:mossy_mallorn_log_vertical_corner[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:mossy_mallorn_log_vertical_corner[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:mossy_mallorn_log_vertical_corner[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:mossy_mallorn_log_vertical_corner[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:mossy_mallorn_log_vertical_corner[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:mossy_mallorn_log_vertical_corner[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:mossy_mallorn_log_vertical_corner[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:mossy_mallorn_log_vertical_corner[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:mossy_mallorn_log_vertical_corner[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:mossy_mallorn_log_vertical_corner[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:mossy_mallorn_log_vertical_corner[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:mossy_mallorn_log_vertical_corner[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:mossy_mallorn_log_vertical_corner[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:mossy_mallorn_log_vertical_corner[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:mossy_mallorn_log_vertical_corner[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:mossy_mallorn_log_vertical_corner[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:mossy_mallorn_log_vertical_corner[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:mossy_mallorn_log_vertical_corner[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:mossy_mallorn_log_vertical_corner[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:mossy_mallorn_log_vertical_corner[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:mossy_mallorn_log_vertical_corner[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:mossy_mallorn_log_vertical_corner[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:mossy_mallorn_log_vertical_corner[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:mossy_mallorn_log_vertical_corner[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:mossy_mallorn_log_vertical_corner[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:mossy_mallorn_log_vertical_corner[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:mossy_mallorn_log_vertical_corner[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:mossy_mallorn_log_vertical_corner[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:mossy_mallorn_log_vertical_corner[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:mossy_mallorn_log_vertical_corner[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:mossy_mallorn_log_vertical_corner[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:mossy_mallorn_log_vertical_corner[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:mossy_mallorn_log_vertical_corner[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:mossy_mallorn_log_vertical_corner[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:mossy_mallorn_log_vertical_corner[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:mossy_mallorn_log_vertical_corner[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:mossy_mallorn_log_vertical_corner[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:mossy_mallorn_log_vertical_corner[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:mossy_mallorn_log_vertical_corner[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:mossy_mallorn_log_vertical_corner[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:mossy_mallorn_log_vertical_corner[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:mossy_mallorn_log_vertical_corner[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:mossy_mallorn_log_vertical_corner[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:mossy_mallorn_log_vertical_corner[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:mossy_mallorn_log_vertical_corner[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:mossy_mallorn_log_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:mossy_mallorn_log_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:mossy_mallorn_log_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:mossy_mallorn_log_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:mossy_mallorn_log_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:mossy_mallorn_log_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:mossy_mallorn_log_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:mossy_mallorn_log_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:mossy_mallorn_log_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:mossy_mallorn_log_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:mossy_mallorn_log_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:mossy_mallorn_log_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:mossy_mallorn_log_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:mossy_mallorn_log_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:mossy_mallorn_log_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:mossy_mallorn_log_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:mossy_mallorn_log_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:mossy_mallorn_log_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:mossy_mallorn_log_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:mossy_mallorn_log_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:mossy_mallorn_log_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:mossy_mallorn_log_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:mossy_mallorn_log_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:mossy_mallorn_log_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:mossy_mallorn_log_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:mossy_mallorn_log_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:mossy_mallorn_log_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:mossy_mallorn_log_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:mossy_mallorn_log_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:mossy_mallorn_log_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:mossy_mallorn_log_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:mossy_mallorn_log_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:mossy_mallorn_log_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:mossy_mallorn_log_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:mossy_mallorn_log_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:mossy_mallorn_log_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:mossy_mallorn_log_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:mossy_mallorn_log_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:mossy_mallorn_log_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:mossy_mallorn_log_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:mossy_mallorn_log_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:mossy_mallorn_log_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:mossy_mallorn_log_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:mossy_mallorn_log_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:mossy_mallorn_log_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:mossy_mallorn_log_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:mossy_mallorn_log_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:mossy_mallorn_log_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:mossy_mallorn_log_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:mossy_mallorn_log_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:mossy_mallorn_log_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:mossy_mallorn_log_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:mossy_mallorn_log_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:mossy_mallorn_log_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:mossy_mallorn_log_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:mossy_mallorn_log_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:mossy_mallorn_log_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:mossy_mallorn_log_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:mossy_mallorn_log_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:mossy_mallorn_log_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:mossy_mallorn_log_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:mossy_mallorn_log_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:mossy_mallorn_log_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:mossy_mallorn_log_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:mossy_mallorn_log_vertical_quarter[down=true,extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:mossy_mallorn_log_vertical_quarter[down=true,extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:mossy_mallorn_log_vertical_quarter[down=true,extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:mossy_mallorn_log_vertical_quarter[down=true,extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:mossy_mallorn_log_vertical_quarter[down=true,extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:mossy_mallorn_log_vertical_quarter[down=true,extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:mossy_mallorn_log_vertical_quarter[down=true,extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:mossy_mallorn_log_vertical_quarter[down=true,extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:mossy_mallorn_log_vertical_quarter[down=true,extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:mossy_mallorn_log_vertical_quarter[down=true,extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:mossy_mallorn_log_vertical_quarter[down=true,extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:mossy_mallorn_log_vertical_quarter[down=true,extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:mossy_mallorn_log_vertical_quarter[down=true,extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:mossy_mallorn_log_vertical_quarter[down=true,extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:mossy_mallorn_log_vertical_quarter[down=true,extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:mossy_mallorn_log_vertical_quarter[down=true,extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:mossy_mallorn_log_vertical_quarter[down=true,extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:mossy_mallorn_log_vertical_quarter[down=true,extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:mossy_mallorn_log_vertical_quarter[down=true,extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:mossy_mallorn_log_vertical_quarter[down=true,extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:mossy_mallorn_log_vertical_quarter[down=true,extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:mossy_mallorn_log_vertical_quarter[down=true,extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:mossy_mallorn_log_vertical_quarter[down=true,extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:mossy_mallorn_log_vertical_quarter[down=true,extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:mossy_mallorn_log_vertical_quarter[down=true,extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:mossy_mallorn_log_vertical_quarter[down=true,extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:mossy_mallorn_log_vertical_quarter[down=true,extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:mossy_mallorn_log_vertical_quarter[down=true,extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:mossy_mallorn_log_vertical_quarter[down=true,extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:mossy_mallorn_log_vertical_quarter[down=true,extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:mossy_mallorn_log_vertical_quarter[down=true,extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:mossy_mallorn_log_vertical_quarter[down=true,extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:mossy_mallorn_log_vertical_quarter[down=true,extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:mossy_mallorn_log_vertical_quarter[down=true,extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:mossy_mallorn_log_vertical_quarter[down=true,extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:mossy_mallorn_log_vertical_quarter[down=true,extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:mossy_mallorn_log_vertical_quarter[down=true,extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:mossy_mallorn_log_vertical_quarter[down=true,extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:mossy_mallorn_log_vertical_quarter[down=true,extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:mossy_mallorn_log_vertical_quarter[down=true,extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:mossy_mallorn_log_vertical_quarter[down=true,extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:mossy_mallorn_log_vertical_quarter[down=true,extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:mossy_mallorn_log_vertical_quarter[down=true,extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:mossy_mallorn_log_vertical_quarter[down=true,extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:mossy_mallorn_log_vertical_quarter[down=true,extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:mossy_mallorn_log_vertical_quarter[down=true,extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:mossy_mallorn_log_vertical_quarter[down=true,extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:mossy_mallorn_log_vertical_quarter[down=true,extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:mossy_mallorn_log_vertical_quarter[down=true,extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:mossy_mallorn_log_vertical_quarter[down=true,extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:mossy_mallorn_log_vertical_quarter[down=true,extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:mossy_mallorn_log_vertical_quarter[down=true,extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:mossy_mallorn_log_vertical_quarter[down=true,extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:mossy_mallorn_log_vertical_quarter[down=true,extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:mossy_mallorn_log_vertical_quarter[down=true,extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:mossy_mallorn_log_vertical_quarter[down=true,extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:mossy_mallorn_log_vertical_quarter[down=true,extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:mossy_mallorn_log_vertical_quarter[down=true,extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:mossy_mallorn_log_vertical_quarter[down=true,extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:mossy_mallorn_log_vertical_quarter[down=true,extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:mossy_mallorn_log_vertical_quarter[down=true,extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:mossy_mallorn_log_vertical_quarter[down=true,extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:mossy_mallorn_log_vertical_quarter[down=true,extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:mossy_mallorn_log_vertical_quarter[down=true,extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:mossy_mallorn_log_vertical_quarter[down=false,extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:mossy_mallorn_log_vertical_quarter[down=false,extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:mossy_mallorn_log_vertical_quarter[down=false,extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:mossy_mallorn_log_vertical_quarter[down=false,extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:mossy_mallorn_log_vertical_quarter[down=false,extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:mossy_mallorn_log_vertical_quarter[down=false,extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:mossy_mallorn_log_vertical_quarter[down=false,extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:mossy_mallorn_log_vertical_quarter[down=false,extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:mossy_mallorn_log_vertical_quarter[down=false,extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:mossy_mallorn_log_vertical_quarter[down=false,extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:mossy_mallorn_log_vertical_quarter[down=false,extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:mossy_mallorn_log_vertical_quarter[down=false,extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:mossy_mallorn_log_vertical_quarter[down=false,extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:mossy_mallorn_log_vertical_quarter[down=false,extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:mossy_mallorn_log_vertical_quarter[down=false,extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:mossy_mallorn_log_vertical_quarter[down=false,extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:mossy_mallorn_log_vertical_quarter[down=false,extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:mossy_mallorn_log_vertical_quarter[down=false,extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:mossy_mallorn_log_vertical_quarter[down=false,extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:mossy_mallorn_log_vertical_quarter[down=false,extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:mossy_mallorn_log_vertical_quarter[down=false,extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:mossy_mallorn_log_vertical_quarter[down=false,extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:mossy_mallorn_log_vertical_quarter[down=false,extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:mossy_mallorn_log_vertical_quarter[down=false,extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:mossy_mallorn_log_vertical_quarter[down=false,extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:mossy_mallorn_log_vertical_quarter[down=false,extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:mossy_mallorn_log_vertical_quarter[down=false,extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:mossy_mallorn_log_vertical_quarter[down=false,extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:mossy_mallorn_log_vertical_quarter[down=false,extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:mossy_mallorn_log_vertical_quarter[down=false,extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:mossy_mallorn_log_vertical_quarter[down=false,extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:mossy_mallorn_log_vertical_quarter[down=false,extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:mossy_mallorn_log_vertical_quarter[down=false,extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:mossy_mallorn_log_vertical_quarter[down=false,extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:mossy_mallorn_log_vertical_quarter[down=false,extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:mossy_mallorn_log_vertical_quarter[down=false,extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:mossy_mallorn_log_vertical_quarter[down=false,extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:mossy_mallorn_log_vertical_quarter[down=false,extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:mossy_mallorn_log_vertical_quarter[down=false,extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:mossy_mallorn_log_vertical_quarter[down=false,extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:mossy_mallorn_log_vertical_quarter[down=false,extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:mossy_mallorn_log_vertical_quarter[down=false,extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:mossy_mallorn_log_vertical_quarter[down=false,extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:mossy_mallorn_log_vertical_quarter[down=false,extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:mossy_mallorn_log_vertical_quarter[down=false,extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:mossy_mallorn_log_vertical_quarter[down=false,extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:mossy_mallorn_log_vertical_quarter[down=false,extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:mossy_mallorn_log_vertical_quarter[down=false,extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:mossy_mallorn_log_vertical_quarter[down=false,extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:mossy_mallorn_log_vertical_quarter[down=false,extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:mossy_mallorn_log_vertical_quarter[down=false,extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:mossy_mallorn_log_vertical_quarter[down=false,extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:mossy_mallorn_log_vertical_quarter[down=false,extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:mossy_mallorn_log_vertical_quarter[down=false,extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:mossy_mallorn_log_vertical_quarter[down=false,extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:mossy_mallorn_log_vertical_quarter[down=false,extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:mossy_mallorn_log_vertical_quarter[down=false,extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:mossy_mallorn_log_vertical_quarter[down=false,extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:mossy_mallorn_log_vertical_quarter[down=false,extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:mossy_mallorn_log_vertical_quarter[down=false,extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:mossy_mallorn_log_vertical_quarter[down=false,extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:mossy_mallorn_log_vertical_quarter[down=false,extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:mossy_mallorn_log_vertical_quarter[down=false,extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:mossy_mallorn_log_vertical_quarter[down=false,extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:mossy_mallorn_log_vertical_slab[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:mossy_mallorn_log_vertical_slab[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:mossy_mallorn_log_vertical_slab[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:mossy_mallorn_log_vertical_slab[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:mossy_mallorn_log_vertical_slab[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:mossy_mallorn_log_vertical_slab[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:mossy_mallorn_log_vertical_slab[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:mossy_mallorn_log_vertical_slab[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:mossy_mallorn_log_vertical_slab[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:mossy_mallorn_log_vertical_slab[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:mossy_mallorn_log_vertical_slab[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:mossy_mallorn_log_vertical_slab[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:mossy_mallorn_log_vertical_slab[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:mossy_mallorn_log_vertical_slab[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:mossy_mallorn_log_vertical_slab[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:mossy_mallorn_log_vertical_slab[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:mossy_mallorn_log_vertical_slab[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:mossy_mallorn_log_vertical_slab[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:mossy_mallorn_log_vertical_slab[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:mossy_mallorn_log_vertical_slab[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:mossy_mallorn_log_vertical_slab[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:mossy_mallorn_log_vertical_slab[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:mossy_mallorn_log_vertical_slab[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:mossy_mallorn_log_vertical_slab[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:mossy_mallorn_log_vertical_slab[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:mossy_mallorn_log_vertical_slab[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:mossy_mallorn_log_vertical_slab[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:mossy_mallorn_log_vertical_slab[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:mossy_mallorn_log_vertical_slab[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:mossy_mallorn_log_vertical_slab[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:mossy_mallorn_log_vertical_slab[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:mossy_mallorn_log_vertical_slab[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:mossy_mallorn_log_vertical_slab[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:mossy_mallorn_log_vertical_slab[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:mossy_mallorn_log_vertical_slab[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:mossy_mallorn_log_vertical_slab[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:mossy_mallorn_log_vertical_slab[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:mossy_mallorn_log_vertical_slab[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:mossy_mallorn_log_vertical_slab[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:mossy_mallorn_log_vertical_slab[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:mossy_mallorn_log_vertical_slab[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:mossy_mallorn_log_vertical_slab[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:mossy_mallorn_log_vertical_slab[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:mossy_mallorn_log_vertical_slab[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:mossy_mallorn_log_vertical_slab[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:mossy_mallorn_log_vertical_slab[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:mossy_mallorn_log_vertical_slab[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:mossy_mallorn_log_vertical_slab[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:mossy_mallorn_log_vertical_slab[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:mossy_mallorn_log_vertical_slab[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:mossy_mallorn_log_vertical_slab[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:mossy_mallorn_log_vertical_slab[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:mossy_mallorn_log_vertical_slab[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:mossy_mallorn_log_vertical_slab[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:mossy_mallorn_log_vertical_slab[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:mossy_mallorn_log_vertical_slab[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:mossy_mallorn_log_vertical_slab[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:mossy_mallorn_log_vertical_slab[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:mossy_mallorn_log_vertical_slab[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:mossy_mallorn_log_vertical_slab[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:mossy_mallorn_log_vertical_slab[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:mossy_mallorn_log_vertical_slab[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:mossy_mallorn_log_vertical_slab[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:mossy_mallorn_log_vertical_slab[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:mossy_norway_spruce_dead_branches[facing=north,toggle=1]
conquest:mossy_norway_spruce_dead_branches[facing=north,toggle=2]
conquest:mossy_norway_spruce_dead_branches[facing=north,toggle=3]
conquest:mossy_norway_spruce_dead_branches[facing=north,toggle=4]
conquest:mossy_norway_spruce_dead_branches[facing=south,toggle=1]
conquest:mossy_norway_spruce_dead_branches[facing=south,toggle=2]
conquest:mossy_norway_spruce_dead_branches[facing=south,toggle=3]
conquest:mossy_norway_spruce_dead_branches[facing=south,toggle=4]
conquest:mossy_norway_spruce_dead_branches[facing=west,toggle=1]
conquest:mossy_norway_spruce_dead_branches[facing=west,toggle=2]
conquest:mossy_norway_spruce_dead_branches[facing=west,toggle=3]
conquest:mossy_norway_spruce_dead_branches[facing=west,toggle=4]
conquest:mossy_norway_spruce_dead_branches[facing=east,toggle=1]
conquest:mossy_norway_spruce_dead_branches[facing=east,toggle=2]
conquest:mossy_norway_spruce_dead_branches[facing=east,toggle=3]
conquest:mossy_norway_spruce_dead_branches[facing=east,toggle=4]
conquest:mossy_norway_spruce_dead_long_branches[facing=north,toggle=1]
conquest:mossy_norway_spruce_dead_long_branches[facing=north,toggle=2]
conquest:mossy_norway_spruce_dead_long_branches[facing=north,toggle=3]
conquest:mossy_norway_spruce_dead_long_branches[facing=south,toggle=1]
conquest:mossy_norway_spruce_dead_long_branches[facing=south,toggle=2]
conquest:mossy_norway_spruce_dead_long_branches[facing=south,toggle=3]
conquest:mossy_norway_spruce_dead_long_branches[facing=west,toggle=1]
conquest:mossy_norway_spruce_dead_long_branches[facing=west,toggle=2]
conquest:mossy_norway_spruce_dead_long_branches[facing=west,toggle=3]
conquest:mossy_norway_spruce_dead_long_branches[facing=east,toggle=1]
conquest:mossy_norway_spruce_dead_long_branches[facing=east,toggle=2]
conquest:mossy_norway_spruce_dead_long_branches[facing=east,toggle=3]
conquest:mossy_norway_spruce_log[axis=x]
conquest:mossy_norway_spruce_log[axis=y]
conquest:mossy_norway_spruce_log[axis=z]
conquest:mossy_norway_spruce_log_bark[axis=x]
conquest:mossy_norway_spruce_log_bark[axis=y]
conquest:mossy_norway_spruce_log_bark[axis=z]
conquest:mossy_norway_spruce_log_branch[east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:mossy_norway_spruce_log_branch[east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:mossy_norway_spruce_log_branch[east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:mossy_norway_spruce_log_branch[east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:mossy_norway_spruce_log_branch[east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:mossy_norway_spruce_log_branch[east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:mossy_norway_spruce_log_branch[east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:mossy_norway_spruce_log_branch[east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:mossy_norway_spruce_log_branch[east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:mossy_norway_spruce_log_branch[east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:mossy_norway_spruce_log_branch[east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:mossy_norway_spruce_log_branch[east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:mossy_norway_spruce_log_branch[east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:mossy_norway_spruce_log_branch[east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:mossy_norway_spruce_log_branch[east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:mossy_norway_spruce_log_branch[east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:mossy_norway_spruce_log_branch[east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:mossy_norway_spruce_log_branch[east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:mossy_norway_spruce_log_branch[east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:mossy_norway_spruce_log_branch[east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:mossy_norway_spruce_log_branch[east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:mossy_norway_spruce_log_branch[east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:mossy_norway_spruce_log_branch[east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:mossy_norway_spruce_log_branch[east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:mossy_norway_spruce_log_branch[east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:mossy_norway_spruce_log_branch[east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:mossy_norway_spruce_log_branch[east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:mossy_norway_spruce_log_branch[east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:mossy_norway_spruce_log_branch[east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:mossy_norway_spruce_log_branch[east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:mossy_norway_spruce_log_branch[east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:mossy_norway_spruce_log_branch[east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:mossy_norway_spruce_log_branch[east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:mossy_norway_spruce_log_branch[east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:mossy_norway_spruce_log_branch[east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:mossy_norway_spruce_log_branch[east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:mossy_norway_spruce_log_branch[east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:mossy_norway_spruce_log_branch[east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:mossy_norway_spruce_log_branch[east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:mossy_norway_spruce_log_branch[east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:mossy_norway_spruce_log_branch[east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:mossy_norway_spruce_log_branch[east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:mossy_norway_spruce_log_branch[east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:mossy_norway_spruce_log_branch[east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:mossy_norway_spruce_log_branch[east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:mossy_norway_spruce_log_branch[east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:mossy_norway_spruce_log_branch[east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:mossy_norway_spruce_log_branch[east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:mossy_norway_spruce_log_branch[east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:mossy_norway_spruce_log_branch[east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:mossy_norway_spruce_log_branch[east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:mossy_norway_spruce_log_branch[east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:mossy_norway_spruce_log_branch[east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:mossy_norway_spruce_log_branch[east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:mossy_norway_spruce_log_branch[east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:mossy_norway_spruce_log_branch[east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:mossy_norway_spruce_log_branch[east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:mossy_norway_spruce_log_branch[east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:mossy_norway_spruce_log_branch[east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:mossy_norway_spruce_log_branch[east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:mossy_norway_spruce_log_branch[east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:mossy_norway_spruce_log_branch[east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:mossy_norway_spruce_log_branch[east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:mossy_norway_spruce_log_branch[east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:mossy_norway_spruce_log_corner_slab[facing=north,type=top,waterlogged=true]
conquest:mossy_norway_spruce_log_corner_slab[facing=north,type=top,waterlogged=false]
conquest:mossy_norway_spruce_log_corner_slab[facing=north,type=bottom,waterlogged=true]
conquest:mossy_norway_spruce_log_corner_slab[facing=north,type=bottom,waterlogged=false]
conquest:mossy_norway_spruce_log_corner_slab[facing=south,type=top,waterlogged=true]
conquest:mossy_norway_spruce_log_corner_slab[facing=south,type=top,waterlogged=false]
conquest:mossy_norway_spruce_log_corner_slab[facing=south,type=bottom,waterlogged=true]
conquest:mossy_norway_spruce_log_corner_slab[facing=south,type=bottom,waterlogged=false]
conquest:mossy_norway_spruce_log_corner_slab[facing=west,type=top,waterlogged=true]
conquest:mossy_norway_spruce_log_corner_slab[facing=west,type=top,waterlogged=false]
conquest:mossy_norway_spruce_log_corner_slab[facing=west,type=bottom,waterlogged=true]
conquest:mossy_norway_spruce_log_corner_slab[facing=west,type=bottom,waterlogged=false]
conquest:mossy_norway_spruce_log_corner_slab[facing=east,type=top,waterlogged=true]
conquest:mossy_norway_spruce_log_corner_slab[facing=east,type=top,waterlogged=false]
conquest:mossy_norway_spruce_log_corner_slab[facing=east,type=bottom,waterlogged=true]
conquest:mossy_norway_spruce_log_corner_slab[facing=east,type=bottom,waterlogged=false]
conquest:mossy_norway_spruce_log_eighth_slab[facing=north,type=top,waterlogged=true]
conquest:mossy_norway_spruce_log_eighth_slab[facing=north,type=top,waterlogged=false]
conquest:mossy_norway_spruce_log_eighth_slab[facing=north,type=bottom,waterlogged=true]
conquest:mossy_norway_spruce_log_eighth_slab[facing=north,type=bottom,waterlogged=false]
conquest:mossy_norway_spruce_log_eighth_slab[facing=south,type=top,waterlogged=true]
conquest:mossy_norway_spruce_log_eighth_slab[facing=south,type=top,waterlogged=false]
conquest:mossy_norway_spruce_log_eighth_slab[facing=south,type=bottom,waterlogged=true]
conquest:mossy_norway_spruce_log_eighth_slab[facing=south,type=bottom,waterlogged=false]
conquest:mossy_norway_spruce_log_eighth_slab[facing=west,type=top,waterlogged=true]
conquest:mossy_norway_spruce_log_eighth_slab[facing=west,type=top,waterlogged=false]
conquest:mossy_norway_spruce_log_eighth_slab[facing=west,type=bottom,waterlogged=true]
conquest:mossy_norway_spruce_log_eighth_slab[facing=west,type=bottom,waterlogged=false]
conquest:mossy_norway_spruce_log_eighth_slab[facing=east,type=top,waterlogged=true]
conquest:mossy_norway_spruce_log_eighth_slab[facing=east,type=top,waterlogged=false]
conquest:mossy_norway_spruce_log_eighth_slab[facing=east,type=bottom,waterlogged=true]
conquest:mossy_norway_spruce_log_eighth_slab[facing=east,type=bottom,waterlogged=false]
conquest:mossy_norway_spruce_log_large_branch[east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:mossy_norway_spruce_log_large_branch[east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:mossy_norway_spruce_log_large_branch[east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:mossy_norway_spruce_log_large_branch[east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:mossy_norway_spruce_log_large_branch[east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:mossy_norway_spruce_log_large_branch[east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:mossy_norway_spruce_log_large_branch[east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:mossy_norway_spruce_log_large_branch[east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:mossy_norway_spruce_log_large_branch[east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:mossy_norway_spruce_log_large_branch[east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:mossy_norway_spruce_log_large_branch[east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:mossy_norway_spruce_log_large_branch[east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:mossy_norway_spruce_log_large_branch[east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:mossy_norway_spruce_log_large_branch[east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:mossy_norway_spruce_log_large_branch[east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:mossy_norway_spruce_log_large_branch[east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:mossy_norway_spruce_log_large_branch[east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:mossy_norway_spruce_log_large_branch[east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:mossy_norway_spruce_log_large_branch[east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:mossy_norway_spruce_log_large_branch[east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:mossy_norway_spruce_log_large_branch[east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:mossy_norway_spruce_log_large_branch[east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:mossy_norway_spruce_log_large_branch[east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:mossy_norway_spruce_log_large_branch[east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:mossy_norway_spruce_log_large_branch[east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:mossy_norway_spruce_log_large_branch[east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:mossy_norway_spruce_log_large_branch[east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:mossy_norway_spruce_log_large_branch[east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:mossy_norway_spruce_log_large_branch[east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:mossy_norway_spruce_log_large_branch[east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:mossy_norway_spruce_log_large_branch[east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:mossy_norway_spruce_log_large_branch[east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:mossy_norway_spruce_log_large_branch[east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:mossy_norway_spruce_log_large_branch[east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:mossy_norway_spruce_log_large_branch[east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:mossy_norway_spruce_log_large_branch[east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:mossy_norway_spruce_log_large_branch[east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:mossy_norway_spruce_log_large_branch[east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:mossy_norway_spruce_log_large_branch[east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:mossy_norway_spruce_log_large_branch[east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:mossy_norway_spruce_log_large_branch[east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:mossy_norway_spruce_log_large_branch[east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:mossy_norway_spruce_log_large_branch[east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:mossy_norway_spruce_log_large_branch[east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:mossy_norway_spruce_log_large_branch[east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:mossy_norway_spruce_log_large_branch[east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:mossy_norway_spruce_log_large_branch[east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:mossy_norway_spruce_log_large_branch[east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:mossy_norway_spruce_log_large_branch[east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:mossy_norway_spruce_log_large_branch[east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:mossy_norway_spruce_log_large_branch[east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:mossy_norway_spruce_log_large_branch[east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:mossy_norway_spruce_log_large_branch[east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:mossy_norway_spruce_log_large_branch[east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:mossy_norway_spruce_log_large_branch[east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:mossy_norway_spruce_log_large_branch[east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:mossy_norway_spruce_log_large_branch[east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:mossy_norway_spruce_log_large_branch[east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:mossy_norway_spruce_log_large_branch[east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:mossy_norway_spruce_log_large_branch[east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:mossy_norway_spruce_log_large_branch[east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:mossy_norway_spruce_log_large_branch[east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:mossy_norway_spruce_log_large_branch[east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:mossy_norway_spruce_log_large_branch[east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:mossy_norway_spruce_log_pillar[layer=1,waterlogged=true]
conquest:mossy_norway_spruce_log_pillar[layer=1,waterlogged=false]
conquest:mossy_norway_spruce_log_pillar[layer=2,waterlogged=true]
conquest:mossy_norway_spruce_log_pillar[layer=2,waterlogged=false]
conquest:mossy_norway_spruce_log_pillar[layer=3,waterlogged=true]
conquest:mossy_norway_spruce_log_pillar[layer=3,waterlogged=false]
conquest:mossy_norway_spruce_log_pillar[layer=4,waterlogged=true]
conquest:mossy_norway_spruce_log_pillar[layer=4,waterlogged=false]
conquest:mossy_norway_spruce_log_pillar[layer=5,waterlogged=true]
conquest:mossy_norway_spruce_log_pillar[layer=5,waterlogged=false]
conquest:mossy_norway_spruce_log_quarter_slab[facing=north,layer=1,type=top,waterlogged=true]
conquest:mossy_norway_spruce_log_quarter_slab[facing=north,layer=1,type=top,waterlogged=false]
conquest:mossy_norway_spruce_log_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=true]
conquest:mossy_norway_spruce_log_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=false]
conquest:mossy_norway_spruce_log_quarter_slab[facing=north,layer=2,type=top,waterlogged=true]
conquest:mossy_norway_spruce_log_quarter_slab[facing=north,layer=2,type=top,waterlogged=false]
conquest:mossy_norway_spruce_log_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=true]
conquest:mossy_norway_spruce_log_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=false]
conquest:mossy_norway_spruce_log_quarter_slab[facing=north,layer=3,type=top,waterlogged=true]
conquest:mossy_norway_spruce_log_quarter_slab[facing=north,layer=3,type=top,waterlogged=false]
conquest:mossy_norway_spruce_log_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=true]
conquest:mossy_norway_spruce_log_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=false]
conquest:mossy_norway_spruce_log_quarter_slab[facing=south,layer=1,type=top,waterlogged=true]
conquest:mossy_norway_spruce_log_quarter_slab[facing=south,layer=1,type=top,waterlogged=false]
conquest:mossy_norway_spruce_log_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=true]
conquest:mossy_norway_spruce_log_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=false]
conquest:mossy_norway_spruce_log_quarter_slab[facing=south,layer=2,type=top,waterlogged=true]
conquest:mossy_norway_spruce_log_quarter_slab[facing=south,layer=2,type=top,waterlogged=false]
conquest:mossy_norway_spruce_log_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=true]
conquest:mossy_norway_spruce_log_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=false]
conquest:mossy_norway_spruce_log_quarter_slab[facing=south,layer=3,type=top,waterlogged=true]
conquest:mossy_norway_spruce_log_quarter_slab[facing=south,layer=3,type=top,waterlogged=false]
conquest:mossy_norway_spruce_log_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=true]
conquest:mossy_norway_spruce_log_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=false]
conquest:mossy_norway_spruce_log_quarter_slab[facing=west,layer=1,type=top,waterlogged=true]
conquest:mossy_norway_spruce_log_quarter_slab[facing=west,layer=1,type=top,waterlogged=false]
conquest:mossy_norway_spruce_log_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=true]
conquest:mossy_norway_spruce_log_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=false]
conquest:mossy_norway_spruce_log_quarter_slab[facing=west,layer=2,type=top,waterlogged=true]
conquest:mossy_norway_spruce_log_quarter_slab[facing=west,layer=2,type=top,waterlogged=false]
conquest:mossy_norway_spruce_log_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=true]
conquest:mossy_norway_spruce_log_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=false]
conquest:mossy_norway_spruce_log_quarter_slab[facing=west,layer=3,type=top,waterlogged=true]
conquest:mossy_norway_spruce_log_quarter_slab[facing=west,layer=3,type=top,waterlogged=false]
conquest:mossy_norway_spruce_log_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=true]
conquest:mossy_norway_spruce_log_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=false]
conquest:mossy_norway_spruce_log_quarter_slab[facing=east,layer=1,type=top,waterlogged=true]
conquest:mossy_norway_spruce_log_quarter_slab[facing=east,layer=1,type=top,waterlogged=false]
conquest:mossy_norway_spruce_log_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=true]
conquest:mossy_norway_spruce_log_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=false]
conquest:mossy_norway_spruce_log_quarter_slab[facing=east,layer=2,type=top,waterlogged=true]
conquest:mossy_norway_spruce_log_quarter_slab[facing=east,layer=2,type=top,waterlogged=false]
conquest:mossy_norway_spruce_log_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=true]
conquest:mossy_norway_spruce_log_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=false]
conquest:mossy_norway_spruce_log_quarter_slab[facing=east,layer=3,type=top,waterlogged=true]
conquest:mossy_norway_spruce_log_quarter_slab[facing=east,layer=3,type=top,waterlogged=false]
conquest:mossy_norway_spruce_log_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=true]
conquest:mossy_norway_spruce_log_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=false]
conquest:mossy_norway_spruce_log_slab[layer=1,type=top,waterlogged=true]
conquest:mossy_norway_spruce_log_slab[layer=1,type=top,waterlogged=false]
conquest:mossy_norway_spruce_log_slab[layer=1,type=bottom,waterlogged=true]
conquest:mossy_norway_spruce_log_slab[layer=1,type=bottom,waterlogged=false]
conquest:mossy_norway_spruce_log_slab[layer=2,type=top,waterlogged=true]
conquest:mossy_norway_spruce_log_slab[layer=2,type=top,waterlogged=false]
conquest:mossy_norway_spruce_log_slab[layer=2,type=bottom,waterlogged=true]
conquest:mossy_norway_spruce_log_slab[layer=2,type=bottom,waterlogged=false]
conquest:mossy_norway_spruce_log_slab[layer=3,type=top,waterlogged=true]
conquest:mossy_norway_spruce_log_slab[layer=3,type=top,waterlogged=false]
conquest:mossy_norway_spruce_log_slab[layer=3,type=bottom,waterlogged=true]
conquest:mossy_norway_spruce_log_slab[layer=3,type=bottom,waterlogged=false]
conquest:mossy_norway_spruce_log_slab[layer=4,type=top,waterlogged=true]
conquest:mossy_norway_spruce_log_slab[layer=4,type=top,waterlogged=false]
conquest:mossy_norway_spruce_log_slab[layer=4,type=bottom,waterlogged=true]
conquest:mossy_norway_spruce_log_slab[layer=4,type=bottom,waterlogged=false]
conquest:mossy_norway_spruce_log_small_branch[east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:mossy_norway_spruce_log_small_branch[east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:mossy_norway_spruce_log_small_branch[east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:mossy_norway_spruce_log_small_branch[east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:mossy_norway_spruce_log_small_branch[east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:mossy_norway_spruce_log_small_branch[east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:mossy_norway_spruce_log_small_branch[east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:mossy_norway_spruce_log_small_branch[east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:mossy_norway_spruce_log_small_branch[east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:mossy_norway_spruce_log_small_branch[east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:mossy_norway_spruce_log_small_branch[east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:mossy_norway_spruce_log_small_branch[east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:mossy_norway_spruce_log_small_branch[east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:mossy_norway_spruce_log_small_branch[east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:mossy_norway_spruce_log_small_branch[east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:mossy_norway_spruce_log_small_branch[east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:mossy_norway_spruce_log_small_branch[east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:mossy_norway_spruce_log_small_branch[east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:mossy_norway_spruce_log_small_branch[east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:mossy_norway_spruce_log_small_branch[east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:mossy_norway_spruce_log_small_branch[east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:mossy_norway_spruce_log_small_branch[east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:mossy_norway_spruce_log_small_branch[east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:mossy_norway_spruce_log_small_branch[east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:mossy_norway_spruce_log_small_branch[east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:mossy_norway_spruce_log_small_branch[east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:mossy_norway_spruce_log_small_branch[east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:mossy_norway_spruce_log_small_branch[east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:mossy_norway_spruce_log_small_branch[east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:mossy_norway_spruce_log_small_branch[east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:mossy_norway_spruce_log_small_branch[east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:mossy_norway_spruce_log_small_branch[east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:mossy_norway_spruce_log_small_branch[east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:mossy_norway_spruce_log_small_branch[east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:mossy_norway_spruce_log_small_branch[east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:mossy_norway_spruce_log_small_branch[east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:mossy_norway_spruce_log_small_branch[east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:mossy_norway_spruce_log_small_branch[east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:mossy_norway_spruce_log_small_branch[east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:mossy_norway_spruce_log_small_branch[east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:mossy_norway_spruce_log_small_branch[east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:mossy_norway_spruce_log_small_branch[east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:mossy_norway_spruce_log_small_branch[east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:mossy_norway_spruce_log_small_branch[east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:mossy_norway_spruce_log_small_branch[east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:mossy_norway_spruce_log_small_branch[east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:mossy_norway_spruce_log_small_branch[east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:mossy_norway_spruce_log_small_branch[east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:mossy_norway_spruce_log_small_branch[east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:mossy_norway_spruce_log_small_branch[east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:mossy_norway_spruce_log_small_branch[east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:mossy_norway_spruce_log_small_branch[east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:mossy_norway_spruce_log_small_branch[east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:mossy_norway_spruce_log_small_branch[east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:mossy_norway_spruce_log_small_branch[east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:mossy_norway_spruce_log_small_branch[east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:mossy_norway_spruce_log_small_branch[east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:mossy_norway_spruce_log_small_branch[east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:mossy_norway_spruce_log_small_branch[east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:mossy_norway_spruce_log_small_branch[east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:mossy_norway_spruce_log_small_branch[east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:mossy_norway_spruce_log_small_branch[east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:mossy_norway_spruce_log_small_branch[east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:mossy_norway_spruce_log_small_branch[east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:mossy_norway_spruce_log_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:mossy_norway_spruce_log_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:mossy_norway_spruce_log_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:mossy_norway_spruce_log_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:mossy_norway_spruce_log_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:mossy_norway_spruce_log_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:mossy_norway_spruce_log_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:mossy_norway_spruce_log_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:mossy_norway_spruce_log_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:mossy_norway_spruce_log_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:mossy_norway_spruce_log_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:mossy_norway_spruce_log_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:mossy_norway_spruce_log_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:mossy_norway_spruce_log_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:mossy_norway_spruce_log_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:mossy_norway_spruce_log_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:mossy_norway_spruce_log_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:mossy_norway_spruce_log_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:mossy_norway_spruce_log_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:mossy_norway_spruce_log_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:mossy_norway_spruce_log_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:mossy_norway_spruce_log_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:mossy_norway_spruce_log_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:mossy_norway_spruce_log_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:mossy_norway_spruce_log_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:mossy_norway_spruce_log_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:mossy_norway_spruce_log_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:mossy_norway_spruce_log_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:mossy_norway_spruce_log_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:mossy_norway_spruce_log_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:mossy_norway_spruce_log_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:mossy_norway_spruce_log_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:mossy_norway_spruce_log_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:mossy_norway_spruce_log_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:mossy_norway_spruce_log_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:mossy_norway_spruce_log_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:mossy_norway_spruce_log_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:mossy_norway_spruce_log_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:mossy_norway_spruce_log_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:mossy_norway_spruce_log_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:mossy_norway_spruce_log_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:mossy_norway_spruce_log_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:mossy_norway_spruce_log_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:mossy_norway_spruce_log_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:mossy_norway_spruce_log_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:mossy_norway_spruce_log_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:mossy_norway_spruce_log_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:mossy_norway_spruce_log_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:mossy_norway_spruce_log_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:mossy_norway_spruce_log_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:mossy_norway_spruce_log_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:mossy_norway_spruce_log_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:mossy_norway_spruce_log_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:mossy_norway_spruce_log_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:mossy_norway_spruce_log_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:mossy_norway_spruce_log_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:mossy_norway_spruce_log_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:mossy_norway_spruce_log_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:mossy_norway_spruce_log_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:mossy_norway_spruce_log_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:mossy_norway_spruce_log_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:mossy_norway_spruce_log_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:mossy_norway_spruce_log_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:mossy_norway_spruce_log_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:mossy_norway_spruce_log_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:mossy_norway_spruce_log_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:mossy_norway_spruce_log_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:mossy_norway_spruce_log_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:mossy_norway_spruce_log_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:mossy_norway_spruce_log_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:mossy_norway_spruce_log_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:mossy_norway_spruce_log_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:mossy_norway_spruce_log_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:mossy_norway_spruce_log_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:mossy_norway_spruce_log_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:mossy_norway_spruce_log_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:mossy_norway_spruce_log_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:mossy_norway_spruce_log_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:mossy_norway_spruce_log_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:mossy_norway_spruce_log_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:mossy_norway_spruce_log_stump[down=true,layer=1,waterlogged=true]
conquest:mossy_norway_spruce_log_stump[down=true,layer=1,waterlogged=false]
conquest:mossy_norway_spruce_log_stump[down=true,layer=2,waterlogged=true]
conquest:mossy_norway_spruce_log_stump[down=true,layer=2,waterlogged=false]
conquest:mossy_norway_spruce_log_stump[down=true,layer=3,waterlogged=true]
conquest:mossy_norway_spruce_log_stump[down=true,layer=3,waterlogged=false]
conquest:mossy_norway_spruce_log_stump[down=true,layer=4,waterlogged=true]
conquest:mossy_norway_spruce_log_stump[down=true,layer=4,waterlogged=false]
conquest:mossy_norway_spruce_log_stump[down=true,layer=5,waterlogged=true]
conquest:mossy_norway_spruce_log_stump[down=true,layer=5,waterlogged=false]
conquest:mossy_norway_spruce_log_stump[down=false,layer=1,waterlogged=true]
conquest:mossy_norway_spruce_log_stump[down=false,layer=1,waterlogged=false]
conquest:mossy_norway_spruce_log_stump[down=false,layer=2,waterlogged=true]
conquest:mossy_norway_spruce_log_stump[down=false,layer=2,waterlogged=false]
conquest:mossy_norway_spruce_log_stump[down=false,layer=3,waterlogged=true]
conquest:mossy_norway_spruce_log_stump[down=false,layer=3,waterlogged=false]
conquest:mossy_norway_spruce_log_stump[down=false,layer=4,waterlogged=true]
conquest:mossy_norway_spruce_log_stump[down=false,layer=4,waterlogged=false]
conquest:mossy_norway_spruce_log_stump[down=false,layer=5,waterlogged=true]
conquest:mossy_norway_spruce_log_stump[down=false,layer=5,waterlogged=false]
conquest:mossy_norway_spruce_log_vertical_corner[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:mossy_norway_spruce_log_vertical_corner[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:mossy_norway_spruce_log_vertical_corner[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:mossy_norway_spruce_log_vertical_corner[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:mossy_norway_spruce_log_vertical_corner[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:mossy_norway_spruce_log_vertical_corner[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:mossy_norway_spruce_log_vertical_corner[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:mossy_norway_spruce_log_vertical_corner[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:mossy_norway_spruce_log_vertical_corner[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:mossy_norway_spruce_log_vertical_corner[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:mossy_norway_spruce_log_vertical_corner[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:mossy_norway_spruce_log_vertical_corner[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:mossy_norway_spruce_log_vertical_corner[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:mossy_norway_spruce_log_vertical_corner[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:mossy_norway_spruce_log_vertical_corner[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:mossy_norway_spruce_log_vertical_corner[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:mossy_norway_spruce_log_vertical_corner[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:mossy_norway_spruce_log_vertical_corner[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:mossy_norway_spruce_log_vertical_corner[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:mossy_norway_spruce_log_vertical_corner[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:mossy_norway_spruce_log_vertical_corner[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:mossy_norway_spruce_log_vertical_corner[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:mossy_norway_spruce_log_vertical_corner[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:mossy_norway_spruce_log_vertical_corner[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:mossy_norway_spruce_log_vertical_corner[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:mossy_norway_spruce_log_vertical_corner[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:mossy_norway_spruce_log_vertical_corner[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:mossy_norway_spruce_log_vertical_corner[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:mossy_norway_spruce_log_vertical_corner[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:mossy_norway_spruce_log_vertical_corner[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:mossy_norway_spruce_log_vertical_corner[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:mossy_norway_spruce_log_vertical_corner[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:mossy_norway_spruce_log_vertical_corner[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:mossy_norway_spruce_log_vertical_corner[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:mossy_norway_spruce_log_vertical_corner[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:mossy_norway_spruce_log_vertical_corner[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:mossy_norway_spruce_log_vertical_corner[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:mossy_norway_spruce_log_vertical_corner[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:mossy_norway_spruce_log_vertical_corner[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:mossy_norway_spruce_log_vertical_corner[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:mossy_norway_spruce_log_vertical_corner[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:mossy_norway_spruce_log_vertical_corner[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:mossy_norway_spruce_log_vertical_corner[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:mossy_norway_spruce_log_vertical_corner[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:mossy_norway_spruce_log_vertical_corner[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:mossy_norway_spruce_log_vertical_corner[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:mossy_norway_spruce_log_vertical_corner[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:mossy_norway_spruce_log_vertical_corner[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:mossy_norway_spruce_log_vertical_corner[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:mossy_norway_spruce_log_vertical_corner[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:mossy_norway_spruce_log_vertical_corner[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:mossy_norway_spruce_log_vertical_corner[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:mossy_norway_spruce_log_vertical_corner[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:mossy_norway_spruce_log_vertical_corner[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:mossy_norway_spruce_log_vertical_corner[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:mossy_norway_spruce_log_vertical_corner[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:mossy_norway_spruce_log_vertical_corner[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:mossy_norway_spruce_log_vertical_corner[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:mossy_norway_spruce_log_vertical_corner[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:mossy_norway_spruce_log_vertical_corner[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:mossy_norway_spruce_log_vertical_corner[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:mossy_norway_spruce_log_vertical_corner[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:mossy_norway_spruce_log_vertical_corner[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:mossy_norway_spruce_log_vertical_corner[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:mossy_norway_spruce_log_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:mossy_norway_spruce_log_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:mossy_norway_spruce_log_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:mossy_norway_spruce_log_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:mossy_norway_spruce_log_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:mossy_norway_spruce_log_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:mossy_norway_spruce_log_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:mossy_norway_spruce_log_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:mossy_norway_spruce_log_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:mossy_norway_spruce_log_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:mossy_norway_spruce_log_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:mossy_norway_spruce_log_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:mossy_norway_spruce_log_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:mossy_norway_spruce_log_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:mossy_norway_spruce_log_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:mossy_norway_spruce_log_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:mossy_norway_spruce_log_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:mossy_norway_spruce_log_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:mossy_norway_spruce_log_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:mossy_norway_spruce_log_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:mossy_norway_spruce_log_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:mossy_norway_spruce_log_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:mossy_norway_spruce_log_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:mossy_norway_spruce_log_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:mossy_norway_spruce_log_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:mossy_norway_spruce_log_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:mossy_norway_spruce_log_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:mossy_norway_spruce_log_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:mossy_norway_spruce_log_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:mossy_norway_spruce_log_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:mossy_norway_spruce_log_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:mossy_norway_spruce_log_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:mossy_norway_spruce_log_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:mossy_norway_spruce_log_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:mossy_norway_spruce_log_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:mossy_norway_spruce_log_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:mossy_norway_spruce_log_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:mossy_norway_spruce_log_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:mossy_norway_spruce_log_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:mossy_norway_spruce_log_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:mossy_norway_spruce_log_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:mossy_norway_spruce_log_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:mossy_norway_spruce_log_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:mossy_norway_spruce_log_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:mossy_norway_spruce_log_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:mossy_norway_spruce_log_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:mossy_norway_spruce_log_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:mossy_norway_spruce_log_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:mossy_norway_spruce_log_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:mossy_norway_spruce_log_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:mossy_norway_spruce_log_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:mossy_norway_spruce_log_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:mossy_norway_spruce_log_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:mossy_norway_spruce_log_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:mossy_norway_spruce_log_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:mossy_norway_spruce_log_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:mossy_norway_spruce_log_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:mossy_norway_spruce_log_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:mossy_norway_spruce_log_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:mossy_norway_spruce_log_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:mossy_norway_spruce_log_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:mossy_norway_spruce_log_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:mossy_norway_spruce_log_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:mossy_norway_spruce_log_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:mossy_norway_spruce_log_vertical_quarter[down=true,extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:mossy_norway_spruce_log_vertical_quarter[down=true,extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:mossy_norway_spruce_log_vertical_quarter[down=true,extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:mossy_norway_spruce_log_vertical_quarter[down=true,extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:mossy_norway_spruce_log_vertical_quarter[down=true,extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:mossy_norway_spruce_log_vertical_quarter[down=true,extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:mossy_norway_spruce_log_vertical_quarter[down=true,extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:mossy_norway_spruce_log_vertical_quarter[down=true,extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:mossy_norway_spruce_log_vertical_quarter[down=true,extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:mossy_norway_spruce_log_vertical_quarter[down=true,extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:mossy_norway_spruce_log_vertical_quarter[down=true,extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:mossy_norway_spruce_log_vertical_quarter[down=true,extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:mossy_norway_spruce_log_vertical_quarter[down=true,extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:mossy_norway_spruce_log_vertical_quarter[down=true,extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:mossy_norway_spruce_log_vertical_quarter[down=true,extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:mossy_norway_spruce_log_vertical_quarter[down=true,extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:mossy_norway_spruce_log_vertical_quarter[down=true,extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:mossy_norway_spruce_log_vertical_quarter[down=true,extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:mossy_norway_spruce_log_vertical_quarter[down=true,extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:mossy_norway_spruce_log_vertical_quarter[down=true,extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:mossy_norway_spruce_log_vertical_quarter[down=true,extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:mossy_norway_spruce_log_vertical_quarter[down=true,extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:mossy_norway_spruce_log_vertical_quarter[down=true,extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:mossy_norway_spruce_log_vertical_quarter[down=true,extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:mossy_norway_spruce_log_vertical_quarter[down=true,extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:mossy_norway_spruce_log_vertical_quarter[down=true,extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:mossy_norway_spruce_log_vertical_quarter[down=true,extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:mossy_norway_spruce_log_vertical_quarter[down=true,extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:mossy_norway_spruce_log_vertical_quarter[down=true,extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:mossy_norway_spruce_log_vertical_quarter[down=true,extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:mossy_norway_spruce_log_vertical_quarter[down=true,extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:mossy_norway_spruce_log_vertical_quarter[down=true,extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:mossy_norway_spruce_log_vertical_quarter[down=true,extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:mossy_norway_spruce_log_vertical_quarter[down=true,extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:mossy_norway_spruce_log_vertical_quarter[down=true,extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:mossy_norway_spruce_log_vertical_quarter[down=true,extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:mossy_norway_spruce_log_vertical_quarter[down=true,extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:mossy_norway_spruce_log_vertical_quarter[down=true,extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:mossy_norway_spruce_log_vertical_quarter[down=true,extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:mossy_norway_spruce_log_vertical_quarter[down=true,extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:mossy_norway_spruce_log_vertical_quarter[down=true,extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:mossy_norway_spruce_log_vertical_quarter[down=true,extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:mossy_norway_spruce_log_vertical_quarter[down=true,extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:mossy_norway_spruce_log_vertical_quarter[down=true,extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:mossy_norway_spruce_log_vertical_quarter[down=true,extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:mossy_norway_spruce_log_vertical_quarter[down=true,extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:mossy_norway_spruce_log_vertical_quarter[down=true,extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:mossy_norway_spruce_log_vertical_quarter[down=true,extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:mossy_norway_spruce_log_vertical_quarter[down=true,extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:mossy_norway_spruce_log_vertical_quarter[down=true,extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:mossy_norway_spruce_log_vertical_quarter[down=true,extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:mossy_norway_spruce_log_vertical_quarter[down=true,extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:mossy_norway_spruce_log_vertical_quarter[down=true,extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:mossy_norway_spruce_log_vertical_quarter[down=true,extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:mossy_norway_spruce_log_vertical_quarter[down=true,extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:mossy_norway_spruce_log_vertical_quarter[down=true,extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:mossy_norway_spruce_log_vertical_quarter[down=true,extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:mossy_norway_spruce_log_vertical_quarter[down=true,extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:mossy_norway_spruce_log_vertical_quarter[down=true,extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:mossy_norway_spruce_log_vertical_quarter[down=true,extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:mossy_norway_spruce_log_vertical_quarter[down=true,extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:mossy_norway_spruce_log_vertical_quarter[down=true,extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:mossy_norway_spruce_log_vertical_quarter[down=true,extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:mossy_norway_spruce_log_vertical_quarter[down=true,extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:mossy_norway_spruce_log_vertical_quarter[down=false,extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:mossy_norway_spruce_log_vertical_quarter[down=false,extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:mossy_norway_spruce_log_vertical_quarter[down=false,extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:mossy_norway_spruce_log_vertical_quarter[down=false,extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:mossy_norway_spruce_log_vertical_quarter[down=false,extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:mossy_norway_spruce_log_vertical_quarter[down=false,extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:mossy_norway_spruce_log_vertical_quarter[down=false,extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:mossy_norway_spruce_log_vertical_quarter[down=false,extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:mossy_norway_spruce_log_vertical_quarter[down=false,extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:mossy_norway_spruce_log_vertical_quarter[down=false,extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:mossy_norway_spruce_log_vertical_quarter[down=false,extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:mossy_norway_spruce_log_vertical_quarter[down=false,extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:mossy_norway_spruce_log_vertical_quarter[down=false,extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:mossy_norway_spruce_log_vertical_quarter[down=false,extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:mossy_norway_spruce_log_vertical_quarter[down=false,extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:mossy_norway_spruce_log_vertical_quarter[down=false,extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:mossy_norway_spruce_log_vertical_quarter[down=false,extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:mossy_norway_spruce_log_vertical_quarter[down=false,extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:mossy_norway_spruce_log_vertical_quarter[down=false,extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:mossy_norway_spruce_log_vertical_quarter[down=false,extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:mossy_norway_spruce_log_vertical_quarter[down=false,extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:mossy_norway_spruce_log_vertical_quarter[down=false,extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:mossy_norway_spruce_log_vertical_quarter[down=false,extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:mossy_norway_spruce_log_vertical_quarter[down=false,extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:mossy_norway_spruce_log_vertical_quarter[down=false,extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:mossy_norway_spruce_log_vertical_quarter[down=false,extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:mossy_norway_spruce_log_vertical_quarter[down=false,extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:mossy_norway_spruce_log_vertical_quarter[down=false,extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:mossy_norway_spruce_log_vertical_quarter[down=false,extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:mossy_norway_spruce_log_vertical_quarter[down=false,extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:mossy_norway_spruce_log_vertical_quarter[down=false,extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:mossy_norway_spruce_log_vertical_quarter[down=false,extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:mossy_norway_spruce_log_vertical_quarter[down=false,extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:mossy_norway_spruce_log_vertical_quarter[down=false,extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:mossy_norway_spruce_log_vertical_quarter[down=false,extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:mossy_norway_spruce_log_vertical_quarter[down=false,extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:mossy_norway_spruce_log_vertical_quarter[down=false,extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:mossy_norway_spruce_log_vertical_quarter[down=false,extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:mossy_norway_spruce_log_vertical_quarter[down=false,extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:mossy_norway_spruce_log_vertical_quarter[down=false,extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:mossy_norway_spruce_log_vertical_quarter[down=false,extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:mossy_norway_spruce_log_vertical_quarter[down=false,extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:mossy_norway_spruce_log_vertical_quarter[down=false,extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:mossy_norway_spruce_log_vertical_quarter[down=false,extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:mossy_norway_spruce_log_vertical_quarter[down=false,extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:mossy_norway_spruce_log_vertical_quarter[down=false,extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:mossy_norway_spruce_log_vertical_quarter[down=false,extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:mossy_norway_spruce_log_vertical_quarter[down=false,extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:mossy_norway_spruce_log_vertical_quarter[down=false,extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:mossy_norway_spruce_log_vertical_quarter[down=false,extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:mossy_norway_spruce_log_vertical_quarter[down=false,extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:mossy_norway_spruce_log_vertical_quarter[down=false,extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:mossy_norway_spruce_log_vertical_quarter[down=false,extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:mossy_norway_spruce_log_vertical_quarter[down=false,extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:mossy_norway_spruce_log_vertical_quarter[down=false,extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:mossy_norway_spruce_log_vertical_quarter[down=false,extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:mossy_norway_spruce_log_vertical_quarter[down=false,extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:mossy_norway_spruce_log_vertical_quarter[down=false,extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:mossy_norway_spruce_log_vertical_quarter[down=false,extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:mossy_norway_spruce_log_vertical_quarter[down=false,extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:mossy_norway_spruce_log_vertical_quarter[down=false,extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:mossy_norway_spruce_log_vertical_quarter[down=false,extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:mossy_norway_spruce_log_vertical_quarter[down=false,extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:mossy_norway_spruce_log_vertical_quarter[down=false,extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:mossy_norway_spruce_log_vertical_slab[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:mossy_norway_spruce_log_vertical_slab[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:mossy_norway_spruce_log_vertical_slab[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:mossy_norway_spruce_log_vertical_slab[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:mossy_norway_spruce_log_vertical_slab[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:mossy_norway_spruce_log_vertical_slab[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:mossy_norway_spruce_log_vertical_slab[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:mossy_norway_spruce_log_vertical_slab[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:mossy_norway_spruce_log_vertical_slab[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:mossy_norway_spruce_log_vertical_slab[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:mossy_norway_spruce_log_vertical_slab[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:mossy_norway_spruce_log_vertical_slab[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:mossy_norway_spruce_log_vertical_slab[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:mossy_norway_spruce_log_vertical_slab[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:mossy_norway_spruce_log_vertical_slab[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:mossy_norway_spruce_log_vertical_slab[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:mossy_norway_spruce_log_vertical_slab[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:mossy_norway_spruce_log_vertical_slab[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:mossy_norway_spruce_log_vertical_slab[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:mossy_norway_spruce_log_vertical_slab[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:mossy_norway_spruce_log_vertical_slab[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:mossy_norway_spruce_log_vertical_slab[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:mossy_norway_spruce_log_vertical_slab[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:mossy_norway_spruce_log_vertical_slab[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:mossy_norway_spruce_log_vertical_slab[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:mossy_norway_spruce_log_vertical_slab[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:mossy_norway_spruce_log_vertical_slab[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:mossy_norway_spruce_log_vertical_slab[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:mossy_norway_spruce_log_vertical_slab[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:mossy_norway_spruce_log_vertical_slab[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:mossy_norway_spruce_log_vertical_slab[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:mossy_norway_spruce_log_vertical_slab[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:mossy_norway_spruce_log_vertical_slab[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:mossy_norway_spruce_log_vertical_slab[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:mossy_norway_spruce_log_vertical_slab[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:mossy_norway_spruce_log_vertical_slab[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:mossy_norway_spruce_log_vertical_slab[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:mossy_norway_spruce_log_vertical_slab[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:mossy_norway_spruce_log_vertical_slab[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:mossy_norway_spruce_log_vertical_slab[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:mossy_norway_spruce_log_vertical_slab[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:mossy_norway_spruce_log_vertical_slab[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:mossy_norway_spruce_log_vertical_slab[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:mossy_norway_spruce_log_vertical_slab[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:mossy_norway_spruce_log_vertical_slab[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:mossy_norway_spruce_log_vertical_slab[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:mossy_norway_spruce_log_vertical_slab[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:mossy_norway_spruce_log_vertical_slab[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:mossy_norway_spruce_log_vertical_slab[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:mossy_norway_spruce_log_vertical_slab[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:mossy_norway_spruce_log_vertical_slab[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:mossy_norway_spruce_log_vertical_slab[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:mossy_norway_spruce_log_vertical_slab[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:mossy_norway_spruce_log_vertical_slab[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:mossy_norway_spruce_log_vertical_slab[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:mossy_norway_spruce_log_vertical_slab[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:mossy_norway_spruce_log_vertical_slab[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:mossy_norway_spruce_log_vertical_slab[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:mossy_norway_spruce_log_vertical_slab[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:mossy_norway_spruce_log_vertical_slab[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:mossy_norway_spruce_log_vertical_slab[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:mossy_norway_spruce_log_vertical_slab[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:mossy_norway_spruce_log_vertical_slab[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:mossy_norway_spruce_log_vertical_slab[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:mossy_oak_log[axis=x]
conquest:mossy_oak_log[axis=y]
conquest:mossy_oak_log[axis=z]
conquest:mossy_oak_log_bark[axis=x]
conquest:mossy_oak_log_bark[axis=y]
conquest:mossy_oak_log_bark[axis=z]
conquest:mossy_oak_log_branch[east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:mossy_oak_log_branch[east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:mossy_oak_log_branch[east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:mossy_oak_log_branch[east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:mossy_oak_log_branch[east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:mossy_oak_log_branch[east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:mossy_oak_log_branch[east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:mossy_oak_log_branch[east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:mossy_oak_log_branch[east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:mossy_oak_log_branch[east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:mossy_oak_log_branch[east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:mossy_oak_log_branch[east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:mossy_oak_log_branch[east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:mossy_oak_log_branch[east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:mossy_oak_log_branch[east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:mossy_oak_log_branch[east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:mossy_oak_log_branch[east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:mossy_oak_log_branch[east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:mossy_oak_log_branch[east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:mossy_oak_log_branch[east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:mossy_oak_log_branch[east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:mossy_oak_log_branch[east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:mossy_oak_log_branch[east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:mossy_oak_log_branch[east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:mossy_oak_log_branch[east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:mossy_oak_log_branch[east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:mossy_oak_log_branch[east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:mossy_oak_log_branch[east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:mossy_oak_log_branch[east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:mossy_oak_log_branch[east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:mossy_oak_log_branch[east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:mossy_oak_log_branch[east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:mossy_oak_log_branch[east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:mossy_oak_log_branch[east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:mossy_oak_log_branch[east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:mossy_oak_log_branch[east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:mossy_oak_log_branch[east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:mossy_oak_log_branch[east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:mossy_oak_log_branch[east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:mossy_oak_log_branch[east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:mossy_oak_log_branch[east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:mossy_oak_log_branch[east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:mossy_oak_log_branch[east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:mossy_oak_log_branch[east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:mossy_oak_log_branch[east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:mossy_oak_log_branch[east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:mossy_oak_log_branch[east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:mossy_oak_log_branch[east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:mossy_oak_log_branch[east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:mossy_oak_log_branch[east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:mossy_oak_log_branch[east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:mossy_oak_log_branch[east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:mossy_oak_log_branch[east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:mossy_oak_log_branch[east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:mossy_oak_log_branch[east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:mossy_oak_log_branch[east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:mossy_oak_log_branch[east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:mossy_oak_log_branch[east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:mossy_oak_log_branch[east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:mossy_oak_log_branch[east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:mossy_oak_log_branch[east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:mossy_oak_log_branch[east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:mossy_oak_log_branch[east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:mossy_oak_log_branch[east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:mossy_oak_log_corner_slab[facing=north,type=top,waterlogged=true]
conquest:mossy_oak_log_corner_slab[facing=north,type=top,waterlogged=false]
conquest:mossy_oak_log_corner_slab[facing=north,type=bottom,waterlogged=true]
conquest:mossy_oak_log_corner_slab[facing=north,type=bottom,waterlogged=false]
conquest:mossy_oak_log_corner_slab[facing=south,type=top,waterlogged=true]
conquest:mossy_oak_log_corner_slab[facing=south,type=top,waterlogged=false]
conquest:mossy_oak_log_corner_slab[facing=south,type=bottom,waterlogged=true]
conquest:mossy_oak_log_corner_slab[facing=south,type=bottom,waterlogged=false]
conquest:mossy_oak_log_corner_slab[facing=west,type=top,waterlogged=true]
conquest:mossy_oak_log_corner_slab[facing=west,type=top,waterlogged=false]
conquest:mossy_oak_log_corner_slab[facing=west,type=bottom,waterlogged=true]
conquest:mossy_oak_log_corner_slab[facing=west,type=bottom,waterlogged=false]
conquest:mossy_oak_log_corner_slab[facing=east,type=top,waterlogged=true]
conquest:mossy_oak_log_corner_slab[facing=east,type=top,waterlogged=false]
conquest:mossy_oak_log_corner_slab[facing=east,type=bottom,waterlogged=true]
conquest:mossy_oak_log_corner_slab[facing=east,type=bottom,waterlogged=false]
conquest:mossy_oak_log_eighth_slab[facing=north,type=top,waterlogged=true]
conquest:mossy_oak_log_eighth_slab[facing=north,type=top,waterlogged=false]
conquest:mossy_oak_log_eighth_slab[facing=north,type=bottom,waterlogged=true]
conquest:mossy_oak_log_eighth_slab[facing=north,type=bottom,waterlogged=false]
conquest:mossy_oak_log_eighth_slab[facing=south,type=top,waterlogged=true]
conquest:mossy_oak_log_eighth_slab[facing=south,type=top,waterlogged=false]
conquest:mossy_oak_log_eighth_slab[facing=south,type=bottom,waterlogged=true]
conquest:mossy_oak_log_eighth_slab[facing=south,type=bottom,waterlogged=false]
conquest:mossy_oak_log_eighth_slab[facing=west,type=top,waterlogged=true]
conquest:mossy_oak_log_eighth_slab[facing=west,type=top,waterlogged=false]
conquest:mossy_oak_log_eighth_slab[facing=west,type=bottom,waterlogged=true]
conquest:mossy_oak_log_eighth_slab[facing=west,type=bottom,waterlogged=false]
conquest:mossy_oak_log_eighth_slab[facing=east,type=top,waterlogged=true]
conquest:mossy_oak_log_eighth_slab[facing=east,type=top,waterlogged=false]
conquest:mossy_oak_log_eighth_slab[facing=east,type=bottom,waterlogged=true]
conquest:mossy_oak_log_eighth_slab[facing=east,type=bottom,waterlogged=false]
conquest:mossy_oak_log_large_branch[east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:mossy_oak_log_large_branch[east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:mossy_oak_log_large_branch[east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:mossy_oak_log_large_branch[east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:mossy_oak_log_large_branch[east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:mossy_oak_log_large_branch[east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:mossy_oak_log_large_branch[east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:mossy_oak_log_large_branch[east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:mossy_oak_log_large_branch[east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:mossy_oak_log_large_branch[east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:mossy_oak_log_large_branch[east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:mossy_oak_log_large_branch[east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:mossy_oak_log_large_branch[east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:mossy_oak_log_large_branch[east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:mossy_oak_log_large_branch[east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:mossy_oak_log_large_branch[east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:mossy_oak_log_large_branch[east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:mossy_oak_log_large_branch[east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:mossy_oak_log_large_branch[east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:mossy_oak_log_large_branch[east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:mossy_oak_log_large_branch[east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:mossy_oak_log_large_branch[east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:mossy_oak_log_large_branch[east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:mossy_oak_log_large_branch[east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:mossy_oak_log_large_branch[east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:mossy_oak_log_large_branch[east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:mossy_oak_log_large_branch[east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:mossy_oak_log_large_branch[east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:mossy_oak_log_large_branch[east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:mossy_oak_log_large_branch[east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:mossy_oak_log_large_branch[east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:mossy_oak_log_large_branch[east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:mossy_oak_log_large_branch[east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:mossy_oak_log_large_branch[east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:mossy_oak_log_large_branch[east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:mossy_oak_log_large_branch[east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:mossy_oak_log_large_branch[east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:mossy_oak_log_large_branch[east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:mossy_oak_log_large_branch[east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:mossy_oak_log_large_branch[east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:mossy_oak_log_large_branch[east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:mossy_oak_log_large_branch[east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:mossy_oak_log_large_branch[east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:mossy_oak_log_large_branch[east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:mossy_oak_log_large_branch[east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:mossy_oak_log_large_branch[east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:mossy_oak_log_large_branch[east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:mossy_oak_log_large_branch[east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:mossy_oak_log_large_branch[east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:mossy_oak_log_large_branch[east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:mossy_oak_log_large_branch[east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:mossy_oak_log_large_branch[east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:mossy_oak_log_large_branch[east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:mossy_oak_log_large_branch[east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:mossy_oak_log_large_branch[east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:mossy_oak_log_large_branch[east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:mossy_oak_log_large_branch[east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:mossy_oak_log_large_branch[east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:mossy_oak_log_large_branch[east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:mossy_oak_log_large_branch[east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:mossy_oak_log_large_branch[east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:mossy_oak_log_large_branch[east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:mossy_oak_log_large_branch[east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:mossy_oak_log_large_branch[east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:mossy_oak_log_pillar[layer=1,waterlogged=true]
conquest:mossy_oak_log_pillar[layer=1,waterlogged=false]
conquest:mossy_oak_log_pillar[layer=2,waterlogged=true]
conquest:mossy_oak_log_pillar[layer=2,waterlogged=false]
conquest:mossy_oak_log_pillar[layer=3,waterlogged=true]
conquest:mossy_oak_log_pillar[layer=3,waterlogged=false]
conquest:mossy_oak_log_pillar[layer=4,waterlogged=true]
conquest:mossy_oak_log_pillar[layer=4,waterlogged=false]
conquest:mossy_oak_log_pillar[layer=5,waterlogged=true]
conquest:mossy_oak_log_pillar[layer=5,waterlogged=false]
conquest:mossy_oak_log_quarter_slab[facing=north,layer=1,type=top,waterlogged=true]
conquest:mossy_oak_log_quarter_slab[facing=north,layer=1,type=top,waterlogged=false]
conquest:mossy_oak_log_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=true]
conquest:mossy_oak_log_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=false]
conquest:mossy_oak_log_quarter_slab[facing=north,layer=2,type=top,waterlogged=true]
conquest:mossy_oak_log_quarter_slab[facing=north,layer=2,type=top,waterlogged=false]
conquest:mossy_oak_log_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=true]
conquest:mossy_oak_log_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=false]
conquest:mossy_oak_log_quarter_slab[facing=north,layer=3,type=top,waterlogged=true]
conquest:mossy_oak_log_quarter_slab[facing=north,layer=3,type=top,waterlogged=false]
conquest:mossy_oak_log_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=true]
conquest:mossy_oak_log_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=false]
conquest:mossy_oak_log_quarter_slab[facing=south,layer=1,type=top,waterlogged=true]
conquest:mossy_oak_log_quarter_slab[facing=south,layer=1,type=top,waterlogged=false]
conquest:mossy_oak_log_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=true]
conquest:mossy_oak_log_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=false]
conquest:mossy_oak_log_quarter_slab[facing=south,layer=2,type=top,waterlogged=true]
conquest:mossy_oak_log_quarter_slab[facing=south,layer=2,type=top,waterlogged=false]
conquest:mossy_oak_log_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=true]
conquest:mossy_oak_log_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=false]
conquest:mossy_oak_log_quarter_slab[facing=south,layer=3,type=top,waterlogged=true]
conquest:mossy_oak_log_quarter_slab[facing=south,layer=3,type=top,waterlogged=false]
conquest:mossy_oak_log_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=true]
conquest:mossy_oak_log_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=false]
conquest:mossy_oak_log_quarter_slab[facing=west,layer=1,type=top,waterlogged=true]
conquest:mossy_oak_log_quarter_slab[facing=west,layer=1,type=top,waterlogged=false]
conquest:mossy_oak_log_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=true]
conquest:mossy_oak_log_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=false]
conquest:mossy_oak_log_quarter_slab[facing=west,layer=2,type=top,waterlogged=true]
conquest:mossy_oak_log_quarter_slab[facing=west,layer=2,type=top,waterlogged=false]
conquest:mossy_oak_log_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=true]
conquest:mossy_oak_log_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=false]
conquest:mossy_oak_log_quarter_slab[facing=west,layer=3,type=top,waterlogged=true]
conquest:mossy_oak_log_quarter_slab[facing=west,layer=3,type=top,waterlogged=false]
conquest:mossy_oak_log_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=true]
conquest:mossy_oak_log_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=false]
conquest:mossy_oak_log_quarter_slab[facing=east,layer=1,type=top,waterlogged=true]
conquest:mossy_oak_log_quarter_slab[facing=east,layer=1,type=top,waterlogged=false]
conquest:mossy_oak_log_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=true]
conquest:mossy_oak_log_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=false]
conquest:mossy_oak_log_quarter_slab[facing=east,layer=2,type=top,waterlogged=true]
conquest:mossy_oak_log_quarter_slab[facing=east,layer=2,type=top,waterlogged=false]
conquest:mossy_oak_log_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=true]
conquest:mossy_oak_log_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=false]
conquest:mossy_oak_log_quarter_slab[facing=east,layer=3,type=top,waterlogged=true]
conquest:mossy_oak_log_quarter_slab[facing=east,layer=3,type=top,waterlogged=false]
conquest:mossy_oak_log_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=true]
conquest:mossy_oak_log_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=false]
conquest:mossy_oak_log_slab[layer=1,type=top,waterlogged=true]
conquest:mossy_oak_log_slab[layer=1,type=top,waterlogged=false]
conquest:mossy_oak_log_slab[layer=1,type=bottom,waterlogged=true]
conquest:mossy_oak_log_slab[layer=1,type=bottom,waterlogged=false]
conquest:mossy_oak_log_slab[layer=2,type=top,waterlogged=true]
conquest:mossy_oak_log_slab[layer=2,type=top,waterlogged=false]
conquest:mossy_oak_log_slab[layer=2,type=bottom,waterlogged=true]
conquest:mossy_oak_log_slab[layer=2,type=bottom,waterlogged=false]
conquest:mossy_oak_log_slab[layer=3,type=top,waterlogged=true]
conquest:mossy_oak_log_slab[layer=3,type=top,waterlogged=false]
conquest:mossy_oak_log_slab[layer=3,type=bottom,waterlogged=true]
conquest:mossy_oak_log_slab[layer=3,type=bottom,waterlogged=false]
conquest:mossy_oak_log_slab[layer=4,type=top,waterlogged=true]
conquest:mossy_oak_log_slab[layer=4,type=top,waterlogged=false]
conquest:mossy_oak_log_slab[layer=4,type=bottom,waterlogged=true]
conquest:mossy_oak_log_slab[layer=4,type=bottom,waterlogged=false]
conquest:mossy_oak_log_small_branch[east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:mossy_oak_log_small_branch[east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:mossy_oak_log_small_branch[east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:mossy_oak_log_small_branch[east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:mossy_oak_log_small_branch[east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:mossy_oak_log_small_branch[east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:mossy_oak_log_small_branch[east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:mossy_oak_log_small_branch[east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:mossy_oak_log_small_branch[east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:mossy_oak_log_small_branch[east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:mossy_oak_log_small_branch[east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:mossy_oak_log_small_branch[east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:mossy_oak_log_small_branch[east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:mossy_oak_log_small_branch[east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:mossy_oak_log_small_branch[east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:mossy_oak_log_small_branch[east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:mossy_oak_log_small_branch[east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:mossy_oak_log_small_branch[east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:mossy_oak_log_small_branch[east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:mossy_oak_log_small_branch[east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:mossy_oak_log_small_branch[east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:mossy_oak_log_small_branch[east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:mossy_oak_log_small_branch[east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:mossy_oak_log_small_branch[east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:mossy_oak_log_small_branch[east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:mossy_oak_log_small_branch[east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:mossy_oak_log_small_branch[east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:mossy_oak_log_small_branch[east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:mossy_oak_log_small_branch[east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:mossy_oak_log_small_branch[east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:mossy_oak_log_small_branch[east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:mossy_oak_log_small_branch[east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:mossy_oak_log_small_branch[east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:mossy_oak_log_small_branch[east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:mossy_oak_log_small_branch[east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:mossy_oak_log_small_branch[east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:mossy_oak_log_small_branch[east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:mossy_oak_log_small_branch[east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:mossy_oak_log_small_branch[east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:mossy_oak_log_small_branch[east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:mossy_oak_log_small_branch[east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:mossy_oak_log_small_branch[east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:mossy_oak_log_small_branch[east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:mossy_oak_log_small_branch[east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:mossy_oak_log_small_branch[east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:mossy_oak_log_small_branch[east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:mossy_oak_log_small_branch[east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:mossy_oak_log_small_branch[east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:mossy_oak_log_small_branch[east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:mossy_oak_log_small_branch[east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:mossy_oak_log_small_branch[east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:mossy_oak_log_small_branch[east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:mossy_oak_log_small_branch[east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:mossy_oak_log_small_branch[east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:mossy_oak_log_small_branch[east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:mossy_oak_log_small_branch[east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:mossy_oak_log_small_branch[east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:mossy_oak_log_small_branch[east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:mossy_oak_log_small_branch[east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:mossy_oak_log_small_branch[east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:mossy_oak_log_small_branch[east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:mossy_oak_log_small_branch[east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:mossy_oak_log_small_branch[east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:mossy_oak_log_small_branch[east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:mossy_oak_log_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:mossy_oak_log_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:mossy_oak_log_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:mossy_oak_log_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:mossy_oak_log_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:mossy_oak_log_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:mossy_oak_log_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:mossy_oak_log_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:mossy_oak_log_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:mossy_oak_log_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:mossy_oak_log_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:mossy_oak_log_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:mossy_oak_log_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:mossy_oak_log_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:mossy_oak_log_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:mossy_oak_log_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:mossy_oak_log_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:mossy_oak_log_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:mossy_oak_log_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:mossy_oak_log_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:mossy_oak_log_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:mossy_oak_log_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:mossy_oak_log_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:mossy_oak_log_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:mossy_oak_log_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:mossy_oak_log_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:mossy_oak_log_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:mossy_oak_log_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:mossy_oak_log_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:mossy_oak_log_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:mossy_oak_log_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:mossy_oak_log_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:mossy_oak_log_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:mossy_oak_log_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:mossy_oak_log_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:mossy_oak_log_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:mossy_oak_log_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:mossy_oak_log_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:mossy_oak_log_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:mossy_oak_log_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:mossy_oak_log_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:mossy_oak_log_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:mossy_oak_log_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:mossy_oak_log_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:mossy_oak_log_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:mossy_oak_log_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:mossy_oak_log_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:mossy_oak_log_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:mossy_oak_log_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:mossy_oak_log_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:mossy_oak_log_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:mossy_oak_log_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:mossy_oak_log_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:mossy_oak_log_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:mossy_oak_log_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:mossy_oak_log_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:mossy_oak_log_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:mossy_oak_log_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:mossy_oak_log_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:mossy_oak_log_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:mossy_oak_log_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:mossy_oak_log_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:mossy_oak_log_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:mossy_oak_log_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:mossy_oak_log_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:mossy_oak_log_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:mossy_oak_log_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:mossy_oak_log_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:mossy_oak_log_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:mossy_oak_log_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:mossy_oak_log_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:mossy_oak_log_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:mossy_oak_log_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:mossy_oak_log_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:mossy_oak_log_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:mossy_oak_log_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:mossy_oak_log_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:mossy_oak_log_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:mossy_oak_log_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:mossy_oak_log_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:mossy_oak_log_stump[down=true,layer=1,waterlogged=true]
conquest:mossy_oak_log_stump[down=true,layer=1,waterlogged=false]
conquest:mossy_oak_log_stump[down=true,layer=2,waterlogged=true]
conquest:mossy_oak_log_stump[down=true,layer=2,waterlogged=false]
conquest:mossy_oak_log_stump[down=true,layer=3,waterlogged=true]
conquest:mossy_oak_log_stump[down=true,layer=3,waterlogged=false]
conquest:mossy_oak_log_stump[down=true,layer=4,waterlogged=true]
conquest:mossy_oak_log_stump[down=true,layer=4,waterlogged=false]
conquest:mossy_oak_log_stump[down=true,layer=5,waterlogged=true]
conquest:mossy_oak_log_stump[down=true,layer=5,waterlogged=false]
conquest:mossy_oak_log_stump[down=false,layer=1,waterlogged=true]
conquest:mossy_oak_log_stump[down=false,layer=1,waterlogged=false]
conquest:mossy_oak_log_stump[down=false,layer=2,waterlogged=true]
conquest:mossy_oak_log_stump[down=false,layer=2,waterlogged=false]
conquest:mossy_oak_log_stump[down=false,layer=3,waterlogged=true]
conquest:mossy_oak_log_stump[down=false,layer=3,waterlogged=false]
conquest:mossy_oak_log_stump[down=false,layer=4,waterlogged=true]
conquest:mossy_oak_log_stump[down=false,layer=4,waterlogged=false]
conquest:mossy_oak_log_stump[down=false,layer=5,waterlogged=true]
conquest:mossy_oak_log_stump[down=false,layer=5,waterlogged=false]
conquest:mossy_oak_log_vertical_corner[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:mossy_oak_log_vertical_corner[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:mossy_oak_log_vertical_corner[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:mossy_oak_log_vertical_corner[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:mossy_oak_log_vertical_corner[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:mossy_oak_log_vertical_corner[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:mossy_oak_log_vertical_corner[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:mossy_oak_log_vertical_corner[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:mossy_oak_log_vertical_corner[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:mossy_oak_log_vertical_corner[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:mossy_oak_log_vertical_corner[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:mossy_oak_log_vertical_corner[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:mossy_oak_log_vertical_corner[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:mossy_oak_log_vertical_corner[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:mossy_oak_log_vertical_corner[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:mossy_oak_log_vertical_corner[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:mossy_oak_log_vertical_corner[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:mossy_oak_log_vertical_corner[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:mossy_oak_log_vertical_corner[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:mossy_oak_log_vertical_corner[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:mossy_oak_log_vertical_corner[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:mossy_oak_log_vertical_corner[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:mossy_oak_log_vertical_corner[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:mossy_oak_log_vertical_corner[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:mossy_oak_log_vertical_corner[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:mossy_oak_log_vertical_corner[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:mossy_oak_log_vertical_corner[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:mossy_oak_log_vertical_corner[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:mossy_oak_log_vertical_corner[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:mossy_oak_log_vertical_corner[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:mossy_oak_log_vertical_corner[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:mossy_oak_log_vertical_corner[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:mossy_oak_log_vertical_corner[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:mossy_oak_log_vertical_corner[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:mossy_oak_log_vertical_corner[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:mossy_oak_log_vertical_corner[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:mossy_oak_log_vertical_corner[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:mossy_oak_log_vertical_corner[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:mossy_oak_log_vertical_corner[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:mossy_oak_log_vertical_corner[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:mossy_oak_log_vertical_corner[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:mossy_oak_log_vertical_corner[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:mossy_oak_log_vertical_corner[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:mossy_oak_log_vertical_corner[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:mossy_oak_log_vertical_corner[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:mossy_oak_log_vertical_corner[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:mossy_oak_log_vertical_corner[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:mossy_oak_log_vertical_corner[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:mossy_oak_log_vertical_corner[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:mossy_oak_log_vertical_corner[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:mossy_oak_log_vertical_corner[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:mossy_oak_log_vertical_corner[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:mossy_oak_log_vertical_corner[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:mossy_oak_log_vertical_corner[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:mossy_oak_log_vertical_corner[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:mossy_oak_log_vertical_corner[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:mossy_oak_log_vertical_corner[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:mossy_oak_log_vertical_corner[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:mossy_oak_log_vertical_corner[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:mossy_oak_log_vertical_corner[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:mossy_oak_log_vertical_corner[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:mossy_oak_log_vertical_corner[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:mossy_oak_log_vertical_corner[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:mossy_oak_log_vertical_corner[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:mossy_oak_log_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:mossy_oak_log_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:mossy_oak_log_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:mossy_oak_log_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:mossy_oak_log_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:mossy_oak_log_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:mossy_oak_log_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:mossy_oak_log_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:mossy_oak_log_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:mossy_oak_log_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:mossy_oak_log_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:mossy_oak_log_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:mossy_oak_log_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:mossy_oak_log_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:mossy_oak_log_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:mossy_oak_log_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:mossy_oak_log_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:mossy_oak_log_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:mossy_oak_log_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:mossy_oak_log_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:mossy_oak_log_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:mossy_oak_log_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:mossy_oak_log_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:mossy_oak_log_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:mossy_oak_log_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:mossy_oak_log_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:mossy_oak_log_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:mossy_oak_log_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:mossy_oak_log_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:mossy_oak_log_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:mossy_oak_log_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:mossy_oak_log_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:mossy_oak_log_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:mossy_oak_log_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:mossy_oak_log_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:mossy_oak_log_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:mossy_oak_log_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:mossy_oak_log_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:mossy_oak_log_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:mossy_oak_log_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:mossy_oak_log_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:mossy_oak_log_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:mossy_oak_log_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:mossy_oak_log_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:mossy_oak_log_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:mossy_oak_log_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:mossy_oak_log_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:mossy_oak_log_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:mossy_oak_log_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:mossy_oak_log_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:mossy_oak_log_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:mossy_oak_log_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:mossy_oak_log_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:mossy_oak_log_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:mossy_oak_log_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:mossy_oak_log_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:mossy_oak_log_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:mossy_oak_log_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:mossy_oak_log_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:mossy_oak_log_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:mossy_oak_log_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:mossy_oak_log_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:mossy_oak_log_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:mossy_oak_log_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:mossy_oak_log_vertical_quarter[down=true,extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:mossy_oak_log_vertical_quarter[down=true,extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:mossy_oak_log_vertical_quarter[down=true,extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:mossy_oak_log_vertical_quarter[down=true,extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:mossy_oak_log_vertical_quarter[down=true,extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:mossy_oak_log_vertical_quarter[down=true,extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:mossy_oak_log_vertical_quarter[down=true,extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:mossy_oak_log_vertical_quarter[down=true,extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:mossy_oak_log_vertical_quarter[down=true,extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:mossy_oak_log_vertical_quarter[down=true,extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:mossy_oak_log_vertical_quarter[down=true,extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:mossy_oak_log_vertical_quarter[down=true,extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:mossy_oak_log_vertical_quarter[down=true,extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:mossy_oak_log_vertical_quarter[down=true,extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:mossy_oak_log_vertical_quarter[down=true,extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:mossy_oak_log_vertical_quarter[down=true,extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:mossy_oak_log_vertical_quarter[down=true,extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:mossy_oak_log_vertical_quarter[down=true,extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:mossy_oak_log_vertical_quarter[down=true,extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:mossy_oak_log_vertical_quarter[down=true,extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:mossy_oak_log_vertical_quarter[down=true,extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:mossy_oak_log_vertical_quarter[down=true,extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:mossy_oak_log_vertical_quarter[down=true,extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:mossy_oak_log_vertical_quarter[down=true,extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:mossy_oak_log_vertical_quarter[down=true,extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:mossy_oak_log_vertical_quarter[down=true,extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:mossy_oak_log_vertical_quarter[down=true,extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:mossy_oak_log_vertical_quarter[down=true,extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:mossy_oak_log_vertical_quarter[down=true,extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:mossy_oak_log_vertical_quarter[down=true,extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:mossy_oak_log_vertical_quarter[down=true,extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:mossy_oak_log_vertical_quarter[down=true,extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:mossy_oak_log_vertical_quarter[down=true,extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:mossy_oak_log_vertical_quarter[down=true,extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:mossy_oak_log_vertical_quarter[down=true,extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:mossy_oak_log_vertical_quarter[down=true,extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:mossy_oak_log_vertical_quarter[down=true,extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:mossy_oak_log_vertical_quarter[down=true,extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:mossy_oak_log_vertical_quarter[down=true,extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:mossy_oak_log_vertical_quarter[down=true,extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:mossy_oak_log_vertical_quarter[down=true,extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:mossy_oak_log_vertical_quarter[down=true,extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:mossy_oak_log_vertical_quarter[down=true,extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:mossy_oak_log_vertical_quarter[down=true,extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:mossy_oak_log_vertical_quarter[down=true,extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:mossy_oak_log_vertical_quarter[down=true,extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:mossy_oak_log_vertical_quarter[down=true,extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:mossy_oak_log_vertical_quarter[down=true,extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:mossy_oak_log_vertical_quarter[down=true,extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:mossy_oak_log_vertical_quarter[down=true,extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:mossy_oak_log_vertical_quarter[down=true,extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:mossy_oak_log_vertical_quarter[down=true,extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:mossy_oak_log_vertical_quarter[down=true,extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:mossy_oak_log_vertical_quarter[down=true,extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:mossy_oak_log_vertical_quarter[down=true,extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:mossy_oak_log_vertical_quarter[down=true,extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:mossy_oak_log_vertical_quarter[down=true,extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:mossy_oak_log_vertical_quarter[down=true,extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:mossy_oak_log_vertical_quarter[down=true,extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:mossy_oak_log_vertical_quarter[down=true,extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:mossy_oak_log_vertical_quarter[down=true,extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:mossy_oak_log_vertical_quarter[down=true,extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:mossy_oak_log_vertical_quarter[down=true,extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:mossy_oak_log_vertical_quarter[down=true,extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:mossy_oak_log_vertical_quarter[down=false,extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:mossy_oak_log_vertical_quarter[down=false,extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:mossy_oak_log_vertical_quarter[down=false,extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:mossy_oak_log_vertical_quarter[down=false,extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:mossy_oak_log_vertical_quarter[down=false,extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:mossy_oak_log_vertical_quarter[down=false,extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:mossy_oak_log_vertical_quarter[down=false,extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:mossy_oak_log_vertical_quarter[down=false,extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:mossy_oak_log_vertical_quarter[down=false,extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:mossy_oak_log_vertical_quarter[down=false,extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:mossy_oak_log_vertical_quarter[down=false,extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:mossy_oak_log_vertical_quarter[down=false,extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:mossy_oak_log_vertical_quarter[down=false,extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:mossy_oak_log_vertical_quarter[down=false,extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:mossy_oak_log_vertical_quarter[down=false,extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:mossy_oak_log_vertical_quarter[down=false,extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:mossy_oak_log_vertical_quarter[down=false,extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:mossy_oak_log_vertical_quarter[down=false,extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:mossy_oak_log_vertical_quarter[down=false,extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:mossy_oak_log_vertical_quarter[down=false,extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:mossy_oak_log_vertical_quarter[down=false,extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:mossy_oak_log_vertical_quarter[down=false,extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:mossy_oak_log_vertical_quarter[down=false,extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:mossy_oak_log_vertical_quarter[down=false,extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:mossy_oak_log_vertical_quarter[down=false,extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:mossy_oak_log_vertical_quarter[down=false,extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:mossy_oak_log_vertical_quarter[down=false,extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:mossy_oak_log_vertical_quarter[down=false,extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:mossy_oak_log_vertical_quarter[down=false,extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:mossy_oak_log_vertical_quarter[down=false,extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:mossy_oak_log_vertical_quarter[down=false,extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:mossy_oak_log_vertical_quarter[down=false,extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:mossy_oak_log_vertical_quarter[down=false,extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:mossy_oak_log_vertical_quarter[down=false,extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:mossy_oak_log_vertical_quarter[down=false,extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:mossy_oak_log_vertical_quarter[down=false,extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:mossy_oak_log_vertical_quarter[down=false,extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:mossy_oak_log_vertical_quarter[down=false,extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:mossy_oak_log_vertical_quarter[down=false,extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:mossy_oak_log_vertical_quarter[down=false,extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:mossy_oak_log_vertical_quarter[down=false,extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:mossy_oak_log_vertical_quarter[down=false,extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:mossy_oak_log_vertical_quarter[down=false,extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:mossy_oak_log_vertical_quarter[down=false,extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:mossy_oak_log_vertical_quarter[down=false,extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:mossy_oak_log_vertical_quarter[down=false,extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:mossy_oak_log_vertical_quarter[down=false,extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:mossy_oak_log_vertical_quarter[down=false,extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:mossy_oak_log_vertical_quarter[down=false,extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:mossy_oak_log_vertical_quarter[down=false,extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:mossy_oak_log_vertical_quarter[down=false,extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:mossy_oak_log_vertical_quarter[down=false,extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:mossy_oak_log_vertical_quarter[down=false,extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:mossy_oak_log_vertical_quarter[down=false,extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:mossy_oak_log_vertical_quarter[down=false,extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:mossy_oak_log_vertical_quarter[down=false,extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:mossy_oak_log_vertical_quarter[down=false,extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:mossy_oak_log_vertical_quarter[down=false,extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:mossy_oak_log_vertical_quarter[down=false,extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:mossy_oak_log_vertical_quarter[down=false,extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:mossy_oak_log_vertical_quarter[down=false,extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:mossy_oak_log_vertical_quarter[down=false,extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:mossy_oak_log_vertical_quarter[down=false,extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:mossy_oak_log_vertical_quarter[down=false,extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:mossy_oak_log_vertical_slab[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:mossy_oak_log_vertical_slab[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:mossy_oak_log_vertical_slab[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:mossy_oak_log_vertical_slab[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:mossy_oak_log_vertical_slab[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:mossy_oak_log_vertical_slab[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:mossy_oak_log_vertical_slab[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:mossy_oak_log_vertical_slab[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:mossy_oak_log_vertical_slab[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:mossy_oak_log_vertical_slab[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:mossy_oak_log_vertical_slab[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:mossy_oak_log_vertical_slab[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:mossy_oak_log_vertical_slab[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:mossy_oak_log_vertical_slab[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:mossy_oak_log_vertical_slab[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:mossy_oak_log_vertical_slab[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:mossy_oak_log_vertical_slab[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:mossy_oak_log_vertical_slab[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:mossy_oak_log_vertical_slab[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:mossy_oak_log_vertical_slab[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:mossy_oak_log_vertical_slab[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:mossy_oak_log_vertical_slab[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:mossy_oak_log_vertical_slab[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:mossy_oak_log_vertical_slab[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:mossy_oak_log_vertical_slab[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:mossy_oak_log_vertical_slab[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:mossy_oak_log_vertical_slab[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:mossy_oak_log_vertical_slab[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:mossy_oak_log_vertical_slab[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:mossy_oak_log_vertical_slab[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:mossy_oak_log_vertical_slab[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:mossy_oak_log_vertical_slab[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:mossy_oak_log_vertical_slab[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:mossy_oak_log_vertical_slab[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:mossy_oak_log_vertical_slab[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:mossy_oak_log_vertical_slab[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:mossy_oak_log_vertical_slab[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:mossy_oak_log_vertical_slab[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:mossy_oak_log_vertical_slab[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:mossy_oak_log_vertical_slab[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:mossy_oak_log_vertical_slab[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:mossy_oak_log_vertical_slab[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:mossy_oak_log_vertical_slab[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:mossy_oak_log_vertical_slab[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:mossy_oak_log_vertical_slab[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:mossy_oak_log_vertical_slab[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:mossy_oak_log_vertical_slab[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:mossy_oak_log_vertical_slab[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:mossy_oak_log_vertical_slab[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:mossy_oak_log_vertical_slab[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:mossy_oak_log_vertical_slab[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:mossy_oak_log_vertical_slab[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:mossy_oak_log_vertical_slab[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:mossy_oak_log_vertical_slab[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:mossy_oak_log_vertical_slab[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:mossy_oak_log_vertical_slab[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:mossy_oak_log_vertical_slab[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:mossy_oak_log_vertical_slab[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:mossy_oak_log_vertical_slab[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:mossy_oak_log_vertical_slab[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:mossy_oak_log_vertical_slab[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:mossy_oak_log_vertical_slab[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:mossy_oak_log_vertical_slab[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:mossy_oak_log_vertical_slab[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:mossy_olive_log[axis=x]
conquest:mossy_olive_log[axis=y]
conquest:mossy_olive_log[axis=z]
conquest:mossy_olive_log_bark[axis=x]
conquest:mossy_olive_log_bark[axis=y]
conquest:mossy_olive_log_bark[axis=z]
conquest:mossy_olive_log_branch[east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:mossy_olive_log_branch[east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:mossy_olive_log_branch[east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:mossy_olive_log_branch[east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:mossy_olive_log_branch[east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:mossy_olive_log_branch[east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:mossy_olive_log_branch[east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:mossy_olive_log_branch[east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:mossy_olive_log_branch[east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:mossy_olive_log_branch[east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:mossy_olive_log_branch[east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:mossy_olive_log_branch[east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:mossy_olive_log_branch[east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:mossy_olive_log_branch[east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:mossy_olive_log_branch[east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:mossy_olive_log_branch[east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:mossy_olive_log_branch[east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:mossy_olive_log_branch[east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:mossy_olive_log_branch[east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:mossy_olive_log_branch[east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:mossy_olive_log_branch[east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:mossy_olive_log_branch[east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:mossy_olive_log_branch[east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:mossy_olive_log_branch[east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:mossy_olive_log_branch[east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:mossy_olive_log_branch[east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:mossy_olive_log_branch[east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:mossy_olive_log_branch[east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:mossy_olive_log_branch[east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:mossy_olive_log_branch[east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:mossy_olive_log_branch[east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:mossy_olive_log_branch[east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:mossy_olive_log_branch[east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:mossy_olive_log_branch[east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:mossy_olive_log_branch[east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:mossy_olive_log_branch[east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:mossy_olive_log_branch[east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:mossy_olive_log_branch[east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:mossy_olive_log_branch[east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:mossy_olive_log_branch[east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:mossy_olive_log_branch[east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:mossy_olive_log_branch[east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:mossy_olive_log_branch[east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:mossy_olive_log_branch[east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:mossy_olive_log_branch[east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:mossy_olive_log_branch[east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:mossy_olive_log_branch[east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:mossy_olive_log_branch[east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:mossy_olive_log_branch[east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:mossy_olive_log_branch[east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:mossy_olive_log_branch[east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:mossy_olive_log_branch[east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:mossy_olive_log_branch[east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:mossy_olive_log_branch[east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:mossy_olive_log_branch[east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:mossy_olive_log_branch[east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:mossy_olive_log_branch[east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:mossy_olive_log_branch[east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:mossy_olive_log_branch[east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:mossy_olive_log_branch[east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:mossy_olive_log_branch[east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:mossy_olive_log_branch[east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:mossy_olive_log_branch[east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:mossy_olive_log_branch[east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:mossy_olive_log_corner_slab[facing=north,type=top,waterlogged=true]
conquest:mossy_olive_log_corner_slab[facing=north,type=top,waterlogged=false]
conquest:mossy_olive_log_corner_slab[facing=north,type=bottom,waterlogged=true]
conquest:mossy_olive_log_corner_slab[facing=north,type=bottom,waterlogged=false]
conquest:mossy_olive_log_corner_slab[facing=south,type=top,waterlogged=true]
conquest:mossy_olive_log_corner_slab[facing=south,type=top,waterlogged=false]
conquest:mossy_olive_log_corner_slab[facing=south,type=bottom,waterlogged=true]
conquest:mossy_olive_log_corner_slab[facing=south,type=bottom,waterlogged=false]
conquest:mossy_olive_log_corner_slab[facing=west,type=top,waterlogged=true]
conquest:mossy_olive_log_corner_slab[facing=west,type=top,waterlogged=false]
conquest:mossy_olive_log_corner_slab[facing=west,type=bottom,waterlogged=true]
conquest:mossy_olive_log_corner_slab[facing=west,type=bottom,waterlogged=false]
conquest:mossy_olive_log_corner_slab[facing=east,type=top,waterlogged=true]
conquest:mossy_olive_log_corner_slab[facing=east,type=top,waterlogged=false]
conquest:mossy_olive_log_corner_slab[facing=east,type=bottom,waterlogged=true]
conquest:mossy_olive_log_corner_slab[facing=east,type=bottom,waterlogged=false]
conquest:mossy_olive_log_eighth_slab[facing=north,type=top,waterlogged=true]
conquest:mossy_olive_log_eighth_slab[facing=north,type=top,waterlogged=false]
conquest:mossy_olive_log_eighth_slab[facing=north,type=bottom,waterlogged=true]
conquest:mossy_olive_log_eighth_slab[facing=north,type=bottom,waterlogged=false]
conquest:mossy_olive_log_eighth_slab[facing=south,type=top,waterlogged=true]
conquest:mossy_olive_log_eighth_slab[facing=south,type=top,waterlogged=false]
conquest:mossy_olive_log_eighth_slab[facing=south,type=bottom,waterlogged=true]
conquest:mossy_olive_log_eighth_slab[facing=south,type=bottom,waterlogged=false]
conquest:mossy_olive_log_eighth_slab[facing=west,type=top,waterlogged=true]
conquest:mossy_olive_log_eighth_slab[facing=west,type=top,waterlogged=false]
conquest:mossy_olive_log_eighth_slab[facing=west,type=bottom,waterlogged=true]
conquest:mossy_olive_log_eighth_slab[facing=west,type=bottom,waterlogged=false]
conquest:mossy_olive_log_eighth_slab[facing=east,type=top,waterlogged=true]
conquest:mossy_olive_log_eighth_slab[facing=east,type=top,waterlogged=false]
conquest:mossy_olive_log_eighth_slab[facing=east,type=bottom,waterlogged=true]
conquest:mossy_olive_log_eighth_slab[facing=east,type=bottom,waterlogged=false]
conquest:mossy_olive_log_large_branch[east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:mossy_olive_log_large_branch[east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:mossy_olive_log_large_branch[east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:mossy_olive_log_large_branch[east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:mossy_olive_log_large_branch[east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:mossy_olive_log_large_branch[east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:mossy_olive_log_large_branch[east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:mossy_olive_log_large_branch[east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:mossy_olive_log_large_branch[east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:mossy_olive_log_large_branch[east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:mossy_olive_log_large_branch[east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:mossy_olive_log_large_branch[east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:mossy_olive_log_large_branch[east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:mossy_olive_log_large_branch[east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:mossy_olive_log_large_branch[east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:mossy_olive_log_large_branch[east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:mossy_olive_log_large_branch[east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:mossy_olive_log_large_branch[east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:mossy_olive_log_large_branch[east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:mossy_olive_log_large_branch[east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:mossy_olive_log_large_branch[east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:mossy_olive_log_large_branch[east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:mossy_olive_log_large_branch[east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:mossy_olive_log_large_branch[east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:mossy_olive_log_large_branch[east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:mossy_olive_log_large_branch[east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:mossy_olive_log_large_branch[east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:mossy_olive_log_large_branch[east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:mossy_olive_log_large_branch[east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:mossy_olive_log_large_branch[east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:mossy_olive_log_large_branch[east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:mossy_olive_log_large_branch[east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:mossy_olive_log_large_branch[east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:mossy_olive_log_large_branch[east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:mossy_olive_log_large_branch[east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:mossy_olive_log_large_branch[east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:mossy_olive_log_large_branch[east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:mossy_olive_log_large_branch[east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:mossy_olive_log_large_branch[east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:mossy_olive_log_large_branch[east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:mossy_olive_log_large_branch[east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:mossy_olive_log_large_branch[east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:mossy_olive_log_large_branch[east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:mossy_olive_log_large_branch[east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:mossy_olive_log_large_branch[east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:mossy_olive_log_large_branch[east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:mossy_olive_log_large_branch[east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:mossy_olive_log_large_branch[east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:mossy_olive_log_large_branch[east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:mossy_olive_log_large_branch[east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:mossy_olive_log_large_branch[east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:mossy_olive_log_large_branch[east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:mossy_olive_log_large_branch[east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:mossy_olive_log_large_branch[east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:mossy_olive_log_large_branch[east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:mossy_olive_log_large_branch[east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:mossy_olive_log_large_branch[east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:mossy_olive_log_large_branch[east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:mossy_olive_log_large_branch[east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:mossy_olive_log_large_branch[east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:mossy_olive_log_large_branch[east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:mossy_olive_log_large_branch[east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:mossy_olive_log_large_branch[east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:mossy_olive_log_large_branch[east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:mossy_olive_log_pillar[layer=1,waterlogged=true]
conquest:mossy_olive_log_pillar[layer=1,waterlogged=false]
conquest:mossy_olive_log_pillar[layer=2,waterlogged=true]
conquest:mossy_olive_log_pillar[layer=2,waterlogged=false]
conquest:mossy_olive_log_pillar[layer=3,waterlogged=true]
conquest:mossy_olive_log_pillar[layer=3,waterlogged=false]
conquest:mossy_olive_log_pillar[layer=4,waterlogged=true]
conquest:mossy_olive_log_pillar[layer=4,waterlogged=false]
conquest:mossy_olive_log_pillar[layer=5,waterlogged=true]
conquest:mossy_olive_log_pillar[layer=5,waterlogged=false]
conquest:mossy_olive_log_quarter_slab[facing=north,layer=1,type=top,waterlogged=true]
conquest:mossy_olive_log_quarter_slab[facing=north,layer=1,type=top,waterlogged=false]
conquest:mossy_olive_log_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=true]
conquest:mossy_olive_log_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=false]
conquest:mossy_olive_log_quarter_slab[facing=north,layer=2,type=top,waterlogged=true]
conquest:mossy_olive_log_quarter_slab[facing=north,layer=2,type=top,waterlogged=false]
conquest:mossy_olive_log_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=true]
conquest:mossy_olive_log_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=false]
conquest:mossy_olive_log_quarter_slab[facing=north,layer=3,type=top,waterlogged=true]
conquest:mossy_olive_log_quarter_slab[facing=north,layer=3,type=top,waterlogged=false]
conquest:mossy_olive_log_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=true]
conquest:mossy_olive_log_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=false]
conquest:mossy_olive_log_quarter_slab[facing=south,layer=1,type=top,waterlogged=true]
conquest:mossy_olive_log_quarter_slab[facing=south,layer=1,type=top,waterlogged=false]
conquest:mossy_olive_log_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=true]
conquest:mossy_olive_log_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=false]
conquest:mossy_olive_log_quarter_slab[facing=south,layer=2,type=top,waterlogged=true]
conquest:mossy_olive_log_quarter_slab[facing=south,layer=2,type=top,waterlogged=false]
conquest:mossy_olive_log_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=true]
conquest:mossy_olive_log_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=false]
conquest:mossy_olive_log_quarter_slab[facing=south,layer=3,type=top,waterlogged=true]
conquest:mossy_olive_log_quarter_slab[facing=south,layer=3,type=top,waterlogged=false]
conquest:mossy_olive_log_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=true]
conquest:mossy_olive_log_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=false]
conquest:mossy_olive_log_quarter_slab[facing=west,layer=1,type=top,waterlogged=true]
conquest:mossy_olive_log_quarter_slab[facing=west,layer=1,type=top,waterlogged=false]
conquest:mossy_olive_log_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=true]
conquest:mossy_olive_log_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=false]
conquest:mossy_olive_log_quarter_slab[facing=west,layer=2,type=top,waterlogged=true]
conquest:mossy_olive_log_quarter_slab[facing=west,layer=2,type=top,waterlogged=false]
conquest:mossy_olive_log_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=true]
conquest:mossy_olive_log_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=false]
conquest:mossy_olive_log_quarter_slab[facing=west,layer=3,type=top,waterlogged=true]
conquest:mossy_olive_log_quarter_slab[facing=west,layer=3,type=top,waterlogged=false]
conquest:mossy_olive_log_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=true]
conquest:mossy_olive_log_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=false]
conquest:mossy_olive_log_quarter_slab[facing=east,layer=1,type=top,waterlogged=true]
conquest:mossy_olive_log_quarter_slab[facing=east,layer=1,type=top,waterlogged=false]
conquest:mossy_olive_log_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=true]
conquest:mossy_olive_log_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=false]
conquest:mossy_olive_log_quarter_slab[facing=east,layer=2,type=top,waterlogged=true]
conquest:mossy_olive_log_quarter_slab[facing=east,layer=2,type=top,waterlogged=false]
conquest:mossy_olive_log_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=true]
conquest:mossy_olive_log_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=false]
conquest:mossy_olive_log_quarter_slab[facing=east,layer=3,type=top,waterlogged=true]
conquest:mossy_olive_log_quarter_slab[facing=east,layer=3,type=top,waterlogged=false]
conquest:mossy_olive_log_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=true]
conquest:mossy_olive_log_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=false]
conquest:mossy_olive_log_slab[layer=1,type=top,waterlogged=true]
conquest:mossy_olive_log_slab[layer=1,type=top,waterlogged=false]
conquest:mossy_olive_log_slab[layer=1,type=bottom,waterlogged=true]
conquest:mossy_olive_log_slab[layer=1,type=bottom,waterlogged=false]
conquest:mossy_olive_log_slab[layer=2,type=top,waterlogged=true]
conquest:mossy_olive_log_slab[layer=2,type=top,waterlogged=false]
conquest:mossy_olive_log_slab[layer=2,type=bottom,waterlogged=true]
conquest:mossy_olive_log_slab[layer=2,type=bottom,waterlogged=false]
conquest:mossy_olive_log_slab[layer=3,type=top,waterlogged=true]
conquest:mossy_olive_log_slab[layer=3,type=top,waterlogged=false]
conquest:mossy_olive_log_slab[layer=3,type=bottom,waterlogged=true]
conquest:mossy_olive_log_slab[layer=3,type=bottom,waterlogged=false]
conquest:mossy_olive_log_slab[layer=4,type=top,waterlogged=true]
conquest:mossy_olive_log_slab[layer=4,type=top,waterlogged=false]
conquest:mossy_olive_log_slab[layer=4,type=bottom,waterlogged=true]
conquest:mossy_olive_log_slab[layer=4,type=bottom,waterlogged=false]
conquest:mossy_olive_log_small_branch[east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:mossy_olive_log_small_branch[east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:mossy_olive_log_small_branch[east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:mossy_olive_log_small_branch[east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:mossy_olive_log_small_branch[east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:mossy_olive_log_small_branch[east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:mossy_olive_log_small_branch[east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:mossy_olive_log_small_branch[east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:mossy_olive_log_small_branch[east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:mossy_olive_log_small_branch[east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:mossy_olive_log_small_branch[east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:mossy_olive_log_small_branch[east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:mossy_olive_log_small_branch[east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:mossy_olive_log_small_branch[east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:mossy_olive_log_small_branch[east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:mossy_olive_log_small_branch[east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:mossy_olive_log_small_branch[east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:mossy_olive_log_small_branch[east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:mossy_olive_log_small_branch[east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:mossy_olive_log_small_branch[east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:mossy_olive_log_small_branch[east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:mossy_olive_log_small_branch[east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:mossy_olive_log_small_branch[east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:mossy_olive_log_small_branch[east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:mossy_olive_log_small_branch[east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:mossy_olive_log_small_branch[east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:mossy_olive_log_small_branch[east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:mossy_olive_log_small_branch[east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:mossy_olive_log_small_branch[east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:mossy_olive_log_small_branch[east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:mossy_olive_log_small_branch[east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:mossy_olive_log_small_branch[east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:mossy_olive_log_small_branch[east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:mossy_olive_log_small_branch[east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:mossy_olive_log_small_branch[east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:mossy_olive_log_small_branch[east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:mossy_olive_log_small_branch[east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:mossy_olive_log_small_branch[east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:mossy_olive_log_small_branch[east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:mossy_olive_log_small_branch[east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:mossy_olive_log_small_branch[east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:mossy_olive_log_small_branch[east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:mossy_olive_log_small_branch[east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:mossy_olive_log_small_branch[east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:mossy_olive_log_small_branch[east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:mossy_olive_log_small_branch[east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:mossy_olive_log_small_branch[east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:mossy_olive_log_small_branch[east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:mossy_olive_log_small_branch[east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:mossy_olive_log_small_branch[east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:mossy_olive_log_small_branch[east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:mossy_olive_log_small_branch[east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:mossy_olive_log_small_branch[east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:mossy_olive_log_small_branch[east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:mossy_olive_log_small_branch[east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:mossy_olive_log_small_branch[east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:mossy_olive_log_small_branch[east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:mossy_olive_log_small_branch[east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:mossy_olive_log_small_branch[east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:mossy_olive_log_small_branch[east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:mossy_olive_log_small_branch[east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:mossy_olive_log_small_branch[east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:mossy_olive_log_small_branch[east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:mossy_olive_log_small_branch[east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:mossy_olive_log_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:mossy_olive_log_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:mossy_olive_log_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:mossy_olive_log_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:mossy_olive_log_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:mossy_olive_log_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:mossy_olive_log_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:mossy_olive_log_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:mossy_olive_log_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:mossy_olive_log_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:mossy_olive_log_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:mossy_olive_log_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:mossy_olive_log_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:mossy_olive_log_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:mossy_olive_log_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:mossy_olive_log_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:mossy_olive_log_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:mossy_olive_log_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:mossy_olive_log_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:mossy_olive_log_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:mossy_olive_log_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:mossy_olive_log_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:mossy_olive_log_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:mossy_olive_log_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:mossy_olive_log_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:mossy_olive_log_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:mossy_olive_log_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:mossy_olive_log_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:mossy_olive_log_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:mossy_olive_log_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:mossy_olive_log_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:mossy_olive_log_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:mossy_olive_log_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:mossy_olive_log_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:mossy_olive_log_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:mossy_olive_log_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:mossy_olive_log_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:mossy_olive_log_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:mossy_olive_log_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:mossy_olive_log_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:mossy_olive_log_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:mossy_olive_log_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:mossy_olive_log_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:mossy_olive_log_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:mossy_olive_log_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:mossy_olive_log_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:mossy_olive_log_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:mossy_olive_log_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:mossy_olive_log_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:mossy_olive_log_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:mossy_olive_log_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:mossy_olive_log_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:mossy_olive_log_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:mossy_olive_log_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:mossy_olive_log_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:mossy_olive_log_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:mossy_olive_log_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:mossy_olive_log_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:mossy_olive_log_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:mossy_olive_log_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:mossy_olive_log_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:mossy_olive_log_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:mossy_olive_log_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:mossy_olive_log_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:mossy_olive_log_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:mossy_olive_log_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:mossy_olive_log_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:mossy_olive_log_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:mossy_olive_log_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:mossy_olive_log_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:mossy_olive_log_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:mossy_olive_log_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:mossy_olive_log_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:mossy_olive_log_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:mossy_olive_log_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:mossy_olive_log_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:mossy_olive_log_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:mossy_olive_log_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:mossy_olive_log_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:mossy_olive_log_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:mossy_olive_log_stump[down=true,layer=1,waterlogged=true]
conquest:mossy_olive_log_stump[down=true,layer=1,waterlogged=false]
conquest:mossy_olive_log_stump[down=true,layer=2,waterlogged=true]
conquest:mossy_olive_log_stump[down=true,layer=2,waterlogged=false]
conquest:mossy_olive_log_stump[down=true,layer=3,waterlogged=true]
conquest:mossy_olive_log_stump[down=true,layer=3,waterlogged=false]
conquest:mossy_olive_log_stump[down=true,layer=4,waterlogged=true]
conquest:mossy_olive_log_stump[down=true,layer=4,waterlogged=false]
conquest:mossy_olive_log_stump[down=true,layer=5,waterlogged=true]
conquest:mossy_olive_log_stump[down=true,layer=5,waterlogged=false]
conquest:mossy_olive_log_stump[down=false,layer=1,waterlogged=true]
conquest:mossy_olive_log_stump[down=false,layer=1,waterlogged=false]
conquest:mossy_olive_log_stump[down=false,layer=2,waterlogged=true]
conquest:mossy_olive_log_stump[down=false,layer=2,waterlogged=false]
conquest:mossy_olive_log_stump[down=false,layer=3,waterlogged=true]
conquest:mossy_olive_log_stump[down=false,layer=3,waterlogged=false]
conquest:mossy_olive_log_stump[down=false,layer=4,waterlogged=true]
conquest:mossy_olive_log_stump[down=false,layer=4,waterlogged=false]
conquest:mossy_olive_log_stump[down=false,layer=5,waterlogged=true]
conquest:mossy_olive_log_stump[down=false,layer=5,waterlogged=false]
conquest:mossy_olive_log_vertical_corner[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:mossy_olive_log_vertical_corner[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:mossy_olive_log_vertical_corner[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:mossy_olive_log_vertical_corner[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:mossy_olive_log_vertical_corner[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:mossy_olive_log_vertical_corner[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:mossy_olive_log_vertical_corner[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:mossy_olive_log_vertical_corner[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:mossy_olive_log_vertical_corner[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:mossy_olive_log_vertical_corner[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:mossy_olive_log_vertical_corner[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:mossy_olive_log_vertical_corner[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:mossy_olive_log_vertical_corner[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:mossy_olive_log_vertical_corner[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:mossy_olive_log_vertical_corner[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:mossy_olive_log_vertical_corner[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:mossy_olive_log_vertical_corner[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:mossy_olive_log_vertical_corner[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:mossy_olive_log_vertical_corner[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:mossy_olive_log_vertical_corner[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:mossy_olive_log_vertical_corner[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:mossy_olive_log_vertical_corner[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:mossy_olive_log_vertical_corner[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:mossy_olive_log_vertical_corner[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:mossy_olive_log_vertical_corner[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:mossy_olive_log_vertical_corner[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:mossy_olive_log_vertical_corner[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:mossy_olive_log_vertical_corner[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:mossy_olive_log_vertical_corner[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:mossy_olive_log_vertical_corner[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:mossy_olive_log_vertical_corner[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:mossy_olive_log_vertical_corner[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:mossy_olive_log_vertical_corner[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:mossy_olive_log_vertical_corner[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:mossy_olive_log_vertical_corner[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:mossy_olive_log_vertical_corner[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:mossy_olive_log_vertical_corner[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:mossy_olive_log_vertical_corner[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:mossy_olive_log_vertical_corner[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:mossy_olive_log_vertical_corner[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:mossy_olive_log_vertical_corner[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:mossy_olive_log_vertical_corner[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:mossy_olive_log_vertical_corner[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:mossy_olive_log_vertical_corner[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:mossy_olive_log_vertical_corner[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:mossy_olive_log_vertical_corner[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:mossy_olive_log_vertical_corner[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:mossy_olive_log_vertical_corner[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:mossy_olive_log_vertical_corner[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:mossy_olive_log_vertical_corner[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:mossy_olive_log_vertical_corner[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:mossy_olive_log_vertical_corner[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:mossy_olive_log_vertical_corner[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:mossy_olive_log_vertical_corner[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:mossy_olive_log_vertical_corner[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:mossy_olive_log_vertical_corner[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:mossy_olive_log_vertical_corner[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:mossy_olive_log_vertical_corner[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:mossy_olive_log_vertical_corner[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:mossy_olive_log_vertical_corner[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:mossy_olive_log_vertical_corner[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:mossy_olive_log_vertical_corner[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:mossy_olive_log_vertical_corner[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:mossy_olive_log_vertical_corner[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:mossy_olive_log_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:mossy_olive_log_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:mossy_olive_log_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:mossy_olive_log_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:mossy_olive_log_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:mossy_olive_log_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:mossy_olive_log_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:mossy_olive_log_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:mossy_olive_log_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:mossy_olive_log_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:mossy_olive_log_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:mossy_olive_log_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:mossy_olive_log_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:mossy_olive_log_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:mossy_olive_log_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:mossy_olive_log_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:mossy_olive_log_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:mossy_olive_log_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:mossy_olive_log_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:mossy_olive_log_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:mossy_olive_log_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:mossy_olive_log_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:mossy_olive_log_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:mossy_olive_log_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:mossy_olive_log_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:mossy_olive_log_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:mossy_olive_log_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:mossy_olive_log_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:mossy_olive_log_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:mossy_olive_log_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:mossy_olive_log_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:mossy_olive_log_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:mossy_olive_log_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:mossy_olive_log_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:mossy_olive_log_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:mossy_olive_log_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:mossy_olive_log_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:mossy_olive_log_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:mossy_olive_log_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:mossy_olive_log_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:mossy_olive_log_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:mossy_olive_log_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:mossy_olive_log_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:mossy_olive_log_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:mossy_olive_log_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:mossy_olive_log_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:mossy_olive_log_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:mossy_olive_log_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:mossy_olive_log_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:mossy_olive_log_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:mossy_olive_log_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:mossy_olive_log_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:mossy_olive_log_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:mossy_olive_log_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:mossy_olive_log_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:mossy_olive_log_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:mossy_olive_log_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:mossy_olive_log_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:mossy_olive_log_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:mossy_olive_log_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:mossy_olive_log_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:mossy_olive_log_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:mossy_olive_log_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:mossy_olive_log_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:mossy_olive_log_vertical_quarter[down=true,extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:mossy_olive_log_vertical_quarter[down=true,extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:mossy_olive_log_vertical_quarter[down=true,extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:mossy_olive_log_vertical_quarter[down=true,extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:mossy_olive_log_vertical_quarter[down=true,extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:mossy_olive_log_vertical_quarter[down=true,extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:mossy_olive_log_vertical_quarter[down=true,extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:mossy_olive_log_vertical_quarter[down=true,extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:mossy_olive_log_vertical_quarter[down=true,extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:mossy_olive_log_vertical_quarter[down=true,extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:mossy_olive_log_vertical_quarter[down=true,extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:mossy_olive_log_vertical_quarter[down=true,extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:mossy_olive_log_vertical_quarter[down=true,extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:mossy_olive_log_vertical_quarter[down=true,extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:mossy_olive_log_vertical_quarter[down=true,extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:mossy_olive_log_vertical_quarter[down=true,extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:mossy_olive_log_vertical_quarter[down=true,extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:mossy_olive_log_vertical_quarter[down=true,extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:mossy_olive_log_vertical_quarter[down=true,extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:mossy_olive_log_vertical_quarter[down=true,extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:mossy_olive_log_vertical_quarter[down=true,extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:mossy_olive_log_vertical_quarter[down=true,extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:mossy_olive_log_vertical_quarter[down=true,extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:mossy_olive_log_vertical_quarter[down=true,extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:mossy_olive_log_vertical_quarter[down=true,extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:mossy_olive_log_vertical_quarter[down=true,extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:mossy_olive_log_vertical_quarter[down=true,extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:mossy_olive_log_vertical_quarter[down=true,extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:mossy_olive_log_vertical_quarter[down=true,extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:mossy_olive_log_vertical_quarter[down=true,extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:mossy_olive_log_vertical_quarter[down=true,extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:mossy_olive_log_vertical_quarter[down=true,extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:mossy_olive_log_vertical_quarter[down=true,extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:mossy_olive_log_vertical_quarter[down=true,extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:mossy_olive_log_vertical_quarter[down=true,extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:mossy_olive_log_vertical_quarter[down=true,extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:mossy_olive_log_vertical_quarter[down=true,extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:mossy_olive_log_vertical_quarter[down=true,extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:mossy_olive_log_vertical_quarter[down=true,extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:mossy_olive_log_vertical_quarter[down=true,extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:mossy_olive_log_vertical_quarter[down=true,extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:mossy_olive_log_vertical_quarter[down=true,extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:mossy_olive_log_vertical_quarter[down=true,extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:mossy_olive_log_vertical_quarter[down=true,extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:mossy_olive_log_vertical_quarter[down=true,extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:mossy_olive_log_vertical_quarter[down=true,extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:mossy_olive_log_vertical_quarter[down=true,extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:mossy_olive_log_vertical_quarter[down=true,extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:mossy_olive_log_vertical_quarter[down=true,extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:mossy_olive_log_vertical_quarter[down=true,extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:mossy_olive_log_vertical_quarter[down=true,extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:mossy_olive_log_vertical_quarter[down=true,extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:mossy_olive_log_vertical_quarter[down=true,extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:mossy_olive_log_vertical_quarter[down=true,extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:mossy_olive_log_vertical_quarter[down=true,extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:mossy_olive_log_vertical_quarter[down=true,extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:mossy_olive_log_vertical_quarter[down=true,extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:mossy_olive_log_vertical_quarter[down=true,extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:mossy_olive_log_vertical_quarter[down=true,extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:mossy_olive_log_vertical_quarter[down=true,extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:mossy_olive_log_vertical_quarter[down=true,extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:mossy_olive_log_vertical_quarter[down=true,extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:mossy_olive_log_vertical_quarter[down=true,extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:mossy_olive_log_vertical_quarter[down=true,extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:mossy_olive_log_vertical_quarter[down=false,extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:mossy_olive_log_vertical_quarter[down=false,extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:mossy_olive_log_vertical_quarter[down=false,extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:mossy_olive_log_vertical_quarter[down=false,extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:mossy_olive_log_vertical_quarter[down=false,extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:mossy_olive_log_vertical_quarter[down=false,extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:mossy_olive_log_vertical_quarter[down=false,extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:mossy_olive_log_vertical_quarter[down=false,extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:mossy_olive_log_vertical_quarter[down=false,extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:mossy_olive_log_vertical_quarter[down=false,extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:mossy_olive_log_vertical_quarter[down=false,extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:mossy_olive_log_vertical_quarter[down=false,extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:mossy_olive_log_vertical_quarter[down=false,extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:mossy_olive_log_vertical_quarter[down=false,extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:mossy_olive_log_vertical_quarter[down=false,extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:mossy_olive_log_vertical_quarter[down=false,extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:mossy_olive_log_vertical_quarter[down=false,extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:mossy_olive_log_vertical_quarter[down=false,extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:mossy_olive_log_vertical_quarter[down=false,extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:mossy_olive_log_vertical_quarter[down=false,extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:mossy_olive_log_vertical_quarter[down=false,extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:mossy_olive_log_vertical_quarter[down=false,extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:mossy_olive_log_vertical_quarter[down=false,extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:mossy_olive_log_vertical_quarter[down=false,extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:mossy_olive_log_vertical_quarter[down=false,extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:mossy_olive_log_vertical_quarter[down=false,extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:mossy_olive_log_vertical_quarter[down=false,extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:mossy_olive_log_vertical_quarter[down=false,extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:mossy_olive_log_vertical_quarter[down=false,extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:mossy_olive_log_vertical_quarter[down=false,extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:mossy_olive_log_vertical_quarter[down=false,extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:mossy_olive_log_vertical_quarter[down=false,extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:mossy_olive_log_vertical_quarter[down=false,extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:mossy_olive_log_vertical_quarter[down=false,extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:mossy_olive_log_vertical_quarter[down=false,extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:mossy_olive_log_vertical_quarter[down=false,extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:mossy_olive_log_vertical_quarter[down=false,extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:mossy_olive_log_vertical_quarter[down=false,extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:mossy_olive_log_vertical_quarter[down=false,extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:mossy_olive_log_vertical_quarter[down=false,extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:mossy_olive_log_vertical_quarter[down=false,extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:mossy_olive_log_vertical_quarter[down=false,extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:mossy_olive_log_vertical_quarter[down=false,extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:mossy_olive_log_vertical_quarter[down=false,extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:mossy_olive_log_vertical_quarter[down=false,extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:mossy_olive_log_vertical_quarter[down=false,extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:mossy_olive_log_vertical_quarter[down=false,extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:mossy_olive_log_vertical_quarter[down=false,extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:mossy_olive_log_vertical_quarter[down=false,extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:mossy_olive_log_vertical_quarter[down=false,extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:mossy_olive_log_vertical_quarter[down=false,extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:mossy_olive_log_vertical_quarter[down=false,extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:mossy_olive_log_vertical_quarter[down=false,extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:mossy_olive_log_vertical_quarter[down=false,extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:mossy_olive_log_vertical_quarter[down=false,extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:mossy_olive_log_vertical_quarter[down=false,extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:mossy_olive_log_vertical_quarter[down=false,extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:mossy_olive_log_vertical_quarter[down=false,extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:mossy_olive_log_vertical_quarter[down=false,extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:mossy_olive_log_vertical_quarter[down=false,extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:mossy_olive_log_vertical_quarter[down=false,extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:mossy_olive_log_vertical_quarter[down=false,extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:mossy_olive_log_vertical_quarter[down=false,extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:mossy_olive_log_vertical_quarter[down=false,extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:mossy_olive_log_vertical_slab[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:mossy_olive_log_vertical_slab[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:mossy_olive_log_vertical_slab[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:mossy_olive_log_vertical_slab[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:mossy_olive_log_vertical_slab[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:mossy_olive_log_vertical_slab[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:mossy_olive_log_vertical_slab[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:mossy_olive_log_vertical_slab[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:mossy_olive_log_vertical_slab[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:mossy_olive_log_vertical_slab[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:mossy_olive_log_vertical_slab[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:mossy_olive_log_vertical_slab[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:mossy_olive_log_vertical_slab[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:mossy_olive_log_vertical_slab[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:mossy_olive_log_vertical_slab[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:mossy_olive_log_vertical_slab[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:mossy_olive_log_vertical_slab[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:mossy_olive_log_vertical_slab[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:mossy_olive_log_vertical_slab[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:mossy_olive_log_vertical_slab[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:mossy_olive_log_vertical_slab[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:mossy_olive_log_vertical_slab[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:mossy_olive_log_vertical_slab[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:mossy_olive_log_vertical_slab[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:mossy_olive_log_vertical_slab[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:mossy_olive_log_vertical_slab[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:mossy_olive_log_vertical_slab[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:mossy_olive_log_vertical_slab[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:mossy_olive_log_vertical_slab[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:mossy_olive_log_vertical_slab[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:mossy_olive_log_vertical_slab[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:mossy_olive_log_vertical_slab[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:mossy_olive_log_vertical_slab[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:mossy_olive_log_vertical_slab[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:mossy_olive_log_vertical_slab[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:mossy_olive_log_vertical_slab[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:mossy_olive_log_vertical_slab[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:mossy_olive_log_vertical_slab[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:mossy_olive_log_vertical_slab[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:mossy_olive_log_vertical_slab[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:mossy_olive_log_vertical_slab[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:mossy_olive_log_vertical_slab[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:mossy_olive_log_vertical_slab[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:mossy_olive_log_vertical_slab[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:mossy_olive_log_vertical_slab[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:mossy_olive_log_vertical_slab[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:mossy_olive_log_vertical_slab[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:mossy_olive_log_vertical_slab[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:mossy_olive_log_vertical_slab[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:mossy_olive_log_vertical_slab[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:mossy_olive_log_vertical_slab[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:mossy_olive_log_vertical_slab[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:mossy_olive_log_vertical_slab[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:mossy_olive_log_vertical_slab[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:mossy_olive_log_vertical_slab[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:mossy_olive_log_vertical_slab[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:mossy_olive_log_vertical_slab[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:mossy_olive_log_vertical_slab[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:mossy_olive_log_vertical_slab[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:mossy_olive_log_vertical_slab[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:mossy_olive_log_vertical_slab[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:mossy_olive_log_vertical_slab[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:mossy_olive_log_vertical_slab[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:mossy_olive_log_vertical_slab[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:mossy_orange_pine_log[axis=x]
conquest:mossy_orange_pine_log[axis=y]
conquest:mossy_orange_pine_log[axis=z]
conquest:mossy_orange_pine_log_bark[axis=x]
conquest:mossy_orange_pine_log_bark[axis=y]
conquest:mossy_orange_pine_log_bark[axis=z]
conquest:mossy_orange_pine_log_branch[east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:mossy_orange_pine_log_branch[east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:mossy_orange_pine_log_branch[east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:mossy_orange_pine_log_branch[east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:mossy_orange_pine_log_branch[east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:mossy_orange_pine_log_branch[east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:mossy_orange_pine_log_branch[east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:mossy_orange_pine_log_branch[east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:mossy_orange_pine_log_branch[east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:mossy_orange_pine_log_branch[east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:mossy_orange_pine_log_branch[east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:mossy_orange_pine_log_branch[east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:mossy_orange_pine_log_branch[east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:mossy_orange_pine_log_branch[east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:mossy_orange_pine_log_branch[east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:mossy_orange_pine_log_branch[east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:mossy_orange_pine_log_branch[east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:mossy_orange_pine_log_branch[east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:mossy_orange_pine_log_branch[east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:mossy_orange_pine_log_branch[east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:mossy_orange_pine_log_branch[east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:mossy_orange_pine_log_branch[east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:mossy_orange_pine_log_branch[east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:mossy_orange_pine_log_branch[east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:mossy_orange_pine_log_branch[east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:mossy_orange_pine_log_branch[east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:mossy_orange_pine_log_branch[east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:mossy_orange_pine_log_branch[east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:mossy_orange_pine_log_branch[east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:mossy_orange_pine_log_branch[east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:mossy_orange_pine_log_branch[east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:mossy_orange_pine_log_branch[east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:mossy_orange_pine_log_branch[east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:mossy_orange_pine_log_branch[east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:mossy_orange_pine_log_branch[east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:mossy_orange_pine_log_branch[east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:mossy_orange_pine_log_branch[east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:mossy_orange_pine_log_branch[east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:mossy_orange_pine_log_branch[east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:mossy_orange_pine_log_branch[east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:mossy_orange_pine_log_branch[east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:mossy_orange_pine_log_branch[east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:mossy_orange_pine_log_branch[east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:mossy_orange_pine_log_branch[east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:mossy_orange_pine_log_branch[east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:mossy_orange_pine_log_branch[east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:mossy_orange_pine_log_branch[east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:mossy_orange_pine_log_branch[east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:mossy_orange_pine_log_branch[east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:mossy_orange_pine_log_branch[east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:mossy_orange_pine_log_branch[east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:mossy_orange_pine_log_branch[east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:mossy_orange_pine_log_branch[east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:mossy_orange_pine_log_branch[east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:mossy_orange_pine_log_branch[east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:mossy_orange_pine_log_branch[east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:mossy_orange_pine_log_branch[east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:mossy_orange_pine_log_branch[east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:mossy_orange_pine_log_branch[east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:mossy_orange_pine_log_branch[east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:mossy_orange_pine_log_branch[east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:mossy_orange_pine_log_branch[east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:mossy_orange_pine_log_branch[east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:mossy_orange_pine_log_branch[east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:mossy_orange_pine_log_corner_slab[facing=north,type=top,waterlogged=true]
conquest:mossy_orange_pine_log_corner_slab[facing=north,type=top,waterlogged=false]
conquest:mossy_orange_pine_log_corner_slab[facing=north,type=bottom,waterlogged=true]
conquest:mossy_orange_pine_log_corner_slab[facing=north,type=bottom,waterlogged=false]
conquest:mossy_orange_pine_log_corner_slab[facing=south,type=top,waterlogged=true]
conquest:mossy_orange_pine_log_corner_slab[facing=south,type=top,waterlogged=false]
conquest:mossy_orange_pine_log_corner_slab[facing=south,type=bottom,waterlogged=true]
conquest:mossy_orange_pine_log_corner_slab[facing=south,type=bottom,waterlogged=false]
conquest:mossy_orange_pine_log_corner_slab[facing=west,type=top,waterlogged=true]
conquest:mossy_orange_pine_log_corner_slab[facing=west,type=top,waterlogged=false]
conquest:mossy_orange_pine_log_corner_slab[facing=west,type=bottom,waterlogged=true]
conquest:mossy_orange_pine_log_corner_slab[facing=west,type=bottom,waterlogged=false]
conquest:mossy_orange_pine_log_corner_slab[facing=east,type=top,waterlogged=true]
conquest:mossy_orange_pine_log_corner_slab[facing=east,type=top,waterlogged=false]
conquest:mossy_orange_pine_log_corner_slab[facing=east,type=bottom,waterlogged=true]
conquest:mossy_orange_pine_log_corner_slab[facing=east,type=bottom,waterlogged=false]
conquest:mossy_orange_pine_log_eighth_slab[facing=north,type=top,waterlogged=true]
conquest:mossy_orange_pine_log_eighth_slab[facing=north,type=top,waterlogged=false]
conquest:mossy_orange_pine_log_eighth_slab[facing=north,type=bottom,waterlogged=true]
conquest:mossy_orange_pine_log_eighth_slab[facing=north,type=bottom,waterlogged=false]
conquest:mossy_orange_pine_log_eighth_slab[facing=south,type=top,waterlogged=true]
conquest:mossy_orange_pine_log_eighth_slab[facing=south,type=top,waterlogged=false]
conquest:mossy_orange_pine_log_eighth_slab[facing=south,type=bottom,waterlogged=true]
conquest:mossy_orange_pine_log_eighth_slab[facing=south,type=bottom,waterlogged=false]
conquest:mossy_orange_pine_log_eighth_slab[facing=west,type=top,waterlogged=true]
conquest:mossy_orange_pine_log_eighth_slab[facing=west,type=top,waterlogged=false]
conquest:mossy_orange_pine_log_eighth_slab[facing=west,type=bottom,waterlogged=true]
conquest:mossy_orange_pine_log_eighth_slab[facing=west,type=bottom,waterlogged=false]
conquest:mossy_orange_pine_log_eighth_slab[facing=east,type=top,waterlogged=true]
conquest:mossy_orange_pine_log_eighth_slab[facing=east,type=top,waterlogged=false]
conquest:mossy_orange_pine_log_eighth_slab[facing=east,type=bottom,waterlogged=true]
conquest:mossy_orange_pine_log_eighth_slab[facing=east,type=bottom,waterlogged=false]
conquest:mossy_orange_pine_log_large_branch[east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:mossy_orange_pine_log_large_branch[east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:mossy_orange_pine_log_large_branch[east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:mossy_orange_pine_log_large_branch[east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:mossy_orange_pine_log_large_branch[east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:mossy_orange_pine_log_large_branch[east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:mossy_orange_pine_log_large_branch[east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:mossy_orange_pine_log_large_branch[east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:mossy_orange_pine_log_large_branch[east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:mossy_orange_pine_log_large_branch[east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:mossy_orange_pine_log_large_branch[east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:mossy_orange_pine_log_large_branch[east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:mossy_orange_pine_log_large_branch[east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:mossy_orange_pine_log_large_branch[east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:mossy_orange_pine_log_large_branch[east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:mossy_orange_pine_log_large_branch[east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:mossy_orange_pine_log_large_branch[east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:mossy_orange_pine_log_large_branch[east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:mossy_orange_pine_log_large_branch[east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:mossy_orange_pine_log_large_branch[east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:mossy_orange_pine_log_large_branch[east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:mossy_orange_pine_log_large_branch[east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:mossy_orange_pine_log_large_branch[east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:mossy_orange_pine_log_large_branch[east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:mossy_orange_pine_log_large_branch[east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:mossy_orange_pine_log_large_branch[east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:mossy_orange_pine_log_large_branch[east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:mossy_orange_pine_log_large_branch[east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:mossy_orange_pine_log_large_branch[east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:mossy_orange_pine_log_large_branch[east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:mossy_orange_pine_log_large_branch[east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:mossy_orange_pine_log_large_branch[east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:mossy_orange_pine_log_large_branch[east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:mossy_orange_pine_log_large_branch[east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:mossy_orange_pine_log_large_branch[east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:mossy_orange_pine_log_large_branch[east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:mossy_orange_pine_log_large_branch[east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:mossy_orange_pine_log_large_branch[east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:mossy_orange_pine_log_large_branch[east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:mossy_orange_pine_log_large_branch[east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:mossy_orange_pine_log_large_branch[east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:mossy_orange_pine_log_large_branch[east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:mossy_orange_pine_log_large_branch[east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:mossy_orange_pine_log_large_branch[east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:mossy_orange_pine_log_large_branch[east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:mossy_orange_pine_log_large_branch[east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:mossy_orange_pine_log_large_branch[east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:mossy_orange_pine_log_large_branch[east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:mossy_orange_pine_log_large_branch[east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:mossy_orange_pine_log_large_branch[east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:mossy_orange_pine_log_large_branch[east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:mossy_orange_pine_log_large_branch[east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:mossy_orange_pine_log_large_branch[east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:mossy_orange_pine_log_large_branch[east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:mossy_orange_pine_log_large_branch[east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:mossy_orange_pine_log_large_branch[east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:mossy_orange_pine_log_large_branch[east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:mossy_orange_pine_log_large_branch[east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:mossy_orange_pine_log_large_branch[east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:mossy_orange_pine_log_large_branch[east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:mossy_orange_pine_log_large_branch[east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:mossy_orange_pine_log_large_branch[east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:mossy_orange_pine_log_large_branch[east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:mossy_orange_pine_log_large_branch[east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:mossy_orange_pine_log_pillar[layer=1,waterlogged=true]
conquest:mossy_orange_pine_log_pillar[layer=1,waterlogged=false]
conquest:mossy_orange_pine_log_pillar[layer=2,waterlogged=true]
conquest:mossy_orange_pine_log_pillar[layer=2,waterlogged=false]
conquest:mossy_orange_pine_log_pillar[layer=3,waterlogged=true]
conquest:mossy_orange_pine_log_pillar[layer=3,waterlogged=false]
conquest:mossy_orange_pine_log_pillar[layer=4,waterlogged=true]
conquest:mossy_orange_pine_log_pillar[layer=4,waterlogged=false]
conquest:mossy_orange_pine_log_pillar[layer=5,waterlogged=true]
conquest:mossy_orange_pine_log_pillar[layer=5,waterlogged=false]
conquest:mossy_orange_pine_log_quarter_slab[facing=north,layer=1,type=top,waterlogged=true]
conquest:mossy_orange_pine_log_quarter_slab[facing=north,layer=1,type=top,waterlogged=false]
conquest:mossy_orange_pine_log_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=true]
conquest:mossy_orange_pine_log_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=false]
conquest:mossy_orange_pine_log_quarter_slab[facing=north,layer=2,type=top,waterlogged=true]
conquest:mossy_orange_pine_log_quarter_slab[facing=north,layer=2,type=top,waterlogged=false]
conquest:mossy_orange_pine_log_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=true]
conquest:mossy_orange_pine_log_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=false]
conquest:mossy_orange_pine_log_quarter_slab[facing=north,layer=3,type=top,waterlogged=true]
conquest:mossy_orange_pine_log_quarter_slab[facing=north,layer=3,type=top,waterlogged=false]
conquest:mossy_orange_pine_log_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=true]
conquest:mossy_orange_pine_log_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=false]
conquest:mossy_orange_pine_log_quarter_slab[facing=south,layer=1,type=top,waterlogged=true]
conquest:mossy_orange_pine_log_quarter_slab[facing=south,layer=1,type=top,waterlogged=false]
conquest:mossy_orange_pine_log_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=true]
conquest:mossy_orange_pine_log_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=false]
conquest:mossy_orange_pine_log_quarter_slab[facing=south,layer=2,type=top,waterlogged=true]
conquest:mossy_orange_pine_log_quarter_slab[facing=south,layer=2,type=top,waterlogged=false]
conquest:mossy_orange_pine_log_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=true]
conquest:mossy_orange_pine_log_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=false]
conquest:mossy_orange_pine_log_quarter_slab[facing=south,layer=3,type=top,waterlogged=true]
conquest:mossy_orange_pine_log_quarter_slab[facing=south,layer=3,type=top,waterlogged=false]
conquest:mossy_orange_pine_log_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=true]
conquest:mossy_orange_pine_log_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=false]
conquest:mossy_orange_pine_log_quarter_slab[facing=west,layer=1,type=top,waterlogged=true]
conquest:mossy_orange_pine_log_quarter_slab[facing=west,layer=1,type=top,waterlogged=false]
conquest:mossy_orange_pine_log_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=true]
conquest:mossy_orange_pine_log_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=false]
conquest:mossy_orange_pine_log_quarter_slab[facing=west,layer=2,type=top,waterlogged=true]
conquest:mossy_orange_pine_log_quarter_slab[facing=west,layer=2,type=top,waterlogged=false]
conquest:mossy_orange_pine_log_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=true]
conquest:mossy_orange_pine_log_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=false]
conquest:mossy_orange_pine_log_quarter_slab[facing=west,layer=3,type=top,waterlogged=true]
conquest:mossy_orange_pine_log_quarter_slab[facing=west,layer=3,type=top,waterlogged=false]
conquest:mossy_orange_pine_log_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=true]
conquest:mossy_orange_pine_log_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=false]
conquest:mossy_orange_pine_log_quarter_slab[facing=east,layer=1,type=top,waterlogged=true]
conquest:mossy_orange_pine_log_quarter_slab[facing=east,layer=1,type=top,waterlogged=false]
conquest:mossy_orange_pine_log_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=true]
conquest:mossy_orange_pine_log_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=false]
conquest:mossy_orange_pine_log_quarter_slab[facing=east,layer=2,type=top,waterlogged=true]
conquest:mossy_orange_pine_log_quarter_slab[facing=east,layer=2,type=top,waterlogged=false]
conquest:mossy_orange_pine_log_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=true]
conquest:mossy_orange_pine_log_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=false]
conquest:mossy_orange_pine_log_quarter_slab[facing=east,layer=3,type=top,waterlogged=true]
conquest:mossy_orange_pine_log_quarter_slab[facing=east,layer=3,type=top,waterlogged=false]
conquest:mossy_orange_pine_log_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=true]
conquest:mossy_orange_pine_log_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=false]
conquest:mossy_orange_pine_log_slab[layer=1,type=top,waterlogged=true]
conquest:mossy_orange_pine_log_slab[layer=1,type=top,waterlogged=false]
conquest:mossy_orange_pine_log_slab[layer=1,type=bottom,waterlogged=true]
conquest:mossy_orange_pine_log_slab[layer=1,type=bottom,waterlogged=false]
conquest:mossy_orange_pine_log_slab[layer=2,type=top,waterlogged=true]
conquest:mossy_orange_pine_log_slab[layer=2,type=top,waterlogged=false]
conquest:mossy_orange_pine_log_slab[layer=2,type=bottom,waterlogged=true]
conquest:mossy_orange_pine_log_slab[layer=2,type=bottom,waterlogged=false]
conquest:mossy_orange_pine_log_slab[layer=3,type=top,waterlogged=true]
conquest:mossy_orange_pine_log_slab[layer=3,type=top,waterlogged=false]
conquest:mossy_orange_pine_log_slab[layer=3,type=bottom,waterlogged=true]
conquest:mossy_orange_pine_log_slab[layer=3,type=bottom,waterlogged=false]
conquest:mossy_orange_pine_log_slab[layer=4,type=top,waterlogged=true]
conquest:mossy_orange_pine_log_slab[layer=4,type=top,waterlogged=false]
conquest:mossy_orange_pine_log_slab[layer=4,type=bottom,waterlogged=true]
conquest:mossy_orange_pine_log_slab[layer=4,type=bottom,waterlogged=false]
conquest:mossy_orange_pine_log_small_branch[east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:mossy_orange_pine_log_small_branch[east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:mossy_orange_pine_log_small_branch[east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:mossy_orange_pine_log_small_branch[east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:mossy_orange_pine_log_small_branch[east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:mossy_orange_pine_log_small_branch[east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:mossy_orange_pine_log_small_branch[east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:mossy_orange_pine_log_small_branch[east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:mossy_orange_pine_log_small_branch[east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:mossy_orange_pine_log_small_branch[east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:mossy_orange_pine_log_small_branch[east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:mossy_orange_pine_log_small_branch[east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:mossy_orange_pine_log_small_branch[east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:mossy_orange_pine_log_small_branch[east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:mossy_orange_pine_log_small_branch[east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:mossy_orange_pine_log_small_branch[east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:mossy_orange_pine_log_small_branch[east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:mossy_orange_pine_log_small_branch[east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:mossy_orange_pine_log_small_branch[east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:mossy_orange_pine_log_small_branch[east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:mossy_orange_pine_log_small_branch[east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:mossy_orange_pine_log_small_branch[east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:mossy_orange_pine_log_small_branch[east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:mossy_orange_pine_log_small_branch[east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:mossy_orange_pine_log_small_branch[east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:mossy_orange_pine_log_small_branch[east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:mossy_orange_pine_log_small_branch[east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:mossy_orange_pine_log_small_branch[east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:mossy_orange_pine_log_small_branch[east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:mossy_orange_pine_log_small_branch[east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:mossy_orange_pine_log_small_branch[east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:mossy_orange_pine_log_small_branch[east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:mossy_orange_pine_log_small_branch[east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:mossy_orange_pine_log_small_branch[east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:mossy_orange_pine_log_small_branch[east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:mossy_orange_pine_log_small_branch[east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:mossy_orange_pine_log_small_branch[east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:mossy_orange_pine_log_small_branch[east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:mossy_orange_pine_log_small_branch[east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:mossy_orange_pine_log_small_branch[east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:mossy_orange_pine_log_small_branch[east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:mossy_orange_pine_log_small_branch[east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:mossy_orange_pine_log_small_branch[east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:mossy_orange_pine_log_small_branch[east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:mossy_orange_pine_log_small_branch[east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:mossy_orange_pine_log_small_branch[east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:mossy_orange_pine_log_small_branch[east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:mossy_orange_pine_log_small_branch[east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:mossy_orange_pine_log_small_branch[east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:mossy_orange_pine_log_small_branch[east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:mossy_orange_pine_log_small_branch[east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:mossy_orange_pine_log_small_branch[east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:mossy_orange_pine_log_small_branch[east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:mossy_orange_pine_log_small_branch[east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:mossy_orange_pine_log_small_branch[east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:mossy_orange_pine_log_small_branch[east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:mossy_orange_pine_log_small_branch[east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:mossy_orange_pine_log_small_branch[east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:mossy_orange_pine_log_small_branch[east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:mossy_orange_pine_log_small_branch[east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:mossy_orange_pine_log_small_branch[east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:mossy_orange_pine_log_small_branch[east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:mossy_orange_pine_log_small_branch[east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:mossy_orange_pine_log_small_branch[east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:mossy_orange_pine_log_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:mossy_orange_pine_log_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:mossy_orange_pine_log_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:mossy_orange_pine_log_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:mossy_orange_pine_log_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:mossy_orange_pine_log_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:mossy_orange_pine_log_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:mossy_orange_pine_log_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:mossy_orange_pine_log_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:mossy_orange_pine_log_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:mossy_orange_pine_log_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:mossy_orange_pine_log_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:mossy_orange_pine_log_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:mossy_orange_pine_log_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:mossy_orange_pine_log_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:mossy_orange_pine_log_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:mossy_orange_pine_log_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:mossy_orange_pine_log_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:mossy_orange_pine_log_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:mossy_orange_pine_log_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:mossy_orange_pine_log_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:mossy_orange_pine_log_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:mossy_orange_pine_log_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:mossy_orange_pine_log_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:mossy_orange_pine_log_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:mossy_orange_pine_log_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:mossy_orange_pine_log_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:mossy_orange_pine_log_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:mossy_orange_pine_log_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:mossy_orange_pine_log_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:mossy_orange_pine_log_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:mossy_orange_pine_log_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:mossy_orange_pine_log_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:mossy_orange_pine_log_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:mossy_orange_pine_log_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:mossy_orange_pine_log_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:mossy_orange_pine_log_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:mossy_orange_pine_log_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:mossy_orange_pine_log_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:mossy_orange_pine_log_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:mossy_orange_pine_log_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:mossy_orange_pine_log_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:mossy_orange_pine_log_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:mossy_orange_pine_log_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:mossy_orange_pine_log_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:mossy_orange_pine_log_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:mossy_orange_pine_log_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:mossy_orange_pine_log_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:mossy_orange_pine_log_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:mossy_orange_pine_log_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:mossy_orange_pine_log_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:mossy_orange_pine_log_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:mossy_orange_pine_log_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:mossy_orange_pine_log_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:mossy_orange_pine_log_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:mossy_orange_pine_log_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:mossy_orange_pine_log_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:mossy_orange_pine_log_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:mossy_orange_pine_log_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:mossy_orange_pine_log_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:mossy_orange_pine_log_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:mossy_orange_pine_log_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:mossy_orange_pine_log_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:mossy_orange_pine_log_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:mossy_orange_pine_log_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:mossy_orange_pine_log_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:mossy_orange_pine_log_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:mossy_orange_pine_log_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:mossy_orange_pine_log_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:mossy_orange_pine_log_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:mossy_orange_pine_log_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:mossy_orange_pine_log_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:mossy_orange_pine_log_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:mossy_orange_pine_log_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:mossy_orange_pine_log_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:mossy_orange_pine_log_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:mossy_orange_pine_log_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:mossy_orange_pine_log_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:mossy_orange_pine_log_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:mossy_orange_pine_log_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:mossy_orange_pine_log_stump[down=true,layer=1,waterlogged=true]
conquest:mossy_orange_pine_log_stump[down=true,layer=1,waterlogged=false]
conquest:mossy_orange_pine_log_stump[down=true,layer=2,waterlogged=true]
conquest:mossy_orange_pine_log_stump[down=true,layer=2,waterlogged=false]
conquest:mossy_orange_pine_log_stump[down=true,layer=3,waterlogged=true]
conquest:mossy_orange_pine_log_stump[down=true,layer=3,waterlogged=false]
conquest:mossy_orange_pine_log_stump[down=true,layer=4,waterlogged=true]
conquest:mossy_orange_pine_log_stump[down=true,layer=4,waterlogged=false]
conquest:mossy_orange_pine_log_stump[down=true,layer=5,waterlogged=true]
conquest:mossy_orange_pine_log_stump[down=true,layer=5,waterlogged=false]
conquest:mossy_orange_pine_log_stump[down=false,layer=1,waterlogged=true]
conquest:mossy_orange_pine_log_stump[down=false,layer=1,waterlogged=false]
conquest:mossy_orange_pine_log_stump[down=false,layer=2,waterlogged=true]
conquest:mossy_orange_pine_log_stump[down=false,layer=2,waterlogged=false]
conquest:mossy_orange_pine_log_stump[down=false,layer=3,waterlogged=true]
conquest:mossy_orange_pine_log_stump[down=false,layer=3,waterlogged=false]
conquest:mossy_orange_pine_log_stump[down=false,layer=4,waterlogged=true]
conquest:mossy_orange_pine_log_stump[down=false,layer=4,waterlogged=false]
conquest:mossy_orange_pine_log_stump[down=false,layer=5,waterlogged=true]
conquest:mossy_orange_pine_log_stump[down=false,layer=5,waterlogged=false]
conquest:mossy_orange_pine_log_vertical_corner[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:mossy_orange_pine_log_vertical_corner[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:mossy_orange_pine_log_vertical_corner[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:mossy_orange_pine_log_vertical_corner[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:mossy_orange_pine_log_vertical_corner[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:mossy_orange_pine_log_vertical_corner[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:mossy_orange_pine_log_vertical_corner[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:mossy_orange_pine_log_vertical_corner[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:mossy_orange_pine_log_vertical_corner[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:mossy_orange_pine_log_vertical_corner[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:mossy_orange_pine_log_vertical_corner[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:mossy_orange_pine_log_vertical_corner[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:mossy_orange_pine_log_vertical_corner[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:mossy_orange_pine_log_vertical_corner[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:mossy_orange_pine_log_vertical_corner[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:mossy_orange_pine_log_vertical_corner[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:mossy_orange_pine_log_vertical_corner[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:mossy_orange_pine_log_vertical_corner[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:mossy_orange_pine_log_vertical_corner[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:mossy_orange_pine_log_vertical_corner[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:mossy_orange_pine_log_vertical_corner[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:mossy_orange_pine_log_vertical_corner[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:mossy_orange_pine_log_vertical_corner[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:mossy_orange_pine_log_vertical_corner[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:mossy_orange_pine_log_vertical_corner[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:mossy_orange_pine_log_vertical_corner[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:mossy_orange_pine_log_vertical_corner[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:mossy_orange_pine_log_vertical_corner[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:mossy_orange_pine_log_vertical_corner[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:mossy_orange_pine_log_vertical_corner[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:mossy_orange_pine_log_vertical_corner[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:mossy_orange_pine_log_vertical_corner[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:mossy_orange_pine_log_vertical_corner[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:mossy_orange_pine_log_vertical_corner[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:mossy_orange_pine_log_vertical_corner[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:mossy_orange_pine_log_vertical_corner[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:mossy_orange_pine_log_vertical_corner[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:mossy_orange_pine_log_vertical_corner[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:mossy_orange_pine_log_vertical_corner[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:mossy_orange_pine_log_vertical_corner[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:mossy_orange_pine_log_vertical_corner[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:mossy_orange_pine_log_vertical_corner[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:mossy_orange_pine_log_vertical_corner[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:mossy_orange_pine_log_vertical_corner[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:mossy_orange_pine_log_vertical_corner[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:mossy_orange_pine_log_vertical_corner[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:mossy_orange_pine_log_vertical_corner[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:mossy_orange_pine_log_vertical_corner[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:mossy_orange_pine_log_vertical_corner[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:mossy_orange_pine_log_vertical_corner[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:mossy_orange_pine_log_vertical_corner[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:mossy_orange_pine_log_vertical_corner[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:mossy_orange_pine_log_vertical_corner[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:mossy_orange_pine_log_vertical_corner[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:mossy_orange_pine_log_vertical_corner[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:mossy_orange_pine_log_vertical_corner[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:mossy_orange_pine_log_vertical_corner[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:mossy_orange_pine_log_vertical_corner[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:mossy_orange_pine_log_vertical_corner[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:mossy_orange_pine_log_vertical_corner[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:mossy_orange_pine_log_vertical_corner[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:mossy_orange_pine_log_vertical_corner[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:mossy_orange_pine_log_vertical_corner[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:mossy_orange_pine_log_vertical_corner[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:mossy_orange_pine_log_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:mossy_orange_pine_log_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:mossy_orange_pine_log_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:mossy_orange_pine_log_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:mossy_orange_pine_log_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:mossy_orange_pine_log_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:mossy_orange_pine_log_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:mossy_orange_pine_log_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:mossy_orange_pine_log_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:mossy_orange_pine_log_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:mossy_orange_pine_log_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:mossy_orange_pine_log_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:mossy_orange_pine_log_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:mossy_orange_pine_log_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:mossy_orange_pine_log_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:mossy_orange_pine_log_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:mossy_orange_pine_log_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:mossy_orange_pine_log_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:mossy_orange_pine_log_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:mossy_orange_pine_log_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:mossy_orange_pine_log_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:mossy_orange_pine_log_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:mossy_orange_pine_log_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:mossy_orange_pine_log_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:mossy_orange_pine_log_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:mossy_orange_pine_log_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:mossy_orange_pine_log_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:mossy_orange_pine_log_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:mossy_orange_pine_log_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:mossy_orange_pine_log_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:mossy_orange_pine_log_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:mossy_orange_pine_log_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:mossy_orange_pine_log_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:mossy_orange_pine_log_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:mossy_orange_pine_log_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:mossy_orange_pine_log_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:mossy_orange_pine_log_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:mossy_orange_pine_log_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:mossy_orange_pine_log_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:mossy_orange_pine_log_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:mossy_orange_pine_log_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:mossy_orange_pine_log_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:mossy_orange_pine_log_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:mossy_orange_pine_log_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:mossy_orange_pine_log_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:mossy_orange_pine_log_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:mossy_orange_pine_log_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:mossy_orange_pine_log_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:mossy_orange_pine_log_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:mossy_orange_pine_log_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:mossy_orange_pine_log_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:mossy_orange_pine_log_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:mossy_orange_pine_log_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:mossy_orange_pine_log_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:mossy_orange_pine_log_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:mossy_orange_pine_log_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:mossy_orange_pine_log_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:mossy_orange_pine_log_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:mossy_orange_pine_log_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:mossy_orange_pine_log_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:mossy_orange_pine_log_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:mossy_orange_pine_log_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:mossy_orange_pine_log_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:mossy_orange_pine_log_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:mossy_orange_pine_log_vertical_quarter[down=true,extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:mossy_orange_pine_log_vertical_quarter[down=true,extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:mossy_orange_pine_log_vertical_quarter[down=true,extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:mossy_orange_pine_log_vertical_quarter[down=true,extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:mossy_orange_pine_log_vertical_quarter[down=true,extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:mossy_orange_pine_log_vertical_quarter[down=true,extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:mossy_orange_pine_log_vertical_quarter[down=true,extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:mossy_orange_pine_log_vertical_quarter[down=true,extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:mossy_orange_pine_log_vertical_quarter[down=true,extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:mossy_orange_pine_log_vertical_quarter[down=true,extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:mossy_orange_pine_log_vertical_quarter[down=true,extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:mossy_orange_pine_log_vertical_quarter[down=true,extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:mossy_orange_pine_log_vertical_quarter[down=true,extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:mossy_orange_pine_log_vertical_quarter[down=true,extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:mossy_orange_pine_log_vertical_quarter[down=true,extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:mossy_orange_pine_log_vertical_quarter[down=true,extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:mossy_orange_pine_log_vertical_quarter[down=true,extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:mossy_orange_pine_log_vertical_quarter[down=true,extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:mossy_orange_pine_log_vertical_quarter[down=true,extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:mossy_orange_pine_log_vertical_quarter[down=true,extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:mossy_orange_pine_log_vertical_quarter[down=true,extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:mossy_orange_pine_log_vertical_quarter[down=true,extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:mossy_orange_pine_log_vertical_quarter[down=true,extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:mossy_orange_pine_log_vertical_quarter[down=true,extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:mossy_orange_pine_log_vertical_quarter[down=true,extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:mossy_orange_pine_log_vertical_quarter[down=true,extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:mossy_orange_pine_log_vertical_quarter[down=true,extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:mossy_orange_pine_log_vertical_quarter[down=true,extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:mossy_orange_pine_log_vertical_quarter[down=true,extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:mossy_orange_pine_log_vertical_quarter[down=true,extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:mossy_orange_pine_log_vertical_quarter[down=true,extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:mossy_orange_pine_log_vertical_quarter[down=true,extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:mossy_orange_pine_log_vertical_quarter[down=true,extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:mossy_orange_pine_log_vertical_quarter[down=true,extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:mossy_orange_pine_log_vertical_quarter[down=true,extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:mossy_orange_pine_log_vertical_quarter[down=true,extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:mossy_orange_pine_log_vertical_quarter[down=true,extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:mossy_orange_pine_log_vertical_quarter[down=true,extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:mossy_orange_pine_log_vertical_quarter[down=true,extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:mossy_orange_pine_log_vertical_quarter[down=true,extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:mossy_orange_pine_log_vertical_quarter[down=true,extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:mossy_orange_pine_log_vertical_quarter[down=true,extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:mossy_orange_pine_log_vertical_quarter[down=true,extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:mossy_orange_pine_log_vertical_quarter[down=true,extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:mossy_orange_pine_log_vertical_quarter[down=true,extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:mossy_orange_pine_log_vertical_quarter[down=true,extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:mossy_orange_pine_log_vertical_quarter[down=true,extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:mossy_orange_pine_log_vertical_quarter[down=true,extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:mossy_orange_pine_log_vertical_quarter[down=true,extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:mossy_orange_pine_log_vertical_quarter[down=true,extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:mossy_orange_pine_log_vertical_quarter[down=true,extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:mossy_orange_pine_log_vertical_quarter[down=true,extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:mossy_orange_pine_log_vertical_quarter[down=true,extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:mossy_orange_pine_log_vertical_quarter[down=true,extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:mossy_orange_pine_log_vertical_quarter[down=true,extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:mossy_orange_pine_log_vertical_quarter[down=true,extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:mossy_orange_pine_log_vertical_quarter[down=true,extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:mossy_orange_pine_log_vertical_quarter[down=true,extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:mossy_orange_pine_log_vertical_quarter[down=true,extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:mossy_orange_pine_log_vertical_quarter[down=true,extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:mossy_orange_pine_log_vertical_quarter[down=true,extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:mossy_orange_pine_log_vertical_quarter[down=true,extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:mossy_orange_pine_log_vertical_quarter[down=true,extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:mossy_orange_pine_log_vertical_quarter[down=true,extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:mossy_orange_pine_log_vertical_quarter[down=false,extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:mossy_orange_pine_log_vertical_quarter[down=false,extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:mossy_orange_pine_log_vertical_quarter[down=false,extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:mossy_orange_pine_log_vertical_quarter[down=false,extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:mossy_orange_pine_log_vertical_quarter[down=false,extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:mossy_orange_pine_log_vertical_quarter[down=false,extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:mossy_orange_pine_log_vertical_quarter[down=false,extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:mossy_orange_pine_log_vertical_quarter[down=false,extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:mossy_orange_pine_log_vertical_quarter[down=false,extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:mossy_orange_pine_log_vertical_quarter[down=false,extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:mossy_orange_pine_log_vertical_quarter[down=false,extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:mossy_orange_pine_log_vertical_quarter[down=false,extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:mossy_orange_pine_log_vertical_quarter[down=false,extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:mossy_orange_pine_log_vertical_quarter[down=false,extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:mossy_orange_pine_log_vertical_quarter[down=false,extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:mossy_orange_pine_log_vertical_quarter[down=false,extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:mossy_orange_pine_log_vertical_quarter[down=false,extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:mossy_orange_pine_log_vertical_quarter[down=false,extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:mossy_orange_pine_log_vertical_quarter[down=false,extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:mossy_orange_pine_log_vertical_quarter[down=false,extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:mossy_orange_pine_log_vertical_quarter[down=false,extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:mossy_orange_pine_log_vertical_quarter[down=false,extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:mossy_orange_pine_log_vertical_quarter[down=false,extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:mossy_orange_pine_log_vertical_quarter[down=false,extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:mossy_orange_pine_log_vertical_quarter[down=false,extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:mossy_orange_pine_log_vertical_quarter[down=false,extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:mossy_orange_pine_log_vertical_quarter[down=false,extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:mossy_orange_pine_log_vertical_quarter[down=false,extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:mossy_orange_pine_log_vertical_quarter[down=false,extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:mossy_orange_pine_log_vertical_quarter[down=false,extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:mossy_orange_pine_log_vertical_quarter[down=false,extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:mossy_orange_pine_log_vertical_quarter[down=false,extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:mossy_orange_pine_log_vertical_quarter[down=false,extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:mossy_orange_pine_log_vertical_quarter[down=false,extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:mossy_orange_pine_log_vertical_quarter[down=false,extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:mossy_orange_pine_log_vertical_quarter[down=false,extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:mossy_orange_pine_log_vertical_quarter[down=false,extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:mossy_orange_pine_log_vertical_quarter[down=false,extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:mossy_orange_pine_log_vertical_quarter[down=false,extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:mossy_orange_pine_log_vertical_quarter[down=false,extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:mossy_orange_pine_log_vertical_quarter[down=false,extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:mossy_orange_pine_log_vertical_quarter[down=false,extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:mossy_orange_pine_log_vertical_quarter[down=false,extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:mossy_orange_pine_log_vertical_quarter[down=false,extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:mossy_orange_pine_log_vertical_quarter[down=false,extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:mossy_orange_pine_log_vertical_quarter[down=false,extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:mossy_orange_pine_log_vertical_quarter[down=false,extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:mossy_orange_pine_log_vertical_quarter[down=false,extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:mossy_orange_pine_log_vertical_quarter[down=false,extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:mossy_orange_pine_log_vertical_quarter[down=false,extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:mossy_orange_pine_log_vertical_quarter[down=false,extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:mossy_orange_pine_log_vertical_quarter[down=false,extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:mossy_orange_pine_log_vertical_quarter[down=false,extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:mossy_orange_pine_log_vertical_quarter[down=false,extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:mossy_orange_pine_log_vertical_quarter[down=false,extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:mossy_orange_pine_log_vertical_quarter[down=false,extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:mossy_orange_pine_log_vertical_quarter[down=false,extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:mossy_orange_pine_log_vertical_quarter[down=false,extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:mossy_orange_pine_log_vertical_quarter[down=false,extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:mossy_orange_pine_log_vertical_quarter[down=false,extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:mossy_orange_pine_log_vertical_quarter[down=false,extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:mossy_orange_pine_log_vertical_quarter[down=false,extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:mossy_orange_pine_log_vertical_quarter[down=false,extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:mossy_orange_pine_log_vertical_quarter[down=false,extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:mossy_orange_pine_log_vertical_slab[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:mossy_orange_pine_log_vertical_slab[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:mossy_orange_pine_log_vertical_slab[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:mossy_orange_pine_log_vertical_slab[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:mossy_orange_pine_log_vertical_slab[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:mossy_orange_pine_log_vertical_slab[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:mossy_orange_pine_log_vertical_slab[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:mossy_orange_pine_log_vertical_slab[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:mossy_orange_pine_log_vertical_slab[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:mossy_orange_pine_log_vertical_slab[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:mossy_orange_pine_log_vertical_slab[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:mossy_orange_pine_log_vertical_slab[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:mossy_orange_pine_log_vertical_slab[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:mossy_orange_pine_log_vertical_slab[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:mossy_orange_pine_log_vertical_slab[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:mossy_orange_pine_log_vertical_slab[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:mossy_orange_pine_log_vertical_slab[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:mossy_orange_pine_log_vertical_slab[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:mossy_orange_pine_log_vertical_slab[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:mossy_orange_pine_log_vertical_slab[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:mossy_orange_pine_log_vertical_slab[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:mossy_orange_pine_log_vertical_slab[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:mossy_orange_pine_log_vertical_slab[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:mossy_orange_pine_log_vertical_slab[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:mossy_orange_pine_log_vertical_slab[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:mossy_orange_pine_log_vertical_slab[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:mossy_orange_pine_log_vertical_slab[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:mossy_orange_pine_log_vertical_slab[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:mossy_orange_pine_log_vertical_slab[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:mossy_orange_pine_log_vertical_slab[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:mossy_orange_pine_log_vertical_slab[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:mossy_orange_pine_log_vertical_slab[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:mossy_orange_pine_log_vertical_slab[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:mossy_orange_pine_log_vertical_slab[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:mossy_orange_pine_log_vertical_slab[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:mossy_orange_pine_log_vertical_slab[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:mossy_orange_pine_log_vertical_slab[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:mossy_orange_pine_log_vertical_slab[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:mossy_orange_pine_log_vertical_slab[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:mossy_orange_pine_log_vertical_slab[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:mossy_orange_pine_log_vertical_slab[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:mossy_orange_pine_log_vertical_slab[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:mossy_orange_pine_log_vertical_slab[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:mossy_orange_pine_log_vertical_slab[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:mossy_orange_pine_log_vertical_slab[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:mossy_orange_pine_log_vertical_slab[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:mossy_orange_pine_log_vertical_slab[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:mossy_orange_pine_log_vertical_slab[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:mossy_orange_pine_log_vertical_slab[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:mossy_orange_pine_log_vertical_slab[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:mossy_orange_pine_log_vertical_slab[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:mossy_orange_pine_log_vertical_slab[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:mossy_orange_pine_log_vertical_slab[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:mossy_orange_pine_log_vertical_slab[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:mossy_orange_pine_log_vertical_slab[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:mossy_orange_pine_log_vertical_slab[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:mossy_orange_pine_log_vertical_slab[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:mossy_orange_pine_log_vertical_slab[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:mossy_orange_pine_log_vertical_slab[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:mossy_orange_pine_log_vertical_slab[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:mossy_orange_pine_log_vertical_slab[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:mossy_orange_pine_log_vertical_slab[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:mossy_orange_pine_log_vertical_slab[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:mossy_orange_pine_log_vertical_slab[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:mossy_palm_log[axis=x]
conquest:mossy_palm_log[axis=y]
conquest:mossy_palm_log[axis=z]
conquest:mossy_palm_log_bark[axis=x]
conquest:mossy_palm_log_bark[axis=y]
conquest:mossy_palm_log_bark[axis=z]
conquest:mossy_palm_log_branch[east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:mossy_palm_log_branch[east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:mossy_palm_log_branch[east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:mossy_palm_log_branch[east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:mossy_palm_log_branch[east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:mossy_palm_log_branch[east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:mossy_palm_log_branch[east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:mossy_palm_log_branch[east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:mossy_palm_log_branch[east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:mossy_palm_log_branch[east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:mossy_palm_log_branch[east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:mossy_palm_log_branch[east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:mossy_palm_log_branch[east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:mossy_palm_log_branch[east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:mossy_palm_log_branch[east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:mossy_palm_log_branch[east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:mossy_palm_log_branch[east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:mossy_palm_log_branch[east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:mossy_palm_log_branch[east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:mossy_palm_log_branch[east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:mossy_palm_log_branch[east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:mossy_palm_log_branch[east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:mossy_palm_log_branch[east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:mossy_palm_log_branch[east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:mossy_palm_log_branch[east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:mossy_palm_log_branch[east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:mossy_palm_log_branch[east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:mossy_palm_log_branch[east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:mossy_palm_log_branch[east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:mossy_palm_log_branch[east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:mossy_palm_log_branch[east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:mossy_palm_log_branch[east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:mossy_palm_log_branch[east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:mossy_palm_log_branch[east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:mossy_palm_log_branch[east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:mossy_palm_log_branch[east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:mossy_palm_log_branch[east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:mossy_palm_log_branch[east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:mossy_palm_log_branch[east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:mossy_palm_log_branch[east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:mossy_palm_log_branch[east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:mossy_palm_log_branch[east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:mossy_palm_log_branch[east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:mossy_palm_log_branch[east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:mossy_palm_log_branch[east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:mossy_palm_log_branch[east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:mossy_palm_log_branch[east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:mossy_palm_log_branch[east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:mossy_palm_log_branch[east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:mossy_palm_log_branch[east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:mossy_palm_log_branch[east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:mossy_palm_log_branch[east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:mossy_palm_log_branch[east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:mossy_palm_log_branch[east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:mossy_palm_log_branch[east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:mossy_palm_log_branch[east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:mossy_palm_log_branch[east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:mossy_palm_log_branch[east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:mossy_palm_log_branch[east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:mossy_palm_log_branch[east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:mossy_palm_log_branch[east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:mossy_palm_log_branch[east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:mossy_palm_log_branch[east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:mossy_palm_log_branch[east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:mossy_palm_log_corner_slab[facing=north,type=top,waterlogged=true]
conquest:mossy_palm_log_corner_slab[facing=north,type=top,waterlogged=false]
conquest:mossy_palm_log_corner_slab[facing=north,type=bottom,waterlogged=true]
conquest:mossy_palm_log_corner_slab[facing=north,type=bottom,waterlogged=false]
conquest:mossy_palm_log_corner_slab[facing=south,type=top,waterlogged=true]
conquest:mossy_palm_log_corner_slab[facing=south,type=top,waterlogged=false]
conquest:mossy_palm_log_corner_slab[facing=south,type=bottom,waterlogged=true]
conquest:mossy_palm_log_corner_slab[facing=south,type=bottom,waterlogged=false]
conquest:mossy_palm_log_corner_slab[facing=west,type=top,waterlogged=true]
conquest:mossy_palm_log_corner_slab[facing=west,type=top,waterlogged=false]
conquest:mossy_palm_log_corner_slab[facing=west,type=bottom,waterlogged=true]
conquest:mossy_palm_log_corner_slab[facing=west,type=bottom,waterlogged=false]
conquest:mossy_palm_log_corner_slab[facing=east,type=top,waterlogged=true]
conquest:mossy_palm_log_corner_slab[facing=east,type=top,waterlogged=false]
conquest:mossy_palm_log_corner_slab[facing=east,type=bottom,waterlogged=true]
conquest:mossy_palm_log_corner_slab[facing=east,type=bottom,waterlogged=false]
conquest:mossy_palm_log_eighth_slab[facing=north,type=top,waterlogged=true]
conquest:mossy_palm_log_eighth_slab[facing=north,type=top,waterlogged=false]
conquest:mossy_palm_log_eighth_slab[facing=north,type=bottom,waterlogged=true]
conquest:mossy_palm_log_eighth_slab[facing=north,type=bottom,waterlogged=false]
conquest:mossy_palm_log_eighth_slab[facing=south,type=top,waterlogged=true]
conquest:mossy_palm_log_eighth_slab[facing=south,type=top,waterlogged=false]
conquest:mossy_palm_log_eighth_slab[facing=south,type=bottom,waterlogged=true]
conquest:mossy_palm_log_eighth_slab[facing=south,type=bottom,waterlogged=false]
conquest:mossy_palm_log_eighth_slab[facing=west,type=top,waterlogged=true]
conquest:mossy_palm_log_eighth_slab[facing=west,type=top,waterlogged=false]
conquest:mossy_palm_log_eighth_slab[facing=west,type=bottom,waterlogged=true]
conquest:mossy_palm_log_eighth_slab[facing=west,type=bottom,waterlogged=false]
conquest:mossy_palm_log_eighth_slab[facing=east,type=top,waterlogged=true]
conquest:mossy_palm_log_eighth_slab[facing=east,type=top,waterlogged=false]
conquest:mossy_palm_log_eighth_slab[facing=east,type=bottom,waterlogged=true]
conquest:mossy_palm_log_eighth_slab[facing=east,type=bottom,waterlogged=false]
conquest:mossy_palm_log_large_branch[east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:mossy_palm_log_large_branch[east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:mossy_palm_log_large_branch[east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:mossy_palm_log_large_branch[east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:mossy_palm_log_large_branch[east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:mossy_palm_log_large_branch[east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:mossy_palm_log_large_branch[east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:mossy_palm_log_large_branch[east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:mossy_palm_log_large_branch[east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:mossy_palm_log_large_branch[east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:mossy_palm_log_large_branch[east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:mossy_palm_log_large_branch[east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:mossy_palm_log_large_branch[east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:mossy_palm_log_large_branch[east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:mossy_palm_log_large_branch[east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:mossy_palm_log_large_branch[east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:mossy_palm_log_large_branch[east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:mossy_palm_log_large_branch[east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:mossy_palm_log_large_branch[east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:mossy_palm_log_large_branch[east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:mossy_palm_log_large_branch[east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:mossy_palm_log_large_branch[east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:mossy_palm_log_large_branch[east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:mossy_palm_log_large_branch[east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:mossy_palm_log_large_branch[east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:mossy_palm_log_large_branch[east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:mossy_palm_log_large_branch[east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:mossy_palm_log_large_branch[east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:mossy_palm_log_large_branch[east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:mossy_palm_log_large_branch[east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:mossy_palm_log_large_branch[east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:mossy_palm_log_large_branch[east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:mossy_palm_log_large_branch[east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:mossy_palm_log_large_branch[east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:mossy_palm_log_large_branch[east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:mossy_palm_log_large_branch[east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:mossy_palm_log_large_branch[east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:mossy_palm_log_large_branch[east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:mossy_palm_log_large_branch[east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:mossy_palm_log_large_branch[east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:mossy_palm_log_large_branch[east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:mossy_palm_log_large_branch[east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:mossy_palm_log_large_branch[east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:mossy_palm_log_large_branch[east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:mossy_palm_log_large_branch[east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:mossy_palm_log_large_branch[east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:mossy_palm_log_large_branch[east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:mossy_palm_log_large_branch[east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:mossy_palm_log_large_branch[east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:mossy_palm_log_large_branch[east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:mossy_palm_log_large_branch[east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:mossy_palm_log_large_branch[east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:mossy_palm_log_large_branch[east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:mossy_palm_log_large_branch[east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:mossy_palm_log_large_branch[east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:mossy_palm_log_large_branch[east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:mossy_palm_log_large_branch[east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:mossy_palm_log_large_branch[east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:mossy_palm_log_large_branch[east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:mossy_palm_log_large_branch[east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:mossy_palm_log_large_branch[east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:mossy_palm_log_large_branch[east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:mossy_palm_log_large_branch[east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:mossy_palm_log_large_branch[east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:mossy_palm_log_pillar[layer=1,waterlogged=true]
conquest:mossy_palm_log_pillar[layer=1,waterlogged=false]
conquest:mossy_palm_log_pillar[layer=2,waterlogged=true]
conquest:mossy_palm_log_pillar[layer=2,waterlogged=false]
conquest:mossy_palm_log_pillar[layer=3,waterlogged=true]
conquest:mossy_palm_log_pillar[layer=3,waterlogged=false]
conquest:mossy_palm_log_pillar[layer=4,waterlogged=true]
conquest:mossy_palm_log_pillar[layer=4,waterlogged=false]
conquest:mossy_palm_log_pillar[layer=5,waterlogged=true]
conquest:mossy_palm_log_pillar[layer=5,waterlogged=false]
conquest:mossy_palm_log_quarter_slab[facing=north,layer=1,type=top,waterlogged=true]
conquest:mossy_palm_log_quarter_slab[facing=north,layer=1,type=top,waterlogged=false]
conquest:mossy_palm_log_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=true]
conquest:mossy_palm_log_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=false]
conquest:mossy_palm_log_quarter_slab[facing=north,layer=2,type=top,waterlogged=true]
conquest:mossy_palm_log_quarter_slab[facing=north,layer=2,type=top,waterlogged=false]
conquest:mossy_palm_log_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=true]
conquest:mossy_palm_log_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=false]
conquest:mossy_palm_log_quarter_slab[facing=north,layer=3,type=top,waterlogged=true]
conquest:mossy_palm_log_quarter_slab[facing=north,layer=3,type=top,waterlogged=false]
conquest:mossy_palm_log_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=true]
conquest:mossy_palm_log_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=false]
conquest:mossy_palm_log_quarter_slab[facing=south,layer=1,type=top,waterlogged=true]
conquest:mossy_palm_log_quarter_slab[facing=south,layer=1,type=top,waterlogged=false]
conquest:mossy_palm_log_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=true]
conquest:mossy_palm_log_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=false]
conquest:mossy_palm_log_quarter_slab[facing=south,layer=2,type=top,waterlogged=true]
conquest:mossy_palm_log_quarter_slab[facing=south,layer=2,type=top,waterlogged=false]
conquest:mossy_palm_log_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=true]
conquest:mossy_palm_log_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=false]
conquest:mossy_palm_log_quarter_slab[facing=south,layer=3,type=top,waterlogged=true]
conquest:mossy_palm_log_quarter_slab[facing=south,layer=3,type=top,waterlogged=false]
conquest:mossy_palm_log_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=true]
conquest:mossy_palm_log_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=false]
conquest:mossy_palm_log_quarter_slab[facing=west,layer=1,type=top,waterlogged=true]
conquest:mossy_palm_log_quarter_slab[facing=west,layer=1,type=top,waterlogged=false]
conquest:mossy_palm_log_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=true]
conquest:mossy_palm_log_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=false]
conquest:mossy_palm_log_quarter_slab[facing=west,layer=2,type=top,waterlogged=true]
conquest:mossy_palm_log_quarter_slab[facing=west,layer=2,type=top,waterlogged=false]
conquest:mossy_palm_log_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=true]
conquest:mossy_palm_log_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=false]
conquest:mossy_palm_log_quarter_slab[facing=west,layer=3,type=top,waterlogged=true]
conquest:mossy_palm_log_quarter_slab[facing=west,layer=3,type=top,waterlogged=false]
conquest:mossy_palm_log_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=true]
conquest:mossy_palm_log_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=false]
conquest:mossy_palm_log_quarter_slab[facing=east,layer=1,type=top,waterlogged=true]
conquest:mossy_palm_log_quarter_slab[facing=east,layer=1,type=top,waterlogged=false]
conquest:mossy_palm_log_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=true]
conquest:mossy_palm_log_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=false]
conquest:mossy_palm_log_quarter_slab[facing=east,layer=2,type=top,waterlogged=true]
conquest:mossy_palm_log_quarter_slab[facing=east,layer=2,type=top,waterlogged=false]
conquest:mossy_palm_log_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=true]
conquest:mossy_palm_log_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=false]
conquest:mossy_palm_log_quarter_slab[facing=east,layer=3,type=top,waterlogged=true]
conquest:mossy_palm_log_quarter_slab[facing=east,layer=3,type=top,waterlogged=false]
conquest:mossy_palm_log_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=true]
conquest:mossy_palm_log_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=false]
conquest:mossy_palm_log_slab[layer=1,type=top,waterlogged=true]
conquest:mossy_palm_log_slab[layer=1,type=top,waterlogged=false]
conquest:mossy_palm_log_slab[layer=1,type=bottom,waterlogged=true]
conquest:mossy_palm_log_slab[layer=1,type=bottom,waterlogged=false]
conquest:mossy_palm_log_slab[layer=2,type=top,waterlogged=true]
conquest:mossy_palm_log_slab[layer=2,type=top,waterlogged=false]
conquest:mossy_palm_log_slab[layer=2,type=bottom,waterlogged=true]
conquest:mossy_palm_log_slab[layer=2,type=bottom,waterlogged=false]
conquest:mossy_palm_log_slab[layer=3,type=top,waterlogged=true]
conquest:mossy_palm_log_slab[layer=3,type=top,waterlogged=false]
conquest:mossy_palm_log_slab[layer=3,type=bottom,waterlogged=true]
conquest:mossy_palm_log_slab[layer=3,type=bottom,waterlogged=false]
conquest:mossy_palm_log_slab[layer=4,type=top,waterlogged=true]
conquest:mossy_palm_log_slab[layer=4,type=top,waterlogged=false]
conquest:mossy_palm_log_slab[layer=4,type=bottom,waterlogged=true]
conquest:mossy_palm_log_slab[layer=4,type=bottom,waterlogged=false]
conquest:mossy_palm_log_small_branch[east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:mossy_palm_log_small_branch[east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:mossy_palm_log_small_branch[east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:mossy_palm_log_small_branch[east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:mossy_palm_log_small_branch[east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:mossy_palm_log_small_branch[east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:mossy_palm_log_small_branch[east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:mossy_palm_log_small_branch[east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:mossy_palm_log_small_branch[east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:mossy_palm_log_small_branch[east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:mossy_palm_log_small_branch[east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:mossy_palm_log_small_branch[east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:mossy_palm_log_small_branch[east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:mossy_palm_log_small_branch[east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:mossy_palm_log_small_branch[east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:mossy_palm_log_small_branch[east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:mossy_palm_log_small_branch[east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:mossy_palm_log_small_branch[east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:mossy_palm_log_small_branch[east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:mossy_palm_log_small_branch[east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:mossy_palm_log_small_branch[east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:mossy_palm_log_small_branch[east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:mossy_palm_log_small_branch[east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:mossy_palm_log_small_branch[east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:mossy_palm_log_small_branch[east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:mossy_palm_log_small_branch[east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:mossy_palm_log_small_branch[east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:mossy_palm_log_small_branch[east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:mossy_palm_log_small_branch[east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:mossy_palm_log_small_branch[east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:mossy_palm_log_small_branch[east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:mossy_palm_log_small_branch[east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:mossy_palm_log_small_branch[east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:mossy_palm_log_small_branch[east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:mossy_palm_log_small_branch[east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:mossy_palm_log_small_branch[east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:mossy_palm_log_small_branch[east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:mossy_palm_log_small_branch[east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:mossy_palm_log_small_branch[east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:mossy_palm_log_small_branch[east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:mossy_palm_log_small_branch[east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:mossy_palm_log_small_branch[east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:mossy_palm_log_small_branch[east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:mossy_palm_log_small_branch[east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:mossy_palm_log_small_branch[east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:mossy_palm_log_small_branch[east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:mossy_palm_log_small_branch[east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:mossy_palm_log_small_branch[east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:mossy_palm_log_small_branch[east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:mossy_palm_log_small_branch[east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:mossy_palm_log_small_branch[east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:mossy_palm_log_small_branch[east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:mossy_palm_log_small_branch[east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:mossy_palm_log_small_branch[east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:mossy_palm_log_small_branch[east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:mossy_palm_log_small_branch[east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:mossy_palm_log_small_branch[east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:mossy_palm_log_small_branch[east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:mossy_palm_log_small_branch[east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:mossy_palm_log_small_branch[east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:mossy_palm_log_small_branch[east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:mossy_palm_log_small_branch[east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:mossy_palm_log_small_branch[east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:mossy_palm_log_small_branch[east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:mossy_palm_log_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:mossy_palm_log_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:mossy_palm_log_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:mossy_palm_log_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:mossy_palm_log_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:mossy_palm_log_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:mossy_palm_log_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:mossy_palm_log_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:mossy_palm_log_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:mossy_palm_log_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:mossy_palm_log_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:mossy_palm_log_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:mossy_palm_log_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:mossy_palm_log_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:mossy_palm_log_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:mossy_palm_log_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:mossy_palm_log_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:mossy_palm_log_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:mossy_palm_log_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:mossy_palm_log_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:mossy_palm_log_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:mossy_palm_log_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:mossy_palm_log_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:mossy_palm_log_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:mossy_palm_log_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:mossy_palm_log_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:mossy_palm_log_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:mossy_palm_log_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:mossy_palm_log_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:mossy_palm_log_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:mossy_palm_log_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:mossy_palm_log_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:mossy_palm_log_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:mossy_palm_log_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:mossy_palm_log_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:mossy_palm_log_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:mossy_palm_log_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:mossy_palm_log_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:mossy_palm_log_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:mossy_palm_log_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:mossy_palm_log_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:mossy_palm_log_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:mossy_palm_log_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:mossy_palm_log_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:mossy_palm_log_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:mossy_palm_log_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:mossy_palm_log_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:mossy_palm_log_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:mossy_palm_log_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:mossy_palm_log_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:mossy_palm_log_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:mossy_palm_log_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:mossy_palm_log_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:mossy_palm_log_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:mossy_palm_log_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:mossy_palm_log_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:mossy_palm_log_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:mossy_palm_log_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:mossy_palm_log_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:mossy_palm_log_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:mossy_palm_log_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:mossy_palm_log_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:mossy_palm_log_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:mossy_palm_log_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:mossy_palm_log_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:mossy_palm_log_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:mossy_palm_log_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:mossy_palm_log_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:mossy_palm_log_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:mossy_palm_log_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:mossy_palm_log_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:mossy_palm_log_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:mossy_palm_log_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:mossy_palm_log_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:mossy_palm_log_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:mossy_palm_log_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:mossy_palm_log_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:mossy_palm_log_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:mossy_palm_log_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:mossy_palm_log_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:mossy_palm_log_stump[down=true,layer=1,waterlogged=true]
conquest:mossy_palm_log_stump[down=true,layer=1,waterlogged=false]
conquest:mossy_palm_log_stump[down=true,layer=2,waterlogged=true]
conquest:mossy_palm_log_stump[down=true,layer=2,waterlogged=false]
conquest:mossy_palm_log_stump[down=true,layer=3,waterlogged=true]
conquest:mossy_palm_log_stump[down=true,layer=3,waterlogged=false]
conquest:mossy_palm_log_stump[down=true,layer=4,waterlogged=true]
conquest:mossy_palm_log_stump[down=true,layer=4,waterlogged=false]
conquest:mossy_palm_log_stump[down=true,layer=5,waterlogged=true]
conquest:mossy_palm_log_stump[down=true,layer=5,waterlogged=false]
conquest:mossy_palm_log_stump[down=false,layer=1,waterlogged=true]
conquest:mossy_palm_log_stump[down=false,layer=1,waterlogged=false]
conquest:mossy_palm_log_stump[down=false,layer=2,waterlogged=true]
conquest:mossy_palm_log_stump[down=false,layer=2,waterlogged=false]
conquest:mossy_palm_log_stump[down=false,layer=3,waterlogged=true]
conquest:mossy_palm_log_stump[down=false,layer=3,waterlogged=false]
conquest:mossy_palm_log_stump[down=false,layer=4,waterlogged=true]
conquest:mossy_palm_log_stump[down=false,layer=4,waterlogged=false]
conquest:mossy_palm_log_stump[down=false,layer=5,waterlogged=true]
conquest:mossy_palm_log_stump[down=false,layer=5,waterlogged=false]
conquest:mossy_palm_log_vertical_corner[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:mossy_palm_log_vertical_corner[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:mossy_palm_log_vertical_corner[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:mossy_palm_log_vertical_corner[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:mossy_palm_log_vertical_corner[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:mossy_palm_log_vertical_corner[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:mossy_palm_log_vertical_corner[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:mossy_palm_log_vertical_corner[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:mossy_palm_log_vertical_corner[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:mossy_palm_log_vertical_corner[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:mossy_palm_log_vertical_corner[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:mossy_palm_log_vertical_corner[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:mossy_palm_log_vertical_corner[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:mossy_palm_log_vertical_corner[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:mossy_palm_log_vertical_corner[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:mossy_palm_log_vertical_corner[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:mossy_palm_log_vertical_corner[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:mossy_palm_log_vertical_corner[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:mossy_palm_log_vertical_corner[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:mossy_palm_log_vertical_corner[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:mossy_palm_log_vertical_corner[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:mossy_palm_log_vertical_corner[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:mossy_palm_log_vertical_corner[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:mossy_palm_log_vertical_corner[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:mossy_palm_log_vertical_corner[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:mossy_palm_log_vertical_corner[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:mossy_palm_log_vertical_corner[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:mossy_palm_log_vertical_corner[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:mossy_palm_log_vertical_corner[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:mossy_palm_log_vertical_corner[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:mossy_palm_log_vertical_corner[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:mossy_palm_log_vertical_corner[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:mossy_palm_log_vertical_corner[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:mossy_palm_log_vertical_corner[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:mossy_palm_log_vertical_corner[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:mossy_palm_log_vertical_corner[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:mossy_palm_log_vertical_corner[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:mossy_palm_log_vertical_corner[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:mossy_palm_log_vertical_corner[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:mossy_palm_log_vertical_corner[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:mossy_palm_log_vertical_corner[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:mossy_palm_log_vertical_corner[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:mossy_palm_log_vertical_corner[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:mossy_palm_log_vertical_corner[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:mossy_palm_log_vertical_corner[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:mossy_palm_log_vertical_corner[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:mossy_palm_log_vertical_corner[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:mossy_palm_log_vertical_corner[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:mossy_palm_log_vertical_corner[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:mossy_palm_log_vertical_corner[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:mossy_palm_log_vertical_corner[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:mossy_palm_log_vertical_corner[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:mossy_palm_log_vertical_corner[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:mossy_palm_log_vertical_corner[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:mossy_palm_log_vertical_corner[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:mossy_palm_log_vertical_corner[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:mossy_palm_log_vertical_corner[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:mossy_palm_log_vertical_corner[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:mossy_palm_log_vertical_corner[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:mossy_palm_log_vertical_corner[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:mossy_palm_log_vertical_corner[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:mossy_palm_log_vertical_corner[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:mossy_palm_log_vertical_corner[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:mossy_palm_log_vertical_corner[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:mossy_palm_log_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:mossy_palm_log_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:mossy_palm_log_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:mossy_palm_log_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:mossy_palm_log_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:mossy_palm_log_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:mossy_palm_log_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:mossy_palm_log_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:mossy_palm_log_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:mossy_palm_log_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:mossy_palm_log_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:mossy_palm_log_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:mossy_palm_log_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:mossy_palm_log_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:mossy_palm_log_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:mossy_palm_log_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:mossy_palm_log_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:mossy_palm_log_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:mossy_palm_log_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:mossy_palm_log_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:mossy_palm_log_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:mossy_palm_log_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:mossy_palm_log_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:mossy_palm_log_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:mossy_palm_log_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:mossy_palm_log_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:mossy_palm_log_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:mossy_palm_log_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:mossy_palm_log_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:mossy_palm_log_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:mossy_palm_log_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:mossy_palm_log_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:mossy_palm_log_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:mossy_palm_log_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:mossy_palm_log_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:mossy_palm_log_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:mossy_palm_log_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:mossy_palm_log_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:mossy_palm_log_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:mossy_palm_log_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:mossy_palm_log_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:mossy_palm_log_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:mossy_palm_log_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:mossy_palm_log_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:mossy_palm_log_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:mossy_palm_log_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:mossy_palm_log_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:mossy_palm_log_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:mossy_palm_log_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:mossy_palm_log_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:mossy_palm_log_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:mossy_palm_log_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:mossy_palm_log_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:mossy_palm_log_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:mossy_palm_log_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:mossy_palm_log_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:mossy_palm_log_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:mossy_palm_log_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:mossy_palm_log_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:mossy_palm_log_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:mossy_palm_log_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:mossy_palm_log_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:mossy_palm_log_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:mossy_palm_log_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:mossy_palm_log_vertical_quarter[down=true,extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:mossy_palm_log_vertical_quarter[down=true,extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:mossy_palm_log_vertical_quarter[down=true,extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:mossy_palm_log_vertical_quarter[down=true,extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:mossy_palm_log_vertical_quarter[down=true,extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:mossy_palm_log_vertical_quarter[down=true,extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:mossy_palm_log_vertical_quarter[down=true,extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:mossy_palm_log_vertical_quarter[down=true,extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:mossy_palm_log_vertical_quarter[down=true,extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:mossy_palm_log_vertical_quarter[down=true,extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:mossy_palm_log_vertical_quarter[down=true,extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:mossy_palm_log_vertical_quarter[down=true,extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:mossy_palm_log_vertical_quarter[down=true,extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:mossy_palm_log_vertical_quarter[down=true,extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:mossy_palm_log_vertical_quarter[down=true,extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:mossy_palm_log_vertical_quarter[down=true,extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:mossy_palm_log_vertical_quarter[down=true,extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:mossy_palm_log_vertical_quarter[down=true,extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:mossy_palm_log_vertical_quarter[down=true,extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:mossy_palm_log_vertical_quarter[down=true,extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:mossy_palm_log_vertical_quarter[down=true,extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:mossy_palm_log_vertical_quarter[down=true,extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:mossy_palm_log_vertical_quarter[down=true,extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:mossy_palm_log_vertical_quarter[down=true,extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:mossy_palm_log_vertical_quarter[down=true,extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:mossy_palm_log_vertical_quarter[down=true,extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:mossy_palm_log_vertical_quarter[down=true,extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:mossy_palm_log_vertical_quarter[down=true,extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:mossy_palm_log_vertical_quarter[down=true,extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:mossy_palm_log_vertical_quarter[down=true,extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:mossy_palm_log_vertical_quarter[down=true,extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:mossy_palm_log_vertical_quarter[down=true,extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:mossy_palm_log_vertical_quarter[down=true,extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:mossy_palm_log_vertical_quarter[down=true,extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:mossy_palm_log_vertical_quarter[down=true,extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:mossy_palm_log_vertical_quarter[down=true,extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:mossy_palm_log_vertical_quarter[down=true,extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:mossy_palm_log_vertical_quarter[down=true,extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:mossy_palm_log_vertical_quarter[down=true,extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:mossy_palm_log_vertical_quarter[down=true,extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:mossy_palm_log_vertical_quarter[down=true,extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:mossy_palm_log_vertical_quarter[down=true,extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:mossy_palm_log_vertical_quarter[down=true,extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:mossy_palm_log_vertical_quarter[down=true,extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:mossy_palm_log_vertical_quarter[down=true,extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:mossy_palm_log_vertical_quarter[down=true,extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:mossy_palm_log_vertical_quarter[down=true,extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:mossy_palm_log_vertical_quarter[down=true,extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:mossy_palm_log_vertical_quarter[down=true,extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:mossy_palm_log_vertical_quarter[down=true,extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:mossy_palm_log_vertical_quarter[down=true,extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:mossy_palm_log_vertical_quarter[down=true,extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:mossy_palm_log_vertical_quarter[down=true,extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:mossy_palm_log_vertical_quarter[down=true,extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:mossy_palm_log_vertical_quarter[down=true,extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:mossy_palm_log_vertical_quarter[down=true,extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:mossy_palm_log_vertical_quarter[down=true,extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:mossy_palm_log_vertical_quarter[down=true,extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:mossy_palm_log_vertical_quarter[down=true,extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:mossy_palm_log_vertical_quarter[down=true,extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:mossy_palm_log_vertical_quarter[down=true,extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:mossy_palm_log_vertical_quarter[down=true,extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:mossy_palm_log_vertical_quarter[down=true,extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:mossy_palm_log_vertical_quarter[down=true,extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:mossy_palm_log_vertical_quarter[down=false,extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:mossy_palm_log_vertical_quarter[down=false,extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:mossy_palm_log_vertical_quarter[down=false,extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:mossy_palm_log_vertical_quarter[down=false,extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:mossy_palm_log_vertical_quarter[down=false,extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:mossy_palm_log_vertical_quarter[down=false,extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:mossy_palm_log_vertical_quarter[down=false,extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:mossy_palm_log_vertical_quarter[down=false,extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:mossy_palm_log_vertical_quarter[down=false,extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:mossy_palm_log_vertical_quarter[down=false,extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:mossy_palm_log_vertical_quarter[down=false,extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:mossy_palm_log_vertical_quarter[down=false,extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:mossy_palm_log_vertical_quarter[down=false,extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:mossy_palm_log_vertical_quarter[down=false,extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:mossy_palm_log_vertical_quarter[down=false,extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:mossy_palm_log_vertical_quarter[down=false,extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:mossy_palm_log_vertical_quarter[down=false,extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:mossy_palm_log_vertical_quarter[down=false,extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:mossy_palm_log_vertical_quarter[down=false,extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:mossy_palm_log_vertical_quarter[down=false,extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:mossy_palm_log_vertical_quarter[down=false,extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:mossy_palm_log_vertical_quarter[down=false,extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:mossy_palm_log_vertical_quarter[down=false,extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:mossy_palm_log_vertical_quarter[down=false,extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:mossy_palm_log_vertical_quarter[down=false,extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:mossy_palm_log_vertical_quarter[down=false,extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:mossy_palm_log_vertical_quarter[down=false,extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:mossy_palm_log_vertical_quarter[down=false,extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:mossy_palm_log_vertical_quarter[down=false,extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:mossy_palm_log_vertical_quarter[down=false,extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:mossy_palm_log_vertical_quarter[down=false,extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:mossy_palm_log_vertical_quarter[down=false,extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:mossy_palm_log_vertical_quarter[down=false,extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:mossy_palm_log_vertical_quarter[down=false,extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:mossy_palm_log_vertical_quarter[down=false,extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:mossy_palm_log_vertical_quarter[down=false,extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:mossy_palm_log_vertical_quarter[down=false,extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:mossy_palm_log_vertical_quarter[down=false,extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:mossy_palm_log_vertical_quarter[down=false,extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:mossy_palm_log_vertical_quarter[down=false,extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:mossy_palm_log_vertical_quarter[down=false,extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:mossy_palm_log_vertical_quarter[down=false,extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:mossy_palm_log_vertical_quarter[down=false,extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:mossy_palm_log_vertical_quarter[down=false,extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:mossy_palm_log_vertical_quarter[down=false,extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:mossy_palm_log_vertical_quarter[down=false,extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:mossy_palm_log_vertical_quarter[down=false,extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:mossy_palm_log_vertical_quarter[down=false,extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:mossy_palm_log_vertical_quarter[down=false,extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:mossy_palm_log_vertical_quarter[down=false,extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:mossy_palm_log_vertical_quarter[down=false,extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:mossy_palm_log_vertical_quarter[down=false,extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:mossy_palm_log_vertical_quarter[down=false,extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:mossy_palm_log_vertical_quarter[down=false,extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:mossy_palm_log_vertical_quarter[down=false,extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:mossy_palm_log_vertical_quarter[down=false,extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:mossy_palm_log_vertical_quarter[down=false,extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:mossy_palm_log_vertical_quarter[down=false,extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:mossy_palm_log_vertical_quarter[down=false,extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:mossy_palm_log_vertical_quarter[down=false,extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:mossy_palm_log_vertical_quarter[down=false,extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:mossy_palm_log_vertical_quarter[down=false,extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:mossy_palm_log_vertical_quarter[down=false,extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:mossy_palm_log_vertical_quarter[down=false,extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:mossy_palm_log_vertical_slab[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:mossy_palm_log_vertical_slab[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:mossy_palm_log_vertical_slab[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:mossy_palm_log_vertical_slab[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:mossy_palm_log_vertical_slab[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:mossy_palm_log_vertical_slab[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:mossy_palm_log_vertical_slab[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:mossy_palm_log_vertical_slab[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:mossy_palm_log_vertical_slab[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:mossy_palm_log_vertical_slab[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:mossy_palm_log_vertical_slab[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:mossy_palm_log_vertical_slab[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:mossy_palm_log_vertical_slab[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:mossy_palm_log_vertical_slab[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:mossy_palm_log_vertical_slab[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:mossy_palm_log_vertical_slab[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:mossy_palm_log_vertical_slab[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:mossy_palm_log_vertical_slab[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:mossy_palm_log_vertical_slab[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:mossy_palm_log_vertical_slab[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:mossy_palm_log_vertical_slab[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:mossy_palm_log_vertical_slab[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:mossy_palm_log_vertical_slab[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:mossy_palm_log_vertical_slab[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:mossy_palm_log_vertical_slab[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:mossy_palm_log_vertical_slab[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:mossy_palm_log_vertical_slab[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:mossy_palm_log_vertical_slab[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:mossy_palm_log_vertical_slab[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:mossy_palm_log_vertical_slab[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:mossy_palm_log_vertical_slab[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:mossy_palm_log_vertical_slab[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:mossy_palm_log_vertical_slab[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:mossy_palm_log_vertical_slab[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:mossy_palm_log_vertical_slab[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:mossy_palm_log_vertical_slab[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:mossy_palm_log_vertical_slab[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:mossy_palm_log_vertical_slab[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:mossy_palm_log_vertical_slab[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:mossy_palm_log_vertical_slab[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:mossy_palm_log_vertical_slab[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:mossy_palm_log_vertical_slab[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:mossy_palm_log_vertical_slab[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:mossy_palm_log_vertical_slab[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:mossy_palm_log_vertical_slab[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:mossy_palm_log_vertical_slab[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:mossy_palm_log_vertical_slab[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:mossy_palm_log_vertical_slab[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:mossy_palm_log_vertical_slab[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:mossy_palm_log_vertical_slab[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:mossy_palm_log_vertical_slab[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:mossy_palm_log_vertical_slab[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:mossy_palm_log_vertical_slab[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:mossy_palm_log_vertical_slab[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:mossy_palm_log_vertical_slab[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:mossy_palm_log_vertical_slab[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:mossy_palm_log_vertical_slab[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:mossy_palm_log_vertical_slab[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:mossy_palm_log_vertical_slab[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:mossy_palm_log_vertical_slab[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:mossy_palm_log_vertical_slab[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:mossy_palm_log_vertical_slab[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:mossy_palm_log_vertical_slab[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:mossy_palm_log_vertical_slab[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:mossy_palm_wood_plank_balustrade[axis=x,waterlogged=true]
conquest:mossy_palm_wood_plank_balustrade[axis=x,waterlogged=false]
conquest:mossy_palm_wood_plank_balustrade[axis=y,waterlogged=true]
conquest:mossy_palm_wood_plank_balustrade[axis=y,waterlogged=false]
conquest:mossy_palm_wood_plank_balustrade[axis=z,waterlogged=true]
conquest:mossy_palm_wood_plank_balustrade[axis=z,waterlogged=false]
conquest:mossy_palm_wood_plank_boards[facing=north,type=top,waterlogged=true]
conquest:mossy_palm_wood_plank_boards[facing=north,type=top,waterlogged=false]
conquest:mossy_palm_wood_plank_boards[facing=north,type=bottom,waterlogged=true]
conquest:mossy_palm_wood_plank_boards[facing=north,type=bottom,waterlogged=false]
conquest:mossy_palm_wood_plank_boards[facing=south,type=top,waterlogged=true]
conquest:mossy_palm_wood_plank_boards[facing=south,type=top,waterlogged=false]
conquest:mossy_palm_wood_plank_boards[facing=south,type=bottom,waterlogged=true]
conquest:mossy_palm_wood_plank_boards[facing=south,type=bottom,waterlogged=false]
conquest:mossy_palm_wood_plank_boards[facing=west,type=top,waterlogged=true]
conquest:mossy_palm_wood_plank_boards[facing=west,type=top,waterlogged=false]
conquest:mossy_palm_wood_plank_boards[facing=west,type=bottom,waterlogged=true]
conquest:mossy_palm_wood_plank_boards[facing=west,type=bottom,waterlogged=false]
conquest:mossy_palm_wood_plank_boards[facing=east,type=top,waterlogged=true]
conquest:mossy_palm_wood_plank_boards[facing=east,type=top,waterlogged=false]
conquest:mossy_palm_wood_plank_boards[facing=east,type=bottom,waterlogged=true]
conquest:mossy_palm_wood_plank_boards[facing=east,type=bottom,waterlogged=false]
conquest:mossy_palm_wood_plank_capital[facing=flat,type=top,waterlogged=true]
conquest:mossy_palm_wood_plank_capital[facing=flat,type=top,waterlogged=false]
conquest:mossy_palm_wood_plank_capital[facing=flat,type=bottom,waterlogged=true]
conquest:mossy_palm_wood_plank_capital[facing=flat,type=bottom,waterlogged=false]
conquest:mossy_palm_wood_plank_capital[facing=north,type=top,waterlogged=true]
conquest:mossy_palm_wood_plank_capital[facing=north,type=top,waterlogged=false]
conquest:mossy_palm_wood_plank_capital[facing=north,type=bottom,waterlogged=true]
conquest:mossy_palm_wood_plank_capital[facing=north,type=bottom,waterlogged=false]
conquest:mossy_palm_wood_plank_capital[facing=south,type=top,waterlogged=true]
conquest:mossy_palm_wood_plank_capital[facing=south,type=top,waterlogged=false]
conquest:mossy_palm_wood_plank_capital[facing=south,type=bottom,waterlogged=true]
conquest:mossy_palm_wood_plank_capital[facing=south,type=bottom,waterlogged=false]
conquest:mossy_palm_wood_plank_capital[facing=east,type=top,waterlogged=true]
conquest:mossy_palm_wood_plank_capital[facing=east,type=top,waterlogged=false]
conquest:mossy_palm_wood_plank_capital[facing=east,type=bottom,waterlogged=true]
conquest:mossy_palm_wood_plank_capital[facing=east,type=bottom,waterlogged=false]
conquest:mossy_palm_wood_plank_capital[facing=west,type=top,waterlogged=true]
conquest:mossy_palm_wood_plank_capital[facing=west,type=top,waterlogged=false]
conquest:mossy_palm_wood_plank_capital[facing=west,type=bottom,waterlogged=true]
conquest:mossy_palm_wood_plank_capital[facing=west,type=bottom,waterlogged=false]
conquest:mossy_palm_wood_plank_corner_slab[facing=north,type=top,waterlogged=true]
conquest:mossy_palm_wood_plank_corner_slab[facing=north,type=top,waterlogged=false]
conquest:mossy_palm_wood_plank_corner_slab[facing=north,type=bottom,waterlogged=true]
conquest:mossy_palm_wood_plank_corner_slab[facing=north,type=bottom,waterlogged=false]
conquest:mossy_palm_wood_plank_corner_slab[facing=south,type=top,waterlogged=true]
conquest:mossy_palm_wood_plank_corner_slab[facing=south,type=top,waterlogged=false]
conquest:mossy_palm_wood_plank_corner_slab[facing=south,type=bottom,waterlogged=true]
conquest:mossy_palm_wood_plank_corner_slab[facing=south,type=bottom,waterlogged=false]
conquest:mossy_palm_wood_plank_corner_slab[facing=west,type=top,waterlogged=true]
conquest:mossy_palm_wood_plank_corner_slab[facing=west,type=top,waterlogged=false]
conquest:mossy_palm_wood_plank_corner_slab[facing=west,type=bottom,waterlogged=true]
conquest:mossy_palm_wood_plank_corner_slab[facing=west,type=bottom,waterlogged=false]
conquest:mossy_palm_wood_plank_corner_slab[facing=east,type=top,waterlogged=true]
conquest:mossy_palm_wood_plank_corner_slab[facing=east,type=top,waterlogged=false]
conquest:mossy_palm_wood_plank_corner_slab[facing=east,type=bottom,waterlogged=true]
conquest:mossy_palm_wood_plank_corner_slab[facing=east,type=bottom,waterlogged=false]
conquest:mossy_palm_wood_plank_eighth_slab[facing=north,type=top,waterlogged=true]
conquest:mossy_palm_wood_plank_eighth_slab[facing=north,type=top,waterlogged=false]
conquest:mossy_palm_wood_plank_eighth_slab[facing=north,type=bottom,waterlogged=true]
conquest:mossy_palm_wood_plank_eighth_slab[facing=north,type=bottom,waterlogged=false]
conquest:mossy_palm_wood_plank_eighth_slab[facing=south,type=top,waterlogged=true]
conquest:mossy_palm_wood_plank_eighth_slab[facing=south,type=top,waterlogged=false]
conquest:mossy_palm_wood_plank_eighth_slab[facing=south,type=bottom,waterlogged=true]
conquest:mossy_palm_wood_plank_eighth_slab[facing=south,type=bottom,waterlogged=false]
conquest:mossy_palm_wood_plank_eighth_slab[facing=west,type=top,waterlogged=true]
conquest:mossy_palm_wood_plank_eighth_slab[facing=west,type=top,waterlogged=false]
conquest:mossy_palm_wood_plank_eighth_slab[facing=west,type=bottom,waterlogged=true]
conquest:mossy_palm_wood_plank_eighth_slab[facing=west,type=bottom,waterlogged=false]
conquest:mossy_palm_wood_plank_eighth_slab[facing=east,type=top,waterlogged=true]
conquest:mossy_palm_wood_plank_eighth_slab[facing=east,type=top,waterlogged=false]
conquest:mossy_palm_wood_plank_eighth_slab[facing=east,type=bottom,waterlogged=true]
conquest:mossy_palm_wood_plank_eighth_slab[facing=east,type=bottom,waterlogged=false]
conquest:mossy_palm_wood_plank_pillar[layer=1,waterlogged=true]
conquest:mossy_palm_wood_plank_pillar[layer=1,waterlogged=false]
conquest:mossy_palm_wood_plank_pillar[layer=2,waterlogged=true]
conquest:mossy_palm_wood_plank_pillar[layer=2,waterlogged=false]
conquest:mossy_palm_wood_plank_pillar[layer=3,waterlogged=true]
conquest:mossy_palm_wood_plank_pillar[layer=3,waterlogged=false]
conquest:mossy_palm_wood_plank_quarter_slab[facing=north,layer=1,type=top,waterlogged=true]
conquest:mossy_palm_wood_plank_quarter_slab[facing=north,layer=1,type=top,waterlogged=false]
conquest:mossy_palm_wood_plank_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=true]
conquest:mossy_palm_wood_plank_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=false]
conquest:mossy_palm_wood_plank_quarter_slab[facing=north,layer=2,type=top,waterlogged=true]
conquest:mossy_palm_wood_plank_quarter_slab[facing=north,layer=2,type=top,waterlogged=false]
conquest:mossy_palm_wood_plank_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=true]
conquest:mossy_palm_wood_plank_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=false]
conquest:mossy_palm_wood_plank_quarter_slab[facing=north,layer=3,type=top,waterlogged=true]
conquest:mossy_palm_wood_plank_quarter_slab[facing=north,layer=3,type=top,waterlogged=false]
conquest:mossy_palm_wood_plank_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=true]
conquest:mossy_palm_wood_plank_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=false]
conquest:mossy_palm_wood_plank_quarter_slab[facing=south,layer=1,type=top,waterlogged=true]
conquest:mossy_palm_wood_plank_quarter_slab[facing=south,layer=1,type=top,waterlogged=false]
conquest:mossy_palm_wood_plank_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=true]
conquest:mossy_palm_wood_plank_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=false]
conquest:mossy_palm_wood_plank_quarter_slab[facing=south,layer=2,type=top,waterlogged=true]
conquest:mossy_palm_wood_plank_quarter_slab[facing=south,layer=2,type=top,waterlogged=false]
conquest:mossy_palm_wood_plank_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=true]
conquest:mossy_palm_wood_plank_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=false]
conquest:mossy_palm_wood_plank_quarter_slab[facing=south,layer=3,type=top,waterlogged=true]
conquest:mossy_palm_wood_plank_quarter_slab[facing=south,layer=3,type=top,waterlogged=false]
conquest:mossy_palm_wood_plank_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=true]
conquest:mossy_palm_wood_plank_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=false]
conquest:mossy_palm_wood_plank_quarter_slab[facing=west,layer=1,type=top,waterlogged=true]
conquest:mossy_palm_wood_plank_quarter_slab[facing=west,layer=1,type=top,waterlogged=false]
conquest:mossy_palm_wood_plank_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=true]
conquest:mossy_palm_wood_plank_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=false]
conquest:mossy_palm_wood_plank_quarter_slab[facing=west,layer=2,type=top,waterlogged=true]
conquest:mossy_palm_wood_plank_quarter_slab[facing=west,layer=2,type=top,waterlogged=false]
conquest:mossy_palm_wood_plank_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=true]
conquest:mossy_palm_wood_plank_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=false]
conquest:mossy_palm_wood_plank_quarter_slab[facing=west,layer=3,type=top,waterlogged=true]
conquest:mossy_palm_wood_plank_quarter_slab[facing=west,layer=3,type=top,waterlogged=false]
conquest:mossy_palm_wood_plank_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=true]
conquest:mossy_palm_wood_plank_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=false]
conquest:mossy_palm_wood_plank_quarter_slab[facing=east,layer=1,type=top,waterlogged=true]
conquest:mossy_palm_wood_plank_quarter_slab[facing=east,layer=1,type=top,waterlogged=false]
conquest:mossy_palm_wood_plank_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=true]
conquest:mossy_palm_wood_plank_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=false]
conquest:mossy_palm_wood_plank_quarter_slab[facing=east,layer=2,type=top,waterlogged=true]
conquest:mossy_palm_wood_plank_quarter_slab[facing=east,layer=2,type=top,waterlogged=false]
conquest:mossy_palm_wood_plank_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=true]
conquest:mossy_palm_wood_plank_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=false]
conquest:mossy_palm_wood_plank_quarter_slab[facing=east,layer=3,type=top,waterlogged=true]
conquest:mossy_palm_wood_plank_quarter_slab[facing=east,layer=3,type=top,waterlogged=false]
conquest:mossy_palm_wood_plank_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=true]
conquest:mossy_palm_wood_plank_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=false]
conquest:mossy_palm_wood_plank_slab[layer=1,type=top,waterlogged=true]
conquest:mossy_palm_wood_plank_slab[layer=1,type=top,waterlogged=false]
conquest:mossy_palm_wood_plank_slab[layer=1,type=bottom,waterlogged=true]
conquest:mossy_palm_wood_plank_slab[layer=1,type=bottom,waterlogged=false]
conquest:mossy_palm_wood_plank_slab[layer=2,type=top,waterlogged=true]
conquest:mossy_palm_wood_plank_slab[layer=2,type=top,waterlogged=false]
conquest:mossy_palm_wood_plank_slab[layer=2,type=bottom,waterlogged=true]
conquest:mossy_palm_wood_plank_slab[layer=2,type=bottom,waterlogged=false]
conquest:mossy_palm_wood_plank_slab[layer=3,type=top,waterlogged=true]
conquest:mossy_palm_wood_plank_slab[layer=3,type=top,waterlogged=false]
conquest:mossy_palm_wood_plank_slab[layer=3,type=bottom,waterlogged=true]
conquest:mossy_palm_wood_plank_slab[layer=3,type=bottom,waterlogged=false]
conquest:mossy_palm_wood_plank_slab[layer=4,type=top,waterlogged=true]
conquest:mossy_palm_wood_plank_slab[layer=4,type=top,waterlogged=false]
conquest:mossy_palm_wood_plank_slab[layer=4,type=bottom,waterlogged=true]
conquest:mossy_palm_wood_plank_slab[layer=4,type=bottom,waterlogged=false]
conquest:mossy_palm_wood_plank_small_window[down=true,up=true,waterlogged=true]
conquest:mossy_palm_wood_plank_small_window[down=true,up=true,waterlogged=false]
conquest:mossy_palm_wood_plank_small_window[down=true,up=false,waterlogged=true]
conquest:mossy_palm_wood_plank_small_window[down=true,up=false,waterlogged=false]
conquest:mossy_palm_wood_plank_small_window[down=false,up=true,waterlogged=true]
conquest:mossy_palm_wood_plank_small_window[down=false,up=true,waterlogged=false]
conquest:mossy_palm_wood_plank_small_window[down=false,up=false,waterlogged=true]
conquest:mossy_palm_wood_plank_small_window[down=false,up=false,waterlogged=false]
conquest:mossy_palm_wood_plank_small_window_half[down=true,facing=north,up=true,waterlogged=true]
conquest:mossy_palm_wood_plank_small_window_half[down=true,facing=north,up=true,waterlogged=false]
conquest:mossy_palm_wood_plank_small_window_half[down=true,facing=north,up=false,waterlogged=true]
conquest:mossy_palm_wood_plank_small_window_half[down=true,facing=north,up=false,waterlogged=false]
conquest:mossy_palm_wood_plank_small_window_half[down=true,facing=south,up=true,waterlogged=true]
conquest:mossy_palm_wood_plank_small_window_half[down=true,facing=south,up=true,waterlogged=false]
conquest:mossy_palm_wood_plank_small_window_half[down=true,facing=south,up=false,waterlogged=true]
conquest:mossy_palm_wood_plank_small_window_half[down=true,facing=south,up=false,waterlogged=false]
conquest:mossy_palm_wood_plank_small_window_half[down=true,facing=west,up=true,waterlogged=true]
conquest:mossy_palm_wood_plank_small_window_half[down=true,facing=west,up=true,waterlogged=false]
conquest:mossy_palm_wood_plank_small_window_half[down=true,facing=west,up=false,waterlogged=true]
conquest:mossy_palm_wood_plank_small_window_half[down=true,facing=west,up=false,waterlogged=false]
conquest:mossy_palm_wood_plank_small_window_half[down=true,facing=east,up=true,waterlogged=true]
conquest:mossy_palm_wood_plank_small_window_half[down=true,facing=east,up=true,waterlogged=false]
conquest:mossy_palm_wood_plank_small_window_half[down=true,facing=east,up=false,waterlogged=true]
conquest:mossy_palm_wood_plank_small_window_half[down=true,facing=east,up=false,waterlogged=false]
conquest:mossy_palm_wood_plank_small_window_half[down=false,facing=north,up=true,waterlogged=true]
conquest:mossy_palm_wood_plank_small_window_half[down=false,facing=north,up=true,waterlogged=false]
conquest:mossy_palm_wood_plank_small_window_half[down=false,facing=north,up=false,waterlogged=true]
conquest:mossy_palm_wood_plank_small_window_half[down=false,facing=north,up=false,waterlogged=false]
conquest:mossy_palm_wood_plank_small_window_half[down=false,facing=south,up=true,waterlogged=true]
conquest:mossy_palm_wood_plank_small_window_half[down=false,facing=south,up=true,waterlogged=false]
conquest:mossy_palm_wood_plank_small_window_half[down=false,facing=south,up=false,waterlogged=true]
conquest:mossy_palm_wood_plank_small_window_half[down=false,facing=south,up=false,waterlogged=false]
conquest:mossy_palm_wood_plank_small_window_half[down=false,facing=west,up=true,waterlogged=true]
conquest:mossy_palm_wood_plank_small_window_half[down=false,facing=west,up=true,waterlogged=false]
conquest:mossy_palm_wood_plank_small_window_half[down=false,facing=west,up=false,waterlogged=true]
conquest:mossy_palm_wood_plank_small_window_half[down=false,facing=west,up=false,waterlogged=false]
conquest:mossy_palm_wood_plank_small_window_half[down=false,facing=east,up=true,waterlogged=true]
conquest:mossy_palm_wood_plank_small_window_half[down=false,facing=east,up=true,waterlogged=false]
conquest:mossy_palm_wood_plank_small_window_half[down=false,facing=east,up=false,waterlogged=true]
conquest:mossy_palm_wood_plank_small_window_half[down=false,facing=east,up=false,waterlogged=false]
conquest:mossy_palm_wood_plank_sphere[type=egg,waterlogged=true]
conquest:mossy_palm_wood_plank_sphere[type=egg,waterlogged=false]
conquest:mossy_palm_wood_plank_sphere[type=small,waterlogged=true]
conquest:mossy_palm_wood_plank_sphere[type=small,waterlogged=false]
conquest:mossy_palm_wood_plank_sphere[type=large,waterlogged=true]
conquest:mossy_palm_wood_plank_sphere[type=large,waterlogged=false]
conquest:mossy_palm_wood_plank_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:mossy_palm_wood_plank_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:mossy_palm_wood_plank_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:mossy_palm_wood_plank_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:mossy_palm_wood_plank_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:mossy_palm_wood_plank_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:mossy_palm_wood_plank_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:mossy_palm_wood_plank_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:mossy_palm_wood_plank_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:mossy_palm_wood_plank_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:mossy_palm_wood_plank_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:mossy_palm_wood_plank_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:mossy_palm_wood_plank_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:mossy_palm_wood_plank_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:mossy_palm_wood_plank_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:mossy_palm_wood_plank_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:mossy_palm_wood_plank_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:mossy_palm_wood_plank_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:mossy_palm_wood_plank_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:mossy_palm_wood_plank_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:mossy_palm_wood_plank_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:mossy_palm_wood_plank_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:mossy_palm_wood_plank_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:mossy_palm_wood_plank_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:mossy_palm_wood_plank_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:mossy_palm_wood_plank_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:mossy_palm_wood_plank_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:mossy_palm_wood_plank_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:mossy_palm_wood_plank_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:mossy_palm_wood_plank_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:mossy_palm_wood_plank_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:mossy_palm_wood_plank_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:mossy_palm_wood_plank_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:mossy_palm_wood_plank_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:mossy_palm_wood_plank_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:mossy_palm_wood_plank_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:mossy_palm_wood_plank_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:mossy_palm_wood_plank_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:mossy_palm_wood_plank_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:mossy_palm_wood_plank_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:mossy_palm_wood_plank_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:mossy_palm_wood_plank_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:mossy_palm_wood_plank_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:mossy_palm_wood_plank_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:mossy_palm_wood_plank_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:mossy_palm_wood_plank_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:mossy_palm_wood_plank_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:mossy_palm_wood_plank_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:mossy_palm_wood_plank_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:mossy_palm_wood_plank_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:mossy_palm_wood_plank_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:mossy_palm_wood_plank_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:mossy_palm_wood_plank_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:mossy_palm_wood_plank_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:mossy_palm_wood_plank_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:mossy_palm_wood_plank_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:mossy_palm_wood_plank_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:mossy_palm_wood_plank_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:mossy_palm_wood_plank_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:mossy_palm_wood_plank_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:mossy_palm_wood_plank_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:mossy_palm_wood_plank_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:mossy_palm_wood_plank_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:mossy_palm_wood_plank_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:mossy_palm_wood_plank_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:mossy_palm_wood_plank_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:mossy_palm_wood_plank_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:mossy_palm_wood_plank_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:mossy_palm_wood_plank_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:mossy_palm_wood_plank_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:mossy_palm_wood_plank_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:mossy_palm_wood_plank_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:mossy_palm_wood_plank_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:mossy_palm_wood_plank_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:mossy_palm_wood_plank_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:mossy_palm_wood_plank_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:mossy_palm_wood_plank_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:mossy_palm_wood_plank_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:mossy_palm_wood_plank_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:mossy_palm_wood_plank_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:mossy_palm_wood_plank_vertical_corner[facing=north,layer=1,waterlogged=true]
conquest:mossy_palm_wood_plank_vertical_corner[facing=north,layer=1,waterlogged=false]
conquest:mossy_palm_wood_plank_vertical_corner[facing=north,layer=2,waterlogged=true]
conquest:mossy_palm_wood_plank_vertical_corner[facing=north,layer=2,waterlogged=false]
conquest:mossy_palm_wood_plank_vertical_corner[facing=north,layer=3,waterlogged=true]
conquest:mossy_palm_wood_plank_vertical_corner[facing=north,layer=3,waterlogged=false]
conquest:mossy_palm_wood_plank_vertical_corner[facing=north,layer=4,waterlogged=true]
conquest:mossy_palm_wood_plank_vertical_corner[facing=north,layer=4,waterlogged=false]
conquest:mossy_palm_wood_plank_vertical_corner[facing=south,layer=1,waterlogged=true]
conquest:mossy_palm_wood_plank_vertical_corner[facing=south,layer=1,waterlogged=false]
conquest:mossy_palm_wood_plank_vertical_corner[facing=south,layer=2,waterlogged=true]
conquest:mossy_palm_wood_plank_vertical_corner[facing=south,layer=2,waterlogged=false]
conquest:mossy_palm_wood_plank_vertical_corner[facing=south,layer=3,waterlogged=true]
conquest:mossy_palm_wood_plank_vertical_corner[facing=south,layer=3,waterlogged=false]
conquest:mossy_palm_wood_plank_vertical_corner[facing=south,layer=4,waterlogged=true]
conquest:mossy_palm_wood_plank_vertical_corner[facing=south,layer=4,waterlogged=false]
conquest:mossy_palm_wood_plank_vertical_corner[facing=west,layer=1,waterlogged=true]
conquest:mossy_palm_wood_plank_vertical_corner[facing=west,layer=1,waterlogged=false]
conquest:mossy_palm_wood_plank_vertical_corner[facing=west,layer=2,waterlogged=true]
conquest:mossy_palm_wood_plank_vertical_corner[facing=west,layer=2,waterlogged=false]
conquest:mossy_palm_wood_plank_vertical_corner[facing=west,layer=3,waterlogged=true]
conquest:mossy_palm_wood_plank_vertical_corner[facing=west,layer=3,waterlogged=false]
conquest:mossy_palm_wood_plank_vertical_corner[facing=west,layer=4,waterlogged=true]
conquest:mossy_palm_wood_plank_vertical_corner[facing=west,layer=4,waterlogged=false]
conquest:mossy_palm_wood_plank_vertical_corner[facing=east,layer=1,waterlogged=true]
conquest:mossy_palm_wood_plank_vertical_corner[facing=east,layer=1,waterlogged=false]
conquest:mossy_palm_wood_plank_vertical_corner[facing=east,layer=2,waterlogged=true]
conquest:mossy_palm_wood_plank_vertical_corner[facing=east,layer=2,waterlogged=false]
conquest:mossy_palm_wood_plank_vertical_corner[facing=east,layer=3,waterlogged=true]
conquest:mossy_palm_wood_plank_vertical_corner[facing=east,layer=3,waterlogged=false]
conquest:mossy_palm_wood_plank_vertical_corner[facing=east,layer=4,waterlogged=true]
conquest:mossy_palm_wood_plank_vertical_corner[facing=east,layer=4,waterlogged=false]
conquest:mossy_palm_wood_plank_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:mossy_palm_wood_plank_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:mossy_palm_wood_plank_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:mossy_palm_wood_plank_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:mossy_palm_wood_plank_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:mossy_palm_wood_plank_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:mossy_palm_wood_plank_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:mossy_palm_wood_plank_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:mossy_palm_wood_plank_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:mossy_palm_wood_plank_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:mossy_palm_wood_plank_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:mossy_palm_wood_plank_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:mossy_palm_wood_plank_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:mossy_palm_wood_plank_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:mossy_palm_wood_plank_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:mossy_palm_wood_plank_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:mossy_palm_wood_plank_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:mossy_palm_wood_plank_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:mossy_palm_wood_plank_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:mossy_palm_wood_plank_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:mossy_palm_wood_plank_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:mossy_palm_wood_plank_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:mossy_palm_wood_plank_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:mossy_palm_wood_plank_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:mossy_palm_wood_plank_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:mossy_palm_wood_plank_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:mossy_palm_wood_plank_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:mossy_palm_wood_plank_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:mossy_palm_wood_plank_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:mossy_palm_wood_plank_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:mossy_palm_wood_plank_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:mossy_palm_wood_plank_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:mossy_palm_wood_plank_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:mossy_palm_wood_plank_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:mossy_palm_wood_plank_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:mossy_palm_wood_plank_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:mossy_palm_wood_plank_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:mossy_palm_wood_plank_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:mossy_palm_wood_plank_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:mossy_palm_wood_plank_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:mossy_palm_wood_plank_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:mossy_palm_wood_plank_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:mossy_palm_wood_plank_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:mossy_palm_wood_plank_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:mossy_palm_wood_plank_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:mossy_palm_wood_plank_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:mossy_palm_wood_plank_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:mossy_palm_wood_plank_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:mossy_palm_wood_plank_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:mossy_palm_wood_plank_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:mossy_palm_wood_plank_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:mossy_palm_wood_plank_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:mossy_palm_wood_plank_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:mossy_palm_wood_plank_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:mossy_palm_wood_plank_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:mossy_palm_wood_plank_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:mossy_palm_wood_plank_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:mossy_palm_wood_plank_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:mossy_palm_wood_plank_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:mossy_palm_wood_plank_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:mossy_palm_wood_plank_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:mossy_palm_wood_plank_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:mossy_palm_wood_plank_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:mossy_palm_wood_plank_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:mossy_palm_wood_plank_vertical_quarter[facing=north,layer=1,waterlogged=true]
conquest:mossy_palm_wood_plank_vertical_quarter[facing=north,layer=1,waterlogged=false]
conquest:mossy_palm_wood_plank_vertical_quarter[facing=north,layer=2,waterlogged=true]
conquest:mossy_palm_wood_plank_vertical_quarter[facing=north,layer=2,waterlogged=false]
conquest:mossy_palm_wood_plank_vertical_quarter[facing=north,layer=3,waterlogged=true]
conquest:mossy_palm_wood_plank_vertical_quarter[facing=north,layer=3,waterlogged=false]
conquest:mossy_palm_wood_plank_vertical_quarter[facing=north,layer=4,waterlogged=true]
conquest:mossy_palm_wood_plank_vertical_quarter[facing=north,layer=4,waterlogged=false]
conquest:mossy_palm_wood_plank_vertical_quarter[facing=south,layer=1,waterlogged=true]
conquest:mossy_palm_wood_plank_vertical_quarter[facing=south,layer=1,waterlogged=false]
conquest:mossy_palm_wood_plank_vertical_quarter[facing=south,layer=2,waterlogged=true]
conquest:mossy_palm_wood_plank_vertical_quarter[facing=south,layer=2,waterlogged=false]
conquest:mossy_palm_wood_plank_vertical_quarter[facing=south,layer=3,waterlogged=true]
conquest:mossy_palm_wood_plank_vertical_quarter[facing=south,layer=3,waterlogged=false]
conquest:mossy_palm_wood_plank_vertical_quarter[facing=south,layer=4,waterlogged=true]
conquest:mossy_palm_wood_plank_vertical_quarter[facing=south,layer=4,waterlogged=false]
conquest:mossy_palm_wood_plank_vertical_quarter[facing=west,layer=1,waterlogged=true]
conquest:mossy_palm_wood_plank_vertical_quarter[facing=west,layer=1,waterlogged=false]
conquest:mossy_palm_wood_plank_vertical_quarter[facing=west,layer=2,waterlogged=true]
conquest:mossy_palm_wood_plank_vertical_quarter[facing=west,layer=2,waterlogged=false]
conquest:mossy_palm_wood_plank_vertical_quarter[facing=west,layer=3,waterlogged=true]
conquest:mossy_palm_wood_plank_vertical_quarter[facing=west,layer=3,waterlogged=false]
conquest:mossy_palm_wood_plank_vertical_quarter[facing=west,layer=4,waterlogged=true]
conquest:mossy_palm_wood_plank_vertical_quarter[facing=west,layer=4,waterlogged=false]
conquest:mossy_palm_wood_plank_vertical_quarter[facing=east,layer=1,waterlogged=true]
conquest:mossy_palm_wood_plank_vertical_quarter[facing=east,layer=1,waterlogged=false]
conquest:mossy_palm_wood_plank_vertical_quarter[facing=east,layer=2,waterlogged=true]
conquest:mossy_palm_wood_plank_vertical_quarter[facing=east,layer=2,waterlogged=false]
conquest:mossy_palm_wood_plank_vertical_quarter[facing=east,layer=3,waterlogged=true]
conquest:mossy_palm_wood_plank_vertical_quarter[facing=east,layer=3,waterlogged=false]
conquest:mossy_palm_wood_plank_vertical_quarter[facing=east,layer=4,waterlogged=true]
conquest:mossy_palm_wood_plank_vertical_quarter[facing=east,layer=4,waterlogged=false]
conquest:mossy_palm_wood_plank_vertical_slab[facing=north,layer=1,waterlogged=true]
conquest:mossy_palm_wood_plank_vertical_slab[facing=north,layer=1,waterlogged=false]
conquest:mossy_palm_wood_plank_vertical_slab[facing=north,layer=2,waterlogged=true]
conquest:mossy_palm_wood_plank_vertical_slab[facing=north,layer=2,waterlogged=false]
conquest:mossy_palm_wood_plank_vertical_slab[facing=north,layer=3,waterlogged=true]
conquest:mossy_palm_wood_plank_vertical_slab[facing=north,layer=3,waterlogged=false]
conquest:mossy_palm_wood_plank_vertical_slab[facing=north,layer=4,waterlogged=true]
conquest:mossy_palm_wood_plank_vertical_slab[facing=north,layer=4,waterlogged=false]
conquest:mossy_palm_wood_plank_vertical_slab[facing=south,layer=1,waterlogged=true]
conquest:mossy_palm_wood_plank_vertical_slab[facing=south,layer=1,waterlogged=false]
conquest:mossy_palm_wood_plank_vertical_slab[facing=south,layer=2,waterlogged=true]
conquest:mossy_palm_wood_plank_vertical_slab[facing=south,layer=2,waterlogged=false]
conquest:mossy_palm_wood_plank_vertical_slab[facing=south,layer=3,waterlogged=true]
conquest:mossy_palm_wood_plank_vertical_slab[facing=south,layer=3,waterlogged=false]
conquest:mossy_palm_wood_plank_vertical_slab[facing=south,layer=4,waterlogged=true]
conquest:mossy_palm_wood_plank_vertical_slab[facing=south,layer=4,waterlogged=false]
conquest:mossy_palm_wood_plank_vertical_slab[facing=west,layer=1,waterlogged=true]
conquest:mossy_palm_wood_plank_vertical_slab[facing=west,layer=1,waterlogged=false]
conquest:mossy_palm_wood_plank_vertical_slab[facing=west,layer=2,waterlogged=true]
conquest:mossy_palm_wood_plank_vertical_slab[facing=west,layer=2,waterlogged=false]
conquest:mossy_palm_wood_plank_vertical_slab[facing=west,layer=3,waterlogged=true]
conquest:mossy_palm_wood_plank_vertical_slab[facing=west,layer=3,waterlogged=false]
conquest:mossy_palm_wood_plank_vertical_slab[facing=west,layer=4,waterlogged=true]
conquest:mossy_palm_wood_plank_vertical_slab[facing=west,layer=4,waterlogged=false]
conquest:mossy_palm_wood_plank_vertical_slab[facing=east,layer=1,waterlogged=true]
conquest:mossy_palm_wood_plank_vertical_slab[facing=east,layer=1,waterlogged=false]
conquest:mossy_palm_wood_plank_vertical_slab[facing=east,layer=2,waterlogged=true]
conquest:mossy_palm_wood_plank_vertical_slab[facing=east,layer=2,waterlogged=false]
conquest:mossy_palm_wood_plank_vertical_slab[facing=east,layer=3,waterlogged=true]
conquest:mossy_palm_wood_plank_vertical_slab[facing=east,layer=3,waterlogged=false]
conquest:mossy_palm_wood_plank_vertical_slab[facing=east,layer=4,waterlogged=true]
conquest:mossy_palm_wood_plank_vertical_slab[facing=east,layer=4,waterlogged=false]
conquest:mossy_palm_wood_plank_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:mossy_palm_wood_plank_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:mossy_palm_wood_plank_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:mossy_palm_wood_plank_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:mossy_palm_wood_plank_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:mossy_palm_wood_plank_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:mossy_palm_wood_plank_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:mossy_palm_wood_plank_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:mossy_palm_wood_plank_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:mossy_palm_wood_plank_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:mossy_palm_wood_plank_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:mossy_palm_wood_plank_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:mossy_palm_wood_plank_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:mossy_palm_wood_plank_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:mossy_palm_wood_plank_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:mossy_palm_wood_plank_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:mossy_palm_wood_plank_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:mossy_palm_wood_plank_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:mossy_palm_wood_plank_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:mossy_palm_wood_plank_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:mossy_palm_wood_plank_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:mossy_palm_wood_plank_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:mossy_palm_wood_plank_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:mossy_palm_wood_plank_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:mossy_palm_wood_plank_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:mossy_palm_wood_plank_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:mossy_palm_wood_plank_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:mossy_palm_wood_plank_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:mossy_palm_wood_plank_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:mossy_palm_wood_plank_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:mossy_palm_wood_plank_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:mossy_palm_wood_plank_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:mossy_palm_wood_plank_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:mossy_palm_wood_plank_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:mossy_palm_wood_plank_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:mossy_palm_wood_plank_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:mossy_palm_wood_plank_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:mossy_palm_wood_plank_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:mossy_palm_wood_plank_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:mossy_palm_wood_plank_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:mossy_palm_wood_plank_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:mossy_palm_wood_plank_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:mossy_palm_wood_plank_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:mossy_palm_wood_plank_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:mossy_palm_wood_plank_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:mossy_palm_wood_plank_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:mossy_palm_wood_plank_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:mossy_palm_wood_plank_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:mossy_palm_wood_plank_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:mossy_palm_wood_plank_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:mossy_palm_wood_plank_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:mossy_palm_wood_plank_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:mossy_palm_wood_plank_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:mossy_palm_wood_plank_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:mossy_palm_wood_plank_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:mossy_palm_wood_plank_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:mossy_palm_wood_plank_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:mossy_palm_wood_plank_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:mossy_palm_wood_plank_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:mossy_palm_wood_plank_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:mossy_palm_wood_plank_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:mossy_palm_wood_plank_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:mossy_palm_wood_plank_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:mossy_palm_wood_plank_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:mossy_palm_wood_plank_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:mossy_palm_wood_plank_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:mossy_palm_wood_plank_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:mossy_palm_wood_plank_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:mossy_palm_wood_plank_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:mossy_palm_wood_plank_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:mossy_palm_wood_plank_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:mossy_palm_wood_plank_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:mossy_palm_wood_plank_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:mossy_palm_wood_plank_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:mossy_palm_wood_plank_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:mossy_palm_wood_plank_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:mossy_palm_wood_plank_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:mossy_palm_wood_plank_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:mossy_palm_wood_plank_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:mossy_palm_wood_plank_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:mossy_palm_wood_plank_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:mossy_palm_wood_plank_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:mossy_palm_wood_plank_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:mossy_palm_wood_plank_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:mossy_palm_wood_plank_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:mossy_palm_wood_plank_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:mossy_palm_wood_plank_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:mossy_palm_wood_plank_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:mossy_palm_wood_plank_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:mossy_palm_wood_plank_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:mossy_palm_wood_plank_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:mossy_palm_wood_plank_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:mossy_palm_wood_plank_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:mossy_palm_wood_plank_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:mossy_palm_wood_plank_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:mossy_palm_wood_plank_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:mossy_palm_wood_plank_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:mossy_palm_wood_plank_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:mossy_palm_wood_plank_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:mossy_palm_wood_plank_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:mossy_palm_wood_plank_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:mossy_palm_wood_plank_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:mossy_palm_wood_plank_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:mossy_palm_wood_plank_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:mossy_palm_wood_plank_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:mossy_palm_wood_plank_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:mossy_palm_wood_plank_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:mossy_palm_wood_plank_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:mossy_palm_wood_plank_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:mossy_palm_wood_plank_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:mossy_palm_wood_plank_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:mossy_palm_wood_plank_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:mossy_palm_wood_plank_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:mossy_palm_wood_plank_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:mossy_palm_wood_plank_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:mossy_palm_wood_plank_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:mossy_palm_wood_plank_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:mossy_palm_wood_plank_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:mossy_palm_wood_plank_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:mossy_palm_wood_plank_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:mossy_palm_wood_plank_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:mossy_palm_wood_plank_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:mossy_palm_wood_plank_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:mossy_palm_wood_plank_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:mossy_palm_wood_plank_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:mossy_palm_wood_plank_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:mossy_palm_wood_plank_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:mossy_palm_wood_plank_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:mossy_palm_wood_plank_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:mossy_palm_wood_plank_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:mossy_palm_wood_plank_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:mossy_palm_wood_plank_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:mossy_palm_wood_plank_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:mossy_palm_wood_plank_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:mossy_palm_wood_plank_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:mossy_palm_wood_plank_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:mossy_palm_wood_plank_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:mossy_palm_wood_plank_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:mossy_palm_wood_plank_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:mossy_palm_wood_plank_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:mossy_palm_wood_plank_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:mossy_palm_wood_plank_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:mossy_palm_wood_plank_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:mossy_palm_wood_plank_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:mossy_palm_wood_plank_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:mossy_palm_wood_plank_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:mossy_palm_wood_plank_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:mossy_palm_wood_plank_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:mossy_palm_wood_plank_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:mossy_palm_wood_plank_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:mossy_palm_wood_plank_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:mossy_palm_wood_plank_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:mossy_palm_wood_plank_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:mossy_palm_wood_plank_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:mossy_palm_wood_plank_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:mossy_palm_wood_plank_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:mossy_palm_wood_plank_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:mossy_palm_wood_plank_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:mossy_palm_wood_plank_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:mossy_palm_wood_plank_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:mossy_palm_wood_plank_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:mossy_palm_wood_plank_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:mossy_palm_wood_plank_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:mossy_palm_wood_plank_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:mossy_palm_wood_plank_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:mossy_palm_wood_plank_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:mossy_palm_wood_plank_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:mossy_palm_wood_plank_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:mossy_palm_wood_plank_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:mossy_palm_wood_plank_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:mossy_palm_wood_plank_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:mossy_palm_wood_plank_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:mossy_palm_wood_plank_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:mossy_palm_wood_plank_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:mossy_palm_wood_plank_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:mossy_palm_wood_plank_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:mossy_palm_wood_plank_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:mossy_palm_wood_plank_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:mossy_palm_wood_plank_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:mossy_palm_wood_plank_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:mossy_palm_wood_plank_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:mossy_palm_wood_plank_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:mossy_palm_wood_plank_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:mossy_palm_wood_plank_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:mossy_palm_wood_plank_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:mossy_palm_wood_plank_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:mossy_palm_wood_plank_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:mossy_palm_wood_plank_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:mossy_palm_wood_plank_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:mossy_palm_wood_plank_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:mossy_palm_wood_plank_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:mossy_palm_wood_plank_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:mossy_palm_wood_plank_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:mossy_palm_wood_plank_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:mossy_palm_wood_plank_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:mossy_palm_wood_plank_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:mossy_palm_wood_plank_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:mossy_palm_wood_plank_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:mossy_palm_wood_plank_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:mossy_palm_wood_plank_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:mossy_palm_wood_plank_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:mossy_palm_wood_plank_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:mossy_palm_wood_plank_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:mossy_palm_wood_plank_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:mossy_palm_wood_plank_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:mossy_palm_wood_plank_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:mossy_palm_wood_plank_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:mossy_palm_wood_plank_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:mossy_palm_wood_plank_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:mossy_palm_wood_plank_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:mossy_palm_wood_plank_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:mossy_palm_wood_plank_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:mossy_palm_wood_plank_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:mossy_palm_wood_plank_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:mossy_palm_wood_plank_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:mossy_palm_wood_plank_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:mossy_palm_wood_plank_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:mossy_palm_wood_plank_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:mossy_palm_wood_plank_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:mossy_palm_wood_plank_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:mossy_palm_wood_plank_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:mossy_palm_wood_plank_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:mossy_palm_wood_plank_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:mossy_palm_wood_plank_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:mossy_palm_wood_plank_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:mossy_palm_wood_plank_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:mossy_palm_wood_plank_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:mossy_palm_wood_plank_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:mossy_palm_wood_plank_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:mossy_palm_wood_plank_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:mossy_palm_wood_plank_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:mossy_palm_wood_plank_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:mossy_palm_wood_plank_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:mossy_palm_wood_plank_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:mossy_palm_wood_plank_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:mossy_palm_wood_plank_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:mossy_palm_wood_plank_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:mossy_palm_wood_plank_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:mossy_palm_wood_plank_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:mossy_palm_wood_plank_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:mossy_palm_wood_plank_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:mossy_palm_wood_plank_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:mossy_palm_wood_plank_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:mossy_palm_wood_plank_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:mossy_palm_wood_plank_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:mossy_palm_wood_plank_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:mossy_palm_wood_plank_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:mossy_palm_wood_plank_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:mossy_palm_wood_plank_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:mossy_palm_wood_plank_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:mossy_palm_wood_plank_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:mossy_palm_wood_plank_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:mossy_palm_wood_plank_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:mossy_palm_wood_plank_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:mossy_palm_wood_plank_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:mossy_palm_wood_plank_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:mossy_palm_wood_plank_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:mossy_palm_wood_plank_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:mossy_palm_wood_plank_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:mossy_palm_wood_plank_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:mossy_palm_wood_plank_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:mossy_palm_wood_plank_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:mossy_palm_wood_plank_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:mossy_palm_wood_plank_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:mossy_palm_wood_plank_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:mossy_palm_wood_plank_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:mossy_palm_wood_plank_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:mossy_palm_wood_plank_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:mossy_palm_wood_plank_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:mossy_palm_wood_plank_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:mossy_palm_wood_plank_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:mossy_palm_wood_plank_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:mossy_palm_wood_plank_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:mossy_palm_wood_plank_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:mossy_palm_wood_plank_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:mossy_palm_wood_plank_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:mossy_palm_wood_plank_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:mossy_palm_wood_plank_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:mossy_palm_wood_plank_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:mossy_palm_wood_plank_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:mossy_palm_wood_plank_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:mossy_palm_wood_plank_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:mossy_palm_wood_plank_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:mossy_palm_wood_plank_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:mossy_palm_wood_plank_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:mossy_palm_wood_plank_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:mossy_palm_wood_plank_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:mossy_palm_wood_plank_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:mossy_palm_wood_plank_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:mossy_palm_wood_plank_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:mossy_palm_wood_plank_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:mossy_palm_wood_plank_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:mossy_palm_wood_plank_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:mossy_palm_wood_plank_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:mossy_palm_wood_plank_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:mossy_palm_wood_plank_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:mossy_palm_wood_plank_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:mossy_palm_wood_plank_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:mossy_palm_wood_plank_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:mossy_palm_wood_plank_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:mossy_palm_wood_plank_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:mossy_palm_wood_plank_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:mossy_palm_wood_plank_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:mossy_palm_wood_plank_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:mossy_palm_wood_plank_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:mossy_palm_wood_plank_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:mossy_palm_wood_plank_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:mossy_palm_wood_plank_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:mossy_palm_wood_plank_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:mossy_palm_wood_plank_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:mossy_palm_wood_plank_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:mossy_palm_wood_plank_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:mossy_palm_wood_plank_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:mossy_palm_wood_plank_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:mossy_palm_wood_plank_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:mossy_palm_wood_plank_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:mossy_palm_wood_plank_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:mossy_palm_wood_plank_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:mossy_palm_wood_plank_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:mossy_palm_wood_plank_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:mossy_palm_wood_plank_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:mossy_palm_wood_plank_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:mossy_palm_wood_plank_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:mossy_palm_wood_plank_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:mossy_palm_wood_planks
conquest:mossy_pine_log[axis=x]
conquest:mossy_pine_log[axis=y]
conquest:mossy_pine_log[axis=z]
conquest:mossy_pine_log_bark[axis=x]
conquest:mossy_pine_log_bark[axis=y]
conquest:mossy_pine_log_bark[axis=z]
conquest:mossy_pine_log_branch[east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:mossy_pine_log_branch[east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:mossy_pine_log_branch[east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:mossy_pine_log_branch[east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:mossy_pine_log_branch[east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:mossy_pine_log_branch[east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:mossy_pine_log_branch[east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:mossy_pine_log_branch[east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:mossy_pine_log_branch[east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:mossy_pine_log_branch[east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:mossy_pine_log_branch[east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:mossy_pine_log_branch[east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:mossy_pine_log_branch[east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:mossy_pine_log_branch[east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:mossy_pine_log_branch[east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:mossy_pine_log_branch[east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:mossy_pine_log_branch[east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:mossy_pine_log_branch[east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:mossy_pine_log_branch[east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:mossy_pine_log_branch[east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:mossy_pine_log_branch[east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:mossy_pine_log_branch[east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:mossy_pine_log_branch[east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:mossy_pine_log_branch[east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:mossy_pine_log_branch[east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:mossy_pine_log_branch[east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:mossy_pine_log_branch[east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:mossy_pine_log_branch[east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:mossy_pine_log_branch[east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:mossy_pine_log_branch[east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:mossy_pine_log_branch[east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:mossy_pine_log_branch[east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:mossy_pine_log_branch[east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:mossy_pine_log_branch[east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:mossy_pine_log_branch[east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:mossy_pine_log_branch[east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:mossy_pine_log_branch[east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:mossy_pine_log_branch[east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:mossy_pine_log_branch[east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:mossy_pine_log_branch[east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:mossy_pine_log_branch[east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:mossy_pine_log_branch[east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:mossy_pine_log_branch[east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:mossy_pine_log_branch[east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:mossy_pine_log_branch[east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:mossy_pine_log_branch[east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:mossy_pine_log_branch[east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:mossy_pine_log_branch[east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:mossy_pine_log_branch[east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:mossy_pine_log_branch[east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:mossy_pine_log_branch[east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:mossy_pine_log_branch[east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:mossy_pine_log_branch[east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:mossy_pine_log_branch[east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:mossy_pine_log_branch[east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:mossy_pine_log_branch[east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:mossy_pine_log_branch[east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:mossy_pine_log_branch[east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:mossy_pine_log_branch[east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:mossy_pine_log_branch[east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:mossy_pine_log_branch[east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:mossy_pine_log_branch[east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:mossy_pine_log_branch[east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:mossy_pine_log_branch[east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:mossy_pine_log_corner_slab[facing=north,type=top,waterlogged=true]
conquest:mossy_pine_log_corner_slab[facing=north,type=top,waterlogged=false]
conquest:mossy_pine_log_corner_slab[facing=north,type=bottom,waterlogged=true]
conquest:mossy_pine_log_corner_slab[facing=north,type=bottom,waterlogged=false]
conquest:mossy_pine_log_corner_slab[facing=south,type=top,waterlogged=true]
conquest:mossy_pine_log_corner_slab[facing=south,type=top,waterlogged=false]
conquest:mossy_pine_log_corner_slab[facing=south,type=bottom,waterlogged=true]
conquest:mossy_pine_log_corner_slab[facing=south,type=bottom,waterlogged=false]
conquest:mossy_pine_log_corner_slab[facing=west,type=top,waterlogged=true]
conquest:mossy_pine_log_corner_slab[facing=west,type=top,waterlogged=false]
conquest:mossy_pine_log_corner_slab[facing=west,type=bottom,waterlogged=true]
conquest:mossy_pine_log_corner_slab[facing=west,type=bottom,waterlogged=false]
conquest:mossy_pine_log_corner_slab[facing=east,type=top,waterlogged=true]
conquest:mossy_pine_log_corner_slab[facing=east,type=top,waterlogged=false]
conquest:mossy_pine_log_corner_slab[facing=east,type=bottom,waterlogged=true]
conquest:mossy_pine_log_corner_slab[facing=east,type=bottom,waterlogged=false]
conquest:mossy_pine_log_eighth_slab[facing=north,type=top,waterlogged=true]
conquest:mossy_pine_log_eighth_slab[facing=north,type=top,waterlogged=false]
conquest:mossy_pine_log_eighth_slab[facing=north,type=bottom,waterlogged=true]
conquest:mossy_pine_log_eighth_slab[facing=north,type=bottom,waterlogged=false]
conquest:mossy_pine_log_eighth_slab[facing=south,type=top,waterlogged=true]
conquest:mossy_pine_log_eighth_slab[facing=south,type=top,waterlogged=false]
conquest:mossy_pine_log_eighth_slab[facing=south,type=bottom,waterlogged=true]
conquest:mossy_pine_log_eighth_slab[facing=south,type=bottom,waterlogged=false]
conquest:mossy_pine_log_eighth_slab[facing=west,type=top,waterlogged=true]
conquest:mossy_pine_log_eighth_slab[facing=west,type=top,waterlogged=false]
conquest:mossy_pine_log_eighth_slab[facing=west,type=bottom,waterlogged=true]
conquest:mossy_pine_log_eighth_slab[facing=west,type=bottom,waterlogged=false]
conquest:mossy_pine_log_eighth_slab[facing=east,type=top,waterlogged=true]
conquest:mossy_pine_log_eighth_slab[facing=east,type=top,waterlogged=false]
conquest:mossy_pine_log_eighth_slab[facing=east,type=bottom,waterlogged=true]
conquest:mossy_pine_log_eighth_slab[facing=east,type=bottom,waterlogged=false]
conquest:mossy_pine_log_large_branch[east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:mossy_pine_log_large_branch[east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:mossy_pine_log_large_branch[east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:mossy_pine_log_large_branch[east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:mossy_pine_log_large_branch[east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:mossy_pine_log_large_branch[east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:mossy_pine_log_large_branch[east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:mossy_pine_log_large_branch[east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:mossy_pine_log_large_branch[east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:mossy_pine_log_large_branch[east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:mossy_pine_log_large_branch[east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:mossy_pine_log_large_branch[east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:mossy_pine_log_large_branch[east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:mossy_pine_log_large_branch[east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:mossy_pine_log_large_branch[east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:mossy_pine_log_large_branch[east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:mossy_pine_log_large_branch[east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:mossy_pine_log_large_branch[east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:mossy_pine_log_large_branch[east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:mossy_pine_log_large_branch[east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:mossy_pine_log_large_branch[east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:mossy_pine_log_large_branch[east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:mossy_pine_log_large_branch[east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:mossy_pine_log_large_branch[east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:mossy_pine_log_large_branch[east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:mossy_pine_log_large_branch[east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:mossy_pine_log_large_branch[east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:mossy_pine_log_large_branch[east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:mossy_pine_log_large_branch[east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:mossy_pine_log_large_branch[east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:mossy_pine_log_large_branch[east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:mossy_pine_log_large_branch[east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:mossy_pine_log_large_branch[east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:mossy_pine_log_large_branch[east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:mossy_pine_log_large_branch[east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:mossy_pine_log_large_branch[east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:mossy_pine_log_large_branch[east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:mossy_pine_log_large_branch[east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:mossy_pine_log_large_branch[east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:mossy_pine_log_large_branch[east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:mossy_pine_log_large_branch[east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:mossy_pine_log_large_branch[east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:mossy_pine_log_large_branch[east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:mossy_pine_log_large_branch[east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:mossy_pine_log_large_branch[east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:mossy_pine_log_large_branch[east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:mossy_pine_log_large_branch[east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:mossy_pine_log_large_branch[east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:mossy_pine_log_large_branch[east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:mossy_pine_log_large_branch[east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:mossy_pine_log_large_branch[east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:mossy_pine_log_large_branch[east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:mossy_pine_log_large_branch[east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:mossy_pine_log_large_branch[east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:mossy_pine_log_large_branch[east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:mossy_pine_log_large_branch[east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:mossy_pine_log_large_branch[east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:mossy_pine_log_large_branch[east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:mossy_pine_log_large_branch[east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:mossy_pine_log_large_branch[east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:mossy_pine_log_large_branch[east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:mossy_pine_log_large_branch[east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:mossy_pine_log_large_branch[east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:mossy_pine_log_large_branch[east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:mossy_pine_log_pillar[layer=1,waterlogged=true]
conquest:mossy_pine_log_pillar[layer=1,waterlogged=false]
conquest:mossy_pine_log_pillar[layer=2,waterlogged=true]
conquest:mossy_pine_log_pillar[layer=2,waterlogged=false]
conquest:mossy_pine_log_pillar[layer=3,waterlogged=true]
conquest:mossy_pine_log_pillar[layer=3,waterlogged=false]
conquest:mossy_pine_log_pillar[layer=4,waterlogged=true]
conquest:mossy_pine_log_pillar[layer=4,waterlogged=false]
conquest:mossy_pine_log_pillar[layer=5,waterlogged=true]
conquest:mossy_pine_log_pillar[layer=5,waterlogged=false]
conquest:mossy_pine_log_quarter_slab[facing=north,layer=1,type=top,waterlogged=true]
conquest:mossy_pine_log_quarter_slab[facing=north,layer=1,type=top,waterlogged=false]
conquest:mossy_pine_log_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=true]
conquest:mossy_pine_log_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=false]
conquest:mossy_pine_log_quarter_slab[facing=north,layer=2,type=top,waterlogged=true]
conquest:mossy_pine_log_quarter_slab[facing=north,layer=2,type=top,waterlogged=false]
conquest:mossy_pine_log_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=true]
conquest:mossy_pine_log_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=false]
conquest:mossy_pine_log_quarter_slab[facing=north,layer=3,type=top,waterlogged=true]
conquest:mossy_pine_log_quarter_slab[facing=north,layer=3,type=top,waterlogged=false]
conquest:mossy_pine_log_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=true]
conquest:mossy_pine_log_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=false]
conquest:mossy_pine_log_quarter_slab[facing=south,layer=1,type=top,waterlogged=true]
conquest:mossy_pine_log_quarter_slab[facing=south,layer=1,type=top,waterlogged=false]
conquest:mossy_pine_log_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=true]
conquest:mossy_pine_log_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=false]
conquest:mossy_pine_log_quarter_slab[facing=south,layer=2,type=top,waterlogged=true]
conquest:mossy_pine_log_quarter_slab[facing=south,layer=2,type=top,waterlogged=false]
conquest:mossy_pine_log_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=true]
conquest:mossy_pine_log_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=false]
conquest:mossy_pine_log_quarter_slab[facing=south,layer=3,type=top,waterlogged=true]
conquest:mossy_pine_log_quarter_slab[facing=south,layer=3,type=top,waterlogged=false]
conquest:mossy_pine_log_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=true]
conquest:mossy_pine_log_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=false]
conquest:mossy_pine_log_quarter_slab[facing=west,layer=1,type=top,waterlogged=true]
conquest:mossy_pine_log_quarter_slab[facing=west,layer=1,type=top,waterlogged=false]
conquest:mossy_pine_log_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=true]
conquest:mossy_pine_log_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=false]
conquest:mossy_pine_log_quarter_slab[facing=west,layer=2,type=top,waterlogged=true]
conquest:mossy_pine_log_quarter_slab[facing=west,layer=2,type=top,waterlogged=false]
conquest:mossy_pine_log_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=true]
conquest:mossy_pine_log_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=false]
conquest:mossy_pine_log_quarter_slab[facing=west,layer=3,type=top,waterlogged=true]
conquest:mossy_pine_log_quarter_slab[facing=west,layer=3,type=top,waterlogged=false]
conquest:mossy_pine_log_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=true]
conquest:mossy_pine_log_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=false]
conquest:mossy_pine_log_quarter_slab[facing=east,layer=1,type=top,waterlogged=true]
conquest:mossy_pine_log_quarter_slab[facing=east,layer=1,type=top,waterlogged=false]
conquest:mossy_pine_log_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=true]
conquest:mossy_pine_log_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=false]
conquest:mossy_pine_log_quarter_slab[facing=east,layer=2,type=top,waterlogged=true]
conquest:mossy_pine_log_quarter_slab[facing=east,layer=2,type=top,waterlogged=false]
conquest:mossy_pine_log_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=true]
conquest:mossy_pine_log_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=false]
conquest:mossy_pine_log_quarter_slab[facing=east,layer=3,type=top,waterlogged=true]
conquest:mossy_pine_log_quarter_slab[facing=east,layer=3,type=top,waterlogged=false]
conquest:mossy_pine_log_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=true]
conquest:mossy_pine_log_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=false]
conquest:mossy_pine_log_slab[layer=1,type=top,waterlogged=true]
conquest:mossy_pine_log_slab[layer=1,type=top,waterlogged=false]
conquest:mossy_pine_log_slab[layer=1,type=bottom,waterlogged=true]
conquest:mossy_pine_log_slab[layer=1,type=bottom,waterlogged=false]
conquest:mossy_pine_log_slab[layer=2,type=top,waterlogged=true]
conquest:mossy_pine_log_slab[layer=2,type=top,waterlogged=false]
conquest:mossy_pine_log_slab[layer=2,type=bottom,waterlogged=true]
conquest:mossy_pine_log_slab[layer=2,type=bottom,waterlogged=false]
conquest:mossy_pine_log_slab[layer=3,type=top,waterlogged=true]
conquest:mossy_pine_log_slab[layer=3,type=top,waterlogged=false]
conquest:mossy_pine_log_slab[layer=3,type=bottom,waterlogged=true]
conquest:mossy_pine_log_slab[layer=3,type=bottom,waterlogged=false]
conquest:mossy_pine_log_slab[layer=4,type=top,waterlogged=true]
conquest:mossy_pine_log_slab[layer=4,type=top,waterlogged=false]
conquest:mossy_pine_log_slab[layer=4,type=bottom,waterlogged=true]
conquest:mossy_pine_log_slab[layer=4,type=bottom,waterlogged=false]
conquest:mossy_pine_log_small_branch[east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:mossy_pine_log_small_branch[east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:mossy_pine_log_small_branch[east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:mossy_pine_log_small_branch[east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:mossy_pine_log_small_branch[east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:mossy_pine_log_small_branch[east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:mossy_pine_log_small_branch[east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:mossy_pine_log_small_branch[east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:mossy_pine_log_small_branch[east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:mossy_pine_log_small_branch[east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:mossy_pine_log_small_branch[east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:mossy_pine_log_small_branch[east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:mossy_pine_log_small_branch[east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:mossy_pine_log_small_branch[east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:mossy_pine_log_small_branch[east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:mossy_pine_log_small_branch[east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:mossy_pine_log_small_branch[east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:mossy_pine_log_small_branch[east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:mossy_pine_log_small_branch[east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:mossy_pine_log_small_branch[east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:mossy_pine_log_small_branch[east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:mossy_pine_log_small_branch[east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:mossy_pine_log_small_branch[east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:mossy_pine_log_small_branch[east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:mossy_pine_log_small_branch[east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:mossy_pine_log_small_branch[east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:mossy_pine_log_small_branch[east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:mossy_pine_log_small_branch[east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:mossy_pine_log_small_branch[east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:mossy_pine_log_small_branch[east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:mossy_pine_log_small_branch[east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:mossy_pine_log_small_branch[east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:mossy_pine_log_small_branch[east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:mossy_pine_log_small_branch[east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:mossy_pine_log_small_branch[east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:mossy_pine_log_small_branch[east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:mossy_pine_log_small_branch[east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:mossy_pine_log_small_branch[east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:mossy_pine_log_small_branch[east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:mossy_pine_log_small_branch[east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:mossy_pine_log_small_branch[east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:mossy_pine_log_small_branch[east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:mossy_pine_log_small_branch[east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:mossy_pine_log_small_branch[east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:mossy_pine_log_small_branch[east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:mossy_pine_log_small_branch[east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:mossy_pine_log_small_branch[east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:mossy_pine_log_small_branch[east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:mossy_pine_log_small_branch[east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:mossy_pine_log_small_branch[east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:mossy_pine_log_small_branch[east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:mossy_pine_log_small_branch[east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:mossy_pine_log_small_branch[east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:mossy_pine_log_small_branch[east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:mossy_pine_log_small_branch[east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:mossy_pine_log_small_branch[east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:mossy_pine_log_small_branch[east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:mossy_pine_log_small_branch[east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:mossy_pine_log_small_branch[east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:mossy_pine_log_small_branch[east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:mossy_pine_log_small_branch[east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:mossy_pine_log_small_branch[east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:mossy_pine_log_small_branch[east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:mossy_pine_log_small_branch[east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:mossy_pine_log_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:mossy_pine_log_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:mossy_pine_log_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:mossy_pine_log_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:mossy_pine_log_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:mossy_pine_log_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:mossy_pine_log_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:mossy_pine_log_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:mossy_pine_log_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:mossy_pine_log_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:mossy_pine_log_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:mossy_pine_log_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:mossy_pine_log_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:mossy_pine_log_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:mossy_pine_log_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:mossy_pine_log_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:mossy_pine_log_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:mossy_pine_log_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:mossy_pine_log_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:mossy_pine_log_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:mossy_pine_log_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:mossy_pine_log_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:mossy_pine_log_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:mossy_pine_log_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:mossy_pine_log_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:mossy_pine_log_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:mossy_pine_log_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:mossy_pine_log_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:mossy_pine_log_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:mossy_pine_log_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:mossy_pine_log_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:mossy_pine_log_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:mossy_pine_log_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:mossy_pine_log_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:mossy_pine_log_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:mossy_pine_log_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:mossy_pine_log_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:mossy_pine_log_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:mossy_pine_log_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:mossy_pine_log_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:mossy_pine_log_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:mossy_pine_log_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:mossy_pine_log_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:mossy_pine_log_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:mossy_pine_log_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:mossy_pine_log_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:mossy_pine_log_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:mossy_pine_log_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:mossy_pine_log_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:mossy_pine_log_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:mossy_pine_log_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:mossy_pine_log_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:mossy_pine_log_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:mossy_pine_log_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:mossy_pine_log_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:mossy_pine_log_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:mossy_pine_log_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:mossy_pine_log_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:mossy_pine_log_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:mossy_pine_log_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:mossy_pine_log_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:mossy_pine_log_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:mossy_pine_log_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:mossy_pine_log_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:mossy_pine_log_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:mossy_pine_log_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:mossy_pine_log_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:mossy_pine_log_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:mossy_pine_log_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:mossy_pine_log_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:mossy_pine_log_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:mossy_pine_log_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:mossy_pine_log_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:mossy_pine_log_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:mossy_pine_log_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:mossy_pine_log_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:mossy_pine_log_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:mossy_pine_log_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:mossy_pine_log_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:mossy_pine_log_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:mossy_pine_log_stump[down=true,layer=1,waterlogged=true]
conquest:mossy_pine_log_stump[down=true,layer=1,waterlogged=false]
conquest:mossy_pine_log_stump[down=true,layer=2,waterlogged=true]
conquest:mossy_pine_log_stump[down=true,layer=2,waterlogged=false]
conquest:mossy_pine_log_stump[down=true,layer=3,waterlogged=true]
conquest:mossy_pine_log_stump[down=true,layer=3,waterlogged=false]
conquest:mossy_pine_log_stump[down=true,layer=4,waterlogged=true]
conquest:mossy_pine_log_stump[down=true,layer=4,waterlogged=false]
conquest:mossy_pine_log_stump[down=true,layer=5,waterlogged=true]
conquest:mossy_pine_log_stump[down=true,layer=5,waterlogged=false]
conquest:mossy_pine_log_stump[down=false,layer=1,waterlogged=true]
conquest:mossy_pine_log_stump[down=false,layer=1,waterlogged=false]
conquest:mossy_pine_log_stump[down=false,layer=2,waterlogged=true]
conquest:mossy_pine_log_stump[down=false,layer=2,waterlogged=false]
conquest:mossy_pine_log_stump[down=false,layer=3,waterlogged=true]
conquest:mossy_pine_log_stump[down=false,layer=3,waterlogged=false]
conquest:mossy_pine_log_stump[down=false,layer=4,waterlogged=true]
conquest:mossy_pine_log_stump[down=false,layer=4,waterlogged=false]
conquest:mossy_pine_log_stump[down=false,layer=5,waterlogged=true]
conquest:mossy_pine_log_stump[down=false,layer=5,waterlogged=false]
conquest:mossy_pine_log_vertical_corner[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:mossy_pine_log_vertical_corner[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:mossy_pine_log_vertical_corner[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:mossy_pine_log_vertical_corner[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:mossy_pine_log_vertical_corner[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:mossy_pine_log_vertical_corner[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:mossy_pine_log_vertical_corner[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:mossy_pine_log_vertical_corner[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:mossy_pine_log_vertical_corner[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:mossy_pine_log_vertical_corner[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:mossy_pine_log_vertical_corner[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:mossy_pine_log_vertical_corner[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:mossy_pine_log_vertical_corner[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:mossy_pine_log_vertical_corner[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:mossy_pine_log_vertical_corner[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:mossy_pine_log_vertical_corner[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:mossy_pine_log_vertical_corner[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:mossy_pine_log_vertical_corner[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:mossy_pine_log_vertical_corner[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:mossy_pine_log_vertical_corner[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:mossy_pine_log_vertical_corner[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:mossy_pine_log_vertical_corner[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:mossy_pine_log_vertical_corner[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:mossy_pine_log_vertical_corner[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:mossy_pine_log_vertical_corner[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:mossy_pine_log_vertical_corner[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:mossy_pine_log_vertical_corner[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:mossy_pine_log_vertical_corner[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:mossy_pine_log_vertical_corner[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:mossy_pine_log_vertical_corner[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:mossy_pine_log_vertical_corner[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:mossy_pine_log_vertical_corner[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:mossy_pine_log_vertical_corner[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:mossy_pine_log_vertical_corner[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:mossy_pine_log_vertical_corner[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:mossy_pine_log_vertical_corner[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:mossy_pine_log_vertical_corner[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:mossy_pine_log_vertical_corner[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:mossy_pine_log_vertical_corner[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:mossy_pine_log_vertical_corner[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:mossy_pine_log_vertical_corner[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:mossy_pine_log_vertical_corner[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:mossy_pine_log_vertical_corner[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:mossy_pine_log_vertical_corner[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:mossy_pine_log_vertical_corner[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:mossy_pine_log_vertical_corner[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:mossy_pine_log_vertical_corner[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:mossy_pine_log_vertical_corner[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:mossy_pine_log_vertical_corner[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:mossy_pine_log_vertical_corner[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:mossy_pine_log_vertical_corner[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:mossy_pine_log_vertical_corner[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:mossy_pine_log_vertical_corner[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:mossy_pine_log_vertical_corner[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:mossy_pine_log_vertical_corner[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:mossy_pine_log_vertical_corner[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:mossy_pine_log_vertical_corner[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:mossy_pine_log_vertical_corner[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:mossy_pine_log_vertical_corner[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:mossy_pine_log_vertical_corner[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:mossy_pine_log_vertical_corner[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:mossy_pine_log_vertical_corner[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:mossy_pine_log_vertical_corner[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:mossy_pine_log_vertical_corner[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:mossy_pine_log_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:mossy_pine_log_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:mossy_pine_log_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:mossy_pine_log_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:mossy_pine_log_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:mossy_pine_log_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:mossy_pine_log_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:mossy_pine_log_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:mossy_pine_log_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:mossy_pine_log_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:mossy_pine_log_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:mossy_pine_log_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:mossy_pine_log_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:mossy_pine_log_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:mossy_pine_log_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:mossy_pine_log_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:mossy_pine_log_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:mossy_pine_log_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:mossy_pine_log_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:mossy_pine_log_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:mossy_pine_log_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:mossy_pine_log_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:mossy_pine_log_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:mossy_pine_log_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:mossy_pine_log_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:mossy_pine_log_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:mossy_pine_log_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:mossy_pine_log_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:mossy_pine_log_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:mossy_pine_log_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:mossy_pine_log_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:mossy_pine_log_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:mossy_pine_log_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:mossy_pine_log_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:mossy_pine_log_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:mossy_pine_log_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:mossy_pine_log_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:mossy_pine_log_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:mossy_pine_log_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:mossy_pine_log_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:mossy_pine_log_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:mossy_pine_log_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:mossy_pine_log_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:mossy_pine_log_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:mossy_pine_log_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:mossy_pine_log_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:mossy_pine_log_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:mossy_pine_log_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:mossy_pine_log_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:mossy_pine_log_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:mossy_pine_log_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:mossy_pine_log_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:mossy_pine_log_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:mossy_pine_log_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:mossy_pine_log_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:mossy_pine_log_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:mossy_pine_log_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:mossy_pine_log_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:mossy_pine_log_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:mossy_pine_log_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:mossy_pine_log_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:mossy_pine_log_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:mossy_pine_log_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:mossy_pine_log_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:mossy_pine_log_vertical_quarter[down=true,extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:mossy_pine_log_vertical_quarter[down=true,extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:mossy_pine_log_vertical_quarter[down=true,extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:mossy_pine_log_vertical_quarter[down=true,extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:mossy_pine_log_vertical_quarter[down=true,extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:mossy_pine_log_vertical_quarter[down=true,extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:mossy_pine_log_vertical_quarter[down=true,extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:mossy_pine_log_vertical_quarter[down=true,extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:mossy_pine_log_vertical_quarter[down=true,extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:mossy_pine_log_vertical_quarter[down=true,extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:mossy_pine_log_vertical_quarter[down=true,extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:mossy_pine_log_vertical_quarter[down=true,extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:mossy_pine_log_vertical_quarter[down=true,extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:mossy_pine_log_vertical_quarter[down=true,extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:mossy_pine_log_vertical_quarter[down=true,extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:mossy_pine_log_vertical_quarter[down=true,extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:mossy_pine_log_vertical_quarter[down=true,extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:mossy_pine_log_vertical_quarter[down=true,extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:mossy_pine_log_vertical_quarter[down=true,extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:mossy_pine_log_vertical_quarter[down=true,extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:mossy_pine_log_vertical_quarter[down=true,extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:mossy_pine_log_vertical_quarter[down=true,extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:mossy_pine_log_vertical_quarter[down=true,extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:mossy_pine_log_vertical_quarter[down=true,extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:mossy_pine_log_vertical_quarter[down=true,extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:mossy_pine_log_vertical_quarter[down=true,extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:mossy_pine_log_vertical_quarter[down=true,extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:mossy_pine_log_vertical_quarter[down=true,extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:mossy_pine_log_vertical_quarter[down=true,extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:mossy_pine_log_vertical_quarter[down=true,extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:mossy_pine_log_vertical_quarter[down=true,extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:mossy_pine_log_vertical_quarter[down=true,extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:mossy_pine_log_vertical_quarter[down=true,extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:mossy_pine_log_vertical_quarter[down=true,extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:mossy_pine_log_vertical_quarter[down=true,extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:mossy_pine_log_vertical_quarter[down=true,extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:mossy_pine_log_vertical_quarter[down=true,extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:mossy_pine_log_vertical_quarter[down=true,extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:mossy_pine_log_vertical_quarter[down=true,extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:mossy_pine_log_vertical_quarter[down=true,extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:mossy_pine_log_vertical_quarter[down=true,extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:mossy_pine_log_vertical_quarter[down=true,extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:mossy_pine_log_vertical_quarter[down=true,extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:mossy_pine_log_vertical_quarter[down=true,extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:mossy_pine_log_vertical_quarter[down=true,extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:mossy_pine_log_vertical_quarter[down=true,extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:mossy_pine_log_vertical_quarter[down=true,extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:mossy_pine_log_vertical_quarter[down=true,extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:mossy_pine_log_vertical_quarter[down=true,extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:mossy_pine_log_vertical_quarter[down=true,extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:mossy_pine_log_vertical_quarter[down=true,extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:mossy_pine_log_vertical_quarter[down=true,extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:mossy_pine_log_vertical_quarter[down=true,extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:mossy_pine_log_vertical_quarter[down=true,extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:mossy_pine_log_vertical_quarter[down=true,extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:mossy_pine_log_vertical_quarter[down=true,extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:mossy_pine_log_vertical_quarter[down=true,extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:mossy_pine_log_vertical_quarter[down=true,extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:mossy_pine_log_vertical_quarter[down=true,extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:mossy_pine_log_vertical_quarter[down=true,extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:mossy_pine_log_vertical_quarter[down=true,extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:mossy_pine_log_vertical_quarter[down=true,extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:mossy_pine_log_vertical_quarter[down=true,extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:mossy_pine_log_vertical_quarter[down=true,extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:mossy_pine_log_vertical_quarter[down=false,extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:mossy_pine_log_vertical_quarter[down=false,extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:mossy_pine_log_vertical_quarter[down=false,extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:mossy_pine_log_vertical_quarter[down=false,extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:mossy_pine_log_vertical_quarter[down=false,extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:mossy_pine_log_vertical_quarter[down=false,extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:mossy_pine_log_vertical_quarter[down=false,extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:mossy_pine_log_vertical_quarter[down=false,extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:mossy_pine_log_vertical_quarter[down=false,extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:mossy_pine_log_vertical_quarter[down=false,extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:mossy_pine_log_vertical_quarter[down=false,extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:mossy_pine_log_vertical_quarter[down=false,extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:mossy_pine_log_vertical_quarter[down=false,extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:mossy_pine_log_vertical_quarter[down=false,extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:mossy_pine_log_vertical_quarter[down=false,extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:mossy_pine_log_vertical_quarter[down=false,extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:mossy_pine_log_vertical_quarter[down=false,extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:mossy_pine_log_vertical_quarter[down=false,extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:mossy_pine_log_vertical_quarter[down=false,extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:mossy_pine_log_vertical_quarter[down=false,extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:mossy_pine_log_vertical_quarter[down=false,extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:mossy_pine_log_vertical_quarter[down=false,extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:mossy_pine_log_vertical_quarter[down=false,extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:mossy_pine_log_vertical_quarter[down=false,extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:mossy_pine_log_vertical_quarter[down=false,extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:mossy_pine_log_vertical_quarter[down=false,extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:mossy_pine_log_vertical_quarter[down=false,extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:mossy_pine_log_vertical_quarter[down=false,extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:mossy_pine_log_vertical_quarter[down=false,extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:mossy_pine_log_vertical_quarter[down=false,extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:mossy_pine_log_vertical_quarter[down=false,extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:mossy_pine_log_vertical_quarter[down=false,extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:mossy_pine_log_vertical_quarter[down=false,extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:mossy_pine_log_vertical_quarter[down=false,extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:mossy_pine_log_vertical_quarter[down=false,extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:mossy_pine_log_vertical_quarter[down=false,extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:mossy_pine_log_vertical_quarter[down=false,extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:mossy_pine_log_vertical_quarter[down=false,extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:mossy_pine_log_vertical_quarter[down=false,extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:mossy_pine_log_vertical_quarter[down=false,extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:mossy_pine_log_vertical_quarter[down=false,extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:mossy_pine_log_vertical_quarter[down=false,extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:mossy_pine_log_vertical_quarter[down=false,extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:mossy_pine_log_vertical_quarter[down=false,extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:mossy_pine_log_vertical_quarter[down=false,extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:mossy_pine_log_vertical_quarter[down=false,extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:mossy_pine_log_vertical_quarter[down=false,extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:mossy_pine_log_vertical_quarter[down=false,extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:mossy_pine_log_vertical_quarter[down=false,extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:mossy_pine_log_vertical_quarter[down=false,extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:mossy_pine_log_vertical_quarter[down=false,extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:mossy_pine_log_vertical_quarter[down=false,extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:mossy_pine_log_vertical_quarter[down=false,extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:mossy_pine_log_vertical_quarter[down=false,extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:mossy_pine_log_vertical_quarter[down=false,extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:mossy_pine_log_vertical_quarter[down=false,extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:mossy_pine_log_vertical_quarter[down=false,extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:mossy_pine_log_vertical_quarter[down=false,extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:mossy_pine_log_vertical_quarter[down=false,extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:mossy_pine_log_vertical_quarter[down=false,extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:mossy_pine_log_vertical_quarter[down=false,extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:mossy_pine_log_vertical_quarter[down=false,extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:mossy_pine_log_vertical_quarter[down=false,extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:mossy_pine_log_vertical_quarter[down=false,extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:mossy_pine_log_vertical_slab[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:mossy_pine_log_vertical_slab[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:mossy_pine_log_vertical_slab[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:mossy_pine_log_vertical_slab[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:mossy_pine_log_vertical_slab[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:mossy_pine_log_vertical_slab[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:mossy_pine_log_vertical_slab[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:mossy_pine_log_vertical_slab[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:mossy_pine_log_vertical_slab[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:mossy_pine_log_vertical_slab[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:mossy_pine_log_vertical_slab[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:mossy_pine_log_vertical_slab[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:mossy_pine_log_vertical_slab[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:mossy_pine_log_vertical_slab[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:mossy_pine_log_vertical_slab[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:mossy_pine_log_vertical_slab[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:mossy_pine_log_vertical_slab[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:mossy_pine_log_vertical_slab[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:mossy_pine_log_vertical_slab[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:mossy_pine_log_vertical_slab[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:mossy_pine_log_vertical_slab[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:mossy_pine_log_vertical_slab[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:mossy_pine_log_vertical_slab[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:mossy_pine_log_vertical_slab[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:mossy_pine_log_vertical_slab[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:mossy_pine_log_vertical_slab[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:mossy_pine_log_vertical_slab[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:mossy_pine_log_vertical_slab[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:mossy_pine_log_vertical_slab[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:mossy_pine_log_vertical_slab[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:mossy_pine_log_vertical_slab[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:mossy_pine_log_vertical_slab[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:mossy_pine_log_vertical_slab[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:mossy_pine_log_vertical_slab[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:mossy_pine_log_vertical_slab[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:mossy_pine_log_vertical_slab[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:mossy_pine_log_vertical_slab[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:mossy_pine_log_vertical_slab[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:mossy_pine_log_vertical_slab[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:mossy_pine_log_vertical_slab[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:mossy_pine_log_vertical_slab[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:mossy_pine_log_vertical_slab[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:mossy_pine_log_vertical_slab[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:mossy_pine_log_vertical_slab[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:mossy_pine_log_vertical_slab[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:mossy_pine_log_vertical_slab[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:mossy_pine_log_vertical_slab[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:mossy_pine_log_vertical_slab[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:mossy_pine_log_vertical_slab[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:mossy_pine_log_vertical_slab[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:mossy_pine_log_vertical_slab[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:mossy_pine_log_vertical_slab[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:mossy_pine_log_vertical_slab[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:mossy_pine_log_vertical_slab[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:mossy_pine_log_vertical_slab[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:mossy_pine_log_vertical_slab[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:mossy_pine_log_vertical_slab[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:mossy_pine_log_vertical_slab[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:mossy_pine_log_vertical_slab[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:mossy_pine_log_vertical_slab[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:mossy_pine_log_vertical_slab[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:mossy_pine_log_vertical_slab[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:mossy_pine_log_vertical_slab[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:mossy_pine_log_vertical_slab[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:mossy_red_clay_brick
conquest:mossy_red_clay_brick_arrowslit[facing=north,waterlogged=true]
conquest:mossy_red_clay_brick_arrowslit[facing=north,waterlogged=false]
conquest:mossy_red_clay_brick_arrowslit[facing=south,waterlogged=true]
conquest:mossy_red_clay_brick_arrowslit[facing=south,waterlogged=false]
conquest:mossy_red_clay_brick_arrowslit[facing=west,waterlogged=true]
conquest:mossy_red_clay_brick_arrowslit[facing=west,waterlogged=false]
conquest:mossy_red_clay_brick_arrowslit[facing=east,waterlogged=true]
conquest:mossy_red_clay_brick_arrowslit[facing=east,waterlogged=false]
conquest:mossy_red_clay_brick_balustrade[axis=x,waterlogged=true]
conquest:mossy_red_clay_brick_balustrade[axis=x,waterlogged=false]
conquest:mossy_red_clay_brick_balustrade[axis=y,waterlogged=true]
conquest:mossy_red_clay_brick_balustrade[axis=y,waterlogged=false]
conquest:mossy_red_clay_brick_balustrade[axis=z,waterlogged=true]
conquest:mossy_red_clay_brick_balustrade[axis=z,waterlogged=false]
conquest:mossy_red_clay_brick_capital[facing=flat,type=top,waterlogged=true]
conquest:mossy_red_clay_brick_capital[facing=flat,type=top,waterlogged=false]
conquest:mossy_red_clay_brick_capital[facing=flat,type=bottom,waterlogged=true]
conquest:mossy_red_clay_brick_capital[facing=flat,type=bottom,waterlogged=false]
conquest:mossy_red_clay_brick_capital[facing=north,type=top,waterlogged=true]
conquest:mossy_red_clay_brick_capital[facing=north,type=top,waterlogged=false]
conquest:mossy_red_clay_brick_capital[facing=north,type=bottom,waterlogged=true]
conquest:mossy_red_clay_brick_capital[facing=north,type=bottom,waterlogged=false]
conquest:mossy_red_clay_brick_capital[facing=south,type=top,waterlogged=true]
conquest:mossy_red_clay_brick_capital[facing=south,type=top,waterlogged=false]
conquest:mossy_red_clay_brick_capital[facing=south,type=bottom,waterlogged=true]
conquest:mossy_red_clay_brick_capital[facing=south,type=bottom,waterlogged=false]
conquest:mossy_red_clay_brick_capital[facing=east,type=top,waterlogged=true]
conquest:mossy_red_clay_brick_capital[facing=east,type=top,waterlogged=false]
conquest:mossy_red_clay_brick_capital[facing=east,type=bottom,waterlogged=true]
conquest:mossy_red_clay_brick_capital[facing=east,type=bottom,waterlogged=false]
conquest:mossy_red_clay_brick_capital[facing=west,type=top,waterlogged=true]
conquest:mossy_red_clay_brick_capital[facing=west,type=top,waterlogged=false]
conquest:mossy_red_clay_brick_capital[facing=west,type=bottom,waterlogged=true]
conquest:mossy_red_clay_brick_capital[facing=west,type=bottom,waterlogged=false]
conquest:mossy_red_clay_brick_corner_slab[facing=north,type=top,waterlogged=true]
conquest:mossy_red_clay_brick_corner_slab[facing=north,type=top,waterlogged=false]
conquest:mossy_red_clay_brick_corner_slab[facing=north,type=bottom,waterlogged=true]
conquest:mossy_red_clay_brick_corner_slab[facing=north,type=bottom,waterlogged=false]
conquest:mossy_red_clay_brick_corner_slab[facing=south,type=top,waterlogged=true]
conquest:mossy_red_clay_brick_corner_slab[facing=south,type=top,waterlogged=false]
conquest:mossy_red_clay_brick_corner_slab[facing=south,type=bottom,waterlogged=true]
conquest:mossy_red_clay_brick_corner_slab[facing=south,type=bottom,waterlogged=false]
conquest:mossy_red_clay_brick_corner_slab[facing=west,type=top,waterlogged=true]
conquest:mossy_red_clay_brick_corner_slab[facing=west,type=top,waterlogged=false]
conquest:mossy_red_clay_brick_corner_slab[facing=west,type=bottom,waterlogged=true]
conquest:mossy_red_clay_brick_corner_slab[facing=west,type=bottom,waterlogged=false]
conquest:mossy_red_clay_brick_corner_slab[facing=east,type=top,waterlogged=true]
conquest:mossy_red_clay_brick_corner_slab[facing=east,type=top,waterlogged=false]
conquest:mossy_red_clay_brick_corner_slab[facing=east,type=bottom,waterlogged=true]
conquest:mossy_red_clay_brick_corner_slab[facing=east,type=bottom,waterlogged=false]
conquest:mossy_red_clay_brick_eighth_slab[facing=north,type=top,waterlogged=true]
conquest:mossy_red_clay_brick_eighth_slab[facing=north,type=top,waterlogged=false]
conquest:mossy_red_clay_brick_eighth_slab[facing=north,type=bottom,waterlogged=true]
conquest:mossy_red_clay_brick_eighth_slab[facing=north,type=bottom,waterlogged=false]
conquest:mossy_red_clay_brick_eighth_slab[facing=south,type=top,waterlogged=true]
conquest:mossy_red_clay_brick_eighth_slab[facing=south,type=top,waterlogged=false]
conquest:mossy_red_clay_brick_eighth_slab[facing=south,type=bottom,waterlogged=true]
conquest:mossy_red_clay_brick_eighth_slab[facing=south,type=bottom,waterlogged=false]
conquest:mossy_red_clay_brick_eighth_slab[facing=west,type=top,waterlogged=true]
conquest:mossy_red_clay_brick_eighth_slab[facing=west,type=top,waterlogged=false]
conquest:mossy_red_clay_brick_eighth_slab[facing=west,type=bottom,waterlogged=true]
conquest:mossy_red_clay_brick_eighth_slab[facing=west,type=bottom,waterlogged=false]
conquest:mossy_red_clay_brick_eighth_slab[facing=east,type=top,waterlogged=true]
conquest:mossy_red_clay_brick_eighth_slab[facing=east,type=top,waterlogged=false]
conquest:mossy_red_clay_brick_eighth_slab[facing=east,type=bottom,waterlogged=true]
conquest:mossy_red_clay_brick_eighth_slab[facing=east,type=bottom,waterlogged=false]
conquest:mossy_red_clay_brick_pillar[layer=1,waterlogged=true]
conquest:mossy_red_clay_brick_pillar[layer=1,waterlogged=false]
conquest:mossy_red_clay_brick_pillar[layer=2,waterlogged=true]
conquest:mossy_red_clay_brick_pillar[layer=2,waterlogged=false]
conquest:mossy_red_clay_brick_pillar[layer=3,waterlogged=true]
conquest:mossy_red_clay_brick_pillar[layer=3,waterlogged=false]
conquest:mossy_red_clay_brick_quarter_slab[facing=north,layer=1,type=top,waterlogged=true]
conquest:mossy_red_clay_brick_quarter_slab[facing=north,layer=1,type=top,waterlogged=false]
conquest:mossy_red_clay_brick_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=true]
conquest:mossy_red_clay_brick_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=false]
conquest:mossy_red_clay_brick_quarter_slab[facing=north,layer=2,type=top,waterlogged=true]
conquest:mossy_red_clay_brick_quarter_slab[facing=north,layer=2,type=top,waterlogged=false]
conquest:mossy_red_clay_brick_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=true]
conquest:mossy_red_clay_brick_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=false]
conquest:mossy_red_clay_brick_quarter_slab[facing=north,layer=3,type=top,waterlogged=true]
conquest:mossy_red_clay_brick_quarter_slab[facing=north,layer=3,type=top,waterlogged=false]
conquest:mossy_red_clay_brick_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=true]
conquest:mossy_red_clay_brick_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=false]
conquest:mossy_red_clay_brick_quarter_slab[facing=south,layer=1,type=top,waterlogged=true]
conquest:mossy_red_clay_brick_quarter_slab[facing=south,layer=1,type=top,waterlogged=false]
conquest:mossy_red_clay_brick_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=true]
conquest:mossy_red_clay_brick_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=false]
conquest:mossy_red_clay_brick_quarter_slab[facing=south,layer=2,type=top,waterlogged=true]
conquest:mossy_red_clay_brick_quarter_slab[facing=south,layer=2,type=top,waterlogged=false]
conquest:mossy_red_clay_brick_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=true]
conquest:mossy_red_clay_brick_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=false]
conquest:mossy_red_clay_brick_quarter_slab[facing=south,layer=3,type=top,waterlogged=true]
conquest:mossy_red_clay_brick_quarter_slab[facing=south,layer=3,type=top,waterlogged=false]
conquest:mossy_red_clay_brick_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=true]
conquest:mossy_red_clay_brick_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=false]
conquest:mossy_red_clay_brick_quarter_slab[facing=west,layer=1,type=top,waterlogged=true]
conquest:mossy_red_clay_brick_quarter_slab[facing=west,layer=1,type=top,waterlogged=false]
conquest:mossy_red_clay_brick_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=true]
conquest:mossy_red_clay_brick_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=false]
conquest:mossy_red_clay_brick_quarter_slab[facing=west,layer=2,type=top,waterlogged=true]
conquest:mossy_red_clay_brick_quarter_slab[facing=west,layer=2,type=top,waterlogged=false]
conquest:mossy_red_clay_brick_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=true]
conquest:mossy_red_clay_brick_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=false]
conquest:mossy_red_clay_brick_quarter_slab[facing=west,layer=3,type=top,waterlogged=true]
conquest:mossy_red_clay_brick_quarter_slab[facing=west,layer=3,type=top,waterlogged=false]
conquest:mossy_red_clay_brick_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=true]
conquest:mossy_red_clay_brick_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=false]
conquest:mossy_red_clay_brick_quarter_slab[facing=east,layer=1,type=top,waterlogged=true]
conquest:mossy_red_clay_brick_quarter_slab[facing=east,layer=1,type=top,waterlogged=false]
conquest:mossy_red_clay_brick_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=true]
conquest:mossy_red_clay_brick_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=false]
conquest:mossy_red_clay_brick_quarter_slab[facing=east,layer=2,type=top,waterlogged=true]
conquest:mossy_red_clay_brick_quarter_slab[facing=east,layer=2,type=top,waterlogged=false]
conquest:mossy_red_clay_brick_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=true]
conquest:mossy_red_clay_brick_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=false]
conquest:mossy_red_clay_brick_quarter_slab[facing=east,layer=3,type=top,waterlogged=true]
conquest:mossy_red_clay_brick_quarter_slab[facing=east,layer=3,type=top,waterlogged=false]
conquest:mossy_red_clay_brick_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=true]
conquest:mossy_red_clay_brick_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=false]
conquest:mossy_red_clay_brick_slab[layers=1,type=top,waterlogged=true]
conquest:mossy_red_clay_brick_slab[layers=1,type=top,waterlogged=false]
conquest:mossy_red_clay_brick_slab[layers=1,type=bottom,waterlogged=true]
conquest:mossy_red_clay_brick_slab[layers=1,type=bottom,waterlogged=false]
conquest:mossy_red_clay_brick_slab[layers=2,type=top,waterlogged=true]
conquest:mossy_red_clay_brick_slab[layers=2,type=top,waterlogged=false]
conquest:mossy_red_clay_brick_slab[layers=2,type=bottom,waterlogged=true]
conquest:mossy_red_clay_brick_slab[layers=2,type=bottom,waterlogged=false]
conquest:mossy_red_clay_brick_slab[layers=3,type=top,waterlogged=true]
conquest:mossy_red_clay_brick_slab[layers=3,type=top,waterlogged=false]
conquest:mossy_red_clay_brick_slab[layers=3,type=bottom,waterlogged=true]
conquest:mossy_red_clay_brick_slab[layers=3,type=bottom,waterlogged=false]
conquest:mossy_red_clay_brick_slab[layers=4,type=top,waterlogged=true]
conquest:mossy_red_clay_brick_slab[layers=4,type=top,waterlogged=false]
conquest:mossy_red_clay_brick_slab[layers=4,type=bottom,waterlogged=true]
conquest:mossy_red_clay_brick_slab[layers=4,type=bottom,waterlogged=false]
conquest:mossy_red_clay_brick_slab[layers=5,type=top,waterlogged=true]
conquest:mossy_red_clay_brick_slab[layers=5,type=top,waterlogged=false]
conquest:mossy_red_clay_brick_slab[layers=5,type=bottom,waterlogged=true]
conquest:mossy_red_clay_brick_slab[layers=5,type=bottom,waterlogged=false]
conquest:mossy_red_clay_brick_slab[layers=6,type=top,waterlogged=true]
conquest:mossy_red_clay_brick_slab[layers=6,type=top,waterlogged=false]
conquest:mossy_red_clay_brick_slab[layers=6,type=bottom,waterlogged=true]
conquest:mossy_red_clay_brick_slab[layers=6,type=bottom,waterlogged=false]
conquest:mossy_red_clay_brick_slab[layers=7,type=top,waterlogged=true]
conquest:mossy_red_clay_brick_slab[layers=7,type=top,waterlogged=false]
conquest:mossy_red_clay_brick_slab[layers=7,type=bottom,waterlogged=true]
conquest:mossy_red_clay_brick_slab[layers=7,type=bottom,waterlogged=false]
conquest:mossy_red_clay_brick_slab[layers=8,type=top,waterlogged=true]
conquest:mossy_red_clay_brick_slab[layers=8,type=top,waterlogged=false]
conquest:mossy_red_clay_brick_slab[layers=8,type=bottom,waterlogged=true]
conquest:mossy_red_clay_brick_slab[layers=8,type=bottom,waterlogged=false]
conquest:mossy_red_clay_brick_small_arch[direction=northsouth,waterlogged=true]
conquest:mossy_red_clay_brick_small_arch[direction=northsouth,waterlogged=false]
conquest:mossy_red_clay_brick_small_arch[direction=eastwest,waterlogged=true]
conquest:mossy_red_clay_brick_small_arch[direction=eastwest,waterlogged=false]
conquest:mossy_red_clay_brick_small_arch_half[facing=north,waterlogged=true]
conquest:mossy_red_clay_brick_small_arch_half[facing=north,waterlogged=false]
conquest:mossy_red_clay_brick_small_arch_half[facing=south,waterlogged=true]
conquest:mossy_red_clay_brick_small_arch_half[facing=south,waterlogged=false]
conquest:mossy_red_clay_brick_small_arch_half[facing=west,waterlogged=true]
conquest:mossy_red_clay_brick_small_arch_half[facing=west,waterlogged=false]
conquest:mossy_red_clay_brick_small_arch_half[facing=east,waterlogged=true]
conquest:mossy_red_clay_brick_small_arch_half[facing=east,waterlogged=false]
conquest:mossy_red_clay_brick_small_window[down=true,up=true,waterlogged=true]
conquest:mossy_red_clay_brick_small_window[down=true,up=true,waterlogged=false]
conquest:mossy_red_clay_brick_small_window[down=true,up=false,waterlogged=true]
conquest:mossy_red_clay_brick_small_window[down=true,up=false,waterlogged=false]
conquest:mossy_red_clay_brick_small_window[down=false,up=true,waterlogged=true]
conquest:mossy_red_clay_brick_small_window[down=false,up=true,waterlogged=false]
conquest:mossy_red_clay_brick_small_window[down=false,up=false,waterlogged=true]
conquest:mossy_red_clay_brick_small_window[down=false,up=false,waterlogged=false]
conquest:mossy_red_clay_brick_small_window_half[down=true,facing=north,up=true,waterlogged=true]
conquest:mossy_red_clay_brick_small_window_half[down=true,facing=north,up=true,waterlogged=false]
conquest:mossy_red_clay_brick_small_window_half[down=true,facing=north,up=false,waterlogged=true]
conquest:mossy_red_clay_brick_small_window_half[down=true,facing=north,up=false,waterlogged=false]
conquest:mossy_red_clay_brick_small_window_half[down=true,facing=south,up=true,waterlogged=true]
conquest:mossy_red_clay_brick_small_window_half[down=true,facing=south,up=true,waterlogged=false]
conquest:mossy_red_clay_brick_small_window_half[down=true,facing=south,up=false,waterlogged=true]
conquest:mossy_red_clay_brick_small_window_half[down=true,facing=south,up=false,waterlogged=false]
conquest:mossy_red_clay_brick_small_window_half[down=true,facing=west,up=true,waterlogged=true]
conquest:mossy_red_clay_brick_small_window_half[down=true,facing=west,up=true,waterlogged=false]
conquest:mossy_red_clay_brick_small_window_half[down=true,facing=west,up=false,waterlogged=true]
conquest:mossy_red_clay_brick_small_window_half[down=true,facing=west,up=false,waterlogged=false]
conquest:mossy_red_clay_brick_small_window_half[down=true,facing=east,up=true,waterlogged=true]
conquest:mossy_red_clay_brick_small_window_half[down=true,facing=east,up=true,waterlogged=false]
conquest:mossy_red_clay_brick_small_window_half[down=true,facing=east,up=false,waterlogged=true]
conquest:mossy_red_clay_brick_small_window_half[down=true,facing=east,up=false,waterlogged=false]
conquest:mossy_red_clay_brick_small_window_half[down=false,facing=north,up=true,waterlogged=true]
conquest:mossy_red_clay_brick_small_window_half[down=false,facing=north,up=true,waterlogged=false]
conquest:mossy_red_clay_brick_small_window_half[down=false,facing=north,up=false,waterlogged=true]
conquest:mossy_red_clay_brick_small_window_half[down=false,facing=north,up=false,waterlogged=false]
conquest:mossy_red_clay_brick_small_window_half[down=false,facing=south,up=true,waterlogged=true]
conquest:mossy_red_clay_brick_small_window_half[down=false,facing=south,up=true,waterlogged=false]
conquest:mossy_red_clay_brick_small_window_half[down=false,facing=south,up=false,waterlogged=true]
conquest:mossy_red_clay_brick_small_window_half[down=false,facing=south,up=false,waterlogged=false]
conquest:mossy_red_clay_brick_small_window_half[down=false,facing=west,up=true,waterlogged=true]
conquest:mossy_red_clay_brick_small_window_half[down=false,facing=west,up=true,waterlogged=false]
conquest:mossy_red_clay_brick_small_window_half[down=false,facing=west,up=false,waterlogged=true]
conquest:mossy_red_clay_brick_small_window_half[down=false,facing=west,up=false,waterlogged=false]
conquest:mossy_red_clay_brick_small_window_half[down=false,facing=east,up=true,waterlogged=true]
conquest:mossy_red_clay_brick_small_window_half[down=false,facing=east,up=true,waterlogged=false]
conquest:mossy_red_clay_brick_small_window_half[down=false,facing=east,up=false,waterlogged=true]
conquest:mossy_red_clay_brick_small_window_half[down=false,facing=east,up=false,waterlogged=false]
conquest:mossy_red_clay_brick_sphere[type=egg,waterlogged=true]
conquest:mossy_red_clay_brick_sphere[type=egg,waterlogged=false]
conquest:mossy_red_clay_brick_sphere[type=small,waterlogged=true]
conquest:mossy_red_clay_brick_sphere[type=small,waterlogged=false]
conquest:mossy_red_clay_brick_sphere[type=large,waterlogged=true]
conquest:mossy_red_clay_brick_sphere[type=large,waterlogged=false]
conquest:mossy_red_clay_brick_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:mossy_red_clay_brick_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:mossy_red_clay_brick_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:mossy_red_clay_brick_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:mossy_red_clay_brick_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:mossy_red_clay_brick_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:mossy_red_clay_brick_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:mossy_red_clay_brick_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:mossy_red_clay_brick_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:mossy_red_clay_brick_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:mossy_red_clay_brick_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:mossy_red_clay_brick_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:mossy_red_clay_brick_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:mossy_red_clay_brick_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:mossy_red_clay_brick_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:mossy_red_clay_brick_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:mossy_red_clay_brick_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:mossy_red_clay_brick_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:mossy_red_clay_brick_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:mossy_red_clay_brick_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:mossy_red_clay_brick_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:mossy_red_clay_brick_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:mossy_red_clay_brick_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:mossy_red_clay_brick_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:mossy_red_clay_brick_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:mossy_red_clay_brick_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:mossy_red_clay_brick_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:mossy_red_clay_brick_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:mossy_red_clay_brick_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:mossy_red_clay_brick_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:mossy_red_clay_brick_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:mossy_red_clay_brick_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:mossy_red_clay_brick_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:mossy_red_clay_brick_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:mossy_red_clay_brick_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:mossy_red_clay_brick_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:mossy_red_clay_brick_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:mossy_red_clay_brick_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:mossy_red_clay_brick_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:mossy_red_clay_brick_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:mossy_red_clay_brick_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:mossy_red_clay_brick_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:mossy_red_clay_brick_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:mossy_red_clay_brick_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:mossy_red_clay_brick_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:mossy_red_clay_brick_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:mossy_red_clay_brick_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:mossy_red_clay_brick_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:mossy_red_clay_brick_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:mossy_red_clay_brick_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:mossy_red_clay_brick_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:mossy_red_clay_brick_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:mossy_red_clay_brick_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:mossy_red_clay_brick_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:mossy_red_clay_brick_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:mossy_red_clay_brick_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:mossy_red_clay_brick_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:mossy_red_clay_brick_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:mossy_red_clay_brick_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:mossy_red_clay_brick_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:mossy_red_clay_brick_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:mossy_red_clay_brick_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:mossy_red_clay_brick_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:mossy_red_clay_brick_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:mossy_red_clay_brick_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:mossy_red_clay_brick_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:mossy_red_clay_brick_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:mossy_red_clay_brick_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:mossy_red_clay_brick_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:mossy_red_clay_brick_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:mossy_red_clay_brick_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:mossy_red_clay_brick_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:mossy_red_clay_brick_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:mossy_red_clay_brick_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:mossy_red_clay_brick_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:mossy_red_clay_brick_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:mossy_red_clay_brick_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:mossy_red_clay_brick_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:mossy_red_clay_brick_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:mossy_red_clay_brick_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:mossy_red_clay_brick_two_meter_arch[facing=north,type=top]
conquest:mossy_red_clay_brick_two_meter_arch[facing=north,type=bottom]
conquest:mossy_red_clay_brick_two_meter_arch[facing=south,type=top]
conquest:mossy_red_clay_brick_two_meter_arch[facing=south,type=bottom]
conquest:mossy_red_clay_brick_two_meter_arch[facing=west,type=top]
conquest:mossy_red_clay_brick_two_meter_arch[facing=west,type=bottom]
conquest:mossy_red_clay_brick_two_meter_arch[facing=east,type=top]
conquest:mossy_red_clay_brick_two_meter_arch[facing=east,type=bottom]
conquest:mossy_red_clay_brick_two_meter_arch_half[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:mossy_red_clay_brick_two_meter_arch_half[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:mossy_red_clay_brick_two_meter_arch_half[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:mossy_red_clay_brick_two_meter_arch_half[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:mossy_red_clay_brick_two_meter_arch_half[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:mossy_red_clay_brick_two_meter_arch_half[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:mossy_red_clay_brick_two_meter_arch_half[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:mossy_red_clay_brick_two_meter_arch_half[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:mossy_red_clay_brick_two_meter_arch_half[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:mossy_red_clay_brick_two_meter_arch_half[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:mossy_red_clay_brick_two_meter_arch_half[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:mossy_red_clay_brick_two_meter_arch_half[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:mossy_red_clay_brick_two_meter_arch_half[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:mossy_red_clay_brick_two_meter_arch_half[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:mossy_red_clay_brick_two_meter_arch_half[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:mossy_red_clay_brick_two_meter_arch_half[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:mossy_red_clay_brick_two_meter_arch_half[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:mossy_red_clay_brick_two_meter_arch_half[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:mossy_red_clay_brick_two_meter_arch_half[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:mossy_red_clay_brick_two_meter_arch_half[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:mossy_red_clay_brick_two_meter_arch_half[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:mossy_red_clay_brick_two_meter_arch_half[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:mossy_red_clay_brick_two_meter_arch_half[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:mossy_red_clay_brick_two_meter_arch_half[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:mossy_red_clay_brick_two_meter_arch_half[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:mossy_red_clay_brick_two_meter_arch_half[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:mossy_red_clay_brick_two_meter_arch_half[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:mossy_red_clay_brick_two_meter_arch_half[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:mossy_red_clay_brick_two_meter_arch_half[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:mossy_red_clay_brick_two_meter_arch_half[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:mossy_red_clay_brick_two_meter_arch_half[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:mossy_red_clay_brick_two_meter_arch_half[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:mossy_red_clay_brick_two_meter_arch_half[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:mossy_red_clay_brick_two_meter_arch_half[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:mossy_red_clay_brick_two_meter_arch_half[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:mossy_red_clay_brick_two_meter_arch_half[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:mossy_red_clay_brick_two_meter_arch_half[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:mossy_red_clay_brick_two_meter_arch_half[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:mossy_red_clay_brick_two_meter_arch_half[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:mossy_red_clay_brick_two_meter_arch_half[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:mossy_red_clay_brick_two_meter_arch_half[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:mossy_red_clay_brick_two_meter_arch_half[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:mossy_red_clay_brick_two_meter_arch_half[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:mossy_red_clay_brick_two_meter_arch_half[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:mossy_red_clay_brick_two_meter_arch_half[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:mossy_red_clay_brick_two_meter_arch_half[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:mossy_red_clay_brick_two_meter_arch_half[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:mossy_red_clay_brick_two_meter_arch_half[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:mossy_red_clay_brick_two_meter_arch_half[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:mossy_red_clay_brick_two_meter_arch_half[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:mossy_red_clay_brick_two_meter_arch_half[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:mossy_red_clay_brick_two_meter_arch_half[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:mossy_red_clay_brick_two_meter_arch_half[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:mossy_red_clay_brick_two_meter_arch_half[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:mossy_red_clay_brick_two_meter_arch_half[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:mossy_red_clay_brick_two_meter_arch_half[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:mossy_red_clay_brick_two_meter_arch_half[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:mossy_red_clay_brick_two_meter_arch_half[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:mossy_red_clay_brick_two_meter_arch_half[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:mossy_red_clay_brick_two_meter_arch_half[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:mossy_red_clay_brick_two_meter_arch_half[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:mossy_red_clay_brick_two_meter_arch_half[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:mossy_red_clay_brick_two_meter_arch_half[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:mossy_red_clay_brick_two_meter_arch_half[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:mossy_red_clay_brick_vertical_corner[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:mossy_red_clay_brick_vertical_corner[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:mossy_red_clay_brick_vertical_corner[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:mossy_red_clay_brick_vertical_corner[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:mossy_red_clay_brick_vertical_corner[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:mossy_red_clay_brick_vertical_corner[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:mossy_red_clay_brick_vertical_corner[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:mossy_red_clay_brick_vertical_corner[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:mossy_red_clay_brick_vertical_corner[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:mossy_red_clay_brick_vertical_corner[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:mossy_red_clay_brick_vertical_corner[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:mossy_red_clay_brick_vertical_corner[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:mossy_red_clay_brick_vertical_corner[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:mossy_red_clay_brick_vertical_corner[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:mossy_red_clay_brick_vertical_corner[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:mossy_red_clay_brick_vertical_corner[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:mossy_red_clay_brick_vertical_corner[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:mossy_red_clay_brick_vertical_corner[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:mossy_red_clay_brick_vertical_corner[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:mossy_red_clay_brick_vertical_corner[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:mossy_red_clay_brick_vertical_corner[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:mossy_red_clay_brick_vertical_corner[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:mossy_red_clay_brick_vertical_corner[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:mossy_red_clay_brick_vertical_corner[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:mossy_red_clay_brick_vertical_corner[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:mossy_red_clay_brick_vertical_corner[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:mossy_red_clay_brick_vertical_corner[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:mossy_red_clay_brick_vertical_corner[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:mossy_red_clay_brick_vertical_corner[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:mossy_red_clay_brick_vertical_corner[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:mossy_red_clay_brick_vertical_corner[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:mossy_red_clay_brick_vertical_corner[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:mossy_red_clay_brick_vertical_corner[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:mossy_red_clay_brick_vertical_corner[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:mossy_red_clay_brick_vertical_corner[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:mossy_red_clay_brick_vertical_corner[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:mossy_red_clay_brick_vertical_corner[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:mossy_red_clay_brick_vertical_corner[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:mossy_red_clay_brick_vertical_corner[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:mossy_red_clay_brick_vertical_corner[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:mossy_red_clay_brick_vertical_corner[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:mossy_red_clay_brick_vertical_corner[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:mossy_red_clay_brick_vertical_corner[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:mossy_red_clay_brick_vertical_corner[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:mossy_red_clay_brick_vertical_corner[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:mossy_red_clay_brick_vertical_corner[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:mossy_red_clay_brick_vertical_corner[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:mossy_red_clay_brick_vertical_corner[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:mossy_red_clay_brick_vertical_corner[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:mossy_red_clay_brick_vertical_corner[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:mossy_red_clay_brick_vertical_corner[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:mossy_red_clay_brick_vertical_corner[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:mossy_red_clay_brick_vertical_corner[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:mossy_red_clay_brick_vertical_corner[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:mossy_red_clay_brick_vertical_corner[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:mossy_red_clay_brick_vertical_corner[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:mossy_red_clay_brick_vertical_corner[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:mossy_red_clay_brick_vertical_corner[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:mossy_red_clay_brick_vertical_corner[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:mossy_red_clay_brick_vertical_corner[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:mossy_red_clay_brick_vertical_corner[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:mossy_red_clay_brick_vertical_corner[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:mossy_red_clay_brick_vertical_corner[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:mossy_red_clay_brick_vertical_corner[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:mossy_red_clay_brick_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:mossy_red_clay_brick_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:mossy_red_clay_brick_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:mossy_red_clay_brick_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:mossy_red_clay_brick_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:mossy_red_clay_brick_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:mossy_red_clay_brick_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:mossy_red_clay_brick_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:mossy_red_clay_brick_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:mossy_red_clay_brick_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:mossy_red_clay_brick_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:mossy_red_clay_brick_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:mossy_red_clay_brick_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:mossy_red_clay_brick_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:mossy_red_clay_brick_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:mossy_red_clay_brick_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:mossy_red_clay_brick_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:mossy_red_clay_brick_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:mossy_red_clay_brick_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:mossy_red_clay_brick_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:mossy_red_clay_brick_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:mossy_red_clay_brick_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:mossy_red_clay_brick_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:mossy_red_clay_brick_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:mossy_red_clay_brick_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:mossy_red_clay_brick_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:mossy_red_clay_brick_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:mossy_red_clay_brick_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:mossy_red_clay_brick_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:mossy_red_clay_brick_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:mossy_red_clay_brick_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:mossy_red_clay_brick_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:mossy_red_clay_brick_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:mossy_red_clay_brick_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:mossy_red_clay_brick_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:mossy_red_clay_brick_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:mossy_red_clay_brick_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:mossy_red_clay_brick_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:mossy_red_clay_brick_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:mossy_red_clay_brick_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:mossy_red_clay_brick_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:mossy_red_clay_brick_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:mossy_red_clay_brick_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:mossy_red_clay_brick_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:mossy_red_clay_brick_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:mossy_red_clay_brick_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:mossy_red_clay_brick_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:mossy_red_clay_brick_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:mossy_red_clay_brick_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:mossy_red_clay_brick_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:mossy_red_clay_brick_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:mossy_red_clay_brick_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:mossy_red_clay_brick_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:mossy_red_clay_brick_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:mossy_red_clay_brick_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:mossy_red_clay_brick_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:mossy_red_clay_brick_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:mossy_red_clay_brick_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:mossy_red_clay_brick_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:mossy_red_clay_brick_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:mossy_red_clay_brick_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:mossy_red_clay_brick_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:mossy_red_clay_brick_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:mossy_red_clay_brick_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:mossy_red_clay_brick_vertical_quarter[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:mossy_red_clay_brick_vertical_quarter[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:mossy_red_clay_brick_vertical_quarter[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:mossy_red_clay_brick_vertical_quarter[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:mossy_red_clay_brick_vertical_quarter[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:mossy_red_clay_brick_vertical_quarter[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:mossy_red_clay_brick_vertical_quarter[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:mossy_red_clay_brick_vertical_quarter[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:mossy_red_clay_brick_vertical_quarter[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:mossy_red_clay_brick_vertical_quarter[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:mossy_red_clay_brick_vertical_quarter[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:mossy_red_clay_brick_vertical_quarter[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:mossy_red_clay_brick_vertical_quarter[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:mossy_red_clay_brick_vertical_quarter[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:mossy_red_clay_brick_vertical_quarter[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:mossy_red_clay_brick_vertical_quarter[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:mossy_red_clay_brick_vertical_quarter[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:mossy_red_clay_brick_vertical_quarter[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:mossy_red_clay_brick_vertical_quarter[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:mossy_red_clay_brick_vertical_quarter[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:mossy_red_clay_brick_vertical_quarter[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:mossy_red_clay_brick_vertical_quarter[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:mossy_red_clay_brick_vertical_quarter[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:mossy_red_clay_brick_vertical_quarter[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:mossy_red_clay_brick_vertical_quarter[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:mossy_red_clay_brick_vertical_quarter[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:mossy_red_clay_brick_vertical_quarter[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:mossy_red_clay_brick_vertical_quarter[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:mossy_red_clay_brick_vertical_quarter[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:mossy_red_clay_brick_vertical_quarter[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:mossy_red_clay_brick_vertical_quarter[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:mossy_red_clay_brick_vertical_quarter[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:mossy_red_clay_brick_vertical_quarter[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:mossy_red_clay_brick_vertical_quarter[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:mossy_red_clay_brick_vertical_quarter[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:mossy_red_clay_brick_vertical_quarter[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:mossy_red_clay_brick_vertical_quarter[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:mossy_red_clay_brick_vertical_quarter[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:mossy_red_clay_brick_vertical_quarter[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:mossy_red_clay_brick_vertical_quarter[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:mossy_red_clay_brick_vertical_quarter[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:mossy_red_clay_brick_vertical_quarter[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:mossy_red_clay_brick_vertical_quarter[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:mossy_red_clay_brick_vertical_quarter[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:mossy_red_clay_brick_vertical_quarter[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:mossy_red_clay_brick_vertical_quarter[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:mossy_red_clay_brick_vertical_quarter[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:mossy_red_clay_brick_vertical_quarter[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:mossy_red_clay_brick_vertical_quarter[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:mossy_red_clay_brick_vertical_quarter[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:mossy_red_clay_brick_vertical_quarter[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:mossy_red_clay_brick_vertical_quarter[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:mossy_red_clay_brick_vertical_quarter[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:mossy_red_clay_brick_vertical_quarter[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:mossy_red_clay_brick_vertical_quarter[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:mossy_red_clay_brick_vertical_quarter[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:mossy_red_clay_brick_vertical_quarter[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:mossy_red_clay_brick_vertical_quarter[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:mossy_red_clay_brick_vertical_quarter[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:mossy_red_clay_brick_vertical_quarter[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:mossy_red_clay_brick_vertical_quarter[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:mossy_red_clay_brick_vertical_quarter[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:mossy_red_clay_brick_vertical_quarter[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:mossy_red_clay_brick_vertical_quarter[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:mossy_red_clay_brick_vertical_slab[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:mossy_red_clay_brick_vertical_slab[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:mossy_red_clay_brick_vertical_slab[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:mossy_red_clay_brick_vertical_slab[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:mossy_red_clay_brick_vertical_slab[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:mossy_red_clay_brick_vertical_slab[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:mossy_red_clay_brick_vertical_slab[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:mossy_red_clay_brick_vertical_slab[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:mossy_red_clay_brick_vertical_slab[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:mossy_red_clay_brick_vertical_slab[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:mossy_red_clay_brick_vertical_slab[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:mossy_red_clay_brick_vertical_slab[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:mossy_red_clay_brick_vertical_slab[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:mossy_red_clay_brick_vertical_slab[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:mossy_red_clay_brick_vertical_slab[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:mossy_red_clay_brick_vertical_slab[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:mossy_red_clay_brick_vertical_slab[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:mossy_red_clay_brick_vertical_slab[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:mossy_red_clay_brick_vertical_slab[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:mossy_red_clay_brick_vertical_slab[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:mossy_red_clay_brick_vertical_slab[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:mossy_red_clay_brick_vertical_slab[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:mossy_red_clay_brick_vertical_slab[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:mossy_red_clay_brick_vertical_slab[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:mossy_red_clay_brick_vertical_slab[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:mossy_red_clay_brick_vertical_slab[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:mossy_red_clay_brick_vertical_slab[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:mossy_red_clay_brick_vertical_slab[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:mossy_red_clay_brick_vertical_slab[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:mossy_red_clay_brick_vertical_slab[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:mossy_red_clay_brick_vertical_slab[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:mossy_red_clay_brick_vertical_slab[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:mossy_red_clay_brick_vertical_slab[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:mossy_red_clay_brick_vertical_slab[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:mossy_red_clay_brick_vertical_slab[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:mossy_red_clay_brick_vertical_slab[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:mossy_red_clay_brick_vertical_slab[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:mossy_red_clay_brick_vertical_slab[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:mossy_red_clay_brick_vertical_slab[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:mossy_red_clay_brick_vertical_slab[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:mossy_red_clay_brick_vertical_slab[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:mossy_red_clay_brick_vertical_slab[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:mossy_red_clay_brick_vertical_slab[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:mossy_red_clay_brick_vertical_slab[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:mossy_red_clay_brick_vertical_slab[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:mossy_red_clay_brick_vertical_slab[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:mossy_red_clay_brick_vertical_slab[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:mossy_red_clay_brick_vertical_slab[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:mossy_red_clay_brick_vertical_slab[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:mossy_red_clay_brick_vertical_slab[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:mossy_red_clay_brick_vertical_slab[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:mossy_red_clay_brick_vertical_slab[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:mossy_red_clay_brick_vertical_slab[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:mossy_red_clay_brick_vertical_slab[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:mossy_red_clay_brick_vertical_slab[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:mossy_red_clay_brick_vertical_slab[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:mossy_red_clay_brick_vertical_slab[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:mossy_red_clay_brick_vertical_slab[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:mossy_red_clay_brick_vertical_slab[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:mossy_red_clay_brick_vertical_slab[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:mossy_red_clay_brick_vertical_slab[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:mossy_red_clay_brick_vertical_slab[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:mossy_red_clay_brick_vertical_slab[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:mossy_red_clay_brick_vertical_slab[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:mossy_red_clay_brick_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:mossy_red_clay_brick_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:mossy_red_clay_brick_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:mossy_red_clay_brick_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:mossy_red_clay_brick_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:mossy_red_clay_brick_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:mossy_red_clay_brick_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:mossy_red_clay_brick_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:mossy_red_clay_brick_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:mossy_red_clay_brick_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:mossy_red_clay_brick_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:mossy_red_clay_brick_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:mossy_red_clay_brick_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:mossy_red_clay_brick_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:mossy_red_clay_brick_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:mossy_red_clay_brick_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:mossy_red_clay_brick_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:mossy_red_clay_brick_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:mossy_red_clay_brick_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:mossy_red_clay_brick_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:mossy_red_clay_brick_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:mossy_red_clay_brick_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:mossy_red_clay_brick_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:mossy_red_clay_brick_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:mossy_red_clay_brick_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:mossy_red_clay_brick_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:mossy_red_clay_brick_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:mossy_red_clay_brick_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:mossy_red_clay_brick_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:mossy_red_clay_brick_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:mossy_red_clay_brick_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:mossy_red_clay_brick_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:mossy_red_clay_brick_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:mossy_red_clay_brick_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:mossy_red_clay_brick_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:mossy_red_clay_brick_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:mossy_red_clay_brick_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:mossy_red_clay_brick_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:mossy_red_clay_brick_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:mossy_red_clay_brick_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:mossy_red_clay_brick_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:mossy_red_clay_brick_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:mossy_red_clay_brick_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:mossy_red_clay_brick_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:mossy_red_clay_brick_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:mossy_red_clay_brick_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:mossy_red_clay_brick_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:mossy_red_clay_brick_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:mossy_red_clay_brick_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:mossy_red_clay_brick_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:mossy_red_clay_brick_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:mossy_red_clay_brick_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:mossy_red_clay_brick_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:mossy_red_clay_brick_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:mossy_red_clay_brick_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:mossy_red_clay_brick_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:mossy_red_clay_brick_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:mossy_red_clay_brick_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:mossy_red_clay_brick_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:mossy_red_clay_brick_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:mossy_red_clay_brick_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:mossy_red_clay_brick_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:mossy_red_clay_brick_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:mossy_red_clay_brick_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:mossy_red_clay_brick_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:mossy_red_clay_brick_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:mossy_red_clay_brick_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:mossy_red_clay_brick_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:mossy_red_clay_brick_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:mossy_red_clay_brick_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:mossy_red_clay_brick_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:mossy_red_clay_brick_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:mossy_red_clay_brick_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:mossy_red_clay_brick_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:mossy_red_clay_brick_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:mossy_red_clay_brick_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:mossy_red_clay_brick_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:mossy_red_clay_brick_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:mossy_red_clay_brick_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:mossy_red_clay_brick_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:mossy_red_clay_brick_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:mossy_red_clay_brick_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:mossy_red_clay_brick_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:mossy_red_clay_brick_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:mossy_red_clay_brick_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:mossy_red_clay_brick_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:mossy_red_clay_brick_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:mossy_red_clay_brick_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:mossy_red_clay_brick_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:mossy_red_clay_brick_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:mossy_red_clay_brick_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:mossy_red_clay_brick_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:mossy_red_clay_brick_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:mossy_red_clay_brick_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:mossy_red_clay_brick_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:mossy_red_clay_brick_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:mossy_red_clay_brick_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:mossy_red_clay_brick_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:mossy_red_clay_brick_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:mossy_red_clay_brick_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:mossy_red_clay_brick_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:mossy_red_clay_brick_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:mossy_red_clay_brick_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:mossy_red_clay_brick_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:mossy_red_clay_brick_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:mossy_red_clay_brick_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:mossy_red_clay_brick_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:mossy_red_clay_brick_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:mossy_red_clay_brick_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:mossy_red_clay_brick_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:mossy_red_clay_brick_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:mossy_red_clay_brick_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:mossy_red_clay_brick_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:mossy_red_clay_brick_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:mossy_red_clay_brick_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:mossy_red_clay_brick_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:mossy_red_clay_brick_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:mossy_red_clay_brick_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:mossy_red_clay_brick_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:mossy_red_clay_brick_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:mossy_red_clay_brick_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:mossy_red_clay_brick_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:mossy_red_clay_brick_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:mossy_red_clay_brick_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:mossy_red_clay_brick_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:mossy_red_clay_brick_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:mossy_red_clay_brick_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:mossy_red_clay_brick_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:mossy_red_clay_brick_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:mossy_red_clay_brick_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:mossy_red_clay_brick_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:mossy_red_clay_brick_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:mossy_red_clay_brick_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:mossy_red_clay_brick_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:mossy_red_clay_brick_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:mossy_red_clay_brick_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:mossy_red_clay_brick_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:mossy_red_clay_brick_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:mossy_red_clay_brick_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:mossy_red_clay_brick_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:mossy_red_clay_brick_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:mossy_red_clay_brick_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:mossy_red_clay_brick_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:mossy_red_clay_brick_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:mossy_red_clay_brick_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:mossy_red_clay_brick_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:mossy_red_clay_brick_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:mossy_red_clay_brick_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:mossy_red_clay_brick_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:mossy_red_clay_brick_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:mossy_red_clay_brick_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:mossy_red_clay_brick_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:mossy_red_clay_brick_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:mossy_red_clay_brick_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:mossy_red_clay_brick_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:mossy_red_clay_brick_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:mossy_red_clay_brick_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:mossy_red_clay_brick_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:mossy_red_clay_brick_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:mossy_red_clay_brick_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:mossy_red_clay_brick_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:mossy_red_clay_brick_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:mossy_red_clay_brick_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:mossy_red_clay_brick_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:mossy_red_clay_brick_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:mossy_red_clay_brick_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:mossy_red_clay_brick_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:mossy_red_clay_brick_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:mossy_red_clay_brick_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:mossy_red_clay_brick_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:mossy_red_clay_brick_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:mossy_red_clay_brick_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:mossy_red_clay_brick_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:mossy_red_clay_brick_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:mossy_red_clay_brick_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:mossy_red_clay_brick_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:mossy_red_clay_brick_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:mossy_red_clay_brick_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:mossy_red_clay_brick_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:mossy_red_clay_brick_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:mossy_red_clay_brick_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:mossy_red_clay_brick_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:mossy_red_clay_brick_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:mossy_red_clay_brick_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:mossy_red_clay_brick_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:mossy_red_clay_brick_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:mossy_red_clay_brick_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:mossy_red_clay_brick_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:mossy_red_clay_brick_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:mossy_red_clay_brick_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:mossy_red_clay_brick_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:mossy_red_clay_brick_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:mossy_red_clay_brick_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:mossy_red_clay_brick_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:mossy_red_clay_brick_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:mossy_red_clay_brick_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:mossy_red_clay_brick_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:mossy_red_clay_brick_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:mossy_red_clay_brick_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:mossy_red_clay_brick_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:mossy_red_clay_brick_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:mossy_red_clay_brick_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:mossy_red_clay_brick_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:mossy_red_clay_brick_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:mossy_red_clay_brick_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:mossy_red_clay_brick_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:mossy_red_clay_brick_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:mossy_red_clay_brick_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:mossy_red_clay_brick_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:mossy_red_clay_brick_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:mossy_red_clay_brick_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:mossy_red_clay_brick_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:mossy_red_clay_brick_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:mossy_red_clay_brick_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:mossy_red_clay_brick_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:mossy_red_clay_brick_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:mossy_red_clay_brick_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:mossy_red_clay_brick_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:mossy_red_clay_brick_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:mossy_red_clay_brick_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:mossy_red_clay_brick_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:mossy_red_clay_brick_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:mossy_red_clay_brick_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:mossy_red_clay_brick_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:mossy_red_clay_brick_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:mossy_red_clay_brick_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:mossy_red_clay_brick_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:mossy_red_clay_brick_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:mossy_red_clay_brick_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:mossy_red_clay_brick_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:mossy_red_clay_brick_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:mossy_red_clay_brick_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:mossy_red_clay_brick_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:mossy_red_clay_brick_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:mossy_red_clay_brick_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:mossy_red_clay_brick_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:mossy_red_clay_brick_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:mossy_red_clay_brick_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:mossy_red_clay_brick_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:mossy_red_clay_brick_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:mossy_red_clay_brick_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:mossy_red_clay_brick_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:mossy_red_clay_brick_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:mossy_red_clay_brick_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:mossy_red_clay_brick_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:mossy_red_clay_brick_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:mossy_red_clay_brick_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:mossy_red_clay_brick_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:mossy_red_clay_brick_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:mossy_red_clay_brick_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:mossy_red_clay_brick_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:mossy_red_clay_brick_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:mossy_red_clay_brick_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:mossy_red_clay_brick_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:mossy_red_clay_brick_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:mossy_red_clay_brick_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:mossy_red_clay_brick_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:mossy_red_clay_brick_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:mossy_red_clay_brick_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:mossy_red_clay_brick_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:mossy_red_clay_brick_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:mossy_red_clay_brick_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:mossy_red_clay_brick_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:mossy_red_clay_brick_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:mossy_red_clay_brick_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:mossy_red_clay_brick_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:mossy_red_clay_brick_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:mossy_red_clay_brick_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:mossy_red_clay_brick_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:mossy_red_clay_brick_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:mossy_red_clay_brick_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:mossy_red_clay_brick_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:mossy_red_clay_brick_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:mossy_red_clay_brick_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:mossy_red_clay_brick_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:mossy_red_clay_brick_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:mossy_red_clay_brick_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:mossy_red_clay_brick_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:mossy_red_clay_brick_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:mossy_red_clay_brick_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:mossy_red_clay_brick_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:mossy_red_clay_brick_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:mossy_red_clay_brick_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:mossy_red_clay_brick_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:mossy_red_clay_brick_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:mossy_red_clay_brick_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:mossy_red_clay_brick_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:mossy_red_clay_brick_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:mossy_red_clay_brick_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:mossy_red_clay_brick_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:mossy_red_clay_brick_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:mossy_red_clay_brick_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:mossy_red_clay_brick_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:mossy_red_clay_brick_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:mossy_red_clay_brick_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:mossy_red_clay_brick_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:mossy_red_clay_brick_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:mossy_red_clay_brick_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:mossy_red_clay_brick_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:mossy_red_clay_brick_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:mossy_red_clay_brick_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:mossy_red_clay_brick_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:mossy_red_clay_brick_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:mossy_red_clay_brick_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:mossy_red_clay_brick_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:mossy_red_clay_brick_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:mossy_red_clay_brick_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:mossy_red_clay_brick_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:mossy_red_clay_brick_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:mossy_red_clay_brick_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:mossy_red_clay_brick_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:mossy_red_clay_brick_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:mossy_red_clay_brick_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:mossy_red_clay_brick_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:mossy_red_clay_brick_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:mossy_red_clay_brick_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:mossy_red_clay_brick_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:mossy_red_clay_brick_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:mossy_red_clay_brick_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:mossy_red_clay_brick_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:mossy_red_clay_brick_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:mossy_red_clay_brick_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:mossy_red_clay_brick_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:mossy_red_clay_brick_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:mossy_red_sandstone
conquest:mossy_red_sandstone_corner_slab[facing=north,type=top,waterlogged=true]
conquest:mossy_red_sandstone_corner_slab[facing=north,type=top,waterlogged=false]
conquest:mossy_red_sandstone_corner_slab[facing=north,type=bottom,waterlogged=true]
conquest:mossy_red_sandstone_corner_slab[facing=north,type=bottom,waterlogged=false]
conquest:mossy_red_sandstone_corner_slab[facing=south,type=top,waterlogged=true]
conquest:mossy_red_sandstone_corner_slab[facing=south,type=top,waterlogged=false]
conquest:mossy_red_sandstone_corner_slab[facing=south,type=bottom,waterlogged=true]
conquest:mossy_red_sandstone_corner_slab[facing=south,type=bottom,waterlogged=false]
conquest:mossy_red_sandstone_corner_slab[facing=west,type=top,waterlogged=true]
conquest:mossy_red_sandstone_corner_slab[facing=west,type=top,waterlogged=false]
conquest:mossy_red_sandstone_corner_slab[facing=west,type=bottom,waterlogged=true]
conquest:mossy_red_sandstone_corner_slab[facing=west,type=bottom,waterlogged=false]
conquest:mossy_red_sandstone_corner_slab[facing=east,type=top,waterlogged=true]
conquest:mossy_red_sandstone_corner_slab[facing=east,type=top,waterlogged=false]
conquest:mossy_red_sandstone_corner_slab[facing=east,type=bottom,waterlogged=true]
conquest:mossy_red_sandstone_corner_slab[facing=east,type=bottom,waterlogged=false]
conquest:mossy_red_sandstone_eighth_slab[facing=north,type=top,waterlogged=true]
conquest:mossy_red_sandstone_eighth_slab[facing=north,type=top,waterlogged=false]
conquest:mossy_red_sandstone_eighth_slab[facing=north,type=bottom,waterlogged=true]
conquest:mossy_red_sandstone_eighth_slab[facing=north,type=bottom,waterlogged=false]
conquest:mossy_red_sandstone_eighth_slab[facing=south,type=top,waterlogged=true]
conquest:mossy_red_sandstone_eighth_slab[facing=south,type=top,waterlogged=false]
conquest:mossy_red_sandstone_eighth_slab[facing=south,type=bottom,waterlogged=true]
conquest:mossy_red_sandstone_eighth_slab[facing=south,type=bottom,waterlogged=false]
conquest:mossy_red_sandstone_eighth_slab[facing=west,type=top,waterlogged=true]
conquest:mossy_red_sandstone_eighth_slab[facing=west,type=top,waterlogged=false]
conquest:mossy_red_sandstone_eighth_slab[facing=west,type=bottom,waterlogged=true]
conquest:mossy_red_sandstone_eighth_slab[facing=west,type=bottom,waterlogged=false]
conquest:mossy_red_sandstone_eighth_slab[facing=east,type=top,waterlogged=true]
conquest:mossy_red_sandstone_eighth_slab[facing=east,type=top,waterlogged=false]
conquest:mossy_red_sandstone_eighth_slab[facing=east,type=bottom,waterlogged=true]
conquest:mossy_red_sandstone_eighth_slab[facing=east,type=bottom,waterlogged=false]
conquest:mossy_red_sandstone_quarter_slab[facing=north,layer=1,type=top,waterlogged=true]
conquest:mossy_red_sandstone_quarter_slab[facing=north,layer=1,type=top,waterlogged=false]
conquest:mossy_red_sandstone_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=true]
conquest:mossy_red_sandstone_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=false]
conquest:mossy_red_sandstone_quarter_slab[facing=north,layer=2,type=top,waterlogged=true]
conquest:mossy_red_sandstone_quarter_slab[facing=north,layer=2,type=top,waterlogged=false]
conquest:mossy_red_sandstone_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=true]
conquest:mossy_red_sandstone_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=false]
conquest:mossy_red_sandstone_quarter_slab[facing=north,layer=3,type=top,waterlogged=true]
conquest:mossy_red_sandstone_quarter_slab[facing=north,layer=3,type=top,waterlogged=false]
conquest:mossy_red_sandstone_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=true]
conquest:mossy_red_sandstone_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=false]
conquest:mossy_red_sandstone_quarter_slab[facing=south,layer=1,type=top,waterlogged=true]
conquest:mossy_red_sandstone_quarter_slab[facing=south,layer=1,type=top,waterlogged=false]
conquest:mossy_red_sandstone_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=true]
conquest:mossy_red_sandstone_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=false]
conquest:mossy_red_sandstone_quarter_slab[facing=south,layer=2,type=top,waterlogged=true]
conquest:mossy_red_sandstone_quarter_slab[facing=south,layer=2,type=top,waterlogged=false]
conquest:mossy_red_sandstone_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=true]
conquest:mossy_red_sandstone_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=false]
conquest:mossy_red_sandstone_quarter_slab[facing=south,layer=3,type=top,waterlogged=true]
conquest:mossy_red_sandstone_quarter_slab[facing=south,layer=3,type=top,waterlogged=false]
conquest:mossy_red_sandstone_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=true]
conquest:mossy_red_sandstone_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=false]
conquest:mossy_red_sandstone_quarter_slab[facing=west,layer=1,type=top,waterlogged=true]
conquest:mossy_red_sandstone_quarter_slab[facing=west,layer=1,type=top,waterlogged=false]
conquest:mossy_red_sandstone_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=true]
conquest:mossy_red_sandstone_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=false]
conquest:mossy_red_sandstone_quarter_slab[facing=west,layer=2,type=top,waterlogged=true]
conquest:mossy_red_sandstone_quarter_slab[facing=west,layer=2,type=top,waterlogged=false]
conquest:mossy_red_sandstone_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=true]
conquest:mossy_red_sandstone_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=false]
conquest:mossy_red_sandstone_quarter_slab[facing=west,layer=3,type=top,waterlogged=true]
conquest:mossy_red_sandstone_quarter_slab[facing=west,layer=3,type=top,waterlogged=false]
conquest:mossy_red_sandstone_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=true]
conquest:mossy_red_sandstone_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=false]
conquest:mossy_red_sandstone_quarter_slab[facing=east,layer=1,type=top,waterlogged=true]
conquest:mossy_red_sandstone_quarter_slab[facing=east,layer=1,type=top,waterlogged=false]
conquest:mossy_red_sandstone_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=true]
conquest:mossy_red_sandstone_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=false]
conquest:mossy_red_sandstone_quarter_slab[facing=east,layer=2,type=top,waterlogged=true]
conquest:mossy_red_sandstone_quarter_slab[facing=east,layer=2,type=top,waterlogged=false]
conquest:mossy_red_sandstone_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=true]
conquest:mossy_red_sandstone_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=false]
conquest:mossy_red_sandstone_quarter_slab[facing=east,layer=3,type=top,waterlogged=true]
conquest:mossy_red_sandstone_quarter_slab[facing=east,layer=3,type=top,waterlogged=false]
conquest:mossy_red_sandstone_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=true]
conquest:mossy_red_sandstone_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=false]
conquest:mossy_red_sandstone_slab[layers=1,type=top,waterlogged=true]
conquest:mossy_red_sandstone_slab[layers=1,type=top,waterlogged=false]
conquest:mossy_red_sandstone_slab[layers=1,type=bottom,waterlogged=true]
conquest:mossy_red_sandstone_slab[layers=1,type=bottom,waterlogged=false]
conquest:mossy_red_sandstone_slab[layers=2,type=top,waterlogged=true]
conquest:mossy_red_sandstone_slab[layers=2,type=top,waterlogged=false]
conquest:mossy_red_sandstone_slab[layers=2,type=bottom,waterlogged=true]
conquest:mossy_red_sandstone_slab[layers=2,type=bottom,waterlogged=false]
conquest:mossy_red_sandstone_slab[layers=3,type=top,waterlogged=true]
conquest:mossy_red_sandstone_slab[layers=3,type=top,waterlogged=false]
conquest:mossy_red_sandstone_slab[layers=3,type=bottom,waterlogged=true]
conquest:mossy_red_sandstone_slab[layers=3,type=bottom,waterlogged=false]
conquest:mossy_red_sandstone_slab[layers=4,type=top,waterlogged=true]
conquest:mossy_red_sandstone_slab[layers=4,type=top,waterlogged=false]
conquest:mossy_red_sandstone_slab[layers=4,type=bottom,waterlogged=true]
conquest:mossy_red_sandstone_slab[layers=4,type=bottom,waterlogged=false]
conquest:mossy_red_sandstone_slab[layers=5,type=top,waterlogged=true]
conquest:mossy_red_sandstone_slab[layers=5,type=top,waterlogged=false]
conquest:mossy_red_sandstone_slab[layers=5,type=bottom,waterlogged=true]
conquest:mossy_red_sandstone_slab[layers=5,type=bottom,waterlogged=false]
conquest:mossy_red_sandstone_slab[layers=6,type=top,waterlogged=true]
conquest:mossy_red_sandstone_slab[layers=6,type=top,waterlogged=false]
conquest:mossy_red_sandstone_slab[layers=6,type=bottom,waterlogged=true]
conquest:mossy_red_sandstone_slab[layers=6,type=bottom,waterlogged=false]
conquest:mossy_red_sandstone_slab[layers=7,type=top,waterlogged=true]
conquest:mossy_red_sandstone_slab[layers=7,type=top,waterlogged=false]
conquest:mossy_red_sandstone_slab[layers=7,type=bottom,waterlogged=true]
conquest:mossy_red_sandstone_slab[layers=7,type=bottom,waterlogged=false]
conquest:mossy_red_sandstone_slab[layers=8,type=top,waterlogged=true]
conquest:mossy_red_sandstone_slab[layers=8,type=top,waterlogged=false]
conquest:mossy_red_sandstone_slab[layers=8,type=bottom,waterlogged=true]
conquest:mossy_red_sandstone_slab[layers=8,type=bottom,waterlogged=false]
conquest:mossy_red_sandstone_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:mossy_red_sandstone_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:mossy_red_sandstone_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:mossy_red_sandstone_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:mossy_red_sandstone_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:mossy_red_sandstone_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:mossy_red_sandstone_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:mossy_red_sandstone_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:mossy_red_sandstone_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:mossy_red_sandstone_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:mossy_red_sandstone_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:mossy_red_sandstone_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:mossy_red_sandstone_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:mossy_red_sandstone_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:mossy_red_sandstone_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:mossy_red_sandstone_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:mossy_red_sandstone_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:mossy_red_sandstone_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:mossy_red_sandstone_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:mossy_red_sandstone_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:mossy_red_sandstone_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:mossy_red_sandstone_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:mossy_red_sandstone_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:mossy_red_sandstone_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:mossy_red_sandstone_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:mossy_red_sandstone_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:mossy_red_sandstone_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:mossy_red_sandstone_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:mossy_red_sandstone_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:mossy_red_sandstone_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:mossy_red_sandstone_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:mossy_red_sandstone_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:mossy_red_sandstone_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:mossy_red_sandstone_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:mossy_red_sandstone_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:mossy_red_sandstone_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:mossy_red_sandstone_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:mossy_red_sandstone_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:mossy_red_sandstone_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:mossy_red_sandstone_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:mossy_red_sandstone_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:mossy_red_sandstone_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:mossy_red_sandstone_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:mossy_red_sandstone_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:mossy_red_sandstone_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:mossy_red_sandstone_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:mossy_red_sandstone_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:mossy_red_sandstone_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:mossy_red_sandstone_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:mossy_red_sandstone_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:mossy_red_sandstone_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:mossy_red_sandstone_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:mossy_red_sandstone_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:mossy_red_sandstone_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:mossy_red_sandstone_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:mossy_red_sandstone_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:mossy_red_sandstone_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:mossy_red_sandstone_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:mossy_red_sandstone_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:mossy_red_sandstone_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:mossy_red_sandstone_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:mossy_red_sandstone_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:mossy_red_sandstone_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:mossy_red_sandstone_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:mossy_red_sandstone_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:mossy_red_sandstone_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:mossy_red_sandstone_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:mossy_red_sandstone_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:mossy_red_sandstone_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:mossy_red_sandstone_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:mossy_red_sandstone_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:mossy_red_sandstone_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:mossy_red_sandstone_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:mossy_red_sandstone_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:mossy_red_sandstone_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:mossy_red_sandstone_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:mossy_red_sandstone_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:mossy_red_sandstone_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:mossy_red_sandstone_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:mossy_red_sandstone_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:mossy_red_sandstone_vertical_corner[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:mossy_red_sandstone_vertical_corner[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:mossy_red_sandstone_vertical_corner[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:mossy_red_sandstone_vertical_corner[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:mossy_red_sandstone_vertical_corner[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:mossy_red_sandstone_vertical_corner[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:mossy_red_sandstone_vertical_corner[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:mossy_red_sandstone_vertical_corner[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:mossy_red_sandstone_vertical_corner[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:mossy_red_sandstone_vertical_corner[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:mossy_red_sandstone_vertical_corner[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:mossy_red_sandstone_vertical_corner[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:mossy_red_sandstone_vertical_corner[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:mossy_red_sandstone_vertical_corner[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:mossy_red_sandstone_vertical_corner[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:mossy_red_sandstone_vertical_corner[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:mossy_red_sandstone_vertical_corner[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:mossy_red_sandstone_vertical_corner[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:mossy_red_sandstone_vertical_corner[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:mossy_red_sandstone_vertical_corner[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:mossy_red_sandstone_vertical_corner[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:mossy_red_sandstone_vertical_corner[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:mossy_red_sandstone_vertical_corner[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:mossy_red_sandstone_vertical_corner[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:mossy_red_sandstone_vertical_corner[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:mossy_red_sandstone_vertical_corner[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:mossy_red_sandstone_vertical_corner[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:mossy_red_sandstone_vertical_corner[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:mossy_red_sandstone_vertical_corner[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:mossy_red_sandstone_vertical_corner[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:mossy_red_sandstone_vertical_corner[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:mossy_red_sandstone_vertical_corner[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:mossy_red_sandstone_vertical_corner[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:mossy_red_sandstone_vertical_corner[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:mossy_red_sandstone_vertical_corner[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:mossy_red_sandstone_vertical_corner[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:mossy_red_sandstone_vertical_corner[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:mossy_red_sandstone_vertical_corner[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:mossy_red_sandstone_vertical_corner[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:mossy_red_sandstone_vertical_corner[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:mossy_red_sandstone_vertical_corner[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:mossy_red_sandstone_vertical_corner[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:mossy_red_sandstone_vertical_corner[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:mossy_red_sandstone_vertical_corner[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:mossy_red_sandstone_vertical_corner[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:mossy_red_sandstone_vertical_corner[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:mossy_red_sandstone_vertical_corner[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:mossy_red_sandstone_vertical_corner[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:mossy_red_sandstone_vertical_corner[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:mossy_red_sandstone_vertical_corner[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:mossy_red_sandstone_vertical_corner[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:mossy_red_sandstone_vertical_corner[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:mossy_red_sandstone_vertical_corner[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:mossy_red_sandstone_vertical_corner[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:mossy_red_sandstone_vertical_corner[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:mossy_red_sandstone_vertical_corner[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:mossy_red_sandstone_vertical_corner[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:mossy_red_sandstone_vertical_corner[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:mossy_red_sandstone_vertical_corner[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:mossy_red_sandstone_vertical_corner[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:mossy_red_sandstone_vertical_corner[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:mossy_red_sandstone_vertical_corner[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:mossy_red_sandstone_vertical_corner[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:mossy_red_sandstone_vertical_corner[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:mossy_red_sandstone_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:mossy_red_sandstone_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:mossy_red_sandstone_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:mossy_red_sandstone_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:mossy_red_sandstone_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:mossy_red_sandstone_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:mossy_red_sandstone_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:mossy_red_sandstone_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:mossy_red_sandstone_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:mossy_red_sandstone_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:mossy_red_sandstone_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:mossy_red_sandstone_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:mossy_red_sandstone_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:mossy_red_sandstone_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:mossy_red_sandstone_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:mossy_red_sandstone_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:mossy_red_sandstone_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:mossy_red_sandstone_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:mossy_red_sandstone_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:mossy_red_sandstone_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:mossy_red_sandstone_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:mossy_red_sandstone_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:mossy_red_sandstone_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:mossy_red_sandstone_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:mossy_red_sandstone_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:mossy_red_sandstone_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:mossy_red_sandstone_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:mossy_red_sandstone_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:mossy_red_sandstone_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:mossy_red_sandstone_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:mossy_red_sandstone_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:mossy_red_sandstone_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:mossy_red_sandstone_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:mossy_red_sandstone_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:mossy_red_sandstone_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:mossy_red_sandstone_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:mossy_red_sandstone_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:mossy_red_sandstone_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:mossy_red_sandstone_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:mossy_red_sandstone_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:mossy_red_sandstone_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:mossy_red_sandstone_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:mossy_red_sandstone_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:mossy_red_sandstone_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:mossy_red_sandstone_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:mossy_red_sandstone_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:mossy_red_sandstone_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:mossy_red_sandstone_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:mossy_red_sandstone_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:mossy_red_sandstone_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:mossy_red_sandstone_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:mossy_red_sandstone_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:mossy_red_sandstone_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:mossy_red_sandstone_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:mossy_red_sandstone_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:mossy_red_sandstone_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:mossy_red_sandstone_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:mossy_red_sandstone_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:mossy_red_sandstone_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:mossy_red_sandstone_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:mossy_red_sandstone_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:mossy_red_sandstone_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:mossy_red_sandstone_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:mossy_red_sandstone_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:mossy_red_sandstone_vertical_quarter[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:mossy_red_sandstone_vertical_quarter[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:mossy_red_sandstone_vertical_quarter[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:mossy_red_sandstone_vertical_quarter[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:mossy_red_sandstone_vertical_quarter[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:mossy_red_sandstone_vertical_quarter[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:mossy_red_sandstone_vertical_quarter[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:mossy_red_sandstone_vertical_quarter[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:mossy_red_sandstone_vertical_quarter[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:mossy_red_sandstone_vertical_quarter[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:mossy_red_sandstone_vertical_quarter[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:mossy_red_sandstone_vertical_quarter[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:mossy_red_sandstone_vertical_quarter[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:mossy_red_sandstone_vertical_quarter[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:mossy_red_sandstone_vertical_quarter[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:mossy_red_sandstone_vertical_quarter[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:mossy_red_sandstone_vertical_quarter[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:mossy_red_sandstone_vertical_quarter[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:mossy_red_sandstone_vertical_quarter[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:mossy_red_sandstone_vertical_quarter[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:mossy_red_sandstone_vertical_quarter[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:mossy_red_sandstone_vertical_quarter[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:mossy_red_sandstone_vertical_quarter[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:mossy_red_sandstone_vertical_quarter[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:mossy_red_sandstone_vertical_quarter[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:mossy_red_sandstone_vertical_quarter[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:mossy_red_sandstone_vertical_quarter[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:mossy_red_sandstone_vertical_quarter[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:mossy_red_sandstone_vertical_quarter[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:mossy_red_sandstone_vertical_quarter[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:mossy_red_sandstone_vertical_quarter[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:mossy_red_sandstone_vertical_quarter[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:mossy_red_sandstone_vertical_quarter[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:mossy_red_sandstone_vertical_quarter[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:mossy_red_sandstone_vertical_quarter[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:mossy_red_sandstone_vertical_quarter[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:mossy_red_sandstone_vertical_quarter[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:mossy_red_sandstone_vertical_quarter[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:mossy_red_sandstone_vertical_quarter[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:mossy_red_sandstone_vertical_quarter[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:mossy_red_sandstone_vertical_quarter[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:mossy_red_sandstone_vertical_quarter[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:mossy_red_sandstone_vertical_quarter[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:mossy_red_sandstone_vertical_quarter[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:mossy_red_sandstone_vertical_quarter[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:mossy_red_sandstone_vertical_quarter[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:mossy_red_sandstone_vertical_quarter[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:mossy_red_sandstone_vertical_quarter[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:mossy_red_sandstone_vertical_quarter[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:mossy_red_sandstone_vertical_quarter[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:mossy_red_sandstone_vertical_quarter[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:mossy_red_sandstone_vertical_quarter[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:mossy_red_sandstone_vertical_quarter[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:mossy_red_sandstone_vertical_quarter[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:mossy_red_sandstone_vertical_quarter[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:mossy_red_sandstone_vertical_quarter[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:mossy_red_sandstone_vertical_quarter[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:mossy_red_sandstone_vertical_quarter[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:mossy_red_sandstone_vertical_quarter[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:mossy_red_sandstone_vertical_quarter[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:mossy_red_sandstone_vertical_quarter[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:mossy_red_sandstone_vertical_quarter[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:mossy_red_sandstone_vertical_quarter[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:mossy_red_sandstone_vertical_quarter[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:mossy_red_sandstone_vertical_slab[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:mossy_red_sandstone_vertical_slab[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:mossy_red_sandstone_vertical_slab[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:mossy_red_sandstone_vertical_slab[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:mossy_red_sandstone_vertical_slab[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:mossy_red_sandstone_vertical_slab[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:mossy_red_sandstone_vertical_slab[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:mossy_red_sandstone_vertical_slab[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:mossy_red_sandstone_vertical_slab[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:mossy_red_sandstone_vertical_slab[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:mossy_red_sandstone_vertical_slab[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:mossy_red_sandstone_vertical_slab[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:mossy_red_sandstone_vertical_slab[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:mossy_red_sandstone_vertical_slab[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:mossy_red_sandstone_vertical_slab[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:mossy_red_sandstone_vertical_slab[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:mossy_red_sandstone_vertical_slab[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:mossy_red_sandstone_vertical_slab[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:mossy_red_sandstone_vertical_slab[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:mossy_red_sandstone_vertical_slab[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:mossy_red_sandstone_vertical_slab[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:mossy_red_sandstone_vertical_slab[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:mossy_red_sandstone_vertical_slab[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:mossy_red_sandstone_vertical_slab[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:mossy_red_sandstone_vertical_slab[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:mossy_red_sandstone_vertical_slab[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:mossy_red_sandstone_vertical_slab[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:mossy_red_sandstone_vertical_slab[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:mossy_red_sandstone_vertical_slab[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:mossy_red_sandstone_vertical_slab[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:mossy_red_sandstone_vertical_slab[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:mossy_red_sandstone_vertical_slab[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:mossy_red_sandstone_vertical_slab[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:mossy_red_sandstone_vertical_slab[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:mossy_red_sandstone_vertical_slab[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:mossy_red_sandstone_vertical_slab[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:mossy_red_sandstone_vertical_slab[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:mossy_red_sandstone_vertical_slab[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:mossy_red_sandstone_vertical_slab[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:mossy_red_sandstone_vertical_slab[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:mossy_red_sandstone_vertical_slab[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:mossy_red_sandstone_vertical_slab[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:mossy_red_sandstone_vertical_slab[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:mossy_red_sandstone_vertical_slab[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:mossy_red_sandstone_vertical_slab[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:mossy_red_sandstone_vertical_slab[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:mossy_red_sandstone_vertical_slab[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:mossy_red_sandstone_vertical_slab[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:mossy_red_sandstone_vertical_slab[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:mossy_red_sandstone_vertical_slab[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:mossy_red_sandstone_vertical_slab[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:mossy_red_sandstone_vertical_slab[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:mossy_red_sandstone_vertical_slab[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:mossy_red_sandstone_vertical_slab[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:mossy_red_sandstone_vertical_slab[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:mossy_red_sandstone_vertical_slab[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:mossy_red_sandstone_vertical_slab[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:mossy_red_sandstone_vertical_slab[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:mossy_red_sandstone_vertical_slab[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:mossy_red_sandstone_vertical_slab[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:mossy_red_sandstone_vertical_slab[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:mossy_red_sandstone_vertical_slab[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:mossy_red_sandstone_vertical_slab[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:mossy_red_sandstone_vertical_slab[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:mossy_rowan_log[axis=x]
conquest:mossy_rowan_log[axis=y]
conquest:mossy_rowan_log[axis=z]
conquest:mossy_rowan_log_bark[axis=x]
conquest:mossy_rowan_log_bark[axis=y]
conquest:mossy_rowan_log_bark[axis=z]
conquest:mossy_rowan_log_branch[east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:mossy_rowan_log_branch[east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:mossy_rowan_log_branch[east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:mossy_rowan_log_branch[east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:mossy_rowan_log_branch[east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:mossy_rowan_log_branch[east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:mossy_rowan_log_branch[east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:mossy_rowan_log_branch[east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:mossy_rowan_log_branch[east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:mossy_rowan_log_branch[east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:mossy_rowan_log_branch[east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:mossy_rowan_log_branch[east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:mossy_rowan_log_branch[east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:mossy_rowan_log_branch[east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:mossy_rowan_log_branch[east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:mossy_rowan_log_branch[east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:mossy_rowan_log_branch[east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:mossy_rowan_log_branch[east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:mossy_rowan_log_branch[east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:mossy_rowan_log_branch[east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:mossy_rowan_log_branch[east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:mossy_rowan_log_branch[east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:mossy_rowan_log_branch[east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:mossy_rowan_log_branch[east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:mossy_rowan_log_branch[east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:mossy_rowan_log_branch[east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:mossy_rowan_log_branch[east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:mossy_rowan_log_branch[east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:mossy_rowan_log_branch[east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:mossy_rowan_log_branch[east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:mossy_rowan_log_branch[east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:mossy_rowan_log_branch[east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:mossy_rowan_log_branch[east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:mossy_rowan_log_branch[east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:mossy_rowan_log_branch[east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:mossy_rowan_log_branch[east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:mossy_rowan_log_branch[east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:mossy_rowan_log_branch[east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:mossy_rowan_log_branch[east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:mossy_rowan_log_branch[east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:mossy_rowan_log_branch[east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:mossy_rowan_log_branch[east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:mossy_rowan_log_branch[east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:mossy_rowan_log_branch[east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:mossy_rowan_log_branch[east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:mossy_rowan_log_branch[east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:mossy_rowan_log_branch[east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:mossy_rowan_log_branch[east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:mossy_rowan_log_branch[east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:mossy_rowan_log_branch[east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:mossy_rowan_log_branch[east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:mossy_rowan_log_branch[east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:mossy_rowan_log_branch[east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:mossy_rowan_log_branch[east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:mossy_rowan_log_branch[east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:mossy_rowan_log_branch[east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:mossy_rowan_log_branch[east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:mossy_rowan_log_branch[east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:mossy_rowan_log_branch[east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:mossy_rowan_log_branch[east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:mossy_rowan_log_branch[east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:mossy_rowan_log_branch[east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:mossy_rowan_log_branch[east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:mossy_rowan_log_branch[east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:mossy_rowan_log_corner_slab[facing=north,type=top,waterlogged=true]
conquest:mossy_rowan_log_corner_slab[facing=north,type=top,waterlogged=false]
conquest:mossy_rowan_log_corner_slab[facing=north,type=bottom,waterlogged=true]
conquest:mossy_rowan_log_corner_slab[facing=north,type=bottom,waterlogged=false]
conquest:mossy_rowan_log_corner_slab[facing=south,type=top,waterlogged=true]
conquest:mossy_rowan_log_corner_slab[facing=south,type=top,waterlogged=false]
conquest:mossy_rowan_log_corner_slab[facing=south,type=bottom,waterlogged=true]
conquest:mossy_rowan_log_corner_slab[facing=south,type=bottom,waterlogged=false]
conquest:mossy_rowan_log_corner_slab[facing=west,type=top,waterlogged=true]
conquest:mossy_rowan_log_corner_slab[facing=west,type=top,waterlogged=false]
conquest:mossy_rowan_log_corner_slab[facing=west,type=bottom,waterlogged=true]
conquest:mossy_rowan_log_corner_slab[facing=west,type=bottom,waterlogged=false]
conquest:mossy_rowan_log_corner_slab[facing=east,type=top,waterlogged=true]
conquest:mossy_rowan_log_corner_slab[facing=east,type=top,waterlogged=false]
conquest:mossy_rowan_log_corner_slab[facing=east,type=bottom,waterlogged=true]
conquest:mossy_rowan_log_corner_slab[facing=east,type=bottom,waterlogged=false]
conquest:mossy_rowan_log_eighth_slab[facing=north,type=top,waterlogged=true]
conquest:mossy_rowan_log_eighth_slab[facing=north,type=top,waterlogged=false]
conquest:mossy_rowan_log_eighth_slab[facing=north,type=bottom,waterlogged=true]
conquest:mossy_rowan_log_eighth_slab[facing=north,type=bottom,waterlogged=false]
conquest:mossy_rowan_log_eighth_slab[facing=south,type=top,waterlogged=true]
conquest:mossy_rowan_log_eighth_slab[facing=south,type=top,waterlogged=false]
conquest:mossy_rowan_log_eighth_slab[facing=south,type=bottom,waterlogged=true]
conquest:mossy_rowan_log_eighth_slab[facing=south,type=bottom,waterlogged=false]
conquest:mossy_rowan_log_eighth_slab[facing=west,type=top,waterlogged=true]
conquest:mossy_rowan_log_eighth_slab[facing=west,type=top,waterlogged=false]
conquest:mossy_rowan_log_eighth_slab[facing=west,type=bottom,waterlogged=true]
conquest:mossy_rowan_log_eighth_slab[facing=west,type=bottom,waterlogged=false]
conquest:mossy_rowan_log_eighth_slab[facing=east,type=top,waterlogged=true]
conquest:mossy_rowan_log_eighth_slab[facing=east,type=top,waterlogged=false]
conquest:mossy_rowan_log_eighth_slab[facing=east,type=bottom,waterlogged=true]
conquest:mossy_rowan_log_eighth_slab[facing=east,type=bottom,waterlogged=false]
conquest:mossy_rowan_log_large_branch[east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:mossy_rowan_log_large_branch[east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:mossy_rowan_log_large_branch[east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:mossy_rowan_log_large_branch[east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:mossy_rowan_log_large_branch[east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:mossy_rowan_log_large_branch[east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:mossy_rowan_log_large_branch[east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:mossy_rowan_log_large_branch[east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:mossy_rowan_log_large_branch[east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:mossy_rowan_log_large_branch[east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:mossy_rowan_log_large_branch[east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:mossy_rowan_log_large_branch[east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:mossy_rowan_log_large_branch[east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:mossy_rowan_log_large_branch[east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:mossy_rowan_log_large_branch[east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:mossy_rowan_log_large_branch[east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:mossy_rowan_log_large_branch[east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:mossy_rowan_log_large_branch[east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:mossy_rowan_log_large_branch[east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:mossy_rowan_log_large_branch[east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:mossy_rowan_log_large_branch[east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:mossy_rowan_log_large_branch[east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:mossy_rowan_log_large_branch[east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:mossy_rowan_log_large_branch[east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:mossy_rowan_log_large_branch[east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:mossy_rowan_log_large_branch[east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:mossy_rowan_log_large_branch[east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:mossy_rowan_log_large_branch[east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:mossy_rowan_log_large_branch[east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:mossy_rowan_log_large_branch[east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:mossy_rowan_log_large_branch[east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:mossy_rowan_log_large_branch[east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:mossy_rowan_log_large_branch[east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:mossy_rowan_log_large_branch[east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:mossy_rowan_log_large_branch[east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:mossy_rowan_log_large_branch[east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:mossy_rowan_log_large_branch[east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:mossy_rowan_log_large_branch[east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:mossy_rowan_log_large_branch[east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:mossy_rowan_log_large_branch[east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:mossy_rowan_log_large_branch[east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:mossy_rowan_log_large_branch[east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:mossy_rowan_log_large_branch[east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:mossy_rowan_log_large_branch[east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:mossy_rowan_log_large_branch[east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:mossy_rowan_log_large_branch[east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:mossy_rowan_log_large_branch[east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:mossy_rowan_log_large_branch[east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:mossy_rowan_log_large_branch[east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:mossy_rowan_log_large_branch[east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:mossy_rowan_log_large_branch[east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:mossy_rowan_log_large_branch[east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:mossy_rowan_log_large_branch[east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:mossy_rowan_log_large_branch[east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:mossy_rowan_log_large_branch[east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:mossy_rowan_log_large_branch[east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:mossy_rowan_log_large_branch[east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:mossy_rowan_log_large_branch[east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:mossy_rowan_log_large_branch[east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:mossy_rowan_log_large_branch[east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:mossy_rowan_log_large_branch[east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:mossy_rowan_log_large_branch[east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:mossy_rowan_log_large_branch[east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:mossy_rowan_log_large_branch[east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:mossy_rowan_log_pillar[layer=1,waterlogged=true]
conquest:mossy_rowan_log_pillar[layer=1,waterlogged=false]
conquest:mossy_rowan_log_pillar[layer=2,waterlogged=true]
conquest:mossy_rowan_log_pillar[layer=2,waterlogged=false]
conquest:mossy_rowan_log_pillar[layer=3,waterlogged=true]
conquest:mossy_rowan_log_pillar[layer=3,waterlogged=false]
conquest:mossy_rowan_log_pillar[layer=4,waterlogged=true]
conquest:mossy_rowan_log_pillar[layer=4,waterlogged=false]
conquest:mossy_rowan_log_pillar[layer=5,waterlogged=true]
conquest:mossy_rowan_log_pillar[layer=5,waterlogged=false]
conquest:mossy_rowan_log_quarter_slab[facing=north,layer=1,type=top,waterlogged=true]
conquest:mossy_rowan_log_quarter_slab[facing=north,layer=1,type=top,waterlogged=false]
conquest:mossy_rowan_log_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=true]
conquest:mossy_rowan_log_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=false]
conquest:mossy_rowan_log_quarter_slab[facing=north,layer=2,type=top,waterlogged=true]
conquest:mossy_rowan_log_quarter_slab[facing=north,layer=2,type=top,waterlogged=false]
conquest:mossy_rowan_log_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=true]
conquest:mossy_rowan_log_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=false]
conquest:mossy_rowan_log_quarter_slab[facing=north,layer=3,type=top,waterlogged=true]
conquest:mossy_rowan_log_quarter_slab[facing=north,layer=3,type=top,waterlogged=false]
conquest:mossy_rowan_log_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=true]
conquest:mossy_rowan_log_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=false]
conquest:mossy_rowan_log_quarter_slab[facing=south,layer=1,type=top,waterlogged=true]
conquest:mossy_rowan_log_quarter_slab[facing=south,layer=1,type=top,waterlogged=false]
conquest:mossy_rowan_log_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=true]
conquest:mossy_rowan_log_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=false]
conquest:mossy_rowan_log_quarter_slab[facing=south,layer=2,type=top,waterlogged=true]
conquest:mossy_rowan_log_quarter_slab[facing=south,layer=2,type=top,waterlogged=false]
conquest:mossy_rowan_log_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=true]
conquest:mossy_rowan_log_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=false]
conquest:mossy_rowan_log_quarter_slab[facing=south,layer=3,type=top,waterlogged=true]
conquest:mossy_rowan_log_quarter_slab[facing=south,layer=3,type=top,waterlogged=false]
conquest:mossy_rowan_log_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=true]
conquest:mossy_rowan_log_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=false]
conquest:mossy_rowan_log_quarter_slab[facing=west,layer=1,type=top,waterlogged=true]
conquest:mossy_rowan_log_quarter_slab[facing=west,layer=1,type=top,waterlogged=false]
conquest:mossy_rowan_log_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=true]
conquest:mossy_rowan_log_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=false]
conquest:mossy_rowan_log_quarter_slab[facing=west,layer=2,type=top,waterlogged=true]
conquest:mossy_rowan_log_quarter_slab[facing=west,layer=2,type=top,waterlogged=false]
conquest:mossy_rowan_log_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=true]
conquest:mossy_rowan_log_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=false]
conquest:mossy_rowan_log_quarter_slab[facing=west,layer=3,type=top,waterlogged=true]
conquest:mossy_rowan_log_quarter_slab[facing=west,layer=3,type=top,waterlogged=false]
conquest:mossy_rowan_log_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=true]
conquest:mossy_rowan_log_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=false]
conquest:mossy_rowan_log_quarter_slab[facing=east,layer=1,type=top,waterlogged=true]
conquest:mossy_rowan_log_quarter_slab[facing=east,layer=1,type=top,waterlogged=false]
conquest:mossy_rowan_log_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=true]
conquest:mossy_rowan_log_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=false]
conquest:mossy_rowan_log_quarter_slab[facing=east,layer=2,type=top,waterlogged=true]
conquest:mossy_rowan_log_quarter_slab[facing=east,layer=2,type=top,waterlogged=false]
conquest:mossy_rowan_log_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=true]
conquest:mossy_rowan_log_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=false]
conquest:mossy_rowan_log_quarter_slab[facing=east,layer=3,type=top,waterlogged=true]
conquest:mossy_rowan_log_quarter_slab[facing=east,layer=3,type=top,waterlogged=false]
conquest:mossy_rowan_log_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=true]
conquest:mossy_rowan_log_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=false]
conquest:mossy_rowan_log_slab[layer=1,type=top,waterlogged=true]
conquest:mossy_rowan_log_slab[layer=1,type=top,waterlogged=false]
conquest:mossy_rowan_log_slab[layer=1,type=bottom,waterlogged=true]
conquest:mossy_rowan_log_slab[layer=1,type=bottom,waterlogged=false]
conquest:mossy_rowan_log_slab[layer=2,type=top,waterlogged=true]
conquest:mossy_rowan_log_slab[layer=2,type=top,waterlogged=false]
conquest:mossy_rowan_log_slab[layer=2,type=bottom,waterlogged=true]
conquest:mossy_rowan_log_slab[layer=2,type=bottom,waterlogged=false]
conquest:mossy_rowan_log_slab[layer=3,type=top,waterlogged=true]
conquest:mossy_rowan_log_slab[layer=3,type=top,waterlogged=false]
conquest:mossy_rowan_log_slab[layer=3,type=bottom,waterlogged=true]
conquest:mossy_rowan_log_slab[layer=3,type=bottom,waterlogged=false]
conquest:mossy_rowan_log_slab[layer=4,type=top,waterlogged=true]
conquest:mossy_rowan_log_slab[layer=4,type=top,waterlogged=false]
conquest:mossy_rowan_log_slab[layer=4,type=bottom,waterlogged=true]
conquest:mossy_rowan_log_slab[layer=4,type=bottom,waterlogged=false]
conquest:mossy_rowan_log_small_branch[east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:mossy_rowan_log_small_branch[east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:mossy_rowan_log_small_branch[east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:mossy_rowan_log_small_branch[east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:mossy_rowan_log_small_branch[east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:mossy_rowan_log_small_branch[east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:mossy_rowan_log_small_branch[east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:mossy_rowan_log_small_branch[east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:mossy_rowan_log_small_branch[east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:mossy_rowan_log_small_branch[east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:mossy_rowan_log_small_branch[east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:mossy_rowan_log_small_branch[east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:mossy_rowan_log_small_branch[east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:mossy_rowan_log_small_branch[east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:mossy_rowan_log_small_branch[east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:mossy_rowan_log_small_branch[east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:mossy_rowan_log_small_branch[east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:mossy_rowan_log_small_branch[east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:mossy_rowan_log_small_branch[east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:mossy_rowan_log_small_branch[east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:mossy_rowan_log_small_branch[east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:mossy_rowan_log_small_branch[east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:mossy_rowan_log_small_branch[east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:mossy_rowan_log_small_branch[east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:mossy_rowan_log_small_branch[east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:mossy_rowan_log_small_branch[east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:mossy_rowan_log_small_branch[east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:mossy_rowan_log_small_branch[east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:mossy_rowan_log_small_branch[east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:mossy_rowan_log_small_branch[east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:mossy_rowan_log_small_branch[east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:mossy_rowan_log_small_branch[east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:mossy_rowan_log_small_branch[east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:mossy_rowan_log_small_branch[east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:mossy_rowan_log_small_branch[east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:mossy_rowan_log_small_branch[east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:mossy_rowan_log_small_branch[east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:mossy_rowan_log_small_branch[east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:mossy_rowan_log_small_branch[east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:mossy_rowan_log_small_branch[east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:mossy_rowan_log_small_branch[east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:mossy_rowan_log_small_branch[east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:mossy_rowan_log_small_branch[east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:mossy_rowan_log_small_branch[east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:mossy_rowan_log_small_branch[east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:mossy_rowan_log_small_branch[east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:mossy_rowan_log_small_branch[east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:mossy_rowan_log_small_branch[east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:mossy_rowan_log_small_branch[east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:mossy_rowan_log_small_branch[east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:mossy_rowan_log_small_branch[east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:mossy_rowan_log_small_branch[east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:mossy_rowan_log_small_branch[east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:mossy_rowan_log_small_branch[east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:mossy_rowan_log_small_branch[east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:mossy_rowan_log_small_branch[east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:mossy_rowan_log_small_branch[east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:mossy_rowan_log_small_branch[east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:mossy_rowan_log_small_branch[east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:mossy_rowan_log_small_branch[east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:mossy_rowan_log_small_branch[east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:mossy_rowan_log_small_branch[east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:mossy_rowan_log_small_branch[east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:mossy_rowan_log_small_branch[east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:mossy_rowan_log_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:mossy_rowan_log_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:mossy_rowan_log_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:mossy_rowan_log_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:mossy_rowan_log_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:mossy_rowan_log_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:mossy_rowan_log_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:mossy_rowan_log_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:mossy_rowan_log_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:mossy_rowan_log_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:mossy_rowan_log_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:mossy_rowan_log_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:mossy_rowan_log_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:mossy_rowan_log_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:mossy_rowan_log_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:mossy_rowan_log_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:mossy_rowan_log_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:mossy_rowan_log_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:mossy_rowan_log_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:mossy_rowan_log_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:mossy_rowan_log_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:mossy_rowan_log_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:mossy_rowan_log_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:mossy_rowan_log_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:mossy_rowan_log_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:mossy_rowan_log_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:mossy_rowan_log_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:mossy_rowan_log_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:mossy_rowan_log_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:mossy_rowan_log_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:mossy_rowan_log_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:mossy_rowan_log_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:mossy_rowan_log_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:mossy_rowan_log_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:mossy_rowan_log_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:mossy_rowan_log_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:mossy_rowan_log_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:mossy_rowan_log_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:mossy_rowan_log_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:mossy_rowan_log_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:mossy_rowan_log_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:mossy_rowan_log_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:mossy_rowan_log_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:mossy_rowan_log_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:mossy_rowan_log_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:mossy_rowan_log_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:mossy_rowan_log_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:mossy_rowan_log_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:mossy_rowan_log_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:mossy_rowan_log_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:mossy_rowan_log_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:mossy_rowan_log_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:mossy_rowan_log_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:mossy_rowan_log_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:mossy_rowan_log_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:mossy_rowan_log_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:mossy_rowan_log_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:mossy_rowan_log_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:mossy_rowan_log_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:mossy_rowan_log_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:mossy_rowan_log_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:mossy_rowan_log_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:mossy_rowan_log_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:mossy_rowan_log_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:mossy_rowan_log_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:mossy_rowan_log_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:mossy_rowan_log_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:mossy_rowan_log_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:mossy_rowan_log_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:mossy_rowan_log_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:mossy_rowan_log_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:mossy_rowan_log_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:mossy_rowan_log_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:mossy_rowan_log_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:mossy_rowan_log_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:mossy_rowan_log_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:mossy_rowan_log_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:mossy_rowan_log_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:mossy_rowan_log_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:mossy_rowan_log_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:mossy_rowan_log_stump[down=true,layer=1,waterlogged=true]
conquest:mossy_rowan_log_stump[down=true,layer=1,waterlogged=false]
conquest:mossy_rowan_log_stump[down=true,layer=2,waterlogged=true]
conquest:mossy_rowan_log_stump[down=true,layer=2,waterlogged=false]
conquest:mossy_rowan_log_stump[down=true,layer=3,waterlogged=true]
conquest:mossy_rowan_log_stump[down=true,layer=3,waterlogged=false]
conquest:mossy_rowan_log_stump[down=true,layer=4,waterlogged=true]
conquest:mossy_rowan_log_stump[down=true,layer=4,waterlogged=false]
conquest:mossy_rowan_log_stump[down=true,layer=5,waterlogged=true]
conquest:mossy_rowan_log_stump[down=true,layer=5,waterlogged=false]
conquest:mossy_rowan_log_stump[down=false,layer=1,waterlogged=true]
conquest:mossy_rowan_log_stump[down=false,layer=1,waterlogged=false]
conquest:mossy_rowan_log_stump[down=false,layer=2,waterlogged=true]
conquest:mossy_rowan_log_stump[down=false,layer=2,waterlogged=false]
conquest:mossy_rowan_log_stump[down=false,layer=3,waterlogged=true]
conquest:mossy_rowan_log_stump[down=false,layer=3,waterlogged=false]
conquest:mossy_rowan_log_stump[down=false,layer=4,waterlogged=true]
conquest:mossy_rowan_log_stump[down=false,layer=4,waterlogged=false]
conquest:mossy_rowan_log_stump[down=false,layer=5,waterlogged=true]
conquest:mossy_rowan_log_stump[down=false,layer=5,waterlogged=false]
conquest:mossy_rowan_log_vertical_corner[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:mossy_rowan_log_vertical_corner[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:mossy_rowan_log_vertical_corner[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:mossy_rowan_log_vertical_corner[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:mossy_rowan_log_vertical_corner[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:mossy_rowan_log_vertical_corner[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:mossy_rowan_log_vertical_corner[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:mossy_rowan_log_vertical_corner[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:mossy_rowan_log_vertical_corner[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:mossy_rowan_log_vertical_corner[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:mossy_rowan_log_vertical_corner[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:mossy_rowan_log_vertical_corner[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:mossy_rowan_log_vertical_corner[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:mossy_rowan_log_vertical_corner[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:mossy_rowan_log_vertical_corner[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:mossy_rowan_log_vertical_corner[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:mossy_rowan_log_vertical_corner[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:mossy_rowan_log_vertical_corner[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:mossy_rowan_log_vertical_corner[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:mossy_rowan_log_vertical_corner[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:mossy_rowan_log_vertical_corner[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:mossy_rowan_log_vertical_corner[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:mossy_rowan_log_vertical_corner[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:mossy_rowan_log_vertical_corner[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:mossy_rowan_log_vertical_corner[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:mossy_rowan_log_vertical_corner[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:mossy_rowan_log_vertical_corner[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:mossy_rowan_log_vertical_corner[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:mossy_rowan_log_vertical_corner[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:mossy_rowan_log_vertical_corner[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:mossy_rowan_log_vertical_corner[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:mossy_rowan_log_vertical_corner[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:mossy_rowan_log_vertical_corner[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:mossy_rowan_log_vertical_corner[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:mossy_rowan_log_vertical_corner[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:mossy_rowan_log_vertical_corner[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:mossy_rowan_log_vertical_corner[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:mossy_rowan_log_vertical_corner[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:mossy_rowan_log_vertical_corner[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:mossy_rowan_log_vertical_corner[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:mossy_rowan_log_vertical_corner[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:mossy_rowan_log_vertical_corner[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:mossy_rowan_log_vertical_corner[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:mossy_rowan_log_vertical_corner[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:mossy_rowan_log_vertical_corner[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:mossy_rowan_log_vertical_corner[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:mossy_rowan_log_vertical_corner[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:mossy_rowan_log_vertical_corner[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:mossy_rowan_log_vertical_corner[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:mossy_rowan_log_vertical_corner[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:mossy_rowan_log_vertical_corner[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:mossy_rowan_log_vertical_corner[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:mossy_rowan_log_vertical_corner[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:mossy_rowan_log_vertical_corner[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:mossy_rowan_log_vertical_corner[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:mossy_rowan_log_vertical_corner[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:mossy_rowan_log_vertical_corner[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:mossy_rowan_log_vertical_corner[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:mossy_rowan_log_vertical_corner[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:mossy_rowan_log_vertical_corner[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:mossy_rowan_log_vertical_corner[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:mossy_rowan_log_vertical_corner[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:mossy_rowan_log_vertical_corner[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:mossy_rowan_log_vertical_corner[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:mossy_rowan_log_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:mossy_rowan_log_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:mossy_rowan_log_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:mossy_rowan_log_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:mossy_rowan_log_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:mossy_rowan_log_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:mossy_rowan_log_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:mossy_rowan_log_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:mossy_rowan_log_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:mossy_rowan_log_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:mossy_rowan_log_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:mossy_rowan_log_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:mossy_rowan_log_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:mossy_rowan_log_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:mossy_rowan_log_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:mossy_rowan_log_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:mossy_rowan_log_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:mossy_rowan_log_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:mossy_rowan_log_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:mossy_rowan_log_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:mossy_rowan_log_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:mossy_rowan_log_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:mossy_rowan_log_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:mossy_rowan_log_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:mossy_rowan_log_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:mossy_rowan_log_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:mossy_rowan_log_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:mossy_rowan_log_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:mossy_rowan_log_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:mossy_rowan_log_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:mossy_rowan_log_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:mossy_rowan_log_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:mossy_rowan_log_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:mossy_rowan_log_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:mossy_rowan_log_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:mossy_rowan_log_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:mossy_rowan_log_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:mossy_rowan_log_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:mossy_rowan_log_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:mossy_rowan_log_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:mossy_rowan_log_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:mossy_rowan_log_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:mossy_rowan_log_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:mossy_rowan_log_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:mossy_rowan_log_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:mossy_rowan_log_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:mossy_rowan_log_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:mossy_rowan_log_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:mossy_rowan_log_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:mossy_rowan_log_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:mossy_rowan_log_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:mossy_rowan_log_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:mossy_rowan_log_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:mossy_rowan_log_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:mossy_rowan_log_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:mossy_rowan_log_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:mossy_rowan_log_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:mossy_rowan_log_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:mossy_rowan_log_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:mossy_rowan_log_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:mossy_rowan_log_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:mossy_rowan_log_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:mossy_rowan_log_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:mossy_rowan_log_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:mossy_rowan_log_vertical_quarter[down=true,extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:mossy_rowan_log_vertical_quarter[down=true,extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:mossy_rowan_log_vertical_quarter[down=true,extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:mossy_rowan_log_vertical_quarter[down=true,extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:mossy_rowan_log_vertical_quarter[down=true,extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:mossy_rowan_log_vertical_quarter[down=true,extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:mossy_rowan_log_vertical_quarter[down=true,extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:mossy_rowan_log_vertical_quarter[down=true,extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:mossy_rowan_log_vertical_quarter[down=true,extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:mossy_rowan_log_vertical_quarter[down=true,extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:mossy_rowan_log_vertical_quarter[down=true,extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:mossy_rowan_log_vertical_quarter[down=true,extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:mossy_rowan_log_vertical_quarter[down=true,extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:mossy_rowan_log_vertical_quarter[down=true,extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:mossy_rowan_log_vertical_quarter[down=true,extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:mossy_rowan_log_vertical_quarter[down=true,extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:mossy_rowan_log_vertical_quarter[down=true,extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:mossy_rowan_log_vertical_quarter[down=true,extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:mossy_rowan_log_vertical_quarter[down=true,extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:mossy_rowan_log_vertical_quarter[down=true,extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:mossy_rowan_log_vertical_quarter[down=true,extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:mossy_rowan_log_vertical_quarter[down=true,extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:mossy_rowan_log_vertical_quarter[down=true,extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:mossy_rowan_log_vertical_quarter[down=true,extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:mossy_rowan_log_vertical_quarter[down=true,extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:mossy_rowan_log_vertical_quarter[down=true,extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:mossy_rowan_log_vertical_quarter[down=true,extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:mossy_rowan_log_vertical_quarter[down=true,extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:mossy_rowan_log_vertical_quarter[down=true,extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:mossy_rowan_log_vertical_quarter[down=true,extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:mossy_rowan_log_vertical_quarter[down=true,extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:mossy_rowan_log_vertical_quarter[down=true,extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:mossy_rowan_log_vertical_quarter[down=true,extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:mossy_rowan_log_vertical_quarter[down=true,extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:mossy_rowan_log_vertical_quarter[down=true,extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:mossy_rowan_log_vertical_quarter[down=true,extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:mossy_rowan_log_vertical_quarter[down=true,extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:mossy_rowan_log_vertical_quarter[down=true,extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:mossy_rowan_log_vertical_quarter[down=true,extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:mossy_rowan_log_vertical_quarter[down=true,extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:mossy_rowan_log_vertical_quarter[down=true,extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:mossy_rowan_log_vertical_quarter[down=true,extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:mossy_rowan_log_vertical_quarter[down=true,extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:mossy_rowan_log_vertical_quarter[down=true,extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:mossy_rowan_log_vertical_quarter[down=true,extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:mossy_rowan_log_vertical_quarter[down=true,extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:mossy_rowan_log_vertical_quarter[down=true,extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:mossy_rowan_log_vertical_quarter[down=true,extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:mossy_rowan_log_vertical_quarter[down=true,extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:mossy_rowan_log_vertical_quarter[down=true,extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:mossy_rowan_log_vertical_quarter[down=true,extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:mossy_rowan_log_vertical_quarter[down=true,extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:mossy_rowan_log_vertical_quarter[down=true,extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:mossy_rowan_log_vertical_quarter[down=true,extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:mossy_rowan_log_vertical_quarter[down=true,extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:mossy_rowan_log_vertical_quarter[down=true,extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:mossy_rowan_log_vertical_quarter[down=true,extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:mossy_rowan_log_vertical_quarter[down=true,extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:mossy_rowan_log_vertical_quarter[down=true,extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:mossy_rowan_log_vertical_quarter[down=true,extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:mossy_rowan_log_vertical_quarter[down=true,extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:mossy_rowan_log_vertical_quarter[down=true,extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:mossy_rowan_log_vertical_quarter[down=true,extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:mossy_rowan_log_vertical_quarter[down=true,extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:mossy_rowan_log_vertical_quarter[down=false,extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:mossy_rowan_log_vertical_quarter[down=false,extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:mossy_rowan_log_vertical_quarter[down=false,extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:mossy_rowan_log_vertical_quarter[down=false,extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:mossy_rowan_log_vertical_quarter[down=false,extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:mossy_rowan_log_vertical_quarter[down=false,extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:mossy_rowan_log_vertical_quarter[down=false,extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:mossy_rowan_log_vertical_quarter[down=false,extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:mossy_rowan_log_vertical_quarter[down=false,extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:mossy_rowan_log_vertical_quarter[down=false,extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:mossy_rowan_log_vertical_quarter[down=false,extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:mossy_rowan_log_vertical_quarter[down=false,extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:mossy_rowan_log_vertical_quarter[down=false,extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:mossy_rowan_log_vertical_quarter[down=false,extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:mossy_rowan_log_vertical_quarter[down=false,extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:mossy_rowan_log_vertical_quarter[down=false,extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:mossy_rowan_log_vertical_quarter[down=false,extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:mossy_rowan_log_vertical_quarter[down=false,extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:mossy_rowan_log_vertical_quarter[down=false,extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:mossy_rowan_log_vertical_quarter[down=false,extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:mossy_rowan_log_vertical_quarter[down=false,extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:mossy_rowan_log_vertical_quarter[down=false,extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:mossy_rowan_log_vertical_quarter[down=false,extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:mossy_rowan_log_vertical_quarter[down=false,extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:mossy_rowan_log_vertical_quarter[down=false,extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:mossy_rowan_log_vertical_quarter[down=false,extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:mossy_rowan_log_vertical_quarter[down=false,extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:mossy_rowan_log_vertical_quarter[down=false,extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:mossy_rowan_log_vertical_quarter[down=false,extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:mossy_rowan_log_vertical_quarter[down=false,extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:mossy_rowan_log_vertical_quarter[down=false,extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:mossy_rowan_log_vertical_quarter[down=false,extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:mossy_rowan_log_vertical_quarter[down=false,extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:mossy_rowan_log_vertical_quarter[down=false,extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:mossy_rowan_log_vertical_quarter[down=false,extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:mossy_rowan_log_vertical_quarter[down=false,extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:mossy_rowan_log_vertical_quarter[down=false,extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:mossy_rowan_log_vertical_quarter[down=false,extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:mossy_rowan_log_vertical_quarter[down=false,extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:mossy_rowan_log_vertical_quarter[down=false,extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:mossy_rowan_log_vertical_quarter[down=false,extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:mossy_rowan_log_vertical_quarter[down=false,extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:mossy_rowan_log_vertical_quarter[down=false,extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:mossy_rowan_log_vertical_quarter[down=false,extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:mossy_rowan_log_vertical_quarter[down=false,extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:mossy_rowan_log_vertical_quarter[down=false,extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:mossy_rowan_log_vertical_quarter[down=false,extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:mossy_rowan_log_vertical_quarter[down=false,extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:mossy_rowan_log_vertical_quarter[down=false,extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:mossy_rowan_log_vertical_quarter[down=false,extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:mossy_rowan_log_vertical_quarter[down=false,extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:mossy_rowan_log_vertical_quarter[down=false,extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:mossy_rowan_log_vertical_quarter[down=false,extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:mossy_rowan_log_vertical_quarter[down=false,extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:mossy_rowan_log_vertical_quarter[down=false,extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:mossy_rowan_log_vertical_quarter[down=false,extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:mossy_rowan_log_vertical_quarter[down=false,extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:mossy_rowan_log_vertical_quarter[down=false,extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:mossy_rowan_log_vertical_quarter[down=false,extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:mossy_rowan_log_vertical_quarter[down=false,extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:mossy_rowan_log_vertical_quarter[down=false,extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:mossy_rowan_log_vertical_quarter[down=false,extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:mossy_rowan_log_vertical_quarter[down=false,extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:mossy_rowan_log_vertical_quarter[down=false,extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:mossy_rowan_log_vertical_slab[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:mossy_rowan_log_vertical_slab[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:mossy_rowan_log_vertical_slab[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:mossy_rowan_log_vertical_slab[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:mossy_rowan_log_vertical_slab[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:mossy_rowan_log_vertical_slab[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:mossy_rowan_log_vertical_slab[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:mossy_rowan_log_vertical_slab[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:mossy_rowan_log_vertical_slab[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:mossy_rowan_log_vertical_slab[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:mossy_rowan_log_vertical_slab[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:mossy_rowan_log_vertical_slab[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:mossy_rowan_log_vertical_slab[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:mossy_rowan_log_vertical_slab[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:mossy_rowan_log_vertical_slab[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:mossy_rowan_log_vertical_slab[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:mossy_rowan_log_vertical_slab[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:mossy_rowan_log_vertical_slab[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:mossy_rowan_log_vertical_slab[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:mossy_rowan_log_vertical_slab[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:mossy_rowan_log_vertical_slab[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:mossy_rowan_log_vertical_slab[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:mossy_rowan_log_vertical_slab[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:mossy_rowan_log_vertical_slab[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:mossy_rowan_log_vertical_slab[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:mossy_rowan_log_vertical_slab[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:mossy_rowan_log_vertical_slab[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:mossy_rowan_log_vertical_slab[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:mossy_rowan_log_vertical_slab[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:mossy_rowan_log_vertical_slab[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:mossy_rowan_log_vertical_slab[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:mossy_rowan_log_vertical_slab[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:mossy_rowan_log_vertical_slab[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:mossy_rowan_log_vertical_slab[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:mossy_rowan_log_vertical_slab[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:mossy_rowan_log_vertical_slab[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:mossy_rowan_log_vertical_slab[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:mossy_rowan_log_vertical_slab[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:mossy_rowan_log_vertical_slab[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:mossy_rowan_log_vertical_slab[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:mossy_rowan_log_vertical_slab[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:mossy_rowan_log_vertical_slab[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:mossy_rowan_log_vertical_slab[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:mossy_rowan_log_vertical_slab[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:mossy_rowan_log_vertical_slab[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:mossy_rowan_log_vertical_slab[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:mossy_rowan_log_vertical_slab[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:mossy_rowan_log_vertical_slab[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:mossy_rowan_log_vertical_slab[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:mossy_rowan_log_vertical_slab[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:mossy_rowan_log_vertical_slab[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:mossy_rowan_log_vertical_slab[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:mossy_rowan_log_vertical_slab[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:mossy_rowan_log_vertical_slab[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:mossy_rowan_log_vertical_slab[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:mossy_rowan_log_vertical_slab[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:mossy_rowan_log_vertical_slab[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:mossy_rowan_log_vertical_slab[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:mossy_rowan_log_vertical_slab[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:mossy_rowan_log_vertical_slab[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:mossy_rowan_log_vertical_slab[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:mossy_rowan_log_vertical_slab[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:mossy_rowan_log_vertical_slab[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:mossy_rowan_log_vertical_slab[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:mossy_sandstone
conquest:mossy_sandstone_arrowslit[facing=north,waterlogged=true]
conquest:mossy_sandstone_arrowslit[facing=north,waterlogged=false]
conquest:mossy_sandstone_arrowslit[facing=south,waterlogged=true]
conquest:mossy_sandstone_arrowslit[facing=south,waterlogged=false]
conquest:mossy_sandstone_arrowslit[facing=west,waterlogged=true]
conquest:mossy_sandstone_arrowslit[facing=west,waterlogged=false]
conquest:mossy_sandstone_arrowslit[facing=east,waterlogged=true]
conquest:mossy_sandstone_arrowslit[facing=east,waterlogged=false]
conquest:mossy_sandstone_balustrade[axis=x,waterlogged=true]
conquest:mossy_sandstone_balustrade[axis=x,waterlogged=false]
conquest:mossy_sandstone_balustrade[axis=y,waterlogged=true]
conquest:mossy_sandstone_balustrade[axis=y,waterlogged=false]
conquest:mossy_sandstone_balustrade[axis=z,waterlogged=true]
conquest:mossy_sandstone_balustrade[axis=z,waterlogged=false]
conquest:mossy_sandstone_capital[facing=flat,type=top,waterlogged=true]
conquest:mossy_sandstone_capital[facing=flat,type=top,waterlogged=false]
conquest:mossy_sandstone_capital[facing=flat,type=bottom,waterlogged=true]
conquest:mossy_sandstone_capital[facing=flat,type=bottom,waterlogged=false]
conquest:mossy_sandstone_capital[facing=north,type=top,waterlogged=true]
conquest:mossy_sandstone_capital[facing=north,type=top,waterlogged=false]
conquest:mossy_sandstone_capital[facing=north,type=bottom,waterlogged=true]
conquest:mossy_sandstone_capital[facing=north,type=bottom,waterlogged=false]
conquest:mossy_sandstone_capital[facing=south,type=top,waterlogged=true]
conquest:mossy_sandstone_capital[facing=south,type=top,waterlogged=false]
conquest:mossy_sandstone_capital[facing=south,type=bottom,waterlogged=true]
conquest:mossy_sandstone_capital[facing=south,type=bottom,waterlogged=false]
conquest:mossy_sandstone_capital[facing=east,type=top,waterlogged=true]
conquest:mossy_sandstone_capital[facing=east,type=top,waterlogged=false]
conquest:mossy_sandstone_capital[facing=east,type=bottom,waterlogged=true]
conquest:mossy_sandstone_capital[facing=east,type=bottom,waterlogged=false]
conquest:mossy_sandstone_capital[facing=west,type=top,waterlogged=true]
conquest:mossy_sandstone_capital[facing=west,type=top,waterlogged=false]
conquest:mossy_sandstone_capital[facing=west,type=bottom,waterlogged=true]
conquest:mossy_sandstone_capital[facing=west,type=bottom,waterlogged=false]
conquest:mossy_sandstone_corner_slab[facing=north,type=top,waterlogged=true]
conquest:mossy_sandstone_corner_slab[facing=north,type=top,waterlogged=false]
conquest:mossy_sandstone_corner_slab[facing=north,type=bottom,waterlogged=true]
conquest:mossy_sandstone_corner_slab[facing=north,type=bottom,waterlogged=false]
conquest:mossy_sandstone_corner_slab[facing=south,type=top,waterlogged=true]
conquest:mossy_sandstone_corner_slab[facing=south,type=top,waterlogged=false]
conquest:mossy_sandstone_corner_slab[facing=south,type=bottom,waterlogged=true]
conquest:mossy_sandstone_corner_slab[facing=south,type=bottom,waterlogged=false]
conquest:mossy_sandstone_corner_slab[facing=west,type=top,waterlogged=true]
conquest:mossy_sandstone_corner_slab[facing=west,type=top,waterlogged=false]
conquest:mossy_sandstone_corner_slab[facing=west,type=bottom,waterlogged=true]
conquest:mossy_sandstone_corner_slab[facing=west,type=bottom,waterlogged=false]
conquest:mossy_sandstone_corner_slab[facing=east,type=top,waterlogged=true]
conquest:mossy_sandstone_corner_slab[facing=east,type=top,waterlogged=false]
conquest:mossy_sandstone_corner_slab[facing=east,type=bottom,waterlogged=true]
conquest:mossy_sandstone_corner_slab[facing=east,type=bottom,waterlogged=false]
conquest:mossy_sandstone_debris
conquest:mossy_sandstone_debris_layer[layers=1,waterlogged=true]
conquest:mossy_sandstone_debris_layer[layers=1,waterlogged=false]
conquest:mossy_sandstone_debris_layer[layers=2,waterlogged=true]
conquest:mossy_sandstone_debris_layer[layers=2,waterlogged=false]
conquest:mossy_sandstone_debris_layer[layers=3,waterlogged=true]
conquest:mossy_sandstone_debris_layer[layers=3,waterlogged=false]
conquest:mossy_sandstone_debris_layer[layers=4,waterlogged=true]
conquest:mossy_sandstone_debris_layer[layers=4,waterlogged=false]
conquest:mossy_sandstone_debris_layer[layers=5,waterlogged=true]
conquest:mossy_sandstone_debris_layer[layers=5,waterlogged=false]
conquest:mossy_sandstone_debris_layer[layers=6,waterlogged=true]
conquest:mossy_sandstone_debris_layer[layers=6,waterlogged=false]
conquest:mossy_sandstone_debris_layer[layers=7,waterlogged=true]
conquest:mossy_sandstone_debris_layer[layers=7,waterlogged=false]
conquest:mossy_sandstone_debris_layer[layers=8,waterlogged=true]
conquest:mossy_sandstone_debris_layer[layers=8,waterlogged=false]
conquest:mossy_sandstone_debris_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:mossy_sandstone_debris_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:mossy_sandstone_debris_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:mossy_sandstone_debris_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:mossy_sandstone_debris_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:mossy_sandstone_debris_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:mossy_sandstone_debris_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:mossy_sandstone_debris_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:mossy_sandstone_debris_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:mossy_sandstone_debris_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:mossy_sandstone_debris_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:mossy_sandstone_debris_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:mossy_sandstone_debris_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:mossy_sandstone_debris_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:mossy_sandstone_debris_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:mossy_sandstone_debris_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:mossy_sandstone_debris_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:mossy_sandstone_debris_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:mossy_sandstone_debris_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:mossy_sandstone_debris_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:mossy_sandstone_debris_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:mossy_sandstone_debris_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:mossy_sandstone_debris_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:mossy_sandstone_debris_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:mossy_sandstone_debris_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:mossy_sandstone_debris_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:mossy_sandstone_debris_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:mossy_sandstone_debris_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:mossy_sandstone_debris_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:mossy_sandstone_debris_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:mossy_sandstone_debris_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:mossy_sandstone_debris_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:mossy_sandstone_debris_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:mossy_sandstone_debris_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:mossy_sandstone_debris_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:mossy_sandstone_debris_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:mossy_sandstone_debris_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:mossy_sandstone_debris_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:mossy_sandstone_debris_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:mossy_sandstone_debris_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:mossy_sandstone_debris_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:mossy_sandstone_debris_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:mossy_sandstone_debris_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:mossy_sandstone_debris_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:mossy_sandstone_debris_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:mossy_sandstone_debris_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:mossy_sandstone_debris_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:mossy_sandstone_debris_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:mossy_sandstone_debris_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:mossy_sandstone_debris_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:mossy_sandstone_debris_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:mossy_sandstone_debris_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:mossy_sandstone_debris_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:mossy_sandstone_debris_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:mossy_sandstone_debris_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:mossy_sandstone_debris_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:mossy_sandstone_debris_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:mossy_sandstone_debris_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:mossy_sandstone_debris_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:mossy_sandstone_debris_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:mossy_sandstone_debris_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:mossy_sandstone_debris_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:mossy_sandstone_debris_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:mossy_sandstone_debris_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:mossy_sandstone_debris_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:mossy_sandstone_debris_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:mossy_sandstone_debris_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:mossy_sandstone_debris_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:mossy_sandstone_debris_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:mossy_sandstone_debris_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:mossy_sandstone_debris_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:mossy_sandstone_debris_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:mossy_sandstone_debris_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:mossy_sandstone_debris_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:mossy_sandstone_debris_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:mossy_sandstone_debris_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:mossy_sandstone_debris_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:mossy_sandstone_debris_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:mossy_sandstone_debris_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:mossy_sandstone_debris_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:mossy_sandstone_eighth_slab[facing=north,type=top,waterlogged=true]
conquest:mossy_sandstone_eighth_slab[facing=north,type=top,waterlogged=false]
conquest:mossy_sandstone_eighth_slab[facing=north,type=bottom,waterlogged=true]
conquest:mossy_sandstone_eighth_slab[facing=north,type=bottom,waterlogged=false]
conquest:mossy_sandstone_eighth_slab[facing=south,type=top,waterlogged=true]
conquest:mossy_sandstone_eighth_slab[facing=south,type=top,waterlogged=false]
conquest:mossy_sandstone_eighth_slab[facing=south,type=bottom,waterlogged=true]
conquest:mossy_sandstone_eighth_slab[facing=south,type=bottom,waterlogged=false]
conquest:mossy_sandstone_eighth_slab[facing=west,type=top,waterlogged=true]
conquest:mossy_sandstone_eighth_slab[facing=west,type=top,waterlogged=false]
conquest:mossy_sandstone_eighth_slab[facing=west,type=bottom,waterlogged=true]
conquest:mossy_sandstone_eighth_slab[facing=west,type=bottom,waterlogged=false]
conquest:mossy_sandstone_eighth_slab[facing=east,type=top,waterlogged=true]
conquest:mossy_sandstone_eighth_slab[facing=east,type=top,waterlogged=false]
conquest:mossy_sandstone_eighth_slab[facing=east,type=bottom,waterlogged=true]
conquest:mossy_sandstone_eighth_slab[facing=east,type=bottom,waterlogged=false]
conquest:mossy_sandstone_pillar[layer=1,waterlogged=true]
conquest:mossy_sandstone_pillar[layer=1,waterlogged=false]
conquest:mossy_sandstone_pillar[layer=2,waterlogged=true]
conquest:mossy_sandstone_pillar[layer=2,waterlogged=false]
conquest:mossy_sandstone_pillar[layer=3,waterlogged=true]
conquest:mossy_sandstone_pillar[layer=3,waterlogged=false]
conquest:mossy_sandstone_quarter_slab[facing=north,layer=1,type=top,waterlogged=true]
conquest:mossy_sandstone_quarter_slab[facing=north,layer=1,type=top,waterlogged=false]
conquest:mossy_sandstone_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=true]
conquest:mossy_sandstone_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=false]
conquest:mossy_sandstone_quarter_slab[facing=north,layer=2,type=top,waterlogged=true]
conquest:mossy_sandstone_quarter_slab[facing=north,layer=2,type=top,waterlogged=false]
conquest:mossy_sandstone_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=true]
conquest:mossy_sandstone_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=false]
conquest:mossy_sandstone_quarter_slab[facing=north,layer=3,type=top,waterlogged=true]
conquest:mossy_sandstone_quarter_slab[facing=north,layer=3,type=top,waterlogged=false]
conquest:mossy_sandstone_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=true]
conquest:mossy_sandstone_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=false]
conquest:mossy_sandstone_quarter_slab[facing=south,layer=1,type=top,waterlogged=true]
conquest:mossy_sandstone_quarter_slab[facing=south,layer=1,type=top,waterlogged=false]
conquest:mossy_sandstone_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=true]
conquest:mossy_sandstone_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=false]
conquest:mossy_sandstone_quarter_slab[facing=south,layer=2,type=top,waterlogged=true]
conquest:mossy_sandstone_quarter_slab[facing=south,layer=2,type=top,waterlogged=false]
conquest:mossy_sandstone_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=true]
conquest:mossy_sandstone_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=false]
conquest:mossy_sandstone_quarter_slab[facing=south,layer=3,type=top,waterlogged=true]
conquest:mossy_sandstone_quarter_slab[facing=south,layer=3,type=top,waterlogged=false]
conquest:mossy_sandstone_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=true]
conquest:mossy_sandstone_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=false]
conquest:mossy_sandstone_quarter_slab[facing=west,layer=1,type=top,waterlogged=true]
conquest:mossy_sandstone_quarter_slab[facing=west,layer=1,type=top,waterlogged=false]
conquest:mossy_sandstone_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=true]
conquest:mossy_sandstone_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=false]
conquest:mossy_sandstone_quarter_slab[facing=west,layer=2,type=top,waterlogged=true]
conquest:mossy_sandstone_quarter_slab[facing=west,layer=2,type=top,waterlogged=false]
conquest:mossy_sandstone_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=true]
conquest:mossy_sandstone_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=false]
conquest:mossy_sandstone_quarter_slab[facing=west,layer=3,type=top,waterlogged=true]
conquest:mossy_sandstone_quarter_slab[facing=west,layer=3,type=top,waterlogged=false]
conquest:mossy_sandstone_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=true]
conquest:mossy_sandstone_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=false]
conquest:mossy_sandstone_quarter_slab[facing=east,layer=1,type=top,waterlogged=true]
conquest:mossy_sandstone_quarter_slab[facing=east,layer=1,type=top,waterlogged=false]
conquest:mossy_sandstone_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=true]
conquest:mossy_sandstone_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=false]
conquest:mossy_sandstone_quarter_slab[facing=east,layer=2,type=top,waterlogged=true]
conquest:mossy_sandstone_quarter_slab[facing=east,layer=2,type=top,waterlogged=false]
conquest:mossy_sandstone_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=true]
conquest:mossy_sandstone_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=false]
conquest:mossy_sandstone_quarter_slab[facing=east,layer=3,type=top,waterlogged=true]
conquest:mossy_sandstone_quarter_slab[facing=east,layer=3,type=top,waterlogged=false]
conquest:mossy_sandstone_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=true]
conquest:mossy_sandstone_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=false]
conquest:mossy_sandstone_slab[layers=1,type=top,waterlogged=true]
conquest:mossy_sandstone_slab[layers=1,type=top,waterlogged=false]
conquest:mossy_sandstone_slab[layers=1,type=bottom,waterlogged=true]
conquest:mossy_sandstone_slab[layers=1,type=bottom,waterlogged=false]
conquest:mossy_sandstone_slab[layers=2,type=top,waterlogged=true]
conquest:mossy_sandstone_slab[layers=2,type=top,waterlogged=false]
conquest:mossy_sandstone_slab[layers=2,type=bottom,waterlogged=true]
conquest:mossy_sandstone_slab[layers=2,type=bottom,waterlogged=false]
conquest:mossy_sandstone_slab[layers=3,type=top,waterlogged=true]
conquest:mossy_sandstone_slab[layers=3,type=top,waterlogged=false]
conquest:mossy_sandstone_slab[layers=3,type=bottom,waterlogged=true]
conquest:mossy_sandstone_slab[layers=3,type=bottom,waterlogged=false]
conquest:mossy_sandstone_slab[layers=4,type=top,waterlogged=true]
conquest:mossy_sandstone_slab[layers=4,type=top,waterlogged=false]
conquest:mossy_sandstone_slab[layers=4,type=bottom,waterlogged=true]
conquest:mossy_sandstone_slab[layers=4,type=bottom,waterlogged=false]
conquest:mossy_sandstone_slab[layers=5,type=top,waterlogged=true]
conquest:mossy_sandstone_slab[layers=5,type=top,waterlogged=false]
conquest:mossy_sandstone_slab[layers=5,type=bottom,waterlogged=true]
conquest:mossy_sandstone_slab[layers=5,type=bottom,waterlogged=false]
conquest:mossy_sandstone_slab[layers=6,type=top,waterlogged=true]
conquest:mossy_sandstone_slab[layers=6,type=top,waterlogged=false]
conquest:mossy_sandstone_slab[layers=6,type=bottom,waterlogged=true]
conquest:mossy_sandstone_slab[layers=6,type=bottom,waterlogged=false]
conquest:mossy_sandstone_slab[layers=7,type=top,waterlogged=true]
conquest:mossy_sandstone_slab[layers=7,type=top,waterlogged=false]
conquest:mossy_sandstone_slab[layers=7,type=bottom,waterlogged=true]
conquest:mossy_sandstone_slab[layers=7,type=bottom,waterlogged=false]
conquest:mossy_sandstone_slab[layers=8,type=top,waterlogged=true]
conquest:mossy_sandstone_slab[layers=8,type=top,waterlogged=false]
conquest:mossy_sandstone_slab[layers=8,type=bottom,waterlogged=true]
conquest:mossy_sandstone_slab[layers=8,type=bottom,waterlogged=false]
conquest:mossy_sandstone_small_arch[direction=northsouth,waterlogged=true]
conquest:mossy_sandstone_small_arch[direction=northsouth,waterlogged=false]
conquest:mossy_sandstone_small_arch[direction=eastwest,waterlogged=true]
conquest:mossy_sandstone_small_arch[direction=eastwest,waterlogged=false]
conquest:mossy_sandstone_small_arch_half[facing=north,waterlogged=true]
conquest:mossy_sandstone_small_arch_half[facing=north,waterlogged=false]
conquest:mossy_sandstone_small_arch_half[facing=south,waterlogged=true]
conquest:mossy_sandstone_small_arch_half[facing=south,waterlogged=false]
conquest:mossy_sandstone_small_arch_half[facing=west,waterlogged=true]
conquest:mossy_sandstone_small_arch_half[facing=west,waterlogged=false]
conquest:mossy_sandstone_small_arch_half[facing=east,waterlogged=true]
conquest:mossy_sandstone_small_arch_half[facing=east,waterlogged=false]
conquest:mossy_sandstone_small_window[down=true,up=true,waterlogged=true]
conquest:mossy_sandstone_small_window[down=true,up=true,waterlogged=false]
conquest:mossy_sandstone_small_window[down=true,up=false,waterlogged=true]
conquest:mossy_sandstone_small_window[down=true,up=false,waterlogged=false]
conquest:mossy_sandstone_small_window[down=false,up=true,waterlogged=true]
conquest:mossy_sandstone_small_window[down=false,up=true,waterlogged=false]
conquest:mossy_sandstone_small_window[down=false,up=false,waterlogged=true]
conquest:mossy_sandstone_small_window[down=false,up=false,waterlogged=false]
conquest:mossy_sandstone_small_window_half[down=true,facing=north,up=true,waterlogged=true]
conquest:mossy_sandstone_small_window_half[down=true,facing=north,up=true,waterlogged=false]
conquest:mossy_sandstone_small_window_half[down=true,facing=north,up=false,waterlogged=true]
conquest:mossy_sandstone_small_window_half[down=true,facing=north,up=false,waterlogged=false]
conquest:mossy_sandstone_small_window_half[down=true,facing=south,up=true,waterlogged=true]
conquest:mossy_sandstone_small_window_half[down=true,facing=south,up=true,waterlogged=false]
conquest:mossy_sandstone_small_window_half[down=true,facing=south,up=false,waterlogged=true]
conquest:mossy_sandstone_small_window_half[down=true,facing=south,up=false,waterlogged=false]
conquest:mossy_sandstone_small_window_half[down=true,facing=west,up=true,waterlogged=true]
conquest:mossy_sandstone_small_window_half[down=true,facing=west,up=true,waterlogged=false]
conquest:mossy_sandstone_small_window_half[down=true,facing=west,up=false,waterlogged=true]
conquest:mossy_sandstone_small_window_half[down=true,facing=west,up=false,waterlogged=false]
conquest:mossy_sandstone_small_window_half[down=true,facing=east,up=true,waterlogged=true]
conquest:mossy_sandstone_small_window_half[down=true,facing=east,up=true,waterlogged=false]
conquest:mossy_sandstone_small_window_half[down=true,facing=east,up=false,waterlogged=true]
conquest:mossy_sandstone_small_window_half[down=true,facing=east,up=false,waterlogged=false]
conquest:mossy_sandstone_small_window_half[down=false,facing=north,up=true,waterlogged=true]
conquest:mossy_sandstone_small_window_half[down=false,facing=north,up=true,waterlogged=false]
conquest:mossy_sandstone_small_window_half[down=false,facing=north,up=false,waterlogged=true]
conquest:mossy_sandstone_small_window_half[down=false,facing=north,up=false,waterlogged=false]
conquest:mossy_sandstone_small_window_half[down=false,facing=south,up=true,waterlogged=true]
conquest:mossy_sandstone_small_window_half[down=false,facing=south,up=true,waterlogged=false]
conquest:mossy_sandstone_small_window_half[down=false,facing=south,up=false,waterlogged=true]
conquest:mossy_sandstone_small_window_half[down=false,facing=south,up=false,waterlogged=false]
conquest:mossy_sandstone_small_window_half[down=false,facing=west,up=true,waterlogged=true]
conquest:mossy_sandstone_small_window_half[down=false,facing=west,up=true,waterlogged=false]
conquest:mossy_sandstone_small_window_half[down=false,facing=west,up=false,waterlogged=true]
conquest:mossy_sandstone_small_window_half[down=false,facing=west,up=false,waterlogged=false]
conquest:mossy_sandstone_small_window_half[down=false,facing=east,up=true,waterlogged=true]
conquest:mossy_sandstone_small_window_half[down=false,facing=east,up=true,waterlogged=false]
conquest:mossy_sandstone_small_window_half[down=false,facing=east,up=false,waterlogged=true]
conquest:mossy_sandstone_small_window_half[down=false,facing=east,up=false,waterlogged=false]
conquest:mossy_sandstone_sphere[type=egg,waterlogged=true]
conquest:mossy_sandstone_sphere[type=egg,waterlogged=false]
conquest:mossy_sandstone_sphere[type=small,waterlogged=true]
conquest:mossy_sandstone_sphere[type=small,waterlogged=false]
conquest:mossy_sandstone_sphere[type=large,waterlogged=true]
conquest:mossy_sandstone_sphere[type=large,waterlogged=false]
conquest:mossy_sandstone_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:mossy_sandstone_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:mossy_sandstone_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:mossy_sandstone_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:mossy_sandstone_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:mossy_sandstone_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:mossy_sandstone_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:mossy_sandstone_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:mossy_sandstone_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:mossy_sandstone_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:mossy_sandstone_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:mossy_sandstone_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:mossy_sandstone_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:mossy_sandstone_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:mossy_sandstone_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:mossy_sandstone_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:mossy_sandstone_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:mossy_sandstone_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:mossy_sandstone_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:mossy_sandstone_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:mossy_sandstone_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:mossy_sandstone_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:mossy_sandstone_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:mossy_sandstone_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:mossy_sandstone_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:mossy_sandstone_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:mossy_sandstone_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:mossy_sandstone_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:mossy_sandstone_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:mossy_sandstone_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:mossy_sandstone_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:mossy_sandstone_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:mossy_sandstone_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:mossy_sandstone_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:mossy_sandstone_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:mossy_sandstone_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:mossy_sandstone_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:mossy_sandstone_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:mossy_sandstone_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:mossy_sandstone_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:mossy_sandstone_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:mossy_sandstone_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:mossy_sandstone_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:mossy_sandstone_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:mossy_sandstone_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:mossy_sandstone_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:mossy_sandstone_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:mossy_sandstone_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:mossy_sandstone_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:mossy_sandstone_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:mossy_sandstone_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:mossy_sandstone_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:mossy_sandstone_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:mossy_sandstone_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:mossy_sandstone_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:mossy_sandstone_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:mossy_sandstone_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:mossy_sandstone_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:mossy_sandstone_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:mossy_sandstone_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:mossy_sandstone_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:mossy_sandstone_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:mossy_sandstone_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:mossy_sandstone_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:mossy_sandstone_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:mossy_sandstone_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:mossy_sandstone_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:mossy_sandstone_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:mossy_sandstone_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:mossy_sandstone_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:mossy_sandstone_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:mossy_sandstone_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:mossy_sandstone_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:mossy_sandstone_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:mossy_sandstone_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:mossy_sandstone_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:mossy_sandstone_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:mossy_sandstone_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:mossy_sandstone_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:mossy_sandstone_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:mossy_sandstone_two_meter_arch[facing=north,type=top]
conquest:mossy_sandstone_two_meter_arch[facing=north,type=bottom]
conquest:mossy_sandstone_two_meter_arch[facing=south,type=top]
conquest:mossy_sandstone_two_meter_arch[facing=south,type=bottom]
conquest:mossy_sandstone_two_meter_arch[facing=west,type=top]
conquest:mossy_sandstone_two_meter_arch[facing=west,type=bottom]
conquest:mossy_sandstone_two_meter_arch[facing=east,type=top]
conquest:mossy_sandstone_two_meter_arch[facing=east,type=bottom]
conquest:mossy_sandstone_two_meter_arch_half[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:mossy_sandstone_two_meter_arch_half[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:mossy_sandstone_two_meter_arch_half[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:mossy_sandstone_two_meter_arch_half[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:mossy_sandstone_two_meter_arch_half[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:mossy_sandstone_two_meter_arch_half[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:mossy_sandstone_two_meter_arch_half[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:mossy_sandstone_two_meter_arch_half[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:mossy_sandstone_two_meter_arch_half[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:mossy_sandstone_two_meter_arch_half[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:mossy_sandstone_two_meter_arch_half[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:mossy_sandstone_two_meter_arch_half[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:mossy_sandstone_two_meter_arch_half[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:mossy_sandstone_two_meter_arch_half[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:mossy_sandstone_two_meter_arch_half[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:mossy_sandstone_two_meter_arch_half[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:mossy_sandstone_two_meter_arch_half[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:mossy_sandstone_two_meter_arch_half[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:mossy_sandstone_two_meter_arch_half[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:mossy_sandstone_two_meter_arch_half[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:mossy_sandstone_two_meter_arch_half[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:mossy_sandstone_two_meter_arch_half[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:mossy_sandstone_two_meter_arch_half[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:mossy_sandstone_two_meter_arch_half[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:mossy_sandstone_two_meter_arch_half[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:mossy_sandstone_two_meter_arch_half[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:mossy_sandstone_two_meter_arch_half[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:mossy_sandstone_two_meter_arch_half[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:mossy_sandstone_two_meter_arch_half[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:mossy_sandstone_two_meter_arch_half[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:mossy_sandstone_two_meter_arch_half[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:mossy_sandstone_two_meter_arch_half[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:mossy_sandstone_two_meter_arch_half[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:mossy_sandstone_two_meter_arch_half[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:mossy_sandstone_two_meter_arch_half[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:mossy_sandstone_two_meter_arch_half[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:mossy_sandstone_two_meter_arch_half[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:mossy_sandstone_two_meter_arch_half[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:mossy_sandstone_two_meter_arch_half[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:mossy_sandstone_two_meter_arch_half[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:mossy_sandstone_two_meter_arch_half[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:mossy_sandstone_two_meter_arch_half[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:mossy_sandstone_two_meter_arch_half[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:mossy_sandstone_two_meter_arch_half[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:mossy_sandstone_two_meter_arch_half[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:mossy_sandstone_two_meter_arch_half[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:mossy_sandstone_two_meter_arch_half[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:mossy_sandstone_two_meter_arch_half[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:mossy_sandstone_two_meter_arch_half[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:mossy_sandstone_two_meter_arch_half[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:mossy_sandstone_two_meter_arch_half[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:mossy_sandstone_two_meter_arch_half[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:mossy_sandstone_two_meter_arch_half[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:mossy_sandstone_two_meter_arch_half[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:mossy_sandstone_two_meter_arch_half[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:mossy_sandstone_two_meter_arch_half[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:mossy_sandstone_two_meter_arch_half[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:mossy_sandstone_two_meter_arch_half[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:mossy_sandstone_two_meter_arch_half[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:mossy_sandstone_two_meter_arch_half[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:mossy_sandstone_two_meter_arch_half[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:mossy_sandstone_two_meter_arch_half[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:mossy_sandstone_two_meter_arch_half[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:mossy_sandstone_two_meter_arch_half[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:mossy_sandstone_vertical_corner[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:mossy_sandstone_vertical_corner[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:mossy_sandstone_vertical_corner[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:mossy_sandstone_vertical_corner[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:mossy_sandstone_vertical_corner[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:mossy_sandstone_vertical_corner[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:mossy_sandstone_vertical_corner[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:mossy_sandstone_vertical_corner[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:mossy_sandstone_vertical_corner[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:mossy_sandstone_vertical_corner[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:mossy_sandstone_vertical_corner[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:mossy_sandstone_vertical_corner[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:mossy_sandstone_vertical_corner[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:mossy_sandstone_vertical_corner[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:mossy_sandstone_vertical_corner[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:mossy_sandstone_vertical_corner[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:mossy_sandstone_vertical_corner[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:mossy_sandstone_vertical_corner[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:mossy_sandstone_vertical_corner[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:mossy_sandstone_vertical_corner[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:mossy_sandstone_vertical_corner[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:mossy_sandstone_vertical_corner[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:mossy_sandstone_vertical_corner[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:mossy_sandstone_vertical_corner[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:mossy_sandstone_vertical_corner[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:mossy_sandstone_vertical_corner[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:mossy_sandstone_vertical_corner[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:mossy_sandstone_vertical_corner[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:mossy_sandstone_vertical_corner[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:mossy_sandstone_vertical_corner[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:mossy_sandstone_vertical_corner[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:mossy_sandstone_vertical_corner[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:mossy_sandstone_vertical_corner[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:mossy_sandstone_vertical_corner[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:mossy_sandstone_vertical_corner[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:mossy_sandstone_vertical_corner[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:mossy_sandstone_vertical_corner[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:mossy_sandstone_vertical_corner[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:mossy_sandstone_vertical_corner[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:mossy_sandstone_vertical_corner[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:mossy_sandstone_vertical_corner[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:mossy_sandstone_vertical_corner[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:mossy_sandstone_vertical_corner[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:mossy_sandstone_vertical_corner[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:mossy_sandstone_vertical_corner[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:mossy_sandstone_vertical_corner[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:mossy_sandstone_vertical_corner[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:mossy_sandstone_vertical_corner[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:mossy_sandstone_vertical_corner[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:mossy_sandstone_vertical_corner[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:mossy_sandstone_vertical_corner[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:mossy_sandstone_vertical_corner[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:mossy_sandstone_vertical_corner[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:mossy_sandstone_vertical_corner[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:mossy_sandstone_vertical_corner[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:mossy_sandstone_vertical_corner[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:mossy_sandstone_vertical_corner[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:mossy_sandstone_vertical_corner[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:mossy_sandstone_vertical_corner[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:mossy_sandstone_vertical_corner[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:mossy_sandstone_vertical_corner[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:mossy_sandstone_vertical_corner[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:mossy_sandstone_vertical_corner[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:mossy_sandstone_vertical_corner[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:mossy_sandstone_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:mossy_sandstone_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:mossy_sandstone_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:mossy_sandstone_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:mossy_sandstone_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:mossy_sandstone_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:mossy_sandstone_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:mossy_sandstone_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:mossy_sandstone_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:mossy_sandstone_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:mossy_sandstone_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:mossy_sandstone_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:mossy_sandstone_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:mossy_sandstone_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:mossy_sandstone_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:mossy_sandstone_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:mossy_sandstone_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:mossy_sandstone_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:mossy_sandstone_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:mossy_sandstone_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:mossy_sandstone_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:mossy_sandstone_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:mossy_sandstone_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:mossy_sandstone_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:mossy_sandstone_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:mossy_sandstone_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:mossy_sandstone_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:mossy_sandstone_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:mossy_sandstone_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:mossy_sandstone_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:mossy_sandstone_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:mossy_sandstone_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:mossy_sandstone_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:mossy_sandstone_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:mossy_sandstone_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:mossy_sandstone_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:mossy_sandstone_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:mossy_sandstone_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:mossy_sandstone_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:mossy_sandstone_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:mossy_sandstone_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:mossy_sandstone_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:mossy_sandstone_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:mossy_sandstone_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:mossy_sandstone_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:mossy_sandstone_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:mossy_sandstone_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:mossy_sandstone_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:mossy_sandstone_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:mossy_sandstone_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:mossy_sandstone_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:mossy_sandstone_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:mossy_sandstone_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:mossy_sandstone_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:mossy_sandstone_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:mossy_sandstone_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:mossy_sandstone_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:mossy_sandstone_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:mossy_sandstone_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:mossy_sandstone_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:mossy_sandstone_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:mossy_sandstone_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:mossy_sandstone_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:mossy_sandstone_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:mossy_sandstone_vertical_quarter[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:mossy_sandstone_vertical_quarter[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:mossy_sandstone_vertical_quarter[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:mossy_sandstone_vertical_quarter[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:mossy_sandstone_vertical_quarter[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:mossy_sandstone_vertical_quarter[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:mossy_sandstone_vertical_quarter[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:mossy_sandstone_vertical_quarter[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:mossy_sandstone_vertical_quarter[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:mossy_sandstone_vertical_quarter[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:mossy_sandstone_vertical_quarter[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:mossy_sandstone_vertical_quarter[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:mossy_sandstone_vertical_quarter[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:mossy_sandstone_vertical_quarter[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:mossy_sandstone_vertical_quarter[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:mossy_sandstone_vertical_quarter[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:mossy_sandstone_vertical_quarter[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:mossy_sandstone_vertical_quarter[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:mossy_sandstone_vertical_quarter[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:mossy_sandstone_vertical_quarter[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:mossy_sandstone_vertical_quarter[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:mossy_sandstone_vertical_quarter[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:mossy_sandstone_vertical_quarter[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:mossy_sandstone_vertical_quarter[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:mossy_sandstone_vertical_quarter[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:mossy_sandstone_vertical_quarter[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:mossy_sandstone_vertical_quarter[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:mossy_sandstone_vertical_quarter[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:mossy_sandstone_vertical_quarter[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:mossy_sandstone_vertical_quarter[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:mossy_sandstone_vertical_quarter[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:mossy_sandstone_vertical_quarter[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:mossy_sandstone_vertical_quarter[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:mossy_sandstone_vertical_quarter[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:mossy_sandstone_vertical_quarter[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:mossy_sandstone_vertical_quarter[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:mossy_sandstone_vertical_quarter[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:mossy_sandstone_vertical_quarter[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:mossy_sandstone_vertical_quarter[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:mossy_sandstone_vertical_quarter[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:mossy_sandstone_vertical_quarter[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:mossy_sandstone_vertical_quarter[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:mossy_sandstone_vertical_quarter[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:mossy_sandstone_vertical_quarter[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:mossy_sandstone_vertical_quarter[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:mossy_sandstone_vertical_quarter[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:mossy_sandstone_vertical_quarter[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:mossy_sandstone_vertical_quarter[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:mossy_sandstone_vertical_quarter[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:mossy_sandstone_vertical_quarter[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:mossy_sandstone_vertical_quarter[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:mossy_sandstone_vertical_quarter[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:mossy_sandstone_vertical_quarter[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:mossy_sandstone_vertical_quarter[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:mossy_sandstone_vertical_quarter[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:mossy_sandstone_vertical_quarter[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:mossy_sandstone_vertical_quarter[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:mossy_sandstone_vertical_quarter[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:mossy_sandstone_vertical_quarter[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:mossy_sandstone_vertical_quarter[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:mossy_sandstone_vertical_quarter[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:mossy_sandstone_vertical_quarter[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:mossy_sandstone_vertical_quarter[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:mossy_sandstone_vertical_quarter[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:mossy_sandstone_vertical_slab[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:mossy_sandstone_vertical_slab[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:mossy_sandstone_vertical_slab[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:mossy_sandstone_vertical_slab[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:mossy_sandstone_vertical_slab[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:mossy_sandstone_vertical_slab[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:mossy_sandstone_vertical_slab[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:mossy_sandstone_vertical_slab[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:mossy_sandstone_vertical_slab[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:mossy_sandstone_vertical_slab[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:mossy_sandstone_vertical_slab[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:mossy_sandstone_vertical_slab[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:mossy_sandstone_vertical_slab[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:mossy_sandstone_vertical_slab[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:mossy_sandstone_vertical_slab[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:mossy_sandstone_vertical_slab[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:mossy_sandstone_vertical_slab[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:mossy_sandstone_vertical_slab[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:mossy_sandstone_vertical_slab[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:mossy_sandstone_vertical_slab[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:mossy_sandstone_vertical_slab[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:mossy_sandstone_vertical_slab[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:mossy_sandstone_vertical_slab[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:mossy_sandstone_vertical_slab[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:mossy_sandstone_vertical_slab[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:mossy_sandstone_vertical_slab[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:mossy_sandstone_vertical_slab[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:mossy_sandstone_vertical_slab[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:mossy_sandstone_vertical_slab[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:mossy_sandstone_vertical_slab[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:mossy_sandstone_vertical_slab[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:mossy_sandstone_vertical_slab[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:mossy_sandstone_vertical_slab[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:mossy_sandstone_vertical_slab[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:mossy_sandstone_vertical_slab[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:mossy_sandstone_vertical_slab[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:mossy_sandstone_vertical_slab[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:mossy_sandstone_vertical_slab[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:mossy_sandstone_vertical_slab[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:mossy_sandstone_vertical_slab[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:mossy_sandstone_vertical_slab[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:mossy_sandstone_vertical_slab[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:mossy_sandstone_vertical_slab[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:mossy_sandstone_vertical_slab[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:mossy_sandstone_vertical_slab[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:mossy_sandstone_vertical_slab[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:mossy_sandstone_vertical_slab[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:mossy_sandstone_vertical_slab[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:mossy_sandstone_vertical_slab[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:mossy_sandstone_vertical_slab[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:mossy_sandstone_vertical_slab[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:mossy_sandstone_vertical_slab[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:mossy_sandstone_vertical_slab[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:mossy_sandstone_vertical_slab[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:mossy_sandstone_vertical_slab[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:mossy_sandstone_vertical_slab[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:mossy_sandstone_vertical_slab[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:mossy_sandstone_vertical_slab[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:mossy_sandstone_vertical_slab[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:mossy_sandstone_vertical_slab[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:mossy_sandstone_vertical_slab[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:mossy_sandstone_vertical_slab[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:mossy_sandstone_vertical_slab[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:mossy_sandstone_vertical_slab[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:mossy_sandstone_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:mossy_sandstone_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:mossy_sandstone_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:mossy_sandstone_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:mossy_sandstone_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:mossy_sandstone_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:mossy_sandstone_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:mossy_sandstone_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:mossy_sandstone_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:mossy_sandstone_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:mossy_sandstone_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:mossy_sandstone_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:mossy_sandstone_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:mossy_sandstone_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:mossy_sandstone_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:mossy_sandstone_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:mossy_sandstone_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:mossy_sandstone_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:mossy_sandstone_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:mossy_sandstone_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:mossy_sandstone_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:mossy_sandstone_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:mossy_sandstone_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:mossy_sandstone_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:mossy_sandstone_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:mossy_sandstone_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:mossy_sandstone_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:mossy_sandstone_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:mossy_sandstone_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:mossy_sandstone_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:mossy_sandstone_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:mossy_sandstone_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:mossy_sandstone_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:mossy_sandstone_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:mossy_sandstone_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:mossy_sandstone_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:mossy_sandstone_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:mossy_sandstone_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:mossy_sandstone_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:mossy_sandstone_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:mossy_sandstone_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:mossy_sandstone_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:mossy_sandstone_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:mossy_sandstone_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:mossy_sandstone_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:mossy_sandstone_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:mossy_sandstone_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:mossy_sandstone_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:mossy_sandstone_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:mossy_sandstone_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:mossy_sandstone_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:mossy_sandstone_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:mossy_sandstone_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:mossy_sandstone_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:mossy_sandstone_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:mossy_sandstone_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:mossy_sandstone_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:mossy_sandstone_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:mossy_sandstone_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:mossy_sandstone_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:mossy_sandstone_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:mossy_sandstone_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:mossy_sandstone_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:mossy_sandstone_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:mossy_sandstone_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:mossy_sandstone_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:mossy_sandstone_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:mossy_sandstone_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:mossy_sandstone_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:mossy_sandstone_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:mossy_sandstone_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:mossy_sandstone_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:mossy_sandstone_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:mossy_sandstone_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:mossy_sandstone_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:mossy_sandstone_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:mossy_sandstone_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:mossy_sandstone_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:mossy_sandstone_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:mossy_sandstone_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:mossy_sandstone_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:mossy_sandstone_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:mossy_sandstone_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:mossy_sandstone_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:mossy_sandstone_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:mossy_sandstone_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:mossy_sandstone_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:mossy_sandstone_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:mossy_sandstone_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:mossy_sandstone_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:mossy_sandstone_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:mossy_sandstone_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:mossy_sandstone_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:mossy_sandstone_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:mossy_sandstone_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:mossy_sandstone_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:mossy_sandstone_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:mossy_sandstone_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:mossy_sandstone_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:mossy_sandstone_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:mossy_sandstone_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:mossy_sandstone_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:mossy_sandstone_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:mossy_sandstone_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:mossy_sandstone_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:mossy_sandstone_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:mossy_sandstone_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:mossy_sandstone_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:mossy_sandstone_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:mossy_sandstone_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:mossy_sandstone_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:mossy_sandstone_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:mossy_sandstone_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:mossy_sandstone_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:mossy_sandstone_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:mossy_sandstone_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:mossy_sandstone_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:mossy_sandstone_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:mossy_sandstone_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:mossy_sandstone_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:mossy_sandstone_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:mossy_sandstone_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:mossy_sandstone_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:mossy_sandstone_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:mossy_sandstone_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:mossy_sandstone_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:mossy_sandstone_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:mossy_sandstone_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:mossy_sandstone_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:mossy_sandstone_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:mossy_sandstone_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:mossy_sandstone_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:mossy_sandstone_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:mossy_sandstone_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:mossy_sandstone_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:mossy_sandstone_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:mossy_sandstone_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:mossy_sandstone_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:mossy_sandstone_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:mossy_sandstone_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:mossy_sandstone_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:mossy_sandstone_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:mossy_sandstone_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:mossy_sandstone_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:mossy_sandstone_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:mossy_sandstone_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:mossy_sandstone_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:mossy_sandstone_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:mossy_sandstone_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:mossy_sandstone_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:mossy_sandstone_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:mossy_sandstone_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:mossy_sandstone_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:mossy_sandstone_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:mossy_sandstone_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:mossy_sandstone_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:mossy_sandstone_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:mossy_sandstone_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:mossy_sandstone_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:mossy_sandstone_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:mossy_sandstone_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:mossy_sandstone_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:mossy_sandstone_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:mossy_sandstone_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:mossy_sandstone_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:mossy_sandstone_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:mossy_sandstone_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:mossy_sandstone_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:mossy_sandstone_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:mossy_sandstone_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:mossy_sandstone_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:mossy_sandstone_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:mossy_sandstone_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:mossy_sandstone_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:mossy_sandstone_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:mossy_sandstone_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:mossy_sandstone_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:mossy_sandstone_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:mossy_sandstone_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:mossy_sandstone_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:mossy_sandstone_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:mossy_sandstone_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:mossy_sandstone_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:mossy_sandstone_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:mossy_sandstone_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:mossy_sandstone_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:mossy_sandstone_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:mossy_sandstone_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:mossy_sandstone_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:mossy_sandstone_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:mossy_sandstone_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:mossy_sandstone_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:mossy_sandstone_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:mossy_sandstone_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:mossy_sandstone_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:mossy_sandstone_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:mossy_sandstone_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:mossy_sandstone_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:mossy_sandstone_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:mossy_sandstone_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:mossy_sandstone_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:mossy_sandstone_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:mossy_sandstone_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:mossy_sandstone_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:mossy_sandstone_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:mossy_sandstone_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:mossy_sandstone_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:mossy_sandstone_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:mossy_sandstone_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:mossy_sandstone_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:mossy_sandstone_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:mossy_sandstone_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:mossy_sandstone_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:mossy_sandstone_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:mossy_sandstone_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:mossy_sandstone_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:mossy_sandstone_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:mossy_sandstone_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:mossy_sandstone_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:mossy_sandstone_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:mossy_sandstone_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:mossy_sandstone_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:mossy_sandstone_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:mossy_sandstone_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:mossy_sandstone_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:mossy_sandstone_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:mossy_sandstone_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:mossy_sandstone_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:mossy_sandstone_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:mossy_sandstone_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:mossy_sandstone_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:mossy_sandstone_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:mossy_sandstone_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:mossy_sandstone_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:mossy_sandstone_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:mossy_sandstone_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:mossy_sandstone_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:mossy_sandstone_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:mossy_sandstone_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:mossy_sandstone_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:mossy_sandstone_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:mossy_sandstone_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:mossy_sandstone_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:mossy_sandstone_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:mossy_sandstone_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:mossy_sandstone_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:mossy_sandstone_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:mossy_sandstone_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:mossy_sandstone_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:mossy_sandstone_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:mossy_sandstone_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:mossy_sandstone_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:mossy_sandstone_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:mossy_sandstone_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:mossy_sandstone_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:mossy_sandstone_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:mossy_sandstone_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:mossy_sandstone_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:mossy_sandstone_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:mossy_sandstone_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:mossy_sandstone_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:mossy_sandstone_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:mossy_sandstone_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:mossy_sandstone_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:mossy_sandstone_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:mossy_sandstone_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:mossy_sandstone_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:mossy_sandstone_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:mossy_sandstone_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:mossy_sandstone_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:mossy_sandstone_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:mossy_sandstone_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:mossy_sandstone_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:mossy_sandstone_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:mossy_sandstone_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:mossy_sandstone_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:mossy_sandstone_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:mossy_sandstone_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:mossy_sandstone_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:mossy_sandstone_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:mossy_sandstone_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:mossy_sandstone_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:mossy_sandstone_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:mossy_sandstone_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:mossy_sandstone_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:mossy_sandstone_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:mossy_sandstone_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:mossy_sandstone_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:mossy_sandstone_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:mossy_sandstone_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:mossy_sandstone_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:mossy_sandstone_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:mossy_sandstone_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:mossy_sandstone_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:mossy_sandstone_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:mossy_sandstone_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:mossy_sandstone_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:mossy_sandstone_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:mossy_sandstone_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:mossy_sandstone_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:mossy_sandstone_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:mossy_sandstone_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:mossy_sandstone_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:mossy_sandstone_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:mossy_sandstone_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:mossy_sandstone_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:mossy_sandstone_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:mossy_sandstone_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:mossy_sandstone_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:mossy_sandstone_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:mossy_sandstone_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:mossy_sandstone_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:mossy_sandstone_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:mossy_sandstone_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:mossy_sandstone_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:mossy_sandstone_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:mossy_sandstone_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:mossy_sandstone_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:mossy_sandstone_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:mossy_sandstone_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:mossy_sandstone_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:mossy_sandstone_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:mossy_sandstone_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:mossy_sandstone_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:mossy_schist_debris
conquest:mossy_schist_debris_layer[layers=1,waterlogged=true]
conquest:mossy_schist_debris_layer[layers=1,waterlogged=false]
conquest:mossy_schist_debris_layer[layers=2,waterlogged=true]
conquest:mossy_schist_debris_layer[layers=2,waterlogged=false]
conquest:mossy_schist_debris_layer[layers=3,waterlogged=true]
conquest:mossy_schist_debris_layer[layers=3,waterlogged=false]
conquest:mossy_schist_debris_layer[layers=4,waterlogged=true]
conquest:mossy_schist_debris_layer[layers=4,waterlogged=false]
conquest:mossy_schist_debris_layer[layers=5,waterlogged=true]
conquest:mossy_schist_debris_layer[layers=5,waterlogged=false]
conquest:mossy_schist_debris_layer[layers=6,waterlogged=true]
conquest:mossy_schist_debris_layer[layers=6,waterlogged=false]
conquest:mossy_schist_debris_layer[layers=7,waterlogged=true]
conquest:mossy_schist_debris_layer[layers=7,waterlogged=false]
conquest:mossy_schist_debris_layer[layers=8,waterlogged=true]
conquest:mossy_schist_debris_layer[layers=8,waterlogged=false]
conquest:mossy_schist_debris_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:mossy_schist_debris_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:mossy_schist_debris_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:mossy_schist_debris_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:mossy_schist_debris_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:mossy_schist_debris_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:mossy_schist_debris_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:mossy_schist_debris_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:mossy_schist_debris_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:mossy_schist_debris_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:mossy_schist_debris_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:mossy_schist_debris_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:mossy_schist_debris_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:mossy_schist_debris_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:mossy_schist_debris_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:mossy_schist_debris_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:mossy_schist_debris_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:mossy_schist_debris_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:mossy_schist_debris_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:mossy_schist_debris_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:mossy_schist_debris_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:mossy_schist_debris_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:mossy_schist_debris_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:mossy_schist_debris_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:mossy_schist_debris_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:mossy_schist_debris_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:mossy_schist_debris_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:mossy_schist_debris_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:mossy_schist_debris_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:mossy_schist_debris_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:mossy_schist_debris_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:mossy_schist_debris_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:mossy_schist_debris_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:mossy_schist_debris_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:mossy_schist_debris_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:mossy_schist_debris_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:mossy_schist_debris_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:mossy_schist_debris_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:mossy_schist_debris_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:mossy_schist_debris_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:mossy_schist_debris_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:mossy_schist_debris_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:mossy_schist_debris_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:mossy_schist_debris_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:mossy_schist_debris_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:mossy_schist_debris_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:mossy_schist_debris_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:mossy_schist_debris_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:mossy_schist_debris_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:mossy_schist_debris_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:mossy_schist_debris_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:mossy_schist_debris_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:mossy_schist_debris_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:mossy_schist_debris_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:mossy_schist_debris_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:mossy_schist_debris_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:mossy_schist_debris_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:mossy_schist_debris_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:mossy_schist_debris_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:mossy_schist_debris_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:mossy_schist_debris_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:mossy_schist_debris_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:mossy_schist_debris_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:mossy_schist_debris_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:mossy_schist_debris_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:mossy_schist_debris_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:mossy_schist_debris_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:mossy_schist_debris_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:mossy_schist_debris_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:mossy_schist_debris_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:mossy_schist_debris_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:mossy_schist_debris_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:mossy_schist_debris_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:mossy_schist_debris_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:mossy_schist_debris_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:mossy_schist_debris_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:mossy_schist_debris_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:mossy_schist_debris_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:mossy_schist_debris_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:mossy_schist_debris_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:mossy_soil
conquest:mossy_soil_corner_slab[facing=north,type=top,waterlogged=true]
conquest:mossy_soil_corner_slab[facing=north,type=top,waterlogged=false]
conquest:mossy_soil_corner_slab[facing=north,type=bottom,waterlogged=true]
conquest:mossy_soil_corner_slab[facing=north,type=bottom,waterlogged=false]
conquest:mossy_soil_corner_slab[facing=south,type=top,waterlogged=true]
conquest:mossy_soil_corner_slab[facing=south,type=top,waterlogged=false]
conquest:mossy_soil_corner_slab[facing=south,type=bottom,waterlogged=true]
conquest:mossy_soil_corner_slab[facing=south,type=bottom,waterlogged=false]
conquest:mossy_soil_corner_slab[facing=west,type=top,waterlogged=true]
conquest:mossy_soil_corner_slab[facing=west,type=top,waterlogged=false]
conquest:mossy_soil_corner_slab[facing=west,type=bottom,waterlogged=true]
conquest:mossy_soil_corner_slab[facing=west,type=bottom,waterlogged=false]
conquest:mossy_soil_corner_slab[facing=east,type=top,waterlogged=true]
conquest:mossy_soil_corner_slab[facing=east,type=top,waterlogged=false]
conquest:mossy_soil_corner_slab[facing=east,type=bottom,waterlogged=true]
conquest:mossy_soil_corner_slab[facing=east,type=bottom,waterlogged=false]
conquest:mossy_soil_eighth_slab[facing=north,type=top,waterlogged=true]
conquest:mossy_soil_eighth_slab[facing=north,type=top,waterlogged=false]
conquest:mossy_soil_eighth_slab[facing=north,type=bottom,waterlogged=true]
conquest:mossy_soil_eighth_slab[facing=north,type=bottom,waterlogged=false]
conquest:mossy_soil_eighth_slab[facing=south,type=top,waterlogged=true]
conquest:mossy_soil_eighth_slab[facing=south,type=top,waterlogged=false]
conquest:mossy_soil_eighth_slab[facing=south,type=bottom,waterlogged=true]
conquest:mossy_soil_eighth_slab[facing=south,type=bottom,waterlogged=false]
conquest:mossy_soil_eighth_slab[facing=west,type=top,waterlogged=true]
conquest:mossy_soil_eighth_slab[facing=west,type=top,waterlogged=false]
conquest:mossy_soil_eighth_slab[facing=west,type=bottom,waterlogged=true]
conquest:mossy_soil_eighth_slab[facing=west,type=bottom,waterlogged=false]
conquest:mossy_soil_eighth_slab[facing=east,type=top,waterlogged=true]
conquest:mossy_soil_eighth_slab[facing=east,type=top,waterlogged=false]
conquest:mossy_soil_eighth_slab[facing=east,type=bottom,waterlogged=true]
conquest:mossy_soil_eighth_slab[facing=east,type=bottom,waterlogged=false]
conquest:mossy_soil_quarter_slab[facing=north,layer=1,type=top,waterlogged=true]
conquest:mossy_soil_quarter_slab[facing=north,layer=1,type=top,waterlogged=false]
conquest:mossy_soil_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=true]
conquest:mossy_soil_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=false]
conquest:mossy_soil_quarter_slab[facing=north,layer=2,type=top,waterlogged=true]
conquest:mossy_soil_quarter_slab[facing=north,layer=2,type=top,waterlogged=false]
conquest:mossy_soil_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=true]
conquest:mossy_soil_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=false]
conquest:mossy_soil_quarter_slab[facing=north,layer=3,type=top,waterlogged=true]
conquest:mossy_soil_quarter_slab[facing=north,layer=3,type=top,waterlogged=false]
conquest:mossy_soil_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=true]
conquest:mossy_soil_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=false]
conquest:mossy_soil_quarter_slab[facing=south,layer=1,type=top,waterlogged=true]
conquest:mossy_soil_quarter_slab[facing=south,layer=1,type=top,waterlogged=false]
conquest:mossy_soil_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=true]
conquest:mossy_soil_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=false]
conquest:mossy_soil_quarter_slab[facing=south,layer=2,type=top,waterlogged=true]
conquest:mossy_soil_quarter_slab[facing=south,layer=2,type=top,waterlogged=false]
conquest:mossy_soil_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=true]
conquest:mossy_soil_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=false]
conquest:mossy_soil_quarter_slab[facing=south,layer=3,type=top,waterlogged=true]
conquest:mossy_soil_quarter_slab[facing=south,layer=3,type=top,waterlogged=false]
conquest:mossy_soil_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=true]
conquest:mossy_soil_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=false]
conquest:mossy_soil_quarter_slab[facing=west,layer=1,type=top,waterlogged=true]
conquest:mossy_soil_quarter_slab[facing=west,layer=1,type=top,waterlogged=false]
conquest:mossy_soil_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=true]
conquest:mossy_soil_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=false]
conquest:mossy_soil_quarter_slab[facing=west,layer=2,type=top,waterlogged=true]
conquest:mossy_soil_quarter_slab[facing=west,layer=2,type=top,waterlogged=false]
conquest:mossy_soil_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=true]
conquest:mossy_soil_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=false]
conquest:mossy_soil_quarter_slab[facing=west,layer=3,type=top,waterlogged=true]
conquest:mossy_soil_quarter_slab[facing=west,layer=3,type=top,waterlogged=false]
conquest:mossy_soil_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=true]
conquest:mossy_soil_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=false]
conquest:mossy_soil_quarter_slab[facing=east,layer=1,type=top,waterlogged=true]
conquest:mossy_soil_quarter_slab[facing=east,layer=1,type=top,waterlogged=false]
conquest:mossy_soil_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=true]
conquest:mossy_soil_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=false]
conquest:mossy_soil_quarter_slab[facing=east,layer=2,type=top,waterlogged=true]
conquest:mossy_soil_quarter_slab[facing=east,layer=2,type=top,waterlogged=false]
conquest:mossy_soil_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=true]
conquest:mossy_soil_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=false]
conquest:mossy_soil_quarter_slab[facing=east,layer=3,type=top,waterlogged=true]
conquest:mossy_soil_quarter_slab[facing=east,layer=3,type=top,waterlogged=false]
conquest:mossy_soil_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=true]
conquest:mossy_soil_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=false]
conquest:mossy_soil_slab[layers=1,type=top,waterlogged=true]
conquest:mossy_soil_slab[layers=1,type=top,waterlogged=false]
conquest:mossy_soil_slab[layers=1,type=bottom,waterlogged=true]
conquest:mossy_soil_slab[layers=1,type=bottom,waterlogged=false]
conquest:mossy_soil_slab[layers=2,type=top,waterlogged=true]
conquest:mossy_soil_slab[layers=2,type=top,waterlogged=false]
conquest:mossy_soil_slab[layers=2,type=bottom,waterlogged=true]
conquest:mossy_soil_slab[layers=2,type=bottom,waterlogged=false]
conquest:mossy_soil_slab[layers=3,type=top,waterlogged=true]
conquest:mossy_soil_slab[layers=3,type=top,waterlogged=false]
conquest:mossy_soil_slab[layers=3,type=bottom,waterlogged=true]
conquest:mossy_soil_slab[layers=3,type=bottom,waterlogged=false]
conquest:mossy_soil_slab[layers=4,type=top,waterlogged=true]
conquest:mossy_soil_slab[layers=4,type=top,waterlogged=false]
conquest:mossy_soil_slab[layers=4,type=bottom,waterlogged=true]
conquest:mossy_soil_slab[layers=4,type=bottom,waterlogged=false]
conquest:mossy_soil_slab[layers=5,type=top,waterlogged=true]
conquest:mossy_soil_slab[layers=5,type=top,waterlogged=false]
conquest:mossy_soil_slab[layers=5,type=bottom,waterlogged=true]
conquest:mossy_soil_slab[layers=5,type=bottom,waterlogged=false]
conquest:mossy_soil_slab[layers=6,type=top,waterlogged=true]
conquest:mossy_soil_slab[layers=6,type=top,waterlogged=false]
conquest:mossy_soil_slab[layers=6,type=bottom,waterlogged=true]
conquest:mossy_soil_slab[layers=6,type=bottom,waterlogged=false]
conquest:mossy_soil_slab[layers=7,type=top,waterlogged=true]
conquest:mossy_soil_slab[layers=7,type=top,waterlogged=false]
conquest:mossy_soil_slab[layers=7,type=bottom,waterlogged=true]
conquest:mossy_soil_slab[layers=7,type=bottom,waterlogged=false]
conquest:mossy_soil_slab[layers=8,type=top,waterlogged=true]
conquest:mossy_soil_slab[layers=8,type=top,waterlogged=false]
conquest:mossy_soil_slab[layers=8,type=bottom,waterlogged=true]
conquest:mossy_soil_slab[layers=8,type=bottom,waterlogged=false]
conquest:mossy_soil_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:mossy_soil_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:mossy_soil_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:mossy_soil_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:mossy_soil_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:mossy_soil_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:mossy_soil_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:mossy_soil_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:mossy_soil_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:mossy_soil_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:mossy_soil_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:mossy_soil_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:mossy_soil_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:mossy_soil_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:mossy_soil_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:mossy_soil_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:mossy_soil_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:mossy_soil_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:mossy_soil_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:mossy_soil_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:mossy_soil_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:mossy_soil_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:mossy_soil_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:mossy_soil_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:mossy_soil_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:mossy_soil_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:mossy_soil_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:mossy_soil_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:mossy_soil_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:mossy_soil_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:mossy_soil_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:mossy_soil_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:mossy_soil_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:mossy_soil_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:mossy_soil_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:mossy_soil_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:mossy_soil_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:mossy_soil_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:mossy_soil_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:mossy_soil_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:mossy_soil_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:mossy_soil_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:mossy_soil_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:mossy_soil_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:mossy_soil_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:mossy_soil_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:mossy_soil_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:mossy_soil_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:mossy_soil_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:mossy_soil_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:mossy_soil_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:mossy_soil_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:mossy_soil_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:mossy_soil_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:mossy_soil_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:mossy_soil_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:mossy_soil_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:mossy_soil_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:mossy_soil_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:mossy_soil_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:mossy_soil_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:mossy_soil_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:mossy_soil_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:mossy_soil_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:mossy_soil_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:mossy_soil_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:mossy_soil_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:mossy_soil_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:mossy_soil_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:mossy_soil_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:mossy_soil_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:mossy_soil_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:mossy_soil_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:mossy_soil_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:mossy_soil_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:mossy_soil_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:mossy_soil_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:mossy_soil_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:mossy_soil_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:mossy_soil_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:mossy_soil_vertical_corner[facing=north,layer=1,waterlogged=true]
conquest:mossy_soil_vertical_corner[facing=north,layer=1,waterlogged=false]
conquest:mossy_soil_vertical_corner[facing=north,layer=2,waterlogged=true]
conquest:mossy_soil_vertical_corner[facing=north,layer=2,waterlogged=false]
conquest:mossy_soil_vertical_corner[facing=north,layer=3,waterlogged=true]
conquest:mossy_soil_vertical_corner[facing=north,layer=3,waterlogged=false]
conquest:mossy_soil_vertical_corner[facing=north,layer=4,waterlogged=true]
conquest:mossy_soil_vertical_corner[facing=north,layer=4,waterlogged=false]
conquest:mossy_soil_vertical_corner[facing=south,layer=1,waterlogged=true]
conquest:mossy_soil_vertical_corner[facing=south,layer=1,waterlogged=false]
conquest:mossy_soil_vertical_corner[facing=south,layer=2,waterlogged=true]
conquest:mossy_soil_vertical_corner[facing=south,layer=2,waterlogged=false]
conquest:mossy_soil_vertical_corner[facing=south,layer=3,waterlogged=true]
conquest:mossy_soil_vertical_corner[facing=south,layer=3,waterlogged=false]
conquest:mossy_soil_vertical_corner[facing=south,layer=4,waterlogged=true]
conquest:mossy_soil_vertical_corner[facing=south,layer=4,waterlogged=false]
conquest:mossy_soil_vertical_corner[facing=west,layer=1,waterlogged=true]
conquest:mossy_soil_vertical_corner[facing=west,layer=1,waterlogged=false]
conquest:mossy_soil_vertical_corner[facing=west,layer=2,waterlogged=true]
conquest:mossy_soil_vertical_corner[facing=west,layer=2,waterlogged=false]
conquest:mossy_soil_vertical_corner[facing=west,layer=3,waterlogged=true]
conquest:mossy_soil_vertical_corner[facing=west,layer=3,waterlogged=false]
conquest:mossy_soil_vertical_corner[facing=west,layer=4,waterlogged=true]
conquest:mossy_soil_vertical_corner[facing=west,layer=4,waterlogged=false]
conquest:mossy_soil_vertical_corner[facing=east,layer=1,waterlogged=true]
conquest:mossy_soil_vertical_corner[facing=east,layer=1,waterlogged=false]
conquest:mossy_soil_vertical_corner[facing=east,layer=2,waterlogged=true]
conquest:mossy_soil_vertical_corner[facing=east,layer=2,waterlogged=false]
conquest:mossy_soil_vertical_corner[facing=east,layer=3,waterlogged=true]
conquest:mossy_soil_vertical_corner[facing=east,layer=3,waterlogged=false]
conquest:mossy_soil_vertical_corner[facing=east,layer=4,waterlogged=true]
conquest:mossy_soil_vertical_corner[facing=east,layer=4,waterlogged=false]
conquest:mossy_soil_vertical_quarter[facing=north,layer=1,waterlogged=true]
conquest:mossy_soil_vertical_quarter[facing=north,layer=1,waterlogged=false]
conquest:mossy_soil_vertical_quarter[facing=north,layer=2,waterlogged=true]
conquest:mossy_soil_vertical_quarter[facing=north,layer=2,waterlogged=false]
conquest:mossy_soil_vertical_quarter[facing=north,layer=3,waterlogged=true]
conquest:mossy_soil_vertical_quarter[facing=north,layer=3,waterlogged=false]
conquest:mossy_soil_vertical_quarter[facing=north,layer=4,waterlogged=true]
conquest:mossy_soil_vertical_quarter[facing=north,layer=4,waterlogged=false]
conquest:mossy_soil_vertical_quarter[facing=south,layer=1,waterlogged=true]
conquest:mossy_soil_vertical_quarter[facing=south,layer=1,waterlogged=false]
conquest:mossy_soil_vertical_quarter[facing=south,layer=2,waterlogged=true]
conquest:mossy_soil_vertical_quarter[facing=south,layer=2,waterlogged=false]
conquest:mossy_soil_vertical_quarter[facing=south,layer=3,waterlogged=true]
conquest:mossy_soil_vertical_quarter[facing=south,layer=3,waterlogged=false]
conquest:mossy_soil_vertical_quarter[facing=south,layer=4,waterlogged=true]
conquest:mossy_soil_vertical_quarter[facing=south,layer=4,waterlogged=false]
conquest:mossy_soil_vertical_quarter[facing=west,layer=1,waterlogged=true]
conquest:mossy_soil_vertical_quarter[facing=west,layer=1,waterlogged=false]
conquest:mossy_soil_vertical_quarter[facing=west,layer=2,waterlogged=true]
conquest:mossy_soil_vertical_quarter[facing=west,layer=2,waterlogged=false]
conquest:mossy_soil_vertical_quarter[facing=west,layer=3,waterlogged=true]
conquest:mossy_soil_vertical_quarter[facing=west,layer=3,waterlogged=false]
conquest:mossy_soil_vertical_quarter[facing=west,layer=4,waterlogged=true]
conquest:mossy_soil_vertical_quarter[facing=west,layer=4,waterlogged=false]
conquest:mossy_soil_vertical_quarter[facing=east,layer=1,waterlogged=true]
conquest:mossy_soil_vertical_quarter[facing=east,layer=1,waterlogged=false]
conquest:mossy_soil_vertical_quarter[facing=east,layer=2,waterlogged=true]
conquest:mossy_soil_vertical_quarter[facing=east,layer=2,waterlogged=false]
conquest:mossy_soil_vertical_quarter[facing=east,layer=3,waterlogged=true]
conquest:mossy_soil_vertical_quarter[facing=east,layer=3,waterlogged=false]
conquest:mossy_soil_vertical_quarter[facing=east,layer=4,waterlogged=true]
conquest:mossy_soil_vertical_quarter[facing=east,layer=4,waterlogged=false]
conquest:mossy_soil_vertical_slab[facing=north,layer=1,waterlogged=true]
conquest:mossy_soil_vertical_slab[facing=north,layer=1,waterlogged=false]
conquest:mossy_soil_vertical_slab[facing=north,layer=2,waterlogged=true]
conquest:mossy_soil_vertical_slab[facing=north,layer=2,waterlogged=false]
conquest:mossy_soil_vertical_slab[facing=north,layer=3,waterlogged=true]
conquest:mossy_soil_vertical_slab[facing=north,layer=3,waterlogged=false]
conquest:mossy_soil_vertical_slab[facing=north,layer=4,waterlogged=true]
conquest:mossy_soil_vertical_slab[facing=north,layer=4,waterlogged=false]
conquest:mossy_soil_vertical_slab[facing=south,layer=1,waterlogged=true]
conquest:mossy_soil_vertical_slab[facing=south,layer=1,waterlogged=false]
conquest:mossy_soil_vertical_slab[facing=south,layer=2,waterlogged=true]
conquest:mossy_soil_vertical_slab[facing=south,layer=2,waterlogged=false]
conquest:mossy_soil_vertical_slab[facing=south,layer=3,waterlogged=true]
conquest:mossy_soil_vertical_slab[facing=south,layer=3,waterlogged=false]
conquest:mossy_soil_vertical_slab[facing=south,layer=4,waterlogged=true]
conquest:mossy_soil_vertical_slab[facing=south,layer=4,waterlogged=false]
conquest:mossy_soil_vertical_slab[facing=west,layer=1,waterlogged=true]
conquest:mossy_soil_vertical_slab[facing=west,layer=1,waterlogged=false]
conquest:mossy_soil_vertical_slab[facing=west,layer=2,waterlogged=true]
conquest:mossy_soil_vertical_slab[facing=west,layer=2,waterlogged=false]
conquest:mossy_soil_vertical_slab[facing=west,layer=3,waterlogged=true]
conquest:mossy_soil_vertical_slab[facing=west,layer=3,waterlogged=false]
conquest:mossy_soil_vertical_slab[facing=west,layer=4,waterlogged=true]
conquest:mossy_soil_vertical_slab[facing=west,layer=4,waterlogged=false]
conquest:mossy_soil_vertical_slab[facing=east,layer=1,waterlogged=true]
conquest:mossy_soil_vertical_slab[facing=east,layer=1,waterlogged=false]
conquest:mossy_soil_vertical_slab[facing=east,layer=2,waterlogged=true]
conquest:mossy_soil_vertical_slab[facing=east,layer=2,waterlogged=false]
conquest:mossy_soil_vertical_slab[facing=east,layer=3,waterlogged=true]
conquest:mossy_soil_vertical_slab[facing=east,layer=3,waterlogged=false]
conquest:mossy_soil_vertical_slab[facing=east,layer=4,waterlogged=true]
conquest:mossy_soil_vertical_slab[facing=east,layer=4,waterlogged=false]
conquest:mossy_transition_pine_log[axis=x]
conquest:mossy_transition_pine_log[axis=y]
conquest:mossy_transition_pine_log[axis=z]
conquest:mossy_transition_pine_log_bark[axis=x]
conquest:mossy_transition_pine_log_bark[axis=y]
conquest:mossy_transition_pine_log_bark[axis=z]
conquest:mossy_transition_pine_log_pillar[layer=1,waterlogged=true]
conquest:mossy_transition_pine_log_pillar[layer=1,waterlogged=false]
conquest:mossy_transition_pine_log_pillar[layer=2,waterlogged=true]
conquest:mossy_transition_pine_log_pillar[layer=2,waterlogged=false]
conquest:mossy_transition_pine_log_pillar[layer=3,waterlogged=true]
conquest:mossy_transition_pine_log_pillar[layer=3,waterlogged=false]
conquest:mossy_transition_pine_log_pillar[layer=4,waterlogged=true]
conquest:mossy_transition_pine_log_pillar[layer=4,waterlogged=false]
conquest:mossy_transition_pine_log_pillar[layer=5,waterlogged=true]
conquest:mossy_transition_pine_log_pillar[layer=5,waterlogged=false]
conquest:mossy_transition_pine_log_vertical_corner[facing=north,layer=1,waterlogged=true]
conquest:mossy_transition_pine_log_vertical_corner[facing=north,layer=1,waterlogged=false]
conquest:mossy_transition_pine_log_vertical_corner[facing=north,layer=2,waterlogged=true]
conquest:mossy_transition_pine_log_vertical_corner[facing=north,layer=2,waterlogged=false]
conquest:mossy_transition_pine_log_vertical_corner[facing=north,layer=3,waterlogged=true]
conquest:mossy_transition_pine_log_vertical_corner[facing=north,layer=3,waterlogged=false]
conquest:mossy_transition_pine_log_vertical_corner[facing=north,layer=4,waterlogged=true]
conquest:mossy_transition_pine_log_vertical_corner[facing=north,layer=4,waterlogged=false]
conquest:mossy_transition_pine_log_vertical_corner[facing=south,layer=1,waterlogged=true]
conquest:mossy_transition_pine_log_vertical_corner[facing=south,layer=1,waterlogged=false]
conquest:mossy_transition_pine_log_vertical_corner[facing=south,layer=2,waterlogged=true]
conquest:mossy_transition_pine_log_vertical_corner[facing=south,layer=2,waterlogged=false]
conquest:mossy_transition_pine_log_vertical_corner[facing=south,layer=3,waterlogged=true]
conquest:mossy_transition_pine_log_vertical_corner[facing=south,layer=3,waterlogged=false]
conquest:mossy_transition_pine_log_vertical_corner[facing=south,layer=4,waterlogged=true]
conquest:mossy_transition_pine_log_vertical_corner[facing=south,layer=4,waterlogged=false]
conquest:mossy_transition_pine_log_vertical_corner[facing=west,layer=1,waterlogged=true]
conquest:mossy_transition_pine_log_vertical_corner[facing=west,layer=1,waterlogged=false]
conquest:mossy_transition_pine_log_vertical_corner[facing=west,layer=2,waterlogged=true]
conquest:mossy_transition_pine_log_vertical_corner[facing=west,layer=2,waterlogged=false]
conquest:mossy_transition_pine_log_vertical_corner[facing=west,layer=3,waterlogged=true]
conquest:mossy_transition_pine_log_vertical_corner[facing=west,layer=3,waterlogged=false]
conquest:mossy_transition_pine_log_vertical_corner[facing=west,layer=4,waterlogged=true]
conquest:mossy_transition_pine_log_vertical_corner[facing=west,layer=4,waterlogged=false]
conquest:mossy_transition_pine_log_vertical_corner[facing=east,layer=1,waterlogged=true]
conquest:mossy_transition_pine_log_vertical_corner[facing=east,layer=1,waterlogged=false]
conquest:mossy_transition_pine_log_vertical_corner[facing=east,layer=2,waterlogged=true]
conquest:mossy_transition_pine_log_vertical_corner[facing=east,layer=2,waterlogged=false]
conquest:mossy_transition_pine_log_vertical_corner[facing=east,layer=3,waterlogged=true]
conquest:mossy_transition_pine_log_vertical_corner[facing=east,layer=3,waterlogged=false]
conquest:mossy_transition_pine_log_vertical_corner[facing=east,layer=4,waterlogged=true]
conquest:mossy_transition_pine_log_vertical_corner[facing=east,layer=4,waterlogged=false]
conquest:mossy_transition_pine_log_vertical_quarter[down=true,extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:mossy_transition_pine_log_vertical_quarter[down=true,extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:mossy_transition_pine_log_vertical_quarter[down=true,extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:mossy_transition_pine_log_vertical_quarter[down=true,extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:mossy_transition_pine_log_vertical_quarter[down=true,extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:mossy_transition_pine_log_vertical_quarter[down=true,extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:mossy_transition_pine_log_vertical_quarter[down=true,extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:mossy_transition_pine_log_vertical_quarter[down=true,extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:mossy_transition_pine_log_vertical_quarter[down=true,extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:mossy_transition_pine_log_vertical_quarter[down=true,extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:mossy_transition_pine_log_vertical_quarter[down=true,extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:mossy_transition_pine_log_vertical_quarter[down=true,extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:mossy_transition_pine_log_vertical_quarter[down=true,extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:mossy_transition_pine_log_vertical_quarter[down=true,extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:mossy_transition_pine_log_vertical_quarter[down=true,extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:mossy_transition_pine_log_vertical_quarter[down=true,extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:mossy_transition_pine_log_vertical_quarter[down=true,extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:mossy_transition_pine_log_vertical_quarter[down=true,extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:mossy_transition_pine_log_vertical_quarter[down=true,extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:mossy_transition_pine_log_vertical_quarter[down=true,extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:mossy_transition_pine_log_vertical_quarter[down=true,extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:mossy_transition_pine_log_vertical_quarter[down=true,extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:mossy_transition_pine_log_vertical_quarter[down=true,extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:mossy_transition_pine_log_vertical_quarter[down=true,extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:mossy_transition_pine_log_vertical_quarter[down=true,extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:mossy_transition_pine_log_vertical_quarter[down=true,extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:mossy_transition_pine_log_vertical_quarter[down=true,extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:mossy_transition_pine_log_vertical_quarter[down=true,extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:mossy_transition_pine_log_vertical_quarter[down=true,extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:mossy_transition_pine_log_vertical_quarter[down=true,extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:mossy_transition_pine_log_vertical_quarter[down=true,extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:mossy_transition_pine_log_vertical_quarter[down=true,extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:mossy_transition_pine_log_vertical_quarter[down=true,extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:mossy_transition_pine_log_vertical_quarter[down=true,extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:mossy_transition_pine_log_vertical_quarter[down=true,extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:mossy_transition_pine_log_vertical_quarter[down=true,extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:mossy_transition_pine_log_vertical_quarter[down=true,extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:mossy_transition_pine_log_vertical_quarter[down=true,extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:mossy_transition_pine_log_vertical_quarter[down=true,extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:mossy_transition_pine_log_vertical_quarter[down=true,extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:mossy_transition_pine_log_vertical_quarter[down=true,extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:mossy_transition_pine_log_vertical_quarter[down=true,extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:mossy_transition_pine_log_vertical_quarter[down=true,extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:mossy_transition_pine_log_vertical_quarter[down=true,extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:mossy_transition_pine_log_vertical_quarter[down=true,extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:mossy_transition_pine_log_vertical_quarter[down=true,extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:mossy_transition_pine_log_vertical_quarter[down=true,extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:mossy_transition_pine_log_vertical_quarter[down=true,extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:mossy_transition_pine_log_vertical_quarter[down=true,extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:mossy_transition_pine_log_vertical_quarter[down=true,extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:mossy_transition_pine_log_vertical_quarter[down=true,extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:mossy_transition_pine_log_vertical_quarter[down=true,extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:mossy_transition_pine_log_vertical_quarter[down=true,extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:mossy_transition_pine_log_vertical_quarter[down=true,extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:mossy_transition_pine_log_vertical_quarter[down=true,extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:mossy_transition_pine_log_vertical_quarter[down=true,extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:mossy_transition_pine_log_vertical_quarter[down=true,extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:mossy_transition_pine_log_vertical_quarter[down=true,extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:mossy_transition_pine_log_vertical_quarter[down=true,extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:mossy_transition_pine_log_vertical_quarter[down=true,extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:mossy_transition_pine_log_vertical_quarter[down=true,extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:mossy_transition_pine_log_vertical_quarter[down=true,extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:mossy_transition_pine_log_vertical_quarter[down=true,extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:mossy_transition_pine_log_vertical_quarter[down=true,extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:mossy_transition_pine_log_vertical_quarter[down=false,extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:mossy_transition_pine_log_vertical_quarter[down=false,extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:mossy_transition_pine_log_vertical_quarter[down=false,extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:mossy_transition_pine_log_vertical_quarter[down=false,extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:mossy_transition_pine_log_vertical_quarter[down=false,extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:mossy_transition_pine_log_vertical_quarter[down=false,extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:mossy_transition_pine_log_vertical_quarter[down=false,extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:mossy_transition_pine_log_vertical_quarter[down=false,extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:mossy_transition_pine_log_vertical_quarter[down=false,extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:mossy_transition_pine_log_vertical_quarter[down=false,extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:mossy_transition_pine_log_vertical_quarter[down=false,extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:mossy_transition_pine_log_vertical_quarter[down=false,extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:mossy_transition_pine_log_vertical_quarter[down=false,extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:mossy_transition_pine_log_vertical_quarter[down=false,extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:mossy_transition_pine_log_vertical_quarter[down=false,extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:mossy_transition_pine_log_vertical_quarter[down=false,extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:mossy_transition_pine_log_vertical_quarter[down=false,extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:mossy_transition_pine_log_vertical_quarter[down=false,extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:mossy_transition_pine_log_vertical_quarter[down=false,extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:mossy_transition_pine_log_vertical_quarter[down=false,extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:mossy_transition_pine_log_vertical_quarter[down=false,extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:mossy_transition_pine_log_vertical_quarter[down=false,extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:mossy_transition_pine_log_vertical_quarter[down=false,extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:mossy_transition_pine_log_vertical_quarter[down=false,extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:mossy_transition_pine_log_vertical_quarter[down=false,extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:mossy_transition_pine_log_vertical_quarter[down=false,extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:mossy_transition_pine_log_vertical_quarter[down=false,extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:mossy_transition_pine_log_vertical_quarter[down=false,extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:mossy_transition_pine_log_vertical_quarter[down=false,extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:mossy_transition_pine_log_vertical_quarter[down=false,extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:mossy_transition_pine_log_vertical_quarter[down=false,extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:mossy_transition_pine_log_vertical_quarter[down=false,extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:mossy_transition_pine_log_vertical_quarter[down=false,extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:mossy_transition_pine_log_vertical_quarter[down=false,extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:mossy_transition_pine_log_vertical_quarter[down=false,extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:mossy_transition_pine_log_vertical_quarter[down=false,extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:mossy_transition_pine_log_vertical_quarter[down=false,extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:mossy_transition_pine_log_vertical_quarter[down=false,extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:mossy_transition_pine_log_vertical_quarter[down=false,extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:mossy_transition_pine_log_vertical_quarter[down=false,extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:mossy_transition_pine_log_vertical_quarter[down=false,extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:mossy_transition_pine_log_vertical_quarter[down=false,extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:mossy_transition_pine_log_vertical_quarter[down=false,extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:mossy_transition_pine_log_vertical_quarter[down=false,extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:mossy_transition_pine_log_vertical_quarter[down=false,extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:mossy_transition_pine_log_vertical_quarter[down=false,extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:mossy_transition_pine_log_vertical_quarter[down=false,extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:mossy_transition_pine_log_vertical_quarter[down=false,extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:mossy_transition_pine_log_vertical_quarter[down=false,extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:mossy_transition_pine_log_vertical_quarter[down=false,extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:mossy_transition_pine_log_vertical_quarter[down=false,extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:mossy_transition_pine_log_vertical_quarter[down=false,extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:mossy_transition_pine_log_vertical_quarter[down=false,extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:mossy_transition_pine_log_vertical_quarter[down=false,extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:mossy_transition_pine_log_vertical_quarter[down=false,extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:mossy_transition_pine_log_vertical_quarter[down=false,extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:mossy_transition_pine_log_vertical_quarter[down=false,extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:mossy_transition_pine_log_vertical_quarter[down=false,extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:mossy_transition_pine_log_vertical_quarter[down=false,extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:mossy_transition_pine_log_vertical_quarter[down=false,extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:mossy_transition_pine_log_vertical_quarter[down=false,extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:mossy_transition_pine_log_vertical_quarter[down=false,extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:mossy_transition_pine_log_vertical_quarter[down=false,extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:mossy_transition_pine_log_vertical_quarter[down=false,extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:mossy_transition_pine_log_vertical_slab[facing=north,layer=1,waterlogged=true]
conquest:mossy_transition_pine_log_vertical_slab[facing=north,layer=1,waterlogged=false]
conquest:mossy_transition_pine_log_vertical_slab[facing=north,layer=2,waterlogged=true]
conquest:mossy_transition_pine_log_vertical_slab[facing=north,layer=2,waterlogged=false]
conquest:mossy_transition_pine_log_vertical_slab[facing=north,layer=3,waterlogged=true]
conquest:mossy_transition_pine_log_vertical_slab[facing=north,layer=3,waterlogged=false]
conquest:mossy_transition_pine_log_vertical_slab[facing=north,layer=4,waterlogged=true]
conquest:mossy_transition_pine_log_vertical_slab[facing=north,layer=4,waterlogged=false]
conquest:mossy_transition_pine_log_vertical_slab[facing=south,layer=1,waterlogged=true]
conquest:mossy_transition_pine_log_vertical_slab[facing=south,layer=1,waterlogged=false]
conquest:mossy_transition_pine_log_vertical_slab[facing=south,layer=2,waterlogged=true]
conquest:mossy_transition_pine_log_vertical_slab[facing=south,layer=2,waterlogged=false]
conquest:mossy_transition_pine_log_vertical_slab[facing=south,layer=3,waterlogged=true]
conquest:mossy_transition_pine_log_vertical_slab[facing=south,layer=3,waterlogged=false]
conquest:mossy_transition_pine_log_vertical_slab[facing=south,layer=4,waterlogged=true]
conquest:mossy_transition_pine_log_vertical_slab[facing=south,layer=4,waterlogged=false]
conquest:mossy_transition_pine_log_vertical_slab[facing=west,layer=1,waterlogged=true]
conquest:mossy_transition_pine_log_vertical_slab[facing=west,layer=1,waterlogged=false]
conquest:mossy_transition_pine_log_vertical_slab[facing=west,layer=2,waterlogged=true]
conquest:mossy_transition_pine_log_vertical_slab[facing=west,layer=2,waterlogged=false]
conquest:mossy_transition_pine_log_vertical_slab[facing=west,layer=3,waterlogged=true]
conquest:mossy_transition_pine_log_vertical_slab[facing=west,layer=3,waterlogged=false]
conquest:mossy_transition_pine_log_vertical_slab[facing=west,layer=4,waterlogged=true]
conquest:mossy_transition_pine_log_vertical_slab[facing=west,layer=4,waterlogged=false]
conquest:mossy_transition_pine_log_vertical_slab[facing=east,layer=1,waterlogged=true]
conquest:mossy_transition_pine_log_vertical_slab[facing=east,layer=1,waterlogged=false]
conquest:mossy_transition_pine_log_vertical_slab[facing=east,layer=2,waterlogged=true]
conquest:mossy_transition_pine_log_vertical_slab[facing=east,layer=2,waterlogged=false]
conquest:mossy_transition_pine_log_vertical_slab[facing=east,layer=3,waterlogged=true]
conquest:mossy_transition_pine_log_vertical_slab[facing=east,layer=3,waterlogged=false]
conquest:mossy_transition_pine_log_vertical_slab[facing=east,layer=4,waterlogged=true]
conquest:mossy_transition_pine_log_vertical_slab[facing=east,layer=4,waterlogged=false]
conquest:mossy_willow_log[axis=x]
conquest:mossy_willow_log[axis=y]
conquest:mossy_willow_log[axis=z]
conquest:mossy_willow_log_bark[axis=x]
conquest:mossy_willow_log_bark[axis=y]
conquest:mossy_willow_log_bark[axis=z]
conquest:mossy_willow_log_branch[east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:mossy_willow_log_branch[east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:mossy_willow_log_branch[east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:mossy_willow_log_branch[east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:mossy_willow_log_branch[east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:mossy_willow_log_branch[east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:mossy_willow_log_branch[east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:mossy_willow_log_branch[east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:mossy_willow_log_branch[east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:mossy_willow_log_branch[east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:mossy_willow_log_branch[east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:mossy_willow_log_branch[east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:mossy_willow_log_branch[east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:mossy_willow_log_branch[east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:mossy_willow_log_branch[east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:mossy_willow_log_branch[east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:mossy_willow_log_branch[east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:mossy_willow_log_branch[east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:mossy_willow_log_branch[east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:mossy_willow_log_branch[east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:mossy_willow_log_branch[east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:mossy_willow_log_branch[east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:mossy_willow_log_branch[east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:mossy_willow_log_branch[east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:mossy_willow_log_branch[east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:mossy_willow_log_branch[east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:mossy_willow_log_branch[east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:mossy_willow_log_branch[east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:mossy_willow_log_branch[east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:mossy_willow_log_branch[east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:mossy_willow_log_branch[east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:mossy_willow_log_branch[east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:mossy_willow_log_branch[east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:mossy_willow_log_branch[east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:mossy_willow_log_branch[east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:mossy_willow_log_branch[east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:mossy_willow_log_branch[east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:mossy_willow_log_branch[east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:mossy_willow_log_branch[east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:mossy_willow_log_branch[east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:mossy_willow_log_branch[east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:mossy_willow_log_branch[east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:mossy_willow_log_branch[east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:mossy_willow_log_branch[east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:mossy_willow_log_branch[east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:mossy_willow_log_branch[east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:mossy_willow_log_branch[east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:mossy_willow_log_branch[east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:mossy_willow_log_branch[east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:mossy_willow_log_branch[east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:mossy_willow_log_branch[east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:mossy_willow_log_branch[east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:mossy_willow_log_branch[east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:mossy_willow_log_branch[east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:mossy_willow_log_branch[east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:mossy_willow_log_branch[east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:mossy_willow_log_branch[east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:mossy_willow_log_branch[east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:mossy_willow_log_branch[east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:mossy_willow_log_branch[east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:mossy_willow_log_branch[east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:mossy_willow_log_branch[east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:mossy_willow_log_branch[east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:mossy_willow_log_branch[east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:mossy_willow_log_corner_slab[facing=north,type=top,waterlogged=true]
conquest:mossy_willow_log_corner_slab[facing=north,type=top,waterlogged=false]
conquest:mossy_willow_log_corner_slab[facing=north,type=bottom,waterlogged=true]
conquest:mossy_willow_log_corner_slab[facing=north,type=bottom,waterlogged=false]
conquest:mossy_willow_log_corner_slab[facing=south,type=top,waterlogged=true]
conquest:mossy_willow_log_corner_slab[facing=south,type=top,waterlogged=false]
conquest:mossy_willow_log_corner_slab[facing=south,type=bottom,waterlogged=true]
conquest:mossy_willow_log_corner_slab[facing=south,type=bottom,waterlogged=false]
conquest:mossy_willow_log_corner_slab[facing=west,type=top,waterlogged=true]
conquest:mossy_willow_log_corner_slab[facing=west,type=top,waterlogged=false]
conquest:mossy_willow_log_corner_slab[facing=west,type=bottom,waterlogged=true]
conquest:mossy_willow_log_corner_slab[facing=west,type=bottom,waterlogged=false]
conquest:mossy_willow_log_corner_slab[facing=east,type=top,waterlogged=true]
conquest:mossy_willow_log_corner_slab[facing=east,type=top,waterlogged=false]
conquest:mossy_willow_log_corner_slab[facing=east,type=bottom,waterlogged=true]
conquest:mossy_willow_log_corner_slab[facing=east,type=bottom,waterlogged=false]
conquest:mossy_willow_log_eighth_slab[facing=north,type=top,waterlogged=true]
conquest:mossy_willow_log_eighth_slab[facing=north,type=top,waterlogged=false]
conquest:mossy_willow_log_eighth_slab[facing=north,type=bottom,waterlogged=true]
conquest:mossy_willow_log_eighth_slab[facing=north,type=bottom,waterlogged=false]
conquest:mossy_willow_log_eighth_slab[facing=south,type=top,waterlogged=true]
conquest:mossy_willow_log_eighth_slab[facing=south,type=top,waterlogged=false]
conquest:mossy_willow_log_eighth_slab[facing=south,type=bottom,waterlogged=true]
conquest:mossy_willow_log_eighth_slab[facing=south,type=bottom,waterlogged=false]
conquest:mossy_willow_log_eighth_slab[facing=west,type=top,waterlogged=true]
conquest:mossy_willow_log_eighth_slab[facing=west,type=top,waterlogged=false]
conquest:mossy_willow_log_eighth_slab[facing=west,type=bottom,waterlogged=true]
conquest:mossy_willow_log_eighth_slab[facing=west,type=bottom,waterlogged=false]
conquest:mossy_willow_log_eighth_slab[facing=east,type=top,waterlogged=true]
conquest:mossy_willow_log_eighth_slab[facing=east,type=top,waterlogged=false]
conquest:mossy_willow_log_eighth_slab[facing=east,type=bottom,waterlogged=true]
conquest:mossy_willow_log_eighth_slab[facing=east,type=bottom,waterlogged=false]
conquest:mossy_willow_log_large_branch[east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:mossy_willow_log_large_branch[east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:mossy_willow_log_large_branch[east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:mossy_willow_log_large_branch[east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:mossy_willow_log_large_branch[east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:mossy_willow_log_large_branch[east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:mossy_willow_log_large_branch[east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:mossy_willow_log_large_branch[east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:mossy_willow_log_large_branch[east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:mossy_willow_log_large_branch[east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:mossy_willow_log_large_branch[east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:mossy_willow_log_large_branch[east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:mossy_willow_log_large_branch[east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:mossy_willow_log_large_branch[east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:mossy_willow_log_large_branch[east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:mossy_willow_log_large_branch[east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:mossy_willow_log_large_branch[east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:mossy_willow_log_large_branch[east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:mossy_willow_log_large_branch[east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:mossy_willow_log_large_branch[east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:mossy_willow_log_large_branch[east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:mossy_willow_log_large_branch[east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:mossy_willow_log_large_branch[east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:mossy_willow_log_large_branch[east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:mossy_willow_log_large_branch[east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:mossy_willow_log_large_branch[east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:mossy_willow_log_large_branch[east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:mossy_willow_log_large_branch[east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:mossy_willow_log_large_branch[east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:mossy_willow_log_large_branch[east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:mossy_willow_log_large_branch[east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:mossy_willow_log_large_branch[east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:mossy_willow_log_large_branch[east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:mossy_willow_log_large_branch[east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:mossy_willow_log_large_branch[east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:mossy_willow_log_large_branch[east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:mossy_willow_log_large_branch[east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:mossy_willow_log_large_branch[east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:mossy_willow_log_large_branch[east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:mossy_willow_log_large_branch[east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:mossy_willow_log_large_branch[east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:mossy_willow_log_large_branch[east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:mossy_willow_log_large_branch[east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:mossy_willow_log_large_branch[east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:mossy_willow_log_large_branch[east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:mossy_willow_log_large_branch[east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:mossy_willow_log_large_branch[east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:mossy_willow_log_large_branch[east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:mossy_willow_log_large_branch[east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:mossy_willow_log_large_branch[east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:mossy_willow_log_large_branch[east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:mossy_willow_log_large_branch[east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:mossy_willow_log_large_branch[east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:mossy_willow_log_large_branch[east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:mossy_willow_log_large_branch[east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:mossy_willow_log_large_branch[east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:mossy_willow_log_large_branch[east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:mossy_willow_log_large_branch[east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:mossy_willow_log_large_branch[east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:mossy_willow_log_large_branch[east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:mossy_willow_log_large_branch[east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:mossy_willow_log_large_branch[east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:mossy_willow_log_large_branch[east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:mossy_willow_log_large_branch[east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:mossy_willow_log_pillar[layer=1,waterlogged=true]
conquest:mossy_willow_log_pillar[layer=1,waterlogged=false]
conquest:mossy_willow_log_pillar[layer=2,waterlogged=true]
conquest:mossy_willow_log_pillar[layer=2,waterlogged=false]
conquest:mossy_willow_log_pillar[layer=3,waterlogged=true]
conquest:mossy_willow_log_pillar[layer=3,waterlogged=false]
conquest:mossy_willow_log_pillar[layer=4,waterlogged=true]
conquest:mossy_willow_log_pillar[layer=4,waterlogged=false]
conquest:mossy_willow_log_pillar[layer=5,waterlogged=true]
conquest:mossy_willow_log_pillar[layer=5,waterlogged=false]
conquest:mossy_willow_log_quarter_slab[facing=north,layer=1,type=top,waterlogged=true]
conquest:mossy_willow_log_quarter_slab[facing=north,layer=1,type=top,waterlogged=false]
conquest:mossy_willow_log_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=true]
conquest:mossy_willow_log_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=false]
conquest:mossy_willow_log_quarter_slab[facing=north,layer=2,type=top,waterlogged=true]
conquest:mossy_willow_log_quarter_slab[facing=north,layer=2,type=top,waterlogged=false]
conquest:mossy_willow_log_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=true]
conquest:mossy_willow_log_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=false]
conquest:mossy_willow_log_quarter_slab[facing=north,layer=3,type=top,waterlogged=true]
conquest:mossy_willow_log_quarter_slab[facing=north,layer=3,type=top,waterlogged=false]
conquest:mossy_willow_log_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=true]
conquest:mossy_willow_log_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=false]
conquest:mossy_willow_log_quarter_slab[facing=south,layer=1,type=top,waterlogged=true]
conquest:mossy_willow_log_quarter_slab[facing=south,layer=1,type=top,waterlogged=false]
conquest:mossy_willow_log_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=true]
conquest:mossy_willow_log_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=false]
conquest:mossy_willow_log_quarter_slab[facing=south,layer=2,type=top,waterlogged=true]
conquest:mossy_willow_log_quarter_slab[facing=south,layer=2,type=top,waterlogged=false]
conquest:mossy_willow_log_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=true]
conquest:mossy_willow_log_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=false]
conquest:mossy_willow_log_quarter_slab[facing=south,layer=3,type=top,waterlogged=true]
conquest:mossy_willow_log_quarter_slab[facing=south,layer=3,type=top,waterlogged=false]
conquest:mossy_willow_log_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=true]
conquest:mossy_willow_log_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=false]
conquest:mossy_willow_log_quarter_slab[facing=west,layer=1,type=top,waterlogged=true]
conquest:mossy_willow_log_quarter_slab[facing=west,layer=1,type=top,waterlogged=false]
conquest:mossy_willow_log_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=true]
conquest:mossy_willow_log_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=false]
conquest:mossy_willow_log_quarter_slab[facing=west,layer=2,type=top,waterlogged=true]
conquest:mossy_willow_log_quarter_slab[facing=west,layer=2,type=top,waterlogged=false]
conquest:mossy_willow_log_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=true]
conquest:mossy_willow_log_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=false]
conquest:mossy_willow_log_quarter_slab[facing=west,layer=3,type=top,waterlogged=true]
conquest:mossy_willow_log_quarter_slab[facing=west,layer=3,type=top,waterlogged=false]
conquest:mossy_willow_log_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=true]
conquest:mossy_willow_log_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=false]
conquest:mossy_willow_log_quarter_slab[facing=east,layer=1,type=top,waterlogged=true]
conquest:mossy_willow_log_quarter_slab[facing=east,layer=1,type=top,waterlogged=false]
conquest:mossy_willow_log_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=true]
conquest:mossy_willow_log_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=false]
conquest:mossy_willow_log_quarter_slab[facing=east,layer=2,type=top,waterlogged=true]
conquest:mossy_willow_log_quarter_slab[facing=east,layer=2,type=top,waterlogged=false]
conquest:mossy_willow_log_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=true]
conquest:mossy_willow_log_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=false]
conquest:mossy_willow_log_quarter_slab[facing=east,layer=3,type=top,waterlogged=true]
conquest:mossy_willow_log_quarter_slab[facing=east,layer=3,type=top,waterlogged=false]
conquest:mossy_willow_log_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=true]
conquest:mossy_willow_log_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=false]
conquest:mossy_willow_log_slab[layer=1,type=top,waterlogged=true]
conquest:mossy_willow_log_slab[layer=1,type=top,waterlogged=false]
conquest:mossy_willow_log_slab[layer=1,type=bottom,waterlogged=true]
conquest:mossy_willow_log_slab[layer=1,type=bottom,waterlogged=false]
conquest:mossy_willow_log_slab[layer=2,type=top,waterlogged=true]
conquest:mossy_willow_log_slab[layer=2,type=top,waterlogged=false]
conquest:mossy_willow_log_slab[layer=2,type=bottom,waterlogged=true]
conquest:mossy_willow_log_slab[layer=2,type=bottom,waterlogged=false]
conquest:mossy_willow_log_slab[layer=3,type=top,waterlogged=true]
conquest:mossy_willow_log_slab[layer=3,type=top,waterlogged=false]
conquest:mossy_willow_log_slab[layer=3,type=bottom,waterlogged=true]
conquest:mossy_willow_log_slab[layer=3,type=bottom,waterlogged=false]
conquest:mossy_willow_log_slab[layer=4,type=top,waterlogged=true]
conquest:mossy_willow_log_slab[layer=4,type=top,waterlogged=false]
conquest:mossy_willow_log_slab[layer=4,type=bottom,waterlogged=true]
conquest:mossy_willow_log_slab[layer=4,type=bottom,waterlogged=false]
conquest:mossy_willow_log_small_branch[east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:mossy_willow_log_small_branch[east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:mossy_willow_log_small_branch[east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:mossy_willow_log_small_branch[east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:mossy_willow_log_small_branch[east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:mossy_willow_log_small_branch[east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:mossy_willow_log_small_branch[east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:mossy_willow_log_small_branch[east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:mossy_willow_log_small_branch[east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:mossy_willow_log_small_branch[east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:mossy_willow_log_small_branch[east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:mossy_willow_log_small_branch[east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:mossy_willow_log_small_branch[east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:mossy_willow_log_small_branch[east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:mossy_willow_log_small_branch[east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:mossy_willow_log_small_branch[east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:mossy_willow_log_small_branch[east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:mossy_willow_log_small_branch[east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:mossy_willow_log_small_branch[east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:mossy_willow_log_small_branch[east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:mossy_willow_log_small_branch[east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:mossy_willow_log_small_branch[east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:mossy_willow_log_small_branch[east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:mossy_willow_log_small_branch[east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:mossy_willow_log_small_branch[east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:mossy_willow_log_small_branch[east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:mossy_willow_log_small_branch[east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:mossy_willow_log_small_branch[east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:mossy_willow_log_small_branch[east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:mossy_willow_log_small_branch[east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:mossy_willow_log_small_branch[east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:mossy_willow_log_small_branch[east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:mossy_willow_log_small_branch[east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:mossy_willow_log_small_branch[east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:mossy_willow_log_small_branch[east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:mossy_willow_log_small_branch[east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:mossy_willow_log_small_branch[east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:mossy_willow_log_small_branch[east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:mossy_willow_log_small_branch[east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:mossy_willow_log_small_branch[east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:mossy_willow_log_small_branch[east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:mossy_willow_log_small_branch[east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:mossy_willow_log_small_branch[east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:mossy_willow_log_small_branch[east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:mossy_willow_log_small_branch[east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:mossy_willow_log_small_branch[east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:mossy_willow_log_small_branch[east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:mossy_willow_log_small_branch[east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:mossy_willow_log_small_branch[east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:mossy_willow_log_small_branch[east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:mossy_willow_log_small_branch[east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:mossy_willow_log_small_branch[east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:mossy_willow_log_small_branch[east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:mossy_willow_log_small_branch[east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:mossy_willow_log_small_branch[east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:mossy_willow_log_small_branch[east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:mossy_willow_log_small_branch[east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:mossy_willow_log_small_branch[east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:mossy_willow_log_small_branch[east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:mossy_willow_log_small_branch[east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:mossy_willow_log_small_branch[east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:mossy_willow_log_small_branch[east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:mossy_willow_log_small_branch[east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:mossy_willow_log_small_branch[east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:mossy_willow_log_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:mossy_willow_log_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:mossy_willow_log_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:mossy_willow_log_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:mossy_willow_log_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:mossy_willow_log_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:mossy_willow_log_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:mossy_willow_log_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:mossy_willow_log_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:mossy_willow_log_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:mossy_willow_log_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:mossy_willow_log_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:mossy_willow_log_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:mossy_willow_log_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:mossy_willow_log_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:mossy_willow_log_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:mossy_willow_log_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:mossy_willow_log_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:mossy_willow_log_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:mossy_willow_log_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:mossy_willow_log_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:mossy_willow_log_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:mossy_willow_log_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:mossy_willow_log_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:mossy_willow_log_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:mossy_willow_log_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:mossy_willow_log_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:mossy_willow_log_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:mossy_willow_log_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:mossy_willow_log_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:mossy_willow_log_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:mossy_willow_log_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:mossy_willow_log_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:mossy_willow_log_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:mossy_willow_log_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:mossy_willow_log_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:mossy_willow_log_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:mossy_willow_log_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:mossy_willow_log_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:mossy_willow_log_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:mossy_willow_log_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:mossy_willow_log_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:mossy_willow_log_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:mossy_willow_log_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:mossy_willow_log_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:mossy_willow_log_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:mossy_willow_log_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:mossy_willow_log_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:mossy_willow_log_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:mossy_willow_log_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:mossy_willow_log_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:mossy_willow_log_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:mossy_willow_log_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:mossy_willow_log_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:mossy_willow_log_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:mossy_willow_log_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:mossy_willow_log_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:mossy_willow_log_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:mossy_willow_log_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:mossy_willow_log_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:mossy_willow_log_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:mossy_willow_log_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:mossy_willow_log_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:mossy_willow_log_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:mossy_willow_log_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:mossy_willow_log_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:mossy_willow_log_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:mossy_willow_log_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:mossy_willow_log_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:mossy_willow_log_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:mossy_willow_log_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:mossy_willow_log_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:mossy_willow_log_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:mossy_willow_log_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:mossy_willow_log_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:mossy_willow_log_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:mossy_willow_log_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:mossy_willow_log_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:mossy_willow_log_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:mossy_willow_log_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:mossy_willow_log_stump[down=true,layer=1,waterlogged=true]
conquest:mossy_willow_log_stump[down=true,layer=1,waterlogged=false]
conquest:mossy_willow_log_stump[down=true,layer=2,waterlogged=true]
conquest:mossy_willow_log_stump[down=true,layer=2,waterlogged=false]
conquest:mossy_willow_log_stump[down=true,layer=3,waterlogged=true]
conquest:mossy_willow_log_stump[down=true,layer=3,waterlogged=false]
conquest:mossy_willow_log_stump[down=true,layer=4,waterlogged=true]
conquest:mossy_willow_log_stump[down=true,layer=4,waterlogged=false]
conquest:mossy_willow_log_stump[down=true,layer=5,waterlogged=true]
conquest:mossy_willow_log_stump[down=true,layer=5,waterlogged=false]
conquest:mossy_willow_log_stump[down=false,layer=1,waterlogged=true]
conquest:mossy_willow_log_stump[down=false,layer=1,waterlogged=false]
conquest:mossy_willow_log_stump[down=false,layer=2,waterlogged=true]
conquest:mossy_willow_log_stump[down=false,layer=2,waterlogged=false]
conquest:mossy_willow_log_stump[down=false,layer=3,waterlogged=true]
conquest:mossy_willow_log_stump[down=false,layer=3,waterlogged=false]
conquest:mossy_willow_log_stump[down=false,layer=4,waterlogged=true]
conquest:mossy_willow_log_stump[down=false,layer=4,waterlogged=false]
conquest:mossy_willow_log_stump[down=false,layer=5,waterlogged=true]
conquest:mossy_willow_log_stump[down=false,layer=5,waterlogged=false]
conquest:mossy_willow_log_vertical_corner[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:mossy_willow_log_vertical_corner[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:mossy_willow_log_vertical_corner[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:mossy_willow_log_vertical_corner[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:mossy_willow_log_vertical_corner[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:mossy_willow_log_vertical_corner[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:mossy_willow_log_vertical_corner[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:mossy_willow_log_vertical_corner[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:mossy_willow_log_vertical_corner[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:mossy_willow_log_vertical_corner[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:mossy_willow_log_vertical_corner[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:mossy_willow_log_vertical_corner[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:mossy_willow_log_vertical_corner[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:mossy_willow_log_vertical_corner[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:mossy_willow_log_vertical_corner[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:mossy_willow_log_vertical_corner[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:mossy_willow_log_vertical_corner[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:mossy_willow_log_vertical_corner[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:mossy_willow_log_vertical_corner[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:mossy_willow_log_vertical_corner[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:mossy_willow_log_vertical_corner[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:mossy_willow_log_vertical_corner[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:mossy_willow_log_vertical_corner[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:mossy_willow_log_vertical_corner[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:mossy_willow_log_vertical_corner[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:mossy_willow_log_vertical_corner[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:mossy_willow_log_vertical_corner[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:mossy_willow_log_vertical_corner[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:mossy_willow_log_vertical_corner[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:mossy_willow_log_vertical_corner[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:mossy_willow_log_vertical_corner[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:mossy_willow_log_vertical_corner[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:mossy_willow_log_vertical_corner[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:mossy_willow_log_vertical_corner[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:mossy_willow_log_vertical_corner[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:mossy_willow_log_vertical_corner[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:mossy_willow_log_vertical_corner[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:mossy_willow_log_vertical_corner[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:mossy_willow_log_vertical_corner[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:mossy_willow_log_vertical_corner[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:mossy_willow_log_vertical_corner[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:mossy_willow_log_vertical_corner[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:mossy_willow_log_vertical_corner[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:mossy_willow_log_vertical_corner[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:mossy_willow_log_vertical_corner[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:mossy_willow_log_vertical_corner[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:mossy_willow_log_vertical_corner[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:mossy_willow_log_vertical_corner[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:mossy_willow_log_vertical_corner[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:mossy_willow_log_vertical_corner[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:mossy_willow_log_vertical_corner[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:mossy_willow_log_vertical_corner[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:mossy_willow_log_vertical_corner[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:mossy_willow_log_vertical_corner[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:mossy_willow_log_vertical_corner[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:mossy_willow_log_vertical_corner[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:mossy_willow_log_vertical_corner[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:mossy_willow_log_vertical_corner[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:mossy_willow_log_vertical_corner[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:mossy_willow_log_vertical_corner[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:mossy_willow_log_vertical_corner[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:mossy_willow_log_vertical_corner[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:mossy_willow_log_vertical_corner[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:mossy_willow_log_vertical_corner[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:mossy_willow_log_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:mossy_willow_log_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:mossy_willow_log_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:mossy_willow_log_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:mossy_willow_log_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:mossy_willow_log_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:mossy_willow_log_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:mossy_willow_log_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:mossy_willow_log_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:mossy_willow_log_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:mossy_willow_log_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:mossy_willow_log_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:mossy_willow_log_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:mossy_willow_log_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:mossy_willow_log_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:mossy_willow_log_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:mossy_willow_log_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:mossy_willow_log_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:mossy_willow_log_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:mossy_willow_log_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:mossy_willow_log_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:mossy_willow_log_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:mossy_willow_log_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:mossy_willow_log_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:mossy_willow_log_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:mossy_willow_log_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:mossy_willow_log_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:mossy_willow_log_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:mossy_willow_log_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:mossy_willow_log_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:mossy_willow_log_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:mossy_willow_log_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:mossy_willow_log_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:mossy_willow_log_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:mossy_willow_log_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:mossy_willow_log_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:mossy_willow_log_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:mossy_willow_log_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:mossy_willow_log_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:mossy_willow_log_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:mossy_willow_log_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:mossy_willow_log_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:mossy_willow_log_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:mossy_willow_log_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:mossy_willow_log_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:mossy_willow_log_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:mossy_willow_log_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:mossy_willow_log_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:mossy_willow_log_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:mossy_willow_log_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:mossy_willow_log_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:mossy_willow_log_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:mossy_willow_log_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:mossy_willow_log_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:mossy_willow_log_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:mossy_willow_log_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:mossy_willow_log_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:mossy_willow_log_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:mossy_willow_log_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:mossy_willow_log_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:mossy_willow_log_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:mossy_willow_log_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:mossy_willow_log_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:mossy_willow_log_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:mossy_willow_log_vertical_quarter[down=true,extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:mossy_willow_log_vertical_quarter[down=true,extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:mossy_willow_log_vertical_quarter[down=true,extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:mossy_willow_log_vertical_quarter[down=true,extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:mossy_willow_log_vertical_quarter[down=true,extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:mossy_willow_log_vertical_quarter[down=true,extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:mossy_willow_log_vertical_quarter[down=true,extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:mossy_willow_log_vertical_quarter[down=true,extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:mossy_willow_log_vertical_quarter[down=true,extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:mossy_willow_log_vertical_quarter[down=true,extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:mossy_willow_log_vertical_quarter[down=true,extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:mossy_willow_log_vertical_quarter[down=true,extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:mossy_willow_log_vertical_quarter[down=true,extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:mossy_willow_log_vertical_quarter[down=true,extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:mossy_willow_log_vertical_quarter[down=true,extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:mossy_willow_log_vertical_quarter[down=true,extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:mossy_willow_log_vertical_quarter[down=true,extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:mossy_willow_log_vertical_quarter[down=true,extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:mossy_willow_log_vertical_quarter[down=true,extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:mossy_willow_log_vertical_quarter[down=true,extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:mossy_willow_log_vertical_quarter[down=true,extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:mossy_willow_log_vertical_quarter[down=true,extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:mossy_willow_log_vertical_quarter[down=true,extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:mossy_willow_log_vertical_quarter[down=true,extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:mossy_willow_log_vertical_quarter[down=true,extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:mossy_willow_log_vertical_quarter[down=true,extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:mossy_willow_log_vertical_quarter[down=true,extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:mossy_willow_log_vertical_quarter[down=true,extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:mossy_willow_log_vertical_quarter[down=true,extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:mossy_willow_log_vertical_quarter[down=true,extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:mossy_willow_log_vertical_quarter[down=true,extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:mossy_willow_log_vertical_quarter[down=true,extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:mossy_willow_log_vertical_quarter[down=true,extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:mossy_willow_log_vertical_quarter[down=true,extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:mossy_willow_log_vertical_quarter[down=true,extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:mossy_willow_log_vertical_quarter[down=true,extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:mossy_willow_log_vertical_quarter[down=true,extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:mossy_willow_log_vertical_quarter[down=true,extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:mossy_willow_log_vertical_quarter[down=true,extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:mossy_willow_log_vertical_quarter[down=true,extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:mossy_willow_log_vertical_quarter[down=true,extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:mossy_willow_log_vertical_quarter[down=true,extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:mossy_willow_log_vertical_quarter[down=true,extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:mossy_willow_log_vertical_quarter[down=true,extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:mossy_willow_log_vertical_quarter[down=true,extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:mossy_willow_log_vertical_quarter[down=true,extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:mossy_willow_log_vertical_quarter[down=true,extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:mossy_willow_log_vertical_quarter[down=true,extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:mossy_willow_log_vertical_quarter[down=true,extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:mossy_willow_log_vertical_quarter[down=true,extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:mossy_willow_log_vertical_quarter[down=true,extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:mossy_willow_log_vertical_quarter[down=true,extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:mossy_willow_log_vertical_quarter[down=true,extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:mossy_willow_log_vertical_quarter[down=true,extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:mossy_willow_log_vertical_quarter[down=true,extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:mossy_willow_log_vertical_quarter[down=true,extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:mossy_willow_log_vertical_quarter[down=true,extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:mossy_willow_log_vertical_quarter[down=true,extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:mossy_willow_log_vertical_quarter[down=true,extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:mossy_willow_log_vertical_quarter[down=true,extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:mossy_willow_log_vertical_quarter[down=true,extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:mossy_willow_log_vertical_quarter[down=true,extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:mossy_willow_log_vertical_quarter[down=true,extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:mossy_willow_log_vertical_quarter[down=true,extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:mossy_willow_log_vertical_quarter[down=false,extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:mossy_willow_log_vertical_quarter[down=false,extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:mossy_willow_log_vertical_quarter[down=false,extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:mossy_willow_log_vertical_quarter[down=false,extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:mossy_willow_log_vertical_quarter[down=false,extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:mossy_willow_log_vertical_quarter[down=false,extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:mossy_willow_log_vertical_quarter[down=false,extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:mossy_willow_log_vertical_quarter[down=false,extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:mossy_willow_log_vertical_quarter[down=false,extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:mossy_willow_log_vertical_quarter[down=false,extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:mossy_willow_log_vertical_quarter[down=false,extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:mossy_willow_log_vertical_quarter[down=false,extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:mossy_willow_log_vertical_quarter[down=false,extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:mossy_willow_log_vertical_quarter[down=false,extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:mossy_willow_log_vertical_quarter[down=false,extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:mossy_willow_log_vertical_quarter[down=false,extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:mossy_willow_log_vertical_quarter[down=false,extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:mossy_willow_log_vertical_quarter[down=false,extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:mossy_willow_log_vertical_quarter[down=false,extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:mossy_willow_log_vertical_quarter[down=false,extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:mossy_willow_log_vertical_quarter[down=false,extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:mossy_willow_log_vertical_quarter[down=false,extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:mossy_willow_log_vertical_quarter[down=false,extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:mossy_willow_log_vertical_quarter[down=false,extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:mossy_willow_log_vertical_quarter[down=false,extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:mossy_willow_log_vertical_quarter[down=false,extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:mossy_willow_log_vertical_quarter[down=false,extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:mossy_willow_log_vertical_quarter[down=false,extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:mossy_willow_log_vertical_quarter[down=false,extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:mossy_willow_log_vertical_quarter[down=false,extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:mossy_willow_log_vertical_quarter[down=false,extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:mossy_willow_log_vertical_quarter[down=false,extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:mossy_willow_log_vertical_quarter[down=false,extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:mossy_willow_log_vertical_quarter[down=false,extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:mossy_willow_log_vertical_quarter[down=false,extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:mossy_willow_log_vertical_quarter[down=false,extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:mossy_willow_log_vertical_quarter[down=false,extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:mossy_willow_log_vertical_quarter[down=false,extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:mossy_willow_log_vertical_quarter[down=false,extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:mossy_willow_log_vertical_quarter[down=false,extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:mossy_willow_log_vertical_quarter[down=false,extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:mossy_willow_log_vertical_quarter[down=false,extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:mossy_willow_log_vertical_quarter[down=false,extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:mossy_willow_log_vertical_quarter[down=false,extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:mossy_willow_log_vertical_quarter[down=false,extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:mossy_willow_log_vertical_quarter[down=false,extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:mossy_willow_log_vertical_quarter[down=false,extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:mossy_willow_log_vertical_quarter[down=false,extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:mossy_willow_log_vertical_quarter[down=false,extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:mossy_willow_log_vertical_quarter[down=false,extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:mossy_willow_log_vertical_quarter[down=false,extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:mossy_willow_log_vertical_quarter[down=false,extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:mossy_willow_log_vertical_quarter[down=false,extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:mossy_willow_log_vertical_quarter[down=false,extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:mossy_willow_log_vertical_quarter[down=false,extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:mossy_willow_log_vertical_quarter[down=false,extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:mossy_willow_log_vertical_quarter[down=false,extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:mossy_willow_log_vertical_quarter[down=false,extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:mossy_willow_log_vertical_quarter[down=false,extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:mossy_willow_log_vertical_quarter[down=false,extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:mossy_willow_log_vertical_quarter[down=false,extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:mossy_willow_log_vertical_quarter[down=false,extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:mossy_willow_log_vertical_quarter[down=false,extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:mossy_willow_log_vertical_quarter[down=false,extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:mossy_willow_log_vertical_slab[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:mossy_willow_log_vertical_slab[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:mossy_willow_log_vertical_slab[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:mossy_willow_log_vertical_slab[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:mossy_willow_log_vertical_slab[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:mossy_willow_log_vertical_slab[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:mossy_willow_log_vertical_slab[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:mossy_willow_log_vertical_slab[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:mossy_willow_log_vertical_slab[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:mossy_willow_log_vertical_slab[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:mossy_willow_log_vertical_slab[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:mossy_willow_log_vertical_slab[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:mossy_willow_log_vertical_slab[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:mossy_willow_log_vertical_slab[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:mossy_willow_log_vertical_slab[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:mossy_willow_log_vertical_slab[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:mossy_willow_log_vertical_slab[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:mossy_willow_log_vertical_slab[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:mossy_willow_log_vertical_slab[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:mossy_willow_log_vertical_slab[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:mossy_willow_log_vertical_slab[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:mossy_willow_log_vertical_slab[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:mossy_willow_log_vertical_slab[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:mossy_willow_log_vertical_slab[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:mossy_willow_log_vertical_slab[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:mossy_willow_log_vertical_slab[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:mossy_willow_log_vertical_slab[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:mossy_willow_log_vertical_slab[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:mossy_willow_log_vertical_slab[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:mossy_willow_log_vertical_slab[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:mossy_willow_log_vertical_slab[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:mossy_willow_log_vertical_slab[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:mossy_willow_log_vertical_slab[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:mossy_willow_log_vertical_slab[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:mossy_willow_log_vertical_slab[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:mossy_willow_log_vertical_slab[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:mossy_willow_log_vertical_slab[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:mossy_willow_log_vertical_slab[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:mossy_willow_log_vertical_slab[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:mossy_willow_log_vertical_slab[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:mossy_willow_log_vertical_slab[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:mossy_willow_log_vertical_slab[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:mossy_willow_log_vertical_slab[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:mossy_willow_log_vertical_slab[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:mossy_willow_log_vertical_slab[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:mossy_willow_log_vertical_slab[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:mossy_willow_log_vertical_slab[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:mossy_willow_log_vertical_slab[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:mossy_willow_log_vertical_slab[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:mossy_willow_log_vertical_slab[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:mossy_willow_log_vertical_slab[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:mossy_willow_log_vertical_slab[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:mossy_willow_log_vertical_slab[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:mossy_willow_log_vertical_slab[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:mossy_willow_log_vertical_slab[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:mossy_willow_log_vertical_slab[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:mossy_willow_log_vertical_slab[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:mossy_willow_log_vertical_slab[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:mossy_willow_log_vertical_slab[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:mossy_willow_log_vertical_slab[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:mossy_willow_log_vertical_slab[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:mossy_willow_log_vertical_slab[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:mossy_willow_log_vertical_slab[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:mossy_willow_log_vertical_slab[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:mossy_yellow_thatch
conquest:mossy_yellow_thatch_corner_slab[facing=north,type=top,waterlogged=true]
conquest:mossy_yellow_thatch_corner_slab[facing=north,type=top,waterlogged=false]
conquest:mossy_yellow_thatch_corner_slab[facing=north,type=bottom,waterlogged=true]
conquest:mossy_yellow_thatch_corner_slab[facing=north,type=bottom,waterlogged=false]
conquest:mossy_yellow_thatch_corner_slab[facing=south,type=top,waterlogged=true]
conquest:mossy_yellow_thatch_corner_slab[facing=south,type=top,waterlogged=false]
conquest:mossy_yellow_thatch_corner_slab[facing=south,type=bottom,waterlogged=true]
conquest:mossy_yellow_thatch_corner_slab[facing=south,type=bottom,waterlogged=false]
conquest:mossy_yellow_thatch_corner_slab[facing=west,type=top,waterlogged=true]
conquest:mossy_yellow_thatch_corner_slab[facing=west,type=top,waterlogged=false]
conquest:mossy_yellow_thatch_corner_slab[facing=west,type=bottom,waterlogged=true]
conquest:mossy_yellow_thatch_corner_slab[facing=west,type=bottom,waterlogged=false]
conquest:mossy_yellow_thatch_corner_slab[facing=east,type=top,waterlogged=true]
conquest:mossy_yellow_thatch_corner_slab[facing=east,type=top,waterlogged=false]
conquest:mossy_yellow_thatch_corner_slab[facing=east,type=bottom,waterlogged=true]
conquest:mossy_yellow_thatch_corner_slab[facing=east,type=bottom,waterlogged=false]
conquest:mossy_yellow_thatch_eighth_slab[facing=north,type=top,waterlogged=true]
conquest:mossy_yellow_thatch_eighth_slab[facing=north,type=top,waterlogged=false]
conquest:mossy_yellow_thatch_eighth_slab[facing=north,type=bottom,waterlogged=true]
conquest:mossy_yellow_thatch_eighth_slab[facing=north,type=bottom,waterlogged=false]
conquest:mossy_yellow_thatch_eighth_slab[facing=south,type=top,waterlogged=true]
conquest:mossy_yellow_thatch_eighth_slab[facing=south,type=top,waterlogged=false]
conquest:mossy_yellow_thatch_eighth_slab[facing=south,type=bottom,waterlogged=true]
conquest:mossy_yellow_thatch_eighth_slab[facing=south,type=bottom,waterlogged=false]
conquest:mossy_yellow_thatch_eighth_slab[facing=west,type=top,waterlogged=true]
conquest:mossy_yellow_thatch_eighth_slab[facing=west,type=top,waterlogged=false]
conquest:mossy_yellow_thatch_eighth_slab[facing=west,type=bottom,waterlogged=true]
conquest:mossy_yellow_thatch_eighth_slab[facing=west,type=bottom,waterlogged=false]
conquest:mossy_yellow_thatch_eighth_slab[facing=east,type=top,waterlogged=true]
conquest:mossy_yellow_thatch_eighth_slab[facing=east,type=top,waterlogged=false]
conquest:mossy_yellow_thatch_eighth_slab[facing=east,type=bottom,waterlogged=true]
conquest:mossy_yellow_thatch_eighth_slab[facing=east,type=bottom,waterlogged=false]
conquest:mossy_yellow_thatch_quarter_slab[facing=north,layer=1,type=top,waterlogged=true]
conquest:mossy_yellow_thatch_quarter_slab[facing=north,layer=1,type=top,waterlogged=false]
conquest:mossy_yellow_thatch_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=true]
conquest:mossy_yellow_thatch_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=false]
conquest:mossy_yellow_thatch_quarter_slab[facing=north,layer=2,type=top,waterlogged=true]
conquest:mossy_yellow_thatch_quarter_slab[facing=north,layer=2,type=top,waterlogged=false]
conquest:mossy_yellow_thatch_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=true]
conquest:mossy_yellow_thatch_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=false]
conquest:mossy_yellow_thatch_quarter_slab[facing=north,layer=3,type=top,waterlogged=true]
conquest:mossy_yellow_thatch_quarter_slab[facing=north,layer=3,type=top,waterlogged=false]
conquest:mossy_yellow_thatch_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=true]
conquest:mossy_yellow_thatch_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=false]
conquest:mossy_yellow_thatch_quarter_slab[facing=south,layer=1,type=top,waterlogged=true]
conquest:mossy_yellow_thatch_quarter_slab[facing=south,layer=1,type=top,waterlogged=false]
conquest:mossy_yellow_thatch_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=true]
conquest:mossy_yellow_thatch_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=false]
conquest:mossy_yellow_thatch_quarter_slab[facing=south,layer=2,type=top,waterlogged=true]
conquest:mossy_yellow_thatch_quarter_slab[facing=south,layer=2,type=top,waterlogged=false]
conquest:mossy_yellow_thatch_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=true]
conquest:mossy_yellow_thatch_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=false]
conquest:mossy_yellow_thatch_quarter_slab[facing=south,layer=3,type=top,waterlogged=true]
conquest:mossy_yellow_thatch_quarter_slab[facing=south,layer=3,type=top,waterlogged=false]
conquest:mossy_yellow_thatch_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=true]
conquest:mossy_yellow_thatch_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=false]
conquest:mossy_yellow_thatch_quarter_slab[facing=west,layer=1,type=top,waterlogged=true]
conquest:mossy_yellow_thatch_quarter_slab[facing=west,layer=1,type=top,waterlogged=false]
conquest:mossy_yellow_thatch_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=true]
conquest:mossy_yellow_thatch_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=false]
conquest:mossy_yellow_thatch_quarter_slab[facing=west,layer=2,type=top,waterlogged=true]
conquest:mossy_yellow_thatch_quarter_slab[facing=west,layer=2,type=top,waterlogged=false]
conquest:mossy_yellow_thatch_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=true]
conquest:mossy_yellow_thatch_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=false]
conquest:mossy_yellow_thatch_quarter_slab[facing=west,layer=3,type=top,waterlogged=true]
conquest:mossy_yellow_thatch_quarter_slab[facing=west,layer=3,type=top,waterlogged=false]
conquest:mossy_yellow_thatch_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=true]
conquest:mossy_yellow_thatch_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=false]
conquest:mossy_yellow_thatch_quarter_slab[facing=east,layer=1,type=top,waterlogged=true]
conquest:mossy_yellow_thatch_quarter_slab[facing=east,layer=1,type=top,waterlogged=false]
conquest:mossy_yellow_thatch_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=true]
conquest:mossy_yellow_thatch_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=false]
conquest:mossy_yellow_thatch_quarter_slab[facing=east,layer=2,type=top,waterlogged=true]
conquest:mossy_yellow_thatch_quarter_slab[facing=east,layer=2,type=top,waterlogged=false]
conquest:mossy_yellow_thatch_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=true]
conquest:mossy_yellow_thatch_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=false]
conquest:mossy_yellow_thatch_quarter_slab[facing=east,layer=3,type=top,waterlogged=true]
conquest:mossy_yellow_thatch_quarter_slab[facing=east,layer=3,type=top,waterlogged=false]
conquest:mossy_yellow_thatch_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=true]
conquest:mossy_yellow_thatch_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=false]
conquest:mossy_yellow_thatch_slab[layers=1,type=top,waterlogged=true]
conquest:mossy_yellow_thatch_slab[layers=1,type=top,waterlogged=false]
conquest:mossy_yellow_thatch_slab[layers=1,type=bottom,waterlogged=true]
conquest:mossy_yellow_thatch_slab[layers=1,type=bottom,waterlogged=false]
conquest:mossy_yellow_thatch_slab[layers=2,type=top,waterlogged=true]
conquest:mossy_yellow_thatch_slab[layers=2,type=top,waterlogged=false]
conquest:mossy_yellow_thatch_slab[layers=2,type=bottom,waterlogged=true]
conquest:mossy_yellow_thatch_slab[layers=2,type=bottom,waterlogged=false]
conquest:mossy_yellow_thatch_slab[layers=3,type=top,waterlogged=true]
conquest:mossy_yellow_thatch_slab[layers=3,type=top,waterlogged=false]
conquest:mossy_yellow_thatch_slab[layers=3,type=bottom,waterlogged=true]
conquest:mossy_yellow_thatch_slab[layers=3,type=bottom,waterlogged=false]
conquest:mossy_yellow_thatch_slab[layers=4,type=top,waterlogged=true]
conquest:mossy_yellow_thatch_slab[layers=4,type=top,waterlogged=false]
conquest:mossy_yellow_thatch_slab[layers=4,type=bottom,waterlogged=true]
conquest:mossy_yellow_thatch_slab[layers=4,type=bottom,waterlogged=false]
conquest:mossy_yellow_thatch_slab[layers=5,type=top,waterlogged=true]
conquest:mossy_yellow_thatch_slab[layers=5,type=top,waterlogged=false]
conquest:mossy_yellow_thatch_slab[layers=5,type=bottom,waterlogged=true]
conquest:mossy_yellow_thatch_slab[layers=5,type=bottom,waterlogged=false]
conquest:mossy_yellow_thatch_slab[layers=6,type=top,waterlogged=true]
conquest:mossy_yellow_thatch_slab[layers=6,type=top,waterlogged=false]
conquest:mossy_yellow_thatch_slab[layers=6,type=bottom,waterlogged=true]
conquest:mossy_yellow_thatch_slab[layers=6,type=bottom,waterlogged=false]
conquest:mossy_yellow_thatch_slab[layers=7,type=top,waterlogged=true]
conquest:mossy_yellow_thatch_slab[layers=7,type=top,waterlogged=false]
conquest:mossy_yellow_thatch_slab[layers=7,type=bottom,waterlogged=true]
conquest:mossy_yellow_thatch_slab[layers=7,type=bottom,waterlogged=false]
conquest:mossy_yellow_thatch_slab[layers=8,type=top,waterlogged=true]
conquest:mossy_yellow_thatch_slab[layers=8,type=top,waterlogged=false]
conquest:mossy_yellow_thatch_slab[layers=8,type=bottom,waterlogged=true]
conquest:mossy_yellow_thatch_slab[layers=8,type=bottom,waterlogged=false]
conquest:mossy_yellow_thatch_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:mossy_yellow_thatch_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:mossy_yellow_thatch_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:mossy_yellow_thatch_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:mossy_yellow_thatch_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:mossy_yellow_thatch_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:mossy_yellow_thatch_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:mossy_yellow_thatch_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:mossy_yellow_thatch_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:mossy_yellow_thatch_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:mossy_yellow_thatch_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:mossy_yellow_thatch_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:mossy_yellow_thatch_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:mossy_yellow_thatch_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:mossy_yellow_thatch_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:mossy_yellow_thatch_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:mossy_yellow_thatch_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:mossy_yellow_thatch_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:mossy_yellow_thatch_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:mossy_yellow_thatch_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:mossy_yellow_thatch_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:mossy_yellow_thatch_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:mossy_yellow_thatch_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:mossy_yellow_thatch_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:mossy_yellow_thatch_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:mossy_yellow_thatch_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:mossy_yellow_thatch_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:mossy_yellow_thatch_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:mossy_yellow_thatch_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:mossy_yellow_thatch_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:mossy_yellow_thatch_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:mossy_yellow_thatch_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:mossy_yellow_thatch_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:mossy_yellow_thatch_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:mossy_yellow_thatch_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:mossy_yellow_thatch_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:mossy_yellow_thatch_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:mossy_yellow_thatch_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:mossy_yellow_thatch_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:mossy_yellow_thatch_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:mossy_yellow_thatch_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:mossy_yellow_thatch_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:mossy_yellow_thatch_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:mossy_yellow_thatch_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:mossy_yellow_thatch_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:mossy_yellow_thatch_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:mossy_yellow_thatch_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:mossy_yellow_thatch_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:mossy_yellow_thatch_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:mossy_yellow_thatch_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:mossy_yellow_thatch_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:mossy_yellow_thatch_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:mossy_yellow_thatch_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:mossy_yellow_thatch_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:mossy_yellow_thatch_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:mossy_yellow_thatch_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:mossy_yellow_thatch_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:mossy_yellow_thatch_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:mossy_yellow_thatch_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:mossy_yellow_thatch_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:mossy_yellow_thatch_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:mossy_yellow_thatch_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:mossy_yellow_thatch_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:mossy_yellow_thatch_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:mossy_yellow_thatch_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:mossy_yellow_thatch_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:mossy_yellow_thatch_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:mossy_yellow_thatch_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:mossy_yellow_thatch_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:mossy_yellow_thatch_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:mossy_yellow_thatch_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:mossy_yellow_thatch_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:mossy_yellow_thatch_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:mossy_yellow_thatch_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:mossy_yellow_thatch_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:mossy_yellow_thatch_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:mossy_yellow_thatch_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:mossy_yellow_thatch_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:mossy_yellow_thatch_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:mossy_yellow_thatch_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:mossy_yellow_thatch_vertical_corner[facing=north,layer=1,waterlogged=true]
conquest:mossy_yellow_thatch_vertical_corner[facing=north,layer=1,waterlogged=false]
conquest:mossy_yellow_thatch_vertical_corner[facing=north,layer=2,waterlogged=true]
conquest:mossy_yellow_thatch_vertical_corner[facing=north,layer=2,waterlogged=false]
conquest:mossy_yellow_thatch_vertical_corner[facing=north,layer=3,waterlogged=true]
conquest:mossy_yellow_thatch_vertical_corner[facing=north,layer=3,waterlogged=false]
conquest:mossy_yellow_thatch_vertical_corner[facing=north,layer=4,waterlogged=true]
conquest:mossy_yellow_thatch_vertical_corner[facing=north,layer=4,waterlogged=false]
conquest:mossy_yellow_thatch_vertical_corner[facing=south,layer=1,waterlogged=true]
conquest:mossy_yellow_thatch_vertical_corner[facing=south,layer=1,waterlogged=false]
conquest:mossy_yellow_thatch_vertical_corner[facing=south,layer=2,waterlogged=true]
conquest:mossy_yellow_thatch_vertical_corner[facing=south,layer=2,waterlogged=false]
conquest:mossy_yellow_thatch_vertical_corner[facing=south,layer=3,waterlogged=true]
conquest:mossy_yellow_thatch_vertical_corner[facing=south,layer=3,waterlogged=false]
conquest:mossy_yellow_thatch_vertical_corner[facing=south,layer=4,waterlogged=true]
conquest:mossy_yellow_thatch_vertical_corner[facing=south,layer=4,waterlogged=false]
conquest:mossy_yellow_thatch_vertical_corner[facing=west,layer=1,waterlogged=true]
conquest:mossy_yellow_thatch_vertical_corner[facing=west,layer=1,waterlogged=false]
conquest:mossy_yellow_thatch_vertical_corner[facing=west,layer=2,waterlogged=true]
conquest:mossy_yellow_thatch_vertical_corner[facing=west,layer=2,waterlogged=false]
conquest:mossy_yellow_thatch_vertical_corner[facing=west,layer=3,waterlogged=true]
conquest:mossy_yellow_thatch_vertical_corner[facing=west,layer=3,waterlogged=false]
conquest:mossy_yellow_thatch_vertical_corner[facing=west,layer=4,waterlogged=true]
conquest:mossy_yellow_thatch_vertical_corner[facing=west,layer=4,waterlogged=false]
conquest:mossy_yellow_thatch_vertical_corner[facing=east,layer=1,waterlogged=true]
conquest:mossy_yellow_thatch_vertical_corner[facing=east,layer=1,waterlogged=false]
conquest:mossy_yellow_thatch_vertical_corner[facing=east,layer=2,waterlogged=true]
conquest:mossy_yellow_thatch_vertical_corner[facing=east,layer=2,waterlogged=false]
conquest:mossy_yellow_thatch_vertical_corner[facing=east,layer=3,waterlogged=true]
conquest:mossy_yellow_thatch_vertical_corner[facing=east,layer=3,waterlogged=false]
conquest:mossy_yellow_thatch_vertical_corner[facing=east,layer=4,waterlogged=true]
conquest:mossy_yellow_thatch_vertical_corner[facing=east,layer=4,waterlogged=false]
conquest:mossy_yellow_thatch_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:mossy_yellow_thatch_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:mossy_yellow_thatch_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:mossy_yellow_thatch_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:mossy_yellow_thatch_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:mossy_yellow_thatch_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:mossy_yellow_thatch_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:mossy_yellow_thatch_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:mossy_yellow_thatch_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:mossy_yellow_thatch_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:mossy_yellow_thatch_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:mossy_yellow_thatch_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:mossy_yellow_thatch_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:mossy_yellow_thatch_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:mossy_yellow_thatch_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:mossy_yellow_thatch_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:mossy_yellow_thatch_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:mossy_yellow_thatch_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:mossy_yellow_thatch_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:mossy_yellow_thatch_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:mossy_yellow_thatch_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:mossy_yellow_thatch_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:mossy_yellow_thatch_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:mossy_yellow_thatch_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:mossy_yellow_thatch_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:mossy_yellow_thatch_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:mossy_yellow_thatch_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:mossy_yellow_thatch_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:mossy_yellow_thatch_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:mossy_yellow_thatch_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:mossy_yellow_thatch_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:mossy_yellow_thatch_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:mossy_yellow_thatch_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:mossy_yellow_thatch_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:mossy_yellow_thatch_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:mossy_yellow_thatch_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:mossy_yellow_thatch_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:mossy_yellow_thatch_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:mossy_yellow_thatch_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:mossy_yellow_thatch_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:mossy_yellow_thatch_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:mossy_yellow_thatch_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:mossy_yellow_thatch_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:mossy_yellow_thatch_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:mossy_yellow_thatch_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:mossy_yellow_thatch_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:mossy_yellow_thatch_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:mossy_yellow_thatch_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:mossy_yellow_thatch_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:mossy_yellow_thatch_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:mossy_yellow_thatch_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:mossy_yellow_thatch_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:mossy_yellow_thatch_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:mossy_yellow_thatch_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:mossy_yellow_thatch_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:mossy_yellow_thatch_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:mossy_yellow_thatch_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:mossy_yellow_thatch_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:mossy_yellow_thatch_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:mossy_yellow_thatch_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:mossy_yellow_thatch_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:mossy_yellow_thatch_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:mossy_yellow_thatch_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:mossy_yellow_thatch_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:mossy_yellow_thatch_vertical_quarter[facing=north,layer=1,waterlogged=true]
conquest:mossy_yellow_thatch_vertical_quarter[facing=north,layer=1,waterlogged=false]
conquest:mossy_yellow_thatch_vertical_quarter[facing=north,layer=2,waterlogged=true]
conquest:mossy_yellow_thatch_vertical_quarter[facing=north,layer=2,waterlogged=false]
conquest:mossy_yellow_thatch_vertical_quarter[facing=north,layer=3,waterlogged=true]
conquest:mossy_yellow_thatch_vertical_quarter[facing=north,layer=3,waterlogged=false]
conquest:mossy_yellow_thatch_vertical_quarter[facing=north,layer=4,waterlogged=true]
conquest:mossy_yellow_thatch_vertical_quarter[facing=north,layer=4,waterlogged=false]
conquest:mossy_yellow_thatch_vertical_quarter[facing=south,layer=1,waterlogged=true]
conquest:mossy_yellow_thatch_vertical_quarter[facing=south,layer=1,waterlogged=false]
conquest:mossy_yellow_thatch_vertical_quarter[facing=south,layer=2,waterlogged=true]
conquest:mossy_yellow_thatch_vertical_quarter[facing=south,layer=2,waterlogged=false]
conquest:mossy_yellow_thatch_vertical_quarter[facing=south,layer=3,waterlogged=true]
conquest:mossy_yellow_thatch_vertical_quarter[facing=south,layer=3,waterlogged=false]
conquest:mossy_yellow_thatch_vertical_quarter[facing=south,layer=4,waterlogged=true]
conquest:mossy_yellow_thatch_vertical_quarter[facing=south,layer=4,waterlogged=false]
conquest:mossy_yellow_thatch_vertical_quarter[facing=west,layer=1,waterlogged=true]
conquest:mossy_yellow_thatch_vertical_quarter[facing=west,layer=1,waterlogged=false]
conquest:mossy_yellow_thatch_vertical_quarter[facing=west,layer=2,waterlogged=true]
conquest:mossy_yellow_thatch_vertical_quarter[facing=west,layer=2,waterlogged=false]
conquest:mossy_yellow_thatch_vertical_quarter[facing=west,layer=3,waterlogged=true]
conquest:mossy_yellow_thatch_vertical_quarter[facing=west,layer=3,waterlogged=false]
conquest:mossy_yellow_thatch_vertical_quarter[facing=west,layer=4,waterlogged=true]
conquest:mossy_yellow_thatch_vertical_quarter[facing=west,layer=4,waterlogged=false]
conquest:mossy_yellow_thatch_vertical_quarter[facing=east,layer=1,waterlogged=true]
conquest:mossy_yellow_thatch_vertical_quarter[facing=east,layer=1,waterlogged=false]
conquest:mossy_yellow_thatch_vertical_quarter[facing=east,layer=2,waterlogged=true]
conquest:mossy_yellow_thatch_vertical_quarter[facing=east,layer=2,waterlogged=false]
conquest:mossy_yellow_thatch_vertical_quarter[facing=east,layer=3,waterlogged=true]
conquest:mossy_yellow_thatch_vertical_quarter[facing=east,layer=3,waterlogged=false]
conquest:mossy_yellow_thatch_vertical_quarter[facing=east,layer=4,waterlogged=true]
conquest:mossy_yellow_thatch_vertical_quarter[facing=east,layer=4,waterlogged=false]
conquest:mossy_yellow_thatch_vertical_slab[facing=north,layer=1,waterlogged=true]
conquest:mossy_yellow_thatch_vertical_slab[facing=north,layer=1,waterlogged=false]
conquest:mossy_yellow_thatch_vertical_slab[facing=north,layer=2,waterlogged=true]
conquest:mossy_yellow_thatch_vertical_slab[facing=north,layer=2,waterlogged=false]
conquest:mossy_yellow_thatch_vertical_slab[facing=north,layer=3,waterlogged=true]
conquest:mossy_yellow_thatch_vertical_slab[facing=north,layer=3,waterlogged=false]
conquest:mossy_yellow_thatch_vertical_slab[facing=north,layer=4,waterlogged=true]
conquest:mossy_yellow_thatch_vertical_slab[facing=north,layer=4,waterlogged=false]
conquest:mossy_yellow_thatch_vertical_slab[facing=south,layer=1,waterlogged=true]
conquest:mossy_yellow_thatch_vertical_slab[facing=south,layer=1,waterlogged=false]
conquest:mossy_yellow_thatch_vertical_slab[facing=south,layer=2,waterlogged=true]
conquest:mossy_yellow_thatch_vertical_slab[facing=south,layer=2,waterlogged=false]
conquest:mossy_yellow_thatch_vertical_slab[facing=south,layer=3,waterlogged=true]
conquest:mossy_yellow_thatch_vertical_slab[facing=south,layer=3,waterlogged=false]
conquest:mossy_yellow_thatch_vertical_slab[facing=south,layer=4,waterlogged=true]
conquest:mossy_yellow_thatch_vertical_slab[facing=south,layer=4,waterlogged=false]
conquest:mossy_yellow_thatch_vertical_slab[facing=west,layer=1,waterlogged=true]
conquest:mossy_yellow_thatch_vertical_slab[facing=west,layer=1,waterlogged=false]
conquest:mossy_yellow_thatch_vertical_slab[facing=west,layer=2,waterlogged=true]
conquest:mossy_yellow_thatch_vertical_slab[facing=west,layer=2,waterlogged=false]
conquest:mossy_yellow_thatch_vertical_slab[facing=west,layer=3,waterlogged=true]
conquest:mossy_yellow_thatch_vertical_slab[facing=west,layer=3,waterlogged=false]
conquest:mossy_yellow_thatch_vertical_slab[facing=west,layer=4,waterlogged=true]
conquest:mossy_yellow_thatch_vertical_slab[facing=west,layer=4,waterlogged=false]
conquest:mossy_yellow_thatch_vertical_slab[facing=east,layer=1,waterlogged=true]
conquest:mossy_yellow_thatch_vertical_slab[facing=east,layer=1,waterlogged=false]
conquest:mossy_yellow_thatch_vertical_slab[facing=east,layer=2,waterlogged=true]
conquest:mossy_yellow_thatch_vertical_slab[facing=east,layer=2,waterlogged=false]
conquest:mossy_yellow_thatch_vertical_slab[facing=east,layer=3,waterlogged=true]
conquest:mossy_yellow_thatch_vertical_slab[facing=east,layer=3,waterlogged=false]
conquest:mossy_yellow_thatch_vertical_slab[facing=east,layer=4,waterlogged=true]
conquest:mossy_yellow_thatch_vertical_slab[facing=east,layer=4,waterlogged=false]
conquest:mounted_pipe[facing=north,toggle=1,waterlogged=true]
conquest:mounted_pipe[facing=north,toggle=1,waterlogged=false]
conquest:mounted_pipe[facing=north,toggle=2,waterlogged=true]
conquest:mounted_pipe[facing=north,toggle=2,waterlogged=false]
conquest:mounted_pipe[facing=north,toggle=3,waterlogged=true]
conquest:mounted_pipe[facing=north,toggle=3,waterlogged=false]
conquest:mounted_pipe[facing=north,toggle=4,waterlogged=true]
conquest:mounted_pipe[facing=north,toggle=4,waterlogged=false]
conquest:mounted_pipe[facing=south,toggle=1,waterlogged=true]
conquest:mounted_pipe[facing=south,toggle=1,waterlogged=false]
conquest:mounted_pipe[facing=south,toggle=2,waterlogged=true]
conquest:mounted_pipe[facing=south,toggle=2,waterlogged=false]
conquest:mounted_pipe[facing=south,toggle=3,waterlogged=true]
conquest:mounted_pipe[facing=south,toggle=3,waterlogged=false]
conquest:mounted_pipe[facing=south,toggle=4,waterlogged=true]
conquest:mounted_pipe[facing=south,toggle=4,waterlogged=false]
conquest:mounted_pipe[facing=west,toggle=1,waterlogged=true]
conquest:mounted_pipe[facing=west,toggle=1,waterlogged=false]
conquest:mounted_pipe[facing=west,toggle=2,waterlogged=true]
conquest:mounted_pipe[facing=west,toggle=2,waterlogged=false]
conquest:mounted_pipe[facing=west,toggle=3,waterlogged=true]
conquest:mounted_pipe[facing=west,toggle=3,waterlogged=false]
conquest:mounted_pipe[facing=west,toggle=4,waterlogged=true]
conquest:mounted_pipe[facing=west,toggle=4,waterlogged=false]
conquest:mounted_pipe[facing=east,toggle=1,waterlogged=true]
conquest:mounted_pipe[facing=east,toggle=1,waterlogged=false]
conquest:mounted_pipe[facing=east,toggle=2,waterlogged=true]
conquest:mounted_pipe[facing=east,toggle=2,waterlogged=false]
conquest:mounted_pipe[facing=east,toggle=3,waterlogged=true]
conquest:mounted_pipe[facing=east,toggle=3,waterlogged=false]
conquest:mounted_pipe[facing=east,toggle=4,waterlogged=true]
conquest:mounted_pipe[facing=east,toggle=4,waterlogged=false]
conquest:mounted_rack_of_tongs_and_hammers[facing=north,offset_toggle=true]
conquest:mounted_rack_of_tongs_and_hammers[facing=north,offset_toggle=false]
conquest:mounted_rack_of_tongs_and_hammers[facing=south,offset_toggle=true]
conquest:mounted_rack_of_tongs_and_hammers[facing=south,offset_toggle=false]
conquest:mounted_rack_of_tongs_and_hammers[facing=west,offset_toggle=true]
conquest:mounted_rack_of_tongs_and_hammers[facing=west,offset_toggle=false]
conquest:mounted_rack_of_tongs_and_hammers[facing=east,offset_toggle=true]
conquest:mounted_rack_of_tongs_and_hammers[facing=east,offset_toggle=false]
conquest:mud
conquest:mud_brick
conquest:mud_brick_arrowslit[facing=north,waterlogged=true]
conquest:mud_brick_arrowslit[facing=north,waterlogged=false]
conquest:mud_brick_arrowslit[facing=south,waterlogged=true]
conquest:mud_brick_arrowslit[facing=south,waterlogged=false]
conquest:mud_brick_arrowslit[facing=west,waterlogged=true]
conquest:mud_brick_arrowslit[facing=west,waterlogged=false]
conquest:mud_brick_arrowslit[facing=east,waterlogged=true]
conquest:mud_brick_arrowslit[facing=east,waterlogged=false]
conquest:mud_brick_balustrade[axis=x,waterlogged=true]
conquest:mud_brick_balustrade[axis=x,waterlogged=false]
conquest:mud_brick_balustrade[axis=y,waterlogged=true]
conquest:mud_brick_balustrade[axis=y,waterlogged=false]
conquest:mud_brick_balustrade[axis=z,waterlogged=true]
conquest:mud_brick_balustrade[axis=z,waterlogged=false]
conquest:mud_brick_capital[facing=flat,type=top,waterlogged=true]
conquest:mud_brick_capital[facing=flat,type=top,waterlogged=false]
conquest:mud_brick_capital[facing=flat,type=bottom,waterlogged=true]
conquest:mud_brick_capital[facing=flat,type=bottom,waterlogged=false]
conquest:mud_brick_capital[facing=north,type=top,waterlogged=true]
conquest:mud_brick_capital[facing=north,type=top,waterlogged=false]
conquest:mud_brick_capital[facing=north,type=bottom,waterlogged=true]
conquest:mud_brick_capital[facing=north,type=bottom,waterlogged=false]
conquest:mud_brick_capital[facing=south,type=top,waterlogged=true]
conquest:mud_brick_capital[facing=south,type=top,waterlogged=false]
conquest:mud_brick_capital[facing=south,type=bottom,waterlogged=true]
conquest:mud_brick_capital[facing=south,type=bottom,waterlogged=false]
conquest:mud_brick_capital[facing=east,type=top,waterlogged=true]
conquest:mud_brick_capital[facing=east,type=top,waterlogged=false]
conquest:mud_brick_capital[facing=east,type=bottom,waterlogged=true]
conquest:mud_brick_capital[facing=east,type=bottom,waterlogged=false]
conquest:mud_brick_capital[facing=west,type=top,waterlogged=true]
conquest:mud_brick_capital[facing=west,type=top,waterlogged=false]
conquest:mud_brick_capital[facing=west,type=bottom,waterlogged=true]
conquest:mud_brick_capital[facing=west,type=bottom,waterlogged=false]
conquest:mud_brick_corner_slab[facing=north,type=top,waterlogged=true]
conquest:mud_brick_corner_slab[facing=north,type=top,waterlogged=false]
conquest:mud_brick_corner_slab[facing=north,type=bottom,waterlogged=true]
conquest:mud_brick_corner_slab[facing=north,type=bottom,waterlogged=false]
conquest:mud_brick_corner_slab[facing=south,type=top,waterlogged=true]
conquest:mud_brick_corner_slab[facing=south,type=top,waterlogged=false]
conquest:mud_brick_corner_slab[facing=south,type=bottom,waterlogged=true]
conquest:mud_brick_corner_slab[facing=south,type=bottom,waterlogged=false]
conquest:mud_brick_corner_slab[facing=west,type=top,waterlogged=true]
conquest:mud_brick_corner_slab[facing=west,type=top,waterlogged=false]
conquest:mud_brick_corner_slab[facing=west,type=bottom,waterlogged=true]
conquest:mud_brick_corner_slab[facing=west,type=bottom,waterlogged=false]
conquest:mud_brick_corner_slab[facing=east,type=top,waterlogged=true]
conquest:mud_brick_corner_slab[facing=east,type=top,waterlogged=false]
conquest:mud_brick_corner_slab[facing=east,type=bottom,waterlogged=true]
conquest:mud_brick_corner_slab[facing=east,type=bottom,waterlogged=false]
conquest:mud_brick_eighth_slab[facing=north,type=top,waterlogged=true]
conquest:mud_brick_eighth_slab[facing=north,type=top,waterlogged=false]
conquest:mud_brick_eighth_slab[facing=north,type=bottom,waterlogged=true]
conquest:mud_brick_eighth_slab[facing=north,type=bottom,waterlogged=false]
conquest:mud_brick_eighth_slab[facing=south,type=top,waterlogged=true]
conquest:mud_brick_eighth_slab[facing=south,type=top,waterlogged=false]
conquest:mud_brick_eighth_slab[facing=south,type=bottom,waterlogged=true]
conquest:mud_brick_eighth_slab[facing=south,type=bottom,waterlogged=false]
conquest:mud_brick_eighth_slab[facing=west,type=top,waterlogged=true]
conquest:mud_brick_eighth_slab[facing=west,type=top,waterlogged=false]
conquest:mud_brick_eighth_slab[facing=west,type=bottom,waterlogged=true]
conquest:mud_brick_eighth_slab[facing=west,type=bottom,waterlogged=false]
conquest:mud_brick_eighth_slab[facing=east,type=top,waterlogged=true]
conquest:mud_brick_eighth_slab[facing=east,type=top,waterlogged=false]
conquest:mud_brick_eighth_slab[facing=east,type=bottom,waterlogged=true]
conquest:mud_brick_eighth_slab[facing=east,type=bottom,waterlogged=false]
conquest:mud_brick_pillar[layer=1,waterlogged=true]
conquest:mud_brick_pillar[layer=1,waterlogged=false]
conquest:mud_brick_pillar[layer=2,waterlogged=true]
conquest:mud_brick_pillar[layer=2,waterlogged=false]
conquest:mud_brick_pillar[layer=3,waterlogged=true]
conquest:mud_brick_pillar[layer=3,waterlogged=false]
conquest:mud_brick_quarter_slab[facing=north,layer=1,type=top,waterlogged=true]
conquest:mud_brick_quarter_slab[facing=north,layer=1,type=top,waterlogged=false]
conquest:mud_brick_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=true]
conquest:mud_brick_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=false]
conquest:mud_brick_quarter_slab[facing=north,layer=2,type=top,waterlogged=true]
conquest:mud_brick_quarter_slab[facing=north,layer=2,type=top,waterlogged=false]
conquest:mud_brick_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=true]
conquest:mud_brick_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=false]
conquest:mud_brick_quarter_slab[facing=north,layer=3,type=top,waterlogged=true]
conquest:mud_brick_quarter_slab[facing=north,layer=3,type=top,waterlogged=false]
conquest:mud_brick_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=true]
conquest:mud_brick_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=false]
conquest:mud_brick_quarter_slab[facing=south,layer=1,type=top,waterlogged=true]
conquest:mud_brick_quarter_slab[facing=south,layer=1,type=top,waterlogged=false]
conquest:mud_brick_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=true]
conquest:mud_brick_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=false]
conquest:mud_brick_quarter_slab[facing=south,layer=2,type=top,waterlogged=true]
conquest:mud_brick_quarter_slab[facing=south,layer=2,type=top,waterlogged=false]
conquest:mud_brick_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=true]
conquest:mud_brick_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=false]
conquest:mud_brick_quarter_slab[facing=south,layer=3,type=top,waterlogged=true]
conquest:mud_brick_quarter_slab[facing=south,layer=3,type=top,waterlogged=false]
conquest:mud_brick_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=true]
conquest:mud_brick_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=false]
conquest:mud_brick_quarter_slab[facing=west,layer=1,type=top,waterlogged=true]
conquest:mud_brick_quarter_slab[facing=west,layer=1,type=top,waterlogged=false]
conquest:mud_brick_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=true]
conquest:mud_brick_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=false]
conquest:mud_brick_quarter_slab[facing=west,layer=2,type=top,waterlogged=true]
conquest:mud_brick_quarter_slab[facing=west,layer=2,type=top,waterlogged=false]
conquest:mud_brick_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=true]
conquest:mud_brick_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=false]
conquest:mud_brick_quarter_slab[facing=west,layer=3,type=top,waterlogged=true]
conquest:mud_brick_quarter_slab[facing=west,layer=3,type=top,waterlogged=false]
conquest:mud_brick_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=true]
conquest:mud_brick_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=false]
conquest:mud_brick_quarter_slab[facing=east,layer=1,type=top,waterlogged=true]
conquest:mud_brick_quarter_slab[facing=east,layer=1,type=top,waterlogged=false]
conquest:mud_brick_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=true]
conquest:mud_brick_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=false]
conquest:mud_brick_quarter_slab[facing=east,layer=2,type=top,waterlogged=true]
conquest:mud_brick_quarter_slab[facing=east,layer=2,type=top,waterlogged=false]
conquest:mud_brick_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=true]
conquest:mud_brick_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=false]
conquest:mud_brick_quarter_slab[facing=east,layer=3,type=top,waterlogged=true]
conquest:mud_brick_quarter_slab[facing=east,layer=3,type=top,waterlogged=false]
conquest:mud_brick_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=true]
conquest:mud_brick_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=false]
conquest:mud_brick_slab[layers=1,type=top,waterlogged=true]
conquest:mud_brick_slab[layers=1,type=top,waterlogged=false]
conquest:mud_brick_slab[layers=1,type=bottom,waterlogged=true]
conquest:mud_brick_slab[layers=1,type=bottom,waterlogged=false]
conquest:mud_brick_slab[layers=2,type=top,waterlogged=true]
conquest:mud_brick_slab[layers=2,type=top,waterlogged=false]
conquest:mud_brick_slab[layers=2,type=bottom,waterlogged=true]
conquest:mud_brick_slab[layers=2,type=bottom,waterlogged=false]
conquest:mud_brick_slab[layers=3,type=top,waterlogged=true]
conquest:mud_brick_slab[layers=3,type=top,waterlogged=false]
conquest:mud_brick_slab[layers=3,type=bottom,waterlogged=true]
conquest:mud_brick_slab[layers=3,type=bottom,waterlogged=false]
conquest:mud_brick_slab[layers=4,type=top,waterlogged=true]
conquest:mud_brick_slab[layers=4,type=top,waterlogged=false]
conquest:mud_brick_slab[layers=4,type=bottom,waterlogged=true]
conquest:mud_brick_slab[layers=4,type=bottom,waterlogged=false]
conquest:mud_brick_slab[layers=5,type=top,waterlogged=true]
conquest:mud_brick_slab[layers=5,type=top,waterlogged=false]
conquest:mud_brick_slab[layers=5,type=bottom,waterlogged=true]
conquest:mud_brick_slab[layers=5,type=bottom,waterlogged=false]
conquest:mud_brick_slab[layers=6,type=top,waterlogged=true]
conquest:mud_brick_slab[layers=6,type=top,waterlogged=false]
conquest:mud_brick_slab[layers=6,type=bottom,waterlogged=true]
conquest:mud_brick_slab[layers=6,type=bottom,waterlogged=false]
conquest:mud_brick_slab[layers=7,type=top,waterlogged=true]
conquest:mud_brick_slab[layers=7,type=top,waterlogged=false]
conquest:mud_brick_slab[layers=7,type=bottom,waterlogged=true]
conquest:mud_brick_slab[layers=7,type=bottom,waterlogged=false]
conquest:mud_brick_slab[layers=8,type=top,waterlogged=true]
conquest:mud_brick_slab[layers=8,type=top,waterlogged=false]
conquest:mud_brick_slab[layers=8,type=bottom,waterlogged=true]
conquest:mud_brick_slab[layers=8,type=bottom,waterlogged=false]
conquest:mud_brick_small_arch[direction=northsouth,waterlogged=true]
conquest:mud_brick_small_arch[direction=northsouth,waterlogged=false]
conquest:mud_brick_small_arch[direction=eastwest,waterlogged=true]
conquest:mud_brick_small_arch[direction=eastwest,waterlogged=false]
conquest:mud_brick_small_arch_half[facing=north,waterlogged=true]
conquest:mud_brick_small_arch_half[facing=north,waterlogged=false]
conquest:mud_brick_small_arch_half[facing=south,waterlogged=true]
conquest:mud_brick_small_arch_half[facing=south,waterlogged=false]
conquest:mud_brick_small_arch_half[facing=west,waterlogged=true]
conquest:mud_brick_small_arch_half[facing=west,waterlogged=false]
conquest:mud_brick_small_arch_half[facing=east,waterlogged=true]
conquest:mud_brick_small_arch_half[facing=east,waterlogged=false]
conquest:mud_brick_small_window[down=true,up=true,waterlogged=true]
conquest:mud_brick_small_window[down=true,up=true,waterlogged=false]
conquest:mud_brick_small_window[down=true,up=false,waterlogged=true]
conquest:mud_brick_small_window[down=true,up=false,waterlogged=false]
conquest:mud_brick_small_window[down=false,up=true,waterlogged=true]
conquest:mud_brick_small_window[down=false,up=true,waterlogged=false]
conquest:mud_brick_small_window[down=false,up=false,waterlogged=true]
conquest:mud_brick_small_window[down=false,up=false,waterlogged=false]
conquest:mud_brick_small_window_half[down=true,facing=north,up=true,waterlogged=true]
conquest:mud_brick_small_window_half[down=true,facing=north,up=true,waterlogged=false]
conquest:mud_brick_small_window_half[down=true,facing=north,up=false,waterlogged=true]
conquest:mud_brick_small_window_half[down=true,facing=north,up=false,waterlogged=false]
conquest:mud_brick_small_window_half[down=true,facing=south,up=true,waterlogged=true]
conquest:mud_brick_small_window_half[down=true,facing=south,up=true,waterlogged=false]
conquest:mud_brick_small_window_half[down=true,facing=south,up=false,waterlogged=true]
conquest:mud_brick_small_window_half[down=true,facing=south,up=false,waterlogged=false]
conquest:mud_brick_small_window_half[down=true,facing=west,up=true,waterlogged=true]
conquest:mud_brick_small_window_half[down=true,facing=west,up=true,waterlogged=false]
conquest:mud_brick_small_window_half[down=true,facing=west,up=false,waterlogged=true]
conquest:mud_brick_small_window_half[down=true,facing=west,up=false,waterlogged=false]
conquest:mud_brick_small_window_half[down=true,facing=east,up=true,waterlogged=true]
conquest:mud_brick_small_window_half[down=true,facing=east,up=true,waterlogged=false]
conquest:mud_brick_small_window_half[down=true,facing=east,up=false,waterlogged=true]
conquest:mud_brick_small_window_half[down=true,facing=east,up=false,waterlogged=false]
conquest:mud_brick_small_window_half[down=false,facing=north,up=true,waterlogged=true]
conquest:mud_brick_small_window_half[down=false,facing=north,up=true,waterlogged=false]
conquest:mud_brick_small_window_half[down=false,facing=north,up=false,waterlogged=true]
conquest:mud_brick_small_window_half[down=false,facing=north,up=false,waterlogged=false]
conquest:mud_brick_small_window_half[down=false,facing=south,up=true,waterlogged=true]
conquest:mud_brick_small_window_half[down=false,facing=south,up=true,waterlogged=false]
conquest:mud_brick_small_window_half[down=false,facing=south,up=false,waterlogged=true]
conquest:mud_brick_small_window_half[down=false,facing=south,up=false,waterlogged=false]
conquest:mud_brick_small_window_half[down=false,facing=west,up=true,waterlogged=true]
conquest:mud_brick_small_window_half[down=false,facing=west,up=true,waterlogged=false]
conquest:mud_brick_small_window_half[down=false,facing=west,up=false,waterlogged=true]
conquest:mud_brick_small_window_half[down=false,facing=west,up=false,waterlogged=false]
conquest:mud_brick_small_window_half[down=false,facing=east,up=true,waterlogged=true]
conquest:mud_brick_small_window_half[down=false,facing=east,up=true,waterlogged=false]
conquest:mud_brick_small_window_half[down=false,facing=east,up=false,waterlogged=true]
conquest:mud_brick_small_window_half[down=false,facing=east,up=false,waterlogged=false]
conquest:mud_brick_sphere[type=egg,waterlogged=true]
conquest:mud_brick_sphere[type=egg,waterlogged=false]
conquest:mud_brick_sphere[type=small,waterlogged=true]
conquest:mud_brick_sphere[type=small,waterlogged=false]
conquest:mud_brick_sphere[type=large,waterlogged=true]
conquest:mud_brick_sphere[type=large,waterlogged=false]
conquest:mud_brick_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:mud_brick_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:mud_brick_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:mud_brick_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:mud_brick_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:mud_brick_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:mud_brick_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:mud_brick_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:mud_brick_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:mud_brick_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:mud_brick_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:mud_brick_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:mud_brick_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:mud_brick_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:mud_brick_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:mud_brick_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:mud_brick_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:mud_brick_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:mud_brick_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:mud_brick_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:mud_brick_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:mud_brick_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:mud_brick_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:mud_brick_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:mud_brick_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:mud_brick_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:mud_brick_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:mud_brick_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:mud_brick_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:mud_brick_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:mud_brick_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:mud_brick_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:mud_brick_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:mud_brick_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:mud_brick_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:mud_brick_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:mud_brick_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:mud_brick_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:mud_brick_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:mud_brick_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:mud_brick_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:mud_brick_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:mud_brick_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:mud_brick_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:mud_brick_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:mud_brick_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:mud_brick_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:mud_brick_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:mud_brick_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:mud_brick_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:mud_brick_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:mud_brick_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:mud_brick_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:mud_brick_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:mud_brick_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:mud_brick_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:mud_brick_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:mud_brick_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:mud_brick_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:mud_brick_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:mud_brick_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:mud_brick_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:mud_brick_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:mud_brick_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:mud_brick_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:mud_brick_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:mud_brick_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:mud_brick_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:mud_brick_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:mud_brick_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:mud_brick_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:mud_brick_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:mud_brick_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:mud_brick_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:mud_brick_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:mud_brick_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:mud_brick_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:mud_brick_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:mud_brick_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:mud_brick_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:mud_brick_two_meter_arch[facing=north,type=top]
conquest:mud_brick_two_meter_arch[facing=north,type=bottom]
conquest:mud_brick_two_meter_arch[facing=south,type=top]
conquest:mud_brick_two_meter_arch[facing=south,type=bottom]
conquest:mud_brick_two_meter_arch[facing=west,type=top]
conquest:mud_brick_two_meter_arch[facing=west,type=bottom]
conquest:mud_brick_two_meter_arch[facing=east,type=top]
conquest:mud_brick_two_meter_arch[facing=east,type=bottom]
conquest:mud_brick_two_meter_arch_half[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:mud_brick_two_meter_arch_half[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:mud_brick_two_meter_arch_half[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:mud_brick_two_meter_arch_half[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:mud_brick_two_meter_arch_half[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:mud_brick_two_meter_arch_half[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:mud_brick_two_meter_arch_half[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:mud_brick_two_meter_arch_half[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:mud_brick_two_meter_arch_half[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:mud_brick_two_meter_arch_half[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:mud_brick_two_meter_arch_half[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:mud_brick_two_meter_arch_half[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:mud_brick_two_meter_arch_half[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:mud_brick_two_meter_arch_half[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:mud_brick_two_meter_arch_half[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:mud_brick_two_meter_arch_half[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:mud_brick_two_meter_arch_half[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:mud_brick_two_meter_arch_half[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:mud_brick_two_meter_arch_half[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:mud_brick_two_meter_arch_half[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:mud_brick_two_meter_arch_half[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:mud_brick_two_meter_arch_half[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:mud_brick_two_meter_arch_half[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:mud_brick_two_meter_arch_half[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:mud_brick_two_meter_arch_half[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:mud_brick_two_meter_arch_half[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:mud_brick_two_meter_arch_half[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:mud_brick_two_meter_arch_half[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:mud_brick_two_meter_arch_half[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:mud_brick_two_meter_arch_half[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:mud_brick_two_meter_arch_half[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:mud_brick_two_meter_arch_half[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:mud_brick_two_meter_arch_half[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:mud_brick_two_meter_arch_half[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:mud_brick_two_meter_arch_half[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:mud_brick_two_meter_arch_half[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:mud_brick_two_meter_arch_half[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:mud_brick_two_meter_arch_half[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:mud_brick_two_meter_arch_half[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:mud_brick_two_meter_arch_half[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:mud_brick_two_meter_arch_half[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:mud_brick_two_meter_arch_half[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:mud_brick_two_meter_arch_half[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:mud_brick_two_meter_arch_half[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:mud_brick_two_meter_arch_half[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:mud_brick_two_meter_arch_half[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:mud_brick_two_meter_arch_half[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:mud_brick_two_meter_arch_half[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:mud_brick_two_meter_arch_half[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:mud_brick_two_meter_arch_half[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:mud_brick_two_meter_arch_half[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:mud_brick_two_meter_arch_half[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:mud_brick_two_meter_arch_half[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:mud_brick_two_meter_arch_half[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:mud_brick_two_meter_arch_half[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:mud_brick_two_meter_arch_half[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:mud_brick_two_meter_arch_half[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:mud_brick_two_meter_arch_half[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:mud_brick_two_meter_arch_half[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:mud_brick_two_meter_arch_half[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:mud_brick_two_meter_arch_half[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:mud_brick_two_meter_arch_half[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:mud_brick_two_meter_arch_half[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:mud_brick_two_meter_arch_half[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:mud_brick_vertical_corner[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:mud_brick_vertical_corner[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:mud_brick_vertical_corner[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:mud_brick_vertical_corner[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:mud_brick_vertical_corner[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:mud_brick_vertical_corner[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:mud_brick_vertical_corner[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:mud_brick_vertical_corner[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:mud_brick_vertical_corner[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:mud_brick_vertical_corner[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:mud_brick_vertical_corner[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:mud_brick_vertical_corner[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:mud_brick_vertical_corner[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:mud_brick_vertical_corner[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:mud_brick_vertical_corner[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:mud_brick_vertical_corner[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:mud_brick_vertical_corner[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:mud_brick_vertical_corner[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:mud_brick_vertical_corner[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:mud_brick_vertical_corner[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:mud_brick_vertical_corner[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:mud_brick_vertical_corner[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:mud_brick_vertical_corner[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:mud_brick_vertical_corner[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:mud_brick_vertical_corner[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:mud_brick_vertical_corner[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:mud_brick_vertical_corner[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:mud_brick_vertical_corner[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:mud_brick_vertical_corner[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:mud_brick_vertical_corner[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:mud_brick_vertical_corner[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:mud_brick_vertical_corner[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:mud_brick_vertical_corner[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:mud_brick_vertical_corner[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:mud_brick_vertical_corner[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:mud_brick_vertical_corner[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:mud_brick_vertical_corner[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:mud_brick_vertical_corner[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:mud_brick_vertical_corner[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:mud_brick_vertical_corner[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:mud_brick_vertical_corner[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:mud_brick_vertical_corner[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:mud_brick_vertical_corner[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:mud_brick_vertical_corner[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:mud_brick_vertical_corner[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:mud_brick_vertical_corner[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:mud_brick_vertical_corner[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:mud_brick_vertical_corner[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:mud_brick_vertical_corner[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:mud_brick_vertical_corner[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:mud_brick_vertical_corner[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:mud_brick_vertical_corner[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:mud_brick_vertical_corner[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:mud_brick_vertical_corner[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:mud_brick_vertical_corner[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:mud_brick_vertical_corner[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:mud_brick_vertical_corner[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:mud_brick_vertical_corner[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:mud_brick_vertical_corner[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:mud_brick_vertical_corner[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:mud_brick_vertical_corner[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:mud_brick_vertical_corner[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:mud_brick_vertical_corner[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:mud_brick_vertical_corner[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:mud_brick_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:mud_brick_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:mud_brick_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:mud_brick_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:mud_brick_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:mud_brick_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:mud_brick_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:mud_brick_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:mud_brick_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:mud_brick_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:mud_brick_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:mud_brick_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:mud_brick_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:mud_brick_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:mud_brick_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:mud_brick_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:mud_brick_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:mud_brick_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:mud_brick_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:mud_brick_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:mud_brick_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:mud_brick_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:mud_brick_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:mud_brick_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:mud_brick_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:mud_brick_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:mud_brick_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:mud_brick_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:mud_brick_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:mud_brick_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:mud_brick_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:mud_brick_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:mud_brick_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:mud_brick_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:mud_brick_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:mud_brick_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:mud_brick_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:mud_brick_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:mud_brick_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:mud_brick_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:mud_brick_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:mud_brick_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:mud_brick_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:mud_brick_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:mud_brick_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:mud_brick_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:mud_brick_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:mud_brick_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:mud_brick_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:mud_brick_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:mud_brick_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:mud_brick_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:mud_brick_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:mud_brick_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:mud_brick_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:mud_brick_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:mud_brick_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:mud_brick_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:mud_brick_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:mud_brick_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:mud_brick_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:mud_brick_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:mud_brick_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:mud_brick_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:mud_brick_vertical_quarter[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:mud_brick_vertical_quarter[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:mud_brick_vertical_quarter[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:mud_brick_vertical_quarter[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:mud_brick_vertical_quarter[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:mud_brick_vertical_quarter[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:mud_brick_vertical_quarter[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:mud_brick_vertical_quarter[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:mud_brick_vertical_quarter[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:mud_brick_vertical_quarter[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:mud_brick_vertical_quarter[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:mud_brick_vertical_quarter[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:mud_brick_vertical_quarter[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:mud_brick_vertical_quarter[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:mud_brick_vertical_quarter[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:mud_brick_vertical_quarter[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:mud_brick_vertical_quarter[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:mud_brick_vertical_quarter[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:mud_brick_vertical_quarter[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:mud_brick_vertical_quarter[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:mud_brick_vertical_quarter[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:mud_brick_vertical_quarter[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:mud_brick_vertical_quarter[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:mud_brick_vertical_quarter[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:mud_brick_vertical_quarter[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:mud_brick_vertical_quarter[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:mud_brick_vertical_quarter[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:mud_brick_vertical_quarter[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:mud_brick_vertical_quarter[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:mud_brick_vertical_quarter[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:mud_brick_vertical_quarter[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:mud_brick_vertical_quarter[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:mud_brick_vertical_quarter[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:mud_brick_vertical_quarter[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:mud_brick_vertical_quarter[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:mud_brick_vertical_quarter[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:mud_brick_vertical_quarter[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:mud_brick_vertical_quarter[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:mud_brick_vertical_quarter[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:mud_brick_vertical_quarter[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:mud_brick_vertical_quarter[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:mud_brick_vertical_quarter[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:mud_brick_vertical_quarter[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:mud_brick_vertical_quarter[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:mud_brick_vertical_quarter[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:mud_brick_vertical_quarter[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:mud_brick_vertical_quarter[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:mud_brick_vertical_quarter[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:mud_brick_vertical_quarter[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:mud_brick_vertical_quarter[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:mud_brick_vertical_quarter[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:mud_brick_vertical_quarter[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:mud_brick_vertical_quarter[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:mud_brick_vertical_quarter[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:mud_brick_vertical_quarter[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:mud_brick_vertical_quarter[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:mud_brick_vertical_quarter[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:mud_brick_vertical_quarter[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:mud_brick_vertical_quarter[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:mud_brick_vertical_quarter[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:mud_brick_vertical_quarter[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:mud_brick_vertical_quarter[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:mud_brick_vertical_quarter[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:mud_brick_vertical_quarter[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:mud_brick_vertical_slab[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:mud_brick_vertical_slab[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:mud_brick_vertical_slab[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:mud_brick_vertical_slab[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:mud_brick_vertical_slab[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:mud_brick_vertical_slab[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:mud_brick_vertical_slab[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:mud_brick_vertical_slab[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:mud_brick_vertical_slab[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:mud_brick_vertical_slab[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:mud_brick_vertical_slab[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:mud_brick_vertical_slab[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:mud_brick_vertical_slab[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:mud_brick_vertical_slab[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:mud_brick_vertical_slab[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:mud_brick_vertical_slab[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:mud_brick_vertical_slab[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:mud_brick_vertical_slab[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:mud_brick_vertical_slab[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:mud_brick_vertical_slab[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:mud_brick_vertical_slab[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:mud_brick_vertical_slab[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:mud_brick_vertical_slab[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:mud_brick_vertical_slab[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:mud_brick_vertical_slab[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:mud_brick_vertical_slab[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:mud_brick_vertical_slab[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:mud_brick_vertical_slab[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:mud_brick_vertical_slab[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:mud_brick_vertical_slab[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:mud_brick_vertical_slab[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:mud_brick_vertical_slab[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:mud_brick_vertical_slab[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:mud_brick_vertical_slab[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:mud_brick_vertical_slab[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:mud_brick_vertical_slab[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:mud_brick_vertical_slab[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:mud_brick_vertical_slab[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:mud_brick_vertical_slab[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:mud_brick_vertical_slab[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:mud_brick_vertical_slab[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:mud_brick_vertical_slab[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:mud_brick_vertical_slab[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:mud_brick_vertical_slab[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:mud_brick_vertical_slab[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:mud_brick_vertical_slab[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:mud_brick_vertical_slab[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:mud_brick_vertical_slab[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:mud_brick_vertical_slab[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:mud_brick_vertical_slab[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:mud_brick_vertical_slab[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:mud_brick_vertical_slab[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:mud_brick_vertical_slab[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:mud_brick_vertical_slab[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:mud_brick_vertical_slab[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:mud_brick_vertical_slab[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:mud_brick_vertical_slab[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:mud_brick_vertical_slab[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:mud_brick_vertical_slab[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:mud_brick_vertical_slab[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:mud_brick_vertical_slab[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:mud_brick_vertical_slab[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:mud_brick_vertical_slab[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:mud_brick_vertical_slab[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:mud_brick_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:mud_brick_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:mud_brick_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:mud_brick_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:mud_brick_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:mud_brick_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:mud_brick_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:mud_brick_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:mud_brick_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:mud_brick_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:mud_brick_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:mud_brick_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:mud_brick_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:mud_brick_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:mud_brick_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:mud_brick_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:mud_brick_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:mud_brick_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:mud_brick_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:mud_brick_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:mud_brick_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:mud_brick_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:mud_brick_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:mud_brick_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:mud_brick_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:mud_brick_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:mud_brick_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:mud_brick_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:mud_brick_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:mud_brick_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:mud_brick_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:mud_brick_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:mud_brick_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:mud_brick_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:mud_brick_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:mud_brick_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:mud_brick_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:mud_brick_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:mud_brick_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:mud_brick_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:mud_brick_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:mud_brick_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:mud_brick_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:mud_brick_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:mud_brick_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:mud_brick_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:mud_brick_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:mud_brick_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:mud_brick_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:mud_brick_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:mud_brick_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:mud_brick_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:mud_brick_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:mud_brick_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:mud_brick_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:mud_brick_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:mud_brick_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:mud_brick_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:mud_brick_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:mud_brick_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:mud_brick_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:mud_brick_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:mud_brick_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:mud_brick_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:mud_brick_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:mud_brick_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:mud_brick_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:mud_brick_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:mud_brick_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:mud_brick_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:mud_brick_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:mud_brick_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:mud_brick_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:mud_brick_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:mud_brick_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:mud_brick_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:mud_brick_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:mud_brick_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:mud_brick_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:mud_brick_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:mud_brick_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:mud_brick_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:mud_brick_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:mud_brick_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:mud_brick_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:mud_brick_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:mud_brick_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:mud_brick_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:mud_brick_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:mud_brick_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:mud_brick_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:mud_brick_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:mud_brick_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:mud_brick_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:mud_brick_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:mud_brick_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:mud_brick_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:mud_brick_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:mud_brick_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:mud_brick_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:mud_brick_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:mud_brick_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:mud_brick_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:mud_brick_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:mud_brick_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:mud_brick_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:mud_brick_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:mud_brick_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:mud_brick_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:mud_brick_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:mud_brick_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:mud_brick_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:mud_brick_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:mud_brick_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:mud_brick_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:mud_brick_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:mud_brick_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:mud_brick_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:mud_brick_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:mud_brick_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:mud_brick_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:mud_brick_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:mud_brick_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:mud_brick_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:mud_brick_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:mud_brick_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:mud_brick_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:mud_brick_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:mud_brick_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:mud_brick_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:mud_brick_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:mud_brick_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:mud_brick_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:mud_brick_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:mud_brick_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:mud_brick_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:mud_brick_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:mud_brick_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:mud_brick_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:mud_brick_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:mud_brick_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:mud_brick_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:mud_brick_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:mud_brick_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:mud_brick_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:mud_brick_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:mud_brick_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:mud_brick_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:mud_brick_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:mud_brick_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:mud_brick_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:mud_brick_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:mud_brick_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:mud_brick_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:mud_brick_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:mud_brick_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:mud_brick_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:mud_brick_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:mud_brick_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:mud_brick_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:mud_brick_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:mud_brick_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:mud_brick_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:mud_brick_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:mud_brick_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:mud_brick_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:mud_brick_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:mud_brick_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:mud_brick_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:mud_brick_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:mud_brick_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:mud_brick_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:mud_brick_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:mud_brick_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:mud_brick_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:mud_brick_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:mud_brick_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:mud_brick_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:mud_brick_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:mud_brick_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:mud_brick_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:mud_brick_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:mud_brick_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:mud_brick_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:mud_brick_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:mud_brick_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:mud_brick_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:mud_brick_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:mud_brick_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:mud_brick_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:mud_brick_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:mud_brick_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:mud_brick_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:mud_brick_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:mud_brick_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:mud_brick_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:mud_brick_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:mud_brick_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:mud_brick_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:mud_brick_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:mud_brick_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:mud_brick_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:mud_brick_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:mud_brick_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:mud_brick_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:mud_brick_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:mud_brick_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:mud_brick_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:mud_brick_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:mud_brick_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:mud_brick_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:mud_brick_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:mud_brick_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:mud_brick_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:mud_brick_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:mud_brick_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:mud_brick_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:mud_brick_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:mud_brick_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:mud_brick_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:mud_brick_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:mud_brick_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:mud_brick_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:mud_brick_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:mud_brick_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:mud_brick_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:mud_brick_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:mud_brick_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:mud_brick_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:mud_brick_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:mud_brick_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:mud_brick_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:mud_brick_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:mud_brick_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:mud_brick_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:mud_brick_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:mud_brick_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:mud_brick_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:mud_brick_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:mud_brick_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:mud_brick_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:mud_brick_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:mud_brick_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:mud_brick_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:mud_brick_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:mud_brick_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:mud_brick_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:mud_brick_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:mud_brick_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:mud_brick_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:mud_brick_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:mud_brick_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:mud_brick_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:mud_brick_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:mud_brick_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:mud_brick_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:mud_brick_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:mud_brick_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:mud_brick_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:mud_brick_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:mud_brick_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:mud_brick_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:mud_brick_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:mud_brick_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:mud_brick_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:mud_brick_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:mud_brick_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:mud_brick_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:mud_brick_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:mud_brick_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:mud_brick_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:mud_brick_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:mud_brick_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:mud_brick_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:mud_brick_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:mud_brick_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:mud_brick_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:mud_brick_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:mud_brick_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:mud_brick_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:mud_brick_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:mud_brick_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:mud_brick_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:mud_brick_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:mud_brick_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:mud_brick_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:mud_brick_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:mud_brick_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:mud_brick_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:mud_brick_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:mud_brick_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:mud_brick_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:mud_brick_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:mud_brick_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:mud_brick_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:mud_brick_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:mud_brick_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:mud_brick_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:mud_brick_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:mud_brick_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:mud_brick_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:mud_brick_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:mud_brick_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:mud_brick_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:mud_brick_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:mud_brick_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:mud_brick_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:mud_brick_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:mud_brick_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:mud_brick_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:mud_brick_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:mud_brick_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:mud_brick_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:mud_brick_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:mud_brick_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:mud_brick_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:mud_brick_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:mud_brick_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:mud_brick_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:mud_brick_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:mud_brick_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:mud_brick_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:mud_brick_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:mud_brick_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:mud_corner_slab[facing=north,type=top,waterlogged=true]
conquest:mud_corner_slab[facing=north,type=top,waterlogged=false]
conquest:mud_corner_slab[facing=north,type=bottom,waterlogged=true]
conquest:mud_corner_slab[facing=north,type=bottom,waterlogged=false]
conquest:mud_corner_slab[facing=south,type=top,waterlogged=true]
conquest:mud_corner_slab[facing=south,type=top,waterlogged=false]
conquest:mud_corner_slab[facing=south,type=bottom,waterlogged=true]
conquest:mud_corner_slab[facing=south,type=bottom,waterlogged=false]
conquest:mud_corner_slab[facing=west,type=top,waterlogged=true]
conquest:mud_corner_slab[facing=west,type=top,waterlogged=false]
conquest:mud_corner_slab[facing=west,type=bottom,waterlogged=true]
conquest:mud_corner_slab[facing=west,type=bottom,waterlogged=false]
conquest:mud_corner_slab[facing=east,type=top,waterlogged=true]
conquest:mud_corner_slab[facing=east,type=top,waterlogged=false]
conquest:mud_corner_slab[facing=east,type=bottom,waterlogged=true]
conquest:mud_corner_slab[facing=east,type=bottom,waterlogged=false]
conquest:mud_eighth_slab[facing=north,type=top,waterlogged=true]
conquest:mud_eighth_slab[facing=north,type=top,waterlogged=false]
conquest:mud_eighth_slab[facing=north,type=bottom,waterlogged=true]
conquest:mud_eighth_slab[facing=north,type=bottom,waterlogged=false]
conquest:mud_eighth_slab[facing=south,type=top,waterlogged=true]
conquest:mud_eighth_slab[facing=south,type=top,waterlogged=false]
conquest:mud_eighth_slab[facing=south,type=bottom,waterlogged=true]
conquest:mud_eighth_slab[facing=south,type=bottom,waterlogged=false]
conquest:mud_eighth_slab[facing=west,type=top,waterlogged=true]
conquest:mud_eighth_slab[facing=west,type=top,waterlogged=false]
conquest:mud_eighth_slab[facing=west,type=bottom,waterlogged=true]
conquest:mud_eighth_slab[facing=west,type=bottom,waterlogged=false]
conquest:mud_eighth_slab[facing=east,type=top,waterlogged=true]
conquest:mud_eighth_slab[facing=east,type=top,waterlogged=false]
conquest:mud_eighth_slab[facing=east,type=bottom,waterlogged=true]
conquest:mud_eighth_slab[facing=east,type=bottom,waterlogged=false]
conquest:mud_plaster_with_tudor_box_frame_1
conquest:mud_plaster_with_tudor_box_frame_1_vertical_corner[facing=north,layer=1,waterlogged=true]
conquest:mud_plaster_with_tudor_box_frame_1_vertical_corner[facing=north,layer=1,waterlogged=false]
conquest:mud_plaster_with_tudor_box_frame_1_vertical_corner[facing=north,layer=2,waterlogged=true]
conquest:mud_plaster_with_tudor_box_frame_1_vertical_corner[facing=north,layer=2,waterlogged=false]
conquest:mud_plaster_with_tudor_box_frame_1_vertical_corner[facing=north,layer=3,waterlogged=true]
conquest:mud_plaster_with_tudor_box_frame_1_vertical_corner[facing=north,layer=3,waterlogged=false]
conquest:mud_plaster_with_tudor_box_frame_1_vertical_corner[facing=north,layer=4,waterlogged=true]
conquest:mud_plaster_with_tudor_box_frame_1_vertical_corner[facing=north,layer=4,waterlogged=false]
conquest:mud_plaster_with_tudor_box_frame_1_vertical_corner[facing=south,layer=1,waterlogged=true]
conquest:mud_plaster_with_tudor_box_frame_1_vertical_corner[facing=south,layer=1,waterlogged=false]
conquest:mud_plaster_with_tudor_box_frame_1_vertical_corner[facing=south,layer=2,waterlogged=true]
conquest:mud_plaster_with_tudor_box_frame_1_vertical_corner[facing=south,layer=2,waterlogged=false]
conquest:mud_plaster_with_tudor_box_frame_1_vertical_corner[facing=south,layer=3,waterlogged=true]
conquest:mud_plaster_with_tudor_box_frame_1_vertical_corner[facing=south,layer=3,waterlogged=false]
conquest:mud_plaster_with_tudor_box_frame_1_vertical_corner[facing=south,layer=4,waterlogged=true]
conquest:mud_plaster_with_tudor_box_frame_1_vertical_corner[facing=south,layer=4,waterlogged=false]
conquest:mud_plaster_with_tudor_box_frame_1_vertical_corner[facing=west,layer=1,waterlogged=true]
conquest:mud_plaster_with_tudor_box_frame_1_vertical_corner[facing=west,layer=1,waterlogged=false]
conquest:mud_plaster_with_tudor_box_frame_1_vertical_corner[facing=west,layer=2,waterlogged=true]
conquest:mud_plaster_with_tudor_box_frame_1_vertical_corner[facing=west,layer=2,waterlogged=false]
conquest:mud_plaster_with_tudor_box_frame_1_vertical_corner[facing=west,layer=3,waterlogged=true]
conquest:mud_plaster_with_tudor_box_frame_1_vertical_corner[facing=west,layer=3,waterlogged=false]
conquest:mud_plaster_with_tudor_box_frame_1_vertical_corner[facing=west,layer=4,waterlogged=true]
conquest:mud_plaster_with_tudor_box_frame_1_vertical_corner[facing=west,layer=4,waterlogged=false]
conquest:mud_plaster_with_tudor_box_frame_1_vertical_corner[facing=east,layer=1,waterlogged=true]
conquest:mud_plaster_with_tudor_box_frame_1_vertical_corner[facing=east,layer=1,waterlogged=false]
conquest:mud_plaster_with_tudor_box_frame_1_vertical_corner[facing=east,layer=2,waterlogged=true]
conquest:mud_plaster_with_tudor_box_frame_1_vertical_corner[facing=east,layer=2,waterlogged=false]
conquest:mud_plaster_with_tudor_box_frame_1_vertical_corner[facing=east,layer=3,waterlogged=true]
conquest:mud_plaster_with_tudor_box_frame_1_vertical_corner[facing=east,layer=3,waterlogged=false]
conquest:mud_plaster_with_tudor_box_frame_1_vertical_corner[facing=east,layer=4,waterlogged=true]
conquest:mud_plaster_with_tudor_box_frame_1_vertical_corner[facing=east,layer=4,waterlogged=false]
conquest:mud_plaster_with_tudor_box_frame_1_vertical_quarter[facing=north,layer=1,waterlogged=true]
conquest:mud_plaster_with_tudor_box_frame_1_vertical_quarter[facing=north,layer=1,waterlogged=false]
conquest:mud_plaster_with_tudor_box_frame_1_vertical_quarter[facing=north,layer=2,waterlogged=true]
conquest:mud_plaster_with_tudor_box_frame_1_vertical_quarter[facing=north,layer=2,waterlogged=false]
conquest:mud_plaster_with_tudor_box_frame_1_vertical_quarter[facing=north,layer=3,waterlogged=true]
conquest:mud_plaster_with_tudor_box_frame_1_vertical_quarter[facing=north,layer=3,waterlogged=false]
conquest:mud_plaster_with_tudor_box_frame_1_vertical_quarter[facing=north,layer=4,waterlogged=true]
conquest:mud_plaster_with_tudor_box_frame_1_vertical_quarter[facing=north,layer=4,waterlogged=false]
conquest:mud_plaster_with_tudor_box_frame_1_vertical_quarter[facing=south,layer=1,waterlogged=true]
conquest:mud_plaster_with_tudor_box_frame_1_vertical_quarter[facing=south,layer=1,waterlogged=false]
conquest:mud_plaster_with_tudor_box_frame_1_vertical_quarter[facing=south,layer=2,waterlogged=true]
conquest:mud_plaster_with_tudor_box_frame_1_vertical_quarter[facing=south,layer=2,waterlogged=false]
conquest:mud_plaster_with_tudor_box_frame_1_vertical_quarter[facing=south,layer=3,waterlogged=true]
conquest:mud_plaster_with_tudor_box_frame_1_vertical_quarter[facing=south,layer=3,waterlogged=false]
conquest:mud_plaster_with_tudor_box_frame_1_vertical_quarter[facing=south,layer=4,waterlogged=true]
conquest:mud_plaster_with_tudor_box_frame_1_vertical_quarter[facing=south,layer=4,waterlogged=false]
conquest:mud_plaster_with_tudor_box_frame_1_vertical_quarter[facing=west,layer=1,waterlogged=true]
conquest:mud_plaster_with_tudor_box_frame_1_vertical_quarter[facing=west,layer=1,waterlogged=false]
conquest:mud_plaster_with_tudor_box_frame_1_vertical_quarter[facing=west,layer=2,waterlogged=true]
conquest:mud_plaster_with_tudor_box_frame_1_vertical_quarter[facing=west,layer=2,waterlogged=false]
conquest:mud_plaster_with_tudor_box_frame_1_vertical_quarter[facing=west,layer=3,waterlogged=true]
conquest:mud_plaster_with_tudor_box_frame_1_vertical_quarter[facing=west,layer=3,waterlogged=false]
conquest:mud_plaster_with_tudor_box_frame_1_vertical_quarter[facing=west,layer=4,waterlogged=true]
conquest:mud_plaster_with_tudor_box_frame_1_vertical_quarter[facing=west,layer=4,waterlogged=false]
conquest:mud_plaster_with_tudor_box_frame_1_vertical_quarter[facing=east,layer=1,waterlogged=true]
conquest:mud_plaster_with_tudor_box_frame_1_vertical_quarter[facing=east,layer=1,waterlogged=false]
conquest:mud_plaster_with_tudor_box_frame_1_vertical_quarter[facing=east,layer=2,waterlogged=true]
conquest:mud_plaster_with_tudor_box_frame_1_vertical_quarter[facing=east,layer=2,waterlogged=false]
conquest:mud_plaster_with_tudor_box_frame_1_vertical_quarter[facing=east,layer=3,waterlogged=true]
conquest:mud_plaster_with_tudor_box_frame_1_vertical_quarter[facing=east,layer=3,waterlogged=false]
conquest:mud_plaster_with_tudor_box_frame_1_vertical_quarter[facing=east,layer=4,waterlogged=true]
conquest:mud_plaster_with_tudor_box_frame_1_vertical_quarter[facing=east,layer=4,waterlogged=false]
conquest:mud_plaster_with_tudor_box_frame_1_vertical_slab[facing=north,layer=1,waterlogged=true]
conquest:mud_plaster_with_tudor_box_frame_1_vertical_slab[facing=north,layer=1,waterlogged=false]
conquest:mud_plaster_with_tudor_box_frame_1_vertical_slab[facing=north,layer=2,waterlogged=true]
conquest:mud_plaster_with_tudor_box_frame_1_vertical_slab[facing=north,layer=2,waterlogged=false]
conquest:mud_plaster_with_tudor_box_frame_1_vertical_slab[facing=north,layer=3,waterlogged=true]
conquest:mud_plaster_with_tudor_box_frame_1_vertical_slab[facing=north,layer=3,waterlogged=false]
conquest:mud_plaster_with_tudor_box_frame_1_vertical_slab[facing=north,layer=4,waterlogged=true]
conquest:mud_plaster_with_tudor_box_frame_1_vertical_slab[facing=north,layer=4,waterlogged=false]
conquest:mud_plaster_with_tudor_box_frame_1_vertical_slab[facing=south,layer=1,waterlogged=true]
conquest:mud_plaster_with_tudor_box_frame_1_vertical_slab[facing=south,layer=1,waterlogged=false]
conquest:mud_plaster_with_tudor_box_frame_1_vertical_slab[facing=south,layer=2,waterlogged=true]
conquest:mud_plaster_with_tudor_box_frame_1_vertical_slab[facing=south,layer=2,waterlogged=false]
conquest:mud_plaster_with_tudor_box_frame_1_vertical_slab[facing=south,layer=3,waterlogged=true]
conquest:mud_plaster_with_tudor_box_frame_1_vertical_slab[facing=south,layer=3,waterlogged=false]
conquest:mud_plaster_with_tudor_box_frame_1_vertical_slab[facing=south,layer=4,waterlogged=true]
conquest:mud_plaster_with_tudor_box_frame_1_vertical_slab[facing=south,layer=4,waterlogged=false]
conquest:mud_plaster_with_tudor_box_frame_1_vertical_slab[facing=west,layer=1,waterlogged=true]
conquest:mud_plaster_with_tudor_box_frame_1_vertical_slab[facing=west,layer=1,waterlogged=false]
conquest:mud_plaster_with_tudor_box_frame_1_vertical_slab[facing=west,layer=2,waterlogged=true]
conquest:mud_plaster_with_tudor_box_frame_1_vertical_slab[facing=west,layer=2,waterlogged=false]
conquest:mud_plaster_with_tudor_box_frame_1_vertical_slab[facing=west,layer=3,waterlogged=true]
conquest:mud_plaster_with_tudor_box_frame_1_vertical_slab[facing=west,layer=3,waterlogged=false]
conquest:mud_plaster_with_tudor_box_frame_1_vertical_slab[facing=west,layer=4,waterlogged=true]
conquest:mud_plaster_with_tudor_box_frame_1_vertical_slab[facing=west,layer=4,waterlogged=false]
conquest:mud_plaster_with_tudor_box_frame_1_vertical_slab[facing=east,layer=1,waterlogged=true]
conquest:mud_plaster_with_tudor_box_frame_1_vertical_slab[facing=east,layer=1,waterlogged=false]
conquest:mud_plaster_with_tudor_box_frame_1_vertical_slab[facing=east,layer=2,waterlogged=true]
conquest:mud_plaster_with_tudor_box_frame_1_vertical_slab[facing=east,layer=2,waterlogged=false]
conquest:mud_plaster_with_tudor_box_frame_1_vertical_slab[facing=east,layer=3,waterlogged=true]
conquest:mud_plaster_with_tudor_box_frame_1_vertical_slab[facing=east,layer=3,waterlogged=false]
conquest:mud_plaster_with_tudor_box_frame_1_vertical_slab[facing=east,layer=4,waterlogged=true]
conquest:mud_plaster_with_tudor_box_frame_1_vertical_slab[facing=east,layer=4,waterlogged=false]
conquest:mud_plaster_with_tudor_box_frame_2
conquest:mud_plaster_with_tudor_box_frame_2_vertical_corner[facing=north,layer=1,waterlogged=true]
conquest:mud_plaster_with_tudor_box_frame_2_vertical_corner[facing=north,layer=1,waterlogged=false]
conquest:mud_plaster_with_tudor_box_frame_2_vertical_corner[facing=north,layer=2,waterlogged=true]
conquest:mud_plaster_with_tudor_box_frame_2_vertical_corner[facing=north,layer=2,waterlogged=false]
conquest:mud_plaster_with_tudor_box_frame_2_vertical_corner[facing=north,layer=3,waterlogged=true]
conquest:mud_plaster_with_tudor_box_frame_2_vertical_corner[facing=north,layer=3,waterlogged=false]
conquest:mud_plaster_with_tudor_box_frame_2_vertical_corner[facing=north,layer=4,waterlogged=true]
conquest:mud_plaster_with_tudor_box_frame_2_vertical_corner[facing=north,layer=4,waterlogged=false]
conquest:mud_plaster_with_tudor_box_frame_2_vertical_corner[facing=south,layer=1,waterlogged=true]
conquest:mud_plaster_with_tudor_box_frame_2_vertical_corner[facing=south,layer=1,waterlogged=false]
conquest:mud_plaster_with_tudor_box_frame_2_vertical_corner[facing=south,layer=2,waterlogged=true]
conquest:mud_plaster_with_tudor_box_frame_2_vertical_corner[facing=south,layer=2,waterlogged=false]
conquest:mud_plaster_with_tudor_box_frame_2_vertical_corner[facing=south,layer=3,waterlogged=true]
conquest:mud_plaster_with_tudor_box_frame_2_vertical_corner[facing=south,layer=3,waterlogged=false]
conquest:mud_plaster_with_tudor_box_frame_2_vertical_corner[facing=south,layer=4,waterlogged=true]
conquest:mud_plaster_with_tudor_box_frame_2_vertical_corner[facing=south,layer=4,waterlogged=false]
conquest:mud_plaster_with_tudor_box_frame_2_vertical_corner[facing=west,layer=1,waterlogged=true]
conquest:mud_plaster_with_tudor_box_frame_2_vertical_corner[facing=west,layer=1,waterlogged=false]
conquest:mud_plaster_with_tudor_box_frame_2_vertical_corner[facing=west,layer=2,waterlogged=true]
conquest:mud_plaster_with_tudor_box_frame_2_vertical_corner[facing=west,layer=2,waterlogged=false]
conquest:mud_plaster_with_tudor_box_frame_2_vertical_corner[facing=west,layer=3,waterlogged=true]
conquest:mud_plaster_with_tudor_box_frame_2_vertical_corner[facing=west,layer=3,waterlogged=false]
conquest:mud_plaster_with_tudor_box_frame_2_vertical_corner[facing=west,layer=4,waterlogged=true]
conquest:mud_plaster_with_tudor_box_frame_2_vertical_corner[facing=west,layer=4,waterlogged=false]
conquest:mud_plaster_with_tudor_box_frame_2_vertical_corner[facing=east,layer=1,waterlogged=true]
conquest:mud_plaster_with_tudor_box_frame_2_vertical_corner[facing=east,layer=1,waterlogged=false]
conquest:mud_plaster_with_tudor_box_frame_2_vertical_corner[facing=east,layer=2,waterlogged=true]
conquest:mud_plaster_with_tudor_box_frame_2_vertical_corner[facing=east,layer=2,waterlogged=false]
conquest:mud_plaster_with_tudor_box_frame_2_vertical_corner[facing=east,layer=3,waterlogged=true]
conquest:mud_plaster_with_tudor_box_frame_2_vertical_corner[facing=east,layer=3,waterlogged=false]
conquest:mud_plaster_with_tudor_box_frame_2_vertical_corner[facing=east,layer=4,waterlogged=true]
conquest:mud_plaster_with_tudor_box_frame_2_vertical_corner[facing=east,layer=4,waterlogged=false]
conquest:mud_plaster_with_tudor_box_frame_2_vertical_quarter[facing=north,layer=1,waterlogged=true]
conquest:mud_plaster_with_tudor_box_frame_2_vertical_quarter[facing=north,layer=1,waterlogged=false]
conquest:mud_plaster_with_tudor_box_frame_2_vertical_quarter[facing=north,layer=2,waterlogged=true]
conquest:mud_plaster_with_tudor_box_frame_2_vertical_quarter[facing=north,layer=2,waterlogged=false]
conquest:mud_plaster_with_tudor_box_frame_2_vertical_quarter[facing=north,layer=3,waterlogged=true]
conquest:mud_plaster_with_tudor_box_frame_2_vertical_quarter[facing=north,layer=3,waterlogged=false]
conquest:mud_plaster_with_tudor_box_frame_2_vertical_quarter[facing=north,layer=4,waterlogged=true]
conquest:mud_plaster_with_tudor_box_frame_2_vertical_quarter[facing=north,layer=4,waterlogged=false]
conquest:mud_plaster_with_tudor_box_frame_2_vertical_quarter[facing=south,layer=1,waterlogged=true]
conquest:mud_plaster_with_tudor_box_frame_2_vertical_quarter[facing=south,layer=1,waterlogged=false]
conquest:mud_plaster_with_tudor_box_frame_2_vertical_quarter[facing=south,layer=2,waterlogged=true]
conquest:mud_plaster_with_tudor_box_frame_2_vertical_quarter[facing=south,layer=2,waterlogged=false]
conquest:mud_plaster_with_tudor_box_frame_2_vertical_quarter[facing=south,layer=3,waterlogged=true]
conquest:mud_plaster_with_tudor_box_frame_2_vertical_quarter[facing=south,layer=3,waterlogged=false]
conquest:mud_plaster_with_tudor_box_frame_2_vertical_quarter[facing=south,layer=4,waterlogged=true]
conquest:mud_plaster_with_tudor_box_frame_2_vertical_quarter[facing=south,layer=4,waterlogged=false]
conquest:mud_plaster_with_tudor_box_frame_2_vertical_quarter[facing=west,layer=1,waterlogged=true]
conquest:mud_plaster_with_tudor_box_frame_2_vertical_quarter[facing=west,layer=1,waterlogged=false]
conquest:mud_plaster_with_tudor_box_frame_2_vertical_quarter[facing=west,layer=2,waterlogged=true]
conquest:mud_plaster_with_tudor_box_frame_2_vertical_quarter[facing=west,layer=2,waterlogged=false]
conquest:mud_plaster_with_tudor_box_frame_2_vertical_quarter[facing=west,layer=3,waterlogged=true]
conquest:mud_plaster_with_tudor_box_frame_2_vertical_quarter[facing=west,layer=3,waterlogged=false]
conquest:mud_plaster_with_tudor_box_frame_2_vertical_quarter[facing=west,layer=4,waterlogged=true]
conquest:mud_plaster_with_tudor_box_frame_2_vertical_quarter[facing=west,layer=4,waterlogged=false]
conquest:mud_plaster_with_tudor_box_frame_2_vertical_quarter[facing=east,layer=1,waterlogged=true]
conquest:mud_plaster_with_tudor_box_frame_2_vertical_quarter[facing=east,layer=1,waterlogged=false]
conquest:mud_plaster_with_tudor_box_frame_2_vertical_quarter[facing=east,layer=2,waterlogged=true]
conquest:mud_plaster_with_tudor_box_frame_2_vertical_quarter[facing=east,layer=2,waterlogged=false]
conquest:mud_plaster_with_tudor_box_frame_2_vertical_quarter[facing=east,layer=3,waterlogged=true]
conquest:mud_plaster_with_tudor_box_frame_2_vertical_quarter[facing=east,layer=3,waterlogged=false]
conquest:mud_plaster_with_tudor_box_frame_2_vertical_quarter[facing=east,layer=4,waterlogged=true]
conquest:mud_plaster_with_tudor_box_frame_2_vertical_quarter[facing=east,layer=4,waterlogged=false]
conquest:mud_plaster_with_tudor_box_frame_2_vertical_slab[facing=north,layer=1,waterlogged=true]
conquest:mud_plaster_with_tudor_box_frame_2_vertical_slab[facing=north,layer=1,waterlogged=false]
conquest:mud_plaster_with_tudor_box_frame_2_vertical_slab[facing=north,layer=2,waterlogged=true]
conquest:mud_plaster_with_tudor_box_frame_2_vertical_slab[facing=north,layer=2,waterlogged=false]
conquest:mud_plaster_with_tudor_box_frame_2_vertical_slab[facing=north,layer=3,waterlogged=true]
conquest:mud_plaster_with_tudor_box_frame_2_vertical_slab[facing=north,layer=3,waterlogged=false]
conquest:mud_plaster_with_tudor_box_frame_2_vertical_slab[facing=north,layer=4,waterlogged=true]
conquest:mud_plaster_with_tudor_box_frame_2_vertical_slab[facing=north,layer=4,waterlogged=false]
conquest:mud_plaster_with_tudor_box_frame_2_vertical_slab[facing=south,layer=1,waterlogged=true]
conquest:mud_plaster_with_tudor_box_frame_2_vertical_slab[facing=south,layer=1,waterlogged=false]
conquest:mud_plaster_with_tudor_box_frame_2_vertical_slab[facing=south,layer=2,waterlogged=true]
conquest:mud_plaster_with_tudor_box_frame_2_vertical_slab[facing=south,layer=2,waterlogged=false]
conquest:mud_plaster_with_tudor_box_frame_2_vertical_slab[facing=south,layer=3,waterlogged=true]
conquest:mud_plaster_with_tudor_box_frame_2_vertical_slab[facing=south,layer=3,waterlogged=false]
conquest:mud_plaster_with_tudor_box_frame_2_vertical_slab[facing=south,layer=4,waterlogged=true]
conquest:mud_plaster_with_tudor_box_frame_2_vertical_slab[facing=south,layer=4,waterlogged=false]
conquest:mud_plaster_with_tudor_box_frame_2_vertical_slab[facing=west,layer=1,waterlogged=true]
conquest:mud_plaster_with_tudor_box_frame_2_vertical_slab[facing=west,layer=1,waterlogged=false]
conquest:mud_plaster_with_tudor_box_frame_2_vertical_slab[facing=west,layer=2,waterlogged=true]
conquest:mud_plaster_with_tudor_box_frame_2_vertical_slab[facing=west,layer=2,waterlogged=false]
conquest:mud_plaster_with_tudor_box_frame_2_vertical_slab[facing=west,layer=3,waterlogged=true]
conquest:mud_plaster_with_tudor_box_frame_2_vertical_slab[facing=west,layer=3,waterlogged=false]
conquest:mud_plaster_with_tudor_box_frame_2_vertical_slab[facing=west,layer=4,waterlogged=true]
conquest:mud_plaster_with_tudor_box_frame_2_vertical_slab[facing=west,layer=4,waterlogged=false]
conquest:mud_plaster_with_tudor_box_frame_2_vertical_slab[facing=east,layer=1,waterlogged=true]
conquest:mud_plaster_with_tudor_box_frame_2_vertical_slab[facing=east,layer=1,waterlogged=false]
conquest:mud_plaster_with_tudor_box_frame_2_vertical_slab[facing=east,layer=2,waterlogged=true]
conquest:mud_plaster_with_tudor_box_frame_2_vertical_slab[facing=east,layer=2,waterlogged=false]
conquest:mud_plaster_with_tudor_box_frame_2_vertical_slab[facing=east,layer=3,waterlogged=true]
conquest:mud_plaster_with_tudor_box_frame_2_vertical_slab[facing=east,layer=3,waterlogged=false]
conquest:mud_plaster_with_tudor_box_frame_2_vertical_slab[facing=east,layer=4,waterlogged=true]
conquest:mud_plaster_with_tudor_box_frame_2_vertical_slab[facing=east,layer=4,waterlogged=false]
conquest:mud_plaster_with_tudor_cross_frame
conquest:mud_plaster_with_tudor_cross_frame_vertical_corner[facing=north,layer=1,waterlogged=true]
conquest:mud_plaster_with_tudor_cross_frame_vertical_corner[facing=north,layer=1,waterlogged=false]
conquest:mud_plaster_with_tudor_cross_frame_vertical_corner[facing=north,layer=2,waterlogged=true]
conquest:mud_plaster_with_tudor_cross_frame_vertical_corner[facing=north,layer=2,waterlogged=false]
conquest:mud_plaster_with_tudor_cross_frame_vertical_corner[facing=north,layer=3,waterlogged=true]
conquest:mud_plaster_with_tudor_cross_frame_vertical_corner[facing=north,layer=3,waterlogged=false]
conquest:mud_plaster_with_tudor_cross_frame_vertical_corner[facing=north,layer=4,waterlogged=true]
conquest:mud_plaster_with_tudor_cross_frame_vertical_corner[facing=north,layer=4,waterlogged=false]
conquest:mud_plaster_with_tudor_cross_frame_vertical_corner[facing=south,layer=1,waterlogged=true]
conquest:mud_plaster_with_tudor_cross_frame_vertical_corner[facing=south,layer=1,waterlogged=false]
conquest:mud_plaster_with_tudor_cross_frame_vertical_corner[facing=south,layer=2,waterlogged=true]
conquest:mud_plaster_with_tudor_cross_frame_vertical_corner[facing=south,layer=2,waterlogged=false]
conquest:mud_plaster_with_tudor_cross_frame_vertical_corner[facing=south,layer=3,waterlogged=true]
conquest:mud_plaster_with_tudor_cross_frame_vertical_corner[facing=south,layer=3,waterlogged=false]
conquest:mud_plaster_with_tudor_cross_frame_vertical_corner[facing=south,layer=4,waterlogged=true]
conquest:mud_plaster_with_tudor_cross_frame_vertical_corner[facing=south,layer=4,waterlogged=false]
conquest:mud_plaster_with_tudor_cross_frame_vertical_corner[facing=west,layer=1,waterlogged=true]
conquest:mud_plaster_with_tudor_cross_frame_vertical_corner[facing=west,layer=1,waterlogged=false]
conquest:mud_plaster_with_tudor_cross_frame_vertical_corner[facing=west,layer=2,waterlogged=true]
conquest:mud_plaster_with_tudor_cross_frame_vertical_corner[facing=west,layer=2,waterlogged=false]
conquest:mud_plaster_with_tudor_cross_frame_vertical_corner[facing=west,layer=3,waterlogged=true]
conquest:mud_plaster_with_tudor_cross_frame_vertical_corner[facing=west,layer=3,waterlogged=false]
conquest:mud_plaster_with_tudor_cross_frame_vertical_corner[facing=west,layer=4,waterlogged=true]
conquest:mud_plaster_with_tudor_cross_frame_vertical_corner[facing=west,layer=4,waterlogged=false]
conquest:mud_plaster_with_tudor_cross_frame_vertical_corner[facing=east,layer=1,waterlogged=true]
conquest:mud_plaster_with_tudor_cross_frame_vertical_corner[facing=east,layer=1,waterlogged=false]
conquest:mud_plaster_with_tudor_cross_frame_vertical_corner[facing=east,layer=2,waterlogged=true]
conquest:mud_plaster_with_tudor_cross_frame_vertical_corner[facing=east,layer=2,waterlogged=false]
conquest:mud_plaster_with_tudor_cross_frame_vertical_corner[facing=east,layer=3,waterlogged=true]
conquest:mud_plaster_with_tudor_cross_frame_vertical_corner[facing=east,layer=3,waterlogged=false]
conquest:mud_plaster_with_tudor_cross_frame_vertical_corner[facing=east,layer=4,waterlogged=true]
conquest:mud_plaster_with_tudor_cross_frame_vertical_corner[facing=east,layer=4,waterlogged=false]
conquest:mud_plaster_with_tudor_cross_frame_vertical_quarter[facing=north,layer=1,waterlogged=true]
conquest:mud_plaster_with_tudor_cross_frame_vertical_quarter[facing=north,layer=1,waterlogged=false]
conquest:mud_plaster_with_tudor_cross_frame_vertical_quarter[facing=north,layer=2,waterlogged=true]
conquest:mud_plaster_with_tudor_cross_frame_vertical_quarter[facing=north,layer=2,waterlogged=false]
conquest:mud_plaster_with_tudor_cross_frame_vertical_quarter[facing=north,layer=3,waterlogged=true]
conquest:mud_plaster_with_tudor_cross_frame_vertical_quarter[facing=north,layer=3,waterlogged=false]
conquest:mud_plaster_with_tudor_cross_frame_vertical_quarter[facing=north,layer=4,waterlogged=true]
conquest:mud_plaster_with_tudor_cross_frame_vertical_quarter[facing=north,layer=4,waterlogged=false]
conquest:mud_plaster_with_tudor_cross_frame_vertical_quarter[facing=south,layer=1,waterlogged=true]
conquest:mud_plaster_with_tudor_cross_frame_vertical_quarter[facing=south,layer=1,waterlogged=false]
conquest:mud_plaster_with_tudor_cross_frame_vertical_quarter[facing=south,layer=2,waterlogged=true]
conquest:mud_plaster_with_tudor_cross_frame_vertical_quarter[facing=south,layer=2,waterlogged=false]
conquest:mud_plaster_with_tudor_cross_frame_vertical_quarter[facing=south,layer=3,waterlogged=true]
conquest:mud_plaster_with_tudor_cross_frame_vertical_quarter[facing=south,layer=3,waterlogged=false]
conquest:mud_plaster_with_tudor_cross_frame_vertical_quarter[facing=south,layer=4,waterlogged=true]
conquest:mud_plaster_with_tudor_cross_frame_vertical_quarter[facing=south,layer=4,waterlogged=false]
conquest:mud_plaster_with_tudor_cross_frame_vertical_quarter[facing=west,layer=1,waterlogged=true]
conquest:mud_plaster_with_tudor_cross_frame_vertical_quarter[facing=west,layer=1,waterlogged=false]
conquest:mud_plaster_with_tudor_cross_frame_vertical_quarter[facing=west,layer=2,waterlogged=true]
conquest:mud_plaster_with_tudor_cross_frame_vertical_quarter[facing=west,layer=2,waterlogged=false]
conquest:mud_plaster_with_tudor_cross_frame_vertical_quarter[facing=west,layer=3,waterlogged=true]
conquest:mud_plaster_with_tudor_cross_frame_vertical_quarter[facing=west,layer=3,waterlogged=false]
conquest:mud_plaster_with_tudor_cross_frame_vertical_quarter[facing=west,layer=4,waterlogged=true]
conquest:mud_plaster_with_tudor_cross_frame_vertical_quarter[facing=west,layer=4,waterlogged=false]
conquest:mud_plaster_with_tudor_cross_frame_vertical_quarter[facing=east,layer=1,waterlogged=true]
conquest:mud_plaster_with_tudor_cross_frame_vertical_quarter[facing=east,layer=1,waterlogged=false]
conquest:mud_plaster_with_tudor_cross_frame_vertical_quarter[facing=east,layer=2,waterlogged=true]
conquest:mud_plaster_with_tudor_cross_frame_vertical_quarter[facing=east,layer=2,waterlogged=false]
conquest:mud_plaster_with_tudor_cross_frame_vertical_quarter[facing=east,layer=3,waterlogged=true]
conquest:mud_plaster_with_tudor_cross_frame_vertical_quarter[facing=east,layer=3,waterlogged=false]
conquest:mud_plaster_with_tudor_cross_frame_vertical_quarter[facing=east,layer=4,waterlogged=true]
conquest:mud_plaster_with_tudor_cross_frame_vertical_quarter[facing=east,layer=4,waterlogged=false]
conquest:mud_plaster_with_tudor_cross_frame_vertical_slab[facing=north,layer=1,waterlogged=true]
conquest:mud_plaster_with_tudor_cross_frame_vertical_slab[facing=north,layer=1,waterlogged=false]
conquest:mud_plaster_with_tudor_cross_frame_vertical_slab[facing=north,layer=2,waterlogged=true]
conquest:mud_plaster_with_tudor_cross_frame_vertical_slab[facing=north,layer=2,waterlogged=false]
conquest:mud_plaster_with_tudor_cross_frame_vertical_slab[facing=north,layer=3,waterlogged=true]
conquest:mud_plaster_with_tudor_cross_frame_vertical_slab[facing=north,layer=3,waterlogged=false]
conquest:mud_plaster_with_tudor_cross_frame_vertical_slab[facing=north,layer=4,waterlogged=true]
conquest:mud_plaster_with_tudor_cross_frame_vertical_slab[facing=north,layer=4,waterlogged=false]
conquest:mud_plaster_with_tudor_cross_frame_vertical_slab[facing=south,layer=1,waterlogged=true]
conquest:mud_plaster_with_tudor_cross_frame_vertical_slab[facing=south,layer=1,waterlogged=false]
conquest:mud_plaster_with_tudor_cross_frame_vertical_slab[facing=south,layer=2,waterlogged=true]
conquest:mud_plaster_with_tudor_cross_frame_vertical_slab[facing=south,layer=2,waterlogged=false]
conquest:mud_plaster_with_tudor_cross_frame_vertical_slab[facing=south,layer=3,waterlogged=true]
conquest:mud_plaster_with_tudor_cross_frame_vertical_slab[facing=south,layer=3,waterlogged=false]
conquest:mud_plaster_with_tudor_cross_frame_vertical_slab[facing=south,layer=4,waterlogged=true]
conquest:mud_plaster_with_tudor_cross_frame_vertical_slab[facing=south,layer=4,waterlogged=false]
conquest:mud_plaster_with_tudor_cross_frame_vertical_slab[facing=west,layer=1,waterlogged=true]
conquest:mud_plaster_with_tudor_cross_frame_vertical_slab[facing=west,layer=1,waterlogged=false]
conquest:mud_plaster_with_tudor_cross_frame_vertical_slab[facing=west,layer=2,waterlogged=true]
conquest:mud_plaster_with_tudor_cross_frame_vertical_slab[facing=west,layer=2,waterlogged=false]
conquest:mud_plaster_with_tudor_cross_frame_vertical_slab[facing=west,layer=3,waterlogged=true]
conquest:mud_plaster_with_tudor_cross_frame_vertical_slab[facing=west,layer=3,waterlogged=false]
conquest:mud_plaster_with_tudor_cross_frame_vertical_slab[facing=west,layer=4,waterlogged=true]
conquest:mud_plaster_with_tudor_cross_frame_vertical_slab[facing=west,layer=4,waterlogged=false]
conquest:mud_plaster_with_tudor_cross_frame_vertical_slab[facing=east,layer=1,waterlogged=true]
conquest:mud_plaster_with_tudor_cross_frame_vertical_slab[facing=east,layer=1,waterlogged=false]
conquest:mud_plaster_with_tudor_cross_frame_vertical_slab[facing=east,layer=2,waterlogged=true]
conquest:mud_plaster_with_tudor_cross_frame_vertical_slab[facing=east,layer=2,waterlogged=false]
conquest:mud_plaster_with_tudor_cross_frame_vertical_slab[facing=east,layer=3,waterlogged=true]
conquest:mud_plaster_with_tudor_cross_frame_vertical_slab[facing=east,layer=3,waterlogged=false]
conquest:mud_plaster_with_tudor_cross_frame_vertical_slab[facing=east,layer=4,waterlogged=true]
conquest:mud_plaster_with_tudor_cross_frame_vertical_slab[facing=east,layer=4,waterlogged=false]
conquest:mud_plaster_with_tudor_diagonal_downwards_frame
conquest:mud_plaster_with_tudor_diagonal_downwards_frame_vertical_corner[facing=north,layer=1,waterlogged=true]
conquest:mud_plaster_with_tudor_diagonal_downwards_frame_vertical_corner[facing=north,layer=1,waterlogged=false]
conquest:mud_plaster_with_tudor_diagonal_downwards_frame_vertical_corner[facing=north,layer=2,waterlogged=true]
conquest:mud_plaster_with_tudor_diagonal_downwards_frame_vertical_corner[facing=north,layer=2,waterlogged=false]
conquest:mud_plaster_with_tudor_diagonal_downwards_frame_vertical_corner[facing=north,layer=3,waterlogged=true]
conquest:mud_plaster_with_tudor_diagonal_downwards_frame_vertical_corner[facing=north,layer=3,waterlogged=false]
conquest:mud_plaster_with_tudor_diagonal_downwards_frame_vertical_corner[facing=north,layer=4,waterlogged=true]
conquest:mud_plaster_with_tudor_diagonal_downwards_frame_vertical_corner[facing=north,layer=4,waterlogged=false]
conquest:mud_plaster_with_tudor_diagonal_downwards_frame_vertical_corner[facing=south,layer=1,waterlogged=true]
conquest:mud_plaster_with_tudor_diagonal_downwards_frame_vertical_corner[facing=south,layer=1,waterlogged=false]
conquest:mud_plaster_with_tudor_diagonal_downwards_frame_vertical_corner[facing=south,layer=2,waterlogged=true]
conquest:mud_plaster_with_tudor_diagonal_downwards_frame_vertical_corner[facing=south,layer=2,waterlogged=false]
conquest:mud_plaster_with_tudor_diagonal_downwards_frame_vertical_corner[facing=south,layer=3,waterlogged=true]
conquest:mud_plaster_with_tudor_diagonal_downwards_frame_vertical_corner[facing=south,layer=3,waterlogged=false]
conquest:mud_plaster_with_tudor_diagonal_downwards_frame_vertical_corner[facing=south,layer=4,waterlogged=true]
conquest:mud_plaster_with_tudor_diagonal_downwards_frame_vertical_corner[facing=south,layer=4,waterlogged=false]
conquest:mud_plaster_with_tudor_diagonal_downwards_frame_vertical_corner[facing=west,layer=1,waterlogged=true]
conquest:mud_plaster_with_tudor_diagonal_downwards_frame_vertical_corner[facing=west,layer=1,waterlogged=false]
conquest:mud_plaster_with_tudor_diagonal_downwards_frame_vertical_corner[facing=west,layer=2,waterlogged=true]
conquest:mud_plaster_with_tudor_diagonal_downwards_frame_vertical_corner[facing=west,layer=2,waterlogged=false]
conquest:mud_plaster_with_tudor_diagonal_downwards_frame_vertical_corner[facing=west,layer=3,waterlogged=true]
conquest:mud_plaster_with_tudor_diagonal_downwards_frame_vertical_corner[facing=west,layer=3,waterlogged=false]
conquest:mud_plaster_with_tudor_diagonal_downwards_frame_vertical_corner[facing=west,layer=4,waterlogged=true]
conquest:mud_plaster_with_tudor_diagonal_downwards_frame_vertical_corner[facing=west,layer=4,waterlogged=false]
conquest:mud_plaster_with_tudor_diagonal_downwards_frame_vertical_corner[facing=east,layer=1,waterlogged=true]
conquest:mud_plaster_with_tudor_diagonal_downwards_frame_vertical_corner[facing=east,layer=1,waterlogged=false]
conquest:mud_plaster_with_tudor_diagonal_downwards_frame_vertical_corner[facing=east,layer=2,waterlogged=true]
conquest:mud_plaster_with_tudor_diagonal_downwards_frame_vertical_corner[facing=east,layer=2,waterlogged=false]
conquest:mud_plaster_with_tudor_diagonal_downwards_frame_vertical_corner[facing=east,layer=3,waterlogged=true]
conquest:mud_plaster_with_tudor_diagonal_downwards_frame_vertical_corner[facing=east,layer=3,waterlogged=false]
conquest:mud_plaster_with_tudor_diagonal_downwards_frame_vertical_corner[facing=east,layer=4,waterlogged=true]
conquest:mud_plaster_with_tudor_diagonal_downwards_frame_vertical_corner[facing=east,layer=4,waterlogged=false]
conquest:mud_plaster_with_tudor_diagonal_downwards_frame_vertical_quarter[facing=north,layer=1,waterlogged=true]
conquest:mud_plaster_with_tudor_diagonal_downwards_frame_vertical_quarter[facing=north,layer=1,waterlogged=false]
conquest:mud_plaster_with_tudor_diagonal_downwards_frame_vertical_quarter[facing=north,layer=2,waterlogged=true]
conquest:mud_plaster_with_tudor_diagonal_downwards_frame_vertical_quarter[facing=north,layer=2,waterlogged=false]
conquest:mud_plaster_with_tudor_diagonal_downwards_frame_vertical_quarter[facing=north,layer=3,waterlogged=true]
conquest:mud_plaster_with_tudor_diagonal_downwards_frame_vertical_quarter[facing=north,layer=3,waterlogged=false]
conquest:mud_plaster_with_tudor_diagonal_downwards_frame_vertical_quarter[facing=north,layer=4,waterlogged=true]
conquest:mud_plaster_with_tudor_diagonal_downwards_frame_vertical_quarter[facing=north,layer=4,waterlogged=false]
conquest:mud_plaster_with_tudor_diagonal_downwards_frame_vertical_quarter[facing=south,layer=1,waterlogged=true]
conquest:mud_plaster_with_tudor_diagonal_downwards_frame_vertical_quarter[facing=south,layer=1,waterlogged=false]
conquest:mud_plaster_with_tudor_diagonal_downwards_frame_vertical_quarter[facing=south,layer=2,waterlogged=true]
conquest:mud_plaster_with_tudor_diagonal_downwards_frame_vertical_quarter[facing=south,layer=2,waterlogged=false]
conquest:mud_plaster_with_tudor_diagonal_downwards_frame_vertical_quarter[facing=south,layer=3,waterlogged=true]
conquest:mud_plaster_with_tudor_diagonal_downwards_frame_vertical_quarter[facing=south,layer=3,waterlogged=false]
conquest:mud_plaster_with_tudor_diagonal_downwards_frame_vertical_quarter[facing=south,layer=4,waterlogged=true]
conquest:mud_plaster_with_tudor_diagonal_downwards_frame_vertical_quarter[facing=south,layer=4,waterlogged=false]
conquest:mud_plaster_with_tudor_diagonal_downwards_frame_vertical_quarter[facing=west,layer=1,waterlogged=true]
conquest:mud_plaster_with_tudor_diagonal_downwards_frame_vertical_quarter[facing=west,layer=1,waterlogged=false]
conquest:mud_plaster_with_tudor_diagonal_downwards_frame_vertical_quarter[facing=west,layer=2,waterlogged=true]
conquest:mud_plaster_with_tudor_diagonal_downwards_frame_vertical_quarter[facing=west,layer=2,waterlogged=false]
conquest:mud_plaster_with_tudor_diagonal_downwards_frame_vertical_quarter[facing=west,layer=3,waterlogged=true]
conquest:mud_plaster_with_tudor_diagonal_downwards_frame_vertical_quarter[facing=west,layer=3,waterlogged=false]
conquest:mud_plaster_with_tudor_diagonal_downwards_frame_vertical_quarter[facing=west,layer=4,waterlogged=true]
conquest:mud_plaster_with_tudor_diagonal_downwards_frame_vertical_quarter[facing=west,layer=4,waterlogged=false]
conquest:mud_plaster_with_tudor_diagonal_downwards_frame_vertical_quarter[facing=east,layer=1,waterlogged=true]
conquest:mud_plaster_with_tudor_diagonal_downwards_frame_vertical_quarter[facing=east,layer=1,waterlogged=false]
conquest:mud_plaster_with_tudor_diagonal_downwards_frame_vertical_quarter[facing=east,layer=2,waterlogged=true]
conquest:mud_plaster_with_tudor_diagonal_downwards_frame_vertical_quarter[facing=east,layer=2,waterlogged=false]
conquest:mud_plaster_with_tudor_diagonal_downwards_frame_vertical_quarter[facing=east,layer=3,waterlogged=true]
conquest:mud_plaster_with_tudor_diagonal_downwards_frame_vertical_quarter[facing=east,layer=3,waterlogged=false]
conquest:mud_plaster_with_tudor_diagonal_downwards_frame_vertical_quarter[facing=east,layer=4,waterlogged=true]
conquest:mud_plaster_with_tudor_diagonal_downwards_frame_vertical_quarter[facing=east,layer=4,waterlogged=false]
conquest:mud_plaster_with_tudor_diagonal_downwards_frame_vertical_slab[facing=north,layer=1,waterlogged=true]
conquest:mud_plaster_with_tudor_diagonal_downwards_frame_vertical_slab[facing=north,layer=1,waterlogged=false]
conquest:mud_plaster_with_tudor_diagonal_downwards_frame_vertical_slab[facing=north,layer=2,waterlogged=true]
conquest:mud_plaster_with_tudor_diagonal_downwards_frame_vertical_slab[facing=north,layer=2,waterlogged=false]
conquest:mud_plaster_with_tudor_diagonal_downwards_frame_vertical_slab[facing=north,layer=3,waterlogged=true]
conquest:mud_plaster_with_tudor_diagonal_downwards_frame_vertical_slab[facing=north,layer=3,waterlogged=false]
conquest:mud_plaster_with_tudor_diagonal_downwards_frame_vertical_slab[facing=north,layer=4,waterlogged=true]
conquest:mud_plaster_with_tudor_diagonal_downwards_frame_vertical_slab[facing=north,layer=4,waterlogged=false]
conquest:mud_plaster_with_tudor_diagonal_downwards_frame_vertical_slab[facing=south,layer=1,waterlogged=true]
conquest:mud_plaster_with_tudor_diagonal_downwards_frame_vertical_slab[facing=south,layer=1,waterlogged=false]
conquest:mud_plaster_with_tudor_diagonal_downwards_frame_vertical_slab[facing=south,layer=2,waterlogged=true]
conquest:mud_plaster_with_tudor_diagonal_downwards_frame_vertical_slab[facing=south,layer=2,waterlogged=false]
conquest:mud_plaster_with_tudor_diagonal_downwards_frame_vertical_slab[facing=south,layer=3,waterlogged=true]
conquest:mud_plaster_with_tudor_diagonal_downwards_frame_vertical_slab[facing=south,layer=3,waterlogged=false]
conquest:mud_plaster_with_tudor_diagonal_downwards_frame_vertical_slab[facing=south,layer=4,waterlogged=true]
conquest:mud_plaster_with_tudor_diagonal_downwards_frame_vertical_slab[facing=south,layer=4,waterlogged=false]
conquest:mud_plaster_with_tudor_diagonal_downwards_frame_vertical_slab[facing=west,layer=1,waterlogged=true]
conquest:mud_plaster_with_tudor_diagonal_downwards_frame_vertical_slab[facing=west,layer=1,waterlogged=false]
conquest:mud_plaster_with_tudor_diagonal_downwards_frame_vertical_slab[facing=west,layer=2,waterlogged=true]
conquest:mud_plaster_with_tudor_diagonal_downwards_frame_vertical_slab[facing=west,layer=2,waterlogged=false]
conquest:mud_plaster_with_tudor_diagonal_downwards_frame_vertical_slab[facing=west,layer=3,waterlogged=true]
conquest:mud_plaster_with_tudor_diagonal_downwards_frame_vertical_slab[facing=west,layer=3,waterlogged=false]
conquest:mud_plaster_with_tudor_diagonal_downwards_frame_vertical_slab[facing=west,layer=4,waterlogged=true]
conquest:mud_plaster_with_tudor_diagonal_downwards_frame_vertical_slab[facing=west,layer=4,waterlogged=false]
conquest:mud_plaster_with_tudor_diagonal_downwards_frame_vertical_slab[facing=east,layer=1,waterlogged=true]
conquest:mud_plaster_with_tudor_diagonal_downwards_frame_vertical_slab[facing=east,layer=1,waterlogged=false]
conquest:mud_plaster_with_tudor_diagonal_downwards_frame_vertical_slab[facing=east,layer=2,waterlogged=true]
conquest:mud_plaster_with_tudor_diagonal_downwards_frame_vertical_slab[facing=east,layer=2,waterlogged=false]
conquest:mud_plaster_with_tudor_diagonal_downwards_frame_vertical_slab[facing=east,layer=3,waterlogged=true]
conquest:mud_plaster_with_tudor_diagonal_downwards_frame_vertical_slab[facing=east,layer=3,waterlogged=false]
conquest:mud_plaster_with_tudor_diagonal_downwards_frame_vertical_slab[facing=east,layer=4,waterlogged=true]
conquest:mud_plaster_with_tudor_diagonal_downwards_frame_vertical_slab[facing=east,layer=4,waterlogged=false]
conquest:mud_plaster_with_tudor_diagonal_frame_1
conquest:mud_plaster_with_tudor_diagonal_frame_1_vertical_corner[facing=north,layer=1,waterlogged=true]
conquest:mud_plaster_with_tudor_diagonal_frame_1_vertical_corner[facing=north,layer=1,waterlogged=false]
conquest:mud_plaster_with_tudor_diagonal_frame_1_vertical_corner[facing=north,layer=2,waterlogged=true]
conquest:mud_plaster_with_tudor_diagonal_frame_1_vertical_corner[facing=north,layer=2,waterlogged=false]
conquest:mud_plaster_with_tudor_diagonal_frame_1_vertical_corner[facing=north,layer=3,waterlogged=true]
conquest:mud_plaster_with_tudor_diagonal_frame_1_vertical_corner[facing=north,layer=3,waterlogged=false]
conquest:mud_plaster_with_tudor_diagonal_frame_1_vertical_corner[facing=south,layer=1,waterlogged=true]
conquest:mud_plaster_with_tudor_diagonal_frame_1_vertical_corner[facing=south,layer=1,waterlogged=false]
conquest:mud_plaster_with_tudor_diagonal_frame_1_vertical_corner[facing=south,layer=2,waterlogged=true]
conquest:mud_plaster_with_tudor_diagonal_frame_1_vertical_corner[facing=south,layer=2,waterlogged=false]
conquest:mud_plaster_with_tudor_diagonal_frame_1_vertical_corner[facing=south,layer=3,waterlogged=true]
conquest:mud_plaster_with_tudor_diagonal_frame_1_vertical_corner[facing=south,layer=3,waterlogged=false]
conquest:mud_plaster_with_tudor_diagonal_frame_1_vertical_corner[facing=west,layer=1,waterlogged=true]
conquest:mud_plaster_with_tudor_diagonal_frame_1_vertical_corner[facing=west,layer=1,waterlogged=false]
conquest:mud_plaster_with_tudor_diagonal_frame_1_vertical_corner[facing=west,layer=2,waterlogged=true]
conquest:mud_plaster_with_tudor_diagonal_frame_1_vertical_corner[facing=west,layer=2,waterlogged=false]
conquest:mud_plaster_with_tudor_diagonal_frame_1_vertical_corner[facing=west,layer=3,waterlogged=true]
conquest:mud_plaster_with_tudor_diagonal_frame_1_vertical_corner[facing=west,layer=3,waterlogged=false]
conquest:mud_plaster_with_tudor_diagonal_frame_1_vertical_corner[facing=east,layer=1,waterlogged=true]
conquest:mud_plaster_with_tudor_diagonal_frame_1_vertical_corner[facing=east,layer=1,waterlogged=false]
conquest:mud_plaster_with_tudor_diagonal_frame_1_vertical_corner[facing=east,layer=2,waterlogged=true]
conquest:mud_plaster_with_tudor_diagonal_frame_1_vertical_corner[facing=east,layer=2,waterlogged=false]
conquest:mud_plaster_with_tudor_diagonal_frame_1_vertical_corner[facing=east,layer=3,waterlogged=true]
conquest:mud_plaster_with_tudor_diagonal_frame_1_vertical_corner[facing=east,layer=3,waterlogged=false]
conquest:mud_plaster_with_tudor_diagonal_frame_1_vertical_quarter[facing=north,layer=1,waterlogged=true]
conquest:mud_plaster_with_tudor_diagonal_frame_1_vertical_quarter[facing=north,layer=1,waterlogged=false]
conquest:mud_plaster_with_tudor_diagonal_frame_1_vertical_quarter[facing=north,layer=2,waterlogged=true]
conquest:mud_plaster_with_tudor_diagonal_frame_1_vertical_quarter[facing=north,layer=2,waterlogged=false]
conquest:mud_plaster_with_tudor_diagonal_frame_1_vertical_quarter[facing=north,layer=3,waterlogged=true]
conquest:mud_plaster_with_tudor_diagonal_frame_1_vertical_quarter[facing=north,layer=3,waterlogged=false]
conquest:mud_plaster_with_tudor_diagonal_frame_1_vertical_quarter[facing=south,layer=1,waterlogged=true]
conquest:mud_plaster_with_tudor_diagonal_frame_1_vertical_quarter[facing=south,layer=1,waterlogged=false]
conquest:mud_plaster_with_tudor_diagonal_frame_1_vertical_quarter[facing=south,layer=2,waterlogged=true]
conquest:mud_plaster_with_tudor_diagonal_frame_1_vertical_quarter[facing=south,layer=2,waterlogged=false]
conquest:mud_plaster_with_tudor_diagonal_frame_1_vertical_quarter[facing=south,layer=3,waterlogged=true]
conquest:mud_plaster_with_tudor_diagonal_frame_1_vertical_quarter[facing=south,layer=3,waterlogged=false]
conquest:mud_plaster_with_tudor_diagonal_frame_1_vertical_quarter[facing=west,layer=1,waterlogged=true]
conquest:mud_plaster_with_tudor_diagonal_frame_1_vertical_quarter[facing=west,layer=1,waterlogged=false]
conquest:mud_plaster_with_tudor_diagonal_frame_1_vertical_quarter[facing=west,layer=2,waterlogged=true]
conquest:mud_plaster_with_tudor_diagonal_frame_1_vertical_quarter[facing=west,layer=2,waterlogged=false]
conquest:mud_plaster_with_tudor_diagonal_frame_1_vertical_quarter[facing=west,layer=3,waterlogged=true]
conquest:mud_plaster_with_tudor_diagonal_frame_1_vertical_quarter[facing=west,layer=3,waterlogged=false]
conquest:mud_plaster_with_tudor_diagonal_frame_1_vertical_quarter[facing=east,layer=1,waterlogged=true]
conquest:mud_plaster_with_tudor_diagonal_frame_1_vertical_quarter[facing=east,layer=1,waterlogged=false]
conquest:mud_plaster_with_tudor_diagonal_frame_1_vertical_quarter[facing=east,layer=2,waterlogged=true]
conquest:mud_plaster_with_tudor_diagonal_frame_1_vertical_quarter[facing=east,layer=2,waterlogged=false]
conquest:mud_plaster_with_tudor_diagonal_frame_1_vertical_quarter[facing=east,layer=3,waterlogged=true]
conquest:mud_plaster_with_tudor_diagonal_frame_1_vertical_quarter[facing=east,layer=3,waterlogged=false]
conquest:mud_plaster_with_tudor_diagonal_frame_1_vertical_slab[facing=north,layer=1,waterlogged=true]
conquest:mud_plaster_with_tudor_diagonal_frame_1_vertical_slab[facing=north,layer=1,waterlogged=false]
conquest:mud_plaster_with_tudor_diagonal_frame_1_vertical_slab[facing=north,layer=2,waterlogged=true]
conquest:mud_plaster_with_tudor_diagonal_frame_1_vertical_slab[facing=north,layer=2,waterlogged=false]
conquest:mud_plaster_with_tudor_diagonal_frame_1_vertical_slab[facing=north,layer=3,waterlogged=true]
conquest:mud_plaster_with_tudor_diagonal_frame_1_vertical_slab[facing=north,layer=3,waterlogged=false]
conquest:mud_plaster_with_tudor_diagonal_frame_1_vertical_slab[facing=south,layer=1,waterlogged=true]
conquest:mud_plaster_with_tudor_diagonal_frame_1_vertical_slab[facing=south,layer=1,waterlogged=false]
conquest:mud_plaster_with_tudor_diagonal_frame_1_vertical_slab[facing=south,layer=2,waterlogged=true]
conquest:mud_plaster_with_tudor_diagonal_frame_1_vertical_slab[facing=south,layer=2,waterlogged=false]
conquest:mud_plaster_with_tudor_diagonal_frame_1_vertical_slab[facing=south,layer=3,waterlogged=true]
conquest:mud_plaster_with_tudor_diagonal_frame_1_vertical_slab[facing=south,layer=3,waterlogged=false]
conquest:mud_plaster_with_tudor_diagonal_frame_1_vertical_slab[facing=west,layer=1,waterlogged=true]
conquest:mud_plaster_with_tudor_diagonal_frame_1_vertical_slab[facing=west,layer=1,waterlogged=false]
conquest:mud_plaster_with_tudor_diagonal_frame_1_vertical_slab[facing=west,layer=2,waterlogged=true]
conquest:mud_plaster_with_tudor_diagonal_frame_1_vertical_slab[facing=west,layer=2,waterlogged=false]
conquest:mud_plaster_with_tudor_diagonal_frame_1_vertical_slab[facing=west,layer=3,waterlogged=true]
conquest:mud_plaster_with_tudor_diagonal_frame_1_vertical_slab[facing=west,layer=3,waterlogged=false]
conquest:mud_plaster_with_tudor_diagonal_frame_1_vertical_slab[facing=east,layer=1,waterlogged=true]
conquest:mud_plaster_with_tudor_diagonal_frame_1_vertical_slab[facing=east,layer=1,waterlogged=false]
conquest:mud_plaster_with_tudor_diagonal_frame_1_vertical_slab[facing=east,layer=2,waterlogged=true]
conquest:mud_plaster_with_tudor_diagonal_frame_1_vertical_slab[facing=east,layer=2,waterlogged=false]
conquest:mud_plaster_with_tudor_diagonal_frame_1_vertical_slab[facing=east,layer=3,waterlogged=true]
conquest:mud_plaster_with_tudor_diagonal_frame_1_vertical_slab[facing=east,layer=3,waterlogged=false]
conquest:mud_plaster_with_tudor_diagonal_frame_2
conquest:mud_plaster_with_tudor_diagonal_frame_2_vertical_corner[facing=north,layer=1,waterlogged=true]
conquest:mud_plaster_with_tudor_diagonal_frame_2_vertical_corner[facing=north,layer=1,waterlogged=false]
conquest:mud_plaster_with_tudor_diagonal_frame_2_vertical_corner[facing=north,layer=2,waterlogged=true]
conquest:mud_plaster_with_tudor_diagonal_frame_2_vertical_corner[facing=north,layer=2,waterlogged=false]
conquest:mud_plaster_with_tudor_diagonal_frame_2_vertical_corner[facing=north,layer=3,waterlogged=true]
conquest:mud_plaster_with_tudor_diagonal_frame_2_vertical_corner[facing=north,layer=3,waterlogged=false]
conquest:mud_plaster_with_tudor_diagonal_frame_2_vertical_corner[facing=south,layer=1,waterlogged=true]
conquest:mud_plaster_with_tudor_diagonal_frame_2_vertical_corner[facing=south,layer=1,waterlogged=false]
conquest:mud_plaster_with_tudor_diagonal_frame_2_vertical_corner[facing=south,layer=2,waterlogged=true]
conquest:mud_plaster_with_tudor_diagonal_frame_2_vertical_corner[facing=south,layer=2,waterlogged=false]
conquest:mud_plaster_with_tudor_diagonal_frame_2_vertical_corner[facing=south,layer=3,waterlogged=true]
conquest:mud_plaster_with_tudor_diagonal_frame_2_vertical_corner[facing=south,layer=3,waterlogged=false]
conquest:mud_plaster_with_tudor_diagonal_frame_2_vertical_corner[facing=west,layer=1,waterlogged=true]
conquest:mud_plaster_with_tudor_diagonal_frame_2_vertical_corner[facing=west,layer=1,waterlogged=false]
conquest:mud_plaster_with_tudor_diagonal_frame_2_vertical_corner[facing=west,layer=2,waterlogged=true]
conquest:mud_plaster_with_tudor_diagonal_frame_2_vertical_corner[facing=west,layer=2,waterlogged=false]
conquest:mud_plaster_with_tudor_diagonal_frame_2_vertical_corner[facing=west,layer=3,waterlogged=true]
conquest:mud_plaster_with_tudor_diagonal_frame_2_vertical_corner[facing=west,layer=3,waterlogged=false]
conquest:mud_plaster_with_tudor_diagonal_frame_2_vertical_corner[facing=east,layer=1,waterlogged=true]
conquest:mud_plaster_with_tudor_diagonal_frame_2_vertical_corner[facing=east,layer=1,waterlogged=false]
conquest:mud_plaster_with_tudor_diagonal_frame_2_vertical_corner[facing=east,layer=2,waterlogged=true]
conquest:mud_plaster_with_tudor_diagonal_frame_2_vertical_corner[facing=east,layer=2,waterlogged=false]
conquest:mud_plaster_with_tudor_diagonal_frame_2_vertical_corner[facing=east,layer=3,waterlogged=true]
conquest:mud_plaster_with_tudor_diagonal_frame_2_vertical_corner[facing=east,layer=3,waterlogged=false]
conquest:mud_plaster_with_tudor_diagonal_frame_2_vertical_quarter[facing=north,layer=1,waterlogged=true]
conquest:mud_plaster_with_tudor_diagonal_frame_2_vertical_quarter[facing=north,layer=1,waterlogged=false]
conquest:mud_plaster_with_tudor_diagonal_frame_2_vertical_quarter[facing=north,layer=2,waterlogged=true]
conquest:mud_plaster_with_tudor_diagonal_frame_2_vertical_quarter[facing=north,layer=2,waterlogged=false]
conquest:mud_plaster_with_tudor_diagonal_frame_2_vertical_quarter[facing=north,layer=3,waterlogged=true]
conquest:mud_plaster_with_tudor_diagonal_frame_2_vertical_quarter[facing=north,layer=3,waterlogged=false]
conquest:mud_plaster_with_tudor_diagonal_frame_2_vertical_quarter[facing=south,layer=1,waterlogged=true]
conquest:mud_plaster_with_tudor_diagonal_frame_2_vertical_quarter[facing=south,layer=1,waterlogged=false]
conquest:mud_plaster_with_tudor_diagonal_frame_2_vertical_quarter[facing=south,layer=2,waterlogged=true]
conquest:mud_plaster_with_tudor_diagonal_frame_2_vertical_quarter[facing=south,layer=2,waterlogged=false]
conquest:mud_plaster_with_tudor_diagonal_frame_2_vertical_quarter[facing=south,layer=3,waterlogged=true]
conquest:mud_plaster_with_tudor_diagonal_frame_2_vertical_quarter[facing=south,layer=3,waterlogged=false]
conquest:mud_plaster_with_tudor_diagonal_frame_2_vertical_quarter[facing=west,layer=1,waterlogged=true]
conquest:mud_plaster_with_tudor_diagonal_frame_2_vertical_quarter[facing=west,layer=1,waterlogged=false]
conquest:mud_plaster_with_tudor_diagonal_frame_2_vertical_quarter[facing=west,layer=2,waterlogged=true]
conquest:mud_plaster_with_tudor_diagonal_frame_2_vertical_quarter[facing=west,layer=2,waterlogged=false]
conquest:mud_plaster_with_tudor_diagonal_frame_2_vertical_quarter[facing=west,layer=3,waterlogged=true]
conquest:mud_plaster_with_tudor_diagonal_frame_2_vertical_quarter[facing=west,layer=3,waterlogged=false]
conquest:mud_plaster_with_tudor_diagonal_frame_2_vertical_quarter[facing=east,layer=1,waterlogged=true]
conquest:mud_plaster_with_tudor_diagonal_frame_2_vertical_quarter[facing=east,layer=1,waterlogged=false]
conquest:mud_plaster_with_tudor_diagonal_frame_2_vertical_quarter[facing=east,layer=2,waterlogged=true]
conquest:mud_plaster_with_tudor_diagonal_frame_2_vertical_quarter[facing=east,layer=2,waterlogged=false]
conquest:mud_plaster_with_tudor_diagonal_frame_2_vertical_quarter[facing=east,layer=3,waterlogged=true]
conquest:mud_plaster_with_tudor_diagonal_frame_2_vertical_quarter[facing=east,layer=3,waterlogged=false]
conquest:mud_plaster_with_tudor_diagonal_frame_2_vertical_slab[facing=north,layer=1,waterlogged=true]
conquest:mud_plaster_with_tudor_diagonal_frame_2_vertical_slab[facing=north,layer=1,waterlogged=false]
conquest:mud_plaster_with_tudor_diagonal_frame_2_vertical_slab[facing=north,layer=2,waterlogged=true]
conquest:mud_plaster_with_tudor_diagonal_frame_2_vertical_slab[facing=north,layer=2,waterlogged=false]
conquest:mud_plaster_with_tudor_diagonal_frame_2_vertical_slab[facing=north,layer=3,waterlogged=true]
conquest:mud_plaster_with_tudor_diagonal_frame_2_vertical_slab[facing=north,layer=3,waterlogged=false]
conquest:mud_plaster_with_tudor_diagonal_frame_2_vertical_slab[facing=south,layer=1,waterlogged=true]
conquest:mud_plaster_with_tudor_diagonal_frame_2_vertical_slab[facing=south,layer=1,waterlogged=false]
conquest:mud_plaster_with_tudor_diagonal_frame_2_vertical_slab[facing=south,layer=2,waterlogged=true]
conquest:mud_plaster_with_tudor_diagonal_frame_2_vertical_slab[facing=south,layer=2,waterlogged=false]
conquest:mud_plaster_with_tudor_diagonal_frame_2_vertical_slab[facing=south,layer=3,waterlogged=true]
conquest:mud_plaster_with_tudor_diagonal_frame_2_vertical_slab[facing=south,layer=3,waterlogged=false]
conquest:mud_plaster_with_tudor_diagonal_frame_2_vertical_slab[facing=west,layer=1,waterlogged=true]
conquest:mud_plaster_with_tudor_diagonal_frame_2_vertical_slab[facing=west,layer=1,waterlogged=false]
conquest:mud_plaster_with_tudor_diagonal_frame_2_vertical_slab[facing=west,layer=2,waterlogged=true]
conquest:mud_plaster_with_tudor_diagonal_frame_2_vertical_slab[facing=west,layer=2,waterlogged=false]
conquest:mud_plaster_with_tudor_diagonal_frame_2_vertical_slab[facing=west,layer=3,waterlogged=true]
conquest:mud_plaster_with_tudor_diagonal_frame_2_vertical_slab[facing=west,layer=3,waterlogged=false]
conquest:mud_plaster_with_tudor_diagonal_frame_2_vertical_slab[facing=east,layer=1,waterlogged=true]
conquest:mud_plaster_with_tudor_diagonal_frame_2_vertical_slab[facing=east,layer=1,waterlogged=false]
conquest:mud_plaster_with_tudor_diagonal_frame_2_vertical_slab[facing=east,layer=2,waterlogged=true]
conquest:mud_plaster_with_tudor_diagonal_frame_2_vertical_slab[facing=east,layer=2,waterlogged=false]
conquest:mud_plaster_with_tudor_diagonal_frame_2_vertical_slab[facing=east,layer=3,waterlogged=true]
conquest:mud_plaster_with_tudor_diagonal_frame_2_vertical_slab[facing=east,layer=3,waterlogged=false]
conquest:mud_plaster_with_tudor_diagonal_upwards_frame
conquest:mud_plaster_with_tudor_diagonal_upwards_frame_vertical_corner[facing=north,layer=1,waterlogged=true]
conquest:mud_plaster_with_tudor_diagonal_upwards_frame_vertical_corner[facing=north,layer=1,waterlogged=false]
conquest:mud_plaster_with_tudor_diagonal_upwards_frame_vertical_corner[facing=north,layer=2,waterlogged=true]
conquest:mud_plaster_with_tudor_diagonal_upwards_frame_vertical_corner[facing=north,layer=2,waterlogged=false]
conquest:mud_plaster_with_tudor_diagonal_upwards_frame_vertical_corner[facing=north,layer=3,waterlogged=true]
conquest:mud_plaster_with_tudor_diagonal_upwards_frame_vertical_corner[facing=north,layer=3,waterlogged=false]
conquest:mud_plaster_with_tudor_diagonal_upwards_frame_vertical_corner[facing=north,layer=4,waterlogged=true]
conquest:mud_plaster_with_tudor_diagonal_upwards_frame_vertical_corner[facing=north,layer=4,waterlogged=false]
conquest:mud_plaster_with_tudor_diagonal_upwards_frame_vertical_corner[facing=south,layer=1,waterlogged=true]
conquest:mud_plaster_with_tudor_diagonal_upwards_frame_vertical_corner[facing=south,layer=1,waterlogged=false]
conquest:mud_plaster_with_tudor_diagonal_upwards_frame_vertical_corner[facing=south,layer=2,waterlogged=true]
conquest:mud_plaster_with_tudor_diagonal_upwards_frame_vertical_corner[facing=south,layer=2,waterlogged=false]
conquest:mud_plaster_with_tudor_diagonal_upwards_frame_vertical_corner[facing=south,layer=3,waterlogged=true]
conquest:mud_plaster_with_tudor_diagonal_upwards_frame_vertical_corner[facing=south,layer=3,waterlogged=false]
conquest:mud_plaster_with_tudor_diagonal_upwards_frame_vertical_corner[facing=south,layer=4,waterlogged=true]
conquest:mud_plaster_with_tudor_diagonal_upwards_frame_vertical_corner[facing=south,layer=4,waterlogged=false]
conquest:mud_plaster_with_tudor_diagonal_upwards_frame_vertical_corner[facing=west,layer=1,waterlogged=true]
conquest:mud_plaster_with_tudor_diagonal_upwards_frame_vertical_corner[facing=west,layer=1,waterlogged=false]
conquest:mud_plaster_with_tudor_diagonal_upwards_frame_vertical_corner[facing=west,layer=2,waterlogged=true]
conquest:mud_plaster_with_tudor_diagonal_upwards_frame_vertical_corner[facing=west,layer=2,waterlogged=false]
conquest:mud_plaster_with_tudor_diagonal_upwards_frame_vertical_corner[facing=west,layer=3,waterlogged=true]
conquest:mud_plaster_with_tudor_diagonal_upwards_frame_vertical_corner[facing=west,layer=3,waterlogged=false]
conquest:mud_plaster_with_tudor_diagonal_upwards_frame_vertical_corner[facing=west,layer=4,waterlogged=true]
conquest:mud_plaster_with_tudor_diagonal_upwards_frame_vertical_corner[facing=west,layer=4,waterlogged=false]
conquest:mud_plaster_with_tudor_diagonal_upwards_frame_vertical_corner[facing=east,layer=1,waterlogged=true]
conquest:mud_plaster_with_tudor_diagonal_upwards_frame_vertical_corner[facing=east,layer=1,waterlogged=false]
conquest:mud_plaster_with_tudor_diagonal_upwards_frame_vertical_corner[facing=east,layer=2,waterlogged=true]
conquest:mud_plaster_with_tudor_diagonal_upwards_frame_vertical_corner[facing=east,layer=2,waterlogged=false]
conquest:mud_plaster_with_tudor_diagonal_upwards_frame_vertical_corner[facing=east,layer=3,waterlogged=true]
conquest:mud_plaster_with_tudor_diagonal_upwards_frame_vertical_corner[facing=east,layer=3,waterlogged=false]
conquest:mud_plaster_with_tudor_diagonal_upwards_frame_vertical_corner[facing=east,layer=4,waterlogged=true]
conquest:mud_plaster_with_tudor_diagonal_upwards_frame_vertical_corner[facing=east,layer=4,waterlogged=false]
conquest:mud_plaster_with_tudor_diagonal_upwards_frame_vertical_quarter[facing=north,layer=1,waterlogged=true]
conquest:mud_plaster_with_tudor_diagonal_upwards_frame_vertical_quarter[facing=north,layer=1,waterlogged=false]
conquest:mud_plaster_with_tudor_diagonal_upwards_frame_vertical_quarter[facing=north,layer=2,waterlogged=true]
conquest:mud_plaster_with_tudor_diagonal_upwards_frame_vertical_quarter[facing=north,layer=2,waterlogged=false]
conquest:mud_plaster_with_tudor_diagonal_upwards_frame_vertical_quarter[facing=north,layer=3,waterlogged=true]
conquest:mud_plaster_with_tudor_diagonal_upwards_frame_vertical_quarter[facing=north,layer=3,waterlogged=false]
conquest:mud_plaster_with_tudor_diagonal_upwards_frame_vertical_quarter[facing=north,layer=4,waterlogged=true]
conquest:mud_plaster_with_tudor_diagonal_upwards_frame_vertical_quarter[facing=north,layer=4,waterlogged=false]
conquest:mud_plaster_with_tudor_diagonal_upwards_frame_vertical_quarter[facing=south,layer=1,waterlogged=true]
conquest:mud_plaster_with_tudor_diagonal_upwards_frame_vertical_quarter[facing=south,layer=1,waterlogged=false]
conquest:mud_plaster_with_tudor_diagonal_upwards_frame_vertical_quarter[facing=south,layer=2,waterlogged=true]
conquest:mud_plaster_with_tudor_diagonal_upwards_frame_vertical_quarter[facing=south,layer=2,waterlogged=false]
conquest:mud_plaster_with_tudor_diagonal_upwards_frame_vertical_quarter[facing=south,layer=3,waterlogged=true]
conquest:mud_plaster_with_tudor_diagonal_upwards_frame_vertical_quarter[facing=south,layer=3,waterlogged=false]
conquest:mud_plaster_with_tudor_diagonal_upwards_frame_vertical_quarter[facing=south,layer=4,waterlogged=true]
conquest:mud_plaster_with_tudor_diagonal_upwards_frame_vertical_quarter[facing=south,layer=4,waterlogged=false]
conquest:mud_plaster_with_tudor_diagonal_upwards_frame_vertical_quarter[facing=west,layer=1,waterlogged=true]
conquest:mud_plaster_with_tudor_diagonal_upwards_frame_vertical_quarter[facing=west,layer=1,waterlogged=false]
conquest:mud_plaster_with_tudor_diagonal_upwards_frame_vertical_quarter[facing=west,layer=2,waterlogged=true]
conquest:mud_plaster_with_tudor_diagonal_upwards_frame_vertical_quarter[facing=west,layer=2,waterlogged=false]
conquest:mud_plaster_with_tudor_diagonal_upwards_frame_vertical_quarter[facing=west,layer=3,waterlogged=true]
conquest:mud_plaster_with_tudor_diagonal_upwards_frame_vertical_quarter[facing=west,layer=3,waterlogged=false]
conquest:mud_plaster_with_tudor_diagonal_upwards_frame_vertical_quarter[facing=west,layer=4,waterlogged=true]
conquest:mud_plaster_with_tudor_diagonal_upwards_frame_vertical_quarter[facing=west,layer=4,waterlogged=false]
conquest:mud_plaster_with_tudor_diagonal_upwards_frame_vertical_quarter[facing=east,layer=1,waterlogged=true]
conquest:mud_plaster_with_tudor_diagonal_upwards_frame_vertical_quarter[facing=east,layer=1,waterlogged=false]
conquest:mud_plaster_with_tudor_diagonal_upwards_frame_vertical_quarter[facing=east,layer=2,waterlogged=true]
conquest:mud_plaster_with_tudor_diagonal_upwards_frame_vertical_quarter[facing=east,layer=2,waterlogged=false]
conquest:mud_plaster_with_tudor_diagonal_upwards_frame_vertical_quarter[facing=east,layer=3,waterlogged=true]
conquest:mud_plaster_with_tudor_diagonal_upwards_frame_vertical_quarter[facing=east,layer=3,waterlogged=false]
conquest:mud_plaster_with_tudor_diagonal_upwards_frame_vertical_quarter[facing=east,layer=4,waterlogged=true]
conquest:mud_plaster_with_tudor_diagonal_upwards_frame_vertical_quarter[facing=east,layer=4,waterlogged=false]
conquest:mud_plaster_with_tudor_diagonal_upwards_frame_vertical_slab[facing=north,layer=1,waterlogged=true]
conquest:mud_plaster_with_tudor_diagonal_upwards_frame_vertical_slab[facing=north,layer=1,waterlogged=false]
conquest:mud_plaster_with_tudor_diagonal_upwards_frame_vertical_slab[facing=north,layer=2,waterlogged=true]
conquest:mud_plaster_with_tudor_diagonal_upwards_frame_vertical_slab[facing=north,layer=2,waterlogged=false]
conquest:mud_plaster_with_tudor_diagonal_upwards_frame_vertical_slab[facing=north,layer=3,waterlogged=true]
conquest:mud_plaster_with_tudor_diagonal_upwards_frame_vertical_slab[facing=north,layer=3,waterlogged=false]
conquest:mud_plaster_with_tudor_diagonal_upwards_frame_vertical_slab[facing=north,layer=4,waterlogged=true]
conquest:mud_plaster_with_tudor_diagonal_upwards_frame_vertical_slab[facing=north,layer=4,waterlogged=false]
conquest:mud_plaster_with_tudor_diagonal_upwards_frame_vertical_slab[facing=south,layer=1,waterlogged=true]
conquest:mud_plaster_with_tudor_diagonal_upwards_frame_vertical_slab[facing=south,layer=1,waterlogged=false]
conquest:mud_plaster_with_tudor_diagonal_upwards_frame_vertical_slab[facing=south,layer=2,waterlogged=true]
conquest:mud_plaster_with_tudor_diagonal_upwards_frame_vertical_slab[facing=south,layer=2,waterlogged=false]
conquest:mud_plaster_with_tudor_diagonal_upwards_frame_vertical_slab[facing=south,layer=3,waterlogged=true]
conquest:mud_plaster_with_tudor_diagonal_upwards_frame_vertical_slab[facing=south,layer=3,waterlogged=false]
conquest:mud_plaster_with_tudor_diagonal_upwards_frame_vertical_slab[facing=south,layer=4,waterlogged=true]
conquest:mud_plaster_with_tudor_diagonal_upwards_frame_vertical_slab[facing=south,layer=4,waterlogged=false]
conquest:mud_plaster_with_tudor_diagonal_upwards_frame_vertical_slab[facing=west,layer=1,waterlogged=true]
conquest:mud_plaster_with_tudor_diagonal_upwards_frame_vertical_slab[facing=west,layer=1,waterlogged=false]
conquest:mud_plaster_with_tudor_diagonal_upwards_frame_vertical_slab[facing=west,layer=2,waterlogged=true]
conquest:mud_plaster_with_tudor_diagonal_upwards_frame_vertical_slab[facing=west,layer=2,waterlogged=false]
conquest:mud_plaster_with_tudor_diagonal_upwards_frame_vertical_slab[facing=west,layer=3,waterlogged=true]
conquest:mud_plaster_with_tudor_diagonal_upwards_frame_vertical_slab[facing=west,layer=3,waterlogged=false]
conquest:mud_plaster_with_tudor_diagonal_upwards_frame_vertical_slab[facing=west,layer=4,waterlogged=true]
conquest:mud_plaster_with_tudor_diagonal_upwards_frame_vertical_slab[facing=west,layer=4,waterlogged=false]
conquest:mud_plaster_with_tudor_diagonal_upwards_frame_vertical_slab[facing=east,layer=1,waterlogged=true]
conquest:mud_plaster_with_tudor_diagonal_upwards_frame_vertical_slab[facing=east,layer=1,waterlogged=false]
conquest:mud_plaster_with_tudor_diagonal_upwards_frame_vertical_slab[facing=east,layer=2,waterlogged=true]
conquest:mud_plaster_with_tudor_diagonal_upwards_frame_vertical_slab[facing=east,layer=2,waterlogged=false]
conquest:mud_plaster_with_tudor_diagonal_upwards_frame_vertical_slab[facing=east,layer=3,waterlogged=true]
conquest:mud_plaster_with_tudor_diagonal_upwards_frame_vertical_slab[facing=east,layer=3,waterlogged=false]
conquest:mud_plaster_with_tudor_diagonal_upwards_frame_vertical_slab[facing=east,layer=4,waterlogged=true]
conquest:mud_plaster_with_tudor_diagonal_upwards_frame_vertical_slab[facing=east,layer=4,waterlogged=false]
conquest:mud_plaster_with_tudor_narrow_diagonal_frames_1
conquest:mud_plaster_with_tudor_narrow_diagonal_frames_1_vertical_corner[facing=north,layer=1,waterlogged=true]
conquest:mud_plaster_with_tudor_narrow_diagonal_frames_1_vertical_corner[facing=north,layer=1,waterlogged=false]
conquest:mud_plaster_with_tudor_narrow_diagonal_frames_1_vertical_corner[facing=north,layer=2,waterlogged=true]
conquest:mud_plaster_with_tudor_narrow_diagonal_frames_1_vertical_corner[facing=north,layer=2,waterlogged=false]
conquest:mud_plaster_with_tudor_narrow_diagonal_frames_1_vertical_corner[facing=north,layer=3,waterlogged=true]
conquest:mud_plaster_with_tudor_narrow_diagonal_frames_1_vertical_corner[facing=north,layer=3,waterlogged=false]
conquest:mud_plaster_with_tudor_narrow_diagonal_frames_1_vertical_corner[facing=south,layer=1,waterlogged=true]
conquest:mud_plaster_with_tudor_narrow_diagonal_frames_1_vertical_corner[facing=south,layer=1,waterlogged=false]
conquest:mud_plaster_with_tudor_narrow_diagonal_frames_1_vertical_corner[facing=south,layer=2,waterlogged=true]
conquest:mud_plaster_with_tudor_narrow_diagonal_frames_1_vertical_corner[facing=south,layer=2,waterlogged=false]
conquest:mud_plaster_with_tudor_narrow_diagonal_frames_1_vertical_corner[facing=south,layer=3,waterlogged=true]
conquest:mud_plaster_with_tudor_narrow_diagonal_frames_1_vertical_corner[facing=south,layer=3,waterlogged=false]
conquest:mud_plaster_with_tudor_narrow_diagonal_frames_1_vertical_corner[facing=west,layer=1,waterlogged=true]
conquest:mud_plaster_with_tudor_narrow_diagonal_frames_1_vertical_corner[facing=west,layer=1,waterlogged=false]
conquest:mud_plaster_with_tudor_narrow_diagonal_frames_1_vertical_corner[facing=west,layer=2,waterlogged=true]
conquest:mud_plaster_with_tudor_narrow_diagonal_frames_1_vertical_corner[facing=west,layer=2,waterlogged=false]
conquest:mud_plaster_with_tudor_narrow_diagonal_frames_1_vertical_corner[facing=west,layer=3,waterlogged=true]
conquest:mud_plaster_with_tudor_narrow_diagonal_frames_1_vertical_corner[facing=west,layer=3,waterlogged=false]
conquest:mud_plaster_with_tudor_narrow_diagonal_frames_1_vertical_corner[facing=east,layer=1,waterlogged=true]
conquest:mud_plaster_with_tudor_narrow_diagonal_frames_1_vertical_corner[facing=east,layer=1,waterlogged=false]
conquest:mud_plaster_with_tudor_narrow_diagonal_frames_1_vertical_corner[facing=east,layer=2,waterlogged=true]
conquest:mud_plaster_with_tudor_narrow_diagonal_frames_1_vertical_corner[facing=east,layer=2,waterlogged=false]
conquest:mud_plaster_with_tudor_narrow_diagonal_frames_1_vertical_corner[facing=east,layer=3,waterlogged=true]
conquest:mud_plaster_with_tudor_narrow_diagonal_frames_1_vertical_corner[facing=east,layer=3,waterlogged=false]
conquest:mud_plaster_with_tudor_narrow_diagonal_frames_1_vertical_quarter[facing=north,layer=1,waterlogged=true]
conquest:mud_plaster_with_tudor_narrow_diagonal_frames_1_vertical_quarter[facing=north,layer=1,waterlogged=false]
conquest:mud_plaster_with_tudor_narrow_diagonal_frames_1_vertical_quarter[facing=north,layer=2,waterlogged=true]
conquest:mud_plaster_with_tudor_narrow_diagonal_frames_1_vertical_quarter[facing=north,layer=2,waterlogged=false]
conquest:mud_plaster_with_tudor_narrow_diagonal_frames_1_vertical_quarter[facing=north,layer=3,waterlogged=true]
conquest:mud_plaster_with_tudor_narrow_diagonal_frames_1_vertical_quarter[facing=north,layer=3,waterlogged=false]
conquest:mud_plaster_with_tudor_narrow_diagonal_frames_1_vertical_quarter[facing=south,layer=1,waterlogged=true]
conquest:mud_plaster_with_tudor_narrow_diagonal_frames_1_vertical_quarter[facing=south,layer=1,waterlogged=false]
conquest:mud_plaster_with_tudor_narrow_diagonal_frames_1_vertical_quarter[facing=south,layer=2,waterlogged=true]
conquest:mud_plaster_with_tudor_narrow_diagonal_frames_1_vertical_quarter[facing=south,layer=2,waterlogged=false]
conquest:mud_plaster_with_tudor_narrow_diagonal_frames_1_vertical_quarter[facing=south,layer=3,waterlogged=true]
conquest:mud_plaster_with_tudor_narrow_diagonal_frames_1_vertical_quarter[facing=south,layer=3,waterlogged=false]
conquest:mud_plaster_with_tudor_narrow_diagonal_frames_1_vertical_quarter[facing=west,layer=1,waterlogged=true]
conquest:mud_plaster_with_tudor_narrow_diagonal_frames_1_vertical_quarter[facing=west,layer=1,waterlogged=false]
conquest:mud_plaster_with_tudor_narrow_diagonal_frames_1_vertical_quarter[facing=west,layer=2,waterlogged=true]
conquest:mud_plaster_with_tudor_narrow_diagonal_frames_1_vertical_quarter[facing=west,layer=2,waterlogged=false]
conquest:mud_plaster_with_tudor_narrow_diagonal_frames_1_vertical_quarter[facing=west,layer=3,waterlogged=true]
conquest:mud_plaster_with_tudor_narrow_diagonal_frames_1_vertical_quarter[facing=west,layer=3,waterlogged=false]
conquest:mud_plaster_with_tudor_narrow_diagonal_frames_1_vertical_quarter[facing=east,layer=1,waterlogged=true]
conquest:mud_plaster_with_tudor_narrow_diagonal_frames_1_vertical_quarter[facing=east,layer=1,waterlogged=false]
conquest:mud_plaster_with_tudor_narrow_diagonal_frames_1_vertical_quarter[facing=east,layer=2,waterlogged=true]
conquest:mud_plaster_with_tudor_narrow_diagonal_frames_1_vertical_quarter[facing=east,layer=2,waterlogged=false]
conquest:mud_plaster_with_tudor_narrow_diagonal_frames_1_vertical_quarter[facing=east,layer=3,waterlogged=true]
conquest:mud_plaster_with_tudor_narrow_diagonal_frames_1_vertical_quarter[facing=east,layer=3,waterlogged=false]
conquest:mud_plaster_with_tudor_narrow_diagonal_frames_1_vertical_slab[facing=north,layer=1,waterlogged=true]
conquest:mud_plaster_with_tudor_narrow_diagonal_frames_1_vertical_slab[facing=north,layer=1,waterlogged=false]
conquest:mud_plaster_with_tudor_narrow_diagonal_frames_1_vertical_slab[facing=north,layer=2,waterlogged=true]
conquest:mud_plaster_with_tudor_narrow_diagonal_frames_1_vertical_slab[facing=north,layer=2,waterlogged=false]
conquest:mud_plaster_with_tudor_narrow_diagonal_frames_1_vertical_slab[facing=north,layer=3,waterlogged=true]
conquest:mud_plaster_with_tudor_narrow_diagonal_frames_1_vertical_slab[facing=north,layer=3,waterlogged=false]
conquest:mud_plaster_with_tudor_narrow_diagonal_frames_1_vertical_slab[facing=south,layer=1,waterlogged=true]
conquest:mud_plaster_with_tudor_narrow_diagonal_frames_1_vertical_slab[facing=south,layer=1,waterlogged=false]
conquest:mud_plaster_with_tudor_narrow_diagonal_frames_1_vertical_slab[facing=south,layer=2,waterlogged=true]
conquest:mud_plaster_with_tudor_narrow_diagonal_frames_1_vertical_slab[facing=south,layer=2,waterlogged=false]
conquest:mud_plaster_with_tudor_narrow_diagonal_frames_1_vertical_slab[facing=south,layer=3,waterlogged=true]
conquest:mud_plaster_with_tudor_narrow_diagonal_frames_1_vertical_slab[facing=south,layer=3,waterlogged=false]
conquest:mud_plaster_with_tudor_narrow_diagonal_frames_1_vertical_slab[facing=west,layer=1,waterlogged=true]
conquest:mud_plaster_with_tudor_narrow_diagonal_frames_1_vertical_slab[facing=west,layer=1,waterlogged=false]
conquest:mud_plaster_with_tudor_narrow_diagonal_frames_1_vertical_slab[facing=west,layer=2,waterlogged=true]
conquest:mud_plaster_with_tudor_narrow_diagonal_frames_1_vertical_slab[facing=west,layer=2,waterlogged=false]
conquest:mud_plaster_with_tudor_narrow_diagonal_frames_1_vertical_slab[facing=west,layer=3,waterlogged=true]
conquest:mud_plaster_with_tudor_narrow_diagonal_frames_1_vertical_slab[facing=west,layer=3,waterlogged=false]
conquest:mud_plaster_with_tudor_narrow_diagonal_frames_1_vertical_slab[facing=east,layer=1,waterlogged=true]
conquest:mud_plaster_with_tudor_narrow_diagonal_frames_1_vertical_slab[facing=east,layer=1,waterlogged=false]
conquest:mud_plaster_with_tudor_narrow_diagonal_frames_1_vertical_slab[facing=east,layer=2,waterlogged=true]
conquest:mud_plaster_with_tudor_narrow_diagonal_frames_1_vertical_slab[facing=east,layer=2,waterlogged=false]
conquest:mud_plaster_with_tudor_narrow_diagonal_frames_1_vertical_slab[facing=east,layer=3,waterlogged=true]
conquest:mud_plaster_with_tudor_narrow_diagonal_frames_1_vertical_slab[facing=east,layer=3,waterlogged=false]
conquest:mud_plaster_with_tudor_narrow_diagonal_frames_2
conquest:mud_plaster_with_tudor_narrow_diagonal_frames_2_vertical_corner[facing=north,layer=1,waterlogged=true]
conquest:mud_plaster_with_tudor_narrow_diagonal_frames_2_vertical_corner[facing=north,layer=1,waterlogged=false]
conquest:mud_plaster_with_tudor_narrow_diagonal_frames_2_vertical_corner[facing=north,layer=2,waterlogged=true]
conquest:mud_plaster_with_tudor_narrow_diagonal_frames_2_vertical_corner[facing=north,layer=2,waterlogged=false]
conquest:mud_plaster_with_tudor_narrow_diagonal_frames_2_vertical_corner[facing=north,layer=3,waterlogged=true]
conquest:mud_plaster_with_tudor_narrow_diagonal_frames_2_vertical_corner[facing=north,layer=3,waterlogged=false]
conquest:mud_plaster_with_tudor_narrow_diagonal_frames_2_vertical_corner[facing=south,layer=1,waterlogged=true]
conquest:mud_plaster_with_tudor_narrow_diagonal_frames_2_vertical_corner[facing=south,layer=1,waterlogged=false]
conquest:mud_plaster_with_tudor_narrow_diagonal_frames_2_vertical_corner[facing=south,layer=2,waterlogged=true]
conquest:mud_plaster_with_tudor_narrow_diagonal_frames_2_vertical_corner[facing=south,layer=2,waterlogged=false]
conquest:mud_plaster_with_tudor_narrow_diagonal_frames_2_vertical_corner[facing=south,layer=3,waterlogged=true]
conquest:mud_plaster_with_tudor_narrow_diagonal_frames_2_vertical_corner[facing=south,layer=3,waterlogged=false]
conquest:mud_plaster_with_tudor_narrow_diagonal_frames_2_vertical_corner[facing=west,layer=1,waterlogged=true]
conquest:mud_plaster_with_tudor_narrow_diagonal_frames_2_vertical_corner[facing=west,layer=1,waterlogged=false]
conquest:mud_plaster_with_tudor_narrow_diagonal_frames_2_vertical_corner[facing=west,layer=2,waterlogged=true]
conquest:mud_plaster_with_tudor_narrow_diagonal_frames_2_vertical_corner[facing=west,layer=2,waterlogged=false]
conquest:mud_plaster_with_tudor_narrow_diagonal_frames_2_vertical_corner[facing=west,layer=3,waterlogged=true]
conquest:mud_plaster_with_tudor_narrow_diagonal_frames_2_vertical_corner[facing=west,layer=3,waterlogged=false]
conquest:mud_plaster_with_tudor_narrow_diagonal_frames_2_vertical_corner[facing=east,layer=1,waterlogged=true]
conquest:mud_plaster_with_tudor_narrow_diagonal_frames_2_vertical_corner[facing=east,layer=1,waterlogged=false]
conquest:mud_plaster_with_tudor_narrow_diagonal_frames_2_vertical_corner[facing=east,layer=2,waterlogged=true]
conquest:mud_plaster_with_tudor_narrow_diagonal_frames_2_vertical_corner[facing=east,layer=2,waterlogged=false]
conquest:mud_plaster_with_tudor_narrow_diagonal_frames_2_vertical_corner[facing=east,layer=3,waterlogged=true]
conquest:mud_plaster_with_tudor_narrow_diagonal_frames_2_vertical_corner[facing=east,layer=3,waterlogged=false]
conquest:mud_plaster_with_tudor_narrow_diagonal_frames_2_vertical_quarter[facing=north,layer=1,waterlogged=true]
conquest:mud_plaster_with_tudor_narrow_diagonal_frames_2_vertical_quarter[facing=north,layer=1,waterlogged=false]
conquest:mud_plaster_with_tudor_narrow_diagonal_frames_2_vertical_quarter[facing=north,layer=2,waterlogged=true]
conquest:mud_plaster_with_tudor_narrow_diagonal_frames_2_vertical_quarter[facing=north,layer=2,waterlogged=false]
conquest:mud_plaster_with_tudor_narrow_diagonal_frames_2_vertical_quarter[facing=north,layer=3,waterlogged=true]
conquest:mud_plaster_with_tudor_narrow_diagonal_frames_2_vertical_quarter[facing=north,layer=3,waterlogged=false]
conquest:mud_plaster_with_tudor_narrow_diagonal_frames_2_vertical_quarter[facing=south,layer=1,waterlogged=true]
conquest:mud_plaster_with_tudor_narrow_diagonal_frames_2_vertical_quarter[facing=south,layer=1,waterlogged=false]
conquest:mud_plaster_with_tudor_narrow_diagonal_frames_2_vertical_quarter[facing=south,layer=2,waterlogged=true]
conquest:mud_plaster_with_tudor_narrow_diagonal_frames_2_vertical_quarter[facing=south,layer=2,waterlogged=false]
conquest:mud_plaster_with_tudor_narrow_diagonal_frames_2_vertical_quarter[facing=south,layer=3,waterlogged=true]
conquest:mud_plaster_with_tudor_narrow_diagonal_frames_2_vertical_quarter[facing=south,layer=3,waterlogged=false]
conquest:mud_plaster_with_tudor_narrow_diagonal_frames_2_vertical_quarter[facing=west,layer=1,waterlogged=true]
conquest:mud_plaster_with_tudor_narrow_diagonal_frames_2_vertical_quarter[facing=west,layer=1,waterlogged=false]
conquest:mud_plaster_with_tudor_narrow_diagonal_frames_2_vertical_quarter[facing=west,layer=2,waterlogged=true]
conquest:mud_plaster_with_tudor_narrow_diagonal_frames_2_vertical_quarter[facing=west,layer=2,waterlogged=false]
conquest:mud_plaster_with_tudor_narrow_diagonal_frames_2_vertical_quarter[facing=west,layer=3,waterlogged=true]
conquest:mud_plaster_with_tudor_narrow_diagonal_frames_2_vertical_quarter[facing=west,layer=3,waterlogged=false]
conquest:mud_plaster_with_tudor_narrow_diagonal_frames_2_vertical_quarter[facing=east,layer=1,waterlogged=true]
conquest:mud_plaster_with_tudor_narrow_diagonal_frames_2_vertical_quarter[facing=east,layer=1,waterlogged=false]
conquest:mud_plaster_with_tudor_narrow_diagonal_frames_2_vertical_quarter[facing=east,layer=2,waterlogged=true]
conquest:mud_plaster_with_tudor_narrow_diagonal_frames_2_vertical_quarter[facing=east,layer=2,waterlogged=false]
conquest:mud_plaster_with_tudor_narrow_diagonal_frames_2_vertical_quarter[facing=east,layer=3,waterlogged=true]
conquest:mud_plaster_with_tudor_narrow_diagonal_frames_2_vertical_quarter[facing=east,layer=3,waterlogged=false]
conquest:mud_plaster_with_tudor_narrow_diagonal_frames_2_vertical_slab[facing=north,layer=1,waterlogged=true]
conquest:mud_plaster_with_tudor_narrow_diagonal_frames_2_vertical_slab[facing=north,layer=1,waterlogged=false]
conquest:mud_plaster_with_tudor_narrow_diagonal_frames_2_vertical_slab[facing=north,layer=2,waterlogged=true]
conquest:mud_plaster_with_tudor_narrow_diagonal_frames_2_vertical_slab[facing=north,layer=2,waterlogged=false]
conquest:mud_plaster_with_tudor_narrow_diagonal_frames_2_vertical_slab[facing=north,layer=3,waterlogged=true]
conquest:mud_plaster_with_tudor_narrow_diagonal_frames_2_vertical_slab[facing=north,layer=3,waterlogged=false]
conquest:mud_plaster_with_tudor_narrow_diagonal_frames_2_vertical_slab[facing=south,layer=1,waterlogged=true]
conquest:mud_plaster_with_tudor_narrow_diagonal_frames_2_vertical_slab[facing=south,layer=1,waterlogged=false]
conquest:mud_plaster_with_tudor_narrow_diagonal_frames_2_vertical_slab[facing=south,layer=2,waterlogged=true]
conquest:mud_plaster_with_tudor_narrow_diagonal_frames_2_vertical_slab[facing=south,layer=2,waterlogged=false]
conquest:mud_plaster_with_tudor_narrow_diagonal_frames_2_vertical_slab[facing=south,layer=3,waterlogged=true]
conquest:mud_plaster_with_tudor_narrow_diagonal_frames_2_vertical_slab[facing=south,layer=3,waterlogged=false]
conquest:mud_plaster_with_tudor_narrow_diagonal_frames_2_vertical_slab[facing=west,layer=1,waterlogged=true]
conquest:mud_plaster_with_tudor_narrow_diagonal_frames_2_vertical_slab[facing=west,layer=1,waterlogged=false]
conquest:mud_plaster_with_tudor_narrow_diagonal_frames_2_vertical_slab[facing=west,layer=2,waterlogged=true]
conquest:mud_plaster_with_tudor_narrow_diagonal_frames_2_vertical_slab[facing=west,layer=2,waterlogged=false]
conquest:mud_plaster_with_tudor_narrow_diagonal_frames_2_vertical_slab[facing=west,layer=3,waterlogged=true]
conquest:mud_plaster_with_tudor_narrow_diagonal_frames_2_vertical_slab[facing=west,layer=3,waterlogged=false]
conquest:mud_plaster_with_tudor_narrow_diagonal_frames_2_vertical_slab[facing=east,layer=1,waterlogged=true]
conquest:mud_plaster_with_tudor_narrow_diagonal_frames_2_vertical_slab[facing=east,layer=1,waterlogged=false]
conquest:mud_plaster_with_tudor_narrow_diagonal_frames_2_vertical_slab[facing=east,layer=2,waterlogged=true]
conquest:mud_plaster_with_tudor_narrow_diagonal_frames_2_vertical_slab[facing=east,layer=2,waterlogged=false]
conquest:mud_plaster_with_tudor_narrow_diagonal_frames_2_vertical_slab[facing=east,layer=3,waterlogged=true]
conquest:mud_plaster_with_tudor_narrow_diagonal_frames_2_vertical_slab[facing=east,layer=3,waterlogged=false]
conquest:mud_quarter_slab[facing=north,layer=1,type=top,waterlogged=true]
conquest:mud_quarter_slab[facing=north,layer=1,type=top,waterlogged=false]
conquest:mud_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=true]
conquest:mud_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=false]
conquest:mud_quarter_slab[facing=north,layer=2,type=top,waterlogged=true]
conquest:mud_quarter_slab[facing=north,layer=2,type=top,waterlogged=false]
conquest:mud_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=true]
conquest:mud_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=false]
conquest:mud_quarter_slab[facing=north,layer=3,type=top,waterlogged=true]
conquest:mud_quarter_slab[facing=north,layer=3,type=top,waterlogged=false]
conquest:mud_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=true]
conquest:mud_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=false]
conquest:mud_quarter_slab[facing=south,layer=1,type=top,waterlogged=true]
conquest:mud_quarter_slab[facing=south,layer=1,type=top,waterlogged=false]
conquest:mud_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=true]
conquest:mud_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=false]
conquest:mud_quarter_slab[facing=south,layer=2,type=top,waterlogged=true]
conquest:mud_quarter_slab[facing=south,layer=2,type=top,waterlogged=false]
conquest:mud_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=true]
conquest:mud_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=false]
conquest:mud_quarter_slab[facing=south,layer=3,type=top,waterlogged=true]
conquest:mud_quarter_slab[facing=south,layer=3,type=top,waterlogged=false]
conquest:mud_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=true]
conquest:mud_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=false]
conquest:mud_quarter_slab[facing=west,layer=1,type=top,waterlogged=true]
conquest:mud_quarter_slab[facing=west,layer=1,type=top,waterlogged=false]
conquest:mud_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=true]
conquest:mud_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=false]
conquest:mud_quarter_slab[facing=west,layer=2,type=top,waterlogged=true]
conquest:mud_quarter_slab[facing=west,layer=2,type=top,waterlogged=false]
conquest:mud_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=true]
conquest:mud_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=false]
conquest:mud_quarter_slab[facing=west,layer=3,type=top,waterlogged=true]
conquest:mud_quarter_slab[facing=west,layer=3,type=top,waterlogged=false]
conquest:mud_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=true]
conquest:mud_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=false]
conquest:mud_quarter_slab[facing=east,layer=1,type=top,waterlogged=true]
conquest:mud_quarter_slab[facing=east,layer=1,type=top,waterlogged=false]
conquest:mud_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=true]
conquest:mud_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=false]
conquest:mud_quarter_slab[facing=east,layer=2,type=top,waterlogged=true]
conquest:mud_quarter_slab[facing=east,layer=2,type=top,waterlogged=false]
conquest:mud_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=true]
conquest:mud_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=false]
conquest:mud_quarter_slab[facing=east,layer=3,type=top,waterlogged=true]
conquest:mud_quarter_slab[facing=east,layer=3,type=top,waterlogged=false]
conquest:mud_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=true]
conquest:mud_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=false]
conquest:mud_slab[layers=1,type=top,waterlogged=true]
conquest:mud_slab[layers=1,type=top,waterlogged=false]
conquest:mud_slab[layers=1,type=bottom,waterlogged=true]
conquest:mud_slab[layers=1,type=bottom,waterlogged=false]
conquest:mud_slab[layers=2,type=top,waterlogged=true]
conquest:mud_slab[layers=2,type=top,waterlogged=false]
conquest:mud_slab[layers=2,type=bottom,waterlogged=true]
conquest:mud_slab[layers=2,type=bottom,waterlogged=false]
conquest:mud_slab[layers=3,type=top,waterlogged=true]
conquest:mud_slab[layers=3,type=top,waterlogged=false]
conquest:mud_slab[layers=3,type=bottom,waterlogged=true]
conquest:mud_slab[layers=3,type=bottom,waterlogged=false]
conquest:mud_slab[layers=4,type=top,waterlogged=true]
conquest:mud_slab[layers=4,type=top,waterlogged=false]
conquest:mud_slab[layers=4,type=bottom,waterlogged=true]
conquest:mud_slab[layers=4,type=bottom,waterlogged=false]
conquest:mud_slab[layers=5,type=top,waterlogged=true]
conquest:mud_slab[layers=5,type=top,waterlogged=false]
conquest:mud_slab[layers=5,type=bottom,waterlogged=true]
conquest:mud_slab[layers=5,type=bottom,waterlogged=false]
conquest:mud_slab[layers=6,type=top,waterlogged=true]
conquest:mud_slab[layers=6,type=top,waterlogged=false]
conquest:mud_slab[layers=6,type=bottom,waterlogged=true]
conquest:mud_slab[layers=6,type=bottom,waterlogged=false]
conquest:mud_slab[layers=7,type=top,waterlogged=true]
conquest:mud_slab[layers=7,type=top,waterlogged=false]
conquest:mud_slab[layers=7,type=bottom,waterlogged=true]
conquest:mud_slab[layers=7,type=bottom,waterlogged=false]
conquest:mud_slab[layers=8,type=top,waterlogged=true]
conquest:mud_slab[layers=8,type=top,waterlogged=false]
conquest:mud_slab[layers=8,type=bottom,waterlogged=true]
conquest:mud_slab[layers=8,type=bottom,waterlogged=false]
conquest:mud_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:mud_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:mud_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:mud_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:mud_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:mud_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:mud_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:mud_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:mud_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:mud_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:mud_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:mud_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:mud_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:mud_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:mud_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:mud_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:mud_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:mud_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:mud_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:mud_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:mud_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:mud_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:mud_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:mud_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:mud_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:mud_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:mud_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:mud_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:mud_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:mud_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:mud_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:mud_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:mud_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:mud_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:mud_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:mud_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:mud_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:mud_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:mud_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:mud_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:mud_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:mud_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:mud_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:mud_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:mud_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:mud_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:mud_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:mud_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:mud_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:mud_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:mud_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:mud_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:mud_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:mud_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:mud_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:mud_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:mud_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:mud_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:mud_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:mud_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:mud_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:mud_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:mud_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:mud_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:mud_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:mud_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:mud_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:mud_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:mud_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:mud_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:mud_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:mud_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:mud_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:mud_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:mud_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:mud_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:mud_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:mud_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:mud_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:mud_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:mud_vertical_corner[facing=north,layer=1,waterlogged=true]
conquest:mud_vertical_corner[facing=north,layer=1,waterlogged=false]
conquest:mud_vertical_corner[facing=north,layer=2,waterlogged=true]
conquest:mud_vertical_corner[facing=north,layer=2,waterlogged=false]
conquest:mud_vertical_corner[facing=north,layer=3,waterlogged=true]
conquest:mud_vertical_corner[facing=north,layer=3,waterlogged=false]
conquest:mud_vertical_corner[facing=north,layer=4,waterlogged=true]
conquest:mud_vertical_corner[facing=north,layer=4,waterlogged=false]
conquest:mud_vertical_corner[facing=south,layer=1,waterlogged=true]
conquest:mud_vertical_corner[facing=south,layer=1,waterlogged=false]
conquest:mud_vertical_corner[facing=south,layer=2,waterlogged=true]
conquest:mud_vertical_corner[facing=south,layer=2,waterlogged=false]
conquest:mud_vertical_corner[facing=south,layer=3,waterlogged=true]
conquest:mud_vertical_corner[facing=south,layer=3,waterlogged=false]
conquest:mud_vertical_corner[facing=south,layer=4,waterlogged=true]
conquest:mud_vertical_corner[facing=south,layer=4,waterlogged=false]
conquest:mud_vertical_corner[facing=west,layer=1,waterlogged=true]
conquest:mud_vertical_corner[facing=west,layer=1,waterlogged=false]
conquest:mud_vertical_corner[facing=west,layer=2,waterlogged=true]
conquest:mud_vertical_corner[facing=west,layer=2,waterlogged=false]
conquest:mud_vertical_corner[facing=west,layer=3,waterlogged=true]
conquest:mud_vertical_corner[facing=west,layer=3,waterlogged=false]
conquest:mud_vertical_corner[facing=west,layer=4,waterlogged=true]
conquest:mud_vertical_corner[facing=west,layer=4,waterlogged=false]
conquest:mud_vertical_corner[facing=east,layer=1,waterlogged=true]
conquest:mud_vertical_corner[facing=east,layer=1,waterlogged=false]
conquest:mud_vertical_corner[facing=east,layer=2,waterlogged=true]
conquest:mud_vertical_corner[facing=east,layer=2,waterlogged=false]
conquest:mud_vertical_corner[facing=east,layer=3,waterlogged=true]
conquest:mud_vertical_corner[facing=east,layer=3,waterlogged=false]
conquest:mud_vertical_corner[facing=east,layer=4,waterlogged=true]
conquest:mud_vertical_corner[facing=east,layer=4,waterlogged=false]
conquest:mud_vertical_quarter[facing=north,layer=1,waterlogged=true]
conquest:mud_vertical_quarter[facing=north,layer=1,waterlogged=false]
conquest:mud_vertical_quarter[facing=north,layer=2,waterlogged=true]
conquest:mud_vertical_quarter[facing=north,layer=2,waterlogged=false]
conquest:mud_vertical_quarter[facing=north,layer=3,waterlogged=true]
conquest:mud_vertical_quarter[facing=north,layer=3,waterlogged=false]
conquest:mud_vertical_quarter[facing=north,layer=4,waterlogged=true]
conquest:mud_vertical_quarter[facing=north,layer=4,waterlogged=false]
conquest:mud_vertical_quarter[facing=south,layer=1,waterlogged=true]
conquest:mud_vertical_quarter[facing=south,layer=1,waterlogged=false]
conquest:mud_vertical_quarter[facing=south,layer=2,waterlogged=true]
conquest:mud_vertical_quarter[facing=south,layer=2,waterlogged=false]
conquest:mud_vertical_quarter[facing=south,layer=3,waterlogged=true]
conquest:mud_vertical_quarter[facing=south,layer=3,waterlogged=false]
conquest:mud_vertical_quarter[facing=south,layer=4,waterlogged=true]
conquest:mud_vertical_quarter[facing=south,layer=4,waterlogged=false]
conquest:mud_vertical_quarter[facing=west,layer=1,waterlogged=true]
conquest:mud_vertical_quarter[facing=west,layer=1,waterlogged=false]
conquest:mud_vertical_quarter[facing=west,layer=2,waterlogged=true]
conquest:mud_vertical_quarter[facing=west,layer=2,waterlogged=false]
conquest:mud_vertical_quarter[facing=west,layer=3,waterlogged=true]
conquest:mud_vertical_quarter[facing=west,layer=3,waterlogged=false]
conquest:mud_vertical_quarter[facing=west,layer=4,waterlogged=true]
conquest:mud_vertical_quarter[facing=west,layer=4,waterlogged=false]
conquest:mud_vertical_quarter[facing=east,layer=1,waterlogged=true]
conquest:mud_vertical_quarter[facing=east,layer=1,waterlogged=false]
conquest:mud_vertical_quarter[facing=east,layer=2,waterlogged=true]
conquest:mud_vertical_quarter[facing=east,layer=2,waterlogged=false]
conquest:mud_vertical_quarter[facing=east,layer=3,waterlogged=true]
conquest:mud_vertical_quarter[facing=east,layer=3,waterlogged=false]
conquest:mud_vertical_quarter[facing=east,layer=4,waterlogged=true]
conquest:mud_vertical_quarter[facing=east,layer=4,waterlogged=false]
conquest:mud_vertical_slab[facing=north,layer=1,waterlogged=true]
conquest:mud_vertical_slab[facing=north,layer=1,waterlogged=false]
conquest:mud_vertical_slab[facing=north,layer=2,waterlogged=true]
conquest:mud_vertical_slab[facing=north,layer=2,waterlogged=false]
conquest:mud_vertical_slab[facing=north,layer=3,waterlogged=true]
conquest:mud_vertical_slab[facing=north,layer=3,waterlogged=false]
conquest:mud_vertical_slab[facing=north,layer=4,waterlogged=true]
conquest:mud_vertical_slab[facing=north,layer=4,waterlogged=false]
conquest:mud_vertical_slab[facing=south,layer=1,waterlogged=true]
conquest:mud_vertical_slab[facing=south,layer=1,waterlogged=false]
conquest:mud_vertical_slab[facing=south,layer=2,waterlogged=true]
conquest:mud_vertical_slab[facing=south,layer=2,waterlogged=false]
conquest:mud_vertical_slab[facing=south,layer=3,waterlogged=true]
conquest:mud_vertical_slab[facing=south,layer=3,waterlogged=false]
conquest:mud_vertical_slab[facing=south,layer=4,waterlogged=true]
conquest:mud_vertical_slab[facing=south,layer=4,waterlogged=false]
conquest:mud_vertical_slab[facing=west,layer=1,waterlogged=true]
conquest:mud_vertical_slab[facing=west,layer=1,waterlogged=false]
conquest:mud_vertical_slab[facing=west,layer=2,waterlogged=true]
conquest:mud_vertical_slab[facing=west,layer=2,waterlogged=false]
conquest:mud_vertical_slab[facing=west,layer=3,waterlogged=true]
conquest:mud_vertical_slab[facing=west,layer=3,waterlogged=false]
conquest:mud_vertical_slab[facing=west,layer=4,waterlogged=true]
conquest:mud_vertical_slab[facing=west,layer=4,waterlogged=false]
conquest:mud_vertical_slab[facing=east,layer=1,waterlogged=true]
conquest:mud_vertical_slab[facing=east,layer=1,waterlogged=false]
conquest:mud_vertical_slab[facing=east,layer=2,waterlogged=true]
conquest:mud_vertical_slab[facing=east,layer=2,waterlogged=false]
conquest:mud_vertical_slab[facing=east,layer=3,waterlogged=true]
conquest:mud_vertical_slab[facing=east,layer=3,waterlogged=false]
conquest:mud_vertical_slab[facing=east,layer=4,waterlogged=true]
conquest:mud_vertical_slab[facing=east,layer=4,waterlogged=false]
conquest:muddy_autumnal_forest_floor
conquest:muddy_autumnal_forest_floor_layer[layers=1,waterlogged=true]
conquest:muddy_autumnal_forest_floor_layer[layers=1,waterlogged=false]
conquest:muddy_autumnal_forest_floor_layer[layers=2,waterlogged=true]
conquest:muddy_autumnal_forest_floor_layer[layers=2,waterlogged=false]
conquest:muddy_autumnal_forest_floor_layer[layers=3,waterlogged=true]
conquest:muddy_autumnal_forest_floor_layer[layers=3,waterlogged=false]
conquest:muddy_autumnal_forest_floor_layer[layers=4,waterlogged=true]
conquest:muddy_autumnal_forest_floor_layer[layers=4,waterlogged=false]
conquest:muddy_autumnal_forest_floor_layer[layers=5,waterlogged=true]
conquest:muddy_autumnal_forest_floor_layer[layers=5,waterlogged=false]
conquest:muddy_autumnal_forest_floor_layer[layers=6,waterlogged=true]
conquest:muddy_autumnal_forest_floor_layer[layers=6,waterlogged=false]
conquest:muddy_autumnal_forest_floor_layer[layers=7,waterlogged=true]
conquest:muddy_autumnal_forest_floor_layer[layers=7,waterlogged=false]
conquest:muddy_autumnal_forest_floor_layer[layers=8,waterlogged=true]
conquest:muddy_autumnal_forest_floor_layer[layers=8,waterlogged=false]
conquest:muddy_autumnal_forest_floor_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:muddy_autumnal_forest_floor_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:muddy_autumnal_forest_floor_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:muddy_autumnal_forest_floor_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:muddy_autumnal_forest_floor_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:muddy_autumnal_forest_floor_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:muddy_autumnal_forest_floor_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:muddy_autumnal_forest_floor_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:muddy_autumnal_forest_floor_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:muddy_autumnal_forest_floor_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:muddy_autumnal_forest_floor_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:muddy_autumnal_forest_floor_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:muddy_autumnal_forest_floor_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:muddy_autumnal_forest_floor_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:muddy_autumnal_forest_floor_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:muddy_autumnal_forest_floor_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:muddy_autumnal_forest_floor_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:muddy_autumnal_forest_floor_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:muddy_autumnal_forest_floor_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:muddy_autumnal_forest_floor_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:muddy_autumnal_forest_floor_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:muddy_autumnal_forest_floor_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:muddy_autumnal_forest_floor_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:muddy_autumnal_forest_floor_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:muddy_autumnal_forest_floor_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:muddy_autumnal_forest_floor_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:muddy_autumnal_forest_floor_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:muddy_autumnal_forest_floor_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:muddy_autumnal_forest_floor_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:muddy_autumnal_forest_floor_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:muddy_autumnal_forest_floor_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:muddy_autumnal_forest_floor_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:muddy_autumnal_forest_floor_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:muddy_autumnal_forest_floor_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:muddy_autumnal_forest_floor_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:muddy_autumnal_forest_floor_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:muddy_autumnal_forest_floor_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:muddy_autumnal_forest_floor_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:muddy_autumnal_forest_floor_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:muddy_autumnal_forest_floor_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:muddy_autumnal_forest_floor_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:muddy_autumnal_forest_floor_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:muddy_autumnal_forest_floor_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:muddy_autumnal_forest_floor_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:muddy_autumnal_forest_floor_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:muddy_autumnal_forest_floor_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:muddy_autumnal_forest_floor_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:muddy_autumnal_forest_floor_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:muddy_autumnal_forest_floor_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:muddy_autumnal_forest_floor_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:muddy_autumnal_forest_floor_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:muddy_autumnal_forest_floor_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:muddy_autumnal_forest_floor_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:muddy_autumnal_forest_floor_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:muddy_autumnal_forest_floor_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:muddy_autumnal_forest_floor_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:muddy_autumnal_forest_floor_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:muddy_autumnal_forest_floor_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:muddy_autumnal_forest_floor_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:muddy_autumnal_forest_floor_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:muddy_autumnal_forest_floor_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:muddy_autumnal_forest_floor_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:muddy_autumnal_forest_floor_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:muddy_autumnal_forest_floor_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:muddy_autumnal_forest_floor_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:muddy_autumnal_forest_floor_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:muddy_autumnal_forest_floor_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:muddy_autumnal_forest_floor_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:muddy_autumnal_forest_floor_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:muddy_autumnal_forest_floor_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:muddy_autumnal_forest_floor_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:muddy_autumnal_forest_floor_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:muddy_autumnal_forest_floor_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:muddy_autumnal_forest_floor_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:muddy_autumnal_forest_floor_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:muddy_autumnal_forest_floor_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:muddy_autumnal_forest_floor_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:muddy_autumnal_forest_floor_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:muddy_autumnal_forest_floor_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:muddy_autumnal_forest_floor_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:muddy_autumnal_forest_floor_vertical_corner[facing=north,layer=1,waterlogged=true]
conquest:muddy_autumnal_forest_floor_vertical_corner[facing=north,layer=1,waterlogged=false]
conquest:muddy_autumnal_forest_floor_vertical_corner[facing=north,layer=2,waterlogged=true]
conquest:muddy_autumnal_forest_floor_vertical_corner[facing=north,layer=2,waterlogged=false]
conquest:muddy_autumnal_forest_floor_vertical_corner[facing=north,layer=3,waterlogged=true]
conquest:muddy_autumnal_forest_floor_vertical_corner[facing=north,layer=3,waterlogged=false]
conquest:muddy_autumnal_forest_floor_vertical_corner[facing=north,layer=4,waterlogged=true]
conquest:muddy_autumnal_forest_floor_vertical_corner[facing=north,layer=4,waterlogged=false]
conquest:muddy_autumnal_forest_floor_vertical_corner[facing=south,layer=1,waterlogged=true]
conquest:muddy_autumnal_forest_floor_vertical_corner[facing=south,layer=1,waterlogged=false]
conquest:muddy_autumnal_forest_floor_vertical_corner[facing=south,layer=2,waterlogged=true]
conquest:muddy_autumnal_forest_floor_vertical_corner[facing=south,layer=2,waterlogged=false]
conquest:muddy_autumnal_forest_floor_vertical_corner[facing=south,layer=3,waterlogged=true]
conquest:muddy_autumnal_forest_floor_vertical_corner[facing=south,layer=3,waterlogged=false]
conquest:muddy_autumnal_forest_floor_vertical_corner[facing=south,layer=4,waterlogged=true]
conquest:muddy_autumnal_forest_floor_vertical_corner[facing=south,layer=4,waterlogged=false]
conquest:muddy_autumnal_forest_floor_vertical_corner[facing=west,layer=1,waterlogged=true]
conquest:muddy_autumnal_forest_floor_vertical_corner[facing=west,layer=1,waterlogged=false]
conquest:muddy_autumnal_forest_floor_vertical_corner[facing=west,layer=2,waterlogged=true]
conquest:muddy_autumnal_forest_floor_vertical_corner[facing=west,layer=2,waterlogged=false]
conquest:muddy_autumnal_forest_floor_vertical_corner[facing=west,layer=3,waterlogged=true]
conquest:muddy_autumnal_forest_floor_vertical_corner[facing=west,layer=3,waterlogged=false]
conquest:muddy_autumnal_forest_floor_vertical_corner[facing=west,layer=4,waterlogged=true]
conquest:muddy_autumnal_forest_floor_vertical_corner[facing=west,layer=4,waterlogged=false]
conquest:muddy_autumnal_forest_floor_vertical_corner[facing=east,layer=1,waterlogged=true]
conquest:muddy_autumnal_forest_floor_vertical_corner[facing=east,layer=1,waterlogged=false]
conquest:muddy_autumnal_forest_floor_vertical_corner[facing=east,layer=2,waterlogged=true]
conquest:muddy_autumnal_forest_floor_vertical_corner[facing=east,layer=2,waterlogged=false]
conquest:muddy_autumnal_forest_floor_vertical_corner[facing=east,layer=3,waterlogged=true]
conquest:muddy_autumnal_forest_floor_vertical_corner[facing=east,layer=3,waterlogged=false]
conquest:muddy_autumnal_forest_floor_vertical_corner[facing=east,layer=4,waterlogged=true]
conquest:muddy_autumnal_forest_floor_vertical_corner[facing=east,layer=4,waterlogged=false]
conquest:muddy_autumnal_forest_floor_vertical_quarter[facing=north,layer=1,waterlogged=true]
conquest:muddy_autumnal_forest_floor_vertical_quarter[facing=north,layer=1,waterlogged=false]
conquest:muddy_autumnal_forest_floor_vertical_quarter[facing=north,layer=2,waterlogged=true]
conquest:muddy_autumnal_forest_floor_vertical_quarter[facing=north,layer=2,waterlogged=false]
conquest:muddy_autumnal_forest_floor_vertical_quarter[facing=north,layer=3,waterlogged=true]
conquest:muddy_autumnal_forest_floor_vertical_quarter[facing=north,layer=3,waterlogged=false]
conquest:muddy_autumnal_forest_floor_vertical_quarter[facing=north,layer=4,waterlogged=true]
conquest:muddy_autumnal_forest_floor_vertical_quarter[facing=north,layer=4,waterlogged=false]
conquest:muddy_autumnal_forest_floor_vertical_quarter[facing=south,layer=1,waterlogged=true]
conquest:muddy_autumnal_forest_floor_vertical_quarter[facing=south,layer=1,waterlogged=false]
conquest:muddy_autumnal_forest_floor_vertical_quarter[facing=south,layer=2,waterlogged=true]
conquest:muddy_autumnal_forest_floor_vertical_quarter[facing=south,layer=2,waterlogged=false]
conquest:muddy_autumnal_forest_floor_vertical_quarter[facing=south,layer=3,waterlogged=true]
conquest:muddy_autumnal_forest_floor_vertical_quarter[facing=south,layer=3,waterlogged=false]
conquest:muddy_autumnal_forest_floor_vertical_quarter[facing=south,layer=4,waterlogged=true]
conquest:muddy_autumnal_forest_floor_vertical_quarter[facing=south,layer=4,waterlogged=false]
conquest:muddy_autumnal_forest_floor_vertical_quarter[facing=west,layer=1,waterlogged=true]
conquest:muddy_autumnal_forest_floor_vertical_quarter[facing=west,layer=1,waterlogged=false]
conquest:muddy_autumnal_forest_floor_vertical_quarter[facing=west,layer=2,waterlogged=true]
conquest:muddy_autumnal_forest_floor_vertical_quarter[facing=west,layer=2,waterlogged=false]
conquest:muddy_autumnal_forest_floor_vertical_quarter[facing=west,layer=3,waterlogged=true]
conquest:muddy_autumnal_forest_floor_vertical_quarter[facing=west,layer=3,waterlogged=false]
conquest:muddy_autumnal_forest_floor_vertical_quarter[facing=west,layer=4,waterlogged=true]
conquest:muddy_autumnal_forest_floor_vertical_quarter[facing=west,layer=4,waterlogged=false]
conquest:muddy_autumnal_forest_floor_vertical_quarter[facing=east,layer=1,waterlogged=true]
conquest:muddy_autumnal_forest_floor_vertical_quarter[facing=east,layer=1,waterlogged=false]
conquest:muddy_autumnal_forest_floor_vertical_quarter[facing=east,layer=2,waterlogged=true]
conquest:muddy_autumnal_forest_floor_vertical_quarter[facing=east,layer=2,waterlogged=false]
conquest:muddy_autumnal_forest_floor_vertical_quarter[facing=east,layer=3,waterlogged=true]
conquest:muddy_autumnal_forest_floor_vertical_quarter[facing=east,layer=3,waterlogged=false]
conquest:muddy_autumnal_forest_floor_vertical_quarter[facing=east,layer=4,waterlogged=true]
conquest:muddy_autumnal_forest_floor_vertical_quarter[facing=east,layer=4,waterlogged=false]
conquest:muddy_autumnal_forest_floor_vertical_slab[facing=north,layer=1,waterlogged=true]
conquest:muddy_autumnal_forest_floor_vertical_slab[facing=north,layer=1,waterlogged=false]
conquest:muddy_autumnal_forest_floor_vertical_slab[facing=north,layer=2,waterlogged=true]
conquest:muddy_autumnal_forest_floor_vertical_slab[facing=north,layer=2,waterlogged=false]
conquest:muddy_autumnal_forest_floor_vertical_slab[facing=north,layer=3,waterlogged=true]
conquest:muddy_autumnal_forest_floor_vertical_slab[facing=north,layer=3,waterlogged=false]
conquest:muddy_autumnal_forest_floor_vertical_slab[facing=north,layer=4,waterlogged=true]
conquest:muddy_autumnal_forest_floor_vertical_slab[facing=north,layer=4,waterlogged=false]
conquest:muddy_autumnal_forest_floor_vertical_slab[facing=south,layer=1,waterlogged=true]
conquest:muddy_autumnal_forest_floor_vertical_slab[facing=south,layer=1,waterlogged=false]
conquest:muddy_autumnal_forest_floor_vertical_slab[facing=south,layer=2,waterlogged=true]
conquest:muddy_autumnal_forest_floor_vertical_slab[facing=south,layer=2,waterlogged=false]
conquest:muddy_autumnal_forest_floor_vertical_slab[facing=south,layer=3,waterlogged=true]
conquest:muddy_autumnal_forest_floor_vertical_slab[facing=south,layer=3,waterlogged=false]
conquest:muddy_autumnal_forest_floor_vertical_slab[facing=south,layer=4,waterlogged=true]
conquest:muddy_autumnal_forest_floor_vertical_slab[facing=south,layer=4,waterlogged=false]
conquest:muddy_autumnal_forest_floor_vertical_slab[facing=west,layer=1,waterlogged=true]
conquest:muddy_autumnal_forest_floor_vertical_slab[facing=west,layer=1,waterlogged=false]
conquest:muddy_autumnal_forest_floor_vertical_slab[facing=west,layer=2,waterlogged=true]
conquest:muddy_autumnal_forest_floor_vertical_slab[facing=west,layer=2,waterlogged=false]
conquest:muddy_autumnal_forest_floor_vertical_slab[facing=west,layer=3,waterlogged=true]
conquest:muddy_autumnal_forest_floor_vertical_slab[facing=west,layer=3,waterlogged=false]
conquest:muddy_autumnal_forest_floor_vertical_slab[facing=west,layer=4,waterlogged=true]
conquest:muddy_autumnal_forest_floor_vertical_slab[facing=west,layer=4,waterlogged=false]
conquest:muddy_autumnal_forest_floor_vertical_slab[facing=east,layer=1,waterlogged=true]
conquest:muddy_autumnal_forest_floor_vertical_slab[facing=east,layer=1,waterlogged=false]
conquest:muddy_autumnal_forest_floor_vertical_slab[facing=east,layer=2,waterlogged=true]
conquest:muddy_autumnal_forest_floor_vertical_slab[facing=east,layer=2,waterlogged=false]
conquest:muddy_autumnal_forest_floor_vertical_slab[facing=east,layer=3,waterlogged=true]
conquest:muddy_autumnal_forest_floor_vertical_slab[facing=east,layer=3,waterlogged=false]
conquest:muddy_autumnal_forest_floor_vertical_slab[facing=east,layer=4,waterlogged=true]
conquest:muddy_autumnal_forest_floor_vertical_slab[facing=east,layer=4,waterlogged=false]
conquest:muddy_limestone_fanpattern_setts
conquest:muddy_limestone_fanpattern_setts_arrowslit[facing=north,waterlogged=true]
conquest:muddy_limestone_fanpattern_setts_arrowslit[facing=north,waterlogged=false]
conquest:muddy_limestone_fanpattern_setts_arrowslit[facing=south,waterlogged=true]
conquest:muddy_limestone_fanpattern_setts_arrowslit[facing=south,waterlogged=false]
conquest:muddy_limestone_fanpattern_setts_arrowslit[facing=west,waterlogged=true]
conquest:muddy_limestone_fanpattern_setts_arrowslit[facing=west,waterlogged=false]
conquest:muddy_limestone_fanpattern_setts_arrowslit[facing=east,waterlogged=true]
conquest:muddy_limestone_fanpattern_setts_arrowslit[facing=east,waterlogged=false]
conquest:muddy_limestone_fanpattern_setts_balustrade[axis=x,waterlogged=true]
conquest:muddy_limestone_fanpattern_setts_balustrade[axis=x,waterlogged=false]
conquest:muddy_limestone_fanpattern_setts_balustrade[axis=y,waterlogged=true]
conquest:muddy_limestone_fanpattern_setts_balustrade[axis=y,waterlogged=false]
conquest:muddy_limestone_fanpattern_setts_balustrade[axis=z,waterlogged=true]
conquest:muddy_limestone_fanpattern_setts_balustrade[axis=z,waterlogged=false]
conquest:muddy_limestone_fanpattern_setts_capital[facing=flat,type=top,waterlogged=true]
conquest:muddy_limestone_fanpattern_setts_capital[facing=flat,type=top,waterlogged=false]
conquest:muddy_limestone_fanpattern_setts_capital[facing=flat,type=bottom,waterlogged=true]
conquest:muddy_limestone_fanpattern_setts_capital[facing=flat,type=bottom,waterlogged=false]
conquest:muddy_limestone_fanpattern_setts_capital[facing=north,type=top,waterlogged=true]
conquest:muddy_limestone_fanpattern_setts_capital[facing=north,type=top,waterlogged=false]
conquest:muddy_limestone_fanpattern_setts_capital[facing=north,type=bottom,waterlogged=true]
conquest:muddy_limestone_fanpattern_setts_capital[facing=north,type=bottom,waterlogged=false]
conquest:muddy_limestone_fanpattern_setts_capital[facing=south,type=top,waterlogged=true]
conquest:muddy_limestone_fanpattern_setts_capital[facing=south,type=top,waterlogged=false]
conquest:muddy_limestone_fanpattern_setts_capital[facing=south,type=bottom,waterlogged=true]
conquest:muddy_limestone_fanpattern_setts_capital[facing=south,type=bottom,waterlogged=false]
conquest:muddy_limestone_fanpattern_setts_capital[facing=east,type=top,waterlogged=true]
conquest:muddy_limestone_fanpattern_setts_capital[facing=east,type=top,waterlogged=false]
conquest:muddy_limestone_fanpattern_setts_capital[facing=east,type=bottom,waterlogged=true]
conquest:muddy_limestone_fanpattern_setts_capital[facing=east,type=bottom,waterlogged=false]
conquest:muddy_limestone_fanpattern_setts_capital[facing=west,type=top,waterlogged=true]
conquest:muddy_limestone_fanpattern_setts_capital[facing=west,type=top,waterlogged=false]
conquest:muddy_limestone_fanpattern_setts_capital[facing=west,type=bottom,waterlogged=true]
conquest:muddy_limestone_fanpattern_setts_capital[facing=west,type=bottom,waterlogged=false]
conquest:muddy_limestone_fanpattern_setts_corner_slab[facing=north,type=top,waterlogged=true]
conquest:muddy_limestone_fanpattern_setts_corner_slab[facing=north,type=top,waterlogged=false]
conquest:muddy_limestone_fanpattern_setts_corner_slab[facing=north,type=bottom,waterlogged=true]
conquest:muddy_limestone_fanpattern_setts_corner_slab[facing=north,type=bottom,waterlogged=false]
conquest:muddy_limestone_fanpattern_setts_corner_slab[facing=south,type=top,waterlogged=true]
conquest:muddy_limestone_fanpattern_setts_corner_slab[facing=south,type=top,waterlogged=false]
conquest:muddy_limestone_fanpattern_setts_corner_slab[facing=south,type=bottom,waterlogged=true]
conquest:muddy_limestone_fanpattern_setts_corner_slab[facing=south,type=bottom,waterlogged=false]
conquest:muddy_limestone_fanpattern_setts_corner_slab[facing=west,type=top,waterlogged=true]
conquest:muddy_limestone_fanpattern_setts_corner_slab[facing=west,type=top,waterlogged=false]
conquest:muddy_limestone_fanpattern_setts_corner_slab[facing=west,type=bottom,waterlogged=true]
conquest:muddy_limestone_fanpattern_setts_corner_slab[facing=west,type=bottom,waterlogged=false]
conquest:muddy_limestone_fanpattern_setts_corner_slab[facing=east,type=top,waterlogged=true]
conquest:muddy_limestone_fanpattern_setts_corner_slab[facing=east,type=top,waterlogged=false]
conquest:muddy_limestone_fanpattern_setts_corner_slab[facing=east,type=bottom,waterlogged=true]
conquest:muddy_limestone_fanpattern_setts_corner_slab[facing=east,type=bottom,waterlogged=false]
conquest:muddy_limestone_fanpattern_setts_eighth_slab[facing=north,type=top,waterlogged=true]
conquest:muddy_limestone_fanpattern_setts_eighth_slab[facing=north,type=top,waterlogged=false]
conquest:muddy_limestone_fanpattern_setts_eighth_slab[facing=north,type=bottom,waterlogged=true]
conquest:muddy_limestone_fanpattern_setts_eighth_slab[facing=north,type=bottom,waterlogged=false]
conquest:muddy_limestone_fanpattern_setts_eighth_slab[facing=south,type=top,waterlogged=true]
conquest:muddy_limestone_fanpattern_setts_eighth_slab[facing=south,type=top,waterlogged=false]
conquest:muddy_limestone_fanpattern_setts_eighth_slab[facing=south,type=bottom,waterlogged=true]
conquest:muddy_limestone_fanpattern_setts_eighth_slab[facing=south,type=bottom,waterlogged=false]
conquest:muddy_limestone_fanpattern_setts_eighth_slab[facing=west,type=top,waterlogged=true]
conquest:muddy_limestone_fanpattern_setts_eighth_slab[facing=west,type=top,waterlogged=false]
conquest:muddy_limestone_fanpattern_setts_eighth_slab[facing=west,type=bottom,waterlogged=true]
conquest:muddy_limestone_fanpattern_setts_eighth_slab[facing=west,type=bottom,waterlogged=false]
conquest:muddy_limestone_fanpattern_setts_eighth_slab[facing=east,type=top,waterlogged=true]
conquest:muddy_limestone_fanpattern_setts_eighth_slab[facing=east,type=top,waterlogged=false]
conquest:muddy_limestone_fanpattern_setts_eighth_slab[facing=east,type=bottom,waterlogged=true]
conquest:muddy_limestone_fanpattern_setts_eighth_slab[facing=east,type=bottom,waterlogged=false]
conquest:muddy_limestone_fanpattern_setts_pillar[layer=1,waterlogged=true]
conquest:muddy_limestone_fanpattern_setts_pillar[layer=1,waterlogged=false]
conquest:muddy_limestone_fanpattern_setts_pillar[layer=2,waterlogged=true]
conquest:muddy_limestone_fanpattern_setts_pillar[layer=2,waterlogged=false]
conquest:muddy_limestone_fanpattern_setts_pillar[layer=3,waterlogged=true]
conquest:muddy_limestone_fanpattern_setts_pillar[layer=3,waterlogged=false]
conquest:muddy_limestone_fanpattern_setts_quarter_slab[facing=north,layer=1,type=top,waterlogged=true]
conquest:muddy_limestone_fanpattern_setts_quarter_slab[facing=north,layer=1,type=top,waterlogged=false]
conquest:muddy_limestone_fanpattern_setts_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=true]
conquest:muddy_limestone_fanpattern_setts_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=false]
conquest:muddy_limestone_fanpattern_setts_quarter_slab[facing=north,layer=2,type=top,waterlogged=true]
conquest:muddy_limestone_fanpattern_setts_quarter_slab[facing=north,layer=2,type=top,waterlogged=false]
conquest:muddy_limestone_fanpattern_setts_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=true]
conquest:muddy_limestone_fanpattern_setts_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=false]
conquest:muddy_limestone_fanpattern_setts_quarter_slab[facing=north,layer=3,type=top,waterlogged=true]
conquest:muddy_limestone_fanpattern_setts_quarter_slab[facing=north,layer=3,type=top,waterlogged=false]
conquest:muddy_limestone_fanpattern_setts_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=true]
conquest:muddy_limestone_fanpattern_setts_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=false]
conquest:muddy_limestone_fanpattern_setts_quarter_slab[facing=south,layer=1,type=top,waterlogged=true]
conquest:muddy_limestone_fanpattern_setts_quarter_slab[facing=south,layer=1,type=top,waterlogged=false]
conquest:muddy_limestone_fanpattern_setts_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=true]
conquest:muddy_limestone_fanpattern_setts_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=false]
conquest:muddy_limestone_fanpattern_setts_quarter_slab[facing=south,layer=2,type=top,waterlogged=true]
conquest:muddy_limestone_fanpattern_setts_quarter_slab[facing=south,layer=2,type=top,waterlogged=false]
conquest:muddy_limestone_fanpattern_setts_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=true]
conquest:muddy_limestone_fanpattern_setts_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=false]
conquest:muddy_limestone_fanpattern_setts_quarter_slab[facing=south,layer=3,type=top,waterlogged=true]
conquest:muddy_limestone_fanpattern_setts_quarter_slab[facing=south,layer=3,type=top,waterlogged=false]
conquest:muddy_limestone_fanpattern_setts_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=true]
conquest:muddy_limestone_fanpattern_setts_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=false]
conquest:muddy_limestone_fanpattern_setts_quarter_slab[facing=west,layer=1,type=top,waterlogged=true]
conquest:muddy_limestone_fanpattern_setts_quarter_slab[facing=west,layer=1,type=top,waterlogged=false]
conquest:muddy_limestone_fanpattern_setts_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=true]
conquest:muddy_limestone_fanpattern_setts_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=false]
conquest:muddy_limestone_fanpattern_setts_quarter_slab[facing=west,layer=2,type=top,waterlogged=true]
conquest:muddy_limestone_fanpattern_setts_quarter_slab[facing=west,layer=2,type=top,waterlogged=false]
conquest:muddy_limestone_fanpattern_setts_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=true]
conquest:muddy_limestone_fanpattern_setts_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=false]
conquest:muddy_limestone_fanpattern_setts_quarter_slab[facing=west,layer=3,type=top,waterlogged=true]
conquest:muddy_limestone_fanpattern_setts_quarter_slab[facing=west,layer=3,type=top,waterlogged=false]
conquest:muddy_limestone_fanpattern_setts_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=true]
conquest:muddy_limestone_fanpattern_setts_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=false]
conquest:muddy_limestone_fanpattern_setts_quarter_slab[facing=east,layer=1,type=top,waterlogged=true]
conquest:muddy_limestone_fanpattern_setts_quarter_slab[facing=east,layer=1,type=top,waterlogged=false]
conquest:muddy_limestone_fanpattern_setts_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=true]
conquest:muddy_limestone_fanpattern_setts_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=false]
conquest:muddy_limestone_fanpattern_setts_quarter_slab[facing=east,layer=2,type=top,waterlogged=true]
conquest:muddy_limestone_fanpattern_setts_quarter_slab[facing=east,layer=2,type=top,waterlogged=false]
conquest:muddy_limestone_fanpattern_setts_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=true]
conquest:muddy_limestone_fanpattern_setts_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=false]
conquest:muddy_limestone_fanpattern_setts_quarter_slab[facing=east,layer=3,type=top,waterlogged=true]
conquest:muddy_limestone_fanpattern_setts_quarter_slab[facing=east,layer=3,type=top,waterlogged=false]
conquest:muddy_limestone_fanpattern_setts_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=true]
conquest:muddy_limestone_fanpattern_setts_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=false]
conquest:muddy_limestone_fanpattern_setts_slab[layers=1,type=top,waterlogged=true]
conquest:muddy_limestone_fanpattern_setts_slab[layers=1,type=top,waterlogged=false]
conquest:muddy_limestone_fanpattern_setts_slab[layers=1,type=bottom,waterlogged=true]
conquest:muddy_limestone_fanpattern_setts_slab[layers=1,type=bottom,waterlogged=false]
conquest:muddy_limestone_fanpattern_setts_slab[layers=2,type=top,waterlogged=true]
conquest:muddy_limestone_fanpattern_setts_slab[layers=2,type=top,waterlogged=false]
conquest:muddy_limestone_fanpattern_setts_slab[layers=2,type=bottom,waterlogged=true]
conquest:muddy_limestone_fanpattern_setts_slab[layers=2,type=bottom,waterlogged=false]
conquest:muddy_limestone_fanpattern_setts_slab[layers=3,type=top,waterlogged=true]
conquest:muddy_limestone_fanpattern_setts_slab[layers=3,type=top,waterlogged=false]
conquest:muddy_limestone_fanpattern_setts_slab[layers=3,type=bottom,waterlogged=true]
conquest:muddy_limestone_fanpattern_setts_slab[layers=3,type=bottom,waterlogged=false]
conquest:muddy_limestone_fanpattern_setts_slab[layers=4,type=top,waterlogged=true]
conquest:muddy_limestone_fanpattern_setts_slab[layers=4,type=top,waterlogged=false]
conquest:muddy_limestone_fanpattern_setts_slab[layers=4,type=bottom,waterlogged=true]
conquest:muddy_limestone_fanpattern_setts_slab[layers=4,type=bottom,waterlogged=false]
conquest:muddy_limestone_fanpattern_setts_slab[layers=5,type=top,waterlogged=true]
conquest:muddy_limestone_fanpattern_setts_slab[layers=5,type=top,waterlogged=false]
conquest:muddy_limestone_fanpattern_setts_slab[layers=5,type=bottom,waterlogged=true]
conquest:muddy_limestone_fanpattern_setts_slab[layers=5,type=bottom,waterlogged=false]
conquest:muddy_limestone_fanpattern_setts_slab[layers=6,type=top,waterlogged=true]
conquest:muddy_limestone_fanpattern_setts_slab[layers=6,type=top,waterlogged=false]
conquest:muddy_limestone_fanpattern_setts_slab[layers=6,type=bottom,waterlogged=true]
conquest:muddy_limestone_fanpattern_setts_slab[layers=6,type=bottom,waterlogged=false]
conquest:muddy_limestone_fanpattern_setts_slab[layers=7,type=top,waterlogged=true]
conquest:muddy_limestone_fanpattern_setts_slab[layers=7,type=top,waterlogged=false]
conquest:muddy_limestone_fanpattern_setts_slab[layers=7,type=bottom,waterlogged=true]
conquest:muddy_limestone_fanpattern_setts_slab[layers=7,type=bottom,waterlogged=false]
conquest:muddy_limestone_fanpattern_setts_slab[layers=8,type=top,waterlogged=true]
conquest:muddy_limestone_fanpattern_setts_slab[layers=8,type=top,waterlogged=false]
conquest:muddy_limestone_fanpattern_setts_slab[layers=8,type=bottom,waterlogged=true]
conquest:muddy_limestone_fanpattern_setts_slab[layers=8,type=bottom,waterlogged=false]
conquest:muddy_limestone_fanpattern_setts_small_arch[direction=northsouth,waterlogged=true]
conquest:muddy_limestone_fanpattern_setts_small_arch[direction=northsouth,waterlogged=false]
conquest:muddy_limestone_fanpattern_setts_small_arch[direction=eastwest,waterlogged=true]
conquest:muddy_limestone_fanpattern_setts_small_arch[direction=eastwest,waterlogged=false]
conquest:muddy_limestone_fanpattern_setts_small_arch_half[facing=north,waterlogged=true]
conquest:muddy_limestone_fanpattern_setts_small_arch_half[facing=north,waterlogged=false]
conquest:muddy_limestone_fanpattern_setts_small_arch_half[facing=south,waterlogged=true]
conquest:muddy_limestone_fanpattern_setts_small_arch_half[facing=south,waterlogged=false]
conquest:muddy_limestone_fanpattern_setts_small_arch_half[facing=west,waterlogged=true]
conquest:muddy_limestone_fanpattern_setts_small_arch_half[facing=west,waterlogged=false]
conquest:muddy_limestone_fanpattern_setts_small_arch_half[facing=east,waterlogged=true]
conquest:muddy_limestone_fanpattern_setts_small_arch_half[facing=east,waterlogged=false]
conquest:muddy_limestone_fanpattern_setts_small_window[down=true,up=true,waterlogged=true]
conquest:muddy_limestone_fanpattern_setts_small_window[down=true,up=true,waterlogged=false]
conquest:muddy_limestone_fanpattern_setts_small_window[down=true,up=false,waterlogged=true]
conquest:muddy_limestone_fanpattern_setts_small_window[down=true,up=false,waterlogged=false]
conquest:muddy_limestone_fanpattern_setts_small_window[down=false,up=true,waterlogged=true]
conquest:muddy_limestone_fanpattern_setts_small_window[down=false,up=true,waterlogged=false]
conquest:muddy_limestone_fanpattern_setts_small_window[down=false,up=false,waterlogged=true]
conquest:muddy_limestone_fanpattern_setts_small_window[down=false,up=false,waterlogged=false]
conquest:muddy_limestone_fanpattern_setts_small_window_half[down=true,facing=north,up=true,waterlogged=true]
conquest:muddy_limestone_fanpattern_setts_small_window_half[down=true,facing=north,up=true,waterlogged=false]
conquest:muddy_limestone_fanpattern_setts_small_window_half[down=true,facing=north,up=false,waterlogged=true]
conquest:muddy_limestone_fanpattern_setts_small_window_half[down=true,facing=north,up=false,waterlogged=false]
conquest:muddy_limestone_fanpattern_setts_small_window_half[down=true,facing=south,up=true,waterlogged=true]
conquest:muddy_limestone_fanpattern_setts_small_window_half[down=true,facing=south,up=true,waterlogged=false]
conquest:muddy_limestone_fanpattern_setts_small_window_half[down=true,facing=south,up=false,waterlogged=true]
conquest:muddy_limestone_fanpattern_setts_small_window_half[down=true,facing=south,up=false,waterlogged=false]
conquest:muddy_limestone_fanpattern_setts_small_window_half[down=true,facing=west,up=true,waterlogged=true]
conquest:muddy_limestone_fanpattern_setts_small_window_half[down=true,facing=west,up=true,waterlogged=false]
conquest:muddy_limestone_fanpattern_setts_small_window_half[down=true,facing=west,up=false,waterlogged=true]
conquest:muddy_limestone_fanpattern_setts_small_window_half[down=true,facing=west,up=false,waterlogged=false]
conquest:muddy_limestone_fanpattern_setts_small_window_half[down=true,facing=east,up=true,waterlogged=true]
conquest:muddy_limestone_fanpattern_setts_small_window_half[down=true,facing=east,up=true,waterlogged=false]
conquest:muddy_limestone_fanpattern_setts_small_window_half[down=true,facing=east,up=false,waterlogged=true]
conquest:muddy_limestone_fanpattern_setts_small_window_half[down=true,facing=east,up=false,waterlogged=false]
conquest:muddy_limestone_fanpattern_setts_small_window_half[down=false,facing=north,up=true,waterlogged=true]
conquest:muddy_limestone_fanpattern_setts_small_window_half[down=false,facing=north,up=true,waterlogged=false]
conquest:muddy_limestone_fanpattern_setts_small_window_half[down=false,facing=north,up=false,waterlogged=true]
conquest:muddy_limestone_fanpattern_setts_small_window_half[down=false,facing=north,up=false,waterlogged=false]
conquest:muddy_limestone_fanpattern_setts_small_window_half[down=false,facing=south,up=true,waterlogged=true]
conquest:muddy_limestone_fanpattern_setts_small_window_half[down=false,facing=south,up=true,waterlogged=false]
conquest:muddy_limestone_fanpattern_setts_small_window_half[down=false,facing=south,up=false,waterlogged=true]
conquest:muddy_limestone_fanpattern_setts_small_window_half[down=false,facing=south,up=false,waterlogged=false]
conquest:muddy_limestone_fanpattern_setts_small_window_half[down=false,facing=west,up=true,waterlogged=true]
conquest:muddy_limestone_fanpattern_setts_small_window_half[down=false,facing=west,up=true,waterlogged=false]
conquest:muddy_limestone_fanpattern_setts_small_window_half[down=false,facing=west,up=false,waterlogged=true]
conquest:muddy_limestone_fanpattern_setts_small_window_half[down=false,facing=west,up=false,waterlogged=false]
conquest:muddy_limestone_fanpattern_setts_small_window_half[down=false,facing=east,up=true,waterlogged=true]
conquest:muddy_limestone_fanpattern_setts_small_window_half[down=false,facing=east,up=true,waterlogged=false]
conquest:muddy_limestone_fanpattern_setts_small_window_half[down=false,facing=east,up=false,waterlogged=true]
conquest:muddy_limestone_fanpattern_setts_small_window_half[down=false,facing=east,up=false,waterlogged=false]
conquest:muddy_limestone_fanpattern_setts_sphere[type=egg,waterlogged=true]
conquest:muddy_limestone_fanpattern_setts_sphere[type=egg,waterlogged=false]
conquest:muddy_limestone_fanpattern_setts_sphere[type=small,waterlogged=true]
conquest:muddy_limestone_fanpattern_setts_sphere[type=small,waterlogged=false]
conquest:muddy_limestone_fanpattern_setts_sphere[type=large,waterlogged=true]
conquest:muddy_limestone_fanpattern_setts_sphere[type=large,waterlogged=false]
conquest:muddy_limestone_fanpattern_setts_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:muddy_limestone_fanpattern_setts_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:muddy_limestone_fanpattern_setts_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:muddy_limestone_fanpattern_setts_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:muddy_limestone_fanpattern_setts_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:muddy_limestone_fanpattern_setts_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:muddy_limestone_fanpattern_setts_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:muddy_limestone_fanpattern_setts_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:muddy_limestone_fanpattern_setts_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:muddy_limestone_fanpattern_setts_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:muddy_limestone_fanpattern_setts_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:muddy_limestone_fanpattern_setts_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:muddy_limestone_fanpattern_setts_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:muddy_limestone_fanpattern_setts_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:muddy_limestone_fanpattern_setts_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:muddy_limestone_fanpattern_setts_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:muddy_limestone_fanpattern_setts_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:muddy_limestone_fanpattern_setts_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:muddy_limestone_fanpattern_setts_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:muddy_limestone_fanpattern_setts_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:muddy_limestone_fanpattern_setts_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:muddy_limestone_fanpattern_setts_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:muddy_limestone_fanpattern_setts_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:muddy_limestone_fanpattern_setts_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:muddy_limestone_fanpattern_setts_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:muddy_limestone_fanpattern_setts_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:muddy_limestone_fanpattern_setts_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:muddy_limestone_fanpattern_setts_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:muddy_limestone_fanpattern_setts_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:muddy_limestone_fanpattern_setts_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:muddy_limestone_fanpattern_setts_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:muddy_limestone_fanpattern_setts_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:muddy_limestone_fanpattern_setts_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:muddy_limestone_fanpattern_setts_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:muddy_limestone_fanpattern_setts_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:muddy_limestone_fanpattern_setts_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:muddy_limestone_fanpattern_setts_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:muddy_limestone_fanpattern_setts_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:muddy_limestone_fanpattern_setts_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:muddy_limestone_fanpattern_setts_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:muddy_limestone_fanpattern_setts_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:muddy_limestone_fanpattern_setts_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:muddy_limestone_fanpattern_setts_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:muddy_limestone_fanpattern_setts_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:muddy_limestone_fanpattern_setts_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:muddy_limestone_fanpattern_setts_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:muddy_limestone_fanpattern_setts_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:muddy_limestone_fanpattern_setts_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:muddy_limestone_fanpattern_setts_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:muddy_limestone_fanpattern_setts_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:muddy_limestone_fanpattern_setts_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:muddy_limestone_fanpattern_setts_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:muddy_limestone_fanpattern_setts_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:muddy_limestone_fanpattern_setts_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:muddy_limestone_fanpattern_setts_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:muddy_limestone_fanpattern_setts_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:muddy_limestone_fanpattern_setts_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:muddy_limestone_fanpattern_setts_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:muddy_limestone_fanpattern_setts_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:muddy_limestone_fanpattern_setts_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:muddy_limestone_fanpattern_setts_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:muddy_limestone_fanpattern_setts_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:muddy_limestone_fanpattern_setts_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:muddy_limestone_fanpattern_setts_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:muddy_limestone_fanpattern_setts_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:muddy_limestone_fanpattern_setts_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:muddy_limestone_fanpattern_setts_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:muddy_limestone_fanpattern_setts_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:muddy_limestone_fanpattern_setts_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:muddy_limestone_fanpattern_setts_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:muddy_limestone_fanpattern_setts_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:muddy_limestone_fanpattern_setts_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:muddy_limestone_fanpattern_setts_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:muddy_limestone_fanpattern_setts_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:muddy_limestone_fanpattern_setts_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:muddy_limestone_fanpattern_setts_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:muddy_limestone_fanpattern_setts_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:muddy_limestone_fanpattern_setts_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:muddy_limestone_fanpattern_setts_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:muddy_limestone_fanpattern_setts_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:muddy_limestone_fanpattern_setts_two_meter_arch[facing=north,type=top]
conquest:muddy_limestone_fanpattern_setts_two_meter_arch[facing=north,type=bottom]
conquest:muddy_limestone_fanpattern_setts_two_meter_arch[facing=south,type=top]
conquest:muddy_limestone_fanpattern_setts_two_meter_arch[facing=south,type=bottom]
conquest:muddy_limestone_fanpattern_setts_two_meter_arch[facing=west,type=top]
conquest:muddy_limestone_fanpattern_setts_two_meter_arch[facing=west,type=bottom]
conquest:muddy_limestone_fanpattern_setts_two_meter_arch[facing=east,type=top]
conquest:muddy_limestone_fanpattern_setts_two_meter_arch[facing=east,type=bottom]
conquest:muddy_limestone_fanpattern_setts_two_meter_arch_half[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:muddy_limestone_fanpattern_setts_two_meter_arch_half[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:muddy_limestone_fanpattern_setts_two_meter_arch_half[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:muddy_limestone_fanpattern_setts_two_meter_arch_half[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:muddy_limestone_fanpattern_setts_two_meter_arch_half[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:muddy_limestone_fanpattern_setts_two_meter_arch_half[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:muddy_limestone_fanpattern_setts_two_meter_arch_half[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:muddy_limestone_fanpattern_setts_two_meter_arch_half[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:muddy_limestone_fanpattern_setts_two_meter_arch_half[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:muddy_limestone_fanpattern_setts_two_meter_arch_half[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:muddy_limestone_fanpattern_setts_two_meter_arch_half[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:muddy_limestone_fanpattern_setts_two_meter_arch_half[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:muddy_limestone_fanpattern_setts_two_meter_arch_half[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:muddy_limestone_fanpattern_setts_two_meter_arch_half[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:muddy_limestone_fanpattern_setts_two_meter_arch_half[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:muddy_limestone_fanpattern_setts_two_meter_arch_half[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:muddy_limestone_fanpattern_setts_two_meter_arch_half[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:muddy_limestone_fanpattern_setts_two_meter_arch_half[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:muddy_limestone_fanpattern_setts_two_meter_arch_half[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:muddy_limestone_fanpattern_setts_two_meter_arch_half[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:muddy_limestone_fanpattern_setts_two_meter_arch_half[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:muddy_limestone_fanpattern_setts_two_meter_arch_half[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:muddy_limestone_fanpattern_setts_two_meter_arch_half[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:muddy_limestone_fanpattern_setts_two_meter_arch_half[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:muddy_limestone_fanpattern_setts_two_meter_arch_half[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:muddy_limestone_fanpattern_setts_two_meter_arch_half[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:muddy_limestone_fanpattern_setts_two_meter_arch_half[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:muddy_limestone_fanpattern_setts_two_meter_arch_half[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:muddy_limestone_fanpattern_setts_two_meter_arch_half[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:muddy_limestone_fanpattern_setts_two_meter_arch_half[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:muddy_limestone_fanpattern_setts_two_meter_arch_half[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:muddy_limestone_fanpattern_setts_two_meter_arch_half[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:muddy_limestone_fanpattern_setts_two_meter_arch_half[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:muddy_limestone_fanpattern_setts_two_meter_arch_half[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:muddy_limestone_fanpattern_setts_two_meter_arch_half[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:muddy_limestone_fanpattern_setts_two_meter_arch_half[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:muddy_limestone_fanpattern_setts_two_meter_arch_half[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:muddy_limestone_fanpattern_setts_two_meter_arch_half[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:muddy_limestone_fanpattern_setts_two_meter_arch_half[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:muddy_limestone_fanpattern_setts_two_meter_arch_half[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:muddy_limestone_fanpattern_setts_two_meter_arch_half[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:muddy_limestone_fanpattern_setts_two_meter_arch_half[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:muddy_limestone_fanpattern_setts_two_meter_arch_half[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:muddy_limestone_fanpattern_setts_two_meter_arch_half[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:muddy_limestone_fanpattern_setts_two_meter_arch_half[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:muddy_limestone_fanpattern_setts_two_meter_arch_half[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:muddy_limestone_fanpattern_setts_two_meter_arch_half[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:muddy_limestone_fanpattern_setts_two_meter_arch_half[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:muddy_limestone_fanpattern_setts_two_meter_arch_half[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:muddy_limestone_fanpattern_setts_two_meter_arch_half[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:muddy_limestone_fanpattern_setts_two_meter_arch_half[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:muddy_limestone_fanpattern_setts_two_meter_arch_half[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:muddy_limestone_fanpattern_setts_two_meter_arch_half[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:muddy_limestone_fanpattern_setts_two_meter_arch_half[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:muddy_limestone_fanpattern_setts_two_meter_arch_half[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:muddy_limestone_fanpattern_setts_two_meter_arch_half[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:muddy_limestone_fanpattern_setts_two_meter_arch_half[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:muddy_limestone_fanpattern_setts_two_meter_arch_half[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:muddy_limestone_fanpattern_setts_two_meter_arch_half[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:muddy_limestone_fanpattern_setts_two_meter_arch_half[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:muddy_limestone_fanpattern_setts_two_meter_arch_half[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:muddy_limestone_fanpattern_setts_two_meter_arch_half[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:muddy_limestone_fanpattern_setts_two_meter_arch_half[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:muddy_limestone_fanpattern_setts_two_meter_arch_half[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:muddy_limestone_fanpattern_setts_vertical_corner[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:muddy_limestone_fanpattern_setts_vertical_corner[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:muddy_limestone_fanpattern_setts_vertical_corner[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:muddy_limestone_fanpattern_setts_vertical_corner[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:muddy_limestone_fanpattern_setts_vertical_corner[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:muddy_limestone_fanpattern_setts_vertical_corner[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:muddy_limestone_fanpattern_setts_vertical_corner[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:muddy_limestone_fanpattern_setts_vertical_corner[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:muddy_limestone_fanpattern_setts_vertical_corner[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:muddy_limestone_fanpattern_setts_vertical_corner[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:muddy_limestone_fanpattern_setts_vertical_corner[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:muddy_limestone_fanpattern_setts_vertical_corner[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:muddy_limestone_fanpattern_setts_vertical_corner[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:muddy_limestone_fanpattern_setts_vertical_corner[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:muddy_limestone_fanpattern_setts_vertical_corner[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:muddy_limestone_fanpattern_setts_vertical_corner[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:muddy_limestone_fanpattern_setts_vertical_corner[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:muddy_limestone_fanpattern_setts_vertical_corner[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:muddy_limestone_fanpattern_setts_vertical_corner[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:muddy_limestone_fanpattern_setts_vertical_corner[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:muddy_limestone_fanpattern_setts_vertical_corner[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:muddy_limestone_fanpattern_setts_vertical_corner[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:muddy_limestone_fanpattern_setts_vertical_corner[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:muddy_limestone_fanpattern_setts_vertical_corner[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:muddy_limestone_fanpattern_setts_vertical_corner[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:muddy_limestone_fanpattern_setts_vertical_corner[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:muddy_limestone_fanpattern_setts_vertical_corner[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:muddy_limestone_fanpattern_setts_vertical_corner[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:muddy_limestone_fanpattern_setts_vertical_corner[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:muddy_limestone_fanpattern_setts_vertical_corner[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:muddy_limestone_fanpattern_setts_vertical_corner[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:muddy_limestone_fanpattern_setts_vertical_corner[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:muddy_limestone_fanpattern_setts_vertical_corner[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:muddy_limestone_fanpattern_setts_vertical_corner[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:muddy_limestone_fanpattern_setts_vertical_corner[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:muddy_limestone_fanpattern_setts_vertical_corner[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:muddy_limestone_fanpattern_setts_vertical_corner[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:muddy_limestone_fanpattern_setts_vertical_corner[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:muddy_limestone_fanpattern_setts_vertical_corner[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:muddy_limestone_fanpattern_setts_vertical_corner[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:muddy_limestone_fanpattern_setts_vertical_corner[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:muddy_limestone_fanpattern_setts_vertical_corner[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:muddy_limestone_fanpattern_setts_vertical_corner[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:muddy_limestone_fanpattern_setts_vertical_corner[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:muddy_limestone_fanpattern_setts_vertical_corner[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:muddy_limestone_fanpattern_setts_vertical_corner[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:muddy_limestone_fanpattern_setts_vertical_corner[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:muddy_limestone_fanpattern_setts_vertical_corner[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:muddy_limestone_fanpattern_setts_vertical_corner[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:muddy_limestone_fanpattern_setts_vertical_corner[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:muddy_limestone_fanpattern_setts_vertical_corner[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:muddy_limestone_fanpattern_setts_vertical_corner[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:muddy_limestone_fanpattern_setts_vertical_corner[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:muddy_limestone_fanpattern_setts_vertical_corner[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:muddy_limestone_fanpattern_setts_vertical_corner[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:muddy_limestone_fanpattern_setts_vertical_corner[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:muddy_limestone_fanpattern_setts_vertical_corner[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:muddy_limestone_fanpattern_setts_vertical_corner[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:muddy_limestone_fanpattern_setts_vertical_corner[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:muddy_limestone_fanpattern_setts_vertical_corner[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:muddy_limestone_fanpattern_setts_vertical_corner[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:muddy_limestone_fanpattern_setts_vertical_corner[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:muddy_limestone_fanpattern_setts_vertical_corner[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:muddy_limestone_fanpattern_setts_vertical_corner[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:muddy_limestone_fanpattern_setts_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:muddy_limestone_fanpattern_setts_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:muddy_limestone_fanpattern_setts_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:muddy_limestone_fanpattern_setts_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:muddy_limestone_fanpattern_setts_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:muddy_limestone_fanpattern_setts_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:muddy_limestone_fanpattern_setts_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:muddy_limestone_fanpattern_setts_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:muddy_limestone_fanpattern_setts_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:muddy_limestone_fanpattern_setts_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:muddy_limestone_fanpattern_setts_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:muddy_limestone_fanpattern_setts_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:muddy_limestone_fanpattern_setts_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:muddy_limestone_fanpattern_setts_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:muddy_limestone_fanpattern_setts_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:muddy_limestone_fanpattern_setts_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:muddy_limestone_fanpattern_setts_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:muddy_limestone_fanpattern_setts_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:muddy_limestone_fanpattern_setts_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:muddy_limestone_fanpattern_setts_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:muddy_limestone_fanpattern_setts_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:muddy_limestone_fanpattern_setts_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:muddy_limestone_fanpattern_setts_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:muddy_limestone_fanpattern_setts_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:muddy_limestone_fanpattern_setts_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:muddy_limestone_fanpattern_setts_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:muddy_limestone_fanpattern_setts_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:muddy_limestone_fanpattern_setts_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:muddy_limestone_fanpattern_setts_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:muddy_limestone_fanpattern_setts_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:muddy_limestone_fanpattern_setts_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:muddy_limestone_fanpattern_setts_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:muddy_limestone_fanpattern_setts_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:muddy_limestone_fanpattern_setts_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:muddy_limestone_fanpattern_setts_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:muddy_limestone_fanpattern_setts_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:muddy_limestone_fanpattern_setts_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:muddy_limestone_fanpattern_setts_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:muddy_limestone_fanpattern_setts_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:muddy_limestone_fanpattern_setts_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:muddy_limestone_fanpattern_setts_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:muddy_limestone_fanpattern_setts_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:muddy_limestone_fanpattern_setts_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:muddy_limestone_fanpattern_setts_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:muddy_limestone_fanpattern_setts_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:muddy_limestone_fanpattern_setts_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:muddy_limestone_fanpattern_setts_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:muddy_limestone_fanpattern_setts_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:muddy_limestone_fanpattern_setts_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:muddy_limestone_fanpattern_setts_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:muddy_limestone_fanpattern_setts_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:muddy_limestone_fanpattern_setts_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:muddy_limestone_fanpattern_setts_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:muddy_limestone_fanpattern_setts_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:muddy_limestone_fanpattern_setts_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:muddy_limestone_fanpattern_setts_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:muddy_limestone_fanpattern_setts_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:muddy_limestone_fanpattern_setts_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:muddy_limestone_fanpattern_setts_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:muddy_limestone_fanpattern_setts_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:muddy_limestone_fanpattern_setts_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:muddy_limestone_fanpattern_setts_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:muddy_limestone_fanpattern_setts_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:muddy_limestone_fanpattern_setts_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:muddy_limestone_fanpattern_setts_vertical_quarter[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:muddy_limestone_fanpattern_setts_vertical_quarter[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:muddy_limestone_fanpattern_setts_vertical_quarter[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:muddy_limestone_fanpattern_setts_vertical_quarter[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:muddy_limestone_fanpattern_setts_vertical_quarter[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:muddy_limestone_fanpattern_setts_vertical_quarter[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:muddy_limestone_fanpattern_setts_vertical_quarter[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:muddy_limestone_fanpattern_setts_vertical_quarter[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:muddy_limestone_fanpattern_setts_vertical_quarter[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:muddy_limestone_fanpattern_setts_vertical_quarter[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:muddy_limestone_fanpattern_setts_vertical_quarter[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:muddy_limestone_fanpattern_setts_vertical_quarter[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:muddy_limestone_fanpattern_setts_vertical_quarter[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:muddy_limestone_fanpattern_setts_vertical_quarter[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:muddy_limestone_fanpattern_setts_vertical_quarter[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:muddy_limestone_fanpattern_setts_vertical_quarter[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:muddy_limestone_fanpattern_setts_vertical_quarter[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:muddy_limestone_fanpattern_setts_vertical_quarter[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:muddy_limestone_fanpattern_setts_vertical_quarter[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:muddy_limestone_fanpattern_setts_vertical_quarter[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:muddy_limestone_fanpattern_setts_vertical_quarter[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:muddy_limestone_fanpattern_setts_vertical_quarter[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:muddy_limestone_fanpattern_setts_vertical_quarter[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:muddy_limestone_fanpattern_setts_vertical_quarter[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:muddy_limestone_fanpattern_setts_vertical_quarter[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:muddy_limestone_fanpattern_setts_vertical_quarter[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:muddy_limestone_fanpattern_setts_vertical_quarter[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:muddy_limestone_fanpattern_setts_vertical_quarter[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:muddy_limestone_fanpattern_setts_vertical_quarter[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:muddy_limestone_fanpattern_setts_vertical_quarter[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:muddy_limestone_fanpattern_setts_vertical_quarter[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:muddy_limestone_fanpattern_setts_vertical_quarter[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:muddy_limestone_fanpattern_setts_vertical_quarter[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:muddy_limestone_fanpattern_setts_vertical_quarter[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:muddy_limestone_fanpattern_setts_vertical_quarter[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:muddy_limestone_fanpattern_setts_vertical_quarter[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:muddy_limestone_fanpattern_setts_vertical_quarter[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:muddy_limestone_fanpattern_setts_vertical_quarter[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:muddy_limestone_fanpattern_setts_vertical_quarter[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:muddy_limestone_fanpattern_setts_vertical_quarter[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:muddy_limestone_fanpattern_setts_vertical_quarter[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:muddy_limestone_fanpattern_setts_vertical_quarter[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:muddy_limestone_fanpattern_setts_vertical_quarter[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:muddy_limestone_fanpattern_setts_vertical_quarter[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:muddy_limestone_fanpattern_setts_vertical_quarter[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:muddy_limestone_fanpattern_setts_vertical_quarter[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:muddy_limestone_fanpattern_setts_vertical_quarter[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:muddy_limestone_fanpattern_setts_vertical_quarter[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:muddy_limestone_fanpattern_setts_vertical_quarter[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:muddy_limestone_fanpattern_setts_vertical_quarter[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:muddy_limestone_fanpattern_setts_vertical_quarter[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:muddy_limestone_fanpattern_setts_vertical_quarter[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:muddy_limestone_fanpattern_setts_vertical_quarter[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:muddy_limestone_fanpattern_setts_vertical_quarter[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:muddy_limestone_fanpattern_setts_vertical_quarter[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:muddy_limestone_fanpattern_setts_vertical_quarter[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:muddy_limestone_fanpattern_setts_vertical_quarter[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:muddy_limestone_fanpattern_setts_vertical_quarter[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:muddy_limestone_fanpattern_setts_vertical_quarter[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:muddy_limestone_fanpattern_setts_vertical_quarter[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:muddy_limestone_fanpattern_setts_vertical_quarter[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:muddy_limestone_fanpattern_setts_vertical_quarter[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:muddy_limestone_fanpattern_setts_vertical_quarter[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:muddy_limestone_fanpattern_setts_vertical_quarter[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:muddy_limestone_fanpattern_setts_vertical_slab[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:muddy_limestone_fanpattern_setts_vertical_slab[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:muddy_limestone_fanpattern_setts_vertical_slab[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:muddy_limestone_fanpattern_setts_vertical_slab[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:muddy_limestone_fanpattern_setts_vertical_slab[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:muddy_limestone_fanpattern_setts_vertical_slab[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:muddy_limestone_fanpattern_setts_vertical_slab[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:muddy_limestone_fanpattern_setts_vertical_slab[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:muddy_limestone_fanpattern_setts_vertical_slab[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:muddy_limestone_fanpattern_setts_vertical_slab[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:muddy_limestone_fanpattern_setts_vertical_slab[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:muddy_limestone_fanpattern_setts_vertical_slab[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:muddy_limestone_fanpattern_setts_vertical_slab[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:muddy_limestone_fanpattern_setts_vertical_slab[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:muddy_limestone_fanpattern_setts_vertical_slab[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:muddy_limestone_fanpattern_setts_vertical_slab[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:muddy_limestone_fanpattern_setts_vertical_slab[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:muddy_limestone_fanpattern_setts_vertical_slab[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:muddy_limestone_fanpattern_setts_vertical_slab[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:muddy_limestone_fanpattern_setts_vertical_slab[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:muddy_limestone_fanpattern_setts_vertical_slab[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:muddy_limestone_fanpattern_setts_vertical_slab[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:muddy_limestone_fanpattern_setts_vertical_slab[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:muddy_limestone_fanpattern_setts_vertical_slab[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:muddy_limestone_fanpattern_setts_vertical_slab[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:muddy_limestone_fanpattern_setts_vertical_slab[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:muddy_limestone_fanpattern_setts_vertical_slab[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:muddy_limestone_fanpattern_setts_vertical_slab[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:muddy_limestone_fanpattern_setts_vertical_slab[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:muddy_limestone_fanpattern_setts_vertical_slab[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:muddy_limestone_fanpattern_setts_vertical_slab[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:muddy_limestone_fanpattern_setts_vertical_slab[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:muddy_limestone_fanpattern_setts_vertical_slab[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:muddy_limestone_fanpattern_setts_vertical_slab[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:muddy_limestone_fanpattern_setts_vertical_slab[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:muddy_limestone_fanpattern_setts_vertical_slab[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:muddy_limestone_fanpattern_setts_vertical_slab[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:muddy_limestone_fanpattern_setts_vertical_slab[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:muddy_limestone_fanpattern_setts_vertical_slab[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:muddy_limestone_fanpattern_setts_vertical_slab[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:muddy_limestone_fanpattern_setts_vertical_slab[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:muddy_limestone_fanpattern_setts_vertical_slab[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:muddy_limestone_fanpattern_setts_vertical_slab[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:muddy_limestone_fanpattern_setts_vertical_slab[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:muddy_limestone_fanpattern_setts_vertical_slab[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:muddy_limestone_fanpattern_setts_vertical_slab[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:muddy_limestone_fanpattern_setts_vertical_slab[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:muddy_limestone_fanpattern_setts_vertical_slab[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:muddy_limestone_fanpattern_setts_vertical_slab[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:muddy_limestone_fanpattern_setts_vertical_slab[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:muddy_limestone_fanpattern_setts_vertical_slab[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:muddy_limestone_fanpattern_setts_vertical_slab[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:muddy_limestone_fanpattern_setts_vertical_slab[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:muddy_limestone_fanpattern_setts_vertical_slab[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:muddy_limestone_fanpattern_setts_vertical_slab[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:muddy_limestone_fanpattern_setts_vertical_slab[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:muddy_limestone_fanpattern_setts_vertical_slab[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:muddy_limestone_fanpattern_setts_vertical_slab[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:muddy_limestone_fanpattern_setts_vertical_slab[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:muddy_limestone_fanpattern_setts_vertical_slab[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:muddy_limestone_fanpattern_setts_vertical_slab[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:muddy_limestone_fanpattern_setts_vertical_slab[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:muddy_limestone_fanpattern_setts_vertical_slab[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:muddy_limestone_fanpattern_setts_vertical_slab[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:muddy_limestone_fanpattern_setts_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:muddy_limestone_fanpattern_setts_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:muddy_limestone_fanpattern_setts_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:muddy_limestone_fanpattern_setts_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:muddy_limestone_fanpattern_setts_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:muddy_limestone_fanpattern_setts_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:muddy_limestone_fanpattern_setts_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:muddy_limestone_fanpattern_setts_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:muddy_limestone_fanpattern_setts_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:muddy_limestone_fanpattern_setts_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:muddy_limestone_fanpattern_setts_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:muddy_limestone_fanpattern_setts_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:muddy_limestone_fanpattern_setts_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:muddy_limestone_fanpattern_setts_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:muddy_limestone_fanpattern_setts_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:muddy_limestone_fanpattern_setts_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:muddy_limestone_fanpattern_setts_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:muddy_limestone_fanpattern_setts_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:muddy_limestone_fanpattern_setts_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:muddy_limestone_fanpattern_setts_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:muddy_limestone_fanpattern_setts_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:muddy_limestone_fanpattern_setts_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:muddy_limestone_fanpattern_setts_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:muddy_limestone_fanpattern_setts_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:muddy_limestone_fanpattern_setts_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:muddy_limestone_fanpattern_setts_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:muddy_limestone_fanpattern_setts_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:muddy_limestone_fanpattern_setts_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:muddy_limestone_fanpattern_setts_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:muddy_limestone_fanpattern_setts_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:muddy_limestone_fanpattern_setts_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:muddy_limestone_fanpattern_setts_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:muddy_limestone_fanpattern_setts_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:muddy_limestone_fanpattern_setts_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:muddy_limestone_fanpattern_setts_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:muddy_limestone_fanpattern_setts_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:muddy_limestone_fanpattern_setts_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:muddy_limestone_fanpattern_setts_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:muddy_limestone_fanpattern_setts_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:muddy_limestone_fanpattern_setts_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:muddy_limestone_fanpattern_setts_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:muddy_limestone_fanpattern_setts_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:muddy_limestone_fanpattern_setts_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:muddy_limestone_fanpattern_setts_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:muddy_limestone_fanpattern_setts_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:muddy_limestone_fanpattern_setts_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:muddy_limestone_fanpattern_setts_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:muddy_limestone_fanpattern_setts_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:muddy_limestone_fanpattern_setts_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:muddy_limestone_fanpattern_setts_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:muddy_limestone_fanpattern_setts_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:muddy_limestone_fanpattern_setts_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:muddy_limestone_fanpattern_setts_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:muddy_limestone_fanpattern_setts_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:muddy_limestone_fanpattern_setts_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:muddy_limestone_fanpattern_setts_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:muddy_limestone_fanpattern_setts_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:muddy_limestone_fanpattern_setts_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:muddy_limestone_fanpattern_setts_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:muddy_limestone_fanpattern_setts_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:muddy_limestone_fanpattern_setts_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:muddy_limestone_fanpattern_setts_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:muddy_limestone_fanpattern_setts_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:muddy_limestone_fanpattern_setts_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:muddy_limestone_fanpattern_setts_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:muddy_limestone_fanpattern_setts_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:muddy_limestone_fanpattern_setts_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:muddy_limestone_fanpattern_setts_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:muddy_limestone_fanpattern_setts_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:muddy_limestone_fanpattern_setts_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:muddy_limestone_fanpattern_setts_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:muddy_limestone_fanpattern_setts_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:muddy_limestone_fanpattern_setts_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:muddy_limestone_fanpattern_setts_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:muddy_limestone_fanpattern_setts_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:muddy_limestone_fanpattern_setts_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:muddy_limestone_fanpattern_setts_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:muddy_limestone_fanpattern_setts_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:muddy_limestone_fanpattern_setts_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:muddy_limestone_fanpattern_setts_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:muddy_limestone_fanpattern_setts_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:muddy_limestone_fanpattern_setts_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:muddy_limestone_fanpattern_setts_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:muddy_limestone_fanpattern_setts_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:muddy_limestone_fanpattern_setts_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:muddy_limestone_fanpattern_setts_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:muddy_limestone_fanpattern_setts_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:muddy_limestone_fanpattern_setts_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:muddy_limestone_fanpattern_setts_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:muddy_limestone_fanpattern_setts_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:muddy_limestone_fanpattern_setts_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:muddy_limestone_fanpattern_setts_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:muddy_limestone_fanpattern_setts_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:muddy_limestone_fanpattern_setts_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:muddy_limestone_fanpattern_setts_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:muddy_limestone_fanpattern_setts_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:muddy_limestone_fanpattern_setts_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:muddy_limestone_fanpattern_setts_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:muddy_limestone_fanpattern_setts_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:muddy_limestone_fanpattern_setts_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:muddy_limestone_fanpattern_setts_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:muddy_limestone_fanpattern_setts_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:muddy_limestone_fanpattern_setts_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:muddy_limestone_fanpattern_setts_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:muddy_limestone_fanpattern_setts_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:muddy_limestone_fanpattern_setts_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:muddy_limestone_fanpattern_setts_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:muddy_limestone_fanpattern_setts_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:muddy_limestone_fanpattern_setts_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:muddy_limestone_fanpattern_setts_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:muddy_limestone_fanpattern_setts_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:muddy_limestone_fanpattern_setts_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:muddy_limestone_fanpattern_setts_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:muddy_limestone_fanpattern_setts_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:muddy_limestone_fanpattern_setts_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:muddy_limestone_fanpattern_setts_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:muddy_limestone_fanpattern_setts_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:muddy_limestone_fanpattern_setts_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:muddy_limestone_fanpattern_setts_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:muddy_limestone_fanpattern_setts_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:muddy_limestone_fanpattern_setts_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:muddy_limestone_fanpattern_setts_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:muddy_limestone_fanpattern_setts_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:muddy_limestone_fanpattern_setts_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:muddy_limestone_fanpattern_setts_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:muddy_limestone_fanpattern_setts_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:muddy_limestone_fanpattern_setts_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:muddy_limestone_fanpattern_setts_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:muddy_limestone_fanpattern_setts_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:muddy_limestone_fanpattern_setts_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:muddy_limestone_fanpattern_setts_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:muddy_limestone_fanpattern_setts_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:muddy_limestone_fanpattern_setts_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:muddy_limestone_fanpattern_setts_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:muddy_limestone_fanpattern_setts_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:muddy_limestone_fanpattern_setts_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:muddy_limestone_fanpattern_setts_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:muddy_limestone_fanpattern_setts_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:muddy_limestone_fanpattern_setts_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:muddy_limestone_fanpattern_setts_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:muddy_limestone_fanpattern_setts_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:muddy_limestone_fanpattern_setts_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:muddy_limestone_fanpattern_setts_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:muddy_limestone_fanpattern_setts_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:muddy_limestone_fanpattern_setts_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:muddy_limestone_fanpattern_setts_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:muddy_limestone_fanpattern_setts_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:muddy_limestone_fanpattern_setts_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:muddy_limestone_fanpattern_setts_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:muddy_limestone_fanpattern_setts_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:muddy_limestone_fanpattern_setts_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:muddy_limestone_fanpattern_setts_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:muddy_limestone_fanpattern_setts_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:muddy_limestone_fanpattern_setts_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:muddy_limestone_fanpattern_setts_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:muddy_limestone_fanpattern_setts_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:muddy_limestone_fanpattern_setts_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:muddy_limestone_fanpattern_setts_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:muddy_limestone_fanpattern_setts_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:muddy_limestone_fanpattern_setts_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:muddy_limestone_fanpattern_setts_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:muddy_limestone_fanpattern_setts_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:muddy_limestone_fanpattern_setts_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:muddy_limestone_fanpattern_setts_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:muddy_limestone_fanpattern_setts_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:muddy_limestone_fanpattern_setts_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:muddy_limestone_fanpattern_setts_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:muddy_limestone_fanpattern_setts_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:muddy_limestone_fanpattern_setts_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:muddy_limestone_fanpattern_setts_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:muddy_limestone_fanpattern_setts_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:muddy_limestone_fanpattern_setts_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:muddy_limestone_fanpattern_setts_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:muddy_limestone_fanpattern_setts_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:muddy_limestone_fanpattern_setts_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:muddy_limestone_fanpattern_setts_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:muddy_limestone_fanpattern_setts_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:muddy_limestone_fanpattern_setts_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:muddy_limestone_fanpattern_setts_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:muddy_limestone_fanpattern_setts_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:muddy_limestone_fanpattern_setts_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:muddy_limestone_fanpattern_setts_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:muddy_limestone_fanpattern_setts_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:muddy_limestone_fanpattern_setts_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:muddy_limestone_fanpattern_setts_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:muddy_limestone_fanpattern_setts_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:muddy_limestone_fanpattern_setts_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:muddy_limestone_fanpattern_setts_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:muddy_limestone_fanpattern_setts_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:muddy_limestone_fanpattern_setts_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:muddy_limestone_fanpattern_setts_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:muddy_limestone_fanpattern_setts_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:muddy_limestone_fanpattern_setts_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:muddy_limestone_fanpattern_setts_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:muddy_limestone_fanpattern_setts_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:muddy_limestone_fanpattern_setts_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:muddy_limestone_fanpattern_setts_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:muddy_limestone_fanpattern_setts_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:muddy_limestone_fanpattern_setts_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:muddy_limestone_fanpattern_setts_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:muddy_limestone_fanpattern_setts_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:muddy_limestone_fanpattern_setts_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:muddy_limestone_fanpattern_setts_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:muddy_limestone_fanpattern_setts_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:muddy_limestone_fanpattern_setts_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:muddy_limestone_fanpattern_setts_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:muddy_limestone_fanpattern_setts_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:muddy_limestone_fanpattern_setts_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:muddy_limestone_fanpattern_setts_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:muddy_limestone_fanpattern_setts_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:muddy_limestone_fanpattern_setts_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:muddy_limestone_fanpattern_setts_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:muddy_limestone_fanpattern_setts_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:muddy_limestone_fanpattern_setts_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:muddy_limestone_fanpattern_setts_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:muddy_limestone_fanpattern_setts_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:muddy_limestone_fanpattern_setts_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:muddy_limestone_fanpattern_setts_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:muddy_limestone_fanpattern_setts_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:muddy_limestone_fanpattern_setts_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:muddy_limestone_fanpattern_setts_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:muddy_limestone_fanpattern_setts_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:muddy_limestone_fanpattern_setts_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:muddy_limestone_fanpattern_setts_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:muddy_limestone_fanpattern_setts_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:muddy_limestone_fanpattern_setts_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:muddy_limestone_fanpattern_setts_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:muddy_limestone_fanpattern_setts_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:muddy_limestone_fanpattern_setts_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:muddy_limestone_fanpattern_setts_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:muddy_limestone_fanpattern_setts_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:muddy_limestone_fanpattern_setts_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:muddy_limestone_fanpattern_setts_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:muddy_limestone_fanpattern_setts_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:muddy_limestone_fanpattern_setts_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:muddy_limestone_fanpattern_setts_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:muddy_limestone_fanpattern_setts_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:muddy_limestone_fanpattern_setts_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:muddy_limestone_fanpattern_setts_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:muddy_limestone_fanpattern_setts_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:muddy_limestone_fanpattern_setts_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:muddy_limestone_fanpattern_setts_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:muddy_limestone_fanpattern_setts_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:muddy_limestone_fanpattern_setts_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:muddy_limestone_fanpattern_setts_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:muddy_limestone_fanpattern_setts_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:muddy_limestone_fanpattern_setts_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:muddy_limestone_fanpattern_setts_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:muddy_limestone_fanpattern_setts_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:muddy_limestone_fanpattern_setts_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:muddy_limestone_fanpattern_setts_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:muddy_limestone_fanpattern_setts_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:muddy_limestone_fanpattern_setts_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:muddy_limestone_fanpattern_setts_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:muddy_limestone_fanpattern_setts_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:muddy_limestone_fanpattern_setts_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:muddy_limestone_fanpattern_setts_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:muddy_limestone_fanpattern_setts_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:muddy_limestone_fanpattern_setts_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:muddy_limestone_fanpattern_setts_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:muddy_limestone_fanpattern_setts_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:muddy_limestone_fanpattern_setts_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:muddy_limestone_fanpattern_setts_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:muddy_limestone_fanpattern_setts_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:muddy_limestone_fanpattern_setts_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:muddy_limestone_fanpattern_setts_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:muddy_limestone_fanpattern_setts_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:muddy_limestone_fanpattern_setts_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:muddy_limestone_fanpattern_setts_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:muddy_limestone_fanpattern_setts_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:muddy_limestone_fanpattern_setts_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:muddy_limestone_fanpattern_setts_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:muddy_limestone_fanpattern_setts_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:muddy_limestone_fanpattern_setts_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:muddy_limestone_fanpattern_setts_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:muddy_limestone_fanpattern_setts_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:muddy_limestone_fanpattern_setts_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:muddy_limestone_fanpattern_setts_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:muddy_limestone_fanpattern_setts_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:muddy_limestone_fanpattern_setts_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:muddy_limestone_fanpattern_setts_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:muddy_limestone_fanpattern_setts_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:muddy_limestone_fanpattern_setts_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:muddy_limestone_fanpattern_setts_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:muddy_limestone_fanpattern_setts_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:muddy_limestone_fanpattern_setts_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:muddy_limestone_fanpattern_setts_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:muddy_limestone_fanpattern_setts_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:muddy_limestone_fanpattern_setts_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:muddy_limestone_fanpattern_setts_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:muddy_limestone_fanpattern_setts_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:muddy_limestone_fanpattern_setts_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:muddy_limestone_fanpattern_setts_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:muddy_limestone_fanpattern_setts_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:muddy_limestone_fanpattern_setts_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:muddy_limestone_fanpattern_setts_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:muddy_limestone_fanpattern_setts_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:muddy_limestone_fanpattern_setts_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:muddy_limestone_fanpattern_setts_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:muddy_limestone_fanpattern_setts_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:muddy_limestone_fanpattern_setts_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:muddy_limestone_fanpattern_setts_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:muddy_limestone_fanpattern_setts_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:muddy_limestone_fanpattern_setts_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:muddy_limestone_fanpattern_setts_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:muddy_limestone_fanpattern_setts_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:muddy_limestone_fanpattern_setts_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:muddy_limestone_fanpattern_setts_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:muddy_limestone_fanpattern_setts_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:muddy_limestone_fanpattern_setts_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:muddy_limestone_fanpattern_setts_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:muddy_limestone_fanpattern_setts_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:muddy_limestone_fanpattern_setts_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:muddy_limestone_fanpattern_setts_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:muddy_limestone_fanpattern_setts_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:muddy_limestone_fanpattern_setts_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:muddy_limestone_fanpattern_setts_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:muddy_limestone_fanpattern_setts_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:muddy_limestone_fanpattern_setts_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:muddy_limestone_fanpattern_setts_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:muddy_limestone_fanpattern_setts_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:muddy_limestone_fanpattern_setts_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:muddy_limestone_fanpattern_setts_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:muddy_limestone_fanpattern_setts_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:mudstone
conquest:mudstone_corner_slab[facing=north,type=top,waterlogged=true]
conquest:mudstone_corner_slab[facing=north,type=top,waterlogged=false]
conquest:mudstone_corner_slab[facing=north,type=bottom,waterlogged=true]
conquest:mudstone_corner_slab[facing=north,type=bottom,waterlogged=false]
conquest:mudstone_corner_slab[facing=south,type=top,waterlogged=true]
conquest:mudstone_corner_slab[facing=south,type=top,waterlogged=false]
conquest:mudstone_corner_slab[facing=south,type=bottom,waterlogged=true]
conquest:mudstone_corner_slab[facing=south,type=bottom,waterlogged=false]
conquest:mudstone_corner_slab[facing=west,type=top,waterlogged=true]
conquest:mudstone_corner_slab[facing=west,type=top,waterlogged=false]
conquest:mudstone_corner_slab[facing=west,type=bottom,waterlogged=true]
conquest:mudstone_corner_slab[facing=west,type=bottom,waterlogged=false]
conquest:mudstone_corner_slab[facing=east,type=top,waterlogged=true]
conquest:mudstone_corner_slab[facing=east,type=top,waterlogged=false]
conquest:mudstone_corner_slab[facing=east,type=bottom,waterlogged=true]
conquest:mudstone_corner_slab[facing=east,type=bottom,waterlogged=false]
conquest:mudstone_eighth_slab[facing=north,type=top,waterlogged=true]
conquest:mudstone_eighth_slab[facing=north,type=top,waterlogged=false]
conquest:mudstone_eighth_slab[facing=north,type=bottom,waterlogged=true]
conquest:mudstone_eighth_slab[facing=north,type=bottom,waterlogged=false]
conquest:mudstone_eighth_slab[facing=south,type=top,waterlogged=true]
conquest:mudstone_eighth_slab[facing=south,type=top,waterlogged=false]
conquest:mudstone_eighth_slab[facing=south,type=bottom,waterlogged=true]
conquest:mudstone_eighth_slab[facing=south,type=bottom,waterlogged=false]
conquest:mudstone_eighth_slab[facing=west,type=top,waterlogged=true]
conquest:mudstone_eighth_slab[facing=west,type=top,waterlogged=false]
conquest:mudstone_eighth_slab[facing=west,type=bottom,waterlogged=true]
conquest:mudstone_eighth_slab[facing=west,type=bottom,waterlogged=false]
conquest:mudstone_eighth_slab[facing=east,type=top,waterlogged=true]
conquest:mudstone_eighth_slab[facing=east,type=top,waterlogged=false]
conquest:mudstone_eighth_slab[facing=east,type=bottom,waterlogged=true]
conquest:mudstone_eighth_slab[facing=east,type=bottom,waterlogged=false]
conquest:mudstone_quarter_slab[facing=north,layer=1,type=top,waterlogged=true]
conquest:mudstone_quarter_slab[facing=north,layer=1,type=top,waterlogged=false]
conquest:mudstone_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=true]
conquest:mudstone_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=false]
conquest:mudstone_quarter_slab[facing=north,layer=2,type=top,waterlogged=true]
conquest:mudstone_quarter_slab[facing=north,layer=2,type=top,waterlogged=false]
conquest:mudstone_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=true]
conquest:mudstone_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=false]
conquest:mudstone_quarter_slab[facing=north,layer=3,type=top,waterlogged=true]
conquest:mudstone_quarter_slab[facing=north,layer=3,type=top,waterlogged=false]
conquest:mudstone_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=true]
conquest:mudstone_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=false]
conquest:mudstone_quarter_slab[facing=south,layer=1,type=top,waterlogged=true]
conquest:mudstone_quarter_slab[facing=south,layer=1,type=top,waterlogged=false]
conquest:mudstone_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=true]
conquest:mudstone_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=false]
conquest:mudstone_quarter_slab[facing=south,layer=2,type=top,waterlogged=true]
conquest:mudstone_quarter_slab[facing=south,layer=2,type=top,waterlogged=false]
conquest:mudstone_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=true]
conquest:mudstone_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=false]
conquest:mudstone_quarter_slab[facing=south,layer=3,type=top,waterlogged=true]
conquest:mudstone_quarter_slab[facing=south,layer=3,type=top,waterlogged=false]
conquest:mudstone_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=true]
conquest:mudstone_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=false]
conquest:mudstone_quarter_slab[facing=west,layer=1,type=top,waterlogged=true]
conquest:mudstone_quarter_slab[facing=west,layer=1,type=top,waterlogged=false]
conquest:mudstone_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=true]
conquest:mudstone_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=false]
conquest:mudstone_quarter_slab[facing=west,layer=2,type=top,waterlogged=true]
conquest:mudstone_quarter_slab[facing=west,layer=2,type=top,waterlogged=false]
conquest:mudstone_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=true]
conquest:mudstone_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=false]
conquest:mudstone_quarter_slab[facing=west,layer=3,type=top,waterlogged=true]
conquest:mudstone_quarter_slab[facing=west,layer=3,type=top,waterlogged=false]
conquest:mudstone_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=true]
conquest:mudstone_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=false]
conquest:mudstone_quarter_slab[facing=east,layer=1,type=top,waterlogged=true]
conquest:mudstone_quarter_slab[facing=east,layer=1,type=top,waterlogged=false]
conquest:mudstone_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=true]
conquest:mudstone_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=false]
conquest:mudstone_quarter_slab[facing=east,layer=2,type=top,waterlogged=true]
conquest:mudstone_quarter_slab[facing=east,layer=2,type=top,waterlogged=false]
conquest:mudstone_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=true]
conquest:mudstone_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=false]
conquest:mudstone_quarter_slab[facing=east,layer=3,type=top,waterlogged=true]
conquest:mudstone_quarter_slab[facing=east,layer=3,type=top,waterlogged=false]
conquest:mudstone_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=true]
conquest:mudstone_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=false]
conquest:mudstone_rocks[east=true,layers=1,north=true,south=true,waterlogged=true,west=true]
conquest:mudstone_rocks[east=true,layers=1,north=true,south=true,waterlogged=true,west=false]
conquest:mudstone_rocks[east=true,layers=1,north=true,south=true,waterlogged=false,west=true]
conquest:mudstone_rocks[east=true,layers=1,north=true,south=true,waterlogged=false,west=false]
conquest:mudstone_rocks[east=true,layers=1,north=true,south=false,waterlogged=true,west=true]
conquest:mudstone_rocks[east=true,layers=1,north=true,south=false,waterlogged=true,west=false]
conquest:mudstone_rocks[east=true,layers=1,north=true,south=false,waterlogged=false,west=true]
conquest:mudstone_rocks[east=true,layers=1,north=true,south=false,waterlogged=false,west=false]
conquest:mudstone_rocks[east=true,layers=1,north=false,south=true,waterlogged=true,west=true]
conquest:mudstone_rocks[east=true,layers=1,north=false,south=true,waterlogged=true,west=false]
conquest:mudstone_rocks[east=true,layers=1,north=false,south=true,waterlogged=false,west=true]
conquest:mudstone_rocks[east=true,layers=1,north=false,south=true,waterlogged=false,west=false]
conquest:mudstone_rocks[east=true,layers=1,north=false,south=false,waterlogged=true,west=true]
conquest:mudstone_rocks[east=true,layers=1,north=false,south=false,waterlogged=true,west=false]
conquest:mudstone_rocks[east=true,layers=1,north=false,south=false,waterlogged=false,west=true]
conquest:mudstone_rocks[east=true,layers=1,north=false,south=false,waterlogged=false,west=false]
conquest:mudstone_rocks[east=true,layers=2,north=true,south=true,waterlogged=true,west=true]
conquest:mudstone_rocks[east=true,layers=2,north=true,south=true,waterlogged=true,west=false]
conquest:mudstone_rocks[east=true,layers=2,north=true,south=true,waterlogged=false,west=true]
conquest:mudstone_rocks[east=true,layers=2,north=true,south=true,waterlogged=false,west=false]
conquest:mudstone_rocks[east=true,layers=2,north=true,south=false,waterlogged=true,west=true]
conquest:mudstone_rocks[east=true,layers=2,north=true,south=false,waterlogged=true,west=false]
conquest:mudstone_rocks[east=true,layers=2,north=true,south=false,waterlogged=false,west=true]
conquest:mudstone_rocks[east=true,layers=2,north=true,south=false,waterlogged=false,west=false]
conquest:mudstone_rocks[east=true,layers=2,north=false,south=true,waterlogged=true,west=true]
conquest:mudstone_rocks[east=true,layers=2,north=false,south=true,waterlogged=true,west=false]
conquest:mudstone_rocks[east=true,layers=2,north=false,south=true,waterlogged=false,west=true]
conquest:mudstone_rocks[east=true,layers=2,north=false,south=true,waterlogged=false,west=false]
conquest:mudstone_rocks[east=true,layers=2,north=false,south=false,waterlogged=true,west=true]
conquest:mudstone_rocks[east=true,layers=2,north=false,south=false,waterlogged=true,west=false]
conquest:mudstone_rocks[east=true,layers=2,north=false,south=false,waterlogged=false,west=true]
conquest:mudstone_rocks[east=true,layers=2,north=false,south=false,waterlogged=false,west=false]
conquest:mudstone_rocks[east=true,layers=3,north=true,south=true,waterlogged=true,west=true]
conquest:mudstone_rocks[east=true,layers=3,north=true,south=true,waterlogged=true,west=false]
conquest:mudstone_rocks[east=true,layers=3,north=true,south=true,waterlogged=false,west=true]
conquest:mudstone_rocks[east=true,layers=3,north=true,south=true,waterlogged=false,west=false]
conquest:mudstone_rocks[east=true,layers=3,north=true,south=false,waterlogged=true,west=true]
conquest:mudstone_rocks[east=true,layers=3,north=true,south=false,waterlogged=true,west=false]
conquest:mudstone_rocks[east=true,layers=3,north=true,south=false,waterlogged=false,west=true]
conquest:mudstone_rocks[east=true,layers=3,north=true,south=false,waterlogged=false,west=false]
conquest:mudstone_rocks[east=true,layers=3,north=false,south=true,waterlogged=true,west=true]
conquest:mudstone_rocks[east=true,layers=3,north=false,south=true,waterlogged=true,west=false]
conquest:mudstone_rocks[east=true,layers=3,north=false,south=true,waterlogged=false,west=true]
conquest:mudstone_rocks[east=true,layers=3,north=false,south=true,waterlogged=false,west=false]
conquest:mudstone_rocks[east=true,layers=3,north=false,south=false,waterlogged=true,west=true]
conquest:mudstone_rocks[east=true,layers=3,north=false,south=false,waterlogged=true,west=false]
conquest:mudstone_rocks[east=true,layers=3,north=false,south=false,waterlogged=false,west=true]
conquest:mudstone_rocks[east=true,layers=3,north=false,south=false,waterlogged=false,west=false]
conquest:mudstone_rocks[east=true,layers=4,north=true,south=true,waterlogged=true,west=true]
conquest:mudstone_rocks[east=true,layers=4,north=true,south=true,waterlogged=true,west=false]
conquest:mudstone_rocks[east=true,layers=4,north=true,south=true,waterlogged=false,west=true]
conquest:mudstone_rocks[east=true,layers=4,north=true,south=true,waterlogged=false,west=false]
conquest:mudstone_rocks[east=true,layers=4,north=true,south=false,waterlogged=true,west=true]
conquest:mudstone_rocks[east=true,layers=4,north=true,south=false,waterlogged=true,west=false]
conquest:mudstone_rocks[east=true,layers=4,north=true,south=false,waterlogged=false,west=true]
conquest:mudstone_rocks[east=true,layers=4,north=true,south=false,waterlogged=false,west=false]
conquest:mudstone_rocks[east=true,layers=4,north=false,south=true,waterlogged=true,west=true]
conquest:mudstone_rocks[east=true,layers=4,north=false,south=true,waterlogged=true,west=false]
conquest:mudstone_rocks[east=true,layers=4,north=false,south=true,waterlogged=false,west=true]
conquest:mudstone_rocks[east=true,layers=4,north=false,south=true,waterlogged=false,west=false]
conquest:mudstone_rocks[east=true,layers=4,north=false,south=false,waterlogged=true,west=true]
conquest:mudstone_rocks[east=true,layers=4,north=false,south=false,waterlogged=true,west=false]
conquest:mudstone_rocks[east=true,layers=4,north=false,south=false,waterlogged=false,west=true]
conquest:mudstone_rocks[east=true,layers=4,north=false,south=false,waterlogged=false,west=false]
conquest:mudstone_rocks[east=true,layers=5,north=true,south=true,waterlogged=true,west=true]
conquest:mudstone_rocks[east=true,layers=5,north=true,south=true,waterlogged=true,west=false]
conquest:mudstone_rocks[east=true,layers=5,north=true,south=true,waterlogged=false,west=true]
conquest:mudstone_rocks[east=true,layers=5,north=true,south=true,waterlogged=false,west=false]
conquest:mudstone_rocks[east=true,layers=5,north=true,south=false,waterlogged=true,west=true]
conquest:mudstone_rocks[east=true,layers=5,north=true,south=false,waterlogged=true,west=false]
conquest:mudstone_rocks[east=true,layers=5,north=true,south=false,waterlogged=false,west=true]
conquest:mudstone_rocks[east=true,layers=5,north=true,south=false,waterlogged=false,west=false]
conquest:mudstone_rocks[east=true,layers=5,north=false,south=true,waterlogged=true,west=true]
conquest:mudstone_rocks[east=true,layers=5,north=false,south=true,waterlogged=true,west=false]
conquest:mudstone_rocks[east=true,layers=5,north=false,south=true,waterlogged=false,west=true]
conquest:mudstone_rocks[east=true,layers=5,north=false,south=true,waterlogged=false,west=false]
conquest:mudstone_rocks[east=true,layers=5,north=false,south=false,waterlogged=true,west=true]
conquest:mudstone_rocks[east=true,layers=5,north=false,south=false,waterlogged=true,west=false]
conquest:mudstone_rocks[east=true,layers=5,north=false,south=false,waterlogged=false,west=true]
conquest:mudstone_rocks[east=true,layers=5,north=false,south=false,waterlogged=false,west=false]
conquest:mudstone_rocks[east=true,layers=6,north=true,south=true,waterlogged=true,west=true]
conquest:mudstone_rocks[east=true,layers=6,north=true,south=true,waterlogged=true,west=false]
conquest:mudstone_rocks[east=true,layers=6,north=true,south=true,waterlogged=false,west=true]
conquest:mudstone_rocks[east=true,layers=6,north=true,south=true,waterlogged=false,west=false]
conquest:mudstone_rocks[east=true,layers=6,north=true,south=false,waterlogged=true,west=true]
conquest:mudstone_rocks[east=true,layers=6,north=true,south=false,waterlogged=true,west=false]
conquest:mudstone_rocks[east=true,layers=6,north=true,south=false,waterlogged=false,west=true]
conquest:mudstone_rocks[east=true,layers=6,north=true,south=false,waterlogged=false,west=false]
conquest:mudstone_rocks[east=true,layers=6,north=false,south=true,waterlogged=true,west=true]
conquest:mudstone_rocks[east=true,layers=6,north=false,south=true,waterlogged=true,west=false]
conquest:mudstone_rocks[east=true,layers=6,north=false,south=true,waterlogged=false,west=true]
conquest:mudstone_rocks[east=true,layers=6,north=false,south=true,waterlogged=false,west=false]
conquest:mudstone_rocks[east=true,layers=6,north=false,south=false,waterlogged=true,west=true]
conquest:mudstone_rocks[east=true,layers=6,north=false,south=false,waterlogged=true,west=false]
conquest:mudstone_rocks[east=true,layers=6,north=false,south=false,waterlogged=false,west=true]
conquest:mudstone_rocks[east=true,layers=6,north=false,south=false,waterlogged=false,west=false]
conquest:mudstone_rocks[east=true,layers=7,north=true,south=true,waterlogged=true,west=true]
conquest:mudstone_rocks[east=true,layers=7,north=true,south=true,waterlogged=true,west=false]
conquest:mudstone_rocks[east=true,layers=7,north=true,south=true,waterlogged=false,west=true]
conquest:mudstone_rocks[east=true,layers=7,north=true,south=true,waterlogged=false,west=false]
conquest:mudstone_rocks[east=true,layers=7,north=true,south=false,waterlogged=true,west=true]
conquest:mudstone_rocks[east=true,layers=7,north=true,south=false,waterlogged=true,west=false]
conquest:mudstone_rocks[east=true,layers=7,north=true,south=false,waterlogged=false,west=true]
conquest:mudstone_rocks[east=true,layers=7,north=true,south=false,waterlogged=false,west=false]
conquest:mudstone_rocks[east=true,layers=7,north=false,south=true,waterlogged=true,west=true]
conquest:mudstone_rocks[east=true,layers=7,north=false,south=true,waterlogged=true,west=false]
conquest:mudstone_rocks[east=true,layers=7,north=false,south=true,waterlogged=false,west=true]
conquest:mudstone_rocks[east=true,layers=7,north=false,south=true,waterlogged=false,west=false]
conquest:mudstone_rocks[east=true,layers=7,north=false,south=false,waterlogged=true,west=true]
conquest:mudstone_rocks[east=true,layers=7,north=false,south=false,waterlogged=true,west=false]
conquest:mudstone_rocks[east=true,layers=7,north=false,south=false,waterlogged=false,west=true]
conquest:mudstone_rocks[east=true,layers=7,north=false,south=false,waterlogged=false,west=false]
conquest:mudstone_rocks[east=true,layers=8,north=true,south=true,waterlogged=true,west=true]
conquest:mudstone_rocks[east=true,layers=8,north=true,south=true,waterlogged=true,west=false]
conquest:mudstone_rocks[east=true,layers=8,north=true,south=true,waterlogged=false,west=true]
conquest:mudstone_rocks[east=true,layers=8,north=true,south=true,waterlogged=false,west=false]
conquest:mudstone_rocks[east=true,layers=8,north=true,south=false,waterlogged=true,west=true]
conquest:mudstone_rocks[east=true,layers=8,north=true,south=false,waterlogged=true,west=false]
conquest:mudstone_rocks[east=true,layers=8,north=true,south=false,waterlogged=false,west=true]
conquest:mudstone_rocks[east=true,layers=8,north=true,south=false,waterlogged=false,west=false]
conquest:mudstone_rocks[east=true,layers=8,north=false,south=true,waterlogged=true,west=true]
conquest:mudstone_rocks[east=true,layers=8,north=false,south=true,waterlogged=true,west=false]
conquest:mudstone_rocks[east=true,layers=8,north=false,south=true,waterlogged=false,west=true]
conquest:mudstone_rocks[east=true,layers=8,north=false,south=true,waterlogged=false,west=false]
conquest:mudstone_rocks[east=true,layers=8,north=false,south=false,waterlogged=true,west=true]
conquest:mudstone_rocks[east=true,layers=8,north=false,south=false,waterlogged=true,west=false]
conquest:mudstone_rocks[east=true,layers=8,north=false,south=false,waterlogged=false,west=true]
conquest:mudstone_rocks[east=true,layers=8,north=false,south=false,waterlogged=false,west=false]
conquest:mudstone_rocks[east=false,layers=1,north=true,south=true,waterlogged=true,west=true]
conquest:mudstone_rocks[east=false,layers=1,north=true,south=true,waterlogged=true,west=false]
conquest:mudstone_rocks[east=false,layers=1,north=true,south=true,waterlogged=false,west=true]
conquest:mudstone_rocks[east=false,layers=1,north=true,south=true,waterlogged=false,west=false]
conquest:mudstone_rocks[east=false,layers=1,north=true,south=false,waterlogged=true,west=true]
conquest:mudstone_rocks[east=false,layers=1,north=true,south=false,waterlogged=true,west=false]
conquest:mudstone_rocks[east=false,layers=1,north=true,south=false,waterlogged=false,west=true]
conquest:mudstone_rocks[east=false,layers=1,north=true,south=false,waterlogged=false,west=false]
conquest:mudstone_rocks[east=false,layers=1,north=false,south=true,waterlogged=true,west=true]
conquest:mudstone_rocks[east=false,layers=1,north=false,south=true,waterlogged=true,west=false]
conquest:mudstone_rocks[east=false,layers=1,north=false,south=true,waterlogged=false,west=true]
conquest:mudstone_rocks[east=false,layers=1,north=false,south=true,waterlogged=false,west=false]
conquest:mudstone_rocks[east=false,layers=1,north=false,south=false,waterlogged=true,west=true]
conquest:mudstone_rocks[east=false,layers=1,north=false,south=false,waterlogged=true,west=false]
conquest:mudstone_rocks[east=false,layers=1,north=false,south=false,waterlogged=false,west=true]
conquest:mudstone_rocks[east=false,layers=1,north=false,south=false,waterlogged=false,west=false]
conquest:mudstone_rocks[east=false,layers=2,north=true,south=true,waterlogged=true,west=true]
conquest:mudstone_rocks[east=false,layers=2,north=true,south=true,waterlogged=true,west=false]
conquest:mudstone_rocks[east=false,layers=2,north=true,south=true,waterlogged=false,west=true]
conquest:mudstone_rocks[east=false,layers=2,north=true,south=true,waterlogged=false,west=false]
conquest:mudstone_rocks[east=false,layers=2,north=true,south=false,waterlogged=true,west=true]
conquest:mudstone_rocks[east=false,layers=2,north=true,south=false,waterlogged=true,west=false]
conquest:mudstone_rocks[east=false,layers=2,north=true,south=false,waterlogged=false,west=true]
conquest:mudstone_rocks[east=false,layers=2,north=true,south=false,waterlogged=false,west=false]
conquest:mudstone_rocks[east=false,layers=2,north=false,south=true,waterlogged=true,west=true]
conquest:mudstone_rocks[east=false,layers=2,north=false,south=true,waterlogged=true,west=false]
conquest:mudstone_rocks[east=false,layers=2,north=false,south=true,waterlogged=false,west=true]
conquest:mudstone_rocks[east=false,layers=2,north=false,south=true,waterlogged=false,west=false]
conquest:mudstone_rocks[east=false,layers=2,north=false,south=false,waterlogged=true,west=true]
conquest:mudstone_rocks[east=false,layers=2,north=false,south=false,waterlogged=true,west=false]
conquest:mudstone_rocks[east=false,layers=2,north=false,south=false,waterlogged=false,west=true]
conquest:mudstone_rocks[east=false,layers=2,north=false,south=false,waterlogged=false,west=false]
conquest:mudstone_rocks[east=false,layers=3,north=true,south=true,waterlogged=true,west=true]
conquest:mudstone_rocks[east=false,layers=3,north=true,south=true,waterlogged=true,west=false]
conquest:mudstone_rocks[east=false,layers=3,north=true,south=true,waterlogged=false,west=true]
conquest:mudstone_rocks[east=false,layers=3,north=true,south=true,waterlogged=false,west=false]
conquest:mudstone_rocks[east=false,layers=3,north=true,south=false,waterlogged=true,west=true]
conquest:mudstone_rocks[east=false,layers=3,north=true,south=false,waterlogged=true,west=false]
conquest:mudstone_rocks[east=false,layers=3,north=true,south=false,waterlogged=false,west=true]
conquest:mudstone_rocks[east=false,layers=3,north=true,south=false,waterlogged=false,west=false]
conquest:mudstone_rocks[east=false,layers=3,north=false,south=true,waterlogged=true,west=true]
conquest:mudstone_rocks[east=false,layers=3,north=false,south=true,waterlogged=true,west=false]
conquest:mudstone_rocks[east=false,layers=3,north=false,south=true,waterlogged=false,west=true]
conquest:mudstone_rocks[east=false,layers=3,north=false,south=true,waterlogged=false,west=false]
conquest:mudstone_rocks[east=false,layers=3,north=false,south=false,waterlogged=true,west=true]
conquest:mudstone_rocks[east=false,layers=3,north=false,south=false,waterlogged=true,west=false]
conquest:mudstone_rocks[east=false,layers=3,north=false,south=false,waterlogged=false,west=true]
conquest:mudstone_rocks[east=false,layers=3,north=false,south=false,waterlogged=false,west=false]
conquest:mudstone_rocks[east=false,layers=4,north=true,south=true,waterlogged=true,west=true]
conquest:mudstone_rocks[east=false,layers=4,north=true,south=true,waterlogged=true,west=false]
conquest:mudstone_rocks[east=false,layers=4,north=true,south=true,waterlogged=false,west=true]
conquest:mudstone_rocks[east=false,layers=4,north=true,south=true,waterlogged=false,west=false]
conquest:mudstone_rocks[east=false,layers=4,north=true,south=false,waterlogged=true,west=true]
conquest:mudstone_rocks[east=false,layers=4,north=true,south=false,waterlogged=true,west=false]
conquest:mudstone_rocks[east=false,layers=4,north=true,south=false,waterlogged=false,west=true]
conquest:mudstone_rocks[east=false,layers=4,north=true,south=false,waterlogged=false,west=false]
conquest:mudstone_rocks[east=false,layers=4,north=false,south=true,waterlogged=true,west=true]
conquest:mudstone_rocks[east=false,layers=4,north=false,south=true,waterlogged=true,west=false]
conquest:mudstone_rocks[east=false,layers=4,north=false,south=true,waterlogged=false,west=true]
conquest:mudstone_rocks[east=false,layers=4,north=false,south=true,waterlogged=false,west=false]
conquest:mudstone_rocks[east=false,layers=4,north=false,south=false,waterlogged=true,west=true]
conquest:mudstone_rocks[east=false,layers=4,north=false,south=false,waterlogged=true,west=false]
conquest:mudstone_rocks[east=false,layers=4,north=false,south=false,waterlogged=false,west=true]
conquest:mudstone_rocks[east=false,layers=4,north=false,south=false,waterlogged=false,west=false]
conquest:mudstone_rocks[east=false,layers=5,north=true,south=true,waterlogged=true,west=true]
conquest:mudstone_rocks[east=false,layers=5,north=true,south=true,waterlogged=true,west=false]
conquest:mudstone_rocks[east=false,layers=5,north=true,south=true,waterlogged=false,west=true]
conquest:mudstone_rocks[east=false,layers=5,north=true,south=true,waterlogged=false,west=false]
conquest:mudstone_rocks[east=false,layers=5,north=true,south=false,waterlogged=true,west=true]
conquest:mudstone_rocks[east=false,layers=5,north=true,south=false,waterlogged=true,west=false]
conquest:mudstone_rocks[east=false,layers=5,north=true,south=false,waterlogged=false,west=true]
conquest:mudstone_rocks[east=false,layers=5,north=true,south=false,waterlogged=false,west=false]
conquest:mudstone_rocks[east=false,layers=5,north=false,south=true,waterlogged=true,west=true]
conquest:mudstone_rocks[east=false,layers=5,north=false,south=true,waterlogged=true,west=false]
conquest:mudstone_rocks[east=false,layers=5,north=false,south=true,waterlogged=false,west=true]
conquest:mudstone_rocks[east=false,layers=5,north=false,south=true,waterlogged=false,west=false]
conquest:mudstone_rocks[east=false,layers=5,north=false,south=false,waterlogged=true,west=true]
conquest:mudstone_rocks[east=false,layers=5,north=false,south=false,waterlogged=true,west=false]
conquest:mudstone_rocks[east=false,layers=5,north=false,south=false,waterlogged=false,west=true]
conquest:mudstone_rocks[east=false,layers=5,north=false,south=false,waterlogged=false,west=false]
conquest:mudstone_rocks[east=false,layers=6,north=true,south=true,waterlogged=true,west=true]
conquest:mudstone_rocks[east=false,layers=6,north=true,south=true,waterlogged=true,west=false]
conquest:mudstone_rocks[east=false,layers=6,north=true,south=true,waterlogged=false,west=true]
conquest:mudstone_rocks[east=false,layers=6,north=true,south=true,waterlogged=false,west=false]
conquest:mudstone_rocks[east=false,layers=6,north=true,south=false,waterlogged=true,west=true]
conquest:mudstone_rocks[east=false,layers=6,north=true,south=false,waterlogged=true,west=false]
conquest:mudstone_rocks[east=false,layers=6,north=true,south=false,waterlogged=false,west=true]
conquest:mudstone_rocks[east=false,layers=6,north=true,south=false,waterlogged=false,west=false]
conquest:mudstone_rocks[east=false,layers=6,north=false,south=true,waterlogged=true,west=true]
conquest:mudstone_rocks[east=false,layers=6,north=false,south=true,waterlogged=true,west=false]
conquest:mudstone_rocks[east=false,layers=6,north=false,south=true,waterlogged=false,west=true]
conquest:mudstone_rocks[east=false,layers=6,north=false,south=true,waterlogged=false,west=false]
conquest:mudstone_rocks[east=false,layers=6,north=false,south=false,waterlogged=true,west=true]
conquest:mudstone_rocks[east=false,layers=6,north=false,south=false,waterlogged=true,west=false]
conquest:mudstone_rocks[east=false,layers=6,north=false,south=false,waterlogged=false,west=true]
conquest:mudstone_rocks[east=false,layers=6,north=false,south=false,waterlogged=false,west=false]
conquest:mudstone_rocks[east=false,layers=7,north=true,south=true,waterlogged=true,west=true]
conquest:mudstone_rocks[east=false,layers=7,north=true,south=true,waterlogged=true,west=false]
conquest:mudstone_rocks[east=false,layers=7,north=true,south=true,waterlogged=false,west=true]
conquest:mudstone_rocks[east=false,layers=7,north=true,south=true,waterlogged=false,west=false]
conquest:mudstone_rocks[east=false,layers=7,north=true,south=false,waterlogged=true,west=true]
conquest:mudstone_rocks[east=false,layers=7,north=true,south=false,waterlogged=true,west=false]
conquest:mudstone_rocks[east=false,layers=7,north=true,south=false,waterlogged=false,west=true]
conquest:mudstone_rocks[east=false,layers=7,north=true,south=false,waterlogged=false,west=false]
conquest:mudstone_rocks[east=false,layers=7,north=false,south=true,waterlogged=true,west=true]
conquest:mudstone_rocks[east=false,layers=7,north=false,south=true,waterlogged=true,west=false]
conquest:mudstone_rocks[east=false,layers=7,north=false,south=true,waterlogged=false,west=true]
conquest:mudstone_rocks[east=false,layers=7,north=false,south=true,waterlogged=false,west=false]
conquest:mudstone_rocks[east=false,layers=7,north=false,south=false,waterlogged=true,west=true]
conquest:mudstone_rocks[east=false,layers=7,north=false,south=false,waterlogged=true,west=false]
conquest:mudstone_rocks[east=false,layers=7,north=false,south=false,waterlogged=false,west=true]
conquest:mudstone_rocks[east=false,layers=7,north=false,south=false,waterlogged=false,west=false]
conquest:mudstone_rocks[east=false,layers=8,north=true,south=true,waterlogged=true,west=true]
conquest:mudstone_rocks[east=false,layers=8,north=true,south=true,waterlogged=true,west=false]
conquest:mudstone_rocks[east=false,layers=8,north=true,south=true,waterlogged=false,west=true]
conquest:mudstone_rocks[east=false,layers=8,north=true,south=true,waterlogged=false,west=false]
conquest:mudstone_rocks[east=false,layers=8,north=true,south=false,waterlogged=true,west=true]
conquest:mudstone_rocks[east=false,layers=8,north=true,south=false,waterlogged=true,west=false]
conquest:mudstone_rocks[east=false,layers=8,north=true,south=false,waterlogged=false,west=true]
conquest:mudstone_rocks[east=false,layers=8,north=true,south=false,waterlogged=false,west=false]
conquest:mudstone_rocks[east=false,layers=8,north=false,south=true,waterlogged=true,west=true]
conquest:mudstone_rocks[east=false,layers=8,north=false,south=true,waterlogged=true,west=false]
conquest:mudstone_rocks[east=false,layers=8,north=false,south=true,waterlogged=false,west=true]
conquest:mudstone_rocks[east=false,layers=8,north=false,south=true,waterlogged=false,west=false]
conquest:mudstone_rocks[east=false,layers=8,north=false,south=false,waterlogged=true,west=true]
conquest:mudstone_rocks[east=false,layers=8,north=false,south=false,waterlogged=true,west=false]
conquest:mudstone_rocks[east=false,layers=8,north=false,south=false,waterlogged=false,west=true]
conquest:mudstone_rocks[east=false,layers=8,north=false,south=false,waterlogged=false,west=false]
conquest:mudstone_slab[layers=1,type=top,waterlogged=true]
conquest:mudstone_slab[layers=1,type=top,waterlogged=false]
conquest:mudstone_slab[layers=1,type=bottom,waterlogged=true]
conquest:mudstone_slab[layers=1,type=bottom,waterlogged=false]
conquest:mudstone_slab[layers=2,type=top,waterlogged=true]
conquest:mudstone_slab[layers=2,type=top,waterlogged=false]
conquest:mudstone_slab[layers=2,type=bottom,waterlogged=true]
conquest:mudstone_slab[layers=2,type=bottom,waterlogged=false]
conquest:mudstone_slab[layers=3,type=top,waterlogged=true]
conquest:mudstone_slab[layers=3,type=top,waterlogged=false]
conquest:mudstone_slab[layers=3,type=bottom,waterlogged=true]
conquest:mudstone_slab[layers=3,type=bottom,waterlogged=false]
conquest:mudstone_slab[layers=4,type=top,waterlogged=true]
conquest:mudstone_slab[layers=4,type=top,waterlogged=false]
conquest:mudstone_slab[layers=4,type=bottom,waterlogged=true]
conquest:mudstone_slab[layers=4,type=bottom,waterlogged=false]
conquest:mudstone_slab[layers=5,type=top,waterlogged=true]
conquest:mudstone_slab[layers=5,type=top,waterlogged=false]
conquest:mudstone_slab[layers=5,type=bottom,waterlogged=true]
conquest:mudstone_slab[layers=5,type=bottom,waterlogged=false]
conquest:mudstone_slab[layers=6,type=top,waterlogged=true]
conquest:mudstone_slab[layers=6,type=top,waterlogged=false]
conquest:mudstone_slab[layers=6,type=bottom,waterlogged=true]
conquest:mudstone_slab[layers=6,type=bottom,waterlogged=false]
conquest:mudstone_slab[layers=7,type=top,waterlogged=true]
conquest:mudstone_slab[layers=7,type=top,waterlogged=false]
conquest:mudstone_slab[layers=7,type=bottom,waterlogged=true]
conquest:mudstone_slab[layers=7,type=bottom,waterlogged=false]
conquest:mudstone_slab[layers=8,type=top,waterlogged=true]
conquest:mudstone_slab[layers=8,type=top,waterlogged=false]
conquest:mudstone_slab[layers=8,type=bottom,waterlogged=true]
conquest:mudstone_slab[layers=8,type=bottom,waterlogged=false]
conquest:mudstone_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:mudstone_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:mudstone_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:mudstone_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:mudstone_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:mudstone_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:mudstone_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:mudstone_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:mudstone_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:mudstone_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:mudstone_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:mudstone_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:mudstone_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:mudstone_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:mudstone_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:mudstone_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:mudstone_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:mudstone_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:mudstone_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:mudstone_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:mudstone_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:mudstone_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:mudstone_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:mudstone_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:mudstone_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:mudstone_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:mudstone_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:mudstone_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:mudstone_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:mudstone_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:mudstone_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:mudstone_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:mudstone_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:mudstone_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:mudstone_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:mudstone_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:mudstone_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:mudstone_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:mudstone_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:mudstone_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:mudstone_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:mudstone_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:mudstone_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:mudstone_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:mudstone_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:mudstone_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:mudstone_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:mudstone_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:mudstone_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:mudstone_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:mudstone_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:mudstone_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:mudstone_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:mudstone_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:mudstone_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:mudstone_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:mudstone_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:mudstone_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:mudstone_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:mudstone_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:mudstone_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:mudstone_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:mudstone_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:mudstone_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:mudstone_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:mudstone_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:mudstone_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:mudstone_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:mudstone_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:mudstone_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:mudstone_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:mudstone_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:mudstone_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:mudstone_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:mudstone_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:mudstone_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:mudstone_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:mudstone_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:mudstone_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:mudstone_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:mudstone_vertical_corner[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:mudstone_vertical_corner[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:mudstone_vertical_corner[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:mudstone_vertical_corner[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:mudstone_vertical_corner[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:mudstone_vertical_corner[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:mudstone_vertical_corner[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:mudstone_vertical_corner[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:mudstone_vertical_corner[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:mudstone_vertical_corner[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:mudstone_vertical_corner[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:mudstone_vertical_corner[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:mudstone_vertical_corner[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:mudstone_vertical_corner[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:mudstone_vertical_corner[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:mudstone_vertical_corner[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:mudstone_vertical_corner[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:mudstone_vertical_corner[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:mudstone_vertical_corner[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:mudstone_vertical_corner[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:mudstone_vertical_corner[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:mudstone_vertical_corner[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:mudstone_vertical_corner[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:mudstone_vertical_corner[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:mudstone_vertical_corner[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:mudstone_vertical_corner[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:mudstone_vertical_corner[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:mudstone_vertical_corner[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:mudstone_vertical_corner[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:mudstone_vertical_corner[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:mudstone_vertical_corner[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:mudstone_vertical_corner[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:mudstone_vertical_corner[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:mudstone_vertical_corner[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:mudstone_vertical_corner[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:mudstone_vertical_corner[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:mudstone_vertical_corner[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:mudstone_vertical_corner[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:mudstone_vertical_corner[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:mudstone_vertical_corner[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:mudstone_vertical_corner[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:mudstone_vertical_corner[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:mudstone_vertical_corner[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:mudstone_vertical_corner[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:mudstone_vertical_corner[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:mudstone_vertical_corner[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:mudstone_vertical_corner[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:mudstone_vertical_corner[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:mudstone_vertical_corner[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:mudstone_vertical_corner[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:mudstone_vertical_corner[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:mudstone_vertical_corner[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:mudstone_vertical_corner[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:mudstone_vertical_corner[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:mudstone_vertical_corner[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:mudstone_vertical_corner[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:mudstone_vertical_corner[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:mudstone_vertical_corner[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:mudstone_vertical_corner[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:mudstone_vertical_corner[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:mudstone_vertical_corner[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:mudstone_vertical_corner[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:mudstone_vertical_corner[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:mudstone_vertical_corner[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:mudstone_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:mudstone_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:mudstone_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:mudstone_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:mudstone_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:mudstone_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:mudstone_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:mudstone_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:mudstone_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:mudstone_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:mudstone_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:mudstone_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:mudstone_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:mudstone_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:mudstone_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:mudstone_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:mudstone_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:mudstone_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:mudstone_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:mudstone_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:mudstone_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:mudstone_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:mudstone_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:mudstone_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:mudstone_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:mudstone_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:mudstone_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:mudstone_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:mudstone_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:mudstone_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:mudstone_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:mudstone_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:mudstone_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:mudstone_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:mudstone_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:mudstone_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:mudstone_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:mudstone_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:mudstone_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:mudstone_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:mudstone_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:mudstone_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:mudstone_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:mudstone_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:mudstone_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:mudstone_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:mudstone_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:mudstone_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:mudstone_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:mudstone_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:mudstone_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:mudstone_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:mudstone_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:mudstone_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:mudstone_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:mudstone_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:mudstone_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:mudstone_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:mudstone_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:mudstone_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:mudstone_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:mudstone_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:mudstone_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:mudstone_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:mudstone_vertical_quarter[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:mudstone_vertical_quarter[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:mudstone_vertical_quarter[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:mudstone_vertical_quarter[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:mudstone_vertical_quarter[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:mudstone_vertical_quarter[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:mudstone_vertical_quarter[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:mudstone_vertical_quarter[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:mudstone_vertical_quarter[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:mudstone_vertical_quarter[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:mudstone_vertical_quarter[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:mudstone_vertical_quarter[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:mudstone_vertical_quarter[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:mudstone_vertical_quarter[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:mudstone_vertical_quarter[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:mudstone_vertical_quarter[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:mudstone_vertical_quarter[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:mudstone_vertical_quarter[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:mudstone_vertical_quarter[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:mudstone_vertical_quarter[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:mudstone_vertical_quarter[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:mudstone_vertical_quarter[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:mudstone_vertical_quarter[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:mudstone_vertical_quarter[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:mudstone_vertical_quarter[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:mudstone_vertical_quarter[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:mudstone_vertical_quarter[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:mudstone_vertical_quarter[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:mudstone_vertical_quarter[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:mudstone_vertical_quarter[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:mudstone_vertical_quarter[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:mudstone_vertical_quarter[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:mudstone_vertical_quarter[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:mudstone_vertical_quarter[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:mudstone_vertical_quarter[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:mudstone_vertical_quarter[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:mudstone_vertical_quarter[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:mudstone_vertical_quarter[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:mudstone_vertical_quarter[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:mudstone_vertical_quarter[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:mudstone_vertical_quarter[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:mudstone_vertical_quarter[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:mudstone_vertical_quarter[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:mudstone_vertical_quarter[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:mudstone_vertical_quarter[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:mudstone_vertical_quarter[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:mudstone_vertical_quarter[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:mudstone_vertical_quarter[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:mudstone_vertical_quarter[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:mudstone_vertical_quarter[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:mudstone_vertical_quarter[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:mudstone_vertical_quarter[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:mudstone_vertical_quarter[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:mudstone_vertical_quarter[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:mudstone_vertical_quarter[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:mudstone_vertical_quarter[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:mudstone_vertical_quarter[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:mudstone_vertical_quarter[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:mudstone_vertical_quarter[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:mudstone_vertical_quarter[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:mudstone_vertical_quarter[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:mudstone_vertical_quarter[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:mudstone_vertical_quarter[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:mudstone_vertical_quarter[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:mudstone_vertical_slab[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:mudstone_vertical_slab[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:mudstone_vertical_slab[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:mudstone_vertical_slab[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:mudstone_vertical_slab[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:mudstone_vertical_slab[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:mudstone_vertical_slab[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:mudstone_vertical_slab[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:mudstone_vertical_slab[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:mudstone_vertical_slab[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:mudstone_vertical_slab[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:mudstone_vertical_slab[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:mudstone_vertical_slab[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:mudstone_vertical_slab[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:mudstone_vertical_slab[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:mudstone_vertical_slab[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:mudstone_vertical_slab[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:mudstone_vertical_slab[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:mudstone_vertical_slab[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:mudstone_vertical_slab[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:mudstone_vertical_slab[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:mudstone_vertical_slab[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:mudstone_vertical_slab[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:mudstone_vertical_slab[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:mudstone_vertical_slab[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:mudstone_vertical_slab[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:mudstone_vertical_slab[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:mudstone_vertical_slab[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:mudstone_vertical_slab[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:mudstone_vertical_slab[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:mudstone_vertical_slab[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:mudstone_vertical_slab[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:mudstone_vertical_slab[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:mudstone_vertical_slab[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:mudstone_vertical_slab[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:mudstone_vertical_slab[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:mudstone_vertical_slab[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:mudstone_vertical_slab[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:mudstone_vertical_slab[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:mudstone_vertical_slab[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:mudstone_vertical_slab[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:mudstone_vertical_slab[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:mudstone_vertical_slab[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:mudstone_vertical_slab[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:mudstone_vertical_slab[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:mudstone_vertical_slab[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:mudstone_vertical_slab[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:mudstone_vertical_slab[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:mudstone_vertical_slab[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:mudstone_vertical_slab[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:mudstone_vertical_slab[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:mudstone_vertical_slab[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:mudstone_vertical_slab[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:mudstone_vertical_slab[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:mudstone_vertical_slab[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:mudstone_vertical_slab[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:mudstone_vertical_slab[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:mudstone_vertical_slab[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:mudstone_vertical_slab[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:mudstone_vertical_slab[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:mudstone_vertical_slab[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:mudstone_vertical_slab[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:mudstone_vertical_slab[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:mudstone_vertical_slab[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:mushroom_stem_corner_slab[facing=north,type=top,waterlogged=true]
conquest:mushroom_stem_corner_slab[facing=north,type=top,waterlogged=false]
conquest:mushroom_stem_corner_slab[facing=north,type=bottom,waterlogged=true]
conquest:mushroom_stem_corner_slab[facing=north,type=bottom,waterlogged=false]
conquest:mushroom_stem_corner_slab[facing=south,type=top,waterlogged=true]
conquest:mushroom_stem_corner_slab[facing=south,type=top,waterlogged=false]
conquest:mushroom_stem_corner_slab[facing=south,type=bottom,waterlogged=true]
conquest:mushroom_stem_corner_slab[facing=south,type=bottom,waterlogged=false]
conquest:mushroom_stem_corner_slab[facing=west,type=top,waterlogged=true]
conquest:mushroom_stem_corner_slab[facing=west,type=top,waterlogged=false]
conquest:mushroom_stem_corner_slab[facing=west,type=bottom,waterlogged=true]
conquest:mushroom_stem_corner_slab[facing=west,type=bottom,waterlogged=false]
conquest:mushroom_stem_corner_slab[facing=east,type=top,waterlogged=true]
conquest:mushroom_stem_corner_slab[facing=east,type=top,waterlogged=false]
conquest:mushroom_stem_corner_slab[facing=east,type=bottom,waterlogged=true]
conquest:mushroom_stem_corner_slab[facing=east,type=bottom,waterlogged=false]
conquest:mushroom_stem_eighth_slab[facing=north,type=top,waterlogged=true]
conquest:mushroom_stem_eighth_slab[facing=north,type=top,waterlogged=false]
conquest:mushroom_stem_eighth_slab[facing=north,type=bottom,waterlogged=true]
conquest:mushroom_stem_eighth_slab[facing=north,type=bottom,waterlogged=false]
conquest:mushroom_stem_eighth_slab[facing=south,type=top,waterlogged=true]
conquest:mushroom_stem_eighth_slab[facing=south,type=top,waterlogged=false]
conquest:mushroom_stem_eighth_slab[facing=south,type=bottom,waterlogged=true]
conquest:mushroom_stem_eighth_slab[facing=south,type=bottom,waterlogged=false]
conquest:mushroom_stem_eighth_slab[facing=west,type=top,waterlogged=true]
conquest:mushroom_stem_eighth_slab[facing=west,type=top,waterlogged=false]
conquest:mushroom_stem_eighth_slab[facing=west,type=bottom,waterlogged=true]
conquest:mushroom_stem_eighth_slab[facing=west,type=bottom,waterlogged=false]
conquest:mushroom_stem_eighth_slab[facing=east,type=top,waterlogged=true]
conquest:mushroom_stem_eighth_slab[facing=east,type=top,waterlogged=false]
conquest:mushroom_stem_eighth_slab[facing=east,type=bottom,waterlogged=true]
conquest:mushroom_stem_eighth_slab[facing=east,type=bottom,waterlogged=false]
conquest:mushroom_stem_pillar[layer=1,waterlogged=true]
conquest:mushroom_stem_pillar[layer=1,waterlogged=false]
conquest:mushroom_stem_pillar[layer=2,waterlogged=true]
conquest:mushroom_stem_pillar[layer=2,waterlogged=false]
conquest:mushroom_stem_pillar[layer=3,waterlogged=true]
conquest:mushroom_stem_pillar[layer=3,waterlogged=false]
conquest:mushroom_stem_quarter_slab[facing=north,layer=1,type=top,waterlogged=true]
conquest:mushroom_stem_quarter_slab[facing=north,layer=1,type=top,waterlogged=false]
conquest:mushroom_stem_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=true]
conquest:mushroom_stem_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=false]
conquest:mushroom_stem_quarter_slab[facing=north,layer=2,type=top,waterlogged=true]
conquest:mushroom_stem_quarter_slab[facing=north,layer=2,type=top,waterlogged=false]
conquest:mushroom_stem_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=true]
conquest:mushroom_stem_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=false]
conquest:mushroom_stem_quarter_slab[facing=north,layer=3,type=top,waterlogged=true]
conquest:mushroom_stem_quarter_slab[facing=north,layer=3,type=top,waterlogged=false]
conquest:mushroom_stem_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=true]
conquest:mushroom_stem_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=false]
conquest:mushroom_stem_quarter_slab[facing=south,layer=1,type=top,waterlogged=true]
conquest:mushroom_stem_quarter_slab[facing=south,layer=1,type=top,waterlogged=false]
conquest:mushroom_stem_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=true]
conquest:mushroom_stem_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=false]
conquest:mushroom_stem_quarter_slab[facing=south,layer=2,type=top,waterlogged=true]
conquest:mushroom_stem_quarter_slab[facing=south,layer=2,type=top,waterlogged=false]
conquest:mushroom_stem_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=true]
conquest:mushroom_stem_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=false]
conquest:mushroom_stem_quarter_slab[facing=south,layer=3,type=top,waterlogged=true]
conquest:mushroom_stem_quarter_slab[facing=south,layer=3,type=top,waterlogged=false]
conquest:mushroom_stem_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=true]
conquest:mushroom_stem_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=false]
conquest:mushroom_stem_quarter_slab[facing=west,layer=1,type=top,waterlogged=true]
conquest:mushroom_stem_quarter_slab[facing=west,layer=1,type=top,waterlogged=false]
conquest:mushroom_stem_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=true]
conquest:mushroom_stem_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=false]
conquest:mushroom_stem_quarter_slab[facing=west,layer=2,type=top,waterlogged=true]
conquest:mushroom_stem_quarter_slab[facing=west,layer=2,type=top,waterlogged=false]
conquest:mushroom_stem_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=true]
conquest:mushroom_stem_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=false]
conquest:mushroom_stem_quarter_slab[facing=west,layer=3,type=top,waterlogged=true]
conquest:mushroom_stem_quarter_slab[facing=west,layer=3,type=top,waterlogged=false]
conquest:mushroom_stem_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=true]
conquest:mushroom_stem_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=false]
conquest:mushroom_stem_quarter_slab[facing=east,layer=1,type=top,waterlogged=true]
conquest:mushroom_stem_quarter_slab[facing=east,layer=1,type=top,waterlogged=false]
conquest:mushroom_stem_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=true]
conquest:mushroom_stem_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=false]
conquest:mushroom_stem_quarter_slab[facing=east,layer=2,type=top,waterlogged=true]
conquest:mushroom_stem_quarter_slab[facing=east,layer=2,type=top,waterlogged=false]
conquest:mushroom_stem_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=true]
conquest:mushroom_stem_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=false]
conquest:mushroom_stem_quarter_slab[facing=east,layer=3,type=top,waterlogged=true]
conquest:mushroom_stem_quarter_slab[facing=east,layer=3,type=top,waterlogged=false]
conquest:mushroom_stem_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=true]
conquest:mushroom_stem_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=false]
conquest:mushroom_stem_slab[layers=1,type=top,waterlogged=true]
conquest:mushroom_stem_slab[layers=1,type=top,waterlogged=false]
conquest:mushroom_stem_slab[layers=1,type=bottom,waterlogged=true]
conquest:mushroom_stem_slab[layers=1,type=bottom,waterlogged=false]
conquest:mushroom_stem_slab[layers=2,type=top,waterlogged=true]
conquest:mushroom_stem_slab[layers=2,type=top,waterlogged=false]
conquest:mushroom_stem_slab[layers=2,type=bottom,waterlogged=true]
conquest:mushroom_stem_slab[layers=2,type=bottom,waterlogged=false]
conquest:mushroom_stem_slab[layers=3,type=top,waterlogged=true]
conquest:mushroom_stem_slab[layers=3,type=top,waterlogged=false]
conquest:mushroom_stem_slab[layers=3,type=bottom,waterlogged=true]
conquest:mushroom_stem_slab[layers=3,type=bottom,waterlogged=false]
conquest:mushroom_stem_slab[layers=4,type=top,waterlogged=true]
conquest:mushroom_stem_slab[layers=4,type=top,waterlogged=false]
conquest:mushroom_stem_slab[layers=4,type=bottom,waterlogged=true]
conquest:mushroom_stem_slab[layers=4,type=bottom,waterlogged=false]
conquest:mushroom_stem_slab[layers=5,type=top,waterlogged=true]
conquest:mushroom_stem_slab[layers=5,type=top,waterlogged=false]
conquest:mushroom_stem_slab[layers=5,type=bottom,waterlogged=true]
conquest:mushroom_stem_slab[layers=5,type=bottom,waterlogged=false]
conquest:mushroom_stem_slab[layers=6,type=top,waterlogged=true]
conquest:mushroom_stem_slab[layers=6,type=top,waterlogged=false]
conquest:mushroom_stem_slab[layers=6,type=bottom,waterlogged=true]
conquest:mushroom_stem_slab[layers=6,type=bottom,waterlogged=false]
conquest:mushroom_stem_slab[layers=7,type=top,waterlogged=true]
conquest:mushroom_stem_slab[layers=7,type=top,waterlogged=false]
conquest:mushroom_stem_slab[layers=7,type=bottom,waterlogged=true]
conquest:mushroom_stem_slab[layers=7,type=bottom,waterlogged=false]
conquest:mushroom_stem_slab[layers=8,type=top,waterlogged=true]
conquest:mushroom_stem_slab[layers=8,type=top,waterlogged=false]
conquest:mushroom_stem_slab[layers=8,type=bottom,waterlogged=true]
conquest:mushroom_stem_slab[layers=8,type=bottom,waterlogged=false]
conquest:mushroom_stem_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:mushroom_stem_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:mushroom_stem_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:mushroom_stem_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:mushroom_stem_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:mushroom_stem_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:mushroom_stem_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:mushroom_stem_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:mushroom_stem_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:mushroom_stem_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:mushroom_stem_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:mushroom_stem_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:mushroom_stem_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:mushroom_stem_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:mushroom_stem_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:mushroom_stem_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:mushroom_stem_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:mushroom_stem_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:mushroom_stem_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:mushroom_stem_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:mushroom_stem_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:mushroom_stem_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:mushroom_stem_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:mushroom_stem_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:mushroom_stem_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:mushroom_stem_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:mushroom_stem_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:mushroom_stem_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:mushroom_stem_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:mushroom_stem_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:mushroom_stem_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:mushroom_stem_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:mushroom_stem_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:mushroom_stem_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:mushroom_stem_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:mushroom_stem_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:mushroom_stem_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:mushroom_stem_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:mushroom_stem_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:mushroom_stem_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:mushroom_stem_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:mushroom_stem_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:mushroom_stem_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:mushroom_stem_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:mushroom_stem_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:mushroom_stem_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:mushroom_stem_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:mushroom_stem_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:mushroom_stem_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:mushroom_stem_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:mushroom_stem_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:mushroom_stem_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:mushroom_stem_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:mushroom_stem_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:mushroom_stem_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:mushroom_stem_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:mushroom_stem_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:mushroom_stem_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:mushroom_stem_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:mushroom_stem_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:mushroom_stem_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:mushroom_stem_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:mushroom_stem_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:mushroom_stem_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:mushroom_stem_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:mushroom_stem_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:mushroom_stem_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:mushroom_stem_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:mushroom_stem_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:mushroom_stem_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:mushroom_stem_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:mushroom_stem_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:mushroom_stem_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:mushroom_stem_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:mushroom_stem_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:mushroom_stem_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:mushroom_stem_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:mushroom_stem_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:mushroom_stem_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:mushroom_stem_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:mushroom_stem_vertical_corner[facing=north,layer=1,waterlogged=true]
conquest:mushroom_stem_vertical_corner[facing=north,layer=1,waterlogged=false]
conquest:mushroom_stem_vertical_corner[facing=north,layer=2,waterlogged=true]
conquest:mushroom_stem_vertical_corner[facing=north,layer=2,waterlogged=false]
conquest:mushroom_stem_vertical_corner[facing=north,layer=3,waterlogged=true]
conquest:mushroom_stem_vertical_corner[facing=north,layer=3,waterlogged=false]
conquest:mushroom_stem_vertical_corner[facing=north,layer=4,waterlogged=true]
conquest:mushroom_stem_vertical_corner[facing=north,layer=4,waterlogged=false]
conquest:mushroom_stem_vertical_corner[facing=south,layer=1,waterlogged=true]
conquest:mushroom_stem_vertical_corner[facing=south,layer=1,waterlogged=false]
conquest:mushroom_stem_vertical_corner[facing=south,layer=2,waterlogged=true]
conquest:mushroom_stem_vertical_corner[facing=south,layer=2,waterlogged=false]
conquest:mushroom_stem_vertical_corner[facing=south,layer=3,waterlogged=true]
conquest:mushroom_stem_vertical_corner[facing=south,layer=3,waterlogged=false]
conquest:mushroom_stem_vertical_corner[facing=south,layer=4,waterlogged=true]
conquest:mushroom_stem_vertical_corner[facing=south,layer=4,waterlogged=false]
conquest:mushroom_stem_vertical_corner[facing=west,layer=1,waterlogged=true]
conquest:mushroom_stem_vertical_corner[facing=west,layer=1,waterlogged=false]
conquest:mushroom_stem_vertical_corner[facing=west,layer=2,waterlogged=true]
conquest:mushroom_stem_vertical_corner[facing=west,layer=2,waterlogged=false]
conquest:mushroom_stem_vertical_corner[facing=west,layer=3,waterlogged=true]
conquest:mushroom_stem_vertical_corner[facing=west,layer=3,waterlogged=false]
conquest:mushroom_stem_vertical_corner[facing=west,layer=4,waterlogged=true]
conquest:mushroom_stem_vertical_corner[facing=west,layer=4,waterlogged=false]
conquest:mushroom_stem_vertical_corner[facing=east,layer=1,waterlogged=true]
conquest:mushroom_stem_vertical_corner[facing=east,layer=1,waterlogged=false]
conquest:mushroom_stem_vertical_corner[facing=east,layer=2,waterlogged=true]
conquest:mushroom_stem_vertical_corner[facing=east,layer=2,waterlogged=false]
conquest:mushroom_stem_vertical_corner[facing=east,layer=3,waterlogged=true]
conquest:mushroom_stem_vertical_corner[facing=east,layer=3,waterlogged=false]
conquest:mushroom_stem_vertical_corner[facing=east,layer=4,waterlogged=true]
conquest:mushroom_stem_vertical_corner[facing=east,layer=4,waterlogged=false]
conquest:mushroom_stem_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:mushroom_stem_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:mushroom_stem_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:mushroom_stem_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:mushroom_stem_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:mushroom_stem_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:mushroom_stem_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:mushroom_stem_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:mushroom_stem_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:mushroom_stem_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:mushroom_stem_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:mushroom_stem_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:mushroom_stem_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:mushroom_stem_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:mushroom_stem_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:mushroom_stem_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:mushroom_stem_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:mushroom_stem_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:mushroom_stem_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:mushroom_stem_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:mushroom_stem_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:mushroom_stem_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:mushroom_stem_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:mushroom_stem_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:mushroom_stem_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:mushroom_stem_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:mushroom_stem_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:mushroom_stem_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:mushroom_stem_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:mushroom_stem_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:mushroom_stem_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:mushroom_stem_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:mushroom_stem_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:mushroom_stem_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:mushroom_stem_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:mushroom_stem_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:mushroom_stem_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:mushroom_stem_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:mushroom_stem_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:mushroom_stem_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:mushroom_stem_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:mushroom_stem_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:mushroom_stem_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:mushroom_stem_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:mushroom_stem_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:mushroom_stem_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:mushroom_stem_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:mushroom_stem_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:mushroom_stem_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:mushroom_stem_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:mushroom_stem_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:mushroom_stem_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:mushroom_stem_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:mushroom_stem_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:mushroom_stem_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:mushroom_stem_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:mushroom_stem_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:mushroom_stem_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:mushroom_stem_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:mushroom_stem_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:mushroom_stem_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:mushroom_stem_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:mushroom_stem_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:mushroom_stem_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:mushroom_stem_vertical_quarter[facing=north,layer=1,waterlogged=true]
conquest:mushroom_stem_vertical_quarter[facing=north,layer=1,waterlogged=false]
conquest:mushroom_stem_vertical_quarter[facing=north,layer=2,waterlogged=true]
conquest:mushroom_stem_vertical_quarter[facing=north,layer=2,waterlogged=false]
conquest:mushroom_stem_vertical_quarter[facing=north,layer=3,waterlogged=true]
conquest:mushroom_stem_vertical_quarter[facing=north,layer=3,waterlogged=false]
conquest:mushroom_stem_vertical_quarter[facing=north,layer=4,waterlogged=true]
conquest:mushroom_stem_vertical_quarter[facing=north,layer=4,waterlogged=false]
conquest:mushroom_stem_vertical_quarter[facing=south,layer=1,waterlogged=true]
conquest:mushroom_stem_vertical_quarter[facing=south,layer=1,waterlogged=false]
conquest:mushroom_stem_vertical_quarter[facing=south,layer=2,waterlogged=true]
conquest:mushroom_stem_vertical_quarter[facing=south,layer=2,waterlogged=false]
conquest:mushroom_stem_vertical_quarter[facing=south,layer=3,waterlogged=true]
conquest:mushroom_stem_vertical_quarter[facing=south,layer=3,waterlogged=false]
conquest:mushroom_stem_vertical_quarter[facing=south,layer=4,waterlogged=true]
conquest:mushroom_stem_vertical_quarter[facing=south,layer=4,waterlogged=false]
conquest:mushroom_stem_vertical_quarter[facing=west,layer=1,waterlogged=true]
conquest:mushroom_stem_vertical_quarter[facing=west,layer=1,waterlogged=false]
conquest:mushroom_stem_vertical_quarter[facing=west,layer=2,waterlogged=true]
conquest:mushroom_stem_vertical_quarter[facing=west,layer=2,waterlogged=false]
conquest:mushroom_stem_vertical_quarter[facing=west,layer=3,waterlogged=true]
conquest:mushroom_stem_vertical_quarter[facing=west,layer=3,waterlogged=false]
conquest:mushroom_stem_vertical_quarter[facing=west,layer=4,waterlogged=true]
conquest:mushroom_stem_vertical_quarter[facing=west,layer=4,waterlogged=false]
conquest:mushroom_stem_vertical_quarter[facing=east,layer=1,waterlogged=true]
conquest:mushroom_stem_vertical_quarter[facing=east,layer=1,waterlogged=false]
conquest:mushroom_stem_vertical_quarter[facing=east,layer=2,waterlogged=true]
conquest:mushroom_stem_vertical_quarter[facing=east,layer=2,waterlogged=false]
conquest:mushroom_stem_vertical_quarter[facing=east,layer=3,waterlogged=true]
conquest:mushroom_stem_vertical_quarter[facing=east,layer=3,waterlogged=false]
conquest:mushroom_stem_vertical_quarter[facing=east,layer=4,waterlogged=true]
conquest:mushroom_stem_vertical_quarter[facing=east,layer=4,waterlogged=false]
conquest:mushroom_stem_vertical_slab[facing=north,layer=1,waterlogged=true]
conquest:mushroom_stem_vertical_slab[facing=north,layer=1,waterlogged=false]
conquest:mushroom_stem_vertical_slab[facing=north,layer=2,waterlogged=true]
conquest:mushroom_stem_vertical_slab[facing=north,layer=2,waterlogged=false]
conquest:mushroom_stem_vertical_slab[facing=north,layer=3,waterlogged=true]
conquest:mushroom_stem_vertical_slab[facing=north,layer=3,waterlogged=false]
conquest:mushroom_stem_vertical_slab[facing=north,layer=4,waterlogged=true]
conquest:mushroom_stem_vertical_slab[facing=north,layer=4,waterlogged=false]
conquest:mushroom_stem_vertical_slab[facing=south,layer=1,waterlogged=true]
conquest:mushroom_stem_vertical_slab[facing=south,layer=1,waterlogged=false]
conquest:mushroom_stem_vertical_slab[facing=south,layer=2,waterlogged=true]
conquest:mushroom_stem_vertical_slab[facing=south,layer=2,waterlogged=false]
conquest:mushroom_stem_vertical_slab[facing=south,layer=3,waterlogged=true]
conquest:mushroom_stem_vertical_slab[facing=south,layer=3,waterlogged=false]
conquest:mushroom_stem_vertical_slab[facing=south,layer=4,waterlogged=true]
conquest:mushroom_stem_vertical_slab[facing=south,layer=4,waterlogged=false]
conquest:mushroom_stem_vertical_slab[facing=west,layer=1,waterlogged=true]
conquest:mushroom_stem_vertical_slab[facing=west,layer=1,waterlogged=false]
conquest:mushroom_stem_vertical_slab[facing=west,layer=2,waterlogged=true]
conquest:mushroom_stem_vertical_slab[facing=west,layer=2,waterlogged=false]
conquest:mushroom_stem_vertical_slab[facing=west,layer=3,waterlogged=true]
conquest:mushroom_stem_vertical_slab[facing=west,layer=3,waterlogged=false]
conquest:mushroom_stem_vertical_slab[facing=west,layer=4,waterlogged=true]
conquest:mushroom_stem_vertical_slab[facing=west,layer=4,waterlogged=false]
conquest:mushroom_stem_vertical_slab[facing=east,layer=1,waterlogged=true]
conquest:mushroom_stem_vertical_slab[facing=east,layer=1,waterlogged=false]
conquest:mushroom_stem_vertical_slab[facing=east,layer=2,waterlogged=true]
conquest:mushroom_stem_vertical_slab[facing=east,layer=2,waterlogged=false]
conquest:mushroom_stem_vertical_slab[facing=east,layer=3,waterlogged=true]
conquest:mushroom_stem_vertical_slab[facing=east,layer=3,waterlogged=false]
conquest:mushroom_stem_vertical_slab[facing=east,layer=4,waterlogged=true]
conquest:mushroom_stem_vertical_slab[facing=east,layer=4,waterlogged=false]
conquest:mushroom_stem_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:mushroom_stem_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:mushroom_stem_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:mushroom_stem_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:mushroom_stem_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:mushroom_stem_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:mushroom_stem_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:mushroom_stem_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:mushroom_stem_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:mushroom_stem_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:mushroom_stem_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:mushroom_stem_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:mushroom_stem_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:mushroom_stem_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:mushroom_stem_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:mushroom_stem_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:mushroom_stem_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:mushroom_stem_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:mushroom_stem_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:mushroom_stem_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:mushroom_stem_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:mushroom_stem_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:mushroom_stem_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:mushroom_stem_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:mushroom_stem_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:mushroom_stem_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:mushroom_stem_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:mushroom_stem_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:mushroom_stem_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:mushroom_stem_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:mushroom_stem_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:mushroom_stem_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:mushroom_stem_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:mushroom_stem_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:mushroom_stem_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:mushroom_stem_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:mushroom_stem_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:mushroom_stem_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:mushroom_stem_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:mushroom_stem_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:mushroom_stem_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:mushroom_stem_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:mushroom_stem_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:mushroom_stem_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:mushroom_stem_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:mushroom_stem_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:mushroom_stem_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:mushroom_stem_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:mushroom_stem_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:mushroom_stem_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:mushroom_stem_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:mushroom_stem_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:mushroom_stem_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:mushroom_stem_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:mushroom_stem_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:mushroom_stem_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:mushroom_stem_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:mushroom_stem_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:mushroom_stem_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:mushroom_stem_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:mushroom_stem_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:mushroom_stem_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:mushroom_stem_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:mushroom_stem_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:mushroom_stem_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:mushroom_stem_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:mushroom_stem_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:mushroom_stem_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:mushroom_stem_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:mushroom_stem_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:mushroom_stem_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:mushroom_stem_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:mushroom_stem_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:mushroom_stem_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:mushroom_stem_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:mushroom_stem_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:mushroom_stem_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:mushroom_stem_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:mushroom_stem_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:mushroom_stem_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:mushroom_stem_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:mushroom_stem_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:mushroom_stem_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:mushroom_stem_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:mushroom_stem_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:mushroom_stem_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:mushroom_stem_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:mushroom_stem_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:mushroom_stem_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:mushroom_stem_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:mushroom_stem_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:mushroom_stem_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:mushroom_stem_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:mushroom_stem_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:mushroom_stem_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:mushroom_stem_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:mushroom_stem_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:mushroom_stem_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:mushroom_stem_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:mushroom_stem_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:mushroom_stem_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:mushroom_stem_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:mushroom_stem_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:mushroom_stem_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:mushroom_stem_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:mushroom_stem_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:mushroom_stem_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:mushroom_stem_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:mushroom_stem_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:mushroom_stem_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:mushroom_stem_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:mushroom_stem_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:mushroom_stem_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:mushroom_stem_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:mushroom_stem_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:mushroom_stem_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:mushroom_stem_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:mushroom_stem_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:mushroom_stem_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:mushroom_stem_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:mushroom_stem_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:mushroom_stem_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:mushroom_stem_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:mushroom_stem_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:mushroom_stem_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:mushroom_stem_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:mushroom_stem_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:mushroom_stem_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:mushroom_stem_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:mushroom_stem_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:mushroom_stem_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:mushroom_stem_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:mushroom_stem_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:mushroom_stem_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:mushroom_stem_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:mushroom_stem_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:mushroom_stem_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:mushroom_stem_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:mushroom_stem_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:mushroom_stem_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:mushroom_stem_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:mushroom_stem_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:mushroom_stem_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:mushroom_stem_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:mushroom_stem_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:mushroom_stem_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:mushroom_stem_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:mushroom_stem_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:mushroom_stem_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:mushroom_stem_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:mushroom_stem_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:mushroom_stem_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:mushroom_stem_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:mushroom_stem_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:mushroom_stem_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:mushroom_stem_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:mushroom_stem_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:mushroom_stem_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:mushroom_stem_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:mushroom_stem_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:mushroom_stem_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:mushroom_stem_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:mushroom_stem_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:mushroom_stem_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:mushroom_stem_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:mushroom_stem_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:mushroom_stem_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:mushroom_stem_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:mushroom_stem_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:mushroom_stem_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:mushroom_stem_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:mushroom_stem_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:mushroom_stem_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:mushroom_stem_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:mushroom_stem_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:mushroom_stem_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:mushroom_stem_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:mushroom_stem_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:mushroom_stem_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:mushroom_stem_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:mushroom_stem_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:mushroom_stem_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:mushroom_stem_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:mushroom_stem_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:mushroom_stem_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:mushroom_stem_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:mushroom_stem_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:mushroom_stem_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:mushroom_stem_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:mushroom_stem_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:mushroom_stem_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:mushroom_stem_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:mushroom_stem_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:mushroom_stem_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:mushroom_stem_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:mushroom_stem_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:mushroom_stem_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:mushroom_stem_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:mushroom_stem_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:mushroom_stem_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:mushroom_stem_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:mushroom_stem_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:mushroom_stem_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:mushroom_stem_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:mushroom_stem_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:mushroom_stem_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:mushroom_stem_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:mushroom_stem_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:mushroom_stem_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:mushroom_stem_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:mushroom_stem_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:mushroom_stem_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:mushroom_stem_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:mushroom_stem_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:mushroom_stem_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:mushroom_stem_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:mushroom_stem_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:mushroom_stem_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:mushroom_stem_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:mushroom_stem_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:mushroom_stem_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:mushroom_stem_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:mushroom_stem_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:mushroom_stem_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:mushroom_stem_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:mushroom_stem_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:mushroom_stem_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:mushroom_stem_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:mushroom_stem_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:mushroom_stem_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:mushroom_stem_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:mushroom_stem_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:mushroom_stem_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:mushroom_stem_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:mushroom_stem_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:mushroom_stem_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:mushroom_stem_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:mushroom_stem_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:mushroom_stem_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:mushroom_stem_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:mushroom_stem_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:mushroom_stem_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:mushroom_stem_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:mushroom_stem_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:mushroom_stem_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:mushroom_stem_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:mushroom_stem_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:mushroom_stem_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:mushroom_stem_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:mushroom_stem_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:mushroom_stem_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:mushroom_stem_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:mushroom_stem_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:mushroom_stem_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:mushroom_stem_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:mushroom_stem_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:mushroom_stem_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:mushroom_stem_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:mushroom_stem_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:mushroom_stem_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:mushroom_stem_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:mushroom_stem_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:mushroom_stem_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:mushroom_stem_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:mushroom_stem_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:mushroom_stem_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:mushroom_stem_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:mushroom_stem_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:mushroom_stem_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:mushroom_stem_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:mushroom_stem_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:mushroom_stem_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:mushroom_stem_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:mushroom_stem_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:mushroom_stem_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:mushroom_stem_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:mushroom_stem_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:mushroom_stem_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:mushroom_stem_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:mushroom_stem_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:mushroom_stem_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:mushroom_stem_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:mushroom_stem_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:mushroom_stem_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:mushroom_stem_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:mushroom_stem_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:mushroom_stem_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:mushroom_stem_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:mushroom_stem_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:mushroom_stem_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:mushroom_stem_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:mushroom_stem_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:mushroom_stem_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:mushroom_stem_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:mushroom_stem_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:mushroom_stem_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:mushroom_stem_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:mushroom_stem_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:mushroom_stem_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:mushroom_stem_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:mushroom_stem_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:mushroom_stem_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:mushroom_stem_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:mushroom_stem_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:mushroom_stem_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:mushroom_stem_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:mushroom_stem_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:mushroom_stem_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:mushroom_stem_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:mushroom_stem_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:mushroom_stem_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:mushroom_stem_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:mushroom_stem_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:mushroom_stem_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:mushroom_stem_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:mushroom_stem_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:mushroom_stem_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:mushroom_stem_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:mushroom_stem_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:mushroom_stem_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:mushroom_stem_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:mushroom_stem_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:mushroom_stem_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:mushroom_stem_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:mycelium_layer[layers=1,waterlogged=true]
conquest:mycelium_layer[layers=1,waterlogged=false]
conquest:mycelium_layer[layers=2,waterlogged=true]
conquest:mycelium_layer[layers=2,waterlogged=false]
conquest:mycelium_layer[layers=3,waterlogged=true]
conquest:mycelium_layer[layers=3,waterlogged=false]
conquest:mycelium_layer[layers=4,waterlogged=true]
conquest:mycelium_layer[layers=4,waterlogged=false]
conquest:mycelium_layer[layers=5,waterlogged=true]
conquest:mycelium_layer[layers=5,waterlogged=false]
conquest:mycelium_layer[layers=6,waterlogged=true]
conquest:mycelium_layer[layers=6,waterlogged=false]
conquest:mycelium_layer[layers=7,waterlogged=true]
conquest:mycelium_layer[layers=7,waterlogged=false]
conquest:mycelium_layer[layers=8,waterlogged=true]
conquest:mycelium_layer[layers=8,waterlogged=false]
conquest:mycelium_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:mycelium_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:mycelium_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:mycelium_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:mycelium_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:mycelium_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:mycelium_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:mycelium_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:mycelium_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:mycelium_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:mycelium_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:mycelium_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:mycelium_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:mycelium_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:mycelium_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:mycelium_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:mycelium_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:mycelium_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:mycelium_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:mycelium_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:mycelium_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:mycelium_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:mycelium_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:mycelium_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:mycelium_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:mycelium_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:mycelium_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:mycelium_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:mycelium_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:mycelium_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:mycelium_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:mycelium_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:mycelium_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:mycelium_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:mycelium_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:mycelium_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:mycelium_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:mycelium_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:mycelium_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:mycelium_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:mycelium_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:mycelium_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:mycelium_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:mycelium_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:mycelium_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:mycelium_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:mycelium_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:mycelium_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:mycelium_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:mycelium_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:mycelium_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:mycelium_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:mycelium_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:mycelium_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:mycelium_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:mycelium_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:mycelium_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:mycelium_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:mycelium_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:mycelium_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:mycelium_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:mycelium_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:mycelium_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:mycelium_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:mycelium_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:mycelium_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:mycelium_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:mycelium_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:mycelium_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:mycelium_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:mycelium_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:mycelium_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:mycelium_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:mycelium_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:mycelium_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:mycelium_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:mycelium_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:mycelium_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:mycelium_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:mycelium_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:mycelium_vertical_corner[facing=north,layer=1,waterlogged=true]
conquest:mycelium_vertical_corner[facing=north,layer=1,waterlogged=false]
conquest:mycelium_vertical_corner[facing=north,layer=2,waterlogged=true]
conquest:mycelium_vertical_corner[facing=north,layer=2,waterlogged=false]
conquest:mycelium_vertical_corner[facing=north,layer=3,waterlogged=true]
conquest:mycelium_vertical_corner[facing=north,layer=3,waterlogged=false]
conquest:mycelium_vertical_corner[facing=north,layer=4,waterlogged=true]
conquest:mycelium_vertical_corner[facing=north,layer=4,waterlogged=false]
conquest:mycelium_vertical_corner[facing=south,layer=1,waterlogged=true]
conquest:mycelium_vertical_corner[facing=south,layer=1,waterlogged=false]
conquest:mycelium_vertical_corner[facing=south,layer=2,waterlogged=true]
conquest:mycelium_vertical_corner[facing=south,layer=2,waterlogged=false]
conquest:mycelium_vertical_corner[facing=south,layer=3,waterlogged=true]
conquest:mycelium_vertical_corner[facing=south,layer=3,waterlogged=false]
conquest:mycelium_vertical_corner[facing=south,layer=4,waterlogged=true]
conquest:mycelium_vertical_corner[facing=south,layer=4,waterlogged=false]
conquest:mycelium_vertical_corner[facing=west,layer=1,waterlogged=true]
conquest:mycelium_vertical_corner[facing=west,layer=1,waterlogged=false]
conquest:mycelium_vertical_corner[facing=west,layer=2,waterlogged=true]
conquest:mycelium_vertical_corner[facing=west,layer=2,waterlogged=false]
conquest:mycelium_vertical_corner[facing=west,layer=3,waterlogged=true]
conquest:mycelium_vertical_corner[facing=west,layer=3,waterlogged=false]
conquest:mycelium_vertical_corner[facing=west,layer=4,waterlogged=true]
conquest:mycelium_vertical_corner[facing=west,layer=4,waterlogged=false]
conquest:mycelium_vertical_corner[facing=east,layer=1,waterlogged=true]
conquest:mycelium_vertical_corner[facing=east,layer=1,waterlogged=false]
conquest:mycelium_vertical_corner[facing=east,layer=2,waterlogged=true]
conquest:mycelium_vertical_corner[facing=east,layer=2,waterlogged=false]
conquest:mycelium_vertical_corner[facing=east,layer=3,waterlogged=true]
conquest:mycelium_vertical_corner[facing=east,layer=3,waterlogged=false]
conquest:mycelium_vertical_corner[facing=east,layer=4,waterlogged=true]
conquest:mycelium_vertical_corner[facing=east,layer=4,waterlogged=false]
conquest:mycelium_vertical_quarter[facing=north,layer=1,waterlogged=true]
conquest:mycelium_vertical_quarter[facing=north,layer=1,waterlogged=false]
conquest:mycelium_vertical_quarter[facing=north,layer=2,waterlogged=true]
conquest:mycelium_vertical_quarter[facing=north,layer=2,waterlogged=false]
conquest:mycelium_vertical_quarter[facing=north,layer=3,waterlogged=true]
conquest:mycelium_vertical_quarter[facing=north,layer=3,waterlogged=false]
conquest:mycelium_vertical_quarter[facing=north,layer=4,waterlogged=true]
conquest:mycelium_vertical_quarter[facing=north,layer=4,waterlogged=false]
conquest:mycelium_vertical_quarter[facing=south,layer=1,waterlogged=true]
conquest:mycelium_vertical_quarter[facing=south,layer=1,waterlogged=false]
conquest:mycelium_vertical_quarter[facing=south,layer=2,waterlogged=true]
conquest:mycelium_vertical_quarter[facing=south,layer=2,waterlogged=false]
conquest:mycelium_vertical_quarter[facing=south,layer=3,waterlogged=true]
conquest:mycelium_vertical_quarter[facing=south,layer=3,waterlogged=false]
conquest:mycelium_vertical_quarter[facing=south,layer=4,waterlogged=true]
conquest:mycelium_vertical_quarter[facing=south,layer=4,waterlogged=false]
conquest:mycelium_vertical_quarter[facing=west,layer=1,waterlogged=true]
conquest:mycelium_vertical_quarter[facing=west,layer=1,waterlogged=false]
conquest:mycelium_vertical_quarter[facing=west,layer=2,waterlogged=true]
conquest:mycelium_vertical_quarter[facing=west,layer=2,waterlogged=false]
conquest:mycelium_vertical_quarter[facing=west,layer=3,waterlogged=true]
conquest:mycelium_vertical_quarter[facing=west,layer=3,waterlogged=false]
conquest:mycelium_vertical_quarter[facing=west,layer=4,waterlogged=true]
conquest:mycelium_vertical_quarter[facing=west,layer=4,waterlogged=false]
conquest:mycelium_vertical_quarter[facing=east,layer=1,waterlogged=true]
conquest:mycelium_vertical_quarter[facing=east,layer=1,waterlogged=false]
conquest:mycelium_vertical_quarter[facing=east,layer=2,waterlogged=true]
conquest:mycelium_vertical_quarter[facing=east,layer=2,waterlogged=false]
conquest:mycelium_vertical_quarter[facing=east,layer=3,waterlogged=true]
conquest:mycelium_vertical_quarter[facing=east,layer=3,waterlogged=false]
conquest:mycelium_vertical_quarter[facing=east,layer=4,waterlogged=true]
conquest:mycelium_vertical_quarter[facing=east,layer=4,waterlogged=false]
conquest:mycelium_vertical_slab[facing=north,layer=1,waterlogged=true]
conquest:mycelium_vertical_slab[facing=north,layer=1,waterlogged=false]
conquest:mycelium_vertical_slab[facing=north,layer=2,waterlogged=true]
conquest:mycelium_vertical_slab[facing=north,layer=2,waterlogged=false]
conquest:mycelium_vertical_slab[facing=north,layer=3,waterlogged=true]
conquest:mycelium_vertical_slab[facing=north,layer=3,waterlogged=false]
conquest:mycelium_vertical_slab[facing=north,layer=4,waterlogged=true]
conquest:mycelium_vertical_slab[facing=north,layer=4,waterlogged=false]
conquest:mycelium_vertical_slab[facing=south,layer=1,waterlogged=true]
conquest:mycelium_vertical_slab[facing=south,layer=1,waterlogged=false]
conquest:mycelium_vertical_slab[facing=south,layer=2,waterlogged=true]
conquest:mycelium_vertical_slab[facing=south,layer=2,waterlogged=false]
conquest:mycelium_vertical_slab[facing=south,layer=3,waterlogged=true]
conquest:mycelium_vertical_slab[facing=south,layer=3,waterlogged=false]
conquest:mycelium_vertical_slab[facing=south,layer=4,waterlogged=true]
conquest:mycelium_vertical_slab[facing=south,layer=4,waterlogged=false]
conquest:mycelium_vertical_slab[facing=west,layer=1,waterlogged=true]
conquest:mycelium_vertical_slab[facing=west,layer=1,waterlogged=false]
conquest:mycelium_vertical_slab[facing=west,layer=2,waterlogged=true]
conquest:mycelium_vertical_slab[facing=west,layer=2,waterlogged=false]
conquest:mycelium_vertical_slab[facing=west,layer=3,waterlogged=true]
conquest:mycelium_vertical_slab[facing=west,layer=3,waterlogged=false]
conquest:mycelium_vertical_slab[facing=west,layer=4,waterlogged=true]
conquest:mycelium_vertical_slab[facing=west,layer=4,waterlogged=false]
conquest:mycelium_vertical_slab[facing=east,layer=1,waterlogged=true]
conquest:mycelium_vertical_slab[facing=east,layer=1,waterlogged=false]
conquest:mycelium_vertical_slab[facing=east,layer=2,waterlogged=true]
conquest:mycelium_vertical_slab[facing=east,layer=2,waterlogged=false]
conquest:mycelium_vertical_slab[facing=east,layer=3,waterlogged=true]
conquest:mycelium_vertical_slab[facing=east,layer=3,waterlogged=false]
conquest:mycelium_vertical_slab[facing=east,layer=4,waterlogged=true]
conquest:mycelium_vertical_slab[facing=east,layer=4,waterlogged=false]
conquest:nahavand_rug
conquest:nahavand_rug_corner_slab[facing=north,type=top,waterlogged=true]
conquest:nahavand_rug_corner_slab[facing=north,type=top,waterlogged=false]
conquest:nahavand_rug_corner_slab[facing=north,type=bottom,waterlogged=true]
conquest:nahavand_rug_corner_slab[facing=north,type=bottom,waterlogged=false]
conquest:nahavand_rug_corner_slab[facing=south,type=top,waterlogged=true]
conquest:nahavand_rug_corner_slab[facing=south,type=top,waterlogged=false]
conquest:nahavand_rug_corner_slab[facing=south,type=bottom,waterlogged=true]
conquest:nahavand_rug_corner_slab[facing=south,type=bottom,waterlogged=false]
conquest:nahavand_rug_corner_slab[facing=west,type=top,waterlogged=true]
conquest:nahavand_rug_corner_slab[facing=west,type=top,waterlogged=false]
conquest:nahavand_rug_corner_slab[facing=west,type=bottom,waterlogged=true]
conquest:nahavand_rug_corner_slab[facing=west,type=bottom,waterlogged=false]
conquest:nahavand_rug_corner_slab[facing=east,type=top,waterlogged=true]
conquest:nahavand_rug_corner_slab[facing=east,type=top,waterlogged=false]
conquest:nahavand_rug_corner_slab[facing=east,type=bottom,waterlogged=true]
conquest:nahavand_rug_corner_slab[facing=east,type=bottom,waterlogged=false]
conquest:nahavand_rug_cover
conquest:nahavand_rug_eighth_slab[facing=north,type=top,waterlogged=true]
conquest:nahavand_rug_eighth_slab[facing=north,type=top,waterlogged=false]
conquest:nahavand_rug_eighth_slab[facing=north,type=bottom,waterlogged=true]
conquest:nahavand_rug_eighth_slab[facing=north,type=bottom,waterlogged=false]
conquest:nahavand_rug_eighth_slab[facing=south,type=top,waterlogged=true]
conquest:nahavand_rug_eighth_slab[facing=south,type=top,waterlogged=false]
conquest:nahavand_rug_eighth_slab[facing=south,type=bottom,waterlogged=true]
conquest:nahavand_rug_eighth_slab[facing=south,type=bottom,waterlogged=false]
conquest:nahavand_rug_eighth_slab[facing=west,type=top,waterlogged=true]
conquest:nahavand_rug_eighth_slab[facing=west,type=top,waterlogged=false]
conquest:nahavand_rug_eighth_slab[facing=west,type=bottom,waterlogged=true]
conquest:nahavand_rug_eighth_slab[facing=west,type=bottom,waterlogged=false]
conquest:nahavand_rug_eighth_slab[facing=east,type=top,waterlogged=true]
conquest:nahavand_rug_eighth_slab[facing=east,type=top,waterlogged=false]
conquest:nahavand_rug_eighth_slab[facing=east,type=bottom,waterlogged=true]
conquest:nahavand_rug_eighth_slab[facing=east,type=bottom,waterlogged=false]
conquest:nahavand_rug_quarter_slab[facing=north,layer=1,type=top,waterlogged=true]
conquest:nahavand_rug_quarter_slab[facing=north,layer=1,type=top,waterlogged=false]
conquest:nahavand_rug_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=true]
conquest:nahavand_rug_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=false]
conquest:nahavand_rug_quarter_slab[facing=north,layer=2,type=top,waterlogged=true]
conquest:nahavand_rug_quarter_slab[facing=north,layer=2,type=top,waterlogged=false]
conquest:nahavand_rug_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=true]
conquest:nahavand_rug_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=false]
conquest:nahavand_rug_quarter_slab[facing=north,layer=3,type=top,waterlogged=true]
conquest:nahavand_rug_quarter_slab[facing=north,layer=3,type=top,waterlogged=false]
conquest:nahavand_rug_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=true]
conquest:nahavand_rug_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=false]
conquest:nahavand_rug_quarter_slab[facing=south,layer=1,type=top,waterlogged=true]
conquest:nahavand_rug_quarter_slab[facing=south,layer=1,type=top,waterlogged=false]
conquest:nahavand_rug_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=true]
conquest:nahavand_rug_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=false]
conquest:nahavand_rug_quarter_slab[facing=south,layer=2,type=top,waterlogged=true]
conquest:nahavand_rug_quarter_slab[facing=south,layer=2,type=top,waterlogged=false]
conquest:nahavand_rug_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=true]
conquest:nahavand_rug_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=false]
conquest:nahavand_rug_quarter_slab[facing=south,layer=3,type=top,waterlogged=true]
conquest:nahavand_rug_quarter_slab[facing=south,layer=3,type=top,waterlogged=false]
conquest:nahavand_rug_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=true]
conquest:nahavand_rug_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=false]
conquest:nahavand_rug_quarter_slab[facing=west,layer=1,type=top,waterlogged=true]
conquest:nahavand_rug_quarter_slab[facing=west,layer=1,type=top,waterlogged=false]
conquest:nahavand_rug_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=true]
conquest:nahavand_rug_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=false]
conquest:nahavand_rug_quarter_slab[facing=west,layer=2,type=top,waterlogged=true]
conquest:nahavand_rug_quarter_slab[facing=west,layer=2,type=top,waterlogged=false]
conquest:nahavand_rug_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=true]
conquest:nahavand_rug_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=false]
conquest:nahavand_rug_quarter_slab[facing=west,layer=3,type=top,waterlogged=true]
conquest:nahavand_rug_quarter_slab[facing=west,layer=3,type=top,waterlogged=false]
conquest:nahavand_rug_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=true]
conquest:nahavand_rug_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=false]
conquest:nahavand_rug_quarter_slab[facing=east,layer=1,type=top,waterlogged=true]
conquest:nahavand_rug_quarter_slab[facing=east,layer=1,type=top,waterlogged=false]
conquest:nahavand_rug_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=true]
conquest:nahavand_rug_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=false]
conquest:nahavand_rug_quarter_slab[facing=east,layer=2,type=top,waterlogged=true]
conquest:nahavand_rug_quarter_slab[facing=east,layer=2,type=top,waterlogged=false]
conquest:nahavand_rug_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=true]
conquest:nahavand_rug_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=false]
conquest:nahavand_rug_quarter_slab[facing=east,layer=3,type=top,waterlogged=true]
conquest:nahavand_rug_quarter_slab[facing=east,layer=3,type=top,waterlogged=false]
conquest:nahavand_rug_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=true]
conquest:nahavand_rug_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=false]
conquest:nahavand_rug_slab[layers=1,type=top,waterlogged=true]
conquest:nahavand_rug_slab[layers=1,type=top,waterlogged=false]
conquest:nahavand_rug_slab[layers=1,type=bottom,waterlogged=true]
conquest:nahavand_rug_slab[layers=1,type=bottom,waterlogged=false]
conquest:nahavand_rug_slab[layers=2,type=top,waterlogged=true]
conquest:nahavand_rug_slab[layers=2,type=top,waterlogged=false]
conquest:nahavand_rug_slab[layers=2,type=bottom,waterlogged=true]
conquest:nahavand_rug_slab[layers=2,type=bottom,waterlogged=false]
conquest:nahavand_rug_slab[layers=3,type=top,waterlogged=true]
conquest:nahavand_rug_slab[layers=3,type=top,waterlogged=false]
conquest:nahavand_rug_slab[layers=3,type=bottom,waterlogged=true]
conquest:nahavand_rug_slab[layers=3,type=bottom,waterlogged=false]
conquest:nahavand_rug_slab[layers=4,type=top,waterlogged=true]
conquest:nahavand_rug_slab[layers=4,type=top,waterlogged=false]
conquest:nahavand_rug_slab[layers=4,type=bottom,waterlogged=true]
conquest:nahavand_rug_slab[layers=4,type=bottom,waterlogged=false]
conquest:nahavand_rug_slab[layers=5,type=top,waterlogged=true]
conquest:nahavand_rug_slab[layers=5,type=top,waterlogged=false]
conquest:nahavand_rug_slab[layers=5,type=bottom,waterlogged=true]
conquest:nahavand_rug_slab[layers=5,type=bottom,waterlogged=false]
conquest:nahavand_rug_slab[layers=6,type=top,waterlogged=true]
conquest:nahavand_rug_slab[layers=6,type=top,waterlogged=false]
conquest:nahavand_rug_slab[layers=6,type=bottom,waterlogged=true]
conquest:nahavand_rug_slab[layers=6,type=bottom,waterlogged=false]
conquest:nahavand_rug_slab[layers=7,type=top,waterlogged=true]
conquest:nahavand_rug_slab[layers=7,type=top,waterlogged=false]
conquest:nahavand_rug_slab[layers=7,type=bottom,waterlogged=true]
conquest:nahavand_rug_slab[layers=7,type=bottom,waterlogged=false]
conquest:nahavand_rug_slab[layers=8,type=top,waterlogged=true]
conquest:nahavand_rug_slab[layers=8,type=top,waterlogged=false]
conquest:nahavand_rug_slab[layers=8,type=bottom,waterlogged=true]
conquest:nahavand_rug_slab[layers=8,type=bottom,waterlogged=false]
conquest:nahavand_rug_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:nahavand_rug_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:nahavand_rug_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:nahavand_rug_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:nahavand_rug_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:nahavand_rug_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:nahavand_rug_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:nahavand_rug_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:nahavand_rug_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:nahavand_rug_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:nahavand_rug_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:nahavand_rug_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:nahavand_rug_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:nahavand_rug_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:nahavand_rug_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:nahavand_rug_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:nahavand_rug_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:nahavand_rug_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:nahavand_rug_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:nahavand_rug_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:nahavand_rug_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:nahavand_rug_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:nahavand_rug_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:nahavand_rug_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:nahavand_rug_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:nahavand_rug_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:nahavand_rug_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:nahavand_rug_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:nahavand_rug_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:nahavand_rug_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:nahavand_rug_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:nahavand_rug_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:nahavand_rug_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:nahavand_rug_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:nahavand_rug_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:nahavand_rug_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:nahavand_rug_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:nahavand_rug_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:nahavand_rug_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:nahavand_rug_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:nahavand_rug_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:nahavand_rug_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:nahavand_rug_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:nahavand_rug_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:nahavand_rug_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:nahavand_rug_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:nahavand_rug_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:nahavand_rug_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:nahavand_rug_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:nahavand_rug_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:nahavand_rug_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:nahavand_rug_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:nahavand_rug_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:nahavand_rug_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:nahavand_rug_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:nahavand_rug_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:nahavand_rug_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:nahavand_rug_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:nahavand_rug_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:nahavand_rug_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:nahavand_rug_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:nahavand_rug_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:nahavand_rug_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:nahavand_rug_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:nahavand_rug_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:nahavand_rug_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:nahavand_rug_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:nahavand_rug_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:nahavand_rug_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:nahavand_rug_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:nahavand_rug_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:nahavand_rug_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:nahavand_rug_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:nahavand_rug_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:nahavand_rug_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:nahavand_rug_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:nahavand_rug_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:nahavand_rug_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:nahavand_rug_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:nahavand_rug_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:nahavand_rug_vertical_corner[facing=north,layer=1,waterlogged=true]
conquest:nahavand_rug_vertical_corner[facing=north,layer=1,waterlogged=false]
conquest:nahavand_rug_vertical_corner[facing=north,layer=2,waterlogged=true]
conquest:nahavand_rug_vertical_corner[facing=north,layer=2,waterlogged=false]
conquest:nahavand_rug_vertical_corner[facing=north,layer=3,waterlogged=true]
conquest:nahavand_rug_vertical_corner[facing=north,layer=3,waterlogged=false]
conquest:nahavand_rug_vertical_corner[facing=north,layer=4,waterlogged=true]
conquest:nahavand_rug_vertical_corner[facing=north,layer=4,waterlogged=false]
conquest:nahavand_rug_vertical_corner[facing=south,layer=1,waterlogged=true]
conquest:nahavand_rug_vertical_corner[facing=south,layer=1,waterlogged=false]
conquest:nahavand_rug_vertical_corner[facing=south,layer=2,waterlogged=true]
conquest:nahavand_rug_vertical_corner[facing=south,layer=2,waterlogged=false]
conquest:nahavand_rug_vertical_corner[facing=south,layer=3,waterlogged=true]
conquest:nahavand_rug_vertical_corner[facing=south,layer=3,waterlogged=false]
conquest:nahavand_rug_vertical_corner[facing=south,layer=4,waterlogged=true]
conquest:nahavand_rug_vertical_corner[facing=south,layer=4,waterlogged=false]
conquest:nahavand_rug_vertical_corner[facing=west,layer=1,waterlogged=true]
conquest:nahavand_rug_vertical_corner[facing=west,layer=1,waterlogged=false]
conquest:nahavand_rug_vertical_corner[facing=west,layer=2,waterlogged=true]
conquest:nahavand_rug_vertical_corner[facing=west,layer=2,waterlogged=false]
conquest:nahavand_rug_vertical_corner[facing=west,layer=3,waterlogged=true]
conquest:nahavand_rug_vertical_corner[facing=west,layer=3,waterlogged=false]
conquest:nahavand_rug_vertical_corner[facing=west,layer=4,waterlogged=true]
conquest:nahavand_rug_vertical_corner[facing=west,layer=4,waterlogged=false]
conquest:nahavand_rug_vertical_corner[facing=east,layer=1,waterlogged=true]
conquest:nahavand_rug_vertical_corner[facing=east,layer=1,waterlogged=false]
conquest:nahavand_rug_vertical_corner[facing=east,layer=2,waterlogged=true]
conquest:nahavand_rug_vertical_corner[facing=east,layer=2,waterlogged=false]
conquest:nahavand_rug_vertical_corner[facing=east,layer=3,waterlogged=true]
conquest:nahavand_rug_vertical_corner[facing=east,layer=3,waterlogged=false]
conquest:nahavand_rug_vertical_corner[facing=east,layer=4,waterlogged=true]
conquest:nahavand_rug_vertical_corner[facing=east,layer=4,waterlogged=false]
conquest:nahavand_rug_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:nahavand_rug_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:nahavand_rug_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:nahavand_rug_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:nahavand_rug_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:nahavand_rug_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:nahavand_rug_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:nahavand_rug_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:nahavand_rug_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:nahavand_rug_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:nahavand_rug_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:nahavand_rug_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:nahavand_rug_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:nahavand_rug_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:nahavand_rug_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:nahavand_rug_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:nahavand_rug_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:nahavand_rug_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:nahavand_rug_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:nahavand_rug_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:nahavand_rug_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:nahavand_rug_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:nahavand_rug_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:nahavand_rug_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:nahavand_rug_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:nahavand_rug_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:nahavand_rug_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:nahavand_rug_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:nahavand_rug_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:nahavand_rug_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:nahavand_rug_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:nahavand_rug_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:nahavand_rug_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:nahavand_rug_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:nahavand_rug_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:nahavand_rug_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:nahavand_rug_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:nahavand_rug_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:nahavand_rug_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:nahavand_rug_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:nahavand_rug_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:nahavand_rug_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:nahavand_rug_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:nahavand_rug_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:nahavand_rug_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:nahavand_rug_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:nahavand_rug_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:nahavand_rug_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:nahavand_rug_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:nahavand_rug_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:nahavand_rug_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:nahavand_rug_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:nahavand_rug_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:nahavand_rug_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:nahavand_rug_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:nahavand_rug_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:nahavand_rug_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:nahavand_rug_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:nahavand_rug_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:nahavand_rug_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:nahavand_rug_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:nahavand_rug_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:nahavand_rug_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:nahavand_rug_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:nahavand_rug_vertical_quarter[facing=north,layer=1,waterlogged=true]
conquest:nahavand_rug_vertical_quarter[facing=north,layer=1,waterlogged=false]
conquest:nahavand_rug_vertical_quarter[facing=north,layer=2,waterlogged=true]
conquest:nahavand_rug_vertical_quarter[facing=north,layer=2,waterlogged=false]
conquest:nahavand_rug_vertical_quarter[facing=north,layer=3,waterlogged=true]
conquest:nahavand_rug_vertical_quarter[facing=north,layer=3,waterlogged=false]
conquest:nahavand_rug_vertical_quarter[facing=north,layer=4,waterlogged=true]
conquest:nahavand_rug_vertical_quarter[facing=north,layer=4,waterlogged=false]
conquest:nahavand_rug_vertical_quarter[facing=south,layer=1,waterlogged=true]
conquest:nahavand_rug_vertical_quarter[facing=south,layer=1,waterlogged=false]
conquest:nahavand_rug_vertical_quarter[facing=south,layer=2,waterlogged=true]
conquest:nahavand_rug_vertical_quarter[facing=south,layer=2,waterlogged=false]
conquest:nahavand_rug_vertical_quarter[facing=south,layer=3,waterlogged=true]
conquest:nahavand_rug_vertical_quarter[facing=south,layer=3,waterlogged=false]
conquest:nahavand_rug_vertical_quarter[facing=south,layer=4,waterlogged=true]
conquest:nahavand_rug_vertical_quarter[facing=south,layer=4,waterlogged=false]
conquest:nahavand_rug_vertical_quarter[facing=west,layer=1,waterlogged=true]
conquest:nahavand_rug_vertical_quarter[facing=west,layer=1,waterlogged=false]
conquest:nahavand_rug_vertical_quarter[facing=west,layer=2,waterlogged=true]
conquest:nahavand_rug_vertical_quarter[facing=west,layer=2,waterlogged=false]
conquest:nahavand_rug_vertical_quarter[facing=west,layer=3,waterlogged=true]
conquest:nahavand_rug_vertical_quarter[facing=west,layer=3,waterlogged=false]
conquest:nahavand_rug_vertical_quarter[facing=west,layer=4,waterlogged=true]
conquest:nahavand_rug_vertical_quarter[facing=west,layer=4,waterlogged=false]
conquest:nahavand_rug_vertical_quarter[facing=east,layer=1,waterlogged=true]
conquest:nahavand_rug_vertical_quarter[facing=east,layer=1,waterlogged=false]
conquest:nahavand_rug_vertical_quarter[facing=east,layer=2,waterlogged=true]
conquest:nahavand_rug_vertical_quarter[facing=east,layer=2,waterlogged=false]
conquest:nahavand_rug_vertical_quarter[facing=east,layer=3,waterlogged=true]
conquest:nahavand_rug_vertical_quarter[facing=east,layer=3,waterlogged=false]
conquest:nahavand_rug_vertical_quarter[facing=east,layer=4,waterlogged=true]
conquest:nahavand_rug_vertical_quarter[facing=east,layer=4,waterlogged=false]
conquest:nahavand_rug_vertical_slab[facing=north,layer=1,waterlogged=true]
conquest:nahavand_rug_vertical_slab[facing=north,layer=1,waterlogged=false]
conquest:nahavand_rug_vertical_slab[facing=north,layer=2,waterlogged=true]
conquest:nahavand_rug_vertical_slab[facing=north,layer=2,waterlogged=false]
conquest:nahavand_rug_vertical_slab[facing=north,layer=3,waterlogged=true]
conquest:nahavand_rug_vertical_slab[facing=north,layer=3,waterlogged=false]
conquest:nahavand_rug_vertical_slab[facing=north,layer=4,waterlogged=true]
conquest:nahavand_rug_vertical_slab[facing=north,layer=4,waterlogged=false]
conquest:nahavand_rug_vertical_slab[facing=south,layer=1,waterlogged=true]
conquest:nahavand_rug_vertical_slab[facing=south,layer=1,waterlogged=false]
conquest:nahavand_rug_vertical_slab[facing=south,layer=2,waterlogged=true]
conquest:nahavand_rug_vertical_slab[facing=south,layer=2,waterlogged=false]
conquest:nahavand_rug_vertical_slab[facing=south,layer=3,waterlogged=true]
conquest:nahavand_rug_vertical_slab[facing=south,layer=3,waterlogged=false]
conquest:nahavand_rug_vertical_slab[facing=south,layer=4,waterlogged=true]
conquest:nahavand_rug_vertical_slab[facing=south,layer=4,waterlogged=false]
conquest:nahavand_rug_vertical_slab[facing=west,layer=1,waterlogged=true]
conquest:nahavand_rug_vertical_slab[facing=west,layer=1,waterlogged=false]
conquest:nahavand_rug_vertical_slab[facing=west,layer=2,waterlogged=true]
conquest:nahavand_rug_vertical_slab[facing=west,layer=2,waterlogged=false]
conquest:nahavand_rug_vertical_slab[facing=west,layer=3,waterlogged=true]
conquest:nahavand_rug_vertical_slab[facing=west,layer=3,waterlogged=false]
conquest:nahavand_rug_vertical_slab[facing=west,layer=4,waterlogged=true]
conquest:nahavand_rug_vertical_slab[facing=west,layer=4,waterlogged=false]
conquest:nahavand_rug_vertical_slab[facing=east,layer=1,waterlogged=true]
conquest:nahavand_rug_vertical_slab[facing=east,layer=1,waterlogged=false]
conquest:nahavand_rug_vertical_slab[facing=east,layer=2,waterlogged=true]
conquest:nahavand_rug_vertical_slab[facing=east,layer=2,waterlogged=false]
conquest:nahavand_rug_vertical_slab[facing=east,layer=3,waterlogged=true]
conquest:nahavand_rug_vertical_slab[facing=east,layer=3,waterlogged=false]
conquest:nahavand_rug_vertical_slab[facing=east,layer=4,waterlogged=true]
conquest:nahavand_rug_vertical_slab[facing=east,layer=4,waterlogged=false]
conquest:name_planning_sign
conquest:narrow_oak_wood_plank_balustrade[axis=x,waterlogged=true]
conquest:narrow_oak_wood_plank_balustrade[axis=x,waterlogged=false]
conquest:narrow_oak_wood_plank_balustrade[axis=y,waterlogged=true]
conquest:narrow_oak_wood_plank_balustrade[axis=y,waterlogged=false]
conquest:narrow_oak_wood_plank_balustrade[axis=z,waterlogged=true]
conquest:narrow_oak_wood_plank_balustrade[axis=z,waterlogged=false]
conquest:narrow_oak_wood_plank_boards[facing=north,type=top,waterlogged=true]
conquest:narrow_oak_wood_plank_boards[facing=north,type=top,waterlogged=false]
conquest:narrow_oak_wood_plank_boards[facing=north,type=bottom,waterlogged=true]
conquest:narrow_oak_wood_plank_boards[facing=north,type=bottom,waterlogged=false]
conquest:narrow_oak_wood_plank_boards[facing=south,type=top,waterlogged=true]
conquest:narrow_oak_wood_plank_boards[facing=south,type=top,waterlogged=false]
conquest:narrow_oak_wood_plank_boards[facing=south,type=bottom,waterlogged=true]
conquest:narrow_oak_wood_plank_boards[facing=south,type=bottom,waterlogged=false]
conquest:narrow_oak_wood_plank_boards[facing=west,type=top,waterlogged=true]
conquest:narrow_oak_wood_plank_boards[facing=west,type=top,waterlogged=false]
conquest:narrow_oak_wood_plank_boards[facing=west,type=bottom,waterlogged=true]
conquest:narrow_oak_wood_plank_boards[facing=west,type=bottom,waterlogged=false]
conquest:narrow_oak_wood_plank_boards[facing=east,type=top,waterlogged=true]
conquest:narrow_oak_wood_plank_boards[facing=east,type=top,waterlogged=false]
conquest:narrow_oak_wood_plank_boards[facing=east,type=bottom,waterlogged=true]
conquest:narrow_oak_wood_plank_boards[facing=east,type=bottom,waterlogged=false]
conquest:narrow_oak_wood_plank_capital[facing=flat,type=top,waterlogged=true]
conquest:narrow_oak_wood_plank_capital[facing=flat,type=top,waterlogged=false]
conquest:narrow_oak_wood_plank_capital[facing=flat,type=bottom,waterlogged=true]
conquest:narrow_oak_wood_plank_capital[facing=flat,type=bottom,waterlogged=false]
conquest:narrow_oak_wood_plank_capital[facing=north,type=top,waterlogged=true]
conquest:narrow_oak_wood_plank_capital[facing=north,type=top,waterlogged=false]
conquest:narrow_oak_wood_plank_capital[facing=north,type=bottom,waterlogged=true]
conquest:narrow_oak_wood_plank_capital[facing=north,type=bottom,waterlogged=false]
conquest:narrow_oak_wood_plank_capital[facing=south,type=top,waterlogged=true]
conquest:narrow_oak_wood_plank_capital[facing=south,type=top,waterlogged=false]
conquest:narrow_oak_wood_plank_capital[facing=south,type=bottom,waterlogged=true]
conquest:narrow_oak_wood_plank_capital[facing=south,type=bottom,waterlogged=false]
conquest:narrow_oak_wood_plank_capital[facing=east,type=top,waterlogged=true]
conquest:narrow_oak_wood_plank_capital[facing=east,type=top,waterlogged=false]
conquest:narrow_oak_wood_plank_capital[facing=east,type=bottom,waterlogged=true]
conquest:narrow_oak_wood_plank_capital[facing=east,type=bottom,waterlogged=false]
conquest:narrow_oak_wood_plank_capital[facing=west,type=top,waterlogged=true]
conquest:narrow_oak_wood_plank_capital[facing=west,type=top,waterlogged=false]
conquest:narrow_oak_wood_plank_capital[facing=west,type=bottom,waterlogged=true]
conquest:narrow_oak_wood_plank_capital[facing=west,type=bottom,waterlogged=false]
conquest:narrow_oak_wood_plank_corner_slab[facing=north,type=top,waterlogged=true]
conquest:narrow_oak_wood_plank_corner_slab[facing=north,type=top,waterlogged=false]
conquest:narrow_oak_wood_plank_corner_slab[facing=north,type=bottom,waterlogged=true]
conquest:narrow_oak_wood_plank_corner_slab[facing=north,type=bottom,waterlogged=false]
conquest:narrow_oak_wood_plank_corner_slab[facing=south,type=top,waterlogged=true]
conquest:narrow_oak_wood_plank_corner_slab[facing=south,type=top,waterlogged=false]
conquest:narrow_oak_wood_plank_corner_slab[facing=south,type=bottom,waterlogged=true]
conquest:narrow_oak_wood_plank_corner_slab[facing=south,type=bottom,waterlogged=false]
conquest:narrow_oak_wood_plank_corner_slab[facing=west,type=top,waterlogged=true]
conquest:narrow_oak_wood_plank_corner_slab[facing=west,type=top,waterlogged=false]
conquest:narrow_oak_wood_plank_corner_slab[facing=west,type=bottom,waterlogged=true]
conquest:narrow_oak_wood_plank_corner_slab[facing=west,type=bottom,waterlogged=false]
conquest:narrow_oak_wood_plank_corner_slab[facing=east,type=top,waterlogged=true]
conquest:narrow_oak_wood_plank_corner_slab[facing=east,type=top,waterlogged=false]
conquest:narrow_oak_wood_plank_corner_slab[facing=east,type=bottom,waterlogged=true]
conquest:narrow_oak_wood_plank_corner_slab[facing=east,type=bottom,waterlogged=false]
conquest:narrow_oak_wood_plank_eighth_slab[facing=north,type=top,waterlogged=true]
conquest:narrow_oak_wood_plank_eighth_slab[facing=north,type=top,waterlogged=false]
conquest:narrow_oak_wood_plank_eighth_slab[facing=north,type=bottom,waterlogged=true]
conquest:narrow_oak_wood_plank_eighth_slab[facing=north,type=bottom,waterlogged=false]
conquest:narrow_oak_wood_plank_eighth_slab[facing=south,type=top,waterlogged=true]
conquest:narrow_oak_wood_plank_eighth_slab[facing=south,type=top,waterlogged=false]
conquest:narrow_oak_wood_plank_eighth_slab[facing=south,type=bottom,waterlogged=true]
conquest:narrow_oak_wood_plank_eighth_slab[facing=south,type=bottom,waterlogged=false]
conquest:narrow_oak_wood_plank_eighth_slab[facing=west,type=top,waterlogged=true]
conquest:narrow_oak_wood_plank_eighth_slab[facing=west,type=top,waterlogged=false]
conquest:narrow_oak_wood_plank_eighth_slab[facing=west,type=bottom,waterlogged=true]
conquest:narrow_oak_wood_plank_eighth_slab[facing=west,type=bottom,waterlogged=false]
conquest:narrow_oak_wood_plank_eighth_slab[facing=east,type=top,waterlogged=true]
conquest:narrow_oak_wood_plank_eighth_slab[facing=east,type=top,waterlogged=false]
conquest:narrow_oak_wood_plank_eighth_slab[facing=east,type=bottom,waterlogged=true]
conquest:narrow_oak_wood_plank_eighth_slab[facing=east,type=bottom,waterlogged=false]
conquest:narrow_oak_wood_plank_pillar[layer=1,waterlogged=true]
conquest:narrow_oak_wood_plank_pillar[layer=1,waterlogged=false]
conquest:narrow_oak_wood_plank_pillar[layer=2,waterlogged=true]
conquest:narrow_oak_wood_plank_pillar[layer=2,waterlogged=false]
conquest:narrow_oak_wood_plank_pillar[layer=3,waterlogged=true]
conquest:narrow_oak_wood_plank_pillar[layer=3,waterlogged=false]
conquest:narrow_oak_wood_plank_platform[facing=north,half=top,shape=straight,waterlogged=true]
conquest:narrow_oak_wood_plank_platform[facing=north,half=top,shape=straight,waterlogged=false]
conquest:narrow_oak_wood_plank_platform[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:narrow_oak_wood_plank_platform[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:narrow_oak_wood_plank_platform[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:narrow_oak_wood_plank_platform[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:narrow_oak_wood_plank_platform[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:narrow_oak_wood_plank_platform[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:narrow_oak_wood_plank_platform[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:narrow_oak_wood_plank_platform[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:narrow_oak_wood_plank_platform[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:narrow_oak_wood_plank_platform[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:narrow_oak_wood_plank_platform[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:narrow_oak_wood_plank_platform[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:narrow_oak_wood_plank_platform[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:narrow_oak_wood_plank_platform[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:narrow_oak_wood_plank_platform[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:narrow_oak_wood_plank_platform[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:narrow_oak_wood_plank_platform[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:narrow_oak_wood_plank_platform[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:narrow_oak_wood_plank_platform[facing=south,half=top,shape=straight,waterlogged=true]
conquest:narrow_oak_wood_plank_platform[facing=south,half=top,shape=straight,waterlogged=false]
conquest:narrow_oak_wood_plank_platform[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:narrow_oak_wood_plank_platform[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:narrow_oak_wood_plank_platform[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:narrow_oak_wood_plank_platform[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:narrow_oak_wood_plank_platform[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:narrow_oak_wood_plank_platform[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:narrow_oak_wood_plank_platform[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:narrow_oak_wood_plank_platform[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:narrow_oak_wood_plank_platform[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:narrow_oak_wood_plank_platform[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:narrow_oak_wood_plank_platform[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:narrow_oak_wood_plank_platform[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:narrow_oak_wood_plank_platform[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:narrow_oak_wood_plank_platform[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:narrow_oak_wood_plank_platform[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:narrow_oak_wood_plank_platform[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:narrow_oak_wood_plank_platform[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:narrow_oak_wood_plank_platform[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:narrow_oak_wood_plank_platform[facing=west,half=top,shape=straight,waterlogged=true]
conquest:narrow_oak_wood_plank_platform[facing=west,half=top,shape=straight,waterlogged=false]
conquest:narrow_oak_wood_plank_platform[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:narrow_oak_wood_plank_platform[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:narrow_oak_wood_plank_platform[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:narrow_oak_wood_plank_platform[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:narrow_oak_wood_plank_platform[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:narrow_oak_wood_plank_platform[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:narrow_oak_wood_plank_platform[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:narrow_oak_wood_plank_platform[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:narrow_oak_wood_plank_platform[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:narrow_oak_wood_plank_platform[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:narrow_oak_wood_plank_platform[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:narrow_oak_wood_plank_platform[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:narrow_oak_wood_plank_platform[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:narrow_oak_wood_plank_platform[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:narrow_oak_wood_plank_platform[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:narrow_oak_wood_plank_platform[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:narrow_oak_wood_plank_platform[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:narrow_oak_wood_plank_platform[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:narrow_oak_wood_plank_platform[facing=east,half=top,shape=straight,waterlogged=true]
conquest:narrow_oak_wood_plank_platform[facing=east,half=top,shape=straight,waterlogged=false]
conquest:narrow_oak_wood_plank_platform[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:narrow_oak_wood_plank_platform[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:narrow_oak_wood_plank_platform[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:narrow_oak_wood_plank_platform[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:narrow_oak_wood_plank_platform[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:narrow_oak_wood_plank_platform[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:narrow_oak_wood_plank_platform[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:narrow_oak_wood_plank_platform[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:narrow_oak_wood_plank_platform[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:narrow_oak_wood_plank_platform[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:narrow_oak_wood_plank_platform[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:narrow_oak_wood_plank_platform[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:narrow_oak_wood_plank_platform[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:narrow_oak_wood_plank_platform[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:narrow_oak_wood_plank_platform[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:narrow_oak_wood_plank_platform[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:narrow_oak_wood_plank_platform[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:narrow_oak_wood_plank_platform[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:narrow_oak_wood_plank_quarter_slab[facing=north,layer=1,type=top,waterlogged=true]
conquest:narrow_oak_wood_plank_quarter_slab[facing=north,layer=1,type=top,waterlogged=false]
conquest:narrow_oak_wood_plank_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=true]
conquest:narrow_oak_wood_plank_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=false]
conquest:narrow_oak_wood_plank_quarter_slab[facing=north,layer=2,type=top,waterlogged=true]
conquest:narrow_oak_wood_plank_quarter_slab[facing=north,layer=2,type=top,waterlogged=false]
conquest:narrow_oak_wood_plank_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=true]
conquest:narrow_oak_wood_plank_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=false]
conquest:narrow_oak_wood_plank_quarter_slab[facing=north,layer=3,type=top,waterlogged=true]
conquest:narrow_oak_wood_plank_quarter_slab[facing=north,layer=3,type=top,waterlogged=false]
conquest:narrow_oak_wood_plank_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=true]
conquest:narrow_oak_wood_plank_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=false]
conquest:narrow_oak_wood_plank_quarter_slab[facing=south,layer=1,type=top,waterlogged=true]
conquest:narrow_oak_wood_plank_quarter_slab[facing=south,layer=1,type=top,waterlogged=false]
conquest:narrow_oak_wood_plank_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=true]
conquest:narrow_oak_wood_plank_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=false]
conquest:narrow_oak_wood_plank_quarter_slab[facing=south,layer=2,type=top,waterlogged=true]
conquest:narrow_oak_wood_plank_quarter_slab[facing=south,layer=2,type=top,waterlogged=false]
conquest:narrow_oak_wood_plank_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=true]
conquest:narrow_oak_wood_plank_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=false]
conquest:narrow_oak_wood_plank_quarter_slab[facing=south,layer=3,type=top,waterlogged=true]
conquest:narrow_oak_wood_plank_quarter_slab[facing=south,layer=3,type=top,waterlogged=false]
conquest:narrow_oak_wood_plank_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=true]
conquest:narrow_oak_wood_plank_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=false]
conquest:narrow_oak_wood_plank_quarter_slab[facing=west,layer=1,type=top,waterlogged=true]
conquest:narrow_oak_wood_plank_quarter_slab[facing=west,layer=1,type=top,waterlogged=false]
conquest:narrow_oak_wood_plank_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=true]
conquest:narrow_oak_wood_plank_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=false]
conquest:narrow_oak_wood_plank_quarter_slab[facing=west,layer=2,type=top,waterlogged=true]
conquest:narrow_oak_wood_plank_quarter_slab[facing=west,layer=2,type=top,waterlogged=false]
conquest:narrow_oak_wood_plank_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=true]
conquest:narrow_oak_wood_plank_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=false]
conquest:narrow_oak_wood_plank_quarter_slab[facing=west,layer=3,type=top,waterlogged=true]
conquest:narrow_oak_wood_plank_quarter_slab[facing=west,layer=3,type=top,waterlogged=false]
conquest:narrow_oak_wood_plank_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=true]
conquest:narrow_oak_wood_plank_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=false]
conquest:narrow_oak_wood_plank_quarter_slab[facing=east,layer=1,type=top,waterlogged=true]
conquest:narrow_oak_wood_plank_quarter_slab[facing=east,layer=1,type=top,waterlogged=false]
conquest:narrow_oak_wood_plank_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=true]
conquest:narrow_oak_wood_plank_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=false]
conquest:narrow_oak_wood_plank_quarter_slab[facing=east,layer=2,type=top,waterlogged=true]
conquest:narrow_oak_wood_plank_quarter_slab[facing=east,layer=2,type=top,waterlogged=false]
conquest:narrow_oak_wood_plank_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=true]
conquest:narrow_oak_wood_plank_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=false]
conquest:narrow_oak_wood_plank_quarter_slab[facing=east,layer=3,type=top,waterlogged=true]
conquest:narrow_oak_wood_plank_quarter_slab[facing=east,layer=3,type=top,waterlogged=false]
conquest:narrow_oak_wood_plank_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=true]
conquest:narrow_oak_wood_plank_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=false]
conquest:narrow_oak_wood_plank_slab[layer=1,type=top,waterlogged=true]
conquest:narrow_oak_wood_plank_slab[layer=1,type=top,waterlogged=false]
conquest:narrow_oak_wood_plank_slab[layer=1,type=bottom,waterlogged=true]
conquest:narrow_oak_wood_plank_slab[layer=1,type=bottom,waterlogged=false]
conquest:narrow_oak_wood_plank_slab[layer=2,type=top,waterlogged=true]
conquest:narrow_oak_wood_plank_slab[layer=2,type=top,waterlogged=false]
conquest:narrow_oak_wood_plank_slab[layer=2,type=bottom,waterlogged=true]
conquest:narrow_oak_wood_plank_slab[layer=2,type=bottom,waterlogged=false]
conquest:narrow_oak_wood_plank_slab[layer=3,type=top,waterlogged=true]
conquest:narrow_oak_wood_plank_slab[layer=3,type=top,waterlogged=false]
conquest:narrow_oak_wood_plank_slab[layer=3,type=bottom,waterlogged=true]
conquest:narrow_oak_wood_plank_slab[layer=3,type=bottom,waterlogged=false]
conquest:narrow_oak_wood_plank_slab[layer=4,type=top,waterlogged=true]
conquest:narrow_oak_wood_plank_slab[layer=4,type=top,waterlogged=false]
conquest:narrow_oak_wood_plank_slab[layer=4,type=bottom,waterlogged=true]
conquest:narrow_oak_wood_plank_slab[layer=4,type=bottom,waterlogged=false]
conquest:narrow_oak_wood_plank_small_window[down=true,up=true,waterlogged=true]
conquest:narrow_oak_wood_plank_small_window[down=true,up=true,waterlogged=false]
conquest:narrow_oak_wood_plank_small_window[down=true,up=false,waterlogged=true]
conquest:narrow_oak_wood_plank_small_window[down=true,up=false,waterlogged=false]
conquest:narrow_oak_wood_plank_small_window[down=false,up=true,waterlogged=true]
conquest:narrow_oak_wood_plank_small_window[down=false,up=true,waterlogged=false]
conquest:narrow_oak_wood_plank_small_window[down=false,up=false,waterlogged=true]
conquest:narrow_oak_wood_plank_small_window[down=false,up=false,waterlogged=false]
conquest:narrow_oak_wood_plank_small_window_half[down=true,facing=north,up=true,waterlogged=true]
conquest:narrow_oak_wood_plank_small_window_half[down=true,facing=north,up=true,waterlogged=false]
conquest:narrow_oak_wood_plank_small_window_half[down=true,facing=north,up=false,waterlogged=true]
conquest:narrow_oak_wood_plank_small_window_half[down=true,facing=north,up=false,waterlogged=false]
conquest:narrow_oak_wood_plank_small_window_half[down=true,facing=south,up=true,waterlogged=true]
conquest:narrow_oak_wood_plank_small_window_half[down=true,facing=south,up=true,waterlogged=false]
conquest:narrow_oak_wood_plank_small_window_half[down=true,facing=south,up=false,waterlogged=true]
conquest:narrow_oak_wood_plank_small_window_half[down=true,facing=south,up=false,waterlogged=false]
conquest:narrow_oak_wood_plank_small_window_half[down=true,facing=west,up=true,waterlogged=true]
conquest:narrow_oak_wood_plank_small_window_half[down=true,facing=west,up=true,waterlogged=false]
conquest:narrow_oak_wood_plank_small_window_half[down=true,facing=west,up=false,waterlogged=true]
conquest:narrow_oak_wood_plank_small_window_half[down=true,facing=west,up=false,waterlogged=false]
conquest:narrow_oak_wood_plank_small_window_half[down=true,facing=east,up=true,waterlogged=true]
conquest:narrow_oak_wood_plank_small_window_half[down=true,facing=east,up=true,waterlogged=false]
conquest:narrow_oak_wood_plank_small_window_half[down=true,facing=east,up=false,waterlogged=true]
conquest:narrow_oak_wood_plank_small_window_half[down=true,facing=east,up=false,waterlogged=false]
conquest:narrow_oak_wood_plank_small_window_half[down=false,facing=north,up=true,waterlogged=true]
conquest:narrow_oak_wood_plank_small_window_half[down=false,facing=north,up=true,waterlogged=false]
conquest:narrow_oak_wood_plank_small_window_half[down=false,facing=north,up=false,waterlogged=true]
conquest:narrow_oak_wood_plank_small_window_half[down=false,facing=north,up=false,waterlogged=false]
conquest:narrow_oak_wood_plank_small_window_half[down=false,facing=south,up=true,waterlogged=true]
conquest:narrow_oak_wood_plank_small_window_half[down=false,facing=south,up=true,waterlogged=false]
conquest:narrow_oak_wood_plank_small_window_half[down=false,facing=south,up=false,waterlogged=true]
conquest:narrow_oak_wood_plank_small_window_half[down=false,facing=south,up=false,waterlogged=false]
conquest:narrow_oak_wood_plank_small_window_half[down=false,facing=west,up=true,waterlogged=true]
conquest:narrow_oak_wood_plank_small_window_half[down=false,facing=west,up=true,waterlogged=false]
conquest:narrow_oak_wood_plank_small_window_half[down=false,facing=west,up=false,waterlogged=true]
conquest:narrow_oak_wood_plank_small_window_half[down=false,facing=west,up=false,waterlogged=false]
conquest:narrow_oak_wood_plank_small_window_half[down=false,facing=east,up=true,waterlogged=true]
conquest:narrow_oak_wood_plank_small_window_half[down=false,facing=east,up=true,waterlogged=false]
conquest:narrow_oak_wood_plank_small_window_half[down=false,facing=east,up=false,waterlogged=true]
conquest:narrow_oak_wood_plank_small_window_half[down=false,facing=east,up=false,waterlogged=false]
conquest:narrow_oak_wood_plank_sphere[type=egg,waterlogged=true]
conquest:narrow_oak_wood_plank_sphere[type=egg,waterlogged=false]
conquest:narrow_oak_wood_plank_sphere[type=small,waterlogged=true]
conquest:narrow_oak_wood_plank_sphere[type=small,waterlogged=false]
conquest:narrow_oak_wood_plank_sphere[type=large,waterlogged=true]
conquest:narrow_oak_wood_plank_sphere[type=large,waterlogged=false]
conquest:narrow_oak_wood_plank_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:narrow_oak_wood_plank_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:narrow_oak_wood_plank_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:narrow_oak_wood_plank_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:narrow_oak_wood_plank_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:narrow_oak_wood_plank_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:narrow_oak_wood_plank_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:narrow_oak_wood_plank_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:narrow_oak_wood_plank_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:narrow_oak_wood_plank_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:narrow_oak_wood_plank_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:narrow_oak_wood_plank_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:narrow_oak_wood_plank_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:narrow_oak_wood_plank_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:narrow_oak_wood_plank_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:narrow_oak_wood_plank_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:narrow_oak_wood_plank_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:narrow_oak_wood_plank_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:narrow_oak_wood_plank_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:narrow_oak_wood_plank_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:narrow_oak_wood_plank_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:narrow_oak_wood_plank_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:narrow_oak_wood_plank_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:narrow_oak_wood_plank_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:narrow_oak_wood_plank_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:narrow_oak_wood_plank_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:narrow_oak_wood_plank_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:narrow_oak_wood_plank_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:narrow_oak_wood_plank_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:narrow_oak_wood_plank_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:narrow_oak_wood_plank_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:narrow_oak_wood_plank_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:narrow_oak_wood_plank_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:narrow_oak_wood_plank_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:narrow_oak_wood_plank_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:narrow_oak_wood_plank_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:narrow_oak_wood_plank_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:narrow_oak_wood_plank_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:narrow_oak_wood_plank_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:narrow_oak_wood_plank_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:narrow_oak_wood_plank_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:narrow_oak_wood_plank_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:narrow_oak_wood_plank_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:narrow_oak_wood_plank_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:narrow_oak_wood_plank_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:narrow_oak_wood_plank_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:narrow_oak_wood_plank_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:narrow_oak_wood_plank_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:narrow_oak_wood_plank_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:narrow_oak_wood_plank_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:narrow_oak_wood_plank_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:narrow_oak_wood_plank_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:narrow_oak_wood_plank_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:narrow_oak_wood_plank_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:narrow_oak_wood_plank_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:narrow_oak_wood_plank_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:narrow_oak_wood_plank_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:narrow_oak_wood_plank_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:narrow_oak_wood_plank_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:narrow_oak_wood_plank_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:narrow_oak_wood_plank_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:narrow_oak_wood_plank_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:narrow_oak_wood_plank_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:narrow_oak_wood_plank_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:narrow_oak_wood_plank_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:narrow_oak_wood_plank_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:narrow_oak_wood_plank_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:narrow_oak_wood_plank_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:narrow_oak_wood_plank_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:narrow_oak_wood_plank_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:narrow_oak_wood_plank_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:narrow_oak_wood_plank_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:narrow_oak_wood_plank_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:narrow_oak_wood_plank_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:narrow_oak_wood_plank_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:narrow_oak_wood_plank_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:narrow_oak_wood_plank_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:narrow_oak_wood_plank_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:narrow_oak_wood_plank_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:narrow_oak_wood_plank_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:narrow_oak_wood_plank_vertical_corner[facing=north,layer=1,waterlogged=true]
conquest:narrow_oak_wood_plank_vertical_corner[facing=north,layer=1,waterlogged=false]
conquest:narrow_oak_wood_plank_vertical_corner[facing=north,layer=2,waterlogged=true]
conquest:narrow_oak_wood_plank_vertical_corner[facing=north,layer=2,waterlogged=false]
conquest:narrow_oak_wood_plank_vertical_corner[facing=north,layer=3,waterlogged=true]
conquest:narrow_oak_wood_plank_vertical_corner[facing=north,layer=3,waterlogged=false]
conquest:narrow_oak_wood_plank_vertical_corner[facing=north,layer=4,waterlogged=true]
conquest:narrow_oak_wood_plank_vertical_corner[facing=north,layer=4,waterlogged=false]
conquest:narrow_oak_wood_plank_vertical_corner[facing=south,layer=1,waterlogged=true]
conquest:narrow_oak_wood_plank_vertical_corner[facing=south,layer=1,waterlogged=false]
conquest:narrow_oak_wood_plank_vertical_corner[facing=south,layer=2,waterlogged=true]
conquest:narrow_oak_wood_plank_vertical_corner[facing=south,layer=2,waterlogged=false]
conquest:narrow_oak_wood_plank_vertical_corner[facing=south,layer=3,waterlogged=true]
conquest:narrow_oak_wood_plank_vertical_corner[facing=south,layer=3,waterlogged=false]
conquest:narrow_oak_wood_plank_vertical_corner[facing=south,layer=4,waterlogged=true]
conquest:narrow_oak_wood_plank_vertical_corner[facing=south,layer=4,waterlogged=false]
conquest:narrow_oak_wood_plank_vertical_corner[facing=west,layer=1,waterlogged=true]
conquest:narrow_oak_wood_plank_vertical_corner[facing=west,layer=1,waterlogged=false]
conquest:narrow_oak_wood_plank_vertical_corner[facing=west,layer=2,waterlogged=true]
conquest:narrow_oak_wood_plank_vertical_corner[facing=west,layer=2,waterlogged=false]
conquest:narrow_oak_wood_plank_vertical_corner[facing=west,layer=3,waterlogged=true]
conquest:narrow_oak_wood_plank_vertical_corner[facing=west,layer=3,waterlogged=false]
conquest:narrow_oak_wood_plank_vertical_corner[facing=west,layer=4,waterlogged=true]
conquest:narrow_oak_wood_plank_vertical_corner[facing=west,layer=4,waterlogged=false]
conquest:narrow_oak_wood_plank_vertical_corner[facing=east,layer=1,waterlogged=true]
conquest:narrow_oak_wood_plank_vertical_corner[facing=east,layer=1,waterlogged=false]
conquest:narrow_oak_wood_plank_vertical_corner[facing=east,layer=2,waterlogged=true]
conquest:narrow_oak_wood_plank_vertical_corner[facing=east,layer=2,waterlogged=false]
conquest:narrow_oak_wood_plank_vertical_corner[facing=east,layer=3,waterlogged=true]
conquest:narrow_oak_wood_plank_vertical_corner[facing=east,layer=3,waterlogged=false]
conquest:narrow_oak_wood_plank_vertical_corner[facing=east,layer=4,waterlogged=true]
conquest:narrow_oak_wood_plank_vertical_corner[facing=east,layer=4,waterlogged=false]
conquest:narrow_oak_wood_plank_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:narrow_oak_wood_plank_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:narrow_oak_wood_plank_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:narrow_oak_wood_plank_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:narrow_oak_wood_plank_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:narrow_oak_wood_plank_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:narrow_oak_wood_plank_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:narrow_oak_wood_plank_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:narrow_oak_wood_plank_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:narrow_oak_wood_plank_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:narrow_oak_wood_plank_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:narrow_oak_wood_plank_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:narrow_oak_wood_plank_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:narrow_oak_wood_plank_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:narrow_oak_wood_plank_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:narrow_oak_wood_plank_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:narrow_oak_wood_plank_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:narrow_oak_wood_plank_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:narrow_oak_wood_plank_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:narrow_oak_wood_plank_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:narrow_oak_wood_plank_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:narrow_oak_wood_plank_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:narrow_oak_wood_plank_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:narrow_oak_wood_plank_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:narrow_oak_wood_plank_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:narrow_oak_wood_plank_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:narrow_oak_wood_plank_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:narrow_oak_wood_plank_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:narrow_oak_wood_plank_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:narrow_oak_wood_plank_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:narrow_oak_wood_plank_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:narrow_oak_wood_plank_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:narrow_oak_wood_plank_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:narrow_oak_wood_plank_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:narrow_oak_wood_plank_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:narrow_oak_wood_plank_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:narrow_oak_wood_plank_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:narrow_oak_wood_plank_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:narrow_oak_wood_plank_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:narrow_oak_wood_plank_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:narrow_oak_wood_plank_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:narrow_oak_wood_plank_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:narrow_oak_wood_plank_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:narrow_oak_wood_plank_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:narrow_oak_wood_plank_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:narrow_oak_wood_plank_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:narrow_oak_wood_plank_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:narrow_oak_wood_plank_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:narrow_oak_wood_plank_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:narrow_oak_wood_plank_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:narrow_oak_wood_plank_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:narrow_oak_wood_plank_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:narrow_oak_wood_plank_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:narrow_oak_wood_plank_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:narrow_oak_wood_plank_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:narrow_oak_wood_plank_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:narrow_oak_wood_plank_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:narrow_oak_wood_plank_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:narrow_oak_wood_plank_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:narrow_oak_wood_plank_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:narrow_oak_wood_plank_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:narrow_oak_wood_plank_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:narrow_oak_wood_plank_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:narrow_oak_wood_plank_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:narrow_oak_wood_plank_vertical_quarter[facing=north,layer=1,waterlogged=true]
conquest:narrow_oak_wood_plank_vertical_quarter[facing=north,layer=1,waterlogged=false]
conquest:narrow_oak_wood_plank_vertical_quarter[facing=north,layer=2,waterlogged=true]
conquest:narrow_oak_wood_plank_vertical_quarter[facing=north,layer=2,waterlogged=false]
conquest:narrow_oak_wood_plank_vertical_quarter[facing=north,layer=3,waterlogged=true]
conquest:narrow_oak_wood_plank_vertical_quarter[facing=north,layer=3,waterlogged=false]
conquest:narrow_oak_wood_plank_vertical_quarter[facing=north,layer=4,waterlogged=true]
conquest:narrow_oak_wood_plank_vertical_quarter[facing=north,layer=4,waterlogged=false]
conquest:narrow_oak_wood_plank_vertical_quarter[facing=south,layer=1,waterlogged=true]
conquest:narrow_oak_wood_plank_vertical_quarter[facing=south,layer=1,waterlogged=false]
conquest:narrow_oak_wood_plank_vertical_quarter[facing=south,layer=2,waterlogged=true]
conquest:narrow_oak_wood_plank_vertical_quarter[facing=south,layer=2,waterlogged=false]
conquest:narrow_oak_wood_plank_vertical_quarter[facing=south,layer=3,waterlogged=true]
conquest:narrow_oak_wood_plank_vertical_quarter[facing=south,layer=3,waterlogged=false]
conquest:narrow_oak_wood_plank_vertical_quarter[facing=south,layer=4,waterlogged=true]
conquest:narrow_oak_wood_plank_vertical_quarter[facing=south,layer=4,waterlogged=false]
conquest:narrow_oak_wood_plank_vertical_quarter[facing=west,layer=1,waterlogged=true]
conquest:narrow_oak_wood_plank_vertical_quarter[facing=west,layer=1,waterlogged=false]
conquest:narrow_oak_wood_plank_vertical_quarter[facing=west,layer=2,waterlogged=true]
conquest:narrow_oak_wood_plank_vertical_quarter[facing=west,layer=2,waterlogged=false]
conquest:narrow_oak_wood_plank_vertical_quarter[facing=west,layer=3,waterlogged=true]
conquest:narrow_oak_wood_plank_vertical_quarter[facing=west,layer=3,waterlogged=false]
conquest:narrow_oak_wood_plank_vertical_quarter[facing=west,layer=4,waterlogged=true]
conquest:narrow_oak_wood_plank_vertical_quarter[facing=west,layer=4,waterlogged=false]
conquest:narrow_oak_wood_plank_vertical_quarter[facing=east,layer=1,waterlogged=true]
conquest:narrow_oak_wood_plank_vertical_quarter[facing=east,layer=1,waterlogged=false]
conquest:narrow_oak_wood_plank_vertical_quarter[facing=east,layer=2,waterlogged=true]
conquest:narrow_oak_wood_plank_vertical_quarter[facing=east,layer=2,waterlogged=false]
conquest:narrow_oak_wood_plank_vertical_quarter[facing=east,layer=3,waterlogged=true]
conquest:narrow_oak_wood_plank_vertical_quarter[facing=east,layer=3,waterlogged=false]
conquest:narrow_oak_wood_plank_vertical_quarter[facing=east,layer=4,waterlogged=true]
conquest:narrow_oak_wood_plank_vertical_quarter[facing=east,layer=4,waterlogged=false]
conquest:narrow_oak_wood_plank_vertical_slab[facing=north,layer=1,waterlogged=true]
conquest:narrow_oak_wood_plank_vertical_slab[facing=north,layer=1,waterlogged=false]
conquest:narrow_oak_wood_plank_vertical_slab[facing=north,layer=2,waterlogged=true]
conquest:narrow_oak_wood_plank_vertical_slab[facing=north,layer=2,waterlogged=false]
conquest:narrow_oak_wood_plank_vertical_slab[facing=north,layer=3,waterlogged=true]
conquest:narrow_oak_wood_plank_vertical_slab[facing=north,layer=3,waterlogged=false]
conquest:narrow_oak_wood_plank_vertical_slab[facing=north,layer=4,waterlogged=true]
conquest:narrow_oak_wood_plank_vertical_slab[facing=north,layer=4,waterlogged=false]
conquest:narrow_oak_wood_plank_vertical_slab[facing=south,layer=1,waterlogged=true]
conquest:narrow_oak_wood_plank_vertical_slab[facing=south,layer=1,waterlogged=false]
conquest:narrow_oak_wood_plank_vertical_slab[facing=south,layer=2,waterlogged=true]
conquest:narrow_oak_wood_plank_vertical_slab[facing=south,layer=2,waterlogged=false]
conquest:narrow_oak_wood_plank_vertical_slab[facing=south,layer=3,waterlogged=true]
conquest:narrow_oak_wood_plank_vertical_slab[facing=south,layer=3,waterlogged=false]
conquest:narrow_oak_wood_plank_vertical_slab[facing=south,layer=4,waterlogged=true]
conquest:narrow_oak_wood_plank_vertical_slab[facing=south,layer=4,waterlogged=false]
conquest:narrow_oak_wood_plank_vertical_slab[facing=west,layer=1,waterlogged=true]
conquest:narrow_oak_wood_plank_vertical_slab[facing=west,layer=1,waterlogged=false]
conquest:narrow_oak_wood_plank_vertical_slab[facing=west,layer=2,waterlogged=true]
conquest:narrow_oak_wood_plank_vertical_slab[facing=west,layer=2,waterlogged=false]
conquest:narrow_oak_wood_plank_vertical_slab[facing=west,layer=3,waterlogged=true]
conquest:narrow_oak_wood_plank_vertical_slab[facing=west,layer=3,waterlogged=false]
conquest:narrow_oak_wood_plank_vertical_slab[facing=west,layer=4,waterlogged=true]
conquest:narrow_oak_wood_plank_vertical_slab[facing=west,layer=4,waterlogged=false]
conquest:narrow_oak_wood_plank_vertical_slab[facing=east,layer=1,waterlogged=true]
conquest:narrow_oak_wood_plank_vertical_slab[facing=east,layer=1,waterlogged=false]
conquest:narrow_oak_wood_plank_vertical_slab[facing=east,layer=2,waterlogged=true]
conquest:narrow_oak_wood_plank_vertical_slab[facing=east,layer=2,waterlogged=false]
conquest:narrow_oak_wood_plank_vertical_slab[facing=east,layer=3,waterlogged=true]
conquest:narrow_oak_wood_plank_vertical_slab[facing=east,layer=3,waterlogged=false]
conquest:narrow_oak_wood_plank_vertical_slab[facing=east,layer=4,waterlogged=true]
conquest:narrow_oak_wood_plank_vertical_slab[facing=east,layer=4,waterlogged=false]
conquest:narrow_oak_wood_plank_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:narrow_oak_wood_plank_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:narrow_oak_wood_plank_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:narrow_oak_wood_plank_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:narrow_oak_wood_plank_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:narrow_oak_wood_plank_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:narrow_oak_wood_plank_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:narrow_oak_wood_plank_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:narrow_oak_wood_plank_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:narrow_oak_wood_plank_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:narrow_oak_wood_plank_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:narrow_oak_wood_plank_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:narrow_oak_wood_plank_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:narrow_oak_wood_plank_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:narrow_oak_wood_plank_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:narrow_oak_wood_plank_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:narrow_oak_wood_plank_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:narrow_oak_wood_plank_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:narrow_oak_wood_plank_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:narrow_oak_wood_plank_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:narrow_oak_wood_plank_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:narrow_oak_wood_plank_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:narrow_oak_wood_plank_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:narrow_oak_wood_plank_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:narrow_oak_wood_plank_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:narrow_oak_wood_plank_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:narrow_oak_wood_plank_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:narrow_oak_wood_plank_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:narrow_oak_wood_plank_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:narrow_oak_wood_plank_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:narrow_oak_wood_plank_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:narrow_oak_wood_plank_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:narrow_oak_wood_plank_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:narrow_oak_wood_plank_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:narrow_oak_wood_plank_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:narrow_oak_wood_plank_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:narrow_oak_wood_plank_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:narrow_oak_wood_plank_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:narrow_oak_wood_plank_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:narrow_oak_wood_plank_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:narrow_oak_wood_plank_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:narrow_oak_wood_plank_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:narrow_oak_wood_plank_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:narrow_oak_wood_plank_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:narrow_oak_wood_plank_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:narrow_oak_wood_plank_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:narrow_oak_wood_plank_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:narrow_oak_wood_plank_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:narrow_oak_wood_plank_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:narrow_oak_wood_plank_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:narrow_oak_wood_plank_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:narrow_oak_wood_plank_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:narrow_oak_wood_plank_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:narrow_oak_wood_plank_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:narrow_oak_wood_plank_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:narrow_oak_wood_plank_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:narrow_oak_wood_plank_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:narrow_oak_wood_plank_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:narrow_oak_wood_plank_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:narrow_oak_wood_plank_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:narrow_oak_wood_plank_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:narrow_oak_wood_plank_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:narrow_oak_wood_plank_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:narrow_oak_wood_plank_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:narrow_oak_wood_plank_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:narrow_oak_wood_plank_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:narrow_oak_wood_plank_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:narrow_oak_wood_plank_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:narrow_oak_wood_plank_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:narrow_oak_wood_plank_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:narrow_oak_wood_plank_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:narrow_oak_wood_plank_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:narrow_oak_wood_plank_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:narrow_oak_wood_plank_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:narrow_oak_wood_plank_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:narrow_oak_wood_plank_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:narrow_oak_wood_plank_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:narrow_oak_wood_plank_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:narrow_oak_wood_plank_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:narrow_oak_wood_plank_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:narrow_oak_wood_plank_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:narrow_oak_wood_plank_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:narrow_oak_wood_plank_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:narrow_oak_wood_plank_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:narrow_oak_wood_plank_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:narrow_oak_wood_plank_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:narrow_oak_wood_plank_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:narrow_oak_wood_plank_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:narrow_oak_wood_plank_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:narrow_oak_wood_plank_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:narrow_oak_wood_plank_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:narrow_oak_wood_plank_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:narrow_oak_wood_plank_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:narrow_oak_wood_plank_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:narrow_oak_wood_plank_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:narrow_oak_wood_plank_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:narrow_oak_wood_plank_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:narrow_oak_wood_plank_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:narrow_oak_wood_plank_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:narrow_oak_wood_plank_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:narrow_oak_wood_plank_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:narrow_oak_wood_plank_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:narrow_oak_wood_plank_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:narrow_oak_wood_plank_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:narrow_oak_wood_plank_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:narrow_oak_wood_plank_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:narrow_oak_wood_plank_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:narrow_oak_wood_plank_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:narrow_oak_wood_plank_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:narrow_oak_wood_plank_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:narrow_oak_wood_plank_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:narrow_oak_wood_plank_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:narrow_oak_wood_plank_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:narrow_oak_wood_plank_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:narrow_oak_wood_plank_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:narrow_oak_wood_plank_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:narrow_oak_wood_plank_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:narrow_oak_wood_plank_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:narrow_oak_wood_plank_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:narrow_oak_wood_plank_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:narrow_oak_wood_plank_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:narrow_oak_wood_plank_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:narrow_oak_wood_plank_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:narrow_oak_wood_plank_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:narrow_oak_wood_plank_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:narrow_oak_wood_plank_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:narrow_oak_wood_plank_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:narrow_oak_wood_plank_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:narrow_oak_wood_plank_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:narrow_oak_wood_plank_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:narrow_oak_wood_plank_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:narrow_oak_wood_plank_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:narrow_oak_wood_plank_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:narrow_oak_wood_plank_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:narrow_oak_wood_plank_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:narrow_oak_wood_plank_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:narrow_oak_wood_plank_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:narrow_oak_wood_plank_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:narrow_oak_wood_plank_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:narrow_oak_wood_plank_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:narrow_oak_wood_plank_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:narrow_oak_wood_plank_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:narrow_oak_wood_plank_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:narrow_oak_wood_plank_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:narrow_oak_wood_plank_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:narrow_oak_wood_plank_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:narrow_oak_wood_plank_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:narrow_oak_wood_plank_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:narrow_oak_wood_plank_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:narrow_oak_wood_plank_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:narrow_oak_wood_plank_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:narrow_oak_wood_plank_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:narrow_oak_wood_plank_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:narrow_oak_wood_plank_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:narrow_oak_wood_plank_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:narrow_oak_wood_plank_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:narrow_oak_wood_plank_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:narrow_oak_wood_plank_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:narrow_oak_wood_plank_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:narrow_oak_wood_plank_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:narrow_oak_wood_plank_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:narrow_oak_wood_plank_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:narrow_oak_wood_plank_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:narrow_oak_wood_plank_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:narrow_oak_wood_plank_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:narrow_oak_wood_plank_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:narrow_oak_wood_plank_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:narrow_oak_wood_plank_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:narrow_oak_wood_plank_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:narrow_oak_wood_plank_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:narrow_oak_wood_plank_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:narrow_oak_wood_plank_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:narrow_oak_wood_plank_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:narrow_oak_wood_plank_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:narrow_oak_wood_plank_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:narrow_oak_wood_plank_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:narrow_oak_wood_plank_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:narrow_oak_wood_plank_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:narrow_oak_wood_plank_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:narrow_oak_wood_plank_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:narrow_oak_wood_plank_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:narrow_oak_wood_plank_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:narrow_oak_wood_plank_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:narrow_oak_wood_plank_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:narrow_oak_wood_plank_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:narrow_oak_wood_plank_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:narrow_oak_wood_plank_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:narrow_oak_wood_plank_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:narrow_oak_wood_plank_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:narrow_oak_wood_plank_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:narrow_oak_wood_plank_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:narrow_oak_wood_plank_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:narrow_oak_wood_plank_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:narrow_oak_wood_plank_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:narrow_oak_wood_plank_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:narrow_oak_wood_plank_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:narrow_oak_wood_plank_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:narrow_oak_wood_plank_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:narrow_oak_wood_plank_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:narrow_oak_wood_plank_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:narrow_oak_wood_plank_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:narrow_oak_wood_plank_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:narrow_oak_wood_plank_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:narrow_oak_wood_plank_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:narrow_oak_wood_plank_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:narrow_oak_wood_plank_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:narrow_oak_wood_plank_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:narrow_oak_wood_plank_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:narrow_oak_wood_plank_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:narrow_oak_wood_plank_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:narrow_oak_wood_plank_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:narrow_oak_wood_plank_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:narrow_oak_wood_plank_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:narrow_oak_wood_plank_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:narrow_oak_wood_plank_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:narrow_oak_wood_plank_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:narrow_oak_wood_plank_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:narrow_oak_wood_plank_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:narrow_oak_wood_plank_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:narrow_oak_wood_plank_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:narrow_oak_wood_plank_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:narrow_oak_wood_plank_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:narrow_oak_wood_plank_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:narrow_oak_wood_plank_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:narrow_oak_wood_plank_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:narrow_oak_wood_plank_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:narrow_oak_wood_plank_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:narrow_oak_wood_plank_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:narrow_oak_wood_plank_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:narrow_oak_wood_plank_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:narrow_oak_wood_plank_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:narrow_oak_wood_plank_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:narrow_oak_wood_plank_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:narrow_oak_wood_plank_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:narrow_oak_wood_plank_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:narrow_oak_wood_plank_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:narrow_oak_wood_plank_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:narrow_oak_wood_plank_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:narrow_oak_wood_plank_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:narrow_oak_wood_plank_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:narrow_oak_wood_plank_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:narrow_oak_wood_plank_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:narrow_oak_wood_plank_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:narrow_oak_wood_plank_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:narrow_oak_wood_plank_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:narrow_oak_wood_plank_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:narrow_oak_wood_plank_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:narrow_oak_wood_plank_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:narrow_oak_wood_plank_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:narrow_oak_wood_plank_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:narrow_oak_wood_plank_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:narrow_oak_wood_plank_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:narrow_oak_wood_plank_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:narrow_oak_wood_plank_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:narrow_oak_wood_plank_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:narrow_oak_wood_plank_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:narrow_oak_wood_plank_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:narrow_oak_wood_plank_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:narrow_oak_wood_plank_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:narrow_oak_wood_plank_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:narrow_oak_wood_plank_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:narrow_oak_wood_plank_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:narrow_oak_wood_plank_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:narrow_oak_wood_plank_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:narrow_oak_wood_plank_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:narrow_oak_wood_plank_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:narrow_oak_wood_plank_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:narrow_oak_wood_plank_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:narrow_oak_wood_plank_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:narrow_oak_wood_plank_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:narrow_oak_wood_plank_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:narrow_oak_wood_plank_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:narrow_oak_wood_plank_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:narrow_oak_wood_plank_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:narrow_oak_wood_plank_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:narrow_oak_wood_plank_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:narrow_oak_wood_plank_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:narrow_oak_wood_plank_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:narrow_oak_wood_plank_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:narrow_oak_wood_plank_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:narrow_oak_wood_plank_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:narrow_oak_wood_plank_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:narrow_oak_wood_plank_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:narrow_oak_wood_plank_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:narrow_oak_wood_plank_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:narrow_oak_wood_plank_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:narrow_oak_wood_plank_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:narrow_oak_wood_plank_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:narrow_oak_wood_plank_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:narrow_oak_wood_plank_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:narrow_oak_wood_plank_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:narrow_oak_wood_plank_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:narrow_oak_wood_plank_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:narrow_oak_wood_plank_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:narrow_oak_wood_plank_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:narrow_oak_wood_plank_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:narrow_oak_wood_plank_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:narrow_oak_wood_plank_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:narrow_oak_wood_plank_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:narrow_oak_wood_plank_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:narrow_oak_wood_plank_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:narrow_oak_wood_plank_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:narrow_oak_wood_plank_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:narrow_oak_wood_plank_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:narrow_oak_wood_plank_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:narrow_oak_wood_plank_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:narrow_oak_wood_plank_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:narrow_oak_wood_plank_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:narrow_oak_wood_plank_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:narrow_oak_wood_plank_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:narrow_oak_wood_plank_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:narrow_oak_wood_plank_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:narrow_oak_wood_plank_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:narrow_oak_wood_plank_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:narrow_oak_wood_plank_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:narrow_oak_wood_plank_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:narrow_oak_wood_plank_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:narrow_oak_wood_plank_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:narrow_oak_wood_plank_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:narrow_oak_wood_plank_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:narrow_oak_wood_plank_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:narrow_oak_wood_plank_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:narrow_oak_wood_plank_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:narrow_oak_wood_plank_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:narrow_oak_wood_planks
conquest:nero_africano_black_marble
conquest:nero_africano_black_marble_arrowslit[facing=north,waterlogged=true]
conquest:nero_africano_black_marble_arrowslit[facing=north,waterlogged=false]
conquest:nero_africano_black_marble_arrowslit[facing=south,waterlogged=true]
conquest:nero_africano_black_marble_arrowslit[facing=south,waterlogged=false]
conquest:nero_africano_black_marble_arrowslit[facing=west,waterlogged=true]
conquest:nero_africano_black_marble_arrowslit[facing=west,waterlogged=false]
conquest:nero_africano_black_marble_arrowslit[facing=east,waterlogged=true]
conquest:nero_africano_black_marble_arrowslit[facing=east,waterlogged=false]
conquest:nero_africano_black_marble_balustrade[axis=x,waterlogged=true]
conquest:nero_africano_black_marble_balustrade[axis=x,waterlogged=false]
conquest:nero_africano_black_marble_balustrade[axis=y,waterlogged=true]
conquest:nero_africano_black_marble_balustrade[axis=y,waterlogged=false]
conquest:nero_africano_black_marble_balustrade[axis=z,waterlogged=true]
conquest:nero_africano_black_marble_balustrade[axis=z,waterlogged=false]
conquest:nero_africano_black_marble_capital[facing=flat,type=top,waterlogged=true]
conquest:nero_africano_black_marble_capital[facing=flat,type=top,waterlogged=false]
conquest:nero_africano_black_marble_capital[facing=flat,type=bottom,waterlogged=true]
conquest:nero_africano_black_marble_capital[facing=flat,type=bottom,waterlogged=false]
conquest:nero_africano_black_marble_capital[facing=north,type=top,waterlogged=true]
conquest:nero_africano_black_marble_capital[facing=north,type=top,waterlogged=false]
conquest:nero_africano_black_marble_capital[facing=north,type=bottom,waterlogged=true]
conquest:nero_africano_black_marble_capital[facing=north,type=bottom,waterlogged=false]
conquest:nero_africano_black_marble_capital[facing=south,type=top,waterlogged=true]
conquest:nero_africano_black_marble_capital[facing=south,type=top,waterlogged=false]
conquest:nero_africano_black_marble_capital[facing=south,type=bottom,waterlogged=true]
conquest:nero_africano_black_marble_capital[facing=south,type=bottom,waterlogged=false]
conquest:nero_africano_black_marble_capital[facing=east,type=top,waterlogged=true]
conquest:nero_africano_black_marble_capital[facing=east,type=top,waterlogged=false]
conquest:nero_africano_black_marble_capital[facing=east,type=bottom,waterlogged=true]
conquest:nero_africano_black_marble_capital[facing=east,type=bottom,waterlogged=false]
conquest:nero_africano_black_marble_capital[facing=west,type=top,waterlogged=true]
conquest:nero_africano_black_marble_capital[facing=west,type=top,waterlogged=false]
conquest:nero_africano_black_marble_capital[facing=west,type=bottom,waterlogged=true]
conquest:nero_africano_black_marble_capital[facing=west,type=bottom,waterlogged=false]
conquest:nero_africano_black_marble_corner_slab[facing=north,type=top,waterlogged=true]
conquest:nero_africano_black_marble_corner_slab[facing=north,type=top,waterlogged=false]
conquest:nero_africano_black_marble_corner_slab[facing=north,type=bottom,waterlogged=true]
conquest:nero_africano_black_marble_corner_slab[facing=north,type=bottom,waterlogged=false]
conquest:nero_africano_black_marble_corner_slab[facing=south,type=top,waterlogged=true]
conquest:nero_africano_black_marble_corner_slab[facing=south,type=top,waterlogged=false]
conquest:nero_africano_black_marble_corner_slab[facing=south,type=bottom,waterlogged=true]
conquest:nero_africano_black_marble_corner_slab[facing=south,type=bottom,waterlogged=false]
conquest:nero_africano_black_marble_corner_slab[facing=west,type=top,waterlogged=true]
conquest:nero_africano_black_marble_corner_slab[facing=west,type=top,waterlogged=false]
conquest:nero_africano_black_marble_corner_slab[facing=west,type=bottom,waterlogged=true]
conquest:nero_africano_black_marble_corner_slab[facing=west,type=bottom,waterlogged=false]
conquest:nero_africano_black_marble_corner_slab[facing=east,type=top,waterlogged=true]
conquest:nero_africano_black_marble_corner_slab[facing=east,type=top,waterlogged=false]
conquest:nero_africano_black_marble_corner_slab[facing=east,type=bottom,waterlogged=true]
conquest:nero_africano_black_marble_corner_slab[facing=east,type=bottom,waterlogged=false]
conquest:nero_africano_black_marble_eighth_slab[facing=north,type=top,waterlogged=true]
conquest:nero_africano_black_marble_eighth_slab[facing=north,type=top,waterlogged=false]
conquest:nero_africano_black_marble_eighth_slab[facing=north,type=bottom,waterlogged=true]
conquest:nero_africano_black_marble_eighth_slab[facing=north,type=bottom,waterlogged=false]
conquest:nero_africano_black_marble_eighth_slab[facing=south,type=top,waterlogged=true]
conquest:nero_africano_black_marble_eighth_slab[facing=south,type=top,waterlogged=false]
conquest:nero_africano_black_marble_eighth_slab[facing=south,type=bottom,waterlogged=true]
conquest:nero_africano_black_marble_eighth_slab[facing=south,type=bottom,waterlogged=false]
conquest:nero_africano_black_marble_eighth_slab[facing=west,type=top,waterlogged=true]
conquest:nero_africano_black_marble_eighth_slab[facing=west,type=top,waterlogged=false]
conquest:nero_africano_black_marble_eighth_slab[facing=west,type=bottom,waterlogged=true]
conquest:nero_africano_black_marble_eighth_slab[facing=west,type=bottom,waterlogged=false]
conquest:nero_africano_black_marble_eighth_slab[facing=east,type=top,waterlogged=true]
conquest:nero_africano_black_marble_eighth_slab[facing=east,type=top,waterlogged=false]
conquest:nero_africano_black_marble_eighth_slab[facing=east,type=bottom,waterlogged=true]
conquest:nero_africano_black_marble_eighth_slab[facing=east,type=bottom,waterlogged=false]
conquest:nero_africano_black_marble_pillar[layer=1,waterlogged=true]
conquest:nero_africano_black_marble_pillar[layer=1,waterlogged=false]
conquest:nero_africano_black_marble_pillar[layer=2,waterlogged=true]
conquest:nero_africano_black_marble_pillar[layer=2,waterlogged=false]
conquest:nero_africano_black_marble_pillar[layer=3,waterlogged=true]
conquest:nero_africano_black_marble_pillar[layer=3,waterlogged=false]
conquest:nero_africano_black_marble_quarter_slab[facing=north,layer=1,type=top,waterlogged=true]
conquest:nero_africano_black_marble_quarter_slab[facing=north,layer=1,type=top,waterlogged=false]
conquest:nero_africano_black_marble_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=true]
conquest:nero_africano_black_marble_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=false]
conquest:nero_africano_black_marble_quarter_slab[facing=north,layer=2,type=top,waterlogged=true]
conquest:nero_africano_black_marble_quarter_slab[facing=north,layer=2,type=top,waterlogged=false]
conquest:nero_africano_black_marble_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=true]
conquest:nero_africano_black_marble_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=false]
conquest:nero_africano_black_marble_quarter_slab[facing=north,layer=3,type=top,waterlogged=true]
conquest:nero_africano_black_marble_quarter_slab[facing=north,layer=3,type=top,waterlogged=false]
conquest:nero_africano_black_marble_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=true]
conquest:nero_africano_black_marble_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=false]
conquest:nero_africano_black_marble_quarter_slab[facing=south,layer=1,type=top,waterlogged=true]
conquest:nero_africano_black_marble_quarter_slab[facing=south,layer=1,type=top,waterlogged=false]
conquest:nero_africano_black_marble_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=true]
conquest:nero_africano_black_marble_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=false]
conquest:nero_africano_black_marble_quarter_slab[facing=south,layer=2,type=top,waterlogged=true]
conquest:nero_africano_black_marble_quarter_slab[facing=south,layer=2,type=top,waterlogged=false]
conquest:nero_africano_black_marble_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=true]
conquest:nero_africano_black_marble_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=false]
conquest:nero_africano_black_marble_quarter_slab[facing=south,layer=3,type=top,waterlogged=true]
conquest:nero_africano_black_marble_quarter_slab[facing=south,layer=3,type=top,waterlogged=false]
conquest:nero_africano_black_marble_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=true]
conquest:nero_africano_black_marble_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=false]
conquest:nero_africano_black_marble_quarter_slab[facing=west,layer=1,type=top,waterlogged=true]
conquest:nero_africano_black_marble_quarter_slab[facing=west,layer=1,type=top,waterlogged=false]
conquest:nero_africano_black_marble_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=true]
conquest:nero_africano_black_marble_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=false]
conquest:nero_africano_black_marble_quarter_slab[facing=west,layer=2,type=top,waterlogged=true]
conquest:nero_africano_black_marble_quarter_slab[facing=west,layer=2,type=top,waterlogged=false]
conquest:nero_africano_black_marble_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=true]
conquest:nero_africano_black_marble_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=false]
conquest:nero_africano_black_marble_quarter_slab[facing=west,layer=3,type=top,waterlogged=true]
conquest:nero_africano_black_marble_quarter_slab[facing=west,layer=3,type=top,waterlogged=false]
conquest:nero_africano_black_marble_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=true]
conquest:nero_africano_black_marble_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=false]
conquest:nero_africano_black_marble_quarter_slab[facing=east,layer=1,type=top,waterlogged=true]
conquest:nero_africano_black_marble_quarter_slab[facing=east,layer=1,type=top,waterlogged=false]
conquest:nero_africano_black_marble_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=true]
conquest:nero_africano_black_marble_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=false]
conquest:nero_africano_black_marble_quarter_slab[facing=east,layer=2,type=top,waterlogged=true]
conquest:nero_africano_black_marble_quarter_slab[facing=east,layer=2,type=top,waterlogged=false]
conquest:nero_africano_black_marble_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=true]
conquest:nero_africano_black_marble_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=false]
conquest:nero_africano_black_marble_quarter_slab[facing=east,layer=3,type=top,waterlogged=true]
conquest:nero_africano_black_marble_quarter_slab[facing=east,layer=3,type=top,waterlogged=false]
conquest:nero_africano_black_marble_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=true]
conquest:nero_africano_black_marble_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=false]
conquest:nero_africano_black_marble_slab[layers=1,type=top,waterlogged=true]
conquest:nero_africano_black_marble_slab[layers=1,type=top,waterlogged=false]
conquest:nero_africano_black_marble_slab[layers=1,type=bottom,waterlogged=true]
conquest:nero_africano_black_marble_slab[layers=1,type=bottom,waterlogged=false]
conquest:nero_africano_black_marble_slab[layers=2,type=top,waterlogged=true]
conquest:nero_africano_black_marble_slab[layers=2,type=top,waterlogged=false]
conquest:nero_africano_black_marble_slab[layers=2,type=bottom,waterlogged=true]
conquest:nero_africano_black_marble_slab[layers=2,type=bottom,waterlogged=false]
conquest:nero_africano_black_marble_slab[layers=3,type=top,waterlogged=true]
conquest:nero_africano_black_marble_slab[layers=3,type=top,waterlogged=false]
conquest:nero_africano_black_marble_slab[layers=3,type=bottom,waterlogged=true]
conquest:nero_africano_black_marble_slab[layers=3,type=bottom,waterlogged=false]
conquest:nero_africano_black_marble_slab[layers=4,type=top,waterlogged=true]
conquest:nero_africano_black_marble_slab[layers=4,type=top,waterlogged=false]
conquest:nero_africano_black_marble_slab[layers=4,type=bottom,waterlogged=true]
conquest:nero_africano_black_marble_slab[layers=4,type=bottom,waterlogged=false]
conquest:nero_africano_black_marble_slab[layers=5,type=top,waterlogged=true]
conquest:nero_africano_black_marble_slab[layers=5,type=top,waterlogged=false]
conquest:nero_africano_black_marble_slab[layers=5,type=bottom,waterlogged=true]
conquest:nero_africano_black_marble_slab[layers=5,type=bottom,waterlogged=false]
conquest:nero_africano_black_marble_slab[layers=6,type=top,waterlogged=true]
conquest:nero_africano_black_marble_slab[layers=6,type=top,waterlogged=false]
conquest:nero_africano_black_marble_slab[layers=6,type=bottom,waterlogged=true]
conquest:nero_africano_black_marble_slab[layers=6,type=bottom,waterlogged=false]
conquest:nero_africano_black_marble_slab[layers=7,type=top,waterlogged=true]
conquest:nero_africano_black_marble_slab[layers=7,type=top,waterlogged=false]
conquest:nero_africano_black_marble_slab[layers=7,type=bottom,waterlogged=true]
conquest:nero_africano_black_marble_slab[layers=7,type=bottom,waterlogged=false]
conquest:nero_africano_black_marble_slab[layers=8,type=top,waterlogged=true]
conquest:nero_africano_black_marble_slab[layers=8,type=top,waterlogged=false]
conquest:nero_africano_black_marble_slab[layers=8,type=bottom,waterlogged=true]
conquest:nero_africano_black_marble_slab[layers=8,type=bottom,waterlogged=false]
conquest:nero_africano_black_marble_small_arch[direction=northsouth,waterlogged=true]
conquest:nero_africano_black_marble_small_arch[direction=northsouth,waterlogged=false]
conquest:nero_africano_black_marble_small_arch[direction=eastwest,waterlogged=true]
conquest:nero_africano_black_marble_small_arch[direction=eastwest,waterlogged=false]
conquest:nero_africano_black_marble_small_arch_half[facing=north,waterlogged=true]
conquest:nero_africano_black_marble_small_arch_half[facing=north,waterlogged=false]
conquest:nero_africano_black_marble_small_arch_half[facing=south,waterlogged=true]
conquest:nero_africano_black_marble_small_arch_half[facing=south,waterlogged=false]
conquest:nero_africano_black_marble_small_arch_half[facing=west,waterlogged=true]
conquest:nero_africano_black_marble_small_arch_half[facing=west,waterlogged=false]
conquest:nero_africano_black_marble_small_arch_half[facing=east,waterlogged=true]
conquest:nero_africano_black_marble_small_arch_half[facing=east,waterlogged=false]
conquest:nero_africano_black_marble_small_window[down=true,up=true,waterlogged=true]
conquest:nero_africano_black_marble_small_window[down=true,up=true,waterlogged=false]
conquest:nero_africano_black_marble_small_window[down=true,up=false,waterlogged=true]
conquest:nero_africano_black_marble_small_window[down=true,up=false,waterlogged=false]
conquest:nero_africano_black_marble_small_window[down=false,up=true,waterlogged=true]
conquest:nero_africano_black_marble_small_window[down=false,up=true,waterlogged=false]
conquest:nero_africano_black_marble_small_window[down=false,up=false,waterlogged=true]
conquest:nero_africano_black_marble_small_window[down=false,up=false,waterlogged=false]
conquest:nero_africano_black_marble_small_window_half[down=true,facing=north,up=true,waterlogged=true]
conquest:nero_africano_black_marble_small_window_half[down=true,facing=north,up=true,waterlogged=false]
conquest:nero_africano_black_marble_small_window_half[down=true,facing=north,up=false,waterlogged=true]
conquest:nero_africano_black_marble_small_window_half[down=true,facing=north,up=false,waterlogged=false]
conquest:nero_africano_black_marble_small_window_half[down=true,facing=south,up=true,waterlogged=true]
conquest:nero_africano_black_marble_small_window_half[down=true,facing=south,up=true,waterlogged=false]
conquest:nero_africano_black_marble_small_window_half[down=true,facing=south,up=false,waterlogged=true]
conquest:nero_africano_black_marble_small_window_half[down=true,facing=south,up=false,waterlogged=false]
conquest:nero_africano_black_marble_small_window_half[down=true,facing=west,up=true,waterlogged=true]
conquest:nero_africano_black_marble_small_window_half[down=true,facing=west,up=true,waterlogged=false]
conquest:nero_africano_black_marble_small_window_half[down=true,facing=west,up=false,waterlogged=true]
conquest:nero_africano_black_marble_small_window_half[down=true,facing=west,up=false,waterlogged=false]
conquest:nero_africano_black_marble_small_window_half[down=true,facing=east,up=true,waterlogged=true]
conquest:nero_africano_black_marble_small_window_half[down=true,facing=east,up=true,waterlogged=false]
conquest:nero_africano_black_marble_small_window_half[down=true,facing=east,up=false,waterlogged=true]
conquest:nero_africano_black_marble_small_window_half[down=true,facing=east,up=false,waterlogged=false]
conquest:nero_africano_black_marble_small_window_half[down=false,facing=north,up=true,waterlogged=true]
conquest:nero_africano_black_marble_small_window_half[down=false,facing=north,up=true,waterlogged=false]
conquest:nero_africano_black_marble_small_window_half[down=false,facing=north,up=false,waterlogged=true]
conquest:nero_africano_black_marble_small_window_half[down=false,facing=north,up=false,waterlogged=false]
conquest:nero_africano_black_marble_small_window_half[down=false,facing=south,up=true,waterlogged=true]
conquest:nero_africano_black_marble_small_window_half[down=false,facing=south,up=true,waterlogged=false]
conquest:nero_africano_black_marble_small_window_half[down=false,facing=south,up=false,waterlogged=true]
conquest:nero_africano_black_marble_small_window_half[down=false,facing=south,up=false,waterlogged=false]
conquest:nero_africano_black_marble_small_window_half[down=false,facing=west,up=true,waterlogged=true]
conquest:nero_africano_black_marble_small_window_half[down=false,facing=west,up=true,waterlogged=false]
conquest:nero_africano_black_marble_small_window_half[down=false,facing=west,up=false,waterlogged=true]
conquest:nero_africano_black_marble_small_window_half[down=false,facing=west,up=false,waterlogged=false]
conquest:nero_africano_black_marble_small_window_half[down=false,facing=east,up=true,waterlogged=true]
conquest:nero_africano_black_marble_small_window_half[down=false,facing=east,up=true,waterlogged=false]
conquest:nero_africano_black_marble_small_window_half[down=false,facing=east,up=false,waterlogged=true]
conquest:nero_africano_black_marble_small_window_half[down=false,facing=east,up=false,waterlogged=false]
conquest:nero_africano_black_marble_sphere[type=egg,waterlogged=true]
conquest:nero_africano_black_marble_sphere[type=egg,waterlogged=false]
conquest:nero_africano_black_marble_sphere[type=small,waterlogged=true]
conquest:nero_africano_black_marble_sphere[type=small,waterlogged=false]
conquest:nero_africano_black_marble_sphere[type=large,waterlogged=true]
conquest:nero_africano_black_marble_sphere[type=large,waterlogged=false]
conquest:nero_africano_black_marble_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:nero_africano_black_marble_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:nero_africano_black_marble_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:nero_africano_black_marble_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:nero_africano_black_marble_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:nero_africano_black_marble_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:nero_africano_black_marble_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:nero_africano_black_marble_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:nero_africano_black_marble_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:nero_africano_black_marble_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:nero_africano_black_marble_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:nero_africano_black_marble_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:nero_africano_black_marble_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:nero_africano_black_marble_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:nero_africano_black_marble_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:nero_africano_black_marble_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:nero_africano_black_marble_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:nero_africano_black_marble_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:nero_africano_black_marble_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:nero_africano_black_marble_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:nero_africano_black_marble_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:nero_africano_black_marble_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:nero_africano_black_marble_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:nero_africano_black_marble_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:nero_africano_black_marble_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:nero_africano_black_marble_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:nero_africano_black_marble_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:nero_africano_black_marble_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:nero_africano_black_marble_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:nero_africano_black_marble_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:nero_africano_black_marble_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:nero_africano_black_marble_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:nero_africano_black_marble_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:nero_africano_black_marble_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:nero_africano_black_marble_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:nero_africano_black_marble_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:nero_africano_black_marble_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:nero_africano_black_marble_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:nero_africano_black_marble_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:nero_africano_black_marble_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:nero_africano_black_marble_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:nero_africano_black_marble_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:nero_africano_black_marble_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:nero_africano_black_marble_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:nero_africano_black_marble_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:nero_africano_black_marble_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:nero_africano_black_marble_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:nero_africano_black_marble_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:nero_africano_black_marble_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:nero_africano_black_marble_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:nero_africano_black_marble_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:nero_africano_black_marble_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:nero_africano_black_marble_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:nero_africano_black_marble_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:nero_africano_black_marble_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:nero_africano_black_marble_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:nero_africano_black_marble_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:nero_africano_black_marble_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:nero_africano_black_marble_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:nero_africano_black_marble_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:nero_africano_black_marble_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:nero_africano_black_marble_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:nero_africano_black_marble_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:nero_africano_black_marble_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:nero_africano_black_marble_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:nero_africano_black_marble_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:nero_africano_black_marble_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:nero_africano_black_marble_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:nero_africano_black_marble_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:nero_africano_black_marble_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:nero_africano_black_marble_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:nero_africano_black_marble_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:nero_africano_black_marble_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:nero_africano_black_marble_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:nero_africano_black_marble_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:nero_africano_black_marble_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:nero_africano_black_marble_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:nero_africano_black_marble_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:nero_africano_black_marble_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:nero_africano_black_marble_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:nero_africano_black_marble_two_meter_arch[facing=north,type=top]
conquest:nero_africano_black_marble_two_meter_arch[facing=north,type=bottom]
conquest:nero_africano_black_marble_two_meter_arch[facing=south,type=top]
conquest:nero_africano_black_marble_two_meter_arch[facing=south,type=bottom]
conquest:nero_africano_black_marble_two_meter_arch[facing=west,type=top]
conquest:nero_africano_black_marble_two_meter_arch[facing=west,type=bottom]
conquest:nero_africano_black_marble_two_meter_arch[facing=east,type=top]
conquest:nero_africano_black_marble_two_meter_arch[facing=east,type=bottom]
conquest:nero_africano_black_marble_two_meter_arch_half[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:nero_africano_black_marble_two_meter_arch_half[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:nero_africano_black_marble_two_meter_arch_half[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:nero_africano_black_marble_two_meter_arch_half[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:nero_africano_black_marble_two_meter_arch_half[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:nero_africano_black_marble_two_meter_arch_half[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:nero_africano_black_marble_two_meter_arch_half[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:nero_africano_black_marble_two_meter_arch_half[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:nero_africano_black_marble_two_meter_arch_half[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:nero_africano_black_marble_two_meter_arch_half[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:nero_africano_black_marble_two_meter_arch_half[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:nero_africano_black_marble_two_meter_arch_half[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:nero_africano_black_marble_two_meter_arch_half[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:nero_africano_black_marble_two_meter_arch_half[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:nero_africano_black_marble_two_meter_arch_half[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:nero_africano_black_marble_two_meter_arch_half[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:nero_africano_black_marble_two_meter_arch_half[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:nero_africano_black_marble_two_meter_arch_half[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:nero_africano_black_marble_two_meter_arch_half[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:nero_africano_black_marble_two_meter_arch_half[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:nero_africano_black_marble_two_meter_arch_half[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:nero_africano_black_marble_two_meter_arch_half[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:nero_africano_black_marble_two_meter_arch_half[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:nero_africano_black_marble_two_meter_arch_half[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:nero_africano_black_marble_two_meter_arch_half[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:nero_africano_black_marble_two_meter_arch_half[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:nero_africano_black_marble_two_meter_arch_half[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:nero_africano_black_marble_two_meter_arch_half[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:nero_africano_black_marble_two_meter_arch_half[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:nero_africano_black_marble_two_meter_arch_half[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:nero_africano_black_marble_two_meter_arch_half[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:nero_africano_black_marble_two_meter_arch_half[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:nero_africano_black_marble_two_meter_arch_half[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:nero_africano_black_marble_two_meter_arch_half[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:nero_africano_black_marble_two_meter_arch_half[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:nero_africano_black_marble_two_meter_arch_half[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:nero_africano_black_marble_two_meter_arch_half[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:nero_africano_black_marble_two_meter_arch_half[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:nero_africano_black_marble_two_meter_arch_half[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:nero_africano_black_marble_two_meter_arch_half[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:nero_africano_black_marble_two_meter_arch_half[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:nero_africano_black_marble_two_meter_arch_half[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:nero_africano_black_marble_two_meter_arch_half[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:nero_africano_black_marble_two_meter_arch_half[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:nero_africano_black_marble_two_meter_arch_half[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:nero_africano_black_marble_two_meter_arch_half[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:nero_africano_black_marble_two_meter_arch_half[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:nero_africano_black_marble_two_meter_arch_half[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:nero_africano_black_marble_two_meter_arch_half[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:nero_africano_black_marble_two_meter_arch_half[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:nero_africano_black_marble_two_meter_arch_half[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:nero_africano_black_marble_two_meter_arch_half[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:nero_africano_black_marble_two_meter_arch_half[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:nero_africano_black_marble_two_meter_arch_half[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:nero_africano_black_marble_two_meter_arch_half[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:nero_africano_black_marble_two_meter_arch_half[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:nero_africano_black_marble_two_meter_arch_half[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:nero_africano_black_marble_two_meter_arch_half[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:nero_africano_black_marble_two_meter_arch_half[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:nero_africano_black_marble_two_meter_arch_half[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:nero_africano_black_marble_two_meter_arch_half[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:nero_africano_black_marble_two_meter_arch_half[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:nero_africano_black_marble_two_meter_arch_half[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:nero_africano_black_marble_two_meter_arch_half[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:nero_africano_black_marble_vertical_corner[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:nero_africano_black_marble_vertical_corner[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:nero_africano_black_marble_vertical_corner[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:nero_africano_black_marble_vertical_corner[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:nero_africano_black_marble_vertical_corner[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:nero_africano_black_marble_vertical_corner[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:nero_africano_black_marble_vertical_corner[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:nero_africano_black_marble_vertical_corner[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:nero_africano_black_marble_vertical_corner[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:nero_africano_black_marble_vertical_corner[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:nero_africano_black_marble_vertical_corner[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:nero_africano_black_marble_vertical_corner[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:nero_africano_black_marble_vertical_corner[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:nero_africano_black_marble_vertical_corner[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:nero_africano_black_marble_vertical_corner[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:nero_africano_black_marble_vertical_corner[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:nero_africano_black_marble_vertical_corner[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:nero_africano_black_marble_vertical_corner[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:nero_africano_black_marble_vertical_corner[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:nero_africano_black_marble_vertical_corner[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:nero_africano_black_marble_vertical_corner[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:nero_africano_black_marble_vertical_corner[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:nero_africano_black_marble_vertical_corner[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:nero_africano_black_marble_vertical_corner[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:nero_africano_black_marble_vertical_corner[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:nero_africano_black_marble_vertical_corner[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:nero_africano_black_marble_vertical_corner[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:nero_africano_black_marble_vertical_corner[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:nero_africano_black_marble_vertical_corner[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:nero_africano_black_marble_vertical_corner[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:nero_africano_black_marble_vertical_corner[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:nero_africano_black_marble_vertical_corner[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:nero_africano_black_marble_vertical_corner[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:nero_africano_black_marble_vertical_corner[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:nero_africano_black_marble_vertical_corner[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:nero_africano_black_marble_vertical_corner[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:nero_africano_black_marble_vertical_corner[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:nero_africano_black_marble_vertical_corner[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:nero_africano_black_marble_vertical_corner[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:nero_africano_black_marble_vertical_corner[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:nero_africano_black_marble_vertical_corner[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:nero_africano_black_marble_vertical_corner[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:nero_africano_black_marble_vertical_corner[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:nero_africano_black_marble_vertical_corner[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:nero_africano_black_marble_vertical_corner[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:nero_africano_black_marble_vertical_corner[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:nero_africano_black_marble_vertical_corner[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:nero_africano_black_marble_vertical_corner[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:nero_africano_black_marble_vertical_corner[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:nero_africano_black_marble_vertical_corner[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:nero_africano_black_marble_vertical_corner[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:nero_africano_black_marble_vertical_corner[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:nero_africano_black_marble_vertical_corner[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:nero_africano_black_marble_vertical_corner[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:nero_africano_black_marble_vertical_corner[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:nero_africano_black_marble_vertical_corner[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:nero_africano_black_marble_vertical_corner[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:nero_africano_black_marble_vertical_corner[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:nero_africano_black_marble_vertical_corner[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:nero_africano_black_marble_vertical_corner[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:nero_africano_black_marble_vertical_corner[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:nero_africano_black_marble_vertical_corner[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:nero_africano_black_marble_vertical_corner[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:nero_africano_black_marble_vertical_corner[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:nero_africano_black_marble_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:nero_africano_black_marble_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:nero_africano_black_marble_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:nero_africano_black_marble_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:nero_africano_black_marble_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:nero_africano_black_marble_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:nero_africano_black_marble_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:nero_africano_black_marble_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:nero_africano_black_marble_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:nero_africano_black_marble_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:nero_africano_black_marble_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:nero_africano_black_marble_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:nero_africano_black_marble_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:nero_africano_black_marble_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:nero_africano_black_marble_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:nero_africano_black_marble_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:nero_africano_black_marble_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:nero_africano_black_marble_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:nero_africano_black_marble_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:nero_africano_black_marble_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:nero_africano_black_marble_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:nero_africano_black_marble_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:nero_africano_black_marble_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:nero_africano_black_marble_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:nero_africano_black_marble_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:nero_africano_black_marble_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:nero_africano_black_marble_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:nero_africano_black_marble_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:nero_africano_black_marble_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:nero_africano_black_marble_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:nero_africano_black_marble_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:nero_africano_black_marble_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:nero_africano_black_marble_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:nero_africano_black_marble_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:nero_africano_black_marble_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:nero_africano_black_marble_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:nero_africano_black_marble_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:nero_africano_black_marble_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:nero_africano_black_marble_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:nero_africano_black_marble_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:nero_africano_black_marble_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:nero_africano_black_marble_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:nero_africano_black_marble_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:nero_africano_black_marble_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:nero_africano_black_marble_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:nero_africano_black_marble_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:nero_africano_black_marble_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:nero_africano_black_marble_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:nero_africano_black_marble_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:nero_africano_black_marble_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:nero_africano_black_marble_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:nero_africano_black_marble_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:nero_africano_black_marble_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:nero_africano_black_marble_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:nero_africano_black_marble_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:nero_africano_black_marble_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:nero_africano_black_marble_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:nero_africano_black_marble_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:nero_africano_black_marble_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:nero_africano_black_marble_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:nero_africano_black_marble_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:nero_africano_black_marble_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:nero_africano_black_marble_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:nero_africano_black_marble_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:nero_africano_black_marble_vertical_quarter[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:nero_africano_black_marble_vertical_quarter[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:nero_africano_black_marble_vertical_quarter[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:nero_africano_black_marble_vertical_quarter[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:nero_africano_black_marble_vertical_quarter[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:nero_africano_black_marble_vertical_quarter[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:nero_africano_black_marble_vertical_quarter[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:nero_africano_black_marble_vertical_quarter[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:nero_africano_black_marble_vertical_quarter[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:nero_africano_black_marble_vertical_quarter[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:nero_africano_black_marble_vertical_quarter[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:nero_africano_black_marble_vertical_quarter[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:nero_africano_black_marble_vertical_quarter[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:nero_africano_black_marble_vertical_quarter[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:nero_africano_black_marble_vertical_quarter[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:nero_africano_black_marble_vertical_quarter[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:nero_africano_black_marble_vertical_quarter[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:nero_africano_black_marble_vertical_quarter[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:nero_africano_black_marble_vertical_quarter[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:nero_africano_black_marble_vertical_quarter[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:nero_africano_black_marble_vertical_quarter[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:nero_africano_black_marble_vertical_quarter[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:nero_africano_black_marble_vertical_quarter[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:nero_africano_black_marble_vertical_quarter[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:nero_africano_black_marble_vertical_quarter[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:nero_africano_black_marble_vertical_quarter[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:nero_africano_black_marble_vertical_quarter[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:nero_africano_black_marble_vertical_quarter[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:nero_africano_black_marble_vertical_quarter[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:nero_africano_black_marble_vertical_quarter[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:nero_africano_black_marble_vertical_quarter[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:nero_africano_black_marble_vertical_quarter[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:nero_africano_black_marble_vertical_quarter[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:nero_africano_black_marble_vertical_quarter[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:nero_africano_black_marble_vertical_quarter[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:nero_africano_black_marble_vertical_quarter[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:nero_africano_black_marble_vertical_quarter[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:nero_africano_black_marble_vertical_quarter[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:nero_africano_black_marble_vertical_quarter[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:nero_africano_black_marble_vertical_quarter[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:nero_africano_black_marble_vertical_quarter[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:nero_africano_black_marble_vertical_quarter[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:nero_africano_black_marble_vertical_quarter[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:nero_africano_black_marble_vertical_quarter[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:nero_africano_black_marble_vertical_quarter[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:nero_africano_black_marble_vertical_quarter[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:nero_africano_black_marble_vertical_quarter[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:nero_africano_black_marble_vertical_quarter[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:nero_africano_black_marble_vertical_quarter[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:nero_africano_black_marble_vertical_quarter[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:nero_africano_black_marble_vertical_quarter[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:nero_africano_black_marble_vertical_quarter[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:nero_africano_black_marble_vertical_quarter[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:nero_africano_black_marble_vertical_quarter[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:nero_africano_black_marble_vertical_quarter[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:nero_africano_black_marble_vertical_quarter[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:nero_africano_black_marble_vertical_quarter[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:nero_africano_black_marble_vertical_quarter[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:nero_africano_black_marble_vertical_quarter[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:nero_africano_black_marble_vertical_quarter[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:nero_africano_black_marble_vertical_quarter[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:nero_africano_black_marble_vertical_quarter[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:nero_africano_black_marble_vertical_quarter[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:nero_africano_black_marble_vertical_quarter[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:nero_africano_black_marble_vertical_slab[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:nero_africano_black_marble_vertical_slab[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:nero_africano_black_marble_vertical_slab[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:nero_africano_black_marble_vertical_slab[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:nero_africano_black_marble_vertical_slab[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:nero_africano_black_marble_vertical_slab[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:nero_africano_black_marble_vertical_slab[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:nero_africano_black_marble_vertical_slab[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:nero_africano_black_marble_vertical_slab[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:nero_africano_black_marble_vertical_slab[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:nero_africano_black_marble_vertical_slab[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:nero_africano_black_marble_vertical_slab[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:nero_africano_black_marble_vertical_slab[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:nero_africano_black_marble_vertical_slab[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:nero_africano_black_marble_vertical_slab[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:nero_africano_black_marble_vertical_slab[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:nero_africano_black_marble_vertical_slab[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:nero_africano_black_marble_vertical_slab[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:nero_africano_black_marble_vertical_slab[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:nero_africano_black_marble_vertical_slab[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:nero_africano_black_marble_vertical_slab[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:nero_africano_black_marble_vertical_slab[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:nero_africano_black_marble_vertical_slab[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:nero_africano_black_marble_vertical_slab[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:nero_africano_black_marble_vertical_slab[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:nero_africano_black_marble_vertical_slab[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:nero_africano_black_marble_vertical_slab[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:nero_africano_black_marble_vertical_slab[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:nero_africano_black_marble_vertical_slab[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:nero_africano_black_marble_vertical_slab[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:nero_africano_black_marble_vertical_slab[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:nero_africano_black_marble_vertical_slab[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:nero_africano_black_marble_vertical_slab[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:nero_africano_black_marble_vertical_slab[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:nero_africano_black_marble_vertical_slab[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:nero_africano_black_marble_vertical_slab[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:nero_africano_black_marble_vertical_slab[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:nero_africano_black_marble_vertical_slab[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:nero_africano_black_marble_vertical_slab[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:nero_africano_black_marble_vertical_slab[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:nero_africano_black_marble_vertical_slab[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:nero_africano_black_marble_vertical_slab[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:nero_africano_black_marble_vertical_slab[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:nero_africano_black_marble_vertical_slab[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:nero_africano_black_marble_vertical_slab[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:nero_africano_black_marble_vertical_slab[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:nero_africano_black_marble_vertical_slab[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:nero_africano_black_marble_vertical_slab[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:nero_africano_black_marble_vertical_slab[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:nero_africano_black_marble_vertical_slab[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:nero_africano_black_marble_vertical_slab[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:nero_africano_black_marble_vertical_slab[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:nero_africano_black_marble_vertical_slab[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:nero_africano_black_marble_vertical_slab[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:nero_africano_black_marble_vertical_slab[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:nero_africano_black_marble_vertical_slab[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:nero_africano_black_marble_vertical_slab[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:nero_africano_black_marble_vertical_slab[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:nero_africano_black_marble_vertical_slab[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:nero_africano_black_marble_vertical_slab[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:nero_africano_black_marble_vertical_slab[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:nero_africano_black_marble_vertical_slab[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:nero_africano_black_marble_vertical_slab[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:nero_africano_black_marble_vertical_slab[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:nero_africano_black_marble_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:nero_africano_black_marble_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:nero_africano_black_marble_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:nero_africano_black_marble_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:nero_africano_black_marble_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:nero_africano_black_marble_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:nero_africano_black_marble_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:nero_africano_black_marble_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:nero_africano_black_marble_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:nero_africano_black_marble_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:nero_africano_black_marble_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:nero_africano_black_marble_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:nero_africano_black_marble_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:nero_africano_black_marble_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:nero_africano_black_marble_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:nero_africano_black_marble_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:nero_africano_black_marble_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:nero_africano_black_marble_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:nero_africano_black_marble_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:nero_africano_black_marble_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:nero_africano_black_marble_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:nero_africano_black_marble_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:nero_africano_black_marble_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:nero_africano_black_marble_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:nero_africano_black_marble_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:nero_africano_black_marble_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:nero_africano_black_marble_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:nero_africano_black_marble_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:nero_africano_black_marble_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:nero_africano_black_marble_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:nero_africano_black_marble_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:nero_africano_black_marble_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:nero_africano_black_marble_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:nero_africano_black_marble_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:nero_africano_black_marble_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:nero_africano_black_marble_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:nero_africano_black_marble_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:nero_africano_black_marble_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:nero_africano_black_marble_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:nero_africano_black_marble_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:nero_africano_black_marble_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:nero_africano_black_marble_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:nero_africano_black_marble_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:nero_africano_black_marble_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:nero_africano_black_marble_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:nero_africano_black_marble_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:nero_africano_black_marble_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:nero_africano_black_marble_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:nero_africano_black_marble_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:nero_africano_black_marble_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:nero_africano_black_marble_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:nero_africano_black_marble_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:nero_africano_black_marble_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:nero_africano_black_marble_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:nero_africano_black_marble_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:nero_africano_black_marble_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:nero_africano_black_marble_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:nero_africano_black_marble_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:nero_africano_black_marble_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:nero_africano_black_marble_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:nero_africano_black_marble_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:nero_africano_black_marble_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:nero_africano_black_marble_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:nero_africano_black_marble_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:nero_africano_black_marble_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:nero_africano_black_marble_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:nero_africano_black_marble_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:nero_africano_black_marble_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:nero_africano_black_marble_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:nero_africano_black_marble_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:nero_africano_black_marble_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:nero_africano_black_marble_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:nero_africano_black_marble_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:nero_africano_black_marble_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:nero_africano_black_marble_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:nero_africano_black_marble_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:nero_africano_black_marble_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:nero_africano_black_marble_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:nero_africano_black_marble_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:nero_africano_black_marble_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:nero_africano_black_marble_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:nero_africano_black_marble_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:nero_africano_black_marble_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:nero_africano_black_marble_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:nero_africano_black_marble_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:nero_africano_black_marble_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:nero_africano_black_marble_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:nero_africano_black_marble_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:nero_africano_black_marble_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:nero_africano_black_marble_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:nero_africano_black_marble_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:nero_africano_black_marble_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:nero_africano_black_marble_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:nero_africano_black_marble_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:nero_africano_black_marble_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:nero_africano_black_marble_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:nero_africano_black_marble_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:nero_africano_black_marble_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:nero_africano_black_marble_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:nero_africano_black_marble_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:nero_africano_black_marble_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:nero_africano_black_marble_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:nero_africano_black_marble_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:nero_africano_black_marble_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:nero_africano_black_marble_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:nero_africano_black_marble_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:nero_africano_black_marble_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:nero_africano_black_marble_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:nero_africano_black_marble_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:nero_africano_black_marble_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:nero_africano_black_marble_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:nero_africano_black_marble_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:nero_africano_black_marble_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:nero_africano_black_marble_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:nero_africano_black_marble_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:nero_africano_black_marble_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:nero_africano_black_marble_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:nero_africano_black_marble_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:nero_africano_black_marble_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:nero_africano_black_marble_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:nero_africano_black_marble_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:nero_africano_black_marble_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:nero_africano_black_marble_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:nero_africano_black_marble_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:nero_africano_black_marble_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:nero_africano_black_marble_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:nero_africano_black_marble_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:nero_africano_black_marble_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:nero_africano_black_marble_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:nero_africano_black_marble_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:nero_africano_black_marble_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:nero_africano_black_marble_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:nero_africano_black_marble_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:nero_africano_black_marble_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:nero_africano_black_marble_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:nero_africano_black_marble_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:nero_africano_black_marble_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:nero_africano_black_marble_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:nero_africano_black_marble_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:nero_africano_black_marble_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:nero_africano_black_marble_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:nero_africano_black_marble_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:nero_africano_black_marble_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:nero_africano_black_marble_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:nero_africano_black_marble_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:nero_africano_black_marble_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:nero_africano_black_marble_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:nero_africano_black_marble_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:nero_africano_black_marble_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:nero_africano_black_marble_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:nero_africano_black_marble_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:nero_africano_black_marble_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:nero_africano_black_marble_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:nero_africano_black_marble_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:nero_africano_black_marble_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:nero_africano_black_marble_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:nero_africano_black_marble_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:nero_africano_black_marble_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:nero_africano_black_marble_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:nero_africano_black_marble_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:nero_africano_black_marble_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:nero_africano_black_marble_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:nero_africano_black_marble_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:nero_africano_black_marble_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:nero_africano_black_marble_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:nero_africano_black_marble_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:nero_africano_black_marble_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:nero_africano_black_marble_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:nero_africano_black_marble_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:nero_africano_black_marble_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:nero_africano_black_marble_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:nero_africano_black_marble_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:nero_africano_black_marble_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:nero_africano_black_marble_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:nero_africano_black_marble_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:nero_africano_black_marble_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:nero_africano_black_marble_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:nero_africano_black_marble_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:nero_africano_black_marble_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:nero_africano_black_marble_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:nero_africano_black_marble_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:nero_africano_black_marble_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:nero_africano_black_marble_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:nero_africano_black_marble_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:nero_africano_black_marble_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:nero_africano_black_marble_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:nero_africano_black_marble_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:nero_africano_black_marble_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:nero_africano_black_marble_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:nero_africano_black_marble_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:nero_africano_black_marble_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:nero_africano_black_marble_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:nero_africano_black_marble_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:nero_africano_black_marble_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:nero_africano_black_marble_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:nero_africano_black_marble_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:nero_africano_black_marble_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:nero_africano_black_marble_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:nero_africano_black_marble_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:nero_africano_black_marble_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:nero_africano_black_marble_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:nero_africano_black_marble_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:nero_africano_black_marble_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:nero_africano_black_marble_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:nero_africano_black_marble_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:nero_africano_black_marble_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:nero_africano_black_marble_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:nero_africano_black_marble_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:nero_africano_black_marble_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:nero_africano_black_marble_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:nero_africano_black_marble_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:nero_africano_black_marble_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:nero_africano_black_marble_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:nero_africano_black_marble_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:nero_africano_black_marble_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:nero_africano_black_marble_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:nero_africano_black_marble_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:nero_africano_black_marble_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:nero_africano_black_marble_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:nero_africano_black_marble_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:nero_africano_black_marble_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:nero_africano_black_marble_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:nero_africano_black_marble_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:nero_africano_black_marble_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:nero_africano_black_marble_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:nero_africano_black_marble_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:nero_africano_black_marble_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:nero_africano_black_marble_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:nero_africano_black_marble_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:nero_africano_black_marble_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:nero_africano_black_marble_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:nero_africano_black_marble_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:nero_africano_black_marble_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:nero_africano_black_marble_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:nero_africano_black_marble_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:nero_africano_black_marble_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:nero_africano_black_marble_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:nero_africano_black_marble_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:nero_africano_black_marble_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:nero_africano_black_marble_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:nero_africano_black_marble_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:nero_africano_black_marble_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:nero_africano_black_marble_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:nero_africano_black_marble_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:nero_africano_black_marble_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:nero_africano_black_marble_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:nero_africano_black_marble_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:nero_africano_black_marble_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:nero_africano_black_marble_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:nero_africano_black_marble_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:nero_africano_black_marble_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:nero_africano_black_marble_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:nero_africano_black_marble_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:nero_africano_black_marble_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:nero_africano_black_marble_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:nero_africano_black_marble_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:nero_africano_black_marble_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:nero_africano_black_marble_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:nero_africano_black_marble_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:nero_africano_black_marble_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:nero_africano_black_marble_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:nero_africano_black_marble_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:nero_africano_black_marble_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:nero_africano_black_marble_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:nero_africano_black_marble_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:nero_africano_black_marble_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:nero_africano_black_marble_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:nero_africano_black_marble_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:nero_africano_black_marble_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:nero_africano_black_marble_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:nero_africano_black_marble_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:nero_africano_black_marble_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:nero_africano_black_marble_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:nero_africano_black_marble_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:nero_africano_black_marble_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:nero_africano_black_marble_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:nero_africano_black_marble_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:nero_africano_black_marble_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:nero_africano_black_marble_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:nero_africano_black_marble_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:nero_africano_black_marble_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:nero_africano_black_marble_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:nero_africano_black_marble_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:nero_africano_black_marble_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:nero_africano_black_marble_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:nero_africano_black_marble_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:nero_africano_black_marble_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:nero_africano_black_marble_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:nero_africano_black_marble_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:nero_africano_black_marble_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:nero_africano_black_marble_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:nero_africano_black_marble_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:nero_africano_black_marble_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:nero_africano_black_marble_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:nero_africano_black_marble_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:nero_africano_black_marble_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:nero_africano_black_marble_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:nero_africano_black_marble_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:nero_africano_black_marble_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:nero_africano_black_marble_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:nero_africano_black_marble_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:nero_africano_black_marble_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:nero_africano_black_marble_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:nero_africano_black_marble_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:nero_africano_black_marble_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:nero_africano_black_marble_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:nero_africano_black_marble_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:nero_africano_black_marble_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:nero_africano_black_marble_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:nero_africano_black_marble_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:nero_africano_black_marble_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:nero_africano_black_marble_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:nero_africano_black_marble_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:nero_africano_black_marble_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:nero_africano_black_marble_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:nero_africano_black_marble_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:nero_africano_black_marble_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:nero_africano_black_marble_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:nero_africano_black_marble_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:nero_africano_black_marble_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:nero_africano_black_marble_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:nero_africano_black_marble_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:nero_africano_black_marble_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:nero_africano_black_marble_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:net_on_the_ground[offset_toggle=true]
conquest:net_on_the_ground[offset_toggle=false]
conquest:nether_sprouts[layers=1,waterlogged=true]
conquest:nether_sprouts[layers=1,waterlogged=false]
conquest:nether_sprouts[layers=2,waterlogged=true]
conquest:nether_sprouts[layers=2,waterlogged=false]
conquest:nether_sprouts[layers=3,waterlogged=true]
conquest:nether_sprouts[layers=3,waterlogged=false]
conquest:nether_sprouts[layers=4,waterlogged=true]
conquest:nether_sprouts[layers=4,waterlogged=false]
conquest:nether_sprouts[layers=5,waterlogged=true]
conquest:nether_sprouts[layers=5,waterlogged=false]
conquest:nether_sprouts[layers=6,waterlogged=true]
conquest:nether_sprouts[layers=6,waterlogged=false]
conquest:nether_sprouts[layers=7,waterlogged=true]
conquest:nether_sprouts[layers=7,waterlogged=false]
conquest:nether_sprouts[layers=8,waterlogged=true]
conquest:nether_sprouts[layers=8,waterlogged=false]
conquest:nether_wart_block_layer[layers=1,waterlogged=true]
conquest:nether_wart_block_layer[layers=1,waterlogged=false]
conquest:nether_wart_block_layer[layers=2,waterlogged=true]
conquest:nether_wart_block_layer[layers=2,waterlogged=false]
conquest:nether_wart_block_layer[layers=3,waterlogged=true]
conquest:nether_wart_block_layer[layers=3,waterlogged=false]
conquest:nether_wart_block_layer[layers=4,waterlogged=true]
conquest:nether_wart_block_layer[layers=4,waterlogged=false]
conquest:nether_wart_block_layer[layers=5,waterlogged=true]
conquest:nether_wart_block_layer[layers=5,waterlogged=false]
conquest:nether_wart_block_layer[layers=6,waterlogged=true]
conquest:nether_wart_block_layer[layers=6,waterlogged=false]
conquest:nether_wart_block_layer[layers=7,waterlogged=true]
conquest:nether_wart_block_layer[layers=7,waterlogged=false]
conquest:nether_wart_block_layer[layers=8,waterlogged=true]
conquest:nether_wart_block_layer[layers=8,waterlogged=false]
conquest:nether_wart_block_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:nether_wart_block_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:nether_wart_block_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:nether_wart_block_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:nether_wart_block_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:nether_wart_block_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:nether_wart_block_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:nether_wart_block_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:nether_wart_block_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:nether_wart_block_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:nether_wart_block_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:nether_wart_block_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:nether_wart_block_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:nether_wart_block_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:nether_wart_block_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:nether_wart_block_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:nether_wart_block_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:nether_wart_block_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:nether_wart_block_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:nether_wart_block_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:nether_wart_block_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:nether_wart_block_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:nether_wart_block_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:nether_wart_block_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:nether_wart_block_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:nether_wart_block_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:nether_wart_block_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:nether_wart_block_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:nether_wart_block_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:nether_wart_block_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:nether_wart_block_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:nether_wart_block_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:nether_wart_block_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:nether_wart_block_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:nether_wart_block_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:nether_wart_block_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:nether_wart_block_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:nether_wart_block_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:nether_wart_block_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:nether_wart_block_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:nether_wart_block_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:nether_wart_block_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:nether_wart_block_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:nether_wart_block_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:nether_wart_block_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:nether_wart_block_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:nether_wart_block_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:nether_wart_block_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:nether_wart_block_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:nether_wart_block_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:nether_wart_block_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:nether_wart_block_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:nether_wart_block_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:nether_wart_block_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:nether_wart_block_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:nether_wart_block_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:nether_wart_block_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:nether_wart_block_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:nether_wart_block_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:nether_wart_block_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:nether_wart_block_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:nether_wart_block_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:nether_wart_block_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:nether_wart_block_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:nether_wart_block_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:nether_wart_block_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:nether_wart_block_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:nether_wart_block_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:nether_wart_block_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:nether_wart_block_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:nether_wart_block_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:nether_wart_block_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:nether_wart_block_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:nether_wart_block_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:nether_wart_block_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:nether_wart_block_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:nether_wart_block_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:nether_wart_block_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:nether_wart_block_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:nether_wart_block_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:nether_wart_block_vertical_corner[facing=north,layer=1,waterlogged=true]
conquest:nether_wart_block_vertical_corner[facing=north,layer=1,waterlogged=false]
conquest:nether_wart_block_vertical_corner[facing=north,layer=2,waterlogged=true]
conquest:nether_wart_block_vertical_corner[facing=north,layer=2,waterlogged=false]
conquest:nether_wart_block_vertical_corner[facing=north,layer=3,waterlogged=true]
conquest:nether_wart_block_vertical_corner[facing=north,layer=3,waterlogged=false]
conquest:nether_wart_block_vertical_corner[facing=north,layer=4,waterlogged=true]
conquest:nether_wart_block_vertical_corner[facing=north,layer=4,waterlogged=false]
conquest:nether_wart_block_vertical_corner[facing=south,layer=1,waterlogged=true]
conquest:nether_wart_block_vertical_corner[facing=south,layer=1,waterlogged=false]
conquest:nether_wart_block_vertical_corner[facing=south,layer=2,waterlogged=true]
conquest:nether_wart_block_vertical_corner[facing=south,layer=2,waterlogged=false]
conquest:nether_wart_block_vertical_corner[facing=south,layer=3,waterlogged=true]
conquest:nether_wart_block_vertical_corner[facing=south,layer=3,waterlogged=false]
conquest:nether_wart_block_vertical_corner[facing=south,layer=4,waterlogged=true]
conquest:nether_wart_block_vertical_corner[facing=south,layer=4,waterlogged=false]
conquest:nether_wart_block_vertical_corner[facing=west,layer=1,waterlogged=true]
conquest:nether_wart_block_vertical_corner[facing=west,layer=1,waterlogged=false]
conquest:nether_wart_block_vertical_corner[facing=west,layer=2,waterlogged=true]
conquest:nether_wart_block_vertical_corner[facing=west,layer=2,waterlogged=false]
conquest:nether_wart_block_vertical_corner[facing=west,layer=3,waterlogged=true]
conquest:nether_wart_block_vertical_corner[facing=west,layer=3,waterlogged=false]
conquest:nether_wart_block_vertical_corner[facing=west,layer=4,waterlogged=true]
conquest:nether_wart_block_vertical_corner[facing=west,layer=4,waterlogged=false]
conquest:nether_wart_block_vertical_corner[facing=east,layer=1,waterlogged=true]
conquest:nether_wart_block_vertical_corner[facing=east,layer=1,waterlogged=false]
conquest:nether_wart_block_vertical_corner[facing=east,layer=2,waterlogged=true]
conquest:nether_wart_block_vertical_corner[facing=east,layer=2,waterlogged=false]
conquest:nether_wart_block_vertical_corner[facing=east,layer=3,waterlogged=true]
conquest:nether_wart_block_vertical_corner[facing=east,layer=3,waterlogged=false]
conquest:nether_wart_block_vertical_corner[facing=east,layer=4,waterlogged=true]
conquest:nether_wart_block_vertical_corner[facing=east,layer=4,waterlogged=false]
conquest:nether_wart_block_vertical_quarter[facing=north,layer=1,waterlogged=true]
conquest:nether_wart_block_vertical_quarter[facing=north,layer=1,waterlogged=false]
conquest:nether_wart_block_vertical_quarter[facing=north,layer=2,waterlogged=true]
conquest:nether_wart_block_vertical_quarter[facing=north,layer=2,waterlogged=false]
conquest:nether_wart_block_vertical_quarter[facing=north,layer=3,waterlogged=true]
conquest:nether_wart_block_vertical_quarter[facing=north,layer=3,waterlogged=false]
conquest:nether_wart_block_vertical_quarter[facing=north,layer=4,waterlogged=true]
conquest:nether_wart_block_vertical_quarter[facing=north,layer=4,waterlogged=false]
conquest:nether_wart_block_vertical_quarter[facing=south,layer=1,waterlogged=true]
conquest:nether_wart_block_vertical_quarter[facing=south,layer=1,waterlogged=false]
conquest:nether_wart_block_vertical_quarter[facing=south,layer=2,waterlogged=true]
conquest:nether_wart_block_vertical_quarter[facing=south,layer=2,waterlogged=false]
conquest:nether_wart_block_vertical_quarter[facing=south,layer=3,waterlogged=true]
conquest:nether_wart_block_vertical_quarter[facing=south,layer=3,waterlogged=false]
conquest:nether_wart_block_vertical_quarter[facing=south,layer=4,waterlogged=true]
conquest:nether_wart_block_vertical_quarter[facing=south,layer=4,waterlogged=false]
conquest:nether_wart_block_vertical_quarter[facing=west,layer=1,waterlogged=true]
conquest:nether_wart_block_vertical_quarter[facing=west,layer=1,waterlogged=false]
conquest:nether_wart_block_vertical_quarter[facing=west,layer=2,waterlogged=true]
conquest:nether_wart_block_vertical_quarter[facing=west,layer=2,waterlogged=false]
conquest:nether_wart_block_vertical_quarter[facing=west,layer=3,waterlogged=true]
conquest:nether_wart_block_vertical_quarter[facing=west,layer=3,waterlogged=false]
conquest:nether_wart_block_vertical_quarter[facing=west,layer=4,waterlogged=true]
conquest:nether_wart_block_vertical_quarter[facing=west,layer=4,waterlogged=false]
conquest:nether_wart_block_vertical_quarter[facing=east,layer=1,waterlogged=true]
conquest:nether_wart_block_vertical_quarter[facing=east,layer=1,waterlogged=false]
conquest:nether_wart_block_vertical_quarter[facing=east,layer=2,waterlogged=true]
conquest:nether_wart_block_vertical_quarter[facing=east,layer=2,waterlogged=false]
conquest:nether_wart_block_vertical_quarter[facing=east,layer=3,waterlogged=true]
conquest:nether_wart_block_vertical_quarter[facing=east,layer=3,waterlogged=false]
conquest:nether_wart_block_vertical_quarter[facing=east,layer=4,waterlogged=true]
conquest:nether_wart_block_vertical_quarter[facing=east,layer=4,waterlogged=false]
conquest:nether_wart_block_vertical_slab[facing=north,layer=1,waterlogged=true]
conquest:nether_wart_block_vertical_slab[facing=north,layer=1,waterlogged=false]
conquest:nether_wart_block_vertical_slab[facing=north,layer=2,waterlogged=true]
conquest:nether_wart_block_vertical_slab[facing=north,layer=2,waterlogged=false]
conquest:nether_wart_block_vertical_slab[facing=north,layer=3,waterlogged=true]
conquest:nether_wart_block_vertical_slab[facing=north,layer=3,waterlogged=false]
conquest:nether_wart_block_vertical_slab[facing=north,layer=4,waterlogged=true]
conquest:nether_wart_block_vertical_slab[facing=north,layer=4,waterlogged=false]
conquest:nether_wart_block_vertical_slab[facing=south,layer=1,waterlogged=true]
conquest:nether_wart_block_vertical_slab[facing=south,layer=1,waterlogged=false]
conquest:nether_wart_block_vertical_slab[facing=south,layer=2,waterlogged=true]
conquest:nether_wart_block_vertical_slab[facing=south,layer=2,waterlogged=false]
conquest:nether_wart_block_vertical_slab[facing=south,layer=3,waterlogged=true]
conquest:nether_wart_block_vertical_slab[facing=south,layer=3,waterlogged=false]
conquest:nether_wart_block_vertical_slab[facing=south,layer=4,waterlogged=true]
conquest:nether_wart_block_vertical_slab[facing=south,layer=4,waterlogged=false]
conquest:nether_wart_block_vertical_slab[facing=west,layer=1,waterlogged=true]
conquest:nether_wart_block_vertical_slab[facing=west,layer=1,waterlogged=false]
conquest:nether_wart_block_vertical_slab[facing=west,layer=2,waterlogged=true]
conquest:nether_wart_block_vertical_slab[facing=west,layer=2,waterlogged=false]
conquest:nether_wart_block_vertical_slab[facing=west,layer=3,waterlogged=true]
conquest:nether_wart_block_vertical_slab[facing=west,layer=3,waterlogged=false]
conquest:nether_wart_block_vertical_slab[facing=west,layer=4,waterlogged=true]
conquest:nether_wart_block_vertical_slab[facing=west,layer=4,waterlogged=false]
conquest:nether_wart_block_vertical_slab[facing=east,layer=1,waterlogged=true]
conquest:nether_wart_block_vertical_slab[facing=east,layer=1,waterlogged=false]
conquest:nether_wart_block_vertical_slab[facing=east,layer=2,waterlogged=true]
conquest:nether_wart_block_vertical_slab[facing=east,layer=2,waterlogged=false]
conquest:nether_wart_block_vertical_slab[facing=east,layer=3,waterlogged=true]
conquest:nether_wart_block_vertical_slab[facing=east,layer=3,waterlogged=false]
conquest:nether_wart_block_vertical_slab[facing=east,layer=4,waterlogged=true]
conquest:nether_wart_block_vertical_slab[facing=east,layer=4,waterlogged=false]
conquest:netherrack_layer[layers=1,waterlogged=true]
conquest:netherrack_layer[layers=1,waterlogged=false]
conquest:netherrack_layer[layers=2,waterlogged=true]
conquest:netherrack_layer[layers=2,waterlogged=false]
conquest:netherrack_layer[layers=3,waterlogged=true]
conquest:netherrack_layer[layers=3,waterlogged=false]
conquest:netherrack_layer[layers=4,waterlogged=true]
conquest:netherrack_layer[layers=4,waterlogged=false]
conquest:netherrack_layer[layers=5,waterlogged=true]
conquest:netherrack_layer[layers=5,waterlogged=false]
conquest:netherrack_layer[layers=6,waterlogged=true]
conquest:netherrack_layer[layers=6,waterlogged=false]
conquest:netherrack_layer[layers=7,waterlogged=true]
conquest:netherrack_layer[layers=7,waterlogged=false]
conquest:netherrack_layer[layers=8,waterlogged=true]
conquest:netherrack_layer[layers=8,waterlogged=false]
conquest:netherrack_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:netherrack_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:netherrack_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:netherrack_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:netherrack_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:netherrack_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:netherrack_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:netherrack_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:netherrack_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:netherrack_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:netherrack_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:netherrack_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:netherrack_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:netherrack_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:netherrack_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:netherrack_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:netherrack_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:netherrack_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:netherrack_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:netherrack_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:netherrack_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:netherrack_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:netherrack_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:netherrack_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:netherrack_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:netherrack_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:netherrack_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:netherrack_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:netherrack_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:netherrack_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:netherrack_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:netherrack_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:netherrack_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:netherrack_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:netherrack_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:netherrack_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:netherrack_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:netherrack_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:netherrack_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:netherrack_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:netherrack_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:netherrack_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:netherrack_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:netherrack_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:netherrack_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:netherrack_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:netherrack_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:netherrack_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:netherrack_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:netherrack_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:netherrack_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:netherrack_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:netherrack_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:netherrack_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:netherrack_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:netherrack_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:netherrack_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:netherrack_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:netherrack_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:netherrack_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:netherrack_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:netherrack_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:netherrack_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:netherrack_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:netherrack_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:netherrack_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:netherrack_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:netherrack_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:netherrack_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:netherrack_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:netherrack_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:netherrack_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:netherrack_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:netherrack_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:netherrack_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:netherrack_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:netherrack_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:netherrack_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:netherrack_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:netherrack_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:nettles[height=1,layers=1,random=0,waterlogged=true]
conquest:nettles[height=1,layers=1,random=0,waterlogged=false]
conquest:nettles[height=1,layers=1,random=1,waterlogged=true]
conquest:nettles[height=1,layers=1,random=1,waterlogged=false]
conquest:nettles[height=1,layers=1,random=2,waterlogged=true]
conquest:nettles[height=1,layers=1,random=2,waterlogged=false]
conquest:nettles[height=1,layers=1,random=3,waterlogged=true]
conquest:nettles[height=1,layers=1,random=3,waterlogged=false]
conquest:nettles[height=1,layers=2,random=0,waterlogged=true]
conquest:nettles[height=1,layers=2,random=0,waterlogged=false]
conquest:nettles[height=1,layers=2,random=1,waterlogged=true]
conquest:nettles[height=1,layers=2,random=1,waterlogged=false]
conquest:nettles[height=1,layers=2,random=2,waterlogged=true]
conquest:nettles[height=1,layers=2,random=2,waterlogged=false]
conquest:nettles[height=1,layers=2,random=3,waterlogged=true]
conquest:nettles[height=1,layers=2,random=3,waterlogged=false]
conquest:nettles[height=1,layers=3,random=0,waterlogged=true]
conquest:nettles[height=1,layers=3,random=0,waterlogged=false]
conquest:nettles[height=1,layers=3,random=1,waterlogged=true]
conquest:nettles[height=1,layers=3,random=1,waterlogged=false]
conquest:nettles[height=1,layers=3,random=2,waterlogged=true]
conquest:nettles[height=1,layers=3,random=2,waterlogged=false]
conquest:nettles[height=1,layers=3,random=3,waterlogged=true]
conquest:nettles[height=1,layers=3,random=3,waterlogged=false]
conquest:nettles[height=1,layers=4,random=0,waterlogged=true]
conquest:nettles[height=1,layers=4,random=0,waterlogged=false]
conquest:nettles[height=1,layers=4,random=1,waterlogged=true]
conquest:nettles[height=1,layers=4,random=1,waterlogged=false]
conquest:nettles[height=1,layers=4,random=2,waterlogged=true]
conquest:nettles[height=1,layers=4,random=2,waterlogged=false]
conquest:nettles[height=1,layers=4,random=3,waterlogged=true]
conquest:nettles[height=1,layers=4,random=3,waterlogged=false]
conquest:nettles[height=1,layers=5,random=0,waterlogged=true]
conquest:nettles[height=1,layers=5,random=0,waterlogged=false]
conquest:nettles[height=1,layers=5,random=1,waterlogged=true]
conquest:nettles[height=1,layers=5,random=1,waterlogged=false]
conquest:nettles[height=1,layers=5,random=2,waterlogged=true]
conquest:nettles[height=1,layers=5,random=2,waterlogged=false]
conquest:nettles[height=1,layers=5,random=3,waterlogged=true]
conquest:nettles[height=1,layers=5,random=3,waterlogged=false]
conquest:nettles[height=1,layers=6,random=0,waterlogged=true]
conquest:nettles[height=1,layers=6,random=0,waterlogged=false]
conquest:nettles[height=1,layers=6,random=1,waterlogged=true]
conquest:nettles[height=1,layers=6,random=1,waterlogged=false]
conquest:nettles[height=1,layers=6,random=2,waterlogged=true]
conquest:nettles[height=1,layers=6,random=2,waterlogged=false]
conquest:nettles[height=1,layers=6,random=3,waterlogged=true]
conquest:nettles[height=1,layers=6,random=3,waterlogged=false]
conquest:nettles[height=1,layers=7,random=0,waterlogged=true]
conquest:nettles[height=1,layers=7,random=0,waterlogged=false]
conquest:nettles[height=1,layers=7,random=1,waterlogged=true]
conquest:nettles[height=1,layers=7,random=1,waterlogged=false]
conquest:nettles[height=1,layers=7,random=2,waterlogged=true]
conquest:nettles[height=1,layers=7,random=2,waterlogged=false]
conquest:nettles[height=1,layers=7,random=3,waterlogged=true]
conquest:nettles[height=1,layers=7,random=3,waterlogged=false]
conquest:nettles[height=1,layers=8,random=0,waterlogged=true]
conquest:nettles[height=1,layers=8,random=0,waterlogged=false]
conquest:nettles[height=1,layers=8,random=1,waterlogged=true]
conquest:nettles[height=1,layers=8,random=1,waterlogged=false]
conquest:nettles[height=1,layers=8,random=2,waterlogged=true]
conquest:nettles[height=1,layers=8,random=2,waterlogged=false]
conquest:nettles[height=1,layers=8,random=3,waterlogged=true]
conquest:nettles[height=1,layers=8,random=3,waterlogged=false]
conquest:nettles[height=2,layers=1,random=0,waterlogged=true]
conquest:nettles[height=2,layers=1,random=0,waterlogged=false]
conquest:nettles[height=2,layers=1,random=1,waterlogged=true]
conquest:nettles[height=2,layers=1,random=1,waterlogged=false]
conquest:nettles[height=2,layers=1,random=2,waterlogged=true]
conquest:nettles[height=2,layers=1,random=2,waterlogged=false]
conquest:nettles[height=2,layers=1,random=3,waterlogged=true]
conquest:nettles[height=2,layers=1,random=3,waterlogged=false]
conquest:nettles[height=2,layers=2,random=0,waterlogged=true]
conquest:nettles[height=2,layers=2,random=0,waterlogged=false]
conquest:nettles[height=2,layers=2,random=1,waterlogged=true]
conquest:nettles[height=2,layers=2,random=1,waterlogged=false]
conquest:nettles[height=2,layers=2,random=2,waterlogged=true]
conquest:nettles[height=2,layers=2,random=2,waterlogged=false]
conquest:nettles[height=2,layers=2,random=3,waterlogged=true]
conquest:nettles[height=2,layers=2,random=3,waterlogged=false]
conquest:nettles[height=2,layers=3,random=0,waterlogged=true]
conquest:nettles[height=2,layers=3,random=0,waterlogged=false]
conquest:nettles[height=2,layers=3,random=1,waterlogged=true]
conquest:nettles[height=2,layers=3,random=1,waterlogged=false]
conquest:nettles[height=2,layers=3,random=2,waterlogged=true]
conquest:nettles[height=2,layers=3,random=2,waterlogged=false]
conquest:nettles[height=2,layers=3,random=3,waterlogged=true]
conquest:nettles[height=2,layers=3,random=3,waterlogged=false]
conquest:nettles[height=2,layers=4,random=0,waterlogged=true]
conquest:nettles[height=2,layers=4,random=0,waterlogged=false]
conquest:nettles[height=2,layers=4,random=1,waterlogged=true]
conquest:nettles[height=2,layers=4,random=1,waterlogged=false]
conquest:nettles[height=2,layers=4,random=2,waterlogged=true]
conquest:nettles[height=2,layers=4,random=2,waterlogged=false]
conquest:nettles[height=2,layers=4,random=3,waterlogged=true]
conquest:nettles[height=2,layers=4,random=3,waterlogged=false]
conquest:nettles[height=2,layers=5,random=0,waterlogged=true]
conquest:nettles[height=2,layers=5,random=0,waterlogged=false]
conquest:nettles[height=2,layers=5,random=1,waterlogged=true]
conquest:nettles[height=2,layers=5,random=1,waterlogged=false]
conquest:nettles[height=2,layers=5,random=2,waterlogged=true]
conquest:nettles[height=2,layers=5,random=2,waterlogged=false]
conquest:nettles[height=2,layers=5,random=3,waterlogged=true]
conquest:nettles[height=2,layers=5,random=3,waterlogged=false]
conquest:nettles[height=2,layers=6,random=0,waterlogged=true]
conquest:nettles[height=2,layers=6,random=0,waterlogged=false]
conquest:nettles[height=2,layers=6,random=1,waterlogged=true]
conquest:nettles[height=2,layers=6,random=1,waterlogged=false]
conquest:nettles[height=2,layers=6,random=2,waterlogged=true]
conquest:nettles[height=2,layers=6,random=2,waterlogged=false]
conquest:nettles[height=2,layers=6,random=3,waterlogged=true]
conquest:nettles[height=2,layers=6,random=3,waterlogged=false]
conquest:nettles[height=2,layers=7,random=0,waterlogged=true]
conquest:nettles[height=2,layers=7,random=0,waterlogged=false]
conquest:nettles[height=2,layers=7,random=1,waterlogged=true]
conquest:nettles[height=2,layers=7,random=1,waterlogged=false]
conquest:nettles[height=2,layers=7,random=2,waterlogged=true]
conquest:nettles[height=2,layers=7,random=2,waterlogged=false]
conquest:nettles[height=2,layers=7,random=3,waterlogged=true]
conquest:nettles[height=2,layers=7,random=3,waterlogged=false]
conquest:nettles[height=2,layers=8,random=0,waterlogged=true]
conquest:nettles[height=2,layers=8,random=0,waterlogged=false]
conquest:nettles[height=2,layers=8,random=1,waterlogged=true]
conquest:nettles[height=2,layers=8,random=1,waterlogged=false]
conquest:nettles[height=2,layers=8,random=2,waterlogged=true]
conquest:nettles[height=2,layers=8,random=2,waterlogged=false]
conquest:nettles[height=2,layers=8,random=3,waterlogged=true]
conquest:nettles[height=2,layers=8,random=3,waterlogged=false]
conquest:newel_capped_oak_wood_fence[east=true,north=true,south=true,waterlogged=true,west=true]
conquest:newel_capped_oak_wood_fence[east=true,north=true,south=true,waterlogged=true,west=false]
conquest:newel_capped_oak_wood_fence[east=true,north=true,south=true,waterlogged=false,west=true]
conquest:newel_capped_oak_wood_fence[east=true,north=true,south=true,waterlogged=false,west=false]
conquest:newel_capped_oak_wood_fence[east=true,north=true,south=false,waterlogged=true,west=true]
conquest:newel_capped_oak_wood_fence[east=true,north=true,south=false,waterlogged=true,west=false]
conquest:newel_capped_oak_wood_fence[east=true,north=true,south=false,waterlogged=false,west=true]
conquest:newel_capped_oak_wood_fence[east=true,north=true,south=false,waterlogged=false,west=false]
conquest:newel_capped_oak_wood_fence[east=true,north=false,south=true,waterlogged=true,west=true]
conquest:newel_capped_oak_wood_fence[east=true,north=false,south=true,waterlogged=true,west=false]
conquest:newel_capped_oak_wood_fence[east=true,north=false,south=true,waterlogged=false,west=true]
conquest:newel_capped_oak_wood_fence[east=true,north=false,south=true,waterlogged=false,west=false]
conquest:newel_capped_oak_wood_fence[east=true,north=false,south=false,waterlogged=true,west=true]
conquest:newel_capped_oak_wood_fence[east=true,north=false,south=false,waterlogged=true,west=false]
conquest:newel_capped_oak_wood_fence[east=true,north=false,south=false,waterlogged=false,west=true]
conquest:newel_capped_oak_wood_fence[east=true,north=false,south=false,waterlogged=false,west=false]
conquest:newel_capped_oak_wood_fence[east=false,north=true,south=true,waterlogged=true,west=true]
conquest:newel_capped_oak_wood_fence[east=false,north=true,south=true,waterlogged=true,west=false]
conquest:newel_capped_oak_wood_fence[east=false,north=true,south=true,waterlogged=false,west=true]
conquest:newel_capped_oak_wood_fence[east=false,north=true,south=true,waterlogged=false,west=false]
conquest:newel_capped_oak_wood_fence[east=false,north=true,south=false,waterlogged=true,west=true]
conquest:newel_capped_oak_wood_fence[east=false,north=true,south=false,waterlogged=true,west=false]
conquest:newel_capped_oak_wood_fence[east=false,north=true,south=false,waterlogged=false,west=true]
conquest:newel_capped_oak_wood_fence[east=false,north=true,south=false,waterlogged=false,west=false]
conquest:newel_capped_oak_wood_fence[east=false,north=false,south=true,waterlogged=true,west=true]
conquest:newel_capped_oak_wood_fence[east=false,north=false,south=true,waterlogged=true,west=false]
conquest:newel_capped_oak_wood_fence[east=false,north=false,south=true,waterlogged=false,west=true]
conquest:newel_capped_oak_wood_fence[east=false,north=false,south=true,waterlogged=false,west=false]
conquest:newel_capped_oak_wood_fence[east=false,north=false,south=false,waterlogged=true,west=true]
conquest:newel_capped_oak_wood_fence[east=false,north=false,south=false,waterlogged=true,west=false]
conquest:newel_capped_oak_wood_fence[east=false,north=false,south=false,waterlogged=false,west=true]
conquest:newel_capped_oak_wood_fence[east=false,north=false,south=false,waterlogged=false,west=false]
conquest:newel_capped_oak_wood_fence_gate[facing=north,in_wall=true,open=true,powered=true,waterlogged=true]
conquest:newel_capped_oak_wood_fence_gate[facing=north,in_wall=true,open=true,powered=true,waterlogged=false]
conquest:newel_capped_oak_wood_fence_gate[facing=north,in_wall=true,open=true,powered=false,waterlogged=true]
conquest:newel_capped_oak_wood_fence_gate[facing=north,in_wall=true,open=true,powered=false,waterlogged=false]
conquest:newel_capped_oak_wood_fence_gate[facing=north,in_wall=true,open=false,powered=true,waterlogged=true]
conquest:newel_capped_oak_wood_fence_gate[facing=north,in_wall=true,open=false,powered=true,waterlogged=false]
conquest:newel_capped_oak_wood_fence_gate[facing=north,in_wall=true,open=false,powered=false,waterlogged=true]
conquest:newel_capped_oak_wood_fence_gate[facing=north,in_wall=true,open=false,powered=false,waterlogged=false]
conquest:newel_capped_oak_wood_fence_gate[facing=north,in_wall=false,open=true,powered=true,waterlogged=true]
conquest:newel_capped_oak_wood_fence_gate[facing=north,in_wall=false,open=true,powered=true,waterlogged=false]
conquest:newel_capped_oak_wood_fence_gate[facing=north,in_wall=false,open=true,powered=false,waterlogged=true]
conquest:newel_capped_oak_wood_fence_gate[facing=north,in_wall=false,open=true,powered=false,waterlogged=false]
conquest:newel_capped_oak_wood_fence_gate[facing=north,in_wall=false,open=false,powered=true,waterlogged=true]
conquest:newel_capped_oak_wood_fence_gate[facing=north,in_wall=false,open=false,powered=true,waterlogged=false]
conquest:newel_capped_oak_wood_fence_gate[facing=north,in_wall=false,open=false,powered=false,waterlogged=true]
conquest:newel_capped_oak_wood_fence_gate[facing=north,in_wall=false,open=false,powered=false,waterlogged=false]
conquest:newel_capped_oak_wood_fence_gate[facing=south,in_wall=true,open=true,powered=true,waterlogged=true]
conquest:newel_capped_oak_wood_fence_gate[facing=south,in_wall=true,open=true,powered=true,waterlogged=false]
conquest:newel_capped_oak_wood_fence_gate[facing=south,in_wall=true,open=true,powered=false,waterlogged=true]
conquest:newel_capped_oak_wood_fence_gate[facing=south,in_wall=true,open=true,powered=false,waterlogged=false]
conquest:newel_capped_oak_wood_fence_gate[facing=south,in_wall=true,open=false,powered=true,waterlogged=true]
conquest:newel_capped_oak_wood_fence_gate[facing=south,in_wall=true,open=false,powered=true,waterlogged=false]
conquest:newel_capped_oak_wood_fence_gate[facing=south,in_wall=true,open=false,powered=false,waterlogged=true]
conquest:newel_capped_oak_wood_fence_gate[facing=south,in_wall=true,open=false,powered=false,waterlogged=false]
conquest:newel_capped_oak_wood_fence_gate[facing=south,in_wall=false,open=true,powered=true,waterlogged=true]
conquest:newel_capped_oak_wood_fence_gate[facing=south,in_wall=false,open=true,powered=true,waterlogged=false]
conquest:newel_capped_oak_wood_fence_gate[facing=south,in_wall=false,open=true,powered=false,waterlogged=true]
conquest:newel_capped_oak_wood_fence_gate[facing=south,in_wall=false,open=true,powered=false,waterlogged=false]
conquest:newel_capped_oak_wood_fence_gate[facing=south,in_wall=false,open=false,powered=true,waterlogged=true]
conquest:newel_capped_oak_wood_fence_gate[facing=south,in_wall=false,open=false,powered=true,waterlogged=false]
conquest:newel_capped_oak_wood_fence_gate[facing=south,in_wall=false,open=false,powered=false,waterlogged=true]
conquest:newel_capped_oak_wood_fence_gate[facing=south,in_wall=false,open=false,powered=false,waterlogged=false]
conquest:newel_capped_oak_wood_fence_gate[facing=west,in_wall=true,open=true,powered=true,waterlogged=true]
conquest:newel_capped_oak_wood_fence_gate[facing=west,in_wall=true,open=true,powered=true,waterlogged=false]
conquest:newel_capped_oak_wood_fence_gate[facing=west,in_wall=true,open=true,powered=false,waterlogged=true]
conquest:newel_capped_oak_wood_fence_gate[facing=west,in_wall=true,open=true,powered=false,waterlogged=false]
conquest:newel_capped_oak_wood_fence_gate[facing=west,in_wall=true,open=false,powered=true,waterlogged=true]
conquest:newel_capped_oak_wood_fence_gate[facing=west,in_wall=true,open=false,powered=true,waterlogged=false]
conquest:newel_capped_oak_wood_fence_gate[facing=west,in_wall=true,open=false,powered=false,waterlogged=true]
conquest:newel_capped_oak_wood_fence_gate[facing=west,in_wall=true,open=false,powered=false,waterlogged=false]
conquest:newel_capped_oak_wood_fence_gate[facing=west,in_wall=false,open=true,powered=true,waterlogged=true]
conquest:newel_capped_oak_wood_fence_gate[facing=west,in_wall=false,open=true,powered=true,waterlogged=false]
conquest:newel_capped_oak_wood_fence_gate[facing=west,in_wall=false,open=true,powered=false,waterlogged=true]
conquest:newel_capped_oak_wood_fence_gate[facing=west,in_wall=false,open=true,powered=false,waterlogged=false]
conquest:newel_capped_oak_wood_fence_gate[facing=west,in_wall=false,open=false,powered=true,waterlogged=true]
conquest:newel_capped_oak_wood_fence_gate[facing=west,in_wall=false,open=false,powered=true,waterlogged=false]
conquest:newel_capped_oak_wood_fence_gate[facing=west,in_wall=false,open=false,powered=false,waterlogged=true]
conquest:newel_capped_oak_wood_fence_gate[facing=west,in_wall=false,open=false,powered=false,waterlogged=false]
conquest:newel_capped_oak_wood_fence_gate[facing=east,in_wall=true,open=true,powered=true,waterlogged=true]
conquest:newel_capped_oak_wood_fence_gate[facing=east,in_wall=true,open=true,powered=true,waterlogged=false]
conquest:newel_capped_oak_wood_fence_gate[facing=east,in_wall=true,open=true,powered=false,waterlogged=true]
conquest:newel_capped_oak_wood_fence_gate[facing=east,in_wall=true,open=true,powered=false,waterlogged=false]
conquest:newel_capped_oak_wood_fence_gate[facing=east,in_wall=true,open=false,powered=true,waterlogged=true]
conquest:newel_capped_oak_wood_fence_gate[facing=east,in_wall=true,open=false,powered=true,waterlogged=false]
conquest:newel_capped_oak_wood_fence_gate[facing=east,in_wall=true,open=false,powered=false,waterlogged=true]
conquest:newel_capped_oak_wood_fence_gate[facing=east,in_wall=true,open=false,powered=false,waterlogged=false]
conquest:newel_capped_oak_wood_fence_gate[facing=east,in_wall=false,open=true,powered=true,waterlogged=true]
conquest:newel_capped_oak_wood_fence_gate[facing=east,in_wall=false,open=true,powered=true,waterlogged=false]
conquest:newel_capped_oak_wood_fence_gate[facing=east,in_wall=false,open=true,powered=false,waterlogged=true]
conquest:newel_capped_oak_wood_fence_gate[facing=east,in_wall=false,open=true,powered=false,waterlogged=false]
conquest:newel_capped_oak_wood_fence_gate[facing=east,in_wall=false,open=false,powered=true,waterlogged=true]
conquest:newel_capped_oak_wood_fence_gate[facing=east,in_wall=false,open=false,powered=true,waterlogged=false]
conquest:newel_capped_oak_wood_fence_gate[facing=east,in_wall=false,open=false,powered=false,waterlogged=true]
conquest:newel_capped_oak_wood_fence_gate[facing=east,in_wall=false,open=false,powered=false,waterlogged=false]
conquest:nightshade[layers=1,waterlogged=true]
conquest:nightshade[layers=1,waterlogged=false]
conquest:nightshade[layers=2,waterlogged=true]
conquest:nightshade[layers=2,waterlogged=false]
conquest:nightshade[layers=3,waterlogged=true]
conquest:nightshade[layers=3,waterlogged=false]
conquest:nightshade[layers=4,waterlogged=true]
conquest:nightshade[layers=4,waterlogged=false]
conquest:nightshade[layers=5,waterlogged=true]
conquest:nightshade[layers=5,waterlogged=false]
conquest:nightshade[layers=6,waterlogged=true]
conquest:nightshade[layers=6,waterlogged=false]
conquest:nightshade[layers=7,waterlogged=true]
conquest:nightshade[layers=7,waterlogged=false]
conquest:nightshade[layers=8,waterlogged=true]
conquest:nightshade[layers=8,waterlogged=false]
conquest:niphredil[layers=1,waterlogged=true]
conquest:niphredil[layers=1,waterlogged=false]
conquest:niphredil[layers=2,waterlogged=true]
conquest:niphredil[layers=2,waterlogged=false]
conquest:niphredil[layers=3,waterlogged=true]
conquest:niphredil[layers=3,waterlogged=false]
conquest:niphredil[layers=4,waterlogged=true]
conquest:niphredil[layers=4,waterlogged=false]
conquest:niphredil[layers=5,waterlogged=true]
conquest:niphredil[layers=5,waterlogged=false]
conquest:niphredil[layers=6,waterlogged=true]
conquest:niphredil[layers=6,waterlogged=false]
conquest:niphredil[layers=7,waterlogged=true]
conquest:niphredil[layers=7,waterlogged=false]
conquest:niphredil[layers=8,waterlogged=true]
conquest:niphredil[layers=8,waterlogged=false]
conquest:noose[facing=north]
conquest:noose[facing=south]
conquest:noose[facing=west]
conquest:noose[facing=east]
conquest:norway_spruce_dead_branches[facing=north,toggle=1]
conquest:norway_spruce_dead_branches[facing=north,toggle=2]
conquest:norway_spruce_dead_branches[facing=north,toggle=3]
conquest:norway_spruce_dead_branches[facing=north,toggle=4]
conquest:norway_spruce_dead_branches[facing=south,toggle=1]
conquest:norway_spruce_dead_branches[facing=south,toggle=2]
conquest:norway_spruce_dead_branches[facing=south,toggle=3]
conquest:norway_spruce_dead_branches[facing=south,toggle=4]
conquest:norway_spruce_dead_branches[facing=west,toggle=1]
conquest:norway_spruce_dead_branches[facing=west,toggle=2]
conquest:norway_spruce_dead_branches[facing=west,toggle=3]
conquest:norway_spruce_dead_branches[facing=west,toggle=4]
conquest:norway_spruce_dead_branches[facing=east,toggle=1]
conquest:norway_spruce_dead_branches[facing=east,toggle=2]
conquest:norway_spruce_dead_branches[facing=east,toggle=3]
conquest:norway_spruce_dead_branches[facing=east,toggle=4]
conquest:norway_spruce_dead_long_branches[facing=north,toggle=1]
conquest:norway_spruce_dead_long_branches[facing=north,toggle=2]
conquest:norway_spruce_dead_long_branches[facing=north,toggle=3]
conquest:norway_spruce_dead_long_branches[facing=south,toggle=1]
conquest:norway_spruce_dead_long_branches[facing=south,toggle=2]
conquest:norway_spruce_dead_long_branches[facing=south,toggle=3]
conquest:norway_spruce_dead_long_branches[facing=west,toggle=1]
conquest:norway_spruce_dead_long_branches[facing=west,toggle=2]
conquest:norway_spruce_dead_long_branches[facing=west,toggle=3]
conquest:norway_spruce_dead_long_branches[facing=east,toggle=1]
conquest:norway_spruce_dead_long_branches[facing=east,toggle=2]
conquest:norway_spruce_dead_long_branches[facing=east,toggle=3]
conquest:norway_spruce_log[axis=x]
conquest:norway_spruce_log[axis=y]
conquest:norway_spruce_log[axis=z]
conquest:norway_spruce_log_bark[axis=x]
conquest:norway_spruce_log_bark[axis=y]
conquest:norway_spruce_log_bark[axis=z]
conquest:norway_spruce_log_branch[east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:norway_spruce_log_branch[east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:norway_spruce_log_branch[east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:norway_spruce_log_branch[east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:norway_spruce_log_branch[east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:norway_spruce_log_branch[east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:norway_spruce_log_branch[east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:norway_spruce_log_branch[east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:norway_spruce_log_branch[east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:norway_spruce_log_branch[east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:norway_spruce_log_branch[east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:norway_spruce_log_branch[east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:norway_spruce_log_branch[east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:norway_spruce_log_branch[east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:norway_spruce_log_branch[east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:norway_spruce_log_branch[east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:norway_spruce_log_branch[east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:norway_spruce_log_branch[east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:norway_spruce_log_branch[east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:norway_spruce_log_branch[east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:norway_spruce_log_branch[east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:norway_spruce_log_branch[east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:norway_spruce_log_branch[east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:norway_spruce_log_branch[east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:norway_spruce_log_branch[east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:norway_spruce_log_branch[east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:norway_spruce_log_branch[east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:norway_spruce_log_branch[east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:norway_spruce_log_branch[east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:norway_spruce_log_branch[east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:norway_spruce_log_branch[east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:norway_spruce_log_branch[east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:norway_spruce_log_branch[east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:norway_spruce_log_branch[east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:norway_spruce_log_branch[east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:norway_spruce_log_branch[east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:norway_spruce_log_branch[east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:norway_spruce_log_branch[east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:norway_spruce_log_branch[east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:norway_spruce_log_branch[east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:norway_spruce_log_branch[east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:norway_spruce_log_branch[east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:norway_spruce_log_branch[east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:norway_spruce_log_branch[east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:norway_spruce_log_branch[east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:norway_spruce_log_branch[east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:norway_spruce_log_branch[east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:norway_spruce_log_branch[east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:norway_spruce_log_branch[east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:norway_spruce_log_branch[east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:norway_spruce_log_branch[east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:norway_spruce_log_branch[east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:norway_spruce_log_branch[east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:norway_spruce_log_branch[east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:norway_spruce_log_branch[east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:norway_spruce_log_branch[east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:norway_spruce_log_branch[east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:norway_spruce_log_branch[east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:norway_spruce_log_branch[east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:norway_spruce_log_branch[east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:norway_spruce_log_branch[east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:norway_spruce_log_branch[east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:norway_spruce_log_branch[east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:norway_spruce_log_branch[east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:norway_spruce_log_corner_slab[facing=north,type=top,waterlogged=true]
conquest:norway_spruce_log_corner_slab[facing=north,type=top,waterlogged=false]
conquest:norway_spruce_log_corner_slab[facing=north,type=bottom,waterlogged=true]
conquest:norway_spruce_log_corner_slab[facing=north,type=bottom,waterlogged=false]
conquest:norway_spruce_log_corner_slab[facing=south,type=top,waterlogged=true]
conquest:norway_spruce_log_corner_slab[facing=south,type=top,waterlogged=false]
conquest:norway_spruce_log_corner_slab[facing=south,type=bottom,waterlogged=true]
conquest:norway_spruce_log_corner_slab[facing=south,type=bottom,waterlogged=false]
conquest:norway_spruce_log_corner_slab[facing=west,type=top,waterlogged=true]
conquest:norway_spruce_log_corner_slab[facing=west,type=top,waterlogged=false]
conquest:norway_spruce_log_corner_slab[facing=west,type=bottom,waterlogged=true]
conquest:norway_spruce_log_corner_slab[facing=west,type=bottom,waterlogged=false]
conquest:norway_spruce_log_corner_slab[facing=east,type=top,waterlogged=true]
conquest:norway_spruce_log_corner_slab[facing=east,type=top,waterlogged=false]
conquest:norway_spruce_log_corner_slab[facing=east,type=bottom,waterlogged=true]
conquest:norway_spruce_log_corner_slab[facing=east,type=bottom,waterlogged=false]
conquest:norway_spruce_log_eighth_slab[facing=north,type=top,waterlogged=true]
conquest:norway_spruce_log_eighth_slab[facing=north,type=top,waterlogged=false]
conquest:norway_spruce_log_eighth_slab[facing=north,type=bottom,waterlogged=true]
conquest:norway_spruce_log_eighth_slab[facing=north,type=bottom,waterlogged=false]
conquest:norway_spruce_log_eighth_slab[facing=south,type=top,waterlogged=true]
conquest:norway_spruce_log_eighth_slab[facing=south,type=top,waterlogged=false]
conquest:norway_spruce_log_eighth_slab[facing=south,type=bottom,waterlogged=true]
conquest:norway_spruce_log_eighth_slab[facing=south,type=bottom,waterlogged=false]
conquest:norway_spruce_log_eighth_slab[facing=west,type=top,waterlogged=true]
conquest:norway_spruce_log_eighth_slab[facing=west,type=top,waterlogged=false]
conquest:norway_spruce_log_eighth_slab[facing=west,type=bottom,waterlogged=true]
conquest:norway_spruce_log_eighth_slab[facing=west,type=bottom,waterlogged=false]
conquest:norway_spruce_log_eighth_slab[facing=east,type=top,waterlogged=true]
conquest:norway_spruce_log_eighth_slab[facing=east,type=top,waterlogged=false]
conquest:norway_spruce_log_eighth_slab[facing=east,type=bottom,waterlogged=true]
conquest:norway_spruce_log_eighth_slab[facing=east,type=bottom,waterlogged=false]
conquest:norway_spruce_log_large_branch[east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:norway_spruce_log_large_branch[east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:norway_spruce_log_large_branch[east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:norway_spruce_log_large_branch[east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:norway_spruce_log_large_branch[east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:norway_spruce_log_large_branch[east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:norway_spruce_log_large_branch[east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:norway_spruce_log_large_branch[east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:norway_spruce_log_large_branch[east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:norway_spruce_log_large_branch[east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:norway_spruce_log_large_branch[east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:norway_spruce_log_large_branch[east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:norway_spruce_log_large_branch[east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:norway_spruce_log_large_branch[east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:norway_spruce_log_large_branch[east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:norway_spruce_log_large_branch[east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:norway_spruce_log_large_branch[east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:norway_spruce_log_large_branch[east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:norway_spruce_log_large_branch[east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:norway_spruce_log_large_branch[east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:norway_spruce_log_large_branch[east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:norway_spruce_log_large_branch[east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:norway_spruce_log_large_branch[east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:norway_spruce_log_large_branch[east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:norway_spruce_log_large_branch[east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:norway_spruce_log_large_branch[east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:norway_spruce_log_large_branch[east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:norway_spruce_log_large_branch[east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:norway_spruce_log_large_branch[east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:norway_spruce_log_large_branch[east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:norway_spruce_log_large_branch[east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:norway_spruce_log_large_branch[east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:norway_spruce_log_large_branch[east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:norway_spruce_log_large_branch[east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:norway_spruce_log_large_branch[east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:norway_spruce_log_large_branch[east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:norway_spruce_log_large_branch[east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:norway_spruce_log_large_branch[east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:norway_spruce_log_large_branch[east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:norway_spruce_log_large_branch[east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:norway_spruce_log_large_branch[east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:norway_spruce_log_large_branch[east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:norway_spruce_log_large_branch[east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:norway_spruce_log_large_branch[east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:norway_spruce_log_large_branch[east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:norway_spruce_log_large_branch[east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:norway_spruce_log_large_branch[east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:norway_spruce_log_large_branch[east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:norway_spruce_log_large_branch[east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:norway_spruce_log_large_branch[east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:norway_spruce_log_large_branch[east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:norway_spruce_log_large_branch[east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:norway_spruce_log_large_branch[east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:norway_spruce_log_large_branch[east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:norway_spruce_log_large_branch[east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:norway_spruce_log_large_branch[east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:norway_spruce_log_large_branch[east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:norway_spruce_log_large_branch[east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:norway_spruce_log_large_branch[east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:norway_spruce_log_large_branch[east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:norway_spruce_log_large_branch[east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:norway_spruce_log_large_branch[east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:norway_spruce_log_large_branch[east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:norway_spruce_log_large_branch[east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:norway_spruce_log_pillar[layer=1,waterlogged=true]
conquest:norway_spruce_log_pillar[layer=1,waterlogged=false]
conquest:norway_spruce_log_pillar[layer=2,waterlogged=true]
conquest:norway_spruce_log_pillar[layer=2,waterlogged=false]
conquest:norway_spruce_log_pillar[layer=3,waterlogged=true]
conquest:norway_spruce_log_pillar[layer=3,waterlogged=false]
conquest:norway_spruce_log_pillar[layer=4,waterlogged=true]
conquest:norway_spruce_log_pillar[layer=4,waterlogged=false]
conquest:norway_spruce_log_pillar[layer=5,waterlogged=true]
conquest:norway_spruce_log_pillar[layer=5,waterlogged=false]
conquest:norway_spruce_log_quarter_slab[facing=north,layer=1,type=top,waterlogged=true]
conquest:norway_spruce_log_quarter_slab[facing=north,layer=1,type=top,waterlogged=false]
conquest:norway_spruce_log_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=true]
conquest:norway_spruce_log_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=false]
conquest:norway_spruce_log_quarter_slab[facing=north,layer=2,type=top,waterlogged=true]
conquest:norway_spruce_log_quarter_slab[facing=north,layer=2,type=top,waterlogged=false]
conquest:norway_spruce_log_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=true]
conquest:norway_spruce_log_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=false]
conquest:norway_spruce_log_quarter_slab[facing=north,layer=3,type=top,waterlogged=true]
conquest:norway_spruce_log_quarter_slab[facing=north,layer=3,type=top,waterlogged=false]
conquest:norway_spruce_log_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=true]
conquest:norway_spruce_log_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=false]
conquest:norway_spruce_log_quarter_slab[facing=south,layer=1,type=top,waterlogged=true]
conquest:norway_spruce_log_quarter_slab[facing=south,layer=1,type=top,waterlogged=false]
conquest:norway_spruce_log_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=true]
conquest:norway_spruce_log_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=false]
conquest:norway_spruce_log_quarter_slab[facing=south,layer=2,type=top,waterlogged=true]
conquest:norway_spruce_log_quarter_slab[facing=south,layer=2,type=top,waterlogged=false]
conquest:norway_spruce_log_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=true]
conquest:norway_spruce_log_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=false]
conquest:norway_spruce_log_quarter_slab[facing=south,layer=3,type=top,waterlogged=true]
conquest:norway_spruce_log_quarter_slab[facing=south,layer=3,type=top,waterlogged=false]
conquest:norway_spruce_log_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=true]
conquest:norway_spruce_log_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=false]
conquest:norway_spruce_log_quarter_slab[facing=west,layer=1,type=top,waterlogged=true]
conquest:norway_spruce_log_quarter_slab[facing=west,layer=1,type=top,waterlogged=false]
conquest:norway_spruce_log_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=true]
conquest:norway_spruce_log_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=false]
conquest:norway_spruce_log_quarter_slab[facing=west,layer=2,type=top,waterlogged=true]
conquest:norway_spruce_log_quarter_slab[facing=west,layer=2,type=top,waterlogged=false]
conquest:norway_spruce_log_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=true]
conquest:norway_spruce_log_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=false]
conquest:norway_spruce_log_quarter_slab[facing=west,layer=3,type=top,waterlogged=true]
conquest:norway_spruce_log_quarter_slab[facing=west,layer=3,type=top,waterlogged=false]
conquest:norway_spruce_log_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=true]
conquest:norway_spruce_log_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=false]
conquest:norway_spruce_log_quarter_slab[facing=east,layer=1,type=top,waterlogged=true]
conquest:norway_spruce_log_quarter_slab[facing=east,layer=1,type=top,waterlogged=false]
conquest:norway_spruce_log_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=true]
conquest:norway_spruce_log_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=false]
conquest:norway_spruce_log_quarter_slab[facing=east,layer=2,type=top,waterlogged=true]
conquest:norway_spruce_log_quarter_slab[facing=east,layer=2,type=top,waterlogged=false]
conquest:norway_spruce_log_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=true]
conquest:norway_spruce_log_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=false]
conquest:norway_spruce_log_quarter_slab[facing=east,layer=3,type=top,waterlogged=true]
conquest:norway_spruce_log_quarter_slab[facing=east,layer=3,type=top,waterlogged=false]
conquest:norway_spruce_log_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=true]
conquest:norway_spruce_log_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=false]
conquest:norway_spruce_log_slab[layer=1,type=top,waterlogged=true]
conquest:norway_spruce_log_slab[layer=1,type=top,waterlogged=false]
conquest:norway_spruce_log_slab[layer=1,type=bottom,waterlogged=true]
conquest:norway_spruce_log_slab[layer=1,type=bottom,waterlogged=false]
conquest:norway_spruce_log_slab[layer=2,type=top,waterlogged=true]
conquest:norway_spruce_log_slab[layer=2,type=top,waterlogged=false]
conquest:norway_spruce_log_slab[layer=2,type=bottom,waterlogged=true]
conquest:norway_spruce_log_slab[layer=2,type=bottom,waterlogged=false]
conquest:norway_spruce_log_slab[layer=3,type=top,waterlogged=true]
conquest:norway_spruce_log_slab[layer=3,type=top,waterlogged=false]
conquest:norway_spruce_log_slab[layer=3,type=bottom,waterlogged=true]
conquest:norway_spruce_log_slab[layer=3,type=bottom,waterlogged=false]
conquest:norway_spruce_log_slab[layer=4,type=top,waterlogged=true]
conquest:norway_spruce_log_slab[layer=4,type=top,waterlogged=false]
conquest:norway_spruce_log_slab[layer=4,type=bottom,waterlogged=true]
conquest:norway_spruce_log_slab[layer=4,type=bottom,waterlogged=false]
conquest:norway_spruce_log_small_branch[east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:norway_spruce_log_small_branch[east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:norway_spruce_log_small_branch[east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:norway_spruce_log_small_branch[east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:norway_spruce_log_small_branch[east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:norway_spruce_log_small_branch[east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:norway_spruce_log_small_branch[east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:norway_spruce_log_small_branch[east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:norway_spruce_log_small_branch[east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:norway_spruce_log_small_branch[east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:norway_spruce_log_small_branch[east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:norway_spruce_log_small_branch[east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:norway_spruce_log_small_branch[east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:norway_spruce_log_small_branch[east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:norway_spruce_log_small_branch[east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:norway_spruce_log_small_branch[east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:norway_spruce_log_small_branch[east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:norway_spruce_log_small_branch[east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:norway_spruce_log_small_branch[east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:norway_spruce_log_small_branch[east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:norway_spruce_log_small_branch[east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:norway_spruce_log_small_branch[east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:norway_spruce_log_small_branch[east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:norway_spruce_log_small_branch[east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:norway_spruce_log_small_branch[east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:norway_spruce_log_small_branch[east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:norway_spruce_log_small_branch[east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:norway_spruce_log_small_branch[east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:norway_spruce_log_small_branch[east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:norway_spruce_log_small_branch[east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:norway_spruce_log_small_branch[east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:norway_spruce_log_small_branch[east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:norway_spruce_log_small_branch[east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:norway_spruce_log_small_branch[east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:norway_spruce_log_small_branch[east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:norway_spruce_log_small_branch[east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:norway_spruce_log_small_branch[east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:norway_spruce_log_small_branch[east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:norway_spruce_log_small_branch[east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:norway_spruce_log_small_branch[east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:norway_spruce_log_small_branch[east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:norway_spruce_log_small_branch[east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:norway_spruce_log_small_branch[east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:norway_spruce_log_small_branch[east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:norway_spruce_log_small_branch[east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:norway_spruce_log_small_branch[east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:norway_spruce_log_small_branch[east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:norway_spruce_log_small_branch[east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:norway_spruce_log_small_branch[east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:norway_spruce_log_small_branch[east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:norway_spruce_log_small_branch[east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:norway_spruce_log_small_branch[east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:norway_spruce_log_small_branch[east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:norway_spruce_log_small_branch[east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:norway_spruce_log_small_branch[east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:norway_spruce_log_small_branch[east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:norway_spruce_log_small_branch[east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:norway_spruce_log_small_branch[east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:norway_spruce_log_small_branch[east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:norway_spruce_log_small_branch[east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:norway_spruce_log_small_branch[east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:norway_spruce_log_small_branch[east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:norway_spruce_log_small_branch[east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:norway_spruce_log_small_branch[east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:norway_spruce_log_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:norway_spruce_log_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:norway_spruce_log_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:norway_spruce_log_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:norway_spruce_log_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:norway_spruce_log_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:norway_spruce_log_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:norway_spruce_log_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:norway_spruce_log_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:norway_spruce_log_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:norway_spruce_log_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:norway_spruce_log_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:norway_spruce_log_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:norway_spruce_log_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:norway_spruce_log_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:norway_spruce_log_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:norway_spruce_log_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:norway_spruce_log_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:norway_spruce_log_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:norway_spruce_log_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:norway_spruce_log_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:norway_spruce_log_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:norway_spruce_log_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:norway_spruce_log_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:norway_spruce_log_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:norway_spruce_log_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:norway_spruce_log_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:norway_spruce_log_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:norway_spruce_log_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:norway_spruce_log_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:norway_spruce_log_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:norway_spruce_log_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:norway_spruce_log_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:norway_spruce_log_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:norway_spruce_log_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:norway_spruce_log_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:norway_spruce_log_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:norway_spruce_log_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:norway_spruce_log_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:norway_spruce_log_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:norway_spruce_log_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:norway_spruce_log_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:norway_spruce_log_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:norway_spruce_log_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:norway_spruce_log_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:norway_spruce_log_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:norway_spruce_log_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:norway_spruce_log_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:norway_spruce_log_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:norway_spruce_log_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:norway_spruce_log_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:norway_spruce_log_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:norway_spruce_log_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:norway_spruce_log_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:norway_spruce_log_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:norway_spruce_log_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:norway_spruce_log_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:norway_spruce_log_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:norway_spruce_log_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:norway_spruce_log_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:norway_spruce_log_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:norway_spruce_log_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:norway_spruce_log_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:norway_spruce_log_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:norway_spruce_log_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:norway_spruce_log_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:norway_spruce_log_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:norway_spruce_log_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:norway_spruce_log_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:norway_spruce_log_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:norway_spruce_log_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:norway_spruce_log_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:norway_spruce_log_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:norway_spruce_log_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:norway_spruce_log_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:norway_spruce_log_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:norway_spruce_log_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:norway_spruce_log_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:norway_spruce_log_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:norway_spruce_log_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:norway_spruce_log_stump[down=true,layer=1,waterlogged=true]
conquest:norway_spruce_log_stump[down=true,layer=1,waterlogged=false]
conquest:norway_spruce_log_stump[down=true,layer=2,waterlogged=true]
conquest:norway_spruce_log_stump[down=true,layer=2,waterlogged=false]
conquest:norway_spruce_log_stump[down=true,layer=3,waterlogged=true]
conquest:norway_spruce_log_stump[down=true,layer=3,waterlogged=false]
conquest:norway_spruce_log_stump[down=true,layer=4,waterlogged=true]
conquest:norway_spruce_log_stump[down=true,layer=4,waterlogged=false]
conquest:norway_spruce_log_stump[down=true,layer=5,waterlogged=true]
conquest:norway_spruce_log_stump[down=true,layer=5,waterlogged=false]
conquest:norway_spruce_log_stump[down=false,layer=1,waterlogged=true]
conquest:norway_spruce_log_stump[down=false,layer=1,waterlogged=false]
conquest:norway_spruce_log_stump[down=false,layer=2,waterlogged=true]
conquest:norway_spruce_log_stump[down=false,layer=2,waterlogged=false]
conquest:norway_spruce_log_stump[down=false,layer=3,waterlogged=true]
conquest:norway_spruce_log_stump[down=false,layer=3,waterlogged=false]
conquest:norway_spruce_log_stump[down=false,layer=4,waterlogged=true]
conquest:norway_spruce_log_stump[down=false,layer=4,waterlogged=false]
conquest:norway_spruce_log_stump[down=false,layer=5,waterlogged=true]
conquest:norway_spruce_log_stump[down=false,layer=5,waterlogged=false]
conquest:norway_spruce_log_vertical_corner[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:norway_spruce_log_vertical_corner[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:norway_spruce_log_vertical_corner[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:norway_spruce_log_vertical_corner[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:norway_spruce_log_vertical_corner[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:norway_spruce_log_vertical_corner[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:norway_spruce_log_vertical_corner[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:norway_spruce_log_vertical_corner[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:norway_spruce_log_vertical_corner[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:norway_spruce_log_vertical_corner[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:norway_spruce_log_vertical_corner[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:norway_spruce_log_vertical_corner[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:norway_spruce_log_vertical_corner[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:norway_spruce_log_vertical_corner[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:norway_spruce_log_vertical_corner[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:norway_spruce_log_vertical_corner[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:norway_spruce_log_vertical_corner[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:norway_spruce_log_vertical_corner[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:norway_spruce_log_vertical_corner[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:norway_spruce_log_vertical_corner[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:norway_spruce_log_vertical_corner[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:norway_spruce_log_vertical_corner[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:norway_spruce_log_vertical_corner[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:norway_spruce_log_vertical_corner[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:norway_spruce_log_vertical_corner[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:norway_spruce_log_vertical_corner[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:norway_spruce_log_vertical_corner[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:norway_spruce_log_vertical_corner[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:norway_spruce_log_vertical_corner[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:norway_spruce_log_vertical_corner[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:norway_spruce_log_vertical_corner[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:norway_spruce_log_vertical_corner[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:norway_spruce_log_vertical_corner[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:norway_spruce_log_vertical_corner[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:norway_spruce_log_vertical_corner[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:norway_spruce_log_vertical_corner[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:norway_spruce_log_vertical_corner[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:norway_spruce_log_vertical_corner[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:norway_spruce_log_vertical_corner[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:norway_spruce_log_vertical_corner[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:norway_spruce_log_vertical_corner[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:norway_spruce_log_vertical_corner[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:norway_spruce_log_vertical_corner[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:norway_spruce_log_vertical_corner[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:norway_spruce_log_vertical_corner[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:norway_spruce_log_vertical_corner[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:norway_spruce_log_vertical_corner[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:norway_spruce_log_vertical_corner[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:norway_spruce_log_vertical_corner[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:norway_spruce_log_vertical_corner[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:norway_spruce_log_vertical_corner[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:norway_spruce_log_vertical_corner[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:norway_spruce_log_vertical_corner[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:norway_spruce_log_vertical_corner[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:norway_spruce_log_vertical_corner[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:norway_spruce_log_vertical_corner[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:norway_spruce_log_vertical_corner[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:norway_spruce_log_vertical_corner[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:norway_spruce_log_vertical_corner[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:norway_spruce_log_vertical_corner[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:norway_spruce_log_vertical_corner[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:norway_spruce_log_vertical_corner[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:norway_spruce_log_vertical_corner[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:norway_spruce_log_vertical_corner[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:norway_spruce_log_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:norway_spruce_log_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:norway_spruce_log_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:norway_spruce_log_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:norway_spruce_log_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:norway_spruce_log_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:norway_spruce_log_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:norway_spruce_log_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:norway_spruce_log_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:norway_spruce_log_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:norway_spruce_log_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:norway_spruce_log_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:norway_spruce_log_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:norway_spruce_log_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:norway_spruce_log_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:norway_spruce_log_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:norway_spruce_log_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:norway_spruce_log_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:norway_spruce_log_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:norway_spruce_log_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:norway_spruce_log_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:norway_spruce_log_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:norway_spruce_log_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:norway_spruce_log_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:norway_spruce_log_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:norway_spruce_log_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:norway_spruce_log_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:norway_spruce_log_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:norway_spruce_log_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:norway_spruce_log_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:norway_spruce_log_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:norway_spruce_log_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:norway_spruce_log_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:norway_spruce_log_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:norway_spruce_log_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:norway_spruce_log_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:norway_spruce_log_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:norway_spruce_log_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:norway_spruce_log_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:norway_spruce_log_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:norway_spruce_log_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:norway_spruce_log_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:norway_spruce_log_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:norway_spruce_log_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:norway_spruce_log_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:norway_spruce_log_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:norway_spruce_log_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:norway_spruce_log_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:norway_spruce_log_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:norway_spruce_log_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:norway_spruce_log_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:norway_spruce_log_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:norway_spruce_log_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:norway_spruce_log_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:norway_spruce_log_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:norway_spruce_log_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:norway_spruce_log_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:norway_spruce_log_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:norway_spruce_log_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:norway_spruce_log_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:norway_spruce_log_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:norway_spruce_log_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:norway_spruce_log_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:norway_spruce_log_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:norway_spruce_log_vertical_quarter[down=true,extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:norway_spruce_log_vertical_quarter[down=true,extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:norway_spruce_log_vertical_quarter[down=true,extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:norway_spruce_log_vertical_quarter[down=true,extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:norway_spruce_log_vertical_quarter[down=true,extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:norway_spruce_log_vertical_quarter[down=true,extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:norway_spruce_log_vertical_quarter[down=true,extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:norway_spruce_log_vertical_quarter[down=true,extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:norway_spruce_log_vertical_quarter[down=true,extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:norway_spruce_log_vertical_quarter[down=true,extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:norway_spruce_log_vertical_quarter[down=true,extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:norway_spruce_log_vertical_quarter[down=true,extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:norway_spruce_log_vertical_quarter[down=true,extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:norway_spruce_log_vertical_quarter[down=true,extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:norway_spruce_log_vertical_quarter[down=true,extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:norway_spruce_log_vertical_quarter[down=true,extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:norway_spruce_log_vertical_quarter[down=true,extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:norway_spruce_log_vertical_quarter[down=true,extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:norway_spruce_log_vertical_quarter[down=true,extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:norway_spruce_log_vertical_quarter[down=true,extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:norway_spruce_log_vertical_quarter[down=true,extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:norway_spruce_log_vertical_quarter[down=true,extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:norway_spruce_log_vertical_quarter[down=true,extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:norway_spruce_log_vertical_quarter[down=true,extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:norway_spruce_log_vertical_quarter[down=true,extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:norway_spruce_log_vertical_quarter[down=true,extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:norway_spruce_log_vertical_quarter[down=true,extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:norway_spruce_log_vertical_quarter[down=true,extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:norway_spruce_log_vertical_quarter[down=true,extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:norway_spruce_log_vertical_quarter[down=true,extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:norway_spruce_log_vertical_quarter[down=true,extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:norway_spruce_log_vertical_quarter[down=true,extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:norway_spruce_log_vertical_quarter[down=true,extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:norway_spruce_log_vertical_quarter[down=true,extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:norway_spruce_log_vertical_quarter[down=true,extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:norway_spruce_log_vertical_quarter[down=true,extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:norway_spruce_log_vertical_quarter[down=true,extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:norway_spruce_log_vertical_quarter[down=true,extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:norway_spruce_log_vertical_quarter[down=true,extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:norway_spruce_log_vertical_quarter[down=true,extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:norway_spruce_log_vertical_quarter[down=true,extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:norway_spruce_log_vertical_quarter[down=true,extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:norway_spruce_log_vertical_quarter[down=true,extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:norway_spruce_log_vertical_quarter[down=true,extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:norway_spruce_log_vertical_quarter[down=true,extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:norway_spruce_log_vertical_quarter[down=true,extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:norway_spruce_log_vertical_quarter[down=true,extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:norway_spruce_log_vertical_quarter[down=true,extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:norway_spruce_log_vertical_quarter[down=true,extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:norway_spruce_log_vertical_quarter[down=true,extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:norway_spruce_log_vertical_quarter[down=true,extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:norway_spruce_log_vertical_quarter[down=true,extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:norway_spruce_log_vertical_quarter[down=true,extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:norway_spruce_log_vertical_quarter[down=true,extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:norway_spruce_log_vertical_quarter[down=true,extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:norway_spruce_log_vertical_quarter[down=true,extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:norway_spruce_log_vertical_quarter[down=true,extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:norway_spruce_log_vertical_quarter[down=true,extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:norway_spruce_log_vertical_quarter[down=true,extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:norway_spruce_log_vertical_quarter[down=true,extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:norway_spruce_log_vertical_quarter[down=true,extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:norway_spruce_log_vertical_quarter[down=true,extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:norway_spruce_log_vertical_quarter[down=true,extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:norway_spruce_log_vertical_quarter[down=true,extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:norway_spruce_log_vertical_quarter[down=false,extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:norway_spruce_log_vertical_quarter[down=false,extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:norway_spruce_log_vertical_quarter[down=false,extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:norway_spruce_log_vertical_quarter[down=false,extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:norway_spruce_log_vertical_quarter[down=false,extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:norway_spruce_log_vertical_quarter[down=false,extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:norway_spruce_log_vertical_quarter[down=false,extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:norway_spruce_log_vertical_quarter[down=false,extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:norway_spruce_log_vertical_quarter[down=false,extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:norway_spruce_log_vertical_quarter[down=false,extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:norway_spruce_log_vertical_quarter[down=false,extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:norway_spruce_log_vertical_quarter[down=false,extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:norway_spruce_log_vertical_quarter[down=false,extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:norway_spruce_log_vertical_quarter[down=false,extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:norway_spruce_log_vertical_quarter[down=false,extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:norway_spruce_log_vertical_quarter[down=false,extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:norway_spruce_log_vertical_quarter[down=false,extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:norway_spruce_log_vertical_quarter[down=false,extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:norway_spruce_log_vertical_quarter[down=false,extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:norway_spruce_log_vertical_quarter[down=false,extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:norway_spruce_log_vertical_quarter[down=false,extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:norway_spruce_log_vertical_quarter[down=false,extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:norway_spruce_log_vertical_quarter[down=false,extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:norway_spruce_log_vertical_quarter[down=false,extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:norway_spruce_log_vertical_quarter[down=false,extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:norway_spruce_log_vertical_quarter[down=false,extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:norway_spruce_log_vertical_quarter[down=false,extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:norway_spruce_log_vertical_quarter[down=false,extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:norway_spruce_log_vertical_quarter[down=false,extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:norway_spruce_log_vertical_quarter[down=false,extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:norway_spruce_log_vertical_quarter[down=false,extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:norway_spruce_log_vertical_quarter[down=false,extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:norway_spruce_log_vertical_quarter[down=false,extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:norway_spruce_log_vertical_quarter[down=false,extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:norway_spruce_log_vertical_quarter[down=false,extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:norway_spruce_log_vertical_quarter[down=false,extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:norway_spruce_log_vertical_quarter[down=false,extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:norway_spruce_log_vertical_quarter[down=false,extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:norway_spruce_log_vertical_quarter[down=false,extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:norway_spruce_log_vertical_quarter[down=false,extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:norway_spruce_log_vertical_quarter[down=false,extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:norway_spruce_log_vertical_quarter[down=false,extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:norway_spruce_log_vertical_quarter[down=false,extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:norway_spruce_log_vertical_quarter[down=false,extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:norway_spruce_log_vertical_quarter[down=false,extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:norway_spruce_log_vertical_quarter[down=false,extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:norway_spruce_log_vertical_quarter[down=false,extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:norway_spruce_log_vertical_quarter[down=false,extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:norway_spruce_log_vertical_quarter[down=false,extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:norway_spruce_log_vertical_quarter[down=false,extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:norway_spruce_log_vertical_quarter[down=false,extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:norway_spruce_log_vertical_quarter[down=false,extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:norway_spruce_log_vertical_quarter[down=false,extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:norway_spruce_log_vertical_quarter[down=false,extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:norway_spruce_log_vertical_quarter[down=false,extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:norway_spruce_log_vertical_quarter[down=false,extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:norway_spruce_log_vertical_quarter[down=false,extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:norway_spruce_log_vertical_quarter[down=false,extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:norway_spruce_log_vertical_quarter[down=false,extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:norway_spruce_log_vertical_quarter[down=false,extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:norway_spruce_log_vertical_quarter[down=false,extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:norway_spruce_log_vertical_quarter[down=false,extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:norway_spruce_log_vertical_quarter[down=false,extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:norway_spruce_log_vertical_quarter[down=false,extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:norway_spruce_log_vertical_slab[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:norway_spruce_log_vertical_slab[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:norway_spruce_log_vertical_slab[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:norway_spruce_log_vertical_slab[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:norway_spruce_log_vertical_slab[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:norway_spruce_log_vertical_slab[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:norway_spruce_log_vertical_slab[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:norway_spruce_log_vertical_slab[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:norway_spruce_log_vertical_slab[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:norway_spruce_log_vertical_slab[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:norway_spruce_log_vertical_slab[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:norway_spruce_log_vertical_slab[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:norway_spruce_log_vertical_slab[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:norway_spruce_log_vertical_slab[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:norway_spruce_log_vertical_slab[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:norway_spruce_log_vertical_slab[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:norway_spruce_log_vertical_slab[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:norway_spruce_log_vertical_slab[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:norway_spruce_log_vertical_slab[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:norway_spruce_log_vertical_slab[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:norway_spruce_log_vertical_slab[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:norway_spruce_log_vertical_slab[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:norway_spruce_log_vertical_slab[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:norway_spruce_log_vertical_slab[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:norway_spruce_log_vertical_slab[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:norway_spruce_log_vertical_slab[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:norway_spruce_log_vertical_slab[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:norway_spruce_log_vertical_slab[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:norway_spruce_log_vertical_slab[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:norway_spruce_log_vertical_slab[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:norway_spruce_log_vertical_slab[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:norway_spruce_log_vertical_slab[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:norway_spruce_log_vertical_slab[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:norway_spruce_log_vertical_slab[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:norway_spruce_log_vertical_slab[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:norway_spruce_log_vertical_slab[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:norway_spruce_log_vertical_slab[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:norway_spruce_log_vertical_slab[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:norway_spruce_log_vertical_slab[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:norway_spruce_log_vertical_slab[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:norway_spruce_log_vertical_slab[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:norway_spruce_log_vertical_slab[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:norway_spruce_log_vertical_slab[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:norway_spruce_log_vertical_slab[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:norway_spruce_log_vertical_slab[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:norway_spruce_log_vertical_slab[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:norway_spruce_log_vertical_slab[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:norway_spruce_log_vertical_slab[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:norway_spruce_log_vertical_slab[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:norway_spruce_log_vertical_slab[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:norway_spruce_log_vertical_slab[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:norway_spruce_log_vertical_slab[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:norway_spruce_log_vertical_slab[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:norway_spruce_log_vertical_slab[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:norway_spruce_log_vertical_slab[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:norway_spruce_log_vertical_slab[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:norway_spruce_log_vertical_slab[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:norway_spruce_log_vertical_slab[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:norway_spruce_log_vertical_slab[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:norway_spruce_log_vertical_slab[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:norway_spruce_log_vertical_slab[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:norway_spruce_log_vertical_slab[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:norway_spruce_log_vertical_slab[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:norway_spruce_log_vertical_slab[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:norway_spruce_wood_beam[axis=x]
conquest:norway_spruce_wood_beam[axis=y]
conquest:norway_spruce_wood_beam[axis=z]
conquest:norway_spruce_wood_beam_bark[axis=x]
conquest:norway_spruce_wood_beam_bark[axis=y]
conquest:norway_spruce_wood_beam_bark[axis=z]
conquest:norway_spruce_wood_beam_beam_board[facing=north,layers=1,toggle=1]
conquest:norway_spruce_wood_beam_beam_board[facing=north,layers=1,toggle=2]
conquest:norway_spruce_wood_beam_beam_board[facing=north,layers=1,toggle=3]
conquest:norway_spruce_wood_beam_beam_board[facing=north,layers=1,toggle=4]
conquest:norway_spruce_wood_beam_beam_board[facing=north,layers=2,toggle=1]
conquest:norway_spruce_wood_beam_beam_board[facing=north,layers=2,toggle=2]
conquest:norway_spruce_wood_beam_beam_board[facing=north,layers=2,toggle=3]
conquest:norway_spruce_wood_beam_beam_board[facing=north,layers=2,toggle=4]
conquest:norway_spruce_wood_beam_beam_board[facing=north,layers=3,toggle=1]
conquest:norway_spruce_wood_beam_beam_board[facing=north,layers=3,toggle=2]
conquest:norway_spruce_wood_beam_beam_board[facing=north,layers=3,toggle=3]
conquest:norway_spruce_wood_beam_beam_board[facing=north,layers=3,toggle=4]
conquest:norway_spruce_wood_beam_beam_board[facing=east,layers=1,toggle=1]
conquest:norway_spruce_wood_beam_beam_board[facing=east,layers=1,toggle=2]
conquest:norway_spruce_wood_beam_beam_board[facing=east,layers=1,toggle=3]
conquest:norway_spruce_wood_beam_beam_board[facing=east,layers=1,toggle=4]
conquest:norway_spruce_wood_beam_beam_board[facing=east,layers=2,toggle=1]
conquest:norway_spruce_wood_beam_beam_board[facing=east,layers=2,toggle=2]
conquest:norway_spruce_wood_beam_beam_board[facing=east,layers=2,toggle=3]
conquest:norway_spruce_wood_beam_beam_board[facing=east,layers=2,toggle=4]
conquest:norway_spruce_wood_beam_beam_board[facing=east,layers=3,toggle=1]
conquest:norway_spruce_wood_beam_beam_board[facing=east,layers=3,toggle=2]
conquest:norway_spruce_wood_beam_beam_board[facing=east,layers=3,toggle=3]
conquest:norway_spruce_wood_beam_beam_board[facing=east,layers=3,toggle=4]
conquest:norway_spruce_wood_beam_beam_board[facing=south,layers=1,toggle=1]
conquest:norway_spruce_wood_beam_beam_board[facing=south,layers=1,toggle=2]
conquest:norway_spruce_wood_beam_beam_board[facing=south,layers=1,toggle=3]
conquest:norway_spruce_wood_beam_beam_board[facing=south,layers=1,toggle=4]
conquest:norway_spruce_wood_beam_beam_board[facing=south,layers=2,toggle=1]
conquest:norway_spruce_wood_beam_beam_board[facing=south,layers=2,toggle=2]
conquest:norway_spruce_wood_beam_beam_board[facing=south,layers=2,toggle=3]
conquest:norway_spruce_wood_beam_beam_board[facing=south,layers=2,toggle=4]
conquest:norway_spruce_wood_beam_beam_board[facing=south,layers=3,toggle=1]
conquest:norway_spruce_wood_beam_beam_board[facing=south,layers=3,toggle=2]
conquest:norway_spruce_wood_beam_beam_board[facing=south,layers=3,toggle=3]
conquest:norway_spruce_wood_beam_beam_board[facing=south,layers=3,toggle=4]
conquest:norway_spruce_wood_beam_beam_board[facing=west,layers=1,toggle=1]
conquest:norway_spruce_wood_beam_beam_board[facing=west,layers=1,toggle=2]
conquest:norway_spruce_wood_beam_beam_board[facing=west,layers=1,toggle=3]
conquest:norway_spruce_wood_beam_beam_board[facing=west,layers=1,toggle=4]
conquest:norway_spruce_wood_beam_beam_board[facing=west,layers=2,toggle=1]
conquest:norway_spruce_wood_beam_beam_board[facing=west,layers=2,toggle=2]
conquest:norway_spruce_wood_beam_beam_board[facing=west,layers=2,toggle=3]
conquest:norway_spruce_wood_beam_beam_board[facing=west,layers=2,toggle=4]
conquest:norway_spruce_wood_beam_beam_board[facing=west,layers=3,toggle=1]
conquest:norway_spruce_wood_beam_beam_board[facing=west,layers=3,toggle=2]
conquest:norway_spruce_wood_beam_beam_board[facing=west,layers=3,toggle=3]
conquest:norway_spruce_wood_beam_beam_board[facing=west,layers=3,toggle=4]
conquest:norway_spruce_wood_beam_beam_board[facing=up,layers=1,toggle=1]
conquest:norway_spruce_wood_beam_beam_board[facing=up,layers=1,toggle=2]
conquest:norway_spruce_wood_beam_beam_board[facing=up,layers=1,toggle=3]
conquest:norway_spruce_wood_beam_beam_board[facing=up,layers=1,toggle=4]
conquest:norway_spruce_wood_beam_beam_board[facing=up,layers=2,toggle=1]
conquest:norway_spruce_wood_beam_beam_board[facing=up,layers=2,toggle=2]
conquest:norway_spruce_wood_beam_beam_board[facing=up,layers=2,toggle=3]
conquest:norway_spruce_wood_beam_beam_board[facing=up,layers=2,toggle=4]
conquest:norway_spruce_wood_beam_beam_board[facing=up,layers=3,toggle=1]
conquest:norway_spruce_wood_beam_beam_board[facing=up,layers=3,toggle=2]
conquest:norway_spruce_wood_beam_beam_board[facing=up,layers=3,toggle=3]
conquest:norway_spruce_wood_beam_beam_board[facing=up,layers=3,toggle=4]
conquest:norway_spruce_wood_beam_beam_board[facing=down,layers=1,toggle=1]
conquest:norway_spruce_wood_beam_beam_board[facing=down,layers=1,toggle=2]
conquest:norway_spruce_wood_beam_beam_board[facing=down,layers=1,toggle=3]
conquest:norway_spruce_wood_beam_beam_board[facing=down,layers=1,toggle=4]
conquest:norway_spruce_wood_beam_beam_board[facing=down,layers=2,toggle=1]
conquest:norway_spruce_wood_beam_beam_board[facing=down,layers=2,toggle=2]
conquest:norway_spruce_wood_beam_beam_board[facing=down,layers=2,toggle=3]
conquest:norway_spruce_wood_beam_beam_board[facing=down,layers=2,toggle=4]
conquest:norway_spruce_wood_beam_beam_board[facing=down,layers=3,toggle=1]
conquest:norway_spruce_wood_beam_beam_board[facing=down,layers=3,toggle=2]
conquest:norway_spruce_wood_beam_beam_board[facing=down,layers=3,toggle=3]
conquest:norway_spruce_wood_beam_beam_board[facing=down,layers=3,toggle=4]
conquest:norway_spruce_wood_beam_corner_slab[facing=north,type=top,waterlogged=true]
conquest:norway_spruce_wood_beam_corner_slab[facing=north,type=top,waterlogged=false]
conquest:norway_spruce_wood_beam_corner_slab[facing=north,type=bottom,waterlogged=true]
conquest:norway_spruce_wood_beam_corner_slab[facing=north,type=bottom,waterlogged=false]
conquest:norway_spruce_wood_beam_corner_slab[facing=south,type=top,waterlogged=true]
conquest:norway_spruce_wood_beam_corner_slab[facing=south,type=top,waterlogged=false]
conquest:norway_spruce_wood_beam_corner_slab[facing=south,type=bottom,waterlogged=true]
conquest:norway_spruce_wood_beam_corner_slab[facing=south,type=bottom,waterlogged=false]
conquest:norway_spruce_wood_beam_corner_slab[facing=west,type=top,waterlogged=true]
conquest:norway_spruce_wood_beam_corner_slab[facing=west,type=top,waterlogged=false]
conquest:norway_spruce_wood_beam_corner_slab[facing=west,type=bottom,waterlogged=true]
conquest:norway_spruce_wood_beam_corner_slab[facing=west,type=bottom,waterlogged=false]
conquest:norway_spruce_wood_beam_corner_slab[facing=east,type=top,waterlogged=true]
conquest:norway_spruce_wood_beam_corner_slab[facing=east,type=top,waterlogged=false]
conquest:norway_spruce_wood_beam_corner_slab[facing=east,type=bottom,waterlogged=true]
conquest:norway_spruce_wood_beam_corner_slab[facing=east,type=bottom,waterlogged=false]
conquest:norway_spruce_wood_beam_door_frame_lintel[facing=north,toggle=1,type=top]
conquest:norway_spruce_wood_beam_door_frame_lintel[facing=north,toggle=1,type=bottom]
conquest:norway_spruce_wood_beam_door_frame_lintel[facing=north,toggle=2,type=top]
conquest:norway_spruce_wood_beam_door_frame_lintel[facing=north,toggle=2,type=bottom]
conquest:norway_spruce_wood_beam_door_frame_lintel[facing=north,toggle=3,type=top]
conquest:norway_spruce_wood_beam_door_frame_lintel[facing=north,toggle=3,type=bottom]
conquest:norway_spruce_wood_beam_door_frame_lintel[facing=north,toggle=4,type=top]
conquest:norway_spruce_wood_beam_door_frame_lintel[facing=north,toggle=4,type=bottom]
conquest:norway_spruce_wood_beam_door_frame_lintel[facing=south,toggle=1,type=top]
conquest:norway_spruce_wood_beam_door_frame_lintel[facing=south,toggle=1,type=bottom]
conquest:norway_spruce_wood_beam_door_frame_lintel[facing=south,toggle=2,type=top]
conquest:norway_spruce_wood_beam_door_frame_lintel[facing=south,toggle=2,type=bottom]
conquest:norway_spruce_wood_beam_door_frame_lintel[facing=south,toggle=3,type=top]
conquest:norway_spruce_wood_beam_door_frame_lintel[facing=south,toggle=3,type=bottom]
conquest:norway_spruce_wood_beam_door_frame_lintel[facing=south,toggle=4,type=top]
conquest:norway_spruce_wood_beam_door_frame_lintel[facing=south,toggle=4,type=bottom]
conquest:norway_spruce_wood_beam_door_frame_lintel[facing=west,toggle=1,type=top]
conquest:norway_spruce_wood_beam_door_frame_lintel[facing=west,toggle=1,type=bottom]
conquest:norway_spruce_wood_beam_door_frame_lintel[facing=west,toggle=2,type=top]
conquest:norway_spruce_wood_beam_door_frame_lintel[facing=west,toggle=2,type=bottom]
conquest:norway_spruce_wood_beam_door_frame_lintel[facing=west,toggle=3,type=top]
conquest:norway_spruce_wood_beam_door_frame_lintel[facing=west,toggle=3,type=bottom]
conquest:norway_spruce_wood_beam_door_frame_lintel[facing=west,toggle=4,type=top]
conquest:norway_spruce_wood_beam_door_frame_lintel[facing=west,toggle=4,type=bottom]
conquest:norway_spruce_wood_beam_door_frame_lintel[facing=east,toggle=1,type=top]
conquest:norway_spruce_wood_beam_door_frame_lintel[facing=east,toggle=1,type=bottom]
conquest:norway_spruce_wood_beam_door_frame_lintel[facing=east,toggle=2,type=top]
conquest:norway_spruce_wood_beam_door_frame_lintel[facing=east,toggle=2,type=bottom]
conquest:norway_spruce_wood_beam_door_frame_lintel[facing=east,toggle=3,type=top]
conquest:norway_spruce_wood_beam_door_frame_lintel[facing=east,toggle=3,type=bottom]
conquest:norway_spruce_wood_beam_door_frame_lintel[facing=east,toggle=4,type=top]
conquest:norway_spruce_wood_beam_door_frame_lintel[facing=east,toggle=4,type=bottom]
conquest:norway_spruce_wood_beam_door_frame_posts[facing=north,toggle=1]
conquest:norway_spruce_wood_beam_door_frame_posts[facing=north,toggle=2]
conquest:norway_spruce_wood_beam_door_frame_posts[facing=north,toggle=3]
conquest:norway_spruce_wood_beam_door_frame_posts[facing=south,toggle=1]
conquest:norway_spruce_wood_beam_door_frame_posts[facing=south,toggle=2]
conquest:norway_spruce_wood_beam_door_frame_posts[facing=south,toggle=3]
conquest:norway_spruce_wood_beam_door_frame_posts[facing=west,toggle=1]
conquest:norway_spruce_wood_beam_door_frame_posts[facing=west,toggle=2]
conquest:norway_spruce_wood_beam_door_frame_posts[facing=west,toggle=3]
conquest:norway_spruce_wood_beam_door_frame_posts[facing=east,toggle=1]
conquest:norway_spruce_wood_beam_door_frame_posts[facing=east,toggle=2]
conquest:norway_spruce_wood_beam_door_frame_posts[facing=east,toggle=3]
conquest:norway_spruce_wood_beam_eighth_slab[facing=north,type=top,waterlogged=true]
conquest:norway_spruce_wood_beam_eighth_slab[facing=north,type=top,waterlogged=false]
conquest:norway_spruce_wood_beam_eighth_slab[facing=north,type=bottom,waterlogged=true]
conquest:norway_spruce_wood_beam_eighth_slab[facing=north,type=bottom,waterlogged=false]
conquest:norway_spruce_wood_beam_eighth_slab[facing=south,type=top,waterlogged=true]
conquest:norway_spruce_wood_beam_eighth_slab[facing=south,type=top,waterlogged=false]
conquest:norway_spruce_wood_beam_eighth_slab[facing=south,type=bottom,waterlogged=true]
conquest:norway_spruce_wood_beam_eighth_slab[facing=south,type=bottom,waterlogged=false]
conquest:norway_spruce_wood_beam_eighth_slab[facing=west,type=top,waterlogged=true]
conquest:norway_spruce_wood_beam_eighth_slab[facing=west,type=top,waterlogged=false]
conquest:norway_spruce_wood_beam_eighth_slab[facing=west,type=bottom,waterlogged=true]
conquest:norway_spruce_wood_beam_eighth_slab[facing=west,type=bottom,waterlogged=false]
conquest:norway_spruce_wood_beam_eighth_slab[facing=east,type=top,waterlogged=true]
conquest:norway_spruce_wood_beam_eighth_slab[facing=east,type=top,waterlogged=false]
conquest:norway_spruce_wood_beam_eighth_slab[facing=east,type=bottom,waterlogged=true]
conquest:norway_spruce_wood_beam_eighth_slab[facing=east,type=bottom,waterlogged=false]
conquest:norway_spruce_wood_beam_horizontal[activated=1,facing=north,type=top]
conquest:norway_spruce_wood_beam_horizontal[activated=1,facing=north,type=bottom]
conquest:norway_spruce_wood_beam_horizontal[activated=1,facing=south,type=top]
conquest:norway_spruce_wood_beam_horizontal[activated=1,facing=south,type=bottom]
conquest:norway_spruce_wood_beam_horizontal[activated=1,facing=west,type=top]
conquest:norway_spruce_wood_beam_horizontal[activated=1,facing=west,type=bottom]
conquest:norway_spruce_wood_beam_horizontal[activated=1,facing=east,type=top]
conquest:norway_spruce_wood_beam_horizontal[activated=1,facing=east,type=bottom]
conquest:norway_spruce_wood_beam_horizontal[activated=2,facing=north,type=top]
conquest:norway_spruce_wood_beam_horizontal[activated=2,facing=north,type=bottom]
conquest:norway_spruce_wood_beam_horizontal[activated=2,facing=south,type=top]
conquest:norway_spruce_wood_beam_horizontal[activated=2,facing=south,type=bottom]
conquest:norway_spruce_wood_beam_horizontal[activated=2,facing=west,type=top]
conquest:norway_spruce_wood_beam_horizontal[activated=2,facing=west,type=bottom]
conquest:norway_spruce_wood_beam_horizontal[activated=2,facing=east,type=top]
conquest:norway_spruce_wood_beam_horizontal[activated=2,facing=east,type=bottom]
conquest:norway_spruce_wood_beam_horizontal[activated=3,facing=north,type=top]
conquest:norway_spruce_wood_beam_horizontal[activated=3,facing=north,type=bottom]
conquest:norway_spruce_wood_beam_horizontal[activated=3,facing=south,type=top]
conquest:norway_spruce_wood_beam_horizontal[activated=3,facing=south,type=bottom]
conquest:norway_spruce_wood_beam_horizontal[activated=3,facing=west,type=top]
conquest:norway_spruce_wood_beam_horizontal[activated=3,facing=west,type=bottom]
conquest:norway_spruce_wood_beam_horizontal[activated=3,facing=east,type=top]
conquest:norway_spruce_wood_beam_horizontal[activated=3,facing=east,type=bottom]
conquest:norway_spruce_wood_beam_horizontal[activated=4,facing=north,type=top]
conquest:norway_spruce_wood_beam_horizontal[activated=4,facing=north,type=bottom]
conquest:norway_spruce_wood_beam_horizontal[activated=4,facing=south,type=top]
conquest:norway_spruce_wood_beam_horizontal[activated=4,facing=south,type=bottom]
conquest:norway_spruce_wood_beam_horizontal[activated=4,facing=west,type=top]
conquest:norway_spruce_wood_beam_horizontal[activated=4,facing=west,type=bottom]
conquest:norway_spruce_wood_beam_horizontal[activated=4,facing=east,type=top]
conquest:norway_spruce_wood_beam_horizontal[activated=4,facing=east,type=bottom]
conquest:norway_spruce_wood_beam_lintel[facing=north,toggle=1,type=top]
conquest:norway_spruce_wood_beam_lintel[facing=north,toggle=1,type=bottom]
conquest:norway_spruce_wood_beam_lintel[facing=north,toggle=2,type=top]
conquest:norway_spruce_wood_beam_lintel[facing=north,toggle=2,type=bottom]
conquest:norway_spruce_wood_beam_lintel[facing=north,toggle=3,type=top]
conquest:norway_spruce_wood_beam_lintel[facing=north,toggle=3,type=bottom]
conquest:norway_spruce_wood_beam_lintel[facing=north,toggle=4,type=top]
conquest:norway_spruce_wood_beam_lintel[facing=north,toggle=4,type=bottom]
conquest:norway_spruce_wood_beam_lintel[facing=south,toggle=1,type=top]
conquest:norway_spruce_wood_beam_lintel[facing=south,toggle=1,type=bottom]
conquest:norway_spruce_wood_beam_lintel[facing=south,toggle=2,type=top]
conquest:norway_spruce_wood_beam_lintel[facing=south,toggle=2,type=bottom]
conquest:norway_spruce_wood_beam_lintel[facing=south,toggle=3,type=top]
conquest:norway_spruce_wood_beam_lintel[facing=south,toggle=3,type=bottom]
conquest:norway_spruce_wood_beam_lintel[facing=south,toggle=4,type=top]
conquest:norway_spruce_wood_beam_lintel[facing=south,toggle=4,type=bottom]
conquest:norway_spruce_wood_beam_lintel[facing=west,toggle=1,type=top]
conquest:norway_spruce_wood_beam_lintel[facing=west,toggle=1,type=bottom]
conquest:norway_spruce_wood_beam_lintel[facing=west,toggle=2,type=top]
conquest:norway_spruce_wood_beam_lintel[facing=west,toggle=2,type=bottom]
conquest:norway_spruce_wood_beam_lintel[facing=west,toggle=3,type=top]
conquest:norway_spruce_wood_beam_lintel[facing=west,toggle=3,type=bottom]
conquest:norway_spruce_wood_beam_lintel[facing=west,toggle=4,type=top]
conquest:norway_spruce_wood_beam_lintel[facing=west,toggle=4,type=bottom]
conquest:norway_spruce_wood_beam_lintel[facing=east,toggle=1,type=top]
conquest:norway_spruce_wood_beam_lintel[facing=east,toggle=1,type=bottom]
conquest:norway_spruce_wood_beam_lintel[facing=east,toggle=2,type=top]
conquest:norway_spruce_wood_beam_lintel[facing=east,toggle=2,type=bottom]
conquest:norway_spruce_wood_beam_lintel[facing=east,toggle=3,type=top]
conquest:norway_spruce_wood_beam_lintel[facing=east,toggle=3,type=bottom]
conquest:norway_spruce_wood_beam_lintel[facing=east,toggle=4,type=top]
conquest:norway_spruce_wood_beam_lintel[facing=east,toggle=4,type=bottom]
conquest:norway_spruce_wood_beam_pillar[layer=1,waterlogged=true]
conquest:norway_spruce_wood_beam_pillar[layer=1,waterlogged=false]
conquest:norway_spruce_wood_beam_pillar[layer=2,waterlogged=true]
conquest:norway_spruce_wood_beam_pillar[layer=2,waterlogged=false]
conquest:norway_spruce_wood_beam_pillar[layer=3,waterlogged=true]
conquest:norway_spruce_wood_beam_pillar[layer=3,waterlogged=false]
conquest:norway_spruce_wood_beam_posts[facing=north,toggle=1]
conquest:norway_spruce_wood_beam_posts[facing=north,toggle=2]
conquest:norway_spruce_wood_beam_posts[facing=north,toggle=3]
conquest:norway_spruce_wood_beam_posts[facing=south,toggle=1]
conquest:norway_spruce_wood_beam_posts[facing=south,toggle=2]
conquest:norway_spruce_wood_beam_posts[facing=south,toggle=3]
conquest:norway_spruce_wood_beam_posts[facing=west,toggle=1]
conquest:norway_spruce_wood_beam_posts[facing=west,toggle=2]
conquest:norway_spruce_wood_beam_posts[facing=west,toggle=3]
conquest:norway_spruce_wood_beam_posts[facing=east,toggle=1]
conquest:norway_spruce_wood_beam_posts[facing=east,toggle=2]
conquest:norway_spruce_wood_beam_posts[facing=east,toggle=3]
conquest:norway_spruce_wood_beam_quarter_slab[facing=north,layer=1,type=top,waterlogged=true]
conquest:norway_spruce_wood_beam_quarter_slab[facing=north,layer=1,type=top,waterlogged=false]
conquest:norway_spruce_wood_beam_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=true]
conquest:norway_spruce_wood_beam_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=false]
conquest:norway_spruce_wood_beam_quarter_slab[facing=north,layer=2,type=top,waterlogged=true]
conquest:norway_spruce_wood_beam_quarter_slab[facing=north,layer=2,type=top,waterlogged=false]
conquest:norway_spruce_wood_beam_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=true]
conquest:norway_spruce_wood_beam_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=false]
conquest:norway_spruce_wood_beam_quarter_slab[facing=north,layer=3,type=top,waterlogged=true]
conquest:norway_spruce_wood_beam_quarter_slab[facing=north,layer=3,type=top,waterlogged=false]
conquest:norway_spruce_wood_beam_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=true]
conquest:norway_spruce_wood_beam_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=false]
conquest:norway_spruce_wood_beam_quarter_slab[facing=south,layer=1,type=top,waterlogged=true]
conquest:norway_spruce_wood_beam_quarter_slab[facing=south,layer=1,type=top,waterlogged=false]
conquest:norway_spruce_wood_beam_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=true]
conquest:norway_spruce_wood_beam_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=false]
conquest:norway_spruce_wood_beam_quarter_slab[facing=south,layer=2,type=top,waterlogged=true]
conquest:norway_spruce_wood_beam_quarter_slab[facing=south,layer=2,type=top,waterlogged=false]
conquest:norway_spruce_wood_beam_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=true]
conquest:norway_spruce_wood_beam_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=false]
conquest:norway_spruce_wood_beam_quarter_slab[facing=south,layer=3,type=top,waterlogged=true]
conquest:norway_spruce_wood_beam_quarter_slab[facing=south,layer=3,type=top,waterlogged=false]
conquest:norway_spruce_wood_beam_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=true]
conquest:norway_spruce_wood_beam_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=false]
conquest:norway_spruce_wood_beam_quarter_slab[facing=west,layer=1,type=top,waterlogged=true]
conquest:norway_spruce_wood_beam_quarter_slab[facing=west,layer=1,type=top,waterlogged=false]
conquest:norway_spruce_wood_beam_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=true]
conquest:norway_spruce_wood_beam_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=false]
conquest:norway_spruce_wood_beam_quarter_slab[facing=west,layer=2,type=top,waterlogged=true]
conquest:norway_spruce_wood_beam_quarter_slab[facing=west,layer=2,type=top,waterlogged=false]
conquest:norway_spruce_wood_beam_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=true]
conquest:norway_spruce_wood_beam_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=false]
conquest:norway_spruce_wood_beam_quarter_slab[facing=west,layer=3,type=top,waterlogged=true]
conquest:norway_spruce_wood_beam_quarter_slab[facing=west,layer=3,type=top,waterlogged=false]
conquest:norway_spruce_wood_beam_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=true]
conquest:norway_spruce_wood_beam_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=false]
conquest:norway_spruce_wood_beam_quarter_slab[facing=east,layer=1,type=top,waterlogged=true]
conquest:norway_spruce_wood_beam_quarter_slab[facing=east,layer=1,type=top,waterlogged=false]
conquest:norway_spruce_wood_beam_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=true]
conquest:norway_spruce_wood_beam_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=false]
conquest:norway_spruce_wood_beam_quarter_slab[facing=east,layer=2,type=top,waterlogged=true]
conquest:norway_spruce_wood_beam_quarter_slab[facing=east,layer=2,type=top,waterlogged=false]
conquest:norway_spruce_wood_beam_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=true]
conquest:norway_spruce_wood_beam_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=false]
conquest:norway_spruce_wood_beam_quarter_slab[facing=east,layer=3,type=top,waterlogged=true]
conquest:norway_spruce_wood_beam_quarter_slab[facing=east,layer=3,type=top,waterlogged=false]
conquest:norway_spruce_wood_beam_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=true]
conquest:norway_spruce_wood_beam_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=false]
conquest:norway_spruce_wood_beam_slab[layer=1,type=top,waterlogged=true]
conquest:norway_spruce_wood_beam_slab[layer=1,type=top,waterlogged=false]
conquest:norway_spruce_wood_beam_slab[layer=1,type=bottom,waterlogged=true]
conquest:norway_spruce_wood_beam_slab[layer=1,type=bottom,waterlogged=false]
conquest:norway_spruce_wood_beam_slab[layer=2,type=top,waterlogged=true]
conquest:norway_spruce_wood_beam_slab[layer=2,type=top,waterlogged=false]
conquest:norway_spruce_wood_beam_slab[layer=2,type=bottom,waterlogged=true]
conquest:norway_spruce_wood_beam_slab[layer=2,type=bottom,waterlogged=false]
conquest:norway_spruce_wood_beam_slab[layer=3,type=top,waterlogged=true]
conquest:norway_spruce_wood_beam_slab[layer=3,type=top,waterlogged=false]
conquest:norway_spruce_wood_beam_slab[layer=3,type=bottom,waterlogged=true]
conquest:norway_spruce_wood_beam_slab[layer=3,type=bottom,waterlogged=false]
conquest:norway_spruce_wood_beam_slab[layer=4,type=top,waterlogged=true]
conquest:norway_spruce_wood_beam_slab[layer=4,type=top,waterlogged=false]
conquest:norway_spruce_wood_beam_slab[layer=4,type=bottom,waterlogged=true]
conquest:norway_spruce_wood_beam_slab[layer=4,type=bottom,waterlogged=false]
conquest:norway_spruce_wood_beam_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:norway_spruce_wood_beam_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:norway_spruce_wood_beam_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:norway_spruce_wood_beam_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:norway_spruce_wood_beam_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:norway_spruce_wood_beam_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:norway_spruce_wood_beam_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:norway_spruce_wood_beam_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:norway_spruce_wood_beam_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:norway_spruce_wood_beam_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:norway_spruce_wood_beam_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:norway_spruce_wood_beam_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:norway_spruce_wood_beam_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:norway_spruce_wood_beam_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:norway_spruce_wood_beam_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:norway_spruce_wood_beam_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:norway_spruce_wood_beam_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:norway_spruce_wood_beam_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:norway_spruce_wood_beam_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:norway_spruce_wood_beam_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:norway_spruce_wood_beam_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:norway_spruce_wood_beam_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:norway_spruce_wood_beam_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:norway_spruce_wood_beam_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:norway_spruce_wood_beam_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:norway_spruce_wood_beam_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:norway_spruce_wood_beam_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:norway_spruce_wood_beam_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:norway_spruce_wood_beam_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:norway_spruce_wood_beam_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:norway_spruce_wood_beam_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:norway_spruce_wood_beam_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:norway_spruce_wood_beam_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:norway_spruce_wood_beam_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:norway_spruce_wood_beam_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:norway_spruce_wood_beam_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:norway_spruce_wood_beam_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:norway_spruce_wood_beam_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:norway_spruce_wood_beam_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:norway_spruce_wood_beam_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:norway_spruce_wood_beam_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:norway_spruce_wood_beam_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:norway_spruce_wood_beam_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:norway_spruce_wood_beam_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:norway_spruce_wood_beam_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:norway_spruce_wood_beam_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:norway_spruce_wood_beam_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:norway_spruce_wood_beam_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:norway_spruce_wood_beam_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:norway_spruce_wood_beam_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:norway_spruce_wood_beam_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:norway_spruce_wood_beam_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:norway_spruce_wood_beam_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:norway_spruce_wood_beam_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:norway_spruce_wood_beam_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:norway_spruce_wood_beam_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:norway_spruce_wood_beam_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:norway_spruce_wood_beam_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:norway_spruce_wood_beam_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:norway_spruce_wood_beam_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:norway_spruce_wood_beam_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:norway_spruce_wood_beam_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:norway_spruce_wood_beam_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:norway_spruce_wood_beam_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:norway_spruce_wood_beam_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:norway_spruce_wood_beam_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:norway_spruce_wood_beam_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:norway_spruce_wood_beam_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:norway_spruce_wood_beam_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:norway_spruce_wood_beam_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:norway_spruce_wood_beam_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:norway_spruce_wood_beam_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:norway_spruce_wood_beam_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:norway_spruce_wood_beam_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:norway_spruce_wood_beam_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:norway_spruce_wood_beam_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:norway_spruce_wood_beam_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:norway_spruce_wood_beam_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:norway_spruce_wood_beam_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:norway_spruce_wood_beam_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:norway_spruce_wood_beam_vertical[facing=north,toggle=1]
conquest:norway_spruce_wood_beam_vertical[facing=north,toggle=2]
conquest:norway_spruce_wood_beam_vertical[facing=north,toggle=3]
conquest:norway_spruce_wood_beam_vertical[facing=north,toggle=4]
conquest:norway_spruce_wood_beam_vertical[facing=north,toggle=5]
conquest:norway_spruce_wood_beam_vertical[facing=north,toggle=6]
conquest:norway_spruce_wood_beam_vertical[facing=south,toggle=1]
conquest:norway_spruce_wood_beam_vertical[facing=south,toggle=2]
conquest:norway_spruce_wood_beam_vertical[facing=south,toggle=3]
conquest:norway_spruce_wood_beam_vertical[facing=south,toggle=4]
conquest:norway_spruce_wood_beam_vertical[facing=south,toggle=5]
conquest:norway_spruce_wood_beam_vertical[facing=south,toggle=6]
conquest:norway_spruce_wood_beam_vertical[facing=west,toggle=1]
conquest:norway_spruce_wood_beam_vertical[facing=west,toggle=2]
conquest:norway_spruce_wood_beam_vertical[facing=west,toggle=3]
conquest:norway_spruce_wood_beam_vertical[facing=west,toggle=4]
conquest:norway_spruce_wood_beam_vertical[facing=west,toggle=5]
conquest:norway_spruce_wood_beam_vertical[facing=west,toggle=6]
conquest:norway_spruce_wood_beam_vertical[facing=east,toggle=1]
conquest:norway_spruce_wood_beam_vertical[facing=east,toggle=2]
conquest:norway_spruce_wood_beam_vertical[facing=east,toggle=3]
conquest:norway_spruce_wood_beam_vertical[facing=east,toggle=4]
conquest:norway_spruce_wood_beam_vertical[facing=east,toggle=5]
conquest:norway_spruce_wood_beam_vertical[facing=east,toggle=6]
conquest:norway_spruce_wood_beam_vertical_corner[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:norway_spruce_wood_beam_vertical_corner[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:norway_spruce_wood_beam_vertical_corner[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:norway_spruce_wood_beam_vertical_corner[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:norway_spruce_wood_beam_vertical_corner[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:norway_spruce_wood_beam_vertical_corner[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:norway_spruce_wood_beam_vertical_corner[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:norway_spruce_wood_beam_vertical_corner[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:norway_spruce_wood_beam_vertical_corner[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:norway_spruce_wood_beam_vertical_corner[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:norway_spruce_wood_beam_vertical_corner[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:norway_spruce_wood_beam_vertical_corner[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:norway_spruce_wood_beam_vertical_corner[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:norway_spruce_wood_beam_vertical_corner[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:norway_spruce_wood_beam_vertical_corner[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:norway_spruce_wood_beam_vertical_corner[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:norway_spruce_wood_beam_vertical_corner[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:norway_spruce_wood_beam_vertical_corner[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:norway_spruce_wood_beam_vertical_corner[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:norway_spruce_wood_beam_vertical_corner[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:norway_spruce_wood_beam_vertical_corner[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:norway_spruce_wood_beam_vertical_corner[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:norway_spruce_wood_beam_vertical_corner[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:norway_spruce_wood_beam_vertical_corner[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:norway_spruce_wood_beam_vertical_corner[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:norway_spruce_wood_beam_vertical_corner[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:norway_spruce_wood_beam_vertical_corner[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:norway_spruce_wood_beam_vertical_corner[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:norway_spruce_wood_beam_vertical_corner[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:norway_spruce_wood_beam_vertical_corner[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:norway_spruce_wood_beam_vertical_corner[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:norway_spruce_wood_beam_vertical_corner[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:norway_spruce_wood_beam_vertical_corner[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:norway_spruce_wood_beam_vertical_corner[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:norway_spruce_wood_beam_vertical_corner[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:norway_spruce_wood_beam_vertical_corner[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:norway_spruce_wood_beam_vertical_corner[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:norway_spruce_wood_beam_vertical_corner[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:norway_spruce_wood_beam_vertical_corner[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:norway_spruce_wood_beam_vertical_corner[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:norway_spruce_wood_beam_vertical_corner[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:norway_spruce_wood_beam_vertical_corner[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:norway_spruce_wood_beam_vertical_corner[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:norway_spruce_wood_beam_vertical_corner[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:norway_spruce_wood_beam_vertical_corner[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:norway_spruce_wood_beam_vertical_corner[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:norway_spruce_wood_beam_vertical_corner[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:norway_spruce_wood_beam_vertical_corner[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:norway_spruce_wood_beam_vertical_corner[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:norway_spruce_wood_beam_vertical_corner[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:norway_spruce_wood_beam_vertical_corner[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:norway_spruce_wood_beam_vertical_corner[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:norway_spruce_wood_beam_vertical_corner[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:norway_spruce_wood_beam_vertical_corner[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:norway_spruce_wood_beam_vertical_corner[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:norway_spruce_wood_beam_vertical_corner[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:norway_spruce_wood_beam_vertical_corner[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:norway_spruce_wood_beam_vertical_corner[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:norway_spruce_wood_beam_vertical_corner[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:norway_spruce_wood_beam_vertical_corner[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:norway_spruce_wood_beam_vertical_corner[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:norway_spruce_wood_beam_vertical_corner[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:norway_spruce_wood_beam_vertical_corner[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:norway_spruce_wood_beam_vertical_corner[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:norway_spruce_wood_beam_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:norway_spruce_wood_beam_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:norway_spruce_wood_beam_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:norway_spruce_wood_beam_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:norway_spruce_wood_beam_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:norway_spruce_wood_beam_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:norway_spruce_wood_beam_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:norway_spruce_wood_beam_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:norway_spruce_wood_beam_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:norway_spruce_wood_beam_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:norway_spruce_wood_beam_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:norway_spruce_wood_beam_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:norway_spruce_wood_beam_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:norway_spruce_wood_beam_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:norway_spruce_wood_beam_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:norway_spruce_wood_beam_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:norway_spruce_wood_beam_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:norway_spruce_wood_beam_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:norway_spruce_wood_beam_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:norway_spruce_wood_beam_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:norway_spruce_wood_beam_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:norway_spruce_wood_beam_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:norway_spruce_wood_beam_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:norway_spruce_wood_beam_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:norway_spruce_wood_beam_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:norway_spruce_wood_beam_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:norway_spruce_wood_beam_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:norway_spruce_wood_beam_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:norway_spruce_wood_beam_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:norway_spruce_wood_beam_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:norway_spruce_wood_beam_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:norway_spruce_wood_beam_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:norway_spruce_wood_beam_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:norway_spruce_wood_beam_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:norway_spruce_wood_beam_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:norway_spruce_wood_beam_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:norway_spruce_wood_beam_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:norway_spruce_wood_beam_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:norway_spruce_wood_beam_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:norway_spruce_wood_beam_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:norway_spruce_wood_beam_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:norway_spruce_wood_beam_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:norway_spruce_wood_beam_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:norway_spruce_wood_beam_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:norway_spruce_wood_beam_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:norway_spruce_wood_beam_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:norway_spruce_wood_beam_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:norway_spruce_wood_beam_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:norway_spruce_wood_beam_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:norway_spruce_wood_beam_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:norway_spruce_wood_beam_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:norway_spruce_wood_beam_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:norway_spruce_wood_beam_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:norway_spruce_wood_beam_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:norway_spruce_wood_beam_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:norway_spruce_wood_beam_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:norway_spruce_wood_beam_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:norway_spruce_wood_beam_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:norway_spruce_wood_beam_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:norway_spruce_wood_beam_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:norway_spruce_wood_beam_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:norway_spruce_wood_beam_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:norway_spruce_wood_beam_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:norway_spruce_wood_beam_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:norway_spruce_wood_beam_vertical_quarter[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:norway_spruce_wood_beam_vertical_quarter[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:norway_spruce_wood_beam_vertical_quarter[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:norway_spruce_wood_beam_vertical_quarter[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:norway_spruce_wood_beam_vertical_quarter[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:norway_spruce_wood_beam_vertical_quarter[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:norway_spruce_wood_beam_vertical_quarter[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:norway_spruce_wood_beam_vertical_quarter[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:norway_spruce_wood_beam_vertical_quarter[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:norway_spruce_wood_beam_vertical_quarter[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:norway_spruce_wood_beam_vertical_quarter[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:norway_spruce_wood_beam_vertical_quarter[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:norway_spruce_wood_beam_vertical_quarter[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:norway_spruce_wood_beam_vertical_quarter[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:norway_spruce_wood_beam_vertical_quarter[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:norway_spruce_wood_beam_vertical_quarter[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:norway_spruce_wood_beam_vertical_quarter[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:norway_spruce_wood_beam_vertical_quarter[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:norway_spruce_wood_beam_vertical_quarter[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:norway_spruce_wood_beam_vertical_quarter[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:norway_spruce_wood_beam_vertical_quarter[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:norway_spruce_wood_beam_vertical_quarter[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:norway_spruce_wood_beam_vertical_quarter[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:norway_spruce_wood_beam_vertical_quarter[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:norway_spruce_wood_beam_vertical_quarter[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:norway_spruce_wood_beam_vertical_quarter[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:norway_spruce_wood_beam_vertical_quarter[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:norway_spruce_wood_beam_vertical_quarter[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:norway_spruce_wood_beam_vertical_quarter[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:norway_spruce_wood_beam_vertical_quarter[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:norway_spruce_wood_beam_vertical_quarter[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:norway_spruce_wood_beam_vertical_quarter[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:norway_spruce_wood_beam_vertical_quarter[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:norway_spruce_wood_beam_vertical_quarter[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:norway_spruce_wood_beam_vertical_quarter[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:norway_spruce_wood_beam_vertical_quarter[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:norway_spruce_wood_beam_vertical_quarter[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:norway_spruce_wood_beam_vertical_quarter[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:norway_spruce_wood_beam_vertical_quarter[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:norway_spruce_wood_beam_vertical_quarter[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:norway_spruce_wood_beam_vertical_quarter[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:norway_spruce_wood_beam_vertical_quarter[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:norway_spruce_wood_beam_vertical_quarter[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:norway_spruce_wood_beam_vertical_quarter[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:norway_spruce_wood_beam_vertical_quarter[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:norway_spruce_wood_beam_vertical_quarter[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:norway_spruce_wood_beam_vertical_quarter[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:norway_spruce_wood_beam_vertical_quarter[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:norway_spruce_wood_beam_vertical_quarter[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:norway_spruce_wood_beam_vertical_quarter[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:norway_spruce_wood_beam_vertical_quarter[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:norway_spruce_wood_beam_vertical_quarter[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:norway_spruce_wood_beam_vertical_quarter[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:norway_spruce_wood_beam_vertical_quarter[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:norway_spruce_wood_beam_vertical_quarter[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:norway_spruce_wood_beam_vertical_quarter[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:norway_spruce_wood_beam_vertical_quarter[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:norway_spruce_wood_beam_vertical_quarter[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:norway_spruce_wood_beam_vertical_quarter[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:norway_spruce_wood_beam_vertical_quarter[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:norway_spruce_wood_beam_vertical_quarter[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:norway_spruce_wood_beam_vertical_quarter[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:norway_spruce_wood_beam_vertical_quarter[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:norway_spruce_wood_beam_vertical_quarter[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:norway_spruce_wood_beam_vertical_slab[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:norway_spruce_wood_beam_vertical_slab[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:norway_spruce_wood_beam_vertical_slab[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:norway_spruce_wood_beam_vertical_slab[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:norway_spruce_wood_beam_vertical_slab[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:norway_spruce_wood_beam_vertical_slab[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:norway_spruce_wood_beam_vertical_slab[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:norway_spruce_wood_beam_vertical_slab[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:norway_spruce_wood_beam_vertical_slab[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:norway_spruce_wood_beam_vertical_slab[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:norway_spruce_wood_beam_vertical_slab[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:norway_spruce_wood_beam_vertical_slab[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:norway_spruce_wood_beam_vertical_slab[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:norway_spruce_wood_beam_vertical_slab[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:norway_spruce_wood_beam_vertical_slab[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:norway_spruce_wood_beam_vertical_slab[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:norway_spruce_wood_beam_vertical_slab[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:norway_spruce_wood_beam_vertical_slab[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:norway_spruce_wood_beam_vertical_slab[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:norway_spruce_wood_beam_vertical_slab[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:norway_spruce_wood_beam_vertical_slab[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:norway_spruce_wood_beam_vertical_slab[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:norway_spruce_wood_beam_vertical_slab[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:norway_spruce_wood_beam_vertical_slab[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:norway_spruce_wood_beam_vertical_slab[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:norway_spruce_wood_beam_vertical_slab[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:norway_spruce_wood_beam_vertical_slab[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:norway_spruce_wood_beam_vertical_slab[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:norway_spruce_wood_beam_vertical_slab[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:norway_spruce_wood_beam_vertical_slab[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:norway_spruce_wood_beam_vertical_slab[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:norway_spruce_wood_beam_vertical_slab[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:norway_spruce_wood_beam_vertical_slab[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:norway_spruce_wood_beam_vertical_slab[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:norway_spruce_wood_beam_vertical_slab[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:norway_spruce_wood_beam_vertical_slab[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:norway_spruce_wood_beam_vertical_slab[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:norway_spruce_wood_beam_vertical_slab[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:norway_spruce_wood_beam_vertical_slab[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:norway_spruce_wood_beam_vertical_slab[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:norway_spruce_wood_beam_vertical_slab[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:norway_spruce_wood_beam_vertical_slab[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:norway_spruce_wood_beam_vertical_slab[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:norway_spruce_wood_beam_vertical_slab[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:norway_spruce_wood_beam_vertical_slab[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:norway_spruce_wood_beam_vertical_slab[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:norway_spruce_wood_beam_vertical_slab[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:norway_spruce_wood_beam_vertical_slab[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:norway_spruce_wood_beam_vertical_slab[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:norway_spruce_wood_beam_vertical_slab[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:norway_spruce_wood_beam_vertical_slab[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:norway_spruce_wood_beam_vertical_slab[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:norway_spruce_wood_beam_vertical_slab[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:norway_spruce_wood_beam_vertical_slab[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:norway_spruce_wood_beam_vertical_slab[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:norway_spruce_wood_beam_vertical_slab[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:norway_spruce_wood_beam_vertical_slab[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:norway_spruce_wood_beam_vertical_slab[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:norway_spruce_wood_beam_vertical_slab[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:norway_spruce_wood_beam_vertical_slab[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:norway_spruce_wood_beam_vertical_slab[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:norway_spruce_wood_beam_vertical_slab[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:norway_spruce_wood_beam_vertical_slab[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:norway_spruce_wood_beam_vertical_slab[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:norway_spruce_wood_beam_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:norway_spruce_wood_beam_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:norway_spruce_wood_beam_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:norway_spruce_wood_beam_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:norway_spruce_wood_beam_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:norway_spruce_wood_beam_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:norway_spruce_wood_beam_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:norway_spruce_wood_beam_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:norway_spruce_wood_beam_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:norway_spruce_wood_beam_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:norway_spruce_wood_beam_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:norway_spruce_wood_beam_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:norway_spruce_wood_beam_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:norway_spruce_wood_beam_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:norway_spruce_wood_beam_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:norway_spruce_wood_beam_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:norway_spruce_wood_beam_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:norway_spruce_wood_beam_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:norway_spruce_wood_beam_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:norway_spruce_wood_beam_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:norway_spruce_wood_beam_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:norway_spruce_wood_beam_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:norway_spruce_wood_beam_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:norway_spruce_wood_beam_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:norway_spruce_wood_beam_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:norway_spruce_wood_beam_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:norway_spruce_wood_beam_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:norway_spruce_wood_beam_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:norway_spruce_wood_beam_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:norway_spruce_wood_beam_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:norway_spruce_wood_beam_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:norway_spruce_wood_beam_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:norway_spruce_wood_beam_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:norway_spruce_wood_beam_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:norway_spruce_wood_beam_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:norway_spruce_wood_beam_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:norway_spruce_wood_beam_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:norway_spruce_wood_beam_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:norway_spruce_wood_beam_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:norway_spruce_wood_beam_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:norway_spruce_wood_beam_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:norway_spruce_wood_beam_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:norway_spruce_wood_beam_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:norway_spruce_wood_beam_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:norway_spruce_wood_beam_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:norway_spruce_wood_beam_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:norway_spruce_wood_beam_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:norway_spruce_wood_beam_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:norway_spruce_wood_beam_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:norway_spruce_wood_beam_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:norway_spruce_wood_beam_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:norway_spruce_wood_beam_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:norway_spruce_wood_beam_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:norway_spruce_wood_beam_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:norway_spruce_wood_beam_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:norway_spruce_wood_beam_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:norway_spruce_wood_beam_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:norway_spruce_wood_beam_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:norway_spruce_wood_beam_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:norway_spruce_wood_beam_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:norway_spruce_wood_beam_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:norway_spruce_wood_beam_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:norway_spruce_wood_beam_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:norway_spruce_wood_beam_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:norway_spruce_wood_beam_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:norway_spruce_wood_beam_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:norway_spruce_wood_beam_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:norway_spruce_wood_beam_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:norway_spruce_wood_beam_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:norway_spruce_wood_beam_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:norway_spruce_wood_beam_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:norway_spruce_wood_beam_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:norway_spruce_wood_beam_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:norway_spruce_wood_beam_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:norway_spruce_wood_beam_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:norway_spruce_wood_beam_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:norway_spruce_wood_beam_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:norway_spruce_wood_beam_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:norway_spruce_wood_beam_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:norway_spruce_wood_beam_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:norway_spruce_wood_beam_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:norway_spruce_wood_beam_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:norway_spruce_wood_beam_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:norway_spruce_wood_beam_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:norway_spruce_wood_beam_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:norway_spruce_wood_beam_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:norway_spruce_wood_beam_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:norway_spruce_wood_beam_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:norway_spruce_wood_beam_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:norway_spruce_wood_beam_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:norway_spruce_wood_beam_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:norway_spruce_wood_beam_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:norway_spruce_wood_beam_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:norway_spruce_wood_beam_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:norway_spruce_wood_beam_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:norway_spruce_wood_beam_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:norway_spruce_wood_beam_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:norway_spruce_wood_beam_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:norway_spruce_wood_beam_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:norway_spruce_wood_beam_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:norway_spruce_wood_beam_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:norway_spruce_wood_beam_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:norway_spruce_wood_beam_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:norway_spruce_wood_beam_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:norway_spruce_wood_beam_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:norway_spruce_wood_beam_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:norway_spruce_wood_beam_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:norway_spruce_wood_beam_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:norway_spruce_wood_beam_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:norway_spruce_wood_beam_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:norway_spruce_wood_beam_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:norway_spruce_wood_beam_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:norway_spruce_wood_beam_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:norway_spruce_wood_beam_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:norway_spruce_wood_beam_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:norway_spruce_wood_beam_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:norway_spruce_wood_beam_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:norway_spruce_wood_beam_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:norway_spruce_wood_beam_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:norway_spruce_wood_beam_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:norway_spruce_wood_beam_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:norway_spruce_wood_beam_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:norway_spruce_wood_beam_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:norway_spruce_wood_beam_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:norway_spruce_wood_beam_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:norway_spruce_wood_beam_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:norway_spruce_wood_beam_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:norway_spruce_wood_beam_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:norway_spruce_wood_beam_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:norway_spruce_wood_beam_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:norway_spruce_wood_beam_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:norway_spruce_wood_beam_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:norway_spruce_wood_beam_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:norway_spruce_wood_beam_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:norway_spruce_wood_beam_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:norway_spruce_wood_beam_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:norway_spruce_wood_beam_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:norway_spruce_wood_beam_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:norway_spruce_wood_beam_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:norway_spruce_wood_beam_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:norway_spruce_wood_beam_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:norway_spruce_wood_beam_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:norway_spruce_wood_beam_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:norway_spruce_wood_beam_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:norway_spruce_wood_beam_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:norway_spruce_wood_beam_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:norway_spruce_wood_beam_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:norway_spruce_wood_beam_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:norway_spruce_wood_beam_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:norway_spruce_wood_beam_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:norway_spruce_wood_beam_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:norway_spruce_wood_beam_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:norway_spruce_wood_beam_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:norway_spruce_wood_beam_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:norway_spruce_wood_beam_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:norway_spruce_wood_beam_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:norway_spruce_wood_beam_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:norway_spruce_wood_beam_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:norway_spruce_wood_beam_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:norway_spruce_wood_beam_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:norway_spruce_wood_beam_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:norway_spruce_wood_beam_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:norway_spruce_wood_beam_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:norway_spruce_wood_beam_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:norway_spruce_wood_beam_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:norway_spruce_wood_beam_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:norway_spruce_wood_beam_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:norway_spruce_wood_beam_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:norway_spruce_wood_beam_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:norway_spruce_wood_beam_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:norway_spruce_wood_beam_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:norway_spruce_wood_beam_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:norway_spruce_wood_beam_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:norway_spruce_wood_beam_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:norway_spruce_wood_beam_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:norway_spruce_wood_beam_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:norway_spruce_wood_beam_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:norway_spruce_wood_beam_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:norway_spruce_wood_beam_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:norway_spruce_wood_beam_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:norway_spruce_wood_beam_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:norway_spruce_wood_beam_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:norway_spruce_wood_beam_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:norway_spruce_wood_beam_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:norway_spruce_wood_beam_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:norway_spruce_wood_beam_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:norway_spruce_wood_beam_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:norway_spruce_wood_beam_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:norway_spruce_wood_beam_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:norway_spruce_wood_beam_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:norway_spruce_wood_beam_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:norway_spruce_wood_beam_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:norway_spruce_wood_beam_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:norway_spruce_wood_beam_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:norway_spruce_wood_beam_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:norway_spruce_wood_beam_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:norway_spruce_wood_beam_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:norway_spruce_wood_beam_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:norway_spruce_wood_beam_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:norway_spruce_wood_beam_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:norway_spruce_wood_beam_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:norway_spruce_wood_beam_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:norway_spruce_wood_beam_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:norway_spruce_wood_beam_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:norway_spruce_wood_beam_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:norway_spruce_wood_beam_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:norway_spruce_wood_beam_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:norway_spruce_wood_beam_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:norway_spruce_wood_beam_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:norway_spruce_wood_beam_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:norway_spruce_wood_beam_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:norway_spruce_wood_beam_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:norway_spruce_wood_beam_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:norway_spruce_wood_beam_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:norway_spruce_wood_beam_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:norway_spruce_wood_beam_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:norway_spruce_wood_beam_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:norway_spruce_wood_beam_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:norway_spruce_wood_beam_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:norway_spruce_wood_beam_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:norway_spruce_wood_beam_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:norway_spruce_wood_beam_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:norway_spruce_wood_beam_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:norway_spruce_wood_beam_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:norway_spruce_wood_beam_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:norway_spruce_wood_beam_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:norway_spruce_wood_beam_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:norway_spruce_wood_beam_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:norway_spruce_wood_beam_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:norway_spruce_wood_beam_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:norway_spruce_wood_beam_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:norway_spruce_wood_beam_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:norway_spruce_wood_beam_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:norway_spruce_wood_beam_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:norway_spruce_wood_beam_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:norway_spruce_wood_beam_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:norway_spruce_wood_beam_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:norway_spruce_wood_beam_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:norway_spruce_wood_beam_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:norway_spruce_wood_beam_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:norway_spruce_wood_beam_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:norway_spruce_wood_beam_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:norway_spruce_wood_beam_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:norway_spruce_wood_beam_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:norway_spruce_wood_beam_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:norway_spruce_wood_beam_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:norway_spruce_wood_beam_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:norway_spruce_wood_beam_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:norway_spruce_wood_beam_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:norway_spruce_wood_beam_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:norway_spruce_wood_beam_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:norway_spruce_wood_beam_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:norway_spruce_wood_beam_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:norway_spruce_wood_beam_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:norway_spruce_wood_beam_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:norway_spruce_wood_beam_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:norway_spruce_wood_beam_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:norway_spruce_wood_beam_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:norway_spruce_wood_beam_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:norway_spruce_wood_beam_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:norway_spruce_wood_beam_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:norway_spruce_wood_beam_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:norway_spruce_wood_beam_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:norway_spruce_wood_beam_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:norway_spruce_wood_beam_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:norway_spruce_wood_beam_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:norway_spruce_wood_beam_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:norway_spruce_wood_beam_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:norway_spruce_wood_beam_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:norway_spruce_wood_beam_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:norway_spruce_wood_beam_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:norway_spruce_wood_beam_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:norway_spruce_wood_beam_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:norway_spruce_wood_beam_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:norway_spruce_wood_beam_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:norway_spruce_wood_beam_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:norway_spruce_wood_beam_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:norway_spruce_wood_beam_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:norway_spruce_wood_beam_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:norway_spruce_wood_beam_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:norway_spruce_wood_beam_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:norway_spruce_wood_beam_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:norway_spruce_wood_beam_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:norway_spruce_wood_beam_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:norway_spruce_wood_beam_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:norway_spruce_wood_beam_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:norway_spruce_wood_beam_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:norway_spruce_wood_beam_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:norway_spruce_wood_beam_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:norway_spruce_wood_beam_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:norway_spruce_wood_beam_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:norway_spruce_wood_beam_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:norway_spruce_wood_beam_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:norway_spruce_wood_beam_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:norway_spruce_wood_beam_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:norway_spruce_wood_beam_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:norway_spruce_wood_beam_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:norway_spruce_wood_beam_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:norway_spruce_wood_beam_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:norway_spruce_wood_beam_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:norway_spruce_wood_beam_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:norway_spruce_wood_beam_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:norway_spruce_wood_beam_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:norway_spruce_wood_beam_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:norway_spruce_wood_beam_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:norway_spruce_wood_beam_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:norway_spruce_wood_beam_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:norway_spruce_wood_beam_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:norway_spruce_wood_beam_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:norway_spruce_wood_beam_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:norway_spruce_wood_beam_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:norway_spruce_wood_beam_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:norway_spruce_wood_beam_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:norway_spruce_wood_beam_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:norway_spruce_wood_beam_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:norway_spruce_wood_beam_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:norway_spruce_wood_beam_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:norway_spruce_wood_beam_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:norway_spruce_wood_beam_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:norway_spruce_wood_beam_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:norway_spruce_wood_beam_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:norway_spruce_wood_beam_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:norway_spruce_wood_beam_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:norway_spruce_wood_beam_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:norway_spruce_wood_plank_balustrade[axis=x,waterlogged=true]
conquest:norway_spruce_wood_plank_balustrade[axis=x,waterlogged=false]
conquest:norway_spruce_wood_plank_balustrade[axis=y,waterlogged=true]
conquest:norway_spruce_wood_plank_balustrade[axis=y,waterlogged=false]
conquest:norway_spruce_wood_plank_balustrade[axis=z,waterlogged=true]
conquest:norway_spruce_wood_plank_balustrade[axis=z,waterlogged=false]
conquest:norway_spruce_wood_plank_boards[facing=north,type=top,waterlogged=true]
conquest:norway_spruce_wood_plank_boards[facing=north,type=top,waterlogged=false]
conquest:norway_spruce_wood_plank_boards[facing=north,type=bottom,waterlogged=true]
conquest:norway_spruce_wood_plank_boards[facing=north,type=bottom,waterlogged=false]
conquest:norway_spruce_wood_plank_boards[facing=south,type=top,waterlogged=true]
conquest:norway_spruce_wood_plank_boards[facing=south,type=top,waterlogged=false]
conquest:norway_spruce_wood_plank_boards[facing=south,type=bottom,waterlogged=true]
conquest:norway_spruce_wood_plank_boards[facing=south,type=bottom,waterlogged=false]
conquest:norway_spruce_wood_plank_boards[facing=west,type=top,waterlogged=true]
conquest:norway_spruce_wood_plank_boards[facing=west,type=top,waterlogged=false]
conquest:norway_spruce_wood_plank_boards[facing=west,type=bottom,waterlogged=true]
conquest:norway_spruce_wood_plank_boards[facing=west,type=bottom,waterlogged=false]
conquest:norway_spruce_wood_plank_boards[facing=east,type=top,waterlogged=true]
conquest:norway_spruce_wood_plank_boards[facing=east,type=top,waterlogged=false]
conquest:norway_spruce_wood_plank_boards[facing=east,type=bottom,waterlogged=true]
conquest:norway_spruce_wood_plank_boards[facing=east,type=bottom,waterlogged=false]
conquest:norway_spruce_wood_plank_capital[facing=flat,type=top,waterlogged=true]
conquest:norway_spruce_wood_plank_capital[facing=flat,type=top,waterlogged=false]
conquest:norway_spruce_wood_plank_capital[facing=flat,type=bottom,waterlogged=true]
conquest:norway_spruce_wood_plank_capital[facing=flat,type=bottom,waterlogged=false]
conquest:norway_spruce_wood_plank_capital[facing=north,type=top,waterlogged=true]
conquest:norway_spruce_wood_plank_capital[facing=north,type=top,waterlogged=false]
conquest:norway_spruce_wood_plank_capital[facing=north,type=bottom,waterlogged=true]
conquest:norway_spruce_wood_plank_capital[facing=north,type=bottom,waterlogged=false]
conquest:norway_spruce_wood_plank_capital[facing=south,type=top,waterlogged=true]
conquest:norway_spruce_wood_plank_capital[facing=south,type=top,waterlogged=false]
conquest:norway_spruce_wood_plank_capital[facing=south,type=bottom,waterlogged=true]
conquest:norway_spruce_wood_plank_capital[facing=south,type=bottom,waterlogged=false]
conquest:norway_spruce_wood_plank_capital[facing=east,type=top,waterlogged=true]
conquest:norway_spruce_wood_plank_capital[facing=east,type=top,waterlogged=false]
conquest:norway_spruce_wood_plank_capital[facing=east,type=bottom,waterlogged=true]
conquest:norway_spruce_wood_plank_capital[facing=east,type=bottom,waterlogged=false]
conquest:norway_spruce_wood_plank_capital[facing=west,type=top,waterlogged=true]
conquest:norway_spruce_wood_plank_capital[facing=west,type=top,waterlogged=false]
conquest:norway_spruce_wood_plank_capital[facing=west,type=bottom,waterlogged=true]
conquest:norway_spruce_wood_plank_capital[facing=west,type=bottom,waterlogged=false]
conquest:norway_spruce_wood_plank_corner_slab[facing=north,type=top,waterlogged=true]
conquest:norway_spruce_wood_plank_corner_slab[facing=north,type=top,waterlogged=false]
conquest:norway_spruce_wood_plank_corner_slab[facing=north,type=bottom,waterlogged=true]
conquest:norway_spruce_wood_plank_corner_slab[facing=north,type=bottom,waterlogged=false]
conquest:norway_spruce_wood_plank_corner_slab[facing=south,type=top,waterlogged=true]
conquest:norway_spruce_wood_plank_corner_slab[facing=south,type=top,waterlogged=false]
conquest:norway_spruce_wood_plank_corner_slab[facing=south,type=bottom,waterlogged=true]
conquest:norway_spruce_wood_plank_corner_slab[facing=south,type=bottom,waterlogged=false]
conquest:norway_spruce_wood_plank_corner_slab[facing=west,type=top,waterlogged=true]
conquest:norway_spruce_wood_plank_corner_slab[facing=west,type=top,waterlogged=false]
conquest:norway_spruce_wood_plank_corner_slab[facing=west,type=bottom,waterlogged=true]
conquest:norway_spruce_wood_plank_corner_slab[facing=west,type=bottom,waterlogged=false]
conquest:norway_spruce_wood_plank_corner_slab[facing=east,type=top,waterlogged=true]
conquest:norway_spruce_wood_plank_corner_slab[facing=east,type=top,waterlogged=false]
conquest:norway_spruce_wood_plank_corner_slab[facing=east,type=bottom,waterlogged=true]
conquest:norway_spruce_wood_plank_corner_slab[facing=east,type=bottom,waterlogged=false]
conquest:norway_spruce_wood_plank_eighth_slab[facing=north,type=top,waterlogged=true]
conquest:norway_spruce_wood_plank_eighth_slab[facing=north,type=top,waterlogged=false]
conquest:norway_spruce_wood_plank_eighth_slab[facing=north,type=bottom,waterlogged=true]
conquest:norway_spruce_wood_plank_eighth_slab[facing=north,type=bottom,waterlogged=false]
conquest:norway_spruce_wood_plank_eighth_slab[facing=south,type=top,waterlogged=true]
conquest:norway_spruce_wood_plank_eighth_slab[facing=south,type=top,waterlogged=false]
conquest:norway_spruce_wood_plank_eighth_slab[facing=south,type=bottom,waterlogged=true]
conquest:norway_spruce_wood_plank_eighth_slab[facing=south,type=bottom,waterlogged=false]
conquest:norway_spruce_wood_plank_eighth_slab[facing=west,type=top,waterlogged=true]
conquest:norway_spruce_wood_plank_eighth_slab[facing=west,type=top,waterlogged=false]
conquest:norway_spruce_wood_plank_eighth_slab[facing=west,type=bottom,waterlogged=true]
conquest:norway_spruce_wood_plank_eighth_slab[facing=west,type=bottom,waterlogged=false]
conquest:norway_spruce_wood_plank_eighth_slab[facing=east,type=top,waterlogged=true]
conquest:norway_spruce_wood_plank_eighth_slab[facing=east,type=top,waterlogged=false]
conquest:norway_spruce_wood_plank_eighth_slab[facing=east,type=bottom,waterlogged=true]
conquest:norway_spruce_wood_plank_eighth_slab[facing=east,type=bottom,waterlogged=false]
conquest:norway_spruce_wood_plank_pillar[layer=1,waterlogged=true]
conquest:norway_spruce_wood_plank_pillar[layer=1,waterlogged=false]
conquest:norway_spruce_wood_plank_pillar[layer=2,waterlogged=true]
conquest:norway_spruce_wood_plank_pillar[layer=2,waterlogged=false]
conquest:norway_spruce_wood_plank_pillar[layer=3,waterlogged=true]
conquest:norway_spruce_wood_plank_pillar[layer=3,waterlogged=false]
conquest:norway_spruce_wood_plank_quarter_slab[facing=north,layer=1,type=top,waterlogged=true]
conquest:norway_spruce_wood_plank_quarter_slab[facing=north,layer=1,type=top,waterlogged=false]
conquest:norway_spruce_wood_plank_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=true]
conquest:norway_spruce_wood_plank_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=false]
conquest:norway_spruce_wood_plank_quarter_slab[facing=north,layer=2,type=top,waterlogged=true]
conquest:norway_spruce_wood_plank_quarter_slab[facing=north,layer=2,type=top,waterlogged=false]
conquest:norway_spruce_wood_plank_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=true]
conquest:norway_spruce_wood_plank_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=false]
conquest:norway_spruce_wood_plank_quarter_slab[facing=north,layer=3,type=top,waterlogged=true]
conquest:norway_spruce_wood_plank_quarter_slab[facing=north,layer=3,type=top,waterlogged=false]
conquest:norway_spruce_wood_plank_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=true]
conquest:norway_spruce_wood_plank_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=false]
conquest:norway_spruce_wood_plank_quarter_slab[facing=south,layer=1,type=top,waterlogged=true]
conquest:norway_spruce_wood_plank_quarter_slab[facing=south,layer=1,type=top,waterlogged=false]
conquest:norway_spruce_wood_plank_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=true]
conquest:norway_spruce_wood_plank_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=false]
conquest:norway_spruce_wood_plank_quarter_slab[facing=south,layer=2,type=top,waterlogged=true]
conquest:norway_spruce_wood_plank_quarter_slab[facing=south,layer=2,type=top,waterlogged=false]
conquest:norway_spruce_wood_plank_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=true]
conquest:norway_spruce_wood_plank_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=false]
conquest:norway_spruce_wood_plank_quarter_slab[facing=south,layer=3,type=top,waterlogged=true]
conquest:norway_spruce_wood_plank_quarter_slab[facing=south,layer=3,type=top,waterlogged=false]
conquest:norway_spruce_wood_plank_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=true]
conquest:norway_spruce_wood_plank_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=false]
conquest:norway_spruce_wood_plank_quarter_slab[facing=west,layer=1,type=top,waterlogged=true]
conquest:norway_spruce_wood_plank_quarter_slab[facing=west,layer=1,type=top,waterlogged=false]
conquest:norway_spruce_wood_plank_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=true]
conquest:norway_spruce_wood_plank_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=false]
conquest:norway_spruce_wood_plank_quarter_slab[facing=west,layer=2,type=top,waterlogged=true]
conquest:norway_spruce_wood_plank_quarter_slab[facing=west,layer=2,type=top,waterlogged=false]
conquest:norway_spruce_wood_plank_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=true]
conquest:norway_spruce_wood_plank_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=false]
conquest:norway_spruce_wood_plank_quarter_slab[facing=west,layer=3,type=top,waterlogged=true]
conquest:norway_spruce_wood_plank_quarter_slab[facing=west,layer=3,type=top,waterlogged=false]
conquest:norway_spruce_wood_plank_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=true]
conquest:norway_spruce_wood_plank_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=false]
conquest:norway_spruce_wood_plank_quarter_slab[facing=east,layer=1,type=top,waterlogged=true]
conquest:norway_spruce_wood_plank_quarter_slab[facing=east,layer=1,type=top,waterlogged=false]
conquest:norway_spruce_wood_plank_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=true]
conquest:norway_spruce_wood_plank_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=false]
conquest:norway_spruce_wood_plank_quarter_slab[facing=east,layer=2,type=top,waterlogged=true]
conquest:norway_spruce_wood_plank_quarter_slab[facing=east,layer=2,type=top,waterlogged=false]
conquest:norway_spruce_wood_plank_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=true]
conquest:norway_spruce_wood_plank_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=false]
conquest:norway_spruce_wood_plank_quarter_slab[facing=east,layer=3,type=top,waterlogged=true]
conquest:norway_spruce_wood_plank_quarter_slab[facing=east,layer=3,type=top,waterlogged=false]
conquest:norway_spruce_wood_plank_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=true]
conquest:norway_spruce_wood_plank_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=false]
conquest:norway_spruce_wood_plank_slab[layer=1,type=top,waterlogged=true]
conquest:norway_spruce_wood_plank_slab[layer=1,type=top,waterlogged=false]
conquest:norway_spruce_wood_plank_slab[layer=1,type=bottom,waterlogged=true]
conquest:norway_spruce_wood_plank_slab[layer=1,type=bottom,waterlogged=false]
conquest:norway_spruce_wood_plank_slab[layer=2,type=top,waterlogged=true]
conquest:norway_spruce_wood_plank_slab[layer=2,type=top,waterlogged=false]
conquest:norway_spruce_wood_plank_slab[layer=2,type=bottom,waterlogged=true]
conquest:norway_spruce_wood_plank_slab[layer=2,type=bottom,waterlogged=false]
conquest:norway_spruce_wood_plank_slab[layer=3,type=top,waterlogged=true]
conquest:norway_spruce_wood_plank_slab[layer=3,type=top,waterlogged=false]
conquest:norway_spruce_wood_plank_slab[layer=3,type=bottom,waterlogged=true]
conquest:norway_spruce_wood_plank_slab[layer=3,type=bottom,waterlogged=false]
conquest:norway_spruce_wood_plank_slab[layer=4,type=top,waterlogged=true]
conquest:norway_spruce_wood_plank_slab[layer=4,type=top,waterlogged=false]
conquest:norway_spruce_wood_plank_slab[layer=4,type=bottom,waterlogged=true]
conquest:norway_spruce_wood_plank_slab[layer=4,type=bottom,waterlogged=false]
conquest:norway_spruce_wood_plank_small_window[down=true,up=true,waterlogged=true]
conquest:norway_spruce_wood_plank_small_window[down=true,up=true,waterlogged=false]
conquest:norway_spruce_wood_plank_small_window[down=true,up=false,waterlogged=true]
conquest:norway_spruce_wood_plank_small_window[down=true,up=false,waterlogged=false]
conquest:norway_spruce_wood_plank_small_window[down=false,up=true,waterlogged=true]
conquest:norway_spruce_wood_plank_small_window[down=false,up=true,waterlogged=false]
conquest:norway_spruce_wood_plank_small_window[down=false,up=false,waterlogged=true]
conquest:norway_spruce_wood_plank_small_window[down=false,up=false,waterlogged=false]
conquest:norway_spruce_wood_plank_small_window_half[down=true,facing=north,up=true,waterlogged=true]
conquest:norway_spruce_wood_plank_small_window_half[down=true,facing=north,up=true,waterlogged=false]
conquest:norway_spruce_wood_plank_small_window_half[down=true,facing=north,up=false,waterlogged=true]
conquest:norway_spruce_wood_plank_small_window_half[down=true,facing=north,up=false,waterlogged=false]
conquest:norway_spruce_wood_plank_small_window_half[down=true,facing=south,up=true,waterlogged=true]
conquest:norway_spruce_wood_plank_small_window_half[down=true,facing=south,up=true,waterlogged=false]
conquest:norway_spruce_wood_plank_small_window_half[down=true,facing=south,up=false,waterlogged=true]
conquest:norway_spruce_wood_plank_small_window_half[down=true,facing=south,up=false,waterlogged=false]
conquest:norway_spruce_wood_plank_small_window_half[down=true,facing=west,up=true,waterlogged=true]
conquest:norway_spruce_wood_plank_small_window_half[down=true,facing=west,up=true,waterlogged=false]
conquest:norway_spruce_wood_plank_small_window_half[down=true,facing=west,up=false,waterlogged=true]
conquest:norway_spruce_wood_plank_small_window_half[down=true,facing=west,up=false,waterlogged=false]
conquest:norway_spruce_wood_plank_small_window_half[down=true,facing=east,up=true,waterlogged=true]
conquest:norway_spruce_wood_plank_small_window_half[down=true,facing=east,up=true,waterlogged=false]
conquest:norway_spruce_wood_plank_small_window_half[down=true,facing=east,up=false,waterlogged=true]
conquest:norway_spruce_wood_plank_small_window_half[down=true,facing=east,up=false,waterlogged=false]
conquest:norway_spruce_wood_plank_small_window_half[down=false,facing=north,up=true,waterlogged=true]
conquest:norway_spruce_wood_plank_small_window_half[down=false,facing=north,up=true,waterlogged=false]
conquest:norway_spruce_wood_plank_small_window_half[down=false,facing=north,up=false,waterlogged=true]
conquest:norway_spruce_wood_plank_small_window_half[down=false,facing=north,up=false,waterlogged=false]
conquest:norway_spruce_wood_plank_small_window_half[down=false,facing=south,up=true,waterlogged=true]
conquest:norway_spruce_wood_plank_small_window_half[down=false,facing=south,up=true,waterlogged=false]
conquest:norway_spruce_wood_plank_small_window_half[down=false,facing=south,up=false,waterlogged=true]
conquest:norway_spruce_wood_plank_small_window_half[down=false,facing=south,up=false,waterlogged=false]
conquest:norway_spruce_wood_plank_small_window_half[down=false,facing=west,up=true,waterlogged=true]
conquest:norway_spruce_wood_plank_small_window_half[down=false,facing=west,up=true,waterlogged=false]
conquest:norway_spruce_wood_plank_small_window_half[down=false,facing=west,up=false,waterlogged=true]
conquest:norway_spruce_wood_plank_small_window_half[down=false,facing=west,up=false,waterlogged=false]
conquest:norway_spruce_wood_plank_small_window_half[down=false,facing=east,up=true,waterlogged=true]
conquest:norway_spruce_wood_plank_small_window_half[down=false,facing=east,up=true,waterlogged=false]
conquest:norway_spruce_wood_plank_small_window_half[down=false,facing=east,up=false,waterlogged=true]
conquest:norway_spruce_wood_plank_small_window_half[down=false,facing=east,up=false,waterlogged=false]
conquest:norway_spruce_wood_plank_sphere[type=egg,waterlogged=true]
conquest:norway_spruce_wood_plank_sphere[type=egg,waterlogged=false]
conquest:norway_spruce_wood_plank_sphere[type=small,waterlogged=true]
conquest:norway_spruce_wood_plank_sphere[type=small,waterlogged=false]
conquest:norway_spruce_wood_plank_sphere[type=large,waterlogged=true]
conquest:norway_spruce_wood_plank_sphere[type=large,waterlogged=false]
conquest:norway_spruce_wood_plank_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:norway_spruce_wood_plank_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:norway_spruce_wood_plank_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:norway_spruce_wood_plank_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:norway_spruce_wood_plank_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:norway_spruce_wood_plank_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:norway_spruce_wood_plank_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:norway_spruce_wood_plank_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:norway_spruce_wood_plank_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:norway_spruce_wood_plank_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:norway_spruce_wood_plank_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:norway_spruce_wood_plank_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:norway_spruce_wood_plank_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:norway_spruce_wood_plank_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:norway_spruce_wood_plank_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:norway_spruce_wood_plank_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:norway_spruce_wood_plank_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:norway_spruce_wood_plank_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:norway_spruce_wood_plank_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:norway_spruce_wood_plank_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:norway_spruce_wood_plank_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:norway_spruce_wood_plank_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:norway_spruce_wood_plank_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:norway_spruce_wood_plank_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:norway_spruce_wood_plank_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:norway_spruce_wood_plank_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:norway_spruce_wood_plank_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:norway_spruce_wood_plank_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:norway_spruce_wood_plank_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:norway_spruce_wood_plank_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:norway_spruce_wood_plank_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:norway_spruce_wood_plank_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:norway_spruce_wood_plank_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:norway_spruce_wood_plank_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:norway_spruce_wood_plank_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:norway_spruce_wood_plank_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:norway_spruce_wood_plank_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:norway_spruce_wood_plank_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:norway_spruce_wood_plank_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:norway_spruce_wood_plank_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:norway_spruce_wood_plank_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:norway_spruce_wood_plank_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:norway_spruce_wood_plank_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:norway_spruce_wood_plank_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:norway_spruce_wood_plank_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:norway_spruce_wood_plank_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:norway_spruce_wood_plank_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:norway_spruce_wood_plank_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:norway_spruce_wood_plank_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:norway_spruce_wood_plank_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:norway_spruce_wood_plank_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:norway_spruce_wood_plank_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:norway_spruce_wood_plank_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:norway_spruce_wood_plank_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:norway_spruce_wood_plank_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:norway_spruce_wood_plank_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:norway_spruce_wood_plank_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:norway_spruce_wood_plank_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:norway_spruce_wood_plank_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:norway_spruce_wood_plank_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:norway_spruce_wood_plank_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:norway_spruce_wood_plank_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:norway_spruce_wood_plank_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:norway_spruce_wood_plank_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:norway_spruce_wood_plank_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:norway_spruce_wood_plank_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:norway_spruce_wood_plank_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:norway_spruce_wood_plank_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:norway_spruce_wood_plank_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:norway_spruce_wood_plank_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:norway_spruce_wood_plank_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:norway_spruce_wood_plank_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:norway_spruce_wood_plank_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:norway_spruce_wood_plank_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:norway_spruce_wood_plank_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:norway_spruce_wood_plank_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:norway_spruce_wood_plank_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:norway_spruce_wood_plank_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:norway_spruce_wood_plank_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:norway_spruce_wood_plank_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:norway_spruce_wood_plank_vertical_corner[facing=north,layer=1,waterlogged=true]
conquest:norway_spruce_wood_plank_vertical_corner[facing=north,layer=1,waterlogged=false]
conquest:norway_spruce_wood_plank_vertical_corner[facing=north,layer=2,waterlogged=true]
conquest:norway_spruce_wood_plank_vertical_corner[facing=north,layer=2,waterlogged=false]
conquest:norway_spruce_wood_plank_vertical_corner[facing=north,layer=3,waterlogged=true]
conquest:norway_spruce_wood_plank_vertical_corner[facing=north,layer=3,waterlogged=false]
conquest:norway_spruce_wood_plank_vertical_corner[facing=north,layer=4,waterlogged=true]
conquest:norway_spruce_wood_plank_vertical_corner[facing=north,layer=4,waterlogged=false]
conquest:norway_spruce_wood_plank_vertical_corner[facing=south,layer=1,waterlogged=true]
conquest:norway_spruce_wood_plank_vertical_corner[facing=south,layer=1,waterlogged=false]
conquest:norway_spruce_wood_plank_vertical_corner[facing=south,layer=2,waterlogged=true]
conquest:norway_spruce_wood_plank_vertical_corner[facing=south,layer=2,waterlogged=false]
conquest:norway_spruce_wood_plank_vertical_corner[facing=south,layer=3,waterlogged=true]
conquest:norway_spruce_wood_plank_vertical_corner[facing=south,layer=3,waterlogged=false]
conquest:norway_spruce_wood_plank_vertical_corner[facing=south,layer=4,waterlogged=true]
conquest:norway_spruce_wood_plank_vertical_corner[facing=south,layer=4,waterlogged=false]
conquest:norway_spruce_wood_plank_vertical_corner[facing=west,layer=1,waterlogged=true]
conquest:norway_spruce_wood_plank_vertical_corner[facing=west,layer=1,waterlogged=false]
conquest:norway_spruce_wood_plank_vertical_corner[facing=west,layer=2,waterlogged=true]
conquest:norway_spruce_wood_plank_vertical_corner[facing=west,layer=2,waterlogged=false]
conquest:norway_spruce_wood_plank_vertical_corner[facing=west,layer=3,waterlogged=true]
conquest:norway_spruce_wood_plank_vertical_corner[facing=west,layer=3,waterlogged=false]
conquest:norway_spruce_wood_plank_vertical_corner[facing=west,layer=4,waterlogged=true]
conquest:norway_spruce_wood_plank_vertical_corner[facing=west,layer=4,waterlogged=false]
conquest:norway_spruce_wood_plank_vertical_corner[facing=east,layer=1,waterlogged=true]
conquest:norway_spruce_wood_plank_vertical_corner[facing=east,layer=1,waterlogged=false]
conquest:norway_spruce_wood_plank_vertical_corner[facing=east,layer=2,waterlogged=true]
conquest:norway_spruce_wood_plank_vertical_corner[facing=east,layer=2,waterlogged=false]
conquest:norway_spruce_wood_plank_vertical_corner[facing=east,layer=3,waterlogged=true]
conquest:norway_spruce_wood_plank_vertical_corner[facing=east,layer=3,waterlogged=false]
conquest:norway_spruce_wood_plank_vertical_corner[facing=east,layer=4,waterlogged=true]
conquest:norway_spruce_wood_plank_vertical_corner[facing=east,layer=4,waterlogged=false]
conquest:norway_spruce_wood_plank_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:norway_spruce_wood_plank_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:norway_spruce_wood_plank_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:norway_spruce_wood_plank_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:norway_spruce_wood_plank_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:norway_spruce_wood_plank_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:norway_spruce_wood_plank_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:norway_spruce_wood_plank_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:norway_spruce_wood_plank_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:norway_spruce_wood_plank_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:norway_spruce_wood_plank_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:norway_spruce_wood_plank_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:norway_spruce_wood_plank_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:norway_spruce_wood_plank_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:norway_spruce_wood_plank_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:norway_spruce_wood_plank_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:norway_spruce_wood_plank_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:norway_spruce_wood_plank_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:norway_spruce_wood_plank_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:norway_spruce_wood_plank_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:norway_spruce_wood_plank_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:norway_spruce_wood_plank_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:norway_spruce_wood_plank_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:norway_spruce_wood_plank_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:norway_spruce_wood_plank_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:norway_spruce_wood_plank_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:norway_spruce_wood_plank_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:norway_spruce_wood_plank_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:norway_spruce_wood_plank_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:norway_spruce_wood_plank_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:norway_spruce_wood_plank_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:norway_spruce_wood_plank_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:norway_spruce_wood_plank_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:norway_spruce_wood_plank_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:norway_spruce_wood_plank_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:norway_spruce_wood_plank_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:norway_spruce_wood_plank_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:norway_spruce_wood_plank_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:norway_spruce_wood_plank_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:norway_spruce_wood_plank_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:norway_spruce_wood_plank_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:norway_spruce_wood_plank_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:norway_spruce_wood_plank_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:norway_spruce_wood_plank_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:norway_spruce_wood_plank_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:norway_spruce_wood_plank_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:norway_spruce_wood_plank_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:norway_spruce_wood_plank_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:norway_spruce_wood_plank_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:norway_spruce_wood_plank_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:norway_spruce_wood_plank_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:norway_spruce_wood_plank_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:norway_spruce_wood_plank_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:norway_spruce_wood_plank_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:norway_spruce_wood_plank_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:norway_spruce_wood_plank_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:norway_spruce_wood_plank_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:norway_spruce_wood_plank_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:norway_spruce_wood_plank_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:norway_spruce_wood_plank_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:norway_spruce_wood_plank_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:norway_spruce_wood_plank_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:norway_spruce_wood_plank_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:norway_spruce_wood_plank_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:norway_spruce_wood_plank_vertical_quarter[facing=north,layer=1,waterlogged=true]
conquest:norway_spruce_wood_plank_vertical_quarter[facing=north,layer=1,waterlogged=false]
conquest:norway_spruce_wood_plank_vertical_quarter[facing=north,layer=2,waterlogged=true]
conquest:norway_spruce_wood_plank_vertical_quarter[facing=north,layer=2,waterlogged=false]
conquest:norway_spruce_wood_plank_vertical_quarter[facing=north,layer=3,waterlogged=true]
conquest:norway_spruce_wood_plank_vertical_quarter[facing=north,layer=3,waterlogged=false]
conquest:norway_spruce_wood_plank_vertical_quarter[facing=north,layer=4,waterlogged=true]
conquest:norway_spruce_wood_plank_vertical_quarter[facing=north,layer=4,waterlogged=false]
conquest:norway_spruce_wood_plank_vertical_quarter[facing=south,layer=1,waterlogged=true]
conquest:norway_spruce_wood_plank_vertical_quarter[facing=south,layer=1,waterlogged=false]
conquest:norway_spruce_wood_plank_vertical_quarter[facing=south,layer=2,waterlogged=true]
conquest:norway_spruce_wood_plank_vertical_quarter[facing=south,layer=2,waterlogged=false]
conquest:norway_spruce_wood_plank_vertical_quarter[facing=south,layer=3,waterlogged=true]
conquest:norway_spruce_wood_plank_vertical_quarter[facing=south,layer=3,waterlogged=false]
conquest:norway_spruce_wood_plank_vertical_quarter[facing=south,layer=4,waterlogged=true]
conquest:norway_spruce_wood_plank_vertical_quarter[facing=south,layer=4,waterlogged=false]
conquest:norway_spruce_wood_plank_vertical_quarter[facing=west,layer=1,waterlogged=true]
conquest:norway_spruce_wood_plank_vertical_quarter[facing=west,layer=1,waterlogged=false]
conquest:norway_spruce_wood_plank_vertical_quarter[facing=west,layer=2,waterlogged=true]
conquest:norway_spruce_wood_plank_vertical_quarter[facing=west,layer=2,waterlogged=false]
conquest:norway_spruce_wood_plank_vertical_quarter[facing=west,layer=3,waterlogged=true]
conquest:norway_spruce_wood_plank_vertical_quarter[facing=west,layer=3,waterlogged=false]
conquest:norway_spruce_wood_plank_vertical_quarter[facing=west,layer=4,waterlogged=true]
conquest:norway_spruce_wood_plank_vertical_quarter[facing=west,layer=4,waterlogged=false]
conquest:norway_spruce_wood_plank_vertical_quarter[facing=east,layer=1,waterlogged=true]
conquest:norway_spruce_wood_plank_vertical_quarter[facing=east,layer=1,waterlogged=false]
conquest:norway_spruce_wood_plank_vertical_quarter[facing=east,layer=2,waterlogged=true]
conquest:norway_spruce_wood_plank_vertical_quarter[facing=east,layer=2,waterlogged=false]
conquest:norway_spruce_wood_plank_vertical_quarter[facing=east,layer=3,waterlogged=true]
conquest:norway_spruce_wood_plank_vertical_quarter[facing=east,layer=3,waterlogged=false]
conquest:norway_spruce_wood_plank_vertical_quarter[facing=east,layer=4,waterlogged=true]
conquest:norway_spruce_wood_plank_vertical_quarter[facing=east,layer=4,waterlogged=false]
conquest:norway_spruce_wood_plank_vertical_slab[facing=north,layer=1,waterlogged=true]
conquest:norway_spruce_wood_plank_vertical_slab[facing=north,layer=1,waterlogged=false]
conquest:norway_spruce_wood_plank_vertical_slab[facing=north,layer=2,waterlogged=true]
conquest:norway_spruce_wood_plank_vertical_slab[facing=north,layer=2,waterlogged=false]
conquest:norway_spruce_wood_plank_vertical_slab[facing=north,layer=3,waterlogged=true]
conquest:norway_spruce_wood_plank_vertical_slab[facing=north,layer=3,waterlogged=false]
conquest:norway_spruce_wood_plank_vertical_slab[facing=north,layer=4,waterlogged=true]
conquest:norway_spruce_wood_plank_vertical_slab[facing=north,layer=4,waterlogged=false]
conquest:norway_spruce_wood_plank_vertical_slab[facing=south,layer=1,waterlogged=true]
conquest:norway_spruce_wood_plank_vertical_slab[facing=south,layer=1,waterlogged=false]
conquest:norway_spruce_wood_plank_vertical_slab[facing=south,layer=2,waterlogged=true]
conquest:norway_spruce_wood_plank_vertical_slab[facing=south,layer=2,waterlogged=false]
conquest:norway_spruce_wood_plank_vertical_slab[facing=south,layer=3,waterlogged=true]
conquest:norway_spruce_wood_plank_vertical_slab[facing=south,layer=3,waterlogged=false]
conquest:norway_spruce_wood_plank_vertical_slab[facing=south,layer=4,waterlogged=true]
conquest:norway_spruce_wood_plank_vertical_slab[facing=south,layer=4,waterlogged=false]
conquest:norway_spruce_wood_plank_vertical_slab[facing=west,layer=1,waterlogged=true]
conquest:norway_spruce_wood_plank_vertical_slab[facing=west,layer=1,waterlogged=false]
conquest:norway_spruce_wood_plank_vertical_slab[facing=west,layer=2,waterlogged=true]
conquest:norway_spruce_wood_plank_vertical_slab[facing=west,layer=2,waterlogged=false]
conquest:norway_spruce_wood_plank_vertical_slab[facing=west,layer=3,waterlogged=true]
conquest:norway_spruce_wood_plank_vertical_slab[facing=west,layer=3,waterlogged=false]
conquest:norway_spruce_wood_plank_vertical_slab[facing=west,layer=4,waterlogged=true]
conquest:norway_spruce_wood_plank_vertical_slab[facing=west,layer=4,waterlogged=false]
conquest:norway_spruce_wood_plank_vertical_slab[facing=east,layer=1,waterlogged=true]
conquest:norway_spruce_wood_plank_vertical_slab[facing=east,layer=1,waterlogged=false]
conquest:norway_spruce_wood_plank_vertical_slab[facing=east,layer=2,waterlogged=true]
conquest:norway_spruce_wood_plank_vertical_slab[facing=east,layer=2,waterlogged=false]
conquest:norway_spruce_wood_plank_vertical_slab[facing=east,layer=3,waterlogged=true]
conquest:norway_spruce_wood_plank_vertical_slab[facing=east,layer=3,waterlogged=false]
conquest:norway_spruce_wood_plank_vertical_slab[facing=east,layer=4,waterlogged=true]
conquest:norway_spruce_wood_plank_vertical_slab[facing=east,layer=4,waterlogged=false]
conquest:norway_spruce_wood_plank_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:norway_spruce_wood_plank_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:norway_spruce_wood_plank_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:norway_spruce_wood_plank_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:norway_spruce_wood_plank_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:norway_spruce_wood_plank_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:norway_spruce_wood_plank_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:norway_spruce_wood_plank_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:norway_spruce_wood_plank_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:norway_spruce_wood_plank_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:norway_spruce_wood_plank_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:norway_spruce_wood_plank_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:norway_spruce_wood_plank_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:norway_spruce_wood_plank_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:norway_spruce_wood_plank_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:norway_spruce_wood_plank_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:norway_spruce_wood_plank_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:norway_spruce_wood_plank_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:norway_spruce_wood_plank_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:norway_spruce_wood_plank_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:norway_spruce_wood_plank_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:norway_spruce_wood_plank_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:norway_spruce_wood_plank_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:norway_spruce_wood_plank_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:norway_spruce_wood_plank_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:norway_spruce_wood_plank_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:norway_spruce_wood_plank_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:norway_spruce_wood_plank_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:norway_spruce_wood_plank_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:norway_spruce_wood_plank_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:norway_spruce_wood_plank_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:norway_spruce_wood_plank_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:norway_spruce_wood_plank_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:norway_spruce_wood_plank_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:norway_spruce_wood_plank_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:norway_spruce_wood_plank_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:norway_spruce_wood_plank_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:norway_spruce_wood_plank_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:norway_spruce_wood_plank_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:norway_spruce_wood_plank_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:norway_spruce_wood_plank_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:norway_spruce_wood_plank_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:norway_spruce_wood_plank_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:norway_spruce_wood_plank_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:norway_spruce_wood_plank_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:norway_spruce_wood_plank_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:norway_spruce_wood_plank_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:norway_spruce_wood_plank_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:norway_spruce_wood_plank_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:norway_spruce_wood_plank_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:norway_spruce_wood_plank_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:norway_spruce_wood_plank_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:norway_spruce_wood_plank_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:norway_spruce_wood_plank_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:norway_spruce_wood_plank_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:norway_spruce_wood_plank_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:norway_spruce_wood_plank_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:norway_spruce_wood_plank_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:norway_spruce_wood_plank_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:norway_spruce_wood_plank_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:norway_spruce_wood_plank_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:norway_spruce_wood_plank_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:norway_spruce_wood_plank_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:norway_spruce_wood_plank_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:norway_spruce_wood_plank_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:norway_spruce_wood_plank_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:norway_spruce_wood_plank_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:norway_spruce_wood_plank_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:norway_spruce_wood_plank_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:norway_spruce_wood_plank_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:norway_spruce_wood_plank_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:norway_spruce_wood_plank_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:norway_spruce_wood_plank_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:norway_spruce_wood_plank_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:norway_spruce_wood_plank_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:norway_spruce_wood_plank_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:norway_spruce_wood_plank_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:norway_spruce_wood_plank_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:norway_spruce_wood_plank_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:norway_spruce_wood_plank_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:norway_spruce_wood_plank_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:norway_spruce_wood_plank_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:norway_spruce_wood_plank_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:norway_spruce_wood_plank_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:norway_spruce_wood_plank_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:norway_spruce_wood_plank_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:norway_spruce_wood_plank_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:norway_spruce_wood_plank_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:norway_spruce_wood_plank_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:norway_spruce_wood_plank_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:norway_spruce_wood_plank_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:norway_spruce_wood_plank_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:norway_spruce_wood_plank_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:norway_spruce_wood_plank_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:norway_spruce_wood_plank_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:norway_spruce_wood_plank_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:norway_spruce_wood_plank_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:norway_spruce_wood_plank_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:norway_spruce_wood_plank_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:norway_spruce_wood_plank_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:norway_spruce_wood_plank_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:norway_spruce_wood_plank_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:norway_spruce_wood_plank_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:norway_spruce_wood_plank_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:norway_spruce_wood_plank_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:norway_spruce_wood_plank_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:norway_spruce_wood_plank_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:norway_spruce_wood_plank_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:norway_spruce_wood_plank_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:norway_spruce_wood_plank_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:norway_spruce_wood_plank_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:norway_spruce_wood_plank_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:norway_spruce_wood_plank_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:norway_spruce_wood_plank_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:norway_spruce_wood_plank_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:norway_spruce_wood_plank_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:norway_spruce_wood_plank_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:norway_spruce_wood_plank_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:norway_spruce_wood_plank_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:norway_spruce_wood_plank_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:norway_spruce_wood_plank_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:norway_spruce_wood_plank_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:norway_spruce_wood_plank_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:norway_spruce_wood_plank_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:norway_spruce_wood_plank_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:norway_spruce_wood_plank_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:norway_spruce_wood_plank_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:norway_spruce_wood_plank_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:norway_spruce_wood_plank_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:norway_spruce_wood_plank_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:norway_spruce_wood_plank_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:norway_spruce_wood_plank_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:norway_spruce_wood_plank_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:norway_spruce_wood_plank_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:norway_spruce_wood_plank_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:norway_spruce_wood_plank_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:norway_spruce_wood_plank_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:norway_spruce_wood_plank_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:norway_spruce_wood_plank_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:norway_spruce_wood_plank_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:norway_spruce_wood_plank_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:norway_spruce_wood_plank_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:norway_spruce_wood_plank_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:norway_spruce_wood_plank_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:norway_spruce_wood_plank_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:norway_spruce_wood_plank_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:norway_spruce_wood_plank_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:norway_spruce_wood_plank_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:norway_spruce_wood_plank_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:norway_spruce_wood_plank_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:norway_spruce_wood_plank_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:norway_spruce_wood_plank_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:norway_spruce_wood_plank_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:norway_spruce_wood_plank_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:norway_spruce_wood_plank_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:norway_spruce_wood_plank_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:norway_spruce_wood_plank_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:norway_spruce_wood_plank_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:norway_spruce_wood_plank_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:norway_spruce_wood_plank_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:norway_spruce_wood_plank_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:norway_spruce_wood_plank_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:norway_spruce_wood_plank_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:norway_spruce_wood_plank_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:norway_spruce_wood_plank_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:norway_spruce_wood_plank_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:norway_spruce_wood_plank_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:norway_spruce_wood_plank_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:norway_spruce_wood_plank_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:norway_spruce_wood_plank_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:norway_spruce_wood_plank_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:norway_spruce_wood_plank_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:norway_spruce_wood_plank_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:norway_spruce_wood_plank_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:norway_spruce_wood_plank_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:norway_spruce_wood_plank_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:norway_spruce_wood_plank_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:norway_spruce_wood_plank_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:norway_spruce_wood_plank_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:norway_spruce_wood_plank_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:norway_spruce_wood_plank_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:norway_spruce_wood_plank_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:norway_spruce_wood_plank_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:norway_spruce_wood_plank_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:norway_spruce_wood_plank_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:norway_spruce_wood_plank_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:norway_spruce_wood_plank_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:norway_spruce_wood_plank_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:norway_spruce_wood_plank_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:norway_spruce_wood_plank_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:norway_spruce_wood_plank_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:norway_spruce_wood_plank_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:norway_spruce_wood_plank_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:norway_spruce_wood_plank_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:norway_spruce_wood_plank_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:norway_spruce_wood_plank_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:norway_spruce_wood_plank_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:norway_spruce_wood_plank_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:norway_spruce_wood_plank_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:norway_spruce_wood_plank_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:norway_spruce_wood_plank_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:norway_spruce_wood_plank_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:norway_spruce_wood_plank_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:norway_spruce_wood_plank_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:norway_spruce_wood_plank_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:norway_spruce_wood_plank_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:norway_spruce_wood_plank_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:norway_spruce_wood_plank_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:norway_spruce_wood_plank_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:norway_spruce_wood_plank_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:norway_spruce_wood_plank_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:norway_spruce_wood_plank_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:norway_spruce_wood_plank_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:norway_spruce_wood_plank_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:norway_spruce_wood_plank_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:norway_spruce_wood_plank_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:norway_spruce_wood_plank_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:norway_spruce_wood_plank_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:norway_spruce_wood_plank_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:norway_spruce_wood_plank_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:norway_spruce_wood_plank_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:norway_spruce_wood_plank_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:norway_spruce_wood_plank_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:norway_spruce_wood_plank_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:norway_spruce_wood_plank_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:norway_spruce_wood_plank_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:norway_spruce_wood_plank_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:norway_spruce_wood_plank_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:norway_spruce_wood_plank_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:norway_spruce_wood_plank_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:norway_spruce_wood_plank_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:norway_spruce_wood_plank_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:norway_spruce_wood_plank_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:norway_spruce_wood_plank_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:norway_spruce_wood_plank_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:norway_spruce_wood_plank_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:norway_spruce_wood_plank_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:norway_spruce_wood_plank_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:norway_spruce_wood_plank_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:norway_spruce_wood_plank_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:norway_spruce_wood_plank_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:norway_spruce_wood_plank_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:norway_spruce_wood_plank_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:norway_spruce_wood_plank_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:norway_spruce_wood_plank_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:norway_spruce_wood_plank_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:norway_spruce_wood_plank_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:norway_spruce_wood_plank_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:norway_spruce_wood_plank_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:norway_spruce_wood_plank_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:norway_spruce_wood_plank_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:norway_spruce_wood_plank_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:norway_spruce_wood_plank_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:norway_spruce_wood_plank_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:norway_spruce_wood_plank_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:norway_spruce_wood_plank_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:norway_spruce_wood_plank_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:norway_spruce_wood_plank_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:norway_spruce_wood_plank_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:norway_spruce_wood_plank_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:norway_spruce_wood_plank_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:norway_spruce_wood_plank_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:norway_spruce_wood_plank_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:norway_spruce_wood_plank_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:norway_spruce_wood_plank_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:norway_spruce_wood_plank_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:norway_spruce_wood_plank_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:norway_spruce_wood_plank_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:norway_spruce_wood_plank_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:norway_spruce_wood_plank_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:norway_spruce_wood_plank_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:norway_spruce_wood_plank_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:norway_spruce_wood_plank_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:norway_spruce_wood_plank_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:norway_spruce_wood_plank_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:norway_spruce_wood_plank_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:norway_spruce_wood_plank_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:norway_spruce_wood_plank_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:norway_spruce_wood_plank_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:norway_spruce_wood_plank_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:norway_spruce_wood_plank_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:norway_spruce_wood_plank_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:norway_spruce_wood_plank_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:norway_spruce_wood_plank_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:norway_spruce_wood_plank_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:norway_spruce_wood_plank_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:norway_spruce_wood_plank_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:norway_spruce_wood_plank_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:norway_spruce_wood_plank_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:norway_spruce_wood_plank_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:norway_spruce_wood_plank_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:norway_spruce_wood_plank_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:norway_spruce_wood_plank_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:norway_spruce_wood_plank_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:norway_spruce_wood_plank_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:norway_spruce_wood_plank_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:norway_spruce_wood_plank_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:norway_spruce_wood_plank_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:norway_spruce_wood_plank_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:norway_spruce_wood_plank_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:norway_spruce_wood_plank_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:norway_spruce_wood_plank_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:norway_spruce_wood_plank_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:norway_spruce_wood_plank_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:norway_spruce_wood_plank_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:norway_spruce_wood_plank_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:norway_spruce_wood_plank_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:norway_spruce_wood_plank_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:norway_spruce_wood_plank_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:norway_spruce_wood_plank_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:norway_spruce_wood_plank_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:norway_spruce_wood_plank_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:norway_spruce_wood_plank_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:norway_spruce_wood_plank_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:norway_spruce_wood_plank_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:norway_spruce_wood_plank_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:norway_spruce_wood_plank_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:norway_spruce_wood_plank_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:norway_spruce_wood_plank_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:norway_spruce_wood_plank_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:norway_spruce_wood_plank_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:norway_spruce_wood_plank_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:norway_spruce_wood_plank_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:norway_spruce_wood_plank_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:norway_spruce_wood_planks
conquest:not_approved_planning_sign
conquest:oak_branch_flat[facing=north,toggle=1,type=top]
conquest:oak_branch_flat[facing=north,toggle=1,type=bottom]
conquest:oak_branch_flat[facing=north,toggle=2,type=top]
conquest:oak_branch_flat[facing=north,toggle=2,type=bottom]
conquest:oak_branch_flat[facing=south,toggle=1,type=top]
conquest:oak_branch_flat[facing=south,toggle=1,type=bottom]
conquest:oak_branch_flat[facing=south,toggle=2,type=top]
conquest:oak_branch_flat[facing=south,toggle=2,type=bottom]
conquest:oak_branch_flat[facing=west,toggle=1,type=top]
conquest:oak_branch_flat[facing=west,toggle=1,type=bottom]
conquest:oak_branch_flat[facing=west,toggle=2,type=top]
conquest:oak_branch_flat[facing=west,toggle=2,type=bottom]
conquest:oak_branch_flat[facing=east,toggle=1,type=top]
conquest:oak_branch_flat[facing=east,toggle=1,type=bottom]
conquest:oak_branch_flat[facing=east,toggle=2,type=top]
conquest:oak_branch_flat[facing=east,toggle=2,type=bottom]
conquest:oak_branch_tip[down=true,facing=north,toggle=1]
conquest:oak_branch_tip[down=true,facing=north,toggle=2]
conquest:oak_branch_tip[down=true,facing=south,toggle=1]
conquest:oak_branch_tip[down=true,facing=south,toggle=2]
conquest:oak_branch_tip[down=true,facing=west,toggle=1]
conquest:oak_branch_tip[down=true,facing=west,toggle=2]
conquest:oak_branch_tip[down=true,facing=east,toggle=1]
conquest:oak_branch_tip[down=true,facing=east,toggle=2]
conquest:oak_branch_tip[down=false,facing=north,toggle=1]
conquest:oak_branch_tip[down=false,facing=north,toggle=2]
conquest:oak_branch_tip[down=false,facing=south,toggle=1]
conquest:oak_branch_tip[down=false,facing=south,toggle=2]
conquest:oak_branch_tip[down=false,facing=west,toggle=1]
conquest:oak_branch_tip[down=false,facing=west,toggle=2]
conquest:oak_branch_tip[down=false,facing=east,toggle=1]
conquest:oak_branch_tip[down=false,facing=east,toggle=2]
conquest:oak_branch_tip_2[facing=north,toggle=1]
conquest:oak_branch_tip_2[facing=north,toggle=2]
conquest:oak_branch_tip_2[facing=south,toggle=1]
conquest:oak_branch_tip_2[facing=south,toggle=2]
conquest:oak_branch_tip_2[facing=west,toggle=1]
conquest:oak_branch_tip_2[facing=west,toggle=2]
conquest:oak_branch_tip_2[facing=east,toggle=1]
conquest:oak_branch_tip_2[facing=east,toggle=2]
conquest:oak_branch_tip_2_45[facing=north,toggle=1]
conquest:oak_branch_tip_2_45[facing=north,toggle=2]
conquest:oak_branch_tip_2_45[facing=south,toggle=1]
conquest:oak_branch_tip_2_45[facing=south,toggle=2]
conquest:oak_branch_tip_2_45[facing=west,toggle=1]
conquest:oak_branch_tip_2_45[facing=west,toggle=2]
conquest:oak_branch_tip_2_45[facing=east,toggle=1]
conquest:oak_branch_tip_2_45[facing=east,toggle=2]
conquest:oak_branch_tip_45[down=true,facing=north,toggle=1]
conquest:oak_branch_tip_45[down=true,facing=north,toggle=2]
conquest:oak_branch_tip_45[down=true,facing=south,toggle=1]
conquest:oak_branch_tip_45[down=true,facing=south,toggle=2]
conquest:oak_branch_tip_45[down=true,facing=west,toggle=1]
conquest:oak_branch_tip_45[down=true,facing=west,toggle=2]
conquest:oak_branch_tip_45[down=true,facing=east,toggle=1]
conquest:oak_branch_tip_45[down=true,facing=east,toggle=2]
conquest:oak_branch_tip_45[down=false,facing=north,toggle=1]
conquest:oak_branch_tip_45[down=false,facing=north,toggle=2]
conquest:oak_branch_tip_45[down=false,facing=south,toggle=1]
conquest:oak_branch_tip_45[down=false,facing=south,toggle=2]
conquest:oak_branch_tip_45[down=false,facing=west,toggle=1]
conquest:oak_branch_tip_45[down=false,facing=west,toggle=2]
conquest:oak_branch_tip_45[down=false,facing=east,toggle=1]
conquest:oak_branch_tip_45[down=false,facing=east,toggle=2]
conquest:oak_chair[facing=north,offset_toggle=true,toggle=1,waterlogged=true]
conquest:oak_chair[facing=north,offset_toggle=true,toggle=1,waterlogged=false]
conquest:oak_chair[facing=north,offset_toggle=true,toggle=2,waterlogged=true]
conquest:oak_chair[facing=north,offset_toggle=true,toggle=2,waterlogged=false]
conquest:oak_chair[facing=north,offset_toggle=true,toggle=3,waterlogged=true]
conquest:oak_chair[facing=north,offset_toggle=true,toggle=3,waterlogged=false]
conquest:oak_chair[facing=north,offset_toggle=true,toggle=4,waterlogged=true]
conquest:oak_chair[facing=north,offset_toggle=true,toggle=4,waterlogged=false]
conquest:oak_chair[facing=north,offset_toggle=false,toggle=1,waterlogged=true]
conquest:oak_chair[facing=north,offset_toggle=false,toggle=1,waterlogged=false]
conquest:oak_chair[facing=north,offset_toggle=false,toggle=2,waterlogged=true]
conquest:oak_chair[facing=north,offset_toggle=false,toggle=2,waterlogged=false]
conquest:oak_chair[facing=north,offset_toggle=false,toggle=3,waterlogged=true]
conquest:oak_chair[facing=north,offset_toggle=false,toggle=3,waterlogged=false]
conquest:oak_chair[facing=north,offset_toggle=false,toggle=4,waterlogged=true]
conquest:oak_chair[facing=north,offset_toggle=false,toggle=4,waterlogged=false]
conquest:oak_chair[facing=south,offset_toggle=true,toggle=1,waterlogged=true]
conquest:oak_chair[facing=south,offset_toggle=true,toggle=1,waterlogged=false]
conquest:oak_chair[facing=south,offset_toggle=true,toggle=2,waterlogged=true]
conquest:oak_chair[facing=south,offset_toggle=true,toggle=2,waterlogged=false]
conquest:oak_chair[facing=south,offset_toggle=true,toggle=3,waterlogged=true]
conquest:oak_chair[facing=south,offset_toggle=true,toggle=3,waterlogged=false]
conquest:oak_chair[facing=south,offset_toggle=true,toggle=4,waterlogged=true]
conquest:oak_chair[facing=south,offset_toggle=true,toggle=4,waterlogged=false]
conquest:oak_chair[facing=south,offset_toggle=false,toggle=1,waterlogged=true]
conquest:oak_chair[facing=south,offset_toggle=false,toggle=1,waterlogged=false]
conquest:oak_chair[facing=south,offset_toggle=false,toggle=2,waterlogged=true]
conquest:oak_chair[facing=south,offset_toggle=false,toggle=2,waterlogged=false]
conquest:oak_chair[facing=south,offset_toggle=false,toggle=3,waterlogged=true]
conquest:oak_chair[facing=south,offset_toggle=false,toggle=3,waterlogged=false]
conquest:oak_chair[facing=south,offset_toggle=false,toggle=4,waterlogged=true]
conquest:oak_chair[facing=south,offset_toggle=false,toggle=4,waterlogged=false]
conquest:oak_chair[facing=west,offset_toggle=true,toggle=1,waterlogged=true]
conquest:oak_chair[facing=west,offset_toggle=true,toggle=1,waterlogged=false]
conquest:oak_chair[facing=west,offset_toggle=true,toggle=2,waterlogged=true]
conquest:oak_chair[facing=west,offset_toggle=true,toggle=2,waterlogged=false]
conquest:oak_chair[facing=west,offset_toggle=true,toggle=3,waterlogged=true]
conquest:oak_chair[facing=west,offset_toggle=true,toggle=3,waterlogged=false]
conquest:oak_chair[facing=west,offset_toggle=true,toggle=4,waterlogged=true]
conquest:oak_chair[facing=west,offset_toggle=true,toggle=4,waterlogged=false]
conquest:oak_chair[facing=west,offset_toggle=false,toggle=1,waterlogged=true]
conquest:oak_chair[facing=west,offset_toggle=false,toggle=1,waterlogged=false]
conquest:oak_chair[facing=west,offset_toggle=false,toggle=2,waterlogged=true]
conquest:oak_chair[facing=west,offset_toggle=false,toggle=2,waterlogged=false]
conquest:oak_chair[facing=west,offset_toggle=false,toggle=3,waterlogged=true]
conquest:oak_chair[facing=west,offset_toggle=false,toggle=3,waterlogged=false]
conquest:oak_chair[facing=west,offset_toggle=false,toggle=4,waterlogged=true]
conquest:oak_chair[facing=west,offset_toggle=false,toggle=4,waterlogged=false]
conquest:oak_chair[facing=east,offset_toggle=true,toggle=1,waterlogged=true]
conquest:oak_chair[facing=east,offset_toggle=true,toggle=1,waterlogged=false]
conquest:oak_chair[facing=east,offset_toggle=true,toggle=2,waterlogged=true]
conquest:oak_chair[facing=east,offset_toggle=true,toggle=2,waterlogged=false]
conquest:oak_chair[facing=east,offset_toggle=true,toggle=3,waterlogged=true]
conquest:oak_chair[facing=east,offset_toggle=true,toggle=3,waterlogged=false]
conquest:oak_chair[facing=east,offset_toggle=true,toggle=4,waterlogged=true]
conquest:oak_chair[facing=east,offset_toggle=true,toggle=4,waterlogged=false]
conquest:oak_chair[facing=east,offset_toggle=false,toggle=1,waterlogged=true]
conquest:oak_chair[facing=east,offset_toggle=false,toggle=1,waterlogged=false]
conquest:oak_chair[facing=east,offset_toggle=false,toggle=2,waterlogged=true]
conquest:oak_chair[facing=east,offset_toggle=false,toggle=2,waterlogged=false]
conquest:oak_chair[facing=east,offset_toggle=false,toggle=3,waterlogged=true]
conquest:oak_chair[facing=east,offset_toggle=false,toggle=3,waterlogged=false]
conquest:oak_chair[facing=east,offset_toggle=false,toggle=4,waterlogged=true]
conquest:oak_chair[facing=east,offset_toggle=false,toggle=4,waterlogged=false]
conquest:oak_door[facing=north,half=upper,hinge=left,open=true,powered=true]
conquest:oak_door[facing=north,half=upper,hinge=left,open=true,powered=false]
conquest:oak_door[facing=north,half=upper,hinge=left,open=false,powered=true]
conquest:oak_door[facing=north,half=upper,hinge=left,open=false,powered=false]
conquest:oak_door[facing=north,half=upper,hinge=right,open=true,powered=true]
conquest:oak_door[facing=north,half=upper,hinge=right,open=true,powered=false]
conquest:oak_door[facing=north,half=upper,hinge=right,open=false,powered=true]
conquest:oak_door[facing=north,half=upper,hinge=right,open=false,powered=false]
conquest:oak_door[facing=north,half=lower,hinge=left,open=true,powered=true]
conquest:oak_door[facing=north,half=lower,hinge=left,open=true,powered=false]
conquest:oak_door[facing=north,half=lower,hinge=left,open=false,powered=true]
conquest:oak_door[facing=north,half=lower,hinge=left,open=false,powered=false]
conquest:oak_door[facing=north,half=lower,hinge=right,open=true,powered=true]
conquest:oak_door[facing=north,half=lower,hinge=right,open=true,powered=false]
conquest:oak_door[facing=north,half=lower,hinge=right,open=false,powered=true]
conquest:oak_door[facing=north,half=lower,hinge=right,open=false,powered=false]
conquest:oak_door[facing=south,half=upper,hinge=left,open=true,powered=true]
conquest:oak_door[facing=south,half=upper,hinge=left,open=true,powered=false]
conquest:oak_door[facing=south,half=upper,hinge=left,open=false,powered=true]
conquest:oak_door[facing=south,half=upper,hinge=left,open=false,powered=false]
conquest:oak_door[facing=south,half=upper,hinge=right,open=true,powered=true]
conquest:oak_door[facing=south,half=upper,hinge=right,open=true,powered=false]
conquest:oak_door[facing=south,half=upper,hinge=right,open=false,powered=true]
conquest:oak_door[facing=south,half=upper,hinge=right,open=false,powered=false]
conquest:oak_door[facing=south,half=lower,hinge=left,open=true,powered=true]
conquest:oak_door[facing=south,half=lower,hinge=left,open=true,powered=false]
conquest:oak_door[facing=south,half=lower,hinge=left,open=false,powered=true]
conquest:oak_door[facing=south,half=lower,hinge=left,open=false,powered=false]
conquest:oak_door[facing=south,half=lower,hinge=right,open=true,powered=true]
conquest:oak_door[facing=south,half=lower,hinge=right,open=true,powered=false]
conquest:oak_door[facing=south,half=lower,hinge=right,open=false,powered=true]
conquest:oak_door[facing=south,half=lower,hinge=right,open=false,powered=false]
conquest:oak_door[facing=west,half=upper,hinge=left,open=true,powered=true]
conquest:oak_door[facing=west,half=upper,hinge=left,open=true,powered=false]
conquest:oak_door[facing=west,half=upper,hinge=left,open=false,powered=true]
conquest:oak_door[facing=west,half=upper,hinge=left,open=false,powered=false]
conquest:oak_door[facing=west,half=upper,hinge=right,open=true,powered=true]
conquest:oak_door[facing=west,half=upper,hinge=right,open=true,powered=false]
conquest:oak_door[facing=west,half=upper,hinge=right,open=false,powered=true]
conquest:oak_door[facing=west,half=upper,hinge=right,open=false,powered=false]
conquest:oak_door[facing=west,half=lower,hinge=left,open=true,powered=true]
conquest:oak_door[facing=west,half=lower,hinge=left,open=true,powered=false]
conquest:oak_door[facing=west,half=lower,hinge=left,open=false,powered=true]
conquest:oak_door[facing=west,half=lower,hinge=left,open=false,powered=false]
conquest:oak_door[facing=west,half=lower,hinge=right,open=true,powered=true]
conquest:oak_door[facing=west,half=lower,hinge=right,open=true,powered=false]
conquest:oak_door[facing=west,half=lower,hinge=right,open=false,powered=true]
conquest:oak_door[facing=west,half=lower,hinge=right,open=false,powered=false]
conquest:oak_door[facing=east,half=upper,hinge=left,open=true,powered=true]
conquest:oak_door[facing=east,half=upper,hinge=left,open=true,powered=false]
conquest:oak_door[facing=east,half=upper,hinge=left,open=false,powered=true]
conquest:oak_door[facing=east,half=upper,hinge=left,open=false,powered=false]
conquest:oak_door[facing=east,half=upper,hinge=right,open=true,powered=true]
conquest:oak_door[facing=east,half=upper,hinge=right,open=true,powered=false]
conquest:oak_door[facing=east,half=upper,hinge=right,open=false,powered=true]
conquest:oak_door[facing=east,half=upper,hinge=right,open=false,powered=false]
conquest:oak_door[facing=east,half=lower,hinge=left,open=true,powered=true]
conquest:oak_door[facing=east,half=lower,hinge=left,open=true,powered=false]
conquest:oak_door[facing=east,half=lower,hinge=left,open=false,powered=true]
conquest:oak_door[facing=east,half=lower,hinge=left,open=false,powered=false]
conquest:oak_door[facing=east,half=lower,hinge=right,open=true,powered=true]
conquest:oak_door[facing=east,half=lower,hinge=right,open=true,powered=false]
conquest:oak_door[facing=east,half=lower,hinge=right,open=false,powered=true]
conquest:oak_door[facing=east,half=lower,hinge=right,open=false,powered=false]
conquest:oak_log_branch[east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:oak_log_branch[east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:oak_log_branch[east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:oak_log_branch[east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:oak_log_branch[east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:oak_log_branch[east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:oak_log_branch[east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:oak_log_branch[east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:oak_log_branch[east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:oak_log_branch[east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:oak_log_branch[east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:oak_log_branch[east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:oak_log_branch[east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:oak_log_branch[east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:oak_log_branch[east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:oak_log_branch[east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:oak_log_branch[east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:oak_log_branch[east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:oak_log_branch[east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:oak_log_branch[east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:oak_log_branch[east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:oak_log_branch[east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:oak_log_branch[east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:oak_log_branch[east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:oak_log_branch[east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:oak_log_branch[east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:oak_log_branch[east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:oak_log_branch[east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:oak_log_branch[east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:oak_log_branch[east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:oak_log_branch[east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:oak_log_branch[east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:oak_log_branch[east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:oak_log_branch[east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:oak_log_branch[east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:oak_log_branch[east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:oak_log_branch[east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:oak_log_branch[east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:oak_log_branch[east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:oak_log_branch[east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:oak_log_branch[east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:oak_log_branch[east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:oak_log_branch[east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:oak_log_branch[east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:oak_log_branch[east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:oak_log_branch[east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:oak_log_branch[east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:oak_log_branch[east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:oak_log_branch[east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:oak_log_branch[east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:oak_log_branch[east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:oak_log_branch[east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:oak_log_branch[east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:oak_log_branch[east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:oak_log_branch[east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:oak_log_branch[east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:oak_log_branch[east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:oak_log_branch[east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:oak_log_branch[east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:oak_log_branch[east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:oak_log_branch[east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:oak_log_branch[east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:oak_log_branch[east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:oak_log_branch[east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:oak_log_corner_slab[facing=north,type=top,waterlogged=true]
conquest:oak_log_corner_slab[facing=north,type=top,waterlogged=false]
conquest:oak_log_corner_slab[facing=north,type=bottom,waterlogged=true]
conquest:oak_log_corner_slab[facing=north,type=bottom,waterlogged=false]
conquest:oak_log_corner_slab[facing=south,type=top,waterlogged=true]
conquest:oak_log_corner_slab[facing=south,type=top,waterlogged=false]
conquest:oak_log_corner_slab[facing=south,type=bottom,waterlogged=true]
conquest:oak_log_corner_slab[facing=south,type=bottom,waterlogged=false]
conquest:oak_log_corner_slab[facing=west,type=top,waterlogged=true]
conquest:oak_log_corner_slab[facing=west,type=top,waterlogged=false]
conquest:oak_log_corner_slab[facing=west,type=bottom,waterlogged=true]
conquest:oak_log_corner_slab[facing=west,type=bottom,waterlogged=false]
conquest:oak_log_corner_slab[facing=east,type=top,waterlogged=true]
conquest:oak_log_corner_slab[facing=east,type=top,waterlogged=false]
conquest:oak_log_corner_slab[facing=east,type=bottom,waterlogged=true]
conquest:oak_log_corner_slab[facing=east,type=bottom,waterlogged=false]
conquest:oak_log_eighth_slab[facing=north,type=top,waterlogged=true]
conquest:oak_log_eighth_slab[facing=north,type=top,waterlogged=false]
conquest:oak_log_eighth_slab[facing=north,type=bottom,waterlogged=true]
conquest:oak_log_eighth_slab[facing=north,type=bottom,waterlogged=false]
conquest:oak_log_eighth_slab[facing=south,type=top,waterlogged=true]
conquest:oak_log_eighth_slab[facing=south,type=top,waterlogged=false]
conquest:oak_log_eighth_slab[facing=south,type=bottom,waterlogged=true]
conquest:oak_log_eighth_slab[facing=south,type=bottom,waterlogged=false]
conquest:oak_log_eighth_slab[facing=west,type=top,waterlogged=true]
conquest:oak_log_eighth_slab[facing=west,type=top,waterlogged=false]
conquest:oak_log_eighth_slab[facing=west,type=bottom,waterlogged=true]
conquest:oak_log_eighth_slab[facing=west,type=bottom,waterlogged=false]
conquest:oak_log_eighth_slab[facing=east,type=top,waterlogged=true]
conquest:oak_log_eighth_slab[facing=east,type=top,waterlogged=false]
conquest:oak_log_eighth_slab[facing=east,type=bottom,waterlogged=true]
conquest:oak_log_eighth_slab[facing=east,type=bottom,waterlogged=false]
conquest:oak_log_large_branch[east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:oak_log_large_branch[east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:oak_log_large_branch[east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:oak_log_large_branch[east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:oak_log_large_branch[east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:oak_log_large_branch[east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:oak_log_large_branch[east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:oak_log_large_branch[east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:oak_log_large_branch[east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:oak_log_large_branch[east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:oak_log_large_branch[east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:oak_log_large_branch[east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:oak_log_large_branch[east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:oak_log_large_branch[east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:oak_log_large_branch[east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:oak_log_large_branch[east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:oak_log_large_branch[east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:oak_log_large_branch[east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:oak_log_large_branch[east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:oak_log_large_branch[east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:oak_log_large_branch[east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:oak_log_large_branch[east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:oak_log_large_branch[east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:oak_log_large_branch[east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:oak_log_large_branch[east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:oak_log_large_branch[east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:oak_log_large_branch[east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:oak_log_large_branch[east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:oak_log_large_branch[east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:oak_log_large_branch[east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:oak_log_large_branch[east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:oak_log_large_branch[east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:oak_log_large_branch[east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:oak_log_large_branch[east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:oak_log_large_branch[east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:oak_log_large_branch[east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:oak_log_large_branch[east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:oak_log_large_branch[east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:oak_log_large_branch[east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:oak_log_large_branch[east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:oak_log_large_branch[east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:oak_log_large_branch[east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:oak_log_large_branch[east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:oak_log_large_branch[east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:oak_log_large_branch[east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:oak_log_large_branch[east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:oak_log_large_branch[east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:oak_log_large_branch[east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:oak_log_large_branch[east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:oak_log_large_branch[east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:oak_log_large_branch[east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:oak_log_large_branch[east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:oak_log_large_branch[east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:oak_log_large_branch[east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:oak_log_large_branch[east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:oak_log_large_branch[east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:oak_log_large_branch[east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:oak_log_large_branch[east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:oak_log_large_branch[east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:oak_log_large_branch[east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:oak_log_large_branch[east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:oak_log_large_branch[east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:oak_log_large_branch[east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:oak_log_large_branch[east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:oak_log_pillar[layer=1,waterlogged=true]
conquest:oak_log_pillar[layer=1,waterlogged=false]
conquest:oak_log_pillar[layer=2,waterlogged=true]
conquest:oak_log_pillar[layer=2,waterlogged=false]
conquest:oak_log_pillar[layer=3,waterlogged=true]
conquest:oak_log_pillar[layer=3,waterlogged=false]
conquest:oak_log_pillar[layer=4,waterlogged=true]
conquest:oak_log_pillar[layer=4,waterlogged=false]
conquest:oak_log_pillar[layer=5,waterlogged=true]
conquest:oak_log_pillar[layer=5,waterlogged=false]
conquest:oak_log_quarter_slab[facing=north,layer=1,type=top,waterlogged=true]
conquest:oak_log_quarter_slab[facing=north,layer=1,type=top,waterlogged=false]
conquest:oak_log_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=true]
conquest:oak_log_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=false]
conquest:oak_log_quarter_slab[facing=north,layer=2,type=top,waterlogged=true]
conquest:oak_log_quarter_slab[facing=north,layer=2,type=top,waterlogged=false]
conquest:oak_log_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=true]
conquest:oak_log_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=false]
conquest:oak_log_quarter_slab[facing=north,layer=3,type=top,waterlogged=true]
conquest:oak_log_quarter_slab[facing=north,layer=3,type=top,waterlogged=false]
conquest:oak_log_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=true]
conquest:oak_log_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=false]
conquest:oak_log_quarter_slab[facing=south,layer=1,type=top,waterlogged=true]
conquest:oak_log_quarter_slab[facing=south,layer=1,type=top,waterlogged=false]
conquest:oak_log_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=true]
conquest:oak_log_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=false]
conquest:oak_log_quarter_slab[facing=south,layer=2,type=top,waterlogged=true]
conquest:oak_log_quarter_slab[facing=south,layer=2,type=top,waterlogged=false]
conquest:oak_log_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=true]
conquest:oak_log_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=false]
conquest:oak_log_quarter_slab[facing=south,layer=3,type=top,waterlogged=true]
conquest:oak_log_quarter_slab[facing=south,layer=3,type=top,waterlogged=false]
conquest:oak_log_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=true]
conquest:oak_log_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=false]
conquest:oak_log_quarter_slab[facing=west,layer=1,type=top,waterlogged=true]
conquest:oak_log_quarter_slab[facing=west,layer=1,type=top,waterlogged=false]
conquest:oak_log_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=true]
conquest:oak_log_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=false]
conquest:oak_log_quarter_slab[facing=west,layer=2,type=top,waterlogged=true]
conquest:oak_log_quarter_slab[facing=west,layer=2,type=top,waterlogged=false]
conquest:oak_log_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=true]
conquest:oak_log_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=false]
conquest:oak_log_quarter_slab[facing=west,layer=3,type=top,waterlogged=true]
conquest:oak_log_quarter_slab[facing=west,layer=3,type=top,waterlogged=false]
conquest:oak_log_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=true]
conquest:oak_log_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=false]
conquest:oak_log_quarter_slab[facing=east,layer=1,type=top,waterlogged=true]
conquest:oak_log_quarter_slab[facing=east,layer=1,type=top,waterlogged=false]
conquest:oak_log_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=true]
conquest:oak_log_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=false]
conquest:oak_log_quarter_slab[facing=east,layer=2,type=top,waterlogged=true]
conquest:oak_log_quarter_slab[facing=east,layer=2,type=top,waterlogged=false]
conquest:oak_log_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=true]
conquest:oak_log_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=false]
conquest:oak_log_quarter_slab[facing=east,layer=3,type=top,waterlogged=true]
conquest:oak_log_quarter_slab[facing=east,layer=3,type=top,waterlogged=false]
conquest:oak_log_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=true]
conquest:oak_log_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=false]
conquest:oak_log_slab[layer=1,type=top,waterlogged=true]
conquest:oak_log_slab[layer=1,type=top,waterlogged=false]
conquest:oak_log_slab[layer=1,type=bottom,waterlogged=true]
conquest:oak_log_slab[layer=1,type=bottom,waterlogged=false]
conquest:oak_log_slab[layer=2,type=top,waterlogged=true]
conquest:oak_log_slab[layer=2,type=top,waterlogged=false]
conquest:oak_log_slab[layer=2,type=bottom,waterlogged=true]
conquest:oak_log_slab[layer=2,type=bottom,waterlogged=false]
conquest:oak_log_slab[layer=3,type=top,waterlogged=true]
conquest:oak_log_slab[layer=3,type=top,waterlogged=false]
conquest:oak_log_slab[layer=3,type=bottom,waterlogged=true]
conquest:oak_log_slab[layer=3,type=bottom,waterlogged=false]
conquest:oak_log_slab[layer=4,type=top,waterlogged=true]
conquest:oak_log_slab[layer=4,type=top,waterlogged=false]
conquest:oak_log_slab[layer=4,type=bottom,waterlogged=true]
conquest:oak_log_slab[layer=4,type=bottom,waterlogged=false]
conquest:oak_log_small_branch[east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:oak_log_small_branch[east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:oak_log_small_branch[east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:oak_log_small_branch[east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:oak_log_small_branch[east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:oak_log_small_branch[east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:oak_log_small_branch[east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:oak_log_small_branch[east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:oak_log_small_branch[east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:oak_log_small_branch[east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:oak_log_small_branch[east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:oak_log_small_branch[east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:oak_log_small_branch[east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:oak_log_small_branch[east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:oak_log_small_branch[east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:oak_log_small_branch[east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:oak_log_small_branch[east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:oak_log_small_branch[east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:oak_log_small_branch[east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:oak_log_small_branch[east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:oak_log_small_branch[east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:oak_log_small_branch[east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:oak_log_small_branch[east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:oak_log_small_branch[east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:oak_log_small_branch[east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:oak_log_small_branch[east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:oak_log_small_branch[east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:oak_log_small_branch[east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:oak_log_small_branch[east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:oak_log_small_branch[east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:oak_log_small_branch[east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:oak_log_small_branch[east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:oak_log_small_branch[east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:oak_log_small_branch[east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:oak_log_small_branch[east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:oak_log_small_branch[east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:oak_log_small_branch[east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:oak_log_small_branch[east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:oak_log_small_branch[east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:oak_log_small_branch[east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:oak_log_small_branch[east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:oak_log_small_branch[east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:oak_log_small_branch[east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:oak_log_small_branch[east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:oak_log_small_branch[east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:oak_log_small_branch[east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:oak_log_small_branch[east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:oak_log_small_branch[east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:oak_log_small_branch[east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:oak_log_small_branch[east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:oak_log_small_branch[east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:oak_log_small_branch[east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:oak_log_small_branch[east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:oak_log_small_branch[east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:oak_log_small_branch[east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:oak_log_small_branch[east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:oak_log_small_branch[east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:oak_log_small_branch[east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:oak_log_small_branch[east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:oak_log_small_branch[east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:oak_log_small_branch[east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:oak_log_small_branch[east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:oak_log_small_branch[east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:oak_log_small_branch[east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:oak_log_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:oak_log_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:oak_log_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:oak_log_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:oak_log_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:oak_log_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:oak_log_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:oak_log_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:oak_log_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:oak_log_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:oak_log_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:oak_log_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:oak_log_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:oak_log_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:oak_log_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:oak_log_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:oak_log_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:oak_log_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:oak_log_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:oak_log_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:oak_log_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:oak_log_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:oak_log_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:oak_log_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:oak_log_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:oak_log_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:oak_log_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:oak_log_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:oak_log_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:oak_log_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:oak_log_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:oak_log_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:oak_log_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:oak_log_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:oak_log_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:oak_log_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:oak_log_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:oak_log_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:oak_log_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:oak_log_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:oak_log_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:oak_log_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:oak_log_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:oak_log_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:oak_log_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:oak_log_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:oak_log_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:oak_log_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:oak_log_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:oak_log_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:oak_log_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:oak_log_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:oak_log_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:oak_log_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:oak_log_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:oak_log_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:oak_log_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:oak_log_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:oak_log_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:oak_log_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:oak_log_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:oak_log_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:oak_log_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:oak_log_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:oak_log_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:oak_log_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:oak_log_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:oak_log_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:oak_log_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:oak_log_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:oak_log_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:oak_log_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:oak_log_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:oak_log_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:oak_log_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:oak_log_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:oak_log_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:oak_log_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:oak_log_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:oak_log_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:oak_log_step_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:oak_log_step_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:oak_log_step_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:oak_log_step_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:oak_log_step_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:oak_log_step_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:oak_log_step_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:oak_log_step_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:oak_log_step_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:oak_log_step_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:oak_log_step_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:oak_log_step_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:oak_log_step_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:oak_log_step_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:oak_log_step_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:oak_log_step_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:oak_log_step_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:oak_log_step_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:oak_log_step_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:oak_log_step_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:oak_log_step_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:oak_log_step_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:oak_log_step_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:oak_log_step_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:oak_log_step_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:oak_log_step_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:oak_log_step_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:oak_log_step_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:oak_log_step_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:oak_log_step_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:oak_log_step_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:oak_log_step_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:oak_log_step_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:oak_log_step_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:oak_log_step_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:oak_log_step_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:oak_log_step_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:oak_log_step_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:oak_log_step_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:oak_log_step_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:oak_log_step_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:oak_log_step_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:oak_log_step_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:oak_log_step_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:oak_log_step_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:oak_log_step_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:oak_log_step_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:oak_log_step_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:oak_log_step_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:oak_log_step_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:oak_log_step_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:oak_log_step_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:oak_log_step_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:oak_log_step_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:oak_log_step_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:oak_log_step_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:oak_log_step_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:oak_log_step_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:oak_log_step_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:oak_log_step_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:oak_log_step_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:oak_log_step_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:oak_log_step_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:oak_log_step_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:oak_log_step_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:oak_log_step_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:oak_log_step_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:oak_log_step_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:oak_log_step_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:oak_log_step_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:oak_log_step_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:oak_log_step_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:oak_log_step_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:oak_log_step_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:oak_log_step_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:oak_log_step_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:oak_log_step_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:oak_log_step_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:oak_log_step_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:oak_log_step_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:oak_log_stump[down=true,layer=1,waterlogged=true]
conquest:oak_log_stump[down=true,layer=1,waterlogged=false]
conquest:oak_log_stump[down=true,layer=2,waterlogged=true]
conquest:oak_log_stump[down=true,layer=2,waterlogged=false]
conquest:oak_log_stump[down=true,layer=3,waterlogged=true]
conquest:oak_log_stump[down=true,layer=3,waterlogged=false]
conquest:oak_log_stump[down=true,layer=4,waterlogged=true]
conquest:oak_log_stump[down=true,layer=4,waterlogged=false]
conquest:oak_log_stump[down=true,layer=5,waterlogged=true]
conquest:oak_log_stump[down=true,layer=5,waterlogged=false]
conquest:oak_log_stump[down=false,layer=1,waterlogged=true]
conquest:oak_log_stump[down=false,layer=1,waterlogged=false]
conquest:oak_log_stump[down=false,layer=2,waterlogged=true]
conquest:oak_log_stump[down=false,layer=2,waterlogged=false]
conquest:oak_log_stump[down=false,layer=3,waterlogged=true]
conquest:oak_log_stump[down=false,layer=3,waterlogged=false]
conquest:oak_log_stump[down=false,layer=4,waterlogged=true]
conquest:oak_log_stump[down=false,layer=4,waterlogged=false]
conquest:oak_log_stump[down=false,layer=5,waterlogged=true]
conquest:oak_log_stump[down=false,layer=5,waterlogged=false]
conquest:oak_log_vertical_corner[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:oak_log_vertical_corner[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:oak_log_vertical_corner[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:oak_log_vertical_corner[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:oak_log_vertical_corner[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:oak_log_vertical_corner[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:oak_log_vertical_corner[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:oak_log_vertical_corner[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:oak_log_vertical_corner[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:oak_log_vertical_corner[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:oak_log_vertical_corner[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:oak_log_vertical_corner[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:oak_log_vertical_corner[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:oak_log_vertical_corner[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:oak_log_vertical_corner[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:oak_log_vertical_corner[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:oak_log_vertical_corner[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:oak_log_vertical_corner[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:oak_log_vertical_corner[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:oak_log_vertical_corner[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:oak_log_vertical_corner[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:oak_log_vertical_corner[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:oak_log_vertical_corner[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:oak_log_vertical_corner[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:oak_log_vertical_corner[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:oak_log_vertical_corner[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:oak_log_vertical_corner[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:oak_log_vertical_corner[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:oak_log_vertical_corner[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:oak_log_vertical_corner[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:oak_log_vertical_corner[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:oak_log_vertical_corner[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:oak_log_vertical_corner[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:oak_log_vertical_corner[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:oak_log_vertical_corner[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:oak_log_vertical_corner[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:oak_log_vertical_corner[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:oak_log_vertical_corner[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:oak_log_vertical_corner[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:oak_log_vertical_corner[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:oak_log_vertical_corner[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:oak_log_vertical_corner[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:oak_log_vertical_corner[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:oak_log_vertical_corner[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:oak_log_vertical_corner[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:oak_log_vertical_corner[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:oak_log_vertical_corner[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:oak_log_vertical_corner[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:oak_log_vertical_corner[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:oak_log_vertical_corner[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:oak_log_vertical_corner[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:oak_log_vertical_corner[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:oak_log_vertical_corner[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:oak_log_vertical_corner[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:oak_log_vertical_corner[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:oak_log_vertical_corner[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:oak_log_vertical_corner[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:oak_log_vertical_corner[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:oak_log_vertical_corner[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:oak_log_vertical_corner[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:oak_log_vertical_corner[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:oak_log_vertical_corner[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:oak_log_vertical_corner[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:oak_log_vertical_corner[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:oak_log_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:oak_log_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:oak_log_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:oak_log_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:oak_log_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:oak_log_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:oak_log_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:oak_log_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:oak_log_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:oak_log_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:oak_log_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:oak_log_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:oak_log_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:oak_log_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:oak_log_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:oak_log_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:oak_log_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:oak_log_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:oak_log_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:oak_log_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:oak_log_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:oak_log_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:oak_log_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:oak_log_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:oak_log_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:oak_log_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:oak_log_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:oak_log_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:oak_log_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:oak_log_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:oak_log_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:oak_log_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:oak_log_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:oak_log_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:oak_log_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:oak_log_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:oak_log_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:oak_log_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:oak_log_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:oak_log_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:oak_log_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:oak_log_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:oak_log_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:oak_log_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:oak_log_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:oak_log_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:oak_log_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:oak_log_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:oak_log_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:oak_log_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:oak_log_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:oak_log_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:oak_log_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:oak_log_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:oak_log_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:oak_log_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:oak_log_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:oak_log_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:oak_log_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:oak_log_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:oak_log_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:oak_log_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:oak_log_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:oak_log_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:oak_log_vertical_quarter[down=true,extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:oak_log_vertical_quarter[down=true,extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:oak_log_vertical_quarter[down=true,extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:oak_log_vertical_quarter[down=true,extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:oak_log_vertical_quarter[down=true,extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:oak_log_vertical_quarter[down=true,extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:oak_log_vertical_quarter[down=true,extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:oak_log_vertical_quarter[down=true,extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:oak_log_vertical_quarter[down=true,extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:oak_log_vertical_quarter[down=true,extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:oak_log_vertical_quarter[down=true,extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:oak_log_vertical_quarter[down=true,extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:oak_log_vertical_quarter[down=true,extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:oak_log_vertical_quarter[down=true,extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:oak_log_vertical_quarter[down=true,extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:oak_log_vertical_quarter[down=true,extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:oak_log_vertical_quarter[down=true,extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:oak_log_vertical_quarter[down=true,extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:oak_log_vertical_quarter[down=true,extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:oak_log_vertical_quarter[down=true,extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:oak_log_vertical_quarter[down=true,extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:oak_log_vertical_quarter[down=true,extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:oak_log_vertical_quarter[down=true,extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:oak_log_vertical_quarter[down=true,extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:oak_log_vertical_quarter[down=true,extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:oak_log_vertical_quarter[down=true,extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:oak_log_vertical_quarter[down=true,extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:oak_log_vertical_quarter[down=true,extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:oak_log_vertical_quarter[down=true,extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:oak_log_vertical_quarter[down=true,extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:oak_log_vertical_quarter[down=true,extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:oak_log_vertical_quarter[down=true,extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:oak_log_vertical_quarter[down=true,extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:oak_log_vertical_quarter[down=true,extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:oak_log_vertical_quarter[down=true,extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:oak_log_vertical_quarter[down=true,extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:oak_log_vertical_quarter[down=true,extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:oak_log_vertical_quarter[down=true,extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:oak_log_vertical_quarter[down=true,extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:oak_log_vertical_quarter[down=true,extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:oak_log_vertical_quarter[down=true,extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:oak_log_vertical_quarter[down=true,extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:oak_log_vertical_quarter[down=true,extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:oak_log_vertical_quarter[down=true,extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:oak_log_vertical_quarter[down=true,extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:oak_log_vertical_quarter[down=true,extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:oak_log_vertical_quarter[down=true,extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:oak_log_vertical_quarter[down=true,extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:oak_log_vertical_quarter[down=true,extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:oak_log_vertical_quarter[down=true,extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:oak_log_vertical_quarter[down=true,extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:oak_log_vertical_quarter[down=true,extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:oak_log_vertical_quarter[down=true,extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:oak_log_vertical_quarter[down=true,extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:oak_log_vertical_quarter[down=true,extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:oak_log_vertical_quarter[down=true,extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:oak_log_vertical_quarter[down=true,extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:oak_log_vertical_quarter[down=true,extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:oak_log_vertical_quarter[down=true,extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:oak_log_vertical_quarter[down=true,extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:oak_log_vertical_quarter[down=true,extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:oak_log_vertical_quarter[down=true,extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:oak_log_vertical_quarter[down=true,extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:oak_log_vertical_quarter[down=true,extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:oak_log_vertical_quarter[down=false,extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:oak_log_vertical_quarter[down=false,extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:oak_log_vertical_quarter[down=false,extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:oak_log_vertical_quarter[down=false,extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:oak_log_vertical_quarter[down=false,extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:oak_log_vertical_quarter[down=false,extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:oak_log_vertical_quarter[down=false,extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:oak_log_vertical_quarter[down=false,extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:oak_log_vertical_quarter[down=false,extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:oak_log_vertical_quarter[down=false,extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:oak_log_vertical_quarter[down=false,extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:oak_log_vertical_quarter[down=false,extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:oak_log_vertical_quarter[down=false,extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:oak_log_vertical_quarter[down=false,extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:oak_log_vertical_quarter[down=false,extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:oak_log_vertical_quarter[down=false,extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:oak_log_vertical_quarter[down=false,extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:oak_log_vertical_quarter[down=false,extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:oak_log_vertical_quarter[down=false,extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:oak_log_vertical_quarter[down=false,extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:oak_log_vertical_quarter[down=false,extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:oak_log_vertical_quarter[down=false,extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:oak_log_vertical_quarter[down=false,extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:oak_log_vertical_quarter[down=false,extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:oak_log_vertical_quarter[down=false,extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:oak_log_vertical_quarter[down=false,extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:oak_log_vertical_quarter[down=false,extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:oak_log_vertical_quarter[down=false,extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:oak_log_vertical_quarter[down=false,extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:oak_log_vertical_quarter[down=false,extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:oak_log_vertical_quarter[down=false,extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:oak_log_vertical_quarter[down=false,extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:oak_log_vertical_quarter[down=false,extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:oak_log_vertical_quarter[down=false,extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:oak_log_vertical_quarter[down=false,extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:oak_log_vertical_quarter[down=false,extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:oak_log_vertical_quarter[down=false,extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:oak_log_vertical_quarter[down=false,extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:oak_log_vertical_quarter[down=false,extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:oak_log_vertical_quarter[down=false,extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:oak_log_vertical_quarter[down=false,extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:oak_log_vertical_quarter[down=false,extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:oak_log_vertical_quarter[down=false,extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:oak_log_vertical_quarter[down=false,extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:oak_log_vertical_quarter[down=false,extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:oak_log_vertical_quarter[down=false,extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:oak_log_vertical_quarter[down=false,extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:oak_log_vertical_quarter[down=false,extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:oak_log_vertical_quarter[down=false,extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:oak_log_vertical_quarter[down=false,extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:oak_log_vertical_quarter[down=false,extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:oak_log_vertical_quarter[down=false,extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:oak_log_vertical_quarter[down=false,extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:oak_log_vertical_quarter[down=false,extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:oak_log_vertical_quarter[down=false,extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:oak_log_vertical_quarter[down=false,extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:oak_log_vertical_quarter[down=false,extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:oak_log_vertical_quarter[down=false,extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:oak_log_vertical_quarter[down=false,extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:oak_log_vertical_quarter[down=false,extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:oak_log_vertical_quarter[down=false,extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:oak_log_vertical_quarter[down=false,extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:oak_log_vertical_quarter[down=false,extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:oak_log_vertical_quarter[down=false,extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:oak_log_vertical_slab[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:oak_log_vertical_slab[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:oak_log_vertical_slab[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:oak_log_vertical_slab[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:oak_log_vertical_slab[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:oak_log_vertical_slab[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:oak_log_vertical_slab[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:oak_log_vertical_slab[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:oak_log_vertical_slab[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:oak_log_vertical_slab[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:oak_log_vertical_slab[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:oak_log_vertical_slab[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:oak_log_vertical_slab[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:oak_log_vertical_slab[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:oak_log_vertical_slab[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:oak_log_vertical_slab[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:oak_log_vertical_slab[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:oak_log_vertical_slab[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:oak_log_vertical_slab[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:oak_log_vertical_slab[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:oak_log_vertical_slab[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:oak_log_vertical_slab[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:oak_log_vertical_slab[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:oak_log_vertical_slab[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:oak_log_vertical_slab[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:oak_log_vertical_slab[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:oak_log_vertical_slab[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:oak_log_vertical_slab[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:oak_log_vertical_slab[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:oak_log_vertical_slab[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:oak_log_vertical_slab[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:oak_log_vertical_slab[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:oak_log_vertical_slab[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:oak_log_vertical_slab[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:oak_log_vertical_slab[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:oak_log_vertical_slab[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:oak_log_vertical_slab[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:oak_log_vertical_slab[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:oak_log_vertical_slab[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:oak_log_vertical_slab[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:oak_log_vertical_slab[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:oak_log_vertical_slab[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:oak_log_vertical_slab[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:oak_log_vertical_slab[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:oak_log_vertical_slab[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:oak_log_vertical_slab[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:oak_log_vertical_slab[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:oak_log_vertical_slab[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:oak_log_vertical_slab[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:oak_log_vertical_slab[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:oak_log_vertical_slab[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:oak_log_vertical_slab[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:oak_log_vertical_slab[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:oak_log_vertical_slab[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:oak_log_vertical_slab[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:oak_log_vertical_slab[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:oak_log_vertical_slab[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:oak_log_vertical_slab[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:oak_log_vertical_slab[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:oak_log_vertical_slab[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:oak_log_vertical_slab[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:oak_log_vertical_slab[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:oak_log_vertical_slab[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:oak_log_vertical_slab[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:oak_plank_step_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:oak_plank_step_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:oak_plank_step_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:oak_plank_step_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:oak_plank_step_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:oak_plank_step_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:oak_plank_step_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:oak_plank_step_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:oak_plank_step_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:oak_plank_step_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:oak_plank_step_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:oak_plank_step_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:oak_plank_step_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:oak_plank_step_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:oak_plank_step_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:oak_plank_step_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:oak_plank_step_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:oak_plank_step_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:oak_plank_step_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:oak_plank_step_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:oak_plank_step_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:oak_plank_step_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:oak_plank_step_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:oak_plank_step_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:oak_plank_step_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:oak_plank_step_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:oak_plank_step_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:oak_plank_step_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:oak_plank_step_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:oak_plank_step_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:oak_plank_step_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:oak_plank_step_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:oak_plank_step_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:oak_plank_step_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:oak_plank_step_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:oak_plank_step_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:oak_plank_step_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:oak_plank_step_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:oak_plank_step_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:oak_plank_step_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:oak_plank_step_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:oak_plank_step_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:oak_plank_step_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:oak_plank_step_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:oak_plank_step_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:oak_plank_step_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:oak_plank_step_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:oak_plank_step_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:oak_plank_step_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:oak_plank_step_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:oak_plank_step_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:oak_plank_step_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:oak_plank_step_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:oak_plank_step_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:oak_plank_step_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:oak_plank_step_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:oak_plank_step_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:oak_plank_step_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:oak_plank_step_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:oak_plank_step_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:oak_plank_step_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:oak_plank_step_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:oak_plank_step_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:oak_plank_step_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:oak_plank_step_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:oak_plank_step_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:oak_plank_step_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:oak_plank_step_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:oak_plank_step_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:oak_plank_step_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:oak_plank_step_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:oak_plank_step_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:oak_plank_step_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:oak_plank_step_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:oak_plank_step_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:oak_plank_step_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:oak_plank_step_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:oak_plank_step_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:oak_plank_step_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:oak_plank_step_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:oak_plank_wooden_crate
conquest:oak_planks_with_tudor_box_frame_1
conquest:oak_planks_with_tudor_box_frame_1_vertical_corner[facing=north,layer=1,waterlogged=true]
conquest:oak_planks_with_tudor_box_frame_1_vertical_corner[facing=north,layer=1,waterlogged=false]
conquest:oak_planks_with_tudor_box_frame_1_vertical_corner[facing=north,layer=2,waterlogged=true]
conquest:oak_planks_with_tudor_box_frame_1_vertical_corner[facing=north,layer=2,waterlogged=false]
conquest:oak_planks_with_tudor_box_frame_1_vertical_corner[facing=north,layer=3,waterlogged=true]
conquest:oak_planks_with_tudor_box_frame_1_vertical_corner[facing=north,layer=3,waterlogged=false]
conquest:oak_planks_with_tudor_box_frame_1_vertical_corner[facing=north,layer=4,waterlogged=true]
conquest:oak_planks_with_tudor_box_frame_1_vertical_corner[facing=north,layer=4,waterlogged=false]
conquest:oak_planks_with_tudor_box_frame_1_vertical_corner[facing=south,layer=1,waterlogged=true]
conquest:oak_planks_with_tudor_box_frame_1_vertical_corner[facing=south,layer=1,waterlogged=false]
conquest:oak_planks_with_tudor_box_frame_1_vertical_corner[facing=south,layer=2,waterlogged=true]
conquest:oak_planks_with_tudor_box_frame_1_vertical_corner[facing=south,layer=2,waterlogged=false]
conquest:oak_planks_with_tudor_box_frame_1_vertical_corner[facing=south,layer=3,waterlogged=true]
conquest:oak_planks_with_tudor_box_frame_1_vertical_corner[facing=south,layer=3,waterlogged=false]
conquest:oak_planks_with_tudor_box_frame_1_vertical_corner[facing=south,layer=4,waterlogged=true]
conquest:oak_planks_with_tudor_box_frame_1_vertical_corner[facing=south,layer=4,waterlogged=false]
conquest:oak_planks_with_tudor_box_frame_1_vertical_corner[facing=west,layer=1,waterlogged=true]
conquest:oak_planks_with_tudor_box_frame_1_vertical_corner[facing=west,layer=1,waterlogged=false]
conquest:oak_planks_with_tudor_box_frame_1_vertical_corner[facing=west,layer=2,waterlogged=true]
conquest:oak_planks_with_tudor_box_frame_1_vertical_corner[facing=west,layer=2,waterlogged=false]
conquest:oak_planks_with_tudor_box_frame_1_vertical_corner[facing=west,layer=3,waterlogged=true]
conquest:oak_planks_with_tudor_box_frame_1_vertical_corner[facing=west,layer=3,waterlogged=false]
conquest:oak_planks_with_tudor_box_frame_1_vertical_corner[facing=west,layer=4,waterlogged=true]
conquest:oak_planks_with_tudor_box_frame_1_vertical_corner[facing=west,layer=4,waterlogged=false]
conquest:oak_planks_with_tudor_box_frame_1_vertical_corner[facing=east,layer=1,waterlogged=true]
conquest:oak_planks_with_tudor_box_frame_1_vertical_corner[facing=east,layer=1,waterlogged=false]
conquest:oak_planks_with_tudor_box_frame_1_vertical_corner[facing=east,layer=2,waterlogged=true]
conquest:oak_planks_with_tudor_box_frame_1_vertical_corner[facing=east,layer=2,waterlogged=false]
conquest:oak_planks_with_tudor_box_frame_1_vertical_corner[facing=east,layer=3,waterlogged=true]
conquest:oak_planks_with_tudor_box_frame_1_vertical_corner[facing=east,layer=3,waterlogged=false]
conquest:oak_planks_with_tudor_box_frame_1_vertical_corner[facing=east,layer=4,waterlogged=true]
conquest:oak_planks_with_tudor_box_frame_1_vertical_corner[facing=east,layer=4,waterlogged=false]
conquest:oak_planks_with_tudor_box_frame_1_vertical_quarter[facing=north,layer=1,waterlogged=true]
conquest:oak_planks_with_tudor_box_frame_1_vertical_quarter[facing=north,layer=1,waterlogged=false]
conquest:oak_planks_with_tudor_box_frame_1_vertical_quarter[facing=north,layer=2,waterlogged=true]
conquest:oak_planks_with_tudor_box_frame_1_vertical_quarter[facing=north,layer=2,waterlogged=false]
conquest:oak_planks_with_tudor_box_frame_1_vertical_quarter[facing=north,layer=3,waterlogged=true]
conquest:oak_planks_with_tudor_box_frame_1_vertical_quarter[facing=north,layer=3,waterlogged=false]
conquest:oak_planks_with_tudor_box_frame_1_vertical_quarter[facing=north,layer=4,waterlogged=true]
conquest:oak_planks_with_tudor_box_frame_1_vertical_quarter[facing=north,layer=4,waterlogged=false]
conquest:oak_planks_with_tudor_box_frame_1_vertical_quarter[facing=south,layer=1,waterlogged=true]
conquest:oak_planks_with_tudor_box_frame_1_vertical_quarter[facing=south,layer=1,waterlogged=false]
conquest:oak_planks_with_tudor_box_frame_1_vertical_quarter[facing=south,layer=2,waterlogged=true]
conquest:oak_planks_with_tudor_box_frame_1_vertical_quarter[facing=south,layer=2,waterlogged=false]
conquest:oak_planks_with_tudor_box_frame_1_vertical_quarter[facing=south,layer=3,waterlogged=true]
conquest:oak_planks_with_tudor_box_frame_1_vertical_quarter[facing=south,layer=3,waterlogged=false]
conquest:oak_planks_with_tudor_box_frame_1_vertical_quarter[facing=south,layer=4,waterlogged=true]
conquest:oak_planks_with_tudor_box_frame_1_vertical_quarter[facing=south,layer=4,waterlogged=false]
conquest:oak_planks_with_tudor_box_frame_1_vertical_quarter[facing=west,layer=1,waterlogged=true]
conquest:oak_planks_with_tudor_box_frame_1_vertical_quarter[facing=west,layer=1,waterlogged=false]
conquest:oak_planks_with_tudor_box_frame_1_vertical_quarter[facing=west,layer=2,waterlogged=true]
conquest:oak_planks_with_tudor_box_frame_1_vertical_quarter[facing=west,layer=2,waterlogged=false]
conquest:oak_planks_with_tudor_box_frame_1_vertical_quarter[facing=west,layer=3,waterlogged=true]
conquest:oak_planks_with_tudor_box_frame_1_vertical_quarter[facing=west,layer=3,waterlogged=false]
conquest:oak_planks_with_tudor_box_frame_1_vertical_quarter[facing=west,layer=4,waterlogged=true]
conquest:oak_planks_with_tudor_box_frame_1_vertical_quarter[facing=west,layer=4,waterlogged=false]
conquest:oak_planks_with_tudor_box_frame_1_vertical_quarter[facing=east,layer=1,waterlogged=true]
conquest:oak_planks_with_tudor_box_frame_1_vertical_quarter[facing=east,layer=1,waterlogged=false]
conquest:oak_planks_with_tudor_box_frame_1_vertical_quarter[facing=east,layer=2,waterlogged=true]
conquest:oak_planks_with_tudor_box_frame_1_vertical_quarter[facing=east,layer=2,waterlogged=false]
conquest:oak_planks_with_tudor_box_frame_1_vertical_quarter[facing=east,layer=3,waterlogged=true]
conquest:oak_planks_with_tudor_box_frame_1_vertical_quarter[facing=east,layer=3,waterlogged=false]
conquest:oak_planks_with_tudor_box_frame_1_vertical_quarter[facing=east,layer=4,waterlogged=true]
conquest:oak_planks_with_tudor_box_frame_1_vertical_quarter[facing=east,layer=4,waterlogged=false]
conquest:oak_planks_with_tudor_box_frame_1_vertical_slab[facing=north,layer=1,waterlogged=true]
conquest:oak_planks_with_tudor_box_frame_1_vertical_slab[facing=north,layer=1,waterlogged=false]
conquest:oak_planks_with_tudor_box_frame_1_vertical_slab[facing=north,layer=2,waterlogged=true]
conquest:oak_planks_with_tudor_box_frame_1_vertical_slab[facing=north,layer=2,waterlogged=false]
conquest:oak_planks_with_tudor_box_frame_1_vertical_slab[facing=north,layer=3,waterlogged=true]
conquest:oak_planks_with_tudor_box_frame_1_vertical_slab[facing=north,layer=3,waterlogged=false]
conquest:oak_planks_with_tudor_box_frame_1_vertical_slab[facing=north,layer=4,waterlogged=true]
conquest:oak_planks_with_tudor_box_frame_1_vertical_slab[facing=north,layer=4,waterlogged=false]
conquest:oak_planks_with_tudor_box_frame_1_vertical_slab[facing=south,layer=1,waterlogged=true]
conquest:oak_planks_with_tudor_box_frame_1_vertical_slab[facing=south,layer=1,waterlogged=false]
conquest:oak_planks_with_tudor_box_frame_1_vertical_slab[facing=south,layer=2,waterlogged=true]
conquest:oak_planks_with_tudor_box_frame_1_vertical_slab[facing=south,layer=2,waterlogged=false]
conquest:oak_planks_with_tudor_box_frame_1_vertical_slab[facing=south,layer=3,waterlogged=true]
conquest:oak_planks_with_tudor_box_frame_1_vertical_slab[facing=south,layer=3,waterlogged=false]
conquest:oak_planks_with_tudor_box_frame_1_vertical_slab[facing=south,layer=4,waterlogged=true]
conquest:oak_planks_with_tudor_box_frame_1_vertical_slab[facing=south,layer=4,waterlogged=false]
conquest:oak_planks_with_tudor_box_frame_1_vertical_slab[facing=west,layer=1,waterlogged=true]
conquest:oak_planks_with_tudor_box_frame_1_vertical_slab[facing=west,layer=1,waterlogged=false]
conquest:oak_planks_with_tudor_box_frame_1_vertical_slab[facing=west,layer=2,waterlogged=true]
conquest:oak_planks_with_tudor_box_frame_1_vertical_slab[facing=west,layer=2,waterlogged=false]
conquest:oak_planks_with_tudor_box_frame_1_vertical_slab[facing=west,layer=3,waterlogged=true]
conquest:oak_planks_with_tudor_box_frame_1_vertical_slab[facing=west,layer=3,waterlogged=false]
conquest:oak_planks_with_tudor_box_frame_1_vertical_slab[facing=west,layer=4,waterlogged=true]
conquest:oak_planks_with_tudor_box_frame_1_vertical_slab[facing=west,layer=4,waterlogged=false]
conquest:oak_planks_with_tudor_box_frame_1_vertical_slab[facing=east,layer=1,waterlogged=true]
conquest:oak_planks_with_tudor_box_frame_1_vertical_slab[facing=east,layer=1,waterlogged=false]
conquest:oak_planks_with_tudor_box_frame_1_vertical_slab[facing=east,layer=2,waterlogged=true]
conquest:oak_planks_with_tudor_box_frame_1_vertical_slab[facing=east,layer=2,waterlogged=false]
conquest:oak_planks_with_tudor_box_frame_1_vertical_slab[facing=east,layer=3,waterlogged=true]
conquest:oak_planks_with_tudor_box_frame_1_vertical_slab[facing=east,layer=3,waterlogged=false]
conquest:oak_planks_with_tudor_box_frame_1_vertical_slab[facing=east,layer=4,waterlogged=true]
conquest:oak_planks_with_tudor_box_frame_1_vertical_slab[facing=east,layer=4,waterlogged=false]
conquest:oak_planks_with_tudor_cross_frame
conquest:oak_planks_with_tudor_cross_frame_vertical_corner[facing=north,layer=1,waterlogged=true]
conquest:oak_planks_with_tudor_cross_frame_vertical_corner[facing=north,layer=1,waterlogged=false]
conquest:oak_planks_with_tudor_cross_frame_vertical_corner[facing=north,layer=2,waterlogged=true]
conquest:oak_planks_with_tudor_cross_frame_vertical_corner[facing=north,layer=2,waterlogged=false]
conquest:oak_planks_with_tudor_cross_frame_vertical_corner[facing=north,layer=3,waterlogged=true]
conquest:oak_planks_with_tudor_cross_frame_vertical_corner[facing=north,layer=3,waterlogged=false]
conquest:oak_planks_with_tudor_cross_frame_vertical_corner[facing=north,layer=4,waterlogged=true]
conquest:oak_planks_with_tudor_cross_frame_vertical_corner[facing=north,layer=4,waterlogged=false]
conquest:oak_planks_with_tudor_cross_frame_vertical_corner[facing=south,layer=1,waterlogged=true]
conquest:oak_planks_with_tudor_cross_frame_vertical_corner[facing=south,layer=1,waterlogged=false]
conquest:oak_planks_with_tudor_cross_frame_vertical_corner[facing=south,layer=2,waterlogged=true]
conquest:oak_planks_with_tudor_cross_frame_vertical_corner[facing=south,layer=2,waterlogged=false]
conquest:oak_planks_with_tudor_cross_frame_vertical_corner[facing=south,layer=3,waterlogged=true]
conquest:oak_planks_with_tudor_cross_frame_vertical_corner[facing=south,layer=3,waterlogged=false]
conquest:oak_planks_with_tudor_cross_frame_vertical_corner[facing=south,layer=4,waterlogged=true]
conquest:oak_planks_with_tudor_cross_frame_vertical_corner[facing=south,layer=4,waterlogged=false]
conquest:oak_planks_with_tudor_cross_frame_vertical_corner[facing=west,layer=1,waterlogged=true]
conquest:oak_planks_with_tudor_cross_frame_vertical_corner[facing=west,layer=1,waterlogged=false]
conquest:oak_planks_with_tudor_cross_frame_vertical_corner[facing=west,layer=2,waterlogged=true]
conquest:oak_planks_with_tudor_cross_frame_vertical_corner[facing=west,layer=2,waterlogged=false]
conquest:oak_planks_with_tudor_cross_frame_vertical_corner[facing=west,layer=3,waterlogged=true]
conquest:oak_planks_with_tudor_cross_frame_vertical_corner[facing=west,layer=3,waterlogged=false]
conquest:oak_planks_with_tudor_cross_frame_vertical_corner[facing=west,layer=4,waterlogged=true]
conquest:oak_planks_with_tudor_cross_frame_vertical_corner[facing=west,layer=4,waterlogged=false]
conquest:oak_planks_with_tudor_cross_frame_vertical_corner[facing=east,layer=1,waterlogged=true]
conquest:oak_planks_with_tudor_cross_frame_vertical_corner[facing=east,layer=1,waterlogged=false]
conquest:oak_planks_with_tudor_cross_frame_vertical_corner[facing=east,layer=2,waterlogged=true]
conquest:oak_planks_with_tudor_cross_frame_vertical_corner[facing=east,layer=2,waterlogged=false]
conquest:oak_planks_with_tudor_cross_frame_vertical_corner[facing=east,layer=3,waterlogged=true]
conquest:oak_planks_with_tudor_cross_frame_vertical_corner[facing=east,layer=3,waterlogged=false]
conquest:oak_planks_with_tudor_cross_frame_vertical_corner[facing=east,layer=4,waterlogged=true]
conquest:oak_planks_with_tudor_cross_frame_vertical_corner[facing=east,layer=4,waterlogged=false]
conquest:oak_planks_with_tudor_cross_frame_vertical_quarter[facing=north,layer=1,waterlogged=true]
conquest:oak_planks_with_tudor_cross_frame_vertical_quarter[facing=north,layer=1,waterlogged=false]
conquest:oak_planks_with_tudor_cross_frame_vertical_quarter[facing=north,layer=2,waterlogged=true]
conquest:oak_planks_with_tudor_cross_frame_vertical_quarter[facing=north,layer=2,waterlogged=false]
conquest:oak_planks_with_tudor_cross_frame_vertical_quarter[facing=north,layer=3,waterlogged=true]
conquest:oak_planks_with_tudor_cross_frame_vertical_quarter[facing=north,layer=3,waterlogged=false]
conquest:oak_planks_with_tudor_cross_frame_vertical_quarter[facing=north,layer=4,waterlogged=true]
conquest:oak_planks_with_tudor_cross_frame_vertical_quarter[facing=north,layer=4,waterlogged=false]
conquest:oak_planks_with_tudor_cross_frame_vertical_quarter[facing=south,layer=1,waterlogged=true]
conquest:oak_planks_with_tudor_cross_frame_vertical_quarter[facing=south,layer=1,waterlogged=false]
conquest:oak_planks_with_tudor_cross_frame_vertical_quarter[facing=south,layer=2,waterlogged=true]
conquest:oak_planks_with_tudor_cross_frame_vertical_quarter[facing=south,layer=2,waterlogged=false]
conquest:oak_planks_with_tudor_cross_frame_vertical_quarter[facing=south,layer=3,waterlogged=true]
conquest:oak_planks_with_tudor_cross_frame_vertical_quarter[facing=south,layer=3,waterlogged=false]
conquest:oak_planks_with_tudor_cross_frame_vertical_quarter[facing=south,layer=4,waterlogged=true]
conquest:oak_planks_with_tudor_cross_frame_vertical_quarter[facing=south,layer=4,waterlogged=false]
conquest:oak_planks_with_tudor_cross_frame_vertical_quarter[facing=west,layer=1,waterlogged=true]
conquest:oak_planks_with_tudor_cross_frame_vertical_quarter[facing=west,layer=1,waterlogged=false]
conquest:oak_planks_with_tudor_cross_frame_vertical_quarter[facing=west,layer=2,waterlogged=true]
conquest:oak_planks_with_tudor_cross_frame_vertical_quarter[facing=west,layer=2,waterlogged=false]
conquest:oak_planks_with_tudor_cross_frame_vertical_quarter[facing=west,layer=3,waterlogged=true]
conquest:oak_planks_with_tudor_cross_frame_vertical_quarter[facing=west,layer=3,waterlogged=false]
conquest:oak_planks_with_tudor_cross_frame_vertical_quarter[facing=west,layer=4,waterlogged=true]
conquest:oak_planks_with_tudor_cross_frame_vertical_quarter[facing=west,layer=4,waterlogged=false]
conquest:oak_planks_with_tudor_cross_frame_vertical_quarter[facing=east,layer=1,waterlogged=true]
conquest:oak_planks_with_tudor_cross_frame_vertical_quarter[facing=east,layer=1,waterlogged=false]
conquest:oak_planks_with_tudor_cross_frame_vertical_quarter[facing=east,layer=2,waterlogged=true]
conquest:oak_planks_with_tudor_cross_frame_vertical_quarter[facing=east,layer=2,waterlogged=false]
conquest:oak_planks_with_tudor_cross_frame_vertical_quarter[facing=east,layer=3,waterlogged=true]
conquest:oak_planks_with_tudor_cross_frame_vertical_quarter[facing=east,layer=3,waterlogged=false]
conquest:oak_planks_with_tudor_cross_frame_vertical_quarter[facing=east,layer=4,waterlogged=true]
conquest:oak_planks_with_tudor_cross_frame_vertical_quarter[facing=east,layer=4,waterlogged=false]
conquest:oak_planks_with_tudor_cross_frame_vertical_slab[facing=north,layer=1,waterlogged=true]
conquest:oak_planks_with_tudor_cross_frame_vertical_slab[facing=north,layer=1,waterlogged=false]
conquest:oak_planks_with_tudor_cross_frame_vertical_slab[facing=north,layer=2,waterlogged=true]
conquest:oak_planks_with_tudor_cross_frame_vertical_slab[facing=north,layer=2,waterlogged=false]
conquest:oak_planks_with_tudor_cross_frame_vertical_slab[facing=north,layer=3,waterlogged=true]
conquest:oak_planks_with_tudor_cross_frame_vertical_slab[facing=north,layer=3,waterlogged=false]
conquest:oak_planks_with_tudor_cross_frame_vertical_slab[facing=north,layer=4,waterlogged=true]
conquest:oak_planks_with_tudor_cross_frame_vertical_slab[facing=north,layer=4,waterlogged=false]
conquest:oak_planks_with_tudor_cross_frame_vertical_slab[facing=south,layer=1,waterlogged=true]
conquest:oak_planks_with_tudor_cross_frame_vertical_slab[facing=south,layer=1,waterlogged=false]
conquest:oak_planks_with_tudor_cross_frame_vertical_slab[facing=south,layer=2,waterlogged=true]
conquest:oak_planks_with_tudor_cross_frame_vertical_slab[facing=south,layer=2,waterlogged=false]
conquest:oak_planks_with_tudor_cross_frame_vertical_slab[facing=south,layer=3,waterlogged=true]
conquest:oak_planks_with_tudor_cross_frame_vertical_slab[facing=south,layer=3,waterlogged=false]
conquest:oak_planks_with_tudor_cross_frame_vertical_slab[facing=south,layer=4,waterlogged=true]
conquest:oak_planks_with_tudor_cross_frame_vertical_slab[facing=south,layer=4,waterlogged=false]
conquest:oak_planks_with_tudor_cross_frame_vertical_slab[facing=west,layer=1,waterlogged=true]
conquest:oak_planks_with_tudor_cross_frame_vertical_slab[facing=west,layer=1,waterlogged=false]
conquest:oak_planks_with_tudor_cross_frame_vertical_slab[facing=west,layer=2,waterlogged=true]
conquest:oak_planks_with_tudor_cross_frame_vertical_slab[facing=west,layer=2,waterlogged=false]
conquest:oak_planks_with_tudor_cross_frame_vertical_slab[facing=west,layer=3,waterlogged=true]
conquest:oak_planks_with_tudor_cross_frame_vertical_slab[facing=west,layer=3,waterlogged=false]
conquest:oak_planks_with_tudor_cross_frame_vertical_slab[facing=west,layer=4,waterlogged=true]
conquest:oak_planks_with_tudor_cross_frame_vertical_slab[facing=west,layer=4,waterlogged=false]
conquest:oak_planks_with_tudor_cross_frame_vertical_slab[facing=east,layer=1,waterlogged=true]
conquest:oak_planks_with_tudor_cross_frame_vertical_slab[facing=east,layer=1,waterlogged=false]
conquest:oak_planks_with_tudor_cross_frame_vertical_slab[facing=east,layer=2,waterlogged=true]
conquest:oak_planks_with_tudor_cross_frame_vertical_slab[facing=east,layer=2,waterlogged=false]
conquest:oak_planks_with_tudor_cross_frame_vertical_slab[facing=east,layer=3,waterlogged=true]
conquest:oak_planks_with_tudor_cross_frame_vertical_slab[facing=east,layer=3,waterlogged=false]
conquest:oak_planks_with_tudor_cross_frame_vertical_slab[facing=east,layer=4,waterlogged=true]
conquest:oak_planks_with_tudor_cross_frame_vertical_slab[facing=east,layer=4,waterlogged=false]
conquest:oak_planks_with_tudor_diagonal_frame_1
conquest:oak_planks_with_tudor_diagonal_frame_1_vertical_corner[facing=north,layer=1,waterlogged=true]
conquest:oak_planks_with_tudor_diagonal_frame_1_vertical_corner[facing=north,layer=1,waterlogged=false]
conquest:oak_planks_with_tudor_diagonal_frame_1_vertical_corner[facing=north,layer=2,waterlogged=true]
conquest:oak_planks_with_tudor_diagonal_frame_1_vertical_corner[facing=north,layer=2,waterlogged=false]
conquest:oak_planks_with_tudor_diagonal_frame_1_vertical_corner[facing=north,layer=3,waterlogged=true]
conquest:oak_planks_with_tudor_diagonal_frame_1_vertical_corner[facing=north,layer=3,waterlogged=false]
conquest:oak_planks_with_tudor_diagonal_frame_1_vertical_corner[facing=south,layer=1,waterlogged=true]
conquest:oak_planks_with_tudor_diagonal_frame_1_vertical_corner[facing=south,layer=1,waterlogged=false]
conquest:oak_planks_with_tudor_diagonal_frame_1_vertical_corner[facing=south,layer=2,waterlogged=true]
conquest:oak_planks_with_tudor_diagonal_frame_1_vertical_corner[facing=south,layer=2,waterlogged=false]
conquest:oak_planks_with_tudor_diagonal_frame_1_vertical_corner[facing=south,layer=3,waterlogged=true]
conquest:oak_planks_with_tudor_diagonal_frame_1_vertical_corner[facing=south,layer=3,waterlogged=false]
conquest:oak_planks_with_tudor_diagonal_frame_1_vertical_corner[facing=west,layer=1,waterlogged=true]
conquest:oak_planks_with_tudor_diagonal_frame_1_vertical_corner[facing=west,layer=1,waterlogged=false]
conquest:oak_planks_with_tudor_diagonal_frame_1_vertical_corner[facing=west,layer=2,waterlogged=true]
conquest:oak_planks_with_tudor_diagonal_frame_1_vertical_corner[facing=west,layer=2,waterlogged=false]
conquest:oak_planks_with_tudor_diagonal_frame_1_vertical_corner[facing=west,layer=3,waterlogged=true]
conquest:oak_planks_with_tudor_diagonal_frame_1_vertical_corner[facing=west,layer=3,waterlogged=false]
conquest:oak_planks_with_tudor_diagonal_frame_1_vertical_corner[facing=east,layer=1,waterlogged=true]
conquest:oak_planks_with_tudor_diagonal_frame_1_vertical_corner[facing=east,layer=1,waterlogged=false]
conquest:oak_planks_with_tudor_diagonal_frame_1_vertical_corner[facing=east,layer=2,waterlogged=true]
conquest:oak_planks_with_tudor_diagonal_frame_1_vertical_corner[facing=east,layer=2,waterlogged=false]
conquest:oak_planks_with_tudor_diagonal_frame_1_vertical_corner[facing=east,layer=3,waterlogged=true]
conquest:oak_planks_with_tudor_diagonal_frame_1_vertical_corner[facing=east,layer=3,waterlogged=false]
conquest:oak_planks_with_tudor_diagonal_frame_1_vertical_quarter[facing=north,layer=1,waterlogged=true]
conquest:oak_planks_with_tudor_diagonal_frame_1_vertical_quarter[facing=north,layer=1,waterlogged=false]
conquest:oak_planks_with_tudor_diagonal_frame_1_vertical_quarter[facing=north,layer=2,waterlogged=true]
conquest:oak_planks_with_tudor_diagonal_frame_1_vertical_quarter[facing=north,layer=2,waterlogged=false]
conquest:oak_planks_with_tudor_diagonal_frame_1_vertical_quarter[facing=north,layer=3,waterlogged=true]
conquest:oak_planks_with_tudor_diagonal_frame_1_vertical_quarter[facing=north,layer=3,waterlogged=false]
conquest:oak_planks_with_tudor_diagonal_frame_1_vertical_quarter[facing=south,layer=1,waterlogged=true]
conquest:oak_planks_with_tudor_diagonal_frame_1_vertical_quarter[facing=south,layer=1,waterlogged=false]
conquest:oak_planks_with_tudor_diagonal_frame_1_vertical_quarter[facing=south,layer=2,waterlogged=true]
conquest:oak_planks_with_tudor_diagonal_frame_1_vertical_quarter[facing=south,layer=2,waterlogged=false]
conquest:oak_planks_with_tudor_diagonal_frame_1_vertical_quarter[facing=south,layer=3,waterlogged=true]
conquest:oak_planks_with_tudor_diagonal_frame_1_vertical_quarter[facing=south,layer=3,waterlogged=false]
conquest:oak_planks_with_tudor_diagonal_frame_1_vertical_quarter[facing=west,layer=1,waterlogged=true]
conquest:oak_planks_with_tudor_diagonal_frame_1_vertical_quarter[facing=west,layer=1,waterlogged=false]
conquest:oak_planks_with_tudor_diagonal_frame_1_vertical_quarter[facing=west,layer=2,waterlogged=true]
conquest:oak_planks_with_tudor_diagonal_frame_1_vertical_quarter[facing=west,layer=2,waterlogged=false]
conquest:oak_planks_with_tudor_diagonal_frame_1_vertical_quarter[facing=west,layer=3,waterlogged=true]
conquest:oak_planks_with_tudor_diagonal_frame_1_vertical_quarter[facing=west,layer=3,waterlogged=false]
conquest:oak_planks_with_tudor_diagonal_frame_1_vertical_quarter[facing=east,layer=1,waterlogged=true]
conquest:oak_planks_with_tudor_diagonal_frame_1_vertical_quarter[facing=east,layer=1,waterlogged=false]
conquest:oak_planks_with_tudor_diagonal_frame_1_vertical_quarter[facing=east,layer=2,waterlogged=true]
conquest:oak_planks_with_tudor_diagonal_frame_1_vertical_quarter[facing=east,layer=2,waterlogged=false]
conquest:oak_planks_with_tudor_diagonal_frame_1_vertical_quarter[facing=east,layer=3,waterlogged=true]
conquest:oak_planks_with_tudor_diagonal_frame_1_vertical_quarter[facing=east,layer=3,waterlogged=false]
conquest:oak_planks_with_tudor_diagonal_frame_1_vertical_slab[facing=north,layer=1,waterlogged=true]
conquest:oak_planks_with_tudor_diagonal_frame_1_vertical_slab[facing=north,layer=1,waterlogged=false]
conquest:oak_planks_with_tudor_diagonal_frame_1_vertical_slab[facing=north,layer=2,waterlogged=true]
conquest:oak_planks_with_tudor_diagonal_frame_1_vertical_slab[facing=north,layer=2,waterlogged=false]
conquest:oak_planks_with_tudor_diagonal_frame_1_vertical_slab[facing=north,layer=3,waterlogged=true]
conquest:oak_planks_with_tudor_diagonal_frame_1_vertical_slab[facing=north,layer=3,waterlogged=false]
conquest:oak_planks_with_tudor_diagonal_frame_1_vertical_slab[facing=south,layer=1,waterlogged=true]
conquest:oak_planks_with_tudor_diagonal_frame_1_vertical_slab[facing=south,layer=1,waterlogged=false]
conquest:oak_planks_with_tudor_diagonal_frame_1_vertical_slab[facing=south,layer=2,waterlogged=true]
conquest:oak_planks_with_tudor_diagonal_frame_1_vertical_slab[facing=south,layer=2,waterlogged=false]
conquest:oak_planks_with_tudor_diagonal_frame_1_vertical_slab[facing=south,layer=3,waterlogged=true]
conquest:oak_planks_with_tudor_diagonal_frame_1_vertical_slab[facing=south,layer=3,waterlogged=false]
conquest:oak_planks_with_tudor_diagonal_frame_1_vertical_slab[facing=west,layer=1,waterlogged=true]
conquest:oak_planks_with_tudor_diagonal_frame_1_vertical_slab[facing=west,layer=1,waterlogged=false]
conquest:oak_planks_with_tudor_diagonal_frame_1_vertical_slab[facing=west,layer=2,waterlogged=true]
conquest:oak_planks_with_tudor_diagonal_frame_1_vertical_slab[facing=west,layer=2,waterlogged=false]
conquest:oak_planks_with_tudor_diagonal_frame_1_vertical_slab[facing=west,layer=3,waterlogged=true]
conquest:oak_planks_with_tudor_diagonal_frame_1_vertical_slab[facing=west,layer=3,waterlogged=false]
conquest:oak_planks_with_tudor_diagonal_frame_1_vertical_slab[facing=east,layer=1,waterlogged=true]
conquest:oak_planks_with_tudor_diagonal_frame_1_vertical_slab[facing=east,layer=1,waterlogged=false]
conquest:oak_planks_with_tudor_diagonal_frame_1_vertical_slab[facing=east,layer=2,waterlogged=true]
conquest:oak_planks_with_tudor_diagonal_frame_1_vertical_slab[facing=east,layer=2,waterlogged=false]
conquest:oak_planks_with_tudor_diagonal_frame_1_vertical_slab[facing=east,layer=3,waterlogged=true]
conquest:oak_planks_with_tudor_diagonal_frame_1_vertical_slab[facing=east,layer=3,waterlogged=false]
conquest:oak_planks_with_tudor_diagonal_frame_2
conquest:oak_planks_with_tudor_diagonal_frame_2_vertical_corner[facing=north,layer=1,waterlogged=true]
conquest:oak_planks_with_tudor_diagonal_frame_2_vertical_corner[facing=north,layer=1,waterlogged=false]
conquest:oak_planks_with_tudor_diagonal_frame_2_vertical_corner[facing=north,layer=2,waterlogged=true]
conquest:oak_planks_with_tudor_diagonal_frame_2_vertical_corner[facing=north,layer=2,waterlogged=false]
conquest:oak_planks_with_tudor_diagonal_frame_2_vertical_corner[facing=north,layer=3,waterlogged=true]
conquest:oak_planks_with_tudor_diagonal_frame_2_vertical_corner[facing=north,layer=3,waterlogged=false]
conquest:oak_planks_with_tudor_diagonal_frame_2_vertical_corner[facing=south,layer=1,waterlogged=true]
conquest:oak_planks_with_tudor_diagonal_frame_2_vertical_corner[facing=south,layer=1,waterlogged=false]
conquest:oak_planks_with_tudor_diagonal_frame_2_vertical_corner[facing=south,layer=2,waterlogged=true]
conquest:oak_planks_with_tudor_diagonal_frame_2_vertical_corner[facing=south,layer=2,waterlogged=false]
conquest:oak_planks_with_tudor_diagonal_frame_2_vertical_corner[facing=south,layer=3,waterlogged=true]
conquest:oak_planks_with_tudor_diagonal_frame_2_vertical_corner[facing=south,layer=3,waterlogged=false]
conquest:oak_planks_with_tudor_diagonal_frame_2_vertical_corner[facing=west,layer=1,waterlogged=true]
conquest:oak_planks_with_tudor_diagonal_frame_2_vertical_corner[facing=west,layer=1,waterlogged=false]
conquest:oak_planks_with_tudor_diagonal_frame_2_vertical_corner[facing=west,layer=2,waterlogged=true]
conquest:oak_planks_with_tudor_diagonal_frame_2_vertical_corner[facing=west,layer=2,waterlogged=false]
conquest:oak_planks_with_tudor_diagonal_frame_2_vertical_corner[facing=west,layer=3,waterlogged=true]
conquest:oak_planks_with_tudor_diagonal_frame_2_vertical_corner[facing=west,layer=3,waterlogged=false]
conquest:oak_planks_with_tudor_diagonal_frame_2_vertical_corner[facing=east,layer=1,waterlogged=true]
conquest:oak_planks_with_tudor_diagonal_frame_2_vertical_corner[facing=east,layer=1,waterlogged=false]
conquest:oak_planks_with_tudor_diagonal_frame_2_vertical_corner[facing=east,layer=2,waterlogged=true]
conquest:oak_planks_with_tudor_diagonal_frame_2_vertical_corner[facing=east,layer=2,waterlogged=false]
conquest:oak_planks_with_tudor_diagonal_frame_2_vertical_corner[facing=east,layer=3,waterlogged=true]
conquest:oak_planks_with_tudor_diagonal_frame_2_vertical_corner[facing=east,layer=3,waterlogged=false]
conquest:oak_planks_with_tudor_diagonal_frame_2_vertical_quarter[facing=north,layer=1,waterlogged=true]
conquest:oak_planks_with_tudor_diagonal_frame_2_vertical_quarter[facing=north,layer=1,waterlogged=false]
conquest:oak_planks_with_tudor_diagonal_frame_2_vertical_quarter[facing=north,layer=2,waterlogged=true]
conquest:oak_planks_with_tudor_diagonal_frame_2_vertical_quarter[facing=north,layer=2,waterlogged=false]
conquest:oak_planks_with_tudor_diagonal_frame_2_vertical_quarter[facing=north,layer=3,waterlogged=true]
conquest:oak_planks_with_tudor_diagonal_frame_2_vertical_quarter[facing=north,layer=3,waterlogged=false]
conquest:oak_planks_with_tudor_diagonal_frame_2_vertical_quarter[facing=south,layer=1,waterlogged=true]
conquest:oak_planks_with_tudor_diagonal_frame_2_vertical_quarter[facing=south,layer=1,waterlogged=false]
conquest:oak_planks_with_tudor_diagonal_frame_2_vertical_quarter[facing=south,layer=2,waterlogged=true]
conquest:oak_planks_with_tudor_diagonal_frame_2_vertical_quarter[facing=south,layer=2,waterlogged=false]
conquest:oak_planks_with_tudor_diagonal_frame_2_vertical_quarter[facing=south,layer=3,waterlogged=true]
conquest:oak_planks_with_tudor_diagonal_frame_2_vertical_quarter[facing=south,layer=3,waterlogged=false]
conquest:oak_planks_with_tudor_diagonal_frame_2_vertical_quarter[facing=west,layer=1,waterlogged=true]
conquest:oak_planks_with_tudor_diagonal_frame_2_vertical_quarter[facing=west,layer=1,waterlogged=false]
conquest:oak_planks_with_tudor_diagonal_frame_2_vertical_quarter[facing=west,layer=2,waterlogged=true]
conquest:oak_planks_with_tudor_diagonal_frame_2_vertical_quarter[facing=west,layer=2,waterlogged=false]
conquest:oak_planks_with_tudor_diagonal_frame_2_vertical_quarter[facing=west,layer=3,waterlogged=true]
conquest:oak_planks_with_tudor_diagonal_frame_2_vertical_quarter[facing=west,layer=3,waterlogged=false]
conquest:oak_planks_with_tudor_diagonal_frame_2_vertical_quarter[facing=east,layer=1,waterlogged=true]
conquest:oak_planks_with_tudor_diagonal_frame_2_vertical_quarter[facing=east,layer=1,waterlogged=false]
conquest:oak_planks_with_tudor_diagonal_frame_2_vertical_quarter[facing=east,layer=2,waterlogged=true]
conquest:oak_planks_with_tudor_diagonal_frame_2_vertical_quarter[facing=east,layer=2,waterlogged=false]
conquest:oak_planks_with_tudor_diagonal_frame_2_vertical_quarter[facing=east,layer=3,waterlogged=true]
conquest:oak_planks_with_tudor_diagonal_frame_2_vertical_quarter[facing=east,layer=3,waterlogged=false]
conquest:oak_planks_with_tudor_diagonal_frame_2_vertical_slab[facing=north,layer=1,waterlogged=true]
conquest:oak_planks_with_tudor_diagonal_frame_2_vertical_slab[facing=north,layer=1,waterlogged=false]
conquest:oak_planks_with_tudor_diagonal_frame_2_vertical_slab[facing=north,layer=2,waterlogged=true]
conquest:oak_planks_with_tudor_diagonal_frame_2_vertical_slab[facing=north,layer=2,waterlogged=false]
conquest:oak_planks_with_tudor_diagonal_frame_2_vertical_slab[facing=north,layer=3,waterlogged=true]
conquest:oak_planks_with_tudor_diagonal_frame_2_vertical_slab[facing=north,layer=3,waterlogged=false]
conquest:oak_planks_with_tudor_diagonal_frame_2_vertical_slab[facing=south,layer=1,waterlogged=true]
conquest:oak_planks_with_tudor_diagonal_frame_2_vertical_slab[facing=south,layer=1,waterlogged=false]
conquest:oak_planks_with_tudor_diagonal_frame_2_vertical_slab[facing=south,layer=2,waterlogged=true]
conquest:oak_planks_with_tudor_diagonal_frame_2_vertical_slab[facing=south,layer=2,waterlogged=false]
conquest:oak_planks_with_tudor_diagonal_frame_2_vertical_slab[facing=south,layer=3,waterlogged=true]
conquest:oak_planks_with_tudor_diagonal_frame_2_vertical_slab[facing=south,layer=3,waterlogged=false]
conquest:oak_planks_with_tudor_diagonal_frame_2_vertical_slab[facing=west,layer=1,waterlogged=true]
conquest:oak_planks_with_tudor_diagonal_frame_2_vertical_slab[facing=west,layer=1,waterlogged=false]
conquest:oak_planks_with_tudor_diagonal_frame_2_vertical_slab[facing=west,layer=2,waterlogged=true]
conquest:oak_planks_with_tudor_diagonal_frame_2_vertical_slab[facing=west,layer=2,waterlogged=false]
conquest:oak_planks_with_tudor_diagonal_frame_2_vertical_slab[facing=west,layer=3,waterlogged=true]
conquest:oak_planks_with_tudor_diagonal_frame_2_vertical_slab[facing=west,layer=3,waterlogged=false]
conquest:oak_planks_with_tudor_diagonal_frame_2_vertical_slab[facing=east,layer=1,waterlogged=true]
conquest:oak_planks_with_tudor_diagonal_frame_2_vertical_slab[facing=east,layer=1,waterlogged=false]
conquest:oak_planks_with_tudor_diagonal_frame_2_vertical_slab[facing=east,layer=2,waterlogged=true]
conquest:oak_planks_with_tudor_diagonal_frame_2_vertical_slab[facing=east,layer=2,waterlogged=false]
conquest:oak_planks_with_tudor_diagonal_frame_2_vertical_slab[facing=east,layer=3,waterlogged=true]
conquest:oak_planks_with_tudor_diagonal_frame_2_vertical_slab[facing=east,layer=3,waterlogged=false]
conquest:oak_platform
conquest:oak_platform_balustrade[axis=x,waterlogged=true]
conquest:oak_platform_balustrade[axis=x,waterlogged=false]
conquest:oak_platform_balustrade[axis=y,waterlogged=true]
conquest:oak_platform_balustrade[axis=y,waterlogged=false]
conquest:oak_platform_balustrade[axis=z,waterlogged=true]
conquest:oak_platform_balustrade[axis=z,waterlogged=false]
conquest:oak_platform_boards[facing=north,type=top,waterlogged=true]
conquest:oak_platform_boards[facing=north,type=top,waterlogged=false]
conquest:oak_platform_boards[facing=north,type=bottom,waterlogged=true]
conquest:oak_platform_boards[facing=north,type=bottom,waterlogged=false]
conquest:oak_platform_boards[facing=south,type=top,waterlogged=true]
conquest:oak_platform_boards[facing=south,type=top,waterlogged=false]
conquest:oak_platform_boards[facing=south,type=bottom,waterlogged=true]
conquest:oak_platform_boards[facing=south,type=bottom,waterlogged=false]
conquest:oak_platform_boards[facing=west,type=top,waterlogged=true]
conquest:oak_platform_boards[facing=west,type=top,waterlogged=false]
conquest:oak_platform_boards[facing=west,type=bottom,waterlogged=true]
conquest:oak_platform_boards[facing=west,type=bottom,waterlogged=false]
conquest:oak_platform_boards[facing=east,type=top,waterlogged=true]
conquest:oak_platform_boards[facing=east,type=top,waterlogged=false]
conquest:oak_platform_boards[facing=east,type=bottom,waterlogged=true]
conquest:oak_platform_boards[facing=east,type=bottom,waterlogged=false]
conquest:oak_platform_capital[facing=flat,type=top,waterlogged=true]
conquest:oak_platform_capital[facing=flat,type=top,waterlogged=false]
conquest:oak_platform_capital[facing=flat,type=bottom,waterlogged=true]
conquest:oak_platform_capital[facing=flat,type=bottom,waterlogged=false]
conquest:oak_platform_capital[facing=north,type=top,waterlogged=true]
conquest:oak_platform_capital[facing=north,type=top,waterlogged=false]
conquest:oak_platform_capital[facing=north,type=bottom,waterlogged=true]
conquest:oak_platform_capital[facing=north,type=bottom,waterlogged=false]
conquest:oak_platform_capital[facing=south,type=top,waterlogged=true]
conquest:oak_platform_capital[facing=south,type=top,waterlogged=false]
conquest:oak_platform_capital[facing=south,type=bottom,waterlogged=true]
conquest:oak_platform_capital[facing=south,type=bottom,waterlogged=false]
conquest:oak_platform_capital[facing=east,type=top,waterlogged=true]
conquest:oak_platform_capital[facing=east,type=top,waterlogged=false]
conquest:oak_platform_capital[facing=east,type=bottom,waterlogged=true]
conquest:oak_platform_capital[facing=east,type=bottom,waterlogged=false]
conquest:oak_platform_capital[facing=west,type=top,waterlogged=true]
conquest:oak_platform_capital[facing=west,type=top,waterlogged=false]
conquest:oak_platform_capital[facing=west,type=bottom,waterlogged=true]
conquest:oak_platform_capital[facing=west,type=bottom,waterlogged=false]
conquest:oak_platform_corner_slab[facing=north,type=top,waterlogged=true]
conquest:oak_platform_corner_slab[facing=north,type=top,waterlogged=false]
conquest:oak_platform_corner_slab[facing=north,type=bottom,waterlogged=true]
conquest:oak_platform_corner_slab[facing=north,type=bottom,waterlogged=false]
conquest:oak_platform_corner_slab[facing=south,type=top,waterlogged=true]
conquest:oak_platform_corner_slab[facing=south,type=top,waterlogged=false]
conquest:oak_platform_corner_slab[facing=south,type=bottom,waterlogged=true]
conquest:oak_platform_corner_slab[facing=south,type=bottom,waterlogged=false]
conquest:oak_platform_corner_slab[facing=west,type=top,waterlogged=true]
conquest:oak_platform_corner_slab[facing=west,type=top,waterlogged=false]
conquest:oak_platform_corner_slab[facing=west,type=bottom,waterlogged=true]
conquest:oak_platform_corner_slab[facing=west,type=bottom,waterlogged=false]
conquest:oak_platform_corner_slab[facing=east,type=top,waterlogged=true]
conquest:oak_platform_corner_slab[facing=east,type=top,waterlogged=false]
conquest:oak_platform_corner_slab[facing=east,type=bottom,waterlogged=true]
conquest:oak_platform_corner_slab[facing=east,type=bottom,waterlogged=false]
conquest:oak_platform_eighth_slab[facing=north,type=top,waterlogged=true]
conquest:oak_platform_eighth_slab[facing=north,type=top,waterlogged=false]
conquest:oak_platform_eighth_slab[facing=north,type=bottom,waterlogged=true]
conquest:oak_platform_eighth_slab[facing=north,type=bottom,waterlogged=false]
conquest:oak_platform_eighth_slab[facing=south,type=top,waterlogged=true]
conquest:oak_platform_eighth_slab[facing=south,type=top,waterlogged=false]
conquest:oak_platform_eighth_slab[facing=south,type=bottom,waterlogged=true]
conquest:oak_platform_eighth_slab[facing=south,type=bottom,waterlogged=false]
conquest:oak_platform_eighth_slab[facing=west,type=top,waterlogged=true]
conquest:oak_platform_eighth_slab[facing=west,type=top,waterlogged=false]
conquest:oak_platform_eighth_slab[facing=west,type=bottom,waterlogged=true]
conquest:oak_platform_eighth_slab[facing=west,type=bottom,waterlogged=false]
conquest:oak_platform_eighth_slab[facing=east,type=top,waterlogged=true]
conquest:oak_platform_eighth_slab[facing=east,type=top,waterlogged=false]
conquest:oak_platform_eighth_slab[facing=east,type=bottom,waterlogged=true]
conquest:oak_platform_eighth_slab[facing=east,type=bottom,waterlogged=false]
conquest:oak_platform_pillar[layer=1,waterlogged=true]
conquest:oak_platform_pillar[layer=1,waterlogged=false]
conquest:oak_platform_pillar[layer=2,waterlogged=true]
conquest:oak_platform_pillar[layer=2,waterlogged=false]
conquest:oak_platform_pillar[layer=3,waterlogged=true]
conquest:oak_platform_pillar[layer=3,waterlogged=false]
conquest:oak_platform_quarter_slab[facing=north,layer=1,type=top,waterlogged=true]
conquest:oak_platform_quarter_slab[facing=north,layer=1,type=top,waterlogged=false]
conquest:oak_platform_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=true]
conquest:oak_platform_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=false]
conquest:oak_platform_quarter_slab[facing=north,layer=2,type=top,waterlogged=true]
conquest:oak_platform_quarter_slab[facing=north,layer=2,type=top,waterlogged=false]
conquest:oak_platform_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=true]
conquest:oak_platform_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=false]
conquest:oak_platform_quarter_slab[facing=north,layer=3,type=top,waterlogged=true]
conquest:oak_platform_quarter_slab[facing=north,layer=3,type=top,waterlogged=false]
conquest:oak_platform_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=true]
conquest:oak_platform_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=false]
conquest:oak_platform_quarter_slab[facing=south,layer=1,type=top,waterlogged=true]
conquest:oak_platform_quarter_slab[facing=south,layer=1,type=top,waterlogged=false]
conquest:oak_platform_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=true]
conquest:oak_platform_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=false]
conquest:oak_platform_quarter_slab[facing=south,layer=2,type=top,waterlogged=true]
conquest:oak_platform_quarter_slab[facing=south,layer=2,type=top,waterlogged=false]
conquest:oak_platform_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=true]
conquest:oak_platform_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=false]
conquest:oak_platform_quarter_slab[facing=south,layer=3,type=top,waterlogged=true]
conquest:oak_platform_quarter_slab[facing=south,layer=3,type=top,waterlogged=false]
conquest:oak_platform_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=true]
conquest:oak_platform_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=false]
conquest:oak_platform_quarter_slab[facing=west,layer=1,type=top,waterlogged=true]
conquest:oak_platform_quarter_slab[facing=west,layer=1,type=top,waterlogged=false]
conquest:oak_platform_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=true]
conquest:oak_platform_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=false]
conquest:oak_platform_quarter_slab[facing=west,layer=2,type=top,waterlogged=true]
conquest:oak_platform_quarter_slab[facing=west,layer=2,type=top,waterlogged=false]
conquest:oak_platform_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=true]
conquest:oak_platform_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=false]
conquest:oak_platform_quarter_slab[facing=west,layer=3,type=top,waterlogged=true]
conquest:oak_platform_quarter_slab[facing=west,layer=3,type=top,waterlogged=false]
conquest:oak_platform_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=true]
conquest:oak_platform_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=false]
conquest:oak_platform_quarter_slab[facing=east,layer=1,type=top,waterlogged=true]
conquest:oak_platform_quarter_slab[facing=east,layer=1,type=top,waterlogged=false]
conquest:oak_platform_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=true]
conquest:oak_platform_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=false]
conquest:oak_platform_quarter_slab[facing=east,layer=2,type=top,waterlogged=true]
conquest:oak_platform_quarter_slab[facing=east,layer=2,type=top,waterlogged=false]
conquest:oak_platform_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=true]
conquest:oak_platform_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=false]
conquest:oak_platform_quarter_slab[facing=east,layer=3,type=top,waterlogged=true]
conquest:oak_platform_quarter_slab[facing=east,layer=3,type=top,waterlogged=false]
conquest:oak_platform_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=true]
conquest:oak_platform_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=false]
conquest:oak_platform_slab[layer=1,type=top,waterlogged=true]
conquest:oak_platform_slab[layer=1,type=top,waterlogged=false]
conquest:oak_platform_slab[layer=1,type=bottom,waterlogged=true]
conquest:oak_platform_slab[layer=1,type=bottom,waterlogged=false]
conquest:oak_platform_slab[layer=2,type=top,waterlogged=true]
conquest:oak_platform_slab[layer=2,type=top,waterlogged=false]
conquest:oak_platform_slab[layer=2,type=bottom,waterlogged=true]
conquest:oak_platform_slab[layer=2,type=bottom,waterlogged=false]
conquest:oak_platform_slab[layer=3,type=top,waterlogged=true]
conquest:oak_platform_slab[layer=3,type=top,waterlogged=false]
conquest:oak_platform_slab[layer=3,type=bottom,waterlogged=true]
conquest:oak_platform_slab[layer=3,type=bottom,waterlogged=false]
conquest:oak_platform_slab[layer=4,type=top,waterlogged=true]
conquest:oak_platform_slab[layer=4,type=top,waterlogged=false]
conquest:oak_platform_slab[layer=4,type=bottom,waterlogged=true]
conquest:oak_platform_slab[layer=4,type=bottom,waterlogged=false]
conquest:oak_platform_small_window[down=true,up=true,waterlogged=true]
conquest:oak_platform_small_window[down=true,up=true,waterlogged=false]
conquest:oak_platform_small_window[down=true,up=false,waterlogged=true]
conquest:oak_platform_small_window[down=true,up=false,waterlogged=false]
conquest:oak_platform_small_window[down=false,up=true,waterlogged=true]
conquest:oak_platform_small_window[down=false,up=true,waterlogged=false]
conquest:oak_platform_small_window[down=false,up=false,waterlogged=true]
conquest:oak_platform_small_window[down=false,up=false,waterlogged=false]
conquest:oak_platform_small_window_half[down=true,facing=north,up=true,waterlogged=true]
conquest:oak_platform_small_window_half[down=true,facing=north,up=true,waterlogged=false]
conquest:oak_platform_small_window_half[down=true,facing=north,up=false,waterlogged=true]
conquest:oak_platform_small_window_half[down=true,facing=north,up=false,waterlogged=false]
conquest:oak_platform_small_window_half[down=true,facing=south,up=true,waterlogged=true]
conquest:oak_platform_small_window_half[down=true,facing=south,up=true,waterlogged=false]
conquest:oak_platform_small_window_half[down=true,facing=south,up=false,waterlogged=true]
conquest:oak_platform_small_window_half[down=true,facing=south,up=false,waterlogged=false]
conquest:oak_platform_small_window_half[down=true,facing=west,up=true,waterlogged=true]
conquest:oak_platform_small_window_half[down=true,facing=west,up=true,waterlogged=false]
conquest:oak_platform_small_window_half[down=true,facing=west,up=false,waterlogged=true]
conquest:oak_platform_small_window_half[down=true,facing=west,up=false,waterlogged=false]
conquest:oak_platform_small_window_half[down=true,facing=east,up=true,waterlogged=true]
conquest:oak_platform_small_window_half[down=true,facing=east,up=true,waterlogged=false]
conquest:oak_platform_small_window_half[down=true,facing=east,up=false,waterlogged=true]
conquest:oak_platform_small_window_half[down=true,facing=east,up=false,waterlogged=false]
conquest:oak_platform_small_window_half[down=false,facing=north,up=true,waterlogged=true]
conquest:oak_platform_small_window_half[down=false,facing=north,up=true,waterlogged=false]
conquest:oak_platform_small_window_half[down=false,facing=north,up=false,waterlogged=true]
conquest:oak_platform_small_window_half[down=false,facing=north,up=false,waterlogged=false]
conquest:oak_platform_small_window_half[down=false,facing=south,up=true,waterlogged=true]
conquest:oak_platform_small_window_half[down=false,facing=south,up=true,waterlogged=false]
conquest:oak_platform_small_window_half[down=false,facing=south,up=false,waterlogged=true]
conquest:oak_platform_small_window_half[down=false,facing=south,up=false,waterlogged=false]
conquest:oak_platform_small_window_half[down=false,facing=west,up=true,waterlogged=true]
conquest:oak_platform_small_window_half[down=false,facing=west,up=true,waterlogged=false]
conquest:oak_platform_small_window_half[down=false,facing=west,up=false,waterlogged=true]
conquest:oak_platform_small_window_half[down=false,facing=west,up=false,waterlogged=false]
conquest:oak_platform_small_window_half[down=false,facing=east,up=true,waterlogged=true]
conquest:oak_platform_small_window_half[down=false,facing=east,up=true,waterlogged=false]
conquest:oak_platform_small_window_half[down=false,facing=east,up=false,waterlogged=true]
conquest:oak_platform_small_window_half[down=false,facing=east,up=false,waterlogged=false]
conquest:oak_platform_sphere[type=egg,waterlogged=true]
conquest:oak_platform_sphere[type=egg,waterlogged=false]
conquest:oak_platform_sphere[type=small,waterlogged=true]
conquest:oak_platform_sphere[type=small,waterlogged=false]
conquest:oak_platform_sphere[type=large,waterlogged=true]
conquest:oak_platform_sphere[type=large,waterlogged=false]
conquest:oak_platform_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:oak_platform_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:oak_platform_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:oak_platform_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:oak_platform_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:oak_platform_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:oak_platform_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:oak_platform_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:oak_platform_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:oak_platform_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:oak_platform_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:oak_platform_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:oak_platform_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:oak_platform_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:oak_platform_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:oak_platform_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:oak_platform_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:oak_platform_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:oak_platform_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:oak_platform_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:oak_platform_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:oak_platform_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:oak_platform_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:oak_platform_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:oak_platform_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:oak_platform_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:oak_platform_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:oak_platform_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:oak_platform_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:oak_platform_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:oak_platform_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:oak_platform_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:oak_platform_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:oak_platform_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:oak_platform_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:oak_platform_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:oak_platform_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:oak_platform_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:oak_platform_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:oak_platform_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:oak_platform_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:oak_platform_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:oak_platform_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:oak_platform_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:oak_platform_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:oak_platform_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:oak_platform_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:oak_platform_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:oak_platform_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:oak_platform_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:oak_platform_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:oak_platform_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:oak_platform_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:oak_platform_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:oak_platform_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:oak_platform_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:oak_platform_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:oak_platform_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:oak_platform_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:oak_platform_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:oak_platform_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:oak_platform_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:oak_platform_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:oak_platform_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:oak_platform_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:oak_platform_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:oak_platform_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:oak_platform_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:oak_platform_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:oak_platform_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:oak_platform_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:oak_platform_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:oak_platform_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:oak_platform_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:oak_platform_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:oak_platform_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:oak_platform_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:oak_platform_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:oak_platform_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:oak_platform_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:oak_platform_vertical_corner[facing=north,layer=1,waterlogged=true]
conquest:oak_platform_vertical_corner[facing=north,layer=1,waterlogged=false]
conquest:oak_platform_vertical_corner[facing=north,layer=2,waterlogged=true]
conquest:oak_platform_vertical_corner[facing=north,layer=2,waterlogged=false]
conquest:oak_platform_vertical_corner[facing=north,layer=3,waterlogged=true]
conquest:oak_platform_vertical_corner[facing=north,layer=3,waterlogged=false]
conquest:oak_platform_vertical_corner[facing=north,layer=4,waterlogged=true]
conquest:oak_platform_vertical_corner[facing=north,layer=4,waterlogged=false]
conquest:oak_platform_vertical_corner[facing=south,layer=1,waterlogged=true]
conquest:oak_platform_vertical_corner[facing=south,layer=1,waterlogged=false]
conquest:oak_platform_vertical_corner[facing=south,layer=2,waterlogged=true]
conquest:oak_platform_vertical_corner[facing=south,layer=2,waterlogged=false]
conquest:oak_platform_vertical_corner[facing=south,layer=3,waterlogged=true]
conquest:oak_platform_vertical_corner[facing=south,layer=3,waterlogged=false]
conquest:oak_platform_vertical_corner[facing=south,layer=4,waterlogged=true]
conquest:oak_platform_vertical_corner[facing=south,layer=4,waterlogged=false]
conquest:oak_platform_vertical_corner[facing=west,layer=1,waterlogged=true]
conquest:oak_platform_vertical_corner[facing=west,layer=1,waterlogged=false]
conquest:oak_platform_vertical_corner[facing=west,layer=2,waterlogged=true]
conquest:oak_platform_vertical_corner[facing=west,layer=2,waterlogged=false]
conquest:oak_platform_vertical_corner[facing=west,layer=3,waterlogged=true]
conquest:oak_platform_vertical_corner[facing=west,layer=3,waterlogged=false]
conquest:oak_platform_vertical_corner[facing=west,layer=4,waterlogged=true]
conquest:oak_platform_vertical_corner[facing=west,layer=4,waterlogged=false]
conquest:oak_platform_vertical_corner[facing=east,layer=1,waterlogged=true]
conquest:oak_platform_vertical_corner[facing=east,layer=1,waterlogged=false]
conquest:oak_platform_vertical_corner[facing=east,layer=2,waterlogged=true]
conquest:oak_platform_vertical_corner[facing=east,layer=2,waterlogged=false]
conquest:oak_platform_vertical_corner[facing=east,layer=3,waterlogged=true]
conquest:oak_platform_vertical_corner[facing=east,layer=3,waterlogged=false]
conquest:oak_platform_vertical_corner[facing=east,layer=4,waterlogged=true]
conquest:oak_platform_vertical_corner[facing=east,layer=4,waterlogged=false]
conquest:oak_platform_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:oak_platform_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:oak_platform_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:oak_platform_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:oak_platform_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:oak_platform_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:oak_platform_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:oak_platform_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:oak_platform_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:oak_platform_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:oak_platform_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:oak_platform_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:oak_platform_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:oak_platform_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:oak_platform_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:oak_platform_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:oak_platform_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:oak_platform_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:oak_platform_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:oak_platform_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:oak_platform_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:oak_platform_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:oak_platform_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:oak_platform_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:oak_platform_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:oak_platform_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:oak_platform_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:oak_platform_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:oak_platform_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:oak_platform_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:oak_platform_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:oak_platform_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:oak_platform_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:oak_platform_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:oak_platform_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:oak_platform_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:oak_platform_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:oak_platform_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:oak_platform_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:oak_platform_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:oak_platform_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:oak_platform_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:oak_platform_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:oak_platform_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:oak_platform_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:oak_platform_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:oak_platform_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:oak_platform_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:oak_platform_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:oak_platform_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:oak_platform_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:oak_platform_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:oak_platform_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:oak_platform_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:oak_platform_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:oak_platform_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:oak_platform_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:oak_platform_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:oak_platform_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:oak_platform_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:oak_platform_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:oak_platform_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:oak_platform_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:oak_platform_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:oak_platform_vertical_quarter[facing=north,layer=1,waterlogged=true]
conquest:oak_platform_vertical_quarter[facing=north,layer=1,waterlogged=false]
conquest:oak_platform_vertical_quarter[facing=north,layer=2,waterlogged=true]
conquest:oak_platform_vertical_quarter[facing=north,layer=2,waterlogged=false]
conquest:oak_platform_vertical_quarter[facing=north,layer=3,waterlogged=true]
conquest:oak_platform_vertical_quarter[facing=north,layer=3,waterlogged=false]
conquest:oak_platform_vertical_quarter[facing=north,layer=4,waterlogged=true]
conquest:oak_platform_vertical_quarter[facing=north,layer=4,waterlogged=false]
conquest:oak_platform_vertical_quarter[facing=south,layer=1,waterlogged=true]
conquest:oak_platform_vertical_quarter[facing=south,layer=1,waterlogged=false]
conquest:oak_platform_vertical_quarter[facing=south,layer=2,waterlogged=true]
conquest:oak_platform_vertical_quarter[facing=south,layer=2,waterlogged=false]
conquest:oak_platform_vertical_quarter[facing=south,layer=3,waterlogged=true]
conquest:oak_platform_vertical_quarter[facing=south,layer=3,waterlogged=false]
conquest:oak_platform_vertical_quarter[facing=south,layer=4,waterlogged=true]
conquest:oak_platform_vertical_quarter[facing=south,layer=4,waterlogged=false]
conquest:oak_platform_vertical_quarter[facing=west,layer=1,waterlogged=true]
conquest:oak_platform_vertical_quarter[facing=west,layer=1,waterlogged=false]
conquest:oak_platform_vertical_quarter[facing=west,layer=2,waterlogged=true]
conquest:oak_platform_vertical_quarter[facing=west,layer=2,waterlogged=false]
conquest:oak_platform_vertical_quarter[facing=west,layer=3,waterlogged=true]
conquest:oak_platform_vertical_quarter[facing=west,layer=3,waterlogged=false]
conquest:oak_platform_vertical_quarter[facing=west,layer=4,waterlogged=true]
conquest:oak_platform_vertical_quarter[facing=west,layer=4,waterlogged=false]
conquest:oak_platform_vertical_quarter[facing=east,layer=1,waterlogged=true]
conquest:oak_platform_vertical_quarter[facing=east,layer=1,waterlogged=false]
conquest:oak_platform_vertical_quarter[facing=east,layer=2,waterlogged=true]
conquest:oak_platform_vertical_quarter[facing=east,layer=2,waterlogged=false]
conquest:oak_platform_vertical_quarter[facing=east,layer=3,waterlogged=true]
conquest:oak_platform_vertical_quarter[facing=east,layer=3,waterlogged=false]
conquest:oak_platform_vertical_quarter[facing=east,layer=4,waterlogged=true]
conquest:oak_platform_vertical_quarter[facing=east,layer=4,waterlogged=false]
conquest:oak_platform_vertical_slab[facing=north,layer=1,waterlogged=true]
conquest:oak_platform_vertical_slab[facing=north,layer=1,waterlogged=false]
conquest:oak_platform_vertical_slab[facing=north,layer=2,waterlogged=true]
conquest:oak_platform_vertical_slab[facing=north,layer=2,waterlogged=false]
conquest:oak_platform_vertical_slab[facing=north,layer=3,waterlogged=true]
conquest:oak_platform_vertical_slab[facing=north,layer=3,waterlogged=false]
conquest:oak_platform_vertical_slab[facing=north,layer=4,waterlogged=true]
conquest:oak_platform_vertical_slab[facing=north,layer=4,waterlogged=false]
conquest:oak_platform_vertical_slab[facing=south,layer=1,waterlogged=true]
conquest:oak_platform_vertical_slab[facing=south,layer=1,waterlogged=false]
conquest:oak_platform_vertical_slab[facing=south,layer=2,waterlogged=true]
conquest:oak_platform_vertical_slab[facing=south,layer=2,waterlogged=false]
conquest:oak_platform_vertical_slab[facing=south,layer=3,waterlogged=true]
conquest:oak_platform_vertical_slab[facing=south,layer=3,waterlogged=false]
conquest:oak_platform_vertical_slab[facing=south,layer=4,waterlogged=true]
conquest:oak_platform_vertical_slab[facing=south,layer=4,waterlogged=false]
conquest:oak_platform_vertical_slab[facing=west,layer=1,waterlogged=true]
conquest:oak_platform_vertical_slab[facing=west,layer=1,waterlogged=false]
conquest:oak_platform_vertical_slab[facing=west,layer=2,waterlogged=true]
conquest:oak_platform_vertical_slab[facing=west,layer=2,waterlogged=false]
conquest:oak_platform_vertical_slab[facing=west,layer=3,waterlogged=true]
conquest:oak_platform_vertical_slab[facing=west,layer=3,waterlogged=false]
conquest:oak_platform_vertical_slab[facing=west,layer=4,waterlogged=true]
conquest:oak_platform_vertical_slab[facing=west,layer=4,waterlogged=false]
conquest:oak_platform_vertical_slab[facing=east,layer=1,waterlogged=true]
conquest:oak_platform_vertical_slab[facing=east,layer=1,waterlogged=false]
conquest:oak_platform_vertical_slab[facing=east,layer=2,waterlogged=true]
conquest:oak_platform_vertical_slab[facing=east,layer=2,waterlogged=false]
conquest:oak_platform_vertical_slab[facing=east,layer=3,waterlogged=true]
conquest:oak_platform_vertical_slab[facing=east,layer=3,waterlogged=false]
conquest:oak_platform_vertical_slab[facing=east,layer=4,waterlogged=true]
conquest:oak_platform_vertical_slab[facing=east,layer=4,waterlogged=false]
conquest:oak_platform_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:oak_platform_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:oak_platform_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:oak_platform_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:oak_platform_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:oak_platform_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:oak_platform_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:oak_platform_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:oak_platform_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:oak_platform_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:oak_platform_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:oak_platform_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:oak_platform_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:oak_platform_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:oak_platform_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:oak_platform_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:oak_platform_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:oak_platform_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:oak_platform_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:oak_platform_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:oak_platform_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:oak_platform_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:oak_platform_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:oak_platform_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:oak_platform_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:oak_platform_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:oak_platform_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:oak_platform_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:oak_platform_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:oak_platform_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:oak_platform_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:oak_platform_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:oak_platform_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:oak_platform_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:oak_platform_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:oak_platform_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:oak_platform_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:oak_platform_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:oak_platform_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:oak_platform_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:oak_platform_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:oak_platform_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:oak_platform_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:oak_platform_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:oak_platform_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:oak_platform_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:oak_platform_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:oak_platform_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:oak_platform_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:oak_platform_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:oak_platform_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:oak_platform_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:oak_platform_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:oak_platform_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:oak_platform_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:oak_platform_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:oak_platform_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:oak_platform_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:oak_platform_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:oak_platform_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:oak_platform_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:oak_platform_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:oak_platform_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:oak_platform_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:oak_platform_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:oak_platform_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:oak_platform_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:oak_platform_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:oak_platform_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:oak_platform_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:oak_platform_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:oak_platform_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:oak_platform_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:oak_platform_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:oak_platform_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:oak_platform_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:oak_platform_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:oak_platform_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:oak_platform_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:oak_platform_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:oak_platform_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:oak_platform_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:oak_platform_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:oak_platform_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:oak_platform_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:oak_platform_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:oak_platform_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:oak_platform_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:oak_platform_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:oak_platform_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:oak_platform_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:oak_platform_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:oak_platform_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:oak_platform_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:oak_platform_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:oak_platform_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:oak_platform_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:oak_platform_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:oak_platform_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:oak_platform_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:oak_platform_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:oak_platform_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:oak_platform_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:oak_platform_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:oak_platform_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:oak_platform_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:oak_platform_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:oak_platform_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:oak_platform_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:oak_platform_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:oak_platform_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:oak_platform_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:oak_platform_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:oak_platform_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:oak_platform_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:oak_platform_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:oak_platform_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:oak_platform_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:oak_platform_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:oak_platform_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:oak_platform_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:oak_platform_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:oak_platform_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:oak_platform_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:oak_platform_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:oak_platform_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:oak_platform_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:oak_platform_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:oak_platform_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:oak_platform_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:oak_platform_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:oak_platform_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:oak_platform_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:oak_platform_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:oak_platform_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:oak_platform_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:oak_platform_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:oak_platform_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:oak_platform_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:oak_platform_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:oak_platform_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:oak_platform_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:oak_platform_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:oak_platform_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:oak_platform_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:oak_platform_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:oak_platform_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:oak_platform_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:oak_platform_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:oak_platform_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:oak_platform_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:oak_platform_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:oak_platform_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:oak_platform_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:oak_platform_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:oak_platform_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:oak_platform_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:oak_platform_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:oak_platform_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:oak_platform_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:oak_platform_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:oak_platform_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:oak_platform_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:oak_platform_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:oak_platform_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:oak_platform_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:oak_platform_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:oak_platform_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:oak_platform_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:oak_platform_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:oak_platform_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:oak_platform_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:oak_platform_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:oak_platform_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:oak_platform_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:oak_platform_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:oak_platform_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:oak_platform_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:oak_platform_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:oak_platform_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:oak_platform_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:oak_platform_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:oak_platform_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:oak_platform_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:oak_platform_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:oak_platform_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:oak_platform_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:oak_platform_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:oak_platform_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:oak_platform_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:oak_platform_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:oak_platform_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:oak_platform_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:oak_platform_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:oak_platform_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:oak_platform_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:oak_platform_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:oak_platform_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:oak_platform_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:oak_platform_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:oak_platform_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:oak_platform_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:oak_platform_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:oak_platform_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:oak_platform_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:oak_platform_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:oak_platform_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:oak_platform_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:oak_platform_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:oak_platform_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:oak_platform_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:oak_platform_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:oak_platform_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:oak_platform_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:oak_platform_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:oak_platform_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:oak_platform_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:oak_platform_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:oak_platform_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:oak_platform_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:oak_platform_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:oak_platform_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:oak_platform_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:oak_platform_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:oak_platform_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:oak_platform_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:oak_platform_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:oak_platform_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:oak_platform_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:oak_platform_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:oak_platform_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:oak_platform_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:oak_platform_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:oak_platform_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:oak_platform_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:oak_platform_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:oak_platform_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:oak_platform_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:oak_platform_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:oak_platform_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:oak_platform_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:oak_platform_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:oak_platform_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:oak_platform_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:oak_platform_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:oak_platform_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:oak_platform_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:oak_platform_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:oak_platform_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:oak_platform_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:oak_platform_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:oak_platform_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:oak_platform_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:oak_platform_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:oak_platform_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:oak_platform_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:oak_platform_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:oak_platform_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:oak_platform_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:oak_platform_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:oak_platform_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:oak_platform_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:oak_platform_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:oak_platform_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:oak_platform_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:oak_platform_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:oak_platform_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:oak_platform_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:oak_platform_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:oak_platform_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:oak_platform_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:oak_platform_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:oak_platform_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:oak_platform_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:oak_platform_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:oak_platform_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:oak_platform_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:oak_platform_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:oak_platform_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:oak_platform_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:oak_platform_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:oak_platform_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:oak_platform_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:oak_platform_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:oak_platform_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:oak_platform_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:oak_platform_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:oak_platform_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:oak_platform_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:oak_platform_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:oak_platform_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:oak_platform_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:oak_platform_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:oak_platform_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:oak_platform_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:oak_platform_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:oak_platform_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:oak_platform_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:oak_platform_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:oak_platform_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:oak_platform_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:oak_platform_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:oak_platform_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:oak_platform_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:oak_platform_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:oak_platform_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:oak_platform_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:oak_platform_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:oak_platform_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:oak_platform_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:oak_platform_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:oak_platform_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:oak_platform_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:oak_platform_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:oak_platform_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:oak_platform_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:oak_platform_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:oak_platform_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:oak_platform_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:oak_platform_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:oak_platform_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:oak_platform_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:oak_platform_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:oak_platform_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:oak_sapling[stage=0]
conquest:oak_sapling[stage=1]
conquest:oak_wicker_fence[east=true,layers=1,north=true,south=true,waterlogged=true,west=true]
conquest:oak_wicker_fence[east=true,layers=1,north=true,south=true,waterlogged=true,west=false]
conquest:oak_wicker_fence[east=true,layers=1,north=true,south=true,waterlogged=false,west=true]
conquest:oak_wicker_fence[east=true,layers=1,north=true,south=true,waterlogged=false,west=false]
conquest:oak_wicker_fence[east=true,layers=1,north=true,south=false,waterlogged=true,west=true]
conquest:oak_wicker_fence[east=true,layers=1,north=true,south=false,waterlogged=true,west=false]
conquest:oak_wicker_fence[east=true,layers=1,north=true,south=false,waterlogged=false,west=true]
conquest:oak_wicker_fence[east=true,layers=1,north=true,south=false,waterlogged=false,west=false]
conquest:oak_wicker_fence[east=true,layers=1,north=false,south=true,waterlogged=true,west=true]
conquest:oak_wicker_fence[east=true,layers=1,north=false,south=true,waterlogged=true,west=false]
conquest:oak_wicker_fence[east=true,layers=1,north=false,south=true,waterlogged=false,west=true]
conquest:oak_wicker_fence[east=true,layers=1,north=false,south=true,waterlogged=false,west=false]
conquest:oak_wicker_fence[east=true,layers=1,north=false,south=false,waterlogged=true,west=true]
conquest:oak_wicker_fence[east=true,layers=1,north=false,south=false,waterlogged=true,west=false]
conquest:oak_wicker_fence[east=true,layers=1,north=false,south=false,waterlogged=false,west=true]
conquest:oak_wicker_fence[east=true,layers=1,north=false,south=false,waterlogged=false,west=false]
conquest:oak_wicker_fence[east=true,layers=2,north=true,south=true,waterlogged=true,west=true]
conquest:oak_wicker_fence[east=true,layers=2,north=true,south=true,waterlogged=true,west=false]
conquest:oak_wicker_fence[east=true,layers=2,north=true,south=true,waterlogged=false,west=true]
conquest:oak_wicker_fence[east=true,layers=2,north=true,south=true,waterlogged=false,west=false]
conquest:oak_wicker_fence[east=true,layers=2,north=true,south=false,waterlogged=true,west=true]
conquest:oak_wicker_fence[east=true,layers=2,north=true,south=false,waterlogged=true,west=false]
conquest:oak_wicker_fence[east=true,layers=2,north=true,south=false,waterlogged=false,west=true]
conquest:oak_wicker_fence[east=true,layers=2,north=true,south=false,waterlogged=false,west=false]
conquest:oak_wicker_fence[east=true,layers=2,north=false,south=true,waterlogged=true,west=true]
conquest:oak_wicker_fence[east=true,layers=2,north=false,south=true,waterlogged=true,west=false]
conquest:oak_wicker_fence[east=true,layers=2,north=false,south=true,waterlogged=false,west=true]
conquest:oak_wicker_fence[east=true,layers=2,north=false,south=true,waterlogged=false,west=false]
conquest:oak_wicker_fence[east=true,layers=2,north=false,south=false,waterlogged=true,west=true]
conquest:oak_wicker_fence[east=true,layers=2,north=false,south=false,waterlogged=true,west=false]
conquest:oak_wicker_fence[east=true,layers=2,north=false,south=false,waterlogged=false,west=true]
conquest:oak_wicker_fence[east=true,layers=2,north=false,south=false,waterlogged=false,west=false]
conquest:oak_wicker_fence[east=true,layers=3,north=true,south=true,waterlogged=true,west=true]
conquest:oak_wicker_fence[east=true,layers=3,north=true,south=true,waterlogged=true,west=false]
conquest:oak_wicker_fence[east=true,layers=3,north=true,south=true,waterlogged=false,west=true]
conquest:oak_wicker_fence[east=true,layers=3,north=true,south=true,waterlogged=false,west=false]
conquest:oak_wicker_fence[east=true,layers=3,north=true,south=false,waterlogged=true,west=true]
conquest:oak_wicker_fence[east=true,layers=3,north=true,south=false,waterlogged=true,west=false]
conquest:oak_wicker_fence[east=true,layers=3,north=true,south=false,waterlogged=false,west=true]
conquest:oak_wicker_fence[east=true,layers=3,north=true,south=false,waterlogged=false,west=false]
conquest:oak_wicker_fence[east=true,layers=3,north=false,south=true,waterlogged=true,west=true]
conquest:oak_wicker_fence[east=true,layers=3,north=false,south=true,waterlogged=true,west=false]
conquest:oak_wicker_fence[east=true,layers=3,north=false,south=true,waterlogged=false,west=true]
conquest:oak_wicker_fence[east=true,layers=3,north=false,south=true,waterlogged=false,west=false]
conquest:oak_wicker_fence[east=true,layers=3,north=false,south=false,waterlogged=true,west=true]
conquest:oak_wicker_fence[east=true,layers=3,north=false,south=false,waterlogged=true,west=false]
conquest:oak_wicker_fence[east=true,layers=3,north=false,south=false,waterlogged=false,west=true]
conquest:oak_wicker_fence[east=true,layers=3,north=false,south=false,waterlogged=false,west=false]
conquest:oak_wicker_fence[east=true,layers=4,north=true,south=true,waterlogged=true,west=true]
conquest:oak_wicker_fence[east=true,layers=4,north=true,south=true,waterlogged=true,west=false]
conquest:oak_wicker_fence[east=true,layers=4,north=true,south=true,waterlogged=false,west=true]
conquest:oak_wicker_fence[east=true,layers=4,north=true,south=true,waterlogged=false,west=false]
conquest:oak_wicker_fence[east=true,layers=4,north=true,south=false,waterlogged=true,west=true]
conquest:oak_wicker_fence[east=true,layers=4,north=true,south=false,waterlogged=true,west=false]
conquest:oak_wicker_fence[east=true,layers=4,north=true,south=false,waterlogged=false,west=true]
conquest:oak_wicker_fence[east=true,layers=4,north=true,south=false,waterlogged=false,west=false]
conquest:oak_wicker_fence[east=true,layers=4,north=false,south=true,waterlogged=true,west=true]
conquest:oak_wicker_fence[east=true,layers=4,north=false,south=true,waterlogged=true,west=false]
conquest:oak_wicker_fence[east=true,layers=4,north=false,south=true,waterlogged=false,west=true]
conquest:oak_wicker_fence[east=true,layers=4,north=false,south=true,waterlogged=false,west=false]
conquest:oak_wicker_fence[east=true,layers=4,north=false,south=false,waterlogged=true,west=true]
conquest:oak_wicker_fence[east=true,layers=4,north=false,south=false,waterlogged=true,west=false]
conquest:oak_wicker_fence[east=true,layers=4,north=false,south=false,waterlogged=false,west=true]
conquest:oak_wicker_fence[east=true,layers=4,north=false,south=false,waterlogged=false,west=false]
conquest:oak_wicker_fence[east=true,layers=5,north=true,south=true,waterlogged=true,west=true]
conquest:oak_wicker_fence[east=true,layers=5,north=true,south=true,waterlogged=true,west=false]
conquest:oak_wicker_fence[east=true,layers=5,north=true,south=true,waterlogged=false,west=true]
conquest:oak_wicker_fence[east=true,layers=5,north=true,south=true,waterlogged=false,west=false]
conquest:oak_wicker_fence[east=true,layers=5,north=true,south=false,waterlogged=true,west=true]
conquest:oak_wicker_fence[east=true,layers=5,north=true,south=false,waterlogged=true,west=false]
conquest:oak_wicker_fence[east=true,layers=5,north=true,south=false,waterlogged=false,west=true]
conquest:oak_wicker_fence[east=true,layers=5,north=true,south=false,waterlogged=false,west=false]
conquest:oak_wicker_fence[east=true,layers=5,north=false,south=true,waterlogged=true,west=true]
conquest:oak_wicker_fence[east=true,layers=5,north=false,south=true,waterlogged=true,west=false]
conquest:oak_wicker_fence[east=true,layers=5,north=false,south=true,waterlogged=false,west=true]
conquest:oak_wicker_fence[east=true,layers=5,north=false,south=true,waterlogged=false,west=false]
conquest:oak_wicker_fence[east=true,layers=5,north=false,south=false,waterlogged=true,west=true]
conquest:oak_wicker_fence[east=true,layers=5,north=false,south=false,waterlogged=true,west=false]
conquest:oak_wicker_fence[east=true,layers=5,north=false,south=false,waterlogged=false,west=true]
conquest:oak_wicker_fence[east=true,layers=5,north=false,south=false,waterlogged=false,west=false]
conquest:oak_wicker_fence[east=true,layers=6,north=true,south=true,waterlogged=true,west=true]
conquest:oak_wicker_fence[east=true,layers=6,north=true,south=true,waterlogged=true,west=false]
conquest:oak_wicker_fence[east=true,layers=6,north=true,south=true,waterlogged=false,west=true]
conquest:oak_wicker_fence[east=true,layers=6,north=true,south=true,waterlogged=false,west=false]
conquest:oak_wicker_fence[east=true,layers=6,north=true,south=false,waterlogged=true,west=true]
conquest:oak_wicker_fence[east=true,layers=6,north=true,south=false,waterlogged=true,west=false]
conquest:oak_wicker_fence[east=true,layers=6,north=true,south=false,waterlogged=false,west=true]
conquest:oak_wicker_fence[east=true,layers=6,north=true,south=false,waterlogged=false,west=false]
conquest:oak_wicker_fence[east=true,layers=6,north=false,south=true,waterlogged=true,west=true]
conquest:oak_wicker_fence[east=true,layers=6,north=false,south=true,waterlogged=true,west=false]
conquest:oak_wicker_fence[east=true,layers=6,north=false,south=true,waterlogged=false,west=true]
conquest:oak_wicker_fence[east=true,layers=6,north=false,south=true,waterlogged=false,west=false]
conquest:oak_wicker_fence[east=true,layers=6,north=false,south=false,waterlogged=true,west=true]
conquest:oak_wicker_fence[east=true,layers=6,north=false,south=false,waterlogged=true,west=false]
conquest:oak_wicker_fence[east=true,layers=6,north=false,south=false,waterlogged=false,west=true]
conquest:oak_wicker_fence[east=true,layers=6,north=false,south=false,waterlogged=false,west=false]
conquest:oak_wicker_fence[east=true,layers=7,north=true,south=true,waterlogged=true,west=true]
conquest:oak_wicker_fence[east=true,layers=7,north=true,south=true,waterlogged=true,west=false]
conquest:oak_wicker_fence[east=true,layers=7,north=true,south=true,waterlogged=false,west=true]
conquest:oak_wicker_fence[east=true,layers=7,north=true,south=true,waterlogged=false,west=false]
conquest:oak_wicker_fence[east=true,layers=7,north=true,south=false,waterlogged=true,west=true]
conquest:oak_wicker_fence[east=true,layers=7,north=true,south=false,waterlogged=true,west=false]
conquest:oak_wicker_fence[east=true,layers=7,north=true,south=false,waterlogged=false,west=true]
conquest:oak_wicker_fence[east=true,layers=7,north=true,south=false,waterlogged=false,west=false]
conquest:oak_wicker_fence[east=true,layers=7,north=false,south=true,waterlogged=true,west=true]
conquest:oak_wicker_fence[east=true,layers=7,north=false,south=true,waterlogged=true,west=false]
conquest:oak_wicker_fence[east=true,layers=7,north=false,south=true,waterlogged=false,west=true]
conquest:oak_wicker_fence[east=true,layers=7,north=false,south=true,waterlogged=false,west=false]
conquest:oak_wicker_fence[east=true,layers=7,north=false,south=false,waterlogged=true,west=true]
conquest:oak_wicker_fence[east=true,layers=7,north=false,south=false,waterlogged=true,west=false]
conquest:oak_wicker_fence[east=true,layers=7,north=false,south=false,waterlogged=false,west=true]
conquest:oak_wicker_fence[east=true,layers=7,north=false,south=false,waterlogged=false,west=false]
conquest:oak_wicker_fence[east=true,layers=8,north=true,south=true,waterlogged=true,west=true]
conquest:oak_wicker_fence[east=true,layers=8,north=true,south=true,waterlogged=true,west=false]
conquest:oak_wicker_fence[east=true,layers=8,north=true,south=true,waterlogged=false,west=true]
conquest:oak_wicker_fence[east=true,layers=8,north=true,south=true,waterlogged=false,west=false]
conquest:oak_wicker_fence[east=true,layers=8,north=true,south=false,waterlogged=true,west=true]
conquest:oak_wicker_fence[east=true,layers=8,north=true,south=false,waterlogged=true,west=false]
conquest:oak_wicker_fence[east=true,layers=8,north=true,south=false,waterlogged=false,west=true]
conquest:oak_wicker_fence[east=true,layers=8,north=true,south=false,waterlogged=false,west=false]
conquest:oak_wicker_fence[east=true,layers=8,north=false,south=true,waterlogged=true,west=true]
conquest:oak_wicker_fence[east=true,layers=8,north=false,south=true,waterlogged=true,west=false]
conquest:oak_wicker_fence[east=true,layers=8,north=false,south=true,waterlogged=false,west=true]
conquest:oak_wicker_fence[east=true,layers=8,north=false,south=true,waterlogged=false,west=false]
conquest:oak_wicker_fence[east=true,layers=8,north=false,south=false,waterlogged=true,west=true]
conquest:oak_wicker_fence[east=true,layers=8,north=false,south=false,waterlogged=true,west=false]
conquest:oak_wicker_fence[east=true,layers=8,north=false,south=false,waterlogged=false,west=true]
conquest:oak_wicker_fence[east=true,layers=8,north=false,south=false,waterlogged=false,west=false]
conquest:oak_wicker_fence[east=false,layers=1,north=true,south=true,waterlogged=true,west=true]
conquest:oak_wicker_fence[east=false,layers=1,north=true,south=true,waterlogged=true,west=false]
conquest:oak_wicker_fence[east=false,layers=1,north=true,south=true,waterlogged=false,west=true]
conquest:oak_wicker_fence[east=false,layers=1,north=true,south=true,waterlogged=false,west=false]
conquest:oak_wicker_fence[east=false,layers=1,north=true,south=false,waterlogged=true,west=true]
conquest:oak_wicker_fence[east=false,layers=1,north=true,south=false,waterlogged=true,west=false]
conquest:oak_wicker_fence[east=false,layers=1,north=true,south=false,waterlogged=false,west=true]
conquest:oak_wicker_fence[east=false,layers=1,north=true,south=false,waterlogged=false,west=false]
conquest:oak_wicker_fence[east=false,layers=1,north=false,south=true,waterlogged=true,west=true]
conquest:oak_wicker_fence[east=false,layers=1,north=false,south=true,waterlogged=true,west=false]
conquest:oak_wicker_fence[east=false,layers=1,north=false,south=true,waterlogged=false,west=true]
conquest:oak_wicker_fence[east=false,layers=1,north=false,south=true,waterlogged=false,west=false]
conquest:oak_wicker_fence[east=false,layers=1,north=false,south=false,waterlogged=true,west=true]
conquest:oak_wicker_fence[east=false,layers=1,north=false,south=false,waterlogged=true,west=false]
conquest:oak_wicker_fence[east=false,layers=1,north=false,south=false,waterlogged=false,west=true]
conquest:oak_wicker_fence[east=false,layers=1,north=false,south=false,waterlogged=false,west=false]
conquest:oak_wicker_fence[east=false,layers=2,north=true,south=true,waterlogged=true,west=true]
conquest:oak_wicker_fence[east=false,layers=2,north=true,south=true,waterlogged=true,west=false]
conquest:oak_wicker_fence[east=false,layers=2,north=true,south=true,waterlogged=false,west=true]
conquest:oak_wicker_fence[east=false,layers=2,north=true,south=true,waterlogged=false,west=false]
conquest:oak_wicker_fence[east=false,layers=2,north=true,south=false,waterlogged=true,west=true]
conquest:oak_wicker_fence[east=false,layers=2,north=true,south=false,waterlogged=true,west=false]
conquest:oak_wicker_fence[east=false,layers=2,north=true,south=false,waterlogged=false,west=true]
conquest:oak_wicker_fence[east=false,layers=2,north=true,south=false,waterlogged=false,west=false]
conquest:oak_wicker_fence[east=false,layers=2,north=false,south=true,waterlogged=true,west=true]
conquest:oak_wicker_fence[east=false,layers=2,north=false,south=true,waterlogged=true,west=false]
conquest:oak_wicker_fence[east=false,layers=2,north=false,south=true,waterlogged=false,west=true]
conquest:oak_wicker_fence[east=false,layers=2,north=false,south=true,waterlogged=false,west=false]
conquest:oak_wicker_fence[east=false,layers=2,north=false,south=false,waterlogged=true,west=true]
conquest:oak_wicker_fence[east=false,layers=2,north=false,south=false,waterlogged=true,west=false]
conquest:oak_wicker_fence[east=false,layers=2,north=false,south=false,waterlogged=false,west=true]
conquest:oak_wicker_fence[east=false,layers=2,north=false,south=false,waterlogged=false,west=false]
conquest:oak_wicker_fence[east=false,layers=3,north=true,south=true,waterlogged=true,west=true]
conquest:oak_wicker_fence[east=false,layers=3,north=true,south=true,waterlogged=true,west=false]
conquest:oak_wicker_fence[east=false,layers=3,north=true,south=true,waterlogged=false,west=true]
conquest:oak_wicker_fence[east=false,layers=3,north=true,south=true,waterlogged=false,west=false]
conquest:oak_wicker_fence[east=false,layers=3,north=true,south=false,waterlogged=true,west=true]
conquest:oak_wicker_fence[east=false,layers=3,north=true,south=false,waterlogged=true,west=false]
conquest:oak_wicker_fence[east=false,layers=3,north=true,south=false,waterlogged=false,west=true]
conquest:oak_wicker_fence[east=false,layers=3,north=true,south=false,waterlogged=false,west=false]
conquest:oak_wicker_fence[east=false,layers=3,north=false,south=true,waterlogged=true,west=true]
conquest:oak_wicker_fence[east=false,layers=3,north=false,south=true,waterlogged=true,west=false]
conquest:oak_wicker_fence[east=false,layers=3,north=false,south=true,waterlogged=false,west=true]
conquest:oak_wicker_fence[east=false,layers=3,north=false,south=true,waterlogged=false,west=false]
conquest:oak_wicker_fence[east=false,layers=3,north=false,south=false,waterlogged=true,west=true]
conquest:oak_wicker_fence[east=false,layers=3,north=false,south=false,waterlogged=true,west=false]
conquest:oak_wicker_fence[east=false,layers=3,north=false,south=false,waterlogged=false,west=true]
conquest:oak_wicker_fence[east=false,layers=3,north=false,south=false,waterlogged=false,west=false]
conquest:oak_wicker_fence[east=false,layers=4,north=true,south=true,waterlogged=true,west=true]
conquest:oak_wicker_fence[east=false,layers=4,north=true,south=true,waterlogged=true,west=false]
conquest:oak_wicker_fence[east=false,layers=4,north=true,south=true,waterlogged=false,west=true]
conquest:oak_wicker_fence[east=false,layers=4,north=true,south=true,waterlogged=false,west=false]
conquest:oak_wicker_fence[east=false,layers=4,north=true,south=false,waterlogged=true,west=true]
conquest:oak_wicker_fence[east=false,layers=4,north=true,south=false,waterlogged=true,west=false]
conquest:oak_wicker_fence[east=false,layers=4,north=true,south=false,waterlogged=false,west=true]
conquest:oak_wicker_fence[east=false,layers=4,north=true,south=false,waterlogged=false,west=false]
conquest:oak_wicker_fence[east=false,layers=4,north=false,south=true,waterlogged=true,west=true]
conquest:oak_wicker_fence[east=false,layers=4,north=false,south=true,waterlogged=true,west=false]
conquest:oak_wicker_fence[east=false,layers=4,north=false,south=true,waterlogged=false,west=true]
conquest:oak_wicker_fence[east=false,layers=4,north=false,south=true,waterlogged=false,west=false]
conquest:oak_wicker_fence[east=false,layers=4,north=false,south=false,waterlogged=true,west=true]
conquest:oak_wicker_fence[east=false,layers=4,north=false,south=false,waterlogged=true,west=false]
conquest:oak_wicker_fence[east=false,layers=4,north=false,south=false,waterlogged=false,west=true]
conquest:oak_wicker_fence[east=false,layers=4,north=false,south=false,waterlogged=false,west=false]
conquest:oak_wicker_fence[east=false,layers=5,north=true,south=true,waterlogged=true,west=true]
conquest:oak_wicker_fence[east=false,layers=5,north=true,south=true,waterlogged=true,west=false]
conquest:oak_wicker_fence[east=false,layers=5,north=true,south=true,waterlogged=false,west=true]
conquest:oak_wicker_fence[east=false,layers=5,north=true,south=true,waterlogged=false,west=false]
conquest:oak_wicker_fence[east=false,layers=5,north=true,south=false,waterlogged=true,west=true]
conquest:oak_wicker_fence[east=false,layers=5,north=true,south=false,waterlogged=true,west=false]
conquest:oak_wicker_fence[east=false,layers=5,north=true,south=false,waterlogged=false,west=true]
conquest:oak_wicker_fence[east=false,layers=5,north=true,south=false,waterlogged=false,west=false]
conquest:oak_wicker_fence[east=false,layers=5,north=false,south=true,waterlogged=true,west=true]
conquest:oak_wicker_fence[east=false,layers=5,north=false,south=true,waterlogged=true,west=false]
conquest:oak_wicker_fence[east=false,layers=5,north=false,south=true,waterlogged=false,west=true]
conquest:oak_wicker_fence[east=false,layers=5,north=false,south=true,waterlogged=false,west=false]
conquest:oak_wicker_fence[east=false,layers=5,north=false,south=false,waterlogged=true,west=true]
conquest:oak_wicker_fence[east=false,layers=5,north=false,south=false,waterlogged=true,west=false]
conquest:oak_wicker_fence[east=false,layers=5,north=false,south=false,waterlogged=false,west=true]
conquest:oak_wicker_fence[east=false,layers=5,north=false,south=false,waterlogged=false,west=false]
conquest:oak_wicker_fence[east=false,layers=6,north=true,south=true,waterlogged=true,west=true]
conquest:oak_wicker_fence[east=false,layers=6,north=true,south=true,waterlogged=true,west=false]
conquest:oak_wicker_fence[east=false,layers=6,north=true,south=true,waterlogged=false,west=true]
conquest:oak_wicker_fence[east=false,layers=6,north=true,south=true,waterlogged=false,west=false]
conquest:oak_wicker_fence[east=false,layers=6,north=true,south=false,waterlogged=true,west=true]
conquest:oak_wicker_fence[east=false,layers=6,north=true,south=false,waterlogged=true,west=false]
conquest:oak_wicker_fence[east=false,layers=6,north=true,south=false,waterlogged=false,west=true]
conquest:oak_wicker_fence[east=false,layers=6,north=true,south=false,waterlogged=false,west=false]
conquest:oak_wicker_fence[east=false,layers=6,north=false,south=true,waterlogged=true,west=true]
conquest:oak_wicker_fence[east=false,layers=6,north=false,south=true,waterlogged=true,west=false]
conquest:oak_wicker_fence[east=false,layers=6,north=false,south=true,waterlogged=false,west=true]
conquest:oak_wicker_fence[east=false,layers=6,north=false,south=true,waterlogged=false,west=false]
conquest:oak_wicker_fence[east=false,layers=6,north=false,south=false,waterlogged=true,west=true]
conquest:oak_wicker_fence[east=false,layers=6,north=false,south=false,waterlogged=true,west=false]
conquest:oak_wicker_fence[east=false,layers=6,north=false,south=false,waterlogged=false,west=true]
conquest:oak_wicker_fence[east=false,layers=6,north=false,south=false,waterlogged=false,west=false]
conquest:oak_wicker_fence[east=false,layers=7,north=true,south=true,waterlogged=true,west=true]
conquest:oak_wicker_fence[east=false,layers=7,north=true,south=true,waterlogged=true,west=false]
conquest:oak_wicker_fence[east=false,layers=7,north=true,south=true,waterlogged=false,west=true]
conquest:oak_wicker_fence[east=false,layers=7,north=true,south=true,waterlogged=false,west=false]
conquest:oak_wicker_fence[east=false,layers=7,north=true,south=false,waterlogged=true,west=true]
conquest:oak_wicker_fence[east=false,layers=7,north=true,south=false,waterlogged=true,west=false]
conquest:oak_wicker_fence[east=false,layers=7,north=true,south=false,waterlogged=false,west=true]
conquest:oak_wicker_fence[east=false,layers=7,north=true,south=false,waterlogged=false,west=false]
conquest:oak_wicker_fence[east=false,layers=7,north=false,south=true,waterlogged=true,west=true]
conquest:oak_wicker_fence[east=false,layers=7,north=false,south=true,waterlogged=true,west=false]
conquest:oak_wicker_fence[east=false,layers=7,north=false,south=true,waterlogged=false,west=true]
conquest:oak_wicker_fence[east=false,layers=7,north=false,south=true,waterlogged=false,west=false]
conquest:oak_wicker_fence[east=false,layers=7,north=false,south=false,waterlogged=true,west=true]
conquest:oak_wicker_fence[east=false,layers=7,north=false,south=false,waterlogged=true,west=false]
conquest:oak_wicker_fence[east=false,layers=7,north=false,south=false,waterlogged=false,west=true]
conquest:oak_wicker_fence[east=false,layers=7,north=false,south=false,waterlogged=false,west=false]
conquest:oak_wicker_fence[east=false,layers=8,north=true,south=true,waterlogged=true,west=true]
conquest:oak_wicker_fence[east=false,layers=8,north=true,south=true,waterlogged=true,west=false]
conquest:oak_wicker_fence[east=false,layers=8,north=true,south=true,waterlogged=false,west=true]
conquest:oak_wicker_fence[east=false,layers=8,north=true,south=true,waterlogged=false,west=false]
conquest:oak_wicker_fence[east=false,layers=8,north=true,south=false,waterlogged=true,west=true]
conquest:oak_wicker_fence[east=false,layers=8,north=true,south=false,waterlogged=true,west=false]
conquest:oak_wicker_fence[east=false,layers=8,north=true,south=false,waterlogged=false,west=true]
conquest:oak_wicker_fence[east=false,layers=8,north=true,south=false,waterlogged=false,west=false]
conquest:oak_wicker_fence[east=false,layers=8,north=false,south=true,waterlogged=true,west=true]
conquest:oak_wicker_fence[east=false,layers=8,north=false,south=true,waterlogged=true,west=false]
conquest:oak_wicker_fence[east=false,layers=8,north=false,south=true,waterlogged=false,west=true]
conquest:oak_wicker_fence[east=false,layers=8,north=false,south=true,waterlogged=false,west=false]
conquest:oak_wicker_fence[east=false,layers=8,north=false,south=false,waterlogged=true,west=true]
conquest:oak_wicker_fence[east=false,layers=8,north=false,south=false,waterlogged=true,west=false]
conquest:oak_wicker_fence[east=false,layers=8,north=false,south=false,waterlogged=false,west=true]
conquest:oak_wicker_fence[east=false,layers=8,north=false,south=false,waterlogged=false,west=false]
conquest:oak_wicker_fence_half[east=true,layers=1,north=true,south=true,waterlogged=true,west=true]
conquest:oak_wicker_fence_half[east=true,layers=1,north=true,south=true,waterlogged=true,west=false]
conquest:oak_wicker_fence_half[east=true,layers=1,north=true,south=true,waterlogged=false,west=true]
conquest:oak_wicker_fence_half[east=true,layers=1,north=true,south=true,waterlogged=false,west=false]
conquest:oak_wicker_fence_half[east=true,layers=1,north=true,south=false,waterlogged=true,west=true]
conquest:oak_wicker_fence_half[east=true,layers=1,north=true,south=false,waterlogged=true,west=false]
conquest:oak_wicker_fence_half[east=true,layers=1,north=true,south=false,waterlogged=false,west=true]
conquest:oak_wicker_fence_half[east=true,layers=1,north=true,south=false,waterlogged=false,west=false]
conquest:oak_wicker_fence_half[east=true,layers=1,north=false,south=true,waterlogged=true,west=true]
conquest:oak_wicker_fence_half[east=true,layers=1,north=false,south=true,waterlogged=true,west=false]
conquest:oak_wicker_fence_half[east=true,layers=1,north=false,south=true,waterlogged=false,west=true]
conquest:oak_wicker_fence_half[east=true,layers=1,north=false,south=true,waterlogged=false,west=false]
conquest:oak_wicker_fence_half[east=true,layers=1,north=false,south=false,waterlogged=true,west=true]
conquest:oak_wicker_fence_half[east=true,layers=1,north=false,south=false,waterlogged=true,west=false]
conquest:oak_wicker_fence_half[east=true,layers=1,north=false,south=false,waterlogged=false,west=true]
conquest:oak_wicker_fence_half[east=true,layers=1,north=false,south=false,waterlogged=false,west=false]
conquest:oak_wicker_fence_half[east=true,layers=2,north=true,south=true,waterlogged=true,west=true]
conquest:oak_wicker_fence_half[east=true,layers=2,north=true,south=true,waterlogged=true,west=false]
conquest:oak_wicker_fence_half[east=true,layers=2,north=true,south=true,waterlogged=false,west=true]
conquest:oak_wicker_fence_half[east=true,layers=2,north=true,south=true,waterlogged=false,west=false]
conquest:oak_wicker_fence_half[east=true,layers=2,north=true,south=false,waterlogged=true,west=true]
conquest:oak_wicker_fence_half[east=true,layers=2,north=true,south=false,waterlogged=true,west=false]
conquest:oak_wicker_fence_half[east=true,layers=2,north=true,south=false,waterlogged=false,west=true]
conquest:oak_wicker_fence_half[east=true,layers=2,north=true,south=false,waterlogged=false,west=false]
conquest:oak_wicker_fence_half[east=true,layers=2,north=false,south=true,waterlogged=true,west=true]
conquest:oak_wicker_fence_half[east=true,layers=2,north=false,south=true,waterlogged=true,west=false]
conquest:oak_wicker_fence_half[east=true,layers=2,north=false,south=true,waterlogged=false,west=true]
conquest:oak_wicker_fence_half[east=true,layers=2,north=false,south=true,waterlogged=false,west=false]
conquest:oak_wicker_fence_half[east=true,layers=2,north=false,south=false,waterlogged=true,west=true]
conquest:oak_wicker_fence_half[east=true,layers=2,north=false,south=false,waterlogged=true,west=false]
conquest:oak_wicker_fence_half[east=true,layers=2,north=false,south=false,waterlogged=false,west=true]
conquest:oak_wicker_fence_half[east=true,layers=2,north=false,south=false,waterlogged=false,west=false]
conquest:oak_wicker_fence_half[east=true,layers=3,north=true,south=true,waterlogged=true,west=true]
conquest:oak_wicker_fence_half[east=true,layers=3,north=true,south=true,waterlogged=true,west=false]
conquest:oak_wicker_fence_half[east=true,layers=3,north=true,south=true,waterlogged=false,west=true]
conquest:oak_wicker_fence_half[east=true,layers=3,north=true,south=true,waterlogged=false,west=false]
conquest:oak_wicker_fence_half[east=true,layers=3,north=true,south=false,waterlogged=true,west=true]
conquest:oak_wicker_fence_half[east=true,layers=3,north=true,south=false,waterlogged=true,west=false]
conquest:oak_wicker_fence_half[east=true,layers=3,north=true,south=false,waterlogged=false,west=true]
conquest:oak_wicker_fence_half[east=true,layers=3,north=true,south=false,waterlogged=false,west=false]
conquest:oak_wicker_fence_half[east=true,layers=3,north=false,south=true,waterlogged=true,west=true]
conquest:oak_wicker_fence_half[east=true,layers=3,north=false,south=true,waterlogged=true,west=false]
conquest:oak_wicker_fence_half[east=true,layers=3,north=false,south=true,waterlogged=false,west=true]
conquest:oak_wicker_fence_half[east=true,layers=3,north=false,south=true,waterlogged=false,west=false]
conquest:oak_wicker_fence_half[east=true,layers=3,north=false,south=false,waterlogged=true,west=true]
conquest:oak_wicker_fence_half[east=true,layers=3,north=false,south=false,waterlogged=true,west=false]
conquest:oak_wicker_fence_half[east=true,layers=3,north=false,south=false,waterlogged=false,west=true]
conquest:oak_wicker_fence_half[east=true,layers=3,north=false,south=false,waterlogged=false,west=false]
conquest:oak_wicker_fence_half[east=true,layers=4,north=true,south=true,waterlogged=true,west=true]
conquest:oak_wicker_fence_half[east=true,layers=4,north=true,south=true,waterlogged=true,west=false]
conquest:oak_wicker_fence_half[east=true,layers=4,north=true,south=true,waterlogged=false,west=true]
conquest:oak_wicker_fence_half[east=true,layers=4,north=true,south=true,waterlogged=false,west=false]
conquest:oak_wicker_fence_half[east=true,layers=4,north=true,south=false,waterlogged=true,west=true]
conquest:oak_wicker_fence_half[east=true,layers=4,north=true,south=false,waterlogged=true,west=false]
conquest:oak_wicker_fence_half[east=true,layers=4,north=true,south=false,waterlogged=false,west=true]
conquest:oak_wicker_fence_half[east=true,layers=4,north=true,south=false,waterlogged=false,west=false]
conquest:oak_wicker_fence_half[east=true,layers=4,north=false,south=true,waterlogged=true,west=true]
conquest:oak_wicker_fence_half[east=true,layers=4,north=false,south=true,waterlogged=true,west=false]
conquest:oak_wicker_fence_half[east=true,layers=4,north=false,south=true,waterlogged=false,west=true]
conquest:oak_wicker_fence_half[east=true,layers=4,north=false,south=true,waterlogged=false,west=false]
conquest:oak_wicker_fence_half[east=true,layers=4,north=false,south=false,waterlogged=true,west=true]
conquest:oak_wicker_fence_half[east=true,layers=4,north=false,south=false,waterlogged=true,west=false]
conquest:oak_wicker_fence_half[east=true,layers=4,north=false,south=false,waterlogged=false,west=true]
conquest:oak_wicker_fence_half[east=true,layers=4,north=false,south=false,waterlogged=false,west=false]
conquest:oak_wicker_fence_half[east=true,layers=5,north=true,south=true,waterlogged=true,west=true]
conquest:oak_wicker_fence_half[east=true,layers=5,north=true,south=true,waterlogged=true,west=false]
conquest:oak_wicker_fence_half[east=true,layers=5,north=true,south=true,waterlogged=false,west=true]
conquest:oak_wicker_fence_half[east=true,layers=5,north=true,south=true,waterlogged=false,west=false]
conquest:oak_wicker_fence_half[east=true,layers=5,north=true,south=false,waterlogged=true,west=true]
conquest:oak_wicker_fence_half[east=true,layers=5,north=true,south=false,waterlogged=true,west=false]
conquest:oak_wicker_fence_half[east=true,layers=5,north=true,south=false,waterlogged=false,west=true]
conquest:oak_wicker_fence_half[east=true,layers=5,north=true,south=false,waterlogged=false,west=false]
conquest:oak_wicker_fence_half[east=true,layers=5,north=false,south=true,waterlogged=true,west=true]
conquest:oak_wicker_fence_half[east=true,layers=5,north=false,south=true,waterlogged=true,west=false]
conquest:oak_wicker_fence_half[east=true,layers=5,north=false,south=true,waterlogged=false,west=true]
conquest:oak_wicker_fence_half[east=true,layers=5,north=false,south=true,waterlogged=false,west=false]
conquest:oak_wicker_fence_half[east=true,layers=5,north=false,south=false,waterlogged=true,west=true]
conquest:oak_wicker_fence_half[east=true,layers=5,north=false,south=false,waterlogged=true,west=false]
conquest:oak_wicker_fence_half[east=true,layers=5,north=false,south=false,waterlogged=false,west=true]
conquest:oak_wicker_fence_half[east=true,layers=5,north=false,south=false,waterlogged=false,west=false]
conquest:oak_wicker_fence_half[east=true,layers=6,north=true,south=true,waterlogged=true,west=true]
conquest:oak_wicker_fence_half[east=true,layers=6,north=true,south=true,waterlogged=true,west=false]
conquest:oak_wicker_fence_half[east=true,layers=6,north=true,south=true,waterlogged=false,west=true]
conquest:oak_wicker_fence_half[east=true,layers=6,north=true,south=true,waterlogged=false,west=false]
conquest:oak_wicker_fence_half[east=true,layers=6,north=true,south=false,waterlogged=true,west=true]
conquest:oak_wicker_fence_half[east=true,layers=6,north=true,south=false,waterlogged=true,west=false]
conquest:oak_wicker_fence_half[east=true,layers=6,north=true,south=false,waterlogged=false,west=true]
conquest:oak_wicker_fence_half[east=true,layers=6,north=true,south=false,waterlogged=false,west=false]
conquest:oak_wicker_fence_half[east=true,layers=6,north=false,south=true,waterlogged=true,west=true]
conquest:oak_wicker_fence_half[east=true,layers=6,north=false,south=true,waterlogged=true,west=false]
conquest:oak_wicker_fence_half[east=true,layers=6,north=false,south=true,waterlogged=false,west=true]
conquest:oak_wicker_fence_half[east=true,layers=6,north=false,south=true,waterlogged=false,west=false]
conquest:oak_wicker_fence_half[east=true,layers=6,north=false,south=false,waterlogged=true,west=true]
conquest:oak_wicker_fence_half[east=true,layers=6,north=false,south=false,waterlogged=true,west=false]
conquest:oak_wicker_fence_half[east=true,layers=6,north=false,south=false,waterlogged=false,west=true]
conquest:oak_wicker_fence_half[east=true,layers=6,north=false,south=false,waterlogged=false,west=false]
conquest:oak_wicker_fence_half[east=true,layers=7,north=true,south=true,waterlogged=true,west=true]
conquest:oak_wicker_fence_half[east=true,layers=7,north=true,south=true,waterlogged=true,west=false]
conquest:oak_wicker_fence_half[east=true,layers=7,north=true,south=true,waterlogged=false,west=true]
conquest:oak_wicker_fence_half[east=true,layers=7,north=true,south=true,waterlogged=false,west=false]
conquest:oak_wicker_fence_half[east=true,layers=7,north=true,south=false,waterlogged=true,west=true]
conquest:oak_wicker_fence_half[east=true,layers=7,north=true,south=false,waterlogged=true,west=false]
conquest:oak_wicker_fence_half[east=true,layers=7,north=true,south=false,waterlogged=false,west=true]
conquest:oak_wicker_fence_half[east=true,layers=7,north=true,south=false,waterlogged=false,west=false]
conquest:oak_wicker_fence_half[east=true,layers=7,north=false,south=true,waterlogged=true,west=true]
conquest:oak_wicker_fence_half[east=true,layers=7,north=false,south=true,waterlogged=true,west=false]
conquest:oak_wicker_fence_half[east=true,layers=7,north=false,south=true,waterlogged=false,west=true]
conquest:oak_wicker_fence_half[east=true,layers=7,north=false,south=true,waterlogged=false,west=false]
conquest:oak_wicker_fence_half[east=true,layers=7,north=false,south=false,waterlogged=true,west=true]
conquest:oak_wicker_fence_half[east=true,layers=7,north=false,south=false,waterlogged=true,west=false]
conquest:oak_wicker_fence_half[east=true,layers=7,north=false,south=false,waterlogged=false,west=true]
conquest:oak_wicker_fence_half[east=true,layers=7,north=false,south=false,waterlogged=false,west=false]
conquest:oak_wicker_fence_half[east=true,layers=8,north=true,south=true,waterlogged=true,west=true]
conquest:oak_wicker_fence_half[east=true,layers=8,north=true,south=true,waterlogged=true,west=false]
conquest:oak_wicker_fence_half[east=true,layers=8,north=true,south=true,waterlogged=false,west=true]
conquest:oak_wicker_fence_half[east=true,layers=8,north=true,south=true,waterlogged=false,west=false]
conquest:oak_wicker_fence_half[east=true,layers=8,north=true,south=false,waterlogged=true,west=true]
conquest:oak_wicker_fence_half[east=true,layers=8,north=true,south=false,waterlogged=true,west=false]
conquest:oak_wicker_fence_half[east=true,layers=8,north=true,south=false,waterlogged=false,west=true]
conquest:oak_wicker_fence_half[east=true,layers=8,north=true,south=false,waterlogged=false,west=false]
conquest:oak_wicker_fence_half[east=true,layers=8,north=false,south=true,waterlogged=true,west=true]
conquest:oak_wicker_fence_half[east=true,layers=8,north=false,south=true,waterlogged=true,west=false]
conquest:oak_wicker_fence_half[east=true,layers=8,north=false,south=true,waterlogged=false,west=true]
conquest:oak_wicker_fence_half[east=true,layers=8,north=false,south=true,waterlogged=false,west=false]
conquest:oak_wicker_fence_half[east=true,layers=8,north=false,south=false,waterlogged=true,west=true]
conquest:oak_wicker_fence_half[east=true,layers=8,north=false,south=false,waterlogged=true,west=false]
conquest:oak_wicker_fence_half[east=true,layers=8,north=false,south=false,waterlogged=false,west=true]
conquest:oak_wicker_fence_half[east=true,layers=8,north=false,south=false,waterlogged=false,west=false]
conquest:oak_wicker_fence_half[east=false,layers=1,north=true,south=true,waterlogged=true,west=true]
conquest:oak_wicker_fence_half[east=false,layers=1,north=true,south=true,waterlogged=true,west=false]
conquest:oak_wicker_fence_half[east=false,layers=1,north=true,south=true,waterlogged=false,west=true]
conquest:oak_wicker_fence_half[east=false,layers=1,north=true,south=true,waterlogged=false,west=false]
conquest:oak_wicker_fence_half[east=false,layers=1,north=true,south=false,waterlogged=true,west=true]
conquest:oak_wicker_fence_half[east=false,layers=1,north=true,south=false,waterlogged=true,west=false]
conquest:oak_wicker_fence_half[east=false,layers=1,north=true,south=false,waterlogged=false,west=true]
conquest:oak_wicker_fence_half[east=false,layers=1,north=true,south=false,waterlogged=false,west=false]
conquest:oak_wicker_fence_half[east=false,layers=1,north=false,south=true,waterlogged=true,west=true]
conquest:oak_wicker_fence_half[east=false,layers=1,north=false,south=true,waterlogged=true,west=false]
conquest:oak_wicker_fence_half[east=false,layers=1,north=false,south=true,waterlogged=false,west=true]
conquest:oak_wicker_fence_half[east=false,layers=1,north=false,south=true,waterlogged=false,west=false]
conquest:oak_wicker_fence_half[east=false,layers=1,north=false,south=false,waterlogged=true,west=true]
conquest:oak_wicker_fence_half[east=false,layers=1,north=false,south=false,waterlogged=true,west=false]
conquest:oak_wicker_fence_half[east=false,layers=1,north=false,south=false,waterlogged=false,west=true]
conquest:oak_wicker_fence_half[east=false,layers=1,north=false,south=false,waterlogged=false,west=false]
conquest:oak_wicker_fence_half[east=false,layers=2,north=true,south=true,waterlogged=true,west=true]
conquest:oak_wicker_fence_half[east=false,layers=2,north=true,south=true,waterlogged=true,west=false]
conquest:oak_wicker_fence_half[east=false,layers=2,north=true,south=true,waterlogged=false,west=true]
conquest:oak_wicker_fence_half[east=false,layers=2,north=true,south=true,waterlogged=false,west=false]
conquest:oak_wicker_fence_half[east=false,layers=2,north=true,south=false,waterlogged=true,west=true]
conquest:oak_wicker_fence_half[east=false,layers=2,north=true,south=false,waterlogged=true,west=false]
conquest:oak_wicker_fence_half[east=false,layers=2,north=true,south=false,waterlogged=false,west=true]
conquest:oak_wicker_fence_half[east=false,layers=2,north=true,south=false,waterlogged=false,west=false]
conquest:oak_wicker_fence_half[east=false,layers=2,north=false,south=true,waterlogged=true,west=true]
conquest:oak_wicker_fence_half[east=false,layers=2,north=false,south=true,waterlogged=true,west=false]
conquest:oak_wicker_fence_half[east=false,layers=2,north=false,south=true,waterlogged=false,west=true]
conquest:oak_wicker_fence_half[east=false,layers=2,north=false,south=true,waterlogged=false,west=false]
conquest:oak_wicker_fence_half[east=false,layers=2,north=false,south=false,waterlogged=true,west=true]
conquest:oak_wicker_fence_half[east=false,layers=2,north=false,south=false,waterlogged=true,west=false]
conquest:oak_wicker_fence_half[east=false,layers=2,north=false,south=false,waterlogged=false,west=true]
conquest:oak_wicker_fence_half[east=false,layers=2,north=false,south=false,waterlogged=false,west=false]
conquest:oak_wicker_fence_half[east=false,layers=3,north=true,south=true,waterlogged=true,west=true]
conquest:oak_wicker_fence_half[east=false,layers=3,north=true,south=true,waterlogged=true,west=false]
conquest:oak_wicker_fence_half[east=false,layers=3,north=true,south=true,waterlogged=false,west=true]
conquest:oak_wicker_fence_half[east=false,layers=3,north=true,south=true,waterlogged=false,west=false]
conquest:oak_wicker_fence_half[east=false,layers=3,north=true,south=false,waterlogged=true,west=true]
conquest:oak_wicker_fence_half[east=false,layers=3,north=true,south=false,waterlogged=true,west=false]
conquest:oak_wicker_fence_half[east=false,layers=3,north=true,south=false,waterlogged=false,west=true]
conquest:oak_wicker_fence_half[east=false,layers=3,north=true,south=false,waterlogged=false,west=false]
conquest:oak_wicker_fence_half[east=false,layers=3,north=false,south=true,waterlogged=true,west=true]
conquest:oak_wicker_fence_half[east=false,layers=3,north=false,south=true,waterlogged=true,west=false]
conquest:oak_wicker_fence_half[east=false,layers=3,north=false,south=true,waterlogged=false,west=true]
conquest:oak_wicker_fence_half[east=false,layers=3,north=false,south=true,waterlogged=false,west=false]
conquest:oak_wicker_fence_half[east=false,layers=3,north=false,south=false,waterlogged=true,west=true]
conquest:oak_wicker_fence_half[east=false,layers=3,north=false,south=false,waterlogged=true,west=false]
conquest:oak_wicker_fence_half[east=false,layers=3,north=false,south=false,waterlogged=false,west=true]
conquest:oak_wicker_fence_half[east=false,layers=3,north=false,south=false,waterlogged=false,west=false]
conquest:oak_wicker_fence_half[east=false,layers=4,north=true,south=true,waterlogged=true,west=true]
conquest:oak_wicker_fence_half[east=false,layers=4,north=true,south=true,waterlogged=true,west=false]
conquest:oak_wicker_fence_half[east=false,layers=4,north=true,south=true,waterlogged=false,west=true]
conquest:oak_wicker_fence_half[east=false,layers=4,north=true,south=true,waterlogged=false,west=false]
conquest:oak_wicker_fence_half[east=false,layers=4,north=true,south=false,waterlogged=true,west=true]
conquest:oak_wicker_fence_half[east=false,layers=4,north=true,south=false,waterlogged=true,west=false]
conquest:oak_wicker_fence_half[east=false,layers=4,north=true,south=false,waterlogged=false,west=true]
conquest:oak_wicker_fence_half[east=false,layers=4,north=true,south=false,waterlogged=false,west=false]
conquest:oak_wicker_fence_half[east=false,layers=4,north=false,south=true,waterlogged=true,west=true]
conquest:oak_wicker_fence_half[east=false,layers=4,north=false,south=true,waterlogged=true,west=false]
conquest:oak_wicker_fence_half[east=false,layers=4,north=false,south=true,waterlogged=false,west=true]
conquest:oak_wicker_fence_half[east=false,layers=4,north=false,south=true,waterlogged=false,west=false]
conquest:oak_wicker_fence_half[east=false,layers=4,north=false,south=false,waterlogged=true,west=true]
conquest:oak_wicker_fence_half[east=false,layers=4,north=false,south=false,waterlogged=true,west=false]
conquest:oak_wicker_fence_half[east=false,layers=4,north=false,south=false,waterlogged=false,west=true]
conquest:oak_wicker_fence_half[east=false,layers=4,north=false,south=false,waterlogged=false,west=false]
conquest:oak_wicker_fence_half[east=false,layers=5,north=true,south=true,waterlogged=true,west=true]
conquest:oak_wicker_fence_half[east=false,layers=5,north=true,south=true,waterlogged=true,west=false]
conquest:oak_wicker_fence_half[east=false,layers=5,north=true,south=true,waterlogged=false,west=true]
conquest:oak_wicker_fence_half[east=false,layers=5,north=true,south=true,waterlogged=false,west=false]
conquest:oak_wicker_fence_half[east=false,layers=5,north=true,south=false,waterlogged=true,west=true]
conquest:oak_wicker_fence_half[east=false,layers=5,north=true,south=false,waterlogged=true,west=false]
conquest:oak_wicker_fence_half[east=false,layers=5,north=true,south=false,waterlogged=false,west=true]
conquest:oak_wicker_fence_half[east=false,layers=5,north=true,south=false,waterlogged=false,west=false]
conquest:oak_wicker_fence_half[east=false,layers=5,north=false,south=true,waterlogged=true,west=true]
conquest:oak_wicker_fence_half[east=false,layers=5,north=false,south=true,waterlogged=true,west=false]
conquest:oak_wicker_fence_half[east=false,layers=5,north=false,south=true,waterlogged=false,west=true]
conquest:oak_wicker_fence_half[east=false,layers=5,north=false,south=true,waterlogged=false,west=false]
conquest:oak_wicker_fence_half[east=false,layers=5,north=false,south=false,waterlogged=true,west=true]
conquest:oak_wicker_fence_half[east=false,layers=5,north=false,south=false,waterlogged=true,west=false]
conquest:oak_wicker_fence_half[east=false,layers=5,north=false,south=false,waterlogged=false,west=true]
conquest:oak_wicker_fence_half[east=false,layers=5,north=false,south=false,waterlogged=false,west=false]
conquest:oak_wicker_fence_half[east=false,layers=6,north=true,south=true,waterlogged=true,west=true]
conquest:oak_wicker_fence_half[east=false,layers=6,north=true,south=true,waterlogged=true,west=false]
conquest:oak_wicker_fence_half[east=false,layers=6,north=true,south=true,waterlogged=false,west=true]
conquest:oak_wicker_fence_half[east=false,layers=6,north=true,south=true,waterlogged=false,west=false]
conquest:oak_wicker_fence_half[east=false,layers=6,north=true,south=false,waterlogged=true,west=true]
conquest:oak_wicker_fence_half[east=false,layers=6,north=true,south=false,waterlogged=true,west=false]
conquest:oak_wicker_fence_half[east=false,layers=6,north=true,south=false,waterlogged=false,west=true]
conquest:oak_wicker_fence_half[east=false,layers=6,north=true,south=false,waterlogged=false,west=false]
conquest:oak_wicker_fence_half[east=false,layers=6,north=false,south=true,waterlogged=true,west=true]
conquest:oak_wicker_fence_half[east=false,layers=6,north=false,south=true,waterlogged=true,west=false]
conquest:oak_wicker_fence_half[east=false,layers=6,north=false,south=true,waterlogged=false,west=true]
conquest:oak_wicker_fence_half[east=false,layers=6,north=false,south=true,waterlogged=false,west=false]
conquest:oak_wicker_fence_half[east=false,layers=6,north=false,south=false,waterlogged=true,west=true]
conquest:oak_wicker_fence_half[east=false,layers=6,north=false,south=false,waterlogged=true,west=false]
conquest:oak_wicker_fence_half[east=false,layers=6,north=false,south=false,waterlogged=false,west=true]
conquest:oak_wicker_fence_half[east=false,layers=6,north=false,south=false,waterlogged=false,west=false]
conquest:oak_wicker_fence_half[east=false,layers=7,north=true,south=true,waterlogged=true,west=true]
conquest:oak_wicker_fence_half[east=false,layers=7,north=true,south=true,waterlogged=true,west=false]
conquest:oak_wicker_fence_half[east=false,layers=7,north=true,south=true,waterlogged=false,west=true]
conquest:oak_wicker_fence_half[east=false,layers=7,north=true,south=true,waterlogged=false,west=false]
conquest:oak_wicker_fence_half[east=false,layers=7,north=true,south=false,waterlogged=true,west=true]
conquest:oak_wicker_fence_half[east=false,layers=7,north=true,south=false,waterlogged=true,west=false]
conquest:oak_wicker_fence_half[east=false,layers=7,north=true,south=false,waterlogged=false,west=true]
conquest:oak_wicker_fence_half[east=false,layers=7,north=true,south=false,waterlogged=false,west=false]
conquest:oak_wicker_fence_half[east=false,layers=7,north=false,south=true,waterlogged=true,west=true]
conquest:oak_wicker_fence_half[east=false,layers=7,north=false,south=true,waterlogged=true,west=false]
conquest:oak_wicker_fence_half[east=false,layers=7,north=false,south=true,waterlogged=false,west=true]
conquest:oak_wicker_fence_half[east=false,layers=7,north=false,south=true,waterlogged=false,west=false]
conquest:oak_wicker_fence_half[east=false,layers=7,north=false,south=false,waterlogged=true,west=true]
conquest:oak_wicker_fence_half[east=false,layers=7,north=false,south=false,waterlogged=true,west=false]
conquest:oak_wicker_fence_half[east=false,layers=7,north=false,south=false,waterlogged=false,west=true]
conquest:oak_wicker_fence_half[east=false,layers=7,north=false,south=false,waterlogged=false,west=false]
conquest:oak_wicker_fence_half[east=false,layers=8,north=true,south=true,waterlogged=true,west=true]
conquest:oak_wicker_fence_half[east=false,layers=8,north=true,south=true,waterlogged=true,west=false]
conquest:oak_wicker_fence_half[east=false,layers=8,north=true,south=true,waterlogged=false,west=true]
conquest:oak_wicker_fence_half[east=false,layers=8,north=true,south=true,waterlogged=false,west=false]
conquest:oak_wicker_fence_half[east=false,layers=8,north=true,south=false,waterlogged=true,west=true]
conquest:oak_wicker_fence_half[east=false,layers=8,north=true,south=false,waterlogged=true,west=false]
conquest:oak_wicker_fence_half[east=false,layers=8,north=true,south=false,waterlogged=false,west=true]
conquest:oak_wicker_fence_half[east=false,layers=8,north=true,south=false,waterlogged=false,west=false]
conquest:oak_wicker_fence_half[east=false,layers=8,north=false,south=true,waterlogged=true,west=true]
conquest:oak_wicker_fence_half[east=false,layers=8,north=false,south=true,waterlogged=true,west=false]
conquest:oak_wicker_fence_half[east=false,layers=8,north=false,south=true,waterlogged=false,west=true]
conquest:oak_wicker_fence_half[east=false,layers=8,north=false,south=true,waterlogged=false,west=false]
conquest:oak_wicker_fence_half[east=false,layers=8,north=false,south=false,waterlogged=true,west=true]
conquest:oak_wicker_fence_half[east=false,layers=8,north=false,south=false,waterlogged=true,west=false]
conquest:oak_wicker_fence_half[east=false,layers=8,north=false,south=false,waterlogged=false,west=true]
conquest:oak_wicker_fence_half[east=false,layers=8,north=false,south=false,waterlogged=false,west=false]
conquest:oak_wicker_fence_half_thin_vertical_corner[facing=north,waterlogged=true]
conquest:oak_wicker_fence_half_thin_vertical_corner[facing=north,waterlogged=false]
conquest:oak_wicker_fence_half_thin_vertical_corner[facing=south,waterlogged=true]
conquest:oak_wicker_fence_half_thin_vertical_corner[facing=south,waterlogged=false]
conquest:oak_wicker_fence_half_thin_vertical_corner[facing=west,waterlogged=true]
conquest:oak_wicker_fence_half_thin_vertical_corner[facing=west,waterlogged=false]
conquest:oak_wicker_fence_half_thin_vertical_corner[facing=east,waterlogged=true]
conquest:oak_wicker_fence_half_thin_vertical_corner[facing=east,waterlogged=false]
conquest:oak_wicker_fence_half_thin_vertical_quarter[facing=north,waterlogged=true]
conquest:oak_wicker_fence_half_thin_vertical_quarter[facing=north,waterlogged=false]
conquest:oak_wicker_fence_half_thin_vertical_quarter[facing=south,waterlogged=true]
conquest:oak_wicker_fence_half_thin_vertical_quarter[facing=south,waterlogged=false]
conquest:oak_wicker_fence_half_thin_vertical_quarter[facing=west,waterlogged=true]
conquest:oak_wicker_fence_half_thin_vertical_quarter[facing=west,waterlogged=false]
conquest:oak_wicker_fence_half_thin_vertical_quarter[facing=east,waterlogged=true]
conquest:oak_wicker_fence_half_thin_vertical_quarter[facing=east,waterlogged=false]
conquest:oak_wicker_fence_half_thin_vertical_slab[facing=north,waterlogged=true]
conquest:oak_wicker_fence_half_thin_vertical_slab[facing=north,waterlogged=false]
conquest:oak_wicker_fence_half_thin_vertical_slab[facing=south,waterlogged=true]
conquest:oak_wicker_fence_half_thin_vertical_slab[facing=south,waterlogged=false]
conquest:oak_wicker_fence_half_thin_vertical_slab[facing=west,waterlogged=true]
conquest:oak_wicker_fence_half_thin_vertical_slab[facing=west,waterlogged=false]
conquest:oak_wicker_fence_half_thin_vertical_slab[facing=east,waterlogged=true]
conquest:oak_wicker_fence_half_thin_vertical_slab[facing=east,waterlogged=false]
conquest:oak_wicker_fence_thin_vertical_corner[facing=north,waterlogged=true]
conquest:oak_wicker_fence_thin_vertical_corner[facing=north,waterlogged=false]
conquest:oak_wicker_fence_thin_vertical_corner[facing=south,waterlogged=true]
conquest:oak_wicker_fence_thin_vertical_corner[facing=south,waterlogged=false]
conquest:oak_wicker_fence_thin_vertical_corner[facing=west,waterlogged=true]
conquest:oak_wicker_fence_thin_vertical_corner[facing=west,waterlogged=false]
conquest:oak_wicker_fence_thin_vertical_corner[facing=east,waterlogged=true]
conquest:oak_wicker_fence_thin_vertical_corner[facing=east,waterlogged=false]
conquest:oak_wicker_fence_thin_vertical_quarter[facing=north,waterlogged=true]
conquest:oak_wicker_fence_thin_vertical_quarter[facing=north,waterlogged=false]
conquest:oak_wicker_fence_thin_vertical_quarter[facing=south,waterlogged=true]
conquest:oak_wicker_fence_thin_vertical_quarter[facing=south,waterlogged=false]
conquest:oak_wicker_fence_thin_vertical_quarter[facing=west,waterlogged=true]
conquest:oak_wicker_fence_thin_vertical_quarter[facing=west,waterlogged=false]
conquest:oak_wicker_fence_thin_vertical_quarter[facing=east,waterlogged=true]
conquest:oak_wicker_fence_thin_vertical_quarter[facing=east,waterlogged=false]
conquest:oak_wicker_fence_thin_vertical_slab[facing=north,waterlogged=true]
conquest:oak_wicker_fence_thin_vertical_slab[facing=north,waterlogged=false]
conquest:oak_wicker_fence_thin_vertical_slab[facing=south,waterlogged=true]
conquest:oak_wicker_fence_thin_vertical_slab[facing=south,waterlogged=false]
conquest:oak_wicker_fence_thin_vertical_slab[facing=west,waterlogged=true]
conquest:oak_wicker_fence_thin_vertical_slab[facing=west,waterlogged=false]
conquest:oak_wicker_fence_thin_vertical_slab[facing=east,waterlogged=true]
conquest:oak_wicker_fence_thin_vertical_slab[facing=east,waterlogged=false]
conquest:oak_wood_beam_beam_board[facing=north,layers=1,toggle=1]
conquest:oak_wood_beam_beam_board[facing=north,layers=1,toggle=2]
conquest:oak_wood_beam_beam_board[facing=north,layers=1,toggle=3]
conquest:oak_wood_beam_beam_board[facing=north,layers=1,toggle=4]
conquest:oak_wood_beam_beam_board[facing=north,layers=2,toggle=1]
conquest:oak_wood_beam_beam_board[facing=north,layers=2,toggle=2]
conquest:oak_wood_beam_beam_board[facing=north,layers=2,toggle=3]
conquest:oak_wood_beam_beam_board[facing=north,layers=2,toggle=4]
conquest:oak_wood_beam_beam_board[facing=north,layers=3,toggle=1]
conquest:oak_wood_beam_beam_board[facing=north,layers=3,toggle=2]
conquest:oak_wood_beam_beam_board[facing=north,layers=3,toggle=3]
conquest:oak_wood_beam_beam_board[facing=north,layers=3,toggle=4]
conquest:oak_wood_beam_beam_board[facing=east,layers=1,toggle=1]
conquest:oak_wood_beam_beam_board[facing=east,layers=1,toggle=2]
conquest:oak_wood_beam_beam_board[facing=east,layers=1,toggle=3]
conquest:oak_wood_beam_beam_board[facing=east,layers=1,toggle=4]
conquest:oak_wood_beam_beam_board[facing=east,layers=2,toggle=1]
conquest:oak_wood_beam_beam_board[facing=east,layers=2,toggle=2]
conquest:oak_wood_beam_beam_board[facing=east,layers=2,toggle=3]
conquest:oak_wood_beam_beam_board[facing=east,layers=2,toggle=4]
conquest:oak_wood_beam_beam_board[facing=east,layers=3,toggle=1]
conquest:oak_wood_beam_beam_board[facing=east,layers=3,toggle=2]
conquest:oak_wood_beam_beam_board[facing=east,layers=3,toggle=3]
conquest:oak_wood_beam_beam_board[facing=east,layers=3,toggle=4]
conquest:oak_wood_beam_beam_board[facing=south,layers=1,toggle=1]
conquest:oak_wood_beam_beam_board[facing=south,layers=1,toggle=2]
conquest:oak_wood_beam_beam_board[facing=south,layers=1,toggle=3]
conquest:oak_wood_beam_beam_board[facing=south,layers=1,toggle=4]
conquest:oak_wood_beam_beam_board[facing=south,layers=2,toggle=1]
conquest:oak_wood_beam_beam_board[facing=south,layers=2,toggle=2]
conquest:oak_wood_beam_beam_board[facing=south,layers=2,toggle=3]
conquest:oak_wood_beam_beam_board[facing=south,layers=2,toggle=4]
conquest:oak_wood_beam_beam_board[facing=south,layers=3,toggle=1]
conquest:oak_wood_beam_beam_board[facing=south,layers=3,toggle=2]
conquest:oak_wood_beam_beam_board[facing=south,layers=3,toggle=3]
conquest:oak_wood_beam_beam_board[facing=south,layers=3,toggle=4]
conquest:oak_wood_beam_beam_board[facing=west,layers=1,toggle=1]
conquest:oak_wood_beam_beam_board[facing=west,layers=1,toggle=2]
conquest:oak_wood_beam_beam_board[facing=west,layers=1,toggle=3]
conquest:oak_wood_beam_beam_board[facing=west,layers=1,toggle=4]
conquest:oak_wood_beam_beam_board[facing=west,layers=2,toggle=1]
conquest:oak_wood_beam_beam_board[facing=west,layers=2,toggle=2]
conquest:oak_wood_beam_beam_board[facing=west,layers=2,toggle=3]
conquest:oak_wood_beam_beam_board[facing=west,layers=2,toggle=4]
conquest:oak_wood_beam_beam_board[facing=west,layers=3,toggle=1]
conquest:oak_wood_beam_beam_board[facing=west,layers=3,toggle=2]
conquest:oak_wood_beam_beam_board[facing=west,layers=3,toggle=3]
conquest:oak_wood_beam_beam_board[facing=west,layers=3,toggle=4]
conquest:oak_wood_beam_beam_board[facing=up,layers=1,toggle=1]
conquest:oak_wood_beam_beam_board[facing=up,layers=1,toggle=2]
conquest:oak_wood_beam_beam_board[facing=up,layers=1,toggle=3]
conquest:oak_wood_beam_beam_board[facing=up,layers=1,toggle=4]
conquest:oak_wood_beam_beam_board[facing=up,layers=2,toggle=1]
conquest:oak_wood_beam_beam_board[facing=up,layers=2,toggle=2]
conquest:oak_wood_beam_beam_board[facing=up,layers=2,toggle=3]
conquest:oak_wood_beam_beam_board[facing=up,layers=2,toggle=4]
conquest:oak_wood_beam_beam_board[facing=up,layers=3,toggle=1]
conquest:oak_wood_beam_beam_board[facing=up,layers=3,toggle=2]
conquest:oak_wood_beam_beam_board[facing=up,layers=3,toggle=3]
conquest:oak_wood_beam_beam_board[facing=up,layers=3,toggle=4]
conquest:oak_wood_beam_beam_board[facing=down,layers=1,toggle=1]
conquest:oak_wood_beam_beam_board[facing=down,layers=1,toggle=2]
conquest:oak_wood_beam_beam_board[facing=down,layers=1,toggle=3]
conquest:oak_wood_beam_beam_board[facing=down,layers=1,toggle=4]
conquest:oak_wood_beam_beam_board[facing=down,layers=2,toggle=1]
conquest:oak_wood_beam_beam_board[facing=down,layers=2,toggle=2]
conquest:oak_wood_beam_beam_board[facing=down,layers=2,toggle=3]
conquest:oak_wood_beam_beam_board[facing=down,layers=2,toggle=4]
conquest:oak_wood_beam_beam_board[facing=down,layers=3,toggle=1]
conquest:oak_wood_beam_beam_board[facing=down,layers=3,toggle=2]
conquest:oak_wood_beam_beam_board[facing=down,layers=3,toggle=3]
conquest:oak_wood_beam_beam_board[facing=down,layers=3,toggle=4]
conquest:oak_wood_beam_corner_slab[facing=north,type=top,waterlogged=true]
conquest:oak_wood_beam_corner_slab[facing=north,type=top,waterlogged=false]
conquest:oak_wood_beam_corner_slab[facing=north,type=bottom,waterlogged=true]
conquest:oak_wood_beam_corner_slab[facing=north,type=bottom,waterlogged=false]
conquest:oak_wood_beam_corner_slab[facing=south,type=top,waterlogged=true]
conquest:oak_wood_beam_corner_slab[facing=south,type=top,waterlogged=false]
conquest:oak_wood_beam_corner_slab[facing=south,type=bottom,waterlogged=true]
conquest:oak_wood_beam_corner_slab[facing=south,type=bottom,waterlogged=false]
conquest:oak_wood_beam_corner_slab[facing=west,type=top,waterlogged=true]
conquest:oak_wood_beam_corner_slab[facing=west,type=top,waterlogged=false]
conquest:oak_wood_beam_corner_slab[facing=west,type=bottom,waterlogged=true]
conquest:oak_wood_beam_corner_slab[facing=west,type=bottom,waterlogged=false]
conquest:oak_wood_beam_corner_slab[facing=east,type=top,waterlogged=true]
conquest:oak_wood_beam_corner_slab[facing=east,type=top,waterlogged=false]
conquest:oak_wood_beam_corner_slab[facing=east,type=bottom,waterlogged=true]
conquest:oak_wood_beam_corner_slab[facing=east,type=bottom,waterlogged=false]
conquest:oak_wood_beam_door_frame_lintel[facing=north,toggle=1,type=top]
conquest:oak_wood_beam_door_frame_lintel[facing=north,toggle=1,type=bottom]
conquest:oak_wood_beam_door_frame_lintel[facing=north,toggle=2,type=top]
conquest:oak_wood_beam_door_frame_lintel[facing=north,toggle=2,type=bottom]
conquest:oak_wood_beam_door_frame_lintel[facing=north,toggle=3,type=top]
conquest:oak_wood_beam_door_frame_lintel[facing=north,toggle=3,type=bottom]
conquest:oak_wood_beam_door_frame_lintel[facing=north,toggle=4,type=top]
conquest:oak_wood_beam_door_frame_lintel[facing=north,toggle=4,type=bottom]
conquest:oak_wood_beam_door_frame_lintel[facing=south,toggle=1,type=top]
conquest:oak_wood_beam_door_frame_lintel[facing=south,toggle=1,type=bottom]
conquest:oak_wood_beam_door_frame_lintel[facing=south,toggle=2,type=top]
conquest:oak_wood_beam_door_frame_lintel[facing=south,toggle=2,type=bottom]
conquest:oak_wood_beam_door_frame_lintel[facing=south,toggle=3,type=top]
conquest:oak_wood_beam_door_frame_lintel[facing=south,toggle=3,type=bottom]
conquest:oak_wood_beam_door_frame_lintel[facing=south,toggle=4,type=top]
conquest:oak_wood_beam_door_frame_lintel[facing=south,toggle=4,type=bottom]
conquest:oak_wood_beam_door_frame_lintel[facing=west,toggle=1,type=top]
conquest:oak_wood_beam_door_frame_lintel[facing=west,toggle=1,type=bottom]
conquest:oak_wood_beam_door_frame_lintel[facing=west,toggle=2,type=top]
conquest:oak_wood_beam_door_frame_lintel[facing=west,toggle=2,type=bottom]
conquest:oak_wood_beam_door_frame_lintel[facing=west,toggle=3,type=top]
conquest:oak_wood_beam_door_frame_lintel[facing=west,toggle=3,type=bottom]
conquest:oak_wood_beam_door_frame_lintel[facing=west,toggle=4,type=top]
conquest:oak_wood_beam_door_frame_lintel[facing=west,toggle=4,type=bottom]
conquest:oak_wood_beam_door_frame_lintel[facing=east,toggle=1,type=top]
conquest:oak_wood_beam_door_frame_lintel[facing=east,toggle=1,type=bottom]
conquest:oak_wood_beam_door_frame_lintel[facing=east,toggle=2,type=top]
conquest:oak_wood_beam_door_frame_lintel[facing=east,toggle=2,type=bottom]
conquest:oak_wood_beam_door_frame_lintel[facing=east,toggle=3,type=top]
conquest:oak_wood_beam_door_frame_lintel[facing=east,toggle=3,type=bottom]
conquest:oak_wood_beam_door_frame_lintel[facing=east,toggle=4,type=top]
conquest:oak_wood_beam_door_frame_lintel[facing=east,toggle=4,type=bottom]
conquest:oak_wood_beam_door_frame_posts[facing=north,toggle=1]
conquest:oak_wood_beam_door_frame_posts[facing=north,toggle=2]
conquest:oak_wood_beam_door_frame_posts[facing=north,toggle=3]
conquest:oak_wood_beam_door_frame_posts[facing=south,toggle=1]
conquest:oak_wood_beam_door_frame_posts[facing=south,toggle=2]
conquest:oak_wood_beam_door_frame_posts[facing=south,toggle=3]
conquest:oak_wood_beam_door_frame_posts[facing=west,toggle=1]
conquest:oak_wood_beam_door_frame_posts[facing=west,toggle=2]
conquest:oak_wood_beam_door_frame_posts[facing=west,toggle=3]
conquest:oak_wood_beam_door_frame_posts[facing=east,toggle=1]
conquest:oak_wood_beam_door_frame_posts[facing=east,toggle=2]
conquest:oak_wood_beam_door_frame_posts[facing=east,toggle=3]
conquest:oak_wood_beam_eighth_slab[facing=north,type=top,waterlogged=true]
conquest:oak_wood_beam_eighth_slab[facing=north,type=top,waterlogged=false]
conquest:oak_wood_beam_eighth_slab[facing=north,type=bottom,waterlogged=true]
conquest:oak_wood_beam_eighth_slab[facing=north,type=bottom,waterlogged=false]
conquest:oak_wood_beam_eighth_slab[facing=south,type=top,waterlogged=true]
conquest:oak_wood_beam_eighth_slab[facing=south,type=top,waterlogged=false]
conquest:oak_wood_beam_eighth_slab[facing=south,type=bottom,waterlogged=true]
conquest:oak_wood_beam_eighth_slab[facing=south,type=bottom,waterlogged=false]
conquest:oak_wood_beam_eighth_slab[facing=west,type=top,waterlogged=true]
conquest:oak_wood_beam_eighth_slab[facing=west,type=top,waterlogged=false]
conquest:oak_wood_beam_eighth_slab[facing=west,type=bottom,waterlogged=true]
conquest:oak_wood_beam_eighth_slab[facing=west,type=bottom,waterlogged=false]
conquest:oak_wood_beam_eighth_slab[facing=east,type=top,waterlogged=true]
conquest:oak_wood_beam_eighth_slab[facing=east,type=top,waterlogged=false]
conquest:oak_wood_beam_eighth_slab[facing=east,type=bottom,waterlogged=true]
conquest:oak_wood_beam_eighth_slab[facing=east,type=bottom,waterlogged=false]
conquest:oak_wood_beam_horizontal[activated=1,facing=north,type=top]
conquest:oak_wood_beam_horizontal[activated=1,facing=north,type=bottom]
conquest:oak_wood_beam_horizontal[activated=1,facing=south,type=top]
conquest:oak_wood_beam_horizontal[activated=1,facing=south,type=bottom]
conquest:oak_wood_beam_horizontal[activated=1,facing=west,type=top]
conquest:oak_wood_beam_horizontal[activated=1,facing=west,type=bottom]
conquest:oak_wood_beam_horizontal[activated=1,facing=east,type=top]
conquest:oak_wood_beam_horizontal[activated=1,facing=east,type=bottom]
conquest:oak_wood_beam_horizontal[activated=2,facing=north,type=top]
conquest:oak_wood_beam_horizontal[activated=2,facing=north,type=bottom]
conquest:oak_wood_beam_horizontal[activated=2,facing=south,type=top]
conquest:oak_wood_beam_horizontal[activated=2,facing=south,type=bottom]
conquest:oak_wood_beam_horizontal[activated=2,facing=west,type=top]
conquest:oak_wood_beam_horizontal[activated=2,facing=west,type=bottom]
conquest:oak_wood_beam_horizontal[activated=2,facing=east,type=top]
conquest:oak_wood_beam_horizontal[activated=2,facing=east,type=bottom]
conquest:oak_wood_beam_horizontal[activated=3,facing=north,type=top]
conquest:oak_wood_beam_horizontal[activated=3,facing=north,type=bottom]
conquest:oak_wood_beam_horizontal[activated=3,facing=south,type=top]
conquest:oak_wood_beam_horizontal[activated=3,facing=south,type=bottom]
conquest:oak_wood_beam_horizontal[activated=3,facing=west,type=top]
conquest:oak_wood_beam_horizontal[activated=3,facing=west,type=bottom]
conquest:oak_wood_beam_horizontal[activated=3,facing=east,type=top]
conquest:oak_wood_beam_horizontal[activated=3,facing=east,type=bottom]
conquest:oak_wood_beam_horizontal[activated=4,facing=north,type=top]
conquest:oak_wood_beam_horizontal[activated=4,facing=north,type=bottom]
conquest:oak_wood_beam_horizontal[activated=4,facing=south,type=top]
conquest:oak_wood_beam_horizontal[activated=4,facing=south,type=bottom]
conquest:oak_wood_beam_horizontal[activated=4,facing=west,type=top]
conquest:oak_wood_beam_horizontal[activated=4,facing=west,type=bottom]
conquest:oak_wood_beam_horizontal[activated=4,facing=east,type=top]
conquest:oak_wood_beam_horizontal[activated=4,facing=east,type=bottom]
conquest:oak_wood_beam_lintel[facing=north,toggle=1,type=top]
conquest:oak_wood_beam_lintel[facing=north,toggle=1,type=bottom]
conquest:oak_wood_beam_lintel[facing=north,toggle=2,type=top]
conquest:oak_wood_beam_lintel[facing=north,toggle=2,type=bottom]
conquest:oak_wood_beam_lintel[facing=north,toggle=3,type=top]
conquest:oak_wood_beam_lintel[facing=north,toggle=3,type=bottom]
conquest:oak_wood_beam_lintel[facing=north,toggle=4,type=top]
conquest:oak_wood_beam_lintel[facing=north,toggle=4,type=bottom]
conquest:oak_wood_beam_lintel[facing=south,toggle=1,type=top]
conquest:oak_wood_beam_lintel[facing=south,toggle=1,type=bottom]
conquest:oak_wood_beam_lintel[facing=south,toggle=2,type=top]
conquest:oak_wood_beam_lintel[facing=south,toggle=2,type=bottom]
conquest:oak_wood_beam_lintel[facing=south,toggle=3,type=top]
conquest:oak_wood_beam_lintel[facing=south,toggle=3,type=bottom]
conquest:oak_wood_beam_lintel[facing=south,toggle=4,type=top]
conquest:oak_wood_beam_lintel[facing=south,toggle=4,type=bottom]
conquest:oak_wood_beam_lintel[facing=west,toggle=1,type=top]
conquest:oak_wood_beam_lintel[facing=west,toggle=1,type=bottom]
conquest:oak_wood_beam_lintel[facing=west,toggle=2,type=top]
conquest:oak_wood_beam_lintel[facing=west,toggle=2,type=bottom]
conquest:oak_wood_beam_lintel[facing=west,toggle=3,type=top]
conquest:oak_wood_beam_lintel[facing=west,toggle=3,type=bottom]
conquest:oak_wood_beam_lintel[facing=west,toggle=4,type=top]
conquest:oak_wood_beam_lintel[facing=west,toggle=4,type=bottom]
conquest:oak_wood_beam_lintel[facing=east,toggle=1,type=top]
conquest:oak_wood_beam_lintel[facing=east,toggle=1,type=bottom]
conquest:oak_wood_beam_lintel[facing=east,toggle=2,type=top]
conquest:oak_wood_beam_lintel[facing=east,toggle=2,type=bottom]
conquest:oak_wood_beam_lintel[facing=east,toggle=3,type=top]
conquest:oak_wood_beam_lintel[facing=east,toggle=3,type=bottom]
conquest:oak_wood_beam_lintel[facing=east,toggle=4,type=top]
conquest:oak_wood_beam_lintel[facing=east,toggle=4,type=bottom]
conquest:oak_wood_beam_pillar[layer=1,waterlogged=true]
conquest:oak_wood_beam_pillar[layer=1,waterlogged=false]
conquest:oak_wood_beam_pillar[layer=2,waterlogged=true]
conquest:oak_wood_beam_pillar[layer=2,waterlogged=false]
conquest:oak_wood_beam_pillar[layer=3,waterlogged=true]
conquest:oak_wood_beam_pillar[layer=3,waterlogged=false]
conquest:oak_wood_beam_posts[facing=north,toggle=1]
conquest:oak_wood_beam_posts[facing=north,toggle=2]
conquest:oak_wood_beam_posts[facing=north,toggle=3]
conquest:oak_wood_beam_posts[facing=south,toggle=1]
conquest:oak_wood_beam_posts[facing=south,toggle=2]
conquest:oak_wood_beam_posts[facing=south,toggle=3]
conquest:oak_wood_beam_posts[facing=west,toggle=1]
conquest:oak_wood_beam_posts[facing=west,toggle=2]
conquest:oak_wood_beam_posts[facing=west,toggle=3]
conquest:oak_wood_beam_posts[facing=east,toggle=1]
conquest:oak_wood_beam_posts[facing=east,toggle=2]
conquest:oak_wood_beam_posts[facing=east,toggle=3]
conquest:oak_wood_beam_quarter_slab[facing=north,layer=1,type=top,waterlogged=true]
conquest:oak_wood_beam_quarter_slab[facing=north,layer=1,type=top,waterlogged=false]
conquest:oak_wood_beam_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=true]
conquest:oak_wood_beam_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=false]
conquest:oak_wood_beam_quarter_slab[facing=north,layer=2,type=top,waterlogged=true]
conquest:oak_wood_beam_quarter_slab[facing=north,layer=2,type=top,waterlogged=false]
conquest:oak_wood_beam_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=true]
conquest:oak_wood_beam_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=false]
conquest:oak_wood_beam_quarter_slab[facing=north,layer=3,type=top,waterlogged=true]
conquest:oak_wood_beam_quarter_slab[facing=north,layer=3,type=top,waterlogged=false]
conquest:oak_wood_beam_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=true]
conquest:oak_wood_beam_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=false]
conquest:oak_wood_beam_quarter_slab[facing=south,layer=1,type=top,waterlogged=true]
conquest:oak_wood_beam_quarter_slab[facing=south,layer=1,type=top,waterlogged=false]
conquest:oak_wood_beam_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=true]
conquest:oak_wood_beam_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=false]
conquest:oak_wood_beam_quarter_slab[facing=south,layer=2,type=top,waterlogged=true]
conquest:oak_wood_beam_quarter_slab[facing=south,layer=2,type=top,waterlogged=false]
conquest:oak_wood_beam_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=true]
conquest:oak_wood_beam_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=false]
conquest:oak_wood_beam_quarter_slab[facing=south,layer=3,type=top,waterlogged=true]
conquest:oak_wood_beam_quarter_slab[facing=south,layer=3,type=top,waterlogged=false]
conquest:oak_wood_beam_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=true]
conquest:oak_wood_beam_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=false]
conquest:oak_wood_beam_quarter_slab[facing=west,layer=1,type=top,waterlogged=true]
conquest:oak_wood_beam_quarter_slab[facing=west,layer=1,type=top,waterlogged=false]
conquest:oak_wood_beam_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=true]
conquest:oak_wood_beam_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=false]
conquest:oak_wood_beam_quarter_slab[facing=west,layer=2,type=top,waterlogged=true]
conquest:oak_wood_beam_quarter_slab[facing=west,layer=2,type=top,waterlogged=false]
conquest:oak_wood_beam_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=true]
conquest:oak_wood_beam_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=false]
conquest:oak_wood_beam_quarter_slab[facing=west,layer=3,type=top,waterlogged=true]
conquest:oak_wood_beam_quarter_slab[facing=west,layer=3,type=top,waterlogged=false]
conquest:oak_wood_beam_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=true]
conquest:oak_wood_beam_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=false]
conquest:oak_wood_beam_quarter_slab[facing=east,layer=1,type=top,waterlogged=true]
conquest:oak_wood_beam_quarter_slab[facing=east,layer=1,type=top,waterlogged=false]
conquest:oak_wood_beam_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=true]
conquest:oak_wood_beam_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=false]
conquest:oak_wood_beam_quarter_slab[facing=east,layer=2,type=top,waterlogged=true]
conquest:oak_wood_beam_quarter_slab[facing=east,layer=2,type=top,waterlogged=false]
conquest:oak_wood_beam_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=true]
conquest:oak_wood_beam_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=false]
conquest:oak_wood_beam_quarter_slab[facing=east,layer=3,type=top,waterlogged=true]
conquest:oak_wood_beam_quarter_slab[facing=east,layer=3,type=top,waterlogged=false]
conquest:oak_wood_beam_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=true]
conquest:oak_wood_beam_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=false]
conquest:oak_wood_beam_slab[layer=1,type=top,waterlogged=true]
conquest:oak_wood_beam_slab[layer=1,type=top,waterlogged=false]
conquest:oak_wood_beam_slab[layer=1,type=bottom,waterlogged=true]
conquest:oak_wood_beam_slab[layer=1,type=bottom,waterlogged=false]
conquest:oak_wood_beam_slab[layer=2,type=top,waterlogged=true]
conquest:oak_wood_beam_slab[layer=2,type=top,waterlogged=false]
conquest:oak_wood_beam_slab[layer=2,type=bottom,waterlogged=true]
conquest:oak_wood_beam_slab[layer=2,type=bottom,waterlogged=false]
conquest:oak_wood_beam_slab[layer=3,type=top,waterlogged=true]
conquest:oak_wood_beam_slab[layer=3,type=top,waterlogged=false]
conquest:oak_wood_beam_slab[layer=3,type=bottom,waterlogged=true]
conquest:oak_wood_beam_slab[layer=3,type=bottom,waterlogged=false]
conquest:oak_wood_beam_slab[layer=4,type=top,waterlogged=true]
conquest:oak_wood_beam_slab[layer=4,type=top,waterlogged=false]
conquest:oak_wood_beam_slab[layer=4,type=bottom,waterlogged=true]
conquest:oak_wood_beam_slab[layer=4,type=bottom,waterlogged=false]
conquest:oak_wood_beam_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:oak_wood_beam_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:oak_wood_beam_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:oak_wood_beam_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:oak_wood_beam_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:oak_wood_beam_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:oak_wood_beam_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:oak_wood_beam_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:oak_wood_beam_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:oak_wood_beam_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:oak_wood_beam_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:oak_wood_beam_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:oak_wood_beam_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:oak_wood_beam_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:oak_wood_beam_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:oak_wood_beam_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:oak_wood_beam_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:oak_wood_beam_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:oak_wood_beam_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:oak_wood_beam_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:oak_wood_beam_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:oak_wood_beam_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:oak_wood_beam_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:oak_wood_beam_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:oak_wood_beam_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:oak_wood_beam_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:oak_wood_beam_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:oak_wood_beam_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:oak_wood_beam_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:oak_wood_beam_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:oak_wood_beam_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:oak_wood_beam_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:oak_wood_beam_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:oak_wood_beam_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:oak_wood_beam_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:oak_wood_beam_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:oak_wood_beam_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:oak_wood_beam_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:oak_wood_beam_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:oak_wood_beam_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:oak_wood_beam_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:oak_wood_beam_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:oak_wood_beam_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:oak_wood_beam_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:oak_wood_beam_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:oak_wood_beam_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:oak_wood_beam_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:oak_wood_beam_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:oak_wood_beam_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:oak_wood_beam_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:oak_wood_beam_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:oak_wood_beam_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:oak_wood_beam_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:oak_wood_beam_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:oak_wood_beam_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:oak_wood_beam_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:oak_wood_beam_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:oak_wood_beam_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:oak_wood_beam_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:oak_wood_beam_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:oak_wood_beam_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:oak_wood_beam_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:oak_wood_beam_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:oak_wood_beam_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:oak_wood_beam_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:oak_wood_beam_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:oak_wood_beam_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:oak_wood_beam_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:oak_wood_beam_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:oak_wood_beam_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:oak_wood_beam_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:oak_wood_beam_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:oak_wood_beam_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:oak_wood_beam_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:oak_wood_beam_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:oak_wood_beam_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:oak_wood_beam_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:oak_wood_beam_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:oak_wood_beam_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:oak_wood_beam_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:oak_wood_beam_vertical[facing=north,toggle=1]
conquest:oak_wood_beam_vertical[facing=north,toggle=2]
conquest:oak_wood_beam_vertical[facing=north,toggle=3]
conquest:oak_wood_beam_vertical[facing=north,toggle=4]
conquest:oak_wood_beam_vertical[facing=north,toggle=5]
conquest:oak_wood_beam_vertical[facing=north,toggle=6]
conquest:oak_wood_beam_vertical[facing=south,toggle=1]
conquest:oak_wood_beam_vertical[facing=south,toggle=2]
conquest:oak_wood_beam_vertical[facing=south,toggle=3]
conquest:oak_wood_beam_vertical[facing=south,toggle=4]
conquest:oak_wood_beam_vertical[facing=south,toggle=5]
conquest:oak_wood_beam_vertical[facing=south,toggle=6]
conquest:oak_wood_beam_vertical[facing=west,toggle=1]
conquest:oak_wood_beam_vertical[facing=west,toggle=2]
conquest:oak_wood_beam_vertical[facing=west,toggle=3]
conquest:oak_wood_beam_vertical[facing=west,toggle=4]
conquest:oak_wood_beam_vertical[facing=west,toggle=5]
conquest:oak_wood_beam_vertical[facing=west,toggle=6]
conquest:oak_wood_beam_vertical[facing=east,toggle=1]
conquest:oak_wood_beam_vertical[facing=east,toggle=2]
conquest:oak_wood_beam_vertical[facing=east,toggle=3]
conquest:oak_wood_beam_vertical[facing=east,toggle=4]
conquest:oak_wood_beam_vertical[facing=east,toggle=5]
conquest:oak_wood_beam_vertical[facing=east,toggle=6]
conquest:oak_wood_beam_vertical_corner[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:oak_wood_beam_vertical_corner[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:oak_wood_beam_vertical_corner[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:oak_wood_beam_vertical_corner[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:oak_wood_beam_vertical_corner[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:oak_wood_beam_vertical_corner[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:oak_wood_beam_vertical_corner[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:oak_wood_beam_vertical_corner[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:oak_wood_beam_vertical_corner[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:oak_wood_beam_vertical_corner[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:oak_wood_beam_vertical_corner[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:oak_wood_beam_vertical_corner[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:oak_wood_beam_vertical_corner[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:oak_wood_beam_vertical_corner[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:oak_wood_beam_vertical_corner[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:oak_wood_beam_vertical_corner[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:oak_wood_beam_vertical_corner[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:oak_wood_beam_vertical_corner[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:oak_wood_beam_vertical_corner[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:oak_wood_beam_vertical_corner[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:oak_wood_beam_vertical_corner[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:oak_wood_beam_vertical_corner[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:oak_wood_beam_vertical_corner[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:oak_wood_beam_vertical_corner[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:oak_wood_beam_vertical_corner[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:oak_wood_beam_vertical_corner[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:oak_wood_beam_vertical_corner[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:oak_wood_beam_vertical_corner[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:oak_wood_beam_vertical_corner[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:oak_wood_beam_vertical_corner[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:oak_wood_beam_vertical_corner[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:oak_wood_beam_vertical_corner[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:oak_wood_beam_vertical_corner[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:oak_wood_beam_vertical_corner[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:oak_wood_beam_vertical_corner[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:oak_wood_beam_vertical_corner[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:oak_wood_beam_vertical_corner[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:oak_wood_beam_vertical_corner[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:oak_wood_beam_vertical_corner[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:oak_wood_beam_vertical_corner[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:oak_wood_beam_vertical_corner[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:oak_wood_beam_vertical_corner[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:oak_wood_beam_vertical_corner[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:oak_wood_beam_vertical_corner[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:oak_wood_beam_vertical_corner[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:oak_wood_beam_vertical_corner[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:oak_wood_beam_vertical_corner[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:oak_wood_beam_vertical_corner[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:oak_wood_beam_vertical_corner[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:oak_wood_beam_vertical_corner[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:oak_wood_beam_vertical_corner[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:oak_wood_beam_vertical_corner[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:oak_wood_beam_vertical_corner[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:oak_wood_beam_vertical_corner[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:oak_wood_beam_vertical_corner[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:oak_wood_beam_vertical_corner[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:oak_wood_beam_vertical_corner[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:oak_wood_beam_vertical_corner[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:oak_wood_beam_vertical_corner[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:oak_wood_beam_vertical_corner[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:oak_wood_beam_vertical_corner[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:oak_wood_beam_vertical_corner[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:oak_wood_beam_vertical_corner[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:oak_wood_beam_vertical_corner[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:oak_wood_beam_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:oak_wood_beam_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:oak_wood_beam_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:oak_wood_beam_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:oak_wood_beam_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:oak_wood_beam_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:oak_wood_beam_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:oak_wood_beam_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:oak_wood_beam_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:oak_wood_beam_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:oak_wood_beam_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:oak_wood_beam_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:oak_wood_beam_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:oak_wood_beam_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:oak_wood_beam_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:oak_wood_beam_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:oak_wood_beam_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:oak_wood_beam_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:oak_wood_beam_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:oak_wood_beam_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:oak_wood_beam_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:oak_wood_beam_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:oak_wood_beam_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:oak_wood_beam_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:oak_wood_beam_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:oak_wood_beam_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:oak_wood_beam_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:oak_wood_beam_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:oak_wood_beam_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:oak_wood_beam_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:oak_wood_beam_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:oak_wood_beam_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:oak_wood_beam_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:oak_wood_beam_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:oak_wood_beam_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:oak_wood_beam_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:oak_wood_beam_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:oak_wood_beam_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:oak_wood_beam_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:oak_wood_beam_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:oak_wood_beam_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:oak_wood_beam_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:oak_wood_beam_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:oak_wood_beam_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:oak_wood_beam_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:oak_wood_beam_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:oak_wood_beam_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:oak_wood_beam_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:oak_wood_beam_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:oak_wood_beam_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:oak_wood_beam_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:oak_wood_beam_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:oak_wood_beam_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:oak_wood_beam_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:oak_wood_beam_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:oak_wood_beam_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:oak_wood_beam_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:oak_wood_beam_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:oak_wood_beam_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:oak_wood_beam_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:oak_wood_beam_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:oak_wood_beam_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:oak_wood_beam_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:oak_wood_beam_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:oak_wood_beam_vertical_quarter[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:oak_wood_beam_vertical_quarter[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:oak_wood_beam_vertical_quarter[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:oak_wood_beam_vertical_quarter[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:oak_wood_beam_vertical_quarter[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:oak_wood_beam_vertical_quarter[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:oak_wood_beam_vertical_quarter[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:oak_wood_beam_vertical_quarter[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:oak_wood_beam_vertical_quarter[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:oak_wood_beam_vertical_quarter[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:oak_wood_beam_vertical_quarter[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:oak_wood_beam_vertical_quarter[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:oak_wood_beam_vertical_quarter[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:oak_wood_beam_vertical_quarter[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:oak_wood_beam_vertical_quarter[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:oak_wood_beam_vertical_quarter[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:oak_wood_beam_vertical_quarter[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:oak_wood_beam_vertical_quarter[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:oak_wood_beam_vertical_quarter[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:oak_wood_beam_vertical_quarter[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:oak_wood_beam_vertical_quarter[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:oak_wood_beam_vertical_quarter[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:oak_wood_beam_vertical_quarter[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:oak_wood_beam_vertical_quarter[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:oak_wood_beam_vertical_quarter[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:oak_wood_beam_vertical_quarter[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:oak_wood_beam_vertical_quarter[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:oak_wood_beam_vertical_quarter[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:oak_wood_beam_vertical_quarter[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:oak_wood_beam_vertical_quarter[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:oak_wood_beam_vertical_quarter[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:oak_wood_beam_vertical_quarter[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:oak_wood_beam_vertical_quarter[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:oak_wood_beam_vertical_quarter[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:oak_wood_beam_vertical_quarter[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:oak_wood_beam_vertical_quarter[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:oak_wood_beam_vertical_quarter[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:oak_wood_beam_vertical_quarter[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:oak_wood_beam_vertical_quarter[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:oak_wood_beam_vertical_quarter[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:oak_wood_beam_vertical_quarter[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:oak_wood_beam_vertical_quarter[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:oak_wood_beam_vertical_quarter[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:oak_wood_beam_vertical_quarter[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:oak_wood_beam_vertical_quarter[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:oak_wood_beam_vertical_quarter[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:oak_wood_beam_vertical_quarter[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:oak_wood_beam_vertical_quarter[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:oak_wood_beam_vertical_quarter[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:oak_wood_beam_vertical_quarter[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:oak_wood_beam_vertical_quarter[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:oak_wood_beam_vertical_quarter[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:oak_wood_beam_vertical_quarter[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:oak_wood_beam_vertical_quarter[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:oak_wood_beam_vertical_quarter[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:oak_wood_beam_vertical_quarter[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:oak_wood_beam_vertical_quarter[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:oak_wood_beam_vertical_quarter[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:oak_wood_beam_vertical_quarter[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:oak_wood_beam_vertical_quarter[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:oak_wood_beam_vertical_quarter[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:oak_wood_beam_vertical_quarter[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:oak_wood_beam_vertical_quarter[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:oak_wood_beam_vertical_quarter[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:oak_wood_beam_vertical_slab[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:oak_wood_beam_vertical_slab[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:oak_wood_beam_vertical_slab[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:oak_wood_beam_vertical_slab[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:oak_wood_beam_vertical_slab[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:oak_wood_beam_vertical_slab[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:oak_wood_beam_vertical_slab[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:oak_wood_beam_vertical_slab[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:oak_wood_beam_vertical_slab[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:oak_wood_beam_vertical_slab[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:oak_wood_beam_vertical_slab[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:oak_wood_beam_vertical_slab[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:oak_wood_beam_vertical_slab[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:oak_wood_beam_vertical_slab[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:oak_wood_beam_vertical_slab[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:oak_wood_beam_vertical_slab[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:oak_wood_beam_vertical_slab[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:oak_wood_beam_vertical_slab[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:oak_wood_beam_vertical_slab[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:oak_wood_beam_vertical_slab[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:oak_wood_beam_vertical_slab[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:oak_wood_beam_vertical_slab[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:oak_wood_beam_vertical_slab[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:oak_wood_beam_vertical_slab[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:oak_wood_beam_vertical_slab[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:oak_wood_beam_vertical_slab[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:oak_wood_beam_vertical_slab[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:oak_wood_beam_vertical_slab[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:oak_wood_beam_vertical_slab[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:oak_wood_beam_vertical_slab[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:oak_wood_beam_vertical_slab[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:oak_wood_beam_vertical_slab[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:oak_wood_beam_vertical_slab[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:oak_wood_beam_vertical_slab[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:oak_wood_beam_vertical_slab[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:oak_wood_beam_vertical_slab[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:oak_wood_beam_vertical_slab[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:oak_wood_beam_vertical_slab[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:oak_wood_beam_vertical_slab[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:oak_wood_beam_vertical_slab[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:oak_wood_beam_vertical_slab[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:oak_wood_beam_vertical_slab[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:oak_wood_beam_vertical_slab[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:oak_wood_beam_vertical_slab[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:oak_wood_beam_vertical_slab[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:oak_wood_beam_vertical_slab[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:oak_wood_beam_vertical_slab[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:oak_wood_beam_vertical_slab[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:oak_wood_beam_vertical_slab[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:oak_wood_beam_vertical_slab[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:oak_wood_beam_vertical_slab[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:oak_wood_beam_vertical_slab[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:oak_wood_beam_vertical_slab[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:oak_wood_beam_vertical_slab[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:oak_wood_beam_vertical_slab[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:oak_wood_beam_vertical_slab[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:oak_wood_beam_vertical_slab[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:oak_wood_beam_vertical_slab[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:oak_wood_beam_vertical_slab[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:oak_wood_beam_vertical_slab[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:oak_wood_beam_vertical_slab[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:oak_wood_beam_vertical_slab[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:oak_wood_beam_vertical_slab[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:oak_wood_beam_vertical_slab[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:oak_wood_beam_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:oak_wood_beam_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:oak_wood_beam_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:oak_wood_beam_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:oak_wood_beam_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:oak_wood_beam_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:oak_wood_beam_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:oak_wood_beam_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:oak_wood_beam_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:oak_wood_beam_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:oak_wood_beam_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:oak_wood_beam_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:oak_wood_beam_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:oak_wood_beam_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:oak_wood_beam_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:oak_wood_beam_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:oak_wood_beam_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:oak_wood_beam_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:oak_wood_beam_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:oak_wood_beam_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:oak_wood_beam_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:oak_wood_beam_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:oak_wood_beam_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:oak_wood_beam_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:oak_wood_beam_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:oak_wood_beam_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:oak_wood_beam_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:oak_wood_beam_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:oak_wood_beam_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:oak_wood_beam_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:oak_wood_beam_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:oak_wood_beam_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:oak_wood_beam_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:oak_wood_beam_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:oak_wood_beam_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:oak_wood_beam_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:oak_wood_beam_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:oak_wood_beam_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:oak_wood_beam_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:oak_wood_beam_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:oak_wood_beam_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:oak_wood_beam_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:oak_wood_beam_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:oak_wood_beam_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:oak_wood_beam_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:oak_wood_beam_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:oak_wood_beam_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:oak_wood_beam_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:oak_wood_beam_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:oak_wood_beam_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:oak_wood_beam_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:oak_wood_beam_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:oak_wood_beam_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:oak_wood_beam_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:oak_wood_beam_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:oak_wood_beam_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:oak_wood_beam_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:oak_wood_beam_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:oak_wood_beam_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:oak_wood_beam_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:oak_wood_beam_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:oak_wood_beam_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:oak_wood_beam_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:oak_wood_beam_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:oak_wood_beam_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:oak_wood_beam_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:oak_wood_beam_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:oak_wood_beam_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:oak_wood_beam_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:oak_wood_beam_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:oak_wood_beam_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:oak_wood_beam_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:oak_wood_beam_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:oak_wood_beam_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:oak_wood_beam_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:oak_wood_beam_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:oak_wood_beam_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:oak_wood_beam_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:oak_wood_beam_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:oak_wood_beam_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:oak_wood_beam_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:oak_wood_beam_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:oak_wood_beam_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:oak_wood_beam_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:oak_wood_beam_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:oak_wood_beam_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:oak_wood_beam_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:oak_wood_beam_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:oak_wood_beam_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:oak_wood_beam_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:oak_wood_beam_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:oak_wood_beam_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:oak_wood_beam_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:oak_wood_beam_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:oak_wood_beam_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:oak_wood_beam_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:oak_wood_beam_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:oak_wood_beam_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:oak_wood_beam_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:oak_wood_beam_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:oak_wood_beam_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:oak_wood_beam_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:oak_wood_beam_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:oak_wood_beam_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:oak_wood_beam_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:oak_wood_beam_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:oak_wood_beam_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:oak_wood_beam_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:oak_wood_beam_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:oak_wood_beam_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:oak_wood_beam_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:oak_wood_beam_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:oak_wood_beam_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:oak_wood_beam_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:oak_wood_beam_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:oak_wood_beam_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:oak_wood_beam_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:oak_wood_beam_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:oak_wood_beam_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:oak_wood_beam_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:oak_wood_beam_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:oak_wood_beam_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:oak_wood_beam_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:oak_wood_beam_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:oak_wood_beam_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:oak_wood_beam_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:oak_wood_beam_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:oak_wood_beam_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:oak_wood_beam_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:oak_wood_beam_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:oak_wood_beam_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:oak_wood_beam_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:oak_wood_beam_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:oak_wood_beam_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:oak_wood_beam_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:oak_wood_beam_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:oak_wood_beam_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:oak_wood_beam_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:oak_wood_beam_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:oak_wood_beam_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:oak_wood_beam_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:oak_wood_beam_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:oak_wood_beam_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:oak_wood_beam_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:oak_wood_beam_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:oak_wood_beam_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:oak_wood_beam_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:oak_wood_beam_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:oak_wood_beam_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:oak_wood_beam_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:oak_wood_beam_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:oak_wood_beam_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:oak_wood_beam_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:oak_wood_beam_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:oak_wood_beam_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:oak_wood_beam_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:oak_wood_beam_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:oak_wood_beam_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:oak_wood_beam_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:oak_wood_beam_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:oak_wood_beam_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:oak_wood_beam_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:oak_wood_beam_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:oak_wood_beam_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:oak_wood_beam_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:oak_wood_beam_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:oak_wood_beam_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:oak_wood_beam_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:oak_wood_beam_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:oak_wood_beam_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:oak_wood_beam_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:oak_wood_beam_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:oak_wood_beam_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:oak_wood_beam_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:oak_wood_beam_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:oak_wood_beam_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:oak_wood_beam_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:oak_wood_beam_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:oak_wood_beam_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:oak_wood_beam_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:oak_wood_beam_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:oak_wood_beam_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:oak_wood_beam_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:oak_wood_beam_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:oak_wood_beam_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:oak_wood_beam_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:oak_wood_beam_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:oak_wood_beam_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:oak_wood_beam_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:oak_wood_beam_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:oak_wood_beam_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:oak_wood_beam_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:oak_wood_beam_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:oak_wood_beam_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:oak_wood_beam_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:oak_wood_beam_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:oak_wood_beam_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:oak_wood_beam_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:oak_wood_beam_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:oak_wood_beam_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:oak_wood_beam_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:oak_wood_beam_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:oak_wood_beam_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:oak_wood_beam_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:oak_wood_beam_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:oak_wood_beam_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:oak_wood_beam_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:oak_wood_beam_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:oak_wood_beam_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:oak_wood_beam_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:oak_wood_beam_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:oak_wood_beam_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:oak_wood_beam_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:oak_wood_beam_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:oak_wood_beam_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:oak_wood_beam_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:oak_wood_beam_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:oak_wood_beam_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:oak_wood_beam_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:oak_wood_beam_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:oak_wood_beam_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:oak_wood_beam_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:oak_wood_beam_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:oak_wood_beam_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:oak_wood_beam_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:oak_wood_beam_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:oak_wood_beam_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:oak_wood_beam_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:oak_wood_beam_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:oak_wood_beam_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:oak_wood_beam_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:oak_wood_beam_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:oak_wood_beam_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:oak_wood_beam_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:oak_wood_beam_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:oak_wood_beam_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:oak_wood_beam_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:oak_wood_beam_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:oak_wood_beam_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:oak_wood_beam_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:oak_wood_beam_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:oak_wood_beam_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:oak_wood_beam_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:oak_wood_beam_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:oak_wood_beam_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:oak_wood_beam_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:oak_wood_beam_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:oak_wood_beam_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:oak_wood_beam_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:oak_wood_beam_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:oak_wood_beam_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:oak_wood_beam_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:oak_wood_beam_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:oak_wood_beam_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:oak_wood_beam_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:oak_wood_beam_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:oak_wood_beam_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:oak_wood_beam_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:oak_wood_beam_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:oak_wood_beam_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:oak_wood_beam_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:oak_wood_beam_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:oak_wood_beam_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:oak_wood_beam_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:oak_wood_beam_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:oak_wood_beam_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:oak_wood_beam_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:oak_wood_beam_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:oak_wood_beam_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:oak_wood_beam_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:oak_wood_beam_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:oak_wood_beam_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:oak_wood_beam_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:oak_wood_beam_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:oak_wood_beam_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:oak_wood_beam_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:oak_wood_beam_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:oak_wood_beam_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:oak_wood_beam_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:oak_wood_beam_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:oak_wood_beam_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:oak_wood_beam_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:oak_wood_beam_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:oak_wood_beam_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:oak_wood_beam_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:oak_wood_beam_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:oak_wood_beam_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:oak_wood_beam_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:oak_wood_beam_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:oak_wood_beam_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:oak_wood_beam_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:oak_wood_beam_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:oak_wood_beam_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:oak_wood_beam_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:oak_wood_beam_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:oak_wood_beam_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:oak_wood_beam_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:oak_wood_beam_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:oak_wood_beam_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:oak_wood_beam_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:oak_wood_beam_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:oak_wood_beam_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:oak_wood_beam_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:oak_wood_beam_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:oak_wood_beam_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:oak_wood_beam_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:oak_wood_beam_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:oak_wood_beam_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:oak_wood_beam_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:oak_wood_beam_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:oak_wood_beam_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:oak_wood_beam_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:oak_wood_beam_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:oak_wood_beam_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:oak_wood_beam_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:oak_wood_beam_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:oak_wood_beam_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:oak_wood_beam_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:oak_wood_beam_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:oak_wood_beam_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:oak_wood_beam_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:oak_wood_beam_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:oak_wood_beam_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:oak_wood_beam_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:oak_wood_desk[facing=north,offset_toggle=true,shape=one,waterlogged=true]
conquest:oak_wood_desk[facing=north,offset_toggle=true,shape=one,waterlogged=false]
conquest:oak_wood_desk[facing=north,offset_toggle=true,shape=edge_l,waterlogged=true]
conquest:oak_wood_desk[facing=north,offset_toggle=true,shape=edge_l,waterlogged=false]
conquest:oak_wood_desk[facing=north,offset_toggle=true,shape=edge_r,waterlogged=true]
conquest:oak_wood_desk[facing=north,offset_toggle=true,shape=edge_r,waterlogged=false]
conquest:oak_wood_desk[facing=north,offset_toggle=true,shape=middle,waterlogged=true]
conquest:oak_wood_desk[facing=north,offset_toggle=true,shape=middle,waterlogged=false]
conquest:oak_wood_desk[facing=north,offset_toggle=false,shape=one,waterlogged=true]
conquest:oak_wood_desk[facing=north,offset_toggle=false,shape=one,waterlogged=false]
conquest:oak_wood_desk[facing=north,offset_toggle=false,shape=edge_l,waterlogged=true]
conquest:oak_wood_desk[facing=north,offset_toggle=false,shape=edge_l,waterlogged=false]
conquest:oak_wood_desk[facing=north,offset_toggle=false,shape=edge_r,waterlogged=true]
conquest:oak_wood_desk[facing=north,offset_toggle=false,shape=edge_r,waterlogged=false]
conquest:oak_wood_desk[facing=north,offset_toggle=false,shape=middle,waterlogged=true]
conquest:oak_wood_desk[facing=north,offset_toggle=false,shape=middle,waterlogged=false]
conquest:oak_wood_desk[facing=south,offset_toggle=true,shape=one,waterlogged=true]
conquest:oak_wood_desk[facing=south,offset_toggle=true,shape=one,waterlogged=false]
conquest:oak_wood_desk[facing=south,offset_toggle=true,shape=edge_l,waterlogged=true]
conquest:oak_wood_desk[facing=south,offset_toggle=true,shape=edge_l,waterlogged=false]
conquest:oak_wood_desk[facing=south,offset_toggle=true,shape=edge_r,waterlogged=true]
conquest:oak_wood_desk[facing=south,offset_toggle=true,shape=edge_r,waterlogged=false]
conquest:oak_wood_desk[facing=south,offset_toggle=true,shape=middle,waterlogged=true]
conquest:oak_wood_desk[facing=south,offset_toggle=true,shape=middle,waterlogged=false]
conquest:oak_wood_desk[facing=south,offset_toggle=false,shape=one,waterlogged=true]
conquest:oak_wood_desk[facing=south,offset_toggle=false,shape=one,waterlogged=false]
conquest:oak_wood_desk[facing=south,offset_toggle=false,shape=edge_l,waterlogged=true]
conquest:oak_wood_desk[facing=south,offset_toggle=false,shape=edge_l,waterlogged=false]
conquest:oak_wood_desk[facing=south,offset_toggle=false,shape=edge_r,waterlogged=true]
conquest:oak_wood_desk[facing=south,offset_toggle=false,shape=edge_r,waterlogged=false]
conquest:oak_wood_desk[facing=south,offset_toggle=false,shape=middle,waterlogged=true]
conquest:oak_wood_desk[facing=south,offset_toggle=false,shape=middle,waterlogged=false]
conquest:oak_wood_desk[facing=west,offset_toggle=true,shape=one,waterlogged=true]
conquest:oak_wood_desk[facing=west,offset_toggle=true,shape=one,waterlogged=false]
conquest:oak_wood_desk[facing=west,offset_toggle=true,shape=edge_l,waterlogged=true]
conquest:oak_wood_desk[facing=west,offset_toggle=true,shape=edge_l,waterlogged=false]
conquest:oak_wood_desk[facing=west,offset_toggle=true,shape=edge_r,waterlogged=true]
conquest:oak_wood_desk[facing=west,offset_toggle=true,shape=edge_r,waterlogged=false]
conquest:oak_wood_desk[facing=west,offset_toggle=true,shape=middle,waterlogged=true]
conquest:oak_wood_desk[facing=west,offset_toggle=true,shape=middle,waterlogged=false]
conquest:oak_wood_desk[facing=west,offset_toggle=false,shape=one,waterlogged=true]
conquest:oak_wood_desk[facing=west,offset_toggle=false,shape=one,waterlogged=false]
conquest:oak_wood_desk[facing=west,offset_toggle=false,shape=edge_l,waterlogged=true]
conquest:oak_wood_desk[facing=west,offset_toggle=false,shape=edge_l,waterlogged=false]
conquest:oak_wood_desk[facing=west,offset_toggle=false,shape=edge_r,waterlogged=true]
conquest:oak_wood_desk[facing=west,offset_toggle=false,shape=edge_r,waterlogged=false]
conquest:oak_wood_desk[facing=west,offset_toggle=false,shape=middle,waterlogged=true]
conquest:oak_wood_desk[facing=west,offset_toggle=false,shape=middle,waterlogged=false]
conquest:oak_wood_desk[facing=east,offset_toggle=true,shape=one,waterlogged=true]
conquest:oak_wood_desk[facing=east,offset_toggle=true,shape=one,waterlogged=false]
conquest:oak_wood_desk[facing=east,offset_toggle=true,shape=edge_l,waterlogged=true]
conquest:oak_wood_desk[facing=east,offset_toggle=true,shape=edge_l,waterlogged=false]
conquest:oak_wood_desk[facing=east,offset_toggle=true,shape=edge_r,waterlogged=true]
conquest:oak_wood_desk[facing=east,offset_toggle=true,shape=edge_r,waterlogged=false]
conquest:oak_wood_desk[facing=east,offset_toggle=true,shape=middle,waterlogged=true]
conquest:oak_wood_desk[facing=east,offset_toggle=true,shape=middle,waterlogged=false]
conquest:oak_wood_desk[facing=east,offset_toggle=false,shape=one,waterlogged=true]
conquest:oak_wood_desk[facing=east,offset_toggle=false,shape=one,waterlogged=false]
conquest:oak_wood_desk[facing=east,offset_toggle=false,shape=edge_l,waterlogged=true]
conquest:oak_wood_desk[facing=east,offset_toggle=false,shape=edge_l,waterlogged=false]
conquest:oak_wood_desk[facing=east,offset_toggle=false,shape=edge_r,waterlogged=true]
conquest:oak_wood_desk[facing=east,offset_toggle=false,shape=edge_r,waterlogged=false]
conquest:oak_wood_desk[facing=east,offset_toggle=false,shape=middle,waterlogged=true]
conquest:oak_wood_desk[facing=east,offset_toggle=false,shape=middle,waterlogged=false]
conquest:oak_wood_panel_shutters[facing=north,hinge=left,toggle=1,waterlogged=true]
conquest:oak_wood_panel_shutters[facing=north,hinge=left,toggle=1,waterlogged=false]
conquest:oak_wood_panel_shutters[facing=north,hinge=left,toggle=2,waterlogged=true]
conquest:oak_wood_panel_shutters[facing=north,hinge=left,toggle=2,waterlogged=false]
conquest:oak_wood_panel_shutters[facing=north,hinge=left,toggle=3,waterlogged=true]
conquest:oak_wood_panel_shutters[facing=north,hinge=left,toggle=3,waterlogged=false]
conquest:oak_wood_panel_shutters[facing=north,hinge=right,toggle=1,waterlogged=true]
conquest:oak_wood_panel_shutters[facing=north,hinge=right,toggle=1,waterlogged=false]
conquest:oak_wood_panel_shutters[facing=north,hinge=right,toggle=2,waterlogged=true]
conquest:oak_wood_panel_shutters[facing=north,hinge=right,toggle=2,waterlogged=false]
conquest:oak_wood_panel_shutters[facing=north,hinge=right,toggle=3,waterlogged=true]
conquest:oak_wood_panel_shutters[facing=north,hinge=right,toggle=3,waterlogged=false]
conquest:oak_wood_panel_shutters[facing=south,hinge=left,toggle=1,waterlogged=true]
conquest:oak_wood_panel_shutters[facing=south,hinge=left,toggle=1,waterlogged=false]
conquest:oak_wood_panel_shutters[facing=south,hinge=left,toggle=2,waterlogged=true]
conquest:oak_wood_panel_shutters[facing=south,hinge=left,toggle=2,waterlogged=false]
conquest:oak_wood_panel_shutters[facing=south,hinge=left,toggle=3,waterlogged=true]
conquest:oak_wood_panel_shutters[facing=south,hinge=left,toggle=3,waterlogged=false]
conquest:oak_wood_panel_shutters[facing=south,hinge=right,toggle=1,waterlogged=true]
conquest:oak_wood_panel_shutters[facing=south,hinge=right,toggle=1,waterlogged=false]
conquest:oak_wood_panel_shutters[facing=south,hinge=right,toggle=2,waterlogged=true]
conquest:oak_wood_panel_shutters[facing=south,hinge=right,toggle=2,waterlogged=false]
conquest:oak_wood_panel_shutters[facing=south,hinge=right,toggle=3,waterlogged=true]
conquest:oak_wood_panel_shutters[facing=south,hinge=right,toggle=3,waterlogged=false]
conquest:oak_wood_panel_shutters[facing=west,hinge=left,toggle=1,waterlogged=true]
conquest:oak_wood_panel_shutters[facing=west,hinge=left,toggle=1,waterlogged=false]
conquest:oak_wood_panel_shutters[facing=west,hinge=left,toggle=2,waterlogged=true]
conquest:oak_wood_panel_shutters[facing=west,hinge=left,toggle=2,waterlogged=false]
conquest:oak_wood_panel_shutters[facing=west,hinge=left,toggle=3,waterlogged=true]
conquest:oak_wood_panel_shutters[facing=west,hinge=left,toggle=3,waterlogged=false]
conquest:oak_wood_panel_shutters[facing=west,hinge=right,toggle=1,waterlogged=true]
conquest:oak_wood_panel_shutters[facing=west,hinge=right,toggle=1,waterlogged=false]
conquest:oak_wood_panel_shutters[facing=west,hinge=right,toggle=2,waterlogged=true]
conquest:oak_wood_panel_shutters[facing=west,hinge=right,toggle=2,waterlogged=false]
conquest:oak_wood_panel_shutters[facing=west,hinge=right,toggle=3,waterlogged=true]
conquest:oak_wood_panel_shutters[facing=west,hinge=right,toggle=3,waterlogged=false]
conquest:oak_wood_panel_shutters[facing=east,hinge=left,toggle=1,waterlogged=true]
conquest:oak_wood_panel_shutters[facing=east,hinge=left,toggle=1,waterlogged=false]
conquest:oak_wood_panel_shutters[facing=east,hinge=left,toggle=2,waterlogged=true]
conquest:oak_wood_panel_shutters[facing=east,hinge=left,toggle=2,waterlogged=false]
conquest:oak_wood_panel_shutters[facing=east,hinge=left,toggle=3,waterlogged=true]
conquest:oak_wood_panel_shutters[facing=east,hinge=left,toggle=3,waterlogged=false]
conquest:oak_wood_panel_shutters[facing=east,hinge=right,toggle=1,waterlogged=true]
conquest:oak_wood_panel_shutters[facing=east,hinge=right,toggle=1,waterlogged=false]
conquest:oak_wood_panel_shutters[facing=east,hinge=right,toggle=2,waterlogged=true]
conquest:oak_wood_panel_shutters[facing=east,hinge=right,toggle=2,waterlogged=false]
conquest:oak_wood_panel_shutters[facing=east,hinge=right,toggle=3,waterlogged=true]
conquest:oak_wood_panel_shutters[facing=east,hinge=right,toggle=3,waterlogged=false]
conquest:oak_wood_plank_balustrade[axis=x,waterlogged=true]
conquest:oak_wood_plank_balustrade[axis=x,waterlogged=false]
conquest:oak_wood_plank_balustrade[axis=y,waterlogged=true]
conquest:oak_wood_plank_balustrade[axis=y,waterlogged=false]
conquest:oak_wood_plank_balustrade[axis=z,waterlogged=true]
conquest:oak_wood_plank_balustrade[axis=z,waterlogged=false]
conquest:oak_wood_plank_boards[facing=north,type=top,waterlogged=true]
conquest:oak_wood_plank_boards[facing=north,type=top,waterlogged=false]
conquest:oak_wood_plank_boards[facing=north,type=bottom,waterlogged=true]
conquest:oak_wood_plank_boards[facing=north,type=bottom,waterlogged=false]
conquest:oak_wood_plank_boards[facing=south,type=top,waterlogged=true]
conquest:oak_wood_plank_boards[facing=south,type=top,waterlogged=false]
conquest:oak_wood_plank_boards[facing=south,type=bottom,waterlogged=true]
conquest:oak_wood_plank_boards[facing=south,type=bottom,waterlogged=false]
conquest:oak_wood_plank_boards[facing=west,type=top,waterlogged=true]
conquest:oak_wood_plank_boards[facing=west,type=top,waterlogged=false]
conquest:oak_wood_plank_boards[facing=west,type=bottom,waterlogged=true]
conquest:oak_wood_plank_boards[facing=west,type=bottom,waterlogged=false]
conquest:oak_wood_plank_boards[facing=east,type=top,waterlogged=true]
conquest:oak_wood_plank_boards[facing=east,type=top,waterlogged=false]
conquest:oak_wood_plank_boards[facing=east,type=bottom,waterlogged=true]
conquest:oak_wood_plank_boards[facing=east,type=bottom,waterlogged=false]
conquest:oak_wood_plank_capital[facing=flat,type=top,waterlogged=true]
conquest:oak_wood_plank_capital[facing=flat,type=top,waterlogged=false]
conquest:oak_wood_plank_capital[facing=flat,type=bottom,waterlogged=true]
conquest:oak_wood_plank_capital[facing=flat,type=bottom,waterlogged=false]
conquest:oak_wood_plank_capital[facing=north,type=top,waterlogged=true]
conquest:oak_wood_plank_capital[facing=north,type=top,waterlogged=false]
conquest:oak_wood_plank_capital[facing=north,type=bottom,waterlogged=true]
conquest:oak_wood_plank_capital[facing=north,type=bottom,waterlogged=false]
conquest:oak_wood_plank_capital[facing=south,type=top,waterlogged=true]
conquest:oak_wood_plank_capital[facing=south,type=top,waterlogged=false]
conquest:oak_wood_plank_capital[facing=south,type=bottom,waterlogged=true]
conquest:oak_wood_plank_capital[facing=south,type=bottom,waterlogged=false]
conquest:oak_wood_plank_capital[facing=east,type=top,waterlogged=true]
conquest:oak_wood_plank_capital[facing=east,type=top,waterlogged=false]
conquest:oak_wood_plank_capital[facing=east,type=bottom,waterlogged=true]
conquest:oak_wood_plank_capital[facing=east,type=bottom,waterlogged=false]
conquest:oak_wood_plank_capital[facing=west,type=top,waterlogged=true]
conquest:oak_wood_plank_capital[facing=west,type=top,waterlogged=false]
conquest:oak_wood_plank_capital[facing=west,type=bottom,waterlogged=true]
conquest:oak_wood_plank_capital[facing=west,type=bottom,waterlogged=false]
conquest:oak_wood_plank_corner_slab[facing=north,type=top,waterlogged=true]
conquest:oak_wood_plank_corner_slab[facing=north,type=top,waterlogged=false]
conquest:oak_wood_plank_corner_slab[facing=north,type=bottom,waterlogged=true]
conquest:oak_wood_plank_corner_slab[facing=north,type=bottom,waterlogged=false]
conquest:oak_wood_plank_corner_slab[facing=south,type=top,waterlogged=true]
conquest:oak_wood_plank_corner_slab[facing=south,type=top,waterlogged=false]
conquest:oak_wood_plank_corner_slab[facing=south,type=bottom,waterlogged=true]
conquest:oak_wood_plank_corner_slab[facing=south,type=bottom,waterlogged=false]
conquest:oak_wood_plank_corner_slab[facing=west,type=top,waterlogged=true]
conquest:oak_wood_plank_corner_slab[facing=west,type=top,waterlogged=false]
conquest:oak_wood_plank_corner_slab[facing=west,type=bottom,waterlogged=true]
conquest:oak_wood_plank_corner_slab[facing=west,type=bottom,waterlogged=false]
conquest:oak_wood_plank_corner_slab[facing=east,type=top,waterlogged=true]
conquest:oak_wood_plank_corner_slab[facing=east,type=top,waterlogged=false]
conquest:oak_wood_plank_corner_slab[facing=east,type=bottom,waterlogged=true]
conquest:oak_wood_plank_corner_slab[facing=east,type=bottom,waterlogged=false]
conquest:oak_wood_plank_eighth_slab[facing=north,type=top,waterlogged=true]
conquest:oak_wood_plank_eighth_slab[facing=north,type=top,waterlogged=false]
conquest:oak_wood_plank_eighth_slab[facing=north,type=bottom,waterlogged=true]
conquest:oak_wood_plank_eighth_slab[facing=north,type=bottom,waterlogged=false]
conquest:oak_wood_plank_eighth_slab[facing=south,type=top,waterlogged=true]
conquest:oak_wood_plank_eighth_slab[facing=south,type=top,waterlogged=false]
conquest:oak_wood_plank_eighth_slab[facing=south,type=bottom,waterlogged=true]
conquest:oak_wood_plank_eighth_slab[facing=south,type=bottom,waterlogged=false]
conquest:oak_wood_plank_eighth_slab[facing=west,type=top,waterlogged=true]
conquest:oak_wood_plank_eighth_slab[facing=west,type=top,waterlogged=false]
conquest:oak_wood_plank_eighth_slab[facing=west,type=bottom,waterlogged=true]
conquest:oak_wood_plank_eighth_slab[facing=west,type=bottom,waterlogged=false]
conquest:oak_wood_plank_eighth_slab[facing=east,type=top,waterlogged=true]
conquest:oak_wood_plank_eighth_slab[facing=east,type=top,waterlogged=false]
conquest:oak_wood_plank_eighth_slab[facing=east,type=bottom,waterlogged=true]
conquest:oak_wood_plank_eighth_slab[facing=east,type=bottom,waterlogged=false]
conquest:oak_wood_plank_pillar[layer=1,waterlogged=true]
conquest:oak_wood_plank_pillar[layer=1,waterlogged=false]
conquest:oak_wood_plank_pillar[layer=2,waterlogged=true]
conquest:oak_wood_plank_pillar[layer=2,waterlogged=false]
conquest:oak_wood_plank_pillar[layer=3,waterlogged=true]
conquest:oak_wood_plank_pillar[layer=3,waterlogged=false]
conquest:oak_wood_plank_quarter_slab[facing=north,layer=1,type=top,waterlogged=true]
conquest:oak_wood_plank_quarter_slab[facing=north,layer=1,type=top,waterlogged=false]
conquest:oak_wood_plank_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=true]
conquest:oak_wood_plank_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=false]
conquest:oak_wood_plank_quarter_slab[facing=north,layer=2,type=top,waterlogged=true]
conquest:oak_wood_plank_quarter_slab[facing=north,layer=2,type=top,waterlogged=false]
conquest:oak_wood_plank_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=true]
conquest:oak_wood_plank_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=false]
conquest:oak_wood_plank_quarter_slab[facing=north,layer=3,type=top,waterlogged=true]
conquest:oak_wood_plank_quarter_slab[facing=north,layer=3,type=top,waterlogged=false]
conquest:oak_wood_plank_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=true]
conquest:oak_wood_plank_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=false]
conquest:oak_wood_plank_quarter_slab[facing=south,layer=1,type=top,waterlogged=true]
conquest:oak_wood_plank_quarter_slab[facing=south,layer=1,type=top,waterlogged=false]
conquest:oak_wood_plank_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=true]
conquest:oak_wood_plank_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=false]
conquest:oak_wood_plank_quarter_slab[facing=south,layer=2,type=top,waterlogged=true]
conquest:oak_wood_plank_quarter_slab[facing=south,layer=2,type=top,waterlogged=false]
conquest:oak_wood_plank_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=true]
conquest:oak_wood_plank_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=false]
conquest:oak_wood_plank_quarter_slab[facing=south,layer=3,type=top,waterlogged=true]
conquest:oak_wood_plank_quarter_slab[facing=south,layer=3,type=top,waterlogged=false]
conquest:oak_wood_plank_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=true]
conquest:oak_wood_plank_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=false]
conquest:oak_wood_plank_quarter_slab[facing=west,layer=1,type=top,waterlogged=true]
conquest:oak_wood_plank_quarter_slab[facing=west,layer=1,type=top,waterlogged=false]
conquest:oak_wood_plank_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=true]
conquest:oak_wood_plank_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=false]
conquest:oak_wood_plank_quarter_slab[facing=west,layer=2,type=top,waterlogged=true]
conquest:oak_wood_plank_quarter_slab[facing=west,layer=2,type=top,waterlogged=false]
conquest:oak_wood_plank_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=true]
conquest:oak_wood_plank_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=false]
conquest:oak_wood_plank_quarter_slab[facing=west,layer=3,type=top,waterlogged=true]
conquest:oak_wood_plank_quarter_slab[facing=west,layer=3,type=top,waterlogged=false]
conquest:oak_wood_plank_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=true]
conquest:oak_wood_plank_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=false]
conquest:oak_wood_plank_quarter_slab[facing=east,layer=1,type=top,waterlogged=true]
conquest:oak_wood_plank_quarter_slab[facing=east,layer=1,type=top,waterlogged=false]
conquest:oak_wood_plank_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=true]
conquest:oak_wood_plank_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=false]
conquest:oak_wood_plank_quarter_slab[facing=east,layer=2,type=top,waterlogged=true]
conquest:oak_wood_plank_quarter_slab[facing=east,layer=2,type=top,waterlogged=false]
conquest:oak_wood_plank_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=true]
conquest:oak_wood_plank_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=false]
conquest:oak_wood_plank_quarter_slab[facing=east,layer=3,type=top,waterlogged=true]
conquest:oak_wood_plank_quarter_slab[facing=east,layer=3,type=top,waterlogged=false]
conquest:oak_wood_plank_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=true]
conquest:oak_wood_plank_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=false]
conquest:oak_wood_plank_slab[layer=1,type=top,waterlogged=true]
conquest:oak_wood_plank_slab[layer=1,type=top,waterlogged=false]
conquest:oak_wood_plank_slab[layer=1,type=bottom,waterlogged=true]
conquest:oak_wood_plank_slab[layer=1,type=bottom,waterlogged=false]
conquest:oak_wood_plank_slab[layer=2,type=top,waterlogged=true]
conquest:oak_wood_plank_slab[layer=2,type=top,waterlogged=false]
conquest:oak_wood_plank_slab[layer=2,type=bottom,waterlogged=true]
conquest:oak_wood_plank_slab[layer=2,type=bottom,waterlogged=false]
conquest:oak_wood_plank_slab[layer=3,type=top,waterlogged=true]
conquest:oak_wood_plank_slab[layer=3,type=top,waterlogged=false]
conquest:oak_wood_plank_slab[layer=3,type=bottom,waterlogged=true]
conquest:oak_wood_plank_slab[layer=3,type=bottom,waterlogged=false]
conquest:oak_wood_plank_slab[layer=4,type=top,waterlogged=true]
conquest:oak_wood_plank_slab[layer=4,type=top,waterlogged=false]
conquest:oak_wood_plank_slab[layer=4,type=bottom,waterlogged=true]
conquest:oak_wood_plank_slab[layer=4,type=bottom,waterlogged=false]
conquest:oak_wood_plank_small_window[down=true,up=true,waterlogged=true]
conquest:oak_wood_plank_small_window[down=true,up=true,waterlogged=false]
conquest:oak_wood_plank_small_window[down=true,up=false,waterlogged=true]
conquest:oak_wood_plank_small_window[down=true,up=false,waterlogged=false]
conquest:oak_wood_plank_small_window[down=false,up=true,waterlogged=true]
conquest:oak_wood_plank_small_window[down=false,up=true,waterlogged=false]
conquest:oak_wood_plank_small_window[down=false,up=false,waterlogged=true]
conquest:oak_wood_plank_small_window[down=false,up=false,waterlogged=false]
conquest:oak_wood_plank_small_window_half[down=true,facing=north,up=true,waterlogged=true]
conquest:oak_wood_plank_small_window_half[down=true,facing=north,up=true,waterlogged=false]
conquest:oak_wood_plank_small_window_half[down=true,facing=north,up=false,waterlogged=true]
conquest:oak_wood_plank_small_window_half[down=true,facing=north,up=false,waterlogged=false]
conquest:oak_wood_plank_small_window_half[down=true,facing=south,up=true,waterlogged=true]
conquest:oak_wood_plank_small_window_half[down=true,facing=south,up=true,waterlogged=false]
conquest:oak_wood_plank_small_window_half[down=true,facing=south,up=false,waterlogged=true]
conquest:oak_wood_plank_small_window_half[down=true,facing=south,up=false,waterlogged=false]
conquest:oak_wood_plank_small_window_half[down=true,facing=west,up=true,waterlogged=true]
conquest:oak_wood_plank_small_window_half[down=true,facing=west,up=true,waterlogged=false]
conquest:oak_wood_plank_small_window_half[down=true,facing=west,up=false,waterlogged=true]
conquest:oak_wood_plank_small_window_half[down=true,facing=west,up=false,waterlogged=false]
conquest:oak_wood_plank_small_window_half[down=true,facing=east,up=true,waterlogged=true]
conquest:oak_wood_plank_small_window_half[down=true,facing=east,up=true,waterlogged=false]
conquest:oak_wood_plank_small_window_half[down=true,facing=east,up=false,waterlogged=true]
conquest:oak_wood_plank_small_window_half[down=true,facing=east,up=false,waterlogged=false]
conquest:oak_wood_plank_small_window_half[down=false,facing=north,up=true,waterlogged=true]
conquest:oak_wood_plank_small_window_half[down=false,facing=north,up=true,waterlogged=false]
conquest:oak_wood_plank_small_window_half[down=false,facing=north,up=false,waterlogged=true]
conquest:oak_wood_plank_small_window_half[down=false,facing=north,up=false,waterlogged=false]
conquest:oak_wood_plank_small_window_half[down=false,facing=south,up=true,waterlogged=true]
conquest:oak_wood_plank_small_window_half[down=false,facing=south,up=true,waterlogged=false]
conquest:oak_wood_plank_small_window_half[down=false,facing=south,up=false,waterlogged=true]
conquest:oak_wood_plank_small_window_half[down=false,facing=south,up=false,waterlogged=false]
conquest:oak_wood_plank_small_window_half[down=false,facing=west,up=true,waterlogged=true]
conquest:oak_wood_plank_small_window_half[down=false,facing=west,up=true,waterlogged=false]
conquest:oak_wood_plank_small_window_half[down=false,facing=west,up=false,waterlogged=true]
conquest:oak_wood_plank_small_window_half[down=false,facing=west,up=false,waterlogged=false]
conquest:oak_wood_plank_small_window_half[down=false,facing=east,up=true,waterlogged=true]
conquest:oak_wood_plank_small_window_half[down=false,facing=east,up=true,waterlogged=false]
conquest:oak_wood_plank_small_window_half[down=false,facing=east,up=false,waterlogged=true]
conquest:oak_wood_plank_small_window_half[down=false,facing=east,up=false,waterlogged=false]
conquest:oak_wood_plank_sphere[type=egg,waterlogged=true]
conquest:oak_wood_plank_sphere[type=egg,waterlogged=false]
conquest:oak_wood_plank_sphere[type=small,waterlogged=true]
conquest:oak_wood_plank_sphere[type=small,waterlogged=false]
conquest:oak_wood_plank_sphere[type=large,waterlogged=true]
conquest:oak_wood_plank_sphere[type=large,waterlogged=false]
conquest:oak_wood_plank_vertical_corner[facing=north,layer=1,waterlogged=true]
conquest:oak_wood_plank_vertical_corner[facing=north,layer=1,waterlogged=false]
conquest:oak_wood_plank_vertical_corner[facing=north,layer=2,waterlogged=true]
conquest:oak_wood_plank_vertical_corner[facing=north,layer=2,waterlogged=false]
conquest:oak_wood_plank_vertical_corner[facing=north,layer=3,waterlogged=true]
conquest:oak_wood_plank_vertical_corner[facing=north,layer=3,waterlogged=false]
conquest:oak_wood_plank_vertical_corner[facing=north,layer=4,waterlogged=true]
conquest:oak_wood_plank_vertical_corner[facing=north,layer=4,waterlogged=false]
conquest:oak_wood_plank_vertical_corner[facing=south,layer=1,waterlogged=true]
conquest:oak_wood_plank_vertical_corner[facing=south,layer=1,waterlogged=false]
conquest:oak_wood_plank_vertical_corner[facing=south,layer=2,waterlogged=true]
conquest:oak_wood_plank_vertical_corner[facing=south,layer=2,waterlogged=false]
conquest:oak_wood_plank_vertical_corner[facing=south,layer=3,waterlogged=true]
conquest:oak_wood_plank_vertical_corner[facing=south,layer=3,waterlogged=false]
conquest:oak_wood_plank_vertical_corner[facing=south,layer=4,waterlogged=true]
conquest:oak_wood_plank_vertical_corner[facing=south,layer=4,waterlogged=false]
conquest:oak_wood_plank_vertical_corner[facing=west,layer=1,waterlogged=true]
conquest:oak_wood_plank_vertical_corner[facing=west,layer=1,waterlogged=false]
conquest:oak_wood_plank_vertical_corner[facing=west,layer=2,waterlogged=true]
conquest:oak_wood_plank_vertical_corner[facing=west,layer=2,waterlogged=false]
conquest:oak_wood_plank_vertical_corner[facing=west,layer=3,waterlogged=true]
conquest:oak_wood_plank_vertical_corner[facing=west,layer=3,waterlogged=false]
conquest:oak_wood_plank_vertical_corner[facing=west,layer=4,waterlogged=true]
conquest:oak_wood_plank_vertical_corner[facing=west,layer=4,waterlogged=false]
conquest:oak_wood_plank_vertical_corner[facing=east,layer=1,waterlogged=true]
conquest:oak_wood_plank_vertical_corner[facing=east,layer=1,waterlogged=false]
conquest:oak_wood_plank_vertical_corner[facing=east,layer=2,waterlogged=true]
conquest:oak_wood_plank_vertical_corner[facing=east,layer=2,waterlogged=false]
conquest:oak_wood_plank_vertical_corner[facing=east,layer=3,waterlogged=true]
conquest:oak_wood_plank_vertical_corner[facing=east,layer=3,waterlogged=false]
conquest:oak_wood_plank_vertical_corner[facing=east,layer=4,waterlogged=true]
conquest:oak_wood_plank_vertical_corner[facing=east,layer=4,waterlogged=false]
conquest:oak_wood_plank_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:oak_wood_plank_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:oak_wood_plank_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:oak_wood_plank_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:oak_wood_plank_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:oak_wood_plank_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:oak_wood_plank_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:oak_wood_plank_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:oak_wood_plank_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:oak_wood_plank_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:oak_wood_plank_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:oak_wood_plank_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:oak_wood_plank_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:oak_wood_plank_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:oak_wood_plank_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:oak_wood_plank_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:oak_wood_plank_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:oak_wood_plank_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:oak_wood_plank_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:oak_wood_plank_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:oak_wood_plank_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:oak_wood_plank_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:oak_wood_plank_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:oak_wood_plank_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:oak_wood_plank_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:oak_wood_plank_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:oak_wood_plank_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:oak_wood_plank_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:oak_wood_plank_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:oak_wood_plank_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:oak_wood_plank_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:oak_wood_plank_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:oak_wood_plank_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:oak_wood_plank_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:oak_wood_plank_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:oak_wood_plank_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:oak_wood_plank_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:oak_wood_plank_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:oak_wood_plank_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:oak_wood_plank_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:oak_wood_plank_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:oak_wood_plank_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:oak_wood_plank_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:oak_wood_plank_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:oak_wood_plank_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:oak_wood_plank_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:oak_wood_plank_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:oak_wood_plank_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:oak_wood_plank_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:oak_wood_plank_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:oak_wood_plank_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:oak_wood_plank_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:oak_wood_plank_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:oak_wood_plank_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:oak_wood_plank_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:oak_wood_plank_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:oak_wood_plank_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:oak_wood_plank_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:oak_wood_plank_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:oak_wood_plank_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:oak_wood_plank_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:oak_wood_plank_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:oak_wood_plank_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:oak_wood_plank_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:oak_wood_plank_vertical_quarter[facing=north,layer=1,waterlogged=true]
conquest:oak_wood_plank_vertical_quarter[facing=north,layer=1,waterlogged=false]
conquest:oak_wood_plank_vertical_quarter[facing=north,layer=2,waterlogged=true]
conquest:oak_wood_plank_vertical_quarter[facing=north,layer=2,waterlogged=false]
conquest:oak_wood_plank_vertical_quarter[facing=north,layer=3,waterlogged=true]
conquest:oak_wood_plank_vertical_quarter[facing=north,layer=3,waterlogged=false]
conquest:oak_wood_plank_vertical_quarter[facing=north,layer=4,waterlogged=true]
conquest:oak_wood_plank_vertical_quarter[facing=north,layer=4,waterlogged=false]
conquest:oak_wood_plank_vertical_quarter[facing=south,layer=1,waterlogged=true]
conquest:oak_wood_plank_vertical_quarter[facing=south,layer=1,waterlogged=false]
conquest:oak_wood_plank_vertical_quarter[facing=south,layer=2,waterlogged=true]
conquest:oak_wood_plank_vertical_quarter[facing=south,layer=2,waterlogged=false]
conquest:oak_wood_plank_vertical_quarter[facing=south,layer=3,waterlogged=true]
conquest:oak_wood_plank_vertical_quarter[facing=south,layer=3,waterlogged=false]
conquest:oak_wood_plank_vertical_quarter[facing=south,layer=4,waterlogged=true]
conquest:oak_wood_plank_vertical_quarter[facing=south,layer=4,waterlogged=false]
conquest:oak_wood_plank_vertical_quarter[facing=west,layer=1,waterlogged=true]
conquest:oak_wood_plank_vertical_quarter[facing=west,layer=1,waterlogged=false]
conquest:oak_wood_plank_vertical_quarter[facing=west,layer=2,waterlogged=true]
conquest:oak_wood_plank_vertical_quarter[facing=west,layer=2,waterlogged=false]
conquest:oak_wood_plank_vertical_quarter[facing=west,layer=3,waterlogged=true]
conquest:oak_wood_plank_vertical_quarter[facing=west,layer=3,waterlogged=false]
conquest:oak_wood_plank_vertical_quarter[facing=west,layer=4,waterlogged=true]
conquest:oak_wood_plank_vertical_quarter[facing=west,layer=4,waterlogged=false]
conquest:oak_wood_plank_vertical_quarter[facing=east,layer=1,waterlogged=true]
conquest:oak_wood_plank_vertical_quarter[facing=east,layer=1,waterlogged=false]
conquest:oak_wood_plank_vertical_quarter[facing=east,layer=2,waterlogged=true]
conquest:oak_wood_plank_vertical_quarter[facing=east,layer=2,waterlogged=false]
conquest:oak_wood_plank_vertical_quarter[facing=east,layer=3,waterlogged=true]
conquest:oak_wood_plank_vertical_quarter[facing=east,layer=3,waterlogged=false]
conquest:oak_wood_plank_vertical_quarter[facing=east,layer=4,waterlogged=true]
conquest:oak_wood_plank_vertical_quarter[facing=east,layer=4,waterlogged=false]
conquest:oak_wood_plank_vertical_slab[facing=north,layer=1,waterlogged=true]
conquest:oak_wood_plank_vertical_slab[facing=north,layer=1,waterlogged=false]
conquest:oak_wood_plank_vertical_slab[facing=north,layer=2,waterlogged=true]
conquest:oak_wood_plank_vertical_slab[facing=north,layer=2,waterlogged=false]
conquest:oak_wood_plank_vertical_slab[facing=north,layer=3,waterlogged=true]
conquest:oak_wood_plank_vertical_slab[facing=north,layer=3,waterlogged=false]
conquest:oak_wood_plank_vertical_slab[facing=north,layer=4,waterlogged=true]
conquest:oak_wood_plank_vertical_slab[facing=north,layer=4,waterlogged=false]
conquest:oak_wood_plank_vertical_slab[facing=south,layer=1,waterlogged=true]
conquest:oak_wood_plank_vertical_slab[facing=south,layer=1,waterlogged=false]
conquest:oak_wood_plank_vertical_slab[facing=south,layer=2,waterlogged=true]
conquest:oak_wood_plank_vertical_slab[facing=south,layer=2,waterlogged=false]
conquest:oak_wood_plank_vertical_slab[facing=south,layer=3,waterlogged=true]
conquest:oak_wood_plank_vertical_slab[facing=south,layer=3,waterlogged=false]
conquest:oak_wood_plank_vertical_slab[facing=south,layer=4,waterlogged=true]
conquest:oak_wood_plank_vertical_slab[facing=south,layer=4,waterlogged=false]
conquest:oak_wood_plank_vertical_slab[facing=west,layer=1,waterlogged=true]
conquest:oak_wood_plank_vertical_slab[facing=west,layer=1,waterlogged=false]
conquest:oak_wood_plank_vertical_slab[facing=west,layer=2,waterlogged=true]
conquest:oak_wood_plank_vertical_slab[facing=west,layer=2,waterlogged=false]
conquest:oak_wood_plank_vertical_slab[facing=west,layer=3,waterlogged=true]
conquest:oak_wood_plank_vertical_slab[facing=west,layer=3,waterlogged=false]
conquest:oak_wood_plank_vertical_slab[facing=west,layer=4,waterlogged=true]
conquest:oak_wood_plank_vertical_slab[facing=west,layer=4,waterlogged=false]
conquest:oak_wood_plank_vertical_slab[facing=east,layer=1,waterlogged=true]
conquest:oak_wood_plank_vertical_slab[facing=east,layer=1,waterlogged=false]
conquest:oak_wood_plank_vertical_slab[facing=east,layer=2,waterlogged=true]
conquest:oak_wood_plank_vertical_slab[facing=east,layer=2,waterlogged=false]
conquest:oak_wood_plank_vertical_slab[facing=east,layer=3,waterlogged=true]
conquest:oak_wood_plank_vertical_slab[facing=east,layer=3,waterlogged=false]
conquest:oak_wood_plank_vertical_slab[facing=east,layer=4,waterlogged=true]
conquest:oak_wood_plank_vertical_slab[facing=east,layer=4,waterlogged=false]
conquest:oak_wood_plank_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:oak_wood_plank_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:oak_wood_plank_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:oak_wood_plank_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:oak_wood_plank_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:oak_wood_plank_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:oak_wood_plank_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:oak_wood_plank_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:oak_wood_plank_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:oak_wood_plank_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:oak_wood_plank_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:oak_wood_plank_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:oak_wood_plank_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:oak_wood_plank_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:oak_wood_plank_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:oak_wood_plank_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:oak_wood_plank_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:oak_wood_plank_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:oak_wood_plank_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:oak_wood_plank_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:oak_wood_plank_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:oak_wood_plank_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:oak_wood_plank_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:oak_wood_plank_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:oak_wood_plank_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:oak_wood_plank_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:oak_wood_plank_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:oak_wood_plank_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:oak_wood_plank_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:oak_wood_plank_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:oak_wood_plank_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:oak_wood_plank_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:oak_wood_plank_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:oak_wood_plank_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:oak_wood_plank_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:oak_wood_plank_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:oak_wood_plank_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:oak_wood_plank_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:oak_wood_plank_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:oak_wood_plank_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:oak_wood_plank_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:oak_wood_plank_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:oak_wood_plank_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:oak_wood_plank_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:oak_wood_plank_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:oak_wood_plank_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:oak_wood_plank_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:oak_wood_plank_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:oak_wood_plank_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:oak_wood_plank_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:oak_wood_plank_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:oak_wood_plank_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:oak_wood_plank_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:oak_wood_plank_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:oak_wood_plank_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:oak_wood_plank_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:oak_wood_plank_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:oak_wood_plank_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:oak_wood_plank_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:oak_wood_plank_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:oak_wood_plank_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:oak_wood_plank_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:oak_wood_plank_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:oak_wood_plank_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:oak_wood_plank_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:oak_wood_plank_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:oak_wood_plank_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:oak_wood_plank_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:oak_wood_plank_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:oak_wood_plank_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:oak_wood_plank_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:oak_wood_plank_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:oak_wood_plank_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:oak_wood_plank_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:oak_wood_plank_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:oak_wood_plank_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:oak_wood_plank_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:oak_wood_plank_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:oak_wood_plank_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:oak_wood_plank_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:oak_wood_plank_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:oak_wood_plank_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:oak_wood_plank_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:oak_wood_plank_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:oak_wood_plank_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:oak_wood_plank_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:oak_wood_plank_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:oak_wood_plank_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:oak_wood_plank_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:oak_wood_plank_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:oak_wood_plank_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:oak_wood_plank_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:oak_wood_plank_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:oak_wood_plank_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:oak_wood_plank_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:oak_wood_plank_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:oak_wood_plank_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:oak_wood_plank_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:oak_wood_plank_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:oak_wood_plank_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:oak_wood_plank_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:oak_wood_plank_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:oak_wood_plank_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:oak_wood_plank_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:oak_wood_plank_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:oak_wood_plank_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:oak_wood_plank_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:oak_wood_plank_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:oak_wood_plank_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:oak_wood_plank_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:oak_wood_plank_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:oak_wood_plank_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:oak_wood_plank_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:oak_wood_plank_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:oak_wood_plank_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:oak_wood_plank_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:oak_wood_plank_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:oak_wood_plank_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:oak_wood_plank_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:oak_wood_plank_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:oak_wood_plank_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:oak_wood_plank_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:oak_wood_plank_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:oak_wood_plank_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:oak_wood_plank_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:oak_wood_plank_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:oak_wood_plank_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:oak_wood_plank_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:oak_wood_plank_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:oak_wood_plank_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:oak_wood_plank_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:oak_wood_plank_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:oak_wood_plank_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:oak_wood_plank_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:oak_wood_plank_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:oak_wood_plank_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:oak_wood_plank_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:oak_wood_plank_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:oak_wood_plank_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:oak_wood_plank_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:oak_wood_plank_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:oak_wood_plank_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:oak_wood_plank_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:oak_wood_plank_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:oak_wood_plank_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:oak_wood_plank_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:oak_wood_plank_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:oak_wood_plank_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:oak_wood_plank_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:oak_wood_plank_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:oak_wood_plank_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:oak_wood_plank_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:oak_wood_plank_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:oak_wood_plank_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:oak_wood_plank_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:oak_wood_plank_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:oak_wood_plank_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:oak_wood_plank_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:oak_wood_plank_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:oak_wood_plank_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:oak_wood_plank_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:oak_wood_plank_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:oak_wood_plank_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:oak_wood_plank_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:oak_wood_plank_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:oak_wood_plank_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:oak_wood_plank_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:oak_wood_plank_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:oak_wood_plank_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:oak_wood_plank_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:oak_wood_plank_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:oak_wood_plank_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:oak_wood_plank_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:oak_wood_plank_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:oak_wood_plank_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:oak_wood_plank_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:oak_wood_plank_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:oak_wood_plank_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:oak_wood_plank_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:oak_wood_plank_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:oak_wood_plank_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:oak_wood_plank_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:oak_wood_plank_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:oak_wood_plank_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:oak_wood_plank_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:oak_wood_plank_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:oak_wood_plank_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:oak_wood_plank_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:oak_wood_plank_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:oak_wood_plank_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:oak_wood_plank_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:oak_wood_plank_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:oak_wood_plank_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:oak_wood_plank_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:oak_wood_plank_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:oak_wood_plank_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:oak_wood_plank_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:oak_wood_plank_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:oak_wood_plank_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:oak_wood_plank_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:oak_wood_plank_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:oak_wood_plank_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:oak_wood_plank_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:oak_wood_plank_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:oak_wood_plank_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:oak_wood_plank_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:oak_wood_plank_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:oak_wood_plank_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:oak_wood_plank_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:oak_wood_plank_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:oak_wood_plank_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:oak_wood_plank_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:oak_wood_plank_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:oak_wood_plank_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:oak_wood_plank_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:oak_wood_plank_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:oak_wood_plank_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:oak_wood_plank_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:oak_wood_plank_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:oak_wood_plank_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:oak_wood_plank_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:oak_wood_plank_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:oak_wood_plank_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:oak_wood_plank_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:oak_wood_plank_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:oak_wood_plank_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:oak_wood_plank_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:oak_wood_plank_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:oak_wood_plank_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:oak_wood_plank_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:oak_wood_plank_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:oak_wood_plank_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:oak_wood_plank_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:oak_wood_plank_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:oak_wood_plank_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:oak_wood_plank_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:oak_wood_plank_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:oak_wood_plank_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:oak_wood_plank_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:oak_wood_plank_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:oak_wood_plank_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:oak_wood_plank_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:oak_wood_plank_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:oak_wood_plank_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:oak_wood_plank_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:oak_wood_plank_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:oak_wood_plank_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:oak_wood_plank_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:oak_wood_plank_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:oak_wood_plank_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:oak_wood_plank_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:oak_wood_plank_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:oak_wood_plank_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:oak_wood_plank_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:oak_wood_plank_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:oak_wood_plank_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:oak_wood_plank_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:oak_wood_plank_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:oak_wood_plank_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:oak_wood_plank_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:oak_wood_plank_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:oak_wood_plank_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:oak_wood_plank_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:oak_wood_plank_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:oak_wood_plank_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:oak_wood_plank_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:oak_wood_plank_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:oak_wood_plank_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:oak_wood_plank_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:oak_wood_plank_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:oak_wood_plank_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:oak_wood_plank_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:oak_wood_plank_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:oak_wood_plank_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:oak_wood_plank_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:oak_wood_plank_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:oak_wood_plank_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:oak_wood_plank_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:oak_wood_plank_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:oak_wood_plank_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:oak_wood_plank_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:oak_wood_plank_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:oak_wood_plank_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:oak_wood_plank_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:oak_wood_plank_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:oak_wood_plank_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:oak_wood_plank_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:oak_wood_plank_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:oak_wood_plank_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:oak_wood_plank_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:oak_wood_plank_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:oak_wood_plank_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:oak_wood_plank_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:oak_wood_plank_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:oak_wood_plank_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:oak_wood_plank_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:oak_wood_plank_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:oak_wood_plank_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:oak_wood_plank_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:oak_wood_plank_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:oak_wood_plank_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:oak_wood_plank_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:oak_wood_plank_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:oak_wood_plank_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:oak_wood_plank_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:oak_wood_plank_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:oak_wood_plank_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:oak_wood_plank_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:oak_wood_plank_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:oak_wood_plank_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:oak_wood_plank_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:oak_wood_plank_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:oak_wood_plank_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:oak_wood_plank_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:oak_wood_plank_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:oak_wood_plank_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:oak_wood_plank_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:oak_wood_plank_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:oak_wood_plank_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:oak_wood_plank_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:oak_wood_plank_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:oak_wood_plank_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:oak_wood_plank_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:oak_wood_plank_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:oak_wood_shutters[facing=north,hinge=left,toggle=1,waterlogged=true]
conquest:oak_wood_shutters[facing=north,hinge=left,toggle=1,waterlogged=false]
conquest:oak_wood_shutters[facing=north,hinge=left,toggle=2,waterlogged=true]
conquest:oak_wood_shutters[facing=north,hinge=left,toggle=2,waterlogged=false]
conquest:oak_wood_shutters[facing=north,hinge=left,toggle=3,waterlogged=true]
conquest:oak_wood_shutters[facing=north,hinge=left,toggle=3,waterlogged=false]
conquest:oak_wood_shutters[facing=north,hinge=right,toggle=1,waterlogged=true]
conquest:oak_wood_shutters[facing=north,hinge=right,toggle=1,waterlogged=false]
conquest:oak_wood_shutters[facing=north,hinge=right,toggle=2,waterlogged=true]
conquest:oak_wood_shutters[facing=north,hinge=right,toggle=2,waterlogged=false]
conquest:oak_wood_shutters[facing=north,hinge=right,toggle=3,waterlogged=true]
conquest:oak_wood_shutters[facing=north,hinge=right,toggle=3,waterlogged=false]
conquest:oak_wood_shutters[facing=south,hinge=left,toggle=1,waterlogged=true]
conquest:oak_wood_shutters[facing=south,hinge=left,toggle=1,waterlogged=false]
conquest:oak_wood_shutters[facing=south,hinge=left,toggle=2,waterlogged=true]
conquest:oak_wood_shutters[facing=south,hinge=left,toggle=2,waterlogged=false]
conquest:oak_wood_shutters[facing=south,hinge=left,toggle=3,waterlogged=true]
conquest:oak_wood_shutters[facing=south,hinge=left,toggle=3,waterlogged=false]
conquest:oak_wood_shutters[facing=south,hinge=right,toggle=1,waterlogged=true]
conquest:oak_wood_shutters[facing=south,hinge=right,toggle=1,waterlogged=false]
conquest:oak_wood_shutters[facing=south,hinge=right,toggle=2,waterlogged=true]
conquest:oak_wood_shutters[facing=south,hinge=right,toggle=2,waterlogged=false]
conquest:oak_wood_shutters[facing=south,hinge=right,toggle=3,waterlogged=true]
conquest:oak_wood_shutters[facing=south,hinge=right,toggle=3,waterlogged=false]
conquest:oak_wood_shutters[facing=west,hinge=left,toggle=1,waterlogged=true]
conquest:oak_wood_shutters[facing=west,hinge=left,toggle=1,waterlogged=false]
conquest:oak_wood_shutters[facing=west,hinge=left,toggle=2,waterlogged=true]
conquest:oak_wood_shutters[facing=west,hinge=left,toggle=2,waterlogged=false]
conquest:oak_wood_shutters[facing=west,hinge=left,toggle=3,waterlogged=true]
conquest:oak_wood_shutters[facing=west,hinge=left,toggle=3,waterlogged=false]
conquest:oak_wood_shutters[facing=west,hinge=right,toggle=1,waterlogged=true]
conquest:oak_wood_shutters[facing=west,hinge=right,toggle=1,waterlogged=false]
conquest:oak_wood_shutters[facing=west,hinge=right,toggle=2,waterlogged=true]
conquest:oak_wood_shutters[facing=west,hinge=right,toggle=2,waterlogged=false]
conquest:oak_wood_shutters[facing=west,hinge=right,toggle=3,waterlogged=true]
conquest:oak_wood_shutters[facing=west,hinge=right,toggle=3,waterlogged=false]
conquest:oak_wood_shutters[facing=east,hinge=left,toggle=1,waterlogged=true]
conquest:oak_wood_shutters[facing=east,hinge=left,toggle=1,waterlogged=false]
conquest:oak_wood_shutters[facing=east,hinge=left,toggle=2,waterlogged=true]
conquest:oak_wood_shutters[facing=east,hinge=left,toggle=2,waterlogged=false]
conquest:oak_wood_shutters[facing=east,hinge=left,toggle=3,waterlogged=true]
conquest:oak_wood_shutters[facing=east,hinge=left,toggle=3,waterlogged=false]
conquest:oak_wood_shutters[facing=east,hinge=right,toggle=1,waterlogged=true]
conquest:oak_wood_shutters[facing=east,hinge=right,toggle=1,waterlogged=false]
conquest:oak_wood_shutters[facing=east,hinge=right,toggle=2,waterlogged=true]
conquest:oak_wood_shutters[facing=east,hinge=right,toggle=2,waterlogged=false]
conquest:oak_wood_shutters[facing=east,hinge=right,toggle=3,waterlogged=true]
conquest:oak_wood_shutters[facing=east,hinge=right,toggle=3,waterlogged=false]
conquest:oak_wood_slotted_shutters[facing=north]
conquest:oak_wood_slotted_shutters[facing=east]
conquest:oak_wood_slotted_shutters[facing=south]
conquest:oak_wood_slotted_shutters[facing=west]
conquest:oak_wood_slotted_shutters[facing=up]
conquest:oak_wood_slotted_shutters[facing=down]
conquest:oak_wood_stool[offset_toggle=true]
conquest:oak_wood_stool[offset_toggle=false]
conquest:oak_wood_table[east=true,north=true,south=true,waterlogged=true,west=true]
conquest:oak_wood_table[east=true,north=true,south=true,waterlogged=true,west=false]
conquest:oak_wood_table[east=true,north=true,south=true,waterlogged=false,west=true]
conquest:oak_wood_table[east=true,north=true,south=true,waterlogged=false,west=false]
conquest:oak_wood_table[east=true,north=true,south=false,waterlogged=true,west=true]
conquest:oak_wood_table[east=true,north=true,south=false,waterlogged=true,west=false]
conquest:oak_wood_table[east=true,north=true,south=false,waterlogged=false,west=true]
conquest:oak_wood_table[east=true,north=true,south=false,waterlogged=false,west=false]
conquest:oak_wood_table[east=true,north=false,south=true,waterlogged=true,west=true]
conquest:oak_wood_table[east=true,north=false,south=true,waterlogged=true,west=false]
conquest:oak_wood_table[east=true,north=false,south=true,waterlogged=false,west=true]
conquest:oak_wood_table[east=true,north=false,south=true,waterlogged=false,west=false]
conquest:oak_wood_table[east=true,north=false,south=false,waterlogged=true,west=true]
conquest:oak_wood_table[east=true,north=false,south=false,waterlogged=true,west=false]
conquest:oak_wood_table[east=true,north=false,south=false,waterlogged=false,west=true]
conquest:oak_wood_table[east=true,north=false,south=false,waterlogged=false,west=false]
conquest:oak_wood_table[east=false,north=true,south=true,waterlogged=true,west=true]
conquest:oak_wood_table[east=false,north=true,south=true,waterlogged=true,west=false]
conquest:oak_wood_table[east=false,north=true,south=true,waterlogged=false,west=true]
conquest:oak_wood_table[east=false,north=true,south=true,waterlogged=false,west=false]
conquest:oak_wood_table[east=false,north=true,south=false,waterlogged=true,west=true]
conquest:oak_wood_table[east=false,north=true,south=false,waterlogged=true,west=false]
conquest:oak_wood_table[east=false,north=true,south=false,waterlogged=false,west=true]
conquest:oak_wood_table[east=false,north=true,south=false,waterlogged=false,west=false]
conquest:oak_wood_table[east=false,north=false,south=true,waterlogged=true,west=true]
conquest:oak_wood_table[east=false,north=false,south=true,waterlogged=true,west=false]
conquest:oak_wood_table[east=false,north=false,south=true,waterlogged=false,west=true]
conquest:oak_wood_table[east=false,north=false,south=true,waterlogged=false,west=false]
conquest:oak_wood_table[east=false,north=false,south=false,waterlogged=true,west=true]
conquest:oak_wood_table[east=false,north=false,south=false,waterlogged=true,west=false]
conquest:oak_wood_table[east=false,north=false,south=false,waterlogged=false,west=true]
conquest:oak_wood_table[east=false,north=false,south=false,waterlogged=false,west=false]
conquest:oak_wood_tracery
conquest:oak_wood_tracery_pillar[layer=1,waterlogged=true]
conquest:oak_wood_tracery_pillar[layer=1,waterlogged=false]
conquest:oak_wood_tracery_pillar[layer=2,waterlogged=true]
conquest:oak_wood_tracery_pillar[layer=2,waterlogged=false]
conquest:oak_wood_tracery_pillar[layer=3,waterlogged=true]
conquest:oak_wood_tracery_pillar[layer=3,waterlogged=false]
conquest:oak_wood_tracery_vertical_corner[facing=north,layer=1,waterlogged=true]
conquest:oak_wood_tracery_vertical_corner[facing=north,layer=1,waterlogged=false]
conquest:oak_wood_tracery_vertical_corner[facing=north,layer=2,waterlogged=true]
conquest:oak_wood_tracery_vertical_corner[facing=north,layer=2,waterlogged=false]
conquest:oak_wood_tracery_vertical_corner[facing=north,layer=3,waterlogged=true]
conquest:oak_wood_tracery_vertical_corner[facing=north,layer=3,waterlogged=false]
conquest:oak_wood_tracery_vertical_corner[facing=north,layer=4,waterlogged=true]
conquest:oak_wood_tracery_vertical_corner[facing=north,layer=4,waterlogged=false]
conquest:oak_wood_tracery_vertical_corner[facing=south,layer=1,waterlogged=true]
conquest:oak_wood_tracery_vertical_corner[facing=south,layer=1,waterlogged=false]
conquest:oak_wood_tracery_vertical_corner[facing=south,layer=2,waterlogged=true]
conquest:oak_wood_tracery_vertical_corner[facing=south,layer=2,waterlogged=false]
conquest:oak_wood_tracery_vertical_corner[facing=south,layer=3,waterlogged=true]
conquest:oak_wood_tracery_vertical_corner[facing=south,layer=3,waterlogged=false]
conquest:oak_wood_tracery_vertical_corner[facing=south,layer=4,waterlogged=true]
conquest:oak_wood_tracery_vertical_corner[facing=south,layer=4,waterlogged=false]
conquest:oak_wood_tracery_vertical_corner[facing=west,layer=1,waterlogged=true]
conquest:oak_wood_tracery_vertical_corner[facing=west,layer=1,waterlogged=false]
conquest:oak_wood_tracery_vertical_corner[facing=west,layer=2,waterlogged=true]
conquest:oak_wood_tracery_vertical_corner[facing=west,layer=2,waterlogged=false]
conquest:oak_wood_tracery_vertical_corner[facing=west,layer=3,waterlogged=true]
conquest:oak_wood_tracery_vertical_corner[facing=west,layer=3,waterlogged=false]
conquest:oak_wood_tracery_vertical_corner[facing=west,layer=4,waterlogged=true]
conquest:oak_wood_tracery_vertical_corner[facing=west,layer=4,waterlogged=false]
conquest:oak_wood_tracery_vertical_corner[facing=east,layer=1,waterlogged=true]
conquest:oak_wood_tracery_vertical_corner[facing=east,layer=1,waterlogged=false]
conquest:oak_wood_tracery_vertical_corner[facing=east,layer=2,waterlogged=true]
conquest:oak_wood_tracery_vertical_corner[facing=east,layer=2,waterlogged=false]
conquest:oak_wood_tracery_vertical_corner[facing=east,layer=3,waterlogged=true]
conquest:oak_wood_tracery_vertical_corner[facing=east,layer=3,waterlogged=false]
conquest:oak_wood_tracery_vertical_corner[facing=east,layer=4,waterlogged=true]
conquest:oak_wood_tracery_vertical_corner[facing=east,layer=4,waterlogged=false]
conquest:oak_wood_tracery_vertical_quarter[facing=north,layer=1,waterlogged=true]
conquest:oak_wood_tracery_vertical_quarter[facing=north,layer=1,waterlogged=false]
conquest:oak_wood_tracery_vertical_quarter[facing=north,layer=2,waterlogged=true]
conquest:oak_wood_tracery_vertical_quarter[facing=north,layer=2,waterlogged=false]
conquest:oak_wood_tracery_vertical_quarter[facing=north,layer=3,waterlogged=true]
conquest:oak_wood_tracery_vertical_quarter[facing=north,layer=3,waterlogged=false]
conquest:oak_wood_tracery_vertical_quarter[facing=north,layer=4,waterlogged=true]
conquest:oak_wood_tracery_vertical_quarter[facing=north,layer=4,waterlogged=false]
conquest:oak_wood_tracery_vertical_quarter[facing=south,layer=1,waterlogged=true]
conquest:oak_wood_tracery_vertical_quarter[facing=south,layer=1,waterlogged=false]
conquest:oak_wood_tracery_vertical_quarter[facing=south,layer=2,waterlogged=true]
conquest:oak_wood_tracery_vertical_quarter[facing=south,layer=2,waterlogged=false]
conquest:oak_wood_tracery_vertical_quarter[facing=south,layer=3,waterlogged=true]
conquest:oak_wood_tracery_vertical_quarter[facing=south,layer=3,waterlogged=false]
conquest:oak_wood_tracery_vertical_quarter[facing=south,layer=4,waterlogged=true]
conquest:oak_wood_tracery_vertical_quarter[facing=south,layer=4,waterlogged=false]
conquest:oak_wood_tracery_vertical_quarter[facing=west,layer=1,waterlogged=true]
conquest:oak_wood_tracery_vertical_quarter[facing=west,layer=1,waterlogged=false]
conquest:oak_wood_tracery_vertical_quarter[facing=west,layer=2,waterlogged=true]
conquest:oak_wood_tracery_vertical_quarter[facing=west,layer=2,waterlogged=false]
conquest:oak_wood_tracery_vertical_quarter[facing=west,layer=3,waterlogged=true]
conquest:oak_wood_tracery_vertical_quarter[facing=west,layer=3,waterlogged=false]
conquest:oak_wood_tracery_vertical_quarter[facing=west,layer=4,waterlogged=true]
conquest:oak_wood_tracery_vertical_quarter[facing=west,layer=4,waterlogged=false]
conquest:oak_wood_tracery_vertical_quarter[facing=east,layer=1,waterlogged=true]
conquest:oak_wood_tracery_vertical_quarter[facing=east,layer=1,waterlogged=false]
conquest:oak_wood_tracery_vertical_quarter[facing=east,layer=2,waterlogged=true]
conquest:oak_wood_tracery_vertical_quarter[facing=east,layer=2,waterlogged=false]
conquest:oak_wood_tracery_vertical_quarter[facing=east,layer=3,waterlogged=true]
conquest:oak_wood_tracery_vertical_quarter[facing=east,layer=3,waterlogged=false]
conquest:oak_wood_tracery_vertical_quarter[facing=east,layer=4,waterlogged=true]
conquest:oak_wood_tracery_vertical_quarter[facing=east,layer=4,waterlogged=false]
conquest:oak_wood_tracery_vertical_slab[facing=north,layer=1,waterlogged=true]
conquest:oak_wood_tracery_vertical_slab[facing=north,layer=1,waterlogged=false]
conquest:oak_wood_tracery_vertical_slab[facing=north,layer=2,waterlogged=true]
conquest:oak_wood_tracery_vertical_slab[facing=north,layer=2,waterlogged=false]
conquest:oak_wood_tracery_vertical_slab[facing=north,layer=3,waterlogged=true]
conquest:oak_wood_tracery_vertical_slab[facing=north,layer=3,waterlogged=false]
conquest:oak_wood_tracery_vertical_slab[facing=north,layer=4,waterlogged=true]
conquest:oak_wood_tracery_vertical_slab[facing=north,layer=4,waterlogged=false]
conquest:oak_wood_tracery_vertical_slab[facing=south,layer=1,waterlogged=true]
conquest:oak_wood_tracery_vertical_slab[facing=south,layer=1,waterlogged=false]
conquest:oak_wood_tracery_vertical_slab[facing=south,layer=2,waterlogged=true]
conquest:oak_wood_tracery_vertical_slab[facing=south,layer=2,waterlogged=false]
conquest:oak_wood_tracery_vertical_slab[facing=south,layer=3,waterlogged=true]
conquest:oak_wood_tracery_vertical_slab[facing=south,layer=3,waterlogged=false]
conquest:oak_wood_tracery_vertical_slab[facing=south,layer=4,waterlogged=true]
conquest:oak_wood_tracery_vertical_slab[facing=south,layer=4,waterlogged=false]
conquest:oak_wood_tracery_vertical_slab[facing=west,layer=1,waterlogged=true]
conquest:oak_wood_tracery_vertical_slab[facing=west,layer=1,waterlogged=false]
conquest:oak_wood_tracery_vertical_slab[facing=west,layer=2,waterlogged=true]
conquest:oak_wood_tracery_vertical_slab[facing=west,layer=2,waterlogged=false]
conquest:oak_wood_tracery_vertical_slab[facing=west,layer=3,waterlogged=true]
conquest:oak_wood_tracery_vertical_slab[facing=west,layer=3,waterlogged=false]
conquest:oak_wood_tracery_vertical_slab[facing=west,layer=4,waterlogged=true]
conquest:oak_wood_tracery_vertical_slab[facing=west,layer=4,waterlogged=false]
conquest:oak_wood_tracery_vertical_slab[facing=east,layer=1,waterlogged=true]
conquest:oak_wood_tracery_vertical_slab[facing=east,layer=1,waterlogged=false]
conquest:oak_wood_tracery_vertical_slab[facing=east,layer=2,waterlogged=true]
conquest:oak_wood_tracery_vertical_slab[facing=east,layer=2,waterlogged=false]
conquest:oak_wood_tracery_vertical_slab[facing=east,layer=3,waterlogged=true]
conquest:oak_wood_tracery_vertical_slab[facing=east,layer=3,waterlogged=false]
conquest:oak_wood_tracery_vertical_slab[facing=east,layer=4,waterlogged=true]
conquest:oak_wood_tracery_vertical_slab[facing=east,layer=4,waterlogged=false]
conquest:oak_wood_tracery_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:oak_wood_tracery_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:oak_wood_tracery_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:oak_wood_tracery_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:oak_wood_tracery_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:oak_wood_tracery_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:oak_wood_tracery_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:oak_wood_tracery_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:oak_wood_tracery_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:oak_wood_tracery_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:oak_wood_tracery_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:oak_wood_tracery_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:oak_wood_tracery_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:oak_wood_tracery_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:oak_wood_tracery_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:oak_wood_tracery_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:oak_wood_tracery_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:oak_wood_tracery_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:oak_wood_tracery_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:oak_wood_tracery_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:oak_wood_tracery_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:oak_wood_tracery_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:oak_wood_tracery_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:oak_wood_tracery_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:oak_wood_tracery_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:oak_wood_tracery_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:oak_wood_tracery_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:oak_wood_tracery_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:oak_wood_tracery_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:oak_wood_tracery_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:oak_wood_tracery_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:oak_wood_tracery_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:oak_wood_tracery_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:oak_wood_tracery_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:oak_wood_tracery_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:oak_wood_tracery_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:oak_wood_tracery_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:oak_wood_tracery_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:oak_wood_tracery_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:oak_wood_tracery_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:oak_wood_tracery_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:oak_wood_tracery_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:oak_wood_tracery_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:oak_wood_tracery_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:oak_wood_tracery_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:oak_wood_tracery_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:oak_wood_tracery_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:oak_wood_tracery_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:oak_wood_tracery_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:oak_wood_tracery_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:oak_wood_tracery_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:oak_wood_tracery_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:oak_wood_tracery_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:oak_wood_tracery_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:oak_wood_tracery_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:oak_wood_tracery_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:oak_wood_tracery_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:oak_wood_tracery_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:oak_wood_tracery_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:oak_wood_tracery_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:oak_wood_tracery_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:oak_wood_tracery_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:oak_wood_tracery_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:oak_wood_tracery_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:oak_wood_tracery_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:oak_wood_tracery_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:oak_wood_tracery_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:oak_wood_tracery_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:oak_wood_tracery_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:oak_wood_tracery_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:oak_wood_tracery_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:oak_wood_tracery_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:oak_wood_tracery_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:oak_wood_tracery_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:oak_wood_tracery_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:oak_wood_tracery_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:oak_wood_tracery_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:oak_wood_tracery_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:oak_wood_tracery_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:oak_wood_tracery_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:oak_wood_tracery_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:oak_wood_tracery_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:oak_wood_tracery_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:oak_wood_tracery_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:oak_wood_tracery_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:oak_wood_tracery_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:oak_wood_tracery_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:oak_wood_tracery_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:oak_wood_tracery_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:oak_wood_tracery_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:oak_wood_tracery_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:oak_wood_tracery_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:oak_wood_tracery_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:oak_wood_tracery_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:oak_wood_tracery_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:oak_wood_tracery_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:oak_wood_tracery_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:oak_wood_tracery_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:oak_wood_tracery_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:oak_wood_tracery_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:oak_wood_tracery_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:oak_wood_tracery_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:oak_wood_tracery_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:oak_wood_tracery_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:oak_wood_tracery_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:oak_wood_tracery_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:oak_wood_tracery_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:oak_wood_tracery_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:oak_wood_tracery_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:oak_wood_tracery_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:oak_wood_tracery_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:oak_wood_tracery_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:oak_wood_tracery_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:oak_wood_tracery_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:oak_wood_tracery_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:oak_wood_tracery_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:oak_wood_tracery_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:oak_wood_tracery_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:oak_wood_tracery_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:oak_wood_tracery_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:oak_wood_tracery_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:oak_wood_tracery_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:oak_wood_tracery_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:oak_wood_tracery_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:oak_wood_tracery_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:oak_wood_tracery_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:oak_wood_tracery_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:oak_wood_tracery_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:oak_wood_tracery_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:oak_wood_tracery_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:oak_wood_tracery_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:oak_wood_tracery_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:oak_wood_tracery_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:oak_wood_tracery_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:oak_wood_tracery_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:oak_wood_tracery_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:oak_wood_tracery_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:oak_wood_tracery_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:oak_wood_tracery_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:oak_wood_tracery_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:oak_wood_tracery_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:oak_wood_tracery_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:oak_wood_tracery_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:oak_wood_tracery_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:oak_wood_tracery_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:oak_wood_tracery_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:oak_wood_tracery_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:oak_wood_tracery_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:oak_wood_tracery_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:oak_wood_tracery_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:oak_wood_tracery_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:oak_wood_tracery_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:oak_wood_tracery_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:oak_wood_tracery_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:oak_wood_tracery_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:oak_wood_tracery_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:oak_wood_tracery_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:oak_wood_tracery_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:oak_wood_tracery_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:oak_wood_tracery_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:oak_wood_tracery_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:oak_wood_tracery_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:oak_wood_tracery_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:oak_wood_tracery_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:oak_wood_tracery_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:oak_wood_tracery_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:oak_wood_tracery_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:oak_wood_tracery_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:oak_wood_tracery_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:oak_wood_tracery_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:oak_wood_tracery_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:oak_wood_tracery_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:oak_wood_tracery_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:oak_wood_tracery_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:oak_wood_tracery_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:oak_wood_tracery_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:oak_wood_tracery_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:oak_wood_tracery_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:oak_wood_tracery_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:oak_wood_tracery_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:oak_wood_tracery_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:oak_wood_tracery_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:oak_wood_tracery_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:oak_wood_tracery_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:oak_wood_tracery_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:oak_wood_tracery_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:oak_wood_tracery_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:oak_wood_tracery_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:oak_wood_tracery_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:oak_wood_tracery_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:oak_wood_tracery_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:oak_wood_tracery_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:oak_wood_tracery_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:oak_wood_tracery_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:oak_wood_tracery_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:oak_wood_tracery_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:oak_wood_tracery_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:oak_wood_tracery_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:oak_wood_tracery_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:oak_wood_tracery_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:oak_wood_tracery_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:oak_wood_tracery_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:oak_wood_tracery_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:oak_wood_tracery_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:oak_wood_tracery_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:oak_wood_tracery_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:oak_wood_tracery_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:oak_wood_tracery_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:oak_wood_tracery_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:oak_wood_tracery_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:oak_wood_tracery_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:oak_wood_tracery_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:oak_wood_tracery_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:oak_wood_tracery_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:oak_wood_tracery_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:oak_wood_tracery_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:oak_wood_tracery_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:oak_wood_tracery_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:oak_wood_tracery_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:oak_wood_tracery_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:oak_wood_tracery_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:oak_wood_tracery_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:oak_wood_tracery_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:oak_wood_tracery_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:oak_wood_tracery_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:oak_wood_tracery_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:oak_wood_tracery_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:oak_wood_tracery_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:oak_wood_tracery_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:oak_wood_tracery_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:oak_wood_tracery_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:oak_wood_tracery_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:oak_wood_tracery_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:oak_wood_tracery_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:oak_wood_tracery_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:oak_wood_tracery_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:oak_wood_tracery_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:oak_wood_tracery_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:oak_wood_tracery_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:oak_wood_tracery_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:oak_wood_tracery_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:oak_wood_tracery_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:oak_wood_tracery_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:oak_wood_tracery_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:oak_wood_tracery_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:oak_wood_tracery_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:oak_wood_tracery_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:oak_wood_tracery_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:oak_wood_tracery_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:oak_wood_tracery_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:oak_wood_tracery_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:oak_wood_tracery_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:oak_wood_tracery_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:oak_wood_tracery_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:oak_wood_tracery_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:oak_wood_tracery_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:oak_wood_tracery_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:oak_wood_tracery_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:oak_wood_tracery_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:oak_wood_tracery_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:oak_wood_tracery_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:oak_wood_tracery_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:oak_wood_tracery_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:oak_wood_tracery_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:oak_wood_tracery_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:oak_wood_tracery_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:oak_wood_tracery_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:oak_wood_tracery_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:oak_wood_tracery_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:oak_wood_tracery_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:oak_wood_tracery_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:oak_wood_tracery_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:oak_wood_tracery_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:oak_wood_tracery_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:oak_wood_tracery_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:oak_wood_tracery_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:oak_wood_tracery_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:oak_wood_tracery_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:oak_wood_tracery_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:oak_wood_tracery_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:oak_wood_tracery_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:oak_wood_tracery_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:oak_wood_tracery_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:oak_wood_tracery_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:oak_wood_tracery_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:oak_wood_tracery_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:oak_wood_tracery_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:oak_wood_tracery_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:oak_wood_tracery_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:oak_wood_tracery_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:oak_wood_tracery_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:oak_wood_tracery_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:oak_wood_tracery_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:oak_wood_tracery_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:oak_wood_tracery_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:oak_wood_tracery_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:oak_wood_tracery_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:oak_wood_tracery_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:oak_wood_tracery_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:oak_wood_tracery_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:oak_wood_tracery_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:oak_wood_tracery_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:oak_wood_tracery_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:oak_wood_tracery_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:oak_wood_tracery_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:oak_wood_tracery_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:oak_wood_tracery_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:oak_wood_tracery_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:oak_wood_tracery_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:oak_wood_tracery_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:oak_wood_tracery_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:oak_wood_tracery_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:oak_wood_tracery_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:oak_wood_tracery_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:oak_wood_tracery_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:oak_wood_tracery_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:oak_wood_tracery_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:oak_wood_tracery_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:oak_wood_tracery_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:oak_wood_tracery_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:oak_wood_tracery_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:oak_wood_tracery_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:oak_wood_tracery_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:oak_wood_tracery_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:oak_wood_trellis[facing=north]
conquest:oak_wood_trellis[facing=east]
conquest:oak_wood_trellis[facing=south]
conquest:oak_wood_trellis[facing=west]
conquest:oak_wood_trellis[facing=up]
conquest:oak_wood_trellis[facing=down]
conquest:obsidian_corner_slab[facing=north,type=top,waterlogged=true]
conquest:obsidian_corner_slab[facing=north,type=top,waterlogged=false]
conquest:obsidian_corner_slab[facing=north,type=bottom,waterlogged=true]
conquest:obsidian_corner_slab[facing=north,type=bottom,waterlogged=false]
conquest:obsidian_corner_slab[facing=south,type=top,waterlogged=true]
conquest:obsidian_corner_slab[facing=south,type=top,waterlogged=false]
conquest:obsidian_corner_slab[facing=south,type=bottom,waterlogged=true]
conquest:obsidian_corner_slab[facing=south,type=bottom,waterlogged=false]
conquest:obsidian_corner_slab[facing=west,type=top,waterlogged=true]
conquest:obsidian_corner_slab[facing=west,type=top,waterlogged=false]
conquest:obsidian_corner_slab[facing=west,type=bottom,waterlogged=true]
conquest:obsidian_corner_slab[facing=west,type=bottom,waterlogged=false]
conquest:obsidian_corner_slab[facing=east,type=top,waterlogged=true]
conquest:obsidian_corner_slab[facing=east,type=top,waterlogged=false]
conquest:obsidian_corner_slab[facing=east,type=bottom,waterlogged=true]
conquest:obsidian_corner_slab[facing=east,type=bottom,waterlogged=false]
conquest:obsidian_eighth_slab[facing=north,type=top,waterlogged=true]
conquest:obsidian_eighth_slab[facing=north,type=top,waterlogged=false]
conquest:obsidian_eighth_slab[facing=north,type=bottom,waterlogged=true]
conquest:obsidian_eighth_slab[facing=north,type=bottom,waterlogged=false]
conquest:obsidian_eighth_slab[facing=south,type=top,waterlogged=true]
conquest:obsidian_eighth_slab[facing=south,type=top,waterlogged=false]
conquest:obsidian_eighth_slab[facing=south,type=bottom,waterlogged=true]
conquest:obsidian_eighth_slab[facing=south,type=bottom,waterlogged=false]
conquest:obsidian_eighth_slab[facing=west,type=top,waterlogged=true]
conquest:obsidian_eighth_slab[facing=west,type=top,waterlogged=false]
conquest:obsidian_eighth_slab[facing=west,type=bottom,waterlogged=true]
conquest:obsidian_eighth_slab[facing=west,type=bottom,waterlogged=false]
conquest:obsidian_eighth_slab[facing=east,type=top,waterlogged=true]
conquest:obsidian_eighth_slab[facing=east,type=top,waterlogged=false]
conquest:obsidian_eighth_slab[facing=east,type=bottom,waterlogged=true]
conquest:obsidian_eighth_slab[facing=east,type=bottom,waterlogged=false]
conquest:obsidian_quarter_slab[facing=north,layer=1,type=top,waterlogged=true]
conquest:obsidian_quarter_slab[facing=north,layer=1,type=top,waterlogged=false]
conquest:obsidian_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=true]
conquest:obsidian_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=false]
conquest:obsidian_quarter_slab[facing=north,layer=2,type=top,waterlogged=true]
conquest:obsidian_quarter_slab[facing=north,layer=2,type=top,waterlogged=false]
conquest:obsidian_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=true]
conquest:obsidian_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=false]
conquest:obsidian_quarter_slab[facing=north,layer=3,type=top,waterlogged=true]
conquest:obsidian_quarter_slab[facing=north,layer=3,type=top,waterlogged=false]
conquest:obsidian_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=true]
conquest:obsidian_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=false]
conquest:obsidian_quarter_slab[facing=south,layer=1,type=top,waterlogged=true]
conquest:obsidian_quarter_slab[facing=south,layer=1,type=top,waterlogged=false]
conquest:obsidian_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=true]
conquest:obsidian_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=false]
conquest:obsidian_quarter_slab[facing=south,layer=2,type=top,waterlogged=true]
conquest:obsidian_quarter_slab[facing=south,layer=2,type=top,waterlogged=false]
conquest:obsidian_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=true]
conquest:obsidian_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=false]
conquest:obsidian_quarter_slab[facing=south,layer=3,type=top,waterlogged=true]
conquest:obsidian_quarter_slab[facing=south,layer=3,type=top,waterlogged=false]
conquest:obsidian_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=true]
conquest:obsidian_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=false]
conquest:obsidian_quarter_slab[facing=west,layer=1,type=top,waterlogged=true]
conquest:obsidian_quarter_slab[facing=west,layer=1,type=top,waterlogged=false]
conquest:obsidian_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=true]
conquest:obsidian_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=false]
conquest:obsidian_quarter_slab[facing=west,layer=2,type=top,waterlogged=true]
conquest:obsidian_quarter_slab[facing=west,layer=2,type=top,waterlogged=false]
conquest:obsidian_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=true]
conquest:obsidian_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=false]
conquest:obsidian_quarter_slab[facing=west,layer=3,type=top,waterlogged=true]
conquest:obsidian_quarter_slab[facing=west,layer=3,type=top,waterlogged=false]
conquest:obsidian_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=true]
conquest:obsidian_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=false]
conquest:obsidian_quarter_slab[facing=east,layer=1,type=top,waterlogged=true]
conquest:obsidian_quarter_slab[facing=east,layer=1,type=top,waterlogged=false]
conquest:obsidian_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=true]
conquest:obsidian_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=false]
conquest:obsidian_quarter_slab[facing=east,layer=2,type=top,waterlogged=true]
conquest:obsidian_quarter_slab[facing=east,layer=2,type=top,waterlogged=false]
conquest:obsidian_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=true]
conquest:obsidian_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=false]
conquest:obsidian_quarter_slab[facing=east,layer=3,type=top,waterlogged=true]
conquest:obsidian_quarter_slab[facing=east,layer=3,type=top,waterlogged=false]
conquest:obsidian_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=true]
conquest:obsidian_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=false]
conquest:obsidian_rocks[east=true,layers=1,north=true,south=true,waterlogged=true,west=true]
conquest:obsidian_rocks[east=true,layers=1,north=true,south=true,waterlogged=true,west=false]
conquest:obsidian_rocks[east=true,layers=1,north=true,south=true,waterlogged=false,west=true]
conquest:obsidian_rocks[east=true,layers=1,north=true,south=true,waterlogged=false,west=false]
conquest:obsidian_rocks[east=true,layers=1,north=true,south=false,waterlogged=true,west=true]
conquest:obsidian_rocks[east=true,layers=1,north=true,south=false,waterlogged=true,west=false]
conquest:obsidian_rocks[east=true,layers=1,north=true,south=false,waterlogged=false,west=true]
conquest:obsidian_rocks[east=true,layers=1,north=true,south=false,waterlogged=false,west=false]
conquest:obsidian_rocks[east=true,layers=1,north=false,south=true,waterlogged=true,west=true]
conquest:obsidian_rocks[east=true,layers=1,north=false,south=true,waterlogged=true,west=false]
conquest:obsidian_rocks[east=true,layers=1,north=false,south=true,waterlogged=false,west=true]
conquest:obsidian_rocks[east=true,layers=1,north=false,south=true,waterlogged=false,west=false]
conquest:obsidian_rocks[east=true,layers=1,north=false,south=false,waterlogged=true,west=true]
conquest:obsidian_rocks[east=true,layers=1,north=false,south=false,waterlogged=true,west=false]
conquest:obsidian_rocks[east=true,layers=1,north=false,south=false,waterlogged=false,west=true]
conquest:obsidian_rocks[east=true,layers=1,north=false,south=false,waterlogged=false,west=false]
conquest:obsidian_rocks[east=true,layers=2,north=true,south=true,waterlogged=true,west=true]
conquest:obsidian_rocks[east=true,layers=2,north=true,south=true,waterlogged=true,west=false]
conquest:obsidian_rocks[east=true,layers=2,north=true,south=true,waterlogged=false,west=true]
conquest:obsidian_rocks[east=true,layers=2,north=true,south=true,waterlogged=false,west=false]
conquest:obsidian_rocks[east=true,layers=2,north=true,south=false,waterlogged=true,west=true]
conquest:obsidian_rocks[east=true,layers=2,north=true,south=false,waterlogged=true,west=false]
conquest:obsidian_rocks[east=true,layers=2,north=true,south=false,waterlogged=false,west=true]
conquest:obsidian_rocks[east=true,layers=2,north=true,south=false,waterlogged=false,west=false]
conquest:obsidian_rocks[east=true,layers=2,north=false,south=true,waterlogged=true,west=true]
conquest:obsidian_rocks[east=true,layers=2,north=false,south=true,waterlogged=true,west=false]
conquest:obsidian_rocks[east=true,layers=2,north=false,south=true,waterlogged=false,west=true]
conquest:obsidian_rocks[east=true,layers=2,north=false,south=true,waterlogged=false,west=false]
conquest:obsidian_rocks[east=true,layers=2,north=false,south=false,waterlogged=true,west=true]
conquest:obsidian_rocks[east=true,layers=2,north=false,south=false,waterlogged=true,west=false]
conquest:obsidian_rocks[east=true,layers=2,north=false,south=false,waterlogged=false,west=true]
conquest:obsidian_rocks[east=true,layers=2,north=false,south=false,waterlogged=false,west=false]
conquest:obsidian_rocks[east=true,layers=3,north=true,south=true,waterlogged=true,west=true]
conquest:obsidian_rocks[east=true,layers=3,north=true,south=true,waterlogged=true,west=false]
conquest:obsidian_rocks[east=true,layers=3,north=true,south=true,waterlogged=false,west=true]
conquest:obsidian_rocks[east=true,layers=3,north=true,south=true,waterlogged=false,west=false]
conquest:obsidian_rocks[east=true,layers=3,north=true,south=false,waterlogged=true,west=true]
conquest:obsidian_rocks[east=true,layers=3,north=true,south=false,waterlogged=true,west=false]
conquest:obsidian_rocks[east=true,layers=3,north=true,south=false,waterlogged=false,west=true]
conquest:obsidian_rocks[east=true,layers=3,north=true,south=false,waterlogged=false,west=false]
conquest:obsidian_rocks[east=true,layers=3,north=false,south=true,waterlogged=true,west=true]
conquest:obsidian_rocks[east=true,layers=3,north=false,south=true,waterlogged=true,west=false]
conquest:obsidian_rocks[east=true,layers=3,north=false,south=true,waterlogged=false,west=true]
conquest:obsidian_rocks[east=true,layers=3,north=false,south=true,waterlogged=false,west=false]
conquest:obsidian_rocks[east=true,layers=3,north=false,south=false,waterlogged=true,west=true]
conquest:obsidian_rocks[east=true,layers=3,north=false,south=false,waterlogged=true,west=false]
conquest:obsidian_rocks[east=true,layers=3,north=false,south=false,waterlogged=false,west=true]
conquest:obsidian_rocks[east=true,layers=3,north=false,south=false,waterlogged=false,west=false]
conquest:obsidian_rocks[east=true,layers=4,north=true,south=true,waterlogged=true,west=true]
conquest:obsidian_rocks[east=true,layers=4,north=true,south=true,waterlogged=true,west=false]
conquest:obsidian_rocks[east=true,layers=4,north=true,south=true,waterlogged=false,west=true]
conquest:obsidian_rocks[east=true,layers=4,north=true,south=true,waterlogged=false,west=false]
conquest:obsidian_rocks[east=true,layers=4,north=true,south=false,waterlogged=true,west=true]
conquest:obsidian_rocks[east=true,layers=4,north=true,south=false,waterlogged=true,west=false]
conquest:obsidian_rocks[east=true,layers=4,north=true,south=false,waterlogged=false,west=true]
conquest:obsidian_rocks[east=true,layers=4,north=true,south=false,waterlogged=false,west=false]
conquest:obsidian_rocks[east=true,layers=4,north=false,south=true,waterlogged=true,west=true]
conquest:obsidian_rocks[east=true,layers=4,north=false,south=true,waterlogged=true,west=false]
conquest:obsidian_rocks[east=true,layers=4,north=false,south=true,waterlogged=false,west=true]
conquest:obsidian_rocks[east=true,layers=4,north=false,south=true,waterlogged=false,west=false]
conquest:obsidian_rocks[east=true,layers=4,north=false,south=false,waterlogged=true,west=true]
conquest:obsidian_rocks[east=true,layers=4,north=false,south=false,waterlogged=true,west=false]
conquest:obsidian_rocks[east=true,layers=4,north=false,south=false,waterlogged=false,west=true]
conquest:obsidian_rocks[east=true,layers=4,north=false,south=false,waterlogged=false,west=false]
conquest:obsidian_rocks[east=true,layers=5,north=true,south=true,waterlogged=true,west=true]
conquest:obsidian_rocks[east=true,layers=5,north=true,south=true,waterlogged=true,west=false]
conquest:obsidian_rocks[east=true,layers=5,north=true,south=true,waterlogged=false,west=true]
conquest:obsidian_rocks[east=true,layers=5,north=true,south=true,waterlogged=false,west=false]
conquest:obsidian_rocks[east=true,layers=5,north=true,south=false,waterlogged=true,west=true]
conquest:obsidian_rocks[east=true,layers=5,north=true,south=false,waterlogged=true,west=false]
conquest:obsidian_rocks[east=true,layers=5,north=true,south=false,waterlogged=false,west=true]
conquest:obsidian_rocks[east=true,layers=5,north=true,south=false,waterlogged=false,west=false]
conquest:obsidian_rocks[east=true,layers=5,north=false,south=true,waterlogged=true,west=true]
conquest:obsidian_rocks[east=true,layers=5,north=false,south=true,waterlogged=true,west=false]
conquest:obsidian_rocks[east=true,layers=5,north=false,south=true,waterlogged=false,west=true]
conquest:obsidian_rocks[east=true,layers=5,north=false,south=true,waterlogged=false,west=false]
conquest:obsidian_rocks[east=true,layers=5,north=false,south=false,waterlogged=true,west=true]
conquest:obsidian_rocks[east=true,layers=5,north=false,south=false,waterlogged=true,west=false]
conquest:obsidian_rocks[east=true,layers=5,north=false,south=false,waterlogged=false,west=true]
conquest:obsidian_rocks[east=true,layers=5,north=false,south=false,waterlogged=false,west=false]
conquest:obsidian_rocks[east=true,layers=6,north=true,south=true,waterlogged=true,west=true]
conquest:obsidian_rocks[east=true,layers=6,north=true,south=true,waterlogged=true,west=false]
conquest:obsidian_rocks[east=true,layers=6,north=true,south=true,waterlogged=false,west=true]
conquest:obsidian_rocks[east=true,layers=6,north=true,south=true,waterlogged=false,west=false]
conquest:obsidian_rocks[east=true,layers=6,north=true,south=false,waterlogged=true,west=true]
conquest:obsidian_rocks[east=true,layers=6,north=true,south=false,waterlogged=true,west=false]
conquest:obsidian_rocks[east=true,layers=6,north=true,south=false,waterlogged=false,west=true]
conquest:obsidian_rocks[east=true,layers=6,north=true,south=false,waterlogged=false,west=false]
conquest:obsidian_rocks[east=true,layers=6,north=false,south=true,waterlogged=true,west=true]
conquest:obsidian_rocks[east=true,layers=6,north=false,south=true,waterlogged=true,west=false]
conquest:obsidian_rocks[east=true,layers=6,north=false,south=true,waterlogged=false,west=true]
conquest:obsidian_rocks[east=true,layers=6,north=false,south=true,waterlogged=false,west=false]
conquest:obsidian_rocks[east=true,layers=6,north=false,south=false,waterlogged=true,west=true]
conquest:obsidian_rocks[east=true,layers=6,north=false,south=false,waterlogged=true,west=false]
conquest:obsidian_rocks[east=true,layers=6,north=false,south=false,waterlogged=false,west=true]
conquest:obsidian_rocks[east=true,layers=6,north=false,south=false,waterlogged=false,west=false]
conquest:obsidian_rocks[east=true,layers=7,north=true,south=true,waterlogged=true,west=true]
conquest:obsidian_rocks[east=true,layers=7,north=true,south=true,waterlogged=true,west=false]
conquest:obsidian_rocks[east=true,layers=7,north=true,south=true,waterlogged=false,west=true]
conquest:obsidian_rocks[east=true,layers=7,north=true,south=true,waterlogged=false,west=false]
conquest:obsidian_rocks[east=true,layers=7,north=true,south=false,waterlogged=true,west=true]
conquest:obsidian_rocks[east=true,layers=7,north=true,south=false,waterlogged=true,west=false]
conquest:obsidian_rocks[east=true,layers=7,north=true,south=false,waterlogged=false,west=true]
conquest:obsidian_rocks[east=true,layers=7,north=true,south=false,waterlogged=false,west=false]
conquest:obsidian_rocks[east=true,layers=7,north=false,south=true,waterlogged=true,west=true]
conquest:obsidian_rocks[east=true,layers=7,north=false,south=true,waterlogged=true,west=false]
conquest:obsidian_rocks[east=true,layers=7,north=false,south=true,waterlogged=false,west=true]
conquest:obsidian_rocks[east=true,layers=7,north=false,south=true,waterlogged=false,west=false]
conquest:obsidian_rocks[east=true,layers=7,north=false,south=false,waterlogged=true,west=true]
conquest:obsidian_rocks[east=true,layers=7,north=false,south=false,waterlogged=true,west=false]
conquest:obsidian_rocks[east=true,layers=7,north=false,south=false,waterlogged=false,west=true]
conquest:obsidian_rocks[east=true,layers=7,north=false,south=false,waterlogged=false,west=false]
conquest:obsidian_rocks[east=true,layers=8,north=true,south=true,waterlogged=true,west=true]
conquest:obsidian_rocks[east=true,layers=8,north=true,south=true,waterlogged=true,west=false]
conquest:obsidian_rocks[east=true,layers=8,north=true,south=true,waterlogged=false,west=true]
conquest:obsidian_rocks[east=true,layers=8,north=true,south=true,waterlogged=false,west=false]
conquest:obsidian_rocks[east=true,layers=8,north=true,south=false,waterlogged=true,west=true]
conquest:obsidian_rocks[east=true,layers=8,north=true,south=false,waterlogged=true,west=false]
conquest:obsidian_rocks[east=true,layers=8,north=true,south=false,waterlogged=false,west=true]
conquest:obsidian_rocks[east=true,layers=8,north=true,south=false,waterlogged=false,west=false]
conquest:obsidian_rocks[east=true,layers=8,north=false,south=true,waterlogged=true,west=true]
conquest:obsidian_rocks[east=true,layers=8,north=false,south=true,waterlogged=true,west=false]
conquest:obsidian_rocks[east=true,layers=8,north=false,south=true,waterlogged=false,west=true]
conquest:obsidian_rocks[east=true,layers=8,north=false,south=true,waterlogged=false,west=false]
conquest:obsidian_rocks[east=true,layers=8,north=false,south=false,waterlogged=true,west=true]
conquest:obsidian_rocks[east=true,layers=8,north=false,south=false,waterlogged=true,west=false]
conquest:obsidian_rocks[east=true,layers=8,north=false,south=false,waterlogged=false,west=true]
conquest:obsidian_rocks[east=true,layers=8,north=false,south=false,waterlogged=false,west=false]
conquest:obsidian_rocks[east=false,layers=1,north=true,south=true,waterlogged=true,west=true]
conquest:obsidian_rocks[east=false,layers=1,north=true,south=true,waterlogged=true,west=false]
conquest:obsidian_rocks[east=false,layers=1,north=true,south=true,waterlogged=false,west=true]
conquest:obsidian_rocks[east=false,layers=1,north=true,south=true,waterlogged=false,west=false]
conquest:obsidian_rocks[east=false,layers=1,north=true,south=false,waterlogged=true,west=true]
conquest:obsidian_rocks[east=false,layers=1,north=true,south=false,waterlogged=true,west=false]
conquest:obsidian_rocks[east=false,layers=1,north=true,south=false,waterlogged=false,west=true]
conquest:obsidian_rocks[east=false,layers=1,north=true,south=false,waterlogged=false,west=false]
conquest:obsidian_rocks[east=false,layers=1,north=false,south=true,waterlogged=true,west=true]
conquest:obsidian_rocks[east=false,layers=1,north=false,south=true,waterlogged=true,west=false]
conquest:obsidian_rocks[east=false,layers=1,north=false,south=true,waterlogged=false,west=true]
conquest:obsidian_rocks[east=false,layers=1,north=false,south=true,waterlogged=false,west=false]
conquest:obsidian_rocks[east=false,layers=1,north=false,south=false,waterlogged=true,west=true]
conquest:obsidian_rocks[east=false,layers=1,north=false,south=false,waterlogged=true,west=false]
conquest:obsidian_rocks[east=false,layers=1,north=false,south=false,waterlogged=false,west=true]
conquest:obsidian_rocks[east=false,layers=1,north=false,south=false,waterlogged=false,west=false]
conquest:obsidian_rocks[east=false,layers=2,north=true,south=true,waterlogged=true,west=true]
conquest:obsidian_rocks[east=false,layers=2,north=true,south=true,waterlogged=true,west=false]
conquest:obsidian_rocks[east=false,layers=2,north=true,south=true,waterlogged=false,west=true]
conquest:obsidian_rocks[east=false,layers=2,north=true,south=true,waterlogged=false,west=false]
conquest:obsidian_rocks[east=false,layers=2,north=true,south=false,waterlogged=true,west=true]
conquest:obsidian_rocks[east=false,layers=2,north=true,south=false,waterlogged=true,west=false]
conquest:obsidian_rocks[east=false,layers=2,north=true,south=false,waterlogged=false,west=true]
conquest:obsidian_rocks[east=false,layers=2,north=true,south=false,waterlogged=false,west=false]
conquest:obsidian_rocks[east=false,layers=2,north=false,south=true,waterlogged=true,west=true]
conquest:obsidian_rocks[east=false,layers=2,north=false,south=true,waterlogged=true,west=false]
conquest:obsidian_rocks[east=false,layers=2,north=false,south=true,waterlogged=false,west=true]
conquest:obsidian_rocks[east=false,layers=2,north=false,south=true,waterlogged=false,west=false]
conquest:obsidian_rocks[east=false,layers=2,north=false,south=false,waterlogged=true,west=true]
conquest:obsidian_rocks[east=false,layers=2,north=false,south=false,waterlogged=true,west=false]
conquest:obsidian_rocks[east=false,layers=2,north=false,south=false,waterlogged=false,west=true]
conquest:obsidian_rocks[east=false,layers=2,north=false,south=false,waterlogged=false,west=false]
conquest:obsidian_rocks[east=false,layers=3,north=true,south=true,waterlogged=true,west=true]
conquest:obsidian_rocks[east=false,layers=3,north=true,south=true,waterlogged=true,west=false]
conquest:obsidian_rocks[east=false,layers=3,north=true,south=true,waterlogged=false,west=true]
conquest:obsidian_rocks[east=false,layers=3,north=true,south=true,waterlogged=false,west=false]
conquest:obsidian_rocks[east=false,layers=3,north=true,south=false,waterlogged=true,west=true]
conquest:obsidian_rocks[east=false,layers=3,north=true,south=false,waterlogged=true,west=false]
conquest:obsidian_rocks[east=false,layers=3,north=true,south=false,waterlogged=false,west=true]
conquest:obsidian_rocks[east=false,layers=3,north=true,south=false,waterlogged=false,west=false]
conquest:obsidian_rocks[east=false,layers=3,north=false,south=true,waterlogged=true,west=true]
conquest:obsidian_rocks[east=false,layers=3,north=false,south=true,waterlogged=true,west=false]
conquest:obsidian_rocks[east=false,layers=3,north=false,south=true,waterlogged=false,west=true]
conquest:obsidian_rocks[east=false,layers=3,north=false,south=true,waterlogged=false,west=false]
conquest:obsidian_rocks[east=false,layers=3,north=false,south=false,waterlogged=true,west=true]
conquest:obsidian_rocks[east=false,layers=3,north=false,south=false,waterlogged=true,west=false]
conquest:obsidian_rocks[east=false,layers=3,north=false,south=false,waterlogged=false,west=true]
conquest:obsidian_rocks[east=false,layers=3,north=false,south=false,waterlogged=false,west=false]
conquest:obsidian_rocks[east=false,layers=4,north=true,south=true,waterlogged=true,west=true]
conquest:obsidian_rocks[east=false,layers=4,north=true,south=true,waterlogged=true,west=false]
conquest:obsidian_rocks[east=false,layers=4,north=true,south=true,waterlogged=false,west=true]
conquest:obsidian_rocks[east=false,layers=4,north=true,south=true,waterlogged=false,west=false]
conquest:obsidian_rocks[east=false,layers=4,north=true,south=false,waterlogged=true,west=true]
conquest:obsidian_rocks[east=false,layers=4,north=true,south=false,waterlogged=true,west=false]
conquest:obsidian_rocks[east=false,layers=4,north=true,south=false,waterlogged=false,west=true]
conquest:obsidian_rocks[east=false,layers=4,north=true,south=false,waterlogged=false,west=false]
conquest:obsidian_rocks[east=false,layers=4,north=false,south=true,waterlogged=true,west=true]
conquest:obsidian_rocks[east=false,layers=4,north=false,south=true,waterlogged=true,west=false]
conquest:obsidian_rocks[east=false,layers=4,north=false,south=true,waterlogged=false,west=true]
conquest:obsidian_rocks[east=false,layers=4,north=false,south=true,waterlogged=false,west=false]
conquest:obsidian_rocks[east=false,layers=4,north=false,south=false,waterlogged=true,west=true]
conquest:obsidian_rocks[east=false,layers=4,north=false,south=false,waterlogged=true,west=false]
conquest:obsidian_rocks[east=false,layers=4,north=false,south=false,waterlogged=false,west=true]
conquest:obsidian_rocks[east=false,layers=4,north=false,south=false,waterlogged=false,west=false]
conquest:obsidian_rocks[east=false,layers=5,north=true,south=true,waterlogged=true,west=true]
conquest:obsidian_rocks[east=false,layers=5,north=true,south=true,waterlogged=true,west=false]
conquest:obsidian_rocks[east=false,layers=5,north=true,south=true,waterlogged=false,west=true]
conquest:obsidian_rocks[east=false,layers=5,north=true,south=true,waterlogged=false,west=false]
conquest:obsidian_rocks[east=false,layers=5,north=true,south=false,waterlogged=true,west=true]
conquest:obsidian_rocks[east=false,layers=5,north=true,south=false,waterlogged=true,west=false]
conquest:obsidian_rocks[east=false,layers=5,north=true,south=false,waterlogged=false,west=true]
conquest:obsidian_rocks[east=false,layers=5,north=true,south=false,waterlogged=false,west=false]
conquest:obsidian_rocks[east=false,layers=5,north=false,south=true,waterlogged=true,west=true]
conquest:obsidian_rocks[east=false,layers=5,north=false,south=true,waterlogged=true,west=false]
conquest:obsidian_rocks[east=false,layers=5,north=false,south=true,waterlogged=false,west=true]
conquest:obsidian_rocks[east=false,layers=5,north=false,south=true,waterlogged=false,west=false]
conquest:obsidian_rocks[east=false,layers=5,north=false,south=false,waterlogged=true,west=true]
conquest:obsidian_rocks[east=false,layers=5,north=false,south=false,waterlogged=true,west=false]
conquest:obsidian_rocks[east=false,layers=5,north=false,south=false,waterlogged=false,west=true]
conquest:obsidian_rocks[east=false,layers=5,north=false,south=false,waterlogged=false,west=false]
conquest:obsidian_rocks[east=false,layers=6,north=true,south=true,waterlogged=true,west=true]
conquest:obsidian_rocks[east=false,layers=6,north=true,south=true,waterlogged=true,west=false]
conquest:obsidian_rocks[east=false,layers=6,north=true,south=true,waterlogged=false,west=true]
conquest:obsidian_rocks[east=false,layers=6,north=true,south=true,waterlogged=false,west=false]
conquest:obsidian_rocks[east=false,layers=6,north=true,south=false,waterlogged=true,west=true]
conquest:obsidian_rocks[east=false,layers=6,north=true,south=false,waterlogged=true,west=false]
conquest:obsidian_rocks[east=false,layers=6,north=true,south=false,waterlogged=false,west=true]
conquest:obsidian_rocks[east=false,layers=6,north=true,south=false,waterlogged=false,west=false]
conquest:obsidian_rocks[east=false,layers=6,north=false,south=true,waterlogged=true,west=true]
conquest:obsidian_rocks[east=false,layers=6,north=false,south=true,waterlogged=true,west=false]
conquest:obsidian_rocks[east=false,layers=6,north=false,south=true,waterlogged=false,west=true]
conquest:obsidian_rocks[east=false,layers=6,north=false,south=true,waterlogged=false,west=false]
conquest:obsidian_rocks[east=false,layers=6,north=false,south=false,waterlogged=true,west=true]
conquest:obsidian_rocks[east=false,layers=6,north=false,south=false,waterlogged=true,west=false]
conquest:obsidian_rocks[east=false,layers=6,north=false,south=false,waterlogged=false,west=true]
conquest:obsidian_rocks[east=false,layers=6,north=false,south=false,waterlogged=false,west=false]
conquest:obsidian_rocks[east=false,layers=7,north=true,south=true,waterlogged=true,west=true]
conquest:obsidian_rocks[east=false,layers=7,north=true,south=true,waterlogged=true,west=false]
conquest:obsidian_rocks[east=false,layers=7,north=true,south=true,waterlogged=false,west=true]
conquest:obsidian_rocks[east=false,layers=7,north=true,south=true,waterlogged=false,west=false]
conquest:obsidian_rocks[east=false,layers=7,north=true,south=false,waterlogged=true,west=true]
conquest:obsidian_rocks[east=false,layers=7,north=true,south=false,waterlogged=true,west=false]
conquest:obsidian_rocks[east=false,layers=7,north=true,south=false,waterlogged=false,west=true]
conquest:obsidian_rocks[east=false,layers=7,north=true,south=false,waterlogged=false,west=false]
conquest:obsidian_rocks[east=false,layers=7,north=false,south=true,waterlogged=true,west=true]
conquest:obsidian_rocks[east=false,layers=7,north=false,south=true,waterlogged=true,west=false]
conquest:obsidian_rocks[east=false,layers=7,north=false,south=true,waterlogged=false,west=true]
conquest:obsidian_rocks[east=false,layers=7,north=false,south=true,waterlogged=false,west=false]
conquest:obsidian_rocks[east=false,layers=7,north=false,south=false,waterlogged=true,west=true]
conquest:obsidian_rocks[east=false,layers=7,north=false,south=false,waterlogged=true,west=false]
conquest:obsidian_rocks[east=false,layers=7,north=false,south=false,waterlogged=false,west=true]
conquest:obsidian_rocks[east=false,layers=7,north=false,south=false,waterlogged=false,west=false]
conquest:obsidian_rocks[east=false,layers=8,north=true,south=true,waterlogged=true,west=true]
conquest:obsidian_rocks[east=false,layers=8,north=true,south=true,waterlogged=true,west=false]
conquest:obsidian_rocks[east=false,layers=8,north=true,south=true,waterlogged=false,west=true]
conquest:obsidian_rocks[east=false,layers=8,north=true,south=true,waterlogged=false,west=false]
conquest:obsidian_rocks[east=false,layers=8,north=true,south=false,waterlogged=true,west=true]
conquest:obsidian_rocks[east=false,layers=8,north=true,south=false,waterlogged=true,west=false]
conquest:obsidian_rocks[east=false,layers=8,north=true,south=false,waterlogged=false,west=true]
conquest:obsidian_rocks[east=false,layers=8,north=true,south=false,waterlogged=false,west=false]
conquest:obsidian_rocks[east=false,layers=8,north=false,south=true,waterlogged=true,west=true]
conquest:obsidian_rocks[east=false,layers=8,north=false,south=true,waterlogged=true,west=false]
conquest:obsidian_rocks[east=false,layers=8,north=false,south=true,waterlogged=false,west=true]
conquest:obsidian_rocks[east=false,layers=8,north=false,south=true,waterlogged=false,west=false]
conquest:obsidian_rocks[east=false,layers=8,north=false,south=false,waterlogged=true,west=true]
conquest:obsidian_rocks[east=false,layers=8,north=false,south=false,waterlogged=true,west=false]
conquest:obsidian_rocks[east=false,layers=8,north=false,south=false,waterlogged=false,west=true]
conquest:obsidian_rocks[east=false,layers=8,north=false,south=false,waterlogged=false,west=false]
conquest:obsidian_slab[layers=1,type=top,waterlogged=true]
conquest:obsidian_slab[layers=1,type=top,waterlogged=false]
conquest:obsidian_slab[layers=1,type=bottom,waterlogged=true]
conquest:obsidian_slab[layers=1,type=bottom,waterlogged=false]
conquest:obsidian_slab[layers=2,type=top,waterlogged=true]
conquest:obsidian_slab[layers=2,type=top,waterlogged=false]
conquest:obsidian_slab[layers=2,type=bottom,waterlogged=true]
conquest:obsidian_slab[layers=2,type=bottom,waterlogged=false]
conquest:obsidian_slab[layers=3,type=top,waterlogged=true]
conquest:obsidian_slab[layers=3,type=top,waterlogged=false]
conquest:obsidian_slab[layers=3,type=bottom,waterlogged=true]
conquest:obsidian_slab[layers=3,type=bottom,waterlogged=false]
conquest:obsidian_slab[layers=4,type=top,waterlogged=true]
conquest:obsidian_slab[layers=4,type=top,waterlogged=false]
conquest:obsidian_slab[layers=4,type=bottom,waterlogged=true]
conquest:obsidian_slab[layers=4,type=bottom,waterlogged=false]
conquest:obsidian_slab[layers=5,type=top,waterlogged=true]
conquest:obsidian_slab[layers=5,type=top,waterlogged=false]
conquest:obsidian_slab[layers=5,type=bottom,waterlogged=true]
conquest:obsidian_slab[layers=5,type=bottom,waterlogged=false]
conquest:obsidian_slab[layers=6,type=top,waterlogged=true]
conquest:obsidian_slab[layers=6,type=top,waterlogged=false]
conquest:obsidian_slab[layers=6,type=bottom,waterlogged=true]
conquest:obsidian_slab[layers=6,type=bottom,waterlogged=false]
conquest:obsidian_slab[layers=7,type=top,waterlogged=true]
conquest:obsidian_slab[layers=7,type=top,waterlogged=false]
conquest:obsidian_slab[layers=7,type=bottom,waterlogged=true]
conquest:obsidian_slab[layers=7,type=bottom,waterlogged=false]
conquest:obsidian_slab[layers=8,type=top,waterlogged=true]
conquest:obsidian_slab[layers=8,type=top,waterlogged=false]
conquest:obsidian_slab[layers=8,type=bottom,waterlogged=true]
conquest:obsidian_slab[layers=8,type=bottom,waterlogged=false]
conquest:obsidian_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:obsidian_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:obsidian_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:obsidian_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:obsidian_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:obsidian_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:obsidian_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:obsidian_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:obsidian_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:obsidian_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:obsidian_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:obsidian_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:obsidian_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:obsidian_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:obsidian_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:obsidian_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:obsidian_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:obsidian_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:obsidian_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:obsidian_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:obsidian_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:obsidian_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:obsidian_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:obsidian_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:obsidian_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:obsidian_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:obsidian_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:obsidian_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:obsidian_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:obsidian_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:obsidian_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:obsidian_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:obsidian_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:obsidian_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:obsidian_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:obsidian_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:obsidian_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:obsidian_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:obsidian_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:obsidian_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:obsidian_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:obsidian_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:obsidian_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:obsidian_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:obsidian_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:obsidian_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:obsidian_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:obsidian_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:obsidian_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:obsidian_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:obsidian_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:obsidian_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:obsidian_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:obsidian_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:obsidian_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:obsidian_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:obsidian_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:obsidian_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:obsidian_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:obsidian_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:obsidian_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:obsidian_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:obsidian_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:obsidian_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:obsidian_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:obsidian_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:obsidian_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:obsidian_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:obsidian_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:obsidian_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:obsidian_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:obsidian_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:obsidian_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:obsidian_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:obsidian_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:obsidian_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:obsidian_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:obsidian_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:obsidian_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:obsidian_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:obsidian_vertical_corner[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:obsidian_vertical_corner[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:obsidian_vertical_corner[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:obsidian_vertical_corner[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:obsidian_vertical_corner[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:obsidian_vertical_corner[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:obsidian_vertical_corner[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:obsidian_vertical_corner[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:obsidian_vertical_corner[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:obsidian_vertical_corner[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:obsidian_vertical_corner[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:obsidian_vertical_corner[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:obsidian_vertical_corner[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:obsidian_vertical_corner[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:obsidian_vertical_corner[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:obsidian_vertical_corner[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:obsidian_vertical_corner[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:obsidian_vertical_corner[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:obsidian_vertical_corner[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:obsidian_vertical_corner[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:obsidian_vertical_corner[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:obsidian_vertical_corner[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:obsidian_vertical_corner[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:obsidian_vertical_corner[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:obsidian_vertical_corner[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:obsidian_vertical_corner[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:obsidian_vertical_corner[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:obsidian_vertical_corner[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:obsidian_vertical_corner[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:obsidian_vertical_corner[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:obsidian_vertical_corner[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:obsidian_vertical_corner[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:obsidian_vertical_corner[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:obsidian_vertical_corner[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:obsidian_vertical_corner[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:obsidian_vertical_corner[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:obsidian_vertical_corner[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:obsidian_vertical_corner[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:obsidian_vertical_corner[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:obsidian_vertical_corner[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:obsidian_vertical_corner[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:obsidian_vertical_corner[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:obsidian_vertical_corner[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:obsidian_vertical_corner[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:obsidian_vertical_corner[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:obsidian_vertical_corner[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:obsidian_vertical_corner[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:obsidian_vertical_corner[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:obsidian_vertical_corner[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:obsidian_vertical_corner[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:obsidian_vertical_corner[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:obsidian_vertical_corner[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:obsidian_vertical_corner[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:obsidian_vertical_corner[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:obsidian_vertical_corner[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:obsidian_vertical_corner[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:obsidian_vertical_corner[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:obsidian_vertical_corner[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:obsidian_vertical_corner[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:obsidian_vertical_corner[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:obsidian_vertical_corner[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:obsidian_vertical_corner[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:obsidian_vertical_corner[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:obsidian_vertical_corner[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:obsidian_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:obsidian_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:obsidian_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:obsidian_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:obsidian_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:obsidian_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:obsidian_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:obsidian_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:obsidian_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:obsidian_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:obsidian_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:obsidian_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:obsidian_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:obsidian_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:obsidian_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:obsidian_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:obsidian_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:obsidian_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:obsidian_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:obsidian_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:obsidian_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:obsidian_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:obsidian_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:obsidian_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:obsidian_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:obsidian_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:obsidian_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:obsidian_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:obsidian_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:obsidian_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:obsidian_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:obsidian_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:obsidian_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:obsidian_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:obsidian_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:obsidian_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:obsidian_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:obsidian_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:obsidian_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:obsidian_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:obsidian_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:obsidian_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:obsidian_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:obsidian_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:obsidian_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:obsidian_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:obsidian_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:obsidian_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:obsidian_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:obsidian_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:obsidian_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:obsidian_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:obsidian_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:obsidian_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:obsidian_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:obsidian_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:obsidian_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:obsidian_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:obsidian_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:obsidian_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:obsidian_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:obsidian_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:obsidian_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:obsidian_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:obsidian_vertical_quarter[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:obsidian_vertical_quarter[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:obsidian_vertical_quarter[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:obsidian_vertical_quarter[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:obsidian_vertical_quarter[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:obsidian_vertical_quarter[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:obsidian_vertical_quarter[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:obsidian_vertical_quarter[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:obsidian_vertical_quarter[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:obsidian_vertical_quarter[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:obsidian_vertical_quarter[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:obsidian_vertical_quarter[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:obsidian_vertical_quarter[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:obsidian_vertical_quarter[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:obsidian_vertical_quarter[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:obsidian_vertical_quarter[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:obsidian_vertical_quarter[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:obsidian_vertical_quarter[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:obsidian_vertical_quarter[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:obsidian_vertical_quarter[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:obsidian_vertical_quarter[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:obsidian_vertical_quarter[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:obsidian_vertical_quarter[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:obsidian_vertical_quarter[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:obsidian_vertical_quarter[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:obsidian_vertical_quarter[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:obsidian_vertical_quarter[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:obsidian_vertical_quarter[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:obsidian_vertical_quarter[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:obsidian_vertical_quarter[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:obsidian_vertical_quarter[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:obsidian_vertical_quarter[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:obsidian_vertical_quarter[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:obsidian_vertical_quarter[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:obsidian_vertical_quarter[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:obsidian_vertical_quarter[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:obsidian_vertical_quarter[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:obsidian_vertical_quarter[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:obsidian_vertical_quarter[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:obsidian_vertical_quarter[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:obsidian_vertical_quarter[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:obsidian_vertical_quarter[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:obsidian_vertical_quarter[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:obsidian_vertical_quarter[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:obsidian_vertical_quarter[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:obsidian_vertical_quarter[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:obsidian_vertical_quarter[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:obsidian_vertical_quarter[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:obsidian_vertical_quarter[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:obsidian_vertical_quarter[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:obsidian_vertical_quarter[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:obsidian_vertical_quarter[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:obsidian_vertical_quarter[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:obsidian_vertical_quarter[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:obsidian_vertical_quarter[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:obsidian_vertical_quarter[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:obsidian_vertical_quarter[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:obsidian_vertical_quarter[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:obsidian_vertical_quarter[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:obsidian_vertical_quarter[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:obsidian_vertical_quarter[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:obsidian_vertical_quarter[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:obsidian_vertical_quarter[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:obsidian_vertical_quarter[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:obsidian_vertical_slab[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:obsidian_vertical_slab[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:obsidian_vertical_slab[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:obsidian_vertical_slab[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:obsidian_vertical_slab[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:obsidian_vertical_slab[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:obsidian_vertical_slab[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:obsidian_vertical_slab[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:obsidian_vertical_slab[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:obsidian_vertical_slab[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:obsidian_vertical_slab[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:obsidian_vertical_slab[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:obsidian_vertical_slab[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:obsidian_vertical_slab[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:obsidian_vertical_slab[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:obsidian_vertical_slab[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:obsidian_vertical_slab[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:obsidian_vertical_slab[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:obsidian_vertical_slab[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:obsidian_vertical_slab[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:obsidian_vertical_slab[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:obsidian_vertical_slab[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:obsidian_vertical_slab[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:obsidian_vertical_slab[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:obsidian_vertical_slab[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:obsidian_vertical_slab[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:obsidian_vertical_slab[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:obsidian_vertical_slab[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:obsidian_vertical_slab[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:obsidian_vertical_slab[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:obsidian_vertical_slab[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:obsidian_vertical_slab[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:obsidian_vertical_slab[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:obsidian_vertical_slab[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:obsidian_vertical_slab[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:obsidian_vertical_slab[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:obsidian_vertical_slab[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:obsidian_vertical_slab[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:obsidian_vertical_slab[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:obsidian_vertical_slab[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:obsidian_vertical_slab[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:obsidian_vertical_slab[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:obsidian_vertical_slab[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:obsidian_vertical_slab[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:obsidian_vertical_slab[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:obsidian_vertical_slab[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:obsidian_vertical_slab[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:obsidian_vertical_slab[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:obsidian_vertical_slab[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:obsidian_vertical_slab[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:obsidian_vertical_slab[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:obsidian_vertical_slab[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:obsidian_vertical_slab[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:obsidian_vertical_slab[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:obsidian_vertical_slab[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:obsidian_vertical_slab[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:obsidian_vertical_slab[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:obsidian_vertical_slab[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:obsidian_vertical_slab[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:obsidian_vertical_slab[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:obsidian_vertical_slab[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:obsidian_vertical_slab[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:obsidian_vertical_slab[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:obsidian_vertical_slab[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:ochre_soil
conquest:ochre_soil_corner_slab[facing=north,type=top,waterlogged=true]
conquest:ochre_soil_corner_slab[facing=north,type=top,waterlogged=false]
conquest:ochre_soil_corner_slab[facing=north,type=bottom,waterlogged=true]
conquest:ochre_soil_corner_slab[facing=north,type=bottom,waterlogged=false]
conquest:ochre_soil_corner_slab[facing=south,type=top,waterlogged=true]
conquest:ochre_soil_corner_slab[facing=south,type=top,waterlogged=false]
conquest:ochre_soil_corner_slab[facing=south,type=bottom,waterlogged=true]
conquest:ochre_soil_corner_slab[facing=south,type=bottom,waterlogged=false]
conquest:ochre_soil_corner_slab[facing=west,type=top,waterlogged=true]
conquest:ochre_soil_corner_slab[facing=west,type=top,waterlogged=false]
conquest:ochre_soil_corner_slab[facing=west,type=bottom,waterlogged=true]
conquest:ochre_soil_corner_slab[facing=west,type=bottom,waterlogged=false]
conquest:ochre_soil_corner_slab[facing=east,type=top,waterlogged=true]
conquest:ochre_soil_corner_slab[facing=east,type=top,waterlogged=false]
conquest:ochre_soil_corner_slab[facing=east,type=bottom,waterlogged=true]
conquest:ochre_soil_corner_slab[facing=east,type=bottom,waterlogged=false]
conquest:ochre_soil_eighth_slab[facing=north,type=top,waterlogged=true]
conquest:ochre_soil_eighth_slab[facing=north,type=top,waterlogged=false]
conquest:ochre_soil_eighth_slab[facing=north,type=bottom,waterlogged=true]
conquest:ochre_soil_eighth_slab[facing=north,type=bottom,waterlogged=false]
conquest:ochre_soil_eighth_slab[facing=south,type=top,waterlogged=true]
conquest:ochre_soil_eighth_slab[facing=south,type=top,waterlogged=false]
conquest:ochre_soil_eighth_slab[facing=south,type=bottom,waterlogged=true]
conquest:ochre_soil_eighth_slab[facing=south,type=bottom,waterlogged=false]
conquest:ochre_soil_eighth_slab[facing=west,type=top,waterlogged=true]
conquest:ochre_soil_eighth_slab[facing=west,type=top,waterlogged=false]
conquest:ochre_soil_eighth_slab[facing=west,type=bottom,waterlogged=true]
conquest:ochre_soil_eighth_slab[facing=west,type=bottom,waterlogged=false]
conquest:ochre_soil_eighth_slab[facing=east,type=top,waterlogged=true]
conquest:ochre_soil_eighth_slab[facing=east,type=top,waterlogged=false]
conquest:ochre_soil_eighth_slab[facing=east,type=bottom,waterlogged=true]
conquest:ochre_soil_eighth_slab[facing=east,type=bottom,waterlogged=false]
conquest:ochre_soil_quarter_slab[facing=north,layer=1,type=top,waterlogged=true]
conquest:ochre_soil_quarter_slab[facing=north,layer=1,type=top,waterlogged=false]
conquest:ochre_soil_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=true]
conquest:ochre_soil_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=false]
conquest:ochre_soil_quarter_slab[facing=north,layer=2,type=top,waterlogged=true]
conquest:ochre_soil_quarter_slab[facing=north,layer=2,type=top,waterlogged=false]
conquest:ochre_soil_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=true]
conquest:ochre_soil_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=false]
conquest:ochre_soil_quarter_slab[facing=north,layer=3,type=top,waterlogged=true]
conquest:ochre_soil_quarter_slab[facing=north,layer=3,type=top,waterlogged=false]
conquest:ochre_soil_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=true]
conquest:ochre_soil_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=false]
conquest:ochre_soil_quarter_slab[facing=south,layer=1,type=top,waterlogged=true]
conquest:ochre_soil_quarter_slab[facing=south,layer=1,type=top,waterlogged=false]
conquest:ochre_soil_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=true]
conquest:ochre_soil_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=false]
conquest:ochre_soil_quarter_slab[facing=south,layer=2,type=top,waterlogged=true]
conquest:ochre_soil_quarter_slab[facing=south,layer=2,type=top,waterlogged=false]
conquest:ochre_soil_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=true]
conquest:ochre_soil_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=false]
conquest:ochre_soil_quarter_slab[facing=south,layer=3,type=top,waterlogged=true]
conquest:ochre_soil_quarter_slab[facing=south,layer=3,type=top,waterlogged=false]
conquest:ochre_soil_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=true]
conquest:ochre_soil_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=false]
conquest:ochre_soil_quarter_slab[facing=west,layer=1,type=top,waterlogged=true]
conquest:ochre_soil_quarter_slab[facing=west,layer=1,type=top,waterlogged=false]
conquest:ochre_soil_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=true]
conquest:ochre_soil_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=false]
conquest:ochre_soil_quarter_slab[facing=west,layer=2,type=top,waterlogged=true]
conquest:ochre_soil_quarter_slab[facing=west,layer=2,type=top,waterlogged=false]
conquest:ochre_soil_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=true]
conquest:ochre_soil_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=false]
conquest:ochre_soil_quarter_slab[facing=west,layer=3,type=top,waterlogged=true]
conquest:ochre_soil_quarter_slab[facing=west,layer=3,type=top,waterlogged=false]
conquest:ochre_soil_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=true]
conquest:ochre_soil_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=false]
conquest:ochre_soil_quarter_slab[facing=east,layer=1,type=top,waterlogged=true]
conquest:ochre_soil_quarter_slab[facing=east,layer=1,type=top,waterlogged=false]
conquest:ochre_soil_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=true]
conquest:ochre_soil_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=false]
conquest:ochre_soil_quarter_slab[facing=east,layer=2,type=top,waterlogged=true]
conquest:ochre_soil_quarter_slab[facing=east,layer=2,type=top,waterlogged=false]
conquest:ochre_soil_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=true]
conquest:ochre_soil_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=false]
conquest:ochre_soil_quarter_slab[facing=east,layer=3,type=top,waterlogged=true]
conquest:ochre_soil_quarter_slab[facing=east,layer=3,type=top,waterlogged=false]
conquest:ochre_soil_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=true]
conquest:ochre_soil_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=false]
conquest:ochre_soil_slab[layers=1,type=top,waterlogged=true]
conquest:ochre_soil_slab[layers=1,type=top,waterlogged=false]
conquest:ochre_soil_slab[layers=1,type=bottom,waterlogged=true]
conquest:ochre_soil_slab[layers=1,type=bottom,waterlogged=false]
conquest:ochre_soil_slab[layers=2,type=top,waterlogged=true]
conquest:ochre_soil_slab[layers=2,type=top,waterlogged=false]
conquest:ochre_soil_slab[layers=2,type=bottom,waterlogged=true]
conquest:ochre_soil_slab[layers=2,type=bottom,waterlogged=false]
conquest:ochre_soil_slab[layers=3,type=top,waterlogged=true]
conquest:ochre_soil_slab[layers=3,type=top,waterlogged=false]
conquest:ochre_soil_slab[layers=3,type=bottom,waterlogged=true]
conquest:ochre_soil_slab[layers=3,type=bottom,waterlogged=false]
conquest:ochre_soil_slab[layers=4,type=top,waterlogged=true]
conquest:ochre_soil_slab[layers=4,type=top,waterlogged=false]
conquest:ochre_soil_slab[layers=4,type=bottom,waterlogged=true]
conquest:ochre_soil_slab[layers=4,type=bottom,waterlogged=false]
conquest:ochre_soil_slab[layers=5,type=top,waterlogged=true]
conquest:ochre_soil_slab[layers=5,type=top,waterlogged=false]
conquest:ochre_soil_slab[layers=5,type=bottom,waterlogged=true]
conquest:ochre_soil_slab[layers=5,type=bottom,waterlogged=false]
conquest:ochre_soil_slab[layers=6,type=top,waterlogged=true]
conquest:ochre_soil_slab[layers=6,type=top,waterlogged=false]
conquest:ochre_soil_slab[layers=6,type=bottom,waterlogged=true]
conquest:ochre_soil_slab[layers=6,type=bottom,waterlogged=false]
conquest:ochre_soil_slab[layers=7,type=top,waterlogged=true]
conquest:ochre_soil_slab[layers=7,type=top,waterlogged=false]
conquest:ochre_soil_slab[layers=7,type=bottom,waterlogged=true]
conquest:ochre_soil_slab[layers=7,type=bottom,waterlogged=false]
conquest:ochre_soil_slab[layers=8,type=top,waterlogged=true]
conquest:ochre_soil_slab[layers=8,type=top,waterlogged=false]
conquest:ochre_soil_slab[layers=8,type=bottom,waterlogged=true]
conquest:ochre_soil_slab[layers=8,type=bottom,waterlogged=false]
conquest:ochre_soil_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:ochre_soil_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:ochre_soil_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:ochre_soil_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:ochre_soil_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:ochre_soil_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:ochre_soil_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:ochre_soil_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:ochre_soil_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:ochre_soil_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:ochre_soil_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:ochre_soil_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:ochre_soil_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:ochre_soil_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:ochre_soil_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:ochre_soil_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:ochre_soil_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:ochre_soil_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:ochre_soil_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:ochre_soil_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:ochre_soil_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:ochre_soil_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:ochre_soil_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:ochre_soil_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:ochre_soil_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:ochre_soil_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:ochre_soil_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:ochre_soil_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:ochre_soil_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:ochre_soil_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:ochre_soil_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:ochre_soil_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:ochre_soil_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:ochre_soil_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:ochre_soil_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:ochre_soil_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:ochre_soil_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:ochre_soil_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:ochre_soil_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:ochre_soil_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:ochre_soil_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:ochre_soil_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:ochre_soil_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:ochre_soil_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:ochre_soil_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:ochre_soil_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:ochre_soil_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:ochre_soil_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:ochre_soil_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:ochre_soil_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:ochre_soil_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:ochre_soil_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:ochre_soil_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:ochre_soil_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:ochre_soil_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:ochre_soil_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:ochre_soil_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:ochre_soil_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:ochre_soil_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:ochre_soil_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:ochre_soil_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:ochre_soil_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:ochre_soil_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:ochre_soil_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:ochre_soil_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:ochre_soil_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:ochre_soil_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:ochre_soil_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:ochre_soil_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:ochre_soil_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:ochre_soil_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:ochre_soil_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:ochre_soil_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:ochre_soil_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:ochre_soil_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:ochre_soil_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:ochre_soil_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:ochre_soil_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:ochre_soil_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:ochre_soil_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:ochre_soil_vertical_corner[facing=north,layer=1,waterlogged=true]
conquest:ochre_soil_vertical_corner[facing=north,layer=1,waterlogged=false]
conquest:ochre_soil_vertical_corner[facing=north,layer=2,waterlogged=true]
conquest:ochre_soil_vertical_corner[facing=north,layer=2,waterlogged=false]
conquest:ochre_soil_vertical_corner[facing=north,layer=3,waterlogged=true]
conquest:ochre_soil_vertical_corner[facing=north,layer=3,waterlogged=false]
conquest:ochre_soil_vertical_corner[facing=north,layer=4,waterlogged=true]
conquest:ochre_soil_vertical_corner[facing=north,layer=4,waterlogged=false]
conquest:ochre_soil_vertical_corner[facing=south,layer=1,waterlogged=true]
conquest:ochre_soil_vertical_corner[facing=south,layer=1,waterlogged=false]
conquest:ochre_soil_vertical_corner[facing=south,layer=2,waterlogged=true]
conquest:ochre_soil_vertical_corner[facing=south,layer=2,waterlogged=false]
conquest:ochre_soil_vertical_corner[facing=south,layer=3,waterlogged=true]
conquest:ochre_soil_vertical_corner[facing=south,layer=3,waterlogged=false]
conquest:ochre_soil_vertical_corner[facing=south,layer=4,waterlogged=true]
conquest:ochre_soil_vertical_corner[facing=south,layer=4,waterlogged=false]
conquest:ochre_soil_vertical_corner[facing=west,layer=1,waterlogged=true]
conquest:ochre_soil_vertical_corner[facing=west,layer=1,waterlogged=false]
conquest:ochre_soil_vertical_corner[facing=west,layer=2,waterlogged=true]
conquest:ochre_soil_vertical_corner[facing=west,layer=2,waterlogged=false]
conquest:ochre_soil_vertical_corner[facing=west,layer=3,waterlogged=true]
conquest:ochre_soil_vertical_corner[facing=west,layer=3,waterlogged=false]
conquest:ochre_soil_vertical_corner[facing=west,layer=4,waterlogged=true]
conquest:ochre_soil_vertical_corner[facing=west,layer=4,waterlogged=false]
conquest:ochre_soil_vertical_corner[facing=east,layer=1,waterlogged=true]
conquest:ochre_soil_vertical_corner[facing=east,layer=1,waterlogged=false]
conquest:ochre_soil_vertical_corner[facing=east,layer=2,waterlogged=true]
conquest:ochre_soil_vertical_corner[facing=east,layer=2,waterlogged=false]
conquest:ochre_soil_vertical_corner[facing=east,layer=3,waterlogged=true]
conquest:ochre_soil_vertical_corner[facing=east,layer=3,waterlogged=false]
conquest:ochre_soil_vertical_corner[facing=east,layer=4,waterlogged=true]
conquest:ochre_soil_vertical_corner[facing=east,layer=4,waterlogged=false]
conquest:ochre_soil_vertical_quarter[facing=north,layer=1,waterlogged=true]
conquest:ochre_soil_vertical_quarter[facing=north,layer=1,waterlogged=false]
conquest:ochre_soil_vertical_quarter[facing=north,layer=2,waterlogged=true]
conquest:ochre_soil_vertical_quarter[facing=north,layer=2,waterlogged=false]
conquest:ochre_soil_vertical_quarter[facing=north,layer=3,waterlogged=true]
conquest:ochre_soil_vertical_quarter[facing=north,layer=3,waterlogged=false]
conquest:ochre_soil_vertical_quarter[facing=north,layer=4,waterlogged=true]
conquest:ochre_soil_vertical_quarter[facing=north,layer=4,waterlogged=false]
conquest:ochre_soil_vertical_quarter[facing=south,layer=1,waterlogged=true]
conquest:ochre_soil_vertical_quarter[facing=south,layer=1,waterlogged=false]
conquest:ochre_soil_vertical_quarter[facing=south,layer=2,waterlogged=true]
conquest:ochre_soil_vertical_quarter[facing=south,layer=2,waterlogged=false]
conquest:ochre_soil_vertical_quarter[facing=south,layer=3,waterlogged=true]
conquest:ochre_soil_vertical_quarter[facing=south,layer=3,waterlogged=false]
conquest:ochre_soil_vertical_quarter[facing=south,layer=4,waterlogged=true]
conquest:ochre_soil_vertical_quarter[facing=south,layer=4,waterlogged=false]
conquest:ochre_soil_vertical_quarter[facing=west,layer=1,waterlogged=true]
conquest:ochre_soil_vertical_quarter[facing=west,layer=1,waterlogged=false]
conquest:ochre_soil_vertical_quarter[facing=west,layer=2,waterlogged=true]
conquest:ochre_soil_vertical_quarter[facing=west,layer=2,waterlogged=false]
conquest:ochre_soil_vertical_quarter[facing=west,layer=3,waterlogged=true]
conquest:ochre_soil_vertical_quarter[facing=west,layer=3,waterlogged=false]
conquest:ochre_soil_vertical_quarter[facing=west,layer=4,waterlogged=true]
conquest:ochre_soil_vertical_quarter[facing=west,layer=4,waterlogged=false]
conquest:ochre_soil_vertical_quarter[facing=east,layer=1,waterlogged=true]
conquest:ochre_soil_vertical_quarter[facing=east,layer=1,waterlogged=false]
conquest:ochre_soil_vertical_quarter[facing=east,layer=2,waterlogged=true]
conquest:ochre_soil_vertical_quarter[facing=east,layer=2,waterlogged=false]
conquest:ochre_soil_vertical_quarter[facing=east,layer=3,waterlogged=true]
conquest:ochre_soil_vertical_quarter[facing=east,layer=3,waterlogged=false]
conquest:ochre_soil_vertical_quarter[facing=east,layer=4,waterlogged=true]
conquest:ochre_soil_vertical_quarter[facing=east,layer=4,waterlogged=false]
conquest:ochre_soil_vertical_slab[facing=north,layer=1,waterlogged=true]
conquest:ochre_soil_vertical_slab[facing=north,layer=1,waterlogged=false]
conquest:ochre_soil_vertical_slab[facing=north,layer=2,waterlogged=true]
conquest:ochre_soil_vertical_slab[facing=north,layer=2,waterlogged=false]
conquest:ochre_soil_vertical_slab[facing=north,layer=3,waterlogged=true]
conquest:ochre_soil_vertical_slab[facing=north,layer=3,waterlogged=false]
conquest:ochre_soil_vertical_slab[facing=north,layer=4,waterlogged=true]
conquest:ochre_soil_vertical_slab[facing=north,layer=4,waterlogged=false]
conquest:ochre_soil_vertical_slab[facing=south,layer=1,waterlogged=true]
conquest:ochre_soil_vertical_slab[facing=south,layer=1,waterlogged=false]
conquest:ochre_soil_vertical_slab[facing=south,layer=2,waterlogged=true]
conquest:ochre_soil_vertical_slab[facing=south,layer=2,waterlogged=false]
conquest:ochre_soil_vertical_slab[facing=south,layer=3,waterlogged=true]
conquest:ochre_soil_vertical_slab[facing=south,layer=3,waterlogged=false]
conquest:ochre_soil_vertical_slab[facing=south,layer=4,waterlogged=true]
conquest:ochre_soil_vertical_slab[facing=south,layer=4,waterlogged=false]
conquest:ochre_soil_vertical_slab[facing=west,layer=1,waterlogged=true]
conquest:ochre_soil_vertical_slab[facing=west,layer=1,waterlogged=false]
conquest:ochre_soil_vertical_slab[facing=west,layer=2,waterlogged=true]
conquest:ochre_soil_vertical_slab[facing=west,layer=2,waterlogged=false]
conquest:ochre_soil_vertical_slab[facing=west,layer=3,waterlogged=true]
conquest:ochre_soil_vertical_slab[facing=west,layer=3,waterlogged=false]
conquest:ochre_soil_vertical_slab[facing=west,layer=4,waterlogged=true]
conquest:ochre_soil_vertical_slab[facing=west,layer=4,waterlogged=false]
conquest:ochre_soil_vertical_slab[facing=east,layer=1,waterlogged=true]
conquest:ochre_soil_vertical_slab[facing=east,layer=1,waterlogged=false]
conquest:ochre_soil_vertical_slab[facing=east,layer=2,waterlogged=true]
conquest:ochre_soil_vertical_slab[facing=east,layer=2,waterlogged=false]
conquest:ochre_soil_vertical_slab[facing=east,layer=3,waterlogged=true]
conquest:ochre_soil_vertical_slab[facing=east,layer=3,waterlogged=false]
conquest:ochre_soil_vertical_slab[facing=east,layer=4,waterlogged=true]
conquest:ochre_soil_vertical_slab[facing=east,layer=4,waterlogged=false]
conquest:off_white_ashlar_arrowslit[facing=north,waterlogged=true]
conquest:off_white_ashlar_arrowslit[facing=north,waterlogged=false]
conquest:off_white_ashlar_arrowslit[facing=south,waterlogged=true]
conquest:off_white_ashlar_arrowslit[facing=south,waterlogged=false]
conquest:off_white_ashlar_arrowslit[facing=west,waterlogged=true]
conquest:off_white_ashlar_arrowslit[facing=west,waterlogged=false]
conquest:off_white_ashlar_arrowslit[facing=east,waterlogged=true]
conquest:off_white_ashlar_arrowslit[facing=east,waterlogged=false]
conquest:off_white_ashlar_balustrade[axis=x,waterlogged=true]
conquest:off_white_ashlar_balustrade[axis=x,waterlogged=false]
conquest:off_white_ashlar_balustrade[axis=y,waterlogged=true]
conquest:off_white_ashlar_balustrade[axis=y,waterlogged=false]
conquest:off_white_ashlar_balustrade[axis=z,waterlogged=true]
conquest:off_white_ashlar_balustrade[axis=z,waterlogged=false]
conquest:off_white_ashlar_capital[facing=flat,type=top,waterlogged=true]
conquest:off_white_ashlar_capital[facing=flat,type=top,waterlogged=false]
conquest:off_white_ashlar_capital[facing=flat,type=bottom,waterlogged=true]
conquest:off_white_ashlar_capital[facing=flat,type=bottom,waterlogged=false]
conquest:off_white_ashlar_capital[facing=north,type=top,waterlogged=true]
conquest:off_white_ashlar_capital[facing=north,type=top,waterlogged=false]
conquest:off_white_ashlar_capital[facing=north,type=bottom,waterlogged=true]
conquest:off_white_ashlar_capital[facing=north,type=bottom,waterlogged=false]
conquest:off_white_ashlar_capital[facing=south,type=top,waterlogged=true]
conquest:off_white_ashlar_capital[facing=south,type=top,waterlogged=false]
conquest:off_white_ashlar_capital[facing=south,type=bottom,waterlogged=true]
conquest:off_white_ashlar_capital[facing=south,type=bottom,waterlogged=false]
conquest:off_white_ashlar_capital[facing=east,type=top,waterlogged=true]
conquest:off_white_ashlar_capital[facing=east,type=top,waterlogged=false]
conquest:off_white_ashlar_capital[facing=east,type=bottom,waterlogged=true]
conquest:off_white_ashlar_capital[facing=east,type=bottom,waterlogged=false]
conquest:off_white_ashlar_capital[facing=west,type=top,waterlogged=true]
conquest:off_white_ashlar_capital[facing=west,type=top,waterlogged=false]
conquest:off_white_ashlar_capital[facing=west,type=bottom,waterlogged=true]
conquest:off_white_ashlar_capital[facing=west,type=bottom,waterlogged=false]
conquest:off_white_ashlar_corner_slab[facing=north,type=top,waterlogged=true]
conquest:off_white_ashlar_corner_slab[facing=north,type=top,waterlogged=false]
conquest:off_white_ashlar_corner_slab[facing=north,type=bottom,waterlogged=true]
conquest:off_white_ashlar_corner_slab[facing=north,type=bottom,waterlogged=false]
conquest:off_white_ashlar_corner_slab[facing=south,type=top,waterlogged=true]
conquest:off_white_ashlar_corner_slab[facing=south,type=top,waterlogged=false]
conquest:off_white_ashlar_corner_slab[facing=south,type=bottom,waterlogged=true]
conquest:off_white_ashlar_corner_slab[facing=south,type=bottom,waterlogged=false]
conquest:off_white_ashlar_corner_slab[facing=west,type=top,waterlogged=true]
conquest:off_white_ashlar_corner_slab[facing=west,type=top,waterlogged=false]
conquest:off_white_ashlar_corner_slab[facing=west,type=bottom,waterlogged=true]
conquest:off_white_ashlar_corner_slab[facing=west,type=bottom,waterlogged=false]
conquest:off_white_ashlar_corner_slab[facing=east,type=top,waterlogged=true]
conquest:off_white_ashlar_corner_slab[facing=east,type=top,waterlogged=false]
conquest:off_white_ashlar_corner_slab[facing=east,type=bottom,waterlogged=true]
conquest:off_white_ashlar_corner_slab[facing=east,type=bottom,waterlogged=false]
conquest:off_white_ashlar_eighth_slab[facing=north,type=top,waterlogged=true]
conquest:off_white_ashlar_eighth_slab[facing=north,type=top,waterlogged=false]
conquest:off_white_ashlar_eighth_slab[facing=north,type=bottom,waterlogged=true]
conquest:off_white_ashlar_eighth_slab[facing=north,type=bottom,waterlogged=false]
conquest:off_white_ashlar_eighth_slab[facing=south,type=top,waterlogged=true]
conquest:off_white_ashlar_eighth_slab[facing=south,type=top,waterlogged=false]
conquest:off_white_ashlar_eighth_slab[facing=south,type=bottom,waterlogged=true]
conquest:off_white_ashlar_eighth_slab[facing=south,type=bottom,waterlogged=false]
conquest:off_white_ashlar_eighth_slab[facing=west,type=top,waterlogged=true]
conquest:off_white_ashlar_eighth_slab[facing=west,type=top,waterlogged=false]
conquest:off_white_ashlar_eighth_slab[facing=west,type=bottom,waterlogged=true]
conquest:off_white_ashlar_eighth_slab[facing=west,type=bottom,waterlogged=false]
conquest:off_white_ashlar_eighth_slab[facing=east,type=top,waterlogged=true]
conquest:off_white_ashlar_eighth_slab[facing=east,type=top,waterlogged=false]
conquest:off_white_ashlar_eighth_slab[facing=east,type=bottom,waterlogged=true]
conquest:off_white_ashlar_eighth_slab[facing=east,type=bottom,waterlogged=false]
conquest:off_white_ashlar_pillar[layer=1,waterlogged=true]
conquest:off_white_ashlar_pillar[layer=1,waterlogged=false]
conquest:off_white_ashlar_pillar[layer=2,waterlogged=true]
conquest:off_white_ashlar_pillar[layer=2,waterlogged=false]
conquest:off_white_ashlar_pillar[layer=3,waterlogged=true]
conquest:off_white_ashlar_pillar[layer=3,waterlogged=false]
conquest:off_white_ashlar_quarter_slab[facing=north,layer=1,type=top,waterlogged=true]
conquest:off_white_ashlar_quarter_slab[facing=north,layer=1,type=top,waterlogged=false]
conquest:off_white_ashlar_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=true]
conquest:off_white_ashlar_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=false]
conquest:off_white_ashlar_quarter_slab[facing=north,layer=2,type=top,waterlogged=true]
conquest:off_white_ashlar_quarter_slab[facing=north,layer=2,type=top,waterlogged=false]
conquest:off_white_ashlar_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=true]
conquest:off_white_ashlar_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=false]
conquest:off_white_ashlar_quarter_slab[facing=north,layer=3,type=top,waterlogged=true]
conquest:off_white_ashlar_quarter_slab[facing=north,layer=3,type=top,waterlogged=false]
conquest:off_white_ashlar_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=true]
conquest:off_white_ashlar_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=false]
conquest:off_white_ashlar_quarter_slab[facing=south,layer=1,type=top,waterlogged=true]
conquest:off_white_ashlar_quarter_slab[facing=south,layer=1,type=top,waterlogged=false]
conquest:off_white_ashlar_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=true]
conquest:off_white_ashlar_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=false]
conquest:off_white_ashlar_quarter_slab[facing=south,layer=2,type=top,waterlogged=true]
conquest:off_white_ashlar_quarter_slab[facing=south,layer=2,type=top,waterlogged=false]
conquest:off_white_ashlar_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=true]
conquest:off_white_ashlar_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=false]
conquest:off_white_ashlar_quarter_slab[facing=south,layer=3,type=top,waterlogged=true]
conquest:off_white_ashlar_quarter_slab[facing=south,layer=3,type=top,waterlogged=false]
conquest:off_white_ashlar_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=true]
conquest:off_white_ashlar_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=false]
conquest:off_white_ashlar_quarter_slab[facing=west,layer=1,type=top,waterlogged=true]
conquest:off_white_ashlar_quarter_slab[facing=west,layer=1,type=top,waterlogged=false]
conquest:off_white_ashlar_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=true]
conquest:off_white_ashlar_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=false]
conquest:off_white_ashlar_quarter_slab[facing=west,layer=2,type=top,waterlogged=true]
conquest:off_white_ashlar_quarter_slab[facing=west,layer=2,type=top,waterlogged=false]
conquest:off_white_ashlar_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=true]
conquest:off_white_ashlar_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=false]
conquest:off_white_ashlar_quarter_slab[facing=west,layer=3,type=top,waterlogged=true]
conquest:off_white_ashlar_quarter_slab[facing=west,layer=3,type=top,waterlogged=false]
conquest:off_white_ashlar_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=true]
conquest:off_white_ashlar_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=false]
conquest:off_white_ashlar_quarter_slab[facing=east,layer=1,type=top,waterlogged=true]
conquest:off_white_ashlar_quarter_slab[facing=east,layer=1,type=top,waterlogged=false]
conquest:off_white_ashlar_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=true]
conquest:off_white_ashlar_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=false]
conquest:off_white_ashlar_quarter_slab[facing=east,layer=2,type=top,waterlogged=true]
conquest:off_white_ashlar_quarter_slab[facing=east,layer=2,type=top,waterlogged=false]
conquest:off_white_ashlar_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=true]
conquest:off_white_ashlar_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=false]
conquest:off_white_ashlar_quarter_slab[facing=east,layer=3,type=top,waterlogged=true]
conquest:off_white_ashlar_quarter_slab[facing=east,layer=3,type=top,waterlogged=false]
conquest:off_white_ashlar_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=true]
conquest:off_white_ashlar_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=false]
conquest:off_white_ashlar_slab[layers=1,type=top,waterlogged=true]
conquest:off_white_ashlar_slab[layers=1,type=top,waterlogged=false]
conquest:off_white_ashlar_slab[layers=1,type=bottom,waterlogged=true]
conquest:off_white_ashlar_slab[layers=1,type=bottom,waterlogged=false]
conquest:off_white_ashlar_slab[layers=2,type=top,waterlogged=true]
conquest:off_white_ashlar_slab[layers=2,type=top,waterlogged=false]
conquest:off_white_ashlar_slab[layers=2,type=bottom,waterlogged=true]
conquest:off_white_ashlar_slab[layers=2,type=bottom,waterlogged=false]
conquest:off_white_ashlar_slab[layers=3,type=top,waterlogged=true]
conquest:off_white_ashlar_slab[layers=3,type=top,waterlogged=false]
conquest:off_white_ashlar_slab[layers=3,type=bottom,waterlogged=true]
conquest:off_white_ashlar_slab[layers=3,type=bottom,waterlogged=false]
conquest:off_white_ashlar_slab[layers=4,type=top,waterlogged=true]
conquest:off_white_ashlar_slab[layers=4,type=top,waterlogged=false]
conquest:off_white_ashlar_slab[layers=4,type=bottom,waterlogged=true]
conquest:off_white_ashlar_slab[layers=4,type=bottom,waterlogged=false]
conquest:off_white_ashlar_slab[layers=5,type=top,waterlogged=true]
conquest:off_white_ashlar_slab[layers=5,type=top,waterlogged=false]
conquest:off_white_ashlar_slab[layers=5,type=bottom,waterlogged=true]
conquest:off_white_ashlar_slab[layers=5,type=bottom,waterlogged=false]
conquest:off_white_ashlar_slab[layers=6,type=top,waterlogged=true]
conquest:off_white_ashlar_slab[layers=6,type=top,waterlogged=false]
conquest:off_white_ashlar_slab[layers=6,type=bottom,waterlogged=true]
conquest:off_white_ashlar_slab[layers=6,type=bottom,waterlogged=false]
conquest:off_white_ashlar_slab[layers=7,type=top,waterlogged=true]
conquest:off_white_ashlar_slab[layers=7,type=top,waterlogged=false]
conquest:off_white_ashlar_slab[layers=7,type=bottom,waterlogged=true]
conquest:off_white_ashlar_slab[layers=7,type=bottom,waterlogged=false]
conquest:off_white_ashlar_slab[layers=8,type=top,waterlogged=true]
conquest:off_white_ashlar_slab[layers=8,type=top,waterlogged=false]
conquest:off_white_ashlar_slab[layers=8,type=bottom,waterlogged=true]
conquest:off_white_ashlar_slab[layers=8,type=bottom,waterlogged=false]
conquest:off_white_ashlar_small_arch[direction=northsouth,waterlogged=true]
conquest:off_white_ashlar_small_arch[direction=northsouth,waterlogged=false]
conquest:off_white_ashlar_small_arch[direction=eastwest,waterlogged=true]
conquest:off_white_ashlar_small_arch[direction=eastwest,waterlogged=false]
conquest:off_white_ashlar_small_arch_half[facing=north,waterlogged=true]
conquest:off_white_ashlar_small_arch_half[facing=north,waterlogged=false]
conquest:off_white_ashlar_small_arch_half[facing=south,waterlogged=true]
conquest:off_white_ashlar_small_arch_half[facing=south,waterlogged=false]
conquest:off_white_ashlar_small_arch_half[facing=west,waterlogged=true]
conquest:off_white_ashlar_small_arch_half[facing=west,waterlogged=false]
conquest:off_white_ashlar_small_arch_half[facing=east,waterlogged=true]
conquest:off_white_ashlar_small_arch_half[facing=east,waterlogged=false]
conquest:off_white_ashlar_small_window[down=true,up=true,waterlogged=true]
conquest:off_white_ashlar_small_window[down=true,up=true,waterlogged=false]
conquest:off_white_ashlar_small_window[down=true,up=false,waterlogged=true]
conquest:off_white_ashlar_small_window[down=true,up=false,waterlogged=false]
conquest:off_white_ashlar_small_window[down=false,up=true,waterlogged=true]
conquest:off_white_ashlar_small_window[down=false,up=true,waterlogged=false]
conquest:off_white_ashlar_small_window[down=false,up=false,waterlogged=true]
conquest:off_white_ashlar_small_window[down=false,up=false,waterlogged=false]
conquest:off_white_ashlar_small_window_half[down=true,facing=north,up=true,waterlogged=true]
conquest:off_white_ashlar_small_window_half[down=true,facing=north,up=true,waterlogged=false]
conquest:off_white_ashlar_small_window_half[down=true,facing=north,up=false,waterlogged=true]
conquest:off_white_ashlar_small_window_half[down=true,facing=north,up=false,waterlogged=false]
conquest:off_white_ashlar_small_window_half[down=true,facing=south,up=true,waterlogged=true]
conquest:off_white_ashlar_small_window_half[down=true,facing=south,up=true,waterlogged=false]
conquest:off_white_ashlar_small_window_half[down=true,facing=south,up=false,waterlogged=true]
conquest:off_white_ashlar_small_window_half[down=true,facing=south,up=false,waterlogged=false]
conquest:off_white_ashlar_small_window_half[down=true,facing=west,up=true,waterlogged=true]
conquest:off_white_ashlar_small_window_half[down=true,facing=west,up=true,waterlogged=false]
conquest:off_white_ashlar_small_window_half[down=true,facing=west,up=false,waterlogged=true]
conquest:off_white_ashlar_small_window_half[down=true,facing=west,up=false,waterlogged=false]
conquest:off_white_ashlar_small_window_half[down=true,facing=east,up=true,waterlogged=true]
conquest:off_white_ashlar_small_window_half[down=true,facing=east,up=true,waterlogged=false]
conquest:off_white_ashlar_small_window_half[down=true,facing=east,up=false,waterlogged=true]
conquest:off_white_ashlar_small_window_half[down=true,facing=east,up=false,waterlogged=false]
conquest:off_white_ashlar_small_window_half[down=false,facing=north,up=true,waterlogged=true]
conquest:off_white_ashlar_small_window_half[down=false,facing=north,up=true,waterlogged=false]
conquest:off_white_ashlar_small_window_half[down=false,facing=north,up=false,waterlogged=true]
conquest:off_white_ashlar_small_window_half[down=false,facing=north,up=false,waterlogged=false]
conquest:off_white_ashlar_small_window_half[down=false,facing=south,up=true,waterlogged=true]
conquest:off_white_ashlar_small_window_half[down=false,facing=south,up=true,waterlogged=false]
conquest:off_white_ashlar_small_window_half[down=false,facing=south,up=false,waterlogged=true]
conquest:off_white_ashlar_small_window_half[down=false,facing=south,up=false,waterlogged=false]
conquest:off_white_ashlar_small_window_half[down=false,facing=west,up=true,waterlogged=true]
conquest:off_white_ashlar_small_window_half[down=false,facing=west,up=true,waterlogged=false]
conquest:off_white_ashlar_small_window_half[down=false,facing=west,up=false,waterlogged=true]
conquest:off_white_ashlar_small_window_half[down=false,facing=west,up=false,waterlogged=false]
conquest:off_white_ashlar_small_window_half[down=false,facing=east,up=true,waterlogged=true]
conquest:off_white_ashlar_small_window_half[down=false,facing=east,up=true,waterlogged=false]
conquest:off_white_ashlar_small_window_half[down=false,facing=east,up=false,waterlogged=true]
conquest:off_white_ashlar_small_window_half[down=false,facing=east,up=false,waterlogged=false]
conquest:off_white_ashlar_sphere[type=egg,waterlogged=true]
conquest:off_white_ashlar_sphere[type=egg,waterlogged=false]
conquest:off_white_ashlar_sphere[type=small,waterlogged=true]
conquest:off_white_ashlar_sphere[type=small,waterlogged=false]
conquest:off_white_ashlar_sphere[type=large,waterlogged=true]
conquest:off_white_ashlar_sphere[type=large,waterlogged=false]
conquest:off_white_ashlar_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:off_white_ashlar_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:off_white_ashlar_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:off_white_ashlar_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:off_white_ashlar_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:off_white_ashlar_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:off_white_ashlar_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:off_white_ashlar_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:off_white_ashlar_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:off_white_ashlar_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:off_white_ashlar_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:off_white_ashlar_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:off_white_ashlar_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:off_white_ashlar_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:off_white_ashlar_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:off_white_ashlar_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:off_white_ashlar_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:off_white_ashlar_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:off_white_ashlar_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:off_white_ashlar_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:off_white_ashlar_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:off_white_ashlar_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:off_white_ashlar_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:off_white_ashlar_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:off_white_ashlar_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:off_white_ashlar_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:off_white_ashlar_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:off_white_ashlar_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:off_white_ashlar_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:off_white_ashlar_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:off_white_ashlar_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:off_white_ashlar_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:off_white_ashlar_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:off_white_ashlar_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:off_white_ashlar_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:off_white_ashlar_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:off_white_ashlar_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:off_white_ashlar_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:off_white_ashlar_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:off_white_ashlar_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:off_white_ashlar_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:off_white_ashlar_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:off_white_ashlar_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:off_white_ashlar_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:off_white_ashlar_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:off_white_ashlar_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:off_white_ashlar_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:off_white_ashlar_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:off_white_ashlar_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:off_white_ashlar_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:off_white_ashlar_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:off_white_ashlar_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:off_white_ashlar_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:off_white_ashlar_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:off_white_ashlar_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:off_white_ashlar_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:off_white_ashlar_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:off_white_ashlar_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:off_white_ashlar_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:off_white_ashlar_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:off_white_ashlar_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:off_white_ashlar_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:off_white_ashlar_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:off_white_ashlar_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:off_white_ashlar_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:off_white_ashlar_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:off_white_ashlar_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:off_white_ashlar_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:off_white_ashlar_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:off_white_ashlar_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:off_white_ashlar_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:off_white_ashlar_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:off_white_ashlar_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:off_white_ashlar_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:off_white_ashlar_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:off_white_ashlar_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:off_white_ashlar_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:off_white_ashlar_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:off_white_ashlar_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:off_white_ashlar_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:off_white_ashlar_two_meter_arch[facing=north,type=top]
conquest:off_white_ashlar_two_meter_arch[facing=north,type=bottom]
conquest:off_white_ashlar_two_meter_arch[facing=south,type=top]
conquest:off_white_ashlar_two_meter_arch[facing=south,type=bottom]
conquest:off_white_ashlar_two_meter_arch[facing=west,type=top]
conquest:off_white_ashlar_two_meter_arch[facing=west,type=bottom]
conquest:off_white_ashlar_two_meter_arch[facing=east,type=top]
conquest:off_white_ashlar_two_meter_arch[facing=east,type=bottom]
conquest:off_white_ashlar_two_meter_arch_half[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:off_white_ashlar_two_meter_arch_half[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:off_white_ashlar_two_meter_arch_half[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:off_white_ashlar_two_meter_arch_half[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:off_white_ashlar_two_meter_arch_half[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:off_white_ashlar_two_meter_arch_half[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:off_white_ashlar_two_meter_arch_half[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:off_white_ashlar_two_meter_arch_half[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:off_white_ashlar_two_meter_arch_half[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:off_white_ashlar_two_meter_arch_half[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:off_white_ashlar_two_meter_arch_half[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:off_white_ashlar_two_meter_arch_half[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:off_white_ashlar_two_meter_arch_half[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:off_white_ashlar_two_meter_arch_half[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:off_white_ashlar_two_meter_arch_half[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:off_white_ashlar_two_meter_arch_half[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:off_white_ashlar_two_meter_arch_half[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:off_white_ashlar_two_meter_arch_half[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:off_white_ashlar_two_meter_arch_half[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:off_white_ashlar_two_meter_arch_half[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:off_white_ashlar_two_meter_arch_half[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:off_white_ashlar_two_meter_arch_half[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:off_white_ashlar_two_meter_arch_half[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:off_white_ashlar_two_meter_arch_half[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:off_white_ashlar_two_meter_arch_half[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:off_white_ashlar_two_meter_arch_half[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:off_white_ashlar_two_meter_arch_half[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:off_white_ashlar_two_meter_arch_half[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:off_white_ashlar_two_meter_arch_half[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:off_white_ashlar_two_meter_arch_half[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:off_white_ashlar_two_meter_arch_half[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:off_white_ashlar_two_meter_arch_half[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:off_white_ashlar_two_meter_arch_half[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:off_white_ashlar_two_meter_arch_half[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:off_white_ashlar_two_meter_arch_half[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:off_white_ashlar_two_meter_arch_half[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:off_white_ashlar_two_meter_arch_half[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:off_white_ashlar_two_meter_arch_half[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:off_white_ashlar_two_meter_arch_half[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:off_white_ashlar_two_meter_arch_half[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:off_white_ashlar_two_meter_arch_half[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:off_white_ashlar_two_meter_arch_half[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:off_white_ashlar_two_meter_arch_half[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:off_white_ashlar_two_meter_arch_half[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:off_white_ashlar_two_meter_arch_half[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:off_white_ashlar_two_meter_arch_half[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:off_white_ashlar_two_meter_arch_half[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:off_white_ashlar_two_meter_arch_half[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:off_white_ashlar_two_meter_arch_half[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:off_white_ashlar_two_meter_arch_half[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:off_white_ashlar_two_meter_arch_half[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:off_white_ashlar_two_meter_arch_half[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:off_white_ashlar_two_meter_arch_half[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:off_white_ashlar_two_meter_arch_half[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:off_white_ashlar_two_meter_arch_half[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:off_white_ashlar_two_meter_arch_half[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:off_white_ashlar_two_meter_arch_half[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:off_white_ashlar_two_meter_arch_half[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:off_white_ashlar_two_meter_arch_half[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:off_white_ashlar_two_meter_arch_half[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:off_white_ashlar_two_meter_arch_half[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:off_white_ashlar_two_meter_arch_half[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:off_white_ashlar_two_meter_arch_half[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:off_white_ashlar_two_meter_arch_half[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:off_white_ashlar_vertical_corner[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:off_white_ashlar_vertical_corner[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:off_white_ashlar_vertical_corner[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:off_white_ashlar_vertical_corner[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:off_white_ashlar_vertical_corner[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:off_white_ashlar_vertical_corner[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:off_white_ashlar_vertical_corner[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:off_white_ashlar_vertical_corner[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:off_white_ashlar_vertical_corner[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:off_white_ashlar_vertical_corner[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:off_white_ashlar_vertical_corner[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:off_white_ashlar_vertical_corner[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:off_white_ashlar_vertical_corner[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:off_white_ashlar_vertical_corner[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:off_white_ashlar_vertical_corner[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:off_white_ashlar_vertical_corner[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:off_white_ashlar_vertical_corner[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:off_white_ashlar_vertical_corner[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:off_white_ashlar_vertical_corner[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:off_white_ashlar_vertical_corner[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:off_white_ashlar_vertical_corner[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:off_white_ashlar_vertical_corner[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:off_white_ashlar_vertical_corner[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:off_white_ashlar_vertical_corner[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:off_white_ashlar_vertical_corner[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:off_white_ashlar_vertical_corner[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:off_white_ashlar_vertical_corner[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:off_white_ashlar_vertical_corner[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:off_white_ashlar_vertical_corner[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:off_white_ashlar_vertical_corner[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:off_white_ashlar_vertical_corner[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:off_white_ashlar_vertical_corner[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:off_white_ashlar_vertical_corner[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:off_white_ashlar_vertical_corner[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:off_white_ashlar_vertical_corner[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:off_white_ashlar_vertical_corner[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:off_white_ashlar_vertical_corner[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:off_white_ashlar_vertical_corner[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:off_white_ashlar_vertical_corner[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:off_white_ashlar_vertical_corner[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:off_white_ashlar_vertical_corner[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:off_white_ashlar_vertical_corner[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:off_white_ashlar_vertical_corner[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:off_white_ashlar_vertical_corner[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:off_white_ashlar_vertical_corner[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:off_white_ashlar_vertical_corner[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:off_white_ashlar_vertical_corner[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:off_white_ashlar_vertical_corner[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:off_white_ashlar_vertical_corner[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:off_white_ashlar_vertical_corner[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:off_white_ashlar_vertical_corner[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:off_white_ashlar_vertical_corner[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:off_white_ashlar_vertical_corner[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:off_white_ashlar_vertical_corner[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:off_white_ashlar_vertical_corner[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:off_white_ashlar_vertical_corner[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:off_white_ashlar_vertical_corner[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:off_white_ashlar_vertical_corner[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:off_white_ashlar_vertical_corner[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:off_white_ashlar_vertical_corner[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:off_white_ashlar_vertical_corner[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:off_white_ashlar_vertical_corner[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:off_white_ashlar_vertical_corner[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:off_white_ashlar_vertical_corner[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:off_white_ashlar_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:off_white_ashlar_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:off_white_ashlar_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:off_white_ashlar_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:off_white_ashlar_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:off_white_ashlar_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:off_white_ashlar_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:off_white_ashlar_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:off_white_ashlar_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:off_white_ashlar_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:off_white_ashlar_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:off_white_ashlar_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:off_white_ashlar_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:off_white_ashlar_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:off_white_ashlar_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:off_white_ashlar_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:off_white_ashlar_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:off_white_ashlar_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:off_white_ashlar_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:off_white_ashlar_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:off_white_ashlar_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:off_white_ashlar_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:off_white_ashlar_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:off_white_ashlar_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:off_white_ashlar_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:off_white_ashlar_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:off_white_ashlar_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:off_white_ashlar_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:off_white_ashlar_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:off_white_ashlar_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:off_white_ashlar_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:off_white_ashlar_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:off_white_ashlar_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:off_white_ashlar_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:off_white_ashlar_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:off_white_ashlar_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:off_white_ashlar_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:off_white_ashlar_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:off_white_ashlar_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:off_white_ashlar_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:off_white_ashlar_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:off_white_ashlar_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:off_white_ashlar_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:off_white_ashlar_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:off_white_ashlar_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:off_white_ashlar_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:off_white_ashlar_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:off_white_ashlar_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:off_white_ashlar_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:off_white_ashlar_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:off_white_ashlar_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:off_white_ashlar_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:off_white_ashlar_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:off_white_ashlar_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:off_white_ashlar_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:off_white_ashlar_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:off_white_ashlar_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:off_white_ashlar_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:off_white_ashlar_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:off_white_ashlar_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:off_white_ashlar_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:off_white_ashlar_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:off_white_ashlar_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:off_white_ashlar_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:off_white_ashlar_vertical_quarter[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:off_white_ashlar_vertical_quarter[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:off_white_ashlar_vertical_quarter[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:off_white_ashlar_vertical_quarter[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:off_white_ashlar_vertical_quarter[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:off_white_ashlar_vertical_quarter[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:off_white_ashlar_vertical_quarter[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:off_white_ashlar_vertical_quarter[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:off_white_ashlar_vertical_quarter[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:off_white_ashlar_vertical_quarter[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:off_white_ashlar_vertical_quarter[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:off_white_ashlar_vertical_quarter[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:off_white_ashlar_vertical_quarter[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:off_white_ashlar_vertical_quarter[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:off_white_ashlar_vertical_quarter[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:off_white_ashlar_vertical_quarter[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:off_white_ashlar_vertical_quarter[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:off_white_ashlar_vertical_quarter[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:off_white_ashlar_vertical_quarter[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:off_white_ashlar_vertical_quarter[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:off_white_ashlar_vertical_quarter[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:off_white_ashlar_vertical_quarter[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:off_white_ashlar_vertical_quarter[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:off_white_ashlar_vertical_quarter[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:off_white_ashlar_vertical_quarter[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:off_white_ashlar_vertical_quarter[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:off_white_ashlar_vertical_quarter[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:off_white_ashlar_vertical_quarter[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:off_white_ashlar_vertical_quarter[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:off_white_ashlar_vertical_quarter[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:off_white_ashlar_vertical_quarter[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:off_white_ashlar_vertical_quarter[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:off_white_ashlar_vertical_quarter[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:off_white_ashlar_vertical_quarter[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:off_white_ashlar_vertical_quarter[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:off_white_ashlar_vertical_quarter[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:off_white_ashlar_vertical_quarter[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:off_white_ashlar_vertical_quarter[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:off_white_ashlar_vertical_quarter[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:off_white_ashlar_vertical_quarter[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:off_white_ashlar_vertical_quarter[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:off_white_ashlar_vertical_quarter[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:off_white_ashlar_vertical_quarter[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:off_white_ashlar_vertical_quarter[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:off_white_ashlar_vertical_quarter[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:off_white_ashlar_vertical_quarter[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:off_white_ashlar_vertical_quarter[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:off_white_ashlar_vertical_quarter[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:off_white_ashlar_vertical_quarter[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:off_white_ashlar_vertical_quarter[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:off_white_ashlar_vertical_quarter[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:off_white_ashlar_vertical_quarter[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:off_white_ashlar_vertical_quarter[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:off_white_ashlar_vertical_quarter[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:off_white_ashlar_vertical_quarter[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:off_white_ashlar_vertical_quarter[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:off_white_ashlar_vertical_quarter[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:off_white_ashlar_vertical_quarter[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:off_white_ashlar_vertical_quarter[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:off_white_ashlar_vertical_quarter[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:off_white_ashlar_vertical_quarter[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:off_white_ashlar_vertical_quarter[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:off_white_ashlar_vertical_quarter[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:off_white_ashlar_vertical_quarter[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:off_white_ashlar_vertical_slab[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:off_white_ashlar_vertical_slab[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:off_white_ashlar_vertical_slab[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:off_white_ashlar_vertical_slab[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:off_white_ashlar_vertical_slab[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:off_white_ashlar_vertical_slab[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:off_white_ashlar_vertical_slab[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:off_white_ashlar_vertical_slab[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:off_white_ashlar_vertical_slab[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:off_white_ashlar_vertical_slab[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:off_white_ashlar_vertical_slab[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:off_white_ashlar_vertical_slab[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:off_white_ashlar_vertical_slab[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:off_white_ashlar_vertical_slab[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:off_white_ashlar_vertical_slab[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:off_white_ashlar_vertical_slab[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:off_white_ashlar_vertical_slab[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:off_white_ashlar_vertical_slab[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:off_white_ashlar_vertical_slab[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:off_white_ashlar_vertical_slab[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:off_white_ashlar_vertical_slab[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:off_white_ashlar_vertical_slab[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:off_white_ashlar_vertical_slab[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:off_white_ashlar_vertical_slab[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:off_white_ashlar_vertical_slab[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:off_white_ashlar_vertical_slab[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:off_white_ashlar_vertical_slab[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:off_white_ashlar_vertical_slab[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:off_white_ashlar_vertical_slab[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:off_white_ashlar_vertical_slab[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:off_white_ashlar_vertical_slab[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:off_white_ashlar_vertical_slab[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:off_white_ashlar_vertical_slab[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:off_white_ashlar_vertical_slab[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:off_white_ashlar_vertical_slab[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:off_white_ashlar_vertical_slab[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:off_white_ashlar_vertical_slab[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:off_white_ashlar_vertical_slab[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:off_white_ashlar_vertical_slab[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:off_white_ashlar_vertical_slab[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:off_white_ashlar_vertical_slab[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:off_white_ashlar_vertical_slab[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:off_white_ashlar_vertical_slab[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:off_white_ashlar_vertical_slab[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:off_white_ashlar_vertical_slab[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:off_white_ashlar_vertical_slab[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:off_white_ashlar_vertical_slab[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:off_white_ashlar_vertical_slab[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:off_white_ashlar_vertical_slab[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:off_white_ashlar_vertical_slab[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:off_white_ashlar_vertical_slab[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:off_white_ashlar_vertical_slab[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:off_white_ashlar_vertical_slab[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:off_white_ashlar_vertical_slab[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:off_white_ashlar_vertical_slab[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:off_white_ashlar_vertical_slab[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:off_white_ashlar_vertical_slab[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:off_white_ashlar_vertical_slab[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:off_white_ashlar_vertical_slab[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:off_white_ashlar_vertical_slab[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:off_white_ashlar_vertical_slab[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:off_white_ashlar_vertical_slab[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:off_white_ashlar_vertical_slab[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:off_white_ashlar_vertical_slab[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:off_white_ashlar_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:off_white_ashlar_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:off_white_ashlar_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:off_white_ashlar_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:off_white_ashlar_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:off_white_ashlar_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:off_white_ashlar_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:off_white_ashlar_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:off_white_ashlar_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:off_white_ashlar_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:off_white_ashlar_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:off_white_ashlar_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:off_white_ashlar_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:off_white_ashlar_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:off_white_ashlar_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:off_white_ashlar_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:off_white_ashlar_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:off_white_ashlar_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:off_white_ashlar_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:off_white_ashlar_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:off_white_ashlar_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:off_white_ashlar_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:off_white_ashlar_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:off_white_ashlar_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:off_white_ashlar_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:off_white_ashlar_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:off_white_ashlar_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:off_white_ashlar_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:off_white_ashlar_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:off_white_ashlar_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:off_white_ashlar_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:off_white_ashlar_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:off_white_ashlar_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:off_white_ashlar_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:off_white_ashlar_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:off_white_ashlar_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:off_white_ashlar_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:off_white_ashlar_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:off_white_ashlar_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:off_white_ashlar_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:off_white_ashlar_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:off_white_ashlar_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:off_white_ashlar_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:off_white_ashlar_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:off_white_ashlar_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:off_white_ashlar_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:off_white_ashlar_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:off_white_ashlar_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:off_white_ashlar_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:off_white_ashlar_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:off_white_ashlar_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:off_white_ashlar_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:off_white_ashlar_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:off_white_ashlar_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:off_white_ashlar_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:off_white_ashlar_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:off_white_ashlar_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:off_white_ashlar_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:off_white_ashlar_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:off_white_ashlar_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:off_white_ashlar_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:off_white_ashlar_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:off_white_ashlar_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:off_white_ashlar_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:off_white_ashlar_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:off_white_ashlar_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:off_white_ashlar_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:off_white_ashlar_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:off_white_ashlar_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:off_white_ashlar_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:off_white_ashlar_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:off_white_ashlar_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:off_white_ashlar_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:off_white_ashlar_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:off_white_ashlar_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:off_white_ashlar_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:off_white_ashlar_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:off_white_ashlar_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:off_white_ashlar_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:off_white_ashlar_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:off_white_ashlar_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:off_white_ashlar_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:off_white_ashlar_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:off_white_ashlar_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:off_white_ashlar_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:off_white_ashlar_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:off_white_ashlar_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:off_white_ashlar_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:off_white_ashlar_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:off_white_ashlar_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:off_white_ashlar_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:off_white_ashlar_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:off_white_ashlar_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:off_white_ashlar_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:off_white_ashlar_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:off_white_ashlar_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:off_white_ashlar_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:off_white_ashlar_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:off_white_ashlar_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:off_white_ashlar_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:off_white_ashlar_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:off_white_ashlar_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:off_white_ashlar_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:off_white_ashlar_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:off_white_ashlar_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:off_white_ashlar_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:off_white_ashlar_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:off_white_ashlar_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:off_white_ashlar_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:off_white_ashlar_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:off_white_ashlar_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:off_white_ashlar_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:off_white_ashlar_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:off_white_ashlar_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:off_white_ashlar_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:off_white_ashlar_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:off_white_ashlar_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:off_white_ashlar_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:off_white_ashlar_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:off_white_ashlar_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:off_white_ashlar_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:off_white_ashlar_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:off_white_ashlar_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:off_white_ashlar_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:off_white_ashlar_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:off_white_ashlar_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:off_white_ashlar_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:off_white_ashlar_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:off_white_ashlar_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:off_white_ashlar_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:off_white_ashlar_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:off_white_ashlar_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:off_white_ashlar_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:off_white_ashlar_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:off_white_ashlar_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:off_white_ashlar_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:off_white_ashlar_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:off_white_ashlar_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:off_white_ashlar_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:off_white_ashlar_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:off_white_ashlar_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:off_white_ashlar_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:off_white_ashlar_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:off_white_ashlar_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:off_white_ashlar_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:off_white_ashlar_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:off_white_ashlar_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:off_white_ashlar_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:off_white_ashlar_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:off_white_ashlar_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:off_white_ashlar_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:off_white_ashlar_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:off_white_ashlar_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:off_white_ashlar_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:off_white_ashlar_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:off_white_ashlar_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:off_white_ashlar_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:off_white_ashlar_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:off_white_ashlar_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:off_white_ashlar_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:off_white_ashlar_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:off_white_ashlar_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:off_white_ashlar_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:off_white_ashlar_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:off_white_ashlar_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:off_white_ashlar_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:off_white_ashlar_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:off_white_ashlar_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:off_white_ashlar_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:off_white_ashlar_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:off_white_ashlar_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:off_white_ashlar_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:off_white_ashlar_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:off_white_ashlar_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:off_white_ashlar_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:off_white_ashlar_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:off_white_ashlar_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:off_white_ashlar_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:off_white_ashlar_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:off_white_ashlar_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:off_white_ashlar_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:off_white_ashlar_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:off_white_ashlar_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:off_white_ashlar_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:off_white_ashlar_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:off_white_ashlar_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:off_white_ashlar_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:off_white_ashlar_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:off_white_ashlar_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:off_white_ashlar_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:off_white_ashlar_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:off_white_ashlar_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:off_white_ashlar_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:off_white_ashlar_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:off_white_ashlar_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:off_white_ashlar_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:off_white_ashlar_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:off_white_ashlar_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:off_white_ashlar_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:off_white_ashlar_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:off_white_ashlar_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:off_white_ashlar_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:off_white_ashlar_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:off_white_ashlar_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:off_white_ashlar_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:off_white_ashlar_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:off_white_ashlar_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:off_white_ashlar_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:off_white_ashlar_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:off_white_ashlar_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:off_white_ashlar_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:off_white_ashlar_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:off_white_ashlar_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:off_white_ashlar_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:off_white_ashlar_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:off_white_ashlar_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:off_white_ashlar_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:off_white_ashlar_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:off_white_ashlar_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:off_white_ashlar_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:off_white_ashlar_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:off_white_ashlar_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:off_white_ashlar_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:off_white_ashlar_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:off_white_ashlar_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:off_white_ashlar_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:off_white_ashlar_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:off_white_ashlar_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:off_white_ashlar_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:off_white_ashlar_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:off_white_ashlar_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:off_white_ashlar_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:off_white_ashlar_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:off_white_ashlar_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:off_white_ashlar_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:off_white_ashlar_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:off_white_ashlar_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:off_white_ashlar_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:off_white_ashlar_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:off_white_ashlar_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:off_white_ashlar_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:off_white_ashlar_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:off_white_ashlar_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:off_white_ashlar_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:off_white_ashlar_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:off_white_ashlar_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:off_white_ashlar_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:off_white_ashlar_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:off_white_ashlar_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:off_white_ashlar_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:off_white_ashlar_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:off_white_ashlar_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:off_white_ashlar_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:off_white_ashlar_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:off_white_ashlar_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:off_white_ashlar_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:off_white_ashlar_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:off_white_ashlar_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:off_white_ashlar_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:off_white_ashlar_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:off_white_ashlar_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:off_white_ashlar_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:off_white_ashlar_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:off_white_ashlar_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:off_white_ashlar_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:off_white_ashlar_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:off_white_ashlar_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:off_white_ashlar_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:off_white_ashlar_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:off_white_ashlar_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:off_white_ashlar_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:off_white_ashlar_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:off_white_ashlar_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:off_white_ashlar_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:off_white_ashlar_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:off_white_ashlar_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:off_white_ashlar_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:off_white_ashlar_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:off_white_ashlar_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:off_white_ashlar_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:off_white_ashlar_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:off_white_ashlar_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:off_white_ashlar_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:off_white_ashlar_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:off_white_ashlar_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:off_white_ashlar_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:off_white_ashlar_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:off_white_ashlar_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:off_white_ashlar_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:off_white_ashlar_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:off_white_ashlar_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:off_white_ashlar_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:off_white_ashlar_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:off_white_ashlar_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:off_white_ashlar_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:off_white_ashlar_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:off_white_ashlar_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:off_white_ashlar_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:off_white_ashlar_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:off_white_ashlar_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:off_white_ashlar_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:off_white_ashlar_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:off_white_ashlar_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:off_white_ashlar_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:off_white_ashlar_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:off_white_ashlar_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:off_white_ashlar_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:off_white_ashlar_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:off_white_ashlar_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:off_white_ashlar_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:off_white_ashlar_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:off_white_ashlar_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:off_white_ashlar_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:off_white_ashlar_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:off_white_ashlar_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:off_white_ashlar_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:off_white_ashlar_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:off_white_ashlar_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:off_white_ashlar_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:off_white_ashlar_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:off_white_ashlar_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:off_white_ashlar_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:off_white_ashlar_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:off_white_ashlar_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:off_white_ashlars
conquest:off_white_stucco
conquest:off_white_stucco_arrowslit[facing=north,waterlogged=true]
conquest:off_white_stucco_arrowslit[facing=north,waterlogged=false]
conquest:off_white_stucco_arrowslit[facing=south,waterlogged=true]
conquest:off_white_stucco_arrowslit[facing=south,waterlogged=false]
conquest:off_white_stucco_arrowslit[facing=west,waterlogged=true]
conquest:off_white_stucco_arrowslit[facing=west,waterlogged=false]
conquest:off_white_stucco_arrowslit[facing=east,waterlogged=true]
conquest:off_white_stucco_arrowslit[facing=east,waterlogged=false]
conquest:off_white_stucco_balustrade[axis=x,waterlogged=true]
conquest:off_white_stucco_balustrade[axis=x,waterlogged=false]
conquest:off_white_stucco_balustrade[axis=y,waterlogged=true]
conquest:off_white_stucco_balustrade[axis=y,waterlogged=false]
conquest:off_white_stucco_balustrade[axis=z,waterlogged=true]
conquest:off_white_stucco_balustrade[axis=z,waterlogged=false]
conquest:off_white_stucco_capital[facing=flat,type=top,waterlogged=true]
conquest:off_white_stucco_capital[facing=flat,type=top,waterlogged=false]
conquest:off_white_stucco_capital[facing=flat,type=bottom,waterlogged=true]
conquest:off_white_stucco_capital[facing=flat,type=bottom,waterlogged=false]
conquest:off_white_stucco_capital[facing=north,type=top,waterlogged=true]
conquest:off_white_stucco_capital[facing=north,type=top,waterlogged=false]
conquest:off_white_stucco_capital[facing=north,type=bottom,waterlogged=true]
conquest:off_white_stucco_capital[facing=north,type=bottom,waterlogged=false]
conquest:off_white_stucco_capital[facing=south,type=top,waterlogged=true]
conquest:off_white_stucco_capital[facing=south,type=top,waterlogged=false]
conquest:off_white_stucco_capital[facing=south,type=bottom,waterlogged=true]
conquest:off_white_stucco_capital[facing=south,type=bottom,waterlogged=false]
conquest:off_white_stucco_capital[facing=east,type=top,waterlogged=true]
conquest:off_white_stucco_capital[facing=east,type=top,waterlogged=false]
conquest:off_white_stucco_capital[facing=east,type=bottom,waterlogged=true]
conquest:off_white_stucco_capital[facing=east,type=bottom,waterlogged=false]
conquest:off_white_stucco_capital[facing=west,type=top,waterlogged=true]
conquest:off_white_stucco_capital[facing=west,type=top,waterlogged=false]
conquest:off_white_stucco_capital[facing=west,type=bottom,waterlogged=true]
conquest:off_white_stucco_capital[facing=west,type=bottom,waterlogged=false]
conquest:off_white_stucco_corner_slab[facing=north,type=top,waterlogged=true]
conquest:off_white_stucco_corner_slab[facing=north,type=top,waterlogged=false]
conquest:off_white_stucco_corner_slab[facing=north,type=bottom,waterlogged=true]
conquest:off_white_stucco_corner_slab[facing=north,type=bottom,waterlogged=false]
conquest:off_white_stucco_corner_slab[facing=south,type=top,waterlogged=true]
conquest:off_white_stucco_corner_slab[facing=south,type=top,waterlogged=false]
conquest:off_white_stucco_corner_slab[facing=south,type=bottom,waterlogged=true]
conquest:off_white_stucco_corner_slab[facing=south,type=bottom,waterlogged=false]
conquest:off_white_stucco_corner_slab[facing=west,type=top,waterlogged=true]
conquest:off_white_stucco_corner_slab[facing=west,type=top,waterlogged=false]
conquest:off_white_stucco_corner_slab[facing=west,type=bottom,waterlogged=true]
conquest:off_white_stucco_corner_slab[facing=west,type=bottom,waterlogged=false]
conquest:off_white_stucco_corner_slab[facing=east,type=top,waterlogged=true]
conquest:off_white_stucco_corner_slab[facing=east,type=top,waterlogged=false]
conquest:off_white_stucco_corner_slab[facing=east,type=bottom,waterlogged=true]
conquest:off_white_stucco_corner_slab[facing=east,type=bottom,waterlogged=false]
conquest:off_white_stucco_eighth_slab[facing=north,type=top,waterlogged=true]
conquest:off_white_stucco_eighth_slab[facing=north,type=top,waterlogged=false]
conquest:off_white_stucco_eighth_slab[facing=north,type=bottom,waterlogged=true]
conquest:off_white_stucco_eighth_slab[facing=north,type=bottom,waterlogged=false]
conquest:off_white_stucco_eighth_slab[facing=south,type=top,waterlogged=true]
conquest:off_white_stucco_eighth_slab[facing=south,type=top,waterlogged=false]
conquest:off_white_stucco_eighth_slab[facing=south,type=bottom,waterlogged=true]
conquest:off_white_stucco_eighth_slab[facing=south,type=bottom,waterlogged=false]
conquest:off_white_stucco_eighth_slab[facing=west,type=top,waterlogged=true]
conquest:off_white_stucco_eighth_slab[facing=west,type=top,waterlogged=false]
conquest:off_white_stucco_eighth_slab[facing=west,type=bottom,waterlogged=true]
conquest:off_white_stucco_eighth_slab[facing=west,type=bottom,waterlogged=false]
conquest:off_white_stucco_eighth_slab[facing=east,type=top,waterlogged=true]
conquest:off_white_stucco_eighth_slab[facing=east,type=top,waterlogged=false]
conquest:off_white_stucco_eighth_slab[facing=east,type=bottom,waterlogged=true]
conquest:off_white_stucco_eighth_slab[facing=east,type=bottom,waterlogged=false]
conquest:off_white_stucco_gothic_arch[facing=north,shape=one]
conquest:off_white_stucco_gothic_arch[facing=north,shape=two]
conquest:off_white_stucco_gothic_arch[facing=north,shape=three]
conquest:off_white_stucco_gothic_arch[facing=north,shape=three_middle]
conquest:off_white_stucco_gothic_arch[facing=south,shape=one]
conquest:off_white_stucco_gothic_arch[facing=south,shape=two]
conquest:off_white_stucco_gothic_arch[facing=south,shape=three]
conquest:off_white_stucco_gothic_arch[facing=south,shape=three_middle]
conquest:off_white_stucco_gothic_arch[facing=west,shape=one]
conquest:off_white_stucco_gothic_arch[facing=west,shape=two]
conquest:off_white_stucco_gothic_arch[facing=west,shape=three]
conquest:off_white_stucco_gothic_arch[facing=west,shape=three_middle]
conquest:off_white_stucco_gothic_arch[facing=east,shape=one]
conquest:off_white_stucco_gothic_arch[facing=east,shape=two]
conquest:off_white_stucco_gothic_arch[facing=east,shape=three]
conquest:off_white_stucco_gothic_arch[facing=east,shape=three_middle]
conquest:off_white_stucco_pillar[layer=1,waterlogged=true]
conquest:off_white_stucco_pillar[layer=1,waterlogged=false]
conquest:off_white_stucco_pillar[layer=2,waterlogged=true]
conquest:off_white_stucco_pillar[layer=2,waterlogged=false]
conquest:off_white_stucco_pillar[layer=3,waterlogged=true]
conquest:off_white_stucco_pillar[layer=3,waterlogged=false]
conquest:off_white_stucco_quarter_slab[facing=north,layer=1,type=top,waterlogged=true]
conquest:off_white_stucco_quarter_slab[facing=north,layer=1,type=top,waterlogged=false]
conquest:off_white_stucco_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=true]
conquest:off_white_stucco_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=false]
conquest:off_white_stucco_quarter_slab[facing=north,layer=2,type=top,waterlogged=true]
conquest:off_white_stucco_quarter_slab[facing=north,layer=2,type=top,waterlogged=false]
conquest:off_white_stucco_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=true]
conquest:off_white_stucco_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=false]
conquest:off_white_stucco_quarter_slab[facing=north,layer=3,type=top,waterlogged=true]
conquest:off_white_stucco_quarter_slab[facing=north,layer=3,type=top,waterlogged=false]
conquest:off_white_stucco_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=true]
conquest:off_white_stucco_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=false]
conquest:off_white_stucco_quarter_slab[facing=south,layer=1,type=top,waterlogged=true]
conquest:off_white_stucco_quarter_slab[facing=south,layer=1,type=top,waterlogged=false]
conquest:off_white_stucco_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=true]
conquest:off_white_stucco_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=false]
conquest:off_white_stucco_quarter_slab[facing=south,layer=2,type=top,waterlogged=true]
conquest:off_white_stucco_quarter_slab[facing=south,layer=2,type=top,waterlogged=false]
conquest:off_white_stucco_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=true]
conquest:off_white_stucco_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=false]
conquest:off_white_stucco_quarter_slab[facing=south,layer=3,type=top,waterlogged=true]
conquest:off_white_stucco_quarter_slab[facing=south,layer=3,type=top,waterlogged=false]
conquest:off_white_stucco_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=true]
conquest:off_white_stucco_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=false]
conquest:off_white_stucco_quarter_slab[facing=west,layer=1,type=top,waterlogged=true]
conquest:off_white_stucco_quarter_slab[facing=west,layer=1,type=top,waterlogged=false]
conquest:off_white_stucco_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=true]
conquest:off_white_stucco_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=false]
conquest:off_white_stucco_quarter_slab[facing=west,layer=2,type=top,waterlogged=true]
conquest:off_white_stucco_quarter_slab[facing=west,layer=2,type=top,waterlogged=false]
conquest:off_white_stucco_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=true]
conquest:off_white_stucco_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=false]
conquest:off_white_stucco_quarter_slab[facing=west,layer=3,type=top,waterlogged=true]
conquest:off_white_stucco_quarter_slab[facing=west,layer=3,type=top,waterlogged=false]
conquest:off_white_stucco_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=true]
conquest:off_white_stucco_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=false]
conquest:off_white_stucco_quarter_slab[facing=east,layer=1,type=top,waterlogged=true]
conquest:off_white_stucco_quarter_slab[facing=east,layer=1,type=top,waterlogged=false]
conquest:off_white_stucco_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=true]
conquest:off_white_stucco_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=false]
conquest:off_white_stucco_quarter_slab[facing=east,layer=2,type=top,waterlogged=true]
conquest:off_white_stucco_quarter_slab[facing=east,layer=2,type=top,waterlogged=false]
conquest:off_white_stucco_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=true]
conquest:off_white_stucco_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=false]
conquest:off_white_stucco_quarter_slab[facing=east,layer=3,type=top,waterlogged=true]
conquest:off_white_stucco_quarter_slab[facing=east,layer=3,type=top,waterlogged=false]
conquest:off_white_stucco_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=true]
conquest:off_white_stucco_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=false]
conquest:off_white_stucco_round_arch[facing=north,shape=one]
conquest:off_white_stucco_round_arch[facing=north,shape=two]
conquest:off_white_stucco_round_arch[facing=north,shape=three]
conquest:off_white_stucco_round_arch[facing=north,shape=three_middle]
conquest:off_white_stucco_round_arch[facing=south,shape=one]
conquest:off_white_stucco_round_arch[facing=south,shape=two]
conquest:off_white_stucco_round_arch[facing=south,shape=three]
conquest:off_white_stucco_round_arch[facing=south,shape=three_middle]
conquest:off_white_stucco_round_arch[facing=west,shape=one]
conquest:off_white_stucco_round_arch[facing=west,shape=two]
conquest:off_white_stucco_round_arch[facing=west,shape=three]
conquest:off_white_stucco_round_arch[facing=west,shape=three_middle]
conquest:off_white_stucco_round_arch[facing=east,shape=one]
conquest:off_white_stucco_round_arch[facing=east,shape=two]
conquest:off_white_stucco_round_arch[facing=east,shape=three]
conquest:off_white_stucco_round_arch[facing=east,shape=three_middle]
conquest:off_white_stucco_segmental_arch[facing=north,shape=one]
conquest:off_white_stucco_segmental_arch[facing=north,shape=two]
conquest:off_white_stucco_segmental_arch[facing=north,shape=three]
conquest:off_white_stucco_segmental_arch[facing=north,shape=three_middle]
conquest:off_white_stucco_segmental_arch[facing=south,shape=one]
conquest:off_white_stucco_segmental_arch[facing=south,shape=two]
conquest:off_white_stucco_segmental_arch[facing=south,shape=three]
conquest:off_white_stucco_segmental_arch[facing=south,shape=three_middle]
conquest:off_white_stucco_segmental_arch[facing=west,shape=one]
conquest:off_white_stucco_segmental_arch[facing=west,shape=two]
conquest:off_white_stucco_segmental_arch[facing=west,shape=three]
conquest:off_white_stucco_segmental_arch[facing=west,shape=three_middle]
conquest:off_white_stucco_segmental_arch[facing=east,shape=one]
conquest:off_white_stucco_segmental_arch[facing=east,shape=two]
conquest:off_white_stucco_segmental_arch[facing=east,shape=three]
conquest:off_white_stucco_segmental_arch[facing=east,shape=three_middle]
conquest:off_white_stucco_slab[layer=1,type=top,waterlogged=true]
conquest:off_white_stucco_slab[layer=1,type=top,waterlogged=false]
conquest:off_white_stucco_slab[layer=1,type=bottom,waterlogged=true]
conquest:off_white_stucco_slab[layer=1,type=bottom,waterlogged=false]
conquest:off_white_stucco_slab[layer=2,type=top,waterlogged=true]
conquest:off_white_stucco_slab[layer=2,type=top,waterlogged=false]
conquest:off_white_stucco_slab[layer=2,type=bottom,waterlogged=true]
conquest:off_white_stucco_slab[layer=2,type=bottom,waterlogged=false]
conquest:off_white_stucco_slab[layer=3,type=top,waterlogged=true]
conquest:off_white_stucco_slab[layer=3,type=top,waterlogged=false]
conquest:off_white_stucco_slab[layer=3,type=bottom,waterlogged=true]
conquest:off_white_stucco_slab[layer=3,type=bottom,waterlogged=false]
conquest:off_white_stucco_slab[layer=4,type=top,waterlogged=true]
conquest:off_white_stucco_slab[layer=4,type=top,waterlogged=false]
conquest:off_white_stucco_slab[layer=4,type=bottom,waterlogged=true]
conquest:off_white_stucco_slab[layer=4,type=bottom,waterlogged=false]
conquest:off_white_stucco_small_arch[direction=northsouth,waterlogged=true]
conquest:off_white_stucco_small_arch[direction=northsouth,waterlogged=false]
conquest:off_white_stucco_small_arch[direction=eastwest,waterlogged=true]
conquest:off_white_stucco_small_arch[direction=eastwest,waterlogged=false]
conquest:off_white_stucco_small_arch_half[facing=north,waterlogged=true]
conquest:off_white_stucco_small_arch_half[facing=north,waterlogged=false]
conquest:off_white_stucco_small_arch_half[facing=south,waterlogged=true]
conquest:off_white_stucco_small_arch_half[facing=south,waterlogged=false]
conquest:off_white_stucco_small_arch_half[facing=west,waterlogged=true]
conquest:off_white_stucco_small_arch_half[facing=west,waterlogged=false]
conquest:off_white_stucco_small_arch_half[facing=east,waterlogged=true]
conquest:off_white_stucco_small_arch_half[facing=east,waterlogged=false]
conquest:off_white_stucco_small_window[down=true,up=true,waterlogged=true]
conquest:off_white_stucco_small_window[down=true,up=true,waterlogged=false]
conquest:off_white_stucco_small_window[down=true,up=false,waterlogged=true]
conquest:off_white_stucco_small_window[down=true,up=false,waterlogged=false]
conquest:off_white_stucco_small_window[down=false,up=true,waterlogged=true]
conquest:off_white_stucco_small_window[down=false,up=true,waterlogged=false]
conquest:off_white_stucco_small_window[down=false,up=false,waterlogged=true]
conquest:off_white_stucco_small_window[down=false,up=false,waterlogged=false]
conquest:off_white_stucco_small_window_half[down=true,facing=north,up=true,waterlogged=true]
conquest:off_white_stucco_small_window_half[down=true,facing=north,up=true,waterlogged=false]
conquest:off_white_stucco_small_window_half[down=true,facing=north,up=false,waterlogged=true]
conquest:off_white_stucco_small_window_half[down=true,facing=north,up=false,waterlogged=false]
conquest:off_white_stucco_small_window_half[down=true,facing=south,up=true,waterlogged=true]
conquest:off_white_stucco_small_window_half[down=true,facing=south,up=true,waterlogged=false]
conquest:off_white_stucco_small_window_half[down=true,facing=south,up=false,waterlogged=true]
conquest:off_white_stucco_small_window_half[down=true,facing=south,up=false,waterlogged=false]
conquest:off_white_stucco_small_window_half[down=true,facing=west,up=true,waterlogged=true]
conquest:off_white_stucco_small_window_half[down=true,facing=west,up=true,waterlogged=false]
conquest:off_white_stucco_small_window_half[down=true,facing=west,up=false,waterlogged=true]
conquest:off_white_stucco_small_window_half[down=true,facing=west,up=false,waterlogged=false]
conquest:off_white_stucco_small_window_half[down=true,facing=east,up=true,waterlogged=true]
conquest:off_white_stucco_small_window_half[down=true,facing=east,up=true,waterlogged=false]
conquest:off_white_stucco_small_window_half[down=true,facing=east,up=false,waterlogged=true]
conquest:off_white_stucco_small_window_half[down=true,facing=east,up=false,waterlogged=false]
conquest:off_white_stucco_small_window_half[down=false,facing=north,up=true,waterlogged=true]
conquest:off_white_stucco_small_window_half[down=false,facing=north,up=true,waterlogged=false]
conquest:off_white_stucco_small_window_half[down=false,facing=north,up=false,waterlogged=true]
conquest:off_white_stucco_small_window_half[down=false,facing=north,up=false,waterlogged=false]
conquest:off_white_stucco_small_window_half[down=false,facing=south,up=true,waterlogged=true]
conquest:off_white_stucco_small_window_half[down=false,facing=south,up=true,waterlogged=false]
conquest:off_white_stucco_small_window_half[down=false,facing=south,up=false,waterlogged=true]
conquest:off_white_stucco_small_window_half[down=false,facing=south,up=false,waterlogged=false]
conquest:off_white_stucco_small_window_half[down=false,facing=west,up=true,waterlogged=true]
conquest:off_white_stucco_small_window_half[down=false,facing=west,up=true,waterlogged=false]
conquest:off_white_stucco_small_window_half[down=false,facing=west,up=false,waterlogged=true]
conquest:off_white_stucco_small_window_half[down=false,facing=west,up=false,waterlogged=false]
conquest:off_white_stucco_small_window_half[down=false,facing=east,up=true,waterlogged=true]
conquest:off_white_stucco_small_window_half[down=false,facing=east,up=true,waterlogged=false]
conquest:off_white_stucco_small_window_half[down=false,facing=east,up=false,waterlogged=true]
conquest:off_white_stucco_small_window_half[down=false,facing=east,up=false,waterlogged=false]
conquest:off_white_stucco_sphere[type=egg,waterlogged=true]
conquest:off_white_stucco_sphere[type=egg,waterlogged=false]
conquest:off_white_stucco_sphere[type=small,waterlogged=true]
conquest:off_white_stucco_sphere[type=small,waterlogged=false]
conquest:off_white_stucco_sphere[type=large,waterlogged=true]
conquest:off_white_stucco_sphere[type=large,waterlogged=false]
conquest:off_white_stucco_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:off_white_stucco_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:off_white_stucco_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:off_white_stucco_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:off_white_stucco_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:off_white_stucco_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:off_white_stucco_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:off_white_stucco_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:off_white_stucco_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:off_white_stucco_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:off_white_stucco_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:off_white_stucco_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:off_white_stucco_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:off_white_stucco_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:off_white_stucco_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:off_white_stucco_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:off_white_stucco_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:off_white_stucco_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:off_white_stucco_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:off_white_stucco_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:off_white_stucco_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:off_white_stucco_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:off_white_stucco_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:off_white_stucco_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:off_white_stucco_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:off_white_stucco_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:off_white_stucco_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:off_white_stucco_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:off_white_stucco_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:off_white_stucco_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:off_white_stucco_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:off_white_stucco_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:off_white_stucco_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:off_white_stucco_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:off_white_stucco_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:off_white_stucco_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:off_white_stucco_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:off_white_stucco_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:off_white_stucco_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:off_white_stucco_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:off_white_stucco_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:off_white_stucco_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:off_white_stucco_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:off_white_stucco_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:off_white_stucco_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:off_white_stucco_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:off_white_stucco_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:off_white_stucco_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:off_white_stucco_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:off_white_stucco_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:off_white_stucco_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:off_white_stucco_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:off_white_stucco_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:off_white_stucco_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:off_white_stucco_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:off_white_stucco_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:off_white_stucco_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:off_white_stucco_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:off_white_stucco_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:off_white_stucco_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:off_white_stucco_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:off_white_stucco_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:off_white_stucco_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:off_white_stucco_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:off_white_stucco_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:off_white_stucco_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:off_white_stucco_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:off_white_stucco_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:off_white_stucco_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:off_white_stucco_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:off_white_stucco_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:off_white_stucco_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:off_white_stucco_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:off_white_stucco_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:off_white_stucco_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:off_white_stucco_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:off_white_stucco_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:off_white_stucco_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:off_white_stucco_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:off_white_stucco_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:off_white_stucco_two_meter_arch[facing=north,type=top]
conquest:off_white_stucco_two_meter_arch[facing=north,type=bottom]
conquest:off_white_stucco_two_meter_arch[facing=south,type=top]
conquest:off_white_stucco_two_meter_arch[facing=south,type=bottom]
conquest:off_white_stucco_two_meter_arch[facing=west,type=top]
conquest:off_white_stucco_two_meter_arch[facing=west,type=bottom]
conquest:off_white_stucco_two_meter_arch[facing=east,type=top]
conquest:off_white_stucco_two_meter_arch[facing=east,type=bottom]
conquest:off_white_stucco_two_meter_arch_half[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:off_white_stucco_two_meter_arch_half[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:off_white_stucco_two_meter_arch_half[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:off_white_stucco_two_meter_arch_half[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:off_white_stucco_two_meter_arch_half[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:off_white_stucco_two_meter_arch_half[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:off_white_stucco_two_meter_arch_half[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:off_white_stucco_two_meter_arch_half[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:off_white_stucco_two_meter_arch_half[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:off_white_stucco_two_meter_arch_half[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:off_white_stucco_two_meter_arch_half[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:off_white_stucco_two_meter_arch_half[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:off_white_stucco_two_meter_arch_half[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:off_white_stucco_two_meter_arch_half[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:off_white_stucco_two_meter_arch_half[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:off_white_stucco_two_meter_arch_half[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:off_white_stucco_two_meter_arch_half[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:off_white_stucco_two_meter_arch_half[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:off_white_stucco_two_meter_arch_half[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:off_white_stucco_two_meter_arch_half[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:off_white_stucco_two_meter_arch_half[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:off_white_stucco_two_meter_arch_half[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:off_white_stucco_two_meter_arch_half[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:off_white_stucco_two_meter_arch_half[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:off_white_stucco_two_meter_arch_half[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:off_white_stucco_two_meter_arch_half[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:off_white_stucco_two_meter_arch_half[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:off_white_stucco_two_meter_arch_half[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:off_white_stucco_two_meter_arch_half[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:off_white_stucco_two_meter_arch_half[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:off_white_stucco_two_meter_arch_half[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:off_white_stucco_two_meter_arch_half[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:off_white_stucco_two_meter_arch_half[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:off_white_stucco_two_meter_arch_half[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:off_white_stucco_two_meter_arch_half[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:off_white_stucco_two_meter_arch_half[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:off_white_stucco_two_meter_arch_half[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:off_white_stucco_two_meter_arch_half[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:off_white_stucco_two_meter_arch_half[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:off_white_stucco_two_meter_arch_half[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:off_white_stucco_two_meter_arch_half[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:off_white_stucco_two_meter_arch_half[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:off_white_stucco_two_meter_arch_half[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:off_white_stucco_two_meter_arch_half[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:off_white_stucco_two_meter_arch_half[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:off_white_stucco_two_meter_arch_half[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:off_white_stucco_two_meter_arch_half[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:off_white_stucco_two_meter_arch_half[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:off_white_stucco_two_meter_arch_half[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:off_white_stucco_two_meter_arch_half[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:off_white_stucco_two_meter_arch_half[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:off_white_stucco_two_meter_arch_half[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:off_white_stucco_two_meter_arch_half[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:off_white_stucco_two_meter_arch_half[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:off_white_stucco_two_meter_arch_half[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:off_white_stucco_two_meter_arch_half[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:off_white_stucco_two_meter_arch_half[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:off_white_stucco_two_meter_arch_half[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:off_white_stucco_two_meter_arch_half[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:off_white_stucco_two_meter_arch_half[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:off_white_stucco_two_meter_arch_half[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:off_white_stucco_two_meter_arch_half[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:off_white_stucco_two_meter_arch_half[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:off_white_stucco_two_meter_arch_half[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:off_white_stucco_vertical_corner[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:off_white_stucco_vertical_corner[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:off_white_stucco_vertical_corner[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:off_white_stucco_vertical_corner[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:off_white_stucco_vertical_corner[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:off_white_stucco_vertical_corner[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:off_white_stucco_vertical_corner[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:off_white_stucco_vertical_corner[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:off_white_stucco_vertical_corner[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:off_white_stucco_vertical_corner[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:off_white_stucco_vertical_corner[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:off_white_stucco_vertical_corner[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:off_white_stucco_vertical_corner[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:off_white_stucco_vertical_corner[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:off_white_stucco_vertical_corner[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:off_white_stucco_vertical_corner[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:off_white_stucco_vertical_corner[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:off_white_stucco_vertical_corner[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:off_white_stucco_vertical_corner[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:off_white_stucco_vertical_corner[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:off_white_stucco_vertical_corner[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:off_white_stucco_vertical_corner[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:off_white_stucco_vertical_corner[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:off_white_stucco_vertical_corner[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:off_white_stucco_vertical_corner[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:off_white_stucco_vertical_corner[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:off_white_stucco_vertical_corner[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:off_white_stucco_vertical_corner[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:off_white_stucco_vertical_corner[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:off_white_stucco_vertical_corner[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:off_white_stucco_vertical_corner[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:off_white_stucco_vertical_corner[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:off_white_stucco_vertical_corner[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:off_white_stucco_vertical_corner[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:off_white_stucco_vertical_corner[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:off_white_stucco_vertical_corner[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:off_white_stucco_vertical_corner[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:off_white_stucco_vertical_corner[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:off_white_stucco_vertical_corner[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:off_white_stucco_vertical_corner[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:off_white_stucco_vertical_corner[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:off_white_stucco_vertical_corner[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:off_white_stucco_vertical_corner[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:off_white_stucco_vertical_corner[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:off_white_stucco_vertical_corner[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:off_white_stucco_vertical_corner[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:off_white_stucco_vertical_corner[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:off_white_stucco_vertical_corner[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:off_white_stucco_vertical_corner[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:off_white_stucco_vertical_corner[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:off_white_stucco_vertical_corner[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:off_white_stucco_vertical_corner[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:off_white_stucco_vertical_corner[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:off_white_stucco_vertical_corner[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:off_white_stucco_vertical_corner[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:off_white_stucco_vertical_corner[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:off_white_stucco_vertical_corner[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:off_white_stucco_vertical_corner[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:off_white_stucco_vertical_corner[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:off_white_stucco_vertical_corner[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:off_white_stucco_vertical_corner[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:off_white_stucco_vertical_corner[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:off_white_stucco_vertical_corner[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:off_white_stucco_vertical_corner[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:off_white_stucco_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:off_white_stucco_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:off_white_stucco_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:off_white_stucco_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:off_white_stucco_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:off_white_stucco_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:off_white_stucco_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:off_white_stucco_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:off_white_stucco_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:off_white_stucco_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:off_white_stucco_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:off_white_stucco_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:off_white_stucco_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:off_white_stucco_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:off_white_stucco_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:off_white_stucco_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:off_white_stucco_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:off_white_stucco_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:off_white_stucco_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:off_white_stucco_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:off_white_stucco_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:off_white_stucco_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:off_white_stucco_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:off_white_stucco_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:off_white_stucco_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:off_white_stucco_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:off_white_stucco_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:off_white_stucco_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:off_white_stucco_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:off_white_stucco_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:off_white_stucco_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:off_white_stucco_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:off_white_stucco_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:off_white_stucco_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:off_white_stucco_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:off_white_stucco_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:off_white_stucco_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:off_white_stucco_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:off_white_stucco_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:off_white_stucco_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:off_white_stucco_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:off_white_stucco_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:off_white_stucco_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:off_white_stucco_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:off_white_stucco_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:off_white_stucco_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:off_white_stucco_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:off_white_stucco_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:off_white_stucco_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:off_white_stucco_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:off_white_stucco_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:off_white_stucco_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:off_white_stucco_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:off_white_stucco_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:off_white_stucco_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:off_white_stucco_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:off_white_stucco_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:off_white_stucco_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:off_white_stucco_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:off_white_stucco_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:off_white_stucco_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:off_white_stucco_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:off_white_stucco_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:off_white_stucco_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:off_white_stucco_vertical_quarter[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:off_white_stucco_vertical_quarter[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:off_white_stucco_vertical_quarter[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:off_white_stucco_vertical_quarter[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:off_white_stucco_vertical_quarter[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:off_white_stucco_vertical_quarter[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:off_white_stucco_vertical_quarter[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:off_white_stucco_vertical_quarter[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:off_white_stucco_vertical_quarter[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:off_white_stucco_vertical_quarter[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:off_white_stucco_vertical_quarter[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:off_white_stucco_vertical_quarter[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:off_white_stucco_vertical_quarter[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:off_white_stucco_vertical_quarter[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:off_white_stucco_vertical_quarter[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:off_white_stucco_vertical_quarter[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:off_white_stucco_vertical_quarter[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:off_white_stucco_vertical_quarter[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:off_white_stucco_vertical_quarter[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:off_white_stucco_vertical_quarter[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:off_white_stucco_vertical_quarter[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:off_white_stucco_vertical_quarter[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:off_white_stucco_vertical_quarter[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:off_white_stucco_vertical_quarter[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:off_white_stucco_vertical_quarter[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:off_white_stucco_vertical_quarter[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:off_white_stucco_vertical_quarter[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:off_white_stucco_vertical_quarter[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:off_white_stucco_vertical_quarter[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:off_white_stucco_vertical_quarter[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:off_white_stucco_vertical_quarter[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:off_white_stucco_vertical_quarter[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:off_white_stucco_vertical_quarter[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:off_white_stucco_vertical_quarter[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:off_white_stucco_vertical_quarter[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:off_white_stucco_vertical_quarter[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:off_white_stucco_vertical_quarter[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:off_white_stucco_vertical_quarter[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:off_white_stucco_vertical_quarter[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:off_white_stucco_vertical_quarter[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:off_white_stucco_vertical_quarter[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:off_white_stucco_vertical_quarter[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:off_white_stucco_vertical_quarter[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:off_white_stucco_vertical_quarter[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:off_white_stucco_vertical_quarter[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:off_white_stucco_vertical_quarter[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:off_white_stucco_vertical_quarter[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:off_white_stucco_vertical_quarter[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:off_white_stucco_vertical_quarter[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:off_white_stucco_vertical_quarter[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:off_white_stucco_vertical_quarter[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:off_white_stucco_vertical_quarter[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:off_white_stucco_vertical_quarter[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:off_white_stucco_vertical_quarter[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:off_white_stucco_vertical_quarter[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:off_white_stucco_vertical_quarter[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:off_white_stucco_vertical_quarter[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:off_white_stucco_vertical_quarter[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:off_white_stucco_vertical_quarter[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:off_white_stucco_vertical_quarter[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:off_white_stucco_vertical_quarter[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:off_white_stucco_vertical_quarter[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:off_white_stucco_vertical_quarter[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:off_white_stucco_vertical_quarter[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:off_white_stucco_vertical_slab[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:off_white_stucco_vertical_slab[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:off_white_stucco_vertical_slab[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:off_white_stucco_vertical_slab[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:off_white_stucco_vertical_slab[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:off_white_stucco_vertical_slab[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:off_white_stucco_vertical_slab[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:off_white_stucco_vertical_slab[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:off_white_stucco_vertical_slab[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:off_white_stucco_vertical_slab[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:off_white_stucco_vertical_slab[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:off_white_stucco_vertical_slab[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:off_white_stucco_vertical_slab[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:off_white_stucco_vertical_slab[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:off_white_stucco_vertical_slab[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:off_white_stucco_vertical_slab[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:off_white_stucco_vertical_slab[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:off_white_stucco_vertical_slab[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:off_white_stucco_vertical_slab[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:off_white_stucco_vertical_slab[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:off_white_stucco_vertical_slab[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:off_white_stucco_vertical_slab[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:off_white_stucco_vertical_slab[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:off_white_stucco_vertical_slab[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:off_white_stucco_vertical_slab[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:off_white_stucco_vertical_slab[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:off_white_stucco_vertical_slab[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:off_white_stucco_vertical_slab[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:off_white_stucco_vertical_slab[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:off_white_stucco_vertical_slab[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:off_white_stucco_vertical_slab[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:off_white_stucco_vertical_slab[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:off_white_stucco_vertical_slab[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:off_white_stucco_vertical_slab[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:off_white_stucco_vertical_slab[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:off_white_stucco_vertical_slab[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:off_white_stucco_vertical_slab[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:off_white_stucco_vertical_slab[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:off_white_stucco_vertical_slab[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:off_white_stucco_vertical_slab[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:off_white_stucco_vertical_slab[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:off_white_stucco_vertical_slab[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:off_white_stucco_vertical_slab[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:off_white_stucco_vertical_slab[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:off_white_stucco_vertical_slab[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:off_white_stucco_vertical_slab[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:off_white_stucco_vertical_slab[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:off_white_stucco_vertical_slab[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:off_white_stucco_vertical_slab[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:off_white_stucco_vertical_slab[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:off_white_stucco_vertical_slab[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:off_white_stucco_vertical_slab[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:off_white_stucco_vertical_slab[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:off_white_stucco_vertical_slab[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:off_white_stucco_vertical_slab[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:off_white_stucco_vertical_slab[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:off_white_stucco_vertical_slab[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:off_white_stucco_vertical_slab[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:off_white_stucco_vertical_slab[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:off_white_stucco_vertical_slab[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:off_white_stucco_vertical_slab[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:off_white_stucco_vertical_slab[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:off_white_stucco_vertical_slab[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:off_white_stucco_vertical_slab[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:off_white_stucco_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:off_white_stucco_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:off_white_stucco_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:off_white_stucco_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:off_white_stucco_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:off_white_stucco_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:off_white_stucco_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:off_white_stucco_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:off_white_stucco_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:off_white_stucco_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:off_white_stucco_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:off_white_stucco_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:off_white_stucco_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:off_white_stucco_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:off_white_stucco_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:off_white_stucco_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:off_white_stucco_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:off_white_stucco_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:off_white_stucco_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:off_white_stucco_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:off_white_stucco_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:off_white_stucco_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:off_white_stucco_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:off_white_stucco_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:off_white_stucco_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:off_white_stucco_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:off_white_stucco_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:off_white_stucco_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:off_white_stucco_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:off_white_stucco_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:off_white_stucco_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:off_white_stucco_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:off_white_stucco_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:off_white_stucco_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:off_white_stucco_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:off_white_stucco_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:off_white_stucco_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:off_white_stucco_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:off_white_stucco_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:off_white_stucco_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:off_white_stucco_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:off_white_stucco_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:off_white_stucco_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:off_white_stucco_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:off_white_stucco_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:off_white_stucco_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:off_white_stucco_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:off_white_stucco_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:off_white_stucco_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:off_white_stucco_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:off_white_stucco_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:off_white_stucco_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:off_white_stucco_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:off_white_stucco_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:off_white_stucco_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:off_white_stucco_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:off_white_stucco_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:off_white_stucco_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:off_white_stucco_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:off_white_stucco_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:off_white_stucco_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:off_white_stucco_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:off_white_stucco_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:off_white_stucco_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:off_white_stucco_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:off_white_stucco_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:off_white_stucco_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:off_white_stucco_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:off_white_stucco_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:off_white_stucco_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:off_white_stucco_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:off_white_stucco_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:off_white_stucco_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:off_white_stucco_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:off_white_stucco_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:off_white_stucco_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:off_white_stucco_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:off_white_stucco_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:off_white_stucco_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:off_white_stucco_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:off_white_stucco_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:off_white_stucco_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:off_white_stucco_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:off_white_stucco_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:off_white_stucco_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:off_white_stucco_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:off_white_stucco_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:off_white_stucco_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:off_white_stucco_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:off_white_stucco_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:off_white_stucco_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:off_white_stucco_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:off_white_stucco_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:off_white_stucco_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:off_white_stucco_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:off_white_stucco_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:off_white_stucco_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:off_white_stucco_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:off_white_stucco_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:off_white_stucco_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:off_white_stucco_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:off_white_stucco_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:off_white_stucco_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:off_white_stucco_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:off_white_stucco_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:off_white_stucco_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:off_white_stucco_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:off_white_stucco_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:off_white_stucco_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:off_white_stucco_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:off_white_stucco_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:off_white_stucco_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:off_white_stucco_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:off_white_stucco_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:off_white_stucco_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:off_white_stucco_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:off_white_stucco_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:off_white_stucco_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:off_white_stucco_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:off_white_stucco_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:off_white_stucco_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:off_white_stucco_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:off_white_stucco_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:off_white_stucco_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:off_white_stucco_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:off_white_stucco_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:off_white_stucco_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:off_white_stucco_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:off_white_stucco_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:off_white_stucco_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:off_white_stucco_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:off_white_stucco_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:off_white_stucco_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:off_white_stucco_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:off_white_stucco_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:off_white_stucco_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:off_white_stucco_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:off_white_stucco_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:off_white_stucco_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:off_white_stucco_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:off_white_stucco_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:off_white_stucco_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:off_white_stucco_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:off_white_stucco_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:off_white_stucco_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:off_white_stucco_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:off_white_stucco_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:off_white_stucco_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:off_white_stucco_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:off_white_stucco_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:off_white_stucco_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:off_white_stucco_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:off_white_stucco_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:off_white_stucco_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:off_white_stucco_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:off_white_stucco_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:off_white_stucco_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:off_white_stucco_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:off_white_stucco_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:off_white_stucco_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:off_white_stucco_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:off_white_stucco_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:off_white_stucco_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:off_white_stucco_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:off_white_stucco_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:off_white_stucco_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:off_white_stucco_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:off_white_stucco_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:off_white_stucco_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:off_white_stucco_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:off_white_stucco_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:off_white_stucco_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:off_white_stucco_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:off_white_stucco_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:off_white_stucco_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:off_white_stucco_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:off_white_stucco_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:off_white_stucco_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:off_white_stucco_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:off_white_stucco_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:off_white_stucco_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:off_white_stucco_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:off_white_stucco_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:off_white_stucco_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:off_white_stucco_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:off_white_stucco_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:off_white_stucco_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:off_white_stucco_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:off_white_stucco_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:off_white_stucco_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:off_white_stucco_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:off_white_stucco_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:off_white_stucco_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:off_white_stucco_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:off_white_stucco_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:off_white_stucco_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:off_white_stucco_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:off_white_stucco_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:off_white_stucco_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:off_white_stucco_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:off_white_stucco_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:off_white_stucco_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:off_white_stucco_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:off_white_stucco_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:off_white_stucco_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:off_white_stucco_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:off_white_stucco_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:off_white_stucco_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:off_white_stucco_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:off_white_stucco_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:off_white_stucco_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:off_white_stucco_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:off_white_stucco_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:off_white_stucco_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:off_white_stucco_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:off_white_stucco_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:off_white_stucco_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:off_white_stucco_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:off_white_stucco_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:off_white_stucco_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:off_white_stucco_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:off_white_stucco_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:off_white_stucco_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:off_white_stucco_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:off_white_stucco_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:off_white_stucco_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:off_white_stucco_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:off_white_stucco_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:off_white_stucco_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:off_white_stucco_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:off_white_stucco_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:off_white_stucco_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:off_white_stucco_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:off_white_stucco_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:off_white_stucco_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:off_white_stucco_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:off_white_stucco_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:off_white_stucco_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:off_white_stucco_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:off_white_stucco_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:off_white_stucco_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:off_white_stucco_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:off_white_stucco_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:off_white_stucco_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:off_white_stucco_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:off_white_stucco_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:off_white_stucco_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:off_white_stucco_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:off_white_stucco_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:off_white_stucco_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:off_white_stucco_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:off_white_stucco_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:off_white_stucco_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:off_white_stucco_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:off_white_stucco_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:off_white_stucco_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:off_white_stucco_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:off_white_stucco_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:off_white_stucco_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:off_white_stucco_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:off_white_stucco_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:off_white_stucco_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:off_white_stucco_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:off_white_stucco_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:off_white_stucco_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:off_white_stucco_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:off_white_stucco_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:off_white_stucco_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:off_white_stucco_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:off_white_stucco_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:off_white_stucco_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:off_white_stucco_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:off_white_stucco_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:off_white_stucco_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:off_white_stucco_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:off_white_stucco_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:off_white_stucco_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:off_white_stucco_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:off_white_stucco_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:off_white_stucco_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:off_white_stucco_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:off_white_stucco_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:off_white_stucco_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:off_white_stucco_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:off_white_stucco_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:off_white_stucco_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:off_white_stucco_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:off_white_stucco_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:off_white_stucco_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:off_white_stucco_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:off_white_stucco_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:off_white_stucco_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:off_white_stucco_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:off_white_stucco_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:off_white_stucco_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:off_white_stucco_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:off_white_stucco_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:off_white_stucco_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:off_white_stucco_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:off_white_stucco_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:off_white_stucco_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:off_white_stucco_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:off_white_stucco_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:off_white_stucco_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:off_white_stucco_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:off_white_stucco_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:off_white_stucco_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:off_white_stucco_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:off_white_stucco_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:off_white_stucco_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:off_white_stucco_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:off_white_stucco_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:off_white_stucco_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:off_white_stucco_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:off_white_stucco_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:off_white_stucco_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:off_white_stucco_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:off_white_stucco_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:off_white_stucco_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:off_white_stucco_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:off_white_stucco_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:off_white_stucco_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:off_white_stucco_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:off_white_stucco_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:office_door[facing=north,half=upper,hinge=left,open=true,powered=true]
conquest:office_door[facing=north,half=upper,hinge=left,open=true,powered=false]
conquest:office_door[facing=north,half=upper,hinge=left,open=false,powered=true]
conquest:office_door[facing=north,half=upper,hinge=left,open=false,powered=false]
conquest:office_door[facing=north,half=upper,hinge=right,open=true,powered=true]
conquest:office_door[facing=north,half=upper,hinge=right,open=true,powered=false]
conquest:office_door[facing=north,half=upper,hinge=right,open=false,powered=true]
conquest:office_door[facing=north,half=upper,hinge=right,open=false,powered=false]
conquest:office_door[facing=north,half=lower,hinge=left,open=true,powered=true]
conquest:office_door[facing=north,half=lower,hinge=left,open=true,powered=false]
conquest:office_door[facing=north,half=lower,hinge=left,open=false,powered=true]
conquest:office_door[facing=north,half=lower,hinge=left,open=false,powered=false]
conquest:office_door[facing=north,half=lower,hinge=right,open=true,powered=true]
conquest:office_door[facing=north,half=lower,hinge=right,open=true,powered=false]
conquest:office_door[facing=north,half=lower,hinge=right,open=false,powered=true]
conquest:office_door[facing=north,half=lower,hinge=right,open=false,powered=false]
conquest:office_door[facing=south,half=upper,hinge=left,open=true,powered=true]
conquest:office_door[facing=south,half=upper,hinge=left,open=true,powered=false]
conquest:office_door[facing=south,half=upper,hinge=left,open=false,powered=true]
conquest:office_door[facing=south,half=upper,hinge=left,open=false,powered=false]
conquest:office_door[facing=south,half=upper,hinge=right,open=true,powered=true]
conquest:office_door[facing=south,half=upper,hinge=right,open=true,powered=false]
conquest:office_door[facing=south,half=upper,hinge=right,open=false,powered=true]
conquest:office_door[facing=south,half=upper,hinge=right,open=false,powered=false]
conquest:office_door[facing=south,half=lower,hinge=left,open=true,powered=true]
conquest:office_door[facing=south,half=lower,hinge=left,open=true,powered=false]
conquest:office_door[facing=south,half=lower,hinge=left,open=false,powered=true]
conquest:office_door[facing=south,half=lower,hinge=left,open=false,powered=false]
conquest:office_door[facing=south,half=lower,hinge=right,open=true,powered=true]
conquest:office_door[facing=south,half=lower,hinge=right,open=true,powered=false]
conquest:office_door[facing=south,half=lower,hinge=right,open=false,powered=true]
conquest:office_door[facing=south,half=lower,hinge=right,open=false,powered=false]
conquest:office_door[facing=west,half=upper,hinge=left,open=true,powered=true]
conquest:office_door[facing=west,half=upper,hinge=left,open=true,powered=false]
conquest:office_door[facing=west,half=upper,hinge=left,open=false,powered=true]
conquest:office_door[facing=west,half=upper,hinge=left,open=false,powered=false]
conquest:office_door[facing=west,half=upper,hinge=right,open=true,powered=true]
conquest:office_door[facing=west,half=upper,hinge=right,open=true,powered=false]
conquest:office_door[facing=west,half=upper,hinge=right,open=false,powered=true]
conquest:office_door[facing=west,half=upper,hinge=right,open=false,powered=false]
conquest:office_door[facing=west,half=lower,hinge=left,open=true,powered=true]
conquest:office_door[facing=west,half=lower,hinge=left,open=true,powered=false]
conquest:office_door[facing=west,half=lower,hinge=left,open=false,powered=true]
conquest:office_door[facing=west,half=lower,hinge=left,open=false,powered=false]
conquest:office_door[facing=west,half=lower,hinge=right,open=true,powered=true]
conquest:office_door[facing=west,half=lower,hinge=right,open=true,powered=false]
conquest:office_door[facing=west,half=lower,hinge=right,open=false,powered=true]
conquest:office_door[facing=west,half=lower,hinge=right,open=false,powered=false]
conquest:office_door[facing=east,half=upper,hinge=left,open=true,powered=true]
conquest:office_door[facing=east,half=upper,hinge=left,open=true,powered=false]
conquest:office_door[facing=east,half=upper,hinge=left,open=false,powered=true]
conquest:office_door[facing=east,half=upper,hinge=left,open=false,powered=false]
conquest:office_door[facing=east,half=upper,hinge=right,open=true,powered=true]
conquest:office_door[facing=east,half=upper,hinge=right,open=true,powered=false]
conquest:office_door[facing=east,half=upper,hinge=right,open=false,powered=true]
conquest:office_door[facing=east,half=upper,hinge=right,open=false,powered=false]
conquest:office_door[facing=east,half=lower,hinge=left,open=true,powered=true]
conquest:office_door[facing=east,half=lower,hinge=left,open=true,powered=false]
conquest:office_door[facing=east,half=lower,hinge=left,open=false,powered=true]
conquest:office_door[facing=east,half=lower,hinge=left,open=false,powered=false]
conquest:office_door[facing=east,half=lower,hinge=right,open=true,powered=true]
conquest:office_door[facing=east,half=lower,hinge=right,open=true,powered=false]
conquest:office_door[facing=east,half=lower,hinge=right,open=false,powered=true]
conquest:office_door[facing=east,half=lower,hinge=right,open=false,powered=false]
conquest:oil_lamp[light=0,offset_toggle=true,waterlogged=true]
conquest:oil_lamp[light=0,offset_toggle=true,waterlogged=false]
conquest:oil_lamp[light=0,offset_toggle=false,waterlogged=true]
conquest:oil_lamp[light=0,offset_toggle=false,waterlogged=false]
conquest:oil_lamp[light=1,offset_toggle=true,waterlogged=true]
conquest:oil_lamp[light=1,offset_toggle=true,waterlogged=false]
conquest:oil_lamp[light=1,offset_toggle=false,waterlogged=true]
conquest:oil_lamp[light=1,offset_toggle=false,waterlogged=false]
conquest:oil_lamp[light=2,offset_toggle=true,waterlogged=true]
conquest:oil_lamp[light=2,offset_toggle=true,waterlogged=false]
conquest:oil_lamp[light=2,offset_toggle=false,waterlogged=true]
conquest:oil_lamp[light=2,offset_toggle=false,waterlogged=false]
conquest:oil_lamp[light=3,offset_toggle=true,waterlogged=true]
conquest:oil_lamp[light=3,offset_toggle=true,waterlogged=false]
conquest:oil_lamp[light=3,offset_toggle=false,waterlogged=true]
conquest:oil_lamp[light=3,offset_toggle=false,waterlogged=false]
conquest:old_3_way_flange[facing=north,type=top,waterlogged=true]
conquest:old_3_way_flange[facing=north,type=top,waterlogged=false]
conquest:old_3_way_flange[facing=north,type=bottom,waterlogged=true]
conquest:old_3_way_flange[facing=north,type=bottom,waterlogged=false]
conquest:old_3_way_flange[facing=south,type=top,waterlogged=true]
conquest:old_3_way_flange[facing=south,type=top,waterlogged=false]
conquest:old_3_way_flange[facing=south,type=bottom,waterlogged=true]
conquest:old_3_way_flange[facing=south,type=bottom,waterlogged=false]
conquest:old_3_way_flange[facing=west,type=top,waterlogged=true]
conquest:old_3_way_flange[facing=west,type=top,waterlogged=false]
conquest:old_3_way_flange[facing=west,type=bottom,waterlogged=true]
conquest:old_3_way_flange[facing=west,type=bottom,waterlogged=false]
conquest:old_3_way_flange[facing=east,type=top,waterlogged=true]
conquest:old_3_way_flange[facing=east,type=top,waterlogged=false]
conquest:old_3_way_flange[facing=east,type=bottom,waterlogged=true]
conquest:old_3_way_flange[facing=east,type=bottom,waterlogged=false]
conquest:old_4_way_flange[facing=north,toggle=1,waterlogged=true]
conquest:old_4_way_flange[facing=north,toggle=1,waterlogged=false]
conquest:old_4_way_flange[facing=north,toggle=2,waterlogged=true]
conquest:old_4_way_flange[facing=north,toggle=2,waterlogged=false]
conquest:old_4_way_flange[facing=north,toggle=3,waterlogged=true]
conquest:old_4_way_flange[facing=north,toggle=3,waterlogged=false]
conquest:old_4_way_flange[facing=south,toggle=1,waterlogged=true]
conquest:old_4_way_flange[facing=south,toggle=1,waterlogged=false]
conquest:old_4_way_flange[facing=south,toggle=2,waterlogged=true]
conquest:old_4_way_flange[facing=south,toggle=2,waterlogged=false]
conquest:old_4_way_flange[facing=south,toggle=3,waterlogged=true]
conquest:old_4_way_flange[facing=south,toggle=3,waterlogged=false]
conquest:old_4_way_flange[facing=west,toggle=1,waterlogged=true]
conquest:old_4_way_flange[facing=west,toggle=1,waterlogged=false]
conquest:old_4_way_flange[facing=west,toggle=2,waterlogged=true]
conquest:old_4_way_flange[facing=west,toggle=2,waterlogged=false]
conquest:old_4_way_flange[facing=west,toggle=3,waterlogged=true]
conquest:old_4_way_flange[facing=west,toggle=3,waterlogged=false]
conquest:old_4_way_flange[facing=east,toggle=1,waterlogged=true]
conquest:old_4_way_flange[facing=east,toggle=1,waterlogged=false]
conquest:old_4_way_flange[facing=east,toggle=2,waterlogged=true]
conquest:old_4_way_flange[facing=east,toggle=2,waterlogged=false]
conquest:old_4_way_flange[facing=east,toggle=3,waterlogged=true]
conquest:old_4_way_flange[facing=east,toggle=3,waterlogged=false]
conquest:old_5_way_flange[facing=north]
conquest:old_5_way_flange[facing=east]
conquest:old_5_way_flange[facing=south]
conquest:old_5_way_flange[facing=west]
conquest:old_5_way_flange[facing=up]
conquest:old_5_way_flange[facing=down]
conquest:old_6_way_flange
conquest:old_ball_valve[facing=north,toggle=1,valve=1,waterlogged=true]
conquest:old_ball_valve[facing=north,toggle=1,valve=1,waterlogged=false]
conquest:old_ball_valve[facing=north,toggle=1,valve=2,waterlogged=true]
conquest:old_ball_valve[facing=north,toggle=1,valve=2,waterlogged=false]
conquest:old_ball_valve[facing=north,toggle=2,valve=1,waterlogged=true]
conquest:old_ball_valve[facing=north,toggle=2,valve=1,waterlogged=false]
conquest:old_ball_valve[facing=north,toggle=2,valve=2,waterlogged=true]
conquest:old_ball_valve[facing=north,toggle=2,valve=2,waterlogged=false]
conquest:old_ball_valve[facing=north,toggle=3,valve=1,waterlogged=true]
conquest:old_ball_valve[facing=north,toggle=3,valve=1,waterlogged=false]
conquest:old_ball_valve[facing=north,toggle=3,valve=2,waterlogged=true]
conquest:old_ball_valve[facing=north,toggle=3,valve=2,waterlogged=false]
conquest:old_ball_valve[facing=north,toggle=4,valve=1,waterlogged=true]
conquest:old_ball_valve[facing=north,toggle=4,valve=1,waterlogged=false]
conquest:old_ball_valve[facing=north,toggle=4,valve=2,waterlogged=true]
conquest:old_ball_valve[facing=north,toggle=4,valve=2,waterlogged=false]
conquest:old_ball_valve[facing=south,toggle=1,valve=1,waterlogged=true]
conquest:old_ball_valve[facing=south,toggle=1,valve=1,waterlogged=false]
conquest:old_ball_valve[facing=south,toggle=1,valve=2,waterlogged=true]
conquest:old_ball_valve[facing=south,toggle=1,valve=2,waterlogged=false]
conquest:old_ball_valve[facing=south,toggle=2,valve=1,waterlogged=true]
conquest:old_ball_valve[facing=south,toggle=2,valve=1,waterlogged=false]
conquest:old_ball_valve[facing=south,toggle=2,valve=2,waterlogged=true]
conquest:old_ball_valve[facing=south,toggle=2,valve=2,waterlogged=false]
conquest:old_ball_valve[facing=south,toggle=3,valve=1,waterlogged=true]
conquest:old_ball_valve[facing=south,toggle=3,valve=1,waterlogged=false]
conquest:old_ball_valve[facing=south,toggle=3,valve=2,waterlogged=true]
conquest:old_ball_valve[facing=south,toggle=3,valve=2,waterlogged=false]
conquest:old_ball_valve[facing=south,toggle=4,valve=1,waterlogged=true]
conquest:old_ball_valve[facing=south,toggle=4,valve=1,waterlogged=false]
conquest:old_ball_valve[facing=south,toggle=4,valve=2,waterlogged=true]
conquest:old_ball_valve[facing=south,toggle=4,valve=2,waterlogged=false]
conquest:old_ball_valve[facing=west,toggle=1,valve=1,waterlogged=true]
conquest:old_ball_valve[facing=west,toggle=1,valve=1,waterlogged=false]
conquest:old_ball_valve[facing=west,toggle=1,valve=2,waterlogged=true]
conquest:old_ball_valve[facing=west,toggle=1,valve=2,waterlogged=false]
conquest:old_ball_valve[facing=west,toggle=2,valve=1,waterlogged=true]
conquest:old_ball_valve[facing=west,toggle=2,valve=1,waterlogged=false]
conquest:old_ball_valve[facing=west,toggle=2,valve=2,waterlogged=true]
conquest:old_ball_valve[facing=west,toggle=2,valve=2,waterlogged=false]
conquest:old_ball_valve[facing=west,toggle=3,valve=1,waterlogged=true]
conquest:old_ball_valve[facing=west,toggle=3,valve=1,waterlogged=false]
conquest:old_ball_valve[facing=west,toggle=3,valve=2,waterlogged=true]
conquest:old_ball_valve[facing=west,toggle=3,valve=2,waterlogged=false]
conquest:old_ball_valve[facing=west,toggle=4,valve=1,waterlogged=true]
conquest:old_ball_valve[facing=west,toggle=4,valve=1,waterlogged=false]
conquest:old_ball_valve[facing=west,toggle=4,valve=2,waterlogged=true]
conquest:old_ball_valve[facing=west,toggle=4,valve=2,waterlogged=false]
conquest:old_ball_valve[facing=east,toggle=1,valve=1,waterlogged=true]
conquest:old_ball_valve[facing=east,toggle=1,valve=1,waterlogged=false]
conquest:old_ball_valve[facing=east,toggle=1,valve=2,waterlogged=true]
conquest:old_ball_valve[facing=east,toggle=1,valve=2,waterlogged=false]
conquest:old_ball_valve[facing=east,toggle=2,valve=1,waterlogged=true]
conquest:old_ball_valve[facing=east,toggle=2,valve=1,waterlogged=false]
conquest:old_ball_valve[facing=east,toggle=2,valve=2,waterlogged=true]
conquest:old_ball_valve[facing=east,toggle=2,valve=2,waterlogged=false]
conquest:old_ball_valve[facing=east,toggle=3,valve=1,waterlogged=true]
conquest:old_ball_valve[facing=east,toggle=3,valve=1,waterlogged=false]
conquest:old_ball_valve[facing=east,toggle=3,valve=2,waterlogged=true]
conquest:old_ball_valve[facing=east,toggle=3,valve=2,waterlogged=false]
conquest:old_ball_valve[facing=east,toggle=4,valve=1,waterlogged=true]
conquest:old_ball_valve[facing=east,toggle=4,valve=1,waterlogged=false]
conquest:old_ball_valve[facing=east,toggle=4,valve=2,waterlogged=true]
conquest:old_ball_valve[facing=east,toggle=4,valve=2,waterlogged=false]
conquest:old_bench[facing=north,offset_toggle=true,shape=one,waterlogged=true]
conquest:old_bench[facing=north,offset_toggle=true,shape=one,waterlogged=false]
conquest:old_bench[facing=north,offset_toggle=true,shape=edge_l,waterlogged=true]
conquest:old_bench[facing=north,offset_toggle=true,shape=edge_l,waterlogged=false]
conquest:old_bench[facing=north,offset_toggle=true,shape=edge_r,waterlogged=true]
conquest:old_bench[facing=north,offset_toggle=true,shape=edge_r,waterlogged=false]
conquest:old_bench[facing=north,offset_toggle=true,shape=middle,waterlogged=true]
conquest:old_bench[facing=north,offset_toggle=true,shape=middle,waterlogged=false]
conquest:old_bench[facing=north,offset_toggle=false,shape=one,waterlogged=true]
conquest:old_bench[facing=north,offset_toggle=false,shape=one,waterlogged=false]
conquest:old_bench[facing=north,offset_toggle=false,shape=edge_l,waterlogged=true]
conquest:old_bench[facing=north,offset_toggle=false,shape=edge_l,waterlogged=false]
conquest:old_bench[facing=north,offset_toggle=false,shape=edge_r,waterlogged=true]
conquest:old_bench[facing=north,offset_toggle=false,shape=edge_r,waterlogged=false]
conquest:old_bench[facing=north,offset_toggle=false,shape=middle,waterlogged=true]
conquest:old_bench[facing=north,offset_toggle=false,shape=middle,waterlogged=false]
conquest:old_bench[facing=south,offset_toggle=true,shape=one,waterlogged=true]
conquest:old_bench[facing=south,offset_toggle=true,shape=one,waterlogged=false]
conquest:old_bench[facing=south,offset_toggle=true,shape=edge_l,waterlogged=true]
conquest:old_bench[facing=south,offset_toggle=true,shape=edge_l,waterlogged=false]
conquest:old_bench[facing=south,offset_toggle=true,shape=edge_r,waterlogged=true]
conquest:old_bench[facing=south,offset_toggle=true,shape=edge_r,waterlogged=false]
conquest:old_bench[facing=south,offset_toggle=true,shape=middle,waterlogged=true]
conquest:old_bench[facing=south,offset_toggle=true,shape=middle,waterlogged=false]
conquest:old_bench[facing=south,offset_toggle=false,shape=one,waterlogged=true]
conquest:old_bench[facing=south,offset_toggle=false,shape=one,waterlogged=false]
conquest:old_bench[facing=south,offset_toggle=false,shape=edge_l,waterlogged=true]
conquest:old_bench[facing=south,offset_toggle=false,shape=edge_l,waterlogged=false]
conquest:old_bench[facing=south,offset_toggle=false,shape=edge_r,waterlogged=true]
conquest:old_bench[facing=south,offset_toggle=false,shape=edge_r,waterlogged=false]
conquest:old_bench[facing=south,offset_toggle=false,shape=middle,waterlogged=true]
conquest:old_bench[facing=south,offset_toggle=false,shape=middle,waterlogged=false]
conquest:old_bench[facing=west,offset_toggle=true,shape=one,waterlogged=true]
conquest:old_bench[facing=west,offset_toggle=true,shape=one,waterlogged=false]
conquest:old_bench[facing=west,offset_toggle=true,shape=edge_l,waterlogged=true]
conquest:old_bench[facing=west,offset_toggle=true,shape=edge_l,waterlogged=false]
conquest:old_bench[facing=west,offset_toggle=true,shape=edge_r,waterlogged=true]
conquest:old_bench[facing=west,offset_toggle=true,shape=edge_r,waterlogged=false]
conquest:old_bench[facing=west,offset_toggle=true,shape=middle,waterlogged=true]
conquest:old_bench[facing=west,offset_toggle=true,shape=middle,waterlogged=false]
conquest:old_bench[facing=west,offset_toggle=false,shape=one,waterlogged=true]
conquest:old_bench[facing=west,offset_toggle=false,shape=one,waterlogged=false]
conquest:old_bench[facing=west,offset_toggle=false,shape=edge_l,waterlogged=true]
conquest:old_bench[facing=west,offset_toggle=false,shape=edge_l,waterlogged=false]
conquest:old_bench[facing=west,offset_toggle=false,shape=edge_r,waterlogged=true]
conquest:old_bench[facing=west,offset_toggle=false,shape=edge_r,waterlogged=false]
conquest:old_bench[facing=west,offset_toggle=false,shape=middle,waterlogged=true]
conquest:old_bench[facing=west,offset_toggle=false,shape=middle,waterlogged=false]
conquest:old_bench[facing=east,offset_toggle=true,shape=one,waterlogged=true]
conquest:old_bench[facing=east,offset_toggle=true,shape=one,waterlogged=false]
conquest:old_bench[facing=east,offset_toggle=true,shape=edge_l,waterlogged=true]
conquest:old_bench[facing=east,offset_toggle=true,shape=edge_l,waterlogged=false]
conquest:old_bench[facing=east,offset_toggle=true,shape=edge_r,waterlogged=true]
conquest:old_bench[facing=east,offset_toggle=true,shape=edge_r,waterlogged=false]
conquest:old_bench[facing=east,offset_toggle=true,shape=middle,waterlogged=true]
conquest:old_bench[facing=east,offset_toggle=true,shape=middle,waterlogged=false]
conquest:old_bench[facing=east,offset_toggle=false,shape=one,waterlogged=true]
conquest:old_bench[facing=east,offset_toggle=false,shape=one,waterlogged=false]
conquest:old_bench[facing=east,offset_toggle=false,shape=edge_l,waterlogged=true]
conquest:old_bench[facing=east,offset_toggle=false,shape=edge_l,waterlogged=false]
conquest:old_bench[facing=east,offset_toggle=false,shape=edge_r,waterlogged=true]
conquest:old_bench[facing=east,offset_toggle=false,shape=edge_r,waterlogged=false]
conquest:old_bench[facing=east,offset_toggle=false,shape=middle,waterlogged=true]
conquest:old_bench[facing=east,offset_toggle=false,shape=middle,waterlogged=false]
conquest:old_black_3_way_flange[facing=north,type=top,waterlogged=true]
conquest:old_black_3_way_flange[facing=north,type=top,waterlogged=false]
conquest:old_black_3_way_flange[facing=north,type=bottom,waterlogged=true]
conquest:old_black_3_way_flange[facing=north,type=bottom,waterlogged=false]
conquest:old_black_3_way_flange[facing=south,type=top,waterlogged=true]
conquest:old_black_3_way_flange[facing=south,type=top,waterlogged=false]
conquest:old_black_3_way_flange[facing=south,type=bottom,waterlogged=true]
conquest:old_black_3_way_flange[facing=south,type=bottom,waterlogged=false]
conquest:old_black_3_way_flange[facing=west,type=top,waterlogged=true]
conquest:old_black_3_way_flange[facing=west,type=top,waterlogged=false]
conquest:old_black_3_way_flange[facing=west,type=bottom,waterlogged=true]
conquest:old_black_3_way_flange[facing=west,type=bottom,waterlogged=false]
conquest:old_black_3_way_flange[facing=east,type=top,waterlogged=true]
conquest:old_black_3_way_flange[facing=east,type=top,waterlogged=false]
conquest:old_black_3_way_flange[facing=east,type=bottom,waterlogged=true]
conquest:old_black_3_way_flange[facing=east,type=bottom,waterlogged=false]
conquest:old_black_4_way_flange[facing=north,toggle=1,waterlogged=true]
conquest:old_black_4_way_flange[facing=north,toggle=1,waterlogged=false]
conquest:old_black_4_way_flange[facing=north,toggle=2,waterlogged=true]
conquest:old_black_4_way_flange[facing=north,toggle=2,waterlogged=false]
conquest:old_black_4_way_flange[facing=north,toggle=3,waterlogged=true]
conquest:old_black_4_way_flange[facing=north,toggle=3,waterlogged=false]
conquest:old_black_4_way_flange[facing=south,toggle=1,waterlogged=true]
conquest:old_black_4_way_flange[facing=south,toggle=1,waterlogged=false]
conquest:old_black_4_way_flange[facing=south,toggle=2,waterlogged=true]
conquest:old_black_4_way_flange[facing=south,toggle=2,waterlogged=false]
conquest:old_black_4_way_flange[facing=south,toggle=3,waterlogged=true]
conquest:old_black_4_way_flange[facing=south,toggle=3,waterlogged=false]
conquest:old_black_4_way_flange[facing=west,toggle=1,waterlogged=true]
conquest:old_black_4_way_flange[facing=west,toggle=1,waterlogged=false]
conquest:old_black_4_way_flange[facing=west,toggle=2,waterlogged=true]
conquest:old_black_4_way_flange[facing=west,toggle=2,waterlogged=false]
conquest:old_black_4_way_flange[facing=west,toggle=3,waterlogged=true]
conquest:old_black_4_way_flange[facing=west,toggle=3,waterlogged=false]
conquest:old_black_4_way_flange[facing=east,toggle=1,waterlogged=true]
conquest:old_black_4_way_flange[facing=east,toggle=1,waterlogged=false]
conquest:old_black_4_way_flange[facing=east,toggle=2,waterlogged=true]
conquest:old_black_4_way_flange[facing=east,toggle=2,waterlogged=false]
conquest:old_black_4_way_flange[facing=east,toggle=3,waterlogged=true]
conquest:old_black_4_way_flange[facing=east,toggle=3,waterlogged=false]
conquest:old_black_5_way_flange[facing=north]
conquest:old_black_5_way_flange[facing=east]
conquest:old_black_5_way_flange[facing=south]
conquest:old_black_5_way_flange[facing=west]
conquest:old_black_5_way_flange[facing=up]
conquest:old_black_5_way_flange[facing=down]
conquest:old_black_6_way_flange
conquest:old_black_ball_valve[facing=north,toggle=1,valve=1,waterlogged=true]
conquest:old_black_ball_valve[facing=north,toggle=1,valve=1,waterlogged=false]
conquest:old_black_ball_valve[facing=north,toggle=1,valve=2,waterlogged=true]
conquest:old_black_ball_valve[facing=north,toggle=1,valve=2,waterlogged=false]
conquest:old_black_ball_valve[facing=north,toggle=2,valve=1,waterlogged=true]
conquest:old_black_ball_valve[facing=north,toggle=2,valve=1,waterlogged=false]
conquest:old_black_ball_valve[facing=north,toggle=2,valve=2,waterlogged=true]
conquest:old_black_ball_valve[facing=north,toggle=2,valve=2,waterlogged=false]
conquest:old_black_ball_valve[facing=north,toggle=3,valve=1,waterlogged=true]
conquest:old_black_ball_valve[facing=north,toggle=3,valve=1,waterlogged=false]
conquest:old_black_ball_valve[facing=north,toggle=3,valve=2,waterlogged=true]
conquest:old_black_ball_valve[facing=north,toggle=3,valve=2,waterlogged=false]
conquest:old_black_ball_valve[facing=north,toggle=4,valve=1,waterlogged=true]
conquest:old_black_ball_valve[facing=north,toggle=4,valve=1,waterlogged=false]
conquest:old_black_ball_valve[facing=north,toggle=4,valve=2,waterlogged=true]
conquest:old_black_ball_valve[facing=north,toggle=4,valve=2,waterlogged=false]
conquest:old_black_ball_valve[facing=south,toggle=1,valve=1,waterlogged=true]
conquest:old_black_ball_valve[facing=south,toggle=1,valve=1,waterlogged=false]
conquest:old_black_ball_valve[facing=south,toggle=1,valve=2,waterlogged=true]
conquest:old_black_ball_valve[facing=south,toggle=1,valve=2,waterlogged=false]
conquest:old_black_ball_valve[facing=south,toggle=2,valve=1,waterlogged=true]
conquest:old_black_ball_valve[facing=south,toggle=2,valve=1,waterlogged=false]
conquest:old_black_ball_valve[facing=south,toggle=2,valve=2,waterlogged=true]
conquest:old_black_ball_valve[facing=south,toggle=2,valve=2,waterlogged=false]
conquest:old_black_ball_valve[facing=south,toggle=3,valve=1,waterlogged=true]
conquest:old_black_ball_valve[facing=south,toggle=3,valve=1,waterlogged=false]
conquest:old_black_ball_valve[facing=south,toggle=3,valve=2,waterlogged=true]
conquest:old_black_ball_valve[facing=south,toggle=3,valve=2,waterlogged=false]
conquest:old_black_ball_valve[facing=south,toggle=4,valve=1,waterlogged=true]
conquest:old_black_ball_valve[facing=south,toggle=4,valve=1,waterlogged=false]
conquest:old_black_ball_valve[facing=south,toggle=4,valve=2,waterlogged=true]
conquest:old_black_ball_valve[facing=south,toggle=4,valve=2,waterlogged=false]
conquest:old_black_ball_valve[facing=west,toggle=1,valve=1,waterlogged=true]
conquest:old_black_ball_valve[facing=west,toggle=1,valve=1,waterlogged=false]
conquest:old_black_ball_valve[facing=west,toggle=1,valve=2,waterlogged=true]
conquest:old_black_ball_valve[facing=west,toggle=1,valve=2,waterlogged=false]
conquest:old_black_ball_valve[facing=west,toggle=2,valve=1,waterlogged=true]
conquest:old_black_ball_valve[facing=west,toggle=2,valve=1,waterlogged=false]
conquest:old_black_ball_valve[facing=west,toggle=2,valve=2,waterlogged=true]
conquest:old_black_ball_valve[facing=west,toggle=2,valve=2,waterlogged=false]
conquest:old_black_ball_valve[facing=west,toggle=3,valve=1,waterlogged=true]
conquest:old_black_ball_valve[facing=west,toggle=3,valve=1,waterlogged=false]
conquest:old_black_ball_valve[facing=west,toggle=3,valve=2,waterlogged=true]
conquest:old_black_ball_valve[facing=west,toggle=3,valve=2,waterlogged=false]
conquest:old_black_ball_valve[facing=west,toggle=4,valve=1,waterlogged=true]
conquest:old_black_ball_valve[facing=west,toggle=4,valve=1,waterlogged=false]
conquest:old_black_ball_valve[facing=west,toggle=4,valve=2,waterlogged=true]
conquest:old_black_ball_valve[facing=west,toggle=4,valve=2,waterlogged=false]
conquest:old_black_ball_valve[facing=east,toggle=1,valve=1,waterlogged=true]
conquest:old_black_ball_valve[facing=east,toggle=1,valve=1,waterlogged=false]
conquest:old_black_ball_valve[facing=east,toggle=1,valve=2,waterlogged=true]
conquest:old_black_ball_valve[facing=east,toggle=1,valve=2,waterlogged=false]
conquest:old_black_ball_valve[facing=east,toggle=2,valve=1,waterlogged=true]
conquest:old_black_ball_valve[facing=east,toggle=2,valve=1,waterlogged=false]
conquest:old_black_ball_valve[facing=east,toggle=2,valve=2,waterlogged=true]
conquest:old_black_ball_valve[facing=east,toggle=2,valve=2,waterlogged=false]
conquest:old_black_ball_valve[facing=east,toggle=3,valve=1,waterlogged=true]
conquest:old_black_ball_valve[facing=east,toggle=3,valve=1,waterlogged=false]
conquest:old_black_ball_valve[facing=east,toggle=3,valve=2,waterlogged=true]
conquest:old_black_ball_valve[facing=east,toggle=3,valve=2,waterlogged=false]
conquest:old_black_ball_valve[facing=east,toggle=4,valve=1,waterlogged=true]
conquest:old_black_ball_valve[facing=east,toggle=4,valve=1,waterlogged=false]
conquest:old_black_ball_valve[facing=east,toggle=4,valve=2,waterlogged=true]
conquest:old_black_ball_valve[facing=east,toggle=4,valve=2,waterlogged=false]
conquest:old_black_cross_flange[facing=north,toggle=1,waterlogged=true]
conquest:old_black_cross_flange[facing=north,toggle=1,waterlogged=false]
conquest:old_black_cross_flange[facing=north,toggle=2,waterlogged=true]
conquest:old_black_cross_flange[facing=north,toggle=2,waterlogged=false]
conquest:old_black_cross_flange[facing=south,toggle=1,waterlogged=true]
conquest:old_black_cross_flange[facing=south,toggle=1,waterlogged=false]
conquest:old_black_cross_flange[facing=south,toggle=2,waterlogged=true]
conquest:old_black_cross_flange[facing=south,toggle=2,waterlogged=false]
conquest:old_black_cross_flange[facing=west,toggle=1,waterlogged=true]
conquest:old_black_cross_flange[facing=west,toggle=1,waterlogged=false]
conquest:old_black_cross_flange[facing=west,toggle=2,waterlogged=true]
conquest:old_black_cross_flange[facing=west,toggle=2,waterlogged=false]
conquest:old_black_cross_flange[facing=east,toggle=1,waterlogged=true]
conquest:old_black_cross_flange[facing=east,toggle=1,waterlogged=false]
conquest:old_black_cross_flange[facing=east,toggle=2,waterlogged=true]
conquest:old_black_cross_flange[facing=east,toggle=2,waterlogged=false]
conquest:old_black_elbow_flange[facing=north,toggle=1,waterlogged=true]
conquest:old_black_elbow_flange[facing=north,toggle=1,waterlogged=false]
conquest:old_black_elbow_flange[facing=north,toggle=2,waterlogged=true]
conquest:old_black_elbow_flange[facing=north,toggle=2,waterlogged=false]
conquest:old_black_elbow_flange[facing=north,toggle=3,waterlogged=true]
conquest:old_black_elbow_flange[facing=north,toggle=3,waterlogged=false]
conquest:old_black_elbow_flange[facing=south,toggle=1,waterlogged=true]
conquest:old_black_elbow_flange[facing=south,toggle=1,waterlogged=false]
conquest:old_black_elbow_flange[facing=south,toggle=2,waterlogged=true]
conquest:old_black_elbow_flange[facing=south,toggle=2,waterlogged=false]
conquest:old_black_elbow_flange[facing=south,toggle=3,waterlogged=true]
conquest:old_black_elbow_flange[facing=south,toggle=3,waterlogged=false]
conquest:old_black_elbow_flange[facing=west,toggle=1,waterlogged=true]
conquest:old_black_elbow_flange[facing=west,toggle=1,waterlogged=false]
conquest:old_black_elbow_flange[facing=west,toggle=2,waterlogged=true]
conquest:old_black_elbow_flange[facing=west,toggle=2,waterlogged=false]
conquest:old_black_elbow_flange[facing=west,toggle=3,waterlogged=true]
conquest:old_black_elbow_flange[facing=west,toggle=3,waterlogged=false]
conquest:old_black_elbow_flange[facing=east,toggle=1,waterlogged=true]
conquest:old_black_elbow_flange[facing=east,toggle=1,waterlogged=false]
conquest:old_black_elbow_flange[facing=east,toggle=2,waterlogged=true]
conquest:old_black_elbow_flange[facing=east,toggle=2,waterlogged=false]
conquest:old_black_elbow_flange[facing=east,toggle=3,waterlogged=true]
conquest:old_black_elbow_flange[facing=east,toggle=3,waterlogged=false]
conquest:old_black_gate_valve[facing=north,toggle=1,waterlogged=true]
conquest:old_black_gate_valve[facing=north,toggle=1,waterlogged=false]
conquest:old_black_gate_valve[facing=north,toggle=2,waterlogged=true]
conquest:old_black_gate_valve[facing=north,toggle=2,waterlogged=false]
conquest:old_black_gate_valve[facing=north,toggle=3,waterlogged=true]
conquest:old_black_gate_valve[facing=north,toggle=3,waterlogged=false]
conquest:old_black_gate_valve[facing=north,toggle=4,waterlogged=true]
conquest:old_black_gate_valve[facing=north,toggle=4,waterlogged=false]
conquest:old_black_gate_valve[facing=south,toggle=1,waterlogged=true]
conquest:old_black_gate_valve[facing=south,toggle=1,waterlogged=false]
conquest:old_black_gate_valve[facing=south,toggle=2,waterlogged=true]
conquest:old_black_gate_valve[facing=south,toggle=2,waterlogged=false]
conquest:old_black_gate_valve[facing=south,toggle=3,waterlogged=true]
conquest:old_black_gate_valve[facing=south,toggle=3,waterlogged=false]
conquest:old_black_gate_valve[facing=south,toggle=4,waterlogged=true]
conquest:old_black_gate_valve[facing=south,toggle=4,waterlogged=false]
conquest:old_black_gate_valve[facing=west,toggle=1,waterlogged=true]
conquest:old_black_gate_valve[facing=west,toggle=1,waterlogged=false]
conquest:old_black_gate_valve[facing=west,toggle=2,waterlogged=true]
conquest:old_black_gate_valve[facing=west,toggle=2,waterlogged=false]
conquest:old_black_gate_valve[facing=west,toggle=3,waterlogged=true]
conquest:old_black_gate_valve[facing=west,toggle=3,waterlogged=false]
conquest:old_black_gate_valve[facing=west,toggle=4,waterlogged=true]
conquest:old_black_gate_valve[facing=west,toggle=4,waterlogged=false]
conquest:old_black_gate_valve[facing=east,toggle=1,waterlogged=true]
conquest:old_black_gate_valve[facing=east,toggle=1,waterlogged=false]
conquest:old_black_gate_valve[facing=east,toggle=2,waterlogged=true]
conquest:old_black_gate_valve[facing=east,toggle=2,waterlogged=false]
conquest:old_black_gate_valve[facing=east,toggle=3,waterlogged=true]
conquest:old_black_gate_valve[facing=east,toggle=3,waterlogged=false]
conquest:old_black_gate_valve[facing=east,toggle=4,waterlogged=true]
conquest:old_black_gate_valve[facing=east,toggle=4,waterlogged=false]
conquest:old_black_mounted_pipe[facing=north,toggle=1,waterlogged=true]
conquest:old_black_mounted_pipe[facing=north,toggle=1,waterlogged=false]
conquest:old_black_mounted_pipe[facing=north,toggle=2,waterlogged=true]
conquest:old_black_mounted_pipe[facing=north,toggle=2,waterlogged=false]
conquest:old_black_mounted_pipe[facing=north,toggle=3,waterlogged=true]
conquest:old_black_mounted_pipe[facing=north,toggle=3,waterlogged=false]
conquest:old_black_mounted_pipe[facing=north,toggle=4,waterlogged=true]
conquest:old_black_mounted_pipe[facing=north,toggle=4,waterlogged=false]
conquest:old_black_mounted_pipe[facing=south,toggle=1,waterlogged=true]
conquest:old_black_mounted_pipe[facing=south,toggle=1,waterlogged=false]
conquest:old_black_mounted_pipe[facing=south,toggle=2,waterlogged=true]
conquest:old_black_mounted_pipe[facing=south,toggle=2,waterlogged=false]
conquest:old_black_mounted_pipe[facing=south,toggle=3,waterlogged=true]
conquest:old_black_mounted_pipe[facing=south,toggle=3,waterlogged=false]
conquest:old_black_mounted_pipe[facing=south,toggle=4,waterlogged=true]
conquest:old_black_mounted_pipe[facing=south,toggle=4,waterlogged=false]
conquest:old_black_mounted_pipe[facing=west,toggle=1,waterlogged=true]
conquest:old_black_mounted_pipe[facing=west,toggle=1,waterlogged=false]
conquest:old_black_mounted_pipe[facing=west,toggle=2,waterlogged=true]
conquest:old_black_mounted_pipe[facing=west,toggle=2,waterlogged=false]
conquest:old_black_mounted_pipe[facing=west,toggle=3,waterlogged=true]
conquest:old_black_mounted_pipe[facing=west,toggle=3,waterlogged=false]
conquest:old_black_mounted_pipe[facing=west,toggle=4,waterlogged=true]
conquest:old_black_mounted_pipe[facing=west,toggle=4,waterlogged=false]
conquest:old_black_mounted_pipe[facing=east,toggle=1,waterlogged=true]
conquest:old_black_mounted_pipe[facing=east,toggle=1,waterlogged=false]
conquest:old_black_mounted_pipe[facing=east,toggle=2,waterlogged=true]
conquest:old_black_mounted_pipe[facing=east,toggle=2,waterlogged=false]
conquest:old_black_mounted_pipe[facing=east,toggle=3,waterlogged=true]
conquest:old_black_mounted_pipe[facing=east,toggle=3,waterlogged=false]
conquest:old_black_mounted_pipe[facing=east,toggle=4,waterlogged=true]
conquest:old_black_mounted_pipe[facing=east,toggle=4,waterlogged=false]
conquest:old_black_pipe[facing=north,toggle=1,waterlogged=true]
conquest:old_black_pipe[facing=north,toggle=1,waterlogged=false]
conquest:old_black_pipe[facing=north,toggle=2,waterlogged=true]
conquest:old_black_pipe[facing=north,toggle=2,waterlogged=false]
conquest:old_black_pipe[facing=south,toggle=1,waterlogged=true]
conquest:old_black_pipe[facing=south,toggle=1,waterlogged=false]
conquest:old_black_pipe[facing=south,toggle=2,waterlogged=true]
conquest:old_black_pipe[facing=south,toggle=2,waterlogged=false]
conquest:old_black_pipe[facing=west,toggle=1,waterlogged=true]
conquest:old_black_pipe[facing=west,toggle=1,waterlogged=false]
conquest:old_black_pipe[facing=west,toggle=2,waterlogged=true]
conquest:old_black_pipe[facing=west,toggle=2,waterlogged=false]
conquest:old_black_pipe[facing=east,toggle=1,waterlogged=true]
conquest:old_black_pipe[facing=east,toggle=1,waterlogged=false]
conquest:old_black_pipe[facing=east,toggle=2,waterlogged=true]
conquest:old_black_pipe[facing=east,toggle=2,waterlogged=false]
conquest:old_black_t_flange[facing=north,toggle=1,waterlogged=true]
conquest:old_black_t_flange[facing=north,toggle=1,waterlogged=false]
conquest:old_black_t_flange[facing=north,toggle=2,waterlogged=true]
conquest:old_black_t_flange[facing=north,toggle=2,waterlogged=false]
conquest:old_black_t_flange[facing=north,toggle=3,waterlogged=true]
conquest:old_black_t_flange[facing=north,toggle=3,waterlogged=false]
conquest:old_black_t_flange[facing=north,toggle=4,waterlogged=true]
conquest:old_black_t_flange[facing=north,toggle=4,waterlogged=false]
conquest:old_black_t_flange[facing=south,toggle=1,waterlogged=true]
conquest:old_black_t_flange[facing=south,toggle=1,waterlogged=false]
conquest:old_black_t_flange[facing=south,toggle=2,waterlogged=true]
conquest:old_black_t_flange[facing=south,toggle=2,waterlogged=false]
conquest:old_black_t_flange[facing=south,toggle=3,waterlogged=true]
conquest:old_black_t_flange[facing=south,toggle=3,waterlogged=false]
conquest:old_black_t_flange[facing=south,toggle=4,waterlogged=true]
conquest:old_black_t_flange[facing=south,toggle=4,waterlogged=false]
conquest:old_black_t_flange[facing=west,toggle=1,waterlogged=true]
conquest:old_black_t_flange[facing=west,toggle=1,waterlogged=false]
conquest:old_black_t_flange[facing=west,toggle=2,waterlogged=true]
conquest:old_black_t_flange[facing=west,toggle=2,waterlogged=false]
conquest:old_black_t_flange[facing=west,toggle=3,waterlogged=true]
conquest:old_black_t_flange[facing=west,toggle=3,waterlogged=false]
conquest:old_black_t_flange[facing=west,toggle=4,waterlogged=true]
conquest:old_black_t_flange[facing=west,toggle=4,waterlogged=false]
conquest:old_black_t_flange[facing=east,toggle=1,waterlogged=true]
conquest:old_black_t_flange[facing=east,toggle=1,waterlogged=false]
conquest:old_black_t_flange[facing=east,toggle=2,waterlogged=true]
conquest:old_black_t_flange[facing=east,toggle=2,waterlogged=false]
conquest:old_black_t_flange[facing=east,toggle=3,waterlogged=true]
conquest:old_black_t_flange[facing=east,toggle=3,waterlogged=false]
conquest:old_black_t_flange[facing=east,toggle=4,waterlogged=true]
conquest:old_black_t_flange[facing=east,toggle=4,waterlogged=false]
conquest:old_blue_3_way_flange[facing=north,type=top,waterlogged=true]
conquest:old_blue_3_way_flange[facing=north,type=top,waterlogged=false]
conquest:old_blue_3_way_flange[facing=north,type=bottom,waterlogged=true]
conquest:old_blue_3_way_flange[facing=north,type=bottom,waterlogged=false]
conquest:old_blue_3_way_flange[facing=south,type=top,waterlogged=true]
conquest:old_blue_3_way_flange[facing=south,type=top,waterlogged=false]
conquest:old_blue_3_way_flange[facing=south,type=bottom,waterlogged=true]
conquest:old_blue_3_way_flange[facing=south,type=bottom,waterlogged=false]
conquest:old_blue_3_way_flange[facing=west,type=top,waterlogged=true]
conquest:old_blue_3_way_flange[facing=west,type=top,waterlogged=false]
conquest:old_blue_3_way_flange[facing=west,type=bottom,waterlogged=true]
conquest:old_blue_3_way_flange[facing=west,type=bottom,waterlogged=false]
conquest:old_blue_3_way_flange[facing=east,type=top,waterlogged=true]
conquest:old_blue_3_way_flange[facing=east,type=top,waterlogged=false]
conquest:old_blue_3_way_flange[facing=east,type=bottom,waterlogged=true]
conquest:old_blue_3_way_flange[facing=east,type=bottom,waterlogged=false]
conquest:old_blue_4_way_flange[facing=north,toggle=1,waterlogged=true]
conquest:old_blue_4_way_flange[facing=north,toggle=1,waterlogged=false]
conquest:old_blue_4_way_flange[facing=north,toggle=2,waterlogged=true]
conquest:old_blue_4_way_flange[facing=north,toggle=2,waterlogged=false]
conquest:old_blue_4_way_flange[facing=north,toggle=3,waterlogged=true]
conquest:old_blue_4_way_flange[facing=north,toggle=3,waterlogged=false]
conquest:old_blue_4_way_flange[facing=south,toggle=1,waterlogged=true]
conquest:old_blue_4_way_flange[facing=south,toggle=1,waterlogged=false]
conquest:old_blue_4_way_flange[facing=south,toggle=2,waterlogged=true]
conquest:old_blue_4_way_flange[facing=south,toggle=2,waterlogged=false]
conquest:old_blue_4_way_flange[facing=south,toggle=3,waterlogged=true]
conquest:old_blue_4_way_flange[facing=south,toggle=3,waterlogged=false]
conquest:old_blue_4_way_flange[facing=west,toggle=1,waterlogged=true]
conquest:old_blue_4_way_flange[facing=west,toggle=1,waterlogged=false]
conquest:old_blue_4_way_flange[facing=west,toggle=2,waterlogged=true]
conquest:old_blue_4_way_flange[facing=west,toggle=2,waterlogged=false]
conquest:old_blue_4_way_flange[facing=west,toggle=3,waterlogged=true]
conquest:old_blue_4_way_flange[facing=west,toggle=3,waterlogged=false]
conquest:old_blue_4_way_flange[facing=east,toggle=1,waterlogged=true]
conquest:old_blue_4_way_flange[facing=east,toggle=1,waterlogged=false]
conquest:old_blue_4_way_flange[facing=east,toggle=2,waterlogged=true]
conquest:old_blue_4_way_flange[facing=east,toggle=2,waterlogged=false]
conquest:old_blue_4_way_flange[facing=east,toggle=3,waterlogged=true]
conquest:old_blue_4_way_flange[facing=east,toggle=3,waterlogged=false]
conquest:old_blue_5_way_flange[facing=north]
conquest:old_blue_5_way_flange[facing=east]
conquest:old_blue_5_way_flange[facing=south]
conquest:old_blue_5_way_flange[facing=west]
conquest:old_blue_5_way_flange[facing=up]
conquest:old_blue_5_way_flange[facing=down]
conquest:old_blue_6_way_flange
conquest:old_blue_ball_valve[facing=north,toggle=1,valve=1,waterlogged=true]
conquest:old_blue_ball_valve[facing=north,toggle=1,valve=1,waterlogged=false]
conquest:old_blue_ball_valve[facing=north,toggle=1,valve=2,waterlogged=true]
conquest:old_blue_ball_valve[facing=north,toggle=1,valve=2,waterlogged=false]
conquest:old_blue_ball_valve[facing=north,toggle=2,valve=1,waterlogged=true]
conquest:old_blue_ball_valve[facing=north,toggle=2,valve=1,waterlogged=false]
conquest:old_blue_ball_valve[facing=north,toggle=2,valve=2,waterlogged=true]
conquest:old_blue_ball_valve[facing=north,toggle=2,valve=2,waterlogged=false]
conquest:old_blue_ball_valve[facing=north,toggle=3,valve=1,waterlogged=true]
conquest:old_blue_ball_valve[facing=north,toggle=3,valve=1,waterlogged=false]
conquest:old_blue_ball_valve[facing=north,toggle=3,valve=2,waterlogged=true]
conquest:old_blue_ball_valve[facing=north,toggle=3,valve=2,waterlogged=false]
conquest:old_blue_ball_valve[facing=north,toggle=4,valve=1,waterlogged=true]
conquest:old_blue_ball_valve[facing=north,toggle=4,valve=1,waterlogged=false]
conquest:old_blue_ball_valve[facing=north,toggle=4,valve=2,waterlogged=true]
conquest:old_blue_ball_valve[facing=north,toggle=4,valve=2,waterlogged=false]
conquest:old_blue_ball_valve[facing=south,toggle=1,valve=1,waterlogged=true]
conquest:old_blue_ball_valve[facing=south,toggle=1,valve=1,waterlogged=false]
conquest:old_blue_ball_valve[facing=south,toggle=1,valve=2,waterlogged=true]
conquest:old_blue_ball_valve[facing=south,toggle=1,valve=2,waterlogged=false]
conquest:old_blue_ball_valve[facing=south,toggle=2,valve=1,waterlogged=true]
conquest:old_blue_ball_valve[facing=south,toggle=2,valve=1,waterlogged=false]
conquest:old_blue_ball_valve[facing=south,toggle=2,valve=2,waterlogged=true]
conquest:old_blue_ball_valve[facing=south,toggle=2,valve=2,waterlogged=false]
conquest:old_blue_ball_valve[facing=south,toggle=3,valve=1,waterlogged=true]
conquest:old_blue_ball_valve[facing=south,toggle=3,valve=1,waterlogged=false]
conquest:old_blue_ball_valve[facing=south,toggle=3,valve=2,waterlogged=true]
conquest:old_blue_ball_valve[facing=south,toggle=3,valve=2,waterlogged=false]
conquest:old_blue_ball_valve[facing=south,toggle=4,valve=1,waterlogged=true]
conquest:old_blue_ball_valve[facing=south,toggle=4,valve=1,waterlogged=false]
conquest:old_blue_ball_valve[facing=south,toggle=4,valve=2,waterlogged=true]
conquest:old_blue_ball_valve[facing=south,toggle=4,valve=2,waterlogged=false]
conquest:old_blue_ball_valve[facing=west,toggle=1,valve=1,waterlogged=true]
conquest:old_blue_ball_valve[facing=west,toggle=1,valve=1,waterlogged=false]
conquest:old_blue_ball_valve[facing=west,toggle=1,valve=2,waterlogged=true]
conquest:old_blue_ball_valve[facing=west,toggle=1,valve=2,waterlogged=false]
conquest:old_blue_ball_valve[facing=west,toggle=2,valve=1,waterlogged=true]
conquest:old_blue_ball_valve[facing=west,toggle=2,valve=1,waterlogged=false]
conquest:old_blue_ball_valve[facing=west,toggle=2,valve=2,waterlogged=true]
conquest:old_blue_ball_valve[facing=west,toggle=2,valve=2,waterlogged=false]
conquest:old_blue_ball_valve[facing=west,toggle=3,valve=1,waterlogged=true]
conquest:old_blue_ball_valve[facing=west,toggle=3,valve=1,waterlogged=false]
conquest:old_blue_ball_valve[facing=west,toggle=3,valve=2,waterlogged=true]
conquest:old_blue_ball_valve[facing=west,toggle=3,valve=2,waterlogged=false]
conquest:old_blue_ball_valve[facing=west,toggle=4,valve=1,waterlogged=true]
conquest:old_blue_ball_valve[facing=west,toggle=4,valve=1,waterlogged=false]
conquest:old_blue_ball_valve[facing=west,toggle=4,valve=2,waterlogged=true]
conquest:old_blue_ball_valve[facing=west,toggle=4,valve=2,waterlogged=false]
conquest:old_blue_ball_valve[facing=east,toggle=1,valve=1,waterlogged=true]
conquest:old_blue_ball_valve[facing=east,toggle=1,valve=1,waterlogged=false]
conquest:old_blue_ball_valve[facing=east,toggle=1,valve=2,waterlogged=true]
conquest:old_blue_ball_valve[facing=east,toggle=1,valve=2,waterlogged=false]
conquest:old_blue_ball_valve[facing=east,toggle=2,valve=1,waterlogged=true]
conquest:old_blue_ball_valve[facing=east,toggle=2,valve=1,waterlogged=false]
conquest:old_blue_ball_valve[facing=east,toggle=2,valve=2,waterlogged=true]
conquest:old_blue_ball_valve[facing=east,toggle=2,valve=2,waterlogged=false]
conquest:old_blue_ball_valve[facing=east,toggle=3,valve=1,waterlogged=true]
conquest:old_blue_ball_valve[facing=east,toggle=3,valve=1,waterlogged=false]
conquest:old_blue_ball_valve[facing=east,toggle=3,valve=2,waterlogged=true]
conquest:old_blue_ball_valve[facing=east,toggle=3,valve=2,waterlogged=false]
conquest:old_blue_ball_valve[facing=east,toggle=4,valve=1,waterlogged=true]
conquest:old_blue_ball_valve[facing=east,toggle=4,valve=1,waterlogged=false]
conquest:old_blue_ball_valve[facing=east,toggle=4,valve=2,waterlogged=true]
conquest:old_blue_ball_valve[facing=east,toggle=4,valve=2,waterlogged=false]
conquest:old_blue_cross_flange[facing=north,toggle=1,waterlogged=true]
conquest:old_blue_cross_flange[facing=north,toggle=1,waterlogged=false]
conquest:old_blue_cross_flange[facing=north,toggle=2,waterlogged=true]
conquest:old_blue_cross_flange[facing=north,toggle=2,waterlogged=false]
conquest:old_blue_cross_flange[facing=south,toggle=1,waterlogged=true]
conquest:old_blue_cross_flange[facing=south,toggle=1,waterlogged=false]
conquest:old_blue_cross_flange[facing=south,toggle=2,waterlogged=true]
conquest:old_blue_cross_flange[facing=south,toggle=2,waterlogged=false]
conquest:old_blue_cross_flange[facing=west,toggle=1,waterlogged=true]
conquest:old_blue_cross_flange[facing=west,toggle=1,waterlogged=false]
conquest:old_blue_cross_flange[facing=west,toggle=2,waterlogged=true]
conquest:old_blue_cross_flange[facing=west,toggle=2,waterlogged=false]
conquest:old_blue_cross_flange[facing=east,toggle=1,waterlogged=true]
conquest:old_blue_cross_flange[facing=east,toggle=1,waterlogged=false]
conquest:old_blue_cross_flange[facing=east,toggle=2,waterlogged=true]
conquest:old_blue_cross_flange[facing=east,toggle=2,waterlogged=false]
conquest:old_blue_elbow_flange[facing=north,toggle=1,waterlogged=true]
conquest:old_blue_elbow_flange[facing=north,toggle=1,waterlogged=false]
conquest:old_blue_elbow_flange[facing=north,toggle=2,waterlogged=true]
conquest:old_blue_elbow_flange[facing=north,toggle=2,waterlogged=false]
conquest:old_blue_elbow_flange[facing=north,toggle=3,waterlogged=true]
conquest:old_blue_elbow_flange[facing=north,toggle=3,waterlogged=false]
conquest:old_blue_elbow_flange[facing=south,toggle=1,waterlogged=true]
conquest:old_blue_elbow_flange[facing=south,toggle=1,waterlogged=false]
conquest:old_blue_elbow_flange[facing=south,toggle=2,waterlogged=true]
conquest:old_blue_elbow_flange[facing=south,toggle=2,waterlogged=false]
conquest:old_blue_elbow_flange[facing=south,toggle=3,waterlogged=true]
conquest:old_blue_elbow_flange[facing=south,toggle=3,waterlogged=false]
conquest:old_blue_elbow_flange[facing=west,toggle=1,waterlogged=true]
conquest:old_blue_elbow_flange[facing=west,toggle=1,waterlogged=false]
conquest:old_blue_elbow_flange[facing=west,toggle=2,waterlogged=true]
conquest:old_blue_elbow_flange[facing=west,toggle=2,waterlogged=false]
conquest:old_blue_elbow_flange[facing=west,toggle=3,waterlogged=true]
conquest:old_blue_elbow_flange[facing=west,toggle=3,waterlogged=false]
conquest:old_blue_elbow_flange[facing=east,toggle=1,waterlogged=true]
conquest:old_blue_elbow_flange[facing=east,toggle=1,waterlogged=false]
conquest:old_blue_elbow_flange[facing=east,toggle=2,waterlogged=true]
conquest:old_blue_elbow_flange[facing=east,toggle=2,waterlogged=false]
conquest:old_blue_elbow_flange[facing=east,toggle=3,waterlogged=true]
conquest:old_blue_elbow_flange[facing=east,toggle=3,waterlogged=false]
conquest:old_blue_gate_valve[facing=north,toggle=1,waterlogged=true]
conquest:old_blue_gate_valve[facing=north,toggle=1,waterlogged=false]
conquest:old_blue_gate_valve[facing=north,toggle=2,waterlogged=true]
conquest:old_blue_gate_valve[facing=north,toggle=2,waterlogged=false]
conquest:old_blue_gate_valve[facing=north,toggle=3,waterlogged=true]
conquest:old_blue_gate_valve[facing=north,toggle=3,waterlogged=false]
conquest:old_blue_gate_valve[facing=north,toggle=4,waterlogged=true]
conquest:old_blue_gate_valve[facing=north,toggle=4,waterlogged=false]
conquest:old_blue_gate_valve[facing=south,toggle=1,waterlogged=true]
conquest:old_blue_gate_valve[facing=south,toggle=1,waterlogged=false]
conquest:old_blue_gate_valve[facing=south,toggle=2,waterlogged=true]
conquest:old_blue_gate_valve[facing=south,toggle=2,waterlogged=false]
conquest:old_blue_gate_valve[facing=south,toggle=3,waterlogged=true]
conquest:old_blue_gate_valve[facing=south,toggle=3,waterlogged=false]
conquest:old_blue_gate_valve[facing=south,toggle=4,waterlogged=true]
conquest:old_blue_gate_valve[facing=south,toggle=4,waterlogged=false]
conquest:old_blue_gate_valve[facing=west,toggle=1,waterlogged=true]
conquest:old_blue_gate_valve[facing=west,toggle=1,waterlogged=false]
conquest:old_blue_gate_valve[facing=west,toggle=2,waterlogged=true]
conquest:old_blue_gate_valve[facing=west,toggle=2,waterlogged=false]
conquest:old_blue_gate_valve[facing=west,toggle=3,waterlogged=true]
conquest:old_blue_gate_valve[facing=west,toggle=3,waterlogged=false]
conquest:old_blue_gate_valve[facing=west,toggle=4,waterlogged=true]
conquest:old_blue_gate_valve[facing=west,toggle=4,waterlogged=false]
conquest:old_blue_gate_valve[facing=east,toggle=1,waterlogged=true]
conquest:old_blue_gate_valve[facing=east,toggle=1,waterlogged=false]
conquest:old_blue_gate_valve[facing=east,toggle=2,waterlogged=true]
conquest:old_blue_gate_valve[facing=east,toggle=2,waterlogged=false]
conquest:old_blue_gate_valve[facing=east,toggle=3,waterlogged=true]
conquest:old_blue_gate_valve[facing=east,toggle=3,waterlogged=false]
conquest:old_blue_gate_valve[facing=east,toggle=4,waterlogged=true]
conquest:old_blue_gate_valve[facing=east,toggle=4,waterlogged=false]
conquest:old_blue_mounted_pipe[facing=north,toggle=1,waterlogged=true]
conquest:old_blue_mounted_pipe[facing=north,toggle=1,waterlogged=false]
conquest:old_blue_mounted_pipe[facing=north,toggle=2,waterlogged=true]
conquest:old_blue_mounted_pipe[facing=north,toggle=2,waterlogged=false]
conquest:old_blue_mounted_pipe[facing=north,toggle=3,waterlogged=true]
conquest:old_blue_mounted_pipe[facing=north,toggle=3,waterlogged=false]
conquest:old_blue_mounted_pipe[facing=north,toggle=4,waterlogged=true]
conquest:old_blue_mounted_pipe[facing=north,toggle=4,waterlogged=false]
conquest:old_blue_mounted_pipe[facing=south,toggle=1,waterlogged=true]
conquest:old_blue_mounted_pipe[facing=south,toggle=1,waterlogged=false]
conquest:old_blue_mounted_pipe[facing=south,toggle=2,waterlogged=true]
conquest:old_blue_mounted_pipe[facing=south,toggle=2,waterlogged=false]
conquest:old_blue_mounted_pipe[facing=south,toggle=3,waterlogged=true]
conquest:old_blue_mounted_pipe[facing=south,toggle=3,waterlogged=false]
conquest:old_blue_mounted_pipe[facing=south,toggle=4,waterlogged=true]
conquest:old_blue_mounted_pipe[facing=south,toggle=4,waterlogged=false]
conquest:old_blue_mounted_pipe[facing=west,toggle=1,waterlogged=true]
conquest:old_blue_mounted_pipe[facing=west,toggle=1,waterlogged=false]
conquest:old_blue_mounted_pipe[facing=west,toggle=2,waterlogged=true]
conquest:old_blue_mounted_pipe[facing=west,toggle=2,waterlogged=false]
conquest:old_blue_mounted_pipe[facing=west,toggle=3,waterlogged=true]
conquest:old_blue_mounted_pipe[facing=west,toggle=3,waterlogged=false]
conquest:old_blue_mounted_pipe[facing=west,toggle=4,waterlogged=true]
conquest:old_blue_mounted_pipe[facing=west,toggle=4,waterlogged=false]
conquest:old_blue_mounted_pipe[facing=east,toggle=1,waterlogged=true]
conquest:old_blue_mounted_pipe[facing=east,toggle=1,waterlogged=false]
conquest:old_blue_mounted_pipe[facing=east,toggle=2,waterlogged=true]
conquest:old_blue_mounted_pipe[facing=east,toggle=2,waterlogged=false]
conquest:old_blue_mounted_pipe[facing=east,toggle=3,waterlogged=true]
conquest:old_blue_mounted_pipe[facing=east,toggle=3,waterlogged=false]
conquest:old_blue_mounted_pipe[facing=east,toggle=4,waterlogged=true]
conquest:old_blue_mounted_pipe[facing=east,toggle=4,waterlogged=false]
conquest:old_blue_pipe[facing=north,toggle=1,waterlogged=true]
conquest:old_blue_pipe[facing=north,toggle=1,waterlogged=false]
conquest:old_blue_pipe[facing=north,toggle=2,waterlogged=true]
conquest:old_blue_pipe[facing=north,toggle=2,waterlogged=false]
conquest:old_blue_pipe[facing=south,toggle=1,waterlogged=true]
conquest:old_blue_pipe[facing=south,toggle=1,waterlogged=false]
conquest:old_blue_pipe[facing=south,toggle=2,waterlogged=true]
conquest:old_blue_pipe[facing=south,toggle=2,waterlogged=false]
conquest:old_blue_pipe[facing=west,toggle=1,waterlogged=true]
conquest:old_blue_pipe[facing=west,toggle=1,waterlogged=false]
conquest:old_blue_pipe[facing=west,toggle=2,waterlogged=true]
conquest:old_blue_pipe[facing=west,toggle=2,waterlogged=false]
conquest:old_blue_pipe[facing=east,toggle=1,waterlogged=true]
conquest:old_blue_pipe[facing=east,toggle=1,waterlogged=false]
conquest:old_blue_pipe[facing=east,toggle=2,waterlogged=true]
conquest:old_blue_pipe[facing=east,toggle=2,waterlogged=false]
conquest:old_blue_t_flange[facing=north,toggle=1,waterlogged=true]
conquest:old_blue_t_flange[facing=north,toggle=1,waterlogged=false]
conquest:old_blue_t_flange[facing=north,toggle=2,waterlogged=true]
conquest:old_blue_t_flange[facing=north,toggle=2,waterlogged=false]
conquest:old_blue_t_flange[facing=north,toggle=3,waterlogged=true]
conquest:old_blue_t_flange[facing=north,toggle=3,waterlogged=false]
conquest:old_blue_t_flange[facing=north,toggle=4,waterlogged=true]
conquest:old_blue_t_flange[facing=north,toggle=4,waterlogged=false]
conquest:old_blue_t_flange[facing=south,toggle=1,waterlogged=true]
conquest:old_blue_t_flange[facing=south,toggle=1,waterlogged=false]
conquest:old_blue_t_flange[facing=south,toggle=2,waterlogged=true]
conquest:old_blue_t_flange[facing=south,toggle=2,waterlogged=false]
conquest:old_blue_t_flange[facing=south,toggle=3,waterlogged=true]
conquest:old_blue_t_flange[facing=south,toggle=3,waterlogged=false]
conquest:old_blue_t_flange[facing=south,toggle=4,waterlogged=true]
conquest:old_blue_t_flange[facing=south,toggle=4,waterlogged=false]
conquest:old_blue_t_flange[facing=west,toggle=1,waterlogged=true]
conquest:old_blue_t_flange[facing=west,toggle=1,waterlogged=false]
conquest:old_blue_t_flange[facing=west,toggle=2,waterlogged=true]
conquest:old_blue_t_flange[facing=west,toggle=2,waterlogged=false]
conquest:old_blue_t_flange[facing=west,toggle=3,waterlogged=true]
conquest:old_blue_t_flange[facing=west,toggle=3,waterlogged=false]
conquest:old_blue_t_flange[facing=west,toggle=4,waterlogged=true]
conquest:old_blue_t_flange[facing=west,toggle=4,waterlogged=false]
conquest:old_blue_t_flange[facing=east,toggle=1,waterlogged=true]
conquest:old_blue_t_flange[facing=east,toggle=1,waterlogged=false]
conquest:old_blue_t_flange[facing=east,toggle=2,waterlogged=true]
conquest:old_blue_t_flange[facing=east,toggle=2,waterlogged=false]
conquest:old_blue_t_flange[facing=east,toggle=3,waterlogged=true]
conquest:old_blue_t_flange[facing=east,toggle=3,waterlogged=false]
conquest:old_blue_t_flange[facing=east,toggle=4,waterlogged=true]
conquest:old_blue_t_flange[facing=east,toggle=4,waterlogged=false]
conquest:old_brown_3_way_flange[facing=north,type=top,waterlogged=true]
conquest:old_brown_3_way_flange[facing=north,type=top,waterlogged=false]
conquest:old_brown_3_way_flange[facing=north,type=bottom,waterlogged=true]
conquest:old_brown_3_way_flange[facing=north,type=bottom,waterlogged=false]
conquest:old_brown_3_way_flange[facing=south,type=top,waterlogged=true]
conquest:old_brown_3_way_flange[facing=south,type=top,waterlogged=false]
conquest:old_brown_3_way_flange[facing=south,type=bottom,waterlogged=true]
conquest:old_brown_3_way_flange[facing=south,type=bottom,waterlogged=false]
conquest:old_brown_3_way_flange[facing=west,type=top,waterlogged=true]
conquest:old_brown_3_way_flange[facing=west,type=top,waterlogged=false]
conquest:old_brown_3_way_flange[facing=west,type=bottom,waterlogged=true]
conquest:old_brown_3_way_flange[facing=west,type=bottom,waterlogged=false]
conquest:old_brown_3_way_flange[facing=east,type=top,waterlogged=true]
conquest:old_brown_3_way_flange[facing=east,type=top,waterlogged=false]
conquest:old_brown_3_way_flange[facing=east,type=bottom,waterlogged=true]
conquest:old_brown_3_way_flange[facing=east,type=bottom,waterlogged=false]
conquest:old_brown_4_way_flange[facing=north,toggle=1,waterlogged=true]
conquest:old_brown_4_way_flange[facing=north,toggle=1,waterlogged=false]
conquest:old_brown_4_way_flange[facing=north,toggle=2,waterlogged=true]
conquest:old_brown_4_way_flange[facing=north,toggle=2,waterlogged=false]
conquest:old_brown_4_way_flange[facing=north,toggle=3,waterlogged=true]
conquest:old_brown_4_way_flange[facing=north,toggle=3,waterlogged=false]
conquest:old_brown_4_way_flange[facing=south,toggle=1,waterlogged=true]
conquest:old_brown_4_way_flange[facing=south,toggle=1,waterlogged=false]
conquest:old_brown_4_way_flange[facing=south,toggle=2,waterlogged=true]
conquest:old_brown_4_way_flange[facing=south,toggle=2,waterlogged=false]
conquest:old_brown_4_way_flange[facing=south,toggle=3,waterlogged=true]
conquest:old_brown_4_way_flange[facing=south,toggle=3,waterlogged=false]
conquest:old_brown_4_way_flange[facing=west,toggle=1,waterlogged=true]
conquest:old_brown_4_way_flange[facing=west,toggle=1,waterlogged=false]
conquest:old_brown_4_way_flange[facing=west,toggle=2,waterlogged=true]
conquest:old_brown_4_way_flange[facing=west,toggle=2,waterlogged=false]
conquest:old_brown_4_way_flange[facing=west,toggle=3,waterlogged=true]
conquest:old_brown_4_way_flange[facing=west,toggle=3,waterlogged=false]
conquest:old_brown_4_way_flange[facing=east,toggle=1,waterlogged=true]
conquest:old_brown_4_way_flange[facing=east,toggle=1,waterlogged=false]
conquest:old_brown_4_way_flange[facing=east,toggle=2,waterlogged=true]
conquest:old_brown_4_way_flange[facing=east,toggle=2,waterlogged=false]
conquest:old_brown_4_way_flange[facing=east,toggle=3,waterlogged=true]
conquest:old_brown_4_way_flange[facing=east,toggle=3,waterlogged=false]
conquest:old_brown_5_way_flange[facing=north]
conquest:old_brown_5_way_flange[facing=east]
conquest:old_brown_5_way_flange[facing=south]
conquest:old_brown_5_way_flange[facing=west]
conquest:old_brown_5_way_flange[facing=up]
conquest:old_brown_5_way_flange[facing=down]
conquest:old_brown_6_way_flange
conquest:old_brown_ball_valve[facing=north,toggle=1,valve=1,waterlogged=true]
conquest:old_brown_ball_valve[facing=north,toggle=1,valve=1,waterlogged=false]
conquest:old_brown_ball_valve[facing=north,toggle=1,valve=2,waterlogged=true]
conquest:old_brown_ball_valve[facing=north,toggle=1,valve=2,waterlogged=false]
conquest:old_brown_ball_valve[facing=north,toggle=2,valve=1,waterlogged=true]
conquest:old_brown_ball_valve[facing=north,toggle=2,valve=1,waterlogged=false]
conquest:old_brown_ball_valve[facing=north,toggle=2,valve=2,waterlogged=true]
conquest:old_brown_ball_valve[facing=north,toggle=2,valve=2,waterlogged=false]
conquest:old_brown_ball_valve[facing=north,toggle=3,valve=1,waterlogged=true]
conquest:old_brown_ball_valve[facing=north,toggle=3,valve=1,waterlogged=false]
conquest:old_brown_ball_valve[facing=north,toggle=3,valve=2,waterlogged=true]
conquest:old_brown_ball_valve[facing=north,toggle=3,valve=2,waterlogged=false]
conquest:old_brown_ball_valve[facing=north,toggle=4,valve=1,waterlogged=true]
conquest:old_brown_ball_valve[facing=north,toggle=4,valve=1,waterlogged=false]
conquest:old_brown_ball_valve[facing=north,toggle=4,valve=2,waterlogged=true]
conquest:old_brown_ball_valve[facing=north,toggle=4,valve=2,waterlogged=false]
conquest:old_brown_ball_valve[facing=south,toggle=1,valve=1,waterlogged=true]
conquest:old_brown_ball_valve[facing=south,toggle=1,valve=1,waterlogged=false]
conquest:old_brown_ball_valve[facing=south,toggle=1,valve=2,waterlogged=true]
conquest:old_brown_ball_valve[facing=south,toggle=1,valve=2,waterlogged=false]
conquest:old_brown_ball_valve[facing=south,toggle=2,valve=1,waterlogged=true]
conquest:old_brown_ball_valve[facing=south,toggle=2,valve=1,waterlogged=false]
conquest:old_brown_ball_valve[facing=south,toggle=2,valve=2,waterlogged=true]
conquest:old_brown_ball_valve[facing=south,toggle=2,valve=2,waterlogged=false]
conquest:old_brown_ball_valve[facing=south,toggle=3,valve=1,waterlogged=true]
conquest:old_brown_ball_valve[facing=south,toggle=3,valve=1,waterlogged=false]
conquest:old_brown_ball_valve[facing=south,toggle=3,valve=2,waterlogged=true]
conquest:old_brown_ball_valve[facing=south,toggle=3,valve=2,waterlogged=false]
conquest:old_brown_ball_valve[facing=south,toggle=4,valve=1,waterlogged=true]
conquest:old_brown_ball_valve[facing=south,toggle=4,valve=1,waterlogged=false]
conquest:old_brown_ball_valve[facing=south,toggle=4,valve=2,waterlogged=true]
conquest:old_brown_ball_valve[facing=south,toggle=4,valve=2,waterlogged=false]
conquest:old_brown_ball_valve[facing=west,toggle=1,valve=1,waterlogged=true]
conquest:old_brown_ball_valve[facing=west,toggle=1,valve=1,waterlogged=false]
conquest:old_brown_ball_valve[facing=west,toggle=1,valve=2,waterlogged=true]
conquest:old_brown_ball_valve[facing=west,toggle=1,valve=2,waterlogged=false]
conquest:old_brown_ball_valve[facing=west,toggle=2,valve=1,waterlogged=true]
conquest:old_brown_ball_valve[facing=west,toggle=2,valve=1,waterlogged=false]
conquest:old_brown_ball_valve[facing=west,toggle=2,valve=2,waterlogged=true]
conquest:old_brown_ball_valve[facing=west,toggle=2,valve=2,waterlogged=false]
conquest:old_brown_ball_valve[facing=west,toggle=3,valve=1,waterlogged=true]
conquest:old_brown_ball_valve[facing=west,toggle=3,valve=1,waterlogged=false]
conquest:old_brown_ball_valve[facing=west,toggle=3,valve=2,waterlogged=true]
conquest:old_brown_ball_valve[facing=west,toggle=3,valve=2,waterlogged=false]
conquest:old_brown_ball_valve[facing=west,toggle=4,valve=1,waterlogged=true]
conquest:old_brown_ball_valve[facing=west,toggle=4,valve=1,waterlogged=false]
conquest:old_brown_ball_valve[facing=west,toggle=4,valve=2,waterlogged=true]
conquest:old_brown_ball_valve[facing=west,toggle=4,valve=2,waterlogged=false]
conquest:old_brown_ball_valve[facing=east,toggle=1,valve=1,waterlogged=true]
conquest:old_brown_ball_valve[facing=east,toggle=1,valve=1,waterlogged=false]
conquest:old_brown_ball_valve[facing=east,toggle=1,valve=2,waterlogged=true]
conquest:old_brown_ball_valve[facing=east,toggle=1,valve=2,waterlogged=false]
conquest:old_brown_ball_valve[facing=east,toggle=2,valve=1,waterlogged=true]
conquest:old_brown_ball_valve[facing=east,toggle=2,valve=1,waterlogged=false]
conquest:old_brown_ball_valve[facing=east,toggle=2,valve=2,waterlogged=true]
conquest:old_brown_ball_valve[facing=east,toggle=2,valve=2,waterlogged=false]
conquest:old_brown_ball_valve[facing=east,toggle=3,valve=1,waterlogged=true]
conquest:old_brown_ball_valve[facing=east,toggle=3,valve=1,waterlogged=false]
conquest:old_brown_ball_valve[facing=east,toggle=3,valve=2,waterlogged=true]
conquest:old_brown_ball_valve[facing=east,toggle=3,valve=2,waterlogged=false]
conquest:old_brown_ball_valve[facing=east,toggle=4,valve=1,waterlogged=true]
conquest:old_brown_ball_valve[facing=east,toggle=4,valve=1,waterlogged=false]
conquest:old_brown_ball_valve[facing=east,toggle=4,valve=2,waterlogged=true]
conquest:old_brown_ball_valve[facing=east,toggle=4,valve=2,waterlogged=false]
conquest:old_brown_cross_flange[facing=north,toggle=1,waterlogged=true]
conquest:old_brown_cross_flange[facing=north,toggle=1,waterlogged=false]
conquest:old_brown_cross_flange[facing=north,toggle=2,waterlogged=true]
conquest:old_brown_cross_flange[facing=north,toggle=2,waterlogged=false]
conquest:old_brown_cross_flange[facing=south,toggle=1,waterlogged=true]
conquest:old_brown_cross_flange[facing=south,toggle=1,waterlogged=false]
conquest:old_brown_cross_flange[facing=south,toggle=2,waterlogged=true]
conquest:old_brown_cross_flange[facing=south,toggle=2,waterlogged=false]
conquest:old_brown_cross_flange[facing=west,toggle=1,waterlogged=true]
conquest:old_brown_cross_flange[facing=west,toggle=1,waterlogged=false]
conquest:old_brown_cross_flange[facing=west,toggle=2,waterlogged=true]
conquest:old_brown_cross_flange[facing=west,toggle=2,waterlogged=false]
conquest:old_brown_cross_flange[facing=east,toggle=1,waterlogged=true]
conquest:old_brown_cross_flange[facing=east,toggle=1,waterlogged=false]
conquest:old_brown_cross_flange[facing=east,toggle=2,waterlogged=true]
conquest:old_brown_cross_flange[facing=east,toggle=2,waterlogged=false]
conquest:old_brown_elbow_flange[facing=north,toggle=1,waterlogged=true]
conquest:old_brown_elbow_flange[facing=north,toggle=1,waterlogged=false]
conquest:old_brown_elbow_flange[facing=north,toggle=2,waterlogged=true]
conquest:old_brown_elbow_flange[facing=north,toggle=2,waterlogged=false]
conquest:old_brown_elbow_flange[facing=north,toggle=3,waterlogged=true]
conquest:old_brown_elbow_flange[facing=north,toggle=3,waterlogged=false]
conquest:old_brown_elbow_flange[facing=south,toggle=1,waterlogged=true]
conquest:old_brown_elbow_flange[facing=south,toggle=1,waterlogged=false]
conquest:old_brown_elbow_flange[facing=south,toggle=2,waterlogged=true]
conquest:old_brown_elbow_flange[facing=south,toggle=2,waterlogged=false]
conquest:old_brown_elbow_flange[facing=south,toggle=3,waterlogged=true]
conquest:old_brown_elbow_flange[facing=south,toggle=3,waterlogged=false]
conquest:old_brown_elbow_flange[facing=west,toggle=1,waterlogged=true]
conquest:old_brown_elbow_flange[facing=west,toggle=1,waterlogged=false]
conquest:old_brown_elbow_flange[facing=west,toggle=2,waterlogged=true]
conquest:old_brown_elbow_flange[facing=west,toggle=2,waterlogged=false]
conquest:old_brown_elbow_flange[facing=west,toggle=3,waterlogged=true]
conquest:old_brown_elbow_flange[facing=west,toggle=3,waterlogged=false]
conquest:old_brown_elbow_flange[facing=east,toggle=1,waterlogged=true]
conquest:old_brown_elbow_flange[facing=east,toggle=1,waterlogged=false]
conquest:old_brown_elbow_flange[facing=east,toggle=2,waterlogged=true]
conquest:old_brown_elbow_flange[facing=east,toggle=2,waterlogged=false]
conquest:old_brown_elbow_flange[facing=east,toggle=3,waterlogged=true]
conquest:old_brown_elbow_flange[facing=east,toggle=3,waterlogged=false]
conquest:old_brown_gate_valve[facing=north,toggle=1,waterlogged=true]
conquest:old_brown_gate_valve[facing=north,toggle=1,waterlogged=false]
conquest:old_brown_gate_valve[facing=north,toggle=2,waterlogged=true]
conquest:old_brown_gate_valve[facing=north,toggle=2,waterlogged=false]
conquest:old_brown_gate_valve[facing=north,toggle=3,waterlogged=true]
conquest:old_brown_gate_valve[facing=north,toggle=3,waterlogged=false]
conquest:old_brown_gate_valve[facing=north,toggle=4,waterlogged=true]
conquest:old_brown_gate_valve[facing=north,toggle=4,waterlogged=false]
conquest:old_brown_gate_valve[facing=south,toggle=1,waterlogged=true]
conquest:old_brown_gate_valve[facing=south,toggle=1,waterlogged=false]
conquest:old_brown_gate_valve[facing=south,toggle=2,waterlogged=true]
conquest:old_brown_gate_valve[facing=south,toggle=2,waterlogged=false]
conquest:old_brown_gate_valve[facing=south,toggle=3,waterlogged=true]
conquest:old_brown_gate_valve[facing=south,toggle=3,waterlogged=false]
conquest:old_brown_gate_valve[facing=south,toggle=4,waterlogged=true]
conquest:old_brown_gate_valve[facing=south,toggle=4,waterlogged=false]
conquest:old_brown_gate_valve[facing=west,toggle=1,waterlogged=true]
conquest:old_brown_gate_valve[facing=west,toggle=1,waterlogged=false]
conquest:old_brown_gate_valve[facing=west,toggle=2,waterlogged=true]
conquest:old_brown_gate_valve[facing=west,toggle=2,waterlogged=false]
conquest:old_brown_gate_valve[facing=west,toggle=3,waterlogged=true]
conquest:old_brown_gate_valve[facing=west,toggle=3,waterlogged=false]
conquest:old_brown_gate_valve[facing=west,toggle=4,waterlogged=true]
conquest:old_brown_gate_valve[facing=west,toggle=4,waterlogged=false]
conquest:old_brown_gate_valve[facing=east,toggle=1,waterlogged=true]
conquest:old_brown_gate_valve[facing=east,toggle=1,waterlogged=false]
conquest:old_brown_gate_valve[facing=east,toggle=2,waterlogged=true]
conquest:old_brown_gate_valve[facing=east,toggle=2,waterlogged=false]
conquest:old_brown_gate_valve[facing=east,toggle=3,waterlogged=true]
conquest:old_brown_gate_valve[facing=east,toggle=3,waterlogged=false]
conquest:old_brown_gate_valve[facing=east,toggle=4,waterlogged=true]
conquest:old_brown_gate_valve[facing=east,toggle=4,waterlogged=false]
conquest:old_brown_mounted_pipe[facing=north,toggle=1,waterlogged=true]
conquest:old_brown_mounted_pipe[facing=north,toggle=1,waterlogged=false]
conquest:old_brown_mounted_pipe[facing=north,toggle=2,waterlogged=true]
conquest:old_brown_mounted_pipe[facing=north,toggle=2,waterlogged=false]
conquest:old_brown_mounted_pipe[facing=north,toggle=3,waterlogged=true]
conquest:old_brown_mounted_pipe[facing=north,toggle=3,waterlogged=false]
conquest:old_brown_mounted_pipe[facing=north,toggle=4,waterlogged=true]
conquest:old_brown_mounted_pipe[facing=north,toggle=4,waterlogged=false]
conquest:old_brown_mounted_pipe[facing=south,toggle=1,waterlogged=true]
conquest:old_brown_mounted_pipe[facing=south,toggle=1,waterlogged=false]
conquest:old_brown_mounted_pipe[facing=south,toggle=2,waterlogged=true]
conquest:old_brown_mounted_pipe[facing=south,toggle=2,waterlogged=false]
conquest:old_brown_mounted_pipe[facing=south,toggle=3,waterlogged=true]
conquest:old_brown_mounted_pipe[facing=south,toggle=3,waterlogged=false]
conquest:old_brown_mounted_pipe[facing=south,toggle=4,waterlogged=true]
conquest:old_brown_mounted_pipe[facing=south,toggle=4,waterlogged=false]
conquest:old_brown_mounted_pipe[facing=west,toggle=1,waterlogged=true]
conquest:old_brown_mounted_pipe[facing=west,toggle=1,waterlogged=false]
conquest:old_brown_mounted_pipe[facing=west,toggle=2,waterlogged=true]
conquest:old_brown_mounted_pipe[facing=west,toggle=2,waterlogged=false]
conquest:old_brown_mounted_pipe[facing=west,toggle=3,waterlogged=true]
conquest:old_brown_mounted_pipe[facing=west,toggle=3,waterlogged=false]
conquest:old_brown_mounted_pipe[facing=west,toggle=4,waterlogged=true]
conquest:old_brown_mounted_pipe[facing=west,toggle=4,waterlogged=false]
conquest:old_brown_mounted_pipe[facing=east,toggle=1,waterlogged=true]
conquest:old_brown_mounted_pipe[facing=east,toggle=1,waterlogged=false]
conquest:old_brown_mounted_pipe[facing=east,toggle=2,waterlogged=true]
conquest:old_brown_mounted_pipe[facing=east,toggle=2,waterlogged=false]
conquest:old_brown_mounted_pipe[facing=east,toggle=3,waterlogged=true]
conquest:old_brown_mounted_pipe[facing=east,toggle=3,waterlogged=false]
conquest:old_brown_mounted_pipe[facing=east,toggle=4,waterlogged=true]
conquest:old_brown_mounted_pipe[facing=east,toggle=4,waterlogged=false]
conquest:old_brown_pipe[facing=north,toggle=1,waterlogged=true]
conquest:old_brown_pipe[facing=north,toggle=1,waterlogged=false]
conquest:old_brown_pipe[facing=north,toggle=2,waterlogged=true]
conquest:old_brown_pipe[facing=north,toggle=2,waterlogged=false]
conquest:old_brown_pipe[facing=south,toggle=1,waterlogged=true]
conquest:old_brown_pipe[facing=south,toggle=1,waterlogged=false]
conquest:old_brown_pipe[facing=south,toggle=2,waterlogged=true]
conquest:old_brown_pipe[facing=south,toggle=2,waterlogged=false]
conquest:old_brown_pipe[facing=west,toggle=1,waterlogged=true]
conquest:old_brown_pipe[facing=west,toggle=1,waterlogged=false]
conquest:old_brown_pipe[facing=west,toggle=2,waterlogged=true]
conquest:old_brown_pipe[facing=west,toggle=2,waterlogged=false]
conquest:old_brown_pipe[facing=east,toggle=1,waterlogged=true]
conquest:old_brown_pipe[facing=east,toggle=1,waterlogged=false]
conquest:old_brown_pipe[facing=east,toggle=2,waterlogged=true]
conquest:old_brown_pipe[facing=east,toggle=2,waterlogged=false]
conquest:old_brown_t_flange[facing=north,toggle=1,waterlogged=true]
conquest:old_brown_t_flange[facing=north,toggle=1,waterlogged=false]
conquest:old_brown_t_flange[facing=north,toggle=2,waterlogged=true]
conquest:old_brown_t_flange[facing=north,toggle=2,waterlogged=false]
conquest:old_brown_t_flange[facing=north,toggle=3,waterlogged=true]
conquest:old_brown_t_flange[facing=north,toggle=3,waterlogged=false]
conquest:old_brown_t_flange[facing=north,toggle=4,waterlogged=true]
conquest:old_brown_t_flange[facing=north,toggle=4,waterlogged=false]
conquest:old_brown_t_flange[facing=south,toggle=1,waterlogged=true]
conquest:old_brown_t_flange[facing=south,toggle=1,waterlogged=false]
conquest:old_brown_t_flange[facing=south,toggle=2,waterlogged=true]
conquest:old_brown_t_flange[facing=south,toggle=2,waterlogged=false]
conquest:old_brown_t_flange[facing=south,toggle=3,waterlogged=true]
conquest:old_brown_t_flange[facing=south,toggle=3,waterlogged=false]
conquest:old_brown_t_flange[facing=south,toggle=4,waterlogged=true]
conquest:old_brown_t_flange[facing=south,toggle=4,waterlogged=false]
conquest:old_brown_t_flange[facing=west,toggle=1,waterlogged=true]
conquest:old_brown_t_flange[facing=west,toggle=1,waterlogged=false]
conquest:old_brown_t_flange[facing=west,toggle=2,waterlogged=true]
conquest:old_brown_t_flange[facing=west,toggle=2,waterlogged=false]
conquest:old_brown_t_flange[facing=west,toggle=3,waterlogged=true]
conquest:old_brown_t_flange[facing=west,toggle=3,waterlogged=false]
conquest:old_brown_t_flange[facing=west,toggle=4,waterlogged=true]
conquest:old_brown_t_flange[facing=west,toggle=4,waterlogged=false]
conquest:old_brown_t_flange[facing=east,toggle=1,waterlogged=true]
conquest:old_brown_t_flange[facing=east,toggle=1,waterlogged=false]
conquest:old_brown_t_flange[facing=east,toggle=2,waterlogged=true]
conquest:old_brown_t_flange[facing=east,toggle=2,waterlogged=false]
conquest:old_brown_t_flange[facing=east,toggle=3,waterlogged=true]
conquest:old_brown_t_flange[facing=east,toggle=3,waterlogged=false]
conquest:old_brown_t_flange[facing=east,toggle=4,waterlogged=true]
conquest:old_brown_t_flange[facing=east,toggle=4,waterlogged=false]
conquest:old_caribbean_royal_palm_leaves[facing=north]
conquest:old_caribbean_royal_palm_leaves[facing=south]
conquest:old_caribbean_royal_palm_leaves[facing=west]
conquest:old_caribbean_royal_palm_leaves[facing=east]
conquest:old_caribbean_royal_palm_leaves_corner[facing=north]
conquest:old_caribbean_royal_palm_leaves_corner[facing=south]
conquest:old_caribbean_royal_palm_leaves_corner[facing=west]
conquest:old_caribbean_royal_palm_leaves_corner[facing=east]
conquest:old_cross_flange[facing=north,toggle=1,waterlogged=true]
conquest:old_cross_flange[facing=north,toggle=1,waterlogged=false]
conquest:old_cross_flange[facing=north,toggle=2,waterlogged=true]
conquest:old_cross_flange[facing=north,toggle=2,waterlogged=false]
conquest:old_cross_flange[facing=south,toggle=1,waterlogged=true]
conquest:old_cross_flange[facing=south,toggle=1,waterlogged=false]
conquest:old_cross_flange[facing=south,toggle=2,waterlogged=true]
conquest:old_cross_flange[facing=south,toggle=2,waterlogged=false]
conquest:old_cross_flange[facing=west,toggle=1,waterlogged=true]
conquest:old_cross_flange[facing=west,toggle=1,waterlogged=false]
conquest:old_cross_flange[facing=west,toggle=2,waterlogged=true]
conquest:old_cross_flange[facing=west,toggle=2,waterlogged=false]
conquest:old_cross_flange[facing=east,toggle=1,waterlogged=true]
conquest:old_cross_flange[facing=east,toggle=1,waterlogged=false]
conquest:old_cross_flange[facing=east,toggle=2,waterlogged=true]
conquest:old_cross_flange[facing=east,toggle=2,waterlogged=false]
conquest:old_elbow_flange[facing=north,toggle=1,waterlogged=true]
conquest:old_elbow_flange[facing=north,toggle=1,waterlogged=false]
conquest:old_elbow_flange[facing=north,toggle=2,waterlogged=true]
conquest:old_elbow_flange[facing=north,toggle=2,waterlogged=false]
conquest:old_elbow_flange[facing=north,toggle=3,waterlogged=true]
conquest:old_elbow_flange[facing=north,toggle=3,waterlogged=false]
conquest:old_elbow_flange[facing=south,toggle=1,waterlogged=true]
conquest:old_elbow_flange[facing=south,toggle=1,waterlogged=false]
conquest:old_elbow_flange[facing=south,toggle=2,waterlogged=true]
conquest:old_elbow_flange[facing=south,toggle=2,waterlogged=false]
conquest:old_elbow_flange[facing=south,toggle=3,waterlogged=true]
conquest:old_elbow_flange[facing=south,toggle=3,waterlogged=false]
conquest:old_elbow_flange[facing=west,toggle=1,waterlogged=true]
conquest:old_elbow_flange[facing=west,toggle=1,waterlogged=false]
conquest:old_elbow_flange[facing=west,toggle=2,waterlogged=true]
conquest:old_elbow_flange[facing=west,toggle=2,waterlogged=false]
conquest:old_elbow_flange[facing=west,toggle=3,waterlogged=true]
conquest:old_elbow_flange[facing=west,toggle=3,waterlogged=false]
conquest:old_elbow_flange[facing=east,toggle=1,waterlogged=true]
conquest:old_elbow_flange[facing=east,toggle=1,waterlogged=false]
conquest:old_elbow_flange[facing=east,toggle=2,waterlogged=true]
conquest:old_elbow_flange[facing=east,toggle=2,waterlogged=false]
conquest:old_elbow_flange[facing=east,toggle=3,waterlogged=true]
conquest:old_elbow_flange[facing=east,toggle=3,waterlogged=false]
conquest:old_gate_valve[facing=north,toggle=1,waterlogged=true]
conquest:old_gate_valve[facing=north,toggle=1,waterlogged=false]
conquest:old_gate_valve[facing=north,toggle=2,waterlogged=true]
conquest:old_gate_valve[facing=north,toggle=2,waterlogged=false]
conquest:old_gate_valve[facing=north,toggle=3,waterlogged=true]
conquest:old_gate_valve[facing=north,toggle=3,waterlogged=false]
conquest:old_gate_valve[facing=north,toggle=4,waterlogged=true]
conquest:old_gate_valve[facing=north,toggle=4,waterlogged=false]
conquest:old_gate_valve[facing=south,toggle=1,waterlogged=true]
conquest:old_gate_valve[facing=south,toggle=1,waterlogged=false]
conquest:old_gate_valve[facing=south,toggle=2,waterlogged=true]
conquest:old_gate_valve[facing=south,toggle=2,waterlogged=false]
conquest:old_gate_valve[facing=south,toggle=3,waterlogged=true]
conquest:old_gate_valve[facing=south,toggle=3,waterlogged=false]
conquest:old_gate_valve[facing=south,toggle=4,waterlogged=true]
conquest:old_gate_valve[facing=south,toggle=4,waterlogged=false]
conquest:old_gate_valve[facing=west,toggle=1,waterlogged=true]
conquest:old_gate_valve[facing=west,toggle=1,waterlogged=false]
conquest:old_gate_valve[facing=west,toggle=2,waterlogged=true]
conquest:old_gate_valve[facing=west,toggle=2,waterlogged=false]
conquest:old_gate_valve[facing=west,toggle=3,waterlogged=true]
conquest:old_gate_valve[facing=west,toggle=3,waterlogged=false]
conquest:old_gate_valve[facing=west,toggle=4,waterlogged=true]
conquest:old_gate_valve[facing=west,toggle=4,waterlogged=false]
conquest:old_gate_valve[facing=east,toggle=1,waterlogged=true]
conquest:old_gate_valve[facing=east,toggle=1,waterlogged=false]
conquest:old_gate_valve[facing=east,toggle=2,waterlogged=true]
conquest:old_gate_valve[facing=east,toggle=2,waterlogged=false]
conquest:old_gate_valve[facing=east,toggle=3,waterlogged=true]
conquest:old_gate_valve[facing=east,toggle=3,waterlogged=false]
conquest:old_gate_valve[facing=east,toggle=4,waterlogged=true]
conquest:old_gate_valve[facing=east,toggle=4,waterlogged=false]
conquest:old_green_3_way_flange[facing=north,type=top,waterlogged=true]
conquest:old_green_3_way_flange[facing=north,type=top,waterlogged=false]
conquest:old_green_3_way_flange[facing=north,type=bottom,waterlogged=true]
conquest:old_green_3_way_flange[facing=north,type=bottom,waterlogged=false]
conquest:old_green_3_way_flange[facing=south,type=top,waterlogged=true]
conquest:old_green_3_way_flange[facing=south,type=top,waterlogged=false]
conquest:old_green_3_way_flange[facing=south,type=bottom,waterlogged=true]
conquest:old_green_3_way_flange[facing=south,type=bottom,waterlogged=false]
conquest:old_green_3_way_flange[facing=west,type=top,waterlogged=true]
conquest:old_green_3_way_flange[facing=west,type=top,waterlogged=false]
conquest:old_green_3_way_flange[facing=west,type=bottom,waterlogged=true]
conquest:old_green_3_way_flange[facing=west,type=bottom,waterlogged=false]
conquest:old_green_3_way_flange[facing=east,type=top,waterlogged=true]
conquest:old_green_3_way_flange[facing=east,type=top,waterlogged=false]
conquest:old_green_3_way_flange[facing=east,type=bottom,waterlogged=true]
conquest:old_green_3_way_flange[facing=east,type=bottom,waterlogged=false]
conquest:old_green_4_way_flange[facing=north,toggle=1,waterlogged=true]
conquest:old_green_4_way_flange[facing=north,toggle=1,waterlogged=false]
conquest:old_green_4_way_flange[facing=north,toggle=2,waterlogged=true]
conquest:old_green_4_way_flange[facing=north,toggle=2,waterlogged=false]
conquest:old_green_4_way_flange[facing=north,toggle=3,waterlogged=true]
conquest:old_green_4_way_flange[facing=north,toggle=3,waterlogged=false]
conquest:old_green_4_way_flange[facing=south,toggle=1,waterlogged=true]
conquest:old_green_4_way_flange[facing=south,toggle=1,waterlogged=false]
conquest:old_green_4_way_flange[facing=south,toggle=2,waterlogged=true]
conquest:old_green_4_way_flange[facing=south,toggle=2,waterlogged=false]
conquest:old_green_4_way_flange[facing=south,toggle=3,waterlogged=true]
conquest:old_green_4_way_flange[facing=south,toggle=3,waterlogged=false]
conquest:old_green_4_way_flange[facing=west,toggle=1,waterlogged=true]
conquest:old_green_4_way_flange[facing=west,toggle=1,waterlogged=false]
conquest:old_green_4_way_flange[facing=west,toggle=2,waterlogged=true]
conquest:old_green_4_way_flange[facing=west,toggle=2,waterlogged=false]
conquest:old_green_4_way_flange[facing=west,toggle=3,waterlogged=true]
conquest:old_green_4_way_flange[facing=west,toggle=3,waterlogged=false]
conquest:old_green_4_way_flange[facing=east,toggle=1,waterlogged=true]
conquest:old_green_4_way_flange[facing=east,toggle=1,waterlogged=false]
conquest:old_green_4_way_flange[facing=east,toggle=2,waterlogged=true]
conquest:old_green_4_way_flange[facing=east,toggle=2,waterlogged=false]
conquest:old_green_4_way_flange[facing=east,toggle=3,waterlogged=true]
conquest:old_green_4_way_flange[facing=east,toggle=3,waterlogged=false]
conquest:old_green_5_way_flange[facing=north]
conquest:old_green_5_way_flange[facing=east]
conquest:old_green_5_way_flange[facing=south]
conquest:old_green_5_way_flange[facing=west]
conquest:old_green_5_way_flange[facing=up]
conquest:old_green_5_way_flange[facing=down]
conquest:old_green_6_way_flange
conquest:old_green_ball_valve[facing=north,toggle=1,valve=1,waterlogged=true]
conquest:old_green_ball_valve[facing=north,toggle=1,valve=1,waterlogged=false]
conquest:old_green_ball_valve[facing=north,toggle=1,valve=2,waterlogged=true]
conquest:old_green_ball_valve[facing=north,toggle=1,valve=2,waterlogged=false]
conquest:old_green_ball_valve[facing=north,toggle=2,valve=1,waterlogged=true]
conquest:old_green_ball_valve[facing=north,toggle=2,valve=1,waterlogged=false]
conquest:old_green_ball_valve[facing=north,toggle=2,valve=2,waterlogged=true]
conquest:old_green_ball_valve[facing=north,toggle=2,valve=2,waterlogged=false]
conquest:old_green_ball_valve[facing=north,toggle=3,valve=1,waterlogged=true]
conquest:old_green_ball_valve[facing=north,toggle=3,valve=1,waterlogged=false]
conquest:old_green_ball_valve[facing=north,toggle=3,valve=2,waterlogged=true]
conquest:old_green_ball_valve[facing=north,toggle=3,valve=2,waterlogged=false]
conquest:old_green_ball_valve[facing=north,toggle=4,valve=1,waterlogged=true]
conquest:old_green_ball_valve[facing=north,toggle=4,valve=1,waterlogged=false]
conquest:old_green_ball_valve[facing=north,toggle=4,valve=2,waterlogged=true]
conquest:old_green_ball_valve[facing=north,toggle=4,valve=2,waterlogged=false]
conquest:old_green_ball_valve[facing=south,toggle=1,valve=1,waterlogged=true]
conquest:old_green_ball_valve[facing=south,toggle=1,valve=1,waterlogged=false]
conquest:old_green_ball_valve[facing=south,toggle=1,valve=2,waterlogged=true]
conquest:old_green_ball_valve[facing=south,toggle=1,valve=2,waterlogged=false]
conquest:old_green_ball_valve[facing=south,toggle=2,valve=1,waterlogged=true]
conquest:old_green_ball_valve[facing=south,toggle=2,valve=1,waterlogged=false]
conquest:old_green_ball_valve[facing=south,toggle=2,valve=2,waterlogged=true]
conquest:old_green_ball_valve[facing=south,toggle=2,valve=2,waterlogged=false]
conquest:old_green_ball_valve[facing=south,toggle=3,valve=1,waterlogged=true]
conquest:old_green_ball_valve[facing=south,toggle=3,valve=1,waterlogged=false]
conquest:old_green_ball_valve[facing=south,toggle=3,valve=2,waterlogged=true]
conquest:old_green_ball_valve[facing=south,toggle=3,valve=2,waterlogged=false]
conquest:old_green_ball_valve[facing=south,toggle=4,valve=1,waterlogged=true]
conquest:old_green_ball_valve[facing=south,toggle=4,valve=1,waterlogged=false]
conquest:old_green_ball_valve[facing=south,toggle=4,valve=2,waterlogged=true]
conquest:old_green_ball_valve[facing=south,toggle=4,valve=2,waterlogged=false]
conquest:old_green_ball_valve[facing=west,toggle=1,valve=1,waterlogged=true]
conquest:old_green_ball_valve[facing=west,toggle=1,valve=1,waterlogged=false]
conquest:old_green_ball_valve[facing=west,toggle=1,valve=2,waterlogged=true]
conquest:old_green_ball_valve[facing=west,toggle=1,valve=2,waterlogged=false]
conquest:old_green_ball_valve[facing=west,toggle=2,valve=1,waterlogged=true]
conquest:old_green_ball_valve[facing=west,toggle=2,valve=1,waterlogged=false]
conquest:old_green_ball_valve[facing=west,toggle=2,valve=2,waterlogged=true]
conquest:old_green_ball_valve[facing=west,toggle=2,valve=2,waterlogged=false]
conquest:old_green_ball_valve[facing=west,toggle=3,valve=1,waterlogged=true]
conquest:old_green_ball_valve[facing=west,toggle=3,valve=1,waterlogged=false]
conquest:old_green_ball_valve[facing=west,toggle=3,valve=2,waterlogged=true]
conquest:old_green_ball_valve[facing=west,toggle=3,valve=2,waterlogged=false]
conquest:old_green_ball_valve[facing=west,toggle=4,valve=1,waterlogged=true]
conquest:old_green_ball_valve[facing=west,toggle=4,valve=1,waterlogged=false]
conquest:old_green_ball_valve[facing=west,toggle=4,valve=2,waterlogged=true]
conquest:old_green_ball_valve[facing=west,toggle=4,valve=2,waterlogged=false]
conquest:old_green_ball_valve[facing=east,toggle=1,valve=1,waterlogged=true]
conquest:old_green_ball_valve[facing=east,toggle=1,valve=1,waterlogged=false]
conquest:old_green_ball_valve[facing=east,toggle=1,valve=2,waterlogged=true]
conquest:old_green_ball_valve[facing=east,toggle=1,valve=2,waterlogged=false]
conquest:old_green_ball_valve[facing=east,toggle=2,valve=1,waterlogged=true]
conquest:old_green_ball_valve[facing=east,toggle=2,valve=1,waterlogged=false]
conquest:old_green_ball_valve[facing=east,toggle=2,valve=2,waterlogged=true]
conquest:old_green_ball_valve[facing=east,toggle=2,valve=2,waterlogged=false]
conquest:old_green_ball_valve[facing=east,toggle=3,valve=1,waterlogged=true]
conquest:old_green_ball_valve[facing=east,toggle=3,valve=1,waterlogged=false]
conquest:old_green_ball_valve[facing=east,toggle=3,valve=2,waterlogged=true]
conquest:old_green_ball_valve[facing=east,toggle=3,valve=2,waterlogged=false]
conquest:old_green_ball_valve[facing=east,toggle=4,valve=1,waterlogged=true]
conquest:old_green_ball_valve[facing=east,toggle=4,valve=1,waterlogged=false]
conquest:old_green_ball_valve[facing=east,toggle=4,valve=2,waterlogged=true]
conquest:old_green_ball_valve[facing=east,toggle=4,valve=2,waterlogged=false]
conquest:old_green_cross_flange[facing=north,toggle=1,waterlogged=true]
conquest:old_green_cross_flange[facing=north,toggle=1,waterlogged=false]
conquest:old_green_cross_flange[facing=north,toggle=2,waterlogged=true]
conquest:old_green_cross_flange[facing=north,toggle=2,waterlogged=false]
conquest:old_green_cross_flange[facing=south,toggle=1,waterlogged=true]
conquest:old_green_cross_flange[facing=south,toggle=1,waterlogged=false]
conquest:old_green_cross_flange[facing=south,toggle=2,waterlogged=true]
conquest:old_green_cross_flange[facing=south,toggle=2,waterlogged=false]
conquest:old_green_cross_flange[facing=west,toggle=1,waterlogged=true]
conquest:old_green_cross_flange[facing=west,toggle=1,waterlogged=false]
conquest:old_green_cross_flange[facing=west,toggle=2,waterlogged=true]
conquest:old_green_cross_flange[facing=west,toggle=2,waterlogged=false]
conquest:old_green_cross_flange[facing=east,toggle=1,waterlogged=true]
conquest:old_green_cross_flange[facing=east,toggle=1,waterlogged=false]
conquest:old_green_cross_flange[facing=east,toggle=2,waterlogged=true]
conquest:old_green_cross_flange[facing=east,toggle=2,waterlogged=false]
conquest:old_green_elbow_flange[facing=north,toggle=1,waterlogged=true]
conquest:old_green_elbow_flange[facing=north,toggle=1,waterlogged=false]
conquest:old_green_elbow_flange[facing=north,toggle=2,waterlogged=true]
conquest:old_green_elbow_flange[facing=north,toggle=2,waterlogged=false]
conquest:old_green_elbow_flange[facing=north,toggle=3,waterlogged=true]
conquest:old_green_elbow_flange[facing=north,toggle=3,waterlogged=false]
conquest:old_green_elbow_flange[facing=south,toggle=1,waterlogged=true]
conquest:old_green_elbow_flange[facing=south,toggle=1,waterlogged=false]
conquest:old_green_elbow_flange[facing=south,toggle=2,waterlogged=true]
conquest:old_green_elbow_flange[facing=south,toggle=2,waterlogged=false]
conquest:old_green_elbow_flange[facing=south,toggle=3,waterlogged=true]
conquest:old_green_elbow_flange[facing=south,toggle=3,waterlogged=false]
conquest:old_green_elbow_flange[facing=west,toggle=1,waterlogged=true]
conquest:old_green_elbow_flange[facing=west,toggle=1,waterlogged=false]
conquest:old_green_elbow_flange[facing=west,toggle=2,waterlogged=true]
conquest:old_green_elbow_flange[facing=west,toggle=2,waterlogged=false]
conquest:old_green_elbow_flange[facing=west,toggle=3,waterlogged=true]
conquest:old_green_elbow_flange[facing=west,toggle=3,waterlogged=false]
conquest:old_green_elbow_flange[facing=east,toggle=1,waterlogged=true]
conquest:old_green_elbow_flange[facing=east,toggle=1,waterlogged=false]
conquest:old_green_elbow_flange[facing=east,toggle=2,waterlogged=true]
conquest:old_green_elbow_flange[facing=east,toggle=2,waterlogged=false]
conquest:old_green_elbow_flange[facing=east,toggle=3,waterlogged=true]
conquest:old_green_elbow_flange[facing=east,toggle=3,waterlogged=false]
conquest:old_green_gate_valve[facing=north,toggle=1,waterlogged=true]
conquest:old_green_gate_valve[facing=north,toggle=1,waterlogged=false]
conquest:old_green_gate_valve[facing=north,toggle=2,waterlogged=true]
conquest:old_green_gate_valve[facing=north,toggle=2,waterlogged=false]
conquest:old_green_gate_valve[facing=north,toggle=3,waterlogged=true]
conquest:old_green_gate_valve[facing=north,toggle=3,waterlogged=false]
conquest:old_green_gate_valve[facing=north,toggle=4,waterlogged=true]
conquest:old_green_gate_valve[facing=north,toggle=4,waterlogged=false]
conquest:old_green_gate_valve[facing=south,toggle=1,waterlogged=true]
conquest:old_green_gate_valve[facing=south,toggle=1,waterlogged=false]
conquest:old_green_gate_valve[facing=south,toggle=2,waterlogged=true]
conquest:old_green_gate_valve[facing=south,toggle=2,waterlogged=false]
conquest:old_green_gate_valve[facing=south,toggle=3,waterlogged=true]
conquest:old_green_gate_valve[facing=south,toggle=3,waterlogged=false]
conquest:old_green_gate_valve[facing=south,toggle=4,waterlogged=true]
conquest:old_green_gate_valve[facing=south,toggle=4,waterlogged=false]
conquest:old_green_gate_valve[facing=west,toggle=1,waterlogged=true]
conquest:old_green_gate_valve[facing=west,toggle=1,waterlogged=false]
conquest:old_green_gate_valve[facing=west,toggle=2,waterlogged=true]
conquest:old_green_gate_valve[facing=west,toggle=2,waterlogged=false]
conquest:old_green_gate_valve[facing=west,toggle=3,waterlogged=true]
conquest:old_green_gate_valve[facing=west,toggle=3,waterlogged=false]
conquest:old_green_gate_valve[facing=west,toggle=4,waterlogged=true]
conquest:old_green_gate_valve[facing=west,toggle=4,waterlogged=false]
conquest:old_green_gate_valve[facing=east,toggle=1,waterlogged=true]
conquest:old_green_gate_valve[facing=east,toggle=1,waterlogged=false]
conquest:old_green_gate_valve[facing=east,toggle=2,waterlogged=true]
conquest:old_green_gate_valve[facing=east,toggle=2,waterlogged=false]
conquest:old_green_gate_valve[facing=east,toggle=3,waterlogged=true]
conquest:old_green_gate_valve[facing=east,toggle=3,waterlogged=false]
conquest:old_green_gate_valve[facing=east,toggle=4,waterlogged=true]
conquest:old_green_gate_valve[facing=east,toggle=4,waterlogged=false]
conquest:old_green_mounted_pipe[facing=north,toggle=1,waterlogged=true]
conquest:old_green_mounted_pipe[facing=north,toggle=1,waterlogged=false]
conquest:old_green_mounted_pipe[facing=north,toggle=2,waterlogged=true]
conquest:old_green_mounted_pipe[facing=north,toggle=2,waterlogged=false]
conquest:old_green_mounted_pipe[facing=north,toggle=3,waterlogged=true]
conquest:old_green_mounted_pipe[facing=north,toggle=3,waterlogged=false]
conquest:old_green_mounted_pipe[facing=north,toggle=4,waterlogged=true]
conquest:old_green_mounted_pipe[facing=north,toggle=4,waterlogged=false]
conquest:old_green_mounted_pipe[facing=south,toggle=1,waterlogged=true]
conquest:old_green_mounted_pipe[facing=south,toggle=1,waterlogged=false]
conquest:old_green_mounted_pipe[facing=south,toggle=2,waterlogged=true]
conquest:old_green_mounted_pipe[facing=south,toggle=2,waterlogged=false]
conquest:old_green_mounted_pipe[facing=south,toggle=3,waterlogged=true]
conquest:old_green_mounted_pipe[facing=south,toggle=3,waterlogged=false]
conquest:old_green_mounted_pipe[facing=south,toggle=4,waterlogged=true]
conquest:old_green_mounted_pipe[facing=south,toggle=4,waterlogged=false]
conquest:old_green_mounted_pipe[facing=west,toggle=1,waterlogged=true]
conquest:old_green_mounted_pipe[facing=west,toggle=1,waterlogged=false]
conquest:old_green_mounted_pipe[facing=west,toggle=2,waterlogged=true]
conquest:old_green_mounted_pipe[facing=west,toggle=2,waterlogged=false]
conquest:old_green_mounted_pipe[facing=west,toggle=3,waterlogged=true]
conquest:old_green_mounted_pipe[facing=west,toggle=3,waterlogged=false]
conquest:old_green_mounted_pipe[facing=west,toggle=4,waterlogged=true]
conquest:old_green_mounted_pipe[facing=west,toggle=4,waterlogged=false]
conquest:old_green_mounted_pipe[facing=east,toggle=1,waterlogged=true]
conquest:old_green_mounted_pipe[facing=east,toggle=1,waterlogged=false]
conquest:old_green_mounted_pipe[facing=east,toggle=2,waterlogged=true]
conquest:old_green_mounted_pipe[facing=east,toggle=2,waterlogged=false]
conquest:old_green_mounted_pipe[facing=east,toggle=3,waterlogged=true]
conquest:old_green_mounted_pipe[facing=east,toggle=3,waterlogged=false]
conquest:old_green_mounted_pipe[facing=east,toggle=4,waterlogged=true]
conquest:old_green_mounted_pipe[facing=east,toggle=4,waterlogged=false]
conquest:old_green_pipe[facing=north,toggle=1,waterlogged=true]
conquest:old_green_pipe[facing=north,toggle=1,waterlogged=false]
conquest:old_green_pipe[facing=north,toggle=2,waterlogged=true]
conquest:old_green_pipe[facing=north,toggle=2,waterlogged=false]
conquest:old_green_pipe[facing=south,toggle=1,waterlogged=true]
conquest:old_green_pipe[facing=south,toggle=1,waterlogged=false]
conquest:old_green_pipe[facing=south,toggle=2,waterlogged=true]
conquest:old_green_pipe[facing=south,toggle=2,waterlogged=false]
conquest:old_green_pipe[facing=west,toggle=1,waterlogged=true]
conquest:old_green_pipe[facing=west,toggle=1,waterlogged=false]
conquest:old_green_pipe[facing=west,toggle=2,waterlogged=true]
conquest:old_green_pipe[facing=west,toggle=2,waterlogged=false]
conquest:old_green_pipe[facing=east,toggle=1,waterlogged=true]
conquest:old_green_pipe[facing=east,toggle=1,waterlogged=false]
conquest:old_green_pipe[facing=east,toggle=2,waterlogged=true]
conquest:old_green_pipe[facing=east,toggle=2,waterlogged=false]
conquest:old_green_t_flange[facing=north,toggle=1,waterlogged=true]
conquest:old_green_t_flange[facing=north,toggle=1,waterlogged=false]
conquest:old_green_t_flange[facing=north,toggle=2,waterlogged=true]
conquest:old_green_t_flange[facing=north,toggle=2,waterlogged=false]
conquest:old_green_t_flange[facing=north,toggle=3,waterlogged=true]
conquest:old_green_t_flange[facing=north,toggle=3,waterlogged=false]
conquest:old_green_t_flange[facing=north,toggle=4,waterlogged=true]
conquest:old_green_t_flange[facing=north,toggle=4,waterlogged=false]
conquest:old_green_t_flange[facing=south,toggle=1,waterlogged=true]
conquest:old_green_t_flange[facing=south,toggle=1,waterlogged=false]
conquest:old_green_t_flange[facing=south,toggle=2,waterlogged=true]
conquest:old_green_t_flange[facing=south,toggle=2,waterlogged=false]
conquest:old_green_t_flange[facing=south,toggle=3,waterlogged=true]
conquest:old_green_t_flange[facing=south,toggle=3,waterlogged=false]
conquest:old_green_t_flange[facing=south,toggle=4,waterlogged=true]
conquest:old_green_t_flange[facing=south,toggle=4,waterlogged=false]
conquest:old_green_t_flange[facing=west,toggle=1,waterlogged=true]
conquest:old_green_t_flange[facing=west,toggle=1,waterlogged=false]
conquest:old_green_t_flange[facing=west,toggle=2,waterlogged=true]
conquest:old_green_t_flange[facing=west,toggle=2,waterlogged=false]
conquest:old_green_t_flange[facing=west,toggle=3,waterlogged=true]
conquest:old_green_t_flange[facing=west,toggle=3,waterlogged=false]
conquest:old_green_t_flange[facing=west,toggle=4,waterlogged=true]
conquest:old_green_t_flange[facing=west,toggle=4,waterlogged=false]
conquest:old_green_t_flange[facing=east,toggle=1,waterlogged=true]
conquest:old_green_t_flange[facing=east,toggle=1,waterlogged=false]
conquest:old_green_t_flange[facing=east,toggle=2,waterlogged=true]
conquest:old_green_t_flange[facing=east,toggle=2,waterlogged=false]
conquest:old_green_t_flange[facing=east,toggle=3,waterlogged=true]
conquest:old_green_t_flange[facing=east,toggle=3,waterlogged=false]
conquest:old_green_t_flange[facing=east,toggle=4,waterlogged=true]
conquest:old_green_t_flange[facing=east,toggle=4,waterlogged=false]
conquest:old_iron_block
conquest:old_iron_block_arrowslit[facing=north,waterlogged=true]
conquest:old_iron_block_arrowslit[facing=north,waterlogged=false]
conquest:old_iron_block_arrowslit[facing=south,waterlogged=true]
conquest:old_iron_block_arrowslit[facing=south,waterlogged=false]
conquest:old_iron_block_arrowslit[facing=west,waterlogged=true]
conquest:old_iron_block_arrowslit[facing=west,waterlogged=false]
conquest:old_iron_block_arrowslit[facing=east,waterlogged=true]
conquest:old_iron_block_arrowslit[facing=east,waterlogged=false]
conquest:old_iron_block_balustrade[axis=x,waterlogged=true]
conquest:old_iron_block_balustrade[axis=x,waterlogged=false]
conquest:old_iron_block_balustrade[axis=y,waterlogged=true]
conquest:old_iron_block_balustrade[axis=y,waterlogged=false]
conquest:old_iron_block_balustrade[axis=z,waterlogged=true]
conquest:old_iron_block_balustrade[axis=z,waterlogged=false]
conquest:old_iron_block_capital[facing=flat,type=top,waterlogged=true]
conquest:old_iron_block_capital[facing=flat,type=top,waterlogged=false]
conquest:old_iron_block_capital[facing=flat,type=bottom,waterlogged=true]
conquest:old_iron_block_capital[facing=flat,type=bottom,waterlogged=false]
conquest:old_iron_block_capital[facing=north,type=top,waterlogged=true]
conquest:old_iron_block_capital[facing=north,type=top,waterlogged=false]
conquest:old_iron_block_capital[facing=north,type=bottom,waterlogged=true]
conquest:old_iron_block_capital[facing=north,type=bottom,waterlogged=false]
conquest:old_iron_block_capital[facing=south,type=top,waterlogged=true]
conquest:old_iron_block_capital[facing=south,type=top,waterlogged=false]
conquest:old_iron_block_capital[facing=south,type=bottom,waterlogged=true]
conquest:old_iron_block_capital[facing=south,type=bottom,waterlogged=false]
conquest:old_iron_block_capital[facing=east,type=top,waterlogged=true]
conquest:old_iron_block_capital[facing=east,type=top,waterlogged=false]
conquest:old_iron_block_capital[facing=east,type=bottom,waterlogged=true]
conquest:old_iron_block_capital[facing=east,type=bottom,waterlogged=false]
conquest:old_iron_block_capital[facing=west,type=top,waterlogged=true]
conquest:old_iron_block_capital[facing=west,type=top,waterlogged=false]
conquest:old_iron_block_capital[facing=west,type=bottom,waterlogged=true]
conquest:old_iron_block_capital[facing=west,type=bottom,waterlogged=false]
conquest:old_iron_block_corner_slab[facing=north,type=top,waterlogged=true]
conquest:old_iron_block_corner_slab[facing=north,type=top,waterlogged=false]
conquest:old_iron_block_corner_slab[facing=north,type=bottom,waterlogged=true]
conquest:old_iron_block_corner_slab[facing=north,type=bottom,waterlogged=false]
conquest:old_iron_block_corner_slab[facing=south,type=top,waterlogged=true]
conquest:old_iron_block_corner_slab[facing=south,type=top,waterlogged=false]
conquest:old_iron_block_corner_slab[facing=south,type=bottom,waterlogged=true]
conquest:old_iron_block_corner_slab[facing=south,type=bottom,waterlogged=false]
conquest:old_iron_block_corner_slab[facing=west,type=top,waterlogged=true]
conquest:old_iron_block_corner_slab[facing=west,type=top,waterlogged=false]
conquest:old_iron_block_corner_slab[facing=west,type=bottom,waterlogged=true]
conquest:old_iron_block_corner_slab[facing=west,type=bottom,waterlogged=false]
conquest:old_iron_block_corner_slab[facing=east,type=top,waterlogged=true]
conquest:old_iron_block_corner_slab[facing=east,type=top,waterlogged=false]
conquest:old_iron_block_corner_slab[facing=east,type=bottom,waterlogged=true]
conquest:old_iron_block_corner_slab[facing=east,type=bottom,waterlogged=false]
conquest:old_iron_block_eighth_slab[facing=north,type=top,waterlogged=true]
conquest:old_iron_block_eighth_slab[facing=north,type=top,waterlogged=false]
conquest:old_iron_block_eighth_slab[facing=north,type=bottom,waterlogged=true]
conquest:old_iron_block_eighth_slab[facing=north,type=bottom,waterlogged=false]
conquest:old_iron_block_eighth_slab[facing=south,type=top,waterlogged=true]
conquest:old_iron_block_eighth_slab[facing=south,type=top,waterlogged=false]
conquest:old_iron_block_eighth_slab[facing=south,type=bottom,waterlogged=true]
conquest:old_iron_block_eighth_slab[facing=south,type=bottom,waterlogged=false]
conquest:old_iron_block_eighth_slab[facing=west,type=top,waterlogged=true]
conquest:old_iron_block_eighth_slab[facing=west,type=top,waterlogged=false]
conquest:old_iron_block_eighth_slab[facing=west,type=bottom,waterlogged=true]
conquest:old_iron_block_eighth_slab[facing=west,type=bottom,waterlogged=false]
conquest:old_iron_block_eighth_slab[facing=east,type=top,waterlogged=true]
conquest:old_iron_block_eighth_slab[facing=east,type=top,waterlogged=false]
conquest:old_iron_block_eighth_slab[facing=east,type=bottom,waterlogged=true]
conquest:old_iron_block_eighth_slab[facing=east,type=bottom,waterlogged=false]
conquest:old_iron_block_fence[east=true,north=true,south=true,waterlogged=true,west=true]
conquest:old_iron_block_fence[east=true,north=true,south=true,waterlogged=true,west=false]
conquest:old_iron_block_fence[east=true,north=true,south=true,waterlogged=false,west=true]
conquest:old_iron_block_fence[east=true,north=true,south=true,waterlogged=false,west=false]
conquest:old_iron_block_fence[east=true,north=true,south=false,waterlogged=true,west=true]
conquest:old_iron_block_fence[east=true,north=true,south=false,waterlogged=true,west=false]
conquest:old_iron_block_fence[east=true,north=true,south=false,waterlogged=false,west=true]
conquest:old_iron_block_fence[east=true,north=true,south=false,waterlogged=false,west=false]
conquest:old_iron_block_fence[east=true,north=false,south=true,waterlogged=true,west=true]
conquest:old_iron_block_fence[east=true,north=false,south=true,waterlogged=true,west=false]
conquest:old_iron_block_fence[east=true,north=false,south=true,waterlogged=false,west=true]
conquest:old_iron_block_fence[east=true,north=false,south=true,waterlogged=false,west=false]
conquest:old_iron_block_fence[east=true,north=false,south=false,waterlogged=true,west=true]
conquest:old_iron_block_fence[east=true,north=false,south=false,waterlogged=true,west=false]
conquest:old_iron_block_fence[east=true,north=false,south=false,waterlogged=false,west=true]
conquest:old_iron_block_fence[east=true,north=false,south=false,waterlogged=false,west=false]
conquest:old_iron_block_fence[east=false,north=true,south=true,waterlogged=true,west=true]
conquest:old_iron_block_fence[east=false,north=true,south=true,waterlogged=true,west=false]
conquest:old_iron_block_fence[east=false,north=true,south=true,waterlogged=false,west=true]
conquest:old_iron_block_fence[east=false,north=true,south=true,waterlogged=false,west=false]
conquest:old_iron_block_fence[east=false,north=true,south=false,waterlogged=true,west=true]
conquest:old_iron_block_fence[east=false,north=true,south=false,waterlogged=true,west=false]
conquest:old_iron_block_fence[east=false,north=true,south=false,waterlogged=false,west=true]
conquest:old_iron_block_fence[east=false,north=true,south=false,waterlogged=false,west=false]
conquest:old_iron_block_fence[east=false,north=false,south=true,waterlogged=true,west=true]
conquest:old_iron_block_fence[east=false,north=false,south=true,waterlogged=true,west=false]
conquest:old_iron_block_fence[east=false,north=false,south=true,waterlogged=false,west=true]
conquest:old_iron_block_fence[east=false,north=false,south=true,waterlogged=false,west=false]
conquest:old_iron_block_fence[east=false,north=false,south=false,waterlogged=true,west=true]
conquest:old_iron_block_fence[east=false,north=false,south=false,waterlogged=true,west=false]
conquest:old_iron_block_fence[east=false,north=false,south=false,waterlogged=false,west=true]
conquest:old_iron_block_fence[east=false,north=false,south=false,waterlogged=false,west=false]
conquest:old_iron_block_fence_gate[facing=north,in_wall=true,open=true,powered=true,waterlogged=true]
conquest:old_iron_block_fence_gate[facing=north,in_wall=true,open=true,powered=true,waterlogged=false]
conquest:old_iron_block_fence_gate[facing=north,in_wall=true,open=true,powered=false,waterlogged=true]
conquest:old_iron_block_fence_gate[facing=north,in_wall=true,open=true,powered=false,waterlogged=false]
conquest:old_iron_block_fence_gate[facing=north,in_wall=true,open=false,powered=true,waterlogged=true]
conquest:old_iron_block_fence_gate[facing=north,in_wall=true,open=false,powered=true,waterlogged=false]
conquest:old_iron_block_fence_gate[facing=north,in_wall=true,open=false,powered=false,waterlogged=true]
conquest:old_iron_block_fence_gate[facing=north,in_wall=true,open=false,powered=false,waterlogged=false]
conquest:old_iron_block_fence_gate[facing=north,in_wall=false,open=true,powered=true,waterlogged=true]
conquest:old_iron_block_fence_gate[facing=north,in_wall=false,open=true,powered=true,waterlogged=false]
conquest:old_iron_block_fence_gate[facing=north,in_wall=false,open=true,powered=false,waterlogged=true]
conquest:old_iron_block_fence_gate[facing=north,in_wall=false,open=true,powered=false,waterlogged=false]
conquest:old_iron_block_fence_gate[facing=north,in_wall=false,open=false,powered=true,waterlogged=true]
conquest:old_iron_block_fence_gate[facing=north,in_wall=false,open=false,powered=true,waterlogged=false]
conquest:old_iron_block_fence_gate[facing=north,in_wall=false,open=false,powered=false,waterlogged=true]
conquest:old_iron_block_fence_gate[facing=north,in_wall=false,open=false,powered=false,waterlogged=false]
conquest:old_iron_block_fence_gate[facing=south,in_wall=true,open=true,powered=true,waterlogged=true]
conquest:old_iron_block_fence_gate[facing=south,in_wall=true,open=true,powered=true,waterlogged=false]
conquest:old_iron_block_fence_gate[facing=south,in_wall=true,open=true,powered=false,waterlogged=true]
conquest:old_iron_block_fence_gate[facing=south,in_wall=true,open=true,powered=false,waterlogged=false]
conquest:old_iron_block_fence_gate[facing=south,in_wall=true,open=false,powered=true,waterlogged=true]
conquest:old_iron_block_fence_gate[facing=south,in_wall=true,open=false,powered=true,waterlogged=false]
conquest:old_iron_block_fence_gate[facing=south,in_wall=true,open=false,powered=false,waterlogged=true]
conquest:old_iron_block_fence_gate[facing=south,in_wall=true,open=false,powered=false,waterlogged=false]
conquest:old_iron_block_fence_gate[facing=south,in_wall=false,open=true,powered=true,waterlogged=true]
conquest:old_iron_block_fence_gate[facing=south,in_wall=false,open=true,powered=true,waterlogged=false]
conquest:old_iron_block_fence_gate[facing=south,in_wall=false,open=true,powered=false,waterlogged=true]
conquest:old_iron_block_fence_gate[facing=south,in_wall=false,open=true,powered=false,waterlogged=false]
conquest:old_iron_block_fence_gate[facing=south,in_wall=false,open=false,powered=true,waterlogged=true]
conquest:old_iron_block_fence_gate[facing=south,in_wall=false,open=false,powered=true,waterlogged=false]
conquest:old_iron_block_fence_gate[facing=south,in_wall=false,open=false,powered=false,waterlogged=true]
conquest:old_iron_block_fence_gate[facing=south,in_wall=false,open=false,powered=false,waterlogged=false]
conquest:old_iron_block_fence_gate[facing=west,in_wall=true,open=true,powered=true,waterlogged=true]
conquest:old_iron_block_fence_gate[facing=west,in_wall=true,open=true,powered=true,waterlogged=false]
conquest:old_iron_block_fence_gate[facing=west,in_wall=true,open=true,powered=false,waterlogged=true]
conquest:old_iron_block_fence_gate[facing=west,in_wall=true,open=true,powered=false,waterlogged=false]
conquest:old_iron_block_fence_gate[facing=west,in_wall=true,open=false,powered=true,waterlogged=true]
conquest:old_iron_block_fence_gate[facing=west,in_wall=true,open=false,powered=true,waterlogged=false]
conquest:old_iron_block_fence_gate[facing=west,in_wall=true,open=false,powered=false,waterlogged=true]
conquest:old_iron_block_fence_gate[facing=west,in_wall=true,open=false,powered=false,waterlogged=false]
conquest:old_iron_block_fence_gate[facing=west,in_wall=false,open=true,powered=true,waterlogged=true]
conquest:old_iron_block_fence_gate[facing=west,in_wall=false,open=true,powered=true,waterlogged=false]
conquest:old_iron_block_fence_gate[facing=west,in_wall=false,open=true,powered=false,waterlogged=true]
conquest:old_iron_block_fence_gate[facing=west,in_wall=false,open=true,powered=false,waterlogged=false]
conquest:old_iron_block_fence_gate[facing=west,in_wall=false,open=false,powered=true,waterlogged=true]
conquest:old_iron_block_fence_gate[facing=west,in_wall=false,open=false,powered=true,waterlogged=false]
conquest:old_iron_block_fence_gate[facing=west,in_wall=false,open=false,powered=false,waterlogged=true]
conquest:old_iron_block_fence_gate[facing=west,in_wall=false,open=false,powered=false,waterlogged=false]
conquest:old_iron_block_fence_gate[facing=east,in_wall=true,open=true,powered=true,waterlogged=true]
conquest:old_iron_block_fence_gate[facing=east,in_wall=true,open=true,powered=true,waterlogged=false]
conquest:old_iron_block_fence_gate[facing=east,in_wall=true,open=true,powered=false,waterlogged=true]
conquest:old_iron_block_fence_gate[facing=east,in_wall=true,open=true,powered=false,waterlogged=false]
conquest:old_iron_block_fence_gate[facing=east,in_wall=true,open=false,powered=true,waterlogged=true]
conquest:old_iron_block_fence_gate[facing=east,in_wall=true,open=false,powered=true,waterlogged=false]
conquest:old_iron_block_fence_gate[facing=east,in_wall=true,open=false,powered=false,waterlogged=true]
conquest:old_iron_block_fence_gate[facing=east,in_wall=true,open=false,powered=false,waterlogged=false]
conquest:old_iron_block_fence_gate[facing=east,in_wall=false,open=true,powered=true,waterlogged=true]
conquest:old_iron_block_fence_gate[facing=east,in_wall=false,open=true,powered=true,waterlogged=false]
conquest:old_iron_block_fence_gate[facing=east,in_wall=false,open=true,powered=false,waterlogged=true]
conquest:old_iron_block_fence_gate[facing=east,in_wall=false,open=true,powered=false,waterlogged=false]
conquest:old_iron_block_fence_gate[facing=east,in_wall=false,open=false,powered=true,waterlogged=true]
conquest:old_iron_block_fence_gate[facing=east,in_wall=false,open=false,powered=true,waterlogged=false]
conquest:old_iron_block_fence_gate[facing=east,in_wall=false,open=false,powered=false,waterlogged=true]
conquest:old_iron_block_fence_gate[facing=east,in_wall=false,open=false,powered=false,waterlogged=false]
conquest:old_iron_block_pillar[layer=1,waterlogged=true]
conquest:old_iron_block_pillar[layer=1,waterlogged=false]
conquest:old_iron_block_pillar[layer=2,waterlogged=true]
conquest:old_iron_block_pillar[layer=2,waterlogged=false]
conquest:old_iron_block_pillar[layer=3,waterlogged=true]
conquest:old_iron_block_pillar[layer=3,waterlogged=false]
conquest:old_iron_block_quarter_slab[facing=north,layer=1,type=top,waterlogged=true]
conquest:old_iron_block_quarter_slab[facing=north,layer=1,type=top,waterlogged=false]
conquest:old_iron_block_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=true]
conquest:old_iron_block_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=false]
conquest:old_iron_block_quarter_slab[facing=north,layer=2,type=top,waterlogged=true]
conquest:old_iron_block_quarter_slab[facing=north,layer=2,type=top,waterlogged=false]
conquest:old_iron_block_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=true]
conquest:old_iron_block_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=false]
conquest:old_iron_block_quarter_slab[facing=north,layer=3,type=top,waterlogged=true]
conquest:old_iron_block_quarter_slab[facing=north,layer=3,type=top,waterlogged=false]
conquest:old_iron_block_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=true]
conquest:old_iron_block_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=false]
conquest:old_iron_block_quarter_slab[facing=south,layer=1,type=top,waterlogged=true]
conquest:old_iron_block_quarter_slab[facing=south,layer=1,type=top,waterlogged=false]
conquest:old_iron_block_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=true]
conquest:old_iron_block_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=false]
conquest:old_iron_block_quarter_slab[facing=south,layer=2,type=top,waterlogged=true]
conquest:old_iron_block_quarter_slab[facing=south,layer=2,type=top,waterlogged=false]
conquest:old_iron_block_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=true]
conquest:old_iron_block_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=false]
conquest:old_iron_block_quarter_slab[facing=south,layer=3,type=top,waterlogged=true]
conquest:old_iron_block_quarter_slab[facing=south,layer=3,type=top,waterlogged=false]
conquest:old_iron_block_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=true]
conquest:old_iron_block_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=false]
conquest:old_iron_block_quarter_slab[facing=west,layer=1,type=top,waterlogged=true]
conquest:old_iron_block_quarter_slab[facing=west,layer=1,type=top,waterlogged=false]
conquest:old_iron_block_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=true]
conquest:old_iron_block_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=false]
conquest:old_iron_block_quarter_slab[facing=west,layer=2,type=top,waterlogged=true]
conquest:old_iron_block_quarter_slab[facing=west,layer=2,type=top,waterlogged=false]
conquest:old_iron_block_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=true]
conquest:old_iron_block_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=false]
conquest:old_iron_block_quarter_slab[facing=west,layer=3,type=top,waterlogged=true]
conquest:old_iron_block_quarter_slab[facing=west,layer=3,type=top,waterlogged=false]
conquest:old_iron_block_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=true]
conquest:old_iron_block_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=false]
conquest:old_iron_block_quarter_slab[facing=east,layer=1,type=top,waterlogged=true]
conquest:old_iron_block_quarter_slab[facing=east,layer=1,type=top,waterlogged=false]
conquest:old_iron_block_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=true]
conquest:old_iron_block_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=false]
conquest:old_iron_block_quarter_slab[facing=east,layer=2,type=top,waterlogged=true]
conquest:old_iron_block_quarter_slab[facing=east,layer=2,type=top,waterlogged=false]
conquest:old_iron_block_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=true]
conquest:old_iron_block_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=false]
conquest:old_iron_block_quarter_slab[facing=east,layer=3,type=top,waterlogged=true]
conquest:old_iron_block_quarter_slab[facing=east,layer=3,type=top,waterlogged=false]
conquest:old_iron_block_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=true]
conquest:old_iron_block_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=false]
conquest:old_iron_block_slab[layer=1,type=top,waterlogged=true]
conquest:old_iron_block_slab[layer=1,type=top,waterlogged=false]
conquest:old_iron_block_slab[layer=1,type=bottom,waterlogged=true]
conquest:old_iron_block_slab[layer=1,type=bottom,waterlogged=false]
conquest:old_iron_block_slab[layer=2,type=top,waterlogged=true]
conquest:old_iron_block_slab[layer=2,type=top,waterlogged=false]
conquest:old_iron_block_slab[layer=2,type=bottom,waterlogged=true]
conquest:old_iron_block_slab[layer=2,type=bottom,waterlogged=false]
conquest:old_iron_block_slab[layer=3,type=top,waterlogged=true]
conquest:old_iron_block_slab[layer=3,type=top,waterlogged=false]
conquest:old_iron_block_slab[layer=3,type=bottom,waterlogged=true]
conquest:old_iron_block_slab[layer=3,type=bottom,waterlogged=false]
conquest:old_iron_block_slab[layer=4,type=top,waterlogged=true]
conquest:old_iron_block_slab[layer=4,type=top,waterlogged=false]
conquest:old_iron_block_slab[layer=4,type=bottom,waterlogged=true]
conquest:old_iron_block_slab[layer=4,type=bottom,waterlogged=false]
conquest:old_iron_block_small_window[down=true,up=true,waterlogged=true]
conquest:old_iron_block_small_window[down=true,up=true,waterlogged=false]
conquest:old_iron_block_small_window[down=true,up=false,waterlogged=true]
conquest:old_iron_block_small_window[down=true,up=false,waterlogged=false]
conquest:old_iron_block_small_window[down=false,up=true,waterlogged=true]
conquest:old_iron_block_small_window[down=false,up=true,waterlogged=false]
conquest:old_iron_block_small_window[down=false,up=false,waterlogged=true]
conquest:old_iron_block_small_window[down=false,up=false,waterlogged=false]
conquest:old_iron_block_small_window_half[down=true,facing=north,up=true,waterlogged=true]
conquest:old_iron_block_small_window_half[down=true,facing=north,up=true,waterlogged=false]
conquest:old_iron_block_small_window_half[down=true,facing=north,up=false,waterlogged=true]
conquest:old_iron_block_small_window_half[down=true,facing=north,up=false,waterlogged=false]
conquest:old_iron_block_small_window_half[down=true,facing=south,up=true,waterlogged=true]
conquest:old_iron_block_small_window_half[down=true,facing=south,up=true,waterlogged=false]
conquest:old_iron_block_small_window_half[down=true,facing=south,up=false,waterlogged=true]
conquest:old_iron_block_small_window_half[down=true,facing=south,up=false,waterlogged=false]
conquest:old_iron_block_small_window_half[down=true,facing=west,up=true,waterlogged=true]
conquest:old_iron_block_small_window_half[down=true,facing=west,up=true,waterlogged=false]
conquest:old_iron_block_small_window_half[down=true,facing=west,up=false,waterlogged=true]
conquest:old_iron_block_small_window_half[down=true,facing=west,up=false,waterlogged=false]
conquest:old_iron_block_small_window_half[down=true,facing=east,up=true,waterlogged=true]
conquest:old_iron_block_small_window_half[down=true,facing=east,up=true,waterlogged=false]
conquest:old_iron_block_small_window_half[down=true,facing=east,up=false,waterlogged=true]
conquest:old_iron_block_small_window_half[down=true,facing=east,up=false,waterlogged=false]
conquest:old_iron_block_small_window_half[down=false,facing=north,up=true,waterlogged=true]
conquest:old_iron_block_small_window_half[down=false,facing=north,up=true,waterlogged=false]
conquest:old_iron_block_small_window_half[down=false,facing=north,up=false,waterlogged=true]
conquest:old_iron_block_small_window_half[down=false,facing=north,up=false,waterlogged=false]
conquest:old_iron_block_small_window_half[down=false,facing=south,up=true,waterlogged=true]
conquest:old_iron_block_small_window_half[down=false,facing=south,up=true,waterlogged=false]
conquest:old_iron_block_small_window_half[down=false,facing=south,up=false,waterlogged=true]
conquest:old_iron_block_small_window_half[down=false,facing=south,up=false,waterlogged=false]
conquest:old_iron_block_small_window_half[down=false,facing=west,up=true,waterlogged=true]
conquest:old_iron_block_small_window_half[down=false,facing=west,up=true,waterlogged=false]
conquest:old_iron_block_small_window_half[down=false,facing=west,up=false,waterlogged=true]
conquest:old_iron_block_small_window_half[down=false,facing=west,up=false,waterlogged=false]
conquest:old_iron_block_small_window_half[down=false,facing=east,up=true,waterlogged=true]
conquest:old_iron_block_small_window_half[down=false,facing=east,up=true,waterlogged=false]
conquest:old_iron_block_small_window_half[down=false,facing=east,up=false,waterlogged=true]
conquest:old_iron_block_small_window_half[down=false,facing=east,up=false,waterlogged=false]
conquest:old_iron_block_sphere[type=egg,waterlogged=true]
conquest:old_iron_block_sphere[type=egg,waterlogged=false]
conquest:old_iron_block_sphere[type=small,waterlogged=true]
conquest:old_iron_block_sphere[type=small,waterlogged=false]
conquest:old_iron_block_sphere[type=large,waterlogged=true]
conquest:old_iron_block_sphere[type=large,waterlogged=false]
conquest:old_iron_block_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:old_iron_block_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:old_iron_block_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:old_iron_block_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:old_iron_block_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:old_iron_block_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:old_iron_block_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:old_iron_block_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:old_iron_block_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:old_iron_block_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:old_iron_block_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:old_iron_block_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:old_iron_block_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:old_iron_block_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:old_iron_block_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:old_iron_block_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:old_iron_block_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:old_iron_block_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:old_iron_block_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:old_iron_block_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:old_iron_block_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:old_iron_block_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:old_iron_block_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:old_iron_block_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:old_iron_block_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:old_iron_block_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:old_iron_block_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:old_iron_block_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:old_iron_block_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:old_iron_block_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:old_iron_block_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:old_iron_block_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:old_iron_block_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:old_iron_block_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:old_iron_block_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:old_iron_block_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:old_iron_block_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:old_iron_block_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:old_iron_block_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:old_iron_block_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:old_iron_block_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:old_iron_block_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:old_iron_block_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:old_iron_block_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:old_iron_block_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:old_iron_block_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:old_iron_block_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:old_iron_block_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:old_iron_block_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:old_iron_block_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:old_iron_block_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:old_iron_block_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:old_iron_block_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:old_iron_block_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:old_iron_block_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:old_iron_block_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:old_iron_block_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:old_iron_block_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:old_iron_block_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:old_iron_block_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:old_iron_block_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:old_iron_block_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:old_iron_block_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:old_iron_block_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:old_iron_block_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:old_iron_block_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:old_iron_block_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:old_iron_block_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:old_iron_block_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:old_iron_block_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:old_iron_block_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:old_iron_block_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:old_iron_block_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:old_iron_block_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:old_iron_block_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:old_iron_block_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:old_iron_block_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:old_iron_block_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:old_iron_block_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:old_iron_block_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:old_iron_block_vertical_corner[facing=north,layer=1,waterlogged=true]
conquest:old_iron_block_vertical_corner[facing=north,layer=1,waterlogged=false]
conquest:old_iron_block_vertical_corner[facing=north,layer=2,waterlogged=true]
conquest:old_iron_block_vertical_corner[facing=north,layer=2,waterlogged=false]
conquest:old_iron_block_vertical_corner[facing=north,layer=3,waterlogged=true]
conquest:old_iron_block_vertical_corner[facing=north,layer=3,waterlogged=false]
conquest:old_iron_block_vertical_corner[facing=north,layer=4,waterlogged=true]
conquest:old_iron_block_vertical_corner[facing=north,layer=4,waterlogged=false]
conquest:old_iron_block_vertical_corner[facing=south,layer=1,waterlogged=true]
conquest:old_iron_block_vertical_corner[facing=south,layer=1,waterlogged=false]
conquest:old_iron_block_vertical_corner[facing=south,layer=2,waterlogged=true]
conquest:old_iron_block_vertical_corner[facing=south,layer=2,waterlogged=false]
conquest:old_iron_block_vertical_corner[facing=south,layer=3,waterlogged=true]
conquest:old_iron_block_vertical_corner[facing=south,layer=3,waterlogged=false]
conquest:old_iron_block_vertical_corner[facing=south,layer=4,waterlogged=true]
conquest:old_iron_block_vertical_corner[facing=south,layer=4,waterlogged=false]
conquest:old_iron_block_vertical_corner[facing=west,layer=1,waterlogged=true]
conquest:old_iron_block_vertical_corner[facing=west,layer=1,waterlogged=false]
conquest:old_iron_block_vertical_corner[facing=west,layer=2,waterlogged=true]
conquest:old_iron_block_vertical_corner[facing=west,layer=2,waterlogged=false]
conquest:old_iron_block_vertical_corner[facing=west,layer=3,waterlogged=true]
conquest:old_iron_block_vertical_corner[facing=west,layer=3,waterlogged=false]
conquest:old_iron_block_vertical_corner[facing=west,layer=4,waterlogged=true]
conquest:old_iron_block_vertical_corner[facing=west,layer=4,waterlogged=false]
conquest:old_iron_block_vertical_corner[facing=east,layer=1,waterlogged=true]
conquest:old_iron_block_vertical_corner[facing=east,layer=1,waterlogged=false]
conquest:old_iron_block_vertical_corner[facing=east,layer=2,waterlogged=true]
conquest:old_iron_block_vertical_corner[facing=east,layer=2,waterlogged=false]
conquest:old_iron_block_vertical_corner[facing=east,layer=3,waterlogged=true]
conquest:old_iron_block_vertical_corner[facing=east,layer=3,waterlogged=false]
conquest:old_iron_block_vertical_corner[facing=east,layer=4,waterlogged=true]
conquest:old_iron_block_vertical_corner[facing=east,layer=4,waterlogged=false]
conquest:old_iron_block_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:old_iron_block_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:old_iron_block_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:old_iron_block_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:old_iron_block_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:old_iron_block_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:old_iron_block_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:old_iron_block_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:old_iron_block_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:old_iron_block_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:old_iron_block_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:old_iron_block_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:old_iron_block_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:old_iron_block_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:old_iron_block_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:old_iron_block_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:old_iron_block_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:old_iron_block_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:old_iron_block_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:old_iron_block_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:old_iron_block_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:old_iron_block_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:old_iron_block_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:old_iron_block_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:old_iron_block_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:old_iron_block_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:old_iron_block_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:old_iron_block_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:old_iron_block_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:old_iron_block_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:old_iron_block_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:old_iron_block_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:old_iron_block_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:old_iron_block_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:old_iron_block_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:old_iron_block_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:old_iron_block_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:old_iron_block_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:old_iron_block_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:old_iron_block_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:old_iron_block_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:old_iron_block_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:old_iron_block_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:old_iron_block_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:old_iron_block_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:old_iron_block_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:old_iron_block_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:old_iron_block_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:old_iron_block_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:old_iron_block_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:old_iron_block_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:old_iron_block_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:old_iron_block_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:old_iron_block_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:old_iron_block_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:old_iron_block_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:old_iron_block_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:old_iron_block_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:old_iron_block_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:old_iron_block_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:old_iron_block_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:old_iron_block_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:old_iron_block_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:old_iron_block_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:old_iron_block_vertical_quarter[facing=north,layer=1,waterlogged=true]
conquest:old_iron_block_vertical_quarter[facing=north,layer=1,waterlogged=false]
conquest:old_iron_block_vertical_quarter[facing=north,layer=2,waterlogged=true]
conquest:old_iron_block_vertical_quarter[facing=north,layer=2,waterlogged=false]
conquest:old_iron_block_vertical_quarter[facing=north,layer=3,waterlogged=true]
conquest:old_iron_block_vertical_quarter[facing=north,layer=3,waterlogged=false]
conquest:old_iron_block_vertical_quarter[facing=north,layer=4,waterlogged=true]
conquest:old_iron_block_vertical_quarter[facing=north,layer=4,waterlogged=false]
conquest:old_iron_block_vertical_quarter[facing=south,layer=1,waterlogged=true]
conquest:old_iron_block_vertical_quarter[facing=south,layer=1,waterlogged=false]
conquest:old_iron_block_vertical_quarter[facing=south,layer=2,waterlogged=true]
conquest:old_iron_block_vertical_quarter[facing=south,layer=2,waterlogged=false]
conquest:old_iron_block_vertical_quarter[facing=south,layer=3,waterlogged=true]
conquest:old_iron_block_vertical_quarter[facing=south,layer=3,waterlogged=false]
conquest:old_iron_block_vertical_quarter[facing=south,layer=4,waterlogged=true]
conquest:old_iron_block_vertical_quarter[facing=south,layer=4,waterlogged=false]
conquest:old_iron_block_vertical_quarter[facing=west,layer=1,waterlogged=true]
conquest:old_iron_block_vertical_quarter[facing=west,layer=1,waterlogged=false]
conquest:old_iron_block_vertical_quarter[facing=west,layer=2,waterlogged=true]
conquest:old_iron_block_vertical_quarter[facing=west,layer=2,waterlogged=false]
conquest:old_iron_block_vertical_quarter[facing=west,layer=3,waterlogged=true]
conquest:old_iron_block_vertical_quarter[facing=west,layer=3,waterlogged=false]
conquest:old_iron_block_vertical_quarter[facing=west,layer=4,waterlogged=true]
conquest:old_iron_block_vertical_quarter[facing=west,layer=4,waterlogged=false]
conquest:old_iron_block_vertical_quarter[facing=east,layer=1,waterlogged=true]
conquest:old_iron_block_vertical_quarter[facing=east,layer=1,waterlogged=false]
conquest:old_iron_block_vertical_quarter[facing=east,layer=2,waterlogged=true]
conquest:old_iron_block_vertical_quarter[facing=east,layer=2,waterlogged=false]
conquest:old_iron_block_vertical_quarter[facing=east,layer=3,waterlogged=true]
conquest:old_iron_block_vertical_quarter[facing=east,layer=3,waterlogged=false]
conquest:old_iron_block_vertical_quarter[facing=east,layer=4,waterlogged=true]
conquest:old_iron_block_vertical_quarter[facing=east,layer=4,waterlogged=false]
conquest:old_iron_block_vertical_slab[facing=north,layer=1,waterlogged=true]
conquest:old_iron_block_vertical_slab[facing=north,layer=1,waterlogged=false]
conquest:old_iron_block_vertical_slab[facing=north,layer=2,waterlogged=true]
conquest:old_iron_block_vertical_slab[facing=north,layer=2,waterlogged=false]
conquest:old_iron_block_vertical_slab[facing=north,layer=3,waterlogged=true]
conquest:old_iron_block_vertical_slab[facing=north,layer=3,waterlogged=false]
conquest:old_iron_block_vertical_slab[facing=north,layer=4,waterlogged=true]
conquest:old_iron_block_vertical_slab[facing=north,layer=4,waterlogged=false]
conquest:old_iron_block_vertical_slab[facing=south,layer=1,waterlogged=true]
conquest:old_iron_block_vertical_slab[facing=south,layer=1,waterlogged=false]
conquest:old_iron_block_vertical_slab[facing=south,layer=2,waterlogged=true]
conquest:old_iron_block_vertical_slab[facing=south,layer=2,waterlogged=false]
conquest:old_iron_block_vertical_slab[facing=south,layer=3,waterlogged=true]
conquest:old_iron_block_vertical_slab[facing=south,layer=3,waterlogged=false]
conquest:old_iron_block_vertical_slab[facing=south,layer=4,waterlogged=true]
conquest:old_iron_block_vertical_slab[facing=south,layer=4,waterlogged=false]
conquest:old_iron_block_vertical_slab[facing=west,layer=1,waterlogged=true]
conquest:old_iron_block_vertical_slab[facing=west,layer=1,waterlogged=false]
conquest:old_iron_block_vertical_slab[facing=west,layer=2,waterlogged=true]
conquest:old_iron_block_vertical_slab[facing=west,layer=2,waterlogged=false]
conquest:old_iron_block_vertical_slab[facing=west,layer=3,waterlogged=true]
conquest:old_iron_block_vertical_slab[facing=west,layer=3,waterlogged=false]
conquest:old_iron_block_vertical_slab[facing=west,layer=4,waterlogged=true]
conquest:old_iron_block_vertical_slab[facing=west,layer=4,waterlogged=false]
conquest:old_iron_block_vertical_slab[facing=east,layer=1,waterlogged=true]
conquest:old_iron_block_vertical_slab[facing=east,layer=1,waterlogged=false]
conquest:old_iron_block_vertical_slab[facing=east,layer=2,waterlogged=true]
conquest:old_iron_block_vertical_slab[facing=east,layer=2,waterlogged=false]
conquest:old_iron_block_vertical_slab[facing=east,layer=3,waterlogged=true]
conquest:old_iron_block_vertical_slab[facing=east,layer=3,waterlogged=false]
conquest:old_iron_block_vertical_slab[facing=east,layer=4,waterlogged=true]
conquest:old_iron_block_vertical_slab[facing=east,layer=4,waterlogged=false]
conquest:old_iron_block_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:old_iron_block_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:old_iron_block_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:old_iron_block_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:old_iron_block_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:old_iron_block_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:old_iron_block_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:old_iron_block_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:old_iron_block_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:old_iron_block_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:old_iron_block_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:old_iron_block_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:old_iron_block_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:old_iron_block_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:old_iron_block_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:old_iron_block_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:old_iron_block_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:old_iron_block_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:old_iron_block_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:old_iron_block_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:old_iron_block_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:old_iron_block_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:old_iron_block_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:old_iron_block_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:old_iron_block_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:old_iron_block_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:old_iron_block_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:old_iron_block_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:old_iron_block_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:old_iron_block_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:old_iron_block_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:old_iron_block_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:old_iron_block_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:old_iron_block_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:old_iron_block_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:old_iron_block_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:old_iron_block_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:old_iron_block_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:old_iron_block_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:old_iron_block_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:old_iron_block_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:old_iron_block_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:old_iron_block_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:old_iron_block_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:old_iron_block_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:old_iron_block_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:old_iron_block_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:old_iron_block_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:old_iron_block_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:old_iron_block_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:old_iron_block_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:old_iron_block_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:old_iron_block_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:old_iron_block_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:old_iron_block_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:old_iron_block_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:old_iron_block_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:old_iron_block_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:old_iron_block_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:old_iron_block_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:old_iron_block_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:old_iron_block_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:old_iron_block_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:old_iron_block_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:old_iron_block_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:old_iron_block_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:old_iron_block_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:old_iron_block_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:old_iron_block_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:old_iron_block_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:old_iron_block_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:old_iron_block_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:old_iron_block_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:old_iron_block_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:old_iron_block_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:old_iron_block_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:old_iron_block_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:old_iron_block_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:old_iron_block_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:old_iron_block_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:old_iron_block_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:old_iron_block_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:old_iron_block_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:old_iron_block_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:old_iron_block_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:old_iron_block_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:old_iron_block_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:old_iron_block_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:old_iron_block_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:old_iron_block_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:old_iron_block_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:old_iron_block_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:old_iron_block_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:old_iron_block_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:old_iron_block_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:old_iron_block_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:old_iron_block_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:old_iron_block_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:old_iron_block_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:old_iron_block_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:old_iron_block_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:old_iron_block_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:old_iron_block_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:old_iron_block_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:old_iron_block_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:old_iron_block_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:old_iron_block_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:old_iron_block_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:old_iron_block_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:old_iron_block_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:old_iron_block_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:old_iron_block_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:old_iron_block_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:old_iron_block_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:old_iron_block_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:old_iron_block_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:old_iron_block_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:old_iron_block_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:old_iron_block_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:old_iron_block_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:old_iron_block_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:old_iron_block_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:old_iron_block_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:old_iron_block_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:old_iron_block_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:old_iron_block_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:old_iron_block_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:old_iron_block_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:old_iron_block_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:old_iron_block_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:old_iron_block_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:old_iron_block_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:old_iron_block_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:old_iron_block_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:old_iron_block_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:old_iron_block_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:old_iron_block_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:old_iron_block_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:old_iron_block_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:old_iron_block_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:old_iron_block_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:old_iron_block_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:old_iron_block_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:old_iron_block_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:old_iron_block_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:old_iron_block_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:old_iron_block_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:old_iron_block_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:old_iron_block_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:old_iron_block_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:old_iron_block_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:old_iron_block_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:old_iron_block_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:old_iron_block_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:old_iron_block_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:old_iron_block_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:old_iron_block_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:old_iron_block_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:old_iron_block_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:old_iron_block_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:old_iron_block_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:old_iron_block_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:old_iron_block_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:old_iron_block_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:old_iron_block_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:old_iron_block_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:old_iron_block_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:old_iron_block_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:old_iron_block_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:old_iron_block_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:old_iron_block_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:old_iron_block_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:old_iron_block_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:old_iron_block_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:old_iron_block_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:old_iron_block_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:old_iron_block_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:old_iron_block_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:old_iron_block_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:old_iron_block_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:old_iron_block_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:old_iron_block_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:old_iron_block_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:old_iron_block_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:old_iron_block_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:old_iron_block_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:old_iron_block_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:old_iron_block_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:old_iron_block_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:old_iron_block_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:old_iron_block_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:old_iron_block_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:old_iron_block_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:old_iron_block_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:old_iron_block_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:old_iron_block_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:old_iron_block_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:old_iron_block_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:old_iron_block_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:old_iron_block_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:old_iron_block_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:old_iron_block_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:old_iron_block_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:old_iron_block_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:old_iron_block_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:old_iron_block_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:old_iron_block_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:old_iron_block_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:old_iron_block_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:old_iron_block_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:old_iron_block_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:old_iron_block_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:old_iron_block_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:old_iron_block_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:old_iron_block_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:old_iron_block_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:old_iron_block_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:old_iron_block_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:old_iron_block_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:old_iron_block_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:old_iron_block_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:old_iron_block_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:old_iron_block_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:old_iron_block_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:old_iron_block_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:old_iron_block_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:old_iron_block_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:old_iron_block_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:old_iron_block_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:old_iron_block_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:old_iron_block_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:old_iron_block_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:old_iron_block_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:old_iron_block_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:old_iron_block_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:old_iron_block_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:old_iron_block_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:old_iron_block_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:old_iron_block_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:old_iron_block_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:old_iron_block_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:old_iron_block_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:old_iron_block_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:old_iron_block_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:old_iron_block_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:old_iron_block_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:old_iron_block_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:old_iron_block_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:old_iron_block_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:old_iron_block_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:old_iron_block_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:old_iron_block_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:old_iron_block_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:old_iron_block_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:old_iron_block_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:old_iron_block_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:old_iron_block_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:old_iron_block_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:old_iron_block_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:old_iron_block_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:old_iron_block_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:old_iron_block_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:old_iron_block_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:old_iron_block_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:old_iron_block_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:old_iron_block_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:old_iron_block_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:old_iron_block_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:old_iron_block_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:old_iron_block_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:old_iron_block_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:old_iron_block_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:old_iron_block_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:old_iron_block_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:old_iron_block_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:old_iron_block_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:old_iron_block_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:old_iron_block_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:old_iron_block_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:old_iron_block_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:old_iron_block_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:old_iron_block_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:old_iron_block_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:old_iron_block_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:old_iron_block_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:old_iron_block_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:old_iron_block_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:old_iron_block_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:old_iron_block_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:old_iron_block_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:old_iron_block_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:old_iron_block_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:old_iron_block_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:old_iron_block_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:old_iron_block_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:old_iron_block_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:old_iron_block_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:old_iron_block_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:old_iron_block_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:old_iron_block_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:old_iron_block_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:old_iron_block_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:old_iron_block_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:old_iron_block_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:old_iron_block_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:old_iron_block_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:old_iron_block_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:old_iron_block_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:old_iron_block_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:old_iron_block_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:old_iron_block_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:old_iron_block_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:old_iron_block_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:old_iron_block_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:old_iron_block_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:old_iron_block_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:old_iron_block_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:old_iron_block_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:old_iron_block_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:old_iron_block_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:old_iron_block_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:old_iron_block_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:old_iron_block_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:old_iron_block_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:old_leather_stool[offset_toggle=true]
conquest:old_leather_stool[offset_toggle=false]
conquest:old_mounted_pipe[facing=north,toggle=1,waterlogged=true]
conquest:old_mounted_pipe[facing=north,toggle=1,waterlogged=false]
conquest:old_mounted_pipe[facing=north,toggle=2,waterlogged=true]
conquest:old_mounted_pipe[facing=north,toggle=2,waterlogged=false]
conquest:old_mounted_pipe[facing=north,toggle=3,waterlogged=true]
conquest:old_mounted_pipe[facing=north,toggle=3,waterlogged=false]
conquest:old_mounted_pipe[facing=north,toggle=4,waterlogged=true]
conquest:old_mounted_pipe[facing=north,toggle=4,waterlogged=false]
conquest:old_mounted_pipe[facing=south,toggle=1,waterlogged=true]
conquest:old_mounted_pipe[facing=south,toggle=1,waterlogged=false]
conquest:old_mounted_pipe[facing=south,toggle=2,waterlogged=true]
conquest:old_mounted_pipe[facing=south,toggle=2,waterlogged=false]
conquest:old_mounted_pipe[facing=south,toggle=3,waterlogged=true]
conquest:old_mounted_pipe[facing=south,toggle=3,waterlogged=false]
conquest:old_mounted_pipe[facing=south,toggle=4,waterlogged=true]
conquest:old_mounted_pipe[facing=south,toggle=4,waterlogged=false]
conquest:old_mounted_pipe[facing=west,toggle=1,waterlogged=true]
conquest:old_mounted_pipe[facing=west,toggle=1,waterlogged=false]
conquest:old_mounted_pipe[facing=west,toggle=2,waterlogged=true]
conquest:old_mounted_pipe[facing=west,toggle=2,waterlogged=false]
conquest:old_mounted_pipe[facing=west,toggle=3,waterlogged=true]
conquest:old_mounted_pipe[facing=west,toggle=3,waterlogged=false]
conquest:old_mounted_pipe[facing=west,toggle=4,waterlogged=true]
conquest:old_mounted_pipe[facing=west,toggle=4,waterlogged=false]
conquest:old_mounted_pipe[facing=east,toggle=1,waterlogged=true]
conquest:old_mounted_pipe[facing=east,toggle=1,waterlogged=false]
conquest:old_mounted_pipe[facing=east,toggle=2,waterlogged=true]
conquest:old_mounted_pipe[facing=east,toggle=2,waterlogged=false]
conquest:old_mounted_pipe[facing=east,toggle=3,waterlogged=true]
conquest:old_mounted_pipe[facing=east,toggle=3,waterlogged=false]
conquest:old_mounted_pipe[facing=east,toggle=4,waterlogged=true]
conquest:old_mounted_pipe[facing=east,toggle=4,waterlogged=false]
conquest:old_oak_wood_plank_balustrade[axis=x,waterlogged=true]
conquest:old_oak_wood_plank_balustrade[axis=x,waterlogged=false]
conquest:old_oak_wood_plank_balustrade[axis=y,waterlogged=true]
conquest:old_oak_wood_plank_balustrade[axis=y,waterlogged=false]
conquest:old_oak_wood_plank_balustrade[axis=z,waterlogged=true]
conquest:old_oak_wood_plank_balustrade[axis=z,waterlogged=false]
conquest:old_oak_wood_plank_boards[facing=north,type=top,waterlogged=true]
conquest:old_oak_wood_plank_boards[facing=north,type=top,waterlogged=false]
conquest:old_oak_wood_plank_boards[facing=north,type=bottom,waterlogged=true]
conquest:old_oak_wood_plank_boards[facing=north,type=bottom,waterlogged=false]
conquest:old_oak_wood_plank_boards[facing=south,type=top,waterlogged=true]
conquest:old_oak_wood_plank_boards[facing=south,type=top,waterlogged=false]
conquest:old_oak_wood_plank_boards[facing=south,type=bottom,waterlogged=true]
conquest:old_oak_wood_plank_boards[facing=south,type=bottom,waterlogged=false]
conquest:old_oak_wood_plank_boards[facing=west,type=top,waterlogged=true]
conquest:old_oak_wood_plank_boards[facing=west,type=top,waterlogged=false]
conquest:old_oak_wood_plank_boards[facing=west,type=bottom,waterlogged=true]
conquest:old_oak_wood_plank_boards[facing=west,type=bottom,waterlogged=false]
conquest:old_oak_wood_plank_boards[facing=east,type=top,waterlogged=true]
conquest:old_oak_wood_plank_boards[facing=east,type=top,waterlogged=false]
conquest:old_oak_wood_plank_boards[facing=east,type=bottom,waterlogged=true]
conquest:old_oak_wood_plank_boards[facing=east,type=bottom,waterlogged=false]
conquest:old_oak_wood_plank_capital[facing=flat,type=top,waterlogged=true]
conquest:old_oak_wood_plank_capital[facing=flat,type=top,waterlogged=false]
conquest:old_oak_wood_plank_capital[facing=flat,type=bottom,waterlogged=true]
conquest:old_oak_wood_plank_capital[facing=flat,type=bottom,waterlogged=false]
conquest:old_oak_wood_plank_capital[facing=north,type=top,waterlogged=true]
conquest:old_oak_wood_plank_capital[facing=north,type=top,waterlogged=false]
conquest:old_oak_wood_plank_capital[facing=north,type=bottom,waterlogged=true]
conquest:old_oak_wood_plank_capital[facing=north,type=bottom,waterlogged=false]
conquest:old_oak_wood_plank_capital[facing=south,type=top,waterlogged=true]
conquest:old_oak_wood_plank_capital[facing=south,type=top,waterlogged=false]
conquest:old_oak_wood_plank_capital[facing=south,type=bottom,waterlogged=true]
conquest:old_oak_wood_plank_capital[facing=south,type=bottom,waterlogged=false]
conquest:old_oak_wood_plank_capital[facing=east,type=top,waterlogged=true]
conquest:old_oak_wood_plank_capital[facing=east,type=top,waterlogged=false]
conquest:old_oak_wood_plank_capital[facing=east,type=bottom,waterlogged=true]
conquest:old_oak_wood_plank_capital[facing=east,type=bottom,waterlogged=false]
conquest:old_oak_wood_plank_capital[facing=west,type=top,waterlogged=true]
conquest:old_oak_wood_plank_capital[facing=west,type=top,waterlogged=false]
conquest:old_oak_wood_plank_capital[facing=west,type=bottom,waterlogged=true]
conquest:old_oak_wood_plank_capital[facing=west,type=bottom,waterlogged=false]
conquest:old_oak_wood_plank_corner_slab[facing=north,type=top,waterlogged=true]
conquest:old_oak_wood_plank_corner_slab[facing=north,type=top,waterlogged=false]
conquest:old_oak_wood_plank_corner_slab[facing=north,type=bottom,waterlogged=true]
conquest:old_oak_wood_plank_corner_slab[facing=north,type=bottom,waterlogged=false]
conquest:old_oak_wood_plank_corner_slab[facing=south,type=top,waterlogged=true]
conquest:old_oak_wood_plank_corner_slab[facing=south,type=top,waterlogged=false]
conquest:old_oak_wood_plank_corner_slab[facing=south,type=bottom,waterlogged=true]
conquest:old_oak_wood_plank_corner_slab[facing=south,type=bottom,waterlogged=false]
conquest:old_oak_wood_plank_corner_slab[facing=west,type=top,waterlogged=true]
conquest:old_oak_wood_plank_corner_slab[facing=west,type=top,waterlogged=false]
conquest:old_oak_wood_plank_corner_slab[facing=west,type=bottom,waterlogged=true]
conquest:old_oak_wood_plank_corner_slab[facing=west,type=bottom,waterlogged=false]
conquest:old_oak_wood_plank_corner_slab[facing=east,type=top,waterlogged=true]
conquest:old_oak_wood_plank_corner_slab[facing=east,type=top,waterlogged=false]
conquest:old_oak_wood_plank_corner_slab[facing=east,type=bottom,waterlogged=true]
conquest:old_oak_wood_plank_corner_slab[facing=east,type=bottom,waterlogged=false]
conquest:old_oak_wood_plank_eighth_slab[facing=north,type=top,waterlogged=true]
conquest:old_oak_wood_plank_eighth_slab[facing=north,type=top,waterlogged=false]
conquest:old_oak_wood_plank_eighth_slab[facing=north,type=bottom,waterlogged=true]
conquest:old_oak_wood_plank_eighth_slab[facing=north,type=bottom,waterlogged=false]
conquest:old_oak_wood_plank_eighth_slab[facing=south,type=top,waterlogged=true]
conquest:old_oak_wood_plank_eighth_slab[facing=south,type=top,waterlogged=false]
conquest:old_oak_wood_plank_eighth_slab[facing=south,type=bottom,waterlogged=true]
conquest:old_oak_wood_plank_eighth_slab[facing=south,type=bottom,waterlogged=false]
conquest:old_oak_wood_plank_eighth_slab[facing=west,type=top,waterlogged=true]
conquest:old_oak_wood_plank_eighth_slab[facing=west,type=top,waterlogged=false]
conquest:old_oak_wood_plank_eighth_slab[facing=west,type=bottom,waterlogged=true]
conquest:old_oak_wood_plank_eighth_slab[facing=west,type=bottom,waterlogged=false]
conquest:old_oak_wood_plank_eighth_slab[facing=east,type=top,waterlogged=true]
conquest:old_oak_wood_plank_eighth_slab[facing=east,type=top,waterlogged=false]
conquest:old_oak_wood_plank_eighth_slab[facing=east,type=bottom,waterlogged=true]
conquest:old_oak_wood_plank_eighth_slab[facing=east,type=bottom,waterlogged=false]
conquest:old_oak_wood_plank_pillar[layer=1,waterlogged=true]
conquest:old_oak_wood_plank_pillar[layer=1,waterlogged=false]
conquest:old_oak_wood_plank_pillar[layer=2,waterlogged=true]
conquest:old_oak_wood_plank_pillar[layer=2,waterlogged=false]
conquest:old_oak_wood_plank_pillar[layer=3,waterlogged=true]
conquest:old_oak_wood_plank_pillar[layer=3,waterlogged=false]
conquest:old_oak_wood_plank_quarter_slab[facing=north,layer=1,type=top,waterlogged=true]
conquest:old_oak_wood_plank_quarter_slab[facing=north,layer=1,type=top,waterlogged=false]
conquest:old_oak_wood_plank_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=true]
conquest:old_oak_wood_plank_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=false]
conquest:old_oak_wood_plank_quarter_slab[facing=north,layer=2,type=top,waterlogged=true]
conquest:old_oak_wood_plank_quarter_slab[facing=north,layer=2,type=top,waterlogged=false]
conquest:old_oak_wood_plank_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=true]
conquest:old_oak_wood_plank_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=false]
conquest:old_oak_wood_plank_quarter_slab[facing=north,layer=3,type=top,waterlogged=true]
conquest:old_oak_wood_plank_quarter_slab[facing=north,layer=3,type=top,waterlogged=false]
conquest:old_oak_wood_plank_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=true]
conquest:old_oak_wood_plank_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=false]
conquest:old_oak_wood_plank_quarter_slab[facing=south,layer=1,type=top,waterlogged=true]
conquest:old_oak_wood_plank_quarter_slab[facing=south,layer=1,type=top,waterlogged=false]
conquest:old_oak_wood_plank_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=true]
conquest:old_oak_wood_plank_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=false]
conquest:old_oak_wood_plank_quarter_slab[facing=south,layer=2,type=top,waterlogged=true]
conquest:old_oak_wood_plank_quarter_slab[facing=south,layer=2,type=top,waterlogged=false]
conquest:old_oak_wood_plank_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=true]
conquest:old_oak_wood_plank_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=false]
conquest:old_oak_wood_plank_quarter_slab[facing=south,layer=3,type=top,waterlogged=true]
conquest:old_oak_wood_plank_quarter_slab[facing=south,layer=3,type=top,waterlogged=false]
conquest:old_oak_wood_plank_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=true]
conquest:old_oak_wood_plank_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=false]
conquest:old_oak_wood_plank_quarter_slab[facing=west,layer=1,type=top,waterlogged=true]
conquest:old_oak_wood_plank_quarter_slab[facing=west,layer=1,type=top,waterlogged=false]
conquest:old_oak_wood_plank_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=true]
conquest:old_oak_wood_plank_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=false]
conquest:old_oak_wood_plank_quarter_slab[facing=west,layer=2,type=top,waterlogged=true]
conquest:old_oak_wood_plank_quarter_slab[facing=west,layer=2,type=top,waterlogged=false]
conquest:old_oak_wood_plank_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=true]
conquest:old_oak_wood_plank_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=false]
conquest:old_oak_wood_plank_quarter_slab[facing=west,layer=3,type=top,waterlogged=true]
conquest:old_oak_wood_plank_quarter_slab[facing=west,layer=3,type=top,waterlogged=false]
conquest:old_oak_wood_plank_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=true]
conquest:old_oak_wood_plank_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=false]
conquest:old_oak_wood_plank_quarter_slab[facing=east,layer=1,type=top,waterlogged=true]
conquest:old_oak_wood_plank_quarter_slab[facing=east,layer=1,type=top,waterlogged=false]
conquest:old_oak_wood_plank_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=true]
conquest:old_oak_wood_plank_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=false]
conquest:old_oak_wood_plank_quarter_slab[facing=east,layer=2,type=top,waterlogged=true]
conquest:old_oak_wood_plank_quarter_slab[facing=east,layer=2,type=top,waterlogged=false]
conquest:old_oak_wood_plank_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=true]
conquest:old_oak_wood_plank_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=false]
conquest:old_oak_wood_plank_quarter_slab[facing=east,layer=3,type=top,waterlogged=true]
conquest:old_oak_wood_plank_quarter_slab[facing=east,layer=3,type=top,waterlogged=false]
conquest:old_oak_wood_plank_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=true]
conquest:old_oak_wood_plank_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=false]
conquest:old_oak_wood_plank_slab[layer=1,type=top,waterlogged=true]
conquest:old_oak_wood_plank_slab[layer=1,type=top,waterlogged=false]
conquest:old_oak_wood_plank_slab[layer=1,type=bottom,waterlogged=true]
conquest:old_oak_wood_plank_slab[layer=1,type=bottom,waterlogged=false]
conquest:old_oak_wood_plank_slab[layer=2,type=top,waterlogged=true]
conquest:old_oak_wood_plank_slab[layer=2,type=top,waterlogged=false]
conquest:old_oak_wood_plank_slab[layer=2,type=bottom,waterlogged=true]
conquest:old_oak_wood_plank_slab[layer=2,type=bottom,waterlogged=false]
conquest:old_oak_wood_plank_slab[layer=3,type=top,waterlogged=true]
conquest:old_oak_wood_plank_slab[layer=3,type=top,waterlogged=false]
conquest:old_oak_wood_plank_slab[layer=3,type=bottom,waterlogged=true]
conquest:old_oak_wood_plank_slab[layer=3,type=bottom,waterlogged=false]
conquest:old_oak_wood_plank_slab[layer=4,type=top,waterlogged=true]
conquest:old_oak_wood_plank_slab[layer=4,type=top,waterlogged=false]
conquest:old_oak_wood_plank_slab[layer=4,type=bottom,waterlogged=true]
conquest:old_oak_wood_plank_slab[layer=4,type=bottom,waterlogged=false]
conquest:old_oak_wood_plank_small_window[down=true,up=true,waterlogged=true]
conquest:old_oak_wood_plank_small_window[down=true,up=true,waterlogged=false]
conquest:old_oak_wood_plank_small_window[down=true,up=false,waterlogged=true]
conquest:old_oak_wood_plank_small_window[down=true,up=false,waterlogged=false]
conquest:old_oak_wood_plank_small_window[down=false,up=true,waterlogged=true]
conquest:old_oak_wood_plank_small_window[down=false,up=true,waterlogged=false]
conquest:old_oak_wood_plank_small_window[down=false,up=false,waterlogged=true]
conquest:old_oak_wood_plank_small_window[down=false,up=false,waterlogged=false]
conquest:old_oak_wood_plank_small_window_half[down=true,facing=north,up=true,waterlogged=true]
conquest:old_oak_wood_plank_small_window_half[down=true,facing=north,up=true,waterlogged=false]
conquest:old_oak_wood_plank_small_window_half[down=true,facing=north,up=false,waterlogged=true]
conquest:old_oak_wood_plank_small_window_half[down=true,facing=north,up=false,waterlogged=false]
conquest:old_oak_wood_plank_small_window_half[down=true,facing=south,up=true,waterlogged=true]
conquest:old_oak_wood_plank_small_window_half[down=true,facing=south,up=true,waterlogged=false]
conquest:old_oak_wood_plank_small_window_half[down=true,facing=south,up=false,waterlogged=true]
conquest:old_oak_wood_plank_small_window_half[down=true,facing=south,up=false,waterlogged=false]
conquest:old_oak_wood_plank_small_window_half[down=true,facing=west,up=true,waterlogged=true]
conquest:old_oak_wood_plank_small_window_half[down=true,facing=west,up=true,waterlogged=false]
conquest:old_oak_wood_plank_small_window_half[down=true,facing=west,up=false,waterlogged=true]
conquest:old_oak_wood_plank_small_window_half[down=true,facing=west,up=false,waterlogged=false]
conquest:old_oak_wood_plank_small_window_half[down=true,facing=east,up=true,waterlogged=true]
conquest:old_oak_wood_plank_small_window_half[down=true,facing=east,up=true,waterlogged=false]
conquest:old_oak_wood_plank_small_window_half[down=true,facing=east,up=false,waterlogged=true]
conquest:old_oak_wood_plank_small_window_half[down=true,facing=east,up=false,waterlogged=false]
conquest:old_oak_wood_plank_small_window_half[down=false,facing=north,up=true,waterlogged=true]
conquest:old_oak_wood_plank_small_window_half[down=false,facing=north,up=true,waterlogged=false]
conquest:old_oak_wood_plank_small_window_half[down=false,facing=north,up=false,waterlogged=true]
conquest:old_oak_wood_plank_small_window_half[down=false,facing=north,up=false,waterlogged=false]
conquest:old_oak_wood_plank_small_window_half[down=false,facing=south,up=true,waterlogged=true]
conquest:old_oak_wood_plank_small_window_half[down=false,facing=south,up=true,waterlogged=false]
conquest:old_oak_wood_plank_small_window_half[down=false,facing=south,up=false,waterlogged=true]
conquest:old_oak_wood_plank_small_window_half[down=false,facing=south,up=false,waterlogged=false]
conquest:old_oak_wood_plank_small_window_half[down=false,facing=west,up=true,waterlogged=true]
conquest:old_oak_wood_plank_small_window_half[down=false,facing=west,up=true,waterlogged=false]
conquest:old_oak_wood_plank_small_window_half[down=false,facing=west,up=false,waterlogged=true]
conquest:old_oak_wood_plank_small_window_half[down=false,facing=west,up=false,waterlogged=false]
conquest:old_oak_wood_plank_small_window_half[down=false,facing=east,up=true,waterlogged=true]
conquest:old_oak_wood_plank_small_window_half[down=false,facing=east,up=true,waterlogged=false]
conquest:old_oak_wood_plank_small_window_half[down=false,facing=east,up=false,waterlogged=true]
conquest:old_oak_wood_plank_small_window_half[down=false,facing=east,up=false,waterlogged=false]
conquest:old_oak_wood_plank_sphere[type=egg,waterlogged=true]
conquest:old_oak_wood_plank_sphere[type=egg,waterlogged=false]
conquest:old_oak_wood_plank_sphere[type=small,waterlogged=true]
conquest:old_oak_wood_plank_sphere[type=small,waterlogged=false]
conquest:old_oak_wood_plank_sphere[type=large,waterlogged=true]
conquest:old_oak_wood_plank_sphere[type=large,waterlogged=false]
conquest:old_oak_wood_plank_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:old_oak_wood_plank_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:old_oak_wood_plank_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:old_oak_wood_plank_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:old_oak_wood_plank_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:old_oak_wood_plank_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:old_oak_wood_plank_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:old_oak_wood_plank_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:old_oak_wood_plank_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:old_oak_wood_plank_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:old_oak_wood_plank_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:old_oak_wood_plank_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:old_oak_wood_plank_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:old_oak_wood_plank_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:old_oak_wood_plank_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:old_oak_wood_plank_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:old_oak_wood_plank_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:old_oak_wood_plank_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:old_oak_wood_plank_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:old_oak_wood_plank_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:old_oak_wood_plank_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:old_oak_wood_plank_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:old_oak_wood_plank_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:old_oak_wood_plank_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:old_oak_wood_plank_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:old_oak_wood_plank_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:old_oak_wood_plank_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:old_oak_wood_plank_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:old_oak_wood_plank_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:old_oak_wood_plank_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:old_oak_wood_plank_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:old_oak_wood_plank_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:old_oak_wood_plank_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:old_oak_wood_plank_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:old_oak_wood_plank_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:old_oak_wood_plank_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:old_oak_wood_plank_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:old_oak_wood_plank_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:old_oak_wood_plank_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:old_oak_wood_plank_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:old_oak_wood_plank_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:old_oak_wood_plank_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:old_oak_wood_plank_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:old_oak_wood_plank_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:old_oak_wood_plank_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:old_oak_wood_plank_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:old_oak_wood_plank_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:old_oak_wood_plank_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:old_oak_wood_plank_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:old_oak_wood_plank_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:old_oak_wood_plank_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:old_oak_wood_plank_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:old_oak_wood_plank_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:old_oak_wood_plank_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:old_oak_wood_plank_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:old_oak_wood_plank_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:old_oak_wood_plank_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:old_oak_wood_plank_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:old_oak_wood_plank_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:old_oak_wood_plank_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:old_oak_wood_plank_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:old_oak_wood_plank_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:old_oak_wood_plank_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:old_oak_wood_plank_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:old_oak_wood_plank_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:old_oak_wood_plank_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:old_oak_wood_plank_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:old_oak_wood_plank_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:old_oak_wood_plank_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:old_oak_wood_plank_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:old_oak_wood_plank_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:old_oak_wood_plank_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:old_oak_wood_plank_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:old_oak_wood_plank_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:old_oak_wood_plank_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:old_oak_wood_plank_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:old_oak_wood_plank_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:old_oak_wood_plank_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:old_oak_wood_plank_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:old_oak_wood_plank_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:old_oak_wood_plank_vertical_corner[facing=north,layer=1,waterlogged=true]
conquest:old_oak_wood_plank_vertical_corner[facing=north,layer=1,waterlogged=false]
conquest:old_oak_wood_plank_vertical_corner[facing=north,layer=2,waterlogged=true]
conquest:old_oak_wood_plank_vertical_corner[facing=north,layer=2,waterlogged=false]
conquest:old_oak_wood_plank_vertical_corner[facing=north,layer=3,waterlogged=true]
conquest:old_oak_wood_plank_vertical_corner[facing=north,layer=3,waterlogged=false]
conquest:old_oak_wood_plank_vertical_corner[facing=north,layer=4,waterlogged=true]
conquest:old_oak_wood_plank_vertical_corner[facing=north,layer=4,waterlogged=false]
conquest:old_oak_wood_plank_vertical_corner[facing=south,layer=1,waterlogged=true]
conquest:old_oak_wood_plank_vertical_corner[facing=south,layer=1,waterlogged=false]
conquest:old_oak_wood_plank_vertical_corner[facing=south,layer=2,waterlogged=true]
conquest:old_oak_wood_plank_vertical_corner[facing=south,layer=2,waterlogged=false]
conquest:old_oak_wood_plank_vertical_corner[facing=south,layer=3,waterlogged=true]
conquest:old_oak_wood_plank_vertical_corner[facing=south,layer=3,waterlogged=false]
conquest:old_oak_wood_plank_vertical_corner[facing=south,layer=4,waterlogged=true]
conquest:old_oak_wood_plank_vertical_corner[facing=south,layer=4,waterlogged=false]
conquest:old_oak_wood_plank_vertical_corner[facing=west,layer=1,waterlogged=true]
conquest:old_oak_wood_plank_vertical_corner[facing=west,layer=1,waterlogged=false]
conquest:old_oak_wood_plank_vertical_corner[facing=west,layer=2,waterlogged=true]
conquest:old_oak_wood_plank_vertical_corner[facing=west,layer=2,waterlogged=false]
conquest:old_oak_wood_plank_vertical_corner[facing=west,layer=3,waterlogged=true]
conquest:old_oak_wood_plank_vertical_corner[facing=west,layer=3,waterlogged=false]
conquest:old_oak_wood_plank_vertical_corner[facing=west,layer=4,waterlogged=true]
conquest:old_oak_wood_plank_vertical_corner[facing=west,layer=4,waterlogged=false]
conquest:old_oak_wood_plank_vertical_corner[facing=east,layer=1,waterlogged=true]
conquest:old_oak_wood_plank_vertical_corner[facing=east,layer=1,waterlogged=false]
conquest:old_oak_wood_plank_vertical_corner[facing=east,layer=2,waterlogged=true]
conquest:old_oak_wood_plank_vertical_corner[facing=east,layer=2,waterlogged=false]
conquest:old_oak_wood_plank_vertical_corner[facing=east,layer=3,waterlogged=true]
conquest:old_oak_wood_plank_vertical_corner[facing=east,layer=3,waterlogged=false]
conquest:old_oak_wood_plank_vertical_corner[facing=east,layer=4,waterlogged=true]
conquest:old_oak_wood_plank_vertical_corner[facing=east,layer=4,waterlogged=false]
conquest:old_oak_wood_plank_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:old_oak_wood_plank_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:old_oak_wood_plank_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:old_oak_wood_plank_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:old_oak_wood_plank_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:old_oak_wood_plank_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:old_oak_wood_plank_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:old_oak_wood_plank_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:old_oak_wood_plank_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:old_oak_wood_plank_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:old_oak_wood_plank_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:old_oak_wood_plank_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:old_oak_wood_plank_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:old_oak_wood_plank_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:old_oak_wood_plank_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:old_oak_wood_plank_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:old_oak_wood_plank_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:old_oak_wood_plank_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:old_oak_wood_plank_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:old_oak_wood_plank_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:old_oak_wood_plank_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:old_oak_wood_plank_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:old_oak_wood_plank_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:old_oak_wood_plank_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:old_oak_wood_plank_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:old_oak_wood_plank_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:old_oak_wood_plank_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:old_oak_wood_plank_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:old_oak_wood_plank_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:old_oak_wood_plank_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:old_oak_wood_plank_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:old_oak_wood_plank_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:old_oak_wood_plank_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:old_oak_wood_plank_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:old_oak_wood_plank_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:old_oak_wood_plank_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:old_oak_wood_plank_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:old_oak_wood_plank_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:old_oak_wood_plank_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:old_oak_wood_plank_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:old_oak_wood_plank_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:old_oak_wood_plank_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:old_oak_wood_plank_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:old_oak_wood_plank_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:old_oak_wood_plank_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:old_oak_wood_plank_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:old_oak_wood_plank_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:old_oak_wood_plank_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:old_oak_wood_plank_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:old_oak_wood_plank_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:old_oak_wood_plank_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:old_oak_wood_plank_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:old_oak_wood_plank_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:old_oak_wood_plank_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:old_oak_wood_plank_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:old_oak_wood_plank_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:old_oak_wood_plank_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:old_oak_wood_plank_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:old_oak_wood_plank_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:old_oak_wood_plank_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:old_oak_wood_plank_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:old_oak_wood_plank_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:old_oak_wood_plank_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:old_oak_wood_plank_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:old_oak_wood_plank_vertical_quarter[facing=north,layer=1,waterlogged=true]
conquest:old_oak_wood_plank_vertical_quarter[facing=north,layer=1,waterlogged=false]
conquest:old_oak_wood_plank_vertical_quarter[facing=north,layer=2,waterlogged=true]
conquest:old_oak_wood_plank_vertical_quarter[facing=north,layer=2,waterlogged=false]
conquest:old_oak_wood_plank_vertical_quarter[facing=north,layer=3,waterlogged=true]
conquest:old_oak_wood_plank_vertical_quarter[facing=north,layer=3,waterlogged=false]
conquest:old_oak_wood_plank_vertical_quarter[facing=north,layer=4,waterlogged=true]
conquest:old_oak_wood_plank_vertical_quarter[facing=north,layer=4,waterlogged=false]
conquest:old_oak_wood_plank_vertical_quarter[facing=south,layer=1,waterlogged=true]
conquest:old_oak_wood_plank_vertical_quarter[facing=south,layer=1,waterlogged=false]
conquest:old_oak_wood_plank_vertical_quarter[facing=south,layer=2,waterlogged=true]
conquest:old_oak_wood_plank_vertical_quarter[facing=south,layer=2,waterlogged=false]
conquest:old_oak_wood_plank_vertical_quarter[facing=south,layer=3,waterlogged=true]
conquest:old_oak_wood_plank_vertical_quarter[facing=south,layer=3,waterlogged=false]
conquest:old_oak_wood_plank_vertical_quarter[facing=south,layer=4,waterlogged=true]
conquest:old_oak_wood_plank_vertical_quarter[facing=south,layer=4,waterlogged=false]
conquest:old_oak_wood_plank_vertical_quarter[facing=west,layer=1,waterlogged=true]
conquest:old_oak_wood_plank_vertical_quarter[facing=west,layer=1,waterlogged=false]
conquest:old_oak_wood_plank_vertical_quarter[facing=west,layer=2,waterlogged=true]
conquest:old_oak_wood_plank_vertical_quarter[facing=west,layer=2,waterlogged=false]
conquest:old_oak_wood_plank_vertical_quarter[facing=west,layer=3,waterlogged=true]
conquest:old_oak_wood_plank_vertical_quarter[facing=west,layer=3,waterlogged=false]
conquest:old_oak_wood_plank_vertical_quarter[facing=west,layer=4,waterlogged=true]
conquest:old_oak_wood_plank_vertical_quarter[facing=west,layer=4,waterlogged=false]
conquest:old_oak_wood_plank_vertical_quarter[facing=east,layer=1,waterlogged=true]
conquest:old_oak_wood_plank_vertical_quarter[facing=east,layer=1,waterlogged=false]
conquest:old_oak_wood_plank_vertical_quarter[facing=east,layer=2,waterlogged=true]
conquest:old_oak_wood_plank_vertical_quarter[facing=east,layer=2,waterlogged=false]
conquest:old_oak_wood_plank_vertical_quarter[facing=east,layer=3,waterlogged=true]
conquest:old_oak_wood_plank_vertical_quarter[facing=east,layer=3,waterlogged=false]
conquest:old_oak_wood_plank_vertical_quarter[facing=east,layer=4,waterlogged=true]
conquest:old_oak_wood_plank_vertical_quarter[facing=east,layer=4,waterlogged=false]
conquest:old_oak_wood_plank_vertical_slab[facing=north,layer=1,waterlogged=true]
conquest:old_oak_wood_plank_vertical_slab[facing=north,layer=1,waterlogged=false]
conquest:old_oak_wood_plank_vertical_slab[facing=north,layer=2,waterlogged=true]
conquest:old_oak_wood_plank_vertical_slab[facing=north,layer=2,waterlogged=false]
conquest:old_oak_wood_plank_vertical_slab[facing=north,layer=3,waterlogged=true]
conquest:old_oak_wood_plank_vertical_slab[facing=north,layer=3,waterlogged=false]
conquest:old_oak_wood_plank_vertical_slab[facing=north,layer=4,waterlogged=true]
conquest:old_oak_wood_plank_vertical_slab[facing=north,layer=4,waterlogged=false]
conquest:old_oak_wood_plank_vertical_slab[facing=south,layer=1,waterlogged=true]
conquest:old_oak_wood_plank_vertical_slab[facing=south,layer=1,waterlogged=false]
conquest:old_oak_wood_plank_vertical_slab[facing=south,layer=2,waterlogged=true]
conquest:old_oak_wood_plank_vertical_slab[facing=south,layer=2,waterlogged=false]
conquest:old_oak_wood_plank_vertical_slab[facing=south,layer=3,waterlogged=true]
conquest:old_oak_wood_plank_vertical_slab[facing=south,layer=3,waterlogged=false]
conquest:old_oak_wood_plank_vertical_slab[facing=south,layer=4,waterlogged=true]
conquest:old_oak_wood_plank_vertical_slab[facing=south,layer=4,waterlogged=false]
conquest:old_oak_wood_plank_vertical_slab[facing=west,layer=1,waterlogged=true]
conquest:old_oak_wood_plank_vertical_slab[facing=west,layer=1,waterlogged=false]
conquest:old_oak_wood_plank_vertical_slab[facing=west,layer=2,waterlogged=true]
conquest:old_oak_wood_plank_vertical_slab[facing=west,layer=2,waterlogged=false]
conquest:old_oak_wood_plank_vertical_slab[facing=west,layer=3,waterlogged=true]
conquest:old_oak_wood_plank_vertical_slab[facing=west,layer=3,waterlogged=false]
conquest:old_oak_wood_plank_vertical_slab[facing=west,layer=4,waterlogged=true]
conquest:old_oak_wood_plank_vertical_slab[facing=west,layer=4,waterlogged=false]
conquest:old_oak_wood_plank_vertical_slab[facing=east,layer=1,waterlogged=true]
conquest:old_oak_wood_plank_vertical_slab[facing=east,layer=1,waterlogged=false]
conquest:old_oak_wood_plank_vertical_slab[facing=east,layer=2,waterlogged=true]
conquest:old_oak_wood_plank_vertical_slab[facing=east,layer=2,waterlogged=false]
conquest:old_oak_wood_plank_vertical_slab[facing=east,layer=3,waterlogged=true]
conquest:old_oak_wood_plank_vertical_slab[facing=east,layer=3,waterlogged=false]
conquest:old_oak_wood_plank_vertical_slab[facing=east,layer=4,waterlogged=true]
conquest:old_oak_wood_plank_vertical_slab[facing=east,layer=4,waterlogged=false]
conquest:old_oak_wood_plank_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:old_oak_wood_plank_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:old_oak_wood_plank_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:old_oak_wood_plank_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:old_oak_wood_plank_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:old_oak_wood_plank_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:old_oak_wood_plank_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:old_oak_wood_plank_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:old_oak_wood_plank_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:old_oak_wood_plank_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:old_oak_wood_plank_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:old_oak_wood_plank_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:old_oak_wood_plank_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:old_oak_wood_plank_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:old_oak_wood_plank_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:old_oak_wood_plank_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:old_oak_wood_plank_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:old_oak_wood_plank_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:old_oak_wood_plank_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:old_oak_wood_plank_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:old_oak_wood_plank_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:old_oak_wood_plank_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:old_oak_wood_plank_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:old_oak_wood_plank_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:old_oak_wood_plank_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:old_oak_wood_plank_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:old_oak_wood_plank_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:old_oak_wood_plank_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:old_oak_wood_plank_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:old_oak_wood_plank_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:old_oak_wood_plank_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:old_oak_wood_plank_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:old_oak_wood_plank_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:old_oak_wood_plank_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:old_oak_wood_plank_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:old_oak_wood_plank_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:old_oak_wood_plank_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:old_oak_wood_plank_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:old_oak_wood_plank_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:old_oak_wood_plank_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:old_oak_wood_plank_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:old_oak_wood_plank_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:old_oak_wood_plank_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:old_oak_wood_plank_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:old_oak_wood_plank_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:old_oak_wood_plank_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:old_oak_wood_plank_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:old_oak_wood_plank_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:old_oak_wood_plank_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:old_oak_wood_plank_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:old_oak_wood_plank_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:old_oak_wood_plank_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:old_oak_wood_plank_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:old_oak_wood_plank_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:old_oak_wood_plank_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:old_oak_wood_plank_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:old_oak_wood_plank_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:old_oak_wood_plank_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:old_oak_wood_plank_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:old_oak_wood_plank_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:old_oak_wood_plank_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:old_oak_wood_plank_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:old_oak_wood_plank_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:old_oak_wood_plank_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:old_oak_wood_plank_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:old_oak_wood_plank_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:old_oak_wood_plank_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:old_oak_wood_plank_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:old_oak_wood_plank_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:old_oak_wood_plank_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:old_oak_wood_plank_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:old_oak_wood_plank_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:old_oak_wood_plank_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:old_oak_wood_plank_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:old_oak_wood_plank_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:old_oak_wood_plank_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:old_oak_wood_plank_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:old_oak_wood_plank_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:old_oak_wood_plank_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:old_oak_wood_plank_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:old_oak_wood_plank_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:old_oak_wood_plank_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:old_oak_wood_plank_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:old_oak_wood_plank_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:old_oak_wood_plank_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:old_oak_wood_plank_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:old_oak_wood_plank_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:old_oak_wood_plank_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:old_oak_wood_plank_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:old_oak_wood_plank_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:old_oak_wood_plank_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:old_oak_wood_plank_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:old_oak_wood_plank_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:old_oak_wood_plank_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:old_oak_wood_plank_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:old_oak_wood_plank_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:old_oak_wood_plank_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:old_oak_wood_plank_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:old_oak_wood_plank_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:old_oak_wood_plank_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:old_oak_wood_plank_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:old_oak_wood_plank_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:old_oak_wood_plank_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:old_oak_wood_plank_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:old_oak_wood_plank_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:old_oak_wood_plank_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:old_oak_wood_plank_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:old_oak_wood_plank_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:old_oak_wood_plank_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:old_oak_wood_plank_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:old_oak_wood_plank_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:old_oak_wood_plank_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:old_oak_wood_plank_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:old_oak_wood_plank_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:old_oak_wood_plank_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:old_oak_wood_plank_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:old_oak_wood_plank_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:old_oak_wood_plank_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:old_oak_wood_plank_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:old_oak_wood_plank_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:old_oak_wood_plank_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:old_oak_wood_plank_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:old_oak_wood_plank_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:old_oak_wood_plank_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:old_oak_wood_plank_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:old_oak_wood_plank_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:old_oak_wood_plank_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:old_oak_wood_plank_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:old_oak_wood_plank_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:old_oak_wood_plank_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:old_oak_wood_plank_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:old_oak_wood_plank_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:old_oak_wood_plank_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:old_oak_wood_plank_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:old_oak_wood_plank_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:old_oak_wood_plank_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:old_oak_wood_plank_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:old_oak_wood_plank_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:old_oak_wood_plank_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:old_oak_wood_plank_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:old_oak_wood_plank_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:old_oak_wood_plank_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:old_oak_wood_plank_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:old_oak_wood_plank_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:old_oak_wood_plank_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:old_oak_wood_plank_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:old_oak_wood_plank_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:old_oak_wood_plank_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:old_oak_wood_plank_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:old_oak_wood_plank_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:old_oak_wood_plank_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:old_oak_wood_plank_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:old_oak_wood_plank_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:old_oak_wood_plank_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:old_oak_wood_plank_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:old_oak_wood_plank_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:old_oak_wood_plank_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:old_oak_wood_plank_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:old_oak_wood_plank_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:old_oak_wood_plank_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:old_oak_wood_plank_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:old_oak_wood_plank_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:old_oak_wood_plank_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:old_oak_wood_plank_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:old_oak_wood_plank_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:old_oak_wood_plank_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:old_oak_wood_plank_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:old_oak_wood_plank_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:old_oak_wood_plank_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:old_oak_wood_plank_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:old_oak_wood_plank_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:old_oak_wood_plank_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:old_oak_wood_plank_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:old_oak_wood_plank_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:old_oak_wood_plank_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:old_oak_wood_plank_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:old_oak_wood_plank_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:old_oak_wood_plank_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:old_oak_wood_plank_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:old_oak_wood_plank_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:old_oak_wood_plank_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:old_oak_wood_plank_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:old_oak_wood_plank_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:old_oak_wood_plank_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:old_oak_wood_plank_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:old_oak_wood_plank_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:old_oak_wood_plank_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:old_oak_wood_plank_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:old_oak_wood_plank_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:old_oak_wood_plank_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:old_oak_wood_plank_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:old_oak_wood_plank_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:old_oak_wood_plank_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:old_oak_wood_plank_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:old_oak_wood_plank_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:old_oak_wood_plank_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:old_oak_wood_plank_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:old_oak_wood_plank_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:old_oak_wood_plank_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:old_oak_wood_plank_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:old_oak_wood_plank_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:old_oak_wood_plank_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:old_oak_wood_plank_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:old_oak_wood_plank_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:old_oak_wood_plank_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:old_oak_wood_plank_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:old_oak_wood_plank_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:old_oak_wood_plank_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:old_oak_wood_plank_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:old_oak_wood_plank_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:old_oak_wood_plank_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:old_oak_wood_plank_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:old_oak_wood_plank_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:old_oak_wood_plank_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:old_oak_wood_plank_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:old_oak_wood_plank_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:old_oak_wood_plank_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:old_oak_wood_plank_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:old_oak_wood_plank_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:old_oak_wood_plank_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:old_oak_wood_plank_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:old_oak_wood_plank_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:old_oak_wood_plank_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:old_oak_wood_plank_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:old_oak_wood_plank_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:old_oak_wood_plank_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:old_oak_wood_plank_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:old_oak_wood_plank_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:old_oak_wood_plank_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:old_oak_wood_plank_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:old_oak_wood_plank_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:old_oak_wood_plank_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:old_oak_wood_plank_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:old_oak_wood_plank_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:old_oak_wood_plank_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:old_oak_wood_plank_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:old_oak_wood_plank_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:old_oak_wood_plank_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:old_oak_wood_plank_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:old_oak_wood_plank_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:old_oak_wood_plank_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:old_oak_wood_plank_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:old_oak_wood_plank_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:old_oak_wood_plank_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:old_oak_wood_plank_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:old_oak_wood_plank_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:old_oak_wood_plank_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:old_oak_wood_plank_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:old_oak_wood_plank_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:old_oak_wood_plank_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:old_oak_wood_plank_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:old_oak_wood_plank_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:old_oak_wood_plank_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:old_oak_wood_plank_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:old_oak_wood_plank_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:old_oak_wood_plank_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:old_oak_wood_plank_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:old_oak_wood_plank_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:old_oak_wood_plank_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:old_oak_wood_plank_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:old_oak_wood_plank_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:old_oak_wood_plank_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:old_oak_wood_plank_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:old_oak_wood_plank_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:old_oak_wood_plank_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:old_oak_wood_plank_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:old_oak_wood_plank_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:old_oak_wood_plank_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:old_oak_wood_plank_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:old_oak_wood_plank_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:old_oak_wood_plank_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:old_oak_wood_plank_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:old_oak_wood_plank_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:old_oak_wood_plank_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:old_oak_wood_plank_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:old_oak_wood_plank_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:old_oak_wood_plank_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:old_oak_wood_plank_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:old_oak_wood_plank_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:old_oak_wood_plank_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:old_oak_wood_plank_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:old_oak_wood_plank_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:old_oak_wood_plank_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:old_oak_wood_plank_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:old_oak_wood_plank_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:old_oak_wood_plank_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:old_oak_wood_plank_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:old_oak_wood_plank_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:old_oak_wood_plank_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:old_oak_wood_plank_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:old_oak_wood_plank_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:old_oak_wood_plank_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:old_oak_wood_plank_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:old_oak_wood_plank_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:old_oak_wood_plank_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:old_oak_wood_plank_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:old_oak_wood_plank_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:old_oak_wood_plank_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:old_oak_wood_plank_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:old_oak_wood_plank_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:old_oak_wood_plank_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:old_oak_wood_plank_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:old_oak_wood_plank_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:old_oak_wood_plank_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:old_oak_wood_plank_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:old_oak_wood_plank_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:old_oak_wood_plank_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:old_oak_wood_plank_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:old_oak_wood_plank_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:old_oak_wood_plank_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:old_oak_wood_plank_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:old_oak_wood_plank_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:old_oak_wood_plank_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:old_oak_wood_plank_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:old_oak_wood_plank_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:old_oak_wood_plank_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:old_oak_wood_plank_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:old_oak_wood_plank_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:old_oak_wood_plank_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:old_oak_wood_plank_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:old_oak_wood_plank_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:old_oak_wood_plank_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:old_oak_wood_plank_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:old_oak_wood_plank_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:old_oak_wood_planks
conquest:old_pipe[facing=north,toggle=1,waterlogged=true]
conquest:old_pipe[facing=north,toggle=1,waterlogged=false]
conquest:old_pipe[facing=north,toggle=2,waterlogged=true]
conquest:old_pipe[facing=north,toggle=2,waterlogged=false]
conquest:old_pipe[facing=south,toggle=1,waterlogged=true]
conquest:old_pipe[facing=south,toggle=1,waterlogged=false]
conquest:old_pipe[facing=south,toggle=2,waterlogged=true]
conquest:old_pipe[facing=south,toggle=2,waterlogged=false]
conquest:old_pipe[facing=west,toggle=1,waterlogged=true]
conquest:old_pipe[facing=west,toggle=1,waterlogged=false]
conquest:old_pipe[facing=west,toggle=2,waterlogged=true]
conquest:old_pipe[facing=west,toggle=2,waterlogged=false]
conquest:old_pipe[facing=east,toggle=1,waterlogged=true]
conquest:old_pipe[facing=east,toggle=1,waterlogged=false]
conquest:old_pipe[facing=east,toggle=2,waterlogged=true]
conquest:old_pipe[facing=east,toggle=2,waterlogged=false]
conquest:old_red_3_way_flange[facing=north,type=top,waterlogged=true]
conquest:old_red_3_way_flange[facing=north,type=top,waterlogged=false]
conquest:old_red_3_way_flange[facing=north,type=bottom,waterlogged=true]
conquest:old_red_3_way_flange[facing=north,type=bottom,waterlogged=false]
conquest:old_red_3_way_flange[facing=south,type=top,waterlogged=true]
conquest:old_red_3_way_flange[facing=south,type=top,waterlogged=false]
conquest:old_red_3_way_flange[facing=south,type=bottom,waterlogged=true]
conquest:old_red_3_way_flange[facing=south,type=bottom,waterlogged=false]
conquest:old_red_3_way_flange[facing=west,type=top,waterlogged=true]
conquest:old_red_3_way_flange[facing=west,type=top,waterlogged=false]
conquest:old_red_3_way_flange[facing=west,type=bottom,waterlogged=true]
conquest:old_red_3_way_flange[facing=west,type=bottom,waterlogged=false]
conquest:old_red_3_way_flange[facing=east,type=top,waterlogged=true]
conquest:old_red_3_way_flange[facing=east,type=top,waterlogged=false]
conquest:old_red_3_way_flange[facing=east,type=bottom,waterlogged=true]
conquest:old_red_3_way_flange[facing=east,type=bottom,waterlogged=false]
conquest:old_red_4_way_flange[facing=north,toggle=1,waterlogged=true]
conquest:old_red_4_way_flange[facing=north,toggle=1,waterlogged=false]
conquest:old_red_4_way_flange[facing=north,toggle=2,waterlogged=true]
conquest:old_red_4_way_flange[facing=north,toggle=2,waterlogged=false]
conquest:old_red_4_way_flange[facing=north,toggle=3,waterlogged=true]
conquest:old_red_4_way_flange[facing=north,toggle=3,waterlogged=false]
conquest:old_red_4_way_flange[facing=south,toggle=1,waterlogged=true]
conquest:old_red_4_way_flange[facing=south,toggle=1,waterlogged=false]
conquest:old_red_4_way_flange[facing=south,toggle=2,waterlogged=true]
conquest:old_red_4_way_flange[facing=south,toggle=2,waterlogged=false]
conquest:old_red_4_way_flange[facing=south,toggle=3,waterlogged=true]
conquest:old_red_4_way_flange[facing=south,toggle=3,waterlogged=false]
conquest:old_red_4_way_flange[facing=west,toggle=1,waterlogged=true]
conquest:old_red_4_way_flange[facing=west,toggle=1,waterlogged=false]
conquest:old_red_4_way_flange[facing=west,toggle=2,waterlogged=true]
conquest:old_red_4_way_flange[facing=west,toggle=2,waterlogged=false]
conquest:old_red_4_way_flange[facing=west,toggle=3,waterlogged=true]
conquest:old_red_4_way_flange[facing=west,toggle=3,waterlogged=false]
conquest:old_red_4_way_flange[facing=east,toggle=1,waterlogged=true]
conquest:old_red_4_way_flange[facing=east,toggle=1,waterlogged=false]
conquest:old_red_4_way_flange[facing=east,toggle=2,waterlogged=true]
conquest:old_red_4_way_flange[facing=east,toggle=2,waterlogged=false]
conquest:old_red_4_way_flange[facing=east,toggle=3,waterlogged=true]
conquest:old_red_4_way_flange[facing=east,toggle=3,waterlogged=false]
conquest:old_red_5_way_flange[facing=north]
conquest:old_red_5_way_flange[facing=east]
conquest:old_red_5_way_flange[facing=south]
conquest:old_red_5_way_flange[facing=west]
conquest:old_red_5_way_flange[facing=up]
conquest:old_red_5_way_flange[facing=down]
conquest:old_red_6_way_flange
conquest:old_red_ball_valve[facing=north,toggle=1,valve=1,waterlogged=true]
conquest:old_red_ball_valve[facing=north,toggle=1,valve=1,waterlogged=false]
conquest:old_red_ball_valve[facing=north,toggle=1,valve=2,waterlogged=true]
conquest:old_red_ball_valve[facing=north,toggle=1,valve=2,waterlogged=false]
conquest:old_red_ball_valve[facing=north,toggle=2,valve=1,waterlogged=true]
conquest:old_red_ball_valve[facing=north,toggle=2,valve=1,waterlogged=false]
conquest:old_red_ball_valve[facing=north,toggle=2,valve=2,waterlogged=true]
conquest:old_red_ball_valve[facing=north,toggle=2,valve=2,waterlogged=false]
conquest:old_red_ball_valve[facing=north,toggle=3,valve=1,waterlogged=true]
conquest:old_red_ball_valve[facing=north,toggle=3,valve=1,waterlogged=false]
conquest:old_red_ball_valve[facing=north,toggle=3,valve=2,waterlogged=true]
conquest:old_red_ball_valve[facing=north,toggle=3,valve=2,waterlogged=false]
conquest:old_red_ball_valve[facing=north,toggle=4,valve=1,waterlogged=true]
conquest:old_red_ball_valve[facing=north,toggle=4,valve=1,waterlogged=false]
conquest:old_red_ball_valve[facing=north,toggle=4,valve=2,waterlogged=true]
conquest:old_red_ball_valve[facing=north,toggle=4,valve=2,waterlogged=false]
conquest:old_red_ball_valve[facing=south,toggle=1,valve=1,waterlogged=true]
conquest:old_red_ball_valve[facing=south,toggle=1,valve=1,waterlogged=false]
conquest:old_red_ball_valve[facing=south,toggle=1,valve=2,waterlogged=true]
conquest:old_red_ball_valve[facing=south,toggle=1,valve=2,waterlogged=false]
conquest:old_red_ball_valve[facing=south,toggle=2,valve=1,waterlogged=true]
conquest:old_red_ball_valve[facing=south,toggle=2,valve=1,waterlogged=false]
conquest:old_red_ball_valve[facing=south,toggle=2,valve=2,waterlogged=true]
conquest:old_red_ball_valve[facing=south,toggle=2,valve=2,waterlogged=false]
conquest:old_red_ball_valve[facing=south,toggle=3,valve=1,waterlogged=true]
conquest:old_red_ball_valve[facing=south,toggle=3,valve=1,waterlogged=false]
conquest:old_red_ball_valve[facing=south,toggle=3,valve=2,waterlogged=true]
conquest:old_red_ball_valve[facing=south,toggle=3,valve=2,waterlogged=false]
conquest:old_red_ball_valve[facing=south,toggle=4,valve=1,waterlogged=true]
conquest:old_red_ball_valve[facing=south,toggle=4,valve=1,waterlogged=false]
conquest:old_red_ball_valve[facing=south,toggle=4,valve=2,waterlogged=true]
conquest:old_red_ball_valve[facing=south,toggle=4,valve=2,waterlogged=false]
conquest:old_red_ball_valve[facing=west,toggle=1,valve=1,waterlogged=true]
conquest:old_red_ball_valve[facing=west,toggle=1,valve=1,waterlogged=false]
conquest:old_red_ball_valve[facing=west,toggle=1,valve=2,waterlogged=true]
conquest:old_red_ball_valve[facing=west,toggle=1,valve=2,waterlogged=false]
conquest:old_red_ball_valve[facing=west,toggle=2,valve=1,waterlogged=true]
conquest:old_red_ball_valve[facing=west,toggle=2,valve=1,waterlogged=false]
conquest:old_red_ball_valve[facing=west,toggle=2,valve=2,waterlogged=true]
conquest:old_red_ball_valve[facing=west,toggle=2,valve=2,waterlogged=false]
conquest:old_red_ball_valve[facing=west,toggle=3,valve=1,waterlogged=true]
conquest:old_red_ball_valve[facing=west,toggle=3,valve=1,waterlogged=false]
conquest:old_red_ball_valve[facing=west,toggle=3,valve=2,waterlogged=true]
conquest:old_red_ball_valve[facing=west,toggle=3,valve=2,waterlogged=false]
conquest:old_red_ball_valve[facing=west,toggle=4,valve=1,waterlogged=true]
conquest:old_red_ball_valve[facing=west,toggle=4,valve=1,waterlogged=false]
conquest:old_red_ball_valve[facing=west,toggle=4,valve=2,waterlogged=true]
conquest:old_red_ball_valve[facing=west,toggle=4,valve=2,waterlogged=false]
conquest:old_red_ball_valve[facing=east,toggle=1,valve=1,waterlogged=true]
conquest:old_red_ball_valve[facing=east,toggle=1,valve=1,waterlogged=false]
conquest:old_red_ball_valve[facing=east,toggle=1,valve=2,waterlogged=true]
conquest:old_red_ball_valve[facing=east,toggle=1,valve=2,waterlogged=false]
conquest:old_red_ball_valve[facing=east,toggle=2,valve=1,waterlogged=true]
conquest:old_red_ball_valve[facing=east,toggle=2,valve=1,waterlogged=false]
conquest:old_red_ball_valve[facing=east,toggle=2,valve=2,waterlogged=true]
conquest:old_red_ball_valve[facing=east,toggle=2,valve=2,waterlogged=false]
conquest:old_red_ball_valve[facing=east,toggle=3,valve=1,waterlogged=true]
conquest:old_red_ball_valve[facing=east,toggle=3,valve=1,waterlogged=false]
conquest:old_red_ball_valve[facing=east,toggle=3,valve=2,waterlogged=true]
conquest:old_red_ball_valve[facing=east,toggle=3,valve=2,waterlogged=false]
conquest:old_red_ball_valve[facing=east,toggle=4,valve=1,waterlogged=true]
conquest:old_red_ball_valve[facing=east,toggle=4,valve=1,waterlogged=false]
conquest:old_red_ball_valve[facing=east,toggle=4,valve=2,waterlogged=true]
conquest:old_red_ball_valve[facing=east,toggle=4,valve=2,waterlogged=false]
conquest:old_red_cross_flange[facing=north,toggle=1,waterlogged=true]
conquest:old_red_cross_flange[facing=north,toggle=1,waterlogged=false]
conquest:old_red_cross_flange[facing=north,toggle=2,waterlogged=true]
conquest:old_red_cross_flange[facing=north,toggle=2,waterlogged=false]
conquest:old_red_cross_flange[facing=south,toggle=1,waterlogged=true]
conquest:old_red_cross_flange[facing=south,toggle=1,waterlogged=false]
conquest:old_red_cross_flange[facing=south,toggle=2,waterlogged=true]
conquest:old_red_cross_flange[facing=south,toggle=2,waterlogged=false]
conquest:old_red_cross_flange[facing=west,toggle=1,waterlogged=true]
conquest:old_red_cross_flange[facing=west,toggle=1,waterlogged=false]
conquest:old_red_cross_flange[facing=west,toggle=2,waterlogged=true]
conquest:old_red_cross_flange[facing=west,toggle=2,waterlogged=false]
conquest:old_red_cross_flange[facing=east,toggle=1,waterlogged=true]
conquest:old_red_cross_flange[facing=east,toggle=1,waterlogged=false]
conquest:old_red_cross_flange[facing=east,toggle=2,waterlogged=true]
conquest:old_red_cross_flange[facing=east,toggle=2,waterlogged=false]
conquest:old_red_elbow_flange[facing=north,toggle=1,waterlogged=true]
conquest:old_red_elbow_flange[facing=north,toggle=1,waterlogged=false]
conquest:old_red_elbow_flange[facing=north,toggle=2,waterlogged=true]
conquest:old_red_elbow_flange[facing=north,toggle=2,waterlogged=false]
conquest:old_red_elbow_flange[facing=north,toggle=3,waterlogged=true]
conquest:old_red_elbow_flange[facing=north,toggle=3,waterlogged=false]
conquest:old_red_elbow_flange[facing=south,toggle=1,waterlogged=true]
conquest:old_red_elbow_flange[facing=south,toggle=1,waterlogged=false]
conquest:old_red_elbow_flange[facing=south,toggle=2,waterlogged=true]
conquest:old_red_elbow_flange[facing=south,toggle=2,waterlogged=false]
conquest:old_red_elbow_flange[facing=south,toggle=3,waterlogged=true]
conquest:old_red_elbow_flange[facing=south,toggle=3,waterlogged=false]
conquest:old_red_elbow_flange[facing=west,toggle=1,waterlogged=true]
conquest:old_red_elbow_flange[facing=west,toggle=1,waterlogged=false]
conquest:old_red_elbow_flange[facing=west,toggle=2,waterlogged=true]
conquest:old_red_elbow_flange[facing=west,toggle=2,waterlogged=false]
conquest:old_red_elbow_flange[facing=west,toggle=3,waterlogged=true]
conquest:old_red_elbow_flange[facing=west,toggle=3,waterlogged=false]
conquest:old_red_elbow_flange[facing=east,toggle=1,waterlogged=true]
conquest:old_red_elbow_flange[facing=east,toggle=1,waterlogged=false]
conquest:old_red_elbow_flange[facing=east,toggle=2,waterlogged=true]
conquest:old_red_elbow_flange[facing=east,toggle=2,waterlogged=false]
conquest:old_red_elbow_flange[facing=east,toggle=3,waterlogged=true]
conquest:old_red_elbow_flange[facing=east,toggle=3,waterlogged=false]
conquest:old_red_gate_valve[facing=north,toggle=1,waterlogged=true]
conquest:old_red_gate_valve[facing=north,toggle=1,waterlogged=false]
conquest:old_red_gate_valve[facing=north,toggle=2,waterlogged=true]
conquest:old_red_gate_valve[facing=north,toggle=2,waterlogged=false]
conquest:old_red_gate_valve[facing=north,toggle=3,waterlogged=true]
conquest:old_red_gate_valve[facing=north,toggle=3,waterlogged=false]
conquest:old_red_gate_valve[facing=north,toggle=4,waterlogged=true]
conquest:old_red_gate_valve[facing=north,toggle=4,waterlogged=false]
conquest:old_red_gate_valve[facing=south,toggle=1,waterlogged=true]
conquest:old_red_gate_valve[facing=south,toggle=1,waterlogged=false]
conquest:old_red_gate_valve[facing=south,toggle=2,waterlogged=true]
conquest:old_red_gate_valve[facing=south,toggle=2,waterlogged=false]
conquest:old_red_gate_valve[facing=south,toggle=3,waterlogged=true]
conquest:old_red_gate_valve[facing=south,toggle=3,waterlogged=false]
conquest:old_red_gate_valve[facing=south,toggle=4,waterlogged=true]
conquest:old_red_gate_valve[facing=south,toggle=4,waterlogged=false]
conquest:old_red_gate_valve[facing=west,toggle=1,waterlogged=true]
conquest:old_red_gate_valve[facing=west,toggle=1,waterlogged=false]
conquest:old_red_gate_valve[facing=west,toggle=2,waterlogged=true]
conquest:old_red_gate_valve[facing=west,toggle=2,waterlogged=false]
conquest:old_red_gate_valve[facing=west,toggle=3,waterlogged=true]
conquest:old_red_gate_valve[facing=west,toggle=3,waterlogged=false]
conquest:old_red_gate_valve[facing=west,toggle=4,waterlogged=true]
conquest:old_red_gate_valve[facing=west,toggle=4,waterlogged=false]
conquest:old_red_gate_valve[facing=east,toggle=1,waterlogged=true]
conquest:old_red_gate_valve[facing=east,toggle=1,waterlogged=false]
conquest:old_red_gate_valve[facing=east,toggle=2,waterlogged=true]
conquest:old_red_gate_valve[facing=east,toggle=2,waterlogged=false]
conquest:old_red_gate_valve[facing=east,toggle=3,waterlogged=true]
conquest:old_red_gate_valve[facing=east,toggle=3,waterlogged=false]
conquest:old_red_gate_valve[facing=east,toggle=4,waterlogged=true]
conquest:old_red_gate_valve[facing=east,toggle=4,waterlogged=false]
conquest:old_red_mounted_pipe[facing=north,toggle=1,waterlogged=true]
conquest:old_red_mounted_pipe[facing=north,toggle=1,waterlogged=false]
conquest:old_red_mounted_pipe[facing=north,toggle=2,waterlogged=true]
conquest:old_red_mounted_pipe[facing=north,toggle=2,waterlogged=false]
conquest:old_red_mounted_pipe[facing=north,toggle=3,waterlogged=true]
conquest:old_red_mounted_pipe[facing=north,toggle=3,waterlogged=false]
conquest:old_red_mounted_pipe[facing=north,toggle=4,waterlogged=true]
conquest:old_red_mounted_pipe[facing=north,toggle=4,waterlogged=false]
conquest:old_red_mounted_pipe[facing=south,toggle=1,waterlogged=true]
conquest:old_red_mounted_pipe[facing=south,toggle=1,waterlogged=false]
conquest:old_red_mounted_pipe[facing=south,toggle=2,waterlogged=true]
conquest:old_red_mounted_pipe[facing=south,toggle=2,waterlogged=false]
conquest:old_red_mounted_pipe[facing=south,toggle=3,waterlogged=true]
conquest:old_red_mounted_pipe[facing=south,toggle=3,waterlogged=false]
conquest:old_red_mounted_pipe[facing=south,toggle=4,waterlogged=true]
conquest:old_red_mounted_pipe[facing=south,toggle=4,waterlogged=false]
conquest:old_red_mounted_pipe[facing=west,toggle=1,waterlogged=true]
conquest:old_red_mounted_pipe[facing=west,toggle=1,waterlogged=false]
conquest:old_red_mounted_pipe[facing=west,toggle=2,waterlogged=true]
conquest:old_red_mounted_pipe[facing=west,toggle=2,waterlogged=false]
conquest:old_red_mounted_pipe[facing=west,toggle=3,waterlogged=true]
conquest:old_red_mounted_pipe[facing=west,toggle=3,waterlogged=false]
conquest:old_red_mounted_pipe[facing=west,toggle=4,waterlogged=true]
conquest:old_red_mounted_pipe[facing=west,toggle=4,waterlogged=false]
conquest:old_red_mounted_pipe[facing=east,toggle=1,waterlogged=true]
conquest:old_red_mounted_pipe[facing=east,toggle=1,waterlogged=false]
conquest:old_red_mounted_pipe[facing=east,toggle=2,waterlogged=true]
conquest:old_red_mounted_pipe[facing=east,toggle=2,waterlogged=false]
conquest:old_red_mounted_pipe[facing=east,toggle=3,waterlogged=true]
conquest:old_red_mounted_pipe[facing=east,toggle=3,waterlogged=false]
conquest:old_red_mounted_pipe[facing=east,toggle=4,waterlogged=true]
conquest:old_red_mounted_pipe[facing=east,toggle=4,waterlogged=false]
conquest:old_red_pipe[facing=north,toggle=1,waterlogged=true]
conquest:old_red_pipe[facing=north,toggle=1,waterlogged=false]
conquest:old_red_pipe[facing=north,toggle=2,waterlogged=true]
conquest:old_red_pipe[facing=north,toggle=2,waterlogged=false]
conquest:old_red_pipe[facing=south,toggle=1,waterlogged=true]
conquest:old_red_pipe[facing=south,toggle=1,waterlogged=false]
conquest:old_red_pipe[facing=south,toggle=2,waterlogged=true]
conquest:old_red_pipe[facing=south,toggle=2,waterlogged=false]
conquest:old_red_pipe[facing=west,toggle=1,waterlogged=true]
conquest:old_red_pipe[facing=west,toggle=1,waterlogged=false]
conquest:old_red_pipe[facing=west,toggle=2,waterlogged=true]
conquest:old_red_pipe[facing=west,toggle=2,waterlogged=false]
conquest:old_red_pipe[facing=east,toggle=1,waterlogged=true]
conquest:old_red_pipe[facing=east,toggle=1,waterlogged=false]
conquest:old_red_pipe[facing=east,toggle=2,waterlogged=true]
conquest:old_red_pipe[facing=east,toggle=2,waterlogged=false]
conquest:old_red_t_flange[facing=north,toggle=1,waterlogged=true]
conquest:old_red_t_flange[facing=north,toggle=1,waterlogged=false]
conquest:old_red_t_flange[facing=north,toggle=2,waterlogged=true]
conquest:old_red_t_flange[facing=north,toggle=2,waterlogged=false]
conquest:old_red_t_flange[facing=north,toggle=3,waterlogged=true]
conquest:old_red_t_flange[facing=north,toggle=3,waterlogged=false]
conquest:old_red_t_flange[facing=north,toggle=4,waterlogged=true]
conquest:old_red_t_flange[facing=north,toggle=4,waterlogged=false]
conquest:old_red_t_flange[facing=south,toggle=1,waterlogged=true]
conquest:old_red_t_flange[facing=south,toggle=1,waterlogged=false]
conquest:old_red_t_flange[facing=south,toggle=2,waterlogged=true]
conquest:old_red_t_flange[facing=south,toggle=2,waterlogged=false]
conquest:old_red_t_flange[facing=south,toggle=3,waterlogged=true]
conquest:old_red_t_flange[facing=south,toggle=3,waterlogged=false]
conquest:old_red_t_flange[facing=south,toggle=4,waterlogged=true]
conquest:old_red_t_flange[facing=south,toggle=4,waterlogged=false]
conquest:old_red_t_flange[facing=west,toggle=1,waterlogged=true]
conquest:old_red_t_flange[facing=west,toggle=1,waterlogged=false]
conquest:old_red_t_flange[facing=west,toggle=2,waterlogged=true]
conquest:old_red_t_flange[facing=west,toggle=2,waterlogged=false]
conquest:old_red_t_flange[facing=west,toggle=3,waterlogged=true]
conquest:old_red_t_flange[facing=west,toggle=3,waterlogged=false]
conquest:old_red_t_flange[facing=west,toggle=4,waterlogged=true]
conquest:old_red_t_flange[facing=west,toggle=4,waterlogged=false]
conquest:old_red_t_flange[facing=east,toggle=1,waterlogged=true]
conquest:old_red_t_flange[facing=east,toggle=1,waterlogged=false]
conquest:old_red_t_flange[facing=east,toggle=2,waterlogged=true]
conquest:old_red_t_flange[facing=east,toggle=2,waterlogged=false]
conquest:old_red_t_flange[facing=east,toggle=3,waterlogged=true]
conquest:old_red_t_flange[facing=east,toggle=3,waterlogged=false]
conquest:old_red_t_flange[facing=east,toggle=4,waterlogged=true]
conquest:old_red_t_flange[facing=east,toggle=4,waterlogged=false]
conquest:old_rusted_large_metal_brick
conquest:old_rusted_large_metal_brick_arrowslit[facing=north,waterlogged=true]
conquest:old_rusted_large_metal_brick_arrowslit[facing=north,waterlogged=false]
conquest:old_rusted_large_metal_brick_arrowslit[facing=south,waterlogged=true]
conquest:old_rusted_large_metal_brick_arrowslit[facing=south,waterlogged=false]
conquest:old_rusted_large_metal_brick_arrowslit[facing=west,waterlogged=true]
conquest:old_rusted_large_metal_brick_arrowslit[facing=west,waterlogged=false]
conquest:old_rusted_large_metal_brick_arrowslit[facing=east,waterlogged=true]
conquest:old_rusted_large_metal_brick_arrowslit[facing=east,waterlogged=false]
conquest:old_rusted_large_metal_brick_balustrade[axis=x,waterlogged=true]
conquest:old_rusted_large_metal_brick_balustrade[axis=x,waterlogged=false]
conquest:old_rusted_large_metal_brick_balustrade[axis=y,waterlogged=true]
conquest:old_rusted_large_metal_brick_balustrade[axis=y,waterlogged=false]
conquest:old_rusted_large_metal_brick_balustrade[axis=z,waterlogged=true]
conquest:old_rusted_large_metal_brick_balustrade[axis=z,waterlogged=false]
conquest:old_rusted_large_metal_brick_capital[facing=flat,type=top,waterlogged=true]
conquest:old_rusted_large_metal_brick_capital[facing=flat,type=top,waterlogged=false]
conquest:old_rusted_large_metal_brick_capital[facing=flat,type=bottom,waterlogged=true]
conquest:old_rusted_large_metal_brick_capital[facing=flat,type=bottom,waterlogged=false]
conquest:old_rusted_large_metal_brick_capital[facing=north,type=top,waterlogged=true]
conquest:old_rusted_large_metal_brick_capital[facing=north,type=top,waterlogged=false]
conquest:old_rusted_large_metal_brick_capital[facing=north,type=bottom,waterlogged=true]
conquest:old_rusted_large_metal_brick_capital[facing=north,type=bottom,waterlogged=false]
conquest:old_rusted_large_metal_brick_capital[facing=south,type=top,waterlogged=true]
conquest:old_rusted_large_metal_brick_capital[facing=south,type=top,waterlogged=false]
conquest:old_rusted_large_metal_brick_capital[facing=south,type=bottom,waterlogged=true]
conquest:old_rusted_large_metal_brick_capital[facing=south,type=bottom,waterlogged=false]
conquest:old_rusted_large_metal_brick_capital[facing=east,type=top,waterlogged=true]
conquest:old_rusted_large_metal_brick_capital[facing=east,type=top,waterlogged=false]
conquest:old_rusted_large_metal_brick_capital[facing=east,type=bottom,waterlogged=true]
conquest:old_rusted_large_metal_brick_capital[facing=east,type=bottom,waterlogged=false]
conquest:old_rusted_large_metal_brick_capital[facing=west,type=top,waterlogged=true]
conquest:old_rusted_large_metal_brick_capital[facing=west,type=top,waterlogged=false]
conquest:old_rusted_large_metal_brick_capital[facing=west,type=bottom,waterlogged=true]
conquest:old_rusted_large_metal_brick_capital[facing=west,type=bottom,waterlogged=false]
conquest:old_rusted_large_metal_brick_corner_slab[facing=north,type=top,waterlogged=true]
conquest:old_rusted_large_metal_brick_corner_slab[facing=north,type=top,waterlogged=false]
conquest:old_rusted_large_metal_brick_corner_slab[facing=north,type=bottom,waterlogged=true]
conquest:old_rusted_large_metal_brick_corner_slab[facing=north,type=bottom,waterlogged=false]
conquest:old_rusted_large_metal_brick_corner_slab[facing=south,type=top,waterlogged=true]
conquest:old_rusted_large_metal_brick_corner_slab[facing=south,type=top,waterlogged=false]
conquest:old_rusted_large_metal_brick_corner_slab[facing=south,type=bottom,waterlogged=true]
conquest:old_rusted_large_metal_brick_corner_slab[facing=south,type=bottom,waterlogged=false]
conquest:old_rusted_large_metal_brick_corner_slab[facing=west,type=top,waterlogged=true]
conquest:old_rusted_large_metal_brick_corner_slab[facing=west,type=top,waterlogged=false]
conquest:old_rusted_large_metal_brick_corner_slab[facing=west,type=bottom,waterlogged=true]
conquest:old_rusted_large_metal_brick_corner_slab[facing=west,type=bottom,waterlogged=false]
conquest:old_rusted_large_metal_brick_corner_slab[facing=east,type=top,waterlogged=true]
conquest:old_rusted_large_metal_brick_corner_slab[facing=east,type=top,waterlogged=false]
conquest:old_rusted_large_metal_brick_corner_slab[facing=east,type=bottom,waterlogged=true]
conquest:old_rusted_large_metal_brick_corner_slab[facing=east,type=bottom,waterlogged=false]
conquest:old_rusted_large_metal_brick_eighth_slab[facing=north,type=top,waterlogged=true]
conquest:old_rusted_large_metal_brick_eighth_slab[facing=north,type=top,waterlogged=false]
conquest:old_rusted_large_metal_brick_eighth_slab[facing=north,type=bottom,waterlogged=true]
conquest:old_rusted_large_metal_brick_eighth_slab[facing=north,type=bottom,waterlogged=false]
conquest:old_rusted_large_metal_brick_eighth_slab[facing=south,type=top,waterlogged=true]
conquest:old_rusted_large_metal_brick_eighth_slab[facing=south,type=top,waterlogged=false]
conquest:old_rusted_large_metal_brick_eighth_slab[facing=south,type=bottom,waterlogged=true]
conquest:old_rusted_large_metal_brick_eighth_slab[facing=south,type=bottom,waterlogged=false]
conquest:old_rusted_large_metal_brick_eighth_slab[facing=west,type=top,waterlogged=true]
conquest:old_rusted_large_metal_brick_eighth_slab[facing=west,type=top,waterlogged=false]
conquest:old_rusted_large_metal_brick_eighth_slab[facing=west,type=bottom,waterlogged=true]
conquest:old_rusted_large_metal_brick_eighth_slab[facing=west,type=bottom,waterlogged=false]
conquest:old_rusted_large_metal_brick_eighth_slab[facing=east,type=top,waterlogged=true]
conquest:old_rusted_large_metal_brick_eighth_slab[facing=east,type=top,waterlogged=false]
conquest:old_rusted_large_metal_brick_eighth_slab[facing=east,type=bottom,waterlogged=true]
conquest:old_rusted_large_metal_brick_eighth_slab[facing=east,type=bottom,waterlogged=false]
conquest:old_rusted_large_metal_brick_pillar[layer=1,waterlogged=true]
conquest:old_rusted_large_metal_brick_pillar[layer=1,waterlogged=false]
conquest:old_rusted_large_metal_brick_pillar[layer=2,waterlogged=true]
conquest:old_rusted_large_metal_brick_pillar[layer=2,waterlogged=false]
conquest:old_rusted_large_metal_brick_pillar[layer=3,waterlogged=true]
conquest:old_rusted_large_metal_brick_pillar[layer=3,waterlogged=false]
conquest:old_rusted_large_metal_brick_quarter_slab[facing=north,layer=1,type=top,waterlogged=true]
conquest:old_rusted_large_metal_brick_quarter_slab[facing=north,layer=1,type=top,waterlogged=false]
conquest:old_rusted_large_metal_brick_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=true]
conquest:old_rusted_large_metal_brick_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=false]
conquest:old_rusted_large_metal_brick_quarter_slab[facing=north,layer=2,type=top,waterlogged=true]
conquest:old_rusted_large_metal_brick_quarter_slab[facing=north,layer=2,type=top,waterlogged=false]
conquest:old_rusted_large_metal_brick_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=true]
conquest:old_rusted_large_metal_brick_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=false]
conquest:old_rusted_large_metal_brick_quarter_slab[facing=north,layer=3,type=top,waterlogged=true]
conquest:old_rusted_large_metal_brick_quarter_slab[facing=north,layer=3,type=top,waterlogged=false]
conquest:old_rusted_large_metal_brick_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=true]
conquest:old_rusted_large_metal_brick_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=false]
conquest:old_rusted_large_metal_brick_quarter_slab[facing=south,layer=1,type=top,waterlogged=true]
conquest:old_rusted_large_metal_brick_quarter_slab[facing=south,layer=1,type=top,waterlogged=false]
conquest:old_rusted_large_metal_brick_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=true]
conquest:old_rusted_large_metal_brick_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=false]
conquest:old_rusted_large_metal_brick_quarter_slab[facing=south,layer=2,type=top,waterlogged=true]
conquest:old_rusted_large_metal_brick_quarter_slab[facing=south,layer=2,type=top,waterlogged=false]
conquest:old_rusted_large_metal_brick_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=true]
conquest:old_rusted_large_metal_brick_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=false]
conquest:old_rusted_large_metal_brick_quarter_slab[facing=south,layer=3,type=top,waterlogged=true]
conquest:old_rusted_large_metal_brick_quarter_slab[facing=south,layer=3,type=top,waterlogged=false]
conquest:old_rusted_large_metal_brick_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=true]
conquest:old_rusted_large_metal_brick_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=false]
conquest:old_rusted_large_metal_brick_quarter_slab[facing=west,layer=1,type=top,waterlogged=true]
conquest:old_rusted_large_metal_brick_quarter_slab[facing=west,layer=1,type=top,waterlogged=false]
conquest:old_rusted_large_metal_brick_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=true]
conquest:old_rusted_large_metal_brick_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=false]
conquest:old_rusted_large_metal_brick_quarter_slab[facing=west,layer=2,type=top,waterlogged=true]
conquest:old_rusted_large_metal_brick_quarter_slab[facing=west,layer=2,type=top,waterlogged=false]
conquest:old_rusted_large_metal_brick_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=true]
conquest:old_rusted_large_metal_brick_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=false]
conquest:old_rusted_large_metal_brick_quarter_slab[facing=west,layer=3,type=top,waterlogged=true]
conquest:old_rusted_large_metal_brick_quarter_slab[facing=west,layer=3,type=top,waterlogged=false]
conquest:old_rusted_large_metal_brick_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=true]
conquest:old_rusted_large_metal_brick_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=false]
conquest:old_rusted_large_metal_brick_quarter_slab[facing=east,layer=1,type=top,waterlogged=true]
conquest:old_rusted_large_metal_brick_quarter_slab[facing=east,layer=1,type=top,waterlogged=false]
conquest:old_rusted_large_metal_brick_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=true]
conquest:old_rusted_large_metal_brick_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=false]
conquest:old_rusted_large_metal_brick_quarter_slab[facing=east,layer=2,type=top,waterlogged=true]
conquest:old_rusted_large_metal_brick_quarter_slab[facing=east,layer=2,type=top,waterlogged=false]
conquest:old_rusted_large_metal_brick_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=true]
conquest:old_rusted_large_metal_brick_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=false]
conquest:old_rusted_large_metal_brick_quarter_slab[facing=east,layer=3,type=top,waterlogged=true]
conquest:old_rusted_large_metal_brick_quarter_slab[facing=east,layer=3,type=top,waterlogged=false]
conquest:old_rusted_large_metal_brick_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=true]
conquest:old_rusted_large_metal_brick_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=false]
conquest:old_rusted_large_metal_brick_slab[layers=1,type=top,waterlogged=true]
conquest:old_rusted_large_metal_brick_slab[layers=1,type=top,waterlogged=false]
conquest:old_rusted_large_metal_brick_slab[layers=1,type=bottom,waterlogged=true]
conquest:old_rusted_large_metal_brick_slab[layers=1,type=bottom,waterlogged=false]
conquest:old_rusted_large_metal_brick_slab[layers=2,type=top,waterlogged=true]
conquest:old_rusted_large_metal_brick_slab[layers=2,type=top,waterlogged=false]
conquest:old_rusted_large_metal_brick_slab[layers=2,type=bottom,waterlogged=true]
conquest:old_rusted_large_metal_brick_slab[layers=2,type=bottom,waterlogged=false]
conquest:old_rusted_large_metal_brick_slab[layers=3,type=top,waterlogged=true]
conquest:old_rusted_large_metal_brick_slab[layers=3,type=top,waterlogged=false]
conquest:old_rusted_large_metal_brick_slab[layers=3,type=bottom,waterlogged=true]
conquest:old_rusted_large_metal_brick_slab[layers=3,type=bottom,waterlogged=false]
conquest:old_rusted_large_metal_brick_slab[layers=4,type=top,waterlogged=true]
conquest:old_rusted_large_metal_brick_slab[layers=4,type=top,waterlogged=false]
conquest:old_rusted_large_metal_brick_slab[layers=4,type=bottom,waterlogged=true]
conquest:old_rusted_large_metal_brick_slab[layers=4,type=bottom,waterlogged=false]
conquest:old_rusted_large_metal_brick_slab[layers=5,type=top,waterlogged=true]
conquest:old_rusted_large_metal_brick_slab[layers=5,type=top,waterlogged=false]
conquest:old_rusted_large_metal_brick_slab[layers=5,type=bottom,waterlogged=true]
conquest:old_rusted_large_metal_brick_slab[layers=5,type=bottom,waterlogged=false]
conquest:old_rusted_large_metal_brick_slab[layers=6,type=top,waterlogged=true]
conquest:old_rusted_large_metal_brick_slab[layers=6,type=top,waterlogged=false]
conquest:old_rusted_large_metal_brick_slab[layers=6,type=bottom,waterlogged=true]
conquest:old_rusted_large_metal_brick_slab[layers=6,type=bottom,waterlogged=false]
conquest:old_rusted_large_metal_brick_slab[layers=7,type=top,waterlogged=true]
conquest:old_rusted_large_metal_brick_slab[layers=7,type=top,waterlogged=false]
conquest:old_rusted_large_metal_brick_slab[layers=7,type=bottom,waterlogged=true]
conquest:old_rusted_large_metal_brick_slab[layers=7,type=bottom,waterlogged=false]
conquest:old_rusted_large_metal_brick_slab[layers=8,type=top,waterlogged=true]
conquest:old_rusted_large_metal_brick_slab[layers=8,type=top,waterlogged=false]
conquest:old_rusted_large_metal_brick_slab[layers=8,type=bottom,waterlogged=true]
conquest:old_rusted_large_metal_brick_slab[layers=8,type=bottom,waterlogged=false]
conquest:old_rusted_large_metal_brick_small_window[down=true,up=true,waterlogged=true]
conquest:old_rusted_large_metal_brick_small_window[down=true,up=true,waterlogged=false]
conquest:old_rusted_large_metal_brick_small_window[down=true,up=false,waterlogged=true]
conquest:old_rusted_large_metal_brick_small_window[down=true,up=false,waterlogged=false]
conquest:old_rusted_large_metal_brick_small_window[down=false,up=true,waterlogged=true]
conquest:old_rusted_large_metal_brick_small_window[down=false,up=true,waterlogged=false]
conquest:old_rusted_large_metal_brick_small_window[down=false,up=false,waterlogged=true]
conquest:old_rusted_large_metal_brick_small_window[down=false,up=false,waterlogged=false]
conquest:old_rusted_large_metal_brick_small_window_half[down=true,facing=north,up=true,waterlogged=true]
conquest:old_rusted_large_metal_brick_small_window_half[down=true,facing=north,up=true,waterlogged=false]
conquest:old_rusted_large_metal_brick_small_window_half[down=true,facing=north,up=false,waterlogged=true]
conquest:old_rusted_large_metal_brick_small_window_half[down=true,facing=north,up=false,waterlogged=false]
conquest:old_rusted_large_metal_brick_small_window_half[down=true,facing=south,up=true,waterlogged=true]
conquest:old_rusted_large_metal_brick_small_window_half[down=true,facing=south,up=true,waterlogged=false]
conquest:old_rusted_large_metal_brick_small_window_half[down=true,facing=south,up=false,waterlogged=true]
conquest:old_rusted_large_metal_brick_small_window_half[down=true,facing=south,up=false,waterlogged=false]
conquest:old_rusted_large_metal_brick_small_window_half[down=true,facing=west,up=true,waterlogged=true]
conquest:old_rusted_large_metal_brick_small_window_half[down=true,facing=west,up=true,waterlogged=false]
conquest:old_rusted_large_metal_brick_small_window_half[down=true,facing=west,up=false,waterlogged=true]
conquest:old_rusted_large_metal_brick_small_window_half[down=true,facing=west,up=false,waterlogged=false]
conquest:old_rusted_large_metal_brick_small_window_half[down=true,facing=east,up=true,waterlogged=true]
conquest:old_rusted_large_metal_brick_small_window_half[down=true,facing=east,up=true,waterlogged=false]
conquest:old_rusted_large_metal_brick_small_window_half[down=true,facing=east,up=false,waterlogged=true]
conquest:old_rusted_large_metal_brick_small_window_half[down=true,facing=east,up=false,waterlogged=false]
conquest:old_rusted_large_metal_brick_small_window_half[down=false,facing=north,up=true,waterlogged=true]
conquest:old_rusted_large_metal_brick_small_window_half[down=false,facing=north,up=true,waterlogged=false]
conquest:old_rusted_large_metal_brick_small_window_half[down=false,facing=north,up=false,waterlogged=true]
conquest:old_rusted_large_metal_brick_small_window_half[down=false,facing=north,up=false,waterlogged=false]
conquest:old_rusted_large_metal_brick_small_window_half[down=false,facing=south,up=true,waterlogged=true]
conquest:old_rusted_large_metal_brick_small_window_half[down=false,facing=south,up=true,waterlogged=false]
conquest:old_rusted_large_metal_brick_small_window_half[down=false,facing=south,up=false,waterlogged=true]
conquest:old_rusted_large_metal_brick_small_window_half[down=false,facing=south,up=false,waterlogged=false]
conquest:old_rusted_large_metal_brick_small_window_half[down=false,facing=west,up=true,waterlogged=true]
conquest:old_rusted_large_metal_brick_small_window_half[down=false,facing=west,up=true,waterlogged=false]
conquest:old_rusted_large_metal_brick_small_window_half[down=false,facing=west,up=false,waterlogged=true]
conquest:old_rusted_large_metal_brick_small_window_half[down=false,facing=west,up=false,waterlogged=false]
conquest:old_rusted_large_metal_brick_small_window_half[down=false,facing=east,up=true,waterlogged=true]
conquest:old_rusted_large_metal_brick_small_window_half[down=false,facing=east,up=true,waterlogged=false]
conquest:old_rusted_large_metal_brick_small_window_half[down=false,facing=east,up=false,waterlogged=true]
conquest:old_rusted_large_metal_brick_small_window_half[down=false,facing=east,up=false,waterlogged=false]
conquest:old_rusted_large_metal_brick_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:old_rusted_large_metal_brick_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:old_rusted_large_metal_brick_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:old_rusted_large_metal_brick_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:old_rusted_large_metal_brick_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:old_rusted_large_metal_brick_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:old_rusted_large_metal_brick_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:old_rusted_large_metal_brick_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:old_rusted_large_metal_brick_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:old_rusted_large_metal_brick_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:old_rusted_large_metal_brick_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:old_rusted_large_metal_brick_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:old_rusted_large_metal_brick_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:old_rusted_large_metal_brick_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:old_rusted_large_metal_brick_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:old_rusted_large_metal_brick_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:old_rusted_large_metal_brick_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:old_rusted_large_metal_brick_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:old_rusted_large_metal_brick_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:old_rusted_large_metal_brick_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:old_rusted_large_metal_brick_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:old_rusted_large_metal_brick_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:old_rusted_large_metal_brick_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:old_rusted_large_metal_brick_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:old_rusted_large_metal_brick_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:old_rusted_large_metal_brick_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:old_rusted_large_metal_brick_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:old_rusted_large_metal_brick_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:old_rusted_large_metal_brick_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:old_rusted_large_metal_brick_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:old_rusted_large_metal_brick_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:old_rusted_large_metal_brick_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:old_rusted_large_metal_brick_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:old_rusted_large_metal_brick_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:old_rusted_large_metal_brick_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:old_rusted_large_metal_brick_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:old_rusted_large_metal_brick_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:old_rusted_large_metal_brick_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:old_rusted_large_metal_brick_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:old_rusted_large_metal_brick_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:old_rusted_large_metal_brick_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:old_rusted_large_metal_brick_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:old_rusted_large_metal_brick_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:old_rusted_large_metal_brick_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:old_rusted_large_metal_brick_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:old_rusted_large_metal_brick_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:old_rusted_large_metal_brick_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:old_rusted_large_metal_brick_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:old_rusted_large_metal_brick_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:old_rusted_large_metal_brick_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:old_rusted_large_metal_brick_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:old_rusted_large_metal_brick_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:old_rusted_large_metal_brick_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:old_rusted_large_metal_brick_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:old_rusted_large_metal_brick_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:old_rusted_large_metal_brick_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:old_rusted_large_metal_brick_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:old_rusted_large_metal_brick_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:old_rusted_large_metal_brick_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:old_rusted_large_metal_brick_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:old_rusted_large_metal_brick_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:old_rusted_large_metal_brick_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:old_rusted_large_metal_brick_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:old_rusted_large_metal_brick_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:old_rusted_large_metal_brick_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:old_rusted_large_metal_brick_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:old_rusted_large_metal_brick_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:old_rusted_large_metal_brick_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:old_rusted_large_metal_brick_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:old_rusted_large_metal_brick_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:old_rusted_large_metal_brick_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:old_rusted_large_metal_brick_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:old_rusted_large_metal_brick_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:old_rusted_large_metal_brick_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:old_rusted_large_metal_brick_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:old_rusted_large_metal_brick_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:old_rusted_large_metal_brick_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:old_rusted_large_metal_brick_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:old_rusted_large_metal_brick_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:old_rusted_large_metal_brick_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:old_rusted_large_metal_brick_vertical_corner[facing=north,layer=1,waterlogged=true]
conquest:old_rusted_large_metal_brick_vertical_corner[facing=north,layer=1,waterlogged=false]
conquest:old_rusted_large_metal_brick_vertical_corner[facing=north,layer=2,waterlogged=true]
conquest:old_rusted_large_metal_brick_vertical_corner[facing=north,layer=2,waterlogged=false]
conquest:old_rusted_large_metal_brick_vertical_corner[facing=north,layer=3,waterlogged=true]
conquest:old_rusted_large_metal_brick_vertical_corner[facing=north,layer=3,waterlogged=false]
conquest:old_rusted_large_metal_brick_vertical_corner[facing=north,layer=4,waterlogged=true]
conquest:old_rusted_large_metal_brick_vertical_corner[facing=north,layer=4,waterlogged=false]
conquest:old_rusted_large_metal_brick_vertical_corner[facing=south,layer=1,waterlogged=true]
conquest:old_rusted_large_metal_brick_vertical_corner[facing=south,layer=1,waterlogged=false]
conquest:old_rusted_large_metal_brick_vertical_corner[facing=south,layer=2,waterlogged=true]
conquest:old_rusted_large_metal_brick_vertical_corner[facing=south,layer=2,waterlogged=false]
conquest:old_rusted_large_metal_brick_vertical_corner[facing=south,layer=3,waterlogged=true]
conquest:old_rusted_large_metal_brick_vertical_corner[facing=south,layer=3,waterlogged=false]
conquest:old_rusted_large_metal_brick_vertical_corner[facing=south,layer=4,waterlogged=true]
conquest:old_rusted_large_metal_brick_vertical_corner[facing=south,layer=4,waterlogged=false]
conquest:old_rusted_large_metal_brick_vertical_corner[facing=west,layer=1,waterlogged=true]
conquest:old_rusted_large_metal_brick_vertical_corner[facing=west,layer=1,waterlogged=false]
conquest:old_rusted_large_metal_brick_vertical_corner[facing=west,layer=2,waterlogged=true]
conquest:old_rusted_large_metal_brick_vertical_corner[facing=west,layer=2,waterlogged=false]
conquest:old_rusted_large_metal_brick_vertical_corner[facing=west,layer=3,waterlogged=true]
conquest:old_rusted_large_metal_brick_vertical_corner[facing=west,layer=3,waterlogged=false]
conquest:old_rusted_large_metal_brick_vertical_corner[facing=west,layer=4,waterlogged=true]
conquest:old_rusted_large_metal_brick_vertical_corner[facing=west,layer=4,waterlogged=false]
conquest:old_rusted_large_metal_brick_vertical_corner[facing=east,layer=1,waterlogged=true]
conquest:old_rusted_large_metal_brick_vertical_corner[facing=east,layer=1,waterlogged=false]
conquest:old_rusted_large_metal_brick_vertical_corner[facing=east,layer=2,waterlogged=true]
conquest:old_rusted_large_metal_brick_vertical_corner[facing=east,layer=2,waterlogged=false]
conquest:old_rusted_large_metal_brick_vertical_corner[facing=east,layer=3,waterlogged=true]
conquest:old_rusted_large_metal_brick_vertical_corner[facing=east,layer=3,waterlogged=false]
conquest:old_rusted_large_metal_brick_vertical_corner[facing=east,layer=4,waterlogged=true]
conquest:old_rusted_large_metal_brick_vertical_corner[facing=east,layer=4,waterlogged=false]
conquest:old_rusted_large_metal_brick_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:old_rusted_large_metal_brick_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:old_rusted_large_metal_brick_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:old_rusted_large_metal_brick_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:old_rusted_large_metal_brick_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:old_rusted_large_metal_brick_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:old_rusted_large_metal_brick_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:old_rusted_large_metal_brick_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:old_rusted_large_metal_brick_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:old_rusted_large_metal_brick_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:old_rusted_large_metal_brick_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:old_rusted_large_metal_brick_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:old_rusted_large_metal_brick_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:old_rusted_large_metal_brick_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:old_rusted_large_metal_brick_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:old_rusted_large_metal_brick_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:old_rusted_large_metal_brick_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:old_rusted_large_metal_brick_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:old_rusted_large_metal_brick_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:old_rusted_large_metal_brick_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:old_rusted_large_metal_brick_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:old_rusted_large_metal_brick_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:old_rusted_large_metal_brick_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:old_rusted_large_metal_brick_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:old_rusted_large_metal_brick_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:old_rusted_large_metal_brick_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:old_rusted_large_metal_brick_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:old_rusted_large_metal_brick_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:old_rusted_large_metal_brick_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:old_rusted_large_metal_brick_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:old_rusted_large_metal_brick_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:old_rusted_large_metal_brick_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:old_rusted_large_metal_brick_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:old_rusted_large_metal_brick_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:old_rusted_large_metal_brick_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:old_rusted_large_metal_brick_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:old_rusted_large_metal_brick_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:old_rusted_large_metal_brick_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:old_rusted_large_metal_brick_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:old_rusted_large_metal_brick_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:old_rusted_large_metal_brick_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:old_rusted_large_metal_brick_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:old_rusted_large_metal_brick_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:old_rusted_large_metal_brick_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:old_rusted_large_metal_brick_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:old_rusted_large_metal_brick_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:old_rusted_large_metal_brick_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:old_rusted_large_metal_brick_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:old_rusted_large_metal_brick_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:old_rusted_large_metal_brick_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:old_rusted_large_metal_brick_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:old_rusted_large_metal_brick_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:old_rusted_large_metal_brick_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:old_rusted_large_metal_brick_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:old_rusted_large_metal_brick_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:old_rusted_large_metal_brick_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:old_rusted_large_metal_brick_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:old_rusted_large_metal_brick_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:old_rusted_large_metal_brick_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:old_rusted_large_metal_brick_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:old_rusted_large_metal_brick_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:old_rusted_large_metal_brick_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:old_rusted_large_metal_brick_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:old_rusted_large_metal_brick_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:old_rusted_large_metal_brick_vertical_quarter[facing=north,layer=1,waterlogged=true]
conquest:old_rusted_large_metal_brick_vertical_quarter[facing=north,layer=1,waterlogged=false]
conquest:old_rusted_large_metal_brick_vertical_quarter[facing=north,layer=2,waterlogged=true]
conquest:old_rusted_large_metal_brick_vertical_quarter[facing=north,layer=2,waterlogged=false]
conquest:old_rusted_large_metal_brick_vertical_quarter[facing=north,layer=3,waterlogged=true]
conquest:old_rusted_large_metal_brick_vertical_quarter[facing=north,layer=3,waterlogged=false]
conquest:old_rusted_large_metal_brick_vertical_quarter[facing=north,layer=4,waterlogged=true]
conquest:old_rusted_large_metal_brick_vertical_quarter[facing=north,layer=4,waterlogged=false]
conquest:old_rusted_large_metal_brick_vertical_quarter[facing=south,layer=1,waterlogged=true]
conquest:old_rusted_large_metal_brick_vertical_quarter[facing=south,layer=1,waterlogged=false]
conquest:old_rusted_large_metal_brick_vertical_quarter[facing=south,layer=2,waterlogged=true]
conquest:old_rusted_large_metal_brick_vertical_quarter[facing=south,layer=2,waterlogged=false]
conquest:old_rusted_large_metal_brick_vertical_quarter[facing=south,layer=3,waterlogged=true]
conquest:old_rusted_large_metal_brick_vertical_quarter[facing=south,layer=3,waterlogged=false]
conquest:old_rusted_large_metal_brick_vertical_quarter[facing=south,layer=4,waterlogged=true]
conquest:old_rusted_large_metal_brick_vertical_quarter[facing=south,layer=4,waterlogged=false]
conquest:old_rusted_large_metal_brick_vertical_quarter[facing=west,layer=1,waterlogged=true]
conquest:old_rusted_large_metal_brick_vertical_quarter[facing=west,layer=1,waterlogged=false]
conquest:old_rusted_large_metal_brick_vertical_quarter[facing=west,layer=2,waterlogged=true]
conquest:old_rusted_large_metal_brick_vertical_quarter[facing=west,layer=2,waterlogged=false]
conquest:old_rusted_large_metal_brick_vertical_quarter[facing=west,layer=3,waterlogged=true]
conquest:old_rusted_large_metal_brick_vertical_quarter[facing=west,layer=3,waterlogged=false]
conquest:old_rusted_large_metal_brick_vertical_quarter[facing=west,layer=4,waterlogged=true]
conquest:old_rusted_large_metal_brick_vertical_quarter[facing=west,layer=4,waterlogged=false]
conquest:old_rusted_large_metal_brick_vertical_quarter[facing=east,layer=1,waterlogged=true]
conquest:old_rusted_large_metal_brick_vertical_quarter[facing=east,layer=1,waterlogged=false]
conquest:old_rusted_large_metal_brick_vertical_quarter[facing=east,layer=2,waterlogged=true]
conquest:old_rusted_large_metal_brick_vertical_quarter[facing=east,layer=2,waterlogged=false]
conquest:old_rusted_large_metal_brick_vertical_quarter[facing=east,layer=3,waterlogged=true]
conquest:old_rusted_large_metal_brick_vertical_quarter[facing=east,layer=3,waterlogged=false]
conquest:old_rusted_large_metal_brick_vertical_quarter[facing=east,layer=4,waterlogged=true]
conquest:old_rusted_large_metal_brick_vertical_quarter[facing=east,layer=4,waterlogged=false]
conquest:old_rusted_large_metal_brick_vertical_slab[facing=north,layer=1,waterlogged=true]
conquest:old_rusted_large_metal_brick_vertical_slab[facing=north,layer=1,waterlogged=false]
conquest:old_rusted_large_metal_brick_vertical_slab[facing=north,layer=2,waterlogged=true]
conquest:old_rusted_large_metal_brick_vertical_slab[facing=north,layer=2,waterlogged=false]
conquest:old_rusted_large_metal_brick_vertical_slab[facing=north,layer=3,waterlogged=true]
conquest:old_rusted_large_metal_brick_vertical_slab[facing=north,layer=3,waterlogged=false]
conquest:old_rusted_large_metal_brick_vertical_slab[facing=north,layer=4,waterlogged=true]
conquest:old_rusted_large_metal_brick_vertical_slab[facing=north,layer=4,waterlogged=false]
conquest:old_rusted_large_metal_brick_vertical_slab[facing=south,layer=1,waterlogged=true]
conquest:old_rusted_large_metal_brick_vertical_slab[facing=south,layer=1,waterlogged=false]
conquest:old_rusted_large_metal_brick_vertical_slab[facing=south,layer=2,waterlogged=true]
conquest:old_rusted_large_metal_brick_vertical_slab[facing=south,layer=2,waterlogged=false]
conquest:old_rusted_large_metal_brick_vertical_slab[facing=south,layer=3,waterlogged=true]
conquest:old_rusted_large_metal_brick_vertical_slab[facing=south,layer=3,waterlogged=false]
conquest:old_rusted_large_metal_brick_vertical_slab[facing=south,layer=4,waterlogged=true]
conquest:old_rusted_large_metal_brick_vertical_slab[facing=south,layer=4,waterlogged=false]
conquest:old_rusted_large_metal_brick_vertical_slab[facing=west,layer=1,waterlogged=true]
conquest:old_rusted_large_metal_brick_vertical_slab[facing=west,layer=1,waterlogged=false]
conquest:old_rusted_large_metal_brick_vertical_slab[facing=west,layer=2,waterlogged=true]
conquest:old_rusted_large_metal_brick_vertical_slab[facing=west,layer=2,waterlogged=false]
conquest:old_rusted_large_metal_brick_vertical_slab[facing=west,layer=3,waterlogged=true]
conquest:old_rusted_large_metal_brick_vertical_slab[facing=west,layer=3,waterlogged=false]
conquest:old_rusted_large_metal_brick_vertical_slab[facing=west,layer=4,waterlogged=true]
conquest:old_rusted_large_metal_brick_vertical_slab[facing=west,layer=4,waterlogged=false]
conquest:old_rusted_large_metal_brick_vertical_slab[facing=east,layer=1,waterlogged=true]
conquest:old_rusted_large_metal_brick_vertical_slab[facing=east,layer=1,waterlogged=false]
conquest:old_rusted_large_metal_brick_vertical_slab[facing=east,layer=2,waterlogged=true]
conquest:old_rusted_large_metal_brick_vertical_slab[facing=east,layer=2,waterlogged=false]
conquest:old_rusted_large_metal_brick_vertical_slab[facing=east,layer=3,waterlogged=true]
conquest:old_rusted_large_metal_brick_vertical_slab[facing=east,layer=3,waterlogged=false]
conquest:old_rusted_large_metal_brick_vertical_slab[facing=east,layer=4,waterlogged=true]
conquest:old_rusted_large_metal_brick_vertical_slab[facing=east,layer=4,waterlogged=false]
conquest:old_rusted_large_metal_brick_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:old_rusted_large_metal_brick_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:old_rusted_large_metal_brick_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:old_rusted_large_metal_brick_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:old_rusted_large_metal_brick_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:old_rusted_large_metal_brick_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:old_rusted_large_metal_brick_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:old_rusted_large_metal_brick_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:old_rusted_large_metal_brick_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:old_rusted_large_metal_brick_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:old_rusted_large_metal_brick_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:old_rusted_large_metal_brick_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:old_rusted_large_metal_brick_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:old_rusted_large_metal_brick_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:old_rusted_large_metal_brick_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:old_rusted_large_metal_brick_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:old_rusted_large_metal_brick_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:old_rusted_large_metal_brick_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:old_rusted_large_metal_brick_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:old_rusted_large_metal_brick_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:old_rusted_large_metal_brick_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:old_rusted_large_metal_brick_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:old_rusted_large_metal_brick_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:old_rusted_large_metal_brick_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:old_rusted_large_metal_brick_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:old_rusted_large_metal_brick_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:old_rusted_large_metal_brick_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:old_rusted_large_metal_brick_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:old_rusted_large_metal_brick_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:old_rusted_large_metal_brick_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:old_rusted_large_metal_brick_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:old_rusted_large_metal_brick_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:old_rusted_large_metal_brick_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:old_rusted_large_metal_brick_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:old_rusted_large_metal_brick_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:old_rusted_large_metal_brick_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:old_rusted_large_metal_brick_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:old_rusted_large_metal_brick_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:old_rusted_large_metal_brick_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:old_rusted_large_metal_brick_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:old_rusted_large_metal_brick_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:old_rusted_large_metal_brick_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:old_rusted_large_metal_brick_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:old_rusted_large_metal_brick_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:old_rusted_large_metal_brick_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:old_rusted_large_metal_brick_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:old_rusted_large_metal_brick_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:old_rusted_large_metal_brick_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:old_rusted_large_metal_brick_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:old_rusted_large_metal_brick_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:old_rusted_large_metal_brick_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:old_rusted_large_metal_brick_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:old_rusted_large_metal_brick_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:old_rusted_large_metal_brick_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:old_rusted_large_metal_brick_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:old_rusted_large_metal_brick_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:old_rusted_large_metal_brick_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:old_rusted_large_metal_brick_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:old_rusted_large_metal_brick_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:old_rusted_large_metal_brick_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:old_rusted_large_metal_brick_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:old_rusted_large_metal_brick_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:old_rusted_large_metal_brick_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:old_rusted_large_metal_brick_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:old_rusted_large_metal_brick_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:old_rusted_large_metal_brick_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:old_rusted_large_metal_brick_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:old_rusted_large_metal_brick_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:old_rusted_large_metal_brick_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:old_rusted_large_metal_brick_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:old_rusted_large_metal_brick_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:old_rusted_large_metal_brick_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:old_rusted_large_metal_brick_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:old_rusted_large_metal_brick_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:old_rusted_large_metal_brick_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:old_rusted_large_metal_brick_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:old_rusted_large_metal_brick_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:old_rusted_large_metal_brick_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:old_rusted_large_metal_brick_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:old_rusted_large_metal_brick_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:old_rusted_large_metal_brick_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:old_rusted_large_metal_brick_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:old_rusted_large_metal_brick_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:old_rusted_large_metal_brick_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:old_rusted_large_metal_brick_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:old_rusted_large_metal_brick_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:old_rusted_large_metal_brick_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:old_rusted_large_metal_brick_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:old_rusted_large_metal_brick_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:old_rusted_large_metal_brick_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:old_rusted_large_metal_brick_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:old_rusted_large_metal_brick_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:old_rusted_large_metal_brick_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:old_rusted_large_metal_brick_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:old_rusted_large_metal_brick_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:old_rusted_large_metal_brick_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:old_rusted_large_metal_brick_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:old_rusted_large_metal_brick_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:old_rusted_large_metal_brick_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:old_rusted_large_metal_brick_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:old_rusted_large_metal_brick_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:old_rusted_large_metal_brick_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:old_rusted_large_metal_brick_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:old_rusted_large_metal_brick_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:old_rusted_large_metal_brick_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:old_rusted_large_metal_brick_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:old_rusted_large_metal_brick_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:old_rusted_large_metal_brick_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:old_rusted_large_metal_brick_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:old_rusted_large_metal_brick_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:old_rusted_large_metal_brick_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:old_rusted_large_metal_brick_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:old_rusted_large_metal_brick_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:old_rusted_large_metal_brick_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:old_rusted_large_metal_brick_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:old_rusted_large_metal_brick_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:old_rusted_large_metal_brick_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:old_rusted_large_metal_brick_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:old_rusted_large_metal_brick_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:old_rusted_large_metal_brick_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:old_rusted_large_metal_brick_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:old_rusted_large_metal_brick_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:old_rusted_large_metal_brick_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:old_rusted_large_metal_brick_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:old_rusted_large_metal_brick_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:old_rusted_large_metal_brick_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:old_rusted_large_metal_brick_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:old_rusted_large_metal_brick_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:old_rusted_large_metal_brick_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:old_rusted_large_metal_brick_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:old_rusted_large_metal_brick_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:old_rusted_large_metal_brick_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:old_rusted_large_metal_brick_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:old_rusted_large_metal_brick_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:old_rusted_large_metal_brick_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:old_rusted_large_metal_brick_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:old_rusted_large_metal_brick_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:old_rusted_large_metal_brick_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:old_rusted_large_metal_brick_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:old_rusted_large_metal_brick_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:old_rusted_large_metal_brick_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:old_rusted_large_metal_brick_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:old_rusted_large_metal_brick_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:old_rusted_large_metal_brick_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:old_rusted_large_metal_brick_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:old_rusted_large_metal_brick_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:old_rusted_large_metal_brick_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:old_rusted_large_metal_brick_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:old_rusted_large_metal_brick_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:old_rusted_large_metal_brick_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:old_rusted_large_metal_brick_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:old_rusted_large_metal_brick_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:old_rusted_large_metal_brick_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:old_rusted_large_metal_brick_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:old_rusted_large_metal_brick_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:old_rusted_large_metal_brick_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:old_rusted_large_metal_brick_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:old_rusted_large_metal_brick_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:old_rusted_large_metal_brick_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:old_rusted_large_metal_brick_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:old_rusted_large_metal_brick_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:old_rusted_large_metal_brick_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:old_rusted_large_metal_brick_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:old_rusted_large_metal_brick_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:old_rusted_large_metal_brick_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:old_rusted_large_metal_brick_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:old_rusted_large_metal_brick_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:old_rusted_large_metal_brick_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:old_rusted_large_metal_brick_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:old_rusted_large_metal_brick_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:old_rusted_large_metal_brick_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:old_rusted_large_metal_brick_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:old_rusted_large_metal_brick_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:old_rusted_large_metal_brick_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:old_rusted_large_metal_brick_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:old_rusted_large_metal_brick_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:old_rusted_large_metal_brick_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:old_rusted_large_metal_brick_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:old_rusted_large_metal_brick_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:old_rusted_large_metal_brick_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:old_rusted_large_metal_brick_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:old_rusted_large_metal_brick_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:old_rusted_large_metal_brick_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:old_rusted_large_metal_brick_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:old_rusted_large_metal_brick_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:old_rusted_large_metal_brick_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:old_rusted_large_metal_brick_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:old_rusted_large_metal_brick_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:old_rusted_large_metal_brick_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:old_rusted_large_metal_brick_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:old_rusted_large_metal_brick_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:old_rusted_large_metal_brick_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:old_rusted_large_metal_brick_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:old_rusted_large_metal_brick_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:old_rusted_large_metal_brick_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:old_rusted_large_metal_brick_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:old_rusted_large_metal_brick_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:old_rusted_large_metal_brick_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:old_rusted_large_metal_brick_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:old_rusted_large_metal_brick_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:old_rusted_large_metal_brick_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:old_rusted_large_metal_brick_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:old_rusted_large_metal_brick_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:old_rusted_large_metal_brick_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:old_rusted_large_metal_brick_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:old_rusted_large_metal_brick_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:old_rusted_large_metal_brick_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:old_rusted_large_metal_brick_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:old_rusted_large_metal_brick_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:old_rusted_large_metal_brick_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:old_rusted_large_metal_brick_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:old_rusted_large_metal_brick_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:old_rusted_large_metal_brick_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:old_rusted_large_metal_brick_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:old_rusted_large_metal_brick_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:old_rusted_large_metal_brick_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:old_rusted_large_metal_brick_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:old_rusted_large_metal_brick_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:old_rusted_large_metal_brick_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:old_rusted_large_metal_brick_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:old_rusted_large_metal_brick_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:old_rusted_large_metal_brick_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:old_rusted_large_metal_brick_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:old_rusted_large_metal_brick_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:old_rusted_large_metal_brick_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:old_rusted_large_metal_brick_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:old_rusted_large_metal_brick_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:old_rusted_large_metal_brick_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:old_rusted_large_metal_brick_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:old_rusted_large_metal_brick_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:old_rusted_large_metal_brick_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:old_rusted_large_metal_brick_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:old_rusted_large_metal_brick_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:old_rusted_large_metal_brick_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:old_rusted_large_metal_brick_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:old_rusted_large_metal_brick_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:old_rusted_large_metal_brick_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:old_rusted_large_metal_brick_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:old_rusted_large_metal_brick_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:old_rusted_large_metal_brick_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:old_rusted_large_metal_brick_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:old_rusted_large_metal_brick_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:old_rusted_large_metal_brick_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:old_rusted_large_metal_brick_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:old_rusted_large_metal_brick_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:old_rusted_large_metal_brick_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:old_rusted_large_metal_brick_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:old_rusted_large_metal_brick_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:old_rusted_large_metal_brick_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:old_rusted_large_metal_brick_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:old_rusted_large_metal_brick_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:old_rusted_large_metal_brick_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:old_rusted_large_metal_brick_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:old_rusted_large_metal_brick_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:old_rusted_large_metal_brick_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:old_rusted_large_metal_brick_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:old_rusted_large_metal_brick_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:old_rusted_large_metal_brick_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:old_rusted_large_metal_brick_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:old_rusted_large_metal_brick_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:old_rusted_large_metal_brick_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:old_rusted_large_metal_brick_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:old_rusted_large_metal_brick_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:old_rusted_large_metal_brick_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:old_rusted_large_metal_brick_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:old_rusted_large_metal_brick_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:old_rusted_large_metal_brick_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:old_rusted_large_metal_brick_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:old_rusted_large_metal_brick_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:old_rusted_large_metal_brick_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:old_rusted_large_metal_brick_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:old_rusted_large_metal_brick_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:old_rusted_large_metal_brick_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:old_rusted_large_metal_brick_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:old_rusted_large_metal_brick_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:old_rusted_large_metal_brick_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:old_rusted_large_metal_brick_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:old_rusted_large_metal_brick_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:old_rusted_large_metal_brick_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:old_rusted_large_metal_brick_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:old_rusted_large_metal_brick_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:old_rusted_large_metal_brick_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:old_rusted_large_metal_brick_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:old_rusted_large_metal_brick_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:old_rusted_large_metal_brick_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:old_rusted_large_metal_brick_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:old_rusted_large_metal_brick_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:old_rusted_large_metal_brick_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:old_rusted_large_metal_brick_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:old_rusted_large_metal_brick_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:old_rusted_large_metal_brick_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:old_rusted_large_metal_brick_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:old_rusted_large_metal_brick_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:old_rusted_large_metal_brick_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:old_rusted_large_metal_brick_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:old_rusted_large_metal_brick_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:old_rusted_large_metal_brick_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:old_rusted_large_metal_brick_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:old_rusted_large_metal_brick_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:old_rusted_large_metal_brick_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:old_rusted_large_metal_brick_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:old_rusted_large_metal_brick_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:old_rusted_large_metal_brick_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:old_rusted_large_metal_brick_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:old_rusted_large_metal_brick_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:old_rusted_large_metal_brick_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:old_rusted_large_metal_brick_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:old_rusted_large_metal_brick_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:old_rusted_large_metal_brick_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:old_rusted_large_metal_brick_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:old_rusted_large_metal_brick_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:old_rusted_large_metal_brick_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:old_rusted_large_metal_brick_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:old_rusted_large_metal_brick_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:old_rusted_large_metal_brick_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:old_rusted_large_metal_brick_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:old_rusted_large_metal_brick_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:old_rusted_large_metal_brick_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:old_rusted_large_metal_brick_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:old_rusted_large_metal_brick_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:old_rusted_large_metal_brick_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:old_rusted_large_metal_brick_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:old_rusted_large_metal_brick_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:old_rusted_large_metal_brick_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:old_rusted_metal_block_arrowslit[facing=north,waterlogged=true]
conquest:old_rusted_metal_block_arrowslit[facing=north,waterlogged=false]
conquest:old_rusted_metal_block_arrowslit[facing=south,waterlogged=true]
conquest:old_rusted_metal_block_arrowslit[facing=south,waterlogged=false]
conquest:old_rusted_metal_block_arrowslit[facing=west,waterlogged=true]
conquest:old_rusted_metal_block_arrowslit[facing=west,waterlogged=false]
conquest:old_rusted_metal_block_arrowslit[facing=east,waterlogged=true]
conquest:old_rusted_metal_block_arrowslit[facing=east,waterlogged=false]
conquest:old_rusted_metal_block_balustrade[axis=x,waterlogged=true]
conquest:old_rusted_metal_block_balustrade[axis=x,waterlogged=false]
conquest:old_rusted_metal_block_balustrade[axis=y,waterlogged=true]
conquest:old_rusted_metal_block_balustrade[axis=y,waterlogged=false]
conquest:old_rusted_metal_block_balustrade[axis=z,waterlogged=true]
conquest:old_rusted_metal_block_balustrade[axis=z,waterlogged=false]
conquest:old_rusted_metal_block_capital[facing=flat,type=top,waterlogged=true]
conquest:old_rusted_metal_block_capital[facing=flat,type=top,waterlogged=false]
conquest:old_rusted_metal_block_capital[facing=flat,type=bottom,waterlogged=true]
conquest:old_rusted_metal_block_capital[facing=flat,type=bottom,waterlogged=false]
conquest:old_rusted_metal_block_capital[facing=north,type=top,waterlogged=true]
conquest:old_rusted_metal_block_capital[facing=north,type=top,waterlogged=false]
conquest:old_rusted_metal_block_capital[facing=north,type=bottom,waterlogged=true]
conquest:old_rusted_metal_block_capital[facing=north,type=bottom,waterlogged=false]
conquest:old_rusted_metal_block_capital[facing=south,type=top,waterlogged=true]
conquest:old_rusted_metal_block_capital[facing=south,type=top,waterlogged=false]
conquest:old_rusted_metal_block_capital[facing=south,type=bottom,waterlogged=true]
conquest:old_rusted_metal_block_capital[facing=south,type=bottom,waterlogged=false]
conquest:old_rusted_metal_block_capital[facing=east,type=top,waterlogged=true]
conquest:old_rusted_metal_block_capital[facing=east,type=top,waterlogged=false]
conquest:old_rusted_metal_block_capital[facing=east,type=bottom,waterlogged=true]
conquest:old_rusted_metal_block_capital[facing=east,type=bottom,waterlogged=false]
conquest:old_rusted_metal_block_capital[facing=west,type=top,waterlogged=true]
conquest:old_rusted_metal_block_capital[facing=west,type=top,waterlogged=false]
conquest:old_rusted_metal_block_capital[facing=west,type=bottom,waterlogged=true]
conquest:old_rusted_metal_block_capital[facing=west,type=bottom,waterlogged=false]
conquest:old_rusted_metal_block_corner_slab[facing=north,type=top,waterlogged=true]
conquest:old_rusted_metal_block_corner_slab[facing=north,type=top,waterlogged=false]
conquest:old_rusted_metal_block_corner_slab[facing=north,type=bottom,waterlogged=true]
conquest:old_rusted_metal_block_corner_slab[facing=north,type=bottom,waterlogged=false]
conquest:old_rusted_metal_block_corner_slab[facing=south,type=top,waterlogged=true]
conquest:old_rusted_metal_block_corner_slab[facing=south,type=top,waterlogged=false]
conquest:old_rusted_metal_block_corner_slab[facing=south,type=bottom,waterlogged=true]
conquest:old_rusted_metal_block_corner_slab[facing=south,type=bottom,waterlogged=false]
conquest:old_rusted_metal_block_corner_slab[facing=west,type=top,waterlogged=true]
conquest:old_rusted_metal_block_corner_slab[facing=west,type=top,waterlogged=false]
conquest:old_rusted_metal_block_corner_slab[facing=west,type=bottom,waterlogged=true]
conquest:old_rusted_metal_block_corner_slab[facing=west,type=bottom,waterlogged=false]
conquest:old_rusted_metal_block_corner_slab[facing=east,type=top,waterlogged=true]
conquest:old_rusted_metal_block_corner_slab[facing=east,type=top,waterlogged=false]
conquest:old_rusted_metal_block_corner_slab[facing=east,type=bottom,waterlogged=true]
conquest:old_rusted_metal_block_corner_slab[facing=east,type=bottom,waterlogged=false]
conquest:old_rusted_metal_block_eighth_slab[facing=north,type=top,waterlogged=true]
conquest:old_rusted_metal_block_eighth_slab[facing=north,type=top,waterlogged=false]
conquest:old_rusted_metal_block_eighth_slab[facing=north,type=bottom,waterlogged=true]
conquest:old_rusted_metal_block_eighth_slab[facing=north,type=bottom,waterlogged=false]
conquest:old_rusted_metal_block_eighth_slab[facing=south,type=top,waterlogged=true]
conquest:old_rusted_metal_block_eighth_slab[facing=south,type=top,waterlogged=false]
conquest:old_rusted_metal_block_eighth_slab[facing=south,type=bottom,waterlogged=true]
conquest:old_rusted_metal_block_eighth_slab[facing=south,type=bottom,waterlogged=false]
conquest:old_rusted_metal_block_eighth_slab[facing=west,type=top,waterlogged=true]
conquest:old_rusted_metal_block_eighth_slab[facing=west,type=top,waterlogged=false]
conquest:old_rusted_metal_block_eighth_slab[facing=west,type=bottom,waterlogged=true]
conquest:old_rusted_metal_block_eighth_slab[facing=west,type=bottom,waterlogged=false]
conquest:old_rusted_metal_block_eighth_slab[facing=east,type=top,waterlogged=true]
conquest:old_rusted_metal_block_eighth_slab[facing=east,type=top,waterlogged=false]
conquest:old_rusted_metal_block_eighth_slab[facing=east,type=bottom,waterlogged=true]
conquest:old_rusted_metal_block_eighth_slab[facing=east,type=bottom,waterlogged=false]
conquest:old_rusted_metal_block_pillar[layer=1,waterlogged=true]
conquest:old_rusted_metal_block_pillar[layer=1,waterlogged=false]
conquest:old_rusted_metal_block_pillar[layer=2,waterlogged=true]
conquest:old_rusted_metal_block_pillar[layer=2,waterlogged=false]
conquest:old_rusted_metal_block_pillar[layer=3,waterlogged=true]
conquest:old_rusted_metal_block_pillar[layer=3,waterlogged=false]
conquest:old_rusted_metal_block_quarter_slab[facing=north,layer=1,type=top,waterlogged=true]
conquest:old_rusted_metal_block_quarter_slab[facing=north,layer=1,type=top,waterlogged=false]
conquest:old_rusted_metal_block_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=true]
conquest:old_rusted_metal_block_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=false]
conquest:old_rusted_metal_block_quarter_slab[facing=north,layer=2,type=top,waterlogged=true]
conquest:old_rusted_metal_block_quarter_slab[facing=north,layer=2,type=top,waterlogged=false]
conquest:old_rusted_metal_block_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=true]
conquest:old_rusted_metal_block_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=false]
conquest:old_rusted_metal_block_quarter_slab[facing=north,layer=3,type=top,waterlogged=true]
conquest:old_rusted_metal_block_quarter_slab[facing=north,layer=3,type=top,waterlogged=false]
conquest:old_rusted_metal_block_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=true]
conquest:old_rusted_metal_block_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=false]
conquest:old_rusted_metal_block_quarter_slab[facing=south,layer=1,type=top,waterlogged=true]
conquest:old_rusted_metal_block_quarter_slab[facing=south,layer=1,type=top,waterlogged=false]
conquest:old_rusted_metal_block_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=true]
conquest:old_rusted_metal_block_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=false]
conquest:old_rusted_metal_block_quarter_slab[facing=south,layer=2,type=top,waterlogged=true]
conquest:old_rusted_metal_block_quarter_slab[facing=south,layer=2,type=top,waterlogged=false]
conquest:old_rusted_metal_block_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=true]
conquest:old_rusted_metal_block_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=false]
conquest:old_rusted_metal_block_quarter_slab[facing=south,layer=3,type=top,waterlogged=true]
conquest:old_rusted_metal_block_quarter_slab[facing=south,layer=3,type=top,waterlogged=false]
conquest:old_rusted_metal_block_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=true]
conquest:old_rusted_metal_block_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=false]
conquest:old_rusted_metal_block_quarter_slab[facing=west,layer=1,type=top,waterlogged=true]
conquest:old_rusted_metal_block_quarter_slab[facing=west,layer=1,type=top,waterlogged=false]
conquest:old_rusted_metal_block_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=true]
conquest:old_rusted_metal_block_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=false]
conquest:old_rusted_metal_block_quarter_slab[facing=west,layer=2,type=top,waterlogged=true]
conquest:old_rusted_metal_block_quarter_slab[facing=west,layer=2,type=top,waterlogged=false]
conquest:old_rusted_metal_block_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=true]
conquest:old_rusted_metal_block_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=false]
conquest:old_rusted_metal_block_quarter_slab[facing=west,layer=3,type=top,waterlogged=true]
conquest:old_rusted_metal_block_quarter_slab[facing=west,layer=3,type=top,waterlogged=false]
conquest:old_rusted_metal_block_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=true]
conquest:old_rusted_metal_block_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=false]
conquest:old_rusted_metal_block_quarter_slab[facing=east,layer=1,type=top,waterlogged=true]
conquest:old_rusted_metal_block_quarter_slab[facing=east,layer=1,type=top,waterlogged=false]
conquest:old_rusted_metal_block_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=true]
conquest:old_rusted_metal_block_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=false]
conquest:old_rusted_metal_block_quarter_slab[facing=east,layer=2,type=top,waterlogged=true]
conquest:old_rusted_metal_block_quarter_slab[facing=east,layer=2,type=top,waterlogged=false]
conquest:old_rusted_metal_block_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=true]
conquest:old_rusted_metal_block_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=false]
conquest:old_rusted_metal_block_quarter_slab[facing=east,layer=3,type=top,waterlogged=true]
conquest:old_rusted_metal_block_quarter_slab[facing=east,layer=3,type=top,waterlogged=false]
conquest:old_rusted_metal_block_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=true]
conquest:old_rusted_metal_block_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=false]
conquest:old_rusted_metal_block_slab[layers=1,type=top,waterlogged=true]
conquest:old_rusted_metal_block_slab[layers=1,type=top,waterlogged=false]
conquest:old_rusted_metal_block_slab[layers=1,type=bottom,waterlogged=true]
conquest:old_rusted_metal_block_slab[layers=1,type=bottom,waterlogged=false]
conquest:old_rusted_metal_block_slab[layers=2,type=top,waterlogged=true]
conquest:old_rusted_metal_block_slab[layers=2,type=top,waterlogged=false]
conquest:old_rusted_metal_block_slab[layers=2,type=bottom,waterlogged=true]
conquest:old_rusted_metal_block_slab[layers=2,type=bottom,waterlogged=false]
conquest:old_rusted_metal_block_slab[layers=3,type=top,waterlogged=true]
conquest:old_rusted_metal_block_slab[layers=3,type=top,waterlogged=false]
conquest:old_rusted_metal_block_slab[layers=3,type=bottom,waterlogged=true]
conquest:old_rusted_metal_block_slab[layers=3,type=bottom,waterlogged=false]
conquest:old_rusted_metal_block_slab[layers=4,type=top,waterlogged=true]
conquest:old_rusted_metal_block_slab[layers=4,type=top,waterlogged=false]
conquest:old_rusted_metal_block_slab[layers=4,type=bottom,waterlogged=true]
conquest:old_rusted_metal_block_slab[layers=4,type=bottom,waterlogged=false]
conquest:old_rusted_metal_block_slab[layers=5,type=top,waterlogged=true]
conquest:old_rusted_metal_block_slab[layers=5,type=top,waterlogged=false]
conquest:old_rusted_metal_block_slab[layers=5,type=bottom,waterlogged=true]
conquest:old_rusted_metal_block_slab[layers=5,type=bottom,waterlogged=false]
conquest:old_rusted_metal_block_slab[layers=6,type=top,waterlogged=true]
conquest:old_rusted_metal_block_slab[layers=6,type=top,waterlogged=false]
conquest:old_rusted_metal_block_slab[layers=6,type=bottom,waterlogged=true]
conquest:old_rusted_metal_block_slab[layers=6,type=bottom,waterlogged=false]
conquest:old_rusted_metal_block_slab[layers=7,type=top,waterlogged=true]
conquest:old_rusted_metal_block_slab[layers=7,type=top,waterlogged=false]
conquest:old_rusted_metal_block_slab[layers=7,type=bottom,waterlogged=true]
conquest:old_rusted_metal_block_slab[layers=7,type=bottom,waterlogged=false]
conquest:old_rusted_metal_block_slab[layers=8,type=top,waterlogged=true]
conquest:old_rusted_metal_block_slab[layers=8,type=top,waterlogged=false]
conquest:old_rusted_metal_block_slab[layers=8,type=bottom,waterlogged=true]
conquest:old_rusted_metal_block_slab[layers=8,type=bottom,waterlogged=false]
conquest:old_rusted_metal_block_small_window[down=true,up=true,waterlogged=true]
conquest:old_rusted_metal_block_small_window[down=true,up=true,waterlogged=false]
conquest:old_rusted_metal_block_small_window[down=true,up=false,waterlogged=true]
conquest:old_rusted_metal_block_small_window[down=true,up=false,waterlogged=false]
conquest:old_rusted_metal_block_small_window[down=false,up=true,waterlogged=true]
conquest:old_rusted_metal_block_small_window[down=false,up=true,waterlogged=false]
conquest:old_rusted_metal_block_small_window[down=false,up=false,waterlogged=true]
conquest:old_rusted_metal_block_small_window[down=false,up=false,waterlogged=false]
conquest:old_rusted_metal_block_small_window_half[down=true,facing=north,up=true,waterlogged=true]
conquest:old_rusted_metal_block_small_window_half[down=true,facing=north,up=true,waterlogged=false]
conquest:old_rusted_metal_block_small_window_half[down=true,facing=north,up=false,waterlogged=true]
conquest:old_rusted_metal_block_small_window_half[down=true,facing=north,up=false,waterlogged=false]
conquest:old_rusted_metal_block_small_window_half[down=true,facing=south,up=true,waterlogged=true]
conquest:old_rusted_metal_block_small_window_half[down=true,facing=south,up=true,waterlogged=false]
conquest:old_rusted_metal_block_small_window_half[down=true,facing=south,up=false,waterlogged=true]
conquest:old_rusted_metal_block_small_window_half[down=true,facing=south,up=false,waterlogged=false]
conquest:old_rusted_metal_block_small_window_half[down=true,facing=west,up=true,waterlogged=true]
conquest:old_rusted_metal_block_small_window_half[down=true,facing=west,up=true,waterlogged=false]
conquest:old_rusted_metal_block_small_window_half[down=true,facing=west,up=false,waterlogged=true]
conquest:old_rusted_metal_block_small_window_half[down=true,facing=west,up=false,waterlogged=false]
conquest:old_rusted_metal_block_small_window_half[down=true,facing=east,up=true,waterlogged=true]
conquest:old_rusted_metal_block_small_window_half[down=true,facing=east,up=true,waterlogged=false]
conquest:old_rusted_metal_block_small_window_half[down=true,facing=east,up=false,waterlogged=true]
conquest:old_rusted_metal_block_small_window_half[down=true,facing=east,up=false,waterlogged=false]
conquest:old_rusted_metal_block_small_window_half[down=false,facing=north,up=true,waterlogged=true]
conquest:old_rusted_metal_block_small_window_half[down=false,facing=north,up=true,waterlogged=false]
conquest:old_rusted_metal_block_small_window_half[down=false,facing=north,up=false,waterlogged=true]
conquest:old_rusted_metal_block_small_window_half[down=false,facing=north,up=false,waterlogged=false]
conquest:old_rusted_metal_block_small_window_half[down=false,facing=south,up=true,waterlogged=true]
conquest:old_rusted_metal_block_small_window_half[down=false,facing=south,up=true,waterlogged=false]
conquest:old_rusted_metal_block_small_window_half[down=false,facing=south,up=false,waterlogged=true]
conquest:old_rusted_metal_block_small_window_half[down=false,facing=south,up=false,waterlogged=false]
conquest:old_rusted_metal_block_small_window_half[down=false,facing=west,up=true,waterlogged=true]
conquest:old_rusted_metal_block_small_window_half[down=false,facing=west,up=true,waterlogged=false]
conquest:old_rusted_metal_block_small_window_half[down=false,facing=west,up=false,waterlogged=true]
conquest:old_rusted_metal_block_small_window_half[down=false,facing=west,up=false,waterlogged=false]
conquest:old_rusted_metal_block_small_window_half[down=false,facing=east,up=true,waterlogged=true]
conquest:old_rusted_metal_block_small_window_half[down=false,facing=east,up=true,waterlogged=false]
conquest:old_rusted_metal_block_small_window_half[down=false,facing=east,up=false,waterlogged=true]
conquest:old_rusted_metal_block_small_window_half[down=false,facing=east,up=false,waterlogged=false]
conquest:old_rusted_metal_block_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:old_rusted_metal_block_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:old_rusted_metal_block_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:old_rusted_metal_block_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:old_rusted_metal_block_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:old_rusted_metal_block_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:old_rusted_metal_block_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:old_rusted_metal_block_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:old_rusted_metal_block_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:old_rusted_metal_block_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:old_rusted_metal_block_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:old_rusted_metal_block_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:old_rusted_metal_block_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:old_rusted_metal_block_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:old_rusted_metal_block_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:old_rusted_metal_block_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:old_rusted_metal_block_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:old_rusted_metal_block_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:old_rusted_metal_block_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:old_rusted_metal_block_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:old_rusted_metal_block_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:old_rusted_metal_block_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:old_rusted_metal_block_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:old_rusted_metal_block_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:old_rusted_metal_block_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:old_rusted_metal_block_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:old_rusted_metal_block_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:old_rusted_metal_block_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:old_rusted_metal_block_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:old_rusted_metal_block_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:old_rusted_metal_block_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:old_rusted_metal_block_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:old_rusted_metal_block_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:old_rusted_metal_block_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:old_rusted_metal_block_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:old_rusted_metal_block_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:old_rusted_metal_block_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:old_rusted_metal_block_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:old_rusted_metal_block_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:old_rusted_metal_block_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:old_rusted_metal_block_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:old_rusted_metal_block_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:old_rusted_metal_block_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:old_rusted_metal_block_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:old_rusted_metal_block_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:old_rusted_metal_block_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:old_rusted_metal_block_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:old_rusted_metal_block_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:old_rusted_metal_block_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:old_rusted_metal_block_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:old_rusted_metal_block_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:old_rusted_metal_block_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:old_rusted_metal_block_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:old_rusted_metal_block_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:old_rusted_metal_block_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:old_rusted_metal_block_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:old_rusted_metal_block_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:old_rusted_metal_block_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:old_rusted_metal_block_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:old_rusted_metal_block_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:old_rusted_metal_block_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:old_rusted_metal_block_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:old_rusted_metal_block_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:old_rusted_metal_block_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:old_rusted_metal_block_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:old_rusted_metal_block_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:old_rusted_metal_block_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:old_rusted_metal_block_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:old_rusted_metal_block_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:old_rusted_metal_block_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:old_rusted_metal_block_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:old_rusted_metal_block_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:old_rusted_metal_block_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:old_rusted_metal_block_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:old_rusted_metal_block_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:old_rusted_metal_block_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:old_rusted_metal_block_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:old_rusted_metal_block_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:old_rusted_metal_block_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:old_rusted_metal_block_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:old_rusted_metal_block_vertical_corner[facing=north,layer=1,waterlogged=true]
conquest:old_rusted_metal_block_vertical_corner[facing=north,layer=1,waterlogged=false]
conquest:old_rusted_metal_block_vertical_corner[facing=north,layer=2,waterlogged=true]
conquest:old_rusted_metal_block_vertical_corner[facing=north,layer=2,waterlogged=false]
conquest:old_rusted_metal_block_vertical_corner[facing=north,layer=3,waterlogged=true]
conquest:old_rusted_metal_block_vertical_corner[facing=north,layer=3,waterlogged=false]
conquest:old_rusted_metal_block_vertical_corner[facing=north,layer=4,waterlogged=true]
conquest:old_rusted_metal_block_vertical_corner[facing=north,layer=4,waterlogged=false]
conquest:old_rusted_metal_block_vertical_corner[facing=south,layer=1,waterlogged=true]
conquest:old_rusted_metal_block_vertical_corner[facing=south,layer=1,waterlogged=false]
conquest:old_rusted_metal_block_vertical_corner[facing=south,layer=2,waterlogged=true]
conquest:old_rusted_metal_block_vertical_corner[facing=south,layer=2,waterlogged=false]
conquest:old_rusted_metal_block_vertical_corner[facing=south,layer=3,waterlogged=true]
conquest:old_rusted_metal_block_vertical_corner[facing=south,layer=3,waterlogged=false]
conquest:old_rusted_metal_block_vertical_corner[facing=south,layer=4,waterlogged=true]
conquest:old_rusted_metal_block_vertical_corner[facing=south,layer=4,waterlogged=false]
conquest:old_rusted_metal_block_vertical_corner[facing=west,layer=1,waterlogged=true]
conquest:old_rusted_metal_block_vertical_corner[facing=west,layer=1,waterlogged=false]
conquest:old_rusted_metal_block_vertical_corner[facing=west,layer=2,waterlogged=true]
conquest:old_rusted_metal_block_vertical_corner[facing=west,layer=2,waterlogged=false]
conquest:old_rusted_metal_block_vertical_corner[facing=west,layer=3,waterlogged=true]
conquest:old_rusted_metal_block_vertical_corner[facing=west,layer=3,waterlogged=false]
conquest:old_rusted_metal_block_vertical_corner[facing=west,layer=4,waterlogged=true]
conquest:old_rusted_metal_block_vertical_corner[facing=west,layer=4,waterlogged=false]
conquest:old_rusted_metal_block_vertical_corner[facing=east,layer=1,waterlogged=true]
conquest:old_rusted_metal_block_vertical_corner[facing=east,layer=1,waterlogged=false]
conquest:old_rusted_metal_block_vertical_corner[facing=east,layer=2,waterlogged=true]
conquest:old_rusted_metal_block_vertical_corner[facing=east,layer=2,waterlogged=false]
conquest:old_rusted_metal_block_vertical_corner[facing=east,layer=3,waterlogged=true]
conquest:old_rusted_metal_block_vertical_corner[facing=east,layer=3,waterlogged=false]
conquest:old_rusted_metal_block_vertical_corner[facing=east,layer=4,waterlogged=true]
conquest:old_rusted_metal_block_vertical_corner[facing=east,layer=4,waterlogged=false]
conquest:old_rusted_metal_block_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:old_rusted_metal_block_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:old_rusted_metal_block_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:old_rusted_metal_block_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:old_rusted_metal_block_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:old_rusted_metal_block_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:old_rusted_metal_block_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:old_rusted_metal_block_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:old_rusted_metal_block_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:old_rusted_metal_block_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:old_rusted_metal_block_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:old_rusted_metal_block_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:old_rusted_metal_block_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:old_rusted_metal_block_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:old_rusted_metal_block_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:old_rusted_metal_block_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:old_rusted_metal_block_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:old_rusted_metal_block_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:old_rusted_metal_block_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:old_rusted_metal_block_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:old_rusted_metal_block_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:old_rusted_metal_block_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:old_rusted_metal_block_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:old_rusted_metal_block_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:old_rusted_metal_block_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:old_rusted_metal_block_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:old_rusted_metal_block_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:old_rusted_metal_block_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:old_rusted_metal_block_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:old_rusted_metal_block_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:old_rusted_metal_block_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:old_rusted_metal_block_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:old_rusted_metal_block_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:old_rusted_metal_block_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:old_rusted_metal_block_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:old_rusted_metal_block_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:old_rusted_metal_block_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:old_rusted_metal_block_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:old_rusted_metal_block_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:old_rusted_metal_block_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:old_rusted_metal_block_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:old_rusted_metal_block_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:old_rusted_metal_block_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:old_rusted_metal_block_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:old_rusted_metal_block_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:old_rusted_metal_block_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:old_rusted_metal_block_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:old_rusted_metal_block_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:old_rusted_metal_block_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:old_rusted_metal_block_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:old_rusted_metal_block_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:old_rusted_metal_block_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:old_rusted_metal_block_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:old_rusted_metal_block_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:old_rusted_metal_block_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:old_rusted_metal_block_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:old_rusted_metal_block_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:old_rusted_metal_block_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:old_rusted_metal_block_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:old_rusted_metal_block_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:old_rusted_metal_block_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:old_rusted_metal_block_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:old_rusted_metal_block_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:old_rusted_metal_block_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:old_rusted_metal_block_vertical_quarter[facing=north,layer=1,waterlogged=true]
conquest:old_rusted_metal_block_vertical_quarter[facing=north,layer=1,waterlogged=false]
conquest:old_rusted_metal_block_vertical_quarter[facing=north,layer=2,waterlogged=true]
conquest:old_rusted_metal_block_vertical_quarter[facing=north,layer=2,waterlogged=false]
conquest:old_rusted_metal_block_vertical_quarter[facing=north,layer=3,waterlogged=true]
conquest:old_rusted_metal_block_vertical_quarter[facing=north,layer=3,waterlogged=false]
conquest:old_rusted_metal_block_vertical_quarter[facing=north,layer=4,waterlogged=true]
conquest:old_rusted_metal_block_vertical_quarter[facing=north,layer=4,waterlogged=false]
conquest:old_rusted_metal_block_vertical_quarter[facing=south,layer=1,waterlogged=true]
conquest:old_rusted_metal_block_vertical_quarter[facing=south,layer=1,waterlogged=false]
conquest:old_rusted_metal_block_vertical_quarter[facing=south,layer=2,waterlogged=true]
conquest:old_rusted_metal_block_vertical_quarter[facing=south,layer=2,waterlogged=false]
conquest:old_rusted_metal_block_vertical_quarter[facing=south,layer=3,waterlogged=true]
conquest:old_rusted_metal_block_vertical_quarter[facing=south,layer=3,waterlogged=false]
conquest:old_rusted_metal_block_vertical_quarter[facing=south,layer=4,waterlogged=true]
conquest:old_rusted_metal_block_vertical_quarter[facing=south,layer=4,waterlogged=false]
conquest:old_rusted_metal_block_vertical_quarter[facing=west,layer=1,waterlogged=true]
conquest:old_rusted_metal_block_vertical_quarter[facing=west,layer=1,waterlogged=false]
conquest:old_rusted_metal_block_vertical_quarter[facing=west,layer=2,waterlogged=true]
conquest:old_rusted_metal_block_vertical_quarter[facing=west,layer=2,waterlogged=false]
conquest:old_rusted_metal_block_vertical_quarter[facing=west,layer=3,waterlogged=true]
conquest:old_rusted_metal_block_vertical_quarter[facing=west,layer=3,waterlogged=false]
conquest:old_rusted_metal_block_vertical_quarter[facing=west,layer=4,waterlogged=true]
conquest:old_rusted_metal_block_vertical_quarter[facing=west,layer=4,waterlogged=false]
conquest:old_rusted_metal_block_vertical_quarter[facing=east,layer=1,waterlogged=true]
conquest:old_rusted_metal_block_vertical_quarter[facing=east,layer=1,waterlogged=false]
conquest:old_rusted_metal_block_vertical_quarter[facing=east,layer=2,waterlogged=true]
conquest:old_rusted_metal_block_vertical_quarter[facing=east,layer=2,waterlogged=false]
conquest:old_rusted_metal_block_vertical_quarter[facing=east,layer=3,waterlogged=true]
conquest:old_rusted_metal_block_vertical_quarter[facing=east,layer=3,waterlogged=false]
conquest:old_rusted_metal_block_vertical_quarter[facing=east,layer=4,waterlogged=true]
conquest:old_rusted_metal_block_vertical_quarter[facing=east,layer=4,waterlogged=false]
conquest:old_rusted_metal_block_vertical_slab[facing=north,layer=1,waterlogged=true]
conquest:old_rusted_metal_block_vertical_slab[facing=north,layer=1,waterlogged=false]
conquest:old_rusted_metal_block_vertical_slab[facing=north,layer=2,waterlogged=true]
conquest:old_rusted_metal_block_vertical_slab[facing=north,layer=2,waterlogged=false]
conquest:old_rusted_metal_block_vertical_slab[facing=north,layer=3,waterlogged=true]
conquest:old_rusted_metal_block_vertical_slab[facing=north,layer=3,waterlogged=false]
conquest:old_rusted_metal_block_vertical_slab[facing=north,layer=4,waterlogged=true]
conquest:old_rusted_metal_block_vertical_slab[facing=north,layer=4,waterlogged=false]
conquest:old_rusted_metal_block_vertical_slab[facing=south,layer=1,waterlogged=true]
conquest:old_rusted_metal_block_vertical_slab[facing=south,layer=1,waterlogged=false]
conquest:old_rusted_metal_block_vertical_slab[facing=south,layer=2,waterlogged=true]
conquest:old_rusted_metal_block_vertical_slab[facing=south,layer=2,waterlogged=false]
conquest:old_rusted_metal_block_vertical_slab[facing=south,layer=3,waterlogged=true]
conquest:old_rusted_metal_block_vertical_slab[facing=south,layer=3,waterlogged=false]
conquest:old_rusted_metal_block_vertical_slab[facing=south,layer=4,waterlogged=true]
conquest:old_rusted_metal_block_vertical_slab[facing=south,layer=4,waterlogged=false]
conquest:old_rusted_metal_block_vertical_slab[facing=west,layer=1,waterlogged=true]
conquest:old_rusted_metal_block_vertical_slab[facing=west,layer=1,waterlogged=false]
conquest:old_rusted_metal_block_vertical_slab[facing=west,layer=2,waterlogged=true]
conquest:old_rusted_metal_block_vertical_slab[facing=west,layer=2,waterlogged=false]
conquest:old_rusted_metal_block_vertical_slab[facing=west,layer=3,waterlogged=true]
conquest:old_rusted_metal_block_vertical_slab[facing=west,layer=3,waterlogged=false]
conquest:old_rusted_metal_block_vertical_slab[facing=west,layer=4,waterlogged=true]
conquest:old_rusted_metal_block_vertical_slab[facing=west,layer=4,waterlogged=false]
conquest:old_rusted_metal_block_vertical_slab[facing=east,layer=1,waterlogged=true]
conquest:old_rusted_metal_block_vertical_slab[facing=east,layer=1,waterlogged=false]
conquest:old_rusted_metal_block_vertical_slab[facing=east,layer=2,waterlogged=true]
conquest:old_rusted_metal_block_vertical_slab[facing=east,layer=2,waterlogged=false]
conquest:old_rusted_metal_block_vertical_slab[facing=east,layer=3,waterlogged=true]
conquest:old_rusted_metal_block_vertical_slab[facing=east,layer=3,waterlogged=false]
conquest:old_rusted_metal_block_vertical_slab[facing=east,layer=4,waterlogged=true]
conquest:old_rusted_metal_block_vertical_slab[facing=east,layer=4,waterlogged=false]
conquest:old_rusted_metal_block_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:old_rusted_metal_block_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:old_rusted_metal_block_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:old_rusted_metal_block_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:old_rusted_metal_block_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:old_rusted_metal_block_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:old_rusted_metal_block_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:old_rusted_metal_block_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:old_rusted_metal_block_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:old_rusted_metal_block_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:old_rusted_metal_block_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:old_rusted_metal_block_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:old_rusted_metal_block_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:old_rusted_metal_block_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:old_rusted_metal_block_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:old_rusted_metal_block_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:old_rusted_metal_block_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:old_rusted_metal_block_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:old_rusted_metal_block_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:old_rusted_metal_block_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:old_rusted_metal_block_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:old_rusted_metal_block_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:old_rusted_metal_block_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:old_rusted_metal_block_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:old_rusted_metal_block_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:old_rusted_metal_block_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:old_rusted_metal_block_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:old_rusted_metal_block_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:old_rusted_metal_block_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:old_rusted_metal_block_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:old_rusted_metal_block_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:old_rusted_metal_block_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:old_rusted_metal_block_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:old_rusted_metal_block_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:old_rusted_metal_block_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:old_rusted_metal_block_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:old_rusted_metal_block_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:old_rusted_metal_block_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:old_rusted_metal_block_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:old_rusted_metal_block_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:old_rusted_metal_block_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:old_rusted_metal_block_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:old_rusted_metal_block_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:old_rusted_metal_block_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:old_rusted_metal_block_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:old_rusted_metal_block_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:old_rusted_metal_block_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:old_rusted_metal_block_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:old_rusted_metal_block_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:old_rusted_metal_block_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:old_rusted_metal_block_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:old_rusted_metal_block_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:old_rusted_metal_block_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:old_rusted_metal_block_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:old_rusted_metal_block_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:old_rusted_metal_block_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:old_rusted_metal_block_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:old_rusted_metal_block_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:old_rusted_metal_block_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:old_rusted_metal_block_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:old_rusted_metal_block_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:old_rusted_metal_block_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:old_rusted_metal_block_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:old_rusted_metal_block_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:old_rusted_metal_block_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:old_rusted_metal_block_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:old_rusted_metal_block_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:old_rusted_metal_block_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:old_rusted_metal_block_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:old_rusted_metal_block_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:old_rusted_metal_block_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:old_rusted_metal_block_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:old_rusted_metal_block_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:old_rusted_metal_block_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:old_rusted_metal_block_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:old_rusted_metal_block_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:old_rusted_metal_block_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:old_rusted_metal_block_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:old_rusted_metal_block_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:old_rusted_metal_block_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:old_rusted_metal_block_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:old_rusted_metal_block_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:old_rusted_metal_block_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:old_rusted_metal_block_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:old_rusted_metal_block_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:old_rusted_metal_block_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:old_rusted_metal_block_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:old_rusted_metal_block_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:old_rusted_metal_block_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:old_rusted_metal_block_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:old_rusted_metal_block_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:old_rusted_metal_block_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:old_rusted_metal_block_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:old_rusted_metal_block_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:old_rusted_metal_block_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:old_rusted_metal_block_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:old_rusted_metal_block_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:old_rusted_metal_block_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:old_rusted_metal_block_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:old_rusted_metal_block_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:old_rusted_metal_block_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:old_rusted_metal_block_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:old_rusted_metal_block_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:old_rusted_metal_block_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:old_rusted_metal_block_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:old_rusted_metal_block_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:old_rusted_metal_block_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:old_rusted_metal_block_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:old_rusted_metal_block_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:old_rusted_metal_block_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:old_rusted_metal_block_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:old_rusted_metal_block_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:old_rusted_metal_block_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:old_rusted_metal_block_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:old_rusted_metal_block_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:old_rusted_metal_block_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:old_rusted_metal_block_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:old_rusted_metal_block_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:old_rusted_metal_block_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:old_rusted_metal_block_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:old_rusted_metal_block_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:old_rusted_metal_block_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:old_rusted_metal_block_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:old_rusted_metal_block_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:old_rusted_metal_block_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:old_rusted_metal_block_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:old_rusted_metal_block_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:old_rusted_metal_block_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:old_rusted_metal_block_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:old_rusted_metal_block_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:old_rusted_metal_block_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:old_rusted_metal_block_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:old_rusted_metal_block_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:old_rusted_metal_block_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:old_rusted_metal_block_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:old_rusted_metal_block_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:old_rusted_metal_block_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:old_rusted_metal_block_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:old_rusted_metal_block_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:old_rusted_metal_block_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:old_rusted_metal_block_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:old_rusted_metal_block_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:old_rusted_metal_block_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:old_rusted_metal_block_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:old_rusted_metal_block_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:old_rusted_metal_block_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:old_rusted_metal_block_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:old_rusted_metal_block_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:old_rusted_metal_block_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:old_rusted_metal_block_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:old_rusted_metal_block_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:old_rusted_metal_block_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:old_rusted_metal_block_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:old_rusted_metal_block_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:old_rusted_metal_block_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:old_rusted_metal_block_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:old_rusted_metal_block_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:old_rusted_metal_block_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:old_rusted_metal_block_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:old_rusted_metal_block_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:old_rusted_metal_block_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:old_rusted_metal_block_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:old_rusted_metal_block_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:old_rusted_metal_block_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:old_rusted_metal_block_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:old_rusted_metal_block_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:old_rusted_metal_block_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:old_rusted_metal_block_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:old_rusted_metal_block_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:old_rusted_metal_block_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:old_rusted_metal_block_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:old_rusted_metal_block_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:old_rusted_metal_block_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:old_rusted_metal_block_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:old_rusted_metal_block_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:old_rusted_metal_block_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:old_rusted_metal_block_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:old_rusted_metal_block_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:old_rusted_metal_block_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:old_rusted_metal_block_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:old_rusted_metal_block_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:old_rusted_metal_block_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:old_rusted_metal_block_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:old_rusted_metal_block_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:old_rusted_metal_block_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:old_rusted_metal_block_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:old_rusted_metal_block_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:old_rusted_metal_block_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:old_rusted_metal_block_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:old_rusted_metal_block_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:old_rusted_metal_block_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:old_rusted_metal_block_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:old_rusted_metal_block_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:old_rusted_metal_block_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:old_rusted_metal_block_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:old_rusted_metal_block_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:old_rusted_metal_block_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:old_rusted_metal_block_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:old_rusted_metal_block_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:old_rusted_metal_block_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:old_rusted_metal_block_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:old_rusted_metal_block_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:old_rusted_metal_block_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:old_rusted_metal_block_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:old_rusted_metal_block_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:old_rusted_metal_block_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:old_rusted_metal_block_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:old_rusted_metal_block_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:old_rusted_metal_block_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:old_rusted_metal_block_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:old_rusted_metal_block_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:old_rusted_metal_block_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:old_rusted_metal_block_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:old_rusted_metal_block_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:old_rusted_metal_block_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:old_rusted_metal_block_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:old_rusted_metal_block_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:old_rusted_metal_block_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:old_rusted_metal_block_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:old_rusted_metal_block_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:old_rusted_metal_block_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:old_rusted_metal_block_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:old_rusted_metal_block_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:old_rusted_metal_block_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:old_rusted_metal_block_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:old_rusted_metal_block_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:old_rusted_metal_block_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:old_rusted_metal_block_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:old_rusted_metal_block_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:old_rusted_metal_block_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:old_rusted_metal_block_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:old_rusted_metal_block_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:old_rusted_metal_block_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:old_rusted_metal_block_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:old_rusted_metal_block_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:old_rusted_metal_block_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:old_rusted_metal_block_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:old_rusted_metal_block_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:old_rusted_metal_block_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:old_rusted_metal_block_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:old_rusted_metal_block_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:old_rusted_metal_block_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:old_rusted_metal_block_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:old_rusted_metal_block_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:old_rusted_metal_block_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:old_rusted_metal_block_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:old_rusted_metal_block_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:old_rusted_metal_block_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:old_rusted_metal_block_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:old_rusted_metal_block_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:old_rusted_metal_block_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:old_rusted_metal_block_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:old_rusted_metal_block_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:old_rusted_metal_block_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:old_rusted_metal_block_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:old_rusted_metal_block_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:old_rusted_metal_block_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:old_rusted_metal_block_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:old_rusted_metal_block_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:old_rusted_metal_block_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:old_rusted_metal_block_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:old_rusted_metal_block_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:old_rusted_metal_block_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:old_rusted_metal_block_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:old_rusted_metal_block_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:old_rusted_metal_block_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:old_rusted_metal_block_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:old_rusted_metal_block_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:old_rusted_metal_block_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:old_rusted_metal_block_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:old_rusted_metal_block_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:old_rusted_metal_block_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:old_rusted_metal_block_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:old_rusted_metal_block_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:old_rusted_metal_block_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:old_rusted_metal_block_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:old_rusted_metal_block_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:old_rusted_metal_block_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:old_rusted_metal_block_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:old_rusted_metal_block_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:old_rusted_metal_block_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:old_rusted_metal_block_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:old_rusted_metal_block_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:old_rusted_metal_block_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:old_rusted_metal_block_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:old_rusted_metal_block_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:old_rusted_metal_block_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:old_rusted_metal_block_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:old_rusted_metal_block_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:old_rusted_metal_block_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:old_rusted_metal_block_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:old_rusted_metal_block_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:old_rusted_metal_block_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:old_rusted_metal_block_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:old_rusted_metal_block_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:old_rusted_metal_block_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:old_rusted_metal_block_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:old_rusted_metal_block_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:old_rusted_metal_block_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:old_rusted_metal_block_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:old_rusted_metal_block_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:old_rusted_metal_block_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:old_rusted_metal_block_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:old_rusted_metal_block_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:old_rusted_metal_block_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:old_rusted_metal_block_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:old_rusted_metal_block_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:old_rusted_metal_block_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:old_rusted_metal_block_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:old_rusted_metal_block_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:old_rusted_metal_block_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:old_rusted_metal_block_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:old_rusted_metal_block_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:old_rusted_metal_block_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:old_rusted_metal_block_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:old_rusted_metal_block_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:old_rusted_metal_block_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:old_rusted_metal_block_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:old_rusted_metal_block_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:old_rusted_metal_block_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:old_rusted_metal_block_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:old_rusted_metal_block_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:old_rusted_metal_block_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:old_rusted_metal_block_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:old_rusted_metal_column
conquest:old_rusted_metal_column_pillar[layer=1,waterlogged=true]
conquest:old_rusted_metal_column_pillar[layer=1,waterlogged=false]
conquest:old_rusted_metal_column_pillar[layer=2,waterlogged=true]
conquest:old_rusted_metal_column_pillar[layer=2,waterlogged=false]
conquest:old_rusted_metal_column_pillar[layer=3,waterlogged=true]
conquest:old_rusted_metal_column_pillar[layer=3,waterlogged=false]
conquest:old_rusted_metal_column_vertical_corner[facing=north,layer=1,waterlogged=true]
conquest:old_rusted_metal_column_vertical_corner[facing=north,layer=1,waterlogged=false]
conquest:old_rusted_metal_column_vertical_corner[facing=north,layer=2,waterlogged=true]
conquest:old_rusted_metal_column_vertical_corner[facing=north,layer=2,waterlogged=false]
conquest:old_rusted_metal_column_vertical_corner[facing=north,layer=3,waterlogged=true]
conquest:old_rusted_metal_column_vertical_corner[facing=north,layer=3,waterlogged=false]
conquest:old_rusted_metal_column_vertical_corner[facing=north,layer=4,waterlogged=true]
conquest:old_rusted_metal_column_vertical_corner[facing=north,layer=4,waterlogged=false]
conquest:old_rusted_metal_column_vertical_corner[facing=south,layer=1,waterlogged=true]
conquest:old_rusted_metal_column_vertical_corner[facing=south,layer=1,waterlogged=false]
conquest:old_rusted_metal_column_vertical_corner[facing=south,layer=2,waterlogged=true]
conquest:old_rusted_metal_column_vertical_corner[facing=south,layer=2,waterlogged=false]
conquest:old_rusted_metal_column_vertical_corner[facing=south,layer=3,waterlogged=true]
conquest:old_rusted_metal_column_vertical_corner[facing=south,layer=3,waterlogged=false]
conquest:old_rusted_metal_column_vertical_corner[facing=south,layer=4,waterlogged=true]
conquest:old_rusted_metal_column_vertical_corner[facing=south,layer=4,waterlogged=false]
conquest:old_rusted_metal_column_vertical_corner[facing=west,layer=1,waterlogged=true]
conquest:old_rusted_metal_column_vertical_corner[facing=west,layer=1,waterlogged=false]
conquest:old_rusted_metal_column_vertical_corner[facing=west,layer=2,waterlogged=true]
conquest:old_rusted_metal_column_vertical_corner[facing=west,layer=2,waterlogged=false]
conquest:old_rusted_metal_column_vertical_corner[facing=west,layer=3,waterlogged=true]
conquest:old_rusted_metal_column_vertical_corner[facing=west,layer=3,waterlogged=false]
conquest:old_rusted_metal_column_vertical_corner[facing=west,layer=4,waterlogged=true]
conquest:old_rusted_metal_column_vertical_corner[facing=west,layer=4,waterlogged=false]
conquest:old_rusted_metal_column_vertical_corner[facing=east,layer=1,waterlogged=true]
conquest:old_rusted_metal_column_vertical_corner[facing=east,layer=1,waterlogged=false]
conquest:old_rusted_metal_column_vertical_corner[facing=east,layer=2,waterlogged=true]
conquest:old_rusted_metal_column_vertical_corner[facing=east,layer=2,waterlogged=false]
conquest:old_rusted_metal_column_vertical_corner[facing=east,layer=3,waterlogged=true]
conquest:old_rusted_metal_column_vertical_corner[facing=east,layer=3,waterlogged=false]
conquest:old_rusted_metal_column_vertical_corner[facing=east,layer=4,waterlogged=true]
conquest:old_rusted_metal_column_vertical_corner[facing=east,layer=4,waterlogged=false]
conquest:old_rusted_metal_column_vertical_quarter[facing=north,layer=1,waterlogged=true]
conquest:old_rusted_metal_column_vertical_quarter[facing=north,layer=1,waterlogged=false]
conquest:old_rusted_metal_column_vertical_quarter[facing=north,layer=2,waterlogged=true]
conquest:old_rusted_metal_column_vertical_quarter[facing=north,layer=2,waterlogged=false]
conquest:old_rusted_metal_column_vertical_quarter[facing=north,layer=3,waterlogged=true]
conquest:old_rusted_metal_column_vertical_quarter[facing=north,layer=3,waterlogged=false]
conquest:old_rusted_metal_column_vertical_quarter[facing=north,layer=4,waterlogged=true]
conquest:old_rusted_metal_column_vertical_quarter[facing=north,layer=4,waterlogged=false]
conquest:old_rusted_metal_column_vertical_quarter[facing=south,layer=1,waterlogged=true]
conquest:old_rusted_metal_column_vertical_quarter[facing=south,layer=1,waterlogged=false]
conquest:old_rusted_metal_column_vertical_quarter[facing=south,layer=2,waterlogged=true]
conquest:old_rusted_metal_column_vertical_quarter[facing=south,layer=2,waterlogged=false]
conquest:old_rusted_metal_column_vertical_quarter[facing=south,layer=3,waterlogged=true]
conquest:old_rusted_metal_column_vertical_quarter[facing=south,layer=3,waterlogged=false]
conquest:old_rusted_metal_column_vertical_quarter[facing=south,layer=4,waterlogged=true]
conquest:old_rusted_metal_column_vertical_quarter[facing=south,layer=4,waterlogged=false]
conquest:old_rusted_metal_column_vertical_quarter[facing=west,layer=1,waterlogged=true]
conquest:old_rusted_metal_column_vertical_quarter[facing=west,layer=1,waterlogged=false]
conquest:old_rusted_metal_column_vertical_quarter[facing=west,layer=2,waterlogged=true]
conquest:old_rusted_metal_column_vertical_quarter[facing=west,layer=2,waterlogged=false]
conquest:old_rusted_metal_column_vertical_quarter[facing=west,layer=3,waterlogged=true]
conquest:old_rusted_metal_column_vertical_quarter[facing=west,layer=3,waterlogged=false]
conquest:old_rusted_metal_column_vertical_quarter[facing=west,layer=4,waterlogged=true]
conquest:old_rusted_metal_column_vertical_quarter[facing=west,layer=4,waterlogged=false]
conquest:old_rusted_metal_column_vertical_quarter[facing=east,layer=1,waterlogged=true]
conquest:old_rusted_metal_column_vertical_quarter[facing=east,layer=1,waterlogged=false]
conquest:old_rusted_metal_column_vertical_quarter[facing=east,layer=2,waterlogged=true]
conquest:old_rusted_metal_column_vertical_quarter[facing=east,layer=2,waterlogged=false]
conquest:old_rusted_metal_column_vertical_quarter[facing=east,layer=3,waterlogged=true]
conquest:old_rusted_metal_column_vertical_quarter[facing=east,layer=3,waterlogged=false]
conquest:old_rusted_metal_column_vertical_quarter[facing=east,layer=4,waterlogged=true]
conquest:old_rusted_metal_column_vertical_quarter[facing=east,layer=4,waterlogged=false]
conquest:old_rusted_metal_column_vertical_slab[facing=north,layer=1,waterlogged=true]
conquest:old_rusted_metal_column_vertical_slab[facing=north,layer=1,waterlogged=false]
conquest:old_rusted_metal_column_vertical_slab[facing=north,layer=2,waterlogged=true]
conquest:old_rusted_metal_column_vertical_slab[facing=north,layer=2,waterlogged=false]
conquest:old_rusted_metal_column_vertical_slab[facing=north,layer=3,waterlogged=true]
conquest:old_rusted_metal_column_vertical_slab[facing=north,layer=3,waterlogged=false]
conquest:old_rusted_metal_column_vertical_slab[facing=north,layer=4,waterlogged=true]
conquest:old_rusted_metal_column_vertical_slab[facing=north,layer=4,waterlogged=false]
conquest:old_rusted_metal_column_vertical_slab[facing=south,layer=1,waterlogged=true]
conquest:old_rusted_metal_column_vertical_slab[facing=south,layer=1,waterlogged=false]
conquest:old_rusted_metal_column_vertical_slab[facing=south,layer=2,waterlogged=true]
conquest:old_rusted_metal_column_vertical_slab[facing=south,layer=2,waterlogged=false]
conquest:old_rusted_metal_column_vertical_slab[facing=south,layer=3,waterlogged=true]
conquest:old_rusted_metal_column_vertical_slab[facing=south,layer=3,waterlogged=false]
conquest:old_rusted_metal_column_vertical_slab[facing=south,layer=4,waterlogged=true]
conquest:old_rusted_metal_column_vertical_slab[facing=south,layer=4,waterlogged=false]
conquest:old_rusted_metal_column_vertical_slab[facing=west,layer=1,waterlogged=true]
conquest:old_rusted_metal_column_vertical_slab[facing=west,layer=1,waterlogged=false]
conquest:old_rusted_metal_column_vertical_slab[facing=west,layer=2,waterlogged=true]
conquest:old_rusted_metal_column_vertical_slab[facing=west,layer=2,waterlogged=false]
conquest:old_rusted_metal_column_vertical_slab[facing=west,layer=3,waterlogged=true]
conquest:old_rusted_metal_column_vertical_slab[facing=west,layer=3,waterlogged=false]
conquest:old_rusted_metal_column_vertical_slab[facing=west,layer=4,waterlogged=true]
conquest:old_rusted_metal_column_vertical_slab[facing=west,layer=4,waterlogged=false]
conquest:old_rusted_metal_column_vertical_slab[facing=east,layer=1,waterlogged=true]
conquest:old_rusted_metal_column_vertical_slab[facing=east,layer=1,waterlogged=false]
conquest:old_rusted_metal_column_vertical_slab[facing=east,layer=2,waterlogged=true]
conquest:old_rusted_metal_column_vertical_slab[facing=east,layer=2,waterlogged=false]
conquest:old_rusted_metal_column_vertical_slab[facing=east,layer=3,waterlogged=true]
conquest:old_rusted_metal_column_vertical_slab[facing=east,layer=3,waterlogged=false]
conquest:old_rusted_metal_column_vertical_slab[facing=east,layer=4,waterlogged=true]
conquest:old_rusted_metal_column_vertical_slab[facing=east,layer=4,waterlogged=false]
conquest:old_rusted_metal_column_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:old_rusted_metal_column_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:old_rusted_metal_column_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:old_rusted_metal_column_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:old_rusted_metal_column_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:old_rusted_metal_column_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:old_rusted_metal_column_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:old_rusted_metal_column_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:old_rusted_metal_column_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:old_rusted_metal_column_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:old_rusted_metal_column_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:old_rusted_metal_column_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:old_rusted_metal_column_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:old_rusted_metal_column_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:old_rusted_metal_column_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:old_rusted_metal_column_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:old_rusted_metal_column_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:old_rusted_metal_column_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:old_rusted_metal_column_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:old_rusted_metal_column_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:old_rusted_metal_column_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:old_rusted_metal_column_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:old_rusted_metal_column_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:old_rusted_metal_column_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:old_rusted_metal_column_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:old_rusted_metal_column_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:old_rusted_metal_column_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:old_rusted_metal_column_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:old_rusted_metal_column_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:old_rusted_metal_column_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:old_rusted_metal_column_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:old_rusted_metal_column_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:old_rusted_metal_column_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:old_rusted_metal_column_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:old_rusted_metal_column_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:old_rusted_metal_column_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:old_rusted_metal_column_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:old_rusted_metal_column_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:old_rusted_metal_column_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:old_rusted_metal_column_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:old_rusted_metal_column_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:old_rusted_metal_column_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:old_rusted_metal_column_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:old_rusted_metal_column_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:old_rusted_metal_column_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:old_rusted_metal_column_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:old_rusted_metal_column_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:old_rusted_metal_column_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:old_rusted_metal_column_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:old_rusted_metal_column_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:old_rusted_metal_column_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:old_rusted_metal_column_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:old_rusted_metal_column_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:old_rusted_metal_column_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:old_rusted_metal_column_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:old_rusted_metal_column_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:old_rusted_metal_column_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:old_rusted_metal_column_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:old_rusted_metal_column_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:old_rusted_metal_column_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:old_rusted_metal_column_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:old_rusted_metal_column_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:old_rusted_metal_column_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:old_rusted_metal_column_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:old_rusted_metal_column_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:old_rusted_metal_column_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:old_rusted_metal_column_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:old_rusted_metal_column_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:old_rusted_metal_column_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:old_rusted_metal_column_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:old_rusted_metal_column_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:old_rusted_metal_column_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:old_rusted_metal_column_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:old_rusted_metal_column_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:old_rusted_metal_column_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:old_rusted_metal_column_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:old_rusted_metal_column_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:old_rusted_metal_column_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:old_rusted_metal_column_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:old_rusted_metal_column_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:old_rusted_metal_column_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:old_rusted_metal_column_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:old_rusted_metal_column_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:old_rusted_metal_column_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:old_rusted_metal_column_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:old_rusted_metal_column_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:old_rusted_metal_column_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:old_rusted_metal_column_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:old_rusted_metal_column_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:old_rusted_metal_column_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:old_rusted_metal_column_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:old_rusted_metal_column_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:old_rusted_metal_column_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:old_rusted_metal_column_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:old_rusted_metal_column_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:old_rusted_metal_column_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:old_rusted_metal_column_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:old_rusted_metal_column_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:old_rusted_metal_column_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:old_rusted_metal_column_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:old_rusted_metal_column_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:old_rusted_metal_column_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:old_rusted_metal_column_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:old_rusted_metal_column_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:old_rusted_metal_column_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:old_rusted_metal_column_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:old_rusted_metal_column_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:old_rusted_metal_column_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:old_rusted_metal_column_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:old_rusted_metal_column_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:old_rusted_metal_column_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:old_rusted_metal_column_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:old_rusted_metal_column_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:old_rusted_metal_column_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:old_rusted_metal_column_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:old_rusted_metal_column_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:old_rusted_metal_column_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:old_rusted_metal_column_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:old_rusted_metal_column_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:old_rusted_metal_column_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:old_rusted_metal_column_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:old_rusted_metal_column_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:old_rusted_metal_column_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:old_rusted_metal_column_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:old_rusted_metal_column_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:old_rusted_metal_column_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:old_rusted_metal_column_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:old_rusted_metal_column_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:old_rusted_metal_column_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:old_rusted_metal_column_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:old_rusted_metal_column_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:old_rusted_metal_column_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:old_rusted_metal_column_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:old_rusted_metal_column_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:old_rusted_metal_column_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:old_rusted_metal_column_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:old_rusted_metal_column_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:old_rusted_metal_column_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:old_rusted_metal_column_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:old_rusted_metal_column_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:old_rusted_metal_column_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:old_rusted_metal_column_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:old_rusted_metal_column_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:old_rusted_metal_column_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:old_rusted_metal_column_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:old_rusted_metal_column_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:old_rusted_metal_column_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:old_rusted_metal_column_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:old_rusted_metal_column_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:old_rusted_metal_column_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:old_rusted_metal_column_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:old_rusted_metal_column_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:old_rusted_metal_column_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:old_rusted_metal_column_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:old_rusted_metal_column_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:old_rusted_metal_column_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:old_rusted_metal_column_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:old_rusted_metal_column_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:old_rusted_metal_column_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:old_rusted_metal_column_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:old_rusted_metal_column_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:old_rusted_metal_column_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:old_rusted_metal_column_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:old_rusted_metal_column_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:old_rusted_metal_column_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:old_rusted_metal_column_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:old_rusted_metal_column_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:old_rusted_metal_column_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:old_rusted_metal_column_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:old_rusted_metal_column_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:old_rusted_metal_column_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:old_rusted_metal_column_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:old_rusted_metal_column_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:old_rusted_metal_column_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:old_rusted_metal_column_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:old_rusted_metal_column_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:old_rusted_metal_column_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:old_rusted_metal_column_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:old_rusted_metal_column_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:old_rusted_metal_column_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:old_rusted_metal_column_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:old_rusted_metal_column_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:old_rusted_metal_column_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:old_rusted_metal_column_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:old_rusted_metal_column_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:old_rusted_metal_column_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:old_rusted_metal_column_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:old_rusted_metal_column_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:old_rusted_metal_column_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:old_rusted_metal_column_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:old_rusted_metal_column_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:old_rusted_metal_column_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:old_rusted_metal_column_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:old_rusted_metal_column_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:old_rusted_metal_column_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:old_rusted_metal_column_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:old_rusted_metal_column_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:old_rusted_metal_column_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:old_rusted_metal_column_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:old_rusted_metal_column_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:old_rusted_metal_column_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:old_rusted_metal_column_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:old_rusted_metal_column_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:old_rusted_metal_column_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:old_rusted_metal_column_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:old_rusted_metal_column_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:old_rusted_metal_column_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:old_rusted_metal_column_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:old_rusted_metal_column_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:old_rusted_metal_column_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:old_rusted_metal_column_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:old_rusted_metal_column_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:old_rusted_metal_column_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:old_rusted_metal_column_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:old_rusted_metal_column_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:old_rusted_metal_column_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:old_rusted_metal_column_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:old_rusted_metal_column_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:old_rusted_metal_column_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:old_rusted_metal_column_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:old_rusted_metal_column_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:old_rusted_metal_column_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:old_rusted_metal_column_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:old_rusted_metal_column_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:old_rusted_metal_column_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:old_rusted_metal_column_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:old_rusted_metal_column_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:old_rusted_metal_column_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:old_rusted_metal_column_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:old_rusted_metal_column_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:old_rusted_metal_column_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:old_rusted_metal_column_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:old_rusted_metal_column_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:old_rusted_metal_column_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:old_rusted_metal_column_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:old_rusted_metal_column_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:old_rusted_metal_column_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:old_rusted_metal_column_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:old_rusted_metal_column_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:old_rusted_metal_column_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:old_rusted_metal_column_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:old_rusted_metal_column_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:old_rusted_metal_column_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:old_rusted_metal_column_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:old_rusted_metal_column_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:old_rusted_metal_column_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:old_rusted_metal_column_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:old_rusted_metal_column_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:old_rusted_metal_column_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:old_rusted_metal_column_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:old_rusted_metal_column_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:old_rusted_metal_column_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:old_rusted_metal_column_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:old_rusted_metal_column_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:old_rusted_metal_column_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:old_rusted_metal_column_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:old_rusted_metal_column_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:old_rusted_metal_column_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:old_rusted_metal_column_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:old_rusted_metal_column_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:old_rusted_metal_column_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:old_rusted_metal_column_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:old_rusted_metal_column_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:old_rusted_metal_column_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:old_rusted_metal_column_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:old_rusted_metal_column_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:old_rusted_metal_column_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:old_rusted_metal_column_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:old_rusted_metal_column_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:old_rusted_metal_column_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:old_rusted_metal_column_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:old_rusted_metal_column_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:old_rusted_metal_column_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:old_rusted_metal_column_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:old_rusted_metal_column_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:old_rusted_metal_column_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:old_rusted_metal_column_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:old_rusted_metal_column_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:old_rusted_metal_column_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:old_rusted_metal_column_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:old_rusted_metal_column_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:old_rusted_metal_column_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:old_rusted_metal_column_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:old_rusted_metal_column_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:old_rusted_metal_column_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:old_rusted_metal_column_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:old_rusted_metal_column_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:old_rusted_metal_column_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:old_rusted_metal_column_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:old_rusted_metal_column_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:old_rusted_metal_column_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:old_rusted_metal_column_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:old_rusted_metal_column_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:old_rusted_metal_column_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:old_rusted_metal_column_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:old_rusted_metal_column_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:old_rusted_metal_column_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:old_rusted_metal_column_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:old_rusted_metal_column_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:old_rusted_metal_column_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:old_rusted_metal_column_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:old_rusted_metal_column_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:old_rusted_metal_column_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:old_rusted_metal_column_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:old_rusted_metal_column_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:old_rusted_metal_column_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:old_rusted_metal_column_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:old_rusted_metal_column_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:old_rusted_metal_column_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:old_rusted_metal_column_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:old_rusted_metal_column_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:old_rusted_metal_column_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:old_rusted_metal_column_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:old_rusted_metal_column_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:old_rusted_metal_column_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:old_rusted_metal_column_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:old_rusted_metal_column_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:old_rusted_metal_column_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:old_rusted_metal_column_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:old_rusted_metal_column_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:old_rusted_metal_column_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:old_rusted_metal_column_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:old_rusted_metal_column_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:old_rusted_metal_column_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:old_rusted_metal_panel_arrowslit[facing=north,waterlogged=true]
conquest:old_rusted_metal_panel_arrowslit[facing=north,waterlogged=false]
conquest:old_rusted_metal_panel_arrowslit[facing=south,waterlogged=true]
conquest:old_rusted_metal_panel_arrowslit[facing=south,waterlogged=false]
conquest:old_rusted_metal_panel_arrowslit[facing=west,waterlogged=true]
conquest:old_rusted_metal_panel_arrowslit[facing=west,waterlogged=false]
conquest:old_rusted_metal_panel_arrowslit[facing=east,waterlogged=true]
conquest:old_rusted_metal_panel_arrowslit[facing=east,waterlogged=false]
conquest:old_rusted_metal_panel_balustrade[axis=x,waterlogged=true]
conquest:old_rusted_metal_panel_balustrade[axis=x,waterlogged=false]
conquest:old_rusted_metal_panel_balustrade[axis=y,waterlogged=true]
conquest:old_rusted_metal_panel_balustrade[axis=y,waterlogged=false]
conquest:old_rusted_metal_panel_balustrade[axis=z,waterlogged=true]
conquest:old_rusted_metal_panel_balustrade[axis=z,waterlogged=false]
conquest:old_rusted_metal_panel_capital[facing=flat,type=top,waterlogged=true]
conquest:old_rusted_metal_panel_capital[facing=flat,type=top,waterlogged=false]
conquest:old_rusted_metal_panel_capital[facing=flat,type=bottom,waterlogged=true]
conquest:old_rusted_metal_panel_capital[facing=flat,type=bottom,waterlogged=false]
conquest:old_rusted_metal_panel_capital[facing=north,type=top,waterlogged=true]
conquest:old_rusted_metal_panel_capital[facing=north,type=top,waterlogged=false]
conquest:old_rusted_metal_panel_capital[facing=north,type=bottom,waterlogged=true]
conquest:old_rusted_metal_panel_capital[facing=north,type=bottom,waterlogged=false]
conquest:old_rusted_metal_panel_capital[facing=south,type=top,waterlogged=true]
conquest:old_rusted_metal_panel_capital[facing=south,type=top,waterlogged=false]
conquest:old_rusted_metal_panel_capital[facing=south,type=bottom,waterlogged=true]
conquest:old_rusted_metal_panel_capital[facing=south,type=bottom,waterlogged=false]
conquest:old_rusted_metal_panel_capital[facing=east,type=top,waterlogged=true]
conquest:old_rusted_metal_panel_capital[facing=east,type=top,waterlogged=false]
conquest:old_rusted_metal_panel_capital[facing=east,type=bottom,waterlogged=true]
conquest:old_rusted_metal_panel_capital[facing=east,type=bottom,waterlogged=false]
conquest:old_rusted_metal_panel_capital[facing=west,type=top,waterlogged=true]
conquest:old_rusted_metal_panel_capital[facing=west,type=top,waterlogged=false]
conquest:old_rusted_metal_panel_capital[facing=west,type=bottom,waterlogged=true]
conquest:old_rusted_metal_panel_capital[facing=west,type=bottom,waterlogged=false]
conquest:old_rusted_metal_panel_corner_slab[facing=north,type=top,waterlogged=true]
conquest:old_rusted_metal_panel_corner_slab[facing=north,type=top,waterlogged=false]
conquest:old_rusted_metal_panel_corner_slab[facing=north,type=bottom,waterlogged=true]
conquest:old_rusted_metal_panel_corner_slab[facing=north,type=bottom,waterlogged=false]
conquest:old_rusted_metal_panel_corner_slab[facing=south,type=top,waterlogged=true]
conquest:old_rusted_metal_panel_corner_slab[facing=south,type=top,waterlogged=false]
conquest:old_rusted_metal_panel_corner_slab[facing=south,type=bottom,waterlogged=true]
conquest:old_rusted_metal_panel_corner_slab[facing=south,type=bottom,waterlogged=false]
conquest:old_rusted_metal_panel_corner_slab[facing=west,type=top,waterlogged=true]
conquest:old_rusted_metal_panel_corner_slab[facing=west,type=top,waterlogged=false]
conquest:old_rusted_metal_panel_corner_slab[facing=west,type=bottom,waterlogged=true]
conquest:old_rusted_metal_panel_corner_slab[facing=west,type=bottom,waterlogged=false]
conquest:old_rusted_metal_panel_corner_slab[facing=east,type=top,waterlogged=true]
conquest:old_rusted_metal_panel_corner_slab[facing=east,type=top,waterlogged=false]
conquest:old_rusted_metal_panel_corner_slab[facing=east,type=bottom,waterlogged=true]
conquest:old_rusted_metal_panel_corner_slab[facing=east,type=bottom,waterlogged=false]
conquest:old_rusted_metal_panel_eighth_slab[facing=north,type=top,waterlogged=true]
conquest:old_rusted_metal_panel_eighth_slab[facing=north,type=top,waterlogged=false]
conquest:old_rusted_metal_panel_eighth_slab[facing=north,type=bottom,waterlogged=true]
conquest:old_rusted_metal_panel_eighth_slab[facing=north,type=bottom,waterlogged=false]
conquest:old_rusted_metal_panel_eighth_slab[facing=south,type=top,waterlogged=true]
conquest:old_rusted_metal_panel_eighth_slab[facing=south,type=top,waterlogged=false]
conquest:old_rusted_metal_panel_eighth_slab[facing=south,type=bottom,waterlogged=true]
conquest:old_rusted_metal_panel_eighth_slab[facing=south,type=bottom,waterlogged=false]
conquest:old_rusted_metal_panel_eighth_slab[facing=west,type=top,waterlogged=true]
conquest:old_rusted_metal_panel_eighth_slab[facing=west,type=top,waterlogged=false]
conquest:old_rusted_metal_panel_eighth_slab[facing=west,type=bottom,waterlogged=true]
conquest:old_rusted_metal_panel_eighth_slab[facing=west,type=bottom,waterlogged=false]
conquest:old_rusted_metal_panel_eighth_slab[facing=east,type=top,waterlogged=true]
conquest:old_rusted_metal_panel_eighth_slab[facing=east,type=top,waterlogged=false]
conquest:old_rusted_metal_panel_eighth_slab[facing=east,type=bottom,waterlogged=true]
conquest:old_rusted_metal_panel_eighth_slab[facing=east,type=bottom,waterlogged=false]
conquest:old_rusted_metal_panel_pillar[layer=1,waterlogged=true]
conquest:old_rusted_metal_panel_pillar[layer=1,waterlogged=false]
conquest:old_rusted_metal_panel_pillar[layer=2,waterlogged=true]
conquest:old_rusted_metal_panel_pillar[layer=2,waterlogged=false]
conquest:old_rusted_metal_panel_pillar[layer=3,waterlogged=true]
conquest:old_rusted_metal_panel_pillar[layer=3,waterlogged=false]
conquest:old_rusted_metal_panel_quarter_slab[facing=north,layer=1,type=top,waterlogged=true]
conquest:old_rusted_metal_panel_quarter_slab[facing=north,layer=1,type=top,waterlogged=false]
conquest:old_rusted_metal_panel_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=true]
conquest:old_rusted_metal_panel_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=false]
conquest:old_rusted_metal_panel_quarter_slab[facing=north,layer=2,type=top,waterlogged=true]
conquest:old_rusted_metal_panel_quarter_slab[facing=north,layer=2,type=top,waterlogged=false]
conquest:old_rusted_metal_panel_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=true]
conquest:old_rusted_metal_panel_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=false]
conquest:old_rusted_metal_panel_quarter_slab[facing=north,layer=3,type=top,waterlogged=true]
conquest:old_rusted_metal_panel_quarter_slab[facing=north,layer=3,type=top,waterlogged=false]
conquest:old_rusted_metal_panel_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=true]
conquest:old_rusted_metal_panel_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=false]
conquest:old_rusted_metal_panel_quarter_slab[facing=south,layer=1,type=top,waterlogged=true]
conquest:old_rusted_metal_panel_quarter_slab[facing=south,layer=1,type=top,waterlogged=false]
conquest:old_rusted_metal_panel_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=true]
conquest:old_rusted_metal_panel_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=false]
conquest:old_rusted_metal_panel_quarter_slab[facing=south,layer=2,type=top,waterlogged=true]
conquest:old_rusted_metal_panel_quarter_slab[facing=south,layer=2,type=top,waterlogged=false]
conquest:old_rusted_metal_panel_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=true]
conquest:old_rusted_metal_panel_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=false]
conquest:old_rusted_metal_panel_quarter_slab[facing=south,layer=3,type=top,waterlogged=true]
conquest:old_rusted_metal_panel_quarter_slab[facing=south,layer=3,type=top,waterlogged=false]
conquest:old_rusted_metal_panel_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=true]
conquest:old_rusted_metal_panel_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=false]
conquest:old_rusted_metal_panel_quarter_slab[facing=west,layer=1,type=top,waterlogged=true]
conquest:old_rusted_metal_panel_quarter_slab[facing=west,layer=1,type=top,waterlogged=false]
conquest:old_rusted_metal_panel_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=true]
conquest:old_rusted_metal_panel_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=false]
conquest:old_rusted_metal_panel_quarter_slab[facing=west,layer=2,type=top,waterlogged=true]
conquest:old_rusted_metal_panel_quarter_slab[facing=west,layer=2,type=top,waterlogged=false]
conquest:old_rusted_metal_panel_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=true]
conquest:old_rusted_metal_panel_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=false]
conquest:old_rusted_metal_panel_quarter_slab[facing=west,layer=3,type=top,waterlogged=true]
conquest:old_rusted_metal_panel_quarter_slab[facing=west,layer=3,type=top,waterlogged=false]
conquest:old_rusted_metal_panel_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=true]
conquest:old_rusted_metal_panel_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=false]
conquest:old_rusted_metal_panel_quarter_slab[facing=east,layer=1,type=top,waterlogged=true]
conquest:old_rusted_metal_panel_quarter_slab[facing=east,layer=1,type=top,waterlogged=false]
conquest:old_rusted_metal_panel_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=true]
conquest:old_rusted_metal_panel_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=false]
conquest:old_rusted_metal_panel_quarter_slab[facing=east,layer=2,type=top,waterlogged=true]
conquest:old_rusted_metal_panel_quarter_slab[facing=east,layer=2,type=top,waterlogged=false]
conquest:old_rusted_metal_panel_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=true]
conquest:old_rusted_metal_panel_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=false]
conquest:old_rusted_metal_panel_quarter_slab[facing=east,layer=3,type=top,waterlogged=true]
conquest:old_rusted_metal_panel_quarter_slab[facing=east,layer=3,type=top,waterlogged=false]
conquest:old_rusted_metal_panel_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=true]
conquest:old_rusted_metal_panel_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=false]
conquest:old_rusted_metal_panel_slab[layers=1,type=top,waterlogged=true]
conquest:old_rusted_metal_panel_slab[layers=1,type=top,waterlogged=false]
conquest:old_rusted_metal_panel_slab[layers=1,type=bottom,waterlogged=true]
conquest:old_rusted_metal_panel_slab[layers=1,type=bottom,waterlogged=false]
conquest:old_rusted_metal_panel_slab[layers=2,type=top,waterlogged=true]
conquest:old_rusted_metal_panel_slab[layers=2,type=top,waterlogged=false]
conquest:old_rusted_metal_panel_slab[layers=2,type=bottom,waterlogged=true]
conquest:old_rusted_metal_panel_slab[layers=2,type=bottom,waterlogged=false]
conquest:old_rusted_metal_panel_slab[layers=3,type=top,waterlogged=true]
conquest:old_rusted_metal_panel_slab[layers=3,type=top,waterlogged=false]
conquest:old_rusted_metal_panel_slab[layers=3,type=bottom,waterlogged=true]
conquest:old_rusted_metal_panel_slab[layers=3,type=bottom,waterlogged=false]
conquest:old_rusted_metal_panel_slab[layers=4,type=top,waterlogged=true]
conquest:old_rusted_metal_panel_slab[layers=4,type=top,waterlogged=false]
conquest:old_rusted_metal_panel_slab[layers=4,type=bottom,waterlogged=true]
conquest:old_rusted_metal_panel_slab[layers=4,type=bottom,waterlogged=false]
conquest:old_rusted_metal_panel_slab[layers=5,type=top,waterlogged=true]
conquest:old_rusted_metal_panel_slab[layers=5,type=top,waterlogged=false]
conquest:old_rusted_metal_panel_slab[layers=5,type=bottom,waterlogged=true]
conquest:old_rusted_metal_panel_slab[layers=5,type=bottom,waterlogged=false]
conquest:old_rusted_metal_panel_slab[layers=6,type=top,waterlogged=true]
conquest:old_rusted_metal_panel_slab[layers=6,type=top,waterlogged=false]
conquest:old_rusted_metal_panel_slab[layers=6,type=bottom,waterlogged=true]
conquest:old_rusted_metal_panel_slab[layers=6,type=bottom,waterlogged=false]
conquest:old_rusted_metal_panel_slab[layers=7,type=top,waterlogged=true]
conquest:old_rusted_metal_panel_slab[layers=7,type=top,waterlogged=false]
conquest:old_rusted_metal_panel_slab[layers=7,type=bottom,waterlogged=true]
conquest:old_rusted_metal_panel_slab[layers=7,type=bottom,waterlogged=false]
conquest:old_rusted_metal_panel_slab[layers=8,type=top,waterlogged=true]
conquest:old_rusted_metal_panel_slab[layers=8,type=top,waterlogged=false]
conquest:old_rusted_metal_panel_slab[layers=8,type=bottom,waterlogged=true]
conquest:old_rusted_metal_panel_slab[layers=8,type=bottom,waterlogged=false]
conquest:old_rusted_metal_panel_small_window[down=true,up=true,waterlogged=true]
conquest:old_rusted_metal_panel_small_window[down=true,up=true,waterlogged=false]
conquest:old_rusted_metal_panel_small_window[down=true,up=false,waterlogged=true]
conquest:old_rusted_metal_panel_small_window[down=true,up=false,waterlogged=false]
conquest:old_rusted_metal_panel_small_window[down=false,up=true,waterlogged=true]
conquest:old_rusted_metal_panel_small_window[down=false,up=true,waterlogged=false]
conquest:old_rusted_metal_panel_small_window[down=false,up=false,waterlogged=true]
conquest:old_rusted_metal_panel_small_window[down=false,up=false,waterlogged=false]
conquest:old_rusted_metal_panel_small_window_half[down=true,facing=north,up=true,waterlogged=true]
conquest:old_rusted_metal_panel_small_window_half[down=true,facing=north,up=true,waterlogged=false]
conquest:old_rusted_metal_panel_small_window_half[down=true,facing=north,up=false,waterlogged=true]
conquest:old_rusted_metal_panel_small_window_half[down=true,facing=north,up=false,waterlogged=false]
conquest:old_rusted_metal_panel_small_window_half[down=true,facing=south,up=true,waterlogged=true]
conquest:old_rusted_metal_panel_small_window_half[down=true,facing=south,up=true,waterlogged=false]
conquest:old_rusted_metal_panel_small_window_half[down=true,facing=south,up=false,waterlogged=true]
conquest:old_rusted_metal_panel_small_window_half[down=true,facing=south,up=false,waterlogged=false]
conquest:old_rusted_metal_panel_small_window_half[down=true,facing=west,up=true,waterlogged=true]
conquest:old_rusted_metal_panel_small_window_half[down=true,facing=west,up=true,waterlogged=false]
conquest:old_rusted_metal_panel_small_window_half[down=true,facing=west,up=false,waterlogged=true]
conquest:old_rusted_metal_panel_small_window_half[down=true,facing=west,up=false,waterlogged=false]
conquest:old_rusted_metal_panel_small_window_half[down=true,facing=east,up=true,waterlogged=true]
conquest:old_rusted_metal_panel_small_window_half[down=true,facing=east,up=true,waterlogged=false]
conquest:old_rusted_metal_panel_small_window_half[down=true,facing=east,up=false,waterlogged=true]
conquest:old_rusted_metal_panel_small_window_half[down=true,facing=east,up=false,waterlogged=false]
conquest:old_rusted_metal_panel_small_window_half[down=false,facing=north,up=true,waterlogged=true]
conquest:old_rusted_metal_panel_small_window_half[down=false,facing=north,up=true,waterlogged=false]
conquest:old_rusted_metal_panel_small_window_half[down=false,facing=north,up=false,waterlogged=true]
conquest:old_rusted_metal_panel_small_window_half[down=false,facing=north,up=false,waterlogged=false]
conquest:old_rusted_metal_panel_small_window_half[down=false,facing=south,up=true,waterlogged=true]
conquest:old_rusted_metal_panel_small_window_half[down=false,facing=south,up=true,waterlogged=false]
conquest:old_rusted_metal_panel_small_window_half[down=false,facing=south,up=false,waterlogged=true]
conquest:old_rusted_metal_panel_small_window_half[down=false,facing=south,up=false,waterlogged=false]
conquest:old_rusted_metal_panel_small_window_half[down=false,facing=west,up=true,waterlogged=true]
conquest:old_rusted_metal_panel_small_window_half[down=false,facing=west,up=true,waterlogged=false]
conquest:old_rusted_metal_panel_small_window_half[down=false,facing=west,up=false,waterlogged=true]
conquest:old_rusted_metal_panel_small_window_half[down=false,facing=west,up=false,waterlogged=false]
conquest:old_rusted_metal_panel_small_window_half[down=false,facing=east,up=true,waterlogged=true]
conquest:old_rusted_metal_panel_small_window_half[down=false,facing=east,up=true,waterlogged=false]
conquest:old_rusted_metal_panel_small_window_half[down=false,facing=east,up=false,waterlogged=true]
conquest:old_rusted_metal_panel_small_window_half[down=false,facing=east,up=false,waterlogged=false]
conquest:old_rusted_metal_panel_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:old_rusted_metal_panel_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:old_rusted_metal_panel_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:old_rusted_metal_panel_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:old_rusted_metal_panel_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:old_rusted_metal_panel_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:old_rusted_metal_panel_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:old_rusted_metal_panel_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:old_rusted_metal_panel_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:old_rusted_metal_panel_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:old_rusted_metal_panel_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:old_rusted_metal_panel_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:old_rusted_metal_panel_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:old_rusted_metal_panel_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:old_rusted_metal_panel_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:old_rusted_metal_panel_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:old_rusted_metal_panel_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:old_rusted_metal_panel_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:old_rusted_metal_panel_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:old_rusted_metal_panel_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:old_rusted_metal_panel_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:old_rusted_metal_panel_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:old_rusted_metal_panel_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:old_rusted_metal_panel_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:old_rusted_metal_panel_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:old_rusted_metal_panel_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:old_rusted_metal_panel_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:old_rusted_metal_panel_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:old_rusted_metal_panel_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:old_rusted_metal_panel_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:old_rusted_metal_panel_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:old_rusted_metal_panel_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:old_rusted_metal_panel_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:old_rusted_metal_panel_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:old_rusted_metal_panel_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:old_rusted_metal_panel_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:old_rusted_metal_panel_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:old_rusted_metal_panel_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:old_rusted_metal_panel_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:old_rusted_metal_panel_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:old_rusted_metal_panel_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:old_rusted_metal_panel_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:old_rusted_metal_panel_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:old_rusted_metal_panel_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:old_rusted_metal_panel_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:old_rusted_metal_panel_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:old_rusted_metal_panel_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:old_rusted_metal_panel_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:old_rusted_metal_panel_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:old_rusted_metal_panel_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:old_rusted_metal_panel_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:old_rusted_metal_panel_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:old_rusted_metal_panel_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:old_rusted_metal_panel_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:old_rusted_metal_panel_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:old_rusted_metal_panel_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:old_rusted_metal_panel_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:old_rusted_metal_panel_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:old_rusted_metal_panel_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:old_rusted_metal_panel_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:old_rusted_metal_panel_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:old_rusted_metal_panel_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:old_rusted_metal_panel_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:old_rusted_metal_panel_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:old_rusted_metal_panel_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:old_rusted_metal_panel_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:old_rusted_metal_panel_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:old_rusted_metal_panel_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:old_rusted_metal_panel_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:old_rusted_metal_panel_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:old_rusted_metal_panel_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:old_rusted_metal_panel_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:old_rusted_metal_panel_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:old_rusted_metal_panel_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:old_rusted_metal_panel_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:old_rusted_metal_panel_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:old_rusted_metal_panel_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:old_rusted_metal_panel_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:old_rusted_metal_panel_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:old_rusted_metal_panel_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:old_rusted_metal_panel_vertical_corner[facing=north,layer=1,waterlogged=true]
conquest:old_rusted_metal_panel_vertical_corner[facing=north,layer=1,waterlogged=false]
conquest:old_rusted_metal_panel_vertical_corner[facing=north,layer=2,waterlogged=true]
conquest:old_rusted_metal_panel_vertical_corner[facing=north,layer=2,waterlogged=false]
conquest:old_rusted_metal_panel_vertical_corner[facing=north,layer=3,waterlogged=true]
conquest:old_rusted_metal_panel_vertical_corner[facing=north,layer=3,waterlogged=false]
conquest:old_rusted_metal_panel_vertical_corner[facing=north,layer=4,waterlogged=true]
conquest:old_rusted_metal_panel_vertical_corner[facing=north,layer=4,waterlogged=false]
conquest:old_rusted_metal_panel_vertical_corner[facing=south,layer=1,waterlogged=true]
conquest:old_rusted_metal_panel_vertical_corner[facing=south,layer=1,waterlogged=false]
conquest:old_rusted_metal_panel_vertical_corner[facing=south,layer=2,waterlogged=true]
conquest:old_rusted_metal_panel_vertical_corner[facing=south,layer=2,waterlogged=false]
conquest:old_rusted_metal_panel_vertical_corner[facing=south,layer=3,waterlogged=true]
conquest:old_rusted_metal_panel_vertical_corner[facing=south,layer=3,waterlogged=false]
conquest:old_rusted_metal_panel_vertical_corner[facing=south,layer=4,waterlogged=true]
conquest:old_rusted_metal_panel_vertical_corner[facing=south,layer=4,waterlogged=false]
conquest:old_rusted_metal_panel_vertical_corner[facing=west,layer=1,waterlogged=true]
conquest:old_rusted_metal_panel_vertical_corner[facing=west,layer=1,waterlogged=false]
conquest:old_rusted_metal_panel_vertical_corner[facing=west,layer=2,waterlogged=true]
conquest:old_rusted_metal_panel_vertical_corner[facing=west,layer=2,waterlogged=false]
conquest:old_rusted_metal_panel_vertical_corner[facing=west,layer=3,waterlogged=true]
conquest:old_rusted_metal_panel_vertical_corner[facing=west,layer=3,waterlogged=false]
conquest:old_rusted_metal_panel_vertical_corner[facing=west,layer=4,waterlogged=true]
conquest:old_rusted_metal_panel_vertical_corner[facing=west,layer=4,waterlogged=false]
conquest:old_rusted_metal_panel_vertical_corner[facing=east,layer=1,waterlogged=true]
conquest:old_rusted_metal_panel_vertical_corner[facing=east,layer=1,waterlogged=false]
conquest:old_rusted_metal_panel_vertical_corner[facing=east,layer=2,waterlogged=true]
conquest:old_rusted_metal_panel_vertical_corner[facing=east,layer=2,waterlogged=false]
conquest:old_rusted_metal_panel_vertical_corner[facing=east,layer=3,waterlogged=true]
conquest:old_rusted_metal_panel_vertical_corner[facing=east,layer=3,waterlogged=false]
conquest:old_rusted_metal_panel_vertical_corner[facing=east,layer=4,waterlogged=true]
conquest:old_rusted_metal_panel_vertical_corner[facing=east,layer=4,waterlogged=false]
conquest:old_rusted_metal_panel_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:old_rusted_metal_panel_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:old_rusted_metal_panel_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:old_rusted_metal_panel_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:old_rusted_metal_panel_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:old_rusted_metal_panel_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:old_rusted_metal_panel_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:old_rusted_metal_panel_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:old_rusted_metal_panel_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:old_rusted_metal_panel_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:old_rusted_metal_panel_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:old_rusted_metal_panel_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:old_rusted_metal_panel_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:old_rusted_metal_panel_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:old_rusted_metal_panel_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:old_rusted_metal_panel_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:old_rusted_metal_panel_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:old_rusted_metal_panel_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:old_rusted_metal_panel_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:old_rusted_metal_panel_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:old_rusted_metal_panel_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:old_rusted_metal_panel_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:old_rusted_metal_panel_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:old_rusted_metal_panel_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:old_rusted_metal_panel_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:old_rusted_metal_panel_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:old_rusted_metal_panel_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:old_rusted_metal_panel_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:old_rusted_metal_panel_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:old_rusted_metal_panel_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:old_rusted_metal_panel_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:old_rusted_metal_panel_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:old_rusted_metal_panel_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:old_rusted_metal_panel_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:old_rusted_metal_panel_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:old_rusted_metal_panel_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:old_rusted_metal_panel_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:old_rusted_metal_panel_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:old_rusted_metal_panel_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:old_rusted_metal_panel_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:old_rusted_metal_panel_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:old_rusted_metal_panel_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:old_rusted_metal_panel_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:old_rusted_metal_panel_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:old_rusted_metal_panel_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:old_rusted_metal_panel_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:old_rusted_metal_panel_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:old_rusted_metal_panel_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:old_rusted_metal_panel_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:old_rusted_metal_panel_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:old_rusted_metal_panel_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:old_rusted_metal_panel_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:old_rusted_metal_panel_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:old_rusted_metal_panel_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:old_rusted_metal_panel_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:old_rusted_metal_panel_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:old_rusted_metal_panel_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:old_rusted_metal_panel_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:old_rusted_metal_panel_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:old_rusted_metal_panel_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:old_rusted_metal_panel_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:old_rusted_metal_panel_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:old_rusted_metal_panel_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:old_rusted_metal_panel_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:old_rusted_metal_panel_vertical_quarter[facing=north,layer=1,waterlogged=true]
conquest:old_rusted_metal_panel_vertical_quarter[facing=north,layer=1,waterlogged=false]
conquest:old_rusted_metal_panel_vertical_quarter[facing=north,layer=2,waterlogged=true]
conquest:old_rusted_metal_panel_vertical_quarter[facing=north,layer=2,waterlogged=false]
conquest:old_rusted_metal_panel_vertical_quarter[facing=north,layer=3,waterlogged=true]
conquest:old_rusted_metal_panel_vertical_quarter[facing=north,layer=3,waterlogged=false]
conquest:old_rusted_metal_panel_vertical_quarter[facing=north,layer=4,waterlogged=true]
conquest:old_rusted_metal_panel_vertical_quarter[facing=north,layer=4,waterlogged=false]
conquest:old_rusted_metal_panel_vertical_quarter[facing=south,layer=1,waterlogged=true]
conquest:old_rusted_metal_panel_vertical_quarter[facing=south,layer=1,waterlogged=false]
conquest:old_rusted_metal_panel_vertical_quarter[facing=south,layer=2,waterlogged=true]
conquest:old_rusted_metal_panel_vertical_quarter[facing=south,layer=2,waterlogged=false]
conquest:old_rusted_metal_panel_vertical_quarter[facing=south,layer=3,waterlogged=true]
conquest:old_rusted_metal_panel_vertical_quarter[facing=south,layer=3,waterlogged=false]
conquest:old_rusted_metal_panel_vertical_quarter[facing=south,layer=4,waterlogged=true]
conquest:old_rusted_metal_panel_vertical_quarter[facing=south,layer=4,waterlogged=false]
conquest:old_rusted_metal_panel_vertical_quarter[facing=west,layer=1,waterlogged=true]
conquest:old_rusted_metal_panel_vertical_quarter[facing=west,layer=1,waterlogged=false]
conquest:old_rusted_metal_panel_vertical_quarter[facing=west,layer=2,waterlogged=true]
conquest:old_rusted_metal_panel_vertical_quarter[facing=west,layer=2,waterlogged=false]
conquest:old_rusted_metal_panel_vertical_quarter[facing=west,layer=3,waterlogged=true]
conquest:old_rusted_metal_panel_vertical_quarter[facing=west,layer=3,waterlogged=false]
conquest:old_rusted_metal_panel_vertical_quarter[facing=west,layer=4,waterlogged=true]
conquest:old_rusted_metal_panel_vertical_quarter[facing=west,layer=4,waterlogged=false]
conquest:old_rusted_metal_panel_vertical_quarter[facing=east,layer=1,waterlogged=true]
conquest:old_rusted_metal_panel_vertical_quarter[facing=east,layer=1,waterlogged=false]
conquest:old_rusted_metal_panel_vertical_quarter[facing=east,layer=2,waterlogged=true]
conquest:old_rusted_metal_panel_vertical_quarter[facing=east,layer=2,waterlogged=false]
conquest:old_rusted_metal_panel_vertical_quarter[facing=east,layer=3,waterlogged=true]
conquest:old_rusted_metal_panel_vertical_quarter[facing=east,layer=3,waterlogged=false]
conquest:old_rusted_metal_panel_vertical_quarter[facing=east,layer=4,waterlogged=true]
conquest:old_rusted_metal_panel_vertical_quarter[facing=east,layer=4,waterlogged=false]
conquest:old_rusted_metal_panel_vertical_slab[facing=north,layer=1,waterlogged=true]
conquest:old_rusted_metal_panel_vertical_slab[facing=north,layer=1,waterlogged=false]
conquest:old_rusted_metal_panel_vertical_slab[facing=north,layer=2,waterlogged=true]
conquest:old_rusted_metal_panel_vertical_slab[facing=north,layer=2,waterlogged=false]
conquest:old_rusted_metal_panel_vertical_slab[facing=north,layer=3,waterlogged=true]
conquest:old_rusted_metal_panel_vertical_slab[facing=north,layer=3,waterlogged=false]
conquest:old_rusted_metal_panel_vertical_slab[facing=north,layer=4,waterlogged=true]
conquest:old_rusted_metal_panel_vertical_slab[facing=north,layer=4,waterlogged=false]
conquest:old_rusted_metal_panel_vertical_slab[facing=south,layer=1,waterlogged=true]
conquest:old_rusted_metal_panel_vertical_slab[facing=south,layer=1,waterlogged=false]
conquest:old_rusted_metal_panel_vertical_slab[facing=south,layer=2,waterlogged=true]
conquest:old_rusted_metal_panel_vertical_slab[facing=south,layer=2,waterlogged=false]
conquest:old_rusted_metal_panel_vertical_slab[facing=south,layer=3,waterlogged=true]
conquest:old_rusted_metal_panel_vertical_slab[facing=south,layer=3,waterlogged=false]
conquest:old_rusted_metal_panel_vertical_slab[facing=south,layer=4,waterlogged=true]
conquest:old_rusted_metal_panel_vertical_slab[facing=south,layer=4,waterlogged=false]
conquest:old_rusted_metal_panel_vertical_slab[facing=west,layer=1,waterlogged=true]
conquest:old_rusted_metal_panel_vertical_slab[facing=west,layer=1,waterlogged=false]
conquest:old_rusted_metal_panel_vertical_slab[facing=west,layer=2,waterlogged=true]
conquest:old_rusted_metal_panel_vertical_slab[facing=west,layer=2,waterlogged=false]
conquest:old_rusted_metal_panel_vertical_slab[facing=west,layer=3,waterlogged=true]
conquest:old_rusted_metal_panel_vertical_slab[facing=west,layer=3,waterlogged=false]
conquest:old_rusted_metal_panel_vertical_slab[facing=west,layer=4,waterlogged=true]
conquest:old_rusted_metal_panel_vertical_slab[facing=west,layer=4,waterlogged=false]
conquest:old_rusted_metal_panel_vertical_slab[facing=east,layer=1,waterlogged=true]
conquest:old_rusted_metal_panel_vertical_slab[facing=east,layer=1,waterlogged=false]
conquest:old_rusted_metal_panel_vertical_slab[facing=east,layer=2,waterlogged=true]
conquest:old_rusted_metal_panel_vertical_slab[facing=east,layer=2,waterlogged=false]
conquest:old_rusted_metal_panel_vertical_slab[facing=east,layer=3,waterlogged=true]
conquest:old_rusted_metal_panel_vertical_slab[facing=east,layer=3,waterlogged=false]
conquest:old_rusted_metal_panel_vertical_slab[facing=east,layer=4,waterlogged=true]
conquest:old_rusted_metal_panel_vertical_slab[facing=east,layer=4,waterlogged=false]
conquest:old_rusted_metal_panel_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:old_rusted_metal_panel_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:old_rusted_metal_panel_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:old_rusted_metal_panel_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:old_rusted_metal_panel_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:old_rusted_metal_panel_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:old_rusted_metal_panel_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:old_rusted_metal_panel_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:old_rusted_metal_panel_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:old_rusted_metal_panel_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:old_rusted_metal_panel_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:old_rusted_metal_panel_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:old_rusted_metal_panel_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:old_rusted_metal_panel_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:old_rusted_metal_panel_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:old_rusted_metal_panel_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:old_rusted_metal_panel_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:old_rusted_metal_panel_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:old_rusted_metal_panel_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:old_rusted_metal_panel_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:old_rusted_metal_panel_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:old_rusted_metal_panel_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:old_rusted_metal_panel_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:old_rusted_metal_panel_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:old_rusted_metal_panel_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:old_rusted_metal_panel_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:old_rusted_metal_panel_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:old_rusted_metal_panel_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:old_rusted_metal_panel_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:old_rusted_metal_panel_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:old_rusted_metal_panel_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:old_rusted_metal_panel_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:old_rusted_metal_panel_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:old_rusted_metal_panel_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:old_rusted_metal_panel_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:old_rusted_metal_panel_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:old_rusted_metal_panel_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:old_rusted_metal_panel_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:old_rusted_metal_panel_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:old_rusted_metal_panel_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:old_rusted_metal_panel_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:old_rusted_metal_panel_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:old_rusted_metal_panel_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:old_rusted_metal_panel_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:old_rusted_metal_panel_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:old_rusted_metal_panel_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:old_rusted_metal_panel_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:old_rusted_metal_panel_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:old_rusted_metal_panel_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:old_rusted_metal_panel_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:old_rusted_metal_panel_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:old_rusted_metal_panel_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:old_rusted_metal_panel_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:old_rusted_metal_panel_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:old_rusted_metal_panel_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:old_rusted_metal_panel_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:old_rusted_metal_panel_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:old_rusted_metal_panel_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:old_rusted_metal_panel_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:old_rusted_metal_panel_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:old_rusted_metal_panel_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:old_rusted_metal_panel_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:old_rusted_metal_panel_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:old_rusted_metal_panel_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:old_rusted_metal_panel_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:old_rusted_metal_panel_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:old_rusted_metal_panel_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:old_rusted_metal_panel_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:old_rusted_metal_panel_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:old_rusted_metal_panel_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:old_rusted_metal_panel_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:old_rusted_metal_panel_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:old_rusted_metal_panel_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:old_rusted_metal_panel_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:old_rusted_metal_panel_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:old_rusted_metal_panel_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:old_rusted_metal_panel_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:old_rusted_metal_panel_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:old_rusted_metal_panel_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:old_rusted_metal_panel_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:old_rusted_metal_panel_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:old_rusted_metal_panel_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:old_rusted_metal_panel_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:old_rusted_metal_panel_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:old_rusted_metal_panel_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:old_rusted_metal_panel_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:old_rusted_metal_panel_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:old_rusted_metal_panel_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:old_rusted_metal_panel_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:old_rusted_metal_panel_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:old_rusted_metal_panel_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:old_rusted_metal_panel_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:old_rusted_metal_panel_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:old_rusted_metal_panel_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:old_rusted_metal_panel_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:old_rusted_metal_panel_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:old_rusted_metal_panel_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:old_rusted_metal_panel_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:old_rusted_metal_panel_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:old_rusted_metal_panel_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:old_rusted_metal_panel_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:old_rusted_metal_panel_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:old_rusted_metal_panel_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:old_rusted_metal_panel_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:old_rusted_metal_panel_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:old_rusted_metal_panel_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:old_rusted_metal_panel_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:old_rusted_metal_panel_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:old_rusted_metal_panel_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:old_rusted_metal_panel_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:old_rusted_metal_panel_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:old_rusted_metal_panel_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:old_rusted_metal_panel_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:old_rusted_metal_panel_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:old_rusted_metal_panel_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:old_rusted_metal_panel_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:old_rusted_metal_panel_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:old_rusted_metal_panel_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:old_rusted_metal_panel_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:old_rusted_metal_panel_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:old_rusted_metal_panel_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:old_rusted_metal_panel_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:old_rusted_metal_panel_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:old_rusted_metal_panel_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:old_rusted_metal_panel_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:old_rusted_metal_panel_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:old_rusted_metal_panel_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:old_rusted_metal_panel_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:old_rusted_metal_panel_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:old_rusted_metal_panel_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:old_rusted_metal_panel_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:old_rusted_metal_panel_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:old_rusted_metal_panel_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:old_rusted_metal_panel_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:old_rusted_metal_panel_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:old_rusted_metal_panel_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:old_rusted_metal_panel_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:old_rusted_metal_panel_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:old_rusted_metal_panel_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:old_rusted_metal_panel_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:old_rusted_metal_panel_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:old_rusted_metal_panel_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:old_rusted_metal_panel_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:old_rusted_metal_panel_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:old_rusted_metal_panel_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:old_rusted_metal_panel_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:old_rusted_metal_panel_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:old_rusted_metal_panel_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:old_rusted_metal_panel_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:old_rusted_metal_panel_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:old_rusted_metal_panel_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:old_rusted_metal_panel_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:old_rusted_metal_panel_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:old_rusted_metal_panel_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:old_rusted_metal_panel_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:old_rusted_metal_panel_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:old_rusted_metal_panel_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:old_rusted_metal_panel_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:old_rusted_metal_panel_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:old_rusted_metal_panel_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:old_rusted_metal_panel_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:old_rusted_metal_panel_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:old_rusted_metal_panel_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:old_rusted_metal_panel_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:old_rusted_metal_panel_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:old_rusted_metal_panel_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:old_rusted_metal_panel_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:old_rusted_metal_panel_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:old_rusted_metal_panel_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:old_rusted_metal_panel_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:old_rusted_metal_panel_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:old_rusted_metal_panel_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:old_rusted_metal_panel_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:old_rusted_metal_panel_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:old_rusted_metal_panel_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:old_rusted_metal_panel_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:old_rusted_metal_panel_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:old_rusted_metal_panel_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:old_rusted_metal_panel_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:old_rusted_metal_panel_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:old_rusted_metal_panel_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:old_rusted_metal_panel_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:old_rusted_metal_panel_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:old_rusted_metal_panel_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:old_rusted_metal_panel_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:old_rusted_metal_panel_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:old_rusted_metal_panel_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:old_rusted_metal_panel_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:old_rusted_metal_panel_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:old_rusted_metal_panel_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:old_rusted_metal_panel_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:old_rusted_metal_panel_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:old_rusted_metal_panel_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:old_rusted_metal_panel_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:old_rusted_metal_panel_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:old_rusted_metal_panel_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:old_rusted_metal_panel_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:old_rusted_metal_panel_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:old_rusted_metal_panel_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:old_rusted_metal_panel_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:old_rusted_metal_panel_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:old_rusted_metal_panel_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:old_rusted_metal_panel_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:old_rusted_metal_panel_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:old_rusted_metal_panel_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:old_rusted_metal_panel_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:old_rusted_metal_panel_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:old_rusted_metal_panel_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:old_rusted_metal_panel_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:old_rusted_metal_panel_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:old_rusted_metal_panel_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:old_rusted_metal_panel_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:old_rusted_metal_panel_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:old_rusted_metal_panel_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:old_rusted_metal_panel_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:old_rusted_metal_panel_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:old_rusted_metal_panel_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:old_rusted_metal_panel_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:old_rusted_metal_panel_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:old_rusted_metal_panel_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:old_rusted_metal_panel_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:old_rusted_metal_panel_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:old_rusted_metal_panel_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:old_rusted_metal_panel_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:old_rusted_metal_panel_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:old_rusted_metal_panel_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:old_rusted_metal_panel_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:old_rusted_metal_panel_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:old_rusted_metal_panel_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:old_rusted_metal_panel_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:old_rusted_metal_panel_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:old_rusted_metal_panel_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:old_rusted_metal_panel_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:old_rusted_metal_panel_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:old_rusted_metal_panel_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:old_rusted_metal_panel_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:old_rusted_metal_panel_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:old_rusted_metal_panel_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:old_rusted_metal_panel_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:old_rusted_metal_panel_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:old_rusted_metal_panel_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:old_rusted_metal_panel_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:old_rusted_metal_panel_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:old_rusted_metal_panel_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:old_rusted_metal_panel_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:old_rusted_metal_panel_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:old_rusted_metal_panel_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:old_rusted_metal_panel_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:old_rusted_metal_panel_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:old_rusted_metal_panel_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:old_rusted_metal_panel_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:old_rusted_metal_panel_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:old_rusted_metal_panel_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:old_rusted_metal_panel_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:old_rusted_metal_panel_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:old_rusted_metal_panel_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:old_rusted_metal_panel_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:old_rusted_metal_panel_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:old_rusted_metal_panel_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:old_rusted_metal_panel_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:old_rusted_metal_panel_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:old_rusted_metal_panel_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:old_rusted_metal_panel_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:old_rusted_metal_panel_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:old_rusted_metal_panel_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:old_rusted_metal_panel_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:old_rusted_metal_panel_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:old_rusted_metal_panel_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:old_rusted_metal_panel_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:old_rusted_metal_panel_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:old_rusted_metal_panel_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:old_rusted_metal_panel_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:old_rusted_metal_panel_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:old_rusted_metal_panel_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:old_rusted_metal_panel_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:old_rusted_metal_panel_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:old_rusted_metal_panel_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:old_rusted_metal_panel_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:old_rusted_metal_panel_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:old_rusted_metal_panel_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:old_rusted_metal_panel_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:old_rusted_metal_panel_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:old_rusted_metal_panel_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:old_rusted_metal_panel_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:old_rusted_metal_panel_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:old_rusted_metal_panel_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:old_rusted_metal_panel_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:old_rusted_metal_panel_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:old_rusted_metal_panel_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:old_rusted_metal_panel_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:old_rusted_metal_panel_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:old_rusted_metal_panel_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:old_rusted_metal_panel_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:old_rusted_metal_panel_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:old_rusted_metal_panel_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:old_rusted_metal_panel_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:old_rusted_metal_panel_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:old_rusted_metal_panel_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:old_rusted_metal_panel_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:old_rusted_metal_panel_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:old_rusted_metal_panel_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:old_rusted_metal_panel_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:old_rusted_metal_panel_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:old_rusted_metal_panel_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:old_rusted_metal_panel_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:old_rusted_metal_panel_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:old_rusted_metal_panel_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:old_rusted_metal_panel_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:old_rusted_metal_panel_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:old_rusted_metal_panel_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:old_rusted_metal_panel_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:old_rusted_metal_panel_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:old_rusted_metal_panel_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:old_rusted_metal_panel_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:old_rusted_metal_panel_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:old_rusted_metal_panel_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:old_rusted_metal_panel_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:old_rusted_metal_panel_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:old_rusted_metal_panel_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:old_rusted_metal_panel_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:old_rusted_metal_panel_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:old_rusted_metal_panel_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:old_rusted_metal_panel_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:old_rusted_metal_panel_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:old_rusted_metal_pillar
conquest:old_rusted_metal_pillar_pillar[layer=1,waterlogged=true]
conquest:old_rusted_metal_pillar_pillar[layer=1,waterlogged=false]
conquest:old_rusted_metal_pillar_pillar[layer=2,waterlogged=true]
conquest:old_rusted_metal_pillar_pillar[layer=2,waterlogged=false]
conquest:old_rusted_metal_pillar_pillar[layer=3,waterlogged=true]
conquest:old_rusted_metal_pillar_pillar[layer=3,waterlogged=false]
conquest:old_rusted_metal_pillar_vertical_corner[facing=north,layer=1,waterlogged=true]
conquest:old_rusted_metal_pillar_vertical_corner[facing=north,layer=1,waterlogged=false]
conquest:old_rusted_metal_pillar_vertical_corner[facing=north,layer=2,waterlogged=true]
conquest:old_rusted_metal_pillar_vertical_corner[facing=north,layer=2,waterlogged=false]
conquest:old_rusted_metal_pillar_vertical_corner[facing=north,layer=3,waterlogged=true]
conquest:old_rusted_metal_pillar_vertical_corner[facing=north,layer=3,waterlogged=false]
conquest:old_rusted_metal_pillar_vertical_corner[facing=north,layer=4,waterlogged=true]
conquest:old_rusted_metal_pillar_vertical_corner[facing=north,layer=4,waterlogged=false]
conquest:old_rusted_metal_pillar_vertical_corner[facing=south,layer=1,waterlogged=true]
conquest:old_rusted_metal_pillar_vertical_corner[facing=south,layer=1,waterlogged=false]
conquest:old_rusted_metal_pillar_vertical_corner[facing=south,layer=2,waterlogged=true]
conquest:old_rusted_metal_pillar_vertical_corner[facing=south,layer=2,waterlogged=false]
conquest:old_rusted_metal_pillar_vertical_corner[facing=south,layer=3,waterlogged=true]
conquest:old_rusted_metal_pillar_vertical_corner[facing=south,layer=3,waterlogged=false]
conquest:old_rusted_metal_pillar_vertical_corner[facing=south,layer=4,waterlogged=true]
conquest:old_rusted_metal_pillar_vertical_corner[facing=south,layer=4,waterlogged=false]
conquest:old_rusted_metal_pillar_vertical_corner[facing=west,layer=1,waterlogged=true]
conquest:old_rusted_metal_pillar_vertical_corner[facing=west,layer=1,waterlogged=false]
conquest:old_rusted_metal_pillar_vertical_corner[facing=west,layer=2,waterlogged=true]
conquest:old_rusted_metal_pillar_vertical_corner[facing=west,layer=2,waterlogged=false]
conquest:old_rusted_metal_pillar_vertical_corner[facing=west,layer=3,waterlogged=true]
conquest:old_rusted_metal_pillar_vertical_corner[facing=west,layer=3,waterlogged=false]
conquest:old_rusted_metal_pillar_vertical_corner[facing=west,layer=4,waterlogged=true]
conquest:old_rusted_metal_pillar_vertical_corner[facing=west,layer=4,waterlogged=false]
conquest:old_rusted_metal_pillar_vertical_corner[facing=east,layer=1,waterlogged=true]
conquest:old_rusted_metal_pillar_vertical_corner[facing=east,layer=1,waterlogged=false]
conquest:old_rusted_metal_pillar_vertical_corner[facing=east,layer=2,waterlogged=true]
conquest:old_rusted_metal_pillar_vertical_corner[facing=east,layer=2,waterlogged=false]
conquest:old_rusted_metal_pillar_vertical_corner[facing=east,layer=3,waterlogged=true]
conquest:old_rusted_metal_pillar_vertical_corner[facing=east,layer=3,waterlogged=false]
conquest:old_rusted_metal_pillar_vertical_corner[facing=east,layer=4,waterlogged=true]
conquest:old_rusted_metal_pillar_vertical_corner[facing=east,layer=4,waterlogged=false]
conquest:old_rusted_metal_pillar_vertical_quarter[facing=north,layer=1,waterlogged=true]
conquest:old_rusted_metal_pillar_vertical_quarter[facing=north,layer=1,waterlogged=false]
conquest:old_rusted_metal_pillar_vertical_quarter[facing=north,layer=2,waterlogged=true]
conquest:old_rusted_metal_pillar_vertical_quarter[facing=north,layer=2,waterlogged=false]
conquest:old_rusted_metal_pillar_vertical_quarter[facing=north,layer=3,waterlogged=true]
conquest:old_rusted_metal_pillar_vertical_quarter[facing=north,layer=3,waterlogged=false]
conquest:old_rusted_metal_pillar_vertical_quarter[facing=north,layer=4,waterlogged=true]
conquest:old_rusted_metal_pillar_vertical_quarter[facing=north,layer=4,waterlogged=false]
conquest:old_rusted_metal_pillar_vertical_quarter[facing=south,layer=1,waterlogged=true]
conquest:old_rusted_metal_pillar_vertical_quarter[facing=south,layer=1,waterlogged=false]
conquest:old_rusted_metal_pillar_vertical_quarter[facing=south,layer=2,waterlogged=true]
conquest:old_rusted_metal_pillar_vertical_quarter[facing=south,layer=2,waterlogged=false]
conquest:old_rusted_metal_pillar_vertical_quarter[facing=south,layer=3,waterlogged=true]
conquest:old_rusted_metal_pillar_vertical_quarter[facing=south,layer=3,waterlogged=false]
conquest:old_rusted_metal_pillar_vertical_quarter[facing=south,layer=4,waterlogged=true]
conquest:old_rusted_metal_pillar_vertical_quarter[facing=south,layer=4,waterlogged=false]
conquest:old_rusted_metal_pillar_vertical_quarter[facing=west,layer=1,waterlogged=true]
conquest:old_rusted_metal_pillar_vertical_quarter[facing=west,layer=1,waterlogged=false]
conquest:old_rusted_metal_pillar_vertical_quarter[facing=west,layer=2,waterlogged=true]
conquest:old_rusted_metal_pillar_vertical_quarter[facing=west,layer=2,waterlogged=false]
conquest:old_rusted_metal_pillar_vertical_quarter[facing=west,layer=3,waterlogged=true]
conquest:old_rusted_metal_pillar_vertical_quarter[facing=west,layer=3,waterlogged=false]
conquest:old_rusted_metal_pillar_vertical_quarter[facing=west,layer=4,waterlogged=true]
conquest:old_rusted_metal_pillar_vertical_quarter[facing=west,layer=4,waterlogged=false]
conquest:old_rusted_metal_pillar_vertical_quarter[facing=east,layer=1,waterlogged=true]
conquest:old_rusted_metal_pillar_vertical_quarter[facing=east,layer=1,waterlogged=false]
conquest:old_rusted_metal_pillar_vertical_quarter[facing=east,layer=2,waterlogged=true]
conquest:old_rusted_metal_pillar_vertical_quarter[facing=east,layer=2,waterlogged=false]
conquest:old_rusted_metal_pillar_vertical_quarter[facing=east,layer=3,waterlogged=true]
conquest:old_rusted_metal_pillar_vertical_quarter[facing=east,layer=3,waterlogged=false]
conquest:old_rusted_metal_pillar_vertical_quarter[facing=east,layer=4,waterlogged=true]
conquest:old_rusted_metal_pillar_vertical_quarter[facing=east,layer=4,waterlogged=false]
conquest:old_rusted_metal_pillar_vertical_slab[facing=north,layer=1,waterlogged=true]
conquest:old_rusted_metal_pillar_vertical_slab[facing=north,layer=1,waterlogged=false]
conquest:old_rusted_metal_pillar_vertical_slab[facing=north,layer=2,waterlogged=true]
conquest:old_rusted_metal_pillar_vertical_slab[facing=north,layer=2,waterlogged=false]
conquest:old_rusted_metal_pillar_vertical_slab[facing=north,layer=3,waterlogged=true]
conquest:old_rusted_metal_pillar_vertical_slab[facing=north,layer=3,waterlogged=false]
conquest:old_rusted_metal_pillar_vertical_slab[facing=north,layer=4,waterlogged=true]
conquest:old_rusted_metal_pillar_vertical_slab[facing=north,layer=4,waterlogged=false]
conquest:old_rusted_metal_pillar_vertical_slab[facing=south,layer=1,waterlogged=true]
conquest:old_rusted_metal_pillar_vertical_slab[facing=south,layer=1,waterlogged=false]
conquest:old_rusted_metal_pillar_vertical_slab[facing=south,layer=2,waterlogged=true]
conquest:old_rusted_metal_pillar_vertical_slab[facing=south,layer=2,waterlogged=false]
conquest:old_rusted_metal_pillar_vertical_slab[facing=south,layer=3,waterlogged=true]
conquest:old_rusted_metal_pillar_vertical_slab[facing=south,layer=3,waterlogged=false]
conquest:old_rusted_metal_pillar_vertical_slab[facing=south,layer=4,waterlogged=true]
conquest:old_rusted_metal_pillar_vertical_slab[facing=south,layer=4,waterlogged=false]
conquest:old_rusted_metal_pillar_vertical_slab[facing=west,layer=1,waterlogged=true]
conquest:old_rusted_metal_pillar_vertical_slab[facing=west,layer=1,waterlogged=false]
conquest:old_rusted_metal_pillar_vertical_slab[facing=west,layer=2,waterlogged=true]
conquest:old_rusted_metal_pillar_vertical_slab[facing=west,layer=2,waterlogged=false]
conquest:old_rusted_metal_pillar_vertical_slab[facing=west,layer=3,waterlogged=true]
conquest:old_rusted_metal_pillar_vertical_slab[facing=west,layer=3,waterlogged=false]
conquest:old_rusted_metal_pillar_vertical_slab[facing=west,layer=4,waterlogged=true]
conquest:old_rusted_metal_pillar_vertical_slab[facing=west,layer=4,waterlogged=false]
conquest:old_rusted_metal_pillar_vertical_slab[facing=east,layer=1,waterlogged=true]
conquest:old_rusted_metal_pillar_vertical_slab[facing=east,layer=1,waterlogged=false]
conquest:old_rusted_metal_pillar_vertical_slab[facing=east,layer=2,waterlogged=true]
conquest:old_rusted_metal_pillar_vertical_slab[facing=east,layer=2,waterlogged=false]
conquest:old_rusted_metal_pillar_vertical_slab[facing=east,layer=3,waterlogged=true]
conquest:old_rusted_metal_pillar_vertical_slab[facing=east,layer=3,waterlogged=false]
conquest:old_rusted_metal_pillar_vertical_slab[facing=east,layer=4,waterlogged=true]
conquest:old_rusted_metal_pillar_vertical_slab[facing=east,layer=4,waterlogged=false]
conquest:old_rusted_metal_pillar_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:old_rusted_metal_pillar_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:old_rusted_metal_pillar_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:old_rusted_metal_pillar_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:old_rusted_metal_pillar_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:old_rusted_metal_pillar_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:old_rusted_metal_pillar_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:old_rusted_metal_pillar_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:old_rusted_metal_pillar_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:old_rusted_metal_pillar_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:old_rusted_metal_pillar_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:old_rusted_metal_pillar_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:old_rusted_metal_pillar_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:old_rusted_metal_pillar_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:old_rusted_metal_pillar_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:old_rusted_metal_pillar_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:old_rusted_metal_pillar_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:old_rusted_metal_pillar_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:old_rusted_metal_pillar_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:old_rusted_metal_pillar_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:old_rusted_metal_pillar_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:old_rusted_metal_pillar_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:old_rusted_metal_pillar_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:old_rusted_metal_pillar_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:old_rusted_metal_pillar_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:old_rusted_metal_pillar_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:old_rusted_metal_pillar_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:old_rusted_metal_pillar_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:old_rusted_metal_pillar_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:old_rusted_metal_pillar_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:old_rusted_metal_pillar_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:old_rusted_metal_pillar_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:old_rusted_metal_pillar_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:old_rusted_metal_pillar_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:old_rusted_metal_pillar_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:old_rusted_metal_pillar_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:old_rusted_metal_pillar_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:old_rusted_metal_pillar_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:old_rusted_metal_pillar_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:old_rusted_metal_pillar_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:old_rusted_metal_pillar_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:old_rusted_metal_pillar_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:old_rusted_metal_pillar_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:old_rusted_metal_pillar_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:old_rusted_metal_pillar_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:old_rusted_metal_pillar_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:old_rusted_metal_pillar_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:old_rusted_metal_pillar_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:old_rusted_metal_pillar_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:old_rusted_metal_pillar_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:old_rusted_metal_pillar_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:old_rusted_metal_pillar_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:old_rusted_metal_pillar_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:old_rusted_metal_pillar_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:old_rusted_metal_pillar_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:old_rusted_metal_pillar_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:old_rusted_metal_pillar_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:old_rusted_metal_pillar_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:old_rusted_metal_pillar_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:old_rusted_metal_pillar_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:old_rusted_metal_pillar_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:old_rusted_metal_pillar_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:old_rusted_metal_pillar_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:old_rusted_metal_pillar_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:old_rusted_metal_pillar_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:old_rusted_metal_pillar_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:old_rusted_metal_pillar_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:old_rusted_metal_pillar_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:old_rusted_metal_pillar_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:old_rusted_metal_pillar_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:old_rusted_metal_pillar_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:old_rusted_metal_pillar_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:old_rusted_metal_pillar_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:old_rusted_metal_pillar_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:old_rusted_metal_pillar_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:old_rusted_metal_pillar_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:old_rusted_metal_pillar_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:old_rusted_metal_pillar_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:old_rusted_metal_pillar_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:old_rusted_metal_pillar_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:old_rusted_metal_pillar_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:old_rusted_metal_pillar_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:old_rusted_metal_pillar_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:old_rusted_metal_pillar_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:old_rusted_metal_pillar_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:old_rusted_metal_pillar_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:old_rusted_metal_pillar_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:old_rusted_metal_pillar_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:old_rusted_metal_pillar_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:old_rusted_metal_pillar_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:old_rusted_metal_pillar_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:old_rusted_metal_pillar_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:old_rusted_metal_pillar_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:old_rusted_metal_pillar_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:old_rusted_metal_pillar_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:old_rusted_metal_pillar_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:old_rusted_metal_pillar_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:old_rusted_metal_pillar_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:old_rusted_metal_pillar_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:old_rusted_metal_pillar_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:old_rusted_metal_pillar_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:old_rusted_metal_pillar_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:old_rusted_metal_pillar_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:old_rusted_metal_pillar_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:old_rusted_metal_pillar_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:old_rusted_metal_pillar_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:old_rusted_metal_pillar_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:old_rusted_metal_pillar_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:old_rusted_metal_pillar_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:old_rusted_metal_pillar_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:old_rusted_metal_pillar_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:old_rusted_metal_pillar_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:old_rusted_metal_pillar_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:old_rusted_metal_pillar_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:old_rusted_metal_pillar_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:old_rusted_metal_pillar_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:old_rusted_metal_pillar_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:old_rusted_metal_pillar_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:old_rusted_metal_pillar_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:old_rusted_metal_pillar_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:old_rusted_metal_pillar_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:old_rusted_metal_pillar_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:old_rusted_metal_pillar_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:old_rusted_metal_pillar_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:old_rusted_metal_pillar_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:old_rusted_metal_pillar_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:old_rusted_metal_pillar_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:old_rusted_metal_pillar_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:old_rusted_metal_pillar_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:old_rusted_metal_pillar_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:old_rusted_metal_pillar_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:old_rusted_metal_pillar_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:old_rusted_metal_pillar_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:old_rusted_metal_pillar_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:old_rusted_metal_pillar_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:old_rusted_metal_pillar_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:old_rusted_metal_pillar_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:old_rusted_metal_pillar_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:old_rusted_metal_pillar_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:old_rusted_metal_pillar_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:old_rusted_metal_pillar_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:old_rusted_metal_pillar_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:old_rusted_metal_pillar_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:old_rusted_metal_pillar_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:old_rusted_metal_pillar_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:old_rusted_metal_pillar_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:old_rusted_metal_pillar_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:old_rusted_metal_pillar_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:old_rusted_metal_pillar_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:old_rusted_metal_pillar_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:old_rusted_metal_pillar_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:old_rusted_metal_pillar_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:old_rusted_metal_pillar_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:old_rusted_metal_pillar_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:old_rusted_metal_pillar_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:old_rusted_metal_pillar_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:old_rusted_metal_pillar_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:old_rusted_metal_pillar_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:old_rusted_metal_pillar_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:old_rusted_metal_pillar_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:old_rusted_metal_pillar_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:old_rusted_metal_pillar_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:old_rusted_metal_pillar_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:old_rusted_metal_pillar_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:old_rusted_metal_pillar_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:old_rusted_metal_pillar_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:old_rusted_metal_pillar_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:old_rusted_metal_pillar_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:old_rusted_metal_pillar_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:old_rusted_metal_pillar_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:old_rusted_metal_pillar_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:old_rusted_metal_pillar_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:old_rusted_metal_pillar_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:old_rusted_metal_pillar_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:old_rusted_metal_pillar_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:old_rusted_metal_pillar_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:old_rusted_metal_pillar_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:old_rusted_metal_pillar_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:old_rusted_metal_pillar_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:old_rusted_metal_pillar_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:old_rusted_metal_pillar_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:old_rusted_metal_pillar_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:old_rusted_metal_pillar_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:old_rusted_metal_pillar_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:old_rusted_metal_pillar_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:old_rusted_metal_pillar_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:old_rusted_metal_pillar_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:old_rusted_metal_pillar_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:old_rusted_metal_pillar_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:old_rusted_metal_pillar_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:old_rusted_metal_pillar_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:old_rusted_metal_pillar_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:old_rusted_metal_pillar_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:old_rusted_metal_pillar_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:old_rusted_metal_pillar_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:old_rusted_metal_pillar_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:old_rusted_metal_pillar_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:old_rusted_metal_pillar_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:old_rusted_metal_pillar_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:old_rusted_metal_pillar_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:old_rusted_metal_pillar_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:old_rusted_metal_pillar_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:old_rusted_metal_pillar_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:old_rusted_metal_pillar_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:old_rusted_metal_pillar_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:old_rusted_metal_pillar_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:old_rusted_metal_pillar_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:old_rusted_metal_pillar_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:old_rusted_metal_pillar_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:old_rusted_metal_pillar_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:old_rusted_metal_pillar_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:old_rusted_metal_pillar_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:old_rusted_metal_pillar_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:old_rusted_metal_pillar_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:old_rusted_metal_pillar_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:old_rusted_metal_pillar_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:old_rusted_metal_pillar_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:old_rusted_metal_pillar_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:old_rusted_metal_pillar_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:old_rusted_metal_pillar_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:old_rusted_metal_pillar_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:old_rusted_metal_pillar_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:old_rusted_metal_pillar_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:old_rusted_metal_pillar_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:old_rusted_metal_pillar_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:old_rusted_metal_pillar_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:old_rusted_metal_pillar_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:old_rusted_metal_pillar_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:old_rusted_metal_pillar_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:old_rusted_metal_pillar_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:old_rusted_metal_pillar_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:old_rusted_metal_pillar_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:old_rusted_metal_pillar_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:old_rusted_metal_pillar_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:old_rusted_metal_pillar_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:old_rusted_metal_pillar_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:old_rusted_metal_pillar_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:old_rusted_metal_pillar_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:old_rusted_metal_pillar_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:old_rusted_metal_pillar_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:old_rusted_metal_pillar_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:old_rusted_metal_pillar_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:old_rusted_metal_pillar_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:old_rusted_metal_pillar_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:old_rusted_metal_pillar_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:old_rusted_metal_pillar_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:old_rusted_metal_pillar_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:old_rusted_metal_pillar_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:old_rusted_metal_pillar_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:old_rusted_metal_pillar_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:old_rusted_metal_pillar_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:old_rusted_metal_pillar_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:old_rusted_metal_pillar_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:old_rusted_metal_pillar_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:old_rusted_metal_pillar_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:old_rusted_metal_pillar_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:old_rusted_metal_pillar_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:old_rusted_metal_pillar_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:old_rusted_metal_pillar_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:old_rusted_metal_pillar_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:old_rusted_metal_pillar_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:old_rusted_metal_pillar_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:old_rusted_metal_pillar_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:old_rusted_metal_pillar_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:old_rusted_metal_pillar_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:old_rusted_metal_pillar_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:old_rusted_metal_pillar_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:old_rusted_metal_pillar_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:old_rusted_metal_pillar_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:old_rusted_metal_pillar_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:old_rusted_metal_pillar_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:old_rusted_metal_pillar_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:old_rusted_metal_pillar_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:old_rusted_metal_pillar_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:old_rusted_metal_pillar_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:old_rusted_metal_pillar_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:old_rusted_metal_pillar_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:old_rusted_metal_pillar_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:old_rusted_metal_pillar_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:old_rusted_metal_pillar_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:old_rusted_metal_pillar_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:old_rusted_metal_pillar_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:old_rusted_metal_pillar_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:old_rusted_metal_pillar_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:old_rusted_metal_pillar_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:old_rusted_metal_pillar_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:old_rusted_metal_pillar_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:old_rusted_metal_pillar_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:old_rusted_metal_pillar_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:old_rusted_metal_pillar_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:old_rusted_metal_pillar_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:old_rusted_metal_pillar_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:old_rusted_metal_pillar_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:old_rusted_metal_pillar_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:old_rusted_metal_pillar_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:old_rusted_metal_pillar_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:old_rusted_metal_pillar_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:old_rusted_metal_pillar_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:old_rusted_metal_pillar_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:old_rusted_metal_pillar_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:old_rusted_metal_pillar_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:old_rusted_metal_pillar_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:old_rusted_metal_pillar_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:old_rusted_metal_pillar_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:old_rusted_metal_pillar_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:old_rusted_metal_pillar_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:old_rusted_metal_pillar_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:old_rusted_metal_pillar_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:old_rusted_metal_pillar_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:old_rusted_metal_pillar_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:old_rusted_metal_pillar_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:old_rusted_metal_pillar_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:old_rusted_metal_pillar_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:old_rusted_metal_pillar_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:old_rusted_metal_pillar_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:old_rusted_metal_pillar_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:old_rusted_metal_pillar_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:old_rusted_metal_pillar_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:old_rusted_metal_pillar_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:old_rusted_metal_pillar_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:old_rusted_metal_pillar_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:old_rusted_metal_pillar_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:old_rusted_metal_pillar_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:old_rusted_metal_pillar_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:old_rusted_metal_runes
conquest:old_rusted_metal_runes_pillar[layer=1,waterlogged=true]
conquest:old_rusted_metal_runes_pillar[layer=1,waterlogged=false]
conquest:old_rusted_metal_runes_pillar[layer=2,waterlogged=true]
conquest:old_rusted_metal_runes_pillar[layer=2,waterlogged=false]
conquest:old_rusted_metal_runes_pillar[layer=3,waterlogged=true]
conquest:old_rusted_metal_runes_pillar[layer=3,waterlogged=false]
conquest:old_rusted_metal_runes_vertical_corner[facing=north,layer=1,waterlogged=true]
conquest:old_rusted_metal_runes_vertical_corner[facing=north,layer=1,waterlogged=false]
conquest:old_rusted_metal_runes_vertical_corner[facing=north,layer=2,waterlogged=true]
conquest:old_rusted_metal_runes_vertical_corner[facing=north,layer=2,waterlogged=false]
conquest:old_rusted_metal_runes_vertical_corner[facing=north,layer=3,waterlogged=true]
conquest:old_rusted_metal_runes_vertical_corner[facing=north,layer=3,waterlogged=false]
conquest:old_rusted_metal_runes_vertical_corner[facing=north,layer=4,waterlogged=true]
conquest:old_rusted_metal_runes_vertical_corner[facing=north,layer=4,waterlogged=false]
conquest:old_rusted_metal_runes_vertical_corner[facing=south,layer=1,waterlogged=true]
conquest:old_rusted_metal_runes_vertical_corner[facing=south,layer=1,waterlogged=false]
conquest:old_rusted_metal_runes_vertical_corner[facing=south,layer=2,waterlogged=true]
conquest:old_rusted_metal_runes_vertical_corner[facing=south,layer=2,waterlogged=false]
conquest:old_rusted_metal_runes_vertical_corner[facing=south,layer=3,waterlogged=true]
conquest:old_rusted_metal_runes_vertical_corner[facing=south,layer=3,waterlogged=false]
conquest:old_rusted_metal_runes_vertical_corner[facing=south,layer=4,waterlogged=true]
conquest:old_rusted_metal_runes_vertical_corner[facing=south,layer=4,waterlogged=false]
conquest:old_rusted_metal_runes_vertical_corner[facing=west,layer=1,waterlogged=true]
conquest:old_rusted_metal_runes_vertical_corner[facing=west,layer=1,waterlogged=false]
conquest:old_rusted_metal_runes_vertical_corner[facing=west,layer=2,waterlogged=true]
conquest:old_rusted_metal_runes_vertical_corner[facing=west,layer=2,waterlogged=false]
conquest:old_rusted_metal_runes_vertical_corner[facing=west,layer=3,waterlogged=true]
conquest:old_rusted_metal_runes_vertical_corner[facing=west,layer=3,waterlogged=false]
conquest:old_rusted_metal_runes_vertical_corner[facing=west,layer=4,waterlogged=true]
conquest:old_rusted_metal_runes_vertical_corner[facing=west,layer=4,waterlogged=false]
conquest:old_rusted_metal_runes_vertical_corner[facing=east,layer=1,waterlogged=true]
conquest:old_rusted_metal_runes_vertical_corner[facing=east,layer=1,waterlogged=false]
conquest:old_rusted_metal_runes_vertical_corner[facing=east,layer=2,waterlogged=true]
conquest:old_rusted_metal_runes_vertical_corner[facing=east,layer=2,waterlogged=false]
conquest:old_rusted_metal_runes_vertical_corner[facing=east,layer=3,waterlogged=true]
conquest:old_rusted_metal_runes_vertical_corner[facing=east,layer=3,waterlogged=false]
conquest:old_rusted_metal_runes_vertical_corner[facing=east,layer=4,waterlogged=true]
conquest:old_rusted_metal_runes_vertical_corner[facing=east,layer=4,waterlogged=false]
conquest:old_rusted_metal_runes_vertical_quarter[facing=north,layer=1,waterlogged=true]
conquest:old_rusted_metal_runes_vertical_quarter[facing=north,layer=1,waterlogged=false]
conquest:old_rusted_metal_runes_vertical_quarter[facing=north,layer=2,waterlogged=true]
conquest:old_rusted_metal_runes_vertical_quarter[facing=north,layer=2,waterlogged=false]
conquest:old_rusted_metal_runes_vertical_quarter[facing=north,layer=3,waterlogged=true]
conquest:old_rusted_metal_runes_vertical_quarter[facing=north,layer=3,waterlogged=false]
conquest:old_rusted_metal_runes_vertical_quarter[facing=north,layer=4,waterlogged=true]
conquest:old_rusted_metal_runes_vertical_quarter[facing=north,layer=4,waterlogged=false]
conquest:old_rusted_metal_runes_vertical_quarter[facing=south,layer=1,waterlogged=true]
conquest:old_rusted_metal_runes_vertical_quarter[facing=south,layer=1,waterlogged=false]
conquest:old_rusted_metal_runes_vertical_quarter[facing=south,layer=2,waterlogged=true]
conquest:old_rusted_metal_runes_vertical_quarter[facing=south,layer=2,waterlogged=false]
conquest:old_rusted_metal_runes_vertical_quarter[facing=south,layer=3,waterlogged=true]
conquest:old_rusted_metal_runes_vertical_quarter[facing=south,layer=3,waterlogged=false]
conquest:old_rusted_metal_runes_vertical_quarter[facing=south,layer=4,waterlogged=true]
conquest:old_rusted_metal_runes_vertical_quarter[facing=south,layer=4,waterlogged=false]
conquest:old_rusted_metal_runes_vertical_quarter[facing=west,layer=1,waterlogged=true]
conquest:old_rusted_metal_runes_vertical_quarter[facing=west,layer=1,waterlogged=false]
conquest:old_rusted_metal_runes_vertical_quarter[facing=west,layer=2,waterlogged=true]
conquest:old_rusted_metal_runes_vertical_quarter[facing=west,layer=2,waterlogged=false]
conquest:old_rusted_metal_runes_vertical_quarter[facing=west,layer=3,waterlogged=true]
conquest:old_rusted_metal_runes_vertical_quarter[facing=west,layer=3,waterlogged=false]
conquest:old_rusted_metal_runes_vertical_quarter[facing=west,layer=4,waterlogged=true]
conquest:old_rusted_metal_runes_vertical_quarter[facing=west,layer=4,waterlogged=false]
conquest:old_rusted_metal_runes_vertical_quarter[facing=east,layer=1,waterlogged=true]
conquest:old_rusted_metal_runes_vertical_quarter[facing=east,layer=1,waterlogged=false]
conquest:old_rusted_metal_runes_vertical_quarter[facing=east,layer=2,waterlogged=true]
conquest:old_rusted_metal_runes_vertical_quarter[facing=east,layer=2,waterlogged=false]
conquest:old_rusted_metal_runes_vertical_quarter[facing=east,layer=3,waterlogged=true]
conquest:old_rusted_metal_runes_vertical_quarter[facing=east,layer=3,waterlogged=false]
conquest:old_rusted_metal_runes_vertical_quarter[facing=east,layer=4,waterlogged=true]
conquest:old_rusted_metal_runes_vertical_quarter[facing=east,layer=4,waterlogged=false]
conquest:old_rusted_metal_runes_vertical_slab[facing=north,layer=1,waterlogged=true]
conquest:old_rusted_metal_runes_vertical_slab[facing=north,layer=1,waterlogged=false]
conquest:old_rusted_metal_runes_vertical_slab[facing=north,layer=2,waterlogged=true]
conquest:old_rusted_metal_runes_vertical_slab[facing=north,layer=2,waterlogged=false]
conquest:old_rusted_metal_runes_vertical_slab[facing=north,layer=3,waterlogged=true]
conquest:old_rusted_metal_runes_vertical_slab[facing=north,layer=3,waterlogged=false]
conquest:old_rusted_metal_runes_vertical_slab[facing=north,layer=4,waterlogged=true]
conquest:old_rusted_metal_runes_vertical_slab[facing=north,layer=4,waterlogged=false]
conquest:old_rusted_metal_runes_vertical_slab[facing=south,layer=1,waterlogged=true]
conquest:old_rusted_metal_runes_vertical_slab[facing=south,layer=1,waterlogged=false]
conquest:old_rusted_metal_runes_vertical_slab[facing=south,layer=2,waterlogged=true]
conquest:old_rusted_metal_runes_vertical_slab[facing=south,layer=2,waterlogged=false]
conquest:old_rusted_metal_runes_vertical_slab[facing=south,layer=3,waterlogged=true]
conquest:old_rusted_metal_runes_vertical_slab[facing=south,layer=3,waterlogged=false]
conquest:old_rusted_metal_runes_vertical_slab[facing=south,layer=4,waterlogged=true]
conquest:old_rusted_metal_runes_vertical_slab[facing=south,layer=4,waterlogged=false]
conquest:old_rusted_metal_runes_vertical_slab[facing=west,layer=1,waterlogged=true]
conquest:old_rusted_metal_runes_vertical_slab[facing=west,layer=1,waterlogged=false]
conquest:old_rusted_metal_runes_vertical_slab[facing=west,layer=2,waterlogged=true]
conquest:old_rusted_metal_runes_vertical_slab[facing=west,layer=2,waterlogged=false]
conquest:old_rusted_metal_runes_vertical_slab[facing=west,layer=3,waterlogged=true]
conquest:old_rusted_metal_runes_vertical_slab[facing=west,layer=3,waterlogged=false]
conquest:old_rusted_metal_runes_vertical_slab[facing=west,layer=4,waterlogged=true]
conquest:old_rusted_metal_runes_vertical_slab[facing=west,layer=4,waterlogged=false]
conquest:old_rusted_metal_runes_vertical_slab[facing=east,layer=1,waterlogged=true]
conquest:old_rusted_metal_runes_vertical_slab[facing=east,layer=1,waterlogged=false]
conquest:old_rusted_metal_runes_vertical_slab[facing=east,layer=2,waterlogged=true]
conquest:old_rusted_metal_runes_vertical_slab[facing=east,layer=2,waterlogged=false]
conquest:old_rusted_metal_runes_vertical_slab[facing=east,layer=3,waterlogged=true]
conquest:old_rusted_metal_runes_vertical_slab[facing=east,layer=3,waterlogged=false]
conquest:old_rusted_metal_runes_vertical_slab[facing=east,layer=4,waterlogged=true]
conquest:old_rusted_metal_runes_vertical_slab[facing=east,layer=4,waterlogged=false]
conquest:old_rusted_metal_runes_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:old_rusted_metal_runes_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:old_rusted_metal_runes_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:old_rusted_metal_runes_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:old_rusted_metal_runes_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:old_rusted_metal_runes_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:old_rusted_metal_runes_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:old_rusted_metal_runes_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:old_rusted_metal_runes_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:old_rusted_metal_runes_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:old_rusted_metal_runes_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:old_rusted_metal_runes_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:old_rusted_metal_runes_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:old_rusted_metal_runes_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:old_rusted_metal_runes_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:old_rusted_metal_runes_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:old_rusted_metal_runes_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:old_rusted_metal_runes_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:old_rusted_metal_runes_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:old_rusted_metal_runes_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:old_rusted_metal_runes_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:old_rusted_metal_runes_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:old_rusted_metal_runes_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:old_rusted_metal_runes_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:old_rusted_metal_runes_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:old_rusted_metal_runes_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:old_rusted_metal_runes_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:old_rusted_metal_runes_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:old_rusted_metal_runes_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:old_rusted_metal_runes_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:old_rusted_metal_runes_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:old_rusted_metal_runes_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:old_rusted_metal_runes_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:old_rusted_metal_runes_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:old_rusted_metal_runes_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:old_rusted_metal_runes_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:old_rusted_metal_runes_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:old_rusted_metal_runes_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:old_rusted_metal_runes_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:old_rusted_metal_runes_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:old_rusted_metal_runes_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:old_rusted_metal_runes_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:old_rusted_metal_runes_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:old_rusted_metal_runes_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:old_rusted_metal_runes_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:old_rusted_metal_runes_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:old_rusted_metal_runes_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:old_rusted_metal_runes_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:old_rusted_metal_runes_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:old_rusted_metal_runes_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:old_rusted_metal_runes_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:old_rusted_metal_runes_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:old_rusted_metal_runes_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:old_rusted_metal_runes_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:old_rusted_metal_runes_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:old_rusted_metal_runes_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:old_rusted_metal_runes_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:old_rusted_metal_runes_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:old_rusted_metal_runes_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:old_rusted_metal_runes_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:old_rusted_metal_runes_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:old_rusted_metal_runes_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:old_rusted_metal_runes_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:old_rusted_metal_runes_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:old_rusted_metal_runes_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:old_rusted_metal_runes_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:old_rusted_metal_runes_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:old_rusted_metal_runes_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:old_rusted_metal_runes_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:old_rusted_metal_runes_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:old_rusted_metal_runes_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:old_rusted_metal_runes_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:old_rusted_metal_runes_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:old_rusted_metal_runes_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:old_rusted_metal_runes_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:old_rusted_metal_runes_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:old_rusted_metal_runes_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:old_rusted_metal_runes_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:old_rusted_metal_runes_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:old_rusted_metal_runes_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:old_rusted_metal_runes_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:old_rusted_metal_runes_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:old_rusted_metal_runes_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:old_rusted_metal_runes_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:old_rusted_metal_runes_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:old_rusted_metal_runes_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:old_rusted_metal_runes_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:old_rusted_metal_runes_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:old_rusted_metal_runes_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:old_rusted_metal_runes_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:old_rusted_metal_runes_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:old_rusted_metal_runes_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:old_rusted_metal_runes_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:old_rusted_metal_runes_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:old_rusted_metal_runes_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:old_rusted_metal_runes_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:old_rusted_metal_runes_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:old_rusted_metal_runes_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:old_rusted_metal_runes_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:old_rusted_metal_runes_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:old_rusted_metal_runes_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:old_rusted_metal_runes_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:old_rusted_metal_runes_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:old_rusted_metal_runes_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:old_rusted_metal_runes_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:old_rusted_metal_runes_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:old_rusted_metal_runes_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:old_rusted_metal_runes_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:old_rusted_metal_runes_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:old_rusted_metal_runes_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:old_rusted_metal_runes_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:old_rusted_metal_runes_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:old_rusted_metal_runes_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:old_rusted_metal_runes_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:old_rusted_metal_runes_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:old_rusted_metal_runes_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:old_rusted_metal_runes_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:old_rusted_metal_runes_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:old_rusted_metal_runes_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:old_rusted_metal_runes_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:old_rusted_metal_runes_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:old_rusted_metal_runes_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:old_rusted_metal_runes_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:old_rusted_metal_runes_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:old_rusted_metal_runes_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:old_rusted_metal_runes_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:old_rusted_metal_runes_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:old_rusted_metal_runes_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:old_rusted_metal_runes_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:old_rusted_metal_runes_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:old_rusted_metal_runes_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:old_rusted_metal_runes_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:old_rusted_metal_runes_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:old_rusted_metal_runes_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:old_rusted_metal_runes_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:old_rusted_metal_runes_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:old_rusted_metal_runes_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:old_rusted_metal_runes_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:old_rusted_metal_runes_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:old_rusted_metal_runes_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:old_rusted_metal_runes_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:old_rusted_metal_runes_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:old_rusted_metal_runes_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:old_rusted_metal_runes_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:old_rusted_metal_runes_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:old_rusted_metal_runes_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:old_rusted_metal_runes_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:old_rusted_metal_runes_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:old_rusted_metal_runes_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:old_rusted_metal_runes_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:old_rusted_metal_runes_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:old_rusted_metal_runes_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:old_rusted_metal_runes_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:old_rusted_metal_runes_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:old_rusted_metal_runes_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:old_rusted_metal_runes_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:old_rusted_metal_runes_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:old_rusted_metal_runes_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:old_rusted_metal_runes_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:old_rusted_metal_runes_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:old_rusted_metal_runes_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:old_rusted_metal_runes_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:old_rusted_metal_runes_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:old_rusted_metal_runes_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:old_rusted_metal_runes_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:old_rusted_metal_runes_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:old_rusted_metal_runes_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:old_rusted_metal_runes_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:old_rusted_metal_runes_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:old_rusted_metal_runes_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:old_rusted_metal_runes_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:old_rusted_metal_runes_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:old_rusted_metal_runes_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:old_rusted_metal_runes_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:old_rusted_metal_runes_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:old_rusted_metal_runes_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:old_rusted_metal_runes_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:old_rusted_metal_runes_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:old_rusted_metal_runes_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:old_rusted_metal_runes_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:old_rusted_metal_runes_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:old_rusted_metal_runes_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:old_rusted_metal_runes_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:old_rusted_metal_runes_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:old_rusted_metal_runes_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:old_rusted_metal_runes_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:old_rusted_metal_runes_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:old_rusted_metal_runes_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:old_rusted_metal_runes_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:old_rusted_metal_runes_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:old_rusted_metal_runes_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:old_rusted_metal_runes_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:old_rusted_metal_runes_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:old_rusted_metal_runes_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:old_rusted_metal_runes_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:old_rusted_metal_runes_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:old_rusted_metal_runes_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:old_rusted_metal_runes_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:old_rusted_metal_runes_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:old_rusted_metal_runes_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:old_rusted_metal_runes_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:old_rusted_metal_runes_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:old_rusted_metal_runes_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:old_rusted_metal_runes_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:old_rusted_metal_runes_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:old_rusted_metal_runes_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:old_rusted_metal_runes_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:old_rusted_metal_runes_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:old_rusted_metal_runes_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:old_rusted_metal_runes_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:old_rusted_metal_runes_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:old_rusted_metal_runes_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:old_rusted_metal_runes_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:old_rusted_metal_runes_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:old_rusted_metal_runes_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:old_rusted_metal_runes_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:old_rusted_metal_runes_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:old_rusted_metal_runes_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:old_rusted_metal_runes_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:old_rusted_metal_runes_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:old_rusted_metal_runes_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:old_rusted_metal_runes_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:old_rusted_metal_runes_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:old_rusted_metal_runes_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:old_rusted_metal_runes_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:old_rusted_metal_runes_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:old_rusted_metal_runes_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:old_rusted_metal_runes_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:old_rusted_metal_runes_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:old_rusted_metal_runes_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:old_rusted_metal_runes_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:old_rusted_metal_runes_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:old_rusted_metal_runes_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:old_rusted_metal_runes_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:old_rusted_metal_runes_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:old_rusted_metal_runes_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:old_rusted_metal_runes_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:old_rusted_metal_runes_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:old_rusted_metal_runes_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:old_rusted_metal_runes_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:old_rusted_metal_runes_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:old_rusted_metal_runes_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:old_rusted_metal_runes_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:old_rusted_metal_runes_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:old_rusted_metal_runes_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:old_rusted_metal_runes_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:old_rusted_metal_runes_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:old_rusted_metal_runes_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:old_rusted_metal_runes_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:old_rusted_metal_runes_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:old_rusted_metal_runes_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:old_rusted_metal_runes_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:old_rusted_metal_runes_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:old_rusted_metal_runes_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:old_rusted_metal_runes_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:old_rusted_metal_runes_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:old_rusted_metal_runes_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:old_rusted_metal_runes_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:old_rusted_metal_runes_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:old_rusted_metal_runes_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:old_rusted_metal_runes_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:old_rusted_metal_runes_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:old_rusted_metal_runes_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:old_rusted_metal_runes_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:old_rusted_metal_runes_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:old_rusted_metal_runes_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:old_rusted_metal_runes_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:old_rusted_metal_runes_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:old_rusted_metal_runes_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:old_rusted_metal_runes_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:old_rusted_metal_runes_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:old_rusted_metal_runes_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:old_rusted_metal_runes_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:old_rusted_metal_runes_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:old_rusted_metal_runes_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:old_rusted_metal_runes_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:old_rusted_metal_runes_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:old_rusted_metal_runes_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:old_rusted_metal_runes_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:old_rusted_metal_runes_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:old_rusted_metal_runes_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:old_rusted_metal_runes_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:old_rusted_metal_runes_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:old_rusted_metal_runes_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:old_rusted_metal_runes_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:old_rusted_metal_runes_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:old_rusted_metal_runes_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:old_rusted_metal_runes_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:old_rusted_metal_runes_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:old_rusted_metal_runes_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:old_rusted_metal_runes_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:old_rusted_metal_runes_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:old_rusted_metal_runes_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:old_rusted_metal_runes_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:old_rusted_metal_runes_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:old_rusted_metal_runes_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:old_rusted_metal_runes_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:old_rusted_metal_runes_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:old_rusted_metal_runes_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:old_rusted_metal_runes_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:old_rusted_metal_runes_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:old_rusted_metal_runes_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:old_rusted_metal_runes_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:old_rusted_metal_runes_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:old_rusted_metal_runes_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:old_rusted_metal_runes_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:old_rusted_metal_runes_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:old_rusted_metal_runes_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:old_rusted_metal_runes_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:old_rusted_metal_runes_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:old_rusted_metal_runes_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:old_rusted_metal_runes_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:old_rusted_metal_runes_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:old_rusted_metal_runes_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:old_rusted_metal_runes_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:old_rusted_metal_runes_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:old_rusted_metal_runes_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:old_rusted_metal_runes_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:old_rusted_metal_runes_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:old_rusted_metal_runes_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:old_rusted_metal_runes_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:old_rusted_metal_runes_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:old_rusted_metal_runes_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:old_rusted_metal_runes_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:old_rusted_metal_tile_arrowslit[facing=north,waterlogged=true]
conquest:old_rusted_metal_tile_arrowslit[facing=north,waterlogged=false]
conquest:old_rusted_metal_tile_arrowslit[facing=south,waterlogged=true]
conquest:old_rusted_metal_tile_arrowslit[facing=south,waterlogged=false]
conquest:old_rusted_metal_tile_arrowslit[facing=west,waterlogged=true]
conquest:old_rusted_metal_tile_arrowslit[facing=west,waterlogged=false]
conquest:old_rusted_metal_tile_arrowslit[facing=east,waterlogged=true]
conquest:old_rusted_metal_tile_arrowslit[facing=east,waterlogged=false]
conquest:old_rusted_metal_tile_balustrade[axis=x,waterlogged=true]
conquest:old_rusted_metal_tile_balustrade[axis=x,waterlogged=false]
conquest:old_rusted_metal_tile_balustrade[axis=y,waterlogged=true]
conquest:old_rusted_metal_tile_balustrade[axis=y,waterlogged=false]
conquest:old_rusted_metal_tile_balustrade[axis=z,waterlogged=true]
conquest:old_rusted_metal_tile_balustrade[axis=z,waterlogged=false]
conquest:old_rusted_metal_tile_capital[facing=flat,type=top,waterlogged=true]
conquest:old_rusted_metal_tile_capital[facing=flat,type=top,waterlogged=false]
conquest:old_rusted_metal_tile_capital[facing=flat,type=bottom,waterlogged=true]
conquest:old_rusted_metal_tile_capital[facing=flat,type=bottom,waterlogged=false]
conquest:old_rusted_metal_tile_capital[facing=north,type=top,waterlogged=true]
conquest:old_rusted_metal_tile_capital[facing=north,type=top,waterlogged=false]
conquest:old_rusted_metal_tile_capital[facing=north,type=bottom,waterlogged=true]
conquest:old_rusted_metal_tile_capital[facing=north,type=bottom,waterlogged=false]
conquest:old_rusted_metal_tile_capital[facing=south,type=top,waterlogged=true]
conquest:old_rusted_metal_tile_capital[facing=south,type=top,waterlogged=false]
conquest:old_rusted_metal_tile_capital[facing=south,type=bottom,waterlogged=true]
conquest:old_rusted_metal_tile_capital[facing=south,type=bottom,waterlogged=false]
conquest:old_rusted_metal_tile_capital[facing=east,type=top,waterlogged=true]
conquest:old_rusted_metal_tile_capital[facing=east,type=top,waterlogged=false]
conquest:old_rusted_metal_tile_capital[facing=east,type=bottom,waterlogged=true]
conquest:old_rusted_metal_tile_capital[facing=east,type=bottom,waterlogged=false]
conquest:old_rusted_metal_tile_capital[facing=west,type=top,waterlogged=true]
conquest:old_rusted_metal_tile_capital[facing=west,type=top,waterlogged=false]
conquest:old_rusted_metal_tile_capital[facing=west,type=bottom,waterlogged=true]
conquest:old_rusted_metal_tile_capital[facing=west,type=bottom,waterlogged=false]
conquest:old_rusted_metal_tile_corner_slab[facing=north,type=top,waterlogged=true]
conquest:old_rusted_metal_tile_corner_slab[facing=north,type=top,waterlogged=false]
conquest:old_rusted_metal_tile_corner_slab[facing=north,type=bottom,waterlogged=true]
conquest:old_rusted_metal_tile_corner_slab[facing=north,type=bottom,waterlogged=false]
conquest:old_rusted_metal_tile_corner_slab[facing=south,type=top,waterlogged=true]
conquest:old_rusted_metal_tile_corner_slab[facing=south,type=top,waterlogged=false]
conquest:old_rusted_metal_tile_corner_slab[facing=south,type=bottom,waterlogged=true]
conquest:old_rusted_metal_tile_corner_slab[facing=south,type=bottom,waterlogged=false]
conquest:old_rusted_metal_tile_corner_slab[facing=west,type=top,waterlogged=true]
conquest:old_rusted_metal_tile_corner_slab[facing=west,type=top,waterlogged=false]
conquest:old_rusted_metal_tile_corner_slab[facing=west,type=bottom,waterlogged=true]
conquest:old_rusted_metal_tile_corner_slab[facing=west,type=bottom,waterlogged=false]
conquest:old_rusted_metal_tile_corner_slab[facing=east,type=top,waterlogged=true]
conquest:old_rusted_metal_tile_corner_slab[facing=east,type=top,waterlogged=false]
conquest:old_rusted_metal_tile_corner_slab[facing=east,type=bottom,waterlogged=true]
conquest:old_rusted_metal_tile_corner_slab[facing=east,type=bottom,waterlogged=false]
conquest:old_rusted_metal_tile_eighth_slab[facing=north,type=top,waterlogged=true]
conquest:old_rusted_metal_tile_eighth_slab[facing=north,type=top,waterlogged=false]
conquest:old_rusted_metal_tile_eighth_slab[facing=north,type=bottom,waterlogged=true]
conquest:old_rusted_metal_tile_eighth_slab[facing=north,type=bottom,waterlogged=false]
conquest:old_rusted_metal_tile_eighth_slab[facing=south,type=top,waterlogged=true]
conquest:old_rusted_metal_tile_eighth_slab[facing=south,type=top,waterlogged=false]
conquest:old_rusted_metal_tile_eighth_slab[facing=south,type=bottom,waterlogged=true]
conquest:old_rusted_metal_tile_eighth_slab[facing=south,type=bottom,waterlogged=false]
conquest:old_rusted_metal_tile_eighth_slab[facing=west,type=top,waterlogged=true]
conquest:old_rusted_metal_tile_eighth_slab[facing=west,type=top,waterlogged=false]
conquest:old_rusted_metal_tile_eighth_slab[facing=west,type=bottom,waterlogged=true]
conquest:old_rusted_metal_tile_eighth_slab[facing=west,type=bottom,waterlogged=false]
conquest:old_rusted_metal_tile_eighth_slab[facing=east,type=top,waterlogged=true]
conquest:old_rusted_metal_tile_eighth_slab[facing=east,type=top,waterlogged=false]
conquest:old_rusted_metal_tile_eighth_slab[facing=east,type=bottom,waterlogged=true]
conquest:old_rusted_metal_tile_eighth_slab[facing=east,type=bottom,waterlogged=false]
conquest:old_rusted_metal_tile_pillar[layer=1,waterlogged=true]
conquest:old_rusted_metal_tile_pillar[layer=1,waterlogged=false]
conquest:old_rusted_metal_tile_pillar[layer=2,waterlogged=true]
conquest:old_rusted_metal_tile_pillar[layer=2,waterlogged=false]
conquest:old_rusted_metal_tile_pillar[layer=3,waterlogged=true]
conquest:old_rusted_metal_tile_pillar[layer=3,waterlogged=false]
conquest:old_rusted_metal_tile_quarter_slab[facing=north,layer=1,type=top,waterlogged=true]
conquest:old_rusted_metal_tile_quarter_slab[facing=north,layer=1,type=top,waterlogged=false]
conquest:old_rusted_metal_tile_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=true]
conquest:old_rusted_metal_tile_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=false]
conquest:old_rusted_metal_tile_quarter_slab[facing=north,layer=2,type=top,waterlogged=true]
conquest:old_rusted_metal_tile_quarter_slab[facing=north,layer=2,type=top,waterlogged=false]
conquest:old_rusted_metal_tile_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=true]
conquest:old_rusted_metal_tile_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=false]
conquest:old_rusted_metal_tile_quarter_slab[facing=north,layer=3,type=top,waterlogged=true]
conquest:old_rusted_metal_tile_quarter_slab[facing=north,layer=3,type=top,waterlogged=false]
conquest:old_rusted_metal_tile_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=true]
conquest:old_rusted_metal_tile_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=false]
conquest:old_rusted_metal_tile_quarter_slab[facing=south,layer=1,type=top,waterlogged=true]
conquest:old_rusted_metal_tile_quarter_slab[facing=south,layer=1,type=top,waterlogged=false]
conquest:old_rusted_metal_tile_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=true]
conquest:old_rusted_metal_tile_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=false]
conquest:old_rusted_metal_tile_quarter_slab[facing=south,layer=2,type=top,waterlogged=true]
conquest:old_rusted_metal_tile_quarter_slab[facing=south,layer=2,type=top,waterlogged=false]
conquest:old_rusted_metal_tile_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=true]
conquest:old_rusted_metal_tile_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=false]
conquest:old_rusted_metal_tile_quarter_slab[facing=south,layer=3,type=top,waterlogged=true]
conquest:old_rusted_metal_tile_quarter_slab[facing=south,layer=3,type=top,waterlogged=false]
conquest:old_rusted_metal_tile_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=true]
conquest:old_rusted_metal_tile_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=false]
conquest:old_rusted_metal_tile_quarter_slab[facing=west,layer=1,type=top,waterlogged=true]
conquest:old_rusted_metal_tile_quarter_slab[facing=west,layer=1,type=top,waterlogged=false]
conquest:old_rusted_metal_tile_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=true]
conquest:old_rusted_metal_tile_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=false]
conquest:old_rusted_metal_tile_quarter_slab[facing=west,layer=2,type=top,waterlogged=true]
conquest:old_rusted_metal_tile_quarter_slab[facing=west,layer=2,type=top,waterlogged=false]
conquest:old_rusted_metal_tile_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=true]
conquest:old_rusted_metal_tile_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=false]
conquest:old_rusted_metal_tile_quarter_slab[facing=west,layer=3,type=top,waterlogged=true]
conquest:old_rusted_metal_tile_quarter_slab[facing=west,layer=3,type=top,waterlogged=false]
conquest:old_rusted_metal_tile_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=true]
conquest:old_rusted_metal_tile_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=false]
conquest:old_rusted_metal_tile_quarter_slab[facing=east,layer=1,type=top,waterlogged=true]
conquest:old_rusted_metal_tile_quarter_slab[facing=east,layer=1,type=top,waterlogged=false]
conquest:old_rusted_metal_tile_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=true]
conquest:old_rusted_metal_tile_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=false]
conquest:old_rusted_metal_tile_quarter_slab[facing=east,layer=2,type=top,waterlogged=true]
conquest:old_rusted_metal_tile_quarter_slab[facing=east,layer=2,type=top,waterlogged=false]
conquest:old_rusted_metal_tile_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=true]
conquest:old_rusted_metal_tile_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=false]
conquest:old_rusted_metal_tile_quarter_slab[facing=east,layer=3,type=top,waterlogged=true]
conquest:old_rusted_metal_tile_quarter_slab[facing=east,layer=3,type=top,waterlogged=false]
conquest:old_rusted_metal_tile_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=true]
conquest:old_rusted_metal_tile_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=false]
conquest:old_rusted_metal_tile_slab[layers=1,type=top,waterlogged=true]
conquest:old_rusted_metal_tile_slab[layers=1,type=top,waterlogged=false]
conquest:old_rusted_metal_tile_slab[layers=1,type=bottom,waterlogged=true]
conquest:old_rusted_metal_tile_slab[layers=1,type=bottom,waterlogged=false]
conquest:old_rusted_metal_tile_slab[layers=2,type=top,waterlogged=true]
conquest:old_rusted_metal_tile_slab[layers=2,type=top,waterlogged=false]
conquest:old_rusted_metal_tile_slab[layers=2,type=bottom,waterlogged=true]
conquest:old_rusted_metal_tile_slab[layers=2,type=bottom,waterlogged=false]
conquest:old_rusted_metal_tile_slab[layers=3,type=top,waterlogged=true]
conquest:old_rusted_metal_tile_slab[layers=3,type=top,waterlogged=false]
conquest:old_rusted_metal_tile_slab[layers=3,type=bottom,waterlogged=true]
conquest:old_rusted_metal_tile_slab[layers=3,type=bottom,waterlogged=false]
conquest:old_rusted_metal_tile_slab[layers=4,type=top,waterlogged=true]
conquest:old_rusted_metal_tile_slab[layers=4,type=top,waterlogged=false]
conquest:old_rusted_metal_tile_slab[layers=4,type=bottom,waterlogged=true]
conquest:old_rusted_metal_tile_slab[layers=4,type=bottom,waterlogged=false]
conquest:old_rusted_metal_tile_slab[layers=5,type=top,waterlogged=true]
conquest:old_rusted_metal_tile_slab[layers=5,type=top,waterlogged=false]
conquest:old_rusted_metal_tile_slab[layers=5,type=bottom,waterlogged=true]
conquest:old_rusted_metal_tile_slab[layers=5,type=bottom,waterlogged=false]
conquest:old_rusted_metal_tile_slab[layers=6,type=top,waterlogged=true]
conquest:old_rusted_metal_tile_slab[layers=6,type=top,waterlogged=false]
conquest:old_rusted_metal_tile_slab[layers=6,type=bottom,waterlogged=true]
conquest:old_rusted_metal_tile_slab[layers=6,type=bottom,waterlogged=false]
conquest:old_rusted_metal_tile_slab[layers=7,type=top,waterlogged=true]
conquest:old_rusted_metal_tile_slab[layers=7,type=top,waterlogged=false]
conquest:old_rusted_metal_tile_slab[layers=7,type=bottom,waterlogged=true]
conquest:old_rusted_metal_tile_slab[layers=7,type=bottom,waterlogged=false]
conquest:old_rusted_metal_tile_slab[layers=8,type=top,waterlogged=true]
conquest:old_rusted_metal_tile_slab[layers=8,type=top,waterlogged=false]
conquest:old_rusted_metal_tile_slab[layers=8,type=bottom,waterlogged=true]
conquest:old_rusted_metal_tile_slab[layers=8,type=bottom,waterlogged=false]
conquest:old_rusted_metal_tile_small_window[down=true,up=true,waterlogged=true]
conquest:old_rusted_metal_tile_small_window[down=true,up=true,waterlogged=false]
conquest:old_rusted_metal_tile_small_window[down=true,up=false,waterlogged=true]
conquest:old_rusted_metal_tile_small_window[down=true,up=false,waterlogged=false]
conquest:old_rusted_metal_tile_small_window[down=false,up=true,waterlogged=true]
conquest:old_rusted_metal_tile_small_window[down=false,up=true,waterlogged=false]
conquest:old_rusted_metal_tile_small_window[down=false,up=false,waterlogged=true]
conquest:old_rusted_metal_tile_small_window[down=false,up=false,waterlogged=false]
conquest:old_rusted_metal_tile_small_window_half[down=true,facing=north,up=true,waterlogged=true]
conquest:old_rusted_metal_tile_small_window_half[down=true,facing=north,up=true,waterlogged=false]
conquest:old_rusted_metal_tile_small_window_half[down=true,facing=north,up=false,waterlogged=true]
conquest:old_rusted_metal_tile_small_window_half[down=true,facing=north,up=false,waterlogged=false]
conquest:old_rusted_metal_tile_small_window_half[down=true,facing=south,up=true,waterlogged=true]
conquest:old_rusted_metal_tile_small_window_half[down=true,facing=south,up=true,waterlogged=false]
conquest:old_rusted_metal_tile_small_window_half[down=true,facing=south,up=false,waterlogged=true]
conquest:old_rusted_metal_tile_small_window_half[down=true,facing=south,up=false,waterlogged=false]
conquest:old_rusted_metal_tile_small_window_half[down=true,facing=west,up=true,waterlogged=true]
conquest:old_rusted_metal_tile_small_window_half[down=true,facing=west,up=true,waterlogged=false]
conquest:old_rusted_metal_tile_small_window_half[down=true,facing=west,up=false,waterlogged=true]
conquest:old_rusted_metal_tile_small_window_half[down=true,facing=west,up=false,waterlogged=false]
conquest:old_rusted_metal_tile_small_window_half[down=true,facing=east,up=true,waterlogged=true]
conquest:old_rusted_metal_tile_small_window_half[down=true,facing=east,up=true,waterlogged=false]
conquest:old_rusted_metal_tile_small_window_half[down=true,facing=east,up=false,waterlogged=true]
conquest:old_rusted_metal_tile_small_window_half[down=true,facing=east,up=false,waterlogged=false]
conquest:old_rusted_metal_tile_small_window_half[down=false,facing=north,up=true,waterlogged=true]
conquest:old_rusted_metal_tile_small_window_half[down=false,facing=north,up=true,waterlogged=false]
conquest:old_rusted_metal_tile_small_window_half[down=false,facing=north,up=false,waterlogged=true]
conquest:old_rusted_metal_tile_small_window_half[down=false,facing=north,up=false,waterlogged=false]
conquest:old_rusted_metal_tile_small_window_half[down=false,facing=south,up=true,waterlogged=true]
conquest:old_rusted_metal_tile_small_window_half[down=false,facing=south,up=true,waterlogged=false]
conquest:old_rusted_metal_tile_small_window_half[down=false,facing=south,up=false,waterlogged=true]
conquest:old_rusted_metal_tile_small_window_half[down=false,facing=south,up=false,waterlogged=false]
conquest:old_rusted_metal_tile_small_window_half[down=false,facing=west,up=true,waterlogged=true]
conquest:old_rusted_metal_tile_small_window_half[down=false,facing=west,up=true,waterlogged=false]
conquest:old_rusted_metal_tile_small_window_half[down=false,facing=west,up=false,waterlogged=true]
conquest:old_rusted_metal_tile_small_window_half[down=false,facing=west,up=false,waterlogged=false]
conquest:old_rusted_metal_tile_small_window_half[down=false,facing=east,up=true,waterlogged=true]
conquest:old_rusted_metal_tile_small_window_half[down=false,facing=east,up=true,waterlogged=false]
conquest:old_rusted_metal_tile_small_window_half[down=false,facing=east,up=false,waterlogged=true]
conquest:old_rusted_metal_tile_small_window_half[down=false,facing=east,up=false,waterlogged=false]
conquest:old_rusted_metal_tile_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:old_rusted_metal_tile_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:old_rusted_metal_tile_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:old_rusted_metal_tile_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:old_rusted_metal_tile_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:old_rusted_metal_tile_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:old_rusted_metal_tile_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:old_rusted_metal_tile_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:old_rusted_metal_tile_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:old_rusted_metal_tile_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:old_rusted_metal_tile_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:old_rusted_metal_tile_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:old_rusted_metal_tile_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:old_rusted_metal_tile_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:old_rusted_metal_tile_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:old_rusted_metal_tile_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:old_rusted_metal_tile_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:old_rusted_metal_tile_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:old_rusted_metal_tile_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:old_rusted_metal_tile_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:old_rusted_metal_tile_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:old_rusted_metal_tile_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:old_rusted_metal_tile_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:old_rusted_metal_tile_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:old_rusted_metal_tile_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:old_rusted_metal_tile_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:old_rusted_metal_tile_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:old_rusted_metal_tile_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:old_rusted_metal_tile_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:old_rusted_metal_tile_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:old_rusted_metal_tile_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:old_rusted_metal_tile_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:old_rusted_metal_tile_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:old_rusted_metal_tile_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:old_rusted_metal_tile_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:old_rusted_metal_tile_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:old_rusted_metal_tile_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:old_rusted_metal_tile_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:old_rusted_metal_tile_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:old_rusted_metal_tile_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:old_rusted_metal_tile_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:old_rusted_metal_tile_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:old_rusted_metal_tile_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:old_rusted_metal_tile_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:old_rusted_metal_tile_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:old_rusted_metal_tile_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:old_rusted_metal_tile_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:old_rusted_metal_tile_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:old_rusted_metal_tile_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:old_rusted_metal_tile_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:old_rusted_metal_tile_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:old_rusted_metal_tile_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:old_rusted_metal_tile_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:old_rusted_metal_tile_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:old_rusted_metal_tile_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:old_rusted_metal_tile_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:old_rusted_metal_tile_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:old_rusted_metal_tile_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:old_rusted_metal_tile_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:old_rusted_metal_tile_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:old_rusted_metal_tile_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:old_rusted_metal_tile_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:old_rusted_metal_tile_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:old_rusted_metal_tile_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:old_rusted_metal_tile_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:old_rusted_metal_tile_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:old_rusted_metal_tile_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:old_rusted_metal_tile_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:old_rusted_metal_tile_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:old_rusted_metal_tile_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:old_rusted_metal_tile_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:old_rusted_metal_tile_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:old_rusted_metal_tile_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:old_rusted_metal_tile_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:old_rusted_metal_tile_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:old_rusted_metal_tile_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:old_rusted_metal_tile_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:old_rusted_metal_tile_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:old_rusted_metal_tile_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:old_rusted_metal_tile_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:old_rusted_metal_tile_vertical_corner[facing=north,layer=1,waterlogged=true]
conquest:old_rusted_metal_tile_vertical_corner[facing=north,layer=1,waterlogged=false]
conquest:old_rusted_metal_tile_vertical_corner[facing=north,layer=2,waterlogged=true]
conquest:old_rusted_metal_tile_vertical_corner[facing=north,layer=2,waterlogged=false]
conquest:old_rusted_metal_tile_vertical_corner[facing=north,layer=3,waterlogged=true]
conquest:old_rusted_metal_tile_vertical_corner[facing=north,layer=3,waterlogged=false]
conquest:old_rusted_metal_tile_vertical_corner[facing=north,layer=4,waterlogged=true]
conquest:old_rusted_metal_tile_vertical_corner[facing=north,layer=4,waterlogged=false]
conquest:old_rusted_metal_tile_vertical_corner[facing=south,layer=1,waterlogged=true]
conquest:old_rusted_metal_tile_vertical_corner[facing=south,layer=1,waterlogged=false]
conquest:old_rusted_metal_tile_vertical_corner[facing=south,layer=2,waterlogged=true]
conquest:old_rusted_metal_tile_vertical_corner[facing=south,layer=2,waterlogged=false]
conquest:old_rusted_metal_tile_vertical_corner[facing=south,layer=3,waterlogged=true]
conquest:old_rusted_metal_tile_vertical_corner[facing=south,layer=3,waterlogged=false]
conquest:old_rusted_metal_tile_vertical_corner[facing=south,layer=4,waterlogged=true]
conquest:old_rusted_metal_tile_vertical_corner[facing=south,layer=4,waterlogged=false]
conquest:old_rusted_metal_tile_vertical_corner[facing=west,layer=1,waterlogged=true]
conquest:old_rusted_metal_tile_vertical_corner[facing=west,layer=1,waterlogged=false]
conquest:old_rusted_metal_tile_vertical_corner[facing=west,layer=2,waterlogged=true]
conquest:old_rusted_metal_tile_vertical_corner[facing=west,layer=2,waterlogged=false]
conquest:old_rusted_metal_tile_vertical_corner[facing=west,layer=3,waterlogged=true]
conquest:old_rusted_metal_tile_vertical_corner[facing=west,layer=3,waterlogged=false]
conquest:old_rusted_metal_tile_vertical_corner[facing=west,layer=4,waterlogged=true]
conquest:old_rusted_metal_tile_vertical_corner[facing=west,layer=4,waterlogged=false]
conquest:old_rusted_metal_tile_vertical_corner[facing=east,layer=1,waterlogged=true]
conquest:old_rusted_metal_tile_vertical_corner[facing=east,layer=1,waterlogged=false]
conquest:old_rusted_metal_tile_vertical_corner[facing=east,layer=2,waterlogged=true]
conquest:old_rusted_metal_tile_vertical_corner[facing=east,layer=2,waterlogged=false]
conquest:old_rusted_metal_tile_vertical_corner[facing=east,layer=3,waterlogged=true]
conquest:old_rusted_metal_tile_vertical_corner[facing=east,layer=3,waterlogged=false]
conquest:old_rusted_metal_tile_vertical_corner[facing=east,layer=4,waterlogged=true]
conquest:old_rusted_metal_tile_vertical_corner[facing=east,layer=4,waterlogged=false]
conquest:old_rusted_metal_tile_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:old_rusted_metal_tile_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:old_rusted_metal_tile_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:old_rusted_metal_tile_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:old_rusted_metal_tile_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:old_rusted_metal_tile_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:old_rusted_metal_tile_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:old_rusted_metal_tile_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:old_rusted_metal_tile_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:old_rusted_metal_tile_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:old_rusted_metal_tile_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:old_rusted_metal_tile_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:old_rusted_metal_tile_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:old_rusted_metal_tile_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:old_rusted_metal_tile_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:old_rusted_metal_tile_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:old_rusted_metal_tile_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:old_rusted_metal_tile_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:old_rusted_metal_tile_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:old_rusted_metal_tile_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:old_rusted_metal_tile_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:old_rusted_metal_tile_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:old_rusted_metal_tile_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:old_rusted_metal_tile_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:old_rusted_metal_tile_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:old_rusted_metal_tile_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:old_rusted_metal_tile_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:old_rusted_metal_tile_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:old_rusted_metal_tile_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:old_rusted_metal_tile_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:old_rusted_metal_tile_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:old_rusted_metal_tile_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:old_rusted_metal_tile_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:old_rusted_metal_tile_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:old_rusted_metal_tile_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:old_rusted_metal_tile_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:old_rusted_metal_tile_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:old_rusted_metal_tile_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:old_rusted_metal_tile_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:old_rusted_metal_tile_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:old_rusted_metal_tile_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:old_rusted_metal_tile_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:old_rusted_metal_tile_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:old_rusted_metal_tile_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:old_rusted_metal_tile_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:old_rusted_metal_tile_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:old_rusted_metal_tile_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:old_rusted_metal_tile_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:old_rusted_metal_tile_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:old_rusted_metal_tile_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:old_rusted_metal_tile_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:old_rusted_metal_tile_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:old_rusted_metal_tile_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:old_rusted_metal_tile_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:old_rusted_metal_tile_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:old_rusted_metal_tile_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:old_rusted_metal_tile_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:old_rusted_metal_tile_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:old_rusted_metal_tile_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:old_rusted_metal_tile_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:old_rusted_metal_tile_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:old_rusted_metal_tile_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:old_rusted_metal_tile_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:old_rusted_metal_tile_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:old_rusted_metal_tile_vertical_quarter[facing=north,layer=1,waterlogged=true]
conquest:old_rusted_metal_tile_vertical_quarter[facing=north,layer=1,waterlogged=false]
conquest:old_rusted_metal_tile_vertical_quarter[facing=north,layer=2,waterlogged=true]
conquest:old_rusted_metal_tile_vertical_quarter[facing=north,layer=2,waterlogged=false]
conquest:old_rusted_metal_tile_vertical_quarter[facing=north,layer=3,waterlogged=true]
conquest:old_rusted_metal_tile_vertical_quarter[facing=north,layer=3,waterlogged=false]
conquest:old_rusted_metal_tile_vertical_quarter[facing=north,layer=4,waterlogged=true]
conquest:old_rusted_metal_tile_vertical_quarter[facing=north,layer=4,waterlogged=false]
conquest:old_rusted_metal_tile_vertical_quarter[facing=south,layer=1,waterlogged=true]
conquest:old_rusted_metal_tile_vertical_quarter[facing=south,layer=1,waterlogged=false]
conquest:old_rusted_metal_tile_vertical_quarter[facing=south,layer=2,waterlogged=true]
conquest:old_rusted_metal_tile_vertical_quarter[facing=south,layer=2,waterlogged=false]
conquest:old_rusted_metal_tile_vertical_quarter[facing=south,layer=3,waterlogged=true]
conquest:old_rusted_metal_tile_vertical_quarter[facing=south,layer=3,waterlogged=false]
conquest:old_rusted_metal_tile_vertical_quarter[facing=south,layer=4,waterlogged=true]
conquest:old_rusted_metal_tile_vertical_quarter[facing=south,layer=4,waterlogged=false]
conquest:old_rusted_metal_tile_vertical_quarter[facing=west,layer=1,waterlogged=true]
conquest:old_rusted_metal_tile_vertical_quarter[facing=west,layer=1,waterlogged=false]
conquest:old_rusted_metal_tile_vertical_quarter[facing=west,layer=2,waterlogged=true]
conquest:old_rusted_metal_tile_vertical_quarter[facing=west,layer=2,waterlogged=false]
conquest:old_rusted_metal_tile_vertical_quarter[facing=west,layer=3,waterlogged=true]
conquest:old_rusted_metal_tile_vertical_quarter[facing=west,layer=3,waterlogged=false]
conquest:old_rusted_metal_tile_vertical_quarter[facing=west,layer=4,waterlogged=true]
conquest:old_rusted_metal_tile_vertical_quarter[facing=west,layer=4,waterlogged=false]
conquest:old_rusted_metal_tile_vertical_quarter[facing=east,layer=1,waterlogged=true]
conquest:old_rusted_metal_tile_vertical_quarter[facing=east,layer=1,waterlogged=false]
conquest:old_rusted_metal_tile_vertical_quarter[facing=east,layer=2,waterlogged=true]
conquest:old_rusted_metal_tile_vertical_quarter[facing=east,layer=2,waterlogged=false]
conquest:old_rusted_metal_tile_vertical_quarter[facing=east,layer=3,waterlogged=true]
conquest:old_rusted_metal_tile_vertical_quarter[facing=east,layer=3,waterlogged=false]
conquest:old_rusted_metal_tile_vertical_quarter[facing=east,layer=4,waterlogged=true]
conquest:old_rusted_metal_tile_vertical_quarter[facing=east,layer=4,waterlogged=false]
conquest:old_rusted_metal_tile_vertical_slab[facing=north,layer=1,waterlogged=true]
conquest:old_rusted_metal_tile_vertical_slab[facing=north,layer=1,waterlogged=false]
conquest:old_rusted_metal_tile_vertical_slab[facing=north,layer=2,waterlogged=true]
conquest:old_rusted_metal_tile_vertical_slab[facing=north,layer=2,waterlogged=false]
conquest:old_rusted_metal_tile_vertical_slab[facing=north,layer=3,waterlogged=true]
conquest:old_rusted_metal_tile_vertical_slab[facing=north,layer=3,waterlogged=false]
conquest:old_rusted_metal_tile_vertical_slab[facing=north,layer=4,waterlogged=true]
conquest:old_rusted_metal_tile_vertical_slab[facing=north,layer=4,waterlogged=false]
conquest:old_rusted_metal_tile_vertical_slab[facing=south,layer=1,waterlogged=true]
conquest:old_rusted_metal_tile_vertical_slab[facing=south,layer=1,waterlogged=false]
conquest:old_rusted_metal_tile_vertical_slab[facing=south,layer=2,waterlogged=true]
conquest:old_rusted_metal_tile_vertical_slab[facing=south,layer=2,waterlogged=false]
conquest:old_rusted_metal_tile_vertical_slab[facing=south,layer=3,waterlogged=true]
conquest:old_rusted_metal_tile_vertical_slab[facing=south,layer=3,waterlogged=false]
conquest:old_rusted_metal_tile_vertical_slab[facing=south,layer=4,waterlogged=true]
conquest:old_rusted_metal_tile_vertical_slab[facing=south,layer=4,waterlogged=false]
conquest:old_rusted_metal_tile_vertical_slab[facing=west,layer=1,waterlogged=true]
conquest:old_rusted_metal_tile_vertical_slab[facing=west,layer=1,waterlogged=false]
conquest:old_rusted_metal_tile_vertical_slab[facing=west,layer=2,waterlogged=true]
conquest:old_rusted_metal_tile_vertical_slab[facing=west,layer=2,waterlogged=false]
conquest:old_rusted_metal_tile_vertical_slab[facing=west,layer=3,waterlogged=true]
conquest:old_rusted_metal_tile_vertical_slab[facing=west,layer=3,waterlogged=false]
conquest:old_rusted_metal_tile_vertical_slab[facing=west,layer=4,waterlogged=true]
conquest:old_rusted_metal_tile_vertical_slab[facing=west,layer=4,waterlogged=false]
conquest:old_rusted_metal_tile_vertical_slab[facing=east,layer=1,waterlogged=true]
conquest:old_rusted_metal_tile_vertical_slab[facing=east,layer=1,waterlogged=false]
conquest:old_rusted_metal_tile_vertical_slab[facing=east,layer=2,waterlogged=true]
conquest:old_rusted_metal_tile_vertical_slab[facing=east,layer=2,waterlogged=false]
conquest:old_rusted_metal_tile_vertical_slab[facing=east,layer=3,waterlogged=true]
conquest:old_rusted_metal_tile_vertical_slab[facing=east,layer=3,waterlogged=false]
conquest:old_rusted_metal_tile_vertical_slab[facing=east,layer=4,waterlogged=true]
conquest:old_rusted_metal_tile_vertical_slab[facing=east,layer=4,waterlogged=false]
conquest:old_rusted_metal_tile_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:old_rusted_metal_tile_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:old_rusted_metal_tile_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:old_rusted_metal_tile_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:old_rusted_metal_tile_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:old_rusted_metal_tile_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:old_rusted_metal_tile_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:old_rusted_metal_tile_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:old_rusted_metal_tile_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:old_rusted_metal_tile_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:old_rusted_metal_tile_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:old_rusted_metal_tile_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:old_rusted_metal_tile_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:old_rusted_metal_tile_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:old_rusted_metal_tile_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:old_rusted_metal_tile_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:old_rusted_metal_tile_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:old_rusted_metal_tile_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:old_rusted_metal_tile_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:old_rusted_metal_tile_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:old_rusted_metal_tile_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:old_rusted_metal_tile_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:old_rusted_metal_tile_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:old_rusted_metal_tile_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:old_rusted_metal_tile_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:old_rusted_metal_tile_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:old_rusted_metal_tile_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:old_rusted_metal_tile_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:old_rusted_metal_tile_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:old_rusted_metal_tile_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:old_rusted_metal_tile_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:old_rusted_metal_tile_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:old_rusted_metal_tile_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:old_rusted_metal_tile_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:old_rusted_metal_tile_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:old_rusted_metal_tile_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:old_rusted_metal_tile_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:old_rusted_metal_tile_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:old_rusted_metal_tile_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:old_rusted_metal_tile_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:old_rusted_metal_tile_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:old_rusted_metal_tile_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:old_rusted_metal_tile_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:old_rusted_metal_tile_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:old_rusted_metal_tile_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:old_rusted_metal_tile_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:old_rusted_metal_tile_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:old_rusted_metal_tile_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:old_rusted_metal_tile_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:old_rusted_metal_tile_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:old_rusted_metal_tile_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:old_rusted_metal_tile_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:old_rusted_metal_tile_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:old_rusted_metal_tile_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:old_rusted_metal_tile_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:old_rusted_metal_tile_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:old_rusted_metal_tile_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:old_rusted_metal_tile_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:old_rusted_metal_tile_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:old_rusted_metal_tile_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:old_rusted_metal_tile_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:old_rusted_metal_tile_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:old_rusted_metal_tile_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:old_rusted_metal_tile_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:old_rusted_metal_tile_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:old_rusted_metal_tile_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:old_rusted_metal_tile_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:old_rusted_metal_tile_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:old_rusted_metal_tile_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:old_rusted_metal_tile_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:old_rusted_metal_tile_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:old_rusted_metal_tile_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:old_rusted_metal_tile_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:old_rusted_metal_tile_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:old_rusted_metal_tile_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:old_rusted_metal_tile_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:old_rusted_metal_tile_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:old_rusted_metal_tile_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:old_rusted_metal_tile_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:old_rusted_metal_tile_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:old_rusted_metal_tile_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:old_rusted_metal_tile_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:old_rusted_metal_tile_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:old_rusted_metal_tile_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:old_rusted_metal_tile_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:old_rusted_metal_tile_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:old_rusted_metal_tile_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:old_rusted_metal_tile_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:old_rusted_metal_tile_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:old_rusted_metal_tile_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:old_rusted_metal_tile_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:old_rusted_metal_tile_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:old_rusted_metal_tile_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:old_rusted_metal_tile_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:old_rusted_metal_tile_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:old_rusted_metal_tile_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:old_rusted_metal_tile_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:old_rusted_metal_tile_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:old_rusted_metal_tile_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:old_rusted_metal_tile_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:old_rusted_metal_tile_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:old_rusted_metal_tile_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:old_rusted_metal_tile_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:old_rusted_metal_tile_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:old_rusted_metal_tile_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:old_rusted_metal_tile_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:old_rusted_metal_tile_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:old_rusted_metal_tile_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:old_rusted_metal_tile_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:old_rusted_metal_tile_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:old_rusted_metal_tile_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:old_rusted_metal_tile_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:old_rusted_metal_tile_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:old_rusted_metal_tile_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:old_rusted_metal_tile_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:old_rusted_metal_tile_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:old_rusted_metal_tile_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:old_rusted_metal_tile_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:old_rusted_metal_tile_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:old_rusted_metal_tile_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:old_rusted_metal_tile_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:old_rusted_metal_tile_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:old_rusted_metal_tile_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:old_rusted_metal_tile_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:old_rusted_metal_tile_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:old_rusted_metal_tile_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:old_rusted_metal_tile_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:old_rusted_metal_tile_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:old_rusted_metal_tile_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:old_rusted_metal_tile_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:old_rusted_metal_tile_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:old_rusted_metal_tile_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:old_rusted_metal_tile_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:old_rusted_metal_tile_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:old_rusted_metal_tile_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:old_rusted_metal_tile_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:old_rusted_metal_tile_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:old_rusted_metal_tile_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:old_rusted_metal_tile_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:old_rusted_metal_tile_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:old_rusted_metal_tile_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:old_rusted_metal_tile_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:old_rusted_metal_tile_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:old_rusted_metal_tile_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:old_rusted_metal_tile_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:old_rusted_metal_tile_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:old_rusted_metal_tile_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:old_rusted_metal_tile_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:old_rusted_metal_tile_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:old_rusted_metal_tile_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:old_rusted_metal_tile_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:old_rusted_metal_tile_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:old_rusted_metal_tile_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:old_rusted_metal_tile_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:old_rusted_metal_tile_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:old_rusted_metal_tile_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:old_rusted_metal_tile_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:old_rusted_metal_tile_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:old_rusted_metal_tile_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:old_rusted_metal_tile_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:old_rusted_metal_tile_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:old_rusted_metal_tile_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:old_rusted_metal_tile_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:old_rusted_metal_tile_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:old_rusted_metal_tile_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:old_rusted_metal_tile_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:old_rusted_metal_tile_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:old_rusted_metal_tile_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:old_rusted_metal_tile_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:old_rusted_metal_tile_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:old_rusted_metal_tile_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:old_rusted_metal_tile_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:old_rusted_metal_tile_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:old_rusted_metal_tile_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:old_rusted_metal_tile_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:old_rusted_metal_tile_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:old_rusted_metal_tile_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:old_rusted_metal_tile_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:old_rusted_metal_tile_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:old_rusted_metal_tile_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:old_rusted_metal_tile_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:old_rusted_metal_tile_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:old_rusted_metal_tile_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:old_rusted_metal_tile_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:old_rusted_metal_tile_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:old_rusted_metal_tile_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:old_rusted_metal_tile_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:old_rusted_metal_tile_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:old_rusted_metal_tile_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:old_rusted_metal_tile_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:old_rusted_metal_tile_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:old_rusted_metal_tile_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:old_rusted_metal_tile_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:old_rusted_metal_tile_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:old_rusted_metal_tile_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:old_rusted_metal_tile_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:old_rusted_metal_tile_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:old_rusted_metal_tile_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:old_rusted_metal_tile_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:old_rusted_metal_tile_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:old_rusted_metal_tile_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:old_rusted_metal_tile_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:old_rusted_metal_tile_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:old_rusted_metal_tile_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:old_rusted_metal_tile_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:old_rusted_metal_tile_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:old_rusted_metal_tile_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:old_rusted_metal_tile_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:old_rusted_metal_tile_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:old_rusted_metal_tile_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:old_rusted_metal_tile_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:old_rusted_metal_tile_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:old_rusted_metal_tile_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:old_rusted_metal_tile_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:old_rusted_metal_tile_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:old_rusted_metal_tile_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:old_rusted_metal_tile_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:old_rusted_metal_tile_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:old_rusted_metal_tile_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:old_rusted_metal_tile_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:old_rusted_metal_tile_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:old_rusted_metal_tile_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:old_rusted_metal_tile_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:old_rusted_metal_tile_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:old_rusted_metal_tile_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:old_rusted_metal_tile_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:old_rusted_metal_tile_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:old_rusted_metal_tile_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:old_rusted_metal_tile_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:old_rusted_metal_tile_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:old_rusted_metal_tile_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:old_rusted_metal_tile_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:old_rusted_metal_tile_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:old_rusted_metal_tile_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:old_rusted_metal_tile_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:old_rusted_metal_tile_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:old_rusted_metal_tile_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:old_rusted_metal_tile_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:old_rusted_metal_tile_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:old_rusted_metal_tile_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:old_rusted_metal_tile_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:old_rusted_metal_tile_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:old_rusted_metal_tile_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:old_rusted_metal_tile_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:old_rusted_metal_tile_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:old_rusted_metal_tile_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:old_rusted_metal_tile_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:old_rusted_metal_tile_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:old_rusted_metal_tile_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:old_rusted_metal_tile_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:old_rusted_metal_tile_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:old_rusted_metal_tile_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:old_rusted_metal_tile_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:old_rusted_metal_tile_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:old_rusted_metal_tile_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:old_rusted_metal_tile_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:old_rusted_metal_tile_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:old_rusted_metal_tile_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:old_rusted_metal_tile_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:old_rusted_metal_tile_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:old_rusted_metal_tile_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:old_rusted_metal_tile_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:old_rusted_metal_tile_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:old_rusted_metal_tile_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:old_rusted_metal_tile_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:old_rusted_metal_tile_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:old_rusted_metal_tile_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:old_rusted_metal_tile_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:old_rusted_metal_tile_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:old_rusted_metal_tile_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:old_rusted_metal_tile_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:old_rusted_metal_tile_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:old_rusted_metal_tile_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:old_rusted_metal_tile_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:old_rusted_metal_tile_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:old_rusted_metal_tile_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:old_rusted_metal_tile_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:old_rusted_metal_tile_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:old_rusted_metal_tile_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:old_rusted_metal_tile_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:old_rusted_metal_tile_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:old_rusted_metal_tile_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:old_rusted_metal_tile_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:old_rusted_metal_tile_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:old_rusted_metal_tile_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:old_rusted_metal_tile_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:old_rusted_metal_tile_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:old_rusted_metal_tile_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:old_rusted_metal_tile_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:old_rusted_metal_tile_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:old_rusted_metal_tile_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:old_rusted_metal_tile_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:old_rusted_metal_tile_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:old_rusted_metal_tile_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:old_rusted_metal_tile_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:old_rusted_metal_tile_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:old_rusted_metal_tile_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:old_rusted_metal_tile_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:old_rusted_metal_tile_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:old_rusted_metal_tile_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:old_rusted_metal_tile_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:old_rusted_metal_tile_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:old_rusted_metal_tile_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:old_rusted_metal_tile_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:old_rusted_metal_tile_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:old_rusted_metal_tile_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:old_rusted_metal_tile_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:old_rusted_metal_tile_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:old_rusted_metal_tile_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:old_rusted_metal_tile_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:old_rusted_metal_tile_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:old_rusted_metal_tile_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:old_rusted_metal_tile_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:old_rusted_metal_tile_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:old_rusted_metal_tile_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:old_rusted_metal_tile_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:old_rusted_metal_tile_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:old_rusted_metal_tile_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:old_rusted_metal_tile_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:old_rusted_metal_tile_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:old_rusted_metal_tile_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:old_rusted_metal_tile_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:old_rusted_metal_tile_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:old_rusted_metal_tile_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:old_rustic_bed[facing=north,occupied=true,offset_toggle=true,part=head]
conquest:old_rustic_bed[facing=north,occupied=true,offset_toggle=true,part=foot]
conquest:old_rustic_bed[facing=north,occupied=true,offset_toggle=false,part=head]
conquest:old_rustic_bed[facing=north,occupied=true,offset_toggle=false,part=foot]
conquest:old_rustic_bed[facing=north,occupied=false,offset_toggle=true,part=head]
conquest:old_rustic_bed[facing=north,occupied=false,offset_toggle=true,part=foot]
conquest:old_rustic_bed[facing=north,occupied=false,offset_toggle=false,part=head]
conquest:old_rustic_bed[facing=north,occupied=false,offset_toggle=false,part=foot]
conquest:old_rustic_bed[facing=south,occupied=true,offset_toggle=true,part=head]
conquest:old_rustic_bed[facing=south,occupied=true,offset_toggle=true,part=foot]
conquest:old_rustic_bed[facing=south,occupied=true,offset_toggle=false,part=head]
conquest:old_rustic_bed[facing=south,occupied=true,offset_toggle=false,part=foot]
conquest:old_rustic_bed[facing=south,occupied=false,offset_toggle=true,part=head]
conquest:old_rustic_bed[facing=south,occupied=false,offset_toggle=true,part=foot]
conquest:old_rustic_bed[facing=south,occupied=false,offset_toggle=false,part=head]
conquest:old_rustic_bed[facing=south,occupied=false,offset_toggle=false,part=foot]
conquest:old_rustic_bed[facing=west,occupied=true,offset_toggle=true,part=head]
conquest:old_rustic_bed[facing=west,occupied=true,offset_toggle=true,part=foot]
conquest:old_rustic_bed[facing=west,occupied=true,offset_toggle=false,part=head]
conquest:old_rustic_bed[facing=west,occupied=true,offset_toggle=false,part=foot]
conquest:old_rustic_bed[facing=west,occupied=false,offset_toggle=true,part=head]
conquest:old_rustic_bed[facing=west,occupied=false,offset_toggle=true,part=foot]
conquest:old_rustic_bed[facing=west,occupied=false,offset_toggle=false,part=head]
conquest:old_rustic_bed[facing=west,occupied=false,offset_toggle=false,part=foot]
conquest:old_rustic_bed[facing=east,occupied=true,offset_toggle=true,part=head]
conquest:old_rustic_bed[facing=east,occupied=true,offset_toggle=true,part=foot]
conquest:old_rustic_bed[facing=east,occupied=true,offset_toggle=false,part=head]
conquest:old_rustic_bed[facing=east,occupied=true,offset_toggle=false,part=foot]
conquest:old_rustic_bed[facing=east,occupied=false,offset_toggle=true,part=head]
conquest:old_rustic_bed[facing=east,occupied=false,offset_toggle=true,part=foot]
conquest:old_rustic_bed[facing=east,occupied=false,offset_toggle=false,part=head]
conquest:old_rustic_bed[facing=east,occupied=false,offset_toggle=false,part=foot]
conquest:old_simple_oak_fence[east=true,north=true,south=true,waterlogged=true,west=true]
conquest:old_simple_oak_fence[east=true,north=true,south=true,waterlogged=true,west=false]
conquest:old_simple_oak_fence[east=true,north=true,south=true,waterlogged=false,west=true]
conquest:old_simple_oak_fence[east=true,north=true,south=true,waterlogged=false,west=false]
conquest:old_simple_oak_fence[east=true,north=true,south=false,waterlogged=true,west=true]
conquest:old_simple_oak_fence[east=true,north=true,south=false,waterlogged=true,west=false]
conquest:old_simple_oak_fence[east=true,north=true,south=false,waterlogged=false,west=true]
conquest:old_simple_oak_fence[east=true,north=true,south=false,waterlogged=false,west=false]
conquest:old_simple_oak_fence[east=true,north=false,south=true,waterlogged=true,west=true]
conquest:old_simple_oak_fence[east=true,north=false,south=true,waterlogged=true,west=false]
conquest:old_simple_oak_fence[east=true,north=false,south=true,waterlogged=false,west=true]
conquest:old_simple_oak_fence[east=true,north=false,south=true,waterlogged=false,west=false]
conquest:old_simple_oak_fence[east=true,north=false,south=false,waterlogged=true,west=true]
conquest:old_simple_oak_fence[east=true,north=false,south=false,waterlogged=true,west=false]
conquest:old_simple_oak_fence[east=true,north=false,south=false,waterlogged=false,west=true]
conquest:old_simple_oak_fence[east=true,north=false,south=false,waterlogged=false,west=false]
conquest:old_simple_oak_fence[east=false,north=true,south=true,waterlogged=true,west=true]
conquest:old_simple_oak_fence[east=false,north=true,south=true,waterlogged=true,west=false]
conquest:old_simple_oak_fence[east=false,north=true,south=true,waterlogged=false,west=true]
conquest:old_simple_oak_fence[east=false,north=true,south=true,waterlogged=false,west=false]
conquest:old_simple_oak_fence[east=false,north=true,south=false,waterlogged=true,west=true]
conquest:old_simple_oak_fence[east=false,north=true,south=false,waterlogged=true,west=false]
conquest:old_simple_oak_fence[east=false,north=true,south=false,waterlogged=false,west=true]
conquest:old_simple_oak_fence[east=false,north=true,south=false,waterlogged=false,west=false]
conquest:old_simple_oak_fence[east=false,north=false,south=true,waterlogged=true,west=true]
conquest:old_simple_oak_fence[east=false,north=false,south=true,waterlogged=true,west=false]
conquest:old_simple_oak_fence[east=false,north=false,south=true,waterlogged=false,west=true]
conquest:old_simple_oak_fence[east=false,north=false,south=true,waterlogged=false,west=false]
conquest:old_simple_oak_fence[east=false,north=false,south=false,waterlogged=true,west=true]
conquest:old_simple_oak_fence[east=false,north=false,south=false,waterlogged=true,west=false]
conquest:old_simple_oak_fence[east=false,north=false,south=false,waterlogged=false,west=true]
conquest:old_simple_oak_fence[east=false,north=false,south=false,waterlogged=false,west=false]
conquest:old_slate_roof_tile_capital[facing=flat,type=top,waterlogged=true]
conquest:old_slate_roof_tile_capital[facing=flat,type=top,waterlogged=false]
conquest:old_slate_roof_tile_capital[facing=flat,type=bottom,waterlogged=true]
conquest:old_slate_roof_tile_capital[facing=flat,type=bottom,waterlogged=false]
conquest:old_slate_roof_tile_capital[facing=north,type=top,waterlogged=true]
conquest:old_slate_roof_tile_capital[facing=north,type=top,waterlogged=false]
conquest:old_slate_roof_tile_capital[facing=north,type=bottom,waterlogged=true]
conquest:old_slate_roof_tile_capital[facing=north,type=bottom,waterlogged=false]
conquest:old_slate_roof_tile_capital[facing=south,type=top,waterlogged=true]
conquest:old_slate_roof_tile_capital[facing=south,type=top,waterlogged=false]
conquest:old_slate_roof_tile_capital[facing=south,type=bottom,waterlogged=true]
conquest:old_slate_roof_tile_capital[facing=south,type=bottom,waterlogged=false]
conquest:old_slate_roof_tile_capital[facing=east,type=top,waterlogged=true]
conquest:old_slate_roof_tile_capital[facing=east,type=top,waterlogged=false]
conquest:old_slate_roof_tile_capital[facing=east,type=bottom,waterlogged=true]
conquest:old_slate_roof_tile_capital[facing=east,type=bottom,waterlogged=false]
conquest:old_slate_roof_tile_capital[facing=west,type=top,waterlogged=true]
conquest:old_slate_roof_tile_capital[facing=west,type=top,waterlogged=false]
conquest:old_slate_roof_tile_capital[facing=west,type=bottom,waterlogged=true]
conquest:old_slate_roof_tile_capital[facing=west,type=bottom,waterlogged=false]
conquest:old_slate_roof_tile_corner_slab[facing=north,type=top,waterlogged=true]
conquest:old_slate_roof_tile_corner_slab[facing=north,type=top,waterlogged=false]
conquest:old_slate_roof_tile_corner_slab[facing=north,type=bottom,waterlogged=true]
conquest:old_slate_roof_tile_corner_slab[facing=north,type=bottom,waterlogged=false]
conquest:old_slate_roof_tile_corner_slab[facing=south,type=top,waterlogged=true]
conquest:old_slate_roof_tile_corner_slab[facing=south,type=top,waterlogged=false]
conquest:old_slate_roof_tile_corner_slab[facing=south,type=bottom,waterlogged=true]
conquest:old_slate_roof_tile_corner_slab[facing=south,type=bottom,waterlogged=false]
conquest:old_slate_roof_tile_corner_slab[facing=west,type=top,waterlogged=true]
conquest:old_slate_roof_tile_corner_slab[facing=west,type=top,waterlogged=false]
conquest:old_slate_roof_tile_corner_slab[facing=west,type=bottom,waterlogged=true]
conquest:old_slate_roof_tile_corner_slab[facing=west,type=bottom,waterlogged=false]
conquest:old_slate_roof_tile_corner_slab[facing=east,type=top,waterlogged=true]
conquest:old_slate_roof_tile_corner_slab[facing=east,type=top,waterlogged=false]
conquest:old_slate_roof_tile_corner_slab[facing=east,type=bottom,waterlogged=true]
conquest:old_slate_roof_tile_corner_slab[facing=east,type=bottom,waterlogged=false]
conquest:old_slate_roof_tile_eighth_slab[facing=north,type=top,waterlogged=true]
conquest:old_slate_roof_tile_eighth_slab[facing=north,type=top,waterlogged=false]
conquest:old_slate_roof_tile_eighth_slab[facing=north,type=bottom,waterlogged=true]
conquest:old_slate_roof_tile_eighth_slab[facing=north,type=bottom,waterlogged=false]
conquest:old_slate_roof_tile_eighth_slab[facing=south,type=top,waterlogged=true]
conquest:old_slate_roof_tile_eighth_slab[facing=south,type=top,waterlogged=false]
conquest:old_slate_roof_tile_eighth_slab[facing=south,type=bottom,waterlogged=true]
conquest:old_slate_roof_tile_eighth_slab[facing=south,type=bottom,waterlogged=false]
conquest:old_slate_roof_tile_eighth_slab[facing=west,type=top,waterlogged=true]
conquest:old_slate_roof_tile_eighth_slab[facing=west,type=top,waterlogged=false]
conquest:old_slate_roof_tile_eighth_slab[facing=west,type=bottom,waterlogged=true]
conquest:old_slate_roof_tile_eighth_slab[facing=west,type=bottom,waterlogged=false]
conquest:old_slate_roof_tile_eighth_slab[facing=east,type=top,waterlogged=true]
conquest:old_slate_roof_tile_eighth_slab[facing=east,type=top,waterlogged=false]
conquest:old_slate_roof_tile_eighth_slab[facing=east,type=bottom,waterlogged=true]
conquest:old_slate_roof_tile_eighth_slab[facing=east,type=bottom,waterlogged=false]
conquest:old_slate_roof_tile_pillar[layer=1,waterlogged=true]
conquest:old_slate_roof_tile_pillar[layer=1,waterlogged=false]
conquest:old_slate_roof_tile_pillar[layer=2,waterlogged=true]
conquest:old_slate_roof_tile_pillar[layer=2,waterlogged=false]
conquest:old_slate_roof_tile_pillar[layer=3,waterlogged=true]
conquest:old_slate_roof_tile_pillar[layer=3,waterlogged=false]
conquest:old_slate_roof_tile_quarter_slab[facing=north,layer=1,type=top,waterlogged=true]
conquest:old_slate_roof_tile_quarter_slab[facing=north,layer=1,type=top,waterlogged=false]
conquest:old_slate_roof_tile_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=true]
conquest:old_slate_roof_tile_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=false]
conquest:old_slate_roof_tile_quarter_slab[facing=north,layer=2,type=top,waterlogged=true]
conquest:old_slate_roof_tile_quarter_slab[facing=north,layer=2,type=top,waterlogged=false]
conquest:old_slate_roof_tile_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=true]
conquest:old_slate_roof_tile_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=false]
conquest:old_slate_roof_tile_quarter_slab[facing=north,layer=3,type=top,waterlogged=true]
conquest:old_slate_roof_tile_quarter_slab[facing=north,layer=3,type=top,waterlogged=false]
conquest:old_slate_roof_tile_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=true]
conquest:old_slate_roof_tile_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=false]
conquest:old_slate_roof_tile_quarter_slab[facing=south,layer=1,type=top,waterlogged=true]
conquest:old_slate_roof_tile_quarter_slab[facing=south,layer=1,type=top,waterlogged=false]
conquest:old_slate_roof_tile_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=true]
conquest:old_slate_roof_tile_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=false]
conquest:old_slate_roof_tile_quarter_slab[facing=south,layer=2,type=top,waterlogged=true]
conquest:old_slate_roof_tile_quarter_slab[facing=south,layer=2,type=top,waterlogged=false]
conquest:old_slate_roof_tile_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=true]
conquest:old_slate_roof_tile_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=false]
conquest:old_slate_roof_tile_quarter_slab[facing=south,layer=3,type=top,waterlogged=true]
conquest:old_slate_roof_tile_quarter_slab[facing=south,layer=3,type=top,waterlogged=false]
conquest:old_slate_roof_tile_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=true]
conquest:old_slate_roof_tile_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=false]
conquest:old_slate_roof_tile_quarter_slab[facing=west,layer=1,type=top,waterlogged=true]
conquest:old_slate_roof_tile_quarter_slab[facing=west,layer=1,type=top,waterlogged=false]
conquest:old_slate_roof_tile_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=true]
conquest:old_slate_roof_tile_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=false]
conquest:old_slate_roof_tile_quarter_slab[facing=west,layer=2,type=top,waterlogged=true]
conquest:old_slate_roof_tile_quarter_slab[facing=west,layer=2,type=top,waterlogged=false]
conquest:old_slate_roof_tile_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=true]
conquest:old_slate_roof_tile_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=false]
conquest:old_slate_roof_tile_quarter_slab[facing=west,layer=3,type=top,waterlogged=true]
conquest:old_slate_roof_tile_quarter_slab[facing=west,layer=3,type=top,waterlogged=false]
conquest:old_slate_roof_tile_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=true]
conquest:old_slate_roof_tile_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=false]
conquest:old_slate_roof_tile_quarter_slab[facing=east,layer=1,type=top,waterlogged=true]
conquest:old_slate_roof_tile_quarter_slab[facing=east,layer=1,type=top,waterlogged=false]
conquest:old_slate_roof_tile_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=true]
conquest:old_slate_roof_tile_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=false]
conquest:old_slate_roof_tile_quarter_slab[facing=east,layer=2,type=top,waterlogged=true]
conquest:old_slate_roof_tile_quarter_slab[facing=east,layer=2,type=top,waterlogged=false]
conquest:old_slate_roof_tile_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=true]
conquest:old_slate_roof_tile_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=false]
conquest:old_slate_roof_tile_quarter_slab[facing=east,layer=3,type=top,waterlogged=true]
conquest:old_slate_roof_tile_quarter_slab[facing=east,layer=3,type=top,waterlogged=false]
conquest:old_slate_roof_tile_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=true]
conquest:old_slate_roof_tile_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=false]
conquest:old_slate_roof_tile_slab[layer=1,type=top,waterlogged=true]
conquest:old_slate_roof_tile_slab[layer=1,type=top,waterlogged=false]
conquest:old_slate_roof_tile_slab[layer=1,type=bottom,waterlogged=true]
conquest:old_slate_roof_tile_slab[layer=1,type=bottom,waterlogged=false]
conquest:old_slate_roof_tile_slab[layer=2,type=top,waterlogged=true]
conquest:old_slate_roof_tile_slab[layer=2,type=top,waterlogged=false]
conquest:old_slate_roof_tile_slab[layer=2,type=bottom,waterlogged=true]
conquest:old_slate_roof_tile_slab[layer=2,type=bottom,waterlogged=false]
conquest:old_slate_roof_tile_slab[layer=3,type=top,waterlogged=true]
conquest:old_slate_roof_tile_slab[layer=3,type=top,waterlogged=false]
conquest:old_slate_roof_tile_slab[layer=3,type=bottom,waterlogged=true]
conquest:old_slate_roof_tile_slab[layer=3,type=bottom,waterlogged=false]
conquest:old_slate_roof_tile_slab[layer=4,type=top,waterlogged=true]
conquest:old_slate_roof_tile_slab[layer=4,type=top,waterlogged=false]
conquest:old_slate_roof_tile_slab[layer=4,type=bottom,waterlogged=true]
conquest:old_slate_roof_tile_slab[layer=4,type=bottom,waterlogged=false]
conquest:old_slate_roof_tile_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:old_slate_roof_tile_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:old_slate_roof_tile_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:old_slate_roof_tile_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:old_slate_roof_tile_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:old_slate_roof_tile_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:old_slate_roof_tile_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:old_slate_roof_tile_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:old_slate_roof_tile_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:old_slate_roof_tile_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:old_slate_roof_tile_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:old_slate_roof_tile_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:old_slate_roof_tile_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:old_slate_roof_tile_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:old_slate_roof_tile_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:old_slate_roof_tile_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:old_slate_roof_tile_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:old_slate_roof_tile_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:old_slate_roof_tile_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:old_slate_roof_tile_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:old_slate_roof_tile_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:old_slate_roof_tile_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:old_slate_roof_tile_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:old_slate_roof_tile_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:old_slate_roof_tile_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:old_slate_roof_tile_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:old_slate_roof_tile_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:old_slate_roof_tile_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:old_slate_roof_tile_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:old_slate_roof_tile_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:old_slate_roof_tile_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:old_slate_roof_tile_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:old_slate_roof_tile_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:old_slate_roof_tile_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:old_slate_roof_tile_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:old_slate_roof_tile_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:old_slate_roof_tile_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:old_slate_roof_tile_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:old_slate_roof_tile_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:old_slate_roof_tile_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:old_slate_roof_tile_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:old_slate_roof_tile_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:old_slate_roof_tile_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:old_slate_roof_tile_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:old_slate_roof_tile_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:old_slate_roof_tile_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:old_slate_roof_tile_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:old_slate_roof_tile_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:old_slate_roof_tile_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:old_slate_roof_tile_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:old_slate_roof_tile_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:old_slate_roof_tile_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:old_slate_roof_tile_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:old_slate_roof_tile_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:old_slate_roof_tile_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:old_slate_roof_tile_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:old_slate_roof_tile_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:old_slate_roof_tile_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:old_slate_roof_tile_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:old_slate_roof_tile_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:old_slate_roof_tile_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:old_slate_roof_tile_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:old_slate_roof_tile_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:old_slate_roof_tile_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:old_slate_roof_tile_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:old_slate_roof_tile_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:old_slate_roof_tile_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:old_slate_roof_tile_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:old_slate_roof_tile_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:old_slate_roof_tile_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:old_slate_roof_tile_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:old_slate_roof_tile_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:old_slate_roof_tile_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:old_slate_roof_tile_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:old_slate_roof_tile_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:old_slate_roof_tile_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:old_slate_roof_tile_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:old_slate_roof_tile_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:old_slate_roof_tile_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:old_slate_roof_tile_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:old_slate_roof_tile_vertical_corner[facing=north,layer=1,waterlogged=true]
conquest:old_slate_roof_tile_vertical_corner[facing=north,layer=1,waterlogged=false]
conquest:old_slate_roof_tile_vertical_corner[facing=north,layer=2,waterlogged=true]
conquest:old_slate_roof_tile_vertical_corner[facing=north,layer=2,waterlogged=false]
conquest:old_slate_roof_tile_vertical_corner[facing=north,layer=3,waterlogged=true]
conquest:old_slate_roof_tile_vertical_corner[facing=north,layer=3,waterlogged=false]
conquest:old_slate_roof_tile_vertical_corner[facing=north,layer=4,waterlogged=true]
conquest:old_slate_roof_tile_vertical_corner[facing=north,layer=4,waterlogged=false]
conquest:old_slate_roof_tile_vertical_corner[facing=south,layer=1,waterlogged=true]
conquest:old_slate_roof_tile_vertical_corner[facing=south,layer=1,waterlogged=false]
conquest:old_slate_roof_tile_vertical_corner[facing=south,layer=2,waterlogged=true]
conquest:old_slate_roof_tile_vertical_corner[facing=south,layer=2,waterlogged=false]
conquest:old_slate_roof_tile_vertical_corner[facing=south,layer=3,waterlogged=true]
conquest:old_slate_roof_tile_vertical_corner[facing=south,layer=3,waterlogged=false]
conquest:old_slate_roof_tile_vertical_corner[facing=south,layer=4,waterlogged=true]
conquest:old_slate_roof_tile_vertical_corner[facing=south,layer=4,waterlogged=false]
conquest:old_slate_roof_tile_vertical_corner[facing=west,layer=1,waterlogged=true]
conquest:old_slate_roof_tile_vertical_corner[facing=west,layer=1,waterlogged=false]
conquest:old_slate_roof_tile_vertical_corner[facing=west,layer=2,waterlogged=true]
conquest:old_slate_roof_tile_vertical_corner[facing=west,layer=2,waterlogged=false]
conquest:old_slate_roof_tile_vertical_corner[facing=west,layer=3,waterlogged=true]
conquest:old_slate_roof_tile_vertical_corner[facing=west,layer=3,waterlogged=false]
conquest:old_slate_roof_tile_vertical_corner[facing=west,layer=4,waterlogged=true]
conquest:old_slate_roof_tile_vertical_corner[facing=west,layer=4,waterlogged=false]
conquest:old_slate_roof_tile_vertical_corner[facing=east,layer=1,waterlogged=true]
conquest:old_slate_roof_tile_vertical_corner[facing=east,layer=1,waterlogged=false]
conquest:old_slate_roof_tile_vertical_corner[facing=east,layer=2,waterlogged=true]
conquest:old_slate_roof_tile_vertical_corner[facing=east,layer=2,waterlogged=false]
conquest:old_slate_roof_tile_vertical_corner[facing=east,layer=3,waterlogged=true]
conquest:old_slate_roof_tile_vertical_corner[facing=east,layer=3,waterlogged=false]
conquest:old_slate_roof_tile_vertical_corner[facing=east,layer=4,waterlogged=true]
conquest:old_slate_roof_tile_vertical_corner[facing=east,layer=4,waterlogged=false]
conquest:old_slate_roof_tile_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:old_slate_roof_tile_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:old_slate_roof_tile_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:old_slate_roof_tile_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:old_slate_roof_tile_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:old_slate_roof_tile_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:old_slate_roof_tile_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:old_slate_roof_tile_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:old_slate_roof_tile_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:old_slate_roof_tile_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:old_slate_roof_tile_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:old_slate_roof_tile_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:old_slate_roof_tile_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:old_slate_roof_tile_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:old_slate_roof_tile_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:old_slate_roof_tile_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:old_slate_roof_tile_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:old_slate_roof_tile_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:old_slate_roof_tile_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:old_slate_roof_tile_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:old_slate_roof_tile_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:old_slate_roof_tile_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:old_slate_roof_tile_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:old_slate_roof_tile_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:old_slate_roof_tile_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:old_slate_roof_tile_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:old_slate_roof_tile_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:old_slate_roof_tile_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:old_slate_roof_tile_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:old_slate_roof_tile_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:old_slate_roof_tile_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:old_slate_roof_tile_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:old_slate_roof_tile_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:old_slate_roof_tile_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:old_slate_roof_tile_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:old_slate_roof_tile_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:old_slate_roof_tile_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:old_slate_roof_tile_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:old_slate_roof_tile_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:old_slate_roof_tile_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:old_slate_roof_tile_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:old_slate_roof_tile_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:old_slate_roof_tile_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:old_slate_roof_tile_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:old_slate_roof_tile_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:old_slate_roof_tile_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:old_slate_roof_tile_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:old_slate_roof_tile_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:old_slate_roof_tile_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:old_slate_roof_tile_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:old_slate_roof_tile_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:old_slate_roof_tile_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:old_slate_roof_tile_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:old_slate_roof_tile_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:old_slate_roof_tile_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:old_slate_roof_tile_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:old_slate_roof_tile_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:old_slate_roof_tile_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:old_slate_roof_tile_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:old_slate_roof_tile_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:old_slate_roof_tile_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:old_slate_roof_tile_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:old_slate_roof_tile_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:old_slate_roof_tile_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:old_slate_roof_tile_vertical_quarter[facing=north,layer=1,waterlogged=true]
conquest:old_slate_roof_tile_vertical_quarter[facing=north,layer=1,waterlogged=false]
conquest:old_slate_roof_tile_vertical_quarter[facing=north,layer=2,waterlogged=true]
conquest:old_slate_roof_tile_vertical_quarter[facing=north,layer=2,waterlogged=false]
conquest:old_slate_roof_tile_vertical_quarter[facing=north,layer=3,waterlogged=true]
conquest:old_slate_roof_tile_vertical_quarter[facing=north,layer=3,waterlogged=false]
conquest:old_slate_roof_tile_vertical_quarter[facing=north,layer=4,waterlogged=true]
conquest:old_slate_roof_tile_vertical_quarter[facing=north,layer=4,waterlogged=false]
conquest:old_slate_roof_tile_vertical_quarter[facing=south,layer=1,waterlogged=true]
conquest:old_slate_roof_tile_vertical_quarter[facing=south,layer=1,waterlogged=false]
conquest:old_slate_roof_tile_vertical_quarter[facing=south,layer=2,waterlogged=true]
conquest:old_slate_roof_tile_vertical_quarter[facing=south,layer=2,waterlogged=false]
conquest:old_slate_roof_tile_vertical_quarter[facing=south,layer=3,waterlogged=true]
conquest:old_slate_roof_tile_vertical_quarter[facing=south,layer=3,waterlogged=false]
conquest:old_slate_roof_tile_vertical_quarter[facing=south,layer=4,waterlogged=true]
conquest:old_slate_roof_tile_vertical_quarter[facing=south,layer=4,waterlogged=false]
conquest:old_slate_roof_tile_vertical_quarter[facing=west,layer=1,waterlogged=true]
conquest:old_slate_roof_tile_vertical_quarter[facing=west,layer=1,waterlogged=false]
conquest:old_slate_roof_tile_vertical_quarter[facing=west,layer=2,waterlogged=true]
conquest:old_slate_roof_tile_vertical_quarter[facing=west,layer=2,waterlogged=false]
conquest:old_slate_roof_tile_vertical_quarter[facing=west,layer=3,waterlogged=true]
conquest:old_slate_roof_tile_vertical_quarter[facing=west,layer=3,waterlogged=false]
conquest:old_slate_roof_tile_vertical_quarter[facing=west,layer=4,waterlogged=true]
conquest:old_slate_roof_tile_vertical_quarter[facing=west,layer=4,waterlogged=false]
conquest:old_slate_roof_tile_vertical_quarter[facing=east,layer=1,waterlogged=true]
conquest:old_slate_roof_tile_vertical_quarter[facing=east,layer=1,waterlogged=false]
conquest:old_slate_roof_tile_vertical_quarter[facing=east,layer=2,waterlogged=true]
conquest:old_slate_roof_tile_vertical_quarter[facing=east,layer=2,waterlogged=false]
conquest:old_slate_roof_tile_vertical_quarter[facing=east,layer=3,waterlogged=true]
conquest:old_slate_roof_tile_vertical_quarter[facing=east,layer=3,waterlogged=false]
conquest:old_slate_roof_tile_vertical_quarter[facing=east,layer=4,waterlogged=true]
conquest:old_slate_roof_tile_vertical_quarter[facing=east,layer=4,waterlogged=false]
conquest:old_slate_roof_tile_vertical_slab[facing=north,layer=1,waterlogged=true]
conquest:old_slate_roof_tile_vertical_slab[facing=north,layer=1,waterlogged=false]
conquest:old_slate_roof_tile_vertical_slab[facing=north,layer=2,waterlogged=true]
conquest:old_slate_roof_tile_vertical_slab[facing=north,layer=2,waterlogged=false]
conquest:old_slate_roof_tile_vertical_slab[facing=north,layer=3,waterlogged=true]
conquest:old_slate_roof_tile_vertical_slab[facing=north,layer=3,waterlogged=false]
conquest:old_slate_roof_tile_vertical_slab[facing=north,layer=4,waterlogged=true]
conquest:old_slate_roof_tile_vertical_slab[facing=north,layer=4,waterlogged=false]
conquest:old_slate_roof_tile_vertical_slab[facing=south,layer=1,waterlogged=true]
conquest:old_slate_roof_tile_vertical_slab[facing=south,layer=1,waterlogged=false]
conquest:old_slate_roof_tile_vertical_slab[facing=south,layer=2,waterlogged=true]
conquest:old_slate_roof_tile_vertical_slab[facing=south,layer=2,waterlogged=false]
conquest:old_slate_roof_tile_vertical_slab[facing=south,layer=3,waterlogged=true]
conquest:old_slate_roof_tile_vertical_slab[facing=south,layer=3,waterlogged=false]
conquest:old_slate_roof_tile_vertical_slab[facing=south,layer=4,waterlogged=true]
conquest:old_slate_roof_tile_vertical_slab[facing=south,layer=4,waterlogged=false]
conquest:old_slate_roof_tile_vertical_slab[facing=west,layer=1,waterlogged=true]
conquest:old_slate_roof_tile_vertical_slab[facing=west,layer=1,waterlogged=false]
conquest:old_slate_roof_tile_vertical_slab[facing=west,layer=2,waterlogged=true]
conquest:old_slate_roof_tile_vertical_slab[facing=west,layer=2,waterlogged=false]
conquest:old_slate_roof_tile_vertical_slab[facing=west,layer=3,waterlogged=true]
conquest:old_slate_roof_tile_vertical_slab[facing=west,layer=3,waterlogged=false]
conquest:old_slate_roof_tile_vertical_slab[facing=west,layer=4,waterlogged=true]
conquest:old_slate_roof_tile_vertical_slab[facing=west,layer=4,waterlogged=false]
conquest:old_slate_roof_tile_vertical_slab[facing=east,layer=1,waterlogged=true]
conquest:old_slate_roof_tile_vertical_slab[facing=east,layer=1,waterlogged=false]
conquest:old_slate_roof_tile_vertical_slab[facing=east,layer=2,waterlogged=true]
conquest:old_slate_roof_tile_vertical_slab[facing=east,layer=2,waterlogged=false]
conquest:old_slate_roof_tile_vertical_slab[facing=east,layer=3,waterlogged=true]
conquest:old_slate_roof_tile_vertical_slab[facing=east,layer=3,waterlogged=false]
conquest:old_slate_roof_tile_vertical_slab[facing=east,layer=4,waterlogged=true]
conquest:old_slate_roof_tile_vertical_slab[facing=east,layer=4,waterlogged=false]
conquest:old_slate_roof_tile_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:old_slate_roof_tile_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:old_slate_roof_tile_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:old_slate_roof_tile_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:old_slate_roof_tile_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:old_slate_roof_tile_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:old_slate_roof_tile_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:old_slate_roof_tile_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:old_slate_roof_tile_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:old_slate_roof_tile_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:old_slate_roof_tile_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:old_slate_roof_tile_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:old_slate_roof_tile_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:old_slate_roof_tile_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:old_slate_roof_tile_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:old_slate_roof_tile_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:old_slate_roof_tile_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:old_slate_roof_tile_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:old_slate_roof_tile_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:old_slate_roof_tile_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:old_slate_roof_tile_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:old_slate_roof_tile_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:old_slate_roof_tile_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:old_slate_roof_tile_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:old_slate_roof_tile_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:old_slate_roof_tile_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:old_slate_roof_tile_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:old_slate_roof_tile_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:old_slate_roof_tile_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:old_slate_roof_tile_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:old_slate_roof_tile_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:old_slate_roof_tile_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:old_slate_roof_tile_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:old_slate_roof_tile_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:old_slate_roof_tile_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:old_slate_roof_tile_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:old_slate_roof_tile_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:old_slate_roof_tile_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:old_slate_roof_tile_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:old_slate_roof_tile_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:old_slate_roof_tile_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:old_slate_roof_tile_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:old_slate_roof_tile_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:old_slate_roof_tile_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:old_slate_roof_tile_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:old_slate_roof_tile_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:old_slate_roof_tile_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:old_slate_roof_tile_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:old_slate_roof_tile_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:old_slate_roof_tile_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:old_slate_roof_tile_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:old_slate_roof_tile_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:old_slate_roof_tile_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:old_slate_roof_tile_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:old_slate_roof_tile_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:old_slate_roof_tile_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:old_slate_roof_tile_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:old_slate_roof_tile_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:old_slate_roof_tile_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:old_slate_roof_tile_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:old_slate_roof_tile_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:old_slate_roof_tile_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:old_slate_roof_tile_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:old_slate_roof_tile_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:old_slate_roof_tile_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:old_slate_roof_tile_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:old_slate_roof_tile_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:old_slate_roof_tile_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:old_slate_roof_tile_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:old_slate_roof_tile_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:old_slate_roof_tile_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:old_slate_roof_tile_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:old_slate_roof_tile_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:old_slate_roof_tile_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:old_slate_roof_tile_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:old_slate_roof_tile_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:old_slate_roof_tile_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:old_slate_roof_tile_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:old_slate_roof_tile_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:old_slate_roof_tile_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:old_slate_roof_tile_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:old_slate_roof_tile_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:old_slate_roof_tile_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:old_slate_roof_tile_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:old_slate_roof_tile_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:old_slate_roof_tile_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:old_slate_roof_tile_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:old_slate_roof_tile_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:old_slate_roof_tile_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:old_slate_roof_tile_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:old_slate_roof_tile_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:old_slate_roof_tile_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:old_slate_roof_tile_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:old_slate_roof_tile_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:old_slate_roof_tile_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:old_slate_roof_tile_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:old_slate_roof_tile_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:old_slate_roof_tile_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:old_slate_roof_tile_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:old_slate_roof_tile_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:old_slate_roof_tile_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:old_slate_roof_tile_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:old_slate_roof_tile_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:old_slate_roof_tile_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:old_slate_roof_tile_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:old_slate_roof_tile_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:old_slate_roof_tile_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:old_slate_roof_tile_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:old_slate_roof_tile_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:old_slate_roof_tile_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:old_slate_roof_tile_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:old_slate_roof_tile_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:old_slate_roof_tile_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:old_slate_roof_tile_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:old_slate_roof_tile_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:old_slate_roof_tile_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:old_slate_roof_tile_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:old_slate_roof_tile_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:old_slate_roof_tile_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:old_slate_roof_tile_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:old_slate_roof_tile_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:old_slate_roof_tile_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:old_slate_roof_tile_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:old_slate_roof_tile_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:old_slate_roof_tile_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:old_slate_roof_tile_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:old_slate_roof_tile_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:old_slate_roof_tile_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:old_slate_roof_tile_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:old_slate_roof_tile_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:old_slate_roof_tile_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:old_slate_roof_tile_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:old_slate_roof_tile_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:old_slate_roof_tile_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:old_slate_roof_tile_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:old_slate_roof_tile_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:old_slate_roof_tile_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:old_slate_roof_tile_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:old_slate_roof_tile_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:old_slate_roof_tile_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:old_slate_roof_tile_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:old_slate_roof_tile_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:old_slate_roof_tile_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:old_slate_roof_tile_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:old_slate_roof_tile_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:old_slate_roof_tile_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:old_slate_roof_tile_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:old_slate_roof_tile_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:old_slate_roof_tile_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:old_slate_roof_tile_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:old_slate_roof_tile_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:old_slate_roof_tile_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:old_slate_roof_tile_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:old_slate_roof_tile_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:old_slate_roof_tile_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:old_slate_roof_tile_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:old_slate_roof_tile_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:old_slate_roof_tile_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:old_slate_roof_tile_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:old_slate_roof_tile_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:old_slate_roof_tile_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:old_slate_roof_tile_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:old_slate_roof_tile_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:old_slate_roof_tile_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:old_slate_roof_tile_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:old_slate_roof_tile_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:old_slate_roof_tile_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:old_slate_roof_tile_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:old_slate_roof_tile_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:old_slate_roof_tile_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:old_slate_roof_tile_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:old_slate_roof_tile_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:old_slate_roof_tile_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:old_slate_roof_tile_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:old_slate_roof_tile_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:old_slate_roof_tile_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:old_slate_roof_tile_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:old_slate_roof_tile_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:old_slate_roof_tile_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:old_slate_roof_tile_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:old_slate_roof_tile_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:old_slate_roof_tile_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:old_slate_roof_tile_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:old_slate_roof_tile_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:old_slate_roof_tile_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:old_slate_roof_tile_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:old_slate_roof_tile_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:old_slate_roof_tile_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:old_slate_roof_tile_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:old_slate_roof_tile_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:old_slate_roof_tile_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:old_slate_roof_tile_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:old_slate_roof_tile_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:old_slate_roof_tile_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:old_slate_roof_tile_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:old_slate_roof_tile_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:old_slate_roof_tile_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:old_slate_roof_tile_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:old_slate_roof_tile_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:old_slate_roof_tile_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:old_slate_roof_tile_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:old_slate_roof_tile_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:old_slate_roof_tile_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:old_slate_roof_tile_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:old_slate_roof_tile_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:old_slate_roof_tile_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:old_slate_roof_tile_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:old_slate_roof_tile_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:old_slate_roof_tile_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:old_slate_roof_tile_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:old_slate_roof_tile_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:old_slate_roof_tile_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:old_slate_roof_tile_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:old_slate_roof_tile_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:old_slate_roof_tile_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:old_slate_roof_tile_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:old_slate_roof_tile_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:old_slate_roof_tile_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:old_slate_roof_tile_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:old_slate_roof_tile_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:old_slate_roof_tile_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:old_slate_roof_tile_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:old_slate_roof_tile_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:old_slate_roof_tile_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:old_slate_roof_tile_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:old_slate_roof_tile_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:old_slate_roof_tile_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:old_slate_roof_tile_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:old_slate_roof_tile_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:old_slate_roof_tile_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:old_slate_roof_tile_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:old_slate_roof_tile_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:old_slate_roof_tile_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:old_slate_roof_tile_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:old_slate_roof_tile_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:old_slate_roof_tile_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:old_slate_roof_tile_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:old_slate_roof_tile_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:old_slate_roof_tile_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:old_slate_roof_tile_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:old_slate_roof_tile_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:old_slate_roof_tile_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:old_slate_roof_tile_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:old_slate_roof_tile_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:old_slate_roof_tile_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:old_slate_roof_tile_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:old_slate_roof_tile_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:old_slate_roof_tile_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:old_slate_roof_tile_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:old_slate_roof_tile_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:old_slate_roof_tile_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:old_slate_roof_tile_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:old_slate_roof_tile_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:old_slate_roof_tile_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:old_slate_roof_tile_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:old_slate_roof_tile_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:old_slate_roof_tile_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:old_slate_roof_tile_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:old_slate_roof_tile_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:old_slate_roof_tile_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:old_slate_roof_tile_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:old_slate_roof_tile_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:old_slate_roof_tile_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:old_slate_roof_tile_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:old_slate_roof_tile_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:old_slate_roof_tile_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:old_slate_roof_tile_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:old_slate_roof_tile_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:old_slate_roof_tile_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:old_slate_roof_tile_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:old_slate_roof_tile_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:old_slate_roof_tile_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:old_slate_roof_tile_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:old_slate_roof_tile_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:old_slate_roof_tile_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:old_slate_roof_tile_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:old_slate_roof_tile_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:old_slate_roof_tile_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:old_slate_roof_tile_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:old_slate_roof_tile_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:old_slate_roof_tile_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:old_slate_roof_tile_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:old_slate_roof_tile_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:old_slate_roof_tile_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:old_slate_roof_tile_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:old_slate_roof_tile_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:old_slate_roof_tile_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:old_slate_roof_tile_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:old_slate_roof_tile_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:old_slate_roof_tile_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:old_slate_roof_tile_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:old_slate_roof_tile_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:old_slate_roof_tile_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:old_slate_roof_tile_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:old_slate_roof_tile_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:old_slate_roof_tile_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:old_slate_roof_tile_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:old_slate_roof_tile_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:old_slate_roof_tile_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:old_slate_roof_tile_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:old_slate_roof_tile_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:old_slate_roof_tile_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:old_slate_roof_tile_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:old_slate_roof_tile_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:old_slate_roof_tile_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:old_slate_roof_tile_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:old_slate_roof_tile_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:old_slate_roof_tile_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:old_slate_roof_tile_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:old_slate_roof_tile_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:old_slate_roof_tile_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:old_slate_roof_tile_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:old_slate_roof_tile_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:old_slate_roof_tile_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:old_slate_roof_tile_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:old_slate_roof_tile_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:old_slate_roof_tile_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:old_slate_roof_tile_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:old_slate_roof_tile_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:old_slate_roof_tile_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:old_slate_roof_tile_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:old_slate_roof_tile_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:old_slate_roof_tile_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:old_slate_roof_tile_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:old_t_flange[facing=north,toggle=1,waterlogged=true]
conquest:old_t_flange[facing=north,toggle=1,waterlogged=false]
conquest:old_t_flange[facing=north,toggle=2,waterlogged=true]
conquest:old_t_flange[facing=north,toggle=2,waterlogged=false]
conquest:old_t_flange[facing=north,toggle=3,waterlogged=true]
conquest:old_t_flange[facing=north,toggle=3,waterlogged=false]
conquest:old_t_flange[facing=north,toggle=4,waterlogged=true]
conquest:old_t_flange[facing=north,toggle=4,waterlogged=false]
conquest:old_t_flange[facing=south,toggle=1,waterlogged=true]
conquest:old_t_flange[facing=south,toggle=1,waterlogged=false]
conquest:old_t_flange[facing=south,toggle=2,waterlogged=true]
conquest:old_t_flange[facing=south,toggle=2,waterlogged=false]
conquest:old_t_flange[facing=south,toggle=3,waterlogged=true]
conquest:old_t_flange[facing=south,toggle=3,waterlogged=false]
conquest:old_t_flange[facing=south,toggle=4,waterlogged=true]
conquest:old_t_flange[facing=south,toggle=4,waterlogged=false]
conquest:old_t_flange[facing=west,toggle=1,waterlogged=true]
conquest:old_t_flange[facing=west,toggle=1,waterlogged=false]
conquest:old_t_flange[facing=west,toggle=2,waterlogged=true]
conquest:old_t_flange[facing=west,toggle=2,waterlogged=false]
conquest:old_t_flange[facing=west,toggle=3,waterlogged=true]
conquest:old_t_flange[facing=west,toggle=3,waterlogged=false]
conquest:old_t_flange[facing=west,toggle=4,waterlogged=true]
conquest:old_t_flange[facing=west,toggle=4,waterlogged=false]
conquest:old_t_flange[facing=east,toggle=1,waterlogged=true]
conquest:old_t_flange[facing=east,toggle=1,waterlogged=false]
conquest:old_t_flange[facing=east,toggle=2,waterlogged=true]
conquest:old_t_flange[facing=east,toggle=2,waterlogged=false]
conquest:old_t_flange[facing=east,toggle=3,waterlogged=true]
conquest:old_t_flange[facing=east,toggle=3,waterlogged=false]
conquest:old_t_flange[facing=east,toggle=4,waterlogged=true]
conquest:old_t_flange[facing=east,toggle=4,waterlogged=false]
conquest:old_tanning_rack[facing=north,offset_toggle=true,shape=one,waterlogged=true]
conquest:old_tanning_rack[facing=north,offset_toggle=true,shape=one,waterlogged=false]
conquest:old_tanning_rack[facing=north,offset_toggle=true,shape=edge_l,waterlogged=true]
conquest:old_tanning_rack[facing=north,offset_toggle=true,shape=edge_l,waterlogged=false]
conquest:old_tanning_rack[facing=north,offset_toggle=true,shape=edge_r,waterlogged=true]
conquest:old_tanning_rack[facing=north,offset_toggle=true,shape=edge_r,waterlogged=false]
conquest:old_tanning_rack[facing=north,offset_toggle=true,shape=middle,waterlogged=true]
conquest:old_tanning_rack[facing=north,offset_toggle=true,shape=middle,waterlogged=false]
conquest:old_tanning_rack[facing=north,offset_toggle=false,shape=one,waterlogged=true]
conquest:old_tanning_rack[facing=north,offset_toggle=false,shape=one,waterlogged=false]
conquest:old_tanning_rack[facing=north,offset_toggle=false,shape=edge_l,waterlogged=true]
conquest:old_tanning_rack[facing=north,offset_toggle=false,shape=edge_l,waterlogged=false]
conquest:old_tanning_rack[facing=north,offset_toggle=false,shape=edge_r,waterlogged=true]
conquest:old_tanning_rack[facing=north,offset_toggle=false,shape=edge_r,waterlogged=false]
conquest:old_tanning_rack[facing=north,offset_toggle=false,shape=middle,waterlogged=true]
conquest:old_tanning_rack[facing=north,offset_toggle=false,shape=middle,waterlogged=false]
conquest:old_tanning_rack[facing=south,offset_toggle=true,shape=one,waterlogged=true]
conquest:old_tanning_rack[facing=south,offset_toggle=true,shape=one,waterlogged=false]
conquest:old_tanning_rack[facing=south,offset_toggle=true,shape=edge_l,waterlogged=true]
conquest:old_tanning_rack[facing=south,offset_toggle=true,shape=edge_l,waterlogged=false]
conquest:old_tanning_rack[facing=south,offset_toggle=true,shape=edge_r,waterlogged=true]
conquest:old_tanning_rack[facing=south,offset_toggle=true,shape=edge_r,waterlogged=false]
conquest:old_tanning_rack[facing=south,offset_toggle=true,shape=middle,waterlogged=true]
conquest:old_tanning_rack[facing=south,offset_toggle=true,shape=middle,waterlogged=false]
conquest:old_tanning_rack[facing=south,offset_toggle=false,shape=one,waterlogged=true]
conquest:old_tanning_rack[facing=south,offset_toggle=false,shape=one,waterlogged=false]
conquest:old_tanning_rack[facing=south,offset_toggle=false,shape=edge_l,waterlogged=true]
conquest:old_tanning_rack[facing=south,offset_toggle=false,shape=edge_l,waterlogged=false]
conquest:old_tanning_rack[facing=south,offset_toggle=false,shape=edge_r,waterlogged=true]
conquest:old_tanning_rack[facing=south,offset_toggle=false,shape=edge_r,waterlogged=false]
conquest:old_tanning_rack[facing=south,offset_toggle=false,shape=middle,waterlogged=true]
conquest:old_tanning_rack[facing=south,offset_toggle=false,shape=middle,waterlogged=false]
conquest:old_tanning_rack[facing=west,offset_toggle=true,shape=one,waterlogged=true]
conquest:old_tanning_rack[facing=west,offset_toggle=true,shape=one,waterlogged=false]
conquest:old_tanning_rack[facing=west,offset_toggle=true,shape=edge_l,waterlogged=true]
conquest:old_tanning_rack[facing=west,offset_toggle=true,shape=edge_l,waterlogged=false]
conquest:old_tanning_rack[facing=west,offset_toggle=true,shape=edge_r,waterlogged=true]
conquest:old_tanning_rack[facing=west,offset_toggle=true,shape=edge_r,waterlogged=false]
conquest:old_tanning_rack[facing=west,offset_toggle=true,shape=middle,waterlogged=true]
conquest:old_tanning_rack[facing=west,offset_toggle=true,shape=middle,waterlogged=false]
conquest:old_tanning_rack[facing=west,offset_toggle=false,shape=one,waterlogged=true]
conquest:old_tanning_rack[facing=west,offset_toggle=false,shape=one,waterlogged=false]
conquest:old_tanning_rack[facing=west,offset_toggle=false,shape=edge_l,waterlogged=true]
conquest:old_tanning_rack[facing=west,offset_toggle=false,shape=edge_l,waterlogged=false]
conquest:old_tanning_rack[facing=west,offset_toggle=false,shape=edge_r,waterlogged=true]
conquest:old_tanning_rack[facing=west,offset_toggle=false,shape=edge_r,waterlogged=false]
conquest:old_tanning_rack[facing=west,offset_toggle=false,shape=middle,waterlogged=true]
conquest:old_tanning_rack[facing=west,offset_toggle=false,shape=middle,waterlogged=false]
conquest:old_tanning_rack[facing=east,offset_toggle=true,shape=one,waterlogged=true]
conquest:old_tanning_rack[facing=east,offset_toggle=true,shape=one,waterlogged=false]
conquest:old_tanning_rack[facing=east,offset_toggle=true,shape=edge_l,waterlogged=true]
conquest:old_tanning_rack[facing=east,offset_toggle=true,shape=edge_l,waterlogged=false]
conquest:old_tanning_rack[facing=east,offset_toggle=true,shape=edge_r,waterlogged=true]
conquest:old_tanning_rack[facing=east,offset_toggle=true,shape=edge_r,waterlogged=false]
conquest:old_tanning_rack[facing=east,offset_toggle=true,shape=middle,waterlogged=true]
conquest:old_tanning_rack[facing=east,offset_toggle=true,shape=middle,waterlogged=false]
conquest:old_tanning_rack[facing=east,offset_toggle=false,shape=one,waterlogged=true]
conquest:old_tanning_rack[facing=east,offset_toggle=false,shape=one,waterlogged=false]
conquest:old_tanning_rack[facing=east,offset_toggle=false,shape=edge_l,waterlogged=true]
conquest:old_tanning_rack[facing=east,offset_toggle=false,shape=edge_l,waterlogged=false]
conquest:old_tanning_rack[facing=east,offset_toggle=false,shape=edge_r,waterlogged=true]
conquest:old_tanning_rack[facing=east,offset_toggle=false,shape=edge_r,waterlogged=false]
conquest:old_tanning_rack[facing=east,offset_toggle=false,shape=middle,waterlogged=true]
conquest:old_tanning_rack[facing=east,offset_toggle=false,shape=middle,waterlogged=false]
conquest:old_wicker_basket[level=0,offset_toggle=true]
conquest:old_wicker_basket[level=0,offset_toggle=false]
conquest:old_wicker_basket[level=1,offset_toggle=true]
conquest:old_wicker_basket[level=1,offset_toggle=false]
conquest:old_wicker_basket[level=2,offset_toggle=true]
conquest:old_wicker_basket[level=2,offset_toggle=false]
conquest:old_wicker_basket[level=3,offset_toggle=true]
conquest:old_wicker_basket[level=3,offset_toggle=false]
conquest:old_wicker_fence[east=true,layers=1,north=true,south=true,waterlogged=true,west=true]
conquest:old_wicker_fence[east=true,layers=1,north=true,south=true,waterlogged=true,west=false]
conquest:old_wicker_fence[east=true,layers=1,north=true,south=true,waterlogged=false,west=true]
conquest:old_wicker_fence[east=true,layers=1,north=true,south=true,waterlogged=false,west=false]
conquest:old_wicker_fence[east=true,layers=1,north=true,south=false,waterlogged=true,west=true]
conquest:old_wicker_fence[east=true,layers=1,north=true,south=false,waterlogged=true,west=false]
conquest:old_wicker_fence[east=true,layers=1,north=true,south=false,waterlogged=false,west=true]
conquest:old_wicker_fence[east=true,layers=1,north=true,south=false,waterlogged=false,west=false]
conquest:old_wicker_fence[east=true,layers=1,north=false,south=true,waterlogged=true,west=true]
conquest:old_wicker_fence[east=true,layers=1,north=false,south=true,waterlogged=true,west=false]
conquest:old_wicker_fence[east=true,layers=1,north=false,south=true,waterlogged=false,west=true]
conquest:old_wicker_fence[east=true,layers=1,north=false,south=true,waterlogged=false,west=false]
conquest:old_wicker_fence[east=true,layers=1,north=false,south=false,waterlogged=true,west=true]
conquest:old_wicker_fence[east=true,layers=1,north=false,south=false,waterlogged=true,west=false]
conquest:old_wicker_fence[east=true,layers=1,north=false,south=false,waterlogged=false,west=true]
conquest:old_wicker_fence[east=true,layers=1,north=false,south=false,waterlogged=false,west=false]
conquest:old_wicker_fence[east=true,layers=2,north=true,south=true,waterlogged=true,west=true]
conquest:old_wicker_fence[east=true,layers=2,north=true,south=true,waterlogged=true,west=false]
conquest:old_wicker_fence[east=true,layers=2,north=true,south=true,waterlogged=false,west=true]
conquest:old_wicker_fence[east=true,layers=2,north=true,south=true,waterlogged=false,west=false]
conquest:old_wicker_fence[east=true,layers=2,north=true,south=false,waterlogged=true,west=true]
conquest:old_wicker_fence[east=true,layers=2,north=true,south=false,waterlogged=true,west=false]
conquest:old_wicker_fence[east=true,layers=2,north=true,south=false,waterlogged=false,west=true]
conquest:old_wicker_fence[east=true,layers=2,north=true,south=false,waterlogged=false,west=false]
conquest:old_wicker_fence[east=true,layers=2,north=false,south=true,waterlogged=true,west=true]
conquest:old_wicker_fence[east=true,layers=2,north=false,south=true,waterlogged=true,west=false]
conquest:old_wicker_fence[east=true,layers=2,north=false,south=true,waterlogged=false,west=true]
conquest:old_wicker_fence[east=true,layers=2,north=false,south=true,waterlogged=false,west=false]
conquest:old_wicker_fence[east=true,layers=2,north=false,south=false,waterlogged=true,west=true]
conquest:old_wicker_fence[east=true,layers=2,north=false,south=false,waterlogged=true,west=false]
conquest:old_wicker_fence[east=true,layers=2,north=false,south=false,waterlogged=false,west=true]
conquest:old_wicker_fence[east=true,layers=2,north=false,south=false,waterlogged=false,west=false]
conquest:old_wicker_fence[east=true,layers=3,north=true,south=true,waterlogged=true,west=true]
conquest:old_wicker_fence[east=true,layers=3,north=true,south=true,waterlogged=true,west=false]
conquest:old_wicker_fence[east=true,layers=3,north=true,south=true,waterlogged=false,west=true]
conquest:old_wicker_fence[east=true,layers=3,north=true,south=true,waterlogged=false,west=false]
conquest:old_wicker_fence[east=true,layers=3,north=true,south=false,waterlogged=true,west=true]
conquest:old_wicker_fence[east=true,layers=3,north=true,south=false,waterlogged=true,west=false]
conquest:old_wicker_fence[east=true,layers=3,north=true,south=false,waterlogged=false,west=true]
conquest:old_wicker_fence[east=true,layers=3,north=true,south=false,waterlogged=false,west=false]
conquest:old_wicker_fence[east=true,layers=3,north=false,south=true,waterlogged=true,west=true]
conquest:old_wicker_fence[east=true,layers=3,north=false,south=true,waterlogged=true,west=false]
conquest:old_wicker_fence[east=true,layers=3,north=false,south=true,waterlogged=false,west=true]
conquest:old_wicker_fence[east=true,layers=3,north=false,south=true,waterlogged=false,west=false]
conquest:old_wicker_fence[east=true,layers=3,north=false,south=false,waterlogged=true,west=true]
conquest:old_wicker_fence[east=true,layers=3,north=false,south=false,waterlogged=true,west=false]
conquest:old_wicker_fence[east=true,layers=3,north=false,south=false,waterlogged=false,west=true]
conquest:old_wicker_fence[east=true,layers=3,north=false,south=false,waterlogged=false,west=false]
conquest:old_wicker_fence[east=true,layers=4,north=true,south=true,waterlogged=true,west=true]
conquest:old_wicker_fence[east=true,layers=4,north=true,south=true,waterlogged=true,west=false]
conquest:old_wicker_fence[east=true,layers=4,north=true,south=true,waterlogged=false,west=true]
conquest:old_wicker_fence[east=true,layers=4,north=true,south=true,waterlogged=false,west=false]
conquest:old_wicker_fence[east=true,layers=4,north=true,south=false,waterlogged=true,west=true]
conquest:old_wicker_fence[east=true,layers=4,north=true,south=false,waterlogged=true,west=false]
conquest:old_wicker_fence[east=true,layers=4,north=true,south=false,waterlogged=false,west=true]
conquest:old_wicker_fence[east=true,layers=4,north=true,south=false,waterlogged=false,west=false]
conquest:old_wicker_fence[east=true,layers=4,north=false,south=true,waterlogged=true,west=true]
conquest:old_wicker_fence[east=true,layers=4,north=false,south=true,waterlogged=true,west=false]
conquest:old_wicker_fence[east=true,layers=4,north=false,south=true,waterlogged=false,west=true]
conquest:old_wicker_fence[east=true,layers=4,north=false,south=true,waterlogged=false,west=false]
conquest:old_wicker_fence[east=true,layers=4,north=false,south=false,waterlogged=true,west=true]
conquest:old_wicker_fence[east=true,layers=4,north=false,south=false,waterlogged=true,west=false]
conquest:old_wicker_fence[east=true,layers=4,north=false,south=false,waterlogged=false,west=true]
conquest:old_wicker_fence[east=true,layers=4,north=false,south=false,waterlogged=false,west=false]
conquest:old_wicker_fence[east=true,layers=5,north=true,south=true,waterlogged=true,west=true]
conquest:old_wicker_fence[east=true,layers=5,north=true,south=true,waterlogged=true,west=false]
conquest:old_wicker_fence[east=true,layers=5,north=true,south=true,waterlogged=false,west=true]
conquest:old_wicker_fence[east=true,layers=5,north=true,south=true,waterlogged=false,west=false]
conquest:old_wicker_fence[east=true,layers=5,north=true,south=false,waterlogged=true,west=true]
conquest:old_wicker_fence[east=true,layers=5,north=true,south=false,waterlogged=true,west=false]
conquest:old_wicker_fence[east=true,layers=5,north=true,south=false,waterlogged=false,west=true]
conquest:old_wicker_fence[east=true,layers=5,north=true,south=false,waterlogged=false,west=false]
conquest:old_wicker_fence[east=true,layers=5,north=false,south=true,waterlogged=true,west=true]
conquest:old_wicker_fence[east=true,layers=5,north=false,south=true,waterlogged=true,west=false]
conquest:old_wicker_fence[east=true,layers=5,north=false,south=true,waterlogged=false,west=true]
conquest:old_wicker_fence[east=true,layers=5,north=false,south=true,waterlogged=false,west=false]
conquest:old_wicker_fence[east=true,layers=5,north=false,south=false,waterlogged=true,west=true]
conquest:old_wicker_fence[east=true,layers=5,north=false,south=false,waterlogged=true,west=false]
conquest:old_wicker_fence[east=true,layers=5,north=false,south=false,waterlogged=false,west=true]
conquest:old_wicker_fence[east=true,layers=5,north=false,south=false,waterlogged=false,west=false]
conquest:old_wicker_fence[east=true,layers=6,north=true,south=true,waterlogged=true,west=true]
conquest:old_wicker_fence[east=true,layers=6,north=true,south=true,waterlogged=true,west=false]
conquest:old_wicker_fence[east=true,layers=6,north=true,south=true,waterlogged=false,west=true]
conquest:old_wicker_fence[east=true,layers=6,north=true,south=true,waterlogged=false,west=false]
conquest:old_wicker_fence[east=true,layers=6,north=true,south=false,waterlogged=true,west=true]
conquest:old_wicker_fence[east=true,layers=6,north=true,south=false,waterlogged=true,west=false]
conquest:old_wicker_fence[east=true,layers=6,north=true,south=false,waterlogged=false,west=true]
conquest:old_wicker_fence[east=true,layers=6,north=true,south=false,waterlogged=false,west=false]
conquest:old_wicker_fence[east=true,layers=6,north=false,south=true,waterlogged=true,west=true]
conquest:old_wicker_fence[east=true,layers=6,north=false,south=true,waterlogged=true,west=false]
conquest:old_wicker_fence[east=true,layers=6,north=false,south=true,waterlogged=false,west=true]
conquest:old_wicker_fence[east=true,layers=6,north=false,south=true,waterlogged=false,west=false]
conquest:old_wicker_fence[east=true,layers=6,north=false,south=false,waterlogged=true,west=true]
conquest:old_wicker_fence[east=true,layers=6,north=false,south=false,waterlogged=true,west=false]
conquest:old_wicker_fence[east=true,layers=6,north=false,south=false,waterlogged=false,west=true]
conquest:old_wicker_fence[east=true,layers=6,north=false,south=false,waterlogged=false,west=false]
conquest:old_wicker_fence[east=true,layers=7,north=true,south=true,waterlogged=true,west=true]
conquest:old_wicker_fence[east=true,layers=7,north=true,south=true,waterlogged=true,west=false]
conquest:old_wicker_fence[east=true,layers=7,north=true,south=true,waterlogged=false,west=true]
conquest:old_wicker_fence[east=true,layers=7,north=true,south=true,waterlogged=false,west=false]
conquest:old_wicker_fence[east=true,layers=7,north=true,south=false,waterlogged=true,west=true]
conquest:old_wicker_fence[east=true,layers=7,north=true,south=false,waterlogged=true,west=false]
conquest:old_wicker_fence[east=true,layers=7,north=true,south=false,waterlogged=false,west=true]
conquest:old_wicker_fence[east=true,layers=7,north=true,south=false,waterlogged=false,west=false]
conquest:old_wicker_fence[east=true,layers=7,north=false,south=true,waterlogged=true,west=true]
conquest:old_wicker_fence[east=true,layers=7,north=false,south=true,waterlogged=true,west=false]
conquest:old_wicker_fence[east=true,layers=7,north=false,south=true,waterlogged=false,west=true]
conquest:old_wicker_fence[east=true,layers=7,north=false,south=true,waterlogged=false,west=false]
conquest:old_wicker_fence[east=true,layers=7,north=false,south=false,waterlogged=true,west=true]
conquest:old_wicker_fence[east=true,layers=7,north=false,south=false,waterlogged=true,west=false]
conquest:old_wicker_fence[east=true,layers=7,north=false,south=false,waterlogged=false,west=true]
conquest:old_wicker_fence[east=true,layers=7,north=false,south=false,waterlogged=false,west=false]
conquest:old_wicker_fence[east=true,layers=8,north=true,south=true,waterlogged=true,west=true]
conquest:old_wicker_fence[east=true,layers=8,north=true,south=true,waterlogged=true,west=false]
conquest:old_wicker_fence[east=true,layers=8,north=true,south=true,waterlogged=false,west=true]
conquest:old_wicker_fence[east=true,layers=8,north=true,south=true,waterlogged=false,west=false]
conquest:old_wicker_fence[east=true,layers=8,north=true,south=false,waterlogged=true,west=true]
conquest:old_wicker_fence[east=true,layers=8,north=true,south=false,waterlogged=true,west=false]
conquest:old_wicker_fence[east=true,layers=8,north=true,south=false,waterlogged=false,west=true]
conquest:old_wicker_fence[east=true,layers=8,north=true,south=false,waterlogged=false,west=false]
conquest:old_wicker_fence[east=true,layers=8,north=false,south=true,waterlogged=true,west=true]
conquest:old_wicker_fence[east=true,layers=8,north=false,south=true,waterlogged=true,west=false]
conquest:old_wicker_fence[east=true,layers=8,north=false,south=true,waterlogged=false,west=true]
conquest:old_wicker_fence[east=true,layers=8,north=false,south=true,waterlogged=false,west=false]
conquest:old_wicker_fence[east=true,layers=8,north=false,south=false,waterlogged=true,west=true]
conquest:old_wicker_fence[east=true,layers=8,north=false,south=false,waterlogged=true,west=false]
conquest:old_wicker_fence[east=true,layers=8,north=false,south=false,waterlogged=false,west=true]
conquest:old_wicker_fence[east=true,layers=8,north=false,south=false,waterlogged=false,west=false]
conquest:old_wicker_fence[east=false,layers=1,north=true,south=true,waterlogged=true,west=true]
conquest:old_wicker_fence[east=false,layers=1,north=true,south=true,waterlogged=true,west=false]
conquest:old_wicker_fence[east=false,layers=1,north=true,south=true,waterlogged=false,west=true]
conquest:old_wicker_fence[east=false,layers=1,north=true,south=true,waterlogged=false,west=false]
conquest:old_wicker_fence[east=false,layers=1,north=true,south=false,waterlogged=true,west=true]
conquest:old_wicker_fence[east=false,layers=1,north=true,south=false,waterlogged=true,west=false]
conquest:old_wicker_fence[east=false,layers=1,north=true,south=false,waterlogged=false,west=true]
conquest:old_wicker_fence[east=false,layers=1,north=true,south=false,waterlogged=false,west=false]
conquest:old_wicker_fence[east=false,layers=1,north=false,south=true,waterlogged=true,west=true]
conquest:old_wicker_fence[east=false,layers=1,north=false,south=true,waterlogged=true,west=false]
conquest:old_wicker_fence[east=false,layers=1,north=false,south=true,waterlogged=false,west=true]
conquest:old_wicker_fence[east=false,layers=1,north=false,south=true,waterlogged=false,west=false]
conquest:old_wicker_fence[east=false,layers=1,north=false,south=false,waterlogged=true,west=true]
conquest:old_wicker_fence[east=false,layers=1,north=false,south=false,waterlogged=true,west=false]
conquest:old_wicker_fence[east=false,layers=1,north=false,south=false,waterlogged=false,west=true]
conquest:old_wicker_fence[east=false,layers=1,north=false,south=false,waterlogged=false,west=false]
conquest:old_wicker_fence[east=false,layers=2,north=true,south=true,waterlogged=true,west=true]
conquest:old_wicker_fence[east=false,layers=2,north=true,south=true,waterlogged=true,west=false]
conquest:old_wicker_fence[east=false,layers=2,north=true,south=true,waterlogged=false,west=true]
conquest:old_wicker_fence[east=false,layers=2,north=true,south=true,waterlogged=false,west=false]
conquest:old_wicker_fence[east=false,layers=2,north=true,south=false,waterlogged=true,west=true]
conquest:old_wicker_fence[east=false,layers=2,north=true,south=false,waterlogged=true,west=false]
conquest:old_wicker_fence[east=false,layers=2,north=true,south=false,waterlogged=false,west=true]
conquest:old_wicker_fence[east=false,layers=2,north=true,south=false,waterlogged=false,west=false]
conquest:old_wicker_fence[east=false,layers=2,north=false,south=true,waterlogged=true,west=true]
conquest:old_wicker_fence[east=false,layers=2,north=false,south=true,waterlogged=true,west=false]
conquest:old_wicker_fence[east=false,layers=2,north=false,south=true,waterlogged=false,west=true]
conquest:old_wicker_fence[east=false,layers=2,north=false,south=true,waterlogged=false,west=false]
conquest:old_wicker_fence[east=false,layers=2,north=false,south=false,waterlogged=true,west=true]
conquest:old_wicker_fence[east=false,layers=2,north=false,south=false,waterlogged=true,west=false]
conquest:old_wicker_fence[east=false,layers=2,north=false,south=false,waterlogged=false,west=true]
conquest:old_wicker_fence[east=false,layers=2,north=false,south=false,waterlogged=false,west=false]
conquest:old_wicker_fence[east=false,layers=3,north=true,south=true,waterlogged=true,west=true]
conquest:old_wicker_fence[east=false,layers=3,north=true,south=true,waterlogged=true,west=false]
conquest:old_wicker_fence[east=false,layers=3,north=true,south=true,waterlogged=false,west=true]
conquest:old_wicker_fence[east=false,layers=3,north=true,south=true,waterlogged=false,west=false]
conquest:old_wicker_fence[east=false,layers=3,north=true,south=false,waterlogged=true,west=true]
conquest:old_wicker_fence[east=false,layers=3,north=true,south=false,waterlogged=true,west=false]
conquest:old_wicker_fence[east=false,layers=3,north=true,south=false,waterlogged=false,west=true]
conquest:old_wicker_fence[east=false,layers=3,north=true,south=false,waterlogged=false,west=false]
conquest:old_wicker_fence[east=false,layers=3,north=false,south=true,waterlogged=true,west=true]
conquest:old_wicker_fence[east=false,layers=3,north=false,south=true,waterlogged=true,west=false]
conquest:old_wicker_fence[east=false,layers=3,north=false,south=true,waterlogged=false,west=true]
conquest:old_wicker_fence[east=false,layers=3,north=false,south=true,waterlogged=false,west=false]
conquest:old_wicker_fence[east=false,layers=3,north=false,south=false,waterlogged=true,west=true]
conquest:old_wicker_fence[east=false,layers=3,north=false,south=false,waterlogged=true,west=false]
conquest:old_wicker_fence[east=false,layers=3,north=false,south=false,waterlogged=false,west=true]
conquest:old_wicker_fence[east=false,layers=3,north=false,south=false,waterlogged=false,west=false]
conquest:old_wicker_fence[east=false,layers=4,north=true,south=true,waterlogged=true,west=true]
conquest:old_wicker_fence[east=false,layers=4,north=true,south=true,waterlogged=true,west=false]
conquest:old_wicker_fence[east=false,layers=4,north=true,south=true,waterlogged=false,west=true]
conquest:old_wicker_fence[east=false,layers=4,north=true,south=true,waterlogged=false,west=false]
conquest:old_wicker_fence[east=false,layers=4,north=true,south=false,waterlogged=true,west=true]
conquest:old_wicker_fence[east=false,layers=4,north=true,south=false,waterlogged=true,west=false]
conquest:old_wicker_fence[east=false,layers=4,north=true,south=false,waterlogged=false,west=true]
conquest:old_wicker_fence[east=false,layers=4,north=true,south=false,waterlogged=false,west=false]
conquest:old_wicker_fence[east=false,layers=4,north=false,south=true,waterlogged=true,west=true]
conquest:old_wicker_fence[east=false,layers=4,north=false,south=true,waterlogged=true,west=false]
conquest:old_wicker_fence[east=false,layers=4,north=false,south=true,waterlogged=false,west=true]
conquest:old_wicker_fence[east=false,layers=4,north=false,south=true,waterlogged=false,west=false]
conquest:old_wicker_fence[east=false,layers=4,north=false,south=false,waterlogged=true,west=true]
conquest:old_wicker_fence[east=false,layers=4,north=false,south=false,waterlogged=true,west=false]
conquest:old_wicker_fence[east=false,layers=4,north=false,south=false,waterlogged=false,west=true]
conquest:old_wicker_fence[east=false,layers=4,north=false,south=false,waterlogged=false,west=false]
conquest:old_wicker_fence[east=false,layers=5,north=true,south=true,waterlogged=true,west=true]
conquest:old_wicker_fence[east=false,layers=5,north=true,south=true,waterlogged=true,west=false]
conquest:old_wicker_fence[east=false,layers=5,north=true,south=true,waterlogged=false,west=true]
conquest:old_wicker_fence[east=false,layers=5,north=true,south=true,waterlogged=false,west=false]
conquest:old_wicker_fence[east=false,layers=5,north=true,south=false,waterlogged=true,west=true]
conquest:old_wicker_fence[east=false,layers=5,north=true,south=false,waterlogged=true,west=false]
conquest:old_wicker_fence[east=false,layers=5,north=true,south=false,waterlogged=false,west=true]
conquest:old_wicker_fence[east=false,layers=5,north=true,south=false,waterlogged=false,west=false]
conquest:old_wicker_fence[east=false,layers=5,north=false,south=true,waterlogged=true,west=true]
conquest:old_wicker_fence[east=false,layers=5,north=false,south=true,waterlogged=true,west=false]
conquest:old_wicker_fence[east=false,layers=5,north=false,south=true,waterlogged=false,west=true]
conquest:old_wicker_fence[east=false,layers=5,north=false,south=true,waterlogged=false,west=false]
conquest:old_wicker_fence[east=false,layers=5,north=false,south=false,waterlogged=true,west=true]
conquest:old_wicker_fence[east=false,layers=5,north=false,south=false,waterlogged=true,west=false]
conquest:old_wicker_fence[east=false,layers=5,north=false,south=false,waterlogged=false,west=true]
conquest:old_wicker_fence[east=false,layers=5,north=false,south=false,waterlogged=false,west=false]
conquest:old_wicker_fence[east=false,layers=6,north=true,south=true,waterlogged=true,west=true]
conquest:old_wicker_fence[east=false,layers=6,north=true,south=true,waterlogged=true,west=false]
conquest:old_wicker_fence[east=false,layers=6,north=true,south=true,waterlogged=false,west=true]
conquest:old_wicker_fence[east=false,layers=6,north=true,south=true,waterlogged=false,west=false]
conquest:old_wicker_fence[east=false,layers=6,north=true,south=false,waterlogged=true,west=true]
conquest:old_wicker_fence[east=false,layers=6,north=true,south=false,waterlogged=true,west=false]
conquest:old_wicker_fence[east=false,layers=6,north=true,south=false,waterlogged=false,west=true]
conquest:old_wicker_fence[east=false,layers=6,north=true,south=false,waterlogged=false,west=false]
conquest:old_wicker_fence[east=false,layers=6,north=false,south=true,waterlogged=true,west=true]
conquest:old_wicker_fence[east=false,layers=6,north=false,south=true,waterlogged=true,west=false]
conquest:old_wicker_fence[east=false,layers=6,north=false,south=true,waterlogged=false,west=true]
conquest:old_wicker_fence[east=false,layers=6,north=false,south=true,waterlogged=false,west=false]
conquest:old_wicker_fence[east=false,layers=6,north=false,south=false,waterlogged=true,west=true]
conquest:old_wicker_fence[east=false,layers=6,north=false,south=false,waterlogged=true,west=false]
conquest:old_wicker_fence[east=false,layers=6,north=false,south=false,waterlogged=false,west=true]
conquest:old_wicker_fence[east=false,layers=6,north=false,south=false,waterlogged=false,west=false]
conquest:old_wicker_fence[east=false,layers=7,north=true,south=true,waterlogged=true,west=true]
conquest:old_wicker_fence[east=false,layers=7,north=true,south=true,waterlogged=true,west=false]
conquest:old_wicker_fence[east=false,layers=7,north=true,south=true,waterlogged=false,west=true]
conquest:old_wicker_fence[east=false,layers=7,north=true,south=true,waterlogged=false,west=false]
conquest:old_wicker_fence[east=false,layers=7,north=true,south=false,waterlogged=true,west=true]
conquest:old_wicker_fence[east=false,layers=7,north=true,south=false,waterlogged=true,west=false]
conquest:old_wicker_fence[east=false,layers=7,north=true,south=false,waterlogged=false,west=true]
conquest:old_wicker_fence[east=false,layers=7,north=true,south=false,waterlogged=false,west=false]
conquest:old_wicker_fence[east=false,layers=7,north=false,south=true,waterlogged=true,west=true]
conquest:old_wicker_fence[east=false,layers=7,north=false,south=true,waterlogged=true,west=false]
conquest:old_wicker_fence[east=false,layers=7,north=false,south=true,waterlogged=false,west=true]
conquest:old_wicker_fence[east=false,layers=7,north=false,south=true,waterlogged=false,west=false]
conquest:old_wicker_fence[east=false,layers=7,north=false,south=false,waterlogged=true,west=true]
conquest:old_wicker_fence[east=false,layers=7,north=false,south=false,waterlogged=true,west=false]
conquest:old_wicker_fence[east=false,layers=7,north=false,south=false,waterlogged=false,west=true]
conquest:old_wicker_fence[east=false,layers=7,north=false,south=false,waterlogged=false,west=false]
conquest:old_wicker_fence[east=false,layers=8,north=true,south=true,waterlogged=true,west=true]
conquest:old_wicker_fence[east=false,layers=8,north=true,south=true,waterlogged=true,west=false]
conquest:old_wicker_fence[east=false,layers=8,north=true,south=true,waterlogged=false,west=true]
conquest:old_wicker_fence[east=false,layers=8,north=true,south=true,waterlogged=false,west=false]
conquest:old_wicker_fence[east=false,layers=8,north=true,south=false,waterlogged=true,west=true]
conquest:old_wicker_fence[east=false,layers=8,north=true,south=false,waterlogged=true,west=false]
conquest:old_wicker_fence[east=false,layers=8,north=true,south=false,waterlogged=false,west=true]
conquest:old_wicker_fence[east=false,layers=8,north=true,south=false,waterlogged=false,west=false]
conquest:old_wicker_fence[east=false,layers=8,north=false,south=true,waterlogged=true,west=true]
conquest:old_wicker_fence[east=false,layers=8,north=false,south=true,waterlogged=true,west=false]
conquest:old_wicker_fence[east=false,layers=8,north=false,south=true,waterlogged=false,west=true]
conquest:old_wicker_fence[east=false,layers=8,north=false,south=true,waterlogged=false,west=false]
conquest:old_wicker_fence[east=false,layers=8,north=false,south=false,waterlogged=true,west=true]
conquest:old_wicker_fence[east=false,layers=8,north=false,south=false,waterlogged=true,west=false]
conquest:old_wicker_fence[east=false,layers=8,north=false,south=false,waterlogged=false,west=true]
conquest:old_wicker_fence[east=false,layers=8,north=false,south=false,waterlogged=false,west=false]
conquest:old_wicker_fence_half[east=true,layers=1,north=true,south=true,waterlogged=true,west=true]
conquest:old_wicker_fence_half[east=true,layers=1,north=true,south=true,waterlogged=true,west=false]
conquest:old_wicker_fence_half[east=true,layers=1,north=true,south=true,waterlogged=false,west=true]
conquest:old_wicker_fence_half[east=true,layers=1,north=true,south=true,waterlogged=false,west=false]
conquest:old_wicker_fence_half[east=true,layers=1,north=true,south=false,waterlogged=true,west=true]
conquest:old_wicker_fence_half[east=true,layers=1,north=true,south=false,waterlogged=true,west=false]
conquest:old_wicker_fence_half[east=true,layers=1,north=true,south=false,waterlogged=false,west=true]
conquest:old_wicker_fence_half[east=true,layers=1,north=true,south=false,waterlogged=false,west=false]
conquest:old_wicker_fence_half[east=true,layers=1,north=false,south=true,waterlogged=true,west=true]
conquest:old_wicker_fence_half[east=true,layers=1,north=false,south=true,waterlogged=true,west=false]
conquest:old_wicker_fence_half[east=true,layers=1,north=false,south=true,waterlogged=false,west=true]
conquest:old_wicker_fence_half[east=true,layers=1,north=false,south=true,waterlogged=false,west=false]
conquest:old_wicker_fence_half[east=true,layers=1,north=false,south=false,waterlogged=true,west=true]
conquest:old_wicker_fence_half[east=true,layers=1,north=false,south=false,waterlogged=true,west=false]
conquest:old_wicker_fence_half[east=true,layers=1,north=false,south=false,waterlogged=false,west=true]
conquest:old_wicker_fence_half[east=true,layers=1,north=false,south=false,waterlogged=false,west=false]
conquest:old_wicker_fence_half[east=true,layers=2,north=true,south=true,waterlogged=true,west=true]
conquest:old_wicker_fence_half[east=true,layers=2,north=true,south=true,waterlogged=true,west=false]
conquest:old_wicker_fence_half[east=true,layers=2,north=true,south=true,waterlogged=false,west=true]
conquest:old_wicker_fence_half[east=true,layers=2,north=true,south=true,waterlogged=false,west=false]
conquest:old_wicker_fence_half[east=true,layers=2,north=true,south=false,waterlogged=true,west=true]
conquest:old_wicker_fence_half[east=true,layers=2,north=true,south=false,waterlogged=true,west=false]
conquest:old_wicker_fence_half[east=true,layers=2,north=true,south=false,waterlogged=false,west=true]
conquest:old_wicker_fence_half[east=true,layers=2,north=true,south=false,waterlogged=false,west=false]
conquest:old_wicker_fence_half[east=true,layers=2,north=false,south=true,waterlogged=true,west=true]
conquest:old_wicker_fence_half[east=true,layers=2,north=false,south=true,waterlogged=true,west=false]
conquest:old_wicker_fence_half[east=true,layers=2,north=false,south=true,waterlogged=false,west=true]
conquest:old_wicker_fence_half[east=true,layers=2,north=false,south=true,waterlogged=false,west=false]
conquest:old_wicker_fence_half[east=true,layers=2,north=false,south=false,waterlogged=true,west=true]
conquest:old_wicker_fence_half[east=true,layers=2,north=false,south=false,waterlogged=true,west=false]
conquest:old_wicker_fence_half[east=true,layers=2,north=false,south=false,waterlogged=false,west=true]
conquest:old_wicker_fence_half[east=true,layers=2,north=false,south=false,waterlogged=false,west=false]
conquest:old_wicker_fence_half[east=true,layers=3,north=true,south=true,waterlogged=true,west=true]
conquest:old_wicker_fence_half[east=true,layers=3,north=true,south=true,waterlogged=true,west=false]
conquest:old_wicker_fence_half[east=true,layers=3,north=true,south=true,waterlogged=false,west=true]
conquest:old_wicker_fence_half[east=true,layers=3,north=true,south=true,waterlogged=false,west=false]
conquest:old_wicker_fence_half[east=true,layers=3,north=true,south=false,waterlogged=true,west=true]
conquest:old_wicker_fence_half[east=true,layers=3,north=true,south=false,waterlogged=true,west=false]
conquest:old_wicker_fence_half[east=true,layers=3,north=true,south=false,waterlogged=false,west=true]
conquest:old_wicker_fence_half[east=true,layers=3,north=true,south=false,waterlogged=false,west=false]
conquest:old_wicker_fence_half[east=true,layers=3,north=false,south=true,waterlogged=true,west=true]
conquest:old_wicker_fence_half[east=true,layers=3,north=false,south=true,waterlogged=true,west=false]
conquest:old_wicker_fence_half[east=true,layers=3,north=false,south=true,waterlogged=false,west=true]
conquest:old_wicker_fence_half[east=true,layers=3,north=false,south=true,waterlogged=false,west=false]
conquest:old_wicker_fence_half[east=true,layers=3,north=false,south=false,waterlogged=true,west=true]
conquest:old_wicker_fence_half[east=true,layers=3,north=false,south=false,waterlogged=true,west=false]
conquest:old_wicker_fence_half[east=true,layers=3,north=false,south=false,waterlogged=false,west=true]
conquest:old_wicker_fence_half[east=true,layers=3,north=false,south=false,waterlogged=false,west=false]
conquest:old_wicker_fence_half[east=true,layers=4,north=true,south=true,waterlogged=true,west=true]
conquest:old_wicker_fence_half[east=true,layers=4,north=true,south=true,waterlogged=true,west=false]
conquest:old_wicker_fence_half[east=true,layers=4,north=true,south=true,waterlogged=false,west=true]
conquest:old_wicker_fence_half[east=true,layers=4,north=true,south=true,waterlogged=false,west=false]
conquest:old_wicker_fence_half[east=true,layers=4,north=true,south=false,waterlogged=true,west=true]
conquest:old_wicker_fence_half[east=true,layers=4,north=true,south=false,waterlogged=true,west=false]
conquest:old_wicker_fence_half[east=true,layers=4,north=true,south=false,waterlogged=false,west=true]
conquest:old_wicker_fence_half[east=true,layers=4,north=true,south=false,waterlogged=false,west=false]
conquest:old_wicker_fence_half[east=true,layers=4,north=false,south=true,waterlogged=true,west=true]
conquest:old_wicker_fence_half[east=true,layers=4,north=false,south=true,waterlogged=true,west=false]
conquest:old_wicker_fence_half[east=true,layers=4,north=false,south=true,waterlogged=false,west=true]
conquest:old_wicker_fence_half[east=true,layers=4,north=false,south=true,waterlogged=false,west=false]
conquest:old_wicker_fence_half[east=true,layers=4,north=false,south=false,waterlogged=true,west=true]
conquest:old_wicker_fence_half[east=true,layers=4,north=false,south=false,waterlogged=true,west=false]
conquest:old_wicker_fence_half[east=true,layers=4,north=false,south=false,waterlogged=false,west=true]
conquest:old_wicker_fence_half[east=true,layers=4,north=false,south=false,waterlogged=false,west=false]
conquest:old_wicker_fence_half[east=true,layers=5,north=true,south=true,waterlogged=true,west=true]
conquest:old_wicker_fence_half[east=true,layers=5,north=true,south=true,waterlogged=true,west=false]
conquest:old_wicker_fence_half[east=true,layers=5,north=true,south=true,waterlogged=false,west=true]
conquest:old_wicker_fence_half[east=true,layers=5,north=true,south=true,waterlogged=false,west=false]
conquest:old_wicker_fence_half[east=true,layers=5,north=true,south=false,waterlogged=true,west=true]
conquest:old_wicker_fence_half[east=true,layers=5,north=true,south=false,waterlogged=true,west=false]
conquest:old_wicker_fence_half[east=true,layers=5,north=true,south=false,waterlogged=false,west=true]
conquest:old_wicker_fence_half[east=true,layers=5,north=true,south=false,waterlogged=false,west=false]
conquest:old_wicker_fence_half[east=true,layers=5,north=false,south=true,waterlogged=true,west=true]
conquest:old_wicker_fence_half[east=true,layers=5,north=false,south=true,waterlogged=true,west=false]
conquest:old_wicker_fence_half[east=true,layers=5,north=false,south=true,waterlogged=false,west=true]
conquest:old_wicker_fence_half[east=true,layers=5,north=false,south=true,waterlogged=false,west=false]
conquest:old_wicker_fence_half[east=true,layers=5,north=false,south=false,waterlogged=true,west=true]
conquest:old_wicker_fence_half[east=true,layers=5,north=false,south=false,waterlogged=true,west=false]
conquest:old_wicker_fence_half[east=true,layers=5,north=false,south=false,waterlogged=false,west=true]
conquest:old_wicker_fence_half[east=true,layers=5,north=false,south=false,waterlogged=false,west=false]
conquest:old_wicker_fence_half[east=true,layers=6,north=true,south=true,waterlogged=true,west=true]
conquest:old_wicker_fence_half[east=true,layers=6,north=true,south=true,waterlogged=true,west=false]
conquest:old_wicker_fence_half[east=true,layers=6,north=true,south=true,waterlogged=false,west=true]
conquest:old_wicker_fence_half[east=true,layers=6,north=true,south=true,waterlogged=false,west=false]
conquest:old_wicker_fence_half[east=true,layers=6,north=true,south=false,waterlogged=true,west=true]
conquest:old_wicker_fence_half[east=true,layers=6,north=true,south=false,waterlogged=true,west=false]
conquest:old_wicker_fence_half[east=true,layers=6,north=true,south=false,waterlogged=false,west=true]
conquest:old_wicker_fence_half[east=true,layers=6,north=true,south=false,waterlogged=false,west=false]
conquest:old_wicker_fence_half[east=true,layers=6,north=false,south=true,waterlogged=true,west=true]
conquest:old_wicker_fence_half[east=true,layers=6,north=false,south=true,waterlogged=true,west=false]
conquest:old_wicker_fence_half[east=true,layers=6,north=false,south=true,waterlogged=false,west=true]
conquest:old_wicker_fence_half[east=true,layers=6,north=false,south=true,waterlogged=false,west=false]
conquest:old_wicker_fence_half[east=true,layers=6,north=false,south=false,waterlogged=true,west=true]
conquest:old_wicker_fence_half[east=true,layers=6,north=false,south=false,waterlogged=true,west=false]
conquest:old_wicker_fence_half[east=true,layers=6,north=false,south=false,waterlogged=false,west=true]
conquest:old_wicker_fence_half[east=true,layers=6,north=false,south=false,waterlogged=false,west=false]
conquest:old_wicker_fence_half[east=true,layers=7,north=true,south=true,waterlogged=true,west=true]
conquest:old_wicker_fence_half[east=true,layers=7,north=true,south=true,waterlogged=true,west=false]
conquest:old_wicker_fence_half[east=true,layers=7,north=true,south=true,waterlogged=false,west=true]
conquest:old_wicker_fence_half[east=true,layers=7,north=true,south=true,waterlogged=false,west=false]
conquest:old_wicker_fence_half[east=true,layers=7,north=true,south=false,waterlogged=true,west=true]
conquest:old_wicker_fence_half[east=true,layers=7,north=true,south=false,waterlogged=true,west=false]
conquest:old_wicker_fence_half[east=true,layers=7,north=true,south=false,waterlogged=false,west=true]
conquest:old_wicker_fence_half[east=true,layers=7,north=true,south=false,waterlogged=false,west=false]
conquest:old_wicker_fence_half[east=true,layers=7,north=false,south=true,waterlogged=true,west=true]
conquest:old_wicker_fence_half[east=true,layers=7,north=false,south=true,waterlogged=true,west=false]
conquest:old_wicker_fence_half[east=true,layers=7,north=false,south=true,waterlogged=false,west=true]
conquest:old_wicker_fence_half[east=true,layers=7,north=false,south=true,waterlogged=false,west=false]
conquest:old_wicker_fence_half[east=true,layers=7,north=false,south=false,waterlogged=true,west=true]
conquest:old_wicker_fence_half[east=true,layers=7,north=false,south=false,waterlogged=true,west=false]
conquest:old_wicker_fence_half[east=true,layers=7,north=false,south=false,waterlogged=false,west=true]
conquest:old_wicker_fence_half[east=true,layers=7,north=false,south=false,waterlogged=false,west=false]
conquest:old_wicker_fence_half[east=true,layers=8,north=true,south=true,waterlogged=true,west=true]
conquest:old_wicker_fence_half[east=true,layers=8,north=true,south=true,waterlogged=true,west=false]
conquest:old_wicker_fence_half[east=true,layers=8,north=true,south=true,waterlogged=false,west=true]
conquest:old_wicker_fence_half[east=true,layers=8,north=true,south=true,waterlogged=false,west=false]
conquest:old_wicker_fence_half[east=true,layers=8,north=true,south=false,waterlogged=true,west=true]
conquest:old_wicker_fence_half[east=true,layers=8,north=true,south=false,waterlogged=true,west=false]
conquest:old_wicker_fence_half[east=true,layers=8,north=true,south=false,waterlogged=false,west=true]
conquest:old_wicker_fence_half[east=true,layers=8,north=true,south=false,waterlogged=false,west=false]
conquest:old_wicker_fence_half[east=true,layers=8,north=false,south=true,waterlogged=true,west=true]
conquest:old_wicker_fence_half[east=true,layers=8,north=false,south=true,waterlogged=true,west=false]
conquest:old_wicker_fence_half[east=true,layers=8,north=false,south=true,waterlogged=false,west=true]
conquest:old_wicker_fence_half[east=true,layers=8,north=false,south=true,waterlogged=false,west=false]
conquest:old_wicker_fence_half[east=true,layers=8,north=false,south=false,waterlogged=true,west=true]
conquest:old_wicker_fence_half[east=true,layers=8,north=false,south=false,waterlogged=true,west=false]
conquest:old_wicker_fence_half[east=true,layers=8,north=false,south=false,waterlogged=false,west=true]
conquest:old_wicker_fence_half[east=true,layers=8,north=false,south=false,waterlogged=false,west=false]
conquest:old_wicker_fence_half[east=false,layers=1,north=true,south=true,waterlogged=true,west=true]
conquest:old_wicker_fence_half[east=false,layers=1,north=true,south=true,waterlogged=true,west=false]
conquest:old_wicker_fence_half[east=false,layers=1,north=true,south=true,waterlogged=false,west=true]
conquest:old_wicker_fence_half[east=false,layers=1,north=true,south=true,waterlogged=false,west=false]
conquest:old_wicker_fence_half[east=false,layers=1,north=true,south=false,waterlogged=true,west=true]
conquest:old_wicker_fence_half[east=false,layers=1,north=true,south=false,waterlogged=true,west=false]
conquest:old_wicker_fence_half[east=false,layers=1,north=true,south=false,waterlogged=false,west=true]
conquest:old_wicker_fence_half[east=false,layers=1,north=true,south=false,waterlogged=false,west=false]
conquest:old_wicker_fence_half[east=false,layers=1,north=false,south=true,waterlogged=true,west=true]
conquest:old_wicker_fence_half[east=false,layers=1,north=false,south=true,waterlogged=true,west=false]
conquest:old_wicker_fence_half[east=false,layers=1,north=false,south=true,waterlogged=false,west=true]
conquest:old_wicker_fence_half[east=false,layers=1,north=false,south=true,waterlogged=false,west=false]
conquest:old_wicker_fence_half[east=false,layers=1,north=false,south=false,waterlogged=true,west=true]
conquest:old_wicker_fence_half[east=false,layers=1,north=false,south=false,waterlogged=true,west=false]
conquest:old_wicker_fence_half[east=false,layers=1,north=false,south=false,waterlogged=false,west=true]
conquest:old_wicker_fence_half[east=false,layers=1,north=false,south=false,waterlogged=false,west=false]
conquest:old_wicker_fence_half[east=false,layers=2,north=true,south=true,waterlogged=true,west=true]
conquest:old_wicker_fence_half[east=false,layers=2,north=true,south=true,waterlogged=true,west=false]
conquest:old_wicker_fence_half[east=false,layers=2,north=true,south=true,waterlogged=false,west=true]
conquest:old_wicker_fence_half[east=false,layers=2,north=true,south=true,waterlogged=false,west=false]
conquest:old_wicker_fence_half[east=false,layers=2,north=true,south=false,waterlogged=true,west=true]
conquest:old_wicker_fence_half[east=false,layers=2,north=true,south=false,waterlogged=true,west=false]
conquest:old_wicker_fence_half[east=false,layers=2,north=true,south=false,waterlogged=false,west=true]
conquest:old_wicker_fence_half[east=false,layers=2,north=true,south=false,waterlogged=false,west=false]
conquest:old_wicker_fence_half[east=false,layers=2,north=false,south=true,waterlogged=true,west=true]
conquest:old_wicker_fence_half[east=false,layers=2,north=false,south=true,waterlogged=true,west=false]
conquest:old_wicker_fence_half[east=false,layers=2,north=false,south=true,waterlogged=false,west=true]
conquest:old_wicker_fence_half[east=false,layers=2,north=false,south=true,waterlogged=false,west=false]
conquest:old_wicker_fence_half[east=false,layers=2,north=false,south=false,waterlogged=true,west=true]
conquest:old_wicker_fence_half[east=false,layers=2,north=false,south=false,waterlogged=true,west=false]
conquest:old_wicker_fence_half[east=false,layers=2,north=false,south=false,waterlogged=false,west=true]
conquest:old_wicker_fence_half[east=false,layers=2,north=false,south=false,waterlogged=false,west=false]
conquest:old_wicker_fence_half[east=false,layers=3,north=true,south=true,waterlogged=true,west=true]
conquest:old_wicker_fence_half[east=false,layers=3,north=true,south=true,waterlogged=true,west=false]
conquest:old_wicker_fence_half[east=false,layers=3,north=true,south=true,waterlogged=false,west=true]
conquest:old_wicker_fence_half[east=false,layers=3,north=true,south=true,waterlogged=false,west=false]
conquest:old_wicker_fence_half[east=false,layers=3,north=true,south=false,waterlogged=true,west=true]
conquest:old_wicker_fence_half[east=false,layers=3,north=true,south=false,waterlogged=true,west=false]
conquest:old_wicker_fence_half[east=false,layers=3,north=true,south=false,waterlogged=false,west=true]
conquest:old_wicker_fence_half[east=false,layers=3,north=true,south=false,waterlogged=false,west=false]
conquest:old_wicker_fence_half[east=false,layers=3,north=false,south=true,waterlogged=true,west=true]
conquest:old_wicker_fence_half[east=false,layers=3,north=false,south=true,waterlogged=true,west=false]
conquest:old_wicker_fence_half[east=false,layers=3,north=false,south=true,waterlogged=false,west=true]
conquest:old_wicker_fence_half[east=false,layers=3,north=false,south=true,waterlogged=false,west=false]
conquest:old_wicker_fence_half[east=false,layers=3,north=false,south=false,waterlogged=true,west=true]
conquest:old_wicker_fence_half[east=false,layers=3,north=false,south=false,waterlogged=true,west=false]
conquest:old_wicker_fence_half[east=false,layers=3,north=false,south=false,waterlogged=false,west=true]
conquest:old_wicker_fence_half[east=false,layers=3,north=false,south=false,waterlogged=false,west=false]
conquest:old_wicker_fence_half[east=false,layers=4,north=true,south=true,waterlogged=true,west=true]
conquest:old_wicker_fence_half[east=false,layers=4,north=true,south=true,waterlogged=true,west=false]
conquest:old_wicker_fence_half[east=false,layers=4,north=true,south=true,waterlogged=false,west=true]
conquest:old_wicker_fence_half[east=false,layers=4,north=true,south=true,waterlogged=false,west=false]
conquest:old_wicker_fence_half[east=false,layers=4,north=true,south=false,waterlogged=true,west=true]
conquest:old_wicker_fence_half[east=false,layers=4,north=true,south=false,waterlogged=true,west=false]
conquest:old_wicker_fence_half[east=false,layers=4,north=true,south=false,waterlogged=false,west=true]
conquest:old_wicker_fence_half[east=false,layers=4,north=true,south=false,waterlogged=false,west=false]
conquest:old_wicker_fence_half[east=false,layers=4,north=false,south=true,waterlogged=true,west=true]
conquest:old_wicker_fence_half[east=false,layers=4,north=false,south=true,waterlogged=true,west=false]
conquest:old_wicker_fence_half[east=false,layers=4,north=false,south=true,waterlogged=false,west=true]
conquest:old_wicker_fence_half[east=false,layers=4,north=false,south=true,waterlogged=false,west=false]
conquest:old_wicker_fence_half[east=false,layers=4,north=false,south=false,waterlogged=true,west=true]
conquest:old_wicker_fence_half[east=false,layers=4,north=false,south=false,waterlogged=true,west=false]
conquest:old_wicker_fence_half[east=false,layers=4,north=false,south=false,waterlogged=false,west=true]
conquest:old_wicker_fence_half[east=false,layers=4,north=false,south=false,waterlogged=false,west=false]
conquest:old_wicker_fence_half[east=false,layers=5,north=true,south=true,waterlogged=true,west=true]
conquest:old_wicker_fence_half[east=false,layers=5,north=true,south=true,waterlogged=true,west=false]
conquest:old_wicker_fence_half[east=false,layers=5,north=true,south=true,waterlogged=false,west=true]
conquest:old_wicker_fence_half[east=false,layers=5,north=true,south=true,waterlogged=false,west=false]
conquest:old_wicker_fence_half[east=false,layers=5,north=true,south=false,waterlogged=true,west=true]
conquest:old_wicker_fence_half[east=false,layers=5,north=true,south=false,waterlogged=true,west=false]
conquest:old_wicker_fence_half[east=false,layers=5,north=true,south=false,waterlogged=false,west=true]
conquest:old_wicker_fence_half[east=false,layers=5,north=true,south=false,waterlogged=false,west=false]
conquest:old_wicker_fence_half[east=false,layers=5,north=false,south=true,waterlogged=true,west=true]
conquest:old_wicker_fence_half[east=false,layers=5,north=false,south=true,waterlogged=true,west=false]
conquest:old_wicker_fence_half[east=false,layers=5,north=false,south=true,waterlogged=false,west=true]
conquest:old_wicker_fence_half[east=false,layers=5,north=false,south=true,waterlogged=false,west=false]
conquest:old_wicker_fence_half[east=false,layers=5,north=false,south=false,waterlogged=true,west=true]
conquest:old_wicker_fence_half[east=false,layers=5,north=false,south=false,waterlogged=true,west=false]
conquest:old_wicker_fence_half[east=false,layers=5,north=false,south=false,waterlogged=false,west=true]
conquest:old_wicker_fence_half[east=false,layers=5,north=false,south=false,waterlogged=false,west=false]
conquest:old_wicker_fence_half[east=false,layers=6,north=true,south=true,waterlogged=true,west=true]
conquest:old_wicker_fence_half[east=false,layers=6,north=true,south=true,waterlogged=true,west=false]
conquest:old_wicker_fence_half[east=false,layers=6,north=true,south=true,waterlogged=false,west=true]
conquest:old_wicker_fence_half[east=false,layers=6,north=true,south=true,waterlogged=false,west=false]
conquest:old_wicker_fence_half[east=false,layers=6,north=true,south=false,waterlogged=true,west=true]
conquest:old_wicker_fence_half[east=false,layers=6,north=true,south=false,waterlogged=true,west=false]
conquest:old_wicker_fence_half[east=false,layers=6,north=true,south=false,waterlogged=false,west=true]
conquest:old_wicker_fence_half[east=false,layers=6,north=true,south=false,waterlogged=false,west=false]
conquest:old_wicker_fence_half[east=false,layers=6,north=false,south=true,waterlogged=true,west=true]
conquest:old_wicker_fence_half[east=false,layers=6,north=false,south=true,waterlogged=true,west=false]
conquest:old_wicker_fence_half[east=false,layers=6,north=false,south=true,waterlogged=false,west=true]
conquest:old_wicker_fence_half[east=false,layers=6,north=false,south=true,waterlogged=false,west=false]
conquest:old_wicker_fence_half[east=false,layers=6,north=false,south=false,waterlogged=true,west=true]
conquest:old_wicker_fence_half[east=false,layers=6,north=false,south=false,waterlogged=true,west=false]
conquest:old_wicker_fence_half[east=false,layers=6,north=false,south=false,waterlogged=false,west=true]
conquest:old_wicker_fence_half[east=false,layers=6,north=false,south=false,waterlogged=false,west=false]
conquest:old_wicker_fence_half[east=false,layers=7,north=true,south=true,waterlogged=true,west=true]
conquest:old_wicker_fence_half[east=false,layers=7,north=true,south=true,waterlogged=true,west=false]
conquest:old_wicker_fence_half[east=false,layers=7,north=true,south=true,waterlogged=false,west=true]
conquest:old_wicker_fence_half[east=false,layers=7,north=true,south=true,waterlogged=false,west=false]
conquest:old_wicker_fence_half[east=false,layers=7,north=true,south=false,waterlogged=true,west=true]
conquest:old_wicker_fence_half[east=false,layers=7,north=true,south=false,waterlogged=true,west=false]
conquest:old_wicker_fence_half[east=false,layers=7,north=true,south=false,waterlogged=false,west=true]
conquest:old_wicker_fence_half[east=false,layers=7,north=true,south=false,waterlogged=false,west=false]
conquest:old_wicker_fence_half[east=false,layers=7,north=false,south=true,waterlogged=true,west=true]
conquest:old_wicker_fence_half[east=false,layers=7,north=false,south=true,waterlogged=true,west=false]
conquest:old_wicker_fence_half[east=false,layers=7,north=false,south=true,waterlogged=false,west=true]
conquest:old_wicker_fence_half[east=false,layers=7,north=false,south=true,waterlogged=false,west=false]
conquest:old_wicker_fence_half[east=false,layers=7,north=false,south=false,waterlogged=true,west=true]
conquest:old_wicker_fence_half[east=false,layers=7,north=false,south=false,waterlogged=true,west=false]
conquest:old_wicker_fence_half[east=false,layers=7,north=false,south=false,waterlogged=false,west=true]
conquest:old_wicker_fence_half[east=false,layers=7,north=false,south=false,waterlogged=false,west=false]
conquest:old_wicker_fence_half[east=false,layers=8,north=true,south=true,waterlogged=true,west=true]
conquest:old_wicker_fence_half[east=false,layers=8,north=true,south=true,waterlogged=true,west=false]
conquest:old_wicker_fence_half[east=false,layers=8,north=true,south=true,waterlogged=false,west=true]
conquest:old_wicker_fence_half[east=false,layers=8,north=true,south=true,waterlogged=false,west=false]
conquest:old_wicker_fence_half[east=false,layers=8,north=true,south=false,waterlogged=true,west=true]
conquest:old_wicker_fence_half[east=false,layers=8,north=true,south=false,waterlogged=true,west=false]
conquest:old_wicker_fence_half[east=false,layers=8,north=true,south=false,waterlogged=false,west=true]
conquest:old_wicker_fence_half[east=false,layers=8,north=true,south=false,waterlogged=false,west=false]
conquest:old_wicker_fence_half[east=false,layers=8,north=false,south=true,waterlogged=true,west=true]
conquest:old_wicker_fence_half[east=false,layers=8,north=false,south=true,waterlogged=true,west=false]
conquest:old_wicker_fence_half[east=false,layers=8,north=false,south=true,waterlogged=false,west=true]
conquest:old_wicker_fence_half[east=false,layers=8,north=false,south=true,waterlogged=false,west=false]
conquest:old_wicker_fence_half[east=false,layers=8,north=false,south=false,waterlogged=true,west=true]
conquest:old_wicker_fence_half[east=false,layers=8,north=false,south=false,waterlogged=true,west=false]
conquest:old_wicker_fence_half[east=false,layers=8,north=false,south=false,waterlogged=false,west=true]
conquest:old_wicker_fence_half[east=false,layers=8,north=false,south=false,waterlogged=false,west=false]
conquest:old_wicker_fence_half_thin_vertical_corner[facing=north,waterlogged=true]
conquest:old_wicker_fence_half_thin_vertical_corner[facing=north,waterlogged=false]
conquest:old_wicker_fence_half_thin_vertical_corner[facing=south,waterlogged=true]
conquest:old_wicker_fence_half_thin_vertical_corner[facing=south,waterlogged=false]
conquest:old_wicker_fence_half_thin_vertical_corner[facing=west,waterlogged=true]
conquest:old_wicker_fence_half_thin_vertical_corner[facing=west,waterlogged=false]
conquest:old_wicker_fence_half_thin_vertical_corner[facing=east,waterlogged=true]
conquest:old_wicker_fence_half_thin_vertical_corner[facing=east,waterlogged=false]
conquest:old_wicker_fence_half_thin_vertical_quarter[facing=north,waterlogged=true]
conquest:old_wicker_fence_half_thin_vertical_quarter[facing=north,waterlogged=false]
conquest:old_wicker_fence_half_thin_vertical_quarter[facing=south,waterlogged=true]
conquest:old_wicker_fence_half_thin_vertical_quarter[facing=south,waterlogged=false]
conquest:old_wicker_fence_half_thin_vertical_quarter[facing=west,waterlogged=true]
conquest:old_wicker_fence_half_thin_vertical_quarter[facing=west,waterlogged=false]
conquest:old_wicker_fence_half_thin_vertical_quarter[facing=east,waterlogged=true]
conquest:old_wicker_fence_half_thin_vertical_quarter[facing=east,waterlogged=false]
conquest:old_wicker_fence_half_thin_vertical_slab[facing=north,waterlogged=true]
conquest:old_wicker_fence_half_thin_vertical_slab[facing=north,waterlogged=false]
conquest:old_wicker_fence_half_thin_vertical_slab[facing=south,waterlogged=true]
conquest:old_wicker_fence_half_thin_vertical_slab[facing=south,waterlogged=false]
conquest:old_wicker_fence_half_thin_vertical_slab[facing=west,waterlogged=true]
conquest:old_wicker_fence_half_thin_vertical_slab[facing=west,waterlogged=false]
conquest:old_wicker_fence_half_thin_vertical_slab[facing=east,waterlogged=true]
conquest:old_wicker_fence_half_thin_vertical_slab[facing=east,waterlogged=false]
conquest:old_wicker_fence_thin_vertical_corner[facing=north,waterlogged=true]
conquest:old_wicker_fence_thin_vertical_corner[facing=north,waterlogged=false]
conquest:old_wicker_fence_thin_vertical_corner[facing=south,waterlogged=true]
conquest:old_wicker_fence_thin_vertical_corner[facing=south,waterlogged=false]
conquest:old_wicker_fence_thin_vertical_corner[facing=west,waterlogged=true]
conquest:old_wicker_fence_thin_vertical_corner[facing=west,waterlogged=false]
conquest:old_wicker_fence_thin_vertical_corner[facing=east,waterlogged=true]
conquest:old_wicker_fence_thin_vertical_corner[facing=east,waterlogged=false]
conquest:old_wicker_fence_thin_vertical_quarter[facing=north,waterlogged=true]
conquest:old_wicker_fence_thin_vertical_quarter[facing=north,waterlogged=false]
conquest:old_wicker_fence_thin_vertical_quarter[facing=south,waterlogged=true]
conquest:old_wicker_fence_thin_vertical_quarter[facing=south,waterlogged=false]
conquest:old_wicker_fence_thin_vertical_quarter[facing=west,waterlogged=true]
conquest:old_wicker_fence_thin_vertical_quarter[facing=west,waterlogged=false]
conquest:old_wicker_fence_thin_vertical_quarter[facing=east,waterlogged=true]
conquest:old_wicker_fence_thin_vertical_quarter[facing=east,waterlogged=false]
conquest:old_wicker_fence_thin_vertical_slab[facing=north,waterlogged=true]
conquest:old_wicker_fence_thin_vertical_slab[facing=north,waterlogged=false]
conquest:old_wicker_fence_thin_vertical_slab[facing=south,waterlogged=true]
conquest:old_wicker_fence_thin_vertical_slab[facing=south,waterlogged=false]
conquest:old_wicker_fence_thin_vertical_slab[facing=west,waterlogged=true]
conquest:old_wicker_fence_thin_vertical_slab[facing=west,waterlogged=false]
conquest:old_wicker_fence_thin_vertical_slab[facing=east,waterlogged=true]
conquest:old_wicker_fence_thin_vertical_slab[facing=east,waterlogged=false]
conquest:old_yellow_3_way_flange[facing=north,type=top,waterlogged=true]
conquest:old_yellow_3_way_flange[facing=north,type=top,waterlogged=false]
conquest:old_yellow_3_way_flange[facing=north,type=bottom,waterlogged=true]
conquest:old_yellow_3_way_flange[facing=north,type=bottom,waterlogged=false]
conquest:old_yellow_3_way_flange[facing=south,type=top,waterlogged=true]
conquest:old_yellow_3_way_flange[facing=south,type=top,waterlogged=false]
conquest:old_yellow_3_way_flange[facing=south,type=bottom,waterlogged=true]
conquest:old_yellow_3_way_flange[facing=south,type=bottom,waterlogged=false]
conquest:old_yellow_3_way_flange[facing=west,type=top,waterlogged=true]
conquest:old_yellow_3_way_flange[facing=west,type=top,waterlogged=false]
conquest:old_yellow_3_way_flange[facing=west,type=bottom,waterlogged=true]
conquest:old_yellow_3_way_flange[facing=west,type=bottom,waterlogged=false]
conquest:old_yellow_3_way_flange[facing=east,type=top,waterlogged=true]
conquest:old_yellow_3_way_flange[facing=east,type=top,waterlogged=false]
conquest:old_yellow_3_way_flange[facing=east,type=bottom,waterlogged=true]
conquest:old_yellow_3_way_flange[facing=east,type=bottom,waterlogged=false]
conquest:old_yellow_4_way_flange[facing=north,toggle=1,waterlogged=true]
conquest:old_yellow_4_way_flange[facing=north,toggle=1,waterlogged=false]
conquest:old_yellow_4_way_flange[facing=north,toggle=2,waterlogged=true]
conquest:old_yellow_4_way_flange[facing=north,toggle=2,waterlogged=false]
conquest:old_yellow_4_way_flange[facing=north,toggle=3,waterlogged=true]
conquest:old_yellow_4_way_flange[facing=north,toggle=3,waterlogged=false]
conquest:old_yellow_4_way_flange[facing=south,toggle=1,waterlogged=true]
conquest:old_yellow_4_way_flange[facing=south,toggle=1,waterlogged=false]
conquest:old_yellow_4_way_flange[facing=south,toggle=2,waterlogged=true]
conquest:old_yellow_4_way_flange[facing=south,toggle=2,waterlogged=false]
conquest:old_yellow_4_way_flange[facing=south,toggle=3,waterlogged=true]
conquest:old_yellow_4_way_flange[facing=south,toggle=3,waterlogged=false]
conquest:old_yellow_4_way_flange[facing=west,toggle=1,waterlogged=true]
conquest:old_yellow_4_way_flange[facing=west,toggle=1,waterlogged=false]
conquest:old_yellow_4_way_flange[facing=west,toggle=2,waterlogged=true]
conquest:old_yellow_4_way_flange[facing=west,toggle=2,waterlogged=false]
conquest:old_yellow_4_way_flange[facing=west,toggle=3,waterlogged=true]
conquest:old_yellow_4_way_flange[facing=west,toggle=3,waterlogged=false]
conquest:old_yellow_4_way_flange[facing=east,toggle=1,waterlogged=true]
conquest:old_yellow_4_way_flange[facing=east,toggle=1,waterlogged=false]
conquest:old_yellow_4_way_flange[facing=east,toggle=2,waterlogged=true]
conquest:old_yellow_4_way_flange[facing=east,toggle=2,waterlogged=false]
conquest:old_yellow_4_way_flange[facing=east,toggle=3,waterlogged=true]
conquest:old_yellow_4_way_flange[facing=east,toggle=3,waterlogged=false]
conquest:old_yellow_5_way_flange[facing=north]
conquest:old_yellow_5_way_flange[facing=east]
conquest:old_yellow_5_way_flange[facing=south]
conquest:old_yellow_5_way_flange[facing=west]
conquest:old_yellow_5_way_flange[facing=up]
conquest:old_yellow_5_way_flange[facing=down]
conquest:old_yellow_6_way_flange
conquest:old_yellow_ball_valve[facing=north,toggle=1,valve=1,waterlogged=true]
conquest:old_yellow_ball_valve[facing=north,toggle=1,valve=1,waterlogged=false]
conquest:old_yellow_ball_valve[facing=north,toggle=1,valve=2,waterlogged=true]
conquest:old_yellow_ball_valve[facing=north,toggle=1,valve=2,waterlogged=false]
conquest:old_yellow_ball_valve[facing=north,toggle=2,valve=1,waterlogged=true]
conquest:old_yellow_ball_valve[facing=north,toggle=2,valve=1,waterlogged=false]
conquest:old_yellow_ball_valve[facing=north,toggle=2,valve=2,waterlogged=true]
conquest:old_yellow_ball_valve[facing=north,toggle=2,valve=2,waterlogged=false]
conquest:old_yellow_ball_valve[facing=north,toggle=3,valve=1,waterlogged=true]
conquest:old_yellow_ball_valve[facing=north,toggle=3,valve=1,waterlogged=false]
conquest:old_yellow_ball_valve[facing=north,toggle=3,valve=2,waterlogged=true]
conquest:old_yellow_ball_valve[facing=north,toggle=3,valve=2,waterlogged=false]
conquest:old_yellow_ball_valve[facing=north,toggle=4,valve=1,waterlogged=true]
conquest:old_yellow_ball_valve[facing=north,toggle=4,valve=1,waterlogged=false]
conquest:old_yellow_ball_valve[facing=north,toggle=4,valve=2,waterlogged=true]
conquest:old_yellow_ball_valve[facing=north,toggle=4,valve=2,waterlogged=false]
conquest:old_yellow_ball_valve[facing=south,toggle=1,valve=1,waterlogged=true]
conquest:old_yellow_ball_valve[facing=south,toggle=1,valve=1,waterlogged=false]
conquest:old_yellow_ball_valve[facing=south,toggle=1,valve=2,waterlogged=true]
conquest:old_yellow_ball_valve[facing=south,toggle=1,valve=2,waterlogged=false]
conquest:old_yellow_ball_valve[facing=south,toggle=2,valve=1,waterlogged=true]
conquest:old_yellow_ball_valve[facing=south,toggle=2,valve=1,waterlogged=false]
conquest:old_yellow_ball_valve[facing=south,toggle=2,valve=2,waterlogged=true]
conquest:old_yellow_ball_valve[facing=south,toggle=2,valve=2,waterlogged=false]
conquest:old_yellow_ball_valve[facing=south,toggle=3,valve=1,waterlogged=true]
conquest:old_yellow_ball_valve[facing=south,toggle=3,valve=1,waterlogged=false]
conquest:old_yellow_ball_valve[facing=south,toggle=3,valve=2,waterlogged=true]
conquest:old_yellow_ball_valve[facing=south,toggle=3,valve=2,waterlogged=false]
conquest:old_yellow_ball_valve[facing=south,toggle=4,valve=1,waterlogged=true]
conquest:old_yellow_ball_valve[facing=south,toggle=4,valve=1,waterlogged=false]
conquest:old_yellow_ball_valve[facing=south,toggle=4,valve=2,waterlogged=true]
conquest:old_yellow_ball_valve[facing=south,toggle=4,valve=2,waterlogged=false]
conquest:old_yellow_ball_valve[facing=west,toggle=1,valve=1,waterlogged=true]
conquest:old_yellow_ball_valve[facing=west,toggle=1,valve=1,waterlogged=false]
conquest:old_yellow_ball_valve[facing=west,toggle=1,valve=2,waterlogged=true]
conquest:old_yellow_ball_valve[facing=west,toggle=1,valve=2,waterlogged=false]
conquest:old_yellow_ball_valve[facing=west,toggle=2,valve=1,waterlogged=true]
conquest:old_yellow_ball_valve[facing=west,toggle=2,valve=1,waterlogged=false]
conquest:old_yellow_ball_valve[facing=west,toggle=2,valve=2,waterlogged=true]
conquest:old_yellow_ball_valve[facing=west,toggle=2,valve=2,waterlogged=false]
conquest:old_yellow_ball_valve[facing=west,toggle=3,valve=1,waterlogged=true]
conquest:old_yellow_ball_valve[facing=west,toggle=3,valve=1,waterlogged=false]
conquest:old_yellow_ball_valve[facing=west,toggle=3,valve=2,waterlogged=true]
conquest:old_yellow_ball_valve[facing=west,toggle=3,valve=2,waterlogged=false]
conquest:old_yellow_ball_valve[facing=west,toggle=4,valve=1,waterlogged=true]
conquest:old_yellow_ball_valve[facing=west,toggle=4,valve=1,waterlogged=false]
conquest:old_yellow_ball_valve[facing=west,toggle=4,valve=2,waterlogged=true]
conquest:old_yellow_ball_valve[facing=west,toggle=4,valve=2,waterlogged=false]
conquest:old_yellow_ball_valve[facing=east,toggle=1,valve=1,waterlogged=true]
conquest:old_yellow_ball_valve[facing=east,toggle=1,valve=1,waterlogged=false]
conquest:old_yellow_ball_valve[facing=east,toggle=1,valve=2,waterlogged=true]
conquest:old_yellow_ball_valve[facing=east,toggle=1,valve=2,waterlogged=false]
conquest:old_yellow_ball_valve[facing=east,toggle=2,valve=1,waterlogged=true]
conquest:old_yellow_ball_valve[facing=east,toggle=2,valve=1,waterlogged=false]
conquest:old_yellow_ball_valve[facing=east,toggle=2,valve=2,waterlogged=true]
conquest:old_yellow_ball_valve[facing=east,toggle=2,valve=2,waterlogged=false]
conquest:old_yellow_ball_valve[facing=east,toggle=3,valve=1,waterlogged=true]
conquest:old_yellow_ball_valve[facing=east,toggle=3,valve=1,waterlogged=false]
conquest:old_yellow_ball_valve[facing=east,toggle=3,valve=2,waterlogged=true]
conquest:old_yellow_ball_valve[facing=east,toggle=3,valve=2,waterlogged=false]
conquest:old_yellow_ball_valve[facing=east,toggle=4,valve=1,waterlogged=true]
conquest:old_yellow_ball_valve[facing=east,toggle=4,valve=1,waterlogged=false]
conquest:old_yellow_ball_valve[facing=east,toggle=4,valve=2,waterlogged=true]
conquest:old_yellow_ball_valve[facing=east,toggle=4,valve=2,waterlogged=false]
conquest:old_yellow_cross_flange[facing=north,toggle=1,waterlogged=true]
conquest:old_yellow_cross_flange[facing=north,toggle=1,waterlogged=false]
conquest:old_yellow_cross_flange[facing=north,toggle=2,waterlogged=true]
conquest:old_yellow_cross_flange[facing=north,toggle=2,waterlogged=false]
conquest:old_yellow_cross_flange[facing=south,toggle=1,waterlogged=true]
conquest:old_yellow_cross_flange[facing=south,toggle=1,waterlogged=false]
conquest:old_yellow_cross_flange[facing=south,toggle=2,waterlogged=true]
conquest:old_yellow_cross_flange[facing=south,toggle=2,waterlogged=false]
conquest:old_yellow_cross_flange[facing=west,toggle=1,waterlogged=true]
conquest:old_yellow_cross_flange[facing=west,toggle=1,waterlogged=false]
conquest:old_yellow_cross_flange[facing=west,toggle=2,waterlogged=true]
conquest:old_yellow_cross_flange[facing=west,toggle=2,waterlogged=false]
conquest:old_yellow_cross_flange[facing=east,toggle=1,waterlogged=true]
conquest:old_yellow_cross_flange[facing=east,toggle=1,waterlogged=false]
conquest:old_yellow_cross_flange[facing=east,toggle=2,waterlogged=true]
conquest:old_yellow_cross_flange[facing=east,toggle=2,waterlogged=false]
conquest:old_yellow_elbow_flange[facing=north,toggle=1,waterlogged=true]
conquest:old_yellow_elbow_flange[facing=north,toggle=1,waterlogged=false]
conquest:old_yellow_elbow_flange[facing=north,toggle=2,waterlogged=true]
conquest:old_yellow_elbow_flange[facing=north,toggle=2,waterlogged=false]
conquest:old_yellow_elbow_flange[facing=north,toggle=3,waterlogged=true]
conquest:old_yellow_elbow_flange[facing=north,toggle=3,waterlogged=false]
conquest:old_yellow_elbow_flange[facing=south,toggle=1,waterlogged=true]
conquest:old_yellow_elbow_flange[facing=south,toggle=1,waterlogged=false]
conquest:old_yellow_elbow_flange[facing=south,toggle=2,waterlogged=true]
conquest:old_yellow_elbow_flange[facing=south,toggle=2,waterlogged=false]
conquest:old_yellow_elbow_flange[facing=south,toggle=3,waterlogged=true]
conquest:old_yellow_elbow_flange[facing=south,toggle=3,waterlogged=false]
conquest:old_yellow_elbow_flange[facing=west,toggle=1,waterlogged=true]
conquest:old_yellow_elbow_flange[facing=west,toggle=1,waterlogged=false]
conquest:old_yellow_elbow_flange[facing=west,toggle=2,waterlogged=true]
conquest:old_yellow_elbow_flange[facing=west,toggle=2,waterlogged=false]
conquest:old_yellow_elbow_flange[facing=west,toggle=3,waterlogged=true]
conquest:old_yellow_elbow_flange[facing=west,toggle=3,waterlogged=false]
conquest:old_yellow_elbow_flange[facing=east,toggle=1,waterlogged=true]
conquest:old_yellow_elbow_flange[facing=east,toggle=1,waterlogged=false]
conquest:old_yellow_elbow_flange[facing=east,toggle=2,waterlogged=true]
conquest:old_yellow_elbow_flange[facing=east,toggle=2,waterlogged=false]
conquest:old_yellow_elbow_flange[facing=east,toggle=3,waterlogged=true]
conquest:old_yellow_elbow_flange[facing=east,toggle=3,waterlogged=false]
conquest:old_yellow_gate_valve[facing=north,toggle=1,waterlogged=true]
conquest:old_yellow_gate_valve[facing=north,toggle=1,waterlogged=false]
conquest:old_yellow_gate_valve[facing=north,toggle=2,waterlogged=true]
conquest:old_yellow_gate_valve[facing=north,toggle=2,waterlogged=false]
conquest:old_yellow_gate_valve[facing=north,toggle=3,waterlogged=true]
conquest:old_yellow_gate_valve[facing=north,toggle=3,waterlogged=false]
conquest:old_yellow_gate_valve[facing=north,toggle=4,waterlogged=true]
conquest:old_yellow_gate_valve[facing=north,toggle=4,waterlogged=false]
conquest:old_yellow_gate_valve[facing=south,toggle=1,waterlogged=true]
conquest:old_yellow_gate_valve[facing=south,toggle=1,waterlogged=false]
conquest:old_yellow_gate_valve[facing=south,toggle=2,waterlogged=true]
conquest:old_yellow_gate_valve[facing=south,toggle=2,waterlogged=false]
conquest:old_yellow_gate_valve[facing=south,toggle=3,waterlogged=true]
conquest:old_yellow_gate_valve[facing=south,toggle=3,waterlogged=false]
conquest:old_yellow_gate_valve[facing=south,toggle=4,waterlogged=true]
conquest:old_yellow_gate_valve[facing=south,toggle=4,waterlogged=false]
conquest:old_yellow_gate_valve[facing=west,toggle=1,waterlogged=true]
conquest:old_yellow_gate_valve[facing=west,toggle=1,waterlogged=false]
conquest:old_yellow_gate_valve[facing=west,toggle=2,waterlogged=true]
conquest:old_yellow_gate_valve[facing=west,toggle=2,waterlogged=false]
conquest:old_yellow_gate_valve[facing=west,toggle=3,waterlogged=true]
conquest:old_yellow_gate_valve[facing=west,toggle=3,waterlogged=false]
conquest:old_yellow_gate_valve[facing=west,toggle=4,waterlogged=true]
conquest:old_yellow_gate_valve[facing=west,toggle=4,waterlogged=false]
conquest:old_yellow_gate_valve[facing=east,toggle=1,waterlogged=true]
conquest:old_yellow_gate_valve[facing=east,toggle=1,waterlogged=false]
conquest:old_yellow_gate_valve[facing=east,toggle=2,waterlogged=true]
conquest:old_yellow_gate_valve[facing=east,toggle=2,waterlogged=false]
conquest:old_yellow_gate_valve[facing=east,toggle=3,waterlogged=true]
conquest:old_yellow_gate_valve[facing=east,toggle=3,waterlogged=false]
conquest:old_yellow_gate_valve[facing=east,toggle=4,waterlogged=true]
conquest:old_yellow_gate_valve[facing=east,toggle=4,waterlogged=false]
conquest:old_yellow_mounted_pipe[facing=north,toggle=1,waterlogged=true]
conquest:old_yellow_mounted_pipe[facing=north,toggle=1,waterlogged=false]
conquest:old_yellow_mounted_pipe[facing=north,toggle=2,waterlogged=true]
conquest:old_yellow_mounted_pipe[facing=north,toggle=2,waterlogged=false]
conquest:old_yellow_mounted_pipe[facing=north,toggle=3,waterlogged=true]
conquest:old_yellow_mounted_pipe[facing=north,toggle=3,waterlogged=false]
conquest:old_yellow_mounted_pipe[facing=north,toggle=4,waterlogged=true]
conquest:old_yellow_mounted_pipe[facing=north,toggle=4,waterlogged=false]
conquest:old_yellow_mounted_pipe[facing=south,toggle=1,waterlogged=true]
conquest:old_yellow_mounted_pipe[facing=south,toggle=1,waterlogged=false]
conquest:old_yellow_mounted_pipe[facing=south,toggle=2,waterlogged=true]
conquest:old_yellow_mounted_pipe[facing=south,toggle=2,waterlogged=false]
conquest:old_yellow_mounted_pipe[facing=south,toggle=3,waterlogged=true]
conquest:old_yellow_mounted_pipe[facing=south,toggle=3,waterlogged=false]
conquest:old_yellow_mounted_pipe[facing=south,toggle=4,waterlogged=true]
conquest:old_yellow_mounted_pipe[facing=south,toggle=4,waterlogged=false]
conquest:old_yellow_mounted_pipe[facing=west,toggle=1,waterlogged=true]
conquest:old_yellow_mounted_pipe[facing=west,toggle=1,waterlogged=false]
conquest:old_yellow_mounted_pipe[facing=west,toggle=2,waterlogged=true]
conquest:old_yellow_mounted_pipe[facing=west,toggle=2,waterlogged=false]
conquest:old_yellow_mounted_pipe[facing=west,toggle=3,waterlogged=true]
conquest:old_yellow_mounted_pipe[facing=west,toggle=3,waterlogged=false]
conquest:old_yellow_mounted_pipe[facing=west,toggle=4,waterlogged=true]
conquest:old_yellow_mounted_pipe[facing=west,toggle=4,waterlogged=false]
conquest:old_yellow_mounted_pipe[facing=east,toggle=1,waterlogged=true]
conquest:old_yellow_mounted_pipe[facing=east,toggle=1,waterlogged=false]
conquest:old_yellow_mounted_pipe[facing=east,toggle=2,waterlogged=true]
conquest:old_yellow_mounted_pipe[facing=east,toggle=2,waterlogged=false]
conquest:old_yellow_mounted_pipe[facing=east,toggle=3,waterlogged=true]
conquest:old_yellow_mounted_pipe[facing=east,toggle=3,waterlogged=false]
conquest:old_yellow_mounted_pipe[facing=east,toggle=4,waterlogged=true]
conquest:old_yellow_mounted_pipe[facing=east,toggle=4,waterlogged=false]
conquest:old_yellow_pipe[facing=north,toggle=1,waterlogged=true]
conquest:old_yellow_pipe[facing=north,toggle=1,waterlogged=false]
conquest:old_yellow_pipe[facing=north,toggle=2,waterlogged=true]
conquest:old_yellow_pipe[facing=north,toggle=2,waterlogged=false]
conquest:old_yellow_pipe[facing=south,toggle=1,waterlogged=true]
conquest:old_yellow_pipe[facing=south,toggle=1,waterlogged=false]
conquest:old_yellow_pipe[facing=south,toggle=2,waterlogged=true]
conquest:old_yellow_pipe[facing=south,toggle=2,waterlogged=false]
conquest:old_yellow_pipe[facing=west,toggle=1,waterlogged=true]
conquest:old_yellow_pipe[facing=west,toggle=1,waterlogged=false]
conquest:old_yellow_pipe[facing=west,toggle=2,waterlogged=true]
conquest:old_yellow_pipe[facing=west,toggle=2,waterlogged=false]
conquest:old_yellow_pipe[facing=east,toggle=1,waterlogged=true]
conquest:old_yellow_pipe[facing=east,toggle=1,waterlogged=false]
conquest:old_yellow_pipe[facing=east,toggle=2,waterlogged=true]
conquest:old_yellow_pipe[facing=east,toggle=2,waterlogged=false]
conquest:old_yellow_t_flange[facing=north,toggle=1,waterlogged=true]
conquest:old_yellow_t_flange[facing=north,toggle=1,waterlogged=false]
conquest:old_yellow_t_flange[facing=north,toggle=2,waterlogged=true]
conquest:old_yellow_t_flange[facing=north,toggle=2,waterlogged=false]
conquest:old_yellow_t_flange[facing=north,toggle=3,waterlogged=true]
conquest:old_yellow_t_flange[facing=north,toggle=3,waterlogged=false]
conquest:old_yellow_t_flange[facing=north,toggle=4,waterlogged=true]
conquest:old_yellow_t_flange[facing=north,toggle=4,waterlogged=false]
conquest:old_yellow_t_flange[facing=south,toggle=1,waterlogged=true]
conquest:old_yellow_t_flange[facing=south,toggle=1,waterlogged=false]
conquest:old_yellow_t_flange[facing=south,toggle=2,waterlogged=true]
conquest:old_yellow_t_flange[facing=south,toggle=2,waterlogged=false]
conquest:old_yellow_t_flange[facing=south,toggle=3,waterlogged=true]
conquest:old_yellow_t_flange[facing=south,toggle=3,waterlogged=false]
conquest:old_yellow_t_flange[facing=south,toggle=4,waterlogged=true]
conquest:old_yellow_t_flange[facing=south,toggle=4,waterlogged=false]
conquest:old_yellow_t_flange[facing=west,toggle=1,waterlogged=true]
conquest:old_yellow_t_flange[facing=west,toggle=1,waterlogged=false]
conquest:old_yellow_t_flange[facing=west,toggle=2,waterlogged=true]
conquest:old_yellow_t_flange[facing=west,toggle=2,waterlogged=false]
conquest:old_yellow_t_flange[facing=west,toggle=3,waterlogged=true]
conquest:old_yellow_t_flange[facing=west,toggle=3,waterlogged=false]
conquest:old_yellow_t_flange[facing=west,toggle=4,waterlogged=true]
conquest:old_yellow_t_flange[facing=west,toggle=4,waterlogged=false]
conquest:old_yellow_t_flange[facing=east,toggle=1,waterlogged=true]
conquest:old_yellow_t_flange[facing=east,toggle=1,waterlogged=false]
conquest:old_yellow_t_flange[facing=east,toggle=2,waterlogged=true]
conquest:old_yellow_t_flange[facing=east,toggle=2,waterlogged=false]
conquest:old_yellow_t_flange[facing=east,toggle=3,waterlogged=true]
conquest:old_yellow_t_flange[facing=east,toggle=3,waterlogged=false]
conquest:old_yellow_t_flange[facing=east,toggle=4,waterlogged=true]
conquest:old_yellow_t_flange[facing=east,toggle=4,waterlogged=false]
conquest:olive_log[axis=x]
conquest:olive_log[axis=y]
conquest:olive_log[axis=z]
conquest:olive_log_bark[axis=x]
conquest:olive_log_bark[axis=y]
conquest:olive_log_bark[axis=z]
conquest:olive_log_branch[east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:olive_log_branch[east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:olive_log_branch[east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:olive_log_branch[east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:olive_log_branch[east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:olive_log_branch[east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:olive_log_branch[east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:olive_log_branch[east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:olive_log_branch[east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:olive_log_branch[east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:olive_log_branch[east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:olive_log_branch[east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:olive_log_branch[east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:olive_log_branch[east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:olive_log_branch[east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:olive_log_branch[east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:olive_log_branch[east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:olive_log_branch[east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:olive_log_branch[east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:olive_log_branch[east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:olive_log_branch[east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:olive_log_branch[east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:olive_log_branch[east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:olive_log_branch[east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:olive_log_branch[east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:olive_log_branch[east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:olive_log_branch[east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:olive_log_branch[east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:olive_log_branch[east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:olive_log_branch[east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:olive_log_branch[east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:olive_log_branch[east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:olive_log_branch[east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:olive_log_branch[east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:olive_log_branch[east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:olive_log_branch[east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:olive_log_branch[east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:olive_log_branch[east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:olive_log_branch[east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:olive_log_branch[east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:olive_log_branch[east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:olive_log_branch[east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:olive_log_branch[east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:olive_log_branch[east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:olive_log_branch[east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:olive_log_branch[east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:olive_log_branch[east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:olive_log_branch[east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:olive_log_branch[east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:olive_log_branch[east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:olive_log_branch[east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:olive_log_branch[east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:olive_log_branch[east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:olive_log_branch[east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:olive_log_branch[east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:olive_log_branch[east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:olive_log_branch[east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:olive_log_branch[east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:olive_log_branch[east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:olive_log_branch[east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:olive_log_branch[east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:olive_log_branch[east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:olive_log_branch[east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:olive_log_branch[east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:olive_log_corner_slab[facing=north,type=top,waterlogged=true]
conquest:olive_log_corner_slab[facing=north,type=top,waterlogged=false]
conquest:olive_log_corner_slab[facing=north,type=bottom,waterlogged=true]
conquest:olive_log_corner_slab[facing=north,type=bottom,waterlogged=false]
conquest:olive_log_corner_slab[facing=south,type=top,waterlogged=true]
conquest:olive_log_corner_slab[facing=south,type=top,waterlogged=false]
conquest:olive_log_corner_slab[facing=south,type=bottom,waterlogged=true]
conquest:olive_log_corner_slab[facing=south,type=bottom,waterlogged=false]
conquest:olive_log_corner_slab[facing=west,type=top,waterlogged=true]
conquest:olive_log_corner_slab[facing=west,type=top,waterlogged=false]
conquest:olive_log_corner_slab[facing=west,type=bottom,waterlogged=true]
conquest:olive_log_corner_slab[facing=west,type=bottom,waterlogged=false]
conquest:olive_log_corner_slab[facing=east,type=top,waterlogged=true]
conquest:olive_log_corner_slab[facing=east,type=top,waterlogged=false]
conquest:olive_log_corner_slab[facing=east,type=bottom,waterlogged=true]
conquest:olive_log_corner_slab[facing=east,type=bottom,waterlogged=false]
conquest:olive_log_eighth_slab[facing=north,type=top,waterlogged=true]
conquest:olive_log_eighth_slab[facing=north,type=top,waterlogged=false]
conquest:olive_log_eighth_slab[facing=north,type=bottom,waterlogged=true]
conquest:olive_log_eighth_slab[facing=north,type=bottom,waterlogged=false]
conquest:olive_log_eighth_slab[facing=south,type=top,waterlogged=true]
conquest:olive_log_eighth_slab[facing=south,type=top,waterlogged=false]
conquest:olive_log_eighth_slab[facing=south,type=bottom,waterlogged=true]
conquest:olive_log_eighth_slab[facing=south,type=bottom,waterlogged=false]
conquest:olive_log_eighth_slab[facing=west,type=top,waterlogged=true]
conquest:olive_log_eighth_slab[facing=west,type=top,waterlogged=false]
conquest:olive_log_eighth_slab[facing=west,type=bottom,waterlogged=true]
conquest:olive_log_eighth_slab[facing=west,type=bottom,waterlogged=false]
conquest:olive_log_eighth_slab[facing=east,type=top,waterlogged=true]
conquest:olive_log_eighth_slab[facing=east,type=top,waterlogged=false]
conquest:olive_log_eighth_slab[facing=east,type=bottom,waterlogged=true]
conquest:olive_log_eighth_slab[facing=east,type=bottom,waterlogged=false]
conquest:olive_log_large_branch[east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:olive_log_large_branch[east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:olive_log_large_branch[east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:olive_log_large_branch[east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:olive_log_large_branch[east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:olive_log_large_branch[east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:olive_log_large_branch[east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:olive_log_large_branch[east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:olive_log_large_branch[east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:olive_log_large_branch[east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:olive_log_large_branch[east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:olive_log_large_branch[east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:olive_log_large_branch[east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:olive_log_large_branch[east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:olive_log_large_branch[east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:olive_log_large_branch[east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:olive_log_large_branch[east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:olive_log_large_branch[east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:olive_log_large_branch[east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:olive_log_large_branch[east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:olive_log_large_branch[east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:olive_log_large_branch[east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:olive_log_large_branch[east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:olive_log_large_branch[east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:olive_log_large_branch[east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:olive_log_large_branch[east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:olive_log_large_branch[east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:olive_log_large_branch[east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:olive_log_large_branch[east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:olive_log_large_branch[east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:olive_log_large_branch[east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:olive_log_large_branch[east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:olive_log_large_branch[east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:olive_log_large_branch[east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:olive_log_large_branch[east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:olive_log_large_branch[east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:olive_log_large_branch[east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:olive_log_large_branch[east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:olive_log_large_branch[east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:olive_log_large_branch[east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:olive_log_large_branch[east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:olive_log_large_branch[east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:olive_log_large_branch[east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:olive_log_large_branch[east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:olive_log_large_branch[east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:olive_log_large_branch[east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:olive_log_large_branch[east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:olive_log_large_branch[east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:olive_log_large_branch[east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:olive_log_large_branch[east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:olive_log_large_branch[east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:olive_log_large_branch[east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:olive_log_large_branch[east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:olive_log_large_branch[east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:olive_log_large_branch[east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:olive_log_large_branch[east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:olive_log_large_branch[east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:olive_log_large_branch[east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:olive_log_large_branch[east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:olive_log_large_branch[east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:olive_log_large_branch[east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:olive_log_large_branch[east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:olive_log_large_branch[east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:olive_log_large_branch[east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:olive_log_pillar[layer=1,waterlogged=true]
conquest:olive_log_pillar[layer=1,waterlogged=false]
conquest:olive_log_pillar[layer=2,waterlogged=true]
conquest:olive_log_pillar[layer=2,waterlogged=false]
conquest:olive_log_pillar[layer=3,waterlogged=true]
conquest:olive_log_pillar[layer=3,waterlogged=false]
conquest:olive_log_pillar[layer=4,waterlogged=true]
conquest:olive_log_pillar[layer=4,waterlogged=false]
conquest:olive_log_pillar[layer=5,waterlogged=true]
conquest:olive_log_pillar[layer=5,waterlogged=false]
conquest:olive_log_quarter_slab[facing=north,layer=1,type=top,waterlogged=true]
conquest:olive_log_quarter_slab[facing=north,layer=1,type=top,waterlogged=false]
conquest:olive_log_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=true]
conquest:olive_log_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=false]
conquest:olive_log_quarter_slab[facing=north,layer=2,type=top,waterlogged=true]
conquest:olive_log_quarter_slab[facing=north,layer=2,type=top,waterlogged=false]
conquest:olive_log_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=true]
conquest:olive_log_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=false]
conquest:olive_log_quarter_slab[facing=north,layer=3,type=top,waterlogged=true]
conquest:olive_log_quarter_slab[facing=north,layer=3,type=top,waterlogged=false]
conquest:olive_log_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=true]
conquest:olive_log_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=false]
conquest:olive_log_quarter_slab[facing=south,layer=1,type=top,waterlogged=true]
conquest:olive_log_quarter_slab[facing=south,layer=1,type=top,waterlogged=false]
conquest:olive_log_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=true]
conquest:olive_log_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=false]
conquest:olive_log_quarter_slab[facing=south,layer=2,type=top,waterlogged=true]
conquest:olive_log_quarter_slab[facing=south,layer=2,type=top,waterlogged=false]
conquest:olive_log_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=true]
conquest:olive_log_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=false]
conquest:olive_log_quarter_slab[facing=south,layer=3,type=top,waterlogged=true]
conquest:olive_log_quarter_slab[facing=south,layer=3,type=top,waterlogged=false]
conquest:olive_log_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=true]
conquest:olive_log_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=false]
conquest:olive_log_quarter_slab[facing=west,layer=1,type=top,waterlogged=true]
conquest:olive_log_quarter_slab[facing=west,layer=1,type=top,waterlogged=false]
conquest:olive_log_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=true]
conquest:olive_log_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=false]
conquest:olive_log_quarter_slab[facing=west,layer=2,type=top,waterlogged=true]
conquest:olive_log_quarter_slab[facing=west,layer=2,type=top,waterlogged=false]
conquest:olive_log_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=true]
conquest:olive_log_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=false]
conquest:olive_log_quarter_slab[facing=west,layer=3,type=top,waterlogged=true]
conquest:olive_log_quarter_slab[facing=west,layer=3,type=top,waterlogged=false]
conquest:olive_log_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=true]
conquest:olive_log_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=false]
conquest:olive_log_quarter_slab[facing=east,layer=1,type=top,waterlogged=true]
conquest:olive_log_quarter_slab[facing=east,layer=1,type=top,waterlogged=false]
conquest:olive_log_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=true]
conquest:olive_log_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=false]
conquest:olive_log_quarter_slab[facing=east,layer=2,type=top,waterlogged=true]
conquest:olive_log_quarter_slab[facing=east,layer=2,type=top,waterlogged=false]
conquest:olive_log_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=true]
conquest:olive_log_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=false]
conquest:olive_log_quarter_slab[facing=east,layer=3,type=top,waterlogged=true]
conquest:olive_log_quarter_slab[facing=east,layer=3,type=top,waterlogged=false]
conquest:olive_log_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=true]
conquest:olive_log_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=false]
conquest:olive_log_slab[layer=1,type=top,waterlogged=true]
conquest:olive_log_slab[layer=1,type=top,waterlogged=false]
conquest:olive_log_slab[layer=1,type=bottom,waterlogged=true]
conquest:olive_log_slab[layer=1,type=bottom,waterlogged=false]
conquest:olive_log_slab[layer=2,type=top,waterlogged=true]
conquest:olive_log_slab[layer=2,type=top,waterlogged=false]
conquest:olive_log_slab[layer=2,type=bottom,waterlogged=true]
conquest:olive_log_slab[layer=2,type=bottom,waterlogged=false]
conquest:olive_log_slab[layer=3,type=top,waterlogged=true]
conquest:olive_log_slab[layer=3,type=top,waterlogged=false]
conquest:olive_log_slab[layer=3,type=bottom,waterlogged=true]
conquest:olive_log_slab[layer=3,type=bottom,waterlogged=false]
conquest:olive_log_slab[layer=4,type=top,waterlogged=true]
conquest:olive_log_slab[layer=4,type=top,waterlogged=false]
conquest:olive_log_slab[layer=4,type=bottom,waterlogged=true]
conquest:olive_log_slab[layer=4,type=bottom,waterlogged=false]
conquest:olive_log_small_branch[east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:olive_log_small_branch[east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:olive_log_small_branch[east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:olive_log_small_branch[east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:olive_log_small_branch[east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:olive_log_small_branch[east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:olive_log_small_branch[east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:olive_log_small_branch[east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:olive_log_small_branch[east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:olive_log_small_branch[east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:olive_log_small_branch[east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:olive_log_small_branch[east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:olive_log_small_branch[east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:olive_log_small_branch[east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:olive_log_small_branch[east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:olive_log_small_branch[east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:olive_log_small_branch[east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:olive_log_small_branch[east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:olive_log_small_branch[east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:olive_log_small_branch[east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:olive_log_small_branch[east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:olive_log_small_branch[east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:olive_log_small_branch[east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:olive_log_small_branch[east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:olive_log_small_branch[east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:olive_log_small_branch[east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:olive_log_small_branch[east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:olive_log_small_branch[east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:olive_log_small_branch[east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:olive_log_small_branch[east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:olive_log_small_branch[east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:olive_log_small_branch[east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:olive_log_small_branch[east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:olive_log_small_branch[east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:olive_log_small_branch[east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:olive_log_small_branch[east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:olive_log_small_branch[east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:olive_log_small_branch[east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:olive_log_small_branch[east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:olive_log_small_branch[east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:olive_log_small_branch[east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:olive_log_small_branch[east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:olive_log_small_branch[east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:olive_log_small_branch[east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:olive_log_small_branch[east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:olive_log_small_branch[east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:olive_log_small_branch[east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:olive_log_small_branch[east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:olive_log_small_branch[east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:olive_log_small_branch[east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:olive_log_small_branch[east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:olive_log_small_branch[east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:olive_log_small_branch[east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:olive_log_small_branch[east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:olive_log_small_branch[east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:olive_log_small_branch[east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:olive_log_small_branch[east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:olive_log_small_branch[east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:olive_log_small_branch[east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:olive_log_small_branch[east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:olive_log_small_branch[east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:olive_log_small_branch[east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:olive_log_small_branch[east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:olive_log_small_branch[east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:olive_log_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:olive_log_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:olive_log_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:olive_log_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:olive_log_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:olive_log_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:olive_log_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:olive_log_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:olive_log_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:olive_log_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:olive_log_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:olive_log_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:olive_log_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:olive_log_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:olive_log_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:olive_log_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:olive_log_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:olive_log_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:olive_log_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:olive_log_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:olive_log_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:olive_log_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:olive_log_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:olive_log_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:olive_log_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:olive_log_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:olive_log_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:olive_log_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:olive_log_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:olive_log_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:olive_log_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:olive_log_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:olive_log_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:olive_log_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:olive_log_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:olive_log_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:olive_log_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:olive_log_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:olive_log_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:olive_log_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:olive_log_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:olive_log_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:olive_log_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:olive_log_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:olive_log_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:olive_log_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:olive_log_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:olive_log_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:olive_log_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:olive_log_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:olive_log_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:olive_log_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:olive_log_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:olive_log_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:olive_log_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:olive_log_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:olive_log_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:olive_log_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:olive_log_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:olive_log_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:olive_log_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:olive_log_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:olive_log_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:olive_log_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:olive_log_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:olive_log_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:olive_log_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:olive_log_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:olive_log_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:olive_log_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:olive_log_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:olive_log_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:olive_log_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:olive_log_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:olive_log_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:olive_log_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:olive_log_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:olive_log_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:olive_log_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:olive_log_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:olive_log_stump[down=true,layer=1,waterlogged=true]
conquest:olive_log_stump[down=true,layer=1,waterlogged=false]
conquest:olive_log_stump[down=true,layer=2,waterlogged=true]
conquest:olive_log_stump[down=true,layer=2,waterlogged=false]
conquest:olive_log_stump[down=true,layer=3,waterlogged=true]
conquest:olive_log_stump[down=true,layer=3,waterlogged=false]
conquest:olive_log_stump[down=true,layer=4,waterlogged=true]
conquest:olive_log_stump[down=true,layer=4,waterlogged=false]
conquest:olive_log_stump[down=true,layer=5,waterlogged=true]
conquest:olive_log_stump[down=true,layer=5,waterlogged=false]
conquest:olive_log_stump[down=false,layer=1,waterlogged=true]
conquest:olive_log_stump[down=false,layer=1,waterlogged=false]
conquest:olive_log_stump[down=false,layer=2,waterlogged=true]
conquest:olive_log_stump[down=false,layer=2,waterlogged=false]
conquest:olive_log_stump[down=false,layer=3,waterlogged=true]
conquest:olive_log_stump[down=false,layer=3,waterlogged=false]
conquest:olive_log_stump[down=false,layer=4,waterlogged=true]
conquest:olive_log_stump[down=false,layer=4,waterlogged=false]
conquest:olive_log_stump[down=false,layer=5,waterlogged=true]
conquest:olive_log_stump[down=false,layer=5,waterlogged=false]
conquest:olive_log_vertical_corner[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:olive_log_vertical_corner[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:olive_log_vertical_corner[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:olive_log_vertical_corner[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:olive_log_vertical_corner[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:olive_log_vertical_corner[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:olive_log_vertical_corner[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:olive_log_vertical_corner[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:olive_log_vertical_corner[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:olive_log_vertical_corner[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:olive_log_vertical_corner[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:olive_log_vertical_corner[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:olive_log_vertical_corner[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:olive_log_vertical_corner[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:olive_log_vertical_corner[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:olive_log_vertical_corner[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:olive_log_vertical_corner[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:olive_log_vertical_corner[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:olive_log_vertical_corner[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:olive_log_vertical_corner[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:olive_log_vertical_corner[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:olive_log_vertical_corner[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:olive_log_vertical_corner[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:olive_log_vertical_corner[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:olive_log_vertical_corner[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:olive_log_vertical_corner[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:olive_log_vertical_corner[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:olive_log_vertical_corner[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:olive_log_vertical_corner[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:olive_log_vertical_corner[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:olive_log_vertical_corner[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:olive_log_vertical_corner[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:olive_log_vertical_corner[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:olive_log_vertical_corner[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:olive_log_vertical_corner[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:olive_log_vertical_corner[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:olive_log_vertical_corner[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:olive_log_vertical_corner[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:olive_log_vertical_corner[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:olive_log_vertical_corner[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:olive_log_vertical_corner[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:olive_log_vertical_corner[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:olive_log_vertical_corner[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:olive_log_vertical_corner[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:olive_log_vertical_corner[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:olive_log_vertical_corner[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:olive_log_vertical_corner[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:olive_log_vertical_corner[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:olive_log_vertical_corner[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:olive_log_vertical_corner[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:olive_log_vertical_corner[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:olive_log_vertical_corner[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:olive_log_vertical_corner[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:olive_log_vertical_corner[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:olive_log_vertical_corner[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:olive_log_vertical_corner[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:olive_log_vertical_corner[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:olive_log_vertical_corner[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:olive_log_vertical_corner[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:olive_log_vertical_corner[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:olive_log_vertical_corner[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:olive_log_vertical_corner[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:olive_log_vertical_corner[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:olive_log_vertical_corner[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:olive_log_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:olive_log_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:olive_log_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:olive_log_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:olive_log_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:olive_log_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:olive_log_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:olive_log_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:olive_log_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:olive_log_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:olive_log_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:olive_log_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:olive_log_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:olive_log_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:olive_log_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:olive_log_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:olive_log_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:olive_log_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:olive_log_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:olive_log_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:olive_log_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:olive_log_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:olive_log_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:olive_log_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:olive_log_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:olive_log_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:olive_log_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:olive_log_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:olive_log_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:olive_log_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:olive_log_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:olive_log_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:olive_log_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:olive_log_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:olive_log_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:olive_log_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:olive_log_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:olive_log_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:olive_log_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:olive_log_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:olive_log_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:olive_log_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:olive_log_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:olive_log_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:olive_log_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:olive_log_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:olive_log_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:olive_log_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:olive_log_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:olive_log_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:olive_log_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:olive_log_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:olive_log_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:olive_log_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:olive_log_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:olive_log_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:olive_log_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:olive_log_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:olive_log_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:olive_log_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:olive_log_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:olive_log_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:olive_log_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:olive_log_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:olive_log_vertical_quarter[down=true,extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:olive_log_vertical_quarter[down=true,extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:olive_log_vertical_quarter[down=true,extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:olive_log_vertical_quarter[down=true,extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:olive_log_vertical_quarter[down=true,extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:olive_log_vertical_quarter[down=true,extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:olive_log_vertical_quarter[down=true,extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:olive_log_vertical_quarter[down=true,extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:olive_log_vertical_quarter[down=true,extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:olive_log_vertical_quarter[down=true,extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:olive_log_vertical_quarter[down=true,extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:olive_log_vertical_quarter[down=true,extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:olive_log_vertical_quarter[down=true,extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:olive_log_vertical_quarter[down=true,extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:olive_log_vertical_quarter[down=true,extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:olive_log_vertical_quarter[down=true,extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:olive_log_vertical_quarter[down=true,extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:olive_log_vertical_quarter[down=true,extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:olive_log_vertical_quarter[down=true,extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:olive_log_vertical_quarter[down=true,extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:olive_log_vertical_quarter[down=true,extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:olive_log_vertical_quarter[down=true,extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:olive_log_vertical_quarter[down=true,extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:olive_log_vertical_quarter[down=true,extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:olive_log_vertical_quarter[down=true,extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:olive_log_vertical_quarter[down=true,extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:olive_log_vertical_quarter[down=true,extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:olive_log_vertical_quarter[down=true,extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:olive_log_vertical_quarter[down=true,extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:olive_log_vertical_quarter[down=true,extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:olive_log_vertical_quarter[down=true,extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:olive_log_vertical_quarter[down=true,extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:olive_log_vertical_quarter[down=true,extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:olive_log_vertical_quarter[down=true,extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:olive_log_vertical_quarter[down=true,extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:olive_log_vertical_quarter[down=true,extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:olive_log_vertical_quarter[down=true,extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:olive_log_vertical_quarter[down=true,extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:olive_log_vertical_quarter[down=true,extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:olive_log_vertical_quarter[down=true,extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:olive_log_vertical_quarter[down=true,extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:olive_log_vertical_quarter[down=true,extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:olive_log_vertical_quarter[down=true,extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:olive_log_vertical_quarter[down=true,extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:olive_log_vertical_quarter[down=true,extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:olive_log_vertical_quarter[down=true,extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:olive_log_vertical_quarter[down=true,extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:olive_log_vertical_quarter[down=true,extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:olive_log_vertical_quarter[down=true,extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:olive_log_vertical_quarter[down=true,extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:olive_log_vertical_quarter[down=true,extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:olive_log_vertical_quarter[down=true,extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:olive_log_vertical_quarter[down=true,extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:olive_log_vertical_quarter[down=true,extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:olive_log_vertical_quarter[down=true,extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:olive_log_vertical_quarter[down=true,extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:olive_log_vertical_quarter[down=true,extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:olive_log_vertical_quarter[down=true,extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:olive_log_vertical_quarter[down=true,extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:olive_log_vertical_quarter[down=true,extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:olive_log_vertical_quarter[down=true,extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:olive_log_vertical_quarter[down=true,extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:olive_log_vertical_quarter[down=true,extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:olive_log_vertical_quarter[down=true,extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:olive_log_vertical_quarter[down=false,extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:olive_log_vertical_quarter[down=false,extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:olive_log_vertical_quarter[down=false,extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:olive_log_vertical_quarter[down=false,extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:olive_log_vertical_quarter[down=false,extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:olive_log_vertical_quarter[down=false,extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:olive_log_vertical_quarter[down=false,extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:olive_log_vertical_quarter[down=false,extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:olive_log_vertical_quarter[down=false,extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:olive_log_vertical_quarter[down=false,extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:olive_log_vertical_quarter[down=false,extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:olive_log_vertical_quarter[down=false,extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:olive_log_vertical_quarter[down=false,extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:olive_log_vertical_quarter[down=false,extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:olive_log_vertical_quarter[down=false,extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:olive_log_vertical_quarter[down=false,extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:olive_log_vertical_quarter[down=false,extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:olive_log_vertical_quarter[down=false,extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:olive_log_vertical_quarter[down=false,extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:olive_log_vertical_quarter[down=false,extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:olive_log_vertical_quarter[down=false,extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:olive_log_vertical_quarter[down=false,extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:olive_log_vertical_quarter[down=false,extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:olive_log_vertical_quarter[down=false,extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:olive_log_vertical_quarter[down=false,extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:olive_log_vertical_quarter[down=false,extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:olive_log_vertical_quarter[down=false,extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:olive_log_vertical_quarter[down=false,extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:olive_log_vertical_quarter[down=false,extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:olive_log_vertical_quarter[down=false,extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:olive_log_vertical_quarter[down=false,extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:olive_log_vertical_quarter[down=false,extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:olive_log_vertical_quarter[down=false,extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:olive_log_vertical_quarter[down=false,extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:olive_log_vertical_quarter[down=false,extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:olive_log_vertical_quarter[down=false,extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:olive_log_vertical_quarter[down=false,extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:olive_log_vertical_quarter[down=false,extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:olive_log_vertical_quarter[down=false,extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:olive_log_vertical_quarter[down=false,extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:olive_log_vertical_quarter[down=false,extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:olive_log_vertical_quarter[down=false,extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:olive_log_vertical_quarter[down=false,extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:olive_log_vertical_quarter[down=false,extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:olive_log_vertical_quarter[down=false,extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:olive_log_vertical_quarter[down=false,extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:olive_log_vertical_quarter[down=false,extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:olive_log_vertical_quarter[down=false,extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:olive_log_vertical_quarter[down=false,extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:olive_log_vertical_quarter[down=false,extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:olive_log_vertical_quarter[down=false,extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:olive_log_vertical_quarter[down=false,extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:olive_log_vertical_quarter[down=false,extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:olive_log_vertical_quarter[down=false,extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:olive_log_vertical_quarter[down=false,extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:olive_log_vertical_quarter[down=false,extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:olive_log_vertical_quarter[down=false,extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:olive_log_vertical_quarter[down=false,extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:olive_log_vertical_quarter[down=false,extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:olive_log_vertical_quarter[down=false,extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:olive_log_vertical_quarter[down=false,extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:olive_log_vertical_quarter[down=false,extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:olive_log_vertical_quarter[down=false,extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:olive_log_vertical_quarter[down=false,extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:olive_log_vertical_slab[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:olive_log_vertical_slab[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:olive_log_vertical_slab[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:olive_log_vertical_slab[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:olive_log_vertical_slab[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:olive_log_vertical_slab[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:olive_log_vertical_slab[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:olive_log_vertical_slab[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:olive_log_vertical_slab[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:olive_log_vertical_slab[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:olive_log_vertical_slab[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:olive_log_vertical_slab[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:olive_log_vertical_slab[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:olive_log_vertical_slab[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:olive_log_vertical_slab[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:olive_log_vertical_slab[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:olive_log_vertical_slab[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:olive_log_vertical_slab[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:olive_log_vertical_slab[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:olive_log_vertical_slab[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:olive_log_vertical_slab[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:olive_log_vertical_slab[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:olive_log_vertical_slab[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:olive_log_vertical_slab[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:olive_log_vertical_slab[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:olive_log_vertical_slab[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:olive_log_vertical_slab[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:olive_log_vertical_slab[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:olive_log_vertical_slab[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:olive_log_vertical_slab[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:olive_log_vertical_slab[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:olive_log_vertical_slab[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:olive_log_vertical_slab[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:olive_log_vertical_slab[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:olive_log_vertical_slab[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:olive_log_vertical_slab[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:olive_log_vertical_slab[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:olive_log_vertical_slab[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:olive_log_vertical_slab[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:olive_log_vertical_slab[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:olive_log_vertical_slab[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:olive_log_vertical_slab[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:olive_log_vertical_slab[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:olive_log_vertical_slab[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:olive_log_vertical_slab[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:olive_log_vertical_slab[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:olive_log_vertical_slab[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:olive_log_vertical_slab[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:olive_log_vertical_slab[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:olive_log_vertical_slab[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:olive_log_vertical_slab[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:olive_log_vertical_slab[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:olive_log_vertical_slab[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:olive_log_vertical_slab[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:olive_log_vertical_slab[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:olive_log_vertical_slab[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:olive_log_vertical_slab[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:olive_log_vertical_slab[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:olive_log_vertical_slab[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:olive_log_vertical_slab[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:olive_log_vertical_slab[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:olive_log_vertical_slab[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:olive_log_vertical_slab[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:olive_log_vertical_slab[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:olive_tree_leaves[age=0,distance=1,persistent=true]
conquest:olive_tree_leaves[age=0,distance=1,persistent=false]
conquest:olive_tree_leaves[age=0,distance=2,persistent=true]
conquest:olive_tree_leaves[age=0,distance=2,persistent=false]
conquest:olive_tree_leaves[age=0,distance=3,persistent=true]
conquest:olive_tree_leaves[age=0,distance=3,persistent=false]
conquest:olive_tree_leaves[age=0,distance=4,persistent=true]
conquest:olive_tree_leaves[age=0,distance=4,persistent=false]
conquest:olive_tree_leaves[age=0,distance=5,persistent=true]
conquest:olive_tree_leaves[age=0,distance=5,persistent=false]
conquest:olive_tree_leaves[age=0,distance=6,persistent=true]
conquest:olive_tree_leaves[age=0,distance=6,persistent=false]
conquest:olive_tree_leaves[age=0,distance=7,persistent=true]
conquest:olive_tree_leaves[age=0,distance=7,persistent=false]
conquest:olive_tree_leaves[age=1,distance=1,persistent=true]
conquest:olive_tree_leaves[age=1,distance=1,persistent=false]
conquest:olive_tree_leaves[age=1,distance=2,persistent=true]
conquest:olive_tree_leaves[age=1,distance=2,persistent=false]
conquest:olive_tree_leaves[age=1,distance=3,persistent=true]
conquest:olive_tree_leaves[age=1,distance=3,persistent=false]
conquest:olive_tree_leaves[age=1,distance=4,persistent=true]
conquest:olive_tree_leaves[age=1,distance=4,persistent=false]
conquest:olive_tree_leaves[age=1,distance=5,persistent=true]
conquest:olive_tree_leaves[age=1,distance=5,persistent=false]
conquest:olive_tree_leaves[age=1,distance=6,persistent=true]
conquest:olive_tree_leaves[age=1,distance=6,persistent=false]
conquest:olive_tree_leaves[age=1,distance=7,persistent=true]
conquest:olive_tree_leaves[age=1,distance=7,persistent=false]
conquest:olive_tree_leaves[age=2,distance=1,persistent=true]
conquest:olive_tree_leaves[age=2,distance=1,persistent=false]
conquest:olive_tree_leaves[age=2,distance=2,persistent=true]
conquest:olive_tree_leaves[age=2,distance=2,persistent=false]
conquest:olive_tree_leaves[age=2,distance=3,persistent=true]
conquest:olive_tree_leaves[age=2,distance=3,persistent=false]
conquest:olive_tree_leaves[age=2,distance=4,persistent=true]
conquest:olive_tree_leaves[age=2,distance=4,persistent=false]
conquest:olive_tree_leaves[age=2,distance=5,persistent=true]
conquest:olive_tree_leaves[age=2,distance=5,persistent=false]
conquest:olive_tree_leaves[age=2,distance=6,persistent=true]
conquest:olive_tree_leaves[age=2,distance=6,persistent=false]
conquest:olive_tree_leaves[age=2,distance=7,persistent=true]
conquest:olive_tree_leaves[age=2,distance=7,persistent=false]
conquest:olive_tree_leaves[age=3,distance=1,persistent=true]
conquest:olive_tree_leaves[age=3,distance=1,persistent=false]
conquest:olive_tree_leaves[age=3,distance=2,persistent=true]
conquest:olive_tree_leaves[age=3,distance=2,persistent=false]
conquest:olive_tree_leaves[age=3,distance=3,persistent=true]
conquest:olive_tree_leaves[age=3,distance=3,persistent=false]
conquest:olive_tree_leaves[age=3,distance=4,persistent=true]
conquest:olive_tree_leaves[age=3,distance=4,persistent=false]
conquest:olive_tree_leaves[age=3,distance=5,persistent=true]
conquest:olive_tree_leaves[age=3,distance=5,persistent=false]
conquest:olive_tree_leaves[age=3,distance=6,persistent=true]
conquest:olive_tree_leaves[age=3,distance=6,persistent=false]
conquest:olive_tree_leaves[age=3,distance=7,persistent=true]
conquest:olive_tree_leaves[age=3,distance=7,persistent=false]
conquest:olive_tree_leaves[age=4,distance=1,persistent=true]
conquest:olive_tree_leaves[age=4,distance=1,persistent=false]
conquest:olive_tree_leaves[age=4,distance=2,persistent=true]
conquest:olive_tree_leaves[age=4,distance=2,persistent=false]
conquest:olive_tree_leaves[age=4,distance=3,persistent=true]
conquest:olive_tree_leaves[age=4,distance=3,persistent=false]
conquest:olive_tree_leaves[age=4,distance=4,persistent=true]
conquest:olive_tree_leaves[age=4,distance=4,persistent=false]
conquest:olive_tree_leaves[age=4,distance=5,persistent=true]
conquest:olive_tree_leaves[age=4,distance=5,persistent=false]
conquest:olive_tree_leaves[age=4,distance=6,persistent=true]
conquest:olive_tree_leaves[age=4,distance=6,persistent=false]
conquest:olive_tree_leaves[age=4,distance=7,persistent=true]
conquest:olive_tree_leaves[age=4,distance=7,persistent=false]
conquest:olive_tree_leaves[age=5,distance=1,persistent=true]
conquest:olive_tree_leaves[age=5,distance=1,persistent=false]
conquest:olive_tree_leaves[age=5,distance=2,persistent=true]
conquest:olive_tree_leaves[age=5,distance=2,persistent=false]
conquest:olive_tree_leaves[age=5,distance=3,persistent=true]
conquest:olive_tree_leaves[age=5,distance=3,persistent=false]
conquest:olive_tree_leaves[age=5,distance=4,persistent=true]
conquest:olive_tree_leaves[age=5,distance=4,persistent=false]
conquest:olive_tree_leaves[age=5,distance=5,persistent=true]
conquest:olive_tree_leaves[age=5,distance=5,persistent=false]
conquest:olive_tree_leaves[age=5,distance=6,persistent=true]
conquest:olive_tree_leaves[age=5,distance=6,persistent=false]
conquest:olive_tree_leaves[age=5,distance=7,persistent=true]
conquest:olive_tree_leaves[age=5,distance=7,persistent=false]
conquest:olive_tree_leaves[age=6,distance=1,persistent=true]
conquest:olive_tree_leaves[age=6,distance=1,persistent=false]
conquest:olive_tree_leaves[age=6,distance=2,persistent=true]
conquest:olive_tree_leaves[age=6,distance=2,persistent=false]
conquest:olive_tree_leaves[age=6,distance=3,persistent=true]
conquest:olive_tree_leaves[age=6,distance=3,persistent=false]
conquest:olive_tree_leaves[age=6,distance=4,persistent=true]
conquest:olive_tree_leaves[age=6,distance=4,persistent=false]
conquest:olive_tree_leaves[age=6,distance=5,persistent=true]
conquest:olive_tree_leaves[age=6,distance=5,persistent=false]
conquest:olive_tree_leaves[age=6,distance=6,persistent=true]
conquest:olive_tree_leaves[age=6,distance=6,persistent=false]
conquest:olive_tree_leaves[age=6,distance=7,persistent=true]
conquest:olive_tree_leaves[age=6,distance=7,persistent=false]
conquest:olive_tree_leaves[age=7,distance=1,persistent=true]
conquest:olive_tree_leaves[age=7,distance=1,persistent=false]
conquest:olive_tree_leaves[age=7,distance=2,persistent=true]
conquest:olive_tree_leaves[age=7,distance=2,persistent=false]
conquest:olive_tree_leaves[age=7,distance=3,persistent=true]
conquest:olive_tree_leaves[age=7,distance=3,persistent=false]
conquest:olive_tree_leaves[age=7,distance=4,persistent=true]
conquest:olive_tree_leaves[age=7,distance=4,persistent=false]
conquest:olive_tree_leaves[age=7,distance=5,persistent=true]
conquest:olive_tree_leaves[age=7,distance=5,persistent=false]
conquest:olive_tree_leaves[age=7,distance=6,persistent=true]
conquest:olive_tree_leaves[age=7,distance=6,persistent=false]
conquest:olive_tree_leaves[age=7,distance=7,persistent=true]
conquest:olive_tree_leaves[age=7,distance=7,persistent=false]
conquest:olive_wood_beam[axis=x]
conquest:olive_wood_beam[axis=y]
conquest:olive_wood_beam[axis=z]
conquest:olive_wood_beam_bark[axis=x]
conquest:olive_wood_beam_bark[axis=y]
conquest:olive_wood_beam_bark[axis=z]
conquest:olive_wood_beam_beam_board[facing=north,layers=1,toggle=1]
conquest:olive_wood_beam_beam_board[facing=north,layers=1,toggle=2]
conquest:olive_wood_beam_beam_board[facing=north,layers=1,toggle=3]
conquest:olive_wood_beam_beam_board[facing=north,layers=1,toggle=4]
conquest:olive_wood_beam_beam_board[facing=north,layers=2,toggle=1]
conquest:olive_wood_beam_beam_board[facing=north,layers=2,toggle=2]
conquest:olive_wood_beam_beam_board[facing=north,layers=2,toggle=3]
conquest:olive_wood_beam_beam_board[facing=north,layers=2,toggle=4]
conquest:olive_wood_beam_beam_board[facing=north,layers=3,toggle=1]
conquest:olive_wood_beam_beam_board[facing=north,layers=3,toggle=2]
conquest:olive_wood_beam_beam_board[facing=north,layers=3,toggle=3]
conquest:olive_wood_beam_beam_board[facing=north,layers=3,toggle=4]
conquest:olive_wood_beam_beam_board[facing=east,layers=1,toggle=1]
conquest:olive_wood_beam_beam_board[facing=east,layers=1,toggle=2]
conquest:olive_wood_beam_beam_board[facing=east,layers=1,toggle=3]
conquest:olive_wood_beam_beam_board[facing=east,layers=1,toggle=4]
conquest:olive_wood_beam_beam_board[facing=east,layers=2,toggle=1]
conquest:olive_wood_beam_beam_board[facing=east,layers=2,toggle=2]
conquest:olive_wood_beam_beam_board[facing=east,layers=2,toggle=3]
conquest:olive_wood_beam_beam_board[facing=east,layers=2,toggle=4]
conquest:olive_wood_beam_beam_board[facing=east,layers=3,toggle=1]
conquest:olive_wood_beam_beam_board[facing=east,layers=3,toggle=2]
conquest:olive_wood_beam_beam_board[facing=east,layers=3,toggle=3]
conquest:olive_wood_beam_beam_board[facing=east,layers=3,toggle=4]
conquest:olive_wood_beam_beam_board[facing=south,layers=1,toggle=1]
conquest:olive_wood_beam_beam_board[facing=south,layers=1,toggle=2]
conquest:olive_wood_beam_beam_board[facing=south,layers=1,toggle=3]
conquest:olive_wood_beam_beam_board[facing=south,layers=1,toggle=4]
conquest:olive_wood_beam_beam_board[facing=south,layers=2,toggle=1]
conquest:olive_wood_beam_beam_board[facing=south,layers=2,toggle=2]
conquest:olive_wood_beam_beam_board[facing=south,layers=2,toggle=3]
conquest:olive_wood_beam_beam_board[facing=south,layers=2,toggle=4]
conquest:olive_wood_beam_beam_board[facing=south,layers=3,toggle=1]
conquest:olive_wood_beam_beam_board[facing=south,layers=3,toggle=2]
conquest:olive_wood_beam_beam_board[facing=south,layers=3,toggle=3]
conquest:olive_wood_beam_beam_board[facing=south,layers=3,toggle=4]
conquest:olive_wood_beam_beam_board[facing=west,layers=1,toggle=1]
conquest:olive_wood_beam_beam_board[facing=west,layers=1,toggle=2]
conquest:olive_wood_beam_beam_board[facing=west,layers=1,toggle=3]
conquest:olive_wood_beam_beam_board[facing=west,layers=1,toggle=4]
conquest:olive_wood_beam_beam_board[facing=west,layers=2,toggle=1]
conquest:olive_wood_beam_beam_board[facing=west,layers=2,toggle=2]
conquest:olive_wood_beam_beam_board[facing=west,layers=2,toggle=3]
conquest:olive_wood_beam_beam_board[facing=west,layers=2,toggle=4]
conquest:olive_wood_beam_beam_board[facing=west,layers=3,toggle=1]
conquest:olive_wood_beam_beam_board[facing=west,layers=3,toggle=2]
conquest:olive_wood_beam_beam_board[facing=west,layers=3,toggle=3]
conquest:olive_wood_beam_beam_board[facing=west,layers=3,toggle=4]
conquest:olive_wood_beam_beam_board[facing=up,layers=1,toggle=1]
conquest:olive_wood_beam_beam_board[facing=up,layers=1,toggle=2]
conquest:olive_wood_beam_beam_board[facing=up,layers=1,toggle=3]
conquest:olive_wood_beam_beam_board[facing=up,layers=1,toggle=4]
conquest:olive_wood_beam_beam_board[facing=up,layers=2,toggle=1]
conquest:olive_wood_beam_beam_board[facing=up,layers=2,toggle=2]
conquest:olive_wood_beam_beam_board[facing=up,layers=2,toggle=3]
conquest:olive_wood_beam_beam_board[facing=up,layers=2,toggle=4]
conquest:olive_wood_beam_beam_board[facing=up,layers=3,toggle=1]
conquest:olive_wood_beam_beam_board[facing=up,layers=3,toggle=2]
conquest:olive_wood_beam_beam_board[facing=up,layers=3,toggle=3]
conquest:olive_wood_beam_beam_board[facing=up,layers=3,toggle=4]
conquest:olive_wood_beam_beam_board[facing=down,layers=1,toggle=1]
conquest:olive_wood_beam_beam_board[facing=down,layers=1,toggle=2]
conquest:olive_wood_beam_beam_board[facing=down,layers=1,toggle=3]
conquest:olive_wood_beam_beam_board[facing=down,layers=1,toggle=4]
conquest:olive_wood_beam_beam_board[facing=down,layers=2,toggle=1]
conquest:olive_wood_beam_beam_board[facing=down,layers=2,toggle=2]
conquest:olive_wood_beam_beam_board[facing=down,layers=2,toggle=3]
conquest:olive_wood_beam_beam_board[facing=down,layers=2,toggle=4]
conquest:olive_wood_beam_beam_board[facing=down,layers=3,toggle=1]
conquest:olive_wood_beam_beam_board[facing=down,layers=3,toggle=2]
conquest:olive_wood_beam_beam_board[facing=down,layers=3,toggle=3]
conquest:olive_wood_beam_beam_board[facing=down,layers=3,toggle=4]
conquest:olive_wood_beam_corner_slab[facing=north,type=top,waterlogged=true]
conquest:olive_wood_beam_corner_slab[facing=north,type=top,waterlogged=false]
conquest:olive_wood_beam_corner_slab[facing=north,type=bottom,waterlogged=true]
conquest:olive_wood_beam_corner_slab[facing=north,type=bottom,waterlogged=false]
conquest:olive_wood_beam_corner_slab[facing=south,type=top,waterlogged=true]
conquest:olive_wood_beam_corner_slab[facing=south,type=top,waterlogged=false]
conquest:olive_wood_beam_corner_slab[facing=south,type=bottom,waterlogged=true]
conquest:olive_wood_beam_corner_slab[facing=south,type=bottom,waterlogged=false]
conquest:olive_wood_beam_corner_slab[facing=west,type=top,waterlogged=true]
conquest:olive_wood_beam_corner_slab[facing=west,type=top,waterlogged=false]
conquest:olive_wood_beam_corner_slab[facing=west,type=bottom,waterlogged=true]
conquest:olive_wood_beam_corner_slab[facing=west,type=bottom,waterlogged=false]
conquest:olive_wood_beam_corner_slab[facing=east,type=top,waterlogged=true]
conquest:olive_wood_beam_corner_slab[facing=east,type=top,waterlogged=false]
conquest:olive_wood_beam_corner_slab[facing=east,type=bottom,waterlogged=true]
conquest:olive_wood_beam_corner_slab[facing=east,type=bottom,waterlogged=false]
conquest:olive_wood_beam_door_frame_lintel[facing=north,toggle=1,type=top]
conquest:olive_wood_beam_door_frame_lintel[facing=north,toggle=1,type=bottom]
conquest:olive_wood_beam_door_frame_lintel[facing=north,toggle=2,type=top]
conquest:olive_wood_beam_door_frame_lintel[facing=north,toggle=2,type=bottom]
conquest:olive_wood_beam_door_frame_lintel[facing=north,toggle=3,type=top]
conquest:olive_wood_beam_door_frame_lintel[facing=north,toggle=3,type=bottom]
conquest:olive_wood_beam_door_frame_lintel[facing=north,toggle=4,type=top]
conquest:olive_wood_beam_door_frame_lintel[facing=north,toggle=4,type=bottom]
conquest:olive_wood_beam_door_frame_lintel[facing=south,toggle=1,type=top]
conquest:olive_wood_beam_door_frame_lintel[facing=south,toggle=1,type=bottom]
conquest:olive_wood_beam_door_frame_lintel[facing=south,toggle=2,type=top]
conquest:olive_wood_beam_door_frame_lintel[facing=south,toggle=2,type=bottom]
conquest:olive_wood_beam_door_frame_lintel[facing=south,toggle=3,type=top]
conquest:olive_wood_beam_door_frame_lintel[facing=south,toggle=3,type=bottom]
conquest:olive_wood_beam_door_frame_lintel[facing=south,toggle=4,type=top]
conquest:olive_wood_beam_door_frame_lintel[facing=south,toggle=4,type=bottom]
conquest:olive_wood_beam_door_frame_lintel[facing=west,toggle=1,type=top]
conquest:olive_wood_beam_door_frame_lintel[facing=west,toggle=1,type=bottom]
conquest:olive_wood_beam_door_frame_lintel[facing=west,toggle=2,type=top]
conquest:olive_wood_beam_door_frame_lintel[facing=west,toggle=2,type=bottom]
conquest:olive_wood_beam_door_frame_lintel[facing=west,toggle=3,type=top]
conquest:olive_wood_beam_door_frame_lintel[facing=west,toggle=3,type=bottom]
conquest:olive_wood_beam_door_frame_lintel[facing=west,toggle=4,type=top]
conquest:olive_wood_beam_door_frame_lintel[facing=west,toggle=4,type=bottom]
conquest:olive_wood_beam_door_frame_lintel[facing=east,toggle=1,type=top]
conquest:olive_wood_beam_door_frame_lintel[facing=east,toggle=1,type=bottom]
conquest:olive_wood_beam_door_frame_lintel[facing=east,toggle=2,type=top]
conquest:olive_wood_beam_door_frame_lintel[facing=east,toggle=2,type=bottom]
conquest:olive_wood_beam_door_frame_lintel[facing=east,toggle=3,type=top]
conquest:olive_wood_beam_door_frame_lintel[facing=east,toggle=3,type=bottom]
conquest:olive_wood_beam_door_frame_lintel[facing=east,toggle=4,type=top]
conquest:olive_wood_beam_door_frame_lintel[facing=east,toggle=4,type=bottom]
conquest:olive_wood_beam_door_frame_posts[facing=north,toggle=1]
conquest:olive_wood_beam_door_frame_posts[facing=north,toggle=2]
conquest:olive_wood_beam_door_frame_posts[facing=north,toggle=3]
conquest:olive_wood_beam_door_frame_posts[facing=south,toggle=1]
conquest:olive_wood_beam_door_frame_posts[facing=south,toggle=2]
conquest:olive_wood_beam_door_frame_posts[facing=south,toggle=3]
conquest:olive_wood_beam_door_frame_posts[facing=west,toggle=1]
conquest:olive_wood_beam_door_frame_posts[facing=west,toggle=2]
conquest:olive_wood_beam_door_frame_posts[facing=west,toggle=3]
conquest:olive_wood_beam_door_frame_posts[facing=east,toggle=1]
conquest:olive_wood_beam_door_frame_posts[facing=east,toggle=2]
conquest:olive_wood_beam_door_frame_posts[facing=east,toggle=3]
conquest:olive_wood_beam_eighth_slab[facing=north,type=top,waterlogged=true]
conquest:olive_wood_beam_eighth_slab[facing=north,type=top,waterlogged=false]
conquest:olive_wood_beam_eighth_slab[facing=north,type=bottom,waterlogged=true]
conquest:olive_wood_beam_eighth_slab[facing=north,type=bottom,waterlogged=false]
conquest:olive_wood_beam_eighth_slab[facing=south,type=top,waterlogged=true]
conquest:olive_wood_beam_eighth_slab[facing=south,type=top,waterlogged=false]
conquest:olive_wood_beam_eighth_slab[facing=south,type=bottom,waterlogged=true]
conquest:olive_wood_beam_eighth_slab[facing=south,type=bottom,waterlogged=false]
conquest:olive_wood_beam_eighth_slab[facing=west,type=top,waterlogged=true]
conquest:olive_wood_beam_eighth_slab[facing=west,type=top,waterlogged=false]
conquest:olive_wood_beam_eighth_slab[facing=west,type=bottom,waterlogged=true]
conquest:olive_wood_beam_eighth_slab[facing=west,type=bottom,waterlogged=false]
conquest:olive_wood_beam_eighth_slab[facing=east,type=top,waterlogged=true]
conquest:olive_wood_beam_eighth_slab[facing=east,type=top,waterlogged=false]
conquest:olive_wood_beam_eighth_slab[facing=east,type=bottom,waterlogged=true]
conquest:olive_wood_beam_eighth_slab[facing=east,type=bottom,waterlogged=false]
conquest:olive_wood_beam_horizontal[activated=1,facing=north,type=top]
conquest:olive_wood_beam_horizontal[activated=1,facing=north,type=bottom]
conquest:olive_wood_beam_horizontal[activated=1,facing=south,type=top]
conquest:olive_wood_beam_horizontal[activated=1,facing=south,type=bottom]
conquest:olive_wood_beam_horizontal[activated=1,facing=west,type=top]
conquest:olive_wood_beam_horizontal[activated=1,facing=west,type=bottom]
conquest:olive_wood_beam_horizontal[activated=1,facing=east,type=top]
conquest:olive_wood_beam_horizontal[activated=1,facing=east,type=bottom]
conquest:olive_wood_beam_horizontal[activated=2,facing=north,type=top]
conquest:olive_wood_beam_horizontal[activated=2,facing=north,type=bottom]
conquest:olive_wood_beam_horizontal[activated=2,facing=south,type=top]
conquest:olive_wood_beam_horizontal[activated=2,facing=south,type=bottom]
conquest:olive_wood_beam_horizontal[activated=2,facing=west,type=top]
conquest:olive_wood_beam_horizontal[activated=2,facing=west,type=bottom]
conquest:olive_wood_beam_horizontal[activated=2,facing=east,type=top]
conquest:olive_wood_beam_horizontal[activated=2,facing=east,type=bottom]
conquest:olive_wood_beam_horizontal[activated=3,facing=north,type=top]
conquest:olive_wood_beam_horizontal[activated=3,facing=north,type=bottom]
conquest:olive_wood_beam_horizontal[activated=3,facing=south,type=top]
conquest:olive_wood_beam_horizontal[activated=3,facing=south,type=bottom]
conquest:olive_wood_beam_horizontal[activated=3,facing=west,type=top]
conquest:olive_wood_beam_horizontal[activated=3,facing=west,type=bottom]
conquest:olive_wood_beam_horizontal[activated=3,facing=east,type=top]
conquest:olive_wood_beam_horizontal[activated=3,facing=east,type=bottom]
conquest:olive_wood_beam_horizontal[activated=4,facing=north,type=top]
conquest:olive_wood_beam_horizontal[activated=4,facing=north,type=bottom]
conquest:olive_wood_beam_horizontal[activated=4,facing=south,type=top]
conquest:olive_wood_beam_horizontal[activated=4,facing=south,type=bottom]
conquest:olive_wood_beam_horizontal[activated=4,facing=west,type=top]
conquest:olive_wood_beam_horizontal[activated=4,facing=west,type=bottom]
conquest:olive_wood_beam_horizontal[activated=4,facing=east,type=top]
conquest:olive_wood_beam_horizontal[activated=4,facing=east,type=bottom]
conquest:olive_wood_beam_lintel[facing=north,toggle=1,type=top]
conquest:olive_wood_beam_lintel[facing=north,toggle=1,type=bottom]
conquest:olive_wood_beam_lintel[facing=north,toggle=2,type=top]
conquest:olive_wood_beam_lintel[facing=north,toggle=2,type=bottom]
conquest:olive_wood_beam_lintel[facing=north,toggle=3,type=top]
conquest:olive_wood_beam_lintel[facing=north,toggle=3,type=bottom]
conquest:olive_wood_beam_lintel[facing=north,toggle=4,type=top]
conquest:olive_wood_beam_lintel[facing=north,toggle=4,type=bottom]
conquest:olive_wood_beam_lintel[facing=south,toggle=1,type=top]
conquest:olive_wood_beam_lintel[facing=south,toggle=1,type=bottom]
conquest:olive_wood_beam_lintel[facing=south,toggle=2,type=top]
conquest:olive_wood_beam_lintel[facing=south,toggle=2,type=bottom]
conquest:olive_wood_beam_lintel[facing=south,toggle=3,type=top]
conquest:olive_wood_beam_lintel[facing=south,toggle=3,type=bottom]
conquest:olive_wood_beam_lintel[facing=south,toggle=4,type=top]
conquest:olive_wood_beam_lintel[facing=south,toggle=4,type=bottom]
conquest:olive_wood_beam_lintel[facing=west,toggle=1,type=top]
conquest:olive_wood_beam_lintel[facing=west,toggle=1,type=bottom]
conquest:olive_wood_beam_lintel[facing=west,toggle=2,type=top]
conquest:olive_wood_beam_lintel[facing=west,toggle=2,type=bottom]
conquest:olive_wood_beam_lintel[facing=west,toggle=3,type=top]
conquest:olive_wood_beam_lintel[facing=west,toggle=3,type=bottom]
conquest:olive_wood_beam_lintel[facing=west,toggle=4,type=top]
conquest:olive_wood_beam_lintel[facing=west,toggle=4,type=bottom]
conquest:olive_wood_beam_lintel[facing=east,toggle=1,type=top]
conquest:olive_wood_beam_lintel[facing=east,toggle=1,type=bottom]
conquest:olive_wood_beam_lintel[facing=east,toggle=2,type=top]
conquest:olive_wood_beam_lintel[facing=east,toggle=2,type=bottom]
conquest:olive_wood_beam_lintel[facing=east,toggle=3,type=top]
conquest:olive_wood_beam_lintel[facing=east,toggle=3,type=bottom]
conquest:olive_wood_beam_lintel[facing=east,toggle=4,type=top]
conquest:olive_wood_beam_lintel[facing=east,toggle=4,type=bottom]
conquest:olive_wood_beam_pillar[layer=1,waterlogged=true]
conquest:olive_wood_beam_pillar[layer=1,waterlogged=false]
conquest:olive_wood_beam_pillar[layer=2,waterlogged=true]
conquest:olive_wood_beam_pillar[layer=2,waterlogged=false]
conquest:olive_wood_beam_pillar[layer=3,waterlogged=true]
conquest:olive_wood_beam_pillar[layer=3,waterlogged=false]
conquest:olive_wood_beam_posts[facing=north,toggle=1]
conquest:olive_wood_beam_posts[facing=north,toggle=2]
conquest:olive_wood_beam_posts[facing=north,toggle=3]
conquest:olive_wood_beam_posts[facing=south,toggle=1]
conquest:olive_wood_beam_posts[facing=south,toggle=2]
conquest:olive_wood_beam_posts[facing=south,toggle=3]
conquest:olive_wood_beam_posts[facing=west,toggle=1]
conquest:olive_wood_beam_posts[facing=west,toggle=2]
conquest:olive_wood_beam_posts[facing=west,toggle=3]
conquest:olive_wood_beam_posts[facing=east,toggle=1]
conquest:olive_wood_beam_posts[facing=east,toggle=2]
conquest:olive_wood_beam_posts[facing=east,toggle=3]
conquest:olive_wood_beam_quarter_slab[facing=north,layer=1,type=top,waterlogged=true]
conquest:olive_wood_beam_quarter_slab[facing=north,layer=1,type=top,waterlogged=false]
conquest:olive_wood_beam_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=true]
conquest:olive_wood_beam_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=false]
conquest:olive_wood_beam_quarter_slab[facing=north,layer=2,type=top,waterlogged=true]
conquest:olive_wood_beam_quarter_slab[facing=north,layer=2,type=top,waterlogged=false]
conquest:olive_wood_beam_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=true]
conquest:olive_wood_beam_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=false]
conquest:olive_wood_beam_quarter_slab[facing=north,layer=3,type=top,waterlogged=true]
conquest:olive_wood_beam_quarter_slab[facing=north,layer=3,type=top,waterlogged=false]
conquest:olive_wood_beam_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=true]
conquest:olive_wood_beam_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=false]
conquest:olive_wood_beam_quarter_slab[facing=south,layer=1,type=top,waterlogged=true]
conquest:olive_wood_beam_quarter_slab[facing=south,layer=1,type=top,waterlogged=false]
conquest:olive_wood_beam_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=true]
conquest:olive_wood_beam_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=false]
conquest:olive_wood_beam_quarter_slab[facing=south,layer=2,type=top,waterlogged=true]
conquest:olive_wood_beam_quarter_slab[facing=south,layer=2,type=top,waterlogged=false]
conquest:olive_wood_beam_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=true]
conquest:olive_wood_beam_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=false]
conquest:olive_wood_beam_quarter_slab[facing=south,layer=3,type=top,waterlogged=true]
conquest:olive_wood_beam_quarter_slab[facing=south,layer=3,type=top,waterlogged=false]
conquest:olive_wood_beam_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=true]
conquest:olive_wood_beam_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=false]
conquest:olive_wood_beam_quarter_slab[facing=west,layer=1,type=top,waterlogged=true]
conquest:olive_wood_beam_quarter_slab[facing=west,layer=1,type=top,waterlogged=false]
conquest:olive_wood_beam_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=true]
conquest:olive_wood_beam_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=false]
conquest:olive_wood_beam_quarter_slab[facing=west,layer=2,type=top,waterlogged=true]
conquest:olive_wood_beam_quarter_slab[facing=west,layer=2,type=top,waterlogged=false]
conquest:olive_wood_beam_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=true]
conquest:olive_wood_beam_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=false]
conquest:olive_wood_beam_quarter_slab[facing=west,layer=3,type=top,waterlogged=true]
conquest:olive_wood_beam_quarter_slab[facing=west,layer=3,type=top,waterlogged=false]
conquest:olive_wood_beam_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=true]
conquest:olive_wood_beam_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=false]
conquest:olive_wood_beam_quarter_slab[facing=east,layer=1,type=top,waterlogged=true]
conquest:olive_wood_beam_quarter_slab[facing=east,layer=1,type=top,waterlogged=false]
conquest:olive_wood_beam_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=true]
conquest:olive_wood_beam_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=false]
conquest:olive_wood_beam_quarter_slab[facing=east,layer=2,type=top,waterlogged=true]
conquest:olive_wood_beam_quarter_slab[facing=east,layer=2,type=top,waterlogged=false]
conquest:olive_wood_beam_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=true]
conquest:olive_wood_beam_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=false]
conquest:olive_wood_beam_quarter_slab[facing=east,layer=3,type=top,waterlogged=true]
conquest:olive_wood_beam_quarter_slab[facing=east,layer=3,type=top,waterlogged=false]
conquest:olive_wood_beam_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=true]
conquest:olive_wood_beam_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=false]
conquest:olive_wood_beam_slab[layer=1,type=top,waterlogged=true]
conquest:olive_wood_beam_slab[layer=1,type=top,waterlogged=false]
conquest:olive_wood_beam_slab[layer=1,type=bottom,waterlogged=true]
conquest:olive_wood_beam_slab[layer=1,type=bottom,waterlogged=false]
conquest:olive_wood_beam_slab[layer=2,type=top,waterlogged=true]
conquest:olive_wood_beam_slab[layer=2,type=top,waterlogged=false]
conquest:olive_wood_beam_slab[layer=2,type=bottom,waterlogged=true]
conquest:olive_wood_beam_slab[layer=2,type=bottom,waterlogged=false]
conquest:olive_wood_beam_slab[layer=3,type=top,waterlogged=true]
conquest:olive_wood_beam_slab[layer=3,type=top,waterlogged=false]
conquest:olive_wood_beam_slab[layer=3,type=bottom,waterlogged=true]
conquest:olive_wood_beam_slab[layer=3,type=bottom,waterlogged=false]
conquest:olive_wood_beam_slab[layer=4,type=top,waterlogged=true]
conquest:olive_wood_beam_slab[layer=4,type=top,waterlogged=false]
conquest:olive_wood_beam_slab[layer=4,type=bottom,waterlogged=true]
conquest:olive_wood_beam_slab[layer=4,type=bottom,waterlogged=false]
conquest:olive_wood_beam_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:olive_wood_beam_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:olive_wood_beam_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:olive_wood_beam_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:olive_wood_beam_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:olive_wood_beam_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:olive_wood_beam_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:olive_wood_beam_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:olive_wood_beam_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:olive_wood_beam_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:olive_wood_beam_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:olive_wood_beam_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:olive_wood_beam_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:olive_wood_beam_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:olive_wood_beam_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:olive_wood_beam_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:olive_wood_beam_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:olive_wood_beam_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:olive_wood_beam_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:olive_wood_beam_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:olive_wood_beam_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:olive_wood_beam_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:olive_wood_beam_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:olive_wood_beam_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:olive_wood_beam_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:olive_wood_beam_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:olive_wood_beam_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:olive_wood_beam_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:olive_wood_beam_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:olive_wood_beam_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:olive_wood_beam_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:olive_wood_beam_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:olive_wood_beam_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:olive_wood_beam_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:olive_wood_beam_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:olive_wood_beam_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:olive_wood_beam_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:olive_wood_beam_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:olive_wood_beam_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:olive_wood_beam_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:olive_wood_beam_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:olive_wood_beam_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:olive_wood_beam_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:olive_wood_beam_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:olive_wood_beam_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:olive_wood_beam_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:olive_wood_beam_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:olive_wood_beam_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:olive_wood_beam_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:olive_wood_beam_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:olive_wood_beam_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:olive_wood_beam_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:olive_wood_beam_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:olive_wood_beam_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:olive_wood_beam_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:olive_wood_beam_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:olive_wood_beam_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:olive_wood_beam_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:olive_wood_beam_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:olive_wood_beam_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:olive_wood_beam_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:olive_wood_beam_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:olive_wood_beam_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:olive_wood_beam_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:olive_wood_beam_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:olive_wood_beam_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:olive_wood_beam_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:olive_wood_beam_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:olive_wood_beam_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:olive_wood_beam_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:olive_wood_beam_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:olive_wood_beam_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:olive_wood_beam_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:olive_wood_beam_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:olive_wood_beam_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:olive_wood_beam_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:olive_wood_beam_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:olive_wood_beam_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:olive_wood_beam_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:olive_wood_beam_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:olive_wood_beam_vertical[facing=north,toggle=1]
conquest:olive_wood_beam_vertical[facing=north,toggle=2]
conquest:olive_wood_beam_vertical[facing=north,toggle=3]
conquest:olive_wood_beam_vertical[facing=north,toggle=4]
conquest:olive_wood_beam_vertical[facing=north,toggle=5]
conquest:olive_wood_beam_vertical[facing=north,toggle=6]
conquest:olive_wood_beam_vertical[facing=south,toggle=1]
conquest:olive_wood_beam_vertical[facing=south,toggle=2]
conquest:olive_wood_beam_vertical[facing=south,toggle=3]
conquest:olive_wood_beam_vertical[facing=south,toggle=4]
conquest:olive_wood_beam_vertical[facing=south,toggle=5]
conquest:olive_wood_beam_vertical[facing=south,toggle=6]
conquest:olive_wood_beam_vertical[facing=west,toggle=1]
conquest:olive_wood_beam_vertical[facing=west,toggle=2]
conquest:olive_wood_beam_vertical[facing=west,toggle=3]
conquest:olive_wood_beam_vertical[facing=west,toggle=4]
conquest:olive_wood_beam_vertical[facing=west,toggle=5]
conquest:olive_wood_beam_vertical[facing=west,toggle=6]
conquest:olive_wood_beam_vertical[facing=east,toggle=1]
conquest:olive_wood_beam_vertical[facing=east,toggle=2]
conquest:olive_wood_beam_vertical[facing=east,toggle=3]
conquest:olive_wood_beam_vertical[facing=east,toggle=4]
conquest:olive_wood_beam_vertical[facing=east,toggle=5]
conquest:olive_wood_beam_vertical[facing=east,toggle=6]
conquest:olive_wood_beam_vertical_corner[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:olive_wood_beam_vertical_corner[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:olive_wood_beam_vertical_corner[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:olive_wood_beam_vertical_corner[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:olive_wood_beam_vertical_corner[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:olive_wood_beam_vertical_corner[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:olive_wood_beam_vertical_corner[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:olive_wood_beam_vertical_corner[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:olive_wood_beam_vertical_corner[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:olive_wood_beam_vertical_corner[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:olive_wood_beam_vertical_corner[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:olive_wood_beam_vertical_corner[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:olive_wood_beam_vertical_corner[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:olive_wood_beam_vertical_corner[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:olive_wood_beam_vertical_corner[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:olive_wood_beam_vertical_corner[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:olive_wood_beam_vertical_corner[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:olive_wood_beam_vertical_corner[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:olive_wood_beam_vertical_corner[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:olive_wood_beam_vertical_corner[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:olive_wood_beam_vertical_corner[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:olive_wood_beam_vertical_corner[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:olive_wood_beam_vertical_corner[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:olive_wood_beam_vertical_corner[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:olive_wood_beam_vertical_corner[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:olive_wood_beam_vertical_corner[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:olive_wood_beam_vertical_corner[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:olive_wood_beam_vertical_corner[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:olive_wood_beam_vertical_corner[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:olive_wood_beam_vertical_corner[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:olive_wood_beam_vertical_corner[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:olive_wood_beam_vertical_corner[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:olive_wood_beam_vertical_corner[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:olive_wood_beam_vertical_corner[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:olive_wood_beam_vertical_corner[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:olive_wood_beam_vertical_corner[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:olive_wood_beam_vertical_corner[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:olive_wood_beam_vertical_corner[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:olive_wood_beam_vertical_corner[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:olive_wood_beam_vertical_corner[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:olive_wood_beam_vertical_corner[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:olive_wood_beam_vertical_corner[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:olive_wood_beam_vertical_corner[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:olive_wood_beam_vertical_corner[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:olive_wood_beam_vertical_corner[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:olive_wood_beam_vertical_corner[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:olive_wood_beam_vertical_corner[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:olive_wood_beam_vertical_corner[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:olive_wood_beam_vertical_corner[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:olive_wood_beam_vertical_corner[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:olive_wood_beam_vertical_corner[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:olive_wood_beam_vertical_corner[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:olive_wood_beam_vertical_corner[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:olive_wood_beam_vertical_corner[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:olive_wood_beam_vertical_corner[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:olive_wood_beam_vertical_corner[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:olive_wood_beam_vertical_corner[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:olive_wood_beam_vertical_corner[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:olive_wood_beam_vertical_corner[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:olive_wood_beam_vertical_corner[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:olive_wood_beam_vertical_corner[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:olive_wood_beam_vertical_corner[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:olive_wood_beam_vertical_corner[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:olive_wood_beam_vertical_corner[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:olive_wood_beam_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:olive_wood_beam_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:olive_wood_beam_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:olive_wood_beam_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:olive_wood_beam_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:olive_wood_beam_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:olive_wood_beam_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:olive_wood_beam_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:olive_wood_beam_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:olive_wood_beam_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:olive_wood_beam_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:olive_wood_beam_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:olive_wood_beam_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:olive_wood_beam_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:olive_wood_beam_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:olive_wood_beam_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:olive_wood_beam_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:olive_wood_beam_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:olive_wood_beam_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:olive_wood_beam_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:olive_wood_beam_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:olive_wood_beam_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:olive_wood_beam_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:olive_wood_beam_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:olive_wood_beam_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:olive_wood_beam_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:olive_wood_beam_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:olive_wood_beam_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:olive_wood_beam_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:olive_wood_beam_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:olive_wood_beam_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:olive_wood_beam_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:olive_wood_beam_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:olive_wood_beam_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:olive_wood_beam_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:olive_wood_beam_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:olive_wood_beam_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:olive_wood_beam_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:olive_wood_beam_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:olive_wood_beam_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:olive_wood_beam_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:olive_wood_beam_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:olive_wood_beam_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:olive_wood_beam_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:olive_wood_beam_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:olive_wood_beam_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:olive_wood_beam_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:olive_wood_beam_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:olive_wood_beam_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:olive_wood_beam_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:olive_wood_beam_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:olive_wood_beam_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:olive_wood_beam_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:olive_wood_beam_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:olive_wood_beam_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:olive_wood_beam_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:olive_wood_beam_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:olive_wood_beam_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:olive_wood_beam_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:olive_wood_beam_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:olive_wood_beam_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:olive_wood_beam_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:olive_wood_beam_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:olive_wood_beam_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:olive_wood_beam_vertical_quarter[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:olive_wood_beam_vertical_quarter[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:olive_wood_beam_vertical_quarter[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:olive_wood_beam_vertical_quarter[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:olive_wood_beam_vertical_quarter[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:olive_wood_beam_vertical_quarter[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:olive_wood_beam_vertical_quarter[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:olive_wood_beam_vertical_quarter[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:olive_wood_beam_vertical_quarter[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:olive_wood_beam_vertical_quarter[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:olive_wood_beam_vertical_quarter[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:olive_wood_beam_vertical_quarter[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:olive_wood_beam_vertical_quarter[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:olive_wood_beam_vertical_quarter[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:olive_wood_beam_vertical_quarter[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:olive_wood_beam_vertical_quarter[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:olive_wood_beam_vertical_quarter[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:olive_wood_beam_vertical_quarter[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:olive_wood_beam_vertical_quarter[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:olive_wood_beam_vertical_quarter[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:olive_wood_beam_vertical_quarter[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:olive_wood_beam_vertical_quarter[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:olive_wood_beam_vertical_quarter[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:olive_wood_beam_vertical_quarter[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:olive_wood_beam_vertical_quarter[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:olive_wood_beam_vertical_quarter[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:olive_wood_beam_vertical_quarter[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:olive_wood_beam_vertical_quarter[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:olive_wood_beam_vertical_quarter[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:olive_wood_beam_vertical_quarter[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:olive_wood_beam_vertical_quarter[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:olive_wood_beam_vertical_quarter[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:olive_wood_beam_vertical_quarter[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:olive_wood_beam_vertical_quarter[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:olive_wood_beam_vertical_quarter[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:olive_wood_beam_vertical_quarter[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:olive_wood_beam_vertical_quarter[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:olive_wood_beam_vertical_quarter[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:olive_wood_beam_vertical_quarter[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:olive_wood_beam_vertical_quarter[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:olive_wood_beam_vertical_quarter[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:olive_wood_beam_vertical_quarter[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:olive_wood_beam_vertical_quarter[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:olive_wood_beam_vertical_quarter[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:olive_wood_beam_vertical_quarter[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:olive_wood_beam_vertical_quarter[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:olive_wood_beam_vertical_quarter[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:olive_wood_beam_vertical_quarter[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:olive_wood_beam_vertical_quarter[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:olive_wood_beam_vertical_quarter[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:olive_wood_beam_vertical_quarter[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:olive_wood_beam_vertical_quarter[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:olive_wood_beam_vertical_quarter[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:olive_wood_beam_vertical_quarter[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:olive_wood_beam_vertical_quarter[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:olive_wood_beam_vertical_quarter[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:olive_wood_beam_vertical_quarter[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:olive_wood_beam_vertical_quarter[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:olive_wood_beam_vertical_quarter[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:olive_wood_beam_vertical_quarter[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:olive_wood_beam_vertical_quarter[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:olive_wood_beam_vertical_quarter[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:olive_wood_beam_vertical_quarter[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:olive_wood_beam_vertical_quarter[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:olive_wood_beam_vertical_slab[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:olive_wood_beam_vertical_slab[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:olive_wood_beam_vertical_slab[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:olive_wood_beam_vertical_slab[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:olive_wood_beam_vertical_slab[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:olive_wood_beam_vertical_slab[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:olive_wood_beam_vertical_slab[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:olive_wood_beam_vertical_slab[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:olive_wood_beam_vertical_slab[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:olive_wood_beam_vertical_slab[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:olive_wood_beam_vertical_slab[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:olive_wood_beam_vertical_slab[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:olive_wood_beam_vertical_slab[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:olive_wood_beam_vertical_slab[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:olive_wood_beam_vertical_slab[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:olive_wood_beam_vertical_slab[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:olive_wood_beam_vertical_slab[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:olive_wood_beam_vertical_slab[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:olive_wood_beam_vertical_slab[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:olive_wood_beam_vertical_slab[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:olive_wood_beam_vertical_slab[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:olive_wood_beam_vertical_slab[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:olive_wood_beam_vertical_slab[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:olive_wood_beam_vertical_slab[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:olive_wood_beam_vertical_slab[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:olive_wood_beam_vertical_slab[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:olive_wood_beam_vertical_slab[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:olive_wood_beam_vertical_slab[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:olive_wood_beam_vertical_slab[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:olive_wood_beam_vertical_slab[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:olive_wood_beam_vertical_slab[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:olive_wood_beam_vertical_slab[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:olive_wood_beam_vertical_slab[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:olive_wood_beam_vertical_slab[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:olive_wood_beam_vertical_slab[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:olive_wood_beam_vertical_slab[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:olive_wood_beam_vertical_slab[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:olive_wood_beam_vertical_slab[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:olive_wood_beam_vertical_slab[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:olive_wood_beam_vertical_slab[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:olive_wood_beam_vertical_slab[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:olive_wood_beam_vertical_slab[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:olive_wood_beam_vertical_slab[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:olive_wood_beam_vertical_slab[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:olive_wood_beam_vertical_slab[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:olive_wood_beam_vertical_slab[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:olive_wood_beam_vertical_slab[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:olive_wood_beam_vertical_slab[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:olive_wood_beam_vertical_slab[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:olive_wood_beam_vertical_slab[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:olive_wood_beam_vertical_slab[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:olive_wood_beam_vertical_slab[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:olive_wood_beam_vertical_slab[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:olive_wood_beam_vertical_slab[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:olive_wood_beam_vertical_slab[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:olive_wood_beam_vertical_slab[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:olive_wood_beam_vertical_slab[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:olive_wood_beam_vertical_slab[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:olive_wood_beam_vertical_slab[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:olive_wood_beam_vertical_slab[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:olive_wood_beam_vertical_slab[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:olive_wood_beam_vertical_slab[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:olive_wood_beam_vertical_slab[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:olive_wood_beam_vertical_slab[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:olive_wood_beam_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:olive_wood_beam_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:olive_wood_beam_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:olive_wood_beam_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:olive_wood_beam_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:olive_wood_beam_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:olive_wood_beam_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:olive_wood_beam_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:olive_wood_beam_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:olive_wood_beam_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:olive_wood_beam_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:olive_wood_beam_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:olive_wood_beam_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:olive_wood_beam_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:olive_wood_beam_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:olive_wood_beam_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:olive_wood_beam_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:olive_wood_beam_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:olive_wood_beam_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:olive_wood_beam_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:olive_wood_beam_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:olive_wood_beam_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:olive_wood_beam_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:olive_wood_beam_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:olive_wood_beam_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:olive_wood_beam_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:olive_wood_beam_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:olive_wood_beam_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:olive_wood_beam_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:olive_wood_beam_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:olive_wood_beam_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:olive_wood_beam_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:olive_wood_beam_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:olive_wood_beam_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:olive_wood_beam_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:olive_wood_beam_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:olive_wood_beam_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:olive_wood_beam_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:olive_wood_beam_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:olive_wood_beam_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:olive_wood_beam_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:olive_wood_beam_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:olive_wood_beam_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:olive_wood_beam_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:olive_wood_beam_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:olive_wood_beam_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:olive_wood_beam_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:olive_wood_beam_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:olive_wood_beam_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:olive_wood_beam_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:olive_wood_beam_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:olive_wood_beam_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:olive_wood_beam_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:olive_wood_beam_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:olive_wood_beam_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:olive_wood_beam_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:olive_wood_beam_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:olive_wood_beam_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:olive_wood_beam_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:olive_wood_beam_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:olive_wood_beam_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:olive_wood_beam_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:olive_wood_beam_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:olive_wood_beam_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:olive_wood_beam_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:olive_wood_beam_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:olive_wood_beam_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:olive_wood_beam_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:olive_wood_beam_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:olive_wood_beam_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:olive_wood_beam_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:olive_wood_beam_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:olive_wood_beam_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:olive_wood_beam_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:olive_wood_beam_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:olive_wood_beam_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:olive_wood_beam_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:olive_wood_beam_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:olive_wood_beam_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:olive_wood_beam_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:olive_wood_beam_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:olive_wood_beam_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:olive_wood_beam_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:olive_wood_beam_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:olive_wood_beam_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:olive_wood_beam_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:olive_wood_beam_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:olive_wood_beam_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:olive_wood_beam_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:olive_wood_beam_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:olive_wood_beam_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:olive_wood_beam_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:olive_wood_beam_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:olive_wood_beam_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:olive_wood_beam_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:olive_wood_beam_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:olive_wood_beam_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:olive_wood_beam_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:olive_wood_beam_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:olive_wood_beam_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:olive_wood_beam_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:olive_wood_beam_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:olive_wood_beam_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:olive_wood_beam_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:olive_wood_beam_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:olive_wood_beam_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:olive_wood_beam_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:olive_wood_beam_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:olive_wood_beam_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:olive_wood_beam_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:olive_wood_beam_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:olive_wood_beam_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:olive_wood_beam_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:olive_wood_beam_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:olive_wood_beam_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:olive_wood_beam_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:olive_wood_beam_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:olive_wood_beam_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:olive_wood_beam_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:olive_wood_beam_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:olive_wood_beam_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:olive_wood_beam_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:olive_wood_beam_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:olive_wood_beam_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:olive_wood_beam_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:olive_wood_beam_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:olive_wood_beam_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:olive_wood_beam_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:olive_wood_beam_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:olive_wood_beam_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:olive_wood_beam_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:olive_wood_beam_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:olive_wood_beam_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:olive_wood_beam_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:olive_wood_beam_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:olive_wood_beam_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:olive_wood_beam_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:olive_wood_beam_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:olive_wood_beam_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:olive_wood_beam_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:olive_wood_beam_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:olive_wood_beam_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:olive_wood_beam_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:olive_wood_beam_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:olive_wood_beam_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:olive_wood_beam_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:olive_wood_beam_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:olive_wood_beam_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:olive_wood_beam_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:olive_wood_beam_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:olive_wood_beam_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:olive_wood_beam_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:olive_wood_beam_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:olive_wood_beam_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:olive_wood_beam_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:olive_wood_beam_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:olive_wood_beam_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:olive_wood_beam_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:olive_wood_beam_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:olive_wood_beam_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:olive_wood_beam_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:olive_wood_beam_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:olive_wood_beam_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:olive_wood_beam_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:olive_wood_beam_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:olive_wood_beam_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:olive_wood_beam_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:olive_wood_beam_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:olive_wood_beam_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:olive_wood_beam_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:olive_wood_beam_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:olive_wood_beam_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:olive_wood_beam_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:olive_wood_beam_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:olive_wood_beam_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:olive_wood_beam_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:olive_wood_beam_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:olive_wood_beam_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:olive_wood_beam_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:olive_wood_beam_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:olive_wood_beam_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:olive_wood_beam_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:olive_wood_beam_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:olive_wood_beam_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:olive_wood_beam_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:olive_wood_beam_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:olive_wood_beam_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:olive_wood_beam_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:olive_wood_beam_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:olive_wood_beam_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:olive_wood_beam_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:olive_wood_beam_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:olive_wood_beam_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:olive_wood_beam_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:olive_wood_beam_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:olive_wood_beam_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:olive_wood_beam_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:olive_wood_beam_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:olive_wood_beam_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:olive_wood_beam_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:olive_wood_beam_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:olive_wood_beam_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:olive_wood_beam_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:olive_wood_beam_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:olive_wood_beam_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:olive_wood_beam_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:olive_wood_beam_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:olive_wood_beam_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:olive_wood_beam_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:olive_wood_beam_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:olive_wood_beam_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:olive_wood_beam_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:olive_wood_beam_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:olive_wood_beam_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:olive_wood_beam_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:olive_wood_beam_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:olive_wood_beam_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:olive_wood_beam_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:olive_wood_beam_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:olive_wood_beam_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:olive_wood_beam_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:olive_wood_beam_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:olive_wood_beam_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:olive_wood_beam_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:olive_wood_beam_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:olive_wood_beam_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:olive_wood_beam_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:olive_wood_beam_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:olive_wood_beam_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:olive_wood_beam_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:olive_wood_beam_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:olive_wood_beam_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:olive_wood_beam_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:olive_wood_beam_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:olive_wood_beam_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:olive_wood_beam_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:olive_wood_beam_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:olive_wood_beam_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:olive_wood_beam_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:olive_wood_beam_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:olive_wood_beam_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:olive_wood_beam_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:olive_wood_beam_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:olive_wood_beam_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:olive_wood_beam_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:olive_wood_beam_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:olive_wood_beam_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:olive_wood_beam_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:olive_wood_beam_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:olive_wood_beam_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:olive_wood_beam_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:olive_wood_beam_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:olive_wood_beam_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:olive_wood_beam_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:olive_wood_beam_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:olive_wood_beam_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:olive_wood_beam_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:olive_wood_beam_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:olive_wood_beam_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:olive_wood_beam_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:olive_wood_beam_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:olive_wood_beam_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:olive_wood_beam_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:olive_wood_beam_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:olive_wood_beam_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:olive_wood_beam_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:olive_wood_beam_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:olive_wood_beam_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:olive_wood_beam_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:olive_wood_beam_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:olive_wood_beam_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:olive_wood_beam_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:olive_wood_beam_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:olive_wood_beam_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:olive_wood_beam_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:olive_wood_beam_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:olive_wood_beam_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:olive_wood_beam_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:olive_wood_beam_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:olive_wood_beam_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:olive_wood_beam_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:olive_wood_beam_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:olive_wood_beam_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:olive_wood_beam_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:olive_wood_beam_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:olive_wood_beam_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:olive_wood_beam_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:olive_wood_beam_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:olive_wood_beam_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:olive_wood_beam_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:olive_wood_beam_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:olive_wood_beam_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:olive_wood_beam_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:olive_wood_beam_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:olive_wood_beam_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:olive_wood_beam_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:olive_wood_beam_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:olive_wood_beam_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:olive_wood_beam_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:olive_wood_beam_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:olive_wood_beam_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:olive_wood_beam_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:olive_wood_beam_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:olive_wood_beam_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:olive_wood_beam_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:olive_wood_beam_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:olive_wood_beam_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:olive_wood_beam_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:olive_wood_beam_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:olive_wood_beam_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:olive_wood_beam_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:olive_wood_beam_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:olive_wood_beam_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:olive_wood_beam_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:olive_wood_beam_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:olive_wood_beam_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:olive_wood_beam_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:olive_wood_beam_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:olive_wood_beam_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:olive_wood_beam_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:olive_wood_beam_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:olive_wood_beam_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:olive_wood_beam_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:olive_wood_beam_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:open_book_and_inkwell[facing=north,offset_toggle=true]
conquest:open_book_and_inkwell[facing=north,offset_toggle=false]
conquest:open_book_and_inkwell[facing=south,offset_toggle=true]
conquest:open_book_and_inkwell[facing=south,offset_toggle=false]
conquest:open_book_and_inkwell[facing=west,offset_toggle=true]
conquest:open_book_and_inkwell[facing=west,offset_toggle=false]
conquest:open_book_and_inkwell[facing=east,offset_toggle=true]
conquest:open_book_and_inkwell[facing=east,offset_toggle=false]
conquest:open_scroll[facing=north,offset_toggle=true,toggle=1]
conquest:open_scroll[facing=north,offset_toggle=true,toggle=2]
conquest:open_scroll[facing=north,offset_toggle=true,toggle=3]
conquest:open_scroll[facing=north,offset_toggle=false,toggle=1]
conquest:open_scroll[facing=north,offset_toggle=false,toggle=2]
conquest:open_scroll[facing=north,offset_toggle=false,toggle=3]
conquest:open_scroll[facing=south,offset_toggle=true,toggle=1]
conquest:open_scroll[facing=south,offset_toggle=true,toggle=2]
conquest:open_scroll[facing=south,offset_toggle=true,toggle=3]
conquest:open_scroll[facing=south,offset_toggle=false,toggle=1]
conquest:open_scroll[facing=south,offset_toggle=false,toggle=2]
conquest:open_scroll[facing=south,offset_toggle=false,toggle=3]
conquest:open_scroll[facing=west,offset_toggle=true,toggle=1]
conquest:open_scroll[facing=west,offset_toggle=true,toggle=2]
conquest:open_scroll[facing=west,offset_toggle=true,toggle=3]
conquest:open_scroll[facing=west,offset_toggle=false,toggle=1]
conquest:open_scroll[facing=west,offset_toggle=false,toggle=2]
conquest:open_scroll[facing=west,offset_toggle=false,toggle=3]
conquest:open_scroll[facing=east,offset_toggle=true,toggle=1]
conquest:open_scroll[facing=east,offset_toggle=true,toggle=2]
conquest:open_scroll[facing=east,offset_toggle=true,toggle=3]
conquest:open_scroll[facing=east,offset_toggle=false,toggle=1]
conquest:open_scroll[facing=east,offset_toggle=false,toggle=2]
conquest:open_scroll[facing=east,offset_toggle=false,toggle=3]
conquest:orange_autumnal_larch_needles[distance=1,persistent=true,waterlogged=true]
conquest:orange_autumnal_larch_needles[distance=1,persistent=true,waterlogged=false]
conquest:orange_autumnal_larch_needles[distance=1,persistent=false,waterlogged=true]
conquest:orange_autumnal_larch_needles[distance=1,persistent=false,waterlogged=false]
conquest:orange_autumnal_larch_needles[distance=2,persistent=true,waterlogged=true]
conquest:orange_autumnal_larch_needles[distance=2,persistent=true,waterlogged=false]
conquest:orange_autumnal_larch_needles[distance=2,persistent=false,waterlogged=true]
conquest:orange_autumnal_larch_needles[distance=2,persistent=false,waterlogged=false]
conquest:orange_autumnal_larch_needles[distance=3,persistent=true,waterlogged=true]
conquest:orange_autumnal_larch_needles[distance=3,persistent=true,waterlogged=false]
conquest:orange_autumnal_larch_needles[distance=3,persistent=false,waterlogged=true]
conquest:orange_autumnal_larch_needles[distance=3,persistent=false,waterlogged=false]
conquest:orange_autumnal_larch_needles[distance=4,persistent=true,waterlogged=true]
conquest:orange_autumnal_larch_needles[distance=4,persistent=true,waterlogged=false]
conquest:orange_autumnal_larch_needles[distance=4,persistent=false,waterlogged=true]
conquest:orange_autumnal_larch_needles[distance=4,persistent=false,waterlogged=false]
conquest:orange_autumnal_larch_needles[distance=5,persistent=true,waterlogged=true]
conquest:orange_autumnal_larch_needles[distance=5,persistent=true,waterlogged=false]
conquest:orange_autumnal_larch_needles[distance=5,persistent=false,waterlogged=true]
conquest:orange_autumnal_larch_needles[distance=5,persistent=false,waterlogged=false]
conquest:orange_autumnal_larch_needles[distance=6,persistent=true,waterlogged=true]
conquest:orange_autumnal_larch_needles[distance=6,persistent=true,waterlogged=false]
conquest:orange_autumnal_larch_needles[distance=6,persistent=false,waterlogged=true]
conquest:orange_autumnal_larch_needles[distance=6,persistent=false,waterlogged=false]
conquest:orange_autumnal_larch_needles[distance=7,persistent=true,waterlogged=true]
conquest:orange_autumnal_larch_needles[distance=7,persistent=true,waterlogged=false]
conquest:orange_autumnal_larch_needles[distance=7,persistent=false,waterlogged=true]
conquest:orange_autumnal_larch_needles[distance=7,persistent=false,waterlogged=false]
conquest:orange_canvas
conquest:orange_canvas_corner_slab[facing=north,type=top,waterlogged=true]
conquest:orange_canvas_corner_slab[facing=north,type=top,waterlogged=false]
conquest:orange_canvas_corner_slab[facing=north,type=bottom,waterlogged=true]
conquest:orange_canvas_corner_slab[facing=north,type=bottom,waterlogged=false]
conquest:orange_canvas_corner_slab[facing=south,type=top,waterlogged=true]
conquest:orange_canvas_corner_slab[facing=south,type=top,waterlogged=false]
conquest:orange_canvas_corner_slab[facing=south,type=bottom,waterlogged=true]
conquest:orange_canvas_corner_slab[facing=south,type=bottom,waterlogged=false]
conquest:orange_canvas_corner_slab[facing=west,type=top,waterlogged=true]
conquest:orange_canvas_corner_slab[facing=west,type=top,waterlogged=false]
conquest:orange_canvas_corner_slab[facing=west,type=bottom,waterlogged=true]
conquest:orange_canvas_corner_slab[facing=west,type=bottom,waterlogged=false]
conquest:orange_canvas_corner_slab[facing=east,type=top,waterlogged=true]
conquest:orange_canvas_corner_slab[facing=east,type=top,waterlogged=false]
conquest:orange_canvas_corner_slab[facing=east,type=bottom,waterlogged=true]
conquest:orange_canvas_corner_slab[facing=east,type=bottom,waterlogged=false]
conquest:orange_canvas_cover
conquest:orange_canvas_eighth_slab[facing=north,type=top,waterlogged=true]
conquest:orange_canvas_eighth_slab[facing=north,type=top,waterlogged=false]
conquest:orange_canvas_eighth_slab[facing=north,type=bottom,waterlogged=true]
conquest:orange_canvas_eighth_slab[facing=north,type=bottom,waterlogged=false]
conquest:orange_canvas_eighth_slab[facing=south,type=top,waterlogged=true]
conquest:orange_canvas_eighth_slab[facing=south,type=top,waterlogged=false]
conquest:orange_canvas_eighth_slab[facing=south,type=bottom,waterlogged=true]
conquest:orange_canvas_eighth_slab[facing=south,type=bottom,waterlogged=false]
conquest:orange_canvas_eighth_slab[facing=west,type=top,waterlogged=true]
conquest:orange_canvas_eighth_slab[facing=west,type=top,waterlogged=false]
conquest:orange_canvas_eighth_slab[facing=west,type=bottom,waterlogged=true]
conquest:orange_canvas_eighth_slab[facing=west,type=bottom,waterlogged=false]
conquest:orange_canvas_eighth_slab[facing=east,type=top,waterlogged=true]
conquest:orange_canvas_eighth_slab[facing=east,type=top,waterlogged=false]
conquest:orange_canvas_eighth_slab[facing=east,type=bottom,waterlogged=true]
conquest:orange_canvas_eighth_slab[facing=east,type=bottom,waterlogged=false]
conquest:orange_canvas_quarter_slab[facing=north,layer=1,type=top,waterlogged=true]
conquest:orange_canvas_quarter_slab[facing=north,layer=1,type=top,waterlogged=false]
conquest:orange_canvas_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=true]
conquest:orange_canvas_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=false]
conquest:orange_canvas_quarter_slab[facing=north,layer=2,type=top,waterlogged=true]
conquest:orange_canvas_quarter_slab[facing=north,layer=2,type=top,waterlogged=false]
conquest:orange_canvas_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=true]
conquest:orange_canvas_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=false]
conquest:orange_canvas_quarter_slab[facing=north,layer=3,type=top,waterlogged=true]
conquest:orange_canvas_quarter_slab[facing=north,layer=3,type=top,waterlogged=false]
conquest:orange_canvas_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=true]
conquest:orange_canvas_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=false]
conquest:orange_canvas_quarter_slab[facing=south,layer=1,type=top,waterlogged=true]
conquest:orange_canvas_quarter_slab[facing=south,layer=1,type=top,waterlogged=false]
conquest:orange_canvas_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=true]
conquest:orange_canvas_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=false]
conquest:orange_canvas_quarter_slab[facing=south,layer=2,type=top,waterlogged=true]
conquest:orange_canvas_quarter_slab[facing=south,layer=2,type=top,waterlogged=false]
conquest:orange_canvas_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=true]
conquest:orange_canvas_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=false]
conquest:orange_canvas_quarter_slab[facing=south,layer=3,type=top,waterlogged=true]
conquest:orange_canvas_quarter_slab[facing=south,layer=3,type=top,waterlogged=false]
conquest:orange_canvas_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=true]
conquest:orange_canvas_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=false]
conquest:orange_canvas_quarter_slab[facing=west,layer=1,type=top,waterlogged=true]
conquest:orange_canvas_quarter_slab[facing=west,layer=1,type=top,waterlogged=false]
conquest:orange_canvas_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=true]
conquest:orange_canvas_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=false]
conquest:orange_canvas_quarter_slab[facing=west,layer=2,type=top,waterlogged=true]
conquest:orange_canvas_quarter_slab[facing=west,layer=2,type=top,waterlogged=false]
conquest:orange_canvas_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=true]
conquest:orange_canvas_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=false]
conquest:orange_canvas_quarter_slab[facing=west,layer=3,type=top,waterlogged=true]
conquest:orange_canvas_quarter_slab[facing=west,layer=3,type=top,waterlogged=false]
conquest:orange_canvas_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=true]
conquest:orange_canvas_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=false]
conquest:orange_canvas_quarter_slab[facing=east,layer=1,type=top,waterlogged=true]
conquest:orange_canvas_quarter_slab[facing=east,layer=1,type=top,waterlogged=false]
conquest:orange_canvas_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=true]
conquest:orange_canvas_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=false]
conquest:orange_canvas_quarter_slab[facing=east,layer=2,type=top,waterlogged=true]
conquest:orange_canvas_quarter_slab[facing=east,layer=2,type=top,waterlogged=false]
conquest:orange_canvas_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=true]
conquest:orange_canvas_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=false]
conquest:orange_canvas_quarter_slab[facing=east,layer=3,type=top,waterlogged=true]
conquest:orange_canvas_quarter_slab[facing=east,layer=3,type=top,waterlogged=false]
conquest:orange_canvas_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=true]
conquest:orange_canvas_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=false]
conquest:orange_canvas_slab[layers=1,type=top,waterlogged=true]
conquest:orange_canvas_slab[layers=1,type=top,waterlogged=false]
conquest:orange_canvas_slab[layers=1,type=bottom,waterlogged=true]
conquest:orange_canvas_slab[layers=1,type=bottom,waterlogged=false]
conquest:orange_canvas_slab[layers=2,type=top,waterlogged=true]
conquest:orange_canvas_slab[layers=2,type=top,waterlogged=false]
conquest:orange_canvas_slab[layers=2,type=bottom,waterlogged=true]
conquest:orange_canvas_slab[layers=2,type=bottom,waterlogged=false]
conquest:orange_canvas_slab[layers=3,type=top,waterlogged=true]
conquest:orange_canvas_slab[layers=3,type=top,waterlogged=false]
conquest:orange_canvas_slab[layers=3,type=bottom,waterlogged=true]
conquest:orange_canvas_slab[layers=3,type=bottom,waterlogged=false]
conquest:orange_canvas_slab[layers=4,type=top,waterlogged=true]
conquest:orange_canvas_slab[layers=4,type=top,waterlogged=false]
conquest:orange_canvas_slab[layers=4,type=bottom,waterlogged=true]
conquest:orange_canvas_slab[layers=4,type=bottom,waterlogged=false]
conquest:orange_canvas_slab[layers=5,type=top,waterlogged=true]
conquest:orange_canvas_slab[layers=5,type=top,waterlogged=false]
conquest:orange_canvas_slab[layers=5,type=bottom,waterlogged=true]
conquest:orange_canvas_slab[layers=5,type=bottom,waterlogged=false]
conquest:orange_canvas_slab[layers=6,type=top,waterlogged=true]
conquest:orange_canvas_slab[layers=6,type=top,waterlogged=false]
conquest:orange_canvas_slab[layers=6,type=bottom,waterlogged=true]
conquest:orange_canvas_slab[layers=6,type=bottom,waterlogged=false]
conquest:orange_canvas_slab[layers=7,type=top,waterlogged=true]
conquest:orange_canvas_slab[layers=7,type=top,waterlogged=false]
conquest:orange_canvas_slab[layers=7,type=bottom,waterlogged=true]
conquest:orange_canvas_slab[layers=7,type=bottom,waterlogged=false]
conquest:orange_canvas_slab[layers=8,type=top,waterlogged=true]
conquest:orange_canvas_slab[layers=8,type=top,waterlogged=false]
conquest:orange_canvas_slab[layers=8,type=bottom,waterlogged=true]
conquest:orange_canvas_slab[layers=8,type=bottom,waterlogged=false]
conquest:orange_canvas_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:orange_canvas_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:orange_canvas_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:orange_canvas_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:orange_canvas_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:orange_canvas_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:orange_canvas_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:orange_canvas_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:orange_canvas_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:orange_canvas_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:orange_canvas_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:orange_canvas_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:orange_canvas_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:orange_canvas_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:orange_canvas_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:orange_canvas_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:orange_canvas_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:orange_canvas_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:orange_canvas_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:orange_canvas_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:orange_canvas_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:orange_canvas_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:orange_canvas_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:orange_canvas_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:orange_canvas_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:orange_canvas_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:orange_canvas_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:orange_canvas_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:orange_canvas_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:orange_canvas_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:orange_canvas_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:orange_canvas_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:orange_canvas_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:orange_canvas_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:orange_canvas_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:orange_canvas_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:orange_canvas_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:orange_canvas_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:orange_canvas_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:orange_canvas_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:orange_canvas_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:orange_canvas_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:orange_canvas_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:orange_canvas_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:orange_canvas_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:orange_canvas_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:orange_canvas_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:orange_canvas_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:orange_canvas_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:orange_canvas_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:orange_canvas_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:orange_canvas_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:orange_canvas_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:orange_canvas_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:orange_canvas_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:orange_canvas_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:orange_canvas_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:orange_canvas_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:orange_canvas_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:orange_canvas_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:orange_canvas_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:orange_canvas_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:orange_canvas_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:orange_canvas_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:orange_canvas_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:orange_canvas_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:orange_canvas_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:orange_canvas_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:orange_canvas_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:orange_canvas_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:orange_canvas_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:orange_canvas_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:orange_canvas_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:orange_canvas_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:orange_canvas_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:orange_canvas_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:orange_canvas_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:orange_canvas_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:orange_canvas_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:orange_canvas_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:orange_canvas_vertical_corner[facing=north,layer=1,waterlogged=true]
conquest:orange_canvas_vertical_corner[facing=north,layer=1,waterlogged=false]
conquest:orange_canvas_vertical_corner[facing=north,layer=2,waterlogged=true]
conquest:orange_canvas_vertical_corner[facing=north,layer=2,waterlogged=false]
conquest:orange_canvas_vertical_corner[facing=north,layer=3,waterlogged=true]
conquest:orange_canvas_vertical_corner[facing=north,layer=3,waterlogged=false]
conquest:orange_canvas_vertical_corner[facing=north,layer=4,waterlogged=true]
conquest:orange_canvas_vertical_corner[facing=north,layer=4,waterlogged=false]
conquest:orange_canvas_vertical_corner[facing=south,layer=1,waterlogged=true]
conquest:orange_canvas_vertical_corner[facing=south,layer=1,waterlogged=false]
conquest:orange_canvas_vertical_corner[facing=south,layer=2,waterlogged=true]
conquest:orange_canvas_vertical_corner[facing=south,layer=2,waterlogged=false]
conquest:orange_canvas_vertical_corner[facing=south,layer=3,waterlogged=true]
conquest:orange_canvas_vertical_corner[facing=south,layer=3,waterlogged=false]
conquest:orange_canvas_vertical_corner[facing=south,layer=4,waterlogged=true]
conquest:orange_canvas_vertical_corner[facing=south,layer=4,waterlogged=false]
conquest:orange_canvas_vertical_corner[facing=west,layer=1,waterlogged=true]
conquest:orange_canvas_vertical_corner[facing=west,layer=1,waterlogged=false]
conquest:orange_canvas_vertical_corner[facing=west,layer=2,waterlogged=true]
conquest:orange_canvas_vertical_corner[facing=west,layer=2,waterlogged=false]
conquest:orange_canvas_vertical_corner[facing=west,layer=3,waterlogged=true]
conquest:orange_canvas_vertical_corner[facing=west,layer=3,waterlogged=false]
conquest:orange_canvas_vertical_corner[facing=west,layer=4,waterlogged=true]
conquest:orange_canvas_vertical_corner[facing=west,layer=4,waterlogged=false]
conquest:orange_canvas_vertical_corner[facing=east,layer=1,waterlogged=true]
conquest:orange_canvas_vertical_corner[facing=east,layer=1,waterlogged=false]
conquest:orange_canvas_vertical_corner[facing=east,layer=2,waterlogged=true]
conquest:orange_canvas_vertical_corner[facing=east,layer=2,waterlogged=false]
conquest:orange_canvas_vertical_corner[facing=east,layer=3,waterlogged=true]
conquest:orange_canvas_vertical_corner[facing=east,layer=3,waterlogged=false]
conquest:orange_canvas_vertical_corner[facing=east,layer=4,waterlogged=true]
conquest:orange_canvas_vertical_corner[facing=east,layer=4,waterlogged=false]
conquest:orange_canvas_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:orange_canvas_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:orange_canvas_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:orange_canvas_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:orange_canvas_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:orange_canvas_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:orange_canvas_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:orange_canvas_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:orange_canvas_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:orange_canvas_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:orange_canvas_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:orange_canvas_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:orange_canvas_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:orange_canvas_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:orange_canvas_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:orange_canvas_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:orange_canvas_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:orange_canvas_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:orange_canvas_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:orange_canvas_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:orange_canvas_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:orange_canvas_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:orange_canvas_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:orange_canvas_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:orange_canvas_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:orange_canvas_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:orange_canvas_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:orange_canvas_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:orange_canvas_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:orange_canvas_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:orange_canvas_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:orange_canvas_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:orange_canvas_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:orange_canvas_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:orange_canvas_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:orange_canvas_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:orange_canvas_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:orange_canvas_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:orange_canvas_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:orange_canvas_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:orange_canvas_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:orange_canvas_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:orange_canvas_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:orange_canvas_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:orange_canvas_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:orange_canvas_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:orange_canvas_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:orange_canvas_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:orange_canvas_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:orange_canvas_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:orange_canvas_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:orange_canvas_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:orange_canvas_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:orange_canvas_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:orange_canvas_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:orange_canvas_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:orange_canvas_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:orange_canvas_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:orange_canvas_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:orange_canvas_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:orange_canvas_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:orange_canvas_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:orange_canvas_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:orange_canvas_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:orange_canvas_vertical_quarter[facing=north,layer=1,waterlogged=true]
conquest:orange_canvas_vertical_quarter[facing=north,layer=1,waterlogged=false]
conquest:orange_canvas_vertical_quarter[facing=north,layer=2,waterlogged=true]
conquest:orange_canvas_vertical_quarter[facing=north,layer=2,waterlogged=false]
conquest:orange_canvas_vertical_quarter[facing=north,layer=3,waterlogged=true]
conquest:orange_canvas_vertical_quarter[facing=north,layer=3,waterlogged=false]
conquest:orange_canvas_vertical_quarter[facing=north,layer=4,waterlogged=true]
conquest:orange_canvas_vertical_quarter[facing=north,layer=4,waterlogged=false]
conquest:orange_canvas_vertical_quarter[facing=south,layer=1,waterlogged=true]
conquest:orange_canvas_vertical_quarter[facing=south,layer=1,waterlogged=false]
conquest:orange_canvas_vertical_quarter[facing=south,layer=2,waterlogged=true]
conquest:orange_canvas_vertical_quarter[facing=south,layer=2,waterlogged=false]
conquest:orange_canvas_vertical_quarter[facing=south,layer=3,waterlogged=true]
conquest:orange_canvas_vertical_quarter[facing=south,layer=3,waterlogged=false]
conquest:orange_canvas_vertical_quarter[facing=south,layer=4,waterlogged=true]
conquest:orange_canvas_vertical_quarter[facing=south,layer=4,waterlogged=false]
conquest:orange_canvas_vertical_quarter[facing=west,layer=1,waterlogged=true]
conquest:orange_canvas_vertical_quarter[facing=west,layer=1,waterlogged=false]
conquest:orange_canvas_vertical_quarter[facing=west,layer=2,waterlogged=true]
conquest:orange_canvas_vertical_quarter[facing=west,layer=2,waterlogged=false]
conquest:orange_canvas_vertical_quarter[facing=west,layer=3,waterlogged=true]
conquest:orange_canvas_vertical_quarter[facing=west,layer=3,waterlogged=false]
conquest:orange_canvas_vertical_quarter[facing=west,layer=4,waterlogged=true]
conquest:orange_canvas_vertical_quarter[facing=west,layer=4,waterlogged=false]
conquest:orange_canvas_vertical_quarter[facing=east,layer=1,waterlogged=true]
conquest:orange_canvas_vertical_quarter[facing=east,layer=1,waterlogged=false]
conquest:orange_canvas_vertical_quarter[facing=east,layer=2,waterlogged=true]
conquest:orange_canvas_vertical_quarter[facing=east,layer=2,waterlogged=false]
conquest:orange_canvas_vertical_quarter[facing=east,layer=3,waterlogged=true]
conquest:orange_canvas_vertical_quarter[facing=east,layer=3,waterlogged=false]
conquest:orange_canvas_vertical_quarter[facing=east,layer=4,waterlogged=true]
conquest:orange_canvas_vertical_quarter[facing=east,layer=4,waterlogged=false]
conquest:orange_canvas_vertical_slab[facing=north,layer=1,waterlogged=true]
conquest:orange_canvas_vertical_slab[facing=north,layer=1,waterlogged=false]
conquest:orange_canvas_vertical_slab[facing=north,layer=2,waterlogged=true]
conquest:orange_canvas_vertical_slab[facing=north,layer=2,waterlogged=false]
conquest:orange_canvas_vertical_slab[facing=north,layer=3,waterlogged=true]
conquest:orange_canvas_vertical_slab[facing=north,layer=3,waterlogged=false]
conquest:orange_canvas_vertical_slab[facing=north,layer=4,waterlogged=true]
conquest:orange_canvas_vertical_slab[facing=north,layer=4,waterlogged=false]
conquest:orange_canvas_vertical_slab[facing=south,layer=1,waterlogged=true]
conquest:orange_canvas_vertical_slab[facing=south,layer=1,waterlogged=false]
conquest:orange_canvas_vertical_slab[facing=south,layer=2,waterlogged=true]
conquest:orange_canvas_vertical_slab[facing=south,layer=2,waterlogged=false]
conquest:orange_canvas_vertical_slab[facing=south,layer=3,waterlogged=true]
conquest:orange_canvas_vertical_slab[facing=south,layer=3,waterlogged=false]
conquest:orange_canvas_vertical_slab[facing=south,layer=4,waterlogged=true]
conquest:orange_canvas_vertical_slab[facing=south,layer=4,waterlogged=false]
conquest:orange_canvas_vertical_slab[facing=west,layer=1,waterlogged=true]
conquest:orange_canvas_vertical_slab[facing=west,layer=1,waterlogged=false]
conquest:orange_canvas_vertical_slab[facing=west,layer=2,waterlogged=true]
conquest:orange_canvas_vertical_slab[facing=west,layer=2,waterlogged=false]
conquest:orange_canvas_vertical_slab[facing=west,layer=3,waterlogged=true]
conquest:orange_canvas_vertical_slab[facing=west,layer=3,waterlogged=false]
conquest:orange_canvas_vertical_slab[facing=west,layer=4,waterlogged=true]
conquest:orange_canvas_vertical_slab[facing=west,layer=4,waterlogged=false]
conquest:orange_canvas_vertical_slab[facing=east,layer=1,waterlogged=true]
conquest:orange_canvas_vertical_slab[facing=east,layer=1,waterlogged=false]
conquest:orange_canvas_vertical_slab[facing=east,layer=2,waterlogged=true]
conquest:orange_canvas_vertical_slab[facing=east,layer=2,waterlogged=false]
conquest:orange_canvas_vertical_slab[facing=east,layer=3,waterlogged=true]
conquest:orange_canvas_vertical_slab[facing=east,layer=3,waterlogged=false]
conquest:orange_canvas_vertical_slab[facing=east,layer=4,waterlogged=true]
conquest:orange_canvas_vertical_slab[facing=east,layer=4,waterlogged=false]
conquest:orange_carpet
conquest:orange_carpet_corner_slab[facing=north,type=top,waterlogged=true]
conquest:orange_carpet_corner_slab[facing=north,type=top,waterlogged=false]
conquest:orange_carpet_corner_slab[facing=north,type=bottom,waterlogged=true]
conquest:orange_carpet_corner_slab[facing=north,type=bottom,waterlogged=false]
conquest:orange_carpet_corner_slab[facing=south,type=top,waterlogged=true]
conquest:orange_carpet_corner_slab[facing=south,type=top,waterlogged=false]
conquest:orange_carpet_corner_slab[facing=south,type=bottom,waterlogged=true]
conquest:orange_carpet_corner_slab[facing=south,type=bottom,waterlogged=false]
conquest:orange_carpet_corner_slab[facing=west,type=top,waterlogged=true]
conquest:orange_carpet_corner_slab[facing=west,type=top,waterlogged=false]
conquest:orange_carpet_corner_slab[facing=west,type=bottom,waterlogged=true]
conquest:orange_carpet_corner_slab[facing=west,type=bottom,waterlogged=false]
conquest:orange_carpet_corner_slab[facing=east,type=top,waterlogged=true]
conquest:orange_carpet_corner_slab[facing=east,type=top,waterlogged=false]
conquest:orange_carpet_corner_slab[facing=east,type=bottom,waterlogged=true]
conquest:orange_carpet_corner_slab[facing=east,type=bottom,waterlogged=false]
conquest:orange_carpet_eighth_slab[facing=north,type=top,waterlogged=true]
conquest:orange_carpet_eighth_slab[facing=north,type=top,waterlogged=false]
conquest:orange_carpet_eighth_slab[facing=north,type=bottom,waterlogged=true]
conquest:orange_carpet_eighth_slab[facing=north,type=bottom,waterlogged=false]
conquest:orange_carpet_eighth_slab[facing=south,type=top,waterlogged=true]
conquest:orange_carpet_eighth_slab[facing=south,type=top,waterlogged=false]
conquest:orange_carpet_eighth_slab[facing=south,type=bottom,waterlogged=true]
conquest:orange_carpet_eighth_slab[facing=south,type=bottom,waterlogged=false]
conquest:orange_carpet_eighth_slab[facing=west,type=top,waterlogged=true]
conquest:orange_carpet_eighth_slab[facing=west,type=top,waterlogged=false]
conquest:orange_carpet_eighth_slab[facing=west,type=bottom,waterlogged=true]
conquest:orange_carpet_eighth_slab[facing=west,type=bottom,waterlogged=false]
conquest:orange_carpet_eighth_slab[facing=east,type=top,waterlogged=true]
conquest:orange_carpet_eighth_slab[facing=east,type=top,waterlogged=false]
conquest:orange_carpet_eighth_slab[facing=east,type=bottom,waterlogged=true]
conquest:orange_carpet_eighth_slab[facing=east,type=bottom,waterlogged=false]
conquest:orange_carpet_quarter_slab[facing=north,layer=1,type=top,waterlogged=true]
conquest:orange_carpet_quarter_slab[facing=north,layer=1,type=top,waterlogged=false]
conquest:orange_carpet_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=true]
conquest:orange_carpet_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=false]
conquest:orange_carpet_quarter_slab[facing=north,layer=2,type=top,waterlogged=true]
conquest:orange_carpet_quarter_slab[facing=north,layer=2,type=top,waterlogged=false]
conquest:orange_carpet_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=true]
conquest:orange_carpet_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=false]
conquest:orange_carpet_quarter_slab[facing=north,layer=3,type=top,waterlogged=true]
conquest:orange_carpet_quarter_slab[facing=north,layer=3,type=top,waterlogged=false]
conquest:orange_carpet_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=true]
conquest:orange_carpet_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=false]
conquest:orange_carpet_quarter_slab[facing=south,layer=1,type=top,waterlogged=true]
conquest:orange_carpet_quarter_slab[facing=south,layer=1,type=top,waterlogged=false]
conquest:orange_carpet_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=true]
conquest:orange_carpet_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=false]
conquest:orange_carpet_quarter_slab[facing=south,layer=2,type=top,waterlogged=true]
conquest:orange_carpet_quarter_slab[facing=south,layer=2,type=top,waterlogged=false]
conquest:orange_carpet_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=true]
conquest:orange_carpet_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=false]
conquest:orange_carpet_quarter_slab[facing=south,layer=3,type=top,waterlogged=true]
conquest:orange_carpet_quarter_slab[facing=south,layer=3,type=top,waterlogged=false]
conquest:orange_carpet_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=true]
conquest:orange_carpet_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=false]
conquest:orange_carpet_quarter_slab[facing=west,layer=1,type=top,waterlogged=true]
conquest:orange_carpet_quarter_slab[facing=west,layer=1,type=top,waterlogged=false]
conquest:orange_carpet_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=true]
conquest:orange_carpet_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=false]
conquest:orange_carpet_quarter_slab[facing=west,layer=2,type=top,waterlogged=true]
conquest:orange_carpet_quarter_slab[facing=west,layer=2,type=top,waterlogged=false]
conquest:orange_carpet_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=true]
conquest:orange_carpet_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=false]
conquest:orange_carpet_quarter_slab[facing=west,layer=3,type=top,waterlogged=true]
conquest:orange_carpet_quarter_slab[facing=west,layer=3,type=top,waterlogged=false]
conquest:orange_carpet_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=true]
conquest:orange_carpet_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=false]
conquest:orange_carpet_quarter_slab[facing=east,layer=1,type=top,waterlogged=true]
conquest:orange_carpet_quarter_slab[facing=east,layer=1,type=top,waterlogged=false]
conquest:orange_carpet_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=true]
conquest:orange_carpet_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=false]
conquest:orange_carpet_quarter_slab[facing=east,layer=2,type=top,waterlogged=true]
conquest:orange_carpet_quarter_slab[facing=east,layer=2,type=top,waterlogged=false]
conquest:orange_carpet_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=true]
conquest:orange_carpet_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=false]
conquest:orange_carpet_quarter_slab[facing=east,layer=3,type=top,waterlogged=true]
conquest:orange_carpet_quarter_slab[facing=east,layer=3,type=top,waterlogged=false]
conquest:orange_carpet_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=true]
conquest:orange_carpet_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=false]
conquest:orange_carpet_slab[layers=1,type=top,waterlogged=true]
conquest:orange_carpet_slab[layers=1,type=top,waterlogged=false]
conquest:orange_carpet_slab[layers=1,type=bottom,waterlogged=true]
conquest:orange_carpet_slab[layers=1,type=bottom,waterlogged=false]
conquest:orange_carpet_slab[layers=2,type=top,waterlogged=true]
conquest:orange_carpet_slab[layers=2,type=top,waterlogged=false]
conquest:orange_carpet_slab[layers=2,type=bottom,waterlogged=true]
conquest:orange_carpet_slab[layers=2,type=bottom,waterlogged=false]
conquest:orange_carpet_slab[layers=3,type=top,waterlogged=true]
conquest:orange_carpet_slab[layers=3,type=top,waterlogged=false]
conquest:orange_carpet_slab[layers=3,type=bottom,waterlogged=true]
conquest:orange_carpet_slab[layers=3,type=bottom,waterlogged=false]
conquest:orange_carpet_slab[layers=4,type=top,waterlogged=true]
conquest:orange_carpet_slab[layers=4,type=top,waterlogged=false]
conquest:orange_carpet_slab[layers=4,type=bottom,waterlogged=true]
conquest:orange_carpet_slab[layers=4,type=bottom,waterlogged=false]
conquest:orange_carpet_slab[layers=5,type=top,waterlogged=true]
conquest:orange_carpet_slab[layers=5,type=top,waterlogged=false]
conquest:orange_carpet_slab[layers=5,type=bottom,waterlogged=true]
conquest:orange_carpet_slab[layers=5,type=bottom,waterlogged=false]
conquest:orange_carpet_slab[layers=6,type=top,waterlogged=true]
conquest:orange_carpet_slab[layers=6,type=top,waterlogged=false]
conquest:orange_carpet_slab[layers=6,type=bottom,waterlogged=true]
conquest:orange_carpet_slab[layers=6,type=bottom,waterlogged=false]
conquest:orange_carpet_slab[layers=7,type=top,waterlogged=true]
conquest:orange_carpet_slab[layers=7,type=top,waterlogged=false]
conquest:orange_carpet_slab[layers=7,type=bottom,waterlogged=true]
conquest:orange_carpet_slab[layers=7,type=bottom,waterlogged=false]
conquest:orange_carpet_slab[layers=8,type=top,waterlogged=true]
conquest:orange_carpet_slab[layers=8,type=top,waterlogged=false]
conquest:orange_carpet_slab[layers=8,type=bottom,waterlogged=true]
conquest:orange_carpet_slab[layers=8,type=bottom,waterlogged=false]
conquest:orange_carpet_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:orange_carpet_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:orange_carpet_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:orange_carpet_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:orange_carpet_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:orange_carpet_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:orange_carpet_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:orange_carpet_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:orange_carpet_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:orange_carpet_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:orange_carpet_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:orange_carpet_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:orange_carpet_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:orange_carpet_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:orange_carpet_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:orange_carpet_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:orange_carpet_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:orange_carpet_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:orange_carpet_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:orange_carpet_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:orange_carpet_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:orange_carpet_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:orange_carpet_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:orange_carpet_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:orange_carpet_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:orange_carpet_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:orange_carpet_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:orange_carpet_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:orange_carpet_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:orange_carpet_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:orange_carpet_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:orange_carpet_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:orange_carpet_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:orange_carpet_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:orange_carpet_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:orange_carpet_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:orange_carpet_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:orange_carpet_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:orange_carpet_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:orange_carpet_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:orange_carpet_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:orange_carpet_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:orange_carpet_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:orange_carpet_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:orange_carpet_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:orange_carpet_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:orange_carpet_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:orange_carpet_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:orange_carpet_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:orange_carpet_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:orange_carpet_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:orange_carpet_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:orange_carpet_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:orange_carpet_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:orange_carpet_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:orange_carpet_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:orange_carpet_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:orange_carpet_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:orange_carpet_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:orange_carpet_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:orange_carpet_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:orange_carpet_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:orange_carpet_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:orange_carpet_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:orange_carpet_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:orange_carpet_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:orange_carpet_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:orange_carpet_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:orange_carpet_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:orange_carpet_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:orange_carpet_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:orange_carpet_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:orange_carpet_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:orange_carpet_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:orange_carpet_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:orange_carpet_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:orange_carpet_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:orange_carpet_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:orange_carpet_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:orange_carpet_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:orange_carpet_vertical_corner[facing=north,layer=1,waterlogged=true]
conquest:orange_carpet_vertical_corner[facing=north,layer=1,waterlogged=false]
conquest:orange_carpet_vertical_corner[facing=north,layer=2,waterlogged=true]
conquest:orange_carpet_vertical_corner[facing=north,layer=2,waterlogged=false]
conquest:orange_carpet_vertical_corner[facing=north,layer=3,waterlogged=true]
conquest:orange_carpet_vertical_corner[facing=north,layer=3,waterlogged=false]
conquest:orange_carpet_vertical_corner[facing=north,layer=4,waterlogged=true]
conquest:orange_carpet_vertical_corner[facing=north,layer=4,waterlogged=false]
conquest:orange_carpet_vertical_corner[facing=south,layer=1,waterlogged=true]
conquest:orange_carpet_vertical_corner[facing=south,layer=1,waterlogged=false]
conquest:orange_carpet_vertical_corner[facing=south,layer=2,waterlogged=true]
conquest:orange_carpet_vertical_corner[facing=south,layer=2,waterlogged=false]
conquest:orange_carpet_vertical_corner[facing=south,layer=3,waterlogged=true]
conquest:orange_carpet_vertical_corner[facing=south,layer=3,waterlogged=false]
conquest:orange_carpet_vertical_corner[facing=south,layer=4,waterlogged=true]
conquest:orange_carpet_vertical_corner[facing=south,layer=4,waterlogged=false]
conquest:orange_carpet_vertical_corner[facing=west,layer=1,waterlogged=true]
conquest:orange_carpet_vertical_corner[facing=west,layer=1,waterlogged=false]
conquest:orange_carpet_vertical_corner[facing=west,layer=2,waterlogged=true]
conquest:orange_carpet_vertical_corner[facing=west,layer=2,waterlogged=false]
conquest:orange_carpet_vertical_corner[facing=west,layer=3,waterlogged=true]
conquest:orange_carpet_vertical_corner[facing=west,layer=3,waterlogged=false]
conquest:orange_carpet_vertical_corner[facing=west,layer=4,waterlogged=true]
conquest:orange_carpet_vertical_corner[facing=west,layer=4,waterlogged=false]
conquest:orange_carpet_vertical_corner[facing=east,layer=1,waterlogged=true]
conquest:orange_carpet_vertical_corner[facing=east,layer=1,waterlogged=false]
conquest:orange_carpet_vertical_corner[facing=east,layer=2,waterlogged=true]
conquest:orange_carpet_vertical_corner[facing=east,layer=2,waterlogged=false]
conquest:orange_carpet_vertical_corner[facing=east,layer=3,waterlogged=true]
conquest:orange_carpet_vertical_corner[facing=east,layer=3,waterlogged=false]
conquest:orange_carpet_vertical_corner[facing=east,layer=4,waterlogged=true]
conquest:orange_carpet_vertical_corner[facing=east,layer=4,waterlogged=false]
conquest:orange_carpet_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:orange_carpet_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:orange_carpet_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:orange_carpet_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:orange_carpet_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:orange_carpet_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:orange_carpet_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:orange_carpet_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:orange_carpet_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:orange_carpet_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:orange_carpet_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:orange_carpet_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:orange_carpet_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:orange_carpet_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:orange_carpet_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:orange_carpet_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:orange_carpet_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:orange_carpet_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:orange_carpet_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:orange_carpet_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:orange_carpet_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:orange_carpet_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:orange_carpet_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:orange_carpet_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:orange_carpet_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:orange_carpet_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:orange_carpet_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:orange_carpet_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:orange_carpet_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:orange_carpet_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:orange_carpet_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:orange_carpet_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:orange_carpet_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:orange_carpet_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:orange_carpet_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:orange_carpet_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:orange_carpet_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:orange_carpet_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:orange_carpet_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:orange_carpet_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:orange_carpet_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:orange_carpet_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:orange_carpet_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:orange_carpet_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:orange_carpet_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:orange_carpet_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:orange_carpet_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:orange_carpet_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:orange_carpet_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:orange_carpet_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:orange_carpet_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:orange_carpet_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:orange_carpet_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:orange_carpet_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:orange_carpet_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:orange_carpet_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:orange_carpet_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:orange_carpet_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:orange_carpet_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:orange_carpet_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:orange_carpet_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:orange_carpet_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:orange_carpet_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:orange_carpet_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:orange_carpet_vertical_quarter[facing=north,layer=1,waterlogged=true]
conquest:orange_carpet_vertical_quarter[facing=north,layer=1,waterlogged=false]
conquest:orange_carpet_vertical_quarter[facing=north,layer=2,waterlogged=true]
conquest:orange_carpet_vertical_quarter[facing=north,layer=2,waterlogged=false]
conquest:orange_carpet_vertical_quarter[facing=north,layer=3,waterlogged=true]
conquest:orange_carpet_vertical_quarter[facing=north,layer=3,waterlogged=false]
conquest:orange_carpet_vertical_quarter[facing=north,layer=4,waterlogged=true]
conquest:orange_carpet_vertical_quarter[facing=north,layer=4,waterlogged=false]
conquest:orange_carpet_vertical_quarter[facing=south,layer=1,waterlogged=true]
conquest:orange_carpet_vertical_quarter[facing=south,layer=1,waterlogged=false]
conquest:orange_carpet_vertical_quarter[facing=south,layer=2,waterlogged=true]
conquest:orange_carpet_vertical_quarter[facing=south,layer=2,waterlogged=false]
conquest:orange_carpet_vertical_quarter[facing=south,layer=3,waterlogged=true]
conquest:orange_carpet_vertical_quarter[facing=south,layer=3,waterlogged=false]
conquest:orange_carpet_vertical_quarter[facing=south,layer=4,waterlogged=true]
conquest:orange_carpet_vertical_quarter[facing=south,layer=4,waterlogged=false]
conquest:orange_carpet_vertical_quarter[facing=west,layer=1,waterlogged=true]
conquest:orange_carpet_vertical_quarter[facing=west,layer=1,waterlogged=false]
conquest:orange_carpet_vertical_quarter[facing=west,layer=2,waterlogged=true]
conquest:orange_carpet_vertical_quarter[facing=west,layer=2,waterlogged=false]
conquest:orange_carpet_vertical_quarter[facing=west,layer=3,waterlogged=true]
conquest:orange_carpet_vertical_quarter[facing=west,layer=3,waterlogged=false]
conquest:orange_carpet_vertical_quarter[facing=west,layer=4,waterlogged=true]
conquest:orange_carpet_vertical_quarter[facing=west,layer=4,waterlogged=false]
conquest:orange_carpet_vertical_quarter[facing=east,layer=1,waterlogged=true]
conquest:orange_carpet_vertical_quarter[facing=east,layer=1,waterlogged=false]
conquest:orange_carpet_vertical_quarter[facing=east,layer=2,waterlogged=true]
conquest:orange_carpet_vertical_quarter[facing=east,layer=2,waterlogged=false]
conquest:orange_carpet_vertical_quarter[facing=east,layer=3,waterlogged=true]
conquest:orange_carpet_vertical_quarter[facing=east,layer=3,waterlogged=false]
conquest:orange_carpet_vertical_quarter[facing=east,layer=4,waterlogged=true]
conquest:orange_carpet_vertical_quarter[facing=east,layer=4,waterlogged=false]
conquest:orange_carpet_vertical_slab[facing=north,layer=1,waterlogged=true]
conquest:orange_carpet_vertical_slab[facing=north,layer=1,waterlogged=false]
conquest:orange_carpet_vertical_slab[facing=north,layer=2,waterlogged=true]
conquest:orange_carpet_vertical_slab[facing=north,layer=2,waterlogged=false]
conquest:orange_carpet_vertical_slab[facing=north,layer=3,waterlogged=true]
conquest:orange_carpet_vertical_slab[facing=north,layer=3,waterlogged=false]
conquest:orange_carpet_vertical_slab[facing=north,layer=4,waterlogged=true]
conquest:orange_carpet_vertical_slab[facing=north,layer=4,waterlogged=false]
conquest:orange_carpet_vertical_slab[facing=south,layer=1,waterlogged=true]
conquest:orange_carpet_vertical_slab[facing=south,layer=1,waterlogged=false]
conquest:orange_carpet_vertical_slab[facing=south,layer=2,waterlogged=true]
conquest:orange_carpet_vertical_slab[facing=south,layer=2,waterlogged=false]
conquest:orange_carpet_vertical_slab[facing=south,layer=3,waterlogged=true]
conquest:orange_carpet_vertical_slab[facing=south,layer=3,waterlogged=false]
conquest:orange_carpet_vertical_slab[facing=south,layer=4,waterlogged=true]
conquest:orange_carpet_vertical_slab[facing=south,layer=4,waterlogged=false]
conquest:orange_carpet_vertical_slab[facing=west,layer=1,waterlogged=true]
conquest:orange_carpet_vertical_slab[facing=west,layer=1,waterlogged=false]
conquest:orange_carpet_vertical_slab[facing=west,layer=2,waterlogged=true]
conquest:orange_carpet_vertical_slab[facing=west,layer=2,waterlogged=false]
conquest:orange_carpet_vertical_slab[facing=west,layer=3,waterlogged=true]
conquest:orange_carpet_vertical_slab[facing=west,layer=3,waterlogged=false]
conquest:orange_carpet_vertical_slab[facing=west,layer=4,waterlogged=true]
conquest:orange_carpet_vertical_slab[facing=west,layer=4,waterlogged=false]
conquest:orange_carpet_vertical_slab[facing=east,layer=1,waterlogged=true]
conquest:orange_carpet_vertical_slab[facing=east,layer=1,waterlogged=false]
conquest:orange_carpet_vertical_slab[facing=east,layer=2,waterlogged=true]
conquest:orange_carpet_vertical_slab[facing=east,layer=2,waterlogged=false]
conquest:orange_carpet_vertical_slab[facing=east,layer=3,waterlogged=true]
conquest:orange_carpet_vertical_slab[facing=east,layer=3,waterlogged=false]
conquest:orange_carpet_vertical_slab[facing=east,layer=4,waterlogged=true]
conquest:orange_carpet_vertical_slab[facing=east,layer=4,waterlogged=false]
conquest:orange_clay_beaver_tail_tiles
conquest:orange_clay_beaver_tail_tiles_capital[facing=flat,type=top,waterlogged=true]
conquest:orange_clay_beaver_tail_tiles_capital[facing=flat,type=top,waterlogged=false]
conquest:orange_clay_beaver_tail_tiles_capital[facing=flat,type=bottom,waterlogged=true]
conquest:orange_clay_beaver_tail_tiles_capital[facing=flat,type=bottom,waterlogged=false]
conquest:orange_clay_beaver_tail_tiles_capital[facing=north,type=top,waterlogged=true]
conquest:orange_clay_beaver_tail_tiles_capital[facing=north,type=top,waterlogged=false]
conquest:orange_clay_beaver_tail_tiles_capital[facing=north,type=bottom,waterlogged=true]
conquest:orange_clay_beaver_tail_tiles_capital[facing=north,type=bottom,waterlogged=false]
conquest:orange_clay_beaver_tail_tiles_capital[facing=south,type=top,waterlogged=true]
conquest:orange_clay_beaver_tail_tiles_capital[facing=south,type=top,waterlogged=false]
conquest:orange_clay_beaver_tail_tiles_capital[facing=south,type=bottom,waterlogged=true]
conquest:orange_clay_beaver_tail_tiles_capital[facing=south,type=bottom,waterlogged=false]
conquest:orange_clay_beaver_tail_tiles_capital[facing=east,type=top,waterlogged=true]
conquest:orange_clay_beaver_tail_tiles_capital[facing=east,type=top,waterlogged=false]
conquest:orange_clay_beaver_tail_tiles_capital[facing=east,type=bottom,waterlogged=true]
conquest:orange_clay_beaver_tail_tiles_capital[facing=east,type=bottom,waterlogged=false]
conquest:orange_clay_beaver_tail_tiles_capital[facing=west,type=top,waterlogged=true]
conquest:orange_clay_beaver_tail_tiles_capital[facing=west,type=top,waterlogged=false]
conquest:orange_clay_beaver_tail_tiles_capital[facing=west,type=bottom,waterlogged=true]
conquest:orange_clay_beaver_tail_tiles_capital[facing=west,type=bottom,waterlogged=false]
conquest:orange_clay_beaver_tail_tiles_corner_slab[facing=north,type=top,waterlogged=true]
conquest:orange_clay_beaver_tail_tiles_corner_slab[facing=north,type=top,waterlogged=false]
conquest:orange_clay_beaver_tail_tiles_corner_slab[facing=north,type=bottom,waterlogged=true]
conquest:orange_clay_beaver_tail_tiles_corner_slab[facing=north,type=bottom,waterlogged=false]
conquest:orange_clay_beaver_tail_tiles_corner_slab[facing=south,type=top,waterlogged=true]
conquest:orange_clay_beaver_tail_tiles_corner_slab[facing=south,type=top,waterlogged=false]
conquest:orange_clay_beaver_tail_tiles_corner_slab[facing=south,type=bottom,waterlogged=true]
conquest:orange_clay_beaver_tail_tiles_corner_slab[facing=south,type=bottom,waterlogged=false]
conquest:orange_clay_beaver_tail_tiles_corner_slab[facing=west,type=top,waterlogged=true]
conquest:orange_clay_beaver_tail_tiles_corner_slab[facing=west,type=top,waterlogged=false]
conquest:orange_clay_beaver_tail_tiles_corner_slab[facing=west,type=bottom,waterlogged=true]
conquest:orange_clay_beaver_tail_tiles_corner_slab[facing=west,type=bottom,waterlogged=false]
conquest:orange_clay_beaver_tail_tiles_corner_slab[facing=east,type=top,waterlogged=true]
conquest:orange_clay_beaver_tail_tiles_corner_slab[facing=east,type=top,waterlogged=false]
conquest:orange_clay_beaver_tail_tiles_corner_slab[facing=east,type=bottom,waterlogged=true]
conquest:orange_clay_beaver_tail_tiles_corner_slab[facing=east,type=bottom,waterlogged=false]
conquest:orange_clay_beaver_tail_tiles_eighth_slab[facing=north,type=top,waterlogged=true]
conquest:orange_clay_beaver_tail_tiles_eighth_slab[facing=north,type=top,waterlogged=false]
conquest:orange_clay_beaver_tail_tiles_eighth_slab[facing=north,type=bottom,waterlogged=true]
conquest:orange_clay_beaver_tail_tiles_eighth_slab[facing=north,type=bottom,waterlogged=false]
conquest:orange_clay_beaver_tail_tiles_eighth_slab[facing=south,type=top,waterlogged=true]
conquest:orange_clay_beaver_tail_tiles_eighth_slab[facing=south,type=top,waterlogged=false]
conquest:orange_clay_beaver_tail_tiles_eighth_slab[facing=south,type=bottom,waterlogged=true]
conquest:orange_clay_beaver_tail_tiles_eighth_slab[facing=south,type=bottom,waterlogged=false]
conquest:orange_clay_beaver_tail_tiles_eighth_slab[facing=west,type=top,waterlogged=true]
conquest:orange_clay_beaver_tail_tiles_eighth_slab[facing=west,type=top,waterlogged=false]
conquest:orange_clay_beaver_tail_tiles_eighth_slab[facing=west,type=bottom,waterlogged=true]
conquest:orange_clay_beaver_tail_tiles_eighth_slab[facing=west,type=bottom,waterlogged=false]
conquest:orange_clay_beaver_tail_tiles_eighth_slab[facing=east,type=top,waterlogged=true]
conquest:orange_clay_beaver_tail_tiles_eighth_slab[facing=east,type=top,waterlogged=false]
conquest:orange_clay_beaver_tail_tiles_eighth_slab[facing=east,type=bottom,waterlogged=true]
conquest:orange_clay_beaver_tail_tiles_eighth_slab[facing=east,type=bottom,waterlogged=false]
conquest:orange_clay_beaver_tail_tiles_pillar[layer=1,waterlogged=true]
conquest:orange_clay_beaver_tail_tiles_pillar[layer=1,waterlogged=false]
conquest:orange_clay_beaver_tail_tiles_pillar[layer=2,waterlogged=true]
conquest:orange_clay_beaver_tail_tiles_pillar[layer=2,waterlogged=false]
conquest:orange_clay_beaver_tail_tiles_pillar[layer=3,waterlogged=true]
conquest:orange_clay_beaver_tail_tiles_pillar[layer=3,waterlogged=false]
conquest:orange_clay_beaver_tail_tiles_quarter_slab[facing=north,layer=1,type=top,waterlogged=true]
conquest:orange_clay_beaver_tail_tiles_quarter_slab[facing=north,layer=1,type=top,waterlogged=false]
conquest:orange_clay_beaver_tail_tiles_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=true]
conquest:orange_clay_beaver_tail_tiles_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=false]
conquest:orange_clay_beaver_tail_tiles_quarter_slab[facing=north,layer=2,type=top,waterlogged=true]
conquest:orange_clay_beaver_tail_tiles_quarter_slab[facing=north,layer=2,type=top,waterlogged=false]
conquest:orange_clay_beaver_tail_tiles_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=true]
conquest:orange_clay_beaver_tail_tiles_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=false]
conquest:orange_clay_beaver_tail_tiles_quarter_slab[facing=north,layer=3,type=top,waterlogged=true]
conquest:orange_clay_beaver_tail_tiles_quarter_slab[facing=north,layer=3,type=top,waterlogged=false]
conquest:orange_clay_beaver_tail_tiles_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=true]
conquest:orange_clay_beaver_tail_tiles_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=false]
conquest:orange_clay_beaver_tail_tiles_quarter_slab[facing=south,layer=1,type=top,waterlogged=true]
conquest:orange_clay_beaver_tail_tiles_quarter_slab[facing=south,layer=1,type=top,waterlogged=false]
conquest:orange_clay_beaver_tail_tiles_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=true]
conquest:orange_clay_beaver_tail_tiles_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=false]
conquest:orange_clay_beaver_tail_tiles_quarter_slab[facing=south,layer=2,type=top,waterlogged=true]
conquest:orange_clay_beaver_tail_tiles_quarter_slab[facing=south,layer=2,type=top,waterlogged=false]
conquest:orange_clay_beaver_tail_tiles_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=true]
conquest:orange_clay_beaver_tail_tiles_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=false]
conquest:orange_clay_beaver_tail_tiles_quarter_slab[facing=south,layer=3,type=top,waterlogged=true]
conquest:orange_clay_beaver_tail_tiles_quarter_slab[facing=south,layer=3,type=top,waterlogged=false]
conquest:orange_clay_beaver_tail_tiles_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=true]
conquest:orange_clay_beaver_tail_tiles_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=false]
conquest:orange_clay_beaver_tail_tiles_quarter_slab[facing=west,layer=1,type=top,waterlogged=true]
conquest:orange_clay_beaver_tail_tiles_quarter_slab[facing=west,layer=1,type=top,waterlogged=false]
conquest:orange_clay_beaver_tail_tiles_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=true]
conquest:orange_clay_beaver_tail_tiles_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=false]
conquest:orange_clay_beaver_tail_tiles_quarter_slab[facing=west,layer=2,type=top,waterlogged=true]
conquest:orange_clay_beaver_tail_tiles_quarter_slab[facing=west,layer=2,type=top,waterlogged=false]
conquest:orange_clay_beaver_tail_tiles_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=true]
conquest:orange_clay_beaver_tail_tiles_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=false]
conquest:orange_clay_beaver_tail_tiles_quarter_slab[facing=west,layer=3,type=top,waterlogged=true]
conquest:orange_clay_beaver_tail_tiles_quarter_slab[facing=west,layer=3,type=top,waterlogged=false]
conquest:orange_clay_beaver_tail_tiles_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=true]
conquest:orange_clay_beaver_tail_tiles_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=false]
conquest:orange_clay_beaver_tail_tiles_quarter_slab[facing=east,layer=1,type=top,waterlogged=true]
conquest:orange_clay_beaver_tail_tiles_quarter_slab[facing=east,layer=1,type=top,waterlogged=false]
conquest:orange_clay_beaver_tail_tiles_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=true]
conquest:orange_clay_beaver_tail_tiles_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=false]
conquest:orange_clay_beaver_tail_tiles_quarter_slab[facing=east,layer=2,type=top,waterlogged=true]
conquest:orange_clay_beaver_tail_tiles_quarter_slab[facing=east,layer=2,type=top,waterlogged=false]
conquest:orange_clay_beaver_tail_tiles_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=true]
conquest:orange_clay_beaver_tail_tiles_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=false]
conquest:orange_clay_beaver_tail_tiles_quarter_slab[facing=east,layer=3,type=top,waterlogged=true]
conquest:orange_clay_beaver_tail_tiles_quarter_slab[facing=east,layer=3,type=top,waterlogged=false]
conquest:orange_clay_beaver_tail_tiles_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=true]
conquest:orange_clay_beaver_tail_tiles_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=false]
conquest:orange_clay_beaver_tail_tiles_slab[layer=1,type=top,waterlogged=true]
conquest:orange_clay_beaver_tail_tiles_slab[layer=1,type=top,waterlogged=false]
conquest:orange_clay_beaver_tail_tiles_slab[layer=1,type=bottom,waterlogged=true]
conquest:orange_clay_beaver_tail_tiles_slab[layer=1,type=bottom,waterlogged=false]
conquest:orange_clay_beaver_tail_tiles_slab[layer=2,type=top,waterlogged=true]
conquest:orange_clay_beaver_tail_tiles_slab[layer=2,type=top,waterlogged=false]
conquest:orange_clay_beaver_tail_tiles_slab[layer=2,type=bottom,waterlogged=true]
conquest:orange_clay_beaver_tail_tiles_slab[layer=2,type=bottom,waterlogged=false]
conquest:orange_clay_beaver_tail_tiles_slab[layer=3,type=top,waterlogged=true]
conquest:orange_clay_beaver_tail_tiles_slab[layer=3,type=top,waterlogged=false]
conquest:orange_clay_beaver_tail_tiles_slab[layer=3,type=bottom,waterlogged=true]
conquest:orange_clay_beaver_tail_tiles_slab[layer=3,type=bottom,waterlogged=false]
conquest:orange_clay_beaver_tail_tiles_slab[layer=4,type=top,waterlogged=true]
conquest:orange_clay_beaver_tail_tiles_slab[layer=4,type=top,waterlogged=false]
conquest:orange_clay_beaver_tail_tiles_slab[layer=4,type=bottom,waterlogged=true]
conquest:orange_clay_beaver_tail_tiles_slab[layer=4,type=bottom,waterlogged=false]
conquest:orange_clay_beaver_tail_tiles_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:orange_clay_beaver_tail_tiles_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:orange_clay_beaver_tail_tiles_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:orange_clay_beaver_tail_tiles_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:orange_clay_beaver_tail_tiles_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:orange_clay_beaver_tail_tiles_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:orange_clay_beaver_tail_tiles_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:orange_clay_beaver_tail_tiles_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:orange_clay_beaver_tail_tiles_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:orange_clay_beaver_tail_tiles_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:orange_clay_beaver_tail_tiles_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:orange_clay_beaver_tail_tiles_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:orange_clay_beaver_tail_tiles_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:orange_clay_beaver_tail_tiles_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:orange_clay_beaver_tail_tiles_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:orange_clay_beaver_tail_tiles_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:orange_clay_beaver_tail_tiles_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:orange_clay_beaver_tail_tiles_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:orange_clay_beaver_tail_tiles_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:orange_clay_beaver_tail_tiles_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:orange_clay_beaver_tail_tiles_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:orange_clay_beaver_tail_tiles_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:orange_clay_beaver_tail_tiles_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:orange_clay_beaver_tail_tiles_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:orange_clay_beaver_tail_tiles_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:orange_clay_beaver_tail_tiles_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:orange_clay_beaver_tail_tiles_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:orange_clay_beaver_tail_tiles_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:orange_clay_beaver_tail_tiles_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:orange_clay_beaver_tail_tiles_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:orange_clay_beaver_tail_tiles_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:orange_clay_beaver_tail_tiles_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:orange_clay_beaver_tail_tiles_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:orange_clay_beaver_tail_tiles_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:orange_clay_beaver_tail_tiles_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:orange_clay_beaver_tail_tiles_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:orange_clay_beaver_tail_tiles_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:orange_clay_beaver_tail_tiles_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:orange_clay_beaver_tail_tiles_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:orange_clay_beaver_tail_tiles_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:orange_clay_beaver_tail_tiles_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:orange_clay_beaver_tail_tiles_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:orange_clay_beaver_tail_tiles_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:orange_clay_beaver_tail_tiles_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:orange_clay_beaver_tail_tiles_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:orange_clay_beaver_tail_tiles_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:orange_clay_beaver_tail_tiles_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:orange_clay_beaver_tail_tiles_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:orange_clay_beaver_tail_tiles_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:orange_clay_beaver_tail_tiles_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:orange_clay_beaver_tail_tiles_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:orange_clay_beaver_tail_tiles_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:orange_clay_beaver_tail_tiles_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:orange_clay_beaver_tail_tiles_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:orange_clay_beaver_tail_tiles_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:orange_clay_beaver_tail_tiles_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:orange_clay_beaver_tail_tiles_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:orange_clay_beaver_tail_tiles_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:orange_clay_beaver_tail_tiles_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:orange_clay_beaver_tail_tiles_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:orange_clay_beaver_tail_tiles_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:orange_clay_beaver_tail_tiles_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:orange_clay_beaver_tail_tiles_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:orange_clay_beaver_tail_tiles_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:orange_clay_beaver_tail_tiles_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:orange_clay_beaver_tail_tiles_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:orange_clay_beaver_tail_tiles_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:orange_clay_beaver_tail_tiles_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:orange_clay_beaver_tail_tiles_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:orange_clay_beaver_tail_tiles_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:orange_clay_beaver_tail_tiles_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:orange_clay_beaver_tail_tiles_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:orange_clay_beaver_tail_tiles_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:orange_clay_beaver_tail_tiles_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:orange_clay_beaver_tail_tiles_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:orange_clay_beaver_tail_tiles_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:orange_clay_beaver_tail_tiles_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:orange_clay_beaver_tail_tiles_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:orange_clay_beaver_tail_tiles_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:orange_clay_beaver_tail_tiles_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:orange_clay_beaver_tail_tiles_vertical_corner[facing=north,layer=1,waterlogged=true]
conquest:orange_clay_beaver_tail_tiles_vertical_corner[facing=north,layer=1,waterlogged=false]
conquest:orange_clay_beaver_tail_tiles_vertical_corner[facing=north,layer=2,waterlogged=true]
conquest:orange_clay_beaver_tail_tiles_vertical_corner[facing=north,layer=2,waterlogged=false]
conquest:orange_clay_beaver_tail_tiles_vertical_corner[facing=north,layer=3,waterlogged=true]
conquest:orange_clay_beaver_tail_tiles_vertical_corner[facing=north,layer=3,waterlogged=false]
conquest:orange_clay_beaver_tail_tiles_vertical_corner[facing=north,layer=4,waterlogged=true]
conquest:orange_clay_beaver_tail_tiles_vertical_corner[facing=north,layer=4,waterlogged=false]
conquest:orange_clay_beaver_tail_tiles_vertical_corner[facing=south,layer=1,waterlogged=true]
conquest:orange_clay_beaver_tail_tiles_vertical_corner[facing=south,layer=1,waterlogged=false]
conquest:orange_clay_beaver_tail_tiles_vertical_corner[facing=south,layer=2,waterlogged=true]
conquest:orange_clay_beaver_tail_tiles_vertical_corner[facing=south,layer=2,waterlogged=false]
conquest:orange_clay_beaver_tail_tiles_vertical_corner[facing=south,layer=3,waterlogged=true]
conquest:orange_clay_beaver_tail_tiles_vertical_corner[facing=south,layer=3,waterlogged=false]
conquest:orange_clay_beaver_tail_tiles_vertical_corner[facing=south,layer=4,waterlogged=true]
conquest:orange_clay_beaver_tail_tiles_vertical_corner[facing=south,layer=4,waterlogged=false]
conquest:orange_clay_beaver_tail_tiles_vertical_corner[facing=west,layer=1,waterlogged=true]
conquest:orange_clay_beaver_tail_tiles_vertical_corner[facing=west,layer=1,waterlogged=false]
conquest:orange_clay_beaver_tail_tiles_vertical_corner[facing=west,layer=2,waterlogged=true]
conquest:orange_clay_beaver_tail_tiles_vertical_corner[facing=west,layer=2,waterlogged=false]
conquest:orange_clay_beaver_tail_tiles_vertical_corner[facing=west,layer=3,waterlogged=true]
conquest:orange_clay_beaver_tail_tiles_vertical_corner[facing=west,layer=3,waterlogged=false]
conquest:orange_clay_beaver_tail_tiles_vertical_corner[facing=west,layer=4,waterlogged=true]
conquest:orange_clay_beaver_tail_tiles_vertical_corner[facing=west,layer=4,waterlogged=false]
conquest:orange_clay_beaver_tail_tiles_vertical_corner[facing=east,layer=1,waterlogged=true]
conquest:orange_clay_beaver_tail_tiles_vertical_corner[facing=east,layer=1,waterlogged=false]
conquest:orange_clay_beaver_tail_tiles_vertical_corner[facing=east,layer=2,waterlogged=true]
conquest:orange_clay_beaver_tail_tiles_vertical_corner[facing=east,layer=2,waterlogged=false]
conquest:orange_clay_beaver_tail_tiles_vertical_corner[facing=east,layer=3,waterlogged=true]
conquest:orange_clay_beaver_tail_tiles_vertical_corner[facing=east,layer=3,waterlogged=false]
conquest:orange_clay_beaver_tail_tiles_vertical_corner[facing=east,layer=4,waterlogged=true]
conquest:orange_clay_beaver_tail_tiles_vertical_corner[facing=east,layer=4,waterlogged=false]
conquest:orange_clay_beaver_tail_tiles_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:orange_clay_beaver_tail_tiles_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:orange_clay_beaver_tail_tiles_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:orange_clay_beaver_tail_tiles_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:orange_clay_beaver_tail_tiles_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:orange_clay_beaver_tail_tiles_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:orange_clay_beaver_tail_tiles_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:orange_clay_beaver_tail_tiles_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:orange_clay_beaver_tail_tiles_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:orange_clay_beaver_tail_tiles_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:orange_clay_beaver_tail_tiles_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:orange_clay_beaver_tail_tiles_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:orange_clay_beaver_tail_tiles_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:orange_clay_beaver_tail_tiles_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:orange_clay_beaver_tail_tiles_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:orange_clay_beaver_tail_tiles_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:orange_clay_beaver_tail_tiles_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:orange_clay_beaver_tail_tiles_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:orange_clay_beaver_tail_tiles_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:orange_clay_beaver_tail_tiles_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:orange_clay_beaver_tail_tiles_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:orange_clay_beaver_tail_tiles_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:orange_clay_beaver_tail_tiles_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:orange_clay_beaver_tail_tiles_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:orange_clay_beaver_tail_tiles_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:orange_clay_beaver_tail_tiles_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:orange_clay_beaver_tail_tiles_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:orange_clay_beaver_tail_tiles_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:orange_clay_beaver_tail_tiles_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:orange_clay_beaver_tail_tiles_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:orange_clay_beaver_tail_tiles_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:orange_clay_beaver_tail_tiles_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:orange_clay_beaver_tail_tiles_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:orange_clay_beaver_tail_tiles_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:orange_clay_beaver_tail_tiles_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:orange_clay_beaver_tail_tiles_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:orange_clay_beaver_tail_tiles_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:orange_clay_beaver_tail_tiles_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:orange_clay_beaver_tail_tiles_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:orange_clay_beaver_tail_tiles_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:orange_clay_beaver_tail_tiles_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:orange_clay_beaver_tail_tiles_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:orange_clay_beaver_tail_tiles_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:orange_clay_beaver_tail_tiles_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:orange_clay_beaver_tail_tiles_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:orange_clay_beaver_tail_tiles_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:orange_clay_beaver_tail_tiles_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:orange_clay_beaver_tail_tiles_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:orange_clay_beaver_tail_tiles_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:orange_clay_beaver_tail_tiles_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:orange_clay_beaver_tail_tiles_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:orange_clay_beaver_tail_tiles_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:orange_clay_beaver_tail_tiles_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:orange_clay_beaver_tail_tiles_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:orange_clay_beaver_tail_tiles_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:orange_clay_beaver_tail_tiles_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:orange_clay_beaver_tail_tiles_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:orange_clay_beaver_tail_tiles_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:orange_clay_beaver_tail_tiles_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:orange_clay_beaver_tail_tiles_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:orange_clay_beaver_tail_tiles_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:orange_clay_beaver_tail_tiles_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:orange_clay_beaver_tail_tiles_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:orange_clay_beaver_tail_tiles_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:orange_clay_beaver_tail_tiles_vertical_quarter[facing=north,layer=1,waterlogged=true]
conquest:orange_clay_beaver_tail_tiles_vertical_quarter[facing=north,layer=1,waterlogged=false]
conquest:orange_clay_beaver_tail_tiles_vertical_quarter[facing=north,layer=2,waterlogged=true]
conquest:orange_clay_beaver_tail_tiles_vertical_quarter[facing=north,layer=2,waterlogged=false]
conquest:orange_clay_beaver_tail_tiles_vertical_quarter[facing=north,layer=3,waterlogged=true]
conquest:orange_clay_beaver_tail_tiles_vertical_quarter[facing=north,layer=3,waterlogged=false]
conquest:orange_clay_beaver_tail_tiles_vertical_quarter[facing=north,layer=4,waterlogged=true]
conquest:orange_clay_beaver_tail_tiles_vertical_quarter[facing=north,layer=4,waterlogged=false]
conquest:orange_clay_beaver_tail_tiles_vertical_quarter[facing=south,layer=1,waterlogged=true]
conquest:orange_clay_beaver_tail_tiles_vertical_quarter[facing=south,layer=1,waterlogged=false]
conquest:orange_clay_beaver_tail_tiles_vertical_quarter[facing=south,layer=2,waterlogged=true]
conquest:orange_clay_beaver_tail_tiles_vertical_quarter[facing=south,layer=2,waterlogged=false]
conquest:orange_clay_beaver_tail_tiles_vertical_quarter[facing=south,layer=3,waterlogged=true]
conquest:orange_clay_beaver_tail_tiles_vertical_quarter[facing=south,layer=3,waterlogged=false]
conquest:orange_clay_beaver_tail_tiles_vertical_quarter[facing=south,layer=4,waterlogged=true]
conquest:orange_clay_beaver_tail_tiles_vertical_quarter[facing=south,layer=4,waterlogged=false]
conquest:orange_clay_beaver_tail_tiles_vertical_quarter[facing=west,layer=1,waterlogged=true]
conquest:orange_clay_beaver_tail_tiles_vertical_quarter[facing=west,layer=1,waterlogged=false]
conquest:orange_clay_beaver_tail_tiles_vertical_quarter[facing=west,layer=2,waterlogged=true]
conquest:orange_clay_beaver_tail_tiles_vertical_quarter[facing=west,layer=2,waterlogged=false]
conquest:orange_clay_beaver_tail_tiles_vertical_quarter[facing=west,layer=3,waterlogged=true]
conquest:orange_clay_beaver_tail_tiles_vertical_quarter[facing=west,layer=3,waterlogged=false]
conquest:orange_clay_beaver_tail_tiles_vertical_quarter[facing=west,layer=4,waterlogged=true]
conquest:orange_clay_beaver_tail_tiles_vertical_quarter[facing=west,layer=4,waterlogged=false]
conquest:orange_clay_beaver_tail_tiles_vertical_quarter[facing=east,layer=1,waterlogged=true]
conquest:orange_clay_beaver_tail_tiles_vertical_quarter[facing=east,layer=1,waterlogged=false]
conquest:orange_clay_beaver_tail_tiles_vertical_quarter[facing=east,layer=2,waterlogged=true]
conquest:orange_clay_beaver_tail_tiles_vertical_quarter[facing=east,layer=2,waterlogged=false]
conquest:orange_clay_beaver_tail_tiles_vertical_quarter[facing=east,layer=3,waterlogged=true]
conquest:orange_clay_beaver_tail_tiles_vertical_quarter[facing=east,layer=3,waterlogged=false]
conquest:orange_clay_beaver_tail_tiles_vertical_quarter[facing=east,layer=4,waterlogged=true]
conquest:orange_clay_beaver_tail_tiles_vertical_quarter[facing=east,layer=4,waterlogged=false]
conquest:orange_clay_beaver_tail_tiles_vertical_slab[facing=north,layer=1,waterlogged=true]
conquest:orange_clay_beaver_tail_tiles_vertical_slab[facing=north,layer=1,waterlogged=false]
conquest:orange_clay_beaver_tail_tiles_vertical_slab[facing=north,layer=2,waterlogged=true]
conquest:orange_clay_beaver_tail_tiles_vertical_slab[facing=north,layer=2,waterlogged=false]
conquest:orange_clay_beaver_tail_tiles_vertical_slab[facing=north,layer=3,waterlogged=true]
conquest:orange_clay_beaver_tail_tiles_vertical_slab[facing=north,layer=3,waterlogged=false]
conquest:orange_clay_beaver_tail_tiles_vertical_slab[facing=north,layer=4,waterlogged=true]
conquest:orange_clay_beaver_tail_tiles_vertical_slab[facing=north,layer=4,waterlogged=false]
conquest:orange_clay_beaver_tail_tiles_vertical_slab[facing=south,layer=1,waterlogged=true]
conquest:orange_clay_beaver_tail_tiles_vertical_slab[facing=south,layer=1,waterlogged=false]
conquest:orange_clay_beaver_tail_tiles_vertical_slab[facing=south,layer=2,waterlogged=true]
conquest:orange_clay_beaver_tail_tiles_vertical_slab[facing=south,layer=2,waterlogged=false]
conquest:orange_clay_beaver_tail_tiles_vertical_slab[facing=south,layer=3,waterlogged=true]
conquest:orange_clay_beaver_tail_tiles_vertical_slab[facing=south,layer=3,waterlogged=false]
conquest:orange_clay_beaver_tail_tiles_vertical_slab[facing=south,layer=4,waterlogged=true]
conquest:orange_clay_beaver_tail_tiles_vertical_slab[facing=south,layer=4,waterlogged=false]
conquest:orange_clay_beaver_tail_tiles_vertical_slab[facing=west,layer=1,waterlogged=true]
conquest:orange_clay_beaver_tail_tiles_vertical_slab[facing=west,layer=1,waterlogged=false]
conquest:orange_clay_beaver_tail_tiles_vertical_slab[facing=west,layer=2,waterlogged=true]
conquest:orange_clay_beaver_tail_tiles_vertical_slab[facing=west,layer=2,waterlogged=false]
conquest:orange_clay_beaver_tail_tiles_vertical_slab[facing=west,layer=3,waterlogged=true]
conquest:orange_clay_beaver_tail_tiles_vertical_slab[facing=west,layer=3,waterlogged=false]
conquest:orange_clay_beaver_tail_tiles_vertical_slab[facing=west,layer=4,waterlogged=true]
conquest:orange_clay_beaver_tail_tiles_vertical_slab[facing=west,layer=4,waterlogged=false]
conquest:orange_clay_beaver_tail_tiles_vertical_slab[facing=east,layer=1,waterlogged=true]
conquest:orange_clay_beaver_tail_tiles_vertical_slab[facing=east,layer=1,waterlogged=false]
conquest:orange_clay_beaver_tail_tiles_vertical_slab[facing=east,layer=2,waterlogged=true]
conquest:orange_clay_beaver_tail_tiles_vertical_slab[facing=east,layer=2,waterlogged=false]
conquest:orange_clay_beaver_tail_tiles_vertical_slab[facing=east,layer=3,waterlogged=true]
conquest:orange_clay_beaver_tail_tiles_vertical_slab[facing=east,layer=3,waterlogged=false]
conquest:orange_clay_beaver_tail_tiles_vertical_slab[facing=east,layer=4,waterlogged=true]
conquest:orange_clay_beaver_tail_tiles_vertical_slab[facing=east,layer=4,waterlogged=false]
conquest:orange_clay_beaver_tail_tiles_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:orange_clay_beaver_tail_tiles_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:orange_clay_beaver_tail_tiles_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:orange_clay_beaver_tail_tiles_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:orange_clay_beaver_tail_tiles_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:orange_clay_beaver_tail_tiles_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:orange_clay_beaver_tail_tiles_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:orange_clay_beaver_tail_tiles_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:orange_clay_beaver_tail_tiles_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:orange_clay_beaver_tail_tiles_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:orange_clay_beaver_tail_tiles_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:orange_clay_beaver_tail_tiles_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:orange_clay_beaver_tail_tiles_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:orange_clay_beaver_tail_tiles_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:orange_clay_beaver_tail_tiles_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:orange_clay_beaver_tail_tiles_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:orange_clay_beaver_tail_tiles_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:orange_clay_beaver_tail_tiles_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:orange_clay_beaver_tail_tiles_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:orange_clay_beaver_tail_tiles_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:orange_clay_beaver_tail_tiles_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:orange_clay_beaver_tail_tiles_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:orange_clay_beaver_tail_tiles_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:orange_clay_beaver_tail_tiles_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:orange_clay_beaver_tail_tiles_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:orange_clay_beaver_tail_tiles_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:orange_clay_beaver_tail_tiles_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:orange_clay_beaver_tail_tiles_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:orange_clay_beaver_tail_tiles_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:orange_clay_beaver_tail_tiles_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:orange_clay_beaver_tail_tiles_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:orange_clay_beaver_tail_tiles_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:orange_clay_beaver_tail_tiles_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:orange_clay_beaver_tail_tiles_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:orange_clay_beaver_tail_tiles_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:orange_clay_beaver_tail_tiles_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:orange_clay_beaver_tail_tiles_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:orange_clay_beaver_tail_tiles_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:orange_clay_beaver_tail_tiles_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:orange_clay_beaver_tail_tiles_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:orange_clay_beaver_tail_tiles_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:orange_clay_beaver_tail_tiles_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:orange_clay_beaver_tail_tiles_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:orange_clay_beaver_tail_tiles_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:orange_clay_beaver_tail_tiles_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:orange_clay_beaver_tail_tiles_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:orange_clay_beaver_tail_tiles_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:orange_clay_beaver_tail_tiles_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:orange_clay_beaver_tail_tiles_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:orange_clay_beaver_tail_tiles_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:orange_clay_beaver_tail_tiles_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:orange_clay_beaver_tail_tiles_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:orange_clay_beaver_tail_tiles_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:orange_clay_beaver_tail_tiles_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:orange_clay_beaver_tail_tiles_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:orange_clay_beaver_tail_tiles_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:orange_clay_beaver_tail_tiles_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:orange_clay_beaver_tail_tiles_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:orange_clay_beaver_tail_tiles_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:orange_clay_beaver_tail_tiles_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:orange_clay_beaver_tail_tiles_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:orange_clay_beaver_tail_tiles_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:orange_clay_beaver_tail_tiles_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:orange_clay_beaver_tail_tiles_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:orange_clay_beaver_tail_tiles_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:orange_clay_beaver_tail_tiles_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:orange_clay_beaver_tail_tiles_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:orange_clay_beaver_tail_tiles_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:orange_clay_beaver_tail_tiles_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:orange_clay_beaver_tail_tiles_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:orange_clay_beaver_tail_tiles_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:orange_clay_beaver_tail_tiles_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:orange_clay_beaver_tail_tiles_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:orange_clay_beaver_tail_tiles_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:orange_clay_beaver_tail_tiles_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:orange_clay_beaver_tail_tiles_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:orange_clay_beaver_tail_tiles_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:orange_clay_beaver_tail_tiles_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:orange_clay_beaver_tail_tiles_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:orange_clay_beaver_tail_tiles_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:orange_clay_beaver_tail_tiles_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:orange_clay_beaver_tail_tiles_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:orange_clay_beaver_tail_tiles_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:orange_clay_beaver_tail_tiles_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:orange_clay_beaver_tail_tiles_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:orange_clay_beaver_tail_tiles_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:orange_clay_beaver_tail_tiles_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:orange_clay_beaver_tail_tiles_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:orange_clay_beaver_tail_tiles_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:orange_clay_beaver_tail_tiles_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:orange_clay_beaver_tail_tiles_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:orange_clay_beaver_tail_tiles_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:orange_clay_beaver_tail_tiles_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:orange_clay_beaver_tail_tiles_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:orange_clay_beaver_tail_tiles_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:orange_clay_beaver_tail_tiles_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:orange_clay_beaver_tail_tiles_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:orange_clay_beaver_tail_tiles_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:orange_clay_beaver_tail_tiles_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:orange_clay_beaver_tail_tiles_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:orange_clay_beaver_tail_tiles_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:orange_clay_beaver_tail_tiles_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:orange_clay_beaver_tail_tiles_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:orange_clay_beaver_tail_tiles_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:orange_clay_beaver_tail_tiles_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:orange_clay_beaver_tail_tiles_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:orange_clay_beaver_tail_tiles_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:orange_clay_beaver_tail_tiles_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:orange_clay_beaver_tail_tiles_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:orange_clay_beaver_tail_tiles_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:orange_clay_beaver_tail_tiles_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:orange_clay_beaver_tail_tiles_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:orange_clay_beaver_tail_tiles_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:orange_clay_beaver_tail_tiles_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:orange_clay_beaver_tail_tiles_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:orange_clay_beaver_tail_tiles_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:orange_clay_beaver_tail_tiles_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:orange_clay_beaver_tail_tiles_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:orange_clay_beaver_tail_tiles_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:orange_clay_beaver_tail_tiles_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:orange_clay_beaver_tail_tiles_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:orange_clay_beaver_tail_tiles_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:orange_clay_beaver_tail_tiles_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:orange_clay_beaver_tail_tiles_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:orange_clay_beaver_tail_tiles_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:orange_clay_beaver_tail_tiles_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:orange_clay_beaver_tail_tiles_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:orange_clay_beaver_tail_tiles_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:orange_clay_beaver_tail_tiles_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:orange_clay_beaver_tail_tiles_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:orange_clay_beaver_tail_tiles_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:orange_clay_beaver_tail_tiles_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:orange_clay_beaver_tail_tiles_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:orange_clay_beaver_tail_tiles_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:orange_clay_beaver_tail_tiles_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:orange_clay_beaver_tail_tiles_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:orange_clay_beaver_tail_tiles_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:orange_clay_beaver_tail_tiles_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:orange_clay_beaver_tail_tiles_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:orange_clay_beaver_tail_tiles_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:orange_clay_beaver_tail_tiles_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:orange_clay_beaver_tail_tiles_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:orange_clay_beaver_tail_tiles_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:orange_clay_beaver_tail_tiles_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:orange_clay_beaver_tail_tiles_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:orange_clay_beaver_tail_tiles_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:orange_clay_beaver_tail_tiles_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:orange_clay_beaver_tail_tiles_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:orange_clay_beaver_tail_tiles_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:orange_clay_beaver_tail_tiles_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:orange_clay_beaver_tail_tiles_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:orange_clay_beaver_tail_tiles_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:orange_clay_beaver_tail_tiles_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:orange_clay_beaver_tail_tiles_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:orange_clay_beaver_tail_tiles_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:orange_clay_beaver_tail_tiles_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:orange_clay_beaver_tail_tiles_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:orange_clay_beaver_tail_tiles_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:orange_clay_beaver_tail_tiles_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:orange_clay_beaver_tail_tiles_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:orange_clay_beaver_tail_tiles_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:orange_clay_beaver_tail_tiles_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:orange_clay_beaver_tail_tiles_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:orange_clay_beaver_tail_tiles_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:orange_clay_beaver_tail_tiles_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:orange_clay_beaver_tail_tiles_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:orange_clay_beaver_tail_tiles_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:orange_clay_beaver_tail_tiles_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:orange_clay_beaver_tail_tiles_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:orange_clay_beaver_tail_tiles_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:orange_clay_beaver_tail_tiles_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:orange_clay_beaver_tail_tiles_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:orange_clay_beaver_tail_tiles_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:orange_clay_beaver_tail_tiles_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:orange_clay_beaver_tail_tiles_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:orange_clay_beaver_tail_tiles_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:orange_clay_beaver_tail_tiles_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:orange_clay_beaver_tail_tiles_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:orange_clay_beaver_tail_tiles_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:orange_clay_beaver_tail_tiles_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:orange_clay_beaver_tail_tiles_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:orange_clay_beaver_tail_tiles_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:orange_clay_beaver_tail_tiles_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:orange_clay_beaver_tail_tiles_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:orange_clay_beaver_tail_tiles_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:orange_clay_beaver_tail_tiles_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:orange_clay_beaver_tail_tiles_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:orange_clay_beaver_tail_tiles_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:orange_clay_beaver_tail_tiles_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:orange_clay_beaver_tail_tiles_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:orange_clay_beaver_tail_tiles_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:orange_clay_beaver_tail_tiles_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:orange_clay_beaver_tail_tiles_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:orange_clay_beaver_tail_tiles_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:orange_clay_beaver_tail_tiles_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:orange_clay_beaver_tail_tiles_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:orange_clay_beaver_tail_tiles_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:orange_clay_beaver_tail_tiles_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:orange_clay_beaver_tail_tiles_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:orange_clay_beaver_tail_tiles_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:orange_clay_beaver_tail_tiles_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:orange_clay_beaver_tail_tiles_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:orange_clay_beaver_tail_tiles_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:orange_clay_beaver_tail_tiles_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:orange_clay_beaver_tail_tiles_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:orange_clay_beaver_tail_tiles_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:orange_clay_beaver_tail_tiles_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:orange_clay_beaver_tail_tiles_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:orange_clay_beaver_tail_tiles_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:orange_clay_beaver_tail_tiles_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:orange_clay_beaver_tail_tiles_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:orange_clay_beaver_tail_tiles_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:orange_clay_beaver_tail_tiles_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:orange_clay_beaver_tail_tiles_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:orange_clay_beaver_tail_tiles_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:orange_clay_beaver_tail_tiles_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:orange_clay_beaver_tail_tiles_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:orange_clay_beaver_tail_tiles_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:orange_clay_beaver_tail_tiles_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:orange_clay_beaver_tail_tiles_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:orange_clay_beaver_tail_tiles_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:orange_clay_beaver_tail_tiles_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:orange_clay_beaver_tail_tiles_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:orange_clay_beaver_tail_tiles_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:orange_clay_beaver_tail_tiles_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:orange_clay_beaver_tail_tiles_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:orange_clay_beaver_tail_tiles_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:orange_clay_beaver_tail_tiles_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:orange_clay_beaver_tail_tiles_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:orange_clay_beaver_tail_tiles_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:orange_clay_beaver_tail_tiles_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:orange_clay_beaver_tail_tiles_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:orange_clay_beaver_tail_tiles_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:orange_clay_beaver_tail_tiles_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:orange_clay_beaver_tail_tiles_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:orange_clay_beaver_tail_tiles_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:orange_clay_beaver_tail_tiles_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:orange_clay_beaver_tail_tiles_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:orange_clay_beaver_tail_tiles_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:orange_clay_beaver_tail_tiles_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:orange_clay_beaver_tail_tiles_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:orange_clay_beaver_tail_tiles_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:orange_clay_beaver_tail_tiles_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:orange_clay_beaver_tail_tiles_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:orange_clay_beaver_tail_tiles_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:orange_clay_beaver_tail_tiles_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:orange_clay_beaver_tail_tiles_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:orange_clay_beaver_tail_tiles_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:orange_clay_beaver_tail_tiles_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:orange_clay_beaver_tail_tiles_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:orange_clay_beaver_tail_tiles_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:orange_clay_beaver_tail_tiles_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:orange_clay_beaver_tail_tiles_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:orange_clay_beaver_tail_tiles_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:orange_clay_beaver_tail_tiles_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:orange_clay_beaver_tail_tiles_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:orange_clay_beaver_tail_tiles_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:orange_clay_beaver_tail_tiles_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:orange_clay_beaver_tail_tiles_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:orange_clay_beaver_tail_tiles_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:orange_clay_beaver_tail_tiles_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:orange_clay_beaver_tail_tiles_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:orange_clay_beaver_tail_tiles_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:orange_clay_beaver_tail_tiles_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:orange_clay_beaver_tail_tiles_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:orange_clay_beaver_tail_tiles_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:orange_clay_beaver_tail_tiles_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:orange_clay_beaver_tail_tiles_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:orange_clay_beaver_tail_tiles_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:orange_clay_beaver_tail_tiles_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:orange_clay_beaver_tail_tiles_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:orange_clay_beaver_tail_tiles_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:orange_clay_beaver_tail_tiles_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:orange_clay_beaver_tail_tiles_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:orange_clay_beaver_tail_tiles_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:orange_clay_beaver_tail_tiles_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:orange_clay_beaver_tail_tiles_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:orange_clay_beaver_tail_tiles_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:orange_clay_beaver_tail_tiles_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:orange_clay_beaver_tail_tiles_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:orange_clay_beaver_tail_tiles_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:orange_clay_beaver_tail_tiles_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:orange_clay_beaver_tail_tiles_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:orange_clay_beaver_tail_tiles_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:orange_clay_beaver_tail_tiles_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:orange_clay_beaver_tail_tiles_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:orange_clay_beaver_tail_tiles_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:orange_clay_beaver_tail_tiles_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:orange_clay_beaver_tail_tiles_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:orange_clay_beaver_tail_tiles_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:orange_clay_beaver_tail_tiles_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:orange_clay_beaver_tail_tiles_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:orange_clay_beaver_tail_tiles_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:orange_clay_beaver_tail_tiles_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:orange_clay_beaver_tail_tiles_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:orange_clay_beaver_tail_tiles_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:orange_clay_beaver_tail_tiles_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:orange_clay_beaver_tail_tiles_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:orange_clay_beaver_tail_tiles_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:orange_clay_beaver_tail_tiles_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:orange_clay_beaver_tail_tiles_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:orange_clay_beaver_tail_tiles_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:orange_clay_beaver_tail_tiles_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:orange_clay_beaver_tail_tiles_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:orange_clay_beaver_tail_tiles_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:orange_clay_beaver_tail_tiles_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:orange_clay_beaver_tail_tiles_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:orange_clay_beaver_tail_tiles_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:orange_clay_beaver_tail_tiles_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:orange_clay_beaver_tail_tiles_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:orange_clay_beaver_tail_tiles_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:orange_clay_beaver_tail_tiles_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:orange_clay_beaver_tail_tiles_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:orange_clay_beaver_tail_tiles_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:orange_clay_beaver_tail_tiles_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:orange_clay_beaver_tail_tiles_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:orange_clay_beaver_tail_tiles_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:orange_clay_beaver_tail_tiles_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:orange_clay_beaver_tail_tiles_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:orange_clay_beaver_tail_tiles_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:orange_clay_beaver_tail_tiles_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:orange_clay_beaver_tail_tiles_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:orange_clay_beaver_tail_tiles_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:orange_clay_beaver_tail_tiles_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:orange_concrete_arrowslit[facing=north,waterlogged=true]
conquest:orange_concrete_arrowslit[facing=north,waterlogged=false]
conquest:orange_concrete_arrowslit[facing=south,waterlogged=true]
conquest:orange_concrete_arrowslit[facing=south,waterlogged=false]
conquest:orange_concrete_arrowslit[facing=west,waterlogged=true]
conquest:orange_concrete_arrowslit[facing=west,waterlogged=false]
conquest:orange_concrete_arrowslit[facing=east,waterlogged=true]
conquest:orange_concrete_arrowslit[facing=east,waterlogged=false]
conquest:orange_concrete_balustrade[axis=x,waterlogged=true]
conquest:orange_concrete_balustrade[axis=x,waterlogged=false]
conquest:orange_concrete_balustrade[axis=y,waterlogged=true]
conquest:orange_concrete_balustrade[axis=y,waterlogged=false]
conquest:orange_concrete_balustrade[axis=z,waterlogged=true]
conquest:orange_concrete_balustrade[axis=z,waterlogged=false]
conquest:orange_concrete_capital[facing=flat,type=top,waterlogged=true]
conquest:orange_concrete_capital[facing=flat,type=top,waterlogged=false]
conquest:orange_concrete_capital[facing=flat,type=bottom,waterlogged=true]
conquest:orange_concrete_capital[facing=flat,type=bottom,waterlogged=false]
conquest:orange_concrete_capital[facing=north,type=top,waterlogged=true]
conquest:orange_concrete_capital[facing=north,type=top,waterlogged=false]
conquest:orange_concrete_capital[facing=north,type=bottom,waterlogged=true]
conquest:orange_concrete_capital[facing=north,type=bottom,waterlogged=false]
conquest:orange_concrete_capital[facing=south,type=top,waterlogged=true]
conquest:orange_concrete_capital[facing=south,type=top,waterlogged=false]
conquest:orange_concrete_capital[facing=south,type=bottom,waterlogged=true]
conquest:orange_concrete_capital[facing=south,type=bottom,waterlogged=false]
conquest:orange_concrete_capital[facing=east,type=top,waterlogged=true]
conquest:orange_concrete_capital[facing=east,type=top,waterlogged=false]
conquest:orange_concrete_capital[facing=east,type=bottom,waterlogged=true]
conquest:orange_concrete_capital[facing=east,type=bottom,waterlogged=false]
conquest:orange_concrete_capital[facing=west,type=top,waterlogged=true]
conquest:orange_concrete_capital[facing=west,type=top,waterlogged=false]
conquest:orange_concrete_capital[facing=west,type=bottom,waterlogged=true]
conquest:orange_concrete_capital[facing=west,type=bottom,waterlogged=false]
conquest:orange_concrete_corner_slab[facing=north,type=top,waterlogged=true]
conquest:orange_concrete_corner_slab[facing=north,type=top,waterlogged=false]
conquest:orange_concrete_corner_slab[facing=north,type=bottom,waterlogged=true]
conquest:orange_concrete_corner_slab[facing=north,type=bottom,waterlogged=false]
conquest:orange_concrete_corner_slab[facing=south,type=top,waterlogged=true]
conquest:orange_concrete_corner_slab[facing=south,type=top,waterlogged=false]
conquest:orange_concrete_corner_slab[facing=south,type=bottom,waterlogged=true]
conquest:orange_concrete_corner_slab[facing=south,type=bottom,waterlogged=false]
conquest:orange_concrete_corner_slab[facing=west,type=top,waterlogged=true]
conquest:orange_concrete_corner_slab[facing=west,type=top,waterlogged=false]
conquest:orange_concrete_corner_slab[facing=west,type=bottom,waterlogged=true]
conquest:orange_concrete_corner_slab[facing=west,type=bottom,waterlogged=false]
conquest:orange_concrete_corner_slab[facing=east,type=top,waterlogged=true]
conquest:orange_concrete_corner_slab[facing=east,type=top,waterlogged=false]
conquest:orange_concrete_corner_slab[facing=east,type=bottom,waterlogged=true]
conquest:orange_concrete_corner_slab[facing=east,type=bottom,waterlogged=false]
conquest:orange_concrete_eighth_slab[facing=north,type=top,waterlogged=true]
conquest:orange_concrete_eighth_slab[facing=north,type=top,waterlogged=false]
conquest:orange_concrete_eighth_slab[facing=north,type=bottom,waterlogged=true]
conquest:orange_concrete_eighth_slab[facing=north,type=bottom,waterlogged=false]
conquest:orange_concrete_eighth_slab[facing=south,type=top,waterlogged=true]
conquest:orange_concrete_eighth_slab[facing=south,type=top,waterlogged=false]
conquest:orange_concrete_eighth_slab[facing=south,type=bottom,waterlogged=true]
conquest:orange_concrete_eighth_slab[facing=south,type=bottom,waterlogged=false]
conquest:orange_concrete_eighth_slab[facing=west,type=top,waterlogged=true]
conquest:orange_concrete_eighth_slab[facing=west,type=top,waterlogged=false]
conquest:orange_concrete_eighth_slab[facing=west,type=bottom,waterlogged=true]
conquest:orange_concrete_eighth_slab[facing=west,type=bottom,waterlogged=false]
conquest:orange_concrete_eighth_slab[facing=east,type=top,waterlogged=true]
conquest:orange_concrete_eighth_slab[facing=east,type=top,waterlogged=false]
conquest:orange_concrete_eighth_slab[facing=east,type=bottom,waterlogged=true]
conquest:orange_concrete_eighth_slab[facing=east,type=bottom,waterlogged=false]
conquest:orange_concrete_pillar[layer=1,waterlogged=true]
conquest:orange_concrete_pillar[layer=1,waterlogged=false]
conquest:orange_concrete_pillar[layer=2,waterlogged=true]
conquest:orange_concrete_pillar[layer=2,waterlogged=false]
conquest:orange_concrete_pillar[layer=3,waterlogged=true]
conquest:orange_concrete_pillar[layer=3,waterlogged=false]
conquest:orange_concrete_powder_layer[layers=1,waterlogged=true]
conquest:orange_concrete_powder_layer[layers=1,waterlogged=false]
conquest:orange_concrete_powder_layer[layers=2,waterlogged=true]
conquest:orange_concrete_powder_layer[layers=2,waterlogged=false]
conquest:orange_concrete_powder_layer[layers=3,waterlogged=true]
conquest:orange_concrete_powder_layer[layers=3,waterlogged=false]
conquest:orange_concrete_powder_layer[layers=4,waterlogged=true]
conquest:orange_concrete_powder_layer[layers=4,waterlogged=false]
conquest:orange_concrete_powder_layer[layers=5,waterlogged=true]
conquest:orange_concrete_powder_layer[layers=5,waterlogged=false]
conquest:orange_concrete_powder_layer[layers=6,waterlogged=true]
conquest:orange_concrete_powder_layer[layers=6,waterlogged=false]
conquest:orange_concrete_powder_layer[layers=7,waterlogged=true]
conquest:orange_concrete_powder_layer[layers=7,waterlogged=false]
conquest:orange_concrete_powder_layer[layers=8,waterlogged=true]
conquest:orange_concrete_powder_layer[layers=8,waterlogged=false]
conquest:orange_concrete_powder_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:orange_concrete_powder_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:orange_concrete_powder_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:orange_concrete_powder_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:orange_concrete_powder_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:orange_concrete_powder_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:orange_concrete_powder_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:orange_concrete_powder_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:orange_concrete_powder_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:orange_concrete_powder_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:orange_concrete_powder_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:orange_concrete_powder_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:orange_concrete_powder_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:orange_concrete_powder_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:orange_concrete_powder_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:orange_concrete_powder_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:orange_concrete_powder_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:orange_concrete_powder_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:orange_concrete_powder_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:orange_concrete_powder_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:orange_concrete_powder_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:orange_concrete_powder_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:orange_concrete_powder_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:orange_concrete_powder_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:orange_concrete_powder_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:orange_concrete_powder_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:orange_concrete_powder_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:orange_concrete_powder_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:orange_concrete_powder_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:orange_concrete_powder_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:orange_concrete_powder_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:orange_concrete_powder_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:orange_concrete_powder_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:orange_concrete_powder_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:orange_concrete_powder_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:orange_concrete_powder_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:orange_concrete_powder_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:orange_concrete_powder_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:orange_concrete_powder_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:orange_concrete_powder_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:orange_concrete_powder_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:orange_concrete_powder_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:orange_concrete_powder_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:orange_concrete_powder_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:orange_concrete_powder_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:orange_concrete_powder_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:orange_concrete_powder_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:orange_concrete_powder_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:orange_concrete_powder_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:orange_concrete_powder_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:orange_concrete_powder_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:orange_concrete_powder_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:orange_concrete_powder_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:orange_concrete_powder_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:orange_concrete_powder_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:orange_concrete_powder_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:orange_concrete_powder_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:orange_concrete_powder_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:orange_concrete_powder_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:orange_concrete_powder_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:orange_concrete_powder_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:orange_concrete_powder_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:orange_concrete_powder_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:orange_concrete_powder_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:orange_concrete_powder_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:orange_concrete_powder_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:orange_concrete_powder_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:orange_concrete_powder_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:orange_concrete_powder_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:orange_concrete_powder_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:orange_concrete_powder_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:orange_concrete_powder_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:orange_concrete_powder_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:orange_concrete_powder_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:orange_concrete_powder_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:orange_concrete_powder_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:orange_concrete_powder_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:orange_concrete_powder_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:orange_concrete_powder_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:orange_concrete_powder_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:orange_concrete_quarter_slab[facing=north,layer=1,type=top,waterlogged=true]
conquest:orange_concrete_quarter_slab[facing=north,layer=1,type=top,waterlogged=false]
conquest:orange_concrete_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=true]
conquest:orange_concrete_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=false]
conquest:orange_concrete_quarter_slab[facing=north,layer=2,type=top,waterlogged=true]
conquest:orange_concrete_quarter_slab[facing=north,layer=2,type=top,waterlogged=false]
conquest:orange_concrete_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=true]
conquest:orange_concrete_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=false]
conquest:orange_concrete_quarter_slab[facing=north,layer=3,type=top,waterlogged=true]
conquest:orange_concrete_quarter_slab[facing=north,layer=3,type=top,waterlogged=false]
conquest:orange_concrete_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=true]
conquest:orange_concrete_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=false]
conquest:orange_concrete_quarter_slab[facing=south,layer=1,type=top,waterlogged=true]
conquest:orange_concrete_quarter_slab[facing=south,layer=1,type=top,waterlogged=false]
conquest:orange_concrete_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=true]
conquest:orange_concrete_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=false]
conquest:orange_concrete_quarter_slab[facing=south,layer=2,type=top,waterlogged=true]
conquest:orange_concrete_quarter_slab[facing=south,layer=2,type=top,waterlogged=false]
conquest:orange_concrete_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=true]
conquest:orange_concrete_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=false]
conquest:orange_concrete_quarter_slab[facing=south,layer=3,type=top,waterlogged=true]
conquest:orange_concrete_quarter_slab[facing=south,layer=3,type=top,waterlogged=false]
conquest:orange_concrete_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=true]
conquest:orange_concrete_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=false]
conquest:orange_concrete_quarter_slab[facing=west,layer=1,type=top,waterlogged=true]
conquest:orange_concrete_quarter_slab[facing=west,layer=1,type=top,waterlogged=false]
conquest:orange_concrete_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=true]
conquest:orange_concrete_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=false]
conquest:orange_concrete_quarter_slab[facing=west,layer=2,type=top,waterlogged=true]
conquest:orange_concrete_quarter_slab[facing=west,layer=2,type=top,waterlogged=false]
conquest:orange_concrete_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=true]
conquest:orange_concrete_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=false]
conquest:orange_concrete_quarter_slab[facing=west,layer=3,type=top,waterlogged=true]
conquest:orange_concrete_quarter_slab[facing=west,layer=3,type=top,waterlogged=false]
conquest:orange_concrete_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=true]
conquest:orange_concrete_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=false]
conquest:orange_concrete_quarter_slab[facing=east,layer=1,type=top,waterlogged=true]
conquest:orange_concrete_quarter_slab[facing=east,layer=1,type=top,waterlogged=false]
conquest:orange_concrete_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=true]
conquest:orange_concrete_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=false]
conquest:orange_concrete_quarter_slab[facing=east,layer=2,type=top,waterlogged=true]
conquest:orange_concrete_quarter_slab[facing=east,layer=2,type=top,waterlogged=false]
conquest:orange_concrete_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=true]
conquest:orange_concrete_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=false]
conquest:orange_concrete_quarter_slab[facing=east,layer=3,type=top,waterlogged=true]
conquest:orange_concrete_quarter_slab[facing=east,layer=3,type=top,waterlogged=false]
conquest:orange_concrete_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=true]
conquest:orange_concrete_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=false]
conquest:orange_concrete_slab[layers=1,type=top,waterlogged=true]
conquest:orange_concrete_slab[layers=1,type=top,waterlogged=false]
conquest:orange_concrete_slab[layers=1,type=bottom,waterlogged=true]
conquest:orange_concrete_slab[layers=1,type=bottom,waterlogged=false]
conquest:orange_concrete_slab[layers=2,type=top,waterlogged=true]
conquest:orange_concrete_slab[layers=2,type=top,waterlogged=false]
conquest:orange_concrete_slab[layers=2,type=bottom,waterlogged=true]
conquest:orange_concrete_slab[layers=2,type=bottom,waterlogged=false]
conquest:orange_concrete_slab[layers=3,type=top,waterlogged=true]
conquest:orange_concrete_slab[layers=3,type=top,waterlogged=false]
conquest:orange_concrete_slab[layers=3,type=bottom,waterlogged=true]
conquest:orange_concrete_slab[layers=3,type=bottom,waterlogged=false]
conquest:orange_concrete_slab[layers=4,type=top,waterlogged=true]
conquest:orange_concrete_slab[layers=4,type=top,waterlogged=false]
conquest:orange_concrete_slab[layers=4,type=bottom,waterlogged=true]
conquest:orange_concrete_slab[layers=4,type=bottom,waterlogged=false]
conquest:orange_concrete_slab[layers=5,type=top,waterlogged=true]
conquest:orange_concrete_slab[layers=5,type=top,waterlogged=false]
conquest:orange_concrete_slab[layers=5,type=bottom,waterlogged=true]
conquest:orange_concrete_slab[layers=5,type=bottom,waterlogged=false]
conquest:orange_concrete_slab[layers=6,type=top,waterlogged=true]
conquest:orange_concrete_slab[layers=6,type=top,waterlogged=false]
conquest:orange_concrete_slab[layers=6,type=bottom,waterlogged=true]
conquest:orange_concrete_slab[layers=6,type=bottom,waterlogged=false]
conquest:orange_concrete_slab[layers=7,type=top,waterlogged=true]
conquest:orange_concrete_slab[layers=7,type=top,waterlogged=false]
conquest:orange_concrete_slab[layers=7,type=bottom,waterlogged=true]
conquest:orange_concrete_slab[layers=7,type=bottom,waterlogged=false]
conquest:orange_concrete_slab[layers=8,type=top,waterlogged=true]
conquest:orange_concrete_slab[layers=8,type=top,waterlogged=false]
conquest:orange_concrete_slab[layers=8,type=bottom,waterlogged=true]
conquest:orange_concrete_slab[layers=8,type=bottom,waterlogged=false]
conquest:orange_concrete_small_arch[direction=northsouth,waterlogged=true]
conquest:orange_concrete_small_arch[direction=northsouth,waterlogged=false]
conquest:orange_concrete_small_arch[direction=eastwest,waterlogged=true]
conquest:orange_concrete_small_arch[direction=eastwest,waterlogged=false]
conquest:orange_concrete_small_arch_half[facing=north,waterlogged=true]
conquest:orange_concrete_small_arch_half[facing=north,waterlogged=false]
conquest:orange_concrete_small_arch_half[facing=south,waterlogged=true]
conquest:orange_concrete_small_arch_half[facing=south,waterlogged=false]
conquest:orange_concrete_small_arch_half[facing=west,waterlogged=true]
conquest:orange_concrete_small_arch_half[facing=west,waterlogged=false]
conquest:orange_concrete_small_arch_half[facing=east,waterlogged=true]
conquest:orange_concrete_small_arch_half[facing=east,waterlogged=false]
conquest:orange_concrete_small_window[down=true,up=true,waterlogged=true]
conquest:orange_concrete_small_window[down=true,up=true,waterlogged=false]
conquest:orange_concrete_small_window[down=true,up=false,waterlogged=true]
conquest:orange_concrete_small_window[down=true,up=false,waterlogged=false]
conquest:orange_concrete_small_window[down=false,up=true,waterlogged=true]
conquest:orange_concrete_small_window[down=false,up=true,waterlogged=false]
conquest:orange_concrete_small_window[down=false,up=false,waterlogged=true]
conquest:orange_concrete_small_window[down=false,up=false,waterlogged=false]
conquest:orange_concrete_small_window_half[down=true,facing=north,up=true,waterlogged=true]
conquest:orange_concrete_small_window_half[down=true,facing=north,up=true,waterlogged=false]
conquest:orange_concrete_small_window_half[down=true,facing=north,up=false,waterlogged=true]
conquest:orange_concrete_small_window_half[down=true,facing=north,up=false,waterlogged=false]
conquest:orange_concrete_small_window_half[down=true,facing=south,up=true,waterlogged=true]
conquest:orange_concrete_small_window_half[down=true,facing=south,up=true,waterlogged=false]
conquest:orange_concrete_small_window_half[down=true,facing=south,up=false,waterlogged=true]
conquest:orange_concrete_small_window_half[down=true,facing=south,up=false,waterlogged=false]
conquest:orange_concrete_small_window_half[down=true,facing=west,up=true,waterlogged=true]
conquest:orange_concrete_small_window_half[down=true,facing=west,up=true,waterlogged=false]
conquest:orange_concrete_small_window_half[down=true,facing=west,up=false,waterlogged=true]
conquest:orange_concrete_small_window_half[down=true,facing=west,up=false,waterlogged=false]
conquest:orange_concrete_small_window_half[down=true,facing=east,up=true,waterlogged=true]
conquest:orange_concrete_small_window_half[down=true,facing=east,up=true,waterlogged=false]
conquest:orange_concrete_small_window_half[down=true,facing=east,up=false,waterlogged=true]
conquest:orange_concrete_small_window_half[down=true,facing=east,up=false,waterlogged=false]
conquest:orange_concrete_small_window_half[down=false,facing=north,up=true,waterlogged=true]
conquest:orange_concrete_small_window_half[down=false,facing=north,up=true,waterlogged=false]
conquest:orange_concrete_small_window_half[down=false,facing=north,up=false,waterlogged=true]
conquest:orange_concrete_small_window_half[down=false,facing=north,up=false,waterlogged=false]
conquest:orange_concrete_small_window_half[down=false,facing=south,up=true,waterlogged=true]
conquest:orange_concrete_small_window_half[down=false,facing=south,up=true,waterlogged=false]
conquest:orange_concrete_small_window_half[down=false,facing=south,up=false,waterlogged=true]
conquest:orange_concrete_small_window_half[down=false,facing=south,up=false,waterlogged=false]
conquest:orange_concrete_small_window_half[down=false,facing=west,up=true,waterlogged=true]
conquest:orange_concrete_small_window_half[down=false,facing=west,up=true,waterlogged=false]
conquest:orange_concrete_small_window_half[down=false,facing=west,up=false,waterlogged=true]
conquest:orange_concrete_small_window_half[down=false,facing=west,up=false,waterlogged=false]
conquest:orange_concrete_small_window_half[down=false,facing=east,up=true,waterlogged=true]
conquest:orange_concrete_small_window_half[down=false,facing=east,up=true,waterlogged=false]
conquest:orange_concrete_small_window_half[down=false,facing=east,up=false,waterlogged=true]
conquest:orange_concrete_small_window_half[down=false,facing=east,up=false,waterlogged=false]
conquest:orange_concrete_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:orange_concrete_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:orange_concrete_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:orange_concrete_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:orange_concrete_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:orange_concrete_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:orange_concrete_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:orange_concrete_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:orange_concrete_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:orange_concrete_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:orange_concrete_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:orange_concrete_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:orange_concrete_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:orange_concrete_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:orange_concrete_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:orange_concrete_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:orange_concrete_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:orange_concrete_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:orange_concrete_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:orange_concrete_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:orange_concrete_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:orange_concrete_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:orange_concrete_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:orange_concrete_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:orange_concrete_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:orange_concrete_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:orange_concrete_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:orange_concrete_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:orange_concrete_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:orange_concrete_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:orange_concrete_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:orange_concrete_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:orange_concrete_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:orange_concrete_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:orange_concrete_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:orange_concrete_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:orange_concrete_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:orange_concrete_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:orange_concrete_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:orange_concrete_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:orange_concrete_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:orange_concrete_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:orange_concrete_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:orange_concrete_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:orange_concrete_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:orange_concrete_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:orange_concrete_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:orange_concrete_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:orange_concrete_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:orange_concrete_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:orange_concrete_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:orange_concrete_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:orange_concrete_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:orange_concrete_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:orange_concrete_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:orange_concrete_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:orange_concrete_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:orange_concrete_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:orange_concrete_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:orange_concrete_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:orange_concrete_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:orange_concrete_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:orange_concrete_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:orange_concrete_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:orange_concrete_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:orange_concrete_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:orange_concrete_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:orange_concrete_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:orange_concrete_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:orange_concrete_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:orange_concrete_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:orange_concrete_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:orange_concrete_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:orange_concrete_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:orange_concrete_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:orange_concrete_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:orange_concrete_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:orange_concrete_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:orange_concrete_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:orange_concrete_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:orange_concrete_two_meter_arch[facing=north,type=top]
conquest:orange_concrete_two_meter_arch[facing=north,type=bottom]
conquest:orange_concrete_two_meter_arch[facing=south,type=top]
conquest:orange_concrete_two_meter_arch[facing=south,type=bottom]
conquest:orange_concrete_two_meter_arch[facing=west,type=top]
conquest:orange_concrete_two_meter_arch[facing=west,type=bottom]
conquest:orange_concrete_two_meter_arch[facing=east,type=top]
conquest:orange_concrete_two_meter_arch[facing=east,type=bottom]
conquest:orange_concrete_two_meter_arch_half[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:orange_concrete_two_meter_arch_half[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:orange_concrete_two_meter_arch_half[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:orange_concrete_two_meter_arch_half[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:orange_concrete_two_meter_arch_half[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:orange_concrete_two_meter_arch_half[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:orange_concrete_two_meter_arch_half[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:orange_concrete_two_meter_arch_half[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:orange_concrete_two_meter_arch_half[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:orange_concrete_two_meter_arch_half[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:orange_concrete_two_meter_arch_half[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:orange_concrete_two_meter_arch_half[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:orange_concrete_two_meter_arch_half[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:orange_concrete_two_meter_arch_half[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:orange_concrete_two_meter_arch_half[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:orange_concrete_two_meter_arch_half[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:orange_concrete_two_meter_arch_half[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:orange_concrete_two_meter_arch_half[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:orange_concrete_two_meter_arch_half[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:orange_concrete_two_meter_arch_half[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:orange_concrete_two_meter_arch_half[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:orange_concrete_two_meter_arch_half[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:orange_concrete_two_meter_arch_half[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:orange_concrete_two_meter_arch_half[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:orange_concrete_two_meter_arch_half[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:orange_concrete_two_meter_arch_half[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:orange_concrete_two_meter_arch_half[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:orange_concrete_two_meter_arch_half[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:orange_concrete_two_meter_arch_half[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:orange_concrete_two_meter_arch_half[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:orange_concrete_two_meter_arch_half[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:orange_concrete_two_meter_arch_half[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:orange_concrete_two_meter_arch_half[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:orange_concrete_two_meter_arch_half[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:orange_concrete_two_meter_arch_half[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:orange_concrete_two_meter_arch_half[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:orange_concrete_two_meter_arch_half[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:orange_concrete_two_meter_arch_half[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:orange_concrete_two_meter_arch_half[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:orange_concrete_two_meter_arch_half[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:orange_concrete_two_meter_arch_half[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:orange_concrete_two_meter_arch_half[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:orange_concrete_two_meter_arch_half[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:orange_concrete_two_meter_arch_half[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:orange_concrete_two_meter_arch_half[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:orange_concrete_two_meter_arch_half[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:orange_concrete_two_meter_arch_half[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:orange_concrete_two_meter_arch_half[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:orange_concrete_two_meter_arch_half[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:orange_concrete_two_meter_arch_half[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:orange_concrete_two_meter_arch_half[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:orange_concrete_two_meter_arch_half[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:orange_concrete_two_meter_arch_half[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:orange_concrete_two_meter_arch_half[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:orange_concrete_two_meter_arch_half[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:orange_concrete_two_meter_arch_half[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:orange_concrete_two_meter_arch_half[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:orange_concrete_two_meter_arch_half[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:orange_concrete_two_meter_arch_half[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:orange_concrete_two_meter_arch_half[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:orange_concrete_two_meter_arch_half[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:orange_concrete_two_meter_arch_half[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:orange_concrete_two_meter_arch_half[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:orange_concrete_two_meter_arch_half[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:orange_concrete_vertical_corner[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:orange_concrete_vertical_corner[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:orange_concrete_vertical_corner[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:orange_concrete_vertical_corner[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:orange_concrete_vertical_corner[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:orange_concrete_vertical_corner[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:orange_concrete_vertical_corner[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:orange_concrete_vertical_corner[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:orange_concrete_vertical_corner[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:orange_concrete_vertical_corner[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:orange_concrete_vertical_corner[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:orange_concrete_vertical_corner[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:orange_concrete_vertical_corner[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:orange_concrete_vertical_corner[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:orange_concrete_vertical_corner[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:orange_concrete_vertical_corner[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:orange_concrete_vertical_corner[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:orange_concrete_vertical_corner[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:orange_concrete_vertical_corner[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:orange_concrete_vertical_corner[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:orange_concrete_vertical_corner[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:orange_concrete_vertical_corner[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:orange_concrete_vertical_corner[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:orange_concrete_vertical_corner[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:orange_concrete_vertical_corner[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:orange_concrete_vertical_corner[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:orange_concrete_vertical_corner[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:orange_concrete_vertical_corner[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:orange_concrete_vertical_corner[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:orange_concrete_vertical_corner[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:orange_concrete_vertical_corner[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:orange_concrete_vertical_corner[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:orange_concrete_vertical_corner[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:orange_concrete_vertical_corner[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:orange_concrete_vertical_corner[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:orange_concrete_vertical_corner[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:orange_concrete_vertical_corner[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:orange_concrete_vertical_corner[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:orange_concrete_vertical_corner[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:orange_concrete_vertical_corner[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:orange_concrete_vertical_corner[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:orange_concrete_vertical_corner[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:orange_concrete_vertical_corner[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:orange_concrete_vertical_corner[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:orange_concrete_vertical_corner[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:orange_concrete_vertical_corner[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:orange_concrete_vertical_corner[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:orange_concrete_vertical_corner[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:orange_concrete_vertical_corner[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:orange_concrete_vertical_corner[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:orange_concrete_vertical_corner[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:orange_concrete_vertical_corner[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:orange_concrete_vertical_corner[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:orange_concrete_vertical_corner[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:orange_concrete_vertical_corner[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:orange_concrete_vertical_corner[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:orange_concrete_vertical_corner[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:orange_concrete_vertical_corner[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:orange_concrete_vertical_corner[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:orange_concrete_vertical_corner[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:orange_concrete_vertical_corner[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:orange_concrete_vertical_corner[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:orange_concrete_vertical_corner[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:orange_concrete_vertical_corner[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:orange_concrete_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:orange_concrete_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:orange_concrete_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:orange_concrete_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:orange_concrete_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:orange_concrete_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:orange_concrete_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:orange_concrete_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:orange_concrete_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:orange_concrete_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:orange_concrete_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:orange_concrete_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:orange_concrete_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:orange_concrete_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:orange_concrete_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:orange_concrete_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:orange_concrete_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:orange_concrete_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:orange_concrete_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:orange_concrete_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:orange_concrete_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:orange_concrete_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:orange_concrete_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:orange_concrete_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:orange_concrete_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:orange_concrete_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:orange_concrete_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:orange_concrete_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:orange_concrete_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:orange_concrete_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:orange_concrete_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:orange_concrete_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:orange_concrete_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:orange_concrete_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:orange_concrete_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:orange_concrete_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:orange_concrete_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:orange_concrete_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:orange_concrete_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:orange_concrete_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:orange_concrete_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:orange_concrete_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:orange_concrete_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:orange_concrete_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:orange_concrete_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:orange_concrete_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:orange_concrete_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:orange_concrete_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:orange_concrete_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:orange_concrete_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:orange_concrete_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:orange_concrete_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:orange_concrete_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:orange_concrete_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:orange_concrete_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:orange_concrete_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:orange_concrete_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:orange_concrete_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:orange_concrete_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:orange_concrete_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:orange_concrete_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:orange_concrete_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:orange_concrete_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:orange_concrete_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:orange_concrete_vertical_quarter[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:orange_concrete_vertical_quarter[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:orange_concrete_vertical_quarter[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:orange_concrete_vertical_quarter[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:orange_concrete_vertical_quarter[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:orange_concrete_vertical_quarter[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:orange_concrete_vertical_quarter[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:orange_concrete_vertical_quarter[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:orange_concrete_vertical_quarter[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:orange_concrete_vertical_quarter[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:orange_concrete_vertical_quarter[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:orange_concrete_vertical_quarter[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:orange_concrete_vertical_quarter[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:orange_concrete_vertical_quarter[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:orange_concrete_vertical_quarter[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:orange_concrete_vertical_quarter[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:orange_concrete_vertical_quarter[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:orange_concrete_vertical_quarter[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:orange_concrete_vertical_quarter[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:orange_concrete_vertical_quarter[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:orange_concrete_vertical_quarter[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:orange_concrete_vertical_quarter[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:orange_concrete_vertical_quarter[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:orange_concrete_vertical_quarter[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:orange_concrete_vertical_quarter[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:orange_concrete_vertical_quarter[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:orange_concrete_vertical_quarter[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:orange_concrete_vertical_quarter[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:orange_concrete_vertical_quarter[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:orange_concrete_vertical_quarter[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:orange_concrete_vertical_quarter[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:orange_concrete_vertical_quarter[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:orange_concrete_vertical_quarter[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:orange_concrete_vertical_quarter[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:orange_concrete_vertical_quarter[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:orange_concrete_vertical_quarter[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:orange_concrete_vertical_quarter[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:orange_concrete_vertical_quarter[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:orange_concrete_vertical_quarter[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:orange_concrete_vertical_quarter[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:orange_concrete_vertical_quarter[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:orange_concrete_vertical_quarter[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:orange_concrete_vertical_quarter[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:orange_concrete_vertical_quarter[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:orange_concrete_vertical_quarter[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:orange_concrete_vertical_quarter[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:orange_concrete_vertical_quarter[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:orange_concrete_vertical_quarter[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:orange_concrete_vertical_quarter[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:orange_concrete_vertical_quarter[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:orange_concrete_vertical_quarter[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:orange_concrete_vertical_quarter[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:orange_concrete_vertical_quarter[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:orange_concrete_vertical_quarter[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:orange_concrete_vertical_quarter[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:orange_concrete_vertical_quarter[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:orange_concrete_vertical_quarter[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:orange_concrete_vertical_quarter[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:orange_concrete_vertical_quarter[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:orange_concrete_vertical_quarter[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:orange_concrete_vertical_quarter[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:orange_concrete_vertical_quarter[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:orange_concrete_vertical_quarter[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:orange_concrete_vertical_quarter[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:orange_concrete_vertical_slab[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:orange_concrete_vertical_slab[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:orange_concrete_vertical_slab[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:orange_concrete_vertical_slab[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:orange_concrete_vertical_slab[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:orange_concrete_vertical_slab[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:orange_concrete_vertical_slab[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:orange_concrete_vertical_slab[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:orange_concrete_vertical_slab[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:orange_concrete_vertical_slab[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:orange_concrete_vertical_slab[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:orange_concrete_vertical_slab[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:orange_concrete_vertical_slab[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:orange_concrete_vertical_slab[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:orange_concrete_vertical_slab[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:orange_concrete_vertical_slab[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:orange_concrete_vertical_slab[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:orange_concrete_vertical_slab[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:orange_concrete_vertical_slab[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:orange_concrete_vertical_slab[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:orange_concrete_vertical_slab[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:orange_concrete_vertical_slab[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:orange_concrete_vertical_slab[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:orange_concrete_vertical_slab[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:orange_concrete_vertical_slab[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:orange_concrete_vertical_slab[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:orange_concrete_vertical_slab[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:orange_concrete_vertical_slab[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:orange_concrete_vertical_slab[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:orange_concrete_vertical_slab[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:orange_concrete_vertical_slab[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:orange_concrete_vertical_slab[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:orange_concrete_vertical_slab[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:orange_concrete_vertical_slab[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:orange_concrete_vertical_slab[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:orange_concrete_vertical_slab[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:orange_concrete_vertical_slab[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:orange_concrete_vertical_slab[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:orange_concrete_vertical_slab[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:orange_concrete_vertical_slab[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:orange_concrete_vertical_slab[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:orange_concrete_vertical_slab[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:orange_concrete_vertical_slab[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:orange_concrete_vertical_slab[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:orange_concrete_vertical_slab[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:orange_concrete_vertical_slab[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:orange_concrete_vertical_slab[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:orange_concrete_vertical_slab[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:orange_concrete_vertical_slab[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:orange_concrete_vertical_slab[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:orange_concrete_vertical_slab[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:orange_concrete_vertical_slab[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:orange_concrete_vertical_slab[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:orange_concrete_vertical_slab[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:orange_concrete_vertical_slab[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:orange_concrete_vertical_slab[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:orange_concrete_vertical_slab[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:orange_concrete_vertical_slab[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:orange_concrete_vertical_slab[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:orange_concrete_vertical_slab[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:orange_concrete_vertical_slab[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:orange_concrete_vertical_slab[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:orange_concrete_vertical_slab[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:orange_concrete_vertical_slab[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:orange_concrete_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:orange_concrete_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:orange_concrete_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:orange_concrete_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:orange_concrete_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:orange_concrete_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:orange_concrete_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:orange_concrete_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:orange_concrete_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:orange_concrete_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:orange_concrete_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:orange_concrete_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:orange_concrete_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:orange_concrete_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:orange_concrete_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:orange_concrete_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:orange_concrete_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:orange_concrete_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:orange_concrete_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:orange_concrete_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:orange_concrete_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:orange_concrete_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:orange_concrete_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:orange_concrete_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:orange_concrete_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:orange_concrete_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:orange_concrete_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:orange_concrete_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:orange_concrete_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:orange_concrete_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:orange_concrete_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:orange_concrete_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:orange_concrete_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:orange_concrete_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:orange_concrete_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:orange_concrete_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:orange_concrete_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:orange_concrete_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:orange_concrete_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:orange_concrete_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:orange_concrete_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:orange_concrete_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:orange_concrete_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:orange_concrete_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:orange_concrete_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:orange_concrete_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:orange_concrete_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:orange_concrete_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:orange_concrete_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:orange_concrete_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:orange_concrete_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:orange_concrete_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:orange_concrete_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:orange_concrete_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:orange_concrete_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:orange_concrete_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:orange_concrete_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:orange_concrete_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:orange_concrete_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:orange_concrete_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:orange_concrete_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:orange_concrete_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:orange_concrete_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:orange_concrete_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:orange_concrete_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:orange_concrete_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:orange_concrete_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:orange_concrete_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:orange_concrete_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:orange_concrete_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:orange_concrete_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:orange_concrete_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:orange_concrete_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:orange_concrete_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:orange_concrete_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:orange_concrete_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:orange_concrete_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:orange_concrete_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:orange_concrete_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:orange_concrete_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:orange_concrete_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:orange_concrete_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:orange_concrete_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:orange_concrete_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:orange_concrete_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:orange_concrete_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:orange_concrete_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:orange_concrete_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:orange_concrete_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:orange_concrete_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:orange_concrete_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:orange_concrete_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:orange_concrete_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:orange_concrete_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:orange_concrete_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:orange_concrete_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:orange_concrete_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:orange_concrete_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:orange_concrete_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:orange_concrete_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:orange_concrete_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:orange_concrete_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:orange_concrete_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:orange_concrete_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:orange_concrete_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:orange_concrete_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:orange_concrete_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:orange_concrete_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:orange_concrete_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:orange_concrete_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:orange_concrete_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:orange_concrete_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:orange_concrete_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:orange_concrete_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:orange_concrete_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:orange_concrete_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:orange_concrete_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:orange_concrete_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:orange_concrete_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:orange_concrete_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:orange_concrete_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:orange_concrete_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:orange_concrete_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:orange_concrete_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:orange_concrete_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:orange_concrete_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:orange_concrete_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:orange_concrete_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:orange_concrete_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:orange_concrete_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:orange_concrete_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:orange_concrete_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:orange_concrete_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:orange_concrete_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:orange_concrete_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:orange_concrete_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:orange_concrete_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:orange_concrete_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:orange_concrete_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:orange_concrete_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:orange_concrete_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:orange_concrete_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:orange_concrete_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:orange_concrete_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:orange_concrete_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:orange_concrete_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:orange_concrete_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:orange_concrete_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:orange_concrete_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:orange_concrete_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:orange_concrete_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:orange_concrete_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:orange_concrete_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:orange_concrete_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:orange_concrete_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:orange_concrete_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:orange_concrete_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:orange_concrete_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:orange_concrete_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:orange_concrete_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:orange_concrete_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:orange_concrete_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:orange_concrete_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:orange_concrete_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:orange_concrete_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:orange_concrete_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:orange_concrete_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:orange_concrete_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:orange_concrete_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:orange_concrete_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:orange_concrete_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:orange_concrete_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:orange_concrete_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:orange_concrete_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:orange_concrete_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:orange_concrete_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:orange_concrete_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:orange_concrete_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:orange_concrete_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:orange_concrete_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:orange_concrete_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:orange_concrete_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:orange_concrete_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:orange_concrete_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:orange_concrete_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:orange_concrete_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:orange_concrete_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:orange_concrete_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:orange_concrete_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:orange_concrete_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:orange_concrete_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:orange_concrete_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:orange_concrete_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:orange_concrete_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:orange_concrete_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:orange_concrete_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:orange_concrete_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:orange_concrete_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:orange_concrete_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:orange_concrete_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:orange_concrete_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:orange_concrete_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:orange_concrete_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:orange_concrete_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:orange_concrete_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:orange_concrete_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:orange_concrete_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:orange_concrete_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:orange_concrete_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:orange_concrete_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:orange_concrete_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:orange_concrete_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:orange_concrete_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:orange_concrete_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:orange_concrete_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:orange_concrete_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:orange_concrete_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:orange_concrete_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:orange_concrete_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:orange_concrete_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:orange_concrete_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:orange_concrete_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:orange_concrete_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:orange_concrete_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:orange_concrete_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:orange_concrete_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:orange_concrete_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:orange_concrete_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:orange_concrete_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:orange_concrete_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:orange_concrete_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:orange_concrete_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:orange_concrete_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:orange_concrete_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:orange_concrete_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:orange_concrete_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:orange_concrete_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:orange_concrete_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:orange_concrete_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:orange_concrete_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:orange_concrete_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:orange_concrete_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:orange_concrete_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:orange_concrete_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:orange_concrete_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:orange_concrete_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:orange_concrete_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:orange_concrete_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:orange_concrete_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:orange_concrete_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:orange_concrete_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:orange_concrete_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:orange_concrete_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:orange_concrete_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:orange_concrete_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:orange_concrete_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:orange_concrete_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:orange_concrete_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:orange_concrete_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:orange_concrete_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:orange_concrete_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:orange_concrete_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:orange_concrete_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:orange_concrete_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:orange_concrete_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:orange_concrete_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:orange_concrete_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:orange_concrete_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:orange_concrete_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:orange_concrete_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:orange_concrete_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:orange_concrete_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:orange_concrete_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:orange_concrete_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:orange_concrete_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:orange_concrete_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:orange_concrete_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:orange_concrete_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:orange_concrete_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:orange_concrete_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:orange_concrete_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:orange_concrete_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:orange_concrete_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:orange_concrete_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:orange_concrete_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:orange_concrete_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:orange_concrete_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:orange_concrete_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:orange_concrete_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:orange_concrete_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:orange_concrete_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:orange_concrete_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:orange_concrete_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:orange_concrete_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:orange_concrete_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:orange_concrete_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:orange_concrete_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:orange_concrete_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:orange_concrete_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:orange_concrete_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:orange_concrete_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:orange_concrete_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:orange_concrete_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:orange_concrete_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:orange_concrete_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:orange_concrete_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:orange_concrete_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:orange_concrete_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:orange_concrete_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:orange_concrete_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:orange_concrete_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:orange_concrete_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:orange_concrete_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:orange_concrete_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:orange_concrete_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:orange_concrete_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:orange_concrete_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:orange_concrete_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:orange_concrete_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:orange_concrete_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:orange_concrete_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:orange_concrete_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:orange_concrete_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:orange_concrete_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:orange_diamond_clay_shingles
conquest:orange_diamond_clay_shingles_capital[facing=flat,type=top,waterlogged=true]
conquest:orange_diamond_clay_shingles_capital[facing=flat,type=top,waterlogged=false]
conquest:orange_diamond_clay_shingles_capital[facing=flat,type=bottom,waterlogged=true]
conquest:orange_diamond_clay_shingles_capital[facing=flat,type=bottom,waterlogged=false]
conquest:orange_diamond_clay_shingles_capital[facing=north,type=top,waterlogged=true]
conquest:orange_diamond_clay_shingles_capital[facing=north,type=top,waterlogged=false]
conquest:orange_diamond_clay_shingles_capital[facing=north,type=bottom,waterlogged=true]
conquest:orange_diamond_clay_shingles_capital[facing=north,type=bottom,waterlogged=false]
conquest:orange_diamond_clay_shingles_capital[facing=south,type=top,waterlogged=true]
conquest:orange_diamond_clay_shingles_capital[facing=south,type=top,waterlogged=false]
conquest:orange_diamond_clay_shingles_capital[facing=south,type=bottom,waterlogged=true]
conquest:orange_diamond_clay_shingles_capital[facing=south,type=bottom,waterlogged=false]
conquest:orange_diamond_clay_shingles_capital[facing=east,type=top,waterlogged=true]
conquest:orange_diamond_clay_shingles_capital[facing=east,type=top,waterlogged=false]
conquest:orange_diamond_clay_shingles_capital[facing=east,type=bottom,waterlogged=true]
conquest:orange_diamond_clay_shingles_capital[facing=east,type=bottom,waterlogged=false]
conquest:orange_diamond_clay_shingles_capital[facing=west,type=top,waterlogged=true]
conquest:orange_diamond_clay_shingles_capital[facing=west,type=top,waterlogged=false]
conquest:orange_diamond_clay_shingles_capital[facing=west,type=bottom,waterlogged=true]
conquest:orange_diamond_clay_shingles_capital[facing=west,type=bottom,waterlogged=false]
conquest:orange_diamond_clay_shingles_corner_slab[facing=north,type=top,waterlogged=true]
conquest:orange_diamond_clay_shingles_corner_slab[facing=north,type=top,waterlogged=false]
conquest:orange_diamond_clay_shingles_corner_slab[facing=north,type=bottom,waterlogged=true]
conquest:orange_diamond_clay_shingles_corner_slab[facing=north,type=bottom,waterlogged=false]
conquest:orange_diamond_clay_shingles_corner_slab[facing=south,type=top,waterlogged=true]
conquest:orange_diamond_clay_shingles_corner_slab[facing=south,type=top,waterlogged=false]
conquest:orange_diamond_clay_shingles_corner_slab[facing=south,type=bottom,waterlogged=true]
conquest:orange_diamond_clay_shingles_corner_slab[facing=south,type=bottom,waterlogged=false]
conquest:orange_diamond_clay_shingles_corner_slab[facing=west,type=top,waterlogged=true]
conquest:orange_diamond_clay_shingles_corner_slab[facing=west,type=top,waterlogged=false]
conquest:orange_diamond_clay_shingles_corner_slab[facing=west,type=bottom,waterlogged=true]
conquest:orange_diamond_clay_shingles_corner_slab[facing=west,type=bottom,waterlogged=false]
conquest:orange_diamond_clay_shingles_corner_slab[facing=east,type=top,waterlogged=true]
conquest:orange_diamond_clay_shingles_corner_slab[facing=east,type=top,waterlogged=false]
conquest:orange_diamond_clay_shingles_corner_slab[facing=east,type=bottom,waterlogged=true]
conquest:orange_diamond_clay_shingles_corner_slab[facing=east,type=bottom,waterlogged=false]
conquest:orange_diamond_clay_shingles_eighth_slab[facing=north,type=top,waterlogged=true]
conquest:orange_diamond_clay_shingles_eighth_slab[facing=north,type=top,waterlogged=false]
conquest:orange_diamond_clay_shingles_eighth_slab[facing=north,type=bottom,waterlogged=true]
conquest:orange_diamond_clay_shingles_eighth_slab[facing=north,type=bottom,waterlogged=false]
conquest:orange_diamond_clay_shingles_eighth_slab[facing=south,type=top,waterlogged=true]
conquest:orange_diamond_clay_shingles_eighth_slab[facing=south,type=top,waterlogged=false]
conquest:orange_diamond_clay_shingles_eighth_slab[facing=south,type=bottom,waterlogged=true]
conquest:orange_diamond_clay_shingles_eighth_slab[facing=south,type=bottom,waterlogged=false]
conquest:orange_diamond_clay_shingles_eighth_slab[facing=west,type=top,waterlogged=true]
conquest:orange_diamond_clay_shingles_eighth_slab[facing=west,type=top,waterlogged=false]
conquest:orange_diamond_clay_shingles_eighth_slab[facing=west,type=bottom,waterlogged=true]
conquest:orange_diamond_clay_shingles_eighth_slab[facing=west,type=bottom,waterlogged=false]
conquest:orange_diamond_clay_shingles_eighth_slab[facing=east,type=top,waterlogged=true]
conquest:orange_diamond_clay_shingles_eighth_slab[facing=east,type=top,waterlogged=false]
conquest:orange_diamond_clay_shingles_eighth_slab[facing=east,type=bottom,waterlogged=true]
conquest:orange_diamond_clay_shingles_eighth_slab[facing=east,type=bottom,waterlogged=false]
conquest:orange_diamond_clay_shingles_pillar[layer=1,waterlogged=true]
conquest:orange_diamond_clay_shingles_pillar[layer=1,waterlogged=false]
conquest:orange_diamond_clay_shingles_pillar[layer=2,waterlogged=true]
conquest:orange_diamond_clay_shingles_pillar[layer=2,waterlogged=false]
conquest:orange_diamond_clay_shingles_pillar[layer=3,waterlogged=true]
conquest:orange_diamond_clay_shingles_pillar[layer=3,waterlogged=false]
conquest:orange_diamond_clay_shingles_quarter_slab[facing=north,layer=1,type=top,waterlogged=true]
conquest:orange_diamond_clay_shingles_quarter_slab[facing=north,layer=1,type=top,waterlogged=false]
conquest:orange_diamond_clay_shingles_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=true]
conquest:orange_diamond_clay_shingles_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=false]
conquest:orange_diamond_clay_shingles_quarter_slab[facing=north,layer=2,type=top,waterlogged=true]
conquest:orange_diamond_clay_shingles_quarter_slab[facing=north,layer=2,type=top,waterlogged=false]
conquest:orange_diamond_clay_shingles_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=true]
conquest:orange_diamond_clay_shingles_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=false]
conquest:orange_diamond_clay_shingles_quarter_slab[facing=north,layer=3,type=top,waterlogged=true]
conquest:orange_diamond_clay_shingles_quarter_slab[facing=north,layer=3,type=top,waterlogged=false]
conquest:orange_diamond_clay_shingles_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=true]
conquest:orange_diamond_clay_shingles_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=false]
conquest:orange_diamond_clay_shingles_quarter_slab[facing=south,layer=1,type=top,waterlogged=true]
conquest:orange_diamond_clay_shingles_quarter_slab[facing=south,layer=1,type=top,waterlogged=false]
conquest:orange_diamond_clay_shingles_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=true]
conquest:orange_diamond_clay_shingles_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=false]
conquest:orange_diamond_clay_shingles_quarter_slab[facing=south,layer=2,type=top,waterlogged=true]
conquest:orange_diamond_clay_shingles_quarter_slab[facing=south,layer=2,type=top,waterlogged=false]
conquest:orange_diamond_clay_shingles_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=true]
conquest:orange_diamond_clay_shingles_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=false]
conquest:orange_diamond_clay_shingles_quarter_slab[facing=south,layer=3,type=top,waterlogged=true]
conquest:orange_diamond_clay_shingles_quarter_slab[facing=south,layer=3,type=top,waterlogged=false]
conquest:orange_diamond_clay_shingles_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=true]
conquest:orange_diamond_clay_shingles_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=false]
conquest:orange_diamond_clay_shingles_quarter_slab[facing=west,layer=1,type=top,waterlogged=true]
conquest:orange_diamond_clay_shingles_quarter_slab[facing=west,layer=1,type=top,waterlogged=false]
conquest:orange_diamond_clay_shingles_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=true]
conquest:orange_diamond_clay_shingles_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=false]
conquest:orange_diamond_clay_shingles_quarter_slab[facing=west,layer=2,type=top,waterlogged=true]
conquest:orange_diamond_clay_shingles_quarter_slab[facing=west,layer=2,type=top,waterlogged=false]
conquest:orange_diamond_clay_shingles_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=true]
conquest:orange_diamond_clay_shingles_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=false]
conquest:orange_diamond_clay_shingles_quarter_slab[facing=west,layer=3,type=top,waterlogged=true]
conquest:orange_diamond_clay_shingles_quarter_slab[facing=west,layer=3,type=top,waterlogged=false]
conquest:orange_diamond_clay_shingles_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=true]
conquest:orange_diamond_clay_shingles_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=false]
conquest:orange_diamond_clay_shingles_quarter_slab[facing=east,layer=1,type=top,waterlogged=true]
conquest:orange_diamond_clay_shingles_quarter_slab[facing=east,layer=1,type=top,waterlogged=false]
conquest:orange_diamond_clay_shingles_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=true]
conquest:orange_diamond_clay_shingles_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=false]
conquest:orange_diamond_clay_shingles_quarter_slab[facing=east,layer=2,type=top,waterlogged=true]
conquest:orange_diamond_clay_shingles_quarter_slab[facing=east,layer=2,type=top,waterlogged=false]
conquest:orange_diamond_clay_shingles_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=true]
conquest:orange_diamond_clay_shingles_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=false]
conquest:orange_diamond_clay_shingles_quarter_slab[facing=east,layer=3,type=top,waterlogged=true]
conquest:orange_diamond_clay_shingles_quarter_slab[facing=east,layer=3,type=top,waterlogged=false]
conquest:orange_diamond_clay_shingles_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=true]
conquest:orange_diamond_clay_shingles_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=false]
conquest:orange_diamond_clay_shingles_slab[layer=1,type=top,waterlogged=true]
conquest:orange_diamond_clay_shingles_slab[layer=1,type=top,waterlogged=false]
conquest:orange_diamond_clay_shingles_slab[layer=1,type=bottom,waterlogged=true]
conquest:orange_diamond_clay_shingles_slab[layer=1,type=bottom,waterlogged=false]
conquest:orange_diamond_clay_shingles_slab[layer=2,type=top,waterlogged=true]
conquest:orange_diamond_clay_shingles_slab[layer=2,type=top,waterlogged=false]
conquest:orange_diamond_clay_shingles_slab[layer=2,type=bottom,waterlogged=true]
conquest:orange_diamond_clay_shingles_slab[layer=2,type=bottom,waterlogged=false]
conquest:orange_diamond_clay_shingles_slab[layer=3,type=top,waterlogged=true]
conquest:orange_diamond_clay_shingles_slab[layer=3,type=top,waterlogged=false]
conquest:orange_diamond_clay_shingles_slab[layer=3,type=bottom,waterlogged=true]
conquest:orange_diamond_clay_shingles_slab[layer=3,type=bottom,waterlogged=false]
conquest:orange_diamond_clay_shingles_slab[layer=4,type=top,waterlogged=true]
conquest:orange_diamond_clay_shingles_slab[layer=4,type=top,waterlogged=false]
conquest:orange_diamond_clay_shingles_slab[layer=4,type=bottom,waterlogged=true]
conquest:orange_diamond_clay_shingles_slab[layer=4,type=bottom,waterlogged=false]
conquest:orange_diamond_clay_shingles_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:orange_diamond_clay_shingles_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:orange_diamond_clay_shingles_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:orange_diamond_clay_shingles_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:orange_diamond_clay_shingles_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:orange_diamond_clay_shingles_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:orange_diamond_clay_shingles_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:orange_diamond_clay_shingles_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:orange_diamond_clay_shingles_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:orange_diamond_clay_shingles_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:orange_diamond_clay_shingles_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:orange_diamond_clay_shingles_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:orange_diamond_clay_shingles_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:orange_diamond_clay_shingles_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:orange_diamond_clay_shingles_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:orange_diamond_clay_shingles_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:orange_diamond_clay_shingles_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:orange_diamond_clay_shingles_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:orange_diamond_clay_shingles_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:orange_diamond_clay_shingles_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:orange_diamond_clay_shingles_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:orange_diamond_clay_shingles_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:orange_diamond_clay_shingles_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:orange_diamond_clay_shingles_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:orange_diamond_clay_shingles_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:orange_diamond_clay_shingles_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:orange_diamond_clay_shingles_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:orange_diamond_clay_shingles_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:orange_diamond_clay_shingles_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:orange_diamond_clay_shingles_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:orange_diamond_clay_shingles_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:orange_diamond_clay_shingles_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:orange_diamond_clay_shingles_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:orange_diamond_clay_shingles_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:orange_diamond_clay_shingles_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:orange_diamond_clay_shingles_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:orange_diamond_clay_shingles_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:orange_diamond_clay_shingles_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:orange_diamond_clay_shingles_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:orange_diamond_clay_shingles_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:orange_diamond_clay_shingles_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:orange_diamond_clay_shingles_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:orange_diamond_clay_shingles_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:orange_diamond_clay_shingles_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:orange_diamond_clay_shingles_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:orange_diamond_clay_shingles_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:orange_diamond_clay_shingles_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:orange_diamond_clay_shingles_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:orange_diamond_clay_shingles_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:orange_diamond_clay_shingles_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:orange_diamond_clay_shingles_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:orange_diamond_clay_shingles_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:orange_diamond_clay_shingles_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:orange_diamond_clay_shingles_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:orange_diamond_clay_shingles_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:orange_diamond_clay_shingles_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:orange_diamond_clay_shingles_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:orange_diamond_clay_shingles_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:orange_diamond_clay_shingles_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:orange_diamond_clay_shingles_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:orange_diamond_clay_shingles_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:orange_diamond_clay_shingles_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:orange_diamond_clay_shingles_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:orange_diamond_clay_shingles_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:orange_diamond_clay_shingles_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:orange_diamond_clay_shingles_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:orange_diamond_clay_shingles_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:orange_diamond_clay_shingles_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:orange_diamond_clay_shingles_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:orange_diamond_clay_shingles_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:orange_diamond_clay_shingles_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:orange_diamond_clay_shingles_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:orange_diamond_clay_shingles_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:orange_diamond_clay_shingles_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:orange_diamond_clay_shingles_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:orange_diamond_clay_shingles_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:orange_diamond_clay_shingles_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:orange_diamond_clay_shingles_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:orange_diamond_clay_shingles_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:orange_diamond_clay_shingles_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:orange_diamond_clay_shingles_vertical_corner[facing=north,layer=1,waterlogged=true]
conquest:orange_diamond_clay_shingles_vertical_corner[facing=north,layer=1,waterlogged=false]
conquest:orange_diamond_clay_shingles_vertical_corner[facing=north,layer=2,waterlogged=true]
conquest:orange_diamond_clay_shingles_vertical_corner[facing=north,layer=2,waterlogged=false]
conquest:orange_diamond_clay_shingles_vertical_corner[facing=north,layer=3,waterlogged=true]
conquest:orange_diamond_clay_shingles_vertical_corner[facing=north,layer=3,waterlogged=false]
conquest:orange_diamond_clay_shingles_vertical_corner[facing=north,layer=4,waterlogged=true]
conquest:orange_diamond_clay_shingles_vertical_corner[facing=north,layer=4,waterlogged=false]
conquest:orange_diamond_clay_shingles_vertical_corner[facing=south,layer=1,waterlogged=true]
conquest:orange_diamond_clay_shingles_vertical_corner[facing=south,layer=1,waterlogged=false]
conquest:orange_diamond_clay_shingles_vertical_corner[facing=south,layer=2,waterlogged=true]
conquest:orange_diamond_clay_shingles_vertical_corner[facing=south,layer=2,waterlogged=false]
conquest:orange_diamond_clay_shingles_vertical_corner[facing=south,layer=3,waterlogged=true]
conquest:orange_diamond_clay_shingles_vertical_corner[facing=south,layer=3,waterlogged=false]
conquest:orange_diamond_clay_shingles_vertical_corner[facing=south,layer=4,waterlogged=true]
conquest:orange_diamond_clay_shingles_vertical_corner[facing=south,layer=4,waterlogged=false]
conquest:orange_diamond_clay_shingles_vertical_corner[facing=west,layer=1,waterlogged=true]
conquest:orange_diamond_clay_shingles_vertical_corner[facing=west,layer=1,waterlogged=false]
conquest:orange_diamond_clay_shingles_vertical_corner[facing=west,layer=2,waterlogged=true]
conquest:orange_diamond_clay_shingles_vertical_corner[facing=west,layer=2,waterlogged=false]
conquest:orange_diamond_clay_shingles_vertical_corner[facing=west,layer=3,waterlogged=true]
conquest:orange_diamond_clay_shingles_vertical_corner[facing=west,layer=3,waterlogged=false]
conquest:orange_diamond_clay_shingles_vertical_corner[facing=west,layer=4,waterlogged=true]
conquest:orange_diamond_clay_shingles_vertical_corner[facing=west,layer=4,waterlogged=false]
conquest:orange_diamond_clay_shingles_vertical_corner[facing=east,layer=1,waterlogged=true]
conquest:orange_diamond_clay_shingles_vertical_corner[facing=east,layer=1,waterlogged=false]
conquest:orange_diamond_clay_shingles_vertical_corner[facing=east,layer=2,waterlogged=true]
conquest:orange_diamond_clay_shingles_vertical_corner[facing=east,layer=2,waterlogged=false]
conquest:orange_diamond_clay_shingles_vertical_corner[facing=east,layer=3,waterlogged=true]
conquest:orange_diamond_clay_shingles_vertical_corner[facing=east,layer=3,waterlogged=false]
conquest:orange_diamond_clay_shingles_vertical_corner[facing=east,layer=4,waterlogged=true]
conquest:orange_diamond_clay_shingles_vertical_corner[facing=east,layer=4,waterlogged=false]
conquest:orange_diamond_clay_shingles_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:orange_diamond_clay_shingles_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:orange_diamond_clay_shingles_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:orange_diamond_clay_shingles_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:orange_diamond_clay_shingles_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:orange_diamond_clay_shingles_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:orange_diamond_clay_shingles_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:orange_diamond_clay_shingles_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:orange_diamond_clay_shingles_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:orange_diamond_clay_shingles_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:orange_diamond_clay_shingles_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:orange_diamond_clay_shingles_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:orange_diamond_clay_shingles_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:orange_diamond_clay_shingles_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:orange_diamond_clay_shingles_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:orange_diamond_clay_shingles_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:orange_diamond_clay_shingles_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:orange_diamond_clay_shingles_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:orange_diamond_clay_shingles_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:orange_diamond_clay_shingles_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:orange_diamond_clay_shingles_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:orange_diamond_clay_shingles_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:orange_diamond_clay_shingles_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:orange_diamond_clay_shingles_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:orange_diamond_clay_shingles_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:orange_diamond_clay_shingles_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:orange_diamond_clay_shingles_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:orange_diamond_clay_shingles_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:orange_diamond_clay_shingles_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:orange_diamond_clay_shingles_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:orange_diamond_clay_shingles_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:orange_diamond_clay_shingles_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:orange_diamond_clay_shingles_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:orange_diamond_clay_shingles_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:orange_diamond_clay_shingles_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:orange_diamond_clay_shingles_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:orange_diamond_clay_shingles_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:orange_diamond_clay_shingles_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:orange_diamond_clay_shingles_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:orange_diamond_clay_shingles_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:orange_diamond_clay_shingles_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:orange_diamond_clay_shingles_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:orange_diamond_clay_shingles_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:orange_diamond_clay_shingles_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:orange_diamond_clay_shingles_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:orange_diamond_clay_shingles_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:orange_diamond_clay_shingles_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:orange_diamond_clay_shingles_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:orange_diamond_clay_shingles_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:orange_diamond_clay_shingles_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:orange_diamond_clay_shingles_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:orange_diamond_clay_shingles_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:orange_diamond_clay_shingles_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:orange_diamond_clay_shingles_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:orange_diamond_clay_shingles_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:orange_diamond_clay_shingles_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:orange_diamond_clay_shingles_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:orange_diamond_clay_shingles_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:orange_diamond_clay_shingles_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:orange_diamond_clay_shingles_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:orange_diamond_clay_shingles_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:orange_diamond_clay_shingles_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:orange_diamond_clay_shingles_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:orange_diamond_clay_shingles_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:orange_diamond_clay_shingles_vertical_quarter[facing=north,layer=1,waterlogged=true]
conquest:orange_diamond_clay_shingles_vertical_quarter[facing=north,layer=1,waterlogged=false]
conquest:orange_diamond_clay_shingles_vertical_quarter[facing=north,layer=2,waterlogged=true]
conquest:orange_diamond_clay_shingles_vertical_quarter[facing=north,layer=2,waterlogged=false]
conquest:orange_diamond_clay_shingles_vertical_quarter[facing=north,layer=3,waterlogged=true]
conquest:orange_diamond_clay_shingles_vertical_quarter[facing=north,layer=3,waterlogged=false]
conquest:orange_diamond_clay_shingles_vertical_quarter[facing=north,layer=4,waterlogged=true]
conquest:orange_diamond_clay_shingles_vertical_quarter[facing=north,layer=4,waterlogged=false]
conquest:orange_diamond_clay_shingles_vertical_quarter[facing=south,layer=1,waterlogged=true]
conquest:orange_diamond_clay_shingles_vertical_quarter[facing=south,layer=1,waterlogged=false]
conquest:orange_diamond_clay_shingles_vertical_quarter[facing=south,layer=2,waterlogged=true]
conquest:orange_diamond_clay_shingles_vertical_quarter[facing=south,layer=2,waterlogged=false]
conquest:orange_diamond_clay_shingles_vertical_quarter[facing=south,layer=3,waterlogged=true]
conquest:orange_diamond_clay_shingles_vertical_quarter[facing=south,layer=3,waterlogged=false]
conquest:orange_diamond_clay_shingles_vertical_quarter[facing=south,layer=4,waterlogged=true]
conquest:orange_diamond_clay_shingles_vertical_quarter[facing=south,layer=4,waterlogged=false]
conquest:orange_diamond_clay_shingles_vertical_quarter[facing=west,layer=1,waterlogged=true]
conquest:orange_diamond_clay_shingles_vertical_quarter[facing=west,layer=1,waterlogged=false]
conquest:orange_diamond_clay_shingles_vertical_quarter[facing=west,layer=2,waterlogged=true]
conquest:orange_diamond_clay_shingles_vertical_quarter[facing=west,layer=2,waterlogged=false]
conquest:orange_diamond_clay_shingles_vertical_quarter[facing=west,layer=3,waterlogged=true]
conquest:orange_diamond_clay_shingles_vertical_quarter[facing=west,layer=3,waterlogged=false]
conquest:orange_diamond_clay_shingles_vertical_quarter[facing=west,layer=4,waterlogged=true]
conquest:orange_diamond_clay_shingles_vertical_quarter[facing=west,layer=4,waterlogged=false]
conquest:orange_diamond_clay_shingles_vertical_quarter[facing=east,layer=1,waterlogged=true]
conquest:orange_diamond_clay_shingles_vertical_quarter[facing=east,layer=1,waterlogged=false]
conquest:orange_diamond_clay_shingles_vertical_quarter[facing=east,layer=2,waterlogged=true]
conquest:orange_diamond_clay_shingles_vertical_quarter[facing=east,layer=2,waterlogged=false]
conquest:orange_diamond_clay_shingles_vertical_quarter[facing=east,layer=3,waterlogged=true]
conquest:orange_diamond_clay_shingles_vertical_quarter[facing=east,layer=3,waterlogged=false]
conquest:orange_diamond_clay_shingles_vertical_quarter[facing=east,layer=4,waterlogged=true]
conquest:orange_diamond_clay_shingles_vertical_quarter[facing=east,layer=4,waterlogged=false]
conquest:orange_diamond_clay_shingles_vertical_slab[facing=north,layer=1,waterlogged=true]
conquest:orange_diamond_clay_shingles_vertical_slab[facing=north,layer=1,waterlogged=false]
conquest:orange_diamond_clay_shingles_vertical_slab[facing=north,layer=2,waterlogged=true]
conquest:orange_diamond_clay_shingles_vertical_slab[facing=north,layer=2,waterlogged=false]
conquest:orange_diamond_clay_shingles_vertical_slab[facing=north,layer=3,waterlogged=true]
conquest:orange_diamond_clay_shingles_vertical_slab[facing=north,layer=3,waterlogged=false]
conquest:orange_diamond_clay_shingles_vertical_slab[facing=north,layer=4,waterlogged=true]
conquest:orange_diamond_clay_shingles_vertical_slab[facing=north,layer=4,waterlogged=false]
conquest:orange_diamond_clay_shingles_vertical_slab[facing=south,layer=1,waterlogged=true]
conquest:orange_diamond_clay_shingles_vertical_slab[facing=south,layer=1,waterlogged=false]
conquest:orange_diamond_clay_shingles_vertical_slab[facing=south,layer=2,waterlogged=true]
conquest:orange_diamond_clay_shingles_vertical_slab[facing=south,layer=2,waterlogged=false]
conquest:orange_diamond_clay_shingles_vertical_slab[facing=south,layer=3,waterlogged=true]
conquest:orange_diamond_clay_shingles_vertical_slab[facing=south,layer=3,waterlogged=false]
conquest:orange_diamond_clay_shingles_vertical_slab[facing=south,layer=4,waterlogged=true]
conquest:orange_diamond_clay_shingles_vertical_slab[facing=south,layer=4,waterlogged=false]
conquest:orange_diamond_clay_shingles_vertical_slab[facing=west,layer=1,waterlogged=true]
conquest:orange_diamond_clay_shingles_vertical_slab[facing=west,layer=1,waterlogged=false]
conquest:orange_diamond_clay_shingles_vertical_slab[facing=west,layer=2,waterlogged=true]
conquest:orange_diamond_clay_shingles_vertical_slab[facing=west,layer=2,waterlogged=false]
conquest:orange_diamond_clay_shingles_vertical_slab[facing=west,layer=3,waterlogged=true]
conquest:orange_diamond_clay_shingles_vertical_slab[facing=west,layer=3,waterlogged=false]
conquest:orange_diamond_clay_shingles_vertical_slab[facing=west,layer=4,waterlogged=true]
conquest:orange_diamond_clay_shingles_vertical_slab[facing=west,layer=4,waterlogged=false]
conquest:orange_diamond_clay_shingles_vertical_slab[facing=east,layer=1,waterlogged=true]
conquest:orange_diamond_clay_shingles_vertical_slab[facing=east,layer=1,waterlogged=false]
conquest:orange_diamond_clay_shingles_vertical_slab[facing=east,layer=2,waterlogged=true]
conquest:orange_diamond_clay_shingles_vertical_slab[facing=east,layer=2,waterlogged=false]
conquest:orange_diamond_clay_shingles_vertical_slab[facing=east,layer=3,waterlogged=true]
conquest:orange_diamond_clay_shingles_vertical_slab[facing=east,layer=3,waterlogged=false]
conquest:orange_diamond_clay_shingles_vertical_slab[facing=east,layer=4,waterlogged=true]
conquest:orange_diamond_clay_shingles_vertical_slab[facing=east,layer=4,waterlogged=false]
conquest:orange_diamond_clay_shingles_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:orange_diamond_clay_shingles_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:orange_diamond_clay_shingles_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:orange_diamond_clay_shingles_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:orange_diamond_clay_shingles_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:orange_diamond_clay_shingles_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:orange_diamond_clay_shingles_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:orange_diamond_clay_shingles_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:orange_diamond_clay_shingles_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:orange_diamond_clay_shingles_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:orange_diamond_clay_shingles_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:orange_diamond_clay_shingles_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:orange_diamond_clay_shingles_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:orange_diamond_clay_shingles_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:orange_diamond_clay_shingles_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:orange_diamond_clay_shingles_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:orange_diamond_clay_shingles_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:orange_diamond_clay_shingles_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:orange_diamond_clay_shingles_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:orange_diamond_clay_shingles_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:orange_diamond_clay_shingles_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:orange_diamond_clay_shingles_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:orange_diamond_clay_shingles_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:orange_diamond_clay_shingles_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:orange_diamond_clay_shingles_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:orange_diamond_clay_shingles_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:orange_diamond_clay_shingles_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:orange_diamond_clay_shingles_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:orange_diamond_clay_shingles_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:orange_diamond_clay_shingles_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:orange_diamond_clay_shingles_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:orange_diamond_clay_shingles_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:orange_diamond_clay_shingles_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:orange_diamond_clay_shingles_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:orange_diamond_clay_shingles_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:orange_diamond_clay_shingles_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:orange_diamond_clay_shingles_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:orange_diamond_clay_shingles_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:orange_diamond_clay_shingles_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:orange_diamond_clay_shingles_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:orange_diamond_clay_shingles_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:orange_diamond_clay_shingles_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:orange_diamond_clay_shingles_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:orange_diamond_clay_shingles_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:orange_diamond_clay_shingles_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:orange_diamond_clay_shingles_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:orange_diamond_clay_shingles_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:orange_diamond_clay_shingles_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:orange_diamond_clay_shingles_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:orange_diamond_clay_shingles_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:orange_diamond_clay_shingles_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:orange_diamond_clay_shingles_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:orange_diamond_clay_shingles_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:orange_diamond_clay_shingles_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:orange_diamond_clay_shingles_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:orange_diamond_clay_shingles_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:orange_diamond_clay_shingles_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:orange_diamond_clay_shingles_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:orange_diamond_clay_shingles_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:orange_diamond_clay_shingles_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:orange_diamond_clay_shingles_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:orange_diamond_clay_shingles_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:orange_diamond_clay_shingles_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:orange_diamond_clay_shingles_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:orange_diamond_clay_shingles_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:orange_diamond_clay_shingles_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:orange_diamond_clay_shingles_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:orange_diamond_clay_shingles_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:orange_diamond_clay_shingles_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:orange_diamond_clay_shingles_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:orange_diamond_clay_shingles_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:orange_diamond_clay_shingles_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:orange_diamond_clay_shingles_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:orange_diamond_clay_shingles_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:orange_diamond_clay_shingles_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:orange_diamond_clay_shingles_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:orange_diamond_clay_shingles_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:orange_diamond_clay_shingles_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:orange_diamond_clay_shingles_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:orange_diamond_clay_shingles_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:orange_diamond_clay_shingles_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:orange_diamond_clay_shingles_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:orange_diamond_clay_shingles_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:orange_diamond_clay_shingles_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:orange_diamond_clay_shingles_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:orange_diamond_clay_shingles_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:orange_diamond_clay_shingles_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:orange_diamond_clay_shingles_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:orange_diamond_clay_shingles_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:orange_diamond_clay_shingles_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:orange_diamond_clay_shingles_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:orange_diamond_clay_shingles_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:orange_diamond_clay_shingles_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:orange_diamond_clay_shingles_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:orange_diamond_clay_shingles_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:orange_diamond_clay_shingles_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:orange_diamond_clay_shingles_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:orange_diamond_clay_shingles_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:orange_diamond_clay_shingles_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:orange_diamond_clay_shingles_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:orange_diamond_clay_shingles_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:orange_diamond_clay_shingles_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:orange_diamond_clay_shingles_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:orange_diamond_clay_shingles_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:orange_diamond_clay_shingles_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:orange_diamond_clay_shingles_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:orange_diamond_clay_shingles_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:orange_diamond_clay_shingles_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:orange_diamond_clay_shingles_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:orange_diamond_clay_shingles_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:orange_diamond_clay_shingles_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:orange_diamond_clay_shingles_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:orange_diamond_clay_shingles_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:orange_diamond_clay_shingles_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:orange_diamond_clay_shingles_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:orange_diamond_clay_shingles_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:orange_diamond_clay_shingles_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:orange_diamond_clay_shingles_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:orange_diamond_clay_shingles_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:orange_diamond_clay_shingles_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:orange_diamond_clay_shingles_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:orange_diamond_clay_shingles_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:orange_diamond_clay_shingles_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:orange_diamond_clay_shingles_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:orange_diamond_clay_shingles_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:orange_diamond_clay_shingles_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:orange_diamond_clay_shingles_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:orange_diamond_clay_shingles_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:orange_diamond_clay_shingles_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:orange_diamond_clay_shingles_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:orange_diamond_clay_shingles_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:orange_diamond_clay_shingles_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:orange_diamond_clay_shingles_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:orange_diamond_clay_shingles_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:orange_diamond_clay_shingles_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:orange_diamond_clay_shingles_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:orange_diamond_clay_shingles_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:orange_diamond_clay_shingles_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:orange_diamond_clay_shingles_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:orange_diamond_clay_shingles_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:orange_diamond_clay_shingles_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:orange_diamond_clay_shingles_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:orange_diamond_clay_shingles_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:orange_diamond_clay_shingles_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:orange_diamond_clay_shingles_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:orange_diamond_clay_shingles_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:orange_diamond_clay_shingles_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:orange_diamond_clay_shingles_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:orange_diamond_clay_shingles_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:orange_diamond_clay_shingles_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:orange_diamond_clay_shingles_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:orange_diamond_clay_shingles_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:orange_diamond_clay_shingles_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:orange_diamond_clay_shingles_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:orange_diamond_clay_shingles_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:orange_diamond_clay_shingles_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:orange_diamond_clay_shingles_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:orange_diamond_clay_shingles_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:orange_diamond_clay_shingles_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:orange_diamond_clay_shingles_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:orange_diamond_clay_shingles_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:orange_diamond_clay_shingles_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:orange_diamond_clay_shingles_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:orange_diamond_clay_shingles_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:orange_diamond_clay_shingles_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:orange_diamond_clay_shingles_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:orange_diamond_clay_shingles_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:orange_diamond_clay_shingles_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:orange_diamond_clay_shingles_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:orange_diamond_clay_shingles_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:orange_diamond_clay_shingles_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:orange_diamond_clay_shingles_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:orange_diamond_clay_shingles_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:orange_diamond_clay_shingles_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:orange_diamond_clay_shingles_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:orange_diamond_clay_shingles_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:orange_diamond_clay_shingles_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:orange_diamond_clay_shingles_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:orange_diamond_clay_shingles_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:orange_diamond_clay_shingles_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:orange_diamond_clay_shingles_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:orange_diamond_clay_shingles_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:orange_diamond_clay_shingles_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:orange_diamond_clay_shingles_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:orange_diamond_clay_shingles_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:orange_diamond_clay_shingles_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:orange_diamond_clay_shingles_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:orange_diamond_clay_shingles_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:orange_diamond_clay_shingles_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:orange_diamond_clay_shingles_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:orange_diamond_clay_shingles_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:orange_diamond_clay_shingles_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:orange_diamond_clay_shingles_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:orange_diamond_clay_shingles_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:orange_diamond_clay_shingles_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:orange_diamond_clay_shingles_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:orange_diamond_clay_shingles_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:orange_diamond_clay_shingles_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:orange_diamond_clay_shingles_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:orange_diamond_clay_shingles_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:orange_diamond_clay_shingles_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:orange_diamond_clay_shingles_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:orange_diamond_clay_shingles_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:orange_diamond_clay_shingles_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:orange_diamond_clay_shingles_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:orange_diamond_clay_shingles_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:orange_diamond_clay_shingles_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:orange_diamond_clay_shingles_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:orange_diamond_clay_shingles_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:orange_diamond_clay_shingles_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:orange_diamond_clay_shingles_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:orange_diamond_clay_shingles_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:orange_diamond_clay_shingles_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:orange_diamond_clay_shingles_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:orange_diamond_clay_shingles_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:orange_diamond_clay_shingles_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:orange_diamond_clay_shingles_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:orange_diamond_clay_shingles_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:orange_diamond_clay_shingles_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:orange_diamond_clay_shingles_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:orange_diamond_clay_shingles_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:orange_diamond_clay_shingles_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:orange_diamond_clay_shingles_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:orange_diamond_clay_shingles_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:orange_diamond_clay_shingles_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:orange_diamond_clay_shingles_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:orange_diamond_clay_shingles_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:orange_diamond_clay_shingles_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:orange_diamond_clay_shingles_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:orange_diamond_clay_shingles_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:orange_diamond_clay_shingles_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:orange_diamond_clay_shingles_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:orange_diamond_clay_shingles_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:orange_diamond_clay_shingles_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:orange_diamond_clay_shingles_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:orange_diamond_clay_shingles_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:orange_diamond_clay_shingles_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:orange_diamond_clay_shingles_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:orange_diamond_clay_shingles_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:orange_diamond_clay_shingles_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:orange_diamond_clay_shingles_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:orange_diamond_clay_shingles_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:orange_diamond_clay_shingles_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:orange_diamond_clay_shingles_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:orange_diamond_clay_shingles_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:orange_diamond_clay_shingles_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:orange_diamond_clay_shingles_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:orange_diamond_clay_shingles_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:orange_diamond_clay_shingles_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:orange_diamond_clay_shingles_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:orange_diamond_clay_shingles_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:orange_diamond_clay_shingles_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:orange_diamond_clay_shingles_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:orange_diamond_clay_shingles_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:orange_diamond_clay_shingles_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:orange_diamond_clay_shingles_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:orange_diamond_clay_shingles_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:orange_diamond_clay_shingles_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:orange_diamond_clay_shingles_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:orange_diamond_clay_shingles_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:orange_diamond_clay_shingles_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:orange_diamond_clay_shingles_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:orange_diamond_clay_shingles_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:orange_diamond_clay_shingles_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:orange_diamond_clay_shingles_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:orange_diamond_clay_shingles_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:orange_diamond_clay_shingles_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:orange_diamond_clay_shingles_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:orange_diamond_clay_shingles_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:orange_diamond_clay_shingles_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:orange_diamond_clay_shingles_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:orange_diamond_clay_shingles_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:orange_diamond_clay_shingles_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:orange_diamond_clay_shingles_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:orange_diamond_clay_shingles_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:orange_diamond_clay_shingles_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:orange_diamond_clay_shingles_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:orange_diamond_clay_shingles_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:orange_diamond_clay_shingles_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:orange_diamond_clay_shingles_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:orange_diamond_clay_shingles_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:orange_diamond_clay_shingles_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:orange_diamond_clay_shingles_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:orange_diamond_clay_shingles_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:orange_diamond_clay_shingles_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:orange_diamond_clay_shingles_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:orange_diamond_clay_shingles_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:orange_diamond_clay_shingles_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:orange_diamond_clay_shingles_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:orange_diamond_clay_shingles_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:orange_diamond_clay_shingles_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:orange_diamond_clay_shingles_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:orange_diamond_clay_shingles_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:orange_diamond_clay_shingles_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:orange_diamond_clay_shingles_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:orange_diamond_clay_shingles_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:orange_diamond_clay_shingles_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:orange_diamond_clay_shingles_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:orange_diamond_clay_shingles_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:orange_diamond_clay_shingles_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:orange_diamond_clay_shingles_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:orange_diamond_clay_shingles_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:orange_diamond_clay_shingles_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:orange_diamond_clay_shingles_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:orange_diamond_clay_shingles_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:orange_diamond_clay_shingles_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:orange_diamond_clay_shingles_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:orange_diamond_clay_shingles_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:orange_diamond_clay_shingles_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:orange_diamond_clay_shingles_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:orange_diamond_clay_shingles_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:orange_diamond_clay_shingles_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:orange_diamond_clay_shingles_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:orange_diamond_clay_shingles_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:orange_diamond_clay_shingles_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:orange_diamond_clay_shingles_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:orange_diamond_clay_shingles_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:orange_diamond_clay_shingles_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:orange_diamond_clay_shingles_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:orange_diamond_clay_shingles_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:orange_diamond_clay_shingles_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:orange_diamond_clay_shingles_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:orange_diamond_clay_shingles_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:orange_diamond_clay_shingles_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:orange_larch_leaf_branch[facing=north,toggle=1]
conquest:orange_larch_leaf_branch[facing=north,toggle=2]
conquest:orange_larch_leaf_branch[facing=south,toggle=1]
conquest:orange_larch_leaf_branch[facing=south,toggle=2]
conquest:orange_larch_leaf_branch[facing=west,toggle=1]
conquest:orange_larch_leaf_branch[facing=west,toggle=2]
conquest:orange_larch_leaf_branch[facing=east,toggle=1]
conquest:orange_larch_leaf_branch[facing=east,toggle=2]
conquest:orange_larch_leaf_long_branch[facing=north,toggle=1,type=top]
conquest:orange_larch_leaf_long_branch[facing=north,toggle=1,type=bottom]
conquest:orange_larch_leaf_long_branch[facing=north,toggle=2,type=top]
conquest:orange_larch_leaf_long_branch[facing=north,toggle=2,type=bottom]
conquest:orange_larch_leaf_long_branch[facing=north,toggle=3,type=top]
conquest:orange_larch_leaf_long_branch[facing=north,toggle=3,type=bottom]
conquest:orange_larch_leaf_long_branch[facing=north,toggle=4,type=top]
conquest:orange_larch_leaf_long_branch[facing=north,toggle=4,type=bottom]
conquest:orange_larch_leaf_long_branch[facing=south,toggle=1,type=top]
conquest:orange_larch_leaf_long_branch[facing=south,toggle=1,type=bottom]
conquest:orange_larch_leaf_long_branch[facing=south,toggle=2,type=top]
conquest:orange_larch_leaf_long_branch[facing=south,toggle=2,type=bottom]
conquest:orange_larch_leaf_long_branch[facing=south,toggle=3,type=top]
conquest:orange_larch_leaf_long_branch[facing=south,toggle=3,type=bottom]
conquest:orange_larch_leaf_long_branch[facing=south,toggle=4,type=top]
conquest:orange_larch_leaf_long_branch[facing=south,toggle=4,type=bottom]
conquest:orange_larch_leaf_long_branch[facing=west,toggle=1,type=top]
conquest:orange_larch_leaf_long_branch[facing=west,toggle=1,type=bottom]
conquest:orange_larch_leaf_long_branch[facing=west,toggle=2,type=top]
conquest:orange_larch_leaf_long_branch[facing=west,toggle=2,type=bottom]
conquest:orange_larch_leaf_long_branch[facing=west,toggle=3,type=top]
conquest:orange_larch_leaf_long_branch[facing=west,toggle=3,type=bottom]
conquest:orange_larch_leaf_long_branch[facing=west,toggle=4,type=top]
conquest:orange_larch_leaf_long_branch[facing=west,toggle=4,type=bottom]
conquest:orange_larch_leaf_long_branch[facing=east,toggle=1,type=top]
conquest:orange_larch_leaf_long_branch[facing=east,toggle=1,type=bottom]
conquest:orange_larch_leaf_long_branch[facing=east,toggle=2,type=top]
conquest:orange_larch_leaf_long_branch[facing=east,toggle=2,type=bottom]
conquest:orange_larch_leaf_long_branch[facing=east,toggle=3,type=top]
conquest:orange_larch_leaf_long_branch[facing=east,toggle=3,type=bottom]
conquest:orange_larch_leaf_long_branch[facing=east,toggle=4,type=top]
conquest:orange_larch_leaf_long_branch[facing=east,toggle=4,type=bottom]
conquest:orange_larch_leaf_slab[type=top]
conquest:orange_larch_leaf_slab[type=bottom]
conquest:orange_larch_leaf_top
conquest:orange_mudstone_corner_slab[facing=north,type=top,waterlogged=true]
conquest:orange_mudstone_corner_slab[facing=north,type=top,waterlogged=false]
conquest:orange_mudstone_corner_slab[facing=north,type=bottom,waterlogged=true]
conquest:orange_mudstone_corner_slab[facing=north,type=bottom,waterlogged=false]
conquest:orange_mudstone_corner_slab[facing=south,type=top,waterlogged=true]
conquest:orange_mudstone_corner_slab[facing=south,type=top,waterlogged=false]
conquest:orange_mudstone_corner_slab[facing=south,type=bottom,waterlogged=true]
conquest:orange_mudstone_corner_slab[facing=south,type=bottom,waterlogged=false]
conquest:orange_mudstone_corner_slab[facing=west,type=top,waterlogged=true]
conquest:orange_mudstone_corner_slab[facing=west,type=top,waterlogged=false]
conquest:orange_mudstone_corner_slab[facing=west,type=bottom,waterlogged=true]
conquest:orange_mudstone_corner_slab[facing=west,type=bottom,waterlogged=false]
conquest:orange_mudstone_corner_slab[facing=east,type=top,waterlogged=true]
conquest:orange_mudstone_corner_slab[facing=east,type=top,waterlogged=false]
conquest:orange_mudstone_corner_slab[facing=east,type=bottom,waterlogged=true]
conquest:orange_mudstone_corner_slab[facing=east,type=bottom,waterlogged=false]
conquest:orange_mudstone_eighth_slab[facing=north,type=top,waterlogged=true]
conquest:orange_mudstone_eighth_slab[facing=north,type=top,waterlogged=false]
conquest:orange_mudstone_eighth_slab[facing=north,type=bottom,waterlogged=true]
conquest:orange_mudstone_eighth_slab[facing=north,type=bottom,waterlogged=false]
conquest:orange_mudstone_eighth_slab[facing=south,type=top,waterlogged=true]
conquest:orange_mudstone_eighth_slab[facing=south,type=top,waterlogged=false]
conquest:orange_mudstone_eighth_slab[facing=south,type=bottom,waterlogged=true]
conquest:orange_mudstone_eighth_slab[facing=south,type=bottom,waterlogged=false]
conquest:orange_mudstone_eighth_slab[facing=west,type=top,waterlogged=true]
conquest:orange_mudstone_eighth_slab[facing=west,type=top,waterlogged=false]
conquest:orange_mudstone_eighth_slab[facing=west,type=bottom,waterlogged=true]
conquest:orange_mudstone_eighth_slab[facing=west,type=bottom,waterlogged=false]
conquest:orange_mudstone_eighth_slab[facing=east,type=top,waterlogged=true]
conquest:orange_mudstone_eighth_slab[facing=east,type=top,waterlogged=false]
conquest:orange_mudstone_eighth_slab[facing=east,type=bottom,waterlogged=true]
conquest:orange_mudstone_eighth_slab[facing=east,type=bottom,waterlogged=false]
conquest:orange_mudstone_quarter_slab[facing=north,layer=1,type=top,waterlogged=true]
conquest:orange_mudstone_quarter_slab[facing=north,layer=1,type=top,waterlogged=false]
conquest:orange_mudstone_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=true]
conquest:orange_mudstone_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=false]
conquest:orange_mudstone_quarter_slab[facing=north,layer=2,type=top,waterlogged=true]
conquest:orange_mudstone_quarter_slab[facing=north,layer=2,type=top,waterlogged=false]
conquest:orange_mudstone_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=true]
conquest:orange_mudstone_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=false]
conquest:orange_mudstone_quarter_slab[facing=north,layer=3,type=top,waterlogged=true]
conquest:orange_mudstone_quarter_slab[facing=north,layer=3,type=top,waterlogged=false]
conquest:orange_mudstone_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=true]
conquest:orange_mudstone_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=false]
conquest:orange_mudstone_quarter_slab[facing=south,layer=1,type=top,waterlogged=true]
conquest:orange_mudstone_quarter_slab[facing=south,layer=1,type=top,waterlogged=false]
conquest:orange_mudstone_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=true]
conquest:orange_mudstone_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=false]
conquest:orange_mudstone_quarter_slab[facing=south,layer=2,type=top,waterlogged=true]
conquest:orange_mudstone_quarter_slab[facing=south,layer=2,type=top,waterlogged=false]
conquest:orange_mudstone_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=true]
conquest:orange_mudstone_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=false]
conquest:orange_mudstone_quarter_slab[facing=south,layer=3,type=top,waterlogged=true]
conquest:orange_mudstone_quarter_slab[facing=south,layer=3,type=top,waterlogged=false]
conquest:orange_mudstone_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=true]
conquest:orange_mudstone_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=false]
conquest:orange_mudstone_quarter_slab[facing=west,layer=1,type=top,waterlogged=true]
conquest:orange_mudstone_quarter_slab[facing=west,layer=1,type=top,waterlogged=false]
conquest:orange_mudstone_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=true]
conquest:orange_mudstone_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=false]
conquest:orange_mudstone_quarter_slab[facing=west,layer=2,type=top,waterlogged=true]
conquest:orange_mudstone_quarter_slab[facing=west,layer=2,type=top,waterlogged=false]
conquest:orange_mudstone_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=true]
conquest:orange_mudstone_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=false]
conquest:orange_mudstone_quarter_slab[facing=west,layer=3,type=top,waterlogged=true]
conquest:orange_mudstone_quarter_slab[facing=west,layer=3,type=top,waterlogged=false]
conquest:orange_mudstone_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=true]
conquest:orange_mudstone_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=false]
conquest:orange_mudstone_quarter_slab[facing=east,layer=1,type=top,waterlogged=true]
conquest:orange_mudstone_quarter_slab[facing=east,layer=1,type=top,waterlogged=false]
conquest:orange_mudstone_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=true]
conquest:orange_mudstone_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=false]
conquest:orange_mudstone_quarter_slab[facing=east,layer=2,type=top,waterlogged=true]
conquest:orange_mudstone_quarter_slab[facing=east,layer=2,type=top,waterlogged=false]
conquest:orange_mudstone_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=true]
conquest:orange_mudstone_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=false]
conquest:orange_mudstone_quarter_slab[facing=east,layer=3,type=top,waterlogged=true]
conquest:orange_mudstone_quarter_slab[facing=east,layer=3,type=top,waterlogged=false]
conquest:orange_mudstone_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=true]
conquest:orange_mudstone_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=false]
conquest:orange_mudstone_slab[layers=1,type=top,waterlogged=true]
conquest:orange_mudstone_slab[layers=1,type=top,waterlogged=false]
conquest:orange_mudstone_slab[layers=1,type=bottom,waterlogged=true]
conquest:orange_mudstone_slab[layers=1,type=bottom,waterlogged=false]
conquest:orange_mudstone_slab[layers=2,type=top,waterlogged=true]
conquest:orange_mudstone_slab[layers=2,type=top,waterlogged=false]
conquest:orange_mudstone_slab[layers=2,type=bottom,waterlogged=true]
conquest:orange_mudstone_slab[layers=2,type=bottom,waterlogged=false]
conquest:orange_mudstone_slab[layers=3,type=top,waterlogged=true]
conquest:orange_mudstone_slab[layers=3,type=top,waterlogged=false]
conquest:orange_mudstone_slab[layers=3,type=bottom,waterlogged=true]
conquest:orange_mudstone_slab[layers=3,type=bottom,waterlogged=false]
conquest:orange_mudstone_slab[layers=4,type=top,waterlogged=true]
conquest:orange_mudstone_slab[layers=4,type=top,waterlogged=false]
conquest:orange_mudstone_slab[layers=4,type=bottom,waterlogged=true]
conquest:orange_mudstone_slab[layers=4,type=bottom,waterlogged=false]
conquest:orange_mudstone_slab[layers=5,type=top,waterlogged=true]
conquest:orange_mudstone_slab[layers=5,type=top,waterlogged=false]
conquest:orange_mudstone_slab[layers=5,type=bottom,waterlogged=true]
conquest:orange_mudstone_slab[layers=5,type=bottom,waterlogged=false]
conquest:orange_mudstone_slab[layers=6,type=top,waterlogged=true]
conquest:orange_mudstone_slab[layers=6,type=top,waterlogged=false]
conquest:orange_mudstone_slab[layers=6,type=bottom,waterlogged=true]
conquest:orange_mudstone_slab[layers=6,type=bottom,waterlogged=false]
conquest:orange_mudstone_slab[layers=7,type=top,waterlogged=true]
conquest:orange_mudstone_slab[layers=7,type=top,waterlogged=false]
conquest:orange_mudstone_slab[layers=7,type=bottom,waterlogged=true]
conquest:orange_mudstone_slab[layers=7,type=bottom,waterlogged=false]
conquest:orange_mudstone_slab[layers=8,type=top,waterlogged=true]
conquest:orange_mudstone_slab[layers=8,type=top,waterlogged=false]
conquest:orange_mudstone_slab[layers=8,type=bottom,waterlogged=true]
conquest:orange_mudstone_slab[layers=8,type=bottom,waterlogged=false]
conquest:orange_mudstone_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:orange_mudstone_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:orange_mudstone_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:orange_mudstone_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:orange_mudstone_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:orange_mudstone_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:orange_mudstone_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:orange_mudstone_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:orange_mudstone_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:orange_mudstone_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:orange_mudstone_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:orange_mudstone_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:orange_mudstone_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:orange_mudstone_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:orange_mudstone_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:orange_mudstone_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:orange_mudstone_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:orange_mudstone_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:orange_mudstone_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:orange_mudstone_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:orange_mudstone_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:orange_mudstone_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:orange_mudstone_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:orange_mudstone_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:orange_mudstone_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:orange_mudstone_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:orange_mudstone_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:orange_mudstone_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:orange_mudstone_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:orange_mudstone_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:orange_mudstone_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:orange_mudstone_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:orange_mudstone_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:orange_mudstone_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:orange_mudstone_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:orange_mudstone_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:orange_mudstone_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:orange_mudstone_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:orange_mudstone_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:orange_mudstone_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:orange_mudstone_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:orange_mudstone_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:orange_mudstone_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:orange_mudstone_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:orange_mudstone_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:orange_mudstone_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:orange_mudstone_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:orange_mudstone_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:orange_mudstone_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:orange_mudstone_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:orange_mudstone_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:orange_mudstone_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:orange_mudstone_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:orange_mudstone_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:orange_mudstone_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:orange_mudstone_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:orange_mudstone_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:orange_mudstone_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:orange_mudstone_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:orange_mudstone_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:orange_mudstone_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:orange_mudstone_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:orange_mudstone_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:orange_mudstone_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:orange_mudstone_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:orange_mudstone_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:orange_mudstone_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:orange_mudstone_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:orange_mudstone_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:orange_mudstone_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:orange_mudstone_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:orange_mudstone_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:orange_mudstone_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:orange_mudstone_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:orange_mudstone_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:orange_mudstone_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:orange_mudstone_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:orange_mudstone_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:orange_mudstone_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:orange_mudstone_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:orange_mudstone_vertical_corner[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:orange_mudstone_vertical_corner[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:orange_mudstone_vertical_corner[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:orange_mudstone_vertical_corner[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:orange_mudstone_vertical_corner[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:orange_mudstone_vertical_corner[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:orange_mudstone_vertical_corner[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:orange_mudstone_vertical_corner[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:orange_mudstone_vertical_corner[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:orange_mudstone_vertical_corner[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:orange_mudstone_vertical_corner[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:orange_mudstone_vertical_corner[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:orange_mudstone_vertical_corner[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:orange_mudstone_vertical_corner[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:orange_mudstone_vertical_corner[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:orange_mudstone_vertical_corner[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:orange_mudstone_vertical_corner[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:orange_mudstone_vertical_corner[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:orange_mudstone_vertical_corner[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:orange_mudstone_vertical_corner[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:orange_mudstone_vertical_corner[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:orange_mudstone_vertical_corner[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:orange_mudstone_vertical_corner[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:orange_mudstone_vertical_corner[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:orange_mudstone_vertical_corner[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:orange_mudstone_vertical_corner[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:orange_mudstone_vertical_corner[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:orange_mudstone_vertical_corner[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:orange_mudstone_vertical_corner[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:orange_mudstone_vertical_corner[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:orange_mudstone_vertical_corner[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:orange_mudstone_vertical_corner[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:orange_mudstone_vertical_corner[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:orange_mudstone_vertical_corner[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:orange_mudstone_vertical_corner[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:orange_mudstone_vertical_corner[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:orange_mudstone_vertical_corner[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:orange_mudstone_vertical_corner[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:orange_mudstone_vertical_corner[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:orange_mudstone_vertical_corner[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:orange_mudstone_vertical_corner[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:orange_mudstone_vertical_corner[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:orange_mudstone_vertical_corner[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:orange_mudstone_vertical_corner[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:orange_mudstone_vertical_corner[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:orange_mudstone_vertical_corner[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:orange_mudstone_vertical_corner[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:orange_mudstone_vertical_corner[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:orange_mudstone_vertical_corner[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:orange_mudstone_vertical_corner[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:orange_mudstone_vertical_corner[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:orange_mudstone_vertical_corner[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:orange_mudstone_vertical_corner[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:orange_mudstone_vertical_corner[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:orange_mudstone_vertical_corner[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:orange_mudstone_vertical_corner[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:orange_mudstone_vertical_corner[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:orange_mudstone_vertical_corner[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:orange_mudstone_vertical_corner[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:orange_mudstone_vertical_corner[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:orange_mudstone_vertical_corner[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:orange_mudstone_vertical_corner[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:orange_mudstone_vertical_corner[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:orange_mudstone_vertical_corner[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:orange_mudstone_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:orange_mudstone_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:orange_mudstone_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:orange_mudstone_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:orange_mudstone_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:orange_mudstone_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:orange_mudstone_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:orange_mudstone_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:orange_mudstone_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:orange_mudstone_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:orange_mudstone_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:orange_mudstone_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:orange_mudstone_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:orange_mudstone_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:orange_mudstone_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:orange_mudstone_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:orange_mudstone_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:orange_mudstone_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:orange_mudstone_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:orange_mudstone_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:orange_mudstone_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:orange_mudstone_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:orange_mudstone_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:orange_mudstone_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:orange_mudstone_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:orange_mudstone_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:orange_mudstone_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:orange_mudstone_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:orange_mudstone_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:orange_mudstone_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:orange_mudstone_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:orange_mudstone_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:orange_mudstone_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:orange_mudstone_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:orange_mudstone_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:orange_mudstone_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:orange_mudstone_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:orange_mudstone_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:orange_mudstone_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:orange_mudstone_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:orange_mudstone_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:orange_mudstone_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:orange_mudstone_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:orange_mudstone_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:orange_mudstone_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:orange_mudstone_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:orange_mudstone_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:orange_mudstone_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:orange_mudstone_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:orange_mudstone_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:orange_mudstone_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:orange_mudstone_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:orange_mudstone_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:orange_mudstone_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:orange_mudstone_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:orange_mudstone_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:orange_mudstone_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:orange_mudstone_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:orange_mudstone_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:orange_mudstone_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:orange_mudstone_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:orange_mudstone_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:orange_mudstone_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:orange_mudstone_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:orange_mudstone_vertical_quarter[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:orange_mudstone_vertical_quarter[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:orange_mudstone_vertical_quarter[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:orange_mudstone_vertical_quarter[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:orange_mudstone_vertical_quarter[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:orange_mudstone_vertical_quarter[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:orange_mudstone_vertical_quarter[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:orange_mudstone_vertical_quarter[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:orange_mudstone_vertical_quarter[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:orange_mudstone_vertical_quarter[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:orange_mudstone_vertical_quarter[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:orange_mudstone_vertical_quarter[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:orange_mudstone_vertical_quarter[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:orange_mudstone_vertical_quarter[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:orange_mudstone_vertical_quarter[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:orange_mudstone_vertical_quarter[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:orange_mudstone_vertical_quarter[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:orange_mudstone_vertical_quarter[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:orange_mudstone_vertical_quarter[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:orange_mudstone_vertical_quarter[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:orange_mudstone_vertical_quarter[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:orange_mudstone_vertical_quarter[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:orange_mudstone_vertical_quarter[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:orange_mudstone_vertical_quarter[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:orange_mudstone_vertical_quarter[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:orange_mudstone_vertical_quarter[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:orange_mudstone_vertical_quarter[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:orange_mudstone_vertical_quarter[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:orange_mudstone_vertical_quarter[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:orange_mudstone_vertical_quarter[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:orange_mudstone_vertical_quarter[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:orange_mudstone_vertical_quarter[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:orange_mudstone_vertical_quarter[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:orange_mudstone_vertical_quarter[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:orange_mudstone_vertical_quarter[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:orange_mudstone_vertical_quarter[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:orange_mudstone_vertical_quarter[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:orange_mudstone_vertical_quarter[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:orange_mudstone_vertical_quarter[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:orange_mudstone_vertical_quarter[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:orange_mudstone_vertical_quarter[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:orange_mudstone_vertical_quarter[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:orange_mudstone_vertical_quarter[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:orange_mudstone_vertical_quarter[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:orange_mudstone_vertical_quarter[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:orange_mudstone_vertical_quarter[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:orange_mudstone_vertical_quarter[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:orange_mudstone_vertical_quarter[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:orange_mudstone_vertical_quarter[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:orange_mudstone_vertical_quarter[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:orange_mudstone_vertical_quarter[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:orange_mudstone_vertical_quarter[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:orange_mudstone_vertical_quarter[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:orange_mudstone_vertical_quarter[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:orange_mudstone_vertical_quarter[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:orange_mudstone_vertical_quarter[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:orange_mudstone_vertical_quarter[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:orange_mudstone_vertical_quarter[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:orange_mudstone_vertical_quarter[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:orange_mudstone_vertical_quarter[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:orange_mudstone_vertical_quarter[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:orange_mudstone_vertical_quarter[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:orange_mudstone_vertical_quarter[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:orange_mudstone_vertical_quarter[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:orange_mudstone_vertical_slab[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:orange_mudstone_vertical_slab[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:orange_mudstone_vertical_slab[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:orange_mudstone_vertical_slab[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:orange_mudstone_vertical_slab[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:orange_mudstone_vertical_slab[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:orange_mudstone_vertical_slab[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:orange_mudstone_vertical_slab[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:orange_mudstone_vertical_slab[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:orange_mudstone_vertical_slab[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:orange_mudstone_vertical_slab[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:orange_mudstone_vertical_slab[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:orange_mudstone_vertical_slab[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:orange_mudstone_vertical_slab[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:orange_mudstone_vertical_slab[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:orange_mudstone_vertical_slab[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:orange_mudstone_vertical_slab[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:orange_mudstone_vertical_slab[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:orange_mudstone_vertical_slab[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:orange_mudstone_vertical_slab[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:orange_mudstone_vertical_slab[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:orange_mudstone_vertical_slab[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:orange_mudstone_vertical_slab[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:orange_mudstone_vertical_slab[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:orange_mudstone_vertical_slab[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:orange_mudstone_vertical_slab[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:orange_mudstone_vertical_slab[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:orange_mudstone_vertical_slab[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:orange_mudstone_vertical_slab[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:orange_mudstone_vertical_slab[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:orange_mudstone_vertical_slab[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:orange_mudstone_vertical_slab[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:orange_mudstone_vertical_slab[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:orange_mudstone_vertical_slab[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:orange_mudstone_vertical_slab[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:orange_mudstone_vertical_slab[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:orange_mudstone_vertical_slab[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:orange_mudstone_vertical_slab[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:orange_mudstone_vertical_slab[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:orange_mudstone_vertical_slab[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:orange_mudstone_vertical_slab[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:orange_mudstone_vertical_slab[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:orange_mudstone_vertical_slab[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:orange_mudstone_vertical_slab[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:orange_mudstone_vertical_slab[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:orange_mudstone_vertical_slab[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:orange_mudstone_vertical_slab[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:orange_mudstone_vertical_slab[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:orange_mudstone_vertical_slab[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:orange_mudstone_vertical_slab[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:orange_mudstone_vertical_slab[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:orange_mudstone_vertical_slab[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:orange_mudstone_vertical_slab[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:orange_mudstone_vertical_slab[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:orange_mudstone_vertical_slab[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:orange_mudstone_vertical_slab[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:orange_mudstone_vertical_slab[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:orange_mudstone_vertical_slab[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:orange_mudstone_vertical_slab[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:orange_mudstone_vertical_slab[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:orange_mudstone_vertical_slab[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:orange_mudstone_vertical_slab[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:orange_mudstone_vertical_slab[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:orange_mudstone_vertical_slab[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:orange_painted_frieze
conquest:orange_painted_frieze_pillar[layer=1,waterlogged=true]
conquest:orange_painted_frieze_pillar[layer=1,waterlogged=false]
conquest:orange_painted_frieze_pillar[layer=2,waterlogged=true]
conquest:orange_painted_frieze_pillar[layer=2,waterlogged=false]
conquest:orange_painted_frieze_pillar[layer=3,waterlogged=true]
conquest:orange_painted_frieze_pillar[layer=3,waterlogged=false]
conquest:orange_painted_frieze_slab[type=top,waterlogged=true]
conquest:orange_painted_frieze_slab[type=top,waterlogged=false]
conquest:orange_painted_frieze_slab[type=bottom,waterlogged=true]
conquest:orange_painted_frieze_slab[type=bottom,waterlogged=false]
conquest:orange_painted_frieze_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:orange_painted_frieze_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:orange_painted_frieze_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:orange_painted_frieze_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:orange_painted_frieze_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:orange_painted_frieze_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:orange_painted_frieze_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:orange_painted_frieze_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:orange_painted_frieze_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:orange_painted_frieze_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:orange_painted_frieze_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:orange_painted_frieze_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:orange_painted_frieze_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:orange_painted_frieze_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:orange_painted_frieze_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:orange_painted_frieze_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:orange_painted_frieze_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:orange_painted_frieze_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:orange_painted_frieze_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:orange_painted_frieze_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:orange_painted_frieze_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:orange_painted_frieze_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:orange_painted_frieze_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:orange_painted_frieze_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:orange_painted_frieze_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:orange_painted_frieze_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:orange_painted_frieze_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:orange_painted_frieze_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:orange_painted_frieze_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:orange_painted_frieze_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:orange_painted_frieze_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:orange_painted_frieze_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:orange_painted_frieze_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:orange_painted_frieze_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:orange_painted_frieze_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:orange_painted_frieze_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:orange_painted_frieze_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:orange_painted_frieze_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:orange_painted_frieze_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:orange_painted_frieze_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:orange_painted_frieze_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:orange_painted_frieze_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:orange_painted_frieze_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:orange_painted_frieze_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:orange_painted_frieze_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:orange_painted_frieze_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:orange_painted_frieze_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:orange_painted_frieze_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:orange_painted_frieze_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:orange_painted_frieze_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:orange_painted_frieze_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:orange_painted_frieze_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:orange_painted_frieze_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:orange_painted_frieze_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:orange_painted_frieze_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:orange_painted_frieze_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:orange_painted_frieze_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:orange_painted_frieze_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:orange_painted_frieze_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:orange_painted_frieze_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:orange_painted_frieze_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:orange_painted_frieze_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:orange_painted_frieze_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:orange_painted_frieze_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:orange_painted_frieze_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:orange_painted_frieze_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:orange_painted_frieze_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:orange_painted_frieze_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:orange_painted_frieze_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:orange_painted_frieze_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:orange_painted_frieze_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:orange_painted_frieze_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:orange_painted_frieze_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:orange_painted_frieze_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:orange_painted_frieze_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:orange_painted_frieze_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:orange_painted_frieze_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:orange_painted_frieze_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:orange_painted_frieze_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:orange_painted_frieze_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:orange_painted_frieze_vertical_corner[facing=north,layer=1,waterlogged=true]
conquest:orange_painted_frieze_vertical_corner[facing=north,layer=1,waterlogged=false]
conquest:orange_painted_frieze_vertical_corner[facing=north,layer=2,waterlogged=true]
conquest:orange_painted_frieze_vertical_corner[facing=north,layer=2,waterlogged=false]
conquest:orange_painted_frieze_vertical_corner[facing=north,layer=3,waterlogged=true]
conquest:orange_painted_frieze_vertical_corner[facing=north,layer=3,waterlogged=false]
conquest:orange_painted_frieze_vertical_corner[facing=north,layer=4,waterlogged=true]
conquest:orange_painted_frieze_vertical_corner[facing=north,layer=4,waterlogged=false]
conquest:orange_painted_frieze_vertical_corner[facing=south,layer=1,waterlogged=true]
conquest:orange_painted_frieze_vertical_corner[facing=south,layer=1,waterlogged=false]
conquest:orange_painted_frieze_vertical_corner[facing=south,layer=2,waterlogged=true]
conquest:orange_painted_frieze_vertical_corner[facing=south,layer=2,waterlogged=false]
conquest:orange_painted_frieze_vertical_corner[facing=south,layer=3,waterlogged=true]
conquest:orange_painted_frieze_vertical_corner[facing=south,layer=3,waterlogged=false]
conquest:orange_painted_frieze_vertical_corner[facing=south,layer=4,waterlogged=true]
conquest:orange_painted_frieze_vertical_corner[facing=south,layer=4,waterlogged=false]
conquest:orange_painted_frieze_vertical_corner[facing=west,layer=1,waterlogged=true]
conquest:orange_painted_frieze_vertical_corner[facing=west,layer=1,waterlogged=false]
conquest:orange_painted_frieze_vertical_corner[facing=west,layer=2,waterlogged=true]
conquest:orange_painted_frieze_vertical_corner[facing=west,layer=2,waterlogged=false]
conquest:orange_painted_frieze_vertical_corner[facing=west,layer=3,waterlogged=true]
conquest:orange_painted_frieze_vertical_corner[facing=west,layer=3,waterlogged=false]
conquest:orange_painted_frieze_vertical_corner[facing=west,layer=4,waterlogged=true]
conquest:orange_painted_frieze_vertical_corner[facing=west,layer=4,waterlogged=false]
conquest:orange_painted_frieze_vertical_corner[facing=east,layer=1,waterlogged=true]
conquest:orange_painted_frieze_vertical_corner[facing=east,layer=1,waterlogged=false]
conquest:orange_painted_frieze_vertical_corner[facing=east,layer=2,waterlogged=true]
conquest:orange_painted_frieze_vertical_corner[facing=east,layer=2,waterlogged=false]
conquest:orange_painted_frieze_vertical_corner[facing=east,layer=3,waterlogged=true]
conquest:orange_painted_frieze_vertical_corner[facing=east,layer=3,waterlogged=false]
conquest:orange_painted_frieze_vertical_corner[facing=east,layer=4,waterlogged=true]
conquest:orange_painted_frieze_vertical_corner[facing=east,layer=4,waterlogged=false]
conquest:orange_painted_frieze_vertical_quarter[facing=north,layer=1,waterlogged=true]
conquest:orange_painted_frieze_vertical_quarter[facing=north,layer=1,waterlogged=false]
conquest:orange_painted_frieze_vertical_quarter[facing=north,layer=2,waterlogged=true]
conquest:orange_painted_frieze_vertical_quarter[facing=north,layer=2,waterlogged=false]
conquest:orange_painted_frieze_vertical_quarter[facing=north,layer=3,waterlogged=true]
conquest:orange_painted_frieze_vertical_quarter[facing=north,layer=3,waterlogged=false]
conquest:orange_painted_frieze_vertical_quarter[facing=north,layer=4,waterlogged=true]
conquest:orange_painted_frieze_vertical_quarter[facing=north,layer=4,waterlogged=false]
conquest:orange_painted_frieze_vertical_quarter[facing=south,layer=1,waterlogged=true]
conquest:orange_painted_frieze_vertical_quarter[facing=south,layer=1,waterlogged=false]
conquest:orange_painted_frieze_vertical_quarter[facing=south,layer=2,waterlogged=true]
conquest:orange_painted_frieze_vertical_quarter[facing=south,layer=2,waterlogged=false]
conquest:orange_painted_frieze_vertical_quarter[facing=south,layer=3,waterlogged=true]
conquest:orange_painted_frieze_vertical_quarter[facing=south,layer=3,waterlogged=false]
conquest:orange_painted_frieze_vertical_quarter[facing=south,layer=4,waterlogged=true]
conquest:orange_painted_frieze_vertical_quarter[facing=south,layer=4,waterlogged=false]
conquest:orange_painted_frieze_vertical_quarter[facing=west,layer=1,waterlogged=true]
conquest:orange_painted_frieze_vertical_quarter[facing=west,layer=1,waterlogged=false]
conquest:orange_painted_frieze_vertical_quarter[facing=west,layer=2,waterlogged=true]
conquest:orange_painted_frieze_vertical_quarter[facing=west,layer=2,waterlogged=false]
conquest:orange_painted_frieze_vertical_quarter[facing=west,layer=3,waterlogged=true]
conquest:orange_painted_frieze_vertical_quarter[facing=west,layer=3,waterlogged=false]
conquest:orange_painted_frieze_vertical_quarter[facing=west,layer=4,waterlogged=true]
conquest:orange_painted_frieze_vertical_quarter[facing=west,layer=4,waterlogged=false]
conquest:orange_painted_frieze_vertical_quarter[facing=east,layer=1,waterlogged=true]
conquest:orange_painted_frieze_vertical_quarter[facing=east,layer=1,waterlogged=false]
conquest:orange_painted_frieze_vertical_quarter[facing=east,layer=2,waterlogged=true]
conquest:orange_painted_frieze_vertical_quarter[facing=east,layer=2,waterlogged=false]
conquest:orange_painted_frieze_vertical_quarter[facing=east,layer=3,waterlogged=true]
conquest:orange_painted_frieze_vertical_quarter[facing=east,layer=3,waterlogged=false]
conquest:orange_painted_frieze_vertical_quarter[facing=east,layer=4,waterlogged=true]
conquest:orange_painted_frieze_vertical_quarter[facing=east,layer=4,waterlogged=false]
conquest:orange_painted_frieze_vertical_slab[facing=north,layer=1,waterlogged=true]
conquest:orange_painted_frieze_vertical_slab[facing=north,layer=1,waterlogged=false]
conquest:orange_painted_frieze_vertical_slab[facing=north,layer=2,waterlogged=true]
conquest:orange_painted_frieze_vertical_slab[facing=north,layer=2,waterlogged=false]
conquest:orange_painted_frieze_vertical_slab[facing=north,layer=3,waterlogged=true]
conquest:orange_painted_frieze_vertical_slab[facing=north,layer=3,waterlogged=false]
conquest:orange_painted_frieze_vertical_slab[facing=north,layer=4,waterlogged=true]
conquest:orange_painted_frieze_vertical_slab[facing=north,layer=4,waterlogged=false]
conquest:orange_painted_frieze_vertical_slab[facing=south,layer=1,waterlogged=true]
conquest:orange_painted_frieze_vertical_slab[facing=south,layer=1,waterlogged=false]
conquest:orange_painted_frieze_vertical_slab[facing=south,layer=2,waterlogged=true]
conquest:orange_painted_frieze_vertical_slab[facing=south,layer=2,waterlogged=false]
conquest:orange_painted_frieze_vertical_slab[facing=south,layer=3,waterlogged=true]
conquest:orange_painted_frieze_vertical_slab[facing=south,layer=3,waterlogged=false]
conquest:orange_painted_frieze_vertical_slab[facing=south,layer=4,waterlogged=true]
conquest:orange_painted_frieze_vertical_slab[facing=south,layer=4,waterlogged=false]
conquest:orange_painted_frieze_vertical_slab[facing=west,layer=1,waterlogged=true]
conquest:orange_painted_frieze_vertical_slab[facing=west,layer=1,waterlogged=false]
conquest:orange_painted_frieze_vertical_slab[facing=west,layer=2,waterlogged=true]
conquest:orange_painted_frieze_vertical_slab[facing=west,layer=2,waterlogged=false]
conquest:orange_painted_frieze_vertical_slab[facing=west,layer=3,waterlogged=true]
conquest:orange_painted_frieze_vertical_slab[facing=west,layer=3,waterlogged=false]
conquest:orange_painted_frieze_vertical_slab[facing=west,layer=4,waterlogged=true]
conquest:orange_painted_frieze_vertical_slab[facing=west,layer=4,waterlogged=false]
conquest:orange_painted_frieze_vertical_slab[facing=east,layer=1,waterlogged=true]
conquest:orange_painted_frieze_vertical_slab[facing=east,layer=1,waterlogged=false]
conquest:orange_painted_frieze_vertical_slab[facing=east,layer=2,waterlogged=true]
conquest:orange_painted_frieze_vertical_slab[facing=east,layer=2,waterlogged=false]
conquest:orange_painted_frieze_vertical_slab[facing=east,layer=3,waterlogged=true]
conquest:orange_painted_frieze_vertical_slab[facing=east,layer=3,waterlogged=false]
conquest:orange_painted_frieze_vertical_slab[facing=east,layer=4,waterlogged=true]
conquest:orange_painted_frieze_vertical_slab[facing=east,layer=4,waterlogged=false]
conquest:orange_painted_frieze_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:orange_painted_frieze_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:orange_painted_frieze_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:orange_painted_frieze_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:orange_painted_frieze_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:orange_painted_frieze_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:orange_painted_frieze_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:orange_painted_frieze_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:orange_painted_frieze_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:orange_painted_frieze_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:orange_painted_frieze_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:orange_painted_frieze_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:orange_painted_frieze_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:orange_painted_frieze_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:orange_painted_frieze_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:orange_painted_frieze_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:orange_painted_frieze_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:orange_painted_frieze_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:orange_painted_frieze_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:orange_painted_frieze_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:orange_painted_frieze_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:orange_painted_frieze_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:orange_painted_frieze_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:orange_painted_frieze_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:orange_painted_frieze_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:orange_painted_frieze_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:orange_painted_frieze_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:orange_painted_frieze_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:orange_painted_frieze_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:orange_painted_frieze_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:orange_painted_frieze_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:orange_painted_frieze_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:orange_painted_frieze_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:orange_painted_frieze_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:orange_painted_frieze_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:orange_painted_frieze_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:orange_painted_frieze_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:orange_painted_frieze_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:orange_painted_frieze_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:orange_painted_frieze_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:orange_painted_frieze_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:orange_painted_frieze_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:orange_painted_frieze_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:orange_painted_frieze_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:orange_painted_frieze_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:orange_painted_frieze_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:orange_painted_frieze_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:orange_painted_frieze_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:orange_painted_frieze_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:orange_painted_frieze_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:orange_painted_frieze_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:orange_painted_frieze_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:orange_painted_frieze_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:orange_painted_frieze_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:orange_painted_frieze_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:orange_painted_frieze_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:orange_painted_frieze_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:orange_painted_frieze_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:orange_painted_frieze_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:orange_painted_frieze_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:orange_painted_frieze_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:orange_painted_frieze_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:orange_painted_frieze_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:orange_painted_frieze_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:orange_painted_frieze_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:orange_painted_frieze_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:orange_painted_frieze_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:orange_painted_frieze_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:orange_painted_frieze_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:orange_painted_frieze_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:orange_painted_frieze_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:orange_painted_frieze_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:orange_painted_frieze_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:orange_painted_frieze_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:orange_painted_frieze_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:orange_painted_frieze_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:orange_painted_frieze_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:orange_painted_frieze_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:orange_painted_frieze_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:orange_painted_frieze_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:orange_painted_frieze_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:orange_painted_frieze_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:orange_painted_frieze_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:orange_painted_frieze_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:orange_painted_frieze_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:orange_painted_frieze_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:orange_painted_frieze_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:orange_painted_frieze_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:orange_painted_frieze_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:orange_painted_frieze_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:orange_painted_frieze_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:orange_painted_frieze_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:orange_painted_frieze_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:orange_painted_frieze_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:orange_painted_frieze_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:orange_painted_frieze_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:orange_painted_frieze_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:orange_painted_frieze_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:orange_painted_frieze_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:orange_painted_frieze_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:orange_painted_frieze_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:orange_painted_frieze_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:orange_painted_frieze_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:orange_painted_frieze_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:orange_painted_frieze_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:orange_painted_frieze_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:orange_painted_frieze_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:orange_painted_frieze_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:orange_painted_frieze_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:orange_painted_frieze_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:orange_painted_frieze_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:orange_painted_frieze_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:orange_painted_frieze_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:orange_painted_frieze_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:orange_painted_frieze_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:orange_painted_frieze_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:orange_painted_frieze_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:orange_painted_frieze_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:orange_painted_frieze_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:orange_painted_frieze_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:orange_painted_frieze_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:orange_painted_frieze_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:orange_painted_frieze_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:orange_painted_frieze_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:orange_painted_frieze_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:orange_painted_frieze_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:orange_painted_frieze_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:orange_painted_frieze_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:orange_painted_frieze_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:orange_painted_frieze_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:orange_painted_frieze_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:orange_painted_frieze_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:orange_painted_frieze_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:orange_painted_frieze_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:orange_painted_frieze_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:orange_painted_frieze_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:orange_painted_frieze_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:orange_painted_frieze_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:orange_painted_frieze_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:orange_painted_frieze_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:orange_painted_frieze_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:orange_painted_frieze_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:orange_painted_frieze_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:orange_painted_frieze_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:orange_painted_frieze_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:orange_painted_frieze_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:orange_painted_frieze_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:orange_painted_frieze_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:orange_painted_frieze_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:orange_painted_frieze_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:orange_painted_frieze_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:orange_painted_frieze_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:orange_painted_frieze_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:orange_painted_frieze_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:orange_painted_frieze_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:orange_painted_frieze_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:orange_painted_frieze_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:orange_painted_frieze_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:orange_painted_frieze_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:orange_painted_frieze_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:orange_painted_frieze_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:orange_painted_frieze_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:orange_painted_frieze_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:orange_painted_frieze_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:orange_painted_frieze_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:orange_painted_frieze_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:orange_painted_frieze_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:orange_painted_frieze_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:orange_painted_frieze_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:orange_painted_frieze_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:orange_painted_frieze_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:orange_painted_frieze_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:orange_painted_frieze_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:orange_painted_frieze_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:orange_painted_frieze_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:orange_painted_frieze_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:orange_painted_frieze_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:orange_painted_frieze_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:orange_painted_frieze_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:orange_painted_frieze_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:orange_painted_frieze_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:orange_painted_frieze_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:orange_painted_frieze_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:orange_painted_frieze_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:orange_painted_frieze_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:orange_painted_frieze_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:orange_painted_frieze_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:orange_painted_frieze_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:orange_painted_frieze_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:orange_painted_frieze_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:orange_painted_frieze_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:orange_painted_frieze_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:orange_painted_frieze_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:orange_painted_frieze_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:orange_painted_frieze_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:orange_painted_frieze_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:orange_painted_frieze_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:orange_painted_frieze_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:orange_painted_frieze_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:orange_painted_frieze_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:orange_painted_frieze_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:orange_painted_frieze_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:orange_painted_frieze_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:orange_painted_frieze_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:orange_painted_frieze_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:orange_painted_frieze_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:orange_painted_frieze_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:orange_painted_frieze_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:orange_painted_frieze_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:orange_painted_frieze_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:orange_painted_frieze_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:orange_painted_frieze_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:orange_painted_frieze_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:orange_painted_frieze_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:orange_painted_frieze_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:orange_painted_frieze_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:orange_painted_frieze_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:orange_painted_frieze_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:orange_painted_frieze_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:orange_painted_frieze_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:orange_painted_frieze_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:orange_painted_frieze_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:orange_painted_frieze_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:orange_painted_frieze_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:orange_painted_frieze_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:orange_painted_frieze_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:orange_painted_frieze_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:orange_painted_frieze_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:orange_painted_frieze_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:orange_painted_frieze_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:orange_painted_frieze_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:orange_painted_frieze_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:orange_painted_frieze_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:orange_painted_frieze_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:orange_painted_frieze_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:orange_painted_frieze_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:orange_painted_frieze_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:orange_painted_frieze_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:orange_painted_frieze_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:orange_painted_frieze_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:orange_painted_frieze_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:orange_painted_frieze_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:orange_painted_frieze_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:orange_painted_frieze_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:orange_painted_frieze_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:orange_painted_frieze_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:orange_painted_frieze_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:orange_painted_frieze_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:orange_painted_frieze_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:orange_painted_frieze_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:orange_painted_frieze_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:orange_painted_frieze_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:orange_painted_frieze_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:orange_painted_frieze_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:orange_painted_frieze_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:orange_painted_frieze_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:orange_painted_frieze_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:orange_painted_frieze_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:orange_painted_frieze_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:orange_painted_frieze_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:orange_painted_frieze_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:orange_painted_frieze_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:orange_painted_frieze_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:orange_painted_frieze_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:orange_painted_frieze_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:orange_painted_frieze_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:orange_painted_frieze_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:orange_painted_frieze_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:orange_painted_frieze_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:orange_painted_frieze_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:orange_painted_frieze_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:orange_painted_frieze_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:orange_painted_frieze_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:orange_painted_frieze_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:orange_painted_frieze_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:orange_painted_frieze_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:orange_painted_frieze_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:orange_painted_frieze_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:orange_painted_frieze_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:orange_painted_frieze_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:orange_painted_frieze_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:orange_painted_frieze_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:orange_painted_frieze_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:orange_painted_frieze_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:orange_painted_frieze_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:orange_painted_frieze_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:orange_painted_frieze_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:orange_painted_frieze_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:orange_painted_frieze_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:orange_painted_frieze_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:orange_painted_frieze_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:orange_painted_frieze_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:orange_painted_frieze_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:orange_painted_frieze_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:orange_painted_frieze_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:orange_painted_frieze_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:orange_painted_frieze_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:orange_painted_frieze_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:orange_painted_frieze_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:orange_painted_frieze_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:orange_painted_frieze_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:orange_painted_frieze_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:orange_painted_frieze_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:orange_painted_frieze_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:orange_painted_frieze_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:orange_painted_frieze_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:orange_painted_frieze_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:orange_painted_frieze_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:orange_painted_frieze_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:orange_painted_frieze_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:orange_painted_frieze_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:orange_painted_frieze_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:orange_painted_frieze_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:orange_painted_frieze_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:orange_painted_frieze_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:orange_painted_frieze_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:orange_painted_frieze_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:orange_painted_frieze_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:orange_painted_frieze_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:orange_painted_frieze_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:orange_painted_frieze_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:orange_painted_frieze_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:orange_painted_frieze_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:orange_painted_frieze_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:orange_painted_plank_balustrade[axis=x,waterlogged=true]
conquest:orange_painted_plank_balustrade[axis=x,waterlogged=false]
conquest:orange_painted_plank_balustrade[axis=y,waterlogged=true]
conquest:orange_painted_plank_balustrade[axis=y,waterlogged=false]
conquest:orange_painted_plank_balustrade[axis=z,waterlogged=true]
conquest:orange_painted_plank_balustrade[axis=z,waterlogged=false]
conquest:orange_painted_plank_boards[facing=north,type=top,waterlogged=true]
conquest:orange_painted_plank_boards[facing=north,type=top,waterlogged=false]
conquest:orange_painted_plank_boards[facing=north,type=bottom,waterlogged=true]
conquest:orange_painted_plank_boards[facing=north,type=bottom,waterlogged=false]
conquest:orange_painted_plank_boards[facing=south,type=top,waterlogged=true]
conquest:orange_painted_plank_boards[facing=south,type=top,waterlogged=false]
conquest:orange_painted_plank_boards[facing=south,type=bottom,waterlogged=true]
conquest:orange_painted_plank_boards[facing=south,type=bottom,waterlogged=false]
conquest:orange_painted_plank_boards[facing=west,type=top,waterlogged=true]
conquest:orange_painted_plank_boards[facing=west,type=top,waterlogged=false]
conquest:orange_painted_plank_boards[facing=west,type=bottom,waterlogged=true]
conquest:orange_painted_plank_boards[facing=west,type=bottom,waterlogged=false]
conquest:orange_painted_plank_boards[facing=east,type=top,waterlogged=true]
conquest:orange_painted_plank_boards[facing=east,type=top,waterlogged=false]
conquest:orange_painted_plank_boards[facing=east,type=bottom,waterlogged=true]
conquest:orange_painted_plank_boards[facing=east,type=bottom,waterlogged=false]
conquest:orange_painted_plank_capital[facing=flat,type=top,waterlogged=true]
conquest:orange_painted_plank_capital[facing=flat,type=top,waterlogged=false]
conquest:orange_painted_plank_capital[facing=flat,type=bottom,waterlogged=true]
conquest:orange_painted_plank_capital[facing=flat,type=bottom,waterlogged=false]
conquest:orange_painted_plank_capital[facing=north,type=top,waterlogged=true]
conquest:orange_painted_plank_capital[facing=north,type=top,waterlogged=false]
conquest:orange_painted_plank_capital[facing=north,type=bottom,waterlogged=true]
conquest:orange_painted_plank_capital[facing=north,type=bottom,waterlogged=false]
conquest:orange_painted_plank_capital[facing=south,type=top,waterlogged=true]
conquest:orange_painted_plank_capital[facing=south,type=top,waterlogged=false]
conquest:orange_painted_plank_capital[facing=south,type=bottom,waterlogged=true]
conquest:orange_painted_plank_capital[facing=south,type=bottom,waterlogged=false]
conquest:orange_painted_plank_capital[facing=east,type=top,waterlogged=true]
conquest:orange_painted_plank_capital[facing=east,type=top,waterlogged=false]
conquest:orange_painted_plank_capital[facing=east,type=bottom,waterlogged=true]
conquest:orange_painted_plank_capital[facing=east,type=bottom,waterlogged=false]
conquest:orange_painted_plank_capital[facing=west,type=top,waterlogged=true]
conquest:orange_painted_plank_capital[facing=west,type=top,waterlogged=false]
conquest:orange_painted_plank_capital[facing=west,type=bottom,waterlogged=true]
conquest:orange_painted_plank_capital[facing=west,type=bottom,waterlogged=false]
conquest:orange_painted_plank_corner_slab[facing=north,type=top,waterlogged=true]
conquest:orange_painted_plank_corner_slab[facing=north,type=top,waterlogged=false]
conquest:orange_painted_plank_corner_slab[facing=north,type=bottom,waterlogged=true]
conquest:orange_painted_plank_corner_slab[facing=north,type=bottom,waterlogged=false]
conquest:orange_painted_plank_corner_slab[facing=south,type=top,waterlogged=true]
conquest:orange_painted_plank_corner_slab[facing=south,type=top,waterlogged=false]
conquest:orange_painted_plank_corner_slab[facing=south,type=bottom,waterlogged=true]
conquest:orange_painted_plank_corner_slab[facing=south,type=bottom,waterlogged=false]
conquest:orange_painted_plank_corner_slab[facing=west,type=top,waterlogged=true]
conquest:orange_painted_plank_corner_slab[facing=west,type=top,waterlogged=false]
conquest:orange_painted_plank_corner_slab[facing=west,type=bottom,waterlogged=true]
conquest:orange_painted_plank_corner_slab[facing=west,type=bottom,waterlogged=false]
conquest:orange_painted_plank_corner_slab[facing=east,type=top,waterlogged=true]
conquest:orange_painted_plank_corner_slab[facing=east,type=top,waterlogged=false]
conquest:orange_painted_plank_corner_slab[facing=east,type=bottom,waterlogged=true]
conquest:orange_painted_plank_corner_slab[facing=east,type=bottom,waterlogged=false]
conquest:orange_painted_plank_door[facing=north,half=upper,hinge=left,open=true,powered=true]
conquest:orange_painted_plank_door[facing=north,half=upper,hinge=left,open=true,powered=false]
conquest:orange_painted_plank_door[facing=north,half=upper,hinge=left,open=false,powered=true]
conquest:orange_painted_plank_door[facing=north,half=upper,hinge=left,open=false,powered=false]
conquest:orange_painted_plank_door[facing=north,half=upper,hinge=right,open=true,powered=true]
conquest:orange_painted_plank_door[facing=north,half=upper,hinge=right,open=true,powered=false]
conquest:orange_painted_plank_door[facing=north,half=upper,hinge=right,open=false,powered=true]
conquest:orange_painted_plank_door[facing=north,half=upper,hinge=right,open=false,powered=false]
conquest:orange_painted_plank_door[facing=north,half=lower,hinge=left,open=true,powered=true]
conquest:orange_painted_plank_door[facing=north,half=lower,hinge=left,open=true,powered=false]
conquest:orange_painted_plank_door[facing=north,half=lower,hinge=left,open=false,powered=true]
conquest:orange_painted_plank_door[facing=north,half=lower,hinge=left,open=false,powered=false]
conquest:orange_painted_plank_door[facing=north,half=lower,hinge=right,open=true,powered=true]
conquest:orange_painted_plank_door[facing=north,half=lower,hinge=right,open=true,powered=false]
conquest:orange_painted_plank_door[facing=north,half=lower,hinge=right,open=false,powered=true]
conquest:orange_painted_plank_door[facing=north,half=lower,hinge=right,open=false,powered=false]
conquest:orange_painted_plank_door[facing=south,half=upper,hinge=left,open=true,powered=true]
conquest:orange_painted_plank_door[facing=south,half=upper,hinge=left,open=true,powered=false]
conquest:orange_painted_plank_door[facing=south,half=upper,hinge=left,open=false,powered=true]
conquest:orange_painted_plank_door[facing=south,half=upper,hinge=left,open=false,powered=false]
conquest:orange_painted_plank_door[facing=south,half=upper,hinge=right,open=true,powered=true]
conquest:orange_painted_plank_door[facing=south,half=upper,hinge=right,open=true,powered=false]
conquest:orange_painted_plank_door[facing=south,half=upper,hinge=right,open=false,powered=true]
conquest:orange_painted_plank_door[facing=south,half=upper,hinge=right,open=false,powered=false]
conquest:orange_painted_plank_door[facing=south,half=lower,hinge=left,open=true,powered=true]
conquest:orange_painted_plank_door[facing=south,half=lower,hinge=left,open=true,powered=false]
conquest:orange_painted_plank_door[facing=south,half=lower,hinge=left,open=false,powered=true]
conquest:orange_painted_plank_door[facing=south,half=lower,hinge=left,open=false,powered=false]
conquest:orange_painted_plank_door[facing=south,half=lower,hinge=right,open=true,powered=true]
conquest:orange_painted_plank_door[facing=south,half=lower,hinge=right,open=true,powered=false]
conquest:orange_painted_plank_door[facing=south,half=lower,hinge=right,open=false,powered=true]
conquest:orange_painted_plank_door[facing=south,half=lower,hinge=right,open=false,powered=false]
conquest:orange_painted_plank_door[facing=west,half=upper,hinge=left,open=true,powered=true]
conquest:orange_painted_plank_door[facing=west,half=upper,hinge=left,open=true,powered=false]
conquest:orange_painted_plank_door[facing=west,half=upper,hinge=left,open=false,powered=true]
conquest:orange_painted_plank_door[facing=west,half=upper,hinge=left,open=false,powered=false]
conquest:orange_painted_plank_door[facing=west,half=upper,hinge=right,open=true,powered=true]
conquest:orange_painted_plank_door[facing=west,half=upper,hinge=right,open=true,powered=false]
conquest:orange_painted_plank_door[facing=west,half=upper,hinge=right,open=false,powered=true]
conquest:orange_painted_plank_door[facing=west,half=upper,hinge=right,open=false,powered=false]
conquest:orange_painted_plank_door[facing=west,half=lower,hinge=left,open=true,powered=true]
conquest:orange_painted_plank_door[facing=west,half=lower,hinge=left,open=true,powered=false]
conquest:orange_painted_plank_door[facing=west,half=lower,hinge=left,open=false,powered=true]
conquest:orange_painted_plank_door[facing=west,half=lower,hinge=left,open=false,powered=false]
conquest:orange_painted_plank_door[facing=west,half=lower,hinge=right,open=true,powered=true]
conquest:orange_painted_plank_door[facing=west,half=lower,hinge=right,open=true,powered=false]
conquest:orange_painted_plank_door[facing=west,half=lower,hinge=right,open=false,powered=true]
conquest:orange_painted_plank_door[facing=west,half=lower,hinge=right,open=false,powered=false]
conquest:orange_painted_plank_door[facing=east,half=upper,hinge=left,open=true,powered=true]
conquest:orange_painted_plank_door[facing=east,half=upper,hinge=left,open=true,powered=false]
conquest:orange_painted_plank_door[facing=east,half=upper,hinge=left,open=false,powered=true]
conquest:orange_painted_plank_door[facing=east,half=upper,hinge=left,open=false,powered=false]
conquest:orange_painted_plank_door[facing=east,half=upper,hinge=right,open=true,powered=true]
conquest:orange_painted_plank_door[facing=east,half=upper,hinge=right,open=true,powered=false]
conquest:orange_painted_plank_door[facing=east,half=upper,hinge=right,open=false,powered=true]
conquest:orange_painted_plank_door[facing=east,half=upper,hinge=right,open=false,powered=false]
conquest:orange_painted_plank_door[facing=east,half=lower,hinge=left,open=true,powered=true]
conquest:orange_painted_plank_door[facing=east,half=lower,hinge=left,open=true,powered=false]
conquest:orange_painted_plank_door[facing=east,half=lower,hinge=left,open=false,powered=true]
conquest:orange_painted_plank_door[facing=east,half=lower,hinge=left,open=false,powered=false]
conquest:orange_painted_plank_door[facing=east,half=lower,hinge=right,open=true,powered=true]
conquest:orange_painted_plank_door[facing=east,half=lower,hinge=right,open=true,powered=false]
conquest:orange_painted_plank_door[facing=east,half=lower,hinge=right,open=false,powered=true]
conquest:orange_painted_plank_door[facing=east,half=lower,hinge=right,open=false,powered=false]
conquest:orange_painted_plank_eighth_slab[facing=north,type=top,waterlogged=true]
conquest:orange_painted_plank_eighth_slab[facing=north,type=top,waterlogged=false]
conquest:orange_painted_plank_eighth_slab[facing=north,type=bottom,waterlogged=true]
conquest:orange_painted_plank_eighth_slab[facing=north,type=bottom,waterlogged=false]
conquest:orange_painted_plank_eighth_slab[facing=south,type=top,waterlogged=true]
conquest:orange_painted_plank_eighth_slab[facing=south,type=top,waterlogged=false]
conquest:orange_painted_plank_eighth_slab[facing=south,type=bottom,waterlogged=true]
conquest:orange_painted_plank_eighth_slab[facing=south,type=bottom,waterlogged=false]
conquest:orange_painted_plank_eighth_slab[facing=west,type=top,waterlogged=true]
conquest:orange_painted_plank_eighth_slab[facing=west,type=top,waterlogged=false]
conquest:orange_painted_plank_eighth_slab[facing=west,type=bottom,waterlogged=true]
conquest:orange_painted_plank_eighth_slab[facing=west,type=bottom,waterlogged=false]
conquest:orange_painted_plank_eighth_slab[facing=east,type=top,waterlogged=true]
conquest:orange_painted_plank_eighth_slab[facing=east,type=top,waterlogged=false]
conquest:orange_painted_plank_eighth_slab[facing=east,type=bottom,waterlogged=true]
conquest:orange_painted_plank_eighth_slab[facing=east,type=bottom,waterlogged=false]
conquest:orange_painted_plank_fence[east=true,north=true,south=true,waterlogged=true,west=true]
conquest:orange_painted_plank_fence[east=true,north=true,south=true,waterlogged=true,west=false]
conquest:orange_painted_plank_fence[east=true,north=true,south=true,waterlogged=false,west=true]
conquest:orange_painted_plank_fence[east=true,north=true,south=true,waterlogged=false,west=false]
conquest:orange_painted_plank_fence[east=true,north=true,south=false,waterlogged=true,west=true]
conquest:orange_painted_plank_fence[east=true,north=true,south=false,waterlogged=true,west=false]
conquest:orange_painted_plank_fence[east=true,north=true,south=false,waterlogged=false,west=true]
conquest:orange_painted_plank_fence[east=true,north=true,south=false,waterlogged=false,west=false]
conquest:orange_painted_plank_fence[east=true,north=false,south=true,waterlogged=true,west=true]
conquest:orange_painted_plank_fence[east=true,north=false,south=true,waterlogged=true,west=false]
conquest:orange_painted_plank_fence[east=true,north=false,south=true,waterlogged=false,west=true]
conquest:orange_painted_plank_fence[east=true,north=false,south=true,waterlogged=false,west=false]
conquest:orange_painted_plank_fence[east=true,north=false,south=false,waterlogged=true,west=true]
conquest:orange_painted_plank_fence[east=true,north=false,south=false,waterlogged=true,west=false]
conquest:orange_painted_plank_fence[east=true,north=false,south=false,waterlogged=false,west=true]
conquest:orange_painted_plank_fence[east=true,north=false,south=false,waterlogged=false,west=false]
conquest:orange_painted_plank_fence[east=false,north=true,south=true,waterlogged=true,west=true]
conquest:orange_painted_plank_fence[east=false,north=true,south=true,waterlogged=true,west=false]
conquest:orange_painted_plank_fence[east=false,north=true,south=true,waterlogged=false,west=true]
conquest:orange_painted_plank_fence[east=false,north=true,south=true,waterlogged=false,west=false]
conquest:orange_painted_plank_fence[east=false,north=true,south=false,waterlogged=true,west=true]
conquest:orange_painted_plank_fence[east=false,north=true,south=false,waterlogged=true,west=false]
conquest:orange_painted_plank_fence[east=false,north=true,south=false,waterlogged=false,west=true]
conquest:orange_painted_plank_fence[east=false,north=true,south=false,waterlogged=false,west=false]
conquest:orange_painted_plank_fence[east=false,north=false,south=true,waterlogged=true,west=true]
conquest:orange_painted_plank_fence[east=false,north=false,south=true,waterlogged=true,west=false]
conquest:orange_painted_plank_fence[east=false,north=false,south=true,waterlogged=false,west=true]
conquest:orange_painted_plank_fence[east=false,north=false,south=true,waterlogged=false,west=false]
conquest:orange_painted_plank_fence[east=false,north=false,south=false,waterlogged=true,west=true]
conquest:orange_painted_plank_fence[east=false,north=false,south=false,waterlogged=true,west=false]
conquest:orange_painted_plank_fence[east=false,north=false,south=false,waterlogged=false,west=true]
conquest:orange_painted_plank_fence[east=false,north=false,south=false,waterlogged=false,west=false]
conquest:orange_painted_plank_pillar[layer=1,waterlogged=true]
conquest:orange_painted_plank_pillar[layer=1,waterlogged=false]
conquest:orange_painted_plank_pillar[layer=2,waterlogged=true]
conquest:orange_painted_plank_pillar[layer=2,waterlogged=false]
conquest:orange_painted_plank_pillar[layer=3,waterlogged=true]
conquest:orange_painted_plank_pillar[layer=3,waterlogged=false]
conquest:orange_painted_plank_quarter_slab[facing=north,layer=1,type=top,waterlogged=true]
conquest:orange_painted_plank_quarter_slab[facing=north,layer=1,type=top,waterlogged=false]
conquest:orange_painted_plank_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=true]
conquest:orange_painted_plank_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=false]
conquest:orange_painted_plank_quarter_slab[facing=north,layer=2,type=top,waterlogged=true]
conquest:orange_painted_plank_quarter_slab[facing=north,layer=2,type=top,waterlogged=false]
conquest:orange_painted_plank_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=true]
conquest:orange_painted_plank_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=false]
conquest:orange_painted_plank_quarter_slab[facing=north,layer=3,type=top,waterlogged=true]
conquest:orange_painted_plank_quarter_slab[facing=north,layer=3,type=top,waterlogged=false]
conquest:orange_painted_plank_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=true]
conquest:orange_painted_plank_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=false]
conquest:orange_painted_plank_quarter_slab[facing=south,layer=1,type=top,waterlogged=true]
conquest:orange_painted_plank_quarter_slab[facing=south,layer=1,type=top,waterlogged=false]
conquest:orange_painted_plank_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=true]
conquest:orange_painted_plank_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=false]
conquest:orange_painted_plank_quarter_slab[facing=south,layer=2,type=top,waterlogged=true]
conquest:orange_painted_plank_quarter_slab[facing=south,layer=2,type=top,waterlogged=false]
conquest:orange_painted_plank_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=true]
conquest:orange_painted_plank_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=false]
conquest:orange_painted_plank_quarter_slab[facing=south,layer=3,type=top,waterlogged=true]
conquest:orange_painted_plank_quarter_slab[facing=south,layer=3,type=top,waterlogged=false]
conquest:orange_painted_plank_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=true]
conquest:orange_painted_plank_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=false]
conquest:orange_painted_plank_quarter_slab[facing=west,layer=1,type=top,waterlogged=true]
conquest:orange_painted_plank_quarter_slab[facing=west,layer=1,type=top,waterlogged=false]
conquest:orange_painted_plank_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=true]
conquest:orange_painted_plank_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=false]
conquest:orange_painted_plank_quarter_slab[facing=west,layer=2,type=top,waterlogged=true]
conquest:orange_painted_plank_quarter_slab[facing=west,layer=2,type=top,waterlogged=false]
conquest:orange_painted_plank_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=true]
conquest:orange_painted_plank_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=false]
conquest:orange_painted_plank_quarter_slab[facing=west,layer=3,type=top,waterlogged=true]
conquest:orange_painted_plank_quarter_slab[facing=west,layer=3,type=top,waterlogged=false]
conquest:orange_painted_plank_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=true]
conquest:orange_painted_plank_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=false]
conquest:orange_painted_plank_quarter_slab[facing=east,layer=1,type=top,waterlogged=true]
conquest:orange_painted_plank_quarter_slab[facing=east,layer=1,type=top,waterlogged=false]
conquest:orange_painted_plank_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=true]
conquest:orange_painted_plank_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=false]
conquest:orange_painted_plank_quarter_slab[facing=east,layer=2,type=top,waterlogged=true]
conquest:orange_painted_plank_quarter_slab[facing=east,layer=2,type=top,waterlogged=false]
conquest:orange_painted_plank_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=true]
conquest:orange_painted_plank_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=false]
conquest:orange_painted_plank_quarter_slab[facing=east,layer=3,type=top,waterlogged=true]
conquest:orange_painted_plank_quarter_slab[facing=east,layer=3,type=top,waterlogged=false]
conquest:orange_painted_plank_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=true]
conquest:orange_painted_plank_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=false]
conquest:orange_painted_plank_slab[layer=1,type=top,waterlogged=true]
conquest:orange_painted_plank_slab[layer=1,type=top,waterlogged=false]
conquest:orange_painted_plank_slab[layer=1,type=bottom,waterlogged=true]
conquest:orange_painted_plank_slab[layer=1,type=bottom,waterlogged=false]
conquest:orange_painted_plank_slab[layer=2,type=top,waterlogged=true]
conquest:orange_painted_plank_slab[layer=2,type=top,waterlogged=false]
conquest:orange_painted_plank_slab[layer=2,type=bottom,waterlogged=true]
conquest:orange_painted_plank_slab[layer=2,type=bottom,waterlogged=false]
conquest:orange_painted_plank_slab[layer=3,type=top,waterlogged=true]
conquest:orange_painted_plank_slab[layer=3,type=top,waterlogged=false]
conquest:orange_painted_plank_slab[layer=3,type=bottom,waterlogged=true]
conquest:orange_painted_plank_slab[layer=3,type=bottom,waterlogged=false]
conquest:orange_painted_plank_slab[layer=4,type=top,waterlogged=true]
conquest:orange_painted_plank_slab[layer=4,type=top,waterlogged=false]
conquest:orange_painted_plank_slab[layer=4,type=bottom,waterlogged=true]
conquest:orange_painted_plank_slab[layer=4,type=bottom,waterlogged=false]
conquest:orange_painted_plank_small_window[down=true,up=true,waterlogged=true]
conquest:orange_painted_plank_small_window[down=true,up=true,waterlogged=false]
conquest:orange_painted_plank_small_window[down=true,up=false,waterlogged=true]
conquest:orange_painted_plank_small_window[down=true,up=false,waterlogged=false]
conquest:orange_painted_plank_small_window[down=false,up=true,waterlogged=true]
conquest:orange_painted_plank_small_window[down=false,up=true,waterlogged=false]
conquest:orange_painted_plank_small_window[down=false,up=false,waterlogged=true]
conquest:orange_painted_plank_small_window[down=false,up=false,waterlogged=false]
conquest:orange_painted_plank_small_window_half[down=true,facing=north,up=true,waterlogged=true]
conquest:orange_painted_plank_small_window_half[down=true,facing=north,up=true,waterlogged=false]
conquest:orange_painted_plank_small_window_half[down=true,facing=north,up=false,waterlogged=true]
conquest:orange_painted_plank_small_window_half[down=true,facing=north,up=false,waterlogged=false]
conquest:orange_painted_plank_small_window_half[down=true,facing=south,up=true,waterlogged=true]
conquest:orange_painted_plank_small_window_half[down=true,facing=south,up=true,waterlogged=false]
conquest:orange_painted_plank_small_window_half[down=true,facing=south,up=false,waterlogged=true]
conquest:orange_painted_plank_small_window_half[down=true,facing=south,up=false,waterlogged=false]
conquest:orange_painted_plank_small_window_half[down=true,facing=west,up=true,waterlogged=true]
conquest:orange_painted_plank_small_window_half[down=true,facing=west,up=true,waterlogged=false]
conquest:orange_painted_plank_small_window_half[down=true,facing=west,up=false,waterlogged=true]
conquest:orange_painted_plank_small_window_half[down=true,facing=west,up=false,waterlogged=false]
conquest:orange_painted_plank_small_window_half[down=true,facing=east,up=true,waterlogged=true]
conquest:orange_painted_plank_small_window_half[down=true,facing=east,up=true,waterlogged=false]
conquest:orange_painted_plank_small_window_half[down=true,facing=east,up=false,waterlogged=true]
conquest:orange_painted_plank_small_window_half[down=true,facing=east,up=false,waterlogged=false]
conquest:orange_painted_plank_small_window_half[down=false,facing=north,up=true,waterlogged=true]
conquest:orange_painted_plank_small_window_half[down=false,facing=north,up=true,waterlogged=false]
conquest:orange_painted_plank_small_window_half[down=false,facing=north,up=false,waterlogged=true]
conquest:orange_painted_plank_small_window_half[down=false,facing=north,up=false,waterlogged=false]
conquest:orange_painted_plank_small_window_half[down=false,facing=south,up=true,waterlogged=true]
conquest:orange_painted_plank_small_window_half[down=false,facing=south,up=true,waterlogged=false]
conquest:orange_painted_plank_small_window_half[down=false,facing=south,up=false,waterlogged=true]
conquest:orange_painted_plank_small_window_half[down=false,facing=south,up=false,waterlogged=false]
conquest:orange_painted_plank_small_window_half[down=false,facing=west,up=true,waterlogged=true]
conquest:orange_painted_plank_small_window_half[down=false,facing=west,up=true,waterlogged=false]
conquest:orange_painted_plank_small_window_half[down=false,facing=west,up=false,waterlogged=true]
conquest:orange_painted_plank_small_window_half[down=false,facing=west,up=false,waterlogged=false]
conquest:orange_painted_plank_small_window_half[down=false,facing=east,up=true,waterlogged=true]
conquest:orange_painted_plank_small_window_half[down=false,facing=east,up=true,waterlogged=false]
conquest:orange_painted_plank_small_window_half[down=false,facing=east,up=false,waterlogged=true]
conquest:orange_painted_plank_small_window_half[down=false,facing=east,up=false,waterlogged=false]
conquest:orange_painted_plank_sphere[type=egg,waterlogged=true]
conquest:orange_painted_plank_sphere[type=egg,waterlogged=false]
conquest:orange_painted_plank_sphere[type=small,waterlogged=true]
conquest:orange_painted_plank_sphere[type=small,waterlogged=false]
conquest:orange_painted_plank_sphere[type=large,waterlogged=true]
conquest:orange_painted_plank_sphere[type=large,waterlogged=false]
conquest:orange_painted_plank_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:orange_painted_plank_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:orange_painted_plank_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:orange_painted_plank_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:orange_painted_plank_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:orange_painted_plank_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:orange_painted_plank_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:orange_painted_plank_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:orange_painted_plank_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:orange_painted_plank_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:orange_painted_plank_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:orange_painted_plank_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:orange_painted_plank_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:orange_painted_plank_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:orange_painted_plank_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:orange_painted_plank_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:orange_painted_plank_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:orange_painted_plank_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:orange_painted_plank_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:orange_painted_plank_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:orange_painted_plank_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:orange_painted_plank_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:orange_painted_plank_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:orange_painted_plank_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:orange_painted_plank_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:orange_painted_plank_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:orange_painted_plank_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:orange_painted_plank_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:orange_painted_plank_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:orange_painted_plank_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:orange_painted_plank_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:orange_painted_plank_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:orange_painted_plank_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:orange_painted_plank_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:orange_painted_plank_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:orange_painted_plank_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:orange_painted_plank_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:orange_painted_plank_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:orange_painted_plank_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:orange_painted_plank_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:orange_painted_plank_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:orange_painted_plank_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:orange_painted_plank_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:orange_painted_plank_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:orange_painted_plank_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:orange_painted_plank_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:orange_painted_plank_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:orange_painted_plank_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:orange_painted_plank_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:orange_painted_plank_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:orange_painted_plank_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:orange_painted_plank_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:orange_painted_plank_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:orange_painted_plank_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:orange_painted_plank_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:orange_painted_plank_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:orange_painted_plank_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:orange_painted_plank_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:orange_painted_plank_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:orange_painted_plank_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:orange_painted_plank_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:orange_painted_plank_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:orange_painted_plank_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:orange_painted_plank_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:orange_painted_plank_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:orange_painted_plank_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:orange_painted_plank_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:orange_painted_plank_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:orange_painted_plank_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:orange_painted_plank_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:orange_painted_plank_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:orange_painted_plank_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:orange_painted_plank_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:orange_painted_plank_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:orange_painted_plank_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:orange_painted_plank_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:orange_painted_plank_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:orange_painted_plank_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:orange_painted_plank_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:orange_painted_plank_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:orange_painted_plank_vertical_corner[facing=north,layer=1,waterlogged=true]
conquest:orange_painted_plank_vertical_corner[facing=north,layer=1,waterlogged=false]
conquest:orange_painted_plank_vertical_corner[facing=north,layer=2,waterlogged=true]
conquest:orange_painted_plank_vertical_corner[facing=north,layer=2,waterlogged=false]
conquest:orange_painted_plank_vertical_corner[facing=north,layer=3,waterlogged=true]
conquest:orange_painted_plank_vertical_corner[facing=north,layer=3,waterlogged=false]
conquest:orange_painted_plank_vertical_corner[facing=north,layer=4,waterlogged=true]
conquest:orange_painted_plank_vertical_corner[facing=north,layer=4,waterlogged=false]
conquest:orange_painted_plank_vertical_corner[facing=south,layer=1,waterlogged=true]
conquest:orange_painted_plank_vertical_corner[facing=south,layer=1,waterlogged=false]
conquest:orange_painted_plank_vertical_corner[facing=south,layer=2,waterlogged=true]
conquest:orange_painted_plank_vertical_corner[facing=south,layer=2,waterlogged=false]
conquest:orange_painted_plank_vertical_corner[facing=south,layer=3,waterlogged=true]
conquest:orange_painted_plank_vertical_corner[facing=south,layer=3,waterlogged=false]
conquest:orange_painted_plank_vertical_corner[facing=south,layer=4,waterlogged=true]
conquest:orange_painted_plank_vertical_corner[facing=south,layer=4,waterlogged=false]
conquest:orange_painted_plank_vertical_corner[facing=west,layer=1,waterlogged=true]
conquest:orange_painted_plank_vertical_corner[facing=west,layer=1,waterlogged=false]
conquest:orange_painted_plank_vertical_corner[facing=west,layer=2,waterlogged=true]
conquest:orange_painted_plank_vertical_corner[facing=west,layer=2,waterlogged=false]
conquest:orange_painted_plank_vertical_corner[facing=west,layer=3,waterlogged=true]
conquest:orange_painted_plank_vertical_corner[facing=west,layer=3,waterlogged=false]
conquest:orange_painted_plank_vertical_corner[facing=west,layer=4,waterlogged=true]
conquest:orange_painted_plank_vertical_corner[facing=west,layer=4,waterlogged=false]
conquest:orange_painted_plank_vertical_corner[facing=east,layer=1,waterlogged=true]
conquest:orange_painted_plank_vertical_corner[facing=east,layer=1,waterlogged=false]
conquest:orange_painted_plank_vertical_corner[facing=east,layer=2,waterlogged=true]
conquest:orange_painted_plank_vertical_corner[facing=east,layer=2,waterlogged=false]
conquest:orange_painted_plank_vertical_corner[facing=east,layer=3,waterlogged=true]
conquest:orange_painted_plank_vertical_corner[facing=east,layer=3,waterlogged=false]
conquest:orange_painted_plank_vertical_corner[facing=east,layer=4,waterlogged=true]
conquest:orange_painted_plank_vertical_corner[facing=east,layer=4,waterlogged=false]
conquest:orange_painted_plank_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:orange_painted_plank_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:orange_painted_plank_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:orange_painted_plank_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:orange_painted_plank_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:orange_painted_plank_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:orange_painted_plank_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:orange_painted_plank_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:orange_painted_plank_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:orange_painted_plank_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:orange_painted_plank_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:orange_painted_plank_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:orange_painted_plank_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:orange_painted_plank_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:orange_painted_plank_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:orange_painted_plank_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:orange_painted_plank_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:orange_painted_plank_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:orange_painted_plank_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:orange_painted_plank_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:orange_painted_plank_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:orange_painted_plank_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:orange_painted_plank_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:orange_painted_plank_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:orange_painted_plank_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:orange_painted_plank_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:orange_painted_plank_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:orange_painted_plank_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:orange_painted_plank_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:orange_painted_plank_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:orange_painted_plank_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:orange_painted_plank_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:orange_painted_plank_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:orange_painted_plank_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:orange_painted_plank_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:orange_painted_plank_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:orange_painted_plank_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:orange_painted_plank_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:orange_painted_plank_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:orange_painted_plank_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:orange_painted_plank_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:orange_painted_plank_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:orange_painted_plank_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:orange_painted_plank_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:orange_painted_plank_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:orange_painted_plank_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:orange_painted_plank_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:orange_painted_plank_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:orange_painted_plank_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:orange_painted_plank_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:orange_painted_plank_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:orange_painted_plank_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:orange_painted_plank_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:orange_painted_plank_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:orange_painted_plank_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:orange_painted_plank_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:orange_painted_plank_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:orange_painted_plank_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:orange_painted_plank_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:orange_painted_plank_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:orange_painted_plank_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:orange_painted_plank_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:orange_painted_plank_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:orange_painted_plank_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:orange_painted_plank_vertical_quarter[facing=north,layer=1,waterlogged=true]
conquest:orange_painted_plank_vertical_quarter[facing=north,layer=1,waterlogged=false]
conquest:orange_painted_plank_vertical_quarter[facing=north,layer=2,waterlogged=true]
conquest:orange_painted_plank_vertical_quarter[facing=north,layer=2,waterlogged=false]
conquest:orange_painted_plank_vertical_quarter[facing=north,layer=3,waterlogged=true]
conquest:orange_painted_plank_vertical_quarter[facing=north,layer=3,waterlogged=false]
conquest:orange_painted_plank_vertical_quarter[facing=north,layer=4,waterlogged=true]
conquest:orange_painted_plank_vertical_quarter[facing=north,layer=4,waterlogged=false]
conquest:orange_painted_plank_vertical_quarter[facing=south,layer=1,waterlogged=true]
conquest:orange_painted_plank_vertical_quarter[facing=south,layer=1,waterlogged=false]
conquest:orange_painted_plank_vertical_quarter[facing=south,layer=2,waterlogged=true]
conquest:orange_painted_plank_vertical_quarter[facing=south,layer=2,waterlogged=false]
conquest:orange_painted_plank_vertical_quarter[facing=south,layer=3,waterlogged=true]
conquest:orange_painted_plank_vertical_quarter[facing=south,layer=3,waterlogged=false]
conquest:orange_painted_plank_vertical_quarter[facing=south,layer=4,waterlogged=true]
conquest:orange_painted_plank_vertical_quarter[facing=south,layer=4,waterlogged=false]
conquest:orange_painted_plank_vertical_quarter[facing=west,layer=1,waterlogged=true]
conquest:orange_painted_plank_vertical_quarter[facing=west,layer=1,waterlogged=false]
conquest:orange_painted_plank_vertical_quarter[facing=west,layer=2,waterlogged=true]
conquest:orange_painted_plank_vertical_quarter[facing=west,layer=2,waterlogged=false]
conquest:orange_painted_plank_vertical_quarter[facing=west,layer=3,waterlogged=true]
conquest:orange_painted_plank_vertical_quarter[facing=west,layer=3,waterlogged=false]
conquest:orange_painted_plank_vertical_quarter[facing=west,layer=4,waterlogged=true]
conquest:orange_painted_plank_vertical_quarter[facing=west,layer=4,waterlogged=false]
conquest:orange_painted_plank_vertical_quarter[facing=east,layer=1,waterlogged=true]
conquest:orange_painted_plank_vertical_quarter[facing=east,layer=1,waterlogged=false]
conquest:orange_painted_plank_vertical_quarter[facing=east,layer=2,waterlogged=true]
conquest:orange_painted_plank_vertical_quarter[facing=east,layer=2,waterlogged=false]
conquest:orange_painted_plank_vertical_quarter[facing=east,layer=3,waterlogged=true]
conquest:orange_painted_plank_vertical_quarter[facing=east,layer=3,waterlogged=false]
conquest:orange_painted_plank_vertical_quarter[facing=east,layer=4,waterlogged=true]
conquest:orange_painted_plank_vertical_quarter[facing=east,layer=4,waterlogged=false]
conquest:orange_painted_plank_vertical_slab[facing=north,layer=1,waterlogged=true]
conquest:orange_painted_plank_vertical_slab[facing=north,layer=1,waterlogged=false]
conquest:orange_painted_plank_vertical_slab[facing=north,layer=2,waterlogged=true]
conquest:orange_painted_plank_vertical_slab[facing=north,layer=2,waterlogged=false]
conquest:orange_painted_plank_vertical_slab[facing=north,layer=3,waterlogged=true]
conquest:orange_painted_plank_vertical_slab[facing=north,layer=3,waterlogged=false]
conquest:orange_painted_plank_vertical_slab[facing=north,layer=4,waterlogged=true]
conquest:orange_painted_plank_vertical_slab[facing=north,layer=4,waterlogged=false]
conquest:orange_painted_plank_vertical_slab[facing=south,layer=1,waterlogged=true]
conquest:orange_painted_plank_vertical_slab[facing=south,layer=1,waterlogged=false]
conquest:orange_painted_plank_vertical_slab[facing=south,layer=2,waterlogged=true]
conquest:orange_painted_plank_vertical_slab[facing=south,layer=2,waterlogged=false]
conquest:orange_painted_plank_vertical_slab[facing=south,layer=3,waterlogged=true]
conquest:orange_painted_plank_vertical_slab[facing=south,layer=3,waterlogged=false]
conquest:orange_painted_plank_vertical_slab[facing=south,layer=4,waterlogged=true]
conquest:orange_painted_plank_vertical_slab[facing=south,layer=4,waterlogged=false]
conquest:orange_painted_plank_vertical_slab[facing=west,layer=1,waterlogged=true]
conquest:orange_painted_plank_vertical_slab[facing=west,layer=1,waterlogged=false]
conquest:orange_painted_plank_vertical_slab[facing=west,layer=2,waterlogged=true]
conquest:orange_painted_plank_vertical_slab[facing=west,layer=2,waterlogged=false]
conquest:orange_painted_plank_vertical_slab[facing=west,layer=3,waterlogged=true]
conquest:orange_painted_plank_vertical_slab[facing=west,layer=3,waterlogged=false]
conquest:orange_painted_plank_vertical_slab[facing=west,layer=4,waterlogged=true]
conquest:orange_painted_plank_vertical_slab[facing=west,layer=4,waterlogged=false]
conquest:orange_painted_plank_vertical_slab[facing=east,layer=1,waterlogged=true]
conquest:orange_painted_plank_vertical_slab[facing=east,layer=1,waterlogged=false]
conquest:orange_painted_plank_vertical_slab[facing=east,layer=2,waterlogged=true]
conquest:orange_painted_plank_vertical_slab[facing=east,layer=2,waterlogged=false]
conquest:orange_painted_plank_vertical_slab[facing=east,layer=3,waterlogged=true]
conquest:orange_painted_plank_vertical_slab[facing=east,layer=3,waterlogged=false]
conquest:orange_painted_plank_vertical_slab[facing=east,layer=4,waterlogged=true]
conquest:orange_painted_plank_vertical_slab[facing=east,layer=4,waterlogged=false]
conquest:orange_painted_plank_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:orange_painted_plank_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:orange_painted_plank_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:orange_painted_plank_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:orange_painted_plank_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:orange_painted_plank_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:orange_painted_plank_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:orange_painted_plank_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:orange_painted_plank_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:orange_painted_plank_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:orange_painted_plank_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:orange_painted_plank_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:orange_painted_plank_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:orange_painted_plank_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:orange_painted_plank_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:orange_painted_plank_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:orange_painted_plank_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:orange_painted_plank_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:orange_painted_plank_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:orange_painted_plank_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:orange_painted_plank_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:orange_painted_plank_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:orange_painted_plank_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:orange_painted_plank_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:orange_painted_plank_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:orange_painted_plank_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:orange_painted_plank_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:orange_painted_plank_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:orange_painted_plank_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:orange_painted_plank_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:orange_painted_plank_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:orange_painted_plank_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:orange_painted_plank_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:orange_painted_plank_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:orange_painted_plank_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:orange_painted_plank_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:orange_painted_plank_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:orange_painted_plank_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:orange_painted_plank_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:orange_painted_plank_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:orange_painted_plank_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:orange_painted_plank_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:orange_painted_plank_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:orange_painted_plank_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:orange_painted_plank_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:orange_painted_plank_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:orange_painted_plank_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:orange_painted_plank_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:orange_painted_plank_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:orange_painted_plank_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:orange_painted_plank_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:orange_painted_plank_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:orange_painted_plank_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:orange_painted_plank_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:orange_painted_plank_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:orange_painted_plank_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:orange_painted_plank_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:orange_painted_plank_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:orange_painted_plank_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:orange_painted_plank_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:orange_painted_plank_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:orange_painted_plank_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:orange_painted_plank_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:orange_painted_plank_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:orange_painted_plank_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:orange_painted_plank_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:orange_painted_plank_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:orange_painted_plank_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:orange_painted_plank_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:orange_painted_plank_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:orange_painted_plank_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:orange_painted_plank_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:orange_painted_plank_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:orange_painted_plank_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:orange_painted_plank_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:orange_painted_plank_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:orange_painted_plank_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:orange_painted_plank_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:orange_painted_plank_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:orange_painted_plank_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:orange_painted_plank_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:orange_painted_plank_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:orange_painted_plank_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:orange_painted_plank_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:orange_painted_plank_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:orange_painted_plank_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:orange_painted_plank_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:orange_painted_plank_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:orange_painted_plank_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:orange_painted_plank_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:orange_painted_plank_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:orange_painted_plank_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:orange_painted_plank_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:orange_painted_plank_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:orange_painted_plank_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:orange_painted_plank_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:orange_painted_plank_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:orange_painted_plank_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:orange_painted_plank_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:orange_painted_plank_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:orange_painted_plank_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:orange_painted_plank_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:orange_painted_plank_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:orange_painted_plank_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:orange_painted_plank_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:orange_painted_plank_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:orange_painted_plank_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:orange_painted_plank_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:orange_painted_plank_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:orange_painted_plank_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:orange_painted_plank_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:orange_painted_plank_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:orange_painted_plank_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:orange_painted_plank_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:orange_painted_plank_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:orange_painted_plank_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:orange_painted_plank_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:orange_painted_plank_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:orange_painted_plank_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:orange_painted_plank_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:orange_painted_plank_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:orange_painted_plank_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:orange_painted_plank_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:orange_painted_plank_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:orange_painted_plank_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:orange_painted_plank_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:orange_painted_plank_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:orange_painted_plank_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:orange_painted_plank_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:orange_painted_plank_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:orange_painted_plank_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:orange_painted_plank_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:orange_painted_plank_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:orange_painted_plank_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:orange_painted_plank_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:orange_painted_plank_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:orange_painted_plank_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:orange_painted_plank_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:orange_painted_plank_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:orange_painted_plank_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:orange_painted_plank_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:orange_painted_plank_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:orange_painted_plank_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:orange_painted_plank_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:orange_painted_plank_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:orange_painted_plank_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:orange_painted_plank_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:orange_painted_plank_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:orange_painted_plank_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:orange_painted_plank_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:orange_painted_plank_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:orange_painted_plank_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:orange_painted_plank_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:orange_painted_plank_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:orange_painted_plank_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:orange_painted_plank_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:orange_painted_plank_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:orange_painted_plank_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:orange_painted_plank_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:orange_painted_plank_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:orange_painted_plank_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:orange_painted_plank_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:orange_painted_plank_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:orange_painted_plank_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:orange_painted_plank_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:orange_painted_plank_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:orange_painted_plank_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:orange_painted_plank_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:orange_painted_plank_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:orange_painted_plank_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:orange_painted_plank_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:orange_painted_plank_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:orange_painted_plank_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:orange_painted_plank_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:orange_painted_plank_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:orange_painted_plank_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:orange_painted_plank_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:orange_painted_plank_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:orange_painted_plank_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:orange_painted_plank_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:orange_painted_plank_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:orange_painted_plank_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:orange_painted_plank_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:orange_painted_plank_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:orange_painted_plank_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:orange_painted_plank_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:orange_painted_plank_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:orange_painted_plank_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:orange_painted_plank_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:orange_painted_plank_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:orange_painted_plank_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:orange_painted_plank_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:orange_painted_plank_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:orange_painted_plank_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:orange_painted_plank_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:orange_painted_plank_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:orange_painted_plank_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:orange_painted_plank_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:orange_painted_plank_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:orange_painted_plank_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:orange_painted_plank_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:orange_painted_plank_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:orange_painted_plank_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:orange_painted_plank_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:orange_painted_plank_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:orange_painted_plank_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:orange_painted_plank_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:orange_painted_plank_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:orange_painted_plank_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:orange_painted_plank_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:orange_painted_plank_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:orange_painted_plank_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:orange_painted_plank_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:orange_painted_plank_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:orange_painted_plank_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:orange_painted_plank_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:orange_painted_plank_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:orange_painted_plank_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:orange_painted_plank_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:orange_painted_plank_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:orange_painted_plank_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:orange_painted_plank_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:orange_painted_plank_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:orange_painted_plank_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:orange_painted_plank_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:orange_painted_plank_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:orange_painted_plank_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:orange_painted_plank_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:orange_painted_plank_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:orange_painted_plank_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:orange_painted_plank_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:orange_painted_plank_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:orange_painted_plank_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:orange_painted_plank_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:orange_painted_plank_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:orange_painted_plank_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:orange_painted_plank_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:orange_painted_plank_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:orange_painted_plank_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:orange_painted_plank_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:orange_painted_plank_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:orange_painted_plank_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:orange_painted_plank_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:orange_painted_plank_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:orange_painted_plank_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:orange_painted_plank_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:orange_painted_plank_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:orange_painted_plank_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:orange_painted_plank_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:orange_painted_plank_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:orange_painted_plank_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:orange_painted_plank_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:orange_painted_plank_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:orange_painted_plank_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:orange_painted_plank_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:orange_painted_plank_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:orange_painted_plank_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:orange_painted_plank_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:orange_painted_plank_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:orange_painted_plank_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:orange_painted_plank_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:orange_painted_plank_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:orange_painted_plank_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:orange_painted_plank_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:orange_painted_plank_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:orange_painted_plank_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:orange_painted_plank_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:orange_painted_plank_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:orange_painted_plank_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:orange_painted_plank_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:orange_painted_plank_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:orange_painted_plank_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:orange_painted_plank_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:orange_painted_plank_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:orange_painted_plank_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:orange_painted_plank_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:orange_painted_plank_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:orange_painted_plank_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:orange_painted_plank_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:orange_painted_plank_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:orange_painted_plank_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:orange_painted_plank_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:orange_painted_plank_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:orange_painted_plank_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:orange_painted_plank_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:orange_painted_plank_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:orange_painted_plank_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:orange_painted_plank_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:orange_painted_plank_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:orange_painted_plank_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:orange_painted_plank_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:orange_painted_plank_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:orange_painted_plank_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:orange_painted_plank_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:orange_painted_plank_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:orange_painted_plank_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:orange_painted_plank_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:orange_painted_plank_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:orange_painted_plank_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:orange_painted_plank_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:orange_painted_plank_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:orange_painted_plank_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:orange_painted_plank_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:orange_painted_plank_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:orange_painted_plank_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:orange_painted_plank_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:orange_painted_plank_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:orange_painted_plank_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:orange_painted_plank_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:orange_painted_plank_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:orange_painted_plank_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:orange_painted_plank_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:orange_painted_plank_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:orange_painted_plank_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:orange_painted_plank_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:orange_painted_plank_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:orange_painted_plank_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:orange_painted_plank_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:orange_painted_plank_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:orange_painted_plank_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:orange_painted_plank_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:orange_painted_plank_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:orange_painted_plank_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:orange_painted_plank_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:orange_painted_planks
conquest:orange_painted_shutters[facing=north,hinge=left,toggle=1,waterlogged=true]
conquest:orange_painted_shutters[facing=north,hinge=left,toggle=1,waterlogged=false]
conquest:orange_painted_shutters[facing=north,hinge=left,toggle=2,waterlogged=true]
conquest:orange_painted_shutters[facing=north,hinge=left,toggle=2,waterlogged=false]
conquest:orange_painted_shutters[facing=north,hinge=left,toggle=3,waterlogged=true]
conquest:orange_painted_shutters[facing=north,hinge=left,toggle=3,waterlogged=false]
conquest:orange_painted_shutters[facing=north,hinge=right,toggle=1,waterlogged=true]
conquest:orange_painted_shutters[facing=north,hinge=right,toggle=1,waterlogged=false]
conquest:orange_painted_shutters[facing=north,hinge=right,toggle=2,waterlogged=true]
conquest:orange_painted_shutters[facing=north,hinge=right,toggle=2,waterlogged=false]
conquest:orange_painted_shutters[facing=north,hinge=right,toggle=3,waterlogged=true]
conquest:orange_painted_shutters[facing=north,hinge=right,toggle=3,waterlogged=false]
conquest:orange_painted_shutters[facing=south,hinge=left,toggle=1,waterlogged=true]
conquest:orange_painted_shutters[facing=south,hinge=left,toggle=1,waterlogged=false]
conquest:orange_painted_shutters[facing=south,hinge=left,toggle=2,waterlogged=true]
conquest:orange_painted_shutters[facing=south,hinge=left,toggle=2,waterlogged=false]
conquest:orange_painted_shutters[facing=south,hinge=left,toggle=3,waterlogged=true]
conquest:orange_painted_shutters[facing=south,hinge=left,toggle=3,waterlogged=false]
conquest:orange_painted_shutters[facing=south,hinge=right,toggle=1,waterlogged=true]
conquest:orange_painted_shutters[facing=south,hinge=right,toggle=1,waterlogged=false]
conquest:orange_painted_shutters[facing=south,hinge=right,toggle=2,waterlogged=true]
conquest:orange_painted_shutters[facing=south,hinge=right,toggle=2,waterlogged=false]
conquest:orange_painted_shutters[facing=south,hinge=right,toggle=3,waterlogged=true]
conquest:orange_painted_shutters[facing=south,hinge=right,toggle=3,waterlogged=false]
conquest:orange_painted_shutters[facing=west,hinge=left,toggle=1,waterlogged=true]
conquest:orange_painted_shutters[facing=west,hinge=left,toggle=1,waterlogged=false]
conquest:orange_painted_shutters[facing=west,hinge=left,toggle=2,waterlogged=true]
conquest:orange_painted_shutters[facing=west,hinge=left,toggle=2,waterlogged=false]
conquest:orange_painted_shutters[facing=west,hinge=left,toggle=3,waterlogged=true]
conquest:orange_painted_shutters[facing=west,hinge=left,toggle=3,waterlogged=false]
conquest:orange_painted_shutters[facing=west,hinge=right,toggle=1,waterlogged=true]
conquest:orange_painted_shutters[facing=west,hinge=right,toggle=1,waterlogged=false]
conquest:orange_painted_shutters[facing=west,hinge=right,toggle=2,waterlogged=true]
conquest:orange_painted_shutters[facing=west,hinge=right,toggle=2,waterlogged=false]
conquest:orange_painted_shutters[facing=west,hinge=right,toggle=3,waterlogged=true]
conquest:orange_painted_shutters[facing=west,hinge=right,toggle=3,waterlogged=false]
conquest:orange_painted_shutters[facing=east,hinge=left,toggle=1,waterlogged=true]
conquest:orange_painted_shutters[facing=east,hinge=left,toggle=1,waterlogged=false]
conquest:orange_painted_shutters[facing=east,hinge=left,toggle=2,waterlogged=true]
conquest:orange_painted_shutters[facing=east,hinge=left,toggle=2,waterlogged=false]
conquest:orange_painted_shutters[facing=east,hinge=left,toggle=3,waterlogged=true]
conquest:orange_painted_shutters[facing=east,hinge=left,toggle=3,waterlogged=false]
conquest:orange_painted_shutters[facing=east,hinge=right,toggle=1,waterlogged=true]
conquest:orange_painted_shutters[facing=east,hinge=right,toggle=1,waterlogged=false]
conquest:orange_painted_shutters[facing=east,hinge=right,toggle=2,waterlogged=true]
conquest:orange_painted_shutters[facing=east,hinge=right,toggle=2,waterlogged=false]
conquest:orange_painted_shutters[facing=east,hinge=right,toggle=3,waterlogged=true]
conquest:orange_painted_shutters[facing=east,hinge=right,toggle=3,waterlogged=false]
conquest:orange_pine_branch_flat[facing=north,toggle=1,type=top]
conquest:orange_pine_branch_flat[facing=north,toggle=1,type=bottom]
conquest:orange_pine_branch_flat[facing=north,toggle=2,type=top]
conquest:orange_pine_branch_flat[facing=north,toggle=2,type=bottom]
conquest:orange_pine_branch_flat[facing=south,toggle=1,type=top]
conquest:orange_pine_branch_flat[facing=south,toggle=1,type=bottom]
conquest:orange_pine_branch_flat[facing=south,toggle=2,type=top]
conquest:orange_pine_branch_flat[facing=south,toggle=2,type=bottom]
conquest:orange_pine_branch_flat[facing=west,toggle=1,type=top]
conquest:orange_pine_branch_flat[facing=west,toggle=1,type=bottom]
conquest:orange_pine_branch_flat[facing=west,toggle=2,type=top]
conquest:orange_pine_branch_flat[facing=west,toggle=2,type=bottom]
conquest:orange_pine_branch_flat[facing=east,toggle=1,type=top]
conquest:orange_pine_branch_flat[facing=east,toggle=1,type=bottom]
conquest:orange_pine_branch_flat[facing=east,toggle=2,type=top]
conquest:orange_pine_branch_flat[facing=east,toggle=2,type=bottom]
conquest:orange_pine_branch_tip[down=true,facing=north,toggle=1]
conquest:orange_pine_branch_tip[down=true,facing=north,toggle=2]
conquest:orange_pine_branch_tip[down=true,facing=south,toggle=1]
conquest:orange_pine_branch_tip[down=true,facing=south,toggle=2]
conquest:orange_pine_branch_tip[down=true,facing=west,toggle=1]
conquest:orange_pine_branch_tip[down=true,facing=west,toggle=2]
conquest:orange_pine_branch_tip[down=true,facing=east,toggle=1]
conquest:orange_pine_branch_tip[down=true,facing=east,toggle=2]
conquest:orange_pine_branch_tip[down=false,facing=north,toggle=1]
conquest:orange_pine_branch_tip[down=false,facing=north,toggle=2]
conquest:orange_pine_branch_tip[down=false,facing=south,toggle=1]
conquest:orange_pine_branch_tip[down=false,facing=south,toggle=2]
conquest:orange_pine_branch_tip[down=false,facing=west,toggle=1]
conquest:orange_pine_branch_tip[down=false,facing=west,toggle=2]
conquest:orange_pine_branch_tip[down=false,facing=east,toggle=1]
conquest:orange_pine_branch_tip[down=false,facing=east,toggle=2]
conquest:orange_pine_branch_tip_2[facing=north,toggle=1]
conquest:orange_pine_branch_tip_2[facing=north,toggle=2]
conquest:orange_pine_branch_tip_2[facing=south,toggle=1]
conquest:orange_pine_branch_tip_2[facing=south,toggle=2]
conquest:orange_pine_branch_tip_2[facing=west,toggle=1]
conquest:orange_pine_branch_tip_2[facing=west,toggle=2]
conquest:orange_pine_branch_tip_2[facing=east,toggle=1]
conquest:orange_pine_branch_tip_2[facing=east,toggle=2]
conquest:orange_pine_branch_tip_2_45[facing=north,toggle=1]
conquest:orange_pine_branch_tip_2_45[facing=north,toggle=2]
conquest:orange_pine_branch_tip_2_45[facing=south,toggle=1]
conquest:orange_pine_branch_tip_2_45[facing=south,toggle=2]
conquest:orange_pine_branch_tip_2_45[facing=west,toggle=1]
conquest:orange_pine_branch_tip_2_45[facing=west,toggle=2]
conquest:orange_pine_branch_tip_2_45[facing=east,toggle=1]
conquest:orange_pine_branch_tip_2_45[facing=east,toggle=2]
conquest:orange_pine_branch_tip_45[down=true,facing=north,toggle=1]
conquest:orange_pine_branch_tip_45[down=true,facing=north,toggle=2]
conquest:orange_pine_branch_tip_45[down=true,facing=south,toggle=1]
conquest:orange_pine_branch_tip_45[down=true,facing=south,toggle=2]
conquest:orange_pine_branch_tip_45[down=true,facing=west,toggle=1]
conquest:orange_pine_branch_tip_45[down=true,facing=west,toggle=2]
conquest:orange_pine_branch_tip_45[down=true,facing=east,toggle=1]
conquest:orange_pine_branch_tip_45[down=true,facing=east,toggle=2]
conquest:orange_pine_branch_tip_45[down=false,facing=north,toggle=1]
conquest:orange_pine_branch_tip_45[down=false,facing=north,toggle=2]
conquest:orange_pine_branch_tip_45[down=false,facing=south,toggle=1]
conquest:orange_pine_branch_tip_45[down=false,facing=south,toggle=2]
conquest:orange_pine_branch_tip_45[down=false,facing=west,toggle=1]
conquest:orange_pine_branch_tip_45[down=false,facing=west,toggle=2]
conquest:orange_pine_branch_tip_45[down=false,facing=east,toggle=1]
conquest:orange_pine_branch_tip_45[down=false,facing=east,toggle=2]
conquest:orange_pine_log[axis=x]
conquest:orange_pine_log[axis=y]
conquest:orange_pine_log[axis=z]
conquest:orange_pine_log_bark[axis=x]
conquest:orange_pine_log_bark[axis=y]
conquest:orange_pine_log_bark[axis=z]
conquest:orange_pine_log_branch[east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:orange_pine_log_branch[east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:orange_pine_log_branch[east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:orange_pine_log_branch[east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:orange_pine_log_branch[east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:orange_pine_log_branch[east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:orange_pine_log_branch[east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:orange_pine_log_branch[east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:orange_pine_log_branch[east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:orange_pine_log_branch[east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:orange_pine_log_branch[east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:orange_pine_log_branch[east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:orange_pine_log_branch[east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:orange_pine_log_branch[east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:orange_pine_log_branch[east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:orange_pine_log_branch[east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:orange_pine_log_branch[east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:orange_pine_log_branch[east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:orange_pine_log_branch[east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:orange_pine_log_branch[east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:orange_pine_log_branch[east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:orange_pine_log_branch[east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:orange_pine_log_branch[east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:orange_pine_log_branch[east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:orange_pine_log_branch[east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:orange_pine_log_branch[east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:orange_pine_log_branch[east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:orange_pine_log_branch[east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:orange_pine_log_branch[east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:orange_pine_log_branch[east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:orange_pine_log_branch[east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:orange_pine_log_branch[east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:orange_pine_log_branch[east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:orange_pine_log_branch[east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:orange_pine_log_branch[east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:orange_pine_log_branch[east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:orange_pine_log_branch[east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:orange_pine_log_branch[east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:orange_pine_log_branch[east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:orange_pine_log_branch[east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:orange_pine_log_branch[east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:orange_pine_log_branch[east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:orange_pine_log_branch[east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:orange_pine_log_branch[east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:orange_pine_log_branch[east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:orange_pine_log_branch[east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:orange_pine_log_branch[east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:orange_pine_log_branch[east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:orange_pine_log_branch[east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:orange_pine_log_branch[east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:orange_pine_log_branch[east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:orange_pine_log_branch[east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:orange_pine_log_branch[east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:orange_pine_log_branch[east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:orange_pine_log_branch[east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:orange_pine_log_branch[east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:orange_pine_log_branch[east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:orange_pine_log_branch[east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:orange_pine_log_branch[east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:orange_pine_log_branch[east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:orange_pine_log_branch[east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:orange_pine_log_branch[east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:orange_pine_log_branch[east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:orange_pine_log_branch[east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:orange_pine_log_corner_slab[facing=north,type=top,waterlogged=true]
conquest:orange_pine_log_corner_slab[facing=north,type=top,waterlogged=false]
conquest:orange_pine_log_corner_slab[facing=north,type=bottom,waterlogged=true]
conquest:orange_pine_log_corner_slab[facing=north,type=bottom,waterlogged=false]
conquest:orange_pine_log_corner_slab[facing=south,type=top,waterlogged=true]
conquest:orange_pine_log_corner_slab[facing=south,type=top,waterlogged=false]
conquest:orange_pine_log_corner_slab[facing=south,type=bottom,waterlogged=true]
conquest:orange_pine_log_corner_slab[facing=south,type=bottom,waterlogged=false]
conquest:orange_pine_log_corner_slab[facing=west,type=top,waterlogged=true]
conquest:orange_pine_log_corner_slab[facing=west,type=top,waterlogged=false]
conquest:orange_pine_log_corner_slab[facing=west,type=bottom,waterlogged=true]
conquest:orange_pine_log_corner_slab[facing=west,type=bottom,waterlogged=false]
conquest:orange_pine_log_corner_slab[facing=east,type=top,waterlogged=true]
conquest:orange_pine_log_corner_slab[facing=east,type=top,waterlogged=false]
conquest:orange_pine_log_corner_slab[facing=east,type=bottom,waterlogged=true]
conquest:orange_pine_log_corner_slab[facing=east,type=bottom,waterlogged=false]
conquest:orange_pine_log_eighth_slab[facing=north,type=top,waterlogged=true]
conquest:orange_pine_log_eighth_slab[facing=north,type=top,waterlogged=false]
conquest:orange_pine_log_eighth_slab[facing=north,type=bottom,waterlogged=true]
conquest:orange_pine_log_eighth_slab[facing=north,type=bottom,waterlogged=false]
conquest:orange_pine_log_eighth_slab[facing=south,type=top,waterlogged=true]
conquest:orange_pine_log_eighth_slab[facing=south,type=top,waterlogged=false]
conquest:orange_pine_log_eighth_slab[facing=south,type=bottom,waterlogged=true]
conquest:orange_pine_log_eighth_slab[facing=south,type=bottom,waterlogged=false]
conquest:orange_pine_log_eighth_slab[facing=west,type=top,waterlogged=true]
conquest:orange_pine_log_eighth_slab[facing=west,type=top,waterlogged=false]
conquest:orange_pine_log_eighth_slab[facing=west,type=bottom,waterlogged=true]
conquest:orange_pine_log_eighth_slab[facing=west,type=bottom,waterlogged=false]
conquest:orange_pine_log_eighth_slab[facing=east,type=top,waterlogged=true]
conquest:orange_pine_log_eighth_slab[facing=east,type=top,waterlogged=false]
conquest:orange_pine_log_eighth_slab[facing=east,type=bottom,waterlogged=true]
conquest:orange_pine_log_eighth_slab[facing=east,type=bottom,waterlogged=false]
conquest:orange_pine_log_large_branch[east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:orange_pine_log_large_branch[east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:orange_pine_log_large_branch[east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:orange_pine_log_large_branch[east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:orange_pine_log_large_branch[east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:orange_pine_log_large_branch[east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:orange_pine_log_large_branch[east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:orange_pine_log_large_branch[east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:orange_pine_log_large_branch[east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:orange_pine_log_large_branch[east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:orange_pine_log_large_branch[east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:orange_pine_log_large_branch[east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:orange_pine_log_large_branch[east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:orange_pine_log_large_branch[east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:orange_pine_log_large_branch[east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:orange_pine_log_large_branch[east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:orange_pine_log_large_branch[east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:orange_pine_log_large_branch[east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:orange_pine_log_large_branch[east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:orange_pine_log_large_branch[east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:orange_pine_log_large_branch[east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:orange_pine_log_large_branch[east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:orange_pine_log_large_branch[east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:orange_pine_log_large_branch[east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:orange_pine_log_large_branch[east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:orange_pine_log_large_branch[east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:orange_pine_log_large_branch[east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:orange_pine_log_large_branch[east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:orange_pine_log_large_branch[east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:orange_pine_log_large_branch[east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:orange_pine_log_large_branch[east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:orange_pine_log_large_branch[east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:orange_pine_log_large_branch[east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:orange_pine_log_large_branch[east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:orange_pine_log_large_branch[east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:orange_pine_log_large_branch[east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:orange_pine_log_large_branch[east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:orange_pine_log_large_branch[east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:orange_pine_log_large_branch[east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:orange_pine_log_large_branch[east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:orange_pine_log_large_branch[east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:orange_pine_log_large_branch[east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:orange_pine_log_large_branch[east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:orange_pine_log_large_branch[east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:orange_pine_log_large_branch[east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:orange_pine_log_large_branch[east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:orange_pine_log_large_branch[east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:orange_pine_log_large_branch[east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:orange_pine_log_large_branch[east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:orange_pine_log_large_branch[east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:orange_pine_log_large_branch[east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:orange_pine_log_large_branch[east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:orange_pine_log_large_branch[east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:orange_pine_log_large_branch[east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:orange_pine_log_large_branch[east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:orange_pine_log_large_branch[east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:orange_pine_log_large_branch[east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:orange_pine_log_large_branch[east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:orange_pine_log_large_branch[east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:orange_pine_log_large_branch[east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:orange_pine_log_large_branch[east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:orange_pine_log_large_branch[east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:orange_pine_log_large_branch[east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:orange_pine_log_large_branch[east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:orange_pine_log_pillar[layer=1,waterlogged=true]
conquest:orange_pine_log_pillar[layer=1,waterlogged=false]
conquest:orange_pine_log_pillar[layer=2,waterlogged=true]
conquest:orange_pine_log_pillar[layer=2,waterlogged=false]
conquest:orange_pine_log_pillar[layer=3,waterlogged=true]
conquest:orange_pine_log_pillar[layer=3,waterlogged=false]
conquest:orange_pine_log_pillar[layer=4,waterlogged=true]
conquest:orange_pine_log_pillar[layer=4,waterlogged=false]
conquest:orange_pine_log_pillar[layer=5,waterlogged=true]
conquest:orange_pine_log_pillar[layer=5,waterlogged=false]
conquest:orange_pine_log_quarter_slab[facing=north,layer=1,type=top,waterlogged=true]
conquest:orange_pine_log_quarter_slab[facing=north,layer=1,type=top,waterlogged=false]
conquest:orange_pine_log_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=true]
conquest:orange_pine_log_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=false]
conquest:orange_pine_log_quarter_slab[facing=north,layer=2,type=top,waterlogged=true]
conquest:orange_pine_log_quarter_slab[facing=north,layer=2,type=top,waterlogged=false]
conquest:orange_pine_log_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=true]
conquest:orange_pine_log_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=false]
conquest:orange_pine_log_quarter_slab[facing=north,layer=3,type=top,waterlogged=true]
conquest:orange_pine_log_quarter_slab[facing=north,layer=3,type=top,waterlogged=false]
conquest:orange_pine_log_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=true]
conquest:orange_pine_log_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=false]
conquest:orange_pine_log_quarter_slab[facing=south,layer=1,type=top,waterlogged=true]
conquest:orange_pine_log_quarter_slab[facing=south,layer=1,type=top,waterlogged=false]
conquest:orange_pine_log_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=true]
conquest:orange_pine_log_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=false]
conquest:orange_pine_log_quarter_slab[facing=south,layer=2,type=top,waterlogged=true]
conquest:orange_pine_log_quarter_slab[facing=south,layer=2,type=top,waterlogged=false]
conquest:orange_pine_log_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=true]
conquest:orange_pine_log_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=false]
conquest:orange_pine_log_quarter_slab[facing=south,layer=3,type=top,waterlogged=true]
conquest:orange_pine_log_quarter_slab[facing=south,layer=3,type=top,waterlogged=false]
conquest:orange_pine_log_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=true]
conquest:orange_pine_log_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=false]
conquest:orange_pine_log_quarter_slab[facing=west,layer=1,type=top,waterlogged=true]
conquest:orange_pine_log_quarter_slab[facing=west,layer=1,type=top,waterlogged=false]
conquest:orange_pine_log_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=true]
conquest:orange_pine_log_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=false]
conquest:orange_pine_log_quarter_slab[facing=west,layer=2,type=top,waterlogged=true]
conquest:orange_pine_log_quarter_slab[facing=west,layer=2,type=top,waterlogged=false]
conquest:orange_pine_log_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=true]
conquest:orange_pine_log_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=false]
conquest:orange_pine_log_quarter_slab[facing=west,layer=3,type=top,waterlogged=true]
conquest:orange_pine_log_quarter_slab[facing=west,layer=3,type=top,waterlogged=false]
conquest:orange_pine_log_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=true]
conquest:orange_pine_log_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=false]
conquest:orange_pine_log_quarter_slab[facing=east,layer=1,type=top,waterlogged=true]
conquest:orange_pine_log_quarter_slab[facing=east,layer=1,type=top,waterlogged=false]
conquest:orange_pine_log_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=true]
conquest:orange_pine_log_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=false]
conquest:orange_pine_log_quarter_slab[facing=east,layer=2,type=top,waterlogged=true]
conquest:orange_pine_log_quarter_slab[facing=east,layer=2,type=top,waterlogged=false]
conquest:orange_pine_log_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=true]
conquest:orange_pine_log_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=false]
conquest:orange_pine_log_quarter_slab[facing=east,layer=3,type=top,waterlogged=true]
conquest:orange_pine_log_quarter_slab[facing=east,layer=3,type=top,waterlogged=false]
conquest:orange_pine_log_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=true]
conquest:orange_pine_log_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=false]
conquest:orange_pine_log_slab[layer=1,type=top,waterlogged=true]
conquest:orange_pine_log_slab[layer=1,type=top,waterlogged=false]
conquest:orange_pine_log_slab[layer=1,type=bottom,waterlogged=true]
conquest:orange_pine_log_slab[layer=1,type=bottom,waterlogged=false]
conquest:orange_pine_log_slab[layer=2,type=top,waterlogged=true]
conquest:orange_pine_log_slab[layer=2,type=top,waterlogged=false]
conquest:orange_pine_log_slab[layer=2,type=bottom,waterlogged=true]
conquest:orange_pine_log_slab[layer=2,type=bottom,waterlogged=false]
conquest:orange_pine_log_slab[layer=3,type=top,waterlogged=true]
conquest:orange_pine_log_slab[layer=3,type=top,waterlogged=false]
conquest:orange_pine_log_slab[layer=3,type=bottom,waterlogged=true]
conquest:orange_pine_log_slab[layer=3,type=bottom,waterlogged=false]
conquest:orange_pine_log_slab[layer=4,type=top,waterlogged=true]
conquest:orange_pine_log_slab[layer=4,type=top,waterlogged=false]
conquest:orange_pine_log_slab[layer=4,type=bottom,waterlogged=true]
conquest:orange_pine_log_slab[layer=4,type=bottom,waterlogged=false]
conquest:orange_pine_log_small_branch[east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:orange_pine_log_small_branch[east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:orange_pine_log_small_branch[east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:orange_pine_log_small_branch[east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:orange_pine_log_small_branch[east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:orange_pine_log_small_branch[east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:orange_pine_log_small_branch[east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:orange_pine_log_small_branch[east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:orange_pine_log_small_branch[east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:orange_pine_log_small_branch[east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:orange_pine_log_small_branch[east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:orange_pine_log_small_branch[east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:orange_pine_log_small_branch[east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:orange_pine_log_small_branch[east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:orange_pine_log_small_branch[east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:orange_pine_log_small_branch[east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:orange_pine_log_small_branch[east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:orange_pine_log_small_branch[east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:orange_pine_log_small_branch[east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:orange_pine_log_small_branch[east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:orange_pine_log_small_branch[east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:orange_pine_log_small_branch[east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:orange_pine_log_small_branch[east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:orange_pine_log_small_branch[east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:orange_pine_log_small_branch[east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:orange_pine_log_small_branch[east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:orange_pine_log_small_branch[east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:orange_pine_log_small_branch[east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:orange_pine_log_small_branch[east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:orange_pine_log_small_branch[east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:orange_pine_log_small_branch[east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:orange_pine_log_small_branch[east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:orange_pine_log_small_branch[east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:orange_pine_log_small_branch[east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:orange_pine_log_small_branch[east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:orange_pine_log_small_branch[east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:orange_pine_log_small_branch[east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:orange_pine_log_small_branch[east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:orange_pine_log_small_branch[east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:orange_pine_log_small_branch[east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:orange_pine_log_small_branch[east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:orange_pine_log_small_branch[east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:orange_pine_log_small_branch[east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:orange_pine_log_small_branch[east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:orange_pine_log_small_branch[east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:orange_pine_log_small_branch[east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:orange_pine_log_small_branch[east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:orange_pine_log_small_branch[east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:orange_pine_log_small_branch[east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:orange_pine_log_small_branch[east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:orange_pine_log_small_branch[east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:orange_pine_log_small_branch[east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:orange_pine_log_small_branch[east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:orange_pine_log_small_branch[east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:orange_pine_log_small_branch[east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:orange_pine_log_small_branch[east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:orange_pine_log_small_branch[east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:orange_pine_log_small_branch[east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:orange_pine_log_small_branch[east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:orange_pine_log_small_branch[east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:orange_pine_log_small_branch[east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:orange_pine_log_small_branch[east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:orange_pine_log_small_branch[east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:orange_pine_log_small_branch[east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:orange_pine_log_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:orange_pine_log_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:orange_pine_log_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:orange_pine_log_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:orange_pine_log_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:orange_pine_log_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:orange_pine_log_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:orange_pine_log_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:orange_pine_log_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:orange_pine_log_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:orange_pine_log_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:orange_pine_log_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:orange_pine_log_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:orange_pine_log_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:orange_pine_log_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:orange_pine_log_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:orange_pine_log_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:orange_pine_log_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:orange_pine_log_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:orange_pine_log_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:orange_pine_log_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:orange_pine_log_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:orange_pine_log_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:orange_pine_log_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:orange_pine_log_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:orange_pine_log_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:orange_pine_log_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:orange_pine_log_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:orange_pine_log_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:orange_pine_log_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:orange_pine_log_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:orange_pine_log_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:orange_pine_log_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:orange_pine_log_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:orange_pine_log_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:orange_pine_log_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:orange_pine_log_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:orange_pine_log_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:orange_pine_log_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:orange_pine_log_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:orange_pine_log_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:orange_pine_log_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:orange_pine_log_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:orange_pine_log_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:orange_pine_log_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:orange_pine_log_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:orange_pine_log_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:orange_pine_log_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:orange_pine_log_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:orange_pine_log_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:orange_pine_log_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:orange_pine_log_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:orange_pine_log_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:orange_pine_log_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:orange_pine_log_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:orange_pine_log_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:orange_pine_log_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:orange_pine_log_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:orange_pine_log_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:orange_pine_log_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:orange_pine_log_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:orange_pine_log_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:orange_pine_log_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:orange_pine_log_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:orange_pine_log_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:orange_pine_log_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:orange_pine_log_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:orange_pine_log_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:orange_pine_log_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:orange_pine_log_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:orange_pine_log_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:orange_pine_log_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:orange_pine_log_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:orange_pine_log_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:orange_pine_log_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:orange_pine_log_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:orange_pine_log_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:orange_pine_log_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:orange_pine_log_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:orange_pine_log_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:orange_pine_log_stump[down=true,layer=1,waterlogged=true]
conquest:orange_pine_log_stump[down=true,layer=1,waterlogged=false]
conquest:orange_pine_log_stump[down=true,layer=2,waterlogged=true]
conquest:orange_pine_log_stump[down=true,layer=2,waterlogged=false]
conquest:orange_pine_log_stump[down=true,layer=3,waterlogged=true]
conquest:orange_pine_log_stump[down=true,layer=3,waterlogged=false]
conquest:orange_pine_log_stump[down=true,layer=4,waterlogged=true]
conquest:orange_pine_log_stump[down=true,layer=4,waterlogged=false]
conquest:orange_pine_log_stump[down=true,layer=5,waterlogged=true]
conquest:orange_pine_log_stump[down=true,layer=5,waterlogged=false]
conquest:orange_pine_log_stump[down=false,layer=1,waterlogged=true]
conquest:orange_pine_log_stump[down=false,layer=1,waterlogged=false]
conquest:orange_pine_log_stump[down=false,layer=2,waterlogged=true]
conquest:orange_pine_log_stump[down=false,layer=2,waterlogged=false]
conquest:orange_pine_log_stump[down=false,layer=3,waterlogged=true]
conquest:orange_pine_log_stump[down=false,layer=3,waterlogged=false]
conquest:orange_pine_log_stump[down=false,layer=4,waterlogged=true]
conquest:orange_pine_log_stump[down=false,layer=4,waterlogged=false]
conquest:orange_pine_log_stump[down=false,layer=5,waterlogged=true]
conquest:orange_pine_log_stump[down=false,layer=5,waterlogged=false]
conquest:orange_pine_log_vertical_corner[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:orange_pine_log_vertical_corner[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:orange_pine_log_vertical_corner[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:orange_pine_log_vertical_corner[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:orange_pine_log_vertical_corner[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:orange_pine_log_vertical_corner[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:orange_pine_log_vertical_corner[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:orange_pine_log_vertical_corner[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:orange_pine_log_vertical_corner[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:orange_pine_log_vertical_corner[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:orange_pine_log_vertical_corner[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:orange_pine_log_vertical_corner[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:orange_pine_log_vertical_corner[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:orange_pine_log_vertical_corner[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:orange_pine_log_vertical_corner[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:orange_pine_log_vertical_corner[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:orange_pine_log_vertical_corner[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:orange_pine_log_vertical_corner[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:orange_pine_log_vertical_corner[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:orange_pine_log_vertical_corner[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:orange_pine_log_vertical_corner[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:orange_pine_log_vertical_corner[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:orange_pine_log_vertical_corner[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:orange_pine_log_vertical_corner[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:orange_pine_log_vertical_corner[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:orange_pine_log_vertical_corner[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:orange_pine_log_vertical_corner[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:orange_pine_log_vertical_corner[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:orange_pine_log_vertical_corner[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:orange_pine_log_vertical_corner[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:orange_pine_log_vertical_corner[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:orange_pine_log_vertical_corner[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:orange_pine_log_vertical_corner[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:orange_pine_log_vertical_corner[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:orange_pine_log_vertical_corner[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:orange_pine_log_vertical_corner[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:orange_pine_log_vertical_corner[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:orange_pine_log_vertical_corner[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:orange_pine_log_vertical_corner[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:orange_pine_log_vertical_corner[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:orange_pine_log_vertical_corner[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:orange_pine_log_vertical_corner[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:orange_pine_log_vertical_corner[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:orange_pine_log_vertical_corner[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:orange_pine_log_vertical_corner[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:orange_pine_log_vertical_corner[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:orange_pine_log_vertical_corner[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:orange_pine_log_vertical_corner[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:orange_pine_log_vertical_corner[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:orange_pine_log_vertical_corner[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:orange_pine_log_vertical_corner[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:orange_pine_log_vertical_corner[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:orange_pine_log_vertical_corner[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:orange_pine_log_vertical_corner[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:orange_pine_log_vertical_corner[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:orange_pine_log_vertical_corner[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:orange_pine_log_vertical_corner[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:orange_pine_log_vertical_corner[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:orange_pine_log_vertical_corner[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:orange_pine_log_vertical_corner[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:orange_pine_log_vertical_corner[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:orange_pine_log_vertical_corner[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:orange_pine_log_vertical_corner[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:orange_pine_log_vertical_corner[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:orange_pine_log_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:orange_pine_log_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:orange_pine_log_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:orange_pine_log_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:orange_pine_log_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:orange_pine_log_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:orange_pine_log_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:orange_pine_log_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:orange_pine_log_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:orange_pine_log_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:orange_pine_log_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:orange_pine_log_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:orange_pine_log_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:orange_pine_log_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:orange_pine_log_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:orange_pine_log_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:orange_pine_log_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:orange_pine_log_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:orange_pine_log_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:orange_pine_log_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:orange_pine_log_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:orange_pine_log_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:orange_pine_log_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:orange_pine_log_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:orange_pine_log_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:orange_pine_log_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:orange_pine_log_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:orange_pine_log_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:orange_pine_log_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:orange_pine_log_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:orange_pine_log_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:orange_pine_log_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:orange_pine_log_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:orange_pine_log_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:orange_pine_log_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:orange_pine_log_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:orange_pine_log_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:orange_pine_log_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:orange_pine_log_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:orange_pine_log_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:orange_pine_log_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:orange_pine_log_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:orange_pine_log_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:orange_pine_log_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:orange_pine_log_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:orange_pine_log_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:orange_pine_log_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:orange_pine_log_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:orange_pine_log_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:orange_pine_log_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:orange_pine_log_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:orange_pine_log_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:orange_pine_log_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:orange_pine_log_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:orange_pine_log_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:orange_pine_log_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:orange_pine_log_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:orange_pine_log_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:orange_pine_log_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:orange_pine_log_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:orange_pine_log_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:orange_pine_log_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:orange_pine_log_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:orange_pine_log_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:orange_pine_log_vertical_quarter[down=true,extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:orange_pine_log_vertical_quarter[down=true,extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:orange_pine_log_vertical_quarter[down=true,extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:orange_pine_log_vertical_quarter[down=true,extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:orange_pine_log_vertical_quarter[down=true,extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:orange_pine_log_vertical_quarter[down=true,extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:orange_pine_log_vertical_quarter[down=true,extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:orange_pine_log_vertical_quarter[down=true,extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:orange_pine_log_vertical_quarter[down=true,extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:orange_pine_log_vertical_quarter[down=true,extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:orange_pine_log_vertical_quarter[down=true,extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:orange_pine_log_vertical_quarter[down=true,extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:orange_pine_log_vertical_quarter[down=true,extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:orange_pine_log_vertical_quarter[down=true,extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:orange_pine_log_vertical_quarter[down=true,extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:orange_pine_log_vertical_quarter[down=true,extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:orange_pine_log_vertical_quarter[down=true,extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:orange_pine_log_vertical_quarter[down=true,extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:orange_pine_log_vertical_quarter[down=true,extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:orange_pine_log_vertical_quarter[down=true,extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:orange_pine_log_vertical_quarter[down=true,extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:orange_pine_log_vertical_quarter[down=true,extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:orange_pine_log_vertical_quarter[down=true,extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:orange_pine_log_vertical_quarter[down=true,extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:orange_pine_log_vertical_quarter[down=true,extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:orange_pine_log_vertical_quarter[down=true,extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:orange_pine_log_vertical_quarter[down=true,extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:orange_pine_log_vertical_quarter[down=true,extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:orange_pine_log_vertical_quarter[down=true,extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:orange_pine_log_vertical_quarter[down=true,extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:orange_pine_log_vertical_quarter[down=true,extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:orange_pine_log_vertical_quarter[down=true,extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:orange_pine_log_vertical_quarter[down=true,extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:orange_pine_log_vertical_quarter[down=true,extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:orange_pine_log_vertical_quarter[down=true,extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:orange_pine_log_vertical_quarter[down=true,extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:orange_pine_log_vertical_quarter[down=true,extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:orange_pine_log_vertical_quarter[down=true,extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:orange_pine_log_vertical_quarter[down=true,extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:orange_pine_log_vertical_quarter[down=true,extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:orange_pine_log_vertical_quarter[down=true,extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:orange_pine_log_vertical_quarter[down=true,extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:orange_pine_log_vertical_quarter[down=true,extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:orange_pine_log_vertical_quarter[down=true,extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:orange_pine_log_vertical_quarter[down=true,extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:orange_pine_log_vertical_quarter[down=true,extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:orange_pine_log_vertical_quarter[down=true,extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:orange_pine_log_vertical_quarter[down=true,extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:orange_pine_log_vertical_quarter[down=true,extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:orange_pine_log_vertical_quarter[down=true,extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:orange_pine_log_vertical_quarter[down=true,extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:orange_pine_log_vertical_quarter[down=true,extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:orange_pine_log_vertical_quarter[down=true,extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:orange_pine_log_vertical_quarter[down=true,extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:orange_pine_log_vertical_quarter[down=true,extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:orange_pine_log_vertical_quarter[down=true,extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:orange_pine_log_vertical_quarter[down=true,extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:orange_pine_log_vertical_quarter[down=true,extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:orange_pine_log_vertical_quarter[down=true,extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:orange_pine_log_vertical_quarter[down=true,extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:orange_pine_log_vertical_quarter[down=true,extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:orange_pine_log_vertical_quarter[down=true,extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:orange_pine_log_vertical_quarter[down=true,extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:orange_pine_log_vertical_quarter[down=true,extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:orange_pine_log_vertical_quarter[down=false,extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:orange_pine_log_vertical_quarter[down=false,extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:orange_pine_log_vertical_quarter[down=false,extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:orange_pine_log_vertical_quarter[down=false,extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:orange_pine_log_vertical_quarter[down=false,extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:orange_pine_log_vertical_quarter[down=false,extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:orange_pine_log_vertical_quarter[down=false,extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:orange_pine_log_vertical_quarter[down=false,extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:orange_pine_log_vertical_quarter[down=false,extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:orange_pine_log_vertical_quarter[down=false,extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:orange_pine_log_vertical_quarter[down=false,extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:orange_pine_log_vertical_quarter[down=false,extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:orange_pine_log_vertical_quarter[down=false,extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:orange_pine_log_vertical_quarter[down=false,extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:orange_pine_log_vertical_quarter[down=false,extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:orange_pine_log_vertical_quarter[down=false,extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:orange_pine_log_vertical_quarter[down=false,extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:orange_pine_log_vertical_quarter[down=false,extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:orange_pine_log_vertical_quarter[down=false,extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:orange_pine_log_vertical_quarter[down=false,extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:orange_pine_log_vertical_quarter[down=false,extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:orange_pine_log_vertical_quarter[down=false,extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:orange_pine_log_vertical_quarter[down=false,extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:orange_pine_log_vertical_quarter[down=false,extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:orange_pine_log_vertical_quarter[down=false,extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:orange_pine_log_vertical_quarter[down=false,extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:orange_pine_log_vertical_quarter[down=false,extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:orange_pine_log_vertical_quarter[down=false,extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:orange_pine_log_vertical_quarter[down=false,extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:orange_pine_log_vertical_quarter[down=false,extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:orange_pine_log_vertical_quarter[down=false,extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:orange_pine_log_vertical_quarter[down=false,extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:orange_pine_log_vertical_quarter[down=false,extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:orange_pine_log_vertical_quarter[down=false,extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:orange_pine_log_vertical_quarter[down=false,extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:orange_pine_log_vertical_quarter[down=false,extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:orange_pine_log_vertical_quarter[down=false,extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:orange_pine_log_vertical_quarter[down=false,extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:orange_pine_log_vertical_quarter[down=false,extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:orange_pine_log_vertical_quarter[down=false,extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:orange_pine_log_vertical_quarter[down=false,extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:orange_pine_log_vertical_quarter[down=false,extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:orange_pine_log_vertical_quarter[down=false,extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:orange_pine_log_vertical_quarter[down=false,extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:orange_pine_log_vertical_quarter[down=false,extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:orange_pine_log_vertical_quarter[down=false,extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:orange_pine_log_vertical_quarter[down=false,extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:orange_pine_log_vertical_quarter[down=false,extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:orange_pine_log_vertical_quarter[down=false,extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:orange_pine_log_vertical_quarter[down=false,extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:orange_pine_log_vertical_quarter[down=false,extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:orange_pine_log_vertical_quarter[down=false,extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:orange_pine_log_vertical_quarter[down=false,extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:orange_pine_log_vertical_quarter[down=false,extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:orange_pine_log_vertical_quarter[down=false,extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:orange_pine_log_vertical_quarter[down=false,extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:orange_pine_log_vertical_quarter[down=false,extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:orange_pine_log_vertical_quarter[down=false,extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:orange_pine_log_vertical_quarter[down=false,extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:orange_pine_log_vertical_quarter[down=false,extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:orange_pine_log_vertical_quarter[down=false,extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:orange_pine_log_vertical_quarter[down=false,extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:orange_pine_log_vertical_quarter[down=false,extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:orange_pine_log_vertical_quarter[down=false,extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:orange_pine_log_vertical_slab[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:orange_pine_log_vertical_slab[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:orange_pine_log_vertical_slab[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:orange_pine_log_vertical_slab[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:orange_pine_log_vertical_slab[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:orange_pine_log_vertical_slab[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:orange_pine_log_vertical_slab[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:orange_pine_log_vertical_slab[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:orange_pine_log_vertical_slab[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:orange_pine_log_vertical_slab[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:orange_pine_log_vertical_slab[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:orange_pine_log_vertical_slab[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:orange_pine_log_vertical_slab[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:orange_pine_log_vertical_slab[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:orange_pine_log_vertical_slab[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:orange_pine_log_vertical_slab[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:orange_pine_log_vertical_slab[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:orange_pine_log_vertical_slab[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:orange_pine_log_vertical_slab[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:orange_pine_log_vertical_slab[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:orange_pine_log_vertical_slab[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:orange_pine_log_vertical_slab[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:orange_pine_log_vertical_slab[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:orange_pine_log_vertical_slab[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:orange_pine_log_vertical_slab[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:orange_pine_log_vertical_slab[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:orange_pine_log_vertical_slab[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:orange_pine_log_vertical_slab[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:orange_pine_log_vertical_slab[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:orange_pine_log_vertical_slab[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:orange_pine_log_vertical_slab[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:orange_pine_log_vertical_slab[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:orange_pine_log_vertical_slab[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:orange_pine_log_vertical_slab[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:orange_pine_log_vertical_slab[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:orange_pine_log_vertical_slab[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:orange_pine_log_vertical_slab[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:orange_pine_log_vertical_slab[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:orange_pine_log_vertical_slab[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:orange_pine_log_vertical_slab[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:orange_pine_log_vertical_slab[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:orange_pine_log_vertical_slab[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:orange_pine_log_vertical_slab[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:orange_pine_log_vertical_slab[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:orange_pine_log_vertical_slab[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:orange_pine_log_vertical_slab[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:orange_pine_log_vertical_slab[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:orange_pine_log_vertical_slab[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:orange_pine_log_vertical_slab[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:orange_pine_log_vertical_slab[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:orange_pine_log_vertical_slab[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:orange_pine_log_vertical_slab[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:orange_pine_log_vertical_slab[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:orange_pine_log_vertical_slab[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:orange_pine_log_vertical_slab[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:orange_pine_log_vertical_slab[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:orange_pine_log_vertical_slab[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:orange_pine_log_vertical_slab[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:orange_pine_log_vertical_slab[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:orange_pine_log_vertical_slab[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:orange_pine_log_vertical_slab[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:orange_pine_log_vertical_slab[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:orange_pine_log_vertical_slab[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:orange_pine_log_vertical_slab[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:orange_pine_underbranches[facing=north,position=1,toggle=1]
conquest:orange_pine_underbranches[facing=north,position=1,toggle=2]
conquest:orange_pine_underbranches[facing=north,position=1,toggle=3]
conquest:orange_pine_underbranches[facing=north,position=1,toggle=4]
conquest:orange_pine_underbranches[facing=north,position=2,toggle=1]
conquest:orange_pine_underbranches[facing=north,position=2,toggle=2]
conquest:orange_pine_underbranches[facing=north,position=2,toggle=3]
conquest:orange_pine_underbranches[facing=north,position=2,toggle=4]
conquest:orange_pine_underbranches[facing=south,position=1,toggle=1]
conquest:orange_pine_underbranches[facing=south,position=1,toggle=2]
conquest:orange_pine_underbranches[facing=south,position=1,toggle=3]
conquest:orange_pine_underbranches[facing=south,position=1,toggle=4]
conquest:orange_pine_underbranches[facing=south,position=2,toggle=1]
conquest:orange_pine_underbranches[facing=south,position=2,toggle=2]
conquest:orange_pine_underbranches[facing=south,position=2,toggle=3]
conquest:orange_pine_underbranches[facing=south,position=2,toggle=4]
conquest:orange_pine_underbranches[facing=west,position=1,toggle=1]
conquest:orange_pine_underbranches[facing=west,position=1,toggle=2]
conquest:orange_pine_underbranches[facing=west,position=1,toggle=3]
conquest:orange_pine_underbranches[facing=west,position=1,toggle=4]
conquest:orange_pine_underbranches[facing=west,position=2,toggle=1]
conquest:orange_pine_underbranches[facing=west,position=2,toggle=2]
conquest:orange_pine_underbranches[facing=west,position=2,toggle=3]
conquest:orange_pine_underbranches[facing=west,position=2,toggle=4]
conquest:orange_pine_underbranches[facing=east,position=1,toggle=1]
conquest:orange_pine_underbranches[facing=east,position=1,toggle=2]
conquest:orange_pine_underbranches[facing=east,position=1,toggle=3]
conquest:orange_pine_underbranches[facing=east,position=1,toggle=4]
conquest:orange_pine_underbranches[facing=east,position=2,toggle=1]
conquest:orange_pine_underbranches[facing=east,position=2,toggle=2]
conquest:orange_pine_underbranches[facing=east,position=2,toggle=3]
conquest:orange_pine_underbranches[facing=east,position=2,toggle=4]
conquest:orange_plaster
conquest:orange_plaster_arrowslit[facing=north,waterlogged=true]
conquest:orange_plaster_arrowslit[facing=north,waterlogged=false]
conquest:orange_plaster_arrowslit[facing=south,waterlogged=true]
conquest:orange_plaster_arrowslit[facing=south,waterlogged=false]
conquest:orange_plaster_arrowslit[facing=west,waterlogged=true]
conquest:orange_plaster_arrowslit[facing=west,waterlogged=false]
conquest:orange_plaster_arrowslit[facing=east,waterlogged=true]
conquest:orange_plaster_arrowslit[facing=east,waterlogged=false]
conquest:orange_plaster_balustrade[axis=x,waterlogged=true]
conquest:orange_plaster_balustrade[axis=x,waterlogged=false]
conquest:orange_plaster_balustrade[axis=y,waterlogged=true]
conquest:orange_plaster_balustrade[axis=y,waterlogged=false]
conquest:orange_plaster_balustrade[axis=z,waterlogged=true]
conquest:orange_plaster_balustrade[axis=z,waterlogged=false]
conquest:orange_plaster_capital[facing=flat,type=top,waterlogged=true]
conquest:orange_plaster_capital[facing=flat,type=top,waterlogged=false]
conquest:orange_plaster_capital[facing=flat,type=bottom,waterlogged=true]
conquest:orange_plaster_capital[facing=flat,type=bottom,waterlogged=false]
conquest:orange_plaster_capital[facing=north,type=top,waterlogged=true]
conquest:orange_plaster_capital[facing=north,type=top,waterlogged=false]
conquest:orange_plaster_capital[facing=north,type=bottom,waterlogged=true]
conquest:orange_plaster_capital[facing=north,type=bottom,waterlogged=false]
conquest:orange_plaster_capital[facing=south,type=top,waterlogged=true]
conquest:orange_plaster_capital[facing=south,type=top,waterlogged=false]
conquest:orange_plaster_capital[facing=south,type=bottom,waterlogged=true]
conquest:orange_plaster_capital[facing=south,type=bottom,waterlogged=false]
conquest:orange_plaster_capital[facing=east,type=top,waterlogged=true]
conquest:orange_plaster_capital[facing=east,type=top,waterlogged=false]
conquest:orange_plaster_capital[facing=east,type=bottom,waterlogged=true]
conquest:orange_plaster_capital[facing=east,type=bottom,waterlogged=false]
conquest:orange_plaster_capital[facing=west,type=top,waterlogged=true]
conquest:orange_plaster_capital[facing=west,type=top,waterlogged=false]
conquest:orange_plaster_capital[facing=west,type=bottom,waterlogged=true]
conquest:orange_plaster_capital[facing=west,type=bottom,waterlogged=false]
conquest:orange_plaster_corner_slab[facing=north,type=top,waterlogged=true]
conquest:orange_plaster_corner_slab[facing=north,type=top,waterlogged=false]
conquest:orange_plaster_corner_slab[facing=north,type=bottom,waterlogged=true]
conquest:orange_plaster_corner_slab[facing=north,type=bottom,waterlogged=false]
conquest:orange_plaster_corner_slab[facing=south,type=top,waterlogged=true]
conquest:orange_plaster_corner_slab[facing=south,type=top,waterlogged=false]
conquest:orange_plaster_corner_slab[facing=south,type=bottom,waterlogged=true]
conquest:orange_plaster_corner_slab[facing=south,type=bottom,waterlogged=false]
conquest:orange_plaster_corner_slab[facing=west,type=top,waterlogged=true]
conquest:orange_plaster_corner_slab[facing=west,type=top,waterlogged=false]
conquest:orange_plaster_corner_slab[facing=west,type=bottom,waterlogged=true]
conquest:orange_plaster_corner_slab[facing=west,type=bottom,waterlogged=false]
conquest:orange_plaster_corner_slab[facing=east,type=top,waterlogged=true]
conquest:orange_plaster_corner_slab[facing=east,type=top,waterlogged=false]
conquest:orange_plaster_corner_slab[facing=east,type=bottom,waterlogged=true]
conquest:orange_plaster_corner_slab[facing=east,type=bottom,waterlogged=false]
conquest:orange_plaster_eighth_slab[facing=north,type=top,waterlogged=true]
conquest:orange_plaster_eighth_slab[facing=north,type=top,waterlogged=false]
conquest:orange_plaster_eighth_slab[facing=north,type=bottom,waterlogged=true]
conquest:orange_plaster_eighth_slab[facing=north,type=bottom,waterlogged=false]
conquest:orange_plaster_eighth_slab[facing=south,type=top,waterlogged=true]
conquest:orange_plaster_eighth_slab[facing=south,type=top,waterlogged=false]
conquest:orange_plaster_eighth_slab[facing=south,type=bottom,waterlogged=true]
conquest:orange_plaster_eighth_slab[facing=south,type=bottom,waterlogged=false]
conquest:orange_plaster_eighth_slab[facing=west,type=top,waterlogged=true]
conquest:orange_plaster_eighth_slab[facing=west,type=top,waterlogged=false]
conquest:orange_plaster_eighth_slab[facing=west,type=bottom,waterlogged=true]
conquest:orange_plaster_eighth_slab[facing=west,type=bottom,waterlogged=false]
conquest:orange_plaster_eighth_slab[facing=east,type=top,waterlogged=true]
conquest:orange_plaster_eighth_slab[facing=east,type=top,waterlogged=false]
conquest:orange_plaster_eighth_slab[facing=east,type=bottom,waterlogged=true]
conquest:orange_plaster_eighth_slab[facing=east,type=bottom,waterlogged=false]
conquest:orange_plaster_pillar[layer=1,waterlogged=true]
conquest:orange_plaster_pillar[layer=1,waterlogged=false]
conquest:orange_plaster_pillar[layer=2,waterlogged=true]
conquest:orange_plaster_pillar[layer=2,waterlogged=false]
conquest:orange_plaster_pillar[layer=3,waterlogged=true]
conquest:orange_plaster_pillar[layer=3,waterlogged=false]
conquest:orange_plaster_quarter_slab[facing=north,layer=1,type=top,waterlogged=true]
conquest:orange_plaster_quarter_slab[facing=north,layer=1,type=top,waterlogged=false]
conquest:orange_plaster_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=true]
conquest:orange_plaster_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=false]
conquest:orange_plaster_quarter_slab[facing=north,layer=2,type=top,waterlogged=true]
conquest:orange_plaster_quarter_slab[facing=north,layer=2,type=top,waterlogged=false]
conquest:orange_plaster_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=true]
conquest:orange_plaster_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=false]
conquest:orange_plaster_quarter_slab[facing=north,layer=3,type=top,waterlogged=true]
conquest:orange_plaster_quarter_slab[facing=north,layer=3,type=top,waterlogged=false]
conquest:orange_plaster_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=true]
conquest:orange_plaster_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=false]
conquest:orange_plaster_quarter_slab[facing=south,layer=1,type=top,waterlogged=true]
conquest:orange_plaster_quarter_slab[facing=south,layer=1,type=top,waterlogged=false]
conquest:orange_plaster_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=true]
conquest:orange_plaster_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=false]
conquest:orange_plaster_quarter_slab[facing=south,layer=2,type=top,waterlogged=true]
conquest:orange_plaster_quarter_slab[facing=south,layer=2,type=top,waterlogged=false]
conquest:orange_plaster_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=true]
conquest:orange_plaster_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=false]
conquest:orange_plaster_quarter_slab[facing=south,layer=3,type=top,waterlogged=true]
conquest:orange_plaster_quarter_slab[facing=south,layer=3,type=top,waterlogged=false]
conquest:orange_plaster_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=true]
conquest:orange_plaster_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=false]
conquest:orange_plaster_quarter_slab[facing=west,layer=1,type=top,waterlogged=true]
conquest:orange_plaster_quarter_slab[facing=west,layer=1,type=top,waterlogged=false]
conquest:orange_plaster_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=true]
conquest:orange_plaster_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=false]
conquest:orange_plaster_quarter_slab[facing=west,layer=2,type=top,waterlogged=true]
conquest:orange_plaster_quarter_slab[facing=west,layer=2,type=top,waterlogged=false]
conquest:orange_plaster_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=true]
conquest:orange_plaster_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=false]
conquest:orange_plaster_quarter_slab[facing=west,layer=3,type=top,waterlogged=true]
conquest:orange_plaster_quarter_slab[facing=west,layer=3,type=top,waterlogged=false]
conquest:orange_plaster_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=true]
conquest:orange_plaster_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=false]
conquest:orange_plaster_quarter_slab[facing=east,layer=1,type=top,waterlogged=true]
conquest:orange_plaster_quarter_slab[facing=east,layer=1,type=top,waterlogged=false]
conquest:orange_plaster_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=true]
conquest:orange_plaster_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=false]
conquest:orange_plaster_quarter_slab[facing=east,layer=2,type=top,waterlogged=true]
conquest:orange_plaster_quarter_slab[facing=east,layer=2,type=top,waterlogged=false]
conquest:orange_plaster_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=true]
conquest:orange_plaster_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=false]
conquest:orange_plaster_quarter_slab[facing=east,layer=3,type=top,waterlogged=true]
conquest:orange_plaster_quarter_slab[facing=east,layer=3,type=top,waterlogged=false]
conquest:orange_plaster_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=true]
conquest:orange_plaster_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=false]
conquest:orange_plaster_slab[layer=1,type=top,waterlogged=true]
conquest:orange_plaster_slab[layer=1,type=top,waterlogged=false]
conquest:orange_plaster_slab[layer=1,type=bottom,waterlogged=true]
conquest:orange_plaster_slab[layer=1,type=bottom,waterlogged=false]
conquest:orange_plaster_slab[layer=2,type=top,waterlogged=true]
conquest:orange_plaster_slab[layer=2,type=top,waterlogged=false]
conquest:orange_plaster_slab[layer=2,type=bottom,waterlogged=true]
conquest:orange_plaster_slab[layer=2,type=bottom,waterlogged=false]
conquest:orange_plaster_slab[layer=3,type=top,waterlogged=true]
conquest:orange_plaster_slab[layer=3,type=top,waterlogged=false]
conquest:orange_plaster_slab[layer=3,type=bottom,waterlogged=true]
conquest:orange_plaster_slab[layer=3,type=bottom,waterlogged=false]
conquest:orange_plaster_slab[layer=4,type=top,waterlogged=true]
conquest:orange_plaster_slab[layer=4,type=top,waterlogged=false]
conquest:orange_plaster_slab[layer=4,type=bottom,waterlogged=true]
conquest:orange_plaster_slab[layer=4,type=bottom,waterlogged=false]
conquest:orange_plaster_small_arch[direction=northsouth,waterlogged=true]
conquest:orange_plaster_small_arch[direction=northsouth,waterlogged=false]
conquest:orange_plaster_small_arch[direction=eastwest,waterlogged=true]
conquest:orange_plaster_small_arch[direction=eastwest,waterlogged=false]
conquest:orange_plaster_small_arch_half[facing=north,waterlogged=true]
conquest:orange_plaster_small_arch_half[facing=north,waterlogged=false]
conquest:orange_plaster_small_arch_half[facing=south,waterlogged=true]
conquest:orange_plaster_small_arch_half[facing=south,waterlogged=false]
conquest:orange_plaster_small_arch_half[facing=west,waterlogged=true]
conquest:orange_plaster_small_arch_half[facing=west,waterlogged=false]
conquest:orange_plaster_small_arch_half[facing=east,waterlogged=true]
conquest:orange_plaster_small_arch_half[facing=east,waterlogged=false]
conquest:orange_plaster_small_window[down=true,up=true,waterlogged=true]
conquest:orange_plaster_small_window[down=true,up=true,waterlogged=false]
conquest:orange_plaster_small_window[down=true,up=false,waterlogged=true]
conquest:orange_plaster_small_window[down=true,up=false,waterlogged=false]
conquest:orange_plaster_small_window[down=false,up=true,waterlogged=true]
conquest:orange_plaster_small_window[down=false,up=true,waterlogged=false]
conquest:orange_plaster_small_window[down=false,up=false,waterlogged=true]
conquest:orange_plaster_small_window[down=false,up=false,waterlogged=false]
conquest:orange_plaster_small_window_half[down=true,facing=north,up=true,waterlogged=true]
conquest:orange_plaster_small_window_half[down=true,facing=north,up=true,waterlogged=false]
conquest:orange_plaster_small_window_half[down=true,facing=north,up=false,waterlogged=true]
conquest:orange_plaster_small_window_half[down=true,facing=north,up=false,waterlogged=false]
conquest:orange_plaster_small_window_half[down=true,facing=south,up=true,waterlogged=true]
conquest:orange_plaster_small_window_half[down=true,facing=south,up=true,waterlogged=false]
conquest:orange_plaster_small_window_half[down=true,facing=south,up=false,waterlogged=true]
conquest:orange_plaster_small_window_half[down=true,facing=south,up=false,waterlogged=false]
conquest:orange_plaster_small_window_half[down=true,facing=west,up=true,waterlogged=true]
conquest:orange_plaster_small_window_half[down=true,facing=west,up=true,waterlogged=false]
conquest:orange_plaster_small_window_half[down=true,facing=west,up=false,waterlogged=true]
conquest:orange_plaster_small_window_half[down=true,facing=west,up=false,waterlogged=false]
conquest:orange_plaster_small_window_half[down=true,facing=east,up=true,waterlogged=true]
conquest:orange_plaster_small_window_half[down=true,facing=east,up=true,waterlogged=false]
conquest:orange_plaster_small_window_half[down=true,facing=east,up=false,waterlogged=true]
conquest:orange_plaster_small_window_half[down=true,facing=east,up=false,waterlogged=false]
conquest:orange_plaster_small_window_half[down=false,facing=north,up=true,waterlogged=true]
conquest:orange_plaster_small_window_half[down=false,facing=north,up=true,waterlogged=false]
conquest:orange_plaster_small_window_half[down=false,facing=north,up=false,waterlogged=true]
conquest:orange_plaster_small_window_half[down=false,facing=north,up=false,waterlogged=false]
conquest:orange_plaster_small_window_half[down=false,facing=south,up=true,waterlogged=true]
conquest:orange_plaster_small_window_half[down=false,facing=south,up=true,waterlogged=false]
conquest:orange_plaster_small_window_half[down=false,facing=south,up=false,waterlogged=true]
conquest:orange_plaster_small_window_half[down=false,facing=south,up=false,waterlogged=false]
conquest:orange_plaster_small_window_half[down=false,facing=west,up=true,waterlogged=true]
conquest:orange_plaster_small_window_half[down=false,facing=west,up=true,waterlogged=false]
conquest:orange_plaster_small_window_half[down=false,facing=west,up=false,waterlogged=true]
conquest:orange_plaster_small_window_half[down=false,facing=west,up=false,waterlogged=false]
conquest:orange_plaster_small_window_half[down=false,facing=east,up=true,waterlogged=true]
conquest:orange_plaster_small_window_half[down=false,facing=east,up=true,waterlogged=false]
conquest:orange_plaster_small_window_half[down=false,facing=east,up=false,waterlogged=true]
conquest:orange_plaster_small_window_half[down=false,facing=east,up=false,waterlogged=false]
conquest:orange_plaster_sphere[type=egg,waterlogged=true]
conquest:orange_plaster_sphere[type=egg,waterlogged=false]
conquest:orange_plaster_sphere[type=small,waterlogged=true]
conquest:orange_plaster_sphere[type=small,waterlogged=false]
conquest:orange_plaster_sphere[type=large,waterlogged=true]
conquest:orange_plaster_sphere[type=large,waterlogged=false]
conquest:orange_plaster_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:orange_plaster_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:orange_plaster_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:orange_plaster_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:orange_plaster_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:orange_plaster_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:orange_plaster_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:orange_plaster_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:orange_plaster_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:orange_plaster_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:orange_plaster_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:orange_plaster_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:orange_plaster_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:orange_plaster_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:orange_plaster_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:orange_plaster_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:orange_plaster_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:orange_plaster_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:orange_plaster_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:orange_plaster_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:orange_plaster_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:orange_plaster_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:orange_plaster_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:orange_plaster_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:orange_plaster_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:orange_plaster_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:orange_plaster_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:orange_plaster_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:orange_plaster_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:orange_plaster_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:orange_plaster_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:orange_plaster_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:orange_plaster_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:orange_plaster_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:orange_plaster_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:orange_plaster_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:orange_plaster_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:orange_plaster_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:orange_plaster_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:orange_plaster_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:orange_plaster_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:orange_plaster_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:orange_plaster_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:orange_plaster_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:orange_plaster_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:orange_plaster_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:orange_plaster_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:orange_plaster_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:orange_plaster_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:orange_plaster_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:orange_plaster_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:orange_plaster_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:orange_plaster_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:orange_plaster_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:orange_plaster_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:orange_plaster_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:orange_plaster_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:orange_plaster_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:orange_plaster_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:orange_plaster_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:orange_plaster_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:orange_plaster_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:orange_plaster_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:orange_plaster_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:orange_plaster_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:orange_plaster_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:orange_plaster_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:orange_plaster_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:orange_plaster_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:orange_plaster_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:orange_plaster_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:orange_plaster_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:orange_plaster_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:orange_plaster_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:orange_plaster_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:orange_plaster_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:orange_plaster_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:orange_plaster_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:orange_plaster_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:orange_plaster_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:orange_plaster_two_meter_arch[facing=north,type=top]
conquest:orange_plaster_two_meter_arch[facing=north,type=bottom]
conquest:orange_plaster_two_meter_arch[facing=south,type=top]
conquest:orange_plaster_two_meter_arch[facing=south,type=bottom]
conquest:orange_plaster_two_meter_arch[facing=west,type=top]
conquest:orange_plaster_two_meter_arch[facing=west,type=bottom]
conquest:orange_plaster_two_meter_arch[facing=east,type=top]
conquest:orange_plaster_two_meter_arch[facing=east,type=bottom]
conquest:orange_plaster_two_meter_arch_half[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:orange_plaster_two_meter_arch_half[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:orange_plaster_two_meter_arch_half[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:orange_plaster_two_meter_arch_half[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:orange_plaster_two_meter_arch_half[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:orange_plaster_two_meter_arch_half[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:orange_plaster_two_meter_arch_half[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:orange_plaster_two_meter_arch_half[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:orange_plaster_two_meter_arch_half[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:orange_plaster_two_meter_arch_half[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:orange_plaster_two_meter_arch_half[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:orange_plaster_two_meter_arch_half[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:orange_plaster_two_meter_arch_half[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:orange_plaster_two_meter_arch_half[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:orange_plaster_two_meter_arch_half[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:orange_plaster_two_meter_arch_half[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:orange_plaster_two_meter_arch_half[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:orange_plaster_two_meter_arch_half[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:orange_plaster_two_meter_arch_half[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:orange_plaster_two_meter_arch_half[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:orange_plaster_two_meter_arch_half[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:orange_plaster_two_meter_arch_half[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:orange_plaster_two_meter_arch_half[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:orange_plaster_two_meter_arch_half[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:orange_plaster_two_meter_arch_half[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:orange_plaster_two_meter_arch_half[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:orange_plaster_two_meter_arch_half[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:orange_plaster_two_meter_arch_half[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:orange_plaster_two_meter_arch_half[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:orange_plaster_two_meter_arch_half[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:orange_plaster_two_meter_arch_half[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:orange_plaster_two_meter_arch_half[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:orange_plaster_two_meter_arch_half[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:orange_plaster_two_meter_arch_half[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:orange_plaster_two_meter_arch_half[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:orange_plaster_two_meter_arch_half[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:orange_plaster_two_meter_arch_half[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:orange_plaster_two_meter_arch_half[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:orange_plaster_two_meter_arch_half[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:orange_plaster_two_meter_arch_half[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:orange_plaster_two_meter_arch_half[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:orange_plaster_two_meter_arch_half[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:orange_plaster_two_meter_arch_half[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:orange_plaster_two_meter_arch_half[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:orange_plaster_two_meter_arch_half[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:orange_plaster_two_meter_arch_half[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:orange_plaster_two_meter_arch_half[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:orange_plaster_two_meter_arch_half[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:orange_plaster_two_meter_arch_half[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:orange_plaster_two_meter_arch_half[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:orange_plaster_two_meter_arch_half[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:orange_plaster_two_meter_arch_half[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:orange_plaster_two_meter_arch_half[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:orange_plaster_two_meter_arch_half[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:orange_plaster_two_meter_arch_half[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:orange_plaster_two_meter_arch_half[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:orange_plaster_two_meter_arch_half[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:orange_plaster_two_meter_arch_half[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:orange_plaster_two_meter_arch_half[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:orange_plaster_two_meter_arch_half[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:orange_plaster_two_meter_arch_half[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:orange_plaster_two_meter_arch_half[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:orange_plaster_two_meter_arch_half[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:orange_plaster_two_meter_arch_half[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:orange_plaster_vertical_corner[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:orange_plaster_vertical_corner[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:orange_plaster_vertical_corner[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:orange_plaster_vertical_corner[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:orange_plaster_vertical_corner[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:orange_plaster_vertical_corner[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:orange_plaster_vertical_corner[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:orange_plaster_vertical_corner[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:orange_plaster_vertical_corner[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:orange_plaster_vertical_corner[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:orange_plaster_vertical_corner[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:orange_plaster_vertical_corner[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:orange_plaster_vertical_corner[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:orange_plaster_vertical_corner[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:orange_plaster_vertical_corner[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:orange_plaster_vertical_corner[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:orange_plaster_vertical_corner[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:orange_plaster_vertical_corner[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:orange_plaster_vertical_corner[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:orange_plaster_vertical_corner[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:orange_plaster_vertical_corner[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:orange_plaster_vertical_corner[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:orange_plaster_vertical_corner[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:orange_plaster_vertical_corner[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:orange_plaster_vertical_corner[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:orange_plaster_vertical_corner[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:orange_plaster_vertical_corner[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:orange_plaster_vertical_corner[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:orange_plaster_vertical_corner[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:orange_plaster_vertical_corner[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:orange_plaster_vertical_corner[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:orange_plaster_vertical_corner[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:orange_plaster_vertical_corner[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:orange_plaster_vertical_corner[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:orange_plaster_vertical_corner[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:orange_plaster_vertical_corner[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:orange_plaster_vertical_corner[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:orange_plaster_vertical_corner[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:orange_plaster_vertical_corner[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:orange_plaster_vertical_corner[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:orange_plaster_vertical_corner[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:orange_plaster_vertical_corner[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:orange_plaster_vertical_corner[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:orange_plaster_vertical_corner[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:orange_plaster_vertical_corner[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:orange_plaster_vertical_corner[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:orange_plaster_vertical_corner[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:orange_plaster_vertical_corner[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:orange_plaster_vertical_corner[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:orange_plaster_vertical_corner[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:orange_plaster_vertical_corner[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:orange_plaster_vertical_corner[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:orange_plaster_vertical_corner[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:orange_plaster_vertical_corner[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:orange_plaster_vertical_corner[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:orange_plaster_vertical_corner[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:orange_plaster_vertical_corner[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:orange_plaster_vertical_corner[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:orange_plaster_vertical_corner[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:orange_plaster_vertical_corner[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:orange_plaster_vertical_corner[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:orange_plaster_vertical_corner[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:orange_plaster_vertical_corner[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:orange_plaster_vertical_corner[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:orange_plaster_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:orange_plaster_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:orange_plaster_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:orange_plaster_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:orange_plaster_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:orange_plaster_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:orange_plaster_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:orange_plaster_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:orange_plaster_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:orange_plaster_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:orange_plaster_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:orange_plaster_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:orange_plaster_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:orange_plaster_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:orange_plaster_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:orange_plaster_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:orange_plaster_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:orange_plaster_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:orange_plaster_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:orange_plaster_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:orange_plaster_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:orange_plaster_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:orange_plaster_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:orange_plaster_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:orange_plaster_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:orange_plaster_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:orange_plaster_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:orange_plaster_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:orange_plaster_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:orange_plaster_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:orange_plaster_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:orange_plaster_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:orange_plaster_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:orange_plaster_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:orange_plaster_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:orange_plaster_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:orange_plaster_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:orange_plaster_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:orange_plaster_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:orange_plaster_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:orange_plaster_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:orange_plaster_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:orange_plaster_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:orange_plaster_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:orange_plaster_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:orange_plaster_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:orange_plaster_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:orange_plaster_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:orange_plaster_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:orange_plaster_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:orange_plaster_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:orange_plaster_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:orange_plaster_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:orange_plaster_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:orange_plaster_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:orange_plaster_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:orange_plaster_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:orange_plaster_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:orange_plaster_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:orange_plaster_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:orange_plaster_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:orange_plaster_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:orange_plaster_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:orange_plaster_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:orange_plaster_vertical_quarter[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:orange_plaster_vertical_quarter[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:orange_plaster_vertical_quarter[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:orange_plaster_vertical_quarter[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:orange_plaster_vertical_quarter[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:orange_plaster_vertical_quarter[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:orange_plaster_vertical_quarter[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:orange_plaster_vertical_quarter[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:orange_plaster_vertical_quarter[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:orange_plaster_vertical_quarter[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:orange_plaster_vertical_quarter[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:orange_plaster_vertical_quarter[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:orange_plaster_vertical_quarter[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:orange_plaster_vertical_quarter[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:orange_plaster_vertical_quarter[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:orange_plaster_vertical_quarter[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:orange_plaster_vertical_quarter[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:orange_plaster_vertical_quarter[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:orange_plaster_vertical_quarter[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:orange_plaster_vertical_quarter[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:orange_plaster_vertical_quarter[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:orange_plaster_vertical_quarter[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:orange_plaster_vertical_quarter[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:orange_plaster_vertical_quarter[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:orange_plaster_vertical_quarter[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:orange_plaster_vertical_quarter[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:orange_plaster_vertical_quarter[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:orange_plaster_vertical_quarter[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:orange_plaster_vertical_quarter[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:orange_plaster_vertical_quarter[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:orange_plaster_vertical_quarter[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:orange_plaster_vertical_quarter[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:orange_plaster_vertical_quarter[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:orange_plaster_vertical_quarter[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:orange_plaster_vertical_quarter[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:orange_plaster_vertical_quarter[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:orange_plaster_vertical_quarter[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:orange_plaster_vertical_quarter[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:orange_plaster_vertical_quarter[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:orange_plaster_vertical_quarter[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:orange_plaster_vertical_quarter[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:orange_plaster_vertical_quarter[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:orange_plaster_vertical_quarter[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:orange_plaster_vertical_quarter[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:orange_plaster_vertical_quarter[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:orange_plaster_vertical_quarter[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:orange_plaster_vertical_quarter[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:orange_plaster_vertical_quarter[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:orange_plaster_vertical_quarter[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:orange_plaster_vertical_quarter[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:orange_plaster_vertical_quarter[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:orange_plaster_vertical_quarter[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:orange_plaster_vertical_quarter[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:orange_plaster_vertical_quarter[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:orange_plaster_vertical_quarter[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:orange_plaster_vertical_quarter[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:orange_plaster_vertical_quarter[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:orange_plaster_vertical_quarter[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:orange_plaster_vertical_quarter[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:orange_plaster_vertical_quarter[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:orange_plaster_vertical_quarter[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:orange_plaster_vertical_quarter[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:orange_plaster_vertical_quarter[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:orange_plaster_vertical_quarter[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:orange_plaster_vertical_slab[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:orange_plaster_vertical_slab[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:orange_plaster_vertical_slab[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:orange_plaster_vertical_slab[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:orange_plaster_vertical_slab[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:orange_plaster_vertical_slab[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:orange_plaster_vertical_slab[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:orange_plaster_vertical_slab[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:orange_plaster_vertical_slab[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:orange_plaster_vertical_slab[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:orange_plaster_vertical_slab[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:orange_plaster_vertical_slab[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:orange_plaster_vertical_slab[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:orange_plaster_vertical_slab[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:orange_plaster_vertical_slab[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:orange_plaster_vertical_slab[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:orange_plaster_vertical_slab[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:orange_plaster_vertical_slab[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:orange_plaster_vertical_slab[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:orange_plaster_vertical_slab[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:orange_plaster_vertical_slab[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:orange_plaster_vertical_slab[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:orange_plaster_vertical_slab[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:orange_plaster_vertical_slab[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:orange_plaster_vertical_slab[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:orange_plaster_vertical_slab[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:orange_plaster_vertical_slab[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:orange_plaster_vertical_slab[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:orange_plaster_vertical_slab[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:orange_plaster_vertical_slab[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:orange_plaster_vertical_slab[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:orange_plaster_vertical_slab[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:orange_plaster_vertical_slab[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:orange_plaster_vertical_slab[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:orange_plaster_vertical_slab[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:orange_plaster_vertical_slab[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:orange_plaster_vertical_slab[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:orange_plaster_vertical_slab[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:orange_plaster_vertical_slab[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:orange_plaster_vertical_slab[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:orange_plaster_vertical_slab[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:orange_plaster_vertical_slab[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:orange_plaster_vertical_slab[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:orange_plaster_vertical_slab[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:orange_plaster_vertical_slab[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:orange_plaster_vertical_slab[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:orange_plaster_vertical_slab[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:orange_plaster_vertical_slab[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:orange_plaster_vertical_slab[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:orange_plaster_vertical_slab[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:orange_plaster_vertical_slab[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:orange_plaster_vertical_slab[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:orange_plaster_vertical_slab[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:orange_plaster_vertical_slab[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:orange_plaster_vertical_slab[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:orange_plaster_vertical_slab[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:orange_plaster_vertical_slab[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:orange_plaster_vertical_slab[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:orange_plaster_vertical_slab[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:orange_plaster_vertical_slab[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:orange_plaster_vertical_slab[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:orange_plaster_vertical_slab[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:orange_plaster_vertical_slab[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:orange_plaster_vertical_slab[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:orange_plaster_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:orange_plaster_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:orange_plaster_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:orange_plaster_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:orange_plaster_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:orange_plaster_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:orange_plaster_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:orange_plaster_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:orange_plaster_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:orange_plaster_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:orange_plaster_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:orange_plaster_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:orange_plaster_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:orange_plaster_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:orange_plaster_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:orange_plaster_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:orange_plaster_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:orange_plaster_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:orange_plaster_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:orange_plaster_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:orange_plaster_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:orange_plaster_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:orange_plaster_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:orange_plaster_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:orange_plaster_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:orange_plaster_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:orange_plaster_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:orange_plaster_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:orange_plaster_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:orange_plaster_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:orange_plaster_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:orange_plaster_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:orange_plaster_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:orange_plaster_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:orange_plaster_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:orange_plaster_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:orange_plaster_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:orange_plaster_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:orange_plaster_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:orange_plaster_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:orange_plaster_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:orange_plaster_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:orange_plaster_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:orange_plaster_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:orange_plaster_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:orange_plaster_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:orange_plaster_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:orange_plaster_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:orange_plaster_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:orange_plaster_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:orange_plaster_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:orange_plaster_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:orange_plaster_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:orange_plaster_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:orange_plaster_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:orange_plaster_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:orange_plaster_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:orange_plaster_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:orange_plaster_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:orange_plaster_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:orange_plaster_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:orange_plaster_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:orange_plaster_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:orange_plaster_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:orange_plaster_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:orange_plaster_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:orange_plaster_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:orange_plaster_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:orange_plaster_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:orange_plaster_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:orange_plaster_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:orange_plaster_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:orange_plaster_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:orange_plaster_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:orange_plaster_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:orange_plaster_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:orange_plaster_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:orange_plaster_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:orange_plaster_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:orange_plaster_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:orange_plaster_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:orange_plaster_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:orange_plaster_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:orange_plaster_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:orange_plaster_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:orange_plaster_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:orange_plaster_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:orange_plaster_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:orange_plaster_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:orange_plaster_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:orange_plaster_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:orange_plaster_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:orange_plaster_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:orange_plaster_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:orange_plaster_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:orange_plaster_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:orange_plaster_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:orange_plaster_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:orange_plaster_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:orange_plaster_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:orange_plaster_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:orange_plaster_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:orange_plaster_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:orange_plaster_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:orange_plaster_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:orange_plaster_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:orange_plaster_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:orange_plaster_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:orange_plaster_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:orange_plaster_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:orange_plaster_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:orange_plaster_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:orange_plaster_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:orange_plaster_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:orange_plaster_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:orange_plaster_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:orange_plaster_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:orange_plaster_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:orange_plaster_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:orange_plaster_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:orange_plaster_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:orange_plaster_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:orange_plaster_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:orange_plaster_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:orange_plaster_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:orange_plaster_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:orange_plaster_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:orange_plaster_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:orange_plaster_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:orange_plaster_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:orange_plaster_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:orange_plaster_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:orange_plaster_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:orange_plaster_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:orange_plaster_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:orange_plaster_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:orange_plaster_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:orange_plaster_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:orange_plaster_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:orange_plaster_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:orange_plaster_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:orange_plaster_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:orange_plaster_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:orange_plaster_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:orange_plaster_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:orange_plaster_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:orange_plaster_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:orange_plaster_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:orange_plaster_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:orange_plaster_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:orange_plaster_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:orange_plaster_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:orange_plaster_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:orange_plaster_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:orange_plaster_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:orange_plaster_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:orange_plaster_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:orange_plaster_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:orange_plaster_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:orange_plaster_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:orange_plaster_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:orange_plaster_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:orange_plaster_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:orange_plaster_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:orange_plaster_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:orange_plaster_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:orange_plaster_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:orange_plaster_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:orange_plaster_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:orange_plaster_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:orange_plaster_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:orange_plaster_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:orange_plaster_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:orange_plaster_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:orange_plaster_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:orange_plaster_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:orange_plaster_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:orange_plaster_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:orange_plaster_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:orange_plaster_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:orange_plaster_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:orange_plaster_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:orange_plaster_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:orange_plaster_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:orange_plaster_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:orange_plaster_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:orange_plaster_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:orange_plaster_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:orange_plaster_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:orange_plaster_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:orange_plaster_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:orange_plaster_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:orange_plaster_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:orange_plaster_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:orange_plaster_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:orange_plaster_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:orange_plaster_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:orange_plaster_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:orange_plaster_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:orange_plaster_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:orange_plaster_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:orange_plaster_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:orange_plaster_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:orange_plaster_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:orange_plaster_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:orange_plaster_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:orange_plaster_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:orange_plaster_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:orange_plaster_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:orange_plaster_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:orange_plaster_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:orange_plaster_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:orange_plaster_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:orange_plaster_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:orange_plaster_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:orange_plaster_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:orange_plaster_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:orange_plaster_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:orange_plaster_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:orange_plaster_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:orange_plaster_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:orange_plaster_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:orange_plaster_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:orange_plaster_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:orange_plaster_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:orange_plaster_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:orange_plaster_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:orange_plaster_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:orange_plaster_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:orange_plaster_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:orange_plaster_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:orange_plaster_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:orange_plaster_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:orange_plaster_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:orange_plaster_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:orange_plaster_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:orange_plaster_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:orange_plaster_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:orange_plaster_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:orange_plaster_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:orange_plaster_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:orange_plaster_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:orange_plaster_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:orange_plaster_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:orange_plaster_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:orange_plaster_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:orange_plaster_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:orange_plaster_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:orange_plaster_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:orange_plaster_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:orange_plaster_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:orange_plaster_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:orange_plaster_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:orange_plaster_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:orange_plaster_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:orange_plaster_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:orange_plaster_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:orange_plaster_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:orange_plaster_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:orange_plaster_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:orange_plaster_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:orange_plaster_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:orange_plaster_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:orange_plaster_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:orange_plaster_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:orange_plaster_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:orange_plaster_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:orange_plaster_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:orange_plaster_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:orange_plaster_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:orange_plaster_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:orange_plaster_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:orange_plaster_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:orange_plaster_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:orange_plaster_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:orange_plaster_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:orange_plaster_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:orange_plaster_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:orange_plaster_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:orange_plaster_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:orange_plaster_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:orange_plaster_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:orange_plaster_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:orange_plaster_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:orange_plaster_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:orange_plaster_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:orange_plaster_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:orange_plaster_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:orange_plaster_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:orange_plaster_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:orange_plaster_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:orange_plaster_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:orange_plaster_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:orange_plaster_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:orange_plaster_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:orange_plaster_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:orange_plaster_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:orange_plaster_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:orange_plaster_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:orange_plaster_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:orange_plaster_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:orange_plaster_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:orange_plaster_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:orange_plaster_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:orange_plaster_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:orange_plaster_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:orange_plaster_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:orange_plaster_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:orange_plaster_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:orange_plaster_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:orange_plaster_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:orange_plaster_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:orange_plaster_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:orange_plaster_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:orange_plaster_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:orange_plaster_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:orange_plaster_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:orange_plaster_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:orange_plaster_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:orange_plaster_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:orange_plaster_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:orange_plaster_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:orange_plaster_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:orange_plaster_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:orange_plaster_with_sandstone_base
conquest:orange_plaster_with_sandstone_base_vertical_corner[facing=north,layer=1,waterlogged=true]
conquest:orange_plaster_with_sandstone_base_vertical_corner[facing=north,layer=1,waterlogged=false]
conquest:orange_plaster_with_sandstone_base_vertical_corner[facing=north,layer=2,waterlogged=true]
conquest:orange_plaster_with_sandstone_base_vertical_corner[facing=north,layer=2,waterlogged=false]
conquest:orange_plaster_with_sandstone_base_vertical_corner[facing=north,layer=3,waterlogged=true]
conquest:orange_plaster_with_sandstone_base_vertical_corner[facing=north,layer=3,waterlogged=false]
conquest:orange_plaster_with_sandstone_base_vertical_corner[facing=north,layer=4,waterlogged=true]
conquest:orange_plaster_with_sandstone_base_vertical_corner[facing=north,layer=4,waterlogged=false]
conquest:orange_plaster_with_sandstone_base_vertical_corner[facing=south,layer=1,waterlogged=true]
conquest:orange_plaster_with_sandstone_base_vertical_corner[facing=south,layer=1,waterlogged=false]
conquest:orange_plaster_with_sandstone_base_vertical_corner[facing=south,layer=2,waterlogged=true]
conquest:orange_plaster_with_sandstone_base_vertical_corner[facing=south,layer=2,waterlogged=false]
conquest:orange_plaster_with_sandstone_base_vertical_corner[facing=south,layer=3,waterlogged=true]
conquest:orange_plaster_with_sandstone_base_vertical_corner[facing=south,layer=3,waterlogged=false]
conquest:orange_plaster_with_sandstone_base_vertical_corner[facing=south,layer=4,waterlogged=true]
conquest:orange_plaster_with_sandstone_base_vertical_corner[facing=south,layer=4,waterlogged=false]
conquest:orange_plaster_with_sandstone_base_vertical_corner[facing=west,layer=1,waterlogged=true]
conquest:orange_plaster_with_sandstone_base_vertical_corner[facing=west,layer=1,waterlogged=false]
conquest:orange_plaster_with_sandstone_base_vertical_corner[facing=west,layer=2,waterlogged=true]
conquest:orange_plaster_with_sandstone_base_vertical_corner[facing=west,layer=2,waterlogged=false]
conquest:orange_plaster_with_sandstone_base_vertical_corner[facing=west,layer=3,waterlogged=true]
conquest:orange_plaster_with_sandstone_base_vertical_corner[facing=west,layer=3,waterlogged=false]
conquest:orange_plaster_with_sandstone_base_vertical_corner[facing=west,layer=4,waterlogged=true]
conquest:orange_plaster_with_sandstone_base_vertical_corner[facing=west,layer=4,waterlogged=false]
conquest:orange_plaster_with_sandstone_base_vertical_corner[facing=east,layer=1,waterlogged=true]
conquest:orange_plaster_with_sandstone_base_vertical_corner[facing=east,layer=1,waterlogged=false]
conquest:orange_plaster_with_sandstone_base_vertical_corner[facing=east,layer=2,waterlogged=true]
conquest:orange_plaster_with_sandstone_base_vertical_corner[facing=east,layer=2,waterlogged=false]
conquest:orange_plaster_with_sandstone_base_vertical_corner[facing=east,layer=3,waterlogged=true]
conquest:orange_plaster_with_sandstone_base_vertical_corner[facing=east,layer=3,waterlogged=false]
conquest:orange_plaster_with_sandstone_base_vertical_corner[facing=east,layer=4,waterlogged=true]
conquest:orange_plaster_with_sandstone_base_vertical_corner[facing=east,layer=4,waterlogged=false]
conquest:orange_plaster_with_sandstone_base_vertical_quarter[facing=north,layer=1,waterlogged=true]
conquest:orange_plaster_with_sandstone_base_vertical_quarter[facing=north,layer=1,waterlogged=false]
conquest:orange_plaster_with_sandstone_base_vertical_quarter[facing=north,layer=2,waterlogged=true]
conquest:orange_plaster_with_sandstone_base_vertical_quarter[facing=north,layer=2,waterlogged=false]
conquest:orange_plaster_with_sandstone_base_vertical_quarter[facing=north,layer=3,waterlogged=true]
conquest:orange_plaster_with_sandstone_base_vertical_quarter[facing=north,layer=3,waterlogged=false]
conquest:orange_plaster_with_sandstone_base_vertical_quarter[facing=north,layer=4,waterlogged=true]
conquest:orange_plaster_with_sandstone_base_vertical_quarter[facing=north,layer=4,waterlogged=false]
conquest:orange_plaster_with_sandstone_base_vertical_quarter[facing=south,layer=1,waterlogged=true]
conquest:orange_plaster_with_sandstone_base_vertical_quarter[facing=south,layer=1,waterlogged=false]
conquest:orange_plaster_with_sandstone_base_vertical_quarter[facing=south,layer=2,waterlogged=true]
conquest:orange_plaster_with_sandstone_base_vertical_quarter[facing=south,layer=2,waterlogged=false]
conquest:orange_plaster_with_sandstone_base_vertical_quarter[facing=south,layer=3,waterlogged=true]
conquest:orange_plaster_with_sandstone_base_vertical_quarter[facing=south,layer=3,waterlogged=false]
conquest:orange_plaster_with_sandstone_base_vertical_quarter[facing=south,layer=4,waterlogged=true]
conquest:orange_plaster_with_sandstone_base_vertical_quarter[facing=south,layer=4,waterlogged=false]
conquest:orange_plaster_with_sandstone_base_vertical_quarter[facing=west,layer=1,waterlogged=true]
conquest:orange_plaster_with_sandstone_base_vertical_quarter[facing=west,layer=1,waterlogged=false]
conquest:orange_plaster_with_sandstone_base_vertical_quarter[facing=west,layer=2,waterlogged=true]
conquest:orange_plaster_with_sandstone_base_vertical_quarter[facing=west,layer=2,waterlogged=false]
conquest:orange_plaster_with_sandstone_base_vertical_quarter[facing=west,layer=3,waterlogged=true]
conquest:orange_plaster_with_sandstone_base_vertical_quarter[facing=west,layer=3,waterlogged=false]
conquest:orange_plaster_with_sandstone_base_vertical_quarter[facing=west,layer=4,waterlogged=true]
conquest:orange_plaster_with_sandstone_base_vertical_quarter[facing=west,layer=4,waterlogged=false]
conquest:orange_plaster_with_sandstone_base_vertical_quarter[facing=east,layer=1,waterlogged=true]
conquest:orange_plaster_with_sandstone_base_vertical_quarter[facing=east,layer=1,waterlogged=false]
conquest:orange_plaster_with_sandstone_base_vertical_quarter[facing=east,layer=2,waterlogged=true]
conquest:orange_plaster_with_sandstone_base_vertical_quarter[facing=east,layer=2,waterlogged=false]
conquest:orange_plaster_with_sandstone_base_vertical_quarter[facing=east,layer=3,waterlogged=true]
conquest:orange_plaster_with_sandstone_base_vertical_quarter[facing=east,layer=3,waterlogged=false]
conquest:orange_plaster_with_sandstone_base_vertical_quarter[facing=east,layer=4,waterlogged=true]
conquest:orange_plaster_with_sandstone_base_vertical_quarter[facing=east,layer=4,waterlogged=false]
conquest:orange_plaster_with_sandstone_base_vertical_slab[facing=north,layer=1,waterlogged=true]
conquest:orange_plaster_with_sandstone_base_vertical_slab[facing=north,layer=1,waterlogged=false]
conquest:orange_plaster_with_sandstone_base_vertical_slab[facing=north,layer=2,waterlogged=true]
conquest:orange_plaster_with_sandstone_base_vertical_slab[facing=north,layer=2,waterlogged=false]
conquest:orange_plaster_with_sandstone_base_vertical_slab[facing=north,layer=3,waterlogged=true]
conquest:orange_plaster_with_sandstone_base_vertical_slab[facing=north,layer=3,waterlogged=false]
conquest:orange_plaster_with_sandstone_base_vertical_slab[facing=north,layer=4,waterlogged=true]
conquest:orange_plaster_with_sandstone_base_vertical_slab[facing=north,layer=4,waterlogged=false]
conquest:orange_plaster_with_sandstone_base_vertical_slab[facing=south,layer=1,waterlogged=true]
conquest:orange_plaster_with_sandstone_base_vertical_slab[facing=south,layer=1,waterlogged=false]
conquest:orange_plaster_with_sandstone_base_vertical_slab[facing=south,layer=2,waterlogged=true]
conquest:orange_plaster_with_sandstone_base_vertical_slab[facing=south,layer=2,waterlogged=false]
conquest:orange_plaster_with_sandstone_base_vertical_slab[facing=south,layer=3,waterlogged=true]
conquest:orange_plaster_with_sandstone_base_vertical_slab[facing=south,layer=3,waterlogged=false]
conquest:orange_plaster_with_sandstone_base_vertical_slab[facing=south,layer=4,waterlogged=true]
conquest:orange_plaster_with_sandstone_base_vertical_slab[facing=south,layer=4,waterlogged=false]
conquest:orange_plaster_with_sandstone_base_vertical_slab[facing=west,layer=1,waterlogged=true]
conquest:orange_plaster_with_sandstone_base_vertical_slab[facing=west,layer=1,waterlogged=false]
conquest:orange_plaster_with_sandstone_base_vertical_slab[facing=west,layer=2,waterlogged=true]
conquest:orange_plaster_with_sandstone_base_vertical_slab[facing=west,layer=2,waterlogged=false]
conquest:orange_plaster_with_sandstone_base_vertical_slab[facing=west,layer=3,waterlogged=true]
conquest:orange_plaster_with_sandstone_base_vertical_slab[facing=west,layer=3,waterlogged=false]
conquest:orange_plaster_with_sandstone_base_vertical_slab[facing=west,layer=4,waterlogged=true]
conquest:orange_plaster_with_sandstone_base_vertical_slab[facing=west,layer=4,waterlogged=false]
conquest:orange_plaster_with_sandstone_base_vertical_slab[facing=east,layer=1,waterlogged=true]
conquest:orange_plaster_with_sandstone_base_vertical_slab[facing=east,layer=1,waterlogged=false]
conquest:orange_plaster_with_sandstone_base_vertical_slab[facing=east,layer=2,waterlogged=true]
conquest:orange_plaster_with_sandstone_base_vertical_slab[facing=east,layer=2,waterlogged=false]
conquest:orange_plaster_with_sandstone_base_vertical_slab[facing=east,layer=3,waterlogged=true]
conquest:orange_plaster_with_sandstone_base_vertical_slab[facing=east,layer=3,waterlogged=false]
conquest:orange_plaster_with_sandstone_base_vertical_slab[facing=east,layer=4,waterlogged=true]
conquest:orange_plaster_with_sandstone_base_vertical_slab[facing=east,layer=4,waterlogged=false]
conquest:orange_sand
conquest:orange_sand_layer[layers=1,waterlogged=true]
conquest:orange_sand_layer[layers=1,waterlogged=false]
conquest:orange_sand_layer[layers=2,waterlogged=true]
conquest:orange_sand_layer[layers=2,waterlogged=false]
conquest:orange_sand_layer[layers=3,waterlogged=true]
conquest:orange_sand_layer[layers=3,waterlogged=false]
conquest:orange_sand_layer[layers=4,waterlogged=true]
conquest:orange_sand_layer[layers=4,waterlogged=false]
conquest:orange_sand_layer[layers=5,waterlogged=true]
conquest:orange_sand_layer[layers=5,waterlogged=false]
conquest:orange_sand_layer[layers=6,waterlogged=true]
conquest:orange_sand_layer[layers=6,waterlogged=false]
conquest:orange_sand_layer[layers=7,waterlogged=true]
conquest:orange_sand_layer[layers=7,waterlogged=false]
conquest:orange_sand_layer[layers=8,waterlogged=true]
conquest:orange_sand_layer[layers=8,waterlogged=false]
conquest:orange_sand_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:orange_sand_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:orange_sand_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:orange_sand_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:orange_sand_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:orange_sand_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:orange_sand_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:orange_sand_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:orange_sand_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:orange_sand_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:orange_sand_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:orange_sand_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:orange_sand_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:orange_sand_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:orange_sand_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:orange_sand_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:orange_sand_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:orange_sand_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:orange_sand_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:orange_sand_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:orange_sand_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:orange_sand_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:orange_sand_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:orange_sand_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:orange_sand_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:orange_sand_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:orange_sand_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:orange_sand_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:orange_sand_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:orange_sand_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:orange_sand_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:orange_sand_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:orange_sand_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:orange_sand_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:orange_sand_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:orange_sand_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:orange_sand_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:orange_sand_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:orange_sand_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:orange_sand_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:orange_sand_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:orange_sand_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:orange_sand_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:orange_sand_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:orange_sand_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:orange_sand_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:orange_sand_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:orange_sand_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:orange_sand_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:orange_sand_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:orange_sand_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:orange_sand_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:orange_sand_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:orange_sand_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:orange_sand_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:orange_sand_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:orange_sand_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:orange_sand_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:orange_sand_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:orange_sand_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:orange_sand_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:orange_sand_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:orange_sand_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:orange_sand_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:orange_sand_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:orange_sand_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:orange_sand_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:orange_sand_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:orange_sand_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:orange_sand_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:orange_sand_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:orange_sand_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:orange_sand_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:orange_sand_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:orange_sand_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:orange_sand_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:orange_sand_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:orange_sand_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:orange_sand_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:orange_sand_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:orange_sandstone
conquest:orange_sandstone_cobble
conquest:orange_sandstone_cobble_arrowslit[facing=north,waterlogged=true]
conquest:orange_sandstone_cobble_arrowslit[facing=north,waterlogged=false]
conquest:orange_sandstone_cobble_arrowslit[facing=south,waterlogged=true]
conquest:orange_sandstone_cobble_arrowslit[facing=south,waterlogged=false]
conquest:orange_sandstone_cobble_arrowslit[facing=west,waterlogged=true]
conquest:orange_sandstone_cobble_arrowslit[facing=west,waterlogged=false]
conquest:orange_sandstone_cobble_arrowslit[facing=east,waterlogged=true]
conquest:orange_sandstone_cobble_arrowslit[facing=east,waterlogged=false]
conquest:orange_sandstone_cobble_balustrade[axis=x,waterlogged=true]
conquest:orange_sandstone_cobble_balustrade[axis=x,waterlogged=false]
conquest:orange_sandstone_cobble_balustrade[axis=y,waterlogged=true]
conquest:orange_sandstone_cobble_balustrade[axis=y,waterlogged=false]
conquest:orange_sandstone_cobble_balustrade[axis=z,waterlogged=true]
conquest:orange_sandstone_cobble_balustrade[axis=z,waterlogged=false]
conquest:orange_sandstone_cobble_capital[facing=flat,type=top,waterlogged=true]
conquest:orange_sandstone_cobble_capital[facing=flat,type=top,waterlogged=false]
conquest:orange_sandstone_cobble_capital[facing=flat,type=bottom,waterlogged=true]
conquest:orange_sandstone_cobble_capital[facing=flat,type=bottom,waterlogged=false]
conquest:orange_sandstone_cobble_capital[facing=north,type=top,waterlogged=true]
conquest:orange_sandstone_cobble_capital[facing=north,type=top,waterlogged=false]
conquest:orange_sandstone_cobble_capital[facing=north,type=bottom,waterlogged=true]
conquest:orange_sandstone_cobble_capital[facing=north,type=bottom,waterlogged=false]
conquest:orange_sandstone_cobble_capital[facing=south,type=top,waterlogged=true]
conquest:orange_sandstone_cobble_capital[facing=south,type=top,waterlogged=false]
conquest:orange_sandstone_cobble_capital[facing=south,type=bottom,waterlogged=true]
conquest:orange_sandstone_cobble_capital[facing=south,type=bottom,waterlogged=false]
conquest:orange_sandstone_cobble_capital[facing=east,type=top,waterlogged=true]
conquest:orange_sandstone_cobble_capital[facing=east,type=top,waterlogged=false]
conquest:orange_sandstone_cobble_capital[facing=east,type=bottom,waterlogged=true]
conquest:orange_sandstone_cobble_capital[facing=east,type=bottom,waterlogged=false]
conquest:orange_sandstone_cobble_capital[facing=west,type=top,waterlogged=true]
conquest:orange_sandstone_cobble_capital[facing=west,type=top,waterlogged=false]
conquest:orange_sandstone_cobble_capital[facing=west,type=bottom,waterlogged=true]
conquest:orange_sandstone_cobble_capital[facing=west,type=bottom,waterlogged=false]
conquest:orange_sandstone_cobble_corner_slab[facing=north,type=top,waterlogged=true]
conquest:orange_sandstone_cobble_corner_slab[facing=north,type=top,waterlogged=false]
conquest:orange_sandstone_cobble_corner_slab[facing=north,type=bottom,waterlogged=true]
conquest:orange_sandstone_cobble_corner_slab[facing=north,type=bottom,waterlogged=false]
conquest:orange_sandstone_cobble_corner_slab[facing=south,type=top,waterlogged=true]
conquest:orange_sandstone_cobble_corner_slab[facing=south,type=top,waterlogged=false]
conquest:orange_sandstone_cobble_corner_slab[facing=south,type=bottom,waterlogged=true]
conquest:orange_sandstone_cobble_corner_slab[facing=south,type=bottom,waterlogged=false]
conquest:orange_sandstone_cobble_corner_slab[facing=west,type=top,waterlogged=true]
conquest:orange_sandstone_cobble_corner_slab[facing=west,type=top,waterlogged=false]
conquest:orange_sandstone_cobble_corner_slab[facing=west,type=bottom,waterlogged=true]
conquest:orange_sandstone_cobble_corner_slab[facing=west,type=bottom,waterlogged=false]
conquest:orange_sandstone_cobble_corner_slab[facing=east,type=top,waterlogged=true]
conquest:orange_sandstone_cobble_corner_slab[facing=east,type=top,waterlogged=false]
conquest:orange_sandstone_cobble_corner_slab[facing=east,type=bottom,waterlogged=true]
conquest:orange_sandstone_cobble_corner_slab[facing=east,type=bottom,waterlogged=false]
conquest:orange_sandstone_cobble_eighth_slab[facing=north,type=top,waterlogged=true]
conquest:orange_sandstone_cobble_eighth_slab[facing=north,type=top,waterlogged=false]
conquest:orange_sandstone_cobble_eighth_slab[facing=north,type=bottom,waterlogged=true]
conquest:orange_sandstone_cobble_eighth_slab[facing=north,type=bottom,waterlogged=false]
conquest:orange_sandstone_cobble_eighth_slab[facing=south,type=top,waterlogged=true]
conquest:orange_sandstone_cobble_eighth_slab[facing=south,type=top,waterlogged=false]
conquest:orange_sandstone_cobble_eighth_slab[facing=south,type=bottom,waterlogged=true]
conquest:orange_sandstone_cobble_eighth_slab[facing=south,type=bottom,waterlogged=false]
conquest:orange_sandstone_cobble_eighth_slab[facing=west,type=top,waterlogged=true]
conquest:orange_sandstone_cobble_eighth_slab[facing=west,type=top,waterlogged=false]
conquest:orange_sandstone_cobble_eighth_slab[facing=west,type=bottom,waterlogged=true]
conquest:orange_sandstone_cobble_eighth_slab[facing=west,type=bottom,waterlogged=false]
conquest:orange_sandstone_cobble_eighth_slab[facing=east,type=top,waterlogged=true]
conquest:orange_sandstone_cobble_eighth_slab[facing=east,type=top,waterlogged=false]
conquest:orange_sandstone_cobble_eighth_slab[facing=east,type=bottom,waterlogged=true]
conquest:orange_sandstone_cobble_eighth_slab[facing=east,type=bottom,waterlogged=false]
conquest:orange_sandstone_cobble_pillar[layer=1,waterlogged=true]
conquest:orange_sandstone_cobble_pillar[layer=1,waterlogged=false]
conquest:orange_sandstone_cobble_pillar[layer=2,waterlogged=true]
conquest:orange_sandstone_cobble_pillar[layer=2,waterlogged=false]
conquest:orange_sandstone_cobble_pillar[layer=3,waterlogged=true]
conquest:orange_sandstone_cobble_pillar[layer=3,waterlogged=false]
conquest:orange_sandstone_cobble_quarter_slab[facing=north,layer=1,type=top,waterlogged=true]
conquest:orange_sandstone_cobble_quarter_slab[facing=north,layer=1,type=top,waterlogged=false]
conquest:orange_sandstone_cobble_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=true]
conquest:orange_sandstone_cobble_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=false]
conquest:orange_sandstone_cobble_quarter_slab[facing=north,layer=2,type=top,waterlogged=true]
conquest:orange_sandstone_cobble_quarter_slab[facing=north,layer=2,type=top,waterlogged=false]
conquest:orange_sandstone_cobble_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=true]
conquest:orange_sandstone_cobble_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=false]
conquest:orange_sandstone_cobble_quarter_slab[facing=north,layer=3,type=top,waterlogged=true]
conquest:orange_sandstone_cobble_quarter_slab[facing=north,layer=3,type=top,waterlogged=false]
conquest:orange_sandstone_cobble_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=true]
conquest:orange_sandstone_cobble_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=false]
conquest:orange_sandstone_cobble_quarter_slab[facing=south,layer=1,type=top,waterlogged=true]
conquest:orange_sandstone_cobble_quarter_slab[facing=south,layer=1,type=top,waterlogged=false]
conquest:orange_sandstone_cobble_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=true]
conquest:orange_sandstone_cobble_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=false]
conquest:orange_sandstone_cobble_quarter_slab[facing=south,layer=2,type=top,waterlogged=true]
conquest:orange_sandstone_cobble_quarter_slab[facing=south,layer=2,type=top,waterlogged=false]
conquest:orange_sandstone_cobble_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=true]
conquest:orange_sandstone_cobble_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=false]
conquest:orange_sandstone_cobble_quarter_slab[facing=south,layer=3,type=top,waterlogged=true]
conquest:orange_sandstone_cobble_quarter_slab[facing=south,layer=3,type=top,waterlogged=false]
conquest:orange_sandstone_cobble_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=true]
conquest:orange_sandstone_cobble_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=false]
conquest:orange_sandstone_cobble_quarter_slab[facing=west,layer=1,type=top,waterlogged=true]
conquest:orange_sandstone_cobble_quarter_slab[facing=west,layer=1,type=top,waterlogged=false]
conquest:orange_sandstone_cobble_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=true]
conquest:orange_sandstone_cobble_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=false]
conquest:orange_sandstone_cobble_quarter_slab[facing=west,layer=2,type=top,waterlogged=true]
conquest:orange_sandstone_cobble_quarter_slab[facing=west,layer=2,type=top,waterlogged=false]
conquest:orange_sandstone_cobble_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=true]
conquest:orange_sandstone_cobble_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=false]
conquest:orange_sandstone_cobble_quarter_slab[facing=west,layer=3,type=top,waterlogged=true]
conquest:orange_sandstone_cobble_quarter_slab[facing=west,layer=3,type=top,waterlogged=false]
conquest:orange_sandstone_cobble_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=true]
conquest:orange_sandstone_cobble_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=false]
conquest:orange_sandstone_cobble_quarter_slab[facing=east,layer=1,type=top,waterlogged=true]
conquest:orange_sandstone_cobble_quarter_slab[facing=east,layer=1,type=top,waterlogged=false]
conquest:orange_sandstone_cobble_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=true]
conquest:orange_sandstone_cobble_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=false]
conquest:orange_sandstone_cobble_quarter_slab[facing=east,layer=2,type=top,waterlogged=true]
conquest:orange_sandstone_cobble_quarter_slab[facing=east,layer=2,type=top,waterlogged=false]
conquest:orange_sandstone_cobble_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=true]
conquest:orange_sandstone_cobble_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=false]
conquest:orange_sandstone_cobble_quarter_slab[facing=east,layer=3,type=top,waterlogged=true]
conquest:orange_sandstone_cobble_quarter_slab[facing=east,layer=3,type=top,waterlogged=false]
conquest:orange_sandstone_cobble_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=true]
conquest:orange_sandstone_cobble_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=false]
conquest:orange_sandstone_cobble_slab[layers=1,type=top,waterlogged=true]
conquest:orange_sandstone_cobble_slab[layers=1,type=top,waterlogged=false]
conquest:orange_sandstone_cobble_slab[layers=1,type=bottom,waterlogged=true]
conquest:orange_sandstone_cobble_slab[layers=1,type=bottom,waterlogged=false]
conquest:orange_sandstone_cobble_slab[layers=2,type=top,waterlogged=true]
conquest:orange_sandstone_cobble_slab[layers=2,type=top,waterlogged=false]
conquest:orange_sandstone_cobble_slab[layers=2,type=bottom,waterlogged=true]
conquest:orange_sandstone_cobble_slab[layers=2,type=bottom,waterlogged=false]
conquest:orange_sandstone_cobble_slab[layers=3,type=top,waterlogged=true]
conquest:orange_sandstone_cobble_slab[layers=3,type=top,waterlogged=false]
conquest:orange_sandstone_cobble_slab[layers=3,type=bottom,waterlogged=true]
conquest:orange_sandstone_cobble_slab[layers=3,type=bottom,waterlogged=false]
conquest:orange_sandstone_cobble_slab[layers=4,type=top,waterlogged=true]
conquest:orange_sandstone_cobble_slab[layers=4,type=top,waterlogged=false]
conquest:orange_sandstone_cobble_slab[layers=4,type=bottom,waterlogged=true]
conquest:orange_sandstone_cobble_slab[layers=4,type=bottom,waterlogged=false]
conquest:orange_sandstone_cobble_slab[layers=5,type=top,waterlogged=true]
conquest:orange_sandstone_cobble_slab[layers=5,type=top,waterlogged=false]
conquest:orange_sandstone_cobble_slab[layers=5,type=bottom,waterlogged=true]
conquest:orange_sandstone_cobble_slab[layers=5,type=bottom,waterlogged=false]
conquest:orange_sandstone_cobble_slab[layers=6,type=top,waterlogged=true]
conquest:orange_sandstone_cobble_slab[layers=6,type=top,waterlogged=false]
conquest:orange_sandstone_cobble_slab[layers=6,type=bottom,waterlogged=true]
conquest:orange_sandstone_cobble_slab[layers=6,type=bottom,waterlogged=false]
conquest:orange_sandstone_cobble_slab[layers=7,type=top,waterlogged=true]
conquest:orange_sandstone_cobble_slab[layers=7,type=top,waterlogged=false]
conquest:orange_sandstone_cobble_slab[layers=7,type=bottom,waterlogged=true]
conquest:orange_sandstone_cobble_slab[layers=7,type=bottom,waterlogged=false]
conquest:orange_sandstone_cobble_slab[layers=8,type=top,waterlogged=true]
conquest:orange_sandstone_cobble_slab[layers=8,type=top,waterlogged=false]
conquest:orange_sandstone_cobble_slab[layers=8,type=bottom,waterlogged=true]
conquest:orange_sandstone_cobble_slab[layers=8,type=bottom,waterlogged=false]
conquest:orange_sandstone_cobble_small_arch[direction=northsouth,waterlogged=true]
conquest:orange_sandstone_cobble_small_arch[direction=northsouth,waterlogged=false]
conquest:orange_sandstone_cobble_small_arch[direction=eastwest,waterlogged=true]
conquest:orange_sandstone_cobble_small_arch[direction=eastwest,waterlogged=false]
conquest:orange_sandstone_cobble_small_arch_half[facing=north,waterlogged=true]
conquest:orange_sandstone_cobble_small_arch_half[facing=north,waterlogged=false]
conquest:orange_sandstone_cobble_small_arch_half[facing=south,waterlogged=true]
conquest:orange_sandstone_cobble_small_arch_half[facing=south,waterlogged=false]
conquest:orange_sandstone_cobble_small_arch_half[facing=west,waterlogged=true]
conquest:orange_sandstone_cobble_small_arch_half[facing=west,waterlogged=false]
conquest:orange_sandstone_cobble_small_arch_half[facing=east,waterlogged=true]
conquest:orange_sandstone_cobble_small_arch_half[facing=east,waterlogged=false]
conquest:orange_sandstone_cobble_small_window[down=true,up=true,waterlogged=true]
conquest:orange_sandstone_cobble_small_window[down=true,up=true,waterlogged=false]
conquest:orange_sandstone_cobble_small_window[down=true,up=false,waterlogged=true]
conquest:orange_sandstone_cobble_small_window[down=true,up=false,waterlogged=false]
conquest:orange_sandstone_cobble_small_window[down=false,up=true,waterlogged=true]
conquest:orange_sandstone_cobble_small_window[down=false,up=true,waterlogged=false]
conquest:orange_sandstone_cobble_small_window[down=false,up=false,waterlogged=true]
conquest:orange_sandstone_cobble_small_window[down=false,up=false,waterlogged=false]
conquest:orange_sandstone_cobble_small_window_half[down=true,facing=north,up=true,waterlogged=true]
conquest:orange_sandstone_cobble_small_window_half[down=true,facing=north,up=true,waterlogged=false]
conquest:orange_sandstone_cobble_small_window_half[down=true,facing=north,up=false,waterlogged=true]
conquest:orange_sandstone_cobble_small_window_half[down=true,facing=north,up=false,waterlogged=false]
conquest:orange_sandstone_cobble_small_window_half[down=true,facing=south,up=true,waterlogged=true]
conquest:orange_sandstone_cobble_small_window_half[down=true,facing=south,up=true,waterlogged=false]
conquest:orange_sandstone_cobble_small_window_half[down=true,facing=south,up=false,waterlogged=true]
conquest:orange_sandstone_cobble_small_window_half[down=true,facing=south,up=false,waterlogged=false]
conquest:orange_sandstone_cobble_small_window_half[down=true,facing=west,up=true,waterlogged=true]
conquest:orange_sandstone_cobble_small_window_half[down=true,facing=west,up=true,waterlogged=false]
conquest:orange_sandstone_cobble_small_window_half[down=true,facing=west,up=false,waterlogged=true]
conquest:orange_sandstone_cobble_small_window_half[down=true,facing=west,up=false,waterlogged=false]
conquest:orange_sandstone_cobble_small_window_half[down=true,facing=east,up=true,waterlogged=true]
conquest:orange_sandstone_cobble_small_window_half[down=true,facing=east,up=true,waterlogged=false]
conquest:orange_sandstone_cobble_small_window_half[down=true,facing=east,up=false,waterlogged=true]
conquest:orange_sandstone_cobble_small_window_half[down=true,facing=east,up=false,waterlogged=false]
conquest:orange_sandstone_cobble_small_window_half[down=false,facing=north,up=true,waterlogged=true]
conquest:orange_sandstone_cobble_small_window_half[down=false,facing=north,up=true,waterlogged=false]
conquest:orange_sandstone_cobble_small_window_half[down=false,facing=north,up=false,waterlogged=true]
conquest:orange_sandstone_cobble_small_window_half[down=false,facing=north,up=false,waterlogged=false]
conquest:orange_sandstone_cobble_small_window_half[down=false,facing=south,up=true,waterlogged=true]
conquest:orange_sandstone_cobble_small_window_half[down=false,facing=south,up=true,waterlogged=false]
conquest:orange_sandstone_cobble_small_window_half[down=false,facing=south,up=false,waterlogged=true]
conquest:orange_sandstone_cobble_small_window_half[down=false,facing=south,up=false,waterlogged=false]
conquest:orange_sandstone_cobble_small_window_half[down=false,facing=west,up=true,waterlogged=true]
conquest:orange_sandstone_cobble_small_window_half[down=false,facing=west,up=true,waterlogged=false]
conquest:orange_sandstone_cobble_small_window_half[down=false,facing=west,up=false,waterlogged=true]
conquest:orange_sandstone_cobble_small_window_half[down=false,facing=west,up=false,waterlogged=false]
conquest:orange_sandstone_cobble_small_window_half[down=false,facing=east,up=true,waterlogged=true]
conquest:orange_sandstone_cobble_small_window_half[down=false,facing=east,up=true,waterlogged=false]
conquest:orange_sandstone_cobble_small_window_half[down=false,facing=east,up=false,waterlogged=true]
conquest:orange_sandstone_cobble_small_window_half[down=false,facing=east,up=false,waterlogged=false]
conquest:orange_sandstone_cobble_sphere[type=egg,waterlogged=true]
conquest:orange_sandstone_cobble_sphere[type=egg,waterlogged=false]
conquest:orange_sandstone_cobble_sphere[type=small,waterlogged=true]
conquest:orange_sandstone_cobble_sphere[type=small,waterlogged=false]
conquest:orange_sandstone_cobble_sphere[type=large,waterlogged=true]
conquest:orange_sandstone_cobble_sphere[type=large,waterlogged=false]
conquest:orange_sandstone_cobble_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:orange_sandstone_cobble_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:orange_sandstone_cobble_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:orange_sandstone_cobble_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:orange_sandstone_cobble_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:orange_sandstone_cobble_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:orange_sandstone_cobble_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:orange_sandstone_cobble_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:orange_sandstone_cobble_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:orange_sandstone_cobble_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:orange_sandstone_cobble_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:orange_sandstone_cobble_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:orange_sandstone_cobble_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:orange_sandstone_cobble_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:orange_sandstone_cobble_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:orange_sandstone_cobble_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:orange_sandstone_cobble_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:orange_sandstone_cobble_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:orange_sandstone_cobble_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:orange_sandstone_cobble_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:orange_sandstone_cobble_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:orange_sandstone_cobble_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:orange_sandstone_cobble_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:orange_sandstone_cobble_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:orange_sandstone_cobble_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:orange_sandstone_cobble_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:orange_sandstone_cobble_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:orange_sandstone_cobble_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:orange_sandstone_cobble_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:orange_sandstone_cobble_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:orange_sandstone_cobble_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:orange_sandstone_cobble_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:orange_sandstone_cobble_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:orange_sandstone_cobble_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:orange_sandstone_cobble_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:orange_sandstone_cobble_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:orange_sandstone_cobble_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:orange_sandstone_cobble_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:orange_sandstone_cobble_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:orange_sandstone_cobble_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:orange_sandstone_cobble_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:orange_sandstone_cobble_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:orange_sandstone_cobble_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:orange_sandstone_cobble_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:orange_sandstone_cobble_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:orange_sandstone_cobble_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:orange_sandstone_cobble_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:orange_sandstone_cobble_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:orange_sandstone_cobble_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:orange_sandstone_cobble_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:orange_sandstone_cobble_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:orange_sandstone_cobble_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:orange_sandstone_cobble_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:orange_sandstone_cobble_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:orange_sandstone_cobble_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:orange_sandstone_cobble_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:orange_sandstone_cobble_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:orange_sandstone_cobble_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:orange_sandstone_cobble_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:orange_sandstone_cobble_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:orange_sandstone_cobble_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:orange_sandstone_cobble_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:orange_sandstone_cobble_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:orange_sandstone_cobble_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:orange_sandstone_cobble_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:orange_sandstone_cobble_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:orange_sandstone_cobble_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:orange_sandstone_cobble_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:orange_sandstone_cobble_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:orange_sandstone_cobble_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:orange_sandstone_cobble_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:orange_sandstone_cobble_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:orange_sandstone_cobble_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:orange_sandstone_cobble_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:orange_sandstone_cobble_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:orange_sandstone_cobble_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:orange_sandstone_cobble_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:orange_sandstone_cobble_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:orange_sandstone_cobble_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:orange_sandstone_cobble_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:orange_sandstone_cobble_two_meter_arch[facing=north,type=top]
conquest:orange_sandstone_cobble_two_meter_arch[facing=north,type=bottom]
conquest:orange_sandstone_cobble_two_meter_arch[facing=south,type=top]
conquest:orange_sandstone_cobble_two_meter_arch[facing=south,type=bottom]
conquest:orange_sandstone_cobble_two_meter_arch[facing=west,type=top]
conquest:orange_sandstone_cobble_two_meter_arch[facing=west,type=bottom]
conquest:orange_sandstone_cobble_two_meter_arch[facing=east,type=top]
conquest:orange_sandstone_cobble_two_meter_arch[facing=east,type=bottom]
conquest:orange_sandstone_cobble_two_meter_arch_half[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:orange_sandstone_cobble_two_meter_arch_half[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:orange_sandstone_cobble_two_meter_arch_half[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:orange_sandstone_cobble_two_meter_arch_half[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:orange_sandstone_cobble_two_meter_arch_half[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:orange_sandstone_cobble_two_meter_arch_half[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:orange_sandstone_cobble_two_meter_arch_half[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:orange_sandstone_cobble_two_meter_arch_half[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:orange_sandstone_cobble_two_meter_arch_half[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:orange_sandstone_cobble_two_meter_arch_half[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:orange_sandstone_cobble_two_meter_arch_half[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:orange_sandstone_cobble_two_meter_arch_half[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:orange_sandstone_cobble_two_meter_arch_half[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:orange_sandstone_cobble_two_meter_arch_half[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:orange_sandstone_cobble_two_meter_arch_half[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:orange_sandstone_cobble_two_meter_arch_half[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:orange_sandstone_cobble_two_meter_arch_half[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:orange_sandstone_cobble_two_meter_arch_half[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:orange_sandstone_cobble_two_meter_arch_half[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:orange_sandstone_cobble_two_meter_arch_half[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:orange_sandstone_cobble_two_meter_arch_half[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:orange_sandstone_cobble_two_meter_arch_half[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:orange_sandstone_cobble_two_meter_arch_half[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:orange_sandstone_cobble_two_meter_arch_half[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:orange_sandstone_cobble_two_meter_arch_half[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:orange_sandstone_cobble_two_meter_arch_half[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:orange_sandstone_cobble_two_meter_arch_half[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:orange_sandstone_cobble_two_meter_arch_half[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:orange_sandstone_cobble_two_meter_arch_half[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:orange_sandstone_cobble_two_meter_arch_half[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:orange_sandstone_cobble_two_meter_arch_half[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:orange_sandstone_cobble_two_meter_arch_half[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:orange_sandstone_cobble_two_meter_arch_half[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:orange_sandstone_cobble_two_meter_arch_half[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:orange_sandstone_cobble_two_meter_arch_half[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:orange_sandstone_cobble_two_meter_arch_half[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:orange_sandstone_cobble_two_meter_arch_half[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:orange_sandstone_cobble_two_meter_arch_half[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:orange_sandstone_cobble_two_meter_arch_half[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:orange_sandstone_cobble_two_meter_arch_half[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:orange_sandstone_cobble_two_meter_arch_half[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:orange_sandstone_cobble_two_meter_arch_half[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:orange_sandstone_cobble_two_meter_arch_half[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:orange_sandstone_cobble_two_meter_arch_half[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:orange_sandstone_cobble_two_meter_arch_half[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:orange_sandstone_cobble_two_meter_arch_half[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:orange_sandstone_cobble_two_meter_arch_half[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:orange_sandstone_cobble_two_meter_arch_half[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:orange_sandstone_cobble_two_meter_arch_half[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:orange_sandstone_cobble_two_meter_arch_half[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:orange_sandstone_cobble_two_meter_arch_half[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:orange_sandstone_cobble_two_meter_arch_half[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:orange_sandstone_cobble_two_meter_arch_half[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:orange_sandstone_cobble_two_meter_arch_half[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:orange_sandstone_cobble_two_meter_arch_half[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:orange_sandstone_cobble_two_meter_arch_half[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:orange_sandstone_cobble_two_meter_arch_half[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:orange_sandstone_cobble_two_meter_arch_half[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:orange_sandstone_cobble_two_meter_arch_half[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:orange_sandstone_cobble_two_meter_arch_half[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:orange_sandstone_cobble_two_meter_arch_half[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:orange_sandstone_cobble_two_meter_arch_half[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:orange_sandstone_cobble_two_meter_arch_half[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:orange_sandstone_cobble_two_meter_arch_half[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:orange_sandstone_cobble_vertical_corner[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:orange_sandstone_cobble_vertical_corner[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:orange_sandstone_cobble_vertical_corner[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:orange_sandstone_cobble_vertical_corner[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:orange_sandstone_cobble_vertical_corner[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:orange_sandstone_cobble_vertical_corner[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:orange_sandstone_cobble_vertical_corner[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:orange_sandstone_cobble_vertical_corner[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:orange_sandstone_cobble_vertical_corner[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:orange_sandstone_cobble_vertical_corner[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:orange_sandstone_cobble_vertical_corner[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:orange_sandstone_cobble_vertical_corner[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:orange_sandstone_cobble_vertical_corner[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:orange_sandstone_cobble_vertical_corner[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:orange_sandstone_cobble_vertical_corner[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:orange_sandstone_cobble_vertical_corner[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:orange_sandstone_cobble_vertical_corner[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:orange_sandstone_cobble_vertical_corner[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:orange_sandstone_cobble_vertical_corner[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:orange_sandstone_cobble_vertical_corner[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:orange_sandstone_cobble_vertical_corner[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:orange_sandstone_cobble_vertical_corner[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:orange_sandstone_cobble_vertical_corner[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:orange_sandstone_cobble_vertical_corner[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:orange_sandstone_cobble_vertical_corner[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:orange_sandstone_cobble_vertical_corner[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:orange_sandstone_cobble_vertical_corner[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:orange_sandstone_cobble_vertical_corner[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:orange_sandstone_cobble_vertical_corner[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:orange_sandstone_cobble_vertical_corner[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:orange_sandstone_cobble_vertical_corner[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:orange_sandstone_cobble_vertical_corner[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:orange_sandstone_cobble_vertical_corner[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:orange_sandstone_cobble_vertical_corner[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:orange_sandstone_cobble_vertical_corner[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:orange_sandstone_cobble_vertical_corner[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:orange_sandstone_cobble_vertical_corner[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:orange_sandstone_cobble_vertical_corner[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:orange_sandstone_cobble_vertical_corner[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:orange_sandstone_cobble_vertical_corner[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:orange_sandstone_cobble_vertical_corner[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:orange_sandstone_cobble_vertical_corner[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:orange_sandstone_cobble_vertical_corner[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:orange_sandstone_cobble_vertical_corner[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:orange_sandstone_cobble_vertical_corner[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:orange_sandstone_cobble_vertical_corner[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:orange_sandstone_cobble_vertical_corner[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:orange_sandstone_cobble_vertical_corner[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:orange_sandstone_cobble_vertical_corner[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:orange_sandstone_cobble_vertical_corner[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:orange_sandstone_cobble_vertical_corner[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:orange_sandstone_cobble_vertical_corner[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:orange_sandstone_cobble_vertical_corner[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:orange_sandstone_cobble_vertical_corner[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:orange_sandstone_cobble_vertical_corner[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:orange_sandstone_cobble_vertical_corner[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:orange_sandstone_cobble_vertical_corner[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:orange_sandstone_cobble_vertical_corner[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:orange_sandstone_cobble_vertical_corner[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:orange_sandstone_cobble_vertical_corner[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:orange_sandstone_cobble_vertical_corner[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:orange_sandstone_cobble_vertical_corner[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:orange_sandstone_cobble_vertical_corner[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:orange_sandstone_cobble_vertical_corner[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:orange_sandstone_cobble_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:orange_sandstone_cobble_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:orange_sandstone_cobble_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:orange_sandstone_cobble_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:orange_sandstone_cobble_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:orange_sandstone_cobble_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:orange_sandstone_cobble_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:orange_sandstone_cobble_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:orange_sandstone_cobble_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:orange_sandstone_cobble_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:orange_sandstone_cobble_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:orange_sandstone_cobble_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:orange_sandstone_cobble_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:orange_sandstone_cobble_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:orange_sandstone_cobble_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:orange_sandstone_cobble_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:orange_sandstone_cobble_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:orange_sandstone_cobble_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:orange_sandstone_cobble_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:orange_sandstone_cobble_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:orange_sandstone_cobble_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:orange_sandstone_cobble_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:orange_sandstone_cobble_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:orange_sandstone_cobble_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:orange_sandstone_cobble_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:orange_sandstone_cobble_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:orange_sandstone_cobble_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:orange_sandstone_cobble_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:orange_sandstone_cobble_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:orange_sandstone_cobble_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:orange_sandstone_cobble_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:orange_sandstone_cobble_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:orange_sandstone_cobble_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:orange_sandstone_cobble_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:orange_sandstone_cobble_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:orange_sandstone_cobble_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:orange_sandstone_cobble_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:orange_sandstone_cobble_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:orange_sandstone_cobble_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:orange_sandstone_cobble_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:orange_sandstone_cobble_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:orange_sandstone_cobble_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:orange_sandstone_cobble_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:orange_sandstone_cobble_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:orange_sandstone_cobble_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:orange_sandstone_cobble_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:orange_sandstone_cobble_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:orange_sandstone_cobble_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:orange_sandstone_cobble_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:orange_sandstone_cobble_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:orange_sandstone_cobble_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:orange_sandstone_cobble_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:orange_sandstone_cobble_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:orange_sandstone_cobble_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:orange_sandstone_cobble_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:orange_sandstone_cobble_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:orange_sandstone_cobble_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:orange_sandstone_cobble_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:orange_sandstone_cobble_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:orange_sandstone_cobble_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:orange_sandstone_cobble_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:orange_sandstone_cobble_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:orange_sandstone_cobble_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:orange_sandstone_cobble_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:orange_sandstone_cobble_vertical_quarter[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:orange_sandstone_cobble_vertical_quarter[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:orange_sandstone_cobble_vertical_quarter[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:orange_sandstone_cobble_vertical_quarter[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:orange_sandstone_cobble_vertical_quarter[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:orange_sandstone_cobble_vertical_quarter[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:orange_sandstone_cobble_vertical_quarter[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:orange_sandstone_cobble_vertical_quarter[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:orange_sandstone_cobble_vertical_quarter[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:orange_sandstone_cobble_vertical_quarter[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:orange_sandstone_cobble_vertical_quarter[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:orange_sandstone_cobble_vertical_quarter[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:orange_sandstone_cobble_vertical_quarter[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:orange_sandstone_cobble_vertical_quarter[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:orange_sandstone_cobble_vertical_quarter[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:orange_sandstone_cobble_vertical_quarter[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:orange_sandstone_cobble_vertical_quarter[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:orange_sandstone_cobble_vertical_quarter[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:orange_sandstone_cobble_vertical_quarter[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:orange_sandstone_cobble_vertical_quarter[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:orange_sandstone_cobble_vertical_quarter[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:orange_sandstone_cobble_vertical_quarter[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:orange_sandstone_cobble_vertical_quarter[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:orange_sandstone_cobble_vertical_quarter[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:orange_sandstone_cobble_vertical_quarter[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:orange_sandstone_cobble_vertical_quarter[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:orange_sandstone_cobble_vertical_quarter[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:orange_sandstone_cobble_vertical_quarter[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:orange_sandstone_cobble_vertical_quarter[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:orange_sandstone_cobble_vertical_quarter[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:orange_sandstone_cobble_vertical_quarter[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:orange_sandstone_cobble_vertical_quarter[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:orange_sandstone_cobble_vertical_quarter[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:orange_sandstone_cobble_vertical_quarter[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:orange_sandstone_cobble_vertical_quarter[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:orange_sandstone_cobble_vertical_quarter[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:orange_sandstone_cobble_vertical_quarter[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:orange_sandstone_cobble_vertical_quarter[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:orange_sandstone_cobble_vertical_quarter[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:orange_sandstone_cobble_vertical_quarter[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:orange_sandstone_cobble_vertical_quarter[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:orange_sandstone_cobble_vertical_quarter[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:orange_sandstone_cobble_vertical_quarter[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:orange_sandstone_cobble_vertical_quarter[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:orange_sandstone_cobble_vertical_quarter[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:orange_sandstone_cobble_vertical_quarter[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:orange_sandstone_cobble_vertical_quarter[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:orange_sandstone_cobble_vertical_quarter[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:orange_sandstone_cobble_vertical_quarter[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:orange_sandstone_cobble_vertical_quarter[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:orange_sandstone_cobble_vertical_quarter[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:orange_sandstone_cobble_vertical_quarter[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:orange_sandstone_cobble_vertical_quarter[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:orange_sandstone_cobble_vertical_quarter[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:orange_sandstone_cobble_vertical_quarter[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:orange_sandstone_cobble_vertical_quarter[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:orange_sandstone_cobble_vertical_quarter[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:orange_sandstone_cobble_vertical_quarter[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:orange_sandstone_cobble_vertical_quarter[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:orange_sandstone_cobble_vertical_quarter[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:orange_sandstone_cobble_vertical_quarter[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:orange_sandstone_cobble_vertical_quarter[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:orange_sandstone_cobble_vertical_quarter[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:orange_sandstone_cobble_vertical_quarter[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:orange_sandstone_cobble_vertical_slab[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:orange_sandstone_cobble_vertical_slab[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:orange_sandstone_cobble_vertical_slab[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:orange_sandstone_cobble_vertical_slab[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:orange_sandstone_cobble_vertical_slab[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:orange_sandstone_cobble_vertical_slab[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:orange_sandstone_cobble_vertical_slab[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:orange_sandstone_cobble_vertical_slab[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:orange_sandstone_cobble_vertical_slab[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:orange_sandstone_cobble_vertical_slab[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:orange_sandstone_cobble_vertical_slab[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:orange_sandstone_cobble_vertical_slab[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:orange_sandstone_cobble_vertical_slab[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:orange_sandstone_cobble_vertical_slab[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:orange_sandstone_cobble_vertical_slab[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:orange_sandstone_cobble_vertical_slab[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:orange_sandstone_cobble_vertical_slab[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:orange_sandstone_cobble_vertical_slab[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:orange_sandstone_cobble_vertical_slab[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:orange_sandstone_cobble_vertical_slab[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:orange_sandstone_cobble_vertical_slab[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:orange_sandstone_cobble_vertical_slab[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:orange_sandstone_cobble_vertical_slab[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:orange_sandstone_cobble_vertical_slab[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:orange_sandstone_cobble_vertical_slab[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:orange_sandstone_cobble_vertical_slab[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:orange_sandstone_cobble_vertical_slab[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:orange_sandstone_cobble_vertical_slab[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:orange_sandstone_cobble_vertical_slab[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:orange_sandstone_cobble_vertical_slab[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:orange_sandstone_cobble_vertical_slab[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:orange_sandstone_cobble_vertical_slab[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:orange_sandstone_cobble_vertical_slab[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:orange_sandstone_cobble_vertical_slab[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:orange_sandstone_cobble_vertical_slab[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:orange_sandstone_cobble_vertical_slab[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:orange_sandstone_cobble_vertical_slab[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:orange_sandstone_cobble_vertical_slab[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:orange_sandstone_cobble_vertical_slab[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:orange_sandstone_cobble_vertical_slab[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:orange_sandstone_cobble_vertical_slab[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:orange_sandstone_cobble_vertical_slab[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:orange_sandstone_cobble_vertical_slab[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:orange_sandstone_cobble_vertical_slab[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:orange_sandstone_cobble_vertical_slab[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:orange_sandstone_cobble_vertical_slab[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:orange_sandstone_cobble_vertical_slab[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:orange_sandstone_cobble_vertical_slab[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:orange_sandstone_cobble_vertical_slab[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:orange_sandstone_cobble_vertical_slab[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:orange_sandstone_cobble_vertical_slab[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:orange_sandstone_cobble_vertical_slab[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:orange_sandstone_cobble_vertical_slab[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:orange_sandstone_cobble_vertical_slab[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:orange_sandstone_cobble_vertical_slab[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:orange_sandstone_cobble_vertical_slab[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:orange_sandstone_cobble_vertical_slab[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:orange_sandstone_cobble_vertical_slab[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:orange_sandstone_cobble_vertical_slab[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:orange_sandstone_cobble_vertical_slab[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:orange_sandstone_cobble_vertical_slab[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:orange_sandstone_cobble_vertical_slab[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:orange_sandstone_cobble_vertical_slab[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:orange_sandstone_cobble_vertical_slab[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:orange_sandstone_cobble_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:orange_sandstone_cobble_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:orange_sandstone_cobble_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:orange_sandstone_cobble_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:orange_sandstone_cobble_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:orange_sandstone_cobble_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:orange_sandstone_cobble_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:orange_sandstone_cobble_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:orange_sandstone_cobble_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:orange_sandstone_cobble_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:orange_sandstone_cobble_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:orange_sandstone_cobble_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:orange_sandstone_cobble_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:orange_sandstone_cobble_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:orange_sandstone_cobble_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:orange_sandstone_cobble_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:orange_sandstone_cobble_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:orange_sandstone_cobble_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:orange_sandstone_cobble_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:orange_sandstone_cobble_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:orange_sandstone_cobble_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:orange_sandstone_cobble_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:orange_sandstone_cobble_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:orange_sandstone_cobble_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:orange_sandstone_cobble_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:orange_sandstone_cobble_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:orange_sandstone_cobble_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:orange_sandstone_cobble_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:orange_sandstone_cobble_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:orange_sandstone_cobble_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:orange_sandstone_cobble_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:orange_sandstone_cobble_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:orange_sandstone_cobble_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:orange_sandstone_cobble_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:orange_sandstone_cobble_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:orange_sandstone_cobble_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:orange_sandstone_cobble_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:orange_sandstone_cobble_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:orange_sandstone_cobble_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:orange_sandstone_cobble_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:orange_sandstone_cobble_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:orange_sandstone_cobble_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:orange_sandstone_cobble_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:orange_sandstone_cobble_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:orange_sandstone_cobble_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:orange_sandstone_cobble_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:orange_sandstone_cobble_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:orange_sandstone_cobble_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:orange_sandstone_cobble_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:orange_sandstone_cobble_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:orange_sandstone_cobble_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:orange_sandstone_cobble_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:orange_sandstone_cobble_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:orange_sandstone_cobble_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:orange_sandstone_cobble_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:orange_sandstone_cobble_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:orange_sandstone_cobble_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:orange_sandstone_cobble_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:orange_sandstone_cobble_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:orange_sandstone_cobble_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:orange_sandstone_cobble_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:orange_sandstone_cobble_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:orange_sandstone_cobble_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:orange_sandstone_cobble_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:orange_sandstone_cobble_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:orange_sandstone_cobble_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:orange_sandstone_cobble_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:orange_sandstone_cobble_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:orange_sandstone_cobble_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:orange_sandstone_cobble_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:orange_sandstone_cobble_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:orange_sandstone_cobble_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:orange_sandstone_cobble_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:orange_sandstone_cobble_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:orange_sandstone_cobble_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:orange_sandstone_cobble_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:orange_sandstone_cobble_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:orange_sandstone_cobble_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:orange_sandstone_cobble_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:orange_sandstone_cobble_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:orange_sandstone_cobble_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:orange_sandstone_cobble_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:orange_sandstone_cobble_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:orange_sandstone_cobble_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:orange_sandstone_cobble_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:orange_sandstone_cobble_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:orange_sandstone_cobble_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:orange_sandstone_cobble_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:orange_sandstone_cobble_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:orange_sandstone_cobble_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:orange_sandstone_cobble_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:orange_sandstone_cobble_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:orange_sandstone_cobble_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:orange_sandstone_cobble_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:orange_sandstone_cobble_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:orange_sandstone_cobble_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:orange_sandstone_cobble_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:orange_sandstone_cobble_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:orange_sandstone_cobble_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:orange_sandstone_cobble_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:orange_sandstone_cobble_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:orange_sandstone_cobble_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:orange_sandstone_cobble_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:orange_sandstone_cobble_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:orange_sandstone_cobble_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:orange_sandstone_cobble_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:orange_sandstone_cobble_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:orange_sandstone_cobble_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:orange_sandstone_cobble_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:orange_sandstone_cobble_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:orange_sandstone_cobble_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:orange_sandstone_cobble_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:orange_sandstone_cobble_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:orange_sandstone_cobble_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:orange_sandstone_cobble_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:orange_sandstone_cobble_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:orange_sandstone_cobble_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:orange_sandstone_cobble_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:orange_sandstone_cobble_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:orange_sandstone_cobble_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:orange_sandstone_cobble_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:orange_sandstone_cobble_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:orange_sandstone_cobble_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:orange_sandstone_cobble_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:orange_sandstone_cobble_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:orange_sandstone_cobble_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:orange_sandstone_cobble_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:orange_sandstone_cobble_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:orange_sandstone_cobble_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:orange_sandstone_cobble_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:orange_sandstone_cobble_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:orange_sandstone_cobble_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:orange_sandstone_cobble_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:orange_sandstone_cobble_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:orange_sandstone_cobble_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:orange_sandstone_cobble_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:orange_sandstone_cobble_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:orange_sandstone_cobble_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:orange_sandstone_cobble_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:orange_sandstone_cobble_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:orange_sandstone_cobble_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:orange_sandstone_cobble_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:orange_sandstone_cobble_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:orange_sandstone_cobble_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:orange_sandstone_cobble_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:orange_sandstone_cobble_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:orange_sandstone_cobble_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:orange_sandstone_cobble_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:orange_sandstone_cobble_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:orange_sandstone_cobble_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:orange_sandstone_cobble_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:orange_sandstone_cobble_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:orange_sandstone_cobble_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:orange_sandstone_cobble_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:orange_sandstone_cobble_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:orange_sandstone_cobble_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:orange_sandstone_cobble_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:orange_sandstone_cobble_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:orange_sandstone_cobble_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:orange_sandstone_cobble_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:orange_sandstone_cobble_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:orange_sandstone_cobble_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:orange_sandstone_cobble_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:orange_sandstone_cobble_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:orange_sandstone_cobble_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:orange_sandstone_cobble_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:orange_sandstone_cobble_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:orange_sandstone_cobble_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:orange_sandstone_cobble_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:orange_sandstone_cobble_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:orange_sandstone_cobble_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:orange_sandstone_cobble_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:orange_sandstone_cobble_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:orange_sandstone_cobble_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:orange_sandstone_cobble_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:orange_sandstone_cobble_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:orange_sandstone_cobble_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:orange_sandstone_cobble_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:orange_sandstone_cobble_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:orange_sandstone_cobble_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:orange_sandstone_cobble_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:orange_sandstone_cobble_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:orange_sandstone_cobble_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:orange_sandstone_cobble_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:orange_sandstone_cobble_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:orange_sandstone_cobble_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:orange_sandstone_cobble_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:orange_sandstone_cobble_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:orange_sandstone_cobble_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:orange_sandstone_cobble_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:orange_sandstone_cobble_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:orange_sandstone_cobble_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:orange_sandstone_cobble_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:orange_sandstone_cobble_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:orange_sandstone_cobble_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:orange_sandstone_cobble_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:orange_sandstone_cobble_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:orange_sandstone_cobble_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:orange_sandstone_cobble_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:orange_sandstone_cobble_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:orange_sandstone_cobble_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:orange_sandstone_cobble_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:orange_sandstone_cobble_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:orange_sandstone_cobble_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:orange_sandstone_cobble_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:orange_sandstone_cobble_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:orange_sandstone_cobble_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:orange_sandstone_cobble_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:orange_sandstone_cobble_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:orange_sandstone_cobble_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:orange_sandstone_cobble_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:orange_sandstone_cobble_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:orange_sandstone_cobble_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:orange_sandstone_cobble_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:orange_sandstone_cobble_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:orange_sandstone_cobble_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:orange_sandstone_cobble_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:orange_sandstone_cobble_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:orange_sandstone_cobble_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:orange_sandstone_cobble_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:orange_sandstone_cobble_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:orange_sandstone_cobble_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:orange_sandstone_cobble_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:orange_sandstone_cobble_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:orange_sandstone_cobble_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:orange_sandstone_cobble_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:orange_sandstone_cobble_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:orange_sandstone_cobble_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:orange_sandstone_cobble_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:orange_sandstone_cobble_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:orange_sandstone_cobble_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:orange_sandstone_cobble_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:orange_sandstone_cobble_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:orange_sandstone_cobble_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:orange_sandstone_cobble_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:orange_sandstone_cobble_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:orange_sandstone_cobble_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:orange_sandstone_cobble_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:orange_sandstone_cobble_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:orange_sandstone_cobble_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:orange_sandstone_cobble_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:orange_sandstone_cobble_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:orange_sandstone_cobble_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:orange_sandstone_cobble_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:orange_sandstone_cobble_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:orange_sandstone_cobble_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:orange_sandstone_cobble_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:orange_sandstone_cobble_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:orange_sandstone_cobble_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:orange_sandstone_cobble_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:orange_sandstone_cobble_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:orange_sandstone_cobble_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:orange_sandstone_cobble_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:orange_sandstone_cobble_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:orange_sandstone_cobble_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:orange_sandstone_cobble_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:orange_sandstone_cobble_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:orange_sandstone_cobble_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:orange_sandstone_cobble_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:orange_sandstone_cobble_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:orange_sandstone_cobble_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:orange_sandstone_cobble_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:orange_sandstone_cobble_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:orange_sandstone_cobble_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:orange_sandstone_cobble_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:orange_sandstone_cobble_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:orange_sandstone_cobble_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:orange_sandstone_cobble_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:orange_sandstone_cobble_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:orange_sandstone_cobble_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:orange_sandstone_cobble_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:orange_sandstone_cobble_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:orange_sandstone_cobble_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:orange_sandstone_cobble_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:orange_sandstone_cobble_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:orange_sandstone_cobble_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:orange_sandstone_cobble_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:orange_sandstone_cobble_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:orange_sandstone_cobble_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:orange_sandstone_cobble_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:orange_sandstone_cobble_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:orange_sandstone_cobble_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:orange_sandstone_cobble_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:orange_sandstone_cobble_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:orange_sandstone_cobble_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:orange_sandstone_cobble_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:orange_sandstone_cobble_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:orange_sandstone_cobble_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:orange_sandstone_cobble_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:orange_sandstone_cobble_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:orange_sandstone_cobble_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:orange_sandstone_cobble_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:orange_sandstone_cobble_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:orange_sandstone_cobble_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:orange_sandstone_cobble_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:orange_sandstone_cobble_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:orange_sandstone_cobble_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:orange_sandstone_cobble_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:orange_sandstone_cobble_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:orange_sandstone_cobble_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:orange_sandstone_cobble_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:orange_sandstone_cobble_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:orange_sandstone_cobble_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:orange_sandstone_cobble_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:orange_sandstone_cobble_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:orange_sandstone_cobble_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:orange_sandstone_cobble_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:orange_sandstone_cobble_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:orange_sandstone_cobble_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:orange_sandstone_cobble_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:orange_sandstone_cobble_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:orange_sandstone_cobble_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:orange_sandstone_cobble_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:orange_sandstone_cobble_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:orange_sandstone_cobble_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:orange_sandstone_cobble_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:orange_sandstone_cobble_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:orange_sandstone_cobble_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:orange_sandstone_cobble_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:orange_sandstone_cobble_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:orange_sandstone_cobble_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:orange_sandstone_cobble_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:orange_sandstone_cobble_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:orange_sandstone_cobble_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:orange_sandstone_corner_slab[facing=north,type=top,waterlogged=true]
conquest:orange_sandstone_corner_slab[facing=north,type=top,waterlogged=false]
conquest:orange_sandstone_corner_slab[facing=north,type=bottom,waterlogged=true]
conquest:orange_sandstone_corner_slab[facing=north,type=bottom,waterlogged=false]
conquest:orange_sandstone_corner_slab[facing=south,type=top,waterlogged=true]
conquest:orange_sandstone_corner_slab[facing=south,type=top,waterlogged=false]
conquest:orange_sandstone_corner_slab[facing=south,type=bottom,waterlogged=true]
conquest:orange_sandstone_corner_slab[facing=south,type=bottom,waterlogged=false]
conquest:orange_sandstone_corner_slab[facing=west,type=top,waterlogged=true]
conquest:orange_sandstone_corner_slab[facing=west,type=top,waterlogged=false]
conquest:orange_sandstone_corner_slab[facing=west,type=bottom,waterlogged=true]
conquest:orange_sandstone_corner_slab[facing=west,type=bottom,waterlogged=false]
conquest:orange_sandstone_corner_slab[facing=east,type=top,waterlogged=true]
conquest:orange_sandstone_corner_slab[facing=east,type=top,waterlogged=false]
conquest:orange_sandstone_corner_slab[facing=east,type=bottom,waterlogged=true]
conquest:orange_sandstone_corner_slab[facing=east,type=bottom,waterlogged=false]
conquest:orange_sandstone_eighth_slab[facing=north,type=top,waterlogged=true]
conquest:orange_sandstone_eighth_slab[facing=north,type=top,waterlogged=false]
conquest:orange_sandstone_eighth_slab[facing=north,type=bottom,waterlogged=true]
conquest:orange_sandstone_eighth_slab[facing=north,type=bottom,waterlogged=false]
conquest:orange_sandstone_eighth_slab[facing=south,type=top,waterlogged=true]
conquest:orange_sandstone_eighth_slab[facing=south,type=top,waterlogged=false]
conquest:orange_sandstone_eighth_slab[facing=south,type=bottom,waterlogged=true]
conquest:orange_sandstone_eighth_slab[facing=south,type=bottom,waterlogged=false]
conquest:orange_sandstone_eighth_slab[facing=west,type=top,waterlogged=true]
conquest:orange_sandstone_eighth_slab[facing=west,type=top,waterlogged=false]
conquest:orange_sandstone_eighth_slab[facing=west,type=bottom,waterlogged=true]
conquest:orange_sandstone_eighth_slab[facing=west,type=bottom,waterlogged=false]
conquest:orange_sandstone_eighth_slab[facing=east,type=top,waterlogged=true]
conquest:orange_sandstone_eighth_slab[facing=east,type=top,waterlogged=false]
conquest:orange_sandstone_eighth_slab[facing=east,type=bottom,waterlogged=true]
conquest:orange_sandstone_eighth_slab[facing=east,type=bottom,waterlogged=false]
conquest:orange_sandstone_facade_gothic_arch[facing=north,shape=one,type=top]
conquest:orange_sandstone_facade_gothic_arch[facing=north,shape=one,type=bottom]
conquest:orange_sandstone_facade_gothic_arch[facing=north,shape=two_l,type=top]
conquest:orange_sandstone_facade_gothic_arch[facing=north,shape=two_l,type=bottom]
conquest:orange_sandstone_facade_gothic_arch[facing=north,shape=two_r,type=top]
conquest:orange_sandstone_facade_gothic_arch[facing=north,shape=two_r,type=bottom]
conquest:orange_sandstone_facade_gothic_arch[facing=north,shape=three_l,type=top]
conquest:orange_sandstone_facade_gothic_arch[facing=north,shape=three_l,type=bottom]
conquest:orange_sandstone_facade_gothic_arch[facing=north,shape=three_r,type=top]
conquest:orange_sandstone_facade_gothic_arch[facing=north,shape=three_r,type=bottom]
conquest:orange_sandstone_facade_gothic_arch[facing=north,shape=three_middle,type=top]
conquest:orange_sandstone_facade_gothic_arch[facing=north,shape=three_middle,type=bottom]
conquest:orange_sandstone_facade_gothic_arch[facing=south,shape=one,type=top]
conquest:orange_sandstone_facade_gothic_arch[facing=south,shape=one,type=bottom]
conquest:orange_sandstone_facade_gothic_arch[facing=south,shape=two_l,type=top]
conquest:orange_sandstone_facade_gothic_arch[facing=south,shape=two_l,type=bottom]
conquest:orange_sandstone_facade_gothic_arch[facing=south,shape=two_r,type=top]
conquest:orange_sandstone_facade_gothic_arch[facing=south,shape=two_r,type=bottom]
conquest:orange_sandstone_facade_gothic_arch[facing=south,shape=three_l,type=top]
conquest:orange_sandstone_facade_gothic_arch[facing=south,shape=three_l,type=bottom]
conquest:orange_sandstone_facade_gothic_arch[facing=south,shape=three_r,type=top]
conquest:orange_sandstone_facade_gothic_arch[facing=south,shape=three_r,type=bottom]
conquest:orange_sandstone_facade_gothic_arch[facing=south,shape=three_middle,type=top]
conquest:orange_sandstone_facade_gothic_arch[facing=south,shape=three_middle,type=bottom]
conquest:orange_sandstone_facade_gothic_arch[facing=west,shape=one,type=top]
conquest:orange_sandstone_facade_gothic_arch[facing=west,shape=one,type=bottom]
conquest:orange_sandstone_facade_gothic_arch[facing=west,shape=two_l,type=top]
conquest:orange_sandstone_facade_gothic_arch[facing=west,shape=two_l,type=bottom]
conquest:orange_sandstone_facade_gothic_arch[facing=west,shape=two_r,type=top]
conquest:orange_sandstone_facade_gothic_arch[facing=west,shape=two_r,type=bottom]
conquest:orange_sandstone_facade_gothic_arch[facing=west,shape=three_l,type=top]
conquest:orange_sandstone_facade_gothic_arch[facing=west,shape=three_l,type=bottom]
conquest:orange_sandstone_facade_gothic_arch[facing=west,shape=three_r,type=top]
conquest:orange_sandstone_facade_gothic_arch[facing=west,shape=three_r,type=bottom]
conquest:orange_sandstone_facade_gothic_arch[facing=west,shape=three_middle,type=top]
conquest:orange_sandstone_facade_gothic_arch[facing=west,shape=three_middle,type=bottom]
conquest:orange_sandstone_facade_gothic_arch[facing=east,shape=one,type=top]
conquest:orange_sandstone_facade_gothic_arch[facing=east,shape=one,type=bottom]
conquest:orange_sandstone_facade_gothic_arch[facing=east,shape=two_l,type=top]
conquest:orange_sandstone_facade_gothic_arch[facing=east,shape=two_l,type=bottom]
conquest:orange_sandstone_facade_gothic_arch[facing=east,shape=two_r,type=top]
conquest:orange_sandstone_facade_gothic_arch[facing=east,shape=two_r,type=bottom]
conquest:orange_sandstone_facade_gothic_arch[facing=east,shape=three_l,type=top]
conquest:orange_sandstone_facade_gothic_arch[facing=east,shape=three_l,type=bottom]
conquest:orange_sandstone_facade_gothic_arch[facing=east,shape=three_r,type=top]
conquest:orange_sandstone_facade_gothic_arch[facing=east,shape=three_r,type=bottom]
conquest:orange_sandstone_facade_gothic_arch[facing=east,shape=three_middle,type=top]
conquest:orange_sandstone_facade_gothic_arch[facing=east,shape=three_middle,type=bottom]
conquest:orange_sandstone_facade_round_arch[facing=north,shape=one,type=top]
conquest:orange_sandstone_facade_round_arch[facing=north,shape=one,type=bottom]
conquest:orange_sandstone_facade_round_arch[facing=north,shape=two_l,type=top]
conquest:orange_sandstone_facade_round_arch[facing=north,shape=two_l,type=bottom]
conquest:orange_sandstone_facade_round_arch[facing=north,shape=two_r,type=top]
conquest:orange_sandstone_facade_round_arch[facing=north,shape=two_r,type=bottom]
conquest:orange_sandstone_facade_round_arch[facing=north,shape=three_l,type=top]
conquest:orange_sandstone_facade_round_arch[facing=north,shape=three_l,type=bottom]
conquest:orange_sandstone_facade_round_arch[facing=north,shape=three_r,type=top]
conquest:orange_sandstone_facade_round_arch[facing=north,shape=three_r,type=bottom]
conquest:orange_sandstone_facade_round_arch[facing=north,shape=three_middle,type=top]
conquest:orange_sandstone_facade_round_arch[facing=north,shape=three_middle,type=bottom]
conquest:orange_sandstone_facade_round_arch[facing=south,shape=one,type=top]
conquest:orange_sandstone_facade_round_arch[facing=south,shape=one,type=bottom]
conquest:orange_sandstone_facade_round_arch[facing=south,shape=two_l,type=top]
conquest:orange_sandstone_facade_round_arch[facing=south,shape=two_l,type=bottom]
conquest:orange_sandstone_facade_round_arch[facing=south,shape=two_r,type=top]
conquest:orange_sandstone_facade_round_arch[facing=south,shape=two_r,type=bottom]
conquest:orange_sandstone_facade_round_arch[facing=south,shape=three_l,type=top]
conquest:orange_sandstone_facade_round_arch[facing=south,shape=three_l,type=bottom]
conquest:orange_sandstone_facade_round_arch[facing=south,shape=three_r,type=top]
conquest:orange_sandstone_facade_round_arch[facing=south,shape=three_r,type=bottom]
conquest:orange_sandstone_facade_round_arch[facing=south,shape=three_middle,type=top]
conquest:orange_sandstone_facade_round_arch[facing=south,shape=three_middle,type=bottom]
conquest:orange_sandstone_facade_round_arch[facing=west,shape=one,type=top]
conquest:orange_sandstone_facade_round_arch[facing=west,shape=one,type=bottom]
conquest:orange_sandstone_facade_round_arch[facing=west,shape=two_l,type=top]
conquest:orange_sandstone_facade_round_arch[facing=west,shape=two_l,type=bottom]
conquest:orange_sandstone_facade_round_arch[facing=west,shape=two_r,type=top]
conquest:orange_sandstone_facade_round_arch[facing=west,shape=two_r,type=bottom]
conquest:orange_sandstone_facade_round_arch[facing=west,shape=three_l,type=top]
conquest:orange_sandstone_facade_round_arch[facing=west,shape=three_l,type=bottom]
conquest:orange_sandstone_facade_round_arch[facing=west,shape=three_r,type=top]
conquest:orange_sandstone_facade_round_arch[facing=west,shape=three_r,type=bottom]
conquest:orange_sandstone_facade_round_arch[facing=west,shape=three_middle,type=top]
conquest:orange_sandstone_facade_round_arch[facing=west,shape=three_middle,type=bottom]
conquest:orange_sandstone_facade_round_arch[facing=east,shape=one,type=top]
conquest:orange_sandstone_facade_round_arch[facing=east,shape=one,type=bottom]
conquest:orange_sandstone_facade_round_arch[facing=east,shape=two_l,type=top]
conquest:orange_sandstone_facade_round_arch[facing=east,shape=two_l,type=bottom]
conquest:orange_sandstone_facade_round_arch[facing=east,shape=two_r,type=top]
conquest:orange_sandstone_facade_round_arch[facing=east,shape=two_r,type=bottom]
conquest:orange_sandstone_facade_round_arch[facing=east,shape=three_l,type=top]
conquest:orange_sandstone_facade_round_arch[facing=east,shape=three_l,type=bottom]
conquest:orange_sandstone_facade_round_arch[facing=east,shape=three_r,type=top]
conquest:orange_sandstone_facade_round_arch[facing=east,shape=three_r,type=bottom]
conquest:orange_sandstone_facade_round_arch[facing=east,shape=three_middle,type=top]
conquest:orange_sandstone_facade_round_arch[facing=east,shape=three_middle,type=bottom]
conquest:orange_sandstone_facade_segmental_arch[facing=north,shape=one,type=top]
conquest:orange_sandstone_facade_segmental_arch[facing=north,shape=one,type=bottom]
conquest:orange_sandstone_facade_segmental_arch[facing=north,shape=two_l,type=top]
conquest:orange_sandstone_facade_segmental_arch[facing=north,shape=two_l,type=bottom]
conquest:orange_sandstone_facade_segmental_arch[facing=north,shape=two_r,type=top]
conquest:orange_sandstone_facade_segmental_arch[facing=north,shape=two_r,type=bottom]
conquest:orange_sandstone_facade_segmental_arch[facing=north,shape=three_l,type=top]
conquest:orange_sandstone_facade_segmental_arch[facing=north,shape=three_l,type=bottom]
conquest:orange_sandstone_facade_segmental_arch[facing=north,shape=three_r,type=top]
conquest:orange_sandstone_facade_segmental_arch[facing=north,shape=three_r,type=bottom]
conquest:orange_sandstone_facade_segmental_arch[facing=north,shape=three_middle,type=top]
conquest:orange_sandstone_facade_segmental_arch[facing=north,shape=three_middle,type=bottom]
conquest:orange_sandstone_facade_segmental_arch[facing=south,shape=one,type=top]
conquest:orange_sandstone_facade_segmental_arch[facing=south,shape=one,type=bottom]
conquest:orange_sandstone_facade_segmental_arch[facing=south,shape=two_l,type=top]
conquest:orange_sandstone_facade_segmental_arch[facing=south,shape=two_l,type=bottom]
conquest:orange_sandstone_facade_segmental_arch[facing=south,shape=two_r,type=top]
conquest:orange_sandstone_facade_segmental_arch[facing=south,shape=two_r,type=bottom]
conquest:orange_sandstone_facade_segmental_arch[facing=south,shape=three_l,type=top]
conquest:orange_sandstone_facade_segmental_arch[facing=south,shape=three_l,type=bottom]
conquest:orange_sandstone_facade_segmental_arch[facing=south,shape=three_r,type=top]
conquest:orange_sandstone_facade_segmental_arch[facing=south,shape=three_r,type=bottom]
conquest:orange_sandstone_facade_segmental_arch[facing=south,shape=three_middle,type=top]
conquest:orange_sandstone_facade_segmental_arch[facing=south,shape=three_middle,type=bottom]
conquest:orange_sandstone_facade_segmental_arch[facing=west,shape=one,type=top]
conquest:orange_sandstone_facade_segmental_arch[facing=west,shape=one,type=bottom]
conquest:orange_sandstone_facade_segmental_arch[facing=west,shape=two_l,type=top]
conquest:orange_sandstone_facade_segmental_arch[facing=west,shape=two_l,type=bottom]
conquest:orange_sandstone_facade_segmental_arch[facing=west,shape=two_r,type=top]
conquest:orange_sandstone_facade_segmental_arch[facing=west,shape=two_r,type=bottom]
conquest:orange_sandstone_facade_segmental_arch[facing=west,shape=three_l,type=top]
conquest:orange_sandstone_facade_segmental_arch[facing=west,shape=three_l,type=bottom]
conquest:orange_sandstone_facade_segmental_arch[facing=west,shape=three_r,type=top]
conquest:orange_sandstone_facade_segmental_arch[facing=west,shape=three_r,type=bottom]
conquest:orange_sandstone_facade_segmental_arch[facing=west,shape=three_middle,type=top]
conquest:orange_sandstone_facade_segmental_arch[facing=west,shape=three_middle,type=bottom]
conquest:orange_sandstone_facade_segmental_arch[facing=east,shape=one,type=top]
conquest:orange_sandstone_facade_segmental_arch[facing=east,shape=one,type=bottom]
conquest:orange_sandstone_facade_segmental_arch[facing=east,shape=two_l,type=top]
conquest:orange_sandstone_facade_segmental_arch[facing=east,shape=two_l,type=bottom]
conquest:orange_sandstone_facade_segmental_arch[facing=east,shape=two_r,type=top]
conquest:orange_sandstone_facade_segmental_arch[facing=east,shape=two_r,type=bottom]
conquest:orange_sandstone_facade_segmental_arch[facing=east,shape=three_l,type=top]
conquest:orange_sandstone_facade_segmental_arch[facing=east,shape=three_l,type=bottom]
conquest:orange_sandstone_facade_segmental_arch[facing=east,shape=three_r,type=top]
conquest:orange_sandstone_facade_segmental_arch[facing=east,shape=three_r,type=bottom]
conquest:orange_sandstone_facade_segmental_arch[facing=east,shape=three_middle,type=top]
conquest:orange_sandstone_facade_segmental_arch[facing=east,shape=three_middle,type=bottom]
conquest:orange_sandstone_gothic_arch[facing=north,shape=one]
conquest:orange_sandstone_gothic_arch[facing=north,shape=two]
conquest:orange_sandstone_gothic_arch[facing=north,shape=three]
conquest:orange_sandstone_gothic_arch[facing=north,shape=three_middle]
conquest:orange_sandstone_gothic_arch[facing=south,shape=one]
conquest:orange_sandstone_gothic_arch[facing=south,shape=two]
conquest:orange_sandstone_gothic_arch[facing=south,shape=three]
conquest:orange_sandstone_gothic_arch[facing=south,shape=three_middle]
conquest:orange_sandstone_gothic_arch[facing=west,shape=one]
conquest:orange_sandstone_gothic_arch[facing=west,shape=two]
conquest:orange_sandstone_gothic_arch[facing=west,shape=three]
conquest:orange_sandstone_gothic_arch[facing=west,shape=three_middle]
conquest:orange_sandstone_gothic_arch[facing=east,shape=one]
conquest:orange_sandstone_gothic_arch[facing=east,shape=two]
conquest:orange_sandstone_gothic_arch[facing=east,shape=three]
conquest:orange_sandstone_gothic_arch[facing=east,shape=three_middle]
conquest:orange_sandstone_quarter_slab[facing=north,layer=1,type=top,waterlogged=true]
conquest:orange_sandstone_quarter_slab[facing=north,layer=1,type=top,waterlogged=false]
conquest:orange_sandstone_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=true]
conquest:orange_sandstone_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=false]
conquest:orange_sandstone_quarter_slab[facing=north,layer=2,type=top,waterlogged=true]
conquest:orange_sandstone_quarter_slab[facing=north,layer=2,type=top,waterlogged=false]
conquest:orange_sandstone_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=true]
conquest:orange_sandstone_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=false]
conquest:orange_sandstone_quarter_slab[facing=north,layer=3,type=top,waterlogged=true]
conquest:orange_sandstone_quarter_slab[facing=north,layer=3,type=top,waterlogged=false]
conquest:orange_sandstone_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=true]
conquest:orange_sandstone_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=false]
conquest:orange_sandstone_quarter_slab[facing=south,layer=1,type=top,waterlogged=true]
conquest:orange_sandstone_quarter_slab[facing=south,layer=1,type=top,waterlogged=false]
conquest:orange_sandstone_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=true]
conquest:orange_sandstone_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=false]
conquest:orange_sandstone_quarter_slab[facing=south,layer=2,type=top,waterlogged=true]
conquest:orange_sandstone_quarter_slab[facing=south,layer=2,type=top,waterlogged=false]
conquest:orange_sandstone_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=true]
conquest:orange_sandstone_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=false]
conquest:orange_sandstone_quarter_slab[facing=south,layer=3,type=top,waterlogged=true]
conquest:orange_sandstone_quarter_slab[facing=south,layer=3,type=top,waterlogged=false]
conquest:orange_sandstone_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=true]
conquest:orange_sandstone_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=false]
conquest:orange_sandstone_quarter_slab[facing=west,layer=1,type=top,waterlogged=true]
conquest:orange_sandstone_quarter_slab[facing=west,layer=1,type=top,waterlogged=false]
conquest:orange_sandstone_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=true]
conquest:orange_sandstone_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=false]
conquest:orange_sandstone_quarter_slab[facing=west,layer=2,type=top,waterlogged=true]
conquest:orange_sandstone_quarter_slab[facing=west,layer=2,type=top,waterlogged=false]
conquest:orange_sandstone_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=true]
conquest:orange_sandstone_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=false]
conquest:orange_sandstone_quarter_slab[facing=west,layer=3,type=top,waterlogged=true]
conquest:orange_sandstone_quarter_slab[facing=west,layer=3,type=top,waterlogged=false]
conquest:orange_sandstone_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=true]
conquest:orange_sandstone_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=false]
conquest:orange_sandstone_quarter_slab[facing=east,layer=1,type=top,waterlogged=true]
conquest:orange_sandstone_quarter_slab[facing=east,layer=1,type=top,waterlogged=false]
conquest:orange_sandstone_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=true]
conquest:orange_sandstone_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=false]
conquest:orange_sandstone_quarter_slab[facing=east,layer=2,type=top,waterlogged=true]
conquest:orange_sandstone_quarter_slab[facing=east,layer=2,type=top,waterlogged=false]
conquest:orange_sandstone_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=true]
conquest:orange_sandstone_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=false]
conquest:orange_sandstone_quarter_slab[facing=east,layer=3,type=top,waterlogged=true]
conquest:orange_sandstone_quarter_slab[facing=east,layer=3,type=top,waterlogged=false]
conquest:orange_sandstone_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=true]
conquest:orange_sandstone_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=false]
conquest:orange_sandstone_round_arch[facing=north,shape=one]
conquest:orange_sandstone_round_arch[facing=north,shape=two]
conquest:orange_sandstone_round_arch[facing=north,shape=three]
conquest:orange_sandstone_round_arch[facing=north,shape=three_middle]
conquest:orange_sandstone_round_arch[facing=south,shape=one]
conquest:orange_sandstone_round_arch[facing=south,shape=two]
conquest:orange_sandstone_round_arch[facing=south,shape=three]
conquest:orange_sandstone_round_arch[facing=south,shape=three_middle]
conquest:orange_sandstone_round_arch[facing=west,shape=one]
conquest:orange_sandstone_round_arch[facing=west,shape=two]
conquest:orange_sandstone_round_arch[facing=west,shape=three]
conquest:orange_sandstone_round_arch[facing=west,shape=three_middle]
conquest:orange_sandstone_round_arch[facing=east,shape=one]
conquest:orange_sandstone_round_arch[facing=east,shape=two]
conquest:orange_sandstone_round_arch[facing=east,shape=three]
conquest:orange_sandstone_round_arch[facing=east,shape=three_middle]
conquest:orange_sandstone_segmental_arch[facing=north,shape=one]
conquest:orange_sandstone_segmental_arch[facing=north,shape=two]
conquest:orange_sandstone_segmental_arch[facing=north,shape=three]
conquest:orange_sandstone_segmental_arch[facing=north,shape=three_middle]
conquest:orange_sandstone_segmental_arch[facing=south,shape=one]
conquest:orange_sandstone_segmental_arch[facing=south,shape=two]
conquest:orange_sandstone_segmental_arch[facing=south,shape=three]
conquest:orange_sandstone_segmental_arch[facing=south,shape=three_middle]
conquest:orange_sandstone_segmental_arch[facing=west,shape=one]
conquest:orange_sandstone_segmental_arch[facing=west,shape=two]
conquest:orange_sandstone_segmental_arch[facing=west,shape=three]
conquest:orange_sandstone_segmental_arch[facing=west,shape=three_middle]
conquest:orange_sandstone_segmental_arch[facing=east,shape=one]
conquest:orange_sandstone_segmental_arch[facing=east,shape=two]
conquest:orange_sandstone_segmental_arch[facing=east,shape=three]
conquest:orange_sandstone_segmental_arch[facing=east,shape=three_middle]
conquest:orange_sandstone_slab[layers=1,type=top,waterlogged=true]
conquest:orange_sandstone_slab[layers=1,type=top,waterlogged=false]
conquest:orange_sandstone_slab[layers=1,type=bottom,waterlogged=true]
conquest:orange_sandstone_slab[layers=1,type=bottom,waterlogged=false]
conquest:orange_sandstone_slab[layers=2,type=top,waterlogged=true]
conquest:orange_sandstone_slab[layers=2,type=top,waterlogged=false]
conquest:orange_sandstone_slab[layers=2,type=bottom,waterlogged=true]
conquest:orange_sandstone_slab[layers=2,type=bottom,waterlogged=false]
conquest:orange_sandstone_slab[layers=3,type=top,waterlogged=true]
conquest:orange_sandstone_slab[layers=3,type=top,waterlogged=false]
conquest:orange_sandstone_slab[layers=3,type=bottom,waterlogged=true]
conquest:orange_sandstone_slab[layers=3,type=bottom,waterlogged=false]
conquest:orange_sandstone_slab[layers=4,type=top,waterlogged=true]
conquest:orange_sandstone_slab[layers=4,type=top,waterlogged=false]
conquest:orange_sandstone_slab[layers=4,type=bottom,waterlogged=true]
conquest:orange_sandstone_slab[layers=4,type=bottom,waterlogged=false]
conquest:orange_sandstone_slab[layers=5,type=top,waterlogged=true]
conquest:orange_sandstone_slab[layers=5,type=top,waterlogged=false]
conquest:orange_sandstone_slab[layers=5,type=bottom,waterlogged=true]
conquest:orange_sandstone_slab[layers=5,type=bottom,waterlogged=false]
conquest:orange_sandstone_slab[layers=6,type=top,waterlogged=true]
conquest:orange_sandstone_slab[layers=6,type=top,waterlogged=false]
conquest:orange_sandstone_slab[layers=6,type=bottom,waterlogged=true]
conquest:orange_sandstone_slab[layers=6,type=bottom,waterlogged=false]
conquest:orange_sandstone_slab[layers=7,type=top,waterlogged=true]
conquest:orange_sandstone_slab[layers=7,type=top,waterlogged=false]
conquest:orange_sandstone_slab[layers=7,type=bottom,waterlogged=true]
conquest:orange_sandstone_slab[layers=7,type=bottom,waterlogged=false]
conquest:orange_sandstone_slab[layers=8,type=top,waterlogged=true]
conquest:orange_sandstone_slab[layers=8,type=top,waterlogged=false]
conquest:orange_sandstone_slab[layers=8,type=bottom,waterlogged=true]
conquest:orange_sandstone_slab[layers=8,type=bottom,waterlogged=false]
conquest:orange_sandstone_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:orange_sandstone_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:orange_sandstone_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:orange_sandstone_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:orange_sandstone_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:orange_sandstone_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:orange_sandstone_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:orange_sandstone_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:orange_sandstone_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:orange_sandstone_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:orange_sandstone_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:orange_sandstone_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:orange_sandstone_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:orange_sandstone_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:orange_sandstone_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:orange_sandstone_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:orange_sandstone_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:orange_sandstone_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:orange_sandstone_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:orange_sandstone_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:orange_sandstone_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:orange_sandstone_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:orange_sandstone_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:orange_sandstone_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:orange_sandstone_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:orange_sandstone_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:orange_sandstone_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:orange_sandstone_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:orange_sandstone_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:orange_sandstone_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:orange_sandstone_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:orange_sandstone_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:orange_sandstone_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:orange_sandstone_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:orange_sandstone_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:orange_sandstone_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:orange_sandstone_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:orange_sandstone_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:orange_sandstone_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:orange_sandstone_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:orange_sandstone_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:orange_sandstone_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:orange_sandstone_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:orange_sandstone_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:orange_sandstone_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:orange_sandstone_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:orange_sandstone_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:orange_sandstone_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:orange_sandstone_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:orange_sandstone_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:orange_sandstone_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:orange_sandstone_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:orange_sandstone_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:orange_sandstone_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:orange_sandstone_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:orange_sandstone_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:orange_sandstone_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:orange_sandstone_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:orange_sandstone_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:orange_sandstone_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:orange_sandstone_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:orange_sandstone_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:orange_sandstone_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:orange_sandstone_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:orange_sandstone_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:orange_sandstone_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:orange_sandstone_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:orange_sandstone_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:orange_sandstone_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:orange_sandstone_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:orange_sandstone_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:orange_sandstone_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:orange_sandstone_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:orange_sandstone_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:orange_sandstone_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:orange_sandstone_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:orange_sandstone_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:orange_sandstone_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:orange_sandstone_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:orange_sandstone_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:orange_sandstone_vertical_corner[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:orange_sandstone_vertical_corner[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:orange_sandstone_vertical_corner[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:orange_sandstone_vertical_corner[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:orange_sandstone_vertical_corner[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:orange_sandstone_vertical_corner[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:orange_sandstone_vertical_corner[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:orange_sandstone_vertical_corner[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:orange_sandstone_vertical_corner[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:orange_sandstone_vertical_corner[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:orange_sandstone_vertical_corner[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:orange_sandstone_vertical_corner[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:orange_sandstone_vertical_corner[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:orange_sandstone_vertical_corner[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:orange_sandstone_vertical_corner[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:orange_sandstone_vertical_corner[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:orange_sandstone_vertical_corner[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:orange_sandstone_vertical_corner[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:orange_sandstone_vertical_corner[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:orange_sandstone_vertical_corner[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:orange_sandstone_vertical_corner[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:orange_sandstone_vertical_corner[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:orange_sandstone_vertical_corner[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:orange_sandstone_vertical_corner[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:orange_sandstone_vertical_corner[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:orange_sandstone_vertical_corner[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:orange_sandstone_vertical_corner[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:orange_sandstone_vertical_corner[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:orange_sandstone_vertical_corner[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:orange_sandstone_vertical_corner[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:orange_sandstone_vertical_corner[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:orange_sandstone_vertical_corner[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:orange_sandstone_vertical_corner[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:orange_sandstone_vertical_corner[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:orange_sandstone_vertical_corner[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:orange_sandstone_vertical_corner[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:orange_sandstone_vertical_corner[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:orange_sandstone_vertical_corner[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:orange_sandstone_vertical_corner[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:orange_sandstone_vertical_corner[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:orange_sandstone_vertical_corner[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:orange_sandstone_vertical_corner[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:orange_sandstone_vertical_corner[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:orange_sandstone_vertical_corner[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:orange_sandstone_vertical_corner[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:orange_sandstone_vertical_corner[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:orange_sandstone_vertical_corner[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:orange_sandstone_vertical_corner[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:orange_sandstone_vertical_corner[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:orange_sandstone_vertical_corner[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:orange_sandstone_vertical_corner[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:orange_sandstone_vertical_corner[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:orange_sandstone_vertical_corner[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:orange_sandstone_vertical_corner[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:orange_sandstone_vertical_corner[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:orange_sandstone_vertical_corner[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:orange_sandstone_vertical_corner[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:orange_sandstone_vertical_corner[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:orange_sandstone_vertical_corner[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:orange_sandstone_vertical_corner[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:orange_sandstone_vertical_corner[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:orange_sandstone_vertical_corner[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:orange_sandstone_vertical_corner[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:orange_sandstone_vertical_corner[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:orange_sandstone_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:orange_sandstone_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:orange_sandstone_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:orange_sandstone_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:orange_sandstone_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:orange_sandstone_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:orange_sandstone_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:orange_sandstone_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:orange_sandstone_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:orange_sandstone_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:orange_sandstone_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:orange_sandstone_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:orange_sandstone_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:orange_sandstone_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:orange_sandstone_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:orange_sandstone_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:orange_sandstone_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:orange_sandstone_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:orange_sandstone_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:orange_sandstone_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:orange_sandstone_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:orange_sandstone_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:orange_sandstone_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:orange_sandstone_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:orange_sandstone_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:orange_sandstone_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:orange_sandstone_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:orange_sandstone_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:orange_sandstone_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:orange_sandstone_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:orange_sandstone_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:orange_sandstone_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:orange_sandstone_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:orange_sandstone_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:orange_sandstone_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:orange_sandstone_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:orange_sandstone_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:orange_sandstone_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:orange_sandstone_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:orange_sandstone_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:orange_sandstone_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:orange_sandstone_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:orange_sandstone_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:orange_sandstone_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:orange_sandstone_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:orange_sandstone_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:orange_sandstone_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:orange_sandstone_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:orange_sandstone_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:orange_sandstone_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:orange_sandstone_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:orange_sandstone_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:orange_sandstone_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:orange_sandstone_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:orange_sandstone_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:orange_sandstone_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:orange_sandstone_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:orange_sandstone_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:orange_sandstone_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:orange_sandstone_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:orange_sandstone_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:orange_sandstone_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:orange_sandstone_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:orange_sandstone_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:orange_sandstone_vertical_quarter[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:orange_sandstone_vertical_quarter[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:orange_sandstone_vertical_quarter[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:orange_sandstone_vertical_quarter[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:orange_sandstone_vertical_quarter[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:orange_sandstone_vertical_quarter[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:orange_sandstone_vertical_quarter[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:orange_sandstone_vertical_quarter[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:orange_sandstone_vertical_quarter[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:orange_sandstone_vertical_quarter[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:orange_sandstone_vertical_quarter[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:orange_sandstone_vertical_quarter[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:orange_sandstone_vertical_quarter[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:orange_sandstone_vertical_quarter[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:orange_sandstone_vertical_quarter[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:orange_sandstone_vertical_quarter[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:orange_sandstone_vertical_quarter[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:orange_sandstone_vertical_quarter[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:orange_sandstone_vertical_quarter[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:orange_sandstone_vertical_quarter[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:orange_sandstone_vertical_quarter[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:orange_sandstone_vertical_quarter[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:orange_sandstone_vertical_quarter[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:orange_sandstone_vertical_quarter[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:orange_sandstone_vertical_quarter[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:orange_sandstone_vertical_quarter[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:orange_sandstone_vertical_quarter[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:orange_sandstone_vertical_quarter[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:orange_sandstone_vertical_quarter[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:orange_sandstone_vertical_quarter[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:orange_sandstone_vertical_quarter[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:orange_sandstone_vertical_quarter[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:orange_sandstone_vertical_quarter[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:orange_sandstone_vertical_quarter[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:orange_sandstone_vertical_quarter[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:orange_sandstone_vertical_quarter[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:orange_sandstone_vertical_quarter[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:orange_sandstone_vertical_quarter[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:orange_sandstone_vertical_quarter[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:orange_sandstone_vertical_quarter[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:orange_sandstone_vertical_quarter[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:orange_sandstone_vertical_quarter[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:orange_sandstone_vertical_quarter[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:orange_sandstone_vertical_quarter[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:orange_sandstone_vertical_quarter[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:orange_sandstone_vertical_quarter[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:orange_sandstone_vertical_quarter[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:orange_sandstone_vertical_quarter[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:orange_sandstone_vertical_quarter[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:orange_sandstone_vertical_quarter[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:orange_sandstone_vertical_quarter[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:orange_sandstone_vertical_quarter[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:orange_sandstone_vertical_quarter[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:orange_sandstone_vertical_quarter[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:orange_sandstone_vertical_quarter[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:orange_sandstone_vertical_quarter[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:orange_sandstone_vertical_quarter[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:orange_sandstone_vertical_quarter[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:orange_sandstone_vertical_quarter[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:orange_sandstone_vertical_quarter[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:orange_sandstone_vertical_quarter[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:orange_sandstone_vertical_quarter[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:orange_sandstone_vertical_quarter[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:orange_sandstone_vertical_quarter[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:orange_sandstone_vertical_slab[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:orange_sandstone_vertical_slab[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:orange_sandstone_vertical_slab[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:orange_sandstone_vertical_slab[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:orange_sandstone_vertical_slab[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:orange_sandstone_vertical_slab[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:orange_sandstone_vertical_slab[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:orange_sandstone_vertical_slab[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:orange_sandstone_vertical_slab[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:orange_sandstone_vertical_slab[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:orange_sandstone_vertical_slab[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:orange_sandstone_vertical_slab[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:orange_sandstone_vertical_slab[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:orange_sandstone_vertical_slab[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:orange_sandstone_vertical_slab[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:orange_sandstone_vertical_slab[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:orange_sandstone_vertical_slab[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:orange_sandstone_vertical_slab[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:orange_sandstone_vertical_slab[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:orange_sandstone_vertical_slab[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:orange_sandstone_vertical_slab[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:orange_sandstone_vertical_slab[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:orange_sandstone_vertical_slab[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:orange_sandstone_vertical_slab[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:orange_sandstone_vertical_slab[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:orange_sandstone_vertical_slab[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:orange_sandstone_vertical_slab[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:orange_sandstone_vertical_slab[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:orange_sandstone_vertical_slab[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:orange_sandstone_vertical_slab[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:orange_sandstone_vertical_slab[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:orange_sandstone_vertical_slab[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:orange_sandstone_vertical_slab[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:orange_sandstone_vertical_slab[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:orange_sandstone_vertical_slab[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:orange_sandstone_vertical_slab[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:orange_sandstone_vertical_slab[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:orange_sandstone_vertical_slab[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:orange_sandstone_vertical_slab[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:orange_sandstone_vertical_slab[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:orange_sandstone_vertical_slab[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:orange_sandstone_vertical_slab[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:orange_sandstone_vertical_slab[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:orange_sandstone_vertical_slab[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:orange_sandstone_vertical_slab[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:orange_sandstone_vertical_slab[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:orange_sandstone_vertical_slab[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:orange_sandstone_vertical_slab[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:orange_sandstone_vertical_slab[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:orange_sandstone_vertical_slab[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:orange_sandstone_vertical_slab[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:orange_sandstone_vertical_slab[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:orange_sandstone_vertical_slab[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:orange_sandstone_vertical_slab[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:orange_sandstone_vertical_slab[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:orange_sandstone_vertical_slab[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:orange_sandstone_vertical_slab[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:orange_sandstone_vertical_slab[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:orange_sandstone_vertical_slab[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:orange_sandstone_vertical_slab[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:orange_sandstone_vertical_slab[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:orange_sandstone_vertical_slab[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:orange_sandstone_vertical_slab[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:orange_sandstone_vertical_slab[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:orange_silk
conquest:orange_silk_corner_slab[facing=north,type=top,waterlogged=true]
conquest:orange_silk_corner_slab[facing=north,type=top,waterlogged=false]
conquest:orange_silk_corner_slab[facing=north,type=bottom,waterlogged=true]
conquest:orange_silk_corner_slab[facing=north,type=bottom,waterlogged=false]
conquest:orange_silk_corner_slab[facing=south,type=top,waterlogged=true]
conquest:orange_silk_corner_slab[facing=south,type=top,waterlogged=false]
conquest:orange_silk_corner_slab[facing=south,type=bottom,waterlogged=true]
conquest:orange_silk_corner_slab[facing=south,type=bottom,waterlogged=false]
conquest:orange_silk_corner_slab[facing=west,type=top,waterlogged=true]
conquest:orange_silk_corner_slab[facing=west,type=top,waterlogged=false]
conquest:orange_silk_corner_slab[facing=west,type=bottom,waterlogged=true]
conquest:orange_silk_corner_slab[facing=west,type=bottom,waterlogged=false]
conquest:orange_silk_corner_slab[facing=east,type=top,waterlogged=true]
conquest:orange_silk_corner_slab[facing=east,type=top,waterlogged=false]
conquest:orange_silk_corner_slab[facing=east,type=bottom,waterlogged=true]
conquest:orange_silk_corner_slab[facing=east,type=bottom,waterlogged=false]
conquest:orange_silk_cover
conquest:orange_silk_eighth_slab[facing=north,type=top,waterlogged=true]
conquest:orange_silk_eighth_slab[facing=north,type=top,waterlogged=false]
conquest:orange_silk_eighth_slab[facing=north,type=bottom,waterlogged=true]
conquest:orange_silk_eighth_slab[facing=north,type=bottom,waterlogged=false]
conquest:orange_silk_eighth_slab[facing=south,type=top,waterlogged=true]
conquest:orange_silk_eighth_slab[facing=south,type=top,waterlogged=false]
conquest:orange_silk_eighth_slab[facing=south,type=bottom,waterlogged=true]
conquest:orange_silk_eighth_slab[facing=south,type=bottom,waterlogged=false]
conquest:orange_silk_eighth_slab[facing=west,type=top,waterlogged=true]
conquest:orange_silk_eighth_slab[facing=west,type=top,waterlogged=false]
conquest:orange_silk_eighth_slab[facing=west,type=bottom,waterlogged=true]
conquest:orange_silk_eighth_slab[facing=west,type=bottom,waterlogged=false]
conquest:orange_silk_eighth_slab[facing=east,type=top,waterlogged=true]
conquest:orange_silk_eighth_slab[facing=east,type=top,waterlogged=false]
conquest:orange_silk_eighth_slab[facing=east,type=bottom,waterlogged=true]
conquest:orange_silk_eighth_slab[facing=east,type=bottom,waterlogged=false]
conquest:orange_silk_quarter_slab[facing=north,layer=1,type=top,waterlogged=true]
conquest:orange_silk_quarter_slab[facing=north,layer=1,type=top,waterlogged=false]
conquest:orange_silk_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=true]
conquest:orange_silk_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=false]
conquest:orange_silk_quarter_slab[facing=north,layer=2,type=top,waterlogged=true]
conquest:orange_silk_quarter_slab[facing=north,layer=2,type=top,waterlogged=false]
conquest:orange_silk_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=true]
conquest:orange_silk_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=false]
conquest:orange_silk_quarter_slab[facing=north,layer=3,type=top,waterlogged=true]
conquest:orange_silk_quarter_slab[facing=north,layer=3,type=top,waterlogged=false]
conquest:orange_silk_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=true]
conquest:orange_silk_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=false]
conquest:orange_silk_quarter_slab[facing=south,layer=1,type=top,waterlogged=true]
conquest:orange_silk_quarter_slab[facing=south,layer=1,type=top,waterlogged=false]
conquest:orange_silk_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=true]
conquest:orange_silk_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=false]
conquest:orange_silk_quarter_slab[facing=south,layer=2,type=top,waterlogged=true]
conquest:orange_silk_quarter_slab[facing=south,layer=2,type=top,waterlogged=false]
conquest:orange_silk_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=true]
conquest:orange_silk_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=false]
conquest:orange_silk_quarter_slab[facing=south,layer=3,type=top,waterlogged=true]
conquest:orange_silk_quarter_slab[facing=south,layer=3,type=top,waterlogged=false]
conquest:orange_silk_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=true]
conquest:orange_silk_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=false]
conquest:orange_silk_quarter_slab[facing=west,layer=1,type=top,waterlogged=true]
conquest:orange_silk_quarter_slab[facing=west,layer=1,type=top,waterlogged=false]
conquest:orange_silk_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=true]
conquest:orange_silk_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=false]
conquest:orange_silk_quarter_slab[facing=west,layer=2,type=top,waterlogged=true]
conquest:orange_silk_quarter_slab[facing=west,layer=2,type=top,waterlogged=false]
conquest:orange_silk_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=true]
conquest:orange_silk_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=false]
conquest:orange_silk_quarter_slab[facing=west,layer=3,type=top,waterlogged=true]
conquest:orange_silk_quarter_slab[facing=west,layer=3,type=top,waterlogged=false]
conquest:orange_silk_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=true]
conquest:orange_silk_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=false]
conquest:orange_silk_quarter_slab[facing=east,layer=1,type=top,waterlogged=true]
conquest:orange_silk_quarter_slab[facing=east,layer=1,type=top,waterlogged=false]
conquest:orange_silk_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=true]
conquest:orange_silk_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=false]
conquest:orange_silk_quarter_slab[facing=east,layer=2,type=top,waterlogged=true]
conquest:orange_silk_quarter_slab[facing=east,layer=2,type=top,waterlogged=false]
conquest:orange_silk_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=true]
conquest:orange_silk_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=false]
conquest:orange_silk_quarter_slab[facing=east,layer=3,type=top,waterlogged=true]
conquest:orange_silk_quarter_slab[facing=east,layer=3,type=top,waterlogged=false]
conquest:orange_silk_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=true]
conquest:orange_silk_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=false]
conquest:orange_silk_slab[layers=1,type=top,waterlogged=true]
conquest:orange_silk_slab[layers=1,type=top,waterlogged=false]
conquest:orange_silk_slab[layers=1,type=bottom,waterlogged=true]
conquest:orange_silk_slab[layers=1,type=bottom,waterlogged=false]
conquest:orange_silk_slab[layers=2,type=top,waterlogged=true]
conquest:orange_silk_slab[layers=2,type=top,waterlogged=false]
conquest:orange_silk_slab[layers=2,type=bottom,waterlogged=true]
conquest:orange_silk_slab[layers=2,type=bottom,waterlogged=false]
conquest:orange_silk_slab[layers=3,type=top,waterlogged=true]
conquest:orange_silk_slab[layers=3,type=top,waterlogged=false]
conquest:orange_silk_slab[layers=3,type=bottom,waterlogged=true]
conquest:orange_silk_slab[layers=3,type=bottom,waterlogged=false]
conquest:orange_silk_slab[layers=4,type=top,waterlogged=true]
conquest:orange_silk_slab[layers=4,type=top,waterlogged=false]
conquest:orange_silk_slab[layers=4,type=bottom,waterlogged=true]
conquest:orange_silk_slab[layers=4,type=bottom,waterlogged=false]
conquest:orange_silk_slab[layers=5,type=top,waterlogged=true]
conquest:orange_silk_slab[layers=5,type=top,waterlogged=false]
conquest:orange_silk_slab[layers=5,type=bottom,waterlogged=true]
conquest:orange_silk_slab[layers=5,type=bottom,waterlogged=false]
conquest:orange_silk_slab[layers=6,type=top,waterlogged=true]
conquest:orange_silk_slab[layers=6,type=top,waterlogged=false]
conquest:orange_silk_slab[layers=6,type=bottom,waterlogged=true]
conquest:orange_silk_slab[layers=6,type=bottom,waterlogged=false]
conquest:orange_silk_slab[layers=7,type=top,waterlogged=true]
conquest:orange_silk_slab[layers=7,type=top,waterlogged=false]
conquest:orange_silk_slab[layers=7,type=bottom,waterlogged=true]
conquest:orange_silk_slab[layers=7,type=bottom,waterlogged=false]
conquest:orange_silk_slab[layers=8,type=top,waterlogged=true]
conquest:orange_silk_slab[layers=8,type=top,waterlogged=false]
conquest:orange_silk_slab[layers=8,type=bottom,waterlogged=true]
conquest:orange_silk_slab[layers=8,type=bottom,waterlogged=false]
conquest:orange_silk_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:orange_silk_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:orange_silk_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:orange_silk_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:orange_silk_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:orange_silk_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:orange_silk_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:orange_silk_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:orange_silk_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:orange_silk_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:orange_silk_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:orange_silk_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:orange_silk_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:orange_silk_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:orange_silk_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:orange_silk_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:orange_silk_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:orange_silk_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:orange_silk_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:orange_silk_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:orange_silk_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:orange_silk_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:orange_silk_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:orange_silk_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:orange_silk_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:orange_silk_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:orange_silk_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:orange_silk_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:orange_silk_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:orange_silk_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:orange_silk_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:orange_silk_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:orange_silk_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:orange_silk_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:orange_silk_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:orange_silk_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:orange_silk_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:orange_silk_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:orange_silk_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:orange_silk_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:orange_silk_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:orange_silk_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:orange_silk_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:orange_silk_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:orange_silk_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:orange_silk_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:orange_silk_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:orange_silk_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:orange_silk_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:orange_silk_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:orange_silk_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:orange_silk_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:orange_silk_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:orange_silk_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:orange_silk_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:orange_silk_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:orange_silk_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:orange_silk_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:orange_silk_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:orange_silk_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:orange_silk_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:orange_silk_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:orange_silk_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:orange_silk_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:orange_silk_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:orange_silk_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:orange_silk_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:orange_silk_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:orange_silk_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:orange_silk_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:orange_silk_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:orange_silk_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:orange_silk_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:orange_silk_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:orange_silk_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:orange_silk_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:orange_silk_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:orange_silk_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:orange_silk_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:orange_silk_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:orange_silk_vertical_corner[facing=north,layer=1,waterlogged=true]
conquest:orange_silk_vertical_corner[facing=north,layer=1,waterlogged=false]
conquest:orange_silk_vertical_corner[facing=north,layer=2,waterlogged=true]
conquest:orange_silk_vertical_corner[facing=north,layer=2,waterlogged=false]
conquest:orange_silk_vertical_corner[facing=north,layer=3,waterlogged=true]
conquest:orange_silk_vertical_corner[facing=north,layer=3,waterlogged=false]
conquest:orange_silk_vertical_corner[facing=north,layer=4,waterlogged=true]
conquest:orange_silk_vertical_corner[facing=north,layer=4,waterlogged=false]
conquest:orange_silk_vertical_corner[facing=south,layer=1,waterlogged=true]
conquest:orange_silk_vertical_corner[facing=south,layer=1,waterlogged=false]
conquest:orange_silk_vertical_corner[facing=south,layer=2,waterlogged=true]
conquest:orange_silk_vertical_corner[facing=south,layer=2,waterlogged=false]
conquest:orange_silk_vertical_corner[facing=south,layer=3,waterlogged=true]
conquest:orange_silk_vertical_corner[facing=south,layer=3,waterlogged=false]
conquest:orange_silk_vertical_corner[facing=south,layer=4,waterlogged=true]
conquest:orange_silk_vertical_corner[facing=south,layer=4,waterlogged=false]
conquest:orange_silk_vertical_corner[facing=west,layer=1,waterlogged=true]
conquest:orange_silk_vertical_corner[facing=west,layer=1,waterlogged=false]
conquest:orange_silk_vertical_corner[facing=west,layer=2,waterlogged=true]
conquest:orange_silk_vertical_corner[facing=west,layer=2,waterlogged=false]
conquest:orange_silk_vertical_corner[facing=west,layer=3,waterlogged=true]
conquest:orange_silk_vertical_corner[facing=west,layer=3,waterlogged=false]
conquest:orange_silk_vertical_corner[facing=west,layer=4,waterlogged=true]
conquest:orange_silk_vertical_corner[facing=west,layer=4,waterlogged=false]
conquest:orange_silk_vertical_corner[facing=east,layer=1,waterlogged=true]
conquest:orange_silk_vertical_corner[facing=east,layer=1,waterlogged=false]
conquest:orange_silk_vertical_corner[facing=east,layer=2,waterlogged=true]
conquest:orange_silk_vertical_corner[facing=east,layer=2,waterlogged=false]
conquest:orange_silk_vertical_corner[facing=east,layer=3,waterlogged=true]
conquest:orange_silk_vertical_corner[facing=east,layer=3,waterlogged=false]
conquest:orange_silk_vertical_corner[facing=east,layer=4,waterlogged=true]
conquest:orange_silk_vertical_corner[facing=east,layer=4,waterlogged=false]
conquest:orange_silk_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:orange_silk_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:orange_silk_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:orange_silk_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:orange_silk_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:orange_silk_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:orange_silk_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:orange_silk_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:orange_silk_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:orange_silk_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:orange_silk_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:orange_silk_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:orange_silk_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:orange_silk_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:orange_silk_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:orange_silk_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:orange_silk_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:orange_silk_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:orange_silk_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:orange_silk_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:orange_silk_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:orange_silk_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:orange_silk_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:orange_silk_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:orange_silk_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:orange_silk_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:orange_silk_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:orange_silk_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:orange_silk_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:orange_silk_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:orange_silk_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:orange_silk_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:orange_silk_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:orange_silk_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:orange_silk_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:orange_silk_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:orange_silk_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:orange_silk_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:orange_silk_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:orange_silk_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:orange_silk_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:orange_silk_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:orange_silk_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:orange_silk_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:orange_silk_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:orange_silk_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:orange_silk_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:orange_silk_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:orange_silk_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:orange_silk_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:orange_silk_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:orange_silk_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:orange_silk_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:orange_silk_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:orange_silk_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:orange_silk_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:orange_silk_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:orange_silk_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:orange_silk_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:orange_silk_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:orange_silk_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:orange_silk_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:orange_silk_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:orange_silk_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:orange_silk_vertical_quarter[facing=north,layer=1,waterlogged=true]
conquest:orange_silk_vertical_quarter[facing=north,layer=1,waterlogged=false]
conquest:orange_silk_vertical_quarter[facing=north,layer=2,waterlogged=true]
conquest:orange_silk_vertical_quarter[facing=north,layer=2,waterlogged=false]
conquest:orange_silk_vertical_quarter[facing=north,layer=3,waterlogged=true]
conquest:orange_silk_vertical_quarter[facing=north,layer=3,waterlogged=false]
conquest:orange_silk_vertical_quarter[facing=north,layer=4,waterlogged=true]
conquest:orange_silk_vertical_quarter[facing=north,layer=4,waterlogged=false]
conquest:orange_silk_vertical_quarter[facing=south,layer=1,waterlogged=true]
conquest:orange_silk_vertical_quarter[facing=south,layer=1,waterlogged=false]
conquest:orange_silk_vertical_quarter[facing=south,layer=2,waterlogged=true]
conquest:orange_silk_vertical_quarter[facing=south,layer=2,waterlogged=false]
conquest:orange_silk_vertical_quarter[facing=south,layer=3,waterlogged=true]
conquest:orange_silk_vertical_quarter[facing=south,layer=3,waterlogged=false]
conquest:orange_silk_vertical_quarter[facing=south,layer=4,waterlogged=true]
conquest:orange_silk_vertical_quarter[facing=south,layer=4,waterlogged=false]
conquest:orange_silk_vertical_quarter[facing=west,layer=1,waterlogged=true]
conquest:orange_silk_vertical_quarter[facing=west,layer=1,waterlogged=false]
conquest:orange_silk_vertical_quarter[facing=west,layer=2,waterlogged=true]
conquest:orange_silk_vertical_quarter[facing=west,layer=2,waterlogged=false]
conquest:orange_silk_vertical_quarter[facing=west,layer=3,waterlogged=true]
conquest:orange_silk_vertical_quarter[facing=west,layer=3,waterlogged=false]
conquest:orange_silk_vertical_quarter[facing=west,layer=4,waterlogged=true]
conquest:orange_silk_vertical_quarter[facing=west,layer=4,waterlogged=false]
conquest:orange_silk_vertical_quarter[facing=east,layer=1,waterlogged=true]
conquest:orange_silk_vertical_quarter[facing=east,layer=1,waterlogged=false]
conquest:orange_silk_vertical_quarter[facing=east,layer=2,waterlogged=true]
conquest:orange_silk_vertical_quarter[facing=east,layer=2,waterlogged=false]
conquest:orange_silk_vertical_quarter[facing=east,layer=3,waterlogged=true]
conquest:orange_silk_vertical_quarter[facing=east,layer=3,waterlogged=false]
conquest:orange_silk_vertical_quarter[facing=east,layer=4,waterlogged=true]
conquest:orange_silk_vertical_quarter[facing=east,layer=4,waterlogged=false]
conquest:orange_silk_vertical_slab[facing=north,layer=1,waterlogged=true]
conquest:orange_silk_vertical_slab[facing=north,layer=1,waterlogged=false]
conquest:orange_silk_vertical_slab[facing=north,layer=2,waterlogged=true]
conquest:orange_silk_vertical_slab[facing=north,layer=2,waterlogged=false]
conquest:orange_silk_vertical_slab[facing=north,layer=3,waterlogged=true]
conquest:orange_silk_vertical_slab[facing=north,layer=3,waterlogged=false]
conquest:orange_silk_vertical_slab[facing=north,layer=4,waterlogged=true]
conquest:orange_silk_vertical_slab[facing=north,layer=4,waterlogged=false]
conquest:orange_silk_vertical_slab[facing=south,layer=1,waterlogged=true]
conquest:orange_silk_vertical_slab[facing=south,layer=1,waterlogged=false]
conquest:orange_silk_vertical_slab[facing=south,layer=2,waterlogged=true]
conquest:orange_silk_vertical_slab[facing=south,layer=2,waterlogged=false]
conquest:orange_silk_vertical_slab[facing=south,layer=3,waterlogged=true]
conquest:orange_silk_vertical_slab[facing=south,layer=3,waterlogged=false]
conquest:orange_silk_vertical_slab[facing=south,layer=4,waterlogged=true]
conquest:orange_silk_vertical_slab[facing=south,layer=4,waterlogged=false]
conquest:orange_silk_vertical_slab[facing=west,layer=1,waterlogged=true]
conquest:orange_silk_vertical_slab[facing=west,layer=1,waterlogged=false]
conquest:orange_silk_vertical_slab[facing=west,layer=2,waterlogged=true]
conquest:orange_silk_vertical_slab[facing=west,layer=2,waterlogged=false]
conquest:orange_silk_vertical_slab[facing=west,layer=3,waterlogged=true]
conquest:orange_silk_vertical_slab[facing=west,layer=3,waterlogged=false]
conquest:orange_silk_vertical_slab[facing=west,layer=4,waterlogged=true]
conquest:orange_silk_vertical_slab[facing=west,layer=4,waterlogged=false]
conquest:orange_silk_vertical_slab[facing=east,layer=1,waterlogged=true]
conquest:orange_silk_vertical_slab[facing=east,layer=1,waterlogged=false]
conquest:orange_silk_vertical_slab[facing=east,layer=2,waterlogged=true]
conquest:orange_silk_vertical_slab[facing=east,layer=2,waterlogged=false]
conquest:orange_silk_vertical_slab[facing=east,layer=3,waterlogged=true]
conquest:orange_silk_vertical_slab[facing=east,layer=3,waterlogged=false]
conquest:orange_silk_vertical_slab[facing=east,layer=4,waterlogged=true]
conquest:orange_silk_vertical_slab[facing=east,layer=4,waterlogged=false]
conquest:orange_stained_glass_pane[down=true,east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:orange_stained_glass_pane[down=true,east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:orange_stained_glass_pane[down=true,east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:orange_stained_glass_pane[down=true,east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:orange_stained_glass_pane[down=true,east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:orange_stained_glass_pane[down=true,east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:orange_stained_glass_pane[down=true,east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:orange_stained_glass_pane[down=true,east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:orange_stained_glass_pane[down=true,east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:orange_stained_glass_pane[down=true,east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:orange_stained_glass_pane[down=true,east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:orange_stained_glass_pane[down=true,east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:orange_stained_glass_pane[down=true,east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:orange_stained_glass_pane[down=true,east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:orange_stained_glass_pane[down=true,east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:orange_stained_glass_pane[down=true,east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:orange_stained_glass_pane[down=true,east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:orange_stained_glass_pane[down=true,east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:orange_stained_glass_pane[down=true,east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:orange_stained_glass_pane[down=true,east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:orange_stained_glass_pane[down=true,east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:orange_stained_glass_pane[down=true,east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:orange_stained_glass_pane[down=true,east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:orange_stained_glass_pane[down=true,east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:orange_stained_glass_pane[down=true,east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:orange_stained_glass_pane[down=true,east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:orange_stained_glass_pane[down=true,east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:orange_stained_glass_pane[down=true,east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:orange_stained_glass_pane[down=true,east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:orange_stained_glass_pane[down=true,east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:orange_stained_glass_pane[down=true,east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:orange_stained_glass_pane[down=true,east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:orange_stained_glass_pane[down=true,east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:orange_stained_glass_pane[down=true,east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:orange_stained_glass_pane[down=true,east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:orange_stained_glass_pane[down=true,east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:orange_stained_glass_pane[down=true,east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:orange_stained_glass_pane[down=true,east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:orange_stained_glass_pane[down=true,east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:orange_stained_glass_pane[down=true,east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:orange_stained_glass_pane[down=true,east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:orange_stained_glass_pane[down=true,east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:orange_stained_glass_pane[down=true,east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:orange_stained_glass_pane[down=true,east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:orange_stained_glass_pane[down=true,east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:orange_stained_glass_pane[down=true,east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:orange_stained_glass_pane[down=true,east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:orange_stained_glass_pane[down=true,east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:orange_stained_glass_pane[down=true,east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:orange_stained_glass_pane[down=true,east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:orange_stained_glass_pane[down=true,east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:orange_stained_glass_pane[down=true,east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:orange_stained_glass_pane[down=true,east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:orange_stained_glass_pane[down=true,east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:orange_stained_glass_pane[down=true,east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:orange_stained_glass_pane[down=true,east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:orange_stained_glass_pane[down=true,east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:orange_stained_glass_pane[down=true,east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:orange_stained_glass_pane[down=true,east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:orange_stained_glass_pane[down=true,east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:orange_stained_glass_pane[down=true,east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:orange_stained_glass_pane[down=true,east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:orange_stained_glass_pane[down=true,east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:orange_stained_glass_pane[down=true,east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:orange_stained_glass_pane[down=false,east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:orange_stained_glass_pane[down=false,east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:orange_stained_glass_pane[down=false,east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:orange_stained_glass_pane[down=false,east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:orange_stained_glass_pane[down=false,east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:orange_stained_glass_pane[down=false,east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:orange_stained_glass_pane[down=false,east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:orange_stained_glass_pane[down=false,east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:orange_stained_glass_pane[down=false,east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:orange_stained_glass_pane[down=false,east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:orange_stained_glass_pane[down=false,east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:orange_stained_glass_pane[down=false,east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:orange_stained_glass_pane[down=false,east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:orange_stained_glass_pane[down=false,east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:orange_stained_glass_pane[down=false,east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:orange_stained_glass_pane[down=false,east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:orange_stained_glass_pane[down=false,east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:orange_stained_glass_pane[down=false,east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:orange_stained_glass_pane[down=false,east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:orange_stained_glass_pane[down=false,east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:orange_stained_glass_pane[down=false,east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:orange_stained_glass_pane[down=false,east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:orange_stained_glass_pane[down=false,east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:orange_stained_glass_pane[down=false,east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:orange_stained_glass_pane[down=false,east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:orange_stained_glass_pane[down=false,east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:orange_stained_glass_pane[down=false,east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:orange_stained_glass_pane[down=false,east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:orange_stained_glass_pane[down=false,east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:orange_stained_glass_pane[down=false,east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:orange_stained_glass_pane[down=false,east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:orange_stained_glass_pane[down=false,east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:orange_stained_glass_pane[down=false,east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:orange_stained_glass_pane[down=false,east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:orange_stained_glass_pane[down=false,east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:orange_stained_glass_pane[down=false,east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:orange_stained_glass_pane[down=false,east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:orange_stained_glass_pane[down=false,east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:orange_stained_glass_pane[down=false,east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:orange_stained_glass_pane[down=false,east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:orange_stained_glass_pane[down=false,east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:orange_stained_glass_pane[down=false,east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:orange_stained_glass_pane[down=false,east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:orange_stained_glass_pane[down=false,east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:orange_stained_glass_pane[down=false,east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:orange_stained_glass_pane[down=false,east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:orange_stained_glass_pane[down=false,east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:orange_stained_glass_pane[down=false,east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:orange_stained_glass_pane[down=false,east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:orange_stained_glass_pane[down=false,east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:orange_stained_glass_pane[down=false,east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:orange_stained_glass_pane[down=false,east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:orange_stained_glass_pane[down=false,east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:orange_stained_glass_pane[down=false,east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:orange_stained_glass_pane[down=false,east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:orange_stained_glass_pane[down=false,east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:orange_stained_glass_pane[down=false,east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:orange_stained_glass_pane[down=false,east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:orange_stained_glass_pane[down=false,east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:orange_stained_glass_pane[down=false,east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:orange_stained_glass_pane[down=false,east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:orange_stained_glass_pane[down=false,east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:orange_stained_glass_pane[down=false,east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:orange_stained_glass_pane[down=false,east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:orange_stained_glass_slab[layer=1,type=top,waterlogged=true]
conquest:orange_stained_glass_slab[layer=1,type=top,waterlogged=false]
conquest:orange_stained_glass_slab[layer=1,type=bottom,waterlogged=true]
conquest:orange_stained_glass_slab[layer=1,type=bottom,waterlogged=false]
conquest:orange_stained_glass_slab[layer=2,type=top,waterlogged=true]
conquest:orange_stained_glass_slab[layer=2,type=top,waterlogged=false]
conquest:orange_stained_glass_slab[layer=2,type=bottom,waterlogged=true]
conquest:orange_stained_glass_slab[layer=2,type=bottom,waterlogged=false]
conquest:orange_stained_glass_slab[layer=3,type=top,waterlogged=true]
conquest:orange_stained_glass_slab[layer=3,type=top,waterlogged=false]
conquest:orange_stained_glass_slab[layer=3,type=bottom,waterlogged=true]
conquest:orange_stained_glass_slab[layer=3,type=bottom,waterlogged=false]
conquest:orange_stained_glass_slab[layer=4,type=top,waterlogged=true]
conquest:orange_stained_glass_slab[layer=4,type=top,waterlogged=false]
conquest:orange_stained_glass_slab[layer=4,type=bottom,waterlogged=true]
conquest:orange_stained_glass_slab[layer=4,type=bottom,waterlogged=false]
conquest:orange_stained_glass_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:orange_stained_glass_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:orange_stained_glass_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:orange_stained_glass_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:orange_stained_glass_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:orange_stained_glass_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:orange_stained_glass_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:orange_stained_glass_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:orange_stained_glass_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:orange_stained_glass_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:orange_stained_glass_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:orange_stained_glass_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:orange_stained_glass_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:orange_stained_glass_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:orange_stained_glass_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:orange_stained_glass_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:orange_stained_glass_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:orange_stained_glass_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:orange_stained_glass_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:orange_stained_glass_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:orange_stained_glass_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:orange_stained_glass_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:orange_stained_glass_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:orange_stained_glass_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:orange_stained_glass_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:orange_stained_glass_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:orange_stained_glass_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:orange_stained_glass_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:orange_stained_glass_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:orange_stained_glass_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:orange_stained_glass_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:orange_stained_glass_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:orange_stained_glass_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:orange_stained_glass_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:orange_stained_glass_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:orange_stained_glass_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:orange_stained_glass_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:orange_stained_glass_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:orange_stained_glass_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:orange_stained_glass_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:orange_stained_glass_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:orange_stained_glass_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:orange_stained_glass_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:orange_stained_glass_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:orange_stained_glass_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:orange_stained_glass_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:orange_stained_glass_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:orange_stained_glass_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:orange_stained_glass_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:orange_stained_glass_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:orange_stained_glass_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:orange_stained_glass_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:orange_stained_glass_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:orange_stained_glass_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:orange_stained_glass_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:orange_stained_glass_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:orange_stained_glass_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:orange_stained_glass_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:orange_stained_glass_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:orange_stained_glass_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:orange_stained_glass_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:orange_stained_glass_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:orange_stained_glass_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:orange_stained_glass_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:orange_stained_glass_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:orange_stained_glass_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:orange_stained_glass_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:orange_stained_glass_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:orange_stained_glass_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:orange_stained_glass_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:orange_stained_glass_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:orange_stained_glass_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:orange_stained_glass_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:orange_stained_glass_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:orange_stained_glass_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:orange_stained_glass_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:orange_stained_glass_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:orange_stained_glass_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:orange_stained_glass_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:orange_stained_glass_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:orange_stained_glass_vertical_corner[facing=north,layer=1,waterlogged=true]
conquest:orange_stained_glass_vertical_corner[facing=north,layer=1,waterlogged=false]
conquest:orange_stained_glass_vertical_corner[facing=north,layer=2,waterlogged=true]
conquest:orange_stained_glass_vertical_corner[facing=north,layer=2,waterlogged=false]
conquest:orange_stained_glass_vertical_corner[facing=north,layer=3,waterlogged=true]
conquest:orange_stained_glass_vertical_corner[facing=north,layer=3,waterlogged=false]
conquest:orange_stained_glass_vertical_corner[facing=north,layer=4,waterlogged=true]
conquest:orange_stained_glass_vertical_corner[facing=north,layer=4,waterlogged=false]
conquest:orange_stained_glass_vertical_corner[facing=south,layer=1,waterlogged=true]
conquest:orange_stained_glass_vertical_corner[facing=south,layer=1,waterlogged=false]
conquest:orange_stained_glass_vertical_corner[facing=south,layer=2,waterlogged=true]
conquest:orange_stained_glass_vertical_corner[facing=south,layer=2,waterlogged=false]
conquest:orange_stained_glass_vertical_corner[facing=south,layer=3,waterlogged=true]
conquest:orange_stained_glass_vertical_corner[facing=south,layer=3,waterlogged=false]
conquest:orange_stained_glass_vertical_corner[facing=south,layer=4,waterlogged=true]
conquest:orange_stained_glass_vertical_corner[facing=south,layer=4,waterlogged=false]
conquest:orange_stained_glass_vertical_corner[facing=west,layer=1,waterlogged=true]
conquest:orange_stained_glass_vertical_corner[facing=west,layer=1,waterlogged=false]
conquest:orange_stained_glass_vertical_corner[facing=west,layer=2,waterlogged=true]
conquest:orange_stained_glass_vertical_corner[facing=west,layer=2,waterlogged=false]
conquest:orange_stained_glass_vertical_corner[facing=west,layer=3,waterlogged=true]
conquest:orange_stained_glass_vertical_corner[facing=west,layer=3,waterlogged=false]
conquest:orange_stained_glass_vertical_corner[facing=west,layer=4,waterlogged=true]
conquest:orange_stained_glass_vertical_corner[facing=west,layer=4,waterlogged=false]
conquest:orange_stained_glass_vertical_corner[facing=east,layer=1,waterlogged=true]
conquest:orange_stained_glass_vertical_corner[facing=east,layer=1,waterlogged=false]
conquest:orange_stained_glass_vertical_corner[facing=east,layer=2,waterlogged=true]
conquest:orange_stained_glass_vertical_corner[facing=east,layer=2,waterlogged=false]
conquest:orange_stained_glass_vertical_corner[facing=east,layer=3,waterlogged=true]
conquest:orange_stained_glass_vertical_corner[facing=east,layer=3,waterlogged=false]
conquest:orange_stained_glass_vertical_corner[facing=east,layer=4,waterlogged=true]
conquest:orange_stained_glass_vertical_corner[facing=east,layer=4,waterlogged=false]
conquest:orange_stained_glass_vertical_quarter[facing=north,layer=1,waterlogged=true]
conquest:orange_stained_glass_vertical_quarter[facing=north,layer=1,waterlogged=false]
conquest:orange_stained_glass_vertical_quarter[facing=north,layer=2,waterlogged=true]
conquest:orange_stained_glass_vertical_quarter[facing=north,layer=2,waterlogged=false]
conquest:orange_stained_glass_vertical_quarter[facing=north,layer=3,waterlogged=true]
conquest:orange_stained_glass_vertical_quarter[facing=north,layer=3,waterlogged=false]
conquest:orange_stained_glass_vertical_quarter[facing=north,layer=4,waterlogged=true]
conquest:orange_stained_glass_vertical_quarter[facing=north,layer=4,waterlogged=false]
conquest:orange_stained_glass_vertical_quarter[facing=south,layer=1,waterlogged=true]
conquest:orange_stained_glass_vertical_quarter[facing=south,layer=1,waterlogged=false]
conquest:orange_stained_glass_vertical_quarter[facing=south,layer=2,waterlogged=true]
conquest:orange_stained_glass_vertical_quarter[facing=south,layer=2,waterlogged=false]
conquest:orange_stained_glass_vertical_quarter[facing=south,layer=3,waterlogged=true]
conquest:orange_stained_glass_vertical_quarter[facing=south,layer=3,waterlogged=false]
conquest:orange_stained_glass_vertical_quarter[facing=south,layer=4,waterlogged=true]
conquest:orange_stained_glass_vertical_quarter[facing=south,layer=4,waterlogged=false]
conquest:orange_stained_glass_vertical_quarter[facing=west,layer=1,waterlogged=true]
conquest:orange_stained_glass_vertical_quarter[facing=west,layer=1,waterlogged=false]
conquest:orange_stained_glass_vertical_quarter[facing=west,layer=2,waterlogged=true]
conquest:orange_stained_glass_vertical_quarter[facing=west,layer=2,waterlogged=false]
conquest:orange_stained_glass_vertical_quarter[facing=west,layer=3,waterlogged=true]
conquest:orange_stained_glass_vertical_quarter[facing=west,layer=3,waterlogged=false]
conquest:orange_stained_glass_vertical_quarter[facing=west,layer=4,waterlogged=true]
conquest:orange_stained_glass_vertical_quarter[facing=west,layer=4,waterlogged=false]
conquest:orange_stained_glass_vertical_quarter[facing=east,layer=1,waterlogged=true]
conquest:orange_stained_glass_vertical_quarter[facing=east,layer=1,waterlogged=false]
conquest:orange_stained_glass_vertical_quarter[facing=east,layer=2,waterlogged=true]
conquest:orange_stained_glass_vertical_quarter[facing=east,layer=2,waterlogged=false]
conquest:orange_stained_glass_vertical_quarter[facing=east,layer=3,waterlogged=true]
conquest:orange_stained_glass_vertical_quarter[facing=east,layer=3,waterlogged=false]
conquest:orange_stained_glass_vertical_quarter[facing=east,layer=4,waterlogged=true]
conquest:orange_stained_glass_vertical_quarter[facing=east,layer=4,waterlogged=false]
conquest:orange_stained_glass_vertical_slab[facing=north,layer=1,waterlogged=true]
conquest:orange_stained_glass_vertical_slab[facing=north,layer=1,waterlogged=false]
conquest:orange_stained_glass_vertical_slab[facing=north,layer=2,waterlogged=true]
conquest:orange_stained_glass_vertical_slab[facing=north,layer=2,waterlogged=false]
conquest:orange_stained_glass_vertical_slab[facing=north,layer=3,waterlogged=true]
conquest:orange_stained_glass_vertical_slab[facing=north,layer=3,waterlogged=false]
conquest:orange_stained_glass_vertical_slab[facing=north,layer=4,waterlogged=true]
conquest:orange_stained_glass_vertical_slab[facing=north,layer=4,waterlogged=false]
conquest:orange_stained_glass_vertical_slab[facing=south,layer=1,waterlogged=true]
conquest:orange_stained_glass_vertical_slab[facing=south,layer=1,waterlogged=false]
conquest:orange_stained_glass_vertical_slab[facing=south,layer=2,waterlogged=true]
conquest:orange_stained_glass_vertical_slab[facing=south,layer=2,waterlogged=false]
conquest:orange_stained_glass_vertical_slab[facing=south,layer=3,waterlogged=true]
conquest:orange_stained_glass_vertical_slab[facing=south,layer=3,waterlogged=false]
conquest:orange_stained_glass_vertical_slab[facing=south,layer=4,waterlogged=true]
conquest:orange_stained_glass_vertical_slab[facing=south,layer=4,waterlogged=false]
conquest:orange_stained_glass_vertical_slab[facing=west,layer=1,waterlogged=true]
conquest:orange_stained_glass_vertical_slab[facing=west,layer=1,waterlogged=false]
conquest:orange_stained_glass_vertical_slab[facing=west,layer=2,waterlogged=true]
conquest:orange_stained_glass_vertical_slab[facing=west,layer=2,waterlogged=false]
conquest:orange_stained_glass_vertical_slab[facing=west,layer=3,waterlogged=true]
conquest:orange_stained_glass_vertical_slab[facing=west,layer=3,waterlogged=false]
conquest:orange_stained_glass_vertical_slab[facing=west,layer=4,waterlogged=true]
conquest:orange_stained_glass_vertical_slab[facing=west,layer=4,waterlogged=false]
conquest:orange_stained_glass_vertical_slab[facing=east,layer=1,waterlogged=true]
conquest:orange_stained_glass_vertical_slab[facing=east,layer=1,waterlogged=false]
conquest:orange_stained_glass_vertical_slab[facing=east,layer=2,waterlogged=true]
conquest:orange_stained_glass_vertical_slab[facing=east,layer=2,waterlogged=false]
conquest:orange_stained_glass_vertical_slab[facing=east,layer=3,waterlogged=true]
conquest:orange_stained_glass_vertical_slab[facing=east,layer=3,waterlogged=false]
conquest:orange_stained_glass_vertical_slab[facing=east,layer=4,waterlogged=true]
conquest:orange_stained_glass_vertical_slab[facing=east,layer=4,waterlogged=false]
conquest:orange_stucco
conquest:orange_stucco_arrowslit[facing=north,waterlogged=true]
conquest:orange_stucco_arrowslit[facing=north,waterlogged=false]
conquest:orange_stucco_arrowslit[facing=south,waterlogged=true]
conquest:orange_stucco_arrowslit[facing=south,waterlogged=false]
conquest:orange_stucco_arrowslit[facing=west,waterlogged=true]
conquest:orange_stucco_arrowslit[facing=west,waterlogged=false]
conquest:orange_stucco_arrowslit[facing=east,waterlogged=true]
conquest:orange_stucco_arrowslit[facing=east,waterlogged=false]
conquest:orange_stucco_balustrade[axis=x,waterlogged=true]
conquest:orange_stucco_balustrade[axis=x,waterlogged=false]
conquest:orange_stucco_balustrade[axis=y,waterlogged=true]
conquest:orange_stucco_balustrade[axis=y,waterlogged=false]
conquest:orange_stucco_balustrade[axis=z,waterlogged=true]
conquest:orange_stucco_balustrade[axis=z,waterlogged=false]
conquest:orange_stucco_capital[facing=flat,type=top,waterlogged=true]
conquest:orange_stucco_capital[facing=flat,type=top,waterlogged=false]
conquest:orange_stucco_capital[facing=flat,type=bottom,waterlogged=true]
conquest:orange_stucco_capital[facing=flat,type=bottom,waterlogged=false]
conquest:orange_stucco_capital[facing=north,type=top,waterlogged=true]
conquest:orange_stucco_capital[facing=north,type=top,waterlogged=false]
conquest:orange_stucco_capital[facing=north,type=bottom,waterlogged=true]
conquest:orange_stucco_capital[facing=north,type=bottom,waterlogged=false]
conquest:orange_stucco_capital[facing=south,type=top,waterlogged=true]
conquest:orange_stucco_capital[facing=south,type=top,waterlogged=false]
conquest:orange_stucco_capital[facing=south,type=bottom,waterlogged=true]
conquest:orange_stucco_capital[facing=south,type=bottom,waterlogged=false]
conquest:orange_stucco_capital[facing=east,type=top,waterlogged=true]
conquest:orange_stucco_capital[facing=east,type=top,waterlogged=false]
conquest:orange_stucco_capital[facing=east,type=bottom,waterlogged=true]
conquest:orange_stucco_capital[facing=east,type=bottom,waterlogged=false]
conquest:orange_stucco_capital[facing=west,type=top,waterlogged=true]
conquest:orange_stucco_capital[facing=west,type=top,waterlogged=false]
conquest:orange_stucco_capital[facing=west,type=bottom,waterlogged=true]
conquest:orange_stucco_capital[facing=west,type=bottom,waterlogged=false]
conquest:orange_stucco_corner_slab[facing=north,type=top,waterlogged=true]
conquest:orange_stucco_corner_slab[facing=north,type=top,waterlogged=false]
conquest:orange_stucco_corner_slab[facing=north,type=bottom,waterlogged=true]
conquest:orange_stucco_corner_slab[facing=north,type=bottom,waterlogged=false]
conquest:orange_stucco_corner_slab[facing=south,type=top,waterlogged=true]
conquest:orange_stucco_corner_slab[facing=south,type=top,waterlogged=false]
conquest:orange_stucco_corner_slab[facing=south,type=bottom,waterlogged=true]
conquest:orange_stucco_corner_slab[facing=south,type=bottom,waterlogged=false]
conquest:orange_stucco_corner_slab[facing=west,type=top,waterlogged=true]
conquest:orange_stucco_corner_slab[facing=west,type=top,waterlogged=false]
conquest:orange_stucco_corner_slab[facing=west,type=bottom,waterlogged=true]
conquest:orange_stucco_corner_slab[facing=west,type=bottom,waterlogged=false]
conquest:orange_stucco_corner_slab[facing=east,type=top,waterlogged=true]
conquest:orange_stucco_corner_slab[facing=east,type=top,waterlogged=false]
conquest:orange_stucco_corner_slab[facing=east,type=bottom,waterlogged=true]
conquest:orange_stucco_corner_slab[facing=east,type=bottom,waterlogged=false]
conquest:orange_stucco_eighth_slab[facing=north,type=top,waterlogged=true]
conquest:orange_stucco_eighth_slab[facing=north,type=top,waterlogged=false]
conquest:orange_stucco_eighth_slab[facing=north,type=bottom,waterlogged=true]
conquest:orange_stucco_eighth_slab[facing=north,type=bottom,waterlogged=false]
conquest:orange_stucco_eighth_slab[facing=south,type=top,waterlogged=true]
conquest:orange_stucco_eighth_slab[facing=south,type=top,waterlogged=false]
conquest:orange_stucco_eighth_slab[facing=south,type=bottom,waterlogged=true]
conquest:orange_stucco_eighth_slab[facing=south,type=bottom,waterlogged=false]
conquest:orange_stucco_eighth_slab[facing=west,type=top,waterlogged=true]
conquest:orange_stucco_eighth_slab[facing=west,type=top,waterlogged=false]
conquest:orange_stucco_eighth_slab[facing=west,type=bottom,waterlogged=true]
conquest:orange_stucco_eighth_slab[facing=west,type=bottom,waterlogged=false]
conquest:orange_stucco_eighth_slab[facing=east,type=top,waterlogged=true]
conquest:orange_stucco_eighth_slab[facing=east,type=top,waterlogged=false]
conquest:orange_stucco_eighth_slab[facing=east,type=bottom,waterlogged=true]
conquest:orange_stucco_eighth_slab[facing=east,type=bottom,waterlogged=false]
conquest:orange_stucco_pillar[layer=1,waterlogged=true]
conquest:orange_stucco_pillar[layer=1,waterlogged=false]
conquest:orange_stucco_pillar[layer=2,waterlogged=true]
conquest:orange_stucco_pillar[layer=2,waterlogged=false]
conquest:orange_stucco_pillar[layer=3,waterlogged=true]
conquest:orange_stucco_pillar[layer=3,waterlogged=false]
conquest:orange_stucco_quarter_slab[facing=north,layer=1,type=top,waterlogged=true]
conquest:orange_stucco_quarter_slab[facing=north,layer=1,type=top,waterlogged=false]
conquest:orange_stucco_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=true]
conquest:orange_stucco_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=false]
conquest:orange_stucco_quarter_slab[facing=north,layer=2,type=top,waterlogged=true]
conquest:orange_stucco_quarter_slab[facing=north,layer=2,type=top,waterlogged=false]
conquest:orange_stucco_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=true]
conquest:orange_stucco_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=false]
conquest:orange_stucco_quarter_slab[facing=north,layer=3,type=top,waterlogged=true]
conquest:orange_stucco_quarter_slab[facing=north,layer=3,type=top,waterlogged=false]
conquest:orange_stucco_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=true]
conquest:orange_stucco_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=false]
conquest:orange_stucco_quarter_slab[facing=south,layer=1,type=top,waterlogged=true]
conquest:orange_stucco_quarter_slab[facing=south,layer=1,type=top,waterlogged=false]
conquest:orange_stucco_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=true]
conquest:orange_stucco_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=false]
conquest:orange_stucco_quarter_slab[facing=south,layer=2,type=top,waterlogged=true]
conquest:orange_stucco_quarter_slab[facing=south,layer=2,type=top,waterlogged=false]
conquest:orange_stucco_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=true]
conquest:orange_stucco_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=false]
conquest:orange_stucco_quarter_slab[facing=south,layer=3,type=top,waterlogged=true]
conquest:orange_stucco_quarter_slab[facing=south,layer=3,type=top,waterlogged=false]
conquest:orange_stucco_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=true]
conquest:orange_stucco_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=false]
conquest:orange_stucco_quarter_slab[facing=west,layer=1,type=top,waterlogged=true]
conquest:orange_stucco_quarter_slab[facing=west,layer=1,type=top,waterlogged=false]
conquest:orange_stucco_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=true]
conquest:orange_stucco_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=false]
conquest:orange_stucco_quarter_slab[facing=west,layer=2,type=top,waterlogged=true]
conquest:orange_stucco_quarter_slab[facing=west,layer=2,type=top,waterlogged=false]
conquest:orange_stucco_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=true]
conquest:orange_stucco_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=false]
conquest:orange_stucco_quarter_slab[facing=west,layer=3,type=top,waterlogged=true]
conquest:orange_stucco_quarter_slab[facing=west,layer=3,type=top,waterlogged=false]
conquest:orange_stucco_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=true]
conquest:orange_stucco_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=false]
conquest:orange_stucco_quarter_slab[facing=east,layer=1,type=top,waterlogged=true]
conquest:orange_stucco_quarter_slab[facing=east,layer=1,type=top,waterlogged=false]
conquest:orange_stucco_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=true]
conquest:orange_stucco_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=false]
conquest:orange_stucco_quarter_slab[facing=east,layer=2,type=top,waterlogged=true]
conquest:orange_stucco_quarter_slab[facing=east,layer=2,type=top,waterlogged=false]
conquest:orange_stucco_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=true]
conquest:orange_stucco_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=false]
conquest:orange_stucco_quarter_slab[facing=east,layer=3,type=top,waterlogged=true]
conquest:orange_stucco_quarter_slab[facing=east,layer=3,type=top,waterlogged=false]
conquest:orange_stucco_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=true]
conquest:orange_stucco_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=false]
conquest:orange_stucco_slab[layer=1,type=top,waterlogged=true]
conquest:orange_stucco_slab[layer=1,type=top,waterlogged=false]
conquest:orange_stucco_slab[layer=1,type=bottom,waterlogged=true]
conquest:orange_stucco_slab[layer=1,type=bottom,waterlogged=false]
conquest:orange_stucco_slab[layer=2,type=top,waterlogged=true]
conquest:orange_stucco_slab[layer=2,type=top,waterlogged=false]
conquest:orange_stucco_slab[layer=2,type=bottom,waterlogged=true]
conquest:orange_stucco_slab[layer=2,type=bottom,waterlogged=false]
conquest:orange_stucco_slab[layer=3,type=top,waterlogged=true]
conquest:orange_stucco_slab[layer=3,type=top,waterlogged=false]
conquest:orange_stucco_slab[layer=3,type=bottom,waterlogged=true]
conquest:orange_stucco_slab[layer=3,type=bottom,waterlogged=false]
conquest:orange_stucco_slab[layer=4,type=top,waterlogged=true]
conquest:orange_stucco_slab[layer=4,type=top,waterlogged=false]
conquest:orange_stucco_slab[layer=4,type=bottom,waterlogged=true]
conquest:orange_stucco_slab[layer=4,type=bottom,waterlogged=false]
conquest:orange_stucco_small_arch[direction=northsouth,waterlogged=true]
conquest:orange_stucco_small_arch[direction=northsouth,waterlogged=false]
conquest:orange_stucco_small_arch[direction=eastwest,waterlogged=true]
conquest:orange_stucco_small_arch[direction=eastwest,waterlogged=false]
conquest:orange_stucco_small_arch_half[facing=north,waterlogged=true]
conquest:orange_stucco_small_arch_half[facing=north,waterlogged=false]
conquest:orange_stucco_small_arch_half[facing=south,waterlogged=true]
conquest:orange_stucco_small_arch_half[facing=south,waterlogged=false]
conquest:orange_stucco_small_arch_half[facing=west,waterlogged=true]
conquest:orange_stucco_small_arch_half[facing=west,waterlogged=false]
conquest:orange_stucco_small_arch_half[facing=east,waterlogged=true]
conquest:orange_stucco_small_arch_half[facing=east,waterlogged=false]
conquest:orange_stucco_small_window[down=true,up=true,waterlogged=true]
conquest:orange_stucco_small_window[down=true,up=true,waterlogged=false]
conquest:orange_stucco_small_window[down=true,up=false,waterlogged=true]
conquest:orange_stucco_small_window[down=true,up=false,waterlogged=false]
conquest:orange_stucco_small_window[down=false,up=true,waterlogged=true]
conquest:orange_stucco_small_window[down=false,up=true,waterlogged=false]
conquest:orange_stucco_small_window[down=false,up=false,waterlogged=true]
conquest:orange_stucco_small_window[down=false,up=false,waterlogged=false]
conquest:orange_stucco_small_window_half[down=true,facing=north,up=true,waterlogged=true]
conquest:orange_stucco_small_window_half[down=true,facing=north,up=true,waterlogged=false]
conquest:orange_stucco_small_window_half[down=true,facing=north,up=false,waterlogged=true]
conquest:orange_stucco_small_window_half[down=true,facing=north,up=false,waterlogged=false]
conquest:orange_stucco_small_window_half[down=true,facing=south,up=true,waterlogged=true]
conquest:orange_stucco_small_window_half[down=true,facing=south,up=true,waterlogged=false]
conquest:orange_stucco_small_window_half[down=true,facing=south,up=false,waterlogged=true]
conquest:orange_stucco_small_window_half[down=true,facing=south,up=false,waterlogged=false]
conquest:orange_stucco_small_window_half[down=true,facing=west,up=true,waterlogged=true]
conquest:orange_stucco_small_window_half[down=true,facing=west,up=true,waterlogged=false]
conquest:orange_stucco_small_window_half[down=true,facing=west,up=false,waterlogged=true]
conquest:orange_stucco_small_window_half[down=true,facing=west,up=false,waterlogged=false]
conquest:orange_stucco_small_window_half[down=true,facing=east,up=true,waterlogged=true]
conquest:orange_stucco_small_window_half[down=true,facing=east,up=true,waterlogged=false]
conquest:orange_stucco_small_window_half[down=true,facing=east,up=false,waterlogged=true]
conquest:orange_stucco_small_window_half[down=true,facing=east,up=false,waterlogged=false]
conquest:orange_stucco_small_window_half[down=false,facing=north,up=true,waterlogged=true]
conquest:orange_stucco_small_window_half[down=false,facing=north,up=true,waterlogged=false]
conquest:orange_stucco_small_window_half[down=false,facing=north,up=false,waterlogged=true]
conquest:orange_stucco_small_window_half[down=false,facing=north,up=false,waterlogged=false]
conquest:orange_stucco_small_window_half[down=false,facing=south,up=true,waterlogged=true]
conquest:orange_stucco_small_window_half[down=false,facing=south,up=true,waterlogged=false]
conquest:orange_stucco_small_window_half[down=false,facing=south,up=false,waterlogged=true]
conquest:orange_stucco_small_window_half[down=false,facing=south,up=false,waterlogged=false]
conquest:orange_stucco_small_window_half[down=false,facing=west,up=true,waterlogged=true]
conquest:orange_stucco_small_window_half[down=false,facing=west,up=true,waterlogged=false]
conquest:orange_stucco_small_window_half[down=false,facing=west,up=false,waterlogged=true]
conquest:orange_stucco_small_window_half[down=false,facing=west,up=false,waterlogged=false]
conquest:orange_stucco_small_window_half[down=false,facing=east,up=true,waterlogged=true]
conquest:orange_stucco_small_window_half[down=false,facing=east,up=true,waterlogged=false]
conquest:orange_stucco_small_window_half[down=false,facing=east,up=false,waterlogged=true]
conquest:orange_stucco_small_window_half[down=false,facing=east,up=false,waterlogged=false]
conquest:orange_stucco_sphere[type=egg,waterlogged=true]
conquest:orange_stucco_sphere[type=egg,waterlogged=false]
conquest:orange_stucco_sphere[type=small,waterlogged=true]
conquest:orange_stucco_sphere[type=small,waterlogged=false]
conquest:orange_stucco_sphere[type=large,waterlogged=true]
conquest:orange_stucco_sphere[type=large,waterlogged=false]
conquest:orange_stucco_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:orange_stucco_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:orange_stucco_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:orange_stucco_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:orange_stucco_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:orange_stucco_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:orange_stucco_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:orange_stucco_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:orange_stucco_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:orange_stucco_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:orange_stucco_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:orange_stucco_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:orange_stucco_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:orange_stucco_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:orange_stucco_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:orange_stucco_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:orange_stucco_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:orange_stucco_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:orange_stucco_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:orange_stucco_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:orange_stucco_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:orange_stucco_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:orange_stucco_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:orange_stucco_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:orange_stucco_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:orange_stucco_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:orange_stucco_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:orange_stucco_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:orange_stucco_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:orange_stucco_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:orange_stucco_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:orange_stucco_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:orange_stucco_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:orange_stucco_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:orange_stucco_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:orange_stucco_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:orange_stucco_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:orange_stucco_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:orange_stucco_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:orange_stucco_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:orange_stucco_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:orange_stucco_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:orange_stucco_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:orange_stucco_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:orange_stucco_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:orange_stucco_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:orange_stucco_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:orange_stucco_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:orange_stucco_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:orange_stucco_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:orange_stucco_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:orange_stucco_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:orange_stucco_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:orange_stucco_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:orange_stucco_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:orange_stucco_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:orange_stucco_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:orange_stucco_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:orange_stucco_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:orange_stucco_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:orange_stucco_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:orange_stucco_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:orange_stucco_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:orange_stucco_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:orange_stucco_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:orange_stucco_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:orange_stucco_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:orange_stucco_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:orange_stucco_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:orange_stucco_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:orange_stucco_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:orange_stucco_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:orange_stucco_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:orange_stucco_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:orange_stucco_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:orange_stucco_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:orange_stucco_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:orange_stucco_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:orange_stucco_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:orange_stucco_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:orange_stucco_two_meter_arch[facing=north,type=top]
conquest:orange_stucco_two_meter_arch[facing=north,type=bottom]
conquest:orange_stucco_two_meter_arch[facing=south,type=top]
conquest:orange_stucco_two_meter_arch[facing=south,type=bottom]
conquest:orange_stucco_two_meter_arch[facing=west,type=top]
conquest:orange_stucco_two_meter_arch[facing=west,type=bottom]
conquest:orange_stucco_two_meter_arch[facing=east,type=top]
conquest:orange_stucco_two_meter_arch[facing=east,type=bottom]
conquest:orange_stucco_two_meter_arch_half[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:orange_stucco_two_meter_arch_half[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:orange_stucco_two_meter_arch_half[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:orange_stucco_two_meter_arch_half[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:orange_stucco_two_meter_arch_half[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:orange_stucco_two_meter_arch_half[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:orange_stucco_two_meter_arch_half[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:orange_stucco_two_meter_arch_half[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:orange_stucco_two_meter_arch_half[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:orange_stucco_two_meter_arch_half[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:orange_stucco_two_meter_arch_half[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:orange_stucco_two_meter_arch_half[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:orange_stucco_two_meter_arch_half[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:orange_stucco_two_meter_arch_half[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:orange_stucco_two_meter_arch_half[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:orange_stucco_two_meter_arch_half[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:orange_stucco_two_meter_arch_half[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:orange_stucco_two_meter_arch_half[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:orange_stucco_two_meter_arch_half[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:orange_stucco_two_meter_arch_half[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:orange_stucco_two_meter_arch_half[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:orange_stucco_two_meter_arch_half[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:orange_stucco_two_meter_arch_half[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:orange_stucco_two_meter_arch_half[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:orange_stucco_two_meter_arch_half[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:orange_stucco_two_meter_arch_half[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:orange_stucco_two_meter_arch_half[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:orange_stucco_two_meter_arch_half[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:orange_stucco_two_meter_arch_half[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:orange_stucco_two_meter_arch_half[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:orange_stucco_two_meter_arch_half[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:orange_stucco_two_meter_arch_half[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:orange_stucco_two_meter_arch_half[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:orange_stucco_two_meter_arch_half[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:orange_stucco_two_meter_arch_half[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:orange_stucco_two_meter_arch_half[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:orange_stucco_two_meter_arch_half[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:orange_stucco_two_meter_arch_half[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:orange_stucco_two_meter_arch_half[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:orange_stucco_two_meter_arch_half[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:orange_stucco_two_meter_arch_half[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:orange_stucco_two_meter_arch_half[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:orange_stucco_two_meter_arch_half[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:orange_stucco_two_meter_arch_half[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:orange_stucco_two_meter_arch_half[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:orange_stucco_two_meter_arch_half[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:orange_stucco_two_meter_arch_half[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:orange_stucco_two_meter_arch_half[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:orange_stucco_two_meter_arch_half[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:orange_stucco_two_meter_arch_half[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:orange_stucco_two_meter_arch_half[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:orange_stucco_two_meter_arch_half[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:orange_stucco_two_meter_arch_half[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:orange_stucco_two_meter_arch_half[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:orange_stucco_two_meter_arch_half[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:orange_stucco_two_meter_arch_half[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:orange_stucco_two_meter_arch_half[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:orange_stucco_two_meter_arch_half[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:orange_stucco_two_meter_arch_half[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:orange_stucco_two_meter_arch_half[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:orange_stucco_two_meter_arch_half[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:orange_stucco_two_meter_arch_half[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:orange_stucco_two_meter_arch_half[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:orange_stucco_two_meter_arch_half[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:orange_stucco_vertical_corner[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:orange_stucco_vertical_corner[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:orange_stucco_vertical_corner[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:orange_stucco_vertical_corner[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:orange_stucco_vertical_corner[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:orange_stucco_vertical_corner[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:orange_stucco_vertical_corner[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:orange_stucco_vertical_corner[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:orange_stucco_vertical_corner[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:orange_stucco_vertical_corner[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:orange_stucco_vertical_corner[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:orange_stucco_vertical_corner[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:orange_stucco_vertical_corner[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:orange_stucco_vertical_corner[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:orange_stucco_vertical_corner[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:orange_stucco_vertical_corner[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:orange_stucco_vertical_corner[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:orange_stucco_vertical_corner[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:orange_stucco_vertical_corner[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:orange_stucco_vertical_corner[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:orange_stucco_vertical_corner[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:orange_stucco_vertical_corner[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:orange_stucco_vertical_corner[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:orange_stucco_vertical_corner[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:orange_stucco_vertical_corner[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:orange_stucco_vertical_corner[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:orange_stucco_vertical_corner[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:orange_stucco_vertical_corner[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:orange_stucco_vertical_corner[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:orange_stucco_vertical_corner[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:orange_stucco_vertical_corner[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:orange_stucco_vertical_corner[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:orange_stucco_vertical_corner[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:orange_stucco_vertical_corner[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:orange_stucco_vertical_corner[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:orange_stucco_vertical_corner[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:orange_stucco_vertical_corner[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:orange_stucco_vertical_corner[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:orange_stucco_vertical_corner[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:orange_stucco_vertical_corner[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:orange_stucco_vertical_corner[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:orange_stucco_vertical_corner[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:orange_stucco_vertical_corner[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:orange_stucco_vertical_corner[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:orange_stucco_vertical_corner[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:orange_stucco_vertical_corner[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:orange_stucco_vertical_corner[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:orange_stucco_vertical_corner[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:orange_stucco_vertical_corner[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:orange_stucco_vertical_corner[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:orange_stucco_vertical_corner[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:orange_stucco_vertical_corner[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:orange_stucco_vertical_corner[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:orange_stucco_vertical_corner[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:orange_stucco_vertical_corner[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:orange_stucco_vertical_corner[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:orange_stucco_vertical_corner[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:orange_stucco_vertical_corner[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:orange_stucco_vertical_corner[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:orange_stucco_vertical_corner[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:orange_stucco_vertical_corner[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:orange_stucco_vertical_corner[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:orange_stucco_vertical_corner[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:orange_stucco_vertical_corner[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:orange_stucco_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:orange_stucco_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:orange_stucco_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:orange_stucco_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:orange_stucco_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:orange_stucco_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:orange_stucco_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:orange_stucco_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:orange_stucco_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:orange_stucco_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:orange_stucco_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:orange_stucco_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:orange_stucco_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:orange_stucco_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:orange_stucco_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:orange_stucco_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:orange_stucco_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:orange_stucco_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:orange_stucco_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:orange_stucco_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:orange_stucco_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:orange_stucco_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:orange_stucco_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:orange_stucco_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:orange_stucco_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:orange_stucco_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:orange_stucco_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:orange_stucco_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:orange_stucco_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:orange_stucco_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:orange_stucco_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:orange_stucco_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:orange_stucco_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:orange_stucco_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:orange_stucco_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:orange_stucco_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:orange_stucco_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:orange_stucco_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:orange_stucco_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:orange_stucco_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:orange_stucco_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:orange_stucco_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:orange_stucco_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:orange_stucco_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:orange_stucco_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:orange_stucco_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:orange_stucco_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:orange_stucco_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:orange_stucco_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:orange_stucco_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:orange_stucco_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:orange_stucco_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:orange_stucco_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:orange_stucco_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:orange_stucco_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:orange_stucco_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:orange_stucco_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:orange_stucco_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:orange_stucco_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:orange_stucco_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:orange_stucco_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:orange_stucco_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:orange_stucco_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:orange_stucco_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:orange_stucco_vertical_quarter[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:orange_stucco_vertical_quarter[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:orange_stucco_vertical_quarter[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:orange_stucco_vertical_quarter[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:orange_stucco_vertical_quarter[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:orange_stucco_vertical_quarter[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:orange_stucco_vertical_quarter[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:orange_stucco_vertical_quarter[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:orange_stucco_vertical_quarter[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:orange_stucco_vertical_quarter[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:orange_stucco_vertical_quarter[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:orange_stucco_vertical_quarter[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:orange_stucco_vertical_quarter[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:orange_stucco_vertical_quarter[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:orange_stucco_vertical_quarter[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:orange_stucco_vertical_quarter[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:orange_stucco_vertical_quarter[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:orange_stucco_vertical_quarter[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:orange_stucco_vertical_quarter[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:orange_stucco_vertical_quarter[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:orange_stucco_vertical_quarter[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:orange_stucco_vertical_quarter[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:orange_stucco_vertical_quarter[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:orange_stucco_vertical_quarter[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:orange_stucco_vertical_quarter[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:orange_stucco_vertical_quarter[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:orange_stucco_vertical_quarter[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:orange_stucco_vertical_quarter[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:orange_stucco_vertical_quarter[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:orange_stucco_vertical_quarter[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:orange_stucco_vertical_quarter[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:orange_stucco_vertical_quarter[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:orange_stucco_vertical_quarter[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:orange_stucco_vertical_quarter[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:orange_stucco_vertical_quarter[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:orange_stucco_vertical_quarter[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:orange_stucco_vertical_quarter[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:orange_stucco_vertical_quarter[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:orange_stucco_vertical_quarter[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:orange_stucco_vertical_quarter[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:orange_stucco_vertical_quarter[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:orange_stucco_vertical_quarter[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:orange_stucco_vertical_quarter[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:orange_stucco_vertical_quarter[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:orange_stucco_vertical_quarter[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:orange_stucco_vertical_quarter[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:orange_stucco_vertical_quarter[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:orange_stucco_vertical_quarter[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:orange_stucco_vertical_quarter[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:orange_stucco_vertical_quarter[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:orange_stucco_vertical_quarter[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:orange_stucco_vertical_quarter[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:orange_stucco_vertical_quarter[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:orange_stucco_vertical_quarter[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:orange_stucco_vertical_quarter[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:orange_stucco_vertical_quarter[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:orange_stucco_vertical_quarter[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:orange_stucco_vertical_quarter[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:orange_stucco_vertical_quarter[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:orange_stucco_vertical_quarter[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:orange_stucco_vertical_quarter[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:orange_stucco_vertical_quarter[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:orange_stucco_vertical_quarter[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:orange_stucco_vertical_quarter[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:orange_stucco_vertical_slab[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:orange_stucco_vertical_slab[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:orange_stucco_vertical_slab[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:orange_stucco_vertical_slab[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:orange_stucco_vertical_slab[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:orange_stucco_vertical_slab[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:orange_stucco_vertical_slab[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:orange_stucco_vertical_slab[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:orange_stucco_vertical_slab[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:orange_stucco_vertical_slab[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:orange_stucco_vertical_slab[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:orange_stucco_vertical_slab[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:orange_stucco_vertical_slab[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:orange_stucco_vertical_slab[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:orange_stucco_vertical_slab[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:orange_stucco_vertical_slab[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:orange_stucco_vertical_slab[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:orange_stucco_vertical_slab[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:orange_stucco_vertical_slab[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:orange_stucco_vertical_slab[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:orange_stucco_vertical_slab[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:orange_stucco_vertical_slab[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:orange_stucco_vertical_slab[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:orange_stucco_vertical_slab[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:orange_stucco_vertical_slab[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:orange_stucco_vertical_slab[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:orange_stucco_vertical_slab[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:orange_stucco_vertical_slab[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:orange_stucco_vertical_slab[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:orange_stucco_vertical_slab[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:orange_stucco_vertical_slab[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:orange_stucco_vertical_slab[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:orange_stucco_vertical_slab[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:orange_stucco_vertical_slab[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:orange_stucco_vertical_slab[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:orange_stucco_vertical_slab[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:orange_stucco_vertical_slab[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:orange_stucco_vertical_slab[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:orange_stucco_vertical_slab[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:orange_stucco_vertical_slab[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:orange_stucco_vertical_slab[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:orange_stucco_vertical_slab[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:orange_stucco_vertical_slab[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:orange_stucco_vertical_slab[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:orange_stucco_vertical_slab[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:orange_stucco_vertical_slab[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:orange_stucco_vertical_slab[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:orange_stucco_vertical_slab[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:orange_stucco_vertical_slab[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:orange_stucco_vertical_slab[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:orange_stucco_vertical_slab[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:orange_stucco_vertical_slab[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:orange_stucco_vertical_slab[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:orange_stucco_vertical_slab[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:orange_stucco_vertical_slab[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:orange_stucco_vertical_slab[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:orange_stucco_vertical_slab[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:orange_stucco_vertical_slab[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:orange_stucco_vertical_slab[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:orange_stucco_vertical_slab[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:orange_stucco_vertical_slab[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:orange_stucco_vertical_slab[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:orange_stucco_vertical_slab[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:orange_stucco_vertical_slab[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:orange_stucco_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:orange_stucco_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:orange_stucco_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:orange_stucco_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:orange_stucco_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:orange_stucco_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:orange_stucco_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:orange_stucco_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:orange_stucco_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:orange_stucco_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:orange_stucco_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:orange_stucco_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:orange_stucco_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:orange_stucco_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:orange_stucco_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:orange_stucco_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:orange_stucco_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:orange_stucco_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:orange_stucco_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:orange_stucco_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:orange_stucco_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:orange_stucco_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:orange_stucco_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:orange_stucco_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:orange_stucco_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:orange_stucco_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:orange_stucco_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:orange_stucco_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:orange_stucco_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:orange_stucco_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:orange_stucco_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:orange_stucco_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:orange_stucco_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:orange_stucco_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:orange_stucco_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:orange_stucco_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:orange_stucco_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:orange_stucco_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:orange_stucco_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:orange_stucco_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:orange_stucco_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:orange_stucco_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:orange_stucco_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:orange_stucco_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:orange_stucco_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:orange_stucco_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:orange_stucco_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:orange_stucco_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:orange_stucco_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:orange_stucco_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:orange_stucco_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:orange_stucco_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:orange_stucco_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:orange_stucco_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:orange_stucco_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:orange_stucco_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:orange_stucco_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:orange_stucco_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:orange_stucco_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:orange_stucco_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:orange_stucco_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:orange_stucco_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:orange_stucco_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:orange_stucco_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:orange_stucco_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:orange_stucco_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:orange_stucco_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:orange_stucco_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:orange_stucco_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:orange_stucco_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:orange_stucco_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:orange_stucco_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:orange_stucco_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:orange_stucco_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:orange_stucco_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:orange_stucco_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:orange_stucco_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:orange_stucco_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:orange_stucco_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:orange_stucco_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:orange_stucco_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:orange_stucco_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:orange_stucco_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:orange_stucco_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:orange_stucco_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:orange_stucco_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:orange_stucco_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:orange_stucco_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:orange_stucco_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:orange_stucco_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:orange_stucco_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:orange_stucco_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:orange_stucco_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:orange_stucco_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:orange_stucco_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:orange_stucco_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:orange_stucco_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:orange_stucco_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:orange_stucco_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:orange_stucco_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:orange_stucco_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:orange_stucco_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:orange_stucco_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:orange_stucco_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:orange_stucco_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:orange_stucco_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:orange_stucco_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:orange_stucco_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:orange_stucco_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:orange_stucco_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:orange_stucco_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:orange_stucco_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:orange_stucco_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:orange_stucco_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:orange_stucco_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:orange_stucco_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:orange_stucco_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:orange_stucco_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:orange_stucco_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:orange_stucco_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:orange_stucco_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:orange_stucco_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:orange_stucco_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:orange_stucco_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:orange_stucco_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:orange_stucco_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:orange_stucco_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:orange_stucco_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:orange_stucco_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:orange_stucco_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:orange_stucco_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:orange_stucco_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:orange_stucco_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:orange_stucco_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:orange_stucco_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:orange_stucco_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:orange_stucco_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:orange_stucco_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:orange_stucco_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:orange_stucco_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:orange_stucco_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:orange_stucco_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:orange_stucco_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:orange_stucco_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:orange_stucco_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:orange_stucco_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:orange_stucco_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:orange_stucco_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:orange_stucco_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:orange_stucco_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:orange_stucco_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:orange_stucco_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:orange_stucco_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:orange_stucco_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:orange_stucco_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:orange_stucco_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:orange_stucco_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:orange_stucco_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:orange_stucco_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:orange_stucco_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:orange_stucco_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:orange_stucco_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:orange_stucco_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:orange_stucco_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:orange_stucco_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:orange_stucco_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:orange_stucco_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:orange_stucco_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:orange_stucco_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:orange_stucco_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:orange_stucco_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:orange_stucco_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:orange_stucco_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:orange_stucco_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:orange_stucco_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:orange_stucco_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:orange_stucco_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:orange_stucco_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:orange_stucco_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:orange_stucco_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:orange_stucco_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:orange_stucco_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:orange_stucco_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:orange_stucco_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:orange_stucco_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:orange_stucco_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:orange_stucco_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:orange_stucco_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:orange_stucco_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:orange_stucco_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:orange_stucco_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:orange_stucco_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:orange_stucco_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:orange_stucco_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:orange_stucco_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:orange_stucco_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:orange_stucco_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:orange_stucco_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:orange_stucco_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:orange_stucco_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:orange_stucco_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:orange_stucco_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:orange_stucco_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:orange_stucco_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:orange_stucco_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:orange_stucco_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:orange_stucco_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:orange_stucco_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:orange_stucco_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:orange_stucco_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:orange_stucco_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:orange_stucco_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:orange_stucco_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:orange_stucco_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:orange_stucco_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:orange_stucco_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:orange_stucco_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:orange_stucco_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:orange_stucco_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:orange_stucco_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:orange_stucco_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:orange_stucco_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:orange_stucco_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:orange_stucco_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:orange_stucco_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:orange_stucco_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:orange_stucco_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:orange_stucco_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:orange_stucco_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:orange_stucco_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:orange_stucco_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:orange_stucco_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:orange_stucco_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:orange_stucco_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:orange_stucco_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:orange_stucco_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:orange_stucco_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:orange_stucco_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:orange_stucco_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:orange_stucco_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:orange_stucco_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:orange_stucco_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:orange_stucco_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:orange_stucco_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:orange_stucco_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:orange_stucco_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:orange_stucco_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:orange_stucco_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:orange_stucco_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:orange_stucco_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:orange_stucco_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:orange_stucco_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:orange_stucco_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:orange_stucco_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:orange_stucco_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:orange_stucco_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:orange_stucco_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:orange_stucco_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:orange_stucco_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:orange_stucco_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:orange_stucco_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:orange_stucco_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:orange_stucco_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:orange_stucco_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:orange_stucco_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:orange_stucco_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:orange_stucco_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:orange_stucco_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:orange_stucco_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:orange_stucco_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:orange_stucco_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:orange_stucco_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:orange_stucco_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:orange_stucco_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:orange_stucco_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:orange_stucco_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:orange_stucco_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:orange_stucco_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:orange_stucco_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:orange_stucco_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:orange_stucco_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:orange_stucco_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:orange_stucco_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:orange_stucco_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:orange_stucco_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:orange_stucco_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:orange_stucco_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:orange_stucco_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:orange_stucco_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:orange_stucco_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:orange_stucco_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:orange_stucco_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:orange_stucco_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:orange_stucco_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:orange_stucco_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:orange_stucco_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:orange_stucco_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:orange_stucco_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:orange_stucco_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:orange_stucco_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:orange_stucco_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:orange_stucco_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:orange_stucco_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:orange_stucco_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:orange_stucco_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:orange_stucco_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:orange_stucco_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:orange_stucco_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:orange_stucco_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:orange_stucco_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:orange_stucco_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:orange_stucco_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:orange_stucco_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:orange_stucco_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:orange_stucco_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:orange_stucco_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:orange_stucco_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:orange_stucco_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:orange_stucco_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:orange_stucco_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:orange_stucco_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:orange_stucco_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:orange_stucco_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:orange_stucco_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:orange_stucco_with_red_diamond
conquest:orange_stucco_with_red_diamond_vertical_corner[facing=north,layer=1,waterlogged=true]
conquest:orange_stucco_with_red_diamond_vertical_corner[facing=north,layer=1,waterlogged=false]
conquest:orange_stucco_with_red_diamond_vertical_corner[facing=north,layer=2,waterlogged=true]
conquest:orange_stucco_with_red_diamond_vertical_corner[facing=north,layer=2,waterlogged=false]
conquest:orange_stucco_with_red_diamond_vertical_corner[facing=north,layer=3,waterlogged=true]
conquest:orange_stucco_with_red_diamond_vertical_corner[facing=north,layer=3,waterlogged=false]
conquest:orange_stucco_with_red_diamond_vertical_corner[facing=north,layer=4,waterlogged=true]
conquest:orange_stucco_with_red_diamond_vertical_corner[facing=north,layer=4,waterlogged=false]
conquest:orange_stucco_with_red_diamond_vertical_corner[facing=south,layer=1,waterlogged=true]
conquest:orange_stucco_with_red_diamond_vertical_corner[facing=south,layer=1,waterlogged=false]
conquest:orange_stucco_with_red_diamond_vertical_corner[facing=south,layer=2,waterlogged=true]
conquest:orange_stucco_with_red_diamond_vertical_corner[facing=south,layer=2,waterlogged=false]
conquest:orange_stucco_with_red_diamond_vertical_corner[facing=south,layer=3,waterlogged=true]
conquest:orange_stucco_with_red_diamond_vertical_corner[facing=south,layer=3,waterlogged=false]
conquest:orange_stucco_with_red_diamond_vertical_corner[facing=south,layer=4,waterlogged=true]
conquest:orange_stucco_with_red_diamond_vertical_corner[facing=south,layer=4,waterlogged=false]
conquest:orange_stucco_with_red_diamond_vertical_corner[facing=west,layer=1,waterlogged=true]
conquest:orange_stucco_with_red_diamond_vertical_corner[facing=west,layer=1,waterlogged=false]
conquest:orange_stucco_with_red_diamond_vertical_corner[facing=west,layer=2,waterlogged=true]
conquest:orange_stucco_with_red_diamond_vertical_corner[facing=west,layer=2,waterlogged=false]
conquest:orange_stucco_with_red_diamond_vertical_corner[facing=west,layer=3,waterlogged=true]
conquest:orange_stucco_with_red_diamond_vertical_corner[facing=west,layer=3,waterlogged=false]
conquest:orange_stucco_with_red_diamond_vertical_corner[facing=west,layer=4,waterlogged=true]
conquest:orange_stucco_with_red_diamond_vertical_corner[facing=west,layer=4,waterlogged=false]
conquest:orange_stucco_with_red_diamond_vertical_corner[facing=east,layer=1,waterlogged=true]
conquest:orange_stucco_with_red_diamond_vertical_corner[facing=east,layer=1,waterlogged=false]
conquest:orange_stucco_with_red_diamond_vertical_corner[facing=east,layer=2,waterlogged=true]
conquest:orange_stucco_with_red_diamond_vertical_corner[facing=east,layer=2,waterlogged=false]
conquest:orange_stucco_with_red_diamond_vertical_corner[facing=east,layer=3,waterlogged=true]
conquest:orange_stucco_with_red_diamond_vertical_corner[facing=east,layer=3,waterlogged=false]
conquest:orange_stucco_with_red_diamond_vertical_corner[facing=east,layer=4,waterlogged=true]
conquest:orange_stucco_with_red_diamond_vertical_corner[facing=east,layer=4,waterlogged=false]
conquest:orange_stucco_with_red_diamond_vertical_quarter[facing=north,layer=1,waterlogged=true]
conquest:orange_stucco_with_red_diamond_vertical_quarter[facing=north,layer=1,waterlogged=false]
conquest:orange_stucco_with_red_diamond_vertical_quarter[facing=north,layer=2,waterlogged=true]
conquest:orange_stucco_with_red_diamond_vertical_quarter[facing=north,layer=2,waterlogged=false]
conquest:orange_stucco_with_red_diamond_vertical_quarter[facing=north,layer=3,waterlogged=true]
conquest:orange_stucco_with_red_diamond_vertical_quarter[facing=north,layer=3,waterlogged=false]
conquest:orange_stucco_with_red_diamond_vertical_quarter[facing=north,layer=4,waterlogged=true]
conquest:orange_stucco_with_red_diamond_vertical_quarter[facing=north,layer=4,waterlogged=false]
conquest:orange_stucco_with_red_diamond_vertical_quarter[facing=south,layer=1,waterlogged=true]
conquest:orange_stucco_with_red_diamond_vertical_quarter[facing=south,layer=1,waterlogged=false]
conquest:orange_stucco_with_red_diamond_vertical_quarter[facing=south,layer=2,waterlogged=true]
conquest:orange_stucco_with_red_diamond_vertical_quarter[facing=south,layer=2,waterlogged=false]
conquest:orange_stucco_with_red_diamond_vertical_quarter[facing=south,layer=3,waterlogged=true]
conquest:orange_stucco_with_red_diamond_vertical_quarter[facing=south,layer=3,waterlogged=false]
conquest:orange_stucco_with_red_diamond_vertical_quarter[facing=south,layer=4,waterlogged=true]
conquest:orange_stucco_with_red_diamond_vertical_quarter[facing=south,layer=4,waterlogged=false]
conquest:orange_stucco_with_red_diamond_vertical_quarter[facing=west,layer=1,waterlogged=true]
conquest:orange_stucco_with_red_diamond_vertical_quarter[facing=west,layer=1,waterlogged=false]
conquest:orange_stucco_with_red_diamond_vertical_quarter[facing=west,layer=2,waterlogged=true]
conquest:orange_stucco_with_red_diamond_vertical_quarter[facing=west,layer=2,waterlogged=false]
conquest:orange_stucco_with_red_diamond_vertical_quarter[facing=west,layer=3,waterlogged=true]
conquest:orange_stucco_with_red_diamond_vertical_quarter[facing=west,layer=3,waterlogged=false]
conquest:orange_stucco_with_red_diamond_vertical_quarter[facing=west,layer=4,waterlogged=true]
conquest:orange_stucco_with_red_diamond_vertical_quarter[facing=west,layer=4,waterlogged=false]
conquest:orange_stucco_with_red_diamond_vertical_quarter[facing=east,layer=1,waterlogged=true]
conquest:orange_stucco_with_red_diamond_vertical_quarter[facing=east,layer=1,waterlogged=false]
conquest:orange_stucco_with_red_diamond_vertical_quarter[facing=east,layer=2,waterlogged=true]
conquest:orange_stucco_with_red_diamond_vertical_quarter[facing=east,layer=2,waterlogged=false]
conquest:orange_stucco_with_red_diamond_vertical_quarter[facing=east,layer=3,waterlogged=true]
conquest:orange_stucco_with_red_diamond_vertical_quarter[facing=east,layer=3,waterlogged=false]
conquest:orange_stucco_with_red_diamond_vertical_quarter[facing=east,layer=4,waterlogged=true]
conquest:orange_stucco_with_red_diamond_vertical_quarter[facing=east,layer=4,waterlogged=false]
conquest:orange_stucco_with_red_diamond_vertical_slab[facing=north,layer=1,waterlogged=true]
conquest:orange_stucco_with_red_diamond_vertical_slab[facing=north,layer=1,waterlogged=false]
conquest:orange_stucco_with_red_diamond_vertical_slab[facing=north,layer=2,waterlogged=true]
conquest:orange_stucco_with_red_diamond_vertical_slab[facing=north,layer=2,waterlogged=false]
conquest:orange_stucco_with_red_diamond_vertical_slab[facing=north,layer=3,waterlogged=true]
conquest:orange_stucco_with_red_diamond_vertical_slab[facing=north,layer=3,waterlogged=false]
conquest:orange_stucco_with_red_diamond_vertical_slab[facing=north,layer=4,waterlogged=true]
conquest:orange_stucco_with_red_diamond_vertical_slab[facing=north,layer=4,waterlogged=false]
conquest:orange_stucco_with_red_diamond_vertical_slab[facing=south,layer=1,waterlogged=true]
conquest:orange_stucco_with_red_diamond_vertical_slab[facing=south,layer=1,waterlogged=false]
conquest:orange_stucco_with_red_diamond_vertical_slab[facing=south,layer=2,waterlogged=true]
conquest:orange_stucco_with_red_diamond_vertical_slab[facing=south,layer=2,waterlogged=false]
conquest:orange_stucco_with_red_diamond_vertical_slab[facing=south,layer=3,waterlogged=true]
conquest:orange_stucco_with_red_diamond_vertical_slab[facing=south,layer=3,waterlogged=false]
conquest:orange_stucco_with_red_diamond_vertical_slab[facing=south,layer=4,waterlogged=true]
conquest:orange_stucco_with_red_diamond_vertical_slab[facing=south,layer=4,waterlogged=false]
conquest:orange_stucco_with_red_diamond_vertical_slab[facing=west,layer=1,waterlogged=true]
conquest:orange_stucco_with_red_diamond_vertical_slab[facing=west,layer=1,waterlogged=false]
conquest:orange_stucco_with_red_diamond_vertical_slab[facing=west,layer=2,waterlogged=true]
conquest:orange_stucco_with_red_diamond_vertical_slab[facing=west,layer=2,waterlogged=false]
conquest:orange_stucco_with_red_diamond_vertical_slab[facing=west,layer=3,waterlogged=true]
conquest:orange_stucco_with_red_diamond_vertical_slab[facing=west,layer=3,waterlogged=false]
conquest:orange_stucco_with_red_diamond_vertical_slab[facing=west,layer=4,waterlogged=true]
conquest:orange_stucco_with_red_diamond_vertical_slab[facing=west,layer=4,waterlogged=false]
conquest:orange_stucco_with_red_diamond_vertical_slab[facing=east,layer=1,waterlogged=true]
conquest:orange_stucco_with_red_diamond_vertical_slab[facing=east,layer=1,waterlogged=false]
conquest:orange_stucco_with_red_diamond_vertical_slab[facing=east,layer=2,waterlogged=true]
conquest:orange_stucco_with_red_diamond_vertical_slab[facing=east,layer=2,waterlogged=false]
conquest:orange_stucco_with_red_diamond_vertical_slab[facing=east,layer=3,waterlogged=true]
conquest:orange_stucco_with_red_diamond_vertical_slab[facing=east,layer=3,waterlogged=false]
conquest:orange_stucco_with_red_diamond_vertical_slab[facing=east,layer=4,waterlogged=true]
conquest:orange_stucco_with_red_diamond_vertical_slab[facing=east,layer=4,waterlogged=false]
conquest:orange_tree_leaves[age=0,distance=1,persistent=true]
conquest:orange_tree_leaves[age=0,distance=1,persistent=false]
conquest:orange_tree_leaves[age=0,distance=2,persistent=true]
conquest:orange_tree_leaves[age=0,distance=2,persistent=false]
conquest:orange_tree_leaves[age=0,distance=3,persistent=true]
conquest:orange_tree_leaves[age=0,distance=3,persistent=false]
conquest:orange_tree_leaves[age=0,distance=4,persistent=true]
conquest:orange_tree_leaves[age=0,distance=4,persistent=false]
conquest:orange_tree_leaves[age=0,distance=5,persistent=true]
conquest:orange_tree_leaves[age=0,distance=5,persistent=false]
conquest:orange_tree_leaves[age=0,distance=6,persistent=true]
conquest:orange_tree_leaves[age=0,distance=6,persistent=false]
conquest:orange_tree_leaves[age=0,distance=7,persistent=true]
conquest:orange_tree_leaves[age=0,distance=7,persistent=false]
conquest:orange_tree_leaves[age=1,distance=1,persistent=true]
conquest:orange_tree_leaves[age=1,distance=1,persistent=false]
conquest:orange_tree_leaves[age=1,distance=2,persistent=true]
conquest:orange_tree_leaves[age=1,distance=2,persistent=false]
conquest:orange_tree_leaves[age=1,distance=3,persistent=true]
conquest:orange_tree_leaves[age=1,distance=3,persistent=false]
conquest:orange_tree_leaves[age=1,distance=4,persistent=true]
conquest:orange_tree_leaves[age=1,distance=4,persistent=false]
conquest:orange_tree_leaves[age=1,distance=5,persistent=true]
conquest:orange_tree_leaves[age=1,distance=5,persistent=false]
conquest:orange_tree_leaves[age=1,distance=6,persistent=true]
conquest:orange_tree_leaves[age=1,distance=6,persistent=false]
conquest:orange_tree_leaves[age=1,distance=7,persistent=true]
conquest:orange_tree_leaves[age=1,distance=7,persistent=false]
conquest:orange_tree_leaves[age=2,distance=1,persistent=true]
conquest:orange_tree_leaves[age=2,distance=1,persistent=false]
conquest:orange_tree_leaves[age=2,distance=2,persistent=true]
conquest:orange_tree_leaves[age=2,distance=2,persistent=false]
conquest:orange_tree_leaves[age=2,distance=3,persistent=true]
conquest:orange_tree_leaves[age=2,distance=3,persistent=false]
conquest:orange_tree_leaves[age=2,distance=4,persistent=true]
conquest:orange_tree_leaves[age=2,distance=4,persistent=false]
conquest:orange_tree_leaves[age=2,distance=5,persistent=true]
conquest:orange_tree_leaves[age=2,distance=5,persistent=false]
conquest:orange_tree_leaves[age=2,distance=6,persistent=true]
conquest:orange_tree_leaves[age=2,distance=6,persistent=false]
conquest:orange_tree_leaves[age=2,distance=7,persistent=true]
conquest:orange_tree_leaves[age=2,distance=7,persistent=false]
conquest:orange_tree_leaves[age=3,distance=1,persistent=true]
conquest:orange_tree_leaves[age=3,distance=1,persistent=false]
conquest:orange_tree_leaves[age=3,distance=2,persistent=true]
conquest:orange_tree_leaves[age=3,distance=2,persistent=false]
conquest:orange_tree_leaves[age=3,distance=3,persistent=true]
conquest:orange_tree_leaves[age=3,distance=3,persistent=false]
conquest:orange_tree_leaves[age=3,distance=4,persistent=true]
conquest:orange_tree_leaves[age=3,distance=4,persistent=false]
conquest:orange_tree_leaves[age=3,distance=5,persistent=true]
conquest:orange_tree_leaves[age=3,distance=5,persistent=false]
conquest:orange_tree_leaves[age=3,distance=6,persistent=true]
conquest:orange_tree_leaves[age=3,distance=6,persistent=false]
conquest:orange_tree_leaves[age=3,distance=7,persistent=true]
conquest:orange_tree_leaves[age=3,distance=7,persistent=false]
conquest:orange_tree_leaves[age=4,distance=1,persistent=true]
conquest:orange_tree_leaves[age=4,distance=1,persistent=false]
conquest:orange_tree_leaves[age=4,distance=2,persistent=true]
conquest:orange_tree_leaves[age=4,distance=2,persistent=false]
conquest:orange_tree_leaves[age=4,distance=3,persistent=true]
conquest:orange_tree_leaves[age=4,distance=3,persistent=false]
conquest:orange_tree_leaves[age=4,distance=4,persistent=true]
conquest:orange_tree_leaves[age=4,distance=4,persistent=false]
conquest:orange_tree_leaves[age=4,distance=5,persistent=true]
conquest:orange_tree_leaves[age=4,distance=5,persistent=false]
conquest:orange_tree_leaves[age=4,distance=6,persistent=true]
conquest:orange_tree_leaves[age=4,distance=6,persistent=false]
conquest:orange_tree_leaves[age=4,distance=7,persistent=true]
conquest:orange_tree_leaves[age=4,distance=7,persistent=false]
conquest:orange_tree_leaves[age=5,distance=1,persistent=true]
conquest:orange_tree_leaves[age=5,distance=1,persistent=false]
conquest:orange_tree_leaves[age=5,distance=2,persistent=true]
conquest:orange_tree_leaves[age=5,distance=2,persistent=false]
conquest:orange_tree_leaves[age=5,distance=3,persistent=true]
conquest:orange_tree_leaves[age=5,distance=3,persistent=false]
conquest:orange_tree_leaves[age=5,distance=4,persistent=true]
conquest:orange_tree_leaves[age=5,distance=4,persistent=false]
conquest:orange_tree_leaves[age=5,distance=5,persistent=true]
conquest:orange_tree_leaves[age=5,distance=5,persistent=false]
conquest:orange_tree_leaves[age=5,distance=6,persistent=true]
conquest:orange_tree_leaves[age=5,distance=6,persistent=false]
conquest:orange_tree_leaves[age=5,distance=7,persistent=true]
conquest:orange_tree_leaves[age=5,distance=7,persistent=false]
conquest:orange_tree_leaves[age=6,distance=1,persistent=true]
conquest:orange_tree_leaves[age=6,distance=1,persistent=false]
conquest:orange_tree_leaves[age=6,distance=2,persistent=true]
conquest:orange_tree_leaves[age=6,distance=2,persistent=false]
conquest:orange_tree_leaves[age=6,distance=3,persistent=true]
conquest:orange_tree_leaves[age=6,distance=3,persistent=false]
conquest:orange_tree_leaves[age=6,distance=4,persistent=true]
conquest:orange_tree_leaves[age=6,distance=4,persistent=false]
conquest:orange_tree_leaves[age=6,distance=5,persistent=true]
conquest:orange_tree_leaves[age=6,distance=5,persistent=false]
conquest:orange_tree_leaves[age=6,distance=6,persistent=true]
conquest:orange_tree_leaves[age=6,distance=6,persistent=false]
conquest:orange_tree_leaves[age=6,distance=7,persistent=true]
conquest:orange_tree_leaves[age=6,distance=7,persistent=false]
conquest:orange_tree_leaves[age=7,distance=1,persistent=true]
conquest:orange_tree_leaves[age=7,distance=1,persistent=false]
conquest:orange_tree_leaves[age=7,distance=2,persistent=true]
conquest:orange_tree_leaves[age=7,distance=2,persistent=false]
conquest:orange_tree_leaves[age=7,distance=3,persistent=true]
conquest:orange_tree_leaves[age=7,distance=3,persistent=false]
conquest:orange_tree_leaves[age=7,distance=4,persistent=true]
conquest:orange_tree_leaves[age=7,distance=4,persistent=false]
conquest:orange_tree_leaves[age=7,distance=5,persistent=true]
conquest:orange_tree_leaves[age=7,distance=5,persistent=false]
conquest:orange_tree_leaves[age=7,distance=6,persistent=true]
conquest:orange_tree_leaves[age=7,distance=6,persistent=false]
conquest:orange_tree_leaves[age=7,distance=7,persistent=true]
conquest:orange_tree_leaves[age=7,distance=7,persistent=false]
conquest:orange_tree_sapling[stage=0]
conquest:orange_tree_sapling[stage=1]
conquest:orange_tulip[layers=1,waterlogged=true]
conquest:orange_tulip[layers=1,waterlogged=false]
conquest:orange_tulip[layers=2,waterlogged=true]
conquest:orange_tulip[layers=2,waterlogged=false]
conquest:orange_tulip[layers=3,waterlogged=true]
conquest:orange_tulip[layers=3,waterlogged=false]
conquest:orange_tulip[layers=4,waterlogged=true]
conquest:orange_tulip[layers=4,waterlogged=false]
conquest:orange_tulip[layers=5,waterlogged=true]
conquest:orange_tulip[layers=5,waterlogged=false]
conquest:orange_tulip[layers=6,waterlogged=true]
conquest:orange_tulip[layers=6,waterlogged=false]
conquest:orange_tulip[layers=7,waterlogged=true]
conquest:orange_tulip[layers=7,waterlogged=false]
conquest:orange_tulip[layers=8,waterlogged=true]
conquest:orange_tulip[layers=8,waterlogged=false]
conquest:orange_wool_corner_slab[facing=north,type=top,waterlogged=true]
conquest:orange_wool_corner_slab[facing=north,type=top,waterlogged=false]
conquest:orange_wool_corner_slab[facing=north,type=bottom,waterlogged=true]
conquest:orange_wool_corner_slab[facing=north,type=bottom,waterlogged=false]
conquest:orange_wool_corner_slab[facing=south,type=top,waterlogged=true]
conquest:orange_wool_corner_slab[facing=south,type=top,waterlogged=false]
conquest:orange_wool_corner_slab[facing=south,type=bottom,waterlogged=true]
conquest:orange_wool_corner_slab[facing=south,type=bottom,waterlogged=false]
conquest:orange_wool_corner_slab[facing=west,type=top,waterlogged=true]
conquest:orange_wool_corner_slab[facing=west,type=top,waterlogged=false]
conquest:orange_wool_corner_slab[facing=west,type=bottom,waterlogged=true]
conquest:orange_wool_corner_slab[facing=west,type=bottom,waterlogged=false]
conquest:orange_wool_corner_slab[facing=east,type=top,waterlogged=true]
conquest:orange_wool_corner_slab[facing=east,type=top,waterlogged=false]
conquest:orange_wool_corner_slab[facing=east,type=bottom,waterlogged=true]
conquest:orange_wool_corner_slab[facing=east,type=bottom,waterlogged=false]
conquest:orange_wool_eighth_slab[facing=north,type=top,waterlogged=true]
conquest:orange_wool_eighth_slab[facing=north,type=top,waterlogged=false]
conquest:orange_wool_eighth_slab[facing=north,type=bottom,waterlogged=true]
conquest:orange_wool_eighth_slab[facing=north,type=bottom,waterlogged=false]
conquest:orange_wool_eighth_slab[facing=south,type=top,waterlogged=true]
conquest:orange_wool_eighth_slab[facing=south,type=top,waterlogged=false]
conquest:orange_wool_eighth_slab[facing=south,type=bottom,waterlogged=true]
conquest:orange_wool_eighth_slab[facing=south,type=bottom,waterlogged=false]
conquest:orange_wool_eighth_slab[facing=west,type=top,waterlogged=true]
conquest:orange_wool_eighth_slab[facing=west,type=top,waterlogged=false]
conquest:orange_wool_eighth_slab[facing=west,type=bottom,waterlogged=true]
conquest:orange_wool_eighth_slab[facing=west,type=bottom,waterlogged=false]
conquest:orange_wool_eighth_slab[facing=east,type=top,waterlogged=true]
conquest:orange_wool_eighth_slab[facing=east,type=top,waterlogged=false]
conquest:orange_wool_eighth_slab[facing=east,type=bottom,waterlogged=true]
conquest:orange_wool_eighth_slab[facing=east,type=bottom,waterlogged=false]
conquest:orange_wool_quarter_slab[facing=north,layer=1,type=top,waterlogged=true]
conquest:orange_wool_quarter_slab[facing=north,layer=1,type=top,waterlogged=false]
conquest:orange_wool_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=true]
conquest:orange_wool_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=false]
conquest:orange_wool_quarter_slab[facing=north,layer=2,type=top,waterlogged=true]
conquest:orange_wool_quarter_slab[facing=north,layer=2,type=top,waterlogged=false]
conquest:orange_wool_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=true]
conquest:orange_wool_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=false]
conquest:orange_wool_quarter_slab[facing=north,layer=3,type=top,waterlogged=true]
conquest:orange_wool_quarter_slab[facing=north,layer=3,type=top,waterlogged=false]
conquest:orange_wool_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=true]
conquest:orange_wool_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=false]
conquest:orange_wool_quarter_slab[facing=south,layer=1,type=top,waterlogged=true]
conquest:orange_wool_quarter_slab[facing=south,layer=1,type=top,waterlogged=false]
conquest:orange_wool_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=true]
conquest:orange_wool_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=false]
conquest:orange_wool_quarter_slab[facing=south,layer=2,type=top,waterlogged=true]
conquest:orange_wool_quarter_slab[facing=south,layer=2,type=top,waterlogged=false]
conquest:orange_wool_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=true]
conquest:orange_wool_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=false]
conquest:orange_wool_quarter_slab[facing=south,layer=3,type=top,waterlogged=true]
conquest:orange_wool_quarter_slab[facing=south,layer=3,type=top,waterlogged=false]
conquest:orange_wool_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=true]
conquest:orange_wool_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=false]
conquest:orange_wool_quarter_slab[facing=west,layer=1,type=top,waterlogged=true]
conquest:orange_wool_quarter_slab[facing=west,layer=1,type=top,waterlogged=false]
conquest:orange_wool_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=true]
conquest:orange_wool_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=false]
conquest:orange_wool_quarter_slab[facing=west,layer=2,type=top,waterlogged=true]
conquest:orange_wool_quarter_slab[facing=west,layer=2,type=top,waterlogged=false]
conquest:orange_wool_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=true]
conquest:orange_wool_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=false]
conquest:orange_wool_quarter_slab[facing=west,layer=3,type=top,waterlogged=true]
conquest:orange_wool_quarter_slab[facing=west,layer=3,type=top,waterlogged=false]
conquest:orange_wool_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=true]
conquest:orange_wool_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=false]
conquest:orange_wool_quarter_slab[facing=east,layer=1,type=top,waterlogged=true]
conquest:orange_wool_quarter_slab[facing=east,layer=1,type=top,waterlogged=false]
conquest:orange_wool_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=true]
conquest:orange_wool_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=false]
conquest:orange_wool_quarter_slab[facing=east,layer=2,type=top,waterlogged=true]
conquest:orange_wool_quarter_slab[facing=east,layer=2,type=top,waterlogged=false]
conquest:orange_wool_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=true]
conquest:orange_wool_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=false]
conquest:orange_wool_quarter_slab[facing=east,layer=3,type=top,waterlogged=true]
conquest:orange_wool_quarter_slab[facing=east,layer=3,type=top,waterlogged=false]
conquest:orange_wool_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=true]
conquest:orange_wool_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=false]
conquest:orange_wool_slab[layers=1,type=top,waterlogged=true]
conquest:orange_wool_slab[layers=1,type=top,waterlogged=false]
conquest:orange_wool_slab[layers=1,type=bottom,waterlogged=true]
conquest:orange_wool_slab[layers=1,type=bottom,waterlogged=false]
conquest:orange_wool_slab[layers=2,type=top,waterlogged=true]
conquest:orange_wool_slab[layers=2,type=top,waterlogged=false]
conquest:orange_wool_slab[layers=2,type=bottom,waterlogged=true]
conquest:orange_wool_slab[layers=2,type=bottom,waterlogged=false]
conquest:orange_wool_slab[layers=3,type=top,waterlogged=true]
conquest:orange_wool_slab[layers=3,type=top,waterlogged=false]
conquest:orange_wool_slab[layers=3,type=bottom,waterlogged=true]
conquest:orange_wool_slab[layers=3,type=bottom,waterlogged=false]
conquest:orange_wool_slab[layers=4,type=top,waterlogged=true]
conquest:orange_wool_slab[layers=4,type=top,waterlogged=false]
conquest:orange_wool_slab[layers=4,type=bottom,waterlogged=true]
conquest:orange_wool_slab[layers=4,type=bottom,waterlogged=false]
conquest:orange_wool_slab[layers=5,type=top,waterlogged=true]
conquest:orange_wool_slab[layers=5,type=top,waterlogged=false]
conquest:orange_wool_slab[layers=5,type=bottom,waterlogged=true]
conquest:orange_wool_slab[layers=5,type=bottom,waterlogged=false]
conquest:orange_wool_slab[layers=6,type=top,waterlogged=true]
conquest:orange_wool_slab[layers=6,type=top,waterlogged=false]
conquest:orange_wool_slab[layers=6,type=bottom,waterlogged=true]
conquest:orange_wool_slab[layers=6,type=bottom,waterlogged=false]
conquest:orange_wool_slab[layers=7,type=top,waterlogged=true]
conquest:orange_wool_slab[layers=7,type=top,waterlogged=false]
conquest:orange_wool_slab[layers=7,type=bottom,waterlogged=true]
conquest:orange_wool_slab[layers=7,type=bottom,waterlogged=false]
conquest:orange_wool_slab[layers=8,type=top,waterlogged=true]
conquest:orange_wool_slab[layers=8,type=top,waterlogged=false]
conquest:orange_wool_slab[layers=8,type=bottom,waterlogged=true]
conquest:orange_wool_slab[layers=8,type=bottom,waterlogged=false]
conquest:orange_wool_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:orange_wool_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:orange_wool_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:orange_wool_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:orange_wool_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:orange_wool_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:orange_wool_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:orange_wool_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:orange_wool_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:orange_wool_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:orange_wool_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:orange_wool_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:orange_wool_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:orange_wool_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:orange_wool_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:orange_wool_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:orange_wool_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:orange_wool_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:orange_wool_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:orange_wool_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:orange_wool_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:orange_wool_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:orange_wool_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:orange_wool_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:orange_wool_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:orange_wool_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:orange_wool_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:orange_wool_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:orange_wool_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:orange_wool_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:orange_wool_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:orange_wool_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:orange_wool_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:orange_wool_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:orange_wool_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:orange_wool_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:orange_wool_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:orange_wool_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:orange_wool_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:orange_wool_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:orange_wool_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:orange_wool_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:orange_wool_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:orange_wool_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:orange_wool_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:orange_wool_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:orange_wool_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:orange_wool_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:orange_wool_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:orange_wool_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:orange_wool_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:orange_wool_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:orange_wool_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:orange_wool_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:orange_wool_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:orange_wool_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:orange_wool_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:orange_wool_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:orange_wool_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:orange_wool_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:orange_wool_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:orange_wool_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:orange_wool_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:orange_wool_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:orange_wool_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:orange_wool_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:orange_wool_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:orange_wool_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:orange_wool_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:orange_wool_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:orange_wool_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:orange_wool_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:orange_wool_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:orange_wool_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:orange_wool_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:orange_wool_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:orange_wool_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:orange_wool_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:orange_wool_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:orange_wool_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:orange_wool_vertical_corner[facing=north,layer=1,waterlogged=true]
conquest:orange_wool_vertical_corner[facing=north,layer=1,waterlogged=false]
conquest:orange_wool_vertical_corner[facing=north,layer=2,waterlogged=true]
conquest:orange_wool_vertical_corner[facing=north,layer=2,waterlogged=false]
conquest:orange_wool_vertical_corner[facing=north,layer=3,waterlogged=true]
conquest:orange_wool_vertical_corner[facing=north,layer=3,waterlogged=false]
conquest:orange_wool_vertical_corner[facing=north,layer=4,waterlogged=true]
conquest:orange_wool_vertical_corner[facing=north,layer=4,waterlogged=false]
conquest:orange_wool_vertical_corner[facing=south,layer=1,waterlogged=true]
conquest:orange_wool_vertical_corner[facing=south,layer=1,waterlogged=false]
conquest:orange_wool_vertical_corner[facing=south,layer=2,waterlogged=true]
conquest:orange_wool_vertical_corner[facing=south,layer=2,waterlogged=false]
conquest:orange_wool_vertical_corner[facing=south,layer=3,waterlogged=true]
conquest:orange_wool_vertical_corner[facing=south,layer=3,waterlogged=false]
conquest:orange_wool_vertical_corner[facing=south,layer=4,waterlogged=true]
conquest:orange_wool_vertical_corner[facing=south,layer=4,waterlogged=false]
conquest:orange_wool_vertical_corner[facing=west,layer=1,waterlogged=true]
conquest:orange_wool_vertical_corner[facing=west,layer=1,waterlogged=false]
conquest:orange_wool_vertical_corner[facing=west,layer=2,waterlogged=true]
conquest:orange_wool_vertical_corner[facing=west,layer=2,waterlogged=false]
conquest:orange_wool_vertical_corner[facing=west,layer=3,waterlogged=true]
conquest:orange_wool_vertical_corner[facing=west,layer=3,waterlogged=false]
conquest:orange_wool_vertical_corner[facing=west,layer=4,waterlogged=true]
conquest:orange_wool_vertical_corner[facing=west,layer=4,waterlogged=false]
conquest:orange_wool_vertical_corner[facing=east,layer=1,waterlogged=true]
conquest:orange_wool_vertical_corner[facing=east,layer=1,waterlogged=false]
conquest:orange_wool_vertical_corner[facing=east,layer=2,waterlogged=true]
conquest:orange_wool_vertical_corner[facing=east,layer=2,waterlogged=false]
conquest:orange_wool_vertical_corner[facing=east,layer=3,waterlogged=true]
conquest:orange_wool_vertical_corner[facing=east,layer=3,waterlogged=false]
conquest:orange_wool_vertical_corner[facing=east,layer=4,waterlogged=true]
conquest:orange_wool_vertical_corner[facing=east,layer=4,waterlogged=false]
conquest:orange_wool_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:orange_wool_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:orange_wool_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:orange_wool_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:orange_wool_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:orange_wool_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:orange_wool_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:orange_wool_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:orange_wool_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:orange_wool_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:orange_wool_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:orange_wool_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:orange_wool_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:orange_wool_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:orange_wool_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:orange_wool_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:orange_wool_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:orange_wool_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:orange_wool_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:orange_wool_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:orange_wool_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:orange_wool_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:orange_wool_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:orange_wool_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:orange_wool_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:orange_wool_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:orange_wool_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:orange_wool_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:orange_wool_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:orange_wool_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:orange_wool_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:orange_wool_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:orange_wool_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:orange_wool_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:orange_wool_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:orange_wool_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:orange_wool_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:orange_wool_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:orange_wool_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:orange_wool_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:orange_wool_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:orange_wool_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:orange_wool_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:orange_wool_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:orange_wool_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:orange_wool_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:orange_wool_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:orange_wool_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:orange_wool_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:orange_wool_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:orange_wool_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:orange_wool_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:orange_wool_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:orange_wool_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:orange_wool_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:orange_wool_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:orange_wool_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:orange_wool_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:orange_wool_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:orange_wool_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:orange_wool_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:orange_wool_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:orange_wool_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:orange_wool_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:orange_wool_vertical_quarter[facing=north,layer=1,waterlogged=true]
conquest:orange_wool_vertical_quarter[facing=north,layer=1,waterlogged=false]
conquest:orange_wool_vertical_quarter[facing=north,layer=2,waterlogged=true]
conquest:orange_wool_vertical_quarter[facing=north,layer=2,waterlogged=false]
conquest:orange_wool_vertical_quarter[facing=north,layer=3,waterlogged=true]
conquest:orange_wool_vertical_quarter[facing=north,layer=3,waterlogged=false]
conquest:orange_wool_vertical_quarter[facing=north,layer=4,waterlogged=true]
conquest:orange_wool_vertical_quarter[facing=north,layer=4,waterlogged=false]
conquest:orange_wool_vertical_quarter[facing=south,layer=1,waterlogged=true]
conquest:orange_wool_vertical_quarter[facing=south,layer=1,waterlogged=false]
conquest:orange_wool_vertical_quarter[facing=south,layer=2,waterlogged=true]
conquest:orange_wool_vertical_quarter[facing=south,layer=2,waterlogged=false]
conquest:orange_wool_vertical_quarter[facing=south,layer=3,waterlogged=true]
conquest:orange_wool_vertical_quarter[facing=south,layer=3,waterlogged=false]
conquest:orange_wool_vertical_quarter[facing=south,layer=4,waterlogged=true]
conquest:orange_wool_vertical_quarter[facing=south,layer=4,waterlogged=false]
conquest:orange_wool_vertical_quarter[facing=west,layer=1,waterlogged=true]
conquest:orange_wool_vertical_quarter[facing=west,layer=1,waterlogged=false]
conquest:orange_wool_vertical_quarter[facing=west,layer=2,waterlogged=true]
conquest:orange_wool_vertical_quarter[facing=west,layer=2,waterlogged=false]
conquest:orange_wool_vertical_quarter[facing=west,layer=3,waterlogged=true]
conquest:orange_wool_vertical_quarter[facing=west,layer=3,waterlogged=false]
conquest:orange_wool_vertical_quarter[facing=west,layer=4,waterlogged=true]
conquest:orange_wool_vertical_quarter[facing=west,layer=4,waterlogged=false]
conquest:orange_wool_vertical_quarter[facing=east,layer=1,waterlogged=true]
conquest:orange_wool_vertical_quarter[facing=east,layer=1,waterlogged=false]
conquest:orange_wool_vertical_quarter[facing=east,layer=2,waterlogged=true]
conquest:orange_wool_vertical_quarter[facing=east,layer=2,waterlogged=false]
conquest:orange_wool_vertical_quarter[facing=east,layer=3,waterlogged=true]
conquest:orange_wool_vertical_quarter[facing=east,layer=3,waterlogged=false]
conquest:orange_wool_vertical_quarter[facing=east,layer=4,waterlogged=true]
conquest:orange_wool_vertical_quarter[facing=east,layer=4,waterlogged=false]
conquest:orange_wool_vertical_slab[facing=north,layer=1,waterlogged=true]
conquest:orange_wool_vertical_slab[facing=north,layer=1,waterlogged=false]
conquest:orange_wool_vertical_slab[facing=north,layer=2,waterlogged=true]
conquest:orange_wool_vertical_slab[facing=north,layer=2,waterlogged=false]
conquest:orange_wool_vertical_slab[facing=north,layer=3,waterlogged=true]
conquest:orange_wool_vertical_slab[facing=north,layer=3,waterlogged=false]
conquest:orange_wool_vertical_slab[facing=north,layer=4,waterlogged=true]
conquest:orange_wool_vertical_slab[facing=north,layer=4,waterlogged=false]
conquest:orange_wool_vertical_slab[facing=south,layer=1,waterlogged=true]
conquest:orange_wool_vertical_slab[facing=south,layer=1,waterlogged=false]
conquest:orange_wool_vertical_slab[facing=south,layer=2,waterlogged=true]
conquest:orange_wool_vertical_slab[facing=south,layer=2,waterlogged=false]
conquest:orange_wool_vertical_slab[facing=south,layer=3,waterlogged=true]
conquest:orange_wool_vertical_slab[facing=south,layer=3,waterlogged=false]
conquest:orange_wool_vertical_slab[facing=south,layer=4,waterlogged=true]
conquest:orange_wool_vertical_slab[facing=south,layer=4,waterlogged=false]
conquest:orange_wool_vertical_slab[facing=west,layer=1,waterlogged=true]
conquest:orange_wool_vertical_slab[facing=west,layer=1,waterlogged=false]
conquest:orange_wool_vertical_slab[facing=west,layer=2,waterlogged=true]
conquest:orange_wool_vertical_slab[facing=west,layer=2,waterlogged=false]
conquest:orange_wool_vertical_slab[facing=west,layer=3,waterlogged=true]
conquest:orange_wool_vertical_slab[facing=west,layer=3,waterlogged=false]
conquest:orange_wool_vertical_slab[facing=west,layer=4,waterlogged=true]
conquest:orange_wool_vertical_slab[facing=west,layer=4,waterlogged=false]
conquest:orange_wool_vertical_slab[facing=east,layer=1,waterlogged=true]
conquest:orange_wool_vertical_slab[facing=east,layer=1,waterlogged=false]
conquest:orange_wool_vertical_slab[facing=east,layer=2,waterlogged=true]
conquest:orange_wool_vertical_slab[facing=east,layer=2,waterlogged=false]
conquest:orange_wool_vertical_slab[facing=east,layer=3,waterlogged=true]
conquest:orange_wool_vertical_slab[facing=east,layer=3,waterlogged=false]
conquest:orange_wool_vertical_slab[facing=east,layer=4,waterlogged=true]
conquest:orange_wool_vertical_slab[facing=east,layer=4,waterlogged=false]
conquest:ornate_roman_door[facing=north,half=upper,hinge=left,open=true,powered=true]
conquest:ornate_roman_door[facing=north,half=upper,hinge=left,open=true,powered=false]
conquest:ornate_roman_door[facing=north,half=upper,hinge=left,open=false,powered=true]
conquest:ornate_roman_door[facing=north,half=upper,hinge=left,open=false,powered=false]
conquest:ornate_roman_door[facing=north,half=upper,hinge=right,open=true,powered=true]
conquest:ornate_roman_door[facing=north,half=upper,hinge=right,open=true,powered=false]
conquest:ornate_roman_door[facing=north,half=upper,hinge=right,open=false,powered=true]
conquest:ornate_roman_door[facing=north,half=upper,hinge=right,open=false,powered=false]
conquest:ornate_roman_door[facing=north,half=lower,hinge=left,open=true,powered=true]
conquest:ornate_roman_door[facing=north,half=lower,hinge=left,open=true,powered=false]
conquest:ornate_roman_door[facing=north,half=lower,hinge=left,open=false,powered=true]
conquest:ornate_roman_door[facing=north,half=lower,hinge=left,open=false,powered=false]
conquest:ornate_roman_door[facing=north,half=lower,hinge=right,open=true,powered=true]
conquest:ornate_roman_door[facing=north,half=lower,hinge=right,open=true,powered=false]
conquest:ornate_roman_door[facing=north,half=lower,hinge=right,open=false,powered=true]
conquest:ornate_roman_door[facing=north,half=lower,hinge=right,open=false,powered=false]
conquest:ornate_roman_door[facing=south,half=upper,hinge=left,open=true,powered=true]
conquest:ornate_roman_door[facing=south,half=upper,hinge=left,open=true,powered=false]
conquest:ornate_roman_door[facing=south,half=upper,hinge=left,open=false,powered=true]
conquest:ornate_roman_door[facing=south,half=upper,hinge=left,open=false,powered=false]
conquest:ornate_roman_door[facing=south,half=upper,hinge=right,open=true,powered=true]
conquest:ornate_roman_door[facing=south,half=upper,hinge=right,open=true,powered=false]
conquest:ornate_roman_door[facing=south,half=upper,hinge=right,open=false,powered=true]
conquest:ornate_roman_door[facing=south,half=upper,hinge=right,open=false,powered=false]
conquest:ornate_roman_door[facing=south,half=lower,hinge=left,open=true,powered=true]
conquest:ornate_roman_door[facing=south,half=lower,hinge=left,open=true,powered=false]
conquest:ornate_roman_door[facing=south,half=lower,hinge=left,open=false,powered=true]
conquest:ornate_roman_door[facing=south,half=lower,hinge=left,open=false,powered=false]
conquest:ornate_roman_door[facing=south,half=lower,hinge=right,open=true,powered=true]
conquest:ornate_roman_door[facing=south,half=lower,hinge=right,open=true,powered=false]
conquest:ornate_roman_door[facing=south,half=lower,hinge=right,open=false,powered=true]
conquest:ornate_roman_door[facing=south,half=lower,hinge=right,open=false,powered=false]
conquest:ornate_roman_door[facing=west,half=upper,hinge=left,open=true,powered=true]
conquest:ornate_roman_door[facing=west,half=upper,hinge=left,open=true,powered=false]
conquest:ornate_roman_door[facing=west,half=upper,hinge=left,open=false,powered=true]
conquest:ornate_roman_door[facing=west,half=upper,hinge=left,open=false,powered=false]
conquest:ornate_roman_door[facing=west,half=upper,hinge=right,open=true,powered=true]
conquest:ornate_roman_door[facing=west,half=upper,hinge=right,open=true,powered=false]
conquest:ornate_roman_door[facing=west,half=upper,hinge=right,open=false,powered=true]
conquest:ornate_roman_door[facing=west,half=upper,hinge=right,open=false,powered=false]
conquest:ornate_roman_door[facing=west,half=lower,hinge=left,open=true,powered=true]
conquest:ornate_roman_door[facing=west,half=lower,hinge=left,open=true,powered=false]
conquest:ornate_roman_door[facing=west,half=lower,hinge=left,open=false,powered=true]
conquest:ornate_roman_door[facing=west,half=lower,hinge=left,open=false,powered=false]
conquest:ornate_roman_door[facing=west,half=lower,hinge=right,open=true,powered=true]
conquest:ornate_roman_door[facing=west,half=lower,hinge=right,open=true,powered=false]
conquest:ornate_roman_door[facing=west,half=lower,hinge=right,open=false,powered=true]
conquest:ornate_roman_door[facing=west,half=lower,hinge=right,open=false,powered=false]
conquest:ornate_roman_door[facing=east,half=upper,hinge=left,open=true,powered=true]
conquest:ornate_roman_door[facing=east,half=upper,hinge=left,open=true,powered=false]
conquest:ornate_roman_door[facing=east,half=upper,hinge=left,open=false,powered=true]
conquest:ornate_roman_door[facing=east,half=upper,hinge=left,open=false,powered=false]
conquest:ornate_roman_door[facing=east,half=upper,hinge=right,open=true,powered=true]
conquest:ornate_roman_door[facing=east,half=upper,hinge=right,open=true,powered=false]
conquest:ornate_roman_door[facing=east,half=upper,hinge=right,open=false,powered=true]
conquest:ornate_roman_door[facing=east,half=upper,hinge=right,open=false,powered=false]
conquest:ornate_roman_door[facing=east,half=lower,hinge=left,open=true,powered=true]
conquest:ornate_roman_door[facing=east,half=lower,hinge=left,open=true,powered=false]
conquest:ornate_roman_door[facing=east,half=lower,hinge=left,open=false,powered=true]
conquest:ornate_roman_door[facing=east,half=lower,hinge=left,open=false,powered=false]
conquest:ornate_roman_door[facing=east,half=lower,hinge=right,open=true,powered=true]
conquest:ornate_roman_door[facing=east,half=lower,hinge=right,open=true,powered=false]
conquest:ornate_roman_door[facing=east,half=lower,hinge=right,open=false,powered=true]
conquest:ornate_roman_door[facing=east,half=lower,hinge=right,open=false,powered=false]
conquest:ornate_roman_door_block
conquest:ornate_roman_door_block_vertical_corner[facing=north,layer=1,waterlogged=true]
conquest:ornate_roman_door_block_vertical_corner[facing=north,layer=1,waterlogged=false]
conquest:ornate_roman_door_block_vertical_corner[facing=north,layer=2,waterlogged=true]
conquest:ornate_roman_door_block_vertical_corner[facing=north,layer=2,waterlogged=false]
conquest:ornate_roman_door_block_vertical_corner[facing=north,layer=3,waterlogged=true]
conquest:ornate_roman_door_block_vertical_corner[facing=north,layer=3,waterlogged=false]
conquest:ornate_roman_door_block_vertical_corner[facing=north,layer=4,waterlogged=true]
conquest:ornate_roman_door_block_vertical_corner[facing=north,layer=4,waterlogged=false]
conquest:ornate_roman_door_block_vertical_corner[facing=south,layer=1,waterlogged=true]
conquest:ornate_roman_door_block_vertical_corner[facing=south,layer=1,waterlogged=false]
conquest:ornate_roman_door_block_vertical_corner[facing=south,layer=2,waterlogged=true]
conquest:ornate_roman_door_block_vertical_corner[facing=south,layer=2,waterlogged=false]
conquest:ornate_roman_door_block_vertical_corner[facing=south,layer=3,waterlogged=true]
conquest:ornate_roman_door_block_vertical_corner[facing=south,layer=3,waterlogged=false]
conquest:ornate_roman_door_block_vertical_corner[facing=south,layer=4,waterlogged=true]
conquest:ornate_roman_door_block_vertical_corner[facing=south,layer=4,waterlogged=false]
conquest:ornate_roman_door_block_vertical_corner[facing=west,layer=1,waterlogged=true]
conquest:ornate_roman_door_block_vertical_corner[facing=west,layer=1,waterlogged=false]
conquest:ornate_roman_door_block_vertical_corner[facing=west,layer=2,waterlogged=true]
conquest:ornate_roman_door_block_vertical_corner[facing=west,layer=2,waterlogged=false]
conquest:ornate_roman_door_block_vertical_corner[facing=west,layer=3,waterlogged=true]
conquest:ornate_roman_door_block_vertical_corner[facing=west,layer=3,waterlogged=false]
conquest:ornate_roman_door_block_vertical_corner[facing=west,layer=4,waterlogged=true]
conquest:ornate_roman_door_block_vertical_corner[facing=west,layer=4,waterlogged=false]
conquest:ornate_roman_door_block_vertical_corner[facing=east,layer=1,waterlogged=true]
conquest:ornate_roman_door_block_vertical_corner[facing=east,layer=1,waterlogged=false]
conquest:ornate_roman_door_block_vertical_corner[facing=east,layer=2,waterlogged=true]
conquest:ornate_roman_door_block_vertical_corner[facing=east,layer=2,waterlogged=false]
conquest:ornate_roman_door_block_vertical_corner[facing=east,layer=3,waterlogged=true]
conquest:ornate_roman_door_block_vertical_corner[facing=east,layer=3,waterlogged=false]
conquest:ornate_roman_door_block_vertical_corner[facing=east,layer=4,waterlogged=true]
conquest:ornate_roman_door_block_vertical_corner[facing=east,layer=4,waterlogged=false]
conquest:ornate_roman_door_block_vertical_quarter[facing=north,layer=1,waterlogged=true]
conquest:ornate_roman_door_block_vertical_quarter[facing=north,layer=1,waterlogged=false]
conquest:ornate_roman_door_block_vertical_quarter[facing=north,layer=2,waterlogged=true]
conquest:ornate_roman_door_block_vertical_quarter[facing=north,layer=2,waterlogged=false]
conquest:ornate_roman_door_block_vertical_quarter[facing=north,layer=3,waterlogged=true]
conquest:ornate_roman_door_block_vertical_quarter[facing=north,layer=3,waterlogged=false]
conquest:ornate_roman_door_block_vertical_quarter[facing=north,layer=4,waterlogged=true]
conquest:ornate_roman_door_block_vertical_quarter[facing=north,layer=4,waterlogged=false]
conquest:ornate_roman_door_block_vertical_quarter[facing=south,layer=1,waterlogged=true]
conquest:ornate_roman_door_block_vertical_quarter[facing=south,layer=1,waterlogged=false]
conquest:ornate_roman_door_block_vertical_quarter[facing=south,layer=2,waterlogged=true]
conquest:ornate_roman_door_block_vertical_quarter[facing=south,layer=2,waterlogged=false]
conquest:ornate_roman_door_block_vertical_quarter[facing=south,layer=3,waterlogged=true]
conquest:ornate_roman_door_block_vertical_quarter[facing=south,layer=3,waterlogged=false]
conquest:ornate_roman_door_block_vertical_quarter[facing=south,layer=4,waterlogged=true]
conquest:ornate_roman_door_block_vertical_quarter[facing=south,layer=4,waterlogged=false]
conquest:ornate_roman_door_block_vertical_quarter[facing=west,layer=1,waterlogged=true]
conquest:ornate_roman_door_block_vertical_quarter[facing=west,layer=1,waterlogged=false]
conquest:ornate_roman_door_block_vertical_quarter[facing=west,layer=2,waterlogged=true]
conquest:ornate_roman_door_block_vertical_quarter[facing=west,layer=2,waterlogged=false]
conquest:ornate_roman_door_block_vertical_quarter[facing=west,layer=3,waterlogged=true]
conquest:ornate_roman_door_block_vertical_quarter[facing=west,layer=3,waterlogged=false]
conquest:ornate_roman_door_block_vertical_quarter[facing=west,layer=4,waterlogged=true]
conquest:ornate_roman_door_block_vertical_quarter[facing=west,layer=4,waterlogged=false]
conquest:ornate_roman_door_block_vertical_quarter[facing=east,layer=1,waterlogged=true]
conquest:ornate_roman_door_block_vertical_quarter[facing=east,layer=1,waterlogged=false]
conquest:ornate_roman_door_block_vertical_quarter[facing=east,layer=2,waterlogged=true]
conquest:ornate_roman_door_block_vertical_quarter[facing=east,layer=2,waterlogged=false]
conquest:ornate_roman_door_block_vertical_quarter[facing=east,layer=3,waterlogged=true]
conquest:ornate_roman_door_block_vertical_quarter[facing=east,layer=3,waterlogged=false]
conquest:ornate_roman_door_block_vertical_quarter[facing=east,layer=4,waterlogged=true]
conquest:ornate_roman_door_block_vertical_quarter[facing=east,layer=4,waterlogged=false]
conquest:ornate_roman_door_block_vertical_slab[facing=north,layer=1,waterlogged=true]
conquest:ornate_roman_door_block_vertical_slab[facing=north,layer=1,waterlogged=false]
conquest:ornate_roman_door_block_vertical_slab[facing=north,layer=2,waterlogged=true]
conquest:ornate_roman_door_block_vertical_slab[facing=north,layer=2,waterlogged=false]
conquest:ornate_roman_door_block_vertical_slab[facing=north,layer=3,waterlogged=true]
conquest:ornate_roman_door_block_vertical_slab[facing=north,layer=3,waterlogged=false]
conquest:ornate_roman_door_block_vertical_slab[facing=north,layer=4,waterlogged=true]
conquest:ornate_roman_door_block_vertical_slab[facing=north,layer=4,waterlogged=false]
conquest:ornate_roman_door_block_vertical_slab[facing=south,layer=1,waterlogged=true]
conquest:ornate_roman_door_block_vertical_slab[facing=south,layer=1,waterlogged=false]
conquest:ornate_roman_door_block_vertical_slab[facing=south,layer=2,waterlogged=true]
conquest:ornate_roman_door_block_vertical_slab[facing=south,layer=2,waterlogged=false]
conquest:ornate_roman_door_block_vertical_slab[facing=south,layer=3,waterlogged=true]
conquest:ornate_roman_door_block_vertical_slab[facing=south,layer=3,waterlogged=false]
conquest:ornate_roman_door_block_vertical_slab[facing=south,layer=4,waterlogged=true]
conquest:ornate_roman_door_block_vertical_slab[facing=south,layer=4,waterlogged=false]
conquest:ornate_roman_door_block_vertical_slab[facing=west,layer=1,waterlogged=true]
conquest:ornate_roman_door_block_vertical_slab[facing=west,layer=1,waterlogged=false]
conquest:ornate_roman_door_block_vertical_slab[facing=west,layer=2,waterlogged=true]
conquest:ornate_roman_door_block_vertical_slab[facing=west,layer=2,waterlogged=false]
conquest:ornate_roman_door_block_vertical_slab[facing=west,layer=3,waterlogged=true]
conquest:ornate_roman_door_block_vertical_slab[facing=west,layer=3,waterlogged=false]
conquest:ornate_roman_door_block_vertical_slab[facing=west,layer=4,waterlogged=true]
conquest:ornate_roman_door_block_vertical_slab[facing=west,layer=4,waterlogged=false]
conquest:ornate_roman_door_block_vertical_slab[facing=east,layer=1,waterlogged=true]
conquest:ornate_roman_door_block_vertical_slab[facing=east,layer=1,waterlogged=false]
conquest:ornate_roman_door_block_vertical_slab[facing=east,layer=2,waterlogged=true]
conquest:ornate_roman_door_block_vertical_slab[facing=east,layer=2,waterlogged=false]
conquest:ornate_roman_door_block_vertical_slab[facing=east,layer=3,waterlogged=true]
conquest:ornate_roman_door_block_vertical_slab[facing=east,layer=3,waterlogged=false]
conquest:ornate_roman_door_block_vertical_slab[facing=east,layer=4,waterlogged=true]
conquest:ornate_roman_door_block_vertical_slab[facing=east,layer=4,waterlogged=false]
conquest:orpine[layers=1,waterlogged=true]
conquest:orpine[layers=1,waterlogged=false]
conquest:orpine[layers=2,waterlogged=true]
conquest:orpine[layers=2,waterlogged=false]
conquest:orpine[layers=3,waterlogged=true]
conquest:orpine[layers=3,waterlogged=false]
conquest:orpine[layers=4,waterlogged=true]
conquest:orpine[layers=4,waterlogged=false]
conquest:orpine[layers=5,waterlogged=true]
conquest:orpine[layers=5,waterlogged=false]
conquest:orpine[layers=6,waterlogged=true]
conquest:orpine[layers=6,waterlogged=false]
conquest:orpine[layers=7,waterlogged=true]
conquest:orpine[layers=7,waterlogged=false]
conquest:orpine[layers=8,waterlogged=true]
conquest:orpine[layers=8,waterlogged=false]
conquest:other_planning_sign
conquest:overgrown_green_clay_shingle_capital[facing=flat,type=top,waterlogged=true]
conquest:overgrown_green_clay_shingle_capital[facing=flat,type=top,waterlogged=false]
conquest:overgrown_green_clay_shingle_capital[facing=flat,type=bottom,waterlogged=true]
conquest:overgrown_green_clay_shingle_capital[facing=flat,type=bottom,waterlogged=false]
conquest:overgrown_green_clay_shingle_capital[facing=north,type=top,waterlogged=true]
conquest:overgrown_green_clay_shingle_capital[facing=north,type=top,waterlogged=false]
conquest:overgrown_green_clay_shingle_capital[facing=north,type=bottom,waterlogged=true]
conquest:overgrown_green_clay_shingle_capital[facing=north,type=bottom,waterlogged=false]
conquest:overgrown_green_clay_shingle_capital[facing=south,type=top,waterlogged=true]
conquest:overgrown_green_clay_shingle_capital[facing=south,type=top,waterlogged=false]
conquest:overgrown_green_clay_shingle_capital[facing=south,type=bottom,waterlogged=true]
conquest:overgrown_green_clay_shingle_capital[facing=south,type=bottom,waterlogged=false]
conquest:overgrown_green_clay_shingle_capital[facing=east,type=top,waterlogged=true]
conquest:overgrown_green_clay_shingle_capital[facing=east,type=top,waterlogged=false]
conquest:overgrown_green_clay_shingle_capital[facing=east,type=bottom,waterlogged=true]
conquest:overgrown_green_clay_shingle_capital[facing=east,type=bottom,waterlogged=false]
conquest:overgrown_green_clay_shingle_capital[facing=west,type=top,waterlogged=true]
conquest:overgrown_green_clay_shingle_capital[facing=west,type=top,waterlogged=false]
conquest:overgrown_green_clay_shingle_capital[facing=west,type=bottom,waterlogged=true]
conquest:overgrown_green_clay_shingle_capital[facing=west,type=bottom,waterlogged=false]
conquest:overgrown_green_clay_shingle_corner_slab[facing=north,type=top,waterlogged=true]
conquest:overgrown_green_clay_shingle_corner_slab[facing=north,type=top,waterlogged=false]
conquest:overgrown_green_clay_shingle_corner_slab[facing=north,type=bottom,waterlogged=true]
conquest:overgrown_green_clay_shingle_corner_slab[facing=north,type=bottom,waterlogged=false]
conquest:overgrown_green_clay_shingle_corner_slab[facing=south,type=top,waterlogged=true]
conquest:overgrown_green_clay_shingle_corner_slab[facing=south,type=top,waterlogged=false]
conquest:overgrown_green_clay_shingle_corner_slab[facing=south,type=bottom,waterlogged=true]
conquest:overgrown_green_clay_shingle_corner_slab[facing=south,type=bottom,waterlogged=false]
conquest:overgrown_green_clay_shingle_corner_slab[facing=west,type=top,waterlogged=true]
conquest:overgrown_green_clay_shingle_corner_slab[facing=west,type=top,waterlogged=false]
conquest:overgrown_green_clay_shingle_corner_slab[facing=west,type=bottom,waterlogged=true]
conquest:overgrown_green_clay_shingle_corner_slab[facing=west,type=bottom,waterlogged=false]
conquest:overgrown_green_clay_shingle_corner_slab[facing=east,type=top,waterlogged=true]
conquest:overgrown_green_clay_shingle_corner_slab[facing=east,type=top,waterlogged=false]
conquest:overgrown_green_clay_shingle_corner_slab[facing=east,type=bottom,waterlogged=true]
conquest:overgrown_green_clay_shingle_corner_slab[facing=east,type=bottom,waterlogged=false]
conquest:overgrown_green_clay_shingle_eighth_slab[facing=north,type=top,waterlogged=true]
conquest:overgrown_green_clay_shingle_eighth_slab[facing=north,type=top,waterlogged=false]
conquest:overgrown_green_clay_shingle_eighth_slab[facing=north,type=bottom,waterlogged=true]
conquest:overgrown_green_clay_shingle_eighth_slab[facing=north,type=bottom,waterlogged=false]
conquest:overgrown_green_clay_shingle_eighth_slab[facing=south,type=top,waterlogged=true]
conquest:overgrown_green_clay_shingle_eighth_slab[facing=south,type=top,waterlogged=false]
conquest:overgrown_green_clay_shingle_eighth_slab[facing=south,type=bottom,waterlogged=true]
conquest:overgrown_green_clay_shingle_eighth_slab[facing=south,type=bottom,waterlogged=false]
conquest:overgrown_green_clay_shingle_eighth_slab[facing=west,type=top,waterlogged=true]
conquest:overgrown_green_clay_shingle_eighth_slab[facing=west,type=top,waterlogged=false]
conquest:overgrown_green_clay_shingle_eighth_slab[facing=west,type=bottom,waterlogged=true]
conquest:overgrown_green_clay_shingle_eighth_slab[facing=west,type=bottom,waterlogged=false]
conquest:overgrown_green_clay_shingle_eighth_slab[facing=east,type=top,waterlogged=true]
conquest:overgrown_green_clay_shingle_eighth_slab[facing=east,type=top,waterlogged=false]
conquest:overgrown_green_clay_shingle_eighth_slab[facing=east,type=bottom,waterlogged=true]
conquest:overgrown_green_clay_shingle_eighth_slab[facing=east,type=bottom,waterlogged=false]
conquest:overgrown_green_clay_shingle_pillar[layer=1,waterlogged=true]
conquest:overgrown_green_clay_shingle_pillar[layer=1,waterlogged=false]
conquest:overgrown_green_clay_shingle_pillar[layer=2,waterlogged=true]
conquest:overgrown_green_clay_shingle_pillar[layer=2,waterlogged=false]
conquest:overgrown_green_clay_shingle_pillar[layer=3,waterlogged=true]
conquest:overgrown_green_clay_shingle_pillar[layer=3,waterlogged=false]
conquest:overgrown_green_clay_shingle_quarter_slab[facing=north,layer=1,type=top,waterlogged=true]
conquest:overgrown_green_clay_shingle_quarter_slab[facing=north,layer=1,type=top,waterlogged=false]
conquest:overgrown_green_clay_shingle_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=true]
conquest:overgrown_green_clay_shingle_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=false]
conquest:overgrown_green_clay_shingle_quarter_slab[facing=north,layer=2,type=top,waterlogged=true]
conquest:overgrown_green_clay_shingle_quarter_slab[facing=north,layer=2,type=top,waterlogged=false]
conquest:overgrown_green_clay_shingle_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=true]
conquest:overgrown_green_clay_shingle_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=false]
conquest:overgrown_green_clay_shingle_quarter_slab[facing=north,layer=3,type=top,waterlogged=true]
conquest:overgrown_green_clay_shingle_quarter_slab[facing=north,layer=3,type=top,waterlogged=false]
conquest:overgrown_green_clay_shingle_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=true]
conquest:overgrown_green_clay_shingle_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=false]
conquest:overgrown_green_clay_shingle_quarter_slab[facing=south,layer=1,type=top,waterlogged=true]
conquest:overgrown_green_clay_shingle_quarter_slab[facing=south,layer=1,type=top,waterlogged=false]
conquest:overgrown_green_clay_shingle_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=true]
conquest:overgrown_green_clay_shingle_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=false]
conquest:overgrown_green_clay_shingle_quarter_slab[facing=south,layer=2,type=top,waterlogged=true]
conquest:overgrown_green_clay_shingle_quarter_slab[facing=south,layer=2,type=top,waterlogged=false]
conquest:overgrown_green_clay_shingle_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=true]
conquest:overgrown_green_clay_shingle_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=false]
conquest:overgrown_green_clay_shingle_quarter_slab[facing=south,layer=3,type=top,waterlogged=true]
conquest:overgrown_green_clay_shingle_quarter_slab[facing=south,layer=3,type=top,waterlogged=false]
conquest:overgrown_green_clay_shingle_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=true]
conquest:overgrown_green_clay_shingle_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=false]
conquest:overgrown_green_clay_shingle_quarter_slab[facing=west,layer=1,type=top,waterlogged=true]
conquest:overgrown_green_clay_shingle_quarter_slab[facing=west,layer=1,type=top,waterlogged=false]
conquest:overgrown_green_clay_shingle_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=true]
conquest:overgrown_green_clay_shingle_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=false]
conquest:overgrown_green_clay_shingle_quarter_slab[facing=west,layer=2,type=top,waterlogged=true]
conquest:overgrown_green_clay_shingle_quarter_slab[facing=west,layer=2,type=top,waterlogged=false]
conquest:overgrown_green_clay_shingle_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=true]
conquest:overgrown_green_clay_shingle_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=false]
conquest:overgrown_green_clay_shingle_quarter_slab[facing=west,layer=3,type=top,waterlogged=true]
conquest:overgrown_green_clay_shingle_quarter_slab[facing=west,layer=3,type=top,waterlogged=false]
conquest:overgrown_green_clay_shingle_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=true]
conquest:overgrown_green_clay_shingle_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=false]
conquest:overgrown_green_clay_shingle_quarter_slab[facing=east,layer=1,type=top,waterlogged=true]
conquest:overgrown_green_clay_shingle_quarter_slab[facing=east,layer=1,type=top,waterlogged=false]
conquest:overgrown_green_clay_shingle_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=true]
conquest:overgrown_green_clay_shingle_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=false]
conquest:overgrown_green_clay_shingle_quarter_slab[facing=east,layer=2,type=top,waterlogged=true]
conquest:overgrown_green_clay_shingle_quarter_slab[facing=east,layer=2,type=top,waterlogged=false]
conquest:overgrown_green_clay_shingle_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=true]
conquest:overgrown_green_clay_shingle_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=false]
conquest:overgrown_green_clay_shingle_quarter_slab[facing=east,layer=3,type=top,waterlogged=true]
conquest:overgrown_green_clay_shingle_quarter_slab[facing=east,layer=3,type=top,waterlogged=false]
conquest:overgrown_green_clay_shingle_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=true]
conquest:overgrown_green_clay_shingle_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=false]
conquest:overgrown_green_clay_shingle_slab[layer=1,type=top,waterlogged=true]
conquest:overgrown_green_clay_shingle_slab[layer=1,type=top,waterlogged=false]
conquest:overgrown_green_clay_shingle_slab[layer=1,type=bottom,waterlogged=true]
conquest:overgrown_green_clay_shingle_slab[layer=1,type=bottom,waterlogged=false]
conquest:overgrown_green_clay_shingle_slab[layer=2,type=top,waterlogged=true]
conquest:overgrown_green_clay_shingle_slab[layer=2,type=top,waterlogged=false]
conquest:overgrown_green_clay_shingle_slab[layer=2,type=bottom,waterlogged=true]
conquest:overgrown_green_clay_shingle_slab[layer=2,type=bottom,waterlogged=false]
conquest:overgrown_green_clay_shingle_slab[layer=3,type=top,waterlogged=true]
conquest:overgrown_green_clay_shingle_slab[layer=3,type=top,waterlogged=false]
conquest:overgrown_green_clay_shingle_slab[layer=3,type=bottom,waterlogged=true]
conquest:overgrown_green_clay_shingle_slab[layer=3,type=bottom,waterlogged=false]
conquest:overgrown_green_clay_shingle_slab[layer=4,type=top,waterlogged=true]
conquest:overgrown_green_clay_shingle_slab[layer=4,type=top,waterlogged=false]
conquest:overgrown_green_clay_shingle_slab[layer=4,type=bottom,waterlogged=true]
conquest:overgrown_green_clay_shingle_slab[layer=4,type=bottom,waterlogged=false]
conquest:overgrown_green_clay_shingle_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:overgrown_green_clay_shingle_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:overgrown_green_clay_shingle_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:overgrown_green_clay_shingle_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:overgrown_green_clay_shingle_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:overgrown_green_clay_shingle_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:overgrown_green_clay_shingle_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:overgrown_green_clay_shingle_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:overgrown_green_clay_shingle_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:overgrown_green_clay_shingle_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:overgrown_green_clay_shingle_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:overgrown_green_clay_shingle_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:overgrown_green_clay_shingle_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:overgrown_green_clay_shingle_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:overgrown_green_clay_shingle_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:overgrown_green_clay_shingle_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:overgrown_green_clay_shingle_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:overgrown_green_clay_shingle_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:overgrown_green_clay_shingle_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:overgrown_green_clay_shingle_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:overgrown_green_clay_shingle_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:overgrown_green_clay_shingle_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:overgrown_green_clay_shingle_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:overgrown_green_clay_shingle_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:overgrown_green_clay_shingle_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:overgrown_green_clay_shingle_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:overgrown_green_clay_shingle_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:overgrown_green_clay_shingle_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:overgrown_green_clay_shingle_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:overgrown_green_clay_shingle_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:overgrown_green_clay_shingle_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:overgrown_green_clay_shingle_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:overgrown_green_clay_shingle_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:overgrown_green_clay_shingle_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:overgrown_green_clay_shingle_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:overgrown_green_clay_shingle_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:overgrown_green_clay_shingle_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:overgrown_green_clay_shingle_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:overgrown_green_clay_shingle_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:overgrown_green_clay_shingle_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:overgrown_green_clay_shingle_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:overgrown_green_clay_shingle_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:overgrown_green_clay_shingle_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:overgrown_green_clay_shingle_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:overgrown_green_clay_shingle_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:overgrown_green_clay_shingle_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:overgrown_green_clay_shingle_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:overgrown_green_clay_shingle_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:overgrown_green_clay_shingle_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:overgrown_green_clay_shingle_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:overgrown_green_clay_shingle_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:overgrown_green_clay_shingle_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:overgrown_green_clay_shingle_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:overgrown_green_clay_shingle_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:overgrown_green_clay_shingle_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:overgrown_green_clay_shingle_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:overgrown_green_clay_shingle_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:overgrown_green_clay_shingle_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:overgrown_green_clay_shingle_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:overgrown_green_clay_shingle_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:overgrown_green_clay_shingle_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:overgrown_green_clay_shingle_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:overgrown_green_clay_shingle_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:overgrown_green_clay_shingle_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:overgrown_green_clay_shingle_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:overgrown_green_clay_shingle_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:overgrown_green_clay_shingle_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:overgrown_green_clay_shingle_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:overgrown_green_clay_shingle_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:overgrown_green_clay_shingle_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:overgrown_green_clay_shingle_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:overgrown_green_clay_shingle_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:overgrown_green_clay_shingle_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:overgrown_green_clay_shingle_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:overgrown_green_clay_shingle_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:overgrown_green_clay_shingle_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:overgrown_green_clay_shingle_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:overgrown_green_clay_shingle_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:overgrown_green_clay_shingle_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:overgrown_green_clay_shingle_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:overgrown_green_clay_shingle_vertical_corner[facing=north,layer=1,waterlogged=true]
conquest:overgrown_green_clay_shingle_vertical_corner[facing=north,layer=1,waterlogged=false]
conquest:overgrown_green_clay_shingle_vertical_corner[facing=north,layer=2,waterlogged=true]
conquest:overgrown_green_clay_shingle_vertical_corner[facing=north,layer=2,waterlogged=false]
conquest:overgrown_green_clay_shingle_vertical_corner[facing=north,layer=3,waterlogged=true]
conquest:overgrown_green_clay_shingle_vertical_corner[facing=north,layer=3,waterlogged=false]
conquest:overgrown_green_clay_shingle_vertical_corner[facing=north,layer=4,waterlogged=true]
conquest:overgrown_green_clay_shingle_vertical_corner[facing=north,layer=4,waterlogged=false]
conquest:overgrown_green_clay_shingle_vertical_corner[facing=south,layer=1,waterlogged=true]
conquest:overgrown_green_clay_shingle_vertical_corner[facing=south,layer=1,waterlogged=false]
conquest:overgrown_green_clay_shingle_vertical_corner[facing=south,layer=2,waterlogged=true]
conquest:overgrown_green_clay_shingle_vertical_corner[facing=south,layer=2,waterlogged=false]
conquest:overgrown_green_clay_shingle_vertical_corner[facing=south,layer=3,waterlogged=true]
conquest:overgrown_green_clay_shingle_vertical_corner[facing=south,layer=3,waterlogged=false]
conquest:overgrown_green_clay_shingle_vertical_corner[facing=south,layer=4,waterlogged=true]
conquest:overgrown_green_clay_shingle_vertical_corner[facing=south,layer=4,waterlogged=false]
conquest:overgrown_green_clay_shingle_vertical_corner[facing=west,layer=1,waterlogged=true]
conquest:overgrown_green_clay_shingle_vertical_corner[facing=west,layer=1,waterlogged=false]
conquest:overgrown_green_clay_shingle_vertical_corner[facing=west,layer=2,waterlogged=true]
conquest:overgrown_green_clay_shingle_vertical_corner[facing=west,layer=2,waterlogged=false]
conquest:overgrown_green_clay_shingle_vertical_corner[facing=west,layer=3,waterlogged=true]
conquest:overgrown_green_clay_shingle_vertical_corner[facing=west,layer=3,waterlogged=false]
conquest:overgrown_green_clay_shingle_vertical_corner[facing=west,layer=4,waterlogged=true]
conquest:overgrown_green_clay_shingle_vertical_corner[facing=west,layer=4,waterlogged=false]
conquest:overgrown_green_clay_shingle_vertical_corner[facing=east,layer=1,waterlogged=true]
conquest:overgrown_green_clay_shingle_vertical_corner[facing=east,layer=1,waterlogged=false]
conquest:overgrown_green_clay_shingle_vertical_corner[facing=east,layer=2,waterlogged=true]
conquest:overgrown_green_clay_shingle_vertical_corner[facing=east,layer=2,waterlogged=false]
conquest:overgrown_green_clay_shingle_vertical_corner[facing=east,layer=3,waterlogged=true]
conquest:overgrown_green_clay_shingle_vertical_corner[facing=east,layer=3,waterlogged=false]
conquest:overgrown_green_clay_shingle_vertical_corner[facing=east,layer=4,waterlogged=true]
conquest:overgrown_green_clay_shingle_vertical_corner[facing=east,layer=4,waterlogged=false]
conquest:overgrown_green_clay_shingle_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:overgrown_green_clay_shingle_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:overgrown_green_clay_shingle_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:overgrown_green_clay_shingle_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:overgrown_green_clay_shingle_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:overgrown_green_clay_shingle_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:overgrown_green_clay_shingle_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:overgrown_green_clay_shingle_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:overgrown_green_clay_shingle_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:overgrown_green_clay_shingle_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:overgrown_green_clay_shingle_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:overgrown_green_clay_shingle_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:overgrown_green_clay_shingle_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:overgrown_green_clay_shingle_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:overgrown_green_clay_shingle_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:overgrown_green_clay_shingle_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:overgrown_green_clay_shingle_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:overgrown_green_clay_shingle_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:overgrown_green_clay_shingle_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:overgrown_green_clay_shingle_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:overgrown_green_clay_shingle_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:overgrown_green_clay_shingle_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:overgrown_green_clay_shingle_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:overgrown_green_clay_shingle_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:overgrown_green_clay_shingle_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:overgrown_green_clay_shingle_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:overgrown_green_clay_shingle_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:overgrown_green_clay_shingle_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:overgrown_green_clay_shingle_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:overgrown_green_clay_shingle_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:overgrown_green_clay_shingle_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:overgrown_green_clay_shingle_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:overgrown_green_clay_shingle_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:overgrown_green_clay_shingle_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:overgrown_green_clay_shingle_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:overgrown_green_clay_shingle_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:overgrown_green_clay_shingle_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:overgrown_green_clay_shingle_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:overgrown_green_clay_shingle_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:overgrown_green_clay_shingle_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:overgrown_green_clay_shingle_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:overgrown_green_clay_shingle_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:overgrown_green_clay_shingle_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:overgrown_green_clay_shingle_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:overgrown_green_clay_shingle_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:overgrown_green_clay_shingle_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:overgrown_green_clay_shingle_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:overgrown_green_clay_shingle_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:overgrown_green_clay_shingle_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:overgrown_green_clay_shingle_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:overgrown_green_clay_shingle_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:overgrown_green_clay_shingle_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:overgrown_green_clay_shingle_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:overgrown_green_clay_shingle_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:overgrown_green_clay_shingle_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:overgrown_green_clay_shingle_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:overgrown_green_clay_shingle_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:overgrown_green_clay_shingle_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:overgrown_green_clay_shingle_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:overgrown_green_clay_shingle_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:overgrown_green_clay_shingle_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:overgrown_green_clay_shingle_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:overgrown_green_clay_shingle_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:overgrown_green_clay_shingle_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:overgrown_green_clay_shingle_vertical_quarter[facing=north,layer=1,waterlogged=true]
conquest:overgrown_green_clay_shingle_vertical_quarter[facing=north,layer=1,waterlogged=false]
conquest:overgrown_green_clay_shingle_vertical_quarter[facing=north,layer=2,waterlogged=true]
conquest:overgrown_green_clay_shingle_vertical_quarter[facing=north,layer=2,waterlogged=false]
conquest:overgrown_green_clay_shingle_vertical_quarter[facing=north,layer=3,waterlogged=true]
conquest:overgrown_green_clay_shingle_vertical_quarter[facing=north,layer=3,waterlogged=false]
conquest:overgrown_green_clay_shingle_vertical_quarter[facing=north,layer=4,waterlogged=true]
conquest:overgrown_green_clay_shingle_vertical_quarter[facing=north,layer=4,waterlogged=false]
conquest:overgrown_green_clay_shingle_vertical_quarter[facing=south,layer=1,waterlogged=true]
conquest:overgrown_green_clay_shingle_vertical_quarter[facing=south,layer=1,waterlogged=false]
conquest:overgrown_green_clay_shingle_vertical_quarter[facing=south,layer=2,waterlogged=true]
conquest:overgrown_green_clay_shingle_vertical_quarter[facing=south,layer=2,waterlogged=false]
conquest:overgrown_green_clay_shingle_vertical_quarter[facing=south,layer=3,waterlogged=true]
conquest:overgrown_green_clay_shingle_vertical_quarter[facing=south,layer=3,waterlogged=false]
conquest:overgrown_green_clay_shingle_vertical_quarter[facing=south,layer=4,waterlogged=true]
conquest:overgrown_green_clay_shingle_vertical_quarter[facing=south,layer=4,waterlogged=false]
conquest:overgrown_green_clay_shingle_vertical_quarter[facing=west,layer=1,waterlogged=true]
conquest:overgrown_green_clay_shingle_vertical_quarter[facing=west,layer=1,waterlogged=false]
conquest:overgrown_green_clay_shingle_vertical_quarter[facing=west,layer=2,waterlogged=true]
conquest:overgrown_green_clay_shingle_vertical_quarter[facing=west,layer=2,waterlogged=false]
conquest:overgrown_green_clay_shingle_vertical_quarter[facing=west,layer=3,waterlogged=true]
conquest:overgrown_green_clay_shingle_vertical_quarter[facing=west,layer=3,waterlogged=false]
conquest:overgrown_green_clay_shingle_vertical_quarter[facing=west,layer=4,waterlogged=true]
conquest:overgrown_green_clay_shingle_vertical_quarter[facing=west,layer=4,waterlogged=false]
conquest:overgrown_green_clay_shingle_vertical_quarter[facing=east,layer=1,waterlogged=true]
conquest:overgrown_green_clay_shingle_vertical_quarter[facing=east,layer=1,waterlogged=false]
conquest:overgrown_green_clay_shingle_vertical_quarter[facing=east,layer=2,waterlogged=true]
conquest:overgrown_green_clay_shingle_vertical_quarter[facing=east,layer=2,waterlogged=false]
conquest:overgrown_green_clay_shingle_vertical_quarter[facing=east,layer=3,waterlogged=true]
conquest:overgrown_green_clay_shingle_vertical_quarter[facing=east,layer=3,waterlogged=false]
conquest:overgrown_green_clay_shingle_vertical_quarter[facing=east,layer=4,waterlogged=true]
conquest:overgrown_green_clay_shingle_vertical_quarter[facing=east,layer=4,waterlogged=false]
conquest:overgrown_green_clay_shingle_vertical_slab[facing=north,layer=1,waterlogged=true]
conquest:overgrown_green_clay_shingle_vertical_slab[facing=north,layer=1,waterlogged=false]
conquest:overgrown_green_clay_shingle_vertical_slab[facing=north,layer=2,waterlogged=true]
conquest:overgrown_green_clay_shingle_vertical_slab[facing=north,layer=2,waterlogged=false]
conquest:overgrown_green_clay_shingle_vertical_slab[facing=north,layer=3,waterlogged=true]
conquest:overgrown_green_clay_shingle_vertical_slab[facing=north,layer=3,waterlogged=false]
conquest:overgrown_green_clay_shingle_vertical_slab[facing=north,layer=4,waterlogged=true]
conquest:overgrown_green_clay_shingle_vertical_slab[facing=north,layer=4,waterlogged=false]
conquest:overgrown_green_clay_shingle_vertical_slab[facing=south,layer=1,waterlogged=true]
conquest:overgrown_green_clay_shingle_vertical_slab[facing=south,layer=1,waterlogged=false]
conquest:overgrown_green_clay_shingle_vertical_slab[facing=south,layer=2,waterlogged=true]
conquest:overgrown_green_clay_shingle_vertical_slab[facing=south,layer=2,waterlogged=false]
conquest:overgrown_green_clay_shingle_vertical_slab[facing=south,layer=3,waterlogged=true]
conquest:overgrown_green_clay_shingle_vertical_slab[facing=south,layer=3,waterlogged=false]
conquest:overgrown_green_clay_shingle_vertical_slab[facing=south,layer=4,waterlogged=true]
conquest:overgrown_green_clay_shingle_vertical_slab[facing=south,layer=4,waterlogged=false]
conquest:overgrown_green_clay_shingle_vertical_slab[facing=west,layer=1,waterlogged=true]
conquest:overgrown_green_clay_shingle_vertical_slab[facing=west,layer=1,waterlogged=false]
conquest:overgrown_green_clay_shingle_vertical_slab[facing=west,layer=2,waterlogged=true]
conquest:overgrown_green_clay_shingle_vertical_slab[facing=west,layer=2,waterlogged=false]
conquest:overgrown_green_clay_shingle_vertical_slab[facing=west,layer=3,waterlogged=true]
conquest:overgrown_green_clay_shingle_vertical_slab[facing=west,layer=3,waterlogged=false]
conquest:overgrown_green_clay_shingle_vertical_slab[facing=west,layer=4,waterlogged=true]
conquest:overgrown_green_clay_shingle_vertical_slab[facing=west,layer=4,waterlogged=false]
conquest:overgrown_green_clay_shingle_vertical_slab[facing=east,layer=1,waterlogged=true]
conquest:overgrown_green_clay_shingle_vertical_slab[facing=east,layer=1,waterlogged=false]
conquest:overgrown_green_clay_shingle_vertical_slab[facing=east,layer=2,waterlogged=true]
conquest:overgrown_green_clay_shingle_vertical_slab[facing=east,layer=2,waterlogged=false]
conquest:overgrown_green_clay_shingle_vertical_slab[facing=east,layer=3,waterlogged=true]
conquest:overgrown_green_clay_shingle_vertical_slab[facing=east,layer=3,waterlogged=false]
conquest:overgrown_green_clay_shingle_vertical_slab[facing=east,layer=4,waterlogged=true]
conquest:overgrown_green_clay_shingle_vertical_slab[facing=east,layer=4,waterlogged=false]
conquest:overgrown_green_clay_shingle_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:overgrown_green_clay_shingle_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:overgrown_green_clay_shingle_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:overgrown_green_clay_shingle_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:overgrown_green_clay_shingle_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:overgrown_green_clay_shingle_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:overgrown_green_clay_shingle_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:overgrown_green_clay_shingle_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:overgrown_green_clay_shingle_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:overgrown_green_clay_shingle_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:overgrown_green_clay_shingle_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:overgrown_green_clay_shingle_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:overgrown_green_clay_shingle_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:overgrown_green_clay_shingle_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:overgrown_green_clay_shingle_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:overgrown_green_clay_shingle_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:overgrown_green_clay_shingle_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:overgrown_green_clay_shingle_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:overgrown_green_clay_shingle_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:overgrown_green_clay_shingle_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:overgrown_green_clay_shingle_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:overgrown_green_clay_shingle_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:overgrown_green_clay_shingle_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:overgrown_green_clay_shingle_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:overgrown_green_clay_shingle_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:overgrown_green_clay_shingle_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:overgrown_green_clay_shingle_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:overgrown_green_clay_shingle_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:overgrown_green_clay_shingle_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:overgrown_green_clay_shingle_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:overgrown_green_clay_shingle_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:overgrown_green_clay_shingle_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:overgrown_green_clay_shingle_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:overgrown_green_clay_shingle_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:overgrown_green_clay_shingle_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:overgrown_green_clay_shingle_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:overgrown_green_clay_shingle_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:overgrown_green_clay_shingle_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:overgrown_green_clay_shingle_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:overgrown_green_clay_shingle_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:overgrown_green_clay_shingle_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:overgrown_green_clay_shingle_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:overgrown_green_clay_shingle_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:overgrown_green_clay_shingle_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:overgrown_green_clay_shingle_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:overgrown_green_clay_shingle_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:overgrown_green_clay_shingle_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:overgrown_green_clay_shingle_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:overgrown_green_clay_shingle_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:overgrown_green_clay_shingle_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:overgrown_green_clay_shingle_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:overgrown_green_clay_shingle_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:overgrown_green_clay_shingle_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:overgrown_green_clay_shingle_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:overgrown_green_clay_shingle_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:overgrown_green_clay_shingle_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:overgrown_green_clay_shingle_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:overgrown_green_clay_shingle_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:overgrown_green_clay_shingle_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:overgrown_green_clay_shingle_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:overgrown_green_clay_shingle_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:overgrown_green_clay_shingle_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:overgrown_green_clay_shingle_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:overgrown_green_clay_shingle_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:overgrown_green_clay_shingle_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:overgrown_green_clay_shingle_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:overgrown_green_clay_shingle_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:overgrown_green_clay_shingle_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:overgrown_green_clay_shingle_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:overgrown_green_clay_shingle_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:overgrown_green_clay_shingle_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:overgrown_green_clay_shingle_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:overgrown_green_clay_shingle_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:overgrown_green_clay_shingle_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:overgrown_green_clay_shingle_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:overgrown_green_clay_shingle_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:overgrown_green_clay_shingle_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:overgrown_green_clay_shingle_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:overgrown_green_clay_shingle_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:overgrown_green_clay_shingle_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:overgrown_green_clay_shingle_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:overgrown_green_clay_shingle_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:overgrown_green_clay_shingle_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:overgrown_green_clay_shingle_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:overgrown_green_clay_shingle_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:overgrown_green_clay_shingle_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:overgrown_green_clay_shingle_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:overgrown_green_clay_shingle_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:overgrown_green_clay_shingle_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:overgrown_green_clay_shingle_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:overgrown_green_clay_shingle_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:overgrown_green_clay_shingle_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:overgrown_green_clay_shingle_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:overgrown_green_clay_shingle_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:overgrown_green_clay_shingle_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:overgrown_green_clay_shingle_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:overgrown_green_clay_shingle_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:overgrown_green_clay_shingle_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:overgrown_green_clay_shingle_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:overgrown_green_clay_shingle_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:overgrown_green_clay_shingle_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:overgrown_green_clay_shingle_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:overgrown_green_clay_shingle_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:overgrown_green_clay_shingle_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:overgrown_green_clay_shingle_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:overgrown_green_clay_shingle_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:overgrown_green_clay_shingle_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:overgrown_green_clay_shingle_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:overgrown_green_clay_shingle_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:overgrown_green_clay_shingle_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:overgrown_green_clay_shingle_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:overgrown_green_clay_shingle_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:overgrown_green_clay_shingle_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:overgrown_green_clay_shingle_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:overgrown_green_clay_shingle_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:overgrown_green_clay_shingle_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:overgrown_green_clay_shingle_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:overgrown_green_clay_shingle_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:overgrown_green_clay_shingle_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:overgrown_green_clay_shingle_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:overgrown_green_clay_shingle_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:overgrown_green_clay_shingle_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:overgrown_green_clay_shingle_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:overgrown_green_clay_shingle_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:overgrown_green_clay_shingle_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:overgrown_green_clay_shingle_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:overgrown_green_clay_shingle_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:overgrown_green_clay_shingle_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:overgrown_green_clay_shingle_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:overgrown_green_clay_shingle_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:overgrown_green_clay_shingle_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:overgrown_green_clay_shingle_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:overgrown_green_clay_shingle_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:overgrown_green_clay_shingle_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:overgrown_green_clay_shingle_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:overgrown_green_clay_shingle_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:overgrown_green_clay_shingle_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:overgrown_green_clay_shingle_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:overgrown_green_clay_shingle_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:overgrown_green_clay_shingle_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:overgrown_green_clay_shingle_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:overgrown_green_clay_shingle_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:overgrown_green_clay_shingle_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:overgrown_green_clay_shingle_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:overgrown_green_clay_shingle_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:overgrown_green_clay_shingle_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:overgrown_green_clay_shingle_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:overgrown_green_clay_shingle_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:overgrown_green_clay_shingle_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:overgrown_green_clay_shingle_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:overgrown_green_clay_shingle_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:overgrown_green_clay_shingle_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:overgrown_green_clay_shingle_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:overgrown_green_clay_shingle_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:overgrown_green_clay_shingle_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:overgrown_green_clay_shingle_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:overgrown_green_clay_shingle_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:overgrown_green_clay_shingle_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:overgrown_green_clay_shingle_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:overgrown_green_clay_shingle_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:overgrown_green_clay_shingle_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:overgrown_green_clay_shingle_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:overgrown_green_clay_shingle_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:overgrown_green_clay_shingle_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:overgrown_green_clay_shingle_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:overgrown_green_clay_shingle_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:overgrown_green_clay_shingle_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:overgrown_green_clay_shingle_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:overgrown_green_clay_shingle_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:overgrown_green_clay_shingle_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:overgrown_green_clay_shingle_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:overgrown_green_clay_shingle_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:overgrown_green_clay_shingle_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:overgrown_green_clay_shingle_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:overgrown_green_clay_shingle_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:overgrown_green_clay_shingle_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:overgrown_green_clay_shingle_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:overgrown_green_clay_shingle_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:overgrown_green_clay_shingle_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:overgrown_green_clay_shingle_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:overgrown_green_clay_shingle_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:overgrown_green_clay_shingle_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:overgrown_green_clay_shingle_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:overgrown_green_clay_shingle_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:overgrown_green_clay_shingle_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:overgrown_green_clay_shingle_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:overgrown_green_clay_shingle_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:overgrown_green_clay_shingle_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:overgrown_green_clay_shingle_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:overgrown_green_clay_shingle_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:overgrown_green_clay_shingle_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:overgrown_green_clay_shingle_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:overgrown_green_clay_shingle_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:overgrown_green_clay_shingle_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:overgrown_green_clay_shingle_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:overgrown_green_clay_shingle_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:overgrown_green_clay_shingle_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:overgrown_green_clay_shingle_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:overgrown_green_clay_shingle_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:overgrown_green_clay_shingle_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:overgrown_green_clay_shingle_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:overgrown_green_clay_shingle_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:overgrown_green_clay_shingle_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:overgrown_green_clay_shingle_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:overgrown_green_clay_shingle_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:overgrown_green_clay_shingle_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:overgrown_green_clay_shingle_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:overgrown_green_clay_shingle_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:overgrown_green_clay_shingle_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:overgrown_green_clay_shingle_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:overgrown_green_clay_shingle_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:overgrown_green_clay_shingle_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:overgrown_green_clay_shingle_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:overgrown_green_clay_shingle_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:overgrown_green_clay_shingle_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:overgrown_green_clay_shingle_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:overgrown_green_clay_shingle_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:overgrown_green_clay_shingle_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:overgrown_green_clay_shingle_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:overgrown_green_clay_shingle_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:overgrown_green_clay_shingle_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:overgrown_green_clay_shingle_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:overgrown_green_clay_shingle_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:overgrown_green_clay_shingle_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:overgrown_green_clay_shingle_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:overgrown_green_clay_shingle_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:overgrown_green_clay_shingle_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:overgrown_green_clay_shingle_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:overgrown_green_clay_shingle_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:overgrown_green_clay_shingle_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:overgrown_green_clay_shingle_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:overgrown_green_clay_shingle_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:overgrown_green_clay_shingle_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:overgrown_green_clay_shingle_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:overgrown_green_clay_shingle_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:overgrown_green_clay_shingle_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:overgrown_green_clay_shingle_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:overgrown_green_clay_shingle_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:overgrown_green_clay_shingle_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:overgrown_green_clay_shingle_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:overgrown_green_clay_shingle_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:overgrown_green_clay_shingle_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:overgrown_green_clay_shingle_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:overgrown_green_clay_shingle_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:overgrown_green_clay_shingle_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:overgrown_green_clay_shingle_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:overgrown_green_clay_shingle_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:overgrown_green_clay_shingle_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:overgrown_green_clay_shingle_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:overgrown_green_clay_shingle_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:overgrown_green_clay_shingle_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:overgrown_green_clay_shingle_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:overgrown_green_clay_shingle_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:overgrown_green_clay_shingle_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:overgrown_green_clay_shingle_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:overgrown_green_clay_shingle_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:overgrown_green_clay_shingle_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:overgrown_green_clay_shingle_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:overgrown_green_clay_shingle_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:overgrown_green_clay_shingle_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:overgrown_green_clay_shingle_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:overgrown_green_clay_shingle_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:overgrown_green_clay_shingle_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:overgrown_green_clay_shingle_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:overgrown_green_clay_shingle_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:overgrown_green_clay_shingle_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:overgrown_green_clay_shingle_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:overgrown_green_clay_shingle_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:overgrown_green_clay_shingle_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:overgrown_green_clay_shingle_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:overgrown_green_clay_shingle_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:overgrown_green_clay_shingle_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:overgrown_green_clay_shingle_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:overgrown_green_clay_shingle_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:overgrown_green_clay_shingle_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:overgrown_green_clay_shingle_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:overgrown_green_clay_shingle_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:overgrown_green_clay_shingle_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:overgrown_green_clay_shingle_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:overgrown_green_clay_shingle_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:overgrown_green_clay_shingle_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:overgrown_green_clay_shingle_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:overgrown_green_clay_shingle_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:overgrown_green_clay_shingle_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:overgrown_green_clay_shingle_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:overgrown_green_clay_shingle_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:overgrown_green_clay_shingle_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:overgrown_green_clay_shingle_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:overgrown_green_clay_shingle_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:overgrown_green_clay_shingle_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:overgrown_green_clay_shingle_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:overgrown_green_clay_shingle_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:overgrown_green_clay_shingle_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:overgrown_green_clay_shingle_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:overgrown_green_clay_shingle_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:overgrown_green_clay_shingle_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:overgrown_green_clay_shingle_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:overgrown_green_clay_shingle_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:overgrown_green_clay_shingle_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:overgrown_green_clay_shingle_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:overgrown_green_clay_shingle_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:overgrown_green_clay_shingle_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:overgrown_green_clay_shingle_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:overgrown_green_clay_shingle_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:overgrown_green_clay_shingle_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:overgrown_green_clay_shingle_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:overgrown_green_clay_shingle_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:overgrown_green_clay_shingle_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:overgrown_green_clay_shingle_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:overgrown_green_clay_shingle_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:overgrown_green_clay_shingle_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:overgrown_green_clay_shingle_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:overgrown_green_clay_shingle_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:overgrown_green_clay_shingle_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:overgrown_green_clay_shingle_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:overgrown_green_clay_shingle_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:overgrown_green_clay_shingle_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:overgrown_green_clay_shingle_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:overgrown_green_clay_shingle_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:overgrown_green_clay_shingle_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:overgrown_green_clay_shingle_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:overgrown_green_clay_shingle_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:overgrown_green_clay_shingle_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:overgrown_green_clay_shingle_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:overgrown_limestone_cobble
conquest:overgrown_limestone_cobble_arrowslit[facing=north,waterlogged=true]
conquest:overgrown_limestone_cobble_arrowslit[facing=north,waterlogged=false]
conquest:overgrown_limestone_cobble_arrowslit[facing=south,waterlogged=true]
conquest:overgrown_limestone_cobble_arrowslit[facing=south,waterlogged=false]
conquest:overgrown_limestone_cobble_arrowslit[facing=west,waterlogged=true]
conquest:overgrown_limestone_cobble_arrowslit[facing=west,waterlogged=false]
conquest:overgrown_limestone_cobble_arrowslit[facing=east,waterlogged=true]
conquest:overgrown_limestone_cobble_arrowslit[facing=east,waterlogged=false]
conquest:overgrown_limestone_cobble_balustrade[axis=x,waterlogged=true]
conquest:overgrown_limestone_cobble_balustrade[axis=x,waterlogged=false]
conquest:overgrown_limestone_cobble_balustrade[axis=y,waterlogged=true]
conquest:overgrown_limestone_cobble_balustrade[axis=y,waterlogged=false]
conquest:overgrown_limestone_cobble_balustrade[axis=z,waterlogged=true]
conquest:overgrown_limestone_cobble_balustrade[axis=z,waterlogged=false]
conquest:overgrown_limestone_cobble_capital[facing=flat,type=top,waterlogged=true]
conquest:overgrown_limestone_cobble_capital[facing=flat,type=top,waterlogged=false]
conquest:overgrown_limestone_cobble_capital[facing=flat,type=bottom,waterlogged=true]
conquest:overgrown_limestone_cobble_capital[facing=flat,type=bottom,waterlogged=false]
conquest:overgrown_limestone_cobble_capital[facing=north,type=top,waterlogged=true]
conquest:overgrown_limestone_cobble_capital[facing=north,type=top,waterlogged=false]
conquest:overgrown_limestone_cobble_capital[facing=north,type=bottom,waterlogged=true]
conquest:overgrown_limestone_cobble_capital[facing=north,type=bottom,waterlogged=false]
conquest:overgrown_limestone_cobble_capital[facing=south,type=top,waterlogged=true]
conquest:overgrown_limestone_cobble_capital[facing=south,type=top,waterlogged=false]
conquest:overgrown_limestone_cobble_capital[facing=south,type=bottom,waterlogged=true]
conquest:overgrown_limestone_cobble_capital[facing=south,type=bottom,waterlogged=false]
conquest:overgrown_limestone_cobble_capital[facing=east,type=top,waterlogged=true]
conquest:overgrown_limestone_cobble_capital[facing=east,type=top,waterlogged=false]
conquest:overgrown_limestone_cobble_capital[facing=east,type=bottom,waterlogged=true]
conquest:overgrown_limestone_cobble_capital[facing=east,type=bottom,waterlogged=false]
conquest:overgrown_limestone_cobble_capital[facing=west,type=top,waterlogged=true]
conquest:overgrown_limestone_cobble_capital[facing=west,type=top,waterlogged=false]
conquest:overgrown_limestone_cobble_capital[facing=west,type=bottom,waterlogged=true]
conquest:overgrown_limestone_cobble_capital[facing=west,type=bottom,waterlogged=false]
conquest:overgrown_limestone_cobble_corner_slab[facing=north,type=top,waterlogged=true]
conquest:overgrown_limestone_cobble_corner_slab[facing=north,type=top,waterlogged=false]
conquest:overgrown_limestone_cobble_corner_slab[facing=north,type=bottom,waterlogged=true]
conquest:overgrown_limestone_cobble_corner_slab[facing=north,type=bottom,waterlogged=false]
conquest:overgrown_limestone_cobble_corner_slab[facing=south,type=top,waterlogged=true]
conquest:overgrown_limestone_cobble_corner_slab[facing=south,type=top,waterlogged=false]
conquest:overgrown_limestone_cobble_corner_slab[facing=south,type=bottom,waterlogged=true]
conquest:overgrown_limestone_cobble_corner_slab[facing=south,type=bottom,waterlogged=false]
conquest:overgrown_limestone_cobble_corner_slab[facing=west,type=top,waterlogged=true]
conquest:overgrown_limestone_cobble_corner_slab[facing=west,type=top,waterlogged=false]
conquest:overgrown_limestone_cobble_corner_slab[facing=west,type=bottom,waterlogged=true]
conquest:overgrown_limestone_cobble_corner_slab[facing=west,type=bottom,waterlogged=false]
conquest:overgrown_limestone_cobble_corner_slab[facing=east,type=top,waterlogged=true]
conquest:overgrown_limestone_cobble_corner_slab[facing=east,type=top,waterlogged=false]
conquest:overgrown_limestone_cobble_corner_slab[facing=east,type=bottom,waterlogged=true]
conquest:overgrown_limestone_cobble_corner_slab[facing=east,type=bottom,waterlogged=false]
conquest:overgrown_limestone_cobble_eighth_slab[facing=north,type=top,waterlogged=true]
conquest:overgrown_limestone_cobble_eighth_slab[facing=north,type=top,waterlogged=false]
conquest:overgrown_limestone_cobble_eighth_slab[facing=north,type=bottom,waterlogged=true]
conquest:overgrown_limestone_cobble_eighth_slab[facing=north,type=bottom,waterlogged=false]
conquest:overgrown_limestone_cobble_eighth_slab[facing=south,type=top,waterlogged=true]
conquest:overgrown_limestone_cobble_eighth_slab[facing=south,type=top,waterlogged=false]
conquest:overgrown_limestone_cobble_eighth_slab[facing=south,type=bottom,waterlogged=true]
conquest:overgrown_limestone_cobble_eighth_slab[facing=south,type=bottom,waterlogged=false]
conquest:overgrown_limestone_cobble_eighth_slab[facing=west,type=top,waterlogged=true]
conquest:overgrown_limestone_cobble_eighth_slab[facing=west,type=top,waterlogged=false]
conquest:overgrown_limestone_cobble_eighth_slab[facing=west,type=bottom,waterlogged=true]
conquest:overgrown_limestone_cobble_eighth_slab[facing=west,type=bottom,waterlogged=false]
conquest:overgrown_limestone_cobble_eighth_slab[facing=east,type=top,waterlogged=true]
conquest:overgrown_limestone_cobble_eighth_slab[facing=east,type=top,waterlogged=false]
conquest:overgrown_limestone_cobble_eighth_slab[facing=east,type=bottom,waterlogged=true]
conquest:overgrown_limestone_cobble_eighth_slab[facing=east,type=bottom,waterlogged=false]
conquest:overgrown_limestone_cobble_pillar[layer=1,waterlogged=true]
conquest:overgrown_limestone_cobble_pillar[layer=1,waterlogged=false]
conquest:overgrown_limestone_cobble_pillar[layer=2,waterlogged=true]
conquest:overgrown_limestone_cobble_pillar[layer=2,waterlogged=false]
conquest:overgrown_limestone_cobble_pillar[layer=3,waterlogged=true]
conquest:overgrown_limestone_cobble_pillar[layer=3,waterlogged=false]
conquest:overgrown_limestone_cobble_quarter_slab[facing=north,layer=1,type=top,waterlogged=true]
conquest:overgrown_limestone_cobble_quarter_slab[facing=north,layer=1,type=top,waterlogged=false]
conquest:overgrown_limestone_cobble_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=true]
conquest:overgrown_limestone_cobble_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=false]
conquest:overgrown_limestone_cobble_quarter_slab[facing=north,layer=2,type=top,waterlogged=true]
conquest:overgrown_limestone_cobble_quarter_slab[facing=north,layer=2,type=top,waterlogged=false]
conquest:overgrown_limestone_cobble_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=true]
conquest:overgrown_limestone_cobble_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=false]
conquest:overgrown_limestone_cobble_quarter_slab[facing=north,layer=3,type=top,waterlogged=true]
conquest:overgrown_limestone_cobble_quarter_slab[facing=north,layer=3,type=top,waterlogged=false]
conquest:overgrown_limestone_cobble_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=true]
conquest:overgrown_limestone_cobble_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=false]
conquest:overgrown_limestone_cobble_quarter_slab[facing=south,layer=1,type=top,waterlogged=true]
conquest:overgrown_limestone_cobble_quarter_slab[facing=south,layer=1,type=top,waterlogged=false]
conquest:overgrown_limestone_cobble_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=true]
conquest:overgrown_limestone_cobble_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=false]
conquest:overgrown_limestone_cobble_quarter_slab[facing=south,layer=2,type=top,waterlogged=true]
conquest:overgrown_limestone_cobble_quarter_slab[facing=south,layer=2,type=top,waterlogged=false]
conquest:overgrown_limestone_cobble_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=true]
conquest:overgrown_limestone_cobble_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=false]
conquest:overgrown_limestone_cobble_quarter_slab[facing=south,layer=3,type=top,waterlogged=true]
conquest:overgrown_limestone_cobble_quarter_slab[facing=south,layer=3,type=top,waterlogged=false]
conquest:overgrown_limestone_cobble_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=true]
conquest:overgrown_limestone_cobble_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=false]
conquest:overgrown_limestone_cobble_quarter_slab[facing=west,layer=1,type=top,waterlogged=true]
conquest:overgrown_limestone_cobble_quarter_slab[facing=west,layer=1,type=top,waterlogged=false]
conquest:overgrown_limestone_cobble_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=true]
conquest:overgrown_limestone_cobble_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=false]
conquest:overgrown_limestone_cobble_quarter_slab[facing=west,layer=2,type=top,waterlogged=true]
conquest:overgrown_limestone_cobble_quarter_slab[facing=west,layer=2,type=top,waterlogged=false]
conquest:overgrown_limestone_cobble_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=true]
conquest:overgrown_limestone_cobble_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=false]
conquest:overgrown_limestone_cobble_quarter_slab[facing=west,layer=3,type=top,waterlogged=true]
conquest:overgrown_limestone_cobble_quarter_slab[facing=west,layer=3,type=top,waterlogged=false]
conquest:overgrown_limestone_cobble_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=true]
conquest:overgrown_limestone_cobble_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=false]
conquest:overgrown_limestone_cobble_quarter_slab[facing=east,layer=1,type=top,waterlogged=true]
conquest:overgrown_limestone_cobble_quarter_slab[facing=east,layer=1,type=top,waterlogged=false]
conquest:overgrown_limestone_cobble_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=true]
conquest:overgrown_limestone_cobble_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=false]
conquest:overgrown_limestone_cobble_quarter_slab[facing=east,layer=2,type=top,waterlogged=true]
conquest:overgrown_limestone_cobble_quarter_slab[facing=east,layer=2,type=top,waterlogged=false]
conquest:overgrown_limestone_cobble_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=true]
conquest:overgrown_limestone_cobble_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=false]
conquest:overgrown_limestone_cobble_quarter_slab[facing=east,layer=3,type=top,waterlogged=true]
conquest:overgrown_limestone_cobble_quarter_slab[facing=east,layer=3,type=top,waterlogged=false]
conquest:overgrown_limestone_cobble_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=true]
conquest:overgrown_limestone_cobble_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=false]
conquest:overgrown_limestone_cobble_slab[layers=1,type=top,waterlogged=true]
conquest:overgrown_limestone_cobble_slab[layers=1,type=top,waterlogged=false]
conquest:overgrown_limestone_cobble_slab[layers=1,type=bottom,waterlogged=true]
conquest:overgrown_limestone_cobble_slab[layers=1,type=bottom,waterlogged=false]
conquest:overgrown_limestone_cobble_slab[layers=2,type=top,waterlogged=true]
conquest:overgrown_limestone_cobble_slab[layers=2,type=top,waterlogged=false]
conquest:overgrown_limestone_cobble_slab[layers=2,type=bottom,waterlogged=true]
conquest:overgrown_limestone_cobble_slab[layers=2,type=bottom,waterlogged=false]
conquest:overgrown_limestone_cobble_slab[layers=3,type=top,waterlogged=true]
conquest:overgrown_limestone_cobble_slab[layers=3,type=top,waterlogged=false]
conquest:overgrown_limestone_cobble_slab[layers=3,type=bottom,waterlogged=true]
conquest:overgrown_limestone_cobble_slab[layers=3,type=bottom,waterlogged=false]
conquest:overgrown_limestone_cobble_slab[layers=4,type=top,waterlogged=true]
conquest:overgrown_limestone_cobble_slab[layers=4,type=top,waterlogged=false]
conquest:overgrown_limestone_cobble_slab[layers=4,type=bottom,waterlogged=true]
conquest:overgrown_limestone_cobble_slab[layers=4,type=bottom,waterlogged=false]
conquest:overgrown_limestone_cobble_slab[layers=5,type=top,waterlogged=true]
conquest:overgrown_limestone_cobble_slab[layers=5,type=top,waterlogged=false]
conquest:overgrown_limestone_cobble_slab[layers=5,type=bottom,waterlogged=true]
conquest:overgrown_limestone_cobble_slab[layers=5,type=bottom,waterlogged=false]
conquest:overgrown_limestone_cobble_slab[layers=6,type=top,waterlogged=true]
conquest:overgrown_limestone_cobble_slab[layers=6,type=top,waterlogged=false]
conquest:overgrown_limestone_cobble_slab[layers=6,type=bottom,waterlogged=true]
conquest:overgrown_limestone_cobble_slab[layers=6,type=bottom,waterlogged=false]
conquest:overgrown_limestone_cobble_slab[layers=7,type=top,waterlogged=true]
conquest:overgrown_limestone_cobble_slab[layers=7,type=top,waterlogged=false]
conquest:overgrown_limestone_cobble_slab[layers=7,type=bottom,waterlogged=true]
conquest:overgrown_limestone_cobble_slab[layers=7,type=bottom,waterlogged=false]
conquest:overgrown_limestone_cobble_slab[layers=8,type=top,waterlogged=true]
conquest:overgrown_limestone_cobble_slab[layers=8,type=top,waterlogged=false]
conquest:overgrown_limestone_cobble_slab[layers=8,type=bottom,waterlogged=true]
conquest:overgrown_limestone_cobble_slab[layers=8,type=bottom,waterlogged=false]
conquest:overgrown_limestone_cobble_small_arch[direction=northsouth,waterlogged=true]
conquest:overgrown_limestone_cobble_small_arch[direction=northsouth,waterlogged=false]
conquest:overgrown_limestone_cobble_small_arch[direction=eastwest,waterlogged=true]
conquest:overgrown_limestone_cobble_small_arch[direction=eastwest,waterlogged=false]
conquest:overgrown_limestone_cobble_small_arch_half[facing=north,waterlogged=true]
conquest:overgrown_limestone_cobble_small_arch_half[facing=north,waterlogged=false]
conquest:overgrown_limestone_cobble_small_arch_half[facing=south,waterlogged=true]
conquest:overgrown_limestone_cobble_small_arch_half[facing=south,waterlogged=false]
conquest:overgrown_limestone_cobble_small_arch_half[facing=west,waterlogged=true]
conquest:overgrown_limestone_cobble_small_arch_half[facing=west,waterlogged=false]
conquest:overgrown_limestone_cobble_small_arch_half[facing=east,waterlogged=true]
conquest:overgrown_limestone_cobble_small_arch_half[facing=east,waterlogged=false]
conquest:overgrown_limestone_cobble_small_window[down=true,up=true,waterlogged=true]
conquest:overgrown_limestone_cobble_small_window[down=true,up=true,waterlogged=false]
conquest:overgrown_limestone_cobble_small_window[down=true,up=false,waterlogged=true]
conquest:overgrown_limestone_cobble_small_window[down=true,up=false,waterlogged=false]
conquest:overgrown_limestone_cobble_small_window[down=false,up=true,waterlogged=true]
conquest:overgrown_limestone_cobble_small_window[down=false,up=true,waterlogged=false]
conquest:overgrown_limestone_cobble_small_window[down=false,up=false,waterlogged=true]
conquest:overgrown_limestone_cobble_small_window[down=false,up=false,waterlogged=false]
conquest:overgrown_limestone_cobble_small_window_half[down=true,facing=north,up=true,waterlogged=true]
conquest:overgrown_limestone_cobble_small_window_half[down=true,facing=north,up=true,waterlogged=false]
conquest:overgrown_limestone_cobble_small_window_half[down=true,facing=north,up=false,waterlogged=true]
conquest:overgrown_limestone_cobble_small_window_half[down=true,facing=north,up=false,waterlogged=false]
conquest:overgrown_limestone_cobble_small_window_half[down=true,facing=south,up=true,waterlogged=true]
conquest:overgrown_limestone_cobble_small_window_half[down=true,facing=south,up=true,waterlogged=false]
conquest:overgrown_limestone_cobble_small_window_half[down=true,facing=south,up=false,waterlogged=true]
conquest:overgrown_limestone_cobble_small_window_half[down=true,facing=south,up=false,waterlogged=false]
conquest:overgrown_limestone_cobble_small_window_half[down=true,facing=west,up=true,waterlogged=true]
conquest:overgrown_limestone_cobble_small_window_half[down=true,facing=west,up=true,waterlogged=false]
conquest:overgrown_limestone_cobble_small_window_half[down=true,facing=west,up=false,waterlogged=true]
conquest:overgrown_limestone_cobble_small_window_half[down=true,facing=west,up=false,waterlogged=false]
conquest:overgrown_limestone_cobble_small_window_half[down=true,facing=east,up=true,waterlogged=true]
conquest:overgrown_limestone_cobble_small_window_half[down=true,facing=east,up=true,waterlogged=false]
conquest:overgrown_limestone_cobble_small_window_half[down=true,facing=east,up=false,waterlogged=true]
conquest:overgrown_limestone_cobble_small_window_half[down=true,facing=east,up=false,waterlogged=false]
conquest:overgrown_limestone_cobble_small_window_half[down=false,facing=north,up=true,waterlogged=true]
conquest:overgrown_limestone_cobble_small_window_half[down=false,facing=north,up=true,waterlogged=false]
conquest:overgrown_limestone_cobble_small_window_half[down=false,facing=north,up=false,waterlogged=true]
conquest:overgrown_limestone_cobble_small_window_half[down=false,facing=north,up=false,waterlogged=false]
conquest:overgrown_limestone_cobble_small_window_half[down=false,facing=south,up=true,waterlogged=true]
conquest:overgrown_limestone_cobble_small_window_half[down=false,facing=south,up=true,waterlogged=false]
conquest:overgrown_limestone_cobble_small_window_half[down=false,facing=south,up=false,waterlogged=true]
conquest:overgrown_limestone_cobble_small_window_half[down=false,facing=south,up=false,waterlogged=false]
conquest:overgrown_limestone_cobble_small_window_half[down=false,facing=west,up=true,waterlogged=true]
conquest:overgrown_limestone_cobble_small_window_half[down=false,facing=west,up=true,waterlogged=false]
conquest:overgrown_limestone_cobble_small_window_half[down=false,facing=west,up=false,waterlogged=true]
conquest:overgrown_limestone_cobble_small_window_half[down=false,facing=west,up=false,waterlogged=false]
conquest:overgrown_limestone_cobble_small_window_half[down=false,facing=east,up=true,waterlogged=true]
conquest:overgrown_limestone_cobble_small_window_half[down=false,facing=east,up=true,waterlogged=false]
conquest:overgrown_limestone_cobble_small_window_half[down=false,facing=east,up=false,waterlogged=true]
conquest:overgrown_limestone_cobble_small_window_half[down=false,facing=east,up=false,waterlogged=false]
conquest:overgrown_limestone_cobble_sphere[type=egg,waterlogged=true]
conquest:overgrown_limestone_cobble_sphere[type=egg,waterlogged=false]
conquest:overgrown_limestone_cobble_sphere[type=small,waterlogged=true]
conquest:overgrown_limestone_cobble_sphere[type=small,waterlogged=false]
conquest:overgrown_limestone_cobble_sphere[type=large,waterlogged=true]
conquest:overgrown_limestone_cobble_sphere[type=large,waterlogged=false]
conquest:overgrown_limestone_cobble_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:overgrown_limestone_cobble_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:overgrown_limestone_cobble_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:overgrown_limestone_cobble_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:overgrown_limestone_cobble_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:overgrown_limestone_cobble_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:overgrown_limestone_cobble_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:overgrown_limestone_cobble_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:overgrown_limestone_cobble_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:overgrown_limestone_cobble_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:overgrown_limestone_cobble_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:overgrown_limestone_cobble_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:overgrown_limestone_cobble_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:overgrown_limestone_cobble_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:overgrown_limestone_cobble_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:overgrown_limestone_cobble_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:overgrown_limestone_cobble_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:overgrown_limestone_cobble_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:overgrown_limestone_cobble_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:overgrown_limestone_cobble_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:overgrown_limestone_cobble_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:overgrown_limestone_cobble_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:overgrown_limestone_cobble_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:overgrown_limestone_cobble_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:overgrown_limestone_cobble_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:overgrown_limestone_cobble_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:overgrown_limestone_cobble_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:overgrown_limestone_cobble_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:overgrown_limestone_cobble_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:overgrown_limestone_cobble_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:overgrown_limestone_cobble_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:overgrown_limestone_cobble_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:overgrown_limestone_cobble_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:overgrown_limestone_cobble_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:overgrown_limestone_cobble_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:overgrown_limestone_cobble_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:overgrown_limestone_cobble_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:overgrown_limestone_cobble_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:overgrown_limestone_cobble_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:overgrown_limestone_cobble_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:overgrown_limestone_cobble_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:overgrown_limestone_cobble_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:overgrown_limestone_cobble_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:overgrown_limestone_cobble_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:overgrown_limestone_cobble_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:overgrown_limestone_cobble_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:overgrown_limestone_cobble_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:overgrown_limestone_cobble_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:overgrown_limestone_cobble_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:overgrown_limestone_cobble_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:overgrown_limestone_cobble_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:overgrown_limestone_cobble_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:overgrown_limestone_cobble_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:overgrown_limestone_cobble_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:overgrown_limestone_cobble_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:overgrown_limestone_cobble_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:overgrown_limestone_cobble_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:overgrown_limestone_cobble_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:overgrown_limestone_cobble_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:overgrown_limestone_cobble_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:overgrown_limestone_cobble_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:overgrown_limestone_cobble_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:overgrown_limestone_cobble_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:overgrown_limestone_cobble_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:overgrown_limestone_cobble_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:overgrown_limestone_cobble_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:overgrown_limestone_cobble_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:overgrown_limestone_cobble_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:overgrown_limestone_cobble_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:overgrown_limestone_cobble_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:overgrown_limestone_cobble_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:overgrown_limestone_cobble_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:overgrown_limestone_cobble_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:overgrown_limestone_cobble_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:overgrown_limestone_cobble_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:overgrown_limestone_cobble_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:overgrown_limestone_cobble_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:overgrown_limestone_cobble_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:overgrown_limestone_cobble_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:overgrown_limestone_cobble_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:overgrown_limestone_cobble_two_meter_arch[facing=north,type=top]
conquest:overgrown_limestone_cobble_two_meter_arch[facing=north,type=bottom]
conquest:overgrown_limestone_cobble_two_meter_arch[facing=south,type=top]
conquest:overgrown_limestone_cobble_two_meter_arch[facing=south,type=bottom]
conquest:overgrown_limestone_cobble_two_meter_arch[facing=west,type=top]
conquest:overgrown_limestone_cobble_two_meter_arch[facing=west,type=bottom]
conquest:overgrown_limestone_cobble_two_meter_arch[facing=east,type=top]
conquest:overgrown_limestone_cobble_two_meter_arch[facing=east,type=bottom]
conquest:overgrown_limestone_cobble_two_meter_arch_half[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:overgrown_limestone_cobble_two_meter_arch_half[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:overgrown_limestone_cobble_two_meter_arch_half[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:overgrown_limestone_cobble_two_meter_arch_half[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:overgrown_limestone_cobble_two_meter_arch_half[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:overgrown_limestone_cobble_two_meter_arch_half[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:overgrown_limestone_cobble_two_meter_arch_half[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:overgrown_limestone_cobble_two_meter_arch_half[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:overgrown_limestone_cobble_two_meter_arch_half[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:overgrown_limestone_cobble_two_meter_arch_half[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:overgrown_limestone_cobble_two_meter_arch_half[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:overgrown_limestone_cobble_two_meter_arch_half[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:overgrown_limestone_cobble_two_meter_arch_half[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:overgrown_limestone_cobble_two_meter_arch_half[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:overgrown_limestone_cobble_two_meter_arch_half[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:overgrown_limestone_cobble_two_meter_arch_half[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:overgrown_limestone_cobble_two_meter_arch_half[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:overgrown_limestone_cobble_two_meter_arch_half[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:overgrown_limestone_cobble_two_meter_arch_half[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:overgrown_limestone_cobble_two_meter_arch_half[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:overgrown_limestone_cobble_two_meter_arch_half[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:overgrown_limestone_cobble_two_meter_arch_half[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:overgrown_limestone_cobble_two_meter_arch_half[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:overgrown_limestone_cobble_two_meter_arch_half[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:overgrown_limestone_cobble_two_meter_arch_half[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:overgrown_limestone_cobble_two_meter_arch_half[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:overgrown_limestone_cobble_two_meter_arch_half[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:overgrown_limestone_cobble_two_meter_arch_half[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:overgrown_limestone_cobble_two_meter_arch_half[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:overgrown_limestone_cobble_two_meter_arch_half[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:overgrown_limestone_cobble_two_meter_arch_half[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:overgrown_limestone_cobble_two_meter_arch_half[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:overgrown_limestone_cobble_two_meter_arch_half[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:overgrown_limestone_cobble_two_meter_arch_half[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:overgrown_limestone_cobble_two_meter_arch_half[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:overgrown_limestone_cobble_two_meter_arch_half[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:overgrown_limestone_cobble_two_meter_arch_half[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:overgrown_limestone_cobble_two_meter_arch_half[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:overgrown_limestone_cobble_two_meter_arch_half[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:overgrown_limestone_cobble_two_meter_arch_half[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:overgrown_limestone_cobble_two_meter_arch_half[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:overgrown_limestone_cobble_two_meter_arch_half[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:overgrown_limestone_cobble_two_meter_arch_half[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:overgrown_limestone_cobble_two_meter_arch_half[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:overgrown_limestone_cobble_two_meter_arch_half[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:overgrown_limestone_cobble_two_meter_arch_half[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:overgrown_limestone_cobble_two_meter_arch_half[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:overgrown_limestone_cobble_two_meter_arch_half[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:overgrown_limestone_cobble_two_meter_arch_half[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:overgrown_limestone_cobble_two_meter_arch_half[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:overgrown_limestone_cobble_two_meter_arch_half[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:overgrown_limestone_cobble_two_meter_arch_half[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:overgrown_limestone_cobble_two_meter_arch_half[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:overgrown_limestone_cobble_two_meter_arch_half[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:overgrown_limestone_cobble_two_meter_arch_half[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:overgrown_limestone_cobble_two_meter_arch_half[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:overgrown_limestone_cobble_two_meter_arch_half[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:overgrown_limestone_cobble_two_meter_arch_half[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:overgrown_limestone_cobble_two_meter_arch_half[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:overgrown_limestone_cobble_two_meter_arch_half[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:overgrown_limestone_cobble_two_meter_arch_half[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:overgrown_limestone_cobble_two_meter_arch_half[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:overgrown_limestone_cobble_two_meter_arch_half[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:overgrown_limestone_cobble_two_meter_arch_half[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:overgrown_limestone_cobble_vertical_corner[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:overgrown_limestone_cobble_vertical_corner[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:overgrown_limestone_cobble_vertical_corner[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:overgrown_limestone_cobble_vertical_corner[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:overgrown_limestone_cobble_vertical_corner[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:overgrown_limestone_cobble_vertical_corner[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:overgrown_limestone_cobble_vertical_corner[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:overgrown_limestone_cobble_vertical_corner[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:overgrown_limestone_cobble_vertical_corner[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:overgrown_limestone_cobble_vertical_corner[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:overgrown_limestone_cobble_vertical_corner[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:overgrown_limestone_cobble_vertical_corner[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:overgrown_limestone_cobble_vertical_corner[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:overgrown_limestone_cobble_vertical_corner[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:overgrown_limestone_cobble_vertical_corner[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:overgrown_limestone_cobble_vertical_corner[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:overgrown_limestone_cobble_vertical_corner[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:overgrown_limestone_cobble_vertical_corner[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:overgrown_limestone_cobble_vertical_corner[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:overgrown_limestone_cobble_vertical_corner[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:overgrown_limestone_cobble_vertical_corner[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:overgrown_limestone_cobble_vertical_corner[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:overgrown_limestone_cobble_vertical_corner[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:overgrown_limestone_cobble_vertical_corner[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:overgrown_limestone_cobble_vertical_corner[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:overgrown_limestone_cobble_vertical_corner[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:overgrown_limestone_cobble_vertical_corner[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:overgrown_limestone_cobble_vertical_corner[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:overgrown_limestone_cobble_vertical_corner[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:overgrown_limestone_cobble_vertical_corner[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:overgrown_limestone_cobble_vertical_corner[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:overgrown_limestone_cobble_vertical_corner[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:overgrown_limestone_cobble_vertical_corner[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:overgrown_limestone_cobble_vertical_corner[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:overgrown_limestone_cobble_vertical_corner[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:overgrown_limestone_cobble_vertical_corner[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:overgrown_limestone_cobble_vertical_corner[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:overgrown_limestone_cobble_vertical_corner[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:overgrown_limestone_cobble_vertical_corner[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:overgrown_limestone_cobble_vertical_corner[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:overgrown_limestone_cobble_vertical_corner[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:overgrown_limestone_cobble_vertical_corner[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:overgrown_limestone_cobble_vertical_corner[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:overgrown_limestone_cobble_vertical_corner[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:overgrown_limestone_cobble_vertical_corner[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:overgrown_limestone_cobble_vertical_corner[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:overgrown_limestone_cobble_vertical_corner[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:overgrown_limestone_cobble_vertical_corner[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:overgrown_limestone_cobble_vertical_corner[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:overgrown_limestone_cobble_vertical_corner[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:overgrown_limestone_cobble_vertical_corner[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:overgrown_limestone_cobble_vertical_corner[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:overgrown_limestone_cobble_vertical_corner[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:overgrown_limestone_cobble_vertical_corner[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:overgrown_limestone_cobble_vertical_corner[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:overgrown_limestone_cobble_vertical_corner[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:overgrown_limestone_cobble_vertical_corner[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:overgrown_limestone_cobble_vertical_corner[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:overgrown_limestone_cobble_vertical_corner[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:overgrown_limestone_cobble_vertical_corner[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:overgrown_limestone_cobble_vertical_corner[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:overgrown_limestone_cobble_vertical_corner[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:overgrown_limestone_cobble_vertical_corner[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:overgrown_limestone_cobble_vertical_corner[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:overgrown_limestone_cobble_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:overgrown_limestone_cobble_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:overgrown_limestone_cobble_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:overgrown_limestone_cobble_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:overgrown_limestone_cobble_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:overgrown_limestone_cobble_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:overgrown_limestone_cobble_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:overgrown_limestone_cobble_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:overgrown_limestone_cobble_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:overgrown_limestone_cobble_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:overgrown_limestone_cobble_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:overgrown_limestone_cobble_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:overgrown_limestone_cobble_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:overgrown_limestone_cobble_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:overgrown_limestone_cobble_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:overgrown_limestone_cobble_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:overgrown_limestone_cobble_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:overgrown_limestone_cobble_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:overgrown_limestone_cobble_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:overgrown_limestone_cobble_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:overgrown_limestone_cobble_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:overgrown_limestone_cobble_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:overgrown_limestone_cobble_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:overgrown_limestone_cobble_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:overgrown_limestone_cobble_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:overgrown_limestone_cobble_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:overgrown_limestone_cobble_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:overgrown_limestone_cobble_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:overgrown_limestone_cobble_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:overgrown_limestone_cobble_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:overgrown_limestone_cobble_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:overgrown_limestone_cobble_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:overgrown_limestone_cobble_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:overgrown_limestone_cobble_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:overgrown_limestone_cobble_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:overgrown_limestone_cobble_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:overgrown_limestone_cobble_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:overgrown_limestone_cobble_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:overgrown_limestone_cobble_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:overgrown_limestone_cobble_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:overgrown_limestone_cobble_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:overgrown_limestone_cobble_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:overgrown_limestone_cobble_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:overgrown_limestone_cobble_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:overgrown_limestone_cobble_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:overgrown_limestone_cobble_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:overgrown_limestone_cobble_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:overgrown_limestone_cobble_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:overgrown_limestone_cobble_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:overgrown_limestone_cobble_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:overgrown_limestone_cobble_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:overgrown_limestone_cobble_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:overgrown_limestone_cobble_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:overgrown_limestone_cobble_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:overgrown_limestone_cobble_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:overgrown_limestone_cobble_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:overgrown_limestone_cobble_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:overgrown_limestone_cobble_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:overgrown_limestone_cobble_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:overgrown_limestone_cobble_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:overgrown_limestone_cobble_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:overgrown_limestone_cobble_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:overgrown_limestone_cobble_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:overgrown_limestone_cobble_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:overgrown_limestone_cobble_vertical_quarter[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:overgrown_limestone_cobble_vertical_quarter[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:overgrown_limestone_cobble_vertical_quarter[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:overgrown_limestone_cobble_vertical_quarter[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:overgrown_limestone_cobble_vertical_quarter[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:overgrown_limestone_cobble_vertical_quarter[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:overgrown_limestone_cobble_vertical_quarter[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:overgrown_limestone_cobble_vertical_quarter[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:overgrown_limestone_cobble_vertical_quarter[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:overgrown_limestone_cobble_vertical_quarter[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:overgrown_limestone_cobble_vertical_quarter[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:overgrown_limestone_cobble_vertical_quarter[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:overgrown_limestone_cobble_vertical_quarter[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:overgrown_limestone_cobble_vertical_quarter[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:overgrown_limestone_cobble_vertical_quarter[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:overgrown_limestone_cobble_vertical_quarter[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:overgrown_limestone_cobble_vertical_quarter[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:overgrown_limestone_cobble_vertical_quarter[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:overgrown_limestone_cobble_vertical_quarter[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:overgrown_limestone_cobble_vertical_quarter[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:overgrown_limestone_cobble_vertical_quarter[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:overgrown_limestone_cobble_vertical_quarter[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:overgrown_limestone_cobble_vertical_quarter[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:overgrown_limestone_cobble_vertical_quarter[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:overgrown_limestone_cobble_vertical_quarter[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:overgrown_limestone_cobble_vertical_quarter[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:overgrown_limestone_cobble_vertical_quarter[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:overgrown_limestone_cobble_vertical_quarter[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:overgrown_limestone_cobble_vertical_quarter[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:overgrown_limestone_cobble_vertical_quarter[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:overgrown_limestone_cobble_vertical_quarter[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:overgrown_limestone_cobble_vertical_quarter[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:overgrown_limestone_cobble_vertical_quarter[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:overgrown_limestone_cobble_vertical_quarter[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:overgrown_limestone_cobble_vertical_quarter[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:overgrown_limestone_cobble_vertical_quarter[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:overgrown_limestone_cobble_vertical_quarter[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:overgrown_limestone_cobble_vertical_quarter[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:overgrown_limestone_cobble_vertical_quarter[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:overgrown_limestone_cobble_vertical_quarter[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:overgrown_limestone_cobble_vertical_quarter[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:overgrown_limestone_cobble_vertical_quarter[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:overgrown_limestone_cobble_vertical_quarter[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:overgrown_limestone_cobble_vertical_quarter[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:overgrown_limestone_cobble_vertical_quarter[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:overgrown_limestone_cobble_vertical_quarter[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:overgrown_limestone_cobble_vertical_quarter[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:overgrown_limestone_cobble_vertical_quarter[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:overgrown_limestone_cobble_vertical_quarter[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:overgrown_limestone_cobble_vertical_quarter[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:overgrown_limestone_cobble_vertical_quarter[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:overgrown_limestone_cobble_vertical_quarter[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:overgrown_limestone_cobble_vertical_quarter[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:overgrown_limestone_cobble_vertical_quarter[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:overgrown_limestone_cobble_vertical_quarter[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:overgrown_limestone_cobble_vertical_quarter[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:overgrown_limestone_cobble_vertical_quarter[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:overgrown_limestone_cobble_vertical_quarter[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:overgrown_limestone_cobble_vertical_quarter[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:overgrown_limestone_cobble_vertical_quarter[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:overgrown_limestone_cobble_vertical_quarter[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:overgrown_limestone_cobble_vertical_quarter[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:overgrown_limestone_cobble_vertical_quarter[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:overgrown_limestone_cobble_vertical_quarter[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:overgrown_limestone_cobble_vertical_slab[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:overgrown_limestone_cobble_vertical_slab[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:overgrown_limestone_cobble_vertical_slab[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:overgrown_limestone_cobble_vertical_slab[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:overgrown_limestone_cobble_vertical_slab[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:overgrown_limestone_cobble_vertical_slab[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:overgrown_limestone_cobble_vertical_slab[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:overgrown_limestone_cobble_vertical_slab[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:overgrown_limestone_cobble_vertical_slab[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:overgrown_limestone_cobble_vertical_slab[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:overgrown_limestone_cobble_vertical_slab[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:overgrown_limestone_cobble_vertical_slab[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:overgrown_limestone_cobble_vertical_slab[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:overgrown_limestone_cobble_vertical_slab[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:overgrown_limestone_cobble_vertical_slab[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:overgrown_limestone_cobble_vertical_slab[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:overgrown_limestone_cobble_vertical_slab[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:overgrown_limestone_cobble_vertical_slab[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:overgrown_limestone_cobble_vertical_slab[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:overgrown_limestone_cobble_vertical_slab[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:overgrown_limestone_cobble_vertical_slab[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:overgrown_limestone_cobble_vertical_slab[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:overgrown_limestone_cobble_vertical_slab[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:overgrown_limestone_cobble_vertical_slab[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:overgrown_limestone_cobble_vertical_slab[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:overgrown_limestone_cobble_vertical_slab[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:overgrown_limestone_cobble_vertical_slab[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:overgrown_limestone_cobble_vertical_slab[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:overgrown_limestone_cobble_vertical_slab[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:overgrown_limestone_cobble_vertical_slab[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:overgrown_limestone_cobble_vertical_slab[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:overgrown_limestone_cobble_vertical_slab[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:overgrown_limestone_cobble_vertical_slab[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:overgrown_limestone_cobble_vertical_slab[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:overgrown_limestone_cobble_vertical_slab[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:overgrown_limestone_cobble_vertical_slab[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:overgrown_limestone_cobble_vertical_slab[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:overgrown_limestone_cobble_vertical_slab[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:overgrown_limestone_cobble_vertical_slab[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:overgrown_limestone_cobble_vertical_slab[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:overgrown_limestone_cobble_vertical_slab[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:overgrown_limestone_cobble_vertical_slab[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:overgrown_limestone_cobble_vertical_slab[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:overgrown_limestone_cobble_vertical_slab[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:overgrown_limestone_cobble_vertical_slab[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:overgrown_limestone_cobble_vertical_slab[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:overgrown_limestone_cobble_vertical_slab[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:overgrown_limestone_cobble_vertical_slab[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:overgrown_limestone_cobble_vertical_slab[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:overgrown_limestone_cobble_vertical_slab[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:overgrown_limestone_cobble_vertical_slab[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:overgrown_limestone_cobble_vertical_slab[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:overgrown_limestone_cobble_vertical_slab[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:overgrown_limestone_cobble_vertical_slab[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:overgrown_limestone_cobble_vertical_slab[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:overgrown_limestone_cobble_vertical_slab[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:overgrown_limestone_cobble_vertical_slab[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:overgrown_limestone_cobble_vertical_slab[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:overgrown_limestone_cobble_vertical_slab[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:overgrown_limestone_cobble_vertical_slab[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:overgrown_limestone_cobble_vertical_slab[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:overgrown_limestone_cobble_vertical_slab[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:overgrown_limestone_cobble_vertical_slab[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:overgrown_limestone_cobble_vertical_slab[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:overgrown_limestone_cobble_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:overgrown_limestone_cobble_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:overgrown_limestone_cobble_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:overgrown_limestone_cobble_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:overgrown_limestone_cobble_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:overgrown_limestone_cobble_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:overgrown_limestone_cobble_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:overgrown_limestone_cobble_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:overgrown_limestone_cobble_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:overgrown_limestone_cobble_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:overgrown_limestone_cobble_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:overgrown_limestone_cobble_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:overgrown_limestone_cobble_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:overgrown_limestone_cobble_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:overgrown_limestone_cobble_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:overgrown_limestone_cobble_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:overgrown_limestone_cobble_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:overgrown_limestone_cobble_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:overgrown_limestone_cobble_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:overgrown_limestone_cobble_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:overgrown_limestone_cobble_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:overgrown_limestone_cobble_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:overgrown_limestone_cobble_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:overgrown_limestone_cobble_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:overgrown_limestone_cobble_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:overgrown_limestone_cobble_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:overgrown_limestone_cobble_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:overgrown_limestone_cobble_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:overgrown_limestone_cobble_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:overgrown_limestone_cobble_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:overgrown_limestone_cobble_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:overgrown_limestone_cobble_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:overgrown_limestone_cobble_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:overgrown_limestone_cobble_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:overgrown_limestone_cobble_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:overgrown_limestone_cobble_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:overgrown_limestone_cobble_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:overgrown_limestone_cobble_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:overgrown_limestone_cobble_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:overgrown_limestone_cobble_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:overgrown_limestone_cobble_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:overgrown_limestone_cobble_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:overgrown_limestone_cobble_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:overgrown_limestone_cobble_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:overgrown_limestone_cobble_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:overgrown_limestone_cobble_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:overgrown_limestone_cobble_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:overgrown_limestone_cobble_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:overgrown_limestone_cobble_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:overgrown_limestone_cobble_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:overgrown_limestone_cobble_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:overgrown_limestone_cobble_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:overgrown_limestone_cobble_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:overgrown_limestone_cobble_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:overgrown_limestone_cobble_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:overgrown_limestone_cobble_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:overgrown_limestone_cobble_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:overgrown_limestone_cobble_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:overgrown_limestone_cobble_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:overgrown_limestone_cobble_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:overgrown_limestone_cobble_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:overgrown_limestone_cobble_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:overgrown_limestone_cobble_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:overgrown_limestone_cobble_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:overgrown_limestone_cobble_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:overgrown_limestone_cobble_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:overgrown_limestone_cobble_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:overgrown_limestone_cobble_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:overgrown_limestone_cobble_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:overgrown_limestone_cobble_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:overgrown_limestone_cobble_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:overgrown_limestone_cobble_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:overgrown_limestone_cobble_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:overgrown_limestone_cobble_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:overgrown_limestone_cobble_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:overgrown_limestone_cobble_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:overgrown_limestone_cobble_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:overgrown_limestone_cobble_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:overgrown_limestone_cobble_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:overgrown_limestone_cobble_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:overgrown_limestone_cobble_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:overgrown_limestone_cobble_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:overgrown_limestone_cobble_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:overgrown_limestone_cobble_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:overgrown_limestone_cobble_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:overgrown_limestone_cobble_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:overgrown_limestone_cobble_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:overgrown_limestone_cobble_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:overgrown_limestone_cobble_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:overgrown_limestone_cobble_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:overgrown_limestone_cobble_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:overgrown_limestone_cobble_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:overgrown_limestone_cobble_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:overgrown_limestone_cobble_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:overgrown_limestone_cobble_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:overgrown_limestone_cobble_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:overgrown_limestone_cobble_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:overgrown_limestone_cobble_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:overgrown_limestone_cobble_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:overgrown_limestone_cobble_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:overgrown_limestone_cobble_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:overgrown_limestone_cobble_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:overgrown_limestone_cobble_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:overgrown_limestone_cobble_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:overgrown_limestone_cobble_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:overgrown_limestone_cobble_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:overgrown_limestone_cobble_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:overgrown_limestone_cobble_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:overgrown_limestone_cobble_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:overgrown_limestone_cobble_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:overgrown_limestone_cobble_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:overgrown_limestone_cobble_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:overgrown_limestone_cobble_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:overgrown_limestone_cobble_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:overgrown_limestone_cobble_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:overgrown_limestone_cobble_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:overgrown_limestone_cobble_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:overgrown_limestone_cobble_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:overgrown_limestone_cobble_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:overgrown_limestone_cobble_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:overgrown_limestone_cobble_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:overgrown_limestone_cobble_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:overgrown_limestone_cobble_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:overgrown_limestone_cobble_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:overgrown_limestone_cobble_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:overgrown_limestone_cobble_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:overgrown_limestone_cobble_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:overgrown_limestone_cobble_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:overgrown_limestone_cobble_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:overgrown_limestone_cobble_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:overgrown_limestone_cobble_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:overgrown_limestone_cobble_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:overgrown_limestone_cobble_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:overgrown_limestone_cobble_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:overgrown_limestone_cobble_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:overgrown_limestone_cobble_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:overgrown_limestone_cobble_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:overgrown_limestone_cobble_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:overgrown_limestone_cobble_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:overgrown_limestone_cobble_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:overgrown_limestone_cobble_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:overgrown_limestone_cobble_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:overgrown_limestone_cobble_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:overgrown_limestone_cobble_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:overgrown_limestone_cobble_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:overgrown_limestone_cobble_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:overgrown_limestone_cobble_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:overgrown_limestone_cobble_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:overgrown_limestone_cobble_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:overgrown_limestone_cobble_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:overgrown_limestone_cobble_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:overgrown_limestone_cobble_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:overgrown_limestone_cobble_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:overgrown_limestone_cobble_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:overgrown_limestone_cobble_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:overgrown_limestone_cobble_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:overgrown_limestone_cobble_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:overgrown_limestone_cobble_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:overgrown_limestone_cobble_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:overgrown_limestone_cobble_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:overgrown_limestone_cobble_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:overgrown_limestone_cobble_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:overgrown_limestone_cobble_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:overgrown_limestone_cobble_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:overgrown_limestone_cobble_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:overgrown_limestone_cobble_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:overgrown_limestone_cobble_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:overgrown_limestone_cobble_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:overgrown_limestone_cobble_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:overgrown_limestone_cobble_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:overgrown_limestone_cobble_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:overgrown_limestone_cobble_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:overgrown_limestone_cobble_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:overgrown_limestone_cobble_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:overgrown_limestone_cobble_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:overgrown_limestone_cobble_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:overgrown_limestone_cobble_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:overgrown_limestone_cobble_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:overgrown_limestone_cobble_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:overgrown_limestone_cobble_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:overgrown_limestone_cobble_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:overgrown_limestone_cobble_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:overgrown_limestone_cobble_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:overgrown_limestone_cobble_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:overgrown_limestone_cobble_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:overgrown_limestone_cobble_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:overgrown_limestone_cobble_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:overgrown_limestone_cobble_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:overgrown_limestone_cobble_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:overgrown_limestone_cobble_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:overgrown_limestone_cobble_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:overgrown_limestone_cobble_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:overgrown_limestone_cobble_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:overgrown_limestone_cobble_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:overgrown_limestone_cobble_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:overgrown_limestone_cobble_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:overgrown_limestone_cobble_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:overgrown_limestone_cobble_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:overgrown_limestone_cobble_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:overgrown_limestone_cobble_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:overgrown_limestone_cobble_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:overgrown_limestone_cobble_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:overgrown_limestone_cobble_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:overgrown_limestone_cobble_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:overgrown_limestone_cobble_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:overgrown_limestone_cobble_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:overgrown_limestone_cobble_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:overgrown_limestone_cobble_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:overgrown_limestone_cobble_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:overgrown_limestone_cobble_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:overgrown_limestone_cobble_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:overgrown_limestone_cobble_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:overgrown_limestone_cobble_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:overgrown_limestone_cobble_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:overgrown_limestone_cobble_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:overgrown_limestone_cobble_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:overgrown_limestone_cobble_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:overgrown_limestone_cobble_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:overgrown_limestone_cobble_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:overgrown_limestone_cobble_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:overgrown_limestone_cobble_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:overgrown_limestone_cobble_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:overgrown_limestone_cobble_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:overgrown_limestone_cobble_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:overgrown_limestone_cobble_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:overgrown_limestone_cobble_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:overgrown_limestone_cobble_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:overgrown_limestone_cobble_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:overgrown_limestone_cobble_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:overgrown_limestone_cobble_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:overgrown_limestone_cobble_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:overgrown_limestone_cobble_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:overgrown_limestone_cobble_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:overgrown_limestone_cobble_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:overgrown_limestone_cobble_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:overgrown_limestone_cobble_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:overgrown_limestone_cobble_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:overgrown_limestone_cobble_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:overgrown_limestone_cobble_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:overgrown_limestone_cobble_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:overgrown_limestone_cobble_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:overgrown_limestone_cobble_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:overgrown_limestone_cobble_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:overgrown_limestone_cobble_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:overgrown_limestone_cobble_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:overgrown_limestone_cobble_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:overgrown_limestone_cobble_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:overgrown_limestone_cobble_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:overgrown_limestone_cobble_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:overgrown_limestone_cobble_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:overgrown_limestone_cobble_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:overgrown_limestone_cobble_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:overgrown_limestone_cobble_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:overgrown_limestone_cobble_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:overgrown_limestone_cobble_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:overgrown_limestone_cobble_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:overgrown_limestone_cobble_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:overgrown_limestone_cobble_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:overgrown_limestone_cobble_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:overgrown_limestone_cobble_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:overgrown_limestone_cobble_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:overgrown_limestone_cobble_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:overgrown_limestone_cobble_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:overgrown_limestone_cobble_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:overgrown_limestone_cobble_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:overgrown_limestone_cobble_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:overgrown_limestone_cobble_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:overgrown_limestone_cobble_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:overgrown_limestone_cobble_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:overgrown_limestone_cobble_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:overgrown_limestone_cobble_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:overgrown_limestone_cobble_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:overgrown_limestone_cobble_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:overgrown_limestone_cobble_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:overgrown_limestone_cobble_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:overgrown_limestone_cobble_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:overgrown_limestone_cobble_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:overgrown_limestone_cobble_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:overgrown_limestone_cobble_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:overgrown_limestone_cobble_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:overgrown_limestone_cobble_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:overgrown_limestone_cobble_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:overgrown_limestone_cobble_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:overgrown_limestone_cobble_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:overgrown_limestone_cobble_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:overgrown_limestone_cobble_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:overgrown_limestone_cobble_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:overgrown_limestone_cobble_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:overgrown_limestone_cobble_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:overgrown_limestone_cobble_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:overgrown_limestone_cobble_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:overgrown_limestone_cobble_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:overgrown_limestone_cobble_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:overgrown_limestone_cobble_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:overgrown_limestone_cobble_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:overgrown_limestone_cobble_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:overgrown_limestone_cobble_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:overgrown_limestone_cobble_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:overgrown_limestone_cobble_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:overgrown_limestone_cobble_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:overgrown_limestone_cobble_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:overgrown_limestone_cobble_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:overgrown_limestone_cobble_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:overgrown_limestone_cobble_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:overgrown_limestone_cobble_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:overgrown_limestone_cobble_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:overgrown_limestone_cobble_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:overgrown_limestone_cobble_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:overgrown_limestone_cobble_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:overgrown_limestone_cobble_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:overgrown_limestone_cobble_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:overgrown_limestone_cobble_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:overgrown_limestone_cobble_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:overgrown_limestone_cobble_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:overgrown_limestone_cobble_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:overgrown_limestone_cobble_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:overgrown_limestone_cobble_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:overgrown_limestone_cobble_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:overgrown_limestone_cobble_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:overgrown_limestone_cobble_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:overgrown_limestone_cobble_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:overgrown_limestone_cobble_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:overgrown_limestone_cobble_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:overgrown_limestone_cobble_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:overgrown_mossy_dark_brown_thatch
conquest:overgrown_mossy_dark_brown_thatch_corner_slab[facing=north,type=top,waterlogged=true]
conquest:overgrown_mossy_dark_brown_thatch_corner_slab[facing=north,type=top,waterlogged=false]
conquest:overgrown_mossy_dark_brown_thatch_corner_slab[facing=north,type=bottom,waterlogged=true]
conquest:overgrown_mossy_dark_brown_thatch_corner_slab[facing=north,type=bottom,waterlogged=false]
conquest:overgrown_mossy_dark_brown_thatch_corner_slab[facing=south,type=top,waterlogged=true]
conquest:overgrown_mossy_dark_brown_thatch_corner_slab[facing=south,type=top,waterlogged=false]
conquest:overgrown_mossy_dark_brown_thatch_corner_slab[facing=south,type=bottom,waterlogged=true]
conquest:overgrown_mossy_dark_brown_thatch_corner_slab[facing=south,type=bottom,waterlogged=false]
conquest:overgrown_mossy_dark_brown_thatch_corner_slab[facing=west,type=top,waterlogged=true]
conquest:overgrown_mossy_dark_brown_thatch_corner_slab[facing=west,type=top,waterlogged=false]
conquest:overgrown_mossy_dark_brown_thatch_corner_slab[facing=west,type=bottom,waterlogged=true]
conquest:overgrown_mossy_dark_brown_thatch_corner_slab[facing=west,type=bottom,waterlogged=false]
conquest:overgrown_mossy_dark_brown_thatch_corner_slab[facing=east,type=top,waterlogged=true]
conquest:overgrown_mossy_dark_brown_thatch_corner_slab[facing=east,type=top,waterlogged=false]
conquest:overgrown_mossy_dark_brown_thatch_corner_slab[facing=east,type=bottom,waterlogged=true]
conquest:overgrown_mossy_dark_brown_thatch_corner_slab[facing=east,type=bottom,waterlogged=false]
conquest:overgrown_mossy_dark_brown_thatch_eighth_slab[facing=north,type=top,waterlogged=true]
conquest:overgrown_mossy_dark_brown_thatch_eighth_slab[facing=north,type=top,waterlogged=false]
conquest:overgrown_mossy_dark_brown_thatch_eighth_slab[facing=north,type=bottom,waterlogged=true]
conquest:overgrown_mossy_dark_brown_thatch_eighth_slab[facing=north,type=bottom,waterlogged=false]
conquest:overgrown_mossy_dark_brown_thatch_eighth_slab[facing=south,type=top,waterlogged=true]
conquest:overgrown_mossy_dark_brown_thatch_eighth_slab[facing=south,type=top,waterlogged=false]
conquest:overgrown_mossy_dark_brown_thatch_eighth_slab[facing=south,type=bottom,waterlogged=true]
conquest:overgrown_mossy_dark_brown_thatch_eighth_slab[facing=south,type=bottom,waterlogged=false]
conquest:overgrown_mossy_dark_brown_thatch_eighth_slab[facing=west,type=top,waterlogged=true]
conquest:overgrown_mossy_dark_brown_thatch_eighth_slab[facing=west,type=top,waterlogged=false]
conquest:overgrown_mossy_dark_brown_thatch_eighth_slab[facing=west,type=bottom,waterlogged=true]
conquest:overgrown_mossy_dark_brown_thatch_eighth_slab[facing=west,type=bottom,waterlogged=false]
conquest:overgrown_mossy_dark_brown_thatch_eighth_slab[facing=east,type=top,waterlogged=true]
conquest:overgrown_mossy_dark_brown_thatch_eighth_slab[facing=east,type=top,waterlogged=false]
conquest:overgrown_mossy_dark_brown_thatch_eighth_slab[facing=east,type=bottom,waterlogged=true]
conquest:overgrown_mossy_dark_brown_thatch_eighth_slab[facing=east,type=bottom,waterlogged=false]
conquest:overgrown_mossy_dark_brown_thatch_quarter_slab[facing=north,layer=1,type=top,waterlogged=true]
conquest:overgrown_mossy_dark_brown_thatch_quarter_slab[facing=north,layer=1,type=top,waterlogged=false]
conquest:overgrown_mossy_dark_brown_thatch_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=true]
conquest:overgrown_mossy_dark_brown_thatch_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=false]
conquest:overgrown_mossy_dark_brown_thatch_quarter_slab[facing=north,layer=2,type=top,waterlogged=true]
conquest:overgrown_mossy_dark_brown_thatch_quarter_slab[facing=north,layer=2,type=top,waterlogged=false]
conquest:overgrown_mossy_dark_brown_thatch_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=true]
conquest:overgrown_mossy_dark_brown_thatch_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=false]
conquest:overgrown_mossy_dark_brown_thatch_quarter_slab[facing=north,layer=3,type=top,waterlogged=true]
conquest:overgrown_mossy_dark_brown_thatch_quarter_slab[facing=north,layer=3,type=top,waterlogged=false]
conquest:overgrown_mossy_dark_brown_thatch_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=true]
conquest:overgrown_mossy_dark_brown_thatch_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=false]
conquest:overgrown_mossy_dark_brown_thatch_quarter_slab[facing=south,layer=1,type=top,waterlogged=true]
conquest:overgrown_mossy_dark_brown_thatch_quarter_slab[facing=south,layer=1,type=top,waterlogged=false]
conquest:overgrown_mossy_dark_brown_thatch_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=true]
conquest:overgrown_mossy_dark_brown_thatch_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=false]
conquest:overgrown_mossy_dark_brown_thatch_quarter_slab[facing=south,layer=2,type=top,waterlogged=true]
conquest:overgrown_mossy_dark_brown_thatch_quarter_slab[facing=south,layer=2,type=top,waterlogged=false]
conquest:overgrown_mossy_dark_brown_thatch_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=true]
conquest:overgrown_mossy_dark_brown_thatch_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=false]
conquest:overgrown_mossy_dark_brown_thatch_quarter_slab[facing=south,layer=3,type=top,waterlogged=true]
conquest:overgrown_mossy_dark_brown_thatch_quarter_slab[facing=south,layer=3,type=top,waterlogged=false]
conquest:overgrown_mossy_dark_brown_thatch_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=true]
conquest:overgrown_mossy_dark_brown_thatch_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=false]
conquest:overgrown_mossy_dark_brown_thatch_quarter_slab[facing=west,layer=1,type=top,waterlogged=true]
conquest:overgrown_mossy_dark_brown_thatch_quarter_slab[facing=west,layer=1,type=top,waterlogged=false]
conquest:overgrown_mossy_dark_brown_thatch_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=true]
conquest:overgrown_mossy_dark_brown_thatch_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=false]
conquest:overgrown_mossy_dark_brown_thatch_quarter_slab[facing=west,layer=2,type=top,waterlogged=true]
conquest:overgrown_mossy_dark_brown_thatch_quarter_slab[facing=west,layer=2,type=top,waterlogged=false]
conquest:overgrown_mossy_dark_brown_thatch_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=true]
conquest:overgrown_mossy_dark_brown_thatch_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=false]
conquest:overgrown_mossy_dark_brown_thatch_quarter_slab[facing=west,layer=3,type=top,waterlogged=true]
conquest:overgrown_mossy_dark_brown_thatch_quarter_slab[facing=west,layer=3,type=top,waterlogged=false]
conquest:overgrown_mossy_dark_brown_thatch_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=true]
conquest:overgrown_mossy_dark_brown_thatch_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=false]
conquest:overgrown_mossy_dark_brown_thatch_quarter_slab[facing=east,layer=1,type=top,waterlogged=true]
conquest:overgrown_mossy_dark_brown_thatch_quarter_slab[facing=east,layer=1,type=top,waterlogged=false]
conquest:overgrown_mossy_dark_brown_thatch_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=true]
conquest:overgrown_mossy_dark_brown_thatch_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=false]
conquest:overgrown_mossy_dark_brown_thatch_quarter_slab[facing=east,layer=2,type=top,waterlogged=true]
conquest:overgrown_mossy_dark_brown_thatch_quarter_slab[facing=east,layer=2,type=top,waterlogged=false]
conquest:overgrown_mossy_dark_brown_thatch_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=true]
conquest:overgrown_mossy_dark_brown_thatch_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=false]
conquest:overgrown_mossy_dark_brown_thatch_quarter_slab[facing=east,layer=3,type=top,waterlogged=true]
conquest:overgrown_mossy_dark_brown_thatch_quarter_slab[facing=east,layer=3,type=top,waterlogged=false]
conquest:overgrown_mossy_dark_brown_thatch_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=true]
conquest:overgrown_mossy_dark_brown_thatch_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=false]
conquest:overgrown_mossy_dark_brown_thatch_slab[layers=1,type=top,waterlogged=true]
conquest:overgrown_mossy_dark_brown_thatch_slab[layers=1,type=top,waterlogged=false]
conquest:overgrown_mossy_dark_brown_thatch_slab[layers=1,type=bottom,waterlogged=true]
conquest:overgrown_mossy_dark_brown_thatch_slab[layers=1,type=bottom,waterlogged=false]
conquest:overgrown_mossy_dark_brown_thatch_slab[layers=2,type=top,waterlogged=true]
conquest:overgrown_mossy_dark_brown_thatch_slab[layers=2,type=top,waterlogged=false]
conquest:overgrown_mossy_dark_brown_thatch_slab[layers=2,type=bottom,waterlogged=true]
conquest:overgrown_mossy_dark_brown_thatch_slab[layers=2,type=bottom,waterlogged=false]
conquest:overgrown_mossy_dark_brown_thatch_slab[layers=3,type=top,waterlogged=true]
conquest:overgrown_mossy_dark_brown_thatch_slab[layers=3,type=top,waterlogged=false]
conquest:overgrown_mossy_dark_brown_thatch_slab[layers=3,type=bottom,waterlogged=true]
conquest:overgrown_mossy_dark_brown_thatch_slab[layers=3,type=bottom,waterlogged=false]
conquest:overgrown_mossy_dark_brown_thatch_slab[layers=4,type=top,waterlogged=true]
conquest:overgrown_mossy_dark_brown_thatch_slab[layers=4,type=top,waterlogged=false]
conquest:overgrown_mossy_dark_brown_thatch_slab[layers=4,type=bottom,waterlogged=true]
conquest:overgrown_mossy_dark_brown_thatch_slab[layers=4,type=bottom,waterlogged=false]
conquest:overgrown_mossy_dark_brown_thatch_slab[layers=5,type=top,waterlogged=true]
conquest:overgrown_mossy_dark_brown_thatch_slab[layers=5,type=top,waterlogged=false]
conquest:overgrown_mossy_dark_brown_thatch_slab[layers=5,type=bottom,waterlogged=true]
conquest:overgrown_mossy_dark_brown_thatch_slab[layers=5,type=bottom,waterlogged=false]
conquest:overgrown_mossy_dark_brown_thatch_slab[layers=6,type=top,waterlogged=true]
conquest:overgrown_mossy_dark_brown_thatch_slab[layers=6,type=top,waterlogged=false]
conquest:overgrown_mossy_dark_brown_thatch_slab[layers=6,type=bottom,waterlogged=true]
conquest:overgrown_mossy_dark_brown_thatch_slab[layers=6,type=bottom,waterlogged=false]
conquest:overgrown_mossy_dark_brown_thatch_slab[layers=7,type=top,waterlogged=true]
conquest:overgrown_mossy_dark_brown_thatch_slab[layers=7,type=top,waterlogged=false]
conquest:overgrown_mossy_dark_brown_thatch_slab[layers=7,type=bottom,waterlogged=true]
conquest:overgrown_mossy_dark_brown_thatch_slab[layers=7,type=bottom,waterlogged=false]
conquest:overgrown_mossy_dark_brown_thatch_slab[layers=8,type=top,waterlogged=true]
conquest:overgrown_mossy_dark_brown_thatch_slab[layers=8,type=top,waterlogged=false]
conquest:overgrown_mossy_dark_brown_thatch_slab[layers=8,type=bottom,waterlogged=true]
conquest:overgrown_mossy_dark_brown_thatch_slab[layers=8,type=bottom,waterlogged=false]
conquest:overgrown_mossy_dark_brown_thatch_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:overgrown_mossy_dark_brown_thatch_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:overgrown_mossy_dark_brown_thatch_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:overgrown_mossy_dark_brown_thatch_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:overgrown_mossy_dark_brown_thatch_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:overgrown_mossy_dark_brown_thatch_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:overgrown_mossy_dark_brown_thatch_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:overgrown_mossy_dark_brown_thatch_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:overgrown_mossy_dark_brown_thatch_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:overgrown_mossy_dark_brown_thatch_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:overgrown_mossy_dark_brown_thatch_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:overgrown_mossy_dark_brown_thatch_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:overgrown_mossy_dark_brown_thatch_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:overgrown_mossy_dark_brown_thatch_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:overgrown_mossy_dark_brown_thatch_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:overgrown_mossy_dark_brown_thatch_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:overgrown_mossy_dark_brown_thatch_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:overgrown_mossy_dark_brown_thatch_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:overgrown_mossy_dark_brown_thatch_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:overgrown_mossy_dark_brown_thatch_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:overgrown_mossy_dark_brown_thatch_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:overgrown_mossy_dark_brown_thatch_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:overgrown_mossy_dark_brown_thatch_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:overgrown_mossy_dark_brown_thatch_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:overgrown_mossy_dark_brown_thatch_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:overgrown_mossy_dark_brown_thatch_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:overgrown_mossy_dark_brown_thatch_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:overgrown_mossy_dark_brown_thatch_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:overgrown_mossy_dark_brown_thatch_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:overgrown_mossy_dark_brown_thatch_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:overgrown_mossy_dark_brown_thatch_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:overgrown_mossy_dark_brown_thatch_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:overgrown_mossy_dark_brown_thatch_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:overgrown_mossy_dark_brown_thatch_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:overgrown_mossy_dark_brown_thatch_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:overgrown_mossy_dark_brown_thatch_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:overgrown_mossy_dark_brown_thatch_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:overgrown_mossy_dark_brown_thatch_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:overgrown_mossy_dark_brown_thatch_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:overgrown_mossy_dark_brown_thatch_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:overgrown_mossy_dark_brown_thatch_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:overgrown_mossy_dark_brown_thatch_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:overgrown_mossy_dark_brown_thatch_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:overgrown_mossy_dark_brown_thatch_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:overgrown_mossy_dark_brown_thatch_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:overgrown_mossy_dark_brown_thatch_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:overgrown_mossy_dark_brown_thatch_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:overgrown_mossy_dark_brown_thatch_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:overgrown_mossy_dark_brown_thatch_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:overgrown_mossy_dark_brown_thatch_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:overgrown_mossy_dark_brown_thatch_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:overgrown_mossy_dark_brown_thatch_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:overgrown_mossy_dark_brown_thatch_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:overgrown_mossy_dark_brown_thatch_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:overgrown_mossy_dark_brown_thatch_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:overgrown_mossy_dark_brown_thatch_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:overgrown_mossy_dark_brown_thatch_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:overgrown_mossy_dark_brown_thatch_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:overgrown_mossy_dark_brown_thatch_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:overgrown_mossy_dark_brown_thatch_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:overgrown_mossy_dark_brown_thatch_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:overgrown_mossy_dark_brown_thatch_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:overgrown_mossy_dark_brown_thatch_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:overgrown_mossy_dark_brown_thatch_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:overgrown_mossy_dark_brown_thatch_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:overgrown_mossy_dark_brown_thatch_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:overgrown_mossy_dark_brown_thatch_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:overgrown_mossy_dark_brown_thatch_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:overgrown_mossy_dark_brown_thatch_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:overgrown_mossy_dark_brown_thatch_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:overgrown_mossy_dark_brown_thatch_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:overgrown_mossy_dark_brown_thatch_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:overgrown_mossy_dark_brown_thatch_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:overgrown_mossy_dark_brown_thatch_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:overgrown_mossy_dark_brown_thatch_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:overgrown_mossy_dark_brown_thatch_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:overgrown_mossy_dark_brown_thatch_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:overgrown_mossy_dark_brown_thatch_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:overgrown_mossy_dark_brown_thatch_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:overgrown_mossy_dark_brown_thatch_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:overgrown_mossy_dark_brown_thatch_vertical_corner[facing=north,layer=1,waterlogged=true]
conquest:overgrown_mossy_dark_brown_thatch_vertical_corner[facing=north,layer=1,waterlogged=false]
conquest:overgrown_mossy_dark_brown_thatch_vertical_corner[facing=north,layer=2,waterlogged=true]
conquest:overgrown_mossy_dark_brown_thatch_vertical_corner[facing=north,layer=2,waterlogged=false]
conquest:overgrown_mossy_dark_brown_thatch_vertical_corner[facing=north,layer=3,waterlogged=true]
conquest:overgrown_mossy_dark_brown_thatch_vertical_corner[facing=north,layer=3,waterlogged=false]
conquest:overgrown_mossy_dark_brown_thatch_vertical_corner[facing=north,layer=4,waterlogged=true]
conquest:overgrown_mossy_dark_brown_thatch_vertical_corner[facing=north,layer=4,waterlogged=false]
conquest:overgrown_mossy_dark_brown_thatch_vertical_corner[facing=south,layer=1,waterlogged=true]
conquest:overgrown_mossy_dark_brown_thatch_vertical_corner[facing=south,layer=1,waterlogged=false]
conquest:overgrown_mossy_dark_brown_thatch_vertical_corner[facing=south,layer=2,waterlogged=true]
conquest:overgrown_mossy_dark_brown_thatch_vertical_corner[facing=south,layer=2,waterlogged=false]
conquest:overgrown_mossy_dark_brown_thatch_vertical_corner[facing=south,layer=3,waterlogged=true]
conquest:overgrown_mossy_dark_brown_thatch_vertical_corner[facing=south,layer=3,waterlogged=false]
conquest:overgrown_mossy_dark_brown_thatch_vertical_corner[facing=south,layer=4,waterlogged=true]
conquest:overgrown_mossy_dark_brown_thatch_vertical_corner[facing=south,layer=4,waterlogged=false]
conquest:overgrown_mossy_dark_brown_thatch_vertical_corner[facing=west,layer=1,waterlogged=true]
conquest:overgrown_mossy_dark_brown_thatch_vertical_corner[facing=west,layer=1,waterlogged=false]
conquest:overgrown_mossy_dark_brown_thatch_vertical_corner[facing=west,layer=2,waterlogged=true]
conquest:overgrown_mossy_dark_brown_thatch_vertical_corner[facing=west,layer=2,waterlogged=false]
conquest:overgrown_mossy_dark_brown_thatch_vertical_corner[facing=west,layer=3,waterlogged=true]
conquest:overgrown_mossy_dark_brown_thatch_vertical_corner[facing=west,layer=3,waterlogged=false]
conquest:overgrown_mossy_dark_brown_thatch_vertical_corner[facing=west,layer=4,waterlogged=true]
conquest:overgrown_mossy_dark_brown_thatch_vertical_corner[facing=west,layer=4,waterlogged=false]
conquest:overgrown_mossy_dark_brown_thatch_vertical_corner[facing=east,layer=1,waterlogged=true]
conquest:overgrown_mossy_dark_brown_thatch_vertical_corner[facing=east,layer=1,waterlogged=false]
conquest:overgrown_mossy_dark_brown_thatch_vertical_corner[facing=east,layer=2,waterlogged=true]
conquest:overgrown_mossy_dark_brown_thatch_vertical_corner[facing=east,layer=2,waterlogged=false]
conquest:overgrown_mossy_dark_brown_thatch_vertical_corner[facing=east,layer=3,waterlogged=true]
conquest:overgrown_mossy_dark_brown_thatch_vertical_corner[facing=east,layer=3,waterlogged=false]
conquest:overgrown_mossy_dark_brown_thatch_vertical_corner[facing=east,layer=4,waterlogged=true]
conquest:overgrown_mossy_dark_brown_thatch_vertical_corner[facing=east,layer=4,waterlogged=false]
conquest:overgrown_mossy_dark_brown_thatch_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:overgrown_mossy_dark_brown_thatch_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:overgrown_mossy_dark_brown_thatch_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:overgrown_mossy_dark_brown_thatch_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:overgrown_mossy_dark_brown_thatch_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:overgrown_mossy_dark_brown_thatch_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:overgrown_mossy_dark_brown_thatch_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:overgrown_mossy_dark_brown_thatch_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:overgrown_mossy_dark_brown_thatch_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:overgrown_mossy_dark_brown_thatch_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:overgrown_mossy_dark_brown_thatch_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:overgrown_mossy_dark_brown_thatch_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:overgrown_mossy_dark_brown_thatch_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:overgrown_mossy_dark_brown_thatch_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:overgrown_mossy_dark_brown_thatch_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:overgrown_mossy_dark_brown_thatch_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:overgrown_mossy_dark_brown_thatch_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:overgrown_mossy_dark_brown_thatch_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:overgrown_mossy_dark_brown_thatch_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:overgrown_mossy_dark_brown_thatch_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:overgrown_mossy_dark_brown_thatch_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:overgrown_mossy_dark_brown_thatch_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:overgrown_mossy_dark_brown_thatch_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:overgrown_mossy_dark_brown_thatch_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:overgrown_mossy_dark_brown_thatch_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:overgrown_mossy_dark_brown_thatch_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:overgrown_mossy_dark_brown_thatch_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:overgrown_mossy_dark_brown_thatch_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:overgrown_mossy_dark_brown_thatch_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:overgrown_mossy_dark_brown_thatch_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:overgrown_mossy_dark_brown_thatch_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:overgrown_mossy_dark_brown_thatch_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:overgrown_mossy_dark_brown_thatch_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:overgrown_mossy_dark_brown_thatch_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:overgrown_mossy_dark_brown_thatch_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:overgrown_mossy_dark_brown_thatch_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:overgrown_mossy_dark_brown_thatch_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:overgrown_mossy_dark_brown_thatch_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:overgrown_mossy_dark_brown_thatch_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:overgrown_mossy_dark_brown_thatch_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:overgrown_mossy_dark_brown_thatch_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:overgrown_mossy_dark_brown_thatch_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:overgrown_mossy_dark_brown_thatch_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:overgrown_mossy_dark_brown_thatch_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:overgrown_mossy_dark_brown_thatch_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:overgrown_mossy_dark_brown_thatch_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:overgrown_mossy_dark_brown_thatch_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:overgrown_mossy_dark_brown_thatch_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:overgrown_mossy_dark_brown_thatch_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:overgrown_mossy_dark_brown_thatch_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:overgrown_mossy_dark_brown_thatch_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:overgrown_mossy_dark_brown_thatch_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:overgrown_mossy_dark_brown_thatch_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:overgrown_mossy_dark_brown_thatch_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:overgrown_mossy_dark_brown_thatch_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:overgrown_mossy_dark_brown_thatch_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:overgrown_mossy_dark_brown_thatch_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:overgrown_mossy_dark_brown_thatch_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:overgrown_mossy_dark_brown_thatch_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:overgrown_mossy_dark_brown_thatch_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:overgrown_mossy_dark_brown_thatch_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:overgrown_mossy_dark_brown_thatch_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:overgrown_mossy_dark_brown_thatch_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:overgrown_mossy_dark_brown_thatch_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:overgrown_mossy_dark_brown_thatch_vertical_quarter[facing=north,layer=1,waterlogged=true]
conquest:overgrown_mossy_dark_brown_thatch_vertical_quarter[facing=north,layer=1,waterlogged=false]
conquest:overgrown_mossy_dark_brown_thatch_vertical_quarter[facing=north,layer=2,waterlogged=true]
conquest:overgrown_mossy_dark_brown_thatch_vertical_quarter[facing=north,layer=2,waterlogged=false]
conquest:overgrown_mossy_dark_brown_thatch_vertical_quarter[facing=north,layer=3,waterlogged=true]
conquest:overgrown_mossy_dark_brown_thatch_vertical_quarter[facing=north,layer=3,waterlogged=false]
conquest:overgrown_mossy_dark_brown_thatch_vertical_quarter[facing=north,layer=4,waterlogged=true]
conquest:overgrown_mossy_dark_brown_thatch_vertical_quarter[facing=north,layer=4,waterlogged=false]
conquest:overgrown_mossy_dark_brown_thatch_vertical_quarter[facing=south,layer=1,waterlogged=true]
conquest:overgrown_mossy_dark_brown_thatch_vertical_quarter[facing=south,layer=1,waterlogged=false]
conquest:overgrown_mossy_dark_brown_thatch_vertical_quarter[facing=south,layer=2,waterlogged=true]
conquest:overgrown_mossy_dark_brown_thatch_vertical_quarter[facing=south,layer=2,waterlogged=false]
conquest:overgrown_mossy_dark_brown_thatch_vertical_quarter[facing=south,layer=3,waterlogged=true]
conquest:overgrown_mossy_dark_brown_thatch_vertical_quarter[facing=south,layer=3,waterlogged=false]
conquest:overgrown_mossy_dark_brown_thatch_vertical_quarter[facing=south,layer=4,waterlogged=true]
conquest:overgrown_mossy_dark_brown_thatch_vertical_quarter[facing=south,layer=4,waterlogged=false]
conquest:overgrown_mossy_dark_brown_thatch_vertical_quarter[facing=west,layer=1,waterlogged=true]
conquest:overgrown_mossy_dark_brown_thatch_vertical_quarter[facing=west,layer=1,waterlogged=false]
conquest:overgrown_mossy_dark_brown_thatch_vertical_quarter[facing=west,layer=2,waterlogged=true]
conquest:overgrown_mossy_dark_brown_thatch_vertical_quarter[facing=west,layer=2,waterlogged=false]
conquest:overgrown_mossy_dark_brown_thatch_vertical_quarter[facing=west,layer=3,waterlogged=true]
conquest:overgrown_mossy_dark_brown_thatch_vertical_quarter[facing=west,layer=3,waterlogged=false]
conquest:overgrown_mossy_dark_brown_thatch_vertical_quarter[facing=west,layer=4,waterlogged=true]
conquest:overgrown_mossy_dark_brown_thatch_vertical_quarter[facing=west,layer=4,waterlogged=false]
conquest:overgrown_mossy_dark_brown_thatch_vertical_quarter[facing=east,layer=1,waterlogged=true]
conquest:overgrown_mossy_dark_brown_thatch_vertical_quarter[facing=east,layer=1,waterlogged=false]
conquest:overgrown_mossy_dark_brown_thatch_vertical_quarter[facing=east,layer=2,waterlogged=true]
conquest:overgrown_mossy_dark_brown_thatch_vertical_quarter[facing=east,layer=2,waterlogged=false]
conquest:overgrown_mossy_dark_brown_thatch_vertical_quarter[facing=east,layer=3,waterlogged=true]
conquest:overgrown_mossy_dark_brown_thatch_vertical_quarter[facing=east,layer=3,waterlogged=false]
conquest:overgrown_mossy_dark_brown_thatch_vertical_quarter[facing=east,layer=4,waterlogged=true]
conquest:overgrown_mossy_dark_brown_thatch_vertical_quarter[facing=east,layer=4,waterlogged=false]
conquest:overgrown_mossy_dark_brown_thatch_vertical_slab[facing=north,layer=1,waterlogged=true]
conquest:overgrown_mossy_dark_brown_thatch_vertical_slab[facing=north,layer=1,waterlogged=false]
conquest:overgrown_mossy_dark_brown_thatch_vertical_slab[facing=north,layer=2,waterlogged=true]
conquest:overgrown_mossy_dark_brown_thatch_vertical_slab[facing=north,layer=2,waterlogged=false]
conquest:overgrown_mossy_dark_brown_thatch_vertical_slab[facing=north,layer=3,waterlogged=true]
conquest:overgrown_mossy_dark_brown_thatch_vertical_slab[facing=north,layer=3,waterlogged=false]
conquest:overgrown_mossy_dark_brown_thatch_vertical_slab[facing=north,layer=4,waterlogged=true]
conquest:overgrown_mossy_dark_brown_thatch_vertical_slab[facing=north,layer=4,waterlogged=false]
conquest:overgrown_mossy_dark_brown_thatch_vertical_slab[facing=south,layer=1,waterlogged=true]
conquest:overgrown_mossy_dark_brown_thatch_vertical_slab[facing=south,layer=1,waterlogged=false]
conquest:overgrown_mossy_dark_brown_thatch_vertical_slab[facing=south,layer=2,waterlogged=true]
conquest:overgrown_mossy_dark_brown_thatch_vertical_slab[facing=south,layer=2,waterlogged=false]
conquest:overgrown_mossy_dark_brown_thatch_vertical_slab[facing=south,layer=3,waterlogged=true]
conquest:overgrown_mossy_dark_brown_thatch_vertical_slab[facing=south,layer=3,waterlogged=false]
conquest:overgrown_mossy_dark_brown_thatch_vertical_slab[facing=south,layer=4,waterlogged=true]
conquest:overgrown_mossy_dark_brown_thatch_vertical_slab[facing=south,layer=4,waterlogged=false]
conquest:overgrown_mossy_dark_brown_thatch_vertical_slab[facing=west,layer=1,waterlogged=true]
conquest:overgrown_mossy_dark_brown_thatch_vertical_slab[facing=west,layer=1,waterlogged=false]
conquest:overgrown_mossy_dark_brown_thatch_vertical_slab[facing=west,layer=2,waterlogged=true]
conquest:overgrown_mossy_dark_brown_thatch_vertical_slab[facing=west,layer=2,waterlogged=false]
conquest:overgrown_mossy_dark_brown_thatch_vertical_slab[facing=west,layer=3,waterlogged=true]
conquest:overgrown_mossy_dark_brown_thatch_vertical_slab[facing=west,layer=3,waterlogged=false]
conquest:overgrown_mossy_dark_brown_thatch_vertical_slab[facing=west,layer=4,waterlogged=true]
conquest:overgrown_mossy_dark_brown_thatch_vertical_slab[facing=west,layer=4,waterlogged=false]
conquest:overgrown_mossy_dark_brown_thatch_vertical_slab[facing=east,layer=1,waterlogged=true]
conquest:overgrown_mossy_dark_brown_thatch_vertical_slab[facing=east,layer=1,waterlogged=false]
conquest:overgrown_mossy_dark_brown_thatch_vertical_slab[facing=east,layer=2,waterlogged=true]
conquest:overgrown_mossy_dark_brown_thatch_vertical_slab[facing=east,layer=2,waterlogged=false]
conquest:overgrown_mossy_dark_brown_thatch_vertical_slab[facing=east,layer=3,waterlogged=true]
conquest:overgrown_mossy_dark_brown_thatch_vertical_slab[facing=east,layer=3,waterlogged=false]
conquest:overgrown_mossy_dark_brown_thatch_vertical_slab[facing=east,layer=4,waterlogged=true]
conquest:overgrown_mossy_dark_brown_thatch_vertical_slab[facing=east,layer=4,waterlogged=false]
conquest:overgrown_mossy_dark_gray_thatch
conquest:overgrown_mossy_dark_gray_thatch_corner_slab[facing=north,type=top,waterlogged=true]
conquest:overgrown_mossy_dark_gray_thatch_corner_slab[facing=north,type=top,waterlogged=false]
conquest:overgrown_mossy_dark_gray_thatch_corner_slab[facing=north,type=bottom,waterlogged=true]
conquest:overgrown_mossy_dark_gray_thatch_corner_slab[facing=north,type=bottom,waterlogged=false]
conquest:overgrown_mossy_dark_gray_thatch_corner_slab[facing=south,type=top,waterlogged=true]
conquest:overgrown_mossy_dark_gray_thatch_corner_slab[facing=south,type=top,waterlogged=false]
conquest:overgrown_mossy_dark_gray_thatch_corner_slab[facing=south,type=bottom,waterlogged=true]
conquest:overgrown_mossy_dark_gray_thatch_corner_slab[facing=south,type=bottom,waterlogged=false]
conquest:overgrown_mossy_dark_gray_thatch_corner_slab[facing=west,type=top,waterlogged=true]
conquest:overgrown_mossy_dark_gray_thatch_corner_slab[facing=west,type=top,waterlogged=false]
conquest:overgrown_mossy_dark_gray_thatch_corner_slab[facing=west,type=bottom,waterlogged=true]
conquest:overgrown_mossy_dark_gray_thatch_corner_slab[facing=west,type=bottom,waterlogged=false]
conquest:overgrown_mossy_dark_gray_thatch_corner_slab[facing=east,type=top,waterlogged=true]
conquest:overgrown_mossy_dark_gray_thatch_corner_slab[facing=east,type=top,waterlogged=false]
conquest:overgrown_mossy_dark_gray_thatch_corner_slab[facing=east,type=bottom,waterlogged=true]
conquest:overgrown_mossy_dark_gray_thatch_corner_slab[facing=east,type=bottom,waterlogged=false]
conquest:overgrown_mossy_dark_gray_thatch_eighth_slab[facing=north,type=top,waterlogged=true]
conquest:overgrown_mossy_dark_gray_thatch_eighth_slab[facing=north,type=top,waterlogged=false]
conquest:overgrown_mossy_dark_gray_thatch_eighth_slab[facing=north,type=bottom,waterlogged=true]
conquest:overgrown_mossy_dark_gray_thatch_eighth_slab[facing=north,type=bottom,waterlogged=false]
conquest:overgrown_mossy_dark_gray_thatch_eighth_slab[facing=south,type=top,waterlogged=true]
conquest:overgrown_mossy_dark_gray_thatch_eighth_slab[facing=south,type=top,waterlogged=false]
conquest:overgrown_mossy_dark_gray_thatch_eighth_slab[facing=south,type=bottom,waterlogged=true]
conquest:overgrown_mossy_dark_gray_thatch_eighth_slab[facing=south,type=bottom,waterlogged=false]
conquest:overgrown_mossy_dark_gray_thatch_eighth_slab[facing=west,type=top,waterlogged=true]
conquest:overgrown_mossy_dark_gray_thatch_eighth_slab[facing=west,type=top,waterlogged=false]
conquest:overgrown_mossy_dark_gray_thatch_eighth_slab[facing=west,type=bottom,waterlogged=true]
conquest:overgrown_mossy_dark_gray_thatch_eighth_slab[facing=west,type=bottom,waterlogged=false]
conquest:overgrown_mossy_dark_gray_thatch_eighth_slab[facing=east,type=top,waterlogged=true]
conquest:overgrown_mossy_dark_gray_thatch_eighth_slab[facing=east,type=top,waterlogged=false]
conquest:overgrown_mossy_dark_gray_thatch_eighth_slab[facing=east,type=bottom,waterlogged=true]
conquest:overgrown_mossy_dark_gray_thatch_eighth_slab[facing=east,type=bottom,waterlogged=false]
conquest:overgrown_mossy_dark_gray_thatch_quarter_slab[facing=north,layer=1,type=top,waterlogged=true]
conquest:overgrown_mossy_dark_gray_thatch_quarter_slab[facing=north,layer=1,type=top,waterlogged=false]
conquest:overgrown_mossy_dark_gray_thatch_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=true]
conquest:overgrown_mossy_dark_gray_thatch_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=false]
conquest:overgrown_mossy_dark_gray_thatch_quarter_slab[facing=north,layer=2,type=top,waterlogged=true]
conquest:overgrown_mossy_dark_gray_thatch_quarter_slab[facing=north,layer=2,type=top,waterlogged=false]
conquest:overgrown_mossy_dark_gray_thatch_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=true]
conquest:overgrown_mossy_dark_gray_thatch_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=false]
conquest:overgrown_mossy_dark_gray_thatch_quarter_slab[facing=north,layer=3,type=top,waterlogged=true]
conquest:overgrown_mossy_dark_gray_thatch_quarter_slab[facing=north,layer=3,type=top,waterlogged=false]
conquest:overgrown_mossy_dark_gray_thatch_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=true]
conquest:overgrown_mossy_dark_gray_thatch_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=false]
conquest:overgrown_mossy_dark_gray_thatch_quarter_slab[facing=south,layer=1,type=top,waterlogged=true]
conquest:overgrown_mossy_dark_gray_thatch_quarter_slab[facing=south,layer=1,type=top,waterlogged=false]
conquest:overgrown_mossy_dark_gray_thatch_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=true]
conquest:overgrown_mossy_dark_gray_thatch_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=false]
conquest:overgrown_mossy_dark_gray_thatch_quarter_slab[facing=south,layer=2,type=top,waterlogged=true]
conquest:overgrown_mossy_dark_gray_thatch_quarter_slab[facing=south,layer=2,type=top,waterlogged=false]
conquest:overgrown_mossy_dark_gray_thatch_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=true]
conquest:overgrown_mossy_dark_gray_thatch_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=false]
conquest:overgrown_mossy_dark_gray_thatch_quarter_slab[facing=south,layer=3,type=top,waterlogged=true]
conquest:overgrown_mossy_dark_gray_thatch_quarter_slab[facing=south,layer=3,type=top,waterlogged=false]
conquest:overgrown_mossy_dark_gray_thatch_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=true]
conquest:overgrown_mossy_dark_gray_thatch_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=false]
conquest:overgrown_mossy_dark_gray_thatch_quarter_slab[facing=west,layer=1,type=top,waterlogged=true]
conquest:overgrown_mossy_dark_gray_thatch_quarter_slab[facing=west,layer=1,type=top,waterlogged=false]
conquest:overgrown_mossy_dark_gray_thatch_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=true]
conquest:overgrown_mossy_dark_gray_thatch_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=false]
conquest:overgrown_mossy_dark_gray_thatch_quarter_slab[facing=west,layer=2,type=top,waterlogged=true]
conquest:overgrown_mossy_dark_gray_thatch_quarter_slab[facing=west,layer=2,type=top,waterlogged=false]
conquest:overgrown_mossy_dark_gray_thatch_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=true]
conquest:overgrown_mossy_dark_gray_thatch_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=false]
conquest:overgrown_mossy_dark_gray_thatch_quarter_slab[facing=west,layer=3,type=top,waterlogged=true]
conquest:overgrown_mossy_dark_gray_thatch_quarter_slab[facing=west,layer=3,type=top,waterlogged=false]
conquest:overgrown_mossy_dark_gray_thatch_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=true]
conquest:overgrown_mossy_dark_gray_thatch_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=false]
conquest:overgrown_mossy_dark_gray_thatch_quarter_slab[facing=east,layer=1,type=top,waterlogged=true]
conquest:overgrown_mossy_dark_gray_thatch_quarter_slab[facing=east,layer=1,type=top,waterlogged=false]
conquest:overgrown_mossy_dark_gray_thatch_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=true]
conquest:overgrown_mossy_dark_gray_thatch_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=false]
conquest:overgrown_mossy_dark_gray_thatch_quarter_slab[facing=east,layer=2,type=top,waterlogged=true]
conquest:overgrown_mossy_dark_gray_thatch_quarter_slab[facing=east,layer=2,type=top,waterlogged=false]
conquest:overgrown_mossy_dark_gray_thatch_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=true]
conquest:overgrown_mossy_dark_gray_thatch_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=false]
conquest:overgrown_mossy_dark_gray_thatch_quarter_slab[facing=east,layer=3,type=top,waterlogged=true]
conquest:overgrown_mossy_dark_gray_thatch_quarter_slab[facing=east,layer=3,type=top,waterlogged=false]
conquest:overgrown_mossy_dark_gray_thatch_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=true]
conquest:overgrown_mossy_dark_gray_thatch_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=false]
conquest:overgrown_mossy_dark_gray_thatch_slab[layers=1,type=top,waterlogged=true]
conquest:overgrown_mossy_dark_gray_thatch_slab[layers=1,type=top,waterlogged=false]
conquest:overgrown_mossy_dark_gray_thatch_slab[layers=1,type=bottom,waterlogged=true]
conquest:overgrown_mossy_dark_gray_thatch_slab[layers=1,type=bottom,waterlogged=false]
conquest:overgrown_mossy_dark_gray_thatch_slab[layers=2,type=top,waterlogged=true]
conquest:overgrown_mossy_dark_gray_thatch_slab[layers=2,type=top,waterlogged=false]
conquest:overgrown_mossy_dark_gray_thatch_slab[layers=2,type=bottom,waterlogged=true]
conquest:overgrown_mossy_dark_gray_thatch_slab[layers=2,type=bottom,waterlogged=false]
conquest:overgrown_mossy_dark_gray_thatch_slab[layers=3,type=top,waterlogged=true]
conquest:overgrown_mossy_dark_gray_thatch_slab[layers=3,type=top,waterlogged=false]
conquest:overgrown_mossy_dark_gray_thatch_slab[layers=3,type=bottom,waterlogged=true]
conquest:overgrown_mossy_dark_gray_thatch_slab[layers=3,type=bottom,waterlogged=false]
conquest:overgrown_mossy_dark_gray_thatch_slab[layers=4,type=top,waterlogged=true]
conquest:overgrown_mossy_dark_gray_thatch_slab[layers=4,type=top,waterlogged=false]
conquest:overgrown_mossy_dark_gray_thatch_slab[layers=4,type=bottom,waterlogged=true]
conquest:overgrown_mossy_dark_gray_thatch_slab[layers=4,type=bottom,waterlogged=false]
conquest:overgrown_mossy_dark_gray_thatch_slab[layers=5,type=top,waterlogged=true]
conquest:overgrown_mossy_dark_gray_thatch_slab[layers=5,type=top,waterlogged=false]
conquest:overgrown_mossy_dark_gray_thatch_slab[layers=5,type=bottom,waterlogged=true]
conquest:overgrown_mossy_dark_gray_thatch_slab[layers=5,type=bottom,waterlogged=false]
conquest:overgrown_mossy_dark_gray_thatch_slab[layers=6,type=top,waterlogged=true]
conquest:overgrown_mossy_dark_gray_thatch_slab[layers=6,type=top,waterlogged=false]
conquest:overgrown_mossy_dark_gray_thatch_slab[layers=6,type=bottom,waterlogged=true]
conquest:overgrown_mossy_dark_gray_thatch_slab[layers=6,type=bottom,waterlogged=false]
conquest:overgrown_mossy_dark_gray_thatch_slab[layers=7,type=top,waterlogged=true]
conquest:overgrown_mossy_dark_gray_thatch_slab[layers=7,type=top,waterlogged=false]
conquest:overgrown_mossy_dark_gray_thatch_slab[layers=7,type=bottom,waterlogged=true]
conquest:overgrown_mossy_dark_gray_thatch_slab[layers=7,type=bottom,waterlogged=false]
conquest:overgrown_mossy_dark_gray_thatch_slab[layers=8,type=top,waterlogged=true]
conquest:overgrown_mossy_dark_gray_thatch_slab[layers=8,type=top,waterlogged=false]
conquest:overgrown_mossy_dark_gray_thatch_slab[layers=8,type=bottom,waterlogged=true]
conquest:overgrown_mossy_dark_gray_thatch_slab[layers=8,type=bottom,waterlogged=false]
conquest:overgrown_mossy_dark_gray_thatch_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:overgrown_mossy_dark_gray_thatch_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:overgrown_mossy_dark_gray_thatch_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:overgrown_mossy_dark_gray_thatch_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:overgrown_mossy_dark_gray_thatch_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:overgrown_mossy_dark_gray_thatch_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:overgrown_mossy_dark_gray_thatch_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:overgrown_mossy_dark_gray_thatch_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:overgrown_mossy_dark_gray_thatch_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:overgrown_mossy_dark_gray_thatch_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:overgrown_mossy_dark_gray_thatch_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:overgrown_mossy_dark_gray_thatch_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:overgrown_mossy_dark_gray_thatch_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:overgrown_mossy_dark_gray_thatch_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:overgrown_mossy_dark_gray_thatch_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:overgrown_mossy_dark_gray_thatch_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:overgrown_mossy_dark_gray_thatch_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:overgrown_mossy_dark_gray_thatch_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:overgrown_mossy_dark_gray_thatch_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:overgrown_mossy_dark_gray_thatch_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:overgrown_mossy_dark_gray_thatch_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:overgrown_mossy_dark_gray_thatch_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:overgrown_mossy_dark_gray_thatch_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:overgrown_mossy_dark_gray_thatch_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:overgrown_mossy_dark_gray_thatch_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:overgrown_mossy_dark_gray_thatch_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:overgrown_mossy_dark_gray_thatch_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:overgrown_mossy_dark_gray_thatch_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:overgrown_mossy_dark_gray_thatch_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:overgrown_mossy_dark_gray_thatch_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:overgrown_mossy_dark_gray_thatch_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:overgrown_mossy_dark_gray_thatch_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:overgrown_mossy_dark_gray_thatch_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:overgrown_mossy_dark_gray_thatch_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:overgrown_mossy_dark_gray_thatch_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:overgrown_mossy_dark_gray_thatch_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:overgrown_mossy_dark_gray_thatch_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:overgrown_mossy_dark_gray_thatch_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:overgrown_mossy_dark_gray_thatch_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:overgrown_mossy_dark_gray_thatch_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:overgrown_mossy_dark_gray_thatch_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:overgrown_mossy_dark_gray_thatch_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:overgrown_mossy_dark_gray_thatch_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:overgrown_mossy_dark_gray_thatch_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:overgrown_mossy_dark_gray_thatch_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:overgrown_mossy_dark_gray_thatch_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:overgrown_mossy_dark_gray_thatch_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:overgrown_mossy_dark_gray_thatch_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:overgrown_mossy_dark_gray_thatch_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:overgrown_mossy_dark_gray_thatch_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:overgrown_mossy_dark_gray_thatch_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:overgrown_mossy_dark_gray_thatch_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:overgrown_mossy_dark_gray_thatch_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:overgrown_mossy_dark_gray_thatch_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:overgrown_mossy_dark_gray_thatch_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:overgrown_mossy_dark_gray_thatch_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:overgrown_mossy_dark_gray_thatch_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:overgrown_mossy_dark_gray_thatch_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:overgrown_mossy_dark_gray_thatch_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:overgrown_mossy_dark_gray_thatch_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:overgrown_mossy_dark_gray_thatch_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:overgrown_mossy_dark_gray_thatch_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:overgrown_mossy_dark_gray_thatch_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:overgrown_mossy_dark_gray_thatch_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:overgrown_mossy_dark_gray_thatch_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:overgrown_mossy_dark_gray_thatch_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:overgrown_mossy_dark_gray_thatch_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:overgrown_mossy_dark_gray_thatch_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:overgrown_mossy_dark_gray_thatch_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:overgrown_mossy_dark_gray_thatch_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:overgrown_mossy_dark_gray_thatch_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:overgrown_mossy_dark_gray_thatch_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:overgrown_mossy_dark_gray_thatch_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:overgrown_mossy_dark_gray_thatch_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:overgrown_mossy_dark_gray_thatch_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:overgrown_mossy_dark_gray_thatch_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:overgrown_mossy_dark_gray_thatch_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:overgrown_mossy_dark_gray_thatch_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:overgrown_mossy_dark_gray_thatch_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:overgrown_mossy_dark_gray_thatch_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:overgrown_mossy_dark_gray_thatch_vertical_corner[facing=north,layer=1,waterlogged=true]
conquest:overgrown_mossy_dark_gray_thatch_vertical_corner[facing=north,layer=1,waterlogged=false]
conquest:overgrown_mossy_dark_gray_thatch_vertical_corner[facing=north,layer=2,waterlogged=true]
conquest:overgrown_mossy_dark_gray_thatch_vertical_corner[facing=north,layer=2,waterlogged=false]
conquest:overgrown_mossy_dark_gray_thatch_vertical_corner[facing=north,layer=3,waterlogged=true]
conquest:overgrown_mossy_dark_gray_thatch_vertical_corner[facing=north,layer=3,waterlogged=false]
conquest:overgrown_mossy_dark_gray_thatch_vertical_corner[facing=north,layer=4,waterlogged=true]
conquest:overgrown_mossy_dark_gray_thatch_vertical_corner[facing=north,layer=4,waterlogged=false]
conquest:overgrown_mossy_dark_gray_thatch_vertical_corner[facing=south,layer=1,waterlogged=true]
conquest:overgrown_mossy_dark_gray_thatch_vertical_corner[facing=south,layer=1,waterlogged=false]
conquest:overgrown_mossy_dark_gray_thatch_vertical_corner[facing=south,layer=2,waterlogged=true]
conquest:overgrown_mossy_dark_gray_thatch_vertical_corner[facing=south,layer=2,waterlogged=false]
conquest:overgrown_mossy_dark_gray_thatch_vertical_corner[facing=south,layer=3,waterlogged=true]
conquest:overgrown_mossy_dark_gray_thatch_vertical_corner[facing=south,layer=3,waterlogged=false]
conquest:overgrown_mossy_dark_gray_thatch_vertical_corner[facing=south,layer=4,waterlogged=true]
conquest:overgrown_mossy_dark_gray_thatch_vertical_corner[facing=south,layer=4,waterlogged=false]
conquest:overgrown_mossy_dark_gray_thatch_vertical_corner[facing=west,layer=1,waterlogged=true]
conquest:overgrown_mossy_dark_gray_thatch_vertical_corner[facing=west,layer=1,waterlogged=false]
conquest:overgrown_mossy_dark_gray_thatch_vertical_corner[facing=west,layer=2,waterlogged=true]
conquest:overgrown_mossy_dark_gray_thatch_vertical_corner[facing=west,layer=2,waterlogged=false]
conquest:overgrown_mossy_dark_gray_thatch_vertical_corner[facing=west,layer=3,waterlogged=true]
conquest:overgrown_mossy_dark_gray_thatch_vertical_corner[facing=west,layer=3,waterlogged=false]
conquest:overgrown_mossy_dark_gray_thatch_vertical_corner[facing=west,layer=4,waterlogged=true]
conquest:overgrown_mossy_dark_gray_thatch_vertical_corner[facing=west,layer=4,waterlogged=false]
conquest:overgrown_mossy_dark_gray_thatch_vertical_corner[facing=east,layer=1,waterlogged=true]
conquest:overgrown_mossy_dark_gray_thatch_vertical_corner[facing=east,layer=1,waterlogged=false]
conquest:overgrown_mossy_dark_gray_thatch_vertical_corner[facing=east,layer=2,waterlogged=true]
conquest:overgrown_mossy_dark_gray_thatch_vertical_corner[facing=east,layer=2,waterlogged=false]
conquest:overgrown_mossy_dark_gray_thatch_vertical_corner[facing=east,layer=3,waterlogged=true]
conquest:overgrown_mossy_dark_gray_thatch_vertical_corner[facing=east,layer=3,waterlogged=false]
conquest:overgrown_mossy_dark_gray_thatch_vertical_corner[facing=east,layer=4,waterlogged=true]
conquest:overgrown_mossy_dark_gray_thatch_vertical_corner[facing=east,layer=4,waterlogged=false]
conquest:overgrown_mossy_dark_gray_thatch_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:overgrown_mossy_dark_gray_thatch_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:overgrown_mossy_dark_gray_thatch_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:overgrown_mossy_dark_gray_thatch_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:overgrown_mossy_dark_gray_thatch_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:overgrown_mossy_dark_gray_thatch_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:overgrown_mossy_dark_gray_thatch_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:overgrown_mossy_dark_gray_thatch_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:overgrown_mossy_dark_gray_thatch_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:overgrown_mossy_dark_gray_thatch_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:overgrown_mossy_dark_gray_thatch_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:overgrown_mossy_dark_gray_thatch_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:overgrown_mossy_dark_gray_thatch_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:overgrown_mossy_dark_gray_thatch_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:overgrown_mossy_dark_gray_thatch_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:overgrown_mossy_dark_gray_thatch_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:overgrown_mossy_dark_gray_thatch_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:overgrown_mossy_dark_gray_thatch_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:overgrown_mossy_dark_gray_thatch_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:overgrown_mossy_dark_gray_thatch_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:overgrown_mossy_dark_gray_thatch_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:overgrown_mossy_dark_gray_thatch_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:overgrown_mossy_dark_gray_thatch_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:overgrown_mossy_dark_gray_thatch_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:overgrown_mossy_dark_gray_thatch_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:overgrown_mossy_dark_gray_thatch_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:overgrown_mossy_dark_gray_thatch_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:overgrown_mossy_dark_gray_thatch_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:overgrown_mossy_dark_gray_thatch_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:overgrown_mossy_dark_gray_thatch_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:overgrown_mossy_dark_gray_thatch_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:overgrown_mossy_dark_gray_thatch_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:overgrown_mossy_dark_gray_thatch_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:overgrown_mossy_dark_gray_thatch_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:overgrown_mossy_dark_gray_thatch_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:overgrown_mossy_dark_gray_thatch_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:overgrown_mossy_dark_gray_thatch_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:overgrown_mossy_dark_gray_thatch_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:overgrown_mossy_dark_gray_thatch_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:overgrown_mossy_dark_gray_thatch_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:overgrown_mossy_dark_gray_thatch_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:overgrown_mossy_dark_gray_thatch_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:overgrown_mossy_dark_gray_thatch_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:overgrown_mossy_dark_gray_thatch_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:overgrown_mossy_dark_gray_thatch_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:overgrown_mossy_dark_gray_thatch_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:overgrown_mossy_dark_gray_thatch_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:overgrown_mossy_dark_gray_thatch_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:overgrown_mossy_dark_gray_thatch_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:overgrown_mossy_dark_gray_thatch_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:overgrown_mossy_dark_gray_thatch_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:overgrown_mossy_dark_gray_thatch_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:overgrown_mossy_dark_gray_thatch_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:overgrown_mossy_dark_gray_thatch_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:overgrown_mossy_dark_gray_thatch_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:overgrown_mossy_dark_gray_thatch_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:overgrown_mossy_dark_gray_thatch_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:overgrown_mossy_dark_gray_thatch_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:overgrown_mossy_dark_gray_thatch_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:overgrown_mossy_dark_gray_thatch_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:overgrown_mossy_dark_gray_thatch_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:overgrown_mossy_dark_gray_thatch_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:overgrown_mossy_dark_gray_thatch_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:overgrown_mossy_dark_gray_thatch_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:overgrown_mossy_dark_gray_thatch_vertical_quarter[facing=north,layer=1,waterlogged=true]
conquest:overgrown_mossy_dark_gray_thatch_vertical_quarter[facing=north,layer=1,waterlogged=false]
conquest:overgrown_mossy_dark_gray_thatch_vertical_quarter[facing=north,layer=2,waterlogged=true]
conquest:overgrown_mossy_dark_gray_thatch_vertical_quarter[facing=north,layer=2,waterlogged=false]
conquest:overgrown_mossy_dark_gray_thatch_vertical_quarter[facing=north,layer=3,waterlogged=true]
conquest:overgrown_mossy_dark_gray_thatch_vertical_quarter[facing=north,layer=3,waterlogged=false]
conquest:overgrown_mossy_dark_gray_thatch_vertical_quarter[facing=north,layer=4,waterlogged=true]
conquest:overgrown_mossy_dark_gray_thatch_vertical_quarter[facing=north,layer=4,waterlogged=false]
conquest:overgrown_mossy_dark_gray_thatch_vertical_quarter[facing=south,layer=1,waterlogged=true]
conquest:overgrown_mossy_dark_gray_thatch_vertical_quarter[facing=south,layer=1,waterlogged=false]
conquest:overgrown_mossy_dark_gray_thatch_vertical_quarter[facing=south,layer=2,waterlogged=true]
conquest:overgrown_mossy_dark_gray_thatch_vertical_quarter[facing=south,layer=2,waterlogged=false]
conquest:overgrown_mossy_dark_gray_thatch_vertical_quarter[facing=south,layer=3,waterlogged=true]
conquest:overgrown_mossy_dark_gray_thatch_vertical_quarter[facing=south,layer=3,waterlogged=false]
conquest:overgrown_mossy_dark_gray_thatch_vertical_quarter[facing=south,layer=4,waterlogged=true]
conquest:overgrown_mossy_dark_gray_thatch_vertical_quarter[facing=south,layer=4,waterlogged=false]
conquest:overgrown_mossy_dark_gray_thatch_vertical_quarter[facing=west,layer=1,waterlogged=true]
conquest:overgrown_mossy_dark_gray_thatch_vertical_quarter[facing=west,layer=1,waterlogged=false]
conquest:overgrown_mossy_dark_gray_thatch_vertical_quarter[facing=west,layer=2,waterlogged=true]
conquest:overgrown_mossy_dark_gray_thatch_vertical_quarter[facing=west,layer=2,waterlogged=false]
conquest:overgrown_mossy_dark_gray_thatch_vertical_quarter[facing=west,layer=3,waterlogged=true]
conquest:overgrown_mossy_dark_gray_thatch_vertical_quarter[facing=west,layer=3,waterlogged=false]
conquest:overgrown_mossy_dark_gray_thatch_vertical_quarter[facing=west,layer=4,waterlogged=true]
conquest:overgrown_mossy_dark_gray_thatch_vertical_quarter[facing=west,layer=4,waterlogged=false]
conquest:overgrown_mossy_dark_gray_thatch_vertical_quarter[facing=east,layer=1,waterlogged=true]
conquest:overgrown_mossy_dark_gray_thatch_vertical_quarter[facing=east,layer=1,waterlogged=false]
conquest:overgrown_mossy_dark_gray_thatch_vertical_quarter[facing=east,layer=2,waterlogged=true]
conquest:overgrown_mossy_dark_gray_thatch_vertical_quarter[facing=east,layer=2,waterlogged=false]
conquest:overgrown_mossy_dark_gray_thatch_vertical_quarter[facing=east,layer=3,waterlogged=true]
conquest:overgrown_mossy_dark_gray_thatch_vertical_quarter[facing=east,layer=3,waterlogged=false]
conquest:overgrown_mossy_dark_gray_thatch_vertical_quarter[facing=east,layer=4,waterlogged=true]
conquest:overgrown_mossy_dark_gray_thatch_vertical_quarter[facing=east,layer=4,waterlogged=false]
conquest:overgrown_mossy_dark_gray_thatch_vertical_slab[facing=north,layer=1,waterlogged=true]
conquest:overgrown_mossy_dark_gray_thatch_vertical_slab[facing=north,layer=1,waterlogged=false]
conquest:overgrown_mossy_dark_gray_thatch_vertical_slab[facing=north,layer=2,waterlogged=true]
conquest:overgrown_mossy_dark_gray_thatch_vertical_slab[facing=north,layer=2,waterlogged=false]
conquest:overgrown_mossy_dark_gray_thatch_vertical_slab[facing=north,layer=3,waterlogged=true]
conquest:overgrown_mossy_dark_gray_thatch_vertical_slab[facing=north,layer=3,waterlogged=false]
conquest:overgrown_mossy_dark_gray_thatch_vertical_slab[facing=north,layer=4,waterlogged=true]
conquest:overgrown_mossy_dark_gray_thatch_vertical_slab[facing=north,layer=4,waterlogged=false]
conquest:overgrown_mossy_dark_gray_thatch_vertical_slab[facing=south,layer=1,waterlogged=true]
conquest:overgrown_mossy_dark_gray_thatch_vertical_slab[facing=south,layer=1,waterlogged=false]
conquest:overgrown_mossy_dark_gray_thatch_vertical_slab[facing=south,layer=2,waterlogged=true]
conquest:overgrown_mossy_dark_gray_thatch_vertical_slab[facing=south,layer=2,waterlogged=false]
conquest:overgrown_mossy_dark_gray_thatch_vertical_slab[facing=south,layer=3,waterlogged=true]
conquest:overgrown_mossy_dark_gray_thatch_vertical_slab[facing=south,layer=3,waterlogged=false]
conquest:overgrown_mossy_dark_gray_thatch_vertical_slab[facing=south,layer=4,waterlogged=true]
conquest:overgrown_mossy_dark_gray_thatch_vertical_slab[facing=south,layer=4,waterlogged=false]
conquest:overgrown_mossy_dark_gray_thatch_vertical_slab[facing=west,layer=1,waterlogged=true]
conquest:overgrown_mossy_dark_gray_thatch_vertical_slab[facing=west,layer=1,waterlogged=false]
conquest:overgrown_mossy_dark_gray_thatch_vertical_slab[facing=west,layer=2,waterlogged=true]
conquest:overgrown_mossy_dark_gray_thatch_vertical_slab[facing=west,layer=2,waterlogged=false]
conquest:overgrown_mossy_dark_gray_thatch_vertical_slab[facing=west,layer=3,waterlogged=true]
conquest:overgrown_mossy_dark_gray_thatch_vertical_slab[facing=west,layer=3,waterlogged=false]
conquest:overgrown_mossy_dark_gray_thatch_vertical_slab[facing=west,layer=4,waterlogged=true]
conquest:overgrown_mossy_dark_gray_thatch_vertical_slab[facing=west,layer=4,waterlogged=false]
conquest:overgrown_mossy_dark_gray_thatch_vertical_slab[facing=east,layer=1,waterlogged=true]
conquest:overgrown_mossy_dark_gray_thatch_vertical_slab[facing=east,layer=1,waterlogged=false]
conquest:overgrown_mossy_dark_gray_thatch_vertical_slab[facing=east,layer=2,waterlogged=true]
conquest:overgrown_mossy_dark_gray_thatch_vertical_slab[facing=east,layer=2,waterlogged=false]
conquest:overgrown_mossy_dark_gray_thatch_vertical_slab[facing=east,layer=3,waterlogged=true]
conquest:overgrown_mossy_dark_gray_thatch_vertical_slab[facing=east,layer=3,waterlogged=false]
conquest:overgrown_mossy_dark_gray_thatch_vertical_slab[facing=east,layer=4,waterlogged=true]
conquest:overgrown_mossy_dark_gray_thatch_vertical_slab[facing=east,layer=4,waterlogged=false]
conquest:overgrown_mossy_gray_thatch
conquest:overgrown_mossy_gray_thatch_corner_slab[facing=north,type=top,waterlogged=true]
conquest:overgrown_mossy_gray_thatch_corner_slab[facing=north,type=top,waterlogged=false]
conquest:overgrown_mossy_gray_thatch_corner_slab[facing=north,type=bottom,waterlogged=true]
conquest:overgrown_mossy_gray_thatch_corner_slab[facing=north,type=bottom,waterlogged=false]
conquest:overgrown_mossy_gray_thatch_corner_slab[facing=south,type=top,waterlogged=true]
conquest:overgrown_mossy_gray_thatch_corner_slab[facing=south,type=top,waterlogged=false]
conquest:overgrown_mossy_gray_thatch_corner_slab[facing=south,type=bottom,waterlogged=true]
conquest:overgrown_mossy_gray_thatch_corner_slab[facing=south,type=bottom,waterlogged=false]
conquest:overgrown_mossy_gray_thatch_corner_slab[facing=west,type=top,waterlogged=true]
conquest:overgrown_mossy_gray_thatch_corner_slab[facing=west,type=top,waterlogged=false]
conquest:overgrown_mossy_gray_thatch_corner_slab[facing=west,type=bottom,waterlogged=true]
conquest:overgrown_mossy_gray_thatch_corner_slab[facing=west,type=bottom,waterlogged=false]
conquest:overgrown_mossy_gray_thatch_corner_slab[facing=east,type=top,waterlogged=true]
conquest:overgrown_mossy_gray_thatch_corner_slab[facing=east,type=top,waterlogged=false]
conquest:overgrown_mossy_gray_thatch_corner_slab[facing=east,type=bottom,waterlogged=true]
conquest:overgrown_mossy_gray_thatch_corner_slab[facing=east,type=bottom,waterlogged=false]
conquest:overgrown_mossy_gray_thatch_eighth_slab[facing=north,type=top,waterlogged=true]
conquest:overgrown_mossy_gray_thatch_eighth_slab[facing=north,type=top,waterlogged=false]
conquest:overgrown_mossy_gray_thatch_eighth_slab[facing=north,type=bottom,waterlogged=true]
conquest:overgrown_mossy_gray_thatch_eighth_slab[facing=north,type=bottom,waterlogged=false]
conquest:overgrown_mossy_gray_thatch_eighth_slab[facing=south,type=top,waterlogged=true]
conquest:overgrown_mossy_gray_thatch_eighth_slab[facing=south,type=top,waterlogged=false]
conquest:overgrown_mossy_gray_thatch_eighth_slab[facing=south,type=bottom,waterlogged=true]
conquest:overgrown_mossy_gray_thatch_eighth_slab[facing=south,type=bottom,waterlogged=false]
conquest:overgrown_mossy_gray_thatch_eighth_slab[facing=west,type=top,waterlogged=true]
conquest:overgrown_mossy_gray_thatch_eighth_slab[facing=west,type=top,waterlogged=false]
conquest:overgrown_mossy_gray_thatch_eighth_slab[facing=west,type=bottom,waterlogged=true]
conquest:overgrown_mossy_gray_thatch_eighth_slab[facing=west,type=bottom,waterlogged=false]
conquest:overgrown_mossy_gray_thatch_eighth_slab[facing=east,type=top,waterlogged=true]
conquest:overgrown_mossy_gray_thatch_eighth_slab[facing=east,type=top,waterlogged=false]
conquest:overgrown_mossy_gray_thatch_eighth_slab[facing=east,type=bottom,waterlogged=true]
conquest:overgrown_mossy_gray_thatch_eighth_slab[facing=east,type=bottom,waterlogged=false]
conquest:overgrown_mossy_gray_thatch_quarter_slab[facing=north,layer=1,type=top,waterlogged=true]
conquest:overgrown_mossy_gray_thatch_quarter_slab[facing=north,layer=1,type=top,waterlogged=false]
conquest:overgrown_mossy_gray_thatch_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=true]
conquest:overgrown_mossy_gray_thatch_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=false]
conquest:overgrown_mossy_gray_thatch_quarter_slab[facing=north,layer=2,type=top,waterlogged=true]
conquest:overgrown_mossy_gray_thatch_quarter_slab[facing=north,layer=2,type=top,waterlogged=false]
conquest:overgrown_mossy_gray_thatch_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=true]
conquest:overgrown_mossy_gray_thatch_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=false]
conquest:overgrown_mossy_gray_thatch_quarter_slab[facing=north,layer=3,type=top,waterlogged=true]
conquest:overgrown_mossy_gray_thatch_quarter_slab[facing=north,layer=3,type=top,waterlogged=false]
conquest:overgrown_mossy_gray_thatch_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=true]
conquest:overgrown_mossy_gray_thatch_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=false]
conquest:overgrown_mossy_gray_thatch_quarter_slab[facing=south,layer=1,type=top,waterlogged=true]
conquest:overgrown_mossy_gray_thatch_quarter_slab[facing=south,layer=1,type=top,waterlogged=false]
conquest:overgrown_mossy_gray_thatch_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=true]
conquest:overgrown_mossy_gray_thatch_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=false]
conquest:overgrown_mossy_gray_thatch_quarter_slab[facing=south,layer=2,type=top,waterlogged=true]
conquest:overgrown_mossy_gray_thatch_quarter_slab[facing=south,layer=2,type=top,waterlogged=false]
conquest:overgrown_mossy_gray_thatch_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=true]
conquest:overgrown_mossy_gray_thatch_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=false]
conquest:overgrown_mossy_gray_thatch_quarter_slab[facing=south,layer=3,type=top,waterlogged=true]
conquest:overgrown_mossy_gray_thatch_quarter_slab[facing=south,layer=3,type=top,waterlogged=false]
conquest:overgrown_mossy_gray_thatch_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=true]
conquest:overgrown_mossy_gray_thatch_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=false]
conquest:overgrown_mossy_gray_thatch_quarter_slab[facing=west,layer=1,type=top,waterlogged=true]
conquest:overgrown_mossy_gray_thatch_quarter_slab[facing=west,layer=1,type=top,waterlogged=false]
conquest:overgrown_mossy_gray_thatch_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=true]
conquest:overgrown_mossy_gray_thatch_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=false]
conquest:overgrown_mossy_gray_thatch_quarter_slab[facing=west,layer=2,type=top,waterlogged=true]
conquest:overgrown_mossy_gray_thatch_quarter_slab[facing=west,layer=2,type=top,waterlogged=false]
conquest:overgrown_mossy_gray_thatch_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=true]
conquest:overgrown_mossy_gray_thatch_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=false]
conquest:overgrown_mossy_gray_thatch_quarter_slab[facing=west,layer=3,type=top,waterlogged=true]
conquest:overgrown_mossy_gray_thatch_quarter_slab[facing=west,layer=3,type=top,waterlogged=false]
conquest:overgrown_mossy_gray_thatch_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=true]
conquest:overgrown_mossy_gray_thatch_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=false]
conquest:overgrown_mossy_gray_thatch_quarter_slab[facing=east,layer=1,type=top,waterlogged=true]
conquest:overgrown_mossy_gray_thatch_quarter_slab[facing=east,layer=1,type=top,waterlogged=false]
conquest:overgrown_mossy_gray_thatch_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=true]
conquest:overgrown_mossy_gray_thatch_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=false]
conquest:overgrown_mossy_gray_thatch_quarter_slab[facing=east,layer=2,type=top,waterlogged=true]
conquest:overgrown_mossy_gray_thatch_quarter_slab[facing=east,layer=2,type=top,waterlogged=false]
conquest:overgrown_mossy_gray_thatch_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=true]
conquest:overgrown_mossy_gray_thatch_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=false]
conquest:overgrown_mossy_gray_thatch_quarter_slab[facing=east,layer=3,type=top,waterlogged=true]
conquest:overgrown_mossy_gray_thatch_quarter_slab[facing=east,layer=3,type=top,waterlogged=false]
conquest:overgrown_mossy_gray_thatch_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=true]
conquest:overgrown_mossy_gray_thatch_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=false]
conquest:overgrown_mossy_gray_thatch_slab[layers=1,type=top,waterlogged=true]
conquest:overgrown_mossy_gray_thatch_slab[layers=1,type=top,waterlogged=false]
conquest:overgrown_mossy_gray_thatch_slab[layers=1,type=bottom,waterlogged=true]
conquest:overgrown_mossy_gray_thatch_slab[layers=1,type=bottom,waterlogged=false]
conquest:overgrown_mossy_gray_thatch_slab[layers=2,type=top,waterlogged=true]
conquest:overgrown_mossy_gray_thatch_slab[layers=2,type=top,waterlogged=false]
conquest:overgrown_mossy_gray_thatch_slab[layers=2,type=bottom,waterlogged=true]
conquest:overgrown_mossy_gray_thatch_slab[layers=2,type=bottom,waterlogged=false]
conquest:overgrown_mossy_gray_thatch_slab[layers=3,type=top,waterlogged=true]
conquest:overgrown_mossy_gray_thatch_slab[layers=3,type=top,waterlogged=false]
conquest:overgrown_mossy_gray_thatch_slab[layers=3,type=bottom,waterlogged=true]
conquest:overgrown_mossy_gray_thatch_slab[layers=3,type=bottom,waterlogged=false]
conquest:overgrown_mossy_gray_thatch_slab[layers=4,type=top,waterlogged=true]
conquest:overgrown_mossy_gray_thatch_slab[layers=4,type=top,waterlogged=false]
conquest:overgrown_mossy_gray_thatch_slab[layers=4,type=bottom,waterlogged=true]
conquest:overgrown_mossy_gray_thatch_slab[layers=4,type=bottom,waterlogged=false]
conquest:overgrown_mossy_gray_thatch_slab[layers=5,type=top,waterlogged=true]
conquest:overgrown_mossy_gray_thatch_slab[layers=5,type=top,waterlogged=false]
conquest:overgrown_mossy_gray_thatch_slab[layers=5,type=bottom,waterlogged=true]
conquest:overgrown_mossy_gray_thatch_slab[layers=5,type=bottom,waterlogged=false]
conquest:overgrown_mossy_gray_thatch_slab[layers=6,type=top,waterlogged=true]
conquest:overgrown_mossy_gray_thatch_slab[layers=6,type=top,waterlogged=false]
conquest:overgrown_mossy_gray_thatch_slab[layers=6,type=bottom,waterlogged=true]
conquest:overgrown_mossy_gray_thatch_slab[layers=6,type=bottom,waterlogged=false]
conquest:overgrown_mossy_gray_thatch_slab[layers=7,type=top,waterlogged=true]
conquest:overgrown_mossy_gray_thatch_slab[layers=7,type=top,waterlogged=false]
conquest:overgrown_mossy_gray_thatch_slab[layers=7,type=bottom,waterlogged=true]
conquest:overgrown_mossy_gray_thatch_slab[layers=7,type=bottom,waterlogged=false]
conquest:overgrown_mossy_gray_thatch_slab[layers=8,type=top,waterlogged=true]
conquest:overgrown_mossy_gray_thatch_slab[layers=8,type=top,waterlogged=false]
conquest:overgrown_mossy_gray_thatch_slab[layers=8,type=bottom,waterlogged=true]
conquest:overgrown_mossy_gray_thatch_slab[layers=8,type=bottom,waterlogged=false]
conquest:overgrown_mossy_gray_thatch_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:overgrown_mossy_gray_thatch_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:overgrown_mossy_gray_thatch_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:overgrown_mossy_gray_thatch_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:overgrown_mossy_gray_thatch_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:overgrown_mossy_gray_thatch_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:overgrown_mossy_gray_thatch_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:overgrown_mossy_gray_thatch_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:overgrown_mossy_gray_thatch_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:overgrown_mossy_gray_thatch_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:overgrown_mossy_gray_thatch_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:overgrown_mossy_gray_thatch_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:overgrown_mossy_gray_thatch_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:overgrown_mossy_gray_thatch_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:overgrown_mossy_gray_thatch_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:overgrown_mossy_gray_thatch_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:overgrown_mossy_gray_thatch_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:overgrown_mossy_gray_thatch_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:overgrown_mossy_gray_thatch_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:overgrown_mossy_gray_thatch_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:overgrown_mossy_gray_thatch_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:overgrown_mossy_gray_thatch_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:overgrown_mossy_gray_thatch_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:overgrown_mossy_gray_thatch_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:overgrown_mossy_gray_thatch_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:overgrown_mossy_gray_thatch_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:overgrown_mossy_gray_thatch_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:overgrown_mossy_gray_thatch_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:overgrown_mossy_gray_thatch_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:overgrown_mossy_gray_thatch_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:overgrown_mossy_gray_thatch_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:overgrown_mossy_gray_thatch_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:overgrown_mossy_gray_thatch_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:overgrown_mossy_gray_thatch_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:overgrown_mossy_gray_thatch_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:overgrown_mossy_gray_thatch_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:overgrown_mossy_gray_thatch_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:overgrown_mossy_gray_thatch_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:overgrown_mossy_gray_thatch_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:overgrown_mossy_gray_thatch_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:overgrown_mossy_gray_thatch_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:overgrown_mossy_gray_thatch_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:overgrown_mossy_gray_thatch_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:overgrown_mossy_gray_thatch_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:overgrown_mossy_gray_thatch_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:overgrown_mossy_gray_thatch_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:overgrown_mossy_gray_thatch_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:overgrown_mossy_gray_thatch_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:overgrown_mossy_gray_thatch_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:overgrown_mossy_gray_thatch_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:overgrown_mossy_gray_thatch_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:overgrown_mossy_gray_thatch_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:overgrown_mossy_gray_thatch_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:overgrown_mossy_gray_thatch_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:overgrown_mossy_gray_thatch_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:overgrown_mossy_gray_thatch_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:overgrown_mossy_gray_thatch_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:overgrown_mossy_gray_thatch_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:overgrown_mossy_gray_thatch_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:overgrown_mossy_gray_thatch_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:overgrown_mossy_gray_thatch_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:overgrown_mossy_gray_thatch_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:overgrown_mossy_gray_thatch_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:overgrown_mossy_gray_thatch_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:overgrown_mossy_gray_thatch_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:overgrown_mossy_gray_thatch_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:overgrown_mossy_gray_thatch_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:overgrown_mossy_gray_thatch_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:overgrown_mossy_gray_thatch_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:overgrown_mossy_gray_thatch_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:overgrown_mossy_gray_thatch_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:overgrown_mossy_gray_thatch_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:overgrown_mossy_gray_thatch_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:overgrown_mossy_gray_thatch_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:overgrown_mossy_gray_thatch_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:overgrown_mossy_gray_thatch_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:overgrown_mossy_gray_thatch_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:overgrown_mossy_gray_thatch_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:overgrown_mossy_gray_thatch_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:overgrown_mossy_gray_thatch_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:overgrown_mossy_gray_thatch_vertical_corner[facing=north,layer=1,waterlogged=true]
conquest:overgrown_mossy_gray_thatch_vertical_corner[facing=north,layer=1,waterlogged=false]
conquest:overgrown_mossy_gray_thatch_vertical_corner[facing=north,layer=2,waterlogged=true]
conquest:overgrown_mossy_gray_thatch_vertical_corner[facing=north,layer=2,waterlogged=false]
conquest:overgrown_mossy_gray_thatch_vertical_corner[facing=north,layer=3,waterlogged=true]
conquest:overgrown_mossy_gray_thatch_vertical_corner[facing=north,layer=3,waterlogged=false]
conquest:overgrown_mossy_gray_thatch_vertical_corner[facing=north,layer=4,waterlogged=true]
conquest:overgrown_mossy_gray_thatch_vertical_corner[facing=north,layer=4,waterlogged=false]
conquest:overgrown_mossy_gray_thatch_vertical_corner[facing=south,layer=1,waterlogged=true]
conquest:overgrown_mossy_gray_thatch_vertical_corner[facing=south,layer=1,waterlogged=false]
conquest:overgrown_mossy_gray_thatch_vertical_corner[facing=south,layer=2,waterlogged=true]
conquest:overgrown_mossy_gray_thatch_vertical_corner[facing=south,layer=2,waterlogged=false]
conquest:overgrown_mossy_gray_thatch_vertical_corner[facing=south,layer=3,waterlogged=true]
conquest:overgrown_mossy_gray_thatch_vertical_corner[facing=south,layer=3,waterlogged=false]
conquest:overgrown_mossy_gray_thatch_vertical_corner[facing=south,layer=4,waterlogged=true]
conquest:overgrown_mossy_gray_thatch_vertical_corner[facing=south,layer=4,waterlogged=false]
conquest:overgrown_mossy_gray_thatch_vertical_corner[facing=west,layer=1,waterlogged=true]
conquest:overgrown_mossy_gray_thatch_vertical_corner[facing=west,layer=1,waterlogged=false]
conquest:overgrown_mossy_gray_thatch_vertical_corner[facing=west,layer=2,waterlogged=true]
conquest:overgrown_mossy_gray_thatch_vertical_corner[facing=west,layer=2,waterlogged=false]
conquest:overgrown_mossy_gray_thatch_vertical_corner[facing=west,layer=3,waterlogged=true]
conquest:overgrown_mossy_gray_thatch_vertical_corner[facing=west,layer=3,waterlogged=false]
conquest:overgrown_mossy_gray_thatch_vertical_corner[facing=west,layer=4,waterlogged=true]
conquest:overgrown_mossy_gray_thatch_vertical_corner[facing=west,layer=4,waterlogged=false]
conquest:overgrown_mossy_gray_thatch_vertical_corner[facing=east,layer=1,waterlogged=true]
conquest:overgrown_mossy_gray_thatch_vertical_corner[facing=east,layer=1,waterlogged=false]
conquest:overgrown_mossy_gray_thatch_vertical_corner[facing=east,layer=2,waterlogged=true]
conquest:overgrown_mossy_gray_thatch_vertical_corner[facing=east,layer=2,waterlogged=false]
conquest:overgrown_mossy_gray_thatch_vertical_corner[facing=east,layer=3,waterlogged=true]
conquest:overgrown_mossy_gray_thatch_vertical_corner[facing=east,layer=3,waterlogged=false]
conquest:overgrown_mossy_gray_thatch_vertical_corner[facing=east,layer=4,waterlogged=true]
conquest:overgrown_mossy_gray_thatch_vertical_corner[facing=east,layer=4,waterlogged=false]
conquest:overgrown_mossy_gray_thatch_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:overgrown_mossy_gray_thatch_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:overgrown_mossy_gray_thatch_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:overgrown_mossy_gray_thatch_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:overgrown_mossy_gray_thatch_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:overgrown_mossy_gray_thatch_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:overgrown_mossy_gray_thatch_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:overgrown_mossy_gray_thatch_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:overgrown_mossy_gray_thatch_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:overgrown_mossy_gray_thatch_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:overgrown_mossy_gray_thatch_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:overgrown_mossy_gray_thatch_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:overgrown_mossy_gray_thatch_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:overgrown_mossy_gray_thatch_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:overgrown_mossy_gray_thatch_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:overgrown_mossy_gray_thatch_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:overgrown_mossy_gray_thatch_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:overgrown_mossy_gray_thatch_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:overgrown_mossy_gray_thatch_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:overgrown_mossy_gray_thatch_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:overgrown_mossy_gray_thatch_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:overgrown_mossy_gray_thatch_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:overgrown_mossy_gray_thatch_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:overgrown_mossy_gray_thatch_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:overgrown_mossy_gray_thatch_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:overgrown_mossy_gray_thatch_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:overgrown_mossy_gray_thatch_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:overgrown_mossy_gray_thatch_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:overgrown_mossy_gray_thatch_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:overgrown_mossy_gray_thatch_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:overgrown_mossy_gray_thatch_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:overgrown_mossy_gray_thatch_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:overgrown_mossy_gray_thatch_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:overgrown_mossy_gray_thatch_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:overgrown_mossy_gray_thatch_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:overgrown_mossy_gray_thatch_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:overgrown_mossy_gray_thatch_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:overgrown_mossy_gray_thatch_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:overgrown_mossy_gray_thatch_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:overgrown_mossy_gray_thatch_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:overgrown_mossy_gray_thatch_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:overgrown_mossy_gray_thatch_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:overgrown_mossy_gray_thatch_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:overgrown_mossy_gray_thatch_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:overgrown_mossy_gray_thatch_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:overgrown_mossy_gray_thatch_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:overgrown_mossy_gray_thatch_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:overgrown_mossy_gray_thatch_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:overgrown_mossy_gray_thatch_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:overgrown_mossy_gray_thatch_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:overgrown_mossy_gray_thatch_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:overgrown_mossy_gray_thatch_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:overgrown_mossy_gray_thatch_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:overgrown_mossy_gray_thatch_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:overgrown_mossy_gray_thatch_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:overgrown_mossy_gray_thatch_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:overgrown_mossy_gray_thatch_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:overgrown_mossy_gray_thatch_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:overgrown_mossy_gray_thatch_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:overgrown_mossy_gray_thatch_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:overgrown_mossy_gray_thatch_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:overgrown_mossy_gray_thatch_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:overgrown_mossy_gray_thatch_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:overgrown_mossy_gray_thatch_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:overgrown_mossy_gray_thatch_vertical_quarter[facing=north,layer=1,waterlogged=true]
conquest:overgrown_mossy_gray_thatch_vertical_quarter[facing=north,layer=1,waterlogged=false]
conquest:overgrown_mossy_gray_thatch_vertical_quarter[facing=north,layer=2,waterlogged=true]
conquest:overgrown_mossy_gray_thatch_vertical_quarter[facing=north,layer=2,waterlogged=false]
conquest:overgrown_mossy_gray_thatch_vertical_quarter[facing=north,layer=3,waterlogged=true]
conquest:overgrown_mossy_gray_thatch_vertical_quarter[facing=north,layer=3,waterlogged=false]
conquest:overgrown_mossy_gray_thatch_vertical_quarter[facing=north,layer=4,waterlogged=true]
conquest:overgrown_mossy_gray_thatch_vertical_quarter[facing=north,layer=4,waterlogged=false]
conquest:overgrown_mossy_gray_thatch_vertical_quarter[facing=south,layer=1,waterlogged=true]
conquest:overgrown_mossy_gray_thatch_vertical_quarter[facing=south,layer=1,waterlogged=false]
conquest:overgrown_mossy_gray_thatch_vertical_quarter[facing=south,layer=2,waterlogged=true]
conquest:overgrown_mossy_gray_thatch_vertical_quarter[facing=south,layer=2,waterlogged=false]
conquest:overgrown_mossy_gray_thatch_vertical_quarter[facing=south,layer=3,waterlogged=true]
conquest:overgrown_mossy_gray_thatch_vertical_quarter[facing=south,layer=3,waterlogged=false]
conquest:overgrown_mossy_gray_thatch_vertical_quarter[facing=south,layer=4,waterlogged=true]
conquest:overgrown_mossy_gray_thatch_vertical_quarter[facing=south,layer=4,waterlogged=false]
conquest:overgrown_mossy_gray_thatch_vertical_quarter[facing=west,layer=1,waterlogged=true]
conquest:overgrown_mossy_gray_thatch_vertical_quarter[facing=west,layer=1,waterlogged=false]
conquest:overgrown_mossy_gray_thatch_vertical_quarter[facing=west,layer=2,waterlogged=true]
conquest:overgrown_mossy_gray_thatch_vertical_quarter[facing=west,layer=2,waterlogged=false]
conquest:overgrown_mossy_gray_thatch_vertical_quarter[facing=west,layer=3,waterlogged=true]
conquest:overgrown_mossy_gray_thatch_vertical_quarter[facing=west,layer=3,waterlogged=false]
conquest:overgrown_mossy_gray_thatch_vertical_quarter[facing=west,layer=4,waterlogged=true]
conquest:overgrown_mossy_gray_thatch_vertical_quarter[facing=west,layer=4,waterlogged=false]
conquest:overgrown_mossy_gray_thatch_vertical_quarter[facing=east,layer=1,waterlogged=true]
conquest:overgrown_mossy_gray_thatch_vertical_quarter[facing=east,layer=1,waterlogged=false]
conquest:overgrown_mossy_gray_thatch_vertical_quarter[facing=east,layer=2,waterlogged=true]
conquest:overgrown_mossy_gray_thatch_vertical_quarter[facing=east,layer=2,waterlogged=false]
conquest:overgrown_mossy_gray_thatch_vertical_quarter[facing=east,layer=3,waterlogged=true]
conquest:overgrown_mossy_gray_thatch_vertical_quarter[facing=east,layer=3,waterlogged=false]
conquest:overgrown_mossy_gray_thatch_vertical_quarter[facing=east,layer=4,waterlogged=true]
conquest:overgrown_mossy_gray_thatch_vertical_quarter[facing=east,layer=4,waterlogged=false]
conquest:overgrown_mossy_gray_thatch_vertical_slab[facing=north,layer=1,waterlogged=true]
conquest:overgrown_mossy_gray_thatch_vertical_slab[facing=north,layer=1,waterlogged=false]
conquest:overgrown_mossy_gray_thatch_vertical_slab[facing=north,layer=2,waterlogged=true]
conquest:overgrown_mossy_gray_thatch_vertical_slab[facing=north,layer=2,waterlogged=false]
conquest:overgrown_mossy_gray_thatch_vertical_slab[facing=north,layer=3,waterlogged=true]
conquest:overgrown_mossy_gray_thatch_vertical_slab[facing=north,layer=3,waterlogged=false]
conquest:overgrown_mossy_gray_thatch_vertical_slab[facing=north,layer=4,waterlogged=true]
conquest:overgrown_mossy_gray_thatch_vertical_slab[facing=north,layer=4,waterlogged=false]
conquest:overgrown_mossy_gray_thatch_vertical_slab[facing=south,layer=1,waterlogged=true]
conquest:overgrown_mossy_gray_thatch_vertical_slab[facing=south,layer=1,waterlogged=false]
conquest:overgrown_mossy_gray_thatch_vertical_slab[facing=south,layer=2,waterlogged=true]
conquest:overgrown_mossy_gray_thatch_vertical_slab[facing=south,layer=2,waterlogged=false]
conquest:overgrown_mossy_gray_thatch_vertical_slab[facing=south,layer=3,waterlogged=true]
conquest:overgrown_mossy_gray_thatch_vertical_slab[facing=south,layer=3,waterlogged=false]
conquest:overgrown_mossy_gray_thatch_vertical_slab[facing=south,layer=4,waterlogged=true]
conquest:overgrown_mossy_gray_thatch_vertical_slab[facing=south,layer=4,waterlogged=false]
conquest:overgrown_mossy_gray_thatch_vertical_slab[facing=west,layer=1,waterlogged=true]
conquest:overgrown_mossy_gray_thatch_vertical_slab[facing=west,layer=1,waterlogged=false]
conquest:overgrown_mossy_gray_thatch_vertical_slab[facing=west,layer=2,waterlogged=true]
conquest:overgrown_mossy_gray_thatch_vertical_slab[facing=west,layer=2,waterlogged=false]
conquest:overgrown_mossy_gray_thatch_vertical_slab[facing=west,layer=3,waterlogged=true]
conquest:overgrown_mossy_gray_thatch_vertical_slab[facing=west,layer=3,waterlogged=false]
conquest:overgrown_mossy_gray_thatch_vertical_slab[facing=west,layer=4,waterlogged=true]
conquest:overgrown_mossy_gray_thatch_vertical_slab[facing=west,layer=4,waterlogged=false]
conquest:overgrown_mossy_gray_thatch_vertical_slab[facing=east,layer=1,waterlogged=true]
conquest:overgrown_mossy_gray_thatch_vertical_slab[facing=east,layer=1,waterlogged=false]
conquest:overgrown_mossy_gray_thatch_vertical_slab[facing=east,layer=2,waterlogged=true]
conquest:overgrown_mossy_gray_thatch_vertical_slab[facing=east,layer=2,waterlogged=false]
conquest:overgrown_mossy_gray_thatch_vertical_slab[facing=east,layer=3,waterlogged=true]
conquest:overgrown_mossy_gray_thatch_vertical_slab[facing=east,layer=3,waterlogged=false]
conquest:overgrown_mossy_gray_thatch_vertical_slab[facing=east,layer=4,waterlogged=true]
conquest:overgrown_mossy_gray_thatch_vertical_slab[facing=east,layer=4,waterlogged=false]
conquest:overgrown_small_limestones
conquest:overgrown_small_limestones_arrowslit[facing=north,waterlogged=true]
conquest:overgrown_small_limestones_arrowslit[facing=north,waterlogged=false]
conquest:overgrown_small_limestones_arrowslit[facing=south,waterlogged=true]
conquest:overgrown_small_limestones_arrowslit[facing=south,waterlogged=false]
conquest:overgrown_small_limestones_arrowslit[facing=west,waterlogged=true]
conquest:overgrown_small_limestones_arrowslit[facing=west,waterlogged=false]
conquest:overgrown_small_limestones_arrowslit[facing=east,waterlogged=true]
conquest:overgrown_small_limestones_arrowslit[facing=east,waterlogged=false]
conquest:overgrown_small_limestones_balustrade[axis=x,waterlogged=true]
conquest:overgrown_small_limestones_balustrade[axis=x,waterlogged=false]
conquest:overgrown_small_limestones_balustrade[axis=y,waterlogged=true]
conquest:overgrown_small_limestones_balustrade[axis=y,waterlogged=false]
conquest:overgrown_small_limestones_balustrade[axis=z,waterlogged=true]
conquest:overgrown_small_limestones_balustrade[axis=z,waterlogged=false]
conquest:overgrown_small_limestones_capital[facing=flat,type=top,waterlogged=true]
conquest:overgrown_small_limestones_capital[facing=flat,type=top,waterlogged=false]
conquest:overgrown_small_limestones_capital[facing=flat,type=bottom,waterlogged=true]
conquest:overgrown_small_limestones_capital[facing=flat,type=bottom,waterlogged=false]
conquest:overgrown_small_limestones_capital[facing=north,type=top,waterlogged=true]
conquest:overgrown_small_limestones_capital[facing=north,type=top,waterlogged=false]
conquest:overgrown_small_limestones_capital[facing=north,type=bottom,waterlogged=true]
conquest:overgrown_small_limestones_capital[facing=north,type=bottom,waterlogged=false]
conquest:overgrown_small_limestones_capital[facing=south,type=top,waterlogged=true]
conquest:overgrown_small_limestones_capital[facing=south,type=top,waterlogged=false]
conquest:overgrown_small_limestones_capital[facing=south,type=bottom,waterlogged=true]
conquest:overgrown_small_limestones_capital[facing=south,type=bottom,waterlogged=false]
conquest:overgrown_small_limestones_capital[facing=east,type=top,waterlogged=true]
conquest:overgrown_small_limestones_capital[facing=east,type=top,waterlogged=false]
conquest:overgrown_small_limestones_capital[facing=east,type=bottom,waterlogged=true]
conquest:overgrown_small_limestones_capital[facing=east,type=bottom,waterlogged=false]
conquest:overgrown_small_limestones_capital[facing=west,type=top,waterlogged=true]
conquest:overgrown_small_limestones_capital[facing=west,type=top,waterlogged=false]
conquest:overgrown_small_limestones_capital[facing=west,type=bottom,waterlogged=true]
conquest:overgrown_small_limestones_capital[facing=west,type=bottom,waterlogged=false]
conquest:overgrown_small_limestones_corner_slab[facing=north,type=top,waterlogged=true]
conquest:overgrown_small_limestones_corner_slab[facing=north,type=top,waterlogged=false]
conquest:overgrown_small_limestones_corner_slab[facing=north,type=bottom,waterlogged=true]
conquest:overgrown_small_limestones_corner_slab[facing=north,type=bottom,waterlogged=false]
conquest:overgrown_small_limestones_corner_slab[facing=south,type=top,waterlogged=true]
conquest:overgrown_small_limestones_corner_slab[facing=south,type=top,waterlogged=false]
conquest:overgrown_small_limestones_corner_slab[facing=south,type=bottom,waterlogged=true]
conquest:overgrown_small_limestones_corner_slab[facing=south,type=bottom,waterlogged=false]
conquest:overgrown_small_limestones_corner_slab[facing=west,type=top,waterlogged=true]
conquest:overgrown_small_limestones_corner_slab[facing=west,type=top,waterlogged=false]
conquest:overgrown_small_limestones_corner_slab[facing=west,type=bottom,waterlogged=true]
conquest:overgrown_small_limestones_corner_slab[facing=west,type=bottom,waterlogged=false]
conquest:overgrown_small_limestones_corner_slab[facing=east,type=top,waterlogged=true]
conquest:overgrown_small_limestones_corner_slab[facing=east,type=top,waterlogged=false]
conquest:overgrown_small_limestones_corner_slab[facing=east,type=bottom,waterlogged=true]
conquest:overgrown_small_limestones_corner_slab[facing=east,type=bottom,waterlogged=false]
conquest:overgrown_small_limestones_eighth_slab[facing=north,type=top,waterlogged=true]
conquest:overgrown_small_limestones_eighth_slab[facing=north,type=top,waterlogged=false]
conquest:overgrown_small_limestones_eighth_slab[facing=north,type=bottom,waterlogged=true]
conquest:overgrown_small_limestones_eighth_slab[facing=north,type=bottom,waterlogged=false]
conquest:overgrown_small_limestones_eighth_slab[facing=south,type=top,waterlogged=true]
conquest:overgrown_small_limestones_eighth_slab[facing=south,type=top,waterlogged=false]
conquest:overgrown_small_limestones_eighth_slab[facing=south,type=bottom,waterlogged=true]
conquest:overgrown_small_limestones_eighth_slab[facing=south,type=bottom,waterlogged=false]
conquest:overgrown_small_limestones_eighth_slab[facing=west,type=top,waterlogged=true]
conquest:overgrown_small_limestones_eighth_slab[facing=west,type=top,waterlogged=false]
conquest:overgrown_small_limestones_eighth_slab[facing=west,type=bottom,waterlogged=true]
conquest:overgrown_small_limestones_eighth_slab[facing=west,type=bottom,waterlogged=false]
conquest:overgrown_small_limestones_eighth_slab[facing=east,type=top,waterlogged=true]
conquest:overgrown_small_limestones_eighth_slab[facing=east,type=top,waterlogged=false]
conquest:overgrown_small_limestones_eighth_slab[facing=east,type=bottom,waterlogged=true]
conquest:overgrown_small_limestones_eighth_slab[facing=east,type=bottom,waterlogged=false]
conquest:overgrown_small_limestones_pillar[layer=1,waterlogged=true]
conquest:overgrown_small_limestones_pillar[layer=1,waterlogged=false]
conquest:overgrown_small_limestones_pillar[layer=2,waterlogged=true]
conquest:overgrown_small_limestones_pillar[layer=2,waterlogged=false]
conquest:overgrown_small_limestones_pillar[layer=3,waterlogged=true]
conquest:overgrown_small_limestones_pillar[layer=3,waterlogged=false]
conquest:overgrown_small_limestones_quarter_slab[facing=north,layer=1,type=top,waterlogged=true]
conquest:overgrown_small_limestones_quarter_slab[facing=north,layer=1,type=top,waterlogged=false]
conquest:overgrown_small_limestones_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=true]
conquest:overgrown_small_limestones_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=false]
conquest:overgrown_small_limestones_quarter_slab[facing=north,layer=2,type=top,waterlogged=true]
conquest:overgrown_small_limestones_quarter_slab[facing=north,layer=2,type=top,waterlogged=false]
conquest:overgrown_small_limestones_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=true]
conquest:overgrown_small_limestones_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=false]
conquest:overgrown_small_limestones_quarter_slab[facing=north,layer=3,type=top,waterlogged=true]
conquest:overgrown_small_limestones_quarter_slab[facing=north,layer=3,type=top,waterlogged=false]
conquest:overgrown_small_limestones_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=true]
conquest:overgrown_small_limestones_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=false]
conquest:overgrown_small_limestones_quarter_slab[facing=south,layer=1,type=top,waterlogged=true]
conquest:overgrown_small_limestones_quarter_slab[facing=south,layer=1,type=top,waterlogged=false]
conquest:overgrown_small_limestones_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=true]
conquest:overgrown_small_limestones_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=false]
conquest:overgrown_small_limestones_quarter_slab[facing=south,layer=2,type=top,waterlogged=true]
conquest:overgrown_small_limestones_quarter_slab[facing=south,layer=2,type=top,waterlogged=false]
conquest:overgrown_small_limestones_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=true]
conquest:overgrown_small_limestones_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=false]
conquest:overgrown_small_limestones_quarter_slab[facing=south,layer=3,type=top,waterlogged=true]
conquest:overgrown_small_limestones_quarter_slab[facing=south,layer=3,type=top,waterlogged=false]
conquest:overgrown_small_limestones_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=true]
conquest:overgrown_small_limestones_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=false]
conquest:overgrown_small_limestones_quarter_slab[facing=west,layer=1,type=top,waterlogged=true]
conquest:overgrown_small_limestones_quarter_slab[facing=west,layer=1,type=top,waterlogged=false]
conquest:overgrown_small_limestones_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=true]
conquest:overgrown_small_limestones_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=false]
conquest:overgrown_small_limestones_quarter_slab[facing=west,layer=2,type=top,waterlogged=true]
conquest:overgrown_small_limestones_quarter_slab[facing=west,layer=2,type=top,waterlogged=false]
conquest:overgrown_small_limestones_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=true]
conquest:overgrown_small_limestones_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=false]
conquest:overgrown_small_limestones_quarter_slab[facing=west,layer=3,type=top,waterlogged=true]
conquest:overgrown_small_limestones_quarter_slab[facing=west,layer=3,type=top,waterlogged=false]
conquest:overgrown_small_limestones_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=true]
conquest:overgrown_small_limestones_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=false]
conquest:overgrown_small_limestones_quarter_slab[facing=east,layer=1,type=top,waterlogged=true]
conquest:overgrown_small_limestones_quarter_slab[facing=east,layer=1,type=top,waterlogged=false]
conquest:overgrown_small_limestones_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=true]
conquest:overgrown_small_limestones_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=false]
conquest:overgrown_small_limestones_quarter_slab[facing=east,layer=2,type=top,waterlogged=true]
conquest:overgrown_small_limestones_quarter_slab[facing=east,layer=2,type=top,waterlogged=false]
conquest:overgrown_small_limestones_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=true]
conquest:overgrown_small_limestones_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=false]
conquest:overgrown_small_limestones_quarter_slab[facing=east,layer=3,type=top,waterlogged=true]
conquest:overgrown_small_limestones_quarter_slab[facing=east,layer=3,type=top,waterlogged=false]
conquest:overgrown_small_limestones_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=true]
conquest:overgrown_small_limestones_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=false]
conquest:overgrown_small_limestones_slab[layers=1,type=top,waterlogged=true]
conquest:overgrown_small_limestones_slab[layers=1,type=top,waterlogged=false]
conquest:overgrown_small_limestones_slab[layers=1,type=bottom,waterlogged=true]
conquest:overgrown_small_limestones_slab[layers=1,type=bottom,waterlogged=false]
conquest:overgrown_small_limestones_slab[layers=2,type=top,waterlogged=true]
conquest:overgrown_small_limestones_slab[layers=2,type=top,waterlogged=false]
conquest:overgrown_small_limestones_slab[layers=2,type=bottom,waterlogged=true]
conquest:overgrown_small_limestones_slab[layers=2,type=bottom,waterlogged=false]
conquest:overgrown_small_limestones_slab[layers=3,type=top,waterlogged=true]
conquest:overgrown_small_limestones_slab[layers=3,type=top,waterlogged=false]
conquest:overgrown_small_limestones_slab[layers=3,type=bottom,waterlogged=true]
conquest:overgrown_small_limestones_slab[layers=3,type=bottom,waterlogged=false]
conquest:overgrown_small_limestones_slab[layers=4,type=top,waterlogged=true]
conquest:overgrown_small_limestones_slab[layers=4,type=top,waterlogged=false]
conquest:overgrown_small_limestones_slab[layers=4,type=bottom,waterlogged=true]
conquest:overgrown_small_limestones_slab[layers=4,type=bottom,waterlogged=false]
conquest:overgrown_small_limestones_slab[layers=5,type=top,waterlogged=true]
conquest:overgrown_small_limestones_slab[layers=5,type=top,waterlogged=false]
conquest:overgrown_small_limestones_slab[layers=5,type=bottom,waterlogged=true]
conquest:overgrown_small_limestones_slab[layers=5,type=bottom,waterlogged=false]
conquest:overgrown_small_limestones_slab[layers=6,type=top,waterlogged=true]
conquest:overgrown_small_limestones_slab[layers=6,type=top,waterlogged=false]
conquest:overgrown_small_limestones_slab[layers=6,type=bottom,waterlogged=true]
conquest:overgrown_small_limestones_slab[layers=6,type=bottom,waterlogged=false]
conquest:overgrown_small_limestones_slab[layers=7,type=top,waterlogged=true]
conquest:overgrown_small_limestones_slab[layers=7,type=top,waterlogged=false]
conquest:overgrown_small_limestones_slab[layers=7,type=bottom,waterlogged=true]
conquest:overgrown_small_limestones_slab[layers=7,type=bottom,waterlogged=false]
conquest:overgrown_small_limestones_slab[layers=8,type=top,waterlogged=true]
conquest:overgrown_small_limestones_slab[layers=8,type=top,waterlogged=false]
conquest:overgrown_small_limestones_slab[layers=8,type=bottom,waterlogged=true]
conquest:overgrown_small_limestones_slab[layers=8,type=bottom,waterlogged=false]
conquest:overgrown_small_limestones_small_arch[direction=northsouth,waterlogged=true]
conquest:overgrown_small_limestones_small_arch[direction=northsouth,waterlogged=false]
conquest:overgrown_small_limestones_small_arch[direction=eastwest,waterlogged=true]
conquest:overgrown_small_limestones_small_arch[direction=eastwest,waterlogged=false]
conquest:overgrown_small_limestones_small_arch_half[facing=north,waterlogged=true]
conquest:overgrown_small_limestones_small_arch_half[facing=north,waterlogged=false]
conquest:overgrown_small_limestones_small_arch_half[facing=south,waterlogged=true]
conquest:overgrown_small_limestones_small_arch_half[facing=south,waterlogged=false]
conquest:overgrown_small_limestones_small_arch_half[facing=west,waterlogged=true]
conquest:overgrown_small_limestones_small_arch_half[facing=west,waterlogged=false]
conquest:overgrown_small_limestones_small_arch_half[facing=east,waterlogged=true]
conquest:overgrown_small_limestones_small_arch_half[facing=east,waterlogged=false]
conquest:overgrown_small_limestones_small_window[down=true,up=true,waterlogged=true]
conquest:overgrown_small_limestones_small_window[down=true,up=true,waterlogged=false]
conquest:overgrown_small_limestones_small_window[down=true,up=false,waterlogged=true]
conquest:overgrown_small_limestones_small_window[down=true,up=false,waterlogged=false]
conquest:overgrown_small_limestones_small_window[down=false,up=true,waterlogged=true]
conquest:overgrown_small_limestones_small_window[down=false,up=true,waterlogged=false]
conquest:overgrown_small_limestones_small_window[down=false,up=false,waterlogged=true]
conquest:overgrown_small_limestones_small_window[down=false,up=false,waterlogged=false]
conquest:overgrown_small_limestones_small_window_half[down=true,facing=north,up=true,waterlogged=true]
conquest:overgrown_small_limestones_small_window_half[down=true,facing=north,up=true,waterlogged=false]
conquest:overgrown_small_limestones_small_window_half[down=true,facing=north,up=false,waterlogged=true]
conquest:overgrown_small_limestones_small_window_half[down=true,facing=north,up=false,waterlogged=false]
conquest:overgrown_small_limestones_small_window_half[down=true,facing=south,up=true,waterlogged=true]
conquest:overgrown_small_limestones_small_window_half[down=true,facing=south,up=true,waterlogged=false]
conquest:overgrown_small_limestones_small_window_half[down=true,facing=south,up=false,waterlogged=true]
conquest:overgrown_small_limestones_small_window_half[down=true,facing=south,up=false,waterlogged=false]
conquest:overgrown_small_limestones_small_window_half[down=true,facing=west,up=true,waterlogged=true]
conquest:overgrown_small_limestones_small_window_half[down=true,facing=west,up=true,waterlogged=false]
conquest:overgrown_small_limestones_small_window_half[down=true,facing=west,up=false,waterlogged=true]
conquest:overgrown_small_limestones_small_window_half[down=true,facing=west,up=false,waterlogged=false]
conquest:overgrown_small_limestones_small_window_half[down=true,facing=east,up=true,waterlogged=true]
conquest:overgrown_small_limestones_small_window_half[down=true,facing=east,up=true,waterlogged=false]
conquest:overgrown_small_limestones_small_window_half[down=true,facing=east,up=false,waterlogged=true]
conquest:overgrown_small_limestones_small_window_half[down=true,facing=east,up=false,waterlogged=false]
conquest:overgrown_small_limestones_small_window_half[down=false,facing=north,up=true,waterlogged=true]
conquest:overgrown_small_limestones_small_window_half[down=false,facing=north,up=true,waterlogged=false]
conquest:overgrown_small_limestones_small_window_half[down=false,facing=north,up=false,waterlogged=true]
conquest:overgrown_small_limestones_small_window_half[down=false,facing=north,up=false,waterlogged=false]
conquest:overgrown_small_limestones_small_window_half[down=false,facing=south,up=true,waterlogged=true]
conquest:overgrown_small_limestones_small_window_half[down=false,facing=south,up=true,waterlogged=false]
conquest:overgrown_small_limestones_small_window_half[down=false,facing=south,up=false,waterlogged=true]
conquest:overgrown_small_limestones_small_window_half[down=false,facing=south,up=false,waterlogged=false]
conquest:overgrown_small_limestones_small_window_half[down=false,facing=west,up=true,waterlogged=true]
conquest:overgrown_small_limestones_small_window_half[down=false,facing=west,up=true,waterlogged=false]
conquest:overgrown_small_limestones_small_window_half[down=false,facing=west,up=false,waterlogged=true]
conquest:overgrown_small_limestones_small_window_half[down=false,facing=west,up=false,waterlogged=false]
conquest:overgrown_small_limestones_small_window_half[down=false,facing=east,up=true,waterlogged=true]
conquest:overgrown_small_limestones_small_window_half[down=false,facing=east,up=true,waterlogged=false]
conquest:overgrown_small_limestones_small_window_half[down=false,facing=east,up=false,waterlogged=true]
conquest:overgrown_small_limestones_small_window_half[down=false,facing=east,up=false,waterlogged=false]
conquest:overgrown_small_limestones_sphere[type=egg,waterlogged=true]
conquest:overgrown_small_limestones_sphere[type=egg,waterlogged=false]
conquest:overgrown_small_limestones_sphere[type=small,waterlogged=true]
conquest:overgrown_small_limestones_sphere[type=small,waterlogged=false]
conquest:overgrown_small_limestones_sphere[type=large,waterlogged=true]
conquest:overgrown_small_limestones_sphere[type=large,waterlogged=false]
conquest:overgrown_small_limestones_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:overgrown_small_limestones_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:overgrown_small_limestones_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:overgrown_small_limestones_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:overgrown_small_limestones_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:overgrown_small_limestones_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:overgrown_small_limestones_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:overgrown_small_limestones_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:overgrown_small_limestones_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:overgrown_small_limestones_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:overgrown_small_limestones_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:overgrown_small_limestones_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:overgrown_small_limestones_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:overgrown_small_limestones_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:overgrown_small_limestones_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:overgrown_small_limestones_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:overgrown_small_limestones_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:overgrown_small_limestones_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:overgrown_small_limestones_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:overgrown_small_limestones_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:overgrown_small_limestones_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:overgrown_small_limestones_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:overgrown_small_limestones_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:overgrown_small_limestones_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:overgrown_small_limestones_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:overgrown_small_limestones_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:overgrown_small_limestones_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:overgrown_small_limestones_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:overgrown_small_limestones_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:overgrown_small_limestones_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:overgrown_small_limestones_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:overgrown_small_limestones_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:overgrown_small_limestones_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:overgrown_small_limestones_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:overgrown_small_limestones_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:overgrown_small_limestones_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:overgrown_small_limestones_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:overgrown_small_limestones_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:overgrown_small_limestones_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:overgrown_small_limestones_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:overgrown_small_limestones_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:overgrown_small_limestones_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:overgrown_small_limestones_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:overgrown_small_limestones_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:overgrown_small_limestones_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:overgrown_small_limestones_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:overgrown_small_limestones_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:overgrown_small_limestones_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:overgrown_small_limestones_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:overgrown_small_limestones_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:overgrown_small_limestones_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:overgrown_small_limestones_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:overgrown_small_limestones_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:overgrown_small_limestones_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:overgrown_small_limestones_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:overgrown_small_limestones_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:overgrown_small_limestones_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:overgrown_small_limestones_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:overgrown_small_limestones_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:overgrown_small_limestones_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:overgrown_small_limestones_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:overgrown_small_limestones_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:overgrown_small_limestones_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:overgrown_small_limestones_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:overgrown_small_limestones_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:overgrown_small_limestones_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:overgrown_small_limestones_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:overgrown_small_limestones_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:overgrown_small_limestones_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:overgrown_small_limestones_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:overgrown_small_limestones_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:overgrown_small_limestones_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:overgrown_small_limestones_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:overgrown_small_limestones_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:overgrown_small_limestones_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:overgrown_small_limestones_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:overgrown_small_limestones_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:overgrown_small_limestones_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:overgrown_small_limestones_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:overgrown_small_limestones_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:overgrown_small_limestones_two_meter_arch[facing=north,type=top]
conquest:overgrown_small_limestones_two_meter_arch[facing=north,type=bottom]
conquest:overgrown_small_limestones_two_meter_arch[facing=south,type=top]
conquest:overgrown_small_limestones_two_meter_arch[facing=south,type=bottom]
conquest:overgrown_small_limestones_two_meter_arch[facing=west,type=top]
conquest:overgrown_small_limestones_two_meter_arch[facing=west,type=bottom]
conquest:overgrown_small_limestones_two_meter_arch[facing=east,type=top]
conquest:overgrown_small_limestones_two_meter_arch[facing=east,type=bottom]
conquest:overgrown_small_limestones_two_meter_arch_half[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:overgrown_small_limestones_two_meter_arch_half[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:overgrown_small_limestones_two_meter_arch_half[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:overgrown_small_limestones_two_meter_arch_half[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:overgrown_small_limestones_two_meter_arch_half[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:overgrown_small_limestones_two_meter_arch_half[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:overgrown_small_limestones_two_meter_arch_half[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:overgrown_small_limestones_two_meter_arch_half[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:overgrown_small_limestones_two_meter_arch_half[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:overgrown_small_limestones_two_meter_arch_half[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:overgrown_small_limestones_two_meter_arch_half[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:overgrown_small_limestones_two_meter_arch_half[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:overgrown_small_limestones_two_meter_arch_half[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:overgrown_small_limestones_two_meter_arch_half[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:overgrown_small_limestones_two_meter_arch_half[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:overgrown_small_limestones_two_meter_arch_half[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:overgrown_small_limestones_two_meter_arch_half[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:overgrown_small_limestones_two_meter_arch_half[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:overgrown_small_limestones_two_meter_arch_half[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:overgrown_small_limestones_two_meter_arch_half[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:overgrown_small_limestones_two_meter_arch_half[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:overgrown_small_limestones_two_meter_arch_half[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:overgrown_small_limestones_two_meter_arch_half[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:overgrown_small_limestones_two_meter_arch_half[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:overgrown_small_limestones_two_meter_arch_half[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:overgrown_small_limestones_two_meter_arch_half[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:overgrown_small_limestones_two_meter_arch_half[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:overgrown_small_limestones_two_meter_arch_half[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:overgrown_small_limestones_two_meter_arch_half[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:overgrown_small_limestones_two_meter_arch_half[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:overgrown_small_limestones_two_meter_arch_half[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:overgrown_small_limestones_two_meter_arch_half[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:overgrown_small_limestones_two_meter_arch_half[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:overgrown_small_limestones_two_meter_arch_half[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:overgrown_small_limestones_two_meter_arch_half[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:overgrown_small_limestones_two_meter_arch_half[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:overgrown_small_limestones_two_meter_arch_half[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:overgrown_small_limestones_two_meter_arch_half[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:overgrown_small_limestones_two_meter_arch_half[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:overgrown_small_limestones_two_meter_arch_half[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:overgrown_small_limestones_two_meter_arch_half[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:overgrown_small_limestones_two_meter_arch_half[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:overgrown_small_limestones_two_meter_arch_half[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:overgrown_small_limestones_two_meter_arch_half[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:overgrown_small_limestones_two_meter_arch_half[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:overgrown_small_limestones_two_meter_arch_half[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:overgrown_small_limestones_two_meter_arch_half[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:overgrown_small_limestones_two_meter_arch_half[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:overgrown_small_limestones_two_meter_arch_half[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:overgrown_small_limestones_two_meter_arch_half[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:overgrown_small_limestones_two_meter_arch_half[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:overgrown_small_limestones_two_meter_arch_half[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:overgrown_small_limestones_two_meter_arch_half[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:overgrown_small_limestones_two_meter_arch_half[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:overgrown_small_limestones_two_meter_arch_half[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:overgrown_small_limestones_two_meter_arch_half[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:overgrown_small_limestones_two_meter_arch_half[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:overgrown_small_limestones_two_meter_arch_half[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:overgrown_small_limestones_two_meter_arch_half[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:overgrown_small_limestones_two_meter_arch_half[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:overgrown_small_limestones_two_meter_arch_half[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:overgrown_small_limestones_two_meter_arch_half[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:overgrown_small_limestones_two_meter_arch_half[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:overgrown_small_limestones_two_meter_arch_half[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:overgrown_small_limestones_vertical_corner[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:overgrown_small_limestones_vertical_corner[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:overgrown_small_limestones_vertical_corner[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:overgrown_small_limestones_vertical_corner[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:overgrown_small_limestones_vertical_corner[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:overgrown_small_limestones_vertical_corner[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:overgrown_small_limestones_vertical_corner[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:overgrown_small_limestones_vertical_corner[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:overgrown_small_limestones_vertical_corner[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:overgrown_small_limestones_vertical_corner[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:overgrown_small_limestones_vertical_corner[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:overgrown_small_limestones_vertical_corner[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:overgrown_small_limestones_vertical_corner[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:overgrown_small_limestones_vertical_corner[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:overgrown_small_limestones_vertical_corner[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:overgrown_small_limestones_vertical_corner[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:overgrown_small_limestones_vertical_corner[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:overgrown_small_limestones_vertical_corner[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:overgrown_small_limestones_vertical_corner[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:overgrown_small_limestones_vertical_corner[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:overgrown_small_limestones_vertical_corner[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:overgrown_small_limestones_vertical_corner[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:overgrown_small_limestones_vertical_corner[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:overgrown_small_limestones_vertical_corner[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:overgrown_small_limestones_vertical_corner[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:overgrown_small_limestones_vertical_corner[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:overgrown_small_limestones_vertical_corner[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:overgrown_small_limestones_vertical_corner[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:overgrown_small_limestones_vertical_corner[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:overgrown_small_limestones_vertical_corner[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:overgrown_small_limestones_vertical_corner[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:overgrown_small_limestones_vertical_corner[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:overgrown_small_limestones_vertical_corner[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:overgrown_small_limestones_vertical_corner[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:overgrown_small_limestones_vertical_corner[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:overgrown_small_limestones_vertical_corner[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:overgrown_small_limestones_vertical_corner[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:overgrown_small_limestones_vertical_corner[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:overgrown_small_limestones_vertical_corner[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:overgrown_small_limestones_vertical_corner[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:overgrown_small_limestones_vertical_corner[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:overgrown_small_limestones_vertical_corner[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:overgrown_small_limestones_vertical_corner[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:overgrown_small_limestones_vertical_corner[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:overgrown_small_limestones_vertical_corner[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:overgrown_small_limestones_vertical_corner[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:overgrown_small_limestones_vertical_corner[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:overgrown_small_limestones_vertical_corner[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:overgrown_small_limestones_vertical_corner[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:overgrown_small_limestones_vertical_corner[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:overgrown_small_limestones_vertical_corner[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:overgrown_small_limestones_vertical_corner[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:overgrown_small_limestones_vertical_corner[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:overgrown_small_limestones_vertical_corner[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:overgrown_small_limestones_vertical_corner[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:overgrown_small_limestones_vertical_corner[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:overgrown_small_limestones_vertical_corner[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:overgrown_small_limestones_vertical_corner[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:overgrown_small_limestones_vertical_corner[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:overgrown_small_limestones_vertical_corner[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:overgrown_small_limestones_vertical_corner[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:overgrown_small_limestones_vertical_corner[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:overgrown_small_limestones_vertical_corner[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:overgrown_small_limestones_vertical_corner[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:overgrown_small_limestones_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:overgrown_small_limestones_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:overgrown_small_limestones_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:overgrown_small_limestones_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:overgrown_small_limestones_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:overgrown_small_limestones_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:overgrown_small_limestones_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:overgrown_small_limestones_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:overgrown_small_limestones_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:overgrown_small_limestones_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:overgrown_small_limestones_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:overgrown_small_limestones_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:overgrown_small_limestones_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:overgrown_small_limestones_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:overgrown_small_limestones_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:overgrown_small_limestones_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:overgrown_small_limestones_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:overgrown_small_limestones_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:overgrown_small_limestones_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:overgrown_small_limestones_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:overgrown_small_limestones_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:overgrown_small_limestones_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:overgrown_small_limestones_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:overgrown_small_limestones_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:overgrown_small_limestones_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:overgrown_small_limestones_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:overgrown_small_limestones_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:overgrown_small_limestones_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:overgrown_small_limestones_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:overgrown_small_limestones_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:overgrown_small_limestones_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:overgrown_small_limestones_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:overgrown_small_limestones_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:overgrown_small_limestones_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:overgrown_small_limestones_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:overgrown_small_limestones_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:overgrown_small_limestones_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:overgrown_small_limestones_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:overgrown_small_limestones_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:overgrown_small_limestones_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:overgrown_small_limestones_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:overgrown_small_limestones_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:overgrown_small_limestones_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:overgrown_small_limestones_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:overgrown_small_limestones_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:overgrown_small_limestones_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:overgrown_small_limestones_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:overgrown_small_limestones_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:overgrown_small_limestones_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:overgrown_small_limestones_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:overgrown_small_limestones_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:overgrown_small_limestones_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:overgrown_small_limestones_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:overgrown_small_limestones_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:overgrown_small_limestones_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:overgrown_small_limestones_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:overgrown_small_limestones_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:overgrown_small_limestones_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:overgrown_small_limestones_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:overgrown_small_limestones_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:overgrown_small_limestones_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:overgrown_small_limestones_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:overgrown_small_limestones_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:overgrown_small_limestones_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:overgrown_small_limestones_vertical_quarter[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:overgrown_small_limestones_vertical_quarter[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:overgrown_small_limestones_vertical_quarter[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:overgrown_small_limestones_vertical_quarter[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:overgrown_small_limestones_vertical_quarter[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:overgrown_small_limestones_vertical_quarter[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:overgrown_small_limestones_vertical_quarter[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:overgrown_small_limestones_vertical_quarter[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:overgrown_small_limestones_vertical_quarter[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:overgrown_small_limestones_vertical_quarter[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:overgrown_small_limestones_vertical_quarter[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:overgrown_small_limestones_vertical_quarter[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:overgrown_small_limestones_vertical_quarter[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:overgrown_small_limestones_vertical_quarter[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:overgrown_small_limestones_vertical_quarter[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:overgrown_small_limestones_vertical_quarter[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:overgrown_small_limestones_vertical_quarter[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:overgrown_small_limestones_vertical_quarter[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:overgrown_small_limestones_vertical_quarter[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:overgrown_small_limestones_vertical_quarter[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:overgrown_small_limestones_vertical_quarter[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:overgrown_small_limestones_vertical_quarter[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:overgrown_small_limestones_vertical_quarter[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:overgrown_small_limestones_vertical_quarter[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:overgrown_small_limestones_vertical_quarter[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:overgrown_small_limestones_vertical_quarter[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:overgrown_small_limestones_vertical_quarter[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:overgrown_small_limestones_vertical_quarter[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:overgrown_small_limestones_vertical_quarter[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:overgrown_small_limestones_vertical_quarter[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:overgrown_small_limestones_vertical_quarter[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:overgrown_small_limestones_vertical_quarter[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:overgrown_small_limestones_vertical_quarter[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:overgrown_small_limestones_vertical_quarter[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:overgrown_small_limestones_vertical_quarter[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:overgrown_small_limestones_vertical_quarter[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:overgrown_small_limestones_vertical_quarter[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:overgrown_small_limestones_vertical_quarter[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:overgrown_small_limestones_vertical_quarter[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:overgrown_small_limestones_vertical_quarter[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:overgrown_small_limestones_vertical_quarter[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:overgrown_small_limestones_vertical_quarter[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:overgrown_small_limestones_vertical_quarter[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:overgrown_small_limestones_vertical_quarter[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:overgrown_small_limestones_vertical_quarter[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:overgrown_small_limestones_vertical_quarter[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:overgrown_small_limestones_vertical_quarter[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:overgrown_small_limestones_vertical_quarter[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:overgrown_small_limestones_vertical_quarter[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:overgrown_small_limestones_vertical_quarter[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:overgrown_small_limestones_vertical_quarter[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:overgrown_small_limestones_vertical_quarter[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:overgrown_small_limestones_vertical_quarter[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:overgrown_small_limestones_vertical_quarter[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:overgrown_small_limestones_vertical_quarter[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:overgrown_small_limestones_vertical_quarter[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:overgrown_small_limestones_vertical_quarter[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:overgrown_small_limestones_vertical_quarter[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:overgrown_small_limestones_vertical_quarter[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:overgrown_small_limestones_vertical_quarter[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:overgrown_small_limestones_vertical_quarter[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:overgrown_small_limestones_vertical_quarter[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:overgrown_small_limestones_vertical_quarter[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:overgrown_small_limestones_vertical_quarter[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:overgrown_small_limestones_vertical_slab[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:overgrown_small_limestones_vertical_slab[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:overgrown_small_limestones_vertical_slab[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:overgrown_small_limestones_vertical_slab[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:overgrown_small_limestones_vertical_slab[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:overgrown_small_limestones_vertical_slab[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:overgrown_small_limestones_vertical_slab[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:overgrown_small_limestones_vertical_slab[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:overgrown_small_limestones_vertical_slab[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:overgrown_small_limestones_vertical_slab[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:overgrown_small_limestones_vertical_slab[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:overgrown_small_limestones_vertical_slab[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:overgrown_small_limestones_vertical_slab[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:overgrown_small_limestones_vertical_slab[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:overgrown_small_limestones_vertical_slab[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:overgrown_small_limestones_vertical_slab[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:overgrown_small_limestones_vertical_slab[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:overgrown_small_limestones_vertical_slab[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:overgrown_small_limestones_vertical_slab[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:overgrown_small_limestones_vertical_slab[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:overgrown_small_limestones_vertical_slab[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:overgrown_small_limestones_vertical_slab[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:overgrown_small_limestones_vertical_slab[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:overgrown_small_limestones_vertical_slab[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:overgrown_small_limestones_vertical_slab[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:overgrown_small_limestones_vertical_slab[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:overgrown_small_limestones_vertical_slab[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:overgrown_small_limestones_vertical_slab[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:overgrown_small_limestones_vertical_slab[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:overgrown_small_limestones_vertical_slab[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:overgrown_small_limestones_vertical_slab[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:overgrown_small_limestones_vertical_slab[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:overgrown_small_limestones_vertical_slab[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:overgrown_small_limestones_vertical_slab[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:overgrown_small_limestones_vertical_slab[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:overgrown_small_limestones_vertical_slab[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:overgrown_small_limestones_vertical_slab[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:overgrown_small_limestones_vertical_slab[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:overgrown_small_limestones_vertical_slab[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:overgrown_small_limestones_vertical_slab[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:overgrown_small_limestones_vertical_slab[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:overgrown_small_limestones_vertical_slab[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:overgrown_small_limestones_vertical_slab[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:overgrown_small_limestones_vertical_slab[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:overgrown_small_limestones_vertical_slab[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:overgrown_small_limestones_vertical_slab[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:overgrown_small_limestones_vertical_slab[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:overgrown_small_limestones_vertical_slab[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:overgrown_small_limestones_vertical_slab[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:overgrown_small_limestones_vertical_slab[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:overgrown_small_limestones_vertical_slab[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:overgrown_small_limestones_vertical_slab[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:overgrown_small_limestones_vertical_slab[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:overgrown_small_limestones_vertical_slab[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:overgrown_small_limestones_vertical_slab[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:overgrown_small_limestones_vertical_slab[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:overgrown_small_limestones_vertical_slab[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:overgrown_small_limestones_vertical_slab[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:overgrown_small_limestones_vertical_slab[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:overgrown_small_limestones_vertical_slab[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:overgrown_small_limestones_vertical_slab[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:overgrown_small_limestones_vertical_slab[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:overgrown_small_limestones_vertical_slab[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:overgrown_small_limestones_vertical_slab[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:overgrown_small_limestones_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:overgrown_small_limestones_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:overgrown_small_limestones_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:overgrown_small_limestones_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:overgrown_small_limestones_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:overgrown_small_limestones_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:overgrown_small_limestones_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:overgrown_small_limestones_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:overgrown_small_limestones_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:overgrown_small_limestones_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:overgrown_small_limestones_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:overgrown_small_limestones_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:overgrown_small_limestones_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:overgrown_small_limestones_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:overgrown_small_limestones_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:overgrown_small_limestones_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:overgrown_small_limestones_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:overgrown_small_limestones_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:overgrown_small_limestones_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:overgrown_small_limestones_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:overgrown_small_limestones_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:overgrown_small_limestones_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:overgrown_small_limestones_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:overgrown_small_limestones_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:overgrown_small_limestones_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:overgrown_small_limestones_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:overgrown_small_limestones_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:overgrown_small_limestones_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:overgrown_small_limestones_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:overgrown_small_limestones_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:overgrown_small_limestones_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:overgrown_small_limestones_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:overgrown_small_limestones_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:overgrown_small_limestones_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:overgrown_small_limestones_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:overgrown_small_limestones_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:overgrown_small_limestones_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:overgrown_small_limestones_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:overgrown_small_limestones_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:overgrown_small_limestones_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:overgrown_small_limestones_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:overgrown_small_limestones_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:overgrown_small_limestones_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:overgrown_small_limestones_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:overgrown_small_limestones_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:overgrown_small_limestones_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:overgrown_small_limestones_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:overgrown_small_limestones_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:overgrown_small_limestones_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:overgrown_small_limestones_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:overgrown_small_limestones_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:overgrown_small_limestones_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:overgrown_small_limestones_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:overgrown_small_limestones_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:overgrown_small_limestones_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:overgrown_small_limestones_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:overgrown_small_limestones_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:overgrown_small_limestones_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:overgrown_small_limestones_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:overgrown_small_limestones_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:overgrown_small_limestones_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:overgrown_small_limestones_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:overgrown_small_limestones_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:overgrown_small_limestones_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:overgrown_small_limestones_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:overgrown_small_limestones_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:overgrown_small_limestones_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:overgrown_small_limestones_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:overgrown_small_limestones_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:overgrown_small_limestones_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:overgrown_small_limestones_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:overgrown_small_limestones_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:overgrown_small_limestones_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:overgrown_small_limestones_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:overgrown_small_limestones_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:overgrown_small_limestones_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:overgrown_small_limestones_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:overgrown_small_limestones_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:overgrown_small_limestones_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:overgrown_small_limestones_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:overgrown_small_limestones_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:overgrown_small_limestones_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:overgrown_small_limestones_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:overgrown_small_limestones_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:overgrown_small_limestones_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:overgrown_small_limestones_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:overgrown_small_limestones_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:overgrown_small_limestones_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:overgrown_small_limestones_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:overgrown_small_limestones_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:overgrown_small_limestones_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:overgrown_small_limestones_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:overgrown_small_limestones_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:overgrown_small_limestones_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:overgrown_small_limestones_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:overgrown_small_limestones_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:overgrown_small_limestones_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:overgrown_small_limestones_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:overgrown_small_limestones_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:overgrown_small_limestones_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:overgrown_small_limestones_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:overgrown_small_limestones_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:overgrown_small_limestones_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:overgrown_small_limestones_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:overgrown_small_limestones_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:overgrown_small_limestones_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:overgrown_small_limestones_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:overgrown_small_limestones_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:overgrown_small_limestones_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:overgrown_small_limestones_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:overgrown_small_limestones_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:overgrown_small_limestones_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:overgrown_small_limestones_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:overgrown_small_limestones_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:overgrown_small_limestones_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:overgrown_small_limestones_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:overgrown_small_limestones_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:overgrown_small_limestones_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:overgrown_small_limestones_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:overgrown_small_limestones_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:overgrown_small_limestones_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:overgrown_small_limestones_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:overgrown_small_limestones_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:overgrown_small_limestones_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:overgrown_small_limestones_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:overgrown_small_limestones_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:overgrown_small_limestones_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:overgrown_small_limestones_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:overgrown_small_limestones_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:overgrown_small_limestones_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:overgrown_small_limestones_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:overgrown_small_limestones_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:overgrown_small_limestones_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:overgrown_small_limestones_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:overgrown_small_limestones_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:overgrown_small_limestones_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:overgrown_small_limestones_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:overgrown_small_limestones_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:overgrown_small_limestones_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:overgrown_small_limestones_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:overgrown_small_limestones_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:overgrown_small_limestones_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:overgrown_small_limestones_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:overgrown_small_limestones_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:overgrown_small_limestones_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:overgrown_small_limestones_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:overgrown_small_limestones_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:overgrown_small_limestones_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:overgrown_small_limestones_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:overgrown_small_limestones_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:overgrown_small_limestones_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:overgrown_small_limestones_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:overgrown_small_limestones_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:overgrown_small_limestones_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:overgrown_small_limestones_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:overgrown_small_limestones_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:overgrown_small_limestones_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:overgrown_small_limestones_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:overgrown_small_limestones_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:overgrown_small_limestones_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:overgrown_small_limestones_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:overgrown_small_limestones_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:overgrown_small_limestones_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:overgrown_small_limestones_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:overgrown_small_limestones_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:overgrown_small_limestones_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:overgrown_small_limestones_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:overgrown_small_limestones_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:overgrown_small_limestones_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:overgrown_small_limestones_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:overgrown_small_limestones_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:overgrown_small_limestones_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:overgrown_small_limestones_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:overgrown_small_limestones_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:overgrown_small_limestones_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:overgrown_small_limestones_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:overgrown_small_limestones_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:overgrown_small_limestones_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:overgrown_small_limestones_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:overgrown_small_limestones_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:overgrown_small_limestones_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:overgrown_small_limestones_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:overgrown_small_limestones_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:overgrown_small_limestones_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:overgrown_small_limestones_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:overgrown_small_limestones_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:overgrown_small_limestones_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:overgrown_small_limestones_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:overgrown_small_limestones_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:overgrown_small_limestones_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:overgrown_small_limestones_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:overgrown_small_limestones_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:overgrown_small_limestones_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:overgrown_small_limestones_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:overgrown_small_limestones_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:overgrown_small_limestones_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:overgrown_small_limestones_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:overgrown_small_limestones_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:overgrown_small_limestones_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:overgrown_small_limestones_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:overgrown_small_limestones_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:overgrown_small_limestones_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:overgrown_small_limestones_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:overgrown_small_limestones_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:overgrown_small_limestones_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:overgrown_small_limestones_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:overgrown_small_limestones_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:overgrown_small_limestones_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:overgrown_small_limestones_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:overgrown_small_limestones_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:overgrown_small_limestones_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:overgrown_small_limestones_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:overgrown_small_limestones_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:overgrown_small_limestones_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:overgrown_small_limestones_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:overgrown_small_limestones_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:overgrown_small_limestones_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:overgrown_small_limestones_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:overgrown_small_limestones_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:overgrown_small_limestones_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:overgrown_small_limestones_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:overgrown_small_limestones_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:overgrown_small_limestones_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:overgrown_small_limestones_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:overgrown_small_limestones_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:overgrown_small_limestones_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:overgrown_small_limestones_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:overgrown_small_limestones_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:overgrown_small_limestones_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:overgrown_small_limestones_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:overgrown_small_limestones_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:overgrown_small_limestones_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:overgrown_small_limestones_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:overgrown_small_limestones_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:overgrown_small_limestones_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:overgrown_small_limestones_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:overgrown_small_limestones_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:overgrown_small_limestones_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:overgrown_small_limestones_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:overgrown_small_limestones_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:overgrown_small_limestones_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:overgrown_small_limestones_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:overgrown_small_limestones_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:overgrown_small_limestones_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:overgrown_small_limestones_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:overgrown_small_limestones_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:overgrown_small_limestones_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:overgrown_small_limestones_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:overgrown_small_limestones_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:overgrown_small_limestones_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:overgrown_small_limestones_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:overgrown_small_limestones_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:overgrown_small_limestones_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:overgrown_small_limestones_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:overgrown_small_limestones_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:overgrown_small_limestones_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:overgrown_small_limestones_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:overgrown_small_limestones_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:overgrown_small_limestones_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:overgrown_small_limestones_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:overgrown_small_limestones_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:overgrown_small_limestones_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:overgrown_small_limestones_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:overgrown_small_limestones_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:overgrown_small_limestones_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:overgrown_small_limestones_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:overgrown_small_limestones_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:overgrown_small_limestones_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:overgrown_small_limestones_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:overgrown_small_limestones_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:overgrown_small_limestones_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:overgrown_small_limestones_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:overgrown_small_limestones_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:overgrown_small_limestones_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:overgrown_small_limestones_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:overgrown_small_limestones_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:overgrown_small_limestones_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:overgrown_small_limestones_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:overgrown_small_limestones_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:overgrown_small_limestones_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:overgrown_small_limestones_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:overgrown_small_limestones_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:overgrown_small_limestones_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:overgrown_small_limestones_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:overgrown_small_limestones_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:overgrown_small_limestones_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:overgrown_small_limestones_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:overgrown_small_limestones_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:overgrown_small_limestones_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:overgrown_small_limestones_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:overgrown_small_limestones_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:overgrown_small_limestones_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:overgrown_small_limestones_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:overgrown_small_limestones_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:overgrown_small_limestones_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:overgrown_small_limestones_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:overgrown_small_limestones_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:overgrown_small_limestones_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:overgrown_small_limestones_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:overgrown_small_limestones_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:overgrown_small_limestones_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:overgrown_small_limestones_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:overgrown_small_limestones_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:overgrown_small_limestones_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:overgrown_small_limestones_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:overgrown_small_limestones_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:overgrown_small_limestones_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:overgrown_small_limestones_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:overgrown_small_limestones_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:overgrown_small_limestones_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:overgrown_small_limestones_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:overgrown_small_limestones_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:overgrown_small_limestones_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:overgrown_small_limestones_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:overgrown_small_limestones_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:overgrown_small_limestones_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:overgrown_small_limestones_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:overgrown_small_limestones_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:overgrown_small_limestones_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:overgrown_small_limestones_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:overgrown_small_limestones_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:overgrown_small_limestones_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:overgrown_small_limestones_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:overgrown_small_limestones_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:overgrown_white_painted_wood_trellis[facing=north]
conquest:overgrown_white_painted_wood_trellis[facing=east]
conquest:overgrown_white_painted_wood_trellis[facing=south]
conquest:overgrown_white_painted_wood_trellis[facing=west]
conquest:overgrown_white_painted_wood_trellis[facing=up]
conquest:overgrown_white_painted_wood_trellis[facing=down]
conquest:owl[flying=true,toggle=1]
conquest:owl[flying=true,toggle=2]
conquest:owl[flying=true,toggle=3]
conquest:owl[flying=true,toggle=4]
conquest:owl[flying=false,toggle=1]
conquest:owl[flying=false,toggle=2]
conquest:owl[flying=false,toggle=3]
conquest:owl[flying=false,toggle=4]
conquest:oxeye_daisy[layers=1,waterlogged=true]
conquest:oxeye_daisy[layers=1,waterlogged=false]
conquest:oxeye_daisy[layers=2,waterlogged=true]
conquest:oxeye_daisy[layers=2,waterlogged=false]
conquest:oxeye_daisy[layers=3,waterlogged=true]
conquest:oxeye_daisy[layers=3,waterlogged=false]
conquest:oxeye_daisy[layers=4,waterlogged=true]
conquest:oxeye_daisy[layers=4,waterlogged=false]
conquest:oxeye_daisy[layers=5,waterlogged=true]
conquest:oxeye_daisy[layers=5,waterlogged=false]
conquest:oxeye_daisy[layers=6,waterlogged=true]
conquest:oxeye_daisy[layers=6,waterlogged=false]
conquest:oxeye_daisy[layers=7,waterlogged=true]
conquest:oxeye_daisy[layers=7,waterlogged=false]
conquest:oxeye_daisy[layers=8,waterlogged=true]
conquest:oxeye_daisy[layers=8,waterlogged=false]
conquest:oxidized_copper_balustrade[axis=x,waterlogged=true]
conquest:oxidized_copper_balustrade[axis=x,waterlogged=false]
conquest:oxidized_copper_balustrade[axis=y,waterlogged=true]
conquest:oxidized_copper_balustrade[axis=y,waterlogged=false]
conquest:oxidized_copper_balustrade[axis=z,waterlogged=true]
conquest:oxidized_copper_balustrade[axis=z,waterlogged=false]
conquest:oxidized_copper_capital[facing=flat,type=top,waterlogged=true]
conquest:oxidized_copper_capital[facing=flat,type=top,waterlogged=false]
conquest:oxidized_copper_capital[facing=flat,type=bottom,waterlogged=true]
conquest:oxidized_copper_capital[facing=flat,type=bottom,waterlogged=false]
conquest:oxidized_copper_capital[facing=north,type=top,waterlogged=true]
conquest:oxidized_copper_capital[facing=north,type=top,waterlogged=false]
conquest:oxidized_copper_capital[facing=north,type=bottom,waterlogged=true]
conquest:oxidized_copper_capital[facing=north,type=bottom,waterlogged=false]
conquest:oxidized_copper_capital[facing=south,type=top,waterlogged=true]
conquest:oxidized_copper_capital[facing=south,type=top,waterlogged=false]
conquest:oxidized_copper_capital[facing=south,type=bottom,waterlogged=true]
conquest:oxidized_copper_capital[facing=south,type=bottom,waterlogged=false]
conquest:oxidized_copper_capital[facing=east,type=top,waterlogged=true]
conquest:oxidized_copper_capital[facing=east,type=top,waterlogged=false]
conquest:oxidized_copper_capital[facing=east,type=bottom,waterlogged=true]
conquest:oxidized_copper_capital[facing=east,type=bottom,waterlogged=false]
conquest:oxidized_copper_capital[facing=west,type=top,waterlogged=true]
conquest:oxidized_copper_capital[facing=west,type=top,waterlogged=false]
conquest:oxidized_copper_capital[facing=west,type=bottom,waterlogged=true]
conquest:oxidized_copper_capital[facing=west,type=bottom,waterlogged=false]
conquest:oxidized_copper_mirror[facing=north]
conquest:oxidized_copper_mirror[facing=south]
conquest:oxidized_copper_mirror[facing=west]
conquest:oxidized_copper_mirror[facing=east]
conquest:oxidized_copper_roof
conquest:oxidized_copper_roof_capital[facing=flat,type=top,waterlogged=true]
conquest:oxidized_copper_roof_capital[facing=flat,type=top,waterlogged=false]
conquest:oxidized_copper_roof_capital[facing=flat,type=bottom,waterlogged=true]
conquest:oxidized_copper_roof_capital[facing=flat,type=bottom,waterlogged=false]
conquest:oxidized_copper_roof_capital[facing=north,type=top,waterlogged=true]
conquest:oxidized_copper_roof_capital[facing=north,type=top,waterlogged=false]
conquest:oxidized_copper_roof_capital[facing=north,type=bottom,waterlogged=true]
conquest:oxidized_copper_roof_capital[facing=north,type=bottom,waterlogged=false]
conquest:oxidized_copper_roof_capital[facing=south,type=top,waterlogged=true]
conquest:oxidized_copper_roof_capital[facing=south,type=top,waterlogged=false]
conquest:oxidized_copper_roof_capital[facing=south,type=bottom,waterlogged=true]
conquest:oxidized_copper_roof_capital[facing=south,type=bottom,waterlogged=false]
conquest:oxidized_copper_roof_capital[facing=east,type=top,waterlogged=true]
conquest:oxidized_copper_roof_capital[facing=east,type=top,waterlogged=false]
conquest:oxidized_copper_roof_capital[facing=east,type=bottom,waterlogged=true]
conquest:oxidized_copper_roof_capital[facing=east,type=bottom,waterlogged=false]
conquest:oxidized_copper_roof_capital[facing=west,type=top,waterlogged=true]
conquest:oxidized_copper_roof_capital[facing=west,type=top,waterlogged=false]
conquest:oxidized_copper_roof_capital[facing=west,type=bottom,waterlogged=true]
conquest:oxidized_copper_roof_capital[facing=west,type=bottom,waterlogged=false]
conquest:oxidized_copper_roof_corner_slab[facing=north,type=top,waterlogged=true]
conquest:oxidized_copper_roof_corner_slab[facing=north,type=top,waterlogged=false]
conquest:oxidized_copper_roof_corner_slab[facing=north,type=bottom,waterlogged=true]
conquest:oxidized_copper_roof_corner_slab[facing=north,type=bottom,waterlogged=false]
conquest:oxidized_copper_roof_corner_slab[facing=south,type=top,waterlogged=true]
conquest:oxidized_copper_roof_corner_slab[facing=south,type=top,waterlogged=false]
conquest:oxidized_copper_roof_corner_slab[facing=south,type=bottom,waterlogged=true]
conquest:oxidized_copper_roof_corner_slab[facing=south,type=bottom,waterlogged=false]
conquest:oxidized_copper_roof_corner_slab[facing=west,type=top,waterlogged=true]
conquest:oxidized_copper_roof_corner_slab[facing=west,type=top,waterlogged=false]
conquest:oxidized_copper_roof_corner_slab[facing=west,type=bottom,waterlogged=true]
conquest:oxidized_copper_roof_corner_slab[facing=west,type=bottom,waterlogged=false]
conquest:oxidized_copper_roof_corner_slab[facing=east,type=top,waterlogged=true]
conquest:oxidized_copper_roof_corner_slab[facing=east,type=top,waterlogged=false]
conquest:oxidized_copper_roof_corner_slab[facing=east,type=bottom,waterlogged=true]
conquest:oxidized_copper_roof_corner_slab[facing=east,type=bottom,waterlogged=false]
conquest:oxidized_copper_roof_eighth_slab[facing=north,type=top,waterlogged=true]
conquest:oxidized_copper_roof_eighth_slab[facing=north,type=top,waterlogged=false]
conquest:oxidized_copper_roof_eighth_slab[facing=north,type=bottom,waterlogged=true]
conquest:oxidized_copper_roof_eighth_slab[facing=north,type=bottom,waterlogged=false]
conquest:oxidized_copper_roof_eighth_slab[facing=south,type=top,waterlogged=true]
conquest:oxidized_copper_roof_eighth_slab[facing=south,type=top,waterlogged=false]
conquest:oxidized_copper_roof_eighth_slab[facing=south,type=bottom,waterlogged=true]
conquest:oxidized_copper_roof_eighth_slab[facing=south,type=bottom,waterlogged=false]
conquest:oxidized_copper_roof_eighth_slab[facing=west,type=top,waterlogged=true]
conquest:oxidized_copper_roof_eighth_slab[facing=west,type=top,waterlogged=false]
conquest:oxidized_copper_roof_eighth_slab[facing=west,type=bottom,waterlogged=true]
conquest:oxidized_copper_roof_eighth_slab[facing=west,type=bottom,waterlogged=false]
conquest:oxidized_copper_roof_eighth_slab[facing=east,type=top,waterlogged=true]
conquest:oxidized_copper_roof_eighth_slab[facing=east,type=top,waterlogged=false]
conquest:oxidized_copper_roof_eighth_slab[facing=east,type=bottom,waterlogged=true]
conquest:oxidized_copper_roof_eighth_slab[facing=east,type=bottom,waterlogged=false]
conquest:oxidized_copper_roof_pillar[layer=1,waterlogged=true]
conquest:oxidized_copper_roof_pillar[layer=1,waterlogged=false]
conquest:oxidized_copper_roof_pillar[layer=2,waterlogged=true]
conquest:oxidized_copper_roof_pillar[layer=2,waterlogged=false]
conquest:oxidized_copper_roof_pillar[layer=3,waterlogged=true]
conquest:oxidized_copper_roof_pillar[layer=3,waterlogged=false]
conquest:oxidized_copper_roof_quarter_slab[facing=north,layer=1,type=top,waterlogged=true]
conquest:oxidized_copper_roof_quarter_slab[facing=north,layer=1,type=top,waterlogged=false]
conquest:oxidized_copper_roof_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=true]
conquest:oxidized_copper_roof_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=false]
conquest:oxidized_copper_roof_quarter_slab[facing=north,layer=2,type=top,waterlogged=true]
conquest:oxidized_copper_roof_quarter_slab[facing=north,layer=2,type=top,waterlogged=false]
conquest:oxidized_copper_roof_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=true]
conquest:oxidized_copper_roof_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=false]
conquest:oxidized_copper_roof_quarter_slab[facing=north,layer=3,type=top,waterlogged=true]
conquest:oxidized_copper_roof_quarter_slab[facing=north,layer=3,type=top,waterlogged=false]
conquest:oxidized_copper_roof_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=true]
conquest:oxidized_copper_roof_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=false]
conquest:oxidized_copper_roof_quarter_slab[facing=south,layer=1,type=top,waterlogged=true]
conquest:oxidized_copper_roof_quarter_slab[facing=south,layer=1,type=top,waterlogged=false]
conquest:oxidized_copper_roof_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=true]
conquest:oxidized_copper_roof_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=false]
conquest:oxidized_copper_roof_quarter_slab[facing=south,layer=2,type=top,waterlogged=true]
conquest:oxidized_copper_roof_quarter_slab[facing=south,layer=2,type=top,waterlogged=false]
conquest:oxidized_copper_roof_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=true]
conquest:oxidized_copper_roof_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=false]
conquest:oxidized_copper_roof_quarter_slab[facing=south,layer=3,type=top,waterlogged=true]
conquest:oxidized_copper_roof_quarter_slab[facing=south,layer=3,type=top,waterlogged=false]
conquest:oxidized_copper_roof_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=true]
conquest:oxidized_copper_roof_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=false]
conquest:oxidized_copper_roof_quarter_slab[facing=west,layer=1,type=top,waterlogged=true]
conquest:oxidized_copper_roof_quarter_slab[facing=west,layer=1,type=top,waterlogged=false]
conquest:oxidized_copper_roof_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=true]
conquest:oxidized_copper_roof_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=false]
conquest:oxidized_copper_roof_quarter_slab[facing=west,layer=2,type=top,waterlogged=true]
conquest:oxidized_copper_roof_quarter_slab[facing=west,layer=2,type=top,waterlogged=false]
conquest:oxidized_copper_roof_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=true]
conquest:oxidized_copper_roof_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=false]
conquest:oxidized_copper_roof_quarter_slab[facing=west,layer=3,type=top,waterlogged=true]
conquest:oxidized_copper_roof_quarter_slab[facing=west,layer=3,type=top,waterlogged=false]
conquest:oxidized_copper_roof_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=true]
conquest:oxidized_copper_roof_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=false]
conquest:oxidized_copper_roof_quarter_slab[facing=east,layer=1,type=top,waterlogged=true]
conquest:oxidized_copper_roof_quarter_slab[facing=east,layer=1,type=top,waterlogged=false]
conquest:oxidized_copper_roof_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=true]
conquest:oxidized_copper_roof_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=false]
conquest:oxidized_copper_roof_quarter_slab[facing=east,layer=2,type=top,waterlogged=true]
conquest:oxidized_copper_roof_quarter_slab[facing=east,layer=2,type=top,waterlogged=false]
conquest:oxidized_copper_roof_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=true]
conquest:oxidized_copper_roof_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=false]
conquest:oxidized_copper_roof_quarter_slab[facing=east,layer=3,type=top,waterlogged=true]
conquest:oxidized_copper_roof_quarter_slab[facing=east,layer=3,type=top,waterlogged=false]
conquest:oxidized_copper_roof_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=true]
conquest:oxidized_copper_roof_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=false]
conquest:oxidized_copper_roof_slab[layer=1,type=top,waterlogged=true]
conquest:oxidized_copper_roof_slab[layer=1,type=top,waterlogged=false]
conquest:oxidized_copper_roof_slab[layer=1,type=bottom,waterlogged=true]
conquest:oxidized_copper_roof_slab[layer=1,type=bottom,waterlogged=false]
conquest:oxidized_copper_roof_slab[layer=2,type=top,waterlogged=true]
conquest:oxidized_copper_roof_slab[layer=2,type=top,waterlogged=false]
conquest:oxidized_copper_roof_slab[layer=2,type=bottom,waterlogged=true]
conquest:oxidized_copper_roof_slab[layer=2,type=bottom,waterlogged=false]
conquest:oxidized_copper_roof_slab[layer=3,type=top,waterlogged=true]
conquest:oxidized_copper_roof_slab[layer=3,type=top,waterlogged=false]
conquest:oxidized_copper_roof_slab[layer=3,type=bottom,waterlogged=true]
conquest:oxidized_copper_roof_slab[layer=3,type=bottom,waterlogged=false]
conquest:oxidized_copper_roof_slab[layer=4,type=top,waterlogged=true]
conquest:oxidized_copper_roof_slab[layer=4,type=top,waterlogged=false]
conquest:oxidized_copper_roof_slab[layer=4,type=bottom,waterlogged=true]
conquest:oxidized_copper_roof_slab[layer=4,type=bottom,waterlogged=false]
conquest:oxidized_copper_roof_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:oxidized_copper_roof_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:oxidized_copper_roof_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:oxidized_copper_roof_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:oxidized_copper_roof_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:oxidized_copper_roof_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:oxidized_copper_roof_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:oxidized_copper_roof_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:oxidized_copper_roof_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:oxidized_copper_roof_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:oxidized_copper_roof_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:oxidized_copper_roof_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:oxidized_copper_roof_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:oxidized_copper_roof_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:oxidized_copper_roof_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:oxidized_copper_roof_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:oxidized_copper_roof_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:oxidized_copper_roof_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:oxidized_copper_roof_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:oxidized_copper_roof_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:oxidized_copper_roof_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:oxidized_copper_roof_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:oxidized_copper_roof_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:oxidized_copper_roof_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:oxidized_copper_roof_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:oxidized_copper_roof_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:oxidized_copper_roof_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:oxidized_copper_roof_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:oxidized_copper_roof_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:oxidized_copper_roof_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:oxidized_copper_roof_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:oxidized_copper_roof_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:oxidized_copper_roof_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:oxidized_copper_roof_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:oxidized_copper_roof_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:oxidized_copper_roof_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:oxidized_copper_roof_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:oxidized_copper_roof_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:oxidized_copper_roof_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:oxidized_copper_roof_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:oxidized_copper_roof_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:oxidized_copper_roof_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:oxidized_copper_roof_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:oxidized_copper_roof_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:oxidized_copper_roof_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:oxidized_copper_roof_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:oxidized_copper_roof_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:oxidized_copper_roof_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:oxidized_copper_roof_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:oxidized_copper_roof_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:oxidized_copper_roof_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:oxidized_copper_roof_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:oxidized_copper_roof_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:oxidized_copper_roof_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:oxidized_copper_roof_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:oxidized_copper_roof_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:oxidized_copper_roof_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:oxidized_copper_roof_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:oxidized_copper_roof_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:oxidized_copper_roof_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:oxidized_copper_roof_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:oxidized_copper_roof_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:oxidized_copper_roof_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:oxidized_copper_roof_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:oxidized_copper_roof_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:oxidized_copper_roof_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:oxidized_copper_roof_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:oxidized_copper_roof_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:oxidized_copper_roof_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:oxidized_copper_roof_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:oxidized_copper_roof_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:oxidized_copper_roof_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:oxidized_copper_roof_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:oxidized_copper_roof_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:oxidized_copper_roof_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:oxidized_copper_roof_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:oxidized_copper_roof_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:oxidized_copper_roof_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:oxidized_copper_roof_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:oxidized_copper_roof_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:oxidized_copper_roof_vertical_corner[facing=north,layer=1,waterlogged=true]
conquest:oxidized_copper_roof_vertical_corner[facing=north,layer=1,waterlogged=false]
conquest:oxidized_copper_roof_vertical_corner[facing=north,layer=2,waterlogged=true]
conquest:oxidized_copper_roof_vertical_corner[facing=north,layer=2,waterlogged=false]
conquest:oxidized_copper_roof_vertical_corner[facing=north,layer=3,waterlogged=true]
conquest:oxidized_copper_roof_vertical_corner[facing=north,layer=3,waterlogged=false]
conquest:oxidized_copper_roof_vertical_corner[facing=north,layer=4,waterlogged=true]
conquest:oxidized_copper_roof_vertical_corner[facing=north,layer=4,waterlogged=false]
conquest:oxidized_copper_roof_vertical_corner[facing=south,layer=1,waterlogged=true]
conquest:oxidized_copper_roof_vertical_corner[facing=south,layer=1,waterlogged=false]
conquest:oxidized_copper_roof_vertical_corner[facing=south,layer=2,waterlogged=true]
conquest:oxidized_copper_roof_vertical_corner[facing=south,layer=2,waterlogged=false]
conquest:oxidized_copper_roof_vertical_corner[facing=south,layer=3,waterlogged=true]
conquest:oxidized_copper_roof_vertical_corner[facing=south,layer=3,waterlogged=false]
conquest:oxidized_copper_roof_vertical_corner[facing=south,layer=4,waterlogged=true]
conquest:oxidized_copper_roof_vertical_corner[facing=south,layer=4,waterlogged=false]
conquest:oxidized_copper_roof_vertical_corner[facing=west,layer=1,waterlogged=true]
conquest:oxidized_copper_roof_vertical_corner[facing=west,layer=1,waterlogged=false]
conquest:oxidized_copper_roof_vertical_corner[facing=west,layer=2,waterlogged=true]
conquest:oxidized_copper_roof_vertical_corner[facing=west,layer=2,waterlogged=false]
conquest:oxidized_copper_roof_vertical_corner[facing=west,layer=3,waterlogged=true]
conquest:oxidized_copper_roof_vertical_corner[facing=west,layer=3,waterlogged=false]
conquest:oxidized_copper_roof_vertical_corner[facing=west,layer=4,waterlogged=true]
conquest:oxidized_copper_roof_vertical_corner[facing=west,layer=4,waterlogged=false]
conquest:oxidized_copper_roof_vertical_corner[facing=east,layer=1,waterlogged=true]
conquest:oxidized_copper_roof_vertical_corner[facing=east,layer=1,waterlogged=false]
conquest:oxidized_copper_roof_vertical_corner[facing=east,layer=2,waterlogged=true]
conquest:oxidized_copper_roof_vertical_corner[facing=east,layer=2,waterlogged=false]
conquest:oxidized_copper_roof_vertical_corner[facing=east,layer=3,waterlogged=true]
conquest:oxidized_copper_roof_vertical_corner[facing=east,layer=3,waterlogged=false]
conquest:oxidized_copper_roof_vertical_corner[facing=east,layer=4,waterlogged=true]
conquest:oxidized_copper_roof_vertical_corner[facing=east,layer=4,waterlogged=false]
conquest:oxidized_copper_roof_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:oxidized_copper_roof_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:oxidized_copper_roof_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:oxidized_copper_roof_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:oxidized_copper_roof_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:oxidized_copper_roof_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:oxidized_copper_roof_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:oxidized_copper_roof_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:oxidized_copper_roof_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:oxidized_copper_roof_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:oxidized_copper_roof_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:oxidized_copper_roof_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:oxidized_copper_roof_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:oxidized_copper_roof_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:oxidized_copper_roof_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:oxidized_copper_roof_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:oxidized_copper_roof_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:oxidized_copper_roof_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:oxidized_copper_roof_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:oxidized_copper_roof_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:oxidized_copper_roof_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:oxidized_copper_roof_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:oxidized_copper_roof_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:oxidized_copper_roof_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:oxidized_copper_roof_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:oxidized_copper_roof_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:oxidized_copper_roof_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:oxidized_copper_roof_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:oxidized_copper_roof_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:oxidized_copper_roof_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:oxidized_copper_roof_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:oxidized_copper_roof_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:oxidized_copper_roof_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:oxidized_copper_roof_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:oxidized_copper_roof_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:oxidized_copper_roof_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:oxidized_copper_roof_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:oxidized_copper_roof_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:oxidized_copper_roof_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:oxidized_copper_roof_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:oxidized_copper_roof_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:oxidized_copper_roof_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:oxidized_copper_roof_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:oxidized_copper_roof_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:oxidized_copper_roof_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:oxidized_copper_roof_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:oxidized_copper_roof_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:oxidized_copper_roof_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:oxidized_copper_roof_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:oxidized_copper_roof_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:oxidized_copper_roof_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:oxidized_copper_roof_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:oxidized_copper_roof_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:oxidized_copper_roof_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:oxidized_copper_roof_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:oxidized_copper_roof_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:oxidized_copper_roof_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:oxidized_copper_roof_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:oxidized_copper_roof_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:oxidized_copper_roof_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:oxidized_copper_roof_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:oxidized_copper_roof_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:oxidized_copper_roof_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:oxidized_copper_roof_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:oxidized_copper_roof_vertical_quarter[facing=north,layer=1,waterlogged=true]
conquest:oxidized_copper_roof_vertical_quarter[facing=north,layer=1,waterlogged=false]
conquest:oxidized_copper_roof_vertical_quarter[facing=north,layer=2,waterlogged=true]
conquest:oxidized_copper_roof_vertical_quarter[facing=north,layer=2,waterlogged=false]
conquest:oxidized_copper_roof_vertical_quarter[facing=north,layer=3,waterlogged=true]
conquest:oxidized_copper_roof_vertical_quarter[facing=north,layer=3,waterlogged=false]
conquest:oxidized_copper_roof_vertical_quarter[facing=north,layer=4,waterlogged=true]
conquest:oxidized_copper_roof_vertical_quarter[facing=north,layer=4,waterlogged=false]
conquest:oxidized_copper_roof_vertical_quarter[facing=south,layer=1,waterlogged=true]
conquest:oxidized_copper_roof_vertical_quarter[facing=south,layer=1,waterlogged=false]
conquest:oxidized_copper_roof_vertical_quarter[facing=south,layer=2,waterlogged=true]
conquest:oxidized_copper_roof_vertical_quarter[facing=south,layer=2,waterlogged=false]
conquest:oxidized_copper_roof_vertical_quarter[facing=south,layer=3,waterlogged=true]
conquest:oxidized_copper_roof_vertical_quarter[facing=south,layer=3,waterlogged=false]
conquest:oxidized_copper_roof_vertical_quarter[facing=south,layer=4,waterlogged=true]
conquest:oxidized_copper_roof_vertical_quarter[facing=south,layer=4,waterlogged=false]
conquest:oxidized_copper_roof_vertical_quarter[facing=west,layer=1,waterlogged=true]
conquest:oxidized_copper_roof_vertical_quarter[facing=west,layer=1,waterlogged=false]
conquest:oxidized_copper_roof_vertical_quarter[facing=west,layer=2,waterlogged=true]
conquest:oxidized_copper_roof_vertical_quarter[facing=west,layer=2,waterlogged=false]
conquest:oxidized_copper_roof_vertical_quarter[facing=west,layer=3,waterlogged=true]
conquest:oxidized_copper_roof_vertical_quarter[facing=west,layer=3,waterlogged=false]
conquest:oxidized_copper_roof_vertical_quarter[facing=west,layer=4,waterlogged=true]
conquest:oxidized_copper_roof_vertical_quarter[facing=west,layer=4,waterlogged=false]
conquest:oxidized_copper_roof_vertical_quarter[facing=east,layer=1,waterlogged=true]
conquest:oxidized_copper_roof_vertical_quarter[facing=east,layer=1,waterlogged=false]
conquest:oxidized_copper_roof_vertical_quarter[facing=east,layer=2,waterlogged=true]
conquest:oxidized_copper_roof_vertical_quarter[facing=east,layer=2,waterlogged=false]
conquest:oxidized_copper_roof_vertical_quarter[facing=east,layer=3,waterlogged=true]
conquest:oxidized_copper_roof_vertical_quarter[facing=east,layer=3,waterlogged=false]
conquest:oxidized_copper_roof_vertical_quarter[facing=east,layer=4,waterlogged=true]
conquest:oxidized_copper_roof_vertical_quarter[facing=east,layer=4,waterlogged=false]
conquest:oxidized_copper_roof_vertical_slab[facing=north,layer=1,waterlogged=true]
conquest:oxidized_copper_roof_vertical_slab[facing=north,layer=1,waterlogged=false]
conquest:oxidized_copper_roof_vertical_slab[facing=north,layer=2,waterlogged=true]
conquest:oxidized_copper_roof_vertical_slab[facing=north,layer=2,waterlogged=false]
conquest:oxidized_copper_roof_vertical_slab[facing=north,layer=3,waterlogged=true]
conquest:oxidized_copper_roof_vertical_slab[facing=north,layer=3,waterlogged=false]
conquest:oxidized_copper_roof_vertical_slab[facing=north,layer=4,waterlogged=true]
conquest:oxidized_copper_roof_vertical_slab[facing=north,layer=4,waterlogged=false]
conquest:oxidized_copper_roof_vertical_slab[facing=south,layer=1,waterlogged=true]
conquest:oxidized_copper_roof_vertical_slab[facing=south,layer=1,waterlogged=false]
conquest:oxidized_copper_roof_vertical_slab[facing=south,layer=2,waterlogged=true]
conquest:oxidized_copper_roof_vertical_slab[facing=south,layer=2,waterlogged=false]
conquest:oxidized_copper_roof_vertical_slab[facing=south,layer=3,waterlogged=true]
conquest:oxidized_copper_roof_vertical_slab[facing=south,layer=3,waterlogged=false]
conquest:oxidized_copper_roof_vertical_slab[facing=south,layer=4,waterlogged=true]
conquest:oxidized_copper_roof_vertical_slab[facing=south,layer=4,waterlogged=false]
conquest:oxidized_copper_roof_vertical_slab[facing=west,layer=1,waterlogged=true]
conquest:oxidized_copper_roof_vertical_slab[facing=west,layer=1,waterlogged=false]
conquest:oxidized_copper_roof_vertical_slab[facing=west,layer=2,waterlogged=true]
conquest:oxidized_copper_roof_vertical_slab[facing=west,layer=2,waterlogged=false]
conquest:oxidized_copper_roof_vertical_slab[facing=west,layer=3,waterlogged=true]
conquest:oxidized_copper_roof_vertical_slab[facing=west,layer=3,waterlogged=false]
conquest:oxidized_copper_roof_vertical_slab[facing=west,layer=4,waterlogged=true]
conquest:oxidized_copper_roof_vertical_slab[facing=west,layer=4,waterlogged=false]
conquest:oxidized_copper_roof_vertical_slab[facing=east,layer=1,waterlogged=true]
conquest:oxidized_copper_roof_vertical_slab[facing=east,layer=1,waterlogged=false]
conquest:oxidized_copper_roof_vertical_slab[facing=east,layer=2,waterlogged=true]
conquest:oxidized_copper_roof_vertical_slab[facing=east,layer=2,waterlogged=false]
conquest:oxidized_copper_roof_vertical_slab[facing=east,layer=3,waterlogged=true]
conquest:oxidized_copper_roof_vertical_slab[facing=east,layer=3,waterlogged=false]
conquest:oxidized_copper_roof_vertical_slab[facing=east,layer=4,waterlogged=true]
conquest:oxidized_copper_roof_vertical_slab[facing=east,layer=4,waterlogged=false]
conquest:oxidized_copper_roof_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:oxidized_copper_roof_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:oxidized_copper_roof_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:oxidized_copper_roof_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:oxidized_copper_roof_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:oxidized_copper_roof_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:oxidized_copper_roof_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:oxidized_copper_roof_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:oxidized_copper_roof_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:oxidized_copper_roof_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:oxidized_copper_roof_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:oxidized_copper_roof_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:oxidized_copper_roof_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:oxidized_copper_roof_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:oxidized_copper_roof_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:oxidized_copper_roof_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:oxidized_copper_roof_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:oxidized_copper_roof_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:oxidized_copper_roof_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:oxidized_copper_roof_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:oxidized_copper_roof_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:oxidized_copper_roof_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:oxidized_copper_roof_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:oxidized_copper_roof_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:oxidized_copper_roof_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:oxidized_copper_roof_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:oxidized_copper_roof_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:oxidized_copper_roof_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:oxidized_copper_roof_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:oxidized_copper_roof_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:oxidized_copper_roof_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:oxidized_copper_roof_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:oxidized_copper_roof_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:oxidized_copper_roof_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:oxidized_copper_roof_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:oxidized_copper_roof_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:oxidized_copper_roof_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:oxidized_copper_roof_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:oxidized_copper_roof_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:oxidized_copper_roof_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:oxidized_copper_roof_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:oxidized_copper_roof_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:oxidized_copper_roof_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:oxidized_copper_roof_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:oxidized_copper_roof_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:oxidized_copper_roof_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:oxidized_copper_roof_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:oxidized_copper_roof_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:oxidized_copper_roof_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:oxidized_copper_roof_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:oxidized_copper_roof_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:oxidized_copper_roof_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:oxidized_copper_roof_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:oxidized_copper_roof_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:oxidized_copper_roof_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:oxidized_copper_roof_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:oxidized_copper_roof_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:oxidized_copper_roof_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:oxidized_copper_roof_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:oxidized_copper_roof_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:oxidized_copper_roof_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:oxidized_copper_roof_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:oxidized_copper_roof_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:oxidized_copper_roof_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:oxidized_copper_roof_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:oxidized_copper_roof_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:oxidized_copper_roof_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:oxidized_copper_roof_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:oxidized_copper_roof_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:oxidized_copper_roof_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:oxidized_copper_roof_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:oxidized_copper_roof_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:oxidized_copper_roof_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:oxidized_copper_roof_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:oxidized_copper_roof_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:oxidized_copper_roof_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:oxidized_copper_roof_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:oxidized_copper_roof_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:oxidized_copper_roof_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:oxidized_copper_roof_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:oxidized_copper_roof_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:oxidized_copper_roof_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:oxidized_copper_roof_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:oxidized_copper_roof_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:oxidized_copper_roof_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:oxidized_copper_roof_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:oxidized_copper_roof_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:oxidized_copper_roof_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:oxidized_copper_roof_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:oxidized_copper_roof_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:oxidized_copper_roof_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:oxidized_copper_roof_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:oxidized_copper_roof_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:oxidized_copper_roof_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:oxidized_copper_roof_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:oxidized_copper_roof_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:oxidized_copper_roof_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:oxidized_copper_roof_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:oxidized_copper_roof_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:oxidized_copper_roof_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:oxidized_copper_roof_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:oxidized_copper_roof_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:oxidized_copper_roof_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:oxidized_copper_roof_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:oxidized_copper_roof_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:oxidized_copper_roof_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:oxidized_copper_roof_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:oxidized_copper_roof_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:oxidized_copper_roof_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:oxidized_copper_roof_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:oxidized_copper_roof_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:oxidized_copper_roof_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:oxidized_copper_roof_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:oxidized_copper_roof_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:oxidized_copper_roof_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:oxidized_copper_roof_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:oxidized_copper_roof_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:oxidized_copper_roof_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:oxidized_copper_roof_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:oxidized_copper_roof_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:oxidized_copper_roof_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:oxidized_copper_roof_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:oxidized_copper_roof_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:oxidized_copper_roof_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:oxidized_copper_roof_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:oxidized_copper_roof_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:oxidized_copper_roof_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:oxidized_copper_roof_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:oxidized_copper_roof_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:oxidized_copper_roof_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:oxidized_copper_roof_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:oxidized_copper_roof_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:oxidized_copper_roof_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:oxidized_copper_roof_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:oxidized_copper_roof_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:oxidized_copper_roof_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:oxidized_copper_roof_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:oxidized_copper_roof_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:oxidized_copper_roof_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:oxidized_copper_roof_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:oxidized_copper_roof_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:oxidized_copper_roof_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:oxidized_copper_roof_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:oxidized_copper_roof_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:oxidized_copper_roof_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:oxidized_copper_roof_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:oxidized_copper_roof_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:oxidized_copper_roof_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:oxidized_copper_roof_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:oxidized_copper_roof_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:oxidized_copper_roof_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:oxidized_copper_roof_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:oxidized_copper_roof_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:oxidized_copper_roof_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:oxidized_copper_roof_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:oxidized_copper_roof_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:oxidized_copper_roof_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:oxidized_copper_roof_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:oxidized_copper_roof_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:oxidized_copper_roof_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:oxidized_copper_roof_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:oxidized_copper_roof_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:oxidized_copper_roof_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:oxidized_copper_roof_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:oxidized_copper_roof_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:oxidized_copper_roof_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:oxidized_copper_roof_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:oxidized_copper_roof_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:oxidized_copper_roof_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:oxidized_copper_roof_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:oxidized_copper_roof_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:oxidized_copper_roof_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:oxidized_copper_roof_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:oxidized_copper_roof_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:oxidized_copper_roof_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:oxidized_copper_roof_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:oxidized_copper_roof_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:oxidized_copper_roof_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:oxidized_copper_roof_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:oxidized_copper_roof_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:oxidized_copper_roof_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:oxidized_copper_roof_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:oxidized_copper_roof_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:oxidized_copper_roof_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:oxidized_copper_roof_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:oxidized_copper_roof_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:oxidized_copper_roof_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:oxidized_copper_roof_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:oxidized_copper_roof_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:oxidized_copper_roof_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:oxidized_copper_roof_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:oxidized_copper_roof_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:oxidized_copper_roof_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:oxidized_copper_roof_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:oxidized_copper_roof_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:oxidized_copper_roof_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:oxidized_copper_roof_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:oxidized_copper_roof_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:oxidized_copper_roof_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:oxidized_copper_roof_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:oxidized_copper_roof_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:oxidized_copper_roof_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:oxidized_copper_roof_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:oxidized_copper_roof_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:oxidized_copper_roof_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:oxidized_copper_roof_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:oxidized_copper_roof_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:oxidized_copper_roof_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:oxidized_copper_roof_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:oxidized_copper_roof_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:oxidized_copper_roof_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:oxidized_copper_roof_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:oxidized_copper_roof_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:oxidized_copper_roof_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:oxidized_copper_roof_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:oxidized_copper_roof_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:oxidized_copper_roof_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:oxidized_copper_roof_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:oxidized_copper_roof_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:oxidized_copper_roof_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:oxidized_copper_roof_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:oxidized_copper_roof_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:oxidized_copper_roof_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:oxidized_copper_roof_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:oxidized_copper_roof_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:oxidized_copper_roof_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:oxidized_copper_roof_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:oxidized_copper_roof_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:oxidized_copper_roof_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:oxidized_copper_roof_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:oxidized_copper_roof_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:oxidized_copper_roof_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:oxidized_copper_roof_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:oxidized_copper_roof_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:oxidized_copper_roof_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:oxidized_copper_roof_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:oxidized_copper_roof_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:oxidized_copper_roof_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:oxidized_copper_roof_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:oxidized_copper_roof_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:oxidized_copper_roof_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:oxidized_copper_roof_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:oxidized_copper_roof_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:oxidized_copper_roof_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:oxidized_copper_roof_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:oxidized_copper_roof_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:oxidized_copper_roof_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:oxidized_copper_roof_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:oxidized_copper_roof_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:oxidized_copper_roof_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:oxidized_copper_roof_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:oxidized_copper_roof_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:oxidized_copper_roof_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:oxidized_copper_roof_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:oxidized_copper_roof_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:oxidized_copper_roof_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:oxidized_copper_roof_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:oxidized_copper_roof_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:oxidized_copper_roof_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:oxidized_copper_roof_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:oxidized_copper_roof_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:oxidized_copper_roof_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:oxidized_copper_roof_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:oxidized_copper_roof_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:oxidized_copper_roof_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:oxidized_copper_roof_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:oxidized_copper_roof_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:oxidized_copper_roof_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:oxidized_copper_roof_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:oxidized_copper_roof_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:oxidized_copper_roof_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:oxidized_copper_roof_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:oxidized_copper_roof_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:oxidized_copper_roof_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:oxidized_copper_roof_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:oxidized_copper_roof_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:oxidized_copper_roof_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:oxidized_copper_roof_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:oxidized_copper_roof_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:oxidized_copper_roof_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:oxidized_copper_roof_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:oxidized_copper_roof_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:oxidized_copper_roof_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:oxidized_copper_roof_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:oxidized_copper_roof_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:oxidized_copper_roof_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:oxidized_copper_roof_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:oxidized_copper_roof_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:oxidized_copper_roof_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:oxidized_copper_roof_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:oxidized_copper_roof_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:oxidized_copper_roof_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:oxidized_copper_roof_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:oxidized_copper_roof_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:oxidized_copper_roof_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:oxidized_copper_roof_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:oxidized_copper_roof_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:oxidized_copper_roof_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:oxidized_copper_roof_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:oxidized_copper_roof_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:oxidized_copper_roof_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:oxidized_copper_roof_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:oxidized_copper_roof_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:oxidized_copper_roof_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:oxidized_copper_roof_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:oxidized_copper_roof_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:oxidized_copper_roof_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:oxidized_copper_roof_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:oxidized_copper_roof_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:oxidized_copper_roof_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:oxidized_copper_roof_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:oxidized_copper_roof_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:oxidized_copper_roof_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:oxidized_copper_roof_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:oxidized_copper_roof_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:oxidized_copper_roof_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:oxidized_copper_roof_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:oxidized_copper_roof_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:oxidized_copper_roof_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:oxidized_copper_roof_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:oxidized_copper_roof_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:oxidized_copper_roof_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:oxidized_copper_roof_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:oxidized_copper_roof_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:oxidized_copper_slab[layer=1,type=top,waterlogged=true]
conquest:oxidized_copper_slab[layer=1,type=top,waterlogged=false]
conquest:oxidized_copper_slab[layer=1,type=bottom,waterlogged=true]
conquest:oxidized_copper_slab[layer=1,type=bottom,waterlogged=false]
conquest:oxidized_copper_slab[layer=2,type=top,waterlogged=true]
conquest:oxidized_copper_slab[layer=2,type=top,waterlogged=false]
conquest:oxidized_copper_slab[layer=2,type=bottom,waterlogged=true]
conquest:oxidized_copper_slab[layer=2,type=bottom,waterlogged=false]
conquest:oxidized_copper_slab[layer=3,type=top,waterlogged=true]
conquest:oxidized_copper_slab[layer=3,type=top,waterlogged=false]
conquest:oxidized_copper_slab[layer=3,type=bottom,waterlogged=true]
conquest:oxidized_copper_slab[layer=3,type=bottom,waterlogged=false]
conquest:oxidized_copper_slab[layer=4,type=top,waterlogged=true]
conquest:oxidized_copper_slab[layer=4,type=top,waterlogged=false]
conquest:oxidized_copper_slab[layer=4,type=bottom,waterlogged=true]
conquest:oxidized_copper_slab[layer=4,type=bottom,waterlogged=false]
conquest:oxidized_copper_sphere[type=egg,waterlogged=true]
conquest:oxidized_copper_sphere[type=egg,waterlogged=false]
conquest:oxidized_copper_sphere[type=small,waterlogged=true]
conquest:oxidized_copper_sphere[type=small,waterlogged=false]
conquest:oxidized_copper_sphere[type=large,waterlogged=true]
conquest:oxidized_copper_sphere[type=large,waterlogged=false]
conquest:oxidized_copper_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:oxidized_copper_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:oxidized_copper_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:oxidized_copper_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:oxidized_copper_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:oxidized_copper_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:oxidized_copper_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:oxidized_copper_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:oxidized_copper_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:oxidized_copper_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:oxidized_copper_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:oxidized_copper_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:oxidized_copper_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:oxidized_copper_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:oxidized_copper_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:oxidized_copper_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:oxidized_copper_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:oxidized_copper_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:oxidized_copper_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:oxidized_copper_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:oxidized_copper_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:oxidized_copper_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:oxidized_copper_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:oxidized_copper_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:oxidized_copper_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:oxidized_copper_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:oxidized_copper_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:oxidized_copper_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:oxidized_copper_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:oxidized_copper_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:oxidized_copper_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:oxidized_copper_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:oxidized_copper_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:oxidized_copper_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:oxidized_copper_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:oxidized_copper_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:oxidized_copper_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:oxidized_copper_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:oxidized_copper_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:oxidized_copper_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:oxidized_copper_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:oxidized_copper_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:oxidized_copper_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:oxidized_copper_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:oxidized_copper_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:oxidized_copper_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:oxidized_copper_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:oxidized_copper_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:oxidized_copper_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:oxidized_copper_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:oxidized_copper_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:oxidized_copper_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:oxidized_copper_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:oxidized_copper_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:oxidized_copper_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:oxidized_copper_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:oxidized_copper_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:oxidized_copper_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:oxidized_copper_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:oxidized_copper_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:oxidized_copper_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:oxidized_copper_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:oxidized_copper_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:oxidized_copper_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:oxidized_copper_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:oxidized_copper_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:oxidized_copper_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:oxidized_copper_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:oxidized_copper_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:oxidized_copper_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:oxidized_copper_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:oxidized_copper_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:oxidized_copper_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:oxidized_copper_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:oxidized_copper_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:oxidized_copper_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:oxidized_copper_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:oxidized_copper_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:oxidized_copper_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:oxidized_copper_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:oxidized_copper_vertical_corner[facing=north,layer=1,waterlogged=true]
conquest:oxidized_copper_vertical_corner[facing=north,layer=1,waterlogged=false]
conquest:oxidized_copper_vertical_corner[facing=north,layer=2,waterlogged=true]
conquest:oxidized_copper_vertical_corner[facing=north,layer=2,waterlogged=false]
conquest:oxidized_copper_vertical_corner[facing=north,layer=3,waterlogged=true]
conquest:oxidized_copper_vertical_corner[facing=north,layer=3,waterlogged=false]
conquest:oxidized_copper_vertical_corner[facing=north,layer=4,waterlogged=true]
conquest:oxidized_copper_vertical_corner[facing=north,layer=4,waterlogged=false]
conquest:oxidized_copper_vertical_corner[facing=south,layer=1,waterlogged=true]
conquest:oxidized_copper_vertical_corner[facing=south,layer=1,waterlogged=false]
conquest:oxidized_copper_vertical_corner[facing=south,layer=2,waterlogged=true]
conquest:oxidized_copper_vertical_corner[facing=south,layer=2,waterlogged=false]
conquest:oxidized_copper_vertical_corner[facing=south,layer=3,waterlogged=true]
conquest:oxidized_copper_vertical_corner[facing=south,layer=3,waterlogged=false]
conquest:oxidized_copper_vertical_corner[facing=south,layer=4,waterlogged=true]
conquest:oxidized_copper_vertical_corner[facing=south,layer=4,waterlogged=false]
conquest:oxidized_copper_vertical_corner[facing=west,layer=1,waterlogged=true]
conquest:oxidized_copper_vertical_corner[facing=west,layer=1,waterlogged=false]
conquest:oxidized_copper_vertical_corner[facing=west,layer=2,waterlogged=true]
conquest:oxidized_copper_vertical_corner[facing=west,layer=2,waterlogged=false]
conquest:oxidized_copper_vertical_corner[facing=west,layer=3,waterlogged=true]
conquest:oxidized_copper_vertical_corner[facing=west,layer=3,waterlogged=false]
conquest:oxidized_copper_vertical_corner[facing=west,layer=4,waterlogged=true]
conquest:oxidized_copper_vertical_corner[facing=west,layer=4,waterlogged=false]
conquest:oxidized_copper_vertical_corner[facing=east,layer=1,waterlogged=true]
conquest:oxidized_copper_vertical_corner[facing=east,layer=1,waterlogged=false]
conquest:oxidized_copper_vertical_corner[facing=east,layer=2,waterlogged=true]
conquest:oxidized_copper_vertical_corner[facing=east,layer=2,waterlogged=false]
conquest:oxidized_copper_vertical_corner[facing=east,layer=3,waterlogged=true]
conquest:oxidized_copper_vertical_corner[facing=east,layer=3,waterlogged=false]
conquest:oxidized_copper_vertical_corner[facing=east,layer=4,waterlogged=true]
conquest:oxidized_copper_vertical_corner[facing=east,layer=4,waterlogged=false]
conquest:oxidized_copper_vertical_quarter[facing=north,layer=1,waterlogged=true]
conquest:oxidized_copper_vertical_quarter[facing=north,layer=1,waterlogged=false]
conquest:oxidized_copper_vertical_quarter[facing=north,layer=2,waterlogged=true]
conquest:oxidized_copper_vertical_quarter[facing=north,layer=2,waterlogged=false]
conquest:oxidized_copper_vertical_quarter[facing=north,layer=3,waterlogged=true]
conquest:oxidized_copper_vertical_quarter[facing=north,layer=3,waterlogged=false]
conquest:oxidized_copper_vertical_quarter[facing=north,layer=4,waterlogged=true]
conquest:oxidized_copper_vertical_quarter[facing=north,layer=4,waterlogged=false]
conquest:oxidized_copper_vertical_quarter[facing=south,layer=1,waterlogged=true]
conquest:oxidized_copper_vertical_quarter[facing=south,layer=1,waterlogged=false]
conquest:oxidized_copper_vertical_quarter[facing=south,layer=2,waterlogged=true]
conquest:oxidized_copper_vertical_quarter[facing=south,layer=2,waterlogged=false]
conquest:oxidized_copper_vertical_quarter[facing=south,layer=3,waterlogged=true]
conquest:oxidized_copper_vertical_quarter[facing=south,layer=3,waterlogged=false]
conquest:oxidized_copper_vertical_quarter[facing=south,layer=4,waterlogged=true]
conquest:oxidized_copper_vertical_quarter[facing=south,layer=4,waterlogged=false]
conquest:oxidized_copper_vertical_quarter[facing=west,layer=1,waterlogged=true]
conquest:oxidized_copper_vertical_quarter[facing=west,layer=1,waterlogged=false]
conquest:oxidized_copper_vertical_quarter[facing=west,layer=2,waterlogged=true]
conquest:oxidized_copper_vertical_quarter[facing=west,layer=2,waterlogged=false]
conquest:oxidized_copper_vertical_quarter[facing=west,layer=3,waterlogged=true]
conquest:oxidized_copper_vertical_quarter[facing=west,layer=3,waterlogged=false]
conquest:oxidized_copper_vertical_quarter[facing=west,layer=4,waterlogged=true]
conquest:oxidized_copper_vertical_quarter[facing=west,layer=4,waterlogged=false]
conquest:oxidized_copper_vertical_quarter[facing=east,layer=1,waterlogged=true]
conquest:oxidized_copper_vertical_quarter[facing=east,layer=1,waterlogged=false]
conquest:oxidized_copper_vertical_quarter[facing=east,layer=2,waterlogged=true]
conquest:oxidized_copper_vertical_quarter[facing=east,layer=2,waterlogged=false]
conquest:oxidized_copper_vertical_quarter[facing=east,layer=3,waterlogged=true]
conquest:oxidized_copper_vertical_quarter[facing=east,layer=3,waterlogged=false]
conquest:oxidized_copper_vertical_quarter[facing=east,layer=4,waterlogged=true]
conquest:oxidized_copper_vertical_quarter[facing=east,layer=4,waterlogged=false]
conquest:oxidized_copper_vertical_slab[facing=north,layer=1,waterlogged=true]
conquest:oxidized_copper_vertical_slab[facing=north,layer=1,waterlogged=false]
conquest:oxidized_copper_vertical_slab[facing=north,layer=2,waterlogged=true]
conquest:oxidized_copper_vertical_slab[facing=north,layer=2,waterlogged=false]
conquest:oxidized_copper_vertical_slab[facing=north,layer=3,waterlogged=true]
conquest:oxidized_copper_vertical_slab[facing=north,layer=3,waterlogged=false]
conquest:oxidized_copper_vertical_slab[facing=north,layer=4,waterlogged=true]
conquest:oxidized_copper_vertical_slab[facing=north,layer=4,waterlogged=false]
conquest:oxidized_copper_vertical_slab[facing=south,layer=1,waterlogged=true]
conquest:oxidized_copper_vertical_slab[facing=south,layer=1,waterlogged=false]
conquest:oxidized_copper_vertical_slab[facing=south,layer=2,waterlogged=true]
conquest:oxidized_copper_vertical_slab[facing=south,layer=2,waterlogged=false]
conquest:oxidized_copper_vertical_slab[facing=south,layer=3,waterlogged=true]
conquest:oxidized_copper_vertical_slab[facing=south,layer=3,waterlogged=false]
conquest:oxidized_copper_vertical_slab[facing=south,layer=4,waterlogged=true]
conquest:oxidized_copper_vertical_slab[facing=south,layer=4,waterlogged=false]
conquest:oxidized_copper_vertical_slab[facing=west,layer=1,waterlogged=true]
conquest:oxidized_copper_vertical_slab[facing=west,layer=1,waterlogged=false]
conquest:oxidized_copper_vertical_slab[facing=west,layer=2,waterlogged=true]
conquest:oxidized_copper_vertical_slab[facing=west,layer=2,waterlogged=false]
conquest:oxidized_copper_vertical_slab[facing=west,layer=3,waterlogged=true]
conquest:oxidized_copper_vertical_slab[facing=west,layer=3,waterlogged=false]
conquest:oxidized_copper_vertical_slab[facing=west,layer=4,waterlogged=true]
conquest:oxidized_copper_vertical_slab[facing=west,layer=4,waterlogged=false]
conquest:oxidized_copper_vertical_slab[facing=east,layer=1,waterlogged=true]
conquest:oxidized_copper_vertical_slab[facing=east,layer=1,waterlogged=false]
conquest:oxidized_copper_vertical_slab[facing=east,layer=2,waterlogged=true]
conquest:oxidized_copper_vertical_slab[facing=east,layer=2,waterlogged=false]
conquest:oxidized_copper_vertical_slab[facing=east,layer=3,waterlogged=true]
conquest:oxidized_copper_vertical_slab[facing=east,layer=3,waterlogged=false]
conquest:oxidized_copper_vertical_slab[facing=east,layer=4,waterlogged=true]
conquest:oxidized_copper_vertical_slab[facing=east,layer=4,waterlogged=false]
conquest:oxidized_cut_copper_capital[facing=flat,type=top,waterlogged=true]
conquest:oxidized_cut_copper_capital[facing=flat,type=top,waterlogged=false]
conquest:oxidized_cut_copper_capital[facing=flat,type=bottom,waterlogged=true]
conquest:oxidized_cut_copper_capital[facing=flat,type=bottom,waterlogged=false]
conquest:oxidized_cut_copper_capital[facing=north,type=top,waterlogged=true]
conquest:oxidized_cut_copper_capital[facing=north,type=top,waterlogged=false]
conquest:oxidized_cut_copper_capital[facing=north,type=bottom,waterlogged=true]
conquest:oxidized_cut_copper_capital[facing=north,type=bottom,waterlogged=false]
conquest:oxidized_cut_copper_capital[facing=south,type=top,waterlogged=true]
conquest:oxidized_cut_copper_capital[facing=south,type=top,waterlogged=false]
conquest:oxidized_cut_copper_capital[facing=south,type=bottom,waterlogged=true]
conquest:oxidized_cut_copper_capital[facing=south,type=bottom,waterlogged=false]
conquest:oxidized_cut_copper_capital[facing=east,type=top,waterlogged=true]
conquest:oxidized_cut_copper_capital[facing=east,type=top,waterlogged=false]
conquest:oxidized_cut_copper_capital[facing=east,type=bottom,waterlogged=true]
conquest:oxidized_cut_copper_capital[facing=east,type=bottom,waterlogged=false]
conquest:oxidized_cut_copper_capital[facing=west,type=top,waterlogged=true]
conquest:oxidized_cut_copper_capital[facing=west,type=top,waterlogged=false]
conquest:oxidized_cut_copper_capital[facing=west,type=bottom,waterlogged=true]
conquest:oxidized_cut_copper_capital[facing=west,type=bottom,waterlogged=false]
conquest:oxidized_cut_copper_corner_slab[facing=north,type=top,waterlogged=true]
conquest:oxidized_cut_copper_corner_slab[facing=north,type=top,waterlogged=false]
conquest:oxidized_cut_copper_corner_slab[facing=north,type=bottom,waterlogged=true]
conquest:oxidized_cut_copper_corner_slab[facing=north,type=bottom,waterlogged=false]
conquest:oxidized_cut_copper_corner_slab[facing=south,type=top,waterlogged=true]
conquest:oxidized_cut_copper_corner_slab[facing=south,type=top,waterlogged=false]
conquest:oxidized_cut_copper_corner_slab[facing=south,type=bottom,waterlogged=true]
conquest:oxidized_cut_copper_corner_slab[facing=south,type=bottom,waterlogged=false]
conquest:oxidized_cut_copper_corner_slab[facing=west,type=top,waterlogged=true]
conquest:oxidized_cut_copper_corner_slab[facing=west,type=top,waterlogged=false]
conquest:oxidized_cut_copper_corner_slab[facing=west,type=bottom,waterlogged=true]
conquest:oxidized_cut_copper_corner_slab[facing=west,type=bottom,waterlogged=false]
conquest:oxidized_cut_copper_corner_slab[facing=east,type=top,waterlogged=true]
conquest:oxidized_cut_copper_corner_slab[facing=east,type=top,waterlogged=false]
conquest:oxidized_cut_copper_corner_slab[facing=east,type=bottom,waterlogged=true]
conquest:oxidized_cut_copper_corner_slab[facing=east,type=bottom,waterlogged=false]
conquest:oxidized_cut_copper_eighth_slab[facing=north,type=top,waterlogged=true]
conquest:oxidized_cut_copper_eighth_slab[facing=north,type=top,waterlogged=false]
conquest:oxidized_cut_copper_eighth_slab[facing=north,type=bottom,waterlogged=true]
conquest:oxidized_cut_copper_eighth_slab[facing=north,type=bottom,waterlogged=false]
conquest:oxidized_cut_copper_eighth_slab[facing=south,type=top,waterlogged=true]
conquest:oxidized_cut_copper_eighth_slab[facing=south,type=top,waterlogged=false]
conquest:oxidized_cut_copper_eighth_slab[facing=south,type=bottom,waterlogged=true]
conquest:oxidized_cut_copper_eighth_slab[facing=south,type=bottom,waterlogged=false]
conquest:oxidized_cut_copper_eighth_slab[facing=west,type=top,waterlogged=true]
conquest:oxidized_cut_copper_eighth_slab[facing=west,type=top,waterlogged=false]
conquest:oxidized_cut_copper_eighth_slab[facing=west,type=bottom,waterlogged=true]
conquest:oxidized_cut_copper_eighth_slab[facing=west,type=bottom,waterlogged=false]
conquest:oxidized_cut_copper_eighth_slab[facing=east,type=top,waterlogged=true]
conquest:oxidized_cut_copper_eighth_slab[facing=east,type=top,waterlogged=false]
conquest:oxidized_cut_copper_eighth_slab[facing=east,type=bottom,waterlogged=true]
conquest:oxidized_cut_copper_eighth_slab[facing=east,type=bottom,waterlogged=false]
conquest:oxidized_cut_copper_pillar[layer=1,waterlogged=true]
conquest:oxidized_cut_copper_pillar[layer=1,waterlogged=false]
conquest:oxidized_cut_copper_pillar[layer=2,waterlogged=true]
conquest:oxidized_cut_copper_pillar[layer=2,waterlogged=false]
conquest:oxidized_cut_copper_pillar[layer=3,waterlogged=true]
conquest:oxidized_cut_copper_pillar[layer=3,waterlogged=false]
conquest:oxidized_cut_copper_quarter_slab[facing=north,layer=1,type=top,waterlogged=true]
conquest:oxidized_cut_copper_quarter_slab[facing=north,layer=1,type=top,waterlogged=false]
conquest:oxidized_cut_copper_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=true]
conquest:oxidized_cut_copper_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=false]
conquest:oxidized_cut_copper_quarter_slab[facing=north,layer=2,type=top,waterlogged=true]
conquest:oxidized_cut_copper_quarter_slab[facing=north,layer=2,type=top,waterlogged=false]
conquest:oxidized_cut_copper_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=true]
conquest:oxidized_cut_copper_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=false]
conquest:oxidized_cut_copper_quarter_slab[facing=north,layer=3,type=top,waterlogged=true]
conquest:oxidized_cut_copper_quarter_slab[facing=north,layer=3,type=top,waterlogged=false]
conquest:oxidized_cut_copper_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=true]
conquest:oxidized_cut_copper_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=false]
conquest:oxidized_cut_copper_quarter_slab[facing=south,layer=1,type=top,waterlogged=true]
conquest:oxidized_cut_copper_quarter_slab[facing=south,layer=1,type=top,waterlogged=false]
conquest:oxidized_cut_copper_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=true]
conquest:oxidized_cut_copper_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=false]
conquest:oxidized_cut_copper_quarter_slab[facing=south,layer=2,type=top,waterlogged=true]
conquest:oxidized_cut_copper_quarter_slab[facing=south,layer=2,type=top,waterlogged=false]
conquest:oxidized_cut_copper_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=true]
conquest:oxidized_cut_copper_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=false]
conquest:oxidized_cut_copper_quarter_slab[facing=south,layer=3,type=top,waterlogged=true]
conquest:oxidized_cut_copper_quarter_slab[facing=south,layer=3,type=top,waterlogged=false]
conquest:oxidized_cut_copper_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=true]
conquest:oxidized_cut_copper_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=false]
conquest:oxidized_cut_copper_quarter_slab[facing=west,layer=1,type=top,waterlogged=true]
conquest:oxidized_cut_copper_quarter_slab[facing=west,layer=1,type=top,waterlogged=false]
conquest:oxidized_cut_copper_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=true]
conquest:oxidized_cut_copper_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=false]
conquest:oxidized_cut_copper_quarter_slab[facing=west,layer=2,type=top,waterlogged=true]
conquest:oxidized_cut_copper_quarter_slab[facing=west,layer=2,type=top,waterlogged=false]
conquest:oxidized_cut_copper_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=true]
conquest:oxidized_cut_copper_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=false]
conquest:oxidized_cut_copper_quarter_slab[facing=west,layer=3,type=top,waterlogged=true]
conquest:oxidized_cut_copper_quarter_slab[facing=west,layer=3,type=top,waterlogged=false]
conquest:oxidized_cut_copper_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=true]
conquest:oxidized_cut_copper_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=false]
conquest:oxidized_cut_copper_quarter_slab[facing=east,layer=1,type=top,waterlogged=true]
conquest:oxidized_cut_copper_quarter_slab[facing=east,layer=1,type=top,waterlogged=false]
conquest:oxidized_cut_copper_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=true]
conquest:oxidized_cut_copper_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=false]
conquest:oxidized_cut_copper_quarter_slab[facing=east,layer=2,type=top,waterlogged=true]
conquest:oxidized_cut_copper_quarter_slab[facing=east,layer=2,type=top,waterlogged=false]
conquest:oxidized_cut_copper_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=true]
conquest:oxidized_cut_copper_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=false]
conquest:oxidized_cut_copper_quarter_slab[facing=east,layer=3,type=top,waterlogged=true]
conquest:oxidized_cut_copper_quarter_slab[facing=east,layer=3,type=top,waterlogged=false]
conquest:oxidized_cut_copper_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=true]
conquest:oxidized_cut_copper_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=false]
conquest:oxidized_cut_copper_slab[layer=1,type=top,waterlogged=true]
conquest:oxidized_cut_copper_slab[layer=1,type=top,waterlogged=false]
conquest:oxidized_cut_copper_slab[layer=1,type=bottom,waterlogged=true]
conquest:oxidized_cut_copper_slab[layer=1,type=bottom,waterlogged=false]
conquest:oxidized_cut_copper_slab[layer=2,type=top,waterlogged=true]
conquest:oxidized_cut_copper_slab[layer=2,type=top,waterlogged=false]
conquest:oxidized_cut_copper_slab[layer=2,type=bottom,waterlogged=true]
conquest:oxidized_cut_copper_slab[layer=2,type=bottom,waterlogged=false]
conquest:oxidized_cut_copper_slab[layer=3,type=top,waterlogged=true]
conquest:oxidized_cut_copper_slab[layer=3,type=top,waterlogged=false]
conquest:oxidized_cut_copper_slab[layer=3,type=bottom,waterlogged=true]
conquest:oxidized_cut_copper_slab[layer=3,type=bottom,waterlogged=false]
conquest:oxidized_cut_copper_slab[layer=4,type=top,waterlogged=true]
conquest:oxidized_cut_copper_slab[layer=4,type=top,waterlogged=false]
conquest:oxidized_cut_copper_slab[layer=4,type=bottom,waterlogged=true]
conquest:oxidized_cut_copper_slab[layer=4,type=bottom,waterlogged=false]
conquest:oxidized_cut_copper_vertical_corner[facing=north,layer=1,waterlogged=true]
conquest:oxidized_cut_copper_vertical_corner[facing=north,layer=1,waterlogged=false]
conquest:oxidized_cut_copper_vertical_corner[facing=north,layer=2,waterlogged=true]
conquest:oxidized_cut_copper_vertical_corner[facing=north,layer=2,waterlogged=false]
conquest:oxidized_cut_copper_vertical_corner[facing=north,layer=3,waterlogged=true]
conquest:oxidized_cut_copper_vertical_corner[facing=north,layer=3,waterlogged=false]
conquest:oxidized_cut_copper_vertical_corner[facing=north,layer=4,waterlogged=true]
conquest:oxidized_cut_copper_vertical_corner[facing=north,layer=4,waterlogged=false]
conquest:oxidized_cut_copper_vertical_corner[facing=south,layer=1,waterlogged=true]
conquest:oxidized_cut_copper_vertical_corner[facing=south,layer=1,waterlogged=false]
conquest:oxidized_cut_copper_vertical_corner[facing=south,layer=2,waterlogged=true]
conquest:oxidized_cut_copper_vertical_corner[facing=south,layer=2,waterlogged=false]
conquest:oxidized_cut_copper_vertical_corner[facing=south,layer=3,waterlogged=true]
conquest:oxidized_cut_copper_vertical_corner[facing=south,layer=3,waterlogged=false]
conquest:oxidized_cut_copper_vertical_corner[facing=south,layer=4,waterlogged=true]
conquest:oxidized_cut_copper_vertical_corner[facing=south,layer=4,waterlogged=false]
conquest:oxidized_cut_copper_vertical_corner[facing=west,layer=1,waterlogged=true]
conquest:oxidized_cut_copper_vertical_corner[facing=west,layer=1,waterlogged=false]
conquest:oxidized_cut_copper_vertical_corner[facing=west,layer=2,waterlogged=true]
conquest:oxidized_cut_copper_vertical_corner[facing=west,layer=2,waterlogged=false]
conquest:oxidized_cut_copper_vertical_corner[facing=west,layer=3,waterlogged=true]
conquest:oxidized_cut_copper_vertical_corner[facing=west,layer=3,waterlogged=false]
conquest:oxidized_cut_copper_vertical_corner[facing=west,layer=4,waterlogged=true]
conquest:oxidized_cut_copper_vertical_corner[facing=west,layer=4,waterlogged=false]
conquest:oxidized_cut_copper_vertical_corner[facing=east,layer=1,waterlogged=true]
conquest:oxidized_cut_copper_vertical_corner[facing=east,layer=1,waterlogged=false]
conquest:oxidized_cut_copper_vertical_corner[facing=east,layer=2,waterlogged=true]
conquest:oxidized_cut_copper_vertical_corner[facing=east,layer=2,waterlogged=false]
conquest:oxidized_cut_copper_vertical_corner[facing=east,layer=3,waterlogged=true]
conquest:oxidized_cut_copper_vertical_corner[facing=east,layer=3,waterlogged=false]
conquest:oxidized_cut_copper_vertical_corner[facing=east,layer=4,waterlogged=true]
conquest:oxidized_cut_copper_vertical_corner[facing=east,layer=4,waterlogged=false]
conquest:oxidized_cut_copper_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:oxidized_cut_copper_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:oxidized_cut_copper_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:oxidized_cut_copper_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:oxidized_cut_copper_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:oxidized_cut_copper_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:oxidized_cut_copper_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:oxidized_cut_copper_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:oxidized_cut_copper_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:oxidized_cut_copper_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:oxidized_cut_copper_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:oxidized_cut_copper_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:oxidized_cut_copper_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:oxidized_cut_copper_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:oxidized_cut_copper_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:oxidized_cut_copper_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:oxidized_cut_copper_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:oxidized_cut_copper_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:oxidized_cut_copper_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:oxidized_cut_copper_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:oxidized_cut_copper_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:oxidized_cut_copper_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:oxidized_cut_copper_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:oxidized_cut_copper_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:oxidized_cut_copper_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:oxidized_cut_copper_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:oxidized_cut_copper_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:oxidized_cut_copper_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:oxidized_cut_copper_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:oxidized_cut_copper_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:oxidized_cut_copper_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:oxidized_cut_copper_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:oxidized_cut_copper_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:oxidized_cut_copper_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:oxidized_cut_copper_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:oxidized_cut_copper_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:oxidized_cut_copper_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:oxidized_cut_copper_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:oxidized_cut_copper_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:oxidized_cut_copper_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:oxidized_cut_copper_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:oxidized_cut_copper_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:oxidized_cut_copper_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:oxidized_cut_copper_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:oxidized_cut_copper_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:oxidized_cut_copper_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:oxidized_cut_copper_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:oxidized_cut_copper_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:oxidized_cut_copper_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:oxidized_cut_copper_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:oxidized_cut_copper_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:oxidized_cut_copper_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:oxidized_cut_copper_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:oxidized_cut_copper_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:oxidized_cut_copper_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:oxidized_cut_copper_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:oxidized_cut_copper_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:oxidized_cut_copper_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:oxidized_cut_copper_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:oxidized_cut_copper_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:oxidized_cut_copper_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:oxidized_cut_copper_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:oxidized_cut_copper_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:oxidized_cut_copper_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:oxidized_cut_copper_vertical_quarter[facing=north,layer=1,waterlogged=true]
conquest:oxidized_cut_copper_vertical_quarter[facing=north,layer=1,waterlogged=false]
conquest:oxidized_cut_copper_vertical_quarter[facing=north,layer=2,waterlogged=true]
conquest:oxidized_cut_copper_vertical_quarter[facing=north,layer=2,waterlogged=false]
conquest:oxidized_cut_copper_vertical_quarter[facing=north,layer=3,waterlogged=true]
conquest:oxidized_cut_copper_vertical_quarter[facing=north,layer=3,waterlogged=false]
conquest:oxidized_cut_copper_vertical_quarter[facing=north,layer=4,waterlogged=true]
conquest:oxidized_cut_copper_vertical_quarter[facing=north,layer=4,waterlogged=false]
conquest:oxidized_cut_copper_vertical_quarter[facing=south,layer=1,waterlogged=true]
conquest:oxidized_cut_copper_vertical_quarter[facing=south,layer=1,waterlogged=false]
conquest:oxidized_cut_copper_vertical_quarter[facing=south,layer=2,waterlogged=true]
conquest:oxidized_cut_copper_vertical_quarter[facing=south,layer=2,waterlogged=false]
conquest:oxidized_cut_copper_vertical_quarter[facing=south,layer=3,waterlogged=true]
conquest:oxidized_cut_copper_vertical_quarter[facing=south,layer=3,waterlogged=false]
conquest:oxidized_cut_copper_vertical_quarter[facing=south,layer=4,waterlogged=true]
conquest:oxidized_cut_copper_vertical_quarter[facing=south,layer=4,waterlogged=false]
conquest:oxidized_cut_copper_vertical_quarter[facing=west,layer=1,waterlogged=true]
conquest:oxidized_cut_copper_vertical_quarter[facing=west,layer=1,waterlogged=false]
conquest:oxidized_cut_copper_vertical_quarter[facing=west,layer=2,waterlogged=true]
conquest:oxidized_cut_copper_vertical_quarter[facing=west,layer=2,waterlogged=false]
conquest:oxidized_cut_copper_vertical_quarter[facing=west,layer=3,waterlogged=true]
conquest:oxidized_cut_copper_vertical_quarter[facing=west,layer=3,waterlogged=false]
conquest:oxidized_cut_copper_vertical_quarter[facing=west,layer=4,waterlogged=true]
conquest:oxidized_cut_copper_vertical_quarter[facing=west,layer=4,waterlogged=false]
conquest:oxidized_cut_copper_vertical_quarter[facing=east,layer=1,waterlogged=true]
conquest:oxidized_cut_copper_vertical_quarter[facing=east,layer=1,waterlogged=false]
conquest:oxidized_cut_copper_vertical_quarter[facing=east,layer=2,waterlogged=true]
conquest:oxidized_cut_copper_vertical_quarter[facing=east,layer=2,waterlogged=false]
conquest:oxidized_cut_copper_vertical_quarter[facing=east,layer=3,waterlogged=true]
conquest:oxidized_cut_copper_vertical_quarter[facing=east,layer=3,waterlogged=false]
conquest:oxidized_cut_copper_vertical_quarter[facing=east,layer=4,waterlogged=true]
conquest:oxidized_cut_copper_vertical_quarter[facing=east,layer=4,waterlogged=false]
conquest:oxidized_cut_copper_vertical_slab[facing=north,layer=1,waterlogged=true]
conquest:oxidized_cut_copper_vertical_slab[facing=north,layer=1,waterlogged=false]
conquest:oxidized_cut_copper_vertical_slab[facing=north,layer=2,waterlogged=true]
conquest:oxidized_cut_copper_vertical_slab[facing=north,layer=2,waterlogged=false]
conquest:oxidized_cut_copper_vertical_slab[facing=north,layer=3,waterlogged=true]
conquest:oxidized_cut_copper_vertical_slab[facing=north,layer=3,waterlogged=false]
conquest:oxidized_cut_copper_vertical_slab[facing=north,layer=4,waterlogged=true]
conquest:oxidized_cut_copper_vertical_slab[facing=north,layer=4,waterlogged=false]
conquest:oxidized_cut_copper_vertical_slab[facing=south,layer=1,waterlogged=true]
conquest:oxidized_cut_copper_vertical_slab[facing=south,layer=1,waterlogged=false]
conquest:oxidized_cut_copper_vertical_slab[facing=south,layer=2,waterlogged=true]
conquest:oxidized_cut_copper_vertical_slab[facing=south,layer=2,waterlogged=false]
conquest:oxidized_cut_copper_vertical_slab[facing=south,layer=3,waterlogged=true]
conquest:oxidized_cut_copper_vertical_slab[facing=south,layer=3,waterlogged=false]
conquest:oxidized_cut_copper_vertical_slab[facing=south,layer=4,waterlogged=true]
conquest:oxidized_cut_copper_vertical_slab[facing=south,layer=4,waterlogged=false]
conquest:oxidized_cut_copper_vertical_slab[facing=west,layer=1,waterlogged=true]
conquest:oxidized_cut_copper_vertical_slab[facing=west,layer=1,waterlogged=false]
conquest:oxidized_cut_copper_vertical_slab[facing=west,layer=2,waterlogged=true]
conquest:oxidized_cut_copper_vertical_slab[facing=west,layer=2,waterlogged=false]
conquest:oxidized_cut_copper_vertical_slab[facing=west,layer=3,waterlogged=true]
conquest:oxidized_cut_copper_vertical_slab[facing=west,layer=3,waterlogged=false]
conquest:oxidized_cut_copper_vertical_slab[facing=west,layer=4,waterlogged=true]
conquest:oxidized_cut_copper_vertical_slab[facing=west,layer=4,waterlogged=false]
conquest:oxidized_cut_copper_vertical_slab[facing=east,layer=1,waterlogged=true]
conquest:oxidized_cut_copper_vertical_slab[facing=east,layer=1,waterlogged=false]
conquest:oxidized_cut_copper_vertical_slab[facing=east,layer=2,waterlogged=true]
conquest:oxidized_cut_copper_vertical_slab[facing=east,layer=2,waterlogged=false]
conquest:oxidized_cut_copper_vertical_slab[facing=east,layer=3,waterlogged=true]
conquest:oxidized_cut_copper_vertical_slab[facing=east,layer=3,waterlogged=false]
conquest:oxidized_cut_copper_vertical_slab[facing=east,layer=4,waterlogged=true]
conquest:oxidized_cut_copper_vertical_slab[facing=east,layer=4,waterlogged=false]
conquest:oxidized_cut_copper_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:oxidized_cut_copper_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:oxidized_cut_copper_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:oxidized_cut_copper_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:oxidized_cut_copper_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:oxidized_cut_copper_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:oxidized_cut_copper_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:oxidized_cut_copper_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:oxidized_cut_copper_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:oxidized_cut_copper_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:oxidized_cut_copper_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:oxidized_cut_copper_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:oxidized_cut_copper_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:oxidized_cut_copper_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:oxidized_cut_copper_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:oxidized_cut_copper_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:oxidized_cut_copper_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:oxidized_cut_copper_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:oxidized_cut_copper_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:oxidized_cut_copper_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:oxidized_cut_copper_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:oxidized_cut_copper_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:oxidized_cut_copper_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:oxidized_cut_copper_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:oxidized_cut_copper_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:oxidized_cut_copper_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:oxidized_cut_copper_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:oxidized_cut_copper_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:oxidized_cut_copper_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:oxidized_cut_copper_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:oxidized_cut_copper_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:oxidized_cut_copper_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:oxidized_cut_copper_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:oxidized_cut_copper_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:oxidized_cut_copper_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:oxidized_cut_copper_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:oxidized_cut_copper_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:oxidized_cut_copper_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:oxidized_cut_copper_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:oxidized_cut_copper_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:oxidized_cut_copper_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:oxidized_cut_copper_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:oxidized_cut_copper_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:oxidized_cut_copper_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:oxidized_cut_copper_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:oxidized_cut_copper_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:oxidized_cut_copper_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:oxidized_cut_copper_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:oxidized_cut_copper_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:oxidized_cut_copper_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:oxidized_cut_copper_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:oxidized_cut_copper_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:oxidized_cut_copper_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:oxidized_cut_copper_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:oxidized_cut_copper_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:oxidized_cut_copper_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:oxidized_cut_copper_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:oxidized_cut_copper_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:oxidized_cut_copper_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:oxidized_cut_copper_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:oxidized_cut_copper_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:oxidized_cut_copper_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:oxidized_cut_copper_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:oxidized_cut_copper_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:oxidized_cut_copper_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:oxidized_cut_copper_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:oxidized_cut_copper_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:oxidized_cut_copper_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:oxidized_cut_copper_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:oxidized_cut_copper_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:oxidized_cut_copper_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:oxidized_cut_copper_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:oxidized_cut_copper_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:oxidized_cut_copper_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:oxidized_cut_copper_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:oxidized_cut_copper_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:oxidized_cut_copper_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:oxidized_cut_copper_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:oxidized_cut_copper_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:oxidized_cut_copper_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:oxidized_cut_copper_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:oxidized_cut_copper_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:oxidized_cut_copper_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:oxidized_cut_copper_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:oxidized_cut_copper_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:oxidized_cut_copper_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:oxidized_cut_copper_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:oxidized_cut_copper_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:oxidized_cut_copper_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:oxidized_cut_copper_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:oxidized_cut_copper_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:oxidized_cut_copper_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:oxidized_cut_copper_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:oxidized_cut_copper_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:oxidized_cut_copper_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:oxidized_cut_copper_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:oxidized_cut_copper_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:oxidized_cut_copper_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:oxidized_cut_copper_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:oxidized_cut_copper_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:oxidized_cut_copper_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:oxidized_cut_copper_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:oxidized_cut_copper_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:oxidized_cut_copper_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:oxidized_cut_copper_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:oxidized_cut_copper_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:oxidized_cut_copper_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:oxidized_cut_copper_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:oxidized_cut_copper_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:oxidized_cut_copper_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:oxidized_cut_copper_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:oxidized_cut_copper_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:oxidized_cut_copper_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:oxidized_cut_copper_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:oxidized_cut_copper_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:oxidized_cut_copper_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:oxidized_cut_copper_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:oxidized_cut_copper_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:oxidized_cut_copper_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:oxidized_cut_copper_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:oxidized_cut_copper_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:oxidized_cut_copper_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:oxidized_cut_copper_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:oxidized_cut_copper_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:oxidized_cut_copper_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:oxidized_cut_copper_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:oxidized_cut_copper_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:oxidized_cut_copper_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:oxidized_cut_copper_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:oxidized_cut_copper_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:oxidized_cut_copper_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:oxidized_cut_copper_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:oxidized_cut_copper_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:oxidized_cut_copper_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:oxidized_cut_copper_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:oxidized_cut_copper_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:oxidized_cut_copper_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:oxidized_cut_copper_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:oxidized_cut_copper_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:oxidized_cut_copper_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:oxidized_cut_copper_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:oxidized_cut_copper_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:oxidized_cut_copper_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:oxidized_cut_copper_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:oxidized_cut_copper_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:oxidized_cut_copper_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:oxidized_cut_copper_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:oxidized_cut_copper_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:oxidized_cut_copper_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:oxidized_cut_copper_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:oxidized_cut_copper_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:oxidized_cut_copper_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:oxidized_cut_copper_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:oxidized_cut_copper_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:oxidized_cut_copper_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:oxidized_cut_copper_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:oxidized_cut_copper_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:oxidized_cut_copper_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:oxidized_cut_copper_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:oxidized_cut_copper_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:oxidized_cut_copper_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:oxidized_cut_copper_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:oxidized_cut_copper_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:oxidized_cut_copper_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:oxidized_cut_copper_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:oxidized_cut_copper_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:oxidized_cut_copper_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:oxidized_cut_copper_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:oxidized_cut_copper_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:oxidized_cut_copper_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:oxidized_cut_copper_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:oxidized_cut_copper_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:oxidized_cut_copper_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:oxidized_cut_copper_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:oxidized_cut_copper_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:oxidized_cut_copper_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:oxidized_cut_copper_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:oxidized_cut_copper_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:oxidized_cut_copper_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:oxidized_cut_copper_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:oxidized_cut_copper_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:oxidized_cut_copper_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:oxidized_cut_copper_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:oxidized_cut_copper_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:oxidized_cut_copper_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:oxidized_cut_copper_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:oxidized_cut_copper_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:oxidized_cut_copper_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:oxidized_cut_copper_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:oxidized_cut_copper_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:oxidized_cut_copper_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:oxidized_cut_copper_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:oxidized_cut_copper_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:oxidized_cut_copper_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:oxidized_cut_copper_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:oxidized_cut_copper_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:oxidized_cut_copper_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:oxidized_cut_copper_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:oxidized_cut_copper_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:oxidized_cut_copper_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:oxidized_cut_copper_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:oxidized_cut_copper_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:oxidized_cut_copper_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:oxidized_cut_copper_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:oxidized_cut_copper_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:oxidized_cut_copper_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:oxidized_cut_copper_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:oxidized_cut_copper_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:oxidized_cut_copper_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:oxidized_cut_copper_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:oxidized_cut_copper_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:oxidized_cut_copper_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:oxidized_cut_copper_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:oxidized_cut_copper_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:oxidized_cut_copper_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:oxidized_cut_copper_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:oxidized_cut_copper_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:oxidized_cut_copper_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:oxidized_cut_copper_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:oxidized_cut_copper_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:oxidized_cut_copper_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:oxidized_cut_copper_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:oxidized_cut_copper_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:oxidized_cut_copper_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:oxidized_cut_copper_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:oxidized_cut_copper_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:oxidized_cut_copper_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:oxidized_cut_copper_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:oxidized_cut_copper_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:oxidized_cut_copper_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:oxidized_cut_copper_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:oxidized_cut_copper_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:oxidized_cut_copper_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:oxidized_cut_copper_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:oxidized_cut_copper_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:oxidized_cut_copper_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:oxidized_cut_copper_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:oxidized_cut_copper_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:oxidized_cut_copper_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:oxidized_cut_copper_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:oxidized_cut_copper_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:oxidized_cut_copper_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:oxidized_cut_copper_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:oxidized_cut_copper_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:oxidized_cut_copper_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:oxidized_cut_copper_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:oxidized_cut_copper_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:oxidized_cut_copper_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:oxidized_cut_copper_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:oxidized_cut_copper_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:oxidized_cut_copper_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:oxidized_cut_copper_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:oxidized_cut_copper_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:oxidized_cut_copper_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:oxidized_cut_copper_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:oxidized_cut_copper_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:oxidized_cut_copper_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:oxidized_cut_copper_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:oxidized_cut_copper_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:oxidized_cut_copper_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:oxidized_cut_copper_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:oxidized_cut_copper_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:oxidized_cut_copper_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:oxidized_cut_copper_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:oxidized_cut_copper_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:oxidized_cut_copper_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:oxidized_cut_copper_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:oxidized_cut_copper_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:oxidized_cut_copper_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:oxidized_cut_copper_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:oxidized_cut_copper_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:oxidized_cut_copper_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:oxidized_cut_copper_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:oxidized_cut_copper_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:oxidized_cut_copper_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:oxidized_cut_copper_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:oxidized_cut_copper_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:oxidized_cut_copper_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:oxidized_cut_copper_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:oxidized_cut_copper_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:oxidized_cut_copper_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:oxidized_cut_copper_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:oxidized_cut_copper_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:oxidized_cut_copper_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:oxidized_cut_copper_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:oxidized_cut_copper_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:oxidized_cut_copper_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:oxidized_cut_copper_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:oxidized_cut_copper_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:oxidized_cut_copper_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:oxidized_cut_copper_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:oxidized_cut_copper_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:oxidized_cut_copper_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:oxidized_cut_copper_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:oxidized_cut_copper_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:oxidized_cut_copper_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:oxidized_cut_copper_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:oxidized_cut_copper_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:oxidized_cut_copper_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:oxidized_cut_copper_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:oxidized_cut_copper_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:oxidized_cut_copper_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:oxidized_cut_copper_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:oxidized_cut_copper_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:oxidized_cut_copper_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:oxidized_cut_copper_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:oxidized_cut_copper_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:oxidized_cut_copper_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:oxidized_cut_copper_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:oxidized_cut_copper_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:oxidized_cut_copper_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:oxidized_cut_copper_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:oxidized_cut_copper_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:oxidized_cut_copper_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:oxidized_cut_copper_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:oxidized_cut_copper_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:oxidized_cut_copper_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:oxidized_cut_copper_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:oxidized_cut_copper_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:oxidized_cut_copper_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:oxidized_cut_copper_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:oxidized_cut_copper_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:oxidized_cut_copper_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:oxidized_cut_copper_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:packed_ice_corner_slab[facing=north,type=top,waterlogged=true]
conquest:packed_ice_corner_slab[facing=north,type=top,waterlogged=false]
conquest:packed_ice_corner_slab[facing=north,type=bottom,waterlogged=true]
conquest:packed_ice_corner_slab[facing=north,type=bottom,waterlogged=false]
conquest:packed_ice_corner_slab[facing=south,type=top,waterlogged=true]
conquest:packed_ice_corner_slab[facing=south,type=top,waterlogged=false]
conquest:packed_ice_corner_slab[facing=south,type=bottom,waterlogged=true]
conquest:packed_ice_corner_slab[facing=south,type=bottom,waterlogged=false]
conquest:packed_ice_corner_slab[facing=west,type=top,waterlogged=true]
conquest:packed_ice_corner_slab[facing=west,type=top,waterlogged=false]
conquest:packed_ice_corner_slab[facing=west,type=bottom,waterlogged=true]
conquest:packed_ice_corner_slab[facing=west,type=bottom,waterlogged=false]
conquest:packed_ice_corner_slab[facing=east,type=top,waterlogged=true]
conquest:packed_ice_corner_slab[facing=east,type=top,waterlogged=false]
conquest:packed_ice_corner_slab[facing=east,type=bottom,waterlogged=true]
conquest:packed_ice_corner_slab[facing=east,type=bottom,waterlogged=false]
conquest:packed_ice_eighth_slab[facing=north,type=top,waterlogged=true]
conquest:packed_ice_eighth_slab[facing=north,type=top,waterlogged=false]
conquest:packed_ice_eighth_slab[facing=north,type=bottom,waterlogged=true]
conquest:packed_ice_eighth_slab[facing=north,type=bottom,waterlogged=false]
conquest:packed_ice_eighth_slab[facing=south,type=top,waterlogged=true]
conquest:packed_ice_eighth_slab[facing=south,type=top,waterlogged=false]
conquest:packed_ice_eighth_slab[facing=south,type=bottom,waterlogged=true]
conquest:packed_ice_eighth_slab[facing=south,type=bottom,waterlogged=false]
conquest:packed_ice_eighth_slab[facing=west,type=top,waterlogged=true]
conquest:packed_ice_eighth_slab[facing=west,type=top,waterlogged=false]
conquest:packed_ice_eighth_slab[facing=west,type=bottom,waterlogged=true]
conquest:packed_ice_eighth_slab[facing=west,type=bottom,waterlogged=false]
conquest:packed_ice_eighth_slab[facing=east,type=top,waterlogged=true]
conquest:packed_ice_eighth_slab[facing=east,type=top,waterlogged=false]
conquest:packed_ice_eighth_slab[facing=east,type=bottom,waterlogged=true]
conquest:packed_ice_eighth_slab[facing=east,type=bottom,waterlogged=false]
conquest:packed_ice_pillar[layer=1,waterlogged=true]
conquest:packed_ice_pillar[layer=1,waterlogged=false]
conquest:packed_ice_pillar[layer=2,waterlogged=true]
conquest:packed_ice_pillar[layer=2,waterlogged=false]
conquest:packed_ice_pillar[layer=3,waterlogged=true]
conquest:packed_ice_pillar[layer=3,waterlogged=false]
conquest:packed_ice_quarter_slab[facing=north,layer=1,type=top,waterlogged=true]
conquest:packed_ice_quarter_slab[facing=north,layer=1,type=top,waterlogged=false]
conquest:packed_ice_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=true]
conquest:packed_ice_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=false]
conquest:packed_ice_quarter_slab[facing=north,layer=2,type=top,waterlogged=true]
conquest:packed_ice_quarter_slab[facing=north,layer=2,type=top,waterlogged=false]
conquest:packed_ice_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=true]
conquest:packed_ice_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=false]
conquest:packed_ice_quarter_slab[facing=north,layer=3,type=top,waterlogged=true]
conquest:packed_ice_quarter_slab[facing=north,layer=3,type=top,waterlogged=false]
conquest:packed_ice_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=true]
conquest:packed_ice_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=false]
conquest:packed_ice_quarter_slab[facing=south,layer=1,type=top,waterlogged=true]
conquest:packed_ice_quarter_slab[facing=south,layer=1,type=top,waterlogged=false]
conquest:packed_ice_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=true]
conquest:packed_ice_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=false]
conquest:packed_ice_quarter_slab[facing=south,layer=2,type=top,waterlogged=true]
conquest:packed_ice_quarter_slab[facing=south,layer=2,type=top,waterlogged=false]
conquest:packed_ice_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=true]
conquest:packed_ice_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=false]
conquest:packed_ice_quarter_slab[facing=south,layer=3,type=top,waterlogged=true]
conquest:packed_ice_quarter_slab[facing=south,layer=3,type=top,waterlogged=false]
conquest:packed_ice_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=true]
conquest:packed_ice_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=false]
conquest:packed_ice_quarter_slab[facing=west,layer=1,type=top,waterlogged=true]
conquest:packed_ice_quarter_slab[facing=west,layer=1,type=top,waterlogged=false]
conquest:packed_ice_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=true]
conquest:packed_ice_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=false]
conquest:packed_ice_quarter_slab[facing=west,layer=2,type=top,waterlogged=true]
conquest:packed_ice_quarter_slab[facing=west,layer=2,type=top,waterlogged=false]
conquest:packed_ice_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=true]
conquest:packed_ice_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=false]
conquest:packed_ice_quarter_slab[facing=west,layer=3,type=top,waterlogged=true]
conquest:packed_ice_quarter_slab[facing=west,layer=3,type=top,waterlogged=false]
conquest:packed_ice_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=true]
conquest:packed_ice_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=false]
conquest:packed_ice_quarter_slab[facing=east,layer=1,type=top,waterlogged=true]
conquest:packed_ice_quarter_slab[facing=east,layer=1,type=top,waterlogged=false]
conquest:packed_ice_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=true]
conquest:packed_ice_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=false]
conquest:packed_ice_quarter_slab[facing=east,layer=2,type=top,waterlogged=true]
conquest:packed_ice_quarter_slab[facing=east,layer=2,type=top,waterlogged=false]
conquest:packed_ice_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=true]
conquest:packed_ice_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=false]
conquest:packed_ice_quarter_slab[facing=east,layer=3,type=top,waterlogged=true]
conquest:packed_ice_quarter_slab[facing=east,layer=3,type=top,waterlogged=false]
conquest:packed_ice_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=true]
conquest:packed_ice_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=false]
conquest:packed_ice_slab[layers=1,type=top,waterlogged=true]
conquest:packed_ice_slab[layers=1,type=top,waterlogged=false]
conquest:packed_ice_slab[layers=1,type=bottom,waterlogged=true]
conquest:packed_ice_slab[layers=1,type=bottom,waterlogged=false]
conquest:packed_ice_slab[layers=2,type=top,waterlogged=true]
conquest:packed_ice_slab[layers=2,type=top,waterlogged=false]
conquest:packed_ice_slab[layers=2,type=bottom,waterlogged=true]
conquest:packed_ice_slab[layers=2,type=bottom,waterlogged=false]
conquest:packed_ice_slab[layers=3,type=top,waterlogged=true]
conquest:packed_ice_slab[layers=3,type=top,waterlogged=false]
conquest:packed_ice_slab[layers=3,type=bottom,waterlogged=true]
conquest:packed_ice_slab[layers=3,type=bottom,waterlogged=false]
conquest:packed_ice_slab[layers=4,type=top,waterlogged=true]
conquest:packed_ice_slab[layers=4,type=top,waterlogged=false]
conquest:packed_ice_slab[layers=4,type=bottom,waterlogged=true]
conquest:packed_ice_slab[layers=4,type=bottom,waterlogged=false]
conquest:packed_ice_slab[layers=5,type=top,waterlogged=true]
conquest:packed_ice_slab[layers=5,type=top,waterlogged=false]
conquest:packed_ice_slab[layers=5,type=bottom,waterlogged=true]
conquest:packed_ice_slab[layers=5,type=bottom,waterlogged=false]
conquest:packed_ice_slab[layers=6,type=top,waterlogged=true]
conquest:packed_ice_slab[layers=6,type=top,waterlogged=false]
conquest:packed_ice_slab[layers=6,type=bottom,waterlogged=true]
conquest:packed_ice_slab[layers=6,type=bottom,waterlogged=false]
conquest:packed_ice_slab[layers=7,type=top,waterlogged=true]
conquest:packed_ice_slab[layers=7,type=top,waterlogged=false]
conquest:packed_ice_slab[layers=7,type=bottom,waterlogged=true]
conquest:packed_ice_slab[layers=7,type=bottom,waterlogged=false]
conquest:packed_ice_slab[layers=8,type=top,waterlogged=true]
conquest:packed_ice_slab[layers=8,type=top,waterlogged=false]
conquest:packed_ice_slab[layers=8,type=bottom,waterlogged=true]
conquest:packed_ice_slab[layers=8,type=bottom,waterlogged=false]
conquest:packed_ice_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:packed_ice_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:packed_ice_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:packed_ice_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:packed_ice_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:packed_ice_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:packed_ice_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:packed_ice_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:packed_ice_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:packed_ice_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:packed_ice_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:packed_ice_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:packed_ice_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:packed_ice_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:packed_ice_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:packed_ice_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:packed_ice_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:packed_ice_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:packed_ice_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:packed_ice_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:packed_ice_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:packed_ice_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:packed_ice_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:packed_ice_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:packed_ice_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:packed_ice_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:packed_ice_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:packed_ice_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:packed_ice_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:packed_ice_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:packed_ice_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:packed_ice_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:packed_ice_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:packed_ice_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:packed_ice_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:packed_ice_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:packed_ice_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:packed_ice_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:packed_ice_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:packed_ice_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:packed_ice_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:packed_ice_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:packed_ice_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:packed_ice_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:packed_ice_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:packed_ice_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:packed_ice_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:packed_ice_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:packed_ice_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:packed_ice_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:packed_ice_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:packed_ice_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:packed_ice_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:packed_ice_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:packed_ice_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:packed_ice_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:packed_ice_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:packed_ice_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:packed_ice_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:packed_ice_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:packed_ice_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:packed_ice_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:packed_ice_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:packed_ice_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:packed_ice_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:packed_ice_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:packed_ice_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:packed_ice_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:packed_ice_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:packed_ice_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:packed_ice_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:packed_ice_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:packed_ice_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:packed_ice_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:packed_ice_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:packed_ice_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:packed_ice_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:packed_ice_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:packed_ice_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:packed_ice_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:packed_ice_vertical_corner[facing=north,layer=1,waterlogged=true]
conquest:packed_ice_vertical_corner[facing=north,layer=1,waterlogged=false]
conquest:packed_ice_vertical_corner[facing=north,layer=2,waterlogged=true]
conquest:packed_ice_vertical_corner[facing=north,layer=2,waterlogged=false]
conquest:packed_ice_vertical_corner[facing=north,layer=3,waterlogged=true]
conquest:packed_ice_vertical_corner[facing=north,layer=3,waterlogged=false]
conquest:packed_ice_vertical_corner[facing=north,layer=4,waterlogged=true]
conquest:packed_ice_vertical_corner[facing=north,layer=4,waterlogged=false]
conquest:packed_ice_vertical_corner[facing=south,layer=1,waterlogged=true]
conquest:packed_ice_vertical_corner[facing=south,layer=1,waterlogged=false]
conquest:packed_ice_vertical_corner[facing=south,layer=2,waterlogged=true]
conquest:packed_ice_vertical_corner[facing=south,layer=2,waterlogged=false]
conquest:packed_ice_vertical_corner[facing=south,layer=3,waterlogged=true]
conquest:packed_ice_vertical_corner[facing=south,layer=3,waterlogged=false]
conquest:packed_ice_vertical_corner[facing=south,layer=4,waterlogged=true]
conquest:packed_ice_vertical_corner[facing=south,layer=4,waterlogged=false]
conquest:packed_ice_vertical_corner[facing=west,layer=1,waterlogged=true]
conquest:packed_ice_vertical_corner[facing=west,layer=1,waterlogged=false]
conquest:packed_ice_vertical_corner[facing=west,layer=2,waterlogged=true]
conquest:packed_ice_vertical_corner[facing=west,layer=2,waterlogged=false]
conquest:packed_ice_vertical_corner[facing=west,layer=3,waterlogged=true]
conquest:packed_ice_vertical_corner[facing=west,layer=3,waterlogged=false]
conquest:packed_ice_vertical_corner[facing=west,layer=4,waterlogged=true]
conquest:packed_ice_vertical_corner[facing=west,layer=4,waterlogged=false]
conquest:packed_ice_vertical_corner[facing=east,layer=1,waterlogged=true]
conquest:packed_ice_vertical_corner[facing=east,layer=1,waterlogged=false]
conquest:packed_ice_vertical_corner[facing=east,layer=2,waterlogged=true]
conquest:packed_ice_vertical_corner[facing=east,layer=2,waterlogged=false]
conquest:packed_ice_vertical_corner[facing=east,layer=3,waterlogged=true]
conquest:packed_ice_vertical_corner[facing=east,layer=3,waterlogged=false]
conquest:packed_ice_vertical_corner[facing=east,layer=4,waterlogged=true]
conquest:packed_ice_vertical_corner[facing=east,layer=4,waterlogged=false]
conquest:packed_ice_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:packed_ice_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:packed_ice_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:packed_ice_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:packed_ice_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:packed_ice_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:packed_ice_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:packed_ice_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:packed_ice_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:packed_ice_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:packed_ice_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:packed_ice_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:packed_ice_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:packed_ice_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:packed_ice_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:packed_ice_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:packed_ice_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:packed_ice_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:packed_ice_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:packed_ice_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:packed_ice_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:packed_ice_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:packed_ice_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:packed_ice_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:packed_ice_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:packed_ice_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:packed_ice_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:packed_ice_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:packed_ice_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:packed_ice_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:packed_ice_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:packed_ice_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:packed_ice_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:packed_ice_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:packed_ice_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:packed_ice_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:packed_ice_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:packed_ice_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:packed_ice_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:packed_ice_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:packed_ice_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:packed_ice_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:packed_ice_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:packed_ice_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:packed_ice_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:packed_ice_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:packed_ice_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:packed_ice_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:packed_ice_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:packed_ice_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:packed_ice_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:packed_ice_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:packed_ice_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:packed_ice_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:packed_ice_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:packed_ice_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:packed_ice_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:packed_ice_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:packed_ice_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:packed_ice_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:packed_ice_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:packed_ice_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:packed_ice_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:packed_ice_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:packed_ice_vertical_quarter[facing=north,layer=1,waterlogged=true]
conquest:packed_ice_vertical_quarter[facing=north,layer=1,waterlogged=false]
conquest:packed_ice_vertical_quarter[facing=north,layer=2,waterlogged=true]
conquest:packed_ice_vertical_quarter[facing=north,layer=2,waterlogged=false]
conquest:packed_ice_vertical_quarter[facing=north,layer=3,waterlogged=true]
conquest:packed_ice_vertical_quarter[facing=north,layer=3,waterlogged=false]
conquest:packed_ice_vertical_quarter[facing=north,layer=4,waterlogged=true]
conquest:packed_ice_vertical_quarter[facing=north,layer=4,waterlogged=false]
conquest:packed_ice_vertical_quarter[facing=south,layer=1,waterlogged=true]
conquest:packed_ice_vertical_quarter[facing=south,layer=1,waterlogged=false]
conquest:packed_ice_vertical_quarter[facing=south,layer=2,waterlogged=true]
conquest:packed_ice_vertical_quarter[facing=south,layer=2,waterlogged=false]
conquest:packed_ice_vertical_quarter[facing=south,layer=3,waterlogged=true]
conquest:packed_ice_vertical_quarter[facing=south,layer=3,waterlogged=false]
conquest:packed_ice_vertical_quarter[facing=south,layer=4,waterlogged=true]
conquest:packed_ice_vertical_quarter[facing=south,layer=4,waterlogged=false]
conquest:packed_ice_vertical_quarter[facing=west,layer=1,waterlogged=true]
conquest:packed_ice_vertical_quarter[facing=west,layer=1,waterlogged=false]
conquest:packed_ice_vertical_quarter[facing=west,layer=2,waterlogged=true]
conquest:packed_ice_vertical_quarter[facing=west,layer=2,waterlogged=false]
conquest:packed_ice_vertical_quarter[facing=west,layer=3,waterlogged=true]
conquest:packed_ice_vertical_quarter[facing=west,layer=3,waterlogged=false]
conquest:packed_ice_vertical_quarter[facing=west,layer=4,waterlogged=true]
conquest:packed_ice_vertical_quarter[facing=west,layer=4,waterlogged=false]
conquest:packed_ice_vertical_quarter[facing=east,layer=1,waterlogged=true]
conquest:packed_ice_vertical_quarter[facing=east,layer=1,waterlogged=false]
conquest:packed_ice_vertical_quarter[facing=east,layer=2,waterlogged=true]
conquest:packed_ice_vertical_quarter[facing=east,layer=2,waterlogged=false]
conquest:packed_ice_vertical_quarter[facing=east,layer=3,waterlogged=true]
conquest:packed_ice_vertical_quarter[facing=east,layer=3,waterlogged=false]
conquest:packed_ice_vertical_quarter[facing=east,layer=4,waterlogged=true]
conquest:packed_ice_vertical_quarter[facing=east,layer=4,waterlogged=false]
conquest:packed_ice_vertical_slab[facing=north,layer=1,waterlogged=true]
conquest:packed_ice_vertical_slab[facing=north,layer=1,waterlogged=false]
conquest:packed_ice_vertical_slab[facing=north,layer=2,waterlogged=true]
conquest:packed_ice_vertical_slab[facing=north,layer=2,waterlogged=false]
conquest:packed_ice_vertical_slab[facing=north,layer=3,waterlogged=true]
conquest:packed_ice_vertical_slab[facing=north,layer=3,waterlogged=false]
conquest:packed_ice_vertical_slab[facing=north,layer=4,waterlogged=true]
conquest:packed_ice_vertical_slab[facing=north,layer=4,waterlogged=false]
conquest:packed_ice_vertical_slab[facing=south,layer=1,waterlogged=true]
conquest:packed_ice_vertical_slab[facing=south,layer=1,waterlogged=false]
conquest:packed_ice_vertical_slab[facing=south,layer=2,waterlogged=true]
conquest:packed_ice_vertical_slab[facing=south,layer=2,waterlogged=false]
conquest:packed_ice_vertical_slab[facing=south,layer=3,waterlogged=true]
conquest:packed_ice_vertical_slab[facing=south,layer=3,waterlogged=false]
conquest:packed_ice_vertical_slab[facing=south,layer=4,waterlogged=true]
conquest:packed_ice_vertical_slab[facing=south,layer=4,waterlogged=false]
conquest:packed_ice_vertical_slab[facing=west,layer=1,waterlogged=true]
conquest:packed_ice_vertical_slab[facing=west,layer=1,waterlogged=false]
conquest:packed_ice_vertical_slab[facing=west,layer=2,waterlogged=true]
conquest:packed_ice_vertical_slab[facing=west,layer=2,waterlogged=false]
conquest:packed_ice_vertical_slab[facing=west,layer=3,waterlogged=true]
conquest:packed_ice_vertical_slab[facing=west,layer=3,waterlogged=false]
conquest:packed_ice_vertical_slab[facing=west,layer=4,waterlogged=true]
conquest:packed_ice_vertical_slab[facing=west,layer=4,waterlogged=false]
conquest:packed_ice_vertical_slab[facing=east,layer=1,waterlogged=true]
conquest:packed_ice_vertical_slab[facing=east,layer=1,waterlogged=false]
conquest:packed_ice_vertical_slab[facing=east,layer=2,waterlogged=true]
conquest:packed_ice_vertical_slab[facing=east,layer=2,waterlogged=false]
conquest:packed_ice_vertical_slab[facing=east,layer=3,waterlogged=true]
conquest:packed_ice_vertical_slab[facing=east,layer=3,waterlogged=false]
conquest:packed_ice_vertical_slab[facing=east,layer=4,waterlogged=true]
conquest:packed_ice_vertical_slab[facing=east,layer=4,waterlogged=false]
conquest:packed_ice_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:packed_ice_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:packed_ice_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:packed_ice_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:packed_ice_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:packed_ice_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:packed_ice_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:packed_ice_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:packed_ice_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:packed_ice_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:packed_ice_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:packed_ice_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:packed_ice_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:packed_ice_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:packed_ice_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:packed_ice_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:packed_ice_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:packed_ice_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:packed_ice_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:packed_ice_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:packed_ice_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:packed_ice_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:packed_ice_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:packed_ice_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:packed_ice_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:packed_ice_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:packed_ice_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:packed_ice_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:packed_ice_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:packed_ice_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:packed_ice_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:packed_ice_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:packed_ice_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:packed_ice_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:packed_ice_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:packed_ice_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:packed_ice_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:packed_ice_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:packed_ice_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:packed_ice_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:packed_ice_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:packed_ice_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:packed_ice_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:packed_ice_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:packed_ice_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:packed_ice_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:packed_ice_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:packed_ice_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:packed_ice_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:packed_ice_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:packed_ice_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:packed_ice_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:packed_ice_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:packed_ice_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:packed_ice_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:packed_ice_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:packed_ice_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:packed_ice_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:packed_ice_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:packed_ice_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:packed_ice_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:packed_ice_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:packed_ice_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:packed_ice_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:packed_ice_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:packed_ice_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:packed_ice_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:packed_ice_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:packed_ice_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:packed_ice_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:packed_ice_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:packed_ice_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:packed_ice_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:packed_ice_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:packed_ice_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:packed_ice_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:packed_ice_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:packed_ice_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:packed_ice_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:packed_ice_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:packed_ice_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:packed_ice_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:packed_ice_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:packed_ice_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:packed_ice_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:packed_ice_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:packed_ice_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:packed_ice_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:packed_ice_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:packed_ice_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:packed_ice_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:packed_ice_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:packed_ice_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:packed_ice_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:packed_ice_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:packed_ice_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:packed_ice_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:packed_ice_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:packed_ice_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:packed_ice_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:packed_ice_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:packed_ice_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:packed_ice_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:packed_ice_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:packed_ice_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:packed_ice_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:packed_ice_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:packed_ice_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:packed_ice_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:packed_ice_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:packed_ice_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:packed_ice_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:packed_ice_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:packed_ice_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:packed_ice_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:packed_ice_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:packed_ice_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:packed_ice_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:packed_ice_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:packed_ice_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:packed_ice_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:packed_ice_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:packed_ice_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:packed_ice_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:packed_ice_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:packed_ice_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:packed_ice_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:packed_ice_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:packed_ice_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:packed_ice_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:packed_ice_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:packed_ice_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:packed_ice_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:packed_ice_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:packed_ice_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:packed_ice_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:packed_ice_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:packed_ice_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:packed_ice_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:packed_ice_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:packed_ice_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:packed_ice_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:packed_ice_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:packed_ice_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:packed_ice_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:packed_ice_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:packed_ice_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:packed_ice_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:packed_ice_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:packed_ice_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:packed_ice_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:packed_ice_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:packed_ice_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:packed_ice_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:packed_ice_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:packed_ice_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:packed_ice_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:packed_ice_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:packed_ice_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:packed_ice_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:packed_ice_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:packed_ice_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:packed_ice_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:packed_ice_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:packed_ice_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:packed_ice_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:packed_ice_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:packed_ice_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:packed_ice_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:packed_ice_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:packed_ice_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:packed_ice_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:packed_ice_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:packed_ice_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:packed_ice_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:packed_ice_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:packed_ice_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:packed_ice_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:packed_ice_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:packed_ice_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:packed_ice_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:packed_ice_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:packed_ice_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:packed_ice_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:packed_ice_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:packed_ice_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:packed_ice_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:packed_ice_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:packed_ice_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:packed_ice_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:packed_ice_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:packed_ice_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:packed_ice_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:packed_ice_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:packed_ice_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:packed_ice_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:packed_ice_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:packed_ice_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:packed_ice_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:packed_ice_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:packed_ice_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:packed_ice_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:packed_ice_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:packed_ice_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:packed_ice_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:packed_ice_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:packed_ice_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:packed_ice_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:packed_ice_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:packed_ice_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:packed_ice_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:packed_ice_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:packed_ice_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:packed_ice_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:packed_ice_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:packed_ice_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:packed_ice_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:packed_ice_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:packed_ice_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:packed_ice_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:packed_ice_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:packed_ice_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:packed_ice_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:packed_ice_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:packed_ice_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:packed_ice_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:packed_ice_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:packed_ice_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:packed_ice_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:packed_ice_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:packed_ice_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:packed_ice_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:packed_ice_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:packed_ice_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:packed_ice_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:packed_ice_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:packed_ice_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:packed_ice_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:packed_ice_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:packed_ice_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:packed_ice_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:packed_ice_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:packed_ice_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:packed_ice_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:packed_ice_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:packed_ice_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:packed_ice_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:packed_ice_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:packed_ice_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:packed_ice_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:packed_ice_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:packed_ice_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:packed_ice_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:packed_ice_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:packed_ice_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:packed_ice_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:packed_ice_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:packed_ice_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:packed_ice_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:packed_ice_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:packed_ice_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:packed_ice_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:packed_ice_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:packed_ice_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:packed_ice_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:packed_ice_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:packed_ice_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:packed_ice_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:packed_ice_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:packed_ice_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:packed_ice_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:packed_ice_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:packed_ice_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:packed_ice_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:packed_ice_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:packed_ice_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:packed_ice_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:packed_ice_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:packed_ice_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:packed_ice_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:packed_ice_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:packed_ice_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:packed_ice_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:packed_ice_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:packed_ice_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:packed_ice_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:packed_ice_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:packed_ice_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:packed_ice_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:packed_ice_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:packed_ice_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:packed_ice_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:packed_ice_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:packed_ice_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:packed_ice_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:packed_ice_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:packed_ice_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:packed_ice_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:packed_ice_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:packed_ice_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:packed_ice_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:packed_ice_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:packed_ice_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:packed_ice_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:packed_ice_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:packed_ice_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:packed_ice_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:packed_ice_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:packed_ice_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:packed_ice_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:packed_ice_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:packed_ice_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:packed_ice_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:packed_ice_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:packed_ice_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:packed_ice_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:packed_ice_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:packed_ice_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:packed_ice_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:packed_ice_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:packed_ice_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:packed_ice_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:packed_ice_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:packed_ice_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:packed_mud_corner_slab[facing=north,type=top,waterlogged=true]
conquest:packed_mud_corner_slab[facing=north,type=top,waterlogged=false]
conquest:packed_mud_corner_slab[facing=north,type=bottom,waterlogged=true]
conquest:packed_mud_corner_slab[facing=north,type=bottom,waterlogged=false]
conquest:packed_mud_corner_slab[facing=south,type=top,waterlogged=true]
conquest:packed_mud_corner_slab[facing=south,type=top,waterlogged=false]
conquest:packed_mud_corner_slab[facing=south,type=bottom,waterlogged=true]
conquest:packed_mud_corner_slab[facing=south,type=bottom,waterlogged=false]
conquest:packed_mud_corner_slab[facing=west,type=top,waterlogged=true]
conquest:packed_mud_corner_slab[facing=west,type=top,waterlogged=false]
conquest:packed_mud_corner_slab[facing=west,type=bottom,waterlogged=true]
conquest:packed_mud_corner_slab[facing=west,type=bottom,waterlogged=false]
conquest:packed_mud_corner_slab[facing=east,type=top,waterlogged=true]
conquest:packed_mud_corner_slab[facing=east,type=top,waterlogged=false]
conquest:packed_mud_corner_slab[facing=east,type=bottom,waterlogged=true]
conquest:packed_mud_corner_slab[facing=east,type=bottom,waterlogged=false]
conquest:packed_mud_eighth_slab[facing=north,type=top,waterlogged=true]
conquest:packed_mud_eighth_slab[facing=north,type=top,waterlogged=false]
conquest:packed_mud_eighth_slab[facing=north,type=bottom,waterlogged=true]
conquest:packed_mud_eighth_slab[facing=north,type=bottom,waterlogged=false]
conquest:packed_mud_eighth_slab[facing=south,type=top,waterlogged=true]
conquest:packed_mud_eighth_slab[facing=south,type=top,waterlogged=false]
conquest:packed_mud_eighth_slab[facing=south,type=bottom,waterlogged=true]
conquest:packed_mud_eighth_slab[facing=south,type=bottom,waterlogged=false]
conquest:packed_mud_eighth_slab[facing=west,type=top,waterlogged=true]
conquest:packed_mud_eighth_slab[facing=west,type=top,waterlogged=false]
conquest:packed_mud_eighth_slab[facing=west,type=bottom,waterlogged=true]
conquest:packed_mud_eighth_slab[facing=west,type=bottom,waterlogged=false]
conquest:packed_mud_eighth_slab[facing=east,type=top,waterlogged=true]
conquest:packed_mud_eighth_slab[facing=east,type=top,waterlogged=false]
conquest:packed_mud_eighth_slab[facing=east,type=bottom,waterlogged=true]
conquest:packed_mud_eighth_slab[facing=east,type=bottom,waterlogged=false]
conquest:packed_mud_quarter_slab[facing=north,layer=1,type=top,waterlogged=true]
conquest:packed_mud_quarter_slab[facing=north,layer=1,type=top,waterlogged=false]
conquest:packed_mud_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=true]
conquest:packed_mud_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=false]
conquest:packed_mud_quarter_slab[facing=north,layer=2,type=top,waterlogged=true]
conquest:packed_mud_quarter_slab[facing=north,layer=2,type=top,waterlogged=false]
conquest:packed_mud_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=true]
conquest:packed_mud_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=false]
conquest:packed_mud_quarter_slab[facing=north,layer=3,type=top,waterlogged=true]
conquest:packed_mud_quarter_slab[facing=north,layer=3,type=top,waterlogged=false]
conquest:packed_mud_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=true]
conquest:packed_mud_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=false]
conquest:packed_mud_quarter_slab[facing=south,layer=1,type=top,waterlogged=true]
conquest:packed_mud_quarter_slab[facing=south,layer=1,type=top,waterlogged=false]
conquest:packed_mud_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=true]
conquest:packed_mud_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=false]
conquest:packed_mud_quarter_slab[facing=south,layer=2,type=top,waterlogged=true]
conquest:packed_mud_quarter_slab[facing=south,layer=2,type=top,waterlogged=false]
conquest:packed_mud_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=true]
conquest:packed_mud_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=false]
conquest:packed_mud_quarter_slab[facing=south,layer=3,type=top,waterlogged=true]
conquest:packed_mud_quarter_slab[facing=south,layer=3,type=top,waterlogged=false]
conquest:packed_mud_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=true]
conquest:packed_mud_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=false]
conquest:packed_mud_quarter_slab[facing=west,layer=1,type=top,waterlogged=true]
conquest:packed_mud_quarter_slab[facing=west,layer=1,type=top,waterlogged=false]
conquest:packed_mud_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=true]
conquest:packed_mud_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=false]
conquest:packed_mud_quarter_slab[facing=west,layer=2,type=top,waterlogged=true]
conquest:packed_mud_quarter_slab[facing=west,layer=2,type=top,waterlogged=false]
conquest:packed_mud_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=true]
conquest:packed_mud_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=false]
conquest:packed_mud_quarter_slab[facing=west,layer=3,type=top,waterlogged=true]
conquest:packed_mud_quarter_slab[facing=west,layer=3,type=top,waterlogged=false]
conquest:packed_mud_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=true]
conquest:packed_mud_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=false]
conquest:packed_mud_quarter_slab[facing=east,layer=1,type=top,waterlogged=true]
conquest:packed_mud_quarter_slab[facing=east,layer=1,type=top,waterlogged=false]
conquest:packed_mud_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=true]
conquest:packed_mud_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=false]
conquest:packed_mud_quarter_slab[facing=east,layer=2,type=top,waterlogged=true]
conquest:packed_mud_quarter_slab[facing=east,layer=2,type=top,waterlogged=false]
conquest:packed_mud_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=true]
conquest:packed_mud_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=false]
conquest:packed_mud_quarter_slab[facing=east,layer=3,type=top,waterlogged=true]
conquest:packed_mud_quarter_slab[facing=east,layer=3,type=top,waterlogged=false]
conquest:packed_mud_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=true]
conquest:packed_mud_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=false]
conquest:packed_mud_slab[layers=1,type=top,waterlogged=true]
conquest:packed_mud_slab[layers=1,type=top,waterlogged=false]
conquest:packed_mud_slab[layers=1,type=bottom,waterlogged=true]
conquest:packed_mud_slab[layers=1,type=bottom,waterlogged=false]
conquest:packed_mud_slab[layers=2,type=top,waterlogged=true]
conquest:packed_mud_slab[layers=2,type=top,waterlogged=false]
conquest:packed_mud_slab[layers=2,type=bottom,waterlogged=true]
conquest:packed_mud_slab[layers=2,type=bottom,waterlogged=false]
conquest:packed_mud_slab[layers=3,type=top,waterlogged=true]
conquest:packed_mud_slab[layers=3,type=top,waterlogged=false]
conquest:packed_mud_slab[layers=3,type=bottom,waterlogged=true]
conquest:packed_mud_slab[layers=3,type=bottom,waterlogged=false]
conquest:packed_mud_slab[layers=4,type=top,waterlogged=true]
conquest:packed_mud_slab[layers=4,type=top,waterlogged=false]
conquest:packed_mud_slab[layers=4,type=bottom,waterlogged=true]
conquest:packed_mud_slab[layers=4,type=bottom,waterlogged=false]
conquest:packed_mud_slab[layers=5,type=top,waterlogged=true]
conquest:packed_mud_slab[layers=5,type=top,waterlogged=false]
conquest:packed_mud_slab[layers=5,type=bottom,waterlogged=true]
conquest:packed_mud_slab[layers=5,type=bottom,waterlogged=false]
conquest:packed_mud_slab[layers=6,type=top,waterlogged=true]
conquest:packed_mud_slab[layers=6,type=top,waterlogged=false]
conquest:packed_mud_slab[layers=6,type=bottom,waterlogged=true]
conquest:packed_mud_slab[layers=6,type=bottom,waterlogged=false]
conquest:packed_mud_slab[layers=7,type=top,waterlogged=true]
conquest:packed_mud_slab[layers=7,type=top,waterlogged=false]
conquest:packed_mud_slab[layers=7,type=bottom,waterlogged=true]
conquest:packed_mud_slab[layers=7,type=bottom,waterlogged=false]
conquest:packed_mud_slab[layers=8,type=top,waterlogged=true]
conquest:packed_mud_slab[layers=8,type=top,waterlogged=false]
conquest:packed_mud_slab[layers=8,type=bottom,waterlogged=true]
conquest:packed_mud_slab[layers=8,type=bottom,waterlogged=false]
conquest:packed_mud_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:packed_mud_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:packed_mud_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:packed_mud_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:packed_mud_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:packed_mud_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:packed_mud_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:packed_mud_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:packed_mud_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:packed_mud_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:packed_mud_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:packed_mud_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:packed_mud_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:packed_mud_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:packed_mud_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:packed_mud_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:packed_mud_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:packed_mud_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:packed_mud_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:packed_mud_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:packed_mud_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:packed_mud_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:packed_mud_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:packed_mud_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:packed_mud_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:packed_mud_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:packed_mud_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:packed_mud_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:packed_mud_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:packed_mud_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:packed_mud_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:packed_mud_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:packed_mud_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:packed_mud_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:packed_mud_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:packed_mud_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:packed_mud_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:packed_mud_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:packed_mud_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:packed_mud_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:packed_mud_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:packed_mud_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:packed_mud_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:packed_mud_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:packed_mud_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:packed_mud_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:packed_mud_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:packed_mud_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:packed_mud_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:packed_mud_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:packed_mud_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:packed_mud_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:packed_mud_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:packed_mud_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:packed_mud_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:packed_mud_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:packed_mud_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:packed_mud_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:packed_mud_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:packed_mud_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:packed_mud_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:packed_mud_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:packed_mud_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:packed_mud_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:packed_mud_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:packed_mud_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:packed_mud_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:packed_mud_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:packed_mud_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:packed_mud_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:packed_mud_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:packed_mud_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:packed_mud_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:packed_mud_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:packed_mud_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:packed_mud_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:packed_mud_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:packed_mud_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:packed_mud_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:packed_mud_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:packed_mud_vertical_corner[facing=north,layer=1,waterlogged=true]
conquest:packed_mud_vertical_corner[facing=north,layer=1,waterlogged=false]
conquest:packed_mud_vertical_corner[facing=north,layer=2,waterlogged=true]
conquest:packed_mud_vertical_corner[facing=north,layer=2,waterlogged=false]
conquest:packed_mud_vertical_corner[facing=north,layer=3,waterlogged=true]
conquest:packed_mud_vertical_corner[facing=north,layer=3,waterlogged=false]
conquest:packed_mud_vertical_corner[facing=north,layer=4,waterlogged=true]
conquest:packed_mud_vertical_corner[facing=north,layer=4,waterlogged=false]
conquest:packed_mud_vertical_corner[facing=south,layer=1,waterlogged=true]
conquest:packed_mud_vertical_corner[facing=south,layer=1,waterlogged=false]
conquest:packed_mud_vertical_corner[facing=south,layer=2,waterlogged=true]
conquest:packed_mud_vertical_corner[facing=south,layer=2,waterlogged=false]
conquest:packed_mud_vertical_corner[facing=south,layer=3,waterlogged=true]
conquest:packed_mud_vertical_corner[facing=south,layer=3,waterlogged=false]
conquest:packed_mud_vertical_corner[facing=south,layer=4,waterlogged=true]
conquest:packed_mud_vertical_corner[facing=south,layer=4,waterlogged=false]
conquest:packed_mud_vertical_corner[facing=west,layer=1,waterlogged=true]
conquest:packed_mud_vertical_corner[facing=west,layer=1,waterlogged=false]
conquest:packed_mud_vertical_corner[facing=west,layer=2,waterlogged=true]
conquest:packed_mud_vertical_corner[facing=west,layer=2,waterlogged=false]
conquest:packed_mud_vertical_corner[facing=west,layer=3,waterlogged=true]
conquest:packed_mud_vertical_corner[facing=west,layer=3,waterlogged=false]
conquest:packed_mud_vertical_corner[facing=west,layer=4,waterlogged=true]
conquest:packed_mud_vertical_corner[facing=west,layer=4,waterlogged=false]
conquest:packed_mud_vertical_corner[facing=east,layer=1,waterlogged=true]
conquest:packed_mud_vertical_corner[facing=east,layer=1,waterlogged=false]
conquest:packed_mud_vertical_corner[facing=east,layer=2,waterlogged=true]
conquest:packed_mud_vertical_corner[facing=east,layer=2,waterlogged=false]
conquest:packed_mud_vertical_corner[facing=east,layer=3,waterlogged=true]
conquest:packed_mud_vertical_corner[facing=east,layer=3,waterlogged=false]
conquest:packed_mud_vertical_corner[facing=east,layer=4,waterlogged=true]
conquest:packed_mud_vertical_corner[facing=east,layer=4,waterlogged=false]
conquest:packed_mud_vertical_quarter[facing=north,layer=1,waterlogged=true]
conquest:packed_mud_vertical_quarter[facing=north,layer=1,waterlogged=false]
conquest:packed_mud_vertical_quarter[facing=north,layer=2,waterlogged=true]
conquest:packed_mud_vertical_quarter[facing=north,layer=2,waterlogged=false]
conquest:packed_mud_vertical_quarter[facing=north,layer=3,waterlogged=true]
conquest:packed_mud_vertical_quarter[facing=north,layer=3,waterlogged=false]
conquest:packed_mud_vertical_quarter[facing=north,layer=4,waterlogged=true]
conquest:packed_mud_vertical_quarter[facing=north,layer=4,waterlogged=false]
conquest:packed_mud_vertical_quarter[facing=south,layer=1,waterlogged=true]
conquest:packed_mud_vertical_quarter[facing=south,layer=1,waterlogged=false]
conquest:packed_mud_vertical_quarter[facing=south,layer=2,waterlogged=true]
conquest:packed_mud_vertical_quarter[facing=south,layer=2,waterlogged=false]
conquest:packed_mud_vertical_quarter[facing=south,layer=3,waterlogged=true]
conquest:packed_mud_vertical_quarter[facing=south,layer=3,waterlogged=false]
conquest:packed_mud_vertical_quarter[facing=south,layer=4,waterlogged=true]
conquest:packed_mud_vertical_quarter[facing=south,layer=4,waterlogged=false]
conquest:packed_mud_vertical_quarter[facing=west,layer=1,waterlogged=true]
conquest:packed_mud_vertical_quarter[facing=west,layer=1,waterlogged=false]
conquest:packed_mud_vertical_quarter[facing=west,layer=2,waterlogged=true]
conquest:packed_mud_vertical_quarter[facing=west,layer=2,waterlogged=false]
conquest:packed_mud_vertical_quarter[facing=west,layer=3,waterlogged=true]
conquest:packed_mud_vertical_quarter[facing=west,layer=3,waterlogged=false]
conquest:packed_mud_vertical_quarter[facing=west,layer=4,waterlogged=true]
conquest:packed_mud_vertical_quarter[facing=west,layer=4,waterlogged=false]
conquest:packed_mud_vertical_quarter[facing=east,layer=1,waterlogged=true]
conquest:packed_mud_vertical_quarter[facing=east,layer=1,waterlogged=false]
conquest:packed_mud_vertical_quarter[facing=east,layer=2,waterlogged=true]
conquest:packed_mud_vertical_quarter[facing=east,layer=2,waterlogged=false]
conquest:packed_mud_vertical_quarter[facing=east,layer=3,waterlogged=true]
conquest:packed_mud_vertical_quarter[facing=east,layer=3,waterlogged=false]
conquest:packed_mud_vertical_quarter[facing=east,layer=4,waterlogged=true]
conquest:packed_mud_vertical_quarter[facing=east,layer=4,waterlogged=false]
conquest:packed_mud_vertical_slab[facing=north,layer=1,waterlogged=true]
conquest:packed_mud_vertical_slab[facing=north,layer=1,waterlogged=false]
conquest:packed_mud_vertical_slab[facing=north,layer=2,waterlogged=true]
conquest:packed_mud_vertical_slab[facing=north,layer=2,waterlogged=false]
conquest:packed_mud_vertical_slab[facing=north,layer=3,waterlogged=true]
conquest:packed_mud_vertical_slab[facing=north,layer=3,waterlogged=false]
conquest:packed_mud_vertical_slab[facing=north,layer=4,waterlogged=true]
conquest:packed_mud_vertical_slab[facing=north,layer=4,waterlogged=false]
conquest:packed_mud_vertical_slab[facing=south,layer=1,waterlogged=true]
conquest:packed_mud_vertical_slab[facing=south,layer=1,waterlogged=false]
conquest:packed_mud_vertical_slab[facing=south,layer=2,waterlogged=true]
conquest:packed_mud_vertical_slab[facing=south,layer=2,waterlogged=false]
conquest:packed_mud_vertical_slab[facing=south,layer=3,waterlogged=true]
conquest:packed_mud_vertical_slab[facing=south,layer=3,waterlogged=false]
conquest:packed_mud_vertical_slab[facing=south,layer=4,waterlogged=true]
conquest:packed_mud_vertical_slab[facing=south,layer=4,waterlogged=false]
conquest:packed_mud_vertical_slab[facing=west,layer=1,waterlogged=true]
conquest:packed_mud_vertical_slab[facing=west,layer=1,waterlogged=false]
conquest:packed_mud_vertical_slab[facing=west,layer=2,waterlogged=true]
conquest:packed_mud_vertical_slab[facing=west,layer=2,waterlogged=false]
conquest:packed_mud_vertical_slab[facing=west,layer=3,waterlogged=true]
conquest:packed_mud_vertical_slab[facing=west,layer=3,waterlogged=false]
conquest:packed_mud_vertical_slab[facing=west,layer=4,waterlogged=true]
conquest:packed_mud_vertical_slab[facing=west,layer=4,waterlogged=false]
conquest:packed_mud_vertical_slab[facing=east,layer=1,waterlogged=true]
conquest:packed_mud_vertical_slab[facing=east,layer=1,waterlogged=false]
conquest:packed_mud_vertical_slab[facing=east,layer=2,waterlogged=true]
conquest:packed_mud_vertical_slab[facing=east,layer=2,waterlogged=false]
conquest:packed_mud_vertical_slab[facing=east,layer=3,waterlogged=true]
conquest:packed_mud_vertical_slab[facing=east,layer=3,waterlogged=false]
conquest:packed_mud_vertical_slab[facing=east,layer=4,waterlogged=true]
conquest:packed_mud_vertical_slab[facing=east,layer=4,waterlogged=false]
conquest:pahoehoe
conquest:pahoehoe_corner_slab[facing=north,type=top,waterlogged=true]
conquest:pahoehoe_corner_slab[facing=north,type=top,waterlogged=false]
conquest:pahoehoe_corner_slab[facing=north,type=bottom,waterlogged=true]
conquest:pahoehoe_corner_slab[facing=north,type=bottom,waterlogged=false]
conquest:pahoehoe_corner_slab[facing=south,type=top,waterlogged=true]
conquest:pahoehoe_corner_slab[facing=south,type=top,waterlogged=false]
conquest:pahoehoe_corner_slab[facing=south,type=bottom,waterlogged=true]
conquest:pahoehoe_corner_slab[facing=south,type=bottom,waterlogged=false]
conquest:pahoehoe_corner_slab[facing=west,type=top,waterlogged=true]
conquest:pahoehoe_corner_slab[facing=west,type=top,waterlogged=false]
conquest:pahoehoe_corner_slab[facing=west,type=bottom,waterlogged=true]
conquest:pahoehoe_corner_slab[facing=west,type=bottom,waterlogged=false]
conquest:pahoehoe_corner_slab[facing=east,type=top,waterlogged=true]
conquest:pahoehoe_corner_slab[facing=east,type=top,waterlogged=false]
conquest:pahoehoe_corner_slab[facing=east,type=bottom,waterlogged=true]
conquest:pahoehoe_corner_slab[facing=east,type=bottom,waterlogged=false]
conquest:pahoehoe_eighth_slab[facing=north,type=top,waterlogged=true]
conquest:pahoehoe_eighth_slab[facing=north,type=top,waterlogged=false]
conquest:pahoehoe_eighth_slab[facing=north,type=bottom,waterlogged=true]
conquest:pahoehoe_eighth_slab[facing=north,type=bottom,waterlogged=false]
conquest:pahoehoe_eighth_slab[facing=south,type=top,waterlogged=true]
conquest:pahoehoe_eighth_slab[facing=south,type=top,waterlogged=false]
conquest:pahoehoe_eighth_slab[facing=south,type=bottom,waterlogged=true]
conquest:pahoehoe_eighth_slab[facing=south,type=bottom,waterlogged=false]
conquest:pahoehoe_eighth_slab[facing=west,type=top,waterlogged=true]
conquest:pahoehoe_eighth_slab[facing=west,type=top,waterlogged=false]
conquest:pahoehoe_eighth_slab[facing=west,type=bottom,waterlogged=true]
conquest:pahoehoe_eighth_slab[facing=west,type=bottom,waterlogged=false]
conquest:pahoehoe_eighth_slab[facing=east,type=top,waterlogged=true]
conquest:pahoehoe_eighth_slab[facing=east,type=top,waterlogged=false]
conquest:pahoehoe_eighth_slab[facing=east,type=bottom,waterlogged=true]
conquest:pahoehoe_eighth_slab[facing=east,type=bottom,waterlogged=false]
conquest:pahoehoe_quarter_slab[facing=north,layer=1,type=top,waterlogged=true]
conquest:pahoehoe_quarter_slab[facing=north,layer=1,type=top,waterlogged=false]
conquest:pahoehoe_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=true]
conquest:pahoehoe_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=false]
conquest:pahoehoe_quarter_slab[facing=north,layer=2,type=top,waterlogged=true]
conquest:pahoehoe_quarter_slab[facing=north,layer=2,type=top,waterlogged=false]
conquest:pahoehoe_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=true]
conquest:pahoehoe_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=false]
conquest:pahoehoe_quarter_slab[facing=north,layer=3,type=top,waterlogged=true]
conquest:pahoehoe_quarter_slab[facing=north,layer=3,type=top,waterlogged=false]
conquest:pahoehoe_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=true]
conquest:pahoehoe_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=false]
conquest:pahoehoe_quarter_slab[facing=south,layer=1,type=top,waterlogged=true]
conquest:pahoehoe_quarter_slab[facing=south,layer=1,type=top,waterlogged=false]
conquest:pahoehoe_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=true]
conquest:pahoehoe_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=false]
conquest:pahoehoe_quarter_slab[facing=south,layer=2,type=top,waterlogged=true]
conquest:pahoehoe_quarter_slab[facing=south,layer=2,type=top,waterlogged=false]
conquest:pahoehoe_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=true]
conquest:pahoehoe_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=false]
conquest:pahoehoe_quarter_slab[facing=south,layer=3,type=top,waterlogged=true]
conquest:pahoehoe_quarter_slab[facing=south,layer=3,type=top,waterlogged=false]
conquest:pahoehoe_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=true]
conquest:pahoehoe_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=false]
conquest:pahoehoe_quarter_slab[facing=west,layer=1,type=top,waterlogged=true]
conquest:pahoehoe_quarter_slab[facing=west,layer=1,type=top,waterlogged=false]
conquest:pahoehoe_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=true]
conquest:pahoehoe_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=false]
conquest:pahoehoe_quarter_slab[facing=west,layer=2,type=top,waterlogged=true]
conquest:pahoehoe_quarter_slab[facing=west,layer=2,type=top,waterlogged=false]
conquest:pahoehoe_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=true]
conquest:pahoehoe_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=false]
conquest:pahoehoe_quarter_slab[facing=west,layer=3,type=top,waterlogged=true]
conquest:pahoehoe_quarter_slab[facing=west,layer=3,type=top,waterlogged=false]
conquest:pahoehoe_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=true]
conquest:pahoehoe_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=false]
conquest:pahoehoe_quarter_slab[facing=east,layer=1,type=top,waterlogged=true]
conquest:pahoehoe_quarter_slab[facing=east,layer=1,type=top,waterlogged=false]
conquest:pahoehoe_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=true]
conquest:pahoehoe_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=false]
conquest:pahoehoe_quarter_slab[facing=east,layer=2,type=top,waterlogged=true]
conquest:pahoehoe_quarter_slab[facing=east,layer=2,type=top,waterlogged=false]
conquest:pahoehoe_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=true]
conquest:pahoehoe_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=false]
conquest:pahoehoe_quarter_slab[facing=east,layer=3,type=top,waterlogged=true]
conquest:pahoehoe_quarter_slab[facing=east,layer=3,type=top,waterlogged=false]
conquest:pahoehoe_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=true]
conquest:pahoehoe_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=false]
conquest:pahoehoe_slab[layers=1,type=top,waterlogged=true]
conquest:pahoehoe_slab[layers=1,type=top,waterlogged=false]
conquest:pahoehoe_slab[layers=1,type=bottom,waterlogged=true]
conquest:pahoehoe_slab[layers=1,type=bottom,waterlogged=false]
conquest:pahoehoe_slab[layers=2,type=top,waterlogged=true]
conquest:pahoehoe_slab[layers=2,type=top,waterlogged=false]
conquest:pahoehoe_slab[layers=2,type=bottom,waterlogged=true]
conquest:pahoehoe_slab[layers=2,type=bottom,waterlogged=false]
conquest:pahoehoe_slab[layers=3,type=top,waterlogged=true]
conquest:pahoehoe_slab[layers=3,type=top,waterlogged=false]
conquest:pahoehoe_slab[layers=3,type=bottom,waterlogged=true]
conquest:pahoehoe_slab[layers=3,type=bottom,waterlogged=false]
conquest:pahoehoe_slab[layers=4,type=top,waterlogged=true]
conquest:pahoehoe_slab[layers=4,type=top,waterlogged=false]
conquest:pahoehoe_slab[layers=4,type=bottom,waterlogged=true]
conquest:pahoehoe_slab[layers=4,type=bottom,waterlogged=false]
conquest:pahoehoe_slab[layers=5,type=top,waterlogged=true]
conquest:pahoehoe_slab[layers=5,type=top,waterlogged=false]
conquest:pahoehoe_slab[layers=5,type=bottom,waterlogged=true]
conquest:pahoehoe_slab[layers=5,type=bottom,waterlogged=false]
conquest:pahoehoe_slab[layers=6,type=top,waterlogged=true]
conquest:pahoehoe_slab[layers=6,type=top,waterlogged=false]
conquest:pahoehoe_slab[layers=6,type=bottom,waterlogged=true]
conquest:pahoehoe_slab[layers=6,type=bottom,waterlogged=false]
conquest:pahoehoe_slab[layers=7,type=top,waterlogged=true]
conquest:pahoehoe_slab[layers=7,type=top,waterlogged=false]
conquest:pahoehoe_slab[layers=7,type=bottom,waterlogged=true]
conquest:pahoehoe_slab[layers=7,type=bottom,waterlogged=false]
conquest:pahoehoe_slab[layers=8,type=top,waterlogged=true]
conquest:pahoehoe_slab[layers=8,type=top,waterlogged=false]
conquest:pahoehoe_slab[layers=8,type=bottom,waterlogged=true]
conquest:pahoehoe_slab[layers=8,type=bottom,waterlogged=false]
conquest:pahoehoe_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:pahoehoe_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:pahoehoe_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:pahoehoe_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:pahoehoe_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:pahoehoe_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:pahoehoe_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:pahoehoe_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:pahoehoe_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:pahoehoe_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:pahoehoe_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:pahoehoe_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:pahoehoe_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:pahoehoe_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:pahoehoe_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:pahoehoe_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:pahoehoe_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:pahoehoe_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:pahoehoe_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:pahoehoe_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:pahoehoe_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:pahoehoe_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:pahoehoe_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:pahoehoe_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:pahoehoe_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:pahoehoe_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:pahoehoe_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:pahoehoe_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:pahoehoe_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:pahoehoe_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:pahoehoe_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:pahoehoe_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:pahoehoe_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:pahoehoe_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:pahoehoe_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:pahoehoe_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:pahoehoe_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:pahoehoe_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:pahoehoe_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:pahoehoe_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:pahoehoe_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:pahoehoe_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:pahoehoe_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:pahoehoe_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:pahoehoe_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:pahoehoe_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:pahoehoe_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:pahoehoe_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:pahoehoe_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:pahoehoe_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:pahoehoe_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:pahoehoe_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:pahoehoe_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:pahoehoe_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:pahoehoe_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:pahoehoe_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:pahoehoe_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:pahoehoe_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:pahoehoe_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:pahoehoe_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:pahoehoe_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:pahoehoe_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:pahoehoe_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:pahoehoe_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:pahoehoe_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:pahoehoe_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:pahoehoe_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:pahoehoe_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:pahoehoe_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:pahoehoe_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:pahoehoe_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:pahoehoe_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:pahoehoe_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:pahoehoe_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:pahoehoe_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:pahoehoe_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:pahoehoe_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:pahoehoe_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:pahoehoe_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:pahoehoe_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:pahoehoe_vertical_corner[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:pahoehoe_vertical_corner[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:pahoehoe_vertical_corner[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:pahoehoe_vertical_corner[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:pahoehoe_vertical_corner[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:pahoehoe_vertical_corner[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:pahoehoe_vertical_corner[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:pahoehoe_vertical_corner[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:pahoehoe_vertical_corner[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:pahoehoe_vertical_corner[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:pahoehoe_vertical_corner[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:pahoehoe_vertical_corner[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:pahoehoe_vertical_corner[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:pahoehoe_vertical_corner[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:pahoehoe_vertical_corner[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:pahoehoe_vertical_corner[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:pahoehoe_vertical_corner[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:pahoehoe_vertical_corner[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:pahoehoe_vertical_corner[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:pahoehoe_vertical_corner[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:pahoehoe_vertical_corner[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:pahoehoe_vertical_corner[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:pahoehoe_vertical_corner[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:pahoehoe_vertical_corner[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:pahoehoe_vertical_corner[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:pahoehoe_vertical_corner[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:pahoehoe_vertical_corner[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:pahoehoe_vertical_corner[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:pahoehoe_vertical_corner[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:pahoehoe_vertical_corner[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:pahoehoe_vertical_corner[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:pahoehoe_vertical_corner[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:pahoehoe_vertical_corner[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:pahoehoe_vertical_corner[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:pahoehoe_vertical_corner[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:pahoehoe_vertical_corner[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:pahoehoe_vertical_corner[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:pahoehoe_vertical_corner[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:pahoehoe_vertical_corner[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:pahoehoe_vertical_corner[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:pahoehoe_vertical_corner[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:pahoehoe_vertical_corner[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:pahoehoe_vertical_corner[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:pahoehoe_vertical_corner[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:pahoehoe_vertical_corner[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:pahoehoe_vertical_corner[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:pahoehoe_vertical_corner[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:pahoehoe_vertical_corner[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:pahoehoe_vertical_corner[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:pahoehoe_vertical_corner[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:pahoehoe_vertical_corner[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:pahoehoe_vertical_corner[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:pahoehoe_vertical_corner[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:pahoehoe_vertical_corner[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:pahoehoe_vertical_corner[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:pahoehoe_vertical_corner[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:pahoehoe_vertical_corner[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:pahoehoe_vertical_corner[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:pahoehoe_vertical_corner[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:pahoehoe_vertical_corner[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:pahoehoe_vertical_corner[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:pahoehoe_vertical_corner[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:pahoehoe_vertical_corner[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:pahoehoe_vertical_corner[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:pahoehoe_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:pahoehoe_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:pahoehoe_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:pahoehoe_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:pahoehoe_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:pahoehoe_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:pahoehoe_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:pahoehoe_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:pahoehoe_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:pahoehoe_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:pahoehoe_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:pahoehoe_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:pahoehoe_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:pahoehoe_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:pahoehoe_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:pahoehoe_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:pahoehoe_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:pahoehoe_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:pahoehoe_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:pahoehoe_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:pahoehoe_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:pahoehoe_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:pahoehoe_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:pahoehoe_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:pahoehoe_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:pahoehoe_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:pahoehoe_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:pahoehoe_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:pahoehoe_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:pahoehoe_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:pahoehoe_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:pahoehoe_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:pahoehoe_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:pahoehoe_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:pahoehoe_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:pahoehoe_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:pahoehoe_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:pahoehoe_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:pahoehoe_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:pahoehoe_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:pahoehoe_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:pahoehoe_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:pahoehoe_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:pahoehoe_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:pahoehoe_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:pahoehoe_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:pahoehoe_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:pahoehoe_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:pahoehoe_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:pahoehoe_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:pahoehoe_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:pahoehoe_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:pahoehoe_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:pahoehoe_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:pahoehoe_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:pahoehoe_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:pahoehoe_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:pahoehoe_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:pahoehoe_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:pahoehoe_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:pahoehoe_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:pahoehoe_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:pahoehoe_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:pahoehoe_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:pahoehoe_vertical_quarter[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:pahoehoe_vertical_quarter[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:pahoehoe_vertical_quarter[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:pahoehoe_vertical_quarter[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:pahoehoe_vertical_quarter[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:pahoehoe_vertical_quarter[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:pahoehoe_vertical_quarter[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:pahoehoe_vertical_quarter[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:pahoehoe_vertical_quarter[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:pahoehoe_vertical_quarter[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:pahoehoe_vertical_quarter[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:pahoehoe_vertical_quarter[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:pahoehoe_vertical_quarter[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:pahoehoe_vertical_quarter[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:pahoehoe_vertical_quarter[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:pahoehoe_vertical_quarter[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:pahoehoe_vertical_quarter[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:pahoehoe_vertical_quarter[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:pahoehoe_vertical_quarter[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:pahoehoe_vertical_quarter[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:pahoehoe_vertical_quarter[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:pahoehoe_vertical_quarter[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:pahoehoe_vertical_quarter[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:pahoehoe_vertical_quarter[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:pahoehoe_vertical_quarter[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:pahoehoe_vertical_quarter[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:pahoehoe_vertical_quarter[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:pahoehoe_vertical_quarter[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:pahoehoe_vertical_quarter[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:pahoehoe_vertical_quarter[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:pahoehoe_vertical_quarter[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:pahoehoe_vertical_quarter[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:pahoehoe_vertical_quarter[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:pahoehoe_vertical_quarter[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:pahoehoe_vertical_quarter[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:pahoehoe_vertical_quarter[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:pahoehoe_vertical_quarter[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:pahoehoe_vertical_quarter[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:pahoehoe_vertical_quarter[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:pahoehoe_vertical_quarter[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:pahoehoe_vertical_quarter[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:pahoehoe_vertical_quarter[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:pahoehoe_vertical_quarter[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:pahoehoe_vertical_quarter[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:pahoehoe_vertical_quarter[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:pahoehoe_vertical_quarter[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:pahoehoe_vertical_quarter[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:pahoehoe_vertical_quarter[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:pahoehoe_vertical_quarter[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:pahoehoe_vertical_quarter[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:pahoehoe_vertical_quarter[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:pahoehoe_vertical_quarter[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:pahoehoe_vertical_quarter[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:pahoehoe_vertical_quarter[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:pahoehoe_vertical_quarter[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:pahoehoe_vertical_quarter[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:pahoehoe_vertical_quarter[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:pahoehoe_vertical_quarter[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:pahoehoe_vertical_quarter[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:pahoehoe_vertical_quarter[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:pahoehoe_vertical_quarter[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:pahoehoe_vertical_quarter[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:pahoehoe_vertical_quarter[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:pahoehoe_vertical_quarter[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:pahoehoe_vertical_slab[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:pahoehoe_vertical_slab[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:pahoehoe_vertical_slab[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:pahoehoe_vertical_slab[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:pahoehoe_vertical_slab[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:pahoehoe_vertical_slab[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:pahoehoe_vertical_slab[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:pahoehoe_vertical_slab[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:pahoehoe_vertical_slab[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:pahoehoe_vertical_slab[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:pahoehoe_vertical_slab[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:pahoehoe_vertical_slab[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:pahoehoe_vertical_slab[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:pahoehoe_vertical_slab[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:pahoehoe_vertical_slab[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:pahoehoe_vertical_slab[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:pahoehoe_vertical_slab[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:pahoehoe_vertical_slab[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:pahoehoe_vertical_slab[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:pahoehoe_vertical_slab[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:pahoehoe_vertical_slab[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:pahoehoe_vertical_slab[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:pahoehoe_vertical_slab[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:pahoehoe_vertical_slab[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:pahoehoe_vertical_slab[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:pahoehoe_vertical_slab[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:pahoehoe_vertical_slab[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:pahoehoe_vertical_slab[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:pahoehoe_vertical_slab[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:pahoehoe_vertical_slab[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:pahoehoe_vertical_slab[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:pahoehoe_vertical_slab[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:pahoehoe_vertical_slab[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:pahoehoe_vertical_slab[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:pahoehoe_vertical_slab[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:pahoehoe_vertical_slab[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:pahoehoe_vertical_slab[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:pahoehoe_vertical_slab[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:pahoehoe_vertical_slab[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:pahoehoe_vertical_slab[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:pahoehoe_vertical_slab[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:pahoehoe_vertical_slab[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:pahoehoe_vertical_slab[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:pahoehoe_vertical_slab[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:pahoehoe_vertical_slab[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:pahoehoe_vertical_slab[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:pahoehoe_vertical_slab[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:pahoehoe_vertical_slab[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:pahoehoe_vertical_slab[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:pahoehoe_vertical_slab[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:pahoehoe_vertical_slab[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:pahoehoe_vertical_slab[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:pahoehoe_vertical_slab[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:pahoehoe_vertical_slab[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:pahoehoe_vertical_slab[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:pahoehoe_vertical_slab[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:pahoehoe_vertical_slab[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:pahoehoe_vertical_slab[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:pahoehoe_vertical_slab[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:pahoehoe_vertical_slab[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:pahoehoe_vertical_slab[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:pahoehoe_vertical_slab[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:pahoehoe_vertical_slab[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:pahoehoe_vertical_slab[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:palm_log_branch[east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:palm_log_branch[east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:palm_log_branch[east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:palm_log_branch[east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:palm_log_branch[east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:palm_log_branch[east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:palm_log_branch[east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:palm_log_branch[east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:palm_log_branch[east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:palm_log_branch[east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:palm_log_branch[east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:palm_log_branch[east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:palm_log_branch[east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:palm_log_branch[east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:palm_log_branch[east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:palm_log_branch[east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:palm_log_branch[east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:palm_log_branch[east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:palm_log_branch[east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:palm_log_branch[east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:palm_log_branch[east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:palm_log_branch[east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:palm_log_branch[east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:palm_log_branch[east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:palm_log_branch[east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:palm_log_branch[east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:palm_log_branch[east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:palm_log_branch[east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:palm_log_branch[east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:palm_log_branch[east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:palm_log_branch[east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:palm_log_branch[east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:palm_log_branch[east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:palm_log_branch[east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:palm_log_branch[east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:palm_log_branch[east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:palm_log_branch[east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:palm_log_branch[east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:palm_log_branch[east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:palm_log_branch[east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:palm_log_branch[east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:palm_log_branch[east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:palm_log_branch[east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:palm_log_branch[east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:palm_log_branch[east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:palm_log_branch[east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:palm_log_branch[east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:palm_log_branch[east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:palm_log_branch[east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:palm_log_branch[east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:palm_log_branch[east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:palm_log_branch[east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:palm_log_branch[east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:palm_log_branch[east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:palm_log_branch[east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:palm_log_branch[east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:palm_log_branch[east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:palm_log_branch[east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:palm_log_branch[east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:palm_log_branch[east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:palm_log_branch[east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:palm_log_branch[east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:palm_log_branch[east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:palm_log_branch[east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:palm_log_corner_slab[facing=north,type=top,waterlogged=true]
conquest:palm_log_corner_slab[facing=north,type=top,waterlogged=false]
conquest:palm_log_corner_slab[facing=north,type=bottom,waterlogged=true]
conquest:palm_log_corner_slab[facing=north,type=bottom,waterlogged=false]
conquest:palm_log_corner_slab[facing=south,type=top,waterlogged=true]
conquest:palm_log_corner_slab[facing=south,type=top,waterlogged=false]
conquest:palm_log_corner_slab[facing=south,type=bottom,waterlogged=true]
conquest:palm_log_corner_slab[facing=south,type=bottom,waterlogged=false]
conquest:palm_log_corner_slab[facing=west,type=top,waterlogged=true]
conquest:palm_log_corner_slab[facing=west,type=top,waterlogged=false]
conquest:palm_log_corner_slab[facing=west,type=bottom,waterlogged=true]
conquest:palm_log_corner_slab[facing=west,type=bottom,waterlogged=false]
conquest:palm_log_corner_slab[facing=east,type=top,waterlogged=true]
conquest:palm_log_corner_slab[facing=east,type=top,waterlogged=false]
conquest:palm_log_corner_slab[facing=east,type=bottom,waterlogged=true]
conquest:palm_log_corner_slab[facing=east,type=bottom,waterlogged=false]
conquest:palm_log_eighth_slab[facing=north,type=top,waterlogged=true]
conquest:palm_log_eighth_slab[facing=north,type=top,waterlogged=false]
conquest:palm_log_eighth_slab[facing=north,type=bottom,waterlogged=true]
conquest:palm_log_eighth_slab[facing=north,type=bottom,waterlogged=false]
conquest:palm_log_eighth_slab[facing=south,type=top,waterlogged=true]
conquest:palm_log_eighth_slab[facing=south,type=top,waterlogged=false]
conquest:palm_log_eighth_slab[facing=south,type=bottom,waterlogged=true]
conquest:palm_log_eighth_slab[facing=south,type=bottom,waterlogged=false]
conquest:palm_log_eighth_slab[facing=west,type=top,waterlogged=true]
conquest:palm_log_eighth_slab[facing=west,type=top,waterlogged=false]
conquest:palm_log_eighth_slab[facing=west,type=bottom,waterlogged=true]
conquest:palm_log_eighth_slab[facing=west,type=bottom,waterlogged=false]
conquest:palm_log_eighth_slab[facing=east,type=top,waterlogged=true]
conquest:palm_log_eighth_slab[facing=east,type=top,waterlogged=false]
conquest:palm_log_eighth_slab[facing=east,type=bottom,waterlogged=true]
conquest:palm_log_eighth_slab[facing=east,type=bottom,waterlogged=false]
conquest:palm_log_large_branch[east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:palm_log_large_branch[east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:palm_log_large_branch[east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:palm_log_large_branch[east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:palm_log_large_branch[east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:palm_log_large_branch[east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:palm_log_large_branch[east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:palm_log_large_branch[east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:palm_log_large_branch[east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:palm_log_large_branch[east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:palm_log_large_branch[east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:palm_log_large_branch[east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:palm_log_large_branch[east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:palm_log_large_branch[east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:palm_log_large_branch[east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:palm_log_large_branch[east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:palm_log_large_branch[east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:palm_log_large_branch[east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:palm_log_large_branch[east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:palm_log_large_branch[east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:palm_log_large_branch[east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:palm_log_large_branch[east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:palm_log_large_branch[east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:palm_log_large_branch[east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:palm_log_large_branch[east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:palm_log_large_branch[east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:palm_log_large_branch[east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:palm_log_large_branch[east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:palm_log_large_branch[east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:palm_log_large_branch[east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:palm_log_large_branch[east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:palm_log_large_branch[east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:palm_log_large_branch[east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:palm_log_large_branch[east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:palm_log_large_branch[east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:palm_log_large_branch[east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:palm_log_large_branch[east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:palm_log_large_branch[east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:palm_log_large_branch[east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:palm_log_large_branch[east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:palm_log_large_branch[east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:palm_log_large_branch[east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:palm_log_large_branch[east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:palm_log_large_branch[east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:palm_log_large_branch[east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:palm_log_large_branch[east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:palm_log_large_branch[east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:palm_log_large_branch[east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:palm_log_large_branch[east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:palm_log_large_branch[east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:palm_log_large_branch[east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:palm_log_large_branch[east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:palm_log_large_branch[east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:palm_log_large_branch[east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:palm_log_large_branch[east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:palm_log_large_branch[east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:palm_log_large_branch[east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:palm_log_large_branch[east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:palm_log_large_branch[east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:palm_log_large_branch[east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:palm_log_large_branch[east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:palm_log_large_branch[east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:palm_log_large_branch[east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:palm_log_large_branch[east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:palm_log_pillar[layer=1,waterlogged=true]
conquest:palm_log_pillar[layer=1,waterlogged=false]
conquest:palm_log_pillar[layer=2,waterlogged=true]
conquest:palm_log_pillar[layer=2,waterlogged=false]
conquest:palm_log_pillar[layer=3,waterlogged=true]
conquest:palm_log_pillar[layer=3,waterlogged=false]
conquest:palm_log_pillar[layer=4,waterlogged=true]
conquest:palm_log_pillar[layer=4,waterlogged=false]
conquest:palm_log_pillar[layer=5,waterlogged=true]
conquest:palm_log_pillar[layer=5,waterlogged=false]
conquest:palm_log_quarter_slab[facing=north,layer=1,type=top,waterlogged=true]
conquest:palm_log_quarter_slab[facing=north,layer=1,type=top,waterlogged=false]
conquest:palm_log_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=true]
conquest:palm_log_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=false]
conquest:palm_log_quarter_slab[facing=north,layer=2,type=top,waterlogged=true]
conquest:palm_log_quarter_slab[facing=north,layer=2,type=top,waterlogged=false]
conquest:palm_log_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=true]
conquest:palm_log_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=false]
conquest:palm_log_quarter_slab[facing=north,layer=3,type=top,waterlogged=true]
conquest:palm_log_quarter_slab[facing=north,layer=3,type=top,waterlogged=false]
conquest:palm_log_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=true]
conquest:palm_log_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=false]
conquest:palm_log_quarter_slab[facing=south,layer=1,type=top,waterlogged=true]
conquest:palm_log_quarter_slab[facing=south,layer=1,type=top,waterlogged=false]
conquest:palm_log_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=true]
conquest:palm_log_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=false]
conquest:palm_log_quarter_slab[facing=south,layer=2,type=top,waterlogged=true]
conquest:palm_log_quarter_slab[facing=south,layer=2,type=top,waterlogged=false]
conquest:palm_log_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=true]
conquest:palm_log_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=false]
conquest:palm_log_quarter_slab[facing=south,layer=3,type=top,waterlogged=true]
conquest:palm_log_quarter_slab[facing=south,layer=3,type=top,waterlogged=false]
conquest:palm_log_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=true]
conquest:palm_log_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=false]
conquest:palm_log_quarter_slab[facing=west,layer=1,type=top,waterlogged=true]
conquest:palm_log_quarter_slab[facing=west,layer=1,type=top,waterlogged=false]
conquest:palm_log_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=true]
conquest:palm_log_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=false]
conquest:palm_log_quarter_slab[facing=west,layer=2,type=top,waterlogged=true]
conquest:palm_log_quarter_slab[facing=west,layer=2,type=top,waterlogged=false]
conquest:palm_log_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=true]
conquest:palm_log_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=false]
conquest:palm_log_quarter_slab[facing=west,layer=3,type=top,waterlogged=true]
conquest:palm_log_quarter_slab[facing=west,layer=3,type=top,waterlogged=false]
conquest:palm_log_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=true]
conquest:palm_log_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=false]
conquest:palm_log_quarter_slab[facing=east,layer=1,type=top,waterlogged=true]
conquest:palm_log_quarter_slab[facing=east,layer=1,type=top,waterlogged=false]
conquest:palm_log_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=true]
conquest:palm_log_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=false]
conquest:palm_log_quarter_slab[facing=east,layer=2,type=top,waterlogged=true]
conquest:palm_log_quarter_slab[facing=east,layer=2,type=top,waterlogged=false]
conquest:palm_log_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=true]
conquest:palm_log_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=false]
conquest:palm_log_quarter_slab[facing=east,layer=3,type=top,waterlogged=true]
conquest:palm_log_quarter_slab[facing=east,layer=3,type=top,waterlogged=false]
conquest:palm_log_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=true]
conquest:palm_log_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=false]
conquest:palm_log_slab[layer=1,type=top,waterlogged=true]
conquest:palm_log_slab[layer=1,type=top,waterlogged=false]
conquest:palm_log_slab[layer=1,type=bottom,waterlogged=true]
conquest:palm_log_slab[layer=1,type=bottom,waterlogged=false]
conquest:palm_log_slab[layer=2,type=top,waterlogged=true]
conquest:palm_log_slab[layer=2,type=top,waterlogged=false]
conquest:palm_log_slab[layer=2,type=bottom,waterlogged=true]
conquest:palm_log_slab[layer=2,type=bottom,waterlogged=false]
conquest:palm_log_slab[layer=3,type=top,waterlogged=true]
conquest:palm_log_slab[layer=3,type=top,waterlogged=false]
conquest:palm_log_slab[layer=3,type=bottom,waterlogged=true]
conquest:palm_log_slab[layer=3,type=bottom,waterlogged=false]
conquest:palm_log_slab[layer=4,type=top,waterlogged=true]
conquest:palm_log_slab[layer=4,type=top,waterlogged=false]
conquest:palm_log_slab[layer=4,type=bottom,waterlogged=true]
conquest:palm_log_slab[layer=4,type=bottom,waterlogged=false]
conquest:palm_log_small_branch[east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:palm_log_small_branch[east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:palm_log_small_branch[east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:palm_log_small_branch[east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:palm_log_small_branch[east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:palm_log_small_branch[east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:palm_log_small_branch[east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:palm_log_small_branch[east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:palm_log_small_branch[east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:palm_log_small_branch[east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:palm_log_small_branch[east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:palm_log_small_branch[east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:palm_log_small_branch[east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:palm_log_small_branch[east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:palm_log_small_branch[east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:palm_log_small_branch[east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:palm_log_small_branch[east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:palm_log_small_branch[east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:palm_log_small_branch[east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:palm_log_small_branch[east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:palm_log_small_branch[east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:palm_log_small_branch[east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:palm_log_small_branch[east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:palm_log_small_branch[east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:palm_log_small_branch[east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:palm_log_small_branch[east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:palm_log_small_branch[east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:palm_log_small_branch[east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:palm_log_small_branch[east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:palm_log_small_branch[east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:palm_log_small_branch[east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:palm_log_small_branch[east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:palm_log_small_branch[east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:palm_log_small_branch[east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:palm_log_small_branch[east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:palm_log_small_branch[east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:palm_log_small_branch[east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:palm_log_small_branch[east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:palm_log_small_branch[east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:palm_log_small_branch[east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:palm_log_small_branch[east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:palm_log_small_branch[east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:palm_log_small_branch[east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:palm_log_small_branch[east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:palm_log_small_branch[east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:palm_log_small_branch[east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:palm_log_small_branch[east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:palm_log_small_branch[east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:palm_log_small_branch[east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:palm_log_small_branch[east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:palm_log_small_branch[east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:palm_log_small_branch[east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:palm_log_small_branch[east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:palm_log_small_branch[east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:palm_log_small_branch[east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:palm_log_small_branch[east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:palm_log_small_branch[east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:palm_log_small_branch[east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:palm_log_small_branch[east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:palm_log_small_branch[east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:palm_log_small_branch[east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:palm_log_small_branch[east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:palm_log_small_branch[east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:palm_log_small_branch[east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:palm_log_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:palm_log_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:palm_log_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:palm_log_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:palm_log_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:palm_log_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:palm_log_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:palm_log_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:palm_log_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:palm_log_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:palm_log_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:palm_log_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:palm_log_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:palm_log_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:palm_log_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:palm_log_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:palm_log_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:palm_log_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:palm_log_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:palm_log_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:palm_log_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:palm_log_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:palm_log_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:palm_log_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:palm_log_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:palm_log_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:palm_log_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:palm_log_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:palm_log_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:palm_log_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:palm_log_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:palm_log_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:palm_log_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:palm_log_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:palm_log_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:palm_log_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:palm_log_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:palm_log_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:palm_log_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:palm_log_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:palm_log_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:palm_log_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:palm_log_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:palm_log_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:palm_log_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:palm_log_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:palm_log_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:palm_log_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:palm_log_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:palm_log_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:palm_log_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:palm_log_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:palm_log_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:palm_log_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:palm_log_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:palm_log_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:palm_log_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:palm_log_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:palm_log_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:palm_log_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:palm_log_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:palm_log_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:palm_log_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:palm_log_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:palm_log_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:palm_log_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:palm_log_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:palm_log_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:palm_log_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:palm_log_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:palm_log_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:palm_log_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:palm_log_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:palm_log_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:palm_log_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:palm_log_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:palm_log_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:palm_log_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:palm_log_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:palm_log_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:palm_log_stump[down=true,layer=1,waterlogged=true]
conquest:palm_log_stump[down=true,layer=1,waterlogged=false]
conquest:palm_log_stump[down=true,layer=2,waterlogged=true]
conquest:palm_log_stump[down=true,layer=2,waterlogged=false]
conquest:palm_log_stump[down=true,layer=3,waterlogged=true]
conquest:palm_log_stump[down=true,layer=3,waterlogged=false]
conquest:palm_log_stump[down=true,layer=4,waterlogged=true]
conquest:palm_log_stump[down=true,layer=4,waterlogged=false]
conquest:palm_log_stump[down=true,layer=5,waterlogged=true]
conquest:palm_log_stump[down=true,layer=5,waterlogged=false]
conquest:palm_log_stump[down=false,layer=1,waterlogged=true]
conquest:palm_log_stump[down=false,layer=1,waterlogged=false]
conquest:palm_log_stump[down=false,layer=2,waterlogged=true]
conquest:palm_log_stump[down=false,layer=2,waterlogged=false]
conquest:palm_log_stump[down=false,layer=3,waterlogged=true]
conquest:palm_log_stump[down=false,layer=3,waterlogged=false]
conquest:palm_log_stump[down=false,layer=4,waterlogged=true]
conquest:palm_log_stump[down=false,layer=4,waterlogged=false]
conquest:palm_log_stump[down=false,layer=5,waterlogged=true]
conquest:palm_log_stump[down=false,layer=5,waterlogged=false]
conquest:palm_log_vertical_corner[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:palm_log_vertical_corner[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:palm_log_vertical_corner[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:palm_log_vertical_corner[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:palm_log_vertical_corner[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:palm_log_vertical_corner[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:palm_log_vertical_corner[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:palm_log_vertical_corner[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:palm_log_vertical_corner[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:palm_log_vertical_corner[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:palm_log_vertical_corner[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:palm_log_vertical_corner[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:palm_log_vertical_corner[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:palm_log_vertical_corner[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:palm_log_vertical_corner[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:palm_log_vertical_corner[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:palm_log_vertical_corner[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:palm_log_vertical_corner[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:palm_log_vertical_corner[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:palm_log_vertical_corner[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:palm_log_vertical_corner[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:palm_log_vertical_corner[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:palm_log_vertical_corner[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:palm_log_vertical_corner[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:palm_log_vertical_corner[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:palm_log_vertical_corner[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:palm_log_vertical_corner[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:palm_log_vertical_corner[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:palm_log_vertical_corner[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:palm_log_vertical_corner[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:palm_log_vertical_corner[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:palm_log_vertical_corner[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:palm_log_vertical_corner[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:palm_log_vertical_corner[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:palm_log_vertical_corner[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:palm_log_vertical_corner[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:palm_log_vertical_corner[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:palm_log_vertical_corner[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:palm_log_vertical_corner[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:palm_log_vertical_corner[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:palm_log_vertical_corner[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:palm_log_vertical_corner[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:palm_log_vertical_corner[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:palm_log_vertical_corner[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:palm_log_vertical_corner[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:palm_log_vertical_corner[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:palm_log_vertical_corner[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:palm_log_vertical_corner[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:palm_log_vertical_corner[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:palm_log_vertical_corner[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:palm_log_vertical_corner[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:palm_log_vertical_corner[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:palm_log_vertical_corner[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:palm_log_vertical_corner[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:palm_log_vertical_corner[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:palm_log_vertical_corner[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:palm_log_vertical_corner[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:palm_log_vertical_corner[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:palm_log_vertical_corner[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:palm_log_vertical_corner[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:palm_log_vertical_corner[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:palm_log_vertical_corner[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:palm_log_vertical_corner[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:palm_log_vertical_corner[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:palm_log_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:palm_log_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:palm_log_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:palm_log_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:palm_log_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:palm_log_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:palm_log_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:palm_log_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:palm_log_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:palm_log_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:palm_log_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:palm_log_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:palm_log_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:palm_log_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:palm_log_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:palm_log_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:palm_log_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:palm_log_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:palm_log_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:palm_log_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:palm_log_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:palm_log_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:palm_log_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:palm_log_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:palm_log_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:palm_log_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:palm_log_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:palm_log_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:palm_log_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:palm_log_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:palm_log_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:palm_log_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:palm_log_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:palm_log_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:palm_log_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:palm_log_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:palm_log_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:palm_log_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:palm_log_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:palm_log_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:palm_log_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:palm_log_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:palm_log_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:palm_log_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:palm_log_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:palm_log_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:palm_log_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:palm_log_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:palm_log_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:palm_log_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:palm_log_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:palm_log_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:palm_log_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:palm_log_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:palm_log_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:palm_log_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:palm_log_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:palm_log_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:palm_log_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:palm_log_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:palm_log_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:palm_log_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:palm_log_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:palm_log_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:palm_log_vertical_quarter[down=true,extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:palm_log_vertical_quarter[down=true,extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:palm_log_vertical_quarter[down=true,extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:palm_log_vertical_quarter[down=true,extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:palm_log_vertical_quarter[down=true,extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:palm_log_vertical_quarter[down=true,extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:palm_log_vertical_quarter[down=true,extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:palm_log_vertical_quarter[down=true,extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:palm_log_vertical_quarter[down=true,extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:palm_log_vertical_quarter[down=true,extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:palm_log_vertical_quarter[down=true,extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:palm_log_vertical_quarter[down=true,extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:palm_log_vertical_quarter[down=true,extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:palm_log_vertical_quarter[down=true,extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:palm_log_vertical_quarter[down=true,extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:palm_log_vertical_quarter[down=true,extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:palm_log_vertical_quarter[down=true,extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:palm_log_vertical_quarter[down=true,extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:palm_log_vertical_quarter[down=true,extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:palm_log_vertical_quarter[down=true,extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:palm_log_vertical_quarter[down=true,extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:palm_log_vertical_quarter[down=true,extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:palm_log_vertical_quarter[down=true,extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:palm_log_vertical_quarter[down=true,extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:palm_log_vertical_quarter[down=true,extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:palm_log_vertical_quarter[down=true,extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:palm_log_vertical_quarter[down=true,extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:palm_log_vertical_quarter[down=true,extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:palm_log_vertical_quarter[down=true,extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:palm_log_vertical_quarter[down=true,extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:palm_log_vertical_quarter[down=true,extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:palm_log_vertical_quarter[down=true,extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:palm_log_vertical_quarter[down=true,extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:palm_log_vertical_quarter[down=true,extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:palm_log_vertical_quarter[down=true,extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:palm_log_vertical_quarter[down=true,extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:palm_log_vertical_quarter[down=true,extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:palm_log_vertical_quarter[down=true,extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:palm_log_vertical_quarter[down=true,extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:palm_log_vertical_quarter[down=true,extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:palm_log_vertical_quarter[down=true,extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:palm_log_vertical_quarter[down=true,extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:palm_log_vertical_quarter[down=true,extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:palm_log_vertical_quarter[down=true,extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:palm_log_vertical_quarter[down=true,extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:palm_log_vertical_quarter[down=true,extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:palm_log_vertical_quarter[down=true,extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:palm_log_vertical_quarter[down=true,extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:palm_log_vertical_quarter[down=true,extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:palm_log_vertical_quarter[down=true,extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:palm_log_vertical_quarter[down=true,extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:palm_log_vertical_quarter[down=true,extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:palm_log_vertical_quarter[down=true,extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:palm_log_vertical_quarter[down=true,extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:palm_log_vertical_quarter[down=true,extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:palm_log_vertical_quarter[down=true,extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:palm_log_vertical_quarter[down=true,extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:palm_log_vertical_quarter[down=true,extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:palm_log_vertical_quarter[down=true,extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:palm_log_vertical_quarter[down=true,extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:palm_log_vertical_quarter[down=true,extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:palm_log_vertical_quarter[down=true,extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:palm_log_vertical_quarter[down=true,extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:palm_log_vertical_quarter[down=true,extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:palm_log_vertical_quarter[down=false,extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:palm_log_vertical_quarter[down=false,extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:palm_log_vertical_quarter[down=false,extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:palm_log_vertical_quarter[down=false,extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:palm_log_vertical_quarter[down=false,extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:palm_log_vertical_quarter[down=false,extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:palm_log_vertical_quarter[down=false,extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:palm_log_vertical_quarter[down=false,extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:palm_log_vertical_quarter[down=false,extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:palm_log_vertical_quarter[down=false,extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:palm_log_vertical_quarter[down=false,extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:palm_log_vertical_quarter[down=false,extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:palm_log_vertical_quarter[down=false,extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:palm_log_vertical_quarter[down=false,extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:palm_log_vertical_quarter[down=false,extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:palm_log_vertical_quarter[down=false,extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:palm_log_vertical_quarter[down=false,extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:palm_log_vertical_quarter[down=false,extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:palm_log_vertical_quarter[down=false,extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:palm_log_vertical_quarter[down=false,extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:palm_log_vertical_quarter[down=false,extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:palm_log_vertical_quarter[down=false,extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:palm_log_vertical_quarter[down=false,extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:palm_log_vertical_quarter[down=false,extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:palm_log_vertical_quarter[down=false,extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:palm_log_vertical_quarter[down=false,extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:palm_log_vertical_quarter[down=false,extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:palm_log_vertical_quarter[down=false,extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:palm_log_vertical_quarter[down=false,extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:palm_log_vertical_quarter[down=false,extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:palm_log_vertical_quarter[down=false,extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:palm_log_vertical_quarter[down=false,extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:palm_log_vertical_quarter[down=false,extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:palm_log_vertical_quarter[down=false,extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:palm_log_vertical_quarter[down=false,extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:palm_log_vertical_quarter[down=false,extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:palm_log_vertical_quarter[down=false,extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:palm_log_vertical_quarter[down=false,extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:palm_log_vertical_quarter[down=false,extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:palm_log_vertical_quarter[down=false,extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:palm_log_vertical_quarter[down=false,extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:palm_log_vertical_quarter[down=false,extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:palm_log_vertical_quarter[down=false,extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:palm_log_vertical_quarter[down=false,extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:palm_log_vertical_quarter[down=false,extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:palm_log_vertical_quarter[down=false,extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:palm_log_vertical_quarter[down=false,extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:palm_log_vertical_quarter[down=false,extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:palm_log_vertical_quarter[down=false,extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:palm_log_vertical_quarter[down=false,extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:palm_log_vertical_quarter[down=false,extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:palm_log_vertical_quarter[down=false,extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:palm_log_vertical_quarter[down=false,extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:palm_log_vertical_quarter[down=false,extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:palm_log_vertical_quarter[down=false,extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:palm_log_vertical_quarter[down=false,extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:palm_log_vertical_quarter[down=false,extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:palm_log_vertical_quarter[down=false,extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:palm_log_vertical_quarter[down=false,extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:palm_log_vertical_quarter[down=false,extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:palm_log_vertical_quarter[down=false,extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:palm_log_vertical_quarter[down=false,extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:palm_log_vertical_quarter[down=false,extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:palm_log_vertical_quarter[down=false,extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:palm_log_vertical_slab[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:palm_log_vertical_slab[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:palm_log_vertical_slab[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:palm_log_vertical_slab[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:palm_log_vertical_slab[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:palm_log_vertical_slab[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:palm_log_vertical_slab[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:palm_log_vertical_slab[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:palm_log_vertical_slab[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:palm_log_vertical_slab[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:palm_log_vertical_slab[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:palm_log_vertical_slab[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:palm_log_vertical_slab[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:palm_log_vertical_slab[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:palm_log_vertical_slab[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:palm_log_vertical_slab[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:palm_log_vertical_slab[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:palm_log_vertical_slab[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:palm_log_vertical_slab[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:palm_log_vertical_slab[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:palm_log_vertical_slab[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:palm_log_vertical_slab[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:palm_log_vertical_slab[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:palm_log_vertical_slab[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:palm_log_vertical_slab[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:palm_log_vertical_slab[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:palm_log_vertical_slab[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:palm_log_vertical_slab[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:palm_log_vertical_slab[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:palm_log_vertical_slab[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:palm_log_vertical_slab[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:palm_log_vertical_slab[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:palm_log_vertical_slab[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:palm_log_vertical_slab[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:palm_log_vertical_slab[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:palm_log_vertical_slab[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:palm_log_vertical_slab[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:palm_log_vertical_slab[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:palm_log_vertical_slab[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:palm_log_vertical_slab[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:palm_log_vertical_slab[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:palm_log_vertical_slab[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:palm_log_vertical_slab[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:palm_log_vertical_slab[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:palm_log_vertical_slab[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:palm_log_vertical_slab[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:palm_log_vertical_slab[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:palm_log_vertical_slab[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:palm_log_vertical_slab[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:palm_log_vertical_slab[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:palm_log_vertical_slab[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:palm_log_vertical_slab[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:palm_log_vertical_slab[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:palm_log_vertical_slab[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:palm_log_vertical_slab[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:palm_log_vertical_slab[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:palm_log_vertical_slab[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:palm_log_vertical_slab[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:palm_log_vertical_slab[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:palm_log_vertical_slab[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:palm_log_vertical_slab[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:palm_log_vertical_slab[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:palm_log_vertical_slab[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:palm_log_vertical_slab[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:palm_plank_step_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:palm_plank_step_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:palm_plank_step_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:palm_plank_step_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:palm_plank_step_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:palm_plank_step_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:palm_plank_step_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:palm_plank_step_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:palm_plank_step_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:palm_plank_step_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:palm_plank_step_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:palm_plank_step_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:palm_plank_step_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:palm_plank_step_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:palm_plank_step_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:palm_plank_step_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:palm_plank_step_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:palm_plank_step_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:palm_plank_step_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:palm_plank_step_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:palm_plank_step_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:palm_plank_step_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:palm_plank_step_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:palm_plank_step_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:palm_plank_step_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:palm_plank_step_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:palm_plank_step_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:palm_plank_step_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:palm_plank_step_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:palm_plank_step_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:palm_plank_step_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:palm_plank_step_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:palm_plank_step_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:palm_plank_step_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:palm_plank_step_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:palm_plank_step_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:palm_plank_step_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:palm_plank_step_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:palm_plank_step_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:palm_plank_step_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:palm_plank_step_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:palm_plank_step_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:palm_plank_step_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:palm_plank_step_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:palm_plank_step_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:palm_plank_step_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:palm_plank_step_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:palm_plank_step_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:palm_plank_step_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:palm_plank_step_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:palm_plank_step_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:palm_plank_step_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:palm_plank_step_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:palm_plank_step_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:palm_plank_step_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:palm_plank_step_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:palm_plank_step_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:palm_plank_step_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:palm_plank_step_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:palm_plank_step_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:palm_plank_step_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:palm_plank_step_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:palm_plank_step_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:palm_plank_step_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:palm_plank_step_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:palm_plank_step_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:palm_plank_step_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:palm_plank_step_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:palm_plank_step_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:palm_plank_step_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:palm_plank_step_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:palm_plank_step_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:palm_plank_step_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:palm_plank_step_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:palm_plank_step_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:palm_plank_step_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:palm_plank_step_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:palm_plank_step_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:palm_plank_step_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:palm_plank_step_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:palm_tree_trunk
conquest:palm_wood_beam_beam_board[facing=north,layers=1,toggle=1]
conquest:palm_wood_beam_beam_board[facing=north,layers=1,toggle=2]
conquest:palm_wood_beam_beam_board[facing=north,layers=1,toggle=3]
conquest:palm_wood_beam_beam_board[facing=north,layers=1,toggle=4]
conquest:palm_wood_beam_beam_board[facing=north,layers=2,toggle=1]
conquest:palm_wood_beam_beam_board[facing=north,layers=2,toggle=2]
conquest:palm_wood_beam_beam_board[facing=north,layers=2,toggle=3]
conquest:palm_wood_beam_beam_board[facing=north,layers=2,toggle=4]
conquest:palm_wood_beam_beam_board[facing=north,layers=3,toggle=1]
conquest:palm_wood_beam_beam_board[facing=north,layers=3,toggle=2]
conquest:palm_wood_beam_beam_board[facing=north,layers=3,toggle=3]
conquest:palm_wood_beam_beam_board[facing=north,layers=3,toggle=4]
conquest:palm_wood_beam_beam_board[facing=east,layers=1,toggle=1]
conquest:palm_wood_beam_beam_board[facing=east,layers=1,toggle=2]
conquest:palm_wood_beam_beam_board[facing=east,layers=1,toggle=3]
conquest:palm_wood_beam_beam_board[facing=east,layers=1,toggle=4]
conquest:palm_wood_beam_beam_board[facing=east,layers=2,toggle=1]
conquest:palm_wood_beam_beam_board[facing=east,layers=2,toggle=2]
conquest:palm_wood_beam_beam_board[facing=east,layers=2,toggle=3]
conquest:palm_wood_beam_beam_board[facing=east,layers=2,toggle=4]
conquest:palm_wood_beam_beam_board[facing=east,layers=3,toggle=1]
conquest:palm_wood_beam_beam_board[facing=east,layers=3,toggle=2]
conquest:palm_wood_beam_beam_board[facing=east,layers=3,toggle=3]
conquest:palm_wood_beam_beam_board[facing=east,layers=3,toggle=4]
conquest:palm_wood_beam_beam_board[facing=south,layers=1,toggle=1]
conquest:palm_wood_beam_beam_board[facing=south,layers=1,toggle=2]
conquest:palm_wood_beam_beam_board[facing=south,layers=1,toggle=3]
conquest:palm_wood_beam_beam_board[facing=south,layers=1,toggle=4]
conquest:palm_wood_beam_beam_board[facing=south,layers=2,toggle=1]
conquest:palm_wood_beam_beam_board[facing=south,layers=2,toggle=2]
conquest:palm_wood_beam_beam_board[facing=south,layers=2,toggle=3]
conquest:palm_wood_beam_beam_board[facing=south,layers=2,toggle=4]
conquest:palm_wood_beam_beam_board[facing=south,layers=3,toggle=1]
conquest:palm_wood_beam_beam_board[facing=south,layers=3,toggle=2]
conquest:palm_wood_beam_beam_board[facing=south,layers=3,toggle=3]
conquest:palm_wood_beam_beam_board[facing=south,layers=3,toggle=4]
conquest:palm_wood_beam_beam_board[facing=west,layers=1,toggle=1]
conquest:palm_wood_beam_beam_board[facing=west,layers=1,toggle=2]
conquest:palm_wood_beam_beam_board[facing=west,layers=1,toggle=3]
conquest:palm_wood_beam_beam_board[facing=west,layers=1,toggle=4]
conquest:palm_wood_beam_beam_board[facing=west,layers=2,toggle=1]
conquest:palm_wood_beam_beam_board[facing=west,layers=2,toggle=2]
conquest:palm_wood_beam_beam_board[facing=west,layers=2,toggle=3]
conquest:palm_wood_beam_beam_board[facing=west,layers=2,toggle=4]
conquest:palm_wood_beam_beam_board[facing=west,layers=3,toggle=1]
conquest:palm_wood_beam_beam_board[facing=west,layers=3,toggle=2]
conquest:palm_wood_beam_beam_board[facing=west,layers=3,toggle=3]
conquest:palm_wood_beam_beam_board[facing=west,layers=3,toggle=4]
conquest:palm_wood_beam_beam_board[facing=up,layers=1,toggle=1]
conquest:palm_wood_beam_beam_board[facing=up,layers=1,toggle=2]
conquest:palm_wood_beam_beam_board[facing=up,layers=1,toggle=3]
conquest:palm_wood_beam_beam_board[facing=up,layers=1,toggle=4]
conquest:palm_wood_beam_beam_board[facing=up,layers=2,toggle=1]
conquest:palm_wood_beam_beam_board[facing=up,layers=2,toggle=2]
conquest:palm_wood_beam_beam_board[facing=up,layers=2,toggle=3]
conquest:palm_wood_beam_beam_board[facing=up,layers=2,toggle=4]
conquest:palm_wood_beam_beam_board[facing=up,layers=3,toggle=1]
conquest:palm_wood_beam_beam_board[facing=up,layers=3,toggle=2]
conquest:palm_wood_beam_beam_board[facing=up,layers=3,toggle=3]
conquest:palm_wood_beam_beam_board[facing=up,layers=3,toggle=4]
conquest:palm_wood_beam_beam_board[facing=down,layers=1,toggle=1]
conquest:palm_wood_beam_beam_board[facing=down,layers=1,toggle=2]
conquest:palm_wood_beam_beam_board[facing=down,layers=1,toggle=3]
conquest:palm_wood_beam_beam_board[facing=down,layers=1,toggle=4]
conquest:palm_wood_beam_beam_board[facing=down,layers=2,toggle=1]
conquest:palm_wood_beam_beam_board[facing=down,layers=2,toggle=2]
conquest:palm_wood_beam_beam_board[facing=down,layers=2,toggle=3]
conquest:palm_wood_beam_beam_board[facing=down,layers=2,toggle=4]
conquest:palm_wood_beam_beam_board[facing=down,layers=3,toggle=1]
conquest:palm_wood_beam_beam_board[facing=down,layers=3,toggle=2]
conquest:palm_wood_beam_beam_board[facing=down,layers=3,toggle=3]
conquest:palm_wood_beam_beam_board[facing=down,layers=3,toggle=4]
conquest:palm_wood_beam_corner_slab[facing=north,type=top,waterlogged=true]
conquest:palm_wood_beam_corner_slab[facing=north,type=top,waterlogged=false]
conquest:palm_wood_beam_corner_slab[facing=north,type=bottom,waterlogged=true]
conquest:palm_wood_beam_corner_slab[facing=north,type=bottom,waterlogged=false]
conquest:palm_wood_beam_corner_slab[facing=south,type=top,waterlogged=true]
conquest:palm_wood_beam_corner_slab[facing=south,type=top,waterlogged=false]
conquest:palm_wood_beam_corner_slab[facing=south,type=bottom,waterlogged=true]
conquest:palm_wood_beam_corner_slab[facing=south,type=bottom,waterlogged=false]
conquest:palm_wood_beam_corner_slab[facing=west,type=top,waterlogged=true]
conquest:palm_wood_beam_corner_slab[facing=west,type=top,waterlogged=false]
conquest:palm_wood_beam_corner_slab[facing=west,type=bottom,waterlogged=true]
conquest:palm_wood_beam_corner_slab[facing=west,type=bottom,waterlogged=false]
conquest:palm_wood_beam_corner_slab[facing=east,type=top,waterlogged=true]
conquest:palm_wood_beam_corner_slab[facing=east,type=top,waterlogged=false]
conquest:palm_wood_beam_corner_slab[facing=east,type=bottom,waterlogged=true]
conquest:palm_wood_beam_corner_slab[facing=east,type=bottom,waterlogged=false]
conquest:palm_wood_beam_door_frame_lintel[facing=north,toggle=1,type=top]
conquest:palm_wood_beam_door_frame_lintel[facing=north,toggle=1,type=bottom]
conquest:palm_wood_beam_door_frame_lintel[facing=north,toggle=2,type=top]
conquest:palm_wood_beam_door_frame_lintel[facing=north,toggle=2,type=bottom]
conquest:palm_wood_beam_door_frame_lintel[facing=north,toggle=3,type=top]
conquest:palm_wood_beam_door_frame_lintel[facing=north,toggle=3,type=bottom]
conquest:palm_wood_beam_door_frame_lintel[facing=north,toggle=4,type=top]
conquest:palm_wood_beam_door_frame_lintel[facing=north,toggle=4,type=bottom]
conquest:palm_wood_beam_door_frame_lintel[facing=south,toggle=1,type=top]
conquest:palm_wood_beam_door_frame_lintel[facing=south,toggle=1,type=bottom]
conquest:palm_wood_beam_door_frame_lintel[facing=south,toggle=2,type=top]
conquest:palm_wood_beam_door_frame_lintel[facing=south,toggle=2,type=bottom]
conquest:palm_wood_beam_door_frame_lintel[facing=south,toggle=3,type=top]
conquest:palm_wood_beam_door_frame_lintel[facing=south,toggle=3,type=bottom]
conquest:palm_wood_beam_door_frame_lintel[facing=south,toggle=4,type=top]
conquest:palm_wood_beam_door_frame_lintel[facing=south,toggle=4,type=bottom]
conquest:palm_wood_beam_door_frame_lintel[facing=west,toggle=1,type=top]
conquest:palm_wood_beam_door_frame_lintel[facing=west,toggle=1,type=bottom]
conquest:palm_wood_beam_door_frame_lintel[facing=west,toggle=2,type=top]
conquest:palm_wood_beam_door_frame_lintel[facing=west,toggle=2,type=bottom]
conquest:palm_wood_beam_door_frame_lintel[facing=west,toggle=3,type=top]
conquest:palm_wood_beam_door_frame_lintel[facing=west,toggle=3,type=bottom]
conquest:palm_wood_beam_door_frame_lintel[facing=west,toggle=4,type=top]
conquest:palm_wood_beam_door_frame_lintel[facing=west,toggle=4,type=bottom]
conquest:palm_wood_beam_door_frame_lintel[facing=east,toggle=1,type=top]
conquest:palm_wood_beam_door_frame_lintel[facing=east,toggle=1,type=bottom]
conquest:palm_wood_beam_door_frame_lintel[facing=east,toggle=2,type=top]
conquest:palm_wood_beam_door_frame_lintel[facing=east,toggle=2,type=bottom]
conquest:palm_wood_beam_door_frame_lintel[facing=east,toggle=3,type=top]
conquest:palm_wood_beam_door_frame_lintel[facing=east,toggle=3,type=bottom]
conquest:palm_wood_beam_door_frame_lintel[facing=east,toggle=4,type=top]
conquest:palm_wood_beam_door_frame_lintel[facing=east,toggle=4,type=bottom]
conquest:palm_wood_beam_door_frame_posts[facing=north,toggle=1]
conquest:palm_wood_beam_door_frame_posts[facing=north,toggle=2]
conquest:palm_wood_beam_door_frame_posts[facing=north,toggle=3]
conquest:palm_wood_beam_door_frame_posts[facing=south,toggle=1]
conquest:palm_wood_beam_door_frame_posts[facing=south,toggle=2]
conquest:palm_wood_beam_door_frame_posts[facing=south,toggle=3]
conquest:palm_wood_beam_door_frame_posts[facing=west,toggle=1]
conquest:palm_wood_beam_door_frame_posts[facing=west,toggle=2]
conquest:palm_wood_beam_door_frame_posts[facing=west,toggle=3]
conquest:palm_wood_beam_door_frame_posts[facing=east,toggle=1]
conquest:palm_wood_beam_door_frame_posts[facing=east,toggle=2]
conquest:palm_wood_beam_door_frame_posts[facing=east,toggle=3]
conquest:palm_wood_beam_eighth_slab[facing=north,type=top,waterlogged=true]
conquest:palm_wood_beam_eighth_slab[facing=north,type=top,waterlogged=false]
conquest:palm_wood_beam_eighth_slab[facing=north,type=bottom,waterlogged=true]
conquest:palm_wood_beam_eighth_slab[facing=north,type=bottom,waterlogged=false]
conquest:palm_wood_beam_eighth_slab[facing=south,type=top,waterlogged=true]
conquest:palm_wood_beam_eighth_slab[facing=south,type=top,waterlogged=false]
conquest:palm_wood_beam_eighth_slab[facing=south,type=bottom,waterlogged=true]
conquest:palm_wood_beam_eighth_slab[facing=south,type=bottom,waterlogged=false]
conquest:palm_wood_beam_eighth_slab[facing=west,type=top,waterlogged=true]
conquest:palm_wood_beam_eighth_slab[facing=west,type=top,waterlogged=false]
conquest:palm_wood_beam_eighth_slab[facing=west,type=bottom,waterlogged=true]
conquest:palm_wood_beam_eighth_slab[facing=west,type=bottom,waterlogged=false]
conquest:palm_wood_beam_eighth_slab[facing=east,type=top,waterlogged=true]
conquest:palm_wood_beam_eighth_slab[facing=east,type=top,waterlogged=false]
conquest:palm_wood_beam_eighth_slab[facing=east,type=bottom,waterlogged=true]
conquest:palm_wood_beam_eighth_slab[facing=east,type=bottom,waterlogged=false]
conquest:palm_wood_beam_horizontal[activated=1,facing=north,type=top]
conquest:palm_wood_beam_horizontal[activated=1,facing=north,type=bottom]
conquest:palm_wood_beam_horizontal[activated=1,facing=south,type=top]
conquest:palm_wood_beam_horizontal[activated=1,facing=south,type=bottom]
conquest:palm_wood_beam_horizontal[activated=1,facing=west,type=top]
conquest:palm_wood_beam_horizontal[activated=1,facing=west,type=bottom]
conquest:palm_wood_beam_horizontal[activated=1,facing=east,type=top]
conquest:palm_wood_beam_horizontal[activated=1,facing=east,type=bottom]
conquest:palm_wood_beam_horizontal[activated=2,facing=north,type=top]
conquest:palm_wood_beam_horizontal[activated=2,facing=north,type=bottom]
conquest:palm_wood_beam_horizontal[activated=2,facing=south,type=top]
conquest:palm_wood_beam_horizontal[activated=2,facing=south,type=bottom]
conquest:palm_wood_beam_horizontal[activated=2,facing=west,type=top]
conquest:palm_wood_beam_horizontal[activated=2,facing=west,type=bottom]
conquest:palm_wood_beam_horizontal[activated=2,facing=east,type=top]
conquest:palm_wood_beam_horizontal[activated=2,facing=east,type=bottom]
conquest:palm_wood_beam_horizontal[activated=3,facing=north,type=top]
conquest:palm_wood_beam_horizontal[activated=3,facing=north,type=bottom]
conquest:palm_wood_beam_horizontal[activated=3,facing=south,type=top]
conquest:palm_wood_beam_horizontal[activated=3,facing=south,type=bottom]
conquest:palm_wood_beam_horizontal[activated=3,facing=west,type=top]
conquest:palm_wood_beam_horizontal[activated=3,facing=west,type=bottom]
conquest:palm_wood_beam_horizontal[activated=3,facing=east,type=top]
conquest:palm_wood_beam_horizontal[activated=3,facing=east,type=bottom]
conquest:palm_wood_beam_horizontal[activated=4,facing=north,type=top]
conquest:palm_wood_beam_horizontal[activated=4,facing=north,type=bottom]
conquest:palm_wood_beam_horizontal[activated=4,facing=south,type=top]
conquest:palm_wood_beam_horizontal[activated=4,facing=south,type=bottom]
conquest:palm_wood_beam_horizontal[activated=4,facing=west,type=top]
conquest:palm_wood_beam_horizontal[activated=4,facing=west,type=bottom]
conquest:palm_wood_beam_horizontal[activated=4,facing=east,type=top]
conquest:palm_wood_beam_horizontal[activated=4,facing=east,type=bottom]
conquest:palm_wood_beam_lintel[facing=north,toggle=1,type=top]
conquest:palm_wood_beam_lintel[facing=north,toggle=1,type=bottom]
conquest:palm_wood_beam_lintel[facing=north,toggle=2,type=top]
conquest:palm_wood_beam_lintel[facing=north,toggle=2,type=bottom]
conquest:palm_wood_beam_lintel[facing=north,toggle=3,type=top]
conquest:palm_wood_beam_lintel[facing=north,toggle=3,type=bottom]
conquest:palm_wood_beam_lintel[facing=north,toggle=4,type=top]
conquest:palm_wood_beam_lintel[facing=north,toggle=4,type=bottom]
conquest:palm_wood_beam_lintel[facing=south,toggle=1,type=top]
conquest:palm_wood_beam_lintel[facing=south,toggle=1,type=bottom]
conquest:palm_wood_beam_lintel[facing=south,toggle=2,type=top]
conquest:palm_wood_beam_lintel[facing=south,toggle=2,type=bottom]
conquest:palm_wood_beam_lintel[facing=south,toggle=3,type=top]
conquest:palm_wood_beam_lintel[facing=south,toggle=3,type=bottom]
conquest:palm_wood_beam_lintel[facing=south,toggle=4,type=top]
conquest:palm_wood_beam_lintel[facing=south,toggle=4,type=bottom]
conquest:palm_wood_beam_lintel[facing=west,toggle=1,type=top]
conquest:palm_wood_beam_lintel[facing=west,toggle=1,type=bottom]
conquest:palm_wood_beam_lintel[facing=west,toggle=2,type=top]
conquest:palm_wood_beam_lintel[facing=west,toggle=2,type=bottom]
conquest:palm_wood_beam_lintel[facing=west,toggle=3,type=top]
conquest:palm_wood_beam_lintel[facing=west,toggle=3,type=bottom]
conquest:palm_wood_beam_lintel[facing=west,toggle=4,type=top]
conquest:palm_wood_beam_lintel[facing=west,toggle=4,type=bottom]
conquest:palm_wood_beam_lintel[facing=east,toggle=1,type=top]
conquest:palm_wood_beam_lintel[facing=east,toggle=1,type=bottom]
conquest:palm_wood_beam_lintel[facing=east,toggle=2,type=top]
conquest:palm_wood_beam_lintel[facing=east,toggle=2,type=bottom]
conquest:palm_wood_beam_lintel[facing=east,toggle=3,type=top]
conquest:palm_wood_beam_lintel[facing=east,toggle=3,type=bottom]
conquest:palm_wood_beam_lintel[facing=east,toggle=4,type=top]
conquest:palm_wood_beam_lintel[facing=east,toggle=4,type=bottom]
conquest:palm_wood_beam_pillar[layer=1,waterlogged=true]
conquest:palm_wood_beam_pillar[layer=1,waterlogged=false]
conquest:palm_wood_beam_pillar[layer=2,waterlogged=true]
conquest:palm_wood_beam_pillar[layer=2,waterlogged=false]
conquest:palm_wood_beam_pillar[layer=3,waterlogged=true]
conquest:palm_wood_beam_pillar[layer=3,waterlogged=false]
conquest:palm_wood_beam_posts[facing=north,toggle=1]
conquest:palm_wood_beam_posts[facing=north,toggle=2]
conquest:palm_wood_beam_posts[facing=north,toggle=3]
conquest:palm_wood_beam_posts[facing=south,toggle=1]
conquest:palm_wood_beam_posts[facing=south,toggle=2]
conquest:palm_wood_beam_posts[facing=south,toggle=3]
conquest:palm_wood_beam_posts[facing=west,toggle=1]
conquest:palm_wood_beam_posts[facing=west,toggle=2]
conquest:palm_wood_beam_posts[facing=west,toggle=3]
conquest:palm_wood_beam_posts[facing=east,toggle=1]
conquest:palm_wood_beam_posts[facing=east,toggle=2]
conquest:palm_wood_beam_posts[facing=east,toggle=3]
conquest:palm_wood_beam_quarter_slab[facing=north,layer=1,type=top,waterlogged=true]
conquest:palm_wood_beam_quarter_slab[facing=north,layer=1,type=top,waterlogged=false]
conquest:palm_wood_beam_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=true]
conquest:palm_wood_beam_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=false]
conquest:palm_wood_beam_quarter_slab[facing=north,layer=2,type=top,waterlogged=true]
conquest:palm_wood_beam_quarter_slab[facing=north,layer=2,type=top,waterlogged=false]
conquest:palm_wood_beam_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=true]
conquest:palm_wood_beam_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=false]
conquest:palm_wood_beam_quarter_slab[facing=north,layer=3,type=top,waterlogged=true]
conquest:palm_wood_beam_quarter_slab[facing=north,layer=3,type=top,waterlogged=false]
conquest:palm_wood_beam_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=true]
conquest:palm_wood_beam_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=false]
conquest:palm_wood_beam_quarter_slab[facing=south,layer=1,type=top,waterlogged=true]
conquest:palm_wood_beam_quarter_slab[facing=south,layer=1,type=top,waterlogged=false]
conquest:palm_wood_beam_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=true]
conquest:palm_wood_beam_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=false]
conquest:palm_wood_beam_quarter_slab[facing=south,layer=2,type=top,waterlogged=true]
conquest:palm_wood_beam_quarter_slab[facing=south,layer=2,type=top,waterlogged=false]
conquest:palm_wood_beam_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=true]
conquest:palm_wood_beam_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=false]
conquest:palm_wood_beam_quarter_slab[facing=south,layer=3,type=top,waterlogged=true]
conquest:palm_wood_beam_quarter_slab[facing=south,layer=3,type=top,waterlogged=false]
conquest:palm_wood_beam_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=true]
conquest:palm_wood_beam_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=false]
conquest:palm_wood_beam_quarter_slab[facing=west,layer=1,type=top,waterlogged=true]
conquest:palm_wood_beam_quarter_slab[facing=west,layer=1,type=top,waterlogged=false]
conquest:palm_wood_beam_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=true]
conquest:palm_wood_beam_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=false]
conquest:palm_wood_beam_quarter_slab[facing=west,layer=2,type=top,waterlogged=true]
conquest:palm_wood_beam_quarter_slab[facing=west,layer=2,type=top,waterlogged=false]
conquest:palm_wood_beam_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=true]
conquest:palm_wood_beam_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=false]
conquest:palm_wood_beam_quarter_slab[facing=west,layer=3,type=top,waterlogged=true]
conquest:palm_wood_beam_quarter_slab[facing=west,layer=3,type=top,waterlogged=false]
conquest:palm_wood_beam_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=true]
conquest:palm_wood_beam_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=false]
conquest:palm_wood_beam_quarter_slab[facing=east,layer=1,type=top,waterlogged=true]
conquest:palm_wood_beam_quarter_slab[facing=east,layer=1,type=top,waterlogged=false]
conquest:palm_wood_beam_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=true]
conquest:palm_wood_beam_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=false]
conquest:palm_wood_beam_quarter_slab[facing=east,layer=2,type=top,waterlogged=true]
conquest:palm_wood_beam_quarter_slab[facing=east,layer=2,type=top,waterlogged=false]
conquest:palm_wood_beam_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=true]
conquest:palm_wood_beam_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=false]
conquest:palm_wood_beam_quarter_slab[facing=east,layer=3,type=top,waterlogged=true]
conquest:palm_wood_beam_quarter_slab[facing=east,layer=3,type=top,waterlogged=false]
conquest:palm_wood_beam_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=true]
conquest:palm_wood_beam_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=false]
conquest:palm_wood_beam_slab[layer=1,type=top,waterlogged=true]
conquest:palm_wood_beam_slab[layer=1,type=top,waterlogged=false]
conquest:palm_wood_beam_slab[layer=1,type=bottom,waterlogged=true]
conquest:palm_wood_beam_slab[layer=1,type=bottom,waterlogged=false]
conquest:palm_wood_beam_slab[layer=2,type=top,waterlogged=true]
conquest:palm_wood_beam_slab[layer=2,type=top,waterlogged=false]
conquest:palm_wood_beam_slab[layer=2,type=bottom,waterlogged=true]
conquest:palm_wood_beam_slab[layer=2,type=bottom,waterlogged=false]
conquest:palm_wood_beam_slab[layer=3,type=top,waterlogged=true]
conquest:palm_wood_beam_slab[layer=3,type=top,waterlogged=false]
conquest:palm_wood_beam_slab[layer=3,type=bottom,waterlogged=true]
conquest:palm_wood_beam_slab[layer=3,type=bottom,waterlogged=false]
conquest:palm_wood_beam_slab[layer=4,type=top,waterlogged=true]
conquest:palm_wood_beam_slab[layer=4,type=top,waterlogged=false]
conquest:palm_wood_beam_slab[layer=4,type=bottom,waterlogged=true]
conquest:palm_wood_beam_slab[layer=4,type=bottom,waterlogged=false]
conquest:palm_wood_beam_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:palm_wood_beam_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:palm_wood_beam_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:palm_wood_beam_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:palm_wood_beam_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:palm_wood_beam_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:palm_wood_beam_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:palm_wood_beam_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:palm_wood_beam_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:palm_wood_beam_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:palm_wood_beam_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:palm_wood_beam_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:palm_wood_beam_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:palm_wood_beam_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:palm_wood_beam_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:palm_wood_beam_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:palm_wood_beam_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:palm_wood_beam_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:palm_wood_beam_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:palm_wood_beam_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:palm_wood_beam_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:palm_wood_beam_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:palm_wood_beam_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:palm_wood_beam_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:palm_wood_beam_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:palm_wood_beam_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:palm_wood_beam_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:palm_wood_beam_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:palm_wood_beam_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:palm_wood_beam_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:palm_wood_beam_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:palm_wood_beam_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:palm_wood_beam_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:palm_wood_beam_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:palm_wood_beam_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:palm_wood_beam_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:palm_wood_beam_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:palm_wood_beam_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:palm_wood_beam_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:palm_wood_beam_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:palm_wood_beam_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:palm_wood_beam_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:palm_wood_beam_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:palm_wood_beam_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:palm_wood_beam_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:palm_wood_beam_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:palm_wood_beam_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:palm_wood_beam_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:palm_wood_beam_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:palm_wood_beam_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:palm_wood_beam_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:palm_wood_beam_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:palm_wood_beam_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:palm_wood_beam_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:palm_wood_beam_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:palm_wood_beam_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:palm_wood_beam_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:palm_wood_beam_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:palm_wood_beam_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:palm_wood_beam_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:palm_wood_beam_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:palm_wood_beam_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:palm_wood_beam_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:palm_wood_beam_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:palm_wood_beam_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:palm_wood_beam_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:palm_wood_beam_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:palm_wood_beam_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:palm_wood_beam_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:palm_wood_beam_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:palm_wood_beam_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:palm_wood_beam_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:palm_wood_beam_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:palm_wood_beam_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:palm_wood_beam_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:palm_wood_beam_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:palm_wood_beam_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:palm_wood_beam_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:palm_wood_beam_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:palm_wood_beam_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:palm_wood_beam_vertical[facing=north,toggle=1]
conquest:palm_wood_beam_vertical[facing=north,toggle=2]
conquest:palm_wood_beam_vertical[facing=north,toggle=3]
conquest:palm_wood_beam_vertical[facing=north,toggle=4]
conquest:palm_wood_beam_vertical[facing=north,toggle=5]
conquest:palm_wood_beam_vertical[facing=north,toggle=6]
conquest:palm_wood_beam_vertical[facing=south,toggle=1]
conquest:palm_wood_beam_vertical[facing=south,toggle=2]
conquest:palm_wood_beam_vertical[facing=south,toggle=3]
conquest:palm_wood_beam_vertical[facing=south,toggle=4]
conquest:palm_wood_beam_vertical[facing=south,toggle=5]
conquest:palm_wood_beam_vertical[facing=south,toggle=6]
conquest:palm_wood_beam_vertical[facing=west,toggle=1]
conquest:palm_wood_beam_vertical[facing=west,toggle=2]
conquest:palm_wood_beam_vertical[facing=west,toggle=3]
conquest:palm_wood_beam_vertical[facing=west,toggle=4]
conquest:palm_wood_beam_vertical[facing=west,toggle=5]
conquest:palm_wood_beam_vertical[facing=west,toggle=6]
conquest:palm_wood_beam_vertical[facing=east,toggle=1]
conquest:palm_wood_beam_vertical[facing=east,toggle=2]
conquest:palm_wood_beam_vertical[facing=east,toggle=3]
conquest:palm_wood_beam_vertical[facing=east,toggle=4]
conquest:palm_wood_beam_vertical[facing=east,toggle=5]
conquest:palm_wood_beam_vertical[facing=east,toggle=6]
conquest:palm_wood_beam_vertical_corner[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:palm_wood_beam_vertical_corner[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:palm_wood_beam_vertical_corner[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:palm_wood_beam_vertical_corner[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:palm_wood_beam_vertical_corner[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:palm_wood_beam_vertical_corner[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:palm_wood_beam_vertical_corner[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:palm_wood_beam_vertical_corner[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:palm_wood_beam_vertical_corner[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:palm_wood_beam_vertical_corner[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:palm_wood_beam_vertical_corner[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:palm_wood_beam_vertical_corner[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:palm_wood_beam_vertical_corner[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:palm_wood_beam_vertical_corner[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:palm_wood_beam_vertical_corner[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:palm_wood_beam_vertical_corner[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:palm_wood_beam_vertical_corner[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:palm_wood_beam_vertical_corner[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:palm_wood_beam_vertical_corner[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:palm_wood_beam_vertical_corner[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:palm_wood_beam_vertical_corner[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:palm_wood_beam_vertical_corner[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:palm_wood_beam_vertical_corner[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:palm_wood_beam_vertical_corner[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:palm_wood_beam_vertical_corner[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:palm_wood_beam_vertical_corner[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:palm_wood_beam_vertical_corner[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:palm_wood_beam_vertical_corner[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:palm_wood_beam_vertical_corner[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:palm_wood_beam_vertical_corner[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:palm_wood_beam_vertical_corner[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:palm_wood_beam_vertical_corner[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:palm_wood_beam_vertical_corner[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:palm_wood_beam_vertical_corner[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:palm_wood_beam_vertical_corner[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:palm_wood_beam_vertical_corner[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:palm_wood_beam_vertical_corner[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:palm_wood_beam_vertical_corner[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:palm_wood_beam_vertical_corner[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:palm_wood_beam_vertical_corner[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:palm_wood_beam_vertical_corner[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:palm_wood_beam_vertical_corner[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:palm_wood_beam_vertical_corner[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:palm_wood_beam_vertical_corner[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:palm_wood_beam_vertical_corner[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:palm_wood_beam_vertical_corner[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:palm_wood_beam_vertical_corner[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:palm_wood_beam_vertical_corner[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:palm_wood_beam_vertical_corner[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:palm_wood_beam_vertical_corner[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:palm_wood_beam_vertical_corner[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:palm_wood_beam_vertical_corner[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:palm_wood_beam_vertical_corner[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:palm_wood_beam_vertical_corner[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:palm_wood_beam_vertical_corner[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:palm_wood_beam_vertical_corner[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:palm_wood_beam_vertical_corner[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:palm_wood_beam_vertical_corner[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:palm_wood_beam_vertical_corner[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:palm_wood_beam_vertical_corner[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:palm_wood_beam_vertical_corner[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:palm_wood_beam_vertical_corner[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:palm_wood_beam_vertical_corner[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:palm_wood_beam_vertical_corner[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:palm_wood_beam_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:palm_wood_beam_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:palm_wood_beam_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:palm_wood_beam_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:palm_wood_beam_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:palm_wood_beam_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:palm_wood_beam_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:palm_wood_beam_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:palm_wood_beam_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:palm_wood_beam_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:palm_wood_beam_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:palm_wood_beam_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:palm_wood_beam_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:palm_wood_beam_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:palm_wood_beam_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:palm_wood_beam_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:palm_wood_beam_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:palm_wood_beam_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:palm_wood_beam_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:palm_wood_beam_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:palm_wood_beam_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:palm_wood_beam_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:palm_wood_beam_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:palm_wood_beam_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:palm_wood_beam_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:palm_wood_beam_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:palm_wood_beam_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:palm_wood_beam_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:palm_wood_beam_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:palm_wood_beam_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:palm_wood_beam_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:palm_wood_beam_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:palm_wood_beam_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:palm_wood_beam_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:palm_wood_beam_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:palm_wood_beam_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:palm_wood_beam_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:palm_wood_beam_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:palm_wood_beam_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:palm_wood_beam_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:palm_wood_beam_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:palm_wood_beam_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:palm_wood_beam_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:palm_wood_beam_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:palm_wood_beam_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:palm_wood_beam_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:palm_wood_beam_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:palm_wood_beam_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:palm_wood_beam_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:palm_wood_beam_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:palm_wood_beam_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:palm_wood_beam_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:palm_wood_beam_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:palm_wood_beam_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:palm_wood_beam_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:palm_wood_beam_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:palm_wood_beam_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:palm_wood_beam_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:palm_wood_beam_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:palm_wood_beam_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:palm_wood_beam_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:palm_wood_beam_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:palm_wood_beam_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:palm_wood_beam_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:palm_wood_beam_vertical_quarter[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:palm_wood_beam_vertical_quarter[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:palm_wood_beam_vertical_quarter[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:palm_wood_beam_vertical_quarter[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:palm_wood_beam_vertical_quarter[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:palm_wood_beam_vertical_quarter[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:palm_wood_beam_vertical_quarter[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:palm_wood_beam_vertical_quarter[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:palm_wood_beam_vertical_quarter[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:palm_wood_beam_vertical_quarter[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:palm_wood_beam_vertical_quarter[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:palm_wood_beam_vertical_quarter[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:palm_wood_beam_vertical_quarter[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:palm_wood_beam_vertical_quarter[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:palm_wood_beam_vertical_quarter[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:palm_wood_beam_vertical_quarter[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:palm_wood_beam_vertical_quarter[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:palm_wood_beam_vertical_quarter[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:palm_wood_beam_vertical_quarter[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:palm_wood_beam_vertical_quarter[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:palm_wood_beam_vertical_quarter[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:palm_wood_beam_vertical_quarter[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:palm_wood_beam_vertical_quarter[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:palm_wood_beam_vertical_quarter[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:palm_wood_beam_vertical_quarter[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:palm_wood_beam_vertical_quarter[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:palm_wood_beam_vertical_quarter[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:palm_wood_beam_vertical_quarter[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:palm_wood_beam_vertical_quarter[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:palm_wood_beam_vertical_quarter[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:palm_wood_beam_vertical_quarter[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:palm_wood_beam_vertical_quarter[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:palm_wood_beam_vertical_quarter[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:palm_wood_beam_vertical_quarter[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:palm_wood_beam_vertical_quarter[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:palm_wood_beam_vertical_quarter[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:palm_wood_beam_vertical_quarter[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:palm_wood_beam_vertical_quarter[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:palm_wood_beam_vertical_quarter[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:palm_wood_beam_vertical_quarter[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:palm_wood_beam_vertical_quarter[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:palm_wood_beam_vertical_quarter[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:palm_wood_beam_vertical_quarter[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:palm_wood_beam_vertical_quarter[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:palm_wood_beam_vertical_quarter[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:palm_wood_beam_vertical_quarter[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:palm_wood_beam_vertical_quarter[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:palm_wood_beam_vertical_quarter[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:palm_wood_beam_vertical_quarter[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:palm_wood_beam_vertical_quarter[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:palm_wood_beam_vertical_quarter[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:palm_wood_beam_vertical_quarter[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:palm_wood_beam_vertical_quarter[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:palm_wood_beam_vertical_quarter[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:palm_wood_beam_vertical_quarter[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:palm_wood_beam_vertical_quarter[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:palm_wood_beam_vertical_quarter[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:palm_wood_beam_vertical_quarter[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:palm_wood_beam_vertical_quarter[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:palm_wood_beam_vertical_quarter[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:palm_wood_beam_vertical_quarter[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:palm_wood_beam_vertical_quarter[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:palm_wood_beam_vertical_quarter[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:palm_wood_beam_vertical_quarter[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:palm_wood_beam_vertical_slab[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:palm_wood_beam_vertical_slab[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:palm_wood_beam_vertical_slab[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:palm_wood_beam_vertical_slab[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:palm_wood_beam_vertical_slab[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:palm_wood_beam_vertical_slab[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:palm_wood_beam_vertical_slab[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:palm_wood_beam_vertical_slab[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:palm_wood_beam_vertical_slab[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:palm_wood_beam_vertical_slab[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:palm_wood_beam_vertical_slab[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:palm_wood_beam_vertical_slab[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:palm_wood_beam_vertical_slab[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:palm_wood_beam_vertical_slab[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:palm_wood_beam_vertical_slab[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:palm_wood_beam_vertical_slab[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:palm_wood_beam_vertical_slab[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:palm_wood_beam_vertical_slab[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:palm_wood_beam_vertical_slab[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:palm_wood_beam_vertical_slab[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:palm_wood_beam_vertical_slab[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:palm_wood_beam_vertical_slab[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:palm_wood_beam_vertical_slab[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:palm_wood_beam_vertical_slab[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:palm_wood_beam_vertical_slab[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:palm_wood_beam_vertical_slab[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:palm_wood_beam_vertical_slab[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:palm_wood_beam_vertical_slab[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:palm_wood_beam_vertical_slab[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:palm_wood_beam_vertical_slab[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:palm_wood_beam_vertical_slab[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:palm_wood_beam_vertical_slab[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:palm_wood_beam_vertical_slab[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:palm_wood_beam_vertical_slab[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:palm_wood_beam_vertical_slab[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:palm_wood_beam_vertical_slab[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:palm_wood_beam_vertical_slab[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:palm_wood_beam_vertical_slab[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:palm_wood_beam_vertical_slab[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:palm_wood_beam_vertical_slab[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:palm_wood_beam_vertical_slab[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:palm_wood_beam_vertical_slab[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:palm_wood_beam_vertical_slab[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:palm_wood_beam_vertical_slab[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:palm_wood_beam_vertical_slab[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:palm_wood_beam_vertical_slab[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:palm_wood_beam_vertical_slab[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:palm_wood_beam_vertical_slab[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:palm_wood_beam_vertical_slab[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:palm_wood_beam_vertical_slab[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:palm_wood_beam_vertical_slab[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:palm_wood_beam_vertical_slab[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:palm_wood_beam_vertical_slab[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:palm_wood_beam_vertical_slab[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:palm_wood_beam_vertical_slab[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:palm_wood_beam_vertical_slab[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:palm_wood_beam_vertical_slab[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:palm_wood_beam_vertical_slab[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:palm_wood_beam_vertical_slab[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:palm_wood_beam_vertical_slab[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:palm_wood_beam_vertical_slab[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:palm_wood_beam_vertical_slab[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:palm_wood_beam_vertical_slab[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:palm_wood_beam_vertical_slab[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:palm_wood_beam_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:palm_wood_beam_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:palm_wood_beam_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:palm_wood_beam_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:palm_wood_beam_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:palm_wood_beam_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:palm_wood_beam_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:palm_wood_beam_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:palm_wood_beam_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:palm_wood_beam_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:palm_wood_beam_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:palm_wood_beam_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:palm_wood_beam_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:palm_wood_beam_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:palm_wood_beam_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:palm_wood_beam_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:palm_wood_beam_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:palm_wood_beam_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:palm_wood_beam_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:palm_wood_beam_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:palm_wood_beam_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:palm_wood_beam_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:palm_wood_beam_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:palm_wood_beam_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:palm_wood_beam_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:palm_wood_beam_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:palm_wood_beam_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:palm_wood_beam_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:palm_wood_beam_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:palm_wood_beam_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:palm_wood_beam_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:palm_wood_beam_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:palm_wood_beam_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:palm_wood_beam_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:palm_wood_beam_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:palm_wood_beam_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:palm_wood_beam_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:palm_wood_beam_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:palm_wood_beam_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:palm_wood_beam_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:palm_wood_beam_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:palm_wood_beam_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:palm_wood_beam_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:palm_wood_beam_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:palm_wood_beam_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:palm_wood_beam_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:palm_wood_beam_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:palm_wood_beam_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:palm_wood_beam_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:palm_wood_beam_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:palm_wood_beam_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:palm_wood_beam_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:palm_wood_beam_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:palm_wood_beam_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:palm_wood_beam_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:palm_wood_beam_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:palm_wood_beam_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:palm_wood_beam_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:palm_wood_beam_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:palm_wood_beam_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:palm_wood_beam_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:palm_wood_beam_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:palm_wood_beam_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:palm_wood_beam_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:palm_wood_beam_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:palm_wood_beam_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:palm_wood_beam_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:palm_wood_beam_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:palm_wood_beam_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:palm_wood_beam_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:palm_wood_beam_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:palm_wood_beam_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:palm_wood_beam_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:palm_wood_beam_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:palm_wood_beam_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:palm_wood_beam_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:palm_wood_beam_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:palm_wood_beam_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:palm_wood_beam_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:palm_wood_beam_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:palm_wood_beam_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:palm_wood_beam_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:palm_wood_beam_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:palm_wood_beam_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:palm_wood_beam_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:palm_wood_beam_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:palm_wood_beam_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:palm_wood_beam_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:palm_wood_beam_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:palm_wood_beam_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:palm_wood_beam_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:palm_wood_beam_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:palm_wood_beam_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:palm_wood_beam_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:palm_wood_beam_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:palm_wood_beam_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:palm_wood_beam_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:palm_wood_beam_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:palm_wood_beam_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:palm_wood_beam_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:palm_wood_beam_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:palm_wood_beam_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:palm_wood_beam_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:palm_wood_beam_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:palm_wood_beam_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:palm_wood_beam_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:palm_wood_beam_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:palm_wood_beam_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:palm_wood_beam_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:palm_wood_beam_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:palm_wood_beam_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:palm_wood_beam_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:palm_wood_beam_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:palm_wood_beam_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:palm_wood_beam_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:palm_wood_beam_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:palm_wood_beam_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:palm_wood_beam_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:palm_wood_beam_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:palm_wood_beam_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:palm_wood_beam_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:palm_wood_beam_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:palm_wood_beam_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:palm_wood_beam_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:palm_wood_beam_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:palm_wood_beam_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:palm_wood_beam_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:palm_wood_beam_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:palm_wood_beam_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:palm_wood_beam_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:palm_wood_beam_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:palm_wood_beam_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:palm_wood_beam_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:palm_wood_beam_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:palm_wood_beam_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:palm_wood_beam_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:palm_wood_beam_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:palm_wood_beam_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:palm_wood_beam_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:palm_wood_beam_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:palm_wood_beam_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:palm_wood_beam_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:palm_wood_beam_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:palm_wood_beam_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:palm_wood_beam_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:palm_wood_beam_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:palm_wood_beam_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:palm_wood_beam_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:palm_wood_beam_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:palm_wood_beam_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:palm_wood_beam_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:palm_wood_beam_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:palm_wood_beam_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:palm_wood_beam_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:palm_wood_beam_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:palm_wood_beam_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:palm_wood_beam_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:palm_wood_beam_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:palm_wood_beam_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:palm_wood_beam_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:palm_wood_beam_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:palm_wood_beam_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:palm_wood_beam_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:palm_wood_beam_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:palm_wood_beam_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:palm_wood_beam_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:palm_wood_beam_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:palm_wood_beam_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:palm_wood_beam_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:palm_wood_beam_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:palm_wood_beam_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:palm_wood_beam_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:palm_wood_beam_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:palm_wood_beam_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:palm_wood_beam_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:palm_wood_beam_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:palm_wood_beam_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:palm_wood_beam_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:palm_wood_beam_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:palm_wood_beam_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:palm_wood_beam_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:palm_wood_beam_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:palm_wood_beam_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:palm_wood_beam_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:palm_wood_beam_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:palm_wood_beam_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:palm_wood_beam_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:palm_wood_beam_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:palm_wood_beam_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:palm_wood_beam_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:palm_wood_beam_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:palm_wood_beam_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:palm_wood_beam_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:palm_wood_beam_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:palm_wood_beam_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:palm_wood_beam_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:palm_wood_beam_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:palm_wood_beam_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:palm_wood_beam_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:palm_wood_beam_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:palm_wood_beam_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:palm_wood_beam_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:palm_wood_beam_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:palm_wood_beam_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:palm_wood_beam_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:palm_wood_beam_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:palm_wood_beam_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:palm_wood_beam_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:palm_wood_beam_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:palm_wood_beam_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:palm_wood_beam_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:palm_wood_beam_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:palm_wood_beam_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:palm_wood_beam_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:palm_wood_beam_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:palm_wood_beam_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:palm_wood_beam_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:palm_wood_beam_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:palm_wood_beam_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:palm_wood_beam_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:palm_wood_beam_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:palm_wood_beam_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:palm_wood_beam_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:palm_wood_beam_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:palm_wood_beam_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:palm_wood_beam_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:palm_wood_beam_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:palm_wood_beam_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:palm_wood_beam_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:palm_wood_beam_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:palm_wood_beam_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:palm_wood_beam_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:palm_wood_beam_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:palm_wood_beam_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:palm_wood_beam_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:palm_wood_beam_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:palm_wood_beam_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:palm_wood_beam_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:palm_wood_beam_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:palm_wood_beam_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:palm_wood_beam_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:palm_wood_beam_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:palm_wood_beam_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:palm_wood_beam_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:palm_wood_beam_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:palm_wood_beam_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:palm_wood_beam_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:palm_wood_beam_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:palm_wood_beam_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:palm_wood_beam_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:palm_wood_beam_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:palm_wood_beam_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:palm_wood_beam_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:palm_wood_beam_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:palm_wood_beam_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:palm_wood_beam_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:palm_wood_beam_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:palm_wood_beam_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:palm_wood_beam_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:palm_wood_beam_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:palm_wood_beam_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:palm_wood_beam_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:palm_wood_beam_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:palm_wood_beam_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:palm_wood_beam_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:palm_wood_beam_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:palm_wood_beam_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:palm_wood_beam_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:palm_wood_beam_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:palm_wood_beam_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:palm_wood_beam_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:palm_wood_beam_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:palm_wood_beam_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:palm_wood_beam_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:palm_wood_beam_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:palm_wood_beam_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:palm_wood_beam_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:palm_wood_beam_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:palm_wood_beam_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:palm_wood_beam_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:palm_wood_beam_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:palm_wood_beam_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:palm_wood_beam_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:palm_wood_beam_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:palm_wood_beam_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:palm_wood_beam_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:palm_wood_beam_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:palm_wood_beam_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:palm_wood_beam_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:palm_wood_beam_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:palm_wood_beam_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:palm_wood_beam_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:palm_wood_beam_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:palm_wood_beam_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:palm_wood_beam_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:palm_wood_beam_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:palm_wood_beam_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:palm_wood_beam_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:palm_wood_beam_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:palm_wood_beam_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:palm_wood_beam_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:palm_wood_beam_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:palm_wood_beam_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:palm_wood_beam_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:palm_wood_beam_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:palm_wood_beam_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:palm_wood_beam_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:palm_wood_beam_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:palm_wood_beam_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:palm_wood_beam_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:palm_wood_beam_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:palm_wood_beam_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:palm_wood_beam_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:palm_wood_beam_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:palm_wood_beam_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:palm_wood_beam_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:palm_wood_beam_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:palm_wood_beam_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:palm_wood_beam_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:palm_wood_beam_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:palm_wood_beam_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:palm_wood_beam_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:palm_wood_beam_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:palm_wood_beam_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:papyrus[layers=1,random=0,waterlogged=true]
conquest:papyrus[layers=1,random=0,waterlogged=false]
conquest:papyrus[layers=1,random=1,waterlogged=true]
conquest:papyrus[layers=1,random=1,waterlogged=false]
conquest:papyrus[layers=1,random=2,waterlogged=true]
conquest:papyrus[layers=1,random=2,waterlogged=false]
conquest:papyrus[layers=2,random=0,waterlogged=true]
conquest:papyrus[layers=2,random=0,waterlogged=false]
conquest:papyrus[layers=2,random=1,waterlogged=true]
conquest:papyrus[layers=2,random=1,waterlogged=false]
conquest:papyrus[layers=2,random=2,waterlogged=true]
conquest:papyrus[layers=2,random=2,waterlogged=false]
conquest:papyrus[layers=3,random=0,waterlogged=true]
conquest:papyrus[layers=3,random=0,waterlogged=false]
conquest:papyrus[layers=3,random=1,waterlogged=true]
conquest:papyrus[layers=3,random=1,waterlogged=false]
conquest:papyrus[layers=3,random=2,waterlogged=true]
conquest:papyrus[layers=3,random=2,waterlogged=false]
conquest:papyrus[layers=4,random=0,waterlogged=true]
conquest:papyrus[layers=4,random=0,waterlogged=false]
conquest:papyrus[layers=4,random=1,waterlogged=true]
conquest:papyrus[layers=4,random=1,waterlogged=false]
conquest:papyrus[layers=4,random=2,waterlogged=true]
conquest:papyrus[layers=4,random=2,waterlogged=false]
conquest:papyrus[layers=5,random=0,waterlogged=true]
conquest:papyrus[layers=5,random=0,waterlogged=false]
conquest:papyrus[layers=5,random=1,waterlogged=true]
conquest:papyrus[layers=5,random=1,waterlogged=false]
conquest:papyrus[layers=5,random=2,waterlogged=true]
conquest:papyrus[layers=5,random=2,waterlogged=false]
conquest:papyrus[layers=6,random=0,waterlogged=true]
conquest:papyrus[layers=6,random=0,waterlogged=false]
conquest:papyrus[layers=6,random=1,waterlogged=true]
conquest:papyrus[layers=6,random=1,waterlogged=false]
conquest:papyrus[layers=6,random=2,waterlogged=true]
conquest:papyrus[layers=6,random=2,waterlogged=false]
conquest:papyrus[layers=7,random=0,waterlogged=true]
conquest:papyrus[layers=7,random=0,waterlogged=false]
conquest:papyrus[layers=7,random=1,waterlogged=true]
conquest:papyrus[layers=7,random=1,waterlogged=false]
conquest:papyrus[layers=7,random=2,waterlogged=true]
conquest:papyrus[layers=7,random=2,waterlogged=false]
conquest:papyrus[layers=8,random=0,waterlogged=true]
conquest:papyrus[layers=8,random=0,waterlogged=false]
conquest:papyrus[layers=8,random=1,waterlogged=true]
conquest:papyrus[layers=8,random=1,waterlogged=false]
conquest:papyrus[layers=8,random=2,waterlogged=true]
conquest:papyrus[layers=8,random=2,waterlogged=false]
conquest:pasque_flower[layers=1,waterlogged=true]
conquest:pasque_flower[layers=1,waterlogged=false]
conquest:pasque_flower[layers=2,waterlogged=true]
conquest:pasque_flower[layers=2,waterlogged=false]
conquest:pasque_flower[layers=3,waterlogged=true]
conquest:pasque_flower[layers=3,waterlogged=false]
conquest:pasque_flower[layers=4,waterlogged=true]
conquest:pasque_flower[layers=4,waterlogged=false]
conquest:pasque_flower[layers=5,waterlogged=true]
conquest:pasque_flower[layers=5,waterlogged=false]
conquest:pasque_flower[layers=6,waterlogged=true]
conquest:pasque_flower[layers=6,waterlogged=false]
conquest:pasque_flower[layers=7,waterlogged=true]
conquest:pasque_flower[layers=7,waterlogged=false]
conquest:pasque_flower[layers=8,waterlogged=true]
conquest:pasque_flower[layers=8,waterlogged=false]
conquest:patterned_limestone_brick
conquest:patterned_limestone_brick_arrowslit[facing=north,waterlogged=true]
conquest:patterned_limestone_brick_arrowslit[facing=north,waterlogged=false]
conquest:patterned_limestone_brick_arrowslit[facing=south,waterlogged=true]
conquest:patterned_limestone_brick_arrowslit[facing=south,waterlogged=false]
conquest:patterned_limestone_brick_arrowslit[facing=west,waterlogged=true]
conquest:patterned_limestone_brick_arrowslit[facing=west,waterlogged=false]
conquest:patterned_limestone_brick_arrowslit[facing=east,waterlogged=true]
conquest:patterned_limestone_brick_arrowslit[facing=east,waterlogged=false]
conquest:patterned_limestone_brick_balustrade[axis=x,waterlogged=true]
conquest:patterned_limestone_brick_balustrade[axis=x,waterlogged=false]
conquest:patterned_limestone_brick_balustrade[axis=y,waterlogged=true]
conquest:patterned_limestone_brick_balustrade[axis=y,waterlogged=false]
conquest:patterned_limestone_brick_balustrade[axis=z,waterlogged=true]
conquest:patterned_limestone_brick_balustrade[axis=z,waterlogged=false]
conquest:patterned_limestone_brick_capital[facing=flat,type=top,waterlogged=true]
conquest:patterned_limestone_brick_capital[facing=flat,type=top,waterlogged=false]
conquest:patterned_limestone_brick_capital[facing=flat,type=bottom,waterlogged=true]
conquest:patterned_limestone_brick_capital[facing=flat,type=bottom,waterlogged=false]
conquest:patterned_limestone_brick_capital[facing=north,type=top,waterlogged=true]
conquest:patterned_limestone_brick_capital[facing=north,type=top,waterlogged=false]
conquest:patterned_limestone_brick_capital[facing=north,type=bottom,waterlogged=true]
conquest:patterned_limestone_brick_capital[facing=north,type=bottom,waterlogged=false]
conquest:patterned_limestone_brick_capital[facing=south,type=top,waterlogged=true]
conquest:patterned_limestone_brick_capital[facing=south,type=top,waterlogged=false]
conquest:patterned_limestone_brick_capital[facing=south,type=bottom,waterlogged=true]
conquest:patterned_limestone_brick_capital[facing=south,type=bottom,waterlogged=false]
conquest:patterned_limestone_brick_capital[facing=east,type=top,waterlogged=true]
conquest:patterned_limestone_brick_capital[facing=east,type=top,waterlogged=false]
conquest:patterned_limestone_brick_capital[facing=east,type=bottom,waterlogged=true]
conquest:patterned_limestone_brick_capital[facing=east,type=bottom,waterlogged=false]
conquest:patterned_limestone_brick_capital[facing=west,type=top,waterlogged=true]
conquest:patterned_limestone_brick_capital[facing=west,type=top,waterlogged=false]
conquest:patterned_limestone_brick_capital[facing=west,type=bottom,waterlogged=true]
conquest:patterned_limestone_brick_capital[facing=west,type=bottom,waterlogged=false]
conquest:patterned_limestone_brick_corner_slab[facing=north,type=top,waterlogged=true]
conquest:patterned_limestone_brick_corner_slab[facing=north,type=top,waterlogged=false]
conquest:patterned_limestone_brick_corner_slab[facing=north,type=bottom,waterlogged=true]
conquest:patterned_limestone_brick_corner_slab[facing=north,type=bottom,waterlogged=false]
conquest:patterned_limestone_brick_corner_slab[facing=south,type=top,waterlogged=true]
conquest:patterned_limestone_brick_corner_slab[facing=south,type=top,waterlogged=false]
conquest:patterned_limestone_brick_corner_slab[facing=south,type=bottom,waterlogged=true]
conquest:patterned_limestone_brick_corner_slab[facing=south,type=bottom,waterlogged=false]
conquest:patterned_limestone_brick_corner_slab[facing=west,type=top,waterlogged=true]
conquest:patterned_limestone_brick_corner_slab[facing=west,type=top,waterlogged=false]
conquest:patterned_limestone_brick_corner_slab[facing=west,type=bottom,waterlogged=true]
conquest:patterned_limestone_brick_corner_slab[facing=west,type=bottom,waterlogged=false]
conquest:patterned_limestone_brick_corner_slab[facing=east,type=top,waterlogged=true]
conquest:patterned_limestone_brick_corner_slab[facing=east,type=top,waterlogged=false]
conquest:patterned_limestone_brick_corner_slab[facing=east,type=bottom,waterlogged=true]
conquest:patterned_limestone_brick_corner_slab[facing=east,type=bottom,waterlogged=false]
conquest:patterned_limestone_brick_eighth_slab[facing=north,type=top,waterlogged=true]
conquest:patterned_limestone_brick_eighth_slab[facing=north,type=top,waterlogged=false]
conquest:patterned_limestone_brick_eighth_slab[facing=north,type=bottom,waterlogged=true]
conquest:patterned_limestone_brick_eighth_slab[facing=north,type=bottom,waterlogged=false]
conquest:patterned_limestone_brick_eighth_slab[facing=south,type=top,waterlogged=true]
conquest:patterned_limestone_brick_eighth_slab[facing=south,type=top,waterlogged=false]
conquest:patterned_limestone_brick_eighth_slab[facing=south,type=bottom,waterlogged=true]
conquest:patterned_limestone_brick_eighth_slab[facing=south,type=bottom,waterlogged=false]
conquest:patterned_limestone_brick_eighth_slab[facing=west,type=top,waterlogged=true]
conquest:patterned_limestone_brick_eighth_slab[facing=west,type=top,waterlogged=false]
conquest:patterned_limestone_brick_eighth_slab[facing=west,type=bottom,waterlogged=true]
conquest:patterned_limestone_brick_eighth_slab[facing=west,type=bottom,waterlogged=false]
conquest:patterned_limestone_brick_eighth_slab[facing=east,type=top,waterlogged=true]
conquest:patterned_limestone_brick_eighth_slab[facing=east,type=top,waterlogged=false]
conquest:patterned_limestone_brick_eighth_slab[facing=east,type=bottom,waterlogged=true]
conquest:patterned_limestone_brick_eighth_slab[facing=east,type=bottom,waterlogged=false]
conquest:patterned_limestone_brick_pillar[layer=1,waterlogged=true]
conquest:patterned_limestone_brick_pillar[layer=1,waterlogged=false]
conquest:patterned_limestone_brick_pillar[layer=2,waterlogged=true]
conquest:patterned_limestone_brick_pillar[layer=2,waterlogged=false]
conquest:patterned_limestone_brick_pillar[layer=3,waterlogged=true]
conquest:patterned_limestone_brick_pillar[layer=3,waterlogged=false]
conquest:patterned_limestone_brick_quarter_slab[facing=north,layer=1,type=top,waterlogged=true]
conquest:patterned_limestone_brick_quarter_slab[facing=north,layer=1,type=top,waterlogged=false]
conquest:patterned_limestone_brick_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=true]
conquest:patterned_limestone_brick_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=false]
conquest:patterned_limestone_brick_quarter_slab[facing=north,layer=2,type=top,waterlogged=true]
conquest:patterned_limestone_brick_quarter_slab[facing=north,layer=2,type=top,waterlogged=false]
conquest:patterned_limestone_brick_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=true]
conquest:patterned_limestone_brick_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=false]
conquest:patterned_limestone_brick_quarter_slab[facing=north,layer=3,type=top,waterlogged=true]
conquest:patterned_limestone_brick_quarter_slab[facing=north,layer=3,type=top,waterlogged=false]
conquest:patterned_limestone_brick_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=true]
conquest:patterned_limestone_brick_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=false]
conquest:patterned_limestone_brick_quarter_slab[facing=south,layer=1,type=top,waterlogged=true]
conquest:patterned_limestone_brick_quarter_slab[facing=south,layer=1,type=top,waterlogged=false]
conquest:patterned_limestone_brick_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=true]
conquest:patterned_limestone_brick_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=false]
conquest:patterned_limestone_brick_quarter_slab[facing=south,layer=2,type=top,waterlogged=true]
conquest:patterned_limestone_brick_quarter_slab[facing=south,layer=2,type=top,waterlogged=false]
conquest:patterned_limestone_brick_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=true]
conquest:patterned_limestone_brick_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=false]
conquest:patterned_limestone_brick_quarter_slab[facing=south,layer=3,type=top,waterlogged=true]
conquest:patterned_limestone_brick_quarter_slab[facing=south,layer=3,type=top,waterlogged=false]
conquest:patterned_limestone_brick_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=true]
conquest:patterned_limestone_brick_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=false]
conquest:patterned_limestone_brick_quarter_slab[facing=west,layer=1,type=top,waterlogged=true]
conquest:patterned_limestone_brick_quarter_slab[facing=west,layer=1,type=top,waterlogged=false]
conquest:patterned_limestone_brick_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=true]
conquest:patterned_limestone_brick_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=false]
conquest:patterned_limestone_brick_quarter_slab[facing=west,layer=2,type=top,waterlogged=true]
conquest:patterned_limestone_brick_quarter_slab[facing=west,layer=2,type=top,waterlogged=false]
conquest:patterned_limestone_brick_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=true]
conquest:patterned_limestone_brick_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=false]
conquest:patterned_limestone_brick_quarter_slab[facing=west,layer=3,type=top,waterlogged=true]
conquest:patterned_limestone_brick_quarter_slab[facing=west,layer=3,type=top,waterlogged=false]
conquest:patterned_limestone_brick_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=true]
conquest:patterned_limestone_brick_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=false]
conquest:patterned_limestone_brick_quarter_slab[facing=east,layer=1,type=top,waterlogged=true]
conquest:patterned_limestone_brick_quarter_slab[facing=east,layer=1,type=top,waterlogged=false]
conquest:patterned_limestone_brick_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=true]
conquest:patterned_limestone_brick_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=false]
conquest:patterned_limestone_brick_quarter_slab[facing=east,layer=2,type=top,waterlogged=true]
conquest:patterned_limestone_brick_quarter_slab[facing=east,layer=2,type=top,waterlogged=false]
conquest:patterned_limestone_brick_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=true]
conquest:patterned_limestone_brick_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=false]
conquest:patterned_limestone_brick_quarter_slab[facing=east,layer=3,type=top,waterlogged=true]
conquest:patterned_limestone_brick_quarter_slab[facing=east,layer=3,type=top,waterlogged=false]
conquest:patterned_limestone_brick_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=true]
conquest:patterned_limestone_brick_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=false]
conquest:patterned_limestone_brick_slab[layers=1,type=top,waterlogged=true]
conquest:patterned_limestone_brick_slab[layers=1,type=top,waterlogged=false]
conquest:patterned_limestone_brick_slab[layers=1,type=bottom,waterlogged=true]
conquest:patterned_limestone_brick_slab[layers=1,type=bottom,waterlogged=false]
conquest:patterned_limestone_brick_slab[layers=2,type=top,waterlogged=true]
conquest:patterned_limestone_brick_slab[layers=2,type=top,waterlogged=false]
conquest:patterned_limestone_brick_slab[layers=2,type=bottom,waterlogged=true]
conquest:patterned_limestone_brick_slab[layers=2,type=bottom,waterlogged=false]
conquest:patterned_limestone_brick_slab[layers=3,type=top,waterlogged=true]
conquest:patterned_limestone_brick_slab[layers=3,type=top,waterlogged=false]
conquest:patterned_limestone_brick_slab[layers=3,type=bottom,waterlogged=true]
conquest:patterned_limestone_brick_slab[layers=3,type=bottom,waterlogged=false]
conquest:patterned_limestone_brick_slab[layers=4,type=top,waterlogged=true]
conquest:patterned_limestone_brick_slab[layers=4,type=top,waterlogged=false]
conquest:patterned_limestone_brick_slab[layers=4,type=bottom,waterlogged=true]
conquest:patterned_limestone_brick_slab[layers=4,type=bottom,waterlogged=false]
conquest:patterned_limestone_brick_slab[layers=5,type=top,waterlogged=true]
conquest:patterned_limestone_brick_slab[layers=5,type=top,waterlogged=false]
conquest:patterned_limestone_brick_slab[layers=5,type=bottom,waterlogged=true]
conquest:patterned_limestone_brick_slab[layers=5,type=bottom,waterlogged=false]
conquest:patterned_limestone_brick_slab[layers=6,type=top,waterlogged=true]
conquest:patterned_limestone_brick_slab[layers=6,type=top,waterlogged=false]
conquest:patterned_limestone_brick_slab[layers=6,type=bottom,waterlogged=true]
conquest:patterned_limestone_brick_slab[layers=6,type=bottom,waterlogged=false]
conquest:patterned_limestone_brick_slab[layers=7,type=top,waterlogged=true]
conquest:patterned_limestone_brick_slab[layers=7,type=top,waterlogged=false]
conquest:patterned_limestone_brick_slab[layers=7,type=bottom,waterlogged=true]
conquest:patterned_limestone_brick_slab[layers=7,type=bottom,waterlogged=false]
conquest:patterned_limestone_brick_slab[layers=8,type=top,waterlogged=true]
conquest:patterned_limestone_brick_slab[layers=8,type=top,waterlogged=false]
conquest:patterned_limestone_brick_slab[layers=8,type=bottom,waterlogged=true]
conquest:patterned_limestone_brick_slab[layers=8,type=bottom,waterlogged=false]
conquest:patterned_limestone_brick_small_arch[direction=northsouth,waterlogged=true]
conquest:patterned_limestone_brick_small_arch[direction=northsouth,waterlogged=false]
conquest:patterned_limestone_brick_small_arch[direction=eastwest,waterlogged=true]
conquest:patterned_limestone_brick_small_arch[direction=eastwest,waterlogged=false]
conquest:patterned_limestone_brick_small_arch_half[facing=north,waterlogged=true]
conquest:patterned_limestone_brick_small_arch_half[facing=north,waterlogged=false]
conquest:patterned_limestone_brick_small_arch_half[facing=south,waterlogged=true]
conquest:patterned_limestone_brick_small_arch_half[facing=south,waterlogged=false]
conquest:patterned_limestone_brick_small_arch_half[facing=west,waterlogged=true]
conquest:patterned_limestone_brick_small_arch_half[facing=west,waterlogged=false]
conquest:patterned_limestone_brick_small_arch_half[facing=east,waterlogged=true]
conquest:patterned_limestone_brick_small_arch_half[facing=east,waterlogged=false]
conquest:patterned_limestone_brick_small_window[down=true,up=true,waterlogged=true]
conquest:patterned_limestone_brick_small_window[down=true,up=true,waterlogged=false]
conquest:patterned_limestone_brick_small_window[down=true,up=false,waterlogged=true]
conquest:patterned_limestone_brick_small_window[down=true,up=false,waterlogged=false]
conquest:patterned_limestone_brick_small_window[down=false,up=true,waterlogged=true]
conquest:patterned_limestone_brick_small_window[down=false,up=true,waterlogged=false]
conquest:patterned_limestone_brick_small_window[down=false,up=false,waterlogged=true]
conquest:patterned_limestone_brick_small_window[down=false,up=false,waterlogged=false]
conquest:patterned_limestone_brick_small_window_half[down=true,facing=north,up=true,waterlogged=true]
conquest:patterned_limestone_brick_small_window_half[down=true,facing=north,up=true,waterlogged=false]
conquest:patterned_limestone_brick_small_window_half[down=true,facing=north,up=false,waterlogged=true]
conquest:patterned_limestone_brick_small_window_half[down=true,facing=north,up=false,waterlogged=false]
conquest:patterned_limestone_brick_small_window_half[down=true,facing=south,up=true,waterlogged=true]
conquest:patterned_limestone_brick_small_window_half[down=true,facing=south,up=true,waterlogged=false]
conquest:patterned_limestone_brick_small_window_half[down=true,facing=south,up=false,waterlogged=true]
conquest:patterned_limestone_brick_small_window_half[down=true,facing=south,up=false,waterlogged=false]
conquest:patterned_limestone_brick_small_window_half[down=true,facing=west,up=true,waterlogged=true]
conquest:patterned_limestone_brick_small_window_half[down=true,facing=west,up=true,waterlogged=false]
conquest:patterned_limestone_brick_small_window_half[down=true,facing=west,up=false,waterlogged=true]
conquest:patterned_limestone_brick_small_window_half[down=true,facing=west,up=false,waterlogged=false]
conquest:patterned_limestone_brick_small_window_half[down=true,facing=east,up=true,waterlogged=true]
conquest:patterned_limestone_brick_small_window_half[down=true,facing=east,up=true,waterlogged=false]
conquest:patterned_limestone_brick_small_window_half[down=true,facing=east,up=false,waterlogged=true]
conquest:patterned_limestone_brick_small_window_half[down=true,facing=east,up=false,waterlogged=false]
conquest:patterned_limestone_brick_small_window_half[down=false,facing=north,up=true,waterlogged=true]
conquest:patterned_limestone_brick_small_window_half[down=false,facing=north,up=true,waterlogged=false]
conquest:patterned_limestone_brick_small_window_half[down=false,facing=north,up=false,waterlogged=true]
conquest:patterned_limestone_brick_small_window_half[down=false,facing=north,up=false,waterlogged=false]
conquest:patterned_limestone_brick_small_window_half[down=false,facing=south,up=true,waterlogged=true]
conquest:patterned_limestone_brick_small_window_half[down=false,facing=south,up=true,waterlogged=false]
conquest:patterned_limestone_brick_small_window_half[down=false,facing=south,up=false,waterlogged=true]
conquest:patterned_limestone_brick_small_window_half[down=false,facing=south,up=false,waterlogged=false]
conquest:patterned_limestone_brick_small_window_half[down=false,facing=west,up=true,waterlogged=true]
conquest:patterned_limestone_brick_small_window_half[down=false,facing=west,up=true,waterlogged=false]
conquest:patterned_limestone_brick_small_window_half[down=false,facing=west,up=false,waterlogged=true]
conquest:patterned_limestone_brick_small_window_half[down=false,facing=west,up=false,waterlogged=false]
conquest:patterned_limestone_brick_small_window_half[down=false,facing=east,up=true,waterlogged=true]
conquest:patterned_limestone_brick_small_window_half[down=false,facing=east,up=true,waterlogged=false]
conquest:patterned_limestone_brick_small_window_half[down=false,facing=east,up=false,waterlogged=true]
conquest:patterned_limestone_brick_small_window_half[down=false,facing=east,up=false,waterlogged=false]
conquest:patterned_limestone_brick_sphere[type=egg,waterlogged=true]
conquest:patterned_limestone_brick_sphere[type=egg,waterlogged=false]
conquest:patterned_limestone_brick_sphere[type=small,waterlogged=true]
conquest:patterned_limestone_brick_sphere[type=small,waterlogged=false]
conquest:patterned_limestone_brick_sphere[type=large,waterlogged=true]
conquest:patterned_limestone_brick_sphere[type=large,waterlogged=false]
conquest:patterned_limestone_brick_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:patterned_limestone_brick_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:patterned_limestone_brick_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:patterned_limestone_brick_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:patterned_limestone_brick_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:patterned_limestone_brick_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:patterned_limestone_brick_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:patterned_limestone_brick_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:patterned_limestone_brick_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:patterned_limestone_brick_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:patterned_limestone_brick_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:patterned_limestone_brick_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:patterned_limestone_brick_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:patterned_limestone_brick_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:patterned_limestone_brick_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:patterned_limestone_brick_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:patterned_limestone_brick_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:patterned_limestone_brick_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:patterned_limestone_brick_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:patterned_limestone_brick_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:patterned_limestone_brick_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:patterned_limestone_brick_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:patterned_limestone_brick_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:patterned_limestone_brick_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:patterned_limestone_brick_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:patterned_limestone_brick_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:patterned_limestone_brick_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:patterned_limestone_brick_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:patterned_limestone_brick_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:patterned_limestone_brick_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:patterned_limestone_brick_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:patterned_limestone_brick_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:patterned_limestone_brick_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:patterned_limestone_brick_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:patterned_limestone_brick_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:patterned_limestone_brick_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:patterned_limestone_brick_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:patterned_limestone_brick_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:patterned_limestone_brick_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:patterned_limestone_brick_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:patterned_limestone_brick_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:patterned_limestone_brick_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:patterned_limestone_brick_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:patterned_limestone_brick_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:patterned_limestone_brick_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:patterned_limestone_brick_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:patterned_limestone_brick_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:patterned_limestone_brick_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:patterned_limestone_brick_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:patterned_limestone_brick_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:patterned_limestone_brick_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:patterned_limestone_brick_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:patterned_limestone_brick_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:patterned_limestone_brick_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:patterned_limestone_brick_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:patterned_limestone_brick_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:patterned_limestone_brick_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:patterned_limestone_brick_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:patterned_limestone_brick_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:patterned_limestone_brick_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:patterned_limestone_brick_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:patterned_limestone_brick_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:patterned_limestone_brick_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:patterned_limestone_brick_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:patterned_limestone_brick_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:patterned_limestone_brick_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:patterned_limestone_brick_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:patterned_limestone_brick_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:patterned_limestone_brick_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:patterned_limestone_brick_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:patterned_limestone_brick_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:patterned_limestone_brick_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:patterned_limestone_brick_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:patterned_limestone_brick_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:patterned_limestone_brick_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:patterned_limestone_brick_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:patterned_limestone_brick_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:patterned_limestone_brick_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:patterned_limestone_brick_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:patterned_limestone_brick_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:patterned_limestone_brick_two_meter_arch[facing=north,type=top]
conquest:patterned_limestone_brick_two_meter_arch[facing=north,type=bottom]
conquest:patterned_limestone_brick_two_meter_arch[facing=south,type=top]
conquest:patterned_limestone_brick_two_meter_arch[facing=south,type=bottom]
conquest:patterned_limestone_brick_two_meter_arch[facing=west,type=top]
conquest:patterned_limestone_brick_two_meter_arch[facing=west,type=bottom]
conquest:patterned_limestone_brick_two_meter_arch[facing=east,type=top]
conquest:patterned_limestone_brick_two_meter_arch[facing=east,type=bottom]
conquest:patterned_limestone_brick_two_meter_arch_half[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:patterned_limestone_brick_two_meter_arch_half[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:patterned_limestone_brick_two_meter_arch_half[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:patterned_limestone_brick_two_meter_arch_half[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:patterned_limestone_brick_two_meter_arch_half[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:patterned_limestone_brick_two_meter_arch_half[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:patterned_limestone_brick_two_meter_arch_half[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:patterned_limestone_brick_two_meter_arch_half[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:patterned_limestone_brick_two_meter_arch_half[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:patterned_limestone_brick_two_meter_arch_half[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:patterned_limestone_brick_two_meter_arch_half[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:patterned_limestone_brick_two_meter_arch_half[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:patterned_limestone_brick_two_meter_arch_half[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:patterned_limestone_brick_two_meter_arch_half[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:patterned_limestone_brick_two_meter_arch_half[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:patterned_limestone_brick_two_meter_arch_half[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:patterned_limestone_brick_two_meter_arch_half[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:patterned_limestone_brick_two_meter_arch_half[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:patterned_limestone_brick_two_meter_arch_half[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:patterned_limestone_brick_two_meter_arch_half[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:patterned_limestone_brick_two_meter_arch_half[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:patterned_limestone_brick_two_meter_arch_half[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:patterned_limestone_brick_two_meter_arch_half[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:patterned_limestone_brick_two_meter_arch_half[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:patterned_limestone_brick_two_meter_arch_half[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:patterned_limestone_brick_two_meter_arch_half[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:patterned_limestone_brick_two_meter_arch_half[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:patterned_limestone_brick_two_meter_arch_half[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:patterned_limestone_brick_two_meter_arch_half[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:patterned_limestone_brick_two_meter_arch_half[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:patterned_limestone_brick_two_meter_arch_half[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:patterned_limestone_brick_two_meter_arch_half[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:patterned_limestone_brick_two_meter_arch_half[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:patterned_limestone_brick_two_meter_arch_half[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:patterned_limestone_brick_two_meter_arch_half[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:patterned_limestone_brick_two_meter_arch_half[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:patterned_limestone_brick_two_meter_arch_half[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:patterned_limestone_brick_two_meter_arch_half[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:patterned_limestone_brick_two_meter_arch_half[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:patterned_limestone_brick_two_meter_arch_half[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:patterned_limestone_brick_two_meter_arch_half[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:patterned_limestone_brick_two_meter_arch_half[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:patterned_limestone_brick_two_meter_arch_half[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:patterned_limestone_brick_two_meter_arch_half[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:patterned_limestone_brick_two_meter_arch_half[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:patterned_limestone_brick_two_meter_arch_half[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:patterned_limestone_brick_two_meter_arch_half[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:patterned_limestone_brick_two_meter_arch_half[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:patterned_limestone_brick_two_meter_arch_half[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:patterned_limestone_brick_two_meter_arch_half[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:patterned_limestone_brick_two_meter_arch_half[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:patterned_limestone_brick_two_meter_arch_half[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:patterned_limestone_brick_two_meter_arch_half[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:patterned_limestone_brick_two_meter_arch_half[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:patterned_limestone_brick_two_meter_arch_half[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:patterned_limestone_brick_two_meter_arch_half[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:patterned_limestone_brick_two_meter_arch_half[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:patterned_limestone_brick_two_meter_arch_half[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:patterned_limestone_brick_two_meter_arch_half[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:patterned_limestone_brick_two_meter_arch_half[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:patterned_limestone_brick_two_meter_arch_half[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:patterned_limestone_brick_two_meter_arch_half[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:patterned_limestone_brick_two_meter_arch_half[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:patterned_limestone_brick_two_meter_arch_half[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:patterned_limestone_brick_vertical_corner[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:patterned_limestone_brick_vertical_corner[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:patterned_limestone_brick_vertical_corner[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:patterned_limestone_brick_vertical_corner[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:patterned_limestone_brick_vertical_corner[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:patterned_limestone_brick_vertical_corner[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:patterned_limestone_brick_vertical_corner[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:patterned_limestone_brick_vertical_corner[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:patterned_limestone_brick_vertical_corner[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:patterned_limestone_brick_vertical_corner[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:patterned_limestone_brick_vertical_corner[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:patterned_limestone_brick_vertical_corner[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:patterned_limestone_brick_vertical_corner[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:patterned_limestone_brick_vertical_corner[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:patterned_limestone_brick_vertical_corner[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:patterned_limestone_brick_vertical_corner[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:patterned_limestone_brick_vertical_corner[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:patterned_limestone_brick_vertical_corner[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:patterned_limestone_brick_vertical_corner[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:patterned_limestone_brick_vertical_corner[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:patterned_limestone_brick_vertical_corner[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:patterned_limestone_brick_vertical_corner[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:patterned_limestone_brick_vertical_corner[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:patterned_limestone_brick_vertical_corner[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:patterned_limestone_brick_vertical_corner[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:patterned_limestone_brick_vertical_corner[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:patterned_limestone_brick_vertical_corner[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:patterned_limestone_brick_vertical_corner[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:patterned_limestone_brick_vertical_corner[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:patterned_limestone_brick_vertical_corner[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:patterned_limestone_brick_vertical_corner[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:patterned_limestone_brick_vertical_corner[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:patterned_limestone_brick_vertical_corner[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:patterned_limestone_brick_vertical_corner[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:patterned_limestone_brick_vertical_corner[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:patterned_limestone_brick_vertical_corner[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:patterned_limestone_brick_vertical_corner[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:patterned_limestone_brick_vertical_corner[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:patterned_limestone_brick_vertical_corner[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:patterned_limestone_brick_vertical_corner[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:patterned_limestone_brick_vertical_corner[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:patterned_limestone_brick_vertical_corner[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:patterned_limestone_brick_vertical_corner[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:patterned_limestone_brick_vertical_corner[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:patterned_limestone_brick_vertical_corner[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:patterned_limestone_brick_vertical_corner[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:patterned_limestone_brick_vertical_corner[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:patterned_limestone_brick_vertical_corner[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:patterned_limestone_brick_vertical_corner[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:patterned_limestone_brick_vertical_corner[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:patterned_limestone_brick_vertical_corner[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:patterned_limestone_brick_vertical_corner[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:patterned_limestone_brick_vertical_corner[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:patterned_limestone_brick_vertical_corner[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:patterned_limestone_brick_vertical_corner[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:patterned_limestone_brick_vertical_corner[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:patterned_limestone_brick_vertical_corner[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:patterned_limestone_brick_vertical_corner[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:patterned_limestone_brick_vertical_corner[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:patterned_limestone_brick_vertical_corner[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:patterned_limestone_brick_vertical_corner[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:patterned_limestone_brick_vertical_corner[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:patterned_limestone_brick_vertical_corner[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:patterned_limestone_brick_vertical_corner[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:patterned_limestone_brick_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:patterned_limestone_brick_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:patterned_limestone_brick_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:patterned_limestone_brick_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:patterned_limestone_brick_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:patterned_limestone_brick_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:patterned_limestone_brick_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:patterned_limestone_brick_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:patterned_limestone_brick_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:patterned_limestone_brick_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:patterned_limestone_brick_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:patterned_limestone_brick_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:patterned_limestone_brick_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:patterned_limestone_brick_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:patterned_limestone_brick_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:patterned_limestone_brick_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:patterned_limestone_brick_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:patterned_limestone_brick_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:patterned_limestone_brick_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:patterned_limestone_brick_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:patterned_limestone_brick_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:patterned_limestone_brick_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:patterned_limestone_brick_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:patterned_limestone_brick_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:patterned_limestone_brick_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:patterned_limestone_brick_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:patterned_limestone_brick_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:patterned_limestone_brick_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:patterned_limestone_brick_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:patterned_limestone_brick_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:patterned_limestone_brick_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:patterned_limestone_brick_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:patterned_limestone_brick_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:patterned_limestone_brick_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:patterned_limestone_brick_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:patterned_limestone_brick_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:patterned_limestone_brick_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:patterned_limestone_brick_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:patterned_limestone_brick_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:patterned_limestone_brick_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:patterned_limestone_brick_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:patterned_limestone_brick_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:patterned_limestone_brick_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:patterned_limestone_brick_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:patterned_limestone_brick_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:patterned_limestone_brick_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:patterned_limestone_brick_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:patterned_limestone_brick_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:patterned_limestone_brick_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:patterned_limestone_brick_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:patterned_limestone_brick_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:patterned_limestone_brick_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:patterned_limestone_brick_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:patterned_limestone_brick_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:patterned_limestone_brick_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:patterned_limestone_brick_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:patterned_limestone_brick_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:patterned_limestone_brick_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:patterned_limestone_brick_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:patterned_limestone_brick_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:patterned_limestone_brick_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:patterned_limestone_brick_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:patterned_limestone_brick_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:patterned_limestone_brick_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:patterned_limestone_brick_vertical_quarter[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:patterned_limestone_brick_vertical_quarter[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:patterned_limestone_brick_vertical_quarter[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:patterned_limestone_brick_vertical_quarter[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:patterned_limestone_brick_vertical_quarter[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:patterned_limestone_brick_vertical_quarter[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:patterned_limestone_brick_vertical_quarter[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:patterned_limestone_brick_vertical_quarter[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:patterned_limestone_brick_vertical_quarter[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:patterned_limestone_brick_vertical_quarter[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:patterned_limestone_brick_vertical_quarter[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:patterned_limestone_brick_vertical_quarter[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:patterned_limestone_brick_vertical_quarter[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:patterned_limestone_brick_vertical_quarter[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:patterned_limestone_brick_vertical_quarter[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:patterned_limestone_brick_vertical_quarter[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:patterned_limestone_brick_vertical_quarter[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:patterned_limestone_brick_vertical_quarter[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:patterned_limestone_brick_vertical_quarter[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:patterned_limestone_brick_vertical_quarter[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:patterned_limestone_brick_vertical_quarter[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:patterned_limestone_brick_vertical_quarter[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:patterned_limestone_brick_vertical_quarter[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:patterned_limestone_brick_vertical_quarter[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:patterned_limestone_brick_vertical_quarter[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:patterned_limestone_brick_vertical_quarter[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:patterned_limestone_brick_vertical_quarter[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:patterned_limestone_brick_vertical_quarter[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:patterned_limestone_brick_vertical_quarter[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:patterned_limestone_brick_vertical_quarter[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:patterned_limestone_brick_vertical_quarter[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:patterned_limestone_brick_vertical_quarter[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:patterned_limestone_brick_vertical_quarter[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:patterned_limestone_brick_vertical_quarter[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:patterned_limestone_brick_vertical_quarter[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:patterned_limestone_brick_vertical_quarter[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:patterned_limestone_brick_vertical_quarter[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:patterned_limestone_brick_vertical_quarter[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:patterned_limestone_brick_vertical_quarter[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:patterned_limestone_brick_vertical_quarter[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:patterned_limestone_brick_vertical_quarter[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:patterned_limestone_brick_vertical_quarter[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:patterned_limestone_brick_vertical_quarter[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:patterned_limestone_brick_vertical_quarter[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:patterned_limestone_brick_vertical_quarter[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:patterned_limestone_brick_vertical_quarter[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:patterned_limestone_brick_vertical_quarter[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:patterned_limestone_brick_vertical_quarter[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:patterned_limestone_brick_vertical_quarter[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:patterned_limestone_brick_vertical_quarter[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:patterned_limestone_brick_vertical_quarter[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:patterned_limestone_brick_vertical_quarter[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:patterned_limestone_brick_vertical_quarter[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:patterned_limestone_brick_vertical_quarter[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:patterned_limestone_brick_vertical_quarter[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:patterned_limestone_brick_vertical_quarter[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:patterned_limestone_brick_vertical_quarter[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:patterned_limestone_brick_vertical_quarter[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:patterned_limestone_brick_vertical_quarter[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:patterned_limestone_brick_vertical_quarter[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:patterned_limestone_brick_vertical_quarter[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:patterned_limestone_brick_vertical_quarter[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:patterned_limestone_brick_vertical_quarter[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:patterned_limestone_brick_vertical_quarter[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:patterned_limestone_brick_vertical_slab[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:patterned_limestone_brick_vertical_slab[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:patterned_limestone_brick_vertical_slab[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:patterned_limestone_brick_vertical_slab[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:patterned_limestone_brick_vertical_slab[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:patterned_limestone_brick_vertical_slab[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:patterned_limestone_brick_vertical_slab[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:patterned_limestone_brick_vertical_slab[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:patterned_limestone_brick_vertical_slab[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:patterned_limestone_brick_vertical_slab[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:patterned_limestone_brick_vertical_slab[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:patterned_limestone_brick_vertical_slab[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:patterned_limestone_brick_vertical_slab[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:patterned_limestone_brick_vertical_slab[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:patterned_limestone_brick_vertical_slab[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:patterned_limestone_brick_vertical_slab[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:patterned_limestone_brick_vertical_slab[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:patterned_limestone_brick_vertical_slab[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:patterned_limestone_brick_vertical_slab[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:patterned_limestone_brick_vertical_slab[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:patterned_limestone_brick_vertical_slab[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:patterned_limestone_brick_vertical_slab[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:patterned_limestone_brick_vertical_slab[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:patterned_limestone_brick_vertical_slab[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:patterned_limestone_brick_vertical_slab[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:patterned_limestone_brick_vertical_slab[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:patterned_limestone_brick_vertical_slab[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:patterned_limestone_brick_vertical_slab[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:patterned_limestone_brick_vertical_slab[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:patterned_limestone_brick_vertical_slab[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:patterned_limestone_brick_vertical_slab[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:patterned_limestone_brick_vertical_slab[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:patterned_limestone_brick_vertical_slab[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:patterned_limestone_brick_vertical_slab[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:patterned_limestone_brick_vertical_slab[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:patterned_limestone_brick_vertical_slab[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:patterned_limestone_brick_vertical_slab[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:patterned_limestone_brick_vertical_slab[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:patterned_limestone_brick_vertical_slab[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:patterned_limestone_brick_vertical_slab[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:patterned_limestone_brick_vertical_slab[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:patterned_limestone_brick_vertical_slab[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:patterned_limestone_brick_vertical_slab[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:patterned_limestone_brick_vertical_slab[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:patterned_limestone_brick_vertical_slab[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:patterned_limestone_brick_vertical_slab[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:patterned_limestone_brick_vertical_slab[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:patterned_limestone_brick_vertical_slab[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:patterned_limestone_brick_vertical_slab[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:patterned_limestone_brick_vertical_slab[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:patterned_limestone_brick_vertical_slab[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:patterned_limestone_brick_vertical_slab[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:patterned_limestone_brick_vertical_slab[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:patterned_limestone_brick_vertical_slab[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:patterned_limestone_brick_vertical_slab[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:patterned_limestone_brick_vertical_slab[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:patterned_limestone_brick_vertical_slab[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:patterned_limestone_brick_vertical_slab[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:patterned_limestone_brick_vertical_slab[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:patterned_limestone_brick_vertical_slab[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:patterned_limestone_brick_vertical_slab[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:patterned_limestone_brick_vertical_slab[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:patterned_limestone_brick_vertical_slab[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:patterned_limestone_brick_vertical_slab[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:patterned_limestone_brick_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:patterned_limestone_brick_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:patterned_limestone_brick_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:patterned_limestone_brick_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:patterned_limestone_brick_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:patterned_limestone_brick_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:patterned_limestone_brick_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:patterned_limestone_brick_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:patterned_limestone_brick_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:patterned_limestone_brick_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:patterned_limestone_brick_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:patterned_limestone_brick_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:patterned_limestone_brick_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:patterned_limestone_brick_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:patterned_limestone_brick_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:patterned_limestone_brick_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:patterned_limestone_brick_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:patterned_limestone_brick_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:patterned_limestone_brick_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:patterned_limestone_brick_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:patterned_limestone_brick_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:patterned_limestone_brick_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:patterned_limestone_brick_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:patterned_limestone_brick_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:patterned_limestone_brick_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:patterned_limestone_brick_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:patterned_limestone_brick_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:patterned_limestone_brick_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:patterned_limestone_brick_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:patterned_limestone_brick_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:patterned_limestone_brick_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:patterned_limestone_brick_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:patterned_limestone_brick_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:patterned_limestone_brick_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:patterned_limestone_brick_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:patterned_limestone_brick_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:patterned_limestone_brick_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:patterned_limestone_brick_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:patterned_limestone_brick_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:patterned_limestone_brick_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:patterned_limestone_brick_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:patterned_limestone_brick_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:patterned_limestone_brick_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:patterned_limestone_brick_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:patterned_limestone_brick_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:patterned_limestone_brick_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:patterned_limestone_brick_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:patterned_limestone_brick_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:patterned_limestone_brick_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:patterned_limestone_brick_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:patterned_limestone_brick_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:patterned_limestone_brick_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:patterned_limestone_brick_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:patterned_limestone_brick_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:patterned_limestone_brick_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:patterned_limestone_brick_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:patterned_limestone_brick_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:patterned_limestone_brick_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:patterned_limestone_brick_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:patterned_limestone_brick_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:patterned_limestone_brick_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:patterned_limestone_brick_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:patterned_limestone_brick_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:patterned_limestone_brick_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:patterned_limestone_brick_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:patterned_limestone_brick_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:patterned_limestone_brick_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:patterned_limestone_brick_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:patterned_limestone_brick_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:patterned_limestone_brick_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:patterned_limestone_brick_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:patterned_limestone_brick_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:patterned_limestone_brick_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:patterned_limestone_brick_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:patterned_limestone_brick_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:patterned_limestone_brick_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:patterned_limestone_brick_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:patterned_limestone_brick_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:patterned_limestone_brick_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:patterned_limestone_brick_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:patterned_limestone_brick_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:patterned_limestone_brick_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:patterned_limestone_brick_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:patterned_limestone_brick_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:patterned_limestone_brick_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:patterned_limestone_brick_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:patterned_limestone_brick_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:patterned_limestone_brick_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:patterned_limestone_brick_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:patterned_limestone_brick_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:patterned_limestone_brick_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:patterned_limestone_brick_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:patterned_limestone_brick_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:patterned_limestone_brick_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:patterned_limestone_brick_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:patterned_limestone_brick_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:patterned_limestone_brick_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:patterned_limestone_brick_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:patterned_limestone_brick_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:patterned_limestone_brick_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:patterned_limestone_brick_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:patterned_limestone_brick_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:patterned_limestone_brick_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:patterned_limestone_brick_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:patterned_limestone_brick_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:patterned_limestone_brick_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:patterned_limestone_brick_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:patterned_limestone_brick_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:patterned_limestone_brick_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:patterned_limestone_brick_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:patterned_limestone_brick_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:patterned_limestone_brick_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:patterned_limestone_brick_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:patterned_limestone_brick_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:patterned_limestone_brick_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:patterned_limestone_brick_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:patterned_limestone_brick_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:patterned_limestone_brick_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:patterned_limestone_brick_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:patterned_limestone_brick_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:patterned_limestone_brick_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:patterned_limestone_brick_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:patterned_limestone_brick_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:patterned_limestone_brick_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:patterned_limestone_brick_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:patterned_limestone_brick_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:patterned_limestone_brick_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:patterned_limestone_brick_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:patterned_limestone_brick_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:patterned_limestone_brick_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:patterned_limestone_brick_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:patterned_limestone_brick_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:patterned_limestone_brick_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:patterned_limestone_brick_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:patterned_limestone_brick_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:patterned_limestone_brick_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:patterned_limestone_brick_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:patterned_limestone_brick_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:patterned_limestone_brick_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:patterned_limestone_brick_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:patterned_limestone_brick_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:patterned_limestone_brick_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:patterned_limestone_brick_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:patterned_limestone_brick_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:patterned_limestone_brick_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:patterned_limestone_brick_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:patterned_limestone_brick_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:patterned_limestone_brick_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:patterned_limestone_brick_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:patterned_limestone_brick_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:patterned_limestone_brick_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:patterned_limestone_brick_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:patterned_limestone_brick_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:patterned_limestone_brick_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:patterned_limestone_brick_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:patterned_limestone_brick_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:patterned_limestone_brick_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:patterned_limestone_brick_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:patterned_limestone_brick_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:patterned_limestone_brick_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:patterned_limestone_brick_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:patterned_limestone_brick_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:patterned_limestone_brick_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:patterned_limestone_brick_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:patterned_limestone_brick_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:patterned_limestone_brick_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:patterned_limestone_brick_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:patterned_limestone_brick_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:patterned_limestone_brick_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:patterned_limestone_brick_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:patterned_limestone_brick_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:patterned_limestone_brick_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:patterned_limestone_brick_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:patterned_limestone_brick_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:patterned_limestone_brick_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:patterned_limestone_brick_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:patterned_limestone_brick_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:patterned_limestone_brick_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:patterned_limestone_brick_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:patterned_limestone_brick_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:patterned_limestone_brick_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:patterned_limestone_brick_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:patterned_limestone_brick_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:patterned_limestone_brick_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:patterned_limestone_brick_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:patterned_limestone_brick_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:patterned_limestone_brick_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:patterned_limestone_brick_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:patterned_limestone_brick_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:patterned_limestone_brick_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:patterned_limestone_brick_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:patterned_limestone_brick_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:patterned_limestone_brick_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:patterned_limestone_brick_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:patterned_limestone_brick_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:patterned_limestone_brick_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:patterned_limestone_brick_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:patterned_limestone_brick_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:patterned_limestone_brick_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:patterned_limestone_brick_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:patterned_limestone_brick_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:patterned_limestone_brick_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:patterned_limestone_brick_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:patterned_limestone_brick_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:patterned_limestone_brick_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:patterned_limestone_brick_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:patterned_limestone_brick_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:patterned_limestone_brick_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:patterned_limestone_brick_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:patterned_limestone_brick_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:patterned_limestone_brick_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:patterned_limestone_brick_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:patterned_limestone_brick_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:patterned_limestone_brick_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:patterned_limestone_brick_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:patterned_limestone_brick_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:patterned_limestone_brick_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:patterned_limestone_brick_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:patterned_limestone_brick_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:patterned_limestone_brick_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:patterned_limestone_brick_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:patterned_limestone_brick_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:patterned_limestone_brick_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:patterned_limestone_brick_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:patterned_limestone_brick_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:patterned_limestone_brick_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:patterned_limestone_brick_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:patterned_limestone_brick_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:patterned_limestone_brick_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:patterned_limestone_brick_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:patterned_limestone_brick_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:patterned_limestone_brick_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:patterned_limestone_brick_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:patterned_limestone_brick_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:patterned_limestone_brick_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:patterned_limestone_brick_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:patterned_limestone_brick_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:patterned_limestone_brick_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:patterned_limestone_brick_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:patterned_limestone_brick_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:patterned_limestone_brick_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:patterned_limestone_brick_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:patterned_limestone_brick_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:patterned_limestone_brick_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:patterned_limestone_brick_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:patterned_limestone_brick_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:patterned_limestone_brick_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:patterned_limestone_brick_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:patterned_limestone_brick_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:patterned_limestone_brick_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:patterned_limestone_brick_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:patterned_limestone_brick_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:patterned_limestone_brick_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:patterned_limestone_brick_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:patterned_limestone_brick_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:patterned_limestone_brick_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:patterned_limestone_brick_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:patterned_limestone_brick_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:patterned_limestone_brick_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:patterned_limestone_brick_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:patterned_limestone_brick_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:patterned_limestone_brick_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:patterned_limestone_brick_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:patterned_limestone_brick_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:patterned_limestone_brick_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:patterned_limestone_brick_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:patterned_limestone_brick_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:patterned_limestone_brick_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:patterned_limestone_brick_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:patterned_limestone_brick_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:patterned_limestone_brick_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:patterned_limestone_brick_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:patterned_limestone_brick_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:patterned_limestone_brick_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:patterned_limestone_brick_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:patterned_limestone_brick_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:patterned_limestone_brick_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:patterned_limestone_brick_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:patterned_limestone_brick_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:patterned_limestone_brick_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:patterned_limestone_brick_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:patterned_limestone_brick_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:patterned_limestone_brick_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:patterned_limestone_brick_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:patterned_limestone_brick_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:patterned_limestone_brick_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:patterned_limestone_brick_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:patterned_limestone_brick_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:patterned_limestone_brick_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:patterned_limestone_brick_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:patterned_limestone_brick_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:patterned_limestone_brick_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:patterned_limestone_brick_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:patterned_limestone_brick_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:patterned_limestone_brick_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:patterned_limestone_brick_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:patterned_limestone_brick_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:patterned_limestone_brick_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:patterned_limestone_brick_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:patterned_limestone_brick_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:patterned_limestone_brick_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:patterned_limestone_brick_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:patterned_limestone_brick_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:patterned_limestone_brick_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:patterned_limestone_brick_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:patterned_limestone_brick_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:patterned_limestone_brick_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:patterned_limestone_brick_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:patterned_limestone_brick_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:patterned_limestone_brick_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:patterned_limestone_brick_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:patterned_limestone_brick_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:patterned_limestone_brick_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:patterned_limestone_brick_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:patterned_limestone_brick_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:patterned_limestone_brick_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:patterned_limestone_brick_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:patterned_limestone_brick_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:patterned_limestone_brick_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:patterned_limestone_brick_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:patterned_limestone_brick_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:patterned_limestone_brick_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:patterned_limestone_brick_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:patterned_limestone_brick_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:peach_plaster
conquest:peach_plaster_arrowslit[facing=north,waterlogged=true]
conquest:peach_plaster_arrowslit[facing=north,waterlogged=false]
conquest:peach_plaster_arrowslit[facing=south,waterlogged=true]
conquest:peach_plaster_arrowslit[facing=south,waterlogged=false]
conquest:peach_plaster_arrowslit[facing=west,waterlogged=true]
conquest:peach_plaster_arrowslit[facing=west,waterlogged=false]
conquest:peach_plaster_arrowslit[facing=east,waterlogged=true]
conquest:peach_plaster_arrowslit[facing=east,waterlogged=false]
conquest:peach_plaster_balustrade[axis=x,waterlogged=true]
conquest:peach_plaster_balustrade[axis=x,waterlogged=false]
conquest:peach_plaster_balustrade[axis=y,waterlogged=true]
conquest:peach_plaster_balustrade[axis=y,waterlogged=false]
conquest:peach_plaster_balustrade[axis=z,waterlogged=true]
conquest:peach_plaster_balustrade[axis=z,waterlogged=false]
conquest:peach_plaster_capital[facing=flat,type=top,waterlogged=true]
conquest:peach_plaster_capital[facing=flat,type=top,waterlogged=false]
conquest:peach_plaster_capital[facing=flat,type=bottom,waterlogged=true]
conquest:peach_plaster_capital[facing=flat,type=bottom,waterlogged=false]
conquest:peach_plaster_capital[facing=north,type=top,waterlogged=true]
conquest:peach_plaster_capital[facing=north,type=top,waterlogged=false]
conquest:peach_plaster_capital[facing=north,type=bottom,waterlogged=true]
conquest:peach_plaster_capital[facing=north,type=bottom,waterlogged=false]
conquest:peach_plaster_capital[facing=south,type=top,waterlogged=true]
conquest:peach_plaster_capital[facing=south,type=top,waterlogged=false]
conquest:peach_plaster_capital[facing=south,type=bottom,waterlogged=true]
conquest:peach_plaster_capital[facing=south,type=bottom,waterlogged=false]
conquest:peach_plaster_capital[facing=east,type=top,waterlogged=true]
conquest:peach_plaster_capital[facing=east,type=top,waterlogged=false]
conquest:peach_plaster_capital[facing=east,type=bottom,waterlogged=true]
conquest:peach_plaster_capital[facing=east,type=bottom,waterlogged=false]
conquest:peach_plaster_capital[facing=west,type=top,waterlogged=true]
conquest:peach_plaster_capital[facing=west,type=top,waterlogged=false]
conquest:peach_plaster_capital[facing=west,type=bottom,waterlogged=true]
conquest:peach_plaster_capital[facing=west,type=bottom,waterlogged=false]
conquest:peach_plaster_corner_slab[facing=north,type=top,waterlogged=true]
conquest:peach_plaster_corner_slab[facing=north,type=top,waterlogged=false]
conquest:peach_plaster_corner_slab[facing=north,type=bottom,waterlogged=true]
conquest:peach_plaster_corner_slab[facing=north,type=bottom,waterlogged=false]
conquest:peach_plaster_corner_slab[facing=south,type=top,waterlogged=true]
conquest:peach_plaster_corner_slab[facing=south,type=top,waterlogged=false]
conquest:peach_plaster_corner_slab[facing=south,type=bottom,waterlogged=true]
conquest:peach_plaster_corner_slab[facing=south,type=bottom,waterlogged=false]
conquest:peach_plaster_corner_slab[facing=west,type=top,waterlogged=true]
conquest:peach_plaster_corner_slab[facing=west,type=top,waterlogged=false]
conquest:peach_plaster_corner_slab[facing=west,type=bottom,waterlogged=true]
conquest:peach_plaster_corner_slab[facing=west,type=bottom,waterlogged=false]
conquest:peach_plaster_corner_slab[facing=east,type=top,waterlogged=true]
conquest:peach_plaster_corner_slab[facing=east,type=top,waterlogged=false]
conquest:peach_plaster_corner_slab[facing=east,type=bottom,waterlogged=true]
conquest:peach_plaster_corner_slab[facing=east,type=bottom,waterlogged=false]
conquest:peach_plaster_eighth_slab[facing=north,type=top,waterlogged=true]
conquest:peach_plaster_eighth_slab[facing=north,type=top,waterlogged=false]
conquest:peach_plaster_eighth_slab[facing=north,type=bottom,waterlogged=true]
conquest:peach_plaster_eighth_slab[facing=north,type=bottom,waterlogged=false]
conquest:peach_plaster_eighth_slab[facing=south,type=top,waterlogged=true]
conquest:peach_plaster_eighth_slab[facing=south,type=top,waterlogged=false]
conquest:peach_plaster_eighth_slab[facing=south,type=bottom,waterlogged=true]
conquest:peach_plaster_eighth_slab[facing=south,type=bottom,waterlogged=false]
conquest:peach_plaster_eighth_slab[facing=west,type=top,waterlogged=true]
conquest:peach_plaster_eighth_slab[facing=west,type=top,waterlogged=false]
conquest:peach_plaster_eighth_slab[facing=west,type=bottom,waterlogged=true]
conquest:peach_plaster_eighth_slab[facing=west,type=bottom,waterlogged=false]
conquest:peach_plaster_eighth_slab[facing=east,type=top,waterlogged=true]
conquest:peach_plaster_eighth_slab[facing=east,type=top,waterlogged=false]
conquest:peach_plaster_eighth_slab[facing=east,type=bottom,waterlogged=true]
conquest:peach_plaster_eighth_slab[facing=east,type=bottom,waterlogged=false]
conquest:peach_plaster_gothic_arch[facing=north,shape=one]
conquest:peach_plaster_gothic_arch[facing=north,shape=two]
conquest:peach_plaster_gothic_arch[facing=north,shape=three]
conquest:peach_plaster_gothic_arch[facing=north,shape=three_middle]
conquest:peach_plaster_gothic_arch[facing=south,shape=one]
conquest:peach_plaster_gothic_arch[facing=south,shape=two]
conquest:peach_plaster_gothic_arch[facing=south,shape=three]
conquest:peach_plaster_gothic_arch[facing=south,shape=three_middle]
conquest:peach_plaster_gothic_arch[facing=west,shape=one]
conquest:peach_plaster_gothic_arch[facing=west,shape=two]
conquest:peach_plaster_gothic_arch[facing=west,shape=three]
conquest:peach_plaster_gothic_arch[facing=west,shape=three_middle]
conquest:peach_plaster_gothic_arch[facing=east,shape=one]
conquest:peach_plaster_gothic_arch[facing=east,shape=two]
conquest:peach_plaster_gothic_arch[facing=east,shape=three]
conquest:peach_plaster_gothic_arch[facing=east,shape=three_middle]
conquest:peach_plaster_pillar[layer=1,waterlogged=true]
conquest:peach_plaster_pillar[layer=1,waterlogged=false]
conquest:peach_plaster_pillar[layer=2,waterlogged=true]
conquest:peach_plaster_pillar[layer=2,waterlogged=false]
conquest:peach_plaster_pillar[layer=3,waterlogged=true]
conquest:peach_plaster_pillar[layer=3,waterlogged=false]
conquest:peach_plaster_quarter_slab[facing=north,layer=1,type=top,waterlogged=true]
conquest:peach_plaster_quarter_slab[facing=north,layer=1,type=top,waterlogged=false]
conquest:peach_plaster_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=true]
conquest:peach_plaster_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=false]
conquest:peach_plaster_quarter_slab[facing=north,layer=2,type=top,waterlogged=true]
conquest:peach_plaster_quarter_slab[facing=north,layer=2,type=top,waterlogged=false]
conquest:peach_plaster_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=true]
conquest:peach_plaster_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=false]
conquest:peach_plaster_quarter_slab[facing=north,layer=3,type=top,waterlogged=true]
conquest:peach_plaster_quarter_slab[facing=north,layer=3,type=top,waterlogged=false]
conquest:peach_plaster_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=true]
conquest:peach_plaster_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=false]
conquest:peach_plaster_quarter_slab[facing=south,layer=1,type=top,waterlogged=true]
conquest:peach_plaster_quarter_slab[facing=south,layer=1,type=top,waterlogged=false]
conquest:peach_plaster_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=true]
conquest:peach_plaster_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=false]
conquest:peach_plaster_quarter_slab[facing=south,layer=2,type=top,waterlogged=true]
conquest:peach_plaster_quarter_slab[facing=south,layer=2,type=top,waterlogged=false]
conquest:peach_plaster_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=true]
conquest:peach_plaster_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=false]
conquest:peach_plaster_quarter_slab[facing=south,layer=3,type=top,waterlogged=true]
conquest:peach_plaster_quarter_slab[facing=south,layer=3,type=top,waterlogged=false]
conquest:peach_plaster_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=true]
conquest:peach_plaster_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=false]
conquest:peach_plaster_quarter_slab[facing=west,layer=1,type=top,waterlogged=true]
conquest:peach_plaster_quarter_slab[facing=west,layer=1,type=top,waterlogged=false]
conquest:peach_plaster_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=true]
conquest:peach_plaster_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=false]
conquest:peach_plaster_quarter_slab[facing=west,layer=2,type=top,waterlogged=true]
conquest:peach_plaster_quarter_slab[facing=west,layer=2,type=top,waterlogged=false]
conquest:peach_plaster_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=true]
conquest:peach_plaster_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=false]
conquest:peach_plaster_quarter_slab[facing=west,layer=3,type=top,waterlogged=true]
conquest:peach_plaster_quarter_slab[facing=west,layer=3,type=top,waterlogged=false]
conquest:peach_plaster_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=true]
conquest:peach_plaster_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=false]
conquest:peach_plaster_quarter_slab[facing=east,layer=1,type=top,waterlogged=true]
conquest:peach_plaster_quarter_slab[facing=east,layer=1,type=top,waterlogged=false]
conquest:peach_plaster_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=true]
conquest:peach_plaster_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=false]
conquest:peach_plaster_quarter_slab[facing=east,layer=2,type=top,waterlogged=true]
conquest:peach_plaster_quarter_slab[facing=east,layer=2,type=top,waterlogged=false]
conquest:peach_plaster_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=true]
conquest:peach_plaster_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=false]
conquest:peach_plaster_quarter_slab[facing=east,layer=3,type=top,waterlogged=true]
conquest:peach_plaster_quarter_slab[facing=east,layer=3,type=top,waterlogged=false]
conquest:peach_plaster_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=true]
conquest:peach_plaster_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=false]
conquest:peach_plaster_round_arch[facing=north,shape=one]
conquest:peach_plaster_round_arch[facing=north,shape=two]
conquest:peach_plaster_round_arch[facing=north,shape=three]
conquest:peach_plaster_round_arch[facing=north,shape=three_middle]
conquest:peach_plaster_round_arch[facing=south,shape=one]
conquest:peach_plaster_round_arch[facing=south,shape=two]
conquest:peach_plaster_round_arch[facing=south,shape=three]
conquest:peach_plaster_round_arch[facing=south,shape=three_middle]
conquest:peach_plaster_round_arch[facing=west,shape=one]
conquest:peach_plaster_round_arch[facing=west,shape=two]
conquest:peach_plaster_round_arch[facing=west,shape=three]
conquest:peach_plaster_round_arch[facing=west,shape=three_middle]
conquest:peach_plaster_round_arch[facing=east,shape=one]
conquest:peach_plaster_round_arch[facing=east,shape=two]
conquest:peach_plaster_round_arch[facing=east,shape=three]
conquest:peach_plaster_round_arch[facing=east,shape=three_middle]
conquest:peach_plaster_segmental_arch[facing=north,shape=one]
conquest:peach_plaster_segmental_arch[facing=north,shape=two]
conquest:peach_plaster_segmental_arch[facing=north,shape=three]
conquest:peach_plaster_segmental_arch[facing=north,shape=three_middle]
conquest:peach_plaster_segmental_arch[facing=south,shape=one]
conquest:peach_plaster_segmental_arch[facing=south,shape=two]
conquest:peach_plaster_segmental_arch[facing=south,shape=three]
conquest:peach_plaster_segmental_arch[facing=south,shape=three_middle]
conquest:peach_plaster_segmental_arch[facing=west,shape=one]
conquest:peach_plaster_segmental_arch[facing=west,shape=two]
conquest:peach_plaster_segmental_arch[facing=west,shape=three]
conquest:peach_plaster_segmental_arch[facing=west,shape=three_middle]
conquest:peach_plaster_segmental_arch[facing=east,shape=one]
conquest:peach_plaster_segmental_arch[facing=east,shape=two]
conquest:peach_plaster_segmental_arch[facing=east,shape=three]
conquest:peach_plaster_segmental_arch[facing=east,shape=three_middle]
conquest:peach_plaster_slab[layer=1,type=top,waterlogged=true]
conquest:peach_plaster_slab[layer=1,type=top,waterlogged=false]
conquest:peach_plaster_slab[layer=1,type=bottom,waterlogged=true]
conquest:peach_plaster_slab[layer=1,type=bottom,waterlogged=false]
conquest:peach_plaster_slab[layer=2,type=top,waterlogged=true]
conquest:peach_plaster_slab[layer=2,type=top,waterlogged=false]
conquest:peach_plaster_slab[layer=2,type=bottom,waterlogged=true]
conquest:peach_plaster_slab[layer=2,type=bottom,waterlogged=false]
conquest:peach_plaster_slab[layer=3,type=top,waterlogged=true]
conquest:peach_plaster_slab[layer=3,type=top,waterlogged=false]
conquest:peach_plaster_slab[layer=3,type=bottom,waterlogged=true]
conquest:peach_plaster_slab[layer=3,type=bottom,waterlogged=false]
conquest:peach_plaster_slab[layer=4,type=top,waterlogged=true]
conquest:peach_plaster_slab[layer=4,type=top,waterlogged=false]
conquest:peach_plaster_slab[layer=4,type=bottom,waterlogged=true]
conquest:peach_plaster_slab[layer=4,type=bottom,waterlogged=false]
conquest:peach_plaster_small_arch[direction=northsouth,waterlogged=true]
conquest:peach_plaster_small_arch[direction=northsouth,waterlogged=false]
conquest:peach_plaster_small_arch[direction=eastwest,waterlogged=true]
conquest:peach_plaster_small_arch[direction=eastwest,waterlogged=false]
conquest:peach_plaster_small_arch_half[facing=north,waterlogged=true]
conquest:peach_plaster_small_arch_half[facing=north,waterlogged=false]
conquest:peach_plaster_small_arch_half[facing=south,waterlogged=true]
conquest:peach_plaster_small_arch_half[facing=south,waterlogged=false]
conquest:peach_plaster_small_arch_half[facing=west,waterlogged=true]
conquest:peach_plaster_small_arch_half[facing=west,waterlogged=false]
conquest:peach_plaster_small_arch_half[facing=east,waterlogged=true]
conquest:peach_plaster_small_arch_half[facing=east,waterlogged=false]
conquest:peach_plaster_small_window[down=true,up=true,waterlogged=true]
conquest:peach_plaster_small_window[down=true,up=true,waterlogged=false]
conquest:peach_plaster_small_window[down=true,up=false,waterlogged=true]
conquest:peach_plaster_small_window[down=true,up=false,waterlogged=false]
conquest:peach_plaster_small_window[down=false,up=true,waterlogged=true]
conquest:peach_plaster_small_window[down=false,up=true,waterlogged=false]
conquest:peach_plaster_small_window[down=false,up=false,waterlogged=true]
conquest:peach_plaster_small_window[down=false,up=false,waterlogged=false]
conquest:peach_plaster_small_window_half[down=true,facing=north,up=true,waterlogged=true]
conquest:peach_plaster_small_window_half[down=true,facing=north,up=true,waterlogged=false]
conquest:peach_plaster_small_window_half[down=true,facing=north,up=false,waterlogged=true]
conquest:peach_plaster_small_window_half[down=true,facing=north,up=false,waterlogged=false]
conquest:peach_plaster_small_window_half[down=true,facing=south,up=true,waterlogged=true]
conquest:peach_plaster_small_window_half[down=true,facing=south,up=true,waterlogged=false]
conquest:peach_plaster_small_window_half[down=true,facing=south,up=false,waterlogged=true]
conquest:peach_plaster_small_window_half[down=true,facing=south,up=false,waterlogged=false]
conquest:peach_plaster_small_window_half[down=true,facing=west,up=true,waterlogged=true]
conquest:peach_plaster_small_window_half[down=true,facing=west,up=true,waterlogged=false]
conquest:peach_plaster_small_window_half[down=true,facing=west,up=false,waterlogged=true]
conquest:peach_plaster_small_window_half[down=true,facing=west,up=false,waterlogged=false]
conquest:peach_plaster_small_window_half[down=true,facing=east,up=true,waterlogged=true]
conquest:peach_plaster_small_window_half[down=true,facing=east,up=true,waterlogged=false]
conquest:peach_plaster_small_window_half[down=true,facing=east,up=false,waterlogged=true]
conquest:peach_plaster_small_window_half[down=true,facing=east,up=false,waterlogged=false]
conquest:peach_plaster_small_window_half[down=false,facing=north,up=true,waterlogged=true]
conquest:peach_plaster_small_window_half[down=false,facing=north,up=true,waterlogged=false]
conquest:peach_plaster_small_window_half[down=false,facing=north,up=false,waterlogged=true]
conquest:peach_plaster_small_window_half[down=false,facing=north,up=false,waterlogged=false]
conquest:peach_plaster_small_window_half[down=false,facing=south,up=true,waterlogged=true]
conquest:peach_plaster_small_window_half[down=false,facing=south,up=true,waterlogged=false]
conquest:peach_plaster_small_window_half[down=false,facing=south,up=false,waterlogged=true]
conquest:peach_plaster_small_window_half[down=false,facing=south,up=false,waterlogged=false]
conquest:peach_plaster_small_window_half[down=false,facing=west,up=true,waterlogged=true]
conquest:peach_plaster_small_window_half[down=false,facing=west,up=true,waterlogged=false]
conquest:peach_plaster_small_window_half[down=false,facing=west,up=false,waterlogged=true]
conquest:peach_plaster_small_window_half[down=false,facing=west,up=false,waterlogged=false]
conquest:peach_plaster_small_window_half[down=false,facing=east,up=true,waterlogged=true]
conquest:peach_plaster_small_window_half[down=false,facing=east,up=true,waterlogged=false]
conquest:peach_plaster_small_window_half[down=false,facing=east,up=false,waterlogged=true]
conquest:peach_plaster_small_window_half[down=false,facing=east,up=false,waterlogged=false]
conquest:peach_plaster_sphere[type=egg,waterlogged=true]
conquest:peach_plaster_sphere[type=egg,waterlogged=false]
conquest:peach_plaster_sphere[type=small,waterlogged=true]
conquest:peach_plaster_sphere[type=small,waterlogged=false]
conquest:peach_plaster_sphere[type=large,waterlogged=true]
conquest:peach_plaster_sphere[type=large,waterlogged=false]
conquest:peach_plaster_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:peach_plaster_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:peach_plaster_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:peach_plaster_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:peach_plaster_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:peach_plaster_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:peach_plaster_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:peach_plaster_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:peach_plaster_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:peach_plaster_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:peach_plaster_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:peach_plaster_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:peach_plaster_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:peach_plaster_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:peach_plaster_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:peach_plaster_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:peach_plaster_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:peach_plaster_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:peach_plaster_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:peach_plaster_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:peach_plaster_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:peach_plaster_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:peach_plaster_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:peach_plaster_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:peach_plaster_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:peach_plaster_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:peach_plaster_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:peach_plaster_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:peach_plaster_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:peach_plaster_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:peach_plaster_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:peach_plaster_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:peach_plaster_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:peach_plaster_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:peach_plaster_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:peach_plaster_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:peach_plaster_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:peach_plaster_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:peach_plaster_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:peach_plaster_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:peach_plaster_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:peach_plaster_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:peach_plaster_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:peach_plaster_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:peach_plaster_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:peach_plaster_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:peach_plaster_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:peach_plaster_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:peach_plaster_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:peach_plaster_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:peach_plaster_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:peach_plaster_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:peach_plaster_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:peach_plaster_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:peach_plaster_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:peach_plaster_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:peach_plaster_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:peach_plaster_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:peach_plaster_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:peach_plaster_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:peach_plaster_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:peach_plaster_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:peach_plaster_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:peach_plaster_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:peach_plaster_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:peach_plaster_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:peach_plaster_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:peach_plaster_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:peach_plaster_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:peach_plaster_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:peach_plaster_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:peach_plaster_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:peach_plaster_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:peach_plaster_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:peach_plaster_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:peach_plaster_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:peach_plaster_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:peach_plaster_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:peach_plaster_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:peach_plaster_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:peach_plaster_two_meter_arch[facing=north,type=top]
conquest:peach_plaster_two_meter_arch[facing=north,type=bottom]
conquest:peach_plaster_two_meter_arch[facing=south,type=top]
conquest:peach_plaster_two_meter_arch[facing=south,type=bottom]
conquest:peach_plaster_two_meter_arch[facing=west,type=top]
conquest:peach_plaster_two_meter_arch[facing=west,type=bottom]
conquest:peach_plaster_two_meter_arch[facing=east,type=top]
conquest:peach_plaster_two_meter_arch[facing=east,type=bottom]
conquest:peach_plaster_two_meter_arch_half[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:peach_plaster_two_meter_arch_half[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:peach_plaster_two_meter_arch_half[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:peach_plaster_two_meter_arch_half[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:peach_plaster_two_meter_arch_half[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:peach_plaster_two_meter_arch_half[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:peach_plaster_two_meter_arch_half[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:peach_plaster_two_meter_arch_half[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:peach_plaster_two_meter_arch_half[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:peach_plaster_two_meter_arch_half[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:peach_plaster_two_meter_arch_half[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:peach_plaster_two_meter_arch_half[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:peach_plaster_two_meter_arch_half[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:peach_plaster_two_meter_arch_half[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:peach_plaster_two_meter_arch_half[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:peach_plaster_two_meter_arch_half[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:peach_plaster_two_meter_arch_half[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:peach_plaster_two_meter_arch_half[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:peach_plaster_two_meter_arch_half[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:peach_plaster_two_meter_arch_half[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:peach_plaster_two_meter_arch_half[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:peach_plaster_two_meter_arch_half[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:peach_plaster_two_meter_arch_half[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:peach_plaster_two_meter_arch_half[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:peach_plaster_two_meter_arch_half[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:peach_plaster_two_meter_arch_half[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:peach_plaster_two_meter_arch_half[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:peach_plaster_two_meter_arch_half[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:peach_plaster_two_meter_arch_half[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:peach_plaster_two_meter_arch_half[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:peach_plaster_two_meter_arch_half[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:peach_plaster_two_meter_arch_half[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:peach_plaster_two_meter_arch_half[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:peach_plaster_two_meter_arch_half[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:peach_plaster_two_meter_arch_half[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:peach_plaster_two_meter_arch_half[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:peach_plaster_two_meter_arch_half[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:peach_plaster_two_meter_arch_half[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:peach_plaster_two_meter_arch_half[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:peach_plaster_two_meter_arch_half[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:peach_plaster_two_meter_arch_half[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:peach_plaster_two_meter_arch_half[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:peach_plaster_two_meter_arch_half[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:peach_plaster_two_meter_arch_half[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:peach_plaster_two_meter_arch_half[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:peach_plaster_two_meter_arch_half[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:peach_plaster_two_meter_arch_half[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:peach_plaster_two_meter_arch_half[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:peach_plaster_two_meter_arch_half[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:peach_plaster_two_meter_arch_half[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:peach_plaster_two_meter_arch_half[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:peach_plaster_two_meter_arch_half[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:peach_plaster_two_meter_arch_half[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:peach_plaster_two_meter_arch_half[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:peach_plaster_two_meter_arch_half[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:peach_plaster_two_meter_arch_half[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:peach_plaster_two_meter_arch_half[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:peach_plaster_two_meter_arch_half[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:peach_plaster_two_meter_arch_half[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:peach_plaster_two_meter_arch_half[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:peach_plaster_two_meter_arch_half[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:peach_plaster_two_meter_arch_half[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:peach_plaster_two_meter_arch_half[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:peach_plaster_two_meter_arch_half[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:peach_plaster_vertical_corner[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:peach_plaster_vertical_corner[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:peach_plaster_vertical_corner[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:peach_plaster_vertical_corner[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:peach_plaster_vertical_corner[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:peach_plaster_vertical_corner[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:peach_plaster_vertical_corner[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:peach_plaster_vertical_corner[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:peach_plaster_vertical_corner[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:peach_plaster_vertical_corner[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:peach_plaster_vertical_corner[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:peach_plaster_vertical_corner[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:peach_plaster_vertical_corner[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:peach_plaster_vertical_corner[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:peach_plaster_vertical_corner[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:peach_plaster_vertical_corner[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:peach_plaster_vertical_corner[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:peach_plaster_vertical_corner[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:peach_plaster_vertical_corner[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:peach_plaster_vertical_corner[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:peach_plaster_vertical_corner[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:peach_plaster_vertical_corner[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:peach_plaster_vertical_corner[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:peach_plaster_vertical_corner[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:peach_plaster_vertical_corner[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:peach_plaster_vertical_corner[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:peach_plaster_vertical_corner[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:peach_plaster_vertical_corner[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:peach_plaster_vertical_corner[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:peach_plaster_vertical_corner[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:peach_plaster_vertical_corner[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:peach_plaster_vertical_corner[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:peach_plaster_vertical_corner[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:peach_plaster_vertical_corner[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:peach_plaster_vertical_corner[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:peach_plaster_vertical_corner[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:peach_plaster_vertical_corner[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:peach_plaster_vertical_corner[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:peach_plaster_vertical_corner[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:peach_plaster_vertical_corner[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:peach_plaster_vertical_corner[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:peach_plaster_vertical_corner[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:peach_plaster_vertical_corner[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:peach_plaster_vertical_corner[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:peach_plaster_vertical_corner[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:peach_plaster_vertical_corner[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:peach_plaster_vertical_corner[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:peach_plaster_vertical_corner[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:peach_plaster_vertical_corner[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:peach_plaster_vertical_corner[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:peach_plaster_vertical_corner[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:peach_plaster_vertical_corner[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:peach_plaster_vertical_corner[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:peach_plaster_vertical_corner[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:peach_plaster_vertical_corner[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:peach_plaster_vertical_corner[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:peach_plaster_vertical_corner[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:peach_plaster_vertical_corner[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:peach_plaster_vertical_corner[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:peach_plaster_vertical_corner[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:peach_plaster_vertical_corner[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:peach_plaster_vertical_corner[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:peach_plaster_vertical_corner[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:peach_plaster_vertical_corner[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:peach_plaster_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:peach_plaster_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:peach_plaster_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:peach_plaster_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:peach_plaster_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:peach_plaster_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:peach_plaster_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:peach_plaster_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:peach_plaster_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:peach_plaster_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:peach_plaster_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:peach_plaster_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:peach_plaster_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:peach_plaster_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:peach_plaster_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:peach_plaster_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:peach_plaster_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:peach_plaster_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:peach_plaster_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:peach_plaster_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:peach_plaster_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:peach_plaster_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:peach_plaster_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:peach_plaster_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:peach_plaster_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:peach_plaster_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:peach_plaster_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:peach_plaster_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:peach_plaster_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:peach_plaster_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:peach_plaster_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:peach_plaster_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:peach_plaster_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:peach_plaster_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:peach_plaster_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:peach_plaster_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:peach_plaster_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:peach_plaster_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:peach_plaster_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:peach_plaster_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:peach_plaster_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:peach_plaster_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:peach_plaster_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:peach_plaster_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:peach_plaster_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:peach_plaster_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:peach_plaster_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:peach_plaster_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:peach_plaster_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:peach_plaster_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:peach_plaster_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:peach_plaster_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:peach_plaster_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:peach_plaster_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:peach_plaster_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:peach_plaster_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:peach_plaster_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:peach_plaster_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:peach_plaster_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:peach_plaster_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:peach_plaster_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:peach_plaster_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:peach_plaster_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:peach_plaster_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:peach_plaster_vertical_quarter[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:peach_plaster_vertical_quarter[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:peach_plaster_vertical_quarter[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:peach_plaster_vertical_quarter[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:peach_plaster_vertical_quarter[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:peach_plaster_vertical_quarter[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:peach_plaster_vertical_quarter[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:peach_plaster_vertical_quarter[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:peach_plaster_vertical_quarter[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:peach_plaster_vertical_quarter[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:peach_plaster_vertical_quarter[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:peach_plaster_vertical_quarter[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:peach_plaster_vertical_quarter[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:peach_plaster_vertical_quarter[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:peach_plaster_vertical_quarter[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:peach_plaster_vertical_quarter[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:peach_plaster_vertical_quarter[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:peach_plaster_vertical_quarter[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:peach_plaster_vertical_quarter[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:peach_plaster_vertical_quarter[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:peach_plaster_vertical_quarter[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:peach_plaster_vertical_quarter[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:peach_plaster_vertical_quarter[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:peach_plaster_vertical_quarter[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:peach_plaster_vertical_quarter[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:peach_plaster_vertical_quarter[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:peach_plaster_vertical_quarter[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:peach_plaster_vertical_quarter[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:peach_plaster_vertical_quarter[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:peach_plaster_vertical_quarter[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:peach_plaster_vertical_quarter[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:peach_plaster_vertical_quarter[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:peach_plaster_vertical_quarter[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:peach_plaster_vertical_quarter[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:peach_plaster_vertical_quarter[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:peach_plaster_vertical_quarter[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:peach_plaster_vertical_quarter[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:peach_plaster_vertical_quarter[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:peach_plaster_vertical_quarter[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:peach_plaster_vertical_quarter[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:peach_plaster_vertical_quarter[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:peach_plaster_vertical_quarter[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:peach_plaster_vertical_quarter[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:peach_plaster_vertical_quarter[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:peach_plaster_vertical_quarter[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:peach_plaster_vertical_quarter[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:peach_plaster_vertical_quarter[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:peach_plaster_vertical_quarter[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:peach_plaster_vertical_quarter[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:peach_plaster_vertical_quarter[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:peach_plaster_vertical_quarter[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:peach_plaster_vertical_quarter[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:peach_plaster_vertical_quarter[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:peach_plaster_vertical_quarter[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:peach_plaster_vertical_quarter[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:peach_plaster_vertical_quarter[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:peach_plaster_vertical_quarter[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:peach_plaster_vertical_quarter[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:peach_plaster_vertical_quarter[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:peach_plaster_vertical_quarter[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:peach_plaster_vertical_quarter[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:peach_plaster_vertical_quarter[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:peach_plaster_vertical_quarter[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:peach_plaster_vertical_quarter[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:peach_plaster_vertical_slab[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:peach_plaster_vertical_slab[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:peach_plaster_vertical_slab[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:peach_plaster_vertical_slab[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:peach_plaster_vertical_slab[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:peach_plaster_vertical_slab[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:peach_plaster_vertical_slab[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:peach_plaster_vertical_slab[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:peach_plaster_vertical_slab[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:peach_plaster_vertical_slab[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:peach_plaster_vertical_slab[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:peach_plaster_vertical_slab[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:peach_plaster_vertical_slab[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:peach_plaster_vertical_slab[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:peach_plaster_vertical_slab[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:peach_plaster_vertical_slab[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:peach_plaster_vertical_slab[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:peach_plaster_vertical_slab[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:peach_plaster_vertical_slab[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:peach_plaster_vertical_slab[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:peach_plaster_vertical_slab[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:peach_plaster_vertical_slab[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:peach_plaster_vertical_slab[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:peach_plaster_vertical_slab[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:peach_plaster_vertical_slab[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:peach_plaster_vertical_slab[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:peach_plaster_vertical_slab[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:peach_plaster_vertical_slab[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:peach_plaster_vertical_slab[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:peach_plaster_vertical_slab[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:peach_plaster_vertical_slab[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:peach_plaster_vertical_slab[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:peach_plaster_vertical_slab[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:peach_plaster_vertical_slab[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:peach_plaster_vertical_slab[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:peach_plaster_vertical_slab[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:peach_plaster_vertical_slab[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:peach_plaster_vertical_slab[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:peach_plaster_vertical_slab[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:peach_plaster_vertical_slab[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:peach_plaster_vertical_slab[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:peach_plaster_vertical_slab[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:peach_plaster_vertical_slab[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:peach_plaster_vertical_slab[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:peach_plaster_vertical_slab[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:peach_plaster_vertical_slab[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:peach_plaster_vertical_slab[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:peach_plaster_vertical_slab[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:peach_plaster_vertical_slab[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:peach_plaster_vertical_slab[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:peach_plaster_vertical_slab[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:peach_plaster_vertical_slab[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:peach_plaster_vertical_slab[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:peach_plaster_vertical_slab[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:peach_plaster_vertical_slab[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:peach_plaster_vertical_slab[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:peach_plaster_vertical_slab[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:peach_plaster_vertical_slab[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:peach_plaster_vertical_slab[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:peach_plaster_vertical_slab[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:peach_plaster_vertical_slab[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:peach_plaster_vertical_slab[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:peach_plaster_vertical_slab[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:peach_plaster_vertical_slab[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:peach_plaster_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:peach_plaster_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:peach_plaster_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:peach_plaster_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:peach_plaster_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:peach_plaster_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:peach_plaster_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:peach_plaster_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:peach_plaster_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:peach_plaster_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:peach_plaster_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:peach_plaster_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:peach_plaster_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:peach_plaster_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:peach_plaster_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:peach_plaster_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:peach_plaster_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:peach_plaster_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:peach_plaster_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:peach_plaster_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:peach_plaster_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:peach_plaster_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:peach_plaster_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:peach_plaster_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:peach_plaster_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:peach_plaster_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:peach_plaster_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:peach_plaster_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:peach_plaster_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:peach_plaster_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:peach_plaster_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:peach_plaster_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:peach_plaster_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:peach_plaster_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:peach_plaster_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:peach_plaster_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:peach_plaster_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:peach_plaster_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:peach_plaster_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:peach_plaster_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:peach_plaster_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:peach_plaster_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:peach_plaster_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:peach_plaster_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:peach_plaster_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:peach_plaster_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:peach_plaster_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:peach_plaster_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:peach_plaster_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:peach_plaster_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:peach_plaster_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:peach_plaster_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:peach_plaster_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:peach_plaster_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:peach_plaster_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:peach_plaster_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:peach_plaster_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:peach_plaster_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:peach_plaster_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:peach_plaster_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:peach_plaster_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:peach_plaster_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:peach_plaster_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:peach_plaster_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:peach_plaster_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:peach_plaster_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:peach_plaster_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:peach_plaster_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:peach_plaster_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:peach_plaster_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:peach_plaster_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:peach_plaster_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:peach_plaster_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:peach_plaster_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:peach_plaster_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:peach_plaster_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:peach_plaster_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:peach_plaster_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:peach_plaster_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:peach_plaster_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:peach_plaster_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:peach_plaster_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:peach_plaster_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:peach_plaster_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:peach_plaster_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:peach_plaster_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:peach_plaster_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:peach_plaster_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:peach_plaster_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:peach_plaster_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:peach_plaster_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:peach_plaster_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:peach_plaster_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:peach_plaster_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:peach_plaster_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:peach_plaster_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:peach_plaster_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:peach_plaster_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:peach_plaster_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:peach_plaster_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:peach_plaster_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:peach_plaster_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:peach_plaster_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:peach_plaster_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:peach_plaster_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:peach_plaster_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:peach_plaster_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:peach_plaster_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:peach_plaster_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:peach_plaster_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:peach_plaster_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:peach_plaster_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:peach_plaster_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:peach_plaster_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:peach_plaster_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:peach_plaster_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:peach_plaster_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:peach_plaster_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:peach_plaster_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:peach_plaster_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:peach_plaster_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:peach_plaster_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:peach_plaster_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:peach_plaster_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:peach_plaster_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:peach_plaster_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:peach_plaster_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:peach_plaster_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:peach_plaster_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:peach_plaster_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:peach_plaster_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:peach_plaster_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:peach_plaster_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:peach_plaster_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:peach_plaster_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:peach_plaster_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:peach_plaster_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:peach_plaster_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:peach_plaster_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:peach_plaster_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:peach_plaster_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:peach_plaster_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:peach_plaster_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:peach_plaster_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:peach_plaster_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:peach_plaster_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:peach_plaster_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:peach_plaster_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:peach_plaster_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:peach_plaster_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:peach_plaster_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:peach_plaster_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:peach_plaster_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:peach_plaster_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:peach_plaster_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:peach_plaster_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:peach_plaster_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:peach_plaster_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:peach_plaster_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:peach_plaster_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:peach_plaster_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:peach_plaster_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:peach_plaster_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:peach_plaster_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:peach_plaster_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:peach_plaster_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:peach_plaster_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:peach_plaster_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:peach_plaster_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:peach_plaster_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:peach_plaster_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:peach_plaster_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:peach_plaster_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:peach_plaster_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:peach_plaster_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:peach_plaster_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:peach_plaster_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:peach_plaster_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:peach_plaster_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:peach_plaster_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:peach_plaster_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:peach_plaster_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:peach_plaster_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:peach_plaster_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:peach_plaster_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:peach_plaster_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:peach_plaster_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:peach_plaster_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:peach_plaster_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:peach_plaster_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:peach_plaster_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:peach_plaster_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:peach_plaster_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:peach_plaster_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:peach_plaster_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:peach_plaster_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:peach_plaster_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:peach_plaster_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:peach_plaster_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:peach_plaster_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:peach_plaster_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:peach_plaster_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:peach_plaster_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:peach_plaster_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:peach_plaster_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:peach_plaster_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:peach_plaster_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:peach_plaster_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:peach_plaster_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:peach_plaster_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:peach_plaster_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:peach_plaster_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:peach_plaster_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:peach_plaster_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:peach_plaster_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:peach_plaster_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:peach_plaster_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:peach_plaster_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:peach_plaster_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:peach_plaster_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:peach_plaster_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:peach_plaster_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:peach_plaster_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:peach_plaster_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:peach_plaster_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:peach_plaster_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:peach_plaster_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:peach_plaster_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:peach_plaster_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:peach_plaster_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:peach_plaster_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:peach_plaster_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:peach_plaster_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:peach_plaster_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:peach_plaster_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:peach_plaster_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:peach_plaster_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:peach_plaster_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:peach_plaster_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:peach_plaster_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:peach_plaster_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:peach_plaster_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:peach_plaster_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:peach_plaster_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:peach_plaster_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:peach_plaster_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:peach_plaster_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:peach_plaster_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:peach_plaster_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:peach_plaster_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:peach_plaster_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:peach_plaster_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:peach_plaster_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:peach_plaster_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:peach_plaster_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:peach_plaster_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:peach_plaster_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:peach_plaster_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:peach_plaster_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:peach_plaster_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:peach_plaster_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:peach_plaster_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:peach_plaster_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:peach_plaster_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:peach_plaster_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:peach_plaster_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:peach_plaster_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:peach_plaster_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:peach_plaster_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:peach_plaster_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:peach_plaster_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:peach_plaster_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:peach_plaster_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:peach_plaster_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:peach_plaster_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:peach_plaster_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:peach_plaster_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:peach_plaster_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:peach_plaster_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:peach_plaster_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:peach_plaster_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:peach_plaster_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:peach_plaster_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:peach_plaster_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:peach_plaster_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:peach_plaster_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:peach_plaster_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:peach_plaster_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:peach_plaster_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:peach_plaster_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:peach_plaster_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:peach_plaster_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:peach_plaster_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:peach_plaster_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:peach_plaster_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:peach_plaster_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:peach_plaster_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:peach_plaster_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:peach_plaster_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:peach_plaster_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:peach_plaster_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:peach_plaster_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:peach_plaster_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:peach_plaster_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:peach_plaster_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:peach_plaster_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:peach_plaster_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:peach_plaster_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:peach_plaster_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:peach_plaster_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:peach_plaster_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:peach_plaster_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:peach_plaster_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:peach_plaster_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:peach_plaster_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:peach_plaster_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:peach_plaster_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:peach_plaster_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:peach_plaster_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:peach_plaster_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:peach_plaster_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:peach_plaster_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:peach_plaster_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:peach_plaster_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:pear_tree_leaves[age=0,distance=1,persistent=true]
conquest:pear_tree_leaves[age=0,distance=1,persistent=false]
conquest:pear_tree_leaves[age=0,distance=2,persistent=true]
conquest:pear_tree_leaves[age=0,distance=2,persistent=false]
conquest:pear_tree_leaves[age=0,distance=3,persistent=true]
conquest:pear_tree_leaves[age=0,distance=3,persistent=false]
conquest:pear_tree_leaves[age=0,distance=4,persistent=true]
conquest:pear_tree_leaves[age=0,distance=4,persistent=false]
conquest:pear_tree_leaves[age=0,distance=5,persistent=true]
conquest:pear_tree_leaves[age=0,distance=5,persistent=false]
conquest:pear_tree_leaves[age=0,distance=6,persistent=true]
conquest:pear_tree_leaves[age=0,distance=6,persistent=false]
conquest:pear_tree_leaves[age=0,distance=7,persistent=true]
conquest:pear_tree_leaves[age=0,distance=7,persistent=false]
conquest:pear_tree_leaves[age=1,distance=1,persistent=true]
conquest:pear_tree_leaves[age=1,distance=1,persistent=false]
conquest:pear_tree_leaves[age=1,distance=2,persistent=true]
conquest:pear_tree_leaves[age=1,distance=2,persistent=false]
conquest:pear_tree_leaves[age=1,distance=3,persistent=true]
conquest:pear_tree_leaves[age=1,distance=3,persistent=false]
conquest:pear_tree_leaves[age=1,distance=4,persistent=true]
conquest:pear_tree_leaves[age=1,distance=4,persistent=false]
conquest:pear_tree_leaves[age=1,distance=5,persistent=true]
conquest:pear_tree_leaves[age=1,distance=5,persistent=false]
conquest:pear_tree_leaves[age=1,distance=6,persistent=true]
conquest:pear_tree_leaves[age=1,distance=6,persistent=false]
conquest:pear_tree_leaves[age=1,distance=7,persistent=true]
conquest:pear_tree_leaves[age=1,distance=7,persistent=false]
conquest:pear_tree_leaves[age=2,distance=1,persistent=true]
conquest:pear_tree_leaves[age=2,distance=1,persistent=false]
conquest:pear_tree_leaves[age=2,distance=2,persistent=true]
conquest:pear_tree_leaves[age=2,distance=2,persistent=false]
conquest:pear_tree_leaves[age=2,distance=3,persistent=true]
conquest:pear_tree_leaves[age=2,distance=3,persistent=false]
conquest:pear_tree_leaves[age=2,distance=4,persistent=true]
conquest:pear_tree_leaves[age=2,distance=4,persistent=false]
conquest:pear_tree_leaves[age=2,distance=5,persistent=true]
conquest:pear_tree_leaves[age=2,distance=5,persistent=false]
conquest:pear_tree_leaves[age=2,distance=6,persistent=true]
conquest:pear_tree_leaves[age=2,distance=6,persistent=false]
conquest:pear_tree_leaves[age=2,distance=7,persistent=true]
conquest:pear_tree_leaves[age=2,distance=7,persistent=false]
conquest:pear_tree_leaves[age=3,distance=1,persistent=true]
conquest:pear_tree_leaves[age=3,distance=1,persistent=false]
conquest:pear_tree_leaves[age=3,distance=2,persistent=true]
conquest:pear_tree_leaves[age=3,distance=2,persistent=false]
conquest:pear_tree_leaves[age=3,distance=3,persistent=true]
conquest:pear_tree_leaves[age=3,distance=3,persistent=false]
conquest:pear_tree_leaves[age=3,distance=4,persistent=true]
conquest:pear_tree_leaves[age=3,distance=4,persistent=false]
conquest:pear_tree_leaves[age=3,distance=5,persistent=true]
conquest:pear_tree_leaves[age=3,distance=5,persistent=false]
conquest:pear_tree_leaves[age=3,distance=6,persistent=true]
conquest:pear_tree_leaves[age=3,distance=6,persistent=false]
conquest:pear_tree_leaves[age=3,distance=7,persistent=true]
conquest:pear_tree_leaves[age=3,distance=7,persistent=false]
conquest:pear_tree_leaves[age=4,distance=1,persistent=true]
conquest:pear_tree_leaves[age=4,distance=1,persistent=false]
conquest:pear_tree_leaves[age=4,distance=2,persistent=true]
conquest:pear_tree_leaves[age=4,distance=2,persistent=false]
conquest:pear_tree_leaves[age=4,distance=3,persistent=true]
conquest:pear_tree_leaves[age=4,distance=3,persistent=false]
conquest:pear_tree_leaves[age=4,distance=4,persistent=true]
conquest:pear_tree_leaves[age=4,distance=4,persistent=false]
conquest:pear_tree_leaves[age=4,distance=5,persistent=true]
conquest:pear_tree_leaves[age=4,distance=5,persistent=false]
conquest:pear_tree_leaves[age=4,distance=6,persistent=true]
conquest:pear_tree_leaves[age=4,distance=6,persistent=false]
conquest:pear_tree_leaves[age=4,distance=7,persistent=true]
conquest:pear_tree_leaves[age=4,distance=7,persistent=false]
conquest:pear_tree_leaves[age=5,distance=1,persistent=true]
conquest:pear_tree_leaves[age=5,distance=1,persistent=false]
conquest:pear_tree_leaves[age=5,distance=2,persistent=true]
conquest:pear_tree_leaves[age=5,distance=2,persistent=false]
conquest:pear_tree_leaves[age=5,distance=3,persistent=true]
conquest:pear_tree_leaves[age=5,distance=3,persistent=false]
conquest:pear_tree_leaves[age=5,distance=4,persistent=true]
conquest:pear_tree_leaves[age=5,distance=4,persistent=false]
conquest:pear_tree_leaves[age=5,distance=5,persistent=true]
conquest:pear_tree_leaves[age=5,distance=5,persistent=false]
conquest:pear_tree_leaves[age=5,distance=6,persistent=true]
conquest:pear_tree_leaves[age=5,distance=6,persistent=false]
conquest:pear_tree_leaves[age=5,distance=7,persistent=true]
conquest:pear_tree_leaves[age=5,distance=7,persistent=false]
conquest:pear_tree_leaves[age=6,distance=1,persistent=true]
conquest:pear_tree_leaves[age=6,distance=1,persistent=false]
conquest:pear_tree_leaves[age=6,distance=2,persistent=true]
conquest:pear_tree_leaves[age=6,distance=2,persistent=false]
conquest:pear_tree_leaves[age=6,distance=3,persistent=true]
conquest:pear_tree_leaves[age=6,distance=3,persistent=false]
conquest:pear_tree_leaves[age=6,distance=4,persistent=true]
conquest:pear_tree_leaves[age=6,distance=4,persistent=false]
conquest:pear_tree_leaves[age=6,distance=5,persistent=true]
conquest:pear_tree_leaves[age=6,distance=5,persistent=false]
conquest:pear_tree_leaves[age=6,distance=6,persistent=true]
conquest:pear_tree_leaves[age=6,distance=6,persistent=false]
conquest:pear_tree_leaves[age=6,distance=7,persistent=true]
conquest:pear_tree_leaves[age=6,distance=7,persistent=false]
conquest:pear_tree_leaves[age=7,distance=1,persistent=true]
conquest:pear_tree_leaves[age=7,distance=1,persistent=false]
conquest:pear_tree_leaves[age=7,distance=2,persistent=true]
conquest:pear_tree_leaves[age=7,distance=2,persistent=false]
conquest:pear_tree_leaves[age=7,distance=3,persistent=true]
conquest:pear_tree_leaves[age=7,distance=3,persistent=false]
conquest:pear_tree_leaves[age=7,distance=4,persistent=true]
conquest:pear_tree_leaves[age=7,distance=4,persistent=false]
conquest:pear_tree_leaves[age=7,distance=5,persistent=true]
conquest:pear_tree_leaves[age=7,distance=5,persistent=false]
conquest:pear_tree_leaves[age=7,distance=6,persistent=true]
conquest:pear_tree_leaves[age=7,distance=6,persistent=false]
conquest:pear_tree_leaves[age=7,distance=7,persistent=true]
conquest:pear_tree_leaves[age=7,distance=7,persistent=false]
conquest:pear_tree_sapling[stage=0]
conquest:pear_tree_sapling[stage=1]
conquest:peas[age=0,layers=1]
conquest:peas[age=0,layers=2]
conquest:peas[age=0,layers=3]
conquest:peas[age=0,layers=4]
conquest:peas[age=0,layers=5]
conquest:peas[age=0,layers=6]
conquest:peas[age=0,layers=7]
conquest:peas[age=0,layers=8]
conquest:peas[age=1,layers=1]
conquest:peas[age=1,layers=2]
conquest:peas[age=1,layers=3]
conquest:peas[age=1,layers=4]
conquest:peas[age=1,layers=5]
conquest:peas[age=1,layers=6]
conquest:peas[age=1,layers=7]
conquest:peas[age=1,layers=8]
conquest:peas[age=2,layers=1]
conquest:peas[age=2,layers=2]
conquest:peas[age=2,layers=3]
conquest:peas[age=2,layers=4]
conquest:peas[age=2,layers=5]
conquest:peas[age=2,layers=6]
conquest:peas[age=2,layers=7]
conquest:peas[age=2,layers=8]
conquest:peas[age=3,layers=1]
conquest:peas[age=3,layers=2]
conquest:peas[age=3,layers=3]
conquest:peas[age=3,layers=4]
conquest:peas[age=3,layers=5]
conquest:peas[age=3,layers=6]
conquest:peas[age=3,layers=7]
conquest:peas[age=3,layers=8]
conquest:peas[age=4,layers=1]
conquest:peas[age=4,layers=2]
conquest:peas[age=4,layers=3]
conquest:peas[age=4,layers=4]
conquest:peas[age=4,layers=5]
conquest:peas[age=4,layers=6]
conquest:peas[age=4,layers=7]
conquest:peas[age=4,layers=8]
conquest:peas[age=5,layers=1]
conquest:peas[age=5,layers=2]
conquest:peas[age=5,layers=3]
conquest:peas[age=5,layers=4]
conquest:peas[age=5,layers=5]
conquest:peas[age=5,layers=6]
conquest:peas[age=5,layers=7]
conquest:peas[age=5,layers=8]
conquest:peas[age=6,layers=1]
conquest:peas[age=6,layers=2]
conquest:peas[age=6,layers=3]
conquest:peas[age=6,layers=4]
conquest:peas[age=6,layers=5]
conquest:peas[age=6,layers=6]
conquest:peas[age=6,layers=7]
conquest:peas[age=6,layers=8]
conquest:peas[age=7,layers=1]
conquest:peas[age=7,layers=2]
conquest:peas[age=7,layers=3]
conquest:peas[age=7,layers=4]
conquest:peas[age=7,layers=5]
conquest:peas[age=7,layers=6]
conquest:peas[age=7,layers=7]
conquest:peas[age=7,layers=8]
conquest:peat
conquest:peat_corner_slab[facing=north,type=top,waterlogged=true]
conquest:peat_corner_slab[facing=north,type=top,waterlogged=false]
conquest:peat_corner_slab[facing=north,type=bottom,waterlogged=true]
conquest:peat_corner_slab[facing=north,type=bottom,waterlogged=false]
conquest:peat_corner_slab[facing=south,type=top,waterlogged=true]
conquest:peat_corner_slab[facing=south,type=top,waterlogged=false]
conquest:peat_corner_slab[facing=south,type=bottom,waterlogged=true]
conquest:peat_corner_slab[facing=south,type=bottom,waterlogged=false]
conquest:peat_corner_slab[facing=west,type=top,waterlogged=true]
conquest:peat_corner_slab[facing=west,type=top,waterlogged=false]
conquest:peat_corner_slab[facing=west,type=bottom,waterlogged=true]
conquest:peat_corner_slab[facing=west,type=bottom,waterlogged=false]
conquest:peat_corner_slab[facing=east,type=top,waterlogged=true]
conquest:peat_corner_slab[facing=east,type=top,waterlogged=false]
conquest:peat_corner_slab[facing=east,type=bottom,waterlogged=true]
conquest:peat_corner_slab[facing=east,type=bottom,waterlogged=false]
conquest:peat_eighth_slab[facing=north,type=top,waterlogged=true]
conquest:peat_eighth_slab[facing=north,type=top,waterlogged=false]
conquest:peat_eighth_slab[facing=north,type=bottom,waterlogged=true]
conquest:peat_eighth_slab[facing=north,type=bottom,waterlogged=false]
conquest:peat_eighth_slab[facing=south,type=top,waterlogged=true]
conquest:peat_eighth_slab[facing=south,type=top,waterlogged=false]
conquest:peat_eighth_slab[facing=south,type=bottom,waterlogged=true]
conquest:peat_eighth_slab[facing=south,type=bottom,waterlogged=false]
conquest:peat_eighth_slab[facing=west,type=top,waterlogged=true]
conquest:peat_eighth_slab[facing=west,type=top,waterlogged=false]
conquest:peat_eighth_slab[facing=west,type=bottom,waterlogged=true]
conquest:peat_eighth_slab[facing=west,type=bottom,waterlogged=false]
conquest:peat_eighth_slab[facing=east,type=top,waterlogged=true]
conquest:peat_eighth_slab[facing=east,type=top,waterlogged=false]
conquest:peat_eighth_slab[facing=east,type=bottom,waterlogged=true]
conquest:peat_eighth_slab[facing=east,type=bottom,waterlogged=false]
conquest:peat_quarter_slab[facing=north,layer=1,type=top,waterlogged=true]
conquest:peat_quarter_slab[facing=north,layer=1,type=top,waterlogged=false]
conquest:peat_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=true]
conquest:peat_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=false]
conquest:peat_quarter_slab[facing=north,layer=2,type=top,waterlogged=true]
conquest:peat_quarter_slab[facing=north,layer=2,type=top,waterlogged=false]
conquest:peat_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=true]
conquest:peat_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=false]
conquest:peat_quarter_slab[facing=north,layer=3,type=top,waterlogged=true]
conquest:peat_quarter_slab[facing=north,layer=3,type=top,waterlogged=false]
conquest:peat_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=true]
conquest:peat_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=false]
conquest:peat_quarter_slab[facing=south,layer=1,type=top,waterlogged=true]
conquest:peat_quarter_slab[facing=south,layer=1,type=top,waterlogged=false]
conquest:peat_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=true]
conquest:peat_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=false]
conquest:peat_quarter_slab[facing=south,layer=2,type=top,waterlogged=true]
conquest:peat_quarter_slab[facing=south,layer=2,type=top,waterlogged=false]
conquest:peat_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=true]
conquest:peat_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=false]
conquest:peat_quarter_slab[facing=south,layer=3,type=top,waterlogged=true]
conquest:peat_quarter_slab[facing=south,layer=3,type=top,waterlogged=false]
conquest:peat_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=true]
conquest:peat_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=false]
conquest:peat_quarter_slab[facing=west,layer=1,type=top,waterlogged=true]
conquest:peat_quarter_slab[facing=west,layer=1,type=top,waterlogged=false]
conquest:peat_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=true]
conquest:peat_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=false]
conquest:peat_quarter_slab[facing=west,layer=2,type=top,waterlogged=true]
conquest:peat_quarter_slab[facing=west,layer=2,type=top,waterlogged=false]
conquest:peat_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=true]
conquest:peat_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=false]
conquest:peat_quarter_slab[facing=west,layer=3,type=top,waterlogged=true]
conquest:peat_quarter_slab[facing=west,layer=3,type=top,waterlogged=false]
conquest:peat_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=true]
conquest:peat_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=false]
conquest:peat_quarter_slab[facing=east,layer=1,type=top,waterlogged=true]
conquest:peat_quarter_slab[facing=east,layer=1,type=top,waterlogged=false]
conquest:peat_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=true]
conquest:peat_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=false]
conquest:peat_quarter_slab[facing=east,layer=2,type=top,waterlogged=true]
conquest:peat_quarter_slab[facing=east,layer=2,type=top,waterlogged=false]
conquest:peat_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=true]
conquest:peat_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=false]
conquest:peat_quarter_slab[facing=east,layer=3,type=top,waterlogged=true]
conquest:peat_quarter_slab[facing=east,layer=3,type=top,waterlogged=false]
conquest:peat_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=true]
conquest:peat_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=false]
conquest:peat_slab[layers=1,type=top,waterlogged=true]
conquest:peat_slab[layers=1,type=top,waterlogged=false]
conquest:peat_slab[layers=1,type=bottom,waterlogged=true]
conquest:peat_slab[layers=1,type=bottom,waterlogged=false]
conquest:peat_slab[layers=2,type=top,waterlogged=true]
conquest:peat_slab[layers=2,type=top,waterlogged=false]
conquest:peat_slab[layers=2,type=bottom,waterlogged=true]
conquest:peat_slab[layers=2,type=bottom,waterlogged=false]
conquest:peat_slab[layers=3,type=top,waterlogged=true]
conquest:peat_slab[layers=3,type=top,waterlogged=false]
conquest:peat_slab[layers=3,type=bottom,waterlogged=true]
conquest:peat_slab[layers=3,type=bottom,waterlogged=false]
conquest:peat_slab[layers=4,type=top,waterlogged=true]
conquest:peat_slab[layers=4,type=top,waterlogged=false]
conquest:peat_slab[layers=4,type=bottom,waterlogged=true]
conquest:peat_slab[layers=4,type=bottom,waterlogged=false]
conquest:peat_slab[layers=5,type=top,waterlogged=true]
conquest:peat_slab[layers=5,type=top,waterlogged=false]
conquest:peat_slab[layers=5,type=bottom,waterlogged=true]
conquest:peat_slab[layers=5,type=bottom,waterlogged=false]
conquest:peat_slab[layers=6,type=top,waterlogged=true]
conquest:peat_slab[layers=6,type=top,waterlogged=false]
conquest:peat_slab[layers=6,type=bottom,waterlogged=true]
conquest:peat_slab[layers=6,type=bottom,waterlogged=false]
conquest:peat_slab[layers=7,type=top,waterlogged=true]
conquest:peat_slab[layers=7,type=top,waterlogged=false]
conquest:peat_slab[layers=7,type=bottom,waterlogged=true]
conquest:peat_slab[layers=7,type=bottom,waterlogged=false]
conquest:peat_slab[layers=8,type=top,waterlogged=true]
conquest:peat_slab[layers=8,type=top,waterlogged=false]
conquest:peat_slab[layers=8,type=bottom,waterlogged=true]
conquest:peat_slab[layers=8,type=bottom,waterlogged=false]
conquest:peat_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:peat_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:peat_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:peat_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:peat_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:peat_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:peat_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:peat_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:peat_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:peat_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:peat_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:peat_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:peat_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:peat_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:peat_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:peat_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:peat_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:peat_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:peat_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:peat_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:peat_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:peat_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:peat_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:peat_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:peat_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:peat_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:peat_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:peat_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:peat_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:peat_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:peat_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:peat_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:peat_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:peat_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:peat_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:peat_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:peat_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:peat_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:peat_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:peat_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:peat_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:peat_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:peat_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:peat_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:peat_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:peat_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:peat_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:peat_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:peat_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:peat_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:peat_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:peat_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:peat_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:peat_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:peat_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:peat_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:peat_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:peat_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:peat_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:peat_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:peat_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:peat_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:peat_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:peat_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:peat_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:peat_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:peat_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:peat_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:peat_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:peat_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:peat_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:peat_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:peat_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:peat_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:peat_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:peat_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:peat_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:peat_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:peat_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:peat_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:peat_vertical_corner[facing=north,layer=1,waterlogged=true]
conquest:peat_vertical_corner[facing=north,layer=1,waterlogged=false]
conquest:peat_vertical_corner[facing=north,layer=2,waterlogged=true]
conquest:peat_vertical_corner[facing=north,layer=2,waterlogged=false]
conquest:peat_vertical_corner[facing=north,layer=3,waterlogged=true]
conquest:peat_vertical_corner[facing=north,layer=3,waterlogged=false]
conquest:peat_vertical_corner[facing=north,layer=4,waterlogged=true]
conquest:peat_vertical_corner[facing=north,layer=4,waterlogged=false]
conquest:peat_vertical_corner[facing=south,layer=1,waterlogged=true]
conquest:peat_vertical_corner[facing=south,layer=1,waterlogged=false]
conquest:peat_vertical_corner[facing=south,layer=2,waterlogged=true]
conquest:peat_vertical_corner[facing=south,layer=2,waterlogged=false]
conquest:peat_vertical_corner[facing=south,layer=3,waterlogged=true]
conquest:peat_vertical_corner[facing=south,layer=3,waterlogged=false]
conquest:peat_vertical_corner[facing=south,layer=4,waterlogged=true]
conquest:peat_vertical_corner[facing=south,layer=4,waterlogged=false]
conquest:peat_vertical_corner[facing=west,layer=1,waterlogged=true]
conquest:peat_vertical_corner[facing=west,layer=1,waterlogged=false]
conquest:peat_vertical_corner[facing=west,layer=2,waterlogged=true]
conquest:peat_vertical_corner[facing=west,layer=2,waterlogged=false]
conquest:peat_vertical_corner[facing=west,layer=3,waterlogged=true]
conquest:peat_vertical_corner[facing=west,layer=3,waterlogged=false]
conquest:peat_vertical_corner[facing=west,layer=4,waterlogged=true]
conquest:peat_vertical_corner[facing=west,layer=4,waterlogged=false]
conquest:peat_vertical_corner[facing=east,layer=1,waterlogged=true]
conquest:peat_vertical_corner[facing=east,layer=1,waterlogged=false]
conquest:peat_vertical_corner[facing=east,layer=2,waterlogged=true]
conquest:peat_vertical_corner[facing=east,layer=2,waterlogged=false]
conquest:peat_vertical_corner[facing=east,layer=3,waterlogged=true]
conquest:peat_vertical_corner[facing=east,layer=3,waterlogged=false]
conquest:peat_vertical_corner[facing=east,layer=4,waterlogged=true]
conquest:peat_vertical_corner[facing=east,layer=4,waterlogged=false]
conquest:peat_vertical_quarter[facing=north,layer=1,waterlogged=true]
conquest:peat_vertical_quarter[facing=north,layer=1,waterlogged=false]
conquest:peat_vertical_quarter[facing=north,layer=2,waterlogged=true]
conquest:peat_vertical_quarter[facing=north,layer=2,waterlogged=false]
conquest:peat_vertical_quarter[facing=north,layer=3,waterlogged=true]
conquest:peat_vertical_quarter[facing=north,layer=3,waterlogged=false]
conquest:peat_vertical_quarter[facing=north,layer=4,waterlogged=true]
conquest:peat_vertical_quarter[facing=north,layer=4,waterlogged=false]
conquest:peat_vertical_quarter[facing=south,layer=1,waterlogged=true]
conquest:peat_vertical_quarter[facing=south,layer=1,waterlogged=false]
conquest:peat_vertical_quarter[facing=south,layer=2,waterlogged=true]
conquest:peat_vertical_quarter[facing=south,layer=2,waterlogged=false]
conquest:peat_vertical_quarter[facing=south,layer=3,waterlogged=true]
conquest:peat_vertical_quarter[facing=south,layer=3,waterlogged=false]
conquest:peat_vertical_quarter[facing=south,layer=4,waterlogged=true]
conquest:peat_vertical_quarter[facing=south,layer=4,waterlogged=false]
conquest:peat_vertical_quarter[facing=west,layer=1,waterlogged=true]
conquest:peat_vertical_quarter[facing=west,layer=1,waterlogged=false]
conquest:peat_vertical_quarter[facing=west,layer=2,waterlogged=true]
conquest:peat_vertical_quarter[facing=west,layer=2,waterlogged=false]
conquest:peat_vertical_quarter[facing=west,layer=3,waterlogged=true]
conquest:peat_vertical_quarter[facing=west,layer=3,waterlogged=false]
conquest:peat_vertical_quarter[facing=west,layer=4,waterlogged=true]
conquest:peat_vertical_quarter[facing=west,layer=4,waterlogged=false]
conquest:peat_vertical_quarter[facing=east,layer=1,waterlogged=true]
conquest:peat_vertical_quarter[facing=east,layer=1,waterlogged=false]
conquest:peat_vertical_quarter[facing=east,layer=2,waterlogged=true]
conquest:peat_vertical_quarter[facing=east,layer=2,waterlogged=false]
conquest:peat_vertical_quarter[facing=east,layer=3,waterlogged=true]
conquest:peat_vertical_quarter[facing=east,layer=3,waterlogged=false]
conquest:peat_vertical_quarter[facing=east,layer=4,waterlogged=true]
conquest:peat_vertical_quarter[facing=east,layer=4,waterlogged=false]
conquest:peat_vertical_slab[facing=north,layer=1,waterlogged=true]
conquest:peat_vertical_slab[facing=north,layer=1,waterlogged=false]
conquest:peat_vertical_slab[facing=north,layer=2,waterlogged=true]
conquest:peat_vertical_slab[facing=north,layer=2,waterlogged=false]
conquest:peat_vertical_slab[facing=north,layer=3,waterlogged=true]
conquest:peat_vertical_slab[facing=north,layer=3,waterlogged=false]
conquest:peat_vertical_slab[facing=north,layer=4,waterlogged=true]
conquest:peat_vertical_slab[facing=north,layer=4,waterlogged=false]
conquest:peat_vertical_slab[facing=south,layer=1,waterlogged=true]
conquest:peat_vertical_slab[facing=south,layer=1,waterlogged=false]
conquest:peat_vertical_slab[facing=south,layer=2,waterlogged=true]
conquest:peat_vertical_slab[facing=south,layer=2,waterlogged=false]
conquest:peat_vertical_slab[facing=south,layer=3,waterlogged=true]
conquest:peat_vertical_slab[facing=south,layer=3,waterlogged=false]
conquest:peat_vertical_slab[facing=south,layer=4,waterlogged=true]
conquest:peat_vertical_slab[facing=south,layer=4,waterlogged=false]
conquest:peat_vertical_slab[facing=west,layer=1,waterlogged=true]
conquest:peat_vertical_slab[facing=west,layer=1,waterlogged=false]
conquest:peat_vertical_slab[facing=west,layer=2,waterlogged=true]
conquest:peat_vertical_slab[facing=west,layer=2,waterlogged=false]
conquest:peat_vertical_slab[facing=west,layer=3,waterlogged=true]
conquest:peat_vertical_slab[facing=west,layer=3,waterlogged=false]
conquest:peat_vertical_slab[facing=west,layer=4,waterlogged=true]
conquest:peat_vertical_slab[facing=west,layer=4,waterlogged=false]
conquest:peat_vertical_slab[facing=east,layer=1,waterlogged=true]
conquest:peat_vertical_slab[facing=east,layer=1,waterlogged=false]
conquest:peat_vertical_slab[facing=east,layer=2,waterlogged=true]
conquest:peat_vertical_slab[facing=east,layer=2,waterlogged=false]
conquest:peat_vertical_slab[facing=east,layer=3,waterlogged=true]
conquest:peat_vertical_slab[facing=east,layer=3,waterlogged=false]
conquest:peat_vertical_slab[facing=east,layer=4,waterlogged=true]
conquest:peat_vertical_slab[facing=east,layer=4,waterlogged=false]
conquest:pendulum_clock[facing=north,offset_toggle=true]
conquest:pendulum_clock[facing=north,offset_toggle=false]
conquest:pendulum_clock[facing=south,offset_toggle=true]
conquest:pendulum_clock[facing=south,offset_toggle=false]
conquest:pendulum_clock[facing=west,offset_toggle=true]
conquest:pendulum_clock[facing=west,offset_toggle=false]
conquest:pendulum_clock[facing=east,offset_toggle=true]
conquest:pendulum_clock[facing=east,offset_toggle=false]
conquest:peony[half=upper,layers=1]
conquest:peony[half=upper,layers=2]
conquest:peony[half=upper,layers=3]
conquest:peony[half=upper,layers=4]
conquest:peony[half=upper,layers=5]
conquest:peony[half=upper,layers=6]
conquest:peony[half=upper,layers=7]
conquest:peony[half=upper,layers=8]
conquest:peony[half=lower,layers=1]
conquest:peony[half=lower,layers=2]
conquest:peony[half=lower,layers=3]
conquest:peony[half=lower,layers=4]
conquest:peony[half=lower,layers=5]
conquest:peony[half=lower,layers=6]
conquest:peony[half=lower,layers=7]
conquest:peony[half=lower,layers=8]
conquest:peridotite_corner_slab[facing=north,type=top,waterlogged=true]
conquest:peridotite_corner_slab[facing=north,type=top,waterlogged=false]
conquest:peridotite_corner_slab[facing=north,type=bottom,waterlogged=true]
conquest:peridotite_corner_slab[facing=north,type=bottom,waterlogged=false]
conquest:peridotite_corner_slab[facing=south,type=top,waterlogged=true]
conquest:peridotite_corner_slab[facing=south,type=top,waterlogged=false]
conquest:peridotite_corner_slab[facing=south,type=bottom,waterlogged=true]
conquest:peridotite_corner_slab[facing=south,type=bottom,waterlogged=false]
conquest:peridotite_corner_slab[facing=west,type=top,waterlogged=true]
conquest:peridotite_corner_slab[facing=west,type=top,waterlogged=false]
conquest:peridotite_corner_slab[facing=west,type=bottom,waterlogged=true]
conquest:peridotite_corner_slab[facing=west,type=bottom,waterlogged=false]
conquest:peridotite_corner_slab[facing=east,type=top,waterlogged=true]
conquest:peridotite_corner_slab[facing=east,type=top,waterlogged=false]
conquest:peridotite_corner_slab[facing=east,type=bottom,waterlogged=true]
conquest:peridotite_corner_slab[facing=east,type=bottom,waterlogged=false]
conquest:peridotite_eighth_slab[facing=north,type=top,waterlogged=true]
conquest:peridotite_eighth_slab[facing=north,type=top,waterlogged=false]
conquest:peridotite_eighth_slab[facing=north,type=bottom,waterlogged=true]
conquest:peridotite_eighth_slab[facing=north,type=bottom,waterlogged=false]
conquest:peridotite_eighth_slab[facing=south,type=top,waterlogged=true]
conquest:peridotite_eighth_slab[facing=south,type=top,waterlogged=false]
conquest:peridotite_eighth_slab[facing=south,type=bottom,waterlogged=true]
conquest:peridotite_eighth_slab[facing=south,type=bottom,waterlogged=false]
conquest:peridotite_eighth_slab[facing=west,type=top,waterlogged=true]
conquest:peridotite_eighth_slab[facing=west,type=top,waterlogged=false]
conquest:peridotite_eighth_slab[facing=west,type=bottom,waterlogged=true]
conquest:peridotite_eighth_slab[facing=west,type=bottom,waterlogged=false]
conquest:peridotite_eighth_slab[facing=east,type=top,waterlogged=true]
conquest:peridotite_eighth_slab[facing=east,type=top,waterlogged=false]
conquest:peridotite_eighth_slab[facing=east,type=bottom,waterlogged=true]
conquest:peridotite_eighth_slab[facing=east,type=bottom,waterlogged=false]
conquest:peridotite_quarter_slab[facing=north,layer=1,type=top,waterlogged=true]
conquest:peridotite_quarter_slab[facing=north,layer=1,type=top,waterlogged=false]
conquest:peridotite_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=true]
conquest:peridotite_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=false]
conquest:peridotite_quarter_slab[facing=north,layer=2,type=top,waterlogged=true]
conquest:peridotite_quarter_slab[facing=north,layer=2,type=top,waterlogged=false]
conquest:peridotite_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=true]
conquest:peridotite_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=false]
conquest:peridotite_quarter_slab[facing=north,layer=3,type=top,waterlogged=true]
conquest:peridotite_quarter_slab[facing=north,layer=3,type=top,waterlogged=false]
conquest:peridotite_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=true]
conquest:peridotite_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=false]
conquest:peridotite_quarter_slab[facing=south,layer=1,type=top,waterlogged=true]
conquest:peridotite_quarter_slab[facing=south,layer=1,type=top,waterlogged=false]
conquest:peridotite_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=true]
conquest:peridotite_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=false]
conquest:peridotite_quarter_slab[facing=south,layer=2,type=top,waterlogged=true]
conquest:peridotite_quarter_slab[facing=south,layer=2,type=top,waterlogged=false]
conquest:peridotite_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=true]
conquest:peridotite_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=false]
conquest:peridotite_quarter_slab[facing=south,layer=3,type=top,waterlogged=true]
conquest:peridotite_quarter_slab[facing=south,layer=3,type=top,waterlogged=false]
conquest:peridotite_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=true]
conquest:peridotite_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=false]
conquest:peridotite_quarter_slab[facing=west,layer=1,type=top,waterlogged=true]
conquest:peridotite_quarter_slab[facing=west,layer=1,type=top,waterlogged=false]
conquest:peridotite_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=true]
conquest:peridotite_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=false]
conquest:peridotite_quarter_slab[facing=west,layer=2,type=top,waterlogged=true]
conquest:peridotite_quarter_slab[facing=west,layer=2,type=top,waterlogged=false]
conquest:peridotite_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=true]
conquest:peridotite_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=false]
conquest:peridotite_quarter_slab[facing=west,layer=3,type=top,waterlogged=true]
conquest:peridotite_quarter_slab[facing=west,layer=3,type=top,waterlogged=false]
conquest:peridotite_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=true]
conquest:peridotite_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=false]
conquest:peridotite_quarter_slab[facing=east,layer=1,type=top,waterlogged=true]
conquest:peridotite_quarter_slab[facing=east,layer=1,type=top,waterlogged=false]
conquest:peridotite_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=true]
conquest:peridotite_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=false]
conquest:peridotite_quarter_slab[facing=east,layer=2,type=top,waterlogged=true]
conquest:peridotite_quarter_slab[facing=east,layer=2,type=top,waterlogged=false]
conquest:peridotite_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=true]
conquest:peridotite_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=false]
conquest:peridotite_quarter_slab[facing=east,layer=3,type=top,waterlogged=true]
conquest:peridotite_quarter_slab[facing=east,layer=3,type=top,waterlogged=false]
conquest:peridotite_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=true]
conquest:peridotite_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=false]
conquest:peridotite_slab[layers=1,type=top,waterlogged=true]
conquest:peridotite_slab[layers=1,type=top,waterlogged=false]
conquest:peridotite_slab[layers=1,type=bottom,waterlogged=true]
conquest:peridotite_slab[layers=1,type=bottom,waterlogged=false]
conquest:peridotite_slab[layers=2,type=top,waterlogged=true]
conquest:peridotite_slab[layers=2,type=top,waterlogged=false]
conquest:peridotite_slab[layers=2,type=bottom,waterlogged=true]
conquest:peridotite_slab[layers=2,type=bottom,waterlogged=false]
conquest:peridotite_slab[layers=3,type=top,waterlogged=true]
conquest:peridotite_slab[layers=3,type=top,waterlogged=false]
conquest:peridotite_slab[layers=3,type=bottom,waterlogged=true]
conquest:peridotite_slab[layers=3,type=bottom,waterlogged=false]
conquest:peridotite_slab[layers=4,type=top,waterlogged=true]
conquest:peridotite_slab[layers=4,type=top,waterlogged=false]
conquest:peridotite_slab[layers=4,type=bottom,waterlogged=true]
conquest:peridotite_slab[layers=4,type=bottom,waterlogged=false]
conquest:peridotite_slab[layers=5,type=top,waterlogged=true]
conquest:peridotite_slab[layers=5,type=top,waterlogged=false]
conquest:peridotite_slab[layers=5,type=bottom,waterlogged=true]
conquest:peridotite_slab[layers=5,type=bottom,waterlogged=false]
conquest:peridotite_slab[layers=6,type=top,waterlogged=true]
conquest:peridotite_slab[layers=6,type=top,waterlogged=false]
conquest:peridotite_slab[layers=6,type=bottom,waterlogged=true]
conquest:peridotite_slab[layers=6,type=bottom,waterlogged=false]
conquest:peridotite_slab[layers=7,type=top,waterlogged=true]
conquest:peridotite_slab[layers=7,type=top,waterlogged=false]
conquest:peridotite_slab[layers=7,type=bottom,waterlogged=true]
conquest:peridotite_slab[layers=7,type=bottom,waterlogged=false]
conquest:peridotite_slab[layers=8,type=top,waterlogged=true]
conquest:peridotite_slab[layers=8,type=top,waterlogged=false]
conquest:peridotite_slab[layers=8,type=bottom,waterlogged=true]
conquest:peridotite_slab[layers=8,type=bottom,waterlogged=false]
conquest:peridotite_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:peridotite_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:peridotite_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:peridotite_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:peridotite_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:peridotite_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:peridotite_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:peridotite_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:peridotite_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:peridotite_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:peridotite_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:peridotite_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:peridotite_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:peridotite_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:peridotite_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:peridotite_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:peridotite_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:peridotite_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:peridotite_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:peridotite_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:peridotite_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:peridotite_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:peridotite_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:peridotite_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:peridotite_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:peridotite_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:peridotite_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:peridotite_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:peridotite_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:peridotite_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:peridotite_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:peridotite_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:peridotite_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:peridotite_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:peridotite_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:peridotite_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:peridotite_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:peridotite_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:peridotite_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:peridotite_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:peridotite_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:peridotite_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:peridotite_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:peridotite_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:peridotite_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:peridotite_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:peridotite_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:peridotite_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:peridotite_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:peridotite_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:peridotite_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:peridotite_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:peridotite_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:peridotite_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:peridotite_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:peridotite_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:peridotite_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:peridotite_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:peridotite_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:peridotite_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:peridotite_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:peridotite_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:peridotite_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:peridotite_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:peridotite_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:peridotite_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:peridotite_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:peridotite_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:peridotite_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:peridotite_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:peridotite_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:peridotite_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:peridotite_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:peridotite_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:peridotite_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:peridotite_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:peridotite_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:peridotite_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:peridotite_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:peridotite_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:peridotite_vertical_corner[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:peridotite_vertical_corner[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:peridotite_vertical_corner[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:peridotite_vertical_corner[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:peridotite_vertical_corner[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:peridotite_vertical_corner[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:peridotite_vertical_corner[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:peridotite_vertical_corner[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:peridotite_vertical_corner[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:peridotite_vertical_corner[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:peridotite_vertical_corner[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:peridotite_vertical_corner[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:peridotite_vertical_corner[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:peridotite_vertical_corner[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:peridotite_vertical_corner[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:peridotite_vertical_corner[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:peridotite_vertical_corner[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:peridotite_vertical_corner[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:peridotite_vertical_corner[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:peridotite_vertical_corner[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:peridotite_vertical_corner[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:peridotite_vertical_corner[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:peridotite_vertical_corner[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:peridotite_vertical_corner[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:peridotite_vertical_corner[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:peridotite_vertical_corner[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:peridotite_vertical_corner[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:peridotite_vertical_corner[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:peridotite_vertical_corner[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:peridotite_vertical_corner[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:peridotite_vertical_corner[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:peridotite_vertical_corner[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:peridotite_vertical_corner[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:peridotite_vertical_corner[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:peridotite_vertical_corner[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:peridotite_vertical_corner[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:peridotite_vertical_corner[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:peridotite_vertical_corner[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:peridotite_vertical_corner[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:peridotite_vertical_corner[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:peridotite_vertical_corner[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:peridotite_vertical_corner[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:peridotite_vertical_corner[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:peridotite_vertical_corner[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:peridotite_vertical_corner[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:peridotite_vertical_corner[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:peridotite_vertical_corner[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:peridotite_vertical_corner[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:peridotite_vertical_corner[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:peridotite_vertical_corner[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:peridotite_vertical_corner[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:peridotite_vertical_corner[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:peridotite_vertical_corner[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:peridotite_vertical_corner[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:peridotite_vertical_corner[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:peridotite_vertical_corner[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:peridotite_vertical_corner[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:peridotite_vertical_corner[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:peridotite_vertical_corner[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:peridotite_vertical_corner[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:peridotite_vertical_corner[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:peridotite_vertical_corner[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:peridotite_vertical_corner[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:peridotite_vertical_corner[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:peridotite_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:peridotite_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:peridotite_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:peridotite_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:peridotite_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:peridotite_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:peridotite_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:peridotite_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:peridotite_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:peridotite_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:peridotite_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:peridotite_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:peridotite_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:peridotite_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:peridotite_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:peridotite_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:peridotite_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:peridotite_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:peridotite_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:peridotite_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:peridotite_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:peridotite_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:peridotite_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:peridotite_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:peridotite_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:peridotite_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:peridotite_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:peridotite_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:peridotite_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:peridotite_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:peridotite_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:peridotite_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:peridotite_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:peridotite_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:peridotite_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:peridotite_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:peridotite_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:peridotite_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:peridotite_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:peridotite_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:peridotite_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:peridotite_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:peridotite_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:peridotite_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:peridotite_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:peridotite_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:peridotite_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:peridotite_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:peridotite_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:peridotite_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:peridotite_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:peridotite_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:peridotite_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:peridotite_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:peridotite_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:peridotite_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:peridotite_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:peridotite_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:peridotite_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:peridotite_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:peridotite_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:peridotite_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:peridotite_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:peridotite_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:peridotite_vertical_quarter[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:peridotite_vertical_quarter[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:peridotite_vertical_quarter[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:peridotite_vertical_quarter[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:peridotite_vertical_quarter[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:peridotite_vertical_quarter[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:peridotite_vertical_quarter[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:peridotite_vertical_quarter[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:peridotite_vertical_quarter[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:peridotite_vertical_quarter[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:peridotite_vertical_quarter[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:peridotite_vertical_quarter[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:peridotite_vertical_quarter[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:peridotite_vertical_quarter[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:peridotite_vertical_quarter[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:peridotite_vertical_quarter[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:peridotite_vertical_quarter[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:peridotite_vertical_quarter[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:peridotite_vertical_quarter[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:peridotite_vertical_quarter[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:peridotite_vertical_quarter[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:peridotite_vertical_quarter[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:peridotite_vertical_quarter[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:peridotite_vertical_quarter[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:peridotite_vertical_quarter[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:peridotite_vertical_quarter[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:peridotite_vertical_quarter[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:peridotite_vertical_quarter[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:peridotite_vertical_quarter[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:peridotite_vertical_quarter[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:peridotite_vertical_quarter[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:peridotite_vertical_quarter[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:peridotite_vertical_quarter[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:peridotite_vertical_quarter[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:peridotite_vertical_quarter[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:peridotite_vertical_quarter[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:peridotite_vertical_quarter[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:peridotite_vertical_quarter[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:peridotite_vertical_quarter[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:peridotite_vertical_quarter[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:peridotite_vertical_quarter[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:peridotite_vertical_quarter[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:peridotite_vertical_quarter[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:peridotite_vertical_quarter[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:peridotite_vertical_quarter[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:peridotite_vertical_quarter[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:peridotite_vertical_quarter[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:peridotite_vertical_quarter[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:peridotite_vertical_quarter[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:peridotite_vertical_quarter[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:peridotite_vertical_quarter[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:peridotite_vertical_quarter[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:peridotite_vertical_quarter[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:peridotite_vertical_quarter[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:peridotite_vertical_quarter[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:peridotite_vertical_quarter[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:peridotite_vertical_quarter[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:peridotite_vertical_quarter[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:peridotite_vertical_quarter[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:peridotite_vertical_quarter[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:peridotite_vertical_quarter[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:peridotite_vertical_quarter[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:peridotite_vertical_quarter[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:peridotite_vertical_quarter[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:peridotite_vertical_slab[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:peridotite_vertical_slab[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:peridotite_vertical_slab[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:peridotite_vertical_slab[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:peridotite_vertical_slab[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:peridotite_vertical_slab[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:peridotite_vertical_slab[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:peridotite_vertical_slab[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:peridotite_vertical_slab[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:peridotite_vertical_slab[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:peridotite_vertical_slab[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:peridotite_vertical_slab[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:peridotite_vertical_slab[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:peridotite_vertical_slab[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:peridotite_vertical_slab[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:peridotite_vertical_slab[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:peridotite_vertical_slab[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:peridotite_vertical_slab[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:peridotite_vertical_slab[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:peridotite_vertical_slab[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:peridotite_vertical_slab[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:peridotite_vertical_slab[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:peridotite_vertical_slab[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:peridotite_vertical_slab[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:peridotite_vertical_slab[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:peridotite_vertical_slab[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:peridotite_vertical_slab[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:peridotite_vertical_slab[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:peridotite_vertical_slab[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:peridotite_vertical_slab[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:peridotite_vertical_slab[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:peridotite_vertical_slab[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:peridotite_vertical_slab[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:peridotite_vertical_slab[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:peridotite_vertical_slab[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:peridotite_vertical_slab[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:peridotite_vertical_slab[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:peridotite_vertical_slab[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:peridotite_vertical_slab[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:peridotite_vertical_slab[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:peridotite_vertical_slab[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:peridotite_vertical_slab[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:peridotite_vertical_slab[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:peridotite_vertical_slab[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:peridotite_vertical_slab[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:peridotite_vertical_slab[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:peridotite_vertical_slab[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:peridotite_vertical_slab[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:peridotite_vertical_slab[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:peridotite_vertical_slab[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:peridotite_vertical_slab[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:peridotite_vertical_slab[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:peridotite_vertical_slab[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:peridotite_vertical_slab[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:peridotite_vertical_slab[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:peridotite_vertical_slab[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:peridotite_vertical_slab[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:peridotite_vertical_slab[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:peridotite_vertical_slab[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:peridotite_vertical_slab[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:peridotite_vertical_slab[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:peridotite_vertical_slab[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:peridotite_vertical_slab[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:peridotite_vertical_slab[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:pickaxe_on_the_ground[facing=north,offset_toggle=true]
conquest:pickaxe_on_the_ground[facing=north,offset_toggle=false]
conquest:pickaxe_on_the_ground[facing=south,offset_toggle=true]
conquest:pickaxe_on_the_ground[facing=south,offset_toggle=false]
conquest:pickaxe_on_the_ground[facing=west,offset_toggle=true]
conquest:pickaxe_on_the_ground[facing=west,offset_toggle=false]
conquest:pickaxe_on_the_ground[facing=east,offset_toggle=true]
conquest:pickaxe_on_the_ground[facing=east,offset_toggle=false]
conquest:pig_on_a_spit[facing=north]
conquest:pig_on_a_spit[facing=south]
conquest:pig_on_a_spit[facing=west]
conquest:pig_on_a_spit[facing=east]
conquest:pigeon[flying=true,toggle=1]
conquest:pigeon[flying=true,toggle=2]
conquest:pigeon[flying=true,toggle=3]
conquest:pigeon[flying=true,toggle=4]
conquest:pigeon[flying=false,toggle=1]
conquest:pigeon[flying=false,toggle=2]
conquest:pigeon[flying=false,toggle=3]
conquest:pigeon[flying=false,toggle=4]
conquest:pile_of_chains
conquest:pile_of_chains_corner_slab[facing=north,type=top,waterlogged=true]
conquest:pile_of_chains_corner_slab[facing=north,type=top,waterlogged=false]
conquest:pile_of_chains_corner_slab[facing=north,type=bottom,waterlogged=true]
conquest:pile_of_chains_corner_slab[facing=north,type=bottom,waterlogged=false]
conquest:pile_of_chains_corner_slab[facing=south,type=top,waterlogged=true]
conquest:pile_of_chains_corner_slab[facing=south,type=top,waterlogged=false]
conquest:pile_of_chains_corner_slab[facing=south,type=bottom,waterlogged=true]
conquest:pile_of_chains_corner_slab[facing=south,type=bottom,waterlogged=false]
conquest:pile_of_chains_corner_slab[facing=west,type=top,waterlogged=true]
conquest:pile_of_chains_corner_slab[facing=west,type=top,waterlogged=false]
conquest:pile_of_chains_corner_slab[facing=west,type=bottom,waterlogged=true]
conquest:pile_of_chains_corner_slab[facing=west,type=bottom,waterlogged=false]
conquest:pile_of_chains_corner_slab[facing=east,type=top,waterlogged=true]
conquest:pile_of_chains_corner_slab[facing=east,type=top,waterlogged=false]
conquest:pile_of_chains_corner_slab[facing=east,type=bottom,waterlogged=true]
conquest:pile_of_chains_corner_slab[facing=east,type=bottom,waterlogged=false]
conquest:pile_of_chains_eighth_slab[facing=north,type=top,waterlogged=true]
conquest:pile_of_chains_eighth_slab[facing=north,type=top,waterlogged=false]
conquest:pile_of_chains_eighth_slab[facing=north,type=bottom,waterlogged=true]
conquest:pile_of_chains_eighth_slab[facing=north,type=bottom,waterlogged=false]
conquest:pile_of_chains_eighth_slab[facing=south,type=top,waterlogged=true]
conquest:pile_of_chains_eighth_slab[facing=south,type=top,waterlogged=false]
conquest:pile_of_chains_eighth_slab[facing=south,type=bottom,waterlogged=true]
conquest:pile_of_chains_eighth_slab[facing=south,type=bottom,waterlogged=false]
conquest:pile_of_chains_eighth_slab[facing=west,type=top,waterlogged=true]
conquest:pile_of_chains_eighth_slab[facing=west,type=top,waterlogged=false]
conquest:pile_of_chains_eighth_slab[facing=west,type=bottom,waterlogged=true]
conquest:pile_of_chains_eighth_slab[facing=west,type=bottom,waterlogged=false]
conquest:pile_of_chains_eighth_slab[facing=east,type=top,waterlogged=true]
conquest:pile_of_chains_eighth_slab[facing=east,type=top,waterlogged=false]
conquest:pile_of_chains_eighth_slab[facing=east,type=bottom,waterlogged=true]
conquest:pile_of_chains_eighth_slab[facing=east,type=bottom,waterlogged=false]
conquest:pile_of_chains_pillar[layer=1,waterlogged=true]
conquest:pile_of_chains_pillar[layer=1,waterlogged=false]
conquest:pile_of_chains_pillar[layer=2,waterlogged=true]
conquest:pile_of_chains_pillar[layer=2,waterlogged=false]
conquest:pile_of_chains_pillar[layer=3,waterlogged=true]
conquest:pile_of_chains_pillar[layer=3,waterlogged=false]
conquest:pile_of_chains_quarter_slab[facing=north,layer=1,type=top,waterlogged=true]
conquest:pile_of_chains_quarter_slab[facing=north,layer=1,type=top,waterlogged=false]
conquest:pile_of_chains_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=true]
conquest:pile_of_chains_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=false]
conquest:pile_of_chains_quarter_slab[facing=north,layer=2,type=top,waterlogged=true]
conquest:pile_of_chains_quarter_slab[facing=north,layer=2,type=top,waterlogged=false]
conquest:pile_of_chains_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=true]
conquest:pile_of_chains_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=false]
conquest:pile_of_chains_quarter_slab[facing=north,layer=3,type=top,waterlogged=true]
conquest:pile_of_chains_quarter_slab[facing=north,layer=3,type=top,waterlogged=false]
conquest:pile_of_chains_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=true]
conquest:pile_of_chains_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=false]
conquest:pile_of_chains_quarter_slab[facing=south,layer=1,type=top,waterlogged=true]
conquest:pile_of_chains_quarter_slab[facing=south,layer=1,type=top,waterlogged=false]
conquest:pile_of_chains_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=true]
conquest:pile_of_chains_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=false]
conquest:pile_of_chains_quarter_slab[facing=south,layer=2,type=top,waterlogged=true]
conquest:pile_of_chains_quarter_slab[facing=south,layer=2,type=top,waterlogged=false]
conquest:pile_of_chains_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=true]
conquest:pile_of_chains_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=false]
conquest:pile_of_chains_quarter_slab[facing=south,layer=3,type=top,waterlogged=true]
conquest:pile_of_chains_quarter_slab[facing=south,layer=3,type=top,waterlogged=false]
conquest:pile_of_chains_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=true]
conquest:pile_of_chains_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=false]
conquest:pile_of_chains_quarter_slab[facing=west,layer=1,type=top,waterlogged=true]
conquest:pile_of_chains_quarter_slab[facing=west,layer=1,type=top,waterlogged=false]
conquest:pile_of_chains_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=true]
conquest:pile_of_chains_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=false]
conquest:pile_of_chains_quarter_slab[facing=west,layer=2,type=top,waterlogged=true]
conquest:pile_of_chains_quarter_slab[facing=west,layer=2,type=top,waterlogged=false]
conquest:pile_of_chains_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=true]
conquest:pile_of_chains_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=false]
conquest:pile_of_chains_quarter_slab[facing=west,layer=3,type=top,waterlogged=true]
conquest:pile_of_chains_quarter_slab[facing=west,layer=3,type=top,waterlogged=false]
conquest:pile_of_chains_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=true]
conquest:pile_of_chains_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=false]
conquest:pile_of_chains_quarter_slab[facing=east,layer=1,type=top,waterlogged=true]
conquest:pile_of_chains_quarter_slab[facing=east,layer=1,type=top,waterlogged=false]
conquest:pile_of_chains_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=true]
conquest:pile_of_chains_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=false]
conquest:pile_of_chains_quarter_slab[facing=east,layer=2,type=top,waterlogged=true]
conquest:pile_of_chains_quarter_slab[facing=east,layer=2,type=top,waterlogged=false]
conquest:pile_of_chains_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=true]
conquest:pile_of_chains_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=false]
conquest:pile_of_chains_quarter_slab[facing=east,layer=3,type=top,waterlogged=true]
conquest:pile_of_chains_quarter_slab[facing=east,layer=3,type=top,waterlogged=false]
conquest:pile_of_chains_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=true]
conquest:pile_of_chains_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=false]
conquest:pile_of_chains_slab[layers=1,type=top,waterlogged=true]
conquest:pile_of_chains_slab[layers=1,type=top,waterlogged=false]
conquest:pile_of_chains_slab[layers=1,type=bottom,waterlogged=true]
conquest:pile_of_chains_slab[layers=1,type=bottom,waterlogged=false]
conquest:pile_of_chains_slab[layers=2,type=top,waterlogged=true]
conquest:pile_of_chains_slab[layers=2,type=top,waterlogged=false]
conquest:pile_of_chains_slab[layers=2,type=bottom,waterlogged=true]
conquest:pile_of_chains_slab[layers=2,type=bottom,waterlogged=false]
conquest:pile_of_chains_slab[layers=3,type=top,waterlogged=true]
conquest:pile_of_chains_slab[layers=3,type=top,waterlogged=false]
conquest:pile_of_chains_slab[layers=3,type=bottom,waterlogged=true]
conquest:pile_of_chains_slab[layers=3,type=bottom,waterlogged=false]
conquest:pile_of_chains_slab[layers=4,type=top,waterlogged=true]
conquest:pile_of_chains_slab[layers=4,type=top,waterlogged=false]
conquest:pile_of_chains_slab[layers=4,type=bottom,waterlogged=true]
conquest:pile_of_chains_slab[layers=4,type=bottom,waterlogged=false]
conquest:pile_of_chains_slab[layers=5,type=top,waterlogged=true]
conquest:pile_of_chains_slab[layers=5,type=top,waterlogged=false]
conquest:pile_of_chains_slab[layers=5,type=bottom,waterlogged=true]
conquest:pile_of_chains_slab[layers=5,type=bottom,waterlogged=false]
conquest:pile_of_chains_slab[layers=6,type=top,waterlogged=true]
conquest:pile_of_chains_slab[layers=6,type=top,waterlogged=false]
conquest:pile_of_chains_slab[layers=6,type=bottom,waterlogged=true]
conquest:pile_of_chains_slab[layers=6,type=bottom,waterlogged=false]
conquest:pile_of_chains_slab[layers=7,type=top,waterlogged=true]
conquest:pile_of_chains_slab[layers=7,type=top,waterlogged=false]
conquest:pile_of_chains_slab[layers=7,type=bottom,waterlogged=true]
conquest:pile_of_chains_slab[layers=7,type=bottom,waterlogged=false]
conquest:pile_of_chains_slab[layers=8,type=top,waterlogged=true]
conquest:pile_of_chains_slab[layers=8,type=top,waterlogged=false]
conquest:pile_of_chains_slab[layers=8,type=bottom,waterlogged=true]
conquest:pile_of_chains_slab[layers=8,type=bottom,waterlogged=false]
conquest:pile_of_chains_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:pile_of_chains_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:pile_of_chains_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:pile_of_chains_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:pile_of_chains_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:pile_of_chains_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:pile_of_chains_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:pile_of_chains_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:pile_of_chains_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:pile_of_chains_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:pile_of_chains_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:pile_of_chains_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:pile_of_chains_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:pile_of_chains_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:pile_of_chains_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:pile_of_chains_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:pile_of_chains_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:pile_of_chains_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:pile_of_chains_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:pile_of_chains_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:pile_of_chains_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:pile_of_chains_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:pile_of_chains_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:pile_of_chains_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:pile_of_chains_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:pile_of_chains_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:pile_of_chains_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:pile_of_chains_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:pile_of_chains_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:pile_of_chains_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:pile_of_chains_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:pile_of_chains_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:pile_of_chains_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:pile_of_chains_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:pile_of_chains_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:pile_of_chains_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:pile_of_chains_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:pile_of_chains_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:pile_of_chains_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:pile_of_chains_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:pile_of_chains_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:pile_of_chains_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:pile_of_chains_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:pile_of_chains_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:pile_of_chains_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:pile_of_chains_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:pile_of_chains_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:pile_of_chains_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:pile_of_chains_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:pile_of_chains_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:pile_of_chains_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:pile_of_chains_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:pile_of_chains_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:pile_of_chains_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:pile_of_chains_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:pile_of_chains_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:pile_of_chains_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:pile_of_chains_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:pile_of_chains_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:pile_of_chains_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:pile_of_chains_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:pile_of_chains_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:pile_of_chains_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:pile_of_chains_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:pile_of_chains_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:pile_of_chains_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:pile_of_chains_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:pile_of_chains_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:pile_of_chains_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:pile_of_chains_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:pile_of_chains_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:pile_of_chains_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:pile_of_chains_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:pile_of_chains_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:pile_of_chains_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:pile_of_chains_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:pile_of_chains_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:pile_of_chains_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:pile_of_chains_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:pile_of_chains_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:pile_of_chains_vertical_corner[facing=north,layer=1,waterlogged=true]
conquest:pile_of_chains_vertical_corner[facing=north,layer=1,waterlogged=false]
conquest:pile_of_chains_vertical_corner[facing=north,layer=2,waterlogged=true]
conquest:pile_of_chains_vertical_corner[facing=north,layer=2,waterlogged=false]
conquest:pile_of_chains_vertical_corner[facing=north,layer=3,waterlogged=true]
conquest:pile_of_chains_vertical_corner[facing=north,layer=3,waterlogged=false]
conquest:pile_of_chains_vertical_corner[facing=north,layer=4,waterlogged=true]
conquest:pile_of_chains_vertical_corner[facing=north,layer=4,waterlogged=false]
conquest:pile_of_chains_vertical_corner[facing=south,layer=1,waterlogged=true]
conquest:pile_of_chains_vertical_corner[facing=south,layer=1,waterlogged=false]
conquest:pile_of_chains_vertical_corner[facing=south,layer=2,waterlogged=true]
conquest:pile_of_chains_vertical_corner[facing=south,layer=2,waterlogged=false]
conquest:pile_of_chains_vertical_corner[facing=south,layer=3,waterlogged=true]
conquest:pile_of_chains_vertical_corner[facing=south,layer=3,waterlogged=false]
conquest:pile_of_chains_vertical_corner[facing=south,layer=4,waterlogged=true]
conquest:pile_of_chains_vertical_corner[facing=south,layer=4,waterlogged=false]
conquest:pile_of_chains_vertical_corner[facing=west,layer=1,waterlogged=true]
conquest:pile_of_chains_vertical_corner[facing=west,layer=1,waterlogged=false]
conquest:pile_of_chains_vertical_corner[facing=west,layer=2,waterlogged=true]
conquest:pile_of_chains_vertical_corner[facing=west,layer=2,waterlogged=false]
conquest:pile_of_chains_vertical_corner[facing=west,layer=3,waterlogged=true]
conquest:pile_of_chains_vertical_corner[facing=west,layer=3,waterlogged=false]
conquest:pile_of_chains_vertical_corner[facing=west,layer=4,waterlogged=true]
conquest:pile_of_chains_vertical_corner[facing=west,layer=4,waterlogged=false]
conquest:pile_of_chains_vertical_corner[facing=east,layer=1,waterlogged=true]
conquest:pile_of_chains_vertical_corner[facing=east,layer=1,waterlogged=false]
conquest:pile_of_chains_vertical_corner[facing=east,layer=2,waterlogged=true]
conquest:pile_of_chains_vertical_corner[facing=east,layer=2,waterlogged=false]
conquest:pile_of_chains_vertical_corner[facing=east,layer=3,waterlogged=true]
conquest:pile_of_chains_vertical_corner[facing=east,layer=3,waterlogged=false]
conquest:pile_of_chains_vertical_corner[facing=east,layer=4,waterlogged=true]
conquest:pile_of_chains_vertical_corner[facing=east,layer=4,waterlogged=false]
conquest:pile_of_chains_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:pile_of_chains_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:pile_of_chains_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:pile_of_chains_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:pile_of_chains_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:pile_of_chains_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:pile_of_chains_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:pile_of_chains_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:pile_of_chains_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:pile_of_chains_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:pile_of_chains_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:pile_of_chains_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:pile_of_chains_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:pile_of_chains_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:pile_of_chains_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:pile_of_chains_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:pile_of_chains_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:pile_of_chains_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:pile_of_chains_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:pile_of_chains_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:pile_of_chains_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:pile_of_chains_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:pile_of_chains_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:pile_of_chains_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:pile_of_chains_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:pile_of_chains_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:pile_of_chains_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:pile_of_chains_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:pile_of_chains_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:pile_of_chains_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:pile_of_chains_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:pile_of_chains_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:pile_of_chains_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:pile_of_chains_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:pile_of_chains_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:pile_of_chains_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:pile_of_chains_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:pile_of_chains_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:pile_of_chains_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:pile_of_chains_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:pile_of_chains_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:pile_of_chains_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:pile_of_chains_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:pile_of_chains_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:pile_of_chains_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:pile_of_chains_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:pile_of_chains_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:pile_of_chains_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:pile_of_chains_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:pile_of_chains_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:pile_of_chains_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:pile_of_chains_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:pile_of_chains_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:pile_of_chains_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:pile_of_chains_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:pile_of_chains_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:pile_of_chains_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:pile_of_chains_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:pile_of_chains_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:pile_of_chains_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:pile_of_chains_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:pile_of_chains_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:pile_of_chains_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:pile_of_chains_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:pile_of_chains_vertical_quarter[facing=north,layer=1,waterlogged=true]
conquest:pile_of_chains_vertical_quarter[facing=north,layer=1,waterlogged=false]
conquest:pile_of_chains_vertical_quarter[facing=north,layer=2,waterlogged=true]
conquest:pile_of_chains_vertical_quarter[facing=north,layer=2,waterlogged=false]
conquest:pile_of_chains_vertical_quarter[facing=north,layer=3,waterlogged=true]
conquest:pile_of_chains_vertical_quarter[facing=north,layer=3,waterlogged=false]
conquest:pile_of_chains_vertical_quarter[facing=north,layer=4,waterlogged=true]
conquest:pile_of_chains_vertical_quarter[facing=north,layer=4,waterlogged=false]
conquest:pile_of_chains_vertical_quarter[facing=south,layer=1,waterlogged=true]
conquest:pile_of_chains_vertical_quarter[facing=south,layer=1,waterlogged=false]
conquest:pile_of_chains_vertical_quarter[facing=south,layer=2,waterlogged=true]
conquest:pile_of_chains_vertical_quarter[facing=south,layer=2,waterlogged=false]
conquest:pile_of_chains_vertical_quarter[facing=south,layer=3,waterlogged=true]
conquest:pile_of_chains_vertical_quarter[facing=south,layer=3,waterlogged=false]
conquest:pile_of_chains_vertical_quarter[facing=south,layer=4,waterlogged=true]
conquest:pile_of_chains_vertical_quarter[facing=south,layer=4,waterlogged=false]
conquest:pile_of_chains_vertical_quarter[facing=west,layer=1,waterlogged=true]
conquest:pile_of_chains_vertical_quarter[facing=west,layer=1,waterlogged=false]
conquest:pile_of_chains_vertical_quarter[facing=west,layer=2,waterlogged=true]
conquest:pile_of_chains_vertical_quarter[facing=west,layer=2,waterlogged=false]
conquest:pile_of_chains_vertical_quarter[facing=west,layer=3,waterlogged=true]
conquest:pile_of_chains_vertical_quarter[facing=west,layer=3,waterlogged=false]
conquest:pile_of_chains_vertical_quarter[facing=west,layer=4,waterlogged=true]
conquest:pile_of_chains_vertical_quarter[facing=west,layer=4,waterlogged=false]
conquest:pile_of_chains_vertical_quarter[facing=east,layer=1,waterlogged=true]
conquest:pile_of_chains_vertical_quarter[facing=east,layer=1,waterlogged=false]
conquest:pile_of_chains_vertical_quarter[facing=east,layer=2,waterlogged=true]
conquest:pile_of_chains_vertical_quarter[facing=east,layer=2,waterlogged=false]
conquest:pile_of_chains_vertical_quarter[facing=east,layer=3,waterlogged=true]
conquest:pile_of_chains_vertical_quarter[facing=east,layer=3,waterlogged=false]
conquest:pile_of_chains_vertical_quarter[facing=east,layer=4,waterlogged=true]
conquest:pile_of_chains_vertical_quarter[facing=east,layer=4,waterlogged=false]
conquest:pile_of_chains_vertical_slab[facing=north,layer=1,waterlogged=true]
conquest:pile_of_chains_vertical_slab[facing=north,layer=1,waterlogged=false]
conquest:pile_of_chains_vertical_slab[facing=north,layer=2,waterlogged=true]
conquest:pile_of_chains_vertical_slab[facing=north,layer=2,waterlogged=false]
conquest:pile_of_chains_vertical_slab[facing=north,layer=3,waterlogged=true]
conquest:pile_of_chains_vertical_slab[facing=north,layer=3,waterlogged=false]
conquest:pile_of_chains_vertical_slab[facing=north,layer=4,waterlogged=true]
conquest:pile_of_chains_vertical_slab[facing=north,layer=4,waterlogged=false]
conquest:pile_of_chains_vertical_slab[facing=south,layer=1,waterlogged=true]
conquest:pile_of_chains_vertical_slab[facing=south,layer=1,waterlogged=false]
conquest:pile_of_chains_vertical_slab[facing=south,layer=2,waterlogged=true]
conquest:pile_of_chains_vertical_slab[facing=south,layer=2,waterlogged=false]
conquest:pile_of_chains_vertical_slab[facing=south,layer=3,waterlogged=true]
conquest:pile_of_chains_vertical_slab[facing=south,layer=3,waterlogged=false]
conquest:pile_of_chains_vertical_slab[facing=south,layer=4,waterlogged=true]
conquest:pile_of_chains_vertical_slab[facing=south,layer=4,waterlogged=false]
conquest:pile_of_chains_vertical_slab[facing=west,layer=1,waterlogged=true]
conquest:pile_of_chains_vertical_slab[facing=west,layer=1,waterlogged=false]
conquest:pile_of_chains_vertical_slab[facing=west,layer=2,waterlogged=true]
conquest:pile_of_chains_vertical_slab[facing=west,layer=2,waterlogged=false]
conquest:pile_of_chains_vertical_slab[facing=west,layer=3,waterlogged=true]
conquest:pile_of_chains_vertical_slab[facing=west,layer=3,waterlogged=false]
conquest:pile_of_chains_vertical_slab[facing=west,layer=4,waterlogged=true]
conquest:pile_of_chains_vertical_slab[facing=west,layer=4,waterlogged=false]
conquest:pile_of_chains_vertical_slab[facing=east,layer=1,waterlogged=true]
conquest:pile_of_chains_vertical_slab[facing=east,layer=1,waterlogged=false]
conquest:pile_of_chains_vertical_slab[facing=east,layer=2,waterlogged=true]
conquest:pile_of_chains_vertical_slab[facing=east,layer=2,waterlogged=false]
conquest:pile_of_chains_vertical_slab[facing=east,layer=3,waterlogged=true]
conquest:pile_of_chains_vertical_slab[facing=east,layer=3,waterlogged=false]
conquest:pile_of_chains_vertical_slab[facing=east,layer=4,waterlogged=true]
conquest:pile_of_chains_vertical_slab[facing=east,layer=4,waterlogged=false]
conquest:pile_of_chains_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:pile_of_chains_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:pile_of_chains_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:pile_of_chains_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:pile_of_chains_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:pile_of_chains_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:pile_of_chains_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:pile_of_chains_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:pile_of_chains_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:pile_of_chains_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:pile_of_chains_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:pile_of_chains_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:pile_of_chains_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:pile_of_chains_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:pile_of_chains_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:pile_of_chains_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:pile_of_chains_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:pile_of_chains_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:pile_of_chains_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:pile_of_chains_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:pile_of_chains_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:pile_of_chains_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:pile_of_chains_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:pile_of_chains_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:pile_of_chains_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:pile_of_chains_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:pile_of_chains_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:pile_of_chains_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:pile_of_chains_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:pile_of_chains_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:pile_of_chains_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:pile_of_chains_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:pile_of_chains_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:pile_of_chains_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:pile_of_chains_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:pile_of_chains_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:pile_of_chains_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:pile_of_chains_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:pile_of_chains_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:pile_of_chains_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:pile_of_chains_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:pile_of_chains_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:pile_of_chains_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:pile_of_chains_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:pile_of_chains_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:pile_of_chains_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:pile_of_chains_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:pile_of_chains_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:pile_of_chains_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:pile_of_chains_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:pile_of_chains_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:pile_of_chains_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:pile_of_chains_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:pile_of_chains_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:pile_of_chains_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:pile_of_chains_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:pile_of_chains_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:pile_of_chains_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:pile_of_chains_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:pile_of_chains_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:pile_of_chains_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:pile_of_chains_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:pile_of_chains_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:pile_of_chains_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:pile_of_chains_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:pile_of_chains_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:pile_of_chains_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:pile_of_chains_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:pile_of_chains_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:pile_of_chains_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:pile_of_chains_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:pile_of_chains_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:pile_of_chains_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:pile_of_chains_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:pile_of_chains_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:pile_of_chains_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:pile_of_chains_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:pile_of_chains_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:pile_of_chains_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:pile_of_chains_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:pile_of_chains_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:pile_of_chains_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:pile_of_chains_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:pile_of_chains_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:pile_of_chains_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:pile_of_chains_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:pile_of_chains_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:pile_of_chains_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:pile_of_chains_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:pile_of_chains_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:pile_of_chains_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:pile_of_chains_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:pile_of_chains_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:pile_of_chains_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:pile_of_chains_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:pile_of_chains_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:pile_of_chains_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:pile_of_chains_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:pile_of_chains_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:pile_of_chains_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:pile_of_chains_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:pile_of_chains_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:pile_of_chains_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:pile_of_chains_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:pile_of_chains_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:pile_of_chains_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:pile_of_chains_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:pile_of_chains_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:pile_of_chains_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:pile_of_chains_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:pile_of_chains_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:pile_of_chains_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:pile_of_chains_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:pile_of_chains_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:pile_of_chains_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:pile_of_chains_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:pile_of_chains_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:pile_of_chains_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:pile_of_chains_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:pile_of_chains_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:pile_of_chains_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:pile_of_chains_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:pile_of_chains_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:pile_of_chains_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:pile_of_chains_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:pile_of_chains_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:pile_of_chains_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:pile_of_chains_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:pile_of_chains_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:pile_of_chains_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:pile_of_chains_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:pile_of_chains_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:pile_of_chains_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:pile_of_chains_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:pile_of_chains_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:pile_of_chains_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:pile_of_chains_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:pile_of_chains_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:pile_of_chains_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:pile_of_chains_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:pile_of_chains_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:pile_of_chains_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:pile_of_chains_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:pile_of_chains_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:pile_of_chains_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:pile_of_chains_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:pile_of_chains_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:pile_of_chains_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:pile_of_chains_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:pile_of_chains_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:pile_of_chains_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:pile_of_chains_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:pile_of_chains_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:pile_of_chains_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:pile_of_chains_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:pile_of_chains_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:pile_of_chains_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:pile_of_chains_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:pile_of_chains_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:pile_of_chains_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:pile_of_chains_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:pile_of_chains_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:pile_of_chains_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:pile_of_chains_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:pile_of_chains_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:pile_of_chains_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:pile_of_chains_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:pile_of_chains_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:pile_of_chains_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:pile_of_chains_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:pile_of_chains_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:pile_of_chains_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:pile_of_chains_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:pile_of_chains_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:pile_of_chains_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:pile_of_chains_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:pile_of_chains_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:pile_of_chains_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:pile_of_chains_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:pile_of_chains_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:pile_of_chains_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:pile_of_chains_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:pile_of_chains_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:pile_of_chains_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:pile_of_chains_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:pile_of_chains_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:pile_of_chains_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:pile_of_chains_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:pile_of_chains_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:pile_of_chains_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:pile_of_chains_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:pile_of_chains_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:pile_of_chains_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:pile_of_chains_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:pile_of_chains_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:pile_of_chains_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:pile_of_chains_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:pile_of_chains_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:pile_of_chains_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:pile_of_chains_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:pile_of_chains_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:pile_of_chains_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:pile_of_chains_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:pile_of_chains_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:pile_of_chains_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:pile_of_chains_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:pile_of_chains_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:pile_of_chains_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:pile_of_chains_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:pile_of_chains_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:pile_of_chains_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:pile_of_chains_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:pile_of_chains_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:pile_of_chains_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:pile_of_chains_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:pile_of_chains_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:pile_of_chains_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:pile_of_chains_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:pile_of_chains_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:pile_of_chains_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:pile_of_chains_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:pile_of_chains_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:pile_of_chains_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:pile_of_chains_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:pile_of_chains_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:pile_of_chains_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:pile_of_chains_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:pile_of_chains_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:pile_of_chains_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:pile_of_chains_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:pile_of_chains_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:pile_of_chains_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:pile_of_chains_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:pile_of_chains_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:pile_of_chains_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:pile_of_chains_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:pile_of_chains_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:pile_of_chains_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:pile_of_chains_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:pile_of_chains_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:pile_of_chains_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:pile_of_chains_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:pile_of_chains_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:pile_of_chains_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:pile_of_chains_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:pile_of_chains_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:pile_of_chains_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:pile_of_chains_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:pile_of_chains_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:pile_of_chains_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:pile_of_chains_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:pile_of_chains_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:pile_of_chains_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:pile_of_chains_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:pile_of_chains_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:pile_of_chains_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:pile_of_chains_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:pile_of_chains_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:pile_of_chains_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:pile_of_chains_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:pile_of_chains_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:pile_of_chains_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:pile_of_chains_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:pile_of_chains_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:pile_of_chains_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:pile_of_chains_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:pile_of_chains_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:pile_of_chains_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:pile_of_chains_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:pile_of_chains_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:pile_of_chains_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:pile_of_chains_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:pile_of_chains_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:pile_of_chains_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:pile_of_chains_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:pile_of_chains_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:pile_of_chains_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:pile_of_chains_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:pile_of_chains_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:pile_of_chains_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:pile_of_chains_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:pile_of_chains_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:pile_of_chains_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:pile_of_chains_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:pile_of_chains_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:pile_of_chains_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:pile_of_chains_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:pile_of_chains_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:pile_of_chains_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:pile_of_chains_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:pile_of_chains_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:pile_of_chains_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:pile_of_chains_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:pile_of_chains_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:pile_of_chains_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:pile_of_chains_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:pile_of_chains_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:pile_of_chains_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:pile_of_chains_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:pile_of_chains_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:pile_of_chains_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:pile_of_chains_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:pile_of_chains_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:pile_of_chains_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:pile_of_chains_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:pile_of_chains_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:pile_of_chains_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:pile_of_chains_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:pile_of_chains_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:pile_of_chains_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:pile_of_chains_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:pile_of_chains_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:pile_of_chains_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:pile_of_chains_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:pile_of_chains_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:pile_of_chains_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:pile_of_chains_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:pile_of_chains_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:pile_of_chains_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:pile_of_chains_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:pile_of_chains_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:pile_of_chains_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:pile_of_chains_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:pile_of_chains_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:pile_of_coal[offset_toggle=true]
conquest:pile_of_coal[offset_toggle=false]
conquest:pile_of_gold_coins
conquest:pile_of_gold_coins_layer[layers=1,waterlogged=true]
conquest:pile_of_gold_coins_layer[layers=1,waterlogged=false]
conquest:pile_of_gold_coins_layer[layers=2,waterlogged=true]
conquest:pile_of_gold_coins_layer[layers=2,waterlogged=false]
conquest:pile_of_gold_coins_layer[layers=3,waterlogged=true]
conquest:pile_of_gold_coins_layer[layers=3,waterlogged=false]
conquest:pile_of_gold_coins_layer[layers=4,waterlogged=true]
conquest:pile_of_gold_coins_layer[layers=4,waterlogged=false]
conquest:pile_of_gold_coins_layer[layers=5,waterlogged=true]
conquest:pile_of_gold_coins_layer[layers=5,waterlogged=false]
conquest:pile_of_gold_coins_layer[layers=6,waterlogged=true]
conquest:pile_of_gold_coins_layer[layers=6,waterlogged=false]
conquest:pile_of_gold_coins_layer[layers=7,waterlogged=true]
conquest:pile_of_gold_coins_layer[layers=7,waterlogged=false]
conquest:pile_of_gold_coins_layer[layers=8,waterlogged=true]
conquest:pile_of_gold_coins_layer[layers=8,waterlogged=false]
conquest:pile_of_paper_on_the_ground[offset_toggle=true]
conquest:pile_of_paper_on_the_ground[offset_toggle=false]
conquest:pile_of_rope
conquest:pile_of_rope_corner_slab[facing=north,type=top,waterlogged=true]
conquest:pile_of_rope_corner_slab[facing=north,type=top,waterlogged=false]
conquest:pile_of_rope_corner_slab[facing=north,type=bottom,waterlogged=true]
conquest:pile_of_rope_corner_slab[facing=north,type=bottom,waterlogged=false]
conquest:pile_of_rope_corner_slab[facing=south,type=top,waterlogged=true]
conquest:pile_of_rope_corner_slab[facing=south,type=top,waterlogged=false]
conquest:pile_of_rope_corner_slab[facing=south,type=bottom,waterlogged=true]
conquest:pile_of_rope_corner_slab[facing=south,type=bottom,waterlogged=false]
conquest:pile_of_rope_corner_slab[facing=west,type=top,waterlogged=true]
conquest:pile_of_rope_corner_slab[facing=west,type=top,waterlogged=false]
conquest:pile_of_rope_corner_slab[facing=west,type=bottom,waterlogged=true]
conquest:pile_of_rope_corner_slab[facing=west,type=bottom,waterlogged=false]
conquest:pile_of_rope_corner_slab[facing=east,type=top,waterlogged=true]
conquest:pile_of_rope_corner_slab[facing=east,type=top,waterlogged=false]
conquest:pile_of_rope_corner_slab[facing=east,type=bottom,waterlogged=true]
conquest:pile_of_rope_corner_slab[facing=east,type=bottom,waterlogged=false]
conquest:pile_of_rope_eighth_slab[facing=north,type=top,waterlogged=true]
conquest:pile_of_rope_eighth_slab[facing=north,type=top,waterlogged=false]
conquest:pile_of_rope_eighth_slab[facing=north,type=bottom,waterlogged=true]
conquest:pile_of_rope_eighth_slab[facing=north,type=bottom,waterlogged=false]
conquest:pile_of_rope_eighth_slab[facing=south,type=top,waterlogged=true]
conquest:pile_of_rope_eighth_slab[facing=south,type=top,waterlogged=false]
conquest:pile_of_rope_eighth_slab[facing=south,type=bottom,waterlogged=true]
conquest:pile_of_rope_eighth_slab[facing=south,type=bottom,waterlogged=false]
conquest:pile_of_rope_eighth_slab[facing=west,type=top,waterlogged=true]
conquest:pile_of_rope_eighth_slab[facing=west,type=top,waterlogged=false]
conquest:pile_of_rope_eighth_slab[facing=west,type=bottom,waterlogged=true]
conquest:pile_of_rope_eighth_slab[facing=west,type=bottom,waterlogged=false]
conquest:pile_of_rope_eighth_slab[facing=east,type=top,waterlogged=true]
conquest:pile_of_rope_eighth_slab[facing=east,type=top,waterlogged=false]
conquest:pile_of_rope_eighth_slab[facing=east,type=bottom,waterlogged=true]
conquest:pile_of_rope_eighth_slab[facing=east,type=bottom,waterlogged=false]
conquest:pile_of_rope_pillar[layer=1,waterlogged=true]
conquest:pile_of_rope_pillar[layer=1,waterlogged=false]
conquest:pile_of_rope_pillar[layer=2,waterlogged=true]
conquest:pile_of_rope_pillar[layer=2,waterlogged=false]
conquest:pile_of_rope_pillar[layer=3,waterlogged=true]
conquest:pile_of_rope_pillar[layer=3,waterlogged=false]
conquest:pile_of_rope_quarter_slab[facing=north,layer=1,type=top,waterlogged=true]
conquest:pile_of_rope_quarter_slab[facing=north,layer=1,type=top,waterlogged=false]
conquest:pile_of_rope_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=true]
conquest:pile_of_rope_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=false]
conquest:pile_of_rope_quarter_slab[facing=north,layer=2,type=top,waterlogged=true]
conquest:pile_of_rope_quarter_slab[facing=north,layer=2,type=top,waterlogged=false]
conquest:pile_of_rope_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=true]
conquest:pile_of_rope_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=false]
conquest:pile_of_rope_quarter_slab[facing=north,layer=3,type=top,waterlogged=true]
conquest:pile_of_rope_quarter_slab[facing=north,layer=3,type=top,waterlogged=false]
conquest:pile_of_rope_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=true]
conquest:pile_of_rope_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=false]
conquest:pile_of_rope_quarter_slab[facing=south,layer=1,type=top,waterlogged=true]
conquest:pile_of_rope_quarter_slab[facing=south,layer=1,type=top,waterlogged=false]
conquest:pile_of_rope_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=true]
conquest:pile_of_rope_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=false]
conquest:pile_of_rope_quarter_slab[facing=south,layer=2,type=top,waterlogged=true]
conquest:pile_of_rope_quarter_slab[facing=south,layer=2,type=top,waterlogged=false]
conquest:pile_of_rope_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=true]
conquest:pile_of_rope_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=false]
conquest:pile_of_rope_quarter_slab[facing=south,layer=3,type=top,waterlogged=true]
conquest:pile_of_rope_quarter_slab[facing=south,layer=3,type=top,waterlogged=false]
conquest:pile_of_rope_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=true]
conquest:pile_of_rope_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=false]
conquest:pile_of_rope_quarter_slab[facing=west,layer=1,type=top,waterlogged=true]
conquest:pile_of_rope_quarter_slab[facing=west,layer=1,type=top,waterlogged=false]
conquest:pile_of_rope_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=true]
conquest:pile_of_rope_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=false]
conquest:pile_of_rope_quarter_slab[facing=west,layer=2,type=top,waterlogged=true]
conquest:pile_of_rope_quarter_slab[facing=west,layer=2,type=top,waterlogged=false]
conquest:pile_of_rope_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=true]
conquest:pile_of_rope_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=false]
conquest:pile_of_rope_quarter_slab[facing=west,layer=3,type=top,waterlogged=true]
conquest:pile_of_rope_quarter_slab[facing=west,layer=3,type=top,waterlogged=false]
conquest:pile_of_rope_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=true]
conquest:pile_of_rope_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=false]
conquest:pile_of_rope_quarter_slab[facing=east,layer=1,type=top,waterlogged=true]
conquest:pile_of_rope_quarter_slab[facing=east,layer=1,type=top,waterlogged=false]
conquest:pile_of_rope_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=true]
conquest:pile_of_rope_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=false]
conquest:pile_of_rope_quarter_slab[facing=east,layer=2,type=top,waterlogged=true]
conquest:pile_of_rope_quarter_slab[facing=east,layer=2,type=top,waterlogged=false]
conquest:pile_of_rope_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=true]
conquest:pile_of_rope_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=false]
conquest:pile_of_rope_quarter_slab[facing=east,layer=3,type=top,waterlogged=true]
conquest:pile_of_rope_quarter_slab[facing=east,layer=3,type=top,waterlogged=false]
conquest:pile_of_rope_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=true]
conquest:pile_of_rope_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=false]
conquest:pile_of_rope_slab[layers=1,type=top,waterlogged=true]
conquest:pile_of_rope_slab[layers=1,type=top,waterlogged=false]
conquest:pile_of_rope_slab[layers=1,type=bottom,waterlogged=true]
conquest:pile_of_rope_slab[layers=1,type=bottom,waterlogged=false]
conquest:pile_of_rope_slab[layers=2,type=top,waterlogged=true]
conquest:pile_of_rope_slab[layers=2,type=top,waterlogged=false]
conquest:pile_of_rope_slab[layers=2,type=bottom,waterlogged=true]
conquest:pile_of_rope_slab[layers=2,type=bottom,waterlogged=false]
conquest:pile_of_rope_slab[layers=3,type=top,waterlogged=true]
conquest:pile_of_rope_slab[layers=3,type=top,waterlogged=false]
conquest:pile_of_rope_slab[layers=3,type=bottom,waterlogged=true]
conquest:pile_of_rope_slab[layers=3,type=bottom,waterlogged=false]
conquest:pile_of_rope_slab[layers=4,type=top,waterlogged=true]
conquest:pile_of_rope_slab[layers=4,type=top,waterlogged=false]
conquest:pile_of_rope_slab[layers=4,type=bottom,waterlogged=true]
conquest:pile_of_rope_slab[layers=4,type=bottom,waterlogged=false]
conquest:pile_of_rope_slab[layers=5,type=top,waterlogged=true]
conquest:pile_of_rope_slab[layers=5,type=top,waterlogged=false]
conquest:pile_of_rope_slab[layers=5,type=bottom,waterlogged=true]
conquest:pile_of_rope_slab[layers=5,type=bottom,waterlogged=false]
conquest:pile_of_rope_slab[layers=6,type=top,waterlogged=true]
conquest:pile_of_rope_slab[layers=6,type=top,waterlogged=false]
conquest:pile_of_rope_slab[layers=6,type=bottom,waterlogged=true]
conquest:pile_of_rope_slab[layers=6,type=bottom,waterlogged=false]
conquest:pile_of_rope_slab[layers=7,type=top,waterlogged=true]
conquest:pile_of_rope_slab[layers=7,type=top,waterlogged=false]
conquest:pile_of_rope_slab[layers=7,type=bottom,waterlogged=true]
conquest:pile_of_rope_slab[layers=7,type=bottom,waterlogged=false]
conquest:pile_of_rope_slab[layers=8,type=top,waterlogged=true]
conquest:pile_of_rope_slab[layers=8,type=top,waterlogged=false]
conquest:pile_of_rope_slab[layers=8,type=bottom,waterlogged=true]
conquest:pile_of_rope_slab[layers=8,type=bottom,waterlogged=false]
conquest:pile_of_rope_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:pile_of_rope_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:pile_of_rope_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:pile_of_rope_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:pile_of_rope_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:pile_of_rope_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:pile_of_rope_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:pile_of_rope_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:pile_of_rope_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:pile_of_rope_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:pile_of_rope_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:pile_of_rope_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:pile_of_rope_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:pile_of_rope_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:pile_of_rope_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:pile_of_rope_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:pile_of_rope_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:pile_of_rope_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:pile_of_rope_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:pile_of_rope_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:pile_of_rope_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:pile_of_rope_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:pile_of_rope_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:pile_of_rope_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:pile_of_rope_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:pile_of_rope_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:pile_of_rope_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:pile_of_rope_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:pile_of_rope_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:pile_of_rope_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:pile_of_rope_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:pile_of_rope_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:pile_of_rope_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:pile_of_rope_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:pile_of_rope_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:pile_of_rope_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:pile_of_rope_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:pile_of_rope_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:pile_of_rope_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:pile_of_rope_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:pile_of_rope_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:pile_of_rope_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:pile_of_rope_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:pile_of_rope_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:pile_of_rope_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:pile_of_rope_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:pile_of_rope_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:pile_of_rope_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:pile_of_rope_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:pile_of_rope_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:pile_of_rope_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:pile_of_rope_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:pile_of_rope_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:pile_of_rope_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:pile_of_rope_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:pile_of_rope_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:pile_of_rope_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:pile_of_rope_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:pile_of_rope_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:pile_of_rope_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:pile_of_rope_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:pile_of_rope_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:pile_of_rope_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:pile_of_rope_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:pile_of_rope_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:pile_of_rope_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:pile_of_rope_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:pile_of_rope_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:pile_of_rope_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:pile_of_rope_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:pile_of_rope_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:pile_of_rope_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:pile_of_rope_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:pile_of_rope_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:pile_of_rope_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:pile_of_rope_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:pile_of_rope_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:pile_of_rope_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:pile_of_rope_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:pile_of_rope_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:pile_of_rope_vertical_corner[facing=north,layer=1,waterlogged=true]
conquest:pile_of_rope_vertical_corner[facing=north,layer=1,waterlogged=false]
conquest:pile_of_rope_vertical_corner[facing=north,layer=2,waterlogged=true]
conquest:pile_of_rope_vertical_corner[facing=north,layer=2,waterlogged=false]
conquest:pile_of_rope_vertical_corner[facing=north,layer=3,waterlogged=true]
conquest:pile_of_rope_vertical_corner[facing=north,layer=3,waterlogged=false]
conquest:pile_of_rope_vertical_corner[facing=north,layer=4,waterlogged=true]
conquest:pile_of_rope_vertical_corner[facing=north,layer=4,waterlogged=false]
conquest:pile_of_rope_vertical_corner[facing=south,layer=1,waterlogged=true]
conquest:pile_of_rope_vertical_corner[facing=south,layer=1,waterlogged=false]
conquest:pile_of_rope_vertical_corner[facing=south,layer=2,waterlogged=true]
conquest:pile_of_rope_vertical_corner[facing=south,layer=2,waterlogged=false]
conquest:pile_of_rope_vertical_corner[facing=south,layer=3,waterlogged=true]
conquest:pile_of_rope_vertical_corner[facing=south,layer=3,waterlogged=false]
conquest:pile_of_rope_vertical_corner[facing=south,layer=4,waterlogged=true]
conquest:pile_of_rope_vertical_corner[facing=south,layer=4,waterlogged=false]
conquest:pile_of_rope_vertical_corner[facing=west,layer=1,waterlogged=true]
conquest:pile_of_rope_vertical_corner[facing=west,layer=1,waterlogged=false]
conquest:pile_of_rope_vertical_corner[facing=west,layer=2,waterlogged=true]
conquest:pile_of_rope_vertical_corner[facing=west,layer=2,waterlogged=false]
conquest:pile_of_rope_vertical_corner[facing=west,layer=3,waterlogged=true]
conquest:pile_of_rope_vertical_corner[facing=west,layer=3,waterlogged=false]
conquest:pile_of_rope_vertical_corner[facing=west,layer=4,waterlogged=true]
conquest:pile_of_rope_vertical_corner[facing=west,layer=4,waterlogged=false]
conquest:pile_of_rope_vertical_corner[facing=east,layer=1,waterlogged=true]
conquest:pile_of_rope_vertical_corner[facing=east,layer=1,waterlogged=false]
conquest:pile_of_rope_vertical_corner[facing=east,layer=2,waterlogged=true]
conquest:pile_of_rope_vertical_corner[facing=east,layer=2,waterlogged=false]
conquest:pile_of_rope_vertical_corner[facing=east,layer=3,waterlogged=true]
conquest:pile_of_rope_vertical_corner[facing=east,layer=3,waterlogged=false]
conquest:pile_of_rope_vertical_corner[facing=east,layer=4,waterlogged=true]
conquest:pile_of_rope_vertical_corner[facing=east,layer=4,waterlogged=false]
conquest:pile_of_rope_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:pile_of_rope_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:pile_of_rope_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:pile_of_rope_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:pile_of_rope_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:pile_of_rope_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:pile_of_rope_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:pile_of_rope_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:pile_of_rope_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:pile_of_rope_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:pile_of_rope_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:pile_of_rope_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:pile_of_rope_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:pile_of_rope_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:pile_of_rope_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:pile_of_rope_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:pile_of_rope_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:pile_of_rope_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:pile_of_rope_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:pile_of_rope_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:pile_of_rope_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:pile_of_rope_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:pile_of_rope_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:pile_of_rope_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:pile_of_rope_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:pile_of_rope_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:pile_of_rope_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:pile_of_rope_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:pile_of_rope_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:pile_of_rope_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:pile_of_rope_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:pile_of_rope_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:pile_of_rope_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:pile_of_rope_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:pile_of_rope_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:pile_of_rope_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:pile_of_rope_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:pile_of_rope_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:pile_of_rope_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:pile_of_rope_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:pile_of_rope_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:pile_of_rope_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:pile_of_rope_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:pile_of_rope_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:pile_of_rope_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:pile_of_rope_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:pile_of_rope_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:pile_of_rope_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:pile_of_rope_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:pile_of_rope_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:pile_of_rope_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:pile_of_rope_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:pile_of_rope_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:pile_of_rope_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:pile_of_rope_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:pile_of_rope_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:pile_of_rope_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:pile_of_rope_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:pile_of_rope_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:pile_of_rope_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:pile_of_rope_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:pile_of_rope_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:pile_of_rope_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:pile_of_rope_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:pile_of_rope_vertical_quarter[facing=north,layer=1,waterlogged=true]
conquest:pile_of_rope_vertical_quarter[facing=north,layer=1,waterlogged=false]
conquest:pile_of_rope_vertical_quarter[facing=north,layer=2,waterlogged=true]
conquest:pile_of_rope_vertical_quarter[facing=north,layer=2,waterlogged=false]
conquest:pile_of_rope_vertical_quarter[facing=north,layer=3,waterlogged=true]
conquest:pile_of_rope_vertical_quarter[facing=north,layer=3,waterlogged=false]
conquest:pile_of_rope_vertical_quarter[facing=north,layer=4,waterlogged=true]
conquest:pile_of_rope_vertical_quarter[facing=north,layer=4,waterlogged=false]
conquest:pile_of_rope_vertical_quarter[facing=south,layer=1,waterlogged=true]
conquest:pile_of_rope_vertical_quarter[facing=south,layer=1,waterlogged=false]
conquest:pile_of_rope_vertical_quarter[facing=south,layer=2,waterlogged=true]
conquest:pile_of_rope_vertical_quarter[facing=south,layer=2,waterlogged=false]
conquest:pile_of_rope_vertical_quarter[facing=south,layer=3,waterlogged=true]
conquest:pile_of_rope_vertical_quarter[facing=south,layer=3,waterlogged=false]
conquest:pile_of_rope_vertical_quarter[facing=south,layer=4,waterlogged=true]
conquest:pile_of_rope_vertical_quarter[facing=south,layer=4,waterlogged=false]
conquest:pile_of_rope_vertical_quarter[facing=west,layer=1,waterlogged=true]
conquest:pile_of_rope_vertical_quarter[facing=west,layer=1,waterlogged=false]
conquest:pile_of_rope_vertical_quarter[facing=west,layer=2,waterlogged=true]
conquest:pile_of_rope_vertical_quarter[facing=west,layer=2,waterlogged=false]
conquest:pile_of_rope_vertical_quarter[facing=west,layer=3,waterlogged=true]
conquest:pile_of_rope_vertical_quarter[facing=west,layer=3,waterlogged=false]
conquest:pile_of_rope_vertical_quarter[facing=west,layer=4,waterlogged=true]
conquest:pile_of_rope_vertical_quarter[facing=west,layer=4,waterlogged=false]
conquest:pile_of_rope_vertical_quarter[facing=east,layer=1,waterlogged=true]
conquest:pile_of_rope_vertical_quarter[facing=east,layer=1,waterlogged=false]
conquest:pile_of_rope_vertical_quarter[facing=east,layer=2,waterlogged=true]
conquest:pile_of_rope_vertical_quarter[facing=east,layer=2,waterlogged=false]
conquest:pile_of_rope_vertical_quarter[facing=east,layer=3,waterlogged=true]
conquest:pile_of_rope_vertical_quarter[facing=east,layer=3,waterlogged=false]
conquest:pile_of_rope_vertical_quarter[facing=east,layer=4,waterlogged=true]
conquest:pile_of_rope_vertical_quarter[facing=east,layer=4,waterlogged=false]
conquest:pile_of_rope_vertical_slab[facing=north,layer=1,waterlogged=true]
conquest:pile_of_rope_vertical_slab[facing=north,layer=1,waterlogged=false]
conquest:pile_of_rope_vertical_slab[facing=north,layer=2,waterlogged=true]
conquest:pile_of_rope_vertical_slab[facing=north,layer=2,waterlogged=false]
conquest:pile_of_rope_vertical_slab[facing=north,layer=3,waterlogged=true]
conquest:pile_of_rope_vertical_slab[facing=north,layer=3,waterlogged=false]
conquest:pile_of_rope_vertical_slab[facing=north,layer=4,waterlogged=true]
conquest:pile_of_rope_vertical_slab[facing=north,layer=4,waterlogged=false]
conquest:pile_of_rope_vertical_slab[facing=south,layer=1,waterlogged=true]
conquest:pile_of_rope_vertical_slab[facing=south,layer=1,waterlogged=false]
conquest:pile_of_rope_vertical_slab[facing=south,layer=2,waterlogged=true]
conquest:pile_of_rope_vertical_slab[facing=south,layer=2,waterlogged=false]
conquest:pile_of_rope_vertical_slab[facing=south,layer=3,waterlogged=true]
conquest:pile_of_rope_vertical_slab[facing=south,layer=3,waterlogged=false]
conquest:pile_of_rope_vertical_slab[facing=south,layer=4,waterlogged=true]
conquest:pile_of_rope_vertical_slab[facing=south,layer=4,waterlogged=false]
conquest:pile_of_rope_vertical_slab[facing=west,layer=1,waterlogged=true]
conquest:pile_of_rope_vertical_slab[facing=west,layer=1,waterlogged=false]
conquest:pile_of_rope_vertical_slab[facing=west,layer=2,waterlogged=true]
conquest:pile_of_rope_vertical_slab[facing=west,layer=2,waterlogged=false]
conquest:pile_of_rope_vertical_slab[facing=west,layer=3,waterlogged=true]
conquest:pile_of_rope_vertical_slab[facing=west,layer=3,waterlogged=false]
conquest:pile_of_rope_vertical_slab[facing=west,layer=4,waterlogged=true]
conquest:pile_of_rope_vertical_slab[facing=west,layer=4,waterlogged=false]
conquest:pile_of_rope_vertical_slab[facing=east,layer=1,waterlogged=true]
conquest:pile_of_rope_vertical_slab[facing=east,layer=1,waterlogged=false]
conquest:pile_of_rope_vertical_slab[facing=east,layer=2,waterlogged=true]
conquest:pile_of_rope_vertical_slab[facing=east,layer=2,waterlogged=false]
conquest:pile_of_rope_vertical_slab[facing=east,layer=3,waterlogged=true]
conquest:pile_of_rope_vertical_slab[facing=east,layer=3,waterlogged=false]
conquest:pile_of_rope_vertical_slab[facing=east,layer=4,waterlogged=true]
conquest:pile_of_rope_vertical_slab[facing=east,layer=4,waterlogged=false]
conquest:pile_of_rope_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:pile_of_rope_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:pile_of_rope_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:pile_of_rope_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:pile_of_rope_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:pile_of_rope_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:pile_of_rope_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:pile_of_rope_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:pile_of_rope_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:pile_of_rope_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:pile_of_rope_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:pile_of_rope_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:pile_of_rope_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:pile_of_rope_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:pile_of_rope_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:pile_of_rope_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:pile_of_rope_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:pile_of_rope_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:pile_of_rope_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:pile_of_rope_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:pile_of_rope_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:pile_of_rope_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:pile_of_rope_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:pile_of_rope_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:pile_of_rope_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:pile_of_rope_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:pile_of_rope_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:pile_of_rope_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:pile_of_rope_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:pile_of_rope_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:pile_of_rope_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:pile_of_rope_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:pile_of_rope_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:pile_of_rope_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:pile_of_rope_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:pile_of_rope_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:pile_of_rope_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:pile_of_rope_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:pile_of_rope_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:pile_of_rope_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:pile_of_rope_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:pile_of_rope_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:pile_of_rope_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:pile_of_rope_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:pile_of_rope_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:pile_of_rope_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:pile_of_rope_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:pile_of_rope_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:pile_of_rope_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:pile_of_rope_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:pile_of_rope_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:pile_of_rope_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:pile_of_rope_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:pile_of_rope_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:pile_of_rope_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:pile_of_rope_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:pile_of_rope_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:pile_of_rope_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:pile_of_rope_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:pile_of_rope_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:pile_of_rope_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:pile_of_rope_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:pile_of_rope_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:pile_of_rope_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:pile_of_rope_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:pile_of_rope_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:pile_of_rope_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:pile_of_rope_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:pile_of_rope_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:pile_of_rope_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:pile_of_rope_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:pile_of_rope_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:pile_of_rope_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:pile_of_rope_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:pile_of_rope_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:pile_of_rope_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:pile_of_rope_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:pile_of_rope_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:pile_of_rope_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:pile_of_rope_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:pile_of_rope_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:pile_of_rope_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:pile_of_rope_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:pile_of_rope_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:pile_of_rope_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:pile_of_rope_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:pile_of_rope_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:pile_of_rope_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:pile_of_rope_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:pile_of_rope_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:pile_of_rope_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:pile_of_rope_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:pile_of_rope_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:pile_of_rope_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:pile_of_rope_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:pile_of_rope_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:pile_of_rope_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:pile_of_rope_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:pile_of_rope_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:pile_of_rope_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:pile_of_rope_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:pile_of_rope_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:pile_of_rope_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:pile_of_rope_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:pile_of_rope_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:pile_of_rope_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:pile_of_rope_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:pile_of_rope_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:pile_of_rope_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:pile_of_rope_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:pile_of_rope_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:pile_of_rope_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:pile_of_rope_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:pile_of_rope_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:pile_of_rope_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:pile_of_rope_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:pile_of_rope_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:pile_of_rope_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:pile_of_rope_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:pile_of_rope_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:pile_of_rope_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:pile_of_rope_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:pile_of_rope_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:pile_of_rope_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:pile_of_rope_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:pile_of_rope_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:pile_of_rope_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:pile_of_rope_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:pile_of_rope_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:pile_of_rope_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:pile_of_rope_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:pile_of_rope_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:pile_of_rope_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:pile_of_rope_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:pile_of_rope_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:pile_of_rope_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:pile_of_rope_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:pile_of_rope_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:pile_of_rope_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:pile_of_rope_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:pile_of_rope_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:pile_of_rope_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:pile_of_rope_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:pile_of_rope_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:pile_of_rope_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:pile_of_rope_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:pile_of_rope_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:pile_of_rope_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:pile_of_rope_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:pile_of_rope_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:pile_of_rope_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:pile_of_rope_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:pile_of_rope_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:pile_of_rope_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:pile_of_rope_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:pile_of_rope_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:pile_of_rope_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:pile_of_rope_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:pile_of_rope_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:pile_of_rope_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:pile_of_rope_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:pile_of_rope_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:pile_of_rope_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:pile_of_rope_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:pile_of_rope_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:pile_of_rope_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:pile_of_rope_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:pile_of_rope_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:pile_of_rope_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:pile_of_rope_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:pile_of_rope_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:pile_of_rope_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:pile_of_rope_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:pile_of_rope_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:pile_of_rope_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:pile_of_rope_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:pile_of_rope_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:pile_of_rope_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:pile_of_rope_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:pile_of_rope_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:pile_of_rope_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:pile_of_rope_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:pile_of_rope_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:pile_of_rope_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:pile_of_rope_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:pile_of_rope_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:pile_of_rope_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:pile_of_rope_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:pile_of_rope_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:pile_of_rope_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:pile_of_rope_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:pile_of_rope_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:pile_of_rope_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:pile_of_rope_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:pile_of_rope_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:pile_of_rope_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:pile_of_rope_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:pile_of_rope_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:pile_of_rope_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:pile_of_rope_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:pile_of_rope_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:pile_of_rope_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:pile_of_rope_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:pile_of_rope_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:pile_of_rope_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:pile_of_rope_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:pile_of_rope_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:pile_of_rope_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:pile_of_rope_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:pile_of_rope_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:pile_of_rope_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:pile_of_rope_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:pile_of_rope_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:pile_of_rope_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:pile_of_rope_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:pile_of_rope_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:pile_of_rope_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:pile_of_rope_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:pile_of_rope_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:pile_of_rope_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:pile_of_rope_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:pile_of_rope_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:pile_of_rope_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:pile_of_rope_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:pile_of_rope_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:pile_of_rope_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:pile_of_rope_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:pile_of_rope_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:pile_of_rope_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:pile_of_rope_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:pile_of_rope_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:pile_of_rope_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:pile_of_rope_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:pile_of_rope_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:pile_of_rope_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:pile_of_rope_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:pile_of_rope_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:pile_of_rope_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:pile_of_rope_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:pile_of_rope_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:pile_of_rope_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:pile_of_rope_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:pile_of_rope_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:pile_of_rope_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:pile_of_rope_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:pile_of_rope_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:pile_of_rope_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:pile_of_rope_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:pile_of_rope_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:pile_of_rope_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:pile_of_rope_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:pile_of_rope_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:pile_of_rope_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:pile_of_rope_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:pile_of_rope_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:pile_of_rope_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:pile_of_rope_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:pile_of_rope_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:pile_of_rope_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:pile_of_rope_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:pile_of_rope_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:pile_of_rope_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:pile_of_rope_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:pile_of_rope_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:pile_of_rope_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:pile_of_rope_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:pile_of_rope_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:pile_of_rope_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:pile_of_rope_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:pile_of_rope_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:pile_of_rope_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:pile_of_rope_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:pile_of_rope_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:pile_of_rope_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:pile_of_rope_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:pile_of_rope_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:pile_of_rope_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:pile_of_rope_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:pile_of_rope_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:pile_of_rope_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:pile_of_rope_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:pile_of_rope_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:pile_of_rope_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:pile_of_rope_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:pile_of_rope_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:pile_of_rope_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:pile_of_rope_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:pile_of_rope_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:pile_of_rope_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:pile_of_rope_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:pile_of_rope_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:pile_of_rope_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:pile_of_rope_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:pile_of_rope_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:pile_of_rope_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:pile_of_rope_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:pile_of_rope_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:pile_of_rope_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:pile_of_rope_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:pile_of_rope_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:pile_of_rope_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:pile_of_rope_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:pile_of_rope_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:pile_of_rope_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:pile_of_rope_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:pile_of_rope_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:pile_of_rope_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:pile_of_rope_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:pile_of_rope_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:pile_of_rope_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:pile_of_rope_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:pile_of_rope_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:pile_of_rope_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:pile_of_rope_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:pile_of_rope_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:pile_of_rope_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:pile_of_rope_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:pile_of_rope_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:pile_of_rope_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:pile_of_rope_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:pile_of_rope_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:pile_of_rope_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:pile_of_rope_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:pile_of_rope_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:pinata[facing=north]
conquest:pinata[facing=south]
conquest:pinata[facing=west]
conquest:pinata[facing=east]
conquest:pine_cones
conquest:pine_log[axis=x]
conquest:pine_log[axis=y]
conquest:pine_log[axis=z]
conquest:pine_log_bark[axis=x]
conquest:pine_log_bark[axis=y]
conquest:pine_log_bark[axis=z]
conquest:pine_log_branch[east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:pine_log_branch[east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:pine_log_branch[east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:pine_log_branch[east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:pine_log_branch[east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:pine_log_branch[east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:pine_log_branch[east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:pine_log_branch[east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:pine_log_branch[east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:pine_log_branch[east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:pine_log_branch[east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:pine_log_branch[east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:pine_log_branch[east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:pine_log_branch[east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:pine_log_branch[east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:pine_log_branch[east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:pine_log_branch[east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:pine_log_branch[east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:pine_log_branch[east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:pine_log_branch[east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:pine_log_branch[east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:pine_log_branch[east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:pine_log_branch[east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:pine_log_branch[east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:pine_log_branch[east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:pine_log_branch[east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:pine_log_branch[east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:pine_log_branch[east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:pine_log_branch[east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:pine_log_branch[east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:pine_log_branch[east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:pine_log_branch[east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:pine_log_branch[east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:pine_log_branch[east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:pine_log_branch[east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:pine_log_branch[east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:pine_log_branch[east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:pine_log_branch[east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:pine_log_branch[east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:pine_log_branch[east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:pine_log_branch[east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:pine_log_branch[east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:pine_log_branch[east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:pine_log_branch[east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:pine_log_branch[east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:pine_log_branch[east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:pine_log_branch[east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:pine_log_branch[east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:pine_log_branch[east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:pine_log_branch[east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:pine_log_branch[east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:pine_log_branch[east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:pine_log_branch[east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:pine_log_branch[east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:pine_log_branch[east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:pine_log_branch[east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:pine_log_branch[east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:pine_log_branch[east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:pine_log_branch[east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:pine_log_branch[east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:pine_log_branch[east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:pine_log_branch[east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:pine_log_branch[east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:pine_log_branch[east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:pine_log_corner_slab[facing=north,type=top,waterlogged=true]
conquest:pine_log_corner_slab[facing=north,type=top,waterlogged=false]
conquest:pine_log_corner_slab[facing=north,type=bottom,waterlogged=true]
conquest:pine_log_corner_slab[facing=north,type=bottom,waterlogged=false]
conquest:pine_log_corner_slab[facing=south,type=top,waterlogged=true]
conquest:pine_log_corner_slab[facing=south,type=top,waterlogged=false]
conquest:pine_log_corner_slab[facing=south,type=bottom,waterlogged=true]
conquest:pine_log_corner_slab[facing=south,type=bottom,waterlogged=false]
conquest:pine_log_corner_slab[facing=west,type=top,waterlogged=true]
conquest:pine_log_corner_slab[facing=west,type=top,waterlogged=false]
conquest:pine_log_corner_slab[facing=west,type=bottom,waterlogged=true]
conquest:pine_log_corner_slab[facing=west,type=bottom,waterlogged=false]
conquest:pine_log_corner_slab[facing=east,type=top,waterlogged=true]
conquest:pine_log_corner_slab[facing=east,type=top,waterlogged=false]
conquest:pine_log_corner_slab[facing=east,type=bottom,waterlogged=true]
conquest:pine_log_corner_slab[facing=east,type=bottom,waterlogged=false]
conquest:pine_log_eighth_slab[facing=north,type=top,waterlogged=true]
conquest:pine_log_eighth_slab[facing=north,type=top,waterlogged=false]
conquest:pine_log_eighth_slab[facing=north,type=bottom,waterlogged=true]
conquest:pine_log_eighth_slab[facing=north,type=bottom,waterlogged=false]
conquest:pine_log_eighth_slab[facing=south,type=top,waterlogged=true]
conquest:pine_log_eighth_slab[facing=south,type=top,waterlogged=false]
conquest:pine_log_eighth_slab[facing=south,type=bottom,waterlogged=true]
conquest:pine_log_eighth_slab[facing=south,type=bottom,waterlogged=false]
conquest:pine_log_eighth_slab[facing=west,type=top,waterlogged=true]
conquest:pine_log_eighth_slab[facing=west,type=top,waterlogged=false]
conquest:pine_log_eighth_slab[facing=west,type=bottom,waterlogged=true]
conquest:pine_log_eighth_slab[facing=west,type=bottom,waterlogged=false]
conquest:pine_log_eighth_slab[facing=east,type=top,waterlogged=true]
conquest:pine_log_eighth_slab[facing=east,type=top,waterlogged=false]
conquest:pine_log_eighth_slab[facing=east,type=bottom,waterlogged=true]
conquest:pine_log_eighth_slab[facing=east,type=bottom,waterlogged=false]
conquest:pine_log_large_branch[east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:pine_log_large_branch[east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:pine_log_large_branch[east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:pine_log_large_branch[east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:pine_log_large_branch[east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:pine_log_large_branch[east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:pine_log_large_branch[east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:pine_log_large_branch[east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:pine_log_large_branch[east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:pine_log_large_branch[east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:pine_log_large_branch[east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:pine_log_large_branch[east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:pine_log_large_branch[east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:pine_log_large_branch[east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:pine_log_large_branch[east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:pine_log_large_branch[east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:pine_log_large_branch[east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:pine_log_large_branch[east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:pine_log_large_branch[east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:pine_log_large_branch[east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:pine_log_large_branch[east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:pine_log_large_branch[east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:pine_log_large_branch[east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:pine_log_large_branch[east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:pine_log_large_branch[east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:pine_log_large_branch[east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:pine_log_large_branch[east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:pine_log_large_branch[east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:pine_log_large_branch[east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:pine_log_large_branch[east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:pine_log_large_branch[east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:pine_log_large_branch[east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:pine_log_large_branch[east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:pine_log_large_branch[east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:pine_log_large_branch[east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:pine_log_large_branch[east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:pine_log_large_branch[east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:pine_log_large_branch[east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:pine_log_large_branch[east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:pine_log_large_branch[east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:pine_log_large_branch[east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:pine_log_large_branch[east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:pine_log_large_branch[east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:pine_log_large_branch[east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:pine_log_large_branch[east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:pine_log_large_branch[east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:pine_log_large_branch[east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:pine_log_large_branch[east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:pine_log_large_branch[east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:pine_log_large_branch[east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:pine_log_large_branch[east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:pine_log_large_branch[east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:pine_log_large_branch[east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:pine_log_large_branch[east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:pine_log_large_branch[east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:pine_log_large_branch[east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:pine_log_large_branch[east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:pine_log_large_branch[east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:pine_log_large_branch[east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:pine_log_large_branch[east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:pine_log_large_branch[east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:pine_log_large_branch[east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:pine_log_large_branch[east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:pine_log_large_branch[east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:pine_log_pillar[layer=1,waterlogged=true]
conquest:pine_log_pillar[layer=1,waterlogged=false]
conquest:pine_log_pillar[layer=2,waterlogged=true]
conquest:pine_log_pillar[layer=2,waterlogged=false]
conquest:pine_log_pillar[layer=3,waterlogged=true]
conquest:pine_log_pillar[layer=3,waterlogged=false]
conquest:pine_log_pillar[layer=4,waterlogged=true]
conquest:pine_log_pillar[layer=4,waterlogged=false]
conquest:pine_log_pillar[layer=5,waterlogged=true]
conquest:pine_log_pillar[layer=5,waterlogged=false]
conquest:pine_log_quarter_slab[facing=north,layer=1,type=top,waterlogged=true]
conquest:pine_log_quarter_slab[facing=north,layer=1,type=top,waterlogged=false]
conquest:pine_log_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=true]
conquest:pine_log_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=false]
conquest:pine_log_quarter_slab[facing=north,layer=2,type=top,waterlogged=true]
conquest:pine_log_quarter_slab[facing=north,layer=2,type=top,waterlogged=false]
conquest:pine_log_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=true]
conquest:pine_log_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=false]
conquest:pine_log_quarter_slab[facing=north,layer=3,type=top,waterlogged=true]
conquest:pine_log_quarter_slab[facing=north,layer=3,type=top,waterlogged=false]
conquest:pine_log_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=true]
conquest:pine_log_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=false]
conquest:pine_log_quarter_slab[facing=south,layer=1,type=top,waterlogged=true]
conquest:pine_log_quarter_slab[facing=south,layer=1,type=top,waterlogged=false]
conquest:pine_log_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=true]
conquest:pine_log_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=false]
conquest:pine_log_quarter_slab[facing=south,layer=2,type=top,waterlogged=true]
conquest:pine_log_quarter_slab[facing=south,layer=2,type=top,waterlogged=false]
conquest:pine_log_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=true]
conquest:pine_log_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=false]
conquest:pine_log_quarter_slab[facing=south,layer=3,type=top,waterlogged=true]
conquest:pine_log_quarter_slab[facing=south,layer=3,type=top,waterlogged=false]
conquest:pine_log_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=true]
conquest:pine_log_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=false]
conquest:pine_log_quarter_slab[facing=west,layer=1,type=top,waterlogged=true]
conquest:pine_log_quarter_slab[facing=west,layer=1,type=top,waterlogged=false]
conquest:pine_log_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=true]
conquest:pine_log_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=false]
conquest:pine_log_quarter_slab[facing=west,layer=2,type=top,waterlogged=true]
conquest:pine_log_quarter_slab[facing=west,layer=2,type=top,waterlogged=false]
conquest:pine_log_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=true]
conquest:pine_log_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=false]
conquest:pine_log_quarter_slab[facing=west,layer=3,type=top,waterlogged=true]
conquest:pine_log_quarter_slab[facing=west,layer=3,type=top,waterlogged=false]
conquest:pine_log_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=true]
conquest:pine_log_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=false]
conquest:pine_log_quarter_slab[facing=east,layer=1,type=top,waterlogged=true]
conquest:pine_log_quarter_slab[facing=east,layer=1,type=top,waterlogged=false]
conquest:pine_log_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=true]
conquest:pine_log_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=false]
conquest:pine_log_quarter_slab[facing=east,layer=2,type=top,waterlogged=true]
conquest:pine_log_quarter_slab[facing=east,layer=2,type=top,waterlogged=false]
conquest:pine_log_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=true]
conquest:pine_log_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=false]
conquest:pine_log_quarter_slab[facing=east,layer=3,type=top,waterlogged=true]
conquest:pine_log_quarter_slab[facing=east,layer=3,type=top,waterlogged=false]
conquest:pine_log_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=true]
conquest:pine_log_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=false]
conquest:pine_log_slab[layer=1,type=top,waterlogged=true]
conquest:pine_log_slab[layer=1,type=top,waterlogged=false]
conquest:pine_log_slab[layer=1,type=bottom,waterlogged=true]
conquest:pine_log_slab[layer=1,type=bottom,waterlogged=false]
conquest:pine_log_slab[layer=2,type=top,waterlogged=true]
conquest:pine_log_slab[layer=2,type=top,waterlogged=false]
conquest:pine_log_slab[layer=2,type=bottom,waterlogged=true]
conquest:pine_log_slab[layer=2,type=bottom,waterlogged=false]
conquest:pine_log_slab[layer=3,type=top,waterlogged=true]
conquest:pine_log_slab[layer=3,type=top,waterlogged=false]
conquest:pine_log_slab[layer=3,type=bottom,waterlogged=true]
conquest:pine_log_slab[layer=3,type=bottom,waterlogged=false]
conquest:pine_log_slab[layer=4,type=top,waterlogged=true]
conquest:pine_log_slab[layer=4,type=top,waterlogged=false]
conquest:pine_log_slab[layer=4,type=bottom,waterlogged=true]
conquest:pine_log_slab[layer=4,type=bottom,waterlogged=false]
conquest:pine_log_small_branch[east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:pine_log_small_branch[east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:pine_log_small_branch[east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:pine_log_small_branch[east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:pine_log_small_branch[east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:pine_log_small_branch[east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:pine_log_small_branch[east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:pine_log_small_branch[east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:pine_log_small_branch[east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:pine_log_small_branch[east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:pine_log_small_branch[east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:pine_log_small_branch[east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:pine_log_small_branch[east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:pine_log_small_branch[east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:pine_log_small_branch[east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:pine_log_small_branch[east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:pine_log_small_branch[east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:pine_log_small_branch[east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:pine_log_small_branch[east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:pine_log_small_branch[east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:pine_log_small_branch[east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:pine_log_small_branch[east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:pine_log_small_branch[east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:pine_log_small_branch[east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:pine_log_small_branch[east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:pine_log_small_branch[east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:pine_log_small_branch[east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:pine_log_small_branch[east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:pine_log_small_branch[east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:pine_log_small_branch[east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:pine_log_small_branch[east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:pine_log_small_branch[east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:pine_log_small_branch[east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:pine_log_small_branch[east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:pine_log_small_branch[east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:pine_log_small_branch[east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:pine_log_small_branch[east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:pine_log_small_branch[east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:pine_log_small_branch[east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:pine_log_small_branch[east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:pine_log_small_branch[east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:pine_log_small_branch[east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:pine_log_small_branch[east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:pine_log_small_branch[east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:pine_log_small_branch[east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:pine_log_small_branch[east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:pine_log_small_branch[east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:pine_log_small_branch[east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:pine_log_small_branch[east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:pine_log_small_branch[east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:pine_log_small_branch[east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:pine_log_small_branch[east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:pine_log_small_branch[east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:pine_log_small_branch[east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:pine_log_small_branch[east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:pine_log_small_branch[east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:pine_log_small_branch[east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:pine_log_small_branch[east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:pine_log_small_branch[east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:pine_log_small_branch[east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:pine_log_small_branch[east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:pine_log_small_branch[east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:pine_log_small_branch[east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:pine_log_small_branch[east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:pine_log_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:pine_log_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:pine_log_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:pine_log_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:pine_log_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:pine_log_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:pine_log_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:pine_log_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:pine_log_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:pine_log_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:pine_log_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:pine_log_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:pine_log_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:pine_log_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:pine_log_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:pine_log_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:pine_log_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:pine_log_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:pine_log_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:pine_log_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:pine_log_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:pine_log_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:pine_log_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:pine_log_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:pine_log_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:pine_log_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:pine_log_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:pine_log_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:pine_log_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:pine_log_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:pine_log_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:pine_log_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:pine_log_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:pine_log_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:pine_log_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:pine_log_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:pine_log_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:pine_log_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:pine_log_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:pine_log_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:pine_log_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:pine_log_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:pine_log_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:pine_log_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:pine_log_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:pine_log_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:pine_log_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:pine_log_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:pine_log_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:pine_log_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:pine_log_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:pine_log_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:pine_log_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:pine_log_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:pine_log_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:pine_log_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:pine_log_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:pine_log_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:pine_log_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:pine_log_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:pine_log_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:pine_log_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:pine_log_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:pine_log_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:pine_log_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:pine_log_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:pine_log_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:pine_log_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:pine_log_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:pine_log_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:pine_log_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:pine_log_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:pine_log_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:pine_log_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:pine_log_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:pine_log_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:pine_log_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:pine_log_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:pine_log_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:pine_log_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:pine_log_stump[down=true,layer=1,waterlogged=true]
conquest:pine_log_stump[down=true,layer=1,waterlogged=false]
conquest:pine_log_stump[down=true,layer=2,waterlogged=true]
conquest:pine_log_stump[down=true,layer=2,waterlogged=false]
conquest:pine_log_stump[down=true,layer=3,waterlogged=true]
conquest:pine_log_stump[down=true,layer=3,waterlogged=false]
conquest:pine_log_stump[down=true,layer=4,waterlogged=true]
conquest:pine_log_stump[down=true,layer=4,waterlogged=false]
conquest:pine_log_stump[down=true,layer=5,waterlogged=true]
conquest:pine_log_stump[down=true,layer=5,waterlogged=false]
conquest:pine_log_stump[down=false,layer=1,waterlogged=true]
conquest:pine_log_stump[down=false,layer=1,waterlogged=false]
conquest:pine_log_stump[down=false,layer=2,waterlogged=true]
conquest:pine_log_stump[down=false,layer=2,waterlogged=false]
conquest:pine_log_stump[down=false,layer=3,waterlogged=true]
conquest:pine_log_stump[down=false,layer=3,waterlogged=false]
conquest:pine_log_stump[down=false,layer=4,waterlogged=true]
conquest:pine_log_stump[down=false,layer=4,waterlogged=false]
conquest:pine_log_stump[down=false,layer=5,waterlogged=true]
conquest:pine_log_stump[down=false,layer=5,waterlogged=false]
conquest:pine_log_vertical_corner[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:pine_log_vertical_corner[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:pine_log_vertical_corner[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:pine_log_vertical_corner[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:pine_log_vertical_corner[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:pine_log_vertical_corner[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:pine_log_vertical_corner[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:pine_log_vertical_corner[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:pine_log_vertical_corner[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:pine_log_vertical_corner[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:pine_log_vertical_corner[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:pine_log_vertical_corner[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:pine_log_vertical_corner[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:pine_log_vertical_corner[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:pine_log_vertical_corner[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:pine_log_vertical_corner[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:pine_log_vertical_corner[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:pine_log_vertical_corner[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:pine_log_vertical_corner[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:pine_log_vertical_corner[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:pine_log_vertical_corner[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:pine_log_vertical_corner[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:pine_log_vertical_corner[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:pine_log_vertical_corner[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:pine_log_vertical_corner[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:pine_log_vertical_corner[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:pine_log_vertical_corner[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:pine_log_vertical_corner[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:pine_log_vertical_corner[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:pine_log_vertical_corner[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:pine_log_vertical_corner[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:pine_log_vertical_corner[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:pine_log_vertical_corner[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:pine_log_vertical_corner[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:pine_log_vertical_corner[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:pine_log_vertical_corner[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:pine_log_vertical_corner[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:pine_log_vertical_corner[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:pine_log_vertical_corner[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:pine_log_vertical_corner[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:pine_log_vertical_corner[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:pine_log_vertical_corner[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:pine_log_vertical_corner[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:pine_log_vertical_corner[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:pine_log_vertical_corner[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:pine_log_vertical_corner[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:pine_log_vertical_corner[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:pine_log_vertical_corner[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:pine_log_vertical_corner[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:pine_log_vertical_corner[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:pine_log_vertical_corner[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:pine_log_vertical_corner[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:pine_log_vertical_corner[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:pine_log_vertical_corner[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:pine_log_vertical_corner[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:pine_log_vertical_corner[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:pine_log_vertical_corner[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:pine_log_vertical_corner[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:pine_log_vertical_corner[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:pine_log_vertical_corner[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:pine_log_vertical_corner[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:pine_log_vertical_corner[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:pine_log_vertical_corner[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:pine_log_vertical_corner[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:pine_log_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:pine_log_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:pine_log_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:pine_log_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:pine_log_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:pine_log_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:pine_log_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:pine_log_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:pine_log_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:pine_log_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:pine_log_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:pine_log_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:pine_log_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:pine_log_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:pine_log_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:pine_log_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:pine_log_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:pine_log_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:pine_log_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:pine_log_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:pine_log_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:pine_log_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:pine_log_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:pine_log_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:pine_log_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:pine_log_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:pine_log_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:pine_log_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:pine_log_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:pine_log_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:pine_log_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:pine_log_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:pine_log_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:pine_log_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:pine_log_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:pine_log_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:pine_log_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:pine_log_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:pine_log_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:pine_log_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:pine_log_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:pine_log_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:pine_log_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:pine_log_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:pine_log_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:pine_log_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:pine_log_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:pine_log_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:pine_log_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:pine_log_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:pine_log_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:pine_log_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:pine_log_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:pine_log_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:pine_log_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:pine_log_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:pine_log_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:pine_log_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:pine_log_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:pine_log_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:pine_log_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:pine_log_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:pine_log_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:pine_log_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:pine_log_vertical_quarter[down=true,extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:pine_log_vertical_quarter[down=true,extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:pine_log_vertical_quarter[down=true,extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:pine_log_vertical_quarter[down=true,extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:pine_log_vertical_quarter[down=true,extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:pine_log_vertical_quarter[down=true,extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:pine_log_vertical_quarter[down=true,extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:pine_log_vertical_quarter[down=true,extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:pine_log_vertical_quarter[down=true,extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:pine_log_vertical_quarter[down=true,extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:pine_log_vertical_quarter[down=true,extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:pine_log_vertical_quarter[down=true,extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:pine_log_vertical_quarter[down=true,extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:pine_log_vertical_quarter[down=true,extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:pine_log_vertical_quarter[down=true,extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:pine_log_vertical_quarter[down=true,extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:pine_log_vertical_quarter[down=true,extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:pine_log_vertical_quarter[down=true,extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:pine_log_vertical_quarter[down=true,extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:pine_log_vertical_quarter[down=true,extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:pine_log_vertical_quarter[down=true,extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:pine_log_vertical_quarter[down=true,extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:pine_log_vertical_quarter[down=true,extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:pine_log_vertical_quarter[down=true,extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:pine_log_vertical_quarter[down=true,extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:pine_log_vertical_quarter[down=true,extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:pine_log_vertical_quarter[down=true,extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:pine_log_vertical_quarter[down=true,extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:pine_log_vertical_quarter[down=true,extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:pine_log_vertical_quarter[down=true,extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:pine_log_vertical_quarter[down=true,extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:pine_log_vertical_quarter[down=true,extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:pine_log_vertical_quarter[down=true,extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:pine_log_vertical_quarter[down=true,extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:pine_log_vertical_quarter[down=true,extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:pine_log_vertical_quarter[down=true,extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:pine_log_vertical_quarter[down=true,extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:pine_log_vertical_quarter[down=true,extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:pine_log_vertical_quarter[down=true,extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:pine_log_vertical_quarter[down=true,extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:pine_log_vertical_quarter[down=true,extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:pine_log_vertical_quarter[down=true,extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:pine_log_vertical_quarter[down=true,extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:pine_log_vertical_quarter[down=true,extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:pine_log_vertical_quarter[down=true,extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:pine_log_vertical_quarter[down=true,extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:pine_log_vertical_quarter[down=true,extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:pine_log_vertical_quarter[down=true,extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:pine_log_vertical_quarter[down=true,extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:pine_log_vertical_quarter[down=true,extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:pine_log_vertical_quarter[down=true,extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:pine_log_vertical_quarter[down=true,extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:pine_log_vertical_quarter[down=true,extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:pine_log_vertical_quarter[down=true,extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:pine_log_vertical_quarter[down=true,extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:pine_log_vertical_quarter[down=true,extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:pine_log_vertical_quarter[down=true,extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:pine_log_vertical_quarter[down=true,extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:pine_log_vertical_quarter[down=true,extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:pine_log_vertical_quarter[down=true,extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:pine_log_vertical_quarter[down=true,extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:pine_log_vertical_quarter[down=true,extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:pine_log_vertical_quarter[down=true,extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:pine_log_vertical_quarter[down=true,extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:pine_log_vertical_quarter[down=false,extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:pine_log_vertical_quarter[down=false,extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:pine_log_vertical_quarter[down=false,extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:pine_log_vertical_quarter[down=false,extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:pine_log_vertical_quarter[down=false,extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:pine_log_vertical_quarter[down=false,extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:pine_log_vertical_quarter[down=false,extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:pine_log_vertical_quarter[down=false,extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:pine_log_vertical_quarter[down=false,extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:pine_log_vertical_quarter[down=false,extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:pine_log_vertical_quarter[down=false,extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:pine_log_vertical_quarter[down=false,extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:pine_log_vertical_quarter[down=false,extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:pine_log_vertical_quarter[down=false,extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:pine_log_vertical_quarter[down=false,extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:pine_log_vertical_quarter[down=false,extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:pine_log_vertical_quarter[down=false,extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:pine_log_vertical_quarter[down=false,extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:pine_log_vertical_quarter[down=false,extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:pine_log_vertical_quarter[down=false,extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:pine_log_vertical_quarter[down=false,extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:pine_log_vertical_quarter[down=false,extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:pine_log_vertical_quarter[down=false,extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:pine_log_vertical_quarter[down=false,extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:pine_log_vertical_quarter[down=false,extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:pine_log_vertical_quarter[down=false,extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:pine_log_vertical_quarter[down=false,extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:pine_log_vertical_quarter[down=false,extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:pine_log_vertical_quarter[down=false,extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:pine_log_vertical_quarter[down=false,extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:pine_log_vertical_quarter[down=false,extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:pine_log_vertical_quarter[down=false,extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:pine_log_vertical_quarter[down=false,extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:pine_log_vertical_quarter[down=false,extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:pine_log_vertical_quarter[down=false,extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:pine_log_vertical_quarter[down=false,extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:pine_log_vertical_quarter[down=false,extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:pine_log_vertical_quarter[down=false,extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:pine_log_vertical_quarter[down=false,extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:pine_log_vertical_quarter[down=false,extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:pine_log_vertical_quarter[down=false,extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:pine_log_vertical_quarter[down=false,extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:pine_log_vertical_quarter[down=false,extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:pine_log_vertical_quarter[down=false,extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:pine_log_vertical_quarter[down=false,extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:pine_log_vertical_quarter[down=false,extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:pine_log_vertical_quarter[down=false,extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:pine_log_vertical_quarter[down=false,extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:pine_log_vertical_quarter[down=false,extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:pine_log_vertical_quarter[down=false,extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:pine_log_vertical_quarter[down=false,extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:pine_log_vertical_quarter[down=false,extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:pine_log_vertical_quarter[down=false,extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:pine_log_vertical_quarter[down=false,extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:pine_log_vertical_quarter[down=false,extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:pine_log_vertical_quarter[down=false,extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:pine_log_vertical_quarter[down=false,extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:pine_log_vertical_quarter[down=false,extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:pine_log_vertical_quarter[down=false,extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:pine_log_vertical_quarter[down=false,extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:pine_log_vertical_quarter[down=false,extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:pine_log_vertical_quarter[down=false,extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:pine_log_vertical_quarter[down=false,extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:pine_log_vertical_quarter[down=false,extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:pine_log_vertical_slab[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:pine_log_vertical_slab[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:pine_log_vertical_slab[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:pine_log_vertical_slab[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:pine_log_vertical_slab[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:pine_log_vertical_slab[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:pine_log_vertical_slab[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:pine_log_vertical_slab[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:pine_log_vertical_slab[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:pine_log_vertical_slab[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:pine_log_vertical_slab[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:pine_log_vertical_slab[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:pine_log_vertical_slab[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:pine_log_vertical_slab[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:pine_log_vertical_slab[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:pine_log_vertical_slab[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:pine_log_vertical_slab[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:pine_log_vertical_slab[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:pine_log_vertical_slab[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:pine_log_vertical_slab[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:pine_log_vertical_slab[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:pine_log_vertical_slab[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:pine_log_vertical_slab[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:pine_log_vertical_slab[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:pine_log_vertical_slab[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:pine_log_vertical_slab[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:pine_log_vertical_slab[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:pine_log_vertical_slab[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:pine_log_vertical_slab[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:pine_log_vertical_slab[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:pine_log_vertical_slab[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:pine_log_vertical_slab[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:pine_log_vertical_slab[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:pine_log_vertical_slab[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:pine_log_vertical_slab[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:pine_log_vertical_slab[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:pine_log_vertical_slab[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:pine_log_vertical_slab[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:pine_log_vertical_slab[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:pine_log_vertical_slab[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:pine_log_vertical_slab[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:pine_log_vertical_slab[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:pine_log_vertical_slab[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:pine_log_vertical_slab[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:pine_log_vertical_slab[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:pine_log_vertical_slab[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:pine_log_vertical_slab[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:pine_log_vertical_slab[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:pine_log_vertical_slab[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:pine_log_vertical_slab[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:pine_log_vertical_slab[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:pine_log_vertical_slab[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:pine_log_vertical_slab[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:pine_log_vertical_slab[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:pine_log_vertical_slab[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:pine_log_vertical_slab[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:pine_log_vertical_slab[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:pine_log_vertical_slab[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:pine_log_vertical_slab[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:pine_log_vertical_slab[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:pine_log_vertical_slab[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:pine_log_vertical_slab[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:pine_log_vertical_slab[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:pine_log_vertical_slab[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:pine_needles[distance=1,persistent=true,waterlogged=true]
conquest:pine_needles[distance=1,persistent=true,waterlogged=false]
conquest:pine_needles[distance=1,persistent=false,waterlogged=true]
conquest:pine_needles[distance=1,persistent=false,waterlogged=false]
conquest:pine_needles[distance=2,persistent=true,waterlogged=true]
conquest:pine_needles[distance=2,persistent=true,waterlogged=false]
conquest:pine_needles[distance=2,persistent=false,waterlogged=true]
conquest:pine_needles[distance=2,persistent=false,waterlogged=false]
conquest:pine_needles[distance=3,persistent=true,waterlogged=true]
conquest:pine_needles[distance=3,persistent=true,waterlogged=false]
conquest:pine_needles[distance=3,persistent=false,waterlogged=true]
conquest:pine_needles[distance=3,persistent=false,waterlogged=false]
conquest:pine_needles[distance=4,persistent=true,waterlogged=true]
conquest:pine_needles[distance=4,persistent=true,waterlogged=false]
conquest:pine_needles[distance=4,persistent=false,waterlogged=true]
conquest:pine_needles[distance=4,persistent=false,waterlogged=false]
conquest:pine_needles[distance=5,persistent=true,waterlogged=true]
conquest:pine_needles[distance=5,persistent=true,waterlogged=false]
conquest:pine_needles[distance=5,persistent=false,waterlogged=true]
conquest:pine_needles[distance=5,persistent=false,waterlogged=false]
conquest:pine_needles[distance=6,persistent=true,waterlogged=true]
conquest:pine_needles[distance=6,persistent=true,waterlogged=false]
conquest:pine_needles[distance=6,persistent=false,waterlogged=true]
conquest:pine_needles[distance=6,persistent=false,waterlogged=false]
conquest:pine_needles[distance=7,persistent=true,waterlogged=true]
conquest:pine_needles[distance=7,persistent=true,waterlogged=false]
conquest:pine_needles[distance=7,persistent=false,waterlogged=true]
conquest:pine_needles[distance=7,persistent=false,waterlogged=false]
conquest:pine_needles_clump[layers=1,toggle=1,waterlogged=true]
conquest:pine_needles_clump[layers=1,toggle=1,waterlogged=false]
conquest:pine_needles_clump[layers=1,toggle=2,waterlogged=true]
conquest:pine_needles_clump[layers=1,toggle=2,waterlogged=false]
conquest:pine_needles_clump[layers=1,toggle=3,waterlogged=true]
conquest:pine_needles_clump[layers=1,toggle=3,waterlogged=false]
conquest:pine_needles_clump[layers=2,toggle=1,waterlogged=true]
conquest:pine_needles_clump[layers=2,toggle=1,waterlogged=false]
conquest:pine_needles_clump[layers=2,toggle=2,waterlogged=true]
conquest:pine_needles_clump[layers=2,toggle=2,waterlogged=false]
conquest:pine_needles_clump[layers=2,toggle=3,waterlogged=true]
conquest:pine_needles_clump[layers=2,toggle=3,waterlogged=false]
conquest:pine_needles_clump[layers=3,toggle=1,waterlogged=true]
conquest:pine_needles_clump[layers=3,toggle=1,waterlogged=false]
conquest:pine_needles_clump[layers=3,toggle=2,waterlogged=true]
conquest:pine_needles_clump[layers=3,toggle=2,waterlogged=false]
conquest:pine_needles_clump[layers=3,toggle=3,waterlogged=true]
conquest:pine_needles_clump[layers=3,toggle=3,waterlogged=false]
conquest:pine_needles_clump[layers=4,toggle=1,waterlogged=true]
conquest:pine_needles_clump[layers=4,toggle=1,waterlogged=false]
conquest:pine_needles_clump[layers=4,toggle=2,waterlogged=true]
conquest:pine_needles_clump[layers=4,toggle=2,waterlogged=false]
conquest:pine_needles_clump[layers=4,toggle=3,waterlogged=true]
conquest:pine_needles_clump[layers=4,toggle=3,waterlogged=false]
conquest:pine_needles_clump[layers=5,toggle=1,waterlogged=true]
conquest:pine_needles_clump[layers=5,toggle=1,waterlogged=false]
conquest:pine_needles_clump[layers=5,toggle=2,waterlogged=true]
conquest:pine_needles_clump[layers=5,toggle=2,waterlogged=false]
conquest:pine_needles_clump[layers=5,toggle=3,waterlogged=true]
conquest:pine_needles_clump[layers=5,toggle=3,waterlogged=false]
conquest:pine_needles_clump[layers=6,toggle=1,waterlogged=true]
conquest:pine_needles_clump[layers=6,toggle=1,waterlogged=false]
conquest:pine_needles_clump[layers=6,toggle=2,waterlogged=true]
conquest:pine_needles_clump[layers=6,toggle=2,waterlogged=false]
conquest:pine_needles_clump[layers=6,toggle=3,waterlogged=true]
conquest:pine_needles_clump[layers=6,toggle=3,waterlogged=false]
conquest:pine_needles_clump[layers=7,toggle=1,waterlogged=true]
conquest:pine_needles_clump[layers=7,toggle=1,waterlogged=false]
conquest:pine_needles_clump[layers=7,toggle=2,waterlogged=true]
conquest:pine_needles_clump[layers=7,toggle=2,waterlogged=false]
conquest:pine_needles_clump[layers=7,toggle=3,waterlogged=true]
conquest:pine_needles_clump[layers=7,toggle=3,waterlogged=false]
conquest:pine_needles_clump[layers=8,toggle=1,waterlogged=true]
conquest:pine_needles_clump[layers=8,toggle=1,waterlogged=false]
conquest:pine_needles_clump[layers=8,toggle=2,waterlogged=true]
conquest:pine_needles_clump[layers=8,toggle=2,waterlogged=false]
conquest:pine_needles_clump[layers=8,toggle=3,waterlogged=true]
conquest:pine_needles_clump[layers=8,toggle=3,waterlogged=false]
conquest:pine_needles_edge[facing=north,toggle=1]
conquest:pine_needles_edge[facing=north,toggle=2]
conquest:pine_needles_edge[facing=south,toggle=1]
conquest:pine_needles_edge[facing=south,toggle=2]
conquest:pine_needles_edge[facing=west,toggle=1]
conquest:pine_needles_edge[facing=west,toggle=2]
conquest:pine_needles_edge[facing=east,toggle=1]
conquest:pine_needles_edge[facing=east,toggle=2]
conquest:pine_needles_top[layers=1,toggle=1,waterlogged=true]
conquest:pine_needles_top[layers=1,toggle=1,waterlogged=false]
conquest:pine_needles_top[layers=1,toggle=2,waterlogged=true]
conquest:pine_needles_top[layers=1,toggle=2,waterlogged=false]
conquest:pine_needles_top[layers=1,toggle=3,waterlogged=true]
conquest:pine_needles_top[layers=1,toggle=3,waterlogged=false]
conquest:pine_needles_top[layers=2,toggle=1,waterlogged=true]
conquest:pine_needles_top[layers=2,toggle=1,waterlogged=false]
conquest:pine_needles_top[layers=2,toggle=2,waterlogged=true]
conquest:pine_needles_top[layers=2,toggle=2,waterlogged=false]
conquest:pine_needles_top[layers=2,toggle=3,waterlogged=true]
conquest:pine_needles_top[layers=2,toggle=3,waterlogged=false]
conquest:pine_needles_top[layers=3,toggle=1,waterlogged=true]
conquest:pine_needles_top[layers=3,toggle=1,waterlogged=false]
conquest:pine_needles_top[layers=3,toggle=2,waterlogged=true]
conquest:pine_needles_top[layers=3,toggle=2,waterlogged=false]
conquest:pine_needles_top[layers=3,toggle=3,waterlogged=true]
conquest:pine_needles_top[layers=3,toggle=3,waterlogged=false]
conquest:pine_needles_top[layers=4,toggle=1,waterlogged=true]
conquest:pine_needles_top[layers=4,toggle=1,waterlogged=false]
conquest:pine_needles_top[layers=4,toggle=2,waterlogged=true]
conquest:pine_needles_top[layers=4,toggle=2,waterlogged=false]
conquest:pine_needles_top[layers=4,toggle=3,waterlogged=true]
conquest:pine_needles_top[layers=4,toggle=3,waterlogged=false]
conquest:pine_needles_top[layers=5,toggle=1,waterlogged=true]
conquest:pine_needles_top[layers=5,toggle=1,waterlogged=false]
conquest:pine_needles_top[layers=5,toggle=2,waterlogged=true]
conquest:pine_needles_top[layers=5,toggle=2,waterlogged=false]
conquest:pine_needles_top[layers=5,toggle=3,waterlogged=true]
conquest:pine_needles_top[layers=5,toggle=3,waterlogged=false]
conquest:pine_needles_top[layers=6,toggle=1,waterlogged=true]
conquest:pine_needles_top[layers=6,toggle=1,waterlogged=false]
conquest:pine_needles_top[layers=6,toggle=2,waterlogged=true]
conquest:pine_needles_top[layers=6,toggle=2,waterlogged=false]
conquest:pine_needles_top[layers=6,toggle=3,waterlogged=true]
conquest:pine_needles_top[layers=6,toggle=3,waterlogged=false]
conquest:pine_needles_top[layers=7,toggle=1,waterlogged=true]
conquest:pine_needles_top[layers=7,toggle=1,waterlogged=false]
conquest:pine_needles_top[layers=7,toggle=2,waterlogged=true]
conquest:pine_needles_top[layers=7,toggle=2,waterlogged=false]
conquest:pine_needles_top[layers=7,toggle=3,waterlogged=true]
conquest:pine_needles_top[layers=7,toggle=3,waterlogged=false]
conquest:pine_needles_top[layers=8,toggle=1,waterlogged=true]
conquest:pine_needles_top[layers=8,toggle=1,waterlogged=false]
conquest:pine_needles_top[layers=8,toggle=2,waterlogged=true]
conquest:pine_needles_top[layers=8,toggle=2,waterlogged=false]
conquest:pine_needles_top[layers=8,toggle=3,waterlogged=true]
conquest:pine_needles_top[layers=8,toggle=3,waterlogged=false]
conquest:pine_tree_sapling[stage=0]
conquest:pine_tree_sapling[stage=1]
conquest:pine_underbranches[facing=north,position=1,toggle=1]
conquest:pine_underbranches[facing=north,position=1,toggle=2]
conquest:pine_underbranches[facing=north,position=1,toggle=3]
conquest:pine_underbranches[facing=north,position=1,toggle=4]
conquest:pine_underbranches[facing=north,position=2,toggle=1]
conquest:pine_underbranches[facing=north,position=2,toggle=2]
conquest:pine_underbranches[facing=north,position=2,toggle=3]
conquest:pine_underbranches[facing=north,position=2,toggle=4]
conquest:pine_underbranches[facing=south,position=1,toggle=1]
conquest:pine_underbranches[facing=south,position=1,toggle=2]
conquest:pine_underbranches[facing=south,position=1,toggle=3]
conquest:pine_underbranches[facing=south,position=1,toggle=4]
conquest:pine_underbranches[facing=south,position=2,toggle=1]
conquest:pine_underbranches[facing=south,position=2,toggle=2]
conquest:pine_underbranches[facing=south,position=2,toggle=3]
conquest:pine_underbranches[facing=south,position=2,toggle=4]
conquest:pine_underbranches[facing=west,position=1,toggle=1]
conquest:pine_underbranches[facing=west,position=1,toggle=2]
conquest:pine_underbranches[facing=west,position=1,toggle=3]
conquest:pine_underbranches[facing=west,position=1,toggle=4]
conquest:pine_underbranches[facing=west,position=2,toggle=1]
conquest:pine_underbranches[facing=west,position=2,toggle=2]
conquest:pine_underbranches[facing=west,position=2,toggle=3]
conquest:pine_underbranches[facing=west,position=2,toggle=4]
conquest:pine_underbranches[facing=east,position=1,toggle=1]
conquest:pine_underbranches[facing=east,position=1,toggle=2]
conquest:pine_underbranches[facing=east,position=1,toggle=3]
conquest:pine_underbranches[facing=east,position=1,toggle=4]
conquest:pine_underbranches[facing=east,position=2,toggle=1]
conquest:pine_underbranches[facing=east,position=2,toggle=2]
conquest:pine_underbranches[facing=east,position=2,toggle=3]
conquest:pine_underbranches[facing=east,position=2,toggle=4]
conquest:pine_wood_beam[axis=x]
conquest:pine_wood_beam[axis=y]
conquest:pine_wood_beam[axis=z]
conquest:pine_wood_beam_bark[axis=x]
conquest:pine_wood_beam_bark[axis=y]
conquest:pine_wood_beam_bark[axis=z]
conquest:pine_wood_beam_beam_board[facing=north,layers=1,toggle=1]
conquest:pine_wood_beam_beam_board[facing=north,layers=1,toggle=2]
conquest:pine_wood_beam_beam_board[facing=north,layers=1,toggle=3]
conquest:pine_wood_beam_beam_board[facing=north,layers=1,toggle=4]
conquest:pine_wood_beam_beam_board[facing=north,layers=2,toggle=1]
conquest:pine_wood_beam_beam_board[facing=north,layers=2,toggle=2]
conquest:pine_wood_beam_beam_board[facing=north,layers=2,toggle=3]
conquest:pine_wood_beam_beam_board[facing=north,layers=2,toggle=4]
conquest:pine_wood_beam_beam_board[facing=north,layers=3,toggle=1]
conquest:pine_wood_beam_beam_board[facing=north,layers=3,toggle=2]
conquest:pine_wood_beam_beam_board[facing=north,layers=3,toggle=3]
conquest:pine_wood_beam_beam_board[facing=north,layers=3,toggle=4]
conquest:pine_wood_beam_beam_board[facing=east,layers=1,toggle=1]
conquest:pine_wood_beam_beam_board[facing=east,layers=1,toggle=2]
conquest:pine_wood_beam_beam_board[facing=east,layers=1,toggle=3]
conquest:pine_wood_beam_beam_board[facing=east,layers=1,toggle=4]
conquest:pine_wood_beam_beam_board[facing=east,layers=2,toggle=1]
conquest:pine_wood_beam_beam_board[facing=east,layers=2,toggle=2]
conquest:pine_wood_beam_beam_board[facing=east,layers=2,toggle=3]
conquest:pine_wood_beam_beam_board[facing=east,layers=2,toggle=4]
conquest:pine_wood_beam_beam_board[facing=east,layers=3,toggle=1]
conquest:pine_wood_beam_beam_board[facing=east,layers=3,toggle=2]
conquest:pine_wood_beam_beam_board[facing=east,layers=3,toggle=3]
conquest:pine_wood_beam_beam_board[facing=east,layers=3,toggle=4]
conquest:pine_wood_beam_beam_board[facing=south,layers=1,toggle=1]
conquest:pine_wood_beam_beam_board[facing=south,layers=1,toggle=2]
conquest:pine_wood_beam_beam_board[facing=south,layers=1,toggle=3]
conquest:pine_wood_beam_beam_board[facing=south,layers=1,toggle=4]
conquest:pine_wood_beam_beam_board[facing=south,layers=2,toggle=1]
conquest:pine_wood_beam_beam_board[facing=south,layers=2,toggle=2]
conquest:pine_wood_beam_beam_board[facing=south,layers=2,toggle=3]
conquest:pine_wood_beam_beam_board[facing=south,layers=2,toggle=4]
conquest:pine_wood_beam_beam_board[facing=south,layers=3,toggle=1]
conquest:pine_wood_beam_beam_board[facing=south,layers=3,toggle=2]
conquest:pine_wood_beam_beam_board[facing=south,layers=3,toggle=3]
conquest:pine_wood_beam_beam_board[facing=south,layers=3,toggle=4]
conquest:pine_wood_beam_beam_board[facing=west,layers=1,toggle=1]
conquest:pine_wood_beam_beam_board[facing=west,layers=1,toggle=2]
conquest:pine_wood_beam_beam_board[facing=west,layers=1,toggle=3]
conquest:pine_wood_beam_beam_board[facing=west,layers=1,toggle=4]
conquest:pine_wood_beam_beam_board[facing=west,layers=2,toggle=1]
conquest:pine_wood_beam_beam_board[facing=west,layers=2,toggle=2]
conquest:pine_wood_beam_beam_board[facing=west,layers=2,toggle=3]
conquest:pine_wood_beam_beam_board[facing=west,layers=2,toggle=4]
conquest:pine_wood_beam_beam_board[facing=west,layers=3,toggle=1]
conquest:pine_wood_beam_beam_board[facing=west,layers=3,toggle=2]
conquest:pine_wood_beam_beam_board[facing=west,layers=3,toggle=3]
conquest:pine_wood_beam_beam_board[facing=west,layers=3,toggle=4]
conquest:pine_wood_beam_beam_board[facing=up,layers=1,toggle=1]
conquest:pine_wood_beam_beam_board[facing=up,layers=1,toggle=2]
conquest:pine_wood_beam_beam_board[facing=up,layers=1,toggle=3]
conquest:pine_wood_beam_beam_board[facing=up,layers=1,toggle=4]
conquest:pine_wood_beam_beam_board[facing=up,layers=2,toggle=1]
conquest:pine_wood_beam_beam_board[facing=up,layers=2,toggle=2]
conquest:pine_wood_beam_beam_board[facing=up,layers=2,toggle=3]
conquest:pine_wood_beam_beam_board[facing=up,layers=2,toggle=4]
conquest:pine_wood_beam_beam_board[facing=up,layers=3,toggle=1]
conquest:pine_wood_beam_beam_board[facing=up,layers=3,toggle=2]
conquest:pine_wood_beam_beam_board[facing=up,layers=3,toggle=3]
conquest:pine_wood_beam_beam_board[facing=up,layers=3,toggle=4]
conquest:pine_wood_beam_beam_board[facing=down,layers=1,toggle=1]
conquest:pine_wood_beam_beam_board[facing=down,layers=1,toggle=2]
conquest:pine_wood_beam_beam_board[facing=down,layers=1,toggle=3]
conquest:pine_wood_beam_beam_board[facing=down,layers=1,toggle=4]
conquest:pine_wood_beam_beam_board[facing=down,layers=2,toggle=1]
conquest:pine_wood_beam_beam_board[facing=down,layers=2,toggle=2]
conquest:pine_wood_beam_beam_board[facing=down,layers=2,toggle=3]
conquest:pine_wood_beam_beam_board[facing=down,layers=2,toggle=4]
conquest:pine_wood_beam_beam_board[facing=down,layers=3,toggle=1]
conquest:pine_wood_beam_beam_board[facing=down,layers=3,toggle=2]
conquest:pine_wood_beam_beam_board[facing=down,layers=3,toggle=3]
conquest:pine_wood_beam_beam_board[facing=down,layers=3,toggle=4]
conquest:pine_wood_beam_corner_slab[facing=north,type=top,waterlogged=true]
conquest:pine_wood_beam_corner_slab[facing=north,type=top,waterlogged=false]
conquest:pine_wood_beam_corner_slab[facing=north,type=bottom,waterlogged=true]
conquest:pine_wood_beam_corner_slab[facing=north,type=bottom,waterlogged=false]
conquest:pine_wood_beam_corner_slab[facing=south,type=top,waterlogged=true]
conquest:pine_wood_beam_corner_slab[facing=south,type=top,waterlogged=false]
conquest:pine_wood_beam_corner_slab[facing=south,type=bottom,waterlogged=true]
conquest:pine_wood_beam_corner_slab[facing=south,type=bottom,waterlogged=false]
conquest:pine_wood_beam_corner_slab[facing=west,type=top,waterlogged=true]
conquest:pine_wood_beam_corner_slab[facing=west,type=top,waterlogged=false]
conquest:pine_wood_beam_corner_slab[facing=west,type=bottom,waterlogged=true]
conquest:pine_wood_beam_corner_slab[facing=west,type=bottom,waterlogged=false]
conquest:pine_wood_beam_corner_slab[facing=east,type=top,waterlogged=true]
conquest:pine_wood_beam_corner_slab[facing=east,type=top,waterlogged=false]
conquest:pine_wood_beam_corner_slab[facing=east,type=bottom,waterlogged=true]
conquest:pine_wood_beam_corner_slab[facing=east,type=bottom,waterlogged=false]
conquest:pine_wood_beam_door_frame_lintel[facing=north,toggle=1,type=top]
conquest:pine_wood_beam_door_frame_lintel[facing=north,toggle=1,type=bottom]
conquest:pine_wood_beam_door_frame_lintel[facing=north,toggle=2,type=top]
conquest:pine_wood_beam_door_frame_lintel[facing=north,toggle=2,type=bottom]
conquest:pine_wood_beam_door_frame_lintel[facing=north,toggle=3,type=top]
conquest:pine_wood_beam_door_frame_lintel[facing=north,toggle=3,type=bottom]
conquest:pine_wood_beam_door_frame_lintel[facing=north,toggle=4,type=top]
conquest:pine_wood_beam_door_frame_lintel[facing=north,toggle=4,type=bottom]
conquest:pine_wood_beam_door_frame_lintel[facing=south,toggle=1,type=top]
conquest:pine_wood_beam_door_frame_lintel[facing=south,toggle=1,type=bottom]
conquest:pine_wood_beam_door_frame_lintel[facing=south,toggle=2,type=top]
conquest:pine_wood_beam_door_frame_lintel[facing=south,toggle=2,type=bottom]
conquest:pine_wood_beam_door_frame_lintel[facing=south,toggle=3,type=top]
conquest:pine_wood_beam_door_frame_lintel[facing=south,toggle=3,type=bottom]
conquest:pine_wood_beam_door_frame_lintel[facing=south,toggle=4,type=top]
conquest:pine_wood_beam_door_frame_lintel[facing=south,toggle=4,type=bottom]
conquest:pine_wood_beam_door_frame_lintel[facing=west,toggle=1,type=top]
conquest:pine_wood_beam_door_frame_lintel[facing=west,toggle=1,type=bottom]
conquest:pine_wood_beam_door_frame_lintel[facing=west,toggle=2,type=top]
conquest:pine_wood_beam_door_frame_lintel[facing=west,toggle=2,type=bottom]
conquest:pine_wood_beam_door_frame_lintel[facing=west,toggle=3,type=top]
conquest:pine_wood_beam_door_frame_lintel[facing=west,toggle=3,type=bottom]
conquest:pine_wood_beam_door_frame_lintel[facing=west,toggle=4,type=top]
conquest:pine_wood_beam_door_frame_lintel[facing=west,toggle=4,type=bottom]
conquest:pine_wood_beam_door_frame_lintel[facing=east,toggle=1,type=top]
conquest:pine_wood_beam_door_frame_lintel[facing=east,toggle=1,type=bottom]
conquest:pine_wood_beam_door_frame_lintel[facing=east,toggle=2,type=top]
conquest:pine_wood_beam_door_frame_lintel[facing=east,toggle=2,type=bottom]
conquest:pine_wood_beam_door_frame_lintel[facing=east,toggle=3,type=top]
conquest:pine_wood_beam_door_frame_lintel[facing=east,toggle=3,type=bottom]
conquest:pine_wood_beam_door_frame_lintel[facing=east,toggle=4,type=top]
conquest:pine_wood_beam_door_frame_lintel[facing=east,toggle=4,type=bottom]
conquest:pine_wood_beam_door_frame_posts[facing=north,toggle=1]
conquest:pine_wood_beam_door_frame_posts[facing=north,toggle=2]
conquest:pine_wood_beam_door_frame_posts[facing=north,toggle=3]
conquest:pine_wood_beam_door_frame_posts[facing=south,toggle=1]
conquest:pine_wood_beam_door_frame_posts[facing=south,toggle=2]
conquest:pine_wood_beam_door_frame_posts[facing=south,toggle=3]
conquest:pine_wood_beam_door_frame_posts[facing=west,toggle=1]
conquest:pine_wood_beam_door_frame_posts[facing=west,toggle=2]
conquest:pine_wood_beam_door_frame_posts[facing=west,toggle=3]
conquest:pine_wood_beam_door_frame_posts[facing=east,toggle=1]
conquest:pine_wood_beam_door_frame_posts[facing=east,toggle=2]
conquest:pine_wood_beam_door_frame_posts[facing=east,toggle=3]
conquest:pine_wood_beam_eighth_slab[facing=north,type=top,waterlogged=true]
conquest:pine_wood_beam_eighth_slab[facing=north,type=top,waterlogged=false]
conquest:pine_wood_beam_eighth_slab[facing=north,type=bottom,waterlogged=true]
conquest:pine_wood_beam_eighth_slab[facing=north,type=bottom,waterlogged=false]
conquest:pine_wood_beam_eighth_slab[facing=south,type=top,waterlogged=true]
conquest:pine_wood_beam_eighth_slab[facing=south,type=top,waterlogged=false]
conquest:pine_wood_beam_eighth_slab[facing=south,type=bottom,waterlogged=true]
conquest:pine_wood_beam_eighth_slab[facing=south,type=bottom,waterlogged=false]
conquest:pine_wood_beam_eighth_slab[facing=west,type=top,waterlogged=true]
conquest:pine_wood_beam_eighth_slab[facing=west,type=top,waterlogged=false]
conquest:pine_wood_beam_eighth_slab[facing=west,type=bottom,waterlogged=true]
conquest:pine_wood_beam_eighth_slab[facing=west,type=bottom,waterlogged=false]
conquest:pine_wood_beam_eighth_slab[facing=east,type=top,waterlogged=true]
conquest:pine_wood_beam_eighth_slab[facing=east,type=top,waterlogged=false]
conquest:pine_wood_beam_eighth_slab[facing=east,type=bottom,waterlogged=true]
conquest:pine_wood_beam_eighth_slab[facing=east,type=bottom,waterlogged=false]
conquest:pine_wood_beam_horizontal[activated=1,facing=north,type=top]
conquest:pine_wood_beam_horizontal[activated=1,facing=north,type=bottom]
conquest:pine_wood_beam_horizontal[activated=1,facing=south,type=top]
conquest:pine_wood_beam_horizontal[activated=1,facing=south,type=bottom]
conquest:pine_wood_beam_horizontal[activated=1,facing=west,type=top]
conquest:pine_wood_beam_horizontal[activated=1,facing=west,type=bottom]
conquest:pine_wood_beam_horizontal[activated=1,facing=east,type=top]
conquest:pine_wood_beam_horizontal[activated=1,facing=east,type=bottom]
conquest:pine_wood_beam_horizontal[activated=2,facing=north,type=top]
conquest:pine_wood_beam_horizontal[activated=2,facing=north,type=bottom]
conquest:pine_wood_beam_horizontal[activated=2,facing=south,type=top]
conquest:pine_wood_beam_horizontal[activated=2,facing=south,type=bottom]
conquest:pine_wood_beam_horizontal[activated=2,facing=west,type=top]
conquest:pine_wood_beam_horizontal[activated=2,facing=west,type=bottom]
conquest:pine_wood_beam_horizontal[activated=2,facing=east,type=top]
conquest:pine_wood_beam_horizontal[activated=2,facing=east,type=bottom]
conquest:pine_wood_beam_horizontal[activated=3,facing=north,type=top]
conquest:pine_wood_beam_horizontal[activated=3,facing=north,type=bottom]
conquest:pine_wood_beam_horizontal[activated=3,facing=south,type=top]
conquest:pine_wood_beam_horizontal[activated=3,facing=south,type=bottom]
conquest:pine_wood_beam_horizontal[activated=3,facing=west,type=top]
conquest:pine_wood_beam_horizontal[activated=3,facing=west,type=bottom]
conquest:pine_wood_beam_horizontal[activated=3,facing=east,type=top]
conquest:pine_wood_beam_horizontal[activated=3,facing=east,type=bottom]
conquest:pine_wood_beam_horizontal[activated=4,facing=north,type=top]
conquest:pine_wood_beam_horizontal[activated=4,facing=north,type=bottom]
conquest:pine_wood_beam_horizontal[activated=4,facing=south,type=top]
conquest:pine_wood_beam_horizontal[activated=4,facing=south,type=bottom]
conquest:pine_wood_beam_horizontal[activated=4,facing=west,type=top]
conquest:pine_wood_beam_horizontal[activated=4,facing=west,type=bottom]
conquest:pine_wood_beam_horizontal[activated=4,facing=east,type=top]
conquest:pine_wood_beam_horizontal[activated=4,facing=east,type=bottom]
conquest:pine_wood_beam_lintel[facing=north,toggle=1,type=top]
conquest:pine_wood_beam_lintel[facing=north,toggle=1,type=bottom]
conquest:pine_wood_beam_lintel[facing=north,toggle=2,type=top]
conquest:pine_wood_beam_lintel[facing=north,toggle=2,type=bottom]
conquest:pine_wood_beam_lintel[facing=north,toggle=3,type=top]
conquest:pine_wood_beam_lintel[facing=north,toggle=3,type=bottom]
conquest:pine_wood_beam_lintel[facing=north,toggle=4,type=top]
conquest:pine_wood_beam_lintel[facing=north,toggle=4,type=bottom]
conquest:pine_wood_beam_lintel[facing=south,toggle=1,type=top]
conquest:pine_wood_beam_lintel[facing=south,toggle=1,type=bottom]
conquest:pine_wood_beam_lintel[facing=south,toggle=2,type=top]
conquest:pine_wood_beam_lintel[facing=south,toggle=2,type=bottom]
conquest:pine_wood_beam_lintel[facing=south,toggle=3,type=top]
conquest:pine_wood_beam_lintel[facing=south,toggle=3,type=bottom]
conquest:pine_wood_beam_lintel[facing=south,toggle=4,type=top]
conquest:pine_wood_beam_lintel[facing=south,toggle=4,type=bottom]
conquest:pine_wood_beam_lintel[facing=west,toggle=1,type=top]
conquest:pine_wood_beam_lintel[facing=west,toggle=1,type=bottom]
conquest:pine_wood_beam_lintel[facing=west,toggle=2,type=top]
conquest:pine_wood_beam_lintel[facing=west,toggle=2,type=bottom]
conquest:pine_wood_beam_lintel[facing=west,toggle=3,type=top]
conquest:pine_wood_beam_lintel[facing=west,toggle=3,type=bottom]
conquest:pine_wood_beam_lintel[facing=west,toggle=4,type=top]
conquest:pine_wood_beam_lintel[facing=west,toggle=4,type=bottom]
conquest:pine_wood_beam_lintel[facing=east,toggle=1,type=top]
conquest:pine_wood_beam_lintel[facing=east,toggle=1,type=bottom]
conquest:pine_wood_beam_lintel[facing=east,toggle=2,type=top]
conquest:pine_wood_beam_lintel[facing=east,toggle=2,type=bottom]
conquest:pine_wood_beam_lintel[facing=east,toggle=3,type=top]
conquest:pine_wood_beam_lintel[facing=east,toggle=3,type=bottom]
conquest:pine_wood_beam_lintel[facing=east,toggle=4,type=top]
conquest:pine_wood_beam_lintel[facing=east,toggle=4,type=bottom]
conquest:pine_wood_beam_pillar[layer=1,waterlogged=true]
conquest:pine_wood_beam_pillar[layer=1,waterlogged=false]
conquest:pine_wood_beam_pillar[layer=2,waterlogged=true]
conquest:pine_wood_beam_pillar[layer=2,waterlogged=false]
conquest:pine_wood_beam_pillar[layer=3,waterlogged=true]
conquest:pine_wood_beam_pillar[layer=3,waterlogged=false]
conquest:pine_wood_beam_posts[facing=north,toggle=1]
conquest:pine_wood_beam_posts[facing=north,toggle=2]
conquest:pine_wood_beam_posts[facing=north,toggle=3]
conquest:pine_wood_beam_posts[facing=south,toggle=1]
conquest:pine_wood_beam_posts[facing=south,toggle=2]
conquest:pine_wood_beam_posts[facing=south,toggle=3]
conquest:pine_wood_beam_posts[facing=west,toggle=1]
conquest:pine_wood_beam_posts[facing=west,toggle=2]
conquest:pine_wood_beam_posts[facing=west,toggle=3]
conquest:pine_wood_beam_posts[facing=east,toggle=1]
conquest:pine_wood_beam_posts[facing=east,toggle=2]
conquest:pine_wood_beam_posts[facing=east,toggle=3]
conquest:pine_wood_beam_quarter_slab[facing=north,layer=1,type=top,waterlogged=true]
conquest:pine_wood_beam_quarter_slab[facing=north,layer=1,type=top,waterlogged=false]
conquest:pine_wood_beam_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=true]
conquest:pine_wood_beam_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=false]
conquest:pine_wood_beam_quarter_slab[facing=north,layer=2,type=top,waterlogged=true]
conquest:pine_wood_beam_quarter_slab[facing=north,layer=2,type=top,waterlogged=false]
conquest:pine_wood_beam_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=true]
conquest:pine_wood_beam_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=false]
conquest:pine_wood_beam_quarter_slab[facing=north,layer=3,type=top,waterlogged=true]
conquest:pine_wood_beam_quarter_slab[facing=north,layer=3,type=top,waterlogged=false]
conquest:pine_wood_beam_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=true]
conquest:pine_wood_beam_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=false]
conquest:pine_wood_beam_quarter_slab[facing=south,layer=1,type=top,waterlogged=true]
conquest:pine_wood_beam_quarter_slab[facing=south,layer=1,type=top,waterlogged=false]
conquest:pine_wood_beam_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=true]
conquest:pine_wood_beam_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=false]
conquest:pine_wood_beam_quarter_slab[facing=south,layer=2,type=top,waterlogged=true]
conquest:pine_wood_beam_quarter_slab[facing=south,layer=2,type=top,waterlogged=false]
conquest:pine_wood_beam_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=true]
conquest:pine_wood_beam_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=false]
conquest:pine_wood_beam_quarter_slab[facing=south,layer=3,type=top,waterlogged=true]
conquest:pine_wood_beam_quarter_slab[facing=south,layer=3,type=top,waterlogged=false]
conquest:pine_wood_beam_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=true]
conquest:pine_wood_beam_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=false]
conquest:pine_wood_beam_quarter_slab[facing=west,layer=1,type=top,waterlogged=true]
conquest:pine_wood_beam_quarter_slab[facing=west,layer=1,type=top,waterlogged=false]
conquest:pine_wood_beam_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=true]
conquest:pine_wood_beam_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=false]
conquest:pine_wood_beam_quarter_slab[facing=west,layer=2,type=top,waterlogged=true]
conquest:pine_wood_beam_quarter_slab[facing=west,layer=2,type=top,waterlogged=false]
conquest:pine_wood_beam_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=true]
conquest:pine_wood_beam_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=false]
conquest:pine_wood_beam_quarter_slab[facing=west,layer=3,type=top,waterlogged=true]
conquest:pine_wood_beam_quarter_slab[facing=west,layer=3,type=top,waterlogged=false]
conquest:pine_wood_beam_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=true]
conquest:pine_wood_beam_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=false]
conquest:pine_wood_beam_quarter_slab[facing=east,layer=1,type=top,waterlogged=true]
conquest:pine_wood_beam_quarter_slab[facing=east,layer=1,type=top,waterlogged=false]
conquest:pine_wood_beam_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=true]
conquest:pine_wood_beam_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=false]
conquest:pine_wood_beam_quarter_slab[facing=east,layer=2,type=top,waterlogged=true]
conquest:pine_wood_beam_quarter_slab[facing=east,layer=2,type=top,waterlogged=false]
conquest:pine_wood_beam_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=true]
conquest:pine_wood_beam_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=false]
conquest:pine_wood_beam_quarter_slab[facing=east,layer=3,type=top,waterlogged=true]
conquest:pine_wood_beam_quarter_slab[facing=east,layer=3,type=top,waterlogged=false]
conquest:pine_wood_beam_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=true]
conquest:pine_wood_beam_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=false]
conquest:pine_wood_beam_slab[layer=1,type=top,waterlogged=true]
conquest:pine_wood_beam_slab[layer=1,type=top,waterlogged=false]
conquest:pine_wood_beam_slab[layer=1,type=bottom,waterlogged=true]
conquest:pine_wood_beam_slab[layer=1,type=bottom,waterlogged=false]
conquest:pine_wood_beam_slab[layer=2,type=top,waterlogged=true]
conquest:pine_wood_beam_slab[layer=2,type=top,waterlogged=false]
conquest:pine_wood_beam_slab[layer=2,type=bottom,waterlogged=true]
conquest:pine_wood_beam_slab[layer=2,type=bottom,waterlogged=false]
conquest:pine_wood_beam_slab[layer=3,type=top,waterlogged=true]
conquest:pine_wood_beam_slab[layer=3,type=top,waterlogged=false]
conquest:pine_wood_beam_slab[layer=3,type=bottom,waterlogged=true]
conquest:pine_wood_beam_slab[layer=3,type=bottom,waterlogged=false]
conquest:pine_wood_beam_slab[layer=4,type=top,waterlogged=true]
conquest:pine_wood_beam_slab[layer=4,type=top,waterlogged=false]
conquest:pine_wood_beam_slab[layer=4,type=bottom,waterlogged=true]
conquest:pine_wood_beam_slab[layer=4,type=bottom,waterlogged=false]
conquest:pine_wood_beam_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:pine_wood_beam_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:pine_wood_beam_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:pine_wood_beam_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:pine_wood_beam_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:pine_wood_beam_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:pine_wood_beam_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:pine_wood_beam_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:pine_wood_beam_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:pine_wood_beam_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:pine_wood_beam_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:pine_wood_beam_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:pine_wood_beam_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:pine_wood_beam_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:pine_wood_beam_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:pine_wood_beam_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:pine_wood_beam_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:pine_wood_beam_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:pine_wood_beam_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:pine_wood_beam_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:pine_wood_beam_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:pine_wood_beam_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:pine_wood_beam_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:pine_wood_beam_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:pine_wood_beam_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:pine_wood_beam_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:pine_wood_beam_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:pine_wood_beam_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:pine_wood_beam_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:pine_wood_beam_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:pine_wood_beam_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:pine_wood_beam_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:pine_wood_beam_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:pine_wood_beam_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:pine_wood_beam_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:pine_wood_beam_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:pine_wood_beam_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:pine_wood_beam_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:pine_wood_beam_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:pine_wood_beam_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:pine_wood_beam_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:pine_wood_beam_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:pine_wood_beam_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:pine_wood_beam_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:pine_wood_beam_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:pine_wood_beam_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:pine_wood_beam_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:pine_wood_beam_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:pine_wood_beam_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:pine_wood_beam_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:pine_wood_beam_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:pine_wood_beam_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:pine_wood_beam_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:pine_wood_beam_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:pine_wood_beam_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:pine_wood_beam_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:pine_wood_beam_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:pine_wood_beam_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:pine_wood_beam_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:pine_wood_beam_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:pine_wood_beam_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:pine_wood_beam_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:pine_wood_beam_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:pine_wood_beam_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:pine_wood_beam_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:pine_wood_beam_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:pine_wood_beam_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:pine_wood_beam_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:pine_wood_beam_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:pine_wood_beam_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:pine_wood_beam_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:pine_wood_beam_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:pine_wood_beam_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:pine_wood_beam_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:pine_wood_beam_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:pine_wood_beam_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:pine_wood_beam_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:pine_wood_beam_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:pine_wood_beam_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:pine_wood_beam_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:pine_wood_beam_vertical[facing=north,toggle=1]
conquest:pine_wood_beam_vertical[facing=north,toggle=2]
conquest:pine_wood_beam_vertical[facing=north,toggle=3]
conquest:pine_wood_beam_vertical[facing=north,toggle=4]
conquest:pine_wood_beam_vertical[facing=north,toggle=5]
conquest:pine_wood_beam_vertical[facing=north,toggle=6]
conquest:pine_wood_beam_vertical[facing=south,toggle=1]
conquest:pine_wood_beam_vertical[facing=south,toggle=2]
conquest:pine_wood_beam_vertical[facing=south,toggle=3]
conquest:pine_wood_beam_vertical[facing=south,toggle=4]
conquest:pine_wood_beam_vertical[facing=south,toggle=5]
conquest:pine_wood_beam_vertical[facing=south,toggle=6]
conquest:pine_wood_beam_vertical[facing=west,toggle=1]
conquest:pine_wood_beam_vertical[facing=west,toggle=2]
conquest:pine_wood_beam_vertical[facing=west,toggle=3]
conquest:pine_wood_beam_vertical[facing=west,toggle=4]
conquest:pine_wood_beam_vertical[facing=west,toggle=5]
conquest:pine_wood_beam_vertical[facing=west,toggle=6]
conquest:pine_wood_beam_vertical[facing=east,toggle=1]
conquest:pine_wood_beam_vertical[facing=east,toggle=2]
conquest:pine_wood_beam_vertical[facing=east,toggle=3]
conquest:pine_wood_beam_vertical[facing=east,toggle=4]
conquest:pine_wood_beam_vertical[facing=east,toggle=5]
conquest:pine_wood_beam_vertical[facing=east,toggle=6]
conquest:pine_wood_beam_vertical_corner[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:pine_wood_beam_vertical_corner[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:pine_wood_beam_vertical_corner[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:pine_wood_beam_vertical_corner[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:pine_wood_beam_vertical_corner[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:pine_wood_beam_vertical_corner[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:pine_wood_beam_vertical_corner[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:pine_wood_beam_vertical_corner[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:pine_wood_beam_vertical_corner[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:pine_wood_beam_vertical_corner[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:pine_wood_beam_vertical_corner[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:pine_wood_beam_vertical_corner[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:pine_wood_beam_vertical_corner[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:pine_wood_beam_vertical_corner[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:pine_wood_beam_vertical_corner[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:pine_wood_beam_vertical_corner[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:pine_wood_beam_vertical_corner[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:pine_wood_beam_vertical_corner[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:pine_wood_beam_vertical_corner[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:pine_wood_beam_vertical_corner[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:pine_wood_beam_vertical_corner[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:pine_wood_beam_vertical_corner[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:pine_wood_beam_vertical_corner[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:pine_wood_beam_vertical_corner[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:pine_wood_beam_vertical_corner[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:pine_wood_beam_vertical_corner[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:pine_wood_beam_vertical_corner[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:pine_wood_beam_vertical_corner[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:pine_wood_beam_vertical_corner[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:pine_wood_beam_vertical_corner[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:pine_wood_beam_vertical_corner[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:pine_wood_beam_vertical_corner[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:pine_wood_beam_vertical_corner[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:pine_wood_beam_vertical_corner[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:pine_wood_beam_vertical_corner[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:pine_wood_beam_vertical_corner[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:pine_wood_beam_vertical_corner[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:pine_wood_beam_vertical_corner[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:pine_wood_beam_vertical_corner[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:pine_wood_beam_vertical_corner[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:pine_wood_beam_vertical_corner[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:pine_wood_beam_vertical_corner[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:pine_wood_beam_vertical_corner[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:pine_wood_beam_vertical_corner[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:pine_wood_beam_vertical_corner[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:pine_wood_beam_vertical_corner[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:pine_wood_beam_vertical_corner[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:pine_wood_beam_vertical_corner[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:pine_wood_beam_vertical_corner[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:pine_wood_beam_vertical_corner[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:pine_wood_beam_vertical_corner[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:pine_wood_beam_vertical_corner[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:pine_wood_beam_vertical_corner[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:pine_wood_beam_vertical_corner[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:pine_wood_beam_vertical_corner[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:pine_wood_beam_vertical_corner[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:pine_wood_beam_vertical_corner[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:pine_wood_beam_vertical_corner[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:pine_wood_beam_vertical_corner[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:pine_wood_beam_vertical_corner[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:pine_wood_beam_vertical_corner[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:pine_wood_beam_vertical_corner[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:pine_wood_beam_vertical_corner[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:pine_wood_beam_vertical_corner[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:pine_wood_beam_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:pine_wood_beam_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:pine_wood_beam_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:pine_wood_beam_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:pine_wood_beam_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:pine_wood_beam_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:pine_wood_beam_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:pine_wood_beam_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:pine_wood_beam_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:pine_wood_beam_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:pine_wood_beam_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:pine_wood_beam_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:pine_wood_beam_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:pine_wood_beam_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:pine_wood_beam_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:pine_wood_beam_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:pine_wood_beam_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:pine_wood_beam_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:pine_wood_beam_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:pine_wood_beam_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:pine_wood_beam_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:pine_wood_beam_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:pine_wood_beam_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:pine_wood_beam_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:pine_wood_beam_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:pine_wood_beam_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:pine_wood_beam_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:pine_wood_beam_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:pine_wood_beam_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:pine_wood_beam_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:pine_wood_beam_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:pine_wood_beam_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:pine_wood_beam_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:pine_wood_beam_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:pine_wood_beam_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:pine_wood_beam_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:pine_wood_beam_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:pine_wood_beam_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:pine_wood_beam_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:pine_wood_beam_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:pine_wood_beam_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:pine_wood_beam_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:pine_wood_beam_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:pine_wood_beam_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:pine_wood_beam_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:pine_wood_beam_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:pine_wood_beam_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:pine_wood_beam_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:pine_wood_beam_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:pine_wood_beam_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:pine_wood_beam_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:pine_wood_beam_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:pine_wood_beam_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:pine_wood_beam_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:pine_wood_beam_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:pine_wood_beam_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:pine_wood_beam_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:pine_wood_beam_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:pine_wood_beam_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:pine_wood_beam_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:pine_wood_beam_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:pine_wood_beam_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:pine_wood_beam_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:pine_wood_beam_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:pine_wood_beam_vertical_quarter[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:pine_wood_beam_vertical_quarter[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:pine_wood_beam_vertical_quarter[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:pine_wood_beam_vertical_quarter[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:pine_wood_beam_vertical_quarter[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:pine_wood_beam_vertical_quarter[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:pine_wood_beam_vertical_quarter[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:pine_wood_beam_vertical_quarter[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:pine_wood_beam_vertical_quarter[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:pine_wood_beam_vertical_quarter[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:pine_wood_beam_vertical_quarter[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:pine_wood_beam_vertical_quarter[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:pine_wood_beam_vertical_quarter[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:pine_wood_beam_vertical_quarter[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:pine_wood_beam_vertical_quarter[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:pine_wood_beam_vertical_quarter[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:pine_wood_beam_vertical_quarter[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:pine_wood_beam_vertical_quarter[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:pine_wood_beam_vertical_quarter[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:pine_wood_beam_vertical_quarter[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:pine_wood_beam_vertical_quarter[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:pine_wood_beam_vertical_quarter[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:pine_wood_beam_vertical_quarter[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:pine_wood_beam_vertical_quarter[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:pine_wood_beam_vertical_quarter[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:pine_wood_beam_vertical_quarter[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:pine_wood_beam_vertical_quarter[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:pine_wood_beam_vertical_quarter[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:pine_wood_beam_vertical_quarter[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:pine_wood_beam_vertical_quarter[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:pine_wood_beam_vertical_quarter[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:pine_wood_beam_vertical_quarter[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:pine_wood_beam_vertical_quarter[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:pine_wood_beam_vertical_quarter[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:pine_wood_beam_vertical_quarter[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:pine_wood_beam_vertical_quarter[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:pine_wood_beam_vertical_quarter[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:pine_wood_beam_vertical_quarter[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:pine_wood_beam_vertical_quarter[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:pine_wood_beam_vertical_quarter[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:pine_wood_beam_vertical_quarter[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:pine_wood_beam_vertical_quarter[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:pine_wood_beam_vertical_quarter[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:pine_wood_beam_vertical_quarter[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:pine_wood_beam_vertical_quarter[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:pine_wood_beam_vertical_quarter[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:pine_wood_beam_vertical_quarter[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:pine_wood_beam_vertical_quarter[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:pine_wood_beam_vertical_quarter[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:pine_wood_beam_vertical_quarter[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:pine_wood_beam_vertical_quarter[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:pine_wood_beam_vertical_quarter[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:pine_wood_beam_vertical_quarter[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:pine_wood_beam_vertical_quarter[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:pine_wood_beam_vertical_quarter[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:pine_wood_beam_vertical_quarter[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:pine_wood_beam_vertical_quarter[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:pine_wood_beam_vertical_quarter[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:pine_wood_beam_vertical_quarter[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:pine_wood_beam_vertical_quarter[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:pine_wood_beam_vertical_quarter[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:pine_wood_beam_vertical_quarter[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:pine_wood_beam_vertical_quarter[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:pine_wood_beam_vertical_quarter[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:pine_wood_beam_vertical_slab[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:pine_wood_beam_vertical_slab[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:pine_wood_beam_vertical_slab[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:pine_wood_beam_vertical_slab[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:pine_wood_beam_vertical_slab[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:pine_wood_beam_vertical_slab[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:pine_wood_beam_vertical_slab[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:pine_wood_beam_vertical_slab[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:pine_wood_beam_vertical_slab[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:pine_wood_beam_vertical_slab[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:pine_wood_beam_vertical_slab[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:pine_wood_beam_vertical_slab[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:pine_wood_beam_vertical_slab[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:pine_wood_beam_vertical_slab[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:pine_wood_beam_vertical_slab[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:pine_wood_beam_vertical_slab[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:pine_wood_beam_vertical_slab[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:pine_wood_beam_vertical_slab[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:pine_wood_beam_vertical_slab[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:pine_wood_beam_vertical_slab[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:pine_wood_beam_vertical_slab[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:pine_wood_beam_vertical_slab[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:pine_wood_beam_vertical_slab[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:pine_wood_beam_vertical_slab[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:pine_wood_beam_vertical_slab[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:pine_wood_beam_vertical_slab[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:pine_wood_beam_vertical_slab[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:pine_wood_beam_vertical_slab[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:pine_wood_beam_vertical_slab[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:pine_wood_beam_vertical_slab[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:pine_wood_beam_vertical_slab[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:pine_wood_beam_vertical_slab[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:pine_wood_beam_vertical_slab[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:pine_wood_beam_vertical_slab[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:pine_wood_beam_vertical_slab[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:pine_wood_beam_vertical_slab[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:pine_wood_beam_vertical_slab[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:pine_wood_beam_vertical_slab[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:pine_wood_beam_vertical_slab[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:pine_wood_beam_vertical_slab[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:pine_wood_beam_vertical_slab[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:pine_wood_beam_vertical_slab[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:pine_wood_beam_vertical_slab[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:pine_wood_beam_vertical_slab[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:pine_wood_beam_vertical_slab[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:pine_wood_beam_vertical_slab[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:pine_wood_beam_vertical_slab[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:pine_wood_beam_vertical_slab[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:pine_wood_beam_vertical_slab[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:pine_wood_beam_vertical_slab[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:pine_wood_beam_vertical_slab[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:pine_wood_beam_vertical_slab[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:pine_wood_beam_vertical_slab[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:pine_wood_beam_vertical_slab[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:pine_wood_beam_vertical_slab[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:pine_wood_beam_vertical_slab[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:pine_wood_beam_vertical_slab[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:pine_wood_beam_vertical_slab[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:pine_wood_beam_vertical_slab[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:pine_wood_beam_vertical_slab[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:pine_wood_beam_vertical_slab[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:pine_wood_beam_vertical_slab[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:pine_wood_beam_vertical_slab[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:pine_wood_beam_vertical_slab[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:pine_wood_beam_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:pine_wood_beam_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:pine_wood_beam_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:pine_wood_beam_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:pine_wood_beam_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:pine_wood_beam_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:pine_wood_beam_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:pine_wood_beam_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:pine_wood_beam_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:pine_wood_beam_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:pine_wood_beam_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:pine_wood_beam_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:pine_wood_beam_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:pine_wood_beam_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:pine_wood_beam_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:pine_wood_beam_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:pine_wood_beam_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:pine_wood_beam_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:pine_wood_beam_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:pine_wood_beam_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:pine_wood_beam_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:pine_wood_beam_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:pine_wood_beam_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:pine_wood_beam_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:pine_wood_beam_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:pine_wood_beam_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:pine_wood_beam_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:pine_wood_beam_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:pine_wood_beam_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:pine_wood_beam_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:pine_wood_beam_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:pine_wood_beam_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:pine_wood_beam_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:pine_wood_beam_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:pine_wood_beam_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:pine_wood_beam_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:pine_wood_beam_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:pine_wood_beam_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:pine_wood_beam_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:pine_wood_beam_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:pine_wood_beam_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:pine_wood_beam_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:pine_wood_beam_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:pine_wood_beam_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:pine_wood_beam_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:pine_wood_beam_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:pine_wood_beam_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:pine_wood_beam_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:pine_wood_beam_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:pine_wood_beam_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:pine_wood_beam_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:pine_wood_beam_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:pine_wood_beam_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:pine_wood_beam_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:pine_wood_beam_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:pine_wood_beam_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:pine_wood_beam_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:pine_wood_beam_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:pine_wood_beam_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:pine_wood_beam_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:pine_wood_beam_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:pine_wood_beam_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:pine_wood_beam_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:pine_wood_beam_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:pine_wood_beam_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:pine_wood_beam_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:pine_wood_beam_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:pine_wood_beam_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:pine_wood_beam_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:pine_wood_beam_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:pine_wood_beam_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:pine_wood_beam_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:pine_wood_beam_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:pine_wood_beam_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:pine_wood_beam_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:pine_wood_beam_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:pine_wood_beam_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:pine_wood_beam_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:pine_wood_beam_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:pine_wood_beam_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:pine_wood_beam_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:pine_wood_beam_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:pine_wood_beam_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:pine_wood_beam_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:pine_wood_beam_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:pine_wood_beam_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:pine_wood_beam_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:pine_wood_beam_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:pine_wood_beam_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:pine_wood_beam_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:pine_wood_beam_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:pine_wood_beam_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:pine_wood_beam_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:pine_wood_beam_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:pine_wood_beam_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:pine_wood_beam_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:pine_wood_beam_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:pine_wood_beam_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:pine_wood_beam_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:pine_wood_beam_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:pine_wood_beam_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:pine_wood_beam_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:pine_wood_beam_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:pine_wood_beam_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:pine_wood_beam_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:pine_wood_beam_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:pine_wood_beam_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:pine_wood_beam_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:pine_wood_beam_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:pine_wood_beam_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:pine_wood_beam_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:pine_wood_beam_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:pine_wood_beam_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:pine_wood_beam_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:pine_wood_beam_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:pine_wood_beam_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:pine_wood_beam_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:pine_wood_beam_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:pine_wood_beam_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:pine_wood_beam_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:pine_wood_beam_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:pine_wood_beam_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:pine_wood_beam_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:pine_wood_beam_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:pine_wood_beam_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:pine_wood_beam_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:pine_wood_beam_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:pine_wood_beam_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:pine_wood_beam_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:pine_wood_beam_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:pine_wood_beam_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:pine_wood_beam_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:pine_wood_beam_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:pine_wood_beam_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:pine_wood_beam_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:pine_wood_beam_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:pine_wood_beam_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:pine_wood_beam_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:pine_wood_beam_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:pine_wood_beam_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:pine_wood_beam_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:pine_wood_beam_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:pine_wood_beam_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:pine_wood_beam_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:pine_wood_beam_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:pine_wood_beam_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:pine_wood_beam_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:pine_wood_beam_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:pine_wood_beam_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:pine_wood_beam_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:pine_wood_beam_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:pine_wood_beam_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:pine_wood_beam_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:pine_wood_beam_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:pine_wood_beam_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:pine_wood_beam_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:pine_wood_beam_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:pine_wood_beam_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:pine_wood_beam_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:pine_wood_beam_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:pine_wood_beam_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:pine_wood_beam_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:pine_wood_beam_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:pine_wood_beam_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:pine_wood_beam_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:pine_wood_beam_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:pine_wood_beam_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:pine_wood_beam_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:pine_wood_beam_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:pine_wood_beam_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:pine_wood_beam_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:pine_wood_beam_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:pine_wood_beam_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:pine_wood_beam_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:pine_wood_beam_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:pine_wood_beam_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:pine_wood_beam_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:pine_wood_beam_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:pine_wood_beam_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:pine_wood_beam_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:pine_wood_beam_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:pine_wood_beam_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:pine_wood_beam_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:pine_wood_beam_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:pine_wood_beam_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:pine_wood_beam_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:pine_wood_beam_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:pine_wood_beam_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:pine_wood_beam_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:pine_wood_beam_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:pine_wood_beam_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:pine_wood_beam_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:pine_wood_beam_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:pine_wood_beam_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:pine_wood_beam_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:pine_wood_beam_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:pine_wood_beam_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:pine_wood_beam_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:pine_wood_beam_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:pine_wood_beam_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:pine_wood_beam_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:pine_wood_beam_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:pine_wood_beam_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:pine_wood_beam_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:pine_wood_beam_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:pine_wood_beam_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:pine_wood_beam_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:pine_wood_beam_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:pine_wood_beam_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:pine_wood_beam_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:pine_wood_beam_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:pine_wood_beam_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:pine_wood_beam_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:pine_wood_beam_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:pine_wood_beam_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:pine_wood_beam_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:pine_wood_beam_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:pine_wood_beam_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:pine_wood_beam_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:pine_wood_beam_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:pine_wood_beam_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:pine_wood_beam_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:pine_wood_beam_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:pine_wood_beam_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:pine_wood_beam_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:pine_wood_beam_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:pine_wood_beam_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:pine_wood_beam_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:pine_wood_beam_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:pine_wood_beam_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:pine_wood_beam_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:pine_wood_beam_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:pine_wood_beam_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:pine_wood_beam_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:pine_wood_beam_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:pine_wood_beam_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:pine_wood_beam_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:pine_wood_beam_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:pine_wood_beam_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:pine_wood_beam_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:pine_wood_beam_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:pine_wood_beam_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:pine_wood_beam_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:pine_wood_beam_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:pine_wood_beam_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:pine_wood_beam_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:pine_wood_beam_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:pine_wood_beam_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:pine_wood_beam_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:pine_wood_beam_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:pine_wood_beam_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:pine_wood_beam_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:pine_wood_beam_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:pine_wood_beam_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:pine_wood_beam_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:pine_wood_beam_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:pine_wood_beam_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:pine_wood_beam_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:pine_wood_beam_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:pine_wood_beam_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:pine_wood_beam_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:pine_wood_beam_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:pine_wood_beam_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:pine_wood_beam_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:pine_wood_beam_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:pine_wood_beam_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:pine_wood_beam_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:pine_wood_beam_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:pine_wood_beam_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:pine_wood_beam_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:pine_wood_beam_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:pine_wood_beam_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:pine_wood_beam_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:pine_wood_beam_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:pine_wood_beam_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:pine_wood_beam_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:pine_wood_beam_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:pine_wood_beam_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:pine_wood_beam_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:pine_wood_beam_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:pine_wood_beam_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:pine_wood_beam_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:pine_wood_beam_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:pine_wood_beam_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:pine_wood_beam_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:pine_wood_beam_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:pine_wood_beam_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:pine_wood_beam_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:pine_wood_beam_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:pine_wood_beam_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:pine_wood_beam_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:pine_wood_beam_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:pine_wood_beam_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:pine_wood_beam_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:pine_wood_beam_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:pine_wood_beam_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:pine_wood_beam_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:pine_wood_beam_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:pine_wood_beam_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:pine_wood_beam_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:pine_wood_beam_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:pine_wood_beam_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:pine_wood_beam_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:pine_wood_beam_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:pine_wood_beam_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:pine_wood_beam_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:pine_wood_beam_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:pine_wood_beam_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:pine_wood_beam_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:pine_wood_beam_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:pine_wood_beam_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:pine_wood_beam_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:pine_wood_beam_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:pine_wood_beam_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:pine_wood_beam_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:pine_wood_beam_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:pine_wood_beam_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:pine_wood_beam_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:pine_wood_beam_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:pine_wood_beam_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:pine_wood_beam_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:pine_wood_beam_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:pine_wood_beam_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:pine_wood_beam_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:pine_wood_plank_balustrade[axis=x,waterlogged=true]
conquest:pine_wood_plank_balustrade[axis=x,waterlogged=false]
conquest:pine_wood_plank_balustrade[axis=y,waterlogged=true]
conquest:pine_wood_plank_balustrade[axis=y,waterlogged=false]
conquest:pine_wood_plank_balustrade[axis=z,waterlogged=true]
conquest:pine_wood_plank_balustrade[axis=z,waterlogged=false]
conquest:pine_wood_plank_boards[facing=north,type=top,waterlogged=true]
conquest:pine_wood_plank_boards[facing=north,type=top,waterlogged=false]
conquest:pine_wood_plank_boards[facing=north,type=bottom,waterlogged=true]
conquest:pine_wood_plank_boards[facing=north,type=bottom,waterlogged=false]
conquest:pine_wood_plank_boards[facing=south,type=top,waterlogged=true]
conquest:pine_wood_plank_boards[facing=south,type=top,waterlogged=false]
conquest:pine_wood_plank_boards[facing=south,type=bottom,waterlogged=true]
conquest:pine_wood_plank_boards[facing=south,type=bottom,waterlogged=false]
conquest:pine_wood_plank_boards[facing=west,type=top,waterlogged=true]
conquest:pine_wood_plank_boards[facing=west,type=top,waterlogged=false]
conquest:pine_wood_plank_boards[facing=west,type=bottom,waterlogged=true]
conquest:pine_wood_plank_boards[facing=west,type=bottom,waterlogged=false]
conquest:pine_wood_plank_boards[facing=east,type=top,waterlogged=true]
conquest:pine_wood_plank_boards[facing=east,type=top,waterlogged=false]
conquest:pine_wood_plank_boards[facing=east,type=bottom,waterlogged=true]
conquest:pine_wood_plank_boards[facing=east,type=bottom,waterlogged=false]
conquest:pine_wood_plank_capital[facing=flat,type=top,waterlogged=true]
conquest:pine_wood_plank_capital[facing=flat,type=top,waterlogged=false]
conquest:pine_wood_plank_capital[facing=flat,type=bottom,waterlogged=true]
conquest:pine_wood_plank_capital[facing=flat,type=bottom,waterlogged=false]
conquest:pine_wood_plank_capital[facing=north,type=top,waterlogged=true]
conquest:pine_wood_plank_capital[facing=north,type=top,waterlogged=false]
conquest:pine_wood_plank_capital[facing=north,type=bottom,waterlogged=true]
conquest:pine_wood_plank_capital[facing=north,type=bottom,waterlogged=false]
conquest:pine_wood_plank_capital[facing=south,type=top,waterlogged=true]
conquest:pine_wood_plank_capital[facing=south,type=top,waterlogged=false]
conquest:pine_wood_plank_capital[facing=south,type=bottom,waterlogged=true]
conquest:pine_wood_plank_capital[facing=south,type=bottom,waterlogged=false]
conquest:pine_wood_plank_capital[facing=east,type=top,waterlogged=true]
conquest:pine_wood_plank_capital[facing=east,type=top,waterlogged=false]
conquest:pine_wood_plank_capital[facing=east,type=bottom,waterlogged=true]
conquest:pine_wood_plank_capital[facing=east,type=bottom,waterlogged=false]
conquest:pine_wood_plank_capital[facing=west,type=top,waterlogged=true]
conquest:pine_wood_plank_capital[facing=west,type=top,waterlogged=false]
conquest:pine_wood_plank_capital[facing=west,type=bottom,waterlogged=true]
conquest:pine_wood_plank_capital[facing=west,type=bottom,waterlogged=false]
conquest:pine_wood_plank_corner_slab[facing=north,type=top,waterlogged=true]
conquest:pine_wood_plank_corner_slab[facing=north,type=top,waterlogged=false]
conquest:pine_wood_plank_corner_slab[facing=north,type=bottom,waterlogged=true]
conquest:pine_wood_plank_corner_slab[facing=north,type=bottom,waterlogged=false]
conquest:pine_wood_plank_corner_slab[facing=south,type=top,waterlogged=true]
conquest:pine_wood_plank_corner_slab[facing=south,type=top,waterlogged=false]
conquest:pine_wood_plank_corner_slab[facing=south,type=bottom,waterlogged=true]
conquest:pine_wood_plank_corner_slab[facing=south,type=bottom,waterlogged=false]
conquest:pine_wood_plank_corner_slab[facing=west,type=top,waterlogged=true]
conquest:pine_wood_plank_corner_slab[facing=west,type=top,waterlogged=false]
conquest:pine_wood_plank_corner_slab[facing=west,type=bottom,waterlogged=true]
conquest:pine_wood_plank_corner_slab[facing=west,type=bottom,waterlogged=false]
conquest:pine_wood_plank_corner_slab[facing=east,type=top,waterlogged=true]
conquest:pine_wood_plank_corner_slab[facing=east,type=top,waterlogged=false]
conquest:pine_wood_plank_corner_slab[facing=east,type=bottom,waterlogged=true]
conquest:pine_wood_plank_corner_slab[facing=east,type=bottom,waterlogged=false]
conquest:pine_wood_plank_eighth_slab[facing=north,type=top,waterlogged=true]
conquest:pine_wood_plank_eighth_slab[facing=north,type=top,waterlogged=false]
conquest:pine_wood_plank_eighth_slab[facing=north,type=bottom,waterlogged=true]
conquest:pine_wood_plank_eighth_slab[facing=north,type=bottom,waterlogged=false]
conquest:pine_wood_plank_eighth_slab[facing=south,type=top,waterlogged=true]
conquest:pine_wood_plank_eighth_slab[facing=south,type=top,waterlogged=false]
conquest:pine_wood_plank_eighth_slab[facing=south,type=bottom,waterlogged=true]
conquest:pine_wood_plank_eighth_slab[facing=south,type=bottom,waterlogged=false]
conquest:pine_wood_plank_eighth_slab[facing=west,type=top,waterlogged=true]
conquest:pine_wood_plank_eighth_slab[facing=west,type=top,waterlogged=false]
conquest:pine_wood_plank_eighth_slab[facing=west,type=bottom,waterlogged=true]
conquest:pine_wood_plank_eighth_slab[facing=west,type=bottom,waterlogged=false]
conquest:pine_wood_plank_eighth_slab[facing=east,type=top,waterlogged=true]
conquest:pine_wood_plank_eighth_slab[facing=east,type=top,waterlogged=false]
conquest:pine_wood_plank_eighth_slab[facing=east,type=bottom,waterlogged=true]
conquest:pine_wood_plank_eighth_slab[facing=east,type=bottom,waterlogged=false]
conquest:pine_wood_plank_pillar[layer=1,waterlogged=true]
conquest:pine_wood_plank_pillar[layer=1,waterlogged=false]
conquest:pine_wood_plank_pillar[layer=2,waterlogged=true]
conquest:pine_wood_plank_pillar[layer=2,waterlogged=false]
conquest:pine_wood_plank_pillar[layer=3,waterlogged=true]
conquest:pine_wood_plank_pillar[layer=3,waterlogged=false]
conquest:pine_wood_plank_quarter_slab[facing=north,layer=1,type=top,waterlogged=true]
conquest:pine_wood_plank_quarter_slab[facing=north,layer=1,type=top,waterlogged=false]
conquest:pine_wood_plank_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=true]
conquest:pine_wood_plank_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=false]
conquest:pine_wood_plank_quarter_slab[facing=north,layer=2,type=top,waterlogged=true]
conquest:pine_wood_plank_quarter_slab[facing=north,layer=2,type=top,waterlogged=false]
conquest:pine_wood_plank_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=true]
conquest:pine_wood_plank_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=false]
conquest:pine_wood_plank_quarter_slab[facing=north,layer=3,type=top,waterlogged=true]
conquest:pine_wood_plank_quarter_slab[facing=north,layer=3,type=top,waterlogged=false]
conquest:pine_wood_plank_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=true]
conquest:pine_wood_plank_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=false]
conquest:pine_wood_plank_quarter_slab[facing=south,layer=1,type=top,waterlogged=true]
conquest:pine_wood_plank_quarter_slab[facing=south,layer=1,type=top,waterlogged=false]
conquest:pine_wood_plank_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=true]
conquest:pine_wood_plank_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=false]
conquest:pine_wood_plank_quarter_slab[facing=south,layer=2,type=top,waterlogged=true]
conquest:pine_wood_plank_quarter_slab[facing=south,layer=2,type=top,waterlogged=false]
conquest:pine_wood_plank_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=true]
conquest:pine_wood_plank_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=false]
conquest:pine_wood_plank_quarter_slab[facing=south,layer=3,type=top,waterlogged=true]
conquest:pine_wood_plank_quarter_slab[facing=south,layer=3,type=top,waterlogged=false]
conquest:pine_wood_plank_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=true]
conquest:pine_wood_plank_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=false]
conquest:pine_wood_plank_quarter_slab[facing=west,layer=1,type=top,waterlogged=true]
conquest:pine_wood_plank_quarter_slab[facing=west,layer=1,type=top,waterlogged=false]
conquest:pine_wood_plank_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=true]
conquest:pine_wood_plank_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=false]
conquest:pine_wood_plank_quarter_slab[facing=west,layer=2,type=top,waterlogged=true]
conquest:pine_wood_plank_quarter_slab[facing=west,layer=2,type=top,waterlogged=false]
conquest:pine_wood_plank_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=true]
conquest:pine_wood_plank_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=false]
conquest:pine_wood_plank_quarter_slab[facing=west,layer=3,type=top,waterlogged=true]
conquest:pine_wood_plank_quarter_slab[facing=west,layer=3,type=top,waterlogged=false]
conquest:pine_wood_plank_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=true]
conquest:pine_wood_plank_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=false]
conquest:pine_wood_plank_quarter_slab[facing=east,layer=1,type=top,waterlogged=true]
conquest:pine_wood_plank_quarter_slab[facing=east,layer=1,type=top,waterlogged=false]
conquest:pine_wood_plank_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=true]
conquest:pine_wood_plank_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=false]
conquest:pine_wood_plank_quarter_slab[facing=east,layer=2,type=top,waterlogged=true]
conquest:pine_wood_plank_quarter_slab[facing=east,layer=2,type=top,waterlogged=false]
conquest:pine_wood_plank_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=true]
conquest:pine_wood_plank_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=false]
conquest:pine_wood_plank_quarter_slab[facing=east,layer=3,type=top,waterlogged=true]
conquest:pine_wood_plank_quarter_slab[facing=east,layer=3,type=top,waterlogged=false]
conquest:pine_wood_plank_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=true]
conquest:pine_wood_plank_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=false]
conquest:pine_wood_plank_slab[layer=1,type=top,waterlogged=true]
conquest:pine_wood_plank_slab[layer=1,type=top,waterlogged=false]
conquest:pine_wood_plank_slab[layer=1,type=bottom,waterlogged=true]
conquest:pine_wood_plank_slab[layer=1,type=bottom,waterlogged=false]
conquest:pine_wood_plank_slab[layer=2,type=top,waterlogged=true]
conquest:pine_wood_plank_slab[layer=2,type=top,waterlogged=false]
conquest:pine_wood_plank_slab[layer=2,type=bottom,waterlogged=true]
conquest:pine_wood_plank_slab[layer=2,type=bottom,waterlogged=false]
conquest:pine_wood_plank_slab[layer=3,type=top,waterlogged=true]
conquest:pine_wood_plank_slab[layer=3,type=top,waterlogged=false]
conquest:pine_wood_plank_slab[layer=3,type=bottom,waterlogged=true]
conquest:pine_wood_plank_slab[layer=3,type=bottom,waterlogged=false]
conquest:pine_wood_plank_slab[layer=4,type=top,waterlogged=true]
conquest:pine_wood_plank_slab[layer=4,type=top,waterlogged=false]
conquest:pine_wood_plank_slab[layer=4,type=bottom,waterlogged=true]
conquest:pine_wood_plank_slab[layer=4,type=bottom,waterlogged=false]
conquest:pine_wood_plank_small_window[down=true,up=true,waterlogged=true]
conquest:pine_wood_plank_small_window[down=true,up=true,waterlogged=false]
conquest:pine_wood_plank_small_window[down=true,up=false,waterlogged=true]
conquest:pine_wood_plank_small_window[down=true,up=false,waterlogged=false]
conquest:pine_wood_plank_small_window[down=false,up=true,waterlogged=true]
conquest:pine_wood_plank_small_window[down=false,up=true,waterlogged=false]
conquest:pine_wood_plank_small_window[down=false,up=false,waterlogged=true]
conquest:pine_wood_plank_small_window[down=false,up=false,waterlogged=false]
conquest:pine_wood_plank_small_window_half[down=true,facing=north,up=true,waterlogged=true]
conquest:pine_wood_plank_small_window_half[down=true,facing=north,up=true,waterlogged=false]
conquest:pine_wood_plank_small_window_half[down=true,facing=north,up=false,waterlogged=true]
conquest:pine_wood_plank_small_window_half[down=true,facing=north,up=false,waterlogged=false]
conquest:pine_wood_plank_small_window_half[down=true,facing=south,up=true,waterlogged=true]
conquest:pine_wood_plank_small_window_half[down=true,facing=south,up=true,waterlogged=false]
conquest:pine_wood_plank_small_window_half[down=true,facing=south,up=false,waterlogged=true]
conquest:pine_wood_plank_small_window_half[down=true,facing=south,up=false,waterlogged=false]
conquest:pine_wood_plank_small_window_half[down=true,facing=west,up=true,waterlogged=true]
conquest:pine_wood_plank_small_window_half[down=true,facing=west,up=true,waterlogged=false]
conquest:pine_wood_plank_small_window_half[down=true,facing=west,up=false,waterlogged=true]
conquest:pine_wood_plank_small_window_half[down=true,facing=west,up=false,waterlogged=false]
conquest:pine_wood_plank_small_window_half[down=true,facing=east,up=true,waterlogged=true]
conquest:pine_wood_plank_small_window_half[down=true,facing=east,up=true,waterlogged=false]
conquest:pine_wood_plank_small_window_half[down=true,facing=east,up=false,waterlogged=true]
conquest:pine_wood_plank_small_window_half[down=true,facing=east,up=false,waterlogged=false]
conquest:pine_wood_plank_small_window_half[down=false,facing=north,up=true,waterlogged=true]
conquest:pine_wood_plank_small_window_half[down=false,facing=north,up=true,waterlogged=false]
conquest:pine_wood_plank_small_window_half[down=false,facing=north,up=false,waterlogged=true]
conquest:pine_wood_plank_small_window_half[down=false,facing=north,up=false,waterlogged=false]
conquest:pine_wood_plank_small_window_half[down=false,facing=south,up=true,waterlogged=true]
conquest:pine_wood_plank_small_window_half[down=false,facing=south,up=true,waterlogged=false]
conquest:pine_wood_plank_small_window_half[down=false,facing=south,up=false,waterlogged=true]
conquest:pine_wood_plank_small_window_half[down=false,facing=south,up=false,waterlogged=false]
conquest:pine_wood_plank_small_window_half[down=false,facing=west,up=true,waterlogged=true]
conquest:pine_wood_plank_small_window_half[down=false,facing=west,up=true,waterlogged=false]
conquest:pine_wood_plank_small_window_half[down=false,facing=west,up=false,waterlogged=true]
conquest:pine_wood_plank_small_window_half[down=false,facing=west,up=false,waterlogged=false]
conquest:pine_wood_plank_small_window_half[down=false,facing=east,up=true,waterlogged=true]
conquest:pine_wood_plank_small_window_half[down=false,facing=east,up=true,waterlogged=false]
conquest:pine_wood_plank_small_window_half[down=false,facing=east,up=false,waterlogged=true]
conquest:pine_wood_plank_small_window_half[down=false,facing=east,up=false,waterlogged=false]
conquest:pine_wood_plank_sphere[type=egg,waterlogged=true]
conquest:pine_wood_plank_sphere[type=egg,waterlogged=false]
conquest:pine_wood_plank_sphere[type=small,waterlogged=true]
conquest:pine_wood_plank_sphere[type=small,waterlogged=false]
conquest:pine_wood_plank_sphere[type=large,waterlogged=true]
conquest:pine_wood_plank_sphere[type=large,waterlogged=false]
conquest:pine_wood_plank_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:pine_wood_plank_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:pine_wood_plank_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:pine_wood_plank_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:pine_wood_plank_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:pine_wood_plank_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:pine_wood_plank_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:pine_wood_plank_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:pine_wood_plank_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:pine_wood_plank_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:pine_wood_plank_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:pine_wood_plank_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:pine_wood_plank_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:pine_wood_plank_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:pine_wood_plank_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:pine_wood_plank_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:pine_wood_plank_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:pine_wood_plank_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:pine_wood_plank_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:pine_wood_plank_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:pine_wood_plank_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:pine_wood_plank_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:pine_wood_plank_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:pine_wood_plank_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:pine_wood_plank_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:pine_wood_plank_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:pine_wood_plank_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:pine_wood_plank_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:pine_wood_plank_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:pine_wood_plank_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:pine_wood_plank_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:pine_wood_plank_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:pine_wood_plank_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:pine_wood_plank_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:pine_wood_plank_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:pine_wood_plank_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:pine_wood_plank_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:pine_wood_plank_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:pine_wood_plank_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:pine_wood_plank_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:pine_wood_plank_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:pine_wood_plank_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:pine_wood_plank_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:pine_wood_plank_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:pine_wood_plank_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:pine_wood_plank_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:pine_wood_plank_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:pine_wood_plank_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:pine_wood_plank_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:pine_wood_plank_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:pine_wood_plank_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:pine_wood_plank_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:pine_wood_plank_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:pine_wood_plank_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:pine_wood_plank_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:pine_wood_plank_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:pine_wood_plank_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:pine_wood_plank_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:pine_wood_plank_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:pine_wood_plank_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:pine_wood_plank_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:pine_wood_plank_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:pine_wood_plank_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:pine_wood_plank_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:pine_wood_plank_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:pine_wood_plank_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:pine_wood_plank_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:pine_wood_plank_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:pine_wood_plank_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:pine_wood_plank_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:pine_wood_plank_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:pine_wood_plank_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:pine_wood_plank_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:pine_wood_plank_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:pine_wood_plank_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:pine_wood_plank_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:pine_wood_plank_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:pine_wood_plank_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:pine_wood_plank_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:pine_wood_plank_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:pine_wood_plank_vertical_corner[facing=north,layer=1,waterlogged=true]
conquest:pine_wood_plank_vertical_corner[facing=north,layer=1,waterlogged=false]
conquest:pine_wood_plank_vertical_corner[facing=north,layer=2,waterlogged=true]
conquest:pine_wood_plank_vertical_corner[facing=north,layer=2,waterlogged=false]
conquest:pine_wood_plank_vertical_corner[facing=north,layer=3,waterlogged=true]
conquest:pine_wood_plank_vertical_corner[facing=north,layer=3,waterlogged=false]
conquest:pine_wood_plank_vertical_corner[facing=north,layer=4,waterlogged=true]
conquest:pine_wood_plank_vertical_corner[facing=north,layer=4,waterlogged=false]
conquest:pine_wood_plank_vertical_corner[facing=south,layer=1,waterlogged=true]
conquest:pine_wood_plank_vertical_corner[facing=south,layer=1,waterlogged=false]
conquest:pine_wood_plank_vertical_corner[facing=south,layer=2,waterlogged=true]
conquest:pine_wood_plank_vertical_corner[facing=south,layer=2,waterlogged=false]
conquest:pine_wood_plank_vertical_corner[facing=south,layer=3,waterlogged=true]
conquest:pine_wood_plank_vertical_corner[facing=south,layer=3,waterlogged=false]
conquest:pine_wood_plank_vertical_corner[facing=south,layer=4,waterlogged=true]
conquest:pine_wood_plank_vertical_corner[facing=south,layer=4,waterlogged=false]
conquest:pine_wood_plank_vertical_corner[facing=west,layer=1,waterlogged=true]
conquest:pine_wood_plank_vertical_corner[facing=west,layer=1,waterlogged=false]
conquest:pine_wood_plank_vertical_corner[facing=west,layer=2,waterlogged=true]
conquest:pine_wood_plank_vertical_corner[facing=west,layer=2,waterlogged=false]
conquest:pine_wood_plank_vertical_corner[facing=west,layer=3,waterlogged=true]
conquest:pine_wood_plank_vertical_corner[facing=west,layer=3,waterlogged=false]
conquest:pine_wood_plank_vertical_corner[facing=west,layer=4,waterlogged=true]
conquest:pine_wood_plank_vertical_corner[facing=west,layer=4,waterlogged=false]
conquest:pine_wood_plank_vertical_corner[facing=east,layer=1,waterlogged=true]
conquest:pine_wood_plank_vertical_corner[facing=east,layer=1,waterlogged=false]
conquest:pine_wood_plank_vertical_corner[facing=east,layer=2,waterlogged=true]
conquest:pine_wood_plank_vertical_corner[facing=east,layer=2,waterlogged=false]
conquest:pine_wood_plank_vertical_corner[facing=east,layer=3,waterlogged=true]
conquest:pine_wood_plank_vertical_corner[facing=east,layer=3,waterlogged=false]
conquest:pine_wood_plank_vertical_corner[facing=east,layer=4,waterlogged=true]
conquest:pine_wood_plank_vertical_corner[facing=east,layer=4,waterlogged=false]
conquest:pine_wood_plank_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:pine_wood_plank_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:pine_wood_plank_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:pine_wood_plank_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:pine_wood_plank_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:pine_wood_plank_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:pine_wood_plank_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:pine_wood_plank_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:pine_wood_plank_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:pine_wood_plank_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:pine_wood_plank_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:pine_wood_plank_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:pine_wood_plank_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:pine_wood_plank_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:pine_wood_plank_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:pine_wood_plank_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:pine_wood_plank_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:pine_wood_plank_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:pine_wood_plank_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:pine_wood_plank_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:pine_wood_plank_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:pine_wood_plank_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:pine_wood_plank_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:pine_wood_plank_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:pine_wood_plank_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:pine_wood_plank_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:pine_wood_plank_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:pine_wood_plank_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:pine_wood_plank_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:pine_wood_plank_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:pine_wood_plank_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:pine_wood_plank_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:pine_wood_plank_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:pine_wood_plank_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:pine_wood_plank_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:pine_wood_plank_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:pine_wood_plank_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:pine_wood_plank_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:pine_wood_plank_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:pine_wood_plank_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:pine_wood_plank_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:pine_wood_plank_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:pine_wood_plank_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:pine_wood_plank_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:pine_wood_plank_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:pine_wood_plank_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:pine_wood_plank_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:pine_wood_plank_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:pine_wood_plank_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:pine_wood_plank_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:pine_wood_plank_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:pine_wood_plank_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:pine_wood_plank_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:pine_wood_plank_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:pine_wood_plank_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:pine_wood_plank_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:pine_wood_plank_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:pine_wood_plank_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:pine_wood_plank_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:pine_wood_plank_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:pine_wood_plank_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:pine_wood_plank_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:pine_wood_plank_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:pine_wood_plank_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:pine_wood_plank_vertical_quarter[facing=north,layer=1,waterlogged=true]
conquest:pine_wood_plank_vertical_quarter[facing=north,layer=1,waterlogged=false]
conquest:pine_wood_plank_vertical_quarter[facing=north,layer=2,waterlogged=true]
conquest:pine_wood_plank_vertical_quarter[facing=north,layer=2,waterlogged=false]
conquest:pine_wood_plank_vertical_quarter[facing=north,layer=3,waterlogged=true]
conquest:pine_wood_plank_vertical_quarter[facing=north,layer=3,waterlogged=false]
conquest:pine_wood_plank_vertical_quarter[facing=north,layer=4,waterlogged=true]
conquest:pine_wood_plank_vertical_quarter[facing=north,layer=4,waterlogged=false]
conquest:pine_wood_plank_vertical_quarter[facing=south,layer=1,waterlogged=true]
conquest:pine_wood_plank_vertical_quarter[facing=south,layer=1,waterlogged=false]
conquest:pine_wood_plank_vertical_quarter[facing=south,layer=2,waterlogged=true]
conquest:pine_wood_plank_vertical_quarter[facing=south,layer=2,waterlogged=false]
conquest:pine_wood_plank_vertical_quarter[facing=south,layer=3,waterlogged=true]
conquest:pine_wood_plank_vertical_quarter[facing=south,layer=3,waterlogged=false]
conquest:pine_wood_plank_vertical_quarter[facing=south,layer=4,waterlogged=true]
conquest:pine_wood_plank_vertical_quarter[facing=south,layer=4,waterlogged=false]
conquest:pine_wood_plank_vertical_quarter[facing=west,layer=1,waterlogged=true]
conquest:pine_wood_plank_vertical_quarter[facing=west,layer=1,waterlogged=false]
conquest:pine_wood_plank_vertical_quarter[facing=west,layer=2,waterlogged=true]
conquest:pine_wood_plank_vertical_quarter[facing=west,layer=2,waterlogged=false]
conquest:pine_wood_plank_vertical_quarter[facing=west,layer=3,waterlogged=true]
conquest:pine_wood_plank_vertical_quarter[facing=west,layer=3,waterlogged=false]
conquest:pine_wood_plank_vertical_quarter[facing=west,layer=4,waterlogged=true]
conquest:pine_wood_plank_vertical_quarter[facing=west,layer=4,waterlogged=false]
conquest:pine_wood_plank_vertical_quarter[facing=east,layer=1,waterlogged=true]
conquest:pine_wood_plank_vertical_quarter[facing=east,layer=1,waterlogged=false]
conquest:pine_wood_plank_vertical_quarter[facing=east,layer=2,waterlogged=true]
conquest:pine_wood_plank_vertical_quarter[facing=east,layer=2,waterlogged=false]
conquest:pine_wood_plank_vertical_quarter[facing=east,layer=3,waterlogged=true]
conquest:pine_wood_plank_vertical_quarter[facing=east,layer=3,waterlogged=false]
conquest:pine_wood_plank_vertical_quarter[facing=east,layer=4,waterlogged=true]
conquest:pine_wood_plank_vertical_quarter[facing=east,layer=4,waterlogged=false]
conquest:pine_wood_plank_vertical_slab[facing=north,layer=1,waterlogged=true]
conquest:pine_wood_plank_vertical_slab[facing=north,layer=1,waterlogged=false]
conquest:pine_wood_plank_vertical_slab[facing=north,layer=2,waterlogged=true]
conquest:pine_wood_plank_vertical_slab[facing=north,layer=2,waterlogged=false]
conquest:pine_wood_plank_vertical_slab[facing=north,layer=3,waterlogged=true]
conquest:pine_wood_plank_vertical_slab[facing=north,layer=3,waterlogged=false]
conquest:pine_wood_plank_vertical_slab[facing=north,layer=4,waterlogged=true]
conquest:pine_wood_plank_vertical_slab[facing=north,layer=4,waterlogged=false]
conquest:pine_wood_plank_vertical_slab[facing=south,layer=1,waterlogged=true]
conquest:pine_wood_plank_vertical_slab[facing=south,layer=1,waterlogged=false]
conquest:pine_wood_plank_vertical_slab[facing=south,layer=2,waterlogged=true]
conquest:pine_wood_plank_vertical_slab[facing=south,layer=2,waterlogged=false]
conquest:pine_wood_plank_vertical_slab[facing=south,layer=3,waterlogged=true]
conquest:pine_wood_plank_vertical_slab[facing=south,layer=3,waterlogged=false]
conquest:pine_wood_plank_vertical_slab[facing=south,layer=4,waterlogged=true]
conquest:pine_wood_plank_vertical_slab[facing=south,layer=4,waterlogged=false]
conquest:pine_wood_plank_vertical_slab[facing=west,layer=1,waterlogged=true]
conquest:pine_wood_plank_vertical_slab[facing=west,layer=1,waterlogged=false]
conquest:pine_wood_plank_vertical_slab[facing=west,layer=2,waterlogged=true]
conquest:pine_wood_plank_vertical_slab[facing=west,layer=2,waterlogged=false]
conquest:pine_wood_plank_vertical_slab[facing=west,layer=3,waterlogged=true]
conquest:pine_wood_plank_vertical_slab[facing=west,layer=3,waterlogged=false]
conquest:pine_wood_plank_vertical_slab[facing=west,layer=4,waterlogged=true]
conquest:pine_wood_plank_vertical_slab[facing=west,layer=4,waterlogged=false]
conquest:pine_wood_plank_vertical_slab[facing=east,layer=1,waterlogged=true]
conquest:pine_wood_plank_vertical_slab[facing=east,layer=1,waterlogged=false]
conquest:pine_wood_plank_vertical_slab[facing=east,layer=2,waterlogged=true]
conquest:pine_wood_plank_vertical_slab[facing=east,layer=2,waterlogged=false]
conquest:pine_wood_plank_vertical_slab[facing=east,layer=3,waterlogged=true]
conquest:pine_wood_plank_vertical_slab[facing=east,layer=3,waterlogged=false]
conquest:pine_wood_plank_vertical_slab[facing=east,layer=4,waterlogged=true]
conquest:pine_wood_plank_vertical_slab[facing=east,layer=4,waterlogged=false]
conquest:pine_wood_plank_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:pine_wood_plank_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:pine_wood_plank_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:pine_wood_plank_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:pine_wood_plank_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:pine_wood_plank_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:pine_wood_plank_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:pine_wood_plank_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:pine_wood_plank_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:pine_wood_plank_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:pine_wood_plank_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:pine_wood_plank_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:pine_wood_plank_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:pine_wood_plank_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:pine_wood_plank_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:pine_wood_plank_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:pine_wood_plank_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:pine_wood_plank_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:pine_wood_plank_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:pine_wood_plank_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:pine_wood_plank_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:pine_wood_plank_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:pine_wood_plank_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:pine_wood_plank_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:pine_wood_plank_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:pine_wood_plank_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:pine_wood_plank_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:pine_wood_plank_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:pine_wood_plank_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:pine_wood_plank_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:pine_wood_plank_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:pine_wood_plank_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:pine_wood_plank_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:pine_wood_plank_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:pine_wood_plank_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:pine_wood_plank_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:pine_wood_plank_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:pine_wood_plank_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:pine_wood_plank_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:pine_wood_plank_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:pine_wood_plank_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:pine_wood_plank_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:pine_wood_plank_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:pine_wood_plank_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:pine_wood_plank_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:pine_wood_plank_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:pine_wood_plank_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:pine_wood_plank_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:pine_wood_plank_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:pine_wood_plank_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:pine_wood_plank_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:pine_wood_plank_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:pine_wood_plank_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:pine_wood_plank_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:pine_wood_plank_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:pine_wood_plank_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:pine_wood_plank_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:pine_wood_plank_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:pine_wood_plank_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:pine_wood_plank_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:pine_wood_plank_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:pine_wood_plank_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:pine_wood_plank_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:pine_wood_plank_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:pine_wood_plank_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:pine_wood_plank_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:pine_wood_plank_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:pine_wood_plank_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:pine_wood_plank_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:pine_wood_plank_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:pine_wood_plank_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:pine_wood_plank_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:pine_wood_plank_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:pine_wood_plank_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:pine_wood_plank_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:pine_wood_plank_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:pine_wood_plank_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:pine_wood_plank_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:pine_wood_plank_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:pine_wood_plank_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:pine_wood_plank_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:pine_wood_plank_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:pine_wood_plank_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:pine_wood_plank_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:pine_wood_plank_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:pine_wood_plank_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:pine_wood_plank_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:pine_wood_plank_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:pine_wood_plank_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:pine_wood_plank_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:pine_wood_plank_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:pine_wood_plank_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:pine_wood_plank_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:pine_wood_plank_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:pine_wood_plank_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:pine_wood_plank_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:pine_wood_plank_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:pine_wood_plank_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:pine_wood_plank_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:pine_wood_plank_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:pine_wood_plank_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:pine_wood_plank_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:pine_wood_plank_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:pine_wood_plank_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:pine_wood_plank_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:pine_wood_plank_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:pine_wood_plank_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:pine_wood_plank_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:pine_wood_plank_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:pine_wood_plank_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:pine_wood_plank_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:pine_wood_plank_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:pine_wood_plank_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:pine_wood_plank_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:pine_wood_plank_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:pine_wood_plank_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:pine_wood_plank_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:pine_wood_plank_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:pine_wood_plank_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:pine_wood_plank_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:pine_wood_plank_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:pine_wood_plank_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:pine_wood_plank_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:pine_wood_plank_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:pine_wood_plank_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:pine_wood_plank_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:pine_wood_plank_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:pine_wood_plank_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:pine_wood_plank_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:pine_wood_plank_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:pine_wood_plank_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:pine_wood_plank_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:pine_wood_plank_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:pine_wood_plank_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:pine_wood_plank_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:pine_wood_plank_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:pine_wood_plank_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:pine_wood_plank_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:pine_wood_plank_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:pine_wood_plank_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:pine_wood_plank_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:pine_wood_plank_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:pine_wood_plank_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:pine_wood_plank_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:pine_wood_plank_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:pine_wood_plank_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:pine_wood_plank_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:pine_wood_plank_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:pine_wood_plank_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:pine_wood_plank_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:pine_wood_plank_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:pine_wood_plank_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:pine_wood_plank_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:pine_wood_plank_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:pine_wood_plank_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:pine_wood_plank_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:pine_wood_plank_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:pine_wood_plank_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:pine_wood_plank_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:pine_wood_plank_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:pine_wood_plank_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:pine_wood_plank_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:pine_wood_plank_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:pine_wood_plank_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:pine_wood_plank_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:pine_wood_plank_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:pine_wood_plank_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:pine_wood_plank_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:pine_wood_plank_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:pine_wood_plank_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:pine_wood_plank_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:pine_wood_plank_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:pine_wood_plank_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:pine_wood_plank_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:pine_wood_plank_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:pine_wood_plank_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:pine_wood_plank_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:pine_wood_plank_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:pine_wood_plank_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:pine_wood_plank_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:pine_wood_plank_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:pine_wood_plank_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:pine_wood_plank_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:pine_wood_plank_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:pine_wood_plank_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:pine_wood_plank_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:pine_wood_plank_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:pine_wood_plank_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:pine_wood_plank_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:pine_wood_plank_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:pine_wood_plank_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:pine_wood_plank_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:pine_wood_plank_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:pine_wood_plank_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:pine_wood_plank_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:pine_wood_plank_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:pine_wood_plank_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:pine_wood_plank_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:pine_wood_plank_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:pine_wood_plank_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:pine_wood_plank_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:pine_wood_plank_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:pine_wood_plank_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:pine_wood_plank_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:pine_wood_plank_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:pine_wood_plank_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:pine_wood_plank_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:pine_wood_plank_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:pine_wood_plank_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:pine_wood_plank_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:pine_wood_plank_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:pine_wood_plank_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:pine_wood_plank_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:pine_wood_plank_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:pine_wood_plank_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:pine_wood_plank_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:pine_wood_plank_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:pine_wood_plank_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:pine_wood_plank_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:pine_wood_plank_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:pine_wood_plank_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:pine_wood_plank_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:pine_wood_plank_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:pine_wood_plank_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:pine_wood_plank_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:pine_wood_plank_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:pine_wood_plank_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:pine_wood_plank_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:pine_wood_plank_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:pine_wood_plank_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:pine_wood_plank_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:pine_wood_plank_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:pine_wood_plank_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:pine_wood_plank_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:pine_wood_plank_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:pine_wood_plank_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:pine_wood_plank_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:pine_wood_plank_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:pine_wood_plank_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:pine_wood_plank_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:pine_wood_plank_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:pine_wood_plank_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:pine_wood_plank_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:pine_wood_plank_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:pine_wood_plank_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:pine_wood_plank_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:pine_wood_plank_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:pine_wood_plank_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:pine_wood_plank_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:pine_wood_plank_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:pine_wood_plank_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:pine_wood_plank_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:pine_wood_plank_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:pine_wood_plank_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:pine_wood_plank_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:pine_wood_plank_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:pine_wood_plank_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:pine_wood_plank_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:pine_wood_plank_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:pine_wood_plank_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:pine_wood_plank_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:pine_wood_plank_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:pine_wood_plank_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:pine_wood_plank_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:pine_wood_plank_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:pine_wood_plank_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:pine_wood_plank_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:pine_wood_plank_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:pine_wood_plank_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:pine_wood_plank_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:pine_wood_plank_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:pine_wood_plank_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:pine_wood_plank_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:pine_wood_plank_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:pine_wood_plank_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:pine_wood_plank_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:pine_wood_plank_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:pine_wood_plank_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:pine_wood_plank_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:pine_wood_plank_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:pine_wood_plank_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:pine_wood_plank_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:pine_wood_plank_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:pine_wood_plank_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:pine_wood_plank_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:pine_wood_plank_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:pine_wood_plank_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:pine_wood_plank_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:pine_wood_plank_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:pine_wood_plank_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:pine_wood_plank_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:pine_wood_plank_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:pine_wood_plank_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:pine_wood_plank_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:pine_wood_plank_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:pine_wood_plank_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:pine_wood_plank_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:pine_wood_plank_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:pine_wood_plank_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:pine_wood_plank_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:pine_wood_plank_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:pine_wood_plank_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:pine_wood_plank_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:pine_wood_plank_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:pine_wood_plank_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:pine_wood_plank_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:pine_wood_plank_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:pine_wood_plank_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:pine_wood_plank_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:pine_wood_plank_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:pine_wood_plank_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:pine_wood_plank_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:pine_wood_plank_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:pine_wood_plank_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:pine_wood_plank_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:pine_wood_plank_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:pine_wood_plank_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:pine_wood_plank_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:pine_wood_plank_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:pine_wood_plank_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:pine_wood_plank_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:pine_wood_plank_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:pine_wood_plank_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:pine_wood_plank_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:pine_wood_planks
conquest:pink_canvas
conquest:pink_canvas_corner_slab[facing=north,type=top,waterlogged=true]
conquest:pink_canvas_corner_slab[facing=north,type=top,waterlogged=false]
conquest:pink_canvas_corner_slab[facing=north,type=bottom,waterlogged=true]
conquest:pink_canvas_corner_slab[facing=north,type=bottom,waterlogged=false]
conquest:pink_canvas_corner_slab[facing=south,type=top,waterlogged=true]
conquest:pink_canvas_corner_slab[facing=south,type=top,waterlogged=false]
conquest:pink_canvas_corner_slab[facing=south,type=bottom,waterlogged=true]
conquest:pink_canvas_corner_slab[facing=south,type=bottom,waterlogged=false]
conquest:pink_canvas_corner_slab[facing=west,type=top,waterlogged=true]
conquest:pink_canvas_corner_slab[facing=west,type=top,waterlogged=false]
conquest:pink_canvas_corner_slab[facing=west,type=bottom,waterlogged=true]
conquest:pink_canvas_corner_slab[facing=west,type=bottom,waterlogged=false]
conquest:pink_canvas_corner_slab[facing=east,type=top,waterlogged=true]
conquest:pink_canvas_corner_slab[facing=east,type=top,waterlogged=false]
conquest:pink_canvas_corner_slab[facing=east,type=bottom,waterlogged=true]
conquest:pink_canvas_corner_slab[facing=east,type=bottom,waterlogged=false]
conquest:pink_canvas_cover
conquest:pink_canvas_eighth_slab[facing=north,type=top,waterlogged=true]
conquest:pink_canvas_eighth_slab[facing=north,type=top,waterlogged=false]
conquest:pink_canvas_eighth_slab[facing=north,type=bottom,waterlogged=true]
conquest:pink_canvas_eighth_slab[facing=north,type=bottom,waterlogged=false]
conquest:pink_canvas_eighth_slab[facing=south,type=top,waterlogged=true]
conquest:pink_canvas_eighth_slab[facing=south,type=top,waterlogged=false]
conquest:pink_canvas_eighth_slab[facing=south,type=bottom,waterlogged=true]
conquest:pink_canvas_eighth_slab[facing=south,type=bottom,waterlogged=false]
conquest:pink_canvas_eighth_slab[facing=west,type=top,waterlogged=true]
conquest:pink_canvas_eighth_slab[facing=west,type=top,waterlogged=false]
conquest:pink_canvas_eighth_slab[facing=west,type=bottom,waterlogged=true]
conquest:pink_canvas_eighth_slab[facing=west,type=bottom,waterlogged=false]
conquest:pink_canvas_eighth_slab[facing=east,type=top,waterlogged=true]
conquest:pink_canvas_eighth_slab[facing=east,type=top,waterlogged=false]
conquest:pink_canvas_eighth_slab[facing=east,type=bottom,waterlogged=true]
conquest:pink_canvas_eighth_slab[facing=east,type=bottom,waterlogged=false]
conquest:pink_canvas_quarter_slab[facing=north,layer=1,type=top,waterlogged=true]
conquest:pink_canvas_quarter_slab[facing=north,layer=1,type=top,waterlogged=false]
conquest:pink_canvas_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=true]
conquest:pink_canvas_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=false]
conquest:pink_canvas_quarter_slab[facing=north,layer=2,type=top,waterlogged=true]
conquest:pink_canvas_quarter_slab[facing=north,layer=2,type=top,waterlogged=false]
conquest:pink_canvas_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=true]
conquest:pink_canvas_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=false]
conquest:pink_canvas_quarter_slab[facing=north,layer=3,type=top,waterlogged=true]
conquest:pink_canvas_quarter_slab[facing=north,layer=3,type=top,waterlogged=false]
conquest:pink_canvas_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=true]
conquest:pink_canvas_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=false]
conquest:pink_canvas_quarter_slab[facing=south,layer=1,type=top,waterlogged=true]
conquest:pink_canvas_quarter_slab[facing=south,layer=1,type=top,waterlogged=false]
conquest:pink_canvas_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=true]
conquest:pink_canvas_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=false]
conquest:pink_canvas_quarter_slab[facing=south,layer=2,type=top,waterlogged=true]
conquest:pink_canvas_quarter_slab[facing=south,layer=2,type=top,waterlogged=false]
conquest:pink_canvas_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=true]
conquest:pink_canvas_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=false]
conquest:pink_canvas_quarter_slab[facing=south,layer=3,type=top,waterlogged=true]
conquest:pink_canvas_quarter_slab[facing=south,layer=3,type=top,waterlogged=false]
conquest:pink_canvas_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=true]
conquest:pink_canvas_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=false]
conquest:pink_canvas_quarter_slab[facing=west,layer=1,type=top,waterlogged=true]
conquest:pink_canvas_quarter_slab[facing=west,layer=1,type=top,waterlogged=false]
conquest:pink_canvas_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=true]
conquest:pink_canvas_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=false]
conquest:pink_canvas_quarter_slab[facing=west,layer=2,type=top,waterlogged=true]
conquest:pink_canvas_quarter_slab[facing=west,layer=2,type=top,waterlogged=false]
conquest:pink_canvas_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=true]
conquest:pink_canvas_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=false]
conquest:pink_canvas_quarter_slab[facing=west,layer=3,type=top,waterlogged=true]
conquest:pink_canvas_quarter_slab[facing=west,layer=3,type=top,waterlogged=false]
conquest:pink_canvas_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=true]
conquest:pink_canvas_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=false]
conquest:pink_canvas_quarter_slab[facing=east,layer=1,type=top,waterlogged=true]
conquest:pink_canvas_quarter_slab[facing=east,layer=1,type=top,waterlogged=false]
conquest:pink_canvas_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=true]
conquest:pink_canvas_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=false]
conquest:pink_canvas_quarter_slab[facing=east,layer=2,type=top,waterlogged=true]
conquest:pink_canvas_quarter_slab[facing=east,layer=2,type=top,waterlogged=false]
conquest:pink_canvas_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=true]
conquest:pink_canvas_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=false]
conquest:pink_canvas_quarter_slab[facing=east,layer=3,type=top,waterlogged=true]
conquest:pink_canvas_quarter_slab[facing=east,layer=3,type=top,waterlogged=false]
conquest:pink_canvas_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=true]
conquest:pink_canvas_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=false]
conquest:pink_canvas_slab[layers=1,type=top,waterlogged=true]
conquest:pink_canvas_slab[layers=1,type=top,waterlogged=false]
conquest:pink_canvas_slab[layers=1,type=bottom,waterlogged=true]
conquest:pink_canvas_slab[layers=1,type=bottom,waterlogged=false]
conquest:pink_canvas_slab[layers=2,type=top,waterlogged=true]
conquest:pink_canvas_slab[layers=2,type=top,waterlogged=false]
conquest:pink_canvas_slab[layers=2,type=bottom,waterlogged=true]
conquest:pink_canvas_slab[layers=2,type=bottom,waterlogged=false]
conquest:pink_canvas_slab[layers=3,type=top,waterlogged=true]
conquest:pink_canvas_slab[layers=3,type=top,waterlogged=false]
conquest:pink_canvas_slab[layers=3,type=bottom,waterlogged=true]
conquest:pink_canvas_slab[layers=3,type=bottom,waterlogged=false]
conquest:pink_canvas_slab[layers=4,type=top,waterlogged=true]
conquest:pink_canvas_slab[layers=4,type=top,waterlogged=false]
conquest:pink_canvas_slab[layers=4,type=bottom,waterlogged=true]
conquest:pink_canvas_slab[layers=4,type=bottom,waterlogged=false]
conquest:pink_canvas_slab[layers=5,type=top,waterlogged=true]
conquest:pink_canvas_slab[layers=5,type=top,waterlogged=false]
conquest:pink_canvas_slab[layers=5,type=bottom,waterlogged=true]
conquest:pink_canvas_slab[layers=5,type=bottom,waterlogged=false]
conquest:pink_canvas_slab[layers=6,type=top,waterlogged=true]
conquest:pink_canvas_slab[layers=6,type=top,waterlogged=false]
conquest:pink_canvas_slab[layers=6,type=bottom,waterlogged=true]
conquest:pink_canvas_slab[layers=6,type=bottom,waterlogged=false]
conquest:pink_canvas_slab[layers=7,type=top,waterlogged=true]
conquest:pink_canvas_slab[layers=7,type=top,waterlogged=false]
conquest:pink_canvas_slab[layers=7,type=bottom,waterlogged=true]
conquest:pink_canvas_slab[layers=7,type=bottom,waterlogged=false]
conquest:pink_canvas_slab[layers=8,type=top,waterlogged=true]
conquest:pink_canvas_slab[layers=8,type=top,waterlogged=false]
conquest:pink_canvas_slab[layers=8,type=bottom,waterlogged=true]
conquest:pink_canvas_slab[layers=8,type=bottom,waterlogged=false]
conquest:pink_canvas_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:pink_canvas_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:pink_canvas_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:pink_canvas_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:pink_canvas_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:pink_canvas_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:pink_canvas_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:pink_canvas_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:pink_canvas_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:pink_canvas_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:pink_canvas_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:pink_canvas_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:pink_canvas_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:pink_canvas_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:pink_canvas_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:pink_canvas_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:pink_canvas_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:pink_canvas_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:pink_canvas_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:pink_canvas_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:pink_canvas_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:pink_canvas_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:pink_canvas_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:pink_canvas_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:pink_canvas_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:pink_canvas_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:pink_canvas_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:pink_canvas_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:pink_canvas_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:pink_canvas_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:pink_canvas_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:pink_canvas_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:pink_canvas_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:pink_canvas_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:pink_canvas_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:pink_canvas_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:pink_canvas_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:pink_canvas_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:pink_canvas_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:pink_canvas_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:pink_canvas_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:pink_canvas_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:pink_canvas_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:pink_canvas_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:pink_canvas_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:pink_canvas_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:pink_canvas_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:pink_canvas_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:pink_canvas_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:pink_canvas_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:pink_canvas_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:pink_canvas_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:pink_canvas_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:pink_canvas_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:pink_canvas_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:pink_canvas_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:pink_canvas_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:pink_canvas_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:pink_canvas_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:pink_canvas_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:pink_canvas_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:pink_canvas_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:pink_canvas_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:pink_canvas_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:pink_canvas_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:pink_canvas_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:pink_canvas_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:pink_canvas_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:pink_canvas_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:pink_canvas_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:pink_canvas_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:pink_canvas_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:pink_canvas_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:pink_canvas_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:pink_canvas_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:pink_canvas_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:pink_canvas_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:pink_canvas_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:pink_canvas_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:pink_canvas_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:pink_canvas_vertical_corner[facing=north,layer=1,waterlogged=true]
conquest:pink_canvas_vertical_corner[facing=north,layer=1,waterlogged=false]
conquest:pink_canvas_vertical_corner[facing=north,layer=2,waterlogged=true]
conquest:pink_canvas_vertical_corner[facing=north,layer=2,waterlogged=false]
conquest:pink_canvas_vertical_corner[facing=north,layer=3,waterlogged=true]
conquest:pink_canvas_vertical_corner[facing=north,layer=3,waterlogged=false]
conquest:pink_canvas_vertical_corner[facing=north,layer=4,waterlogged=true]
conquest:pink_canvas_vertical_corner[facing=north,layer=4,waterlogged=false]
conquest:pink_canvas_vertical_corner[facing=south,layer=1,waterlogged=true]
conquest:pink_canvas_vertical_corner[facing=south,layer=1,waterlogged=false]
conquest:pink_canvas_vertical_corner[facing=south,layer=2,waterlogged=true]
conquest:pink_canvas_vertical_corner[facing=south,layer=2,waterlogged=false]
conquest:pink_canvas_vertical_corner[facing=south,layer=3,waterlogged=true]
conquest:pink_canvas_vertical_corner[facing=south,layer=3,waterlogged=false]
conquest:pink_canvas_vertical_corner[facing=south,layer=4,waterlogged=true]
conquest:pink_canvas_vertical_corner[facing=south,layer=4,waterlogged=false]
conquest:pink_canvas_vertical_corner[facing=west,layer=1,waterlogged=true]
conquest:pink_canvas_vertical_corner[facing=west,layer=1,waterlogged=false]
conquest:pink_canvas_vertical_corner[facing=west,layer=2,waterlogged=true]
conquest:pink_canvas_vertical_corner[facing=west,layer=2,waterlogged=false]
conquest:pink_canvas_vertical_corner[facing=west,layer=3,waterlogged=true]
conquest:pink_canvas_vertical_corner[facing=west,layer=3,waterlogged=false]
conquest:pink_canvas_vertical_corner[facing=west,layer=4,waterlogged=true]
conquest:pink_canvas_vertical_corner[facing=west,layer=4,waterlogged=false]
conquest:pink_canvas_vertical_corner[facing=east,layer=1,waterlogged=true]
conquest:pink_canvas_vertical_corner[facing=east,layer=1,waterlogged=false]
conquest:pink_canvas_vertical_corner[facing=east,layer=2,waterlogged=true]
conquest:pink_canvas_vertical_corner[facing=east,layer=2,waterlogged=false]
conquest:pink_canvas_vertical_corner[facing=east,layer=3,waterlogged=true]
conquest:pink_canvas_vertical_corner[facing=east,layer=3,waterlogged=false]
conquest:pink_canvas_vertical_corner[facing=east,layer=4,waterlogged=true]
conquest:pink_canvas_vertical_corner[facing=east,layer=4,waterlogged=false]
conquest:pink_canvas_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:pink_canvas_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:pink_canvas_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:pink_canvas_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:pink_canvas_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:pink_canvas_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:pink_canvas_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:pink_canvas_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:pink_canvas_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:pink_canvas_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:pink_canvas_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:pink_canvas_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:pink_canvas_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:pink_canvas_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:pink_canvas_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:pink_canvas_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:pink_canvas_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:pink_canvas_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:pink_canvas_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:pink_canvas_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:pink_canvas_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:pink_canvas_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:pink_canvas_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:pink_canvas_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:pink_canvas_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:pink_canvas_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:pink_canvas_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:pink_canvas_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:pink_canvas_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:pink_canvas_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:pink_canvas_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:pink_canvas_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:pink_canvas_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:pink_canvas_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:pink_canvas_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:pink_canvas_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:pink_canvas_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:pink_canvas_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:pink_canvas_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:pink_canvas_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:pink_canvas_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:pink_canvas_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:pink_canvas_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:pink_canvas_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:pink_canvas_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:pink_canvas_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:pink_canvas_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:pink_canvas_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:pink_canvas_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:pink_canvas_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:pink_canvas_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:pink_canvas_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:pink_canvas_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:pink_canvas_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:pink_canvas_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:pink_canvas_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:pink_canvas_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:pink_canvas_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:pink_canvas_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:pink_canvas_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:pink_canvas_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:pink_canvas_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:pink_canvas_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:pink_canvas_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:pink_canvas_vertical_quarter[facing=north,layer=1,waterlogged=true]
conquest:pink_canvas_vertical_quarter[facing=north,layer=1,waterlogged=false]
conquest:pink_canvas_vertical_quarter[facing=north,layer=2,waterlogged=true]
conquest:pink_canvas_vertical_quarter[facing=north,layer=2,waterlogged=false]
conquest:pink_canvas_vertical_quarter[facing=north,layer=3,waterlogged=true]
conquest:pink_canvas_vertical_quarter[facing=north,layer=3,waterlogged=false]
conquest:pink_canvas_vertical_quarter[facing=north,layer=4,waterlogged=true]
conquest:pink_canvas_vertical_quarter[facing=north,layer=4,waterlogged=false]
conquest:pink_canvas_vertical_quarter[facing=south,layer=1,waterlogged=true]
conquest:pink_canvas_vertical_quarter[facing=south,layer=1,waterlogged=false]
conquest:pink_canvas_vertical_quarter[facing=south,layer=2,waterlogged=true]
conquest:pink_canvas_vertical_quarter[facing=south,layer=2,waterlogged=false]
conquest:pink_canvas_vertical_quarter[facing=south,layer=3,waterlogged=true]
conquest:pink_canvas_vertical_quarter[facing=south,layer=3,waterlogged=false]
conquest:pink_canvas_vertical_quarter[facing=south,layer=4,waterlogged=true]
conquest:pink_canvas_vertical_quarter[facing=south,layer=4,waterlogged=false]
conquest:pink_canvas_vertical_quarter[facing=west,layer=1,waterlogged=true]
conquest:pink_canvas_vertical_quarter[facing=west,layer=1,waterlogged=false]
conquest:pink_canvas_vertical_quarter[facing=west,layer=2,waterlogged=true]
conquest:pink_canvas_vertical_quarter[facing=west,layer=2,waterlogged=false]
conquest:pink_canvas_vertical_quarter[facing=west,layer=3,waterlogged=true]
conquest:pink_canvas_vertical_quarter[facing=west,layer=3,waterlogged=false]
conquest:pink_canvas_vertical_quarter[facing=west,layer=4,waterlogged=true]
conquest:pink_canvas_vertical_quarter[facing=west,layer=4,waterlogged=false]
conquest:pink_canvas_vertical_quarter[facing=east,layer=1,waterlogged=true]
conquest:pink_canvas_vertical_quarter[facing=east,layer=1,waterlogged=false]
conquest:pink_canvas_vertical_quarter[facing=east,layer=2,waterlogged=true]
conquest:pink_canvas_vertical_quarter[facing=east,layer=2,waterlogged=false]
conquest:pink_canvas_vertical_quarter[facing=east,layer=3,waterlogged=true]
conquest:pink_canvas_vertical_quarter[facing=east,layer=3,waterlogged=false]
conquest:pink_canvas_vertical_quarter[facing=east,layer=4,waterlogged=true]
conquest:pink_canvas_vertical_quarter[facing=east,layer=4,waterlogged=false]
conquest:pink_canvas_vertical_slab[facing=north,layer=1,waterlogged=true]
conquest:pink_canvas_vertical_slab[facing=north,layer=1,waterlogged=false]
conquest:pink_canvas_vertical_slab[facing=north,layer=2,waterlogged=true]
conquest:pink_canvas_vertical_slab[facing=north,layer=2,waterlogged=false]
conquest:pink_canvas_vertical_slab[facing=north,layer=3,waterlogged=true]
conquest:pink_canvas_vertical_slab[facing=north,layer=3,waterlogged=false]
conquest:pink_canvas_vertical_slab[facing=north,layer=4,waterlogged=true]
conquest:pink_canvas_vertical_slab[facing=north,layer=4,waterlogged=false]
conquest:pink_canvas_vertical_slab[facing=south,layer=1,waterlogged=true]
conquest:pink_canvas_vertical_slab[facing=south,layer=1,waterlogged=false]
conquest:pink_canvas_vertical_slab[facing=south,layer=2,waterlogged=true]
conquest:pink_canvas_vertical_slab[facing=south,layer=2,waterlogged=false]
conquest:pink_canvas_vertical_slab[facing=south,layer=3,waterlogged=true]
conquest:pink_canvas_vertical_slab[facing=south,layer=3,waterlogged=false]
conquest:pink_canvas_vertical_slab[facing=south,layer=4,waterlogged=true]
conquest:pink_canvas_vertical_slab[facing=south,layer=4,waterlogged=false]
conquest:pink_canvas_vertical_slab[facing=west,layer=1,waterlogged=true]
conquest:pink_canvas_vertical_slab[facing=west,layer=1,waterlogged=false]
conquest:pink_canvas_vertical_slab[facing=west,layer=2,waterlogged=true]
conquest:pink_canvas_vertical_slab[facing=west,layer=2,waterlogged=false]
conquest:pink_canvas_vertical_slab[facing=west,layer=3,waterlogged=true]
conquest:pink_canvas_vertical_slab[facing=west,layer=3,waterlogged=false]
conquest:pink_canvas_vertical_slab[facing=west,layer=4,waterlogged=true]
conquest:pink_canvas_vertical_slab[facing=west,layer=4,waterlogged=false]
conquest:pink_canvas_vertical_slab[facing=east,layer=1,waterlogged=true]
conquest:pink_canvas_vertical_slab[facing=east,layer=1,waterlogged=false]
conquest:pink_canvas_vertical_slab[facing=east,layer=2,waterlogged=true]
conquest:pink_canvas_vertical_slab[facing=east,layer=2,waterlogged=false]
conquest:pink_canvas_vertical_slab[facing=east,layer=3,waterlogged=true]
conquest:pink_canvas_vertical_slab[facing=east,layer=3,waterlogged=false]
conquest:pink_canvas_vertical_slab[facing=east,layer=4,waterlogged=true]
conquest:pink_canvas_vertical_slab[facing=east,layer=4,waterlogged=false]
conquest:pink_carpet
conquest:pink_carpet_corner_slab[facing=north,type=top,waterlogged=true]
conquest:pink_carpet_corner_slab[facing=north,type=top,waterlogged=false]
conquest:pink_carpet_corner_slab[facing=north,type=bottom,waterlogged=true]
conquest:pink_carpet_corner_slab[facing=north,type=bottom,waterlogged=false]
conquest:pink_carpet_corner_slab[facing=south,type=top,waterlogged=true]
conquest:pink_carpet_corner_slab[facing=south,type=top,waterlogged=false]
conquest:pink_carpet_corner_slab[facing=south,type=bottom,waterlogged=true]
conquest:pink_carpet_corner_slab[facing=south,type=bottom,waterlogged=false]
conquest:pink_carpet_corner_slab[facing=west,type=top,waterlogged=true]
conquest:pink_carpet_corner_slab[facing=west,type=top,waterlogged=false]
conquest:pink_carpet_corner_slab[facing=west,type=bottom,waterlogged=true]
conquest:pink_carpet_corner_slab[facing=west,type=bottom,waterlogged=false]
conquest:pink_carpet_corner_slab[facing=east,type=top,waterlogged=true]
conquest:pink_carpet_corner_slab[facing=east,type=top,waterlogged=false]
conquest:pink_carpet_corner_slab[facing=east,type=bottom,waterlogged=true]
conquest:pink_carpet_corner_slab[facing=east,type=bottom,waterlogged=false]
conquest:pink_carpet_eighth_slab[facing=north,type=top,waterlogged=true]
conquest:pink_carpet_eighth_slab[facing=north,type=top,waterlogged=false]
conquest:pink_carpet_eighth_slab[facing=north,type=bottom,waterlogged=true]
conquest:pink_carpet_eighth_slab[facing=north,type=bottom,waterlogged=false]
conquest:pink_carpet_eighth_slab[facing=south,type=top,waterlogged=true]
conquest:pink_carpet_eighth_slab[facing=south,type=top,waterlogged=false]
conquest:pink_carpet_eighth_slab[facing=south,type=bottom,waterlogged=true]
conquest:pink_carpet_eighth_slab[facing=south,type=bottom,waterlogged=false]
conquest:pink_carpet_eighth_slab[facing=west,type=top,waterlogged=true]
conquest:pink_carpet_eighth_slab[facing=west,type=top,waterlogged=false]
conquest:pink_carpet_eighth_slab[facing=west,type=bottom,waterlogged=true]
conquest:pink_carpet_eighth_slab[facing=west,type=bottom,waterlogged=false]
conquest:pink_carpet_eighth_slab[facing=east,type=top,waterlogged=true]
conquest:pink_carpet_eighth_slab[facing=east,type=top,waterlogged=false]
conquest:pink_carpet_eighth_slab[facing=east,type=bottom,waterlogged=true]
conquest:pink_carpet_eighth_slab[facing=east,type=bottom,waterlogged=false]
conquest:pink_carpet_quarter_slab[facing=north,layer=1,type=top,waterlogged=true]
conquest:pink_carpet_quarter_slab[facing=north,layer=1,type=top,waterlogged=false]
conquest:pink_carpet_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=true]
conquest:pink_carpet_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=false]
conquest:pink_carpet_quarter_slab[facing=north,layer=2,type=top,waterlogged=true]
conquest:pink_carpet_quarter_slab[facing=north,layer=2,type=top,waterlogged=false]
conquest:pink_carpet_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=true]
conquest:pink_carpet_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=false]
conquest:pink_carpet_quarter_slab[facing=north,layer=3,type=top,waterlogged=true]
conquest:pink_carpet_quarter_slab[facing=north,layer=3,type=top,waterlogged=false]
conquest:pink_carpet_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=true]
conquest:pink_carpet_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=false]
conquest:pink_carpet_quarter_slab[facing=south,layer=1,type=top,waterlogged=true]
conquest:pink_carpet_quarter_slab[facing=south,layer=1,type=top,waterlogged=false]
conquest:pink_carpet_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=true]
conquest:pink_carpet_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=false]
conquest:pink_carpet_quarter_slab[facing=south,layer=2,type=top,waterlogged=true]
conquest:pink_carpet_quarter_slab[facing=south,layer=2,type=top,waterlogged=false]
conquest:pink_carpet_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=true]
conquest:pink_carpet_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=false]
conquest:pink_carpet_quarter_slab[facing=south,layer=3,type=top,waterlogged=true]
conquest:pink_carpet_quarter_slab[facing=south,layer=3,type=top,waterlogged=false]
conquest:pink_carpet_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=true]
conquest:pink_carpet_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=false]
conquest:pink_carpet_quarter_slab[facing=west,layer=1,type=top,waterlogged=true]
conquest:pink_carpet_quarter_slab[facing=west,layer=1,type=top,waterlogged=false]
conquest:pink_carpet_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=true]
conquest:pink_carpet_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=false]
conquest:pink_carpet_quarter_slab[facing=west,layer=2,type=top,waterlogged=true]
conquest:pink_carpet_quarter_slab[facing=west,layer=2,type=top,waterlogged=false]
conquest:pink_carpet_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=true]
conquest:pink_carpet_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=false]
conquest:pink_carpet_quarter_slab[facing=west,layer=3,type=top,waterlogged=true]
conquest:pink_carpet_quarter_slab[facing=west,layer=3,type=top,waterlogged=false]
conquest:pink_carpet_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=true]
conquest:pink_carpet_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=false]
conquest:pink_carpet_quarter_slab[facing=east,layer=1,type=top,waterlogged=true]
conquest:pink_carpet_quarter_slab[facing=east,layer=1,type=top,waterlogged=false]
conquest:pink_carpet_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=true]
conquest:pink_carpet_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=false]
conquest:pink_carpet_quarter_slab[facing=east,layer=2,type=top,waterlogged=true]
conquest:pink_carpet_quarter_slab[facing=east,layer=2,type=top,waterlogged=false]
conquest:pink_carpet_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=true]
conquest:pink_carpet_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=false]
conquest:pink_carpet_quarter_slab[facing=east,layer=3,type=top,waterlogged=true]
conquest:pink_carpet_quarter_slab[facing=east,layer=3,type=top,waterlogged=false]
conquest:pink_carpet_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=true]
conquest:pink_carpet_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=false]
conquest:pink_carpet_slab[layers=1,type=top,waterlogged=true]
conquest:pink_carpet_slab[layers=1,type=top,waterlogged=false]
conquest:pink_carpet_slab[layers=1,type=bottom,waterlogged=true]
conquest:pink_carpet_slab[layers=1,type=bottom,waterlogged=false]
conquest:pink_carpet_slab[layers=2,type=top,waterlogged=true]
conquest:pink_carpet_slab[layers=2,type=top,waterlogged=false]
conquest:pink_carpet_slab[layers=2,type=bottom,waterlogged=true]
conquest:pink_carpet_slab[layers=2,type=bottom,waterlogged=false]
conquest:pink_carpet_slab[layers=3,type=top,waterlogged=true]
conquest:pink_carpet_slab[layers=3,type=top,waterlogged=false]
conquest:pink_carpet_slab[layers=3,type=bottom,waterlogged=true]
conquest:pink_carpet_slab[layers=3,type=bottom,waterlogged=false]
conquest:pink_carpet_slab[layers=4,type=top,waterlogged=true]
conquest:pink_carpet_slab[layers=4,type=top,waterlogged=false]
conquest:pink_carpet_slab[layers=4,type=bottom,waterlogged=true]
conquest:pink_carpet_slab[layers=4,type=bottom,waterlogged=false]
conquest:pink_carpet_slab[layers=5,type=top,waterlogged=true]
conquest:pink_carpet_slab[layers=5,type=top,waterlogged=false]
conquest:pink_carpet_slab[layers=5,type=bottom,waterlogged=true]
conquest:pink_carpet_slab[layers=5,type=bottom,waterlogged=false]
conquest:pink_carpet_slab[layers=6,type=top,waterlogged=true]
conquest:pink_carpet_slab[layers=6,type=top,waterlogged=false]
conquest:pink_carpet_slab[layers=6,type=bottom,waterlogged=true]
conquest:pink_carpet_slab[layers=6,type=bottom,waterlogged=false]
conquest:pink_carpet_slab[layers=7,type=top,waterlogged=true]
conquest:pink_carpet_slab[layers=7,type=top,waterlogged=false]
conquest:pink_carpet_slab[layers=7,type=bottom,waterlogged=true]
conquest:pink_carpet_slab[layers=7,type=bottom,waterlogged=false]
conquest:pink_carpet_slab[layers=8,type=top,waterlogged=true]
conquest:pink_carpet_slab[layers=8,type=top,waterlogged=false]
conquest:pink_carpet_slab[layers=8,type=bottom,waterlogged=true]
conquest:pink_carpet_slab[layers=8,type=bottom,waterlogged=false]
conquest:pink_carpet_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:pink_carpet_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:pink_carpet_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:pink_carpet_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:pink_carpet_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:pink_carpet_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:pink_carpet_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:pink_carpet_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:pink_carpet_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:pink_carpet_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:pink_carpet_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:pink_carpet_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:pink_carpet_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:pink_carpet_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:pink_carpet_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:pink_carpet_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:pink_carpet_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:pink_carpet_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:pink_carpet_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:pink_carpet_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:pink_carpet_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:pink_carpet_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:pink_carpet_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:pink_carpet_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:pink_carpet_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:pink_carpet_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:pink_carpet_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:pink_carpet_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:pink_carpet_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:pink_carpet_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:pink_carpet_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:pink_carpet_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:pink_carpet_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:pink_carpet_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:pink_carpet_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:pink_carpet_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:pink_carpet_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:pink_carpet_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:pink_carpet_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:pink_carpet_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:pink_carpet_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:pink_carpet_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:pink_carpet_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:pink_carpet_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:pink_carpet_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:pink_carpet_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:pink_carpet_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:pink_carpet_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:pink_carpet_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:pink_carpet_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:pink_carpet_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:pink_carpet_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:pink_carpet_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:pink_carpet_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:pink_carpet_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:pink_carpet_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:pink_carpet_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:pink_carpet_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:pink_carpet_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:pink_carpet_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:pink_carpet_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:pink_carpet_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:pink_carpet_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:pink_carpet_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:pink_carpet_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:pink_carpet_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:pink_carpet_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:pink_carpet_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:pink_carpet_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:pink_carpet_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:pink_carpet_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:pink_carpet_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:pink_carpet_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:pink_carpet_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:pink_carpet_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:pink_carpet_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:pink_carpet_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:pink_carpet_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:pink_carpet_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:pink_carpet_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:pink_carpet_vertical_corner[facing=north,layer=1,waterlogged=true]
conquest:pink_carpet_vertical_corner[facing=north,layer=1,waterlogged=false]
conquest:pink_carpet_vertical_corner[facing=north,layer=2,waterlogged=true]
conquest:pink_carpet_vertical_corner[facing=north,layer=2,waterlogged=false]
conquest:pink_carpet_vertical_corner[facing=north,layer=3,waterlogged=true]
conquest:pink_carpet_vertical_corner[facing=north,layer=3,waterlogged=false]
conquest:pink_carpet_vertical_corner[facing=north,layer=4,waterlogged=true]
conquest:pink_carpet_vertical_corner[facing=north,layer=4,waterlogged=false]
conquest:pink_carpet_vertical_corner[facing=south,layer=1,waterlogged=true]
conquest:pink_carpet_vertical_corner[facing=south,layer=1,waterlogged=false]
conquest:pink_carpet_vertical_corner[facing=south,layer=2,waterlogged=true]
conquest:pink_carpet_vertical_corner[facing=south,layer=2,waterlogged=false]
conquest:pink_carpet_vertical_corner[facing=south,layer=3,waterlogged=true]
conquest:pink_carpet_vertical_corner[facing=south,layer=3,waterlogged=false]
conquest:pink_carpet_vertical_corner[facing=south,layer=4,waterlogged=true]
conquest:pink_carpet_vertical_corner[facing=south,layer=4,waterlogged=false]
conquest:pink_carpet_vertical_corner[facing=west,layer=1,waterlogged=true]
conquest:pink_carpet_vertical_corner[facing=west,layer=1,waterlogged=false]
conquest:pink_carpet_vertical_corner[facing=west,layer=2,waterlogged=true]
conquest:pink_carpet_vertical_corner[facing=west,layer=2,waterlogged=false]
conquest:pink_carpet_vertical_corner[facing=west,layer=3,waterlogged=true]
conquest:pink_carpet_vertical_corner[facing=west,layer=3,waterlogged=false]
conquest:pink_carpet_vertical_corner[facing=west,layer=4,waterlogged=true]
conquest:pink_carpet_vertical_corner[facing=west,layer=4,waterlogged=false]
conquest:pink_carpet_vertical_corner[facing=east,layer=1,waterlogged=true]
conquest:pink_carpet_vertical_corner[facing=east,layer=1,waterlogged=false]
conquest:pink_carpet_vertical_corner[facing=east,layer=2,waterlogged=true]
conquest:pink_carpet_vertical_corner[facing=east,layer=2,waterlogged=false]
conquest:pink_carpet_vertical_corner[facing=east,layer=3,waterlogged=true]
conquest:pink_carpet_vertical_corner[facing=east,layer=3,waterlogged=false]
conquest:pink_carpet_vertical_corner[facing=east,layer=4,waterlogged=true]
conquest:pink_carpet_vertical_corner[facing=east,layer=4,waterlogged=false]
conquest:pink_carpet_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:pink_carpet_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:pink_carpet_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:pink_carpet_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:pink_carpet_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:pink_carpet_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:pink_carpet_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:pink_carpet_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:pink_carpet_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:pink_carpet_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:pink_carpet_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:pink_carpet_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:pink_carpet_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:pink_carpet_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:pink_carpet_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:pink_carpet_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:pink_carpet_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:pink_carpet_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:pink_carpet_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:pink_carpet_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:pink_carpet_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:pink_carpet_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:pink_carpet_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:pink_carpet_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:pink_carpet_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:pink_carpet_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:pink_carpet_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:pink_carpet_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:pink_carpet_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:pink_carpet_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:pink_carpet_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:pink_carpet_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:pink_carpet_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:pink_carpet_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:pink_carpet_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:pink_carpet_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:pink_carpet_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:pink_carpet_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:pink_carpet_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:pink_carpet_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:pink_carpet_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:pink_carpet_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:pink_carpet_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:pink_carpet_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:pink_carpet_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:pink_carpet_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:pink_carpet_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:pink_carpet_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:pink_carpet_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:pink_carpet_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:pink_carpet_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:pink_carpet_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:pink_carpet_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:pink_carpet_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:pink_carpet_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:pink_carpet_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:pink_carpet_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:pink_carpet_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:pink_carpet_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:pink_carpet_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:pink_carpet_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:pink_carpet_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:pink_carpet_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:pink_carpet_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:pink_carpet_vertical_quarter[facing=north,layer=1,waterlogged=true]
conquest:pink_carpet_vertical_quarter[facing=north,layer=1,waterlogged=false]
conquest:pink_carpet_vertical_quarter[facing=north,layer=2,waterlogged=true]
conquest:pink_carpet_vertical_quarter[facing=north,layer=2,waterlogged=false]
conquest:pink_carpet_vertical_quarter[facing=north,layer=3,waterlogged=true]
conquest:pink_carpet_vertical_quarter[facing=north,layer=3,waterlogged=false]
conquest:pink_carpet_vertical_quarter[facing=north,layer=4,waterlogged=true]
conquest:pink_carpet_vertical_quarter[facing=north,layer=4,waterlogged=false]
conquest:pink_carpet_vertical_quarter[facing=south,layer=1,waterlogged=true]
conquest:pink_carpet_vertical_quarter[facing=south,layer=1,waterlogged=false]
conquest:pink_carpet_vertical_quarter[facing=south,layer=2,waterlogged=true]
conquest:pink_carpet_vertical_quarter[facing=south,layer=2,waterlogged=false]
conquest:pink_carpet_vertical_quarter[facing=south,layer=3,waterlogged=true]
conquest:pink_carpet_vertical_quarter[facing=south,layer=3,waterlogged=false]
conquest:pink_carpet_vertical_quarter[facing=south,layer=4,waterlogged=true]
conquest:pink_carpet_vertical_quarter[facing=south,layer=4,waterlogged=false]
conquest:pink_carpet_vertical_quarter[facing=west,layer=1,waterlogged=true]
conquest:pink_carpet_vertical_quarter[facing=west,layer=1,waterlogged=false]
conquest:pink_carpet_vertical_quarter[facing=west,layer=2,waterlogged=true]
conquest:pink_carpet_vertical_quarter[facing=west,layer=2,waterlogged=false]
conquest:pink_carpet_vertical_quarter[facing=west,layer=3,waterlogged=true]
conquest:pink_carpet_vertical_quarter[facing=west,layer=3,waterlogged=false]
conquest:pink_carpet_vertical_quarter[facing=west,layer=4,waterlogged=true]
conquest:pink_carpet_vertical_quarter[facing=west,layer=4,waterlogged=false]
conquest:pink_carpet_vertical_quarter[facing=east,layer=1,waterlogged=true]
conquest:pink_carpet_vertical_quarter[facing=east,layer=1,waterlogged=false]
conquest:pink_carpet_vertical_quarter[facing=east,layer=2,waterlogged=true]
conquest:pink_carpet_vertical_quarter[facing=east,layer=2,waterlogged=false]
conquest:pink_carpet_vertical_quarter[facing=east,layer=3,waterlogged=true]
conquest:pink_carpet_vertical_quarter[facing=east,layer=3,waterlogged=false]
conquest:pink_carpet_vertical_quarter[facing=east,layer=4,waterlogged=true]
conquest:pink_carpet_vertical_quarter[facing=east,layer=4,waterlogged=false]
conquest:pink_carpet_vertical_slab[facing=north,layer=1,waterlogged=true]
conquest:pink_carpet_vertical_slab[facing=north,layer=1,waterlogged=false]
conquest:pink_carpet_vertical_slab[facing=north,layer=2,waterlogged=true]
conquest:pink_carpet_vertical_slab[facing=north,layer=2,waterlogged=false]
conquest:pink_carpet_vertical_slab[facing=north,layer=3,waterlogged=true]
conquest:pink_carpet_vertical_slab[facing=north,layer=3,waterlogged=false]
conquest:pink_carpet_vertical_slab[facing=north,layer=4,waterlogged=true]
conquest:pink_carpet_vertical_slab[facing=north,layer=4,waterlogged=false]
conquest:pink_carpet_vertical_slab[facing=south,layer=1,waterlogged=true]
conquest:pink_carpet_vertical_slab[facing=south,layer=1,waterlogged=false]
conquest:pink_carpet_vertical_slab[facing=south,layer=2,waterlogged=true]
conquest:pink_carpet_vertical_slab[facing=south,layer=2,waterlogged=false]
conquest:pink_carpet_vertical_slab[facing=south,layer=3,waterlogged=true]
conquest:pink_carpet_vertical_slab[facing=south,layer=3,waterlogged=false]
conquest:pink_carpet_vertical_slab[facing=south,layer=4,waterlogged=true]
conquest:pink_carpet_vertical_slab[facing=south,layer=4,waterlogged=false]
conquest:pink_carpet_vertical_slab[facing=west,layer=1,waterlogged=true]
conquest:pink_carpet_vertical_slab[facing=west,layer=1,waterlogged=false]
conquest:pink_carpet_vertical_slab[facing=west,layer=2,waterlogged=true]
conquest:pink_carpet_vertical_slab[facing=west,layer=2,waterlogged=false]
conquest:pink_carpet_vertical_slab[facing=west,layer=3,waterlogged=true]
conquest:pink_carpet_vertical_slab[facing=west,layer=3,waterlogged=false]
conquest:pink_carpet_vertical_slab[facing=west,layer=4,waterlogged=true]
conquest:pink_carpet_vertical_slab[facing=west,layer=4,waterlogged=false]
conquest:pink_carpet_vertical_slab[facing=east,layer=1,waterlogged=true]
conquest:pink_carpet_vertical_slab[facing=east,layer=1,waterlogged=false]
conquest:pink_carpet_vertical_slab[facing=east,layer=2,waterlogged=true]
conquest:pink_carpet_vertical_slab[facing=east,layer=2,waterlogged=false]
conquest:pink_carpet_vertical_slab[facing=east,layer=3,waterlogged=true]
conquest:pink_carpet_vertical_slab[facing=east,layer=3,waterlogged=false]
conquest:pink_carpet_vertical_slab[facing=east,layer=4,waterlogged=true]
conquest:pink_carpet_vertical_slab[facing=east,layer=4,waterlogged=false]
conquest:pink_cherry_blossoms[distance=1,persistent=true,waterlogged=true]
conquest:pink_cherry_blossoms[distance=1,persistent=true,waterlogged=false]
conquest:pink_cherry_blossoms[distance=1,persistent=false,waterlogged=true]
conquest:pink_cherry_blossoms[distance=1,persistent=false,waterlogged=false]
conquest:pink_cherry_blossoms[distance=2,persistent=true,waterlogged=true]
conquest:pink_cherry_blossoms[distance=2,persistent=true,waterlogged=false]
conquest:pink_cherry_blossoms[distance=2,persistent=false,waterlogged=true]
conquest:pink_cherry_blossoms[distance=2,persistent=false,waterlogged=false]
conquest:pink_cherry_blossoms[distance=3,persistent=true,waterlogged=true]
conquest:pink_cherry_blossoms[distance=3,persistent=true,waterlogged=false]
conquest:pink_cherry_blossoms[distance=3,persistent=false,waterlogged=true]
conquest:pink_cherry_blossoms[distance=3,persistent=false,waterlogged=false]
conquest:pink_cherry_blossoms[distance=4,persistent=true,waterlogged=true]
conquest:pink_cherry_blossoms[distance=4,persistent=true,waterlogged=false]
conquest:pink_cherry_blossoms[distance=4,persistent=false,waterlogged=true]
conquest:pink_cherry_blossoms[distance=4,persistent=false,waterlogged=false]
conquest:pink_cherry_blossoms[distance=5,persistent=true,waterlogged=true]
conquest:pink_cherry_blossoms[distance=5,persistent=true,waterlogged=false]
conquest:pink_cherry_blossoms[distance=5,persistent=false,waterlogged=true]
conquest:pink_cherry_blossoms[distance=5,persistent=false,waterlogged=false]
conquest:pink_cherry_blossoms[distance=6,persistent=true,waterlogged=true]
conquest:pink_cherry_blossoms[distance=6,persistent=true,waterlogged=false]
conquest:pink_cherry_blossoms[distance=6,persistent=false,waterlogged=true]
conquest:pink_cherry_blossoms[distance=6,persistent=false,waterlogged=false]
conquest:pink_cherry_blossoms[distance=7,persistent=true,waterlogged=true]
conquest:pink_cherry_blossoms[distance=7,persistent=true,waterlogged=false]
conquest:pink_cherry_blossoms[distance=7,persistent=false,waterlogged=true]
conquest:pink_cherry_blossoms[distance=7,persistent=false,waterlogged=false]
conquest:pink_clay_beaver_tail_tiles
conquest:pink_clay_beaver_tail_tiles_capital[facing=flat,type=top,waterlogged=true]
conquest:pink_clay_beaver_tail_tiles_capital[facing=flat,type=top,waterlogged=false]
conquest:pink_clay_beaver_tail_tiles_capital[facing=flat,type=bottom,waterlogged=true]
conquest:pink_clay_beaver_tail_tiles_capital[facing=flat,type=bottom,waterlogged=false]
conquest:pink_clay_beaver_tail_tiles_capital[facing=north,type=top,waterlogged=true]
conquest:pink_clay_beaver_tail_tiles_capital[facing=north,type=top,waterlogged=false]
conquest:pink_clay_beaver_tail_tiles_capital[facing=north,type=bottom,waterlogged=true]
conquest:pink_clay_beaver_tail_tiles_capital[facing=north,type=bottom,waterlogged=false]
conquest:pink_clay_beaver_tail_tiles_capital[facing=south,type=top,waterlogged=true]
conquest:pink_clay_beaver_tail_tiles_capital[facing=south,type=top,waterlogged=false]
conquest:pink_clay_beaver_tail_tiles_capital[facing=south,type=bottom,waterlogged=true]
conquest:pink_clay_beaver_tail_tiles_capital[facing=south,type=bottom,waterlogged=false]
conquest:pink_clay_beaver_tail_tiles_capital[facing=east,type=top,waterlogged=true]
conquest:pink_clay_beaver_tail_tiles_capital[facing=east,type=top,waterlogged=false]
conquest:pink_clay_beaver_tail_tiles_capital[facing=east,type=bottom,waterlogged=true]
conquest:pink_clay_beaver_tail_tiles_capital[facing=east,type=bottom,waterlogged=false]
conquest:pink_clay_beaver_tail_tiles_capital[facing=west,type=top,waterlogged=true]
conquest:pink_clay_beaver_tail_tiles_capital[facing=west,type=top,waterlogged=false]
conquest:pink_clay_beaver_tail_tiles_capital[facing=west,type=bottom,waterlogged=true]
conquest:pink_clay_beaver_tail_tiles_capital[facing=west,type=bottom,waterlogged=false]
conquest:pink_clay_beaver_tail_tiles_corner_slab[facing=north,type=top,waterlogged=true]
conquest:pink_clay_beaver_tail_tiles_corner_slab[facing=north,type=top,waterlogged=false]
conquest:pink_clay_beaver_tail_tiles_corner_slab[facing=north,type=bottom,waterlogged=true]
conquest:pink_clay_beaver_tail_tiles_corner_slab[facing=north,type=bottom,waterlogged=false]
conquest:pink_clay_beaver_tail_tiles_corner_slab[facing=south,type=top,waterlogged=true]
conquest:pink_clay_beaver_tail_tiles_corner_slab[facing=south,type=top,waterlogged=false]
conquest:pink_clay_beaver_tail_tiles_corner_slab[facing=south,type=bottom,waterlogged=true]
conquest:pink_clay_beaver_tail_tiles_corner_slab[facing=south,type=bottom,waterlogged=false]
conquest:pink_clay_beaver_tail_tiles_corner_slab[facing=west,type=top,waterlogged=true]
conquest:pink_clay_beaver_tail_tiles_corner_slab[facing=west,type=top,waterlogged=false]
conquest:pink_clay_beaver_tail_tiles_corner_slab[facing=west,type=bottom,waterlogged=true]
conquest:pink_clay_beaver_tail_tiles_corner_slab[facing=west,type=bottom,waterlogged=false]
conquest:pink_clay_beaver_tail_tiles_corner_slab[facing=east,type=top,waterlogged=true]
conquest:pink_clay_beaver_tail_tiles_corner_slab[facing=east,type=top,waterlogged=false]
conquest:pink_clay_beaver_tail_tiles_corner_slab[facing=east,type=bottom,waterlogged=true]
conquest:pink_clay_beaver_tail_tiles_corner_slab[facing=east,type=bottom,waterlogged=false]
conquest:pink_clay_beaver_tail_tiles_eighth_slab[facing=north,type=top,waterlogged=true]
conquest:pink_clay_beaver_tail_tiles_eighth_slab[facing=north,type=top,waterlogged=false]
conquest:pink_clay_beaver_tail_tiles_eighth_slab[facing=north,type=bottom,waterlogged=true]
conquest:pink_clay_beaver_tail_tiles_eighth_slab[facing=north,type=bottom,waterlogged=false]
conquest:pink_clay_beaver_tail_tiles_eighth_slab[facing=south,type=top,waterlogged=true]
conquest:pink_clay_beaver_tail_tiles_eighth_slab[facing=south,type=top,waterlogged=false]
conquest:pink_clay_beaver_tail_tiles_eighth_slab[facing=south,type=bottom,waterlogged=true]
conquest:pink_clay_beaver_tail_tiles_eighth_slab[facing=south,type=bottom,waterlogged=false]
conquest:pink_clay_beaver_tail_tiles_eighth_slab[facing=west,type=top,waterlogged=true]
conquest:pink_clay_beaver_tail_tiles_eighth_slab[facing=west,type=top,waterlogged=false]
conquest:pink_clay_beaver_tail_tiles_eighth_slab[facing=west,type=bottom,waterlogged=true]
conquest:pink_clay_beaver_tail_tiles_eighth_slab[facing=west,type=bottom,waterlogged=false]
conquest:pink_clay_beaver_tail_tiles_eighth_slab[facing=east,type=top,waterlogged=true]
conquest:pink_clay_beaver_tail_tiles_eighth_slab[facing=east,type=top,waterlogged=false]
conquest:pink_clay_beaver_tail_tiles_eighth_slab[facing=east,type=bottom,waterlogged=true]
conquest:pink_clay_beaver_tail_tiles_eighth_slab[facing=east,type=bottom,waterlogged=false]
conquest:pink_clay_beaver_tail_tiles_pillar[layer=1,waterlogged=true]
conquest:pink_clay_beaver_tail_tiles_pillar[layer=1,waterlogged=false]
conquest:pink_clay_beaver_tail_tiles_pillar[layer=2,waterlogged=true]
conquest:pink_clay_beaver_tail_tiles_pillar[layer=2,waterlogged=false]
conquest:pink_clay_beaver_tail_tiles_pillar[layer=3,waterlogged=true]
conquest:pink_clay_beaver_tail_tiles_pillar[layer=3,waterlogged=false]
conquest:pink_clay_beaver_tail_tiles_quarter_slab[facing=north,layer=1,type=top,waterlogged=true]
conquest:pink_clay_beaver_tail_tiles_quarter_slab[facing=north,layer=1,type=top,waterlogged=false]
conquest:pink_clay_beaver_tail_tiles_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=true]
conquest:pink_clay_beaver_tail_tiles_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=false]
conquest:pink_clay_beaver_tail_tiles_quarter_slab[facing=north,layer=2,type=top,waterlogged=true]
conquest:pink_clay_beaver_tail_tiles_quarter_slab[facing=north,layer=2,type=top,waterlogged=false]
conquest:pink_clay_beaver_tail_tiles_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=true]
conquest:pink_clay_beaver_tail_tiles_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=false]
conquest:pink_clay_beaver_tail_tiles_quarter_slab[facing=north,layer=3,type=top,waterlogged=true]
conquest:pink_clay_beaver_tail_tiles_quarter_slab[facing=north,layer=3,type=top,waterlogged=false]
conquest:pink_clay_beaver_tail_tiles_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=true]
conquest:pink_clay_beaver_tail_tiles_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=false]
conquest:pink_clay_beaver_tail_tiles_quarter_slab[facing=south,layer=1,type=top,waterlogged=true]
conquest:pink_clay_beaver_tail_tiles_quarter_slab[facing=south,layer=1,type=top,waterlogged=false]
conquest:pink_clay_beaver_tail_tiles_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=true]
conquest:pink_clay_beaver_tail_tiles_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=false]
conquest:pink_clay_beaver_tail_tiles_quarter_slab[facing=south,layer=2,type=top,waterlogged=true]
conquest:pink_clay_beaver_tail_tiles_quarter_slab[facing=south,layer=2,type=top,waterlogged=false]
conquest:pink_clay_beaver_tail_tiles_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=true]
conquest:pink_clay_beaver_tail_tiles_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=false]
conquest:pink_clay_beaver_tail_tiles_quarter_slab[facing=south,layer=3,type=top,waterlogged=true]
conquest:pink_clay_beaver_tail_tiles_quarter_slab[facing=south,layer=3,type=top,waterlogged=false]
conquest:pink_clay_beaver_tail_tiles_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=true]
conquest:pink_clay_beaver_tail_tiles_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=false]
conquest:pink_clay_beaver_tail_tiles_quarter_slab[facing=west,layer=1,type=top,waterlogged=true]
conquest:pink_clay_beaver_tail_tiles_quarter_slab[facing=west,layer=1,type=top,waterlogged=false]
conquest:pink_clay_beaver_tail_tiles_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=true]
conquest:pink_clay_beaver_tail_tiles_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=false]
conquest:pink_clay_beaver_tail_tiles_quarter_slab[facing=west,layer=2,type=top,waterlogged=true]
conquest:pink_clay_beaver_tail_tiles_quarter_slab[facing=west,layer=2,type=top,waterlogged=false]
conquest:pink_clay_beaver_tail_tiles_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=true]
conquest:pink_clay_beaver_tail_tiles_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=false]
conquest:pink_clay_beaver_tail_tiles_quarter_slab[facing=west,layer=3,type=top,waterlogged=true]
conquest:pink_clay_beaver_tail_tiles_quarter_slab[facing=west,layer=3,type=top,waterlogged=false]
conquest:pink_clay_beaver_tail_tiles_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=true]
conquest:pink_clay_beaver_tail_tiles_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=false]
conquest:pink_clay_beaver_tail_tiles_quarter_slab[facing=east,layer=1,type=top,waterlogged=true]
conquest:pink_clay_beaver_tail_tiles_quarter_slab[facing=east,layer=1,type=top,waterlogged=false]
conquest:pink_clay_beaver_tail_tiles_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=true]
conquest:pink_clay_beaver_tail_tiles_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=false]
conquest:pink_clay_beaver_tail_tiles_quarter_slab[facing=east,layer=2,type=top,waterlogged=true]
conquest:pink_clay_beaver_tail_tiles_quarter_slab[facing=east,layer=2,type=top,waterlogged=false]
conquest:pink_clay_beaver_tail_tiles_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=true]
conquest:pink_clay_beaver_tail_tiles_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=false]
conquest:pink_clay_beaver_tail_tiles_quarter_slab[facing=east,layer=3,type=top,waterlogged=true]
conquest:pink_clay_beaver_tail_tiles_quarter_slab[facing=east,layer=3,type=top,waterlogged=false]
conquest:pink_clay_beaver_tail_tiles_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=true]
conquest:pink_clay_beaver_tail_tiles_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=false]
conquest:pink_clay_beaver_tail_tiles_slab[layer=1,type=top,waterlogged=true]
conquest:pink_clay_beaver_tail_tiles_slab[layer=1,type=top,waterlogged=false]
conquest:pink_clay_beaver_tail_tiles_slab[layer=1,type=bottom,waterlogged=true]
conquest:pink_clay_beaver_tail_tiles_slab[layer=1,type=bottom,waterlogged=false]
conquest:pink_clay_beaver_tail_tiles_slab[layer=2,type=top,waterlogged=true]
conquest:pink_clay_beaver_tail_tiles_slab[layer=2,type=top,waterlogged=false]
conquest:pink_clay_beaver_tail_tiles_slab[layer=2,type=bottom,waterlogged=true]
conquest:pink_clay_beaver_tail_tiles_slab[layer=2,type=bottom,waterlogged=false]
conquest:pink_clay_beaver_tail_tiles_slab[layer=3,type=top,waterlogged=true]
conquest:pink_clay_beaver_tail_tiles_slab[layer=3,type=top,waterlogged=false]
conquest:pink_clay_beaver_tail_tiles_slab[layer=3,type=bottom,waterlogged=true]
conquest:pink_clay_beaver_tail_tiles_slab[layer=3,type=bottom,waterlogged=false]
conquest:pink_clay_beaver_tail_tiles_slab[layer=4,type=top,waterlogged=true]
conquest:pink_clay_beaver_tail_tiles_slab[layer=4,type=top,waterlogged=false]
conquest:pink_clay_beaver_tail_tiles_slab[layer=4,type=bottom,waterlogged=true]
conquest:pink_clay_beaver_tail_tiles_slab[layer=4,type=bottom,waterlogged=false]
conquest:pink_clay_beaver_tail_tiles_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:pink_clay_beaver_tail_tiles_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:pink_clay_beaver_tail_tiles_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:pink_clay_beaver_tail_tiles_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:pink_clay_beaver_tail_tiles_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:pink_clay_beaver_tail_tiles_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:pink_clay_beaver_tail_tiles_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:pink_clay_beaver_tail_tiles_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:pink_clay_beaver_tail_tiles_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:pink_clay_beaver_tail_tiles_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:pink_clay_beaver_tail_tiles_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:pink_clay_beaver_tail_tiles_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:pink_clay_beaver_tail_tiles_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:pink_clay_beaver_tail_tiles_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:pink_clay_beaver_tail_tiles_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:pink_clay_beaver_tail_tiles_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:pink_clay_beaver_tail_tiles_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:pink_clay_beaver_tail_tiles_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:pink_clay_beaver_tail_tiles_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:pink_clay_beaver_tail_tiles_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:pink_clay_beaver_tail_tiles_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:pink_clay_beaver_tail_tiles_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:pink_clay_beaver_tail_tiles_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:pink_clay_beaver_tail_tiles_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:pink_clay_beaver_tail_tiles_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:pink_clay_beaver_tail_tiles_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:pink_clay_beaver_tail_tiles_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:pink_clay_beaver_tail_tiles_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:pink_clay_beaver_tail_tiles_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:pink_clay_beaver_tail_tiles_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:pink_clay_beaver_tail_tiles_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:pink_clay_beaver_tail_tiles_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:pink_clay_beaver_tail_tiles_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:pink_clay_beaver_tail_tiles_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:pink_clay_beaver_tail_tiles_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:pink_clay_beaver_tail_tiles_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:pink_clay_beaver_tail_tiles_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:pink_clay_beaver_tail_tiles_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:pink_clay_beaver_tail_tiles_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:pink_clay_beaver_tail_tiles_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:pink_clay_beaver_tail_tiles_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:pink_clay_beaver_tail_tiles_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:pink_clay_beaver_tail_tiles_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:pink_clay_beaver_tail_tiles_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:pink_clay_beaver_tail_tiles_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:pink_clay_beaver_tail_tiles_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:pink_clay_beaver_tail_tiles_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:pink_clay_beaver_tail_tiles_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:pink_clay_beaver_tail_tiles_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:pink_clay_beaver_tail_tiles_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:pink_clay_beaver_tail_tiles_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:pink_clay_beaver_tail_tiles_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:pink_clay_beaver_tail_tiles_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:pink_clay_beaver_tail_tiles_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:pink_clay_beaver_tail_tiles_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:pink_clay_beaver_tail_tiles_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:pink_clay_beaver_tail_tiles_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:pink_clay_beaver_tail_tiles_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:pink_clay_beaver_tail_tiles_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:pink_clay_beaver_tail_tiles_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:pink_clay_beaver_tail_tiles_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:pink_clay_beaver_tail_tiles_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:pink_clay_beaver_tail_tiles_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:pink_clay_beaver_tail_tiles_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:pink_clay_beaver_tail_tiles_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:pink_clay_beaver_tail_tiles_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:pink_clay_beaver_tail_tiles_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:pink_clay_beaver_tail_tiles_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:pink_clay_beaver_tail_tiles_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:pink_clay_beaver_tail_tiles_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:pink_clay_beaver_tail_tiles_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:pink_clay_beaver_tail_tiles_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:pink_clay_beaver_tail_tiles_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:pink_clay_beaver_tail_tiles_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:pink_clay_beaver_tail_tiles_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:pink_clay_beaver_tail_tiles_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:pink_clay_beaver_tail_tiles_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:pink_clay_beaver_tail_tiles_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:pink_clay_beaver_tail_tiles_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:pink_clay_beaver_tail_tiles_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:pink_clay_beaver_tail_tiles_vertical_corner[facing=north,layer=1,waterlogged=true]
conquest:pink_clay_beaver_tail_tiles_vertical_corner[facing=north,layer=1,waterlogged=false]
conquest:pink_clay_beaver_tail_tiles_vertical_corner[facing=north,layer=2,waterlogged=true]
conquest:pink_clay_beaver_tail_tiles_vertical_corner[facing=north,layer=2,waterlogged=false]
conquest:pink_clay_beaver_tail_tiles_vertical_corner[facing=north,layer=3,waterlogged=true]
conquest:pink_clay_beaver_tail_tiles_vertical_corner[facing=north,layer=3,waterlogged=false]
conquest:pink_clay_beaver_tail_tiles_vertical_corner[facing=north,layer=4,waterlogged=true]
conquest:pink_clay_beaver_tail_tiles_vertical_corner[facing=north,layer=4,waterlogged=false]
conquest:pink_clay_beaver_tail_tiles_vertical_corner[facing=south,layer=1,waterlogged=true]
conquest:pink_clay_beaver_tail_tiles_vertical_corner[facing=south,layer=1,waterlogged=false]
conquest:pink_clay_beaver_tail_tiles_vertical_corner[facing=south,layer=2,waterlogged=true]
conquest:pink_clay_beaver_tail_tiles_vertical_corner[facing=south,layer=2,waterlogged=false]
conquest:pink_clay_beaver_tail_tiles_vertical_corner[facing=south,layer=3,waterlogged=true]
conquest:pink_clay_beaver_tail_tiles_vertical_corner[facing=south,layer=3,waterlogged=false]
conquest:pink_clay_beaver_tail_tiles_vertical_corner[facing=south,layer=4,waterlogged=true]
conquest:pink_clay_beaver_tail_tiles_vertical_corner[facing=south,layer=4,waterlogged=false]
conquest:pink_clay_beaver_tail_tiles_vertical_corner[facing=west,layer=1,waterlogged=true]
conquest:pink_clay_beaver_tail_tiles_vertical_corner[facing=west,layer=1,waterlogged=false]
conquest:pink_clay_beaver_tail_tiles_vertical_corner[facing=west,layer=2,waterlogged=true]
conquest:pink_clay_beaver_tail_tiles_vertical_corner[facing=west,layer=2,waterlogged=false]
conquest:pink_clay_beaver_tail_tiles_vertical_corner[facing=west,layer=3,waterlogged=true]
conquest:pink_clay_beaver_tail_tiles_vertical_corner[facing=west,layer=3,waterlogged=false]
conquest:pink_clay_beaver_tail_tiles_vertical_corner[facing=west,layer=4,waterlogged=true]
conquest:pink_clay_beaver_tail_tiles_vertical_corner[facing=west,layer=4,waterlogged=false]
conquest:pink_clay_beaver_tail_tiles_vertical_corner[facing=east,layer=1,waterlogged=true]
conquest:pink_clay_beaver_tail_tiles_vertical_corner[facing=east,layer=1,waterlogged=false]
conquest:pink_clay_beaver_tail_tiles_vertical_corner[facing=east,layer=2,waterlogged=true]
conquest:pink_clay_beaver_tail_tiles_vertical_corner[facing=east,layer=2,waterlogged=false]
conquest:pink_clay_beaver_tail_tiles_vertical_corner[facing=east,layer=3,waterlogged=true]
conquest:pink_clay_beaver_tail_tiles_vertical_corner[facing=east,layer=3,waterlogged=false]
conquest:pink_clay_beaver_tail_tiles_vertical_corner[facing=east,layer=4,waterlogged=true]
conquest:pink_clay_beaver_tail_tiles_vertical_corner[facing=east,layer=4,waterlogged=false]
conquest:pink_clay_beaver_tail_tiles_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:pink_clay_beaver_tail_tiles_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:pink_clay_beaver_tail_tiles_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:pink_clay_beaver_tail_tiles_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:pink_clay_beaver_tail_tiles_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:pink_clay_beaver_tail_tiles_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:pink_clay_beaver_tail_tiles_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:pink_clay_beaver_tail_tiles_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:pink_clay_beaver_tail_tiles_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:pink_clay_beaver_tail_tiles_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:pink_clay_beaver_tail_tiles_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:pink_clay_beaver_tail_tiles_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:pink_clay_beaver_tail_tiles_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:pink_clay_beaver_tail_tiles_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:pink_clay_beaver_tail_tiles_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:pink_clay_beaver_tail_tiles_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:pink_clay_beaver_tail_tiles_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:pink_clay_beaver_tail_tiles_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:pink_clay_beaver_tail_tiles_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:pink_clay_beaver_tail_tiles_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:pink_clay_beaver_tail_tiles_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:pink_clay_beaver_tail_tiles_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:pink_clay_beaver_tail_tiles_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:pink_clay_beaver_tail_tiles_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:pink_clay_beaver_tail_tiles_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:pink_clay_beaver_tail_tiles_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:pink_clay_beaver_tail_tiles_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:pink_clay_beaver_tail_tiles_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:pink_clay_beaver_tail_tiles_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:pink_clay_beaver_tail_tiles_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:pink_clay_beaver_tail_tiles_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:pink_clay_beaver_tail_tiles_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:pink_clay_beaver_tail_tiles_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:pink_clay_beaver_tail_tiles_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:pink_clay_beaver_tail_tiles_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:pink_clay_beaver_tail_tiles_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:pink_clay_beaver_tail_tiles_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:pink_clay_beaver_tail_tiles_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:pink_clay_beaver_tail_tiles_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:pink_clay_beaver_tail_tiles_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:pink_clay_beaver_tail_tiles_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:pink_clay_beaver_tail_tiles_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:pink_clay_beaver_tail_tiles_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:pink_clay_beaver_tail_tiles_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:pink_clay_beaver_tail_tiles_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:pink_clay_beaver_tail_tiles_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:pink_clay_beaver_tail_tiles_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:pink_clay_beaver_tail_tiles_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:pink_clay_beaver_tail_tiles_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:pink_clay_beaver_tail_tiles_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:pink_clay_beaver_tail_tiles_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:pink_clay_beaver_tail_tiles_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:pink_clay_beaver_tail_tiles_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:pink_clay_beaver_tail_tiles_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:pink_clay_beaver_tail_tiles_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:pink_clay_beaver_tail_tiles_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:pink_clay_beaver_tail_tiles_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:pink_clay_beaver_tail_tiles_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:pink_clay_beaver_tail_tiles_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:pink_clay_beaver_tail_tiles_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:pink_clay_beaver_tail_tiles_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:pink_clay_beaver_tail_tiles_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:pink_clay_beaver_tail_tiles_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:pink_clay_beaver_tail_tiles_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:pink_clay_beaver_tail_tiles_vertical_quarter[facing=north,layer=1,waterlogged=true]
conquest:pink_clay_beaver_tail_tiles_vertical_quarter[facing=north,layer=1,waterlogged=false]
conquest:pink_clay_beaver_tail_tiles_vertical_quarter[facing=north,layer=2,waterlogged=true]
conquest:pink_clay_beaver_tail_tiles_vertical_quarter[facing=north,layer=2,waterlogged=false]
conquest:pink_clay_beaver_tail_tiles_vertical_quarter[facing=north,layer=3,waterlogged=true]
conquest:pink_clay_beaver_tail_tiles_vertical_quarter[facing=north,layer=3,waterlogged=false]
conquest:pink_clay_beaver_tail_tiles_vertical_quarter[facing=north,layer=4,waterlogged=true]
conquest:pink_clay_beaver_tail_tiles_vertical_quarter[facing=north,layer=4,waterlogged=false]
conquest:pink_clay_beaver_tail_tiles_vertical_quarter[facing=south,layer=1,waterlogged=true]
conquest:pink_clay_beaver_tail_tiles_vertical_quarter[facing=south,layer=1,waterlogged=false]
conquest:pink_clay_beaver_tail_tiles_vertical_quarter[facing=south,layer=2,waterlogged=true]
conquest:pink_clay_beaver_tail_tiles_vertical_quarter[facing=south,layer=2,waterlogged=false]
conquest:pink_clay_beaver_tail_tiles_vertical_quarter[facing=south,layer=3,waterlogged=true]
conquest:pink_clay_beaver_tail_tiles_vertical_quarter[facing=south,layer=3,waterlogged=false]
conquest:pink_clay_beaver_tail_tiles_vertical_quarter[facing=south,layer=4,waterlogged=true]
conquest:pink_clay_beaver_tail_tiles_vertical_quarter[facing=south,layer=4,waterlogged=false]
conquest:pink_clay_beaver_tail_tiles_vertical_quarter[facing=west,layer=1,waterlogged=true]
conquest:pink_clay_beaver_tail_tiles_vertical_quarter[facing=west,layer=1,waterlogged=false]
conquest:pink_clay_beaver_tail_tiles_vertical_quarter[facing=west,layer=2,waterlogged=true]
conquest:pink_clay_beaver_tail_tiles_vertical_quarter[facing=west,layer=2,waterlogged=false]
conquest:pink_clay_beaver_tail_tiles_vertical_quarter[facing=west,layer=3,waterlogged=true]
conquest:pink_clay_beaver_tail_tiles_vertical_quarter[facing=west,layer=3,waterlogged=false]
conquest:pink_clay_beaver_tail_tiles_vertical_quarter[facing=west,layer=4,waterlogged=true]
conquest:pink_clay_beaver_tail_tiles_vertical_quarter[facing=west,layer=4,waterlogged=false]
conquest:pink_clay_beaver_tail_tiles_vertical_quarter[facing=east,layer=1,waterlogged=true]
conquest:pink_clay_beaver_tail_tiles_vertical_quarter[facing=east,layer=1,waterlogged=false]
conquest:pink_clay_beaver_tail_tiles_vertical_quarter[facing=east,layer=2,waterlogged=true]
conquest:pink_clay_beaver_tail_tiles_vertical_quarter[facing=east,layer=2,waterlogged=false]
conquest:pink_clay_beaver_tail_tiles_vertical_quarter[facing=east,layer=3,waterlogged=true]
conquest:pink_clay_beaver_tail_tiles_vertical_quarter[facing=east,layer=3,waterlogged=false]
conquest:pink_clay_beaver_tail_tiles_vertical_quarter[facing=east,layer=4,waterlogged=true]
conquest:pink_clay_beaver_tail_tiles_vertical_quarter[facing=east,layer=4,waterlogged=false]
conquest:pink_clay_beaver_tail_tiles_vertical_slab[facing=north,layer=1,waterlogged=true]
conquest:pink_clay_beaver_tail_tiles_vertical_slab[facing=north,layer=1,waterlogged=false]
conquest:pink_clay_beaver_tail_tiles_vertical_slab[facing=north,layer=2,waterlogged=true]
conquest:pink_clay_beaver_tail_tiles_vertical_slab[facing=north,layer=2,waterlogged=false]
conquest:pink_clay_beaver_tail_tiles_vertical_slab[facing=north,layer=3,waterlogged=true]
conquest:pink_clay_beaver_tail_tiles_vertical_slab[facing=north,layer=3,waterlogged=false]
conquest:pink_clay_beaver_tail_tiles_vertical_slab[facing=north,layer=4,waterlogged=true]
conquest:pink_clay_beaver_tail_tiles_vertical_slab[facing=north,layer=4,waterlogged=false]
conquest:pink_clay_beaver_tail_tiles_vertical_slab[facing=south,layer=1,waterlogged=true]
conquest:pink_clay_beaver_tail_tiles_vertical_slab[facing=south,layer=1,waterlogged=false]
conquest:pink_clay_beaver_tail_tiles_vertical_slab[facing=south,layer=2,waterlogged=true]
conquest:pink_clay_beaver_tail_tiles_vertical_slab[facing=south,layer=2,waterlogged=false]
conquest:pink_clay_beaver_tail_tiles_vertical_slab[facing=south,layer=3,waterlogged=true]
conquest:pink_clay_beaver_tail_tiles_vertical_slab[facing=south,layer=3,waterlogged=false]
conquest:pink_clay_beaver_tail_tiles_vertical_slab[facing=south,layer=4,waterlogged=true]
conquest:pink_clay_beaver_tail_tiles_vertical_slab[facing=south,layer=4,waterlogged=false]
conquest:pink_clay_beaver_tail_tiles_vertical_slab[facing=west,layer=1,waterlogged=true]
conquest:pink_clay_beaver_tail_tiles_vertical_slab[facing=west,layer=1,waterlogged=false]
conquest:pink_clay_beaver_tail_tiles_vertical_slab[facing=west,layer=2,waterlogged=true]
conquest:pink_clay_beaver_tail_tiles_vertical_slab[facing=west,layer=2,waterlogged=false]
conquest:pink_clay_beaver_tail_tiles_vertical_slab[facing=west,layer=3,waterlogged=true]
conquest:pink_clay_beaver_tail_tiles_vertical_slab[facing=west,layer=3,waterlogged=false]
conquest:pink_clay_beaver_tail_tiles_vertical_slab[facing=west,layer=4,waterlogged=true]
conquest:pink_clay_beaver_tail_tiles_vertical_slab[facing=west,layer=4,waterlogged=false]
conquest:pink_clay_beaver_tail_tiles_vertical_slab[facing=east,layer=1,waterlogged=true]
conquest:pink_clay_beaver_tail_tiles_vertical_slab[facing=east,layer=1,waterlogged=false]
conquest:pink_clay_beaver_tail_tiles_vertical_slab[facing=east,layer=2,waterlogged=true]
conquest:pink_clay_beaver_tail_tiles_vertical_slab[facing=east,layer=2,waterlogged=false]
conquest:pink_clay_beaver_tail_tiles_vertical_slab[facing=east,layer=3,waterlogged=true]
conquest:pink_clay_beaver_tail_tiles_vertical_slab[facing=east,layer=3,waterlogged=false]
conquest:pink_clay_beaver_tail_tiles_vertical_slab[facing=east,layer=4,waterlogged=true]
conquest:pink_clay_beaver_tail_tiles_vertical_slab[facing=east,layer=4,waterlogged=false]
conquest:pink_clay_beaver_tail_tiles_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:pink_clay_beaver_tail_tiles_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:pink_clay_beaver_tail_tiles_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:pink_clay_beaver_tail_tiles_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:pink_clay_beaver_tail_tiles_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:pink_clay_beaver_tail_tiles_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:pink_clay_beaver_tail_tiles_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:pink_clay_beaver_tail_tiles_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:pink_clay_beaver_tail_tiles_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:pink_clay_beaver_tail_tiles_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:pink_clay_beaver_tail_tiles_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:pink_clay_beaver_tail_tiles_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:pink_clay_beaver_tail_tiles_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:pink_clay_beaver_tail_tiles_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:pink_clay_beaver_tail_tiles_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:pink_clay_beaver_tail_tiles_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:pink_clay_beaver_tail_tiles_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:pink_clay_beaver_tail_tiles_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:pink_clay_beaver_tail_tiles_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:pink_clay_beaver_tail_tiles_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:pink_clay_beaver_tail_tiles_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:pink_clay_beaver_tail_tiles_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:pink_clay_beaver_tail_tiles_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:pink_clay_beaver_tail_tiles_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:pink_clay_beaver_tail_tiles_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:pink_clay_beaver_tail_tiles_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:pink_clay_beaver_tail_tiles_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:pink_clay_beaver_tail_tiles_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:pink_clay_beaver_tail_tiles_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:pink_clay_beaver_tail_tiles_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:pink_clay_beaver_tail_tiles_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:pink_clay_beaver_tail_tiles_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:pink_clay_beaver_tail_tiles_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:pink_clay_beaver_tail_tiles_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:pink_clay_beaver_tail_tiles_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:pink_clay_beaver_tail_tiles_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:pink_clay_beaver_tail_tiles_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:pink_clay_beaver_tail_tiles_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:pink_clay_beaver_tail_tiles_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:pink_clay_beaver_tail_tiles_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:pink_clay_beaver_tail_tiles_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:pink_clay_beaver_tail_tiles_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:pink_clay_beaver_tail_tiles_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:pink_clay_beaver_tail_tiles_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:pink_clay_beaver_tail_tiles_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:pink_clay_beaver_tail_tiles_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:pink_clay_beaver_tail_tiles_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:pink_clay_beaver_tail_tiles_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:pink_clay_beaver_tail_tiles_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:pink_clay_beaver_tail_tiles_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:pink_clay_beaver_tail_tiles_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:pink_clay_beaver_tail_tiles_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:pink_clay_beaver_tail_tiles_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:pink_clay_beaver_tail_tiles_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:pink_clay_beaver_tail_tiles_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:pink_clay_beaver_tail_tiles_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:pink_clay_beaver_tail_tiles_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:pink_clay_beaver_tail_tiles_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:pink_clay_beaver_tail_tiles_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:pink_clay_beaver_tail_tiles_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:pink_clay_beaver_tail_tiles_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:pink_clay_beaver_tail_tiles_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:pink_clay_beaver_tail_tiles_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:pink_clay_beaver_tail_tiles_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:pink_clay_beaver_tail_tiles_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:pink_clay_beaver_tail_tiles_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:pink_clay_beaver_tail_tiles_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:pink_clay_beaver_tail_tiles_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:pink_clay_beaver_tail_tiles_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:pink_clay_beaver_tail_tiles_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:pink_clay_beaver_tail_tiles_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:pink_clay_beaver_tail_tiles_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:pink_clay_beaver_tail_tiles_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:pink_clay_beaver_tail_tiles_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:pink_clay_beaver_tail_tiles_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:pink_clay_beaver_tail_tiles_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:pink_clay_beaver_tail_tiles_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:pink_clay_beaver_tail_tiles_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:pink_clay_beaver_tail_tiles_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:pink_clay_beaver_tail_tiles_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:pink_clay_beaver_tail_tiles_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:pink_clay_beaver_tail_tiles_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:pink_clay_beaver_tail_tiles_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:pink_clay_beaver_tail_tiles_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:pink_clay_beaver_tail_tiles_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:pink_clay_beaver_tail_tiles_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:pink_clay_beaver_tail_tiles_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:pink_clay_beaver_tail_tiles_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:pink_clay_beaver_tail_tiles_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:pink_clay_beaver_tail_tiles_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:pink_clay_beaver_tail_tiles_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:pink_clay_beaver_tail_tiles_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:pink_clay_beaver_tail_tiles_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:pink_clay_beaver_tail_tiles_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:pink_clay_beaver_tail_tiles_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:pink_clay_beaver_tail_tiles_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:pink_clay_beaver_tail_tiles_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:pink_clay_beaver_tail_tiles_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:pink_clay_beaver_tail_tiles_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:pink_clay_beaver_tail_tiles_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:pink_clay_beaver_tail_tiles_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:pink_clay_beaver_tail_tiles_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:pink_clay_beaver_tail_tiles_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:pink_clay_beaver_tail_tiles_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:pink_clay_beaver_tail_tiles_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:pink_clay_beaver_tail_tiles_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:pink_clay_beaver_tail_tiles_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:pink_clay_beaver_tail_tiles_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:pink_clay_beaver_tail_tiles_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:pink_clay_beaver_tail_tiles_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:pink_clay_beaver_tail_tiles_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:pink_clay_beaver_tail_tiles_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:pink_clay_beaver_tail_tiles_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:pink_clay_beaver_tail_tiles_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:pink_clay_beaver_tail_tiles_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:pink_clay_beaver_tail_tiles_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:pink_clay_beaver_tail_tiles_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:pink_clay_beaver_tail_tiles_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:pink_clay_beaver_tail_tiles_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:pink_clay_beaver_tail_tiles_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:pink_clay_beaver_tail_tiles_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:pink_clay_beaver_tail_tiles_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:pink_clay_beaver_tail_tiles_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:pink_clay_beaver_tail_tiles_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:pink_clay_beaver_tail_tiles_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:pink_clay_beaver_tail_tiles_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:pink_clay_beaver_tail_tiles_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:pink_clay_beaver_tail_tiles_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:pink_clay_beaver_tail_tiles_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:pink_clay_beaver_tail_tiles_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:pink_clay_beaver_tail_tiles_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:pink_clay_beaver_tail_tiles_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:pink_clay_beaver_tail_tiles_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:pink_clay_beaver_tail_tiles_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:pink_clay_beaver_tail_tiles_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:pink_clay_beaver_tail_tiles_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:pink_clay_beaver_tail_tiles_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:pink_clay_beaver_tail_tiles_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:pink_clay_beaver_tail_tiles_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:pink_clay_beaver_tail_tiles_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:pink_clay_beaver_tail_tiles_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:pink_clay_beaver_tail_tiles_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:pink_clay_beaver_tail_tiles_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:pink_clay_beaver_tail_tiles_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:pink_clay_beaver_tail_tiles_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:pink_clay_beaver_tail_tiles_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:pink_clay_beaver_tail_tiles_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:pink_clay_beaver_tail_tiles_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:pink_clay_beaver_tail_tiles_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:pink_clay_beaver_tail_tiles_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:pink_clay_beaver_tail_tiles_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:pink_clay_beaver_tail_tiles_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:pink_clay_beaver_tail_tiles_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:pink_clay_beaver_tail_tiles_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:pink_clay_beaver_tail_tiles_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:pink_clay_beaver_tail_tiles_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:pink_clay_beaver_tail_tiles_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:pink_clay_beaver_tail_tiles_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:pink_clay_beaver_tail_tiles_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:pink_clay_beaver_tail_tiles_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:pink_clay_beaver_tail_tiles_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:pink_clay_beaver_tail_tiles_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:pink_clay_beaver_tail_tiles_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:pink_clay_beaver_tail_tiles_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:pink_clay_beaver_tail_tiles_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:pink_clay_beaver_tail_tiles_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:pink_clay_beaver_tail_tiles_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:pink_clay_beaver_tail_tiles_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:pink_clay_beaver_tail_tiles_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:pink_clay_beaver_tail_tiles_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:pink_clay_beaver_tail_tiles_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:pink_clay_beaver_tail_tiles_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:pink_clay_beaver_tail_tiles_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:pink_clay_beaver_tail_tiles_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:pink_clay_beaver_tail_tiles_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:pink_clay_beaver_tail_tiles_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:pink_clay_beaver_tail_tiles_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:pink_clay_beaver_tail_tiles_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:pink_clay_beaver_tail_tiles_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:pink_clay_beaver_tail_tiles_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:pink_clay_beaver_tail_tiles_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:pink_clay_beaver_tail_tiles_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:pink_clay_beaver_tail_tiles_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:pink_clay_beaver_tail_tiles_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:pink_clay_beaver_tail_tiles_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:pink_clay_beaver_tail_tiles_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:pink_clay_beaver_tail_tiles_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:pink_clay_beaver_tail_tiles_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:pink_clay_beaver_tail_tiles_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:pink_clay_beaver_tail_tiles_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:pink_clay_beaver_tail_tiles_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:pink_clay_beaver_tail_tiles_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:pink_clay_beaver_tail_tiles_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:pink_clay_beaver_tail_tiles_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:pink_clay_beaver_tail_tiles_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:pink_clay_beaver_tail_tiles_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:pink_clay_beaver_tail_tiles_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:pink_clay_beaver_tail_tiles_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:pink_clay_beaver_tail_tiles_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:pink_clay_beaver_tail_tiles_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:pink_clay_beaver_tail_tiles_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:pink_clay_beaver_tail_tiles_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:pink_clay_beaver_tail_tiles_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:pink_clay_beaver_tail_tiles_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:pink_clay_beaver_tail_tiles_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:pink_clay_beaver_tail_tiles_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:pink_clay_beaver_tail_tiles_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:pink_clay_beaver_tail_tiles_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:pink_clay_beaver_tail_tiles_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:pink_clay_beaver_tail_tiles_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:pink_clay_beaver_tail_tiles_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:pink_clay_beaver_tail_tiles_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:pink_clay_beaver_tail_tiles_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:pink_clay_beaver_tail_tiles_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:pink_clay_beaver_tail_tiles_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:pink_clay_beaver_tail_tiles_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:pink_clay_beaver_tail_tiles_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:pink_clay_beaver_tail_tiles_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:pink_clay_beaver_tail_tiles_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:pink_clay_beaver_tail_tiles_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:pink_clay_beaver_tail_tiles_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:pink_clay_beaver_tail_tiles_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:pink_clay_beaver_tail_tiles_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:pink_clay_beaver_tail_tiles_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:pink_clay_beaver_tail_tiles_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:pink_clay_beaver_tail_tiles_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:pink_clay_beaver_tail_tiles_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:pink_clay_beaver_tail_tiles_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:pink_clay_beaver_tail_tiles_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:pink_clay_beaver_tail_tiles_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:pink_clay_beaver_tail_tiles_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:pink_clay_beaver_tail_tiles_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:pink_clay_beaver_tail_tiles_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:pink_clay_beaver_tail_tiles_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:pink_clay_beaver_tail_tiles_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:pink_clay_beaver_tail_tiles_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:pink_clay_beaver_tail_tiles_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:pink_clay_beaver_tail_tiles_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:pink_clay_beaver_tail_tiles_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:pink_clay_beaver_tail_tiles_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:pink_clay_beaver_tail_tiles_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:pink_clay_beaver_tail_tiles_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:pink_clay_beaver_tail_tiles_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:pink_clay_beaver_tail_tiles_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:pink_clay_beaver_tail_tiles_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:pink_clay_beaver_tail_tiles_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:pink_clay_beaver_tail_tiles_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:pink_clay_beaver_tail_tiles_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:pink_clay_beaver_tail_tiles_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:pink_clay_beaver_tail_tiles_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:pink_clay_beaver_tail_tiles_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:pink_clay_beaver_tail_tiles_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:pink_clay_beaver_tail_tiles_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:pink_clay_beaver_tail_tiles_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:pink_clay_beaver_tail_tiles_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:pink_clay_beaver_tail_tiles_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:pink_clay_beaver_tail_tiles_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:pink_clay_beaver_tail_tiles_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:pink_clay_beaver_tail_tiles_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:pink_clay_beaver_tail_tiles_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:pink_clay_beaver_tail_tiles_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:pink_clay_beaver_tail_tiles_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:pink_clay_beaver_tail_tiles_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:pink_clay_beaver_tail_tiles_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:pink_clay_beaver_tail_tiles_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:pink_clay_beaver_tail_tiles_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:pink_clay_beaver_tail_tiles_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:pink_clay_beaver_tail_tiles_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:pink_clay_beaver_tail_tiles_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:pink_clay_beaver_tail_tiles_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:pink_clay_beaver_tail_tiles_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:pink_clay_beaver_tail_tiles_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:pink_clay_beaver_tail_tiles_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:pink_clay_beaver_tail_tiles_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:pink_clay_beaver_tail_tiles_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:pink_clay_beaver_tail_tiles_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:pink_clay_beaver_tail_tiles_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:pink_clay_beaver_tail_tiles_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:pink_clay_beaver_tail_tiles_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:pink_clay_beaver_tail_tiles_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:pink_clay_beaver_tail_tiles_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:pink_clay_beaver_tail_tiles_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:pink_clay_beaver_tail_tiles_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:pink_clay_beaver_tail_tiles_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:pink_clay_beaver_tail_tiles_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:pink_clay_beaver_tail_tiles_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:pink_clay_beaver_tail_tiles_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:pink_clay_beaver_tail_tiles_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:pink_clay_beaver_tail_tiles_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:pink_clay_beaver_tail_tiles_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:pink_clay_beaver_tail_tiles_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:pink_clay_beaver_tail_tiles_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:pink_clay_beaver_tail_tiles_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:pink_clay_beaver_tail_tiles_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:pink_clay_beaver_tail_tiles_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:pink_clay_beaver_tail_tiles_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:pink_clay_beaver_tail_tiles_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:pink_clay_beaver_tail_tiles_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:pink_clay_beaver_tail_tiles_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:pink_clay_beaver_tail_tiles_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:pink_clay_beaver_tail_tiles_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:pink_clay_beaver_tail_tiles_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:pink_clay_beaver_tail_tiles_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:pink_clay_beaver_tail_tiles_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:pink_clay_beaver_tail_tiles_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:pink_clay_beaver_tail_tiles_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:pink_clay_beaver_tail_tiles_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:pink_clay_beaver_tail_tiles_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:pink_clay_beaver_tail_tiles_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:pink_clay_beaver_tail_tiles_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:pink_clay_beaver_tail_tiles_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:pink_clay_beaver_tail_tiles_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:pink_clay_beaver_tail_tiles_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:pink_clay_beaver_tail_tiles_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:pink_clay_beaver_tail_tiles_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:pink_clay_beaver_tail_tiles_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:pink_clay_beaver_tail_tiles_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:pink_clay_beaver_tail_tiles_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:pink_clay_beaver_tail_tiles_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:pink_clay_beaver_tail_tiles_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:pink_clay_beaver_tail_tiles_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:pink_clay_beaver_tail_tiles_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:pink_clay_beaver_tail_tiles_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:pink_clay_beaver_tail_tiles_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:pink_clay_tile_capital[facing=flat,type=top,waterlogged=true]
conquest:pink_clay_tile_capital[facing=flat,type=top,waterlogged=false]
conquest:pink_clay_tile_capital[facing=flat,type=bottom,waterlogged=true]
conquest:pink_clay_tile_capital[facing=flat,type=bottom,waterlogged=false]
conquest:pink_clay_tile_capital[facing=north,type=top,waterlogged=true]
conquest:pink_clay_tile_capital[facing=north,type=top,waterlogged=false]
conquest:pink_clay_tile_capital[facing=north,type=bottom,waterlogged=true]
conquest:pink_clay_tile_capital[facing=north,type=bottom,waterlogged=false]
conquest:pink_clay_tile_capital[facing=south,type=top,waterlogged=true]
conquest:pink_clay_tile_capital[facing=south,type=top,waterlogged=false]
conquest:pink_clay_tile_capital[facing=south,type=bottom,waterlogged=true]
conquest:pink_clay_tile_capital[facing=south,type=bottom,waterlogged=false]
conquest:pink_clay_tile_capital[facing=east,type=top,waterlogged=true]
conquest:pink_clay_tile_capital[facing=east,type=top,waterlogged=false]
conquest:pink_clay_tile_capital[facing=east,type=bottom,waterlogged=true]
conquest:pink_clay_tile_capital[facing=east,type=bottom,waterlogged=false]
conquest:pink_clay_tile_capital[facing=west,type=top,waterlogged=true]
conquest:pink_clay_tile_capital[facing=west,type=top,waterlogged=false]
conquest:pink_clay_tile_capital[facing=west,type=bottom,waterlogged=true]
conquest:pink_clay_tile_capital[facing=west,type=bottom,waterlogged=false]
conquest:pink_clay_tile_corner_slab[facing=north,type=top,waterlogged=true]
conquest:pink_clay_tile_corner_slab[facing=north,type=top,waterlogged=false]
conquest:pink_clay_tile_corner_slab[facing=north,type=bottom,waterlogged=true]
conquest:pink_clay_tile_corner_slab[facing=north,type=bottom,waterlogged=false]
conquest:pink_clay_tile_corner_slab[facing=south,type=top,waterlogged=true]
conquest:pink_clay_tile_corner_slab[facing=south,type=top,waterlogged=false]
conquest:pink_clay_tile_corner_slab[facing=south,type=bottom,waterlogged=true]
conquest:pink_clay_tile_corner_slab[facing=south,type=bottom,waterlogged=false]
conquest:pink_clay_tile_corner_slab[facing=west,type=top,waterlogged=true]
conquest:pink_clay_tile_corner_slab[facing=west,type=top,waterlogged=false]
conquest:pink_clay_tile_corner_slab[facing=west,type=bottom,waterlogged=true]
conquest:pink_clay_tile_corner_slab[facing=west,type=bottom,waterlogged=false]
conquest:pink_clay_tile_corner_slab[facing=east,type=top,waterlogged=true]
conquest:pink_clay_tile_corner_slab[facing=east,type=top,waterlogged=false]
conquest:pink_clay_tile_corner_slab[facing=east,type=bottom,waterlogged=true]
conquest:pink_clay_tile_corner_slab[facing=east,type=bottom,waterlogged=false]
conquest:pink_clay_tile_eighth_slab[facing=north,type=top,waterlogged=true]
conquest:pink_clay_tile_eighth_slab[facing=north,type=top,waterlogged=false]
conquest:pink_clay_tile_eighth_slab[facing=north,type=bottom,waterlogged=true]
conquest:pink_clay_tile_eighth_slab[facing=north,type=bottom,waterlogged=false]
conquest:pink_clay_tile_eighth_slab[facing=south,type=top,waterlogged=true]
conquest:pink_clay_tile_eighth_slab[facing=south,type=top,waterlogged=false]
conquest:pink_clay_tile_eighth_slab[facing=south,type=bottom,waterlogged=true]
conquest:pink_clay_tile_eighth_slab[facing=south,type=bottom,waterlogged=false]
conquest:pink_clay_tile_eighth_slab[facing=west,type=top,waterlogged=true]
conquest:pink_clay_tile_eighth_slab[facing=west,type=top,waterlogged=false]
conquest:pink_clay_tile_eighth_slab[facing=west,type=bottom,waterlogged=true]
conquest:pink_clay_tile_eighth_slab[facing=west,type=bottom,waterlogged=false]
conquest:pink_clay_tile_eighth_slab[facing=east,type=top,waterlogged=true]
conquest:pink_clay_tile_eighth_slab[facing=east,type=top,waterlogged=false]
conquest:pink_clay_tile_eighth_slab[facing=east,type=bottom,waterlogged=true]
conquest:pink_clay_tile_eighth_slab[facing=east,type=bottom,waterlogged=false]
conquest:pink_clay_tile_pillar[layer=1,waterlogged=true]
conquest:pink_clay_tile_pillar[layer=1,waterlogged=false]
conquest:pink_clay_tile_pillar[layer=2,waterlogged=true]
conquest:pink_clay_tile_pillar[layer=2,waterlogged=false]
conquest:pink_clay_tile_pillar[layer=3,waterlogged=true]
conquest:pink_clay_tile_pillar[layer=3,waterlogged=false]
conquest:pink_clay_tile_quarter_slab[facing=north,layer=1,type=top,waterlogged=true]
conquest:pink_clay_tile_quarter_slab[facing=north,layer=1,type=top,waterlogged=false]
conquest:pink_clay_tile_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=true]
conquest:pink_clay_tile_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=false]
conquest:pink_clay_tile_quarter_slab[facing=north,layer=2,type=top,waterlogged=true]
conquest:pink_clay_tile_quarter_slab[facing=north,layer=2,type=top,waterlogged=false]
conquest:pink_clay_tile_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=true]
conquest:pink_clay_tile_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=false]
conquest:pink_clay_tile_quarter_slab[facing=north,layer=3,type=top,waterlogged=true]
conquest:pink_clay_tile_quarter_slab[facing=north,layer=3,type=top,waterlogged=false]
conquest:pink_clay_tile_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=true]
conquest:pink_clay_tile_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=false]
conquest:pink_clay_tile_quarter_slab[facing=south,layer=1,type=top,waterlogged=true]
conquest:pink_clay_tile_quarter_slab[facing=south,layer=1,type=top,waterlogged=false]
conquest:pink_clay_tile_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=true]
conquest:pink_clay_tile_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=false]
conquest:pink_clay_tile_quarter_slab[facing=south,layer=2,type=top,waterlogged=true]
conquest:pink_clay_tile_quarter_slab[facing=south,layer=2,type=top,waterlogged=false]
conquest:pink_clay_tile_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=true]
conquest:pink_clay_tile_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=false]
conquest:pink_clay_tile_quarter_slab[facing=south,layer=3,type=top,waterlogged=true]
conquest:pink_clay_tile_quarter_slab[facing=south,layer=3,type=top,waterlogged=false]
conquest:pink_clay_tile_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=true]
conquest:pink_clay_tile_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=false]
conquest:pink_clay_tile_quarter_slab[facing=west,layer=1,type=top,waterlogged=true]
conquest:pink_clay_tile_quarter_slab[facing=west,layer=1,type=top,waterlogged=false]
conquest:pink_clay_tile_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=true]
conquest:pink_clay_tile_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=false]
conquest:pink_clay_tile_quarter_slab[facing=west,layer=2,type=top,waterlogged=true]
conquest:pink_clay_tile_quarter_slab[facing=west,layer=2,type=top,waterlogged=false]
conquest:pink_clay_tile_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=true]
conquest:pink_clay_tile_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=false]
conquest:pink_clay_tile_quarter_slab[facing=west,layer=3,type=top,waterlogged=true]
conquest:pink_clay_tile_quarter_slab[facing=west,layer=3,type=top,waterlogged=false]
conquest:pink_clay_tile_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=true]
conquest:pink_clay_tile_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=false]
conquest:pink_clay_tile_quarter_slab[facing=east,layer=1,type=top,waterlogged=true]
conquest:pink_clay_tile_quarter_slab[facing=east,layer=1,type=top,waterlogged=false]
conquest:pink_clay_tile_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=true]
conquest:pink_clay_tile_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=false]
conquest:pink_clay_tile_quarter_slab[facing=east,layer=2,type=top,waterlogged=true]
conquest:pink_clay_tile_quarter_slab[facing=east,layer=2,type=top,waterlogged=false]
conquest:pink_clay_tile_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=true]
conquest:pink_clay_tile_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=false]
conquest:pink_clay_tile_quarter_slab[facing=east,layer=3,type=top,waterlogged=true]
conquest:pink_clay_tile_quarter_slab[facing=east,layer=3,type=top,waterlogged=false]
conquest:pink_clay_tile_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=true]
conquest:pink_clay_tile_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=false]
conquest:pink_clay_tile_slab[layer=1,type=top,waterlogged=true]
conquest:pink_clay_tile_slab[layer=1,type=top,waterlogged=false]
conquest:pink_clay_tile_slab[layer=1,type=bottom,waterlogged=true]
conquest:pink_clay_tile_slab[layer=1,type=bottom,waterlogged=false]
conquest:pink_clay_tile_slab[layer=2,type=top,waterlogged=true]
conquest:pink_clay_tile_slab[layer=2,type=top,waterlogged=false]
conquest:pink_clay_tile_slab[layer=2,type=bottom,waterlogged=true]
conquest:pink_clay_tile_slab[layer=2,type=bottom,waterlogged=false]
conquest:pink_clay_tile_slab[layer=3,type=top,waterlogged=true]
conquest:pink_clay_tile_slab[layer=3,type=top,waterlogged=false]
conquest:pink_clay_tile_slab[layer=3,type=bottom,waterlogged=true]
conquest:pink_clay_tile_slab[layer=3,type=bottom,waterlogged=false]
conquest:pink_clay_tile_slab[layer=4,type=top,waterlogged=true]
conquest:pink_clay_tile_slab[layer=4,type=top,waterlogged=false]
conquest:pink_clay_tile_slab[layer=4,type=bottom,waterlogged=true]
conquest:pink_clay_tile_slab[layer=4,type=bottom,waterlogged=false]
conquest:pink_clay_tile_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:pink_clay_tile_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:pink_clay_tile_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:pink_clay_tile_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:pink_clay_tile_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:pink_clay_tile_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:pink_clay_tile_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:pink_clay_tile_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:pink_clay_tile_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:pink_clay_tile_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:pink_clay_tile_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:pink_clay_tile_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:pink_clay_tile_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:pink_clay_tile_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:pink_clay_tile_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:pink_clay_tile_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:pink_clay_tile_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:pink_clay_tile_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:pink_clay_tile_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:pink_clay_tile_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:pink_clay_tile_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:pink_clay_tile_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:pink_clay_tile_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:pink_clay_tile_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:pink_clay_tile_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:pink_clay_tile_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:pink_clay_tile_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:pink_clay_tile_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:pink_clay_tile_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:pink_clay_tile_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:pink_clay_tile_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:pink_clay_tile_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:pink_clay_tile_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:pink_clay_tile_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:pink_clay_tile_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:pink_clay_tile_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:pink_clay_tile_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:pink_clay_tile_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:pink_clay_tile_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:pink_clay_tile_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:pink_clay_tile_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:pink_clay_tile_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:pink_clay_tile_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:pink_clay_tile_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:pink_clay_tile_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:pink_clay_tile_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:pink_clay_tile_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:pink_clay_tile_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:pink_clay_tile_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:pink_clay_tile_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:pink_clay_tile_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:pink_clay_tile_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:pink_clay_tile_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:pink_clay_tile_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:pink_clay_tile_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:pink_clay_tile_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:pink_clay_tile_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:pink_clay_tile_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:pink_clay_tile_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:pink_clay_tile_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:pink_clay_tile_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:pink_clay_tile_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:pink_clay_tile_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:pink_clay_tile_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:pink_clay_tile_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:pink_clay_tile_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:pink_clay_tile_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:pink_clay_tile_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:pink_clay_tile_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:pink_clay_tile_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:pink_clay_tile_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:pink_clay_tile_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:pink_clay_tile_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:pink_clay_tile_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:pink_clay_tile_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:pink_clay_tile_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:pink_clay_tile_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:pink_clay_tile_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:pink_clay_tile_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:pink_clay_tile_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:pink_clay_tile_vertical_corner[facing=north,layer=1,waterlogged=true]
conquest:pink_clay_tile_vertical_corner[facing=north,layer=1,waterlogged=false]
conquest:pink_clay_tile_vertical_corner[facing=north,layer=2,waterlogged=true]
conquest:pink_clay_tile_vertical_corner[facing=north,layer=2,waterlogged=false]
conquest:pink_clay_tile_vertical_corner[facing=north,layer=3,waterlogged=true]
conquest:pink_clay_tile_vertical_corner[facing=north,layer=3,waterlogged=false]
conquest:pink_clay_tile_vertical_corner[facing=north,layer=4,waterlogged=true]
conquest:pink_clay_tile_vertical_corner[facing=north,layer=4,waterlogged=false]
conquest:pink_clay_tile_vertical_corner[facing=south,layer=1,waterlogged=true]
conquest:pink_clay_tile_vertical_corner[facing=south,layer=1,waterlogged=false]
conquest:pink_clay_tile_vertical_corner[facing=south,layer=2,waterlogged=true]
conquest:pink_clay_tile_vertical_corner[facing=south,layer=2,waterlogged=false]
conquest:pink_clay_tile_vertical_corner[facing=south,layer=3,waterlogged=true]
conquest:pink_clay_tile_vertical_corner[facing=south,layer=3,waterlogged=false]
conquest:pink_clay_tile_vertical_corner[facing=south,layer=4,waterlogged=true]
conquest:pink_clay_tile_vertical_corner[facing=south,layer=4,waterlogged=false]
conquest:pink_clay_tile_vertical_corner[facing=west,layer=1,waterlogged=true]
conquest:pink_clay_tile_vertical_corner[facing=west,layer=1,waterlogged=false]
conquest:pink_clay_tile_vertical_corner[facing=west,layer=2,waterlogged=true]
conquest:pink_clay_tile_vertical_corner[facing=west,layer=2,waterlogged=false]
conquest:pink_clay_tile_vertical_corner[facing=west,layer=3,waterlogged=true]
conquest:pink_clay_tile_vertical_corner[facing=west,layer=3,waterlogged=false]
conquest:pink_clay_tile_vertical_corner[facing=west,layer=4,waterlogged=true]
conquest:pink_clay_tile_vertical_corner[facing=west,layer=4,waterlogged=false]
conquest:pink_clay_tile_vertical_corner[facing=east,layer=1,waterlogged=true]
conquest:pink_clay_tile_vertical_corner[facing=east,layer=1,waterlogged=false]
conquest:pink_clay_tile_vertical_corner[facing=east,layer=2,waterlogged=true]
conquest:pink_clay_tile_vertical_corner[facing=east,layer=2,waterlogged=false]
conquest:pink_clay_tile_vertical_corner[facing=east,layer=3,waterlogged=true]
conquest:pink_clay_tile_vertical_corner[facing=east,layer=3,waterlogged=false]
conquest:pink_clay_tile_vertical_corner[facing=east,layer=4,waterlogged=true]
conquest:pink_clay_tile_vertical_corner[facing=east,layer=4,waterlogged=false]
conquest:pink_clay_tile_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:pink_clay_tile_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:pink_clay_tile_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:pink_clay_tile_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:pink_clay_tile_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:pink_clay_tile_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:pink_clay_tile_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:pink_clay_tile_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:pink_clay_tile_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:pink_clay_tile_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:pink_clay_tile_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:pink_clay_tile_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:pink_clay_tile_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:pink_clay_tile_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:pink_clay_tile_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:pink_clay_tile_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:pink_clay_tile_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:pink_clay_tile_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:pink_clay_tile_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:pink_clay_tile_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:pink_clay_tile_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:pink_clay_tile_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:pink_clay_tile_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:pink_clay_tile_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:pink_clay_tile_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:pink_clay_tile_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:pink_clay_tile_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:pink_clay_tile_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:pink_clay_tile_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:pink_clay_tile_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:pink_clay_tile_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:pink_clay_tile_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:pink_clay_tile_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:pink_clay_tile_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:pink_clay_tile_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:pink_clay_tile_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:pink_clay_tile_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:pink_clay_tile_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:pink_clay_tile_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:pink_clay_tile_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:pink_clay_tile_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:pink_clay_tile_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:pink_clay_tile_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:pink_clay_tile_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:pink_clay_tile_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:pink_clay_tile_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:pink_clay_tile_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:pink_clay_tile_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:pink_clay_tile_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:pink_clay_tile_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:pink_clay_tile_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:pink_clay_tile_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:pink_clay_tile_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:pink_clay_tile_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:pink_clay_tile_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:pink_clay_tile_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:pink_clay_tile_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:pink_clay_tile_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:pink_clay_tile_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:pink_clay_tile_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:pink_clay_tile_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:pink_clay_tile_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:pink_clay_tile_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:pink_clay_tile_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:pink_clay_tile_vertical_quarter[facing=north,layer=1,waterlogged=true]
conquest:pink_clay_tile_vertical_quarter[facing=north,layer=1,waterlogged=false]
conquest:pink_clay_tile_vertical_quarter[facing=north,layer=2,waterlogged=true]
conquest:pink_clay_tile_vertical_quarter[facing=north,layer=2,waterlogged=false]
conquest:pink_clay_tile_vertical_quarter[facing=north,layer=3,waterlogged=true]
conquest:pink_clay_tile_vertical_quarter[facing=north,layer=3,waterlogged=false]
conquest:pink_clay_tile_vertical_quarter[facing=north,layer=4,waterlogged=true]
conquest:pink_clay_tile_vertical_quarter[facing=north,layer=4,waterlogged=false]
conquest:pink_clay_tile_vertical_quarter[facing=south,layer=1,waterlogged=true]
conquest:pink_clay_tile_vertical_quarter[facing=south,layer=1,waterlogged=false]
conquest:pink_clay_tile_vertical_quarter[facing=south,layer=2,waterlogged=true]
conquest:pink_clay_tile_vertical_quarter[facing=south,layer=2,waterlogged=false]
conquest:pink_clay_tile_vertical_quarter[facing=south,layer=3,waterlogged=true]
conquest:pink_clay_tile_vertical_quarter[facing=south,layer=3,waterlogged=false]
conquest:pink_clay_tile_vertical_quarter[facing=south,layer=4,waterlogged=true]
conquest:pink_clay_tile_vertical_quarter[facing=south,layer=4,waterlogged=false]
conquest:pink_clay_tile_vertical_quarter[facing=west,layer=1,waterlogged=true]
conquest:pink_clay_tile_vertical_quarter[facing=west,layer=1,waterlogged=false]
conquest:pink_clay_tile_vertical_quarter[facing=west,layer=2,waterlogged=true]
conquest:pink_clay_tile_vertical_quarter[facing=west,layer=2,waterlogged=false]
conquest:pink_clay_tile_vertical_quarter[facing=west,layer=3,waterlogged=true]
conquest:pink_clay_tile_vertical_quarter[facing=west,layer=3,waterlogged=false]
conquest:pink_clay_tile_vertical_quarter[facing=west,layer=4,waterlogged=true]
conquest:pink_clay_tile_vertical_quarter[facing=west,layer=4,waterlogged=false]
conquest:pink_clay_tile_vertical_quarter[facing=east,layer=1,waterlogged=true]
conquest:pink_clay_tile_vertical_quarter[facing=east,layer=1,waterlogged=false]
conquest:pink_clay_tile_vertical_quarter[facing=east,layer=2,waterlogged=true]
conquest:pink_clay_tile_vertical_quarter[facing=east,layer=2,waterlogged=false]
conquest:pink_clay_tile_vertical_quarter[facing=east,layer=3,waterlogged=true]
conquest:pink_clay_tile_vertical_quarter[facing=east,layer=3,waterlogged=false]
conquest:pink_clay_tile_vertical_quarter[facing=east,layer=4,waterlogged=true]
conquest:pink_clay_tile_vertical_quarter[facing=east,layer=4,waterlogged=false]
conquest:pink_clay_tile_vertical_slab[facing=north,layer=1,waterlogged=true]
conquest:pink_clay_tile_vertical_slab[facing=north,layer=1,waterlogged=false]
conquest:pink_clay_tile_vertical_slab[facing=north,layer=2,waterlogged=true]
conquest:pink_clay_tile_vertical_slab[facing=north,layer=2,waterlogged=false]
conquest:pink_clay_tile_vertical_slab[facing=north,layer=3,waterlogged=true]
conquest:pink_clay_tile_vertical_slab[facing=north,layer=3,waterlogged=false]
conquest:pink_clay_tile_vertical_slab[facing=north,layer=4,waterlogged=true]
conquest:pink_clay_tile_vertical_slab[facing=north,layer=4,waterlogged=false]
conquest:pink_clay_tile_vertical_slab[facing=south,layer=1,waterlogged=true]
conquest:pink_clay_tile_vertical_slab[facing=south,layer=1,waterlogged=false]
conquest:pink_clay_tile_vertical_slab[facing=south,layer=2,waterlogged=true]
conquest:pink_clay_tile_vertical_slab[facing=south,layer=2,waterlogged=false]
conquest:pink_clay_tile_vertical_slab[facing=south,layer=3,waterlogged=true]
conquest:pink_clay_tile_vertical_slab[facing=south,layer=3,waterlogged=false]
conquest:pink_clay_tile_vertical_slab[facing=south,layer=4,waterlogged=true]
conquest:pink_clay_tile_vertical_slab[facing=south,layer=4,waterlogged=false]
conquest:pink_clay_tile_vertical_slab[facing=west,layer=1,waterlogged=true]
conquest:pink_clay_tile_vertical_slab[facing=west,layer=1,waterlogged=false]
conquest:pink_clay_tile_vertical_slab[facing=west,layer=2,waterlogged=true]
conquest:pink_clay_tile_vertical_slab[facing=west,layer=2,waterlogged=false]
conquest:pink_clay_tile_vertical_slab[facing=west,layer=3,waterlogged=true]
conquest:pink_clay_tile_vertical_slab[facing=west,layer=3,waterlogged=false]
conquest:pink_clay_tile_vertical_slab[facing=west,layer=4,waterlogged=true]
conquest:pink_clay_tile_vertical_slab[facing=west,layer=4,waterlogged=false]
conquest:pink_clay_tile_vertical_slab[facing=east,layer=1,waterlogged=true]
conquest:pink_clay_tile_vertical_slab[facing=east,layer=1,waterlogged=false]
conquest:pink_clay_tile_vertical_slab[facing=east,layer=2,waterlogged=true]
conquest:pink_clay_tile_vertical_slab[facing=east,layer=2,waterlogged=false]
conquest:pink_clay_tile_vertical_slab[facing=east,layer=3,waterlogged=true]
conquest:pink_clay_tile_vertical_slab[facing=east,layer=3,waterlogged=false]
conquest:pink_clay_tile_vertical_slab[facing=east,layer=4,waterlogged=true]
conquest:pink_clay_tile_vertical_slab[facing=east,layer=4,waterlogged=false]
conquest:pink_clay_tile_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:pink_clay_tile_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:pink_clay_tile_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:pink_clay_tile_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:pink_clay_tile_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:pink_clay_tile_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:pink_clay_tile_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:pink_clay_tile_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:pink_clay_tile_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:pink_clay_tile_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:pink_clay_tile_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:pink_clay_tile_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:pink_clay_tile_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:pink_clay_tile_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:pink_clay_tile_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:pink_clay_tile_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:pink_clay_tile_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:pink_clay_tile_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:pink_clay_tile_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:pink_clay_tile_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:pink_clay_tile_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:pink_clay_tile_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:pink_clay_tile_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:pink_clay_tile_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:pink_clay_tile_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:pink_clay_tile_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:pink_clay_tile_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:pink_clay_tile_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:pink_clay_tile_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:pink_clay_tile_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:pink_clay_tile_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:pink_clay_tile_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:pink_clay_tile_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:pink_clay_tile_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:pink_clay_tile_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:pink_clay_tile_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:pink_clay_tile_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:pink_clay_tile_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:pink_clay_tile_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:pink_clay_tile_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:pink_clay_tile_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:pink_clay_tile_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:pink_clay_tile_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:pink_clay_tile_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:pink_clay_tile_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:pink_clay_tile_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:pink_clay_tile_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:pink_clay_tile_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:pink_clay_tile_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:pink_clay_tile_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:pink_clay_tile_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:pink_clay_tile_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:pink_clay_tile_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:pink_clay_tile_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:pink_clay_tile_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:pink_clay_tile_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:pink_clay_tile_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:pink_clay_tile_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:pink_clay_tile_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:pink_clay_tile_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:pink_clay_tile_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:pink_clay_tile_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:pink_clay_tile_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:pink_clay_tile_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:pink_clay_tile_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:pink_clay_tile_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:pink_clay_tile_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:pink_clay_tile_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:pink_clay_tile_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:pink_clay_tile_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:pink_clay_tile_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:pink_clay_tile_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:pink_clay_tile_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:pink_clay_tile_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:pink_clay_tile_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:pink_clay_tile_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:pink_clay_tile_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:pink_clay_tile_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:pink_clay_tile_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:pink_clay_tile_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:pink_clay_tile_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:pink_clay_tile_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:pink_clay_tile_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:pink_clay_tile_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:pink_clay_tile_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:pink_clay_tile_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:pink_clay_tile_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:pink_clay_tile_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:pink_clay_tile_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:pink_clay_tile_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:pink_clay_tile_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:pink_clay_tile_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:pink_clay_tile_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:pink_clay_tile_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:pink_clay_tile_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:pink_clay_tile_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:pink_clay_tile_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:pink_clay_tile_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:pink_clay_tile_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:pink_clay_tile_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:pink_clay_tile_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:pink_clay_tile_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:pink_clay_tile_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:pink_clay_tile_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:pink_clay_tile_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:pink_clay_tile_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:pink_clay_tile_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:pink_clay_tile_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:pink_clay_tile_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:pink_clay_tile_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:pink_clay_tile_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:pink_clay_tile_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:pink_clay_tile_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:pink_clay_tile_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:pink_clay_tile_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:pink_clay_tile_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:pink_clay_tile_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:pink_clay_tile_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:pink_clay_tile_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:pink_clay_tile_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:pink_clay_tile_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:pink_clay_tile_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:pink_clay_tile_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:pink_clay_tile_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:pink_clay_tile_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:pink_clay_tile_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:pink_clay_tile_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:pink_clay_tile_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:pink_clay_tile_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:pink_clay_tile_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:pink_clay_tile_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:pink_clay_tile_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:pink_clay_tile_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:pink_clay_tile_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:pink_clay_tile_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:pink_clay_tile_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:pink_clay_tile_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:pink_clay_tile_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:pink_clay_tile_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:pink_clay_tile_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:pink_clay_tile_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:pink_clay_tile_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:pink_clay_tile_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:pink_clay_tile_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:pink_clay_tile_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:pink_clay_tile_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:pink_clay_tile_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:pink_clay_tile_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:pink_clay_tile_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:pink_clay_tile_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:pink_clay_tile_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:pink_clay_tile_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:pink_clay_tile_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:pink_clay_tile_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:pink_clay_tile_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:pink_clay_tile_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:pink_clay_tile_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:pink_clay_tile_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:pink_clay_tile_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:pink_clay_tile_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:pink_clay_tile_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:pink_clay_tile_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:pink_clay_tile_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:pink_clay_tile_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:pink_clay_tile_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:pink_clay_tile_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:pink_clay_tile_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:pink_clay_tile_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:pink_clay_tile_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:pink_clay_tile_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:pink_clay_tile_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:pink_clay_tile_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:pink_clay_tile_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:pink_clay_tile_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:pink_clay_tile_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:pink_clay_tile_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:pink_clay_tile_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:pink_clay_tile_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:pink_clay_tile_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:pink_clay_tile_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:pink_clay_tile_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:pink_clay_tile_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:pink_clay_tile_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:pink_clay_tile_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:pink_clay_tile_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:pink_clay_tile_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:pink_clay_tile_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:pink_clay_tile_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:pink_clay_tile_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:pink_clay_tile_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:pink_clay_tile_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:pink_clay_tile_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:pink_clay_tile_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:pink_clay_tile_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:pink_clay_tile_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:pink_clay_tile_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:pink_clay_tile_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:pink_clay_tile_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:pink_clay_tile_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:pink_clay_tile_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:pink_clay_tile_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:pink_clay_tile_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:pink_clay_tile_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:pink_clay_tile_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:pink_clay_tile_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:pink_clay_tile_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:pink_clay_tile_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:pink_clay_tile_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:pink_clay_tile_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:pink_clay_tile_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:pink_clay_tile_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:pink_clay_tile_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:pink_clay_tile_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:pink_clay_tile_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:pink_clay_tile_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:pink_clay_tile_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:pink_clay_tile_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:pink_clay_tile_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:pink_clay_tile_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:pink_clay_tile_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:pink_clay_tile_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:pink_clay_tile_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:pink_clay_tile_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:pink_clay_tile_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:pink_clay_tile_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:pink_clay_tile_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:pink_clay_tile_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:pink_clay_tile_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:pink_clay_tile_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:pink_clay_tile_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:pink_clay_tile_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:pink_clay_tile_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:pink_clay_tile_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:pink_clay_tile_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:pink_clay_tile_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:pink_clay_tile_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:pink_clay_tile_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:pink_clay_tile_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:pink_clay_tile_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:pink_clay_tile_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:pink_clay_tile_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:pink_clay_tile_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:pink_clay_tile_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:pink_clay_tile_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:pink_clay_tile_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:pink_clay_tile_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:pink_clay_tile_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:pink_clay_tile_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:pink_clay_tile_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:pink_clay_tile_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:pink_clay_tile_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:pink_clay_tile_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:pink_clay_tile_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:pink_clay_tile_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:pink_clay_tile_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:pink_clay_tile_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:pink_clay_tile_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:pink_clay_tile_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:pink_clay_tile_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:pink_clay_tile_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:pink_clay_tile_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:pink_clay_tile_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:pink_clay_tile_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:pink_clay_tile_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:pink_clay_tile_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:pink_clay_tile_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:pink_clay_tile_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:pink_clay_tile_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:pink_clay_tile_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:pink_clay_tile_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:pink_clay_tile_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:pink_clay_tile_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:pink_clay_tile_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:pink_clay_tile_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:pink_clay_tile_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:pink_clay_tile_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:pink_clay_tile_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:pink_clay_tile_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:pink_clay_tile_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:pink_clay_tile_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:pink_clay_tile_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:pink_clay_tile_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:pink_clay_tile_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:pink_clay_tile_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:pink_clay_tile_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:pink_clay_tile_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:pink_clay_tile_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:pink_clay_tile_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:pink_clay_tile_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:pink_clay_tile_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:pink_clay_tile_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:pink_clay_tile_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:pink_clay_tile_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:pink_clay_tile_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:pink_clay_tile_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:pink_clay_tile_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:pink_clay_tile_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:pink_clay_tile_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:pink_clay_tile_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:pink_clay_tile_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:pink_clay_tile_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:pink_clay_tile_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:pink_clay_tile_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:pink_clay_tile_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:pink_clay_tile_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:pink_clay_tile_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:pink_clay_tile_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:pink_clay_tile_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:pink_clay_tile_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:pink_clay_tile_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:pink_clay_tile_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:pink_clay_tile_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:pink_clay_tile_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:pink_clay_tile_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:pink_clay_tile_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:pink_clay_tile_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:pink_clay_tile_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:pink_clay_tile_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:pink_clay_tile_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:pink_clay_tile_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:pink_clay_tile_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:pink_clay_tile_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:pink_clay_tile_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:pink_clay_tile_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:pink_concrete_arrowslit[facing=north,waterlogged=true]
conquest:pink_concrete_arrowslit[facing=north,waterlogged=false]
conquest:pink_concrete_arrowslit[facing=south,waterlogged=true]
conquest:pink_concrete_arrowslit[facing=south,waterlogged=false]
conquest:pink_concrete_arrowslit[facing=west,waterlogged=true]
conquest:pink_concrete_arrowslit[facing=west,waterlogged=false]
conquest:pink_concrete_arrowslit[facing=east,waterlogged=true]
conquest:pink_concrete_arrowslit[facing=east,waterlogged=false]
conquest:pink_concrete_balustrade[axis=x,waterlogged=true]
conquest:pink_concrete_balustrade[axis=x,waterlogged=false]
conquest:pink_concrete_balustrade[axis=y,waterlogged=true]
conquest:pink_concrete_balustrade[axis=y,waterlogged=false]
conquest:pink_concrete_balustrade[axis=z,waterlogged=true]
conquest:pink_concrete_balustrade[axis=z,waterlogged=false]
conquest:pink_concrete_capital[facing=flat,type=top,waterlogged=true]
conquest:pink_concrete_capital[facing=flat,type=top,waterlogged=false]
conquest:pink_concrete_capital[facing=flat,type=bottom,waterlogged=true]
conquest:pink_concrete_capital[facing=flat,type=bottom,waterlogged=false]
conquest:pink_concrete_capital[facing=north,type=top,waterlogged=true]
conquest:pink_concrete_capital[facing=north,type=top,waterlogged=false]
conquest:pink_concrete_capital[facing=north,type=bottom,waterlogged=true]
conquest:pink_concrete_capital[facing=north,type=bottom,waterlogged=false]
conquest:pink_concrete_capital[facing=south,type=top,waterlogged=true]
conquest:pink_concrete_capital[facing=south,type=top,waterlogged=false]
conquest:pink_concrete_capital[facing=south,type=bottom,waterlogged=true]
conquest:pink_concrete_capital[facing=south,type=bottom,waterlogged=false]
conquest:pink_concrete_capital[facing=east,type=top,waterlogged=true]
conquest:pink_concrete_capital[facing=east,type=top,waterlogged=false]
conquest:pink_concrete_capital[facing=east,type=bottom,waterlogged=true]
conquest:pink_concrete_capital[facing=east,type=bottom,waterlogged=false]
conquest:pink_concrete_capital[facing=west,type=top,waterlogged=true]
conquest:pink_concrete_capital[facing=west,type=top,waterlogged=false]
conquest:pink_concrete_capital[facing=west,type=bottom,waterlogged=true]
conquest:pink_concrete_capital[facing=west,type=bottom,waterlogged=false]
conquest:pink_concrete_corner_slab[facing=north,type=top,waterlogged=true]
conquest:pink_concrete_corner_slab[facing=north,type=top,waterlogged=false]
conquest:pink_concrete_corner_slab[facing=north,type=bottom,waterlogged=true]
conquest:pink_concrete_corner_slab[facing=north,type=bottom,waterlogged=false]
conquest:pink_concrete_corner_slab[facing=south,type=top,waterlogged=true]
conquest:pink_concrete_corner_slab[facing=south,type=top,waterlogged=false]
conquest:pink_concrete_corner_slab[facing=south,type=bottom,waterlogged=true]
conquest:pink_concrete_corner_slab[facing=south,type=bottom,waterlogged=false]
conquest:pink_concrete_corner_slab[facing=west,type=top,waterlogged=true]
conquest:pink_concrete_corner_slab[facing=west,type=top,waterlogged=false]
conquest:pink_concrete_corner_slab[facing=west,type=bottom,waterlogged=true]
conquest:pink_concrete_corner_slab[facing=west,type=bottom,waterlogged=false]
conquest:pink_concrete_corner_slab[facing=east,type=top,waterlogged=true]
conquest:pink_concrete_corner_slab[facing=east,type=top,waterlogged=false]
conquest:pink_concrete_corner_slab[facing=east,type=bottom,waterlogged=true]
conquest:pink_concrete_corner_slab[facing=east,type=bottom,waterlogged=false]
conquest:pink_concrete_eighth_slab[facing=north,type=top,waterlogged=true]
conquest:pink_concrete_eighth_slab[facing=north,type=top,waterlogged=false]
conquest:pink_concrete_eighth_slab[facing=north,type=bottom,waterlogged=true]
conquest:pink_concrete_eighth_slab[facing=north,type=bottom,waterlogged=false]
conquest:pink_concrete_eighth_slab[facing=south,type=top,waterlogged=true]
conquest:pink_concrete_eighth_slab[facing=south,type=top,waterlogged=false]
conquest:pink_concrete_eighth_slab[facing=south,type=bottom,waterlogged=true]
conquest:pink_concrete_eighth_slab[facing=south,type=bottom,waterlogged=false]
conquest:pink_concrete_eighth_slab[facing=west,type=top,waterlogged=true]
conquest:pink_concrete_eighth_slab[facing=west,type=top,waterlogged=false]
conquest:pink_concrete_eighth_slab[facing=west,type=bottom,waterlogged=true]
conquest:pink_concrete_eighth_slab[facing=west,type=bottom,waterlogged=false]
conquest:pink_concrete_eighth_slab[facing=east,type=top,waterlogged=true]
conquest:pink_concrete_eighth_slab[facing=east,type=top,waterlogged=false]
conquest:pink_concrete_eighth_slab[facing=east,type=bottom,waterlogged=true]
conquest:pink_concrete_eighth_slab[facing=east,type=bottom,waterlogged=false]
conquest:pink_concrete_pillar[layer=1,waterlogged=true]
conquest:pink_concrete_pillar[layer=1,waterlogged=false]
conquest:pink_concrete_pillar[layer=2,waterlogged=true]
conquest:pink_concrete_pillar[layer=2,waterlogged=false]
conquest:pink_concrete_pillar[layer=3,waterlogged=true]
conquest:pink_concrete_pillar[layer=3,waterlogged=false]
conquest:pink_concrete_powder_layer[layers=1,waterlogged=true]
conquest:pink_concrete_powder_layer[layers=1,waterlogged=false]
conquest:pink_concrete_powder_layer[layers=2,waterlogged=true]
conquest:pink_concrete_powder_layer[layers=2,waterlogged=false]
conquest:pink_concrete_powder_layer[layers=3,waterlogged=true]
conquest:pink_concrete_powder_layer[layers=3,waterlogged=false]
conquest:pink_concrete_powder_layer[layers=4,waterlogged=true]
conquest:pink_concrete_powder_layer[layers=4,waterlogged=false]
conquest:pink_concrete_powder_layer[layers=5,waterlogged=true]
conquest:pink_concrete_powder_layer[layers=5,waterlogged=false]
conquest:pink_concrete_powder_layer[layers=6,waterlogged=true]
conquest:pink_concrete_powder_layer[layers=6,waterlogged=false]
conquest:pink_concrete_powder_layer[layers=7,waterlogged=true]
conquest:pink_concrete_powder_layer[layers=7,waterlogged=false]
conquest:pink_concrete_powder_layer[layers=8,waterlogged=true]
conquest:pink_concrete_powder_layer[layers=8,waterlogged=false]
conquest:pink_concrete_powder_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:pink_concrete_powder_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:pink_concrete_powder_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:pink_concrete_powder_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:pink_concrete_powder_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:pink_concrete_powder_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:pink_concrete_powder_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:pink_concrete_powder_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:pink_concrete_powder_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:pink_concrete_powder_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:pink_concrete_powder_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:pink_concrete_powder_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:pink_concrete_powder_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:pink_concrete_powder_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:pink_concrete_powder_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:pink_concrete_powder_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:pink_concrete_powder_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:pink_concrete_powder_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:pink_concrete_powder_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:pink_concrete_powder_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:pink_concrete_powder_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:pink_concrete_powder_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:pink_concrete_powder_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:pink_concrete_powder_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:pink_concrete_powder_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:pink_concrete_powder_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:pink_concrete_powder_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:pink_concrete_powder_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:pink_concrete_powder_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:pink_concrete_powder_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:pink_concrete_powder_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:pink_concrete_powder_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:pink_concrete_powder_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:pink_concrete_powder_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:pink_concrete_powder_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:pink_concrete_powder_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:pink_concrete_powder_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:pink_concrete_powder_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:pink_concrete_powder_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:pink_concrete_powder_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:pink_concrete_powder_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:pink_concrete_powder_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:pink_concrete_powder_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:pink_concrete_powder_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:pink_concrete_powder_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:pink_concrete_powder_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:pink_concrete_powder_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:pink_concrete_powder_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:pink_concrete_powder_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:pink_concrete_powder_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:pink_concrete_powder_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:pink_concrete_powder_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:pink_concrete_powder_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:pink_concrete_powder_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:pink_concrete_powder_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:pink_concrete_powder_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:pink_concrete_powder_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:pink_concrete_powder_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:pink_concrete_powder_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:pink_concrete_powder_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:pink_concrete_powder_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:pink_concrete_powder_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:pink_concrete_powder_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:pink_concrete_powder_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:pink_concrete_powder_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:pink_concrete_powder_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:pink_concrete_powder_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:pink_concrete_powder_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:pink_concrete_powder_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:pink_concrete_powder_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:pink_concrete_powder_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:pink_concrete_powder_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:pink_concrete_powder_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:pink_concrete_powder_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:pink_concrete_powder_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:pink_concrete_powder_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:pink_concrete_powder_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:pink_concrete_powder_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:pink_concrete_powder_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:pink_concrete_powder_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:pink_concrete_quarter_slab[facing=north,layer=1,type=top,waterlogged=true]
conquest:pink_concrete_quarter_slab[facing=north,layer=1,type=top,waterlogged=false]
conquest:pink_concrete_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=true]
conquest:pink_concrete_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=false]
conquest:pink_concrete_quarter_slab[facing=north,layer=2,type=top,waterlogged=true]
conquest:pink_concrete_quarter_slab[facing=north,layer=2,type=top,waterlogged=false]
conquest:pink_concrete_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=true]
conquest:pink_concrete_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=false]
conquest:pink_concrete_quarter_slab[facing=north,layer=3,type=top,waterlogged=true]
conquest:pink_concrete_quarter_slab[facing=north,layer=3,type=top,waterlogged=false]
conquest:pink_concrete_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=true]
conquest:pink_concrete_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=false]
conquest:pink_concrete_quarter_slab[facing=south,layer=1,type=top,waterlogged=true]
conquest:pink_concrete_quarter_slab[facing=south,layer=1,type=top,waterlogged=false]
conquest:pink_concrete_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=true]
conquest:pink_concrete_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=false]
conquest:pink_concrete_quarter_slab[facing=south,layer=2,type=top,waterlogged=true]
conquest:pink_concrete_quarter_slab[facing=south,layer=2,type=top,waterlogged=false]
conquest:pink_concrete_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=true]
conquest:pink_concrete_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=false]
conquest:pink_concrete_quarter_slab[facing=south,layer=3,type=top,waterlogged=true]
conquest:pink_concrete_quarter_slab[facing=south,layer=3,type=top,waterlogged=false]
conquest:pink_concrete_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=true]
conquest:pink_concrete_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=false]
conquest:pink_concrete_quarter_slab[facing=west,layer=1,type=top,waterlogged=true]
conquest:pink_concrete_quarter_slab[facing=west,layer=1,type=top,waterlogged=false]
conquest:pink_concrete_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=true]
conquest:pink_concrete_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=false]
conquest:pink_concrete_quarter_slab[facing=west,layer=2,type=top,waterlogged=true]
conquest:pink_concrete_quarter_slab[facing=west,layer=2,type=top,waterlogged=false]
conquest:pink_concrete_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=true]
conquest:pink_concrete_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=false]
conquest:pink_concrete_quarter_slab[facing=west,layer=3,type=top,waterlogged=true]
conquest:pink_concrete_quarter_slab[facing=west,layer=3,type=top,waterlogged=false]
conquest:pink_concrete_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=true]
conquest:pink_concrete_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=false]
conquest:pink_concrete_quarter_slab[facing=east,layer=1,type=top,waterlogged=true]
conquest:pink_concrete_quarter_slab[facing=east,layer=1,type=top,waterlogged=false]
conquest:pink_concrete_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=true]
conquest:pink_concrete_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=false]
conquest:pink_concrete_quarter_slab[facing=east,layer=2,type=top,waterlogged=true]
conquest:pink_concrete_quarter_slab[facing=east,layer=2,type=top,waterlogged=false]
conquest:pink_concrete_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=true]
conquest:pink_concrete_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=false]
conquest:pink_concrete_quarter_slab[facing=east,layer=3,type=top,waterlogged=true]
conquest:pink_concrete_quarter_slab[facing=east,layer=3,type=top,waterlogged=false]
conquest:pink_concrete_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=true]
conquest:pink_concrete_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=false]
conquest:pink_concrete_slab[layers=1,type=top,waterlogged=true]
conquest:pink_concrete_slab[layers=1,type=top,waterlogged=false]
conquest:pink_concrete_slab[layers=1,type=bottom,waterlogged=true]
conquest:pink_concrete_slab[layers=1,type=bottom,waterlogged=false]
conquest:pink_concrete_slab[layers=2,type=top,waterlogged=true]
conquest:pink_concrete_slab[layers=2,type=top,waterlogged=false]
conquest:pink_concrete_slab[layers=2,type=bottom,waterlogged=true]
conquest:pink_concrete_slab[layers=2,type=bottom,waterlogged=false]
conquest:pink_concrete_slab[layers=3,type=top,waterlogged=true]
conquest:pink_concrete_slab[layers=3,type=top,waterlogged=false]
conquest:pink_concrete_slab[layers=3,type=bottom,waterlogged=true]
conquest:pink_concrete_slab[layers=3,type=bottom,waterlogged=false]
conquest:pink_concrete_slab[layers=4,type=top,waterlogged=true]
conquest:pink_concrete_slab[layers=4,type=top,waterlogged=false]
conquest:pink_concrete_slab[layers=4,type=bottom,waterlogged=true]
conquest:pink_concrete_slab[layers=4,type=bottom,waterlogged=false]
conquest:pink_concrete_slab[layers=5,type=top,waterlogged=true]
conquest:pink_concrete_slab[layers=5,type=top,waterlogged=false]
conquest:pink_concrete_slab[layers=5,type=bottom,waterlogged=true]
conquest:pink_concrete_slab[layers=5,type=bottom,waterlogged=false]
conquest:pink_concrete_slab[layers=6,type=top,waterlogged=true]
conquest:pink_concrete_slab[layers=6,type=top,waterlogged=false]
conquest:pink_concrete_slab[layers=6,type=bottom,waterlogged=true]
conquest:pink_concrete_slab[layers=6,type=bottom,waterlogged=false]
conquest:pink_concrete_slab[layers=7,type=top,waterlogged=true]
conquest:pink_concrete_slab[layers=7,type=top,waterlogged=false]
conquest:pink_concrete_slab[layers=7,type=bottom,waterlogged=true]
conquest:pink_concrete_slab[layers=7,type=bottom,waterlogged=false]
conquest:pink_concrete_slab[layers=8,type=top,waterlogged=true]
conquest:pink_concrete_slab[layers=8,type=top,waterlogged=false]
conquest:pink_concrete_slab[layers=8,type=bottom,waterlogged=true]
conquest:pink_concrete_slab[layers=8,type=bottom,waterlogged=false]
conquest:pink_concrete_small_arch[direction=northsouth,waterlogged=true]
conquest:pink_concrete_small_arch[direction=northsouth,waterlogged=false]
conquest:pink_concrete_small_arch[direction=eastwest,waterlogged=true]
conquest:pink_concrete_small_arch[direction=eastwest,waterlogged=false]
conquest:pink_concrete_small_arch_half[facing=north,waterlogged=true]
conquest:pink_concrete_small_arch_half[facing=north,waterlogged=false]
conquest:pink_concrete_small_arch_half[facing=south,waterlogged=true]
conquest:pink_concrete_small_arch_half[facing=south,waterlogged=false]
conquest:pink_concrete_small_arch_half[facing=west,waterlogged=true]
conquest:pink_concrete_small_arch_half[facing=west,waterlogged=false]
conquest:pink_concrete_small_arch_half[facing=east,waterlogged=true]
conquest:pink_concrete_small_arch_half[facing=east,waterlogged=false]
conquest:pink_concrete_small_window[down=true,up=true,waterlogged=true]
conquest:pink_concrete_small_window[down=true,up=true,waterlogged=false]
conquest:pink_concrete_small_window[down=true,up=false,waterlogged=true]
conquest:pink_concrete_small_window[down=true,up=false,waterlogged=false]
conquest:pink_concrete_small_window[down=false,up=true,waterlogged=true]
conquest:pink_concrete_small_window[down=false,up=true,waterlogged=false]
conquest:pink_concrete_small_window[down=false,up=false,waterlogged=true]
conquest:pink_concrete_small_window[down=false,up=false,waterlogged=false]
conquest:pink_concrete_small_window_half[down=true,facing=north,up=true,waterlogged=true]
conquest:pink_concrete_small_window_half[down=true,facing=north,up=true,waterlogged=false]
conquest:pink_concrete_small_window_half[down=true,facing=north,up=false,waterlogged=true]
conquest:pink_concrete_small_window_half[down=true,facing=north,up=false,waterlogged=false]
conquest:pink_concrete_small_window_half[down=true,facing=south,up=true,waterlogged=true]
conquest:pink_concrete_small_window_half[down=true,facing=south,up=true,waterlogged=false]
conquest:pink_concrete_small_window_half[down=true,facing=south,up=false,waterlogged=true]
conquest:pink_concrete_small_window_half[down=true,facing=south,up=false,waterlogged=false]
conquest:pink_concrete_small_window_half[down=true,facing=west,up=true,waterlogged=true]
conquest:pink_concrete_small_window_half[down=true,facing=west,up=true,waterlogged=false]
conquest:pink_concrete_small_window_half[down=true,facing=west,up=false,waterlogged=true]
conquest:pink_concrete_small_window_half[down=true,facing=west,up=false,waterlogged=false]
conquest:pink_concrete_small_window_half[down=true,facing=east,up=true,waterlogged=true]
conquest:pink_concrete_small_window_half[down=true,facing=east,up=true,waterlogged=false]
conquest:pink_concrete_small_window_half[down=true,facing=east,up=false,waterlogged=true]
conquest:pink_concrete_small_window_half[down=true,facing=east,up=false,waterlogged=false]
conquest:pink_concrete_small_window_half[down=false,facing=north,up=true,waterlogged=true]
conquest:pink_concrete_small_window_half[down=false,facing=north,up=true,waterlogged=false]
conquest:pink_concrete_small_window_half[down=false,facing=north,up=false,waterlogged=true]
conquest:pink_concrete_small_window_half[down=false,facing=north,up=false,waterlogged=false]
conquest:pink_concrete_small_window_half[down=false,facing=south,up=true,waterlogged=true]
conquest:pink_concrete_small_window_half[down=false,facing=south,up=true,waterlogged=false]
conquest:pink_concrete_small_window_half[down=false,facing=south,up=false,waterlogged=true]
conquest:pink_concrete_small_window_half[down=false,facing=south,up=false,waterlogged=false]
conquest:pink_concrete_small_window_half[down=false,facing=west,up=true,waterlogged=true]
conquest:pink_concrete_small_window_half[down=false,facing=west,up=true,waterlogged=false]
conquest:pink_concrete_small_window_half[down=false,facing=west,up=false,waterlogged=true]
conquest:pink_concrete_small_window_half[down=false,facing=west,up=false,waterlogged=false]
conquest:pink_concrete_small_window_half[down=false,facing=east,up=true,waterlogged=true]
conquest:pink_concrete_small_window_half[down=false,facing=east,up=true,waterlogged=false]
conquest:pink_concrete_small_window_half[down=false,facing=east,up=false,waterlogged=true]
conquest:pink_concrete_small_window_half[down=false,facing=east,up=false,waterlogged=false]
conquest:pink_concrete_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:pink_concrete_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:pink_concrete_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:pink_concrete_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:pink_concrete_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:pink_concrete_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:pink_concrete_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:pink_concrete_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:pink_concrete_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:pink_concrete_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:pink_concrete_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:pink_concrete_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:pink_concrete_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:pink_concrete_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:pink_concrete_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:pink_concrete_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:pink_concrete_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:pink_concrete_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:pink_concrete_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:pink_concrete_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:pink_concrete_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:pink_concrete_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:pink_concrete_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:pink_concrete_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:pink_concrete_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:pink_concrete_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:pink_concrete_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:pink_concrete_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:pink_concrete_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:pink_concrete_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:pink_concrete_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:pink_concrete_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:pink_concrete_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:pink_concrete_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:pink_concrete_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:pink_concrete_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:pink_concrete_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:pink_concrete_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:pink_concrete_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:pink_concrete_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:pink_concrete_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:pink_concrete_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:pink_concrete_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:pink_concrete_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:pink_concrete_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:pink_concrete_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:pink_concrete_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:pink_concrete_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:pink_concrete_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:pink_concrete_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:pink_concrete_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:pink_concrete_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:pink_concrete_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:pink_concrete_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:pink_concrete_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:pink_concrete_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:pink_concrete_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:pink_concrete_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:pink_concrete_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:pink_concrete_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:pink_concrete_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:pink_concrete_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:pink_concrete_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:pink_concrete_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:pink_concrete_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:pink_concrete_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:pink_concrete_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:pink_concrete_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:pink_concrete_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:pink_concrete_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:pink_concrete_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:pink_concrete_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:pink_concrete_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:pink_concrete_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:pink_concrete_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:pink_concrete_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:pink_concrete_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:pink_concrete_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:pink_concrete_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:pink_concrete_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:pink_concrete_two_meter_arch[facing=north,type=top]
conquest:pink_concrete_two_meter_arch[facing=north,type=bottom]
conquest:pink_concrete_two_meter_arch[facing=south,type=top]
conquest:pink_concrete_two_meter_arch[facing=south,type=bottom]
conquest:pink_concrete_two_meter_arch[facing=west,type=top]
conquest:pink_concrete_two_meter_arch[facing=west,type=bottom]
conquest:pink_concrete_two_meter_arch[facing=east,type=top]
conquest:pink_concrete_two_meter_arch[facing=east,type=bottom]
conquest:pink_concrete_two_meter_arch_half[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:pink_concrete_two_meter_arch_half[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:pink_concrete_two_meter_arch_half[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:pink_concrete_two_meter_arch_half[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:pink_concrete_two_meter_arch_half[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:pink_concrete_two_meter_arch_half[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:pink_concrete_two_meter_arch_half[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:pink_concrete_two_meter_arch_half[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:pink_concrete_two_meter_arch_half[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:pink_concrete_two_meter_arch_half[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:pink_concrete_two_meter_arch_half[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:pink_concrete_two_meter_arch_half[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:pink_concrete_two_meter_arch_half[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:pink_concrete_two_meter_arch_half[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:pink_concrete_two_meter_arch_half[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:pink_concrete_two_meter_arch_half[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:pink_concrete_two_meter_arch_half[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:pink_concrete_two_meter_arch_half[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:pink_concrete_two_meter_arch_half[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:pink_concrete_two_meter_arch_half[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:pink_concrete_two_meter_arch_half[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:pink_concrete_two_meter_arch_half[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:pink_concrete_two_meter_arch_half[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:pink_concrete_two_meter_arch_half[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:pink_concrete_two_meter_arch_half[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:pink_concrete_two_meter_arch_half[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:pink_concrete_two_meter_arch_half[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:pink_concrete_two_meter_arch_half[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:pink_concrete_two_meter_arch_half[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:pink_concrete_two_meter_arch_half[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:pink_concrete_two_meter_arch_half[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:pink_concrete_two_meter_arch_half[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:pink_concrete_two_meter_arch_half[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:pink_concrete_two_meter_arch_half[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:pink_concrete_two_meter_arch_half[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:pink_concrete_two_meter_arch_half[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:pink_concrete_two_meter_arch_half[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:pink_concrete_two_meter_arch_half[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:pink_concrete_two_meter_arch_half[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:pink_concrete_two_meter_arch_half[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:pink_concrete_two_meter_arch_half[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:pink_concrete_two_meter_arch_half[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:pink_concrete_two_meter_arch_half[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:pink_concrete_two_meter_arch_half[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:pink_concrete_two_meter_arch_half[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:pink_concrete_two_meter_arch_half[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:pink_concrete_two_meter_arch_half[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:pink_concrete_two_meter_arch_half[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:pink_concrete_two_meter_arch_half[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:pink_concrete_two_meter_arch_half[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:pink_concrete_two_meter_arch_half[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:pink_concrete_two_meter_arch_half[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:pink_concrete_two_meter_arch_half[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:pink_concrete_two_meter_arch_half[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:pink_concrete_two_meter_arch_half[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:pink_concrete_two_meter_arch_half[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:pink_concrete_two_meter_arch_half[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:pink_concrete_two_meter_arch_half[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:pink_concrete_two_meter_arch_half[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:pink_concrete_two_meter_arch_half[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:pink_concrete_two_meter_arch_half[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:pink_concrete_two_meter_arch_half[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:pink_concrete_two_meter_arch_half[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:pink_concrete_two_meter_arch_half[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:pink_concrete_vertical_corner[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:pink_concrete_vertical_corner[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:pink_concrete_vertical_corner[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:pink_concrete_vertical_corner[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:pink_concrete_vertical_corner[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:pink_concrete_vertical_corner[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:pink_concrete_vertical_corner[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:pink_concrete_vertical_corner[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:pink_concrete_vertical_corner[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:pink_concrete_vertical_corner[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:pink_concrete_vertical_corner[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:pink_concrete_vertical_corner[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:pink_concrete_vertical_corner[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:pink_concrete_vertical_corner[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:pink_concrete_vertical_corner[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:pink_concrete_vertical_corner[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:pink_concrete_vertical_corner[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:pink_concrete_vertical_corner[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:pink_concrete_vertical_corner[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:pink_concrete_vertical_corner[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:pink_concrete_vertical_corner[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:pink_concrete_vertical_corner[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:pink_concrete_vertical_corner[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:pink_concrete_vertical_corner[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:pink_concrete_vertical_corner[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:pink_concrete_vertical_corner[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:pink_concrete_vertical_corner[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:pink_concrete_vertical_corner[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:pink_concrete_vertical_corner[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:pink_concrete_vertical_corner[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:pink_concrete_vertical_corner[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:pink_concrete_vertical_corner[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:pink_concrete_vertical_corner[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:pink_concrete_vertical_corner[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:pink_concrete_vertical_corner[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:pink_concrete_vertical_corner[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:pink_concrete_vertical_corner[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:pink_concrete_vertical_corner[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:pink_concrete_vertical_corner[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:pink_concrete_vertical_corner[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:pink_concrete_vertical_corner[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:pink_concrete_vertical_corner[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:pink_concrete_vertical_corner[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:pink_concrete_vertical_corner[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:pink_concrete_vertical_corner[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:pink_concrete_vertical_corner[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:pink_concrete_vertical_corner[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:pink_concrete_vertical_corner[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:pink_concrete_vertical_corner[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:pink_concrete_vertical_corner[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:pink_concrete_vertical_corner[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:pink_concrete_vertical_corner[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:pink_concrete_vertical_corner[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:pink_concrete_vertical_corner[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:pink_concrete_vertical_corner[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:pink_concrete_vertical_corner[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:pink_concrete_vertical_corner[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:pink_concrete_vertical_corner[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:pink_concrete_vertical_corner[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:pink_concrete_vertical_corner[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:pink_concrete_vertical_corner[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:pink_concrete_vertical_corner[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:pink_concrete_vertical_corner[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:pink_concrete_vertical_corner[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:pink_concrete_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:pink_concrete_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:pink_concrete_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:pink_concrete_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:pink_concrete_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:pink_concrete_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:pink_concrete_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:pink_concrete_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:pink_concrete_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:pink_concrete_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:pink_concrete_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:pink_concrete_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:pink_concrete_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:pink_concrete_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:pink_concrete_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:pink_concrete_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:pink_concrete_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:pink_concrete_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:pink_concrete_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:pink_concrete_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:pink_concrete_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:pink_concrete_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:pink_concrete_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:pink_concrete_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:pink_concrete_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:pink_concrete_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:pink_concrete_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:pink_concrete_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:pink_concrete_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:pink_concrete_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:pink_concrete_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:pink_concrete_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:pink_concrete_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:pink_concrete_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:pink_concrete_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:pink_concrete_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:pink_concrete_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:pink_concrete_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:pink_concrete_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:pink_concrete_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:pink_concrete_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:pink_concrete_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:pink_concrete_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:pink_concrete_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:pink_concrete_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:pink_concrete_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:pink_concrete_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:pink_concrete_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:pink_concrete_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:pink_concrete_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:pink_concrete_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:pink_concrete_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:pink_concrete_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:pink_concrete_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:pink_concrete_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:pink_concrete_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:pink_concrete_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:pink_concrete_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:pink_concrete_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:pink_concrete_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:pink_concrete_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:pink_concrete_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:pink_concrete_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:pink_concrete_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:pink_concrete_vertical_quarter[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:pink_concrete_vertical_quarter[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:pink_concrete_vertical_quarter[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:pink_concrete_vertical_quarter[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:pink_concrete_vertical_quarter[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:pink_concrete_vertical_quarter[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:pink_concrete_vertical_quarter[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:pink_concrete_vertical_quarter[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:pink_concrete_vertical_quarter[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:pink_concrete_vertical_quarter[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:pink_concrete_vertical_quarter[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:pink_concrete_vertical_quarter[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:pink_concrete_vertical_quarter[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:pink_concrete_vertical_quarter[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:pink_concrete_vertical_quarter[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:pink_concrete_vertical_quarter[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:pink_concrete_vertical_quarter[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:pink_concrete_vertical_quarter[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:pink_concrete_vertical_quarter[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:pink_concrete_vertical_quarter[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:pink_concrete_vertical_quarter[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:pink_concrete_vertical_quarter[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:pink_concrete_vertical_quarter[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:pink_concrete_vertical_quarter[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:pink_concrete_vertical_quarter[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:pink_concrete_vertical_quarter[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:pink_concrete_vertical_quarter[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:pink_concrete_vertical_quarter[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:pink_concrete_vertical_quarter[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:pink_concrete_vertical_quarter[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:pink_concrete_vertical_quarter[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:pink_concrete_vertical_quarter[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:pink_concrete_vertical_quarter[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:pink_concrete_vertical_quarter[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:pink_concrete_vertical_quarter[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:pink_concrete_vertical_quarter[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:pink_concrete_vertical_quarter[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:pink_concrete_vertical_quarter[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:pink_concrete_vertical_quarter[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:pink_concrete_vertical_quarter[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:pink_concrete_vertical_quarter[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:pink_concrete_vertical_quarter[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:pink_concrete_vertical_quarter[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:pink_concrete_vertical_quarter[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:pink_concrete_vertical_quarter[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:pink_concrete_vertical_quarter[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:pink_concrete_vertical_quarter[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:pink_concrete_vertical_quarter[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:pink_concrete_vertical_quarter[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:pink_concrete_vertical_quarter[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:pink_concrete_vertical_quarter[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:pink_concrete_vertical_quarter[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:pink_concrete_vertical_quarter[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:pink_concrete_vertical_quarter[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:pink_concrete_vertical_quarter[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:pink_concrete_vertical_quarter[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:pink_concrete_vertical_quarter[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:pink_concrete_vertical_quarter[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:pink_concrete_vertical_quarter[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:pink_concrete_vertical_quarter[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:pink_concrete_vertical_quarter[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:pink_concrete_vertical_quarter[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:pink_concrete_vertical_quarter[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:pink_concrete_vertical_quarter[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:pink_concrete_vertical_slab[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:pink_concrete_vertical_slab[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:pink_concrete_vertical_slab[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:pink_concrete_vertical_slab[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:pink_concrete_vertical_slab[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:pink_concrete_vertical_slab[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:pink_concrete_vertical_slab[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:pink_concrete_vertical_slab[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:pink_concrete_vertical_slab[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:pink_concrete_vertical_slab[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:pink_concrete_vertical_slab[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:pink_concrete_vertical_slab[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:pink_concrete_vertical_slab[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:pink_concrete_vertical_slab[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:pink_concrete_vertical_slab[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:pink_concrete_vertical_slab[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:pink_concrete_vertical_slab[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:pink_concrete_vertical_slab[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:pink_concrete_vertical_slab[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:pink_concrete_vertical_slab[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:pink_concrete_vertical_slab[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:pink_concrete_vertical_slab[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:pink_concrete_vertical_slab[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:pink_concrete_vertical_slab[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:pink_concrete_vertical_slab[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:pink_concrete_vertical_slab[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:pink_concrete_vertical_slab[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:pink_concrete_vertical_slab[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:pink_concrete_vertical_slab[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:pink_concrete_vertical_slab[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:pink_concrete_vertical_slab[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:pink_concrete_vertical_slab[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:pink_concrete_vertical_slab[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:pink_concrete_vertical_slab[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:pink_concrete_vertical_slab[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:pink_concrete_vertical_slab[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:pink_concrete_vertical_slab[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:pink_concrete_vertical_slab[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:pink_concrete_vertical_slab[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:pink_concrete_vertical_slab[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:pink_concrete_vertical_slab[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:pink_concrete_vertical_slab[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:pink_concrete_vertical_slab[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:pink_concrete_vertical_slab[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:pink_concrete_vertical_slab[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:pink_concrete_vertical_slab[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:pink_concrete_vertical_slab[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:pink_concrete_vertical_slab[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:pink_concrete_vertical_slab[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:pink_concrete_vertical_slab[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:pink_concrete_vertical_slab[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:pink_concrete_vertical_slab[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:pink_concrete_vertical_slab[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:pink_concrete_vertical_slab[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:pink_concrete_vertical_slab[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:pink_concrete_vertical_slab[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:pink_concrete_vertical_slab[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:pink_concrete_vertical_slab[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:pink_concrete_vertical_slab[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:pink_concrete_vertical_slab[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:pink_concrete_vertical_slab[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:pink_concrete_vertical_slab[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:pink_concrete_vertical_slab[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:pink_concrete_vertical_slab[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:pink_concrete_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:pink_concrete_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:pink_concrete_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:pink_concrete_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:pink_concrete_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:pink_concrete_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:pink_concrete_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:pink_concrete_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:pink_concrete_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:pink_concrete_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:pink_concrete_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:pink_concrete_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:pink_concrete_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:pink_concrete_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:pink_concrete_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:pink_concrete_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:pink_concrete_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:pink_concrete_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:pink_concrete_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:pink_concrete_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:pink_concrete_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:pink_concrete_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:pink_concrete_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:pink_concrete_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:pink_concrete_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:pink_concrete_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:pink_concrete_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:pink_concrete_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:pink_concrete_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:pink_concrete_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:pink_concrete_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:pink_concrete_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:pink_concrete_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:pink_concrete_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:pink_concrete_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:pink_concrete_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:pink_concrete_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:pink_concrete_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:pink_concrete_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:pink_concrete_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:pink_concrete_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:pink_concrete_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:pink_concrete_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:pink_concrete_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:pink_concrete_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:pink_concrete_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:pink_concrete_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:pink_concrete_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:pink_concrete_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:pink_concrete_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:pink_concrete_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:pink_concrete_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:pink_concrete_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:pink_concrete_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:pink_concrete_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:pink_concrete_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:pink_concrete_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:pink_concrete_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:pink_concrete_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:pink_concrete_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:pink_concrete_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:pink_concrete_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:pink_concrete_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:pink_concrete_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:pink_concrete_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:pink_concrete_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:pink_concrete_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:pink_concrete_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:pink_concrete_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:pink_concrete_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:pink_concrete_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:pink_concrete_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:pink_concrete_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:pink_concrete_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:pink_concrete_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:pink_concrete_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:pink_concrete_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:pink_concrete_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:pink_concrete_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:pink_concrete_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:pink_concrete_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:pink_concrete_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:pink_concrete_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:pink_concrete_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:pink_concrete_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:pink_concrete_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:pink_concrete_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:pink_concrete_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:pink_concrete_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:pink_concrete_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:pink_concrete_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:pink_concrete_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:pink_concrete_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:pink_concrete_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:pink_concrete_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:pink_concrete_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:pink_concrete_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:pink_concrete_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:pink_concrete_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:pink_concrete_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:pink_concrete_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:pink_concrete_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:pink_concrete_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:pink_concrete_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:pink_concrete_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:pink_concrete_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:pink_concrete_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:pink_concrete_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:pink_concrete_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:pink_concrete_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:pink_concrete_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:pink_concrete_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:pink_concrete_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:pink_concrete_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:pink_concrete_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:pink_concrete_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:pink_concrete_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:pink_concrete_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:pink_concrete_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:pink_concrete_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:pink_concrete_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:pink_concrete_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:pink_concrete_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:pink_concrete_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:pink_concrete_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:pink_concrete_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:pink_concrete_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:pink_concrete_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:pink_concrete_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:pink_concrete_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:pink_concrete_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:pink_concrete_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:pink_concrete_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:pink_concrete_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:pink_concrete_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:pink_concrete_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:pink_concrete_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:pink_concrete_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:pink_concrete_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:pink_concrete_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:pink_concrete_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:pink_concrete_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:pink_concrete_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:pink_concrete_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:pink_concrete_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:pink_concrete_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:pink_concrete_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:pink_concrete_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:pink_concrete_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:pink_concrete_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:pink_concrete_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:pink_concrete_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:pink_concrete_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:pink_concrete_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:pink_concrete_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:pink_concrete_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:pink_concrete_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:pink_concrete_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:pink_concrete_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:pink_concrete_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:pink_concrete_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:pink_concrete_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:pink_concrete_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:pink_concrete_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:pink_concrete_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:pink_concrete_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:pink_concrete_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:pink_concrete_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:pink_concrete_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:pink_concrete_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:pink_concrete_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:pink_concrete_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:pink_concrete_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:pink_concrete_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:pink_concrete_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:pink_concrete_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:pink_concrete_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:pink_concrete_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:pink_concrete_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:pink_concrete_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:pink_concrete_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:pink_concrete_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:pink_concrete_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:pink_concrete_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:pink_concrete_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:pink_concrete_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:pink_concrete_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:pink_concrete_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:pink_concrete_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:pink_concrete_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:pink_concrete_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:pink_concrete_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:pink_concrete_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:pink_concrete_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:pink_concrete_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:pink_concrete_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:pink_concrete_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:pink_concrete_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:pink_concrete_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:pink_concrete_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:pink_concrete_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:pink_concrete_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:pink_concrete_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:pink_concrete_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:pink_concrete_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:pink_concrete_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:pink_concrete_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:pink_concrete_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:pink_concrete_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:pink_concrete_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:pink_concrete_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:pink_concrete_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:pink_concrete_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:pink_concrete_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:pink_concrete_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:pink_concrete_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:pink_concrete_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:pink_concrete_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:pink_concrete_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:pink_concrete_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:pink_concrete_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:pink_concrete_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:pink_concrete_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:pink_concrete_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:pink_concrete_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:pink_concrete_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:pink_concrete_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:pink_concrete_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:pink_concrete_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:pink_concrete_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:pink_concrete_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:pink_concrete_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:pink_concrete_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:pink_concrete_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:pink_concrete_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:pink_concrete_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:pink_concrete_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:pink_concrete_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:pink_concrete_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:pink_concrete_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:pink_concrete_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:pink_concrete_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:pink_concrete_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:pink_concrete_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:pink_concrete_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:pink_concrete_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:pink_concrete_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:pink_concrete_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:pink_concrete_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:pink_concrete_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:pink_concrete_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:pink_concrete_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:pink_concrete_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:pink_concrete_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:pink_concrete_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:pink_concrete_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:pink_concrete_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:pink_concrete_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:pink_concrete_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:pink_concrete_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:pink_concrete_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:pink_concrete_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:pink_concrete_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:pink_concrete_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:pink_concrete_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:pink_concrete_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:pink_concrete_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:pink_concrete_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:pink_concrete_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:pink_concrete_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:pink_concrete_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:pink_concrete_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:pink_concrete_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:pink_concrete_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:pink_concrete_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:pink_concrete_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:pink_concrete_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:pink_concrete_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:pink_concrete_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:pink_concrete_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:pink_concrete_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:pink_concrete_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:pink_concrete_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:pink_concrete_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:pink_concrete_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:pink_concrete_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:pink_concrete_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:pink_concrete_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:pink_concrete_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:pink_concrete_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:pink_concrete_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:pink_concrete_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:pink_concrete_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:pink_concrete_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:pink_concrete_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:pink_concrete_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:pink_concrete_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:pink_concrete_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:pink_concrete_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:pink_concrete_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:pink_concrete_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:pink_concrete_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:pink_concrete_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:pink_concrete_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:pink_concrete_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:pink_concrete_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:pink_concrete_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:pink_concrete_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:pink_concrete_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:pink_concrete_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:pink_concrete_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:pink_concrete_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:pink_concrete_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:pink_concrete_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:pink_concrete_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:pink_concrete_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:pink_concrete_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:pink_concrete_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:pink_concrete_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:pink_concrete_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:pink_concrete_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:pink_concrete_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:pink_concrete_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:pink_concrete_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:pink_limestone
conquest:pink_limestone_arrowslit[facing=north,waterlogged=true]
conquest:pink_limestone_arrowslit[facing=north,waterlogged=false]
conquest:pink_limestone_arrowslit[facing=south,waterlogged=true]
conquest:pink_limestone_arrowslit[facing=south,waterlogged=false]
conquest:pink_limestone_arrowslit[facing=west,waterlogged=true]
conquest:pink_limestone_arrowslit[facing=west,waterlogged=false]
conquest:pink_limestone_arrowslit[facing=east,waterlogged=true]
conquest:pink_limestone_arrowslit[facing=east,waterlogged=false]
conquest:pink_limestone_balustrade[axis=x,waterlogged=true]
conquest:pink_limestone_balustrade[axis=x,waterlogged=false]
conquest:pink_limestone_balustrade[axis=y,waterlogged=true]
conquest:pink_limestone_balustrade[axis=y,waterlogged=false]
conquest:pink_limestone_balustrade[axis=z,waterlogged=true]
conquest:pink_limestone_balustrade[axis=z,waterlogged=false]
conquest:pink_limestone_capital[facing=flat,type=top,waterlogged=true]
conquest:pink_limestone_capital[facing=flat,type=top,waterlogged=false]
conquest:pink_limestone_capital[facing=flat,type=bottom,waterlogged=true]
conquest:pink_limestone_capital[facing=flat,type=bottom,waterlogged=false]
conquest:pink_limestone_capital[facing=north,type=top,waterlogged=true]
conquest:pink_limestone_capital[facing=north,type=top,waterlogged=false]
conquest:pink_limestone_capital[facing=north,type=bottom,waterlogged=true]
conquest:pink_limestone_capital[facing=north,type=bottom,waterlogged=false]
conquest:pink_limestone_capital[facing=south,type=top,waterlogged=true]
conquest:pink_limestone_capital[facing=south,type=top,waterlogged=false]
conquest:pink_limestone_capital[facing=south,type=bottom,waterlogged=true]
conquest:pink_limestone_capital[facing=south,type=bottom,waterlogged=false]
conquest:pink_limestone_capital[facing=east,type=top,waterlogged=true]
conquest:pink_limestone_capital[facing=east,type=top,waterlogged=false]
conquest:pink_limestone_capital[facing=east,type=bottom,waterlogged=true]
conquest:pink_limestone_capital[facing=east,type=bottom,waterlogged=false]
conquest:pink_limestone_capital[facing=west,type=top,waterlogged=true]
conquest:pink_limestone_capital[facing=west,type=top,waterlogged=false]
conquest:pink_limestone_capital[facing=west,type=bottom,waterlogged=true]
conquest:pink_limestone_capital[facing=west,type=bottom,waterlogged=false]
conquest:pink_limestone_corner_slab[facing=north,type=top,waterlogged=true]
conquest:pink_limestone_corner_slab[facing=north,type=top,waterlogged=false]
conquest:pink_limestone_corner_slab[facing=north,type=bottom,waterlogged=true]
conquest:pink_limestone_corner_slab[facing=north,type=bottom,waterlogged=false]
conquest:pink_limestone_corner_slab[facing=south,type=top,waterlogged=true]
conquest:pink_limestone_corner_slab[facing=south,type=top,waterlogged=false]
conquest:pink_limestone_corner_slab[facing=south,type=bottom,waterlogged=true]
conquest:pink_limestone_corner_slab[facing=south,type=bottom,waterlogged=false]
conquest:pink_limestone_corner_slab[facing=west,type=top,waterlogged=true]
conquest:pink_limestone_corner_slab[facing=west,type=top,waterlogged=false]
conquest:pink_limestone_corner_slab[facing=west,type=bottom,waterlogged=true]
conquest:pink_limestone_corner_slab[facing=west,type=bottom,waterlogged=false]
conquest:pink_limestone_corner_slab[facing=east,type=top,waterlogged=true]
conquest:pink_limestone_corner_slab[facing=east,type=top,waterlogged=false]
conquest:pink_limestone_corner_slab[facing=east,type=bottom,waterlogged=true]
conquest:pink_limestone_corner_slab[facing=east,type=bottom,waterlogged=false]
conquest:pink_limestone_eighth_slab[facing=north,type=top,waterlogged=true]
conquest:pink_limestone_eighth_slab[facing=north,type=top,waterlogged=false]
conquest:pink_limestone_eighth_slab[facing=north,type=bottom,waterlogged=true]
conquest:pink_limestone_eighth_slab[facing=north,type=bottom,waterlogged=false]
conquest:pink_limestone_eighth_slab[facing=south,type=top,waterlogged=true]
conquest:pink_limestone_eighth_slab[facing=south,type=top,waterlogged=false]
conquest:pink_limestone_eighth_slab[facing=south,type=bottom,waterlogged=true]
conquest:pink_limestone_eighth_slab[facing=south,type=bottom,waterlogged=false]
conquest:pink_limestone_eighth_slab[facing=west,type=top,waterlogged=true]
conquest:pink_limestone_eighth_slab[facing=west,type=top,waterlogged=false]
conquest:pink_limestone_eighth_slab[facing=west,type=bottom,waterlogged=true]
conquest:pink_limestone_eighth_slab[facing=west,type=bottom,waterlogged=false]
conquest:pink_limestone_eighth_slab[facing=east,type=top,waterlogged=true]
conquest:pink_limestone_eighth_slab[facing=east,type=top,waterlogged=false]
conquest:pink_limestone_eighth_slab[facing=east,type=bottom,waterlogged=true]
conquest:pink_limestone_eighth_slab[facing=east,type=bottom,waterlogged=false]
conquest:pink_limestone_pillar[layer=1,waterlogged=true]
conquest:pink_limestone_pillar[layer=1,waterlogged=false]
conquest:pink_limestone_pillar[layer=2,waterlogged=true]
conquest:pink_limestone_pillar[layer=2,waterlogged=false]
conquest:pink_limestone_pillar[layer=3,waterlogged=true]
conquest:pink_limestone_pillar[layer=3,waterlogged=false]
conquest:pink_limestone_quarter_slab[facing=north,layer=1,type=top,waterlogged=true]
conquest:pink_limestone_quarter_slab[facing=north,layer=1,type=top,waterlogged=false]
conquest:pink_limestone_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=true]
conquest:pink_limestone_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=false]
conquest:pink_limestone_quarter_slab[facing=north,layer=2,type=top,waterlogged=true]
conquest:pink_limestone_quarter_slab[facing=north,layer=2,type=top,waterlogged=false]
conquest:pink_limestone_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=true]
conquest:pink_limestone_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=false]
conquest:pink_limestone_quarter_slab[facing=north,layer=3,type=top,waterlogged=true]
conquest:pink_limestone_quarter_slab[facing=north,layer=3,type=top,waterlogged=false]
conquest:pink_limestone_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=true]
conquest:pink_limestone_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=false]
conquest:pink_limestone_quarter_slab[facing=south,layer=1,type=top,waterlogged=true]
conquest:pink_limestone_quarter_slab[facing=south,layer=1,type=top,waterlogged=false]
conquest:pink_limestone_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=true]
conquest:pink_limestone_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=false]
conquest:pink_limestone_quarter_slab[facing=south,layer=2,type=top,waterlogged=true]
conquest:pink_limestone_quarter_slab[facing=south,layer=2,type=top,waterlogged=false]
conquest:pink_limestone_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=true]
conquest:pink_limestone_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=false]
conquest:pink_limestone_quarter_slab[facing=south,layer=3,type=top,waterlogged=true]
conquest:pink_limestone_quarter_slab[facing=south,layer=3,type=top,waterlogged=false]
conquest:pink_limestone_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=true]
conquest:pink_limestone_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=false]
conquest:pink_limestone_quarter_slab[facing=west,layer=1,type=top,waterlogged=true]
conquest:pink_limestone_quarter_slab[facing=west,layer=1,type=top,waterlogged=false]
conquest:pink_limestone_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=true]
conquest:pink_limestone_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=false]
conquest:pink_limestone_quarter_slab[facing=west,layer=2,type=top,waterlogged=true]
conquest:pink_limestone_quarter_slab[facing=west,layer=2,type=top,waterlogged=false]
conquest:pink_limestone_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=true]
conquest:pink_limestone_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=false]
conquest:pink_limestone_quarter_slab[facing=west,layer=3,type=top,waterlogged=true]
conquest:pink_limestone_quarter_slab[facing=west,layer=3,type=top,waterlogged=false]
conquest:pink_limestone_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=true]
conquest:pink_limestone_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=false]
conquest:pink_limestone_quarter_slab[facing=east,layer=1,type=top,waterlogged=true]
conquest:pink_limestone_quarter_slab[facing=east,layer=1,type=top,waterlogged=false]
conquest:pink_limestone_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=true]
conquest:pink_limestone_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=false]
conquest:pink_limestone_quarter_slab[facing=east,layer=2,type=top,waterlogged=true]
conquest:pink_limestone_quarter_slab[facing=east,layer=2,type=top,waterlogged=false]
conquest:pink_limestone_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=true]
conquest:pink_limestone_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=false]
conquest:pink_limestone_quarter_slab[facing=east,layer=3,type=top,waterlogged=true]
conquest:pink_limestone_quarter_slab[facing=east,layer=3,type=top,waterlogged=false]
conquest:pink_limestone_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=true]
conquest:pink_limestone_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=false]
conquest:pink_limestone_slab[layers=1,type=top,waterlogged=true]
conquest:pink_limestone_slab[layers=1,type=top,waterlogged=false]
conquest:pink_limestone_slab[layers=1,type=bottom,waterlogged=true]
conquest:pink_limestone_slab[layers=1,type=bottom,waterlogged=false]
conquest:pink_limestone_slab[layers=2,type=top,waterlogged=true]
conquest:pink_limestone_slab[layers=2,type=top,waterlogged=false]
conquest:pink_limestone_slab[layers=2,type=bottom,waterlogged=true]
conquest:pink_limestone_slab[layers=2,type=bottom,waterlogged=false]
conquest:pink_limestone_slab[layers=3,type=top,waterlogged=true]
conquest:pink_limestone_slab[layers=3,type=top,waterlogged=false]
conquest:pink_limestone_slab[layers=3,type=bottom,waterlogged=true]
conquest:pink_limestone_slab[layers=3,type=bottom,waterlogged=false]
conquest:pink_limestone_slab[layers=4,type=top,waterlogged=true]
conquest:pink_limestone_slab[layers=4,type=top,waterlogged=false]
conquest:pink_limestone_slab[layers=4,type=bottom,waterlogged=true]
conquest:pink_limestone_slab[layers=4,type=bottom,waterlogged=false]
conquest:pink_limestone_slab[layers=5,type=top,waterlogged=true]
conquest:pink_limestone_slab[layers=5,type=top,waterlogged=false]
conquest:pink_limestone_slab[layers=5,type=bottom,waterlogged=true]
conquest:pink_limestone_slab[layers=5,type=bottom,waterlogged=false]
conquest:pink_limestone_slab[layers=6,type=top,waterlogged=true]
conquest:pink_limestone_slab[layers=6,type=top,waterlogged=false]
conquest:pink_limestone_slab[layers=6,type=bottom,waterlogged=true]
conquest:pink_limestone_slab[layers=6,type=bottom,waterlogged=false]
conquest:pink_limestone_slab[layers=7,type=top,waterlogged=true]
conquest:pink_limestone_slab[layers=7,type=top,waterlogged=false]
conquest:pink_limestone_slab[layers=7,type=bottom,waterlogged=true]
conquest:pink_limestone_slab[layers=7,type=bottom,waterlogged=false]
conquest:pink_limestone_slab[layers=8,type=top,waterlogged=true]
conquest:pink_limestone_slab[layers=8,type=top,waterlogged=false]
conquest:pink_limestone_slab[layers=8,type=bottom,waterlogged=true]
conquest:pink_limestone_slab[layers=8,type=bottom,waterlogged=false]
conquest:pink_limestone_small_window[down=true,up=true,waterlogged=true]
conquest:pink_limestone_small_window[down=true,up=true,waterlogged=false]
conquest:pink_limestone_small_window[down=true,up=false,waterlogged=true]
conquest:pink_limestone_small_window[down=true,up=false,waterlogged=false]
conquest:pink_limestone_small_window[down=false,up=true,waterlogged=true]
conquest:pink_limestone_small_window[down=false,up=true,waterlogged=false]
conquest:pink_limestone_small_window[down=false,up=false,waterlogged=true]
conquest:pink_limestone_small_window[down=false,up=false,waterlogged=false]
conquest:pink_limestone_small_window_half[down=true,facing=north,up=true,waterlogged=true]
conquest:pink_limestone_small_window_half[down=true,facing=north,up=true,waterlogged=false]
conquest:pink_limestone_small_window_half[down=true,facing=north,up=false,waterlogged=true]
conquest:pink_limestone_small_window_half[down=true,facing=north,up=false,waterlogged=false]
conquest:pink_limestone_small_window_half[down=true,facing=south,up=true,waterlogged=true]
conquest:pink_limestone_small_window_half[down=true,facing=south,up=true,waterlogged=false]
conquest:pink_limestone_small_window_half[down=true,facing=south,up=false,waterlogged=true]
conquest:pink_limestone_small_window_half[down=true,facing=south,up=false,waterlogged=false]
conquest:pink_limestone_small_window_half[down=true,facing=west,up=true,waterlogged=true]
conquest:pink_limestone_small_window_half[down=true,facing=west,up=true,waterlogged=false]
conquest:pink_limestone_small_window_half[down=true,facing=west,up=false,waterlogged=true]
conquest:pink_limestone_small_window_half[down=true,facing=west,up=false,waterlogged=false]
conquest:pink_limestone_small_window_half[down=true,facing=east,up=true,waterlogged=true]
conquest:pink_limestone_small_window_half[down=true,facing=east,up=true,waterlogged=false]
conquest:pink_limestone_small_window_half[down=true,facing=east,up=false,waterlogged=true]
conquest:pink_limestone_small_window_half[down=true,facing=east,up=false,waterlogged=false]
conquest:pink_limestone_small_window_half[down=false,facing=north,up=true,waterlogged=true]
conquest:pink_limestone_small_window_half[down=false,facing=north,up=true,waterlogged=false]
conquest:pink_limestone_small_window_half[down=false,facing=north,up=false,waterlogged=true]
conquest:pink_limestone_small_window_half[down=false,facing=north,up=false,waterlogged=false]
conquest:pink_limestone_small_window_half[down=false,facing=south,up=true,waterlogged=true]
conquest:pink_limestone_small_window_half[down=false,facing=south,up=true,waterlogged=false]
conquest:pink_limestone_small_window_half[down=false,facing=south,up=false,waterlogged=true]
conquest:pink_limestone_small_window_half[down=false,facing=south,up=false,waterlogged=false]
conquest:pink_limestone_small_window_half[down=false,facing=west,up=true,waterlogged=true]
conquest:pink_limestone_small_window_half[down=false,facing=west,up=true,waterlogged=false]
conquest:pink_limestone_small_window_half[down=false,facing=west,up=false,waterlogged=true]
conquest:pink_limestone_small_window_half[down=false,facing=west,up=false,waterlogged=false]
conquest:pink_limestone_small_window_half[down=false,facing=east,up=true,waterlogged=true]
conquest:pink_limestone_small_window_half[down=false,facing=east,up=true,waterlogged=false]
conquest:pink_limestone_small_window_half[down=false,facing=east,up=false,waterlogged=true]
conquest:pink_limestone_small_window_half[down=false,facing=east,up=false,waterlogged=false]
conquest:pink_limestone_sphere[type=egg,waterlogged=true]
conquest:pink_limestone_sphere[type=egg,waterlogged=false]
conquest:pink_limestone_sphere[type=small,waterlogged=true]
conquest:pink_limestone_sphere[type=small,waterlogged=false]
conquest:pink_limestone_sphere[type=large,waterlogged=true]
conquest:pink_limestone_sphere[type=large,waterlogged=false]
conquest:pink_limestone_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:pink_limestone_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:pink_limestone_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:pink_limestone_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:pink_limestone_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:pink_limestone_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:pink_limestone_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:pink_limestone_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:pink_limestone_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:pink_limestone_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:pink_limestone_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:pink_limestone_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:pink_limestone_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:pink_limestone_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:pink_limestone_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:pink_limestone_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:pink_limestone_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:pink_limestone_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:pink_limestone_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:pink_limestone_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:pink_limestone_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:pink_limestone_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:pink_limestone_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:pink_limestone_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:pink_limestone_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:pink_limestone_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:pink_limestone_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:pink_limestone_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:pink_limestone_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:pink_limestone_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:pink_limestone_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:pink_limestone_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:pink_limestone_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:pink_limestone_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:pink_limestone_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:pink_limestone_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:pink_limestone_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:pink_limestone_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:pink_limestone_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:pink_limestone_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:pink_limestone_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:pink_limestone_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:pink_limestone_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:pink_limestone_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:pink_limestone_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:pink_limestone_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:pink_limestone_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:pink_limestone_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:pink_limestone_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:pink_limestone_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:pink_limestone_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:pink_limestone_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:pink_limestone_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:pink_limestone_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:pink_limestone_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:pink_limestone_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:pink_limestone_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:pink_limestone_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:pink_limestone_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:pink_limestone_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:pink_limestone_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:pink_limestone_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:pink_limestone_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:pink_limestone_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:pink_limestone_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:pink_limestone_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:pink_limestone_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:pink_limestone_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:pink_limestone_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:pink_limestone_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:pink_limestone_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:pink_limestone_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:pink_limestone_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:pink_limestone_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:pink_limestone_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:pink_limestone_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:pink_limestone_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:pink_limestone_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:pink_limestone_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:pink_limestone_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:pink_limestone_vertical_corner[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:pink_limestone_vertical_corner[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:pink_limestone_vertical_corner[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:pink_limestone_vertical_corner[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:pink_limestone_vertical_corner[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:pink_limestone_vertical_corner[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:pink_limestone_vertical_corner[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:pink_limestone_vertical_corner[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:pink_limestone_vertical_corner[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:pink_limestone_vertical_corner[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:pink_limestone_vertical_corner[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:pink_limestone_vertical_corner[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:pink_limestone_vertical_corner[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:pink_limestone_vertical_corner[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:pink_limestone_vertical_corner[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:pink_limestone_vertical_corner[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:pink_limestone_vertical_corner[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:pink_limestone_vertical_corner[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:pink_limestone_vertical_corner[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:pink_limestone_vertical_corner[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:pink_limestone_vertical_corner[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:pink_limestone_vertical_corner[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:pink_limestone_vertical_corner[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:pink_limestone_vertical_corner[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:pink_limestone_vertical_corner[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:pink_limestone_vertical_corner[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:pink_limestone_vertical_corner[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:pink_limestone_vertical_corner[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:pink_limestone_vertical_corner[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:pink_limestone_vertical_corner[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:pink_limestone_vertical_corner[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:pink_limestone_vertical_corner[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:pink_limestone_vertical_corner[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:pink_limestone_vertical_corner[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:pink_limestone_vertical_corner[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:pink_limestone_vertical_corner[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:pink_limestone_vertical_corner[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:pink_limestone_vertical_corner[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:pink_limestone_vertical_corner[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:pink_limestone_vertical_corner[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:pink_limestone_vertical_corner[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:pink_limestone_vertical_corner[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:pink_limestone_vertical_corner[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:pink_limestone_vertical_corner[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:pink_limestone_vertical_corner[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:pink_limestone_vertical_corner[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:pink_limestone_vertical_corner[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:pink_limestone_vertical_corner[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:pink_limestone_vertical_corner[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:pink_limestone_vertical_corner[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:pink_limestone_vertical_corner[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:pink_limestone_vertical_corner[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:pink_limestone_vertical_corner[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:pink_limestone_vertical_corner[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:pink_limestone_vertical_corner[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:pink_limestone_vertical_corner[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:pink_limestone_vertical_corner[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:pink_limestone_vertical_corner[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:pink_limestone_vertical_corner[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:pink_limestone_vertical_corner[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:pink_limestone_vertical_corner[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:pink_limestone_vertical_corner[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:pink_limestone_vertical_corner[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:pink_limestone_vertical_corner[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:pink_limestone_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:pink_limestone_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:pink_limestone_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:pink_limestone_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:pink_limestone_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:pink_limestone_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:pink_limestone_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:pink_limestone_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:pink_limestone_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:pink_limestone_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:pink_limestone_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:pink_limestone_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:pink_limestone_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:pink_limestone_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:pink_limestone_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:pink_limestone_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:pink_limestone_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:pink_limestone_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:pink_limestone_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:pink_limestone_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:pink_limestone_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:pink_limestone_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:pink_limestone_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:pink_limestone_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:pink_limestone_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:pink_limestone_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:pink_limestone_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:pink_limestone_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:pink_limestone_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:pink_limestone_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:pink_limestone_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:pink_limestone_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:pink_limestone_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:pink_limestone_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:pink_limestone_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:pink_limestone_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:pink_limestone_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:pink_limestone_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:pink_limestone_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:pink_limestone_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:pink_limestone_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:pink_limestone_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:pink_limestone_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:pink_limestone_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:pink_limestone_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:pink_limestone_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:pink_limestone_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:pink_limestone_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:pink_limestone_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:pink_limestone_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:pink_limestone_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:pink_limestone_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:pink_limestone_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:pink_limestone_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:pink_limestone_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:pink_limestone_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:pink_limestone_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:pink_limestone_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:pink_limestone_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:pink_limestone_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:pink_limestone_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:pink_limestone_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:pink_limestone_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:pink_limestone_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:pink_limestone_vertical_quarter[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:pink_limestone_vertical_quarter[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:pink_limestone_vertical_quarter[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:pink_limestone_vertical_quarter[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:pink_limestone_vertical_quarter[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:pink_limestone_vertical_quarter[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:pink_limestone_vertical_quarter[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:pink_limestone_vertical_quarter[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:pink_limestone_vertical_quarter[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:pink_limestone_vertical_quarter[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:pink_limestone_vertical_quarter[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:pink_limestone_vertical_quarter[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:pink_limestone_vertical_quarter[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:pink_limestone_vertical_quarter[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:pink_limestone_vertical_quarter[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:pink_limestone_vertical_quarter[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:pink_limestone_vertical_quarter[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:pink_limestone_vertical_quarter[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:pink_limestone_vertical_quarter[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:pink_limestone_vertical_quarter[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:pink_limestone_vertical_quarter[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:pink_limestone_vertical_quarter[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:pink_limestone_vertical_quarter[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:pink_limestone_vertical_quarter[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:pink_limestone_vertical_quarter[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:pink_limestone_vertical_quarter[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:pink_limestone_vertical_quarter[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:pink_limestone_vertical_quarter[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:pink_limestone_vertical_quarter[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:pink_limestone_vertical_quarter[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:pink_limestone_vertical_quarter[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:pink_limestone_vertical_quarter[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:pink_limestone_vertical_quarter[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:pink_limestone_vertical_quarter[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:pink_limestone_vertical_quarter[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:pink_limestone_vertical_quarter[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:pink_limestone_vertical_quarter[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:pink_limestone_vertical_quarter[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:pink_limestone_vertical_quarter[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:pink_limestone_vertical_quarter[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:pink_limestone_vertical_quarter[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:pink_limestone_vertical_quarter[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:pink_limestone_vertical_quarter[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:pink_limestone_vertical_quarter[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:pink_limestone_vertical_quarter[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:pink_limestone_vertical_quarter[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:pink_limestone_vertical_quarter[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:pink_limestone_vertical_quarter[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:pink_limestone_vertical_quarter[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:pink_limestone_vertical_quarter[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:pink_limestone_vertical_quarter[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:pink_limestone_vertical_quarter[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:pink_limestone_vertical_quarter[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:pink_limestone_vertical_quarter[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:pink_limestone_vertical_quarter[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:pink_limestone_vertical_quarter[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:pink_limestone_vertical_quarter[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:pink_limestone_vertical_quarter[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:pink_limestone_vertical_quarter[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:pink_limestone_vertical_quarter[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:pink_limestone_vertical_quarter[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:pink_limestone_vertical_quarter[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:pink_limestone_vertical_quarter[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:pink_limestone_vertical_quarter[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:pink_limestone_vertical_slab[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:pink_limestone_vertical_slab[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:pink_limestone_vertical_slab[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:pink_limestone_vertical_slab[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:pink_limestone_vertical_slab[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:pink_limestone_vertical_slab[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:pink_limestone_vertical_slab[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:pink_limestone_vertical_slab[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:pink_limestone_vertical_slab[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:pink_limestone_vertical_slab[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:pink_limestone_vertical_slab[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:pink_limestone_vertical_slab[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:pink_limestone_vertical_slab[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:pink_limestone_vertical_slab[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:pink_limestone_vertical_slab[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:pink_limestone_vertical_slab[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:pink_limestone_vertical_slab[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:pink_limestone_vertical_slab[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:pink_limestone_vertical_slab[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:pink_limestone_vertical_slab[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:pink_limestone_vertical_slab[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:pink_limestone_vertical_slab[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:pink_limestone_vertical_slab[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:pink_limestone_vertical_slab[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:pink_limestone_vertical_slab[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:pink_limestone_vertical_slab[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:pink_limestone_vertical_slab[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:pink_limestone_vertical_slab[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:pink_limestone_vertical_slab[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:pink_limestone_vertical_slab[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:pink_limestone_vertical_slab[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:pink_limestone_vertical_slab[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:pink_limestone_vertical_slab[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:pink_limestone_vertical_slab[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:pink_limestone_vertical_slab[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:pink_limestone_vertical_slab[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:pink_limestone_vertical_slab[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:pink_limestone_vertical_slab[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:pink_limestone_vertical_slab[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:pink_limestone_vertical_slab[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:pink_limestone_vertical_slab[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:pink_limestone_vertical_slab[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:pink_limestone_vertical_slab[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:pink_limestone_vertical_slab[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:pink_limestone_vertical_slab[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:pink_limestone_vertical_slab[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:pink_limestone_vertical_slab[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:pink_limestone_vertical_slab[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:pink_limestone_vertical_slab[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:pink_limestone_vertical_slab[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:pink_limestone_vertical_slab[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:pink_limestone_vertical_slab[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:pink_limestone_vertical_slab[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:pink_limestone_vertical_slab[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:pink_limestone_vertical_slab[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:pink_limestone_vertical_slab[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:pink_limestone_vertical_slab[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:pink_limestone_vertical_slab[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:pink_limestone_vertical_slab[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:pink_limestone_vertical_slab[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:pink_limestone_vertical_slab[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:pink_limestone_vertical_slab[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:pink_limestone_vertical_slab[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:pink_limestone_vertical_slab[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:pink_limestone_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:pink_limestone_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:pink_limestone_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:pink_limestone_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:pink_limestone_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:pink_limestone_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:pink_limestone_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:pink_limestone_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:pink_limestone_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:pink_limestone_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:pink_limestone_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:pink_limestone_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:pink_limestone_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:pink_limestone_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:pink_limestone_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:pink_limestone_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:pink_limestone_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:pink_limestone_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:pink_limestone_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:pink_limestone_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:pink_limestone_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:pink_limestone_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:pink_limestone_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:pink_limestone_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:pink_limestone_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:pink_limestone_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:pink_limestone_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:pink_limestone_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:pink_limestone_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:pink_limestone_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:pink_limestone_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:pink_limestone_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:pink_limestone_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:pink_limestone_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:pink_limestone_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:pink_limestone_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:pink_limestone_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:pink_limestone_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:pink_limestone_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:pink_limestone_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:pink_limestone_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:pink_limestone_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:pink_limestone_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:pink_limestone_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:pink_limestone_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:pink_limestone_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:pink_limestone_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:pink_limestone_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:pink_limestone_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:pink_limestone_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:pink_limestone_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:pink_limestone_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:pink_limestone_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:pink_limestone_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:pink_limestone_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:pink_limestone_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:pink_limestone_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:pink_limestone_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:pink_limestone_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:pink_limestone_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:pink_limestone_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:pink_limestone_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:pink_limestone_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:pink_limestone_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:pink_limestone_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:pink_limestone_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:pink_limestone_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:pink_limestone_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:pink_limestone_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:pink_limestone_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:pink_limestone_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:pink_limestone_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:pink_limestone_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:pink_limestone_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:pink_limestone_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:pink_limestone_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:pink_limestone_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:pink_limestone_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:pink_limestone_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:pink_limestone_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:pink_limestone_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:pink_limestone_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:pink_limestone_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:pink_limestone_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:pink_limestone_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:pink_limestone_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:pink_limestone_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:pink_limestone_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:pink_limestone_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:pink_limestone_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:pink_limestone_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:pink_limestone_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:pink_limestone_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:pink_limestone_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:pink_limestone_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:pink_limestone_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:pink_limestone_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:pink_limestone_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:pink_limestone_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:pink_limestone_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:pink_limestone_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:pink_limestone_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:pink_limestone_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:pink_limestone_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:pink_limestone_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:pink_limestone_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:pink_limestone_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:pink_limestone_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:pink_limestone_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:pink_limestone_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:pink_limestone_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:pink_limestone_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:pink_limestone_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:pink_limestone_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:pink_limestone_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:pink_limestone_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:pink_limestone_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:pink_limestone_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:pink_limestone_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:pink_limestone_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:pink_limestone_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:pink_limestone_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:pink_limestone_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:pink_limestone_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:pink_limestone_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:pink_limestone_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:pink_limestone_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:pink_limestone_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:pink_limestone_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:pink_limestone_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:pink_limestone_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:pink_limestone_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:pink_limestone_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:pink_limestone_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:pink_limestone_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:pink_limestone_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:pink_limestone_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:pink_limestone_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:pink_limestone_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:pink_limestone_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:pink_limestone_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:pink_limestone_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:pink_limestone_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:pink_limestone_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:pink_limestone_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:pink_limestone_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:pink_limestone_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:pink_limestone_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:pink_limestone_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:pink_limestone_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:pink_limestone_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:pink_limestone_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:pink_limestone_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:pink_limestone_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:pink_limestone_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:pink_limestone_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:pink_limestone_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:pink_limestone_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:pink_limestone_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:pink_limestone_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:pink_limestone_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:pink_limestone_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:pink_limestone_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:pink_limestone_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:pink_limestone_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:pink_limestone_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:pink_limestone_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:pink_limestone_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:pink_limestone_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:pink_limestone_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:pink_limestone_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:pink_limestone_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:pink_limestone_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:pink_limestone_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:pink_limestone_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:pink_limestone_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:pink_limestone_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:pink_limestone_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:pink_limestone_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:pink_limestone_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:pink_limestone_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:pink_limestone_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:pink_limestone_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:pink_limestone_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:pink_limestone_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:pink_limestone_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:pink_limestone_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:pink_limestone_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:pink_limestone_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:pink_limestone_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:pink_limestone_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:pink_limestone_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:pink_limestone_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:pink_limestone_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:pink_limestone_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:pink_limestone_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:pink_limestone_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:pink_limestone_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:pink_limestone_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:pink_limestone_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:pink_limestone_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:pink_limestone_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:pink_limestone_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:pink_limestone_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:pink_limestone_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:pink_limestone_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:pink_limestone_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:pink_limestone_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:pink_limestone_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:pink_limestone_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:pink_limestone_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:pink_limestone_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:pink_limestone_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:pink_limestone_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:pink_limestone_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:pink_limestone_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:pink_limestone_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:pink_limestone_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:pink_limestone_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:pink_limestone_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:pink_limestone_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:pink_limestone_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:pink_limestone_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:pink_limestone_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:pink_limestone_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:pink_limestone_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:pink_limestone_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:pink_limestone_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:pink_limestone_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:pink_limestone_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:pink_limestone_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:pink_limestone_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:pink_limestone_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:pink_limestone_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:pink_limestone_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:pink_limestone_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:pink_limestone_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:pink_limestone_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:pink_limestone_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:pink_limestone_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:pink_limestone_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:pink_limestone_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:pink_limestone_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:pink_limestone_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:pink_limestone_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:pink_limestone_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:pink_limestone_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:pink_limestone_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:pink_limestone_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:pink_limestone_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:pink_limestone_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:pink_limestone_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:pink_limestone_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:pink_limestone_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:pink_limestone_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:pink_limestone_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:pink_limestone_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:pink_limestone_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:pink_limestone_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:pink_limestone_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:pink_limestone_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:pink_limestone_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:pink_limestone_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:pink_limestone_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:pink_limestone_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:pink_limestone_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:pink_limestone_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:pink_limestone_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:pink_limestone_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:pink_limestone_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:pink_limestone_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:pink_limestone_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:pink_limestone_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:pink_limestone_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:pink_limestone_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:pink_limestone_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:pink_limestone_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:pink_limestone_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:pink_limestone_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:pink_limestone_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:pink_limestone_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:pink_limestone_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:pink_limestone_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:pink_limestone_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:pink_limestone_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:pink_limestone_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:pink_limestone_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:pink_limestone_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:pink_limestone_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:pink_limestone_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:pink_limestone_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:pink_limestone_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:pink_limestone_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:pink_limestone_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:pink_limestone_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:pink_limestone_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:pink_limestone_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:pink_limestone_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:pink_limestone_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:pink_limestone_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:pink_limestone_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:pink_limestone_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:pink_limestone_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:pink_limestone_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:pink_limestone_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:pink_limestone_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:pink_limestone_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:pink_limestone_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:pink_limestone_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:pink_limestone_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:pink_limestone_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:pink_limestone_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:pink_limestone_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:pink_limestone_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:pink_limestone_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:pink_limestone_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:pink_limestone_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:pink_limestone_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:pink_limestone_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:pink_limestone_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:pink_limestone_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:pink_limestone_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:pink_limestone_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:pink_limestone_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:pink_quartzite
conquest:pink_quartzite_corner_slab[facing=north,type=top,waterlogged=true]
conquest:pink_quartzite_corner_slab[facing=north,type=top,waterlogged=false]
conquest:pink_quartzite_corner_slab[facing=north,type=bottom,waterlogged=true]
conquest:pink_quartzite_corner_slab[facing=north,type=bottom,waterlogged=false]
conquest:pink_quartzite_corner_slab[facing=south,type=top,waterlogged=true]
conquest:pink_quartzite_corner_slab[facing=south,type=top,waterlogged=false]
conquest:pink_quartzite_corner_slab[facing=south,type=bottom,waterlogged=true]
conquest:pink_quartzite_corner_slab[facing=south,type=bottom,waterlogged=false]
conquest:pink_quartzite_corner_slab[facing=west,type=top,waterlogged=true]
conquest:pink_quartzite_corner_slab[facing=west,type=top,waterlogged=false]
conquest:pink_quartzite_corner_slab[facing=west,type=bottom,waterlogged=true]
conquest:pink_quartzite_corner_slab[facing=west,type=bottom,waterlogged=false]
conquest:pink_quartzite_corner_slab[facing=east,type=top,waterlogged=true]
conquest:pink_quartzite_corner_slab[facing=east,type=top,waterlogged=false]
conquest:pink_quartzite_corner_slab[facing=east,type=bottom,waterlogged=true]
conquest:pink_quartzite_corner_slab[facing=east,type=bottom,waterlogged=false]
conquest:pink_quartzite_eighth_slab[facing=north,type=top,waterlogged=true]
conquest:pink_quartzite_eighth_slab[facing=north,type=top,waterlogged=false]
conquest:pink_quartzite_eighth_slab[facing=north,type=bottom,waterlogged=true]
conquest:pink_quartzite_eighth_slab[facing=north,type=bottom,waterlogged=false]
conquest:pink_quartzite_eighth_slab[facing=south,type=top,waterlogged=true]
conquest:pink_quartzite_eighth_slab[facing=south,type=top,waterlogged=false]
conquest:pink_quartzite_eighth_slab[facing=south,type=bottom,waterlogged=true]
conquest:pink_quartzite_eighth_slab[facing=south,type=bottom,waterlogged=false]
conquest:pink_quartzite_eighth_slab[facing=west,type=top,waterlogged=true]
conquest:pink_quartzite_eighth_slab[facing=west,type=top,waterlogged=false]
conquest:pink_quartzite_eighth_slab[facing=west,type=bottom,waterlogged=true]
conquest:pink_quartzite_eighth_slab[facing=west,type=bottom,waterlogged=false]
conquest:pink_quartzite_eighth_slab[facing=east,type=top,waterlogged=true]
conquest:pink_quartzite_eighth_slab[facing=east,type=top,waterlogged=false]
conquest:pink_quartzite_eighth_slab[facing=east,type=bottom,waterlogged=true]
conquest:pink_quartzite_eighth_slab[facing=east,type=bottom,waterlogged=false]
conquest:pink_quartzite_quarter_slab[facing=north,layer=1,type=top,waterlogged=true]
conquest:pink_quartzite_quarter_slab[facing=north,layer=1,type=top,waterlogged=false]
conquest:pink_quartzite_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=true]
conquest:pink_quartzite_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=false]
conquest:pink_quartzite_quarter_slab[facing=north,layer=2,type=top,waterlogged=true]
conquest:pink_quartzite_quarter_slab[facing=north,layer=2,type=top,waterlogged=false]
conquest:pink_quartzite_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=true]
conquest:pink_quartzite_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=false]
conquest:pink_quartzite_quarter_slab[facing=north,layer=3,type=top,waterlogged=true]
conquest:pink_quartzite_quarter_slab[facing=north,layer=3,type=top,waterlogged=false]
conquest:pink_quartzite_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=true]
conquest:pink_quartzite_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=false]
conquest:pink_quartzite_quarter_slab[facing=south,layer=1,type=top,waterlogged=true]
conquest:pink_quartzite_quarter_slab[facing=south,layer=1,type=top,waterlogged=false]
conquest:pink_quartzite_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=true]
conquest:pink_quartzite_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=false]
conquest:pink_quartzite_quarter_slab[facing=south,layer=2,type=top,waterlogged=true]
conquest:pink_quartzite_quarter_slab[facing=south,layer=2,type=top,waterlogged=false]
conquest:pink_quartzite_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=true]
conquest:pink_quartzite_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=false]
conquest:pink_quartzite_quarter_slab[facing=south,layer=3,type=top,waterlogged=true]
conquest:pink_quartzite_quarter_slab[facing=south,layer=3,type=top,waterlogged=false]
conquest:pink_quartzite_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=true]
conquest:pink_quartzite_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=false]
conquest:pink_quartzite_quarter_slab[facing=west,layer=1,type=top,waterlogged=true]
conquest:pink_quartzite_quarter_slab[facing=west,layer=1,type=top,waterlogged=false]
conquest:pink_quartzite_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=true]
conquest:pink_quartzite_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=false]
conquest:pink_quartzite_quarter_slab[facing=west,layer=2,type=top,waterlogged=true]
conquest:pink_quartzite_quarter_slab[facing=west,layer=2,type=top,waterlogged=false]
conquest:pink_quartzite_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=true]
conquest:pink_quartzite_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=false]
conquest:pink_quartzite_quarter_slab[facing=west,layer=3,type=top,waterlogged=true]
conquest:pink_quartzite_quarter_slab[facing=west,layer=3,type=top,waterlogged=false]
conquest:pink_quartzite_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=true]
conquest:pink_quartzite_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=false]
conquest:pink_quartzite_quarter_slab[facing=east,layer=1,type=top,waterlogged=true]
conquest:pink_quartzite_quarter_slab[facing=east,layer=1,type=top,waterlogged=false]
conquest:pink_quartzite_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=true]
conquest:pink_quartzite_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=false]
conquest:pink_quartzite_quarter_slab[facing=east,layer=2,type=top,waterlogged=true]
conquest:pink_quartzite_quarter_slab[facing=east,layer=2,type=top,waterlogged=false]
conquest:pink_quartzite_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=true]
conquest:pink_quartzite_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=false]
conquest:pink_quartzite_quarter_slab[facing=east,layer=3,type=top,waterlogged=true]
conquest:pink_quartzite_quarter_slab[facing=east,layer=3,type=top,waterlogged=false]
conquest:pink_quartzite_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=true]
conquest:pink_quartzite_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=false]
conquest:pink_quartzite_slab[layers=1,type=top,waterlogged=true]
conquest:pink_quartzite_slab[layers=1,type=top,waterlogged=false]
conquest:pink_quartzite_slab[layers=1,type=bottom,waterlogged=true]
conquest:pink_quartzite_slab[layers=1,type=bottom,waterlogged=false]
conquest:pink_quartzite_slab[layers=2,type=top,waterlogged=true]
conquest:pink_quartzite_slab[layers=2,type=top,waterlogged=false]
conquest:pink_quartzite_slab[layers=2,type=bottom,waterlogged=true]
conquest:pink_quartzite_slab[layers=2,type=bottom,waterlogged=false]
conquest:pink_quartzite_slab[layers=3,type=top,waterlogged=true]
conquest:pink_quartzite_slab[layers=3,type=top,waterlogged=false]
conquest:pink_quartzite_slab[layers=3,type=bottom,waterlogged=true]
conquest:pink_quartzite_slab[layers=3,type=bottom,waterlogged=false]
conquest:pink_quartzite_slab[layers=4,type=top,waterlogged=true]
conquest:pink_quartzite_slab[layers=4,type=top,waterlogged=false]
conquest:pink_quartzite_slab[layers=4,type=bottom,waterlogged=true]
conquest:pink_quartzite_slab[layers=4,type=bottom,waterlogged=false]
conquest:pink_quartzite_slab[layers=5,type=top,waterlogged=true]
conquest:pink_quartzite_slab[layers=5,type=top,waterlogged=false]
conquest:pink_quartzite_slab[layers=5,type=bottom,waterlogged=true]
conquest:pink_quartzite_slab[layers=5,type=bottom,waterlogged=false]
conquest:pink_quartzite_slab[layers=6,type=top,waterlogged=true]
conquest:pink_quartzite_slab[layers=6,type=top,waterlogged=false]
conquest:pink_quartzite_slab[layers=6,type=bottom,waterlogged=true]
conquest:pink_quartzite_slab[layers=6,type=bottom,waterlogged=false]
conquest:pink_quartzite_slab[layers=7,type=top,waterlogged=true]
conquest:pink_quartzite_slab[layers=7,type=top,waterlogged=false]
conquest:pink_quartzite_slab[layers=7,type=bottom,waterlogged=true]
conquest:pink_quartzite_slab[layers=7,type=bottom,waterlogged=false]
conquest:pink_quartzite_slab[layers=8,type=top,waterlogged=true]
conquest:pink_quartzite_slab[layers=8,type=top,waterlogged=false]
conquest:pink_quartzite_slab[layers=8,type=bottom,waterlogged=true]
conquest:pink_quartzite_slab[layers=8,type=bottom,waterlogged=false]
conquest:pink_quartzite_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:pink_quartzite_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:pink_quartzite_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:pink_quartzite_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:pink_quartzite_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:pink_quartzite_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:pink_quartzite_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:pink_quartzite_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:pink_quartzite_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:pink_quartzite_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:pink_quartzite_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:pink_quartzite_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:pink_quartzite_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:pink_quartzite_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:pink_quartzite_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:pink_quartzite_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:pink_quartzite_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:pink_quartzite_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:pink_quartzite_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:pink_quartzite_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:pink_quartzite_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:pink_quartzite_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:pink_quartzite_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:pink_quartzite_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:pink_quartzite_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:pink_quartzite_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:pink_quartzite_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:pink_quartzite_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:pink_quartzite_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:pink_quartzite_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:pink_quartzite_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:pink_quartzite_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:pink_quartzite_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:pink_quartzite_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:pink_quartzite_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:pink_quartzite_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:pink_quartzite_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:pink_quartzite_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:pink_quartzite_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:pink_quartzite_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:pink_quartzite_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:pink_quartzite_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:pink_quartzite_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:pink_quartzite_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:pink_quartzite_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:pink_quartzite_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:pink_quartzite_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:pink_quartzite_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:pink_quartzite_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:pink_quartzite_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:pink_quartzite_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:pink_quartzite_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:pink_quartzite_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:pink_quartzite_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:pink_quartzite_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:pink_quartzite_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:pink_quartzite_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:pink_quartzite_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:pink_quartzite_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:pink_quartzite_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:pink_quartzite_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:pink_quartzite_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:pink_quartzite_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:pink_quartzite_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:pink_quartzite_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:pink_quartzite_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:pink_quartzite_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:pink_quartzite_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:pink_quartzite_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:pink_quartzite_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:pink_quartzite_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:pink_quartzite_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:pink_quartzite_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:pink_quartzite_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:pink_quartzite_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:pink_quartzite_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:pink_quartzite_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:pink_quartzite_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:pink_quartzite_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:pink_quartzite_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:pink_quartzite_vertical_corner[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:pink_quartzite_vertical_corner[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:pink_quartzite_vertical_corner[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:pink_quartzite_vertical_corner[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:pink_quartzite_vertical_corner[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:pink_quartzite_vertical_corner[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:pink_quartzite_vertical_corner[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:pink_quartzite_vertical_corner[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:pink_quartzite_vertical_corner[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:pink_quartzite_vertical_corner[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:pink_quartzite_vertical_corner[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:pink_quartzite_vertical_corner[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:pink_quartzite_vertical_corner[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:pink_quartzite_vertical_corner[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:pink_quartzite_vertical_corner[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:pink_quartzite_vertical_corner[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:pink_quartzite_vertical_corner[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:pink_quartzite_vertical_corner[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:pink_quartzite_vertical_corner[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:pink_quartzite_vertical_corner[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:pink_quartzite_vertical_corner[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:pink_quartzite_vertical_corner[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:pink_quartzite_vertical_corner[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:pink_quartzite_vertical_corner[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:pink_quartzite_vertical_corner[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:pink_quartzite_vertical_corner[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:pink_quartzite_vertical_corner[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:pink_quartzite_vertical_corner[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:pink_quartzite_vertical_corner[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:pink_quartzite_vertical_corner[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:pink_quartzite_vertical_corner[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:pink_quartzite_vertical_corner[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:pink_quartzite_vertical_corner[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:pink_quartzite_vertical_corner[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:pink_quartzite_vertical_corner[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:pink_quartzite_vertical_corner[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:pink_quartzite_vertical_corner[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:pink_quartzite_vertical_corner[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:pink_quartzite_vertical_corner[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:pink_quartzite_vertical_corner[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:pink_quartzite_vertical_corner[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:pink_quartzite_vertical_corner[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:pink_quartzite_vertical_corner[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:pink_quartzite_vertical_corner[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:pink_quartzite_vertical_corner[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:pink_quartzite_vertical_corner[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:pink_quartzite_vertical_corner[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:pink_quartzite_vertical_corner[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:pink_quartzite_vertical_corner[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:pink_quartzite_vertical_corner[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:pink_quartzite_vertical_corner[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:pink_quartzite_vertical_corner[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:pink_quartzite_vertical_corner[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:pink_quartzite_vertical_corner[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:pink_quartzite_vertical_corner[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:pink_quartzite_vertical_corner[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:pink_quartzite_vertical_corner[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:pink_quartzite_vertical_corner[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:pink_quartzite_vertical_corner[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:pink_quartzite_vertical_corner[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:pink_quartzite_vertical_corner[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:pink_quartzite_vertical_corner[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:pink_quartzite_vertical_corner[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:pink_quartzite_vertical_corner[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:pink_quartzite_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:pink_quartzite_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:pink_quartzite_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:pink_quartzite_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:pink_quartzite_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:pink_quartzite_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:pink_quartzite_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:pink_quartzite_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:pink_quartzite_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:pink_quartzite_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:pink_quartzite_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:pink_quartzite_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:pink_quartzite_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:pink_quartzite_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:pink_quartzite_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:pink_quartzite_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:pink_quartzite_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:pink_quartzite_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:pink_quartzite_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:pink_quartzite_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:pink_quartzite_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:pink_quartzite_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:pink_quartzite_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:pink_quartzite_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:pink_quartzite_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:pink_quartzite_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:pink_quartzite_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:pink_quartzite_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:pink_quartzite_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:pink_quartzite_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:pink_quartzite_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:pink_quartzite_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:pink_quartzite_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:pink_quartzite_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:pink_quartzite_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:pink_quartzite_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:pink_quartzite_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:pink_quartzite_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:pink_quartzite_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:pink_quartzite_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:pink_quartzite_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:pink_quartzite_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:pink_quartzite_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:pink_quartzite_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:pink_quartzite_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:pink_quartzite_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:pink_quartzite_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:pink_quartzite_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:pink_quartzite_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:pink_quartzite_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:pink_quartzite_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:pink_quartzite_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:pink_quartzite_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:pink_quartzite_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:pink_quartzite_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:pink_quartzite_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:pink_quartzite_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:pink_quartzite_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:pink_quartzite_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:pink_quartzite_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:pink_quartzite_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:pink_quartzite_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:pink_quartzite_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:pink_quartzite_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:pink_quartzite_vertical_quarter[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:pink_quartzite_vertical_quarter[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:pink_quartzite_vertical_quarter[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:pink_quartzite_vertical_quarter[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:pink_quartzite_vertical_quarter[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:pink_quartzite_vertical_quarter[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:pink_quartzite_vertical_quarter[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:pink_quartzite_vertical_quarter[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:pink_quartzite_vertical_quarter[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:pink_quartzite_vertical_quarter[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:pink_quartzite_vertical_quarter[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:pink_quartzite_vertical_quarter[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:pink_quartzite_vertical_quarter[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:pink_quartzite_vertical_quarter[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:pink_quartzite_vertical_quarter[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:pink_quartzite_vertical_quarter[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:pink_quartzite_vertical_quarter[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:pink_quartzite_vertical_quarter[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:pink_quartzite_vertical_quarter[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:pink_quartzite_vertical_quarter[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:pink_quartzite_vertical_quarter[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:pink_quartzite_vertical_quarter[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:pink_quartzite_vertical_quarter[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:pink_quartzite_vertical_quarter[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:pink_quartzite_vertical_quarter[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:pink_quartzite_vertical_quarter[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:pink_quartzite_vertical_quarter[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:pink_quartzite_vertical_quarter[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:pink_quartzite_vertical_quarter[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:pink_quartzite_vertical_quarter[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:pink_quartzite_vertical_quarter[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:pink_quartzite_vertical_quarter[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:pink_quartzite_vertical_quarter[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:pink_quartzite_vertical_quarter[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:pink_quartzite_vertical_quarter[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:pink_quartzite_vertical_quarter[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:pink_quartzite_vertical_quarter[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:pink_quartzite_vertical_quarter[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:pink_quartzite_vertical_quarter[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:pink_quartzite_vertical_quarter[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:pink_quartzite_vertical_quarter[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:pink_quartzite_vertical_quarter[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:pink_quartzite_vertical_quarter[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:pink_quartzite_vertical_quarter[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:pink_quartzite_vertical_quarter[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:pink_quartzite_vertical_quarter[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:pink_quartzite_vertical_quarter[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:pink_quartzite_vertical_quarter[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:pink_quartzite_vertical_quarter[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:pink_quartzite_vertical_quarter[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:pink_quartzite_vertical_quarter[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:pink_quartzite_vertical_quarter[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:pink_quartzite_vertical_quarter[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:pink_quartzite_vertical_quarter[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:pink_quartzite_vertical_quarter[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:pink_quartzite_vertical_quarter[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:pink_quartzite_vertical_quarter[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:pink_quartzite_vertical_quarter[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:pink_quartzite_vertical_quarter[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:pink_quartzite_vertical_quarter[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:pink_quartzite_vertical_quarter[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:pink_quartzite_vertical_quarter[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:pink_quartzite_vertical_quarter[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:pink_quartzite_vertical_quarter[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:pink_quartzite_vertical_slab[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:pink_quartzite_vertical_slab[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:pink_quartzite_vertical_slab[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:pink_quartzite_vertical_slab[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:pink_quartzite_vertical_slab[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:pink_quartzite_vertical_slab[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:pink_quartzite_vertical_slab[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:pink_quartzite_vertical_slab[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:pink_quartzite_vertical_slab[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:pink_quartzite_vertical_slab[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:pink_quartzite_vertical_slab[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:pink_quartzite_vertical_slab[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:pink_quartzite_vertical_slab[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:pink_quartzite_vertical_slab[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:pink_quartzite_vertical_slab[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:pink_quartzite_vertical_slab[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:pink_quartzite_vertical_slab[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:pink_quartzite_vertical_slab[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:pink_quartzite_vertical_slab[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:pink_quartzite_vertical_slab[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:pink_quartzite_vertical_slab[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:pink_quartzite_vertical_slab[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:pink_quartzite_vertical_slab[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:pink_quartzite_vertical_slab[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:pink_quartzite_vertical_slab[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:pink_quartzite_vertical_slab[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:pink_quartzite_vertical_slab[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:pink_quartzite_vertical_slab[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:pink_quartzite_vertical_slab[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:pink_quartzite_vertical_slab[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:pink_quartzite_vertical_slab[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:pink_quartzite_vertical_slab[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:pink_quartzite_vertical_slab[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:pink_quartzite_vertical_slab[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:pink_quartzite_vertical_slab[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:pink_quartzite_vertical_slab[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:pink_quartzite_vertical_slab[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:pink_quartzite_vertical_slab[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:pink_quartzite_vertical_slab[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:pink_quartzite_vertical_slab[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:pink_quartzite_vertical_slab[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:pink_quartzite_vertical_slab[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:pink_quartzite_vertical_slab[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:pink_quartzite_vertical_slab[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:pink_quartzite_vertical_slab[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:pink_quartzite_vertical_slab[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:pink_quartzite_vertical_slab[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:pink_quartzite_vertical_slab[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:pink_quartzite_vertical_slab[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:pink_quartzite_vertical_slab[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:pink_quartzite_vertical_slab[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:pink_quartzite_vertical_slab[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:pink_quartzite_vertical_slab[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:pink_quartzite_vertical_slab[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:pink_quartzite_vertical_slab[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:pink_quartzite_vertical_slab[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:pink_quartzite_vertical_slab[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:pink_quartzite_vertical_slab[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:pink_quartzite_vertical_slab[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:pink_quartzite_vertical_slab[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:pink_quartzite_vertical_slab[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:pink_quartzite_vertical_slab[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:pink_quartzite_vertical_slab[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:pink_quartzite_vertical_slab[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:pink_salt
conquest:pink_salt_layer[layers=1,waterlogged=true]
conquest:pink_salt_layer[layers=1,waterlogged=false]
conquest:pink_salt_layer[layers=2,waterlogged=true]
conquest:pink_salt_layer[layers=2,waterlogged=false]
conquest:pink_salt_layer[layers=3,waterlogged=true]
conquest:pink_salt_layer[layers=3,waterlogged=false]
conquest:pink_salt_layer[layers=4,waterlogged=true]
conquest:pink_salt_layer[layers=4,waterlogged=false]
conquest:pink_salt_layer[layers=5,waterlogged=true]
conquest:pink_salt_layer[layers=5,waterlogged=false]
conquest:pink_salt_layer[layers=6,waterlogged=true]
conquest:pink_salt_layer[layers=6,waterlogged=false]
conquest:pink_salt_layer[layers=7,waterlogged=true]
conquest:pink_salt_layer[layers=7,waterlogged=false]
conquest:pink_salt_layer[layers=8,waterlogged=true]
conquest:pink_salt_layer[layers=8,waterlogged=false]
conquest:pink_salt_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:pink_salt_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:pink_salt_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:pink_salt_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:pink_salt_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:pink_salt_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:pink_salt_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:pink_salt_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:pink_salt_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:pink_salt_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:pink_salt_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:pink_salt_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:pink_salt_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:pink_salt_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:pink_salt_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:pink_salt_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:pink_salt_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:pink_salt_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:pink_salt_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:pink_salt_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:pink_salt_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:pink_salt_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:pink_salt_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:pink_salt_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:pink_salt_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:pink_salt_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:pink_salt_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:pink_salt_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:pink_salt_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:pink_salt_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:pink_salt_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:pink_salt_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:pink_salt_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:pink_salt_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:pink_salt_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:pink_salt_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:pink_salt_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:pink_salt_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:pink_salt_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:pink_salt_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:pink_salt_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:pink_salt_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:pink_salt_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:pink_salt_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:pink_salt_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:pink_salt_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:pink_salt_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:pink_salt_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:pink_salt_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:pink_salt_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:pink_salt_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:pink_salt_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:pink_salt_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:pink_salt_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:pink_salt_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:pink_salt_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:pink_salt_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:pink_salt_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:pink_salt_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:pink_salt_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:pink_salt_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:pink_salt_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:pink_salt_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:pink_salt_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:pink_salt_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:pink_salt_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:pink_salt_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:pink_salt_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:pink_salt_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:pink_salt_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:pink_salt_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:pink_salt_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:pink_salt_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:pink_salt_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:pink_salt_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:pink_salt_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:pink_salt_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:pink_salt_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:pink_salt_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:pink_salt_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:pink_sand
conquest:pink_sand_layer[layers=1,waterlogged=true]
conquest:pink_sand_layer[layers=1,waterlogged=false]
conquest:pink_sand_layer[layers=2,waterlogged=true]
conquest:pink_sand_layer[layers=2,waterlogged=false]
conquest:pink_sand_layer[layers=3,waterlogged=true]
conquest:pink_sand_layer[layers=3,waterlogged=false]
conquest:pink_sand_layer[layers=4,waterlogged=true]
conquest:pink_sand_layer[layers=4,waterlogged=false]
conquest:pink_sand_layer[layers=5,waterlogged=true]
conquest:pink_sand_layer[layers=5,waterlogged=false]
conquest:pink_sand_layer[layers=6,waterlogged=true]
conquest:pink_sand_layer[layers=6,waterlogged=false]
conquest:pink_sand_layer[layers=7,waterlogged=true]
conquest:pink_sand_layer[layers=7,waterlogged=false]
conquest:pink_sand_layer[layers=8,waterlogged=true]
conquest:pink_sand_layer[layers=8,waterlogged=false]
conquest:pink_sand_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:pink_sand_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:pink_sand_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:pink_sand_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:pink_sand_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:pink_sand_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:pink_sand_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:pink_sand_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:pink_sand_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:pink_sand_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:pink_sand_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:pink_sand_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:pink_sand_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:pink_sand_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:pink_sand_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:pink_sand_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:pink_sand_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:pink_sand_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:pink_sand_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:pink_sand_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:pink_sand_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:pink_sand_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:pink_sand_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:pink_sand_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:pink_sand_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:pink_sand_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:pink_sand_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:pink_sand_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:pink_sand_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:pink_sand_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:pink_sand_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:pink_sand_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:pink_sand_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:pink_sand_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:pink_sand_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:pink_sand_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:pink_sand_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:pink_sand_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:pink_sand_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:pink_sand_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:pink_sand_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:pink_sand_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:pink_sand_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:pink_sand_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:pink_sand_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:pink_sand_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:pink_sand_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:pink_sand_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:pink_sand_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:pink_sand_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:pink_sand_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:pink_sand_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:pink_sand_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:pink_sand_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:pink_sand_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:pink_sand_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:pink_sand_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:pink_sand_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:pink_sand_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:pink_sand_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:pink_sand_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:pink_sand_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:pink_sand_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:pink_sand_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:pink_sand_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:pink_sand_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:pink_sand_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:pink_sand_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:pink_sand_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:pink_sand_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:pink_sand_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:pink_sand_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:pink_sand_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:pink_sand_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:pink_sand_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:pink_sand_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:pink_sand_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:pink_sand_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:pink_sand_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:pink_sand_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:pink_silk
conquest:pink_silk_corner_slab[facing=north,type=top,waterlogged=true]
conquest:pink_silk_corner_slab[facing=north,type=top,waterlogged=false]
conquest:pink_silk_corner_slab[facing=north,type=bottom,waterlogged=true]
conquest:pink_silk_corner_slab[facing=north,type=bottom,waterlogged=false]
conquest:pink_silk_corner_slab[facing=south,type=top,waterlogged=true]
conquest:pink_silk_corner_slab[facing=south,type=top,waterlogged=false]
conquest:pink_silk_corner_slab[facing=south,type=bottom,waterlogged=true]
conquest:pink_silk_corner_slab[facing=south,type=bottom,waterlogged=false]
conquest:pink_silk_corner_slab[facing=west,type=top,waterlogged=true]
conquest:pink_silk_corner_slab[facing=west,type=top,waterlogged=false]
conquest:pink_silk_corner_slab[facing=west,type=bottom,waterlogged=true]
conquest:pink_silk_corner_slab[facing=west,type=bottom,waterlogged=false]
conquest:pink_silk_corner_slab[facing=east,type=top,waterlogged=true]
conquest:pink_silk_corner_slab[facing=east,type=top,waterlogged=false]
conquest:pink_silk_corner_slab[facing=east,type=bottom,waterlogged=true]
conquest:pink_silk_corner_slab[facing=east,type=bottom,waterlogged=false]
conquest:pink_silk_cover
conquest:pink_silk_eighth_slab[facing=north,type=top,waterlogged=true]
conquest:pink_silk_eighth_slab[facing=north,type=top,waterlogged=false]
conquest:pink_silk_eighth_slab[facing=north,type=bottom,waterlogged=true]
conquest:pink_silk_eighth_slab[facing=north,type=bottom,waterlogged=false]
conquest:pink_silk_eighth_slab[facing=south,type=top,waterlogged=true]
conquest:pink_silk_eighth_slab[facing=south,type=top,waterlogged=false]
conquest:pink_silk_eighth_slab[facing=south,type=bottom,waterlogged=true]
conquest:pink_silk_eighth_slab[facing=south,type=bottom,waterlogged=false]
conquest:pink_silk_eighth_slab[facing=west,type=top,waterlogged=true]
conquest:pink_silk_eighth_slab[facing=west,type=top,waterlogged=false]
conquest:pink_silk_eighth_slab[facing=west,type=bottom,waterlogged=true]
conquest:pink_silk_eighth_slab[facing=west,type=bottom,waterlogged=false]
conquest:pink_silk_eighth_slab[facing=east,type=top,waterlogged=true]
conquest:pink_silk_eighth_slab[facing=east,type=top,waterlogged=false]
conquest:pink_silk_eighth_slab[facing=east,type=bottom,waterlogged=true]
conquest:pink_silk_eighth_slab[facing=east,type=bottom,waterlogged=false]
conquest:pink_silk_quarter_slab[facing=north,layer=1,type=top,waterlogged=true]
conquest:pink_silk_quarter_slab[facing=north,layer=1,type=top,waterlogged=false]
conquest:pink_silk_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=true]
conquest:pink_silk_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=false]
conquest:pink_silk_quarter_slab[facing=north,layer=2,type=top,waterlogged=true]
conquest:pink_silk_quarter_slab[facing=north,layer=2,type=top,waterlogged=false]
conquest:pink_silk_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=true]
conquest:pink_silk_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=false]
conquest:pink_silk_quarter_slab[facing=north,layer=3,type=top,waterlogged=true]
conquest:pink_silk_quarter_slab[facing=north,layer=3,type=top,waterlogged=false]
conquest:pink_silk_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=true]
conquest:pink_silk_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=false]
conquest:pink_silk_quarter_slab[facing=south,layer=1,type=top,waterlogged=true]
conquest:pink_silk_quarter_slab[facing=south,layer=1,type=top,waterlogged=false]
conquest:pink_silk_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=true]
conquest:pink_silk_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=false]
conquest:pink_silk_quarter_slab[facing=south,layer=2,type=top,waterlogged=true]
conquest:pink_silk_quarter_slab[facing=south,layer=2,type=top,waterlogged=false]
conquest:pink_silk_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=true]
conquest:pink_silk_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=false]
conquest:pink_silk_quarter_slab[facing=south,layer=3,type=top,waterlogged=true]
conquest:pink_silk_quarter_slab[facing=south,layer=3,type=top,waterlogged=false]
conquest:pink_silk_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=true]
conquest:pink_silk_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=false]
conquest:pink_silk_quarter_slab[facing=west,layer=1,type=top,waterlogged=true]
conquest:pink_silk_quarter_slab[facing=west,layer=1,type=top,waterlogged=false]
conquest:pink_silk_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=true]
conquest:pink_silk_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=false]
conquest:pink_silk_quarter_slab[facing=west,layer=2,type=top,waterlogged=true]
conquest:pink_silk_quarter_slab[facing=west,layer=2,type=top,waterlogged=false]
conquest:pink_silk_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=true]
conquest:pink_silk_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=false]
conquest:pink_silk_quarter_slab[facing=west,layer=3,type=top,waterlogged=true]
conquest:pink_silk_quarter_slab[facing=west,layer=3,type=top,waterlogged=false]
conquest:pink_silk_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=true]
conquest:pink_silk_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=false]
conquest:pink_silk_quarter_slab[facing=east,layer=1,type=top,waterlogged=true]
conquest:pink_silk_quarter_slab[facing=east,layer=1,type=top,waterlogged=false]
conquest:pink_silk_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=true]
conquest:pink_silk_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=false]
conquest:pink_silk_quarter_slab[facing=east,layer=2,type=top,waterlogged=true]
conquest:pink_silk_quarter_slab[facing=east,layer=2,type=top,waterlogged=false]
conquest:pink_silk_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=true]
conquest:pink_silk_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=false]
conquest:pink_silk_quarter_slab[facing=east,layer=3,type=top,waterlogged=true]
conquest:pink_silk_quarter_slab[facing=east,layer=3,type=top,waterlogged=false]
conquest:pink_silk_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=true]
conquest:pink_silk_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=false]
conquest:pink_silk_slab[layers=1,type=top,waterlogged=true]
conquest:pink_silk_slab[layers=1,type=top,waterlogged=false]
conquest:pink_silk_slab[layers=1,type=bottom,waterlogged=true]
conquest:pink_silk_slab[layers=1,type=bottom,waterlogged=false]
conquest:pink_silk_slab[layers=2,type=top,waterlogged=true]
conquest:pink_silk_slab[layers=2,type=top,waterlogged=false]
conquest:pink_silk_slab[layers=2,type=bottom,waterlogged=true]
conquest:pink_silk_slab[layers=2,type=bottom,waterlogged=false]
conquest:pink_silk_slab[layers=3,type=top,waterlogged=true]
conquest:pink_silk_slab[layers=3,type=top,waterlogged=false]
conquest:pink_silk_slab[layers=3,type=bottom,waterlogged=true]
conquest:pink_silk_slab[layers=3,type=bottom,waterlogged=false]
conquest:pink_silk_slab[layers=4,type=top,waterlogged=true]
conquest:pink_silk_slab[layers=4,type=top,waterlogged=false]
conquest:pink_silk_slab[layers=4,type=bottom,waterlogged=true]
conquest:pink_silk_slab[layers=4,type=bottom,waterlogged=false]
conquest:pink_silk_slab[layers=5,type=top,waterlogged=true]
conquest:pink_silk_slab[layers=5,type=top,waterlogged=false]
conquest:pink_silk_slab[layers=5,type=bottom,waterlogged=true]
conquest:pink_silk_slab[layers=5,type=bottom,waterlogged=false]
conquest:pink_silk_slab[layers=6,type=top,waterlogged=true]
conquest:pink_silk_slab[layers=6,type=top,waterlogged=false]
conquest:pink_silk_slab[layers=6,type=bottom,waterlogged=true]
conquest:pink_silk_slab[layers=6,type=bottom,waterlogged=false]
conquest:pink_silk_slab[layers=7,type=top,waterlogged=true]
conquest:pink_silk_slab[layers=7,type=top,waterlogged=false]
conquest:pink_silk_slab[layers=7,type=bottom,waterlogged=true]
conquest:pink_silk_slab[layers=7,type=bottom,waterlogged=false]
conquest:pink_silk_slab[layers=8,type=top,waterlogged=true]
conquest:pink_silk_slab[layers=8,type=top,waterlogged=false]
conquest:pink_silk_slab[layers=8,type=bottom,waterlogged=true]
conquest:pink_silk_slab[layers=8,type=bottom,waterlogged=false]
conquest:pink_silk_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:pink_silk_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:pink_silk_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:pink_silk_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:pink_silk_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:pink_silk_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:pink_silk_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:pink_silk_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:pink_silk_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:pink_silk_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:pink_silk_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:pink_silk_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:pink_silk_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:pink_silk_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:pink_silk_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:pink_silk_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:pink_silk_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:pink_silk_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:pink_silk_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:pink_silk_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:pink_silk_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:pink_silk_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:pink_silk_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:pink_silk_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:pink_silk_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:pink_silk_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:pink_silk_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:pink_silk_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:pink_silk_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:pink_silk_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:pink_silk_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:pink_silk_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:pink_silk_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:pink_silk_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:pink_silk_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:pink_silk_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:pink_silk_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:pink_silk_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:pink_silk_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:pink_silk_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:pink_silk_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:pink_silk_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:pink_silk_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:pink_silk_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:pink_silk_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:pink_silk_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:pink_silk_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:pink_silk_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:pink_silk_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:pink_silk_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:pink_silk_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:pink_silk_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:pink_silk_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:pink_silk_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:pink_silk_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:pink_silk_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:pink_silk_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:pink_silk_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:pink_silk_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:pink_silk_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:pink_silk_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:pink_silk_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:pink_silk_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:pink_silk_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:pink_silk_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:pink_silk_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:pink_silk_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:pink_silk_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:pink_silk_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:pink_silk_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:pink_silk_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:pink_silk_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:pink_silk_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:pink_silk_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:pink_silk_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:pink_silk_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:pink_silk_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:pink_silk_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:pink_silk_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:pink_silk_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:pink_silk_vertical_corner[facing=north,layer=1,waterlogged=true]
conquest:pink_silk_vertical_corner[facing=north,layer=1,waterlogged=false]
conquest:pink_silk_vertical_corner[facing=north,layer=2,waterlogged=true]
conquest:pink_silk_vertical_corner[facing=north,layer=2,waterlogged=false]
conquest:pink_silk_vertical_corner[facing=north,layer=3,waterlogged=true]
conquest:pink_silk_vertical_corner[facing=north,layer=3,waterlogged=false]
conquest:pink_silk_vertical_corner[facing=north,layer=4,waterlogged=true]
conquest:pink_silk_vertical_corner[facing=north,layer=4,waterlogged=false]
conquest:pink_silk_vertical_corner[facing=south,layer=1,waterlogged=true]
conquest:pink_silk_vertical_corner[facing=south,layer=1,waterlogged=false]
conquest:pink_silk_vertical_corner[facing=south,layer=2,waterlogged=true]
conquest:pink_silk_vertical_corner[facing=south,layer=2,waterlogged=false]
conquest:pink_silk_vertical_corner[facing=south,layer=3,waterlogged=true]
conquest:pink_silk_vertical_corner[facing=south,layer=3,waterlogged=false]
conquest:pink_silk_vertical_corner[facing=south,layer=4,waterlogged=true]
conquest:pink_silk_vertical_corner[facing=south,layer=4,waterlogged=false]
conquest:pink_silk_vertical_corner[facing=west,layer=1,waterlogged=true]
conquest:pink_silk_vertical_corner[facing=west,layer=1,waterlogged=false]
conquest:pink_silk_vertical_corner[facing=west,layer=2,waterlogged=true]
conquest:pink_silk_vertical_corner[facing=west,layer=2,waterlogged=false]
conquest:pink_silk_vertical_corner[facing=west,layer=3,waterlogged=true]
conquest:pink_silk_vertical_corner[facing=west,layer=3,waterlogged=false]
conquest:pink_silk_vertical_corner[facing=west,layer=4,waterlogged=true]
conquest:pink_silk_vertical_corner[facing=west,layer=4,waterlogged=false]
conquest:pink_silk_vertical_corner[facing=east,layer=1,waterlogged=true]
conquest:pink_silk_vertical_corner[facing=east,layer=1,waterlogged=false]
conquest:pink_silk_vertical_corner[facing=east,layer=2,waterlogged=true]
conquest:pink_silk_vertical_corner[facing=east,layer=2,waterlogged=false]
conquest:pink_silk_vertical_corner[facing=east,layer=3,waterlogged=true]
conquest:pink_silk_vertical_corner[facing=east,layer=3,waterlogged=false]
conquest:pink_silk_vertical_corner[facing=east,layer=4,waterlogged=true]
conquest:pink_silk_vertical_corner[facing=east,layer=4,waterlogged=false]
conquest:pink_silk_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:pink_silk_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:pink_silk_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:pink_silk_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:pink_silk_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:pink_silk_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:pink_silk_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:pink_silk_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:pink_silk_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:pink_silk_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:pink_silk_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:pink_silk_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:pink_silk_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:pink_silk_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:pink_silk_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:pink_silk_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:pink_silk_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:pink_silk_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:pink_silk_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:pink_silk_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:pink_silk_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:pink_silk_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:pink_silk_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:pink_silk_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:pink_silk_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:pink_silk_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:pink_silk_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:pink_silk_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:pink_silk_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:pink_silk_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:pink_silk_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:pink_silk_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:pink_silk_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:pink_silk_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:pink_silk_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:pink_silk_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:pink_silk_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:pink_silk_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:pink_silk_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:pink_silk_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:pink_silk_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:pink_silk_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:pink_silk_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:pink_silk_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:pink_silk_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:pink_silk_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:pink_silk_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:pink_silk_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:pink_silk_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:pink_silk_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:pink_silk_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:pink_silk_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:pink_silk_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:pink_silk_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:pink_silk_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:pink_silk_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:pink_silk_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:pink_silk_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:pink_silk_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:pink_silk_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:pink_silk_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:pink_silk_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:pink_silk_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:pink_silk_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:pink_silk_vertical_quarter[facing=north,layer=1,waterlogged=true]
conquest:pink_silk_vertical_quarter[facing=north,layer=1,waterlogged=false]
conquest:pink_silk_vertical_quarter[facing=north,layer=2,waterlogged=true]
conquest:pink_silk_vertical_quarter[facing=north,layer=2,waterlogged=false]
conquest:pink_silk_vertical_quarter[facing=north,layer=3,waterlogged=true]
conquest:pink_silk_vertical_quarter[facing=north,layer=3,waterlogged=false]
conquest:pink_silk_vertical_quarter[facing=north,layer=4,waterlogged=true]
conquest:pink_silk_vertical_quarter[facing=north,layer=4,waterlogged=false]
conquest:pink_silk_vertical_quarter[facing=south,layer=1,waterlogged=true]
conquest:pink_silk_vertical_quarter[facing=south,layer=1,waterlogged=false]
conquest:pink_silk_vertical_quarter[facing=south,layer=2,waterlogged=true]
conquest:pink_silk_vertical_quarter[facing=south,layer=2,waterlogged=false]
conquest:pink_silk_vertical_quarter[facing=south,layer=3,waterlogged=true]
conquest:pink_silk_vertical_quarter[facing=south,layer=3,waterlogged=false]
conquest:pink_silk_vertical_quarter[facing=south,layer=4,waterlogged=true]
conquest:pink_silk_vertical_quarter[facing=south,layer=4,waterlogged=false]
conquest:pink_silk_vertical_quarter[facing=west,layer=1,waterlogged=true]
conquest:pink_silk_vertical_quarter[facing=west,layer=1,waterlogged=false]
conquest:pink_silk_vertical_quarter[facing=west,layer=2,waterlogged=true]
conquest:pink_silk_vertical_quarter[facing=west,layer=2,waterlogged=false]
conquest:pink_silk_vertical_quarter[facing=west,layer=3,waterlogged=true]
conquest:pink_silk_vertical_quarter[facing=west,layer=3,waterlogged=false]
conquest:pink_silk_vertical_quarter[facing=west,layer=4,waterlogged=true]
conquest:pink_silk_vertical_quarter[facing=west,layer=4,waterlogged=false]
conquest:pink_silk_vertical_quarter[facing=east,layer=1,waterlogged=true]
conquest:pink_silk_vertical_quarter[facing=east,layer=1,waterlogged=false]
conquest:pink_silk_vertical_quarter[facing=east,layer=2,waterlogged=true]
conquest:pink_silk_vertical_quarter[facing=east,layer=2,waterlogged=false]
conquest:pink_silk_vertical_quarter[facing=east,layer=3,waterlogged=true]
conquest:pink_silk_vertical_quarter[facing=east,layer=3,waterlogged=false]
conquest:pink_silk_vertical_quarter[facing=east,layer=4,waterlogged=true]
conquest:pink_silk_vertical_quarter[facing=east,layer=4,waterlogged=false]
conquest:pink_silk_vertical_slab[facing=north,layer=1,waterlogged=true]
conquest:pink_silk_vertical_slab[facing=north,layer=1,waterlogged=false]
conquest:pink_silk_vertical_slab[facing=north,layer=2,waterlogged=true]
conquest:pink_silk_vertical_slab[facing=north,layer=2,waterlogged=false]
conquest:pink_silk_vertical_slab[facing=north,layer=3,waterlogged=true]
conquest:pink_silk_vertical_slab[facing=north,layer=3,waterlogged=false]
conquest:pink_silk_vertical_slab[facing=north,layer=4,waterlogged=true]
conquest:pink_silk_vertical_slab[facing=north,layer=4,waterlogged=false]
conquest:pink_silk_vertical_slab[facing=south,layer=1,waterlogged=true]
conquest:pink_silk_vertical_slab[facing=south,layer=1,waterlogged=false]
conquest:pink_silk_vertical_slab[facing=south,layer=2,waterlogged=true]
conquest:pink_silk_vertical_slab[facing=south,layer=2,waterlogged=false]
conquest:pink_silk_vertical_slab[facing=south,layer=3,waterlogged=true]
conquest:pink_silk_vertical_slab[facing=south,layer=3,waterlogged=false]
conquest:pink_silk_vertical_slab[facing=south,layer=4,waterlogged=true]
conquest:pink_silk_vertical_slab[facing=south,layer=4,waterlogged=false]
conquest:pink_silk_vertical_slab[facing=west,layer=1,waterlogged=true]
conquest:pink_silk_vertical_slab[facing=west,layer=1,waterlogged=false]
conquest:pink_silk_vertical_slab[facing=west,layer=2,waterlogged=true]
conquest:pink_silk_vertical_slab[facing=west,layer=2,waterlogged=false]
conquest:pink_silk_vertical_slab[facing=west,layer=3,waterlogged=true]
conquest:pink_silk_vertical_slab[facing=west,layer=3,waterlogged=false]
conquest:pink_silk_vertical_slab[facing=west,layer=4,waterlogged=true]
conquest:pink_silk_vertical_slab[facing=west,layer=4,waterlogged=false]
conquest:pink_silk_vertical_slab[facing=east,layer=1,waterlogged=true]
conquest:pink_silk_vertical_slab[facing=east,layer=1,waterlogged=false]
conquest:pink_silk_vertical_slab[facing=east,layer=2,waterlogged=true]
conquest:pink_silk_vertical_slab[facing=east,layer=2,waterlogged=false]
conquest:pink_silk_vertical_slab[facing=east,layer=3,waterlogged=true]
conquest:pink_silk_vertical_slab[facing=east,layer=3,waterlogged=false]
conquest:pink_silk_vertical_slab[facing=east,layer=4,waterlogged=true]
conquest:pink_silk_vertical_slab[facing=east,layer=4,waterlogged=false]
conquest:pink_stained_glass_pane[down=true,east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:pink_stained_glass_pane[down=true,east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:pink_stained_glass_pane[down=true,east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:pink_stained_glass_pane[down=true,east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:pink_stained_glass_pane[down=true,east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:pink_stained_glass_pane[down=true,east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:pink_stained_glass_pane[down=true,east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:pink_stained_glass_pane[down=true,east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:pink_stained_glass_pane[down=true,east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:pink_stained_glass_pane[down=true,east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:pink_stained_glass_pane[down=true,east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:pink_stained_glass_pane[down=true,east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:pink_stained_glass_pane[down=true,east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:pink_stained_glass_pane[down=true,east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:pink_stained_glass_pane[down=true,east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:pink_stained_glass_pane[down=true,east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:pink_stained_glass_pane[down=true,east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:pink_stained_glass_pane[down=true,east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:pink_stained_glass_pane[down=true,east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:pink_stained_glass_pane[down=true,east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:pink_stained_glass_pane[down=true,east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:pink_stained_glass_pane[down=true,east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:pink_stained_glass_pane[down=true,east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:pink_stained_glass_pane[down=true,east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:pink_stained_glass_pane[down=true,east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:pink_stained_glass_pane[down=true,east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:pink_stained_glass_pane[down=true,east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:pink_stained_glass_pane[down=true,east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:pink_stained_glass_pane[down=true,east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:pink_stained_glass_pane[down=true,east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:pink_stained_glass_pane[down=true,east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:pink_stained_glass_pane[down=true,east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:pink_stained_glass_pane[down=true,east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:pink_stained_glass_pane[down=true,east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:pink_stained_glass_pane[down=true,east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:pink_stained_glass_pane[down=true,east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:pink_stained_glass_pane[down=true,east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:pink_stained_glass_pane[down=true,east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:pink_stained_glass_pane[down=true,east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:pink_stained_glass_pane[down=true,east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:pink_stained_glass_pane[down=true,east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:pink_stained_glass_pane[down=true,east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:pink_stained_glass_pane[down=true,east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:pink_stained_glass_pane[down=true,east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:pink_stained_glass_pane[down=true,east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:pink_stained_glass_pane[down=true,east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:pink_stained_glass_pane[down=true,east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:pink_stained_glass_pane[down=true,east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:pink_stained_glass_pane[down=true,east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:pink_stained_glass_pane[down=true,east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:pink_stained_glass_pane[down=true,east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:pink_stained_glass_pane[down=true,east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:pink_stained_glass_pane[down=true,east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:pink_stained_glass_pane[down=true,east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:pink_stained_glass_pane[down=true,east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:pink_stained_glass_pane[down=true,east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:pink_stained_glass_pane[down=true,east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:pink_stained_glass_pane[down=true,east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:pink_stained_glass_pane[down=true,east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:pink_stained_glass_pane[down=true,east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:pink_stained_glass_pane[down=true,east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:pink_stained_glass_pane[down=true,east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:pink_stained_glass_pane[down=true,east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:pink_stained_glass_pane[down=true,east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:pink_stained_glass_pane[down=false,east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:pink_stained_glass_pane[down=false,east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:pink_stained_glass_pane[down=false,east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:pink_stained_glass_pane[down=false,east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:pink_stained_glass_pane[down=false,east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:pink_stained_glass_pane[down=false,east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:pink_stained_glass_pane[down=false,east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:pink_stained_glass_pane[down=false,east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:pink_stained_glass_pane[down=false,east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:pink_stained_glass_pane[down=false,east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:pink_stained_glass_pane[down=false,east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:pink_stained_glass_pane[down=false,east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:pink_stained_glass_pane[down=false,east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:pink_stained_glass_pane[down=false,east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:pink_stained_glass_pane[down=false,east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:pink_stained_glass_pane[down=false,east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:pink_stained_glass_pane[down=false,east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:pink_stained_glass_pane[down=false,east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:pink_stained_glass_pane[down=false,east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:pink_stained_glass_pane[down=false,east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:pink_stained_glass_pane[down=false,east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:pink_stained_glass_pane[down=false,east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:pink_stained_glass_pane[down=false,east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:pink_stained_glass_pane[down=false,east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:pink_stained_glass_pane[down=false,east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:pink_stained_glass_pane[down=false,east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:pink_stained_glass_pane[down=false,east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:pink_stained_glass_pane[down=false,east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:pink_stained_glass_pane[down=false,east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:pink_stained_glass_pane[down=false,east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:pink_stained_glass_pane[down=false,east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:pink_stained_glass_pane[down=false,east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:pink_stained_glass_pane[down=false,east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:pink_stained_glass_pane[down=false,east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:pink_stained_glass_pane[down=false,east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:pink_stained_glass_pane[down=false,east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:pink_stained_glass_pane[down=false,east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:pink_stained_glass_pane[down=false,east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:pink_stained_glass_pane[down=false,east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:pink_stained_glass_pane[down=false,east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:pink_stained_glass_pane[down=false,east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:pink_stained_glass_pane[down=false,east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:pink_stained_glass_pane[down=false,east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:pink_stained_glass_pane[down=false,east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:pink_stained_glass_pane[down=false,east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:pink_stained_glass_pane[down=false,east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:pink_stained_glass_pane[down=false,east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:pink_stained_glass_pane[down=false,east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:pink_stained_glass_pane[down=false,east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:pink_stained_glass_pane[down=false,east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:pink_stained_glass_pane[down=false,east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:pink_stained_glass_pane[down=false,east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:pink_stained_glass_pane[down=false,east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:pink_stained_glass_pane[down=false,east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:pink_stained_glass_pane[down=false,east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:pink_stained_glass_pane[down=false,east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:pink_stained_glass_pane[down=false,east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:pink_stained_glass_pane[down=false,east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:pink_stained_glass_pane[down=false,east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:pink_stained_glass_pane[down=false,east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:pink_stained_glass_pane[down=false,east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:pink_stained_glass_pane[down=false,east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:pink_stained_glass_pane[down=false,east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:pink_stained_glass_pane[down=false,east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:pink_stained_glass_slab[layer=1,type=top,waterlogged=true]
conquest:pink_stained_glass_slab[layer=1,type=top,waterlogged=false]
conquest:pink_stained_glass_slab[layer=1,type=bottom,waterlogged=true]
conquest:pink_stained_glass_slab[layer=1,type=bottom,waterlogged=false]
conquest:pink_stained_glass_slab[layer=2,type=top,waterlogged=true]
conquest:pink_stained_glass_slab[layer=2,type=top,waterlogged=false]
conquest:pink_stained_glass_slab[layer=2,type=bottom,waterlogged=true]
conquest:pink_stained_glass_slab[layer=2,type=bottom,waterlogged=false]
conquest:pink_stained_glass_slab[layer=3,type=top,waterlogged=true]
conquest:pink_stained_glass_slab[layer=3,type=top,waterlogged=false]
conquest:pink_stained_glass_slab[layer=3,type=bottom,waterlogged=true]
conquest:pink_stained_glass_slab[layer=3,type=bottom,waterlogged=false]
conquest:pink_stained_glass_slab[layer=4,type=top,waterlogged=true]
conquest:pink_stained_glass_slab[layer=4,type=top,waterlogged=false]
conquest:pink_stained_glass_slab[layer=4,type=bottom,waterlogged=true]
conquest:pink_stained_glass_slab[layer=4,type=bottom,waterlogged=false]
conquest:pink_stained_glass_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:pink_stained_glass_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:pink_stained_glass_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:pink_stained_glass_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:pink_stained_glass_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:pink_stained_glass_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:pink_stained_glass_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:pink_stained_glass_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:pink_stained_glass_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:pink_stained_glass_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:pink_stained_glass_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:pink_stained_glass_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:pink_stained_glass_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:pink_stained_glass_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:pink_stained_glass_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:pink_stained_glass_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:pink_stained_glass_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:pink_stained_glass_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:pink_stained_glass_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:pink_stained_glass_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:pink_stained_glass_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:pink_stained_glass_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:pink_stained_glass_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:pink_stained_glass_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:pink_stained_glass_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:pink_stained_glass_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:pink_stained_glass_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:pink_stained_glass_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:pink_stained_glass_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:pink_stained_glass_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:pink_stained_glass_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:pink_stained_glass_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:pink_stained_glass_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:pink_stained_glass_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:pink_stained_glass_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:pink_stained_glass_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:pink_stained_glass_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:pink_stained_glass_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:pink_stained_glass_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:pink_stained_glass_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:pink_stained_glass_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:pink_stained_glass_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:pink_stained_glass_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:pink_stained_glass_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:pink_stained_glass_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:pink_stained_glass_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:pink_stained_glass_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:pink_stained_glass_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:pink_stained_glass_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:pink_stained_glass_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:pink_stained_glass_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:pink_stained_glass_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:pink_stained_glass_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:pink_stained_glass_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:pink_stained_glass_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:pink_stained_glass_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:pink_stained_glass_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:pink_stained_glass_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:pink_stained_glass_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:pink_stained_glass_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:pink_stained_glass_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:pink_stained_glass_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:pink_stained_glass_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:pink_stained_glass_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:pink_stained_glass_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:pink_stained_glass_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:pink_stained_glass_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:pink_stained_glass_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:pink_stained_glass_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:pink_stained_glass_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:pink_stained_glass_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:pink_stained_glass_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:pink_stained_glass_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:pink_stained_glass_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:pink_stained_glass_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:pink_stained_glass_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:pink_stained_glass_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:pink_stained_glass_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:pink_stained_glass_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:pink_stained_glass_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:pink_stained_glass_vertical_corner[facing=north,layer=1,waterlogged=true]
conquest:pink_stained_glass_vertical_corner[facing=north,layer=1,waterlogged=false]
conquest:pink_stained_glass_vertical_corner[facing=north,layer=2,waterlogged=true]
conquest:pink_stained_glass_vertical_corner[facing=north,layer=2,waterlogged=false]
conquest:pink_stained_glass_vertical_corner[facing=north,layer=3,waterlogged=true]
conquest:pink_stained_glass_vertical_corner[facing=north,layer=3,waterlogged=false]
conquest:pink_stained_glass_vertical_corner[facing=north,layer=4,waterlogged=true]
conquest:pink_stained_glass_vertical_corner[facing=north,layer=4,waterlogged=false]
conquest:pink_stained_glass_vertical_corner[facing=south,layer=1,waterlogged=true]
conquest:pink_stained_glass_vertical_corner[facing=south,layer=1,waterlogged=false]
conquest:pink_stained_glass_vertical_corner[facing=south,layer=2,waterlogged=true]
conquest:pink_stained_glass_vertical_corner[facing=south,layer=2,waterlogged=false]
conquest:pink_stained_glass_vertical_corner[facing=south,layer=3,waterlogged=true]
conquest:pink_stained_glass_vertical_corner[facing=south,layer=3,waterlogged=false]
conquest:pink_stained_glass_vertical_corner[facing=south,layer=4,waterlogged=true]
conquest:pink_stained_glass_vertical_corner[facing=south,layer=4,waterlogged=false]
conquest:pink_stained_glass_vertical_corner[facing=west,layer=1,waterlogged=true]
conquest:pink_stained_glass_vertical_corner[facing=west,layer=1,waterlogged=false]
conquest:pink_stained_glass_vertical_corner[facing=west,layer=2,waterlogged=true]
conquest:pink_stained_glass_vertical_corner[facing=west,layer=2,waterlogged=false]
conquest:pink_stained_glass_vertical_corner[facing=west,layer=3,waterlogged=true]
conquest:pink_stained_glass_vertical_corner[facing=west,layer=3,waterlogged=false]
conquest:pink_stained_glass_vertical_corner[facing=west,layer=4,waterlogged=true]
conquest:pink_stained_glass_vertical_corner[facing=west,layer=4,waterlogged=false]
conquest:pink_stained_glass_vertical_corner[facing=east,layer=1,waterlogged=true]
conquest:pink_stained_glass_vertical_corner[facing=east,layer=1,waterlogged=false]
conquest:pink_stained_glass_vertical_corner[facing=east,layer=2,waterlogged=true]
conquest:pink_stained_glass_vertical_corner[facing=east,layer=2,waterlogged=false]
conquest:pink_stained_glass_vertical_corner[facing=east,layer=3,waterlogged=true]
conquest:pink_stained_glass_vertical_corner[facing=east,layer=3,waterlogged=false]
conquest:pink_stained_glass_vertical_corner[facing=east,layer=4,waterlogged=true]
conquest:pink_stained_glass_vertical_corner[facing=east,layer=4,waterlogged=false]
conquest:pink_stained_glass_vertical_quarter[facing=north,layer=1,waterlogged=true]
conquest:pink_stained_glass_vertical_quarter[facing=north,layer=1,waterlogged=false]
conquest:pink_stained_glass_vertical_quarter[facing=north,layer=2,waterlogged=true]
conquest:pink_stained_glass_vertical_quarter[facing=north,layer=2,waterlogged=false]
conquest:pink_stained_glass_vertical_quarter[facing=north,layer=3,waterlogged=true]
conquest:pink_stained_glass_vertical_quarter[facing=north,layer=3,waterlogged=false]
conquest:pink_stained_glass_vertical_quarter[facing=north,layer=4,waterlogged=true]
conquest:pink_stained_glass_vertical_quarter[facing=north,layer=4,waterlogged=false]
conquest:pink_stained_glass_vertical_quarter[facing=south,layer=1,waterlogged=true]
conquest:pink_stained_glass_vertical_quarter[facing=south,layer=1,waterlogged=false]
conquest:pink_stained_glass_vertical_quarter[facing=south,layer=2,waterlogged=true]
conquest:pink_stained_glass_vertical_quarter[facing=south,layer=2,waterlogged=false]
conquest:pink_stained_glass_vertical_quarter[facing=south,layer=3,waterlogged=true]
conquest:pink_stained_glass_vertical_quarter[facing=south,layer=3,waterlogged=false]
conquest:pink_stained_glass_vertical_quarter[facing=south,layer=4,waterlogged=true]
conquest:pink_stained_glass_vertical_quarter[facing=south,layer=4,waterlogged=false]
conquest:pink_stained_glass_vertical_quarter[facing=west,layer=1,waterlogged=true]
conquest:pink_stained_glass_vertical_quarter[facing=west,layer=1,waterlogged=false]
conquest:pink_stained_glass_vertical_quarter[facing=west,layer=2,waterlogged=true]
conquest:pink_stained_glass_vertical_quarter[facing=west,layer=2,waterlogged=false]
conquest:pink_stained_glass_vertical_quarter[facing=west,layer=3,waterlogged=true]
conquest:pink_stained_glass_vertical_quarter[facing=west,layer=3,waterlogged=false]
conquest:pink_stained_glass_vertical_quarter[facing=west,layer=4,waterlogged=true]
conquest:pink_stained_glass_vertical_quarter[facing=west,layer=4,waterlogged=false]
conquest:pink_stained_glass_vertical_quarter[facing=east,layer=1,waterlogged=true]
conquest:pink_stained_glass_vertical_quarter[facing=east,layer=1,waterlogged=false]
conquest:pink_stained_glass_vertical_quarter[facing=east,layer=2,waterlogged=true]
conquest:pink_stained_glass_vertical_quarter[facing=east,layer=2,waterlogged=false]
conquest:pink_stained_glass_vertical_quarter[facing=east,layer=3,waterlogged=true]
conquest:pink_stained_glass_vertical_quarter[facing=east,layer=3,waterlogged=false]
conquest:pink_stained_glass_vertical_quarter[facing=east,layer=4,waterlogged=true]
conquest:pink_stained_glass_vertical_quarter[facing=east,layer=4,waterlogged=false]
conquest:pink_stained_glass_vertical_slab[facing=north,layer=1,waterlogged=true]
conquest:pink_stained_glass_vertical_slab[facing=north,layer=1,waterlogged=false]
conquest:pink_stained_glass_vertical_slab[facing=north,layer=2,waterlogged=true]
conquest:pink_stained_glass_vertical_slab[facing=north,layer=2,waterlogged=false]
conquest:pink_stained_glass_vertical_slab[facing=north,layer=3,waterlogged=true]
conquest:pink_stained_glass_vertical_slab[facing=north,layer=3,waterlogged=false]
conquest:pink_stained_glass_vertical_slab[facing=north,layer=4,waterlogged=true]
conquest:pink_stained_glass_vertical_slab[facing=north,layer=4,waterlogged=false]
conquest:pink_stained_glass_vertical_slab[facing=south,layer=1,waterlogged=true]
conquest:pink_stained_glass_vertical_slab[facing=south,layer=1,waterlogged=false]
conquest:pink_stained_glass_vertical_slab[facing=south,layer=2,waterlogged=true]
conquest:pink_stained_glass_vertical_slab[facing=south,layer=2,waterlogged=false]
conquest:pink_stained_glass_vertical_slab[facing=south,layer=3,waterlogged=true]
conquest:pink_stained_glass_vertical_slab[facing=south,layer=3,waterlogged=false]
conquest:pink_stained_glass_vertical_slab[facing=south,layer=4,waterlogged=true]
conquest:pink_stained_glass_vertical_slab[facing=south,layer=4,waterlogged=false]
conquest:pink_stained_glass_vertical_slab[facing=west,layer=1,waterlogged=true]
conquest:pink_stained_glass_vertical_slab[facing=west,layer=1,waterlogged=false]
conquest:pink_stained_glass_vertical_slab[facing=west,layer=2,waterlogged=true]
conquest:pink_stained_glass_vertical_slab[facing=west,layer=2,waterlogged=false]
conquest:pink_stained_glass_vertical_slab[facing=west,layer=3,waterlogged=true]
conquest:pink_stained_glass_vertical_slab[facing=west,layer=3,waterlogged=false]
conquest:pink_stained_glass_vertical_slab[facing=west,layer=4,waterlogged=true]
conquest:pink_stained_glass_vertical_slab[facing=west,layer=4,waterlogged=false]
conquest:pink_stained_glass_vertical_slab[facing=east,layer=1,waterlogged=true]
conquest:pink_stained_glass_vertical_slab[facing=east,layer=1,waterlogged=false]
conquest:pink_stained_glass_vertical_slab[facing=east,layer=2,waterlogged=true]
conquest:pink_stained_glass_vertical_slab[facing=east,layer=2,waterlogged=false]
conquest:pink_stained_glass_vertical_slab[facing=east,layer=3,waterlogged=true]
conquest:pink_stained_glass_vertical_slab[facing=east,layer=3,waterlogged=false]
conquest:pink_stained_glass_vertical_slab[facing=east,layer=4,waterlogged=true]
conquest:pink_stained_glass_vertical_slab[facing=east,layer=4,waterlogged=false]
conquest:pink_tulip[layers=1,waterlogged=true]
conquest:pink_tulip[layers=1,waterlogged=false]
conquest:pink_tulip[layers=2,waterlogged=true]
conquest:pink_tulip[layers=2,waterlogged=false]
conquest:pink_tulip[layers=3,waterlogged=true]
conquest:pink_tulip[layers=3,waterlogged=false]
conquest:pink_tulip[layers=4,waterlogged=true]
conquest:pink_tulip[layers=4,waterlogged=false]
conquest:pink_tulip[layers=5,waterlogged=true]
conquest:pink_tulip[layers=5,waterlogged=false]
conquest:pink_tulip[layers=6,waterlogged=true]
conquest:pink_tulip[layers=6,waterlogged=false]
conquest:pink_tulip[layers=7,waterlogged=true]
conquest:pink_tulip[layers=7,waterlogged=false]
conquest:pink_tulip[layers=8,waterlogged=true]
conquest:pink_tulip[layers=8,waterlogged=false]
conquest:pink_wool_corner_slab[facing=north,type=top,waterlogged=true]
conquest:pink_wool_corner_slab[facing=north,type=top,waterlogged=false]
conquest:pink_wool_corner_slab[facing=north,type=bottom,waterlogged=true]
conquest:pink_wool_corner_slab[facing=north,type=bottom,waterlogged=false]
conquest:pink_wool_corner_slab[facing=south,type=top,waterlogged=true]
conquest:pink_wool_corner_slab[facing=south,type=top,waterlogged=false]
conquest:pink_wool_corner_slab[facing=south,type=bottom,waterlogged=true]
conquest:pink_wool_corner_slab[facing=south,type=bottom,waterlogged=false]
conquest:pink_wool_corner_slab[facing=west,type=top,waterlogged=true]
conquest:pink_wool_corner_slab[facing=west,type=top,waterlogged=false]
conquest:pink_wool_corner_slab[facing=west,type=bottom,waterlogged=true]
conquest:pink_wool_corner_slab[facing=west,type=bottom,waterlogged=false]
conquest:pink_wool_corner_slab[facing=east,type=top,waterlogged=true]
conquest:pink_wool_corner_slab[facing=east,type=top,waterlogged=false]
conquest:pink_wool_corner_slab[facing=east,type=bottom,waterlogged=true]
conquest:pink_wool_corner_slab[facing=east,type=bottom,waterlogged=false]
conquest:pink_wool_eighth_slab[facing=north,type=top,waterlogged=true]
conquest:pink_wool_eighth_slab[facing=north,type=top,waterlogged=false]
conquest:pink_wool_eighth_slab[facing=north,type=bottom,waterlogged=true]
conquest:pink_wool_eighth_slab[facing=north,type=bottom,waterlogged=false]
conquest:pink_wool_eighth_slab[facing=south,type=top,waterlogged=true]
conquest:pink_wool_eighth_slab[facing=south,type=top,waterlogged=false]
conquest:pink_wool_eighth_slab[facing=south,type=bottom,waterlogged=true]
conquest:pink_wool_eighth_slab[facing=south,type=bottom,waterlogged=false]
conquest:pink_wool_eighth_slab[facing=west,type=top,waterlogged=true]
conquest:pink_wool_eighth_slab[facing=west,type=top,waterlogged=false]
conquest:pink_wool_eighth_slab[facing=west,type=bottom,waterlogged=true]
conquest:pink_wool_eighth_slab[facing=west,type=bottom,waterlogged=false]
conquest:pink_wool_eighth_slab[facing=east,type=top,waterlogged=true]
conquest:pink_wool_eighth_slab[facing=east,type=top,waterlogged=false]
conquest:pink_wool_eighth_slab[facing=east,type=bottom,waterlogged=true]
conquest:pink_wool_eighth_slab[facing=east,type=bottom,waterlogged=false]
conquest:pink_wool_quarter_slab[facing=north,layer=1,type=top,waterlogged=true]
conquest:pink_wool_quarter_slab[facing=north,layer=1,type=top,waterlogged=false]
conquest:pink_wool_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=true]
conquest:pink_wool_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=false]
conquest:pink_wool_quarter_slab[facing=north,layer=2,type=top,waterlogged=true]
conquest:pink_wool_quarter_slab[facing=north,layer=2,type=top,waterlogged=false]
conquest:pink_wool_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=true]
conquest:pink_wool_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=false]
conquest:pink_wool_quarter_slab[facing=north,layer=3,type=top,waterlogged=true]
conquest:pink_wool_quarter_slab[facing=north,layer=3,type=top,waterlogged=false]
conquest:pink_wool_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=true]
conquest:pink_wool_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=false]
conquest:pink_wool_quarter_slab[facing=south,layer=1,type=top,waterlogged=true]
conquest:pink_wool_quarter_slab[facing=south,layer=1,type=top,waterlogged=false]
conquest:pink_wool_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=true]
conquest:pink_wool_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=false]
conquest:pink_wool_quarter_slab[facing=south,layer=2,type=top,waterlogged=true]
conquest:pink_wool_quarter_slab[facing=south,layer=2,type=top,waterlogged=false]
conquest:pink_wool_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=true]
conquest:pink_wool_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=false]
conquest:pink_wool_quarter_slab[facing=south,layer=3,type=top,waterlogged=true]
conquest:pink_wool_quarter_slab[facing=south,layer=3,type=top,waterlogged=false]
conquest:pink_wool_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=true]
conquest:pink_wool_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=false]
conquest:pink_wool_quarter_slab[facing=west,layer=1,type=top,waterlogged=true]
conquest:pink_wool_quarter_slab[facing=west,layer=1,type=top,waterlogged=false]
conquest:pink_wool_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=true]
conquest:pink_wool_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=false]
conquest:pink_wool_quarter_slab[facing=west,layer=2,type=top,waterlogged=true]
conquest:pink_wool_quarter_slab[facing=west,layer=2,type=top,waterlogged=false]
conquest:pink_wool_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=true]
conquest:pink_wool_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=false]
conquest:pink_wool_quarter_slab[facing=west,layer=3,type=top,waterlogged=true]
conquest:pink_wool_quarter_slab[facing=west,layer=3,type=top,waterlogged=false]
conquest:pink_wool_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=true]
conquest:pink_wool_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=false]
conquest:pink_wool_quarter_slab[facing=east,layer=1,type=top,waterlogged=true]
conquest:pink_wool_quarter_slab[facing=east,layer=1,type=top,waterlogged=false]
conquest:pink_wool_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=true]
conquest:pink_wool_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=false]
conquest:pink_wool_quarter_slab[facing=east,layer=2,type=top,waterlogged=true]
conquest:pink_wool_quarter_slab[facing=east,layer=2,type=top,waterlogged=false]
conquest:pink_wool_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=true]
conquest:pink_wool_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=false]
conquest:pink_wool_quarter_slab[facing=east,layer=3,type=top,waterlogged=true]
conquest:pink_wool_quarter_slab[facing=east,layer=3,type=top,waterlogged=false]
conquest:pink_wool_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=true]
conquest:pink_wool_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=false]
conquest:pink_wool_slab[layers=1,type=top,waterlogged=true]
conquest:pink_wool_slab[layers=1,type=top,waterlogged=false]
conquest:pink_wool_slab[layers=1,type=bottom,waterlogged=true]
conquest:pink_wool_slab[layers=1,type=bottom,waterlogged=false]
conquest:pink_wool_slab[layers=2,type=top,waterlogged=true]
conquest:pink_wool_slab[layers=2,type=top,waterlogged=false]
conquest:pink_wool_slab[layers=2,type=bottom,waterlogged=true]
conquest:pink_wool_slab[layers=2,type=bottom,waterlogged=false]
conquest:pink_wool_slab[layers=3,type=top,waterlogged=true]
conquest:pink_wool_slab[layers=3,type=top,waterlogged=false]
conquest:pink_wool_slab[layers=3,type=bottom,waterlogged=true]
conquest:pink_wool_slab[layers=3,type=bottom,waterlogged=false]
conquest:pink_wool_slab[layers=4,type=top,waterlogged=true]
conquest:pink_wool_slab[layers=4,type=top,waterlogged=false]
conquest:pink_wool_slab[layers=4,type=bottom,waterlogged=true]
conquest:pink_wool_slab[layers=4,type=bottom,waterlogged=false]
conquest:pink_wool_slab[layers=5,type=top,waterlogged=true]
conquest:pink_wool_slab[layers=5,type=top,waterlogged=false]
conquest:pink_wool_slab[layers=5,type=bottom,waterlogged=true]
conquest:pink_wool_slab[layers=5,type=bottom,waterlogged=false]
conquest:pink_wool_slab[layers=6,type=top,waterlogged=true]
conquest:pink_wool_slab[layers=6,type=top,waterlogged=false]
conquest:pink_wool_slab[layers=6,type=bottom,waterlogged=true]
conquest:pink_wool_slab[layers=6,type=bottom,waterlogged=false]
conquest:pink_wool_slab[layers=7,type=top,waterlogged=true]
conquest:pink_wool_slab[layers=7,type=top,waterlogged=false]
conquest:pink_wool_slab[layers=7,type=bottom,waterlogged=true]
conquest:pink_wool_slab[layers=7,type=bottom,waterlogged=false]
conquest:pink_wool_slab[layers=8,type=top,waterlogged=true]
conquest:pink_wool_slab[layers=8,type=top,waterlogged=false]
conquest:pink_wool_slab[layers=8,type=bottom,waterlogged=true]
conquest:pink_wool_slab[layers=8,type=bottom,waterlogged=false]
conquest:pink_wool_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:pink_wool_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:pink_wool_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:pink_wool_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:pink_wool_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:pink_wool_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:pink_wool_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:pink_wool_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:pink_wool_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:pink_wool_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:pink_wool_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:pink_wool_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:pink_wool_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:pink_wool_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:pink_wool_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:pink_wool_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:pink_wool_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:pink_wool_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:pink_wool_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:pink_wool_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:pink_wool_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:pink_wool_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:pink_wool_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:pink_wool_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:pink_wool_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:pink_wool_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:pink_wool_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:pink_wool_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:pink_wool_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:pink_wool_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:pink_wool_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:pink_wool_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:pink_wool_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:pink_wool_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:pink_wool_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:pink_wool_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:pink_wool_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:pink_wool_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:pink_wool_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:pink_wool_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:pink_wool_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:pink_wool_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:pink_wool_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:pink_wool_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:pink_wool_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:pink_wool_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:pink_wool_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:pink_wool_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:pink_wool_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:pink_wool_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:pink_wool_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:pink_wool_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:pink_wool_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:pink_wool_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:pink_wool_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:pink_wool_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:pink_wool_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:pink_wool_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:pink_wool_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:pink_wool_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:pink_wool_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:pink_wool_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:pink_wool_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:pink_wool_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:pink_wool_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:pink_wool_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:pink_wool_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:pink_wool_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:pink_wool_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:pink_wool_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:pink_wool_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:pink_wool_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:pink_wool_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:pink_wool_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:pink_wool_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:pink_wool_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:pink_wool_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:pink_wool_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:pink_wool_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:pink_wool_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:pink_wool_vertical_corner[facing=north,layer=1,waterlogged=true]
conquest:pink_wool_vertical_corner[facing=north,layer=1,waterlogged=false]
conquest:pink_wool_vertical_corner[facing=north,layer=2,waterlogged=true]
conquest:pink_wool_vertical_corner[facing=north,layer=2,waterlogged=false]
conquest:pink_wool_vertical_corner[facing=north,layer=3,waterlogged=true]
conquest:pink_wool_vertical_corner[facing=north,layer=3,waterlogged=false]
conquest:pink_wool_vertical_corner[facing=north,layer=4,waterlogged=true]
conquest:pink_wool_vertical_corner[facing=north,layer=4,waterlogged=false]
conquest:pink_wool_vertical_corner[facing=south,layer=1,waterlogged=true]
conquest:pink_wool_vertical_corner[facing=south,layer=1,waterlogged=false]
conquest:pink_wool_vertical_corner[facing=south,layer=2,waterlogged=true]
conquest:pink_wool_vertical_corner[facing=south,layer=2,waterlogged=false]
conquest:pink_wool_vertical_corner[facing=south,layer=3,waterlogged=true]
conquest:pink_wool_vertical_corner[facing=south,layer=3,waterlogged=false]
conquest:pink_wool_vertical_corner[facing=south,layer=4,waterlogged=true]
conquest:pink_wool_vertical_corner[facing=south,layer=4,waterlogged=false]
conquest:pink_wool_vertical_corner[facing=west,layer=1,waterlogged=true]
conquest:pink_wool_vertical_corner[facing=west,layer=1,waterlogged=false]
conquest:pink_wool_vertical_corner[facing=west,layer=2,waterlogged=true]
conquest:pink_wool_vertical_corner[facing=west,layer=2,waterlogged=false]
conquest:pink_wool_vertical_corner[facing=west,layer=3,waterlogged=true]
conquest:pink_wool_vertical_corner[facing=west,layer=3,waterlogged=false]
conquest:pink_wool_vertical_corner[facing=west,layer=4,waterlogged=true]
conquest:pink_wool_vertical_corner[facing=west,layer=4,waterlogged=false]
conquest:pink_wool_vertical_corner[facing=east,layer=1,waterlogged=true]
conquest:pink_wool_vertical_corner[facing=east,layer=1,waterlogged=false]
conquest:pink_wool_vertical_corner[facing=east,layer=2,waterlogged=true]
conquest:pink_wool_vertical_corner[facing=east,layer=2,waterlogged=false]
conquest:pink_wool_vertical_corner[facing=east,layer=3,waterlogged=true]
conquest:pink_wool_vertical_corner[facing=east,layer=3,waterlogged=false]
conquest:pink_wool_vertical_corner[facing=east,layer=4,waterlogged=true]
conquest:pink_wool_vertical_corner[facing=east,layer=4,waterlogged=false]
conquest:pink_wool_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:pink_wool_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:pink_wool_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:pink_wool_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:pink_wool_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:pink_wool_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:pink_wool_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:pink_wool_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:pink_wool_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:pink_wool_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:pink_wool_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:pink_wool_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:pink_wool_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:pink_wool_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:pink_wool_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:pink_wool_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:pink_wool_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:pink_wool_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:pink_wool_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:pink_wool_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:pink_wool_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:pink_wool_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:pink_wool_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:pink_wool_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:pink_wool_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:pink_wool_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:pink_wool_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:pink_wool_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:pink_wool_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:pink_wool_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:pink_wool_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:pink_wool_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:pink_wool_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:pink_wool_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:pink_wool_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:pink_wool_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:pink_wool_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:pink_wool_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:pink_wool_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:pink_wool_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:pink_wool_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:pink_wool_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:pink_wool_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:pink_wool_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:pink_wool_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:pink_wool_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:pink_wool_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:pink_wool_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:pink_wool_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:pink_wool_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:pink_wool_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:pink_wool_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:pink_wool_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:pink_wool_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:pink_wool_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:pink_wool_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:pink_wool_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:pink_wool_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:pink_wool_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:pink_wool_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:pink_wool_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:pink_wool_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:pink_wool_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:pink_wool_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:pink_wool_vertical_quarter[facing=north,layer=1,waterlogged=true]
conquest:pink_wool_vertical_quarter[facing=north,layer=1,waterlogged=false]
conquest:pink_wool_vertical_quarter[facing=north,layer=2,waterlogged=true]
conquest:pink_wool_vertical_quarter[facing=north,layer=2,waterlogged=false]
conquest:pink_wool_vertical_quarter[facing=north,layer=3,waterlogged=true]
conquest:pink_wool_vertical_quarter[facing=north,layer=3,waterlogged=false]
conquest:pink_wool_vertical_quarter[facing=north,layer=4,waterlogged=true]
conquest:pink_wool_vertical_quarter[facing=north,layer=4,waterlogged=false]
conquest:pink_wool_vertical_quarter[facing=south,layer=1,waterlogged=true]
conquest:pink_wool_vertical_quarter[facing=south,layer=1,waterlogged=false]
conquest:pink_wool_vertical_quarter[facing=south,layer=2,waterlogged=true]
conquest:pink_wool_vertical_quarter[facing=south,layer=2,waterlogged=false]
conquest:pink_wool_vertical_quarter[facing=south,layer=3,waterlogged=true]
conquest:pink_wool_vertical_quarter[facing=south,layer=3,waterlogged=false]
conquest:pink_wool_vertical_quarter[facing=south,layer=4,waterlogged=true]
conquest:pink_wool_vertical_quarter[facing=south,layer=4,waterlogged=false]
conquest:pink_wool_vertical_quarter[facing=west,layer=1,waterlogged=true]
conquest:pink_wool_vertical_quarter[facing=west,layer=1,waterlogged=false]
conquest:pink_wool_vertical_quarter[facing=west,layer=2,waterlogged=true]
conquest:pink_wool_vertical_quarter[facing=west,layer=2,waterlogged=false]
conquest:pink_wool_vertical_quarter[facing=west,layer=3,waterlogged=true]
conquest:pink_wool_vertical_quarter[facing=west,layer=3,waterlogged=false]
conquest:pink_wool_vertical_quarter[facing=west,layer=4,waterlogged=true]
conquest:pink_wool_vertical_quarter[facing=west,layer=4,waterlogged=false]
conquest:pink_wool_vertical_quarter[facing=east,layer=1,waterlogged=true]
conquest:pink_wool_vertical_quarter[facing=east,layer=1,waterlogged=false]
conquest:pink_wool_vertical_quarter[facing=east,layer=2,waterlogged=true]
conquest:pink_wool_vertical_quarter[facing=east,layer=2,waterlogged=false]
conquest:pink_wool_vertical_quarter[facing=east,layer=3,waterlogged=true]
conquest:pink_wool_vertical_quarter[facing=east,layer=3,waterlogged=false]
conquest:pink_wool_vertical_quarter[facing=east,layer=4,waterlogged=true]
conquest:pink_wool_vertical_quarter[facing=east,layer=4,waterlogged=false]
conquest:pink_wool_vertical_slab[facing=north,layer=1,waterlogged=true]
conquest:pink_wool_vertical_slab[facing=north,layer=1,waterlogged=false]
conquest:pink_wool_vertical_slab[facing=north,layer=2,waterlogged=true]
conquest:pink_wool_vertical_slab[facing=north,layer=2,waterlogged=false]
conquest:pink_wool_vertical_slab[facing=north,layer=3,waterlogged=true]
conquest:pink_wool_vertical_slab[facing=north,layer=3,waterlogged=false]
conquest:pink_wool_vertical_slab[facing=north,layer=4,waterlogged=true]
conquest:pink_wool_vertical_slab[facing=north,layer=4,waterlogged=false]
conquest:pink_wool_vertical_slab[facing=south,layer=1,waterlogged=true]
conquest:pink_wool_vertical_slab[facing=south,layer=1,waterlogged=false]
conquest:pink_wool_vertical_slab[facing=south,layer=2,waterlogged=true]
conquest:pink_wool_vertical_slab[facing=south,layer=2,waterlogged=false]
conquest:pink_wool_vertical_slab[facing=south,layer=3,waterlogged=true]
conquest:pink_wool_vertical_slab[facing=south,layer=3,waterlogged=false]
conquest:pink_wool_vertical_slab[facing=south,layer=4,waterlogged=true]
conquest:pink_wool_vertical_slab[facing=south,layer=4,waterlogged=false]
conquest:pink_wool_vertical_slab[facing=west,layer=1,waterlogged=true]
conquest:pink_wool_vertical_slab[facing=west,layer=1,waterlogged=false]
conquest:pink_wool_vertical_slab[facing=west,layer=2,waterlogged=true]
conquest:pink_wool_vertical_slab[facing=west,layer=2,waterlogged=false]
conquest:pink_wool_vertical_slab[facing=west,layer=3,waterlogged=true]
conquest:pink_wool_vertical_slab[facing=west,layer=3,waterlogged=false]
conquest:pink_wool_vertical_slab[facing=west,layer=4,waterlogged=true]
conquest:pink_wool_vertical_slab[facing=west,layer=4,waterlogged=false]
conquest:pink_wool_vertical_slab[facing=east,layer=1,waterlogged=true]
conquest:pink_wool_vertical_slab[facing=east,layer=1,waterlogged=false]
conquest:pink_wool_vertical_slab[facing=east,layer=2,waterlogged=true]
conquest:pink_wool_vertical_slab[facing=east,layer=2,waterlogged=false]
conquest:pink_wool_vertical_slab[facing=east,layer=3,waterlogged=true]
conquest:pink_wool_vertical_slab[facing=east,layer=3,waterlogged=false]
conquest:pink_wool_vertical_slab[facing=east,layer=4,waterlogged=true]
conquest:pink_wool_vertical_slab[facing=east,layer=4,waterlogged=false]
conquest:pipe[facing=north,toggle=1,waterlogged=true]
conquest:pipe[facing=north,toggle=1,waterlogged=false]
conquest:pipe[facing=north,toggle=2,waterlogged=true]
conquest:pipe[facing=north,toggle=2,waterlogged=false]
conquest:pipe[facing=south,toggle=1,waterlogged=true]
conquest:pipe[facing=south,toggle=1,waterlogged=false]
conquest:pipe[facing=south,toggle=2,waterlogged=true]
conquest:pipe[facing=south,toggle=2,waterlogged=false]
conquest:pipe[facing=west,toggle=1,waterlogged=true]
conquest:pipe[facing=west,toggle=1,waterlogged=false]
conquest:pipe[facing=west,toggle=2,waterlogged=true]
conquest:pipe[facing=west,toggle=2,waterlogged=false]
conquest:pipe[facing=east,toggle=1,waterlogged=true]
conquest:pipe[facing=east,toggle=1,waterlogged=false]
conquest:pipe[facing=east,toggle=2,waterlogged=true]
conquest:pipe[facing=east,toggle=2,waterlogged=false]
conquest:pitchfork[facing=north,offset_toggle=true,toggle=1]
conquest:pitchfork[facing=north,offset_toggle=true,toggle=2]
conquest:pitchfork[facing=north,offset_toggle=false,toggle=1]
conquest:pitchfork[facing=north,offset_toggle=false,toggle=2]
conquest:pitchfork[facing=south,offset_toggle=true,toggle=1]
conquest:pitchfork[facing=south,offset_toggle=true,toggle=2]
conquest:pitchfork[facing=south,offset_toggle=false,toggle=1]
conquest:pitchfork[facing=south,offset_toggle=false,toggle=2]
conquest:pitchfork[facing=west,offset_toggle=true,toggle=1]
conquest:pitchfork[facing=west,offset_toggle=true,toggle=2]
conquest:pitchfork[facing=west,offset_toggle=false,toggle=1]
conquest:pitchfork[facing=west,offset_toggle=false,toggle=2]
conquest:pitchfork[facing=east,offset_toggle=true,toggle=1]
conquest:pitchfork[facing=east,offset_toggle=true,toggle=2]
conquest:pitchfork[facing=east,offset_toggle=false,toggle=1]
conquest:pitchfork[facing=east,offset_toggle=false,toggle=2]
conquest:planning_sign
conquest:plastered_travertine_tracery
conquest:plastered_travertine_tracery_pillar[layer=1,waterlogged=true]
conquest:plastered_travertine_tracery_pillar[layer=1,waterlogged=false]
conquest:plastered_travertine_tracery_pillar[layer=2,waterlogged=true]
conquest:plastered_travertine_tracery_pillar[layer=2,waterlogged=false]
conquest:plastered_travertine_tracery_pillar[layer=3,waterlogged=true]
conquest:plastered_travertine_tracery_pillar[layer=3,waterlogged=false]
conquest:plastered_travertine_tracery_vertical_corner[facing=north,layer=1,waterlogged=true]
conquest:plastered_travertine_tracery_vertical_corner[facing=north,layer=1,waterlogged=false]
conquest:plastered_travertine_tracery_vertical_corner[facing=north,layer=2,waterlogged=true]
conquest:plastered_travertine_tracery_vertical_corner[facing=north,layer=2,waterlogged=false]
conquest:plastered_travertine_tracery_vertical_corner[facing=north,layer=3,waterlogged=true]
conquest:plastered_travertine_tracery_vertical_corner[facing=north,layer=3,waterlogged=false]
conquest:plastered_travertine_tracery_vertical_corner[facing=north,layer=4,waterlogged=true]
conquest:plastered_travertine_tracery_vertical_corner[facing=north,layer=4,waterlogged=false]
conquest:plastered_travertine_tracery_vertical_corner[facing=south,layer=1,waterlogged=true]
conquest:plastered_travertine_tracery_vertical_corner[facing=south,layer=1,waterlogged=false]
conquest:plastered_travertine_tracery_vertical_corner[facing=south,layer=2,waterlogged=true]
conquest:plastered_travertine_tracery_vertical_corner[facing=south,layer=2,waterlogged=false]
conquest:plastered_travertine_tracery_vertical_corner[facing=south,layer=3,waterlogged=true]
conquest:plastered_travertine_tracery_vertical_corner[facing=south,layer=3,waterlogged=false]
conquest:plastered_travertine_tracery_vertical_corner[facing=south,layer=4,waterlogged=true]
conquest:plastered_travertine_tracery_vertical_corner[facing=south,layer=4,waterlogged=false]
conquest:plastered_travertine_tracery_vertical_corner[facing=west,layer=1,waterlogged=true]
conquest:plastered_travertine_tracery_vertical_corner[facing=west,layer=1,waterlogged=false]
conquest:plastered_travertine_tracery_vertical_corner[facing=west,layer=2,waterlogged=true]
conquest:plastered_travertine_tracery_vertical_corner[facing=west,layer=2,waterlogged=false]
conquest:plastered_travertine_tracery_vertical_corner[facing=west,layer=3,waterlogged=true]
conquest:plastered_travertine_tracery_vertical_corner[facing=west,layer=3,waterlogged=false]
conquest:plastered_travertine_tracery_vertical_corner[facing=west,layer=4,waterlogged=true]
conquest:plastered_travertine_tracery_vertical_corner[facing=west,layer=4,waterlogged=false]
conquest:plastered_travertine_tracery_vertical_corner[facing=east,layer=1,waterlogged=true]
conquest:plastered_travertine_tracery_vertical_corner[facing=east,layer=1,waterlogged=false]
conquest:plastered_travertine_tracery_vertical_corner[facing=east,layer=2,waterlogged=true]
conquest:plastered_travertine_tracery_vertical_corner[facing=east,layer=2,waterlogged=false]
conquest:plastered_travertine_tracery_vertical_corner[facing=east,layer=3,waterlogged=true]
conquest:plastered_travertine_tracery_vertical_corner[facing=east,layer=3,waterlogged=false]
conquest:plastered_travertine_tracery_vertical_corner[facing=east,layer=4,waterlogged=true]
conquest:plastered_travertine_tracery_vertical_corner[facing=east,layer=4,waterlogged=false]
conquest:plastered_travertine_tracery_vertical_quarter[facing=north,layer=1,waterlogged=true]
conquest:plastered_travertine_tracery_vertical_quarter[facing=north,layer=1,waterlogged=false]
conquest:plastered_travertine_tracery_vertical_quarter[facing=north,layer=2,waterlogged=true]
conquest:plastered_travertine_tracery_vertical_quarter[facing=north,layer=2,waterlogged=false]
conquest:plastered_travertine_tracery_vertical_quarter[facing=north,layer=3,waterlogged=true]
conquest:plastered_travertine_tracery_vertical_quarter[facing=north,layer=3,waterlogged=false]
conquest:plastered_travertine_tracery_vertical_quarter[facing=north,layer=4,waterlogged=true]
conquest:plastered_travertine_tracery_vertical_quarter[facing=north,layer=4,waterlogged=false]
conquest:plastered_travertine_tracery_vertical_quarter[facing=south,layer=1,waterlogged=true]
conquest:plastered_travertine_tracery_vertical_quarter[facing=south,layer=1,waterlogged=false]
conquest:plastered_travertine_tracery_vertical_quarter[facing=south,layer=2,waterlogged=true]
conquest:plastered_travertine_tracery_vertical_quarter[facing=south,layer=2,waterlogged=false]
conquest:plastered_travertine_tracery_vertical_quarter[facing=south,layer=3,waterlogged=true]
conquest:plastered_travertine_tracery_vertical_quarter[facing=south,layer=3,waterlogged=false]
conquest:plastered_travertine_tracery_vertical_quarter[facing=south,layer=4,waterlogged=true]
conquest:plastered_travertine_tracery_vertical_quarter[facing=south,layer=4,waterlogged=false]
conquest:plastered_travertine_tracery_vertical_quarter[facing=west,layer=1,waterlogged=true]
conquest:plastered_travertine_tracery_vertical_quarter[facing=west,layer=1,waterlogged=false]
conquest:plastered_travertine_tracery_vertical_quarter[facing=west,layer=2,waterlogged=true]
conquest:plastered_travertine_tracery_vertical_quarter[facing=west,layer=2,waterlogged=false]
conquest:plastered_travertine_tracery_vertical_quarter[facing=west,layer=3,waterlogged=true]
conquest:plastered_travertine_tracery_vertical_quarter[facing=west,layer=3,waterlogged=false]
conquest:plastered_travertine_tracery_vertical_quarter[facing=west,layer=4,waterlogged=true]
conquest:plastered_travertine_tracery_vertical_quarter[facing=west,layer=4,waterlogged=false]
conquest:plastered_travertine_tracery_vertical_quarter[facing=east,layer=1,waterlogged=true]
conquest:plastered_travertine_tracery_vertical_quarter[facing=east,layer=1,waterlogged=false]
conquest:plastered_travertine_tracery_vertical_quarter[facing=east,layer=2,waterlogged=true]
conquest:plastered_travertine_tracery_vertical_quarter[facing=east,layer=2,waterlogged=false]
conquest:plastered_travertine_tracery_vertical_quarter[facing=east,layer=3,waterlogged=true]
conquest:plastered_travertine_tracery_vertical_quarter[facing=east,layer=3,waterlogged=false]
conquest:plastered_travertine_tracery_vertical_quarter[facing=east,layer=4,waterlogged=true]
conquest:plastered_travertine_tracery_vertical_quarter[facing=east,layer=4,waterlogged=false]
conquest:plastered_travertine_tracery_vertical_slab[facing=north,layer=1,waterlogged=true]
conquest:plastered_travertine_tracery_vertical_slab[facing=north,layer=1,waterlogged=false]
conquest:plastered_travertine_tracery_vertical_slab[facing=north,layer=2,waterlogged=true]
conquest:plastered_travertine_tracery_vertical_slab[facing=north,layer=2,waterlogged=false]
conquest:plastered_travertine_tracery_vertical_slab[facing=north,layer=3,waterlogged=true]
conquest:plastered_travertine_tracery_vertical_slab[facing=north,layer=3,waterlogged=false]
conquest:plastered_travertine_tracery_vertical_slab[facing=north,layer=4,waterlogged=true]
conquest:plastered_travertine_tracery_vertical_slab[facing=north,layer=4,waterlogged=false]
conquest:plastered_travertine_tracery_vertical_slab[facing=south,layer=1,waterlogged=true]
conquest:plastered_travertine_tracery_vertical_slab[facing=south,layer=1,waterlogged=false]
conquest:plastered_travertine_tracery_vertical_slab[facing=south,layer=2,waterlogged=true]
conquest:plastered_travertine_tracery_vertical_slab[facing=south,layer=2,waterlogged=false]
conquest:plastered_travertine_tracery_vertical_slab[facing=south,layer=3,waterlogged=true]
conquest:plastered_travertine_tracery_vertical_slab[facing=south,layer=3,waterlogged=false]
conquest:plastered_travertine_tracery_vertical_slab[facing=south,layer=4,waterlogged=true]
conquest:plastered_travertine_tracery_vertical_slab[facing=south,layer=4,waterlogged=false]
conquest:plastered_travertine_tracery_vertical_slab[facing=west,layer=1,waterlogged=true]
conquest:plastered_travertine_tracery_vertical_slab[facing=west,layer=1,waterlogged=false]
conquest:plastered_travertine_tracery_vertical_slab[facing=west,layer=2,waterlogged=true]
conquest:plastered_travertine_tracery_vertical_slab[facing=west,layer=2,waterlogged=false]
conquest:plastered_travertine_tracery_vertical_slab[facing=west,layer=3,waterlogged=true]
conquest:plastered_travertine_tracery_vertical_slab[facing=west,layer=3,waterlogged=false]
conquest:plastered_travertine_tracery_vertical_slab[facing=west,layer=4,waterlogged=true]
conquest:plastered_travertine_tracery_vertical_slab[facing=west,layer=4,waterlogged=false]
conquest:plastered_travertine_tracery_vertical_slab[facing=east,layer=1,waterlogged=true]
conquest:plastered_travertine_tracery_vertical_slab[facing=east,layer=1,waterlogged=false]
conquest:plastered_travertine_tracery_vertical_slab[facing=east,layer=2,waterlogged=true]
conquest:plastered_travertine_tracery_vertical_slab[facing=east,layer=2,waterlogged=false]
conquest:plastered_travertine_tracery_vertical_slab[facing=east,layer=3,waterlogged=true]
conquest:plastered_travertine_tracery_vertical_slab[facing=east,layer=3,waterlogged=false]
conquest:plastered_travertine_tracery_vertical_slab[facing=east,layer=4,waterlogged=true]
conquest:plastered_travertine_tracery_vertical_slab[facing=east,layer=4,waterlogged=false]
conquest:plastered_travertine_tracery_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:plastered_travertine_tracery_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:plastered_travertine_tracery_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:plastered_travertine_tracery_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:plastered_travertine_tracery_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:plastered_travertine_tracery_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:plastered_travertine_tracery_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:plastered_travertine_tracery_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:plastered_travertine_tracery_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:plastered_travertine_tracery_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:plastered_travertine_tracery_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:plastered_travertine_tracery_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:plastered_travertine_tracery_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:plastered_travertine_tracery_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:plastered_travertine_tracery_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:plastered_travertine_tracery_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:plastered_travertine_tracery_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:plastered_travertine_tracery_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:plastered_travertine_tracery_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:plastered_travertine_tracery_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:plastered_travertine_tracery_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:plastered_travertine_tracery_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:plastered_travertine_tracery_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:plastered_travertine_tracery_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:plastered_travertine_tracery_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:plastered_travertine_tracery_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:plastered_travertine_tracery_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:plastered_travertine_tracery_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:plastered_travertine_tracery_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:plastered_travertine_tracery_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:plastered_travertine_tracery_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:plastered_travertine_tracery_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:plastered_travertine_tracery_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:plastered_travertine_tracery_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:plastered_travertine_tracery_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:plastered_travertine_tracery_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:plastered_travertine_tracery_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:plastered_travertine_tracery_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:plastered_travertine_tracery_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:plastered_travertine_tracery_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:plastered_travertine_tracery_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:plastered_travertine_tracery_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:plastered_travertine_tracery_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:plastered_travertine_tracery_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:plastered_travertine_tracery_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:plastered_travertine_tracery_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:plastered_travertine_tracery_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:plastered_travertine_tracery_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:plastered_travertine_tracery_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:plastered_travertine_tracery_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:plastered_travertine_tracery_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:plastered_travertine_tracery_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:plastered_travertine_tracery_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:plastered_travertine_tracery_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:plastered_travertine_tracery_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:plastered_travertine_tracery_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:plastered_travertine_tracery_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:plastered_travertine_tracery_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:plastered_travertine_tracery_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:plastered_travertine_tracery_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:plastered_travertine_tracery_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:plastered_travertine_tracery_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:plastered_travertine_tracery_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:plastered_travertine_tracery_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:plastered_travertine_tracery_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:plastered_travertine_tracery_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:plastered_travertine_tracery_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:plastered_travertine_tracery_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:plastered_travertine_tracery_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:plastered_travertine_tracery_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:plastered_travertine_tracery_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:plastered_travertine_tracery_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:plastered_travertine_tracery_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:plastered_travertine_tracery_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:plastered_travertine_tracery_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:plastered_travertine_tracery_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:plastered_travertine_tracery_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:plastered_travertine_tracery_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:plastered_travertine_tracery_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:plastered_travertine_tracery_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:plastered_travertine_tracery_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:plastered_travertine_tracery_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:plastered_travertine_tracery_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:plastered_travertine_tracery_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:plastered_travertine_tracery_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:plastered_travertine_tracery_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:plastered_travertine_tracery_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:plastered_travertine_tracery_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:plastered_travertine_tracery_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:plastered_travertine_tracery_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:plastered_travertine_tracery_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:plastered_travertine_tracery_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:plastered_travertine_tracery_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:plastered_travertine_tracery_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:plastered_travertine_tracery_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:plastered_travertine_tracery_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:plastered_travertine_tracery_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:plastered_travertine_tracery_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:plastered_travertine_tracery_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:plastered_travertine_tracery_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:plastered_travertine_tracery_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:plastered_travertine_tracery_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:plastered_travertine_tracery_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:plastered_travertine_tracery_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:plastered_travertine_tracery_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:plastered_travertine_tracery_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:plastered_travertine_tracery_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:plastered_travertine_tracery_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:plastered_travertine_tracery_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:plastered_travertine_tracery_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:plastered_travertine_tracery_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:plastered_travertine_tracery_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:plastered_travertine_tracery_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:plastered_travertine_tracery_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:plastered_travertine_tracery_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:plastered_travertine_tracery_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:plastered_travertine_tracery_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:plastered_travertine_tracery_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:plastered_travertine_tracery_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:plastered_travertine_tracery_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:plastered_travertine_tracery_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:plastered_travertine_tracery_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:plastered_travertine_tracery_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:plastered_travertine_tracery_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:plastered_travertine_tracery_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:plastered_travertine_tracery_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:plastered_travertine_tracery_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:plastered_travertine_tracery_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:plastered_travertine_tracery_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:plastered_travertine_tracery_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:plastered_travertine_tracery_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:plastered_travertine_tracery_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:plastered_travertine_tracery_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:plastered_travertine_tracery_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:plastered_travertine_tracery_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:plastered_travertine_tracery_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:plastered_travertine_tracery_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:plastered_travertine_tracery_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:plastered_travertine_tracery_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:plastered_travertine_tracery_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:plastered_travertine_tracery_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:plastered_travertine_tracery_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:plastered_travertine_tracery_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:plastered_travertine_tracery_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:plastered_travertine_tracery_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:plastered_travertine_tracery_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:plastered_travertine_tracery_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:plastered_travertine_tracery_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:plastered_travertine_tracery_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:plastered_travertine_tracery_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:plastered_travertine_tracery_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:plastered_travertine_tracery_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:plastered_travertine_tracery_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:plastered_travertine_tracery_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:plastered_travertine_tracery_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:plastered_travertine_tracery_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:plastered_travertine_tracery_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:plastered_travertine_tracery_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:plastered_travertine_tracery_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:plastered_travertine_tracery_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:plastered_travertine_tracery_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:plastered_travertine_tracery_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:plastered_travertine_tracery_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:plastered_travertine_tracery_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:plastered_travertine_tracery_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:plastered_travertine_tracery_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:plastered_travertine_tracery_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:plastered_travertine_tracery_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:plastered_travertine_tracery_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:plastered_travertine_tracery_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:plastered_travertine_tracery_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:plastered_travertine_tracery_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:plastered_travertine_tracery_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:plastered_travertine_tracery_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:plastered_travertine_tracery_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:plastered_travertine_tracery_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:plastered_travertine_tracery_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:plastered_travertine_tracery_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:plastered_travertine_tracery_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:plastered_travertine_tracery_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:plastered_travertine_tracery_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:plastered_travertine_tracery_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:plastered_travertine_tracery_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:plastered_travertine_tracery_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:plastered_travertine_tracery_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:plastered_travertine_tracery_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:plastered_travertine_tracery_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:plastered_travertine_tracery_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:plastered_travertine_tracery_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:plastered_travertine_tracery_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:plastered_travertine_tracery_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:plastered_travertine_tracery_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:plastered_travertine_tracery_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:plastered_travertine_tracery_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:plastered_travertine_tracery_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:plastered_travertine_tracery_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:plastered_travertine_tracery_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:plastered_travertine_tracery_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:plastered_travertine_tracery_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:plastered_travertine_tracery_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:plastered_travertine_tracery_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:plastered_travertine_tracery_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:plastered_travertine_tracery_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:plastered_travertine_tracery_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:plastered_travertine_tracery_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:plastered_travertine_tracery_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:plastered_travertine_tracery_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:plastered_travertine_tracery_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:plastered_travertine_tracery_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:plastered_travertine_tracery_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:plastered_travertine_tracery_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:plastered_travertine_tracery_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:plastered_travertine_tracery_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:plastered_travertine_tracery_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:plastered_travertine_tracery_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:plastered_travertine_tracery_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:plastered_travertine_tracery_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:plastered_travertine_tracery_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:plastered_travertine_tracery_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:plastered_travertine_tracery_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:plastered_travertine_tracery_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:plastered_travertine_tracery_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:plastered_travertine_tracery_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:plastered_travertine_tracery_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:plastered_travertine_tracery_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:plastered_travertine_tracery_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:plastered_travertine_tracery_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:plastered_travertine_tracery_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:plastered_travertine_tracery_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:plastered_travertine_tracery_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:plastered_travertine_tracery_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:plastered_travertine_tracery_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:plastered_travertine_tracery_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:plastered_travertine_tracery_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:plastered_travertine_tracery_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:plastered_travertine_tracery_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:plastered_travertine_tracery_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:plastered_travertine_tracery_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:plastered_travertine_tracery_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:plastered_travertine_tracery_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:plastered_travertine_tracery_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:plastered_travertine_tracery_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:plastered_travertine_tracery_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:plastered_travertine_tracery_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:plastered_travertine_tracery_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:plastered_travertine_tracery_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:plastered_travertine_tracery_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:plastered_travertine_tracery_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:plastered_travertine_tracery_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:plastered_travertine_tracery_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:plastered_travertine_tracery_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:plastered_travertine_tracery_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:plastered_travertine_tracery_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:plastered_travertine_tracery_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:plastered_travertine_tracery_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:plastered_travertine_tracery_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:plastered_travertine_tracery_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:plastered_travertine_tracery_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:plastered_travertine_tracery_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:plastered_travertine_tracery_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:plastered_travertine_tracery_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:plastered_travertine_tracery_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:plastered_travertine_tracery_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:plastered_travertine_tracery_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:plastered_travertine_tracery_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:plastered_travertine_tracery_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:plastered_travertine_tracery_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:plastered_travertine_tracery_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:plastered_travertine_tracery_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:plastered_travertine_tracery_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:plastered_travertine_tracery_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:plastered_travertine_tracery_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:plastered_travertine_tracery_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:plastered_travertine_tracery_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:plastered_travertine_tracery_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:plastered_travertine_tracery_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:plastered_travertine_tracery_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:plastered_travertine_tracery_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:plastered_travertine_tracery_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:plastered_travertine_tracery_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:plastered_travertine_tracery_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:plastered_travertine_tracery_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:plastered_travertine_tracery_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:plastered_travertine_tracery_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:plastered_travertine_tracery_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:plastered_travertine_tracery_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:plastered_travertine_tracery_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:plastered_travertine_tracery_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:plastered_travertine_tracery_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:plastered_travertine_tracery_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:plastered_travertine_tracery_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:plastered_travertine_tracery_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:plastered_travertine_tracery_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:plastered_travertine_tracery_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:plastered_travertine_tracery_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:plastered_travertine_tracery_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:plastered_travertine_tracery_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:plastered_travertine_tracery_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:plastered_travertine_tracery_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:plastered_travertine_tracery_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:plastered_travertine_tracery_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:plastered_travertine_tracery_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:plastered_travertine_tracery_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:plastered_travertine_tracery_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:plastered_travertine_tracery_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:plastered_travertine_tracery_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:plastered_travertine_tracery_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:plastered_travertine_tracery_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:plastered_travertine_tracery_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:plastered_travertine_tracery_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:plastered_travertine_tracery_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:plastered_travertine_tracery_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:plastered_travertine_tracery_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:plastered_travertine_tracery_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:plastered_travertine_tracery_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:plastered_travertine_tracery_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:plastered_travertine_tracery_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:plastered_travertine_tracery_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:plastered_travertine_tracery_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:plastered_travertine_tracery_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:plastered_travertine_tracery_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:plastered_travertine_tracery_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:plastered_travertine_tracery_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:plastered_travertine_tracery_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:playing_cards[offset_toggle=true]
conquest:playing_cards[offset_toggle=false]
conquest:plough[facing=north,offset_toggle=true,part=head]
conquest:plough[facing=north,offset_toggle=true,part=foot]
conquest:plough[facing=north,offset_toggle=false,part=head]
conquest:plough[facing=north,offset_toggle=false,part=foot]
conquest:plough[facing=south,offset_toggle=true,part=head]
conquest:plough[facing=south,offset_toggle=true,part=foot]
conquest:plough[facing=south,offset_toggle=false,part=head]
conquest:plough[facing=south,offset_toggle=false,part=foot]
conquest:plough[facing=west,offset_toggle=true,part=head]
conquest:plough[facing=west,offset_toggle=true,part=foot]
conquest:plough[facing=west,offset_toggle=false,part=head]
conquest:plough[facing=west,offset_toggle=false,part=foot]
conquest:plough[facing=east,offset_toggle=true,part=head]
conquest:plough[facing=east,offset_toggle=true,part=foot]
conquest:plough[facing=east,offset_toggle=false,part=head]
conquest:plough[facing=east,offset_toggle=false,part=foot]
conquest:plum_tree_leaves[age=0,distance=1,persistent=true]
conquest:plum_tree_leaves[age=0,distance=1,persistent=false]
conquest:plum_tree_leaves[age=0,distance=2,persistent=true]
conquest:plum_tree_leaves[age=0,distance=2,persistent=false]
conquest:plum_tree_leaves[age=0,distance=3,persistent=true]
conquest:plum_tree_leaves[age=0,distance=3,persistent=false]
conquest:plum_tree_leaves[age=0,distance=4,persistent=true]
conquest:plum_tree_leaves[age=0,distance=4,persistent=false]
conquest:plum_tree_leaves[age=0,distance=5,persistent=true]
conquest:plum_tree_leaves[age=0,distance=5,persistent=false]
conquest:plum_tree_leaves[age=0,distance=6,persistent=true]
conquest:plum_tree_leaves[age=0,distance=6,persistent=false]
conquest:plum_tree_leaves[age=0,distance=7,persistent=true]
conquest:plum_tree_leaves[age=0,distance=7,persistent=false]
conquest:plum_tree_leaves[age=1,distance=1,persistent=true]
conquest:plum_tree_leaves[age=1,distance=1,persistent=false]
conquest:plum_tree_leaves[age=1,distance=2,persistent=true]
conquest:plum_tree_leaves[age=1,distance=2,persistent=false]
conquest:plum_tree_leaves[age=1,distance=3,persistent=true]
conquest:plum_tree_leaves[age=1,distance=3,persistent=false]
conquest:plum_tree_leaves[age=1,distance=4,persistent=true]
conquest:plum_tree_leaves[age=1,distance=4,persistent=false]
conquest:plum_tree_leaves[age=1,distance=5,persistent=true]
conquest:plum_tree_leaves[age=1,distance=5,persistent=false]
conquest:plum_tree_leaves[age=1,distance=6,persistent=true]
conquest:plum_tree_leaves[age=1,distance=6,persistent=false]
conquest:plum_tree_leaves[age=1,distance=7,persistent=true]
conquest:plum_tree_leaves[age=1,distance=7,persistent=false]
conquest:plum_tree_leaves[age=2,distance=1,persistent=true]
conquest:plum_tree_leaves[age=2,distance=1,persistent=false]
conquest:plum_tree_leaves[age=2,distance=2,persistent=true]
conquest:plum_tree_leaves[age=2,distance=2,persistent=false]
conquest:plum_tree_leaves[age=2,distance=3,persistent=true]
conquest:plum_tree_leaves[age=2,distance=3,persistent=false]
conquest:plum_tree_leaves[age=2,distance=4,persistent=true]
conquest:plum_tree_leaves[age=2,distance=4,persistent=false]
conquest:plum_tree_leaves[age=2,distance=5,persistent=true]
conquest:plum_tree_leaves[age=2,distance=5,persistent=false]
conquest:plum_tree_leaves[age=2,distance=6,persistent=true]
conquest:plum_tree_leaves[age=2,distance=6,persistent=false]
conquest:plum_tree_leaves[age=2,distance=7,persistent=true]
conquest:plum_tree_leaves[age=2,distance=7,persistent=false]
conquest:plum_tree_leaves[age=3,distance=1,persistent=true]
conquest:plum_tree_leaves[age=3,distance=1,persistent=false]
conquest:plum_tree_leaves[age=3,distance=2,persistent=true]
conquest:plum_tree_leaves[age=3,distance=2,persistent=false]
conquest:plum_tree_leaves[age=3,distance=3,persistent=true]
conquest:plum_tree_leaves[age=3,distance=3,persistent=false]
conquest:plum_tree_leaves[age=3,distance=4,persistent=true]
conquest:plum_tree_leaves[age=3,distance=4,persistent=false]
conquest:plum_tree_leaves[age=3,distance=5,persistent=true]
conquest:plum_tree_leaves[age=3,distance=5,persistent=false]
conquest:plum_tree_leaves[age=3,distance=6,persistent=true]
conquest:plum_tree_leaves[age=3,distance=6,persistent=false]
conquest:plum_tree_leaves[age=3,distance=7,persistent=true]
conquest:plum_tree_leaves[age=3,distance=7,persistent=false]
conquest:plum_tree_leaves[age=4,distance=1,persistent=true]
conquest:plum_tree_leaves[age=4,distance=1,persistent=false]
conquest:plum_tree_leaves[age=4,distance=2,persistent=true]
conquest:plum_tree_leaves[age=4,distance=2,persistent=false]
conquest:plum_tree_leaves[age=4,distance=3,persistent=true]
conquest:plum_tree_leaves[age=4,distance=3,persistent=false]
conquest:plum_tree_leaves[age=4,distance=4,persistent=true]
conquest:plum_tree_leaves[age=4,distance=4,persistent=false]
conquest:plum_tree_leaves[age=4,distance=5,persistent=true]
conquest:plum_tree_leaves[age=4,distance=5,persistent=false]
conquest:plum_tree_leaves[age=4,distance=6,persistent=true]
conquest:plum_tree_leaves[age=4,distance=6,persistent=false]
conquest:plum_tree_leaves[age=4,distance=7,persistent=true]
conquest:plum_tree_leaves[age=4,distance=7,persistent=false]
conquest:plum_tree_leaves[age=5,distance=1,persistent=true]
conquest:plum_tree_leaves[age=5,distance=1,persistent=false]
conquest:plum_tree_leaves[age=5,distance=2,persistent=true]
conquest:plum_tree_leaves[age=5,distance=2,persistent=false]
conquest:plum_tree_leaves[age=5,distance=3,persistent=true]
conquest:plum_tree_leaves[age=5,distance=3,persistent=false]
conquest:plum_tree_leaves[age=5,distance=4,persistent=true]
conquest:plum_tree_leaves[age=5,distance=4,persistent=false]
conquest:plum_tree_leaves[age=5,distance=5,persistent=true]
conquest:plum_tree_leaves[age=5,distance=5,persistent=false]
conquest:plum_tree_leaves[age=5,distance=6,persistent=true]
conquest:plum_tree_leaves[age=5,distance=6,persistent=false]
conquest:plum_tree_leaves[age=5,distance=7,persistent=true]
conquest:plum_tree_leaves[age=5,distance=7,persistent=false]
conquest:plum_tree_leaves[age=6,distance=1,persistent=true]
conquest:plum_tree_leaves[age=6,distance=1,persistent=false]
conquest:plum_tree_leaves[age=6,distance=2,persistent=true]
conquest:plum_tree_leaves[age=6,distance=2,persistent=false]
conquest:plum_tree_leaves[age=6,distance=3,persistent=true]
conquest:plum_tree_leaves[age=6,distance=3,persistent=false]
conquest:plum_tree_leaves[age=6,distance=4,persistent=true]
conquest:plum_tree_leaves[age=6,distance=4,persistent=false]
conquest:plum_tree_leaves[age=6,distance=5,persistent=true]
conquest:plum_tree_leaves[age=6,distance=5,persistent=false]
conquest:plum_tree_leaves[age=6,distance=6,persistent=true]
conquest:plum_tree_leaves[age=6,distance=6,persistent=false]
conquest:plum_tree_leaves[age=6,distance=7,persistent=true]
conquest:plum_tree_leaves[age=6,distance=7,persistent=false]
conquest:plum_tree_leaves[age=7,distance=1,persistent=true]
conquest:plum_tree_leaves[age=7,distance=1,persistent=false]
conquest:plum_tree_leaves[age=7,distance=2,persistent=true]
conquest:plum_tree_leaves[age=7,distance=2,persistent=false]
conquest:plum_tree_leaves[age=7,distance=3,persistent=true]
conquest:plum_tree_leaves[age=7,distance=3,persistent=false]
conquest:plum_tree_leaves[age=7,distance=4,persistent=true]
conquest:plum_tree_leaves[age=7,distance=4,persistent=false]
conquest:plum_tree_leaves[age=7,distance=5,persistent=true]
conquest:plum_tree_leaves[age=7,distance=5,persistent=false]
conquest:plum_tree_leaves[age=7,distance=6,persistent=true]
conquest:plum_tree_leaves[age=7,distance=6,persistent=false]
conquest:plum_tree_leaves[age=7,distance=7,persistent=true]
conquest:plum_tree_leaves[age=7,distance=7,persistent=false]
conquest:plum_tree_sapling[stage=0]
conquest:plum_tree_sapling[stage=1]
conquest:polished_basalt_pillar[layer=1,waterlogged=true]
conquest:polished_basalt_pillar[layer=1,waterlogged=false]
conquest:polished_basalt_pillar[layer=2,waterlogged=true]
conquest:polished_basalt_pillar[layer=2,waterlogged=false]
conquest:polished_basalt_pillar[layer=3,waterlogged=true]
conquest:polished_basalt_pillar[layer=3,waterlogged=false]
conquest:polished_basalt_vertical_corner[facing=north,layer=1,waterlogged=true]
conquest:polished_basalt_vertical_corner[facing=north,layer=1,waterlogged=false]
conquest:polished_basalt_vertical_corner[facing=north,layer=2,waterlogged=true]
conquest:polished_basalt_vertical_corner[facing=north,layer=2,waterlogged=false]
conquest:polished_basalt_vertical_corner[facing=north,layer=3,waterlogged=true]
conquest:polished_basalt_vertical_corner[facing=north,layer=3,waterlogged=false]
conquest:polished_basalt_vertical_corner[facing=north,layer=4,waterlogged=true]
conquest:polished_basalt_vertical_corner[facing=north,layer=4,waterlogged=false]
conquest:polished_basalt_vertical_corner[facing=south,layer=1,waterlogged=true]
conquest:polished_basalt_vertical_corner[facing=south,layer=1,waterlogged=false]
conquest:polished_basalt_vertical_corner[facing=south,layer=2,waterlogged=true]
conquest:polished_basalt_vertical_corner[facing=south,layer=2,waterlogged=false]
conquest:polished_basalt_vertical_corner[facing=south,layer=3,waterlogged=true]
conquest:polished_basalt_vertical_corner[facing=south,layer=3,waterlogged=false]
conquest:polished_basalt_vertical_corner[facing=south,layer=4,waterlogged=true]
conquest:polished_basalt_vertical_corner[facing=south,layer=4,waterlogged=false]
conquest:polished_basalt_vertical_corner[facing=west,layer=1,waterlogged=true]
conquest:polished_basalt_vertical_corner[facing=west,layer=1,waterlogged=false]
conquest:polished_basalt_vertical_corner[facing=west,layer=2,waterlogged=true]
conquest:polished_basalt_vertical_corner[facing=west,layer=2,waterlogged=false]
conquest:polished_basalt_vertical_corner[facing=west,layer=3,waterlogged=true]
conquest:polished_basalt_vertical_corner[facing=west,layer=3,waterlogged=false]
conquest:polished_basalt_vertical_corner[facing=west,layer=4,waterlogged=true]
conquest:polished_basalt_vertical_corner[facing=west,layer=4,waterlogged=false]
conquest:polished_basalt_vertical_corner[facing=east,layer=1,waterlogged=true]
conquest:polished_basalt_vertical_corner[facing=east,layer=1,waterlogged=false]
conquest:polished_basalt_vertical_corner[facing=east,layer=2,waterlogged=true]
conquest:polished_basalt_vertical_corner[facing=east,layer=2,waterlogged=false]
conquest:polished_basalt_vertical_corner[facing=east,layer=3,waterlogged=true]
conquest:polished_basalt_vertical_corner[facing=east,layer=3,waterlogged=false]
conquest:polished_basalt_vertical_corner[facing=east,layer=4,waterlogged=true]
conquest:polished_basalt_vertical_corner[facing=east,layer=4,waterlogged=false]
conquest:polished_basalt_vertical_quarter[facing=north,layer=1,waterlogged=true]
conquest:polished_basalt_vertical_quarter[facing=north,layer=1,waterlogged=false]
conquest:polished_basalt_vertical_quarter[facing=north,layer=2,waterlogged=true]
conquest:polished_basalt_vertical_quarter[facing=north,layer=2,waterlogged=false]
conquest:polished_basalt_vertical_quarter[facing=north,layer=3,waterlogged=true]
conquest:polished_basalt_vertical_quarter[facing=north,layer=3,waterlogged=false]
conquest:polished_basalt_vertical_quarter[facing=north,layer=4,waterlogged=true]
conquest:polished_basalt_vertical_quarter[facing=north,layer=4,waterlogged=false]
conquest:polished_basalt_vertical_quarter[facing=south,layer=1,waterlogged=true]
conquest:polished_basalt_vertical_quarter[facing=south,layer=1,waterlogged=false]
conquest:polished_basalt_vertical_quarter[facing=south,layer=2,waterlogged=true]
conquest:polished_basalt_vertical_quarter[facing=south,layer=2,waterlogged=false]
conquest:polished_basalt_vertical_quarter[facing=south,layer=3,waterlogged=true]
conquest:polished_basalt_vertical_quarter[facing=south,layer=3,waterlogged=false]
conquest:polished_basalt_vertical_quarter[facing=south,layer=4,waterlogged=true]
conquest:polished_basalt_vertical_quarter[facing=south,layer=4,waterlogged=false]
conquest:polished_basalt_vertical_quarter[facing=west,layer=1,waterlogged=true]
conquest:polished_basalt_vertical_quarter[facing=west,layer=1,waterlogged=false]
conquest:polished_basalt_vertical_quarter[facing=west,layer=2,waterlogged=true]
conquest:polished_basalt_vertical_quarter[facing=west,layer=2,waterlogged=false]
conquest:polished_basalt_vertical_quarter[facing=west,layer=3,waterlogged=true]
conquest:polished_basalt_vertical_quarter[facing=west,layer=3,waterlogged=false]
conquest:polished_basalt_vertical_quarter[facing=west,layer=4,waterlogged=true]
conquest:polished_basalt_vertical_quarter[facing=west,layer=4,waterlogged=false]
conquest:polished_basalt_vertical_quarter[facing=east,layer=1,waterlogged=true]
conquest:polished_basalt_vertical_quarter[facing=east,layer=1,waterlogged=false]
conquest:polished_basalt_vertical_quarter[facing=east,layer=2,waterlogged=true]
conquest:polished_basalt_vertical_quarter[facing=east,layer=2,waterlogged=false]
conquest:polished_basalt_vertical_quarter[facing=east,layer=3,waterlogged=true]
conquest:polished_basalt_vertical_quarter[facing=east,layer=3,waterlogged=false]
conquest:polished_basalt_vertical_quarter[facing=east,layer=4,waterlogged=true]
conquest:polished_basalt_vertical_quarter[facing=east,layer=4,waterlogged=false]
conquest:polished_basalt_vertical_slab[facing=north,layer=1,waterlogged=true]
conquest:polished_basalt_vertical_slab[facing=north,layer=1,waterlogged=false]
conquest:polished_basalt_vertical_slab[facing=north,layer=2,waterlogged=true]
conquest:polished_basalt_vertical_slab[facing=north,layer=2,waterlogged=false]
conquest:polished_basalt_vertical_slab[facing=north,layer=3,waterlogged=true]
conquest:polished_basalt_vertical_slab[facing=north,layer=3,waterlogged=false]
conquest:polished_basalt_vertical_slab[facing=north,layer=4,waterlogged=true]
conquest:polished_basalt_vertical_slab[facing=north,layer=4,waterlogged=false]
conquest:polished_basalt_vertical_slab[facing=south,layer=1,waterlogged=true]
conquest:polished_basalt_vertical_slab[facing=south,layer=1,waterlogged=false]
conquest:polished_basalt_vertical_slab[facing=south,layer=2,waterlogged=true]
conquest:polished_basalt_vertical_slab[facing=south,layer=2,waterlogged=false]
conquest:polished_basalt_vertical_slab[facing=south,layer=3,waterlogged=true]
conquest:polished_basalt_vertical_slab[facing=south,layer=3,waterlogged=false]
conquest:polished_basalt_vertical_slab[facing=south,layer=4,waterlogged=true]
conquest:polished_basalt_vertical_slab[facing=south,layer=4,waterlogged=false]
conquest:polished_basalt_vertical_slab[facing=west,layer=1,waterlogged=true]
conquest:polished_basalt_vertical_slab[facing=west,layer=1,waterlogged=false]
conquest:polished_basalt_vertical_slab[facing=west,layer=2,waterlogged=true]
conquest:polished_basalt_vertical_slab[facing=west,layer=2,waterlogged=false]
conquest:polished_basalt_vertical_slab[facing=west,layer=3,waterlogged=true]
conquest:polished_basalt_vertical_slab[facing=west,layer=3,waterlogged=false]
conquest:polished_basalt_vertical_slab[facing=west,layer=4,waterlogged=true]
conquest:polished_basalt_vertical_slab[facing=west,layer=4,waterlogged=false]
conquest:polished_basalt_vertical_slab[facing=east,layer=1,waterlogged=true]
conquest:polished_basalt_vertical_slab[facing=east,layer=1,waterlogged=false]
conquest:polished_basalt_vertical_slab[facing=east,layer=2,waterlogged=true]
conquest:polished_basalt_vertical_slab[facing=east,layer=2,waterlogged=false]
conquest:polished_basalt_vertical_slab[facing=east,layer=3,waterlogged=true]
conquest:polished_basalt_vertical_slab[facing=east,layer=3,waterlogged=false]
conquest:polished_basalt_vertical_slab[facing=east,layer=4,waterlogged=true]
conquest:polished_basalt_vertical_slab[facing=east,layer=4,waterlogged=false]
conquest:polished_basalt_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:polished_basalt_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:polished_basalt_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:polished_basalt_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:polished_basalt_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:polished_basalt_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:polished_basalt_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:polished_basalt_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:polished_basalt_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:polished_basalt_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:polished_basalt_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:polished_basalt_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:polished_basalt_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:polished_basalt_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:polished_basalt_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:polished_basalt_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:polished_basalt_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:polished_basalt_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:polished_basalt_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:polished_basalt_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:polished_basalt_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:polished_basalt_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:polished_basalt_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:polished_basalt_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:polished_basalt_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:polished_basalt_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:polished_basalt_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:polished_basalt_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:polished_basalt_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:polished_basalt_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:polished_basalt_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:polished_basalt_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:polished_basalt_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:polished_basalt_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:polished_basalt_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:polished_basalt_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:polished_basalt_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:polished_basalt_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:polished_basalt_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:polished_basalt_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:polished_basalt_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:polished_basalt_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:polished_basalt_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:polished_basalt_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:polished_basalt_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:polished_basalt_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:polished_basalt_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:polished_basalt_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:polished_basalt_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:polished_basalt_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:polished_basalt_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:polished_basalt_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:polished_basalt_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:polished_basalt_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:polished_basalt_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:polished_basalt_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:polished_basalt_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:polished_basalt_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:polished_basalt_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:polished_basalt_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:polished_basalt_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:polished_basalt_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:polished_basalt_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:polished_basalt_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:polished_basalt_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:polished_basalt_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:polished_basalt_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:polished_basalt_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:polished_basalt_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:polished_basalt_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:polished_basalt_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:polished_basalt_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:polished_basalt_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:polished_basalt_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:polished_basalt_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:polished_basalt_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:polished_basalt_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:polished_basalt_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:polished_basalt_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:polished_basalt_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:polished_basalt_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:polished_basalt_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:polished_basalt_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:polished_basalt_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:polished_basalt_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:polished_basalt_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:polished_basalt_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:polished_basalt_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:polished_basalt_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:polished_basalt_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:polished_basalt_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:polished_basalt_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:polished_basalt_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:polished_basalt_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:polished_basalt_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:polished_basalt_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:polished_basalt_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:polished_basalt_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:polished_basalt_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:polished_basalt_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:polished_basalt_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:polished_basalt_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:polished_basalt_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:polished_basalt_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:polished_basalt_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:polished_basalt_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:polished_basalt_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:polished_basalt_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:polished_basalt_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:polished_basalt_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:polished_basalt_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:polished_basalt_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:polished_basalt_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:polished_basalt_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:polished_basalt_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:polished_basalt_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:polished_basalt_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:polished_basalt_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:polished_basalt_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:polished_basalt_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:polished_basalt_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:polished_basalt_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:polished_basalt_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:polished_basalt_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:polished_basalt_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:polished_basalt_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:polished_basalt_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:polished_basalt_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:polished_basalt_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:polished_basalt_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:polished_basalt_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:polished_basalt_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:polished_basalt_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:polished_basalt_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:polished_basalt_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:polished_basalt_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:polished_basalt_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:polished_basalt_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:polished_basalt_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:polished_basalt_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:polished_basalt_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:polished_basalt_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:polished_basalt_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:polished_basalt_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:polished_basalt_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:polished_basalt_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:polished_basalt_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:polished_basalt_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:polished_basalt_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:polished_basalt_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:polished_basalt_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:polished_basalt_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:polished_basalt_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:polished_basalt_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:polished_basalt_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:polished_basalt_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:polished_basalt_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:polished_basalt_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:polished_basalt_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:polished_basalt_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:polished_basalt_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:polished_basalt_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:polished_basalt_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:polished_basalt_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:polished_basalt_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:polished_basalt_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:polished_basalt_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:polished_basalt_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:polished_basalt_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:polished_basalt_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:polished_basalt_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:polished_basalt_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:polished_basalt_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:polished_basalt_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:polished_basalt_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:polished_basalt_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:polished_basalt_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:polished_basalt_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:polished_basalt_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:polished_basalt_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:polished_basalt_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:polished_basalt_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:polished_basalt_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:polished_basalt_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:polished_basalt_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:polished_basalt_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:polished_basalt_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:polished_basalt_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:polished_basalt_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:polished_basalt_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:polished_basalt_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:polished_basalt_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:polished_basalt_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:polished_basalt_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:polished_basalt_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:polished_basalt_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:polished_basalt_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:polished_basalt_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:polished_basalt_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:polished_basalt_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:polished_basalt_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:polished_basalt_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:polished_basalt_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:polished_basalt_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:polished_basalt_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:polished_basalt_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:polished_basalt_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:polished_basalt_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:polished_basalt_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:polished_basalt_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:polished_basalt_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:polished_basalt_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:polished_basalt_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:polished_basalt_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:polished_basalt_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:polished_basalt_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:polished_basalt_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:polished_basalt_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:polished_basalt_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:polished_basalt_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:polished_basalt_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:polished_basalt_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:polished_basalt_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:polished_basalt_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:polished_basalt_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:polished_basalt_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:polished_basalt_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:polished_basalt_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:polished_basalt_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:polished_basalt_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:polished_basalt_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:polished_basalt_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:polished_basalt_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:polished_basalt_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:polished_basalt_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:polished_basalt_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:polished_basalt_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:polished_basalt_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:polished_basalt_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:polished_basalt_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:polished_basalt_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:polished_basalt_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:polished_basalt_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:polished_basalt_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:polished_basalt_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:polished_basalt_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:polished_basalt_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:polished_basalt_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:polished_basalt_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:polished_basalt_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:polished_basalt_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:polished_basalt_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:polished_basalt_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:polished_basalt_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:polished_basalt_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:polished_basalt_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:polished_basalt_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:polished_basalt_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:polished_basalt_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:polished_basalt_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:polished_basalt_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:polished_basalt_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:polished_basalt_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:polished_basalt_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:polished_basalt_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:polished_basalt_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:polished_basalt_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:polished_basalt_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:polished_basalt_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:polished_basalt_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:polished_basalt_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:polished_basalt_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:polished_basalt_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:polished_basalt_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:polished_basalt_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:polished_basalt_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:polished_basalt_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:polished_basalt_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:polished_basalt_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:polished_basalt_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:polished_basalt_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:polished_basalt_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:polished_basalt_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:polished_basalt_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:polished_basalt_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:polished_basalt_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:polished_basalt_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:polished_basalt_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:polished_basalt_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:polished_basalt_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:polished_basalt_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:polished_basalt_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:polished_basalt_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:polished_basalt_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:polished_basalt_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:polished_basalt_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:polished_basalt_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:polished_basalt_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:polished_basalt_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:polished_basalt_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:polished_basalt_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:polished_basalt_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:polished_basalt_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:polished_basalt_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:polished_basalt_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:polished_basalt_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:polished_basalt_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:polished_basalt_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:polished_basalt_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:polished_basalt_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:polished_basalt_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:polished_basalt_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:polished_basalt_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:polished_basalt_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:polished_basalt_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:polished_basalt_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:polished_basalt_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:polished_basalt_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:polished_basalt_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:polished_basalt_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:polished_basalt_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:polished_basalt_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:polished_basalt_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:polished_basalt_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:polished_blackstone_arrowslit[facing=north,waterlogged=true]
conquest:polished_blackstone_arrowslit[facing=north,waterlogged=false]
conquest:polished_blackstone_arrowslit[facing=south,waterlogged=true]
conquest:polished_blackstone_arrowslit[facing=south,waterlogged=false]
conquest:polished_blackstone_arrowslit[facing=west,waterlogged=true]
conquest:polished_blackstone_arrowslit[facing=west,waterlogged=false]
conquest:polished_blackstone_arrowslit[facing=east,waterlogged=true]
conquest:polished_blackstone_arrowslit[facing=east,waterlogged=false]
conquest:polished_blackstone_balustrade[axis=x,waterlogged=true]
conquest:polished_blackstone_balustrade[axis=x,waterlogged=false]
conquest:polished_blackstone_balustrade[axis=y,waterlogged=true]
conquest:polished_blackstone_balustrade[axis=y,waterlogged=false]
conquest:polished_blackstone_balustrade[axis=z,waterlogged=true]
conquest:polished_blackstone_balustrade[axis=z,waterlogged=false]
conquest:polished_blackstone_bricks_arrowslit[facing=north,waterlogged=true]
conquest:polished_blackstone_bricks_arrowslit[facing=north,waterlogged=false]
conquest:polished_blackstone_bricks_arrowslit[facing=south,waterlogged=true]
conquest:polished_blackstone_bricks_arrowslit[facing=south,waterlogged=false]
conquest:polished_blackstone_bricks_arrowslit[facing=west,waterlogged=true]
conquest:polished_blackstone_bricks_arrowslit[facing=west,waterlogged=false]
conquest:polished_blackstone_bricks_arrowslit[facing=east,waterlogged=true]
conquest:polished_blackstone_bricks_arrowslit[facing=east,waterlogged=false]
conquest:polished_blackstone_bricks_balustrade[axis=x,waterlogged=true]
conquest:polished_blackstone_bricks_balustrade[axis=x,waterlogged=false]
conquest:polished_blackstone_bricks_balustrade[axis=y,waterlogged=true]
conquest:polished_blackstone_bricks_balustrade[axis=y,waterlogged=false]
conquest:polished_blackstone_bricks_balustrade[axis=z,waterlogged=true]
conquest:polished_blackstone_bricks_balustrade[axis=z,waterlogged=false]
conquest:polished_blackstone_bricks_capital[facing=flat,type=top,waterlogged=true]
conquest:polished_blackstone_bricks_capital[facing=flat,type=top,waterlogged=false]
conquest:polished_blackstone_bricks_capital[facing=flat,type=bottom,waterlogged=true]
conquest:polished_blackstone_bricks_capital[facing=flat,type=bottom,waterlogged=false]
conquest:polished_blackstone_bricks_capital[facing=north,type=top,waterlogged=true]
conquest:polished_blackstone_bricks_capital[facing=north,type=top,waterlogged=false]
conquest:polished_blackstone_bricks_capital[facing=north,type=bottom,waterlogged=true]
conquest:polished_blackstone_bricks_capital[facing=north,type=bottom,waterlogged=false]
conquest:polished_blackstone_bricks_capital[facing=south,type=top,waterlogged=true]
conquest:polished_blackstone_bricks_capital[facing=south,type=top,waterlogged=false]
conquest:polished_blackstone_bricks_capital[facing=south,type=bottom,waterlogged=true]
conquest:polished_blackstone_bricks_capital[facing=south,type=bottom,waterlogged=false]
conquest:polished_blackstone_bricks_capital[facing=east,type=top,waterlogged=true]
conquest:polished_blackstone_bricks_capital[facing=east,type=top,waterlogged=false]
conquest:polished_blackstone_bricks_capital[facing=east,type=bottom,waterlogged=true]
conquest:polished_blackstone_bricks_capital[facing=east,type=bottom,waterlogged=false]
conquest:polished_blackstone_bricks_capital[facing=west,type=top,waterlogged=true]
conquest:polished_blackstone_bricks_capital[facing=west,type=top,waterlogged=false]
conquest:polished_blackstone_bricks_capital[facing=west,type=bottom,waterlogged=true]
conquest:polished_blackstone_bricks_capital[facing=west,type=bottom,waterlogged=false]
conquest:polished_blackstone_bricks_corner_slab[facing=north,type=top,waterlogged=true]
conquest:polished_blackstone_bricks_corner_slab[facing=north,type=top,waterlogged=false]
conquest:polished_blackstone_bricks_corner_slab[facing=north,type=bottom,waterlogged=true]
conquest:polished_blackstone_bricks_corner_slab[facing=north,type=bottom,waterlogged=false]
conquest:polished_blackstone_bricks_corner_slab[facing=south,type=top,waterlogged=true]
conquest:polished_blackstone_bricks_corner_slab[facing=south,type=top,waterlogged=false]
conquest:polished_blackstone_bricks_corner_slab[facing=south,type=bottom,waterlogged=true]
conquest:polished_blackstone_bricks_corner_slab[facing=south,type=bottom,waterlogged=false]
conquest:polished_blackstone_bricks_corner_slab[facing=west,type=top,waterlogged=true]
conquest:polished_blackstone_bricks_corner_slab[facing=west,type=top,waterlogged=false]
conquest:polished_blackstone_bricks_corner_slab[facing=west,type=bottom,waterlogged=true]
conquest:polished_blackstone_bricks_corner_slab[facing=west,type=bottom,waterlogged=false]
conquest:polished_blackstone_bricks_corner_slab[facing=east,type=top,waterlogged=true]
conquest:polished_blackstone_bricks_corner_slab[facing=east,type=top,waterlogged=false]
conquest:polished_blackstone_bricks_corner_slab[facing=east,type=bottom,waterlogged=true]
conquest:polished_blackstone_bricks_corner_slab[facing=east,type=bottom,waterlogged=false]
conquest:polished_blackstone_bricks_eighth_slab[facing=north,type=top,waterlogged=true]
conquest:polished_blackstone_bricks_eighth_slab[facing=north,type=top,waterlogged=false]
conquest:polished_blackstone_bricks_eighth_slab[facing=north,type=bottom,waterlogged=true]
conquest:polished_blackstone_bricks_eighth_slab[facing=north,type=bottom,waterlogged=false]
conquest:polished_blackstone_bricks_eighth_slab[facing=south,type=top,waterlogged=true]
conquest:polished_blackstone_bricks_eighth_slab[facing=south,type=top,waterlogged=false]
conquest:polished_blackstone_bricks_eighth_slab[facing=south,type=bottom,waterlogged=true]
conquest:polished_blackstone_bricks_eighth_slab[facing=south,type=bottom,waterlogged=false]
conquest:polished_blackstone_bricks_eighth_slab[facing=west,type=top,waterlogged=true]
conquest:polished_blackstone_bricks_eighth_slab[facing=west,type=top,waterlogged=false]
conquest:polished_blackstone_bricks_eighth_slab[facing=west,type=bottom,waterlogged=true]
conquest:polished_blackstone_bricks_eighth_slab[facing=west,type=bottom,waterlogged=false]
conquest:polished_blackstone_bricks_eighth_slab[facing=east,type=top,waterlogged=true]
conquest:polished_blackstone_bricks_eighth_slab[facing=east,type=top,waterlogged=false]
conquest:polished_blackstone_bricks_eighth_slab[facing=east,type=bottom,waterlogged=true]
conquest:polished_blackstone_bricks_eighth_slab[facing=east,type=bottom,waterlogged=false]
conquest:polished_blackstone_bricks_pillar[layer=1,waterlogged=true]
conquest:polished_blackstone_bricks_pillar[layer=1,waterlogged=false]
conquest:polished_blackstone_bricks_pillar[layer=2,waterlogged=true]
conquest:polished_blackstone_bricks_pillar[layer=2,waterlogged=false]
conquest:polished_blackstone_bricks_pillar[layer=3,waterlogged=true]
conquest:polished_blackstone_bricks_pillar[layer=3,waterlogged=false]
conquest:polished_blackstone_bricks_quarter_slab[facing=north,layer=1,type=top,waterlogged=true]
conquest:polished_blackstone_bricks_quarter_slab[facing=north,layer=1,type=top,waterlogged=false]
conquest:polished_blackstone_bricks_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=true]
conquest:polished_blackstone_bricks_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=false]
conquest:polished_blackstone_bricks_quarter_slab[facing=north,layer=2,type=top,waterlogged=true]
conquest:polished_blackstone_bricks_quarter_slab[facing=north,layer=2,type=top,waterlogged=false]
conquest:polished_blackstone_bricks_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=true]
conquest:polished_blackstone_bricks_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=false]
conquest:polished_blackstone_bricks_quarter_slab[facing=north,layer=3,type=top,waterlogged=true]
conquest:polished_blackstone_bricks_quarter_slab[facing=north,layer=3,type=top,waterlogged=false]
conquest:polished_blackstone_bricks_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=true]
conquest:polished_blackstone_bricks_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=false]
conquest:polished_blackstone_bricks_quarter_slab[facing=south,layer=1,type=top,waterlogged=true]
conquest:polished_blackstone_bricks_quarter_slab[facing=south,layer=1,type=top,waterlogged=false]
conquest:polished_blackstone_bricks_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=true]
conquest:polished_blackstone_bricks_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=false]
conquest:polished_blackstone_bricks_quarter_slab[facing=south,layer=2,type=top,waterlogged=true]
conquest:polished_blackstone_bricks_quarter_slab[facing=south,layer=2,type=top,waterlogged=false]
conquest:polished_blackstone_bricks_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=true]
conquest:polished_blackstone_bricks_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=false]
conquest:polished_blackstone_bricks_quarter_slab[facing=south,layer=3,type=top,waterlogged=true]
conquest:polished_blackstone_bricks_quarter_slab[facing=south,layer=3,type=top,waterlogged=false]
conquest:polished_blackstone_bricks_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=true]
conquest:polished_blackstone_bricks_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=false]
conquest:polished_blackstone_bricks_quarter_slab[facing=west,layer=1,type=top,waterlogged=true]
conquest:polished_blackstone_bricks_quarter_slab[facing=west,layer=1,type=top,waterlogged=false]
conquest:polished_blackstone_bricks_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=true]
conquest:polished_blackstone_bricks_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=false]
conquest:polished_blackstone_bricks_quarter_slab[facing=west,layer=2,type=top,waterlogged=true]
conquest:polished_blackstone_bricks_quarter_slab[facing=west,layer=2,type=top,waterlogged=false]
conquest:polished_blackstone_bricks_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=true]
conquest:polished_blackstone_bricks_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=false]
conquest:polished_blackstone_bricks_quarter_slab[facing=west,layer=3,type=top,waterlogged=true]
conquest:polished_blackstone_bricks_quarter_slab[facing=west,layer=3,type=top,waterlogged=false]
conquest:polished_blackstone_bricks_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=true]
conquest:polished_blackstone_bricks_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=false]
conquest:polished_blackstone_bricks_quarter_slab[facing=east,layer=1,type=top,waterlogged=true]
conquest:polished_blackstone_bricks_quarter_slab[facing=east,layer=1,type=top,waterlogged=false]
conquest:polished_blackstone_bricks_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=true]
conquest:polished_blackstone_bricks_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=false]
conquest:polished_blackstone_bricks_quarter_slab[facing=east,layer=2,type=top,waterlogged=true]
conquest:polished_blackstone_bricks_quarter_slab[facing=east,layer=2,type=top,waterlogged=false]
conquest:polished_blackstone_bricks_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=true]
conquest:polished_blackstone_bricks_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=false]
conquest:polished_blackstone_bricks_quarter_slab[facing=east,layer=3,type=top,waterlogged=true]
conquest:polished_blackstone_bricks_quarter_slab[facing=east,layer=3,type=top,waterlogged=false]
conquest:polished_blackstone_bricks_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=true]
conquest:polished_blackstone_bricks_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=false]
conquest:polished_blackstone_bricks_slab[layers=1,type=top,waterlogged=true]
conquest:polished_blackstone_bricks_slab[layers=1,type=top,waterlogged=false]
conquest:polished_blackstone_bricks_slab[layers=1,type=bottom,waterlogged=true]
conquest:polished_blackstone_bricks_slab[layers=1,type=bottom,waterlogged=false]
conquest:polished_blackstone_bricks_slab[layers=2,type=top,waterlogged=true]
conquest:polished_blackstone_bricks_slab[layers=2,type=top,waterlogged=false]
conquest:polished_blackstone_bricks_slab[layers=2,type=bottom,waterlogged=true]
conquest:polished_blackstone_bricks_slab[layers=2,type=bottom,waterlogged=false]
conquest:polished_blackstone_bricks_slab[layers=3,type=top,waterlogged=true]
conquest:polished_blackstone_bricks_slab[layers=3,type=top,waterlogged=false]
conquest:polished_blackstone_bricks_slab[layers=3,type=bottom,waterlogged=true]
conquest:polished_blackstone_bricks_slab[layers=3,type=bottom,waterlogged=false]
conquest:polished_blackstone_bricks_slab[layers=4,type=top,waterlogged=true]
conquest:polished_blackstone_bricks_slab[layers=4,type=top,waterlogged=false]
conquest:polished_blackstone_bricks_slab[layers=4,type=bottom,waterlogged=true]
conquest:polished_blackstone_bricks_slab[layers=4,type=bottom,waterlogged=false]
conquest:polished_blackstone_bricks_slab[layers=5,type=top,waterlogged=true]
conquest:polished_blackstone_bricks_slab[layers=5,type=top,waterlogged=false]
conquest:polished_blackstone_bricks_slab[layers=5,type=bottom,waterlogged=true]
conquest:polished_blackstone_bricks_slab[layers=5,type=bottom,waterlogged=false]
conquest:polished_blackstone_bricks_slab[layers=6,type=top,waterlogged=true]
conquest:polished_blackstone_bricks_slab[layers=6,type=top,waterlogged=false]
conquest:polished_blackstone_bricks_slab[layers=6,type=bottom,waterlogged=true]
conquest:polished_blackstone_bricks_slab[layers=6,type=bottom,waterlogged=false]
conquest:polished_blackstone_bricks_slab[layers=7,type=top,waterlogged=true]
conquest:polished_blackstone_bricks_slab[layers=7,type=top,waterlogged=false]
conquest:polished_blackstone_bricks_slab[layers=7,type=bottom,waterlogged=true]
conquest:polished_blackstone_bricks_slab[layers=7,type=bottom,waterlogged=false]
conquest:polished_blackstone_bricks_slab[layers=8,type=top,waterlogged=true]
conquest:polished_blackstone_bricks_slab[layers=8,type=top,waterlogged=false]
conquest:polished_blackstone_bricks_slab[layers=8,type=bottom,waterlogged=true]
conquest:polished_blackstone_bricks_slab[layers=8,type=bottom,waterlogged=false]
conquest:polished_blackstone_bricks_small_arch[direction=northsouth,waterlogged=true]
conquest:polished_blackstone_bricks_small_arch[direction=northsouth,waterlogged=false]
conquest:polished_blackstone_bricks_small_arch[direction=eastwest,waterlogged=true]
conquest:polished_blackstone_bricks_small_arch[direction=eastwest,waterlogged=false]
conquest:polished_blackstone_bricks_small_arch_half[facing=north,waterlogged=true]
conquest:polished_blackstone_bricks_small_arch_half[facing=north,waterlogged=false]
conquest:polished_blackstone_bricks_small_arch_half[facing=south,waterlogged=true]
conquest:polished_blackstone_bricks_small_arch_half[facing=south,waterlogged=false]
conquest:polished_blackstone_bricks_small_arch_half[facing=west,waterlogged=true]
conquest:polished_blackstone_bricks_small_arch_half[facing=west,waterlogged=false]
conquest:polished_blackstone_bricks_small_arch_half[facing=east,waterlogged=true]
conquest:polished_blackstone_bricks_small_arch_half[facing=east,waterlogged=false]
conquest:polished_blackstone_bricks_small_window[down=true,up=true,waterlogged=true]
conquest:polished_blackstone_bricks_small_window[down=true,up=true,waterlogged=false]
conquest:polished_blackstone_bricks_small_window[down=true,up=false,waterlogged=true]
conquest:polished_blackstone_bricks_small_window[down=true,up=false,waterlogged=false]
conquest:polished_blackstone_bricks_small_window[down=false,up=true,waterlogged=true]
conquest:polished_blackstone_bricks_small_window[down=false,up=true,waterlogged=false]
conquest:polished_blackstone_bricks_small_window[down=false,up=false,waterlogged=true]
conquest:polished_blackstone_bricks_small_window[down=false,up=false,waterlogged=false]
conquest:polished_blackstone_bricks_small_window_half[down=true,facing=north,up=true,waterlogged=true]
conquest:polished_blackstone_bricks_small_window_half[down=true,facing=north,up=true,waterlogged=false]
conquest:polished_blackstone_bricks_small_window_half[down=true,facing=north,up=false,waterlogged=true]
conquest:polished_blackstone_bricks_small_window_half[down=true,facing=north,up=false,waterlogged=false]
conquest:polished_blackstone_bricks_small_window_half[down=true,facing=south,up=true,waterlogged=true]
conquest:polished_blackstone_bricks_small_window_half[down=true,facing=south,up=true,waterlogged=false]
conquest:polished_blackstone_bricks_small_window_half[down=true,facing=south,up=false,waterlogged=true]
conquest:polished_blackstone_bricks_small_window_half[down=true,facing=south,up=false,waterlogged=false]
conquest:polished_blackstone_bricks_small_window_half[down=true,facing=west,up=true,waterlogged=true]
conquest:polished_blackstone_bricks_small_window_half[down=true,facing=west,up=true,waterlogged=false]
conquest:polished_blackstone_bricks_small_window_half[down=true,facing=west,up=false,waterlogged=true]
conquest:polished_blackstone_bricks_small_window_half[down=true,facing=west,up=false,waterlogged=false]
conquest:polished_blackstone_bricks_small_window_half[down=true,facing=east,up=true,waterlogged=true]
conquest:polished_blackstone_bricks_small_window_half[down=true,facing=east,up=true,waterlogged=false]
conquest:polished_blackstone_bricks_small_window_half[down=true,facing=east,up=false,waterlogged=true]
conquest:polished_blackstone_bricks_small_window_half[down=true,facing=east,up=false,waterlogged=false]
conquest:polished_blackstone_bricks_small_window_half[down=false,facing=north,up=true,waterlogged=true]
conquest:polished_blackstone_bricks_small_window_half[down=false,facing=north,up=true,waterlogged=false]
conquest:polished_blackstone_bricks_small_window_half[down=false,facing=north,up=false,waterlogged=true]
conquest:polished_blackstone_bricks_small_window_half[down=false,facing=north,up=false,waterlogged=false]
conquest:polished_blackstone_bricks_small_window_half[down=false,facing=south,up=true,waterlogged=true]
conquest:polished_blackstone_bricks_small_window_half[down=false,facing=south,up=true,waterlogged=false]
conquest:polished_blackstone_bricks_small_window_half[down=false,facing=south,up=false,waterlogged=true]
conquest:polished_blackstone_bricks_small_window_half[down=false,facing=south,up=false,waterlogged=false]
conquest:polished_blackstone_bricks_small_window_half[down=false,facing=west,up=true,waterlogged=true]
conquest:polished_blackstone_bricks_small_window_half[down=false,facing=west,up=true,waterlogged=false]
conquest:polished_blackstone_bricks_small_window_half[down=false,facing=west,up=false,waterlogged=true]
conquest:polished_blackstone_bricks_small_window_half[down=false,facing=west,up=false,waterlogged=false]
conquest:polished_blackstone_bricks_small_window_half[down=false,facing=east,up=true,waterlogged=true]
conquest:polished_blackstone_bricks_small_window_half[down=false,facing=east,up=true,waterlogged=false]
conquest:polished_blackstone_bricks_small_window_half[down=false,facing=east,up=false,waterlogged=true]
conquest:polished_blackstone_bricks_small_window_half[down=false,facing=east,up=false,waterlogged=false]
conquest:polished_blackstone_bricks_sphere[type=egg,waterlogged=true]
conquest:polished_blackstone_bricks_sphere[type=egg,waterlogged=false]
conquest:polished_blackstone_bricks_sphere[type=small,waterlogged=true]
conquest:polished_blackstone_bricks_sphere[type=small,waterlogged=false]
conquest:polished_blackstone_bricks_sphere[type=large,waterlogged=true]
conquest:polished_blackstone_bricks_sphere[type=large,waterlogged=false]
conquest:polished_blackstone_bricks_two_meter_arch[facing=north,type=top]
conquest:polished_blackstone_bricks_two_meter_arch[facing=north,type=bottom]
conquest:polished_blackstone_bricks_two_meter_arch[facing=south,type=top]
conquest:polished_blackstone_bricks_two_meter_arch[facing=south,type=bottom]
conquest:polished_blackstone_bricks_two_meter_arch[facing=west,type=top]
conquest:polished_blackstone_bricks_two_meter_arch[facing=west,type=bottom]
conquest:polished_blackstone_bricks_two_meter_arch[facing=east,type=top]
conquest:polished_blackstone_bricks_two_meter_arch[facing=east,type=bottom]
conquest:polished_blackstone_bricks_two_meter_arch_half[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:polished_blackstone_bricks_two_meter_arch_half[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:polished_blackstone_bricks_two_meter_arch_half[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:polished_blackstone_bricks_two_meter_arch_half[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:polished_blackstone_bricks_two_meter_arch_half[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:polished_blackstone_bricks_two_meter_arch_half[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:polished_blackstone_bricks_two_meter_arch_half[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:polished_blackstone_bricks_two_meter_arch_half[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:polished_blackstone_bricks_two_meter_arch_half[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:polished_blackstone_bricks_two_meter_arch_half[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:polished_blackstone_bricks_two_meter_arch_half[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:polished_blackstone_bricks_two_meter_arch_half[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:polished_blackstone_bricks_two_meter_arch_half[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:polished_blackstone_bricks_two_meter_arch_half[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:polished_blackstone_bricks_two_meter_arch_half[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:polished_blackstone_bricks_two_meter_arch_half[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:polished_blackstone_bricks_two_meter_arch_half[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:polished_blackstone_bricks_two_meter_arch_half[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:polished_blackstone_bricks_two_meter_arch_half[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:polished_blackstone_bricks_two_meter_arch_half[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:polished_blackstone_bricks_two_meter_arch_half[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:polished_blackstone_bricks_two_meter_arch_half[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:polished_blackstone_bricks_two_meter_arch_half[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:polished_blackstone_bricks_two_meter_arch_half[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:polished_blackstone_bricks_two_meter_arch_half[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:polished_blackstone_bricks_two_meter_arch_half[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:polished_blackstone_bricks_two_meter_arch_half[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:polished_blackstone_bricks_two_meter_arch_half[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:polished_blackstone_bricks_two_meter_arch_half[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:polished_blackstone_bricks_two_meter_arch_half[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:polished_blackstone_bricks_two_meter_arch_half[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:polished_blackstone_bricks_two_meter_arch_half[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:polished_blackstone_bricks_two_meter_arch_half[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:polished_blackstone_bricks_two_meter_arch_half[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:polished_blackstone_bricks_two_meter_arch_half[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:polished_blackstone_bricks_two_meter_arch_half[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:polished_blackstone_bricks_two_meter_arch_half[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:polished_blackstone_bricks_two_meter_arch_half[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:polished_blackstone_bricks_two_meter_arch_half[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:polished_blackstone_bricks_two_meter_arch_half[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:polished_blackstone_bricks_two_meter_arch_half[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:polished_blackstone_bricks_two_meter_arch_half[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:polished_blackstone_bricks_two_meter_arch_half[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:polished_blackstone_bricks_two_meter_arch_half[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:polished_blackstone_bricks_two_meter_arch_half[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:polished_blackstone_bricks_two_meter_arch_half[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:polished_blackstone_bricks_two_meter_arch_half[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:polished_blackstone_bricks_two_meter_arch_half[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:polished_blackstone_bricks_two_meter_arch_half[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:polished_blackstone_bricks_two_meter_arch_half[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:polished_blackstone_bricks_two_meter_arch_half[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:polished_blackstone_bricks_two_meter_arch_half[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:polished_blackstone_bricks_two_meter_arch_half[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:polished_blackstone_bricks_two_meter_arch_half[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:polished_blackstone_bricks_two_meter_arch_half[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:polished_blackstone_bricks_two_meter_arch_half[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:polished_blackstone_bricks_two_meter_arch_half[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:polished_blackstone_bricks_two_meter_arch_half[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:polished_blackstone_bricks_two_meter_arch_half[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:polished_blackstone_bricks_two_meter_arch_half[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:polished_blackstone_bricks_two_meter_arch_half[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:polished_blackstone_bricks_two_meter_arch_half[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:polished_blackstone_bricks_two_meter_arch_half[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:polished_blackstone_bricks_two_meter_arch_half[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:polished_blackstone_bricks_vertical_corner[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:polished_blackstone_bricks_vertical_corner[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:polished_blackstone_bricks_vertical_corner[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:polished_blackstone_bricks_vertical_corner[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:polished_blackstone_bricks_vertical_corner[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:polished_blackstone_bricks_vertical_corner[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:polished_blackstone_bricks_vertical_corner[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:polished_blackstone_bricks_vertical_corner[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:polished_blackstone_bricks_vertical_corner[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:polished_blackstone_bricks_vertical_corner[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:polished_blackstone_bricks_vertical_corner[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:polished_blackstone_bricks_vertical_corner[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:polished_blackstone_bricks_vertical_corner[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:polished_blackstone_bricks_vertical_corner[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:polished_blackstone_bricks_vertical_corner[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:polished_blackstone_bricks_vertical_corner[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:polished_blackstone_bricks_vertical_corner[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:polished_blackstone_bricks_vertical_corner[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:polished_blackstone_bricks_vertical_corner[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:polished_blackstone_bricks_vertical_corner[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:polished_blackstone_bricks_vertical_corner[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:polished_blackstone_bricks_vertical_corner[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:polished_blackstone_bricks_vertical_corner[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:polished_blackstone_bricks_vertical_corner[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:polished_blackstone_bricks_vertical_corner[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:polished_blackstone_bricks_vertical_corner[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:polished_blackstone_bricks_vertical_corner[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:polished_blackstone_bricks_vertical_corner[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:polished_blackstone_bricks_vertical_corner[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:polished_blackstone_bricks_vertical_corner[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:polished_blackstone_bricks_vertical_corner[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:polished_blackstone_bricks_vertical_corner[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:polished_blackstone_bricks_vertical_corner[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:polished_blackstone_bricks_vertical_corner[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:polished_blackstone_bricks_vertical_corner[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:polished_blackstone_bricks_vertical_corner[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:polished_blackstone_bricks_vertical_corner[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:polished_blackstone_bricks_vertical_corner[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:polished_blackstone_bricks_vertical_corner[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:polished_blackstone_bricks_vertical_corner[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:polished_blackstone_bricks_vertical_corner[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:polished_blackstone_bricks_vertical_corner[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:polished_blackstone_bricks_vertical_corner[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:polished_blackstone_bricks_vertical_corner[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:polished_blackstone_bricks_vertical_corner[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:polished_blackstone_bricks_vertical_corner[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:polished_blackstone_bricks_vertical_corner[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:polished_blackstone_bricks_vertical_corner[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:polished_blackstone_bricks_vertical_corner[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:polished_blackstone_bricks_vertical_corner[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:polished_blackstone_bricks_vertical_corner[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:polished_blackstone_bricks_vertical_corner[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:polished_blackstone_bricks_vertical_corner[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:polished_blackstone_bricks_vertical_corner[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:polished_blackstone_bricks_vertical_corner[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:polished_blackstone_bricks_vertical_corner[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:polished_blackstone_bricks_vertical_corner[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:polished_blackstone_bricks_vertical_corner[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:polished_blackstone_bricks_vertical_corner[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:polished_blackstone_bricks_vertical_corner[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:polished_blackstone_bricks_vertical_corner[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:polished_blackstone_bricks_vertical_corner[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:polished_blackstone_bricks_vertical_corner[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:polished_blackstone_bricks_vertical_corner[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:polished_blackstone_bricks_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:polished_blackstone_bricks_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:polished_blackstone_bricks_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:polished_blackstone_bricks_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:polished_blackstone_bricks_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:polished_blackstone_bricks_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:polished_blackstone_bricks_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:polished_blackstone_bricks_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:polished_blackstone_bricks_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:polished_blackstone_bricks_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:polished_blackstone_bricks_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:polished_blackstone_bricks_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:polished_blackstone_bricks_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:polished_blackstone_bricks_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:polished_blackstone_bricks_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:polished_blackstone_bricks_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:polished_blackstone_bricks_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:polished_blackstone_bricks_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:polished_blackstone_bricks_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:polished_blackstone_bricks_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:polished_blackstone_bricks_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:polished_blackstone_bricks_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:polished_blackstone_bricks_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:polished_blackstone_bricks_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:polished_blackstone_bricks_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:polished_blackstone_bricks_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:polished_blackstone_bricks_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:polished_blackstone_bricks_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:polished_blackstone_bricks_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:polished_blackstone_bricks_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:polished_blackstone_bricks_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:polished_blackstone_bricks_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:polished_blackstone_bricks_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:polished_blackstone_bricks_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:polished_blackstone_bricks_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:polished_blackstone_bricks_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:polished_blackstone_bricks_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:polished_blackstone_bricks_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:polished_blackstone_bricks_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:polished_blackstone_bricks_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:polished_blackstone_bricks_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:polished_blackstone_bricks_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:polished_blackstone_bricks_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:polished_blackstone_bricks_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:polished_blackstone_bricks_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:polished_blackstone_bricks_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:polished_blackstone_bricks_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:polished_blackstone_bricks_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:polished_blackstone_bricks_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:polished_blackstone_bricks_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:polished_blackstone_bricks_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:polished_blackstone_bricks_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:polished_blackstone_bricks_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:polished_blackstone_bricks_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:polished_blackstone_bricks_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:polished_blackstone_bricks_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:polished_blackstone_bricks_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:polished_blackstone_bricks_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:polished_blackstone_bricks_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:polished_blackstone_bricks_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:polished_blackstone_bricks_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:polished_blackstone_bricks_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:polished_blackstone_bricks_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:polished_blackstone_bricks_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:polished_blackstone_bricks_vertical_quarter[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:polished_blackstone_bricks_vertical_quarter[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:polished_blackstone_bricks_vertical_quarter[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:polished_blackstone_bricks_vertical_quarter[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:polished_blackstone_bricks_vertical_quarter[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:polished_blackstone_bricks_vertical_quarter[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:polished_blackstone_bricks_vertical_quarter[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:polished_blackstone_bricks_vertical_quarter[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:polished_blackstone_bricks_vertical_quarter[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:polished_blackstone_bricks_vertical_quarter[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:polished_blackstone_bricks_vertical_quarter[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:polished_blackstone_bricks_vertical_quarter[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:polished_blackstone_bricks_vertical_quarter[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:polished_blackstone_bricks_vertical_quarter[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:polished_blackstone_bricks_vertical_quarter[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:polished_blackstone_bricks_vertical_quarter[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:polished_blackstone_bricks_vertical_quarter[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:polished_blackstone_bricks_vertical_quarter[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:polished_blackstone_bricks_vertical_quarter[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:polished_blackstone_bricks_vertical_quarter[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:polished_blackstone_bricks_vertical_quarter[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:polished_blackstone_bricks_vertical_quarter[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:polished_blackstone_bricks_vertical_quarter[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:polished_blackstone_bricks_vertical_quarter[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:polished_blackstone_bricks_vertical_quarter[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:polished_blackstone_bricks_vertical_quarter[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:polished_blackstone_bricks_vertical_quarter[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:polished_blackstone_bricks_vertical_quarter[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:polished_blackstone_bricks_vertical_quarter[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:polished_blackstone_bricks_vertical_quarter[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:polished_blackstone_bricks_vertical_quarter[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:polished_blackstone_bricks_vertical_quarter[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:polished_blackstone_bricks_vertical_quarter[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:polished_blackstone_bricks_vertical_quarter[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:polished_blackstone_bricks_vertical_quarter[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:polished_blackstone_bricks_vertical_quarter[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:polished_blackstone_bricks_vertical_quarter[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:polished_blackstone_bricks_vertical_quarter[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:polished_blackstone_bricks_vertical_quarter[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:polished_blackstone_bricks_vertical_quarter[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:polished_blackstone_bricks_vertical_quarter[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:polished_blackstone_bricks_vertical_quarter[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:polished_blackstone_bricks_vertical_quarter[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:polished_blackstone_bricks_vertical_quarter[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:polished_blackstone_bricks_vertical_quarter[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:polished_blackstone_bricks_vertical_quarter[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:polished_blackstone_bricks_vertical_quarter[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:polished_blackstone_bricks_vertical_quarter[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:polished_blackstone_bricks_vertical_quarter[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:polished_blackstone_bricks_vertical_quarter[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:polished_blackstone_bricks_vertical_quarter[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:polished_blackstone_bricks_vertical_quarter[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:polished_blackstone_bricks_vertical_quarter[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:polished_blackstone_bricks_vertical_quarter[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:polished_blackstone_bricks_vertical_quarter[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:polished_blackstone_bricks_vertical_quarter[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:polished_blackstone_bricks_vertical_quarter[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:polished_blackstone_bricks_vertical_quarter[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:polished_blackstone_bricks_vertical_quarter[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:polished_blackstone_bricks_vertical_quarter[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:polished_blackstone_bricks_vertical_quarter[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:polished_blackstone_bricks_vertical_quarter[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:polished_blackstone_bricks_vertical_quarter[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:polished_blackstone_bricks_vertical_quarter[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:polished_blackstone_bricks_vertical_slab[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:polished_blackstone_bricks_vertical_slab[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:polished_blackstone_bricks_vertical_slab[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:polished_blackstone_bricks_vertical_slab[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:polished_blackstone_bricks_vertical_slab[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:polished_blackstone_bricks_vertical_slab[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:polished_blackstone_bricks_vertical_slab[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:polished_blackstone_bricks_vertical_slab[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:polished_blackstone_bricks_vertical_slab[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:polished_blackstone_bricks_vertical_slab[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:polished_blackstone_bricks_vertical_slab[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:polished_blackstone_bricks_vertical_slab[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:polished_blackstone_bricks_vertical_slab[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:polished_blackstone_bricks_vertical_slab[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:polished_blackstone_bricks_vertical_slab[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:polished_blackstone_bricks_vertical_slab[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:polished_blackstone_bricks_vertical_slab[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:polished_blackstone_bricks_vertical_slab[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:polished_blackstone_bricks_vertical_slab[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:polished_blackstone_bricks_vertical_slab[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:polished_blackstone_bricks_vertical_slab[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:polished_blackstone_bricks_vertical_slab[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:polished_blackstone_bricks_vertical_slab[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:polished_blackstone_bricks_vertical_slab[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:polished_blackstone_bricks_vertical_slab[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:polished_blackstone_bricks_vertical_slab[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:polished_blackstone_bricks_vertical_slab[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:polished_blackstone_bricks_vertical_slab[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:polished_blackstone_bricks_vertical_slab[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:polished_blackstone_bricks_vertical_slab[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:polished_blackstone_bricks_vertical_slab[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:polished_blackstone_bricks_vertical_slab[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:polished_blackstone_bricks_vertical_slab[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:polished_blackstone_bricks_vertical_slab[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:polished_blackstone_bricks_vertical_slab[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:polished_blackstone_bricks_vertical_slab[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:polished_blackstone_bricks_vertical_slab[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:polished_blackstone_bricks_vertical_slab[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:polished_blackstone_bricks_vertical_slab[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:polished_blackstone_bricks_vertical_slab[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:polished_blackstone_bricks_vertical_slab[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:polished_blackstone_bricks_vertical_slab[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:polished_blackstone_bricks_vertical_slab[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:polished_blackstone_bricks_vertical_slab[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:polished_blackstone_bricks_vertical_slab[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:polished_blackstone_bricks_vertical_slab[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:polished_blackstone_bricks_vertical_slab[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:polished_blackstone_bricks_vertical_slab[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:polished_blackstone_bricks_vertical_slab[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:polished_blackstone_bricks_vertical_slab[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:polished_blackstone_bricks_vertical_slab[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:polished_blackstone_bricks_vertical_slab[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:polished_blackstone_bricks_vertical_slab[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:polished_blackstone_bricks_vertical_slab[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:polished_blackstone_bricks_vertical_slab[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:polished_blackstone_bricks_vertical_slab[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:polished_blackstone_bricks_vertical_slab[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:polished_blackstone_bricks_vertical_slab[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:polished_blackstone_bricks_vertical_slab[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:polished_blackstone_bricks_vertical_slab[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:polished_blackstone_bricks_vertical_slab[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:polished_blackstone_bricks_vertical_slab[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:polished_blackstone_bricks_vertical_slab[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:polished_blackstone_bricks_vertical_slab[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:polished_blackstone_capital[facing=flat,type=top,waterlogged=true]
conquest:polished_blackstone_capital[facing=flat,type=top,waterlogged=false]
conquest:polished_blackstone_capital[facing=flat,type=bottom,waterlogged=true]
conquest:polished_blackstone_capital[facing=flat,type=bottom,waterlogged=false]
conquest:polished_blackstone_capital[facing=north,type=top,waterlogged=true]
conquest:polished_blackstone_capital[facing=north,type=top,waterlogged=false]
conquest:polished_blackstone_capital[facing=north,type=bottom,waterlogged=true]
conquest:polished_blackstone_capital[facing=north,type=bottom,waterlogged=false]
conquest:polished_blackstone_capital[facing=south,type=top,waterlogged=true]
conquest:polished_blackstone_capital[facing=south,type=top,waterlogged=false]
conquest:polished_blackstone_capital[facing=south,type=bottom,waterlogged=true]
conquest:polished_blackstone_capital[facing=south,type=bottom,waterlogged=false]
conquest:polished_blackstone_capital[facing=east,type=top,waterlogged=true]
conquest:polished_blackstone_capital[facing=east,type=top,waterlogged=false]
conquest:polished_blackstone_capital[facing=east,type=bottom,waterlogged=true]
conquest:polished_blackstone_capital[facing=east,type=bottom,waterlogged=false]
conquest:polished_blackstone_capital[facing=west,type=top,waterlogged=true]
conquest:polished_blackstone_capital[facing=west,type=top,waterlogged=false]
conquest:polished_blackstone_capital[facing=west,type=bottom,waterlogged=true]
conquest:polished_blackstone_capital[facing=west,type=bottom,waterlogged=false]
conquest:polished_blackstone_corner_slab[facing=north,type=top,waterlogged=true]
conquest:polished_blackstone_corner_slab[facing=north,type=top,waterlogged=false]
conquest:polished_blackstone_corner_slab[facing=north,type=bottom,waterlogged=true]
conquest:polished_blackstone_corner_slab[facing=north,type=bottom,waterlogged=false]
conquest:polished_blackstone_corner_slab[facing=south,type=top,waterlogged=true]
conquest:polished_blackstone_corner_slab[facing=south,type=top,waterlogged=false]
conquest:polished_blackstone_corner_slab[facing=south,type=bottom,waterlogged=true]
conquest:polished_blackstone_corner_slab[facing=south,type=bottom,waterlogged=false]
conquest:polished_blackstone_corner_slab[facing=west,type=top,waterlogged=true]
conquest:polished_blackstone_corner_slab[facing=west,type=top,waterlogged=false]
conquest:polished_blackstone_corner_slab[facing=west,type=bottom,waterlogged=true]
conquest:polished_blackstone_corner_slab[facing=west,type=bottom,waterlogged=false]
conquest:polished_blackstone_corner_slab[facing=east,type=top,waterlogged=true]
conquest:polished_blackstone_corner_slab[facing=east,type=top,waterlogged=false]
conquest:polished_blackstone_corner_slab[facing=east,type=bottom,waterlogged=true]
conquest:polished_blackstone_corner_slab[facing=east,type=bottom,waterlogged=false]
conquest:polished_blackstone_eighth_slab[facing=north,type=top,waterlogged=true]
conquest:polished_blackstone_eighth_slab[facing=north,type=top,waterlogged=false]
conquest:polished_blackstone_eighth_slab[facing=north,type=bottom,waterlogged=true]
conquest:polished_blackstone_eighth_slab[facing=north,type=bottom,waterlogged=false]
conquest:polished_blackstone_eighth_slab[facing=south,type=top,waterlogged=true]
conquest:polished_blackstone_eighth_slab[facing=south,type=top,waterlogged=false]
conquest:polished_blackstone_eighth_slab[facing=south,type=bottom,waterlogged=true]
conquest:polished_blackstone_eighth_slab[facing=south,type=bottom,waterlogged=false]
conquest:polished_blackstone_eighth_slab[facing=west,type=top,waterlogged=true]
conquest:polished_blackstone_eighth_slab[facing=west,type=top,waterlogged=false]
conquest:polished_blackstone_eighth_slab[facing=west,type=bottom,waterlogged=true]
conquest:polished_blackstone_eighth_slab[facing=west,type=bottom,waterlogged=false]
conquest:polished_blackstone_eighth_slab[facing=east,type=top,waterlogged=true]
conquest:polished_blackstone_eighth_slab[facing=east,type=top,waterlogged=false]
conquest:polished_blackstone_eighth_slab[facing=east,type=bottom,waterlogged=true]
conquest:polished_blackstone_eighth_slab[facing=east,type=bottom,waterlogged=false]
conquest:polished_blackstone_pillar[layer=1,waterlogged=true]
conquest:polished_blackstone_pillar[layer=1,waterlogged=false]
conquest:polished_blackstone_pillar[layer=2,waterlogged=true]
conquest:polished_blackstone_pillar[layer=2,waterlogged=false]
conquest:polished_blackstone_pillar[layer=3,waterlogged=true]
conquest:polished_blackstone_pillar[layer=3,waterlogged=false]
conquest:polished_blackstone_quarter_slab[facing=north,layer=1,type=top,waterlogged=true]
conquest:polished_blackstone_quarter_slab[facing=north,layer=1,type=top,waterlogged=false]
conquest:polished_blackstone_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=true]
conquest:polished_blackstone_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=false]
conquest:polished_blackstone_quarter_slab[facing=north,layer=2,type=top,waterlogged=true]
conquest:polished_blackstone_quarter_slab[facing=north,layer=2,type=top,waterlogged=false]
conquest:polished_blackstone_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=true]
conquest:polished_blackstone_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=false]
conquest:polished_blackstone_quarter_slab[facing=north,layer=3,type=top,waterlogged=true]
conquest:polished_blackstone_quarter_slab[facing=north,layer=3,type=top,waterlogged=false]
conquest:polished_blackstone_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=true]
conquest:polished_blackstone_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=false]
conquest:polished_blackstone_quarter_slab[facing=south,layer=1,type=top,waterlogged=true]
conquest:polished_blackstone_quarter_slab[facing=south,layer=1,type=top,waterlogged=false]
conquest:polished_blackstone_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=true]
conquest:polished_blackstone_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=false]
conquest:polished_blackstone_quarter_slab[facing=south,layer=2,type=top,waterlogged=true]
conquest:polished_blackstone_quarter_slab[facing=south,layer=2,type=top,waterlogged=false]
conquest:polished_blackstone_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=true]
conquest:polished_blackstone_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=false]
conquest:polished_blackstone_quarter_slab[facing=south,layer=3,type=top,waterlogged=true]
conquest:polished_blackstone_quarter_slab[facing=south,layer=3,type=top,waterlogged=false]
conquest:polished_blackstone_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=true]
conquest:polished_blackstone_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=false]
conquest:polished_blackstone_quarter_slab[facing=west,layer=1,type=top,waterlogged=true]
conquest:polished_blackstone_quarter_slab[facing=west,layer=1,type=top,waterlogged=false]
conquest:polished_blackstone_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=true]
conquest:polished_blackstone_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=false]
conquest:polished_blackstone_quarter_slab[facing=west,layer=2,type=top,waterlogged=true]
conquest:polished_blackstone_quarter_slab[facing=west,layer=2,type=top,waterlogged=false]
conquest:polished_blackstone_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=true]
conquest:polished_blackstone_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=false]
conquest:polished_blackstone_quarter_slab[facing=west,layer=3,type=top,waterlogged=true]
conquest:polished_blackstone_quarter_slab[facing=west,layer=3,type=top,waterlogged=false]
conquest:polished_blackstone_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=true]
conquest:polished_blackstone_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=false]
conquest:polished_blackstone_quarter_slab[facing=east,layer=1,type=top,waterlogged=true]
conquest:polished_blackstone_quarter_slab[facing=east,layer=1,type=top,waterlogged=false]
conquest:polished_blackstone_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=true]
conquest:polished_blackstone_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=false]
conquest:polished_blackstone_quarter_slab[facing=east,layer=2,type=top,waterlogged=true]
conquest:polished_blackstone_quarter_slab[facing=east,layer=2,type=top,waterlogged=false]
conquest:polished_blackstone_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=true]
conquest:polished_blackstone_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=false]
conquest:polished_blackstone_quarter_slab[facing=east,layer=3,type=top,waterlogged=true]
conquest:polished_blackstone_quarter_slab[facing=east,layer=3,type=top,waterlogged=false]
conquest:polished_blackstone_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=true]
conquest:polished_blackstone_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=false]
conquest:polished_blackstone_slab[layers=1,type=top,waterlogged=true]
conquest:polished_blackstone_slab[layers=1,type=top,waterlogged=false]
conquest:polished_blackstone_slab[layers=1,type=bottom,waterlogged=true]
conquest:polished_blackstone_slab[layers=1,type=bottom,waterlogged=false]
conquest:polished_blackstone_slab[layers=2,type=top,waterlogged=true]
conquest:polished_blackstone_slab[layers=2,type=top,waterlogged=false]
conquest:polished_blackstone_slab[layers=2,type=bottom,waterlogged=true]
conquest:polished_blackstone_slab[layers=2,type=bottom,waterlogged=false]
conquest:polished_blackstone_slab[layers=3,type=top,waterlogged=true]
conquest:polished_blackstone_slab[layers=3,type=top,waterlogged=false]
conquest:polished_blackstone_slab[layers=3,type=bottom,waterlogged=true]
conquest:polished_blackstone_slab[layers=3,type=bottom,waterlogged=false]
conquest:polished_blackstone_slab[layers=4,type=top,waterlogged=true]
conquest:polished_blackstone_slab[layers=4,type=top,waterlogged=false]
conquest:polished_blackstone_slab[layers=4,type=bottom,waterlogged=true]
conquest:polished_blackstone_slab[layers=4,type=bottom,waterlogged=false]
conquest:polished_blackstone_slab[layers=5,type=top,waterlogged=true]
conquest:polished_blackstone_slab[layers=5,type=top,waterlogged=false]
conquest:polished_blackstone_slab[layers=5,type=bottom,waterlogged=true]
conquest:polished_blackstone_slab[layers=5,type=bottom,waterlogged=false]
conquest:polished_blackstone_slab[layers=6,type=top,waterlogged=true]
conquest:polished_blackstone_slab[layers=6,type=top,waterlogged=false]
conquest:polished_blackstone_slab[layers=6,type=bottom,waterlogged=true]
conquest:polished_blackstone_slab[layers=6,type=bottom,waterlogged=false]
conquest:polished_blackstone_slab[layers=7,type=top,waterlogged=true]
conquest:polished_blackstone_slab[layers=7,type=top,waterlogged=false]
conquest:polished_blackstone_slab[layers=7,type=bottom,waterlogged=true]
conquest:polished_blackstone_slab[layers=7,type=bottom,waterlogged=false]
conquest:polished_blackstone_slab[layers=8,type=top,waterlogged=true]
conquest:polished_blackstone_slab[layers=8,type=top,waterlogged=false]
conquest:polished_blackstone_slab[layers=8,type=bottom,waterlogged=true]
conquest:polished_blackstone_slab[layers=8,type=bottom,waterlogged=false]
conquest:polished_blackstone_small_arch[direction=northsouth,waterlogged=true]
conquest:polished_blackstone_small_arch[direction=northsouth,waterlogged=false]
conquest:polished_blackstone_small_arch[direction=eastwest,waterlogged=true]
conquest:polished_blackstone_small_arch[direction=eastwest,waterlogged=false]
conquest:polished_blackstone_small_arch_half[facing=north,waterlogged=true]
conquest:polished_blackstone_small_arch_half[facing=north,waterlogged=false]
conquest:polished_blackstone_small_arch_half[facing=south,waterlogged=true]
conquest:polished_blackstone_small_arch_half[facing=south,waterlogged=false]
conquest:polished_blackstone_small_arch_half[facing=west,waterlogged=true]
conquest:polished_blackstone_small_arch_half[facing=west,waterlogged=false]
conquest:polished_blackstone_small_arch_half[facing=east,waterlogged=true]
conquest:polished_blackstone_small_arch_half[facing=east,waterlogged=false]
conquest:polished_blackstone_small_window[down=true,up=true,waterlogged=true]
conquest:polished_blackstone_small_window[down=true,up=true,waterlogged=false]
conquest:polished_blackstone_small_window[down=true,up=false,waterlogged=true]
conquest:polished_blackstone_small_window[down=true,up=false,waterlogged=false]
conquest:polished_blackstone_small_window[down=false,up=true,waterlogged=true]
conquest:polished_blackstone_small_window[down=false,up=true,waterlogged=false]
conquest:polished_blackstone_small_window[down=false,up=false,waterlogged=true]
conquest:polished_blackstone_small_window[down=false,up=false,waterlogged=false]
conquest:polished_blackstone_small_window_half[down=true,facing=north,up=true,waterlogged=true]
conquest:polished_blackstone_small_window_half[down=true,facing=north,up=true,waterlogged=false]
conquest:polished_blackstone_small_window_half[down=true,facing=north,up=false,waterlogged=true]
conquest:polished_blackstone_small_window_half[down=true,facing=north,up=false,waterlogged=false]
conquest:polished_blackstone_small_window_half[down=true,facing=south,up=true,waterlogged=true]
conquest:polished_blackstone_small_window_half[down=true,facing=south,up=true,waterlogged=false]
conquest:polished_blackstone_small_window_half[down=true,facing=south,up=false,waterlogged=true]
conquest:polished_blackstone_small_window_half[down=true,facing=south,up=false,waterlogged=false]
conquest:polished_blackstone_small_window_half[down=true,facing=west,up=true,waterlogged=true]
conquest:polished_blackstone_small_window_half[down=true,facing=west,up=true,waterlogged=false]
conquest:polished_blackstone_small_window_half[down=true,facing=west,up=false,waterlogged=true]
conquest:polished_blackstone_small_window_half[down=true,facing=west,up=false,waterlogged=false]
conquest:polished_blackstone_small_window_half[down=true,facing=east,up=true,waterlogged=true]
conquest:polished_blackstone_small_window_half[down=true,facing=east,up=true,waterlogged=false]
conquest:polished_blackstone_small_window_half[down=true,facing=east,up=false,waterlogged=true]
conquest:polished_blackstone_small_window_half[down=true,facing=east,up=false,waterlogged=false]
conquest:polished_blackstone_small_window_half[down=false,facing=north,up=true,waterlogged=true]
conquest:polished_blackstone_small_window_half[down=false,facing=north,up=true,waterlogged=false]
conquest:polished_blackstone_small_window_half[down=false,facing=north,up=false,waterlogged=true]
conquest:polished_blackstone_small_window_half[down=false,facing=north,up=false,waterlogged=false]
conquest:polished_blackstone_small_window_half[down=false,facing=south,up=true,waterlogged=true]
conquest:polished_blackstone_small_window_half[down=false,facing=south,up=true,waterlogged=false]
conquest:polished_blackstone_small_window_half[down=false,facing=south,up=false,waterlogged=true]
conquest:polished_blackstone_small_window_half[down=false,facing=south,up=false,waterlogged=false]
conquest:polished_blackstone_small_window_half[down=false,facing=west,up=true,waterlogged=true]
conquest:polished_blackstone_small_window_half[down=false,facing=west,up=true,waterlogged=false]
conquest:polished_blackstone_small_window_half[down=false,facing=west,up=false,waterlogged=true]
conquest:polished_blackstone_small_window_half[down=false,facing=west,up=false,waterlogged=false]
conquest:polished_blackstone_small_window_half[down=false,facing=east,up=true,waterlogged=true]
conquest:polished_blackstone_small_window_half[down=false,facing=east,up=true,waterlogged=false]
conquest:polished_blackstone_small_window_half[down=false,facing=east,up=false,waterlogged=true]
conquest:polished_blackstone_small_window_half[down=false,facing=east,up=false,waterlogged=false]
conquest:polished_blackstone_sphere[type=egg,waterlogged=true]
conquest:polished_blackstone_sphere[type=egg,waterlogged=false]
conquest:polished_blackstone_sphere[type=small,waterlogged=true]
conquest:polished_blackstone_sphere[type=small,waterlogged=false]
conquest:polished_blackstone_sphere[type=large,waterlogged=true]
conquest:polished_blackstone_sphere[type=large,waterlogged=false]
conquest:polished_blackstone_two_meter_arch[facing=north,type=top]
conquest:polished_blackstone_two_meter_arch[facing=north,type=bottom]
conquest:polished_blackstone_two_meter_arch[facing=south,type=top]
conquest:polished_blackstone_two_meter_arch[facing=south,type=bottom]
conquest:polished_blackstone_two_meter_arch[facing=west,type=top]
conquest:polished_blackstone_two_meter_arch[facing=west,type=bottom]
conquest:polished_blackstone_two_meter_arch[facing=east,type=top]
conquest:polished_blackstone_two_meter_arch[facing=east,type=bottom]
conquest:polished_blackstone_two_meter_arch_half[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:polished_blackstone_two_meter_arch_half[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:polished_blackstone_two_meter_arch_half[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:polished_blackstone_two_meter_arch_half[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:polished_blackstone_two_meter_arch_half[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:polished_blackstone_two_meter_arch_half[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:polished_blackstone_two_meter_arch_half[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:polished_blackstone_two_meter_arch_half[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:polished_blackstone_two_meter_arch_half[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:polished_blackstone_two_meter_arch_half[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:polished_blackstone_two_meter_arch_half[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:polished_blackstone_two_meter_arch_half[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:polished_blackstone_two_meter_arch_half[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:polished_blackstone_two_meter_arch_half[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:polished_blackstone_two_meter_arch_half[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:polished_blackstone_two_meter_arch_half[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:polished_blackstone_two_meter_arch_half[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:polished_blackstone_two_meter_arch_half[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:polished_blackstone_two_meter_arch_half[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:polished_blackstone_two_meter_arch_half[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:polished_blackstone_two_meter_arch_half[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:polished_blackstone_two_meter_arch_half[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:polished_blackstone_two_meter_arch_half[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:polished_blackstone_two_meter_arch_half[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:polished_blackstone_two_meter_arch_half[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:polished_blackstone_two_meter_arch_half[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:polished_blackstone_two_meter_arch_half[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:polished_blackstone_two_meter_arch_half[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:polished_blackstone_two_meter_arch_half[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:polished_blackstone_two_meter_arch_half[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:polished_blackstone_two_meter_arch_half[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:polished_blackstone_two_meter_arch_half[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:polished_blackstone_two_meter_arch_half[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:polished_blackstone_two_meter_arch_half[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:polished_blackstone_two_meter_arch_half[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:polished_blackstone_two_meter_arch_half[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:polished_blackstone_two_meter_arch_half[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:polished_blackstone_two_meter_arch_half[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:polished_blackstone_two_meter_arch_half[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:polished_blackstone_two_meter_arch_half[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:polished_blackstone_two_meter_arch_half[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:polished_blackstone_two_meter_arch_half[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:polished_blackstone_two_meter_arch_half[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:polished_blackstone_two_meter_arch_half[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:polished_blackstone_two_meter_arch_half[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:polished_blackstone_two_meter_arch_half[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:polished_blackstone_two_meter_arch_half[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:polished_blackstone_two_meter_arch_half[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:polished_blackstone_two_meter_arch_half[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:polished_blackstone_two_meter_arch_half[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:polished_blackstone_two_meter_arch_half[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:polished_blackstone_two_meter_arch_half[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:polished_blackstone_two_meter_arch_half[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:polished_blackstone_two_meter_arch_half[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:polished_blackstone_two_meter_arch_half[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:polished_blackstone_two_meter_arch_half[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:polished_blackstone_two_meter_arch_half[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:polished_blackstone_two_meter_arch_half[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:polished_blackstone_two_meter_arch_half[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:polished_blackstone_two_meter_arch_half[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:polished_blackstone_two_meter_arch_half[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:polished_blackstone_two_meter_arch_half[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:polished_blackstone_two_meter_arch_half[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:polished_blackstone_two_meter_arch_half[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:polished_blackstone_vertical_corner[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:polished_blackstone_vertical_corner[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:polished_blackstone_vertical_corner[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:polished_blackstone_vertical_corner[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:polished_blackstone_vertical_corner[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:polished_blackstone_vertical_corner[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:polished_blackstone_vertical_corner[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:polished_blackstone_vertical_corner[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:polished_blackstone_vertical_corner[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:polished_blackstone_vertical_corner[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:polished_blackstone_vertical_corner[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:polished_blackstone_vertical_corner[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:polished_blackstone_vertical_corner[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:polished_blackstone_vertical_corner[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:polished_blackstone_vertical_corner[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:polished_blackstone_vertical_corner[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:polished_blackstone_vertical_corner[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:polished_blackstone_vertical_corner[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:polished_blackstone_vertical_corner[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:polished_blackstone_vertical_corner[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:polished_blackstone_vertical_corner[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:polished_blackstone_vertical_corner[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:polished_blackstone_vertical_corner[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:polished_blackstone_vertical_corner[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:polished_blackstone_vertical_corner[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:polished_blackstone_vertical_corner[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:polished_blackstone_vertical_corner[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:polished_blackstone_vertical_corner[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:polished_blackstone_vertical_corner[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:polished_blackstone_vertical_corner[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:polished_blackstone_vertical_corner[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:polished_blackstone_vertical_corner[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:polished_blackstone_vertical_corner[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:polished_blackstone_vertical_corner[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:polished_blackstone_vertical_corner[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:polished_blackstone_vertical_corner[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:polished_blackstone_vertical_corner[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:polished_blackstone_vertical_corner[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:polished_blackstone_vertical_corner[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:polished_blackstone_vertical_corner[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:polished_blackstone_vertical_corner[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:polished_blackstone_vertical_corner[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:polished_blackstone_vertical_corner[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:polished_blackstone_vertical_corner[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:polished_blackstone_vertical_corner[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:polished_blackstone_vertical_corner[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:polished_blackstone_vertical_corner[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:polished_blackstone_vertical_corner[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:polished_blackstone_vertical_corner[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:polished_blackstone_vertical_corner[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:polished_blackstone_vertical_corner[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:polished_blackstone_vertical_corner[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:polished_blackstone_vertical_corner[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:polished_blackstone_vertical_corner[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:polished_blackstone_vertical_corner[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:polished_blackstone_vertical_corner[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:polished_blackstone_vertical_corner[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:polished_blackstone_vertical_corner[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:polished_blackstone_vertical_corner[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:polished_blackstone_vertical_corner[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:polished_blackstone_vertical_corner[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:polished_blackstone_vertical_corner[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:polished_blackstone_vertical_corner[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:polished_blackstone_vertical_corner[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:polished_blackstone_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:polished_blackstone_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:polished_blackstone_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:polished_blackstone_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:polished_blackstone_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:polished_blackstone_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:polished_blackstone_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:polished_blackstone_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:polished_blackstone_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:polished_blackstone_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:polished_blackstone_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:polished_blackstone_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:polished_blackstone_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:polished_blackstone_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:polished_blackstone_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:polished_blackstone_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:polished_blackstone_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:polished_blackstone_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:polished_blackstone_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:polished_blackstone_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:polished_blackstone_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:polished_blackstone_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:polished_blackstone_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:polished_blackstone_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:polished_blackstone_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:polished_blackstone_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:polished_blackstone_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:polished_blackstone_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:polished_blackstone_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:polished_blackstone_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:polished_blackstone_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:polished_blackstone_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:polished_blackstone_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:polished_blackstone_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:polished_blackstone_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:polished_blackstone_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:polished_blackstone_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:polished_blackstone_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:polished_blackstone_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:polished_blackstone_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:polished_blackstone_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:polished_blackstone_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:polished_blackstone_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:polished_blackstone_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:polished_blackstone_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:polished_blackstone_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:polished_blackstone_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:polished_blackstone_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:polished_blackstone_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:polished_blackstone_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:polished_blackstone_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:polished_blackstone_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:polished_blackstone_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:polished_blackstone_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:polished_blackstone_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:polished_blackstone_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:polished_blackstone_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:polished_blackstone_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:polished_blackstone_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:polished_blackstone_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:polished_blackstone_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:polished_blackstone_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:polished_blackstone_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:polished_blackstone_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:polished_blackstone_vertical_quarter[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:polished_blackstone_vertical_quarter[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:polished_blackstone_vertical_quarter[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:polished_blackstone_vertical_quarter[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:polished_blackstone_vertical_quarter[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:polished_blackstone_vertical_quarter[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:polished_blackstone_vertical_quarter[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:polished_blackstone_vertical_quarter[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:polished_blackstone_vertical_quarter[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:polished_blackstone_vertical_quarter[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:polished_blackstone_vertical_quarter[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:polished_blackstone_vertical_quarter[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:polished_blackstone_vertical_quarter[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:polished_blackstone_vertical_quarter[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:polished_blackstone_vertical_quarter[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:polished_blackstone_vertical_quarter[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:polished_blackstone_vertical_quarter[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:polished_blackstone_vertical_quarter[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:polished_blackstone_vertical_quarter[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:polished_blackstone_vertical_quarter[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:polished_blackstone_vertical_quarter[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:polished_blackstone_vertical_quarter[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:polished_blackstone_vertical_quarter[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:polished_blackstone_vertical_quarter[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:polished_blackstone_vertical_quarter[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:polished_blackstone_vertical_quarter[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:polished_blackstone_vertical_quarter[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:polished_blackstone_vertical_quarter[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:polished_blackstone_vertical_quarter[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:polished_blackstone_vertical_quarter[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:polished_blackstone_vertical_quarter[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:polished_blackstone_vertical_quarter[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:polished_blackstone_vertical_quarter[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:polished_blackstone_vertical_quarter[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:polished_blackstone_vertical_quarter[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:polished_blackstone_vertical_quarter[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:polished_blackstone_vertical_quarter[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:polished_blackstone_vertical_quarter[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:polished_blackstone_vertical_quarter[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:polished_blackstone_vertical_quarter[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:polished_blackstone_vertical_quarter[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:polished_blackstone_vertical_quarter[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:polished_blackstone_vertical_quarter[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:polished_blackstone_vertical_quarter[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:polished_blackstone_vertical_quarter[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:polished_blackstone_vertical_quarter[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:polished_blackstone_vertical_quarter[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:polished_blackstone_vertical_quarter[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:polished_blackstone_vertical_quarter[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:polished_blackstone_vertical_quarter[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:polished_blackstone_vertical_quarter[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:polished_blackstone_vertical_quarter[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:polished_blackstone_vertical_quarter[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:polished_blackstone_vertical_quarter[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:polished_blackstone_vertical_quarter[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:polished_blackstone_vertical_quarter[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:polished_blackstone_vertical_quarter[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:polished_blackstone_vertical_quarter[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:polished_blackstone_vertical_quarter[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:polished_blackstone_vertical_quarter[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:polished_blackstone_vertical_quarter[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:polished_blackstone_vertical_quarter[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:polished_blackstone_vertical_quarter[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:polished_blackstone_vertical_quarter[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:polished_blackstone_vertical_slab[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:polished_blackstone_vertical_slab[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:polished_blackstone_vertical_slab[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:polished_blackstone_vertical_slab[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:polished_blackstone_vertical_slab[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:polished_blackstone_vertical_slab[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:polished_blackstone_vertical_slab[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:polished_blackstone_vertical_slab[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:polished_blackstone_vertical_slab[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:polished_blackstone_vertical_slab[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:polished_blackstone_vertical_slab[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:polished_blackstone_vertical_slab[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:polished_blackstone_vertical_slab[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:polished_blackstone_vertical_slab[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:polished_blackstone_vertical_slab[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:polished_blackstone_vertical_slab[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:polished_blackstone_vertical_slab[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:polished_blackstone_vertical_slab[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:polished_blackstone_vertical_slab[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:polished_blackstone_vertical_slab[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:polished_blackstone_vertical_slab[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:polished_blackstone_vertical_slab[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:polished_blackstone_vertical_slab[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:polished_blackstone_vertical_slab[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:polished_blackstone_vertical_slab[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:polished_blackstone_vertical_slab[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:polished_blackstone_vertical_slab[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:polished_blackstone_vertical_slab[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:polished_blackstone_vertical_slab[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:polished_blackstone_vertical_slab[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:polished_blackstone_vertical_slab[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:polished_blackstone_vertical_slab[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:polished_blackstone_vertical_slab[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:polished_blackstone_vertical_slab[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:polished_blackstone_vertical_slab[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:polished_blackstone_vertical_slab[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:polished_blackstone_vertical_slab[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:polished_blackstone_vertical_slab[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:polished_blackstone_vertical_slab[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:polished_blackstone_vertical_slab[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:polished_blackstone_vertical_slab[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:polished_blackstone_vertical_slab[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:polished_blackstone_vertical_slab[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:polished_blackstone_vertical_slab[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:polished_blackstone_vertical_slab[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:polished_blackstone_vertical_slab[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:polished_blackstone_vertical_slab[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:polished_blackstone_vertical_slab[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:polished_blackstone_vertical_slab[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:polished_blackstone_vertical_slab[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:polished_blackstone_vertical_slab[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:polished_blackstone_vertical_slab[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:polished_blackstone_vertical_slab[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:polished_blackstone_vertical_slab[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:polished_blackstone_vertical_slab[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:polished_blackstone_vertical_slab[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:polished_blackstone_vertical_slab[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:polished_blackstone_vertical_slab[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:polished_blackstone_vertical_slab[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:polished_blackstone_vertical_slab[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:polished_blackstone_vertical_slab[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:polished_blackstone_vertical_slab[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:polished_blackstone_vertical_slab[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:polished_blackstone_vertical_slab[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:polished_deepslate_arrowslit[facing=north,waterlogged=true]
conquest:polished_deepslate_arrowslit[facing=north,waterlogged=false]
conquest:polished_deepslate_arrowslit[facing=south,waterlogged=true]
conquest:polished_deepslate_arrowslit[facing=south,waterlogged=false]
conquest:polished_deepslate_arrowslit[facing=west,waterlogged=true]
conquest:polished_deepslate_arrowslit[facing=west,waterlogged=false]
conquest:polished_deepslate_arrowslit[facing=east,waterlogged=true]
conquest:polished_deepslate_arrowslit[facing=east,waterlogged=false]
conquest:polished_deepslate_balustrade[axis=x,waterlogged=true]
conquest:polished_deepslate_balustrade[axis=x,waterlogged=false]
conquest:polished_deepslate_balustrade[axis=y,waterlogged=true]
conquest:polished_deepslate_balustrade[axis=y,waterlogged=false]
conquest:polished_deepslate_balustrade[axis=z,waterlogged=true]
conquest:polished_deepslate_balustrade[axis=z,waterlogged=false]
conquest:polished_deepslate_capital[facing=flat,type=top,waterlogged=true]
conquest:polished_deepslate_capital[facing=flat,type=top,waterlogged=false]
conquest:polished_deepslate_capital[facing=flat,type=bottom,waterlogged=true]
conquest:polished_deepslate_capital[facing=flat,type=bottom,waterlogged=false]
conquest:polished_deepslate_capital[facing=north,type=top,waterlogged=true]
conquest:polished_deepslate_capital[facing=north,type=top,waterlogged=false]
conquest:polished_deepslate_capital[facing=north,type=bottom,waterlogged=true]
conquest:polished_deepslate_capital[facing=north,type=bottom,waterlogged=false]
conquest:polished_deepslate_capital[facing=south,type=top,waterlogged=true]
conquest:polished_deepslate_capital[facing=south,type=top,waterlogged=false]
conquest:polished_deepslate_capital[facing=south,type=bottom,waterlogged=true]
conquest:polished_deepslate_capital[facing=south,type=bottom,waterlogged=false]
conquest:polished_deepslate_capital[facing=east,type=top,waterlogged=true]
conquest:polished_deepslate_capital[facing=east,type=top,waterlogged=false]
conquest:polished_deepslate_capital[facing=east,type=bottom,waterlogged=true]
conquest:polished_deepslate_capital[facing=east,type=bottom,waterlogged=false]
conquest:polished_deepslate_capital[facing=west,type=top,waterlogged=true]
conquest:polished_deepslate_capital[facing=west,type=top,waterlogged=false]
conquest:polished_deepslate_capital[facing=west,type=bottom,waterlogged=true]
conquest:polished_deepslate_capital[facing=west,type=bottom,waterlogged=false]
conquest:polished_deepslate_corner_slab[facing=north,type=top,waterlogged=true]
conquest:polished_deepslate_corner_slab[facing=north,type=top,waterlogged=false]
conquest:polished_deepslate_corner_slab[facing=north,type=bottom,waterlogged=true]
conquest:polished_deepslate_corner_slab[facing=north,type=bottom,waterlogged=false]
conquest:polished_deepslate_corner_slab[facing=south,type=top,waterlogged=true]
conquest:polished_deepslate_corner_slab[facing=south,type=top,waterlogged=false]
conquest:polished_deepslate_corner_slab[facing=south,type=bottom,waterlogged=true]
conquest:polished_deepslate_corner_slab[facing=south,type=bottom,waterlogged=false]
conquest:polished_deepslate_corner_slab[facing=west,type=top,waterlogged=true]
conquest:polished_deepslate_corner_slab[facing=west,type=top,waterlogged=false]
conquest:polished_deepslate_corner_slab[facing=west,type=bottom,waterlogged=true]
conquest:polished_deepslate_corner_slab[facing=west,type=bottom,waterlogged=false]
conquest:polished_deepslate_corner_slab[facing=east,type=top,waterlogged=true]
conquest:polished_deepslate_corner_slab[facing=east,type=top,waterlogged=false]
conquest:polished_deepslate_corner_slab[facing=east,type=bottom,waterlogged=true]
conquest:polished_deepslate_corner_slab[facing=east,type=bottom,waterlogged=false]
conquest:polished_deepslate_eighth_slab[facing=north,type=top,waterlogged=true]
conquest:polished_deepslate_eighth_slab[facing=north,type=top,waterlogged=false]
conquest:polished_deepslate_eighth_slab[facing=north,type=bottom,waterlogged=true]
conquest:polished_deepslate_eighth_slab[facing=north,type=bottom,waterlogged=false]
conquest:polished_deepslate_eighth_slab[facing=south,type=top,waterlogged=true]
conquest:polished_deepslate_eighth_slab[facing=south,type=top,waterlogged=false]
conquest:polished_deepslate_eighth_slab[facing=south,type=bottom,waterlogged=true]
conquest:polished_deepslate_eighth_slab[facing=south,type=bottom,waterlogged=false]
conquest:polished_deepslate_eighth_slab[facing=west,type=top,waterlogged=true]
conquest:polished_deepslate_eighth_slab[facing=west,type=top,waterlogged=false]
conquest:polished_deepslate_eighth_slab[facing=west,type=bottom,waterlogged=true]
conquest:polished_deepslate_eighth_slab[facing=west,type=bottom,waterlogged=false]
conquest:polished_deepslate_eighth_slab[facing=east,type=top,waterlogged=true]
conquest:polished_deepslate_eighth_slab[facing=east,type=top,waterlogged=false]
conquest:polished_deepslate_eighth_slab[facing=east,type=bottom,waterlogged=true]
conquest:polished_deepslate_eighth_slab[facing=east,type=bottom,waterlogged=false]
conquest:polished_deepslate_facade_gothic_arch[facing=north,shape=one,type=top]
conquest:polished_deepslate_facade_gothic_arch[facing=north,shape=one,type=bottom]
conquest:polished_deepslate_facade_gothic_arch[facing=north,shape=two_l,type=top]
conquest:polished_deepslate_facade_gothic_arch[facing=north,shape=two_l,type=bottom]
conquest:polished_deepslate_facade_gothic_arch[facing=north,shape=two_r,type=top]
conquest:polished_deepslate_facade_gothic_arch[facing=north,shape=two_r,type=bottom]
conquest:polished_deepslate_facade_gothic_arch[facing=north,shape=three_l,type=top]
conquest:polished_deepslate_facade_gothic_arch[facing=north,shape=three_l,type=bottom]
conquest:polished_deepslate_facade_gothic_arch[facing=north,shape=three_r,type=top]
conquest:polished_deepslate_facade_gothic_arch[facing=north,shape=three_r,type=bottom]
conquest:polished_deepslate_facade_gothic_arch[facing=north,shape=three_middle,type=top]
conquest:polished_deepslate_facade_gothic_arch[facing=north,shape=three_middle,type=bottom]
conquest:polished_deepslate_facade_gothic_arch[facing=south,shape=one,type=top]
conquest:polished_deepslate_facade_gothic_arch[facing=south,shape=one,type=bottom]
conquest:polished_deepslate_facade_gothic_arch[facing=south,shape=two_l,type=top]
conquest:polished_deepslate_facade_gothic_arch[facing=south,shape=two_l,type=bottom]
conquest:polished_deepslate_facade_gothic_arch[facing=south,shape=two_r,type=top]
conquest:polished_deepslate_facade_gothic_arch[facing=south,shape=two_r,type=bottom]
conquest:polished_deepslate_facade_gothic_arch[facing=south,shape=three_l,type=top]
conquest:polished_deepslate_facade_gothic_arch[facing=south,shape=three_l,type=bottom]
conquest:polished_deepslate_facade_gothic_arch[facing=south,shape=three_r,type=top]
conquest:polished_deepslate_facade_gothic_arch[facing=south,shape=three_r,type=bottom]
conquest:polished_deepslate_facade_gothic_arch[facing=south,shape=three_middle,type=top]
conquest:polished_deepslate_facade_gothic_arch[facing=south,shape=three_middle,type=bottom]
conquest:polished_deepslate_facade_gothic_arch[facing=west,shape=one,type=top]
conquest:polished_deepslate_facade_gothic_arch[facing=west,shape=one,type=bottom]
conquest:polished_deepslate_facade_gothic_arch[facing=west,shape=two_l,type=top]
conquest:polished_deepslate_facade_gothic_arch[facing=west,shape=two_l,type=bottom]
conquest:polished_deepslate_facade_gothic_arch[facing=west,shape=two_r,type=top]
conquest:polished_deepslate_facade_gothic_arch[facing=west,shape=two_r,type=bottom]
conquest:polished_deepslate_facade_gothic_arch[facing=west,shape=three_l,type=top]
conquest:polished_deepslate_facade_gothic_arch[facing=west,shape=three_l,type=bottom]
conquest:polished_deepslate_facade_gothic_arch[facing=west,shape=three_r,type=top]
conquest:polished_deepslate_facade_gothic_arch[facing=west,shape=three_r,type=bottom]
conquest:polished_deepslate_facade_gothic_arch[facing=west,shape=three_middle,type=top]
conquest:polished_deepslate_facade_gothic_arch[facing=west,shape=three_middle,type=bottom]
conquest:polished_deepslate_facade_gothic_arch[facing=east,shape=one,type=top]
conquest:polished_deepslate_facade_gothic_arch[facing=east,shape=one,type=bottom]
conquest:polished_deepslate_facade_gothic_arch[facing=east,shape=two_l,type=top]
conquest:polished_deepslate_facade_gothic_arch[facing=east,shape=two_l,type=bottom]
conquest:polished_deepslate_facade_gothic_arch[facing=east,shape=two_r,type=top]
conquest:polished_deepslate_facade_gothic_arch[facing=east,shape=two_r,type=bottom]
conquest:polished_deepslate_facade_gothic_arch[facing=east,shape=three_l,type=top]
conquest:polished_deepslate_facade_gothic_arch[facing=east,shape=three_l,type=bottom]
conquest:polished_deepslate_facade_gothic_arch[facing=east,shape=three_r,type=top]
conquest:polished_deepslate_facade_gothic_arch[facing=east,shape=three_r,type=bottom]
conquest:polished_deepslate_facade_gothic_arch[facing=east,shape=three_middle,type=top]
conquest:polished_deepslate_facade_gothic_arch[facing=east,shape=three_middle,type=bottom]
conquest:polished_deepslate_facade_round_arch[facing=north,shape=one,type=top]
conquest:polished_deepslate_facade_round_arch[facing=north,shape=one,type=bottom]
conquest:polished_deepslate_facade_round_arch[facing=north,shape=two_l,type=top]
conquest:polished_deepslate_facade_round_arch[facing=north,shape=two_l,type=bottom]
conquest:polished_deepslate_facade_round_arch[facing=north,shape=two_r,type=top]
conquest:polished_deepslate_facade_round_arch[facing=north,shape=two_r,type=bottom]
conquest:polished_deepslate_facade_round_arch[facing=north,shape=three_l,type=top]
conquest:polished_deepslate_facade_round_arch[facing=north,shape=three_l,type=bottom]
conquest:polished_deepslate_facade_round_arch[facing=north,shape=three_r,type=top]
conquest:polished_deepslate_facade_round_arch[facing=north,shape=three_r,type=bottom]
conquest:polished_deepslate_facade_round_arch[facing=north,shape=three_middle,type=top]
conquest:polished_deepslate_facade_round_arch[facing=north,shape=three_middle,type=bottom]
conquest:polished_deepslate_facade_round_arch[facing=south,shape=one,type=top]
conquest:polished_deepslate_facade_round_arch[facing=south,shape=one,type=bottom]
conquest:polished_deepslate_facade_round_arch[facing=south,shape=two_l,type=top]
conquest:polished_deepslate_facade_round_arch[facing=south,shape=two_l,type=bottom]
conquest:polished_deepslate_facade_round_arch[facing=south,shape=two_r,type=top]
conquest:polished_deepslate_facade_round_arch[facing=south,shape=two_r,type=bottom]
conquest:polished_deepslate_facade_round_arch[facing=south,shape=three_l,type=top]
conquest:polished_deepslate_facade_round_arch[facing=south,shape=three_l,type=bottom]
conquest:polished_deepslate_facade_round_arch[facing=south,shape=three_r,type=top]
conquest:polished_deepslate_facade_round_arch[facing=south,shape=three_r,type=bottom]
conquest:polished_deepslate_facade_round_arch[facing=south,shape=three_middle,type=top]
conquest:polished_deepslate_facade_round_arch[facing=south,shape=three_middle,type=bottom]
conquest:polished_deepslate_facade_round_arch[facing=west,shape=one,type=top]
conquest:polished_deepslate_facade_round_arch[facing=west,shape=one,type=bottom]
conquest:polished_deepslate_facade_round_arch[facing=west,shape=two_l,type=top]
conquest:polished_deepslate_facade_round_arch[facing=west,shape=two_l,type=bottom]
conquest:polished_deepslate_facade_round_arch[facing=west,shape=two_r,type=top]
conquest:polished_deepslate_facade_round_arch[facing=west,shape=two_r,type=bottom]
conquest:polished_deepslate_facade_round_arch[facing=west,shape=three_l,type=top]
conquest:polished_deepslate_facade_round_arch[facing=west,shape=three_l,type=bottom]
conquest:polished_deepslate_facade_round_arch[facing=west,shape=three_r,type=top]
conquest:polished_deepslate_facade_round_arch[facing=west,shape=three_r,type=bottom]
conquest:polished_deepslate_facade_round_arch[facing=west,shape=three_middle,type=top]
conquest:polished_deepslate_facade_round_arch[facing=west,shape=three_middle,type=bottom]
conquest:polished_deepslate_facade_round_arch[facing=east,shape=one,type=top]
conquest:polished_deepslate_facade_round_arch[facing=east,shape=one,type=bottom]
conquest:polished_deepslate_facade_round_arch[facing=east,shape=two_l,type=top]
conquest:polished_deepslate_facade_round_arch[facing=east,shape=two_l,type=bottom]
conquest:polished_deepslate_facade_round_arch[facing=east,shape=two_r,type=top]
conquest:polished_deepslate_facade_round_arch[facing=east,shape=two_r,type=bottom]
conquest:polished_deepslate_facade_round_arch[facing=east,shape=three_l,type=top]
conquest:polished_deepslate_facade_round_arch[facing=east,shape=three_l,type=bottom]
conquest:polished_deepslate_facade_round_arch[facing=east,shape=three_r,type=top]
conquest:polished_deepslate_facade_round_arch[facing=east,shape=three_r,type=bottom]
conquest:polished_deepslate_facade_round_arch[facing=east,shape=three_middle,type=top]
conquest:polished_deepslate_facade_round_arch[facing=east,shape=three_middle,type=bottom]
conquest:polished_deepslate_facade_segmental_arch[facing=north,shape=one,type=top]
conquest:polished_deepslate_facade_segmental_arch[facing=north,shape=one,type=bottom]
conquest:polished_deepslate_facade_segmental_arch[facing=north,shape=two_l,type=top]
conquest:polished_deepslate_facade_segmental_arch[facing=north,shape=two_l,type=bottom]
conquest:polished_deepslate_facade_segmental_arch[facing=north,shape=two_r,type=top]
conquest:polished_deepslate_facade_segmental_arch[facing=north,shape=two_r,type=bottom]
conquest:polished_deepslate_facade_segmental_arch[facing=north,shape=three_l,type=top]
conquest:polished_deepslate_facade_segmental_arch[facing=north,shape=three_l,type=bottom]
conquest:polished_deepslate_facade_segmental_arch[facing=north,shape=three_r,type=top]
conquest:polished_deepslate_facade_segmental_arch[facing=north,shape=three_r,type=bottom]
conquest:polished_deepslate_facade_segmental_arch[facing=north,shape=three_middle,type=top]
conquest:polished_deepslate_facade_segmental_arch[facing=north,shape=three_middle,type=bottom]
conquest:polished_deepslate_facade_segmental_arch[facing=south,shape=one,type=top]
conquest:polished_deepslate_facade_segmental_arch[facing=south,shape=one,type=bottom]
conquest:polished_deepslate_facade_segmental_arch[facing=south,shape=two_l,type=top]
conquest:polished_deepslate_facade_segmental_arch[facing=south,shape=two_l,type=bottom]
conquest:polished_deepslate_facade_segmental_arch[facing=south,shape=two_r,type=top]
conquest:polished_deepslate_facade_segmental_arch[facing=south,shape=two_r,type=bottom]
conquest:polished_deepslate_facade_segmental_arch[facing=south,shape=three_l,type=top]
conquest:polished_deepslate_facade_segmental_arch[facing=south,shape=three_l,type=bottom]
conquest:polished_deepslate_facade_segmental_arch[facing=south,shape=three_r,type=top]
conquest:polished_deepslate_facade_segmental_arch[facing=south,shape=three_r,type=bottom]
conquest:polished_deepslate_facade_segmental_arch[facing=south,shape=three_middle,type=top]
conquest:polished_deepslate_facade_segmental_arch[facing=south,shape=three_middle,type=bottom]
conquest:polished_deepslate_facade_segmental_arch[facing=west,shape=one,type=top]
conquest:polished_deepslate_facade_segmental_arch[facing=west,shape=one,type=bottom]
conquest:polished_deepslate_facade_segmental_arch[facing=west,shape=two_l,type=top]
conquest:polished_deepslate_facade_segmental_arch[facing=west,shape=two_l,type=bottom]
conquest:polished_deepslate_facade_segmental_arch[facing=west,shape=two_r,type=top]
conquest:polished_deepslate_facade_segmental_arch[facing=west,shape=two_r,type=bottom]
conquest:polished_deepslate_facade_segmental_arch[facing=west,shape=three_l,type=top]
conquest:polished_deepslate_facade_segmental_arch[facing=west,shape=three_l,type=bottom]
conquest:polished_deepslate_facade_segmental_arch[facing=west,shape=three_r,type=top]
conquest:polished_deepslate_facade_segmental_arch[facing=west,shape=three_r,type=bottom]
conquest:polished_deepslate_facade_segmental_arch[facing=west,shape=three_middle,type=top]
conquest:polished_deepslate_facade_segmental_arch[facing=west,shape=three_middle,type=bottom]
conquest:polished_deepslate_facade_segmental_arch[facing=east,shape=one,type=top]
conquest:polished_deepslate_facade_segmental_arch[facing=east,shape=one,type=bottom]
conquest:polished_deepslate_facade_segmental_arch[facing=east,shape=two_l,type=top]
conquest:polished_deepslate_facade_segmental_arch[facing=east,shape=two_l,type=bottom]
conquest:polished_deepslate_facade_segmental_arch[facing=east,shape=two_r,type=top]
conquest:polished_deepslate_facade_segmental_arch[facing=east,shape=two_r,type=bottom]
conquest:polished_deepslate_facade_segmental_arch[facing=east,shape=three_l,type=top]
conquest:polished_deepslate_facade_segmental_arch[facing=east,shape=three_l,type=bottom]
conquest:polished_deepslate_facade_segmental_arch[facing=east,shape=three_r,type=top]
conquest:polished_deepslate_facade_segmental_arch[facing=east,shape=three_r,type=bottom]
conquest:polished_deepslate_facade_segmental_arch[facing=east,shape=three_middle,type=top]
conquest:polished_deepslate_facade_segmental_arch[facing=east,shape=three_middle,type=bottom]
conquest:polished_deepslate_gothic_arch[facing=north,shape=one]
conquest:polished_deepslate_gothic_arch[facing=north,shape=two]
conquest:polished_deepslate_gothic_arch[facing=north,shape=three]
conquest:polished_deepslate_gothic_arch[facing=north,shape=three_middle]
conquest:polished_deepslate_gothic_arch[facing=south,shape=one]
conquest:polished_deepslate_gothic_arch[facing=south,shape=two]
conquest:polished_deepslate_gothic_arch[facing=south,shape=three]
conquest:polished_deepslate_gothic_arch[facing=south,shape=three_middle]
conquest:polished_deepslate_gothic_arch[facing=west,shape=one]
conquest:polished_deepslate_gothic_arch[facing=west,shape=two]
conquest:polished_deepslate_gothic_arch[facing=west,shape=three]
conquest:polished_deepslate_gothic_arch[facing=west,shape=three_middle]
conquest:polished_deepslate_gothic_arch[facing=east,shape=one]
conquest:polished_deepslate_gothic_arch[facing=east,shape=two]
conquest:polished_deepslate_gothic_arch[facing=east,shape=three]
conquest:polished_deepslate_gothic_arch[facing=east,shape=three_middle]
conquest:polished_deepslate_pillar[layer=1,waterlogged=true]
conquest:polished_deepslate_pillar[layer=1,waterlogged=false]
conquest:polished_deepslate_pillar[layer=2,waterlogged=true]
conquest:polished_deepslate_pillar[layer=2,waterlogged=false]
conquest:polished_deepslate_pillar[layer=3,waterlogged=true]
conquest:polished_deepslate_pillar[layer=3,waterlogged=false]
conquest:polished_deepslate_quarter_slab[facing=north,layer=1,type=top,waterlogged=true]
conquest:polished_deepslate_quarter_slab[facing=north,layer=1,type=top,waterlogged=false]
conquest:polished_deepslate_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=true]
conquest:polished_deepslate_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=false]
conquest:polished_deepslate_quarter_slab[facing=north,layer=2,type=top,waterlogged=true]
conquest:polished_deepslate_quarter_slab[facing=north,layer=2,type=top,waterlogged=false]
conquest:polished_deepslate_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=true]
conquest:polished_deepslate_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=false]
conquest:polished_deepslate_quarter_slab[facing=north,layer=3,type=top,waterlogged=true]
conquest:polished_deepslate_quarter_slab[facing=north,layer=3,type=top,waterlogged=false]
conquest:polished_deepslate_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=true]
conquest:polished_deepslate_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=false]
conquest:polished_deepslate_quarter_slab[facing=south,layer=1,type=top,waterlogged=true]
conquest:polished_deepslate_quarter_slab[facing=south,layer=1,type=top,waterlogged=false]
conquest:polished_deepslate_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=true]
conquest:polished_deepslate_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=false]
conquest:polished_deepslate_quarter_slab[facing=south,layer=2,type=top,waterlogged=true]
conquest:polished_deepslate_quarter_slab[facing=south,layer=2,type=top,waterlogged=false]
conquest:polished_deepslate_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=true]
conquest:polished_deepslate_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=false]
conquest:polished_deepslate_quarter_slab[facing=south,layer=3,type=top,waterlogged=true]
conquest:polished_deepslate_quarter_slab[facing=south,layer=3,type=top,waterlogged=false]
conquest:polished_deepslate_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=true]
conquest:polished_deepslate_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=false]
conquest:polished_deepslate_quarter_slab[facing=west,layer=1,type=top,waterlogged=true]
conquest:polished_deepslate_quarter_slab[facing=west,layer=1,type=top,waterlogged=false]
conquest:polished_deepslate_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=true]
conquest:polished_deepslate_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=false]
conquest:polished_deepslate_quarter_slab[facing=west,layer=2,type=top,waterlogged=true]
conquest:polished_deepslate_quarter_slab[facing=west,layer=2,type=top,waterlogged=false]
conquest:polished_deepslate_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=true]
conquest:polished_deepslate_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=false]
conquest:polished_deepslate_quarter_slab[facing=west,layer=3,type=top,waterlogged=true]
conquest:polished_deepslate_quarter_slab[facing=west,layer=3,type=top,waterlogged=false]
conquest:polished_deepslate_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=true]
conquest:polished_deepslate_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=false]
conquest:polished_deepslate_quarter_slab[facing=east,layer=1,type=top,waterlogged=true]
conquest:polished_deepslate_quarter_slab[facing=east,layer=1,type=top,waterlogged=false]
conquest:polished_deepslate_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=true]
conquest:polished_deepslate_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=false]
conquest:polished_deepslate_quarter_slab[facing=east,layer=2,type=top,waterlogged=true]
conquest:polished_deepslate_quarter_slab[facing=east,layer=2,type=top,waterlogged=false]
conquest:polished_deepslate_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=true]
conquest:polished_deepslate_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=false]
conquest:polished_deepslate_quarter_slab[facing=east,layer=3,type=top,waterlogged=true]
conquest:polished_deepslate_quarter_slab[facing=east,layer=3,type=top,waterlogged=false]
conquest:polished_deepslate_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=true]
conquest:polished_deepslate_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=false]
conquest:polished_deepslate_round_arch[facing=north,shape=one]
conquest:polished_deepslate_round_arch[facing=north,shape=two]
conquest:polished_deepslate_round_arch[facing=north,shape=three]
conquest:polished_deepslate_round_arch[facing=north,shape=three_middle]
conquest:polished_deepslate_round_arch[facing=south,shape=one]
conquest:polished_deepslate_round_arch[facing=south,shape=two]
conquest:polished_deepslate_round_arch[facing=south,shape=three]
conquest:polished_deepslate_round_arch[facing=south,shape=three_middle]
conquest:polished_deepslate_round_arch[facing=west,shape=one]
conquest:polished_deepslate_round_arch[facing=west,shape=two]
conquest:polished_deepslate_round_arch[facing=west,shape=three]
conquest:polished_deepslate_round_arch[facing=west,shape=three_middle]
conquest:polished_deepslate_round_arch[facing=east,shape=one]
conquest:polished_deepslate_round_arch[facing=east,shape=two]
conquest:polished_deepslate_round_arch[facing=east,shape=three]
conquest:polished_deepslate_round_arch[facing=east,shape=three_middle]
conquest:polished_deepslate_segmental_arch[facing=north,shape=one]
conquest:polished_deepslate_segmental_arch[facing=north,shape=two]
conquest:polished_deepslate_segmental_arch[facing=north,shape=three]
conquest:polished_deepslate_segmental_arch[facing=north,shape=three_middle]
conquest:polished_deepslate_segmental_arch[facing=south,shape=one]
conquest:polished_deepslate_segmental_arch[facing=south,shape=two]
conquest:polished_deepslate_segmental_arch[facing=south,shape=three]
conquest:polished_deepslate_segmental_arch[facing=south,shape=three_middle]
conquest:polished_deepslate_segmental_arch[facing=west,shape=one]
conquest:polished_deepslate_segmental_arch[facing=west,shape=two]
conquest:polished_deepslate_segmental_arch[facing=west,shape=three]
conquest:polished_deepslate_segmental_arch[facing=west,shape=three_middle]
conquest:polished_deepslate_segmental_arch[facing=east,shape=one]
conquest:polished_deepslate_segmental_arch[facing=east,shape=two]
conquest:polished_deepslate_segmental_arch[facing=east,shape=three]
conquest:polished_deepslate_segmental_arch[facing=east,shape=three_middle]
conquest:polished_deepslate_slab[layers=1,type=top,waterlogged=true]
conquest:polished_deepslate_slab[layers=1,type=top,waterlogged=false]
conquest:polished_deepslate_slab[layers=1,type=bottom,waterlogged=true]
conquest:polished_deepslate_slab[layers=1,type=bottom,waterlogged=false]
conquest:polished_deepslate_slab[layers=2,type=top,waterlogged=true]
conquest:polished_deepslate_slab[layers=2,type=top,waterlogged=false]
conquest:polished_deepslate_slab[layers=2,type=bottom,waterlogged=true]
conquest:polished_deepslate_slab[layers=2,type=bottom,waterlogged=false]
conquest:polished_deepslate_slab[layers=3,type=top,waterlogged=true]
conquest:polished_deepslate_slab[layers=3,type=top,waterlogged=false]
conquest:polished_deepslate_slab[layers=3,type=bottom,waterlogged=true]
conquest:polished_deepslate_slab[layers=3,type=bottom,waterlogged=false]
conquest:polished_deepslate_slab[layers=4,type=top,waterlogged=true]
conquest:polished_deepslate_slab[layers=4,type=top,waterlogged=false]
conquest:polished_deepslate_slab[layers=4,type=bottom,waterlogged=true]
conquest:polished_deepslate_slab[layers=4,type=bottom,waterlogged=false]
conquest:polished_deepslate_slab[layers=5,type=top,waterlogged=true]
conquest:polished_deepslate_slab[layers=5,type=top,waterlogged=false]
conquest:polished_deepslate_slab[layers=5,type=bottom,waterlogged=true]
conquest:polished_deepslate_slab[layers=5,type=bottom,waterlogged=false]
conquest:polished_deepslate_slab[layers=6,type=top,waterlogged=true]
conquest:polished_deepslate_slab[layers=6,type=top,waterlogged=false]
conquest:polished_deepslate_slab[layers=6,type=bottom,waterlogged=true]
conquest:polished_deepslate_slab[layers=6,type=bottom,waterlogged=false]
conquest:polished_deepslate_slab[layers=7,type=top,waterlogged=true]
conquest:polished_deepslate_slab[layers=7,type=top,waterlogged=false]
conquest:polished_deepslate_slab[layers=7,type=bottom,waterlogged=true]
conquest:polished_deepslate_slab[layers=7,type=bottom,waterlogged=false]
conquest:polished_deepslate_slab[layers=8,type=top,waterlogged=true]
conquest:polished_deepslate_slab[layers=8,type=top,waterlogged=false]
conquest:polished_deepslate_slab[layers=8,type=bottom,waterlogged=true]
conquest:polished_deepslate_slab[layers=8,type=bottom,waterlogged=false]
conquest:polished_deepslate_small_arch[direction=northsouth,waterlogged=true]
conquest:polished_deepslate_small_arch[direction=northsouth,waterlogged=false]
conquest:polished_deepslate_small_arch[direction=eastwest,waterlogged=true]
conquest:polished_deepslate_small_arch[direction=eastwest,waterlogged=false]
conquest:polished_deepslate_small_arch_half[facing=north,waterlogged=true]
conquest:polished_deepslate_small_arch_half[facing=north,waterlogged=false]
conquest:polished_deepslate_small_arch_half[facing=south,waterlogged=true]
conquest:polished_deepslate_small_arch_half[facing=south,waterlogged=false]
conquest:polished_deepslate_small_arch_half[facing=west,waterlogged=true]
conquest:polished_deepslate_small_arch_half[facing=west,waterlogged=false]
conquest:polished_deepslate_small_arch_half[facing=east,waterlogged=true]
conquest:polished_deepslate_small_arch_half[facing=east,waterlogged=false]
conquest:polished_deepslate_small_window[down=true,up=true,waterlogged=true]
conquest:polished_deepslate_small_window[down=true,up=true,waterlogged=false]
conquest:polished_deepslate_small_window[down=true,up=false,waterlogged=true]
conquest:polished_deepslate_small_window[down=true,up=false,waterlogged=false]
conquest:polished_deepslate_small_window[down=false,up=true,waterlogged=true]
conquest:polished_deepslate_small_window[down=false,up=true,waterlogged=false]
conquest:polished_deepslate_small_window[down=false,up=false,waterlogged=true]
conquest:polished_deepslate_small_window[down=false,up=false,waterlogged=false]
conquest:polished_deepslate_small_window_half[down=true,facing=north,up=true,waterlogged=true]
conquest:polished_deepslate_small_window_half[down=true,facing=north,up=true,waterlogged=false]
conquest:polished_deepslate_small_window_half[down=true,facing=north,up=false,waterlogged=true]
conquest:polished_deepslate_small_window_half[down=true,facing=north,up=false,waterlogged=false]
conquest:polished_deepslate_small_window_half[down=true,facing=south,up=true,waterlogged=true]
conquest:polished_deepslate_small_window_half[down=true,facing=south,up=true,waterlogged=false]
conquest:polished_deepslate_small_window_half[down=true,facing=south,up=false,waterlogged=true]
conquest:polished_deepslate_small_window_half[down=true,facing=south,up=false,waterlogged=false]
conquest:polished_deepslate_small_window_half[down=true,facing=west,up=true,waterlogged=true]
conquest:polished_deepslate_small_window_half[down=true,facing=west,up=true,waterlogged=false]
conquest:polished_deepslate_small_window_half[down=true,facing=west,up=false,waterlogged=true]
conquest:polished_deepslate_small_window_half[down=true,facing=west,up=false,waterlogged=false]
conquest:polished_deepslate_small_window_half[down=true,facing=east,up=true,waterlogged=true]
conquest:polished_deepslate_small_window_half[down=true,facing=east,up=true,waterlogged=false]
conquest:polished_deepslate_small_window_half[down=true,facing=east,up=false,waterlogged=true]
conquest:polished_deepslate_small_window_half[down=true,facing=east,up=false,waterlogged=false]
conquest:polished_deepslate_small_window_half[down=false,facing=north,up=true,waterlogged=true]
conquest:polished_deepslate_small_window_half[down=false,facing=north,up=true,waterlogged=false]
conquest:polished_deepslate_small_window_half[down=false,facing=north,up=false,waterlogged=true]
conquest:polished_deepslate_small_window_half[down=false,facing=north,up=false,waterlogged=false]
conquest:polished_deepslate_small_window_half[down=false,facing=south,up=true,waterlogged=true]
conquest:polished_deepslate_small_window_half[down=false,facing=south,up=true,waterlogged=false]
conquest:polished_deepslate_small_window_half[down=false,facing=south,up=false,waterlogged=true]
conquest:polished_deepslate_small_window_half[down=false,facing=south,up=false,waterlogged=false]
conquest:polished_deepslate_small_window_half[down=false,facing=west,up=true,waterlogged=true]
conquest:polished_deepslate_small_window_half[down=false,facing=west,up=true,waterlogged=false]
conquest:polished_deepslate_small_window_half[down=false,facing=west,up=false,waterlogged=true]
conquest:polished_deepslate_small_window_half[down=false,facing=west,up=false,waterlogged=false]
conquest:polished_deepslate_small_window_half[down=false,facing=east,up=true,waterlogged=true]
conquest:polished_deepslate_small_window_half[down=false,facing=east,up=true,waterlogged=false]
conquest:polished_deepslate_small_window_half[down=false,facing=east,up=false,waterlogged=true]
conquest:polished_deepslate_small_window_half[down=false,facing=east,up=false,waterlogged=false]
conquest:polished_deepslate_sphere[type=egg,waterlogged=true]
conquest:polished_deepslate_sphere[type=egg,waterlogged=false]
conquest:polished_deepslate_sphere[type=small,waterlogged=true]
conquest:polished_deepslate_sphere[type=small,waterlogged=false]
conquest:polished_deepslate_sphere[type=large,waterlogged=true]
conquest:polished_deepslate_sphere[type=large,waterlogged=false]
conquest:polished_deepslate_two_meter_arch[facing=north,type=top]
conquest:polished_deepslate_two_meter_arch[facing=north,type=bottom]
conquest:polished_deepslate_two_meter_arch[facing=south,type=top]
conquest:polished_deepslate_two_meter_arch[facing=south,type=bottom]
conquest:polished_deepslate_two_meter_arch[facing=west,type=top]
conquest:polished_deepslate_two_meter_arch[facing=west,type=bottom]
conquest:polished_deepslate_two_meter_arch[facing=east,type=top]
conquest:polished_deepslate_two_meter_arch[facing=east,type=bottom]
conquest:polished_deepslate_two_meter_arch_half[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:polished_deepslate_two_meter_arch_half[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:polished_deepslate_two_meter_arch_half[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:polished_deepslate_two_meter_arch_half[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:polished_deepslate_two_meter_arch_half[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:polished_deepslate_two_meter_arch_half[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:polished_deepslate_two_meter_arch_half[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:polished_deepslate_two_meter_arch_half[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:polished_deepslate_two_meter_arch_half[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:polished_deepslate_two_meter_arch_half[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:polished_deepslate_two_meter_arch_half[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:polished_deepslate_two_meter_arch_half[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:polished_deepslate_two_meter_arch_half[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:polished_deepslate_two_meter_arch_half[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:polished_deepslate_two_meter_arch_half[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:polished_deepslate_two_meter_arch_half[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:polished_deepslate_two_meter_arch_half[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:polished_deepslate_two_meter_arch_half[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:polished_deepslate_two_meter_arch_half[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:polished_deepslate_two_meter_arch_half[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:polished_deepslate_two_meter_arch_half[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:polished_deepslate_two_meter_arch_half[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:polished_deepslate_two_meter_arch_half[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:polished_deepslate_two_meter_arch_half[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:polished_deepslate_two_meter_arch_half[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:polished_deepslate_two_meter_arch_half[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:polished_deepslate_two_meter_arch_half[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:polished_deepslate_two_meter_arch_half[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:polished_deepslate_two_meter_arch_half[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:polished_deepslate_two_meter_arch_half[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:polished_deepslate_two_meter_arch_half[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:polished_deepslate_two_meter_arch_half[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:polished_deepslate_two_meter_arch_half[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:polished_deepslate_two_meter_arch_half[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:polished_deepslate_two_meter_arch_half[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:polished_deepslate_two_meter_arch_half[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:polished_deepslate_two_meter_arch_half[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:polished_deepslate_two_meter_arch_half[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:polished_deepslate_two_meter_arch_half[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:polished_deepslate_two_meter_arch_half[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:polished_deepslate_two_meter_arch_half[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:polished_deepslate_two_meter_arch_half[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:polished_deepslate_two_meter_arch_half[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:polished_deepslate_two_meter_arch_half[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:polished_deepslate_two_meter_arch_half[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:polished_deepslate_two_meter_arch_half[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:polished_deepslate_two_meter_arch_half[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:polished_deepslate_two_meter_arch_half[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:polished_deepslate_two_meter_arch_half[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:polished_deepslate_two_meter_arch_half[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:polished_deepslate_two_meter_arch_half[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:polished_deepslate_two_meter_arch_half[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:polished_deepslate_two_meter_arch_half[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:polished_deepslate_two_meter_arch_half[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:polished_deepslate_two_meter_arch_half[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:polished_deepslate_two_meter_arch_half[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:polished_deepslate_two_meter_arch_half[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:polished_deepslate_two_meter_arch_half[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:polished_deepslate_two_meter_arch_half[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:polished_deepslate_two_meter_arch_half[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:polished_deepslate_two_meter_arch_half[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:polished_deepslate_two_meter_arch_half[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:polished_deepslate_two_meter_arch_half[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:polished_deepslate_two_meter_arch_half[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:polished_deepslate_vertical_corner[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:polished_deepslate_vertical_corner[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:polished_deepslate_vertical_corner[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:polished_deepslate_vertical_corner[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:polished_deepslate_vertical_corner[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:polished_deepslate_vertical_corner[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:polished_deepslate_vertical_corner[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:polished_deepslate_vertical_corner[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:polished_deepslate_vertical_corner[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:polished_deepslate_vertical_corner[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:polished_deepslate_vertical_corner[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:polished_deepslate_vertical_corner[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:polished_deepslate_vertical_corner[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:polished_deepslate_vertical_corner[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:polished_deepslate_vertical_corner[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:polished_deepslate_vertical_corner[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:polished_deepslate_vertical_corner[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:polished_deepslate_vertical_corner[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:polished_deepslate_vertical_corner[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:polished_deepslate_vertical_corner[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:polished_deepslate_vertical_corner[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:polished_deepslate_vertical_corner[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:polished_deepslate_vertical_corner[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:polished_deepslate_vertical_corner[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:polished_deepslate_vertical_corner[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:polished_deepslate_vertical_corner[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:polished_deepslate_vertical_corner[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:polished_deepslate_vertical_corner[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:polished_deepslate_vertical_corner[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:polished_deepslate_vertical_corner[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:polished_deepslate_vertical_corner[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:polished_deepslate_vertical_corner[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:polished_deepslate_vertical_corner[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:polished_deepslate_vertical_corner[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:polished_deepslate_vertical_corner[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:polished_deepslate_vertical_corner[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:polished_deepslate_vertical_corner[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:polished_deepslate_vertical_corner[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:polished_deepslate_vertical_corner[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:polished_deepslate_vertical_corner[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:polished_deepslate_vertical_corner[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:polished_deepslate_vertical_corner[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:polished_deepslate_vertical_corner[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:polished_deepslate_vertical_corner[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:polished_deepslate_vertical_corner[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:polished_deepslate_vertical_corner[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:polished_deepslate_vertical_corner[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:polished_deepslate_vertical_corner[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:polished_deepslate_vertical_corner[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:polished_deepslate_vertical_corner[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:polished_deepslate_vertical_corner[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:polished_deepslate_vertical_corner[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:polished_deepslate_vertical_corner[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:polished_deepslate_vertical_corner[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:polished_deepslate_vertical_corner[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:polished_deepslate_vertical_corner[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:polished_deepslate_vertical_corner[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:polished_deepslate_vertical_corner[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:polished_deepslate_vertical_corner[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:polished_deepslate_vertical_corner[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:polished_deepslate_vertical_corner[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:polished_deepslate_vertical_corner[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:polished_deepslate_vertical_corner[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:polished_deepslate_vertical_corner[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:polished_deepslate_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:polished_deepslate_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:polished_deepslate_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:polished_deepslate_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:polished_deepslate_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:polished_deepslate_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:polished_deepslate_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:polished_deepslate_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:polished_deepslate_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:polished_deepslate_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:polished_deepslate_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:polished_deepslate_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:polished_deepslate_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:polished_deepslate_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:polished_deepslate_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:polished_deepslate_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:polished_deepslate_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:polished_deepslate_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:polished_deepslate_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:polished_deepslate_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:polished_deepslate_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:polished_deepslate_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:polished_deepslate_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:polished_deepslate_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:polished_deepslate_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:polished_deepslate_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:polished_deepslate_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:polished_deepslate_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:polished_deepslate_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:polished_deepslate_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:polished_deepslate_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:polished_deepslate_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:polished_deepslate_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:polished_deepslate_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:polished_deepslate_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:polished_deepslate_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:polished_deepslate_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:polished_deepslate_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:polished_deepslate_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:polished_deepslate_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:polished_deepslate_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:polished_deepslate_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:polished_deepslate_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:polished_deepslate_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:polished_deepslate_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:polished_deepslate_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:polished_deepslate_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:polished_deepslate_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:polished_deepslate_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:polished_deepslate_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:polished_deepslate_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:polished_deepslate_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:polished_deepslate_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:polished_deepslate_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:polished_deepslate_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:polished_deepslate_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:polished_deepslate_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:polished_deepslate_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:polished_deepslate_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:polished_deepslate_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:polished_deepslate_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:polished_deepslate_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:polished_deepslate_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:polished_deepslate_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:polished_deepslate_vertical_quarter[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:polished_deepslate_vertical_quarter[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:polished_deepslate_vertical_quarter[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:polished_deepslate_vertical_quarter[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:polished_deepslate_vertical_quarter[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:polished_deepslate_vertical_quarter[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:polished_deepslate_vertical_quarter[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:polished_deepslate_vertical_quarter[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:polished_deepslate_vertical_quarter[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:polished_deepslate_vertical_quarter[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:polished_deepslate_vertical_quarter[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:polished_deepslate_vertical_quarter[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:polished_deepslate_vertical_quarter[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:polished_deepslate_vertical_quarter[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:polished_deepslate_vertical_quarter[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:polished_deepslate_vertical_quarter[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:polished_deepslate_vertical_quarter[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:polished_deepslate_vertical_quarter[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:polished_deepslate_vertical_quarter[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:polished_deepslate_vertical_quarter[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:polished_deepslate_vertical_quarter[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:polished_deepslate_vertical_quarter[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:polished_deepslate_vertical_quarter[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:polished_deepslate_vertical_quarter[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:polished_deepslate_vertical_quarter[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:polished_deepslate_vertical_quarter[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:polished_deepslate_vertical_quarter[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:polished_deepslate_vertical_quarter[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:polished_deepslate_vertical_quarter[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:polished_deepslate_vertical_quarter[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:polished_deepslate_vertical_quarter[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:polished_deepslate_vertical_quarter[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:polished_deepslate_vertical_quarter[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:polished_deepslate_vertical_quarter[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:polished_deepslate_vertical_quarter[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:polished_deepslate_vertical_quarter[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:polished_deepslate_vertical_quarter[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:polished_deepslate_vertical_quarter[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:polished_deepslate_vertical_quarter[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:polished_deepslate_vertical_quarter[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:polished_deepslate_vertical_quarter[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:polished_deepslate_vertical_quarter[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:polished_deepslate_vertical_quarter[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:polished_deepslate_vertical_quarter[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:polished_deepslate_vertical_quarter[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:polished_deepslate_vertical_quarter[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:polished_deepslate_vertical_quarter[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:polished_deepslate_vertical_quarter[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:polished_deepslate_vertical_quarter[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:polished_deepslate_vertical_quarter[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:polished_deepslate_vertical_quarter[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:polished_deepslate_vertical_quarter[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:polished_deepslate_vertical_quarter[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:polished_deepslate_vertical_quarter[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:polished_deepslate_vertical_quarter[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:polished_deepslate_vertical_quarter[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:polished_deepslate_vertical_quarter[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:polished_deepslate_vertical_quarter[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:polished_deepslate_vertical_quarter[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:polished_deepslate_vertical_quarter[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:polished_deepslate_vertical_quarter[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:polished_deepslate_vertical_quarter[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:polished_deepslate_vertical_quarter[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:polished_deepslate_vertical_quarter[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:polished_deepslate_vertical_slab[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:polished_deepslate_vertical_slab[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:polished_deepslate_vertical_slab[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:polished_deepslate_vertical_slab[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:polished_deepslate_vertical_slab[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:polished_deepslate_vertical_slab[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:polished_deepslate_vertical_slab[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:polished_deepslate_vertical_slab[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:polished_deepslate_vertical_slab[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:polished_deepslate_vertical_slab[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:polished_deepslate_vertical_slab[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:polished_deepslate_vertical_slab[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:polished_deepslate_vertical_slab[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:polished_deepslate_vertical_slab[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:polished_deepslate_vertical_slab[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:polished_deepslate_vertical_slab[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:polished_deepslate_vertical_slab[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:polished_deepslate_vertical_slab[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:polished_deepslate_vertical_slab[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:polished_deepslate_vertical_slab[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:polished_deepslate_vertical_slab[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:polished_deepslate_vertical_slab[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:polished_deepslate_vertical_slab[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:polished_deepslate_vertical_slab[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:polished_deepslate_vertical_slab[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:polished_deepslate_vertical_slab[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:polished_deepslate_vertical_slab[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:polished_deepslate_vertical_slab[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:polished_deepslate_vertical_slab[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:polished_deepslate_vertical_slab[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:polished_deepslate_vertical_slab[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:polished_deepslate_vertical_slab[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:polished_deepslate_vertical_slab[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:polished_deepslate_vertical_slab[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:polished_deepslate_vertical_slab[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:polished_deepslate_vertical_slab[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:polished_deepslate_vertical_slab[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:polished_deepslate_vertical_slab[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:polished_deepslate_vertical_slab[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:polished_deepslate_vertical_slab[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:polished_deepslate_vertical_slab[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:polished_deepslate_vertical_slab[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:polished_deepslate_vertical_slab[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:polished_deepslate_vertical_slab[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:polished_deepslate_vertical_slab[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:polished_deepslate_vertical_slab[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:polished_deepslate_vertical_slab[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:polished_deepslate_vertical_slab[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:polished_deepslate_vertical_slab[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:polished_deepslate_vertical_slab[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:polished_deepslate_vertical_slab[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:polished_deepslate_vertical_slab[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:polished_deepslate_vertical_slab[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:polished_deepslate_vertical_slab[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:polished_deepslate_vertical_slab[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:polished_deepslate_vertical_slab[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:polished_deepslate_vertical_slab[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:polished_deepslate_vertical_slab[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:polished_deepslate_vertical_slab[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:polished_deepslate_vertical_slab[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:polished_deepslate_vertical_slab[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:polished_deepslate_vertical_slab[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:polished_deepslate_vertical_slab[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:polished_deepslate_vertical_slab[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:polished_parian_marble_column_base
conquest:polished_parian_marble_column_base_pillar[layer=1,waterlogged=true]
conquest:polished_parian_marble_column_base_pillar[layer=1,waterlogged=false]
conquest:polished_parian_marble_column_base_pillar[layer=2,waterlogged=true]
conquest:polished_parian_marble_column_base_pillar[layer=2,waterlogged=false]
conquest:polished_parian_marble_column_base_pillar[layer=3,waterlogged=true]
conquest:polished_parian_marble_column_base_pillar[layer=3,waterlogged=false]
conquest:polished_parian_marble_column_base_vertical_corner[facing=north,layer=1,waterlogged=true]
conquest:polished_parian_marble_column_base_vertical_corner[facing=north,layer=1,waterlogged=false]
conquest:polished_parian_marble_column_base_vertical_corner[facing=north,layer=2,waterlogged=true]
conquest:polished_parian_marble_column_base_vertical_corner[facing=north,layer=2,waterlogged=false]
conquest:polished_parian_marble_column_base_vertical_corner[facing=north,layer=3,waterlogged=true]
conquest:polished_parian_marble_column_base_vertical_corner[facing=north,layer=3,waterlogged=false]
conquest:polished_parian_marble_column_base_vertical_corner[facing=north,layer=4,waterlogged=true]
conquest:polished_parian_marble_column_base_vertical_corner[facing=north,layer=4,waterlogged=false]
conquest:polished_parian_marble_column_base_vertical_corner[facing=south,layer=1,waterlogged=true]
conquest:polished_parian_marble_column_base_vertical_corner[facing=south,layer=1,waterlogged=false]
conquest:polished_parian_marble_column_base_vertical_corner[facing=south,layer=2,waterlogged=true]
conquest:polished_parian_marble_column_base_vertical_corner[facing=south,layer=2,waterlogged=false]
conquest:polished_parian_marble_column_base_vertical_corner[facing=south,layer=3,waterlogged=true]
conquest:polished_parian_marble_column_base_vertical_corner[facing=south,layer=3,waterlogged=false]
conquest:polished_parian_marble_column_base_vertical_corner[facing=south,layer=4,waterlogged=true]
conquest:polished_parian_marble_column_base_vertical_corner[facing=south,layer=4,waterlogged=false]
conquest:polished_parian_marble_column_base_vertical_corner[facing=west,layer=1,waterlogged=true]
conquest:polished_parian_marble_column_base_vertical_corner[facing=west,layer=1,waterlogged=false]
conquest:polished_parian_marble_column_base_vertical_corner[facing=west,layer=2,waterlogged=true]
conquest:polished_parian_marble_column_base_vertical_corner[facing=west,layer=2,waterlogged=false]
conquest:polished_parian_marble_column_base_vertical_corner[facing=west,layer=3,waterlogged=true]
conquest:polished_parian_marble_column_base_vertical_corner[facing=west,layer=3,waterlogged=false]
conquest:polished_parian_marble_column_base_vertical_corner[facing=west,layer=4,waterlogged=true]
conquest:polished_parian_marble_column_base_vertical_corner[facing=west,layer=4,waterlogged=false]
conquest:polished_parian_marble_column_base_vertical_corner[facing=east,layer=1,waterlogged=true]
conquest:polished_parian_marble_column_base_vertical_corner[facing=east,layer=1,waterlogged=false]
conquest:polished_parian_marble_column_base_vertical_corner[facing=east,layer=2,waterlogged=true]
conquest:polished_parian_marble_column_base_vertical_corner[facing=east,layer=2,waterlogged=false]
conquest:polished_parian_marble_column_base_vertical_corner[facing=east,layer=3,waterlogged=true]
conquest:polished_parian_marble_column_base_vertical_corner[facing=east,layer=3,waterlogged=false]
conquest:polished_parian_marble_column_base_vertical_corner[facing=east,layer=4,waterlogged=true]
conquest:polished_parian_marble_column_base_vertical_corner[facing=east,layer=4,waterlogged=false]
conquest:polished_parian_marble_column_base_vertical_quarter[facing=north,layer=1,waterlogged=true]
conquest:polished_parian_marble_column_base_vertical_quarter[facing=north,layer=1,waterlogged=false]
conquest:polished_parian_marble_column_base_vertical_quarter[facing=north,layer=2,waterlogged=true]
conquest:polished_parian_marble_column_base_vertical_quarter[facing=north,layer=2,waterlogged=false]
conquest:polished_parian_marble_column_base_vertical_quarter[facing=north,layer=3,waterlogged=true]
conquest:polished_parian_marble_column_base_vertical_quarter[facing=north,layer=3,waterlogged=false]
conquest:polished_parian_marble_column_base_vertical_quarter[facing=north,layer=4,waterlogged=true]
conquest:polished_parian_marble_column_base_vertical_quarter[facing=north,layer=4,waterlogged=false]
conquest:polished_parian_marble_column_base_vertical_quarter[facing=south,layer=1,waterlogged=true]
conquest:polished_parian_marble_column_base_vertical_quarter[facing=south,layer=1,waterlogged=false]
conquest:polished_parian_marble_column_base_vertical_quarter[facing=south,layer=2,waterlogged=true]
conquest:polished_parian_marble_column_base_vertical_quarter[facing=south,layer=2,waterlogged=false]
conquest:polished_parian_marble_column_base_vertical_quarter[facing=south,layer=3,waterlogged=true]
conquest:polished_parian_marble_column_base_vertical_quarter[facing=south,layer=3,waterlogged=false]
conquest:polished_parian_marble_column_base_vertical_quarter[facing=south,layer=4,waterlogged=true]
conquest:polished_parian_marble_column_base_vertical_quarter[facing=south,layer=4,waterlogged=false]
conquest:polished_parian_marble_column_base_vertical_quarter[facing=west,layer=1,waterlogged=true]
conquest:polished_parian_marble_column_base_vertical_quarter[facing=west,layer=1,waterlogged=false]
conquest:polished_parian_marble_column_base_vertical_quarter[facing=west,layer=2,waterlogged=true]
conquest:polished_parian_marble_column_base_vertical_quarter[facing=west,layer=2,waterlogged=false]
conquest:polished_parian_marble_column_base_vertical_quarter[facing=west,layer=3,waterlogged=true]
conquest:polished_parian_marble_column_base_vertical_quarter[facing=west,layer=3,waterlogged=false]
conquest:polished_parian_marble_column_base_vertical_quarter[facing=west,layer=4,waterlogged=true]
conquest:polished_parian_marble_column_base_vertical_quarter[facing=west,layer=4,waterlogged=false]
conquest:polished_parian_marble_column_base_vertical_quarter[facing=east,layer=1,waterlogged=true]
conquest:polished_parian_marble_column_base_vertical_quarter[facing=east,layer=1,waterlogged=false]
conquest:polished_parian_marble_column_base_vertical_quarter[facing=east,layer=2,waterlogged=true]
conquest:polished_parian_marble_column_base_vertical_quarter[facing=east,layer=2,waterlogged=false]
conquest:polished_parian_marble_column_base_vertical_quarter[facing=east,layer=3,waterlogged=true]
conquest:polished_parian_marble_column_base_vertical_quarter[facing=east,layer=3,waterlogged=false]
conquest:polished_parian_marble_column_base_vertical_quarter[facing=east,layer=4,waterlogged=true]
conquest:polished_parian_marble_column_base_vertical_quarter[facing=east,layer=4,waterlogged=false]
conquest:polished_parian_marble_column_base_vertical_slab[facing=north,layer=1,waterlogged=true]
conquest:polished_parian_marble_column_base_vertical_slab[facing=north,layer=1,waterlogged=false]
conquest:polished_parian_marble_column_base_vertical_slab[facing=north,layer=2,waterlogged=true]
conquest:polished_parian_marble_column_base_vertical_slab[facing=north,layer=2,waterlogged=false]
conquest:polished_parian_marble_column_base_vertical_slab[facing=north,layer=3,waterlogged=true]
conquest:polished_parian_marble_column_base_vertical_slab[facing=north,layer=3,waterlogged=false]
conquest:polished_parian_marble_column_base_vertical_slab[facing=north,layer=4,waterlogged=true]
conquest:polished_parian_marble_column_base_vertical_slab[facing=north,layer=4,waterlogged=false]
conquest:polished_parian_marble_column_base_vertical_slab[facing=south,layer=1,waterlogged=true]
conquest:polished_parian_marble_column_base_vertical_slab[facing=south,layer=1,waterlogged=false]
conquest:polished_parian_marble_column_base_vertical_slab[facing=south,layer=2,waterlogged=true]
conquest:polished_parian_marble_column_base_vertical_slab[facing=south,layer=2,waterlogged=false]
conquest:polished_parian_marble_column_base_vertical_slab[facing=south,layer=3,waterlogged=true]
conquest:polished_parian_marble_column_base_vertical_slab[facing=south,layer=3,waterlogged=false]
conquest:polished_parian_marble_column_base_vertical_slab[facing=south,layer=4,waterlogged=true]
conquest:polished_parian_marble_column_base_vertical_slab[facing=south,layer=4,waterlogged=false]
conquest:polished_parian_marble_column_base_vertical_slab[facing=west,layer=1,waterlogged=true]
conquest:polished_parian_marble_column_base_vertical_slab[facing=west,layer=1,waterlogged=false]
conquest:polished_parian_marble_column_base_vertical_slab[facing=west,layer=2,waterlogged=true]
conquest:polished_parian_marble_column_base_vertical_slab[facing=west,layer=2,waterlogged=false]
conquest:polished_parian_marble_column_base_vertical_slab[facing=west,layer=3,waterlogged=true]
conquest:polished_parian_marble_column_base_vertical_slab[facing=west,layer=3,waterlogged=false]
conquest:polished_parian_marble_column_base_vertical_slab[facing=west,layer=4,waterlogged=true]
conquest:polished_parian_marble_column_base_vertical_slab[facing=west,layer=4,waterlogged=false]
conquest:polished_parian_marble_column_base_vertical_slab[facing=east,layer=1,waterlogged=true]
conquest:polished_parian_marble_column_base_vertical_slab[facing=east,layer=1,waterlogged=false]
conquest:polished_parian_marble_column_base_vertical_slab[facing=east,layer=2,waterlogged=true]
conquest:polished_parian_marble_column_base_vertical_slab[facing=east,layer=2,waterlogged=false]
conquest:polished_parian_marble_column_base_vertical_slab[facing=east,layer=3,waterlogged=true]
conquest:polished_parian_marble_column_base_vertical_slab[facing=east,layer=3,waterlogged=false]
conquest:polished_parian_marble_column_base_vertical_slab[facing=east,layer=4,waterlogged=true]
conquest:polished_parian_marble_column_base_vertical_slab[facing=east,layer=4,waterlogged=false]
conquest:polished_parian_marble_column_base_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:polished_parian_marble_column_base_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:polished_parian_marble_column_base_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:polished_parian_marble_column_base_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:polished_parian_marble_column_base_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:polished_parian_marble_column_base_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:polished_parian_marble_column_base_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:polished_parian_marble_column_base_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:polished_parian_marble_column_base_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:polished_parian_marble_column_base_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:polished_parian_marble_column_base_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:polished_parian_marble_column_base_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:polished_parian_marble_column_base_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:polished_parian_marble_column_base_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:polished_parian_marble_column_base_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:polished_parian_marble_column_base_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:polished_parian_marble_column_base_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:polished_parian_marble_column_base_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:polished_parian_marble_column_base_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:polished_parian_marble_column_base_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:polished_parian_marble_column_base_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:polished_parian_marble_column_base_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:polished_parian_marble_column_base_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:polished_parian_marble_column_base_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:polished_parian_marble_column_base_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:polished_parian_marble_column_base_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:polished_parian_marble_column_base_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:polished_parian_marble_column_base_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:polished_parian_marble_column_base_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:polished_parian_marble_column_base_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:polished_parian_marble_column_base_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:polished_parian_marble_column_base_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:polished_parian_marble_column_base_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:polished_parian_marble_column_base_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:polished_parian_marble_column_base_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:polished_parian_marble_column_base_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:polished_parian_marble_column_base_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:polished_parian_marble_column_base_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:polished_parian_marble_column_base_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:polished_parian_marble_column_base_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:polished_parian_marble_column_base_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:polished_parian_marble_column_base_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:polished_parian_marble_column_base_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:polished_parian_marble_column_base_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:polished_parian_marble_column_base_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:polished_parian_marble_column_base_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:polished_parian_marble_column_base_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:polished_parian_marble_column_base_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:polished_parian_marble_column_base_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:polished_parian_marble_column_base_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:polished_parian_marble_column_base_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:polished_parian_marble_column_base_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:polished_parian_marble_column_base_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:polished_parian_marble_column_base_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:polished_parian_marble_column_base_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:polished_parian_marble_column_base_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:polished_parian_marble_column_base_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:polished_parian_marble_column_base_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:polished_parian_marble_column_base_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:polished_parian_marble_column_base_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:polished_parian_marble_column_base_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:polished_parian_marble_column_base_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:polished_parian_marble_column_base_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:polished_parian_marble_column_base_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:polished_parian_marble_column_base_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:polished_parian_marble_column_base_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:polished_parian_marble_column_base_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:polished_parian_marble_column_base_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:polished_parian_marble_column_base_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:polished_parian_marble_column_base_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:polished_parian_marble_column_base_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:polished_parian_marble_column_base_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:polished_parian_marble_column_base_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:polished_parian_marble_column_base_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:polished_parian_marble_column_base_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:polished_parian_marble_column_base_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:polished_parian_marble_column_base_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:polished_parian_marble_column_base_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:polished_parian_marble_column_base_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:polished_parian_marble_column_base_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:polished_parian_marble_column_base_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:polished_parian_marble_column_base_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:polished_parian_marble_column_base_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:polished_parian_marble_column_base_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:polished_parian_marble_column_base_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:polished_parian_marble_column_base_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:polished_parian_marble_column_base_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:polished_parian_marble_column_base_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:polished_parian_marble_column_base_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:polished_parian_marble_column_base_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:polished_parian_marble_column_base_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:polished_parian_marble_column_base_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:polished_parian_marble_column_base_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:polished_parian_marble_column_base_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:polished_parian_marble_column_base_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:polished_parian_marble_column_base_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:polished_parian_marble_column_base_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:polished_parian_marble_column_base_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:polished_parian_marble_column_base_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:polished_parian_marble_column_base_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:polished_parian_marble_column_base_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:polished_parian_marble_column_base_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:polished_parian_marble_column_base_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:polished_parian_marble_column_base_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:polished_parian_marble_column_base_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:polished_parian_marble_column_base_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:polished_parian_marble_column_base_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:polished_parian_marble_column_base_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:polished_parian_marble_column_base_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:polished_parian_marble_column_base_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:polished_parian_marble_column_base_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:polished_parian_marble_column_base_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:polished_parian_marble_column_base_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:polished_parian_marble_column_base_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:polished_parian_marble_column_base_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:polished_parian_marble_column_base_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:polished_parian_marble_column_base_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:polished_parian_marble_column_base_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:polished_parian_marble_column_base_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:polished_parian_marble_column_base_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:polished_parian_marble_column_base_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:polished_parian_marble_column_base_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:polished_parian_marble_column_base_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:polished_parian_marble_column_base_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:polished_parian_marble_column_base_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:polished_parian_marble_column_base_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:polished_parian_marble_column_base_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:polished_parian_marble_column_base_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:polished_parian_marble_column_base_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:polished_parian_marble_column_base_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:polished_parian_marble_column_base_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:polished_parian_marble_column_base_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:polished_parian_marble_column_base_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:polished_parian_marble_column_base_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:polished_parian_marble_column_base_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:polished_parian_marble_column_base_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:polished_parian_marble_column_base_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:polished_parian_marble_column_base_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:polished_parian_marble_column_base_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:polished_parian_marble_column_base_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:polished_parian_marble_column_base_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:polished_parian_marble_column_base_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:polished_parian_marble_column_base_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:polished_parian_marble_column_base_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:polished_parian_marble_column_base_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:polished_parian_marble_column_base_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:polished_parian_marble_column_base_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:polished_parian_marble_column_base_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:polished_parian_marble_column_base_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:polished_parian_marble_column_base_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:polished_parian_marble_column_base_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:polished_parian_marble_column_base_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:polished_parian_marble_column_base_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:polished_parian_marble_column_base_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:polished_parian_marble_column_base_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:polished_parian_marble_column_base_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:polished_parian_marble_column_base_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:polished_parian_marble_column_base_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:polished_parian_marble_column_base_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:polished_parian_marble_column_base_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:polished_parian_marble_column_base_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:polished_parian_marble_column_base_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:polished_parian_marble_column_base_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:polished_parian_marble_column_base_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:polished_parian_marble_column_base_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:polished_parian_marble_column_base_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:polished_parian_marble_column_base_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:polished_parian_marble_column_base_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:polished_parian_marble_column_base_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:polished_parian_marble_column_base_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:polished_parian_marble_column_base_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:polished_parian_marble_column_base_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:polished_parian_marble_column_base_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:polished_parian_marble_column_base_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:polished_parian_marble_column_base_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:polished_parian_marble_column_base_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:polished_parian_marble_column_base_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:polished_parian_marble_column_base_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:polished_parian_marble_column_base_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:polished_parian_marble_column_base_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:polished_parian_marble_column_base_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:polished_parian_marble_column_base_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:polished_parian_marble_column_base_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:polished_parian_marble_column_base_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:polished_parian_marble_column_base_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:polished_parian_marble_column_base_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:polished_parian_marble_column_base_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:polished_parian_marble_column_base_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:polished_parian_marble_column_base_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:polished_parian_marble_column_base_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:polished_parian_marble_column_base_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:polished_parian_marble_column_base_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:polished_parian_marble_column_base_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:polished_parian_marble_column_base_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:polished_parian_marble_column_base_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:polished_parian_marble_column_base_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:polished_parian_marble_column_base_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:polished_parian_marble_column_base_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:polished_parian_marble_column_base_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:polished_parian_marble_column_base_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:polished_parian_marble_column_base_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:polished_parian_marble_column_base_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:polished_parian_marble_column_base_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:polished_parian_marble_column_base_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:polished_parian_marble_column_base_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:polished_parian_marble_column_base_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:polished_parian_marble_column_base_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:polished_parian_marble_column_base_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:polished_parian_marble_column_base_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:polished_parian_marble_column_base_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:polished_parian_marble_column_base_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:polished_parian_marble_column_base_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:polished_parian_marble_column_base_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:polished_parian_marble_column_base_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:polished_parian_marble_column_base_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:polished_parian_marble_column_base_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:polished_parian_marble_column_base_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:polished_parian_marble_column_base_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:polished_parian_marble_column_base_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:polished_parian_marble_column_base_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:polished_parian_marble_column_base_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:polished_parian_marble_column_base_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:polished_parian_marble_column_base_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:polished_parian_marble_column_base_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:polished_parian_marble_column_base_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:polished_parian_marble_column_base_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:polished_parian_marble_column_base_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:polished_parian_marble_column_base_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:polished_parian_marble_column_base_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:polished_parian_marble_column_base_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:polished_parian_marble_column_base_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:polished_parian_marble_column_base_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:polished_parian_marble_column_base_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:polished_parian_marble_column_base_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:polished_parian_marble_column_base_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:polished_parian_marble_column_base_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:polished_parian_marble_column_base_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:polished_parian_marble_column_base_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:polished_parian_marble_column_base_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:polished_parian_marble_column_base_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:polished_parian_marble_column_base_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:polished_parian_marble_column_base_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:polished_parian_marble_column_base_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:polished_parian_marble_column_base_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:polished_parian_marble_column_base_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:polished_parian_marble_column_base_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:polished_parian_marble_column_base_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:polished_parian_marble_column_base_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:polished_parian_marble_column_base_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:polished_parian_marble_column_base_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:polished_parian_marble_column_base_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:polished_parian_marble_column_base_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:polished_parian_marble_column_base_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:polished_parian_marble_column_base_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:polished_parian_marble_column_base_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:polished_parian_marble_column_base_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:polished_parian_marble_column_base_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:polished_parian_marble_column_base_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:polished_parian_marble_column_base_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:polished_parian_marble_column_base_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:polished_parian_marble_column_base_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:polished_parian_marble_column_base_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:polished_parian_marble_column_base_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:polished_parian_marble_column_base_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:polished_parian_marble_column_base_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:polished_parian_marble_column_base_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:polished_parian_marble_column_base_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:polished_parian_marble_column_base_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:polished_parian_marble_column_base_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:polished_parian_marble_column_base_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:polished_parian_marble_column_base_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:polished_parian_marble_column_base_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:polished_parian_marble_column_base_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:polished_parian_marble_column_base_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:polished_parian_marble_column_base_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:polished_parian_marble_column_base_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:polished_parian_marble_column_base_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:polished_parian_marble_column_base_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:polished_parian_marble_column_base_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:polished_parian_marble_column_base_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:polished_parian_marble_column_base_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:polished_parian_marble_column_base_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:polished_parian_marble_column_base_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:polished_parian_marble_column_base_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:polished_parian_marble_column_base_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:polished_parian_marble_column_base_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:polished_parian_marble_column_base_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:polished_parian_marble_column_base_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:polished_parian_marble_column_base_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:polished_parian_marble_column_base_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:polished_parian_marble_column_base_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:polished_parian_marble_column_base_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:polished_parian_marble_column_base_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:polished_parian_marble_column_base_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:polished_parian_marble_column_base_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:polished_parian_marble_column_base_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:polished_parian_marble_column_base_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:polished_parian_marble_column_base_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:polished_parian_marble_column_base_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:polished_parian_marble_column_base_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:polished_parian_marble_column_base_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:polished_parian_marble_column_base_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:polished_parian_marble_column_base_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:polished_parian_marble_column_base_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:polished_parian_marble_column_base_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:polished_parian_marble_column_base_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:polished_parian_marble_column_base_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:polished_parian_marble_column_base_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:polished_parian_marble_column_base_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:polished_parian_marble_column_base_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:polished_parian_marble_column_base_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:polished_parian_marble_column_base_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:polished_parian_marble_column_base_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:polished_parian_marble_column_base_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:polished_parian_marble_column_base_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:polished_parian_marble_column_base_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:polished_parian_marble_column_base_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:polished_parian_marble_column_base_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:polished_parian_marble_column_base_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:polished_parian_marble_column_base_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:polished_parian_marble_column_base_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:polished_parian_marble_column_base_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:polished_parian_marble_column_base_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:polished_parian_marble_column_base_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:polished_parian_marble_column_capital
conquest:polished_parian_marble_column_capital_pillar[layer=1,waterlogged=true]
conquest:polished_parian_marble_column_capital_pillar[layer=1,waterlogged=false]
conquest:polished_parian_marble_column_capital_pillar[layer=2,waterlogged=true]
conquest:polished_parian_marble_column_capital_pillar[layer=2,waterlogged=false]
conquest:polished_parian_marble_column_capital_pillar[layer=3,waterlogged=true]
conquest:polished_parian_marble_column_capital_pillar[layer=3,waterlogged=false]
conquest:polished_parian_marble_column_capital_vertical_corner[facing=north,layer=1,waterlogged=true]
conquest:polished_parian_marble_column_capital_vertical_corner[facing=north,layer=1,waterlogged=false]
conquest:polished_parian_marble_column_capital_vertical_corner[facing=north,layer=2,waterlogged=true]
conquest:polished_parian_marble_column_capital_vertical_corner[facing=north,layer=2,waterlogged=false]
conquest:polished_parian_marble_column_capital_vertical_corner[facing=north,layer=3,waterlogged=true]
conquest:polished_parian_marble_column_capital_vertical_corner[facing=north,layer=3,waterlogged=false]
conquest:polished_parian_marble_column_capital_vertical_corner[facing=north,layer=4,waterlogged=true]
conquest:polished_parian_marble_column_capital_vertical_corner[facing=north,layer=4,waterlogged=false]
conquest:polished_parian_marble_column_capital_vertical_corner[facing=south,layer=1,waterlogged=true]
conquest:polished_parian_marble_column_capital_vertical_corner[facing=south,layer=1,waterlogged=false]
conquest:polished_parian_marble_column_capital_vertical_corner[facing=south,layer=2,waterlogged=true]
conquest:polished_parian_marble_column_capital_vertical_corner[facing=south,layer=2,waterlogged=false]
conquest:polished_parian_marble_column_capital_vertical_corner[facing=south,layer=3,waterlogged=true]
conquest:polished_parian_marble_column_capital_vertical_corner[facing=south,layer=3,waterlogged=false]
conquest:polished_parian_marble_column_capital_vertical_corner[facing=south,layer=4,waterlogged=true]
conquest:polished_parian_marble_column_capital_vertical_corner[facing=south,layer=4,waterlogged=false]
conquest:polished_parian_marble_column_capital_vertical_corner[facing=west,layer=1,waterlogged=true]
conquest:polished_parian_marble_column_capital_vertical_corner[facing=west,layer=1,waterlogged=false]
conquest:polished_parian_marble_column_capital_vertical_corner[facing=west,layer=2,waterlogged=true]
conquest:polished_parian_marble_column_capital_vertical_corner[facing=west,layer=2,waterlogged=false]
conquest:polished_parian_marble_column_capital_vertical_corner[facing=west,layer=3,waterlogged=true]
conquest:polished_parian_marble_column_capital_vertical_corner[facing=west,layer=3,waterlogged=false]
conquest:polished_parian_marble_column_capital_vertical_corner[facing=west,layer=4,waterlogged=true]
conquest:polished_parian_marble_column_capital_vertical_corner[facing=west,layer=4,waterlogged=false]
conquest:polished_parian_marble_column_capital_vertical_corner[facing=east,layer=1,waterlogged=true]
conquest:polished_parian_marble_column_capital_vertical_corner[facing=east,layer=1,waterlogged=false]
conquest:polished_parian_marble_column_capital_vertical_corner[facing=east,layer=2,waterlogged=true]
conquest:polished_parian_marble_column_capital_vertical_corner[facing=east,layer=2,waterlogged=false]
conquest:polished_parian_marble_column_capital_vertical_corner[facing=east,layer=3,waterlogged=true]
conquest:polished_parian_marble_column_capital_vertical_corner[facing=east,layer=3,waterlogged=false]
conquest:polished_parian_marble_column_capital_vertical_corner[facing=east,layer=4,waterlogged=true]
conquest:polished_parian_marble_column_capital_vertical_corner[facing=east,layer=4,waterlogged=false]
conquest:polished_parian_marble_column_capital_vertical_quarter[facing=north,layer=1,waterlogged=true]
conquest:polished_parian_marble_column_capital_vertical_quarter[facing=north,layer=1,waterlogged=false]
conquest:polished_parian_marble_column_capital_vertical_quarter[facing=north,layer=2,waterlogged=true]
conquest:polished_parian_marble_column_capital_vertical_quarter[facing=north,layer=2,waterlogged=false]
conquest:polished_parian_marble_column_capital_vertical_quarter[facing=north,layer=3,waterlogged=true]
conquest:polished_parian_marble_column_capital_vertical_quarter[facing=north,layer=3,waterlogged=false]
conquest:polished_parian_marble_column_capital_vertical_quarter[facing=north,layer=4,waterlogged=true]
conquest:polished_parian_marble_column_capital_vertical_quarter[facing=north,layer=4,waterlogged=false]
conquest:polished_parian_marble_column_capital_vertical_quarter[facing=south,layer=1,waterlogged=true]
conquest:polished_parian_marble_column_capital_vertical_quarter[facing=south,layer=1,waterlogged=false]
conquest:polished_parian_marble_column_capital_vertical_quarter[facing=south,layer=2,waterlogged=true]
conquest:polished_parian_marble_column_capital_vertical_quarter[facing=south,layer=2,waterlogged=false]
conquest:polished_parian_marble_column_capital_vertical_quarter[facing=south,layer=3,waterlogged=true]
conquest:polished_parian_marble_column_capital_vertical_quarter[facing=south,layer=3,waterlogged=false]
conquest:polished_parian_marble_column_capital_vertical_quarter[facing=south,layer=4,waterlogged=true]
conquest:polished_parian_marble_column_capital_vertical_quarter[facing=south,layer=4,waterlogged=false]
conquest:polished_parian_marble_column_capital_vertical_quarter[facing=west,layer=1,waterlogged=true]
conquest:polished_parian_marble_column_capital_vertical_quarter[facing=west,layer=1,waterlogged=false]
conquest:polished_parian_marble_column_capital_vertical_quarter[facing=west,layer=2,waterlogged=true]
conquest:polished_parian_marble_column_capital_vertical_quarter[facing=west,layer=2,waterlogged=false]
conquest:polished_parian_marble_column_capital_vertical_quarter[facing=west,layer=3,waterlogged=true]
conquest:polished_parian_marble_column_capital_vertical_quarter[facing=west,layer=3,waterlogged=false]
conquest:polished_parian_marble_column_capital_vertical_quarter[facing=west,layer=4,waterlogged=true]
conquest:polished_parian_marble_column_capital_vertical_quarter[facing=west,layer=4,waterlogged=false]
conquest:polished_parian_marble_column_capital_vertical_quarter[facing=east,layer=1,waterlogged=true]
conquest:polished_parian_marble_column_capital_vertical_quarter[facing=east,layer=1,waterlogged=false]
conquest:polished_parian_marble_column_capital_vertical_quarter[facing=east,layer=2,waterlogged=true]
conquest:polished_parian_marble_column_capital_vertical_quarter[facing=east,layer=2,waterlogged=false]
conquest:polished_parian_marble_column_capital_vertical_quarter[facing=east,layer=3,waterlogged=true]
conquest:polished_parian_marble_column_capital_vertical_quarter[facing=east,layer=3,waterlogged=false]
conquest:polished_parian_marble_column_capital_vertical_quarter[facing=east,layer=4,waterlogged=true]
conquest:polished_parian_marble_column_capital_vertical_quarter[facing=east,layer=4,waterlogged=false]
conquest:polished_parian_marble_column_capital_vertical_slab[facing=north,layer=1,waterlogged=true]
conquest:polished_parian_marble_column_capital_vertical_slab[facing=north,layer=1,waterlogged=false]
conquest:polished_parian_marble_column_capital_vertical_slab[facing=north,layer=2,waterlogged=true]
conquest:polished_parian_marble_column_capital_vertical_slab[facing=north,layer=2,waterlogged=false]
conquest:polished_parian_marble_column_capital_vertical_slab[facing=north,layer=3,waterlogged=true]
conquest:polished_parian_marble_column_capital_vertical_slab[facing=north,layer=3,waterlogged=false]
conquest:polished_parian_marble_column_capital_vertical_slab[facing=north,layer=4,waterlogged=true]
conquest:polished_parian_marble_column_capital_vertical_slab[facing=north,layer=4,waterlogged=false]
conquest:polished_parian_marble_column_capital_vertical_slab[facing=south,layer=1,waterlogged=true]
conquest:polished_parian_marble_column_capital_vertical_slab[facing=south,layer=1,waterlogged=false]
conquest:polished_parian_marble_column_capital_vertical_slab[facing=south,layer=2,waterlogged=true]
conquest:polished_parian_marble_column_capital_vertical_slab[facing=south,layer=2,waterlogged=false]
conquest:polished_parian_marble_column_capital_vertical_slab[facing=south,layer=3,waterlogged=true]
conquest:polished_parian_marble_column_capital_vertical_slab[facing=south,layer=3,waterlogged=false]
conquest:polished_parian_marble_column_capital_vertical_slab[facing=south,layer=4,waterlogged=true]
conquest:polished_parian_marble_column_capital_vertical_slab[facing=south,layer=4,waterlogged=false]
conquest:polished_parian_marble_column_capital_vertical_slab[facing=west,layer=1,waterlogged=true]
conquest:polished_parian_marble_column_capital_vertical_slab[facing=west,layer=1,waterlogged=false]
conquest:polished_parian_marble_column_capital_vertical_slab[facing=west,layer=2,waterlogged=true]
conquest:polished_parian_marble_column_capital_vertical_slab[facing=west,layer=2,waterlogged=false]
conquest:polished_parian_marble_column_capital_vertical_slab[facing=west,layer=3,waterlogged=true]
conquest:polished_parian_marble_column_capital_vertical_slab[facing=west,layer=3,waterlogged=false]
conquest:polished_parian_marble_column_capital_vertical_slab[facing=west,layer=4,waterlogged=true]
conquest:polished_parian_marble_column_capital_vertical_slab[facing=west,layer=4,waterlogged=false]
conquest:polished_parian_marble_column_capital_vertical_slab[facing=east,layer=1,waterlogged=true]
conquest:polished_parian_marble_column_capital_vertical_slab[facing=east,layer=1,waterlogged=false]
conquest:polished_parian_marble_column_capital_vertical_slab[facing=east,layer=2,waterlogged=true]
conquest:polished_parian_marble_column_capital_vertical_slab[facing=east,layer=2,waterlogged=false]
conquest:polished_parian_marble_column_capital_vertical_slab[facing=east,layer=3,waterlogged=true]
conquest:polished_parian_marble_column_capital_vertical_slab[facing=east,layer=3,waterlogged=false]
conquest:polished_parian_marble_column_capital_vertical_slab[facing=east,layer=4,waterlogged=true]
conquest:polished_parian_marble_column_capital_vertical_slab[facing=east,layer=4,waterlogged=false]
conquest:polished_parian_marble_column_capital_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:polished_parian_marble_column_capital_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:polished_parian_marble_column_capital_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:polished_parian_marble_column_capital_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:polished_parian_marble_column_capital_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:polished_parian_marble_column_capital_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:polished_parian_marble_column_capital_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:polished_parian_marble_column_capital_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:polished_parian_marble_column_capital_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:polished_parian_marble_column_capital_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:polished_parian_marble_column_capital_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:polished_parian_marble_column_capital_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:polished_parian_marble_column_capital_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:polished_parian_marble_column_capital_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:polished_parian_marble_column_capital_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:polished_parian_marble_column_capital_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:polished_parian_marble_column_capital_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:polished_parian_marble_column_capital_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:polished_parian_marble_column_capital_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:polished_parian_marble_column_capital_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:polished_parian_marble_column_capital_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:polished_parian_marble_column_capital_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:polished_parian_marble_column_capital_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:polished_parian_marble_column_capital_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:polished_parian_marble_column_capital_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:polished_parian_marble_column_capital_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:polished_parian_marble_column_capital_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:polished_parian_marble_column_capital_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:polished_parian_marble_column_capital_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:polished_parian_marble_column_capital_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:polished_parian_marble_column_capital_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:polished_parian_marble_column_capital_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:polished_parian_marble_column_capital_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:polished_parian_marble_column_capital_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:polished_parian_marble_column_capital_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:polished_parian_marble_column_capital_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:polished_parian_marble_column_capital_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:polished_parian_marble_column_capital_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:polished_parian_marble_column_capital_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:polished_parian_marble_column_capital_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:polished_parian_marble_column_capital_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:polished_parian_marble_column_capital_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:polished_parian_marble_column_capital_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:polished_parian_marble_column_capital_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:polished_parian_marble_column_capital_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:polished_parian_marble_column_capital_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:polished_parian_marble_column_capital_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:polished_parian_marble_column_capital_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:polished_parian_marble_column_capital_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:polished_parian_marble_column_capital_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:polished_parian_marble_column_capital_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:polished_parian_marble_column_capital_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:polished_parian_marble_column_capital_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:polished_parian_marble_column_capital_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:polished_parian_marble_column_capital_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:polished_parian_marble_column_capital_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:polished_parian_marble_column_capital_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:polished_parian_marble_column_capital_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:polished_parian_marble_column_capital_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:polished_parian_marble_column_capital_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:polished_parian_marble_column_capital_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:polished_parian_marble_column_capital_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:polished_parian_marble_column_capital_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:polished_parian_marble_column_capital_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:polished_parian_marble_column_capital_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:polished_parian_marble_column_capital_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:polished_parian_marble_column_capital_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:polished_parian_marble_column_capital_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:polished_parian_marble_column_capital_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:polished_parian_marble_column_capital_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:polished_parian_marble_column_capital_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:polished_parian_marble_column_capital_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:polished_parian_marble_column_capital_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:polished_parian_marble_column_capital_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:polished_parian_marble_column_capital_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:polished_parian_marble_column_capital_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:polished_parian_marble_column_capital_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:polished_parian_marble_column_capital_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:polished_parian_marble_column_capital_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:polished_parian_marble_column_capital_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:polished_parian_marble_column_capital_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:polished_parian_marble_column_capital_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:polished_parian_marble_column_capital_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:polished_parian_marble_column_capital_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:polished_parian_marble_column_capital_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:polished_parian_marble_column_capital_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:polished_parian_marble_column_capital_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:polished_parian_marble_column_capital_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:polished_parian_marble_column_capital_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:polished_parian_marble_column_capital_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:polished_parian_marble_column_capital_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:polished_parian_marble_column_capital_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:polished_parian_marble_column_capital_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:polished_parian_marble_column_capital_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:polished_parian_marble_column_capital_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:polished_parian_marble_column_capital_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:polished_parian_marble_column_capital_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:polished_parian_marble_column_capital_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:polished_parian_marble_column_capital_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:polished_parian_marble_column_capital_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:polished_parian_marble_column_capital_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:polished_parian_marble_column_capital_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:polished_parian_marble_column_capital_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:polished_parian_marble_column_capital_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:polished_parian_marble_column_capital_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:polished_parian_marble_column_capital_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:polished_parian_marble_column_capital_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:polished_parian_marble_column_capital_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:polished_parian_marble_column_capital_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:polished_parian_marble_column_capital_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:polished_parian_marble_column_capital_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:polished_parian_marble_column_capital_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:polished_parian_marble_column_capital_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:polished_parian_marble_column_capital_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:polished_parian_marble_column_capital_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:polished_parian_marble_column_capital_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:polished_parian_marble_column_capital_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:polished_parian_marble_column_capital_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:polished_parian_marble_column_capital_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:polished_parian_marble_column_capital_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:polished_parian_marble_column_capital_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:polished_parian_marble_column_capital_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:polished_parian_marble_column_capital_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:polished_parian_marble_column_capital_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:polished_parian_marble_column_capital_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:polished_parian_marble_column_capital_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:polished_parian_marble_column_capital_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:polished_parian_marble_column_capital_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:polished_parian_marble_column_capital_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:polished_parian_marble_column_capital_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:polished_parian_marble_column_capital_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:polished_parian_marble_column_capital_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:polished_parian_marble_column_capital_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:polished_parian_marble_column_capital_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:polished_parian_marble_column_capital_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:polished_parian_marble_column_capital_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:polished_parian_marble_column_capital_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:polished_parian_marble_column_capital_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:polished_parian_marble_column_capital_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:polished_parian_marble_column_capital_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:polished_parian_marble_column_capital_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:polished_parian_marble_column_capital_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:polished_parian_marble_column_capital_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:polished_parian_marble_column_capital_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:polished_parian_marble_column_capital_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:polished_parian_marble_column_capital_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:polished_parian_marble_column_capital_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:polished_parian_marble_column_capital_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:polished_parian_marble_column_capital_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:polished_parian_marble_column_capital_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:polished_parian_marble_column_capital_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:polished_parian_marble_column_capital_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:polished_parian_marble_column_capital_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:polished_parian_marble_column_capital_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:polished_parian_marble_column_capital_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:polished_parian_marble_column_capital_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:polished_parian_marble_column_capital_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:polished_parian_marble_column_capital_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:polished_parian_marble_column_capital_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:polished_parian_marble_column_capital_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:polished_parian_marble_column_capital_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:polished_parian_marble_column_capital_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:polished_parian_marble_column_capital_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:polished_parian_marble_column_capital_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:polished_parian_marble_column_capital_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:polished_parian_marble_column_capital_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:polished_parian_marble_column_capital_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:polished_parian_marble_column_capital_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:polished_parian_marble_column_capital_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:polished_parian_marble_column_capital_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:polished_parian_marble_column_capital_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:polished_parian_marble_column_capital_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:polished_parian_marble_column_capital_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:polished_parian_marble_column_capital_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:polished_parian_marble_column_capital_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:polished_parian_marble_column_capital_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:polished_parian_marble_column_capital_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:polished_parian_marble_column_capital_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:polished_parian_marble_column_capital_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:polished_parian_marble_column_capital_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:polished_parian_marble_column_capital_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:polished_parian_marble_column_capital_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:polished_parian_marble_column_capital_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:polished_parian_marble_column_capital_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:polished_parian_marble_column_capital_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:polished_parian_marble_column_capital_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:polished_parian_marble_column_capital_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:polished_parian_marble_column_capital_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:polished_parian_marble_column_capital_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:polished_parian_marble_column_capital_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:polished_parian_marble_column_capital_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:polished_parian_marble_column_capital_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:polished_parian_marble_column_capital_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:polished_parian_marble_column_capital_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:polished_parian_marble_column_capital_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:polished_parian_marble_column_capital_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:polished_parian_marble_column_capital_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:polished_parian_marble_column_capital_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:polished_parian_marble_column_capital_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:polished_parian_marble_column_capital_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:polished_parian_marble_column_capital_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:polished_parian_marble_column_capital_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:polished_parian_marble_column_capital_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:polished_parian_marble_column_capital_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:polished_parian_marble_column_capital_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:polished_parian_marble_column_capital_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:polished_parian_marble_column_capital_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:polished_parian_marble_column_capital_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:polished_parian_marble_column_capital_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:polished_parian_marble_column_capital_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:polished_parian_marble_column_capital_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:polished_parian_marble_column_capital_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:polished_parian_marble_column_capital_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:polished_parian_marble_column_capital_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:polished_parian_marble_column_capital_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:polished_parian_marble_column_capital_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:polished_parian_marble_column_capital_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:polished_parian_marble_column_capital_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:polished_parian_marble_column_capital_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:polished_parian_marble_column_capital_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:polished_parian_marble_column_capital_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:polished_parian_marble_column_capital_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:polished_parian_marble_column_capital_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:polished_parian_marble_column_capital_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:polished_parian_marble_column_capital_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:polished_parian_marble_column_capital_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:polished_parian_marble_column_capital_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:polished_parian_marble_column_capital_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:polished_parian_marble_column_capital_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:polished_parian_marble_column_capital_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:polished_parian_marble_column_capital_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:polished_parian_marble_column_capital_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:polished_parian_marble_column_capital_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:polished_parian_marble_column_capital_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:polished_parian_marble_column_capital_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:polished_parian_marble_column_capital_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:polished_parian_marble_column_capital_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:polished_parian_marble_column_capital_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:polished_parian_marble_column_capital_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:polished_parian_marble_column_capital_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:polished_parian_marble_column_capital_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:polished_parian_marble_column_capital_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:polished_parian_marble_column_capital_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:polished_parian_marble_column_capital_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:polished_parian_marble_column_capital_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:polished_parian_marble_column_capital_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:polished_parian_marble_column_capital_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:polished_parian_marble_column_capital_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:polished_parian_marble_column_capital_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:polished_parian_marble_column_capital_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:polished_parian_marble_column_capital_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:polished_parian_marble_column_capital_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:polished_parian_marble_column_capital_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:polished_parian_marble_column_capital_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:polished_parian_marble_column_capital_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:polished_parian_marble_column_capital_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:polished_parian_marble_column_capital_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:polished_parian_marble_column_capital_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:polished_parian_marble_column_capital_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:polished_parian_marble_column_capital_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:polished_parian_marble_column_capital_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:polished_parian_marble_column_capital_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:polished_parian_marble_column_capital_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:polished_parian_marble_column_capital_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:polished_parian_marble_column_capital_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:polished_parian_marble_column_capital_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:polished_parian_marble_column_capital_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:polished_parian_marble_column_capital_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:polished_parian_marble_column_capital_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:polished_parian_marble_column_capital_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:polished_parian_marble_column_capital_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:polished_parian_marble_column_capital_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:polished_parian_marble_column_capital_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:polished_parian_marble_column_capital_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:polished_parian_marble_column_capital_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:polished_parian_marble_column_capital_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:polished_parian_marble_column_capital_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:polished_parian_marble_column_capital_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:polished_parian_marble_column_capital_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:polished_parian_marble_column_capital_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:polished_parian_marble_column_capital_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:polished_parian_marble_column_capital_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:polished_parian_marble_column_capital_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:polished_parian_marble_column_capital_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:polished_parian_marble_column_capital_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:polished_parian_marble_column_capital_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:polished_parian_marble_column_capital_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:polished_parian_marble_column_capital_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:polished_parian_marble_column_capital_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:polished_parian_marble_column_capital_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:polished_parian_marble_column_capital_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:polished_parian_marble_column_capital_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:polished_parian_marble_column_capital_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:polished_parian_marble_column_capital_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:polished_parian_marble_column_capital_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:polished_parian_marble_column_capital_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:polished_parian_marble_column_capital_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:polished_parian_marble_column_capital_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:polished_parian_marble_column_capital_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:polished_parian_marble_column_capital_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:polished_parian_marble_column_capital_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:polished_parian_marble_column_capital_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:polished_parian_marble_column_capital_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:polished_parian_marble_column_capital_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:polished_parian_marble_column_capital_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:polished_parian_marble_column_capital_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:polished_parian_marble_column_capital_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:polished_parian_marble_column_capital_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:polished_parian_marble_column_capital_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:polished_parian_marble_column_capital_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:polished_parian_marble_column_capital_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:polished_parian_marble_column_capital_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:polished_parian_marble_column_capital_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:polished_parian_marble_column_capital_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:polished_parian_marble_column_capital_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:polished_parian_marble_column_capital_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:polished_parian_marble_column_capital_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:polished_parian_marble_column_capital_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:polished_parian_marble_column_capital_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:polished_parian_marble_column_capital_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:polished_parian_marble_column_capital_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:polished_parian_marble_column_capital_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:polished_parian_marble_column_capital_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:polished_parian_marble_column_capital_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:polished_parian_marble_column_pillar[layer=1,waterlogged=true]
conquest:polished_parian_marble_column_pillar[layer=1,waterlogged=false]
conquest:polished_parian_marble_column_pillar[layer=2,waterlogged=true]
conquest:polished_parian_marble_column_pillar[layer=2,waterlogged=false]
conquest:polished_parian_marble_column_pillar[layer=3,waterlogged=true]
conquest:polished_parian_marble_column_pillar[layer=3,waterlogged=false]
conquest:polished_parian_marble_column_vertical_corner[facing=north,layer=1,waterlogged=true]
conquest:polished_parian_marble_column_vertical_corner[facing=north,layer=1,waterlogged=false]
conquest:polished_parian_marble_column_vertical_corner[facing=north,layer=2,waterlogged=true]
conquest:polished_parian_marble_column_vertical_corner[facing=north,layer=2,waterlogged=false]
conquest:polished_parian_marble_column_vertical_corner[facing=north,layer=3,waterlogged=true]
conquest:polished_parian_marble_column_vertical_corner[facing=north,layer=3,waterlogged=false]
conquest:polished_parian_marble_column_vertical_corner[facing=north,layer=4,waterlogged=true]
conquest:polished_parian_marble_column_vertical_corner[facing=north,layer=4,waterlogged=false]
conquest:polished_parian_marble_column_vertical_corner[facing=south,layer=1,waterlogged=true]
conquest:polished_parian_marble_column_vertical_corner[facing=south,layer=1,waterlogged=false]
conquest:polished_parian_marble_column_vertical_corner[facing=south,layer=2,waterlogged=true]
conquest:polished_parian_marble_column_vertical_corner[facing=south,layer=2,waterlogged=false]
conquest:polished_parian_marble_column_vertical_corner[facing=south,layer=3,waterlogged=true]
conquest:polished_parian_marble_column_vertical_corner[facing=south,layer=3,waterlogged=false]
conquest:polished_parian_marble_column_vertical_corner[facing=south,layer=4,waterlogged=true]
conquest:polished_parian_marble_column_vertical_corner[facing=south,layer=4,waterlogged=false]
conquest:polished_parian_marble_column_vertical_corner[facing=west,layer=1,waterlogged=true]
conquest:polished_parian_marble_column_vertical_corner[facing=west,layer=1,waterlogged=false]
conquest:polished_parian_marble_column_vertical_corner[facing=west,layer=2,waterlogged=true]
conquest:polished_parian_marble_column_vertical_corner[facing=west,layer=2,waterlogged=false]
conquest:polished_parian_marble_column_vertical_corner[facing=west,layer=3,waterlogged=true]
conquest:polished_parian_marble_column_vertical_corner[facing=west,layer=3,waterlogged=false]
conquest:polished_parian_marble_column_vertical_corner[facing=west,layer=4,waterlogged=true]
conquest:polished_parian_marble_column_vertical_corner[facing=west,layer=4,waterlogged=false]
conquest:polished_parian_marble_column_vertical_corner[facing=east,layer=1,waterlogged=true]
conquest:polished_parian_marble_column_vertical_corner[facing=east,layer=1,waterlogged=false]
conquest:polished_parian_marble_column_vertical_corner[facing=east,layer=2,waterlogged=true]
conquest:polished_parian_marble_column_vertical_corner[facing=east,layer=2,waterlogged=false]
conquest:polished_parian_marble_column_vertical_corner[facing=east,layer=3,waterlogged=true]
conquest:polished_parian_marble_column_vertical_corner[facing=east,layer=3,waterlogged=false]
conquest:polished_parian_marble_column_vertical_corner[facing=east,layer=4,waterlogged=true]
conquest:polished_parian_marble_column_vertical_corner[facing=east,layer=4,waterlogged=false]
conquest:polished_parian_marble_column_vertical_quarter[facing=north,layer=1,waterlogged=true]
conquest:polished_parian_marble_column_vertical_quarter[facing=north,layer=1,waterlogged=false]
conquest:polished_parian_marble_column_vertical_quarter[facing=north,layer=2,waterlogged=true]
conquest:polished_parian_marble_column_vertical_quarter[facing=north,layer=2,waterlogged=false]
conquest:polished_parian_marble_column_vertical_quarter[facing=north,layer=3,waterlogged=true]
conquest:polished_parian_marble_column_vertical_quarter[facing=north,layer=3,waterlogged=false]
conquest:polished_parian_marble_column_vertical_quarter[facing=north,layer=4,waterlogged=true]
conquest:polished_parian_marble_column_vertical_quarter[facing=north,layer=4,waterlogged=false]
conquest:polished_parian_marble_column_vertical_quarter[facing=south,layer=1,waterlogged=true]
conquest:polished_parian_marble_column_vertical_quarter[facing=south,layer=1,waterlogged=false]
conquest:polished_parian_marble_column_vertical_quarter[facing=south,layer=2,waterlogged=true]
conquest:polished_parian_marble_column_vertical_quarter[facing=south,layer=2,waterlogged=false]
conquest:polished_parian_marble_column_vertical_quarter[facing=south,layer=3,waterlogged=true]
conquest:polished_parian_marble_column_vertical_quarter[facing=south,layer=3,waterlogged=false]
conquest:polished_parian_marble_column_vertical_quarter[facing=south,layer=4,waterlogged=true]
conquest:polished_parian_marble_column_vertical_quarter[facing=south,layer=4,waterlogged=false]
conquest:polished_parian_marble_column_vertical_quarter[facing=west,layer=1,waterlogged=true]
conquest:polished_parian_marble_column_vertical_quarter[facing=west,layer=1,waterlogged=false]
conquest:polished_parian_marble_column_vertical_quarter[facing=west,layer=2,waterlogged=true]
conquest:polished_parian_marble_column_vertical_quarter[facing=west,layer=2,waterlogged=false]
conquest:polished_parian_marble_column_vertical_quarter[facing=west,layer=3,waterlogged=true]
conquest:polished_parian_marble_column_vertical_quarter[facing=west,layer=3,waterlogged=false]
conquest:polished_parian_marble_column_vertical_quarter[facing=west,layer=4,waterlogged=true]
conquest:polished_parian_marble_column_vertical_quarter[facing=west,layer=4,waterlogged=false]
conquest:polished_parian_marble_column_vertical_quarter[facing=east,layer=1,waterlogged=true]
conquest:polished_parian_marble_column_vertical_quarter[facing=east,layer=1,waterlogged=false]
conquest:polished_parian_marble_column_vertical_quarter[facing=east,layer=2,waterlogged=true]
conquest:polished_parian_marble_column_vertical_quarter[facing=east,layer=2,waterlogged=false]
conquest:polished_parian_marble_column_vertical_quarter[facing=east,layer=3,waterlogged=true]
conquest:polished_parian_marble_column_vertical_quarter[facing=east,layer=3,waterlogged=false]
conquest:polished_parian_marble_column_vertical_quarter[facing=east,layer=4,waterlogged=true]
conquest:polished_parian_marble_column_vertical_quarter[facing=east,layer=4,waterlogged=false]
conquest:polished_parian_marble_column_vertical_slab[facing=north,layer=1,waterlogged=true]
conquest:polished_parian_marble_column_vertical_slab[facing=north,layer=1,waterlogged=false]
conquest:polished_parian_marble_column_vertical_slab[facing=north,layer=2,waterlogged=true]
conquest:polished_parian_marble_column_vertical_slab[facing=north,layer=2,waterlogged=false]
conquest:polished_parian_marble_column_vertical_slab[facing=north,layer=3,waterlogged=true]
conquest:polished_parian_marble_column_vertical_slab[facing=north,layer=3,waterlogged=false]
conquest:polished_parian_marble_column_vertical_slab[facing=north,layer=4,waterlogged=true]
conquest:polished_parian_marble_column_vertical_slab[facing=north,layer=4,waterlogged=false]
conquest:polished_parian_marble_column_vertical_slab[facing=south,layer=1,waterlogged=true]
conquest:polished_parian_marble_column_vertical_slab[facing=south,layer=1,waterlogged=false]
conquest:polished_parian_marble_column_vertical_slab[facing=south,layer=2,waterlogged=true]
conquest:polished_parian_marble_column_vertical_slab[facing=south,layer=2,waterlogged=false]
conquest:polished_parian_marble_column_vertical_slab[facing=south,layer=3,waterlogged=true]
conquest:polished_parian_marble_column_vertical_slab[facing=south,layer=3,waterlogged=false]
conquest:polished_parian_marble_column_vertical_slab[facing=south,layer=4,waterlogged=true]
conquest:polished_parian_marble_column_vertical_slab[facing=south,layer=4,waterlogged=false]
conquest:polished_parian_marble_column_vertical_slab[facing=west,layer=1,waterlogged=true]
conquest:polished_parian_marble_column_vertical_slab[facing=west,layer=1,waterlogged=false]
conquest:polished_parian_marble_column_vertical_slab[facing=west,layer=2,waterlogged=true]
conquest:polished_parian_marble_column_vertical_slab[facing=west,layer=2,waterlogged=false]
conquest:polished_parian_marble_column_vertical_slab[facing=west,layer=3,waterlogged=true]
conquest:polished_parian_marble_column_vertical_slab[facing=west,layer=3,waterlogged=false]
conquest:polished_parian_marble_column_vertical_slab[facing=west,layer=4,waterlogged=true]
conquest:polished_parian_marble_column_vertical_slab[facing=west,layer=4,waterlogged=false]
conquest:polished_parian_marble_column_vertical_slab[facing=east,layer=1,waterlogged=true]
conquest:polished_parian_marble_column_vertical_slab[facing=east,layer=1,waterlogged=false]
conquest:polished_parian_marble_column_vertical_slab[facing=east,layer=2,waterlogged=true]
conquest:polished_parian_marble_column_vertical_slab[facing=east,layer=2,waterlogged=false]
conquest:polished_parian_marble_column_vertical_slab[facing=east,layer=3,waterlogged=true]
conquest:polished_parian_marble_column_vertical_slab[facing=east,layer=3,waterlogged=false]
conquest:polished_parian_marble_column_vertical_slab[facing=east,layer=4,waterlogged=true]
conquest:polished_parian_marble_column_vertical_slab[facing=east,layer=4,waterlogged=false]
conquest:polished_parian_marble_column_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:polished_parian_marble_column_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:polished_parian_marble_column_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:polished_parian_marble_column_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:polished_parian_marble_column_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:polished_parian_marble_column_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:polished_parian_marble_column_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:polished_parian_marble_column_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:polished_parian_marble_column_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:polished_parian_marble_column_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:polished_parian_marble_column_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:polished_parian_marble_column_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:polished_parian_marble_column_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:polished_parian_marble_column_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:polished_parian_marble_column_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:polished_parian_marble_column_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:polished_parian_marble_column_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:polished_parian_marble_column_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:polished_parian_marble_column_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:polished_parian_marble_column_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:polished_parian_marble_column_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:polished_parian_marble_column_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:polished_parian_marble_column_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:polished_parian_marble_column_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:polished_parian_marble_column_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:polished_parian_marble_column_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:polished_parian_marble_column_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:polished_parian_marble_column_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:polished_parian_marble_column_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:polished_parian_marble_column_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:polished_parian_marble_column_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:polished_parian_marble_column_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:polished_parian_marble_column_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:polished_parian_marble_column_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:polished_parian_marble_column_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:polished_parian_marble_column_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:polished_parian_marble_column_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:polished_parian_marble_column_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:polished_parian_marble_column_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:polished_parian_marble_column_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:polished_parian_marble_column_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:polished_parian_marble_column_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:polished_parian_marble_column_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:polished_parian_marble_column_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:polished_parian_marble_column_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:polished_parian_marble_column_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:polished_parian_marble_column_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:polished_parian_marble_column_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:polished_parian_marble_column_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:polished_parian_marble_column_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:polished_parian_marble_column_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:polished_parian_marble_column_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:polished_parian_marble_column_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:polished_parian_marble_column_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:polished_parian_marble_column_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:polished_parian_marble_column_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:polished_parian_marble_column_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:polished_parian_marble_column_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:polished_parian_marble_column_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:polished_parian_marble_column_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:polished_parian_marble_column_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:polished_parian_marble_column_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:polished_parian_marble_column_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:polished_parian_marble_column_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:polished_parian_marble_column_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:polished_parian_marble_column_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:polished_parian_marble_column_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:polished_parian_marble_column_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:polished_parian_marble_column_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:polished_parian_marble_column_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:polished_parian_marble_column_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:polished_parian_marble_column_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:polished_parian_marble_column_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:polished_parian_marble_column_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:polished_parian_marble_column_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:polished_parian_marble_column_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:polished_parian_marble_column_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:polished_parian_marble_column_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:polished_parian_marble_column_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:polished_parian_marble_column_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:polished_parian_marble_column_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:polished_parian_marble_column_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:polished_parian_marble_column_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:polished_parian_marble_column_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:polished_parian_marble_column_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:polished_parian_marble_column_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:polished_parian_marble_column_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:polished_parian_marble_column_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:polished_parian_marble_column_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:polished_parian_marble_column_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:polished_parian_marble_column_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:polished_parian_marble_column_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:polished_parian_marble_column_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:polished_parian_marble_column_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:polished_parian_marble_column_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:polished_parian_marble_column_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:polished_parian_marble_column_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:polished_parian_marble_column_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:polished_parian_marble_column_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:polished_parian_marble_column_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:polished_parian_marble_column_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:polished_parian_marble_column_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:polished_parian_marble_column_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:polished_parian_marble_column_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:polished_parian_marble_column_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:polished_parian_marble_column_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:polished_parian_marble_column_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:polished_parian_marble_column_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:polished_parian_marble_column_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:polished_parian_marble_column_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:polished_parian_marble_column_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:polished_parian_marble_column_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:polished_parian_marble_column_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:polished_parian_marble_column_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:polished_parian_marble_column_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:polished_parian_marble_column_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:polished_parian_marble_column_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:polished_parian_marble_column_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:polished_parian_marble_column_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:polished_parian_marble_column_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:polished_parian_marble_column_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:polished_parian_marble_column_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:polished_parian_marble_column_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:polished_parian_marble_column_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:polished_parian_marble_column_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:polished_parian_marble_column_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:polished_parian_marble_column_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:polished_parian_marble_column_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:polished_parian_marble_column_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:polished_parian_marble_column_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:polished_parian_marble_column_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:polished_parian_marble_column_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:polished_parian_marble_column_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:polished_parian_marble_column_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:polished_parian_marble_column_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:polished_parian_marble_column_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:polished_parian_marble_column_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:polished_parian_marble_column_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:polished_parian_marble_column_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:polished_parian_marble_column_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:polished_parian_marble_column_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:polished_parian_marble_column_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:polished_parian_marble_column_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:polished_parian_marble_column_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:polished_parian_marble_column_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:polished_parian_marble_column_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:polished_parian_marble_column_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:polished_parian_marble_column_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:polished_parian_marble_column_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:polished_parian_marble_column_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:polished_parian_marble_column_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:polished_parian_marble_column_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:polished_parian_marble_column_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:polished_parian_marble_column_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:polished_parian_marble_column_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:polished_parian_marble_column_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:polished_parian_marble_column_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:polished_parian_marble_column_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:polished_parian_marble_column_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:polished_parian_marble_column_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:polished_parian_marble_column_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:polished_parian_marble_column_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:polished_parian_marble_column_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:polished_parian_marble_column_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:polished_parian_marble_column_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:polished_parian_marble_column_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:polished_parian_marble_column_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:polished_parian_marble_column_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:polished_parian_marble_column_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:polished_parian_marble_column_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:polished_parian_marble_column_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:polished_parian_marble_column_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:polished_parian_marble_column_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:polished_parian_marble_column_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:polished_parian_marble_column_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:polished_parian_marble_column_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:polished_parian_marble_column_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:polished_parian_marble_column_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:polished_parian_marble_column_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:polished_parian_marble_column_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:polished_parian_marble_column_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:polished_parian_marble_column_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:polished_parian_marble_column_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:polished_parian_marble_column_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:polished_parian_marble_column_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:polished_parian_marble_column_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:polished_parian_marble_column_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:polished_parian_marble_column_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:polished_parian_marble_column_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:polished_parian_marble_column_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:polished_parian_marble_column_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:polished_parian_marble_column_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:polished_parian_marble_column_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:polished_parian_marble_column_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:polished_parian_marble_column_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:polished_parian_marble_column_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:polished_parian_marble_column_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:polished_parian_marble_column_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:polished_parian_marble_column_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:polished_parian_marble_column_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:polished_parian_marble_column_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:polished_parian_marble_column_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:polished_parian_marble_column_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:polished_parian_marble_column_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:polished_parian_marble_column_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:polished_parian_marble_column_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:polished_parian_marble_column_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:polished_parian_marble_column_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:polished_parian_marble_column_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:polished_parian_marble_column_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:polished_parian_marble_column_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:polished_parian_marble_column_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:polished_parian_marble_column_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:polished_parian_marble_column_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:polished_parian_marble_column_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:polished_parian_marble_column_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:polished_parian_marble_column_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:polished_parian_marble_column_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:polished_parian_marble_column_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:polished_parian_marble_column_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:polished_parian_marble_column_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:polished_parian_marble_column_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:polished_parian_marble_column_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:polished_parian_marble_column_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:polished_parian_marble_column_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:polished_parian_marble_column_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:polished_parian_marble_column_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:polished_parian_marble_column_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:polished_parian_marble_column_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:polished_parian_marble_column_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:polished_parian_marble_column_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:polished_parian_marble_column_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:polished_parian_marble_column_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:polished_parian_marble_column_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:polished_parian_marble_column_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:polished_parian_marble_column_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:polished_parian_marble_column_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:polished_parian_marble_column_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:polished_parian_marble_column_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:polished_parian_marble_column_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:polished_parian_marble_column_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:polished_parian_marble_column_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:polished_parian_marble_column_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:polished_parian_marble_column_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:polished_parian_marble_column_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:polished_parian_marble_column_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:polished_parian_marble_column_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:polished_parian_marble_column_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:polished_parian_marble_column_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:polished_parian_marble_column_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:polished_parian_marble_column_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:polished_parian_marble_column_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:polished_parian_marble_column_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:polished_parian_marble_column_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:polished_parian_marble_column_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:polished_parian_marble_column_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:polished_parian_marble_column_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:polished_parian_marble_column_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:polished_parian_marble_column_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:polished_parian_marble_column_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:polished_parian_marble_column_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:polished_parian_marble_column_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:polished_parian_marble_column_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:polished_parian_marble_column_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:polished_parian_marble_column_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:polished_parian_marble_column_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:polished_parian_marble_column_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:polished_parian_marble_column_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:polished_parian_marble_column_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:polished_parian_marble_column_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:polished_parian_marble_column_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:polished_parian_marble_column_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:polished_parian_marble_column_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:polished_parian_marble_column_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:polished_parian_marble_column_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:polished_parian_marble_column_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:polished_parian_marble_column_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:polished_parian_marble_column_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:polished_parian_marble_column_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:polished_parian_marble_column_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:polished_parian_marble_column_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:polished_parian_marble_column_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:polished_parian_marble_column_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:polished_parian_marble_column_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:polished_parian_marble_column_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:polished_parian_marble_column_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:polished_parian_marble_column_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:polished_parian_marble_column_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:polished_parian_marble_column_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:polished_parian_marble_column_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:polished_parian_marble_column_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:polished_parian_marble_column_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:polished_parian_marble_column_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:polished_parian_marble_column_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:polished_parian_marble_column_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:polished_parian_marble_column_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:polished_parian_marble_column_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:polished_parian_marble_column_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:polished_parian_marble_column_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:polished_parian_marble_column_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:polished_parian_marble_column_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:polished_parian_marble_column_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:polished_parian_marble_column_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:polished_parian_marble_column_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:polished_parian_marble_column_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:polished_parian_marble_column_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:polished_parian_marble_column_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:polished_parian_marble_column_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:polished_parian_marble_column_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:polished_parian_marble_column_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:polished_parian_marble_column_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:polished_parian_marble_column_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:polished_parian_marble_column_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:polished_parian_marble_column_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:polished_parian_marble_column_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:polished_parian_marble_column_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:polished_parian_marble_column_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:polished_parian_marble_column_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:polished_parian_marble_column_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:polished_parian_marble_column_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:polished_parian_marble_column_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:polished_parian_marble_column_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:polished_parian_marble_column_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:polished_parian_marble_column_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:polychrome_architrave
conquest:polychrome_architrave_pillar[layer=1,waterlogged=true]
conquest:polychrome_architrave_pillar[layer=1,waterlogged=false]
conquest:polychrome_architrave_pillar[layer=2,waterlogged=true]
conquest:polychrome_architrave_pillar[layer=2,waterlogged=false]
conquest:polychrome_architrave_pillar[layer=3,waterlogged=true]
conquest:polychrome_architrave_pillar[layer=3,waterlogged=false]
conquest:polychrome_architrave_vertical_corner[facing=north,layer=1,waterlogged=true]
conquest:polychrome_architrave_vertical_corner[facing=north,layer=1,waterlogged=false]
conquest:polychrome_architrave_vertical_corner[facing=north,layer=2,waterlogged=true]
conquest:polychrome_architrave_vertical_corner[facing=north,layer=2,waterlogged=false]
conquest:polychrome_architrave_vertical_corner[facing=north,layer=3,waterlogged=true]
conquest:polychrome_architrave_vertical_corner[facing=north,layer=3,waterlogged=false]
conquest:polychrome_architrave_vertical_corner[facing=north,layer=4,waterlogged=true]
conquest:polychrome_architrave_vertical_corner[facing=north,layer=4,waterlogged=false]
conquest:polychrome_architrave_vertical_corner[facing=south,layer=1,waterlogged=true]
conquest:polychrome_architrave_vertical_corner[facing=south,layer=1,waterlogged=false]
conquest:polychrome_architrave_vertical_corner[facing=south,layer=2,waterlogged=true]
conquest:polychrome_architrave_vertical_corner[facing=south,layer=2,waterlogged=false]
conquest:polychrome_architrave_vertical_corner[facing=south,layer=3,waterlogged=true]
conquest:polychrome_architrave_vertical_corner[facing=south,layer=3,waterlogged=false]
conquest:polychrome_architrave_vertical_corner[facing=south,layer=4,waterlogged=true]
conquest:polychrome_architrave_vertical_corner[facing=south,layer=4,waterlogged=false]
conquest:polychrome_architrave_vertical_corner[facing=west,layer=1,waterlogged=true]
conquest:polychrome_architrave_vertical_corner[facing=west,layer=1,waterlogged=false]
conquest:polychrome_architrave_vertical_corner[facing=west,layer=2,waterlogged=true]
conquest:polychrome_architrave_vertical_corner[facing=west,layer=2,waterlogged=false]
conquest:polychrome_architrave_vertical_corner[facing=west,layer=3,waterlogged=true]
conquest:polychrome_architrave_vertical_corner[facing=west,layer=3,waterlogged=false]
conquest:polychrome_architrave_vertical_corner[facing=west,layer=4,waterlogged=true]
conquest:polychrome_architrave_vertical_corner[facing=west,layer=4,waterlogged=false]
conquest:polychrome_architrave_vertical_corner[facing=east,layer=1,waterlogged=true]
conquest:polychrome_architrave_vertical_corner[facing=east,layer=1,waterlogged=false]
conquest:polychrome_architrave_vertical_corner[facing=east,layer=2,waterlogged=true]
conquest:polychrome_architrave_vertical_corner[facing=east,layer=2,waterlogged=false]
conquest:polychrome_architrave_vertical_corner[facing=east,layer=3,waterlogged=true]
conquest:polychrome_architrave_vertical_corner[facing=east,layer=3,waterlogged=false]
conquest:polychrome_architrave_vertical_corner[facing=east,layer=4,waterlogged=true]
conquest:polychrome_architrave_vertical_corner[facing=east,layer=4,waterlogged=false]
conquest:polychrome_architrave_vertical_quarter[facing=north,layer=1,waterlogged=true]
conquest:polychrome_architrave_vertical_quarter[facing=north,layer=1,waterlogged=false]
conquest:polychrome_architrave_vertical_quarter[facing=north,layer=2,waterlogged=true]
conquest:polychrome_architrave_vertical_quarter[facing=north,layer=2,waterlogged=false]
conquest:polychrome_architrave_vertical_quarter[facing=north,layer=3,waterlogged=true]
conquest:polychrome_architrave_vertical_quarter[facing=north,layer=3,waterlogged=false]
conquest:polychrome_architrave_vertical_quarter[facing=north,layer=4,waterlogged=true]
conquest:polychrome_architrave_vertical_quarter[facing=north,layer=4,waterlogged=false]
conquest:polychrome_architrave_vertical_quarter[facing=south,layer=1,waterlogged=true]
conquest:polychrome_architrave_vertical_quarter[facing=south,layer=1,waterlogged=false]
conquest:polychrome_architrave_vertical_quarter[facing=south,layer=2,waterlogged=true]
conquest:polychrome_architrave_vertical_quarter[facing=south,layer=2,waterlogged=false]
conquest:polychrome_architrave_vertical_quarter[facing=south,layer=3,waterlogged=true]
conquest:polychrome_architrave_vertical_quarter[facing=south,layer=3,waterlogged=false]
conquest:polychrome_architrave_vertical_quarter[facing=south,layer=4,waterlogged=true]
conquest:polychrome_architrave_vertical_quarter[facing=south,layer=4,waterlogged=false]
conquest:polychrome_architrave_vertical_quarter[facing=west,layer=1,waterlogged=true]
conquest:polychrome_architrave_vertical_quarter[facing=west,layer=1,waterlogged=false]
conquest:polychrome_architrave_vertical_quarter[facing=west,layer=2,waterlogged=true]
conquest:polychrome_architrave_vertical_quarter[facing=west,layer=2,waterlogged=false]
conquest:polychrome_architrave_vertical_quarter[facing=west,layer=3,waterlogged=true]
conquest:polychrome_architrave_vertical_quarter[facing=west,layer=3,waterlogged=false]
conquest:polychrome_architrave_vertical_quarter[facing=west,layer=4,waterlogged=true]
conquest:polychrome_architrave_vertical_quarter[facing=west,layer=4,waterlogged=false]
conquest:polychrome_architrave_vertical_quarter[facing=east,layer=1,waterlogged=true]
conquest:polychrome_architrave_vertical_quarter[facing=east,layer=1,waterlogged=false]
conquest:polychrome_architrave_vertical_quarter[facing=east,layer=2,waterlogged=true]
conquest:polychrome_architrave_vertical_quarter[facing=east,layer=2,waterlogged=false]
conquest:polychrome_architrave_vertical_quarter[facing=east,layer=3,waterlogged=true]
conquest:polychrome_architrave_vertical_quarter[facing=east,layer=3,waterlogged=false]
conquest:polychrome_architrave_vertical_quarter[facing=east,layer=4,waterlogged=true]
conquest:polychrome_architrave_vertical_quarter[facing=east,layer=4,waterlogged=false]
conquest:polychrome_architrave_vertical_slab[facing=north,layer=1,waterlogged=true]
conquest:polychrome_architrave_vertical_slab[facing=north,layer=1,waterlogged=false]
conquest:polychrome_architrave_vertical_slab[facing=north,layer=2,waterlogged=true]
conquest:polychrome_architrave_vertical_slab[facing=north,layer=2,waterlogged=false]
conquest:polychrome_architrave_vertical_slab[facing=north,layer=3,waterlogged=true]
conquest:polychrome_architrave_vertical_slab[facing=north,layer=3,waterlogged=false]
conquest:polychrome_architrave_vertical_slab[facing=north,layer=4,waterlogged=true]
conquest:polychrome_architrave_vertical_slab[facing=north,layer=4,waterlogged=false]
conquest:polychrome_architrave_vertical_slab[facing=south,layer=1,waterlogged=true]
conquest:polychrome_architrave_vertical_slab[facing=south,layer=1,waterlogged=false]
conquest:polychrome_architrave_vertical_slab[facing=south,layer=2,waterlogged=true]
conquest:polychrome_architrave_vertical_slab[facing=south,layer=2,waterlogged=false]
conquest:polychrome_architrave_vertical_slab[facing=south,layer=3,waterlogged=true]
conquest:polychrome_architrave_vertical_slab[facing=south,layer=3,waterlogged=false]
conquest:polychrome_architrave_vertical_slab[facing=south,layer=4,waterlogged=true]
conquest:polychrome_architrave_vertical_slab[facing=south,layer=4,waterlogged=false]
conquest:polychrome_architrave_vertical_slab[facing=west,layer=1,waterlogged=true]
conquest:polychrome_architrave_vertical_slab[facing=west,layer=1,waterlogged=false]
conquest:polychrome_architrave_vertical_slab[facing=west,layer=2,waterlogged=true]
conquest:polychrome_architrave_vertical_slab[facing=west,layer=2,waterlogged=false]
conquest:polychrome_architrave_vertical_slab[facing=west,layer=3,waterlogged=true]
conquest:polychrome_architrave_vertical_slab[facing=west,layer=3,waterlogged=false]
conquest:polychrome_architrave_vertical_slab[facing=west,layer=4,waterlogged=true]
conquest:polychrome_architrave_vertical_slab[facing=west,layer=4,waterlogged=false]
conquest:polychrome_architrave_vertical_slab[facing=east,layer=1,waterlogged=true]
conquest:polychrome_architrave_vertical_slab[facing=east,layer=1,waterlogged=false]
conquest:polychrome_architrave_vertical_slab[facing=east,layer=2,waterlogged=true]
conquest:polychrome_architrave_vertical_slab[facing=east,layer=2,waterlogged=false]
conquest:polychrome_architrave_vertical_slab[facing=east,layer=3,waterlogged=true]
conquest:polychrome_architrave_vertical_slab[facing=east,layer=3,waterlogged=false]
conquest:polychrome_architrave_vertical_slab[facing=east,layer=4,waterlogged=true]
conquest:polychrome_architrave_vertical_slab[facing=east,layer=4,waterlogged=false]
conquest:polychrome_architrave_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:polychrome_architrave_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:polychrome_architrave_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:polychrome_architrave_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:polychrome_architrave_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:polychrome_architrave_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:polychrome_architrave_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:polychrome_architrave_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:polychrome_architrave_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:polychrome_architrave_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:polychrome_architrave_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:polychrome_architrave_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:polychrome_architrave_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:polychrome_architrave_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:polychrome_architrave_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:polychrome_architrave_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:polychrome_architrave_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:polychrome_architrave_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:polychrome_architrave_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:polychrome_architrave_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:polychrome_architrave_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:polychrome_architrave_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:polychrome_architrave_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:polychrome_architrave_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:polychrome_architrave_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:polychrome_architrave_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:polychrome_architrave_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:polychrome_architrave_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:polychrome_architrave_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:polychrome_architrave_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:polychrome_architrave_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:polychrome_architrave_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:polychrome_architrave_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:polychrome_architrave_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:polychrome_architrave_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:polychrome_architrave_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:polychrome_architrave_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:polychrome_architrave_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:polychrome_architrave_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:polychrome_architrave_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:polychrome_architrave_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:polychrome_architrave_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:polychrome_architrave_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:polychrome_architrave_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:polychrome_architrave_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:polychrome_architrave_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:polychrome_architrave_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:polychrome_architrave_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:polychrome_architrave_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:polychrome_architrave_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:polychrome_architrave_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:polychrome_architrave_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:polychrome_architrave_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:polychrome_architrave_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:polychrome_architrave_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:polychrome_architrave_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:polychrome_architrave_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:polychrome_architrave_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:polychrome_architrave_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:polychrome_architrave_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:polychrome_architrave_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:polychrome_architrave_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:polychrome_architrave_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:polychrome_architrave_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:polychrome_architrave_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:polychrome_architrave_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:polychrome_architrave_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:polychrome_architrave_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:polychrome_architrave_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:polychrome_architrave_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:polychrome_architrave_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:polychrome_architrave_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:polychrome_architrave_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:polychrome_architrave_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:polychrome_architrave_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:polychrome_architrave_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:polychrome_architrave_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:polychrome_architrave_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:polychrome_architrave_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:polychrome_architrave_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:polychrome_architrave_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:polychrome_architrave_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:polychrome_architrave_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:polychrome_architrave_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:polychrome_architrave_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:polychrome_architrave_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:polychrome_architrave_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:polychrome_architrave_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:polychrome_architrave_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:polychrome_architrave_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:polychrome_architrave_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:polychrome_architrave_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:polychrome_architrave_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:polychrome_architrave_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:polychrome_architrave_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:polychrome_architrave_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:polychrome_architrave_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:polychrome_architrave_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:polychrome_architrave_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:polychrome_architrave_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:polychrome_architrave_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:polychrome_architrave_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:polychrome_architrave_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:polychrome_architrave_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:polychrome_architrave_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:polychrome_architrave_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:polychrome_architrave_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:polychrome_architrave_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:polychrome_architrave_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:polychrome_architrave_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:polychrome_architrave_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:polychrome_architrave_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:polychrome_architrave_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:polychrome_architrave_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:polychrome_architrave_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:polychrome_architrave_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:polychrome_architrave_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:polychrome_architrave_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:polychrome_architrave_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:polychrome_architrave_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:polychrome_architrave_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:polychrome_architrave_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:polychrome_architrave_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:polychrome_architrave_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:polychrome_architrave_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:polychrome_architrave_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:polychrome_architrave_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:polychrome_architrave_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:polychrome_architrave_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:polychrome_architrave_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:polychrome_architrave_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:polychrome_architrave_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:polychrome_architrave_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:polychrome_architrave_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:polychrome_architrave_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:polychrome_architrave_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:polychrome_architrave_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:polychrome_architrave_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:polychrome_architrave_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:polychrome_architrave_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:polychrome_architrave_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:polychrome_architrave_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:polychrome_architrave_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:polychrome_architrave_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:polychrome_architrave_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:polychrome_architrave_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:polychrome_architrave_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:polychrome_architrave_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:polychrome_architrave_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:polychrome_architrave_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:polychrome_architrave_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:polychrome_architrave_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:polychrome_architrave_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:polychrome_architrave_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:polychrome_architrave_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:polychrome_architrave_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:polychrome_architrave_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:polychrome_architrave_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:polychrome_architrave_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:polychrome_architrave_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:polychrome_architrave_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:polychrome_architrave_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:polychrome_architrave_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:polychrome_architrave_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:polychrome_architrave_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:polychrome_architrave_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:polychrome_architrave_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:polychrome_architrave_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:polychrome_architrave_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:polychrome_architrave_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:polychrome_architrave_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:polychrome_architrave_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:polychrome_architrave_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:polychrome_architrave_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:polychrome_architrave_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:polychrome_architrave_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:polychrome_architrave_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:polychrome_architrave_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:polychrome_architrave_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:polychrome_architrave_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:polychrome_architrave_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:polychrome_architrave_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:polychrome_architrave_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:polychrome_architrave_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:polychrome_architrave_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:polychrome_architrave_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:polychrome_architrave_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:polychrome_architrave_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:polychrome_architrave_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:polychrome_architrave_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:polychrome_architrave_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:polychrome_architrave_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:polychrome_architrave_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:polychrome_architrave_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:polychrome_architrave_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:polychrome_architrave_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:polychrome_architrave_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:polychrome_architrave_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:polychrome_architrave_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:polychrome_architrave_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:polychrome_architrave_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:polychrome_architrave_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:polychrome_architrave_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:polychrome_architrave_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:polychrome_architrave_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:polychrome_architrave_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:polychrome_architrave_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:polychrome_architrave_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:polychrome_architrave_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:polychrome_architrave_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:polychrome_architrave_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:polychrome_architrave_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:polychrome_architrave_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:polychrome_architrave_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:polychrome_architrave_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:polychrome_architrave_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:polychrome_architrave_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:polychrome_architrave_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:polychrome_architrave_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:polychrome_architrave_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:polychrome_architrave_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:polychrome_architrave_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:polychrome_architrave_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:polychrome_architrave_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:polychrome_architrave_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:polychrome_architrave_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:polychrome_architrave_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:polychrome_architrave_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:polychrome_architrave_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:polychrome_architrave_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:polychrome_architrave_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:polychrome_architrave_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:polychrome_architrave_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:polychrome_architrave_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:polychrome_architrave_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:polychrome_architrave_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:polychrome_architrave_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:polychrome_architrave_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:polychrome_architrave_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:polychrome_architrave_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:polychrome_architrave_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:polychrome_architrave_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:polychrome_architrave_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:polychrome_architrave_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:polychrome_architrave_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:polychrome_architrave_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:polychrome_architrave_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:polychrome_architrave_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:polychrome_architrave_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:polychrome_architrave_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:polychrome_architrave_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:polychrome_architrave_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:polychrome_architrave_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:polychrome_architrave_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:polychrome_architrave_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:polychrome_architrave_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:polychrome_architrave_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:polychrome_architrave_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:polychrome_architrave_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:polychrome_architrave_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:polychrome_architrave_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:polychrome_architrave_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:polychrome_architrave_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:polychrome_architrave_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:polychrome_architrave_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:polychrome_architrave_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:polychrome_architrave_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:polychrome_architrave_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:polychrome_architrave_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:polychrome_architrave_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:polychrome_architrave_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:polychrome_architrave_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:polychrome_architrave_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:polychrome_architrave_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:polychrome_architrave_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:polychrome_architrave_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:polychrome_architrave_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:polychrome_architrave_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:polychrome_architrave_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:polychrome_architrave_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:polychrome_architrave_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:polychrome_architrave_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:polychrome_architrave_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:polychrome_architrave_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:polychrome_architrave_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:polychrome_architrave_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:polychrome_architrave_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:polychrome_architrave_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:polychrome_architrave_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:polychrome_architrave_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:polychrome_architrave_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:polychrome_architrave_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:polychrome_architrave_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:polychrome_architrave_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:polychrome_architrave_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:polychrome_architrave_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:polychrome_architrave_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:polychrome_architrave_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:polychrome_architrave_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:polychrome_architrave_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:polychrome_architrave_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:polychrome_architrave_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:polychrome_architrave_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:polychrome_architrave_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:polychrome_architrave_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:polychrome_architrave_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:polychrome_architrave_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:polychrome_architrave_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:polychrome_architrave_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:polychrome_architrave_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:polychrome_architrave_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:polychrome_architrave_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:polychrome_architrave_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:polychrome_architrave_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:polychrome_architrave_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:polychrome_architrave_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:polychrome_architrave_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:polychrome_architrave_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:polychrome_architrave_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:polychrome_architrave_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:polychrome_architrave_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:polychrome_architrave_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:polychrome_architrave_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:polychrome_architrave_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:polychrome_architrave_with_soldiers
conquest:polychrome_architrave_with_soldiers_pillar[layer=1,waterlogged=true]
conquest:polychrome_architrave_with_soldiers_pillar[layer=1,waterlogged=false]
conquest:polychrome_architrave_with_soldiers_pillar[layer=2,waterlogged=true]
conquest:polychrome_architrave_with_soldiers_pillar[layer=2,waterlogged=false]
conquest:polychrome_architrave_with_soldiers_pillar[layer=3,waterlogged=true]
conquest:polychrome_architrave_with_soldiers_pillar[layer=3,waterlogged=false]
conquest:polychrome_architrave_with_soldiers_vertical_corner[facing=north,layer=1,waterlogged=true]
conquest:polychrome_architrave_with_soldiers_vertical_corner[facing=north,layer=1,waterlogged=false]
conquest:polychrome_architrave_with_soldiers_vertical_corner[facing=north,layer=2,waterlogged=true]
conquest:polychrome_architrave_with_soldiers_vertical_corner[facing=north,layer=2,waterlogged=false]
conquest:polychrome_architrave_with_soldiers_vertical_corner[facing=north,layer=3,waterlogged=true]
conquest:polychrome_architrave_with_soldiers_vertical_corner[facing=north,layer=3,waterlogged=false]
conquest:polychrome_architrave_with_soldiers_vertical_corner[facing=north,layer=4,waterlogged=true]
conquest:polychrome_architrave_with_soldiers_vertical_corner[facing=north,layer=4,waterlogged=false]
conquest:polychrome_architrave_with_soldiers_vertical_corner[facing=south,layer=1,waterlogged=true]
conquest:polychrome_architrave_with_soldiers_vertical_corner[facing=south,layer=1,waterlogged=false]
conquest:polychrome_architrave_with_soldiers_vertical_corner[facing=south,layer=2,waterlogged=true]
conquest:polychrome_architrave_with_soldiers_vertical_corner[facing=south,layer=2,waterlogged=false]
conquest:polychrome_architrave_with_soldiers_vertical_corner[facing=south,layer=3,waterlogged=true]
conquest:polychrome_architrave_with_soldiers_vertical_corner[facing=south,layer=3,waterlogged=false]
conquest:polychrome_architrave_with_soldiers_vertical_corner[facing=south,layer=4,waterlogged=true]
conquest:polychrome_architrave_with_soldiers_vertical_corner[facing=south,layer=4,waterlogged=false]
conquest:polychrome_architrave_with_soldiers_vertical_corner[facing=west,layer=1,waterlogged=true]
conquest:polychrome_architrave_with_soldiers_vertical_corner[facing=west,layer=1,waterlogged=false]
conquest:polychrome_architrave_with_soldiers_vertical_corner[facing=west,layer=2,waterlogged=true]
conquest:polychrome_architrave_with_soldiers_vertical_corner[facing=west,layer=2,waterlogged=false]
conquest:polychrome_architrave_with_soldiers_vertical_corner[facing=west,layer=3,waterlogged=true]
conquest:polychrome_architrave_with_soldiers_vertical_corner[facing=west,layer=3,waterlogged=false]
conquest:polychrome_architrave_with_soldiers_vertical_corner[facing=west,layer=4,waterlogged=true]
conquest:polychrome_architrave_with_soldiers_vertical_corner[facing=west,layer=4,waterlogged=false]
conquest:polychrome_architrave_with_soldiers_vertical_corner[facing=east,layer=1,waterlogged=true]
conquest:polychrome_architrave_with_soldiers_vertical_corner[facing=east,layer=1,waterlogged=false]
conquest:polychrome_architrave_with_soldiers_vertical_corner[facing=east,layer=2,waterlogged=true]
conquest:polychrome_architrave_with_soldiers_vertical_corner[facing=east,layer=2,waterlogged=false]
conquest:polychrome_architrave_with_soldiers_vertical_corner[facing=east,layer=3,waterlogged=true]
conquest:polychrome_architrave_with_soldiers_vertical_corner[facing=east,layer=3,waterlogged=false]
conquest:polychrome_architrave_with_soldiers_vertical_corner[facing=east,layer=4,waterlogged=true]
conquest:polychrome_architrave_with_soldiers_vertical_corner[facing=east,layer=4,waterlogged=false]
conquest:polychrome_architrave_with_soldiers_vertical_quarter[facing=north,layer=1,waterlogged=true]
conquest:polychrome_architrave_with_soldiers_vertical_quarter[facing=north,layer=1,waterlogged=false]
conquest:polychrome_architrave_with_soldiers_vertical_quarter[facing=north,layer=2,waterlogged=true]
conquest:polychrome_architrave_with_soldiers_vertical_quarter[facing=north,layer=2,waterlogged=false]
conquest:polychrome_architrave_with_soldiers_vertical_quarter[facing=north,layer=3,waterlogged=true]
conquest:polychrome_architrave_with_soldiers_vertical_quarter[facing=north,layer=3,waterlogged=false]
conquest:polychrome_architrave_with_soldiers_vertical_quarter[facing=north,layer=4,waterlogged=true]
conquest:polychrome_architrave_with_soldiers_vertical_quarter[facing=north,layer=4,waterlogged=false]
conquest:polychrome_architrave_with_soldiers_vertical_quarter[facing=south,layer=1,waterlogged=true]
conquest:polychrome_architrave_with_soldiers_vertical_quarter[facing=south,layer=1,waterlogged=false]
conquest:polychrome_architrave_with_soldiers_vertical_quarter[facing=south,layer=2,waterlogged=true]
conquest:polychrome_architrave_with_soldiers_vertical_quarter[facing=south,layer=2,waterlogged=false]
conquest:polychrome_architrave_with_soldiers_vertical_quarter[facing=south,layer=3,waterlogged=true]
conquest:polychrome_architrave_with_soldiers_vertical_quarter[facing=south,layer=3,waterlogged=false]
conquest:polychrome_architrave_with_soldiers_vertical_quarter[facing=south,layer=4,waterlogged=true]
conquest:polychrome_architrave_with_soldiers_vertical_quarter[facing=south,layer=4,waterlogged=false]
conquest:polychrome_architrave_with_soldiers_vertical_quarter[facing=west,layer=1,waterlogged=true]
conquest:polychrome_architrave_with_soldiers_vertical_quarter[facing=west,layer=1,waterlogged=false]
conquest:polychrome_architrave_with_soldiers_vertical_quarter[facing=west,layer=2,waterlogged=true]
conquest:polychrome_architrave_with_soldiers_vertical_quarter[facing=west,layer=2,waterlogged=false]
conquest:polychrome_architrave_with_soldiers_vertical_quarter[facing=west,layer=3,waterlogged=true]
conquest:polychrome_architrave_with_soldiers_vertical_quarter[facing=west,layer=3,waterlogged=false]
conquest:polychrome_architrave_with_soldiers_vertical_quarter[facing=west,layer=4,waterlogged=true]
conquest:polychrome_architrave_with_soldiers_vertical_quarter[facing=west,layer=4,waterlogged=false]
conquest:polychrome_architrave_with_soldiers_vertical_quarter[facing=east,layer=1,waterlogged=true]
conquest:polychrome_architrave_with_soldiers_vertical_quarter[facing=east,layer=1,waterlogged=false]
conquest:polychrome_architrave_with_soldiers_vertical_quarter[facing=east,layer=2,waterlogged=true]
conquest:polychrome_architrave_with_soldiers_vertical_quarter[facing=east,layer=2,waterlogged=false]
conquest:polychrome_architrave_with_soldiers_vertical_quarter[facing=east,layer=3,waterlogged=true]
conquest:polychrome_architrave_with_soldiers_vertical_quarter[facing=east,layer=3,waterlogged=false]
conquest:polychrome_architrave_with_soldiers_vertical_quarter[facing=east,layer=4,waterlogged=true]
conquest:polychrome_architrave_with_soldiers_vertical_quarter[facing=east,layer=4,waterlogged=false]
conquest:polychrome_architrave_with_soldiers_vertical_slab[facing=north,layer=1,waterlogged=true]
conquest:polychrome_architrave_with_soldiers_vertical_slab[facing=north,layer=1,waterlogged=false]
conquest:polychrome_architrave_with_soldiers_vertical_slab[facing=north,layer=2,waterlogged=true]
conquest:polychrome_architrave_with_soldiers_vertical_slab[facing=north,layer=2,waterlogged=false]
conquest:polychrome_architrave_with_soldiers_vertical_slab[facing=north,layer=3,waterlogged=true]
conquest:polychrome_architrave_with_soldiers_vertical_slab[facing=north,layer=3,waterlogged=false]
conquest:polychrome_architrave_with_soldiers_vertical_slab[facing=north,layer=4,waterlogged=true]
conquest:polychrome_architrave_with_soldiers_vertical_slab[facing=north,layer=4,waterlogged=false]
conquest:polychrome_architrave_with_soldiers_vertical_slab[facing=south,layer=1,waterlogged=true]
conquest:polychrome_architrave_with_soldiers_vertical_slab[facing=south,layer=1,waterlogged=false]
conquest:polychrome_architrave_with_soldiers_vertical_slab[facing=south,layer=2,waterlogged=true]
conquest:polychrome_architrave_with_soldiers_vertical_slab[facing=south,layer=2,waterlogged=false]
conquest:polychrome_architrave_with_soldiers_vertical_slab[facing=south,layer=3,waterlogged=true]
conquest:polychrome_architrave_with_soldiers_vertical_slab[facing=south,layer=3,waterlogged=false]
conquest:polychrome_architrave_with_soldiers_vertical_slab[facing=south,layer=4,waterlogged=true]
conquest:polychrome_architrave_with_soldiers_vertical_slab[facing=south,layer=4,waterlogged=false]
conquest:polychrome_architrave_with_soldiers_vertical_slab[facing=west,layer=1,waterlogged=true]
conquest:polychrome_architrave_with_soldiers_vertical_slab[facing=west,layer=1,waterlogged=false]
conquest:polychrome_architrave_with_soldiers_vertical_slab[facing=west,layer=2,waterlogged=true]
conquest:polychrome_architrave_with_soldiers_vertical_slab[facing=west,layer=2,waterlogged=false]
conquest:polychrome_architrave_with_soldiers_vertical_slab[facing=west,layer=3,waterlogged=true]
conquest:polychrome_architrave_with_soldiers_vertical_slab[facing=west,layer=3,waterlogged=false]
conquest:polychrome_architrave_with_soldiers_vertical_slab[facing=west,layer=4,waterlogged=true]
conquest:polychrome_architrave_with_soldiers_vertical_slab[facing=west,layer=4,waterlogged=false]
conquest:polychrome_architrave_with_soldiers_vertical_slab[facing=east,layer=1,waterlogged=true]
conquest:polychrome_architrave_with_soldiers_vertical_slab[facing=east,layer=1,waterlogged=false]
conquest:polychrome_architrave_with_soldiers_vertical_slab[facing=east,layer=2,waterlogged=true]
conquest:polychrome_architrave_with_soldiers_vertical_slab[facing=east,layer=2,waterlogged=false]
conquest:polychrome_architrave_with_soldiers_vertical_slab[facing=east,layer=3,waterlogged=true]
conquest:polychrome_architrave_with_soldiers_vertical_slab[facing=east,layer=3,waterlogged=false]
conquest:polychrome_architrave_with_soldiers_vertical_slab[facing=east,layer=4,waterlogged=true]
conquest:polychrome_architrave_with_soldiers_vertical_slab[facing=east,layer=4,waterlogged=false]
conquest:polychrome_architrave_with_soldiers_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:polychrome_architrave_with_soldiers_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:polychrome_architrave_with_soldiers_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:polychrome_architrave_with_soldiers_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:polychrome_architrave_with_soldiers_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:polychrome_architrave_with_soldiers_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:polychrome_architrave_with_soldiers_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:polychrome_architrave_with_soldiers_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:polychrome_architrave_with_soldiers_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:polychrome_architrave_with_soldiers_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:polychrome_architrave_with_soldiers_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:polychrome_architrave_with_soldiers_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:polychrome_architrave_with_soldiers_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:polychrome_architrave_with_soldiers_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:polychrome_architrave_with_soldiers_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:polychrome_architrave_with_soldiers_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:polychrome_architrave_with_soldiers_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:polychrome_architrave_with_soldiers_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:polychrome_architrave_with_soldiers_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:polychrome_architrave_with_soldiers_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:polychrome_architrave_with_soldiers_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:polychrome_architrave_with_soldiers_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:polychrome_architrave_with_soldiers_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:polychrome_architrave_with_soldiers_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:polychrome_architrave_with_soldiers_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:polychrome_architrave_with_soldiers_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:polychrome_architrave_with_soldiers_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:polychrome_architrave_with_soldiers_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:polychrome_architrave_with_soldiers_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:polychrome_architrave_with_soldiers_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:polychrome_architrave_with_soldiers_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:polychrome_architrave_with_soldiers_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:polychrome_architrave_with_soldiers_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:polychrome_architrave_with_soldiers_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:polychrome_architrave_with_soldiers_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:polychrome_architrave_with_soldiers_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:polychrome_architrave_with_soldiers_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:polychrome_architrave_with_soldiers_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:polychrome_architrave_with_soldiers_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:polychrome_architrave_with_soldiers_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:polychrome_architrave_with_soldiers_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:polychrome_architrave_with_soldiers_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:polychrome_architrave_with_soldiers_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:polychrome_architrave_with_soldiers_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:polychrome_architrave_with_soldiers_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:polychrome_architrave_with_soldiers_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:polychrome_architrave_with_soldiers_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:polychrome_architrave_with_soldiers_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:polychrome_architrave_with_soldiers_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:polychrome_architrave_with_soldiers_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:polychrome_architrave_with_soldiers_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:polychrome_architrave_with_soldiers_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:polychrome_architrave_with_soldiers_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:polychrome_architrave_with_soldiers_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:polychrome_architrave_with_soldiers_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:polychrome_architrave_with_soldiers_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:polychrome_architrave_with_soldiers_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:polychrome_architrave_with_soldiers_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:polychrome_architrave_with_soldiers_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:polychrome_architrave_with_soldiers_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:polychrome_architrave_with_soldiers_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:polychrome_architrave_with_soldiers_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:polychrome_architrave_with_soldiers_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:polychrome_architrave_with_soldiers_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:polychrome_architrave_with_soldiers_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:polychrome_architrave_with_soldiers_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:polychrome_architrave_with_soldiers_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:polychrome_architrave_with_soldiers_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:polychrome_architrave_with_soldiers_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:polychrome_architrave_with_soldiers_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:polychrome_architrave_with_soldiers_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:polychrome_architrave_with_soldiers_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:polychrome_architrave_with_soldiers_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:polychrome_architrave_with_soldiers_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:polychrome_architrave_with_soldiers_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:polychrome_architrave_with_soldiers_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:polychrome_architrave_with_soldiers_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:polychrome_architrave_with_soldiers_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:polychrome_architrave_with_soldiers_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:polychrome_architrave_with_soldiers_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:polychrome_architrave_with_soldiers_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:polychrome_architrave_with_soldiers_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:polychrome_architrave_with_soldiers_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:polychrome_architrave_with_soldiers_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:polychrome_architrave_with_soldiers_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:polychrome_architrave_with_soldiers_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:polychrome_architrave_with_soldiers_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:polychrome_architrave_with_soldiers_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:polychrome_architrave_with_soldiers_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:polychrome_architrave_with_soldiers_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:polychrome_architrave_with_soldiers_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:polychrome_architrave_with_soldiers_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:polychrome_architrave_with_soldiers_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:polychrome_architrave_with_soldiers_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:polychrome_architrave_with_soldiers_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:polychrome_architrave_with_soldiers_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:polychrome_architrave_with_soldiers_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:polychrome_architrave_with_soldiers_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:polychrome_architrave_with_soldiers_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:polychrome_architrave_with_soldiers_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:polychrome_architrave_with_soldiers_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:polychrome_architrave_with_soldiers_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:polychrome_architrave_with_soldiers_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:polychrome_architrave_with_soldiers_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:polychrome_architrave_with_soldiers_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:polychrome_architrave_with_soldiers_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:polychrome_architrave_with_soldiers_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:polychrome_architrave_with_soldiers_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:polychrome_architrave_with_soldiers_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:polychrome_architrave_with_soldiers_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:polychrome_architrave_with_soldiers_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:polychrome_architrave_with_soldiers_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:polychrome_architrave_with_soldiers_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:polychrome_architrave_with_soldiers_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:polychrome_architrave_with_soldiers_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:polychrome_architrave_with_soldiers_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:polychrome_architrave_with_soldiers_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:polychrome_architrave_with_soldiers_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:polychrome_architrave_with_soldiers_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:polychrome_architrave_with_soldiers_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:polychrome_architrave_with_soldiers_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:polychrome_architrave_with_soldiers_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:polychrome_architrave_with_soldiers_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:polychrome_architrave_with_soldiers_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:polychrome_architrave_with_soldiers_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:polychrome_architrave_with_soldiers_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:polychrome_architrave_with_soldiers_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:polychrome_architrave_with_soldiers_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:polychrome_architrave_with_soldiers_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:polychrome_architrave_with_soldiers_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:polychrome_architrave_with_soldiers_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:polychrome_architrave_with_soldiers_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:polychrome_architrave_with_soldiers_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:polychrome_architrave_with_soldiers_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:polychrome_architrave_with_soldiers_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:polychrome_architrave_with_soldiers_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:polychrome_architrave_with_soldiers_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:polychrome_architrave_with_soldiers_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:polychrome_architrave_with_soldiers_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:polychrome_architrave_with_soldiers_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:polychrome_architrave_with_soldiers_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:polychrome_architrave_with_soldiers_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:polychrome_architrave_with_soldiers_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:polychrome_architrave_with_soldiers_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:polychrome_architrave_with_soldiers_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:polychrome_architrave_with_soldiers_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:polychrome_architrave_with_soldiers_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:polychrome_architrave_with_soldiers_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:polychrome_architrave_with_soldiers_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:polychrome_architrave_with_soldiers_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:polychrome_architrave_with_soldiers_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:polychrome_architrave_with_soldiers_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:polychrome_architrave_with_soldiers_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:polychrome_architrave_with_soldiers_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:polychrome_architrave_with_soldiers_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:polychrome_architrave_with_soldiers_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:polychrome_architrave_with_soldiers_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:polychrome_architrave_with_soldiers_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:polychrome_architrave_with_soldiers_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:polychrome_architrave_with_soldiers_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:polychrome_architrave_with_soldiers_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:polychrome_architrave_with_soldiers_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:polychrome_architrave_with_soldiers_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:polychrome_architrave_with_soldiers_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:polychrome_architrave_with_soldiers_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:polychrome_architrave_with_soldiers_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:polychrome_architrave_with_soldiers_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:polychrome_architrave_with_soldiers_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:polychrome_architrave_with_soldiers_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:polychrome_architrave_with_soldiers_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:polychrome_architrave_with_soldiers_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:polychrome_architrave_with_soldiers_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:polychrome_architrave_with_soldiers_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:polychrome_architrave_with_soldiers_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:polychrome_architrave_with_soldiers_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:polychrome_architrave_with_soldiers_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:polychrome_architrave_with_soldiers_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:polychrome_architrave_with_soldiers_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:polychrome_architrave_with_soldiers_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:polychrome_architrave_with_soldiers_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:polychrome_architrave_with_soldiers_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:polychrome_architrave_with_soldiers_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:polychrome_architrave_with_soldiers_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:polychrome_architrave_with_soldiers_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:polychrome_architrave_with_soldiers_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:polychrome_architrave_with_soldiers_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:polychrome_architrave_with_soldiers_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:polychrome_architrave_with_soldiers_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:polychrome_architrave_with_soldiers_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:polychrome_architrave_with_soldiers_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:polychrome_architrave_with_soldiers_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:polychrome_architrave_with_soldiers_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:polychrome_architrave_with_soldiers_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:polychrome_architrave_with_soldiers_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:polychrome_architrave_with_soldiers_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:polychrome_architrave_with_soldiers_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:polychrome_architrave_with_soldiers_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:polychrome_architrave_with_soldiers_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:polychrome_architrave_with_soldiers_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:polychrome_architrave_with_soldiers_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:polychrome_architrave_with_soldiers_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:polychrome_architrave_with_soldiers_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:polychrome_architrave_with_soldiers_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:polychrome_architrave_with_soldiers_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:polychrome_architrave_with_soldiers_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:polychrome_architrave_with_soldiers_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:polychrome_architrave_with_soldiers_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:polychrome_architrave_with_soldiers_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:polychrome_architrave_with_soldiers_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:polychrome_architrave_with_soldiers_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:polychrome_architrave_with_soldiers_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:polychrome_architrave_with_soldiers_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:polychrome_architrave_with_soldiers_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:polychrome_architrave_with_soldiers_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:polychrome_architrave_with_soldiers_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:polychrome_architrave_with_soldiers_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:polychrome_architrave_with_soldiers_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:polychrome_architrave_with_soldiers_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:polychrome_architrave_with_soldiers_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:polychrome_architrave_with_soldiers_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:polychrome_architrave_with_soldiers_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:polychrome_architrave_with_soldiers_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:polychrome_architrave_with_soldiers_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:polychrome_architrave_with_soldiers_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:polychrome_architrave_with_soldiers_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:polychrome_architrave_with_soldiers_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:polychrome_architrave_with_soldiers_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:polychrome_architrave_with_soldiers_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:polychrome_architrave_with_soldiers_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:polychrome_architrave_with_soldiers_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:polychrome_architrave_with_soldiers_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:polychrome_architrave_with_soldiers_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:polychrome_architrave_with_soldiers_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:polychrome_architrave_with_soldiers_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:polychrome_architrave_with_soldiers_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:polychrome_architrave_with_soldiers_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:polychrome_architrave_with_soldiers_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:polychrome_architrave_with_soldiers_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:polychrome_architrave_with_soldiers_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:polychrome_architrave_with_soldiers_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:polychrome_architrave_with_soldiers_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:polychrome_architrave_with_soldiers_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:polychrome_architrave_with_soldiers_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:polychrome_architrave_with_soldiers_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:polychrome_architrave_with_soldiers_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:polychrome_architrave_with_soldiers_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:polychrome_architrave_with_soldiers_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:polychrome_architrave_with_soldiers_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:polychrome_architrave_with_soldiers_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:polychrome_architrave_with_soldiers_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:polychrome_architrave_with_soldiers_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:polychrome_architrave_with_soldiers_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:polychrome_architrave_with_soldiers_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:polychrome_architrave_with_soldiers_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:polychrome_architrave_with_soldiers_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:polychrome_architrave_with_soldiers_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:polychrome_architrave_with_soldiers_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:polychrome_architrave_with_soldiers_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:polychrome_architrave_with_soldiers_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:polychrome_architrave_with_soldiers_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:polychrome_architrave_with_soldiers_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:polychrome_architrave_with_soldiers_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:polychrome_architrave_with_soldiers_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:polychrome_architrave_with_soldiers_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:polychrome_architrave_with_soldiers_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:polychrome_architrave_with_soldiers_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:polychrome_architrave_with_soldiers_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:polychrome_architrave_with_soldiers_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:polychrome_architrave_with_soldiers_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:polychrome_architrave_with_soldiers_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:polychrome_architrave_with_soldiers_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:polychrome_architrave_with_soldiers_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:polychrome_architrave_with_soldiers_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:polychrome_architrave_with_soldiers_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:polychrome_architrave_with_soldiers_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:polychrome_architrave_with_soldiers_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:polychrome_architrave_with_soldiers_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:polychrome_architrave_with_soldiers_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:polychrome_architrave_with_soldiers_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:polychrome_architrave_with_soldiers_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:polychrome_architrave_with_soldiers_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:polychrome_architrave_with_soldiers_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:polychrome_architrave_with_soldiers_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:polychrome_architrave_with_soldiers_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:polychrome_architrave_with_soldiers_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:polychrome_architrave_with_soldiers_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:polychrome_architrave_with_soldiers_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:polychrome_architrave_with_soldiers_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:polychrome_architrave_with_soldiers_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:polychrome_architrave_with_soldiers_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:polychrome_architrave_with_soldiers_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:polychrome_architrave_with_soldiers_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:polychrome_architrave_with_soldiers_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:polychrome_architrave_with_soldiers_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:polychrome_architrave_with_soldiers_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:polychrome_architrave_with_soldiers_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:polychrome_architrave_with_soldiers_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:polychrome_architrave_with_soldiers_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:polychrome_architrave_with_soldiers_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:polychrome_architrave_with_soldiers_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:polychrome_architrave_with_soldiers_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:polychrome_architrave_with_soldiers_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:polychrome_architrave_with_soldiers_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:polychrome_architrave_with_soldiers_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:polychrome_architrave_with_soldiers_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:polychrome_architrave_with_soldiers_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:polychrome_architrave_with_soldiers_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:polychrome_architrave_with_soldiers_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:polychrome_architrave_with_soldiers_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:polychrome_architrave_with_soldiers_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:polychrome_architrave_with_soldiers_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:polychrome_architrave_with_soldiers_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:polychrome_architrave_with_soldiers_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:polychrome_architrave_with_soldiers_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:polychrome_architrave_with_soldiers_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:polychrome_architrave_with_soldiers_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:polychrome_architrave_with_soldiers_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:polychrome_architrave_with_soldiers_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:polychrome_architrave_with_soldiers_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:polychrome_architrave_with_soldiers_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:polychrome_architrave_with_soldiers_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:polychrome_architrave_with_soldiers_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:polychrome_architrave_with_soldiers_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:polychrome_architrave_with_soldiers_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:polychrome_corinthian_capital[east=true,north=true,south=true,west=true]
conquest:polychrome_corinthian_capital[east=true,north=true,south=true,west=false]
conquest:polychrome_corinthian_capital[east=true,north=true,south=false,west=true]
conquest:polychrome_corinthian_capital[east=true,north=true,south=false,west=false]
conquest:polychrome_corinthian_capital[east=true,north=false,south=true,west=true]
conquest:polychrome_corinthian_capital[east=true,north=false,south=true,west=false]
conquest:polychrome_corinthian_capital[east=true,north=false,south=false,west=true]
conquest:polychrome_corinthian_capital[east=true,north=false,south=false,west=false]
conquest:polychrome_corinthian_capital[east=false,north=true,south=true,west=true]
conquest:polychrome_corinthian_capital[east=false,north=true,south=true,west=false]
conquest:polychrome_corinthian_capital[east=false,north=true,south=false,west=true]
conquest:polychrome_corinthian_capital[east=false,north=true,south=false,west=false]
conquest:polychrome_corinthian_capital[east=false,north=false,south=true,west=true]
conquest:polychrome_corinthian_capital[east=false,north=false,south=true,west=false]
conquest:polychrome_corinthian_capital[east=false,north=false,south=false,west=true]
conquest:polychrome_corinthian_capital[east=false,north=false,south=false,west=false]
conquest:polychrome_corinthian_capital_pillar[layer=1,waterlogged=true]
conquest:polychrome_corinthian_capital_pillar[layer=1,waterlogged=false]
conquest:polychrome_corinthian_capital_pillar[layer=2,waterlogged=true]
conquest:polychrome_corinthian_capital_pillar[layer=2,waterlogged=false]
conquest:polychrome_corinthian_capital_pillar[layer=3,waterlogged=true]
conquest:polychrome_corinthian_capital_pillar[layer=3,waterlogged=false]
conquest:polychrome_corinthian_capital_vertical_corner[facing=north,layer=1,waterlogged=true]
conquest:polychrome_corinthian_capital_vertical_corner[facing=north,layer=1,waterlogged=false]
conquest:polychrome_corinthian_capital_vertical_corner[facing=north,layer=2,waterlogged=true]
conquest:polychrome_corinthian_capital_vertical_corner[facing=north,layer=2,waterlogged=false]
conquest:polychrome_corinthian_capital_vertical_corner[facing=north,layer=3,waterlogged=true]
conquest:polychrome_corinthian_capital_vertical_corner[facing=north,layer=3,waterlogged=false]
conquest:polychrome_corinthian_capital_vertical_corner[facing=south,layer=1,waterlogged=true]
conquest:polychrome_corinthian_capital_vertical_corner[facing=south,layer=1,waterlogged=false]
conquest:polychrome_corinthian_capital_vertical_corner[facing=south,layer=2,waterlogged=true]
conquest:polychrome_corinthian_capital_vertical_corner[facing=south,layer=2,waterlogged=false]
conquest:polychrome_corinthian_capital_vertical_corner[facing=south,layer=3,waterlogged=true]
conquest:polychrome_corinthian_capital_vertical_corner[facing=south,layer=3,waterlogged=false]
conquest:polychrome_corinthian_capital_vertical_corner[facing=west,layer=1,waterlogged=true]
conquest:polychrome_corinthian_capital_vertical_corner[facing=west,layer=1,waterlogged=false]
conquest:polychrome_corinthian_capital_vertical_corner[facing=west,layer=2,waterlogged=true]
conquest:polychrome_corinthian_capital_vertical_corner[facing=west,layer=2,waterlogged=false]
conquest:polychrome_corinthian_capital_vertical_corner[facing=west,layer=3,waterlogged=true]
conquest:polychrome_corinthian_capital_vertical_corner[facing=west,layer=3,waterlogged=false]
conquest:polychrome_corinthian_capital_vertical_corner[facing=east,layer=1,waterlogged=true]
conquest:polychrome_corinthian_capital_vertical_corner[facing=east,layer=1,waterlogged=false]
conquest:polychrome_corinthian_capital_vertical_corner[facing=east,layer=2,waterlogged=true]
conquest:polychrome_corinthian_capital_vertical_corner[facing=east,layer=2,waterlogged=false]
conquest:polychrome_corinthian_capital_vertical_corner[facing=east,layer=3,waterlogged=true]
conquest:polychrome_corinthian_capital_vertical_corner[facing=east,layer=3,waterlogged=false]
conquest:polychrome_corinthian_capital_vertical_quarter[e=true,facing=north,layer=1,s=true,waterlogged=true]
conquest:polychrome_corinthian_capital_vertical_quarter[e=true,facing=north,layer=1,s=true,waterlogged=false]
conquest:polychrome_corinthian_capital_vertical_quarter[e=true,facing=north,layer=1,s=false,waterlogged=true]
conquest:polychrome_corinthian_capital_vertical_quarter[e=true,facing=north,layer=1,s=false,waterlogged=false]
conquest:polychrome_corinthian_capital_vertical_quarter[e=true,facing=north,layer=2,s=true,waterlogged=true]
conquest:polychrome_corinthian_capital_vertical_quarter[e=true,facing=north,layer=2,s=true,waterlogged=false]
conquest:polychrome_corinthian_capital_vertical_quarter[e=true,facing=north,layer=2,s=false,waterlogged=true]
conquest:polychrome_corinthian_capital_vertical_quarter[e=true,facing=north,layer=2,s=false,waterlogged=false]
conquest:polychrome_corinthian_capital_vertical_quarter[e=true,facing=north,layer=3,s=true,waterlogged=true]
conquest:polychrome_corinthian_capital_vertical_quarter[e=true,facing=north,layer=3,s=true,waterlogged=false]
conquest:polychrome_corinthian_capital_vertical_quarter[e=true,facing=north,layer=3,s=false,waterlogged=true]
conquest:polychrome_corinthian_capital_vertical_quarter[e=true,facing=north,layer=3,s=false,waterlogged=false]
conquest:polychrome_corinthian_capital_vertical_quarter[e=true,facing=south,layer=1,s=true,waterlogged=true]
conquest:polychrome_corinthian_capital_vertical_quarter[e=true,facing=south,layer=1,s=true,waterlogged=false]
conquest:polychrome_corinthian_capital_vertical_quarter[e=true,facing=south,layer=1,s=false,waterlogged=true]
conquest:polychrome_corinthian_capital_vertical_quarter[e=true,facing=south,layer=1,s=false,waterlogged=false]
conquest:polychrome_corinthian_capital_vertical_quarter[e=true,facing=south,layer=2,s=true,waterlogged=true]
conquest:polychrome_corinthian_capital_vertical_quarter[e=true,facing=south,layer=2,s=true,waterlogged=false]
conquest:polychrome_corinthian_capital_vertical_quarter[e=true,facing=south,layer=2,s=false,waterlogged=true]
conquest:polychrome_corinthian_capital_vertical_quarter[e=true,facing=south,layer=2,s=false,waterlogged=false]
conquest:polychrome_corinthian_capital_vertical_quarter[e=true,facing=south,layer=3,s=true,waterlogged=true]
conquest:polychrome_corinthian_capital_vertical_quarter[e=true,facing=south,layer=3,s=true,waterlogged=false]
conquest:polychrome_corinthian_capital_vertical_quarter[e=true,facing=south,layer=3,s=false,waterlogged=true]
conquest:polychrome_corinthian_capital_vertical_quarter[e=true,facing=south,layer=3,s=false,waterlogged=false]
conquest:polychrome_corinthian_capital_vertical_quarter[e=true,facing=west,layer=1,s=true,waterlogged=true]
conquest:polychrome_corinthian_capital_vertical_quarter[e=true,facing=west,layer=1,s=true,waterlogged=false]
conquest:polychrome_corinthian_capital_vertical_quarter[e=true,facing=west,layer=1,s=false,waterlogged=true]
conquest:polychrome_corinthian_capital_vertical_quarter[e=true,facing=west,layer=1,s=false,waterlogged=false]
conquest:polychrome_corinthian_capital_vertical_quarter[e=true,facing=west,layer=2,s=true,waterlogged=true]
conquest:polychrome_corinthian_capital_vertical_quarter[e=true,facing=west,layer=2,s=true,waterlogged=false]
conquest:polychrome_corinthian_capital_vertical_quarter[e=true,facing=west,layer=2,s=false,waterlogged=true]
conquest:polychrome_corinthian_capital_vertical_quarter[e=true,facing=west,layer=2,s=false,waterlogged=false]
conquest:polychrome_corinthian_capital_vertical_quarter[e=true,facing=west,layer=3,s=true,waterlogged=true]
conquest:polychrome_corinthian_capital_vertical_quarter[e=true,facing=west,layer=3,s=true,waterlogged=false]
conquest:polychrome_corinthian_capital_vertical_quarter[e=true,facing=west,layer=3,s=false,waterlogged=true]
conquest:polychrome_corinthian_capital_vertical_quarter[e=true,facing=west,layer=3,s=false,waterlogged=false]
conquest:polychrome_corinthian_capital_vertical_quarter[e=true,facing=east,layer=1,s=true,waterlogged=true]
conquest:polychrome_corinthian_capital_vertical_quarter[e=true,facing=east,layer=1,s=true,waterlogged=false]
conquest:polychrome_corinthian_capital_vertical_quarter[e=true,facing=east,layer=1,s=false,waterlogged=true]
conquest:polychrome_corinthian_capital_vertical_quarter[e=true,facing=east,layer=1,s=false,waterlogged=false]
conquest:polychrome_corinthian_capital_vertical_quarter[e=true,facing=east,layer=2,s=true,waterlogged=true]
conquest:polychrome_corinthian_capital_vertical_quarter[e=true,facing=east,layer=2,s=true,waterlogged=false]
conquest:polychrome_corinthian_capital_vertical_quarter[e=true,facing=east,layer=2,s=false,waterlogged=true]
conquest:polychrome_corinthian_capital_vertical_quarter[e=true,facing=east,layer=2,s=false,waterlogged=false]
conquest:polychrome_corinthian_capital_vertical_quarter[e=true,facing=east,layer=3,s=true,waterlogged=true]
conquest:polychrome_corinthian_capital_vertical_quarter[e=true,facing=east,layer=3,s=true,waterlogged=false]
conquest:polychrome_corinthian_capital_vertical_quarter[e=true,facing=east,layer=3,s=false,waterlogged=true]
conquest:polychrome_corinthian_capital_vertical_quarter[e=true,facing=east,layer=3,s=false,waterlogged=false]
conquest:polychrome_corinthian_capital_vertical_quarter[e=false,facing=north,layer=1,s=true,waterlogged=true]
conquest:polychrome_corinthian_capital_vertical_quarter[e=false,facing=north,layer=1,s=true,waterlogged=false]
conquest:polychrome_corinthian_capital_vertical_quarter[e=false,facing=north,layer=1,s=false,waterlogged=true]
conquest:polychrome_corinthian_capital_vertical_quarter[e=false,facing=north,layer=1,s=false,waterlogged=false]
conquest:polychrome_corinthian_capital_vertical_quarter[e=false,facing=north,layer=2,s=true,waterlogged=true]
conquest:polychrome_corinthian_capital_vertical_quarter[e=false,facing=north,layer=2,s=true,waterlogged=false]
conquest:polychrome_corinthian_capital_vertical_quarter[e=false,facing=north,layer=2,s=false,waterlogged=true]
conquest:polychrome_corinthian_capital_vertical_quarter[e=false,facing=north,layer=2,s=false,waterlogged=false]
conquest:polychrome_corinthian_capital_vertical_quarter[e=false,facing=north,layer=3,s=true,waterlogged=true]
conquest:polychrome_corinthian_capital_vertical_quarter[e=false,facing=north,layer=3,s=true,waterlogged=false]
conquest:polychrome_corinthian_capital_vertical_quarter[e=false,facing=north,layer=3,s=false,waterlogged=true]
conquest:polychrome_corinthian_capital_vertical_quarter[e=false,facing=north,layer=3,s=false,waterlogged=false]
conquest:polychrome_corinthian_capital_vertical_quarter[e=false,facing=south,layer=1,s=true,waterlogged=true]
conquest:polychrome_corinthian_capital_vertical_quarter[e=false,facing=south,layer=1,s=true,waterlogged=false]
conquest:polychrome_corinthian_capital_vertical_quarter[e=false,facing=south,layer=1,s=false,waterlogged=true]
conquest:polychrome_corinthian_capital_vertical_quarter[e=false,facing=south,layer=1,s=false,waterlogged=false]
conquest:polychrome_corinthian_capital_vertical_quarter[e=false,facing=south,layer=2,s=true,waterlogged=true]
conquest:polychrome_corinthian_capital_vertical_quarter[e=false,facing=south,layer=2,s=true,waterlogged=false]
conquest:polychrome_corinthian_capital_vertical_quarter[e=false,facing=south,layer=2,s=false,waterlogged=true]
conquest:polychrome_corinthian_capital_vertical_quarter[e=false,facing=south,layer=2,s=false,waterlogged=false]
conquest:polychrome_corinthian_capital_vertical_quarter[e=false,facing=south,layer=3,s=true,waterlogged=true]
conquest:polychrome_corinthian_capital_vertical_quarter[e=false,facing=south,layer=3,s=true,waterlogged=false]
conquest:polychrome_corinthian_capital_vertical_quarter[e=false,facing=south,layer=3,s=false,waterlogged=true]
conquest:polychrome_corinthian_capital_vertical_quarter[e=false,facing=south,layer=3,s=false,waterlogged=false]
conquest:polychrome_corinthian_capital_vertical_quarter[e=false,facing=west,layer=1,s=true,waterlogged=true]
conquest:polychrome_corinthian_capital_vertical_quarter[e=false,facing=west,layer=1,s=true,waterlogged=false]
conquest:polychrome_corinthian_capital_vertical_quarter[e=false,facing=west,layer=1,s=false,waterlogged=true]
conquest:polychrome_corinthian_capital_vertical_quarter[e=false,facing=west,layer=1,s=false,waterlogged=false]
conquest:polychrome_corinthian_capital_vertical_quarter[e=false,facing=west,layer=2,s=true,waterlogged=true]
conquest:polychrome_corinthian_capital_vertical_quarter[e=false,facing=west,layer=2,s=true,waterlogged=false]
conquest:polychrome_corinthian_capital_vertical_quarter[e=false,facing=west,layer=2,s=false,waterlogged=true]
conquest:polychrome_corinthian_capital_vertical_quarter[e=false,facing=west,layer=2,s=false,waterlogged=false]
conquest:polychrome_corinthian_capital_vertical_quarter[e=false,facing=west,layer=3,s=true,waterlogged=true]
conquest:polychrome_corinthian_capital_vertical_quarter[e=false,facing=west,layer=3,s=true,waterlogged=false]
conquest:polychrome_corinthian_capital_vertical_quarter[e=false,facing=west,layer=3,s=false,waterlogged=true]
conquest:polychrome_corinthian_capital_vertical_quarter[e=false,facing=west,layer=3,s=false,waterlogged=false]
conquest:polychrome_corinthian_capital_vertical_quarter[e=false,facing=east,layer=1,s=true,waterlogged=true]
conquest:polychrome_corinthian_capital_vertical_quarter[e=false,facing=east,layer=1,s=true,waterlogged=false]
conquest:polychrome_corinthian_capital_vertical_quarter[e=false,facing=east,layer=1,s=false,waterlogged=true]
conquest:polychrome_corinthian_capital_vertical_quarter[e=false,facing=east,layer=1,s=false,waterlogged=false]
conquest:polychrome_corinthian_capital_vertical_quarter[e=false,facing=east,layer=2,s=true,waterlogged=true]
conquest:polychrome_corinthian_capital_vertical_quarter[e=false,facing=east,layer=2,s=true,waterlogged=false]
conquest:polychrome_corinthian_capital_vertical_quarter[e=false,facing=east,layer=2,s=false,waterlogged=true]
conquest:polychrome_corinthian_capital_vertical_quarter[e=false,facing=east,layer=2,s=false,waterlogged=false]
conquest:polychrome_corinthian_capital_vertical_quarter[e=false,facing=east,layer=3,s=true,waterlogged=true]
conquest:polychrome_corinthian_capital_vertical_quarter[e=false,facing=east,layer=3,s=true,waterlogged=false]
conquest:polychrome_corinthian_capital_vertical_quarter[e=false,facing=east,layer=3,s=false,waterlogged=true]
conquest:polychrome_corinthian_capital_vertical_quarter[e=false,facing=east,layer=3,s=false,waterlogged=false]
conquest:polychrome_corinthian_capital_vertical_slab[e=true,facing=north,layer=1,s=true,w=true,waterlogged=true]
conquest:polychrome_corinthian_capital_vertical_slab[e=true,facing=north,layer=1,s=true,w=true,waterlogged=false]
conquest:polychrome_corinthian_capital_vertical_slab[e=true,facing=north,layer=1,s=true,w=false,waterlogged=true]
conquest:polychrome_corinthian_capital_vertical_slab[e=true,facing=north,layer=1,s=true,w=false,waterlogged=false]
conquest:polychrome_corinthian_capital_vertical_slab[e=true,facing=north,layer=1,s=false,w=true,waterlogged=true]
conquest:polychrome_corinthian_capital_vertical_slab[e=true,facing=north,layer=1,s=false,w=true,waterlogged=false]
conquest:polychrome_corinthian_capital_vertical_slab[e=true,facing=north,layer=1,s=false,w=false,waterlogged=true]
conquest:polychrome_corinthian_capital_vertical_slab[e=true,facing=north,layer=1,s=false,w=false,waterlogged=false]
conquest:polychrome_corinthian_capital_vertical_slab[e=true,facing=north,layer=2,s=true,w=true,waterlogged=true]
conquest:polychrome_corinthian_capital_vertical_slab[e=true,facing=north,layer=2,s=true,w=true,waterlogged=false]
conquest:polychrome_corinthian_capital_vertical_slab[e=true,facing=north,layer=2,s=true,w=false,waterlogged=true]
conquest:polychrome_corinthian_capital_vertical_slab[e=true,facing=north,layer=2,s=true,w=false,waterlogged=false]
conquest:polychrome_corinthian_capital_vertical_slab[e=true,facing=north,layer=2,s=false,w=true,waterlogged=true]
conquest:polychrome_corinthian_capital_vertical_slab[e=true,facing=north,layer=2,s=false,w=true,waterlogged=false]
conquest:polychrome_corinthian_capital_vertical_slab[e=true,facing=north,layer=2,s=false,w=false,waterlogged=true]
conquest:polychrome_corinthian_capital_vertical_slab[e=true,facing=north,layer=2,s=false,w=false,waterlogged=false]
conquest:polychrome_corinthian_capital_vertical_slab[e=true,facing=north,layer=3,s=true,w=true,waterlogged=true]
conquest:polychrome_corinthian_capital_vertical_slab[e=true,facing=north,layer=3,s=true,w=true,waterlogged=false]
conquest:polychrome_corinthian_capital_vertical_slab[e=true,facing=north,layer=3,s=true,w=false,waterlogged=true]
conquest:polychrome_corinthian_capital_vertical_slab[e=true,facing=north,layer=3,s=true,w=false,waterlogged=false]
conquest:polychrome_corinthian_capital_vertical_slab[e=true,facing=north,layer=3,s=false,w=true,waterlogged=true]
conquest:polychrome_corinthian_capital_vertical_slab[e=true,facing=north,layer=3,s=false,w=true,waterlogged=false]
conquest:polychrome_corinthian_capital_vertical_slab[e=true,facing=north,layer=3,s=false,w=false,waterlogged=true]
conquest:polychrome_corinthian_capital_vertical_slab[e=true,facing=north,layer=3,s=false,w=false,waterlogged=false]
conquest:polychrome_corinthian_capital_vertical_slab[e=true,facing=south,layer=1,s=true,w=true,waterlogged=true]
conquest:polychrome_corinthian_capital_vertical_slab[e=true,facing=south,layer=1,s=true,w=true,waterlogged=false]
conquest:polychrome_corinthian_capital_vertical_slab[e=true,facing=south,layer=1,s=true,w=false,waterlogged=true]
conquest:polychrome_corinthian_capital_vertical_slab[e=true,facing=south,layer=1,s=true,w=false,waterlogged=false]
conquest:polychrome_corinthian_capital_vertical_slab[e=true,facing=south,layer=1,s=false,w=true,waterlogged=true]
conquest:polychrome_corinthian_capital_vertical_slab[e=true,facing=south,layer=1,s=false,w=true,waterlogged=false]
conquest:polychrome_corinthian_capital_vertical_slab[e=true,facing=south,layer=1,s=false,w=false,waterlogged=true]
conquest:polychrome_corinthian_capital_vertical_slab[e=true,facing=south,layer=1,s=false,w=false,waterlogged=false]
conquest:polychrome_corinthian_capital_vertical_slab[e=true,facing=south,layer=2,s=true,w=true,waterlogged=true]
conquest:polychrome_corinthian_capital_vertical_slab[e=true,facing=south,layer=2,s=true,w=true,waterlogged=false]
conquest:polychrome_corinthian_capital_vertical_slab[e=true,facing=south,layer=2,s=true,w=false,waterlogged=true]
conquest:polychrome_corinthian_capital_vertical_slab[e=true,facing=south,layer=2,s=true,w=false,waterlogged=false]
conquest:polychrome_corinthian_capital_vertical_slab[e=true,facing=south,layer=2,s=false,w=true,waterlogged=true]
conquest:polychrome_corinthian_capital_vertical_slab[e=true,facing=south,layer=2,s=false,w=true,waterlogged=false]
conquest:polychrome_corinthian_capital_vertical_slab[e=true,facing=south,layer=2,s=false,w=false,waterlogged=true]
conquest:polychrome_corinthian_capital_vertical_slab[e=true,facing=south,layer=2,s=false,w=false,waterlogged=false]
conquest:polychrome_corinthian_capital_vertical_slab[e=true,facing=south,layer=3,s=true,w=true,waterlogged=true]
conquest:polychrome_corinthian_capital_vertical_slab[e=true,facing=south,layer=3,s=true,w=true,waterlogged=false]
conquest:polychrome_corinthian_capital_vertical_slab[e=true,facing=south,layer=3,s=true,w=false,waterlogged=true]
conquest:polychrome_corinthian_capital_vertical_slab[e=true,facing=south,layer=3,s=true,w=false,waterlogged=false]
conquest:polychrome_corinthian_capital_vertical_slab[e=true,facing=south,layer=3,s=false,w=true,waterlogged=true]
conquest:polychrome_corinthian_capital_vertical_slab[e=true,facing=south,layer=3,s=false,w=true,waterlogged=false]
conquest:polychrome_corinthian_capital_vertical_slab[e=true,facing=south,layer=3,s=false,w=false,waterlogged=true]
conquest:polychrome_corinthian_capital_vertical_slab[e=true,facing=south,layer=3,s=false,w=false,waterlogged=false]
conquest:polychrome_corinthian_capital_vertical_slab[e=true,facing=west,layer=1,s=true,w=true,waterlogged=true]
conquest:polychrome_corinthian_capital_vertical_slab[e=true,facing=west,layer=1,s=true,w=true,waterlogged=false]
conquest:polychrome_corinthian_capital_vertical_slab[e=true,facing=west,layer=1,s=true,w=false,waterlogged=true]
conquest:polychrome_corinthian_capital_vertical_slab[e=true,facing=west,layer=1,s=true,w=false,waterlogged=false]
conquest:polychrome_corinthian_capital_vertical_slab[e=true,facing=west,layer=1,s=false,w=true,waterlogged=true]
conquest:polychrome_corinthian_capital_vertical_slab[e=true,facing=west,layer=1,s=false,w=true,waterlogged=false]
conquest:polychrome_corinthian_capital_vertical_slab[e=true,facing=west,layer=1,s=false,w=false,waterlogged=true]
conquest:polychrome_corinthian_capital_vertical_slab[e=true,facing=west,layer=1,s=false,w=false,waterlogged=false]
conquest:polychrome_corinthian_capital_vertical_slab[e=true,facing=west,layer=2,s=true,w=true,waterlogged=true]
conquest:polychrome_corinthian_capital_vertical_slab[e=true,facing=west,layer=2,s=true,w=true,waterlogged=false]
conquest:polychrome_corinthian_capital_vertical_slab[e=true,facing=west,layer=2,s=true,w=false,waterlogged=true]
conquest:polychrome_corinthian_capital_vertical_slab[e=true,facing=west,layer=2,s=true,w=false,waterlogged=false]
conquest:polychrome_corinthian_capital_vertical_slab[e=true,facing=west,layer=2,s=false,w=true,waterlogged=true]
conquest:polychrome_corinthian_capital_vertical_slab[e=true,facing=west,layer=2,s=false,w=true,waterlogged=false]
conquest:polychrome_corinthian_capital_vertical_slab[e=true,facing=west,layer=2,s=false,w=false,waterlogged=true]
conquest:polychrome_corinthian_capital_vertical_slab[e=true,facing=west,layer=2,s=false,w=false,waterlogged=false]
conquest:polychrome_corinthian_capital_vertical_slab[e=true,facing=west,layer=3,s=true,w=true,waterlogged=true]
conquest:polychrome_corinthian_capital_vertical_slab[e=true,facing=west,layer=3,s=true,w=true,waterlogged=false]
conquest:polychrome_corinthian_capital_vertical_slab[e=true,facing=west,layer=3,s=true,w=false,waterlogged=true]
conquest:polychrome_corinthian_capital_vertical_slab[e=true,facing=west,layer=3,s=true,w=false,waterlogged=false]
conquest:polychrome_corinthian_capital_vertical_slab[e=true,facing=west,layer=3,s=false,w=true,waterlogged=true]
conquest:polychrome_corinthian_capital_vertical_slab[e=true,facing=west,layer=3,s=false,w=true,waterlogged=false]
conquest:polychrome_corinthian_capital_vertical_slab[e=true,facing=west,layer=3,s=false,w=false,waterlogged=true]
conquest:polychrome_corinthian_capital_vertical_slab[e=true,facing=west,layer=3,s=false,w=false,waterlogged=false]
conquest:polychrome_corinthian_capital_vertical_slab[e=true,facing=east,layer=1,s=true,w=true,waterlogged=true]
conquest:polychrome_corinthian_capital_vertical_slab[e=true,facing=east,layer=1,s=true,w=true,waterlogged=false]
conquest:polychrome_corinthian_capital_vertical_slab[e=true,facing=east,layer=1,s=true,w=false,waterlogged=true]
conquest:polychrome_corinthian_capital_vertical_slab[e=true,facing=east,layer=1,s=true,w=false,waterlogged=false]
conquest:polychrome_corinthian_capital_vertical_slab[e=true,facing=east,layer=1,s=false,w=true,waterlogged=true]
conquest:polychrome_corinthian_capital_vertical_slab[e=true,facing=east,layer=1,s=false,w=true,waterlogged=false]
conquest:polychrome_corinthian_capital_vertical_slab[e=true,facing=east,layer=1,s=false,w=false,waterlogged=true]
conquest:polychrome_corinthian_capital_vertical_slab[e=true,facing=east,layer=1,s=false,w=false,waterlogged=false]
conquest:polychrome_corinthian_capital_vertical_slab[e=true,facing=east,layer=2,s=true,w=true,waterlogged=true]
conquest:polychrome_corinthian_capital_vertical_slab[e=true,facing=east,layer=2,s=true,w=true,waterlogged=false]
conquest:polychrome_corinthian_capital_vertical_slab[e=true,facing=east,layer=2,s=true,w=false,waterlogged=true]
conquest:polychrome_corinthian_capital_vertical_slab[e=true,facing=east,layer=2,s=true,w=false,waterlogged=false]
conquest:polychrome_corinthian_capital_vertical_slab[e=true,facing=east,layer=2,s=false,w=true,waterlogged=true]
conquest:polychrome_corinthian_capital_vertical_slab[e=true,facing=east,layer=2,s=false,w=true,waterlogged=false]
conquest:polychrome_corinthian_capital_vertical_slab[e=true,facing=east,layer=2,s=false,w=false,waterlogged=true]
conquest:polychrome_corinthian_capital_vertical_slab[e=true,facing=east,layer=2,s=false,w=false,waterlogged=false]
conquest:polychrome_corinthian_capital_vertical_slab[e=true,facing=east,layer=3,s=true,w=true,waterlogged=true]
conquest:polychrome_corinthian_capital_vertical_slab[e=true,facing=east,layer=3,s=true,w=true,waterlogged=false]
conquest:polychrome_corinthian_capital_vertical_slab[e=true,facing=east,layer=3,s=true,w=false,waterlogged=true]
conquest:polychrome_corinthian_capital_vertical_slab[e=true,facing=east,layer=3,s=true,w=false,waterlogged=false]
conquest:polychrome_corinthian_capital_vertical_slab[e=true,facing=east,layer=3,s=false,w=true,waterlogged=true]
conquest:polychrome_corinthian_capital_vertical_slab[e=true,facing=east,layer=3,s=false,w=true,waterlogged=false]
conquest:polychrome_corinthian_capital_vertical_slab[e=true,facing=east,layer=3,s=false,w=false,waterlogged=true]
conquest:polychrome_corinthian_capital_vertical_slab[e=true,facing=east,layer=3,s=false,w=false,waterlogged=false]
conquest:polychrome_corinthian_capital_vertical_slab[e=false,facing=north,layer=1,s=true,w=true,waterlogged=true]
conquest:polychrome_corinthian_capital_vertical_slab[e=false,facing=north,layer=1,s=true,w=true,waterlogged=false]
conquest:polychrome_corinthian_capital_vertical_slab[e=false,facing=north,layer=1,s=true,w=false,waterlogged=true]
conquest:polychrome_corinthian_capital_vertical_slab[e=false,facing=north,layer=1,s=true,w=false,waterlogged=false]
conquest:polychrome_corinthian_capital_vertical_slab[e=false,facing=north,layer=1,s=false,w=true,waterlogged=true]
conquest:polychrome_corinthian_capital_vertical_slab[e=false,facing=north,layer=1,s=false,w=true,waterlogged=false]
conquest:polychrome_corinthian_capital_vertical_slab[e=false,facing=north,layer=1,s=false,w=false,waterlogged=true]
conquest:polychrome_corinthian_capital_vertical_slab[e=false,facing=north,layer=1,s=false,w=false,waterlogged=false]
conquest:polychrome_corinthian_capital_vertical_slab[e=false,facing=north,layer=2,s=true,w=true,waterlogged=true]
conquest:polychrome_corinthian_capital_vertical_slab[e=false,facing=north,layer=2,s=true,w=true,waterlogged=false]
conquest:polychrome_corinthian_capital_vertical_slab[e=false,facing=north,layer=2,s=true,w=false,waterlogged=true]
conquest:polychrome_corinthian_capital_vertical_slab[e=false,facing=north,layer=2,s=true,w=false,waterlogged=false]
conquest:polychrome_corinthian_capital_vertical_slab[e=false,facing=north,layer=2,s=false,w=true,waterlogged=true]
conquest:polychrome_corinthian_capital_vertical_slab[e=false,facing=north,layer=2,s=false,w=true,waterlogged=false]
conquest:polychrome_corinthian_capital_vertical_slab[e=false,facing=north,layer=2,s=false,w=false,waterlogged=true]
conquest:polychrome_corinthian_capital_vertical_slab[e=false,facing=north,layer=2,s=false,w=false,waterlogged=false]
conquest:polychrome_corinthian_capital_vertical_slab[e=false,facing=north,layer=3,s=true,w=true,waterlogged=true]
conquest:polychrome_corinthian_capital_vertical_slab[e=false,facing=north,layer=3,s=true,w=true,waterlogged=false]
conquest:polychrome_corinthian_capital_vertical_slab[e=false,facing=north,layer=3,s=true,w=false,waterlogged=true]
conquest:polychrome_corinthian_capital_vertical_slab[e=false,facing=north,layer=3,s=true,w=false,waterlogged=false]
conquest:polychrome_corinthian_capital_vertical_slab[e=false,facing=north,layer=3,s=false,w=true,waterlogged=true]
conquest:polychrome_corinthian_capital_vertical_slab[e=false,facing=north,layer=3,s=false,w=true,waterlogged=false]
conquest:polychrome_corinthian_capital_vertical_slab[e=false,facing=north,layer=3,s=false,w=false,waterlogged=true]
conquest:polychrome_corinthian_capital_vertical_slab[e=false,facing=north,layer=3,s=false,w=false,waterlogged=false]
conquest:polychrome_corinthian_capital_vertical_slab[e=false,facing=south,layer=1,s=true,w=true,waterlogged=true]
conquest:polychrome_corinthian_capital_vertical_slab[e=false,facing=south,layer=1,s=true,w=true,waterlogged=false]
conquest:polychrome_corinthian_capital_vertical_slab[e=false,facing=south,layer=1,s=true,w=false,waterlogged=true]
conquest:polychrome_corinthian_capital_vertical_slab[e=false,facing=south,layer=1,s=true,w=false,waterlogged=false]
conquest:polychrome_corinthian_capital_vertical_slab[e=false,facing=south,layer=1,s=false,w=true,waterlogged=true]
conquest:polychrome_corinthian_capital_vertical_slab[e=false,facing=south,layer=1,s=false,w=true,waterlogged=false]
conquest:polychrome_corinthian_capital_vertical_slab[e=false,facing=south,layer=1,s=false,w=false,waterlogged=true]
conquest:polychrome_corinthian_capital_vertical_slab[e=false,facing=south,layer=1,s=false,w=false,waterlogged=false]
conquest:polychrome_corinthian_capital_vertical_slab[e=false,facing=south,layer=2,s=true,w=true,waterlogged=true]
conquest:polychrome_corinthian_capital_vertical_slab[e=false,facing=south,layer=2,s=true,w=true,waterlogged=false]
conquest:polychrome_corinthian_capital_vertical_slab[e=false,facing=south,layer=2,s=true,w=false,waterlogged=true]
conquest:polychrome_corinthian_capital_vertical_slab[e=false,facing=south,layer=2,s=true,w=false,waterlogged=false]
conquest:polychrome_corinthian_capital_vertical_slab[e=false,facing=south,layer=2,s=false,w=true,waterlogged=true]
conquest:polychrome_corinthian_capital_vertical_slab[e=false,facing=south,layer=2,s=false,w=true,waterlogged=false]
conquest:polychrome_corinthian_capital_vertical_slab[e=false,facing=south,layer=2,s=false,w=false,waterlogged=true]
conquest:polychrome_corinthian_capital_vertical_slab[e=false,facing=south,layer=2,s=false,w=false,waterlogged=false]
conquest:polychrome_corinthian_capital_vertical_slab[e=false,facing=south,layer=3,s=true,w=true,waterlogged=true]
conquest:polychrome_corinthian_capital_vertical_slab[e=false,facing=south,layer=3,s=true,w=true,waterlogged=false]
conquest:polychrome_corinthian_capital_vertical_slab[e=false,facing=south,layer=3,s=true,w=false,waterlogged=true]
conquest:polychrome_corinthian_capital_vertical_slab[e=false,facing=south,layer=3,s=true,w=false,waterlogged=false]
conquest:polychrome_corinthian_capital_vertical_slab[e=false,facing=south,layer=3,s=false,w=true,waterlogged=true]
conquest:polychrome_corinthian_capital_vertical_slab[e=false,facing=south,layer=3,s=false,w=true,waterlogged=false]
conquest:polychrome_corinthian_capital_vertical_slab[e=false,facing=south,layer=3,s=false,w=false,waterlogged=true]
conquest:polychrome_corinthian_capital_vertical_slab[e=false,facing=south,layer=3,s=false,w=false,waterlogged=false]
conquest:polychrome_corinthian_capital_vertical_slab[e=false,facing=west,layer=1,s=true,w=true,waterlogged=true]
conquest:polychrome_corinthian_capital_vertical_slab[e=false,facing=west,layer=1,s=true,w=true,waterlogged=false]
conquest:polychrome_corinthian_capital_vertical_slab[e=false,facing=west,layer=1,s=true,w=false,waterlogged=true]
conquest:polychrome_corinthian_capital_vertical_slab[e=false,facing=west,layer=1,s=true,w=false,waterlogged=false]
conquest:polychrome_corinthian_capital_vertical_slab[e=false,facing=west,layer=1,s=false,w=true,waterlogged=true]
conquest:polychrome_corinthian_capital_vertical_slab[e=false,facing=west,layer=1,s=false,w=true,waterlogged=false]
conquest:polychrome_corinthian_capital_vertical_slab[e=false,facing=west,layer=1,s=false,w=false,waterlogged=true]
conquest:polychrome_corinthian_capital_vertical_slab[e=false,facing=west,layer=1,s=false,w=false,waterlogged=false]
conquest:polychrome_corinthian_capital_vertical_slab[e=false,facing=west,layer=2,s=true,w=true,waterlogged=true]
conquest:polychrome_corinthian_capital_vertical_slab[e=false,facing=west,layer=2,s=true,w=true,waterlogged=false]
conquest:polychrome_corinthian_capital_vertical_slab[e=false,facing=west,layer=2,s=true,w=false,waterlogged=true]
conquest:polychrome_corinthian_capital_vertical_slab[e=false,facing=west,layer=2,s=true,w=false,waterlogged=false]
conquest:polychrome_corinthian_capital_vertical_slab[e=false,facing=west,layer=2,s=false,w=true,waterlogged=true]
conquest:polychrome_corinthian_capital_vertical_slab[e=false,facing=west,layer=2,s=false,w=true,waterlogged=false]
conquest:polychrome_corinthian_capital_vertical_slab[e=false,facing=west,layer=2,s=false,w=false,waterlogged=true]
conquest:polychrome_corinthian_capital_vertical_slab[e=false,facing=west,layer=2,s=false,w=false,waterlogged=false]
conquest:polychrome_corinthian_capital_vertical_slab[e=false,facing=west,layer=3,s=true,w=true,waterlogged=true]
conquest:polychrome_corinthian_capital_vertical_slab[e=false,facing=west,layer=3,s=true,w=true,waterlogged=false]
conquest:polychrome_corinthian_capital_vertical_slab[e=false,facing=west,layer=3,s=true,w=false,waterlogged=true]
conquest:polychrome_corinthian_capital_vertical_slab[e=false,facing=west,layer=3,s=true,w=false,waterlogged=false]
conquest:polychrome_corinthian_capital_vertical_slab[e=false,facing=west,layer=3,s=false,w=true,waterlogged=true]
conquest:polychrome_corinthian_capital_vertical_slab[e=false,facing=west,layer=3,s=false,w=true,waterlogged=false]
conquest:polychrome_corinthian_capital_vertical_slab[e=false,facing=west,layer=3,s=false,w=false,waterlogged=true]
conquest:polychrome_corinthian_capital_vertical_slab[e=false,facing=west,layer=3,s=false,w=false,waterlogged=false]
conquest:polychrome_corinthian_capital_vertical_slab[e=false,facing=east,layer=1,s=true,w=true,waterlogged=true]
conquest:polychrome_corinthian_capital_vertical_slab[e=false,facing=east,layer=1,s=true,w=true,waterlogged=false]
conquest:polychrome_corinthian_capital_vertical_slab[e=false,facing=east,layer=1,s=true,w=false,waterlogged=true]
conquest:polychrome_corinthian_capital_vertical_slab[e=false,facing=east,layer=1,s=true,w=false,waterlogged=false]
conquest:polychrome_corinthian_capital_vertical_slab[e=false,facing=east,layer=1,s=false,w=true,waterlogged=true]
conquest:polychrome_corinthian_capital_vertical_slab[e=false,facing=east,layer=1,s=false,w=true,waterlogged=false]
conquest:polychrome_corinthian_capital_vertical_slab[e=false,facing=east,layer=1,s=false,w=false,waterlogged=true]
conquest:polychrome_corinthian_capital_vertical_slab[e=false,facing=east,layer=1,s=false,w=false,waterlogged=false]
conquest:polychrome_corinthian_capital_vertical_slab[e=false,facing=east,layer=2,s=true,w=true,waterlogged=true]
conquest:polychrome_corinthian_capital_vertical_slab[e=false,facing=east,layer=2,s=true,w=true,waterlogged=false]
conquest:polychrome_corinthian_capital_vertical_slab[e=false,facing=east,layer=2,s=true,w=false,waterlogged=true]
conquest:polychrome_corinthian_capital_vertical_slab[e=false,facing=east,layer=2,s=true,w=false,waterlogged=false]
conquest:polychrome_corinthian_capital_vertical_slab[e=false,facing=east,layer=2,s=false,w=true,waterlogged=true]
conquest:polychrome_corinthian_capital_vertical_slab[e=false,facing=east,layer=2,s=false,w=true,waterlogged=false]
conquest:polychrome_corinthian_capital_vertical_slab[e=false,facing=east,layer=2,s=false,w=false,waterlogged=true]
conquest:polychrome_corinthian_capital_vertical_slab[e=false,facing=east,layer=2,s=false,w=false,waterlogged=false]
conquest:polychrome_corinthian_capital_vertical_slab[e=false,facing=east,layer=3,s=true,w=true,waterlogged=true]
conquest:polychrome_corinthian_capital_vertical_slab[e=false,facing=east,layer=3,s=true,w=true,waterlogged=false]
conquest:polychrome_corinthian_capital_vertical_slab[e=false,facing=east,layer=3,s=true,w=false,waterlogged=true]
conquest:polychrome_corinthian_capital_vertical_slab[e=false,facing=east,layer=3,s=true,w=false,waterlogged=false]
conquest:polychrome_corinthian_capital_vertical_slab[e=false,facing=east,layer=3,s=false,w=true,waterlogged=true]
conquest:polychrome_corinthian_capital_vertical_slab[e=false,facing=east,layer=3,s=false,w=true,waterlogged=false]
conquest:polychrome_corinthian_capital_vertical_slab[e=false,facing=east,layer=3,s=false,w=false,waterlogged=true]
conquest:polychrome_corinthian_capital_vertical_slab[e=false,facing=east,layer=3,s=false,w=false,waterlogged=false]
conquest:polychrome_corinthian_capital_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:polychrome_corinthian_capital_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:polychrome_corinthian_capital_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:polychrome_corinthian_capital_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:polychrome_corinthian_capital_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:polychrome_corinthian_capital_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:polychrome_corinthian_capital_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:polychrome_corinthian_capital_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:polychrome_corinthian_capital_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:polychrome_corinthian_capital_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:polychrome_corinthian_capital_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:polychrome_corinthian_capital_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:polychrome_corinthian_capital_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:polychrome_corinthian_capital_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:polychrome_corinthian_capital_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:polychrome_corinthian_capital_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:polychrome_corinthian_capital_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:polychrome_corinthian_capital_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:polychrome_corinthian_capital_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:polychrome_corinthian_capital_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:polychrome_corinthian_capital_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:polychrome_corinthian_capital_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:polychrome_corinthian_capital_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:polychrome_corinthian_capital_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:polychrome_corinthian_capital_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:polychrome_corinthian_capital_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:polychrome_corinthian_capital_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:polychrome_corinthian_capital_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:polychrome_corinthian_capital_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:polychrome_corinthian_capital_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:polychrome_corinthian_capital_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:polychrome_corinthian_capital_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:polychrome_corinthian_capital_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:polychrome_corinthian_capital_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:polychrome_corinthian_capital_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:polychrome_corinthian_capital_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:polychrome_corinthian_capital_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:polychrome_corinthian_capital_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:polychrome_corinthian_capital_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:polychrome_corinthian_capital_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:polychrome_corinthian_capital_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:polychrome_corinthian_capital_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:polychrome_corinthian_capital_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:polychrome_corinthian_capital_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:polychrome_corinthian_capital_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:polychrome_corinthian_capital_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:polychrome_corinthian_capital_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:polychrome_corinthian_capital_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:polychrome_corinthian_capital_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:polychrome_corinthian_capital_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:polychrome_corinthian_capital_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:polychrome_corinthian_capital_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:polychrome_corinthian_capital_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:polychrome_corinthian_capital_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:polychrome_corinthian_capital_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:polychrome_corinthian_capital_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:polychrome_corinthian_capital_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:polychrome_corinthian_capital_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:polychrome_corinthian_capital_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:polychrome_corinthian_capital_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:polychrome_corinthian_capital_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:polychrome_corinthian_capital_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:polychrome_corinthian_capital_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:polychrome_corinthian_capital_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:polychrome_isodomic_courses
conquest:polychrome_isodomic_courses_pillar[layer=1,waterlogged=true]
conquest:polychrome_isodomic_courses_pillar[layer=1,waterlogged=false]
conquest:polychrome_isodomic_courses_pillar[layer=2,waterlogged=true]
conquest:polychrome_isodomic_courses_pillar[layer=2,waterlogged=false]
conquest:polychrome_isodomic_courses_pillar[layer=3,waterlogged=true]
conquest:polychrome_isodomic_courses_pillar[layer=3,waterlogged=false]
conquest:polychrome_isodomic_courses_vertical_corner[facing=north,layer=1,waterlogged=true]
conquest:polychrome_isodomic_courses_vertical_corner[facing=north,layer=1,waterlogged=false]
conquest:polychrome_isodomic_courses_vertical_corner[facing=north,layer=2,waterlogged=true]
conquest:polychrome_isodomic_courses_vertical_corner[facing=north,layer=2,waterlogged=false]
conquest:polychrome_isodomic_courses_vertical_corner[facing=north,layer=3,waterlogged=true]
conquest:polychrome_isodomic_courses_vertical_corner[facing=north,layer=3,waterlogged=false]
conquest:polychrome_isodomic_courses_vertical_corner[facing=north,layer=4,waterlogged=true]
conquest:polychrome_isodomic_courses_vertical_corner[facing=north,layer=4,waterlogged=false]
conquest:polychrome_isodomic_courses_vertical_corner[facing=south,layer=1,waterlogged=true]
conquest:polychrome_isodomic_courses_vertical_corner[facing=south,layer=1,waterlogged=false]
conquest:polychrome_isodomic_courses_vertical_corner[facing=south,layer=2,waterlogged=true]
conquest:polychrome_isodomic_courses_vertical_corner[facing=south,layer=2,waterlogged=false]
conquest:polychrome_isodomic_courses_vertical_corner[facing=south,layer=3,waterlogged=true]
conquest:polychrome_isodomic_courses_vertical_corner[facing=south,layer=3,waterlogged=false]
conquest:polychrome_isodomic_courses_vertical_corner[facing=south,layer=4,waterlogged=true]
conquest:polychrome_isodomic_courses_vertical_corner[facing=south,layer=4,waterlogged=false]
conquest:polychrome_isodomic_courses_vertical_corner[facing=west,layer=1,waterlogged=true]
conquest:polychrome_isodomic_courses_vertical_corner[facing=west,layer=1,waterlogged=false]
conquest:polychrome_isodomic_courses_vertical_corner[facing=west,layer=2,waterlogged=true]
conquest:polychrome_isodomic_courses_vertical_corner[facing=west,layer=2,waterlogged=false]
conquest:polychrome_isodomic_courses_vertical_corner[facing=west,layer=3,waterlogged=true]
conquest:polychrome_isodomic_courses_vertical_corner[facing=west,layer=3,waterlogged=false]
conquest:polychrome_isodomic_courses_vertical_corner[facing=west,layer=4,waterlogged=true]
conquest:polychrome_isodomic_courses_vertical_corner[facing=west,layer=4,waterlogged=false]
conquest:polychrome_isodomic_courses_vertical_corner[facing=east,layer=1,waterlogged=true]
conquest:polychrome_isodomic_courses_vertical_corner[facing=east,layer=1,waterlogged=false]
conquest:polychrome_isodomic_courses_vertical_corner[facing=east,layer=2,waterlogged=true]
conquest:polychrome_isodomic_courses_vertical_corner[facing=east,layer=2,waterlogged=false]
conquest:polychrome_isodomic_courses_vertical_corner[facing=east,layer=3,waterlogged=true]
conquest:polychrome_isodomic_courses_vertical_corner[facing=east,layer=3,waterlogged=false]
conquest:polychrome_isodomic_courses_vertical_corner[facing=east,layer=4,waterlogged=true]
conquest:polychrome_isodomic_courses_vertical_corner[facing=east,layer=4,waterlogged=false]
conquest:polychrome_isodomic_courses_vertical_quarter[facing=north,layer=1,waterlogged=true]
conquest:polychrome_isodomic_courses_vertical_quarter[facing=north,layer=1,waterlogged=false]
conquest:polychrome_isodomic_courses_vertical_quarter[facing=north,layer=2,waterlogged=true]
conquest:polychrome_isodomic_courses_vertical_quarter[facing=north,layer=2,waterlogged=false]
conquest:polychrome_isodomic_courses_vertical_quarter[facing=north,layer=3,waterlogged=true]
conquest:polychrome_isodomic_courses_vertical_quarter[facing=north,layer=3,waterlogged=false]
conquest:polychrome_isodomic_courses_vertical_quarter[facing=north,layer=4,waterlogged=true]
conquest:polychrome_isodomic_courses_vertical_quarter[facing=north,layer=4,waterlogged=false]
conquest:polychrome_isodomic_courses_vertical_quarter[facing=south,layer=1,waterlogged=true]
conquest:polychrome_isodomic_courses_vertical_quarter[facing=south,layer=1,waterlogged=false]
conquest:polychrome_isodomic_courses_vertical_quarter[facing=south,layer=2,waterlogged=true]
conquest:polychrome_isodomic_courses_vertical_quarter[facing=south,layer=2,waterlogged=false]
conquest:polychrome_isodomic_courses_vertical_quarter[facing=south,layer=3,waterlogged=true]
conquest:polychrome_isodomic_courses_vertical_quarter[facing=south,layer=3,waterlogged=false]
conquest:polychrome_isodomic_courses_vertical_quarter[facing=south,layer=4,waterlogged=true]
conquest:polychrome_isodomic_courses_vertical_quarter[facing=south,layer=4,waterlogged=false]
conquest:polychrome_isodomic_courses_vertical_quarter[facing=west,layer=1,waterlogged=true]
conquest:polychrome_isodomic_courses_vertical_quarter[facing=west,layer=1,waterlogged=false]
conquest:polychrome_isodomic_courses_vertical_quarter[facing=west,layer=2,waterlogged=true]
conquest:polychrome_isodomic_courses_vertical_quarter[facing=west,layer=2,waterlogged=false]
conquest:polychrome_isodomic_courses_vertical_quarter[facing=west,layer=3,waterlogged=true]
conquest:polychrome_isodomic_courses_vertical_quarter[facing=west,layer=3,waterlogged=false]
conquest:polychrome_isodomic_courses_vertical_quarter[facing=west,layer=4,waterlogged=true]
conquest:polychrome_isodomic_courses_vertical_quarter[facing=west,layer=4,waterlogged=false]
conquest:polychrome_isodomic_courses_vertical_quarter[facing=east,layer=1,waterlogged=true]
conquest:polychrome_isodomic_courses_vertical_quarter[facing=east,layer=1,waterlogged=false]
conquest:polychrome_isodomic_courses_vertical_quarter[facing=east,layer=2,waterlogged=true]
conquest:polychrome_isodomic_courses_vertical_quarter[facing=east,layer=2,waterlogged=false]
conquest:polychrome_isodomic_courses_vertical_quarter[facing=east,layer=3,waterlogged=true]
conquest:polychrome_isodomic_courses_vertical_quarter[facing=east,layer=3,waterlogged=false]
conquest:polychrome_isodomic_courses_vertical_quarter[facing=east,layer=4,waterlogged=true]
conquest:polychrome_isodomic_courses_vertical_quarter[facing=east,layer=4,waterlogged=false]
conquest:polychrome_isodomic_courses_vertical_slab[facing=north,layer=1,waterlogged=true]
conquest:polychrome_isodomic_courses_vertical_slab[facing=north,layer=1,waterlogged=false]
conquest:polychrome_isodomic_courses_vertical_slab[facing=north,layer=2,waterlogged=true]
conquest:polychrome_isodomic_courses_vertical_slab[facing=north,layer=2,waterlogged=false]
conquest:polychrome_isodomic_courses_vertical_slab[facing=north,layer=3,waterlogged=true]
conquest:polychrome_isodomic_courses_vertical_slab[facing=north,layer=3,waterlogged=false]
conquest:polychrome_isodomic_courses_vertical_slab[facing=north,layer=4,waterlogged=true]
conquest:polychrome_isodomic_courses_vertical_slab[facing=north,layer=4,waterlogged=false]
conquest:polychrome_isodomic_courses_vertical_slab[facing=south,layer=1,waterlogged=true]
conquest:polychrome_isodomic_courses_vertical_slab[facing=south,layer=1,waterlogged=false]
conquest:polychrome_isodomic_courses_vertical_slab[facing=south,layer=2,waterlogged=true]
conquest:polychrome_isodomic_courses_vertical_slab[facing=south,layer=2,waterlogged=false]
conquest:polychrome_isodomic_courses_vertical_slab[facing=south,layer=3,waterlogged=true]
conquest:polychrome_isodomic_courses_vertical_slab[facing=south,layer=3,waterlogged=false]
conquest:polychrome_isodomic_courses_vertical_slab[facing=south,layer=4,waterlogged=true]
conquest:polychrome_isodomic_courses_vertical_slab[facing=south,layer=4,waterlogged=false]
conquest:polychrome_isodomic_courses_vertical_slab[facing=west,layer=1,waterlogged=true]
conquest:polychrome_isodomic_courses_vertical_slab[facing=west,layer=1,waterlogged=false]
conquest:polychrome_isodomic_courses_vertical_slab[facing=west,layer=2,waterlogged=true]
conquest:polychrome_isodomic_courses_vertical_slab[facing=west,layer=2,waterlogged=false]
conquest:polychrome_isodomic_courses_vertical_slab[facing=west,layer=3,waterlogged=true]
conquest:polychrome_isodomic_courses_vertical_slab[facing=west,layer=3,waterlogged=false]
conquest:polychrome_isodomic_courses_vertical_slab[facing=west,layer=4,waterlogged=true]
conquest:polychrome_isodomic_courses_vertical_slab[facing=west,layer=4,waterlogged=false]
conquest:polychrome_isodomic_courses_vertical_slab[facing=east,layer=1,waterlogged=true]
conquest:polychrome_isodomic_courses_vertical_slab[facing=east,layer=1,waterlogged=false]
conquest:polychrome_isodomic_courses_vertical_slab[facing=east,layer=2,waterlogged=true]
conquest:polychrome_isodomic_courses_vertical_slab[facing=east,layer=2,waterlogged=false]
conquest:polychrome_isodomic_courses_vertical_slab[facing=east,layer=3,waterlogged=true]
conquest:polychrome_isodomic_courses_vertical_slab[facing=east,layer=3,waterlogged=false]
conquest:polychrome_isodomic_courses_vertical_slab[facing=east,layer=4,waterlogged=true]
conquest:polychrome_isodomic_courses_vertical_slab[facing=east,layer=4,waterlogged=false]
conquest:polychrome_isodomic_courses_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:polychrome_isodomic_courses_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:polychrome_isodomic_courses_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:polychrome_isodomic_courses_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:polychrome_isodomic_courses_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:polychrome_isodomic_courses_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:polychrome_isodomic_courses_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:polychrome_isodomic_courses_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:polychrome_isodomic_courses_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:polychrome_isodomic_courses_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:polychrome_isodomic_courses_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:polychrome_isodomic_courses_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:polychrome_isodomic_courses_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:polychrome_isodomic_courses_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:polychrome_isodomic_courses_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:polychrome_isodomic_courses_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:polychrome_isodomic_courses_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:polychrome_isodomic_courses_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:polychrome_isodomic_courses_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:polychrome_isodomic_courses_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:polychrome_isodomic_courses_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:polychrome_isodomic_courses_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:polychrome_isodomic_courses_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:polychrome_isodomic_courses_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:polychrome_isodomic_courses_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:polychrome_isodomic_courses_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:polychrome_isodomic_courses_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:polychrome_isodomic_courses_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:polychrome_isodomic_courses_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:polychrome_isodomic_courses_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:polychrome_isodomic_courses_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:polychrome_isodomic_courses_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:polychrome_isodomic_courses_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:polychrome_isodomic_courses_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:polychrome_isodomic_courses_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:polychrome_isodomic_courses_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:polychrome_isodomic_courses_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:polychrome_isodomic_courses_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:polychrome_isodomic_courses_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:polychrome_isodomic_courses_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:polychrome_isodomic_courses_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:polychrome_isodomic_courses_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:polychrome_isodomic_courses_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:polychrome_isodomic_courses_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:polychrome_isodomic_courses_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:polychrome_isodomic_courses_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:polychrome_isodomic_courses_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:polychrome_isodomic_courses_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:polychrome_isodomic_courses_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:polychrome_isodomic_courses_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:polychrome_isodomic_courses_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:polychrome_isodomic_courses_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:polychrome_isodomic_courses_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:polychrome_isodomic_courses_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:polychrome_isodomic_courses_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:polychrome_isodomic_courses_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:polychrome_isodomic_courses_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:polychrome_isodomic_courses_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:polychrome_isodomic_courses_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:polychrome_isodomic_courses_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:polychrome_isodomic_courses_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:polychrome_isodomic_courses_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:polychrome_isodomic_courses_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:polychrome_isodomic_courses_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:polychrome_isodomic_courses_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:polychrome_isodomic_courses_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:polychrome_isodomic_courses_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:polychrome_isodomic_courses_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:polychrome_isodomic_courses_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:polychrome_isodomic_courses_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:polychrome_isodomic_courses_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:polychrome_isodomic_courses_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:polychrome_isodomic_courses_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:polychrome_isodomic_courses_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:polychrome_isodomic_courses_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:polychrome_isodomic_courses_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:polychrome_isodomic_courses_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:polychrome_isodomic_courses_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:polychrome_isodomic_courses_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:polychrome_isodomic_courses_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:polychrome_isodomic_courses_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:polychrome_isodomic_courses_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:polychrome_isodomic_courses_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:polychrome_isodomic_courses_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:polychrome_isodomic_courses_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:polychrome_isodomic_courses_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:polychrome_isodomic_courses_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:polychrome_isodomic_courses_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:polychrome_isodomic_courses_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:polychrome_isodomic_courses_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:polychrome_isodomic_courses_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:polychrome_isodomic_courses_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:polychrome_isodomic_courses_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:polychrome_isodomic_courses_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:polychrome_isodomic_courses_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:polychrome_isodomic_courses_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:polychrome_isodomic_courses_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:polychrome_isodomic_courses_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:polychrome_isodomic_courses_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:polychrome_isodomic_courses_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:polychrome_isodomic_courses_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:polychrome_isodomic_courses_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:polychrome_isodomic_courses_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:polychrome_isodomic_courses_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:polychrome_isodomic_courses_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:polychrome_isodomic_courses_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:polychrome_isodomic_courses_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:polychrome_isodomic_courses_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:polychrome_isodomic_courses_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:polychrome_isodomic_courses_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:polychrome_isodomic_courses_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:polychrome_isodomic_courses_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:polychrome_isodomic_courses_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:polychrome_isodomic_courses_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:polychrome_isodomic_courses_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:polychrome_isodomic_courses_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:polychrome_isodomic_courses_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:polychrome_isodomic_courses_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:polychrome_isodomic_courses_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:polychrome_isodomic_courses_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:polychrome_isodomic_courses_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:polychrome_isodomic_courses_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:polychrome_isodomic_courses_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:polychrome_isodomic_courses_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:polychrome_isodomic_courses_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:polychrome_isodomic_courses_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:polychrome_isodomic_courses_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:polychrome_isodomic_courses_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:polychrome_isodomic_courses_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:polychrome_isodomic_courses_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:polychrome_isodomic_courses_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:polychrome_isodomic_courses_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:polychrome_isodomic_courses_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:polychrome_isodomic_courses_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:polychrome_isodomic_courses_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:polychrome_isodomic_courses_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:polychrome_isodomic_courses_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:polychrome_isodomic_courses_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:polychrome_isodomic_courses_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:polychrome_isodomic_courses_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:polychrome_isodomic_courses_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:polychrome_isodomic_courses_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:polychrome_isodomic_courses_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:polychrome_isodomic_courses_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:polychrome_isodomic_courses_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:polychrome_isodomic_courses_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:polychrome_isodomic_courses_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:polychrome_isodomic_courses_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:polychrome_isodomic_courses_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:polychrome_isodomic_courses_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:polychrome_isodomic_courses_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:polychrome_isodomic_courses_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:polychrome_isodomic_courses_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:polychrome_isodomic_courses_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:polychrome_isodomic_courses_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:polychrome_isodomic_courses_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:polychrome_isodomic_courses_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:polychrome_isodomic_courses_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:polychrome_isodomic_courses_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:polychrome_isodomic_courses_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:polychrome_isodomic_courses_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:polychrome_isodomic_courses_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:polychrome_isodomic_courses_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:polychrome_isodomic_courses_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:polychrome_isodomic_courses_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:polychrome_isodomic_courses_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:polychrome_isodomic_courses_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:polychrome_isodomic_courses_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:polychrome_isodomic_courses_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:polychrome_isodomic_courses_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:polychrome_isodomic_courses_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:polychrome_isodomic_courses_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:polychrome_isodomic_courses_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:polychrome_isodomic_courses_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:polychrome_isodomic_courses_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:polychrome_isodomic_courses_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:polychrome_isodomic_courses_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:polychrome_isodomic_courses_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:polychrome_isodomic_courses_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:polychrome_isodomic_courses_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:polychrome_isodomic_courses_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:polychrome_isodomic_courses_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:polychrome_isodomic_courses_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:polychrome_isodomic_courses_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:polychrome_isodomic_courses_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:polychrome_isodomic_courses_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:polychrome_isodomic_courses_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:polychrome_isodomic_courses_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:polychrome_isodomic_courses_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:polychrome_isodomic_courses_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:polychrome_isodomic_courses_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:polychrome_isodomic_courses_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:polychrome_isodomic_courses_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:polychrome_isodomic_courses_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:polychrome_isodomic_courses_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:polychrome_isodomic_courses_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:polychrome_isodomic_courses_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:polychrome_isodomic_courses_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:polychrome_isodomic_courses_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:polychrome_isodomic_courses_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:polychrome_isodomic_courses_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:polychrome_isodomic_courses_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:polychrome_isodomic_courses_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:polychrome_isodomic_courses_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:polychrome_isodomic_courses_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:polychrome_isodomic_courses_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:polychrome_isodomic_courses_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:polychrome_isodomic_courses_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:polychrome_isodomic_courses_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:polychrome_isodomic_courses_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:polychrome_isodomic_courses_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:polychrome_isodomic_courses_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:polychrome_isodomic_courses_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:polychrome_isodomic_courses_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:polychrome_isodomic_courses_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:polychrome_isodomic_courses_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:polychrome_isodomic_courses_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:polychrome_isodomic_courses_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:polychrome_isodomic_courses_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:polychrome_isodomic_courses_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:polychrome_isodomic_courses_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:polychrome_isodomic_courses_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:polychrome_isodomic_courses_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:polychrome_isodomic_courses_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:polychrome_isodomic_courses_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:polychrome_isodomic_courses_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:polychrome_isodomic_courses_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:polychrome_isodomic_courses_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:polychrome_isodomic_courses_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:polychrome_isodomic_courses_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:polychrome_isodomic_courses_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:polychrome_isodomic_courses_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:polychrome_isodomic_courses_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:polychrome_isodomic_courses_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:polychrome_isodomic_courses_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:polychrome_isodomic_courses_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:polychrome_isodomic_courses_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:polychrome_isodomic_courses_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:polychrome_isodomic_courses_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:polychrome_isodomic_courses_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:polychrome_isodomic_courses_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:polychrome_isodomic_courses_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:polychrome_isodomic_courses_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:polychrome_isodomic_courses_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:polychrome_isodomic_courses_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:polychrome_isodomic_courses_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:polychrome_isodomic_courses_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:polychrome_isodomic_courses_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:polychrome_isodomic_courses_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:polychrome_isodomic_courses_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:polychrome_isodomic_courses_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:polychrome_isodomic_courses_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:polychrome_isodomic_courses_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:polychrome_isodomic_courses_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:polychrome_isodomic_courses_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:polychrome_isodomic_courses_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:polychrome_isodomic_courses_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:polychrome_isodomic_courses_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:polychrome_isodomic_courses_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:polychrome_isodomic_courses_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:polychrome_isodomic_courses_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:polychrome_isodomic_courses_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:polychrome_isodomic_courses_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:polychrome_isodomic_courses_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:polychrome_isodomic_courses_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:polychrome_isodomic_courses_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:polychrome_isodomic_courses_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:polychrome_isodomic_courses_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:polychrome_isodomic_courses_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:polychrome_isodomic_courses_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:polychrome_isodomic_courses_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:polychrome_isodomic_courses_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:polychrome_isodomic_courses_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:polychrome_isodomic_courses_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:polychrome_isodomic_courses_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:polychrome_isodomic_courses_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:polychrome_isodomic_courses_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:polychrome_isodomic_courses_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:polychrome_isodomic_courses_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:polychrome_isodomic_courses_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:polychrome_isodomic_courses_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:polychrome_isodomic_courses_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:polychrome_isodomic_courses_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:polychrome_isodomic_courses_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:polychrome_isodomic_courses_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:polychrome_isodomic_courses_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:polychrome_isodomic_courses_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:polychrome_isodomic_courses_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:polychrome_isodomic_courses_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:polychrome_isodomic_courses_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:polychrome_isodomic_courses_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:polychrome_isodomic_courses_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:polychrome_isodomic_courses_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:polychrome_isodomic_courses_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:polychrome_isodomic_courses_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:polychrome_isodomic_courses_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:polychrome_isodomic_courses_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:polychrome_isodomic_courses_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:polychrome_isodomic_courses_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:polychrome_isodomic_courses_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:polychrome_isodomic_courses_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:polychrome_isodomic_courses_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:polychrome_isodomic_courses_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:polychrome_isodomic_courses_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:polychrome_isodomic_courses_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:polychrome_isodomic_courses_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:polychrome_isodomic_courses_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:polychrome_isodomic_courses_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:polychrome_isodomic_courses_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:polychrome_isodomic_courses_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:polychrome_isodomic_courses_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:polychrome_isodomic_courses_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:polychrome_isodomic_courses_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:polychrome_isodomic_courses_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:polychrome_isodomic_courses_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:polychrome_isodomic_courses_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:polychrome_isodomic_courses_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:polychrome_isodomic_courses_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:polychrome_isodomic_courses_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:polychrome_isodomic_courses_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:polychrome_isodomic_courses_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:polychrome_isodomic_courses_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:polychrome_isodomic_courses_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:polychrome_isodomic_courses_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:poor_wardrobe[axis=x]
conquest:poor_wardrobe[axis=y]
conquest:poor_wardrobe[axis=z]
conquest:poor_wardrobe_vertical_quarter[facing=north,layer=1,waterlogged=true]
conquest:poor_wardrobe_vertical_quarter[facing=north,layer=1,waterlogged=false]
conquest:poor_wardrobe_vertical_quarter[facing=north,layer=2,waterlogged=true]
conquest:poor_wardrobe_vertical_quarter[facing=north,layer=2,waterlogged=false]
conquest:poor_wardrobe_vertical_quarter[facing=north,layer=3,waterlogged=true]
conquest:poor_wardrobe_vertical_quarter[facing=north,layer=3,waterlogged=false]
conquest:poor_wardrobe_vertical_quarter[facing=north,layer=4,waterlogged=true]
conquest:poor_wardrobe_vertical_quarter[facing=north,layer=4,waterlogged=false]
conquest:poor_wardrobe_vertical_quarter[facing=south,layer=1,waterlogged=true]
conquest:poor_wardrobe_vertical_quarter[facing=south,layer=1,waterlogged=false]
conquest:poor_wardrobe_vertical_quarter[facing=south,layer=2,waterlogged=true]
conquest:poor_wardrobe_vertical_quarter[facing=south,layer=2,waterlogged=false]
conquest:poor_wardrobe_vertical_quarter[facing=south,layer=3,waterlogged=true]
conquest:poor_wardrobe_vertical_quarter[facing=south,layer=3,waterlogged=false]
conquest:poor_wardrobe_vertical_quarter[facing=south,layer=4,waterlogged=true]
conquest:poor_wardrobe_vertical_quarter[facing=south,layer=4,waterlogged=false]
conquest:poor_wardrobe_vertical_quarter[facing=west,layer=1,waterlogged=true]
conquest:poor_wardrobe_vertical_quarter[facing=west,layer=1,waterlogged=false]
conquest:poor_wardrobe_vertical_quarter[facing=west,layer=2,waterlogged=true]
conquest:poor_wardrobe_vertical_quarter[facing=west,layer=2,waterlogged=false]
conquest:poor_wardrobe_vertical_quarter[facing=west,layer=3,waterlogged=true]
conquest:poor_wardrobe_vertical_quarter[facing=west,layer=3,waterlogged=false]
conquest:poor_wardrobe_vertical_quarter[facing=west,layer=4,waterlogged=true]
conquest:poor_wardrobe_vertical_quarter[facing=west,layer=4,waterlogged=false]
conquest:poor_wardrobe_vertical_quarter[facing=east,layer=1,waterlogged=true]
conquest:poor_wardrobe_vertical_quarter[facing=east,layer=1,waterlogged=false]
conquest:poor_wardrobe_vertical_quarter[facing=east,layer=2,waterlogged=true]
conquest:poor_wardrobe_vertical_quarter[facing=east,layer=2,waterlogged=false]
conquest:poor_wardrobe_vertical_quarter[facing=east,layer=3,waterlogged=true]
conquest:poor_wardrobe_vertical_quarter[facing=east,layer=3,waterlogged=false]
conquest:poor_wardrobe_vertical_quarter[facing=east,layer=4,waterlogged=true]
conquest:poor_wardrobe_vertical_quarter[facing=east,layer=4,waterlogged=false]
conquest:poor_wardrobe_vertical_slab[facing=north,layer=1,waterlogged=true]
conquest:poor_wardrobe_vertical_slab[facing=north,layer=1,waterlogged=false]
conquest:poor_wardrobe_vertical_slab[facing=north,layer=2,waterlogged=true]
conquest:poor_wardrobe_vertical_slab[facing=north,layer=2,waterlogged=false]
conquest:poor_wardrobe_vertical_slab[facing=north,layer=3,waterlogged=true]
conquest:poor_wardrobe_vertical_slab[facing=north,layer=3,waterlogged=false]
conquest:poor_wardrobe_vertical_slab[facing=north,layer=4,waterlogged=true]
conquest:poor_wardrobe_vertical_slab[facing=north,layer=4,waterlogged=false]
conquest:poor_wardrobe_vertical_slab[facing=south,layer=1,waterlogged=true]
conquest:poor_wardrobe_vertical_slab[facing=south,layer=1,waterlogged=false]
conquest:poor_wardrobe_vertical_slab[facing=south,layer=2,waterlogged=true]
conquest:poor_wardrobe_vertical_slab[facing=south,layer=2,waterlogged=false]
conquest:poor_wardrobe_vertical_slab[facing=south,layer=3,waterlogged=true]
conquest:poor_wardrobe_vertical_slab[facing=south,layer=3,waterlogged=false]
conquest:poor_wardrobe_vertical_slab[facing=south,layer=4,waterlogged=true]
conquest:poor_wardrobe_vertical_slab[facing=south,layer=4,waterlogged=false]
conquest:poor_wardrobe_vertical_slab[facing=west,layer=1,waterlogged=true]
conquest:poor_wardrobe_vertical_slab[facing=west,layer=1,waterlogged=false]
conquest:poor_wardrobe_vertical_slab[facing=west,layer=2,waterlogged=true]
conquest:poor_wardrobe_vertical_slab[facing=west,layer=2,waterlogged=false]
conquest:poor_wardrobe_vertical_slab[facing=west,layer=3,waterlogged=true]
conquest:poor_wardrobe_vertical_slab[facing=west,layer=3,waterlogged=false]
conquest:poor_wardrobe_vertical_slab[facing=west,layer=4,waterlogged=true]
conquest:poor_wardrobe_vertical_slab[facing=west,layer=4,waterlogged=false]
conquest:poor_wardrobe_vertical_slab[facing=east,layer=1,waterlogged=true]
conquest:poor_wardrobe_vertical_slab[facing=east,layer=1,waterlogged=false]
conquest:poor_wardrobe_vertical_slab[facing=east,layer=2,waterlogged=true]
conquest:poor_wardrobe_vertical_slab[facing=east,layer=2,waterlogged=false]
conquest:poor_wardrobe_vertical_slab[facing=east,layer=3,waterlogged=true]
conquest:poor_wardrobe_vertical_slab[facing=east,layer=3,waterlogged=false]
conquest:poor_wardrobe_vertical_slab[facing=east,layer=4,waterlogged=true]
conquest:poor_wardrobe_vertical_slab[facing=east,layer=4,waterlogged=false]
conquest:poppy[layers=1,waterlogged=true]
conquest:poppy[layers=1,waterlogged=false]
conquest:poppy[layers=2,waterlogged=true]
conquest:poppy[layers=2,waterlogged=false]
conquest:poppy[layers=3,waterlogged=true]
conquest:poppy[layers=3,waterlogged=false]
conquest:poppy[layers=4,waterlogged=true]
conquest:poppy[layers=4,waterlogged=false]
conquest:poppy[layers=5,waterlogged=true]
conquest:poppy[layers=5,waterlogged=false]
conquest:poppy[layers=6,waterlogged=true]
conquest:poppy[layers=6,waterlogged=false]
conquest:poppy[layers=7,waterlogged=true]
conquest:poppy[layers=7,waterlogged=false]
conquest:poppy[layers=8,waterlogged=true]
conquest:poppy[layers=8,waterlogged=false]
conquest:porcelain_plate[bites=0,offset_toggle=true]
conquest:porcelain_plate[bites=0,offset_toggle=false]
conquest:porcelain_plate[bites=1,offset_toggle=true]
conquest:porcelain_plate[bites=1,offset_toggle=false]
conquest:porcelain_plate[bites=2,offset_toggle=true]
conquest:porcelain_plate[bites=2,offset_toggle=false]
conquest:porcelain_plate[bites=3,offset_toggle=true]
conquest:porcelain_plate[bites=3,offset_toggle=false]
conquest:porcelain_plate[bites=4,offset_toggle=true]
conquest:porcelain_plate[bites=4,offset_toggle=false]
conquest:porcelain_plate[bites=5,offset_toggle=true]
conquest:porcelain_plate[bites=5,offset_toggle=false]
conquest:porcelain_plate[bites=6,offset_toggle=true]
conquest:porcelain_plate[bites=6,offset_toggle=false]
conquest:porous_andesite
conquest:porous_andesite_arrowslit[facing=north,waterlogged=true]
conquest:porous_andesite_arrowslit[facing=north,waterlogged=false]
conquest:porous_andesite_arrowslit[facing=south,waterlogged=true]
conquest:porous_andesite_arrowslit[facing=south,waterlogged=false]
conquest:porous_andesite_arrowslit[facing=west,waterlogged=true]
conquest:porous_andesite_arrowslit[facing=west,waterlogged=false]
conquest:porous_andesite_arrowslit[facing=east,waterlogged=true]
conquest:porous_andesite_arrowslit[facing=east,waterlogged=false]
conquest:porous_andesite_balustrade[axis=x,waterlogged=true]
conquest:porous_andesite_balustrade[axis=x,waterlogged=false]
conquest:porous_andesite_balustrade[axis=y,waterlogged=true]
conquest:porous_andesite_balustrade[axis=y,waterlogged=false]
conquest:porous_andesite_balustrade[axis=z,waterlogged=true]
conquest:porous_andesite_balustrade[axis=z,waterlogged=false]
conquest:porous_andesite_capital[facing=flat,type=top,waterlogged=true]
conquest:porous_andesite_capital[facing=flat,type=top,waterlogged=false]
conquest:porous_andesite_capital[facing=flat,type=bottom,waterlogged=true]
conquest:porous_andesite_capital[facing=flat,type=bottom,waterlogged=false]
conquest:porous_andesite_capital[facing=north,type=top,waterlogged=true]
conquest:porous_andesite_capital[facing=north,type=top,waterlogged=false]
conquest:porous_andesite_capital[facing=north,type=bottom,waterlogged=true]
conquest:porous_andesite_capital[facing=north,type=bottom,waterlogged=false]
conquest:porous_andesite_capital[facing=south,type=top,waterlogged=true]
conquest:porous_andesite_capital[facing=south,type=top,waterlogged=false]
conquest:porous_andesite_capital[facing=south,type=bottom,waterlogged=true]
conquest:porous_andesite_capital[facing=south,type=bottom,waterlogged=false]
conquest:porous_andesite_capital[facing=east,type=top,waterlogged=true]
conquest:porous_andesite_capital[facing=east,type=top,waterlogged=false]
conquest:porous_andesite_capital[facing=east,type=bottom,waterlogged=true]
conquest:porous_andesite_capital[facing=east,type=bottom,waterlogged=false]
conquest:porous_andesite_capital[facing=west,type=top,waterlogged=true]
conquest:porous_andesite_capital[facing=west,type=top,waterlogged=false]
conquest:porous_andesite_capital[facing=west,type=bottom,waterlogged=true]
conquest:porous_andesite_capital[facing=west,type=bottom,waterlogged=false]
conquest:porous_andesite_corner_slab[facing=north,type=top,waterlogged=true]
conquest:porous_andesite_corner_slab[facing=north,type=top,waterlogged=false]
conquest:porous_andesite_corner_slab[facing=north,type=bottom,waterlogged=true]
conquest:porous_andesite_corner_slab[facing=north,type=bottom,waterlogged=false]
conquest:porous_andesite_corner_slab[facing=south,type=top,waterlogged=true]
conquest:porous_andesite_corner_slab[facing=south,type=top,waterlogged=false]
conquest:porous_andesite_corner_slab[facing=south,type=bottom,waterlogged=true]
conquest:porous_andesite_corner_slab[facing=south,type=bottom,waterlogged=false]
conquest:porous_andesite_corner_slab[facing=west,type=top,waterlogged=true]
conquest:porous_andesite_corner_slab[facing=west,type=top,waterlogged=false]
conquest:porous_andesite_corner_slab[facing=west,type=bottom,waterlogged=true]
conquest:porous_andesite_corner_slab[facing=west,type=bottom,waterlogged=false]
conquest:porous_andesite_corner_slab[facing=east,type=top,waterlogged=true]
conquest:porous_andesite_corner_slab[facing=east,type=top,waterlogged=false]
conquest:porous_andesite_corner_slab[facing=east,type=bottom,waterlogged=true]
conquest:porous_andesite_corner_slab[facing=east,type=bottom,waterlogged=false]
conquest:porous_andesite_eighth_slab[facing=north,type=top,waterlogged=true]
conquest:porous_andesite_eighth_slab[facing=north,type=top,waterlogged=false]
conquest:porous_andesite_eighth_slab[facing=north,type=bottom,waterlogged=true]
conquest:porous_andesite_eighth_slab[facing=north,type=bottom,waterlogged=false]
conquest:porous_andesite_eighth_slab[facing=south,type=top,waterlogged=true]
conquest:porous_andesite_eighth_slab[facing=south,type=top,waterlogged=false]
conquest:porous_andesite_eighth_slab[facing=south,type=bottom,waterlogged=true]
conquest:porous_andesite_eighth_slab[facing=south,type=bottom,waterlogged=false]
conquest:porous_andesite_eighth_slab[facing=west,type=top,waterlogged=true]
conquest:porous_andesite_eighth_slab[facing=west,type=top,waterlogged=false]
conquest:porous_andesite_eighth_slab[facing=west,type=bottom,waterlogged=true]
conquest:porous_andesite_eighth_slab[facing=west,type=bottom,waterlogged=false]
conquest:porous_andesite_eighth_slab[facing=east,type=top,waterlogged=true]
conquest:porous_andesite_eighth_slab[facing=east,type=top,waterlogged=false]
conquest:porous_andesite_eighth_slab[facing=east,type=bottom,waterlogged=true]
conquest:porous_andesite_eighth_slab[facing=east,type=bottom,waterlogged=false]
conquest:porous_andesite_pillar[layer=1,waterlogged=true]
conquest:porous_andesite_pillar[layer=1,waterlogged=false]
conquest:porous_andesite_pillar[layer=2,waterlogged=true]
conquest:porous_andesite_pillar[layer=2,waterlogged=false]
conquest:porous_andesite_pillar[layer=3,waterlogged=true]
conquest:porous_andesite_pillar[layer=3,waterlogged=false]
conquest:porous_andesite_quarter_slab[facing=north,layer=1,type=top,waterlogged=true]
conquest:porous_andesite_quarter_slab[facing=north,layer=1,type=top,waterlogged=false]
conquest:porous_andesite_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=true]
conquest:porous_andesite_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=false]
conquest:porous_andesite_quarter_slab[facing=north,layer=2,type=top,waterlogged=true]
conquest:porous_andesite_quarter_slab[facing=north,layer=2,type=top,waterlogged=false]
conquest:porous_andesite_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=true]
conquest:porous_andesite_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=false]
conquest:porous_andesite_quarter_slab[facing=north,layer=3,type=top,waterlogged=true]
conquest:porous_andesite_quarter_slab[facing=north,layer=3,type=top,waterlogged=false]
conquest:porous_andesite_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=true]
conquest:porous_andesite_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=false]
conquest:porous_andesite_quarter_slab[facing=south,layer=1,type=top,waterlogged=true]
conquest:porous_andesite_quarter_slab[facing=south,layer=1,type=top,waterlogged=false]
conquest:porous_andesite_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=true]
conquest:porous_andesite_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=false]
conquest:porous_andesite_quarter_slab[facing=south,layer=2,type=top,waterlogged=true]
conquest:porous_andesite_quarter_slab[facing=south,layer=2,type=top,waterlogged=false]
conquest:porous_andesite_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=true]
conquest:porous_andesite_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=false]
conquest:porous_andesite_quarter_slab[facing=south,layer=3,type=top,waterlogged=true]
conquest:porous_andesite_quarter_slab[facing=south,layer=3,type=top,waterlogged=false]
conquest:porous_andesite_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=true]
conquest:porous_andesite_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=false]
conquest:porous_andesite_quarter_slab[facing=west,layer=1,type=top,waterlogged=true]
conquest:porous_andesite_quarter_slab[facing=west,layer=1,type=top,waterlogged=false]
conquest:porous_andesite_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=true]
conquest:porous_andesite_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=false]
conquest:porous_andesite_quarter_slab[facing=west,layer=2,type=top,waterlogged=true]
conquest:porous_andesite_quarter_slab[facing=west,layer=2,type=top,waterlogged=false]
conquest:porous_andesite_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=true]
conquest:porous_andesite_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=false]
conquest:porous_andesite_quarter_slab[facing=west,layer=3,type=top,waterlogged=true]
conquest:porous_andesite_quarter_slab[facing=west,layer=3,type=top,waterlogged=false]
conquest:porous_andesite_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=true]
conquest:porous_andesite_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=false]
conquest:porous_andesite_quarter_slab[facing=east,layer=1,type=top,waterlogged=true]
conquest:porous_andesite_quarter_slab[facing=east,layer=1,type=top,waterlogged=false]
conquest:porous_andesite_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=true]
conquest:porous_andesite_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=false]
conquest:porous_andesite_quarter_slab[facing=east,layer=2,type=top,waterlogged=true]
conquest:porous_andesite_quarter_slab[facing=east,layer=2,type=top,waterlogged=false]
conquest:porous_andesite_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=true]
conquest:porous_andesite_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=false]
conquest:porous_andesite_quarter_slab[facing=east,layer=3,type=top,waterlogged=true]
conquest:porous_andesite_quarter_slab[facing=east,layer=3,type=top,waterlogged=false]
conquest:porous_andesite_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=true]
conquest:porous_andesite_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=false]
conquest:porous_andesite_slab[layers=1,type=top,waterlogged=true]
conquest:porous_andesite_slab[layers=1,type=top,waterlogged=false]
conquest:porous_andesite_slab[layers=1,type=bottom,waterlogged=true]
conquest:porous_andesite_slab[layers=1,type=bottom,waterlogged=false]
conquest:porous_andesite_slab[layers=2,type=top,waterlogged=true]
conquest:porous_andesite_slab[layers=2,type=top,waterlogged=false]
conquest:porous_andesite_slab[layers=2,type=bottom,waterlogged=true]
conquest:porous_andesite_slab[layers=2,type=bottom,waterlogged=false]
conquest:porous_andesite_slab[layers=3,type=top,waterlogged=true]
conquest:porous_andesite_slab[layers=3,type=top,waterlogged=false]
conquest:porous_andesite_slab[layers=3,type=bottom,waterlogged=true]
conquest:porous_andesite_slab[layers=3,type=bottom,waterlogged=false]
conquest:porous_andesite_slab[layers=4,type=top,waterlogged=true]
conquest:porous_andesite_slab[layers=4,type=top,waterlogged=false]
conquest:porous_andesite_slab[layers=4,type=bottom,waterlogged=true]
conquest:porous_andesite_slab[layers=4,type=bottom,waterlogged=false]
conquest:porous_andesite_slab[layers=5,type=top,waterlogged=true]
conquest:porous_andesite_slab[layers=5,type=top,waterlogged=false]
conquest:porous_andesite_slab[layers=5,type=bottom,waterlogged=true]
conquest:porous_andesite_slab[layers=5,type=bottom,waterlogged=false]
conquest:porous_andesite_slab[layers=6,type=top,waterlogged=true]
conquest:porous_andesite_slab[layers=6,type=top,waterlogged=false]
conquest:porous_andesite_slab[layers=6,type=bottom,waterlogged=true]
conquest:porous_andesite_slab[layers=6,type=bottom,waterlogged=false]
conquest:porous_andesite_slab[layers=7,type=top,waterlogged=true]
conquest:porous_andesite_slab[layers=7,type=top,waterlogged=false]
conquest:porous_andesite_slab[layers=7,type=bottom,waterlogged=true]
conquest:porous_andesite_slab[layers=7,type=bottom,waterlogged=false]
conquest:porous_andesite_slab[layers=8,type=top,waterlogged=true]
conquest:porous_andesite_slab[layers=8,type=top,waterlogged=false]
conquest:porous_andesite_slab[layers=8,type=bottom,waterlogged=true]
conquest:porous_andesite_slab[layers=8,type=bottom,waterlogged=false]
conquest:porous_andesite_small_window[down=true,up=true,waterlogged=true]
conquest:porous_andesite_small_window[down=true,up=true,waterlogged=false]
conquest:porous_andesite_small_window[down=true,up=false,waterlogged=true]
conquest:porous_andesite_small_window[down=true,up=false,waterlogged=false]
conquest:porous_andesite_small_window[down=false,up=true,waterlogged=true]
conquest:porous_andesite_small_window[down=false,up=true,waterlogged=false]
conquest:porous_andesite_small_window[down=false,up=false,waterlogged=true]
conquest:porous_andesite_small_window[down=false,up=false,waterlogged=false]
conquest:porous_andesite_small_window_half[down=true,facing=north,up=true,waterlogged=true]
conquest:porous_andesite_small_window_half[down=true,facing=north,up=true,waterlogged=false]
conquest:porous_andesite_small_window_half[down=true,facing=north,up=false,waterlogged=true]
conquest:porous_andesite_small_window_half[down=true,facing=north,up=false,waterlogged=false]
conquest:porous_andesite_small_window_half[down=true,facing=south,up=true,waterlogged=true]
conquest:porous_andesite_small_window_half[down=true,facing=south,up=true,waterlogged=false]
conquest:porous_andesite_small_window_half[down=true,facing=south,up=false,waterlogged=true]
conquest:porous_andesite_small_window_half[down=true,facing=south,up=false,waterlogged=false]
conquest:porous_andesite_small_window_half[down=true,facing=west,up=true,waterlogged=true]
conquest:porous_andesite_small_window_half[down=true,facing=west,up=true,waterlogged=false]
conquest:porous_andesite_small_window_half[down=true,facing=west,up=false,waterlogged=true]
conquest:porous_andesite_small_window_half[down=true,facing=west,up=false,waterlogged=false]
conquest:porous_andesite_small_window_half[down=true,facing=east,up=true,waterlogged=true]
conquest:porous_andesite_small_window_half[down=true,facing=east,up=true,waterlogged=false]
conquest:porous_andesite_small_window_half[down=true,facing=east,up=false,waterlogged=true]
conquest:porous_andesite_small_window_half[down=true,facing=east,up=false,waterlogged=false]
conquest:porous_andesite_small_window_half[down=false,facing=north,up=true,waterlogged=true]
conquest:porous_andesite_small_window_half[down=false,facing=north,up=true,waterlogged=false]
conquest:porous_andesite_small_window_half[down=false,facing=north,up=false,waterlogged=true]
conquest:porous_andesite_small_window_half[down=false,facing=north,up=false,waterlogged=false]
conquest:porous_andesite_small_window_half[down=false,facing=south,up=true,waterlogged=true]
conquest:porous_andesite_small_window_half[down=false,facing=south,up=true,waterlogged=false]
conquest:porous_andesite_small_window_half[down=false,facing=south,up=false,waterlogged=true]
conquest:porous_andesite_small_window_half[down=false,facing=south,up=false,waterlogged=false]
conquest:porous_andesite_small_window_half[down=false,facing=west,up=true,waterlogged=true]
conquest:porous_andesite_small_window_half[down=false,facing=west,up=true,waterlogged=false]
conquest:porous_andesite_small_window_half[down=false,facing=west,up=false,waterlogged=true]
conquest:porous_andesite_small_window_half[down=false,facing=west,up=false,waterlogged=false]
conquest:porous_andesite_small_window_half[down=false,facing=east,up=true,waterlogged=true]
conquest:porous_andesite_small_window_half[down=false,facing=east,up=true,waterlogged=false]
conquest:porous_andesite_small_window_half[down=false,facing=east,up=false,waterlogged=true]
conquest:porous_andesite_small_window_half[down=false,facing=east,up=false,waterlogged=false]
conquest:porous_andesite_sphere[type=egg,waterlogged=true]
conquest:porous_andesite_sphere[type=egg,waterlogged=false]
conquest:porous_andesite_sphere[type=small,waterlogged=true]
conquest:porous_andesite_sphere[type=small,waterlogged=false]
conquest:porous_andesite_sphere[type=large,waterlogged=true]
conquest:porous_andesite_sphere[type=large,waterlogged=false]
conquest:porous_andesite_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:porous_andesite_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:porous_andesite_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:porous_andesite_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:porous_andesite_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:porous_andesite_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:porous_andesite_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:porous_andesite_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:porous_andesite_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:porous_andesite_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:porous_andesite_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:porous_andesite_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:porous_andesite_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:porous_andesite_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:porous_andesite_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:porous_andesite_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:porous_andesite_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:porous_andesite_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:porous_andesite_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:porous_andesite_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:porous_andesite_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:porous_andesite_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:porous_andesite_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:porous_andesite_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:porous_andesite_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:porous_andesite_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:porous_andesite_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:porous_andesite_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:porous_andesite_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:porous_andesite_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:porous_andesite_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:porous_andesite_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:porous_andesite_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:porous_andesite_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:porous_andesite_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:porous_andesite_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:porous_andesite_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:porous_andesite_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:porous_andesite_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:porous_andesite_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:porous_andesite_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:porous_andesite_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:porous_andesite_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:porous_andesite_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:porous_andesite_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:porous_andesite_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:porous_andesite_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:porous_andesite_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:porous_andesite_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:porous_andesite_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:porous_andesite_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:porous_andesite_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:porous_andesite_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:porous_andesite_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:porous_andesite_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:porous_andesite_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:porous_andesite_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:porous_andesite_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:porous_andesite_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:porous_andesite_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:porous_andesite_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:porous_andesite_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:porous_andesite_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:porous_andesite_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:porous_andesite_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:porous_andesite_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:porous_andesite_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:porous_andesite_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:porous_andesite_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:porous_andesite_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:porous_andesite_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:porous_andesite_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:porous_andesite_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:porous_andesite_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:porous_andesite_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:porous_andesite_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:porous_andesite_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:porous_andesite_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:porous_andesite_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:porous_andesite_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:porous_andesite_vertical_corner[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:porous_andesite_vertical_corner[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:porous_andesite_vertical_corner[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:porous_andesite_vertical_corner[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:porous_andesite_vertical_corner[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:porous_andesite_vertical_corner[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:porous_andesite_vertical_corner[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:porous_andesite_vertical_corner[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:porous_andesite_vertical_corner[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:porous_andesite_vertical_corner[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:porous_andesite_vertical_corner[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:porous_andesite_vertical_corner[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:porous_andesite_vertical_corner[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:porous_andesite_vertical_corner[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:porous_andesite_vertical_corner[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:porous_andesite_vertical_corner[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:porous_andesite_vertical_corner[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:porous_andesite_vertical_corner[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:porous_andesite_vertical_corner[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:porous_andesite_vertical_corner[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:porous_andesite_vertical_corner[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:porous_andesite_vertical_corner[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:porous_andesite_vertical_corner[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:porous_andesite_vertical_corner[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:porous_andesite_vertical_corner[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:porous_andesite_vertical_corner[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:porous_andesite_vertical_corner[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:porous_andesite_vertical_corner[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:porous_andesite_vertical_corner[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:porous_andesite_vertical_corner[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:porous_andesite_vertical_corner[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:porous_andesite_vertical_corner[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:porous_andesite_vertical_corner[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:porous_andesite_vertical_corner[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:porous_andesite_vertical_corner[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:porous_andesite_vertical_corner[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:porous_andesite_vertical_corner[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:porous_andesite_vertical_corner[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:porous_andesite_vertical_corner[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:porous_andesite_vertical_corner[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:porous_andesite_vertical_corner[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:porous_andesite_vertical_corner[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:porous_andesite_vertical_corner[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:porous_andesite_vertical_corner[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:porous_andesite_vertical_corner[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:porous_andesite_vertical_corner[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:porous_andesite_vertical_corner[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:porous_andesite_vertical_corner[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:porous_andesite_vertical_corner[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:porous_andesite_vertical_corner[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:porous_andesite_vertical_corner[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:porous_andesite_vertical_corner[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:porous_andesite_vertical_corner[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:porous_andesite_vertical_corner[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:porous_andesite_vertical_corner[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:porous_andesite_vertical_corner[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:porous_andesite_vertical_corner[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:porous_andesite_vertical_corner[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:porous_andesite_vertical_corner[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:porous_andesite_vertical_corner[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:porous_andesite_vertical_corner[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:porous_andesite_vertical_corner[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:porous_andesite_vertical_corner[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:porous_andesite_vertical_corner[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:porous_andesite_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:porous_andesite_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:porous_andesite_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:porous_andesite_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:porous_andesite_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:porous_andesite_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:porous_andesite_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:porous_andesite_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:porous_andesite_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:porous_andesite_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:porous_andesite_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:porous_andesite_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:porous_andesite_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:porous_andesite_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:porous_andesite_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:porous_andesite_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:porous_andesite_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:porous_andesite_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:porous_andesite_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:porous_andesite_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:porous_andesite_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:porous_andesite_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:porous_andesite_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:porous_andesite_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:porous_andesite_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:porous_andesite_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:porous_andesite_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:porous_andesite_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:porous_andesite_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:porous_andesite_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:porous_andesite_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:porous_andesite_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:porous_andesite_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:porous_andesite_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:porous_andesite_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:porous_andesite_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:porous_andesite_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:porous_andesite_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:porous_andesite_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:porous_andesite_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:porous_andesite_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:porous_andesite_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:porous_andesite_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:porous_andesite_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:porous_andesite_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:porous_andesite_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:porous_andesite_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:porous_andesite_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:porous_andesite_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:porous_andesite_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:porous_andesite_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:porous_andesite_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:porous_andesite_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:porous_andesite_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:porous_andesite_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:porous_andesite_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:porous_andesite_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:porous_andesite_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:porous_andesite_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:porous_andesite_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:porous_andesite_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:porous_andesite_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:porous_andesite_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:porous_andesite_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:porous_andesite_vertical_quarter[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:porous_andesite_vertical_quarter[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:porous_andesite_vertical_quarter[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:porous_andesite_vertical_quarter[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:porous_andesite_vertical_quarter[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:porous_andesite_vertical_quarter[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:porous_andesite_vertical_quarter[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:porous_andesite_vertical_quarter[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:porous_andesite_vertical_quarter[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:porous_andesite_vertical_quarter[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:porous_andesite_vertical_quarter[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:porous_andesite_vertical_quarter[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:porous_andesite_vertical_quarter[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:porous_andesite_vertical_quarter[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:porous_andesite_vertical_quarter[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:porous_andesite_vertical_quarter[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:porous_andesite_vertical_quarter[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:porous_andesite_vertical_quarter[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:porous_andesite_vertical_quarter[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:porous_andesite_vertical_quarter[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:porous_andesite_vertical_quarter[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:porous_andesite_vertical_quarter[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:porous_andesite_vertical_quarter[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:porous_andesite_vertical_quarter[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:porous_andesite_vertical_quarter[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:porous_andesite_vertical_quarter[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:porous_andesite_vertical_quarter[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:porous_andesite_vertical_quarter[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:porous_andesite_vertical_quarter[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:porous_andesite_vertical_quarter[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:porous_andesite_vertical_quarter[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:porous_andesite_vertical_quarter[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:porous_andesite_vertical_quarter[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:porous_andesite_vertical_quarter[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:porous_andesite_vertical_quarter[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:porous_andesite_vertical_quarter[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:porous_andesite_vertical_quarter[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:porous_andesite_vertical_quarter[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:porous_andesite_vertical_quarter[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:porous_andesite_vertical_quarter[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:porous_andesite_vertical_quarter[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:porous_andesite_vertical_quarter[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:porous_andesite_vertical_quarter[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:porous_andesite_vertical_quarter[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:porous_andesite_vertical_quarter[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:porous_andesite_vertical_quarter[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:porous_andesite_vertical_quarter[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:porous_andesite_vertical_quarter[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:porous_andesite_vertical_quarter[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:porous_andesite_vertical_quarter[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:porous_andesite_vertical_quarter[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:porous_andesite_vertical_quarter[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:porous_andesite_vertical_quarter[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:porous_andesite_vertical_quarter[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:porous_andesite_vertical_quarter[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:porous_andesite_vertical_quarter[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:porous_andesite_vertical_quarter[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:porous_andesite_vertical_quarter[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:porous_andesite_vertical_quarter[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:porous_andesite_vertical_quarter[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:porous_andesite_vertical_quarter[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:porous_andesite_vertical_quarter[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:porous_andesite_vertical_quarter[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:porous_andesite_vertical_quarter[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:porous_andesite_vertical_slab[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:porous_andesite_vertical_slab[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:porous_andesite_vertical_slab[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:porous_andesite_vertical_slab[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:porous_andesite_vertical_slab[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:porous_andesite_vertical_slab[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:porous_andesite_vertical_slab[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:porous_andesite_vertical_slab[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:porous_andesite_vertical_slab[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:porous_andesite_vertical_slab[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:porous_andesite_vertical_slab[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:porous_andesite_vertical_slab[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:porous_andesite_vertical_slab[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:porous_andesite_vertical_slab[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:porous_andesite_vertical_slab[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:porous_andesite_vertical_slab[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:porous_andesite_vertical_slab[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:porous_andesite_vertical_slab[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:porous_andesite_vertical_slab[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:porous_andesite_vertical_slab[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:porous_andesite_vertical_slab[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:porous_andesite_vertical_slab[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:porous_andesite_vertical_slab[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:porous_andesite_vertical_slab[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:porous_andesite_vertical_slab[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:porous_andesite_vertical_slab[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:porous_andesite_vertical_slab[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:porous_andesite_vertical_slab[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:porous_andesite_vertical_slab[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:porous_andesite_vertical_slab[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:porous_andesite_vertical_slab[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:porous_andesite_vertical_slab[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:porous_andesite_vertical_slab[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:porous_andesite_vertical_slab[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:porous_andesite_vertical_slab[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:porous_andesite_vertical_slab[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:porous_andesite_vertical_slab[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:porous_andesite_vertical_slab[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:porous_andesite_vertical_slab[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:porous_andesite_vertical_slab[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:porous_andesite_vertical_slab[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:porous_andesite_vertical_slab[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:porous_andesite_vertical_slab[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:porous_andesite_vertical_slab[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:porous_andesite_vertical_slab[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:porous_andesite_vertical_slab[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:porous_andesite_vertical_slab[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:porous_andesite_vertical_slab[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:porous_andesite_vertical_slab[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:porous_andesite_vertical_slab[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:porous_andesite_vertical_slab[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:porous_andesite_vertical_slab[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:porous_andesite_vertical_slab[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:porous_andesite_vertical_slab[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:porous_andesite_vertical_slab[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:porous_andesite_vertical_slab[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:porous_andesite_vertical_slab[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:porous_andesite_vertical_slab[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:porous_andesite_vertical_slab[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:porous_andesite_vertical_slab[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:porous_andesite_vertical_slab[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:porous_andesite_vertical_slab[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:porous_andesite_vertical_slab[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:porous_andesite_vertical_slab[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:porous_andesite_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:porous_andesite_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:porous_andesite_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:porous_andesite_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:porous_andesite_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:porous_andesite_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:porous_andesite_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:porous_andesite_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:porous_andesite_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:porous_andesite_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:porous_andesite_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:porous_andesite_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:porous_andesite_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:porous_andesite_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:porous_andesite_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:porous_andesite_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:porous_andesite_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:porous_andesite_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:porous_andesite_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:porous_andesite_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:porous_andesite_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:porous_andesite_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:porous_andesite_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:porous_andesite_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:porous_andesite_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:porous_andesite_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:porous_andesite_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:porous_andesite_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:porous_andesite_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:porous_andesite_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:porous_andesite_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:porous_andesite_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:porous_andesite_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:porous_andesite_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:porous_andesite_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:porous_andesite_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:porous_andesite_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:porous_andesite_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:porous_andesite_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:porous_andesite_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:porous_andesite_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:porous_andesite_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:porous_andesite_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:porous_andesite_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:porous_andesite_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:porous_andesite_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:porous_andesite_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:porous_andesite_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:porous_andesite_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:porous_andesite_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:porous_andesite_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:porous_andesite_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:porous_andesite_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:porous_andesite_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:porous_andesite_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:porous_andesite_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:porous_andesite_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:porous_andesite_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:porous_andesite_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:porous_andesite_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:porous_andesite_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:porous_andesite_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:porous_andesite_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:porous_andesite_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:porous_andesite_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:porous_andesite_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:porous_andesite_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:porous_andesite_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:porous_andesite_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:porous_andesite_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:porous_andesite_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:porous_andesite_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:porous_andesite_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:porous_andesite_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:porous_andesite_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:porous_andesite_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:porous_andesite_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:porous_andesite_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:porous_andesite_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:porous_andesite_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:porous_andesite_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:porous_andesite_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:porous_andesite_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:porous_andesite_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:porous_andesite_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:porous_andesite_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:porous_andesite_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:porous_andesite_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:porous_andesite_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:porous_andesite_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:porous_andesite_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:porous_andesite_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:porous_andesite_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:porous_andesite_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:porous_andesite_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:porous_andesite_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:porous_andesite_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:porous_andesite_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:porous_andesite_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:porous_andesite_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:porous_andesite_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:porous_andesite_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:porous_andesite_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:porous_andesite_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:porous_andesite_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:porous_andesite_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:porous_andesite_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:porous_andesite_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:porous_andesite_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:porous_andesite_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:porous_andesite_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:porous_andesite_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:porous_andesite_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:porous_andesite_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:porous_andesite_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:porous_andesite_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:porous_andesite_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:porous_andesite_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:porous_andesite_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:porous_andesite_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:porous_andesite_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:porous_andesite_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:porous_andesite_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:porous_andesite_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:porous_andesite_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:porous_andesite_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:porous_andesite_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:porous_andesite_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:porous_andesite_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:porous_andesite_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:porous_andesite_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:porous_andesite_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:porous_andesite_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:porous_andesite_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:porous_andesite_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:porous_andesite_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:porous_andesite_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:porous_andesite_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:porous_andesite_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:porous_andesite_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:porous_andesite_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:porous_andesite_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:porous_andesite_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:porous_andesite_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:porous_andesite_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:porous_andesite_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:porous_andesite_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:porous_andesite_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:porous_andesite_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:porous_andesite_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:porous_andesite_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:porous_andesite_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:porous_andesite_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:porous_andesite_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:porous_andesite_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:porous_andesite_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:porous_andesite_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:porous_andesite_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:porous_andesite_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:porous_andesite_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:porous_andesite_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:porous_andesite_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:porous_andesite_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:porous_andesite_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:porous_andesite_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:porous_andesite_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:porous_andesite_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:porous_andesite_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:porous_andesite_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:porous_andesite_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:porous_andesite_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:porous_andesite_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:porous_andesite_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:porous_andesite_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:porous_andesite_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:porous_andesite_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:porous_andesite_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:porous_andesite_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:porous_andesite_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:porous_andesite_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:porous_andesite_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:porous_andesite_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:porous_andesite_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:porous_andesite_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:porous_andesite_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:porous_andesite_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:porous_andesite_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:porous_andesite_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:porous_andesite_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:porous_andesite_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:porous_andesite_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:porous_andesite_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:porous_andesite_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:porous_andesite_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:porous_andesite_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:porous_andesite_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:porous_andesite_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:porous_andesite_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:porous_andesite_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:porous_andesite_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:porous_andesite_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:porous_andesite_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:porous_andesite_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:porous_andesite_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:porous_andesite_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:porous_andesite_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:porous_andesite_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:porous_andesite_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:porous_andesite_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:porous_andesite_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:porous_andesite_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:porous_andesite_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:porous_andesite_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:porous_andesite_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:porous_andesite_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:porous_andesite_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:porous_andesite_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:porous_andesite_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:porous_andesite_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:porous_andesite_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:porous_andesite_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:porous_andesite_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:porous_andesite_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:porous_andesite_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:porous_andesite_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:porous_andesite_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:porous_andesite_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:porous_andesite_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:porous_andesite_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:porous_andesite_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:porous_andesite_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:porous_andesite_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:porous_andesite_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:porous_andesite_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:porous_andesite_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:porous_andesite_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:porous_andesite_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:porous_andesite_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:porous_andesite_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:porous_andesite_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:porous_andesite_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:porous_andesite_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:porous_andesite_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:porous_andesite_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:porous_andesite_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:porous_andesite_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:porous_andesite_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:porous_andesite_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:porous_andesite_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:porous_andesite_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:porous_andesite_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:porous_andesite_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:porous_andesite_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:porous_andesite_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:porous_andesite_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:porous_andesite_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:porous_andesite_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:porous_andesite_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:porous_andesite_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:porous_andesite_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:porous_andesite_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:porous_andesite_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:porous_andesite_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:porous_andesite_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:porous_andesite_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:porous_andesite_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:porous_andesite_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:porous_andesite_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:porous_andesite_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:porous_andesite_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:porous_andesite_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:porous_andesite_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:porous_andesite_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:porous_andesite_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:porous_andesite_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:porous_andesite_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:porous_andesite_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:porous_andesite_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:porous_andesite_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:porous_andesite_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:porous_andesite_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:porous_andesite_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:porous_andesite_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:porous_andesite_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:porous_andesite_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:porous_andesite_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:porous_andesite_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:porous_andesite_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:porous_andesite_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:porous_andesite_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:porous_andesite_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:porous_andesite_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:porous_andesite_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:porous_andesite_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:porous_andesite_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:porous_andesite_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:porous_andesite_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:porous_andesite_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:porous_andesite_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:porous_andesite_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:porous_andesite_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:porous_andesite_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:porous_andesite_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:porous_andesite_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:porous_andesite_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:porous_andesite_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:porous_andesite_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:porous_andesite_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:porous_andesite_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:porous_andesite_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:porous_andesite_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:porous_andesite_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:porous_andesite_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:porous_andesite_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:porous_andesite_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:porous_andesite_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:porous_andesite_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:porous_andesite_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:porous_andesite_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:porous_andesite_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:porous_andesite_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:porous_andesite_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:porous_andesite_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:porous_andesite_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:porous_basalt
conquest:porous_basalt_arrowslit[facing=north,waterlogged=true]
conquest:porous_basalt_arrowslit[facing=north,waterlogged=false]
conquest:porous_basalt_arrowslit[facing=south,waterlogged=true]
conquest:porous_basalt_arrowslit[facing=south,waterlogged=false]
conquest:porous_basalt_arrowslit[facing=west,waterlogged=true]
conquest:porous_basalt_arrowslit[facing=west,waterlogged=false]
conquest:porous_basalt_arrowslit[facing=east,waterlogged=true]
conquest:porous_basalt_arrowslit[facing=east,waterlogged=false]
conquest:porous_basalt_balustrade[axis=x,waterlogged=true]
conquest:porous_basalt_balustrade[axis=x,waterlogged=false]
conquest:porous_basalt_balustrade[axis=y,waterlogged=true]
conquest:porous_basalt_balustrade[axis=y,waterlogged=false]
conquest:porous_basalt_balustrade[axis=z,waterlogged=true]
conquest:porous_basalt_balustrade[axis=z,waterlogged=false]
conquest:porous_basalt_capital[facing=flat,type=top,waterlogged=true]
conquest:porous_basalt_capital[facing=flat,type=top,waterlogged=false]
conquest:porous_basalt_capital[facing=flat,type=bottom,waterlogged=true]
conquest:porous_basalt_capital[facing=flat,type=bottom,waterlogged=false]
conquest:porous_basalt_capital[facing=north,type=top,waterlogged=true]
conquest:porous_basalt_capital[facing=north,type=top,waterlogged=false]
conquest:porous_basalt_capital[facing=north,type=bottom,waterlogged=true]
conquest:porous_basalt_capital[facing=north,type=bottom,waterlogged=false]
conquest:porous_basalt_capital[facing=south,type=top,waterlogged=true]
conquest:porous_basalt_capital[facing=south,type=top,waterlogged=false]
conquest:porous_basalt_capital[facing=south,type=bottom,waterlogged=true]
conquest:porous_basalt_capital[facing=south,type=bottom,waterlogged=false]
conquest:porous_basalt_capital[facing=east,type=top,waterlogged=true]
conquest:porous_basalt_capital[facing=east,type=top,waterlogged=false]
conquest:porous_basalt_capital[facing=east,type=bottom,waterlogged=true]
conquest:porous_basalt_capital[facing=east,type=bottom,waterlogged=false]
conquest:porous_basalt_capital[facing=west,type=top,waterlogged=true]
conquest:porous_basalt_capital[facing=west,type=top,waterlogged=false]
conquest:porous_basalt_capital[facing=west,type=bottom,waterlogged=true]
conquest:porous_basalt_capital[facing=west,type=bottom,waterlogged=false]
conquest:porous_basalt_corner_slab[facing=north,type=top,waterlogged=true]
conquest:porous_basalt_corner_slab[facing=north,type=top,waterlogged=false]
conquest:porous_basalt_corner_slab[facing=north,type=bottom,waterlogged=true]
conquest:porous_basalt_corner_slab[facing=north,type=bottom,waterlogged=false]
conquest:porous_basalt_corner_slab[facing=south,type=top,waterlogged=true]
conquest:porous_basalt_corner_slab[facing=south,type=top,waterlogged=false]
conquest:porous_basalt_corner_slab[facing=south,type=bottom,waterlogged=true]
conquest:porous_basalt_corner_slab[facing=south,type=bottom,waterlogged=false]
conquest:porous_basalt_corner_slab[facing=west,type=top,waterlogged=true]
conquest:porous_basalt_corner_slab[facing=west,type=top,waterlogged=false]
conquest:porous_basalt_corner_slab[facing=west,type=bottom,waterlogged=true]
conquest:porous_basalt_corner_slab[facing=west,type=bottom,waterlogged=false]
conquest:porous_basalt_corner_slab[facing=east,type=top,waterlogged=true]
conquest:porous_basalt_corner_slab[facing=east,type=top,waterlogged=false]
conquest:porous_basalt_corner_slab[facing=east,type=bottom,waterlogged=true]
conquest:porous_basalt_corner_slab[facing=east,type=bottom,waterlogged=false]
conquest:porous_basalt_eighth_slab[facing=north,type=top,waterlogged=true]
conquest:porous_basalt_eighth_slab[facing=north,type=top,waterlogged=false]
conquest:porous_basalt_eighth_slab[facing=north,type=bottom,waterlogged=true]
conquest:porous_basalt_eighth_slab[facing=north,type=bottom,waterlogged=false]
conquest:porous_basalt_eighth_slab[facing=south,type=top,waterlogged=true]
conquest:porous_basalt_eighth_slab[facing=south,type=top,waterlogged=false]
conquest:porous_basalt_eighth_slab[facing=south,type=bottom,waterlogged=true]
conquest:porous_basalt_eighth_slab[facing=south,type=bottom,waterlogged=false]
conquest:porous_basalt_eighth_slab[facing=west,type=top,waterlogged=true]
conquest:porous_basalt_eighth_slab[facing=west,type=top,waterlogged=false]
conquest:porous_basalt_eighth_slab[facing=west,type=bottom,waterlogged=true]
conquest:porous_basalt_eighth_slab[facing=west,type=bottom,waterlogged=false]
conquest:porous_basalt_eighth_slab[facing=east,type=top,waterlogged=true]
conquest:porous_basalt_eighth_slab[facing=east,type=top,waterlogged=false]
conquest:porous_basalt_eighth_slab[facing=east,type=bottom,waterlogged=true]
conquest:porous_basalt_eighth_slab[facing=east,type=bottom,waterlogged=false]
conquest:porous_basalt_pillar[layer=1,waterlogged=true]
conquest:porous_basalt_pillar[layer=1,waterlogged=false]
conquest:porous_basalt_pillar[layer=2,waterlogged=true]
conquest:porous_basalt_pillar[layer=2,waterlogged=false]
conquest:porous_basalt_pillar[layer=3,waterlogged=true]
conquest:porous_basalt_pillar[layer=3,waterlogged=false]
conquest:porous_basalt_quarter_slab[facing=north,layer=1,type=top,waterlogged=true]
conquest:porous_basalt_quarter_slab[facing=north,layer=1,type=top,waterlogged=false]
conquest:porous_basalt_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=true]
conquest:porous_basalt_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=false]
conquest:porous_basalt_quarter_slab[facing=north,layer=2,type=top,waterlogged=true]
conquest:porous_basalt_quarter_slab[facing=north,layer=2,type=top,waterlogged=false]
conquest:porous_basalt_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=true]
conquest:porous_basalt_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=false]
conquest:porous_basalt_quarter_slab[facing=north,layer=3,type=top,waterlogged=true]
conquest:porous_basalt_quarter_slab[facing=north,layer=3,type=top,waterlogged=false]
conquest:porous_basalt_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=true]
conquest:porous_basalt_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=false]
conquest:porous_basalt_quarter_slab[facing=south,layer=1,type=top,waterlogged=true]
conquest:porous_basalt_quarter_slab[facing=south,layer=1,type=top,waterlogged=false]
conquest:porous_basalt_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=true]
conquest:porous_basalt_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=false]
conquest:porous_basalt_quarter_slab[facing=south,layer=2,type=top,waterlogged=true]
conquest:porous_basalt_quarter_slab[facing=south,layer=2,type=top,waterlogged=false]
conquest:porous_basalt_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=true]
conquest:porous_basalt_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=false]
conquest:porous_basalt_quarter_slab[facing=south,layer=3,type=top,waterlogged=true]
conquest:porous_basalt_quarter_slab[facing=south,layer=3,type=top,waterlogged=false]
conquest:porous_basalt_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=true]
conquest:porous_basalt_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=false]
conquest:porous_basalt_quarter_slab[facing=west,layer=1,type=top,waterlogged=true]
conquest:porous_basalt_quarter_slab[facing=west,layer=1,type=top,waterlogged=false]
conquest:porous_basalt_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=true]
conquest:porous_basalt_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=false]
conquest:porous_basalt_quarter_slab[facing=west,layer=2,type=top,waterlogged=true]
conquest:porous_basalt_quarter_slab[facing=west,layer=2,type=top,waterlogged=false]
conquest:porous_basalt_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=true]
conquest:porous_basalt_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=false]
conquest:porous_basalt_quarter_slab[facing=west,layer=3,type=top,waterlogged=true]
conquest:porous_basalt_quarter_slab[facing=west,layer=3,type=top,waterlogged=false]
conquest:porous_basalt_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=true]
conquest:porous_basalt_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=false]
conquest:porous_basalt_quarter_slab[facing=east,layer=1,type=top,waterlogged=true]
conquest:porous_basalt_quarter_slab[facing=east,layer=1,type=top,waterlogged=false]
conquest:porous_basalt_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=true]
conquest:porous_basalt_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=false]
conquest:porous_basalt_quarter_slab[facing=east,layer=2,type=top,waterlogged=true]
conquest:porous_basalt_quarter_slab[facing=east,layer=2,type=top,waterlogged=false]
conquest:porous_basalt_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=true]
conquest:porous_basalt_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=false]
conquest:porous_basalt_quarter_slab[facing=east,layer=3,type=top,waterlogged=true]
conquest:porous_basalt_quarter_slab[facing=east,layer=3,type=top,waterlogged=false]
conquest:porous_basalt_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=true]
conquest:porous_basalt_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=false]
conquest:porous_basalt_slab[layers=1,type=top,waterlogged=true]
conquest:porous_basalt_slab[layers=1,type=top,waterlogged=false]
conquest:porous_basalt_slab[layers=1,type=bottom,waterlogged=true]
conquest:porous_basalt_slab[layers=1,type=bottom,waterlogged=false]
conquest:porous_basalt_slab[layers=2,type=top,waterlogged=true]
conquest:porous_basalt_slab[layers=2,type=top,waterlogged=false]
conquest:porous_basalt_slab[layers=2,type=bottom,waterlogged=true]
conquest:porous_basalt_slab[layers=2,type=bottom,waterlogged=false]
conquest:porous_basalt_slab[layers=3,type=top,waterlogged=true]
conquest:porous_basalt_slab[layers=3,type=top,waterlogged=false]
conquest:porous_basalt_slab[layers=3,type=bottom,waterlogged=true]
conquest:porous_basalt_slab[layers=3,type=bottom,waterlogged=false]
conquest:porous_basalt_slab[layers=4,type=top,waterlogged=true]
conquest:porous_basalt_slab[layers=4,type=top,waterlogged=false]
conquest:porous_basalt_slab[layers=4,type=bottom,waterlogged=true]
conquest:porous_basalt_slab[layers=4,type=bottom,waterlogged=false]
conquest:porous_basalt_slab[layers=5,type=top,waterlogged=true]
conquest:porous_basalt_slab[layers=5,type=top,waterlogged=false]
conquest:porous_basalt_slab[layers=5,type=bottom,waterlogged=true]
conquest:porous_basalt_slab[layers=5,type=bottom,waterlogged=false]
conquest:porous_basalt_slab[layers=6,type=top,waterlogged=true]
conquest:porous_basalt_slab[layers=6,type=top,waterlogged=false]
conquest:porous_basalt_slab[layers=6,type=bottom,waterlogged=true]
conquest:porous_basalt_slab[layers=6,type=bottom,waterlogged=false]
conquest:porous_basalt_slab[layers=7,type=top,waterlogged=true]
conquest:porous_basalt_slab[layers=7,type=top,waterlogged=false]
conquest:porous_basalt_slab[layers=7,type=bottom,waterlogged=true]
conquest:porous_basalt_slab[layers=7,type=bottom,waterlogged=false]
conquest:porous_basalt_slab[layers=8,type=top,waterlogged=true]
conquest:porous_basalt_slab[layers=8,type=top,waterlogged=false]
conquest:porous_basalt_slab[layers=8,type=bottom,waterlogged=true]
conquest:porous_basalt_slab[layers=8,type=bottom,waterlogged=false]
conquest:porous_basalt_small_window[down=true,up=true,waterlogged=true]
conquest:porous_basalt_small_window[down=true,up=true,waterlogged=false]
conquest:porous_basalt_small_window[down=true,up=false,waterlogged=true]
conquest:porous_basalt_small_window[down=true,up=false,waterlogged=false]
conquest:porous_basalt_small_window[down=false,up=true,waterlogged=true]
conquest:porous_basalt_small_window[down=false,up=true,waterlogged=false]
conquest:porous_basalt_small_window[down=false,up=false,waterlogged=true]
conquest:porous_basalt_small_window[down=false,up=false,waterlogged=false]
conquest:porous_basalt_small_window_half[down=true,facing=north,up=true,waterlogged=true]
conquest:porous_basalt_small_window_half[down=true,facing=north,up=true,waterlogged=false]
conquest:porous_basalt_small_window_half[down=true,facing=north,up=false,waterlogged=true]
conquest:porous_basalt_small_window_half[down=true,facing=north,up=false,waterlogged=false]
conquest:porous_basalt_small_window_half[down=true,facing=south,up=true,waterlogged=true]
conquest:porous_basalt_small_window_half[down=true,facing=south,up=true,waterlogged=false]
conquest:porous_basalt_small_window_half[down=true,facing=south,up=false,waterlogged=true]
conquest:porous_basalt_small_window_half[down=true,facing=south,up=false,waterlogged=false]
conquest:porous_basalt_small_window_half[down=true,facing=west,up=true,waterlogged=true]
conquest:porous_basalt_small_window_half[down=true,facing=west,up=true,waterlogged=false]
conquest:porous_basalt_small_window_half[down=true,facing=west,up=false,waterlogged=true]
conquest:porous_basalt_small_window_half[down=true,facing=west,up=false,waterlogged=false]
conquest:porous_basalt_small_window_half[down=true,facing=east,up=true,waterlogged=true]
conquest:porous_basalt_small_window_half[down=true,facing=east,up=true,waterlogged=false]
conquest:porous_basalt_small_window_half[down=true,facing=east,up=false,waterlogged=true]
conquest:porous_basalt_small_window_half[down=true,facing=east,up=false,waterlogged=false]
conquest:porous_basalt_small_window_half[down=false,facing=north,up=true,waterlogged=true]
conquest:porous_basalt_small_window_half[down=false,facing=north,up=true,waterlogged=false]
conquest:porous_basalt_small_window_half[down=false,facing=north,up=false,waterlogged=true]
conquest:porous_basalt_small_window_half[down=false,facing=north,up=false,waterlogged=false]
conquest:porous_basalt_small_window_half[down=false,facing=south,up=true,waterlogged=true]
conquest:porous_basalt_small_window_half[down=false,facing=south,up=true,waterlogged=false]
conquest:porous_basalt_small_window_half[down=false,facing=south,up=false,waterlogged=true]
conquest:porous_basalt_small_window_half[down=false,facing=south,up=false,waterlogged=false]
conquest:porous_basalt_small_window_half[down=false,facing=west,up=true,waterlogged=true]
conquest:porous_basalt_small_window_half[down=false,facing=west,up=true,waterlogged=false]
conquest:porous_basalt_small_window_half[down=false,facing=west,up=false,waterlogged=true]
conquest:porous_basalt_small_window_half[down=false,facing=west,up=false,waterlogged=false]
conquest:porous_basalt_small_window_half[down=false,facing=east,up=true,waterlogged=true]
conquest:porous_basalt_small_window_half[down=false,facing=east,up=true,waterlogged=false]
conquest:porous_basalt_small_window_half[down=false,facing=east,up=false,waterlogged=true]
conquest:porous_basalt_small_window_half[down=false,facing=east,up=false,waterlogged=false]
conquest:porous_basalt_sphere[type=egg,waterlogged=true]
conquest:porous_basalt_sphere[type=egg,waterlogged=false]
conquest:porous_basalt_sphere[type=small,waterlogged=true]
conquest:porous_basalt_sphere[type=small,waterlogged=false]
conquest:porous_basalt_sphere[type=large,waterlogged=true]
conquest:porous_basalt_sphere[type=large,waterlogged=false]
conquest:porous_basalt_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:porous_basalt_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:porous_basalt_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:porous_basalt_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:porous_basalt_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:porous_basalt_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:porous_basalt_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:porous_basalt_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:porous_basalt_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:porous_basalt_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:porous_basalt_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:porous_basalt_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:porous_basalt_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:porous_basalt_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:porous_basalt_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:porous_basalt_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:porous_basalt_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:porous_basalt_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:porous_basalt_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:porous_basalt_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:porous_basalt_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:porous_basalt_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:porous_basalt_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:porous_basalt_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:porous_basalt_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:porous_basalt_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:porous_basalt_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:porous_basalt_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:porous_basalt_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:porous_basalt_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:porous_basalt_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:porous_basalt_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:porous_basalt_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:porous_basalt_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:porous_basalt_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:porous_basalt_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:porous_basalt_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:porous_basalt_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:porous_basalt_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:porous_basalt_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:porous_basalt_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:porous_basalt_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:porous_basalt_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:porous_basalt_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:porous_basalt_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:porous_basalt_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:porous_basalt_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:porous_basalt_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:porous_basalt_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:porous_basalt_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:porous_basalt_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:porous_basalt_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:porous_basalt_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:porous_basalt_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:porous_basalt_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:porous_basalt_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:porous_basalt_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:porous_basalt_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:porous_basalt_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:porous_basalt_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:porous_basalt_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:porous_basalt_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:porous_basalt_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:porous_basalt_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:porous_basalt_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:porous_basalt_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:porous_basalt_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:porous_basalt_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:porous_basalt_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:porous_basalt_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:porous_basalt_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:porous_basalt_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:porous_basalt_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:porous_basalt_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:porous_basalt_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:porous_basalt_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:porous_basalt_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:porous_basalt_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:porous_basalt_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:porous_basalt_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:porous_basalt_vertical_corner[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:porous_basalt_vertical_corner[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:porous_basalt_vertical_corner[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:porous_basalt_vertical_corner[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:porous_basalt_vertical_corner[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:porous_basalt_vertical_corner[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:porous_basalt_vertical_corner[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:porous_basalt_vertical_corner[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:porous_basalt_vertical_corner[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:porous_basalt_vertical_corner[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:porous_basalt_vertical_corner[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:porous_basalt_vertical_corner[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:porous_basalt_vertical_corner[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:porous_basalt_vertical_corner[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:porous_basalt_vertical_corner[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:porous_basalt_vertical_corner[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:porous_basalt_vertical_corner[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:porous_basalt_vertical_corner[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:porous_basalt_vertical_corner[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:porous_basalt_vertical_corner[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:porous_basalt_vertical_corner[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:porous_basalt_vertical_corner[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:porous_basalt_vertical_corner[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:porous_basalt_vertical_corner[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:porous_basalt_vertical_corner[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:porous_basalt_vertical_corner[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:porous_basalt_vertical_corner[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:porous_basalt_vertical_corner[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:porous_basalt_vertical_corner[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:porous_basalt_vertical_corner[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:porous_basalt_vertical_corner[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:porous_basalt_vertical_corner[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:porous_basalt_vertical_corner[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:porous_basalt_vertical_corner[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:porous_basalt_vertical_corner[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:porous_basalt_vertical_corner[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:porous_basalt_vertical_corner[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:porous_basalt_vertical_corner[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:porous_basalt_vertical_corner[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:porous_basalt_vertical_corner[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:porous_basalt_vertical_corner[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:porous_basalt_vertical_corner[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:porous_basalt_vertical_corner[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:porous_basalt_vertical_corner[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:porous_basalt_vertical_corner[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:porous_basalt_vertical_corner[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:porous_basalt_vertical_corner[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:porous_basalt_vertical_corner[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:porous_basalt_vertical_corner[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:porous_basalt_vertical_corner[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:porous_basalt_vertical_corner[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:porous_basalt_vertical_corner[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:porous_basalt_vertical_corner[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:porous_basalt_vertical_corner[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:porous_basalt_vertical_corner[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:porous_basalt_vertical_corner[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:porous_basalt_vertical_corner[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:porous_basalt_vertical_corner[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:porous_basalt_vertical_corner[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:porous_basalt_vertical_corner[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:porous_basalt_vertical_corner[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:porous_basalt_vertical_corner[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:porous_basalt_vertical_corner[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:porous_basalt_vertical_corner[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:porous_basalt_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:porous_basalt_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:porous_basalt_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:porous_basalt_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:porous_basalt_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:porous_basalt_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:porous_basalt_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:porous_basalt_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:porous_basalt_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:porous_basalt_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:porous_basalt_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:porous_basalt_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:porous_basalt_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:porous_basalt_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:porous_basalt_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:porous_basalt_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:porous_basalt_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:porous_basalt_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:porous_basalt_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:porous_basalt_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:porous_basalt_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:porous_basalt_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:porous_basalt_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:porous_basalt_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:porous_basalt_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:porous_basalt_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:porous_basalt_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:porous_basalt_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:porous_basalt_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:porous_basalt_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:porous_basalt_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:porous_basalt_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:porous_basalt_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:porous_basalt_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:porous_basalt_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:porous_basalt_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:porous_basalt_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:porous_basalt_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:porous_basalt_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:porous_basalt_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:porous_basalt_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:porous_basalt_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:porous_basalt_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:porous_basalt_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:porous_basalt_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:porous_basalt_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:porous_basalt_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:porous_basalt_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:porous_basalt_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:porous_basalt_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:porous_basalt_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:porous_basalt_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:porous_basalt_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:porous_basalt_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:porous_basalt_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:porous_basalt_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:porous_basalt_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:porous_basalt_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:porous_basalt_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:porous_basalt_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:porous_basalt_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:porous_basalt_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:porous_basalt_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:porous_basalt_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:porous_basalt_vertical_quarter[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:porous_basalt_vertical_quarter[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:porous_basalt_vertical_quarter[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:porous_basalt_vertical_quarter[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:porous_basalt_vertical_quarter[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:porous_basalt_vertical_quarter[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:porous_basalt_vertical_quarter[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:porous_basalt_vertical_quarter[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:porous_basalt_vertical_quarter[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:porous_basalt_vertical_quarter[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:porous_basalt_vertical_quarter[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:porous_basalt_vertical_quarter[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:porous_basalt_vertical_quarter[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:porous_basalt_vertical_quarter[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:porous_basalt_vertical_quarter[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:porous_basalt_vertical_quarter[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:porous_basalt_vertical_quarter[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:porous_basalt_vertical_quarter[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:porous_basalt_vertical_quarter[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:porous_basalt_vertical_quarter[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:porous_basalt_vertical_quarter[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:porous_basalt_vertical_quarter[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:porous_basalt_vertical_quarter[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:porous_basalt_vertical_quarter[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:porous_basalt_vertical_quarter[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:porous_basalt_vertical_quarter[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:porous_basalt_vertical_quarter[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:porous_basalt_vertical_quarter[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:porous_basalt_vertical_quarter[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:porous_basalt_vertical_quarter[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:porous_basalt_vertical_quarter[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:porous_basalt_vertical_quarter[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:porous_basalt_vertical_quarter[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:porous_basalt_vertical_quarter[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:porous_basalt_vertical_quarter[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:porous_basalt_vertical_quarter[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:porous_basalt_vertical_quarter[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:porous_basalt_vertical_quarter[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:porous_basalt_vertical_quarter[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:porous_basalt_vertical_quarter[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:porous_basalt_vertical_quarter[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:porous_basalt_vertical_quarter[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:porous_basalt_vertical_quarter[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:porous_basalt_vertical_quarter[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:porous_basalt_vertical_quarter[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:porous_basalt_vertical_quarter[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:porous_basalt_vertical_quarter[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:porous_basalt_vertical_quarter[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:porous_basalt_vertical_quarter[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:porous_basalt_vertical_quarter[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:porous_basalt_vertical_quarter[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:porous_basalt_vertical_quarter[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:porous_basalt_vertical_quarter[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:porous_basalt_vertical_quarter[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:porous_basalt_vertical_quarter[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:porous_basalt_vertical_quarter[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:porous_basalt_vertical_quarter[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:porous_basalt_vertical_quarter[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:porous_basalt_vertical_quarter[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:porous_basalt_vertical_quarter[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:porous_basalt_vertical_quarter[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:porous_basalt_vertical_quarter[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:porous_basalt_vertical_quarter[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:porous_basalt_vertical_quarter[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:porous_basalt_vertical_slab[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:porous_basalt_vertical_slab[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:porous_basalt_vertical_slab[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:porous_basalt_vertical_slab[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:porous_basalt_vertical_slab[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:porous_basalt_vertical_slab[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:porous_basalt_vertical_slab[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:porous_basalt_vertical_slab[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:porous_basalt_vertical_slab[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:porous_basalt_vertical_slab[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:porous_basalt_vertical_slab[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:porous_basalt_vertical_slab[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:porous_basalt_vertical_slab[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:porous_basalt_vertical_slab[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:porous_basalt_vertical_slab[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:porous_basalt_vertical_slab[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:porous_basalt_vertical_slab[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:porous_basalt_vertical_slab[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:porous_basalt_vertical_slab[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:porous_basalt_vertical_slab[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:porous_basalt_vertical_slab[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:porous_basalt_vertical_slab[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:porous_basalt_vertical_slab[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:porous_basalt_vertical_slab[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:porous_basalt_vertical_slab[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:porous_basalt_vertical_slab[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:porous_basalt_vertical_slab[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:porous_basalt_vertical_slab[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:porous_basalt_vertical_slab[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:porous_basalt_vertical_slab[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:porous_basalt_vertical_slab[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:porous_basalt_vertical_slab[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:porous_basalt_vertical_slab[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:porous_basalt_vertical_slab[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:porous_basalt_vertical_slab[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:porous_basalt_vertical_slab[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:porous_basalt_vertical_slab[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:porous_basalt_vertical_slab[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:porous_basalt_vertical_slab[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:porous_basalt_vertical_slab[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:porous_basalt_vertical_slab[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:porous_basalt_vertical_slab[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:porous_basalt_vertical_slab[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:porous_basalt_vertical_slab[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:porous_basalt_vertical_slab[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:porous_basalt_vertical_slab[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:porous_basalt_vertical_slab[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:porous_basalt_vertical_slab[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:porous_basalt_vertical_slab[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:porous_basalt_vertical_slab[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:porous_basalt_vertical_slab[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:porous_basalt_vertical_slab[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:porous_basalt_vertical_slab[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:porous_basalt_vertical_slab[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:porous_basalt_vertical_slab[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:porous_basalt_vertical_slab[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:porous_basalt_vertical_slab[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:porous_basalt_vertical_slab[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:porous_basalt_vertical_slab[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:porous_basalt_vertical_slab[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:porous_basalt_vertical_slab[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:porous_basalt_vertical_slab[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:porous_basalt_vertical_slab[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:porous_basalt_vertical_slab[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:porous_basalt_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:porous_basalt_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:porous_basalt_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:porous_basalt_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:porous_basalt_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:porous_basalt_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:porous_basalt_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:porous_basalt_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:porous_basalt_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:porous_basalt_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:porous_basalt_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:porous_basalt_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:porous_basalt_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:porous_basalt_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:porous_basalt_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:porous_basalt_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:porous_basalt_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:porous_basalt_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:porous_basalt_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:porous_basalt_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:porous_basalt_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:porous_basalt_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:porous_basalt_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:porous_basalt_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:porous_basalt_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:porous_basalt_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:porous_basalt_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:porous_basalt_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:porous_basalt_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:porous_basalt_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:porous_basalt_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:porous_basalt_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:porous_basalt_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:porous_basalt_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:porous_basalt_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:porous_basalt_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:porous_basalt_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:porous_basalt_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:porous_basalt_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:porous_basalt_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:porous_basalt_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:porous_basalt_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:porous_basalt_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:porous_basalt_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:porous_basalt_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:porous_basalt_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:porous_basalt_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:porous_basalt_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:porous_basalt_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:porous_basalt_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:porous_basalt_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:porous_basalt_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:porous_basalt_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:porous_basalt_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:porous_basalt_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:porous_basalt_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:porous_basalt_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:porous_basalt_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:porous_basalt_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:porous_basalt_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:porous_basalt_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:porous_basalt_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:porous_basalt_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:porous_basalt_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:porous_basalt_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:porous_basalt_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:porous_basalt_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:porous_basalt_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:porous_basalt_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:porous_basalt_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:porous_basalt_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:porous_basalt_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:porous_basalt_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:porous_basalt_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:porous_basalt_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:porous_basalt_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:porous_basalt_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:porous_basalt_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:porous_basalt_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:porous_basalt_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:porous_basalt_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:porous_basalt_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:porous_basalt_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:porous_basalt_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:porous_basalt_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:porous_basalt_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:porous_basalt_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:porous_basalt_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:porous_basalt_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:porous_basalt_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:porous_basalt_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:porous_basalt_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:porous_basalt_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:porous_basalt_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:porous_basalt_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:porous_basalt_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:porous_basalt_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:porous_basalt_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:porous_basalt_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:porous_basalt_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:porous_basalt_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:porous_basalt_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:porous_basalt_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:porous_basalt_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:porous_basalt_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:porous_basalt_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:porous_basalt_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:porous_basalt_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:porous_basalt_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:porous_basalt_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:porous_basalt_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:porous_basalt_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:porous_basalt_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:porous_basalt_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:porous_basalt_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:porous_basalt_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:porous_basalt_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:porous_basalt_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:porous_basalt_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:porous_basalt_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:porous_basalt_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:porous_basalt_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:porous_basalt_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:porous_basalt_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:porous_basalt_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:porous_basalt_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:porous_basalt_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:porous_basalt_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:porous_basalt_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:porous_basalt_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:porous_basalt_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:porous_basalt_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:porous_basalt_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:porous_basalt_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:porous_basalt_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:porous_basalt_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:porous_basalt_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:porous_basalt_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:porous_basalt_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:porous_basalt_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:porous_basalt_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:porous_basalt_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:porous_basalt_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:porous_basalt_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:porous_basalt_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:porous_basalt_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:porous_basalt_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:porous_basalt_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:porous_basalt_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:porous_basalt_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:porous_basalt_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:porous_basalt_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:porous_basalt_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:porous_basalt_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:porous_basalt_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:porous_basalt_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:porous_basalt_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:porous_basalt_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:porous_basalt_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:porous_basalt_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:porous_basalt_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:porous_basalt_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:porous_basalt_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:porous_basalt_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:porous_basalt_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:porous_basalt_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:porous_basalt_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:porous_basalt_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:porous_basalt_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:porous_basalt_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:porous_basalt_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:porous_basalt_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:porous_basalt_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:porous_basalt_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:porous_basalt_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:porous_basalt_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:porous_basalt_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:porous_basalt_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:porous_basalt_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:porous_basalt_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:porous_basalt_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:porous_basalt_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:porous_basalt_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:porous_basalt_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:porous_basalt_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:porous_basalt_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:porous_basalt_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:porous_basalt_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:porous_basalt_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:porous_basalt_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:porous_basalt_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:porous_basalt_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:porous_basalt_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:porous_basalt_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:porous_basalt_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:porous_basalt_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:porous_basalt_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:porous_basalt_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:porous_basalt_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:porous_basalt_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:porous_basalt_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:porous_basalt_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:porous_basalt_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:porous_basalt_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:porous_basalt_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:porous_basalt_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:porous_basalt_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:porous_basalt_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:porous_basalt_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:porous_basalt_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:porous_basalt_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:porous_basalt_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:porous_basalt_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:porous_basalt_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:porous_basalt_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:porous_basalt_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:porous_basalt_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:porous_basalt_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:porous_basalt_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:porous_basalt_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:porous_basalt_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:porous_basalt_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:porous_basalt_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:porous_basalt_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:porous_basalt_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:porous_basalt_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:porous_basalt_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:porous_basalt_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:porous_basalt_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:porous_basalt_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:porous_basalt_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:porous_basalt_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:porous_basalt_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:porous_basalt_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:porous_basalt_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:porous_basalt_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:porous_basalt_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:porous_basalt_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:porous_basalt_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:porous_basalt_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:porous_basalt_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:porous_basalt_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:porous_basalt_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:porous_basalt_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:porous_basalt_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:porous_basalt_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:porous_basalt_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:porous_basalt_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:porous_basalt_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:porous_basalt_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:porous_basalt_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:porous_basalt_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:porous_basalt_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:porous_basalt_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:porous_basalt_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:porous_basalt_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:porous_basalt_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:porous_basalt_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:porous_basalt_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:porous_basalt_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:porous_basalt_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:porous_basalt_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:porous_basalt_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:porous_basalt_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:porous_basalt_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:porous_basalt_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:porous_basalt_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:porous_basalt_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:porous_basalt_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:porous_basalt_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:porous_basalt_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:porous_basalt_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:porous_basalt_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:porous_basalt_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:porous_basalt_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:porous_basalt_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:porous_basalt_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:porous_basalt_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:porous_basalt_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:porous_basalt_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:porous_basalt_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:porous_basalt_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:porous_basalt_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:porous_basalt_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:porous_basalt_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:porous_basalt_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:porous_basalt_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:porous_basalt_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:porous_basalt_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:porous_basalt_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:porous_basalt_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:porous_basalt_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:porous_basalt_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:porous_basalt_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:porous_basalt_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:porous_basalt_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:porous_basalt_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:porous_basalt_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:porous_basalt_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:porous_basalt_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:porous_basalt_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:porous_basalt_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:porous_basalt_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:porous_basalt_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:porous_basalt_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:porous_basalt_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:porous_basalt_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:porous_basalt_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:porous_basalt_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:porous_basalt_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:porous_basalt_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:porous_basalt_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:porous_basalt_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:porous_basalt_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:porous_basalt_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:porous_basalt_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:porous_basalt_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:porous_basalt_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:porous_basalt_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:porous_basalt_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:porous_basalt_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:porous_basalt_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:porous_basalt_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:porous_basalt_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:porous_dacite
conquest:porous_dacite_arrowslit[facing=north,waterlogged=true]
conquest:porous_dacite_arrowslit[facing=north,waterlogged=false]
conquest:porous_dacite_arrowslit[facing=south,waterlogged=true]
conquest:porous_dacite_arrowslit[facing=south,waterlogged=false]
conquest:porous_dacite_arrowslit[facing=west,waterlogged=true]
conquest:porous_dacite_arrowslit[facing=west,waterlogged=false]
conquest:porous_dacite_arrowslit[facing=east,waterlogged=true]
conquest:porous_dacite_arrowslit[facing=east,waterlogged=false]
conquest:porous_dacite_balustrade[axis=x,waterlogged=true]
conquest:porous_dacite_balustrade[axis=x,waterlogged=false]
conquest:porous_dacite_balustrade[axis=y,waterlogged=true]
conquest:porous_dacite_balustrade[axis=y,waterlogged=false]
conquest:porous_dacite_balustrade[axis=z,waterlogged=true]
conquest:porous_dacite_balustrade[axis=z,waterlogged=false]
conquest:porous_dacite_capital[facing=flat,type=top,waterlogged=true]
conquest:porous_dacite_capital[facing=flat,type=top,waterlogged=false]
conquest:porous_dacite_capital[facing=flat,type=bottom,waterlogged=true]
conquest:porous_dacite_capital[facing=flat,type=bottom,waterlogged=false]
conquest:porous_dacite_capital[facing=north,type=top,waterlogged=true]
conquest:porous_dacite_capital[facing=north,type=top,waterlogged=false]
conquest:porous_dacite_capital[facing=north,type=bottom,waterlogged=true]
conquest:porous_dacite_capital[facing=north,type=bottom,waterlogged=false]
conquest:porous_dacite_capital[facing=south,type=top,waterlogged=true]
conquest:porous_dacite_capital[facing=south,type=top,waterlogged=false]
conquest:porous_dacite_capital[facing=south,type=bottom,waterlogged=true]
conquest:porous_dacite_capital[facing=south,type=bottom,waterlogged=false]
conquest:porous_dacite_capital[facing=east,type=top,waterlogged=true]
conquest:porous_dacite_capital[facing=east,type=top,waterlogged=false]
conquest:porous_dacite_capital[facing=east,type=bottom,waterlogged=true]
conquest:porous_dacite_capital[facing=east,type=bottom,waterlogged=false]
conquest:porous_dacite_capital[facing=west,type=top,waterlogged=true]
conquest:porous_dacite_capital[facing=west,type=top,waterlogged=false]
conquest:porous_dacite_capital[facing=west,type=bottom,waterlogged=true]
conquest:porous_dacite_capital[facing=west,type=bottom,waterlogged=false]
conquest:porous_dacite_corner_slab[facing=north,type=top,waterlogged=true]
conquest:porous_dacite_corner_slab[facing=north,type=top,waterlogged=false]
conquest:porous_dacite_corner_slab[facing=north,type=bottom,waterlogged=true]
conquest:porous_dacite_corner_slab[facing=north,type=bottom,waterlogged=false]
conquest:porous_dacite_corner_slab[facing=south,type=top,waterlogged=true]
conquest:porous_dacite_corner_slab[facing=south,type=top,waterlogged=false]
conquest:porous_dacite_corner_slab[facing=south,type=bottom,waterlogged=true]
conquest:porous_dacite_corner_slab[facing=south,type=bottom,waterlogged=false]
conquest:porous_dacite_corner_slab[facing=west,type=top,waterlogged=true]
conquest:porous_dacite_corner_slab[facing=west,type=top,waterlogged=false]
conquest:porous_dacite_corner_slab[facing=west,type=bottom,waterlogged=true]
conquest:porous_dacite_corner_slab[facing=west,type=bottom,waterlogged=false]
conquest:porous_dacite_corner_slab[facing=east,type=top,waterlogged=true]
conquest:porous_dacite_corner_slab[facing=east,type=top,waterlogged=false]
conquest:porous_dacite_corner_slab[facing=east,type=bottom,waterlogged=true]
conquest:porous_dacite_corner_slab[facing=east,type=bottom,waterlogged=false]
conquest:porous_dacite_eighth_slab[facing=north,type=top,waterlogged=true]
conquest:porous_dacite_eighth_slab[facing=north,type=top,waterlogged=false]
conquest:porous_dacite_eighth_slab[facing=north,type=bottom,waterlogged=true]
conquest:porous_dacite_eighth_slab[facing=north,type=bottom,waterlogged=false]
conquest:porous_dacite_eighth_slab[facing=south,type=top,waterlogged=true]
conquest:porous_dacite_eighth_slab[facing=south,type=top,waterlogged=false]
conquest:porous_dacite_eighth_slab[facing=south,type=bottom,waterlogged=true]
conquest:porous_dacite_eighth_slab[facing=south,type=bottom,waterlogged=false]
conquest:porous_dacite_eighth_slab[facing=west,type=top,waterlogged=true]
conquest:porous_dacite_eighth_slab[facing=west,type=top,waterlogged=false]
conquest:porous_dacite_eighth_slab[facing=west,type=bottom,waterlogged=true]
conquest:porous_dacite_eighth_slab[facing=west,type=bottom,waterlogged=false]
conquest:porous_dacite_eighth_slab[facing=east,type=top,waterlogged=true]
conquest:porous_dacite_eighth_slab[facing=east,type=top,waterlogged=false]
conquest:porous_dacite_eighth_slab[facing=east,type=bottom,waterlogged=true]
conquest:porous_dacite_eighth_slab[facing=east,type=bottom,waterlogged=false]
conquest:porous_dacite_pillar[layer=1,waterlogged=true]
conquest:porous_dacite_pillar[layer=1,waterlogged=false]
conquest:porous_dacite_pillar[layer=2,waterlogged=true]
conquest:porous_dacite_pillar[layer=2,waterlogged=false]
conquest:porous_dacite_pillar[layer=3,waterlogged=true]
conquest:porous_dacite_pillar[layer=3,waterlogged=false]
conquest:porous_dacite_quarter_slab[facing=north,layer=1,type=top,waterlogged=true]
conquest:porous_dacite_quarter_slab[facing=north,layer=1,type=top,waterlogged=false]
conquest:porous_dacite_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=true]
conquest:porous_dacite_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=false]
conquest:porous_dacite_quarter_slab[facing=north,layer=2,type=top,waterlogged=true]
conquest:porous_dacite_quarter_slab[facing=north,layer=2,type=top,waterlogged=false]
conquest:porous_dacite_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=true]
conquest:porous_dacite_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=false]
conquest:porous_dacite_quarter_slab[facing=north,layer=3,type=top,waterlogged=true]
conquest:porous_dacite_quarter_slab[facing=north,layer=3,type=top,waterlogged=false]
conquest:porous_dacite_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=true]
conquest:porous_dacite_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=false]
conquest:porous_dacite_quarter_slab[facing=south,layer=1,type=top,waterlogged=true]
conquest:porous_dacite_quarter_slab[facing=south,layer=1,type=top,waterlogged=false]
conquest:porous_dacite_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=true]
conquest:porous_dacite_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=false]
conquest:porous_dacite_quarter_slab[facing=south,layer=2,type=top,waterlogged=true]
conquest:porous_dacite_quarter_slab[facing=south,layer=2,type=top,waterlogged=false]
conquest:porous_dacite_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=true]
conquest:porous_dacite_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=false]
conquest:porous_dacite_quarter_slab[facing=south,layer=3,type=top,waterlogged=true]
conquest:porous_dacite_quarter_slab[facing=south,layer=3,type=top,waterlogged=false]
conquest:porous_dacite_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=true]
conquest:porous_dacite_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=false]
conquest:porous_dacite_quarter_slab[facing=west,layer=1,type=top,waterlogged=true]
conquest:porous_dacite_quarter_slab[facing=west,layer=1,type=top,waterlogged=false]
conquest:porous_dacite_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=true]
conquest:porous_dacite_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=false]
conquest:porous_dacite_quarter_slab[facing=west,layer=2,type=top,waterlogged=true]
conquest:porous_dacite_quarter_slab[facing=west,layer=2,type=top,waterlogged=false]
conquest:porous_dacite_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=true]
conquest:porous_dacite_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=false]
conquest:porous_dacite_quarter_slab[facing=west,layer=3,type=top,waterlogged=true]
conquest:porous_dacite_quarter_slab[facing=west,layer=3,type=top,waterlogged=false]
conquest:porous_dacite_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=true]
conquest:porous_dacite_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=false]
conquest:porous_dacite_quarter_slab[facing=east,layer=1,type=top,waterlogged=true]
conquest:porous_dacite_quarter_slab[facing=east,layer=1,type=top,waterlogged=false]
conquest:porous_dacite_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=true]
conquest:porous_dacite_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=false]
conquest:porous_dacite_quarter_slab[facing=east,layer=2,type=top,waterlogged=true]
conquest:porous_dacite_quarter_slab[facing=east,layer=2,type=top,waterlogged=false]
conquest:porous_dacite_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=true]
conquest:porous_dacite_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=false]
conquest:porous_dacite_quarter_slab[facing=east,layer=3,type=top,waterlogged=true]
conquest:porous_dacite_quarter_slab[facing=east,layer=3,type=top,waterlogged=false]
conquest:porous_dacite_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=true]
conquest:porous_dacite_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=false]
conquest:porous_dacite_slab[layers=1,type=top,waterlogged=true]
conquest:porous_dacite_slab[layers=1,type=top,waterlogged=false]
conquest:porous_dacite_slab[layers=1,type=bottom,waterlogged=true]
conquest:porous_dacite_slab[layers=1,type=bottom,waterlogged=false]
conquest:porous_dacite_slab[layers=2,type=top,waterlogged=true]
conquest:porous_dacite_slab[layers=2,type=top,waterlogged=false]
conquest:porous_dacite_slab[layers=2,type=bottom,waterlogged=true]
conquest:porous_dacite_slab[layers=2,type=bottom,waterlogged=false]
conquest:porous_dacite_slab[layers=3,type=top,waterlogged=true]
conquest:porous_dacite_slab[layers=3,type=top,waterlogged=false]
conquest:porous_dacite_slab[layers=3,type=bottom,waterlogged=true]
conquest:porous_dacite_slab[layers=3,type=bottom,waterlogged=false]
conquest:porous_dacite_slab[layers=4,type=top,waterlogged=true]
conquest:porous_dacite_slab[layers=4,type=top,waterlogged=false]
conquest:porous_dacite_slab[layers=4,type=bottom,waterlogged=true]
conquest:porous_dacite_slab[layers=4,type=bottom,waterlogged=false]
conquest:porous_dacite_slab[layers=5,type=top,waterlogged=true]
conquest:porous_dacite_slab[layers=5,type=top,waterlogged=false]
conquest:porous_dacite_slab[layers=5,type=bottom,waterlogged=true]
conquest:porous_dacite_slab[layers=5,type=bottom,waterlogged=false]
conquest:porous_dacite_slab[layers=6,type=top,waterlogged=true]
conquest:porous_dacite_slab[layers=6,type=top,waterlogged=false]
conquest:porous_dacite_slab[layers=6,type=bottom,waterlogged=true]
conquest:porous_dacite_slab[layers=6,type=bottom,waterlogged=false]
conquest:porous_dacite_slab[layers=7,type=top,waterlogged=true]
conquest:porous_dacite_slab[layers=7,type=top,waterlogged=false]
conquest:porous_dacite_slab[layers=7,type=bottom,waterlogged=true]
conquest:porous_dacite_slab[layers=7,type=bottom,waterlogged=false]
conquest:porous_dacite_slab[layers=8,type=top,waterlogged=true]
conquest:porous_dacite_slab[layers=8,type=top,waterlogged=false]
conquest:porous_dacite_slab[layers=8,type=bottom,waterlogged=true]
conquest:porous_dacite_slab[layers=8,type=bottom,waterlogged=false]
conquest:porous_dacite_small_window[down=true,up=true,waterlogged=true]
conquest:porous_dacite_small_window[down=true,up=true,waterlogged=false]
conquest:porous_dacite_small_window[down=true,up=false,waterlogged=true]
conquest:porous_dacite_small_window[down=true,up=false,waterlogged=false]
conquest:porous_dacite_small_window[down=false,up=true,waterlogged=true]
conquest:porous_dacite_small_window[down=false,up=true,waterlogged=false]
conquest:porous_dacite_small_window[down=false,up=false,waterlogged=true]
conquest:porous_dacite_small_window[down=false,up=false,waterlogged=false]
conquest:porous_dacite_small_window_half[down=true,facing=north,up=true,waterlogged=true]
conquest:porous_dacite_small_window_half[down=true,facing=north,up=true,waterlogged=false]
conquest:porous_dacite_small_window_half[down=true,facing=north,up=false,waterlogged=true]
conquest:porous_dacite_small_window_half[down=true,facing=north,up=false,waterlogged=false]
conquest:porous_dacite_small_window_half[down=true,facing=south,up=true,waterlogged=true]
conquest:porous_dacite_small_window_half[down=true,facing=south,up=true,waterlogged=false]
conquest:porous_dacite_small_window_half[down=true,facing=south,up=false,waterlogged=true]
conquest:porous_dacite_small_window_half[down=true,facing=south,up=false,waterlogged=false]
conquest:porous_dacite_small_window_half[down=true,facing=west,up=true,waterlogged=true]
conquest:porous_dacite_small_window_half[down=true,facing=west,up=true,waterlogged=false]
conquest:porous_dacite_small_window_half[down=true,facing=west,up=false,waterlogged=true]
conquest:porous_dacite_small_window_half[down=true,facing=west,up=false,waterlogged=false]
conquest:porous_dacite_small_window_half[down=true,facing=east,up=true,waterlogged=true]
conquest:porous_dacite_small_window_half[down=true,facing=east,up=true,waterlogged=false]
conquest:porous_dacite_small_window_half[down=true,facing=east,up=false,waterlogged=true]
conquest:porous_dacite_small_window_half[down=true,facing=east,up=false,waterlogged=false]
conquest:porous_dacite_small_window_half[down=false,facing=north,up=true,waterlogged=true]
conquest:porous_dacite_small_window_half[down=false,facing=north,up=true,waterlogged=false]
conquest:porous_dacite_small_window_half[down=false,facing=north,up=false,waterlogged=true]
conquest:porous_dacite_small_window_half[down=false,facing=north,up=false,waterlogged=false]
conquest:porous_dacite_small_window_half[down=false,facing=south,up=true,waterlogged=true]
conquest:porous_dacite_small_window_half[down=false,facing=south,up=true,waterlogged=false]
conquest:porous_dacite_small_window_half[down=false,facing=south,up=false,waterlogged=true]
conquest:porous_dacite_small_window_half[down=false,facing=south,up=false,waterlogged=false]
conquest:porous_dacite_small_window_half[down=false,facing=west,up=true,waterlogged=true]
conquest:porous_dacite_small_window_half[down=false,facing=west,up=true,waterlogged=false]
conquest:porous_dacite_small_window_half[down=false,facing=west,up=false,waterlogged=true]
conquest:porous_dacite_small_window_half[down=false,facing=west,up=false,waterlogged=false]
conquest:porous_dacite_small_window_half[down=false,facing=east,up=true,waterlogged=true]
conquest:porous_dacite_small_window_half[down=false,facing=east,up=true,waterlogged=false]
conquest:porous_dacite_small_window_half[down=false,facing=east,up=false,waterlogged=true]
conquest:porous_dacite_small_window_half[down=false,facing=east,up=false,waterlogged=false]
conquest:porous_dacite_sphere[type=egg,waterlogged=true]
conquest:porous_dacite_sphere[type=egg,waterlogged=false]
conquest:porous_dacite_sphere[type=small,waterlogged=true]
conquest:porous_dacite_sphere[type=small,waterlogged=false]
conquest:porous_dacite_sphere[type=large,waterlogged=true]
conquest:porous_dacite_sphere[type=large,waterlogged=false]
conquest:porous_dacite_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:porous_dacite_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:porous_dacite_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:porous_dacite_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:porous_dacite_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:porous_dacite_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:porous_dacite_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:porous_dacite_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:porous_dacite_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:porous_dacite_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:porous_dacite_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:porous_dacite_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:porous_dacite_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:porous_dacite_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:porous_dacite_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:porous_dacite_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:porous_dacite_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:porous_dacite_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:porous_dacite_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:porous_dacite_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:porous_dacite_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:porous_dacite_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:porous_dacite_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:porous_dacite_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:porous_dacite_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:porous_dacite_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:porous_dacite_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:porous_dacite_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:porous_dacite_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:porous_dacite_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:porous_dacite_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:porous_dacite_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:porous_dacite_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:porous_dacite_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:porous_dacite_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:porous_dacite_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:porous_dacite_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:porous_dacite_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:porous_dacite_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:porous_dacite_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:porous_dacite_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:porous_dacite_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:porous_dacite_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:porous_dacite_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:porous_dacite_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:porous_dacite_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:porous_dacite_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:porous_dacite_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:porous_dacite_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:porous_dacite_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:porous_dacite_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:porous_dacite_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:porous_dacite_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:porous_dacite_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:porous_dacite_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:porous_dacite_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:porous_dacite_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:porous_dacite_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:porous_dacite_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:porous_dacite_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:porous_dacite_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:porous_dacite_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:porous_dacite_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:porous_dacite_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:porous_dacite_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:porous_dacite_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:porous_dacite_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:porous_dacite_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:porous_dacite_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:porous_dacite_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:porous_dacite_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:porous_dacite_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:porous_dacite_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:porous_dacite_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:porous_dacite_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:porous_dacite_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:porous_dacite_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:porous_dacite_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:porous_dacite_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:porous_dacite_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:porous_dacite_vertical_corner[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:porous_dacite_vertical_corner[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:porous_dacite_vertical_corner[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:porous_dacite_vertical_corner[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:porous_dacite_vertical_corner[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:porous_dacite_vertical_corner[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:porous_dacite_vertical_corner[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:porous_dacite_vertical_corner[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:porous_dacite_vertical_corner[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:porous_dacite_vertical_corner[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:porous_dacite_vertical_corner[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:porous_dacite_vertical_corner[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:porous_dacite_vertical_corner[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:porous_dacite_vertical_corner[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:porous_dacite_vertical_corner[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:porous_dacite_vertical_corner[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:porous_dacite_vertical_corner[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:porous_dacite_vertical_corner[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:porous_dacite_vertical_corner[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:porous_dacite_vertical_corner[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:porous_dacite_vertical_corner[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:porous_dacite_vertical_corner[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:porous_dacite_vertical_corner[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:porous_dacite_vertical_corner[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:porous_dacite_vertical_corner[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:porous_dacite_vertical_corner[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:porous_dacite_vertical_corner[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:porous_dacite_vertical_corner[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:porous_dacite_vertical_corner[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:porous_dacite_vertical_corner[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:porous_dacite_vertical_corner[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:porous_dacite_vertical_corner[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:porous_dacite_vertical_corner[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:porous_dacite_vertical_corner[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:porous_dacite_vertical_corner[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:porous_dacite_vertical_corner[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:porous_dacite_vertical_corner[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:porous_dacite_vertical_corner[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:porous_dacite_vertical_corner[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:porous_dacite_vertical_corner[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:porous_dacite_vertical_corner[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:porous_dacite_vertical_corner[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:porous_dacite_vertical_corner[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:porous_dacite_vertical_corner[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:porous_dacite_vertical_corner[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:porous_dacite_vertical_corner[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:porous_dacite_vertical_corner[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:porous_dacite_vertical_corner[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:porous_dacite_vertical_corner[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:porous_dacite_vertical_corner[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:porous_dacite_vertical_corner[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:porous_dacite_vertical_corner[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:porous_dacite_vertical_corner[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:porous_dacite_vertical_corner[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:porous_dacite_vertical_corner[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:porous_dacite_vertical_corner[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:porous_dacite_vertical_corner[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:porous_dacite_vertical_corner[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:porous_dacite_vertical_corner[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:porous_dacite_vertical_corner[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:porous_dacite_vertical_corner[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:porous_dacite_vertical_corner[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:porous_dacite_vertical_corner[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:porous_dacite_vertical_corner[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:porous_dacite_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:porous_dacite_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:porous_dacite_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:porous_dacite_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:porous_dacite_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:porous_dacite_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:porous_dacite_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:porous_dacite_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:porous_dacite_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:porous_dacite_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:porous_dacite_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:porous_dacite_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:porous_dacite_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:porous_dacite_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:porous_dacite_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:porous_dacite_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:porous_dacite_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:porous_dacite_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:porous_dacite_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:porous_dacite_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:porous_dacite_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:porous_dacite_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:porous_dacite_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:porous_dacite_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:porous_dacite_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:porous_dacite_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:porous_dacite_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:porous_dacite_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:porous_dacite_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:porous_dacite_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:porous_dacite_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:porous_dacite_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:porous_dacite_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:porous_dacite_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:porous_dacite_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:porous_dacite_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:porous_dacite_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:porous_dacite_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:porous_dacite_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:porous_dacite_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:porous_dacite_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:porous_dacite_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:porous_dacite_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:porous_dacite_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:porous_dacite_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:porous_dacite_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:porous_dacite_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:porous_dacite_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:porous_dacite_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:porous_dacite_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:porous_dacite_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:porous_dacite_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:porous_dacite_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:porous_dacite_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:porous_dacite_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:porous_dacite_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:porous_dacite_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:porous_dacite_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:porous_dacite_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:porous_dacite_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:porous_dacite_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:porous_dacite_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:porous_dacite_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:porous_dacite_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:porous_dacite_vertical_quarter[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:porous_dacite_vertical_quarter[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:porous_dacite_vertical_quarter[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:porous_dacite_vertical_quarter[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:porous_dacite_vertical_quarter[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:porous_dacite_vertical_quarter[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:porous_dacite_vertical_quarter[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:porous_dacite_vertical_quarter[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:porous_dacite_vertical_quarter[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:porous_dacite_vertical_quarter[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:porous_dacite_vertical_quarter[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:porous_dacite_vertical_quarter[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:porous_dacite_vertical_quarter[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:porous_dacite_vertical_quarter[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:porous_dacite_vertical_quarter[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:porous_dacite_vertical_quarter[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:porous_dacite_vertical_quarter[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:porous_dacite_vertical_quarter[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:porous_dacite_vertical_quarter[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:porous_dacite_vertical_quarter[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:porous_dacite_vertical_quarter[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:porous_dacite_vertical_quarter[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:porous_dacite_vertical_quarter[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:porous_dacite_vertical_quarter[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:porous_dacite_vertical_quarter[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:porous_dacite_vertical_quarter[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:porous_dacite_vertical_quarter[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:porous_dacite_vertical_quarter[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:porous_dacite_vertical_quarter[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:porous_dacite_vertical_quarter[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:porous_dacite_vertical_quarter[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:porous_dacite_vertical_quarter[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:porous_dacite_vertical_quarter[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:porous_dacite_vertical_quarter[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:porous_dacite_vertical_quarter[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:porous_dacite_vertical_quarter[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:porous_dacite_vertical_quarter[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:porous_dacite_vertical_quarter[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:porous_dacite_vertical_quarter[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:porous_dacite_vertical_quarter[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:porous_dacite_vertical_quarter[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:porous_dacite_vertical_quarter[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:porous_dacite_vertical_quarter[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:porous_dacite_vertical_quarter[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:porous_dacite_vertical_quarter[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:porous_dacite_vertical_quarter[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:porous_dacite_vertical_quarter[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:porous_dacite_vertical_quarter[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:porous_dacite_vertical_quarter[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:porous_dacite_vertical_quarter[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:porous_dacite_vertical_quarter[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:porous_dacite_vertical_quarter[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:porous_dacite_vertical_quarter[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:porous_dacite_vertical_quarter[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:porous_dacite_vertical_quarter[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:porous_dacite_vertical_quarter[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:porous_dacite_vertical_quarter[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:porous_dacite_vertical_quarter[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:porous_dacite_vertical_quarter[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:porous_dacite_vertical_quarter[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:porous_dacite_vertical_quarter[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:porous_dacite_vertical_quarter[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:porous_dacite_vertical_quarter[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:porous_dacite_vertical_quarter[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:porous_dacite_vertical_slab[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:porous_dacite_vertical_slab[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:porous_dacite_vertical_slab[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:porous_dacite_vertical_slab[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:porous_dacite_vertical_slab[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:porous_dacite_vertical_slab[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:porous_dacite_vertical_slab[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:porous_dacite_vertical_slab[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:porous_dacite_vertical_slab[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:porous_dacite_vertical_slab[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:porous_dacite_vertical_slab[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:porous_dacite_vertical_slab[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:porous_dacite_vertical_slab[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:porous_dacite_vertical_slab[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:porous_dacite_vertical_slab[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:porous_dacite_vertical_slab[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:porous_dacite_vertical_slab[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:porous_dacite_vertical_slab[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:porous_dacite_vertical_slab[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:porous_dacite_vertical_slab[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:porous_dacite_vertical_slab[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:porous_dacite_vertical_slab[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:porous_dacite_vertical_slab[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:porous_dacite_vertical_slab[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:porous_dacite_vertical_slab[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:porous_dacite_vertical_slab[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:porous_dacite_vertical_slab[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:porous_dacite_vertical_slab[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:porous_dacite_vertical_slab[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:porous_dacite_vertical_slab[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:porous_dacite_vertical_slab[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:porous_dacite_vertical_slab[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:porous_dacite_vertical_slab[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:porous_dacite_vertical_slab[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:porous_dacite_vertical_slab[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:porous_dacite_vertical_slab[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:porous_dacite_vertical_slab[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:porous_dacite_vertical_slab[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:porous_dacite_vertical_slab[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:porous_dacite_vertical_slab[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:porous_dacite_vertical_slab[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:porous_dacite_vertical_slab[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:porous_dacite_vertical_slab[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:porous_dacite_vertical_slab[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:porous_dacite_vertical_slab[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:porous_dacite_vertical_slab[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:porous_dacite_vertical_slab[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:porous_dacite_vertical_slab[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:porous_dacite_vertical_slab[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:porous_dacite_vertical_slab[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:porous_dacite_vertical_slab[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:porous_dacite_vertical_slab[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:porous_dacite_vertical_slab[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:porous_dacite_vertical_slab[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:porous_dacite_vertical_slab[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:porous_dacite_vertical_slab[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:porous_dacite_vertical_slab[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:porous_dacite_vertical_slab[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:porous_dacite_vertical_slab[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:porous_dacite_vertical_slab[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:porous_dacite_vertical_slab[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:porous_dacite_vertical_slab[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:porous_dacite_vertical_slab[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:porous_dacite_vertical_slab[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:porous_dacite_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:porous_dacite_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:porous_dacite_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:porous_dacite_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:porous_dacite_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:porous_dacite_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:porous_dacite_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:porous_dacite_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:porous_dacite_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:porous_dacite_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:porous_dacite_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:porous_dacite_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:porous_dacite_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:porous_dacite_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:porous_dacite_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:porous_dacite_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:porous_dacite_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:porous_dacite_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:porous_dacite_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:porous_dacite_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:porous_dacite_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:porous_dacite_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:porous_dacite_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:porous_dacite_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:porous_dacite_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:porous_dacite_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:porous_dacite_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:porous_dacite_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:porous_dacite_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:porous_dacite_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:porous_dacite_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:porous_dacite_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:porous_dacite_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:porous_dacite_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:porous_dacite_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:porous_dacite_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:porous_dacite_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:porous_dacite_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:porous_dacite_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:porous_dacite_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:porous_dacite_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:porous_dacite_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:porous_dacite_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:porous_dacite_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:porous_dacite_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:porous_dacite_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:porous_dacite_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:porous_dacite_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:porous_dacite_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:porous_dacite_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:porous_dacite_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:porous_dacite_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:porous_dacite_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:porous_dacite_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:porous_dacite_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:porous_dacite_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:porous_dacite_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:porous_dacite_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:porous_dacite_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:porous_dacite_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:porous_dacite_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:porous_dacite_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:porous_dacite_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:porous_dacite_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:porous_dacite_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:porous_dacite_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:porous_dacite_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:porous_dacite_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:porous_dacite_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:porous_dacite_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:porous_dacite_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:porous_dacite_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:porous_dacite_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:porous_dacite_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:porous_dacite_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:porous_dacite_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:porous_dacite_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:porous_dacite_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:porous_dacite_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:porous_dacite_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:porous_dacite_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:porous_dacite_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:porous_dacite_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:porous_dacite_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:porous_dacite_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:porous_dacite_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:porous_dacite_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:porous_dacite_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:porous_dacite_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:porous_dacite_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:porous_dacite_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:porous_dacite_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:porous_dacite_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:porous_dacite_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:porous_dacite_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:porous_dacite_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:porous_dacite_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:porous_dacite_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:porous_dacite_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:porous_dacite_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:porous_dacite_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:porous_dacite_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:porous_dacite_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:porous_dacite_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:porous_dacite_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:porous_dacite_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:porous_dacite_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:porous_dacite_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:porous_dacite_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:porous_dacite_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:porous_dacite_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:porous_dacite_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:porous_dacite_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:porous_dacite_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:porous_dacite_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:porous_dacite_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:porous_dacite_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:porous_dacite_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:porous_dacite_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:porous_dacite_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:porous_dacite_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:porous_dacite_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:porous_dacite_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:porous_dacite_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:porous_dacite_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:porous_dacite_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:porous_dacite_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:porous_dacite_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:porous_dacite_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:porous_dacite_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:porous_dacite_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:porous_dacite_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:porous_dacite_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:porous_dacite_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:porous_dacite_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:porous_dacite_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:porous_dacite_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:porous_dacite_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:porous_dacite_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:porous_dacite_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:porous_dacite_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:porous_dacite_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:porous_dacite_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:porous_dacite_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:porous_dacite_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:porous_dacite_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:porous_dacite_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:porous_dacite_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:porous_dacite_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:porous_dacite_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:porous_dacite_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:porous_dacite_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:porous_dacite_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:porous_dacite_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:porous_dacite_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:porous_dacite_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:porous_dacite_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:porous_dacite_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:porous_dacite_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:porous_dacite_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:porous_dacite_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:porous_dacite_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:porous_dacite_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:porous_dacite_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:porous_dacite_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:porous_dacite_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:porous_dacite_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:porous_dacite_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:porous_dacite_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:porous_dacite_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:porous_dacite_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:porous_dacite_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:porous_dacite_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:porous_dacite_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:porous_dacite_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:porous_dacite_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:porous_dacite_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:porous_dacite_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:porous_dacite_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:porous_dacite_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:porous_dacite_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:porous_dacite_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:porous_dacite_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:porous_dacite_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:porous_dacite_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:porous_dacite_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:porous_dacite_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:porous_dacite_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:porous_dacite_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:porous_dacite_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:porous_dacite_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:porous_dacite_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:porous_dacite_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:porous_dacite_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:porous_dacite_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:porous_dacite_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:porous_dacite_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:porous_dacite_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:porous_dacite_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:porous_dacite_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:porous_dacite_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:porous_dacite_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:porous_dacite_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:porous_dacite_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:porous_dacite_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:porous_dacite_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:porous_dacite_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:porous_dacite_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:porous_dacite_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:porous_dacite_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:porous_dacite_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:porous_dacite_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:porous_dacite_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:porous_dacite_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:porous_dacite_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:porous_dacite_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:porous_dacite_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:porous_dacite_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:porous_dacite_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:porous_dacite_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:porous_dacite_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:porous_dacite_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:porous_dacite_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:porous_dacite_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:porous_dacite_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:porous_dacite_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:porous_dacite_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:porous_dacite_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:porous_dacite_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:porous_dacite_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:porous_dacite_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:porous_dacite_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:porous_dacite_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:porous_dacite_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:porous_dacite_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:porous_dacite_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:porous_dacite_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:porous_dacite_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:porous_dacite_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:porous_dacite_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:porous_dacite_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:porous_dacite_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:porous_dacite_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:porous_dacite_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:porous_dacite_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:porous_dacite_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:porous_dacite_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:porous_dacite_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:porous_dacite_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:porous_dacite_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:porous_dacite_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:porous_dacite_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:porous_dacite_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:porous_dacite_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:porous_dacite_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:porous_dacite_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:porous_dacite_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:porous_dacite_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:porous_dacite_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:porous_dacite_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:porous_dacite_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:porous_dacite_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:porous_dacite_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:porous_dacite_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:porous_dacite_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:porous_dacite_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:porous_dacite_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:porous_dacite_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:porous_dacite_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:porous_dacite_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:porous_dacite_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:porous_dacite_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:porous_dacite_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:porous_dacite_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:porous_dacite_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:porous_dacite_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:porous_dacite_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:porous_dacite_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:porous_dacite_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:porous_dacite_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:porous_dacite_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:porous_dacite_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:porous_dacite_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:porous_dacite_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:porous_dacite_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:porous_dacite_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:porous_dacite_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:porous_dacite_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:porous_dacite_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:porous_dacite_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:porous_dacite_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:porous_dacite_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:porous_dacite_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:porous_dacite_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:porous_dacite_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:porous_dacite_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:porous_dacite_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:porous_dacite_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:porous_dacite_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:porous_dacite_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:porous_dacite_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:porous_dacite_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:porous_dacite_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:porous_dacite_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:porous_dacite_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:porous_dacite_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:porous_dacite_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:porous_dacite_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:porous_dacite_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:porous_dacite_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:porous_dacite_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:porous_dacite_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:porous_dacite_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:porous_dacite_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:porous_dacite_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:porous_dacite_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:porous_dacite_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:porous_dacite_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:porous_dacite_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:porous_dacite_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:porous_dacite_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:porous_dacite_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:porous_dacite_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:porous_dacite_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:porous_rhyolite
conquest:porous_rhyolite_arrowslit[facing=north,waterlogged=true]
conquest:porous_rhyolite_arrowslit[facing=north,waterlogged=false]
conquest:porous_rhyolite_arrowslit[facing=south,waterlogged=true]
conquest:porous_rhyolite_arrowslit[facing=south,waterlogged=false]
conquest:porous_rhyolite_arrowslit[facing=west,waterlogged=true]
conquest:porous_rhyolite_arrowslit[facing=west,waterlogged=false]
conquest:porous_rhyolite_arrowslit[facing=east,waterlogged=true]
conquest:porous_rhyolite_arrowslit[facing=east,waterlogged=false]
conquest:porous_rhyolite_balustrade[axis=x,waterlogged=true]
conquest:porous_rhyolite_balustrade[axis=x,waterlogged=false]
conquest:porous_rhyolite_balustrade[axis=y,waterlogged=true]
conquest:porous_rhyolite_balustrade[axis=y,waterlogged=false]
conquest:porous_rhyolite_balustrade[axis=z,waterlogged=true]
conquest:porous_rhyolite_balustrade[axis=z,waterlogged=false]
conquest:porous_rhyolite_capital[facing=flat,type=top,waterlogged=true]
conquest:porous_rhyolite_capital[facing=flat,type=top,waterlogged=false]
conquest:porous_rhyolite_capital[facing=flat,type=bottom,waterlogged=true]
conquest:porous_rhyolite_capital[facing=flat,type=bottom,waterlogged=false]
conquest:porous_rhyolite_capital[facing=north,type=top,waterlogged=true]
conquest:porous_rhyolite_capital[facing=north,type=top,waterlogged=false]
conquest:porous_rhyolite_capital[facing=north,type=bottom,waterlogged=true]
conquest:porous_rhyolite_capital[facing=north,type=bottom,waterlogged=false]
conquest:porous_rhyolite_capital[facing=south,type=top,waterlogged=true]
conquest:porous_rhyolite_capital[facing=south,type=top,waterlogged=false]
conquest:porous_rhyolite_capital[facing=south,type=bottom,waterlogged=true]
conquest:porous_rhyolite_capital[facing=south,type=bottom,waterlogged=false]
conquest:porous_rhyolite_capital[facing=east,type=top,waterlogged=true]
conquest:porous_rhyolite_capital[facing=east,type=top,waterlogged=false]
conquest:porous_rhyolite_capital[facing=east,type=bottom,waterlogged=true]
conquest:porous_rhyolite_capital[facing=east,type=bottom,waterlogged=false]
conquest:porous_rhyolite_capital[facing=west,type=top,waterlogged=true]
conquest:porous_rhyolite_capital[facing=west,type=top,waterlogged=false]
conquest:porous_rhyolite_capital[facing=west,type=bottom,waterlogged=true]
conquest:porous_rhyolite_capital[facing=west,type=bottom,waterlogged=false]
conquest:porous_rhyolite_corner_slab[facing=north,type=top,waterlogged=true]
conquest:porous_rhyolite_corner_slab[facing=north,type=top,waterlogged=false]
conquest:porous_rhyolite_corner_slab[facing=north,type=bottom,waterlogged=true]
conquest:porous_rhyolite_corner_slab[facing=north,type=bottom,waterlogged=false]
conquest:porous_rhyolite_corner_slab[facing=south,type=top,waterlogged=true]
conquest:porous_rhyolite_corner_slab[facing=south,type=top,waterlogged=false]
conquest:porous_rhyolite_corner_slab[facing=south,type=bottom,waterlogged=true]
conquest:porous_rhyolite_corner_slab[facing=south,type=bottom,waterlogged=false]
conquest:porous_rhyolite_corner_slab[facing=west,type=top,waterlogged=true]
conquest:porous_rhyolite_corner_slab[facing=west,type=top,waterlogged=false]
conquest:porous_rhyolite_corner_slab[facing=west,type=bottom,waterlogged=true]
conquest:porous_rhyolite_corner_slab[facing=west,type=bottom,waterlogged=false]
conquest:porous_rhyolite_corner_slab[facing=east,type=top,waterlogged=true]
conquest:porous_rhyolite_corner_slab[facing=east,type=top,waterlogged=false]
conquest:porous_rhyolite_corner_slab[facing=east,type=bottom,waterlogged=true]
conquest:porous_rhyolite_corner_slab[facing=east,type=bottom,waterlogged=false]
conquest:porous_rhyolite_eighth_slab[facing=north,type=top,waterlogged=true]
conquest:porous_rhyolite_eighth_slab[facing=north,type=top,waterlogged=false]
conquest:porous_rhyolite_eighth_slab[facing=north,type=bottom,waterlogged=true]
conquest:porous_rhyolite_eighth_slab[facing=north,type=bottom,waterlogged=false]
conquest:porous_rhyolite_eighth_slab[facing=south,type=top,waterlogged=true]
conquest:porous_rhyolite_eighth_slab[facing=south,type=top,waterlogged=false]
conquest:porous_rhyolite_eighth_slab[facing=south,type=bottom,waterlogged=true]
conquest:porous_rhyolite_eighth_slab[facing=south,type=bottom,waterlogged=false]
conquest:porous_rhyolite_eighth_slab[facing=west,type=top,waterlogged=true]
conquest:porous_rhyolite_eighth_slab[facing=west,type=top,waterlogged=false]
conquest:porous_rhyolite_eighth_slab[facing=west,type=bottom,waterlogged=true]
conquest:porous_rhyolite_eighth_slab[facing=west,type=bottom,waterlogged=false]
conquest:porous_rhyolite_eighth_slab[facing=east,type=top,waterlogged=true]
conquest:porous_rhyolite_eighth_slab[facing=east,type=top,waterlogged=false]
conquest:porous_rhyolite_eighth_slab[facing=east,type=bottom,waterlogged=true]
conquest:porous_rhyolite_eighth_slab[facing=east,type=bottom,waterlogged=false]
conquest:porous_rhyolite_pillar[layer=1,waterlogged=true]
conquest:porous_rhyolite_pillar[layer=1,waterlogged=false]
conquest:porous_rhyolite_pillar[layer=2,waterlogged=true]
conquest:porous_rhyolite_pillar[layer=2,waterlogged=false]
conquest:porous_rhyolite_pillar[layer=3,waterlogged=true]
conquest:porous_rhyolite_pillar[layer=3,waterlogged=false]
conquest:porous_rhyolite_quarter_slab[facing=north,layer=1,type=top,waterlogged=true]
conquest:porous_rhyolite_quarter_slab[facing=north,layer=1,type=top,waterlogged=false]
conquest:porous_rhyolite_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=true]
conquest:porous_rhyolite_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=false]
conquest:porous_rhyolite_quarter_slab[facing=north,layer=2,type=top,waterlogged=true]
conquest:porous_rhyolite_quarter_slab[facing=north,layer=2,type=top,waterlogged=false]
conquest:porous_rhyolite_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=true]
conquest:porous_rhyolite_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=false]
conquest:porous_rhyolite_quarter_slab[facing=north,layer=3,type=top,waterlogged=true]
conquest:porous_rhyolite_quarter_slab[facing=north,layer=3,type=top,waterlogged=false]
conquest:porous_rhyolite_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=true]
conquest:porous_rhyolite_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=false]
conquest:porous_rhyolite_quarter_slab[facing=south,layer=1,type=top,waterlogged=true]
conquest:porous_rhyolite_quarter_slab[facing=south,layer=1,type=top,waterlogged=false]
conquest:porous_rhyolite_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=true]
conquest:porous_rhyolite_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=false]
conquest:porous_rhyolite_quarter_slab[facing=south,layer=2,type=top,waterlogged=true]
conquest:porous_rhyolite_quarter_slab[facing=south,layer=2,type=top,waterlogged=false]
conquest:porous_rhyolite_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=true]
conquest:porous_rhyolite_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=false]
conquest:porous_rhyolite_quarter_slab[facing=south,layer=3,type=top,waterlogged=true]
conquest:porous_rhyolite_quarter_slab[facing=south,layer=3,type=top,waterlogged=false]
conquest:porous_rhyolite_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=true]
conquest:porous_rhyolite_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=false]
conquest:porous_rhyolite_quarter_slab[facing=west,layer=1,type=top,waterlogged=true]
conquest:porous_rhyolite_quarter_slab[facing=west,layer=1,type=top,waterlogged=false]
conquest:porous_rhyolite_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=true]
conquest:porous_rhyolite_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=false]
conquest:porous_rhyolite_quarter_slab[facing=west,layer=2,type=top,waterlogged=true]
conquest:porous_rhyolite_quarter_slab[facing=west,layer=2,type=top,waterlogged=false]
conquest:porous_rhyolite_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=true]
conquest:porous_rhyolite_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=false]
conquest:porous_rhyolite_quarter_slab[facing=west,layer=3,type=top,waterlogged=true]
conquest:porous_rhyolite_quarter_slab[facing=west,layer=3,type=top,waterlogged=false]
conquest:porous_rhyolite_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=true]
conquest:porous_rhyolite_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=false]
conquest:porous_rhyolite_quarter_slab[facing=east,layer=1,type=top,waterlogged=true]
conquest:porous_rhyolite_quarter_slab[facing=east,layer=1,type=top,waterlogged=false]
conquest:porous_rhyolite_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=true]
conquest:porous_rhyolite_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=false]
conquest:porous_rhyolite_quarter_slab[facing=east,layer=2,type=top,waterlogged=true]
conquest:porous_rhyolite_quarter_slab[facing=east,layer=2,type=top,waterlogged=false]
conquest:porous_rhyolite_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=true]
conquest:porous_rhyolite_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=false]
conquest:porous_rhyolite_quarter_slab[facing=east,layer=3,type=top,waterlogged=true]
conquest:porous_rhyolite_quarter_slab[facing=east,layer=3,type=top,waterlogged=false]
conquest:porous_rhyolite_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=true]
conquest:porous_rhyolite_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=false]
conquest:porous_rhyolite_slab[layers=1,type=top,waterlogged=true]
conquest:porous_rhyolite_slab[layers=1,type=top,waterlogged=false]
conquest:porous_rhyolite_slab[layers=1,type=bottom,waterlogged=true]
conquest:porous_rhyolite_slab[layers=1,type=bottom,waterlogged=false]
conquest:porous_rhyolite_slab[layers=2,type=top,waterlogged=true]
conquest:porous_rhyolite_slab[layers=2,type=top,waterlogged=false]
conquest:porous_rhyolite_slab[layers=2,type=bottom,waterlogged=true]
conquest:porous_rhyolite_slab[layers=2,type=bottom,waterlogged=false]
conquest:porous_rhyolite_slab[layers=3,type=top,waterlogged=true]
conquest:porous_rhyolite_slab[layers=3,type=top,waterlogged=false]
conquest:porous_rhyolite_slab[layers=3,type=bottom,waterlogged=true]
conquest:porous_rhyolite_slab[layers=3,type=bottom,waterlogged=false]
conquest:porous_rhyolite_slab[layers=4,type=top,waterlogged=true]
conquest:porous_rhyolite_slab[layers=4,type=top,waterlogged=false]
conquest:porous_rhyolite_slab[layers=4,type=bottom,waterlogged=true]
conquest:porous_rhyolite_slab[layers=4,type=bottom,waterlogged=false]
conquest:porous_rhyolite_slab[layers=5,type=top,waterlogged=true]
conquest:porous_rhyolite_slab[layers=5,type=top,waterlogged=false]
conquest:porous_rhyolite_slab[layers=5,type=bottom,waterlogged=true]
conquest:porous_rhyolite_slab[layers=5,type=bottom,waterlogged=false]
conquest:porous_rhyolite_slab[layers=6,type=top,waterlogged=true]
conquest:porous_rhyolite_slab[layers=6,type=top,waterlogged=false]
conquest:porous_rhyolite_slab[layers=6,type=bottom,waterlogged=true]
conquest:porous_rhyolite_slab[layers=6,type=bottom,waterlogged=false]
conquest:porous_rhyolite_slab[layers=7,type=top,waterlogged=true]
conquest:porous_rhyolite_slab[layers=7,type=top,waterlogged=false]
conquest:porous_rhyolite_slab[layers=7,type=bottom,waterlogged=true]
conquest:porous_rhyolite_slab[layers=7,type=bottom,waterlogged=false]
conquest:porous_rhyolite_slab[layers=8,type=top,waterlogged=true]
conquest:porous_rhyolite_slab[layers=8,type=top,waterlogged=false]
conquest:porous_rhyolite_slab[layers=8,type=bottom,waterlogged=true]
conquest:porous_rhyolite_slab[layers=8,type=bottom,waterlogged=false]
conquest:porous_rhyolite_small_window[down=true,up=true,waterlogged=true]
conquest:porous_rhyolite_small_window[down=true,up=true,waterlogged=false]
conquest:porous_rhyolite_small_window[down=true,up=false,waterlogged=true]
conquest:porous_rhyolite_small_window[down=true,up=false,waterlogged=false]
conquest:porous_rhyolite_small_window[down=false,up=true,waterlogged=true]
conquest:porous_rhyolite_small_window[down=false,up=true,waterlogged=false]
conquest:porous_rhyolite_small_window[down=false,up=false,waterlogged=true]
conquest:porous_rhyolite_small_window[down=false,up=false,waterlogged=false]
conquest:porous_rhyolite_small_window_half[down=true,facing=north,up=true,waterlogged=true]
conquest:porous_rhyolite_small_window_half[down=true,facing=north,up=true,waterlogged=false]
conquest:porous_rhyolite_small_window_half[down=true,facing=north,up=false,waterlogged=true]
conquest:porous_rhyolite_small_window_half[down=true,facing=north,up=false,waterlogged=false]
conquest:porous_rhyolite_small_window_half[down=true,facing=south,up=true,waterlogged=true]
conquest:porous_rhyolite_small_window_half[down=true,facing=south,up=true,waterlogged=false]
conquest:porous_rhyolite_small_window_half[down=true,facing=south,up=false,waterlogged=true]
conquest:porous_rhyolite_small_window_half[down=true,facing=south,up=false,waterlogged=false]
conquest:porous_rhyolite_small_window_half[down=true,facing=west,up=true,waterlogged=true]
conquest:porous_rhyolite_small_window_half[down=true,facing=west,up=true,waterlogged=false]
conquest:porous_rhyolite_small_window_half[down=true,facing=west,up=false,waterlogged=true]
conquest:porous_rhyolite_small_window_half[down=true,facing=west,up=false,waterlogged=false]
conquest:porous_rhyolite_small_window_half[down=true,facing=east,up=true,waterlogged=true]
conquest:porous_rhyolite_small_window_half[down=true,facing=east,up=true,waterlogged=false]
conquest:porous_rhyolite_small_window_half[down=true,facing=east,up=false,waterlogged=true]
conquest:porous_rhyolite_small_window_half[down=true,facing=east,up=false,waterlogged=false]
conquest:porous_rhyolite_small_window_half[down=false,facing=north,up=true,waterlogged=true]
conquest:porous_rhyolite_small_window_half[down=false,facing=north,up=true,waterlogged=false]
conquest:porous_rhyolite_small_window_half[down=false,facing=north,up=false,waterlogged=true]
conquest:porous_rhyolite_small_window_half[down=false,facing=north,up=false,waterlogged=false]
conquest:porous_rhyolite_small_window_half[down=false,facing=south,up=true,waterlogged=true]
conquest:porous_rhyolite_small_window_half[down=false,facing=south,up=true,waterlogged=false]
conquest:porous_rhyolite_small_window_half[down=false,facing=south,up=false,waterlogged=true]
conquest:porous_rhyolite_small_window_half[down=false,facing=south,up=false,waterlogged=false]
conquest:porous_rhyolite_small_window_half[down=false,facing=west,up=true,waterlogged=true]
conquest:porous_rhyolite_small_window_half[down=false,facing=west,up=true,waterlogged=false]
conquest:porous_rhyolite_small_window_half[down=false,facing=west,up=false,waterlogged=true]
conquest:porous_rhyolite_small_window_half[down=false,facing=west,up=false,waterlogged=false]
conquest:porous_rhyolite_small_window_half[down=false,facing=east,up=true,waterlogged=true]
conquest:porous_rhyolite_small_window_half[down=false,facing=east,up=true,waterlogged=false]
conquest:porous_rhyolite_small_window_half[down=false,facing=east,up=false,waterlogged=true]
conquest:porous_rhyolite_small_window_half[down=false,facing=east,up=false,waterlogged=false]
conquest:porous_rhyolite_sphere[type=egg,waterlogged=true]
conquest:porous_rhyolite_sphere[type=egg,waterlogged=false]
conquest:porous_rhyolite_sphere[type=small,waterlogged=true]
conquest:porous_rhyolite_sphere[type=small,waterlogged=false]
conquest:porous_rhyolite_sphere[type=large,waterlogged=true]
conquest:porous_rhyolite_sphere[type=large,waterlogged=false]
conquest:porous_rhyolite_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:porous_rhyolite_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:porous_rhyolite_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:porous_rhyolite_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:porous_rhyolite_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:porous_rhyolite_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:porous_rhyolite_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:porous_rhyolite_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:porous_rhyolite_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:porous_rhyolite_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:porous_rhyolite_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:porous_rhyolite_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:porous_rhyolite_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:porous_rhyolite_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:porous_rhyolite_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:porous_rhyolite_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:porous_rhyolite_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:porous_rhyolite_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:porous_rhyolite_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:porous_rhyolite_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:porous_rhyolite_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:porous_rhyolite_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:porous_rhyolite_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:porous_rhyolite_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:porous_rhyolite_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:porous_rhyolite_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:porous_rhyolite_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:porous_rhyolite_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:porous_rhyolite_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:porous_rhyolite_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:porous_rhyolite_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:porous_rhyolite_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:porous_rhyolite_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:porous_rhyolite_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:porous_rhyolite_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:porous_rhyolite_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:porous_rhyolite_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:porous_rhyolite_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:porous_rhyolite_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:porous_rhyolite_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:porous_rhyolite_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:porous_rhyolite_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:porous_rhyolite_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:porous_rhyolite_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:porous_rhyolite_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:porous_rhyolite_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:porous_rhyolite_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:porous_rhyolite_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:porous_rhyolite_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:porous_rhyolite_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:porous_rhyolite_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:porous_rhyolite_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:porous_rhyolite_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:porous_rhyolite_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:porous_rhyolite_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:porous_rhyolite_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:porous_rhyolite_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:porous_rhyolite_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:porous_rhyolite_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:porous_rhyolite_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:porous_rhyolite_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:porous_rhyolite_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:porous_rhyolite_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:porous_rhyolite_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:porous_rhyolite_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:porous_rhyolite_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:porous_rhyolite_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:porous_rhyolite_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:porous_rhyolite_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:porous_rhyolite_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:porous_rhyolite_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:porous_rhyolite_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:porous_rhyolite_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:porous_rhyolite_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:porous_rhyolite_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:porous_rhyolite_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:porous_rhyolite_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:porous_rhyolite_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:porous_rhyolite_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:porous_rhyolite_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:porous_rhyolite_vertical_corner[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:porous_rhyolite_vertical_corner[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:porous_rhyolite_vertical_corner[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:porous_rhyolite_vertical_corner[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:porous_rhyolite_vertical_corner[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:porous_rhyolite_vertical_corner[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:porous_rhyolite_vertical_corner[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:porous_rhyolite_vertical_corner[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:porous_rhyolite_vertical_corner[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:porous_rhyolite_vertical_corner[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:porous_rhyolite_vertical_corner[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:porous_rhyolite_vertical_corner[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:porous_rhyolite_vertical_corner[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:porous_rhyolite_vertical_corner[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:porous_rhyolite_vertical_corner[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:porous_rhyolite_vertical_corner[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:porous_rhyolite_vertical_corner[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:porous_rhyolite_vertical_corner[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:porous_rhyolite_vertical_corner[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:porous_rhyolite_vertical_corner[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:porous_rhyolite_vertical_corner[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:porous_rhyolite_vertical_corner[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:porous_rhyolite_vertical_corner[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:porous_rhyolite_vertical_corner[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:porous_rhyolite_vertical_corner[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:porous_rhyolite_vertical_corner[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:porous_rhyolite_vertical_corner[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:porous_rhyolite_vertical_corner[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:porous_rhyolite_vertical_corner[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:porous_rhyolite_vertical_corner[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:porous_rhyolite_vertical_corner[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:porous_rhyolite_vertical_corner[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:porous_rhyolite_vertical_corner[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:porous_rhyolite_vertical_corner[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:porous_rhyolite_vertical_corner[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:porous_rhyolite_vertical_corner[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:porous_rhyolite_vertical_corner[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:porous_rhyolite_vertical_corner[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:porous_rhyolite_vertical_corner[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:porous_rhyolite_vertical_corner[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:porous_rhyolite_vertical_corner[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:porous_rhyolite_vertical_corner[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:porous_rhyolite_vertical_corner[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:porous_rhyolite_vertical_corner[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:porous_rhyolite_vertical_corner[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:porous_rhyolite_vertical_corner[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:porous_rhyolite_vertical_corner[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:porous_rhyolite_vertical_corner[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:porous_rhyolite_vertical_corner[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:porous_rhyolite_vertical_corner[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:porous_rhyolite_vertical_corner[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:porous_rhyolite_vertical_corner[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:porous_rhyolite_vertical_corner[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:porous_rhyolite_vertical_corner[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:porous_rhyolite_vertical_corner[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:porous_rhyolite_vertical_corner[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:porous_rhyolite_vertical_corner[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:porous_rhyolite_vertical_corner[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:porous_rhyolite_vertical_corner[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:porous_rhyolite_vertical_corner[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:porous_rhyolite_vertical_corner[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:porous_rhyolite_vertical_corner[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:porous_rhyolite_vertical_corner[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:porous_rhyolite_vertical_corner[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:porous_rhyolite_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:porous_rhyolite_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:porous_rhyolite_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:porous_rhyolite_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:porous_rhyolite_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:porous_rhyolite_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:porous_rhyolite_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:porous_rhyolite_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:porous_rhyolite_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:porous_rhyolite_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:porous_rhyolite_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:porous_rhyolite_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:porous_rhyolite_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:porous_rhyolite_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:porous_rhyolite_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:porous_rhyolite_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:porous_rhyolite_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:porous_rhyolite_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:porous_rhyolite_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:porous_rhyolite_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:porous_rhyolite_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:porous_rhyolite_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:porous_rhyolite_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:porous_rhyolite_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:porous_rhyolite_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:porous_rhyolite_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:porous_rhyolite_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:porous_rhyolite_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:porous_rhyolite_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:porous_rhyolite_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:porous_rhyolite_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:porous_rhyolite_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:porous_rhyolite_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:porous_rhyolite_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:porous_rhyolite_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:porous_rhyolite_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:porous_rhyolite_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:porous_rhyolite_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:porous_rhyolite_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:porous_rhyolite_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:porous_rhyolite_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:porous_rhyolite_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:porous_rhyolite_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:porous_rhyolite_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:porous_rhyolite_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:porous_rhyolite_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:porous_rhyolite_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:porous_rhyolite_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:porous_rhyolite_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:porous_rhyolite_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:porous_rhyolite_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:porous_rhyolite_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:porous_rhyolite_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:porous_rhyolite_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:porous_rhyolite_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:porous_rhyolite_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:porous_rhyolite_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:porous_rhyolite_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:porous_rhyolite_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:porous_rhyolite_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:porous_rhyolite_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:porous_rhyolite_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:porous_rhyolite_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:porous_rhyolite_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:porous_rhyolite_vertical_quarter[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:porous_rhyolite_vertical_quarter[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:porous_rhyolite_vertical_quarter[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:porous_rhyolite_vertical_quarter[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:porous_rhyolite_vertical_quarter[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:porous_rhyolite_vertical_quarter[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:porous_rhyolite_vertical_quarter[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:porous_rhyolite_vertical_quarter[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:porous_rhyolite_vertical_quarter[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:porous_rhyolite_vertical_quarter[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:porous_rhyolite_vertical_quarter[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:porous_rhyolite_vertical_quarter[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:porous_rhyolite_vertical_quarter[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:porous_rhyolite_vertical_quarter[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:porous_rhyolite_vertical_quarter[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:porous_rhyolite_vertical_quarter[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:porous_rhyolite_vertical_quarter[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:porous_rhyolite_vertical_quarter[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:porous_rhyolite_vertical_quarter[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:porous_rhyolite_vertical_quarter[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:porous_rhyolite_vertical_quarter[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:porous_rhyolite_vertical_quarter[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:porous_rhyolite_vertical_quarter[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:porous_rhyolite_vertical_quarter[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:porous_rhyolite_vertical_quarter[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:porous_rhyolite_vertical_quarter[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:porous_rhyolite_vertical_quarter[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:porous_rhyolite_vertical_quarter[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:porous_rhyolite_vertical_quarter[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:porous_rhyolite_vertical_quarter[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:porous_rhyolite_vertical_quarter[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:porous_rhyolite_vertical_quarter[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:porous_rhyolite_vertical_quarter[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:porous_rhyolite_vertical_quarter[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:porous_rhyolite_vertical_quarter[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:porous_rhyolite_vertical_quarter[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:porous_rhyolite_vertical_quarter[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:porous_rhyolite_vertical_quarter[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:porous_rhyolite_vertical_quarter[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:porous_rhyolite_vertical_quarter[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:porous_rhyolite_vertical_quarter[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:porous_rhyolite_vertical_quarter[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:porous_rhyolite_vertical_quarter[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:porous_rhyolite_vertical_quarter[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:porous_rhyolite_vertical_quarter[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:porous_rhyolite_vertical_quarter[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:porous_rhyolite_vertical_quarter[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:porous_rhyolite_vertical_quarter[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:porous_rhyolite_vertical_quarter[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:porous_rhyolite_vertical_quarter[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:porous_rhyolite_vertical_quarter[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:porous_rhyolite_vertical_quarter[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:porous_rhyolite_vertical_quarter[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:porous_rhyolite_vertical_quarter[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:porous_rhyolite_vertical_quarter[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:porous_rhyolite_vertical_quarter[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:porous_rhyolite_vertical_quarter[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:porous_rhyolite_vertical_quarter[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:porous_rhyolite_vertical_quarter[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:porous_rhyolite_vertical_quarter[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:porous_rhyolite_vertical_quarter[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:porous_rhyolite_vertical_quarter[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:porous_rhyolite_vertical_quarter[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:porous_rhyolite_vertical_quarter[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:porous_rhyolite_vertical_slab[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:porous_rhyolite_vertical_slab[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:porous_rhyolite_vertical_slab[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:porous_rhyolite_vertical_slab[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:porous_rhyolite_vertical_slab[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:porous_rhyolite_vertical_slab[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:porous_rhyolite_vertical_slab[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:porous_rhyolite_vertical_slab[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:porous_rhyolite_vertical_slab[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:porous_rhyolite_vertical_slab[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:porous_rhyolite_vertical_slab[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:porous_rhyolite_vertical_slab[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:porous_rhyolite_vertical_slab[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:porous_rhyolite_vertical_slab[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:porous_rhyolite_vertical_slab[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:porous_rhyolite_vertical_slab[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:porous_rhyolite_vertical_slab[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:porous_rhyolite_vertical_slab[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:porous_rhyolite_vertical_slab[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:porous_rhyolite_vertical_slab[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:porous_rhyolite_vertical_slab[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:porous_rhyolite_vertical_slab[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:porous_rhyolite_vertical_slab[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:porous_rhyolite_vertical_slab[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:porous_rhyolite_vertical_slab[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:porous_rhyolite_vertical_slab[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:porous_rhyolite_vertical_slab[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:porous_rhyolite_vertical_slab[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:porous_rhyolite_vertical_slab[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:porous_rhyolite_vertical_slab[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:porous_rhyolite_vertical_slab[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:porous_rhyolite_vertical_slab[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:porous_rhyolite_vertical_slab[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:porous_rhyolite_vertical_slab[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:porous_rhyolite_vertical_slab[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:porous_rhyolite_vertical_slab[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:porous_rhyolite_vertical_slab[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:porous_rhyolite_vertical_slab[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:porous_rhyolite_vertical_slab[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:porous_rhyolite_vertical_slab[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:porous_rhyolite_vertical_slab[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:porous_rhyolite_vertical_slab[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:porous_rhyolite_vertical_slab[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:porous_rhyolite_vertical_slab[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:porous_rhyolite_vertical_slab[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:porous_rhyolite_vertical_slab[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:porous_rhyolite_vertical_slab[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:porous_rhyolite_vertical_slab[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:porous_rhyolite_vertical_slab[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:porous_rhyolite_vertical_slab[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:porous_rhyolite_vertical_slab[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:porous_rhyolite_vertical_slab[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:porous_rhyolite_vertical_slab[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:porous_rhyolite_vertical_slab[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:porous_rhyolite_vertical_slab[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:porous_rhyolite_vertical_slab[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:porous_rhyolite_vertical_slab[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:porous_rhyolite_vertical_slab[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:porous_rhyolite_vertical_slab[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:porous_rhyolite_vertical_slab[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:porous_rhyolite_vertical_slab[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:porous_rhyolite_vertical_slab[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:porous_rhyolite_vertical_slab[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:porous_rhyolite_vertical_slab[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:porous_rhyolite_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:porous_rhyolite_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:porous_rhyolite_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:porous_rhyolite_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:porous_rhyolite_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:porous_rhyolite_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:porous_rhyolite_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:porous_rhyolite_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:porous_rhyolite_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:porous_rhyolite_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:porous_rhyolite_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:porous_rhyolite_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:porous_rhyolite_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:porous_rhyolite_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:porous_rhyolite_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:porous_rhyolite_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:porous_rhyolite_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:porous_rhyolite_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:porous_rhyolite_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:porous_rhyolite_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:porous_rhyolite_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:porous_rhyolite_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:porous_rhyolite_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:porous_rhyolite_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:porous_rhyolite_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:porous_rhyolite_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:porous_rhyolite_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:porous_rhyolite_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:porous_rhyolite_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:porous_rhyolite_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:porous_rhyolite_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:porous_rhyolite_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:porous_rhyolite_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:porous_rhyolite_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:porous_rhyolite_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:porous_rhyolite_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:porous_rhyolite_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:porous_rhyolite_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:porous_rhyolite_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:porous_rhyolite_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:porous_rhyolite_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:porous_rhyolite_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:porous_rhyolite_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:porous_rhyolite_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:porous_rhyolite_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:porous_rhyolite_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:porous_rhyolite_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:porous_rhyolite_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:porous_rhyolite_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:porous_rhyolite_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:porous_rhyolite_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:porous_rhyolite_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:porous_rhyolite_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:porous_rhyolite_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:porous_rhyolite_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:porous_rhyolite_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:porous_rhyolite_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:porous_rhyolite_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:porous_rhyolite_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:porous_rhyolite_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:porous_rhyolite_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:porous_rhyolite_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:porous_rhyolite_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:porous_rhyolite_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:porous_rhyolite_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:porous_rhyolite_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:porous_rhyolite_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:porous_rhyolite_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:porous_rhyolite_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:porous_rhyolite_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:porous_rhyolite_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:porous_rhyolite_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:porous_rhyolite_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:porous_rhyolite_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:porous_rhyolite_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:porous_rhyolite_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:porous_rhyolite_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:porous_rhyolite_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:porous_rhyolite_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:porous_rhyolite_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:porous_rhyolite_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:porous_rhyolite_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:porous_rhyolite_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:porous_rhyolite_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:porous_rhyolite_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:porous_rhyolite_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:porous_rhyolite_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:porous_rhyolite_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:porous_rhyolite_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:porous_rhyolite_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:porous_rhyolite_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:porous_rhyolite_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:porous_rhyolite_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:porous_rhyolite_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:porous_rhyolite_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:porous_rhyolite_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:porous_rhyolite_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:porous_rhyolite_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:porous_rhyolite_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:porous_rhyolite_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:porous_rhyolite_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:porous_rhyolite_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:porous_rhyolite_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:porous_rhyolite_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:porous_rhyolite_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:porous_rhyolite_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:porous_rhyolite_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:porous_rhyolite_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:porous_rhyolite_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:porous_rhyolite_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:porous_rhyolite_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:porous_rhyolite_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:porous_rhyolite_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:porous_rhyolite_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:porous_rhyolite_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:porous_rhyolite_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:porous_rhyolite_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:porous_rhyolite_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:porous_rhyolite_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:porous_rhyolite_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:porous_rhyolite_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:porous_rhyolite_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:porous_rhyolite_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:porous_rhyolite_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:porous_rhyolite_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:porous_rhyolite_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:porous_rhyolite_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:porous_rhyolite_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:porous_rhyolite_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:porous_rhyolite_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:porous_rhyolite_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:porous_rhyolite_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:porous_rhyolite_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:porous_rhyolite_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:porous_rhyolite_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:porous_rhyolite_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:porous_rhyolite_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:porous_rhyolite_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:porous_rhyolite_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:porous_rhyolite_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:porous_rhyolite_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:porous_rhyolite_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:porous_rhyolite_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:porous_rhyolite_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:porous_rhyolite_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:porous_rhyolite_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:porous_rhyolite_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:porous_rhyolite_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:porous_rhyolite_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:porous_rhyolite_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:porous_rhyolite_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:porous_rhyolite_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:porous_rhyolite_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:porous_rhyolite_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:porous_rhyolite_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:porous_rhyolite_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:porous_rhyolite_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:porous_rhyolite_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:porous_rhyolite_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:porous_rhyolite_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:porous_rhyolite_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:porous_rhyolite_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:porous_rhyolite_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:porous_rhyolite_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:porous_rhyolite_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:porous_rhyolite_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:porous_rhyolite_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:porous_rhyolite_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:porous_rhyolite_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:porous_rhyolite_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:porous_rhyolite_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:porous_rhyolite_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:porous_rhyolite_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:porous_rhyolite_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:porous_rhyolite_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:porous_rhyolite_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:porous_rhyolite_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:porous_rhyolite_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:porous_rhyolite_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:porous_rhyolite_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:porous_rhyolite_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:porous_rhyolite_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:porous_rhyolite_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:porous_rhyolite_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:porous_rhyolite_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:porous_rhyolite_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:porous_rhyolite_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:porous_rhyolite_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:porous_rhyolite_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:porous_rhyolite_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:porous_rhyolite_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:porous_rhyolite_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:porous_rhyolite_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:porous_rhyolite_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:porous_rhyolite_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:porous_rhyolite_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:porous_rhyolite_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:porous_rhyolite_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:porous_rhyolite_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:porous_rhyolite_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:porous_rhyolite_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:porous_rhyolite_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:porous_rhyolite_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:porous_rhyolite_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:porous_rhyolite_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:porous_rhyolite_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:porous_rhyolite_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:porous_rhyolite_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:porous_rhyolite_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:porous_rhyolite_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:porous_rhyolite_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:porous_rhyolite_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:porous_rhyolite_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:porous_rhyolite_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:porous_rhyolite_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:porous_rhyolite_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:porous_rhyolite_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:porous_rhyolite_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:porous_rhyolite_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:porous_rhyolite_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:porous_rhyolite_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:porous_rhyolite_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:porous_rhyolite_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:porous_rhyolite_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:porous_rhyolite_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:porous_rhyolite_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:porous_rhyolite_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:porous_rhyolite_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:porous_rhyolite_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:porous_rhyolite_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:porous_rhyolite_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:porous_rhyolite_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:porous_rhyolite_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:porous_rhyolite_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:porous_rhyolite_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:porous_rhyolite_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:porous_rhyolite_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:porous_rhyolite_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:porous_rhyolite_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:porous_rhyolite_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:porous_rhyolite_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:porous_rhyolite_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:porous_rhyolite_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:porous_rhyolite_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:porous_rhyolite_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:porous_rhyolite_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:porous_rhyolite_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:porous_rhyolite_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:porous_rhyolite_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:porous_rhyolite_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:porous_rhyolite_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:porous_rhyolite_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:porous_rhyolite_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:porous_rhyolite_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:porous_rhyolite_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:porous_rhyolite_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:porous_rhyolite_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:porous_rhyolite_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:porous_rhyolite_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:porous_rhyolite_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:porous_rhyolite_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:porous_rhyolite_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:porous_rhyolite_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:porous_rhyolite_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:porous_rhyolite_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:porous_rhyolite_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:porous_rhyolite_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:porous_rhyolite_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:porous_rhyolite_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:porous_rhyolite_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:porous_rhyolite_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:porous_rhyolite_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:porous_rhyolite_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:porous_rhyolite_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:porous_rhyolite_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:porous_rhyolite_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:porous_rhyolite_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:porous_rhyolite_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:porous_rhyolite_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:porous_rhyolite_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:porous_rhyolite_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:porous_rhyolite_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:porous_rhyolite_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:porous_rhyolite_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:porous_rhyolite_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:porous_rhyolite_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:porous_rhyolite_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:porous_rhyolite_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:porous_rhyolite_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:porous_rhyolite_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:porous_rhyolite_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:porous_rhyolite_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:porous_rhyolite_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:porous_rhyolite_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:porous_rhyolite_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:porous_rhyolite_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:porous_rhyolite_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:porous_rhyolite_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:porous_rhyolite_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:porous_rhyolite_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:porous_rhyolite_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:porous_rhyolite_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:porous_rhyolite_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:porous_rhyolite_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:porous_rhyolite_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:porous_rhyolite_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:porous_rhyolite_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:porous_rhyolite_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:porous_rhyolite_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:porous_rhyolite_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:porous_rhyolite_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:porous_rhyolite_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:porous_rhyolite_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:porous_rhyolite_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:porous_rhyolite_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:porous_rhyolite_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:porous_rhyolite_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:porous_rhyolite_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:porous_rhyolite_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:porous_rhyolite_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:porous_rhyolite_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:porous_rhyolite_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:porous_rhyolite_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:porous_rhyolite_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:portasanta_pink_marble
conquest:portasanta_pink_marble_arrowslit[facing=north,waterlogged=true]
conquest:portasanta_pink_marble_arrowslit[facing=north,waterlogged=false]
conquest:portasanta_pink_marble_arrowslit[facing=south,waterlogged=true]
conquest:portasanta_pink_marble_arrowslit[facing=south,waterlogged=false]
conquest:portasanta_pink_marble_arrowslit[facing=west,waterlogged=true]
conquest:portasanta_pink_marble_arrowslit[facing=west,waterlogged=false]
conquest:portasanta_pink_marble_arrowslit[facing=east,waterlogged=true]
conquest:portasanta_pink_marble_arrowslit[facing=east,waterlogged=false]
conquest:portasanta_pink_marble_balustrade[axis=x,waterlogged=true]
conquest:portasanta_pink_marble_balustrade[axis=x,waterlogged=false]
conquest:portasanta_pink_marble_balustrade[axis=y,waterlogged=true]
conquest:portasanta_pink_marble_balustrade[axis=y,waterlogged=false]
conquest:portasanta_pink_marble_balustrade[axis=z,waterlogged=true]
conquest:portasanta_pink_marble_balustrade[axis=z,waterlogged=false]
conquest:portasanta_pink_marble_capital[facing=flat,type=top,waterlogged=true]
conquest:portasanta_pink_marble_capital[facing=flat,type=top,waterlogged=false]
conquest:portasanta_pink_marble_capital[facing=flat,type=bottom,waterlogged=true]
conquest:portasanta_pink_marble_capital[facing=flat,type=bottom,waterlogged=false]
conquest:portasanta_pink_marble_capital[facing=north,type=top,waterlogged=true]
conquest:portasanta_pink_marble_capital[facing=north,type=top,waterlogged=false]
conquest:portasanta_pink_marble_capital[facing=north,type=bottom,waterlogged=true]
conquest:portasanta_pink_marble_capital[facing=north,type=bottom,waterlogged=false]
conquest:portasanta_pink_marble_capital[facing=south,type=top,waterlogged=true]
conquest:portasanta_pink_marble_capital[facing=south,type=top,waterlogged=false]
conquest:portasanta_pink_marble_capital[facing=south,type=bottom,waterlogged=true]
conquest:portasanta_pink_marble_capital[facing=south,type=bottom,waterlogged=false]
conquest:portasanta_pink_marble_capital[facing=east,type=top,waterlogged=true]
conquest:portasanta_pink_marble_capital[facing=east,type=top,waterlogged=false]
conquest:portasanta_pink_marble_capital[facing=east,type=bottom,waterlogged=true]
conquest:portasanta_pink_marble_capital[facing=east,type=bottom,waterlogged=false]
conquest:portasanta_pink_marble_capital[facing=west,type=top,waterlogged=true]
conquest:portasanta_pink_marble_capital[facing=west,type=top,waterlogged=false]
conquest:portasanta_pink_marble_capital[facing=west,type=bottom,waterlogged=true]
conquest:portasanta_pink_marble_capital[facing=west,type=bottom,waterlogged=false]
conquest:portasanta_pink_marble_corner_slab[facing=north,type=top,waterlogged=true]
conquest:portasanta_pink_marble_corner_slab[facing=north,type=top,waterlogged=false]
conquest:portasanta_pink_marble_corner_slab[facing=north,type=bottom,waterlogged=true]
conquest:portasanta_pink_marble_corner_slab[facing=north,type=bottom,waterlogged=false]
conquest:portasanta_pink_marble_corner_slab[facing=south,type=top,waterlogged=true]
conquest:portasanta_pink_marble_corner_slab[facing=south,type=top,waterlogged=false]
conquest:portasanta_pink_marble_corner_slab[facing=south,type=bottom,waterlogged=true]
conquest:portasanta_pink_marble_corner_slab[facing=south,type=bottom,waterlogged=false]
conquest:portasanta_pink_marble_corner_slab[facing=west,type=top,waterlogged=true]
conquest:portasanta_pink_marble_corner_slab[facing=west,type=top,waterlogged=false]
conquest:portasanta_pink_marble_corner_slab[facing=west,type=bottom,waterlogged=true]
conquest:portasanta_pink_marble_corner_slab[facing=west,type=bottom,waterlogged=false]
conquest:portasanta_pink_marble_corner_slab[facing=east,type=top,waterlogged=true]
conquest:portasanta_pink_marble_corner_slab[facing=east,type=top,waterlogged=false]
conquest:portasanta_pink_marble_corner_slab[facing=east,type=bottom,waterlogged=true]
conquest:portasanta_pink_marble_corner_slab[facing=east,type=bottom,waterlogged=false]
conquest:portasanta_pink_marble_eighth_slab[facing=north,type=top,waterlogged=true]
conquest:portasanta_pink_marble_eighth_slab[facing=north,type=top,waterlogged=false]
conquest:portasanta_pink_marble_eighth_slab[facing=north,type=bottom,waterlogged=true]
conquest:portasanta_pink_marble_eighth_slab[facing=north,type=bottom,waterlogged=false]
conquest:portasanta_pink_marble_eighth_slab[facing=south,type=top,waterlogged=true]
conquest:portasanta_pink_marble_eighth_slab[facing=south,type=top,waterlogged=false]
conquest:portasanta_pink_marble_eighth_slab[facing=south,type=bottom,waterlogged=true]
conquest:portasanta_pink_marble_eighth_slab[facing=south,type=bottom,waterlogged=false]
conquest:portasanta_pink_marble_eighth_slab[facing=west,type=top,waterlogged=true]
conquest:portasanta_pink_marble_eighth_slab[facing=west,type=top,waterlogged=false]
conquest:portasanta_pink_marble_eighth_slab[facing=west,type=bottom,waterlogged=true]
conquest:portasanta_pink_marble_eighth_slab[facing=west,type=bottom,waterlogged=false]
conquest:portasanta_pink_marble_eighth_slab[facing=east,type=top,waterlogged=true]
conquest:portasanta_pink_marble_eighth_slab[facing=east,type=top,waterlogged=false]
conquest:portasanta_pink_marble_eighth_slab[facing=east,type=bottom,waterlogged=true]
conquest:portasanta_pink_marble_eighth_slab[facing=east,type=bottom,waterlogged=false]
conquest:portasanta_pink_marble_pillar[layer=1,waterlogged=true]
conquest:portasanta_pink_marble_pillar[layer=1,waterlogged=false]
conquest:portasanta_pink_marble_pillar[layer=2,waterlogged=true]
conquest:portasanta_pink_marble_pillar[layer=2,waterlogged=false]
conquest:portasanta_pink_marble_pillar[layer=3,waterlogged=true]
conquest:portasanta_pink_marble_pillar[layer=3,waterlogged=false]
conquest:portasanta_pink_marble_quarter_slab[facing=north,layer=1,type=top,waterlogged=true]
conquest:portasanta_pink_marble_quarter_slab[facing=north,layer=1,type=top,waterlogged=false]
conquest:portasanta_pink_marble_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=true]
conquest:portasanta_pink_marble_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=false]
conquest:portasanta_pink_marble_quarter_slab[facing=north,layer=2,type=top,waterlogged=true]
conquest:portasanta_pink_marble_quarter_slab[facing=north,layer=2,type=top,waterlogged=false]
conquest:portasanta_pink_marble_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=true]
conquest:portasanta_pink_marble_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=false]
conquest:portasanta_pink_marble_quarter_slab[facing=north,layer=3,type=top,waterlogged=true]
conquest:portasanta_pink_marble_quarter_slab[facing=north,layer=3,type=top,waterlogged=false]
conquest:portasanta_pink_marble_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=true]
conquest:portasanta_pink_marble_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=false]
conquest:portasanta_pink_marble_quarter_slab[facing=south,layer=1,type=top,waterlogged=true]
conquest:portasanta_pink_marble_quarter_slab[facing=south,layer=1,type=top,waterlogged=false]
conquest:portasanta_pink_marble_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=true]
conquest:portasanta_pink_marble_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=false]
conquest:portasanta_pink_marble_quarter_slab[facing=south,layer=2,type=top,waterlogged=true]
conquest:portasanta_pink_marble_quarter_slab[facing=south,layer=2,type=top,waterlogged=false]
conquest:portasanta_pink_marble_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=true]
conquest:portasanta_pink_marble_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=false]
conquest:portasanta_pink_marble_quarter_slab[facing=south,layer=3,type=top,waterlogged=true]
conquest:portasanta_pink_marble_quarter_slab[facing=south,layer=3,type=top,waterlogged=false]
conquest:portasanta_pink_marble_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=true]
conquest:portasanta_pink_marble_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=false]
conquest:portasanta_pink_marble_quarter_slab[facing=west,layer=1,type=top,waterlogged=true]
conquest:portasanta_pink_marble_quarter_slab[facing=west,layer=1,type=top,waterlogged=false]
conquest:portasanta_pink_marble_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=true]
conquest:portasanta_pink_marble_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=false]
conquest:portasanta_pink_marble_quarter_slab[facing=west,layer=2,type=top,waterlogged=true]
conquest:portasanta_pink_marble_quarter_slab[facing=west,layer=2,type=top,waterlogged=false]
conquest:portasanta_pink_marble_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=true]
conquest:portasanta_pink_marble_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=false]
conquest:portasanta_pink_marble_quarter_slab[facing=west,layer=3,type=top,waterlogged=true]
conquest:portasanta_pink_marble_quarter_slab[facing=west,layer=3,type=top,waterlogged=false]
conquest:portasanta_pink_marble_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=true]
conquest:portasanta_pink_marble_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=false]
conquest:portasanta_pink_marble_quarter_slab[facing=east,layer=1,type=top,waterlogged=true]
conquest:portasanta_pink_marble_quarter_slab[facing=east,layer=1,type=top,waterlogged=false]
conquest:portasanta_pink_marble_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=true]
conquest:portasanta_pink_marble_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=false]
conquest:portasanta_pink_marble_quarter_slab[facing=east,layer=2,type=top,waterlogged=true]
conquest:portasanta_pink_marble_quarter_slab[facing=east,layer=2,type=top,waterlogged=false]
conquest:portasanta_pink_marble_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=true]
conquest:portasanta_pink_marble_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=false]
conquest:portasanta_pink_marble_quarter_slab[facing=east,layer=3,type=top,waterlogged=true]
conquest:portasanta_pink_marble_quarter_slab[facing=east,layer=3,type=top,waterlogged=false]
conquest:portasanta_pink_marble_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=true]
conquest:portasanta_pink_marble_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=false]
conquest:portasanta_pink_marble_slab[layers=1,type=top,waterlogged=true]
conquest:portasanta_pink_marble_slab[layers=1,type=top,waterlogged=false]
conquest:portasanta_pink_marble_slab[layers=1,type=bottom,waterlogged=true]
conquest:portasanta_pink_marble_slab[layers=1,type=bottom,waterlogged=false]
conquest:portasanta_pink_marble_slab[layers=2,type=top,waterlogged=true]
conquest:portasanta_pink_marble_slab[layers=2,type=top,waterlogged=false]
conquest:portasanta_pink_marble_slab[layers=2,type=bottom,waterlogged=true]
conquest:portasanta_pink_marble_slab[layers=2,type=bottom,waterlogged=false]
conquest:portasanta_pink_marble_slab[layers=3,type=top,waterlogged=true]
conquest:portasanta_pink_marble_slab[layers=3,type=top,waterlogged=false]
conquest:portasanta_pink_marble_slab[layers=3,type=bottom,waterlogged=true]
conquest:portasanta_pink_marble_slab[layers=3,type=bottom,waterlogged=false]
conquest:portasanta_pink_marble_slab[layers=4,type=top,waterlogged=true]
conquest:portasanta_pink_marble_slab[layers=4,type=top,waterlogged=false]
conquest:portasanta_pink_marble_slab[layers=4,type=bottom,waterlogged=true]
conquest:portasanta_pink_marble_slab[layers=4,type=bottom,waterlogged=false]
conquest:portasanta_pink_marble_slab[layers=5,type=top,waterlogged=true]
conquest:portasanta_pink_marble_slab[layers=5,type=top,waterlogged=false]
conquest:portasanta_pink_marble_slab[layers=5,type=bottom,waterlogged=true]
conquest:portasanta_pink_marble_slab[layers=5,type=bottom,waterlogged=false]
conquest:portasanta_pink_marble_slab[layers=6,type=top,waterlogged=true]
conquest:portasanta_pink_marble_slab[layers=6,type=top,waterlogged=false]
conquest:portasanta_pink_marble_slab[layers=6,type=bottom,waterlogged=true]
conquest:portasanta_pink_marble_slab[layers=6,type=bottom,waterlogged=false]
conquest:portasanta_pink_marble_slab[layers=7,type=top,waterlogged=true]
conquest:portasanta_pink_marble_slab[layers=7,type=top,waterlogged=false]
conquest:portasanta_pink_marble_slab[layers=7,type=bottom,waterlogged=true]
conquest:portasanta_pink_marble_slab[layers=7,type=bottom,waterlogged=false]
conquest:portasanta_pink_marble_slab[layers=8,type=top,waterlogged=true]
conquest:portasanta_pink_marble_slab[layers=8,type=top,waterlogged=false]
conquest:portasanta_pink_marble_slab[layers=8,type=bottom,waterlogged=true]
conquest:portasanta_pink_marble_slab[layers=8,type=bottom,waterlogged=false]
conquest:portasanta_pink_marble_small_arch[direction=northsouth,waterlogged=true]
conquest:portasanta_pink_marble_small_arch[direction=northsouth,waterlogged=false]
conquest:portasanta_pink_marble_small_arch[direction=eastwest,waterlogged=true]
conquest:portasanta_pink_marble_small_arch[direction=eastwest,waterlogged=false]
conquest:portasanta_pink_marble_small_arch_half[facing=north,waterlogged=true]
conquest:portasanta_pink_marble_small_arch_half[facing=north,waterlogged=false]
conquest:portasanta_pink_marble_small_arch_half[facing=south,waterlogged=true]
conquest:portasanta_pink_marble_small_arch_half[facing=south,waterlogged=false]
conquest:portasanta_pink_marble_small_arch_half[facing=west,waterlogged=true]
conquest:portasanta_pink_marble_small_arch_half[facing=west,waterlogged=false]
conquest:portasanta_pink_marble_small_arch_half[facing=east,waterlogged=true]
conquest:portasanta_pink_marble_small_arch_half[facing=east,waterlogged=false]
conquest:portasanta_pink_marble_small_window[down=true,up=true,waterlogged=true]
conquest:portasanta_pink_marble_small_window[down=true,up=true,waterlogged=false]
conquest:portasanta_pink_marble_small_window[down=true,up=false,waterlogged=true]
conquest:portasanta_pink_marble_small_window[down=true,up=false,waterlogged=false]
conquest:portasanta_pink_marble_small_window[down=false,up=true,waterlogged=true]
conquest:portasanta_pink_marble_small_window[down=false,up=true,waterlogged=false]
conquest:portasanta_pink_marble_small_window[down=false,up=false,waterlogged=true]
conquest:portasanta_pink_marble_small_window[down=false,up=false,waterlogged=false]
conquest:portasanta_pink_marble_small_window_half[down=true,facing=north,up=true,waterlogged=true]
conquest:portasanta_pink_marble_small_window_half[down=true,facing=north,up=true,waterlogged=false]
conquest:portasanta_pink_marble_small_window_half[down=true,facing=north,up=false,waterlogged=true]
conquest:portasanta_pink_marble_small_window_half[down=true,facing=north,up=false,waterlogged=false]
conquest:portasanta_pink_marble_small_window_half[down=true,facing=south,up=true,waterlogged=true]
conquest:portasanta_pink_marble_small_window_half[down=true,facing=south,up=true,waterlogged=false]
conquest:portasanta_pink_marble_small_window_half[down=true,facing=south,up=false,waterlogged=true]
conquest:portasanta_pink_marble_small_window_half[down=true,facing=south,up=false,waterlogged=false]
conquest:portasanta_pink_marble_small_window_half[down=true,facing=west,up=true,waterlogged=true]
conquest:portasanta_pink_marble_small_window_half[down=true,facing=west,up=true,waterlogged=false]
conquest:portasanta_pink_marble_small_window_half[down=true,facing=west,up=false,waterlogged=true]
conquest:portasanta_pink_marble_small_window_half[down=true,facing=west,up=false,waterlogged=false]
conquest:portasanta_pink_marble_small_window_half[down=true,facing=east,up=true,waterlogged=true]
conquest:portasanta_pink_marble_small_window_half[down=true,facing=east,up=true,waterlogged=false]
conquest:portasanta_pink_marble_small_window_half[down=true,facing=east,up=false,waterlogged=true]
conquest:portasanta_pink_marble_small_window_half[down=true,facing=east,up=false,waterlogged=false]
conquest:portasanta_pink_marble_small_window_half[down=false,facing=north,up=true,waterlogged=true]
conquest:portasanta_pink_marble_small_window_half[down=false,facing=north,up=true,waterlogged=false]
conquest:portasanta_pink_marble_small_window_half[down=false,facing=north,up=false,waterlogged=true]
conquest:portasanta_pink_marble_small_window_half[down=false,facing=north,up=false,waterlogged=false]
conquest:portasanta_pink_marble_small_window_half[down=false,facing=south,up=true,waterlogged=true]
conquest:portasanta_pink_marble_small_window_half[down=false,facing=south,up=true,waterlogged=false]
conquest:portasanta_pink_marble_small_window_half[down=false,facing=south,up=false,waterlogged=true]
conquest:portasanta_pink_marble_small_window_half[down=false,facing=south,up=false,waterlogged=false]
conquest:portasanta_pink_marble_small_window_half[down=false,facing=west,up=true,waterlogged=true]
conquest:portasanta_pink_marble_small_window_half[down=false,facing=west,up=true,waterlogged=false]
conquest:portasanta_pink_marble_small_window_half[down=false,facing=west,up=false,waterlogged=true]
conquest:portasanta_pink_marble_small_window_half[down=false,facing=west,up=false,waterlogged=false]
conquest:portasanta_pink_marble_small_window_half[down=false,facing=east,up=true,waterlogged=true]
conquest:portasanta_pink_marble_small_window_half[down=false,facing=east,up=true,waterlogged=false]
conquest:portasanta_pink_marble_small_window_half[down=false,facing=east,up=false,waterlogged=true]
conquest:portasanta_pink_marble_small_window_half[down=false,facing=east,up=false,waterlogged=false]
conquest:portasanta_pink_marble_sphere[type=egg,waterlogged=true]
conquest:portasanta_pink_marble_sphere[type=egg,waterlogged=false]
conquest:portasanta_pink_marble_sphere[type=small,waterlogged=true]
conquest:portasanta_pink_marble_sphere[type=small,waterlogged=false]
conquest:portasanta_pink_marble_sphere[type=large,waterlogged=true]
conquest:portasanta_pink_marble_sphere[type=large,waterlogged=false]
conquest:portasanta_pink_marble_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:portasanta_pink_marble_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:portasanta_pink_marble_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:portasanta_pink_marble_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:portasanta_pink_marble_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:portasanta_pink_marble_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:portasanta_pink_marble_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:portasanta_pink_marble_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:portasanta_pink_marble_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:portasanta_pink_marble_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:portasanta_pink_marble_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:portasanta_pink_marble_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:portasanta_pink_marble_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:portasanta_pink_marble_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:portasanta_pink_marble_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:portasanta_pink_marble_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:portasanta_pink_marble_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:portasanta_pink_marble_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:portasanta_pink_marble_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:portasanta_pink_marble_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:portasanta_pink_marble_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:portasanta_pink_marble_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:portasanta_pink_marble_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:portasanta_pink_marble_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:portasanta_pink_marble_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:portasanta_pink_marble_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:portasanta_pink_marble_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:portasanta_pink_marble_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:portasanta_pink_marble_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:portasanta_pink_marble_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:portasanta_pink_marble_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:portasanta_pink_marble_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:portasanta_pink_marble_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:portasanta_pink_marble_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:portasanta_pink_marble_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:portasanta_pink_marble_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:portasanta_pink_marble_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:portasanta_pink_marble_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:portasanta_pink_marble_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:portasanta_pink_marble_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:portasanta_pink_marble_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:portasanta_pink_marble_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:portasanta_pink_marble_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:portasanta_pink_marble_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:portasanta_pink_marble_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:portasanta_pink_marble_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:portasanta_pink_marble_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:portasanta_pink_marble_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:portasanta_pink_marble_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:portasanta_pink_marble_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:portasanta_pink_marble_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:portasanta_pink_marble_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:portasanta_pink_marble_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:portasanta_pink_marble_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:portasanta_pink_marble_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:portasanta_pink_marble_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:portasanta_pink_marble_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:portasanta_pink_marble_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:portasanta_pink_marble_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:portasanta_pink_marble_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:portasanta_pink_marble_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:portasanta_pink_marble_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:portasanta_pink_marble_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:portasanta_pink_marble_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:portasanta_pink_marble_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:portasanta_pink_marble_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:portasanta_pink_marble_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:portasanta_pink_marble_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:portasanta_pink_marble_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:portasanta_pink_marble_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:portasanta_pink_marble_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:portasanta_pink_marble_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:portasanta_pink_marble_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:portasanta_pink_marble_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:portasanta_pink_marble_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:portasanta_pink_marble_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:portasanta_pink_marble_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:portasanta_pink_marble_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:portasanta_pink_marble_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:portasanta_pink_marble_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:portasanta_pink_marble_two_meter_arch[facing=north,type=top]
conquest:portasanta_pink_marble_two_meter_arch[facing=north,type=bottom]
conquest:portasanta_pink_marble_two_meter_arch[facing=south,type=top]
conquest:portasanta_pink_marble_two_meter_arch[facing=south,type=bottom]
conquest:portasanta_pink_marble_two_meter_arch[facing=west,type=top]
conquest:portasanta_pink_marble_two_meter_arch[facing=west,type=bottom]
conquest:portasanta_pink_marble_two_meter_arch[facing=east,type=top]
conquest:portasanta_pink_marble_two_meter_arch[facing=east,type=bottom]
conquest:portasanta_pink_marble_two_meter_arch_half[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:portasanta_pink_marble_two_meter_arch_half[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:portasanta_pink_marble_two_meter_arch_half[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:portasanta_pink_marble_two_meter_arch_half[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:portasanta_pink_marble_two_meter_arch_half[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:portasanta_pink_marble_two_meter_arch_half[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:portasanta_pink_marble_two_meter_arch_half[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:portasanta_pink_marble_two_meter_arch_half[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:portasanta_pink_marble_two_meter_arch_half[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:portasanta_pink_marble_two_meter_arch_half[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:portasanta_pink_marble_two_meter_arch_half[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:portasanta_pink_marble_two_meter_arch_half[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:portasanta_pink_marble_two_meter_arch_half[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:portasanta_pink_marble_two_meter_arch_half[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:portasanta_pink_marble_two_meter_arch_half[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:portasanta_pink_marble_two_meter_arch_half[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:portasanta_pink_marble_two_meter_arch_half[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:portasanta_pink_marble_two_meter_arch_half[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:portasanta_pink_marble_two_meter_arch_half[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:portasanta_pink_marble_two_meter_arch_half[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:portasanta_pink_marble_two_meter_arch_half[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:portasanta_pink_marble_two_meter_arch_half[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:portasanta_pink_marble_two_meter_arch_half[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:portasanta_pink_marble_two_meter_arch_half[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:portasanta_pink_marble_two_meter_arch_half[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:portasanta_pink_marble_two_meter_arch_half[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:portasanta_pink_marble_two_meter_arch_half[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:portasanta_pink_marble_two_meter_arch_half[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:portasanta_pink_marble_two_meter_arch_half[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:portasanta_pink_marble_two_meter_arch_half[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:portasanta_pink_marble_two_meter_arch_half[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:portasanta_pink_marble_two_meter_arch_half[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:portasanta_pink_marble_two_meter_arch_half[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:portasanta_pink_marble_two_meter_arch_half[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:portasanta_pink_marble_two_meter_arch_half[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:portasanta_pink_marble_two_meter_arch_half[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:portasanta_pink_marble_two_meter_arch_half[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:portasanta_pink_marble_two_meter_arch_half[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:portasanta_pink_marble_two_meter_arch_half[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:portasanta_pink_marble_two_meter_arch_half[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:portasanta_pink_marble_two_meter_arch_half[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:portasanta_pink_marble_two_meter_arch_half[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:portasanta_pink_marble_two_meter_arch_half[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:portasanta_pink_marble_two_meter_arch_half[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:portasanta_pink_marble_two_meter_arch_half[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:portasanta_pink_marble_two_meter_arch_half[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:portasanta_pink_marble_two_meter_arch_half[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:portasanta_pink_marble_two_meter_arch_half[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:portasanta_pink_marble_two_meter_arch_half[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:portasanta_pink_marble_two_meter_arch_half[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:portasanta_pink_marble_two_meter_arch_half[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:portasanta_pink_marble_two_meter_arch_half[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:portasanta_pink_marble_two_meter_arch_half[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:portasanta_pink_marble_two_meter_arch_half[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:portasanta_pink_marble_two_meter_arch_half[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:portasanta_pink_marble_two_meter_arch_half[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:portasanta_pink_marble_two_meter_arch_half[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:portasanta_pink_marble_two_meter_arch_half[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:portasanta_pink_marble_two_meter_arch_half[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:portasanta_pink_marble_two_meter_arch_half[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:portasanta_pink_marble_two_meter_arch_half[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:portasanta_pink_marble_two_meter_arch_half[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:portasanta_pink_marble_two_meter_arch_half[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:portasanta_pink_marble_two_meter_arch_half[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:portasanta_pink_marble_vertical_corner[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:portasanta_pink_marble_vertical_corner[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:portasanta_pink_marble_vertical_corner[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:portasanta_pink_marble_vertical_corner[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:portasanta_pink_marble_vertical_corner[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:portasanta_pink_marble_vertical_corner[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:portasanta_pink_marble_vertical_corner[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:portasanta_pink_marble_vertical_corner[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:portasanta_pink_marble_vertical_corner[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:portasanta_pink_marble_vertical_corner[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:portasanta_pink_marble_vertical_corner[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:portasanta_pink_marble_vertical_corner[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:portasanta_pink_marble_vertical_corner[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:portasanta_pink_marble_vertical_corner[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:portasanta_pink_marble_vertical_corner[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:portasanta_pink_marble_vertical_corner[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:portasanta_pink_marble_vertical_corner[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:portasanta_pink_marble_vertical_corner[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:portasanta_pink_marble_vertical_corner[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:portasanta_pink_marble_vertical_corner[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:portasanta_pink_marble_vertical_corner[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:portasanta_pink_marble_vertical_corner[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:portasanta_pink_marble_vertical_corner[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:portasanta_pink_marble_vertical_corner[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:portasanta_pink_marble_vertical_corner[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:portasanta_pink_marble_vertical_corner[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:portasanta_pink_marble_vertical_corner[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:portasanta_pink_marble_vertical_corner[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:portasanta_pink_marble_vertical_corner[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:portasanta_pink_marble_vertical_corner[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:portasanta_pink_marble_vertical_corner[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:portasanta_pink_marble_vertical_corner[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:portasanta_pink_marble_vertical_corner[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:portasanta_pink_marble_vertical_corner[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:portasanta_pink_marble_vertical_corner[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:portasanta_pink_marble_vertical_corner[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:portasanta_pink_marble_vertical_corner[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:portasanta_pink_marble_vertical_corner[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:portasanta_pink_marble_vertical_corner[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:portasanta_pink_marble_vertical_corner[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:portasanta_pink_marble_vertical_corner[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:portasanta_pink_marble_vertical_corner[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:portasanta_pink_marble_vertical_corner[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:portasanta_pink_marble_vertical_corner[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:portasanta_pink_marble_vertical_corner[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:portasanta_pink_marble_vertical_corner[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:portasanta_pink_marble_vertical_corner[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:portasanta_pink_marble_vertical_corner[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:portasanta_pink_marble_vertical_corner[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:portasanta_pink_marble_vertical_corner[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:portasanta_pink_marble_vertical_corner[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:portasanta_pink_marble_vertical_corner[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:portasanta_pink_marble_vertical_corner[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:portasanta_pink_marble_vertical_corner[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:portasanta_pink_marble_vertical_corner[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:portasanta_pink_marble_vertical_corner[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:portasanta_pink_marble_vertical_corner[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:portasanta_pink_marble_vertical_corner[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:portasanta_pink_marble_vertical_corner[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:portasanta_pink_marble_vertical_corner[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:portasanta_pink_marble_vertical_corner[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:portasanta_pink_marble_vertical_corner[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:portasanta_pink_marble_vertical_corner[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:portasanta_pink_marble_vertical_corner[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:portasanta_pink_marble_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:portasanta_pink_marble_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:portasanta_pink_marble_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:portasanta_pink_marble_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:portasanta_pink_marble_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:portasanta_pink_marble_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:portasanta_pink_marble_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:portasanta_pink_marble_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:portasanta_pink_marble_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:portasanta_pink_marble_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:portasanta_pink_marble_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:portasanta_pink_marble_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:portasanta_pink_marble_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:portasanta_pink_marble_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:portasanta_pink_marble_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:portasanta_pink_marble_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:portasanta_pink_marble_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:portasanta_pink_marble_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:portasanta_pink_marble_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:portasanta_pink_marble_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:portasanta_pink_marble_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:portasanta_pink_marble_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:portasanta_pink_marble_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:portasanta_pink_marble_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:portasanta_pink_marble_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:portasanta_pink_marble_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:portasanta_pink_marble_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:portasanta_pink_marble_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:portasanta_pink_marble_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:portasanta_pink_marble_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:portasanta_pink_marble_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:portasanta_pink_marble_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:portasanta_pink_marble_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:portasanta_pink_marble_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:portasanta_pink_marble_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:portasanta_pink_marble_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:portasanta_pink_marble_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:portasanta_pink_marble_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:portasanta_pink_marble_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:portasanta_pink_marble_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:portasanta_pink_marble_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:portasanta_pink_marble_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:portasanta_pink_marble_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:portasanta_pink_marble_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:portasanta_pink_marble_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:portasanta_pink_marble_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:portasanta_pink_marble_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:portasanta_pink_marble_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:portasanta_pink_marble_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:portasanta_pink_marble_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:portasanta_pink_marble_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:portasanta_pink_marble_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:portasanta_pink_marble_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:portasanta_pink_marble_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:portasanta_pink_marble_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:portasanta_pink_marble_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:portasanta_pink_marble_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:portasanta_pink_marble_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:portasanta_pink_marble_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:portasanta_pink_marble_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:portasanta_pink_marble_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:portasanta_pink_marble_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:portasanta_pink_marble_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:portasanta_pink_marble_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:portasanta_pink_marble_vertical_quarter[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:portasanta_pink_marble_vertical_quarter[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:portasanta_pink_marble_vertical_quarter[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:portasanta_pink_marble_vertical_quarter[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:portasanta_pink_marble_vertical_quarter[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:portasanta_pink_marble_vertical_quarter[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:portasanta_pink_marble_vertical_quarter[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:portasanta_pink_marble_vertical_quarter[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:portasanta_pink_marble_vertical_quarter[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:portasanta_pink_marble_vertical_quarter[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:portasanta_pink_marble_vertical_quarter[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:portasanta_pink_marble_vertical_quarter[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:portasanta_pink_marble_vertical_quarter[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:portasanta_pink_marble_vertical_quarter[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:portasanta_pink_marble_vertical_quarter[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:portasanta_pink_marble_vertical_quarter[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:portasanta_pink_marble_vertical_quarter[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:portasanta_pink_marble_vertical_quarter[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:portasanta_pink_marble_vertical_quarter[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:portasanta_pink_marble_vertical_quarter[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:portasanta_pink_marble_vertical_quarter[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:portasanta_pink_marble_vertical_quarter[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:portasanta_pink_marble_vertical_quarter[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:portasanta_pink_marble_vertical_quarter[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:portasanta_pink_marble_vertical_quarter[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:portasanta_pink_marble_vertical_quarter[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:portasanta_pink_marble_vertical_quarter[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:portasanta_pink_marble_vertical_quarter[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:portasanta_pink_marble_vertical_quarter[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:portasanta_pink_marble_vertical_quarter[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:portasanta_pink_marble_vertical_quarter[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:portasanta_pink_marble_vertical_quarter[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:portasanta_pink_marble_vertical_quarter[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:portasanta_pink_marble_vertical_quarter[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:portasanta_pink_marble_vertical_quarter[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:portasanta_pink_marble_vertical_quarter[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:portasanta_pink_marble_vertical_quarter[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:portasanta_pink_marble_vertical_quarter[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:portasanta_pink_marble_vertical_quarter[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:portasanta_pink_marble_vertical_quarter[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:portasanta_pink_marble_vertical_quarter[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:portasanta_pink_marble_vertical_quarter[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:portasanta_pink_marble_vertical_quarter[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:portasanta_pink_marble_vertical_quarter[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:portasanta_pink_marble_vertical_quarter[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:portasanta_pink_marble_vertical_quarter[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:portasanta_pink_marble_vertical_quarter[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:portasanta_pink_marble_vertical_quarter[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:portasanta_pink_marble_vertical_quarter[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:portasanta_pink_marble_vertical_quarter[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:portasanta_pink_marble_vertical_quarter[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:portasanta_pink_marble_vertical_quarter[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:portasanta_pink_marble_vertical_quarter[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:portasanta_pink_marble_vertical_quarter[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:portasanta_pink_marble_vertical_quarter[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:portasanta_pink_marble_vertical_quarter[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:portasanta_pink_marble_vertical_quarter[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:portasanta_pink_marble_vertical_quarter[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:portasanta_pink_marble_vertical_quarter[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:portasanta_pink_marble_vertical_quarter[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:portasanta_pink_marble_vertical_quarter[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:portasanta_pink_marble_vertical_quarter[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:portasanta_pink_marble_vertical_quarter[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:portasanta_pink_marble_vertical_quarter[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:portasanta_pink_marble_vertical_slab[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:portasanta_pink_marble_vertical_slab[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:portasanta_pink_marble_vertical_slab[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:portasanta_pink_marble_vertical_slab[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:portasanta_pink_marble_vertical_slab[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:portasanta_pink_marble_vertical_slab[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:portasanta_pink_marble_vertical_slab[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:portasanta_pink_marble_vertical_slab[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:portasanta_pink_marble_vertical_slab[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:portasanta_pink_marble_vertical_slab[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:portasanta_pink_marble_vertical_slab[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:portasanta_pink_marble_vertical_slab[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:portasanta_pink_marble_vertical_slab[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:portasanta_pink_marble_vertical_slab[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:portasanta_pink_marble_vertical_slab[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:portasanta_pink_marble_vertical_slab[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:portasanta_pink_marble_vertical_slab[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:portasanta_pink_marble_vertical_slab[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:portasanta_pink_marble_vertical_slab[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:portasanta_pink_marble_vertical_slab[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:portasanta_pink_marble_vertical_slab[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:portasanta_pink_marble_vertical_slab[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:portasanta_pink_marble_vertical_slab[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:portasanta_pink_marble_vertical_slab[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:portasanta_pink_marble_vertical_slab[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:portasanta_pink_marble_vertical_slab[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:portasanta_pink_marble_vertical_slab[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:portasanta_pink_marble_vertical_slab[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:portasanta_pink_marble_vertical_slab[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:portasanta_pink_marble_vertical_slab[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:portasanta_pink_marble_vertical_slab[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:portasanta_pink_marble_vertical_slab[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:portasanta_pink_marble_vertical_slab[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:portasanta_pink_marble_vertical_slab[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:portasanta_pink_marble_vertical_slab[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:portasanta_pink_marble_vertical_slab[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:portasanta_pink_marble_vertical_slab[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:portasanta_pink_marble_vertical_slab[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:portasanta_pink_marble_vertical_slab[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:portasanta_pink_marble_vertical_slab[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:portasanta_pink_marble_vertical_slab[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:portasanta_pink_marble_vertical_slab[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:portasanta_pink_marble_vertical_slab[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:portasanta_pink_marble_vertical_slab[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:portasanta_pink_marble_vertical_slab[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:portasanta_pink_marble_vertical_slab[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:portasanta_pink_marble_vertical_slab[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:portasanta_pink_marble_vertical_slab[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:portasanta_pink_marble_vertical_slab[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:portasanta_pink_marble_vertical_slab[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:portasanta_pink_marble_vertical_slab[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:portasanta_pink_marble_vertical_slab[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:portasanta_pink_marble_vertical_slab[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:portasanta_pink_marble_vertical_slab[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:portasanta_pink_marble_vertical_slab[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:portasanta_pink_marble_vertical_slab[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:portasanta_pink_marble_vertical_slab[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:portasanta_pink_marble_vertical_slab[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:portasanta_pink_marble_vertical_slab[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:portasanta_pink_marble_vertical_slab[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:portasanta_pink_marble_vertical_slab[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:portasanta_pink_marble_vertical_slab[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:portasanta_pink_marble_vertical_slab[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:portasanta_pink_marble_vertical_slab[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:portasanta_pink_marble_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:portasanta_pink_marble_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:portasanta_pink_marble_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:portasanta_pink_marble_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:portasanta_pink_marble_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:portasanta_pink_marble_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:portasanta_pink_marble_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:portasanta_pink_marble_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:portasanta_pink_marble_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:portasanta_pink_marble_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:portasanta_pink_marble_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:portasanta_pink_marble_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:portasanta_pink_marble_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:portasanta_pink_marble_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:portasanta_pink_marble_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:portasanta_pink_marble_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:portasanta_pink_marble_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:portasanta_pink_marble_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:portasanta_pink_marble_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:portasanta_pink_marble_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:portasanta_pink_marble_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:portasanta_pink_marble_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:portasanta_pink_marble_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:portasanta_pink_marble_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:portasanta_pink_marble_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:portasanta_pink_marble_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:portasanta_pink_marble_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:portasanta_pink_marble_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:portasanta_pink_marble_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:portasanta_pink_marble_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:portasanta_pink_marble_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:portasanta_pink_marble_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:portasanta_pink_marble_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:portasanta_pink_marble_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:portasanta_pink_marble_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:portasanta_pink_marble_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:portasanta_pink_marble_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:portasanta_pink_marble_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:portasanta_pink_marble_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:portasanta_pink_marble_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:portasanta_pink_marble_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:portasanta_pink_marble_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:portasanta_pink_marble_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:portasanta_pink_marble_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:portasanta_pink_marble_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:portasanta_pink_marble_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:portasanta_pink_marble_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:portasanta_pink_marble_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:portasanta_pink_marble_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:portasanta_pink_marble_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:portasanta_pink_marble_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:portasanta_pink_marble_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:portasanta_pink_marble_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:portasanta_pink_marble_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:portasanta_pink_marble_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:portasanta_pink_marble_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:portasanta_pink_marble_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:portasanta_pink_marble_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:portasanta_pink_marble_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:portasanta_pink_marble_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:portasanta_pink_marble_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:portasanta_pink_marble_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:portasanta_pink_marble_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:portasanta_pink_marble_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:portasanta_pink_marble_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:portasanta_pink_marble_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:portasanta_pink_marble_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:portasanta_pink_marble_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:portasanta_pink_marble_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:portasanta_pink_marble_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:portasanta_pink_marble_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:portasanta_pink_marble_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:portasanta_pink_marble_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:portasanta_pink_marble_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:portasanta_pink_marble_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:portasanta_pink_marble_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:portasanta_pink_marble_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:portasanta_pink_marble_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:portasanta_pink_marble_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:portasanta_pink_marble_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:portasanta_pink_marble_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:portasanta_pink_marble_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:portasanta_pink_marble_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:portasanta_pink_marble_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:portasanta_pink_marble_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:portasanta_pink_marble_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:portasanta_pink_marble_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:portasanta_pink_marble_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:portasanta_pink_marble_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:portasanta_pink_marble_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:portasanta_pink_marble_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:portasanta_pink_marble_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:portasanta_pink_marble_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:portasanta_pink_marble_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:portasanta_pink_marble_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:portasanta_pink_marble_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:portasanta_pink_marble_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:portasanta_pink_marble_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:portasanta_pink_marble_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:portasanta_pink_marble_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:portasanta_pink_marble_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:portasanta_pink_marble_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:portasanta_pink_marble_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:portasanta_pink_marble_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:portasanta_pink_marble_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:portasanta_pink_marble_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:portasanta_pink_marble_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:portasanta_pink_marble_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:portasanta_pink_marble_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:portasanta_pink_marble_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:portasanta_pink_marble_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:portasanta_pink_marble_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:portasanta_pink_marble_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:portasanta_pink_marble_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:portasanta_pink_marble_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:portasanta_pink_marble_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:portasanta_pink_marble_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:portasanta_pink_marble_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:portasanta_pink_marble_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:portasanta_pink_marble_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:portasanta_pink_marble_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:portasanta_pink_marble_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:portasanta_pink_marble_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:portasanta_pink_marble_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:portasanta_pink_marble_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:portasanta_pink_marble_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:portasanta_pink_marble_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:portasanta_pink_marble_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:portasanta_pink_marble_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:portasanta_pink_marble_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:portasanta_pink_marble_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:portasanta_pink_marble_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:portasanta_pink_marble_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:portasanta_pink_marble_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:portasanta_pink_marble_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:portasanta_pink_marble_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:portasanta_pink_marble_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:portasanta_pink_marble_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:portasanta_pink_marble_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:portasanta_pink_marble_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:portasanta_pink_marble_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:portasanta_pink_marble_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:portasanta_pink_marble_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:portasanta_pink_marble_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:portasanta_pink_marble_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:portasanta_pink_marble_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:portasanta_pink_marble_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:portasanta_pink_marble_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:portasanta_pink_marble_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:portasanta_pink_marble_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:portasanta_pink_marble_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:portasanta_pink_marble_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:portasanta_pink_marble_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:portasanta_pink_marble_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:portasanta_pink_marble_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:portasanta_pink_marble_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:portasanta_pink_marble_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:portasanta_pink_marble_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:portasanta_pink_marble_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:portasanta_pink_marble_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:portasanta_pink_marble_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:portasanta_pink_marble_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:portasanta_pink_marble_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:portasanta_pink_marble_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:portasanta_pink_marble_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:portasanta_pink_marble_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:portasanta_pink_marble_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:portasanta_pink_marble_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:portasanta_pink_marble_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:portasanta_pink_marble_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:portasanta_pink_marble_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:portasanta_pink_marble_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:portasanta_pink_marble_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:portasanta_pink_marble_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:portasanta_pink_marble_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:portasanta_pink_marble_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:portasanta_pink_marble_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:portasanta_pink_marble_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:portasanta_pink_marble_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:portasanta_pink_marble_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:portasanta_pink_marble_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:portasanta_pink_marble_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:portasanta_pink_marble_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:portasanta_pink_marble_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:portasanta_pink_marble_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:portasanta_pink_marble_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:portasanta_pink_marble_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:portasanta_pink_marble_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:portasanta_pink_marble_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:portasanta_pink_marble_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:portasanta_pink_marble_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:portasanta_pink_marble_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:portasanta_pink_marble_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:portasanta_pink_marble_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:portasanta_pink_marble_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:portasanta_pink_marble_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:portasanta_pink_marble_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:portasanta_pink_marble_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:portasanta_pink_marble_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:portasanta_pink_marble_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:portasanta_pink_marble_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:portasanta_pink_marble_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:portasanta_pink_marble_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:portasanta_pink_marble_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:portasanta_pink_marble_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:portasanta_pink_marble_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:portasanta_pink_marble_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:portasanta_pink_marble_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:portasanta_pink_marble_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:portasanta_pink_marble_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:portasanta_pink_marble_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:portasanta_pink_marble_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:portasanta_pink_marble_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:portasanta_pink_marble_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:portasanta_pink_marble_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:portasanta_pink_marble_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:portasanta_pink_marble_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:portasanta_pink_marble_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:portasanta_pink_marble_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:portasanta_pink_marble_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:portasanta_pink_marble_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:portasanta_pink_marble_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:portasanta_pink_marble_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:portasanta_pink_marble_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:portasanta_pink_marble_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:portasanta_pink_marble_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:portasanta_pink_marble_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:portasanta_pink_marble_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:portasanta_pink_marble_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:portasanta_pink_marble_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:portasanta_pink_marble_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:portasanta_pink_marble_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:portasanta_pink_marble_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:portasanta_pink_marble_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:portasanta_pink_marble_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:portasanta_pink_marble_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:portasanta_pink_marble_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:portasanta_pink_marble_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:portasanta_pink_marble_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:portasanta_pink_marble_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:portasanta_pink_marble_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:portasanta_pink_marble_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:portasanta_pink_marble_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:portasanta_pink_marble_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:portasanta_pink_marble_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:portasanta_pink_marble_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:portasanta_pink_marble_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:portasanta_pink_marble_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:portasanta_pink_marble_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:portasanta_pink_marble_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:portasanta_pink_marble_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:portasanta_pink_marble_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:portasanta_pink_marble_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:portasanta_pink_marble_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:portasanta_pink_marble_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:portasanta_pink_marble_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:portasanta_pink_marble_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:portasanta_pink_marble_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:portasanta_pink_marble_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:portasanta_pink_marble_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:portasanta_pink_marble_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:portasanta_pink_marble_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:portasanta_pink_marble_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:portasanta_pink_marble_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:portasanta_pink_marble_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:portasanta_pink_marble_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:portasanta_pink_marble_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:portasanta_pink_marble_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:portasanta_pink_marble_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:portasanta_pink_marble_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:portasanta_pink_marble_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:portasanta_pink_marble_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:portasanta_pink_marble_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:portasanta_pink_marble_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:portasanta_pink_marble_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:portasanta_pink_marble_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:portasanta_pink_marble_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:portasanta_pink_marble_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:portasanta_pink_marble_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:portasanta_pink_marble_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:portasanta_pink_marble_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:portasanta_pink_marble_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:portasanta_pink_marble_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:portasanta_pink_marble_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:portasanta_pink_marble_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:portasanta_pink_marble_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:portasanta_pink_marble_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:portasanta_pink_marble_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:portasanta_pink_marble_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:portasanta_pink_marble_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:portasanta_pink_marble_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:portasanta_pink_marble_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:portasanta_pink_marble_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:portasanta_pink_marble_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:portasanta_pink_marble_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:portasanta_pink_marble_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:portasanta_pink_marble_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:portasanta_pink_marble_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:portasanta_pink_marble_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:portasanta_pink_marble_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:portasanta_pink_marble_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:portasanta_pink_marble_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:portasanta_pink_marble_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:portasanta_pink_marble_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:portasanta_pink_marble_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:portasanta_pink_marble_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:portasanta_pink_marble_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:portasanta_pink_marble_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:portasanta_pink_marble_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:portasanta_pink_marble_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:portasanta_pink_marble_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:portasanta_pink_marble_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:portasanta_pink_marble_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:portasanta_pink_marble_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:portasanta_pink_marble_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:portasanta_pink_marble_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:portasanta_pink_marble_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:portasanta_pink_marble_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:portasanta_pink_marble_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:portasanta_pink_marble_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:portasanta_pink_marble_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:portasanta_pink_marble_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:portasanta_pink_marble_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:portasanta_pink_marble_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:portcullis_groove
conquest:portcullis_groove_arrowslit[facing=north,waterlogged=true]
conquest:portcullis_groove_arrowslit[facing=north,waterlogged=false]
conquest:portcullis_groove_arrowslit[facing=south,waterlogged=true]
conquest:portcullis_groove_arrowslit[facing=south,waterlogged=false]
conquest:portcullis_groove_arrowslit[facing=west,waterlogged=true]
conquest:portcullis_groove_arrowslit[facing=west,waterlogged=false]
conquest:portcullis_groove_arrowslit[facing=east,waterlogged=true]
conquest:portcullis_groove_arrowslit[facing=east,waterlogged=false]
conquest:portcullis_groove_balustrade[axis=x,waterlogged=true]
conquest:portcullis_groove_balustrade[axis=x,waterlogged=false]
conquest:portcullis_groove_balustrade[axis=y,waterlogged=true]
conquest:portcullis_groove_balustrade[axis=y,waterlogged=false]
conquest:portcullis_groove_balustrade[axis=z,waterlogged=true]
conquest:portcullis_groove_balustrade[axis=z,waterlogged=false]
conquest:portcullis_groove_capital[facing=flat,type=top,waterlogged=true]
conquest:portcullis_groove_capital[facing=flat,type=top,waterlogged=false]
conquest:portcullis_groove_capital[facing=flat,type=bottom,waterlogged=true]
conquest:portcullis_groove_capital[facing=flat,type=bottom,waterlogged=false]
conquest:portcullis_groove_capital[facing=north,type=top,waterlogged=true]
conquest:portcullis_groove_capital[facing=north,type=top,waterlogged=false]
conquest:portcullis_groove_capital[facing=north,type=bottom,waterlogged=true]
conquest:portcullis_groove_capital[facing=north,type=bottom,waterlogged=false]
conquest:portcullis_groove_capital[facing=south,type=top,waterlogged=true]
conquest:portcullis_groove_capital[facing=south,type=top,waterlogged=false]
conquest:portcullis_groove_capital[facing=south,type=bottom,waterlogged=true]
conquest:portcullis_groove_capital[facing=south,type=bottom,waterlogged=false]
conquest:portcullis_groove_capital[facing=east,type=top,waterlogged=true]
conquest:portcullis_groove_capital[facing=east,type=top,waterlogged=false]
conquest:portcullis_groove_capital[facing=east,type=bottom,waterlogged=true]
conquest:portcullis_groove_capital[facing=east,type=bottom,waterlogged=false]
conquest:portcullis_groove_capital[facing=west,type=top,waterlogged=true]
conquest:portcullis_groove_capital[facing=west,type=top,waterlogged=false]
conquest:portcullis_groove_capital[facing=west,type=bottom,waterlogged=true]
conquest:portcullis_groove_capital[facing=west,type=bottom,waterlogged=false]
conquest:portcullis_groove_corner_slab[facing=north,type=top,waterlogged=true]
conquest:portcullis_groove_corner_slab[facing=north,type=top,waterlogged=false]
conquest:portcullis_groove_corner_slab[facing=north,type=bottom,waterlogged=true]
conquest:portcullis_groove_corner_slab[facing=north,type=bottom,waterlogged=false]
conquest:portcullis_groove_corner_slab[facing=south,type=top,waterlogged=true]
conquest:portcullis_groove_corner_slab[facing=south,type=top,waterlogged=false]
conquest:portcullis_groove_corner_slab[facing=south,type=bottom,waterlogged=true]
conquest:portcullis_groove_corner_slab[facing=south,type=bottom,waterlogged=false]
conquest:portcullis_groove_corner_slab[facing=west,type=top,waterlogged=true]
conquest:portcullis_groove_corner_slab[facing=west,type=top,waterlogged=false]
conquest:portcullis_groove_corner_slab[facing=west,type=bottom,waterlogged=true]
conquest:portcullis_groove_corner_slab[facing=west,type=bottom,waterlogged=false]
conquest:portcullis_groove_corner_slab[facing=east,type=top,waterlogged=true]
conquest:portcullis_groove_corner_slab[facing=east,type=top,waterlogged=false]
conquest:portcullis_groove_corner_slab[facing=east,type=bottom,waterlogged=true]
conquest:portcullis_groove_corner_slab[facing=east,type=bottom,waterlogged=false]
conquest:portcullis_groove_eighth_slab[facing=north,type=top,waterlogged=true]
conquest:portcullis_groove_eighth_slab[facing=north,type=top,waterlogged=false]
conquest:portcullis_groove_eighth_slab[facing=north,type=bottom,waterlogged=true]
conquest:portcullis_groove_eighth_slab[facing=north,type=bottom,waterlogged=false]
conquest:portcullis_groove_eighth_slab[facing=south,type=top,waterlogged=true]
conquest:portcullis_groove_eighth_slab[facing=south,type=top,waterlogged=false]
conquest:portcullis_groove_eighth_slab[facing=south,type=bottom,waterlogged=true]
conquest:portcullis_groove_eighth_slab[facing=south,type=bottom,waterlogged=false]
conquest:portcullis_groove_eighth_slab[facing=west,type=top,waterlogged=true]
conquest:portcullis_groove_eighth_slab[facing=west,type=top,waterlogged=false]
conquest:portcullis_groove_eighth_slab[facing=west,type=bottom,waterlogged=true]
conquest:portcullis_groove_eighth_slab[facing=west,type=bottom,waterlogged=false]
conquest:portcullis_groove_eighth_slab[facing=east,type=top,waterlogged=true]
conquest:portcullis_groove_eighth_slab[facing=east,type=top,waterlogged=false]
conquest:portcullis_groove_eighth_slab[facing=east,type=bottom,waterlogged=true]
conquest:portcullis_groove_eighth_slab[facing=east,type=bottom,waterlogged=false]
conquest:portcullis_groove_pillar[layer=1,waterlogged=true]
conquest:portcullis_groove_pillar[layer=1,waterlogged=false]
conquest:portcullis_groove_pillar[layer=2,waterlogged=true]
conquest:portcullis_groove_pillar[layer=2,waterlogged=false]
conquest:portcullis_groove_pillar[layer=3,waterlogged=true]
conquest:portcullis_groove_pillar[layer=3,waterlogged=false]
conquest:portcullis_groove_quarter_slab[facing=north,type=top,waterlogged=true]
conquest:portcullis_groove_quarter_slab[facing=north,type=top,waterlogged=false]
conquest:portcullis_groove_quarter_slab[facing=north,type=bottom,waterlogged=true]
conquest:portcullis_groove_quarter_slab[facing=north,type=bottom,waterlogged=false]
conquest:portcullis_groove_quarter_slab[facing=south,type=top,waterlogged=true]
conquest:portcullis_groove_quarter_slab[facing=south,type=top,waterlogged=false]
conquest:portcullis_groove_quarter_slab[facing=south,type=bottom,waterlogged=true]
conquest:portcullis_groove_quarter_slab[facing=south,type=bottom,waterlogged=false]
conquest:portcullis_groove_quarter_slab[facing=west,type=top,waterlogged=true]
conquest:portcullis_groove_quarter_slab[facing=west,type=top,waterlogged=false]
conquest:portcullis_groove_quarter_slab[facing=west,type=bottom,waterlogged=true]
conquest:portcullis_groove_quarter_slab[facing=west,type=bottom,waterlogged=false]
conquest:portcullis_groove_quarter_slab[facing=east,type=top,waterlogged=true]
conquest:portcullis_groove_quarter_slab[facing=east,type=top,waterlogged=false]
conquest:portcullis_groove_quarter_slab[facing=east,type=bottom,waterlogged=true]
conquest:portcullis_groove_quarter_slab[facing=east,type=bottom,waterlogged=false]
conquest:portcullis_groove_slab[type=top,waterlogged=true]
conquest:portcullis_groove_slab[type=top,waterlogged=false]
conquest:portcullis_groove_slab[type=bottom,waterlogged=true]
conquest:portcullis_groove_slab[type=bottom,waterlogged=false]
conquest:portcullis_groove_small_window[down=true,up=true,waterlogged=true]
conquest:portcullis_groove_small_window[down=true,up=true,waterlogged=false]
conquest:portcullis_groove_small_window[down=true,up=false,waterlogged=true]
conquest:portcullis_groove_small_window[down=true,up=false,waterlogged=false]
conquest:portcullis_groove_small_window[down=false,up=true,waterlogged=true]
conquest:portcullis_groove_small_window[down=false,up=true,waterlogged=false]
conquest:portcullis_groove_small_window[down=false,up=false,waterlogged=true]
conquest:portcullis_groove_small_window[down=false,up=false,waterlogged=false]
conquest:portcullis_groove_small_window_half[down=true,facing=north,up=true,waterlogged=true]
conquest:portcullis_groove_small_window_half[down=true,facing=north,up=true,waterlogged=false]
conquest:portcullis_groove_small_window_half[down=true,facing=north,up=false,waterlogged=true]
conquest:portcullis_groove_small_window_half[down=true,facing=north,up=false,waterlogged=false]
conquest:portcullis_groove_small_window_half[down=true,facing=south,up=true,waterlogged=true]
conquest:portcullis_groove_small_window_half[down=true,facing=south,up=true,waterlogged=false]
conquest:portcullis_groove_small_window_half[down=true,facing=south,up=false,waterlogged=true]
conquest:portcullis_groove_small_window_half[down=true,facing=south,up=false,waterlogged=false]
conquest:portcullis_groove_small_window_half[down=true,facing=west,up=true,waterlogged=true]
conquest:portcullis_groove_small_window_half[down=true,facing=west,up=true,waterlogged=false]
conquest:portcullis_groove_small_window_half[down=true,facing=west,up=false,waterlogged=true]
conquest:portcullis_groove_small_window_half[down=true,facing=west,up=false,waterlogged=false]
conquest:portcullis_groove_small_window_half[down=true,facing=east,up=true,waterlogged=true]
conquest:portcullis_groove_small_window_half[down=true,facing=east,up=true,waterlogged=false]
conquest:portcullis_groove_small_window_half[down=true,facing=east,up=false,waterlogged=true]
conquest:portcullis_groove_small_window_half[down=true,facing=east,up=false,waterlogged=false]
conquest:portcullis_groove_small_window_half[down=false,facing=north,up=true,waterlogged=true]
conquest:portcullis_groove_small_window_half[down=false,facing=north,up=true,waterlogged=false]
conquest:portcullis_groove_small_window_half[down=false,facing=north,up=false,waterlogged=true]
conquest:portcullis_groove_small_window_half[down=false,facing=north,up=false,waterlogged=false]
conquest:portcullis_groove_small_window_half[down=false,facing=south,up=true,waterlogged=true]
conquest:portcullis_groove_small_window_half[down=false,facing=south,up=true,waterlogged=false]
conquest:portcullis_groove_small_window_half[down=false,facing=south,up=false,waterlogged=true]
conquest:portcullis_groove_small_window_half[down=false,facing=south,up=false,waterlogged=false]
conquest:portcullis_groove_small_window_half[down=false,facing=west,up=true,waterlogged=true]
conquest:portcullis_groove_small_window_half[down=false,facing=west,up=true,waterlogged=false]
conquest:portcullis_groove_small_window_half[down=false,facing=west,up=false,waterlogged=true]
conquest:portcullis_groove_small_window_half[down=false,facing=west,up=false,waterlogged=false]
conquest:portcullis_groove_small_window_half[down=false,facing=east,up=true,waterlogged=true]
conquest:portcullis_groove_small_window_half[down=false,facing=east,up=true,waterlogged=false]
conquest:portcullis_groove_small_window_half[down=false,facing=east,up=false,waterlogged=true]
conquest:portcullis_groove_small_window_half[down=false,facing=east,up=false,waterlogged=false]
conquest:portcullis_groove_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:portcullis_groove_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:portcullis_groove_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:portcullis_groove_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:portcullis_groove_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:portcullis_groove_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:portcullis_groove_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:portcullis_groove_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:portcullis_groove_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:portcullis_groove_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:portcullis_groove_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:portcullis_groove_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:portcullis_groove_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:portcullis_groove_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:portcullis_groove_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:portcullis_groove_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:portcullis_groove_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:portcullis_groove_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:portcullis_groove_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:portcullis_groove_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:portcullis_groove_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:portcullis_groove_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:portcullis_groove_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:portcullis_groove_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:portcullis_groove_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:portcullis_groove_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:portcullis_groove_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:portcullis_groove_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:portcullis_groove_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:portcullis_groove_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:portcullis_groove_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:portcullis_groove_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:portcullis_groove_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:portcullis_groove_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:portcullis_groove_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:portcullis_groove_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:portcullis_groove_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:portcullis_groove_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:portcullis_groove_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:portcullis_groove_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:portcullis_groove_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:portcullis_groove_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:portcullis_groove_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:portcullis_groove_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:portcullis_groove_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:portcullis_groove_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:portcullis_groove_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:portcullis_groove_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:portcullis_groove_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:portcullis_groove_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:portcullis_groove_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:portcullis_groove_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:portcullis_groove_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:portcullis_groove_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:portcullis_groove_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:portcullis_groove_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:portcullis_groove_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:portcullis_groove_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:portcullis_groove_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:portcullis_groove_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:portcullis_groove_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:portcullis_groove_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:portcullis_groove_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:portcullis_groove_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:portcullis_groove_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:portcullis_groove_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:portcullis_groove_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:portcullis_groove_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:portcullis_groove_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:portcullis_groove_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:portcullis_groove_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:portcullis_groove_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:portcullis_groove_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:portcullis_groove_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:portcullis_groove_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:portcullis_groove_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:portcullis_groove_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:portcullis_groove_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:portcullis_groove_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:portcullis_groove_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:portcullis_groove_vertical_corner[facing=north,layer=1,waterlogged=true]
conquest:portcullis_groove_vertical_corner[facing=north,layer=1,waterlogged=false]
conquest:portcullis_groove_vertical_corner[facing=north,layer=2,waterlogged=true]
conquest:portcullis_groove_vertical_corner[facing=north,layer=2,waterlogged=false]
conquest:portcullis_groove_vertical_corner[facing=north,layer=3,waterlogged=true]
conquest:portcullis_groove_vertical_corner[facing=north,layer=3,waterlogged=false]
conquest:portcullis_groove_vertical_corner[facing=north,layer=4,waterlogged=true]
conquest:portcullis_groove_vertical_corner[facing=north,layer=4,waterlogged=false]
conquest:portcullis_groove_vertical_corner[facing=south,layer=1,waterlogged=true]
conquest:portcullis_groove_vertical_corner[facing=south,layer=1,waterlogged=false]
conquest:portcullis_groove_vertical_corner[facing=south,layer=2,waterlogged=true]
conquest:portcullis_groove_vertical_corner[facing=south,layer=2,waterlogged=false]
conquest:portcullis_groove_vertical_corner[facing=south,layer=3,waterlogged=true]
conquest:portcullis_groove_vertical_corner[facing=south,layer=3,waterlogged=false]
conquest:portcullis_groove_vertical_corner[facing=south,layer=4,waterlogged=true]
conquest:portcullis_groove_vertical_corner[facing=south,layer=4,waterlogged=false]
conquest:portcullis_groove_vertical_corner[facing=west,layer=1,waterlogged=true]
conquest:portcullis_groove_vertical_corner[facing=west,layer=1,waterlogged=false]
conquest:portcullis_groove_vertical_corner[facing=west,layer=2,waterlogged=true]
conquest:portcullis_groove_vertical_corner[facing=west,layer=2,waterlogged=false]
conquest:portcullis_groove_vertical_corner[facing=west,layer=3,waterlogged=true]
conquest:portcullis_groove_vertical_corner[facing=west,layer=3,waterlogged=false]
conquest:portcullis_groove_vertical_corner[facing=west,layer=4,waterlogged=true]
conquest:portcullis_groove_vertical_corner[facing=west,layer=4,waterlogged=false]
conquest:portcullis_groove_vertical_corner[facing=east,layer=1,waterlogged=true]
conquest:portcullis_groove_vertical_corner[facing=east,layer=1,waterlogged=false]
conquest:portcullis_groove_vertical_corner[facing=east,layer=2,waterlogged=true]
conquest:portcullis_groove_vertical_corner[facing=east,layer=2,waterlogged=false]
conquest:portcullis_groove_vertical_corner[facing=east,layer=3,waterlogged=true]
conquest:portcullis_groove_vertical_corner[facing=east,layer=3,waterlogged=false]
conquest:portcullis_groove_vertical_corner[facing=east,layer=4,waterlogged=true]
conquest:portcullis_groove_vertical_corner[facing=east,layer=4,waterlogged=false]
conquest:portcullis_groove_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:portcullis_groove_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:portcullis_groove_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:portcullis_groove_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:portcullis_groove_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:portcullis_groove_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:portcullis_groove_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:portcullis_groove_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:portcullis_groove_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:portcullis_groove_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:portcullis_groove_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:portcullis_groove_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:portcullis_groove_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:portcullis_groove_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:portcullis_groove_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:portcullis_groove_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:portcullis_groove_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:portcullis_groove_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:portcullis_groove_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:portcullis_groove_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:portcullis_groove_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:portcullis_groove_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:portcullis_groove_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:portcullis_groove_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:portcullis_groove_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:portcullis_groove_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:portcullis_groove_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:portcullis_groove_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:portcullis_groove_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:portcullis_groove_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:portcullis_groove_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:portcullis_groove_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:portcullis_groove_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:portcullis_groove_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:portcullis_groove_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:portcullis_groove_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:portcullis_groove_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:portcullis_groove_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:portcullis_groove_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:portcullis_groove_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:portcullis_groove_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:portcullis_groove_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:portcullis_groove_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:portcullis_groove_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:portcullis_groove_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:portcullis_groove_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:portcullis_groove_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:portcullis_groove_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:portcullis_groove_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:portcullis_groove_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:portcullis_groove_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:portcullis_groove_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:portcullis_groove_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:portcullis_groove_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:portcullis_groove_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:portcullis_groove_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:portcullis_groove_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:portcullis_groove_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:portcullis_groove_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:portcullis_groove_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:portcullis_groove_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:portcullis_groove_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:portcullis_groove_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:portcullis_groove_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:portcullis_groove_vertical_quarter[facing=north,layer=1,waterlogged=true]
conquest:portcullis_groove_vertical_quarter[facing=north,layer=1,waterlogged=false]
conquest:portcullis_groove_vertical_quarter[facing=north,layer=2,waterlogged=true]
conquest:portcullis_groove_vertical_quarter[facing=north,layer=2,waterlogged=false]
conquest:portcullis_groove_vertical_quarter[facing=north,layer=3,waterlogged=true]
conquest:portcullis_groove_vertical_quarter[facing=north,layer=3,waterlogged=false]
conquest:portcullis_groove_vertical_quarter[facing=north,layer=4,waterlogged=true]
conquest:portcullis_groove_vertical_quarter[facing=north,layer=4,waterlogged=false]
conquest:portcullis_groove_vertical_quarter[facing=south,layer=1,waterlogged=true]
conquest:portcullis_groove_vertical_quarter[facing=south,layer=1,waterlogged=false]
conquest:portcullis_groove_vertical_quarter[facing=south,layer=2,waterlogged=true]
conquest:portcullis_groove_vertical_quarter[facing=south,layer=2,waterlogged=false]
conquest:portcullis_groove_vertical_quarter[facing=south,layer=3,waterlogged=true]
conquest:portcullis_groove_vertical_quarter[facing=south,layer=3,waterlogged=false]
conquest:portcullis_groove_vertical_quarter[facing=south,layer=4,waterlogged=true]
conquest:portcullis_groove_vertical_quarter[facing=south,layer=4,waterlogged=false]
conquest:portcullis_groove_vertical_quarter[facing=west,layer=1,waterlogged=true]
conquest:portcullis_groove_vertical_quarter[facing=west,layer=1,waterlogged=false]
conquest:portcullis_groove_vertical_quarter[facing=west,layer=2,waterlogged=true]
conquest:portcullis_groove_vertical_quarter[facing=west,layer=2,waterlogged=false]
conquest:portcullis_groove_vertical_quarter[facing=west,layer=3,waterlogged=true]
conquest:portcullis_groove_vertical_quarter[facing=west,layer=3,waterlogged=false]
conquest:portcullis_groove_vertical_quarter[facing=west,layer=4,waterlogged=true]
conquest:portcullis_groove_vertical_quarter[facing=west,layer=4,waterlogged=false]
conquest:portcullis_groove_vertical_quarter[facing=east,layer=1,waterlogged=true]
conquest:portcullis_groove_vertical_quarter[facing=east,layer=1,waterlogged=false]
conquest:portcullis_groove_vertical_quarter[facing=east,layer=2,waterlogged=true]
conquest:portcullis_groove_vertical_quarter[facing=east,layer=2,waterlogged=false]
conquest:portcullis_groove_vertical_quarter[facing=east,layer=3,waterlogged=true]
conquest:portcullis_groove_vertical_quarter[facing=east,layer=3,waterlogged=false]
conquest:portcullis_groove_vertical_quarter[facing=east,layer=4,waterlogged=true]
conquest:portcullis_groove_vertical_quarter[facing=east,layer=4,waterlogged=false]
conquest:portcullis_groove_vertical_slab[facing=north,layer=1,waterlogged=true]
conquest:portcullis_groove_vertical_slab[facing=north,layer=1,waterlogged=false]
conquest:portcullis_groove_vertical_slab[facing=north,layer=2,waterlogged=true]
conquest:portcullis_groove_vertical_slab[facing=north,layer=2,waterlogged=false]
conquest:portcullis_groove_vertical_slab[facing=north,layer=3,waterlogged=true]
conquest:portcullis_groove_vertical_slab[facing=north,layer=3,waterlogged=false]
conquest:portcullis_groove_vertical_slab[facing=north,layer=4,waterlogged=true]
conquest:portcullis_groove_vertical_slab[facing=north,layer=4,waterlogged=false]
conquest:portcullis_groove_vertical_slab[facing=south,layer=1,waterlogged=true]
conquest:portcullis_groove_vertical_slab[facing=south,layer=1,waterlogged=false]
conquest:portcullis_groove_vertical_slab[facing=south,layer=2,waterlogged=true]
conquest:portcullis_groove_vertical_slab[facing=south,layer=2,waterlogged=false]
conquest:portcullis_groove_vertical_slab[facing=south,layer=3,waterlogged=true]
conquest:portcullis_groove_vertical_slab[facing=south,layer=3,waterlogged=false]
conquest:portcullis_groove_vertical_slab[facing=south,layer=4,waterlogged=true]
conquest:portcullis_groove_vertical_slab[facing=south,layer=4,waterlogged=false]
conquest:portcullis_groove_vertical_slab[facing=west,layer=1,waterlogged=true]
conquest:portcullis_groove_vertical_slab[facing=west,layer=1,waterlogged=false]
conquest:portcullis_groove_vertical_slab[facing=west,layer=2,waterlogged=true]
conquest:portcullis_groove_vertical_slab[facing=west,layer=2,waterlogged=false]
conquest:portcullis_groove_vertical_slab[facing=west,layer=3,waterlogged=true]
conquest:portcullis_groove_vertical_slab[facing=west,layer=3,waterlogged=false]
conquest:portcullis_groove_vertical_slab[facing=west,layer=4,waterlogged=true]
conquest:portcullis_groove_vertical_slab[facing=west,layer=4,waterlogged=false]
conquest:portcullis_groove_vertical_slab[facing=east,layer=1,waterlogged=true]
conquest:portcullis_groove_vertical_slab[facing=east,layer=1,waterlogged=false]
conquest:portcullis_groove_vertical_slab[facing=east,layer=2,waterlogged=true]
conquest:portcullis_groove_vertical_slab[facing=east,layer=2,waterlogged=false]
conquest:portcullis_groove_vertical_slab[facing=east,layer=3,waterlogged=true]
conquest:portcullis_groove_vertical_slab[facing=east,layer=3,waterlogged=false]
conquest:portcullis_groove_vertical_slab[facing=east,layer=4,waterlogged=true]
conquest:portcullis_groove_vertical_slab[facing=east,layer=4,waterlogged=false]
conquest:portcullis_groove_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:portcullis_groove_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:portcullis_groove_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:portcullis_groove_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:portcullis_groove_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:portcullis_groove_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:portcullis_groove_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:portcullis_groove_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:portcullis_groove_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:portcullis_groove_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:portcullis_groove_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:portcullis_groove_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:portcullis_groove_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:portcullis_groove_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:portcullis_groove_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:portcullis_groove_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:portcullis_groove_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:portcullis_groove_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:portcullis_groove_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:portcullis_groove_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:portcullis_groove_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:portcullis_groove_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:portcullis_groove_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:portcullis_groove_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:portcullis_groove_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:portcullis_groove_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:portcullis_groove_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:portcullis_groove_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:portcullis_groove_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:portcullis_groove_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:portcullis_groove_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:portcullis_groove_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:portcullis_groove_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:portcullis_groove_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:portcullis_groove_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:portcullis_groove_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:portcullis_groove_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:portcullis_groove_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:portcullis_groove_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:portcullis_groove_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:portcullis_groove_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:portcullis_groove_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:portcullis_groove_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:portcullis_groove_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:portcullis_groove_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:portcullis_groove_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:portcullis_groove_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:portcullis_groove_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:portcullis_groove_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:portcullis_groove_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:portcullis_groove_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:portcullis_groove_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:portcullis_groove_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:portcullis_groove_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:portcullis_groove_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:portcullis_groove_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:portcullis_groove_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:portcullis_groove_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:portcullis_groove_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:portcullis_groove_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:portcullis_groove_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:portcullis_groove_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:portcullis_groove_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:portcullis_groove_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:portcullis_groove_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:portcullis_groove_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:portcullis_groove_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:portcullis_groove_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:portcullis_groove_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:portcullis_groove_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:portcullis_groove_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:portcullis_groove_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:portcullis_groove_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:portcullis_groove_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:portcullis_groove_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:portcullis_groove_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:portcullis_groove_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:portcullis_groove_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:portcullis_groove_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:portcullis_groove_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:portcullis_groove_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:portcullis_groove_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:portcullis_groove_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:portcullis_groove_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:portcullis_groove_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:portcullis_groove_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:portcullis_groove_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:portcullis_groove_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:portcullis_groove_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:portcullis_groove_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:portcullis_groove_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:portcullis_groove_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:portcullis_groove_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:portcullis_groove_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:portcullis_groove_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:portcullis_groove_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:portcullis_groove_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:portcullis_groove_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:portcullis_groove_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:portcullis_groove_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:portcullis_groove_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:portcullis_groove_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:portcullis_groove_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:portcullis_groove_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:portcullis_groove_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:portcullis_groove_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:portcullis_groove_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:portcullis_groove_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:portcullis_groove_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:portcullis_groove_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:portcullis_groove_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:portcullis_groove_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:portcullis_groove_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:portcullis_groove_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:portcullis_groove_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:portcullis_groove_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:portcullis_groove_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:portcullis_groove_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:portcullis_groove_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:portcullis_groove_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:portcullis_groove_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:portcullis_groove_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:portcullis_groove_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:portcullis_groove_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:portcullis_groove_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:portcullis_groove_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:portcullis_groove_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:portcullis_groove_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:portcullis_groove_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:portcullis_groove_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:portcullis_groove_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:portcullis_groove_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:portcullis_groove_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:portcullis_groove_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:portcullis_groove_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:portcullis_groove_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:portcullis_groove_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:portcullis_groove_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:portcullis_groove_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:portcullis_groove_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:portcullis_groove_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:portcullis_groove_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:portcullis_groove_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:portcullis_groove_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:portcullis_groove_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:portcullis_groove_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:portcullis_groove_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:portcullis_groove_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:portcullis_groove_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:portcullis_groove_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:portcullis_groove_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:portcullis_groove_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:portcullis_groove_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:portcullis_groove_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:portcullis_groove_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:portcullis_groove_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:portcullis_groove_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:portcullis_groove_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:portcullis_groove_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:portcullis_groove_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:portcullis_groove_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:portcullis_groove_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:portcullis_groove_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:portcullis_groove_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:portcullis_groove_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:portcullis_groove_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:portcullis_groove_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:portcullis_groove_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:portcullis_groove_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:portcullis_groove_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:portcullis_groove_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:portcullis_groove_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:portcullis_groove_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:portcullis_groove_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:portcullis_groove_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:portcullis_groove_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:portcullis_groove_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:portcullis_groove_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:portcullis_groove_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:portcullis_groove_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:portcullis_groove_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:portcullis_groove_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:portcullis_groove_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:portcullis_groove_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:portcullis_groove_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:portcullis_groove_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:portcullis_groove_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:portcullis_groove_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:portcullis_groove_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:portcullis_groove_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:portcullis_groove_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:portcullis_groove_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:portcullis_groove_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:portcullis_groove_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:portcullis_groove_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:portcullis_groove_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:portcullis_groove_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:portcullis_groove_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:portcullis_groove_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:portcullis_groove_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:portcullis_groove_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:portcullis_groove_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:portcullis_groove_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:portcullis_groove_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:portcullis_groove_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:portcullis_groove_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:portcullis_groove_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:portcullis_groove_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:portcullis_groove_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:portcullis_groove_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:portcullis_groove_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:portcullis_groove_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:portcullis_groove_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:portcullis_groove_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:portcullis_groove_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:portcullis_groove_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:portcullis_groove_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:portcullis_groove_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:portcullis_groove_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:portcullis_groove_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:portcullis_groove_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:portcullis_groove_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:portcullis_groove_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:portcullis_groove_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:portcullis_groove_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:portcullis_groove_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:portcullis_groove_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:portcullis_groove_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:portcullis_groove_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:portcullis_groove_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:portcullis_groove_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:portcullis_groove_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:portcullis_groove_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:portcullis_groove_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:portcullis_groove_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:portcullis_groove_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:portcullis_groove_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:portcullis_groove_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:portcullis_groove_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:portcullis_groove_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:portcullis_groove_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:portcullis_groove_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:portcullis_groove_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:portcullis_groove_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:portcullis_groove_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:portcullis_groove_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:portcullis_groove_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:portcullis_groove_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:portcullis_groove_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:portcullis_groove_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:portcullis_groove_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:portcullis_groove_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:portcullis_groove_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:portcullis_groove_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:portcullis_groove_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:portcullis_groove_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:portcullis_groove_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:portcullis_groove_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:portcullis_groove_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:portcullis_groove_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:portcullis_groove_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:portcullis_groove_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:portcullis_groove_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:portcullis_groove_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:portcullis_groove_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:portcullis_groove_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:portcullis_groove_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:portcullis_groove_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:portcullis_groove_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:portcullis_groove_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:portcullis_groove_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:portcullis_groove_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:portcullis_groove_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:portcullis_groove_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:portcullis_groove_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:portcullis_groove_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:portcullis_groove_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:portcullis_groove_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:portcullis_groove_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:portcullis_groove_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:portcullis_groove_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:portcullis_groove_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:portcullis_groove_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:portcullis_groove_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:portcullis_groove_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:portcullis_groove_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:portcullis_groove_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:portcullis_groove_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:portcullis_groove_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:portcullis_groove_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:portcullis_groove_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:portcullis_groove_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:portcullis_groove_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:portcullis_groove_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:portcullis_groove_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:portcullis_groove_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:portcullis_groove_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:portcullis_groove_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:portcullis_groove_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:portcullis_groove_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:portcullis_groove_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:portcullis_groove_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:portcullis_groove_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:portcullis_groove_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:portcullis_groove_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:portcullis_groove_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:portcullis_groove_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:portcullis_groove_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:portcullis_groove_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:portcullis_groove_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:portcullis_groove_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:portcullis_groove_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:portcullis_groove_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:portcullis_groove_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:portcullis_groove_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:portcullis_groove_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:portcullis_groove_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:portcullis_groove_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:portcullis_groove_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:portcullis_groove_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:portcullis_groove_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:portcullis_groove_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:portcullis_groove_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:portcullis_groove_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:pot_of_water[offset_toggle=true]
conquest:pot_of_water[offset_toggle=false]
conquest:potatoes[age=0,layers=1]
conquest:potatoes[age=0,layers=2]
conquest:potatoes[age=0,layers=3]
conquest:potatoes[age=0,layers=4]
conquest:potatoes[age=0,layers=5]
conquest:potatoes[age=0,layers=6]
conquest:potatoes[age=0,layers=7]
conquest:potatoes[age=0,layers=8]
conquest:potatoes[age=1,layers=1]
conquest:potatoes[age=1,layers=2]
conquest:potatoes[age=1,layers=3]
conquest:potatoes[age=1,layers=4]
conquest:potatoes[age=1,layers=5]
conquest:potatoes[age=1,layers=6]
conquest:potatoes[age=1,layers=7]
conquest:potatoes[age=1,layers=8]
conquest:potatoes[age=2,layers=1]
conquest:potatoes[age=2,layers=2]
conquest:potatoes[age=2,layers=3]
conquest:potatoes[age=2,layers=4]
conquest:potatoes[age=2,layers=5]
conquest:potatoes[age=2,layers=6]
conquest:potatoes[age=2,layers=7]
conquest:potatoes[age=2,layers=8]
conquest:potatoes[age=3,layers=1]
conquest:potatoes[age=3,layers=2]
conquest:potatoes[age=3,layers=3]
conquest:potatoes[age=3,layers=4]
conquest:potatoes[age=3,layers=5]
conquest:potatoes[age=3,layers=6]
conquest:potatoes[age=3,layers=7]
conquest:potatoes[age=3,layers=8]
conquest:potatoes[age=4,layers=1]
conquest:potatoes[age=4,layers=2]
conquest:potatoes[age=4,layers=3]
conquest:potatoes[age=4,layers=4]
conquest:potatoes[age=4,layers=5]
conquest:potatoes[age=4,layers=6]
conquest:potatoes[age=4,layers=7]
conquest:potatoes[age=4,layers=8]
conquest:potatoes[age=5,layers=1]
conquest:potatoes[age=5,layers=2]
conquest:potatoes[age=5,layers=3]
conquest:potatoes[age=5,layers=4]
conquest:potatoes[age=5,layers=5]
conquest:potatoes[age=5,layers=6]
conquest:potatoes[age=5,layers=7]
conquest:potatoes[age=5,layers=8]
conquest:potatoes[age=6,layers=1]
conquest:potatoes[age=6,layers=2]
conquest:potatoes[age=6,layers=3]
conquest:potatoes[age=6,layers=4]
conquest:potatoes[age=6,layers=5]
conquest:potatoes[age=6,layers=6]
conquest:potatoes[age=6,layers=7]
conquest:potatoes[age=6,layers=8]
conquest:potatoes[age=7,layers=1]
conquest:potatoes[age=7,layers=2]
conquest:potatoes[age=7,layers=3]
conquest:potatoes[age=7,layers=4]
conquest:potatoes[age=7,layers=5]
conquest:potatoes[age=7,layers=6]
conquest:potatoes[age=7,layers=7]
conquest:potatoes[age=7,layers=8]
conquest:pottery_wheel[facing=north,offset_toggle=true,part=head]
conquest:pottery_wheel[facing=north,offset_toggle=true,part=foot]
conquest:pottery_wheel[facing=north,offset_toggle=false,part=head]
conquest:pottery_wheel[facing=north,offset_toggle=false,part=foot]
conquest:pottery_wheel[facing=south,offset_toggle=true,part=head]
conquest:pottery_wheel[facing=south,offset_toggle=true,part=foot]
conquest:pottery_wheel[facing=south,offset_toggle=false,part=head]
conquest:pottery_wheel[facing=south,offset_toggle=false,part=foot]
conquest:pottery_wheel[facing=west,offset_toggle=true,part=head]
conquest:pottery_wheel[facing=west,offset_toggle=true,part=foot]
conquest:pottery_wheel[facing=west,offset_toggle=false,part=head]
conquest:pottery_wheel[facing=west,offset_toggle=false,part=foot]
conquest:pottery_wheel[facing=east,offset_toggle=true,part=head]
conquest:pottery_wheel[facing=east,offset_toggle=true,part=foot]
conquest:pottery_wheel[facing=east,offset_toggle=false,part=head]
conquest:pottery_wheel[facing=east,offset_toggle=false,part=foot]
conquest:prickly_pear_cacti[age=0,layers=1]
conquest:prickly_pear_cacti[age=0,layers=2]
conquest:prickly_pear_cacti[age=0,layers=3]
conquest:prickly_pear_cacti[age=0,layers=4]
conquest:prickly_pear_cacti[age=0,layers=5]
conquest:prickly_pear_cacti[age=0,layers=6]
conquest:prickly_pear_cacti[age=0,layers=7]
conquest:prickly_pear_cacti[age=0,layers=8]
conquest:prickly_pear_cacti[age=1,layers=1]
conquest:prickly_pear_cacti[age=1,layers=2]
conquest:prickly_pear_cacti[age=1,layers=3]
conquest:prickly_pear_cacti[age=1,layers=4]
conquest:prickly_pear_cacti[age=1,layers=5]
conquest:prickly_pear_cacti[age=1,layers=6]
conquest:prickly_pear_cacti[age=1,layers=7]
conquest:prickly_pear_cacti[age=1,layers=8]
conquest:prickly_pear_cacti[age=2,layers=1]
conquest:prickly_pear_cacti[age=2,layers=2]
conquest:prickly_pear_cacti[age=2,layers=3]
conquest:prickly_pear_cacti[age=2,layers=4]
conquest:prickly_pear_cacti[age=2,layers=5]
conquest:prickly_pear_cacti[age=2,layers=6]
conquest:prickly_pear_cacti[age=2,layers=7]
conquest:prickly_pear_cacti[age=2,layers=8]
conquest:prickly_pear_cacti[age=3,layers=1]
conquest:prickly_pear_cacti[age=3,layers=2]
conquest:prickly_pear_cacti[age=3,layers=3]
conquest:prickly_pear_cacti[age=3,layers=4]
conquest:prickly_pear_cacti[age=3,layers=5]
conquest:prickly_pear_cacti[age=3,layers=6]
conquest:prickly_pear_cacti[age=3,layers=7]
conquest:prickly_pear_cacti[age=3,layers=8]
conquest:prickly_pear_cacti[age=4,layers=1]
conquest:prickly_pear_cacti[age=4,layers=2]
conquest:prickly_pear_cacti[age=4,layers=3]
conquest:prickly_pear_cacti[age=4,layers=4]
conquest:prickly_pear_cacti[age=4,layers=5]
conquest:prickly_pear_cacti[age=4,layers=6]
conquest:prickly_pear_cacti[age=4,layers=7]
conquest:prickly_pear_cacti[age=4,layers=8]
conquest:prickly_pear_cacti[age=5,layers=1]
conquest:prickly_pear_cacti[age=5,layers=2]
conquest:prickly_pear_cacti[age=5,layers=3]
conquest:prickly_pear_cacti[age=5,layers=4]
conquest:prickly_pear_cacti[age=5,layers=5]
conquest:prickly_pear_cacti[age=5,layers=6]
conquest:prickly_pear_cacti[age=5,layers=7]
conquest:prickly_pear_cacti[age=5,layers=8]
conquest:prickly_pear_cacti[age=6,layers=1]
conquest:prickly_pear_cacti[age=6,layers=2]
conquest:prickly_pear_cacti[age=6,layers=3]
conquest:prickly_pear_cacti[age=6,layers=4]
conquest:prickly_pear_cacti[age=6,layers=5]
conquest:prickly_pear_cacti[age=6,layers=6]
conquest:prickly_pear_cacti[age=6,layers=7]
conquest:prickly_pear_cacti[age=6,layers=8]
conquest:prickly_pear_cacti[age=7,layers=1]
conquest:prickly_pear_cacti[age=7,layers=2]
conquest:prickly_pear_cacti[age=7,layers=3]
conquest:prickly_pear_cacti[age=7,layers=4]
conquest:prickly_pear_cacti[age=7,layers=5]
conquest:prickly_pear_cacti[age=7,layers=6]
conquest:prickly_pear_cacti[age=7,layers=7]
conquest:prickly_pear_cacti[age=7,layers=8]
conquest:prismarine_brick_arrowslit[facing=north,waterlogged=true]
conquest:prismarine_brick_arrowslit[facing=north,waterlogged=false]
conquest:prismarine_brick_arrowslit[facing=south,waterlogged=true]
conquest:prismarine_brick_arrowslit[facing=south,waterlogged=false]
conquest:prismarine_brick_arrowslit[facing=west,waterlogged=true]
conquest:prismarine_brick_arrowslit[facing=west,waterlogged=false]
conquest:prismarine_brick_arrowslit[facing=east,waterlogged=true]
conquest:prismarine_brick_arrowslit[facing=east,waterlogged=false]
conquest:prismarine_brick_balustrade[axis=x,waterlogged=true]
conquest:prismarine_brick_balustrade[axis=x,waterlogged=false]
conquest:prismarine_brick_balustrade[axis=y,waterlogged=true]
conquest:prismarine_brick_balustrade[axis=y,waterlogged=false]
conquest:prismarine_brick_balustrade[axis=z,waterlogged=true]
conquest:prismarine_brick_balustrade[axis=z,waterlogged=false]
conquest:prismarine_brick_capital[facing=flat,type=top,waterlogged=true]
conquest:prismarine_brick_capital[facing=flat,type=top,waterlogged=false]
conquest:prismarine_brick_capital[facing=flat,type=bottom,waterlogged=true]
conquest:prismarine_brick_capital[facing=flat,type=bottom,waterlogged=false]
conquest:prismarine_brick_capital[facing=north,type=top,waterlogged=true]
conquest:prismarine_brick_capital[facing=north,type=top,waterlogged=false]
conquest:prismarine_brick_capital[facing=north,type=bottom,waterlogged=true]
conquest:prismarine_brick_capital[facing=north,type=bottom,waterlogged=false]
conquest:prismarine_brick_capital[facing=south,type=top,waterlogged=true]
conquest:prismarine_brick_capital[facing=south,type=top,waterlogged=false]
conquest:prismarine_brick_capital[facing=south,type=bottom,waterlogged=true]
conquest:prismarine_brick_capital[facing=south,type=bottom,waterlogged=false]
conquest:prismarine_brick_capital[facing=east,type=top,waterlogged=true]
conquest:prismarine_brick_capital[facing=east,type=top,waterlogged=false]
conquest:prismarine_brick_capital[facing=east,type=bottom,waterlogged=true]
conquest:prismarine_brick_capital[facing=east,type=bottom,waterlogged=false]
conquest:prismarine_brick_capital[facing=west,type=top,waterlogged=true]
conquest:prismarine_brick_capital[facing=west,type=top,waterlogged=false]
conquest:prismarine_brick_capital[facing=west,type=bottom,waterlogged=true]
conquest:prismarine_brick_capital[facing=west,type=bottom,waterlogged=false]
conquest:prismarine_brick_corner_slab[facing=north,type=top,waterlogged=true]
conquest:prismarine_brick_corner_slab[facing=north,type=top,waterlogged=false]
conquest:prismarine_brick_corner_slab[facing=north,type=bottom,waterlogged=true]
conquest:prismarine_brick_corner_slab[facing=north,type=bottom,waterlogged=false]
conquest:prismarine_brick_corner_slab[facing=south,type=top,waterlogged=true]
conquest:prismarine_brick_corner_slab[facing=south,type=top,waterlogged=false]
conquest:prismarine_brick_corner_slab[facing=south,type=bottom,waterlogged=true]
conquest:prismarine_brick_corner_slab[facing=south,type=bottom,waterlogged=false]
conquest:prismarine_brick_corner_slab[facing=west,type=top,waterlogged=true]
conquest:prismarine_brick_corner_slab[facing=west,type=top,waterlogged=false]
conquest:prismarine_brick_corner_slab[facing=west,type=bottom,waterlogged=true]
conquest:prismarine_brick_corner_slab[facing=west,type=bottom,waterlogged=false]
conquest:prismarine_brick_corner_slab[facing=east,type=top,waterlogged=true]
conquest:prismarine_brick_corner_slab[facing=east,type=top,waterlogged=false]
conquest:prismarine_brick_corner_slab[facing=east,type=bottom,waterlogged=true]
conquest:prismarine_brick_corner_slab[facing=east,type=bottom,waterlogged=false]
conquest:prismarine_brick_eighth_slab[facing=north,type=top,waterlogged=true]
conquest:prismarine_brick_eighth_slab[facing=north,type=top,waterlogged=false]
conquest:prismarine_brick_eighth_slab[facing=north,type=bottom,waterlogged=true]
conquest:prismarine_brick_eighth_slab[facing=north,type=bottom,waterlogged=false]
conquest:prismarine_brick_eighth_slab[facing=south,type=top,waterlogged=true]
conquest:prismarine_brick_eighth_slab[facing=south,type=top,waterlogged=false]
conquest:prismarine_brick_eighth_slab[facing=south,type=bottom,waterlogged=true]
conquest:prismarine_brick_eighth_slab[facing=south,type=bottom,waterlogged=false]
conquest:prismarine_brick_eighth_slab[facing=west,type=top,waterlogged=true]
conquest:prismarine_brick_eighth_slab[facing=west,type=top,waterlogged=false]
conquest:prismarine_brick_eighth_slab[facing=west,type=bottom,waterlogged=true]
conquest:prismarine_brick_eighth_slab[facing=west,type=bottom,waterlogged=false]
conquest:prismarine_brick_eighth_slab[facing=east,type=top,waterlogged=true]
conquest:prismarine_brick_eighth_slab[facing=east,type=top,waterlogged=false]
conquest:prismarine_brick_eighth_slab[facing=east,type=bottom,waterlogged=true]
conquest:prismarine_brick_eighth_slab[facing=east,type=bottom,waterlogged=false]
conquest:prismarine_brick_facade_gothic_arch[facing=north,shape=one,type=top]
conquest:prismarine_brick_facade_gothic_arch[facing=north,shape=one,type=bottom]
conquest:prismarine_brick_facade_gothic_arch[facing=north,shape=two_l,type=top]
conquest:prismarine_brick_facade_gothic_arch[facing=north,shape=two_l,type=bottom]
conquest:prismarine_brick_facade_gothic_arch[facing=north,shape=two_r,type=top]
conquest:prismarine_brick_facade_gothic_arch[facing=north,shape=two_r,type=bottom]
conquest:prismarine_brick_facade_gothic_arch[facing=north,shape=three_l,type=top]
conquest:prismarine_brick_facade_gothic_arch[facing=north,shape=three_l,type=bottom]
conquest:prismarine_brick_facade_gothic_arch[facing=north,shape=three_r,type=top]
conquest:prismarine_brick_facade_gothic_arch[facing=north,shape=three_r,type=bottom]
conquest:prismarine_brick_facade_gothic_arch[facing=north,shape=three_middle,type=top]
conquest:prismarine_brick_facade_gothic_arch[facing=north,shape=three_middle,type=bottom]
conquest:prismarine_brick_facade_gothic_arch[facing=south,shape=one,type=top]
conquest:prismarine_brick_facade_gothic_arch[facing=south,shape=one,type=bottom]
conquest:prismarine_brick_facade_gothic_arch[facing=south,shape=two_l,type=top]
conquest:prismarine_brick_facade_gothic_arch[facing=south,shape=two_l,type=bottom]
conquest:prismarine_brick_facade_gothic_arch[facing=south,shape=two_r,type=top]
conquest:prismarine_brick_facade_gothic_arch[facing=south,shape=two_r,type=bottom]
conquest:prismarine_brick_facade_gothic_arch[facing=south,shape=three_l,type=top]
conquest:prismarine_brick_facade_gothic_arch[facing=south,shape=three_l,type=bottom]
conquest:prismarine_brick_facade_gothic_arch[facing=south,shape=three_r,type=top]
conquest:prismarine_brick_facade_gothic_arch[facing=south,shape=three_r,type=bottom]
conquest:prismarine_brick_facade_gothic_arch[facing=south,shape=three_middle,type=top]
conquest:prismarine_brick_facade_gothic_arch[facing=south,shape=three_middle,type=bottom]
conquest:prismarine_brick_facade_gothic_arch[facing=west,shape=one,type=top]
conquest:prismarine_brick_facade_gothic_arch[facing=west,shape=one,type=bottom]
conquest:prismarine_brick_facade_gothic_arch[facing=west,shape=two_l,type=top]
conquest:prismarine_brick_facade_gothic_arch[facing=west,shape=two_l,type=bottom]
conquest:prismarine_brick_facade_gothic_arch[facing=west,shape=two_r,type=top]
conquest:prismarine_brick_facade_gothic_arch[facing=west,shape=two_r,type=bottom]
conquest:prismarine_brick_facade_gothic_arch[facing=west,shape=three_l,type=top]
conquest:prismarine_brick_facade_gothic_arch[facing=west,shape=three_l,type=bottom]
conquest:prismarine_brick_facade_gothic_arch[facing=west,shape=three_r,type=top]
conquest:prismarine_brick_facade_gothic_arch[facing=west,shape=three_r,type=bottom]
conquest:prismarine_brick_facade_gothic_arch[facing=west,shape=three_middle,type=top]
conquest:prismarine_brick_facade_gothic_arch[facing=west,shape=three_middle,type=bottom]
conquest:prismarine_brick_facade_gothic_arch[facing=east,shape=one,type=top]
conquest:prismarine_brick_facade_gothic_arch[facing=east,shape=one,type=bottom]
conquest:prismarine_brick_facade_gothic_arch[facing=east,shape=two_l,type=top]
conquest:prismarine_brick_facade_gothic_arch[facing=east,shape=two_l,type=bottom]
conquest:prismarine_brick_facade_gothic_arch[facing=east,shape=two_r,type=top]
conquest:prismarine_brick_facade_gothic_arch[facing=east,shape=two_r,type=bottom]
conquest:prismarine_brick_facade_gothic_arch[facing=east,shape=three_l,type=top]
conquest:prismarine_brick_facade_gothic_arch[facing=east,shape=three_l,type=bottom]
conquest:prismarine_brick_facade_gothic_arch[facing=east,shape=three_r,type=top]
conquest:prismarine_brick_facade_gothic_arch[facing=east,shape=three_r,type=bottom]
conquest:prismarine_brick_facade_gothic_arch[facing=east,shape=three_middle,type=top]
conquest:prismarine_brick_facade_gothic_arch[facing=east,shape=three_middle,type=bottom]
conquest:prismarine_brick_facade_round_arch[facing=north,shape=one,type=top]
conquest:prismarine_brick_facade_round_arch[facing=north,shape=one,type=bottom]
conquest:prismarine_brick_facade_round_arch[facing=north,shape=two_l,type=top]
conquest:prismarine_brick_facade_round_arch[facing=north,shape=two_l,type=bottom]
conquest:prismarine_brick_facade_round_arch[facing=north,shape=two_r,type=top]
conquest:prismarine_brick_facade_round_arch[facing=north,shape=two_r,type=bottom]
conquest:prismarine_brick_facade_round_arch[facing=north,shape=three_l,type=top]
conquest:prismarine_brick_facade_round_arch[facing=north,shape=three_l,type=bottom]
conquest:prismarine_brick_facade_round_arch[facing=north,shape=three_r,type=top]
conquest:prismarine_brick_facade_round_arch[facing=north,shape=three_r,type=bottom]
conquest:prismarine_brick_facade_round_arch[facing=north,shape=three_middle,type=top]
conquest:prismarine_brick_facade_round_arch[facing=north,shape=three_middle,type=bottom]
conquest:prismarine_brick_facade_round_arch[facing=south,shape=one,type=top]
conquest:prismarine_brick_facade_round_arch[facing=south,shape=one,type=bottom]
conquest:prismarine_brick_facade_round_arch[facing=south,shape=two_l,type=top]
conquest:prismarine_brick_facade_round_arch[facing=south,shape=two_l,type=bottom]
conquest:prismarine_brick_facade_round_arch[facing=south,shape=two_r,type=top]
conquest:prismarine_brick_facade_round_arch[facing=south,shape=two_r,type=bottom]
conquest:prismarine_brick_facade_round_arch[facing=south,shape=three_l,type=top]
conquest:prismarine_brick_facade_round_arch[facing=south,shape=three_l,type=bottom]
conquest:prismarine_brick_facade_round_arch[facing=south,shape=three_r,type=top]
conquest:prismarine_brick_facade_round_arch[facing=south,shape=three_r,type=bottom]
conquest:prismarine_brick_facade_round_arch[facing=south,shape=three_middle,type=top]
conquest:prismarine_brick_facade_round_arch[facing=south,shape=three_middle,type=bottom]
conquest:prismarine_brick_facade_round_arch[facing=west,shape=one,type=top]
conquest:prismarine_brick_facade_round_arch[facing=west,shape=one,type=bottom]
conquest:prismarine_brick_facade_round_arch[facing=west,shape=two_l,type=top]
conquest:prismarine_brick_facade_round_arch[facing=west,shape=two_l,type=bottom]
conquest:prismarine_brick_facade_round_arch[facing=west,shape=two_r,type=top]
conquest:prismarine_brick_facade_round_arch[facing=west,shape=two_r,type=bottom]
conquest:prismarine_brick_facade_round_arch[facing=west,shape=three_l,type=top]
conquest:prismarine_brick_facade_round_arch[facing=west,shape=three_l,type=bottom]
conquest:prismarine_brick_facade_round_arch[facing=west,shape=three_r,type=top]
conquest:prismarine_brick_facade_round_arch[facing=west,shape=three_r,type=bottom]
conquest:prismarine_brick_facade_round_arch[facing=west,shape=three_middle,type=top]
conquest:prismarine_brick_facade_round_arch[facing=west,shape=three_middle,type=bottom]
conquest:prismarine_brick_facade_round_arch[facing=east,shape=one,type=top]
conquest:prismarine_brick_facade_round_arch[facing=east,shape=one,type=bottom]
conquest:prismarine_brick_facade_round_arch[facing=east,shape=two_l,type=top]
conquest:prismarine_brick_facade_round_arch[facing=east,shape=two_l,type=bottom]
conquest:prismarine_brick_facade_round_arch[facing=east,shape=two_r,type=top]
conquest:prismarine_brick_facade_round_arch[facing=east,shape=two_r,type=bottom]
conquest:prismarine_brick_facade_round_arch[facing=east,shape=three_l,type=top]
conquest:prismarine_brick_facade_round_arch[facing=east,shape=three_l,type=bottom]
conquest:prismarine_brick_facade_round_arch[facing=east,shape=three_r,type=top]
conquest:prismarine_brick_facade_round_arch[facing=east,shape=three_r,type=bottom]
conquest:prismarine_brick_facade_round_arch[facing=east,shape=three_middle,type=top]
conquest:prismarine_brick_facade_round_arch[facing=east,shape=three_middle,type=bottom]
conquest:prismarine_brick_facade_segmental_arch[facing=north,shape=one,type=top]
conquest:prismarine_brick_facade_segmental_arch[facing=north,shape=one,type=bottom]
conquest:prismarine_brick_facade_segmental_arch[facing=north,shape=two_l,type=top]
conquest:prismarine_brick_facade_segmental_arch[facing=north,shape=two_l,type=bottom]
conquest:prismarine_brick_facade_segmental_arch[facing=north,shape=two_r,type=top]
conquest:prismarine_brick_facade_segmental_arch[facing=north,shape=two_r,type=bottom]
conquest:prismarine_brick_facade_segmental_arch[facing=north,shape=three_l,type=top]
conquest:prismarine_brick_facade_segmental_arch[facing=north,shape=three_l,type=bottom]
conquest:prismarine_brick_facade_segmental_arch[facing=north,shape=three_r,type=top]
conquest:prismarine_brick_facade_segmental_arch[facing=north,shape=three_r,type=bottom]
conquest:prismarine_brick_facade_segmental_arch[facing=north,shape=three_middle,type=top]
conquest:prismarine_brick_facade_segmental_arch[facing=north,shape=three_middle,type=bottom]
conquest:prismarine_brick_facade_segmental_arch[facing=south,shape=one,type=top]
conquest:prismarine_brick_facade_segmental_arch[facing=south,shape=one,type=bottom]
conquest:prismarine_brick_facade_segmental_arch[facing=south,shape=two_l,type=top]
conquest:prismarine_brick_facade_segmental_arch[facing=south,shape=two_l,type=bottom]
conquest:prismarine_brick_facade_segmental_arch[facing=south,shape=two_r,type=top]
conquest:prismarine_brick_facade_segmental_arch[facing=south,shape=two_r,type=bottom]
conquest:prismarine_brick_facade_segmental_arch[facing=south,shape=three_l,type=top]
conquest:prismarine_brick_facade_segmental_arch[facing=south,shape=three_l,type=bottom]
conquest:prismarine_brick_facade_segmental_arch[facing=south,shape=three_r,type=top]
conquest:prismarine_brick_facade_segmental_arch[facing=south,shape=three_r,type=bottom]
conquest:prismarine_brick_facade_segmental_arch[facing=south,shape=three_middle,type=top]
conquest:prismarine_brick_facade_segmental_arch[facing=south,shape=three_middle,type=bottom]
conquest:prismarine_brick_facade_segmental_arch[facing=west,shape=one,type=top]
conquest:prismarine_brick_facade_segmental_arch[facing=west,shape=one,type=bottom]
conquest:prismarine_brick_facade_segmental_arch[facing=west,shape=two_l,type=top]
conquest:prismarine_brick_facade_segmental_arch[facing=west,shape=two_l,type=bottom]
conquest:prismarine_brick_facade_segmental_arch[facing=west,shape=two_r,type=top]
conquest:prismarine_brick_facade_segmental_arch[facing=west,shape=two_r,type=bottom]
conquest:prismarine_brick_facade_segmental_arch[facing=west,shape=three_l,type=top]
conquest:prismarine_brick_facade_segmental_arch[facing=west,shape=three_l,type=bottom]
conquest:prismarine_brick_facade_segmental_arch[facing=west,shape=three_r,type=top]
conquest:prismarine_brick_facade_segmental_arch[facing=west,shape=three_r,type=bottom]
conquest:prismarine_brick_facade_segmental_arch[facing=west,shape=three_middle,type=top]
conquest:prismarine_brick_facade_segmental_arch[facing=west,shape=three_middle,type=bottom]
conquest:prismarine_brick_facade_segmental_arch[facing=east,shape=one,type=top]
conquest:prismarine_brick_facade_segmental_arch[facing=east,shape=one,type=bottom]
conquest:prismarine_brick_facade_segmental_arch[facing=east,shape=two_l,type=top]
conquest:prismarine_brick_facade_segmental_arch[facing=east,shape=two_l,type=bottom]
conquest:prismarine_brick_facade_segmental_arch[facing=east,shape=two_r,type=top]
conquest:prismarine_brick_facade_segmental_arch[facing=east,shape=two_r,type=bottom]
conquest:prismarine_brick_facade_segmental_arch[facing=east,shape=three_l,type=top]
conquest:prismarine_brick_facade_segmental_arch[facing=east,shape=three_l,type=bottom]
conquest:prismarine_brick_facade_segmental_arch[facing=east,shape=three_r,type=top]
conquest:prismarine_brick_facade_segmental_arch[facing=east,shape=three_r,type=bottom]
conquest:prismarine_brick_facade_segmental_arch[facing=east,shape=three_middle,type=top]
conquest:prismarine_brick_facade_segmental_arch[facing=east,shape=three_middle,type=bottom]
conquest:prismarine_brick_gothic_arch[facing=north,shape=one]
conquest:prismarine_brick_gothic_arch[facing=north,shape=two]
conquest:prismarine_brick_gothic_arch[facing=north,shape=three]
conquest:prismarine_brick_gothic_arch[facing=north,shape=three_middle]
conquest:prismarine_brick_gothic_arch[facing=south,shape=one]
conquest:prismarine_brick_gothic_arch[facing=south,shape=two]
conquest:prismarine_brick_gothic_arch[facing=south,shape=three]
conquest:prismarine_brick_gothic_arch[facing=south,shape=three_middle]
conquest:prismarine_brick_gothic_arch[facing=west,shape=one]
conquest:prismarine_brick_gothic_arch[facing=west,shape=two]
conquest:prismarine_brick_gothic_arch[facing=west,shape=three]
conquest:prismarine_brick_gothic_arch[facing=west,shape=three_middle]
conquest:prismarine_brick_gothic_arch[facing=east,shape=one]
conquest:prismarine_brick_gothic_arch[facing=east,shape=two]
conquest:prismarine_brick_gothic_arch[facing=east,shape=three]
conquest:prismarine_brick_gothic_arch[facing=east,shape=three_middle]
conquest:prismarine_brick_pillar[layer=1,waterlogged=true]
conquest:prismarine_brick_pillar[layer=1,waterlogged=false]
conquest:prismarine_brick_pillar[layer=2,waterlogged=true]
conquest:prismarine_brick_pillar[layer=2,waterlogged=false]
conquest:prismarine_brick_pillar[layer=3,waterlogged=true]
conquest:prismarine_brick_pillar[layer=3,waterlogged=false]
conquest:prismarine_brick_quarter_slab[facing=north,layer=1,type=top,waterlogged=true]
conquest:prismarine_brick_quarter_slab[facing=north,layer=1,type=top,waterlogged=false]
conquest:prismarine_brick_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=true]
conquest:prismarine_brick_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=false]
conquest:prismarine_brick_quarter_slab[facing=north,layer=2,type=top,waterlogged=true]
conquest:prismarine_brick_quarter_slab[facing=north,layer=2,type=top,waterlogged=false]
conquest:prismarine_brick_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=true]
conquest:prismarine_brick_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=false]
conquest:prismarine_brick_quarter_slab[facing=north,layer=3,type=top,waterlogged=true]
conquest:prismarine_brick_quarter_slab[facing=north,layer=3,type=top,waterlogged=false]
conquest:prismarine_brick_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=true]
conquest:prismarine_brick_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=false]
conquest:prismarine_brick_quarter_slab[facing=south,layer=1,type=top,waterlogged=true]
conquest:prismarine_brick_quarter_slab[facing=south,layer=1,type=top,waterlogged=false]
conquest:prismarine_brick_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=true]
conquest:prismarine_brick_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=false]
conquest:prismarine_brick_quarter_slab[facing=south,layer=2,type=top,waterlogged=true]
conquest:prismarine_brick_quarter_slab[facing=south,layer=2,type=top,waterlogged=false]
conquest:prismarine_brick_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=true]
conquest:prismarine_brick_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=false]
conquest:prismarine_brick_quarter_slab[facing=south,layer=3,type=top,waterlogged=true]
conquest:prismarine_brick_quarter_slab[facing=south,layer=3,type=top,waterlogged=false]
conquest:prismarine_brick_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=true]
conquest:prismarine_brick_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=false]
conquest:prismarine_brick_quarter_slab[facing=west,layer=1,type=top,waterlogged=true]
conquest:prismarine_brick_quarter_slab[facing=west,layer=1,type=top,waterlogged=false]
conquest:prismarine_brick_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=true]
conquest:prismarine_brick_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=false]
conquest:prismarine_brick_quarter_slab[facing=west,layer=2,type=top,waterlogged=true]
conquest:prismarine_brick_quarter_slab[facing=west,layer=2,type=top,waterlogged=false]
conquest:prismarine_brick_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=true]
conquest:prismarine_brick_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=false]
conquest:prismarine_brick_quarter_slab[facing=west,layer=3,type=top,waterlogged=true]
conquest:prismarine_brick_quarter_slab[facing=west,layer=3,type=top,waterlogged=false]
conquest:prismarine_brick_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=true]
conquest:prismarine_brick_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=false]
conquest:prismarine_brick_quarter_slab[facing=east,layer=1,type=top,waterlogged=true]
conquest:prismarine_brick_quarter_slab[facing=east,layer=1,type=top,waterlogged=false]
conquest:prismarine_brick_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=true]
conquest:prismarine_brick_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=false]
conquest:prismarine_brick_quarter_slab[facing=east,layer=2,type=top,waterlogged=true]
conquest:prismarine_brick_quarter_slab[facing=east,layer=2,type=top,waterlogged=false]
conquest:prismarine_brick_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=true]
conquest:prismarine_brick_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=false]
conquest:prismarine_brick_quarter_slab[facing=east,layer=3,type=top,waterlogged=true]
conquest:prismarine_brick_quarter_slab[facing=east,layer=3,type=top,waterlogged=false]
conquest:prismarine_brick_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=true]
conquest:prismarine_brick_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=false]
conquest:prismarine_brick_round_arch[facing=north,shape=one]
conquest:prismarine_brick_round_arch[facing=north,shape=two]
conquest:prismarine_brick_round_arch[facing=north,shape=three]
conquest:prismarine_brick_round_arch[facing=north,shape=three_middle]
conquest:prismarine_brick_round_arch[facing=south,shape=one]
conquest:prismarine_brick_round_arch[facing=south,shape=two]
conquest:prismarine_brick_round_arch[facing=south,shape=three]
conquest:prismarine_brick_round_arch[facing=south,shape=three_middle]
conquest:prismarine_brick_round_arch[facing=west,shape=one]
conquest:prismarine_brick_round_arch[facing=west,shape=two]
conquest:prismarine_brick_round_arch[facing=west,shape=three]
conquest:prismarine_brick_round_arch[facing=west,shape=three_middle]
conquest:prismarine_brick_round_arch[facing=east,shape=one]
conquest:prismarine_brick_round_arch[facing=east,shape=two]
conquest:prismarine_brick_round_arch[facing=east,shape=three]
conquest:prismarine_brick_round_arch[facing=east,shape=three_middle]
conquest:prismarine_brick_segmental_arch[facing=north,shape=one]
conquest:prismarine_brick_segmental_arch[facing=north,shape=two]
conquest:prismarine_brick_segmental_arch[facing=north,shape=three]
conquest:prismarine_brick_segmental_arch[facing=north,shape=three_middle]
conquest:prismarine_brick_segmental_arch[facing=south,shape=one]
conquest:prismarine_brick_segmental_arch[facing=south,shape=two]
conquest:prismarine_brick_segmental_arch[facing=south,shape=three]
conquest:prismarine_brick_segmental_arch[facing=south,shape=three_middle]
conquest:prismarine_brick_segmental_arch[facing=west,shape=one]
conquest:prismarine_brick_segmental_arch[facing=west,shape=two]
conquest:prismarine_brick_segmental_arch[facing=west,shape=three]
conquest:prismarine_brick_segmental_arch[facing=west,shape=three_middle]
conquest:prismarine_brick_segmental_arch[facing=east,shape=one]
conquest:prismarine_brick_segmental_arch[facing=east,shape=two]
conquest:prismarine_brick_segmental_arch[facing=east,shape=three]
conquest:prismarine_brick_segmental_arch[facing=east,shape=three_middle]
conquest:prismarine_brick_slab[layers=1,type=top,waterlogged=true]
conquest:prismarine_brick_slab[layers=1,type=top,waterlogged=false]
conquest:prismarine_brick_slab[layers=1,type=bottom,waterlogged=true]
conquest:prismarine_brick_slab[layers=1,type=bottom,waterlogged=false]
conquest:prismarine_brick_slab[layers=2,type=top,waterlogged=true]
conquest:prismarine_brick_slab[layers=2,type=top,waterlogged=false]
conquest:prismarine_brick_slab[layers=2,type=bottom,waterlogged=true]
conquest:prismarine_brick_slab[layers=2,type=bottom,waterlogged=false]
conquest:prismarine_brick_slab[layers=3,type=top,waterlogged=true]
conquest:prismarine_brick_slab[layers=3,type=top,waterlogged=false]
conquest:prismarine_brick_slab[layers=3,type=bottom,waterlogged=true]
conquest:prismarine_brick_slab[layers=3,type=bottom,waterlogged=false]
conquest:prismarine_brick_slab[layers=4,type=top,waterlogged=true]
conquest:prismarine_brick_slab[layers=4,type=top,waterlogged=false]
conquest:prismarine_brick_slab[layers=4,type=bottom,waterlogged=true]
conquest:prismarine_brick_slab[layers=4,type=bottom,waterlogged=false]
conquest:prismarine_brick_slab[layers=5,type=top,waterlogged=true]
conquest:prismarine_brick_slab[layers=5,type=top,waterlogged=false]
conquest:prismarine_brick_slab[layers=5,type=bottom,waterlogged=true]
conquest:prismarine_brick_slab[layers=5,type=bottom,waterlogged=false]
conquest:prismarine_brick_slab[layers=6,type=top,waterlogged=true]
conquest:prismarine_brick_slab[layers=6,type=top,waterlogged=false]
conquest:prismarine_brick_slab[layers=6,type=bottom,waterlogged=true]
conquest:prismarine_brick_slab[layers=6,type=bottom,waterlogged=false]
conquest:prismarine_brick_slab[layers=7,type=top,waterlogged=true]
conquest:prismarine_brick_slab[layers=7,type=top,waterlogged=false]
conquest:prismarine_brick_slab[layers=7,type=bottom,waterlogged=true]
conquest:prismarine_brick_slab[layers=7,type=bottom,waterlogged=false]
conquest:prismarine_brick_slab[layers=8,type=top,waterlogged=true]
conquest:prismarine_brick_slab[layers=8,type=top,waterlogged=false]
conquest:prismarine_brick_slab[layers=8,type=bottom,waterlogged=true]
conquest:prismarine_brick_slab[layers=8,type=bottom,waterlogged=false]
conquest:prismarine_brick_small_arch[direction=northsouth,waterlogged=true]
conquest:prismarine_brick_small_arch[direction=northsouth,waterlogged=false]
conquest:prismarine_brick_small_arch[direction=eastwest,waterlogged=true]
conquest:prismarine_brick_small_arch[direction=eastwest,waterlogged=false]
conquest:prismarine_brick_small_arch_half[facing=north,waterlogged=true]
conquest:prismarine_brick_small_arch_half[facing=north,waterlogged=false]
conquest:prismarine_brick_small_arch_half[facing=south,waterlogged=true]
conquest:prismarine_brick_small_arch_half[facing=south,waterlogged=false]
conquest:prismarine_brick_small_arch_half[facing=west,waterlogged=true]
conquest:prismarine_brick_small_arch_half[facing=west,waterlogged=false]
conquest:prismarine_brick_small_arch_half[facing=east,waterlogged=true]
conquest:prismarine_brick_small_arch_half[facing=east,waterlogged=false]
conquest:prismarine_brick_small_window[down=true,up=true,waterlogged=true]
conquest:prismarine_brick_small_window[down=true,up=true,waterlogged=false]
conquest:prismarine_brick_small_window[down=true,up=false,waterlogged=true]
conquest:prismarine_brick_small_window[down=true,up=false,waterlogged=false]
conquest:prismarine_brick_small_window[down=false,up=true,waterlogged=true]
conquest:prismarine_brick_small_window[down=false,up=true,waterlogged=false]
conquest:prismarine_brick_small_window[down=false,up=false,waterlogged=true]
conquest:prismarine_brick_small_window[down=false,up=false,waterlogged=false]
conquest:prismarine_brick_small_window_half[down=true,facing=north,up=true,waterlogged=true]
conquest:prismarine_brick_small_window_half[down=true,facing=north,up=true,waterlogged=false]
conquest:prismarine_brick_small_window_half[down=true,facing=north,up=false,waterlogged=true]
conquest:prismarine_brick_small_window_half[down=true,facing=north,up=false,waterlogged=false]
conquest:prismarine_brick_small_window_half[down=true,facing=south,up=true,waterlogged=true]
conquest:prismarine_brick_small_window_half[down=true,facing=south,up=true,waterlogged=false]
conquest:prismarine_brick_small_window_half[down=true,facing=south,up=false,waterlogged=true]
conquest:prismarine_brick_small_window_half[down=true,facing=south,up=false,waterlogged=false]
conquest:prismarine_brick_small_window_half[down=true,facing=west,up=true,waterlogged=true]
conquest:prismarine_brick_small_window_half[down=true,facing=west,up=true,waterlogged=false]
conquest:prismarine_brick_small_window_half[down=true,facing=west,up=false,waterlogged=true]
conquest:prismarine_brick_small_window_half[down=true,facing=west,up=false,waterlogged=false]
conquest:prismarine_brick_small_window_half[down=true,facing=east,up=true,waterlogged=true]
conquest:prismarine_brick_small_window_half[down=true,facing=east,up=true,waterlogged=false]
conquest:prismarine_brick_small_window_half[down=true,facing=east,up=false,waterlogged=true]
conquest:prismarine_brick_small_window_half[down=true,facing=east,up=false,waterlogged=false]
conquest:prismarine_brick_small_window_half[down=false,facing=north,up=true,waterlogged=true]
conquest:prismarine_brick_small_window_half[down=false,facing=north,up=true,waterlogged=false]
conquest:prismarine_brick_small_window_half[down=false,facing=north,up=false,waterlogged=true]
conquest:prismarine_brick_small_window_half[down=false,facing=north,up=false,waterlogged=false]
conquest:prismarine_brick_small_window_half[down=false,facing=south,up=true,waterlogged=true]
conquest:prismarine_brick_small_window_half[down=false,facing=south,up=true,waterlogged=false]
conquest:prismarine_brick_small_window_half[down=false,facing=south,up=false,waterlogged=true]
conquest:prismarine_brick_small_window_half[down=false,facing=south,up=false,waterlogged=false]
conquest:prismarine_brick_small_window_half[down=false,facing=west,up=true,waterlogged=true]
conquest:prismarine_brick_small_window_half[down=false,facing=west,up=true,waterlogged=false]
conquest:prismarine_brick_small_window_half[down=false,facing=west,up=false,waterlogged=true]
conquest:prismarine_brick_small_window_half[down=false,facing=west,up=false,waterlogged=false]
conquest:prismarine_brick_small_window_half[down=false,facing=east,up=true,waterlogged=true]
conquest:prismarine_brick_small_window_half[down=false,facing=east,up=true,waterlogged=false]
conquest:prismarine_brick_small_window_half[down=false,facing=east,up=false,waterlogged=true]
conquest:prismarine_brick_small_window_half[down=false,facing=east,up=false,waterlogged=false]
conquest:prismarine_brick_sphere[type=egg,waterlogged=true]
conquest:prismarine_brick_sphere[type=egg,waterlogged=false]
conquest:prismarine_brick_sphere[type=small,waterlogged=true]
conquest:prismarine_brick_sphere[type=small,waterlogged=false]
conquest:prismarine_brick_sphere[type=large,waterlogged=true]
conquest:prismarine_brick_sphere[type=large,waterlogged=false]
conquest:prismarine_brick_two_meter_arch[facing=north,type=top]
conquest:prismarine_brick_two_meter_arch[facing=north,type=bottom]
conquest:prismarine_brick_two_meter_arch[facing=south,type=top]
conquest:prismarine_brick_two_meter_arch[facing=south,type=bottom]
conquest:prismarine_brick_two_meter_arch[facing=west,type=top]
conquest:prismarine_brick_two_meter_arch[facing=west,type=bottom]
conquest:prismarine_brick_two_meter_arch[facing=east,type=top]
conquest:prismarine_brick_two_meter_arch[facing=east,type=bottom]
conquest:prismarine_brick_two_meter_arch_half[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:prismarine_brick_two_meter_arch_half[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:prismarine_brick_two_meter_arch_half[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:prismarine_brick_two_meter_arch_half[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:prismarine_brick_two_meter_arch_half[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:prismarine_brick_two_meter_arch_half[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:prismarine_brick_two_meter_arch_half[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:prismarine_brick_two_meter_arch_half[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:prismarine_brick_two_meter_arch_half[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:prismarine_brick_two_meter_arch_half[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:prismarine_brick_two_meter_arch_half[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:prismarine_brick_two_meter_arch_half[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:prismarine_brick_two_meter_arch_half[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:prismarine_brick_two_meter_arch_half[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:prismarine_brick_two_meter_arch_half[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:prismarine_brick_two_meter_arch_half[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:prismarine_brick_two_meter_arch_half[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:prismarine_brick_two_meter_arch_half[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:prismarine_brick_two_meter_arch_half[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:prismarine_brick_two_meter_arch_half[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:prismarine_brick_two_meter_arch_half[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:prismarine_brick_two_meter_arch_half[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:prismarine_brick_two_meter_arch_half[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:prismarine_brick_two_meter_arch_half[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:prismarine_brick_two_meter_arch_half[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:prismarine_brick_two_meter_arch_half[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:prismarine_brick_two_meter_arch_half[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:prismarine_brick_two_meter_arch_half[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:prismarine_brick_two_meter_arch_half[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:prismarine_brick_two_meter_arch_half[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:prismarine_brick_two_meter_arch_half[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:prismarine_brick_two_meter_arch_half[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:prismarine_brick_two_meter_arch_half[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:prismarine_brick_two_meter_arch_half[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:prismarine_brick_two_meter_arch_half[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:prismarine_brick_two_meter_arch_half[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:prismarine_brick_two_meter_arch_half[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:prismarine_brick_two_meter_arch_half[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:prismarine_brick_two_meter_arch_half[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:prismarine_brick_two_meter_arch_half[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:prismarine_brick_two_meter_arch_half[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:prismarine_brick_two_meter_arch_half[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:prismarine_brick_two_meter_arch_half[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:prismarine_brick_two_meter_arch_half[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:prismarine_brick_two_meter_arch_half[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:prismarine_brick_two_meter_arch_half[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:prismarine_brick_two_meter_arch_half[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:prismarine_brick_two_meter_arch_half[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:prismarine_brick_two_meter_arch_half[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:prismarine_brick_two_meter_arch_half[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:prismarine_brick_two_meter_arch_half[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:prismarine_brick_two_meter_arch_half[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:prismarine_brick_two_meter_arch_half[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:prismarine_brick_two_meter_arch_half[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:prismarine_brick_two_meter_arch_half[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:prismarine_brick_two_meter_arch_half[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:prismarine_brick_two_meter_arch_half[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:prismarine_brick_two_meter_arch_half[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:prismarine_brick_two_meter_arch_half[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:prismarine_brick_two_meter_arch_half[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:prismarine_brick_two_meter_arch_half[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:prismarine_brick_two_meter_arch_half[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:prismarine_brick_two_meter_arch_half[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:prismarine_brick_two_meter_arch_half[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:prismarine_brick_vertical_corner[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:prismarine_brick_vertical_corner[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:prismarine_brick_vertical_corner[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:prismarine_brick_vertical_corner[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:prismarine_brick_vertical_corner[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:prismarine_brick_vertical_corner[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:prismarine_brick_vertical_corner[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:prismarine_brick_vertical_corner[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:prismarine_brick_vertical_corner[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:prismarine_brick_vertical_corner[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:prismarine_brick_vertical_corner[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:prismarine_brick_vertical_corner[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:prismarine_brick_vertical_corner[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:prismarine_brick_vertical_corner[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:prismarine_brick_vertical_corner[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:prismarine_brick_vertical_corner[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:prismarine_brick_vertical_corner[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:prismarine_brick_vertical_corner[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:prismarine_brick_vertical_corner[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:prismarine_brick_vertical_corner[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:prismarine_brick_vertical_corner[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:prismarine_brick_vertical_corner[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:prismarine_brick_vertical_corner[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:prismarine_brick_vertical_corner[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:prismarine_brick_vertical_corner[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:prismarine_brick_vertical_corner[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:prismarine_brick_vertical_corner[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:prismarine_brick_vertical_corner[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:prismarine_brick_vertical_corner[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:prismarine_brick_vertical_corner[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:prismarine_brick_vertical_corner[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:prismarine_brick_vertical_corner[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:prismarine_brick_vertical_corner[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:prismarine_brick_vertical_corner[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:prismarine_brick_vertical_corner[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:prismarine_brick_vertical_corner[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:prismarine_brick_vertical_corner[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:prismarine_brick_vertical_corner[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:prismarine_brick_vertical_corner[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:prismarine_brick_vertical_corner[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:prismarine_brick_vertical_corner[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:prismarine_brick_vertical_corner[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:prismarine_brick_vertical_corner[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:prismarine_brick_vertical_corner[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:prismarine_brick_vertical_corner[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:prismarine_brick_vertical_corner[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:prismarine_brick_vertical_corner[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:prismarine_brick_vertical_corner[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:prismarine_brick_vertical_corner[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:prismarine_brick_vertical_corner[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:prismarine_brick_vertical_corner[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:prismarine_brick_vertical_corner[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:prismarine_brick_vertical_corner[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:prismarine_brick_vertical_corner[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:prismarine_brick_vertical_corner[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:prismarine_brick_vertical_corner[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:prismarine_brick_vertical_corner[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:prismarine_brick_vertical_corner[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:prismarine_brick_vertical_corner[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:prismarine_brick_vertical_corner[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:prismarine_brick_vertical_corner[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:prismarine_brick_vertical_corner[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:prismarine_brick_vertical_corner[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:prismarine_brick_vertical_corner[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:prismarine_brick_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:prismarine_brick_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:prismarine_brick_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:prismarine_brick_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:prismarine_brick_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:prismarine_brick_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:prismarine_brick_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:prismarine_brick_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:prismarine_brick_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:prismarine_brick_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:prismarine_brick_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:prismarine_brick_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:prismarine_brick_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:prismarine_brick_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:prismarine_brick_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:prismarine_brick_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:prismarine_brick_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:prismarine_brick_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:prismarine_brick_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:prismarine_brick_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:prismarine_brick_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:prismarine_brick_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:prismarine_brick_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:prismarine_brick_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:prismarine_brick_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:prismarine_brick_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:prismarine_brick_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:prismarine_brick_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:prismarine_brick_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:prismarine_brick_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:prismarine_brick_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:prismarine_brick_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:prismarine_brick_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:prismarine_brick_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:prismarine_brick_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:prismarine_brick_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:prismarine_brick_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:prismarine_brick_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:prismarine_brick_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:prismarine_brick_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:prismarine_brick_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:prismarine_brick_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:prismarine_brick_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:prismarine_brick_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:prismarine_brick_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:prismarine_brick_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:prismarine_brick_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:prismarine_brick_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:prismarine_brick_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:prismarine_brick_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:prismarine_brick_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:prismarine_brick_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:prismarine_brick_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:prismarine_brick_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:prismarine_brick_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:prismarine_brick_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:prismarine_brick_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:prismarine_brick_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:prismarine_brick_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:prismarine_brick_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:prismarine_brick_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:prismarine_brick_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:prismarine_brick_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:prismarine_brick_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:prismarine_brick_vertical_quarter[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:prismarine_brick_vertical_quarter[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:prismarine_brick_vertical_quarter[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:prismarine_brick_vertical_quarter[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:prismarine_brick_vertical_quarter[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:prismarine_brick_vertical_quarter[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:prismarine_brick_vertical_quarter[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:prismarine_brick_vertical_quarter[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:prismarine_brick_vertical_quarter[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:prismarine_brick_vertical_quarter[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:prismarine_brick_vertical_quarter[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:prismarine_brick_vertical_quarter[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:prismarine_brick_vertical_quarter[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:prismarine_brick_vertical_quarter[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:prismarine_brick_vertical_quarter[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:prismarine_brick_vertical_quarter[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:prismarine_brick_vertical_quarter[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:prismarine_brick_vertical_quarter[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:prismarine_brick_vertical_quarter[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:prismarine_brick_vertical_quarter[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:prismarine_brick_vertical_quarter[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:prismarine_brick_vertical_quarter[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:prismarine_brick_vertical_quarter[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:prismarine_brick_vertical_quarter[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:prismarine_brick_vertical_quarter[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:prismarine_brick_vertical_quarter[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:prismarine_brick_vertical_quarter[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:prismarine_brick_vertical_quarter[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:prismarine_brick_vertical_quarter[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:prismarine_brick_vertical_quarter[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:prismarine_brick_vertical_quarter[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:prismarine_brick_vertical_quarter[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:prismarine_brick_vertical_quarter[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:prismarine_brick_vertical_quarter[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:prismarine_brick_vertical_quarter[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:prismarine_brick_vertical_quarter[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:prismarine_brick_vertical_quarter[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:prismarine_brick_vertical_quarter[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:prismarine_brick_vertical_quarter[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:prismarine_brick_vertical_quarter[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:prismarine_brick_vertical_quarter[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:prismarine_brick_vertical_quarter[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:prismarine_brick_vertical_quarter[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:prismarine_brick_vertical_quarter[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:prismarine_brick_vertical_quarter[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:prismarine_brick_vertical_quarter[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:prismarine_brick_vertical_quarter[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:prismarine_brick_vertical_quarter[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:prismarine_brick_vertical_quarter[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:prismarine_brick_vertical_quarter[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:prismarine_brick_vertical_quarter[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:prismarine_brick_vertical_quarter[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:prismarine_brick_vertical_quarter[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:prismarine_brick_vertical_quarter[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:prismarine_brick_vertical_quarter[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:prismarine_brick_vertical_quarter[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:prismarine_brick_vertical_quarter[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:prismarine_brick_vertical_quarter[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:prismarine_brick_vertical_quarter[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:prismarine_brick_vertical_quarter[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:prismarine_brick_vertical_quarter[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:prismarine_brick_vertical_quarter[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:prismarine_brick_vertical_quarter[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:prismarine_brick_vertical_quarter[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:prismarine_brick_vertical_slab[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:prismarine_brick_vertical_slab[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:prismarine_brick_vertical_slab[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:prismarine_brick_vertical_slab[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:prismarine_brick_vertical_slab[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:prismarine_brick_vertical_slab[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:prismarine_brick_vertical_slab[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:prismarine_brick_vertical_slab[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:prismarine_brick_vertical_slab[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:prismarine_brick_vertical_slab[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:prismarine_brick_vertical_slab[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:prismarine_brick_vertical_slab[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:prismarine_brick_vertical_slab[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:prismarine_brick_vertical_slab[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:prismarine_brick_vertical_slab[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:prismarine_brick_vertical_slab[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:prismarine_brick_vertical_slab[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:prismarine_brick_vertical_slab[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:prismarine_brick_vertical_slab[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:prismarine_brick_vertical_slab[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:prismarine_brick_vertical_slab[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:prismarine_brick_vertical_slab[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:prismarine_brick_vertical_slab[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:prismarine_brick_vertical_slab[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:prismarine_brick_vertical_slab[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:prismarine_brick_vertical_slab[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:prismarine_brick_vertical_slab[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:prismarine_brick_vertical_slab[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:prismarine_brick_vertical_slab[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:prismarine_brick_vertical_slab[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:prismarine_brick_vertical_slab[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:prismarine_brick_vertical_slab[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:prismarine_brick_vertical_slab[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:prismarine_brick_vertical_slab[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:prismarine_brick_vertical_slab[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:prismarine_brick_vertical_slab[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:prismarine_brick_vertical_slab[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:prismarine_brick_vertical_slab[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:prismarine_brick_vertical_slab[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:prismarine_brick_vertical_slab[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:prismarine_brick_vertical_slab[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:prismarine_brick_vertical_slab[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:prismarine_brick_vertical_slab[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:prismarine_brick_vertical_slab[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:prismarine_brick_vertical_slab[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:prismarine_brick_vertical_slab[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:prismarine_brick_vertical_slab[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:prismarine_brick_vertical_slab[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:prismarine_brick_vertical_slab[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:prismarine_brick_vertical_slab[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:prismarine_brick_vertical_slab[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:prismarine_brick_vertical_slab[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:prismarine_brick_vertical_slab[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:prismarine_brick_vertical_slab[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:prismarine_brick_vertical_slab[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:prismarine_brick_vertical_slab[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:prismarine_brick_vertical_slab[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:prismarine_brick_vertical_slab[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:prismarine_brick_vertical_slab[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:prismarine_brick_vertical_slab[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:prismarine_brick_vertical_slab[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:prismarine_brick_vertical_slab[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:prismarine_brick_vertical_slab[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:prismarine_brick_vertical_slab[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:prismarine_brick_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:prismarine_brick_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:prismarine_brick_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:prismarine_brick_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:prismarine_brick_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:prismarine_brick_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:prismarine_brick_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:prismarine_brick_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:prismarine_brick_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:prismarine_brick_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:prismarine_brick_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:prismarine_brick_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:prismarine_brick_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:prismarine_brick_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:prismarine_brick_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:prismarine_brick_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:prismarine_brick_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:prismarine_brick_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:prismarine_brick_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:prismarine_brick_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:prismarine_brick_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:prismarine_brick_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:prismarine_brick_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:prismarine_brick_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:prismarine_brick_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:prismarine_brick_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:prismarine_brick_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:prismarine_brick_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:prismarine_brick_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:prismarine_brick_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:prismarine_brick_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:prismarine_brick_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:prismarine_brick_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:prismarine_brick_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:prismarine_brick_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:prismarine_brick_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:prismarine_brick_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:prismarine_brick_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:prismarine_brick_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:prismarine_brick_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:prismarine_brick_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:prismarine_brick_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:prismarine_brick_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:prismarine_brick_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:prismarine_brick_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:prismarine_brick_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:prismarine_brick_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:prismarine_brick_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:prismarine_brick_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:prismarine_brick_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:prismarine_brick_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:prismarine_brick_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:prismarine_brick_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:prismarine_brick_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:prismarine_brick_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:prismarine_brick_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:prismarine_brick_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:prismarine_brick_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:prismarine_brick_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:prismarine_brick_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:prismarine_brick_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:prismarine_brick_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:prismarine_brick_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:prismarine_brick_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:prismarine_brick_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:prismarine_brick_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:prismarine_brick_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:prismarine_brick_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:prismarine_brick_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:prismarine_brick_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:prismarine_brick_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:prismarine_brick_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:prismarine_brick_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:prismarine_brick_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:prismarine_brick_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:prismarine_brick_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:prismarine_brick_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:prismarine_brick_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:prismarine_brick_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:prismarine_brick_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:prismarine_brick_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:prismarine_brick_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:prismarine_brick_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:prismarine_brick_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:prismarine_brick_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:prismarine_brick_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:prismarine_brick_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:prismarine_brick_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:prismarine_brick_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:prismarine_brick_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:prismarine_brick_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:prismarine_brick_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:prismarine_brick_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:prismarine_brick_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:prismarine_brick_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:prismarine_brick_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:prismarine_brick_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:prismarine_brick_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:prismarine_brick_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:prismarine_brick_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:prismarine_brick_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:prismarine_brick_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:prismarine_brick_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:prismarine_brick_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:prismarine_brick_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:prismarine_brick_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:prismarine_brick_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:prismarine_brick_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:prismarine_brick_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:prismarine_brick_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:prismarine_brick_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:prismarine_brick_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:prismarine_brick_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:prismarine_brick_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:prismarine_brick_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:prismarine_brick_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:prismarine_brick_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:prismarine_brick_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:prismarine_brick_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:prismarine_brick_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:prismarine_brick_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:prismarine_brick_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:prismarine_brick_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:prismarine_brick_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:prismarine_brick_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:prismarine_brick_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:prismarine_brick_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:prismarine_brick_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:prismarine_brick_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:prismarine_brick_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:prismarine_brick_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:prismarine_brick_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:prismarine_brick_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:prismarine_brick_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:prismarine_brick_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:prismarine_brick_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:prismarine_brick_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:prismarine_brick_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:prismarine_brick_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:prismarine_brick_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:prismarine_brick_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:prismarine_brick_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:prismarine_brick_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:prismarine_brick_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:prismarine_brick_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:prismarine_brick_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:prismarine_brick_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:prismarine_brick_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:prismarine_brick_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:prismarine_brick_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:prismarine_brick_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:prismarine_brick_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:prismarine_brick_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:prismarine_brick_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:prismarine_brick_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:prismarine_brick_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:prismarine_brick_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:prismarine_brick_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:prismarine_brick_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:prismarine_brick_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:prismarine_brick_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:prismarine_brick_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:prismarine_brick_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:prismarine_brick_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:prismarine_brick_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:prismarine_brick_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:prismarine_brick_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:prismarine_brick_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:prismarine_brick_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:prismarine_brick_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:prismarine_brick_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:prismarine_brick_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:prismarine_brick_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:prismarine_brick_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:prismarine_brick_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:prismarine_brick_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:prismarine_brick_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:prismarine_brick_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:prismarine_brick_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:prismarine_brick_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:prismarine_brick_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:prismarine_brick_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:prismarine_brick_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:prismarine_brick_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:prismarine_brick_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:prismarine_brick_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:prismarine_brick_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:prismarine_brick_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:prismarine_brick_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:prismarine_brick_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:prismarine_brick_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:prismarine_brick_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:prismarine_brick_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:prismarine_brick_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:prismarine_brick_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:prismarine_brick_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:prismarine_brick_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:prismarine_brick_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:prismarine_brick_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:prismarine_brick_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:prismarine_brick_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:prismarine_brick_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:prismarine_brick_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:prismarine_brick_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:prismarine_brick_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:prismarine_brick_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:prismarine_brick_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:prismarine_brick_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:prismarine_brick_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:prismarine_brick_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:prismarine_brick_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:prismarine_brick_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:prismarine_brick_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:prismarine_brick_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:prismarine_brick_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:prismarine_brick_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:prismarine_brick_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:prismarine_brick_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:prismarine_brick_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:prismarine_brick_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:prismarine_brick_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:prismarine_brick_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:prismarine_brick_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:prismarine_brick_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:prismarine_brick_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:prismarine_brick_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:prismarine_brick_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:prismarine_brick_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:prismarine_brick_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:prismarine_brick_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:prismarine_brick_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:prismarine_brick_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:prismarine_brick_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:prismarine_brick_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:prismarine_brick_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:prismarine_brick_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:prismarine_brick_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:prismarine_brick_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:prismarine_brick_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:prismarine_brick_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:prismarine_brick_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:prismarine_brick_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:prismarine_brick_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:prismarine_brick_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:prismarine_brick_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:prismarine_brick_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:prismarine_brick_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:prismarine_brick_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:prismarine_brick_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:prismarine_brick_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:prismarine_brick_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:prismarine_brick_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:prismarine_brick_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:prismarine_brick_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:prismarine_brick_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:prismarine_brick_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:prismarine_brick_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:prismarine_brick_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:prismarine_brick_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:prismarine_brick_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:prismarine_brick_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:prismarine_brick_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:prismarine_brick_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:prismarine_brick_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:prismarine_brick_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:prismarine_brick_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:prismarine_brick_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:prismarine_brick_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:prismarine_brick_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:prismarine_brick_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:prismarine_brick_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:prismarine_brick_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:prismarine_brick_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:prismarine_brick_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:prismarine_brick_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:prismarine_brick_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:prismarine_brick_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:prismarine_brick_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:prismarine_brick_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:prismarine_brick_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:prismarine_brick_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:prismarine_brick_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:prismarine_brick_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:prismarine_brick_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:prismarine_brick_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:prismarine_brick_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:prismarine_brick_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:prismarine_brick_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:prismarine_brick_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:prismarine_brick_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:prismarine_brick_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:prismarine_brick_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:prismarine_brick_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:prismarine_brick_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:prismarine_brick_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:prismarine_brick_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:prismarine_brick_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:prismarine_brick_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:prismarine_brick_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:prismarine_brick_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:prismarine_brick_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:prismarine_brick_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:prismarine_brick_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:prismarine_brick_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:prismarine_brick_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:prismarine_brick_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:prismarine_brick_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:prismarine_brick_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:prismarine_brick_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:prismarine_brick_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:prismarine_brick_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:prismarine_brick_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:prismarine_brick_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:prismarine_brick_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:prismarine_brick_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:prismarine_brick_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:prismarine_brick_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:prismarine_brick_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:prismarine_brick_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:prismarine_brick_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:prismarine_brick_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:prismarine_brick_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:prismarine_brick_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:prismarine_brick_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:prismarine_corner_slab[facing=north,type=top,waterlogged=true]
conquest:prismarine_corner_slab[facing=north,type=top,waterlogged=false]
conquest:prismarine_corner_slab[facing=north,type=bottom,waterlogged=true]
conquest:prismarine_corner_slab[facing=north,type=bottom,waterlogged=false]
conquest:prismarine_corner_slab[facing=south,type=top,waterlogged=true]
conquest:prismarine_corner_slab[facing=south,type=top,waterlogged=false]
conquest:prismarine_corner_slab[facing=south,type=bottom,waterlogged=true]
conquest:prismarine_corner_slab[facing=south,type=bottom,waterlogged=false]
conquest:prismarine_corner_slab[facing=west,type=top,waterlogged=true]
conquest:prismarine_corner_slab[facing=west,type=top,waterlogged=false]
conquest:prismarine_corner_slab[facing=west,type=bottom,waterlogged=true]
conquest:prismarine_corner_slab[facing=west,type=bottom,waterlogged=false]
conquest:prismarine_corner_slab[facing=east,type=top,waterlogged=true]
conquest:prismarine_corner_slab[facing=east,type=top,waterlogged=false]
conquest:prismarine_corner_slab[facing=east,type=bottom,waterlogged=true]
conquest:prismarine_corner_slab[facing=east,type=bottom,waterlogged=false]
conquest:prismarine_eighth_slab[facing=north,type=top,waterlogged=true]
conquest:prismarine_eighth_slab[facing=north,type=top,waterlogged=false]
conquest:prismarine_eighth_slab[facing=north,type=bottom,waterlogged=true]
conquest:prismarine_eighth_slab[facing=north,type=bottom,waterlogged=false]
conquest:prismarine_eighth_slab[facing=south,type=top,waterlogged=true]
conquest:prismarine_eighth_slab[facing=south,type=top,waterlogged=false]
conquest:prismarine_eighth_slab[facing=south,type=bottom,waterlogged=true]
conquest:prismarine_eighth_slab[facing=south,type=bottom,waterlogged=false]
conquest:prismarine_eighth_slab[facing=west,type=top,waterlogged=true]
conquest:prismarine_eighth_slab[facing=west,type=top,waterlogged=false]
conquest:prismarine_eighth_slab[facing=west,type=bottom,waterlogged=true]
conquest:prismarine_eighth_slab[facing=west,type=bottom,waterlogged=false]
conquest:prismarine_eighth_slab[facing=east,type=top,waterlogged=true]
conquest:prismarine_eighth_slab[facing=east,type=top,waterlogged=false]
conquest:prismarine_eighth_slab[facing=east,type=bottom,waterlogged=true]
conquest:prismarine_eighth_slab[facing=east,type=bottom,waterlogged=false]
conquest:prismarine_quarter_slab[facing=north,layer=1,type=top,waterlogged=true]
conquest:prismarine_quarter_slab[facing=north,layer=1,type=top,waterlogged=false]
conquest:prismarine_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=true]
conquest:prismarine_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=false]
conquest:prismarine_quarter_slab[facing=north,layer=2,type=top,waterlogged=true]
conquest:prismarine_quarter_slab[facing=north,layer=2,type=top,waterlogged=false]
conquest:prismarine_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=true]
conquest:prismarine_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=false]
conquest:prismarine_quarter_slab[facing=north,layer=3,type=top,waterlogged=true]
conquest:prismarine_quarter_slab[facing=north,layer=3,type=top,waterlogged=false]
conquest:prismarine_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=true]
conquest:prismarine_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=false]
conquest:prismarine_quarter_slab[facing=south,layer=1,type=top,waterlogged=true]
conquest:prismarine_quarter_slab[facing=south,layer=1,type=top,waterlogged=false]
conquest:prismarine_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=true]
conquest:prismarine_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=false]
conquest:prismarine_quarter_slab[facing=south,layer=2,type=top,waterlogged=true]
conquest:prismarine_quarter_slab[facing=south,layer=2,type=top,waterlogged=false]
conquest:prismarine_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=true]
conquest:prismarine_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=false]
conquest:prismarine_quarter_slab[facing=south,layer=3,type=top,waterlogged=true]
conquest:prismarine_quarter_slab[facing=south,layer=3,type=top,waterlogged=false]
conquest:prismarine_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=true]
conquest:prismarine_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=false]
conquest:prismarine_quarter_slab[facing=west,layer=1,type=top,waterlogged=true]
conquest:prismarine_quarter_slab[facing=west,layer=1,type=top,waterlogged=false]
conquest:prismarine_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=true]
conquest:prismarine_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=false]
conquest:prismarine_quarter_slab[facing=west,layer=2,type=top,waterlogged=true]
conquest:prismarine_quarter_slab[facing=west,layer=2,type=top,waterlogged=false]
conquest:prismarine_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=true]
conquest:prismarine_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=false]
conquest:prismarine_quarter_slab[facing=west,layer=3,type=top,waterlogged=true]
conquest:prismarine_quarter_slab[facing=west,layer=3,type=top,waterlogged=false]
conquest:prismarine_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=true]
conquest:prismarine_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=false]
conquest:prismarine_quarter_slab[facing=east,layer=1,type=top,waterlogged=true]
conquest:prismarine_quarter_slab[facing=east,layer=1,type=top,waterlogged=false]
conquest:prismarine_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=true]
conquest:prismarine_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=false]
conquest:prismarine_quarter_slab[facing=east,layer=2,type=top,waterlogged=true]
conquest:prismarine_quarter_slab[facing=east,layer=2,type=top,waterlogged=false]
conquest:prismarine_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=true]
conquest:prismarine_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=false]
conquest:prismarine_quarter_slab[facing=east,layer=3,type=top,waterlogged=true]
conquest:prismarine_quarter_slab[facing=east,layer=3,type=top,waterlogged=false]
conquest:prismarine_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=true]
conquest:prismarine_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=false]
conquest:prismarine_slab[layers=1,type=top,waterlogged=true]
conquest:prismarine_slab[layers=1,type=top,waterlogged=false]
conquest:prismarine_slab[layers=1,type=bottom,waterlogged=true]
conquest:prismarine_slab[layers=1,type=bottom,waterlogged=false]
conquest:prismarine_slab[layers=2,type=top,waterlogged=true]
conquest:prismarine_slab[layers=2,type=top,waterlogged=false]
conquest:prismarine_slab[layers=2,type=bottom,waterlogged=true]
conquest:prismarine_slab[layers=2,type=bottom,waterlogged=false]
conquest:prismarine_slab[layers=3,type=top,waterlogged=true]
conquest:prismarine_slab[layers=3,type=top,waterlogged=false]
conquest:prismarine_slab[layers=3,type=bottom,waterlogged=true]
conquest:prismarine_slab[layers=3,type=bottom,waterlogged=false]
conquest:prismarine_slab[layers=4,type=top,waterlogged=true]
conquest:prismarine_slab[layers=4,type=top,waterlogged=false]
conquest:prismarine_slab[layers=4,type=bottom,waterlogged=true]
conquest:prismarine_slab[layers=4,type=bottom,waterlogged=false]
conquest:prismarine_slab[layers=5,type=top,waterlogged=true]
conquest:prismarine_slab[layers=5,type=top,waterlogged=false]
conquest:prismarine_slab[layers=5,type=bottom,waterlogged=true]
conquest:prismarine_slab[layers=5,type=bottom,waterlogged=false]
conquest:prismarine_slab[layers=6,type=top,waterlogged=true]
conquest:prismarine_slab[layers=6,type=top,waterlogged=false]
conquest:prismarine_slab[layers=6,type=bottom,waterlogged=true]
conquest:prismarine_slab[layers=6,type=bottom,waterlogged=false]
conquest:prismarine_slab[layers=7,type=top,waterlogged=true]
conquest:prismarine_slab[layers=7,type=top,waterlogged=false]
conquest:prismarine_slab[layers=7,type=bottom,waterlogged=true]
conquest:prismarine_slab[layers=7,type=bottom,waterlogged=false]
conquest:prismarine_slab[layers=8,type=top,waterlogged=true]
conquest:prismarine_slab[layers=8,type=top,waterlogged=false]
conquest:prismarine_slab[layers=8,type=bottom,waterlogged=true]
conquest:prismarine_slab[layers=8,type=bottom,waterlogged=false]
conquest:prismarine_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:prismarine_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:prismarine_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:prismarine_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:prismarine_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:prismarine_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:prismarine_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:prismarine_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:prismarine_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:prismarine_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:prismarine_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:prismarine_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:prismarine_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:prismarine_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:prismarine_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:prismarine_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:prismarine_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:prismarine_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:prismarine_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:prismarine_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:prismarine_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:prismarine_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:prismarine_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:prismarine_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:prismarine_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:prismarine_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:prismarine_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:prismarine_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:prismarine_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:prismarine_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:prismarine_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:prismarine_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:prismarine_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:prismarine_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:prismarine_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:prismarine_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:prismarine_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:prismarine_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:prismarine_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:prismarine_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:prismarine_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:prismarine_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:prismarine_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:prismarine_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:prismarine_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:prismarine_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:prismarine_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:prismarine_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:prismarine_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:prismarine_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:prismarine_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:prismarine_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:prismarine_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:prismarine_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:prismarine_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:prismarine_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:prismarine_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:prismarine_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:prismarine_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:prismarine_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:prismarine_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:prismarine_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:prismarine_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:prismarine_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:prismarine_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:prismarine_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:prismarine_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:prismarine_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:prismarine_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:prismarine_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:prismarine_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:prismarine_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:prismarine_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:prismarine_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:prismarine_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:prismarine_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:prismarine_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:prismarine_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:prismarine_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:prismarine_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:prismarine_vertical_corner[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:prismarine_vertical_corner[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:prismarine_vertical_corner[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:prismarine_vertical_corner[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:prismarine_vertical_corner[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:prismarine_vertical_corner[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:prismarine_vertical_corner[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:prismarine_vertical_corner[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:prismarine_vertical_corner[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:prismarine_vertical_corner[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:prismarine_vertical_corner[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:prismarine_vertical_corner[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:prismarine_vertical_corner[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:prismarine_vertical_corner[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:prismarine_vertical_corner[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:prismarine_vertical_corner[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:prismarine_vertical_corner[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:prismarine_vertical_corner[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:prismarine_vertical_corner[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:prismarine_vertical_corner[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:prismarine_vertical_corner[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:prismarine_vertical_corner[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:prismarine_vertical_corner[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:prismarine_vertical_corner[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:prismarine_vertical_corner[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:prismarine_vertical_corner[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:prismarine_vertical_corner[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:prismarine_vertical_corner[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:prismarine_vertical_corner[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:prismarine_vertical_corner[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:prismarine_vertical_corner[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:prismarine_vertical_corner[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:prismarine_vertical_corner[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:prismarine_vertical_corner[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:prismarine_vertical_corner[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:prismarine_vertical_corner[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:prismarine_vertical_corner[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:prismarine_vertical_corner[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:prismarine_vertical_corner[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:prismarine_vertical_corner[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:prismarine_vertical_corner[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:prismarine_vertical_corner[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:prismarine_vertical_corner[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:prismarine_vertical_corner[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:prismarine_vertical_corner[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:prismarine_vertical_corner[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:prismarine_vertical_corner[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:prismarine_vertical_corner[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:prismarine_vertical_corner[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:prismarine_vertical_corner[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:prismarine_vertical_corner[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:prismarine_vertical_corner[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:prismarine_vertical_corner[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:prismarine_vertical_corner[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:prismarine_vertical_corner[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:prismarine_vertical_corner[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:prismarine_vertical_corner[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:prismarine_vertical_corner[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:prismarine_vertical_corner[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:prismarine_vertical_corner[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:prismarine_vertical_corner[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:prismarine_vertical_corner[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:prismarine_vertical_corner[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:prismarine_vertical_corner[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:prismarine_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:prismarine_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:prismarine_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:prismarine_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:prismarine_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:prismarine_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:prismarine_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:prismarine_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:prismarine_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:prismarine_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:prismarine_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:prismarine_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:prismarine_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:prismarine_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:prismarine_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:prismarine_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:prismarine_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:prismarine_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:prismarine_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:prismarine_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:prismarine_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:prismarine_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:prismarine_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:prismarine_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:prismarine_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:prismarine_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:prismarine_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:prismarine_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:prismarine_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:prismarine_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:prismarine_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:prismarine_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:prismarine_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:prismarine_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:prismarine_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:prismarine_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:prismarine_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:prismarine_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:prismarine_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:prismarine_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:prismarine_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:prismarine_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:prismarine_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:prismarine_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:prismarine_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:prismarine_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:prismarine_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:prismarine_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:prismarine_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:prismarine_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:prismarine_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:prismarine_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:prismarine_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:prismarine_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:prismarine_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:prismarine_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:prismarine_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:prismarine_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:prismarine_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:prismarine_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:prismarine_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:prismarine_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:prismarine_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:prismarine_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:prismarine_vertical_quarter[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:prismarine_vertical_quarter[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:prismarine_vertical_quarter[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:prismarine_vertical_quarter[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:prismarine_vertical_quarter[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:prismarine_vertical_quarter[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:prismarine_vertical_quarter[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:prismarine_vertical_quarter[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:prismarine_vertical_quarter[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:prismarine_vertical_quarter[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:prismarine_vertical_quarter[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:prismarine_vertical_quarter[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:prismarine_vertical_quarter[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:prismarine_vertical_quarter[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:prismarine_vertical_quarter[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:prismarine_vertical_quarter[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:prismarine_vertical_quarter[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:prismarine_vertical_quarter[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:prismarine_vertical_quarter[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:prismarine_vertical_quarter[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:prismarine_vertical_quarter[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:prismarine_vertical_quarter[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:prismarine_vertical_quarter[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:prismarine_vertical_quarter[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:prismarine_vertical_quarter[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:prismarine_vertical_quarter[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:prismarine_vertical_quarter[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:prismarine_vertical_quarter[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:prismarine_vertical_quarter[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:prismarine_vertical_quarter[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:prismarine_vertical_quarter[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:prismarine_vertical_quarter[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:prismarine_vertical_quarter[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:prismarine_vertical_quarter[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:prismarine_vertical_quarter[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:prismarine_vertical_quarter[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:prismarine_vertical_quarter[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:prismarine_vertical_quarter[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:prismarine_vertical_quarter[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:prismarine_vertical_quarter[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:prismarine_vertical_quarter[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:prismarine_vertical_quarter[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:prismarine_vertical_quarter[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:prismarine_vertical_quarter[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:prismarine_vertical_quarter[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:prismarine_vertical_quarter[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:prismarine_vertical_quarter[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:prismarine_vertical_quarter[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:prismarine_vertical_quarter[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:prismarine_vertical_quarter[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:prismarine_vertical_quarter[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:prismarine_vertical_quarter[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:prismarine_vertical_quarter[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:prismarine_vertical_quarter[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:prismarine_vertical_quarter[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:prismarine_vertical_quarter[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:prismarine_vertical_quarter[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:prismarine_vertical_quarter[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:prismarine_vertical_quarter[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:prismarine_vertical_quarter[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:prismarine_vertical_quarter[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:prismarine_vertical_quarter[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:prismarine_vertical_quarter[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:prismarine_vertical_quarter[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:prismarine_vertical_slab[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:prismarine_vertical_slab[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:prismarine_vertical_slab[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:prismarine_vertical_slab[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:prismarine_vertical_slab[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:prismarine_vertical_slab[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:prismarine_vertical_slab[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:prismarine_vertical_slab[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:prismarine_vertical_slab[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:prismarine_vertical_slab[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:prismarine_vertical_slab[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:prismarine_vertical_slab[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:prismarine_vertical_slab[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:prismarine_vertical_slab[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:prismarine_vertical_slab[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:prismarine_vertical_slab[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:prismarine_vertical_slab[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:prismarine_vertical_slab[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:prismarine_vertical_slab[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:prismarine_vertical_slab[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:prismarine_vertical_slab[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:prismarine_vertical_slab[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:prismarine_vertical_slab[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:prismarine_vertical_slab[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:prismarine_vertical_slab[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:prismarine_vertical_slab[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:prismarine_vertical_slab[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:prismarine_vertical_slab[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:prismarine_vertical_slab[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:prismarine_vertical_slab[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:prismarine_vertical_slab[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:prismarine_vertical_slab[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:prismarine_vertical_slab[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:prismarine_vertical_slab[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:prismarine_vertical_slab[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:prismarine_vertical_slab[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:prismarine_vertical_slab[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:prismarine_vertical_slab[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:prismarine_vertical_slab[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:prismarine_vertical_slab[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:prismarine_vertical_slab[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:prismarine_vertical_slab[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:prismarine_vertical_slab[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:prismarine_vertical_slab[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:prismarine_vertical_slab[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:prismarine_vertical_slab[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:prismarine_vertical_slab[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:prismarine_vertical_slab[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:prismarine_vertical_slab[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:prismarine_vertical_slab[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:prismarine_vertical_slab[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:prismarine_vertical_slab[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:prismarine_vertical_slab[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:prismarine_vertical_slab[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:prismarine_vertical_slab[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:prismarine_vertical_slab[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:prismarine_vertical_slab[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:prismarine_vertical_slab[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:prismarine_vertical_slab[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:prismarine_vertical_slab[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:prismarine_vertical_slab[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:prismarine_vertical_slab[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:prismarine_vertical_slab[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:prismarine_vertical_slab[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:prison_door[facing=north,half=upper,hinge=left,open=true,powered=true]
conquest:prison_door[facing=north,half=upper,hinge=left,open=true,powered=false]
conquest:prison_door[facing=north,half=upper,hinge=left,open=false,powered=true]
conquest:prison_door[facing=north,half=upper,hinge=left,open=false,powered=false]
conquest:prison_door[facing=north,half=upper,hinge=right,open=true,powered=true]
conquest:prison_door[facing=north,half=upper,hinge=right,open=true,powered=false]
conquest:prison_door[facing=north,half=upper,hinge=right,open=false,powered=true]
conquest:prison_door[facing=north,half=upper,hinge=right,open=false,powered=false]
conquest:prison_door[facing=north,half=lower,hinge=left,open=true,powered=true]
conquest:prison_door[facing=north,half=lower,hinge=left,open=true,powered=false]
conquest:prison_door[facing=north,half=lower,hinge=left,open=false,powered=true]
conquest:prison_door[facing=north,half=lower,hinge=left,open=false,powered=false]
conquest:prison_door[facing=north,half=lower,hinge=right,open=true,powered=true]
conquest:prison_door[facing=north,half=lower,hinge=right,open=true,powered=false]
conquest:prison_door[facing=north,half=lower,hinge=right,open=false,powered=true]
conquest:prison_door[facing=north,half=lower,hinge=right,open=false,powered=false]
conquest:prison_door[facing=south,half=upper,hinge=left,open=true,powered=true]
conquest:prison_door[facing=south,half=upper,hinge=left,open=true,powered=false]
conquest:prison_door[facing=south,half=upper,hinge=left,open=false,powered=true]
conquest:prison_door[facing=south,half=upper,hinge=left,open=false,powered=false]
conquest:prison_door[facing=south,half=upper,hinge=right,open=true,powered=true]
conquest:prison_door[facing=south,half=upper,hinge=right,open=true,powered=false]
conquest:prison_door[facing=south,half=upper,hinge=right,open=false,powered=true]
conquest:prison_door[facing=south,half=upper,hinge=right,open=false,powered=false]
conquest:prison_door[facing=south,half=lower,hinge=left,open=true,powered=true]
conquest:prison_door[facing=south,half=lower,hinge=left,open=true,powered=false]
conquest:prison_door[facing=south,half=lower,hinge=left,open=false,powered=true]
conquest:prison_door[facing=south,half=lower,hinge=left,open=false,powered=false]
conquest:prison_door[facing=south,half=lower,hinge=right,open=true,powered=true]
conquest:prison_door[facing=south,half=lower,hinge=right,open=true,powered=false]
conquest:prison_door[facing=south,half=lower,hinge=right,open=false,powered=true]
conquest:prison_door[facing=south,half=lower,hinge=right,open=false,powered=false]
conquest:prison_door[facing=west,half=upper,hinge=left,open=true,powered=true]
conquest:prison_door[facing=west,half=upper,hinge=left,open=true,powered=false]
conquest:prison_door[facing=west,half=upper,hinge=left,open=false,powered=true]
conquest:prison_door[facing=west,half=upper,hinge=left,open=false,powered=false]
conquest:prison_door[facing=west,half=upper,hinge=right,open=true,powered=true]
conquest:prison_door[facing=west,half=upper,hinge=right,open=true,powered=false]
conquest:prison_door[facing=west,half=upper,hinge=right,open=false,powered=true]
conquest:prison_door[facing=west,half=upper,hinge=right,open=false,powered=false]
conquest:prison_door[facing=west,half=lower,hinge=left,open=true,powered=true]
conquest:prison_door[facing=west,half=lower,hinge=left,open=true,powered=false]
conquest:prison_door[facing=west,half=lower,hinge=left,open=false,powered=true]
conquest:prison_door[facing=west,half=lower,hinge=left,open=false,powered=false]
conquest:prison_door[facing=west,half=lower,hinge=right,open=true,powered=true]
conquest:prison_door[facing=west,half=lower,hinge=right,open=true,powered=false]
conquest:prison_door[facing=west,half=lower,hinge=right,open=false,powered=true]
conquest:prison_door[facing=west,half=lower,hinge=right,open=false,powered=false]
conquest:prison_door[facing=east,half=upper,hinge=left,open=true,powered=true]
conquest:prison_door[facing=east,half=upper,hinge=left,open=true,powered=false]
conquest:prison_door[facing=east,half=upper,hinge=left,open=false,powered=true]
conquest:prison_door[facing=east,half=upper,hinge=left,open=false,powered=false]
conquest:prison_door[facing=east,half=upper,hinge=right,open=true,powered=true]
conquest:prison_door[facing=east,half=upper,hinge=right,open=true,powered=false]
conquest:prison_door[facing=east,half=upper,hinge=right,open=false,powered=true]
conquest:prison_door[facing=east,half=upper,hinge=right,open=false,powered=false]
conquest:prison_door[facing=east,half=lower,hinge=left,open=true,powered=true]
conquest:prison_door[facing=east,half=lower,hinge=left,open=true,powered=false]
conquest:prison_door[facing=east,half=lower,hinge=left,open=false,powered=true]
conquest:prison_door[facing=east,half=lower,hinge=left,open=false,powered=false]
conquest:prison_door[facing=east,half=lower,hinge=right,open=true,powered=true]
conquest:prison_door[facing=east,half=lower,hinge=right,open=true,powered=false]
conquest:prison_door[facing=east,half=lower,hinge=right,open=false,powered=true]
conquest:prison_door[facing=east,half=lower,hinge=right,open=false,powered=false]
conquest:puffin[flying=true,toggle=1]
conquest:puffin[flying=true,toggle=2]
conquest:puffin[flying=true,toggle=3]
conquest:puffin[flying=true,toggle=4]
conquest:puffin[flying=false,toggle=1]
conquest:puffin[flying=false,toggle=2]
conquest:puffin[flying=false,toggle=3]
conquest:puffin[flying=false,toggle=4]
conquest:pumice_corner_slab[facing=north,type=top,waterlogged=true]
conquest:pumice_corner_slab[facing=north,type=top,waterlogged=false]
conquest:pumice_corner_slab[facing=north,type=bottom,waterlogged=true]
conquest:pumice_corner_slab[facing=north,type=bottom,waterlogged=false]
conquest:pumice_corner_slab[facing=south,type=top,waterlogged=true]
conquest:pumice_corner_slab[facing=south,type=top,waterlogged=false]
conquest:pumice_corner_slab[facing=south,type=bottom,waterlogged=true]
conquest:pumice_corner_slab[facing=south,type=bottom,waterlogged=false]
conquest:pumice_corner_slab[facing=west,type=top,waterlogged=true]
conquest:pumice_corner_slab[facing=west,type=top,waterlogged=false]
conquest:pumice_corner_slab[facing=west,type=bottom,waterlogged=true]
conquest:pumice_corner_slab[facing=west,type=bottom,waterlogged=false]
conquest:pumice_corner_slab[facing=east,type=top,waterlogged=true]
conquest:pumice_corner_slab[facing=east,type=top,waterlogged=false]
conquest:pumice_corner_slab[facing=east,type=bottom,waterlogged=true]
conquest:pumice_corner_slab[facing=east,type=bottom,waterlogged=false]
conquest:pumice_eighth_slab[facing=north,type=top,waterlogged=true]
conquest:pumice_eighth_slab[facing=north,type=top,waterlogged=false]
conquest:pumice_eighth_slab[facing=north,type=bottom,waterlogged=true]
conquest:pumice_eighth_slab[facing=north,type=bottom,waterlogged=false]
conquest:pumice_eighth_slab[facing=south,type=top,waterlogged=true]
conquest:pumice_eighth_slab[facing=south,type=top,waterlogged=false]
conquest:pumice_eighth_slab[facing=south,type=bottom,waterlogged=true]
conquest:pumice_eighth_slab[facing=south,type=bottom,waterlogged=false]
conquest:pumice_eighth_slab[facing=west,type=top,waterlogged=true]
conquest:pumice_eighth_slab[facing=west,type=top,waterlogged=false]
conquest:pumice_eighth_slab[facing=west,type=bottom,waterlogged=true]
conquest:pumice_eighth_slab[facing=west,type=bottom,waterlogged=false]
conquest:pumice_eighth_slab[facing=east,type=top,waterlogged=true]
conquest:pumice_eighth_slab[facing=east,type=top,waterlogged=false]
conquest:pumice_eighth_slab[facing=east,type=bottom,waterlogged=true]
conquest:pumice_eighth_slab[facing=east,type=bottom,waterlogged=false]
conquest:pumice_quarter_slab[facing=north,layer=1,type=top,waterlogged=true]
conquest:pumice_quarter_slab[facing=north,layer=1,type=top,waterlogged=false]
conquest:pumice_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=true]
conquest:pumice_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=false]
conquest:pumice_quarter_slab[facing=north,layer=2,type=top,waterlogged=true]
conquest:pumice_quarter_slab[facing=north,layer=2,type=top,waterlogged=false]
conquest:pumice_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=true]
conquest:pumice_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=false]
conquest:pumice_quarter_slab[facing=north,layer=3,type=top,waterlogged=true]
conquest:pumice_quarter_slab[facing=north,layer=3,type=top,waterlogged=false]
conquest:pumice_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=true]
conquest:pumice_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=false]
conquest:pumice_quarter_slab[facing=south,layer=1,type=top,waterlogged=true]
conquest:pumice_quarter_slab[facing=south,layer=1,type=top,waterlogged=false]
conquest:pumice_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=true]
conquest:pumice_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=false]
conquest:pumice_quarter_slab[facing=south,layer=2,type=top,waterlogged=true]
conquest:pumice_quarter_slab[facing=south,layer=2,type=top,waterlogged=false]
conquest:pumice_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=true]
conquest:pumice_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=false]
conquest:pumice_quarter_slab[facing=south,layer=3,type=top,waterlogged=true]
conquest:pumice_quarter_slab[facing=south,layer=3,type=top,waterlogged=false]
conquest:pumice_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=true]
conquest:pumice_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=false]
conquest:pumice_quarter_slab[facing=west,layer=1,type=top,waterlogged=true]
conquest:pumice_quarter_slab[facing=west,layer=1,type=top,waterlogged=false]
conquest:pumice_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=true]
conquest:pumice_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=false]
conquest:pumice_quarter_slab[facing=west,layer=2,type=top,waterlogged=true]
conquest:pumice_quarter_slab[facing=west,layer=2,type=top,waterlogged=false]
conquest:pumice_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=true]
conquest:pumice_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=false]
conquest:pumice_quarter_slab[facing=west,layer=3,type=top,waterlogged=true]
conquest:pumice_quarter_slab[facing=west,layer=3,type=top,waterlogged=false]
conquest:pumice_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=true]
conquest:pumice_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=false]
conquest:pumice_quarter_slab[facing=east,layer=1,type=top,waterlogged=true]
conquest:pumice_quarter_slab[facing=east,layer=1,type=top,waterlogged=false]
conquest:pumice_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=true]
conquest:pumice_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=false]
conquest:pumice_quarter_slab[facing=east,layer=2,type=top,waterlogged=true]
conquest:pumice_quarter_slab[facing=east,layer=2,type=top,waterlogged=false]
conquest:pumice_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=true]
conquest:pumice_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=false]
conquest:pumice_quarter_slab[facing=east,layer=3,type=top,waterlogged=true]
conquest:pumice_quarter_slab[facing=east,layer=3,type=top,waterlogged=false]
conquest:pumice_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=true]
conquest:pumice_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=false]
conquest:pumice_slab[layers=1,type=top,waterlogged=true]
conquest:pumice_slab[layers=1,type=top,waterlogged=false]
conquest:pumice_slab[layers=1,type=bottom,waterlogged=true]
conquest:pumice_slab[layers=1,type=bottom,waterlogged=false]
conquest:pumice_slab[layers=2,type=top,waterlogged=true]
conquest:pumice_slab[layers=2,type=top,waterlogged=false]
conquest:pumice_slab[layers=2,type=bottom,waterlogged=true]
conquest:pumice_slab[layers=2,type=bottom,waterlogged=false]
conquest:pumice_slab[layers=3,type=top,waterlogged=true]
conquest:pumice_slab[layers=3,type=top,waterlogged=false]
conquest:pumice_slab[layers=3,type=bottom,waterlogged=true]
conquest:pumice_slab[layers=3,type=bottom,waterlogged=false]
conquest:pumice_slab[layers=4,type=top,waterlogged=true]
conquest:pumice_slab[layers=4,type=top,waterlogged=false]
conquest:pumice_slab[layers=4,type=bottom,waterlogged=true]
conquest:pumice_slab[layers=4,type=bottom,waterlogged=false]
conquest:pumice_slab[layers=5,type=top,waterlogged=true]
conquest:pumice_slab[layers=5,type=top,waterlogged=false]
conquest:pumice_slab[layers=5,type=bottom,waterlogged=true]
conquest:pumice_slab[layers=5,type=bottom,waterlogged=false]
conquest:pumice_slab[layers=6,type=top,waterlogged=true]
conquest:pumice_slab[layers=6,type=top,waterlogged=false]
conquest:pumice_slab[layers=6,type=bottom,waterlogged=true]
conquest:pumice_slab[layers=6,type=bottom,waterlogged=false]
conquest:pumice_slab[layers=7,type=top,waterlogged=true]
conquest:pumice_slab[layers=7,type=top,waterlogged=false]
conquest:pumice_slab[layers=7,type=bottom,waterlogged=true]
conquest:pumice_slab[layers=7,type=bottom,waterlogged=false]
conquest:pumice_slab[layers=8,type=top,waterlogged=true]
conquest:pumice_slab[layers=8,type=top,waterlogged=false]
conquest:pumice_slab[layers=8,type=bottom,waterlogged=true]
conquest:pumice_slab[layers=8,type=bottom,waterlogged=false]
conquest:pumice_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:pumice_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:pumice_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:pumice_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:pumice_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:pumice_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:pumice_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:pumice_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:pumice_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:pumice_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:pumice_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:pumice_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:pumice_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:pumice_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:pumice_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:pumice_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:pumice_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:pumice_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:pumice_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:pumice_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:pumice_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:pumice_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:pumice_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:pumice_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:pumice_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:pumice_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:pumice_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:pumice_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:pumice_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:pumice_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:pumice_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:pumice_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:pumice_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:pumice_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:pumice_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:pumice_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:pumice_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:pumice_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:pumice_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:pumice_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:pumice_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:pumice_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:pumice_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:pumice_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:pumice_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:pumice_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:pumice_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:pumice_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:pumice_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:pumice_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:pumice_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:pumice_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:pumice_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:pumice_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:pumice_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:pumice_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:pumice_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:pumice_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:pumice_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:pumice_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:pumice_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:pumice_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:pumice_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:pumice_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:pumice_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:pumice_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:pumice_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:pumice_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:pumice_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:pumice_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:pumice_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:pumice_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:pumice_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:pumice_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:pumice_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:pumice_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:pumice_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:pumice_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:pumice_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:pumice_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:pumice_vertical_corner[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:pumice_vertical_corner[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:pumice_vertical_corner[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:pumice_vertical_corner[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:pumice_vertical_corner[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:pumice_vertical_corner[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:pumice_vertical_corner[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:pumice_vertical_corner[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:pumice_vertical_corner[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:pumice_vertical_corner[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:pumice_vertical_corner[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:pumice_vertical_corner[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:pumice_vertical_corner[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:pumice_vertical_corner[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:pumice_vertical_corner[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:pumice_vertical_corner[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:pumice_vertical_corner[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:pumice_vertical_corner[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:pumice_vertical_corner[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:pumice_vertical_corner[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:pumice_vertical_corner[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:pumice_vertical_corner[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:pumice_vertical_corner[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:pumice_vertical_corner[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:pumice_vertical_corner[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:pumice_vertical_corner[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:pumice_vertical_corner[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:pumice_vertical_corner[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:pumice_vertical_corner[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:pumice_vertical_corner[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:pumice_vertical_corner[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:pumice_vertical_corner[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:pumice_vertical_corner[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:pumice_vertical_corner[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:pumice_vertical_corner[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:pumice_vertical_corner[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:pumice_vertical_corner[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:pumice_vertical_corner[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:pumice_vertical_corner[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:pumice_vertical_corner[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:pumice_vertical_corner[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:pumice_vertical_corner[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:pumice_vertical_corner[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:pumice_vertical_corner[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:pumice_vertical_corner[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:pumice_vertical_corner[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:pumice_vertical_corner[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:pumice_vertical_corner[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:pumice_vertical_corner[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:pumice_vertical_corner[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:pumice_vertical_corner[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:pumice_vertical_corner[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:pumice_vertical_corner[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:pumice_vertical_corner[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:pumice_vertical_corner[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:pumice_vertical_corner[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:pumice_vertical_corner[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:pumice_vertical_corner[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:pumice_vertical_corner[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:pumice_vertical_corner[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:pumice_vertical_corner[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:pumice_vertical_corner[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:pumice_vertical_corner[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:pumice_vertical_corner[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:pumice_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:pumice_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:pumice_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:pumice_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:pumice_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:pumice_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:pumice_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:pumice_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:pumice_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:pumice_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:pumice_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:pumice_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:pumice_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:pumice_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:pumice_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:pumice_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:pumice_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:pumice_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:pumice_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:pumice_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:pumice_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:pumice_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:pumice_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:pumice_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:pumice_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:pumice_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:pumice_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:pumice_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:pumice_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:pumice_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:pumice_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:pumice_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:pumice_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:pumice_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:pumice_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:pumice_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:pumice_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:pumice_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:pumice_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:pumice_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:pumice_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:pumice_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:pumice_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:pumice_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:pumice_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:pumice_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:pumice_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:pumice_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:pumice_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:pumice_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:pumice_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:pumice_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:pumice_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:pumice_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:pumice_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:pumice_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:pumice_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:pumice_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:pumice_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:pumice_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:pumice_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:pumice_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:pumice_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:pumice_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:pumice_vertical_quarter[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:pumice_vertical_quarter[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:pumice_vertical_quarter[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:pumice_vertical_quarter[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:pumice_vertical_quarter[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:pumice_vertical_quarter[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:pumice_vertical_quarter[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:pumice_vertical_quarter[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:pumice_vertical_quarter[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:pumice_vertical_quarter[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:pumice_vertical_quarter[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:pumice_vertical_quarter[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:pumice_vertical_quarter[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:pumice_vertical_quarter[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:pumice_vertical_quarter[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:pumice_vertical_quarter[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:pumice_vertical_quarter[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:pumice_vertical_quarter[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:pumice_vertical_quarter[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:pumice_vertical_quarter[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:pumice_vertical_quarter[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:pumice_vertical_quarter[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:pumice_vertical_quarter[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:pumice_vertical_quarter[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:pumice_vertical_quarter[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:pumice_vertical_quarter[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:pumice_vertical_quarter[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:pumice_vertical_quarter[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:pumice_vertical_quarter[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:pumice_vertical_quarter[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:pumice_vertical_quarter[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:pumice_vertical_quarter[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:pumice_vertical_quarter[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:pumice_vertical_quarter[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:pumice_vertical_quarter[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:pumice_vertical_quarter[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:pumice_vertical_quarter[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:pumice_vertical_quarter[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:pumice_vertical_quarter[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:pumice_vertical_quarter[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:pumice_vertical_quarter[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:pumice_vertical_quarter[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:pumice_vertical_quarter[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:pumice_vertical_quarter[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:pumice_vertical_quarter[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:pumice_vertical_quarter[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:pumice_vertical_quarter[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:pumice_vertical_quarter[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:pumice_vertical_quarter[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:pumice_vertical_quarter[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:pumice_vertical_quarter[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:pumice_vertical_quarter[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:pumice_vertical_quarter[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:pumice_vertical_quarter[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:pumice_vertical_quarter[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:pumice_vertical_quarter[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:pumice_vertical_quarter[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:pumice_vertical_quarter[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:pumice_vertical_quarter[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:pumice_vertical_quarter[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:pumice_vertical_quarter[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:pumice_vertical_quarter[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:pumice_vertical_quarter[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:pumice_vertical_quarter[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:pumice_vertical_slab[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:pumice_vertical_slab[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:pumice_vertical_slab[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:pumice_vertical_slab[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:pumice_vertical_slab[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:pumice_vertical_slab[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:pumice_vertical_slab[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:pumice_vertical_slab[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:pumice_vertical_slab[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:pumice_vertical_slab[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:pumice_vertical_slab[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:pumice_vertical_slab[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:pumice_vertical_slab[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:pumice_vertical_slab[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:pumice_vertical_slab[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:pumice_vertical_slab[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:pumice_vertical_slab[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:pumice_vertical_slab[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:pumice_vertical_slab[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:pumice_vertical_slab[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:pumice_vertical_slab[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:pumice_vertical_slab[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:pumice_vertical_slab[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:pumice_vertical_slab[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:pumice_vertical_slab[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:pumice_vertical_slab[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:pumice_vertical_slab[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:pumice_vertical_slab[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:pumice_vertical_slab[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:pumice_vertical_slab[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:pumice_vertical_slab[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:pumice_vertical_slab[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:pumice_vertical_slab[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:pumice_vertical_slab[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:pumice_vertical_slab[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:pumice_vertical_slab[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:pumice_vertical_slab[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:pumice_vertical_slab[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:pumice_vertical_slab[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:pumice_vertical_slab[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:pumice_vertical_slab[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:pumice_vertical_slab[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:pumice_vertical_slab[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:pumice_vertical_slab[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:pumice_vertical_slab[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:pumice_vertical_slab[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:pumice_vertical_slab[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:pumice_vertical_slab[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:pumice_vertical_slab[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:pumice_vertical_slab[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:pumice_vertical_slab[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:pumice_vertical_slab[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:pumice_vertical_slab[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:pumice_vertical_slab[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:pumice_vertical_slab[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:pumice_vertical_slab[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:pumice_vertical_slab[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:pumice_vertical_slab[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:pumice_vertical_slab[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:pumice_vertical_slab[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:pumice_vertical_slab[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:pumice_vertical_slab[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:pumice_vertical_slab[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:pumice_vertical_slab[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:purple_canvas
conquest:purple_canvas_corner_slab[facing=north,type=top,waterlogged=true]
conquest:purple_canvas_corner_slab[facing=north,type=top,waterlogged=false]
conquest:purple_canvas_corner_slab[facing=north,type=bottom,waterlogged=true]
conquest:purple_canvas_corner_slab[facing=north,type=bottom,waterlogged=false]
conquest:purple_canvas_corner_slab[facing=south,type=top,waterlogged=true]
conquest:purple_canvas_corner_slab[facing=south,type=top,waterlogged=false]
conquest:purple_canvas_corner_slab[facing=south,type=bottom,waterlogged=true]
conquest:purple_canvas_corner_slab[facing=south,type=bottom,waterlogged=false]
conquest:purple_canvas_corner_slab[facing=west,type=top,waterlogged=true]
conquest:purple_canvas_corner_slab[facing=west,type=top,waterlogged=false]
conquest:purple_canvas_corner_slab[facing=west,type=bottom,waterlogged=true]
conquest:purple_canvas_corner_slab[facing=west,type=bottom,waterlogged=false]
conquest:purple_canvas_corner_slab[facing=east,type=top,waterlogged=true]
conquest:purple_canvas_corner_slab[facing=east,type=top,waterlogged=false]
conquest:purple_canvas_corner_slab[facing=east,type=bottom,waterlogged=true]
conquest:purple_canvas_corner_slab[facing=east,type=bottom,waterlogged=false]
conquest:purple_canvas_cover
conquest:purple_canvas_eighth_slab[facing=north,type=top,waterlogged=true]
conquest:purple_canvas_eighth_slab[facing=north,type=top,waterlogged=false]
conquest:purple_canvas_eighth_slab[facing=north,type=bottom,waterlogged=true]
conquest:purple_canvas_eighth_slab[facing=north,type=bottom,waterlogged=false]
conquest:purple_canvas_eighth_slab[facing=south,type=top,waterlogged=true]
conquest:purple_canvas_eighth_slab[facing=south,type=top,waterlogged=false]
conquest:purple_canvas_eighth_slab[facing=south,type=bottom,waterlogged=true]
conquest:purple_canvas_eighth_slab[facing=south,type=bottom,waterlogged=false]
conquest:purple_canvas_eighth_slab[facing=west,type=top,waterlogged=true]
conquest:purple_canvas_eighth_slab[facing=west,type=top,waterlogged=false]
conquest:purple_canvas_eighth_slab[facing=west,type=bottom,waterlogged=true]
conquest:purple_canvas_eighth_slab[facing=west,type=bottom,waterlogged=false]
conquest:purple_canvas_eighth_slab[facing=east,type=top,waterlogged=true]
conquest:purple_canvas_eighth_slab[facing=east,type=top,waterlogged=false]
conquest:purple_canvas_eighth_slab[facing=east,type=bottom,waterlogged=true]
conquest:purple_canvas_eighth_slab[facing=east,type=bottom,waterlogged=false]
conquest:purple_canvas_quarter_slab[facing=north,layer=1,type=top,waterlogged=true]
conquest:purple_canvas_quarter_slab[facing=north,layer=1,type=top,waterlogged=false]
conquest:purple_canvas_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=true]
conquest:purple_canvas_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=false]
conquest:purple_canvas_quarter_slab[facing=north,layer=2,type=top,waterlogged=true]
conquest:purple_canvas_quarter_slab[facing=north,layer=2,type=top,waterlogged=false]
conquest:purple_canvas_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=true]
conquest:purple_canvas_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=false]
conquest:purple_canvas_quarter_slab[facing=north,layer=3,type=top,waterlogged=true]
conquest:purple_canvas_quarter_slab[facing=north,layer=3,type=top,waterlogged=false]
conquest:purple_canvas_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=true]
conquest:purple_canvas_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=false]
conquest:purple_canvas_quarter_slab[facing=south,layer=1,type=top,waterlogged=true]
conquest:purple_canvas_quarter_slab[facing=south,layer=1,type=top,waterlogged=false]
conquest:purple_canvas_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=true]
conquest:purple_canvas_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=false]
conquest:purple_canvas_quarter_slab[facing=south,layer=2,type=top,waterlogged=true]
conquest:purple_canvas_quarter_slab[facing=south,layer=2,type=top,waterlogged=false]
conquest:purple_canvas_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=true]
conquest:purple_canvas_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=false]
conquest:purple_canvas_quarter_slab[facing=south,layer=3,type=top,waterlogged=true]
conquest:purple_canvas_quarter_slab[facing=south,layer=3,type=top,waterlogged=false]
conquest:purple_canvas_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=true]
conquest:purple_canvas_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=false]
conquest:purple_canvas_quarter_slab[facing=west,layer=1,type=top,waterlogged=true]
conquest:purple_canvas_quarter_slab[facing=west,layer=1,type=top,waterlogged=false]
conquest:purple_canvas_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=true]
conquest:purple_canvas_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=false]
conquest:purple_canvas_quarter_slab[facing=west,layer=2,type=top,waterlogged=true]
conquest:purple_canvas_quarter_slab[facing=west,layer=2,type=top,waterlogged=false]
conquest:purple_canvas_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=true]
conquest:purple_canvas_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=false]
conquest:purple_canvas_quarter_slab[facing=west,layer=3,type=top,waterlogged=true]
conquest:purple_canvas_quarter_slab[facing=west,layer=3,type=top,waterlogged=false]
conquest:purple_canvas_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=true]
conquest:purple_canvas_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=false]
conquest:purple_canvas_quarter_slab[facing=east,layer=1,type=top,waterlogged=true]
conquest:purple_canvas_quarter_slab[facing=east,layer=1,type=top,waterlogged=false]
conquest:purple_canvas_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=true]
conquest:purple_canvas_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=false]
conquest:purple_canvas_quarter_slab[facing=east,layer=2,type=top,waterlogged=true]
conquest:purple_canvas_quarter_slab[facing=east,layer=2,type=top,waterlogged=false]
conquest:purple_canvas_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=true]
conquest:purple_canvas_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=false]
conquest:purple_canvas_quarter_slab[facing=east,layer=3,type=top,waterlogged=true]
conquest:purple_canvas_quarter_slab[facing=east,layer=3,type=top,waterlogged=false]
conquest:purple_canvas_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=true]
conquest:purple_canvas_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=false]
conquest:purple_canvas_slab[layers=1,type=top,waterlogged=true]
conquest:purple_canvas_slab[layers=1,type=top,waterlogged=false]
conquest:purple_canvas_slab[layers=1,type=bottom,waterlogged=true]
conquest:purple_canvas_slab[layers=1,type=bottom,waterlogged=false]
conquest:purple_canvas_slab[layers=2,type=top,waterlogged=true]
conquest:purple_canvas_slab[layers=2,type=top,waterlogged=false]
conquest:purple_canvas_slab[layers=2,type=bottom,waterlogged=true]
conquest:purple_canvas_slab[layers=2,type=bottom,waterlogged=false]
conquest:purple_canvas_slab[layers=3,type=top,waterlogged=true]
conquest:purple_canvas_slab[layers=3,type=top,waterlogged=false]
conquest:purple_canvas_slab[layers=3,type=bottom,waterlogged=true]
conquest:purple_canvas_slab[layers=3,type=bottom,waterlogged=false]
conquest:purple_canvas_slab[layers=4,type=top,waterlogged=true]
conquest:purple_canvas_slab[layers=4,type=top,waterlogged=false]
conquest:purple_canvas_slab[layers=4,type=bottom,waterlogged=true]
conquest:purple_canvas_slab[layers=4,type=bottom,waterlogged=false]
conquest:purple_canvas_slab[layers=5,type=top,waterlogged=true]
conquest:purple_canvas_slab[layers=5,type=top,waterlogged=false]
conquest:purple_canvas_slab[layers=5,type=bottom,waterlogged=true]
conquest:purple_canvas_slab[layers=5,type=bottom,waterlogged=false]
conquest:purple_canvas_slab[layers=6,type=top,waterlogged=true]
conquest:purple_canvas_slab[layers=6,type=top,waterlogged=false]
conquest:purple_canvas_slab[layers=6,type=bottom,waterlogged=true]
conquest:purple_canvas_slab[layers=6,type=bottom,waterlogged=false]
conquest:purple_canvas_slab[layers=7,type=top,waterlogged=true]
conquest:purple_canvas_slab[layers=7,type=top,waterlogged=false]
conquest:purple_canvas_slab[layers=7,type=bottom,waterlogged=true]
conquest:purple_canvas_slab[layers=7,type=bottom,waterlogged=false]
conquest:purple_canvas_slab[layers=8,type=top,waterlogged=true]
conquest:purple_canvas_slab[layers=8,type=top,waterlogged=false]
conquest:purple_canvas_slab[layers=8,type=bottom,waterlogged=true]
conquest:purple_canvas_slab[layers=8,type=bottom,waterlogged=false]
conquest:purple_canvas_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:purple_canvas_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:purple_canvas_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:purple_canvas_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:purple_canvas_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:purple_canvas_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:purple_canvas_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:purple_canvas_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:purple_canvas_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:purple_canvas_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:purple_canvas_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:purple_canvas_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:purple_canvas_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:purple_canvas_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:purple_canvas_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:purple_canvas_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:purple_canvas_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:purple_canvas_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:purple_canvas_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:purple_canvas_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:purple_canvas_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:purple_canvas_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:purple_canvas_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:purple_canvas_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:purple_canvas_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:purple_canvas_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:purple_canvas_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:purple_canvas_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:purple_canvas_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:purple_canvas_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:purple_canvas_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:purple_canvas_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:purple_canvas_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:purple_canvas_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:purple_canvas_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:purple_canvas_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:purple_canvas_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:purple_canvas_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:purple_canvas_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:purple_canvas_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:purple_canvas_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:purple_canvas_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:purple_canvas_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:purple_canvas_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:purple_canvas_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:purple_canvas_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:purple_canvas_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:purple_canvas_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:purple_canvas_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:purple_canvas_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:purple_canvas_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:purple_canvas_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:purple_canvas_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:purple_canvas_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:purple_canvas_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:purple_canvas_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:purple_canvas_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:purple_canvas_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:purple_canvas_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:purple_canvas_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:purple_canvas_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:purple_canvas_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:purple_canvas_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:purple_canvas_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:purple_canvas_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:purple_canvas_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:purple_canvas_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:purple_canvas_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:purple_canvas_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:purple_canvas_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:purple_canvas_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:purple_canvas_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:purple_canvas_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:purple_canvas_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:purple_canvas_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:purple_canvas_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:purple_canvas_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:purple_canvas_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:purple_canvas_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:purple_canvas_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:purple_canvas_vertical_corner[facing=north,layer=1,waterlogged=true]
conquest:purple_canvas_vertical_corner[facing=north,layer=1,waterlogged=false]
conquest:purple_canvas_vertical_corner[facing=north,layer=2,waterlogged=true]
conquest:purple_canvas_vertical_corner[facing=north,layer=2,waterlogged=false]
conquest:purple_canvas_vertical_corner[facing=north,layer=3,waterlogged=true]
conquest:purple_canvas_vertical_corner[facing=north,layer=3,waterlogged=false]
conquest:purple_canvas_vertical_corner[facing=north,layer=4,waterlogged=true]
conquest:purple_canvas_vertical_corner[facing=north,layer=4,waterlogged=false]
conquest:purple_canvas_vertical_corner[facing=south,layer=1,waterlogged=true]
conquest:purple_canvas_vertical_corner[facing=south,layer=1,waterlogged=false]
conquest:purple_canvas_vertical_corner[facing=south,layer=2,waterlogged=true]
conquest:purple_canvas_vertical_corner[facing=south,layer=2,waterlogged=false]
conquest:purple_canvas_vertical_corner[facing=south,layer=3,waterlogged=true]
conquest:purple_canvas_vertical_corner[facing=south,layer=3,waterlogged=false]
conquest:purple_canvas_vertical_corner[facing=south,layer=4,waterlogged=true]
conquest:purple_canvas_vertical_corner[facing=south,layer=4,waterlogged=false]
conquest:purple_canvas_vertical_corner[facing=west,layer=1,waterlogged=true]
conquest:purple_canvas_vertical_corner[facing=west,layer=1,waterlogged=false]
conquest:purple_canvas_vertical_corner[facing=west,layer=2,waterlogged=true]
conquest:purple_canvas_vertical_corner[facing=west,layer=2,waterlogged=false]
conquest:purple_canvas_vertical_corner[facing=west,layer=3,waterlogged=true]
conquest:purple_canvas_vertical_corner[facing=west,layer=3,waterlogged=false]
conquest:purple_canvas_vertical_corner[facing=west,layer=4,waterlogged=true]
conquest:purple_canvas_vertical_corner[facing=west,layer=4,waterlogged=false]
conquest:purple_canvas_vertical_corner[facing=east,layer=1,waterlogged=true]
conquest:purple_canvas_vertical_corner[facing=east,layer=1,waterlogged=false]
conquest:purple_canvas_vertical_corner[facing=east,layer=2,waterlogged=true]
conquest:purple_canvas_vertical_corner[facing=east,layer=2,waterlogged=false]
conquest:purple_canvas_vertical_corner[facing=east,layer=3,waterlogged=true]
conquest:purple_canvas_vertical_corner[facing=east,layer=3,waterlogged=false]
conquest:purple_canvas_vertical_corner[facing=east,layer=4,waterlogged=true]
conquest:purple_canvas_vertical_corner[facing=east,layer=4,waterlogged=false]
conquest:purple_canvas_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:purple_canvas_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:purple_canvas_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:purple_canvas_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:purple_canvas_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:purple_canvas_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:purple_canvas_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:purple_canvas_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:purple_canvas_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:purple_canvas_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:purple_canvas_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:purple_canvas_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:purple_canvas_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:purple_canvas_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:purple_canvas_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:purple_canvas_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:purple_canvas_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:purple_canvas_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:purple_canvas_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:purple_canvas_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:purple_canvas_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:purple_canvas_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:purple_canvas_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:purple_canvas_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:purple_canvas_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:purple_canvas_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:purple_canvas_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:purple_canvas_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:purple_canvas_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:purple_canvas_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:purple_canvas_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:purple_canvas_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:purple_canvas_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:purple_canvas_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:purple_canvas_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:purple_canvas_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:purple_canvas_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:purple_canvas_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:purple_canvas_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:purple_canvas_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:purple_canvas_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:purple_canvas_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:purple_canvas_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:purple_canvas_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:purple_canvas_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:purple_canvas_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:purple_canvas_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:purple_canvas_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:purple_canvas_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:purple_canvas_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:purple_canvas_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:purple_canvas_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:purple_canvas_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:purple_canvas_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:purple_canvas_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:purple_canvas_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:purple_canvas_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:purple_canvas_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:purple_canvas_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:purple_canvas_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:purple_canvas_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:purple_canvas_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:purple_canvas_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:purple_canvas_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:purple_canvas_vertical_quarter[facing=north,layer=1,waterlogged=true]
conquest:purple_canvas_vertical_quarter[facing=north,layer=1,waterlogged=false]
conquest:purple_canvas_vertical_quarter[facing=north,layer=2,waterlogged=true]
conquest:purple_canvas_vertical_quarter[facing=north,layer=2,waterlogged=false]
conquest:purple_canvas_vertical_quarter[facing=north,layer=3,waterlogged=true]
conquest:purple_canvas_vertical_quarter[facing=north,layer=3,waterlogged=false]
conquest:purple_canvas_vertical_quarter[facing=north,layer=4,waterlogged=true]
conquest:purple_canvas_vertical_quarter[facing=north,layer=4,waterlogged=false]
conquest:purple_canvas_vertical_quarter[facing=south,layer=1,waterlogged=true]
conquest:purple_canvas_vertical_quarter[facing=south,layer=1,waterlogged=false]
conquest:purple_canvas_vertical_quarter[facing=south,layer=2,waterlogged=true]
conquest:purple_canvas_vertical_quarter[facing=south,layer=2,waterlogged=false]
conquest:purple_canvas_vertical_quarter[facing=south,layer=3,waterlogged=true]
conquest:purple_canvas_vertical_quarter[facing=south,layer=3,waterlogged=false]
conquest:purple_canvas_vertical_quarter[facing=south,layer=4,waterlogged=true]
conquest:purple_canvas_vertical_quarter[facing=south,layer=4,waterlogged=false]
conquest:purple_canvas_vertical_quarter[facing=west,layer=1,waterlogged=true]
conquest:purple_canvas_vertical_quarter[facing=west,layer=1,waterlogged=false]
conquest:purple_canvas_vertical_quarter[facing=west,layer=2,waterlogged=true]
conquest:purple_canvas_vertical_quarter[facing=west,layer=2,waterlogged=false]
conquest:purple_canvas_vertical_quarter[facing=west,layer=3,waterlogged=true]
conquest:purple_canvas_vertical_quarter[facing=west,layer=3,waterlogged=false]
conquest:purple_canvas_vertical_quarter[facing=west,layer=4,waterlogged=true]
conquest:purple_canvas_vertical_quarter[facing=west,layer=4,waterlogged=false]
conquest:purple_canvas_vertical_quarter[facing=east,layer=1,waterlogged=true]
conquest:purple_canvas_vertical_quarter[facing=east,layer=1,waterlogged=false]
conquest:purple_canvas_vertical_quarter[facing=east,layer=2,waterlogged=true]
conquest:purple_canvas_vertical_quarter[facing=east,layer=2,waterlogged=false]
conquest:purple_canvas_vertical_quarter[facing=east,layer=3,waterlogged=true]
conquest:purple_canvas_vertical_quarter[facing=east,layer=3,waterlogged=false]
conquest:purple_canvas_vertical_quarter[facing=east,layer=4,waterlogged=true]
conquest:purple_canvas_vertical_quarter[facing=east,layer=4,waterlogged=false]
conquest:purple_canvas_vertical_slab[facing=north,layer=1,waterlogged=true]
conquest:purple_canvas_vertical_slab[facing=north,layer=1,waterlogged=false]
conquest:purple_canvas_vertical_slab[facing=north,layer=2,waterlogged=true]
conquest:purple_canvas_vertical_slab[facing=north,layer=2,waterlogged=false]
conquest:purple_canvas_vertical_slab[facing=north,layer=3,waterlogged=true]
conquest:purple_canvas_vertical_slab[facing=north,layer=3,waterlogged=false]
conquest:purple_canvas_vertical_slab[facing=north,layer=4,waterlogged=true]
conquest:purple_canvas_vertical_slab[facing=north,layer=4,waterlogged=false]
conquest:purple_canvas_vertical_slab[facing=south,layer=1,waterlogged=true]
conquest:purple_canvas_vertical_slab[facing=south,layer=1,waterlogged=false]
conquest:purple_canvas_vertical_slab[facing=south,layer=2,waterlogged=true]
conquest:purple_canvas_vertical_slab[facing=south,layer=2,waterlogged=false]
conquest:purple_canvas_vertical_slab[facing=south,layer=3,waterlogged=true]
conquest:purple_canvas_vertical_slab[facing=south,layer=3,waterlogged=false]
conquest:purple_canvas_vertical_slab[facing=south,layer=4,waterlogged=true]
conquest:purple_canvas_vertical_slab[facing=south,layer=4,waterlogged=false]
conquest:purple_canvas_vertical_slab[facing=west,layer=1,waterlogged=true]
conquest:purple_canvas_vertical_slab[facing=west,layer=1,waterlogged=false]
conquest:purple_canvas_vertical_slab[facing=west,layer=2,waterlogged=true]
conquest:purple_canvas_vertical_slab[facing=west,layer=2,waterlogged=false]
conquest:purple_canvas_vertical_slab[facing=west,layer=3,waterlogged=true]
conquest:purple_canvas_vertical_slab[facing=west,layer=3,waterlogged=false]
conquest:purple_canvas_vertical_slab[facing=west,layer=4,waterlogged=true]
conquest:purple_canvas_vertical_slab[facing=west,layer=4,waterlogged=false]
conquest:purple_canvas_vertical_slab[facing=east,layer=1,waterlogged=true]
conquest:purple_canvas_vertical_slab[facing=east,layer=1,waterlogged=false]
conquest:purple_canvas_vertical_slab[facing=east,layer=2,waterlogged=true]
conquest:purple_canvas_vertical_slab[facing=east,layer=2,waterlogged=false]
conquest:purple_canvas_vertical_slab[facing=east,layer=3,waterlogged=true]
conquest:purple_canvas_vertical_slab[facing=east,layer=3,waterlogged=false]
conquest:purple_canvas_vertical_slab[facing=east,layer=4,waterlogged=true]
conquest:purple_canvas_vertical_slab[facing=east,layer=4,waterlogged=false]
conquest:purple_carpet
conquest:purple_carpet_corner_slab[facing=north,type=top,waterlogged=true]
conquest:purple_carpet_corner_slab[facing=north,type=top,waterlogged=false]
conquest:purple_carpet_corner_slab[facing=north,type=bottom,waterlogged=true]
conquest:purple_carpet_corner_slab[facing=north,type=bottom,waterlogged=false]
conquest:purple_carpet_corner_slab[facing=south,type=top,waterlogged=true]
conquest:purple_carpet_corner_slab[facing=south,type=top,waterlogged=false]
conquest:purple_carpet_corner_slab[facing=south,type=bottom,waterlogged=true]
conquest:purple_carpet_corner_slab[facing=south,type=bottom,waterlogged=false]
conquest:purple_carpet_corner_slab[facing=west,type=top,waterlogged=true]
conquest:purple_carpet_corner_slab[facing=west,type=top,waterlogged=false]
conquest:purple_carpet_corner_slab[facing=west,type=bottom,waterlogged=true]
conquest:purple_carpet_corner_slab[facing=west,type=bottom,waterlogged=false]
conquest:purple_carpet_corner_slab[facing=east,type=top,waterlogged=true]
conquest:purple_carpet_corner_slab[facing=east,type=top,waterlogged=false]
conquest:purple_carpet_corner_slab[facing=east,type=bottom,waterlogged=true]
conquest:purple_carpet_corner_slab[facing=east,type=bottom,waterlogged=false]
conquest:purple_carpet_eighth_slab[facing=north,type=top,waterlogged=true]
conquest:purple_carpet_eighth_slab[facing=north,type=top,waterlogged=false]
conquest:purple_carpet_eighth_slab[facing=north,type=bottom,waterlogged=true]
conquest:purple_carpet_eighth_slab[facing=north,type=bottom,waterlogged=false]
conquest:purple_carpet_eighth_slab[facing=south,type=top,waterlogged=true]
conquest:purple_carpet_eighth_slab[facing=south,type=top,waterlogged=false]
conquest:purple_carpet_eighth_slab[facing=south,type=bottom,waterlogged=true]
conquest:purple_carpet_eighth_slab[facing=south,type=bottom,waterlogged=false]
conquest:purple_carpet_eighth_slab[facing=west,type=top,waterlogged=true]
conquest:purple_carpet_eighth_slab[facing=west,type=top,waterlogged=false]
conquest:purple_carpet_eighth_slab[facing=west,type=bottom,waterlogged=true]
conquest:purple_carpet_eighth_slab[facing=west,type=bottom,waterlogged=false]
conquest:purple_carpet_eighth_slab[facing=east,type=top,waterlogged=true]
conquest:purple_carpet_eighth_slab[facing=east,type=top,waterlogged=false]
conquest:purple_carpet_eighth_slab[facing=east,type=bottom,waterlogged=true]
conquest:purple_carpet_eighth_slab[facing=east,type=bottom,waterlogged=false]
conquest:purple_carpet_quarter_slab[facing=north,layer=1,type=top,waterlogged=true]
conquest:purple_carpet_quarter_slab[facing=north,layer=1,type=top,waterlogged=false]
conquest:purple_carpet_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=true]
conquest:purple_carpet_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=false]
conquest:purple_carpet_quarter_slab[facing=north,layer=2,type=top,waterlogged=true]
conquest:purple_carpet_quarter_slab[facing=north,layer=2,type=top,waterlogged=false]
conquest:purple_carpet_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=true]
conquest:purple_carpet_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=false]
conquest:purple_carpet_quarter_slab[facing=north,layer=3,type=top,waterlogged=true]
conquest:purple_carpet_quarter_slab[facing=north,layer=3,type=top,waterlogged=false]
conquest:purple_carpet_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=true]
conquest:purple_carpet_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=false]
conquest:purple_carpet_quarter_slab[facing=south,layer=1,type=top,waterlogged=true]
conquest:purple_carpet_quarter_slab[facing=south,layer=1,type=top,waterlogged=false]
conquest:purple_carpet_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=true]
conquest:purple_carpet_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=false]
conquest:purple_carpet_quarter_slab[facing=south,layer=2,type=top,waterlogged=true]
conquest:purple_carpet_quarter_slab[facing=south,layer=2,type=top,waterlogged=false]
conquest:purple_carpet_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=true]
conquest:purple_carpet_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=false]
conquest:purple_carpet_quarter_slab[facing=south,layer=3,type=top,waterlogged=true]
conquest:purple_carpet_quarter_slab[facing=south,layer=3,type=top,waterlogged=false]
conquest:purple_carpet_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=true]
conquest:purple_carpet_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=false]
conquest:purple_carpet_quarter_slab[facing=west,layer=1,type=top,waterlogged=true]
conquest:purple_carpet_quarter_slab[facing=west,layer=1,type=top,waterlogged=false]
conquest:purple_carpet_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=true]
conquest:purple_carpet_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=false]
conquest:purple_carpet_quarter_slab[facing=west,layer=2,type=top,waterlogged=true]
conquest:purple_carpet_quarter_slab[facing=west,layer=2,type=top,waterlogged=false]
conquest:purple_carpet_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=true]
conquest:purple_carpet_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=false]
conquest:purple_carpet_quarter_slab[facing=west,layer=3,type=top,waterlogged=true]
conquest:purple_carpet_quarter_slab[facing=west,layer=3,type=top,waterlogged=false]
conquest:purple_carpet_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=true]
conquest:purple_carpet_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=false]
conquest:purple_carpet_quarter_slab[facing=east,layer=1,type=top,waterlogged=true]
conquest:purple_carpet_quarter_slab[facing=east,layer=1,type=top,waterlogged=false]
conquest:purple_carpet_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=true]
conquest:purple_carpet_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=false]
conquest:purple_carpet_quarter_slab[facing=east,layer=2,type=top,waterlogged=true]
conquest:purple_carpet_quarter_slab[facing=east,layer=2,type=top,waterlogged=false]
conquest:purple_carpet_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=true]
conquest:purple_carpet_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=false]
conquest:purple_carpet_quarter_slab[facing=east,layer=3,type=top,waterlogged=true]
conquest:purple_carpet_quarter_slab[facing=east,layer=3,type=top,waterlogged=false]
conquest:purple_carpet_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=true]
conquest:purple_carpet_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=false]
conquest:purple_carpet_slab[layers=1,type=top,waterlogged=true]
conquest:purple_carpet_slab[layers=1,type=top,waterlogged=false]
conquest:purple_carpet_slab[layers=1,type=bottom,waterlogged=true]
conquest:purple_carpet_slab[layers=1,type=bottom,waterlogged=false]
conquest:purple_carpet_slab[layers=2,type=top,waterlogged=true]
conquest:purple_carpet_slab[layers=2,type=top,waterlogged=false]
conquest:purple_carpet_slab[layers=2,type=bottom,waterlogged=true]
conquest:purple_carpet_slab[layers=2,type=bottom,waterlogged=false]
conquest:purple_carpet_slab[layers=3,type=top,waterlogged=true]
conquest:purple_carpet_slab[layers=3,type=top,waterlogged=false]
conquest:purple_carpet_slab[layers=3,type=bottom,waterlogged=true]
conquest:purple_carpet_slab[layers=3,type=bottom,waterlogged=false]
conquest:purple_carpet_slab[layers=4,type=top,waterlogged=true]
conquest:purple_carpet_slab[layers=4,type=top,waterlogged=false]
conquest:purple_carpet_slab[layers=4,type=bottom,waterlogged=true]
conquest:purple_carpet_slab[layers=4,type=bottom,waterlogged=false]
conquest:purple_carpet_slab[layers=5,type=top,waterlogged=true]
conquest:purple_carpet_slab[layers=5,type=top,waterlogged=false]
conquest:purple_carpet_slab[layers=5,type=bottom,waterlogged=true]
conquest:purple_carpet_slab[layers=5,type=bottom,waterlogged=false]
conquest:purple_carpet_slab[layers=6,type=top,waterlogged=true]
conquest:purple_carpet_slab[layers=6,type=top,waterlogged=false]
conquest:purple_carpet_slab[layers=6,type=bottom,waterlogged=true]
conquest:purple_carpet_slab[layers=6,type=bottom,waterlogged=false]
conquest:purple_carpet_slab[layers=7,type=top,waterlogged=true]
conquest:purple_carpet_slab[layers=7,type=top,waterlogged=false]
conquest:purple_carpet_slab[layers=7,type=bottom,waterlogged=true]
conquest:purple_carpet_slab[layers=7,type=bottom,waterlogged=false]
conquest:purple_carpet_slab[layers=8,type=top,waterlogged=true]
conquest:purple_carpet_slab[layers=8,type=top,waterlogged=false]
conquest:purple_carpet_slab[layers=8,type=bottom,waterlogged=true]
conquest:purple_carpet_slab[layers=8,type=bottom,waterlogged=false]
conquest:purple_carpet_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:purple_carpet_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:purple_carpet_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:purple_carpet_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:purple_carpet_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:purple_carpet_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:purple_carpet_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:purple_carpet_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:purple_carpet_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:purple_carpet_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:purple_carpet_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:purple_carpet_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:purple_carpet_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:purple_carpet_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:purple_carpet_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:purple_carpet_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:purple_carpet_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:purple_carpet_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:purple_carpet_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:purple_carpet_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:purple_carpet_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:purple_carpet_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:purple_carpet_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:purple_carpet_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:purple_carpet_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:purple_carpet_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:purple_carpet_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:purple_carpet_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:purple_carpet_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:purple_carpet_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:purple_carpet_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:purple_carpet_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:purple_carpet_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:purple_carpet_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:purple_carpet_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:purple_carpet_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:purple_carpet_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:purple_carpet_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:purple_carpet_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:purple_carpet_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:purple_carpet_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:purple_carpet_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:purple_carpet_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:purple_carpet_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:purple_carpet_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:purple_carpet_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:purple_carpet_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:purple_carpet_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:purple_carpet_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:purple_carpet_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:purple_carpet_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:purple_carpet_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:purple_carpet_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:purple_carpet_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:purple_carpet_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:purple_carpet_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:purple_carpet_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:purple_carpet_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:purple_carpet_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:purple_carpet_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:purple_carpet_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:purple_carpet_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:purple_carpet_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:purple_carpet_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:purple_carpet_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:purple_carpet_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:purple_carpet_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:purple_carpet_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:purple_carpet_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:purple_carpet_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:purple_carpet_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:purple_carpet_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:purple_carpet_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:purple_carpet_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:purple_carpet_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:purple_carpet_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:purple_carpet_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:purple_carpet_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:purple_carpet_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:purple_carpet_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:purple_carpet_vertical_corner[facing=north,layer=1,waterlogged=true]
conquest:purple_carpet_vertical_corner[facing=north,layer=1,waterlogged=false]
conquest:purple_carpet_vertical_corner[facing=north,layer=2,waterlogged=true]
conquest:purple_carpet_vertical_corner[facing=north,layer=2,waterlogged=false]
conquest:purple_carpet_vertical_corner[facing=north,layer=3,waterlogged=true]
conquest:purple_carpet_vertical_corner[facing=north,layer=3,waterlogged=false]
conquest:purple_carpet_vertical_corner[facing=north,layer=4,waterlogged=true]
conquest:purple_carpet_vertical_corner[facing=north,layer=4,waterlogged=false]
conquest:purple_carpet_vertical_corner[facing=south,layer=1,waterlogged=true]
conquest:purple_carpet_vertical_corner[facing=south,layer=1,waterlogged=false]
conquest:purple_carpet_vertical_corner[facing=south,layer=2,waterlogged=true]
conquest:purple_carpet_vertical_corner[facing=south,layer=2,waterlogged=false]
conquest:purple_carpet_vertical_corner[facing=south,layer=3,waterlogged=true]
conquest:purple_carpet_vertical_corner[facing=south,layer=3,waterlogged=false]
conquest:purple_carpet_vertical_corner[facing=south,layer=4,waterlogged=true]
conquest:purple_carpet_vertical_corner[facing=south,layer=4,waterlogged=false]
conquest:purple_carpet_vertical_corner[facing=west,layer=1,waterlogged=true]
conquest:purple_carpet_vertical_corner[facing=west,layer=1,waterlogged=false]
conquest:purple_carpet_vertical_corner[facing=west,layer=2,waterlogged=true]
conquest:purple_carpet_vertical_corner[facing=west,layer=2,waterlogged=false]
conquest:purple_carpet_vertical_corner[facing=west,layer=3,waterlogged=true]
conquest:purple_carpet_vertical_corner[facing=west,layer=3,waterlogged=false]
conquest:purple_carpet_vertical_corner[facing=west,layer=4,waterlogged=true]
conquest:purple_carpet_vertical_corner[facing=west,layer=4,waterlogged=false]
conquest:purple_carpet_vertical_corner[facing=east,layer=1,waterlogged=true]
conquest:purple_carpet_vertical_corner[facing=east,layer=1,waterlogged=false]
conquest:purple_carpet_vertical_corner[facing=east,layer=2,waterlogged=true]
conquest:purple_carpet_vertical_corner[facing=east,layer=2,waterlogged=false]
conquest:purple_carpet_vertical_corner[facing=east,layer=3,waterlogged=true]
conquest:purple_carpet_vertical_corner[facing=east,layer=3,waterlogged=false]
conquest:purple_carpet_vertical_corner[facing=east,layer=4,waterlogged=true]
conquest:purple_carpet_vertical_corner[facing=east,layer=4,waterlogged=false]
conquest:purple_carpet_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:purple_carpet_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:purple_carpet_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:purple_carpet_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:purple_carpet_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:purple_carpet_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:purple_carpet_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:purple_carpet_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:purple_carpet_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:purple_carpet_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:purple_carpet_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:purple_carpet_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:purple_carpet_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:purple_carpet_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:purple_carpet_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:purple_carpet_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:purple_carpet_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:purple_carpet_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:purple_carpet_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:purple_carpet_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:purple_carpet_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:purple_carpet_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:purple_carpet_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:purple_carpet_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:purple_carpet_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:purple_carpet_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:purple_carpet_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:purple_carpet_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:purple_carpet_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:purple_carpet_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:purple_carpet_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:purple_carpet_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:purple_carpet_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:purple_carpet_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:purple_carpet_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:purple_carpet_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:purple_carpet_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:purple_carpet_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:purple_carpet_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:purple_carpet_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:purple_carpet_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:purple_carpet_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:purple_carpet_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:purple_carpet_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:purple_carpet_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:purple_carpet_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:purple_carpet_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:purple_carpet_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:purple_carpet_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:purple_carpet_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:purple_carpet_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:purple_carpet_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:purple_carpet_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:purple_carpet_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:purple_carpet_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:purple_carpet_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:purple_carpet_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:purple_carpet_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:purple_carpet_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:purple_carpet_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:purple_carpet_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:purple_carpet_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:purple_carpet_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:purple_carpet_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:purple_carpet_vertical_quarter[facing=north,layer=1,waterlogged=true]
conquest:purple_carpet_vertical_quarter[facing=north,layer=1,waterlogged=false]
conquest:purple_carpet_vertical_quarter[facing=north,layer=2,waterlogged=true]
conquest:purple_carpet_vertical_quarter[facing=north,layer=2,waterlogged=false]
conquest:purple_carpet_vertical_quarter[facing=north,layer=3,waterlogged=true]
conquest:purple_carpet_vertical_quarter[facing=north,layer=3,waterlogged=false]
conquest:purple_carpet_vertical_quarter[facing=north,layer=4,waterlogged=true]
conquest:purple_carpet_vertical_quarter[facing=north,layer=4,waterlogged=false]
conquest:purple_carpet_vertical_quarter[facing=south,layer=1,waterlogged=true]
conquest:purple_carpet_vertical_quarter[facing=south,layer=1,waterlogged=false]
conquest:purple_carpet_vertical_quarter[facing=south,layer=2,waterlogged=true]
conquest:purple_carpet_vertical_quarter[facing=south,layer=2,waterlogged=false]
conquest:purple_carpet_vertical_quarter[facing=south,layer=3,waterlogged=true]
conquest:purple_carpet_vertical_quarter[facing=south,layer=3,waterlogged=false]
conquest:purple_carpet_vertical_quarter[facing=south,layer=4,waterlogged=true]
conquest:purple_carpet_vertical_quarter[facing=south,layer=4,waterlogged=false]
conquest:purple_carpet_vertical_quarter[facing=west,layer=1,waterlogged=true]
conquest:purple_carpet_vertical_quarter[facing=west,layer=1,waterlogged=false]
conquest:purple_carpet_vertical_quarter[facing=west,layer=2,waterlogged=true]
conquest:purple_carpet_vertical_quarter[facing=west,layer=2,waterlogged=false]
conquest:purple_carpet_vertical_quarter[facing=west,layer=3,waterlogged=true]
conquest:purple_carpet_vertical_quarter[facing=west,layer=3,waterlogged=false]
conquest:purple_carpet_vertical_quarter[facing=west,layer=4,waterlogged=true]
conquest:purple_carpet_vertical_quarter[facing=west,layer=4,waterlogged=false]
conquest:purple_carpet_vertical_quarter[facing=east,layer=1,waterlogged=true]
conquest:purple_carpet_vertical_quarter[facing=east,layer=1,waterlogged=false]
conquest:purple_carpet_vertical_quarter[facing=east,layer=2,waterlogged=true]
conquest:purple_carpet_vertical_quarter[facing=east,layer=2,waterlogged=false]
conquest:purple_carpet_vertical_quarter[facing=east,layer=3,waterlogged=true]
conquest:purple_carpet_vertical_quarter[facing=east,layer=3,waterlogged=false]
conquest:purple_carpet_vertical_quarter[facing=east,layer=4,waterlogged=true]
conquest:purple_carpet_vertical_quarter[facing=east,layer=4,waterlogged=false]
conquest:purple_carpet_vertical_slab[facing=north,layer=1,waterlogged=true]
conquest:purple_carpet_vertical_slab[facing=north,layer=1,waterlogged=false]
conquest:purple_carpet_vertical_slab[facing=north,layer=2,waterlogged=true]
conquest:purple_carpet_vertical_slab[facing=north,layer=2,waterlogged=false]
conquest:purple_carpet_vertical_slab[facing=north,layer=3,waterlogged=true]
conquest:purple_carpet_vertical_slab[facing=north,layer=3,waterlogged=false]
conquest:purple_carpet_vertical_slab[facing=north,layer=4,waterlogged=true]
conquest:purple_carpet_vertical_slab[facing=north,layer=4,waterlogged=false]
conquest:purple_carpet_vertical_slab[facing=south,layer=1,waterlogged=true]
conquest:purple_carpet_vertical_slab[facing=south,layer=1,waterlogged=false]
conquest:purple_carpet_vertical_slab[facing=south,layer=2,waterlogged=true]
conquest:purple_carpet_vertical_slab[facing=south,layer=2,waterlogged=false]
conquest:purple_carpet_vertical_slab[facing=south,layer=3,waterlogged=true]
conquest:purple_carpet_vertical_slab[facing=south,layer=3,waterlogged=false]
conquest:purple_carpet_vertical_slab[facing=south,layer=4,waterlogged=true]
conquest:purple_carpet_vertical_slab[facing=south,layer=4,waterlogged=false]
conquest:purple_carpet_vertical_slab[facing=west,layer=1,waterlogged=true]
conquest:purple_carpet_vertical_slab[facing=west,layer=1,waterlogged=false]
conquest:purple_carpet_vertical_slab[facing=west,layer=2,waterlogged=true]
conquest:purple_carpet_vertical_slab[facing=west,layer=2,waterlogged=false]
conquest:purple_carpet_vertical_slab[facing=west,layer=3,waterlogged=true]
conquest:purple_carpet_vertical_slab[facing=west,layer=3,waterlogged=false]
conquest:purple_carpet_vertical_slab[facing=west,layer=4,waterlogged=true]
conquest:purple_carpet_vertical_slab[facing=west,layer=4,waterlogged=false]
conquest:purple_carpet_vertical_slab[facing=east,layer=1,waterlogged=true]
conquest:purple_carpet_vertical_slab[facing=east,layer=1,waterlogged=false]
conquest:purple_carpet_vertical_slab[facing=east,layer=2,waterlogged=true]
conquest:purple_carpet_vertical_slab[facing=east,layer=2,waterlogged=false]
conquest:purple_carpet_vertical_slab[facing=east,layer=3,waterlogged=true]
conquest:purple_carpet_vertical_slab[facing=east,layer=3,waterlogged=false]
conquest:purple_carpet_vertical_slab[facing=east,layer=4,waterlogged=true]
conquest:purple_carpet_vertical_slab[facing=east,layer=4,waterlogged=false]
conquest:purple_cherry_blossoms[distance=1,persistent=true,waterlogged=true]
conquest:purple_cherry_blossoms[distance=1,persistent=true,waterlogged=false]
conquest:purple_cherry_blossoms[distance=1,persistent=false,waterlogged=true]
conquest:purple_cherry_blossoms[distance=1,persistent=false,waterlogged=false]
conquest:purple_cherry_blossoms[distance=2,persistent=true,waterlogged=true]
conquest:purple_cherry_blossoms[distance=2,persistent=true,waterlogged=false]
conquest:purple_cherry_blossoms[distance=2,persistent=false,waterlogged=true]
conquest:purple_cherry_blossoms[distance=2,persistent=false,waterlogged=false]
conquest:purple_cherry_blossoms[distance=3,persistent=true,waterlogged=true]
conquest:purple_cherry_blossoms[distance=3,persistent=true,waterlogged=false]
conquest:purple_cherry_blossoms[distance=3,persistent=false,waterlogged=true]
conquest:purple_cherry_blossoms[distance=3,persistent=false,waterlogged=false]
conquest:purple_cherry_blossoms[distance=4,persistent=true,waterlogged=true]
conquest:purple_cherry_blossoms[distance=4,persistent=true,waterlogged=false]
conquest:purple_cherry_blossoms[distance=4,persistent=false,waterlogged=true]
conquest:purple_cherry_blossoms[distance=4,persistent=false,waterlogged=false]
conquest:purple_cherry_blossoms[distance=5,persistent=true,waterlogged=true]
conquest:purple_cherry_blossoms[distance=5,persistent=true,waterlogged=false]
conquest:purple_cherry_blossoms[distance=5,persistent=false,waterlogged=true]
conquest:purple_cherry_blossoms[distance=5,persistent=false,waterlogged=false]
conquest:purple_cherry_blossoms[distance=6,persistent=true,waterlogged=true]
conquest:purple_cherry_blossoms[distance=6,persistent=true,waterlogged=false]
conquest:purple_cherry_blossoms[distance=6,persistent=false,waterlogged=true]
conquest:purple_cherry_blossoms[distance=6,persistent=false,waterlogged=false]
conquest:purple_cherry_blossoms[distance=7,persistent=true,waterlogged=true]
conquest:purple_cherry_blossoms[distance=7,persistent=true,waterlogged=false]
conquest:purple_cherry_blossoms[distance=7,persistent=false,waterlogged=true]
conquest:purple_cherry_blossoms[distance=7,persistent=false,waterlogged=false]
conquest:purple_concrete_arrowslit[facing=north,waterlogged=true]
conquest:purple_concrete_arrowslit[facing=north,waterlogged=false]
conquest:purple_concrete_arrowslit[facing=south,waterlogged=true]
conquest:purple_concrete_arrowslit[facing=south,waterlogged=false]
conquest:purple_concrete_arrowslit[facing=west,waterlogged=true]
conquest:purple_concrete_arrowslit[facing=west,waterlogged=false]
conquest:purple_concrete_arrowslit[facing=east,waterlogged=true]
conquest:purple_concrete_arrowslit[facing=east,waterlogged=false]
conquest:purple_concrete_balustrade[axis=x,waterlogged=true]
conquest:purple_concrete_balustrade[axis=x,waterlogged=false]
conquest:purple_concrete_balustrade[axis=y,waterlogged=true]
conquest:purple_concrete_balustrade[axis=y,waterlogged=false]
conquest:purple_concrete_balustrade[axis=z,waterlogged=true]
conquest:purple_concrete_balustrade[axis=z,waterlogged=false]
conquest:purple_concrete_capital[facing=flat,type=top,waterlogged=true]
conquest:purple_concrete_capital[facing=flat,type=top,waterlogged=false]
conquest:purple_concrete_capital[facing=flat,type=bottom,waterlogged=true]
conquest:purple_concrete_capital[facing=flat,type=bottom,waterlogged=false]
conquest:purple_concrete_capital[facing=north,type=top,waterlogged=true]
conquest:purple_concrete_capital[facing=north,type=top,waterlogged=false]
conquest:purple_concrete_capital[facing=north,type=bottom,waterlogged=true]
conquest:purple_concrete_capital[facing=north,type=bottom,waterlogged=false]
conquest:purple_concrete_capital[facing=south,type=top,waterlogged=true]
conquest:purple_concrete_capital[facing=south,type=top,waterlogged=false]
conquest:purple_concrete_capital[facing=south,type=bottom,waterlogged=true]
conquest:purple_concrete_capital[facing=south,type=bottom,waterlogged=false]
conquest:purple_concrete_capital[facing=east,type=top,waterlogged=true]
conquest:purple_concrete_capital[facing=east,type=top,waterlogged=false]
conquest:purple_concrete_capital[facing=east,type=bottom,waterlogged=true]
conquest:purple_concrete_capital[facing=east,type=bottom,waterlogged=false]
conquest:purple_concrete_capital[facing=west,type=top,waterlogged=true]
conquest:purple_concrete_capital[facing=west,type=top,waterlogged=false]
conquest:purple_concrete_capital[facing=west,type=bottom,waterlogged=true]
conquest:purple_concrete_capital[facing=west,type=bottom,waterlogged=false]
conquest:purple_concrete_corner_slab[facing=north,type=top,waterlogged=true]
conquest:purple_concrete_corner_slab[facing=north,type=top,waterlogged=false]
conquest:purple_concrete_corner_slab[facing=north,type=bottom,waterlogged=true]
conquest:purple_concrete_corner_slab[facing=north,type=bottom,waterlogged=false]
conquest:purple_concrete_corner_slab[facing=south,type=top,waterlogged=true]
conquest:purple_concrete_corner_slab[facing=south,type=top,waterlogged=false]
conquest:purple_concrete_corner_slab[facing=south,type=bottom,waterlogged=true]
conquest:purple_concrete_corner_slab[facing=south,type=bottom,waterlogged=false]
conquest:purple_concrete_corner_slab[facing=west,type=top,waterlogged=true]
conquest:purple_concrete_corner_slab[facing=west,type=top,waterlogged=false]
conquest:purple_concrete_corner_slab[facing=west,type=bottom,waterlogged=true]
conquest:purple_concrete_corner_slab[facing=west,type=bottom,waterlogged=false]
conquest:purple_concrete_corner_slab[facing=east,type=top,waterlogged=true]
conquest:purple_concrete_corner_slab[facing=east,type=top,waterlogged=false]
conquest:purple_concrete_corner_slab[facing=east,type=bottom,waterlogged=true]
conquest:purple_concrete_corner_slab[facing=east,type=bottom,waterlogged=false]
conquest:purple_concrete_eighth_slab[facing=north,type=top,waterlogged=true]
conquest:purple_concrete_eighth_slab[facing=north,type=top,waterlogged=false]
conquest:purple_concrete_eighth_slab[facing=north,type=bottom,waterlogged=true]
conquest:purple_concrete_eighth_slab[facing=north,type=bottom,waterlogged=false]
conquest:purple_concrete_eighth_slab[facing=south,type=top,waterlogged=true]
conquest:purple_concrete_eighth_slab[facing=south,type=top,waterlogged=false]
conquest:purple_concrete_eighth_slab[facing=south,type=bottom,waterlogged=true]
conquest:purple_concrete_eighth_slab[facing=south,type=bottom,waterlogged=false]
conquest:purple_concrete_eighth_slab[facing=west,type=top,waterlogged=true]
conquest:purple_concrete_eighth_slab[facing=west,type=top,waterlogged=false]
conquest:purple_concrete_eighth_slab[facing=west,type=bottom,waterlogged=true]
conquest:purple_concrete_eighth_slab[facing=west,type=bottom,waterlogged=false]
conquest:purple_concrete_eighth_slab[facing=east,type=top,waterlogged=true]
conquest:purple_concrete_eighth_slab[facing=east,type=top,waterlogged=false]
conquest:purple_concrete_eighth_slab[facing=east,type=bottom,waterlogged=true]
conquest:purple_concrete_eighth_slab[facing=east,type=bottom,waterlogged=false]
conquest:purple_concrete_pillar[layer=1,waterlogged=true]
conquest:purple_concrete_pillar[layer=1,waterlogged=false]
conquest:purple_concrete_pillar[layer=2,waterlogged=true]
conquest:purple_concrete_pillar[layer=2,waterlogged=false]
conquest:purple_concrete_pillar[layer=3,waterlogged=true]
conquest:purple_concrete_pillar[layer=3,waterlogged=false]
conquest:purple_concrete_powder_layer[layers=1,waterlogged=true]
conquest:purple_concrete_powder_layer[layers=1,waterlogged=false]
conquest:purple_concrete_powder_layer[layers=2,waterlogged=true]
conquest:purple_concrete_powder_layer[layers=2,waterlogged=false]
conquest:purple_concrete_powder_layer[layers=3,waterlogged=true]
conquest:purple_concrete_powder_layer[layers=3,waterlogged=false]
conquest:purple_concrete_powder_layer[layers=4,waterlogged=true]
conquest:purple_concrete_powder_layer[layers=4,waterlogged=false]
conquest:purple_concrete_powder_layer[layers=5,waterlogged=true]
conquest:purple_concrete_powder_layer[layers=5,waterlogged=false]
conquest:purple_concrete_powder_layer[layers=6,waterlogged=true]
conquest:purple_concrete_powder_layer[layers=6,waterlogged=false]
conquest:purple_concrete_powder_layer[layers=7,waterlogged=true]
conquest:purple_concrete_powder_layer[layers=7,waterlogged=false]
conquest:purple_concrete_powder_layer[layers=8,waterlogged=true]
conquest:purple_concrete_powder_layer[layers=8,waterlogged=false]
conquest:purple_concrete_powder_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:purple_concrete_powder_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:purple_concrete_powder_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:purple_concrete_powder_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:purple_concrete_powder_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:purple_concrete_powder_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:purple_concrete_powder_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:purple_concrete_powder_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:purple_concrete_powder_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:purple_concrete_powder_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:purple_concrete_powder_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:purple_concrete_powder_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:purple_concrete_powder_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:purple_concrete_powder_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:purple_concrete_powder_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:purple_concrete_powder_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:purple_concrete_powder_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:purple_concrete_powder_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:purple_concrete_powder_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:purple_concrete_powder_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:purple_concrete_powder_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:purple_concrete_powder_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:purple_concrete_powder_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:purple_concrete_powder_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:purple_concrete_powder_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:purple_concrete_powder_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:purple_concrete_powder_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:purple_concrete_powder_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:purple_concrete_powder_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:purple_concrete_powder_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:purple_concrete_powder_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:purple_concrete_powder_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:purple_concrete_powder_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:purple_concrete_powder_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:purple_concrete_powder_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:purple_concrete_powder_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:purple_concrete_powder_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:purple_concrete_powder_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:purple_concrete_powder_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:purple_concrete_powder_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:purple_concrete_powder_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:purple_concrete_powder_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:purple_concrete_powder_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:purple_concrete_powder_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:purple_concrete_powder_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:purple_concrete_powder_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:purple_concrete_powder_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:purple_concrete_powder_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:purple_concrete_powder_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:purple_concrete_powder_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:purple_concrete_powder_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:purple_concrete_powder_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:purple_concrete_powder_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:purple_concrete_powder_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:purple_concrete_powder_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:purple_concrete_powder_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:purple_concrete_powder_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:purple_concrete_powder_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:purple_concrete_powder_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:purple_concrete_powder_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:purple_concrete_powder_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:purple_concrete_powder_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:purple_concrete_powder_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:purple_concrete_powder_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:purple_concrete_powder_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:purple_concrete_powder_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:purple_concrete_powder_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:purple_concrete_powder_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:purple_concrete_powder_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:purple_concrete_powder_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:purple_concrete_powder_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:purple_concrete_powder_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:purple_concrete_powder_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:purple_concrete_powder_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:purple_concrete_powder_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:purple_concrete_powder_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:purple_concrete_powder_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:purple_concrete_powder_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:purple_concrete_powder_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:purple_concrete_powder_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:purple_concrete_quarter_slab[facing=north,layer=1,type=top,waterlogged=true]
conquest:purple_concrete_quarter_slab[facing=north,layer=1,type=top,waterlogged=false]
conquest:purple_concrete_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=true]
conquest:purple_concrete_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=false]
conquest:purple_concrete_quarter_slab[facing=north,layer=2,type=top,waterlogged=true]
conquest:purple_concrete_quarter_slab[facing=north,layer=2,type=top,waterlogged=false]
conquest:purple_concrete_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=true]
conquest:purple_concrete_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=false]
conquest:purple_concrete_quarter_slab[facing=north,layer=3,type=top,waterlogged=true]
conquest:purple_concrete_quarter_slab[facing=north,layer=3,type=top,waterlogged=false]
conquest:purple_concrete_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=true]
conquest:purple_concrete_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=false]
conquest:purple_concrete_quarter_slab[facing=south,layer=1,type=top,waterlogged=true]
conquest:purple_concrete_quarter_slab[facing=south,layer=1,type=top,waterlogged=false]
conquest:purple_concrete_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=true]
conquest:purple_concrete_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=false]
conquest:purple_concrete_quarter_slab[facing=south,layer=2,type=top,waterlogged=true]
conquest:purple_concrete_quarter_slab[facing=south,layer=2,type=top,waterlogged=false]
conquest:purple_concrete_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=true]
conquest:purple_concrete_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=false]
conquest:purple_concrete_quarter_slab[facing=south,layer=3,type=top,waterlogged=true]
conquest:purple_concrete_quarter_slab[facing=south,layer=3,type=top,waterlogged=false]
conquest:purple_concrete_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=true]
conquest:purple_concrete_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=false]
conquest:purple_concrete_quarter_slab[facing=west,layer=1,type=top,waterlogged=true]
conquest:purple_concrete_quarter_slab[facing=west,layer=1,type=top,waterlogged=false]
conquest:purple_concrete_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=true]
conquest:purple_concrete_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=false]
conquest:purple_concrete_quarter_slab[facing=west,layer=2,type=top,waterlogged=true]
conquest:purple_concrete_quarter_slab[facing=west,layer=2,type=top,waterlogged=false]
conquest:purple_concrete_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=true]
conquest:purple_concrete_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=false]
conquest:purple_concrete_quarter_slab[facing=west,layer=3,type=top,waterlogged=true]
conquest:purple_concrete_quarter_slab[facing=west,layer=3,type=top,waterlogged=false]
conquest:purple_concrete_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=true]
conquest:purple_concrete_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=false]
conquest:purple_concrete_quarter_slab[facing=east,layer=1,type=top,waterlogged=true]
conquest:purple_concrete_quarter_slab[facing=east,layer=1,type=top,waterlogged=false]
conquest:purple_concrete_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=true]
conquest:purple_concrete_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=false]
conquest:purple_concrete_quarter_slab[facing=east,layer=2,type=top,waterlogged=true]
conquest:purple_concrete_quarter_slab[facing=east,layer=2,type=top,waterlogged=false]
conquest:purple_concrete_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=true]
conquest:purple_concrete_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=false]
conquest:purple_concrete_quarter_slab[facing=east,layer=3,type=top,waterlogged=true]
conquest:purple_concrete_quarter_slab[facing=east,layer=3,type=top,waterlogged=false]
conquest:purple_concrete_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=true]
conquest:purple_concrete_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=false]
conquest:purple_concrete_slab[layers=1,type=top,waterlogged=true]
conquest:purple_concrete_slab[layers=1,type=top,waterlogged=false]
conquest:purple_concrete_slab[layers=1,type=bottom,waterlogged=true]
conquest:purple_concrete_slab[layers=1,type=bottom,waterlogged=false]
conquest:purple_concrete_slab[layers=2,type=top,waterlogged=true]
conquest:purple_concrete_slab[layers=2,type=top,waterlogged=false]
conquest:purple_concrete_slab[layers=2,type=bottom,waterlogged=true]
conquest:purple_concrete_slab[layers=2,type=bottom,waterlogged=false]
conquest:purple_concrete_slab[layers=3,type=top,waterlogged=true]
conquest:purple_concrete_slab[layers=3,type=top,waterlogged=false]
conquest:purple_concrete_slab[layers=3,type=bottom,waterlogged=true]
conquest:purple_concrete_slab[layers=3,type=bottom,waterlogged=false]
conquest:purple_concrete_slab[layers=4,type=top,waterlogged=true]
conquest:purple_concrete_slab[layers=4,type=top,waterlogged=false]
conquest:purple_concrete_slab[layers=4,type=bottom,waterlogged=true]
conquest:purple_concrete_slab[layers=4,type=bottom,waterlogged=false]
conquest:purple_concrete_slab[layers=5,type=top,waterlogged=true]
conquest:purple_concrete_slab[layers=5,type=top,waterlogged=false]
conquest:purple_concrete_slab[layers=5,type=bottom,waterlogged=true]
conquest:purple_concrete_slab[layers=5,type=bottom,waterlogged=false]
conquest:purple_concrete_slab[layers=6,type=top,waterlogged=true]
conquest:purple_concrete_slab[layers=6,type=top,waterlogged=false]
conquest:purple_concrete_slab[layers=6,type=bottom,waterlogged=true]
conquest:purple_concrete_slab[layers=6,type=bottom,waterlogged=false]
conquest:purple_concrete_slab[layers=7,type=top,waterlogged=true]
conquest:purple_concrete_slab[layers=7,type=top,waterlogged=false]
conquest:purple_concrete_slab[layers=7,type=bottom,waterlogged=true]
conquest:purple_concrete_slab[layers=7,type=bottom,waterlogged=false]
conquest:purple_concrete_slab[layers=8,type=top,waterlogged=true]
conquest:purple_concrete_slab[layers=8,type=top,waterlogged=false]
conquest:purple_concrete_slab[layers=8,type=bottom,waterlogged=true]
conquest:purple_concrete_slab[layers=8,type=bottom,waterlogged=false]
conquest:purple_concrete_small_arch[direction=northsouth,waterlogged=true]
conquest:purple_concrete_small_arch[direction=northsouth,waterlogged=false]
conquest:purple_concrete_small_arch[direction=eastwest,waterlogged=true]
conquest:purple_concrete_small_arch[direction=eastwest,waterlogged=false]
conquest:purple_concrete_small_arch_half[facing=north,waterlogged=true]
conquest:purple_concrete_small_arch_half[facing=north,waterlogged=false]
conquest:purple_concrete_small_arch_half[facing=south,waterlogged=true]
conquest:purple_concrete_small_arch_half[facing=south,waterlogged=false]
conquest:purple_concrete_small_arch_half[facing=west,waterlogged=true]
conquest:purple_concrete_small_arch_half[facing=west,waterlogged=false]
conquest:purple_concrete_small_arch_half[facing=east,waterlogged=true]
conquest:purple_concrete_small_arch_half[facing=east,waterlogged=false]
conquest:purple_concrete_small_window[down=true,up=true,waterlogged=true]
conquest:purple_concrete_small_window[down=true,up=true,waterlogged=false]
conquest:purple_concrete_small_window[down=true,up=false,waterlogged=true]
conquest:purple_concrete_small_window[down=true,up=false,waterlogged=false]
conquest:purple_concrete_small_window[down=false,up=true,waterlogged=true]
conquest:purple_concrete_small_window[down=false,up=true,waterlogged=false]
conquest:purple_concrete_small_window[down=false,up=false,waterlogged=true]
conquest:purple_concrete_small_window[down=false,up=false,waterlogged=false]
conquest:purple_concrete_small_window_half[down=true,facing=north,up=true,waterlogged=true]
conquest:purple_concrete_small_window_half[down=true,facing=north,up=true,waterlogged=false]
conquest:purple_concrete_small_window_half[down=true,facing=north,up=false,waterlogged=true]
conquest:purple_concrete_small_window_half[down=true,facing=north,up=false,waterlogged=false]
conquest:purple_concrete_small_window_half[down=true,facing=south,up=true,waterlogged=true]
conquest:purple_concrete_small_window_half[down=true,facing=south,up=true,waterlogged=false]
conquest:purple_concrete_small_window_half[down=true,facing=south,up=false,waterlogged=true]
conquest:purple_concrete_small_window_half[down=true,facing=south,up=false,waterlogged=false]
conquest:purple_concrete_small_window_half[down=true,facing=west,up=true,waterlogged=true]
conquest:purple_concrete_small_window_half[down=true,facing=west,up=true,waterlogged=false]
conquest:purple_concrete_small_window_half[down=true,facing=west,up=false,waterlogged=true]
conquest:purple_concrete_small_window_half[down=true,facing=west,up=false,waterlogged=false]
conquest:purple_concrete_small_window_half[down=true,facing=east,up=true,waterlogged=true]
conquest:purple_concrete_small_window_half[down=true,facing=east,up=true,waterlogged=false]
conquest:purple_concrete_small_window_half[down=true,facing=east,up=false,waterlogged=true]
conquest:purple_concrete_small_window_half[down=true,facing=east,up=false,waterlogged=false]
conquest:purple_concrete_small_window_half[down=false,facing=north,up=true,waterlogged=true]
conquest:purple_concrete_small_window_half[down=false,facing=north,up=true,waterlogged=false]
conquest:purple_concrete_small_window_half[down=false,facing=north,up=false,waterlogged=true]
conquest:purple_concrete_small_window_half[down=false,facing=north,up=false,waterlogged=false]
conquest:purple_concrete_small_window_half[down=false,facing=south,up=true,waterlogged=true]
conquest:purple_concrete_small_window_half[down=false,facing=south,up=true,waterlogged=false]
conquest:purple_concrete_small_window_half[down=false,facing=south,up=false,waterlogged=true]
conquest:purple_concrete_small_window_half[down=false,facing=south,up=false,waterlogged=false]
conquest:purple_concrete_small_window_half[down=false,facing=west,up=true,waterlogged=true]
conquest:purple_concrete_small_window_half[down=false,facing=west,up=true,waterlogged=false]
conquest:purple_concrete_small_window_half[down=false,facing=west,up=false,waterlogged=true]
conquest:purple_concrete_small_window_half[down=false,facing=west,up=false,waterlogged=false]
conquest:purple_concrete_small_window_half[down=false,facing=east,up=true,waterlogged=true]
conquest:purple_concrete_small_window_half[down=false,facing=east,up=true,waterlogged=false]
conquest:purple_concrete_small_window_half[down=false,facing=east,up=false,waterlogged=true]
conquest:purple_concrete_small_window_half[down=false,facing=east,up=false,waterlogged=false]
conquest:purple_concrete_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:purple_concrete_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:purple_concrete_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:purple_concrete_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:purple_concrete_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:purple_concrete_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:purple_concrete_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:purple_concrete_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:purple_concrete_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:purple_concrete_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:purple_concrete_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:purple_concrete_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:purple_concrete_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:purple_concrete_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:purple_concrete_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:purple_concrete_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:purple_concrete_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:purple_concrete_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:purple_concrete_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:purple_concrete_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:purple_concrete_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:purple_concrete_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:purple_concrete_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:purple_concrete_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:purple_concrete_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:purple_concrete_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:purple_concrete_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:purple_concrete_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:purple_concrete_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:purple_concrete_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:purple_concrete_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:purple_concrete_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:purple_concrete_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:purple_concrete_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:purple_concrete_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:purple_concrete_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:purple_concrete_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:purple_concrete_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:purple_concrete_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:purple_concrete_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:purple_concrete_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:purple_concrete_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:purple_concrete_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:purple_concrete_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:purple_concrete_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:purple_concrete_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:purple_concrete_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:purple_concrete_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:purple_concrete_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:purple_concrete_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:purple_concrete_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:purple_concrete_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:purple_concrete_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:purple_concrete_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:purple_concrete_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:purple_concrete_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:purple_concrete_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:purple_concrete_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:purple_concrete_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:purple_concrete_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:purple_concrete_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:purple_concrete_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:purple_concrete_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:purple_concrete_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:purple_concrete_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:purple_concrete_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:purple_concrete_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:purple_concrete_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:purple_concrete_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:purple_concrete_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:purple_concrete_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:purple_concrete_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:purple_concrete_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:purple_concrete_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:purple_concrete_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:purple_concrete_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:purple_concrete_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:purple_concrete_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:purple_concrete_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:purple_concrete_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:purple_concrete_two_meter_arch[facing=north,type=top]
conquest:purple_concrete_two_meter_arch[facing=north,type=bottom]
conquest:purple_concrete_two_meter_arch[facing=south,type=top]
conquest:purple_concrete_two_meter_arch[facing=south,type=bottom]
conquest:purple_concrete_two_meter_arch[facing=west,type=top]
conquest:purple_concrete_two_meter_arch[facing=west,type=bottom]
conquest:purple_concrete_two_meter_arch[facing=east,type=top]
conquest:purple_concrete_two_meter_arch[facing=east,type=bottom]
conquest:purple_concrete_two_meter_arch_half[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:purple_concrete_two_meter_arch_half[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:purple_concrete_two_meter_arch_half[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:purple_concrete_two_meter_arch_half[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:purple_concrete_two_meter_arch_half[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:purple_concrete_two_meter_arch_half[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:purple_concrete_two_meter_arch_half[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:purple_concrete_two_meter_arch_half[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:purple_concrete_two_meter_arch_half[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:purple_concrete_two_meter_arch_half[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:purple_concrete_two_meter_arch_half[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:purple_concrete_two_meter_arch_half[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:purple_concrete_two_meter_arch_half[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:purple_concrete_two_meter_arch_half[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:purple_concrete_two_meter_arch_half[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:purple_concrete_two_meter_arch_half[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:purple_concrete_two_meter_arch_half[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:purple_concrete_two_meter_arch_half[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:purple_concrete_two_meter_arch_half[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:purple_concrete_two_meter_arch_half[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:purple_concrete_two_meter_arch_half[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:purple_concrete_two_meter_arch_half[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:purple_concrete_two_meter_arch_half[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:purple_concrete_two_meter_arch_half[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:purple_concrete_two_meter_arch_half[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:purple_concrete_two_meter_arch_half[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:purple_concrete_two_meter_arch_half[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:purple_concrete_two_meter_arch_half[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:purple_concrete_two_meter_arch_half[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:purple_concrete_two_meter_arch_half[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:purple_concrete_two_meter_arch_half[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:purple_concrete_two_meter_arch_half[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:purple_concrete_two_meter_arch_half[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:purple_concrete_two_meter_arch_half[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:purple_concrete_two_meter_arch_half[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:purple_concrete_two_meter_arch_half[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:purple_concrete_two_meter_arch_half[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:purple_concrete_two_meter_arch_half[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:purple_concrete_two_meter_arch_half[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:purple_concrete_two_meter_arch_half[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:purple_concrete_two_meter_arch_half[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:purple_concrete_two_meter_arch_half[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:purple_concrete_two_meter_arch_half[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:purple_concrete_two_meter_arch_half[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:purple_concrete_two_meter_arch_half[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:purple_concrete_two_meter_arch_half[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:purple_concrete_two_meter_arch_half[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:purple_concrete_two_meter_arch_half[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:purple_concrete_two_meter_arch_half[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:purple_concrete_two_meter_arch_half[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:purple_concrete_two_meter_arch_half[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:purple_concrete_two_meter_arch_half[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:purple_concrete_two_meter_arch_half[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:purple_concrete_two_meter_arch_half[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:purple_concrete_two_meter_arch_half[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:purple_concrete_two_meter_arch_half[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:purple_concrete_two_meter_arch_half[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:purple_concrete_two_meter_arch_half[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:purple_concrete_two_meter_arch_half[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:purple_concrete_two_meter_arch_half[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:purple_concrete_two_meter_arch_half[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:purple_concrete_two_meter_arch_half[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:purple_concrete_two_meter_arch_half[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:purple_concrete_two_meter_arch_half[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:purple_concrete_vertical_corner[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:purple_concrete_vertical_corner[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:purple_concrete_vertical_corner[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:purple_concrete_vertical_corner[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:purple_concrete_vertical_corner[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:purple_concrete_vertical_corner[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:purple_concrete_vertical_corner[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:purple_concrete_vertical_corner[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:purple_concrete_vertical_corner[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:purple_concrete_vertical_corner[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:purple_concrete_vertical_corner[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:purple_concrete_vertical_corner[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:purple_concrete_vertical_corner[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:purple_concrete_vertical_corner[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:purple_concrete_vertical_corner[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:purple_concrete_vertical_corner[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:purple_concrete_vertical_corner[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:purple_concrete_vertical_corner[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:purple_concrete_vertical_corner[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:purple_concrete_vertical_corner[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:purple_concrete_vertical_corner[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:purple_concrete_vertical_corner[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:purple_concrete_vertical_corner[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:purple_concrete_vertical_corner[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:purple_concrete_vertical_corner[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:purple_concrete_vertical_corner[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:purple_concrete_vertical_corner[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:purple_concrete_vertical_corner[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:purple_concrete_vertical_corner[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:purple_concrete_vertical_corner[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:purple_concrete_vertical_corner[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:purple_concrete_vertical_corner[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:purple_concrete_vertical_corner[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:purple_concrete_vertical_corner[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:purple_concrete_vertical_corner[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:purple_concrete_vertical_corner[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:purple_concrete_vertical_corner[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:purple_concrete_vertical_corner[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:purple_concrete_vertical_corner[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:purple_concrete_vertical_corner[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:purple_concrete_vertical_corner[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:purple_concrete_vertical_corner[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:purple_concrete_vertical_corner[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:purple_concrete_vertical_corner[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:purple_concrete_vertical_corner[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:purple_concrete_vertical_corner[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:purple_concrete_vertical_corner[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:purple_concrete_vertical_corner[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:purple_concrete_vertical_corner[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:purple_concrete_vertical_corner[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:purple_concrete_vertical_corner[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:purple_concrete_vertical_corner[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:purple_concrete_vertical_corner[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:purple_concrete_vertical_corner[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:purple_concrete_vertical_corner[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:purple_concrete_vertical_corner[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:purple_concrete_vertical_corner[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:purple_concrete_vertical_corner[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:purple_concrete_vertical_corner[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:purple_concrete_vertical_corner[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:purple_concrete_vertical_corner[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:purple_concrete_vertical_corner[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:purple_concrete_vertical_corner[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:purple_concrete_vertical_corner[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:purple_concrete_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:purple_concrete_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:purple_concrete_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:purple_concrete_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:purple_concrete_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:purple_concrete_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:purple_concrete_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:purple_concrete_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:purple_concrete_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:purple_concrete_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:purple_concrete_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:purple_concrete_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:purple_concrete_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:purple_concrete_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:purple_concrete_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:purple_concrete_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:purple_concrete_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:purple_concrete_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:purple_concrete_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:purple_concrete_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:purple_concrete_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:purple_concrete_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:purple_concrete_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:purple_concrete_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:purple_concrete_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:purple_concrete_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:purple_concrete_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:purple_concrete_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:purple_concrete_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:purple_concrete_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:purple_concrete_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:purple_concrete_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:purple_concrete_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:purple_concrete_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:purple_concrete_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:purple_concrete_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:purple_concrete_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:purple_concrete_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:purple_concrete_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:purple_concrete_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:purple_concrete_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:purple_concrete_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:purple_concrete_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:purple_concrete_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:purple_concrete_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:purple_concrete_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:purple_concrete_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:purple_concrete_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:purple_concrete_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:purple_concrete_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:purple_concrete_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:purple_concrete_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:purple_concrete_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:purple_concrete_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:purple_concrete_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:purple_concrete_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:purple_concrete_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:purple_concrete_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:purple_concrete_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:purple_concrete_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:purple_concrete_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:purple_concrete_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:purple_concrete_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:purple_concrete_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:purple_concrete_vertical_quarter[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:purple_concrete_vertical_quarter[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:purple_concrete_vertical_quarter[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:purple_concrete_vertical_quarter[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:purple_concrete_vertical_quarter[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:purple_concrete_vertical_quarter[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:purple_concrete_vertical_quarter[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:purple_concrete_vertical_quarter[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:purple_concrete_vertical_quarter[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:purple_concrete_vertical_quarter[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:purple_concrete_vertical_quarter[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:purple_concrete_vertical_quarter[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:purple_concrete_vertical_quarter[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:purple_concrete_vertical_quarter[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:purple_concrete_vertical_quarter[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:purple_concrete_vertical_quarter[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:purple_concrete_vertical_quarter[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:purple_concrete_vertical_quarter[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:purple_concrete_vertical_quarter[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:purple_concrete_vertical_quarter[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:purple_concrete_vertical_quarter[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:purple_concrete_vertical_quarter[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:purple_concrete_vertical_quarter[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:purple_concrete_vertical_quarter[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:purple_concrete_vertical_quarter[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:purple_concrete_vertical_quarter[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:purple_concrete_vertical_quarter[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:purple_concrete_vertical_quarter[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:purple_concrete_vertical_quarter[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:purple_concrete_vertical_quarter[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:purple_concrete_vertical_quarter[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:purple_concrete_vertical_quarter[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:purple_concrete_vertical_quarter[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:purple_concrete_vertical_quarter[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:purple_concrete_vertical_quarter[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:purple_concrete_vertical_quarter[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:purple_concrete_vertical_quarter[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:purple_concrete_vertical_quarter[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:purple_concrete_vertical_quarter[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:purple_concrete_vertical_quarter[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:purple_concrete_vertical_quarter[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:purple_concrete_vertical_quarter[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:purple_concrete_vertical_quarter[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:purple_concrete_vertical_quarter[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:purple_concrete_vertical_quarter[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:purple_concrete_vertical_quarter[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:purple_concrete_vertical_quarter[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:purple_concrete_vertical_quarter[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:purple_concrete_vertical_quarter[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:purple_concrete_vertical_quarter[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:purple_concrete_vertical_quarter[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:purple_concrete_vertical_quarter[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:purple_concrete_vertical_quarter[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:purple_concrete_vertical_quarter[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:purple_concrete_vertical_quarter[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:purple_concrete_vertical_quarter[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:purple_concrete_vertical_quarter[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:purple_concrete_vertical_quarter[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:purple_concrete_vertical_quarter[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:purple_concrete_vertical_quarter[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:purple_concrete_vertical_quarter[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:purple_concrete_vertical_quarter[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:purple_concrete_vertical_quarter[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:purple_concrete_vertical_quarter[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:purple_concrete_vertical_slab[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:purple_concrete_vertical_slab[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:purple_concrete_vertical_slab[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:purple_concrete_vertical_slab[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:purple_concrete_vertical_slab[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:purple_concrete_vertical_slab[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:purple_concrete_vertical_slab[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:purple_concrete_vertical_slab[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:purple_concrete_vertical_slab[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:purple_concrete_vertical_slab[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:purple_concrete_vertical_slab[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:purple_concrete_vertical_slab[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:purple_concrete_vertical_slab[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:purple_concrete_vertical_slab[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:purple_concrete_vertical_slab[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:purple_concrete_vertical_slab[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:purple_concrete_vertical_slab[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:purple_concrete_vertical_slab[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:purple_concrete_vertical_slab[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:purple_concrete_vertical_slab[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:purple_concrete_vertical_slab[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:purple_concrete_vertical_slab[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:purple_concrete_vertical_slab[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:purple_concrete_vertical_slab[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:purple_concrete_vertical_slab[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:purple_concrete_vertical_slab[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:purple_concrete_vertical_slab[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:purple_concrete_vertical_slab[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:purple_concrete_vertical_slab[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:purple_concrete_vertical_slab[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:purple_concrete_vertical_slab[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:purple_concrete_vertical_slab[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:purple_concrete_vertical_slab[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:purple_concrete_vertical_slab[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:purple_concrete_vertical_slab[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:purple_concrete_vertical_slab[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:purple_concrete_vertical_slab[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:purple_concrete_vertical_slab[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:purple_concrete_vertical_slab[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:purple_concrete_vertical_slab[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:purple_concrete_vertical_slab[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:purple_concrete_vertical_slab[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:purple_concrete_vertical_slab[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:purple_concrete_vertical_slab[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:purple_concrete_vertical_slab[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:purple_concrete_vertical_slab[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:purple_concrete_vertical_slab[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:purple_concrete_vertical_slab[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:purple_concrete_vertical_slab[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:purple_concrete_vertical_slab[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:purple_concrete_vertical_slab[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:purple_concrete_vertical_slab[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:purple_concrete_vertical_slab[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:purple_concrete_vertical_slab[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:purple_concrete_vertical_slab[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:purple_concrete_vertical_slab[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:purple_concrete_vertical_slab[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:purple_concrete_vertical_slab[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:purple_concrete_vertical_slab[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:purple_concrete_vertical_slab[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:purple_concrete_vertical_slab[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:purple_concrete_vertical_slab[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:purple_concrete_vertical_slab[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:purple_concrete_vertical_slab[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:purple_concrete_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:purple_concrete_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:purple_concrete_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:purple_concrete_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:purple_concrete_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:purple_concrete_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:purple_concrete_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:purple_concrete_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:purple_concrete_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:purple_concrete_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:purple_concrete_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:purple_concrete_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:purple_concrete_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:purple_concrete_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:purple_concrete_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:purple_concrete_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:purple_concrete_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:purple_concrete_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:purple_concrete_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:purple_concrete_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:purple_concrete_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:purple_concrete_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:purple_concrete_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:purple_concrete_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:purple_concrete_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:purple_concrete_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:purple_concrete_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:purple_concrete_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:purple_concrete_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:purple_concrete_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:purple_concrete_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:purple_concrete_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:purple_concrete_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:purple_concrete_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:purple_concrete_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:purple_concrete_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:purple_concrete_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:purple_concrete_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:purple_concrete_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:purple_concrete_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:purple_concrete_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:purple_concrete_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:purple_concrete_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:purple_concrete_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:purple_concrete_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:purple_concrete_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:purple_concrete_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:purple_concrete_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:purple_concrete_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:purple_concrete_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:purple_concrete_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:purple_concrete_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:purple_concrete_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:purple_concrete_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:purple_concrete_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:purple_concrete_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:purple_concrete_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:purple_concrete_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:purple_concrete_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:purple_concrete_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:purple_concrete_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:purple_concrete_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:purple_concrete_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:purple_concrete_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:purple_concrete_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:purple_concrete_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:purple_concrete_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:purple_concrete_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:purple_concrete_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:purple_concrete_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:purple_concrete_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:purple_concrete_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:purple_concrete_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:purple_concrete_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:purple_concrete_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:purple_concrete_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:purple_concrete_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:purple_concrete_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:purple_concrete_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:purple_concrete_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:purple_concrete_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:purple_concrete_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:purple_concrete_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:purple_concrete_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:purple_concrete_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:purple_concrete_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:purple_concrete_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:purple_concrete_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:purple_concrete_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:purple_concrete_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:purple_concrete_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:purple_concrete_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:purple_concrete_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:purple_concrete_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:purple_concrete_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:purple_concrete_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:purple_concrete_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:purple_concrete_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:purple_concrete_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:purple_concrete_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:purple_concrete_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:purple_concrete_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:purple_concrete_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:purple_concrete_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:purple_concrete_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:purple_concrete_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:purple_concrete_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:purple_concrete_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:purple_concrete_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:purple_concrete_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:purple_concrete_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:purple_concrete_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:purple_concrete_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:purple_concrete_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:purple_concrete_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:purple_concrete_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:purple_concrete_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:purple_concrete_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:purple_concrete_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:purple_concrete_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:purple_concrete_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:purple_concrete_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:purple_concrete_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:purple_concrete_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:purple_concrete_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:purple_concrete_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:purple_concrete_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:purple_concrete_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:purple_concrete_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:purple_concrete_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:purple_concrete_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:purple_concrete_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:purple_concrete_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:purple_concrete_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:purple_concrete_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:purple_concrete_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:purple_concrete_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:purple_concrete_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:purple_concrete_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:purple_concrete_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:purple_concrete_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:purple_concrete_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:purple_concrete_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:purple_concrete_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:purple_concrete_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:purple_concrete_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:purple_concrete_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:purple_concrete_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:purple_concrete_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:purple_concrete_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:purple_concrete_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:purple_concrete_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:purple_concrete_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:purple_concrete_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:purple_concrete_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:purple_concrete_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:purple_concrete_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:purple_concrete_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:purple_concrete_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:purple_concrete_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:purple_concrete_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:purple_concrete_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:purple_concrete_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:purple_concrete_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:purple_concrete_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:purple_concrete_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:purple_concrete_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:purple_concrete_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:purple_concrete_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:purple_concrete_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:purple_concrete_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:purple_concrete_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:purple_concrete_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:purple_concrete_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:purple_concrete_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:purple_concrete_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:purple_concrete_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:purple_concrete_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:purple_concrete_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:purple_concrete_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:purple_concrete_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:purple_concrete_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:purple_concrete_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:purple_concrete_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:purple_concrete_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:purple_concrete_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:purple_concrete_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:purple_concrete_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:purple_concrete_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:purple_concrete_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:purple_concrete_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:purple_concrete_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:purple_concrete_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:purple_concrete_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:purple_concrete_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:purple_concrete_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:purple_concrete_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:purple_concrete_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:purple_concrete_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:purple_concrete_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:purple_concrete_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:purple_concrete_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:purple_concrete_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:purple_concrete_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:purple_concrete_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:purple_concrete_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:purple_concrete_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:purple_concrete_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:purple_concrete_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:purple_concrete_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:purple_concrete_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:purple_concrete_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:purple_concrete_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:purple_concrete_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:purple_concrete_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:purple_concrete_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:purple_concrete_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:purple_concrete_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:purple_concrete_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:purple_concrete_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:purple_concrete_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:purple_concrete_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:purple_concrete_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:purple_concrete_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:purple_concrete_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:purple_concrete_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:purple_concrete_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:purple_concrete_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:purple_concrete_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:purple_concrete_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:purple_concrete_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:purple_concrete_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:purple_concrete_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:purple_concrete_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:purple_concrete_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:purple_concrete_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:purple_concrete_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:purple_concrete_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:purple_concrete_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:purple_concrete_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:purple_concrete_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:purple_concrete_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:purple_concrete_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:purple_concrete_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:purple_concrete_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:purple_concrete_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:purple_concrete_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:purple_concrete_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:purple_concrete_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:purple_concrete_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:purple_concrete_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:purple_concrete_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:purple_concrete_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:purple_concrete_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:purple_concrete_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:purple_concrete_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:purple_concrete_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:purple_concrete_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:purple_concrete_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:purple_concrete_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:purple_concrete_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:purple_concrete_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:purple_concrete_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:purple_concrete_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:purple_concrete_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:purple_concrete_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:purple_concrete_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:purple_concrete_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:purple_concrete_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:purple_concrete_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:purple_concrete_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:purple_concrete_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:purple_concrete_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:purple_concrete_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:purple_concrete_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:purple_concrete_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:purple_concrete_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:purple_concrete_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:purple_concrete_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:purple_concrete_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:purple_concrete_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:purple_concrete_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:purple_concrete_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:purple_concrete_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:purple_concrete_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:purple_concrete_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:purple_concrete_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:purple_concrete_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:purple_concrete_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:purple_concrete_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:purple_concrete_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:purple_concrete_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:purple_concrete_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:purple_concrete_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:purple_concrete_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:purple_concrete_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:purple_concrete_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:purple_concrete_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:purple_concrete_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:purple_concrete_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:purple_concrete_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:purple_concrete_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:purple_concrete_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:purple_concrete_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:purple_concrete_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:purple_concrete_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:purple_concrete_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:purple_concrete_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:purple_concrete_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:purple_concrete_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:purple_concrete_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:purple_concrete_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:purple_concrete_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:purple_concrete_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:purple_concrete_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:purple_concrete_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:purple_concrete_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:purple_concrete_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:purple_concrete_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:purple_concrete_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:purple_concrete_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:purple_concrete_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:purple_concrete_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:purple_concrete_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:purple_curtain[east=true,north=true,south=true,waterlogged=true,west=true]
conquest:purple_curtain[east=true,north=true,south=true,waterlogged=true,west=false]
conquest:purple_curtain[east=true,north=true,south=true,waterlogged=false,west=true]
conquest:purple_curtain[east=true,north=true,south=true,waterlogged=false,west=false]
conquest:purple_curtain[east=true,north=true,south=false,waterlogged=true,west=true]
conquest:purple_curtain[east=true,north=true,south=false,waterlogged=true,west=false]
conquest:purple_curtain[east=true,north=true,south=false,waterlogged=false,west=true]
conquest:purple_curtain[east=true,north=true,south=false,waterlogged=false,west=false]
conquest:purple_curtain[east=true,north=false,south=true,waterlogged=true,west=true]
conquest:purple_curtain[east=true,north=false,south=true,waterlogged=true,west=false]
conquest:purple_curtain[east=true,north=false,south=true,waterlogged=false,west=true]
conquest:purple_curtain[east=true,north=false,south=true,waterlogged=false,west=false]
conquest:purple_curtain[east=true,north=false,south=false,waterlogged=true,west=true]
conquest:purple_curtain[east=true,north=false,south=false,waterlogged=true,west=false]
conquest:purple_curtain[east=true,north=false,south=false,waterlogged=false,west=true]
conquest:purple_curtain[east=true,north=false,south=false,waterlogged=false,west=false]
conquest:purple_curtain[east=false,north=true,south=true,waterlogged=true,west=true]
conquest:purple_curtain[east=false,north=true,south=true,waterlogged=true,west=false]
conquest:purple_curtain[east=false,north=true,south=true,waterlogged=false,west=true]
conquest:purple_curtain[east=false,north=true,south=true,waterlogged=false,west=false]
conquest:purple_curtain[east=false,north=true,south=false,waterlogged=true,west=true]
conquest:purple_curtain[east=false,north=true,south=false,waterlogged=true,west=false]
conquest:purple_curtain[east=false,north=true,south=false,waterlogged=false,west=true]
conquest:purple_curtain[east=false,north=true,south=false,waterlogged=false,west=false]
conquest:purple_curtain[east=false,north=false,south=true,waterlogged=true,west=true]
conquest:purple_curtain[east=false,north=false,south=true,waterlogged=true,west=false]
conquest:purple_curtain[east=false,north=false,south=true,waterlogged=false,west=true]
conquest:purple_curtain[east=false,north=false,south=true,waterlogged=false,west=false]
conquest:purple_curtain[east=false,north=false,south=false,waterlogged=true,west=true]
conquest:purple_curtain[east=false,north=false,south=false,waterlogged=true,west=false]
conquest:purple_curtain[east=false,north=false,south=false,waterlogged=false,west=true]
conquest:purple_curtain[east=false,north=false,south=false,waterlogged=false,west=false]
conquest:purple_curtain_vine[east=true,north=true,south=true,up=true,west=true]
conquest:purple_curtain_vine[east=true,north=true,south=true,up=true,west=false]
conquest:purple_curtain_vine[east=true,north=true,south=true,up=false,west=true]
conquest:purple_curtain_vine[east=true,north=true,south=true,up=false,west=false]
conquest:purple_curtain_vine[east=true,north=true,south=false,up=true,west=true]
conquest:purple_curtain_vine[east=true,north=true,south=false,up=true,west=false]
conquest:purple_curtain_vine[east=true,north=true,south=false,up=false,west=true]
conquest:purple_curtain_vine[east=true,north=true,south=false,up=false,west=false]
conquest:purple_curtain_vine[east=true,north=false,south=true,up=true,west=true]
conquest:purple_curtain_vine[east=true,north=false,south=true,up=true,west=false]
conquest:purple_curtain_vine[east=true,north=false,south=true,up=false,west=true]
conquest:purple_curtain_vine[east=true,north=false,south=true,up=false,west=false]
conquest:purple_curtain_vine[east=true,north=false,south=false,up=true,west=true]
conquest:purple_curtain_vine[east=true,north=false,south=false,up=true,west=false]
conquest:purple_curtain_vine[east=true,north=false,south=false,up=false,west=true]
conquest:purple_curtain_vine[east=true,north=false,south=false,up=false,west=false]
conquest:purple_curtain_vine[east=false,north=true,south=true,up=true,west=true]
conquest:purple_curtain_vine[east=false,north=true,south=true,up=true,west=false]
conquest:purple_curtain_vine[east=false,north=true,south=true,up=false,west=true]
conquest:purple_curtain_vine[east=false,north=true,south=true,up=false,west=false]
conquest:purple_curtain_vine[east=false,north=true,south=false,up=true,west=true]
conquest:purple_curtain_vine[east=false,north=true,south=false,up=true,west=false]
conquest:purple_curtain_vine[east=false,north=true,south=false,up=false,west=true]
conquest:purple_curtain_vine[east=false,north=true,south=false,up=false,west=false]
conquest:purple_curtain_vine[east=false,north=false,south=true,up=true,west=true]
conquest:purple_curtain_vine[east=false,north=false,south=true,up=true,west=false]
conquest:purple_curtain_vine[east=false,north=false,south=true,up=false,west=true]
conquest:purple_curtain_vine[east=false,north=false,south=true,up=false,west=false]
conquest:purple_curtain_vine[east=false,north=false,south=false,up=true,west=true]
conquest:purple_curtain_vine[east=false,north=false,south=false,up=true,west=false]
conquest:purple_curtain_vine[east=false,north=false,south=false,up=false,west=true]
conquest:purple_curtain_vine[east=false,north=false,south=false,up=false,west=false]
conquest:purple_moor_grass[layers=1,waterlogged=true]
conquest:purple_moor_grass[layers=1,waterlogged=false]
conquest:purple_moor_grass[layers=2,waterlogged=true]
conquest:purple_moor_grass[layers=2,waterlogged=false]
conquest:purple_moor_grass[layers=3,waterlogged=true]
conquest:purple_moor_grass[layers=3,waterlogged=false]
conquest:purple_moor_grass[layers=4,waterlogged=true]
conquest:purple_moor_grass[layers=4,waterlogged=false]
conquest:purple_moor_grass[layers=5,waterlogged=true]
conquest:purple_moor_grass[layers=5,waterlogged=false]
conquest:purple_moor_grass[layers=6,waterlogged=true]
conquest:purple_moor_grass[layers=6,waterlogged=false]
conquest:purple_moor_grass[layers=7,waterlogged=true]
conquest:purple_moor_grass[layers=7,waterlogged=false]
conquest:purple_moor_grass[layers=8,waterlogged=true]
conquest:purple_moor_grass[layers=8,waterlogged=false]
conquest:purple_painted_plank_balustrade[axis=x,waterlogged=true]
conquest:purple_painted_plank_balustrade[axis=x,waterlogged=false]
conquest:purple_painted_plank_balustrade[axis=y,waterlogged=true]
conquest:purple_painted_plank_balustrade[axis=y,waterlogged=false]
conquest:purple_painted_plank_balustrade[axis=z,waterlogged=true]
conquest:purple_painted_plank_balustrade[axis=z,waterlogged=false]
conquest:purple_painted_plank_boards[facing=north,type=top,waterlogged=true]
conquest:purple_painted_plank_boards[facing=north,type=top,waterlogged=false]
conquest:purple_painted_plank_boards[facing=north,type=bottom,waterlogged=true]
conquest:purple_painted_plank_boards[facing=north,type=bottom,waterlogged=false]
conquest:purple_painted_plank_boards[facing=south,type=top,waterlogged=true]
conquest:purple_painted_plank_boards[facing=south,type=top,waterlogged=false]
conquest:purple_painted_plank_boards[facing=south,type=bottom,waterlogged=true]
conquest:purple_painted_plank_boards[facing=south,type=bottom,waterlogged=false]
conquest:purple_painted_plank_boards[facing=west,type=top,waterlogged=true]
conquest:purple_painted_plank_boards[facing=west,type=top,waterlogged=false]
conquest:purple_painted_plank_boards[facing=west,type=bottom,waterlogged=true]
conquest:purple_painted_plank_boards[facing=west,type=bottom,waterlogged=false]
conquest:purple_painted_plank_boards[facing=east,type=top,waterlogged=true]
conquest:purple_painted_plank_boards[facing=east,type=top,waterlogged=false]
conquest:purple_painted_plank_boards[facing=east,type=bottom,waterlogged=true]
conquest:purple_painted_plank_boards[facing=east,type=bottom,waterlogged=false]
conquest:purple_painted_plank_capital[facing=flat,type=top,waterlogged=true]
conquest:purple_painted_plank_capital[facing=flat,type=top,waterlogged=false]
conquest:purple_painted_plank_capital[facing=flat,type=bottom,waterlogged=true]
conquest:purple_painted_plank_capital[facing=flat,type=bottom,waterlogged=false]
conquest:purple_painted_plank_capital[facing=north,type=top,waterlogged=true]
conquest:purple_painted_plank_capital[facing=north,type=top,waterlogged=false]
conquest:purple_painted_plank_capital[facing=north,type=bottom,waterlogged=true]
conquest:purple_painted_plank_capital[facing=north,type=bottom,waterlogged=false]
conquest:purple_painted_plank_capital[facing=south,type=top,waterlogged=true]
conquest:purple_painted_plank_capital[facing=south,type=top,waterlogged=false]
conquest:purple_painted_plank_capital[facing=south,type=bottom,waterlogged=true]
conquest:purple_painted_plank_capital[facing=south,type=bottom,waterlogged=false]
conquest:purple_painted_plank_capital[facing=east,type=top,waterlogged=true]
conquest:purple_painted_plank_capital[facing=east,type=top,waterlogged=false]
conquest:purple_painted_plank_capital[facing=east,type=bottom,waterlogged=true]
conquest:purple_painted_plank_capital[facing=east,type=bottom,waterlogged=false]
conquest:purple_painted_plank_capital[facing=west,type=top,waterlogged=true]
conquest:purple_painted_plank_capital[facing=west,type=top,waterlogged=false]
conquest:purple_painted_plank_capital[facing=west,type=bottom,waterlogged=true]
conquest:purple_painted_plank_capital[facing=west,type=bottom,waterlogged=false]
conquest:purple_painted_plank_corner_slab[facing=north,type=top,waterlogged=true]
conquest:purple_painted_plank_corner_slab[facing=north,type=top,waterlogged=false]
conquest:purple_painted_plank_corner_slab[facing=north,type=bottom,waterlogged=true]
conquest:purple_painted_plank_corner_slab[facing=north,type=bottom,waterlogged=false]
conquest:purple_painted_plank_corner_slab[facing=south,type=top,waterlogged=true]
conquest:purple_painted_plank_corner_slab[facing=south,type=top,waterlogged=false]
conquest:purple_painted_plank_corner_slab[facing=south,type=bottom,waterlogged=true]
conquest:purple_painted_plank_corner_slab[facing=south,type=bottom,waterlogged=false]
conquest:purple_painted_plank_corner_slab[facing=west,type=top,waterlogged=true]
conquest:purple_painted_plank_corner_slab[facing=west,type=top,waterlogged=false]
conquest:purple_painted_plank_corner_slab[facing=west,type=bottom,waterlogged=true]
conquest:purple_painted_plank_corner_slab[facing=west,type=bottom,waterlogged=false]
conquest:purple_painted_plank_corner_slab[facing=east,type=top,waterlogged=true]
conquest:purple_painted_plank_corner_slab[facing=east,type=top,waterlogged=false]
conquest:purple_painted_plank_corner_slab[facing=east,type=bottom,waterlogged=true]
conquest:purple_painted_plank_corner_slab[facing=east,type=bottom,waterlogged=false]
conquest:purple_painted_plank_door[facing=north,half=upper,hinge=left,open=true,powered=true]
conquest:purple_painted_plank_door[facing=north,half=upper,hinge=left,open=true,powered=false]
conquest:purple_painted_plank_door[facing=north,half=upper,hinge=left,open=false,powered=true]
conquest:purple_painted_plank_door[facing=north,half=upper,hinge=left,open=false,powered=false]
conquest:purple_painted_plank_door[facing=north,half=upper,hinge=right,open=true,powered=true]
conquest:purple_painted_plank_door[facing=north,half=upper,hinge=right,open=true,powered=false]
conquest:purple_painted_plank_door[facing=north,half=upper,hinge=right,open=false,powered=true]
conquest:purple_painted_plank_door[facing=north,half=upper,hinge=right,open=false,powered=false]
conquest:purple_painted_plank_door[facing=north,half=lower,hinge=left,open=true,powered=true]
conquest:purple_painted_plank_door[facing=north,half=lower,hinge=left,open=true,powered=false]
conquest:purple_painted_plank_door[facing=north,half=lower,hinge=left,open=false,powered=true]
conquest:purple_painted_plank_door[facing=north,half=lower,hinge=left,open=false,powered=false]
conquest:purple_painted_plank_door[facing=north,half=lower,hinge=right,open=true,powered=true]
conquest:purple_painted_plank_door[facing=north,half=lower,hinge=right,open=true,powered=false]
conquest:purple_painted_plank_door[facing=north,half=lower,hinge=right,open=false,powered=true]
conquest:purple_painted_plank_door[facing=north,half=lower,hinge=right,open=false,powered=false]
conquest:purple_painted_plank_door[facing=south,half=upper,hinge=left,open=true,powered=true]
conquest:purple_painted_plank_door[facing=south,half=upper,hinge=left,open=true,powered=false]
conquest:purple_painted_plank_door[facing=south,half=upper,hinge=left,open=false,powered=true]
conquest:purple_painted_plank_door[facing=south,half=upper,hinge=left,open=false,powered=false]
conquest:purple_painted_plank_door[facing=south,half=upper,hinge=right,open=true,powered=true]
conquest:purple_painted_plank_door[facing=south,half=upper,hinge=right,open=true,powered=false]
conquest:purple_painted_plank_door[facing=south,half=upper,hinge=right,open=false,powered=true]
conquest:purple_painted_plank_door[facing=south,half=upper,hinge=right,open=false,powered=false]
conquest:purple_painted_plank_door[facing=south,half=lower,hinge=left,open=true,powered=true]
conquest:purple_painted_plank_door[facing=south,half=lower,hinge=left,open=true,powered=false]
conquest:purple_painted_plank_door[facing=south,half=lower,hinge=left,open=false,powered=true]
conquest:purple_painted_plank_door[facing=south,half=lower,hinge=left,open=false,powered=false]
conquest:purple_painted_plank_door[facing=south,half=lower,hinge=right,open=true,powered=true]
conquest:purple_painted_plank_door[facing=south,half=lower,hinge=right,open=true,powered=false]
conquest:purple_painted_plank_door[facing=south,half=lower,hinge=right,open=false,powered=true]
conquest:purple_painted_plank_door[facing=south,half=lower,hinge=right,open=false,powered=false]
conquest:purple_painted_plank_door[facing=west,half=upper,hinge=left,open=true,powered=true]
conquest:purple_painted_plank_door[facing=west,half=upper,hinge=left,open=true,powered=false]
conquest:purple_painted_plank_door[facing=west,half=upper,hinge=left,open=false,powered=true]
conquest:purple_painted_plank_door[facing=west,half=upper,hinge=left,open=false,powered=false]
conquest:purple_painted_plank_door[facing=west,half=upper,hinge=right,open=true,powered=true]
conquest:purple_painted_plank_door[facing=west,half=upper,hinge=right,open=true,powered=false]
conquest:purple_painted_plank_door[facing=west,half=upper,hinge=right,open=false,powered=true]
conquest:purple_painted_plank_door[facing=west,half=upper,hinge=right,open=false,powered=false]
conquest:purple_painted_plank_door[facing=west,half=lower,hinge=left,open=true,powered=true]
conquest:purple_painted_plank_door[facing=west,half=lower,hinge=left,open=true,powered=false]
conquest:purple_painted_plank_door[facing=west,half=lower,hinge=left,open=false,powered=true]
conquest:purple_painted_plank_door[facing=west,half=lower,hinge=left,open=false,powered=false]
conquest:purple_painted_plank_door[facing=west,half=lower,hinge=right,open=true,powered=true]
conquest:purple_painted_plank_door[facing=west,half=lower,hinge=right,open=true,powered=false]
conquest:purple_painted_plank_door[facing=west,half=lower,hinge=right,open=false,powered=true]
conquest:purple_painted_plank_door[facing=west,half=lower,hinge=right,open=false,powered=false]
conquest:purple_painted_plank_door[facing=east,half=upper,hinge=left,open=true,powered=true]
conquest:purple_painted_plank_door[facing=east,half=upper,hinge=left,open=true,powered=false]
conquest:purple_painted_plank_door[facing=east,half=upper,hinge=left,open=false,powered=true]
conquest:purple_painted_plank_door[facing=east,half=upper,hinge=left,open=false,powered=false]
conquest:purple_painted_plank_door[facing=east,half=upper,hinge=right,open=true,powered=true]
conquest:purple_painted_plank_door[facing=east,half=upper,hinge=right,open=true,powered=false]
conquest:purple_painted_plank_door[facing=east,half=upper,hinge=right,open=false,powered=true]
conquest:purple_painted_plank_door[facing=east,half=upper,hinge=right,open=false,powered=false]
conquest:purple_painted_plank_door[facing=east,half=lower,hinge=left,open=true,powered=true]
conquest:purple_painted_plank_door[facing=east,half=lower,hinge=left,open=true,powered=false]
conquest:purple_painted_plank_door[facing=east,half=lower,hinge=left,open=false,powered=true]
conquest:purple_painted_plank_door[facing=east,half=lower,hinge=left,open=false,powered=false]
conquest:purple_painted_plank_door[facing=east,half=lower,hinge=right,open=true,powered=true]
conquest:purple_painted_plank_door[facing=east,half=lower,hinge=right,open=true,powered=false]
conquest:purple_painted_plank_door[facing=east,half=lower,hinge=right,open=false,powered=true]
conquest:purple_painted_plank_door[facing=east,half=lower,hinge=right,open=false,powered=false]
conquest:purple_painted_plank_eighth_slab[facing=north,type=top,waterlogged=true]
conquest:purple_painted_plank_eighth_slab[facing=north,type=top,waterlogged=false]
conquest:purple_painted_plank_eighth_slab[facing=north,type=bottom,waterlogged=true]
conquest:purple_painted_plank_eighth_slab[facing=north,type=bottom,waterlogged=false]
conquest:purple_painted_plank_eighth_slab[facing=south,type=top,waterlogged=true]
conquest:purple_painted_plank_eighth_slab[facing=south,type=top,waterlogged=false]
conquest:purple_painted_plank_eighth_slab[facing=south,type=bottom,waterlogged=true]
conquest:purple_painted_plank_eighth_slab[facing=south,type=bottom,waterlogged=false]
conquest:purple_painted_plank_eighth_slab[facing=west,type=top,waterlogged=true]
conquest:purple_painted_plank_eighth_slab[facing=west,type=top,waterlogged=false]
conquest:purple_painted_plank_eighth_slab[facing=west,type=bottom,waterlogged=true]
conquest:purple_painted_plank_eighth_slab[facing=west,type=bottom,waterlogged=false]
conquest:purple_painted_plank_eighth_slab[facing=east,type=top,waterlogged=true]
conquest:purple_painted_plank_eighth_slab[facing=east,type=top,waterlogged=false]
conquest:purple_painted_plank_eighth_slab[facing=east,type=bottom,waterlogged=true]
conquest:purple_painted_plank_eighth_slab[facing=east,type=bottom,waterlogged=false]
conquest:purple_painted_plank_fence[east=true,north=true,south=true,waterlogged=true,west=true]
conquest:purple_painted_plank_fence[east=true,north=true,south=true,waterlogged=true,west=false]
conquest:purple_painted_plank_fence[east=true,north=true,south=true,waterlogged=false,west=true]
conquest:purple_painted_plank_fence[east=true,north=true,south=true,waterlogged=false,west=false]
conquest:purple_painted_plank_fence[east=true,north=true,south=false,waterlogged=true,west=true]
conquest:purple_painted_plank_fence[east=true,north=true,south=false,waterlogged=true,west=false]
conquest:purple_painted_plank_fence[east=true,north=true,south=false,waterlogged=false,west=true]
conquest:purple_painted_plank_fence[east=true,north=true,south=false,waterlogged=false,west=false]
conquest:purple_painted_plank_fence[east=true,north=false,south=true,waterlogged=true,west=true]
conquest:purple_painted_plank_fence[east=true,north=false,south=true,waterlogged=true,west=false]
conquest:purple_painted_plank_fence[east=true,north=false,south=true,waterlogged=false,west=true]
conquest:purple_painted_plank_fence[east=true,north=false,south=true,waterlogged=false,west=false]
conquest:purple_painted_plank_fence[east=true,north=false,south=false,waterlogged=true,west=true]
conquest:purple_painted_plank_fence[east=true,north=false,south=false,waterlogged=true,west=false]
conquest:purple_painted_plank_fence[east=true,north=false,south=false,waterlogged=false,west=true]
conquest:purple_painted_plank_fence[east=true,north=false,south=false,waterlogged=false,west=false]
conquest:purple_painted_plank_fence[east=false,north=true,south=true,waterlogged=true,west=true]
conquest:purple_painted_plank_fence[east=false,north=true,south=true,waterlogged=true,west=false]
conquest:purple_painted_plank_fence[east=false,north=true,south=true,waterlogged=false,west=true]
conquest:purple_painted_plank_fence[east=false,north=true,south=true,waterlogged=false,west=false]
conquest:purple_painted_plank_fence[east=false,north=true,south=false,waterlogged=true,west=true]
conquest:purple_painted_plank_fence[east=false,north=true,south=false,waterlogged=true,west=false]
conquest:purple_painted_plank_fence[east=false,north=true,south=false,waterlogged=false,west=true]
conquest:purple_painted_plank_fence[east=false,north=true,south=false,waterlogged=false,west=false]
conquest:purple_painted_plank_fence[east=false,north=false,south=true,waterlogged=true,west=true]
conquest:purple_painted_plank_fence[east=false,north=false,south=true,waterlogged=true,west=false]
conquest:purple_painted_plank_fence[east=false,north=false,south=true,waterlogged=false,west=true]
conquest:purple_painted_plank_fence[east=false,north=false,south=true,waterlogged=false,west=false]
conquest:purple_painted_plank_fence[east=false,north=false,south=false,waterlogged=true,west=true]
conquest:purple_painted_plank_fence[east=false,north=false,south=false,waterlogged=true,west=false]
conquest:purple_painted_plank_fence[east=false,north=false,south=false,waterlogged=false,west=true]
conquest:purple_painted_plank_fence[east=false,north=false,south=false,waterlogged=false,west=false]
conquest:purple_painted_plank_pillar[layer=1,waterlogged=true]
conquest:purple_painted_plank_pillar[layer=1,waterlogged=false]
conquest:purple_painted_plank_pillar[layer=2,waterlogged=true]
conquest:purple_painted_plank_pillar[layer=2,waterlogged=false]
conquest:purple_painted_plank_pillar[layer=3,waterlogged=true]
conquest:purple_painted_plank_pillar[layer=3,waterlogged=false]
conquest:purple_painted_plank_quarter_slab[facing=north,layer=1,type=top,waterlogged=true]
conquest:purple_painted_plank_quarter_slab[facing=north,layer=1,type=top,waterlogged=false]
conquest:purple_painted_plank_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=true]
conquest:purple_painted_plank_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=false]
conquest:purple_painted_plank_quarter_slab[facing=north,layer=2,type=top,waterlogged=true]
conquest:purple_painted_plank_quarter_slab[facing=north,layer=2,type=top,waterlogged=false]
conquest:purple_painted_plank_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=true]
conquest:purple_painted_plank_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=false]
conquest:purple_painted_plank_quarter_slab[facing=north,layer=3,type=top,waterlogged=true]
conquest:purple_painted_plank_quarter_slab[facing=north,layer=3,type=top,waterlogged=false]
conquest:purple_painted_plank_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=true]
conquest:purple_painted_plank_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=false]
conquest:purple_painted_plank_quarter_slab[facing=south,layer=1,type=top,waterlogged=true]
conquest:purple_painted_plank_quarter_slab[facing=south,layer=1,type=top,waterlogged=false]
conquest:purple_painted_plank_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=true]
conquest:purple_painted_plank_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=false]
conquest:purple_painted_plank_quarter_slab[facing=south,layer=2,type=top,waterlogged=true]
conquest:purple_painted_plank_quarter_slab[facing=south,layer=2,type=top,waterlogged=false]
conquest:purple_painted_plank_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=true]
conquest:purple_painted_plank_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=false]
conquest:purple_painted_plank_quarter_slab[facing=south,layer=3,type=top,waterlogged=true]
conquest:purple_painted_plank_quarter_slab[facing=south,layer=3,type=top,waterlogged=false]
conquest:purple_painted_plank_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=true]
conquest:purple_painted_plank_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=false]
conquest:purple_painted_plank_quarter_slab[facing=west,layer=1,type=top,waterlogged=true]
conquest:purple_painted_plank_quarter_slab[facing=west,layer=1,type=top,waterlogged=false]
conquest:purple_painted_plank_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=true]
conquest:purple_painted_plank_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=false]
conquest:purple_painted_plank_quarter_slab[facing=west,layer=2,type=top,waterlogged=true]
conquest:purple_painted_plank_quarter_slab[facing=west,layer=2,type=top,waterlogged=false]
conquest:purple_painted_plank_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=true]
conquest:purple_painted_plank_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=false]
conquest:purple_painted_plank_quarter_slab[facing=west,layer=3,type=top,waterlogged=true]
conquest:purple_painted_plank_quarter_slab[facing=west,layer=3,type=top,waterlogged=false]
conquest:purple_painted_plank_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=true]
conquest:purple_painted_plank_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=false]
conquest:purple_painted_plank_quarter_slab[facing=east,layer=1,type=top,waterlogged=true]
conquest:purple_painted_plank_quarter_slab[facing=east,layer=1,type=top,waterlogged=false]
conquest:purple_painted_plank_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=true]
conquest:purple_painted_plank_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=false]
conquest:purple_painted_plank_quarter_slab[facing=east,layer=2,type=top,waterlogged=true]
conquest:purple_painted_plank_quarter_slab[facing=east,layer=2,type=top,waterlogged=false]
conquest:purple_painted_plank_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=true]
conquest:purple_painted_plank_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=false]
conquest:purple_painted_plank_quarter_slab[facing=east,layer=3,type=top,waterlogged=true]
conquest:purple_painted_plank_quarter_slab[facing=east,layer=3,type=top,waterlogged=false]
conquest:purple_painted_plank_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=true]
conquest:purple_painted_plank_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=false]
conquest:purple_painted_plank_slab[layer=1,type=top,waterlogged=true]
conquest:purple_painted_plank_slab[layer=1,type=top,waterlogged=false]
conquest:purple_painted_plank_slab[layer=1,type=bottom,waterlogged=true]
conquest:purple_painted_plank_slab[layer=1,type=bottom,waterlogged=false]
conquest:purple_painted_plank_slab[layer=2,type=top,waterlogged=true]
conquest:purple_painted_plank_slab[layer=2,type=top,waterlogged=false]
conquest:purple_painted_plank_slab[layer=2,type=bottom,waterlogged=true]
conquest:purple_painted_plank_slab[layer=2,type=bottom,waterlogged=false]
conquest:purple_painted_plank_slab[layer=3,type=top,waterlogged=true]
conquest:purple_painted_plank_slab[layer=3,type=top,waterlogged=false]
conquest:purple_painted_plank_slab[layer=3,type=bottom,waterlogged=true]
conquest:purple_painted_plank_slab[layer=3,type=bottom,waterlogged=false]
conquest:purple_painted_plank_slab[layer=4,type=top,waterlogged=true]
conquest:purple_painted_plank_slab[layer=4,type=top,waterlogged=false]
conquest:purple_painted_plank_slab[layer=4,type=bottom,waterlogged=true]
conquest:purple_painted_plank_slab[layer=4,type=bottom,waterlogged=false]
conquest:purple_painted_plank_small_window[down=true,up=true,waterlogged=true]
conquest:purple_painted_plank_small_window[down=true,up=true,waterlogged=false]
conquest:purple_painted_plank_small_window[down=true,up=false,waterlogged=true]
conquest:purple_painted_plank_small_window[down=true,up=false,waterlogged=false]
conquest:purple_painted_plank_small_window[down=false,up=true,waterlogged=true]
conquest:purple_painted_plank_small_window[down=false,up=true,waterlogged=false]
conquest:purple_painted_plank_small_window[down=false,up=false,waterlogged=true]
conquest:purple_painted_plank_small_window[down=false,up=false,waterlogged=false]
conquest:purple_painted_plank_small_window_half[down=true,facing=north,up=true,waterlogged=true]
conquest:purple_painted_plank_small_window_half[down=true,facing=north,up=true,waterlogged=false]
conquest:purple_painted_plank_small_window_half[down=true,facing=north,up=false,waterlogged=true]
conquest:purple_painted_plank_small_window_half[down=true,facing=north,up=false,waterlogged=false]
conquest:purple_painted_plank_small_window_half[down=true,facing=south,up=true,waterlogged=true]
conquest:purple_painted_plank_small_window_half[down=true,facing=south,up=true,waterlogged=false]
conquest:purple_painted_plank_small_window_half[down=true,facing=south,up=false,waterlogged=true]
conquest:purple_painted_plank_small_window_half[down=true,facing=south,up=false,waterlogged=false]
conquest:purple_painted_plank_small_window_half[down=true,facing=west,up=true,waterlogged=true]
conquest:purple_painted_plank_small_window_half[down=true,facing=west,up=true,waterlogged=false]
conquest:purple_painted_plank_small_window_half[down=true,facing=west,up=false,waterlogged=true]
conquest:purple_painted_plank_small_window_half[down=true,facing=west,up=false,waterlogged=false]
conquest:purple_painted_plank_small_window_half[down=true,facing=east,up=true,waterlogged=true]
conquest:purple_painted_plank_small_window_half[down=true,facing=east,up=true,waterlogged=false]
conquest:purple_painted_plank_small_window_half[down=true,facing=east,up=false,waterlogged=true]
conquest:purple_painted_plank_small_window_half[down=true,facing=east,up=false,waterlogged=false]
conquest:purple_painted_plank_small_window_half[down=false,facing=north,up=true,waterlogged=true]
conquest:purple_painted_plank_small_window_half[down=false,facing=north,up=true,waterlogged=false]
conquest:purple_painted_plank_small_window_half[down=false,facing=north,up=false,waterlogged=true]
conquest:purple_painted_plank_small_window_half[down=false,facing=north,up=false,waterlogged=false]
conquest:purple_painted_plank_small_window_half[down=false,facing=south,up=true,waterlogged=true]
conquest:purple_painted_plank_small_window_half[down=false,facing=south,up=true,waterlogged=false]
conquest:purple_painted_plank_small_window_half[down=false,facing=south,up=false,waterlogged=true]
conquest:purple_painted_plank_small_window_half[down=false,facing=south,up=false,waterlogged=false]
conquest:purple_painted_plank_small_window_half[down=false,facing=west,up=true,waterlogged=true]
conquest:purple_painted_plank_small_window_half[down=false,facing=west,up=true,waterlogged=false]
conquest:purple_painted_plank_small_window_half[down=false,facing=west,up=false,waterlogged=true]
conquest:purple_painted_plank_small_window_half[down=false,facing=west,up=false,waterlogged=false]
conquest:purple_painted_plank_small_window_half[down=false,facing=east,up=true,waterlogged=true]
conquest:purple_painted_plank_small_window_half[down=false,facing=east,up=true,waterlogged=false]
conquest:purple_painted_plank_small_window_half[down=false,facing=east,up=false,waterlogged=true]
conquest:purple_painted_plank_small_window_half[down=false,facing=east,up=false,waterlogged=false]
conquest:purple_painted_plank_sphere[type=egg,waterlogged=true]
conquest:purple_painted_plank_sphere[type=egg,waterlogged=false]
conquest:purple_painted_plank_sphere[type=small,waterlogged=true]
conquest:purple_painted_plank_sphere[type=small,waterlogged=false]
conquest:purple_painted_plank_sphere[type=large,waterlogged=true]
conquest:purple_painted_plank_sphere[type=large,waterlogged=false]
conquest:purple_painted_plank_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:purple_painted_plank_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:purple_painted_plank_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:purple_painted_plank_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:purple_painted_plank_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:purple_painted_plank_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:purple_painted_plank_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:purple_painted_plank_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:purple_painted_plank_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:purple_painted_plank_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:purple_painted_plank_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:purple_painted_plank_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:purple_painted_plank_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:purple_painted_plank_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:purple_painted_plank_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:purple_painted_plank_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:purple_painted_plank_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:purple_painted_plank_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:purple_painted_plank_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:purple_painted_plank_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:purple_painted_plank_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:purple_painted_plank_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:purple_painted_plank_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:purple_painted_plank_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:purple_painted_plank_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:purple_painted_plank_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:purple_painted_plank_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:purple_painted_plank_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:purple_painted_plank_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:purple_painted_plank_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:purple_painted_plank_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:purple_painted_plank_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:purple_painted_plank_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:purple_painted_plank_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:purple_painted_plank_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:purple_painted_plank_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:purple_painted_plank_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:purple_painted_plank_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:purple_painted_plank_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:purple_painted_plank_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:purple_painted_plank_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:purple_painted_plank_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:purple_painted_plank_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:purple_painted_plank_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:purple_painted_plank_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:purple_painted_plank_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:purple_painted_plank_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:purple_painted_plank_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:purple_painted_plank_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:purple_painted_plank_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:purple_painted_plank_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:purple_painted_plank_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:purple_painted_plank_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:purple_painted_plank_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:purple_painted_plank_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:purple_painted_plank_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:purple_painted_plank_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:purple_painted_plank_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:purple_painted_plank_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:purple_painted_plank_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:purple_painted_plank_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:purple_painted_plank_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:purple_painted_plank_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:purple_painted_plank_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:purple_painted_plank_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:purple_painted_plank_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:purple_painted_plank_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:purple_painted_plank_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:purple_painted_plank_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:purple_painted_plank_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:purple_painted_plank_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:purple_painted_plank_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:purple_painted_plank_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:purple_painted_plank_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:purple_painted_plank_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:purple_painted_plank_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:purple_painted_plank_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:purple_painted_plank_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:purple_painted_plank_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:purple_painted_plank_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:purple_painted_plank_vertical_corner[facing=north,layer=1,waterlogged=true]
conquest:purple_painted_plank_vertical_corner[facing=north,layer=1,waterlogged=false]
conquest:purple_painted_plank_vertical_corner[facing=north,layer=2,waterlogged=true]
conquest:purple_painted_plank_vertical_corner[facing=north,layer=2,waterlogged=false]
conquest:purple_painted_plank_vertical_corner[facing=north,layer=3,waterlogged=true]
conquest:purple_painted_plank_vertical_corner[facing=north,layer=3,waterlogged=false]
conquest:purple_painted_plank_vertical_corner[facing=north,layer=4,waterlogged=true]
conquest:purple_painted_plank_vertical_corner[facing=north,layer=4,waterlogged=false]
conquest:purple_painted_plank_vertical_corner[facing=south,layer=1,waterlogged=true]
conquest:purple_painted_plank_vertical_corner[facing=south,layer=1,waterlogged=false]
conquest:purple_painted_plank_vertical_corner[facing=south,layer=2,waterlogged=true]
conquest:purple_painted_plank_vertical_corner[facing=south,layer=2,waterlogged=false]
conquest:purple_painted_plank_vertical_corner[facing=south,layer=3,waterlogged=true]
conquest:purple_painted_plank_vertical_corner[facing=south,layer=3,waterlogged=false]
conquest:purple_painted_plank_vertical_corner[facing=south,layer=4,waterlogged=true]
conquest:purple_painted_plank_vertical_corner[facing=south,layer=4,waterlogged=false]
conquest:purple_painted_plank_vertical_corner[facing=west,layer=1,waterlogged=true]
conquest:purple_painted_plank_vertical_corner[facing=west,layer=1,waterlogged=false]
conquest:purple_painted_plank_vertical_corner[facing=west,layer=2,waterlogged=true]
conquest:purple_painted_plank_vertical_corner[facing=west,layer=2,waterlogged=false]
conquest:purple_painted_plank_vertical_corner[facing=west,layer=3,waterlogged=true]
conquest:purple_painted_plank_vertical_corner[facing=west,layer=3,waterlogged=false]
conquest:purple_painted_plank_vertical_corner[facing=west,layer=4,waterlogged=true]
conquest:purple_painted_plank_vertical_corner[facing=west,layer=4,waterlogged=false]
conquest:purple_painted_plank_vertical_corner[facing=east,layer=1,waterlogged=true]
conquest:purple_painted_plank_vertical_corner[facing=east,layer=1,waterlogged=false]
conquest:purple_painted_plank_vertical_corner[facing=east,layer=2,waterlogged=true]
conquest:purple_painted_plank_vertical_corner[facing=east,layer=2,waterlogged=false]
conquest:purple_painted_plank_vertical_corner[facing=east,layer=3,waterlogged=true]
conquest:purple_painted_plank_vertical_corner[facing=east,layer=3,waterlogged=false]
conquest:purple_painted_plank_vertical_corner[facing=east,layer=4,waterlogged=true]
conquest:purple_painted_plank_vertical_corner[facing=east,layer=4,waterlogged=false]
conquest:purple_painted_plank_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:purple_painted_plank_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:purple_painted_plank_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:purple_painted_plank_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:purple_painted_plank_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:purple_painted_plank_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:purple_painted_plank_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:purple_painted_plank_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:purple_painted_plank_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:purple_painted_plank_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:purple_painted_plank_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:purple_painted_plank_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:purple_painted_plank_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:purple_painted_plank_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:purple_painted_plank_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:purple_painted_plank_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:purple_painted_plank_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:purple_painted_plank_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:purple_painted_plank_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:purple_painted_plank_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:purple_painted_plank_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:purple_painted_plank_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:purple_painted_plank_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:purple_painted_plank_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:purple_painted_plank_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:purple_painted_plank_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:purple_painted_plank_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:purple_painted_plank_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:purple_painted_plank_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:purple_painted_plank_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:purple_painted_plank_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:purple_painted_plank_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:purple_painted_plank_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:purple_painted_plank_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:purple_painted_plank_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:purple_painted_plank_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:purple_painted_plank_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:purple_painted_plank_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:purple_painted_plank_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:purple_painted_plank_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:purple_painted_plank_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:purple_painted_plank_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:purple_painted_plank_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:purple_painted_plank_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:purple_painted_plank_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:purple_painted_plank_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:purple_painted_plank_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:purple_painted_plank_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:purple_painted_plank_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:purple_painted_plank_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:purple_painted_plank_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:purple_painted_plank_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:purple_painted_plank_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:purple_painted_plank_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:purple_painted_plank_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:purple_painted_plank_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:purple_painted_plank_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:purple_painted_plank_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:purple_painted_plank_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:purple_painted_plank_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:purple_painted_plank_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:purple_painted_plank_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:purple_painted_plank_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:purple_painted_plank_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:purple_painted_plank_vertical_quarter[facing=north,layer=1,waterlogged=true]
conquest:purple_painted_plank_vertical_quarter[facing=north,layer=1,waterlogged=false]
conquest:purple_painted_plank_vertical_quarter[facing=north,layer=2,waterlogged=true]
conquest:purple_painted_plank_vertical_quarter[facing=north,layer=2,waterlogged=false]
conquest:purple_painted_plank_vertical_quarter[facing=north,layer=3,waterlogged=true]
conquest:purple_painted_plank_vertical_quarter[facing=north,layer=3,waterlogged=false]
conquest:purple_painted_plank_vertical_quarter[facing=north,layer=4,waterlogged=true]
conquest:purple_painted_plank_vertical_quarter[facing=north,layer=4,waterlogged=false]
conquest:purple_painted_plank_vertical_quarter[facing=south,layer=1,waterlogged=true]
conquest:purple_painted_plank_vertical_quarter[facing=south,layer=1,waterlogged=false]
conquest:purple_painted_plank_vertical_quarter[facing=south,layer=2,waterlogged=true]
conquest:purple_painted_plank_vertical_quarter[facing=south,layer=2,waterlogged=false]
conquest:purple_painted_plank_vertical_quarter[facing=south,layer=3,waterlogged=true]
conquest:purple_painted_plank_vertical_quarter[facing=south,layer=3,waterlogged=false]
conquest:purple_painted_plank_vertical_quarter[facing=south,layer=4,waterlogged=true]
conquest:purple_painted_plank_vertical_quarter[facing=south,layer=4,waterlogged=false]
conquest:purple_painted_plank_vertical_quarter[facing=west,layer=1,waterlogged=true]
conquest:purple_painted_plank_vertical_quarter[facing=west,layer=1,waterlogged=false]
conquest:purple_painted_plank_vertical_quarter[facing=west,layer=2,waterlogged=true]
conquest:purple_painted_plank_vertical_quarter[facing=west,layer=2,waterlogged=false]
conquest:purple_painted_plank_vertical_quarter[facing=west,layer=3,waterlogged=true]
conquest:purple_painted_plank_vertical_quarter[facing=west,layer=3,waterlogged=false]
conquest:purple_painted_plank_vertical_quarter[facing=west,layer=4,waterlogged=true]
conquest:purple_painted_plank_vertical_quarter[facing=west,layer=4,waterlogged=false]
conquest:purple_painted_plank_vertical_quarter[facing=east,layer=1,waterlogged=true]
conquest:purple_painted_plank_vertical_quarter[facing=east,layer=1,waterlogged=false]
conquest:purple_painted_plank_vertical_quarter[facing=east,layer=2,waterlogged=true]
conquest:purple_painted_plank_vertical_quarter[facing=east,layer=2,waterlogged=false]
conquest:purple_painted_plank_vertical_quarter[facing=east,layer=3,waterlogged=true]
conquest:purple_painted_plank_vertical_quarter[facing=east,layer=3,waterlogged=false]
conquest:purple_painted_plank_vertical_quarter[facing=east,layer=4,waterlogged=true]
conquest:purple_painted_plank_vertical_quarter[facing=east,layer=4,waterlogged=false]
conquest:purple_painted_plank_vertical_slab[facing=north,layer=1,waterlogged=true]
conquest:purple_painted_plank_vertical_slab[facing=north,layer=1,waterlogged=false]
conquest:purple_painted_plank_vertical_slab[facing=north,layer=2,waterlogged=true]
conquest:purple_painted_plank_vertical_slab[facing=north,layer=2,waterlogged=false]
conquest:purple_painted_plank_vertical_slab[facing=north,layer=3,waterlogged=true]
conquest:purple_painted_plank_vertical_slab[facing=north,layer=3,waterlogged=false]
conquest:purple_painted_plank_vertical_slab[facing=north,layer=4,waterlogged=true]
conquest:purple_painted_plank_vertical_slab[facing=north,layer=4,waterlogged=false]
conquest:purple_painted_plank_vertical_slab[facing=south,layer=1,waterlogged=true]
conquest:purple_painted_plank_vertical_slab[facing=south,layer=1,waterlogged=false]
conquest:purple_painted_plank_vertical_slab[facing=south,layer=2,waterlogged=true]
conquest:purple_painted_plank_vertical_slab[facing=south,layer=2,waterlogged=false]
conquest:purple_painted_plank_vertical_slab[facing=south,layer=3,waterlogged=true]
conquest:purple_painted_plank_vertical_slab[facing=south,layer=3,waterlogged=false]
conquest:purple_painted_plank_vertical_slab[facing=south,layer=4,waterlogged=true]
conquest:purple_painted_plank_vertical_slab[facing=south,layer=4,waterlogged=false]
conquest:purple_painted_plank_vertical_slab[facing=west,layer=1,waterlogged=true]
conquest:purple_painted_plank_vertical_slab[facing=west,layer=1,waterlogged=false]
conquest:purple_painted_plank_vertical_slab[facing=west,layer=2,waterlogged=true]
conquest:purple_painted_plank_vertical_slab[facing=west,layer=2,waterlogged=false]
conquest:purple_painted_plank_vertical_slab[facing=west,layer=3,waterlogged=true]
conquest:purple_painted_plank_vertical_slab[facing=west,layer=3,waterlogged=false]
conquest:purple_painted_plank_vertical_slab[facing=west,layer=4,waterlogged=true]
conquest:purple_painted_plank_vertical_slab[facing=west,layer=4,waterlogged=false]
conquest:purple_painted_plank_vertical_slab[facing=east,layer=1,waterlogged=true]
conquest:purple_painted_plank_vertical_slab[facing=east,layer=1,waterlogged=false]
conquest:purple_painted_plank_vertical_slab[facing=east,layer=2,waterlogged=true]
conquest:purple_painted_plank_vertical_slab[facing=east,layer=2,waterlogged=false]
conquest:purple_painted_plank_vertical_slab[facing=east,layer=3,waterlogged=true]
conquest:purple_painted_plank_vertical_slab[facing=east,layer=3,waterlogged=false]
conquest:purple_painted_plank_vertical_slab[facing=east,layer=4,waterlogged=true]
conquest:purple_painted_plank_vertical_slab[facing=east,layer=4,waterlogged=false]
conquest:purple_painted_plank_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:purple_painted_plank_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:purple_painted_plank_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:purple_painted_plank_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:purple_painted_plank_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:purple_painted_plank_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:purple_painted_plank_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:purple_painted_plank_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:purple_painted_plank_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:purple_painted_plank_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:purple_painted_plank_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:purple_painted_plank_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:purple_painted_plank_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:purple_painted_plank_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:purple_painted_plank_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:purple_painted_plank_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:purple_painted_plank_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:purple_painted_plank_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:purple_painted_plank_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:purple_painted_plank_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:purple_painted_plank_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:purple_painted_plank_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:purple_painted_plank_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:purple_painted_plank_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:purple_painted_plank_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:purple_painted_plank_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:purple_painted_plank_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:purple_painted_plank_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:purple_painted_plank_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:purple_painted_plank_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:purple_painted_plank_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:purple_painted_plank_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:purple_painted_plank_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:purple_painted_plank_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:purple_painted_plank_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:purple_painted_plank_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:purple_painted_plank_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:purple_painted_plank_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:purple_painted_plank_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:purple_painted_plank_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:purple_painted_plank_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:purple_painted_plank_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:purple_painted_plank_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:purple_painted_plank_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:purple_painted_plank_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:purple_painted_plank_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:purple_painted_plank_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:purple_painted_plank_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:purple_painted_plank_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:purple_painted_plank_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:purple_painted_plank_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:purple_painted_plank_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:purple_painted_plank_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:purple_painted_plank_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:purple_painted_plank_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:purple_painted_plank_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:purple_painted_plank_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:purple_painted_plank_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:purple_painted_plank_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:purple_painted_plank_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:purple_painted_plank_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:purple_painted_plank_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:purple_painted_plank_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:purple_painted_plank_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:purple_painted_plank_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:purple_painted_plank_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:purple_painted_plank_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:purple_painted_plank_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:purple_painted_plank_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:purple_painted_plank_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:purple_painted_plank_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:purple_painted_plank_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:purple_painted_plank_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:purple_painted_plank_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:purple_painted_plank_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:purple_painted_plank_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:purple_painted_plank_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:purple_painted_plank_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:purple_painted_plank_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:purple_painted_plank_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:purple_painted_plank_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:purple_painted_plank_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:purple_painted_plank_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:purple_painted_plank_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:purple_painted_plank_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:purple_painted_plank_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:purple_painted_plank_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:purple_painted_plank_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:purple_painted_plank_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:purple_painted_plank_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:purple_painted_plank_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:purple_painted_plank_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:purple_painted_plank_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:purple_painted_plank_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:purple_painted_plank_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:purple_painted_plank_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:purple_painted_plank_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:purple_painted_plank_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:purple_painted_plank_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:purple_painted_plank_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:purple_painted_plank_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:purple_painted_plank_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:purple_painted_plank_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:purple_painted_plank_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:purple_painted_plank_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:purple_painted_plank_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:purple_painted_plank_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:purple_painted_plank_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:purple_painted_plank_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:purple_painted_plank_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:purple_painted_plank_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:purple_painted_plank_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:purple_painted_plank_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:purple_painted_plank_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:purple_painted_plank_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:purple_painted_plank_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:purple_painted_plank_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:purple_painted_plank_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:purple_painted_plank_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:purple_painted_plank_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:purple_painted_plank_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:purple_painted_plank_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:purple_painted_plank_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:purple_painted_plank_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:purple_painted_plank_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:purple_painted_plank_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:purple_painted_plank_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:purple_painted_plank_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:purple_painted_plank_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:purple_painted_plank_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:purple_painted_plank_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:purple_painted_plank_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:purple_painted_plank_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:purple_painted_plank_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:purple_painted_plank_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:purple_painted_plank_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:purple_painted_plank_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:purple_painted_plank_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:purple_painted_plank_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:purple_painted_plank_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:purple_painted_plank_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:purple_painted_plank_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:purple_painted_plank_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:purple_painted_plank_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:purple_painted_plank_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:purple_painted_plank_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:purple_painted_plank_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:purple_painted_plank_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:purple_painted_plank_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:purple_painted_plank_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:purple_painted_plank_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:purple_painted_plank_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:purple_painted_plank_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:purple_painted_plank_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:purple_painted_plank_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:purple_painted_plank_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:purple_painted_plank_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:purple_painted_plank_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:purple_painted_plank_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:purple_painted_plank_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:purple_painted_plank_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:purple_painted_plank_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:purple_painted_plank_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:purple_painted_plank_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:purple_painted_plank_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:purple_painted_plank_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:purple_painted_plank_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:purple_painted_plank_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:purple_painted_plank_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:purple_painted_plank_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:purple_painted_plank_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:purple_painted_plank_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:purple_painted_plank_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:purple_painted_plank_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:purple_painted_plank_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:purple_painted_plank_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:purple_painted_plank_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:purple_painted_plank_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:purple_painted_plank_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:purple_painted_plank_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:purple_painted_plank_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:purple_painted_plank_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:purple_painted_plank_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:purple_painted_plank_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:purple_painted_plank_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:purple_painted_plank_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:purple_painted_plank_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:purple_painted_plank_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:purple_painted_plank_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:purple_painted_plank_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:purple_painted_plank_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:purple_painted_plank_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:purple_painted_plank_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:purple_painted_plank_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:purple_painted_plank_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:purple_painted_plank_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:purple_painted_plank_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:purple_painted_plank_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:purple_painted_plank_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:purple_painted_plank_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:purple_painted_plank_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:purple_painted_plank_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:purple_painted_plank_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:purple_painted_plank_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:purple_painted_plank_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:purple_painted_plank_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:purple_painted_plank_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:purple_painted_plank_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:purple_painted_plank_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:purple_painted_plank_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:purple_painted_plank_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:purple_painted_plank_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:purple_painted_plank_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:purple_painted_plank_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:purple_painted_plank_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:purple_painted_plank_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:purple_painted_plank_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:purple_painted_plank_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:purple_painted_plank_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:purple_painted_plank_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:purple_painted_plank_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:purple_painted_plank_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:purple_painted_plank_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:purple_painted_plank_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:purple_painted_plank_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:purple_painted_plank_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:purple_painted_plank_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:purple_painted_plank_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:purple_painted_plank_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:purple_painted_plank_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:purple_painted_plank_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:purple_painted_plank_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:purple_painted_plank_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:purple_painted_plank_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:purple_painted_plank_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:purple_painted_plank_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:purple_painted_plank_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:purple_painted_plank_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:purple_painted_plank_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:purple_painted_plank_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:purple_painted_plank_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:purple_painted_plank_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:purple_painted_plank_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:purple_painted_plank_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:purple_painted_plank_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:purple_painted_plank_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:purple_painted_plank_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:purple_painted_plank_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:purple_painted_plank_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:purple_painted_plank_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:purple_painted_plank_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:purple_painted_plank_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:purple_painted_plank_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:purple_painted_plank_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:purple_painted_plank_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:purple_painted_plank_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:purple_painted_plank_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:purple_painted_plank_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:purple_painted_plank_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:purple_painted_plank_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:purple_painted_plank_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:purple_painted_plank_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:purple_painted_plank_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:purple_painted_plank_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:purple_painted_plank_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:purple_painted_plank_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:purple_painted_plank_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:purple_painted_plank_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:purple_painted_plank_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:purple_painted_plank_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:purple_painted_plank_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:purple_painted_plank_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:purple_painted_plank_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:purple_painted_plank_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:purple_painted_plank_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:purple_painted_plank_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:purple_painted_plank_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:purple_painted_plank_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:purple_painted_plank_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:purple_painted_plank_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:purple_painted_plank_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:purple_painted_plank_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:purple_painted_plank_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:purple_painted_plank_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:purple_painted_plank_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:purple_painted_plank_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:purple_painted_plank_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:purple_painted_plank_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:purple_painted_plank_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:purple_painted_plank_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:purple_painted_plank_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:purple_painted_plank_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:purple_painted_plank_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:purple_painted_plank_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:purple_painted_plank_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:purple_painted_plank_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:purple_painted_plank_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:purple_painted_plank_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:purple_painted_plank_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:purple_painted_plank_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:purple_painted_plank_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:purple_painted_plank_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:purple_painted_plank_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:purple_painted_plank_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:purple_painted_plank_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:purple_painted_plank_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:purple_painted_plank_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:purple_painted_plank_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:purple_painted_plank_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:purple_painted_plank_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:purple_painted_plank_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:purple_painted_plank_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:purple_painted_plank_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:purple_painted_plank_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:purple_painted_plank_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:purple_painted_plank_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:purple_painted_plank_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:purple_painted_plank_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:purple_painted_plank_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:purple_painted_plank_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:purple_painted_plank_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:purple_painted_plank_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:purple_painted_plank_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:purple_painted_plank_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:purple_painted_planks
conquest:purple_plaster
conquest:purple_plaster_arrowslit[facing=north,waterlogged=true]
conquest:purple_plaster_arrowslit[facing=north,waterlogged=false]
conquest:purple_plaster_arrowslit[facing=south,waterlogged=true]
conquest:purple_plaster_arrowslit[facing=south,waterlogged=false]
conquest:purple_plaster_arrowslit[facing=west,waterlogged=true]
conquest:purple_plaster_arrowslit[facing=west,waterlogged=false]
conquest:purple_plaster_arrowslit[facing=east,waterlogged=true]
conquest:purple_plaster_arrowslit[facing=east,waterlogged=false]
conquest:purple_plaster_balustrade[axis=x,waterlogged=true]
conquest:purple_plaster_balustrade[axis=x,waterlogged=false]
conquest:purple_plaster_balustrade[axis=y,waterlogged=true]
conquest:purple_plaster_balustrade[axis=y,waterlogged=false]
conquest:purple_plaster_balustrade[axis=z,waterlogged=true]
conquest:purple_plaster_balustrade[axis=z,waterlogged=false]
conquest:purple_plaster_capital[facing=flat,type=top,waterlogged=true]
conquest:purple_plaster_capital[facing=flat,type=top,waterlogged=false]
conquest:purple_plaster_capital[facing=flat,type=bottom,waterlogged=true]
conquest:purple_plaster_capital[facing=flat,type=bottom,waterlogged=false]
conquest:purple_plaster_capital[facing=north,type=top,waterlogged=true]
conquest:purple_plaster_capital[facing=north,type=top,waterlogged=false]
conquest:purple_plaster_capital[facing=north,type=bottom,waterlogged=true]
conquest:purple_plaster_capital[facing=north,type=bottom,waterlogged=false]
conquest:purple_plaster_capital[facing=south,type=top,waterlogged=true]
conquest:purple_plaster_capital[facing=south,type=top,waterlogged=false]
conquest:purple_plaster_capital[facing=south,type=bottom,waterlogged=true]
conquest:purple_plaster_capital[facing=south,type=bottom,waterlogged=false]
conquest:purple_plaster_capital[facing=east,type=top,waterlogged=true]
conquest:purple_plaster_capital[facing=east,type=top,waterlogged=false]
conquest:purple_plaster_capital[facing=east,type=bottom,waterlogged=true]
conquest:purple_plaster_capital[facing=east,type=bottom,waterlogged=false]
conquest:purple_plaster_capital[facing=west,type=top,waterlogged=true]
conquest:purple_plaster_capital[facing=west,type=top,waterlogged=false]
conquest:purple_plaster_capital[facing=west,type=bottom,waterlogged=true]
conquest:purple_plaster_capital[facing=west,type=bottom,waterlogged=false]
conquest:purple_plaster_corner_slab[facing=north,type=top,waterlogged=true]
conquest:purple_plaster_corner_slab[facing=north,type=top,waterlogged=false]
conquest:purple_plaster_corner_slab[facing=north,type=bottom,waterlogged=true]
conquest:purple_plaster_corner_slab[facing=north,type=bottom,waterlogged=false]
conquest:purple_plaster_corner_slab[facing=south,type=top,waterlogged=true]
conquest:purple_plaster_corner_slab[facing=south,type=top,waterlogged=false]
conquest:purple_plaster_corner_slab[facing=south,type=bottom,waterlogged=true]
conquest:purple_plaster_corner_slab[facing=south,type=bottom,waterlogged=false]
conquest:purple_plaster_corner_slab[facing=west,type=top,waterlogged=true]
conquest:purple_plaster_corner_slab[facing=west,type=top,waterlogged=false]
conquest:purple_plaster_corner_slab[facing=west,type=bottom,waterlogged=true]
conquest:purple_plaster_corner_slab[facing=west,type=bottom,waterlogged=false]
conquest:purple_plaster_corner_slab[facing=east,type=top,waterlogged=true]
conquest:purple_plaster_corner_slab[facing=east,type=top,waterlogged=false]
conquest:purple_plaster_corner_slab[facing=east,type=bottom,waterlogged=true]
conquest:purple_plaster_corner_slab[facing=east,type=bottom,waterlogged=false]
conquest:purple_plaster_eighth_slab[facing=north,type=top,waterlogged=true]
conquest:purple_plaster_eighth_slab[facing=north,type=top,waterlogged=false]
conquest:purple_plaster_eighth_slab[facing=north,type=bottom,waterlogged=true]
conquest:purple_plaster_eighth_slab[facing=north,type=bottom,waterlogged=false]
conquest:purple_plaster_eighth_slab[facing=south,type=top,waterlogged=true]
conquest:purple_plaster_eighth_slab[facing=south,type=top,waterlogged=false]
conquest:purple_plaster_eighth_slab[facing=south,type=bottom,waterlogged=true]
conquest:purple_plaster_eighth_slab[facing=south,type=bottom,waterlogged=false]
conquest:purple_plaster_eighth_slab[facing=west,type=top,waterlogged=true]
conquest:purple_plaster_eighth_slab[facing=west,type=top,waterlogged=false]
conquest:purple_plaster_eighth_slab[facing=west,type=bottom,waterlogged=true]
conquest:purple_plaster_eighth_slab[facing=west,type=bottom,waterlogged=false]
conquest:purple_plaster_eighth_slab[facing=east,type=top,waterlogged=true]
conquest:purple_plaster_eighth_slab[facing=east,type=top,waterlogged=false]
conquest:purple_plaster_eighth_slab[facing=east,type=bottom,waterlogged=true]
conquest:purple_plaster_eighth_slab[facing=east,type=bottom,waterlogged=false]
conquest:purple_plaster_gothic_arch[facing=north,shape=one]
conquest:purple_plaster_gothic_arch[facing=north,shape=two]
conquest:purple_plaster_gothic_arch[facing=north,shape=three]
conquest:purple_plaster_gothic_arch[facing=north,shape=three_middle]
conquest:purple_plaster_gothic_arch[facing=south,shape=one]
conquest:purple_plaster_gothic_arch[facing=south,shape=two]
conquest:purple_plaster_gothic_arch[facing=south,shape=three]
conquest:purple_plaster_gothic_arch[facing=south,shape=three_middle]
conquest:purple_plaster_gothic_arch[facing=west,shape=one]
conquest:purple_plaster_gothic_arch[facing=west,shape=two]
conquest:purple_plaster_gothic_arch[facing=west,shape=three]
conquest:purple_plaster_gothic_arch[facing=west,shape=three_middle]
conquest:purple_plaster_gothic_arch[facing=east,shape=one]
conquest:purple_plaster_gothic_arch[facing=east,shape=two]
conquest:purple_plaster_gothic_arch[facing=east,shape=three]
conquest:purple_plaster_gothic_arch[facing=east,shape=three_middle]
conquest:purple_plaster_pillar[layer=1,waterlogged=true]
conquest:purple_plaster_pillar[layer=1,waterlogged=false]
conquest:purple_plaster_pillar[layer=2,waterlogged=true]
conquest:purple_plaster_pillar[layer=2,waterlogged=false]
conquest:purple_plaster_pillar[layer=3,waterlogged=true]
conquest:purple_plaster_pillar[layer=3,waterlogged=false]
conquest:purple_plaster_quarter_slab[facing=north,layer=1,type=top,waterlogged=true]
conquest:purple_plaster_quarter_slab[facing=north,layer=1,type=top,waterlogged=false]
conquest:purple_plaster_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=true]
conquest:purple_plaster_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=false]
conquest:purple_plaster_quarter_slab[facing=north,layer=2,type=top,waterlogged=true]
conquest:purple_plaster_quarter_slab[facing=north,layer=2,type=top,waterlogged=false]
conquest:purple_plaster_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=true]
conquest:purple_plaster_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=false]
conquest:purple_plaster_quarter_slab[facing=north,layer=3,type=top,waterlogged=true]
conquest:purple_plaster_quarter_slab[facing=north,layer=3,type=top,waterlogged=false]
conquest:purple_plaster_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=true]
conquest:purple_plaster_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=false]
conquest:purple_plaster_quarter_slab[facing=south,layer=1,type=top,waterlogged=true]
conquest:purple_plaster_quarter_slab[facing=south,layer=1,type=top,waterlogged=false]
conquest:purple_plaster_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=true]
conquest:purple_plaster_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=false]
conquest:purple_plaster_quarter_slab[facing=south,layer=2,type=top,waterlogged=true]
conquest:purple_plaster_quarter_slab[facing=south,layer=2,type=top,waterlogged=false]
conquest:purple_plaster_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=true]
conquest:purple_plaster_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=false]
conquest:purple_plaster_quarter_slab[facing=south,layer=3,type=top,waterlogged=true]
conquest:purple_plaster_quarter_slab[facing=south,layer=3,type=top,waterlogged=false]
conquest:purple_plaster_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=true]
conquest:purple_plaster_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=false]
conquest:purple_plaster_quarter_slab[facing=west,layer=1,type=top,waterlogged=true]
conquest:purple_plaster_quarter_slab[facing=west,layer=1,type=top,waterlogged=false]
conquest:purple_plaster_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=true]
conquest:purple_plaster_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=false]
conquest:purple_plaster_quarter_slab[facing=west,layer=2,type=top,waterlogged=true]
conquest:purple_plaster_quarter_slab[facing=west,layer=2,type=top,waterlogged=false]
conquest:purple_plaster_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=true]
conquest:purple_plaster_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=false]
conquest:purple_plaster_quarter_slab[facing=west,layer=3,type=top,waterlogged=true]
conquest:purple_plaster_quarter_slab[facing=west,layer=3,type=top,waterlogged=false]
conquest:purple_plaster_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=true]
conquest:purple_plaster_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=false]
conquest:purple_plaster_quarter_slab[facing=east,layer=1,type=top,waterlogged=true]
conquest:purple_plaster_quarter_slab[facing=east,layer=1,type=top,waterlogged=false]
conquest:purple_plaster_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=true]
conquest:purple_plaster_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=false]
conquest:purple_plaster_quarter_slab[facing=east,layer=2,type=top,waterlogged=true]
conquest:purple_plaster_quarter_slab[facing=east,layer=2,type=top,waterlogged=false]
conquest:purple_plaster_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=true]
conquest:purple_plaster_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=false]
conquest:purple_plaster_quarter_slab[facing=east,layer=3,type=top,waterlogged=true]
conquest:purple_plaster_quarter_slab[facing=east,layer=3,type=top,waterlogged=false]
conquest:purple_plaster_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=true]
conquest:purple_plaster_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=false]
conquest:purple_plaster_round_arch[facing=north,shape=one]
conquest:purple_plaster_round_arch[facing=north,shape=two]
conquest:purple_plaster_round_arch[facing=north,shape=three]
conquest:purple_plaster_round_arch[facing=north,shape=three_middle]
conquest:purple_plaster_round_arch[facing=south,shape=one]
conquest:purple_plaster_round_arch[facing=south,shape=two]
conquest:purple_plaster_round_arch[facing=south,shape=three]
conquest:purple_plaster_round_arch[facing=south,shape=three_middle]
conquest:purple_plaster_round_arch[facing=west,shape=one]
conquest:purple_plaster_round_arch[facing=west,shape=two]
conquest:purple_plaster_round_arch[facing=west,shape=three]
conquest:purple_plaster_round_arch[facing=west,shape=three_middle]
conquest:purple_plaster_round_arch[facing=east,shape=one]
conquest:purple_plaster_round_arch[facing=east,shape=two]
conquest:purple_plaster_round_arch[facing=east,shape=three]
conquest:purple_plaster_round_arch[facing=east,shape=three_middle]
conquest:purple_plaster_segmental_arch[facing=north,shape=one]
conquest:purple_plaster_segmental_arch[facing=north,shape=two]
conquest:purple_plaster_segmental_arch[facing=north,shape=three]
conquest:purple_plaster_segmental_arch[facing=north,shape=three_middle]
conquest:purple_plaster_segmental_arch[facing=south,shape=one]
conquest:purple_plaster_segmental_arch[facing=south,shape=two]
conquest:purple_plaster_segmental_arch[facing=south,shape=three]
conquest:purple_plaster_segmental_arch[facing=south,shape=three_middle]
conquest:purple_plaster_segmental_arch[facing=west,shape=one]
conquest:purple_plaster_segmental_arch[facing=west,shape=two]
conquest:purple_plaster_segmental_arch[facing=west,shape=three]
conquest:purple_plaster_segmental_arch[facing=west,shape=three_middle]
conquest:purple_plaster_segmental_arch[facing=east,shape=one]
conquest:purple_plaster_segmental_arch[facing=east,shape=two]
conquest:purple_plaster_segmental_arch[facing=east,shape=three]
conquest:purple_plaster_segmental_arch[facing=east,shape=three_middle]
conquest:purple_plaster_slab[layer=1,type=top,waterlogged=true]
conquest:purple_plaster_slab[layer=1,type=top,waterlogged=false]
conquest:purple_plaster_slab[layer=1,type=bottom,waterlogged=true]
conquest:purple_plaster_slab[layer=1,type=bottom,waterlogged=false]
conquest:purple_plaster_slab[layer=2,type=top,waterlogged=true]
conquest:purple_plaster_slab[layer=2,type=top,waterlogged=false]
conquest:purple_plaster_slab[layer=2,type=bottom,waterlogged=true]
conquest:purple_plaster_slab[layer=2,type=bottom,waterlogged=false]
conquest:purple_plaster_slab[layer=3,type=top,waterlogged=true]
conquest:purple_plaster_slab[layer=3,type=top,waterlogged=false]
conquest:purple_plaster_slab[layer=3,type=bottom,waterlogged=true]
conquest:purple_plaster_slab[layer=3,type=bottom,waterlogged=false]
conquest:purple_plaster_slab[layer=4,type=top,waterlogged=true]
conquest:purple_plaster_slab[layer=4,type=top,waterlogged=false]
conquest:purple_plaster_slab[layer=4,type=bottom,waterlogged=true]
conquest:purple_plaster_slab[layer=4,type=bottom,waterlogged=false]
conquest:purple_plaster_small_arch[direction=northsouth,waterlogged=true]
conquest:purple_plaster_small_arch[direction=northsouth,waterlogged=false]
conquest:purple_plaster_small_arch[direction=eastwest,waterlogged=true]
conquest:purple_plaster_small_arch[direction=eastwest,waterlogged=false]
conquest:purple_plaster_small_arch_half[facing=north,waterlogged=true]
conquest:purple_plaster_small_arch_half[facing=north,waterlogged=false]
conquest:purple_plaster_small_arch_half[facing=south,waterlogged=true]
conquest:purple_plaster_small_arch_half[facing=south,waterlogged=false]
conquest:purple_plaster_small_arch_half[facing=west,waterlogged=true]
conquest:purple_plaster_small_arch_half[facing=west,waterlogged=false]
conquest:purple_plaster_small_arch_half[facing=east,waterlogged=true]
conquest:purple_plaster_small_arch_half[facing=east,waterlogged=false]
conquest:purple_plaster_small_window[down=true,up=true,waterlogged=true]
conquest:purple_plaster_small_window[down=true,up=true,waterlogged=false]
conquest:purple_plaster_small_window[down=true,up=false,waterlogged=true]
conquest:purple_plaster_small_window[down=true,up=false,waterlogged=false]
conquest:purple_plaster_small_window[down=false,up=true,waterlogged=true]
conquest:purple_plaster_small_window[down=false,up=true,waterlogged=false]
conquest:purple_plaster_small_window[down=false,up=false,waterlogged=true]
conquest:purple_plaster_small_window[down=false,up=false,waterlogged=false]
conquest:purple_plaster_small_window_half[down=true,facing=north,up=true,waterlogged=true]
conquest:purple_plaster_small_window_half[down=true,facing=north,up=true,waterlogged=false]
conquest:purple_plaster_small_window_half[down=true,facing=north,up=false,waterlogged=true]
conquest:purple_plaster_small_window_half[down=true,facing=north,up=false,waterlogged=false]
conquest:purple_plaster_small_window_half[down=true,facing=south,up=true,waterlogged=true]
conquest:purple_plaster_small_window_half[down=true,facing=south,up=true,waterlogged=false]
conquest:purple_plaster_small_window_half[down=true,facing=south,up=false,waterlogged=true]
conquest:purple_plaster_small_window_half[down=true,facing=south,up=false,waterlogged=false]
conquest:purple_plaster_small_window_half[down=true,facing=west,up=true,waterlogged=true]
conquest:purple_plaster_small_window_half[down=true,facing=west,up=true,waterlogged=false]
conquest:purple_plaster_small_window_half[down=true,facing=west,up=false,waterlogged=true]
conquest:purple_plaster_small_window_half[down=true,facing=west,up=false,waterlogged=false]
conquest:purple_plaster_small_window_half[down=true,facing=east,up=true,waterlogged=true]
conquest:purple_plaster_small_window_half[down=true,facing=east,up=true,waterlogged=false]
conquest:purple_plaster_small_window_half[down=true,facing=east,up=false,waterlogged=true]
conquest:purple_plaster_small_window_half[down=true,facing=east,up=false,waterlogged=false]
conquest:purple_plaster_small_window_half[down=false,facing=north,up=true,waterlogged=true]
conquest:purple_plaster_small_window_half[down=false,facing=north,up=true,waterlogged=false]
conquest:purple_plaster_small_window_half[down=false,facing=north,up=false,waterlogged=true]
conquest:purple_plaster_small_window_half[down=false,facing=north,up=false,waterlogged=false]
conquest:purple_plaster_small_window_half[down=false,facing=south,up=true,waterlogged=true]
conquest:purple_plaster_small_window_half[down=false,facing=south,up=true,waterlogged=false]
conquest:purple_plaster_small_window_half[down=false,facing=south,up=false,waterlogged=true]
conquest:purple_plaster_small_window_half[down=false,facing=south,up=false,waterlogged=false]
conquest:purple_plaster_small_window_half[down=false,facing=west,up=true,waterlogged=true]
conquest:purple_plaster_small_window_half[down=false,facing=west,up=true,waterlogged=false]
conquest:purple_plaster_small_window_half[down=false,facing=west,up=false,waterlogged=true]
conquest:purple_plaster_small_window_half[down=false,facing=west,up=false,waterlogged=false]
conquest:purple_plaster_small_window_half[down=false,facing=east,up=true,waterlogged=true]
conquest:purple_plaster_small_window_half[down=false,facing=east,up=true,waterlogged=false]
conquest:purple_plaster_small_window_half[down=false,facing=east,up=false,waterlogged=true]
conquest:purple_plaster_small_window_half[down=false,facing=east,up=false,waterlogged=false]
conquest:purple_plaster_sphere[type=egg,waterlogged=true]
conquest:purple_plaster_sphere[type=egg,waterlogged=false]
conquest:purple_plaster_sphere[type=small,waterlogged=true]
conquest:purple_plaster_sphere[type=small,waterlogged=false]
conquest:purple_plaster_sphere[type=large,waterlogged=true]
conquest:purple_plaster_sphere[type=large,waterlogged=false]
conquest:purple_plaster_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:purple_plaster_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:purple_plaster_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:purple_plaster_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:purple_plaster_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:purple_plaster_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:purple_plaster_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:purple_plaster_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:purple_plaster_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:purple_plaster_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:purple_plaster_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:purple_plaster_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:purple_plaster_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:purple_plaster_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:purple_plaster_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:purple_plaster_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:purple_plaster_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:purple_plaster_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:purple_plaster_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:purple_plaster_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:purple_plaster_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:purple_plaster_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:purple_plaster_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:purple_plaster_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:purple_plaster_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:purple_plaster_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:purple_plaster_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:purple_plaster_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:purple_plaster_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:purple_plaster_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:purple_plaster_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:purple_plaster_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:purple_plaster_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:purple_plaster_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:purple_plaster_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:purple_plaster_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:purple_plaster_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:purple_plaster_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:purple_plaster_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:purple_plaster_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:purple_plaster_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:purple_plaster_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:purple_plaster_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:purple_plaster_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:purple_plaster_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:purple_plaster_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:purple_plaster_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:purple_plaster_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:purple_plaster_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:purple_plaster_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:purple_plaster_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:purple_plaster_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:purple_plaster_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:purple_plaster_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:purple_plaster_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:purple_plaster_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:purple_plaster_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:purple_plaster_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:purple_plaster_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:purple_plaster_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:purple_plaster_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:purple_plaster_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:purple_plaster_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:purple_plaster_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:purple_plaster_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:purple_plaster_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:purple_plaster_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:purple_plaster_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:purple_plaster_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:purple_plaster_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:purple_plaster_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:purple_plaster_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:purple_plaster_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:purple_plaster_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:purple_plaster_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:purple_plaster_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:purple_plaster_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:purple_plaster_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:purple_plaster_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:purple_plaster_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:purple_plaster_two_meter_arch[facing=north,type=top]
conquest:purple_plaster_two_meter_arch[facing=north,type=bottom]
conquest:purple_plaster_two_meter_arch[facing=south,type=top]
conquest:purple_plaster_two_meter_arch[facing=south,type=bottom]
conquest:purple_plaster_two_meter_arch[facing=west,type=top]
conquest:purple_plaster_two_meter_arch[facing=west,type=bottom]
conquest:purple_plaster_two_meter_arch[facing=east,type=top]
conquest:purple_plaster_two_meter_arch[facing=east,type=bottom]
conquest:purple_plaster_two_meter_arch_half[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:purple_plaster_two_meter_arch_half[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:purple_plaster_two_meter_arch_half[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:purple_plaster_two_meter_arch_half[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:purple_plaster_two_meter_arch_half[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:purple_plaster_two_meter_arch_half[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:purple_plaster_two_meter_arch_half[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:purple_plaster_two_meter_arch_half[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:purple_plaster_two_meter_arch_half[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:purple_plaster_two_meter_arch_half[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:purple_plaster_two_meter_arch_half[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:purple_plaster_two_meter_arch_half[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:purple_plaster_two_meter_arch_half[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:purple_plaster_two_meter_arch_half[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:purple_plaster_two_meter_arch_half[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:purple_plaster_two_meter_arch_half[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:purple_plaster_two_meter_arch_half[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:purple_plaster_two_meter_arch_half[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:purple_plaster_two_meter_arch_half[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:purple_plaster_two_meter_arch_half[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:purple_plaster_two_meter_arch_half[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:purple_plaster_two_meter_arch_half[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:purple_plaster_two_meter_arch_half[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:purple_plaster_two_meter_arch_half[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:purple_plaster_two_meter_arch_half[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:purple_plaster_two_meter_arch_half[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:purple_plaster_two_meter_arch_half[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:purple_plaster_two_meter_arch_half[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:purple_plaster_two_meter_arch_half[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:purple_plaster_two_meter_arch_half[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:purple_plaster_two_meter_arch_half[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:purple_plaster_two_meter_arch_half[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:purple_plaster_two_meter_arch_half[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:purple_plaster_two_meter_arch_half[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:purple_plaster_two_meter_arch_half[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:purple_plaster_two_meter_arch_half[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:purple_plaster_two_meter_arch_half[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:purple_plaster_two_meter_arch_half[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:purple_plaster_two_meter_arch_half[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:purple_plaster_two_meter_arch_half[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:purple_plaster_two_meter_arch_half[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:purple_plaster_two_meter_arch_half[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:purple_plaster_two_meter_arch_half[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:purple_plaster_two_meter_arch_half[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:purple_plaster_two_meter_arch_half[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:purple_plaster_two_meter_arch_half[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:purple_plaster_two_meter_arch_half[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:purple_plaster_two_meter_arch_half[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:purple_plaster_two_meter_arch_half[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:purple_plaster_two_meter_arch_half[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:purple_plaster_two_meter_arch_half[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:purple_plaster_two_meter_arch_half[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:purple_plaster_two_meter_arch_half[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:purple_plaster_two_meter_arch_half[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:purple_plaster_two_meter_arch_half[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:purple_plaster_two_meter_arch_half[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:purple_plaster_two_meter_arch_half[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:purple_plaster_two_meter_arch_half[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:purple_plaster_two_meter_arch_half[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:purple_plaster_two_meter_arch_half[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:purple_plaster_two_meter_arch_half[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:purple_plaster_two_meter_arch_half[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:purple_plaster_two_meter_arch_half[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:purple_plaster_two_meter_arch_half[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:purple_plaster_vertical_corner[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:purple_plaster_vertical_corner[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:purple_plaster_vertical_corner[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:purple_plaster_vertical_corner[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:purple_plaster_vertical_corner[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:purple_plaster_vertical_corner[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:purple_plaster_vertical_corner[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:purple_plaster_vertical_corner[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:purple_plaster_vertical_corner[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:purple_plaster_vertical_corner[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:purple_plaster_vertical_corner[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:purple_plaster_vertical_corner[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:purple_plaster_vertical_corner[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:purple_plaster_vertical_corner[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:purple_plaster_vertical_corner[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:purple_plaster_vertical_corner[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:purple_plaster_vertical_corner[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:purple_plaster_vertical_corner[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:purple_plaster_vertical_corner[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:purple_plaster_vertical_corner[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:purple_plaster_vertical_corner[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:purple_plaster_vertical_corner[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:purple_plaster_vertical_corner[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:purple_plaster_vertical_corner[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:purple_plaster_vertical_corner[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:purple_plaster_vertical_corner[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:purple_plaster_vertical_corner[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:purple_plaster_vertical_corner[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:purple_plaster_vertical_corner[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:purple_plaster_vertical_corner[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:purple_plaster_vertical_corner[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:purple_plaster_vertical_corner[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:purple_plaster_vertical_corner[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:purple_plaster_vertical_corner[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:purple_plaster_vertical_corner[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:purple_plaster_vertical_corner[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:purple_plaster_vertical_corner[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:purple_plaster_vertical_corner[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:purple_plaster_vertical_corner[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:purple_plaster_vertical_corner[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:purple_plaster_vertical_corner[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:purple_plaster_vertical_corner[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:purple_plaster_vertical_corner[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:purple_plaster_vertical_corner[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:purple_plaster_vertical_corner[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:purple_plaster_vertical_corner[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:purple_plaster_vertical_corner[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:purple_plaster_vertical_corner[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:purple_plaster_vertical_corner[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:purple_plaster_vertical_corner[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:purple_plaster_vertical_corner[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:purple_plaster_vertical_corner[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:purple_plaster_vertical_corner[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:purple_plaster_vertical_corner[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:purple_plaster_vertical_corner[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:purple_plaster_vertical_corner[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:purple_plaster_vertical_corner[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:purple_plaster_vertical_corner[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:purple_plaster_vertical_corner[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:purple_plaster_vertical_corner[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:purple_plaster_vertical_corner[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:purple_plaster_vertical_corner[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:purple_plaster_vertical_corner[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:purple_plaster_vertical_corner[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:purple_plaster_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:purple_plaster_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:purple_plaster_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:purple_plaster_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:purple_plaster_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:purple_plaster_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:purple_plaster_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:purple_plaster_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:purple_plaster_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:purple_plaster_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:purple_plaster_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:purple_plaster_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:purple_plaster_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:purple_plaster_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:purple_plaster_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:purple_plaster_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:purple_plaster_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:purple_plaster_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:purple_plaster_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:purple_plaster_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:purple_plaster_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:purple_plaster_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:purple_plaster_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:purple_plaster_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:purple_plaster_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:purple_plaster_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:purple_plaster_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:purple_plaster_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:purple_plaster_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:purple_plaster_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:purple_plaster_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:purple_plaster_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:purple_plaster_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:purple_plaster_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:purple_plaster_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:purple_plaster_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:purple_plaster_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:purple_plaster_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:purple_plaster_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:purple_plaster_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:purple_plaster_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:purple_plaster_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:purple_plaster_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:purple_plaster_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:purple_plaster_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:purple_plaster_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:purple_plaster_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:purple_plaster_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:purple_plaster_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:purple_plaster_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:purple_plaster_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:purple_plaster_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:purple_plaster_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:purple_plaster_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:purple_plaster_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:purple_plaster_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:purple_plaster_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:purple_plaster_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:purple_plaster_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:purple_plaster_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:purple_plaster_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:purple_plaster_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:purple_plaster_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:purple_plaster_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:purple_plaster_vertical_quarter[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:purple_plaster_vertical_quarter[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:purple_plaster_vertical_quarter[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:purple_plaster_vertical_quarter[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:purple_plaster_vertical_quarter[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:purple_plaster_vertical_quarter[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:purple_plaster_vertical_quarter[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:purple_plaster_vertical_quarter[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:purple_plaster_vertical_quarter[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:purple_plaster_vertical_quarter[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:purple_plaster_vertical_quarter[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:purple_plaster_vertical_quarter[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:purple_plaster_vertical_quarter[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:purple_plaster_vertical_quarter[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:purple_plaster_vertical_quarter[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:purple_plaster_vertical_quarter[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:purple_plaster_vertical_quarter[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:purple_plaster_vertical_quarter[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:purple_plaster_vertical_quarter[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:purple_plaster_vertical_quarter[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:purple_plaster_vertical_quarter[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:purple_plaster_vertical_quarter[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:purple_plaster_vertical_quarter[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:purple_plaster_vertical_quarter[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:purple_plaster_vertical_quarter[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:purple_plaster_vertical_quarter[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:purple_plaster_vertical_quarter[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:purple_plaster_vertical_quarter[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:purple_plaster_vertical_quarter[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:purple_plaster_vertical_quarter[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:purple_plaster_vertical_quarter[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:purple_plaster_vertical_quarter[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:purple_plaster_vertical_quarter[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:purple_plaster_vertical_quarter[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:purple_plaster_vertical_quarter[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:purple_plaster_vertical_quarter[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:purple_plaster_vertical_quarter[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:purple_plaster_vertical_quarter[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:purple_plaster_vertical_quarter[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:purple_plaster_vertical_quarter[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:purple_plaster_vertical_quarter[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:purple_plaster_vertical_quarter[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:purple_plaster_vertical_quarter[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:purple_plaster_vertical_quarter[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:purple_plaster_vertical_quarter[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:purple_plaster_vertical_quarter[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:purple_plaster_vertical_quarter[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:purple_plaster_vertical_quarter[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:purple_plaster_vertical_quarter[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:purple_plaster_vertical_quarter[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:purple_plaster_vertical_quarter[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:purple_plaster_vertical_quarter[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:purple_plaster_vertical_quarter[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:purple_plaster_vertical_quarter[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:purple_plaster_vertical_quarter[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:purple_plaster_vertical_quarter[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:purple_plaster_vertical_quarter[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:purple_plaster_vertical_quarter[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:purple_plaster_vertical_quarter[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:purple_plaster_vertical_quarter[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:purple_plaster_vertical_quarter[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:purple_plaster_vertical_quarter[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:purple_plaster_vertical_quarter[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:purple_plaster_vertical_quarter[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:purple_plaster_vertical_slab[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:purple_plaster_vertical_slab[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:purple_plaster_vertical_slab[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:purple_plaster_vertical_slab[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:purple_plaster_vertical_slab[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:purple_plaster_vertical_slab[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:purple_plaster_vertical_slab[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:purple_plaster_vertical_slab[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:purple_plaster_vertical_slab[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:purple_plaster_vertical_slab[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:purple_plaster_vertical_slab[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:purple_plaster_vertical_slab[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:purple_plaster_vertical_slab[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:purple_plaster_vertical_slab[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:purple_plaster_vertical_slab[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:purple_plaster_vertical_slab[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:purple_plaster_vertical_slab[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:purple_plaster_vertical_slab[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:purple_plaster_vertical_slab[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:purple_plaster_vertical_slab[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:purple_plaster_vertical_slab[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:purple_plaster_vertical_slab[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:purple_plaster_vertical_slab[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:purple_plaster_vertical_slab[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:purple_plaster_vertical_slab[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:purple_plaster_vertical_slab[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:purple_plaster_vertical_slab[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:purple_plaster_vertical_slab[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:purple_plaster_vertical_slab[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:purple_plaster_vertical_slab[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:purple_plaster_vertical_slab[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:purple_plaster_vertical_slab[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:purple_plaster_vertical_slab[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:purple_plaster_vertical_slab[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:purple_plaster_vertical_slab[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:purple_plaster_vertical_slab[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:purple_plaster_vertical_slab[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:purple_plaster_vertical_slab[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:purple_plaster_vertical_slab[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:purple_plaster_vertical_slab[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:purple_plaster_vertical_slab[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:purple_plaster_vertical_slab[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:purple_plaster_vertical_slab[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:purple_plaster_vertical_slab[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:purple_plaster_vertical_slab[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:purple_plaster_vertical_slab[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:purple_plaster_vertical_slab[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:purple_plaster_vertical_slab[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:purple_plaster_vertical_slab[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:purple_plaster_vertical_slab[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:purple_plaster_vertical_slab[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:purple_plaster_vertical_slab[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:purple_plaster_vertical_slab[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:purple_plaster_vertical_slab[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:purple_plaster_vertical_slab[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:purple_plaster_vertical_slab[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:purple_plaster_vertical_slab[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:purple_plaster_vertical_slab[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:purple_plaster_vertical_slab[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:purple_plaster_vertical_slab[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:purple_plaster_vertical_slab[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:purple_plaster_vertical_slab[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:purple_plaster_vertical_slab[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:purple_plaster_vertical_slab[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:purple_plaster_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:purple_plaster_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:purple_plaster_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:purple_plaster_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:purple_plaster_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:purple_plaster_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:purple_plaster_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:purple_plaster_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:purple_plaster_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:purple_plaster_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:purple_plaster_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:purple_plaster_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:purple_plaster_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:purple_plaster_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:purple_plaster_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:purple_plaster_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:purple_plaster_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:purple_plaster_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:purple_plaster_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:purple_plaster_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:purple_plaster_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:purple_plaster_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:purple_plaster_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:purple_plaster_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:purple_plaster_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:purple_plaster_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:purple_plaster_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:purple_plaster_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:purple_plaster_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:purple_plaster_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:purple_plaster_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:purple_plaster_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:purple_plaster_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:purple_plaster_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:purple_plaster_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:purple_plaster_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:purple_plaster_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:purple_plaster_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:purple_plaster_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:purple_plaster_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:purple_plaster_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:purple_plaster_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:purple_plaster_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:purple_plaster_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:purple_plaster_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:purple_plaster_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:purple_plaster_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:purple_plaster_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:purple_plaster_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:purple_plaster_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:purple_plaster_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:purple_plaster_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:purple_plaster_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:purple_plaster_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:purple_plaster_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:purple_plaster_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:purple_plaster_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:purple_plaster_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:purple_plaster_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:purple_plaster_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:purple_plaster_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:purple_plaster_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:purple_plaster_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:purple_plaster_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:purple_plaster_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:purple_plaster_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:purple_plaster_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:purple_plaster_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:purple_plaster_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:purple_plaster_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:purple_plaster_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:purple_plaster_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:purple_plaster_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:purple_plaster_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:purple_plaster_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:purple_plaster_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:purple_plaster_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:purple_plaster_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:purple_plaster_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:purple_plaster_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:purple_plaster_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:purple_plaster_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:purple_plaster_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:purple_plaster_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:purple_plaster_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:purple_plaster_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:purple_plaster_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:purple_plaster_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:purple_plaster_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:purple_plaster_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:purple_plaster_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:purple_plaster_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:purple_plaster_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:purple_plaster_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:purple_plaster_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:purple_plaster_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:purple_plaster_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:purple_plaster_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:purple_plaster_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:purple_plaster_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:purple_plaster_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:purple_plaster_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:purple_plaster_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:purple_plaster_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:purple_plaster_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:purple_plaster_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:purple_plaster_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:purple_plaster_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:purple_plaster_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:purple_plaster_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:purple_plaster_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:purple_plaster_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:purple_plaster_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:purple_plaster_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:purple_plaster_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:purple_plaster_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:purple_plaster_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:purple_plaster_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:purple_plaster_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:purple_plaster_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:purple_plaster_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:purple_plaster_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:purple_plaster_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:purple_plaster_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:purple_plaster_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:purple_plaster_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:purple_plaster_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:purple_plaster_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:purple_plaster_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:purple_plaster_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:purple_plaster_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:purple_plaster_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:purple_plaster_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:purple_plaster_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:purple_plaster_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:purple_plaster_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:purple_plaster_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:purple_plaster_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:purple_plaster_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:purple_plaster_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:purple_plaster_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:purple_plaster_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:purple_plaster_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:purple_plaster_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:purple_plaster_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:purple_plaster_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:purple_plaster_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:purple_plaster_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:purple_plaster_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:purple_plaster_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:purple_plaster_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:purple_plaster_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:purple_plaster_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:purple_plaster_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:purple_plaster_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:purple_plaster_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:purple_plaster_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:purple_plaster_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:purple_plaster_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:purple_plaster_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:purple_plaster_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:purple_plaster_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:purple_plaster_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:purple_plaster_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:purple_plaster_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:purple_plaster_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:purple_plaster_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:purple_plaster_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:purple_plaster_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:purple_plaster_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:purple_plaster_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:purple_plaster_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:purple_plaster_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:purple_plaster_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:purple_plaster_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:purple_plaster_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:purple_plaster_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:purple_plaster_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:purple_plaster_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:purple_plaster_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:purple_plaster_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:purple_plaster_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:purple_plaster_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:purple_plaster_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:purple_plaster_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:purple_plaster_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:purple_plaster_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:purple_plaster_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:purple_plaster_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:purple_plaster_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:purple_plaster_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:purple_plaster_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:purple_plaster_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:purple_plaster_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:purple_plaster_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:purple_plaster_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:purple_plaster_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:purple_plaster_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:purple_plaster_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:purple_plaster_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:purple_plaster_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:purple_plaster_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:purple_plaster_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:purple_plaster_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:purple_plaster_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:purple_plaster_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:purple_plaster_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:purple_plaster_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:purple_plaster_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:purple_plaster_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:purple_plaster_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:purple_plaster_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:purple_plaster_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:purple_plaster_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:purple_plaster_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:purple_plaster_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:purple_plaster_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:purple_plaster_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:purple_plaster_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:purple_plaster_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:purple_plaster_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:purple_plaster_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:purple_plaster_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:purple_plaster_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:purple_plaster_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:purple_plaster_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:purple_plaster_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:purple_plaster_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:purple_plaster_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:purple_plaster_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:purple_plaster_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:purple_plaster_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:purple_plaster_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:purple_plaster_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:purple_plaster_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:purple_plaster_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:purple_plaster_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:purple_plaster_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:purple_plaster_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:purple_plaster_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:purple_plaster_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:purple_plaster_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:purple_plaster_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:purple_plaster_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:purple_plaster_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:purple_plaster_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:purple_plaster_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:purple_plaster_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:purple_plaster_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:purple_plaster_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:purple_plaster_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:purple_plaster_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:purple_plaster_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:purple_plaster_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:purple_plaster_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:purple_plaster_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:purple_plaster_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:purple_plaster_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:purple_plaster_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:purple_plaster_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:purple_plaster_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:purple_plaster_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:purple_plaster_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:purple_plaster_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:purple_plaster_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:purple_plaster_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:purple_plaster_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:purple_plaster_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:purple_plaster_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:purple_plaster_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:purple_plaster_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:purple_plaster_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:purple_plaster_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:purple_plaster_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:purple_plaster_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:purple_plaster_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:purple_plaster_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:purple_plaster_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:purple_plaster_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:purple_plaster_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:purple_plaster_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:purple_plaster_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:purple_plaster_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:purple_plaster_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:purple_plaster_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:purple_plaster_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:purple_plaster_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:purple_plaster_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:purple_plaster_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:purple_plaster_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:purple_plaster_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:purple_plaster_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:purple_plaster_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:purple_plaster_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:purple_plaster_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:purple_plaster_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:purple_plaster_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:purple_plaster_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:purple_plaster_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:purple_plaster_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:purple_plaster_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:purple_plaster_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:purple_plaster_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:purple_plaster_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:purple_plaster_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:purple_plaster_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:purple_plaster_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:purple_plaster_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:purple_plaster_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:purple_plaster_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:purple_plaster_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:purple_plaster_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:purple_plaster_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:purple_plaster_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:purple_plaster_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:purple_plaster_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:purple_plaster_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:purple_plaster_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:purple_plaster_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:purple_plaster_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:purple_plaster_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:purple_plaster_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:purple_plaster_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:purple_plaster_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:purple_sand
conquest:purple_sand_layer[layers=1,waterlogged=true]
conquest:purple_sand_layer[layers=1,waterlogged=false]
conquest:purple_sand_layer[layers=2,waterlogged=true]
conquest:purple_sand_layer[layers=2,waterlogged=false]
conquest:purple_sand_layer[layers=3,waterlogged=true]
conquest:purple_sand_layer[layers=3,waterlogged=false]
conquest:purple_sand_layer[layers=4,waterlogged=true]
conquest:purple_sand_layer[layers=4,waterlogged=false]
conquest:purple_sand_layer[layers=5,waterlogged=true]
conquest:purple_sand_layer[layers=5,waterlogged=false]
conquest:purple_sand_layer[layers=6,waterlogged=true]
conquest:purple_sand_layer[layers=6,waterlogged=false]
conquest:purple_sand_layer[layers=7,waterlogged=true]
conquest:purple_sand_layer[layers=7,waterlogged=false]
conquest:purple_sand_layer[layers=8,waterlogged=true]
conquest:purple_sand_layer[layers=8,waterlogged=false]
conquest:purple_sand_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:purple_sand_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:purple_sand_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:purple_sand_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:purple_sand_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:purple_sand_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:purple_sand_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:purple_sand_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:purple_sand_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:purple_sand_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:purple_sand_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:purple_sand_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:purple_sand_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:purple_sand_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:purple_sand_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:purple_sand_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:purple_sand_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:purple_sand_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:purple_sand_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:purple_sand_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:purple_sand_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:purple_sand_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:purple_sand_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:purple_sand_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:purple_sand_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:purple_sand_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:purple_sand_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:purple_sand_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:purple_sand_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:purple_sand_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:purple_sand_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:purple_sand_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:purple_sand_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:purple_sand_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:purple_sand_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:purple_sand_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:purple_sand_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:purple_sand_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:purple_sand_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:purple_sand_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:purple_sand_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:purple_sand_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:purple_sand_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:purple_sand_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:purple_sand_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:purple_sand_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:purple_sand_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:purple_sand_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:purple_sand_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:purple_sand_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:purple_sand_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:purple_sand_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:purple_sand_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:purple_sand_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:purple_sand_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:purple_sand_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:purple_sand_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:purple_sand_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:purple_sand_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:purple_sand_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:purple_sand_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:purple_sand_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:purple_sand_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:purple_sand_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:purple_sand_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:purple_sand_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:purple_sand_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:purple_sand_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:purple_sand_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:purple_sand_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:purple_sand_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:purple_sand_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:purple_sand_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:purple_sand_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:purple_sand_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:purple_sand_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:purple_sand_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:purple_sand_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:purple_sand_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:purple_sand_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:purple_silk
conquest:purple_silk_corner_slab[facing=north,type=top,waterlogged=true]
conquest:purple_silk_corner_slab[facing=north,type=top,waterlogged=false]
conquest:purple_silk_corner_slab[facing=north,type=bottom,waterlogged=true]
conquest:purple_silk_corner_slab[facing=north,type=bottom,waterlogged=false]
conquest:purple_silk_corner_slab[facing=south,type=top,waterlogged=true]
conquest:purple_silk_corner_slab[facing=south,type=top,waterlogged=false]
conquest:purple_silk_corner_slab[facing=south,type=bottom,waterlogged=true]
conquest:purple_silk_corner_slab[facing=south,type=bottom,waterlogged=false]
conquest:purple_silk_corner_slab[facing=west,type=top,waterlogged=true]
conquest:purple_silk_corner_slab[facing=west,type=top,waterlogged=false]
conquest:purple_silk_corner_slab[facing=west,type=bottom,waterlogged=true]
conquest:purple_silk_corner_slab[facing=west,type=bottom,waterlogged=false]
conquest:purple_silk_corner_slab[facing=east,type=top,waterlogged=true]
conquest:purple_silk_corner_slab[facing=east,type=top,waterlogged=false]
conquest:purple_silk_corner_slab[facing=east,type=bottom,waterlogged=true]
conquest:purple_silk_corner_slab[facing=east,type=bottom,waterlogged=false]
conquest:purple_silk_cover
conquest:purple_silk_eighth_slab[facing=north,type=top,waterlogged=true]
conquest:purple_silk_eighth_slab[facing=north,type=top,waterlogged=false]
conquest:purple_silk_eighth_slab[facing=north,type=bottom,waterlogged=true]
conquest:purple_silk_eighth_slab[facing=north,type=bottom,waterlogged=false]
conquest:purple_silk_eighth_slab[facing=south,type=top,waterlogged=true]
conquest:purple_silk_eighth_slab[facing=south,type=top,waterlogged=false]
conquest:purple_silk_eighth_slab[facing=south,type=bottom,waterlogged=true]
conquest:purple_silk_eighth_slab[facing=south,type=bottom,waterlogged=false]
conquest:purple_silk_eighth_slab[facing=west,type=top,waterlogged=true]
conquest:purple_silk_eighth_slab[facing=west,type=top,waterlogged=false]
conquest:purple_silk_eighth_slab[facing=west,type=bottom,waterlogged=true]
conquest:purple_silk_eighth_slab[facing=west,type=bottom,waterlogged=false]
conquest:purple_silk_eighth_slab[facing=east,type=top,waterlogged=true]
conquest:purple_silk_eighth_slab[facing=east,type=top,waterlogged=false]
conquest:purple_silk_eighth_slab[facing=east,type=bottom,waterlogged=true]
conquest:purple_silk_eighth_slab[facing=east,type=bottom,waterlogged=false]
conquest:purple_silk_quarter_slab[facing=north,layer=1,type=top,waterlogged=true]
conquest:purple_silk_quarter_slab[facing=north,layer=1,type=top,waterlogged=false]
conquest:purple_silk_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=true]
conquest:purple_silk_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=false]
conquest:purple_silk_quarter_slab[facing=north,layer=2,type=top,waterlogged=true]
conquest:purple_silk_quarter_slab[facing=north,layer=2,type=top,waterlogged=false]
conquest:purple_silk_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=true]
conquest:purple_silk_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=false]
conquest:purple_silk_quarter_slab[facing=north,layer=3,type=top,waterlogged=true]
conquest:purple_silk_quarter_slab[facing=north,layer=3,type=top,waterlogged=false]
conquest:purple_silk_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=true]
conquest:purple_silk_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=false]
conquest:purple_silk_quarter_slab[facing=south,layer=1,type=top,waterlogged=true]
conquest:purple_silk_quarter_slab[facing=south,layer=1,type=top,waterlogged=false]
conquest:purple_silk_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=true]
conquest:purple_silk_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=false]
conquest:purple_silk_quarter_slab[facing=south,layer=2,type=top,waterlogged=true]
conquest:purple_silk_quarter_slab[facing=south,layer=2,type=top,waterlogged=false]
conquest:purple_silk_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=true]
conquest:purple_silk_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=false]
conquest:purple_silk_quarter_slab[facing=south,layer=3,type=top,waterlogged=true]
conquest:purple_silk_quarter_slab[facing=south,layer=3,type=top,waterlogged=false]
conquest:purple_silk_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=true]
conquest:purple_silk_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=false]
conquest:purple_silk_quarter_slab[facing=west,layer=1,type=top,waterlogged=true]
conquest:purple_silk_quarter_slab[facing=west,layer=1,type=top,waterlogged=false]
conquest:purple_silk_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=true]
conquest:purple_silk_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=false]
conquest:purple_silk_quarter_slab[facing=west,layer=2,type=top,waterlogged=true]
conquest:purple_silk_quarter_slab[facing=west,layer=2,type=top,waterlogged=false]
conquest:purple_silk_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=true]
conquest:purple_silk_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=false]
conquest:purple_silk_quarter_slab[facing=west,layer=3,type=top,waterlogged=true]
conquest:purple_silk_quarter_slab[facing=west,layer=3,type=top,waterlogged=false]
conquest:purple_silk_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=true]
conquest:purple_silk_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=false]
conquest:purple_silk_quarter_slab[facing=east,layer=1,type=top,waterlogged=true]
conquest:purple_silk_quarter_slab[facing=east,layer=1,type=top,waterlogged=false]
conquest:purple_silk_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=true]
conquest:purple_silk_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=false]
conquest:purple_silk_quarter_slab[facing=east,layer=2,type=top,waterlogged=true]
conquest:purple_silk_quarter_slab[facing=east,layer=2,type=top,waterlogged=false]
conquest:purple_silk_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=true]
conquest:purple_silk_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=false]
conquest:purple_silk_quarter_slab[facing=east,layer=3,type=top,waterlogged=true]
conquest:purple_silk_quarter_slab[facing=east,layer=3,type=top,waterlogged=false]
conquest:purple_silk_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=true]
conquest:purple_silk_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=false]
conquest:purple_silk_slab[layers=1,type=top,waterlogged=true]
conquest:purple_silk_slab[layers=1,type=top,waterlogged=false]
conquest:purple_silk_slab[layers=1,type=bottom,waterlogged=true]
conquest:purple_silk_slab[layers=1,type=bottom,waterlogged=false]
conquest:purple_silk_slab[layers=2,type=top,waterlogged=true]
conquest:purple_silk_slab[layers=2,type=top,waterlogged=false]
conquest:purple_silk_slab[layers=2,type=bottom,waterlogged=true]
conquest:purple_silk_slab[layers=2,type=bottom,waterlogged=false]
conquest:purple_silk_slab[layers=3,type=top,waterlogged=true]
conquest:purple_silk_slab[layers=3,type=top,waterlogged=false]
conquest:purple_silk_slab[layers=3,type=bottom,waterlogged=true]
conquest:purple_silk_slab[layers=3,type=bottom,waterlogged=false]
conquest:purple_silk_slab[layers=4,type=top,waterlogged=true]
conquest:purple_silk_slab[layers=4,type=top,waterlogged=false]
conquest:purple_silk_slab[layers=4,type=bottom,waterlogged=true]
conquest:purple_silk_slab[layers=4,type=bottom,waterlogged=false]
conquest:purple_silk_slab[layers=5,type=top,waterlogged=true]
conquest:purple_silk_slab[layers=5,type=top,waterlogged=false]
conquest:purple_silk_slab[layers=5,type=bottom,waterlogged=true]
conquest:purple_silk_slab[layers=5,type=bottom,waterlogged=false]
conquest:purple_silk_slab[layers=6,type=top,waterlogged=true]
conquest:purple_silk_slab[layers=6,type=top,waterlogged=false]
conquest:purple_silk_slab[layers=6,type=bottom,waterlogged=true]
conquest:purple_silk_slab[layers=6,type=bottom,waterlogged=false]
conquest:purple_silk_slab[layers=7,type=top,waterlogged=true]
conquest:purple_silk_slab[layers=7,type=top,waterlogged=false]
conquest:purple_silk_slab[layers=7,type=bottom,waterlogged=true]
conquest:purple_silk_slab[layers=7,type=bottom,waterlogged=false]
conquest:purple_silk_slab[layers=8,type=top,waterlogged=true]
conquest:purple_silk_slab[layers=8,type=top,waterlogged=false]
conquest:purple_silk_slab[layers=8,type=bottom,waterlogged=true]
conquest:purple_silk_slab[layers=8,type=bottom,waterlogged=false]
conquest:purple_silk_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:purple_silk_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:purple_silk_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:purple_silk_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:purple_silk_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:purple_silk_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:purple_silk_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:purple_silk_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:purple_silk_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:purple_silk_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:purple_silk_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:purple_silk_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:purple_silk_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:purple_silk_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:purple_silk_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:purple_silk_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:purple_silk_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:purple_silk_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:purple_silk_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:purple_silk_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:purple_silk_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:purple_silk_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:purple_silk_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:purple_silk_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:purple_silk_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:purple_silk_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:purple_silk_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:purple_silk_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:purple_silk_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:purple_silk_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:purple_silk_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:purple_silk_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:purple_silk_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:purple_silk_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:purple_silk_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:purple_silk_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:purple_silk_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:purple_silk_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:purple_silk_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:purple_silk_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:purple_silk_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:purple_silk_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:purple_silk_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:purple_silk_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:purple_silk_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:purple_silk_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:purple_silk_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:purple_silk_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:purple_silk_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:purple_silk_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:purple_silk_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:purple_silk_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:purple_silk_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:purple_silk_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:purple_silk_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:purple_silk_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:purple_silk_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:purple_silk_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:purple_silk_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:purple_silk_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:purple_silk_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:purple_silk_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:purple_silk_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:purple_silk_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:purple_silk_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:purple_silk_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:purple_silk_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:purple_silk_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:purple_silk_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:purple_silk_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:purple_silk_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:purple_silk_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:purple_silk_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:purple_silk_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:purple_silk_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:purple_silk_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:purple_silk_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:purple_silk_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:purple_silk_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:purple_silk_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:purple_silk_vertical_corner[facing=north,layer=1,waterlogged=true]
conquest:purple_silk_vertical_corner[facing=north,layer=1,waterlogged=false]
conquest:purple_silk_vertical_corner[facing=north,layer=2,waterlogged=true]
conquest:purple_silk_vertical_corner[facing=north,layer=2,waterlogged=false]
conquest:purple_silk_vertical_corner[facing=north,layer=3,waterlogged=true]
conquest:purple_silk_vertical_corner[facing=north,layer=3,waterlogged=false]
conquest:purple_silk_vertical_corner[facing=north,layer=4,waterlogged=true]
conquest:purple_silk_vertical_corner[facing=north,layer=4,waterlogged=false]
conquest:purple_silk_vertical_corner[facing=south,layer=1,waterlogged=true]
conquest:purple_silk_vertical_corner[facing=south,layer=1,waterlogged=false]
conquest:purple_silk_vertical_corner[facing=south,layer=2,waterlogged=true]
conquest:purple_silk_vertical_corner[facing=south,layer=2,waterlogged=false]
conquest:purple_silk_vertical_corner[facing=south,layer=3,waterlogged=true]
conquest:purple_silk_vertical_corner[facing=south,layer=3,waterlogged=false]
conquest:purple_silk_vertical_corner[facing=south,layer=4,waterlogged=true]
conquest:purple_silk_vertical_corner[facing=south,layer=4,waterlogged=false]
conquest:purple_silk_vertical_corner[facing=west,layer=1,waterlogged=true]
conquest:purple_silk_vertical_corner[facing=west,layer=1,waterlogged=false]
conquest:purple_silk_vertical_corner[facing=west,layer=2,waterlogged=true]
conquest:purple_silk_vertical_corner[facing=west,layer=2,waterlogged=false]
conquest:purple_silk_vertical_corner[facing=west,layer=3,waterlogged=true]
conquest:purple_silk_vertical_corner[facing=west,layer=3,waterlogged=false]
conquest:purple_silk_vertical_corner[facing=west,layer=4,waterlogged=true]
conquest:purple_silk_vertical_corner[facing=west,layer=4,waterlogged=false]
conquest:purple_silk_vertical_corner[facing=east,layer=1,waterlogged=true]
conquest:purple_silk_vertical_corner[facing=east,layer=1,waterlogged=false]
conquest:purple_silk_vertical_corner[facing=east,layer=2,waterlogged=true]
conquest:purple_silk_vertical_corner[facing=east,layer=2,waterlogged=false]
conquest:purple_silk_vertical_corner[facing=east,layer=3,waterlogged=true]
conquest:purple_silk_vertical_corner[facing=east,layer=3,waterlogged=false]
conquest:purple_silk_vertical_corner[facing=east,layer=4,waterlogged=true]
conquest:purple_silk_vertical_corner[facing=east,layer=4,waterlogged=false]
conquest:purple_silk_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:purple_silk_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:purple_silk_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:purple_silk_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:purple_silk_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:purple_silk_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:purple_silk_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:purple_silk_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:purple_silk_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:purple_silk_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:purple_silk_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:purple_silk_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:purple_silk_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:purple_silk_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:purple_silk_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:purple_silk_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:purple_silk_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:purple_silk_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:purple_silk_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:purple_silk_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:purple_silk_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:purple_silk_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:purple_silk_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:purple_silk_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:purple_silk_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:purple_silk_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:purple_silk_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:purple_silk_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:purple_silk_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:purple_silk_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:purple_silk_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:purple_silk_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:purple_silk_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:purple_silk_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:purple_silk_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:purple_silk_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:purple_silk_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:purple_silk_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:purple_silk_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:purple_silk_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:purple_silk_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:purple_silk_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:purple_silk_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:purple_silk_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:purple_silk_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:purple_silk_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:purple_silk_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:purple_silk_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:purple_silk_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:purple_silk_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:purple_silk_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:purple_silk_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:purple_silk_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:purple_silk_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:purple_silk_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:purple_silk_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:purple_silk_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:purple_silk_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:purple_silk_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:purple_silk_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:purple_silk_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:purple_silk_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:purple_silk_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:purple_silk_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:purple_silk_vertical_quarter[facing=north,layer=1,waterlogged=true]
conquest:purple_silk_vertical_quarter[facing=north,layer=1,waterlogged=false]
conquest:purple_silk_vertical_quarter[facing=north,layer=2,waterlogged=true]
conquest:purple_silk_vertical_quarter[facing=north,layer=2,waterlogged=false]
conquest:purple_silk_vertical_quarter[facing=north,layer=3,waterlogged=true]
conquest:purple_silk_vertical_quarter[facing=north,layer=3,waterlogged=false]
conquest:purple_silk_vertical_quarter[facing=north,layer=4,waterlogged=true]
conquest:purple_silk_vertical_quarter[facing=north,layer=4,waterlogged=false]
conquest:purple_silk_vertical_quarter[facing=south,layer=1,waterlogged=true]
conquest:purple_silk_vertical_quarter[facing=south,layer=1,waterlogged=false]
conquest:purple_silk_vertical_quarter[facing=south,layer=2,waterlogged=true]
conquest:purple_silk_vertical_quarter[facing=south,layer=2,waterlogged=false]
conquest:purple_silk_vertical_quarter[facing=south,layer=3,waterlogged=true]
conquest:purple_silk_vertical_quarter[facing=south,layer=3,waterlogged=false]
conquest:purple_silk_vertical_quarter[facing=south,layer=4,waterlogged=true]
conquest:purple_silk_vertical_quarter[facing=south,layer=4,waterlogged=false]
conquest:purple_silk_vertical_quarter[facing=west,layer=1,waterlogged=true]
conquest:purple_silk_vertical_quarter[facing=west,layer=1,waterlogged=false]
conquest:purple_silk_vertical_quarter[facing=west,layer=2,waterlogged=true]
conquest:purple_silk_vertical_quarter[facing=west,layer=2,waterlogged=false]
conquest:purple_silk_vertical_quarter[facing=west,layer=3,waterlogged=true]
conquest:purple_silk_vertical_quarter[facing=west,layer=3,waterlogged=false]
conquest:purple_silk_vertical_quarter[facing=west,layer=4,waterlogged=true]
conquest:purple_silk_vertical_quarter[facing=west,layer=4,waterlogged=false]
conquest:purple_silk_vertical_quarter[facing=east,layer=1,waterlogged=true]
conquest:purple_silk_vertical_quarter[facing=east,layer=1,waterlogged=false]
conquest:purple_silk_vertical_quarter[facing=east,layer=2,waterlogged=true]
conquest:purple_silk_vertical_quarter[facing=east,layer=2,waterlogged=false]
conquest:purple_silk_vertical_quarter[facing=east,layer=3,waterlogged=true]
conquest:purple_silk_vertical_quarter[facing=east,layer=3,waterlogged=false]
conquest:purple_silk_vertical_quarter[facing=east,layer=4,waterlogged=true]
conquest:purple_silk_vertical_quarter[facing=east,layer=4,waterlogged=false]
conquest:purple_silk_vertical_slab[facing=north,layer=1,waterlogged=true]
conquest:purple_silk_vertical_slab[facing=north,layer=1,waterlogged=false]
conquest:purple_silk_vertical_slab[facing=north,layer=2,waterlogged=true]
conquest:purple_silk_vertical_slab[facing=north,layer=2,waterlogged=false]
conquest:purple_silk_vertical_slab[facing=north,layer=3,waterlogged=true]
conquest:purple_silk_vertical_slab[facing=north,layer=3,waterlogged=false]
conquest:purple_silk_vertical_slab[facing=north,layer=4,waterlogged=true]
conquest:purple_silk_vertical_slab[facing=north,layer=4,waterlogged=false]
conquest:purple_silk_vertical_slab[facing=south,layer=1,waterlogged=true]
conquest:purple_silk_vertical_slab[facing=south,layer=1,waterlogged=false]
conquest:purple_silk_vertical_slab[facing=south,layer=2,waterlogged=true]
conquest:purple_silk_vertical_slab[facing=south,layer=2,waterlogged=false]
conquest:purple_silk_vertical_slab[facing=south,layer=3,waterlogged=true]
conquest:purple_silk_vertical_slab[facing=south,layer=3,waterlogged=false]
conquest:purple_silk_vertical_slab[facing=south,layer=4,waterlogged=true]
conquest:purple_silk_vertical_slab[facing=south,layer=4,waterlogged=false]
conquest:purple_silk_vertical_slab[facing=west,layer=1,waterlogged=true]
conquest:purple_silk_vertical_slab[facing=west,layer=1,waterlogged=false]
conquest:purple_silk_vertical_slab[facing=west,layer=2,waterlogged=true]
conquest:purple_silk_vertical_slab[facing=west,layer=2,waterlogged=false]
conquest:purple_silk_vertical_slab[facing=west,layer=3,waterlogged=true]
conquest:purple_silk_vertical_slab[facing=west,layer=3,waterlogged=false]
conquest:purple_silk_vertical_slab[facing=west,layer=4,waterlogged=true]
conquest:purple_silk_vertical_slab[facing=west,layer=4,waterlogged=false]
conquest:purple_silk_vertical_slab[facing=east,layer=1,waterlogged=true]
conquest:purple_silk_vertical_slab[facing=east,layer=1,waterlogged=false]
conquest:purple_silk_vertical_slab[facing=east,layer=2,waterlogged=true]
conquest:purple_silk_vertical_slab[facing=east,layer=2,waterlogged=false]
conquest:purple_silk_vertical_slab[facing=east,layer=3,waterlogged=true]
conquest:purple_silk_vertical_slab[facing=east,layer=3,waterlogged=false]
conquest:purple_silk_vertical_slab[facing=east,layer=4,waterlogged=true]
conquest:purple_silk_vertical_slab[facing=east,layer=4,waterlogged=false]
conquest:purple_stained_glass_pane[down=true,east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:purple_stained_glass_pane[down=true,east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:purple_stained_glass_pane[down=true,east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:purple_stained_glass_pane[down=true,east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:purple_stained_glass_pane[down=true,east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:purple_stained_glass_pane[down=true,east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:purple_stained_glass_pane[down=true,east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:purple_stained_glass_pane[down=true,east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:purple_stained_glass_pane[down=true,east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:purple_stained_glass_pane[down=true,east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:purple_stained_glass_pane[down=true,east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:purple_stained_glass_pane[down=true,east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:purple_stained_glass_pane[down=true,east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:purple_stained_glass_pane[down=true,east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:purple_stained_glass_pane[down=true,east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:purple_stained_glass_pane[down=true,east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:purple_stained_glass_pane[down=true,east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:purple_stained_glass_pane[down=true,east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:purple_stained_glass_pane[down=true,east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:purple_stained_glass_pane[down=true,east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:purple_stained_glass_pane[down=true,east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:purple_stained_glass_pane[down=true,east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:purple_stained_glass_pane[down=true,east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:purple_stained_glass_pane[down=true,east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:purple_stained_glass_pane[down=true,east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:purple_stained_glass_pane[down=true,east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:purple_stained_glass_pane[down=true,east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:purple_stained_glass_pane[down=true,east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:purple_stained_glass_pane[down=true,east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:purple_stained_glass_pane[down=true,east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:purple_stained_glass_pane[down=true,east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:purple_stained_glass_pane[down=true,east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:purple_stained_glass_pane[down=true,east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:purple_stained_glass_pane[down=true,east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:purple_stained_glass_pane[down=true,east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:purple_stained_glass_pane[down=true,east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:purple_stained_glass_pane[down=true,east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:purple_stained_glass_pane[down=true,east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:purple_stained_glass_pane[down=true,east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:purple_stained_glass_pane[down=true,east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:purple_stained_glass_pane[down=true,east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:purple_stained_glass_pane[down=true,east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:purple_stained_glass_pane[down=true,east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:purple_stained_glass_pane[down=true,east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:purple_stained_glass_pane[down=true,east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:purple_stained_glass_pane[down=true,east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:purple_stained_glass_pane[down=true,east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:purple_stained_glass_pane[down=true,east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:purple_stained_glass_pane[down=true,east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:purple_stained_glass_pane[down=true,east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:purple_stained_glass_pane[down=true,east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:purple_stained_glass_pane[down=true,east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:purple_stained_glass_pane[down=true,east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:purple_stained_glass_pane[down=true,east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:purple_stained_glass_pane[down=true,east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:purple_stained_glass_pane[down=true,east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:purple_stained_glass_pane[down=true,east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:purple_stained_glass_pane[down=true,east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:purple_stained_glass_pane[down=true,east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:purple_stained_glass_pane[down=true,east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:purple_stained_glass_pane[down=true,east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:purple_stained_glass_pane[down=true,east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:purple_stained_glass_pane[down=true,east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:purple_stained_glass_pane[down=true,east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:purple_stained_glass_pane[down=false,east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:purple_stained_glass_pane[down=false,east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:purple_stained_glass_pane[down=false,east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:purple_stained_glass_pane[down=false,east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:purple_stained_glass_pane[down=false,east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:purple_stained_glass_pane[down=false,east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:purple_stained_glass_pane[down=false,east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:purple_stained_glass_pane[down=false,east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:purple_stained_glass_pane[down=false,east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:purple_stained_glass_pane[down=false,east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:purple_stained_glass_pane[down=false,east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:purple_stained_glass_pane[down=false,east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:purple_stained_glass_pane[down=false,east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:purple_stained_glass_pane[down=false,east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:purple_stained_glass_pane[down=false,east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:purple_stained_glass_pane[down=false,east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:purple_stained_glass_pane[down=false,east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:purple_stained_glass_pane[down=false,east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:purple_stained_glass_pane[down=false,east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:purple_stained_glass_pane[down=false,east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:purple_stained_glass_pane[down=false,east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:purple_stained_glass_pane[down=false,east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:purple_stained_glass_pane[down=false,east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:purple_stained_glass_pane[down=false,east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:purple_stained_glass_pane[down=false,east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:purple_stained_glass_pane[down=false,east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:purple_stained_glass_pane[down=false,east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:purple_stained_glass_pane[down=false,east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:purple_stained_glass_pane[down=false,east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:purple_stained_glass_pane[down=false,east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:purple_stained_glass_pane[down=false,east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:purple_stained_glass_pane[down=false,east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:purple_stained_glass_pane[down=false,east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:purple_stained_glass_pane[down=false,east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:purple_stained_glass_pane[down=false,east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:purple_stained_glass_pane[down=false,east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:purple_stained_glass_pane[down=false,east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:purple_stained_glass_pane[down=false,east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:purple_stained_glass_pane[down=false,east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:purple_stained_glass_pane[down=false,east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:purple_stained_glass_pane[down=false,east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:purple_stained_glass_pane[down=false,east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:purple_stained_glass_pane[down=false,east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:purple_stained_glass_pane[down=false,east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:purple_stained_glass_pane[down=false,east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:purple_stained_glass_pane[down=false,east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:purple_stained_glass_pane[down=false,east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:purple_stained_glass_pane[down=false,east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:purple_stained_glass_pane[down=false,east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:purple_stained_glass_pane[down=false,east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:purple_stained_glass_pane[down=false,east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:purple_stained_glass_pane[down=false,east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:purple_stained_glass_pane[down=false,east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:purple_stained_glass_pane[down=false,east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:purple_stained_glass_pane[down=false,east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:purple_stained_glass_pane[down=false,east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:purple_stained_glass_pane[down=false,east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:purple_stained_glass_pane[down=false,east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:purple_stained_glass_pane[down=false,east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:purple_stained_glass_pane[down=false,east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:purple_stained_glass_pane[down=false,east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:purple_stained_glass_pane[down=false,east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:purple_stained_glass_pane[down=false,east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:purple_stained_glass_pane[down=false,east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:purple_stained_glass_slab[layer=1,type=top,waterlogged=true]
conquest:purple_stained_glass_slab[layer=1,type=top,waterlogged=false]
conquest:purple_stained_glass_slab[layer=1,type=bottom,waterlogged=true]
conquest:purple_stained_glass_slab[layer=1,type=bottom,waterlogged=false]
conquest:purple_stained_glass_slab[layer=2,type=top,waterlogged=true]
conquest:purple_stained_glass_slab[layer=2,type=top,waterlogged=false]
conquest:purple_stained_glass_slab[layer=2,type=bottom,waterlogged=true]
conquest:purple_stained_glass_slab[layer=2,type=bottom,waterlogged=false]
conquest:purple_stained_glass_slab[layer=3,type=top,waterlogged=true]
conquest:purple_stained_glass_slab[layer=3,type=top,waterlogged=false]
conquest:purple_stained_glass_slab[layer=3,type=bottom,waterlogged=true]
conquest:purple_stained_glass_slab[layer=3,type=bottom,waterlogged=false]
conquest:purple_stained_glass_slab[layer=4,type=top,waterlogged=true]
conquest:purple_stained_glass_slab[layer=4,type=top,waterlogged=false]
conquest:purple_stained_glass_slab[layer=4,type=bottom,waterlogged=true]
conquest:purple_stained_glass_slab[layer=4,type=bottom,waterlogged=false]
conquest:purple_stained_glass_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:purple_stained_glass_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:purple_stained_glass_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:purple_stained_glass_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:purple_stained_glass_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:purple_stained_glass_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:purple_stained_glass_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:purple_stained_glass_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:purple_stained_glass_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:purple_stained_glass_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:purple_stained_glass_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:purple_stained_glass_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:purple_stained_glass_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:purple_stained_glass_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:purple_stained_glass_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:purple_stained_glass_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:purple_stained_glass_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:purple_stained_glass_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:purple_stained_glass_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:purple_stained_glass_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:purple_stained_glass_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:purple_stained_glass_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:purple_stained_glass_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:purple_stained_glass_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:purple_stained_glass_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:purple_stained_glass_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:purple_stained_glass_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:purple_stained_glass_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:purple_stained_glass_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:purple_stained_glass_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:purple_stained_glass_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:purple_stained_glass_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:purple_stained_glass_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:purple_stained_glass_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:purple_stained_glass_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:purple_stained_glass_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:purple_stained_glass_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:purple_stained_glass_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:purple_stained_glass_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:purple_stained_glass_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:purple_stained_glass_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:purple_stained_glass_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:purple_stained_glass_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:purple_stained_glass_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:purple_stained_glass_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:purple_stained_glass_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:purple_stained_glass_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:purple_stained_glass_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:purple_stained_glass_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:purple_stained_glass_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:purple_stained_glass_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:purple_stained_glass_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:purple_stained_glass_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:purple_stained_glass_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:purple_stained_glass_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:purple_stained_glass_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:purple_stained_glass_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:purple_stained_glass_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:purple_stained_glass_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:purple_stained_glass_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:purple_stained_glass_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:purple_stained_glass_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:purple_stained_glass_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:purple_stained_glass_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:purple_stained_glass_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:purple_stained_glass_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:purple_stained_glass_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:purple_stained_glass_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:purple_stained_glass_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:purple_stained_glass_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:purple_stained_glass_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:purple_stained_glass_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:purple_stained_glass_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:purple_stained_glass_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:purple_stained_glass_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:purple_stained_glass_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:purple_stained_glass_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:purple_stained_glass_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:purple_stained_glass_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:purple_stained_glass_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:purple_stained_glass_vertical_corner[facing=north,layer=1,waterlogged=true]
conquest:purple_stained_glass_vertical_corner[facing=north,layer=1,waterlogged=false]
conquest:purple_stained_glass_vertical_corner[facing=north,layer=2,waterlogged=true]
conquest:purple_stained_glass_vertical_corner[facing=north,layer=2,waterlogged=false]
conquest:purple_stained_glass_vertical_corner[facing=north,layer=3,waterlogged=true]
conquest:purple_stained_glass_vertical_corner[facing=north,layer=3,waterlogged=false]
conquest:purple_stained_glass_vertical_corner[facing=north,layer=4,waterlogged=true]
conquest:purple_stained_glass_vertical_corner[facing=north,layer=4,waterlogged=false]
conquest:purple_stained_glass_vertical_corner[facing=south,layer=1,waterlogged=true]
conquest:purple_stained_glass_vertical_corner[facing=south,layer=1,waterlogged=false]
conquest:purple_stained_glass_vertical_corner[facing=south,layer=2,waterlogged=true]
conquest:purple_stained_glass_vertical_corner[facing=south,layer=2,waterlogged=false]
conquest:purple_stained_glass_vertical_corner[facing=south,layer=3,waterlogged=true]
conquest:purple_stained_glass_vertical_corner[facing=south,layer=3,waterlogged=false]
conquest:purple_stained_glass_vertical_corner[facing=south,layer=4,waterlogged=true]
conquest:purple_stained_glass_vertical_corner[facing=south,layer=4,waterlogged=false]
conquest:purple_stained_glass_vertical_corner[facing=west,layer=1,waterlogged=true]
conquest:purple_stained_glass_vertical_corner[facing=west,layer=1,waterlogged=false]
conquest:purple_stained_glass_vertical_corner[facing=west,layer=2,waterlogged=true]
conquest:purple_stained_glass_vertical_corner[facing=west,layer=2,waterlogged=false]
conquest:purple_stained_glass_vertical_corner[facing=west,layer=3,waterlogged=true]
conquest:purple_stained_glass_vertical_corner[facing=west,layer=3,waterlogged=false]
conquest:purple_stained_glass_vertical_corner[facing=west,layer=4,waterlogged=true]
conquest:purple_stained_glass_vertical_corner[facing=west,layer=4,waterlogged=false]
conquest:purple_stained_glass_vertical_corner[facing=east,layer=1,waterlogged=true]
conquest:purple_stained_glass_vertical_corner[facing=east,layer=1,waterlogged=false]
conquest:purple_stained_glass_vertical_corner[facing=east,layer=2,waterlogged=true]
conquest:purple_stained_glass_vertical_corner[facing=east,layer=2,waterlogged=false]
conquest:purple_stained_glass_vertical_corner[facing=east,layer=3,waterlogged=true]
conquest:purple_stained_glass_vertical_corner[facing=east,layer=3,waterlogged=false]
conquest:purple_stained_glass_vertical_corner[facing=east,layer=4,waterlogged=true]
conquest:purple_stained_glass_vertical_corner[facing=east,layer=4,waterlogged=false]
conquest:purple_stained_glass_vertical_quarter[facing=north,layer=1,waterlogged=true]
conquest:purple_stained_glass_vertical_quarter[facing=north,layer=1,waterlogged=false]
conquest:purple_stained_glass_vertical_quarter[facing=north,layer=2,waterlogged=true]
conquest:purple_stained_glass_vertical_quarter[facing=north,layer=2,waterlogged=false]
conquest:purple_stained_glass_vertical_quarter[facing=north,layer=3,waterlogged=true]
conquest:purple_stained_glass_vertical_quarter[facing=north,layer=3,waterlogged=false]
conquest:purple_stained_glass_vertical_quarter[facing=north,layer=4,waterlogged=true]
conquest:purple_stained_glass_vertical_quarter[facing=north,layer=4,waterlogged=false]
conquest:purple_stained_glass_vertical_quarter[facing=south,layer=1,waterlogged=true]
conquest:purple_stained_glass_vertical_quarter[facing=south,layer=1,waterlogged=false]
conquest:purple_stained_glass_vertical_quarter[facing=south,layer=2,waterlogged=true]
conquest:purple_stained_glass_vertical_quarter[facing=south,layer=2,waterlogged=false]
conquest:purple_stained_glass_vertical_quarter[facing=south,layer=3,waterlogged=true]
conquest:purple_stained_glass_vertical_quarter[facing=south,layer=3,waterlogged=false]
conquest:purple_stained_glass_vertical_quarter[facing=south,layer=4,waterlogged=true]
conquest:purple_stained_glass_vertical_quarter[facing=south,layer=4,waterlogged=false]
conquest:purple_stained_glass_vertical_quarter[facing=west,layer=1,waterlogged=true]
conquest:purple_stained_glass_vertical_quarter[facing=west,layer=1,waterlogged=false]
conquest:purple_stained_glass_vertical_quarter[facing=west,layer=2,waterlogged=true]
conquest:purple_stained_glass_vertical_quarter[facing=west,layer=2,waterlogged=false]
conquest:purple_stained_glass_vertical_quarter[facing=west,layer=3,waterlogged=true]
conquest:purple_stained_glass_vertical_quarter[facing=west,layer=3,waterlogged=false]
conquest:purple_stained_glass_vertical_quarter[facing=west,layer=4,waterlogged=true]
conquest:purple_stained_glass_vertical_quarter[facing=west,layer=4,waterlogged=false]
conquest:purple_stained_glass_vertical_quarter[facing=east,layer=1,waterlogged=true]
conquest:purple_stained_glass_vertical_quarter[facing=east,layer=1,waterlogged=false]
conquest:purple_stained_glass_vertical_quarter[facing=east,layer=2,waterlogged=true]
conquest:purple_stained_glass_vertical_quarter[facing=east,layer=2,waterlogged=false]
conquest:purple_stained_glass_vertical_quarter[facing=east,layer=3,waterlogged=true]
conquest:purple_stained_glass_vertical_quarter[facing=east,layer=3,waterlogged=false]
conquest:purple_stained_glass_vertical_quarter[facing=east,layer=4,waterlogged=true]
conquest:purple_stained_glass_vertical_quarter[facing=east,layer=4,waterlogged=false]
conquest:purple_stained_glass_vertical_slab[facing=north,layer=1,waterlogged=true]
conquest:purple_stained_glass_vertical_slab[facing=north,layer=1,waterlogged=false]
conquest:purple_stained_glass_vertical_slab[facing=north,layer=2,waterlogged=true]
conquest:purple_stained_glass_vertical_slab[facing=north,layer=2,waterlogged=false]
conquest:purple_stained_glass_vertical_slab[facing=north,layer=3,waterlogged=true]
conquest:purple_stained_glass_vertical_slab[facing=north,layer=3,waterlogged=false]
conquest:purple_stained_glass_vertical_slab[facing=north,layer=4,waterlogged=true]
conquest:purple_stained_glass_vertical_slab[facing=north,layer=4,waterlogged=false]
conquest:purple_stained_glass_vertical_slab[facing=south,layer=1,waterlogged=true]
conquest:purple_stained_glass_vertical_slab[facing=south,layer=1,waterlogged=false]
conquest:purple_stained_glass_vertical_slab[facing=south,layer=2,waterlogged=true]
conquest:purple_stained_glass_vertical_slab[facing=south,layer=2,waterlogged=false]
conquest:purple_stained_glass_vertical_slab[facing=south,layer=3,waterlogged=true]
conquest:purple_stained_glass_vertical_slab[facing=south,layer=3,waterlogged=false]
conquest:purple_stained_glass_vertical_slab[facing=south,layer=4,waterlogged=true]
conquest:purple_stained_glass_vertical_slab[facing=south,layer=4,waterlogged=false]
conquest:purple_stained_glass_vertical_slab[facing=west,layer=1,waterlogged=true]
conquest:purple_stained_glass_vertical_slab[facing=west,layer=1,waterlogged=false]
conquest:purple_stained_glass_vertical_slab[facing=west,layer=2,waterlogged=true]
conquest:purple_stained_glass_vertical_slab[facing=west,layer=2,waterlogged=false]
conquest:purple_stained_glass_vertical_slab[facing=west,layer=3,waterlogged=true]
conquest:purple_stained_glass_vertical_slab[facing=west,layer=3,waterlogged=false]
conquest:purple_stained_glass_vertical_slab[facing=west,layer=4,waterlogged=true]
conquest:purple_stained_glass_vertical_slab[facing=west,layer=4,waterlogged=false]
conquest:purple_stained_glass_vertical_slab[facing=east,layer=1,waterlogged=true]
conquest:purple_stained_glass_vertical_slab[facing=east,layer=1,waterlogged=false]
conquest:purple_stained_glass_vertical_slab[facing=east,layer=2,waterlogged=true]
conquest:purple_stained_glass_vertical_slab[facing=east,layer=2,waterlogged=false]
conquest:purple_stained_glass_vertical_slab[facing=east,layer=3,waterlogged=true]
conquest:purple_stained_glass_vertical_slab[facing=east,layer=3,waterlogged=false]
conquest:purple_stained_glass_vertical_slab[facing=east,layer=4,waterlogged=true]
conquest:purple_stained_glass_vertical_slab[facing=east,layer=4,waterlogged=false]
conquest:purple_stucco
conquest:purple_stucco_arrowslit[facing=north,waterlogged=true]
conquest:purple_stucco_arrowslit[facing=north,waterlogged=false]
conquest:purple_stucco_arrowslit[facing=south,waterlogged=true]
conquest:purple_stucco_arrowslit[facing=south,waterlogged=false]
conquest:purple_stucco_arrowslit[facing=west,waterlogged=true]
conquest:purple_stucco_arrowslit[facing=west,waterlogged=false]
conquest:purple_stucco_arrowslit[facing=east,waterlogged=true]
conquest:purple_stucco_arrowslit[facing=east,waterlogged=false]
conquest:purple_stucco_balustrade[axis=x,waterlogged=true]
conquest:purple_stucco_balustrade[axis=x,waterlogged=false]
conquest:purple_stucco_balustrade[axis=y,waterlogged=true]
conquest:purple_stucco_balustrade[axis=y,waterlogged=false]
conquest:purple_stucco_balustrade[axis=z,waterlogged=true]
conquest:purple_stucco_balustrade[axis=z,waterlogged=false]
conquest:purple_stucco_capital[facing=flat,type=top,waterlogged=true]
conquest:purple_stucco_capital[facing=flat,type=top,waterlogged=false]
conquest:purple_stucco_capital[facing=flat,type=bottom,waterlogged=true]
conquest:purple_stucco_capital[facing=flat,type=bottom,waterlogged=false]
conquest:purple_stucco_capital[facing=north,type=top,waterlogged=true]
conquest:purple_stucco_capital[facing=north,type=top,waterlogged=false]
conquest:purple_stucco_capital[facing=north,type=bottom,waterlogged=true]
conquest:purple_stucco_capital[facing=north,type=bottom,waterlogged=false]
conquest:purple_stucco_capital[facing=south,type=top,waterlogged=true]
conquest:purple_stucco_capital[facing=south,type=top,waterlogged=false]
conquest:purple_stucco_capital[facing=south,type=bottom,waterlogged=true]
conquest:purple_stucco_capital[facing=south,type=bottom,waterlogged=false]
conquest:purple_stucco_capital[facing=east,type=top,waterlogged=true]
conquest:purple_stucco_capital[facing=east,type=top,waterlogged=false]
conquest:purple_stucco_capital[facing=east,type=bottom,waterlogged=true]
conquest:purple_stucco_capital[facing=east,type=bottom,waterlogged=false]
conquest:purple_stucco_capital[facing=west,type=top,waterlogged=true]
conquest:purple_stucco_capital[facing=west,type=top,waterlogged=false]
conquest:purple_stucco_capital[facing=west,type=bottom,waterlogged=true]
conquest:purple_stucco_capital[facing=west,type=bottom,waterlogged=false]
conquest:purple_stucco_corner_slab[facing=north,type=top,waterlogged=true]
conquest:purple_stucco_corner_slab[facing=north,type=top,waterlogged=false]
conquest:purple_stucco_corner_slab[facing=north,type=bottom,waterlogged=true]
conquest:purple_stucco_corner_slab[facing=north,type=bottom,waterlogged=false]
conquest:purple_stucco_corner_slab[facing=south,type=top,waterlogged=true]
conquest:purple_stucco_corner_slab[facing=south,type=top,waterlogged=false]
conquest:purple_stucco_corner_slab[facing=south,type=bottom,waterlogged=true]
conquest:purple_stucco_corner_slab[facing=south,type=bottom,waterlogged=false]
conquest:purple_stucco_corner_slab[facing=west,type=top,waterlogged=true]
conquest:purple_stucco_corner_slab[facing=west,type=top,waterlogged=false]
conquest:purple_stucco_corner_slab[facing=west,type=bottom,waterlogged=true]
conquest:purple_stucco_corner_slab[facing=west,type=bottom,waterlogged=false]
conquest:purple_stucco_corner_slab[facing=east,type=top,waterlogged=true]
conquest:purple_stucco_corner_slab[facing=east,type=top,waterlogged=false]
conquest:purple_stucco_corner_slab[facing=east,type=bottom,waterlogged=true]
conquest:purple_stucco_corner_slab[facing=east,type=bottom,waterlogged=false]
conquest:purple_stucco_eighth_slab[facing=north,type=top,waterlogged=true]
conquest:purple_stucco_eighth_slab[facing=north,type=top,waterlogged=false]
conquest:purple_stucco_eighth_slab[facing=north,type=bottom,waterlogged=true]
conquest:purple_stucco_eighth_slab[facing=north,type=bottom,waterlogged=false]
conquest:purple_stucco_eighth_slab[facing=south,type=top,waterlogged=true]
conquest:purple_stucco_eighth_slab[facing=south,type=top,waterlogged=false]
conquest:purple_stucco_eighth_slab[facing=south,type=bottom,waterlogged=true]
conquest:purple_stucco_eighth_slab[facing=south,type=bottom,waterlogged=false]
conquest:purple_stucco_eighth_slab[facing=west,type=top,waterlogged=true]
conquest:purple_stucco_eighth_slab[facing=west,type=top,waterlogged=false]
conquest:purple_stucco_eighth_slab[facing=west,type=bottom,waterlogged=true]
conquest:purple_stucco_eighth_slab[facing=west,type=bottom,waterlogged=false]
conquest:purple_stucco_eighth_slab[facing=east,type=top,waterlogged=true]
conquest:purple_stucco_eighth_slab[facing=east,type=top,waterlogged=false]
conquest:purple_stucco_eighth_slab[facing=east,type=bottom,waterlogged=true]
conquest:purple_stucco_eighth_slab[facing=east,type=bottom,waterlogged=false]
conquest:purple_stucco_pillar[layer=1,waterlogged=true]
conquest:purple_stucco_pillar[layer=1,waterlogged=false]
conquest:purple_stucco_pillar[layer=2,waterlogged=true]
conquest:purple_stucco_pillar[layer=2,waterlogged=false]
conquest:purple_stucco_pillar[layer=3,waterlogged=true]
conquest:purple_stucco_pillar[layer=3,waterlogged=false]
conquest:purple_stucco_quarter_slab[facing=north,layer=1,type=top,waterlogged=true]
conquest:purple_stucco_quarter_slab[facing=north,layer=1,type=top,waterlogged=false]
conquest:purple_stucco_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=true]
conquest:purple_stucco_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=false]
conquest:purple_stucco_quarter_slab[facing=north,layer=2,type=top,waterlogged=true]
conquest:purple_stucco_quarter_slab[facing=north,layer=2,type=top,waterlogged=false]
conquest:purple_stucco_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=true]
conquest:purple_stucco_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=false]
conquest:purple_stucco_quarter_slab[facing=north,layer=3,type=top,waterlogged=true]
conquest:purple_stucco_quarter_slab[facing=north,layer=3,type=top,waterlogged=false]
conquest:purple_stucco_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=true]
conquest:purple_stucco_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=false]
conquest:purple_stucco_quarter_slab[facing=south,layer=1,type=top,waterlogged=true]
conquest:purple_stucco_quarter_slab[facing=south,layer=1,type=top,waterlogged=false]
conquest:purple_stucco_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=true]
conquest:purple_stucco_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=false]
conquest:purple_stucco_quarter_slab[facing=south,layer=2,type=top,waterlogged=true]
conquest:purple_stucco_quarter_slab[facing=south,layer=2,type=top,waterlogged=false]
conquest:purple_stucco_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=true]
conquest:purple_stucco_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=false]
conquest:purple_stucco_quarter_slab[facing=south,layer=3,type=top,waterlogged=true]
conquest:purple_stucco_quarter_slab[facing=south,layer=3,type=top,waterlogged=false]
conquest:purple_stucco_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=true]
conquest:purple_stucco_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=false]
conquest:purple_stucco_quarter_slab[facing=west,layer=1,type=top,waterlogged=true]
conquest:purple_stucco_quarter_slab[facing=west,layer=1,type=top,waterlogged=false]
conquest:purple_stucco_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=true]
conquest:purple_stucco_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=false]
conquest:purple_stucco_quarter_slab[facing=west,layer=2,type=top,waterlogged=true]
conquest:purple_stucco_quarter_slab[facing=west,layer=2,type=top,waterlogged=false]
conquest:purple_stucco_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=true]
conquest:purple_stucco_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=false]
conquest:purple_stucco_quarter_slab[facing=west,layer=3,type=top,waterlogged=true]
conquest:purple_stucco_quarter_slab[facing=west,layer=3,type=top,waterlogged=false]
conquest:purple_stucco_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=true]
conquest:purple_stucco_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=false]
conquest:purple_stucco_quarter_slab[facing=east,layer=1,type=top,waterlogged=true]
conquest:purple_stucco_quarter_slab[facing=east,layer=1,type=top,waterlogged=false]
conquest:purple_stucco_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=true]
conquest:purple_stucco_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=false]
conquest:purple_stucco_quarter_slab[facing=east,layer=2,type=top,waterlogged=true]
conquest:purple_stucco_quarter_slab[facing=east,layer=2,type=top,waterlogged=false]
conquest:purple_stucco_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=true]
conquest:purple_stucco_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=false]
conquest:purple_stucco_quarter_slab[facing=east,layer=3,type=top,waterlogged=true]
conquest:purple_stucco_quarter_slab[facing=east,layer=3,type=top,waterlogged=false]
conquest:purple_stucco_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=true]
conquest:purple_stucco_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=false]
conquest:purple_stucco_slab[layer=1,type=top,waterlogged=true]
conquest:purple_stucco_slab[layer=1,type=top,waterlogged=false]
conquest:purple_stucco_slab[layer=1,type=bottom,waterlogged=true]
conquest:purple_stucco_slab[layer=1,type=bottom,waterlogged=false]
conquest:purple_stucco_slab[layer=2,type=top,waterlogged=true]
conquest:purple_stucco_slab[layer=2,type=top,waterlogged=false]
conquest:purple_stucco_slab[layer=2,type=bottom,waterlogged=true]
conquest:purple_stucco_slab[layer=2,type=bottom,waterlogged=false]
conquest:purple_stucco_slab[layer=3,type=top,waterlogged=true]
conquest:purple_stucco_slab[layer=3,type=top,waterlogged=false]
conquest:purple_stucco_slab[layer=3,type=bottom,waterlogged=true]
conquest:purple_stucco_slab[layer=3,type=bottom,waterlogged=false]
conquest:purple_stucco_slab[layer=4,type=top,waterlogged=true]
conquest:purple_stucco_slab[layer=4,type=top,waterlogged=false]
conquest:purple_stucco_slab[layer=4,type=bottom,waterlogged=true]
conquest:purple_stucco_slab[layer=4,type=bottom,waterlogged=false]
conquest:purple_stucco_small_arch[direction=northsouth,waterlogged=true]
conquest:purple_stucco_small_arch[direction=northsouth,waterlogged=false]
conquest:purple_stucco_small_arch[direction=eastwest,waterlogged=true]
conquest:purple_stucco_small_arch[direction=eastwest,waterlogged=false]
conquest:purple_stucco_small_arch_half[facing=north,waterlogged=true]
conquest:purple_stucco_small_arch_half[facing=north,waterlogged=false]
conquest:purple_stucco_small_arch_half[facing=south,waterlogged=true]
conquest:purple_stucco_small_arch_half[facing=south,waterlogged=false]
conquest:purple_stucco_small_arch_half[facing=west,waterlogged=true]
conquest:purple_stucco_small_arch_half[facing=west,waterlogged=false]
conquest:purple_stucco_small_arch_half[facing=east,waterlogged=true]
conquest:purple_stucco_small_arch_half[facing=east,waterlogged=false]
conquest:purple_stucco_small_window[down=true,up=true,waterlogged=true]
conquest:purple_stucco_small_window[down=true,up=true,waterlogged=false]
conquest:purple_stucco_small_window[down=true,up=false,waterlogged=true]
conquest:purple_stucco_small_window[down=true,up=false,waterlogged=false]
conquest:purple_stucco_small_window[down=false,up=true,waterlogged=true]
conquest:purple_stucco_small_window[down=false,up=true,waterlogged=false]
conquest:purple_stucco_small_window[down=false,up=false,waterlogged=true]
conquest:purple_stucco_small_window[down=false,up=false,waterlogged=false]
conquest:purple_stucco_small_window_half[down=true,facing=north,up=true,waterlogged=true]
conquest:purple_stucco_small_window_half[down=true,facing=north,up=true,waterlogged=false]
conquest:purple_stucco_small_window_half[down=true,facing=north,up=false,waterlogged=true]
conquest:purple_stucco_small_window_half[down=true,facing=north,up=false,waterlogged=false]
conquest:purple_stucco_small_window_half[down=true,facing=south,up=true,waterlogged=true]
conquest:purple_stucco_small_window_half[down=true,facing=south,up=true,waterlogged=false]
conquest:purple_stucco_small_window_half[down=true,facing=south,up=false,waterlogged=true]
conquest:purple_stucco_small_window_half[down=true,facing=south,up=false,waterlogged=false]
conquest:purple_stucco_small_window_half[down=true,facing=west,up=true,waterlogged=true]
conquest:purple_stucco_small_window_half[down=true,facing=west,up=true,waterlogged=false]
conquest:purple_stucco_small_window_half[down=true,facing=west,up=false,waterlogged=true]
conquest:purple_stucco_small_window_half[down=true,facing=west,up=false,waterlogged=false]
conquest:purple_stucco_small_window_half[down=true,facing=east,up=true,waterlogged=true]
conquest:purple_stucco_small_window_half[down=true,facing=east,up=true,waterlogged=false]
conquest:purple_stucco_small_window_half[down=true,facing=east,up=false,waterlogged=true]
conquest:purple_stucco_small_window_half[down=true,facing=east,up=false,waterlogged=false]
conquest:purple_stucco_small_window_half[down=false,facing=north,up=true,waterlogged=true]
conquest:purple_stucco_small_window_half[down=false,facing=north,up=true,waterlogged=false]
conquest:purple_stucco_small_window_half[down=false,facing=north,up=false,waterlogged=true]
conquest:purple_stucco_small_window_half[down=false,facing=north,up=false,waterlogged=false]
conquest:purple_stucco_small_window_half[down=false,facing=south,up=true,waterlogged=true]
conquest:purple_stucco_small_window_half[down=false,facing=south,up=true,waterlogged=false]
conquest:purple_stucco_small_window_half[down=false,facing=south,up=false,waterlogged=true]
conquest:purple_stucco_small_window_half[down=false,facing=south,up=false,waterlogged=false]
conquest:purple_stucco_small_window_half[down=false,facing=west,up=true,waterlogged=true]
conquest:purple_stucco_small_window_half[down=false,facing=west,up=true,waterlogged=false]
conquest:purple_stucco_small_window_half[down=false,facing=west,up=false,waterlogged=true]
conquest:purple_stucco_small_window_half[down=false,facing=west,up=false,waterlogged=false]
conquest:purple_stucco_small_window_half[down=false,facing=east,up=true,waterlogged=true]
conquest:purple_stucco_small_window_half[down=false,facing=east,up=true,waterlogged=false]
conquest:purple_stucco_small_window_half[down=false,facing=east,up=false,waterlogged=true]
conquest:purple_stucco_small_window_half[down=false,facing=east,up=false,waterlogged=false]
conquest:purple_stucco_sphere[type=egg,waterlogged=true]
conquest:purple_stucco_sphere[type=egg,waterlogged=false]
conquest:purple_stucco_sphere[type=small,waterlogged=true]
conquest:purple_stucco_sphere[type=small,waterlogged=false]
conquest:purple_stucco_sphere[type=large,waterlogged=true]
conquest:purple_stucco_sphere[type=large,waterlogged=false]
conquest:purple_stucco_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:purple_stucco_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:purple_stucco_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:purple_stucco_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:purple_stucco_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:purple_stucco_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:purple_stucco_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:purple_stucco_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:purple_stucco_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:purple_stucco_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:purple_stucco_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:purple_stucco_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:purple_stucco_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:purple_stucco_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:purple_stucco_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:purple_stucco_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:purple_stucco_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:purple_stucco_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:purple_stucco_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:purple_stucco_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:purple_stucco_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:purple_stucco_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:purple_stucco_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:purple_stucco_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:purple_stucco_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:purple_stucco_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:purple_stucco_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:purple_stucco_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:purple_stucco_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:purple_stucco_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:purple_stucco_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:purple_stucco_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:purple_stucco_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:purple_stucco_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:purple_stucco_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:purple_stucco_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:purple_stucco_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:purple_stucco_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:purple_stucco_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:purple_stucco_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:purple_stucco_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:purple_stucco_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:purple_stucco_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:purple_stucco_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:purple_stucco_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:purple_stucco_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:purple_stucco_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:purple_stucco_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:purple_stucco_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:purple_stucco_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:purple_stucco_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:purple_stucco_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:purple_stucco_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:purple_stucco_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:purple_stucco_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:purple_stucco_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:purple_stucco_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:purple_stucco_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:purple_stucco_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:purple_stucco_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:purple_stucco_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:purple_stucco_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:purple_stucco_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:purple_stucco_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:purple_stucco_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:purple_stucco_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:purple_stucco_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:purple_stucco_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:purple_stucco_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:purple_stucco_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:purple_stucco_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:purple_stucco_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:purple_stucco_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:purple_stucco_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:purple_stucco_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:purple_stucco_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:purple_stucco_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:purple_stucco_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:purple_stucco_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:purple_stucco_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:purple_stucco_two_meter_arch[facing=north,type=top]
conquest:purple_stucco_two_meter_arch[facing=north,type=bottom]
conquest:purple_stucco_two_meter_arch[facing=south,type=top]
conquest:purple_stucco_two_meter_arch[facing=south,type=bottom]
conquest:purple_stucco_two_meter_arch[facing=west,type=top]
conquest:purple_stucco_two_meter_arch[facing=west,type=bottom]
conquest:purple_stucco_two_meter_arch[facing=east,type=top]
conquest:purple_stucco_two_meter_arch[facing=east,type=bottom]
conquest:purple_stucco_two_meter_arch_half[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:purple_stucco_two_meter_arch_half[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:purple_stucco_two_meter_arch_half[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:purple_stucco_two_meter_arch_half[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:purple_stucco_two_meter_arch_half[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:purple_stucco_two_meter_arch_half[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:purple_stucco_two_meter_arch_half[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:purple_stucco_two_meter_arch_half[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:purple_stucco_two_meter_arch_half[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:purple_stucco_two_meter_arch_half[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:purple_stucco_two_meter_arch_half[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:purple_stucco_two_meter_arch_half[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:purple_stucco_two_meter_arch_half[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:purple_stucco_two_meter_arch_half[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:purple_stucco_two_meter_arch_half[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:purple_stucco_two_meter_arch_half[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:purple_stucco_two_meter_arch_half[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:purple_stucco_two_meter_arch_half[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:purple_stucco_two_meter_arch_half[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:purple_stucco_two_meter_arch_half[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:purple_stucco_two_meter_arch_half[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:purple_stucco_two_meter_arch_half[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:purple_stucco_two_meter_arch_half[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:purple_stucco_two_meter_arch_half[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:purple_stucco_two_meter_arch_half[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:purple_stucco_two_meter_arch_half[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:purple_stucco_two_meter_arch_half[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:purple_stucco_two_meter_arch_half[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:purple_stucco_two_meter_arch_half[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:purple_stucco_two_meter_arch_half[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:purple_stucco_two_meter_arch_half[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:purple_stucco_two_meter_arch_half[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:purple_stucco_two_meter_arch_half[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:purple_stucco_two_meter_arch_half[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:purple_stucco_two_meter_arch_half[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:purple_stucco_two_meter_arch_half[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:purple_stucco_two_meter_arch_half[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:purple_stucco_two_meter_arch_half[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:purple_stucco_two_meter_arch_half[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:purple_stucco_two_meter_arch_half[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:purple_stucco_two_meter_arch_half[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:purple_stucco_two_meter_arch_half[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:purple_stucco_two_meter_arch_half[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:purple_stucco_two_meter_arch_half[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:purple_stucco_two_meter_arch_half[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:purple_stucco_two_meter_arch_half[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:purple_stucco_two_meter_arch_half[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:purple_stucco_two_meter_arch_half[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:purple_stucco_two_meter_arch_half[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:purple_stucco_two_meter_arch_half[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:purple_stucco_two_meter_arch_half[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:purple_stucco_two_meter_arch_half[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:purple_stucco_two_meter_arch_half[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:purple_stucco_two_meter_arch_half[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:purple_stucco_two_meter_arch_half[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:purple_stucco_two_meter_arch_half[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:purple_stucco_two_meter_arch_half[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:purple_stucco_two_meter_arch_half[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:purple_stucco_two_meter_arch_half[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:purple_stucco_two_meter_arch_half[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:purple_stucco_two_meter_arch_half[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:purple_stucco_two_meter_arch_half[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:purple_stucco_two_meter_arch_half[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:purple_stucco_two_meter_arch_half[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:purple_stucco_vertical_corner[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:purple_stucco_vertical_corner[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:purple_stucco_vertical_corner[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:purple_stucco_vertical_corner[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:purple_stucco_vertical_corner[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:purple_stucco_vertical_corner[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:purple_stucco_vertical_corner[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:purple_stucco_vertical_corner[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:purple_stucco_vertical_corner[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:purple_stucco_vertical_corner[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:purple_stucco_vertical_corner[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:purple_stucco_vertical_corner[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:purple_stucco_vertical_corner[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:purple_stucco_vertical_corner[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:purple_stucco_vertical_corner[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:purple_stucco_vertical_corner[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:purple_stucco_vertical_corner[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:purple_stucco_vertical_corner[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:purple_stucco_vertical_corner[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:purple_stucco_vertical_corner[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:purple_stucco_vertical_corner[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:purple_stucco_vertical_corner[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:purple_stucco_vertical_corner[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:purple_stucco_vertical_corner[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:purple_stucco_vertical_corner[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:purple_stucco_vertical_corner[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:purple_stucco_vertical_corner[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:purple_stucco_vertical_corner[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:purple_stucco_vertical_corner[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:purple_stucco_vertical_corner[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:purple_stucco_vertical_corner[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:purple_stucco_vertical_corner[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:purple_stucco_vertical_corner[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:purple_stucco_vertical_corner[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:purple_stucco_vertical_corner[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:purple_stucco_vertical_corner[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:purple_stucco_vertical_corner[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:purple_stucco_vertical_corner[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:purple_stucco_vertical_corner[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:purple_stucco_vertical_corner[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:purple_stucco_vertical_corner[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:purple_stucco_vertical_corner[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:purple_stucco_vertical_corner[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:purple_stucco_vertical_corner[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:purple_stucco_vertical_corner[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:purple_stucco_vertical_corner[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:purple_stucco_vertical_corner[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:purple_stucco_vertical_corner[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:purple_stucco_vertical_corner[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:purple_stucco_vertical_corner[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:purple_stucco_vertical_corner[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:purple_stucco_vertical_corner[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:purple_stucco_vertical_corner[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:purple_stucco_vertical_corner[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:purple_stucco_vertical_corner[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:purple_stucco_vertical_corner[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:purple_stucco_vertical_corner[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:purple_stucco_vertical_corner[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:purple_stucco_vertical_corner[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:purple_stucco_vertical_corner[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:purple_stucco_vertical_corner[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:purple_stucco_vertical_corner[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:purple_stucco_vertical_corner[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:purple_stucco_vertical_corner[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:purple_stucco_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:purple_stucco_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:purple_stucco_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:purple_stucco_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:purple_stucco_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:purple_stucco_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:purple_stucco_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:purple_stucco_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:purple_stucco_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:purple_stucco_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:purple_stucco_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:purple_stucco_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:purple_stucco_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:purple_stucco_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:purple_stucco_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:purple_stucco_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:purple_stucco_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:purple_stucco_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:purple_stucco_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:purple_stucco_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:purple_stucco_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:purple_stucco_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:purple_stucco_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:purple_stucco_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:purple_stucco_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:purple_stucco_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:purple_stucco_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:purple_stucco_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:purple_stucco_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:purple_stucco_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:purple_stucco_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:purple_stucco_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:purple_stucco_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:purple_stucco_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:purple_stucco_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:purple_stucco_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:purple_stucco_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:purple_stucco_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:purple_stucco_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:purple_stucco_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:purple_stucco_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:purple_stucco_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:purple_stucco_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:purple_stucco_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:purple_stucco_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:purple_stucco_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:purple_stucco_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:purple_stucco_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:purple_stucco_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:purple_stucco_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:purple_stucco_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:purple_stucco_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:purple_stucco_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:purple_stucco_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:purple_stucco_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:purple_stucco_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:purple_stucco_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:purple_stucco_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:purple_stucco_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:purple_stucco_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:purple_stucco_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:purple_stucco_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:purple_stucco_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:purple_stucco_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:purple_stucco_vertical_quarter[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:purple_stucco_vertical_quarter[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:purple_stucco_vertical_quarter[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:purple_stucco_vertical_quarter[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:purple_stucco_vertical_quarter[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:purple_stucco_vertical_quarter[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:purple_stucco_vertical_quarter[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:purple_stucco_vertical_quarter[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:purple_stucco_vertical_quarter[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:purple_stucco_vertical_quarter[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:purple_stucco_vertical_quarter[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:purple_stucco_vertical_quarter[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:purple_stucco_vertical_quarter[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:purple_stucco_vertical_quarter[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:purple_stucco_vertical_quarter[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:purple_stucco_vertical_quarter[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:purple_stucco_vertical_quarter[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:purple_stucco_vertical_quarter[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:purple_stucco_vertical_quarter[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:purple_stucco_vertical_quarter[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:purple_stucco_vertical_quarter[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:purple_stucco_vertical_quarter[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:purple_stucco_vertical_quarter[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:purple_stucco_vertical_quarter[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:purple_stucco_vertical_quarter[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:purple_stucco_vertical_quarter[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:purple_stucco_vertical_quarter[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:purple_stucco_vertical_quarter[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:purple_stucco_vertical_quarter[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:purple_stucco_vertical_quarter[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:purple_stucco_vertical_quarter[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:purple_stucco_vertical_quarter[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:purple_stucco_vertical_quarter[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:purple_stucco_vertical_quarter[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:purple_stucco_vertical_quarter[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:purple_stucco_vertical_quarter[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:purple_stucco_vertical_quarter[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:purple_stucco_vertical_quarter[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:purple_stucco_vertical_quarter[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:purple_stucco_vertical_quarter[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:purple_stucco_vertical_quarter[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:purple_stucco_vertical_quarter[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:purple_stucco_vertical_quarter[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:purple_stucco_vertical_quarter[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:purple_stucco_vertical_quarter[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:purple_stucco_vertical_quarter[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:purple_stucco_vertical_quarter[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:purple_stucco_vertical_quarter[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:purple_stucco_vertical_quarter[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:purple_stucco_vertical_quarter[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:purple_stucco_vertical_quarter[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:purple_stucco_vertical_quarter[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:purple_stucco_vertical_quarter[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:purple_stucco_vertical_quarter[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:purple_stucco_vertical_quarter[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:purple_stucco_vertical_quarter[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:purple_stucco_vertical_quarter[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:purple_stucco_vertical_quarter[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:purple_stucco_vertical_quarter[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:purple_stucco_vertical_quarter[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:purple_stucco_vertical_quarter[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:purple_stucco_vertical_quarter[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:purple_stucco_vertical_quarter[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:purple_stucco_vertical_quarter[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:purple_stucco_vertical_slab[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:purple_stucco_vertical_slab[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:purple_stucco_vertical_slab[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:purple_stucco_vertical_slab[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:purple_stucco_vertical_slab[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:purple_stucco_vertical_slab[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:purple_stucco_vertical_slab[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:purple_stucco_vertical_slab[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:purple_stucco_vertical_slab[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:purple_stucco_vertical_slab[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:purple_stucco_vertical_slab[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:purple_stucco_vertical_slab[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:purple_stucco_vertical_slab[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:purple_stucco_vertical_slab[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:purple_stucco_vertical_slab[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:purple_stucco_vertical_slab[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:purple_stucco_vertical_slab[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:purple_stucco_vertical_slab[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:purple_stucco_vertical_slab[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:purple_stucco_vertical_slab[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:purple_stucco_vertical_slab[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:purple_stucco_vertical_slab[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:purple_stucco_vertical_slab[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:purple_stucco_vertical_slab[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:purple_stucco_vertical_slab[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:purple_stucco_vertical_slab[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:purple_stucco_vertical_slab[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:purple_stucco_vertical_slab[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:purple_stucco_vertical_slab[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:purple_stucco_vertical_slab[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:purple_stucco_vertical_slab[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:purple_stucco_vertical_slab[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:purple_stucco_vertical_slab[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:purple_stucco_vertical_slab[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:purple_stucco_vertical_slab[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:purple_stucco_vertical_slab[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:purple_stucco_vertical_slab[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:purple_stucco_vertical_slab[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:purple_stucco_vertical_slab[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:purple_stucco_vertical_slab[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:purple_stucco_vertical_slab[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:purple_stucco_vertical_slab[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:purple_stucco_vertical_slab[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:purple_stucco_vertical_slab[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:purple_stucco_vertical_slab[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:purple_stucco_vertical_slab[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:purple_stucco_vertical_slab[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:purple_stucco_vertical_slab[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:purple_stucco_vertical_slab[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:purple_stucco_vertical_slab[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:purple_stucco_vertical_slab[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:purple_stucco_vertical_slab[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:purple_stucco_vertical_slab[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:purple_stucco_vertical_slab[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:purple_stucco_vertical_slab[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:purple_stucco_vertical_slab[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:purple_stucco_vertical_slab[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:purple_stucco_vertical_slab[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:purple_stucco_vertical_slab[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:purple_stucco_vertical_slab[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:purple_stucco_vertical_slab[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:purple_stucco_vertical_slab[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:purple_stucco_vertical_slab[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:purple_stucco_vertical_slab[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:purple_stucco_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:purple_stucco_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:purple_stucco_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:purple_stucco_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:purple_stucco_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:purple_stucco_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:purple_stucco_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:purple_stucco_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:purple_stucco_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:purple_stucco_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:purple_stucco_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:purple_stucco_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:purple_stucco_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:purple_stucco_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:purple_stucco_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:purple_stucco_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:purple_stucco_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:purple_stucco_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:purple_stucco_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:purple_stucco_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:purple_stucco_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:purple_stucco_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:purple_stucco_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:purple_stucco_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:purple_stucco_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:purple_stucco_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:purple_stucco_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:purple_stucco_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:purple_stucco_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:purple_stucco_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:purple_stucco_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:purple_stucco_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:purple_stucco_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:purple_stucco_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:purple_stucco_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:purple_stucco_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:purple_stucco_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:purple_stucco_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:purple_stucco_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:purple_stucco_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:purple_stucco_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:purple_stucco_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:purple_stucco_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:purple_stucco_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:purple_stucco_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:purple_stucco_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:purple_stucco_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:purple_stucco_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:purple_stucco_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:purple_stucco_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:purple_stucco_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:purple_stucco_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:purple_stucco_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:purple_stucco_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:purple_stucco_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:purple_stucco_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:purple_stucco_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:purple_stucco_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:purple_stucco_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:purple_stucco_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:purple_stucco_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:purple_stucco_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:purple_stucco_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:purple_stucco_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:purple_stucco_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:purple_stucco_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:purple_stucco_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:purple_stucco_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:purple_stucco_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:purple_stucco_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:purple_stucco_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:purple_stucco_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:purple_stucco_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:purple_stucco_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:purple_stucco_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:purple_stucco_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:purple_stucco_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:purple_stucco_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:purple_stucco_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:purple_stucco_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:purple_stucco_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:purple_stucco_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:purple_stucco_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:purple_stucco_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:purple_stucco_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:purple_stucco_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:purple_stucco_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:purple_stucco_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:purple_stucco_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:purple_stucco_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:purple_stucco_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:purple_stucco_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:purple_stucco_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:purple_stucco_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:purple_stucco_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:purple_stucco_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:purple_stucco_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:purple_stucco_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:purple_stucco_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:purple_stucco_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:purple_stucco_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:purple_stucco_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:purple_stucco_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:purple_stucco_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:purple_stucco_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:purple_stucco_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:purple_stucco_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:purple_stucco_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:purple_stucco_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:purple_stucco_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:purple_stucco_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:purple_stucco_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:purple_stucco_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:purple_stucco_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:purple_stucco_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:purple_stucco_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:purple_stucco_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:purple_stucco_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:purple_stucco_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:purple_stucco_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:purple_stucco_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:purple_stucco_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:purple_stucco_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:purple_stucco_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:purple_stucco_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:purple_stucco_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:purple_stucco_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:purple_stucco_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:purple_stucco_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:purple_stucco_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:purple_stucco_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:purple_stucco_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:purple_stucco_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:purple_stucco_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:purple_stucco_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:purple_stucco_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:purple_stucco_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:purple_stucco_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:purple_stucco_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:purple_stucco_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:purple_stucco_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:purple_stucco_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:purple_stucco_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:purple_stucco_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:purple_stucco_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:purple_stucco_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:purple_stucco_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:purple_stucco_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:purple_stucco_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:purple_stucco_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:purple_stucco_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:purple_stucco_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:purple_stucco_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:purple_stucco_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:purple_stucco_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:purple_stucco_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:purple_stucco_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:purple_stucco_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:purple_stucco_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:purple_stucco_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:purple_stucco_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:purple_stucco_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:purple_stucco_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:purple_stucco_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:purple_stucco_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:purple_stucco_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:purple_stucco_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:purple_stucco_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:purple_stucco_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:purple_stucco_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:purple_stucco_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:purple_stucco_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:purple_stucco_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:purple_stucco_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:purple_stucco_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:purple_stucco_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:purple_stucco_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:purple_stucco_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:purple_stucco_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:purple_stucco_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:purple_stucco_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:purple_stucco_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:purple_stucco_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:purple_stucco_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:purple_stucco_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:purple_stucco_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:purple_stucco_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:purple_stucco_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:purple_stucco_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:purple_stucco_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:purple_stucco_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:purple_stucco_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:purple_stucco_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:purple_stucco_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:purple_stucco_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:purple_stucco_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:purple_stucco_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:purple_stucco_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:purple_stucco_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:purple_stucco_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:purple_stucco_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:purple_stucco_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:purple_stucco_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:purple_stucco_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:purple_stucco_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:purple_stucco_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:purple_stucco_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:purple_stucco_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:purple_stucco_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:purple_stucco_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:purple_stucco_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:purple_stucco_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:purple_stucco_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:purple_stucco_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:purple_stucco_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:purple_stucco_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:purple_stucco_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:purple_stucco_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:purple_stucco_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:purple_stucco_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:purple_stucco_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:purple_stucco_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:purple_stucco_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:purple_stucco_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:purple_stucco_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:purple_stucco_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:purple_stucco_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:purple_stucco_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:purple_stucco_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:purple_stucco_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:purple_stucco_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:purple_stucco_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:purple_stucco_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:purple_stucco_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:purple_stucco_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:purple_stucco_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:purple_stucco_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:purple_stucco_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:purple_stucco_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:purple_stucco_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:purple_stucco_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:purple_stucco_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:purple_stucco_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:purple_stucco_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:purple_stucco_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:purple_stucco_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:purple_stucco_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:purple_stucco_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:purple_stucco_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:purple_stucco_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:purple_stucco_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:purple_stucco_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:purple_stucco_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:purple_stucco_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:purple_stucco_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:purple_stucco_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:purple_stucco_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:purple_stucco_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:purple_stucco_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:purple_stucco_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:purple_stucco_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:purple_stucco_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:purple_stucco_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:purple_stucco_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:purple_stucco_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:purple_stucco_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:purple_stucco_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:purple_stucco_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:purple_stucco_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:purple_stucco_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:purple_stucco_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:purple_stucco_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:purple_stucco_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:purple_stucco_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:purple_stucco_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:purple_stucco_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:purple_stucco_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:purple_stucco_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:purple_stucco_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:purple_stucco_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:purple_stucco_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:purple_stucco_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:purple_stucco_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:purple_stucco_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:purple_stucco_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:purple_stucco_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:purple_stucco_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:purple_stucco_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:purple_stucco_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:purple_stucco_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:purple_stucco_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:purple_stucco_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:purple_stucco_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:purple_stucco_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:purple_stucco_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:purple_stucco_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:purple_stucco_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:purple_stucco_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:purple_stucco_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:purple_stucco_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:purple_stucco_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:purple_stucco_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:purple_stucco_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:purple_stucco_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:purple_stucco_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:purple_stucco_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:purple_stucco_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:purple_stucco_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:purple_stucco_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:purple_stucco_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:purple_stucco_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:purple_stucco_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:purple_stucco_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:purple_stucco_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:purple_stucco_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:purple_stucco_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:purple_stucco_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:purple_stucco_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:purple_stucco_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:purple_stucco_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:purple_stucco_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:purple_stucco_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:purple_stucco_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:purple_stucco_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:purple_wolfs_bane[layers=1,waterlogged=true]
conquest:purple_wolfs_bane[layers=1,waterlogged=false]
conquest:purple_wolfs_bane[layers=2,waterlogged=true]
conquest:purple_wolfs_bane[layers=2,waterlogged=false]
conquest:purple_wolfs_bane[layers=3,waterlogged=true]
conquest:purple_wolfs_bane[layers=3,waterlogged=false]
conquest:purple_wolfs_bane[layers=4,waterlogged=true]
conquest:purple_wolfs_bane[layers=4,waterlogged=false]
conquest:purple_wolfs_bane[layers=5,waterlogged=true]
conquest:purple_wolfs_bane[layers=5,waterlogged=false]
conquest:purple_wolfs_bane[layers=6,waterlogged=true]
conquest:purple_wolfs_bane[layers=6,waterlogged=false]
conquest:purple_wolfs_bane[layers=7,waterlogged=true]
conquest:purple_wolfs_bane[layers=7,waterlogged=false]
conquest:purple_wolfs_bane[layers=8,waterlogged=true]
conquest:purple_wolfs_bane[layers=8,waterlogged=false]
conquest:purple_wool_corner_slab[facing=north,type=top,waterlogged=true]
conquest:purple_wool_corner_slab[facing=north,type=top,waterlogged=false]
conquest:purple_wool_corner_slab[facing=north,type=bottom,waterlogged=true]
conquest:purple_wool_corner_slab[facing=north,type=bottom,waterlogged=false]
conquest:purple_wool_corner_slab[facing=south,type=top,waterlogged=true]
conquest:purple_wool_corner_slab[facing=south,type=top,waterlogged=false]
conquest:purple_wool_corner_slab[facing=south,type=bottom,waterlogged=true]
conquest:purple_wool_corner_slab[facing=south,type=bottom,waterlogged=false]
conquest:purple_wool_corner_slab[facing=west,type=top,waterlogged=true]
conquest:purple_wool_corner_slab[facing=west,type=top,waterlogged=false]
conquest:purple_wool_corner_slab[facing=west,type=bottom,waterlogged=true]
conquest:purple_wool_corner_slab[facing=west,type=bottom,waterlogged=false]
conquest:purple_wool_corner_slab[facing=east,type=top,waterlogged=true]
conquest:purple_wool_corner_slab[facing=east,type=top,waterlogged=false]
conquest:purple_wool_corner_slab[facing=east,type=bottom,waterlogged=true]
conquest:purple_wool_corner_slab[facing=east,type=bottom,waterlogged=false]
conquest:purple_wool_eighth_slab[facing=north,type=top,waterlogged=true]
conquest:purple_wool_eighth_slab[facing=north,type=top,waterlogged=false]
conquest:purple_wool_eighth_slab[facing=north,type=bottom,waterlogged=true]
conquest:purple_wool_eighth_slab[facing=north,type=bottom,waterlogged=false]
conquest:purple_wool_eighth_slab[facing=south,type=top,waterlogged=true]
conquest:purple_wool_eighth_slab[facing=south,type=top,waterlogged=false]
conquest:purple_wool_eighth_slab[facing=south,type=bottom,waterlogged=true]
conquest:purple_wool_eighth_slab[facing=south,type=bottom,waterlogged=false]
conquest:purple_wool_eighth_slab[facing=west,type=top,waterlogged=true]
conquest:purple_wool_eighth_slab[facing=west,type=top,waterlogged=false]
conquest:purple_wool_eighth_slab[facing=west,type=bottom,waterlogged=true]
conquest:purple_wool_eighth_slab[facing=west,type=bottom,waterlogged=false]
conquest:purple_wool_eighth_slab[facing=east,type=top,waterlogged=true]
conquest:purple_wool_eighth_slab[facing=east,type=top,waterlogged=false]
conquest:purple_wool_eighth_slab[facing=east,type=bottom,waterlogged=true]
conquest:purple_wool_eighth_slab[facing=east,type=bottom,waterlogged=false]
conquest:purple_wool_quarter_slab[facing=north,layer=1,type=top,waterlogged=true]
conquest:purple_wool_quarter_slab[facing=north,layer=1,type=top,waterlogged=false]
conquest:purple_wool_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=true]
conquest:purple_wool_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=false]
conquest:purple_wool_quarter_slab[facing=north,layer=2,type=top,waterlogged=true]
conquest:purple_wool_quarter_slab[facing=north,layer=2,type=top,waterlogged=false]
conquest:purple_wool_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=true]
conquest:purple_wool_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=false]
conquest:purple_wool_quarter_slab[facing=north,layer=3,type=top,waterlogged=true]
conquest:purple_wool_quarter_slab[facing=north,layer=3,type=top,waterlogged=false]
conquest:purple_wool_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=true]
conquest:purple_wool_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=false]
conquest:purple_wool_quarter_slab[facing=south,layer=1,type=top,waterlogged=true]
conquest:purple_wool_quarter_slab[facing=south,layer=1,type=top,waterlogged=false]
conquest:purple_wool_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=true]
conquest:purple_wool_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=false]
conquest:purple_wool_quarter_slab[facing=south,layer=2,type=top,waterlogged=true]
conquest:purple_wool_quarter_slab[facing=south,layer=2,type=top,waterlogged=false]
conquest:purple_wool_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=true]
conquest:purple_wool_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=false]
conquest:purple_wool_quarter_slab[facing=south,layer=3,type=top,waterlogged=true]
conquest:purple_wool_quarter_slab[facing=south,layer=3,type=top,waterlogged=false]
conquest:purple_wool_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=true]
conquest:purple_wool_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=false]
conquest:purple_wool_quarter_slab[facing=west,layer=1,type=top,waterlogged=true]
conquest:purple_wool_quarter_slab[facing=west,layer=1,type=top,waterlogged=false]
conquest:purple_wool_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=true]
conquest:purple_wool_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=false]
conquest:purple_wool_quarter_slab[facing=west,layer=2,type=top,waterlogged=true]
conquest:purple_wool_quarter_slab[facing=west,layer=2,type=top,waterlogged=false]
conquest:purple_wool_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=true]
conquest:purple_wool_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=false]
conquest:purple_wool_quarter_slab[facing=west,layer=3,type=top,waterlogged=true]
conquest:purple_wool_quarter_slab[facing=west,layer=3,type=top,waterlogged=false]
conquest:purple_wool_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=true]
conquest:purple_wool_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=false]
conquest:purple_wool_quarter_slab[facing=east,layer=1,type=top,waterlogged=true]
conquest:purple_wool_quarter_slab[facing=east,layer=1,type=top,waterlogged=false]
conquest:purple_wool_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=true]
conquest:purple_wool_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=false]
conquest:purple_wool_quarter_slab[facing=east,layer=2,type=top,waterlogged=true]
conquest:purple_wool_quarter_slab[facing=east,layer=2,type=top,waterlogged=false]
conquest:purple_wool_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=true]
conquest:purple_wool_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=false]
conquest:purple_wool_quarter_slab[facing=east,layer=3,type=top,waterlogged=true]
conquest:purple_wool_quarter_slab[facing=east,layer=3,type=top,waterlogged=false]
conquest:purple_wool_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=true]
conquest:purple_wool_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=false]
conquest:purple_wool_slab[layers=1,type=top,waterlogged=true]
conquest:purple_wool_slab[layers=1,type=top,waterlogged=false]
conquest:purple_wool_slab[layers=1,type=bottom,waterlogged=true]
conquest:purple_wool_slab[layers=1,type=bottom,waterlogged=false]
conquest:purple_wool_slab[layers=2,type=top,waterlogged=true]
conquest:purple_wool_slab[layers=2,type=top,waterlogged=false]
conquest:purple_wool_slab[layers=2,type=bottom,waterlogged=true]
conquest:purple_wool_slab[layers=2,type=bottom,waterlogged=false]
conquest:purple_wool_slab[layers=3,type=top,waterlogged=true]
conquest:purple_wool_slab[layers=3,type=top,waterlogged=false]
conquest:purple_wool_slab[layers=3,type=bottom,waterlogged=true]
conquest:purple_wool_slab[layers=3,type=bottom,waterlogged=false]
conquest:purple_wool_slab[layers=4,type=top,waterlogged=true]
conquest:purple_wool_slab[layers=4,type=top,waterlogged=false]
conquest:purple_wool_slab[layers=4,type=bottom,waterlogged=true]
conquest:purple_wool_slab[layers=4,type=bottom,waterlogged=false]
conquest:purple_wool_slab[layers=5,type=top,waterlogged=true]
conquest:purple_wool_slab[layers=5,type=top,waterlogged=false]
conquest:purple_wool_slab[layers=5,type=bottom,waterlogged=true]
conquest:purple_wool_slab[layers=5,type=bottom,waterlogged=false]
conquest:purple_wool_slab[layers=6,type=top,waterlogged=true]
conquest:purple_wool_slab[layers=6,type=top,waterlogged=false]
conquest:purple_wool_slab[layers=6,type=bottom,waterlogged=true]
conquest:purple_wool_slab[layers=6,type=bottom,waterlogged=false]
conquest:purple_wool_slab[layers=7,type=top,waterlogged=true]
conquest:purple_wool_slab[layers=7,type=top,waterlogged=false]
conquest:purple_wool_slab[layers=7,type=bottom,waterlogged=true]
conquest:purple_wool_slab[layers=7,type=bottom,waterlogged=false]
conquest:purple_wool_slab[layers=8,type=top,waterlogged=true]
conquest:purple_wool_slab[layers=8,type=top,waterlogged=false]
conquest:purple_wool_slab[layers=8,type=bottom,waterlogged=true]
conquest:purple_wool_slab[layers=8,type=bottom,waterlogged=false]
conquest:purple_wool_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:purple_wool_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:purple_wool_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:purple_wool_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:purple_wool_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:purple_wool_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:purple_wool_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:purple_wool_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:purple_wool_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:purple_wool_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:purple_wool_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:purple_wool_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:purple_wool_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:purple_wool_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:purple_wool_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:purple_wool_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:purple_wool_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:purple_wool_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:purple_wool_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:purple_wool_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:purple_wool_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:purple_wool_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:purple_wool_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:purple_wool_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:purple_wool_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:purple_wool_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:purple_wool_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:purple_wool_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:purple_wool_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:purple_wool_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:purple_wool_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:purple_wool_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:purple_wool_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:purple_wool_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:purple_wool_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:purple_wool_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:purple_wool_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:purple_wool_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:purple_wool_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:purple_wool_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:purple_wool_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:purple_wool_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:purple_wool_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:purple_wool_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:purple_wool_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:purple_wool_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:purple_wool_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:purple_wool_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:purple_wool_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:purple_wool_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:purple_wool_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:purple_wool_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:purple_wool_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:purple_wool_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:purple_wool_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:purple_wool_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:purple_wool_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:purple_wool_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:purple_wool_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:purple_wool_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:purple_wool_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:purple_wool_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:purple_wool_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:purple_wool_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:purple_wool_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:purple_wool_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:purple_wool_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:purple_wool_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:purple_wool_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:purple_wool_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:purple_wool_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:purple_wool_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:purple_wool_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:purple_wool_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:purple_wool_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:purple_wool_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:purple_wool_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:purple_wool_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:purple_wool_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:purple_wool_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:purple_wool_vertical_corner[facing=north,layer=1,waterlogged=true]
conquest:purple_wool_vertical_corner[facing=north,layer=1,waterlogged=false]
conquest:purple_wool_vertical_corner[facing=north,layer=2,waterlogged=true]
conquest:purple_wool_vertical_corner[facing=north,layer=2,waterlogged=false]
conquest:purple_wool_vertical_corner[facing=north,layer=3,waterlogged=true]
conquest:purple_wool_vertical_corner[facing=north,layer=3,waterlogged=false]
conquest:purple_wool_vertical_corner[facing=north,layer=4,waterlogged=true]
conquest:purple_wool_vertical_corner[facing=north,layer=4,waterlogged=false]
conquest:purple_wool_vertical_corner[facing=south,layer=1,waterlogged=true]
conquest:purple_wool_vertical_corner[facing=south,layer=1,waterlogged=false]
conquest:purple_wool_vertical_corner[facing=south,layer=2,waterlogged=true]
conquest:purple_wool_vertical_corner[facing=south,layer=2,waterlogged=false]
conquest:purple_wool_vertical_corner[facing=south,layer=3,waterlogged=true]
conquest:purple_wool_vertical_corner[facing=south,layer=3,waterlogged=false]
conquest:purple_wool_vertical_corner[facing=south,layer=4,waterlogged=true]
conquest:purple_wool_vertical_corner[facing=south,layer=4,waterlogged=false]
conquest:purple_wool_vertical_corner[facing=west,layer=1,waterlogged=true]
conquest:purple_wool_vertical_corner[facing=west,layer=1,waterlogged=false]
conquest:purple_wool_vertical_corner[facing=west,layer=2,waterlogged=true]
conquest:purple_wool_vertical_corner[facing=west,layer=2,waterlogged=false]
conquest:purple_wool_vertical_corner[facing=west,layer=3,waterlogged=true]
conquest:purple_wool_vertical_corner[facing=west,layer=3,waterlogged=false]
conquest:purple_wool_vertical_corner[facing=west,layer=4,waterlogged=true]
conquest:purple_wool_vertical_corner[facing=west,layer=4,waterlogged=false]
conquest:purple_wool_vertical_corner[facing=east,layer=1,waterlogged=true]
conquest:purple_wool_vertical_corner[facing=east,layer=1,waterlogged=false]
conquest:purple_wool_vertical_corner[facing=east,layer=2,waterlogged=true]
conquest:purple_wool_vertical_corner[facing=east,layer=2,waterlogged=false]
conquest:purple_wool_vertical_corner[facing=east,layer=3,waterlogged=true]
conquest:purple_wool_vertical_corner[facing=east,layer=3,waterlogged=false]
conquest:purple_wool_vertical_corner[facing=east,layer=4,waterlogged=true]
conquest:purple_wool_vertical_corner[facing=east,layer=4,waterlogged=false]
conquest:purple_wool_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:purple_wool_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:purple_wool_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:purple_wool_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:purple_wool_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:purple_wool_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:purple_wool_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:purple_wool_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:purple_wool_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:purple_wool_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:purple_wool_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:purple_wool_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:purple_wool_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:purple_wool_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:purple_wool_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:purple_wool_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:purple_wool_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:purple_wool_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:purple_wool_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:purple_wool_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:purple_wool_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:purple_wool_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:purple_wool_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:purple_wool_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:purple_wool_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:purple_wool_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:purple_wool_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:purple_wool_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:purple_wool_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:purple_wool_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:purple_wool_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:purple_wool_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:purple_wool_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:purple_wool_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:purple_wool_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:purple_wool_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:purple_wool_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:purple_wool_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:purple_wool_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:purple_wool_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:purple_wool_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:purple_wool_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:purple_wool_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:purple_wool_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:purple_wool_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:purple_wool_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:purple_wool_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:purple_wool_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:purple_wool_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:purple_wool_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:purple_wool_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:purple_wool_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:purple_wool_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:purple_wool_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:purple_wool_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:purple_wool_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:purple_wool_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:purple_wool_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:purple_wool_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:purple_wool_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:purple_wool_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:purple_wool_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:purple_wool_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:purple_wool_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:purple_wool_vertical_quarter[facing=north,layer=1,waterlogged=true]
conquest:purple_wool_vertical_quarter[facing=north,layer=1,waterlogged=false]
conquest:purple_wool_vertical_quarter[facing=north,layer=2,waterlogged=true]
conquest:purple_wool_vertical_quarter[facing=north,layer=2,waterlogged=false]
conquest:purple_wool_vertical_quarter[facing=north,layer=3,waterlogged=true]
conquest:purple_wool_vertical_quarter[facing=north,layer=3,waterlogged=false]
conquest:purple_wool_vertical_quarter[facing=north,layer=4,waterlogged=true]
conquest:purple_wool_vertical_quarter[facing=north,layer=4,waterlogged=false]
conquest:purple_wool_vertical_quarter[facing=south,layer=1,waterlogged=true]
conquest:purple_wool_vertical_quarter[facing=south,layer=1,waterlogged=false]
conquest:purple_wool_vertical_quarter[facing=south,layer=2,waterlogged=true]
conquest:purple_wool_vertical_quarter[facing=south,layer=2,waterlogged=false]
conquest:purple_wool_vertical_quarter[facing=south,layer=3,waterlogged=true]
conquest:purple_wool_vertical_quarter[facing=south,layer=3,waterlogged=false]
conquest:purple_wool_vertical_quarter[facing=south,layer=4,waterlogged=true]
conquest:purple_wool_vertical_quarter[facing=south,layer=4,waterlogged=false]
conquest:purple_wool_vertical_quarter[facing=west,layer=1,waterlogged=true]
conquest:purple_wool_vertical_quarter[facing=west,layer=1,waterlogged=false]
conquest:purple_wool_vertical_quarter[facing=west,layer=2,waterlogged=true]
conquest:purple_wool_vertical_quarter[facing=west,layer=2,waterlogged=false]
conquest:purple_wool_vertical_quarter[facing=west,layer=3,waterlogged=true]
conquest:purple_wool_vertical_quarter[facing=west,layer=3,waterlogged=false]
conquest:purple_wool_vertical_quarter[facing=west,layer=4,waterlogged=true]
conquest:purple_wool_vertical_quarter[facing=west,layer=4,waterlogged=false]
conquest:purple_wool_vertical_quarter[facing=east,layer=1,waterlogged=true]
conquest:purple_wool_vertical_quarter[facing=east,layer=1,waterlogged=false]
conquest:purple_wool_vertical_quarter[facing=east,layer=2,waterlogged=true]
conquest:purple_wool_vertical_quarter[facing=east,layer=2,waterlogged=false]
conquest:purple_wool_vertical_quarter[facing=east,layer=3,waterlogged=true]
conquest:purple_wool_vertical_quarter[facing=east,layer=3,waterlogged=false]
conquest:purple_wool_vertical_quarter[facing=east,layer=4,waterlogged=true]
conquest:purple_wool_vertical_quarter[facing=east,layer=4,waterlogged=false]
conquest:purple_wool_vertical_slab[facing=north,layer=1,waterlogged=true]
conquest:purple_wool_vertical_slab[facing=north,layer=1,waterlogged=false]
conquest:purple_wool_vertical_slab[facing=north,layer=2,waterlogged=true]
conquest:purple_wool_vertical_slab[facing=north,layer=2,waterlogged=false]
conquest:purple_wool_vertical_slab[facing=north,layer=3,waterlogged=true]
conquest:purple_wool_vertical_slab[facing=north,layer=3,waterlogged=false]
conquest:purple_wool_vertical_slab[facing=north,layer=4,waterlogged=true]
conquest:purple_wool_vertical_slab[facing=north,layer=4,waterlogged=false]
conquest:purple_wool_vertical_slab[facing=south,layer=1,waterlogged=true]
conquest:purple_wool_vertical_slab[facing=south,layer=1,waterlogged=false]
conquest:purple_wool_vertical_slab[facing=south,layer=2,waterlogged=true]
conquest:purple_wool_vertical_slab[facing=south,layer=2,waterlogged=false]
conquest:purple_wool_vertical_slab[facing=south,layer=3,waterlogged=true]
conquest:purple_wool_vertical_slab[facing=south,layer=3,waterlogged=false]
conquest:purple_wool_vertical_slab[facing=south,layer=4,waterlogged=true]
conquest:purple_wool_vertical_slab[facing=south,layer=4,waterlogged=false]
conquest:purple_wool_vertical_slab[facing=west,layer=1,waterlogged=true]
conquest:purple_wool_vertical_slab[facing=west,layer=1,waterlogged=false]
conquest:purple_wool_vertical_slab[facing=west,layer=2,waterlogged=true]
conquest:purple_wool_vertical_slab[facing=west,layer=2,waterlogged=false]
conquest:purple_wool_vertical_slab[facing=west,layer=3,waterlogged=true]
conquest:purple_wool_vertical_slab[facing=west,layer=3,waterlogged=false]
conquest:purple_wool_vertical_slab[facing=west,layer=4,waterlogged=true]
conquest:purple_wool_vertical_slab[facing=west,layer=4,waterlogged=false]
conquest:purple_wool_vertical_slab[facing=east,layer=1,waterlogged=true]
conquest:purple_wool_vertical_slab[facing=east,layer=1,waterlogged=false]
conquest:purple_wool_vertical_slab[facing=east,layer=2,waterlogged=true]
conquest:purple_wool_vertical_slab[facing=east,layer=2,waterlogged=false]
conquest:purple_wool_vertical_slab[facing=east,layer=3,waterlogged=true]
conquest:purple_wool_vertical_slab[facing=east,layer=3,waterlogged=false]
conquest:purple_wool_vertical_slab[facing=east,layer=4,waterlogged=true]
conquest:purple_wool_vertical_slab[facing=east,layer=4,waterlogged=false]
conquest:push_broom[facing=north,offset_toggle=true,toggle=1]
conquest:push_broom[facing=north,offset_toggle=true,toggle=2]
conquest:push_broom[facing=north,offset_toggle=false,toggle=1]
conquest:push_broom[facing=north,offset_toggle=false,toggle=2]
conquest:push_broom[facing=south,offset_toggle=true,toggle=1]
conquest:push_broom[facing=south,offset_toggle=true,toggle=2]
conquest:push_broom[facing=south,offset_toggle=false,toggle=1]
conquest:push_broom[facing=south,offset_toggle=false,toggle=2]
conquest:push_broom[facing=west,offset_toggle=true,toggle=1]
conquest:push_broom[facing=west,offset_toggle=true,toggle=2]
conquest:push_broom[facing=west,offset_toggle=false,toggle=1]
conquest:push_broom[facing=west,offset_toggle=false,toggle=2]
conquest:push_broom[facing=east,offset_toggle=true,toggle=1]
conquest:push_broom[facing=east,offset_toggle=true,toggle=2]
conquest:push_broom[facing=east,offset_toggle=false,toggle=1]
conquest:push_broom[facing=east,offset_toggle=false,toggle=2]
conquest:quarter_dead_cypress_leaves[distance=1,facing=north,persistent=true,waterlogged=true]
conquest:quarter_dead_cypress_leaves[distance=1,facing=north,persistent=true,waterlogged=false]
conquest:quarter_dead_cypress_leaves[distance=1,facing=north,persistent=false,waterlogged=true]
conquest:quarter_dead_cypress_leaves[distance=1,facing=north,persistent=false,waterlogged=false]
conquest:quarter_dead_cypress_leaves[distance=1,facing=south,persistent=true,waterlogged=true]
conquest:quarter_dead_cypress_leaves[distance=1,facing=south,persistent=true,waterlogged=false]
conquest:quarter_dead_cypress_leaves[distance=1,facing=south,persistent=false,waterlogged=true]
conquest:quarter_dead_cypress_leaves[distance=1,facing=south,persistent=false,waterlogged=false]
conquest:quarter_dead_cypress_leaves[distance=1,facing=west,persistent=true,waterlogged=true]
conquest:quarter_dead_cypress_leaves[distance=1,facing=west,persistent=true,waterlogged=false]
conquest:quarter_dead_cypress_leaves[distance=1,facing=west,persistent=false,waterlogged=true]
conquest:quarter_dead_cypress_leaves[distance=1,facing=west,persistent=false,waterlogged=false]
conquest:quarter_dead_cypress_leaves[distance=1,facing=east,persistent=true,waterlogged=true]
conquest:quarter_dead_cypress_leaves[distance=1,facing=east,persistent=true,waterlogged=false]
conquest:quarter_dead_cypress_leaves[distance=1,facing=east,persistent=false,waterlogged=true]
conquest:quarter_dead_cypress_leaves[distance=1,facing=east,persistent=false,waterlogged=false]
conquest:quarter_dead_cypress_leaves[distance=2,facing=north,persistent=true,waterlogged=true]
conquest:quarter_dead_cypress_leaves[distance=2,facing=north,persistent=true,waterlogged=false]
conquest:quarter_dead_cypress_leaves[distance=2,facing=north,persistent=false,waterlogged=true]
conquest:quarter_dead_cypress_leaves[distance=2,facing=north,persistent=false,waterlogged=false]
conquest:quarter_dead_cypress_leaves[distance=2,facing=south,persistent=true,waterlogged=true]
conquest:quarter_dead_cypress_leaves[distance=2,facing=south,persistent=true,waterlogged=false]
conquest:quarter_dead_cypress_leaves[distance=2,facing=south,persistent=false,waterlogged=true]
conquest:quarter_dead_cypress_leaves[distance=2,facing=south,persistent=false,waterlogged=false]
conquest:quarter_dead_cypress_leaves[distance=2,facing=west,persistent=true,waterlogged=true]
conquest:quarter_dead_cypress_leaves[distance=2,facing=west,persistent=true,waterlogged=false]
conquest:quarter_dead_cypress_leaves[distance=2,facing=west,persistent=false,waterlogged=true]
conquest:quarter_dead_cypress_leaves[distance=2,facing=west,persistent=false,waterlogged=false]
conquest:quarter_dead_cypress_leaves[distance=2,facing=east,persistent=true,waterlogged=true]
conquest:quarter_dead_cypress_leaves[distance=2,facing=east,persistent=true,waterlogged=false]
conquest:quarter_dead_cypress_leaves[distance=2,facing=east,persistent=false,waterlogged=true]
conquest:quarter_dead_cypress_leaves[distance=2,facing=east,persistent=false,waterlogged=false]
conquest:quarter_dead_cypress_leaves[distance=3,facing=north,persistent=true,waterlogged=true]
conquest:quarter_dead_cypress_leaves[distance=3,facing=north,persistent=true,waterlogged=false]
conquest:quarter_dead_cypress_leaves[distance=3,facing=north,persistent=false,waterlogged=true]
conquest:quarter_dead_cypress_leaves[distance=3,facing=north,persistent=false,waterlogged=false]
conquest:quarter_dead_cypress_leaves[distance=3,facing=south,persistent=true,waterlogged=true]
conquest:quarter_dead_cypress_leaves[distance=3,facing=south,persistent=true,waterlogged=false]
conquest:quarter_dead_cypress_leaves[distance=3,facing=south,persistent=false,waterlogged=true]
conquest:quarter_dead_cypress_leaves[distance=3,facing=south,persistent=false,waterlogged=false]
conquest:quarter_dead_cypress_leaves[distance=3,facing=west,persistent=true,waterlogged=true]
conquest:quarter_dead_cypress_leaves[distance=3,facing=west,persistent=true,waterlogged=false]
conquest:quarter_dead_cypress_leaves[distance=3,facing=west,persistent=false,waterlogged=true]
conquest:quarter_dead_cypress_leaves[distance=3,facing=west,persistent=false,waterlogged=false]
conquest:quarter_dead_cypress_leaves[distance=3,facing=east,persistent=true,waterlogged=true]
conquest:quarter_dead_cypress_leaves[distance=3,facing=east,persistent=true,waterlogged=false]
conquest:quarter_dead_cypress_leaves[distance=3,facing=east,persistent=false,waterlogged=true]
conquest:quarter_dead_cypress_leaves[distance=3,facing=east,persistent=false,waterlogged=false]
conquest:quarter_dead_cypress_leaves[distance=4,facing=north,persistent=true,waterlogged=true]
conquest:quarter_dead_cypress_leaves[distance=4,facing=north,persistent=true,waterlogged=false]
conquest:quarter_dead_cypress_leaves[distance=4,facing=north,persistent=false,waterlogged=true]
conquest:quarter_dead_cypress_leaves[distance=4,facing=north,persistent=false,waterlogged=false]
conquest:quarter_dead_cypress_leaves[distance=4,facing=south,persistent=true,waterlogged=true]
conquest:quarter_dead_cypress_leaves[distance=4,facing=south,persistent=true,waterlogged=false]
conquest:quarter_dead_cypress_leaves[distance=4,facing=south,persistent=false,waterlogged=true]
conquest:quarter_dead_cypress_leaves[distance=4,facing=south,persistent=false,waterlogged=false]
conquest:quarter_dead_cypress_leaves[distance=4,facing=west,persistent=true,waterlogged=true]
conquest:quarter_dead_cypress_leaves[distance=4,facing=west,persistent=true,waterlogged=false]
conquest:quarter_dead_cypress_leaves[distance=4,facing=west,persistent=false,waterlogged=true]
conquest:quarter_dead_cypress_leaves[distance=4,facing=west,persistent=false,waterlogged=false]
conquest:quarter_dead_cypress_leaves[distance=4,facing=east,persistent=true,waterlogged=true]
conquest:quarter_dead_cypress_leaves[distance=4,facing=east,persistent=true,waterlogged=false]
conquest:quarter_dead_cypress_leaves[distance=4,facing=east,persistent=false,waterlogged=true]
conquest:quarter_dead_cypress_leaves[distance=4,facing=east,persistent=false,waterlogged=false]
conquest:quarter_dead_cypress_leaves[distance=5,facing=north,persistent=true,waterlogged=true]
conquest:quarter_dead_cypress_leaves[distance=5,facing=north,persistent=true,waterlogged=false]
conquest:quarter_dead_cypress_leaves[distance=5,facing=north,persistent=false,waterlogged=true]
conquest:quarter_dead_cypress_leaves[distance=5,facing=north,persistent=false,waterlogged=false]
conquest:quarter_dead_cypress_leaves[distance=5,facing=south,persistent=true,waterlogged=true]
conquest:quarter_dead_cypress_leaves[distance=5,facing=south,persistent=true,waterlogged=false]
conquest:quarter_dead_cypress_leaves[distance=5,facing=south,persistent=false,waterlogged=true]
conquest:quarter_dead_cypress_leaves[distance=5,facing=south,persistent=false,waterlogged=false]
conquest:quarter_dead_cypress_leaves[distance=5,facing=west,persistent=true,waterlogged=true]
conquest:quarter_dead_cypress_leaves[distance=5,facing=west,persistent=true,waterlogged=false]
conquest:quarter_dead_cypress_leaves[distance=5,facing=west,persistent=false,waterlogged=true]
conquest:quarter_dead_cypress_leaves[distance=5,facing=west,persistent=false,waterlogged=false]
conquest:quarter_dead_cypress_leaves[distance=5,facing=east,persistent=true,waterlogged=true]
conquest:quarter_dead_cypress_leaves[distance=5,facing=east,persistent=true,waterlogged=false]
conquest:quarter_dead_cypress_leaves[distance=5,facing=east,persistent=false,waterlogged=true]
conquest:quarter_dead_cypress_leaves[distance=5,facing=east,persistent=false,waterlogged=false]
conquest:quarter_dead_cypress_leaves[distance=6,facing=north,persistent=true,waterlogged=true]
conquest:quarter_dead_cypress_leaves[distance=6,facing=north,persistent=true,waterlogged=false]
conquest:quarter_dead_cypress_leaves[distance=6,facing=north,persistent=false,waterlogged=true]
conquest:quarter_dead_cypress_leaves[distance=6,facing=north,persistent=false,waterlogged=false]
conquest:quarter_dead_cypress_leaves[distance=6,facing=south,persistent=true,waterlogged=true]
conquest:quarter_dead_cypress_leaves[distance=6,facing=south,persistent=true,waterlogged=false]
conquest:quarter_dead_cypress_leaves[distance=6,facing=south,persistent=false,waterlogged=true]
conquest:quarter_dead_cypress_leaves[distance=6,facing=south,persistent=false,waterlogged=false]
conquest:quarter_dead_cypress_leaves[distance=6,facing=west,persistent=true,waterlogged=true]
conquest:quarter_dead_cypress_leaves[distance=6,facing=west,persistent=true,waterlogged=false]
conquest:quarter_dead_cypress_leaves[distance=6,facing=west,persistent=false,waterlogged=true]
conquest:quarter_dead_cypress_leaves[distance=6,facing=west,persistent=false,waterlogged=false]
conquest:quarter_dead_cypress_leaves[distance=6,facing=east,persistent=true,waterlogged=true]
conquest:quarter_dead_cypress_leaves[distance=6,facing=east,persistent=true,waterlogged=false]
conquest:quarter_dead_cypress_leaves[distance=6,facing=east,persistent=false,waterlogged=true]
conquest:quarter_dead_cypress_leaves[distance=6,facing=east,persistent=false,waterlogged=false]
conquest:quarter_dead_cypress_leaves[distance=7,facing=north,persistent=true,waterlogged=true]
conquest:quarter_dead_cypress_leaves[distance=7,facing=north,persistent=true,waterlogged=false]
conquest:quarter_dead_cypress_leaves[distance=7,facing=north,persistent=false,waterlogged=true]
conquest:quarter_dead_cypress_leaves[distance=7,facing=north,persistent=false,waterlogged=false]
conquest:quarter_dead_cypress_leaves[distance=7,facing=south,persistent=true,waterlogged=true]
conquest:quarter_dead_cypress_leaves[distance=7,facing=south,persistent=true,waterlogged=false]
conquest:quarter_dead_cypress_leaves[distance=7,facing=south,persistent=false,waterlogged=true]
conquest:quarter_dead_cypress_leaves[distance=7,facing=south,persistent=false,waterlogged=false]
conquest:quarter_dead_cypress_leaves[distance=7,facing=west,persistent=true,waterlogged=true]
conquest:quarter_dead_cypress_leaves[distance=7,facing=west,persistent=true,waterlogged=false]
conquest:quarter_dead_cypress_leaves[distance=7,facing=west,persistent=false,waterlogged=true]
conquest:quarter_dead_cypress_leaves[distance=7,facing=west,persistent=false,waterlogged=false]
conquest:quarter_dead_cypress_leaves[distance=7,facing=east,persistent=true,waterlogged=true]
conquest:quarter_dead_cypress_leaves[distance=7,facing=east,persistent=true,waterlogged=false]
conquest:quarter_dead_cypress_leaves[distance=7,facing=east,persistent=false,waterlogged=true]
conquest:quarter_dead_cypress_leaves[distance=7,facing=east,persistent=false,waterlogged=false]
conquest:quarter_dead_cypress_leaves_stump[down=true,facing=north,layer=1,waterlogged=true]
conquest:quarter_dead_cypress_leaves_stump[down=true,facing=north,layer=1,waterlogged=false]
conquest:quarter_dead_cypress_leaves_stump[down=true,facing=north,layer=2,waterlogged=true]
conquest:quarter_dead_cypress_leaves_stump[down=true,facing=north,layer=2,waterlogged=false]
conquest:quarter_dead_cypress_leaves_stump[down=true,facing=north,layer=3,waterlogged=true]
conquest:quarter_dead_cypress_leaves_stump[down=true,facing=north,layer=3,waterlogged=false]
conquest:quarter_dead_cypress_leaves_stump[down=true,facing=north,layer=4,waterlogged=true]
conquest:quarter_dead_cypress_leaves_stump[down=true,facing=north,layer=4,waterlogged=false]
conquest:quarter_dead_cypress_leaves_stump[down=true,facing=south,layer=1,waterlogged=true]
conquest:quarter_dead_cypress_leaves_stump[down=true,facing=south,layer=1,waterlogged=false]
conquest:quarter_dead_cypress_leaves_stump[down=true,facing=south,layer=2,waterlogged=true]
conquest:quarter_dead_cypress_leaves_stump[down=true,facing=south,layer=2,waterlogged=false]
conquest:quarter_dead_cypress_leaves_stump[down=true,facing=south,layer=3,waterlogged=true]
conquest:quarter_dead_cypress_leaves_stump[down=true,facing=south,layer=3,waterlogged=false]
conquest:quarter_dead_cypress_leaves_stump[down=true,facing=south,layer=4,waterlogged=true]
conquest:quarter_dead_cypress_leaves_stump[down=true,facing=south,layer=4,waterlogged=false]
conquest:quarter_dead_cypress_leaves_stump[down=true,facing=west,layer=1,waterlogged=true]
conquest:quarter_dead_cypress_leaves_stump[down=true,facing=west,layer=1,waterlogged=false]
conquest:quarter_dead_cypress_leaves_stump[down=true,facing=west,layer=2,waterlogged=true]
conquest:quarter_dead_cypress_leaves_stump[down=true,facing=west,layer=2,waterlogged=false]
conquest:quarter_dead_cypress_leaves_stump[down=true,facing=west,layer=3,waterlogged=true]
conquest:quarter_dead_cypress_leaves_stump[down=true,facing=west,layer=3,waterlogged=false]
conquest:quarter_dead_cypress_leaves_stump[down=true,facing=west,layer=4,waterlogged=true]
conquest:quarter_dead_cypress_leaves_stump[down=true,facing=west,layer=4,waterlogged=false]
conquest:quarter_dead_cypress_leaves_stump[down=true,facing=east,layer=1,waterlogged=true]
conquest:quarter_dead_cypress_leaves_stump[down=true,facing=east,layer=1,waterlogged=false]
conquest:quarter_dead_cypress_leaves_stump[down=true,facing=east,layer=2,waterlogged=true]
conquest:quarter_dead_cypress_leaves_stump[down=true,facing=east,layer=2,waterlogged=false]
conquest:quarter_dead_cypress_leaves_stump[down=true,facing=east,layer=3,waterlogged=true]
conquest:quarter_dead_cypress_leaves_stump[down=true,facing=east,layer=3,waterlogged=false]
conquest:quarter_dead_cypress_leaves_stump[down=true,facing=east,layer=4,waterlogged=true]
conquest:quarter_dead_cypress_leaves_stump[down=true,facing=east,layer=4,waterlogged=false]
conquest:quarter_dead_cypress_leaves_stump[down=false,facing=north,layer=1,waterlogged=true]
conquest:quarter_dead_cypress_leaves_stump[down=false,facing=north,layer=1,waterlogged=false]
conquest:quarter_dead_cypress_leaves_stump[down=false,facing=north,layer=2,waterlogged=true]
conquest:quarter_dead_cypress_leaves_stump[down=false,facing=north,layer=2,waterlogged=false]
conquest:quarter_dead_cypress_leaves_stump[down=false,facing=north,layer=3,waterlogged=true]
conquest:quarter_dead_cypress_leaves_stump[down=false,facing=north,layer=3,waterlogged=false]
conquest:quarter_dead_cypress_leaves_stump[down=false,facing=north,layer=4,waterlogged=true]
conquest:quarter_dead_cypress_leaves_stump[down=false,facing=north,layer=4,waterlogged=false]
conquest:quarter_dead_cypress_leaves_stump[down=false,facing=south,layer=1,waterlogged=true]
conquest:quarter_dead_cypress_leaves_stump[down=false,facing=south,layer=1,waterlogged=false]
conquest:quarter_dead_cypress_leaves_stump[down=false,facing=south,layer=2,waterlogged=true]
conquest:quarter_dead_cypress_leaves_stump[down=false,facing=south,layer=2,waterlogged=false]
conquest:quarter_dead_cypress_leaves_stump[down=false,facing=south,layer=3,waterlogged=true]
conquest:quarter_dead_cypress_leaves_stump[down=false,facing=south,layer=3,waterlogged=false]
conquest:quarter_dead_cypress_leaves_stump[down=false,facing=south,layer=4,waterlogged=true]
conquest:quarter_dead_cypress_leaves_stump[down=false,facing=south,layer=4,waterlogged=false]
conquest:quarter_dead_cypress_leaves_stump[down=false,facing=west,layer=1,waterlogged=true]
conquest:quarter_dead_cypress_leaves_stump[down=false,facing=west,layer=1,waterlogged=false]
conquest:quarter_dead_cypress_leaves_stump[down=false,facing=west,layer=2,waterlogged=true]
conquest:quarter_dead_cypress_leaves_stump[down=false,facing=west,layer=2,waterlogged=false]
conquest:quarter_dead_cypress_leaves_stump[down=false,facing=west,layer=3,waterlogged=true]
conquest:quarter_dead_cypress_leaves_stump[down=false,facing=west,layer=3,waterlogged=false]
conquest:quarter_dead_cypress_leaves_stump[down=false,facing=west,layer=4,waterlogged=true]
conquest:quarter_dead_cypress_leaves_stump[down=false,facing=west,layer=4,waterlogged=false]
conquest:quarter_dead_cypress_leaves_stump[down=false,facing=east,layer=1,waterlogged=true]
conquest:quarter_dead_cypress_leaves_stump[down=false,facing=east,layer=1,waterlogged=false]
conquest:quarter_dead_cypress_leaves_stump[down=false,facing=east,layer=2,waterlogged=true]
conquest:quarter_dead_cypress_leaves_stump[down=false,facing=east,layer=2,waterlogged=false]
conquest:quarter_dead_cypress_leaves_stump[down=false,facing=east,layer=3,waterlogged=true]
conquest:quarter_dead_cypress_leaves_stump[down=false,facing=east,layer=3,waterlogged=false]
conquest:quarter_dead_cypress_leaves_stump[down=false,facing=east,layer=4,waterlogged=true]
conquest:quarter_dead_cypress_leaves_stump[down=false,facing=east,layer=4,waterlogged=false]
conquest:quarter_dead_light_cypress_leaves[distance=1,facing=north,persistent=true,waterlogged=true]
conquest:quarter_dead_light_cypress_leaves[distance=1,facing=north,persistent=true,waterlogged=false]
conquest:quarter_dead_light_cypress_leaves[distance=1,facing=north,persistent=false,waterlogged=true]
conquest:quarter_dead_light_cypress_leaves[distance=1,facing=north,persistent=false,waterlogged=false]
conquest:quarter_dead_light_cypress_leaves[distance=1,facing=south,persistent=true,waterlogged=true]
conquest:quarter_dead_light_cypress_leaves[distance=1,facing=south,persistent=true,waterlogged=false]
conquest:quarter_dead_light_cypress_leaves[distance=1,facing=south,persistent=false,waterlogged=true]
conquest:quarter_dead_light_cypress_leaves[distance=1,facing=south,persistent=false,waterlogged=false]
conquest:quarter_dead_light_cypress_leaves[distance=1,facing=west,persistent=true,waterlogged=true]
conquest:quarter_dead_light_cypress_leaves[distance=1,facing=west,persistent=true,waterlogged=false]
conquest:quarter_dead_light_cypress_leaves[distance=1,facing=west,persistent=false,waterlogged=true]
conquest:quarter_dead_light_cypress_leaves[distance=1,facing=west,persistent=false,waterlogged=false]
conquest:quarter_dead_light_cypress_leaves[distance=1,facing=east,persistent=true,waterlogged=true]
conquest:quarter_dead_light_cypress_leaves[distance=1,facing=east,persistent=true,waterlogged=false]
conquest:quarter_dead_light_cypress_leaves[distance=1,facing=east,persistent=false,waterlogged=true]
conquest:quarter_dead_light_cypress_leaves[distance=1,facing=east,persistent=false,waterlogged=false]
conquest:quarter_dead_light_cypress_leaves[distance=2,facing=north,persistent=true,waterlogged=true]
conquest:quarter_dead_light_cypress_leaves[distance=2,facing=north,persistent=true,waterlogged=false]
conquest:quarter_dead_light_cypress_leaves[distance=2,facing=north,persistent=false,waterlogged=true]
conquest:quarter_dead_light_cypress_leaves[distance=2,facing=north,persistent=false,waterlogged=false]
conquest:quarter_dead_light_cypress_leaves[distance=2,facing=south,persistent=true,waterlogged=true]
conquest:quarter_dead_light_cypress_leaves[distance=2,facing=south,persistent=true,waterlogged=false]
conquest:quarter_dead_light_cypress_leaves[distance=2,facing=south,persistent=false,waterlogged=true]
conquest:quarter_dead_light_cypress_leaves[distance=2,facing=south,persistent=false,waterlogged=false]
conquest:quarter_dead_light_cypress_leaves[distance=2,facing=west,persistent=true,waterlogged=true]
conquest:quarter_dead_light_cypress_leaves[distance=2,facing=west,persistent=true,waterlogged=false]
conquest:quarter_dead_light_cypress_leaves[distance=2,facing=west,persistent=false,waterlogged=true]
conquest:quarter_dead_light_cypress_leaves[distance=2,facing=west,persistent=false,waterlogged=false]
conquest:quarter_dead_light_cypress_leaves[distance=2,facing=east,persistent=true,waterlogged=true]
conquest:quarter_dead_light_cypress_leaves[distance=2,facing=east,persistent=true,waterlogged=false]
conquest:quarter_dead_light_cypress_leaves[distance=2,facing=east,persistent=false,waterlogged=true]
conquest:quarter_dead_light_cypress_leaves[distance=2,facing=east,persistent=false,waterlogged=false]
conquest:quarter_dead_light_cypress_leaves[distance=3,facing=north,persistent=true,waterlogged=true]
conquest:quarter_dead_light_cypress_leaves[distance=3,facing=north,persistent=true,waterlogged=false]
conquest:quarter_dead_light_cypress_leaves[distance=3,facing=north,persistent=false,waterlogged=true]
conquest:quarter_dead_light_cypress_leaves[distance=3,facing=north,persistent=false,waterlogged=false]
conquest:quarter_dead_light_cypress_leaves[distance=3,facing=south,persistent=true,waterlogged=true]
conquest:quarter_dead_light_cypress_leaves[distance=3,facing=south,persistent=true,waterlogged=false]
conquest:quarter_dead_light_cypress_leaves[distance=3,facing=south,persistent=false,waterlogged=true]
conquest:quarter_dead_light_cypress_leaves[distance=3,facing=south,persistent=false,waterlogged=false]
conquest:quarter_dead_light_cypress_leaves[distance=3,facing=west,persistent=true,waterlogged=true]
conquest:quarter_dead_light_cypress_leaves[distance=3,facing=west,persistent=true,waterlogged=false]
conquest:quarter_dead_light_cypress_leaves[distance=3,facing=west,persistent=false,waterlogged=true]
conquest:quarter_dead_light_cypress_leaves[distance=3,facing=west,persistent=false,waterlogged=false]
conquest:quarter_dead_light_cypress_leaves[distance=3,facing=east,persistent=true,waterlogged=true]
conquest:quarter_dead_light_cypress_leaves[distance=3,facing=east,persistent=true,waterlogged=false]
conquest:quarter_dead_light_cypress_leaves[distance=3,facing=east,persistent=false,waterlogged=true]
conquest:quarter_dead_light_cypress_leaves[distance=3,facing=east,persistent=false,waterlogged=false]
conquest:quarter_dead_light_cypress_leaves[distance=4,facing=north,persistent=true,waterlogged=true]
conquest:quarter_dead_light_cypress_leaves[distance=4,facing=north,persistent=true,waterlogged=false]
conquest:quarter_dead_light_cypress_leaves[distance=4,facing=north,persistent=false,waterlogged=true]
conquest:quarter_dead_light_cypress_leaves[distance=4,facing=north,persistent=false,waterlogged=false]
conquest:quarter_dead_light_cypress_leaves[distance=4,facing=south,persistent=true,waterlogged=true]
conquest:quarter_dead_light_cypress_leaves[distance=4,facing=south,persistent=true,waterlogged=false]
conquest:quarter_dead_light_cypress_leaves[distance=4,facing=south,persistent=false,waterlogged=true]
conquest:quarter_dead_light_cypress_leaves[distance=4,facing=south,persistent=false,waterlogged=false]
conquest:quarter_dead_light_cypress_leaves[distance=4,facing=west,persistent=true,waterlogged=true]
conquest:quarter_dead_light_cypress_leaves[distance=4,facing=west,persistent=true,waterlogged=false]
conquest:quarter_dead_light_cypress_leaves[distance=4,facing=west,persistent=false,waterlogged=true]
conquest:quarter_dead_light_cypress_leaves[distance=4,facing=west,persistent=false,waterlogged=false]
conquest:quarter_dead_light_cypress_leaves[distance=4,facing=east,persistent=true,waterlogged=true]
conquest:quarter_dead_light_cypress_leaves[distance=4,facing=east,persistent=true,waterlogged=false]
conquest:quarter_dead_light_cypress_leaves[distance=4,facing=east,persistent=false,waterlogged=true]
conquest:quarter_dead_light_cypress_leaves[distance=4,facing=east,persistent=false,waterlogged=false]
conquest:quarter_dead_light_cypress_leaves[distance=5,facing=north,persistent=true,waterlogged=true]
conquest:quarter_dead_light_cypress_leaves[distance=5,facing=north,persistent=true,waterlogged=false]
conquest:quarter_dead_light_cypress_leaves[distance=5,facing=north,persistent=false,waterlogged=true]
conquest:quarter_dead_light_cypress_leaves[distance=5,facing=north,persistent=false,waterlogged=false]
conquest:quarter_dead_light_cypress_leaves[distance=5,facing=south,persistent=true,waterlogged=true]
conquest:quarter_dead_light_cypress_leaves[distance=5,facing=south,persistent=true,waterlogged=false]
conquest:quarter_dead_light_cypress_leaves[distance=5,facing=south,persistent=false,waterlogged=true]
conquest:quarter_dead_light_cypress_leaves[distance=5,facing=south,persistent=false,waterlogged=false]
conquest:quarter_dead_light_cypress_leaves[distance=5,facing=west,persistent=true,waterlogged=true]
conquest:quarter_dead_light_cypress_leaves[distance=5,facing=west,persistent=true,waterlogged=false]
conquest:quarter_dead_light_cypress_leaves[distance=5,facing=west,persistent=false,waterlogged=true]
conquest:quarter_dead_light_cypress_leaves[distance=5,facing=west,persistent=false,waterlogged=false]
conquest:quarter_dead_light_cypress_leaves[distance=5,facing=east,persistent=true,waterlogged=true]
conquest:quarter_dead_light_cypress_leaves[distance=5,facing=east,persistent=true,waterlogged=false]
conquest:quarter_dead_light_cypress_leaves[distance=5,facing=east,persistent=false,waterlogged=true]
conquest:quarter_dead_light_cypress_leaves[distance=5,facing=east,persistent=false,waterlogged=false]
conquest:quarter_dead_light_cypress_leaves[distance=6,facing=north,persistent=true,waterlogged=true]
conquest:quarter_dead_light_cypress_leaves[distance=6,facing=north,persistent=true,waterlogged=false]
conquest:quarter_dead_light_cypress_leaves[distance=6,facing=north,persistent=false,waterlogged=true]
conquest:quarter_dead_light_cypress_leaves[distance=6,facing=north,persistent=false,waterlogged=false]
conquest:quarter_dead_light_cypress_leaves[distance=6,facing=south,persistent=true,waterlogged=true]
conquest:quarter_dead_light_cypress_leaves[distance=6,facing=south,persistent=true,waterlogged=false]
conquest:quarter_dead_light_cypress_leaves[distance=6,facing=south,persistent=false,waterlogged=true]
conquest:quarter_dead_light_cypress_leaves[distance=6,facing=south,persistent=false,waterlogged=false]
conquest:quarter_dead_light_cypress_leaves[distance=6,facing=west,persistent=true,waterlogged=true]
conquest:quarter_dead_light_cypress_leaves[distance=6,facing=west,persistent=true,waterlogged=false]
conquest:quarter_dead_light_cypress_leaves[distance=6,facing=west,persistent=false,waterlogged=true]
conquest:quarter_dead_light_cypress_leaves[distance=6,facing=west,persistent=false,waterlogged=false]
conquest:quarter_dead_light_cypress_leaves[distance=6,facing=east,persistent=true,waterlogged=true]
conquest:quarter_dead_light_cypress_leaves[distance=6,facing=east,persistent=true,waterlogged=false]
conquest:quarter_dead_light_cypress_leaves[distance=6,facing=east,persistent=false,waterlogged=true]
conquest:quarter_dead_light_cypress_leaves[distance=6,facing=east,persistent=false,waterlogged=false]
conquest:quarter_dead_light_cypress_leaves[distance=7,facing=north,persistent=true,waterlogged=true]
conquest:quarter_dead_light_cypress_leaves[distance=7,facing=north,persistent=true,waterlogged=false]
conquest:quarter_dead_light_cypress_leaves[distance=7,facing=north,persistent=false,waterlogged=true]
conquest:quarter_dead_light_cypress_leaves[distance=7,facing=north,persistent=false,waterlogged=false]
conquest:quarter_dead_light_cypress_leaves[distance=7,facing=south,persistent=true,waterlogged=true]
conquest:quarter_dead_light_cypress_leaves[distance=7,facing=south,persistent=true,waterlogged=false]
conquest:quarter_dead_light_cypress_leaves[distance=7,facing=south,persistent=false,waterlogged=true]
conquest:quarter_dead_light_cypress_leaves[distance=7,facing=south,persistent=false,waterlogged=false]
conquest:quarter_dead_light_cypress_leaves[distance=7,facing=west,persistent=true,waterlogged=true]
conquest:quarter_dead_light_cypress_leaves[distance=7,facing=west,persistent=true,waterlogged=false]
conquest:quarter_dead_light_cypress_leaves[distance=7,facing=west,persistent=false,waterlogged=true]
conquest:quarter_dead_light_cypress_leaves[distance=7,facing=west,persistent=false,waterlogged=false]
conquest:quarter_dead_light_cypress_leaves[distance=7,facing=east,persistent=true,waterlogged=true]
conquest:quarter_dead_light_cypress_leaves[distance=7,facing=east,persistent=true,waterlogged=false]
conquest:quarter_dead_light_cypress_leaves[distance=7,facing=east,persistent=false,waterlogged=true]
conquest:quarter_dead_light_cypress_leaves[distance=7,facing=east,persistent=false,waterlogged=false]
conquest:quarter_dead_light_cypress_leaves_stump[down=true,facing=north,layer=1,waterlogged=true]
conquest:quarter_dead_light_cypress_leaves_stump[down=true,facing=north,layer=1,waterlogged=false]
conquest:quarter_dead_light_cypress_leaves_stump[down=true,facing=north,layer=2,waterlogged=true]
conquest:quarter_dead_light_cypress_leaves_stump[down=true,facing=north,layer=2,waterlogged=false]
conquest:quarter_dead_light_cypress_leaves_stump[down=true,facing=north,layer=3,waterlogged=true]
conquest:quarter_dead_light_cypress_leaves_stump[down=true,facing=north,layer=3,waterlogged=false]
conquest:quarter_dead_light_cypress_leaves_stump[down=true,facing=north,layer=4,waterlogged=true]
conquest:quarter_dead_light_cypress_leaves_stump[down=true,facing=north,layer=4,waterlogged=false]
conquest:quarter_dead_light_cypress_leaves_stump[down=true,facing=south,layer=1,waterlogged=true]
conquest:quarter_dead_light_cypress_leaves_stump[down=true,facing=south,layer=1,waterlogged=false]
conquest:quarter_dead_light_cypress_leaves_stump[down=true,facing=south,layer=2,waterlogged=true]
conquest:quarter_dead_light_cypress_leaves_stump[down=true,facing=south,layer=2,waterlogged=false]
conquest:quarter_dead_light_cypress_leaves_stump[down=true,facing=south,layer=3,waterlogged=true]
conquest:quarter_dead_light_cypress_leaves_stump[down=true,facing=south,layer=3,waterlogged=false]
conquest:quarter_dead_light_cypress_leaves_stump[down=true,facing=south,layer=4,waterlogged=true]
conquest:quarter_dead_light_cypress_leaves_stump[down=true,facing=south,layer=4,waterlogged=false]
conquest:quarter_dead_light_cypress_leaves_stump[down=true,facing=west,layer=1,waterlogged=true]
conquest:quarter_dead_light_cypress_leaves_stump[down=true,facing=west,layer=1,waterlogged=false]
conquest:quarter_dead_light_cypress_leaves_stump[down=true,facing=west,layer=2,waterlogged=true]
conquest:quarter_dead_light_cypress_leaves_stump[down=true,facing=west,layer=2,waterlogged=false]
conquest:quarter_dead_light_cypress_leaves_stump[down=true,facing=west,layer=3,waterlogged=true]
conquest:quarter_dead_light_cypress_leaves_stump[down=true,facing=west,layer=3,waterlogged=false]
conquest:quarter_dead_light_cypress_leaves_stump[down=true,facing=west,layer=4,waterlogged=true]
conquest:quarter_dead_light_cypress_leaves_stump[down=true,facing=west,layer=4,waterlogged=false]
conquest:quarter_dead_light_cypress_leaves_stump[down=true,facing=east,layer=1,waterlogged=true]
conquest:quarter_dead_light_cypress_leaves_stump[down=true,facing=east,layer=1,waterlogged=false]
conquest:quarter_dead_light_cypress_leaves_stump[down=true,facing=east,layer=2,waterlogged=true]
conquest:quarter_dead_light_cypress_leaves_stump[down=true,facing=east,layer=2,waterlogged=false]
conquest:quarter_dead_light_cypress_leaves_stump[down=true,facing=east,layer=3,waterlogged=true]
conquest:quarter_dead_light_cypress_leaves_stump[down=true,facing=east,layer=3,waterlogged=false]
conquest:quarter_dead_light_cypress_leaves_stump[down=true,facing=east,layer=4,waterlogged=true]
conquest:quarter_dead_light_cypress_leaves_stump[down=true,facing=east,layer=4,waterlogged=false]
conquest:quarter_dead_light_cypress_leaves_stump[down=false,facing=north,layer=1,waterlogged=true]
conquest:quarter_dead_light_cypress_leaves_stump[down=false,facing=north,layer=1,waterlogged=false]
conquest:quarter_dead_light_cypress_leaves_stump[down=false,facing=north,layer=2,waterlogged=true]
conquest:quarter_dead_light_cypress_leaves_stump[down=false,facing=north,layer=2,waterlogged=false]
conquest:quarter_dead_light_cypress_leaves_stump[down=false,facing=north,layer=3,waterlogged=true]
conquest:quarter_dead_light_cypress_leaves_stump[down=false,facing=north,layer=3,waterlogged=false]
conquest:quarter_dead_light_cypress_leaves_stump[down=false,facing=north,layer=4,waterlogged=true]
conquest:quarter_dead_light_cypress_leaves_stump[down=false,facing=north,layer=4,waterlogged=false]
conquest:quarter_dead_light_cypress_leaves_stump[down=false,facing=south,layer=1,waterlogged=true]
conquest:quarter_dead_light_cypress_leaves_stump[down=false,facing=south,layer=1,waterlogged=false]
conquest:quarter_dead_light_cypress_leaves_stump[down=false,facing=south,layer=2,waterlogged=true]
conquest:quarter_dead_light_cypress_leaves_stump[down=false,facing=south,layer=2,waterlogged=false]
conquest:quarter_dead_light_cypress_leaves_stump[down=false,facing=south,layer=3,waterlogged=true]
conquest:quarter_dead_light_cypress_leaves_stump[down=false,facing=south,layer=3,waterlogged=false]
conquest:quarter_dead_light_cypress_leaves_stump[down=false,facing=south,layer=4,waterlogged=true]
conquest:quarter_dead_light_cypress_leaves_stump[down=false,facing=south,layer=4,waterlogged=false]
conquest:quarter_dead_light_cypress_leaves_stump[down=false,facing=west,layer=1,waterlogged=true]
conquest:quarter_dead_light_cypress_leaves_stump[down=false,facing=west,layer=1,waterlogged=false]
conquest:quarter_dead_light_cypress_leaves_stump[down=false,facing=west,layer=2,waterlogged=true]
conquest:quarter_dead_light_cypress_leaves_stump[down=false,facing=west,layer=2,waterlogged=false]
conquest:quarter_dead_light_cypress_leaves_stump[down=false,facing=west,layer=3,waterlogged=true]
conquest:quarter_dead_light_cypress_leaves_stump[down=false,facing=west,layer=3,waterlogged=false]
conquest:quarter_dead_light_cypress_leaves_stump[down=false,facing=west,layer=4,waterlogged=true]
conquest:quarter_dead_light_cypress_leaves_stump[down=false,facing=west,layer=4,waterlogged=false]
conquest:quarter_dead_light_cypress_leaves_stump[down=false,facing=east,layer=1,waterlogged=true]
conquest:quarter_dead_light_cypress_leaves_stump[down=false,facing=east,layer=1,waterlogged=false]
conquest:quarter_dead_light_cypress_leaves_stump[down=false,facing=east,layer=2,waterlogged=true]
conquest:quarter_dead_light_cypress_leaves_stump[down=false,facing=east,layer=2,waterlogged=false]
conquest:quarter_dead_light_cypress_leaves_stump[down=false,facing=east,layer=3,waterlogged=true]
conquest:quarter_dead_light_cypress_leaves_stump[down=false,facing=east,layer=3,waterlogged=false]
conquest:quarter_dead_light_cypress_leaves_stump[down=false,facing=east,layer=4,waterlogged=true]
conquest:quarter_dead_light_cypress_leaves_stump[down=false,facing=east,layer=4,waterlogged=false]
conquest:quill_and_parchment[offset_toggle=true]
conquest:quill_and_parchment[offset_toggle=false]
conquest:rack_of_axes[facing=north,offset_toggle=true]
conquest:rack_of_axes[facing=north,offset_toggle=false]
conquest:rack_of_axes[facing=south,offset_toggle=true]
conquest:rack_of_axes[facing=south,offset_toggle=false]
conquest:rack_of_axes[facing=west,offset_toggle=true]
conquest:rack_of_axes[facing=west,offset_toggle=false]
conquest:rack_of_axes[facing=east,offset_toggle=true]
conquest:rack_of_axes[facing=east,offset_toggle=false]
conquest:rack_of_brooms_pitchforks_and_shovels[facing=north,offset_toggle=true]
conquest:rack_of_brooms_pitchforks_and_shovels[facing=north,offset_toggle=false]
conquest:rack_of_brooms_pitchforks_and_shovels[facing=south,offset_toggle=true]
conquest:rack_of_brooms_pitchforks_and_shovels[facing=south,offset_toggle=false]
conquest:rack_of_brooms_pitchforks_and_shovels[facing=west,offset_toggle=true]
conquest:rack_of_brooms_pitchforks_and_shovels[facing=west,offset_toggle=false]
conquest:rack_of_brooms_pitchforks_and_shovels[facing=east,offset_toggle=true]
conquest:rack_of_brooms_pitchforks_and_shovels[facing=east,offset_toggle=false]
conquest:rack_of_crossbows[facing=north,offset_toggle=true]
conquest:rack_of_crossbows[facing=north,offset_toggle=false]
conquest:rack_of_crossbows[facing=south,offset_toggle=true]
conquest:rack_of_crossbows[facing=south,offset_toggle=false]
conquest:rack_of_crossbows[facing=west,offset_toggle=true]
conquest:rack_of_crossbows[facing=west,offset_toggle=false]
conquest:rack_of_crossbows[facing=east,offset_toggle=true]
conquest:rack_of_crossbows[facing=east,offset_toggle=false]
conquest:rack_of_daggers[facing=north,offset_toggle=true]
conquest:rack_of_daggers[facing=north,offset_toggle=false]
conquest:rack_of_daggers[facing=south,offset_toggle=true]
conquest:rack_of_daggers[facing=south,offset_toggle=false]
conquest:rack_of_daggers[facing=west,offset_toggle=true]
conquest:rack_of_daggers[facing=west,offset_toggle=false]
conquest:rack_of_daggers[facing=east,offset_toggle=true]
conquest:rack_of_daggers[facing=east,offset_toggle=false]
conquest:rack_of_halberds[down=true,facing=north,up=true,waterlogged=true]
conquest:rack_of_halberds[down=true,facing=north,up=true,waterlogged=false]
conquest:rack_of_halberds[down=true,facing=north,up=false,waterlogged=true]
conquest:rack_of_halberds[down=true,facing=north,up=false,waterlogged=false]
conquest:rack_of_halberds[down=true,facing=south,up=true,waterlogged=true]
conquest:rack_of_halberds[down=true,facing=south,up=true,waterlogged=false]
conquest:rack_of_halberds[down=true,facing=south,up=false,waterlogged=true]
conquest:rack_of_halberds[down=true,facing=south,up=false,waterlogged=false]
conquest:rack_of_halberds[down=true,facing=west,up=true,waterlogged=true]
conquest:rack_of_halberds[down=true,facing=west,up=true,waterlogged=false]
conquest:rack_of_halberds[down=true,facing=west,up=false,waterlogged=true]
conquest:rack_of_halberds[down=true,facing=west,up=false,waterlogged=false]
conquest:rack_of_halberds[down=true,facing=east,up=true,waterlogged=true]
conquest:rack_of_halberds[down=true,facing=east,up=true,waterlogged=false]
conquest:rack_of_halberds[down=true,facing=east,up=false,waterlogged=true]
conquest:rack_of_halberds[down=true,facing=east,up=false,waterlogged=false]
conquest:rack_of_halberds[down=false,facing=north,up=true,waterlogged=true]
conquest:rack_of_halberds[down=false,facing=north,up=true,waterlogged=false]
conquest:rack_of_halberds[down=false,facing=north,up=false,waterlogged=true]
conquest:rack_of_halberds[down=false,facing=north,up=false,waterlogged=false]
conquest:rack_of_halberds[down=false,facing=south,up=true,waterlogged=true]
conquest:rack_of_halberds[down=false,facing=south,up=true,waterlogged=false]
conquest:rack_of_halberds[down=false,facing=south,up=false,waterlogged=true]
conquest:rack_of_halberds[down=false,facing=south,up=false,waterlogged=false]
conquest:rack_of_halberds[down=false,facing=west,up=true,waterlogged=true]
conquest:rack_of_halberds[down=false,facing=west,up=true,waterlogged=false]
conquest:rack_of_halberds[down=false,facing=west,up=false,waterlogged=true]
conquest:rack_of_halberds[down=false,facing=west,up=false,waterlogged=false]
conquest:rack_of_halberds[down=false,facing=east,up=true,waterlogged=true]
conquest:rack_of_halberds[down=false,facing=east,up=true,waterlogged=false]
conquest:rack_of_halberds[down=false,facing=east,up=false,waterlogged=true]
conquest:rack_of_halberds[down=false,facing=east,up=false,waterlogged=false]
conquest:rack_of_maces[facing=north,offset_toggle=true]
conquest:rack_of_maces[facing=north,offset_toggle=false]
conquest:rack_of_maces[facing=south,offset_toggle=true]
conquest:rack_of_maces[facing=south,offset_toggle=false]
conquest:rack_of_maces[facing=west,offset_toggle=true]
conquest:rack_of_maces[facing=west,offset_toggle=false]
conquest:rack_of_maces[facing=east,offset_toggle=true]
conquest:rack_of_maces[facing=east,offset_toggle=false]
conquest:rack_of_military_flails[facing=north,offset_toggle=true]
conquest:rack_of_military_flails[facing=north,offset_toggle=false]
conquest:rack_of_military_flails[facing=south,offset_toggle=true]
conquest:rack_of_military_flails[facing=south,offset_toggle=false]
conquest:rack_of_military_flails[facing=west,offset_toggle=true]
conquest:rack_of_military_flails[facing=west,offset_toggle=false]
conquest:rack_of_military_flails[facing=east,offset_toggle=true]
conquest:rack_of_military_flails[facing=east,offset_toggle=false]
conquest:rack_of_muskets[facing=north,offset_toggle=true]
conquest:rack_of_muskets[facing=north,offset_toggle=false]
conquest:rack_of_muskets[facing=south,offset_toggle=true]
conquest:rack_of_muskets[facing=south,offset_toggle=false]
conquest:rack_of_muskets[facing=west,offset_toggle=true]
conquest:rack_of_muskets[facing=west,offset_toggle=false]
conquest:rack_of_muskets[facing=east,offset_toggle=true]
conquest:rack_of_muskets[facing=east,offset_toggle=false]
conquest:rack_of_pistols[facing=north,offset_toggle=true]
conquest:rack_of_pistols[facing=north,offset_toggle=false]
conquest:rack_of_pistols[facing=south,offset_toggle=true]
conquest:rack_of_pistols[facing=south,offset_toggle=false]
conquest:rack_of_pistols[facing=west,offset_toggle=true]
conquest:rack_of_pistols[facing=west,offset_toggle=false]
conquest:rack_of_pistols[facing=east,offset_toggle=true]
conquest:rack_of_pistols[facing=east,offset_toggle=false]
conquest:rack_of_pitchforks_scythes_and_flails[facing=north,offset_toggle=true]
conquest:rack_of_pitchforks_scythes_and_flails[facing=north,offset_toggle=false]
conquest:rack_of_pitchforks_scythes_and_flails[facing=south,offset_toggle=true]
conquest:rack_of_pitchforks_scythes_and_flails[facing=south,offset_toggle=false]
conquest:rack_of_pitchforks_scythes_and_flails[facing=west,offset_toggle=true]
conquest:rack_of_pitchforks_scythes_and_flails[facing=west,offset_toggle=false]
conquest:rack_of_pitchforks_scythes_and_flails[facing=east,offset_toggle=true]
conquest:rack_of_pitchforks_scythes_and_flails[facing=east,offset_toggle=false]
conquest:rack_of_sickles_and_hatchets[facing=north,offset_toggle=true]
conquest:rack_of_sickles_and_hatchets[facing=north,offset_toggle=false]
conquest:rack_of_sickles_and_hatchets[facing=south,offset_toggle=true]
conquest:rack_of_sickles_and_hatchets[facing=south,offset_toggle=false]
conquest:rack_of_sickles_and_hatchets[facing=west,offset_toggle=true]
conquest:rack_of_sickles_and_hatchets[facing=west,offset_toggle=false]
conquest:rack_of_sickles_and_hatchets[facing=east,offset_toggle=true]
conquest:rack_of_sickles_and_hatchets[facing=east,offset_toggle=false]
conquest:rack_of_swords[facing=north,offset_toggle=true]
conquest:rack_of_swords[facing=north,offset_toggle=false]
conquest:rack_of_swords[facing=south,offset_toggle=true]
conquest:rack_of_swords[facing=south,offset_toggle=false]
conquest:rack_of_swords[facing=west,offset_toggle=true]
conquest:rack_of_swords[facing=west,offset_toggle=false]
conquest:rack_of_swords[facing=east,offset_toggle=true]
conquest:rack_of_swords[facing=east,offset_toggle=false]
conquest:rack_of_tongs_and_hammers[facing=north]
conquest:rack_of_tongs_and_hammers[facing=south]
conquest:rack_of_tongs_and_hammers[facing=west]
conquest:rack_of_tongs_and_hammers[facing=east]
conquest:rack_of_war_hammers[facing=north,offset_toggle=true]
conquest:rack_of_war_hammers[facing=north,offset_toggle=false]
conquest:rack_of_war_hammers[facing=south,offset_toggle=true]
conquest:rack_of_war_hammers[facing=south,offset_toggle=false]
conquest:rack_of_war_hammers[facing=west,offset_toggle=true]
conquest:rack_of_war_hammers[facing=west,offset_toggle=false]
conquest:rack_of_war_hammers[facing=east,offset_toggle=true]
conquest:rack_of_war_hammers[facing=east,offset_toggle=false]
conquest:railed_hand_cart[facing=north,offset_toggle=true,shape=one,waterlogged=true]
conquest:railed_hand_cart[facing=north,offset_toggle=true,shape=one,waterlogged=false]
conquest:railed_hand_cart[facing=north,offset_toggle=true,shape=edge_l,waterlogged=true]
conquest:railed_hand_cart[facing=north,offset_toggle=true,shape=edge_l,waterlogged=false]
conquest:railed_hand_cart[facing=north,offset_toggle=true,shape=edge_r,waterlogged=true]
conquest:railed_hand_cart[facing=north,offset_toggle=true,shape=edge_r,waterlogged=false]
conquest:railed_hand_cart[facing=north,offset_toggle=true,shape=middle,waterlogged=true]
conquest:railed_hand_cart[facing=north,offset_toggle=true,shape=middle,waterlogged=false]
conquest:railed_hand_cart[facing=north,offset_toggle=false,shape=one,waterlogged=true]
conquest:railed_hand_cart[facing=north,offset_toggle=false,shape=one,waterlogged=false]
conquest:railed_hand_cart[facing=north,offset_toggle=false,shape=edge_l,waterlogged=true]
conquest:railed_hand_cart[facing=north,offset_toggle=false,shape=edge_l,waterlogged=false]
conquest:railed_hand_cart[facing=north,offset_toggle=false,shape=edge_r,waterlogged=true]
conquest:railed_hand_cart[facing=north,offset_toggle=false,shape=edge_r,waterlogged=false]
conquest:railed_hand_cart[facing=north,offset_toggle=false,shape=middle,waterlogged=true]
conquest:railed_hand_cart[facing=north,offset_toggle=false,shape=middle,waterlogged=false]
conquest:railed_hand_cart[facing=south,offset_toggle=true,shape=one,waterlogged=true]
conquest:railed_hand_cart[facing=south,offset_toggle=true,shape=one,waterlogged=false]
conquest:railed_hand_cart[facing=south,offset_toggle=true,shape=edge_l,waterlogged=true]
conquest:railed_hand_cart[facing=south,offset_toggle=true,shape=edge_l,waterlogged=false]
conquest:railed_hand_cart[facing=south,offset_toggle=true,shape=edge_r,waterlogged=true]
conquest:railed_hand_cart[facing=south,offset_toggle=true,shape=edge_r,waterlogged=false]
conquest:railed_hand_cart[facing=south,offset_toggle=true,shape=middle,waterlogged=true]
conquest:railed_hand_cart[facing=south,offset_toggle=true,shape=middle,waterlogged=false]
conquest:railed_hand_cart[facing=south,offset_toggle=false,shape=one,waterlogged=true]
conquest:railed_hand_cart[facing=south,offset_toggle=false,shape=one,waterlogged=false]
conquest:railed_hand_cart[facing=south,offset_toggle=false,shape=edge_l,waterlogged=true]
conquest:railed_hand_cart[facing=south,offset_toggle=false,shape=edge_l,waterlogged=false]
conquest:railed_hand_cart[facing=south,offset_toggle=false,shape=edge_r,waterlogged=true]
conquest:railed_hand_cart[facing=south,offset_toggle=false,shape=edge_r,waterlogged=false]
conquest:railed_hand_cart[facing=south,offset_toggle=false,shape=middle,waterlogged=true]
conquest:railed_hand_cart[facing=south,offset_toggle=false,shape=middle,waterlogged=false]
conquest:railed_hand_cart[facing=west,offset_toggle=true,shape=one,waterlogged=true]
conquest:railed_hand_cart[facing=west,offset_toggle=true,shape=one,waterlogged=false]
conquest:railed_hand_cart[facing=west,offset_toggle=true,shape=edge_l,waterlogged=true]
conquest:railed_hand_cart[facing=west,offset_toggle=true,shape=edge_l,waterlogged=false]
conquest:railed_hand_cart[facing=west,offset_toggle=true,shape=edge_r,waterlogged=true]
conquest:railed_hand_cart[facing=west,offset_toggle=true,shape=edge_r,waterlogged=false]
conquest:railed_hand_cart[facing=west,offset_toggle=true,shape=middle,waterlogged=true]
conquest:railed_hand_cart[facing=west,offset_toggle=true,shape=middle,waterlogged=false]
conquest:railed_hand_cart[facing=west,offset_toggle=false,shape=one,waterlogged=true]
conquest:railed_hand_cart[facing=west,offset_toggle=false,shape=one,waterlogged=false]
conquest:railed_hand_cart[facing=west,offset_toggle=false,shape=edge_l,waterlogged=true]
conquest:railed_hand_cart[facing=west,offset_toggle=false,shape=edge_l,waterlogged=false]
conquest:railed_hand_cart[facing=west,offset_toggle=false,shape=edge_r,waterlogged=true]
conquest:railed_hand_cart[facing=west,offset_toggle=false,shape=edge_r,waterlogged=false]
conquest:railed_hand_cart[facing=west,offset_toggle=false,shape=middle,waterlogged=true]
conquest:railed_hand_cart[facing=west,offset_toggle=false,shape=middle,waterlogged=false]
conquest:railed_hand_cart[facing=east,offset_toggle=true,shape=one,waterlogged=true]
conquest:railed_hand_cart[facing=east,offset_toggle=true,shape=one,waterlogged=false]
conquest:railed_hand_cart[facing=east,offset_toggle=true,shape=edge_l,waterlogged=true]
conquest:railed_hand_cart[facing=east,offset_toggle=true,shape=edge_l,waterlogged=false]
conquest:railed_hand_cart[facing=east,offset_toggle=true,shape=edge_r,waterlogged=true]
conquest:railed_hand_cart[facing=east,offset_toggle=true,shape=edge_r,waterlogged=false]
conquest:railed_hand_cart[facing=east,offset_toggle=true,shape=middle,waterlogged=true]
conquest:railed_hand_cart[facing=east,offset_toggle=true,shape=middle,waterlogged=false]
conquest:railed_hand_cart[facing=east,offset_toggle=false,shape=one,waterlogged=true]
conquest:railed_hand_cart[facing=east,offset_toggle=false,shape=one,waterlogged=false]
conquest:railed_hand_cart[facing=east,offset_toggle=false,shape=edge_l,waterlogged=true]
conquest:railed_hand_cart[facing=east,offset_toggle=false,shape=edge_l,waterlogged=false]
conquest:railed_hand_cart[facing=east,offset_toggle=false,shape=edge_r,waterlogged=true]
conquest:railed_hand_cart[facing=east,offset_toggle=false,shape=edge_r,waterlogged=false]
conquest:railed_hand_cart[facing=east,offset_toggle=false,shape=middle,waterlogged=true]
conquest:railed_hand_cart[facing=east,offset_toggle=false,shape=middle,waterlogged=false]
conquest:raspberry_bush[age=0,layers=1]
conquest:raspberry_bush[age=0,layers=2]
conquest:raspberry_bush[age=0,layers=3]
conquest:raspberry_bush[age=0,layers=4]
conquest:raspberry_bush[age=0,layers=5]
conquest:raspberry_bush[age=0,layers=6]
conquest:raspberry_bush[age=0,layers=7]
conquest:raspberry_bush[age=0,layers=8]
conquest:raspberry_bush[age=1,layers=1]
conquest:raspberry_bush[age=1,layers=2]
conquest:raspberry_bush[age=1,layers=3]
conquest:raspberry_bush[age=1,layers=4]
conquest:raspberry_bush[age=1,layers=5]
conquest:raspberry_bush[age=1,layers=6]
conquest:raspberry_bush[age=1,layers=7]
conquest:raspberry_bush[age=1,layers=8]
conquest:raspberry_bush[age=2,layers=1]
conquest:raspberry_bush[age=2,layers=2]
conquest:raspberry_bush[age=2,layers=3]
conquest:raspberry_bush[age=2,layers=4]
conquest:raspberry_bush[age=2,layers=5]
conquest:raspberry_bush[age=2,layers=6]
conquest:raspberry_bush[age=2,layers=7]
conquest:raspberry_bush[age=2,layers=8]
conquest:raspberry_bush[age=3,layers=1]
conquest:raspberry_bush[age=3,layers=2]
conquest:raspberry_bush[age=3,layers=3]
conquest:raspberry_bush[age=3,layers=4]
conquest:raspberry_bush[age=3,layers=5]
conquest:raspberry_bush[age=3,layers=6]
conquest:raspberry_bush[age=3,layers=7]
conquest:raspberry_bush[age=3,layers=8]
conquest:raspberry_bush[age=4,layers=1]
conquest:raspberry_bush[age=4,layers=2]
conquest:raspberry_bush[age=4,layers=3]
conquest:raspberry_bush[age=4,layers=4]
conquest:raspberry_bush[age=4,layers=5]
conquest:raspberry_bush[age=4,layers=6]
conquest:raspberry_bush[age=4,layers=7]
conquest:raspberry_bush[age=4,layers=8]
conquest:raspberry_bush[age=5,layers=1]
conquest:raspberry_bush[age=5,layers=2]
conquest:raspberry_bush[age=5,layers=3]
conquest:raspberry_bush[age=5,layers=4]
conquest:raspberry_bush[age=5,layers=5]
conquest:raspberry_bush[age=5,layers=6]
conquest:raspberry_bush[age=5,layers=7]
conquest:raspberry_bush[age=5,layers=8]
conquest:raspberry_bush[age=6,layers=1]
conquest:raspberry_bush[age=6,layers=2]
conquest:raspberry_bush[age=6,layers=3]
conquest:raspberry_bush[age=6,layers=4]
conquest:raspberry_bush[age=6,layers=5]
conquest:raspberry_bush[age=6,layers=6]
conquest:raspberry_bush[age=6,layers=7]
conquest:raspberry_bush[age=6,layers=8]
conquest:raspberry_bush[age=7,layers=1]
conquest:raspberry_bush[age=7,layers=2]
conquest:raspberry_bush[age=7,layers=3]
conquest:raspberry_bush[age=7,layers=4]
conquest:raspberry_bush[age=7,layers=5]
conquest:raspberry_bush[age=7,layers=6]
conquest:raspberry_bush[age=7,layers=7]
conquest:raspberry_bush[age=7,layers=8]
conquest:rat[toggle=1]
conquest:rat[toggle=2]
conquest:rat[toggle=3]
conquest:rat[toggle=4]
conquest:raven[flying=true,toggle=1]
conquest:raven[flying=true,toggle=2]
conquest:raven[flying=true,toggle=3]
conquest:raven[flying=true,toggle=4]
conquest:raven[flying=false,toggle=1]
conquest:raven[flying=false,toggle=2]
conquest:raven[flying=false,toggle=3]
conquest:raven[flying=false,toggle=4]
conquest:raw_copper_corner_slab[facing=north,type=top,waterlogged=true]
conquest:raw_copper_corner_slab[facing=north,type=top,waterlogged=false]
conquest:raw_copper_corner_slab[facing=north,type=bottom,waterlogged=true]
conquest:raw_copper_corner_slab[facing=north,type=bottom,waterlogged=false]
conquest:raw_copper_corner_slab[facing=south,type=top,waterlogged=true]
conquest:raw_copper_corner_slab[facing=south,type=top,waterlogged=false]
conquest:raw_copper_corner_slab[facing=south,type=bottom,waterlogged=true]
conquest:raw_copper_corner_slab[facing=south,type=bottom,waterlogged=false]
conquest:raw_copper_corner_slab[facing=west,type=top,waterlogged=true]
conquest:raw_copper_corner_slab[facing=west,type=top,waterlogged=false]
conquest:raw_copper_corner_slab[facing=west,type=bottom,waterlogged=true]
conquest:raw_copper_corner_slab[facing=west,type=bottom,waterlogged=false]
conquest:raw_copper_corner_slab[facing=east,type=top,waterlogged=true]
conquest:raw_copper_corner_slab[facing=east,type=top,waterlogged=false]
conquest:raw_copper_corner_slab[facing=east,type=bottom,waterlogged=true]
conquest:raw_copper_corner_slab[facing=east,type=bottom,waterlogged=false]
conquest:raw_copper_eighth_slab[facing=north,type=top,waterlogged=true]
conquest:raw_copper_eighth_slab[facing=north,type=top,waterlogged=false]
conquest:raw_copper_eighth_slab[facing=north,type=bottom,waterlogged=true]
conquest:raw_copper_eighth_slab[facing=north,type=bottom,waterlogged=false]
conquest:raw_copper_eighth_slab[facing=south,type=top,waterlogged=true]
conquest:raw_copper_eighth_slab[facing=south,type=top,waterlogged=false]
conquest:raw_copper_eighth_slab[facing=south,type=bottom,waterlogged=true]
conquest:raw_copper_eighth_slab[facing=south,type=bottom,waterlogged=false]
conquest:raw_copper_eighth_slab[facing=west,type=top,waterlogged=true]
conquest:raw_copper_eighth_slab[facing=west,type=top,waterlogged=false]
conquest:raw_copper_eighth_slab[facing=west,type=bottom,waterlogged=true]
conquest:raw_copper_eighth_slab[facing=west,type=bottom,waterlogged=false]
conquest:raw_copper_eighth_slab[facing=east,type=top,waterlogged=true]
conquest:raw_copper_eighth_slab[facing=east,type=top,waterlogged=false]
conquest:raw_copper_eighth_slab[facing=east,type=bottom,waterlogged=true]
conquest:raw_copper_eighth_slab[facing=east,type=bottom,waterlogged=false]
conquest:raw_copper_quarter_slab[facing=north,layer=1,type=top,waterlogged=true]
conquest:raw_copper_quarter_slab[facing=north,layer=1,type=top,waterlogged=false]
conquest:raw_copper_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=true]
conquest:raw_copper_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=false]
conquest:raw_copper_quarter_slab[facing=north,layer=2,type=top,waterlogged=true]
conquest:raw_copper_quarter_slab[facing=north,layer=2,type=top,waterlogged=false]
conquest:raw_copper_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=true]
conquest:raw_copper_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=false]
conquest:raw_copper_quarter_slab[facing=north,layer=3,type=top,waterlogged=true]
conquest:raw_copper_quarter_slab[facing=north,layer=3,type=top,waterlogged=false]
conquest:raw_copper_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=true]
conquest:raw_copper_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=false]
conquest:raw_copper_quarter_slab[facing=south,layer=1,type=top,waterlogged=true]
conquest:raw_copper_quarter_slab[facing=south,layer=1,type=top,waterlogged=false]
conquest:raw_copper_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=true]
conquest:raw_copper_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=false]
conquest:raw_copper_quarter_slab[facing=south,layer=2,type=top,waterlogged=true]
conquest:raw_copper_quarter_slab[facing=south,layer=2,type=top,waterlogged=false]
conquest:raw_copper_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=true]
conquest:raw_copper_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=false]
conquest:raw_copper_quarter_slab[facing=south,layer=3,type=top,waterlogged=true]
conquest:raw_copper_quarter_slab[facing=south,layer=3,type=top,waterlogged=false]
conquest:raw_copper_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=true]
conquest:raw_copper_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=false]
conquest:raw_copper_quarter_slab[facing=west,layer=1,type=top,waterlogged=true]
conquest:raw_copper_quarter_slab[facing=west,layer=1,type=top,waterlogged=false]
conquest:raw_copper_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=true]
conquest:raw_copper_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=false]
conquest:raw_copper_quarter_slab[facing=west,layer=2,type=top,waterlogged=true]
conquest:raw_copper_quarter_slab[facing=west,layer=2,type=top,waterlogged=false]
conquest:raw_copper_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=true]
conquest:raw_copper_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=false]
conquest:raw_copper_quarter_slab[facing=west,layer=3,type=top,waterlogged=true]
conquest:raw_copper_quarter_slab[facing=west,layer=3,type=top,waterlogged=false]
conquest:raw_copper_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=true]
conquest:raw_copper_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=false]
conquest:raw_copper_quarter_slab[facing=east,layer=1,type=top,waterlogged=true]
conquest:raw_copper_quarter_slab[facing=east,layer=1,type=top,waterlogged=false]
conquest:raw_copper_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=true]
conquest:raw_copper_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=false]
conquest:raw_copper_quarter_slab[facing=east,layer=2,type=top,waterlogged=true]
conquest:raw_copper_quarter_slab[facing=east,layer=2,type=top,waterlogged=false]
conquest:raw_copper_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=true]
conquest:raw_copper_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=false]
conquest:raw_copper_quarter_slab[facing=east,layer=3,type=top,waterlogged=true]
conquest:raw_copper_quarter_slab[facing=east,layer=3,type=top,waterlogged=false]
conquest:raw_copper_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=true]
conquest:raw_copper_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=false]
conquest:raw_copper_slab[layers=1,type=top,waterlogged=true]
conquest:raw_copper_slab[layers=1,type=top,waterlogged=false]
conquest:raw_copper_slab[layers=1,type=bottom,waterlogged=true]
conquest:raw_copper_slab[layers=1,type=bottom,waterlogged=false]
conquest:raw_copper_slab[layers=2,type=top,waterlogged=true]
conquest:raw_copper_slab[layers=2,type=top,waterlogged=false]
conquest:raw_copper_slab[layers=2,type=bottom,waterlogged=true]
conquest:raw_copper_slab[layers=2,type=bottom,waterlogged=false]
conquest:raw_copper_slab[layers=3,type=top,waterlogged=true]
conquest:raw_copper_slab[layers=3,type=top,waterlogged=false]
conquest:raw_copper_slab[layers=3,type=bottom,waterlogged=true]
conquest:raw_copper_slab[layers=3,type=bottom,waterlogged=false]
conquest:raw_copper_slab[layers=4,type=top,waterlogged=true]
conquest:raw_copper_slab[layers=4,type=top,waterlogged=false]
conquest:raw_copper_slab[layers=4,type=bottom,waterlogged=true]
conquest:raw_copper_slab[layers=4,type=bottom,waterlogged=false]
conquest:raw_copper_slab[layers=5,type=top,waterlogged=true]
conquest:raw_copper_slab[layers=5,type=top,waterlogged=false]
conquest:raw_copper_slab[layers=5,type=bottom,waterlogged=true]
conquest:raw_copper_slab[layers=5,type=bottom,waterlogged=false]
conquest:raw_copper_slab[layers=6,type=top,waterlogged=true]
conquest:raw_copper_slab[layers=6,type=top,waterlogged=false]
conquest:raw_copper_slab[layers=6,type=bottom,waterlogged=true]
conquest:raw_copper_slab[layers=6,type=bottom,waterlogged=false]
conquest:raw_copper_slab[layers=7,type=top,waterlogged=true]
conquest:raw_copper_slab[layers=7,type=top,waterlogged=false]
conquest:raw_copper_slab[layers=7,type=bottom,waterlogged=true]
conquest:raw_copper_slab[layers=7,type=bottom,waterlogged=false]
conquest:raw_copper_slab[layers=8,type=top,waterlogged=true]
conquest:raw_copper_slab[layers=8,type=top,waterlogged=false]
conquest:raw_copper_slab[layers=8,type=bottom,waterlogged=true]
conquest:raw_copper_slab[layers=8,type=bottom,waterlogged=false]
conquest:raw_copper_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:raw_copper_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:raw_copper_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:raw_copper_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:raw_copper_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:raw_copper_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:raw_copper_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:raw_copper_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:raw_copper_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:raw_copper_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:raw_copper_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:raw_copper_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:raw_copper_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:raw_copper_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:raw_copper_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:raw_copper_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:raw_copper_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:raw_copper_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:raw_copper_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:raw_copper_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:raw_copper_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:raw_copper_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:raw_copper_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:raw_copper_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:raw_copper_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:raw_copper_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:raw_copper_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:raw_copper_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:raw_copper_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:raw_copper_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:raw_copper_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:raw_copper_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:raw_copper_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:raw_copper_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:raw_copper_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:raw_copper_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:raw_copper_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:raw_copper_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:raw_copper_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:raw_copper_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:raw_copper_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:raw_copper_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:raw_copper_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:raw_copper_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:raw_copper_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:raw_copper_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:raw_copper_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:raw_copper_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:raw_copper_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:raw_copper_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:raw_copper_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:raw_copper_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:raw_copper_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:raw_copper_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:raw_copper_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:raw_copper_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:raw_copper_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:raw_copper_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:raw_copper_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:raw_copper_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:raw_copper_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:raw_copper_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:raw_copper_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:raw_copper_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:raw_copper_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:raw_copper_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:raw_copper_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:raw_copper_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:raw_copper_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:raw_copper_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:raw_copper_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:raw_copper_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:raw_copper_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:raw_copper_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:raw_copper_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:raw_copper_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:raw_copper_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:raw_copper_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:raw_copper_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:raw_copper_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:raw_copper_vertical_corner[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:raw_copper_vertical_corner[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:raw_copper_vertical_corner[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:raw_copper_vertical_corner[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:raw_copper_vertical_corner[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:raw_copper_vertical_corner[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:raw_copper_vertical_corner[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:raw_copper_vertical_corner[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:raw_copper_vertical_corner[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:raw_copper_vertical_corner[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:raw_copper_vertical_corner[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:raw_copper_vertical_corner[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:raw_copper_vertical_corner[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:raw_copper_vertical_corner[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:raw_copper_vertical_corner[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:raw_copper_vertical_corner[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:raw_copper_vertical_corner[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:raw_copper_vertical_corner[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:raw_copper_vertical_corner[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:raw_copper_vertical_corner[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:raw_copper_vertical_corner[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:raw_copper_vertical_corner[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:raw_copper_vertical_corner[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:raw_copper_vertical_corner[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:raw_copper_vertical_corner[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:raw_copper_vertical_corner[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:raw_copper_vertical_corner[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:raw_copper_vertical_corner[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:raw_copper_vertical_corner[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:raw_copper_vertical_corner[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:raw_copper_vertical_corner[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:raw_copper_vertical_corner[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:raw_copper_vertical_corner[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:raw_copper_vertical_corner[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:raw_copper_vertical_corner[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:raw_copper_vertical_corner[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:raw_copper_vertical_corner[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:raw_copper_vertical_corner[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:raw_copper_vertical_corner[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:raw_copper_vertical_corner[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:raw_copper_vertical_corner[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:raw_copper_vertical_corner[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:raw_copper_vertical_corner[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:raw_copper_vertical_corner[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:raw_copper_vertical_corner[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:raw_copper_vertical_corner[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:raw_copper_vertical_corner[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:raw_copper_vertical_corner[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:raw_copper_vertical_corner[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:raw_copper_vertical_corner[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:raw_copper_vertical_corner[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:raw_copper_vertical_corner[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:raw_copper_vertical_corner[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:raw_copper_vertical_corner[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:raw_copper_vertical_corner[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:raw_copper_vertical_corner[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:raw_copper_vertical_corner[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:raw_copper_vertical_corner[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:raw_copper_vertical_corner[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:raw_copper_vertical_corner[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:raw_copper_vertical_corner[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:raw_copper_vertical_corner[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:raw_copper_vertical_corner[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:raw_copper_vertical_corner[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:raw_copper_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:raw_copper_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:raw_copper_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:raw_copper_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:raw_copper_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:raw_copper_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:raw_copper_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:raw_copper_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:raw_copper_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:raw_copper_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:raw_copper_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:raw_copper_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:raw_copper_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:raw_copper_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:raw_copper_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:raw_copper_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:raw_copper_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:raw_copper_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:raw_copper_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:raw_copper_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:raw_copper_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:raw_copper_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:raw_copper_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:raw_copper_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:raw_copper_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:raw_copper_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:raw_copper_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:raw_copper_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:raw_copper_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:raw_copper_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:raw_copper_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:raw_copper_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:raw_copper_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:raw_copper_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:raw_copper_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:raw_copper_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:raw_copper_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:raw_copper_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:raw_copper_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:raw_copper_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:raw_copper_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:raw_copper_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:raw_copper_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:raw_copper_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:raw_copper_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:raw_copper_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:raw_copper_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:raw_copper_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:raw_copper_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:raw_copper_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:raw_copper_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:raw_copper_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:raw_copper_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:raw_copper_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:raw_copper_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:raw_copper_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:raw_copper_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:raw_copper_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:raw_copper_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:raw_copper_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:raw_copper_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:raw_copper_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:raw_copper_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:raw_copper_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:raw_copper_vertical_quarter[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:raw_copper_vertical_quarter[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:raw_copper_vertical_quarter[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:raw_copper_vertical_quarter[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:raw_copper_vertical_quarter[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:raw_copper_vertical_quarter[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:raw_copper_vertical_quarter[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:raw_copper_vertical_quarter[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:raw_copper_vertical_quarter[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:raw_copper_vertical_quarter[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:raw_copper_vertical_quarter[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:raw_copper_vertical_quarter[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:raw_copper_vertical_quarter[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:raw_copper_vertical_quarter[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:raw_copper_vertical_quarter[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:raw_copper_vertical_quarter[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:raw_copper_vertical_quarter[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:raw_copper_vertical_quarter[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:raw_copper_vertical_quarter[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:raw_copper_vertical_quarter[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:raw_copper_vertical_quarter[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:raw_copper_vertical_quarter[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:raw_copper_vertical_quarter[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:raw_copper_vertical_quarter[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:raw_copper_vertical_quarter[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:raw_copper_vertical_quarter[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:raw_copper_vertical_quarter[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:raw_copper_vertical_quarter[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:raw_copper_vertical_quarter[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:raw_copper_vertical_quarter[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:raw_copper_vertical_quarter[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:raw_copper_vertical_quarter[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:raw_copper_vertical_quarter[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:raw_copper_vertical_quarter[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:raw_copper_vertical_quarter[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:raw_copper_vertical_quarter[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:raw_copper_vertical_quarter[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:raw_copper_vertical_quarter[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:raw_copper_vertical_quarter[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:raw_copper_vertical_quarter[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:raw_copper_vertical_quarter[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:raw_copper_vertical_quarter[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:raw_copper_vertical_quarter[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:raw_copper_vertical_quarter[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:raw_copper_vertical_quarter[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:raw_copper_vertical_quarter[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:raw_copper_vertical_quarter[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:raw_copper_vertical_quarter[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:raw_copper_vertical_quarter[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:raw_copper_vertical_quarter[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:raw_copper_vertical_quarter[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:raw_copper_vertical_quarter[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:raw_copper_vertical_quarter[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:raw_copper_vertical_quarter[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:raw_copper_vertical_quarter[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:raw_copper_vertical_quarter[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:raw_copper_vertical_quarter[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:raw_copper_vertical_quarter[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:raw_copper_vertical_quarter[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:raw_copper_vertical_quarter[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:raw_copper_vertical_quarter[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:raw_copper_vertical_quarter[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:raw_copper_vertical_quarter[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:raw_copper_vertical_quarter[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:raw_copper_vertical_slab[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:raw_copper_vertical_slab[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:raw_copper_vertical_slab[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:raw_copper_vertical_slab[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:raw_copper_vertical_slab[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:raw_copper_vertical_slab[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:raw_copper_vertical_slab[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:raw_copper_vertical_slab[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:raw_copper_vertical_slab[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:raw_copper_vertical_slab[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:raw_copper_vertical_slab[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:raw_copper_vertical_slab[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:raw_copper_vertical_slab[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:raw_copper_vertical_slab[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:raw_copper_vertical_slab[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:raw_copper_vertical_slab[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:raw_copper_vertical_slab[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:raw_copper_vertical_slab[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:raw_copper_vertical_slab[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:raw_copper_vertical_slab[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:raw_copper_vertical_slab[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:raw_copper_vertical_slab[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:raw_copper_vertical_slab[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:raw_copper_vertical_slab[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:raw_copper_vertical_slab[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:raw_copper_vertical_slab[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:raw_copper_vertical_slab[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:raw_copper_vertical_slab[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:raw_copper_vertical_slab[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:raw_copper_vertical_slab[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:raw_copper_vertical_slab[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:raw_copper_vertical_slab[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:raw_copper_vertical_slab[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:raw_copper_vertical_slab[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:raw_copper_vertical_slab[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:raw_copper_vertical_slab[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:raw_copper_vertical_slab[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:raw_copper_vertical_slab[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:raw_copper_vertical_slab[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:raw_copper_vertical_slab[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:raw_copper_vertical_slab[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:raw_copper_vertical_slab[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:raw_copper_vertical_slab[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:raw_copper_vertical_slab[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:raw_copper_vertical_slab[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:raw_copper_vertical_slab[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:raw_copper_vertical_slab[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:raw_copper_vertical_slab[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:raw_copper_vertical_slab[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:raw_copper_vertical_slab[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:raw_copper_vertical_slab[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:raw_copper_vertical_slab[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:raw_copper_vertical_slab[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:raw_copper_vertical_slab[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:raw_copper_vertical_slab[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:raw_copper_vertical_slab[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:raw_copper_vertical_slab[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:raw_copper_vertical_slab[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:raw_copper_vertical_slab[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:raw_copper_vertical_slab[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:raw_copper_vertical_slab[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:raw_copper_vertical_slab[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:raw_copper_vertical_slab[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:raw_copper_vertical_slab[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:raw_gold_corner_slab[facing=north,type=top,waterlogged=true]
conquest:raw_gold_corner_slab[facing=north,type=top,waterlogged=false]
conquest:raw_gold_corner_slab[facing=north,type=bottom,waterlogged=true]
conquest:raw_gold_corner_slab[facing=north,type=bottom,waterlogged=false]
conquest:raw_gold_corner_slab[facing=south,type=top,waterlogged=true]
conquest:raw_gold_corner_slab[facing=south,type=top,waterlogged=false]
conquest:raw_gold_corner_slab[facing=south,type=bottom,waterlogged=true]
conquest:raw_gold_corner_slab[facing=south,type=bottom,waterlogged=false]
conquest:raw_gold_corner_slab[facing=west,type=top,waterlogged=true]
conquest:raw_gold_corner_slab[facing=west,type=top,waterlogged=false]
conquest:raw_gold_corner_slab[facing=west,type=bottom,waterlogged=true]
conquest:raw_gold_corner_slab[facing=west,type=bottom,waterlogged=false]
conquest:raw_gold_corner_slab[facing=east,type=top,waterlogged=true]
conquest:raw_gold_corner_slab[facing=east,type=top,waterlogged=false]
conquest:raw_gold_corner_slab[facing=east,type=bottom,waterlogged=true]
conquest:raw_gold_corner_slab[facing=east,type=bottom,waterlogged=false]
conquest:raw_gold_eighth_slab[facing=north,type=top,waterlogged=true]
conquest:raw_gold_eighth_slab[facing=north,type=top,waterlogged=false]
conquest:raw_gold_eighth_slab[facing=north,type=bottom,waterlogged=true]
conquest:raw_gold_eighth_slab[facing=north,type=bottom,waterlogged=false]
conquest:raw_gold_eighth_slab[facing=south,type=top,waterlogged=true]
conquest:raw_gold_eighth_slab[facing=south,type=top,waterlogged=false]
conquest:raw_gold_eighth_slab[facing=south,type=bottom,waterlogged=true]
conquest:raw_gold_eighth_slab[facing=south,type=bottom,waterlogged=false]
conquest:raw_gold_eighth_slab[facing=west,type=top,waterlogged=true]
conquest:raw_gold_eighth_slab[facing=west,type=top,waterlogged=false]
conquest:raw_gold_eighth_slab[facing=west,type=bottom,waterlogged=true]
conquest:raw_gold_eighth_slab[facing=west,type=bottom,waterlogged=false]
conquest:raw_gold_eighth_slab[facing=east,type=top,waterlogged=true]
conquest:raw_gold_eighth_slab[facing=east,type=top,waterlogged=false]
conquest:raw_gold_eighth_slab[facing=east,type=bottom,waterlogged=true]
conquest:raw_gold_eighth_slab[facing=east,type=bottom,waterlogged=false]
conquest:raw_gold_quarter_slab[facing=north,layer=1,type=top,waterlogged=true]
conquest:raw_gold_quarter_slab[facing=north,layer=1,type=top,waterlogged=false]
conquest:raw_gold_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=true]
conquest:raw_gold_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=false]
conquest:raw_gold_quarter_slab[facing=north,layer=2,type=top,waterlogged=true]
conquest:raw_gold_quarter_slab[facing=north,layer=2,type=top,waterlogged=false]
conquest:raw_gold_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=true]
conquest:raw_gold_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=false]
conquest:raw_gold_quarter_slab[facing=north,layer=3,type=top,waterlogged=true]
conquest:raw_gold_quarter_slab[facing=north,layer=3,type=top,waterlogged=false]
conquest:raw_gold_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=true]
conquest:raw_gold_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=false]
conquest:raw_gold_quarter_slab[facing=south,layer=1,type=top,waterlogged=true]
conquest:raw_gold_quarter_slab[facing=south,layer=1,type=top,waterlogged=false]
conquest:raw_gold_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=true]
conquest:raw_gold_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=false]
conquest:raw_gold_quarter_slab[facing=south,layer=2,type=top,waterlogged=true]
conquest:raw_gold_quarter_slab[facing=south,layer=2,type=top,waterlogged=false]
conquest:raw_gold_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=true]
conquest:raw_gold_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=false]
conquest:raw_gold_quarter_slab[facing=south,layer=3,type=top,waterlogged=true]
conquest:raw_gold_quarter_slab[facing=south,layer=3,type=top,waterlogged=false]
conquest:raw_gold_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=true]
conquest:raw_gold_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=false]
conquest:raw_gold_quarter_slab[facing=west,layer=1,type=top,waterlogged=true]
conquest:raw_gold_quarter_slab[facing=west,layer=1,type=top,waterlogged=false]
conquest:raw_gold_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=true]
conquest:raw_gold_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=false]
conquest:raw_gold_quarter_slab[facing=west,layer=2,type=top,waterlogged=true]
conquest:raw_gold_quarter_slab[facing=west,layer=2,type=top,waterlogged=false]
conquest:raw_gold_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=true]
conquest:raw_gold_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=false]
conquest:raw_gold_quarter_slab[facing=west,layer=3,type=top,waterlogged=true]
conquest:raw_gold_quarter_slab[facing=west,layer=3,type=top,waterlogged=false]
conquest:raw_gold_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=true]
conquest:raw_gold_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=false]
conquest:raw_gold_quarter_slab[facing=east,layer=1,type=top,waterlogged=true]
conquest:raw_gold_quarter_slab[facing=east,layer=1,type=top,waterlogged=false]
conquest:raw_gold_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=true]
conquest:raw_gold_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=false]
conquest:raw_gold_quarter_slab[facing=east,layer=2,type=top,waterlogged=true]
conquest:raw_gold_quarter_slab[facing=east,layer=2,type=top,waterlogged=false]
conquest:raw_gold_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=true]
conquest:raw_gold_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=false]
conquest:raw_gold_quarter_slab[facing=east,layer=3,type=top,waterlogged=true]
conquest:raw_gold_quarter_slab[facing=east,layer=3,type=top,waterlogged=false]
conquest:raw_gold_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=true]
conquest:raw_gold_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=false]
conquest:raw_gold_slab[layers=1,type=top,waterlogged=true]
conquest:raw_gold_slab[layers=1,type=top,waterlogged=false]
conquest:raw_gold_slab[layers=1,type=bottom,waterlogged=true]
conquest:raw_gold_slab[layers=1,type=bottom,waterlogged=false]
conquest:raw_gold_slab[layers=2,type=top,waterlogged=true]
conquest:raw_gold_slab[layers=2,type=top,waterlogged=false]
conquest:raw_gold_slab[layers=2,type=bottom,waterlogged=true]
conquest:raw_gold_slab[layers=2,type=bottom,waterlogged=false]
conquest:raw_gold_slab[layers=3,type=top,waterlogged=true]
conquest:raw_gold_slab[layers=3,type=top,waterlogged=false]
conquest:raw_gold_slab[layers=3,type=bottom,waterlogged=true]
conquest:raw_gold_slab[layers=3,type=bottom,waterlogged=false]
conquest:raw_gold_slab[layers=4,type=top,waterlogged=true]
conquest:raw_gold_slab[layers=4,type=top,waterlogged=false]
conquest:raw_gold_slab[layers=4,type=bottom,waterlogged=true]
conquest:raw_gold_slab[layers=4,type=bottom,waterlogged=false]
conquest:raw_gold_slab[layers=5,type=top,waterlogged=true]
conquest:raw_gold_slab[layers=5,type=top,waterlogged=false]
conquest:raw_gold_slab[layers=5,type=bottom,waterlogged=true]
conquest:raw_gold_slab[layers=5,type=bottom,waterlogged=false]
conquest:raw_gold_slab[layers=6,type=top,waterlogged=true]
conquest:raw_gold_slab[layers=6,type=top,waterlogged=false]
conquest:raw_gold_slab[layers=6,type=bottom,waterlogged=true]
conquest:raw_gold_slab[layers=6,type=bottom,waterlogged=false]
conquest:raw_gold_slab[layers=7,type=top,waterlogged=true]
conquest:raw_gold_slab[layers=7,type=top,waterlogged=false]
conquest:raw_gold_slab[layers=7,type=bottom,waterlogged=true]
conquest:raw_gold_slab[layers=7,type=bottom,waterlogged=false]
conquest:raw_gold_slab[layers=8,type=top,waterlogged=true]
conquest:raw_gold_slab[layers=8,type=top,waterlogged=false]
conquest:raw_gold_slab[layers=8,type=bottom,waterlogged=true]
conquest:raw_gold_slab[layers=8,type=bottom,waterlogged=false]
conquest:raw_gold_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:raw_gold_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:raw_gold_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:raw_gold_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:raw_gold_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:raw_gold_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:raw_gold_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:raw_gold_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:raw_gold_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:raw_gold_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:raw_gold_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:raw_gold_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:raw_gold_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:raw_gold_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:raw_gold_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:raw_gold_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:raw_gold_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:raw_gold_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:raw_gold_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:raw_gold_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:raw_gold_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:raw_gold_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:raw_gold_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:raw_gold_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:raw_gold_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:raw_gold_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:raw_gold_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:raw_gold_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:raw_gold_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:raw_gold_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:raw_gold_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:raw_gold_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:raw_gold_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:raw_gold_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:raw_gold_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:raw_gold_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:raw_gold_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:raw_gold_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:raw_gold_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:raw_gold_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:raw_gold_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:raw_gold_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:raw_gold_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:raw_gold_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:raw_gold_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:raw_gold_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:raw_gold_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:raw_gold_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:raw_gold_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:raw_gold_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:raw_gold_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:raw_gold_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:raw_gold_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:raw_gold_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:raw_gold_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:raw_gold_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:raw_gold_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:raw_gold_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:raw_gold_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:raw_gold_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:raw_gold_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:raw_gold_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:raw_gold_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:raw_gold_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:raw_gold_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:raw_gold_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:raw_gold_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:raw_gold_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:raw_gold_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:raw_gold_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:raw_gold_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:raw_gold_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:raw_gold_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:raw_gold_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:raw_gold_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:raw_gold_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:raw_gold_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:raw_gold_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:raw_gold_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:raw_gold_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:raw_gold_vertical_corner[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:raw_gold_vertical_corner[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:raw_gold_vertical_corner[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:raw_gold_vertical_corner[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:raw_gold_vertical_corner[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:raw_gold_vertical_corner[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:raw_gold_vertical_corner[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:raw_gold_vertical_corner[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:raw_gold_vertical_corner[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:raw_gold_vertical_corner[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:raw_gold_vertical_corner[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:raw_gold_vertical_corner[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:raw_gold_vertical_corner[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:raw_gold_vertical_corner[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:raw_gold_vertical_corner[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:raw_gold_vertical_corner[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:raw_gold_vertical_corner[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:raw_gold_vertical_corner[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:raw_gold_vertical_corner[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:raw_gold_vertical_corner[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:raw_gold_vertical_corner[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:raw_gold_vertical_corner[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:raw_gold_vertical_corner[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:raw_gold_vertical_corner[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:raw_gold_vertical_corner[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:raw_gold_vertical_corner[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:raw_gold_vertical_corner[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:raw_gold_vertical_corner[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:raw_gold_vertical_corner[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:raw_gold_vertical_corner[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:raw_gold_vertical_corner[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:raw_gold_vertical_corner[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:raw_gold_vertical_corner[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:raw_gold_vertical_corner[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:raw_gold_vertical_corner[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:raw_gold_vertical_corner[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:raw_gold_vertical_corner[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:raw_gold_vertical_corner[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:raw_gold_vertical_corner[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:raw_gold_vertical_corner[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:raw_gold_vertical_corner[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:raw_gold_vertical_corner[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:raw_gold_vertical_corner[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:raw_gold_vertical_corner[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:raw_gold_vertical_corner[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:raw_gold_vertical_corner[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:raw_gold_vertical_corner[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:raw_gold_vertical_corner[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:raw_gold_vertical_corner[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:raw_gold_vertical_corner[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:raw_gold_vertical_corner[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:raw_gold_vertical_corner[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:raw_gold_vertical_corner[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:raw_gold_vertical_corner[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:raw_gold_vertical_corner[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:raw_gold_vertical_corner[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:raw_gold_vertical_corner[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:raw_gold_vertical_corner[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:raw_gold_vertical_corner[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:raw_gold_vertical_corner[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:raw_gold_vertical_corner[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:raw_gold_vertical_corner[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:raw_gold_vertical_corner[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:raw_gold_vertical_corner[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:raw_gold_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:raw_gold_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:raw_gold_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:raw_gold_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:raw_gold_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:raw_gold_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:raw_gold_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:raw_gold_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:raw_gold_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:raw_gold_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:raw_gold_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:raw_gold_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:raw_gold_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:raw_gold_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:raw_gold_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:raw_gold_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:raw_gold_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:raw_gold_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:raw_gold_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:raw_gold_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:raw_gold_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:raw_gold_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:raw_gold_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:raw_gold_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:raw_gold_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:raw_gold_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:raw_gold_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:raw_gold_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:raw_gold_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:raw_gold_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:raw_gold_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:raw_gold_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:raw_gold_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:raw_gold_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:raw_gold_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:raw_gold_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:raw_gold_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:raw_gold_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:raw_gold_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:raw_gold_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:raw_gold_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:raw_gold_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:raw_gold_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:raw_gold_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:raw_gold_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:raw_gold_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:raw_gold_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:raw_gold_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:raw_gold_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:raw_gold_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:raw_gold_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:raw_gold_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:raw_gold_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:raw_gold_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:raw_gold_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:raw_gold_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:raw_gold_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:raw_gold_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:raw_gold_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:raw_gold_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:raw_gold_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:raw_gold_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:raw_gold_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:raw_gold_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:raw_gold_vertical_quarter[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:raw_gold_vertical_quarter[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:raw_gold_vertical_quarter[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:raw_gold_vertical_quarter[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:raw_gold_vertical_quarter[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:raw_gold_vertical_quarter[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:raw_gold_vertical_quarter[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:raw_gold_vertical_quarter[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:raw_gold_vertical_quarter[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:raw_gold_vertical_quarter[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:raw_gold_vertical_quarter[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:raw_gold_vertical_quarter[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:raw_gold_vertical_quarter[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:raw_gold_vertical_quarter[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:raw_gold_vertical_quarter[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:raw_gold_vertical_quarter[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:raw_gold_vertical_quarter[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:raw_gold_vertical_quarter[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:raw_gold_vertical_quarter[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:raw_gold_vertical_quarter[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:raw_gold_vertical_quarter[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:raw_gold_vertical_quarter[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:raw_gold_vertical_quarter[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:raw_gold_vertical_quarter[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:raw_gold_vertical_quarter[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:raw_gold_vertical_quarter[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:raw_gold_vertical_quarter[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:raw_gold_vertical_quarter[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:raw_gold_vertical_quarter[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:raw_gold_vertical_quarter[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:raw_gold_vertical_quarter[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:raw_gold_vertical_quarter[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:raw_gold_vertical_quarter[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:raw_gold_vertical_quarter[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:raw_gold_vertical_quarter[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:raw_gold_vertical_quarter[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:raw_gold_vertical_quarter[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:raw_gold_vertical_quarter[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:raw_gold_vertical_quarter[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:raw_gold_vertical_quarter[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:raw_gold_vertical_quarter[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:raw_gold_vertical_quarter[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:raw_gold_vertical_quarter[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:raw_gold_vertical_quarter[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:raw_gold_vertical_quarter[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:raw_gold_vertical_quarter[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:raw_gold_vertical_quarter[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:raw_gold_vertical_quarter[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:raw_gold_vertical_quarter[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:raw_gold_vertical_quarter[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:raw_gold_vertical_quarter[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:raw_gold_vertical_quarter[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:raw_gold_vertical_quarter[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:raw_gold_vertical_quarter[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:raw_gold_vertical_quarter[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:raw_gold_vertical_quarter[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:raw_gold_vertical_quarter[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:raw_gold_vertical_quarter[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:raw_gold_vertical_quarter[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:raw_gold_vertical_quarter[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:raw_gold_vertical_quarter[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:raw_gold_vertical_quarter[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:raw_gold_vertical_quarter[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:raw_gold_vertical_quarter[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:raw_gold_vertical_slab[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:raw_gold_vertical_slab[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:raw_gold_vertical_slab[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:raw_gold_vertical_slab[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:raw_gold_vertical_slab[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:raw_gold_vertical_slab[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:raw_gold_vertical_slab[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:raw_gold_vertical_slab[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:raw_gold_vertical_slab[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:raw_gold_vertical_slab[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:raw_gold_vertical_slab[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:raw_gold_vertical_slab[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:raw_gold_vertical_slab[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:raw_gold_vertical_slab[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:raw_gold_vertical_slab[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:raw_gold_vertical_slab[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:raw_gold_vertical_slab[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:raw_gold_vertical_slab[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:raw_gold_vertical_slab[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:raw_gold_vertical_slab[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:raw_gold_vertical_slab[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:raw_gold_vertical_slab[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:raw_gold_vertical_slab[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:raw_gold_vertical_slab[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:raw_gold_vertical_slab[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:raw_gold_vertical_slab[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:raw_gold_vertical_slab[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:raw_gold_vertical_slab[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:raw_gold_vertical_slab[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:raw_gold_vertical_slab[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:raw_gold_vertical_slab[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:raw_gold_vertical_slab[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:raw_gold_vertical_slab[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:raw_gold_vertical_slab[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:raw_gold_vertical_slab[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:raw_gold_vertical_slab[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:raw_gold_vertical_slab[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:raw_gold_vertical_slab[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:raw_gold_vertical_slab[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:raw_gold_vertical_slab[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:raw_gold_vertical_slab[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:raw_gold_vertical_slab[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:raw_gold_vertical_slab[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:raw_gold_vertical_slab[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:raw_gold_vertical_slab[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:raw_gold_vertical_slab[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:raw_gold_vertical_slab[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:raw_gold_vertical_slab[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:raw_gold_vertical_slab[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:raw_gold_vertical_slab[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:raw_gold_vertical_slab[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:raw_gold_vertical_slab[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:raw_gold_vertical_slab[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:raw_gold_vertical_slab[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:raw_gold_vertical_slab[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:raw_gold_vertical_slab[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:raw_gold_vertical_slab[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:raw_gold_vertical_slab[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:raw_gold_vertical_slab[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:raw_gold_vertical_slab[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:raw_gold_vertical_slab[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:raw_gold_vertical_slab[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:raw_gold_vertical_slab[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:raw_gold_vertical_slab[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:raw_iron_corner_slab[facing=north,type=top,waterlogged=true]
conquest:raw_iron_corner_slab[facing=north,type=top,waterlogged=false]
conquest:raw_iron_corner_slab[facing=north,type=bottom,waterlogged=true]
conquest:raw_iron_corner_slab[facing=north,type=bottom,waterlogged=false]
conquest:raw_iron_corner_slab[facing=south,type=top,waterlogged=true]
conquest:raw_iron_corner_slab[facing=south,type=top,waterlogged=false]
conquest:raw_iron_corner_slab[facing=south,type=bottom,waterlogged=true]
conquest:raw_iron_corner_slab[facing=south,type=bottom,waterlogged=false]
conquest:raw_iron_corner_slab[facing=west,type=top,waterlogged=true]
conquest:raw_iron_corner_slab[facing=west,type=top,waterlogged=false]
conquest:raw_iron_corner_slab[facing=west,type=bottom,waterlogged=true]
conquest:raw_iron_corner_slab[facing=west,type=bottom,waterlogged=false]
conquest:raw_iron_corner_slab[facing=east,type=top,waterlogged=true]
conquest:raw_iron_corner_slab[facing=east,type=top,waterlogged=false]
conquest:raw_iron_corner_slab[facing=east,type=bottom,waterlogged=true]
conquest:raw_iron_corner_slab[facing=east,type=bottom,waterlogged=false]
conquest:raw_iron_eighth_slab[facing=north,type=top,waterlogged=true]
conquest:raw_iron_eighth_slab[facing=north,type=top,waterlogged=false]
conquest:raw_iron_eighth_slab[facing=north,type=bottom,waterlogged=true]
conquest:raw_iron_eighth_slab[facing=north,type=bottom,waterlogged=false]
conquest:raw_iron_eighth_slab[facing=south,type=top,waterlogged=true]
conquest:raw_iron_eighth_slab[facing=south,type=top,waterlogged=false]
conquest:raw_iron_eighth_slab[facing=south,type=bottom,waterlogged=true]
conquest:raw_iron_eighth_slab[facing=south,type=bottom,waterlogged=false]
conquest:raw_iron_eighth_slab[facing=west,type=top,waterlogged=true]
conquest:raw_iron_eighth_slab[facing=west,type=top,waterlogged=false]
conquest:raw_iron_eighth_slab[facing=west,type=bottom,waterlogged=true]
conquest:raw_iron_eighth_slab[facing=west,type=bottom,waterlogged=false]
conquest:raw_iron_eighth_slab[facing=east,type=top,waterlogged=true]
conquest:raw_iron_eighth_slab[facing=east,type=top,waterlogged=false]
conquest:raw_iron_eighth_slab[facing=east,type=bottom,waterlogged=true]
conquest:raw_iron_eighth_slab[facing=east,type=bottom,waterlogged=false]
conquest:raw_iron_quarter_slab[facing=north,layer=1,type=top,waterlogged=true]
conquest:raw_iron_quarter_slab[facing=north,layer=1,type=top,waterlogged=false]
conquest:raw_iron_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=true]
conquest:raw_iron_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=false]
conquest:raw_iron_quarter_slab[facing=north,layer=2,type=top,waterlogged=true]
conquest:raw_iron_quarter_slab[facing=north,layer=2,type=top,waterlogged=false]
conquest:raw_iron_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=true]
conquest:raw_iron_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=false]
conquest:raw_iron_quarter_slab[facing=north,layer=3,type=top,waterlogged=true]
conquest:raw_iron_quarter_slab[facing=north,layer=3,type=top,waterlogged=false]
conquest:raw_iron_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=true]
conquest:raw_iron_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=false]
conquest:raw_iron_quarter_slab[facing=south,layer=1,type=top,waterlogged=true]
conquest:raw_iron_quarter_slab[facing=south,layer=1,type=top,waterlogged=false]
conquest:raw_iron_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=true]
conquest:raw_iron_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=false]
conquest:raw_iron_quarter_slab[facing=south,layer=2,type=top,waterlogged=true]
conquest:raw_iron_quarter_slab[facing=south,layer=2,type=top,waterlogged=false]
conquest:raw_iron_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=true]
conquest:raw_iron_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=false]
conquest:raw_iron_quarter_slab[facing=south,layer=3,type=top,waterlogged=true]
conquest:raw_iron_quarter_slab[facing=south,layer=3,type=top,waterlogged=false]
conquest:raw_iron_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=true]
conquest:raw_iron_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=false]
conquest:raw_iron_quarter_slab[facing=west,layer=1,type=top,waterlogged=true]
conquest:raw_iron_quarter_slab[facing=west,layer=1,type=top,waterlogged=false]
conquest:raw_iron_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=true]
conquest:raw_iron_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=false]
conquest:raw_iron_quarter_slab[facing=west,layer=2,type=top,waterlogged=true]
conquest:raw_iron_quarter_slab[facing=west,layer=2,type=top,waterlogged=false]
conquest:raw_iron_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=true]
conquest:raw_iron_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=false]
conquest:raw_iron_quarter_slab[facing=west,layer=3,type=top,waterlogged=true]
conquest:raw_iron_quarter_slab[facing=west,layer=3,type=top,waterlogged=false]
conquest:raw_iron_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=true]
conquest:raw_iron_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=false]
conquest:raw_iron_quarter_slab[facing=east,layer=1,type=top,waterlogged=true]
conquest:raw_iron_quarter_slab[facing=east,layer=1,type=top,waterlogged=false]
conquest:raw_iron_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=true]
conquest:raw_iron_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=false]
conquest:raw_iron_quarter_slab[facing=east,layer=2,type=top,waterlogged=true]
conquest:raw_iron_quarter_slab[facing=east,layer=2,type=top,waterlogged=false]
conquest:raw_iron_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=true]
conquest:raw_iron_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=false]
conquest:raw_iron_quarter_slab[facing=east,layer=3,type=top,waterlogged=true]
conquest:raw_iron_quarter_slab[facing=east,layer=3,type=top,waterlogged=false]
conquest:raw_iron_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=true]
conquest:raw_iron_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=false]
conquest:raw_iron_slab[layers=1,type=top,waterlogged=true]
conquest:raw_iron_slab[layers=1,type=top,waterlogged=false]
conquest:raw_iron_slab[layers=1,type=bottom,waterlogged=true]
conquest:raw_iron_slab[layers=1,type=bottom,waterlogged=false]
conquest:raw_iron_slab[layers=2,type=top,waterlogged=true]
conquest:raw_iron_slab[layers=2,type=top,waterlogged=false]
conquest:raw_iron_slab[layers=2,type=bottom,waterlogged=true]
conquest:raw_iron_slab[layers=2,type=bottom,waterlogged=false]
conquest:raw_iron_slab[layers=3,type=top,waterlogged=true]
conquest:raw_iron_slab[layers=3,type=top,waterlogged=false]
conquest:raw_iron_slab[layers=3,type=bottom,waterlogged=true]
conquest:raw_iron_slab[layers=3,type=bottom,waterlogged=false]
conquest:raw_iron_slab[layers=4,type=top,waterlogged=true]
conquest:raw_iron_slab[layers=4,type=top,waterlogged=false]
conquest:raw_iron_slab[layers=4,type=bottom,waterlogged=true]
conquest:raw_iron_slab[layers=4,type=bottom,waterlogged=false]
conquest:raw_iron_slab[layers=5,type=top,waterlogged=true]
conquest:raw_iron_slab[layers=5,type=top,waterlogged=false]
conquest:raw_iron_slab[layers=5,type=bottom,waterlogged=true]
conquest:raw_iron_slab[layers=5,type=bottom,waterlogged=false]
conquest:raw_iron_slab[layers=6,type=top,waterlogged=true]
conquest:raw_iron_slab[layers=6,type=top,waterlogged=false]
conquest:raw_iron_slab[layers=6,type=bottom,waterlogged=true]
conquest:raw_iron_slab[layers=6,type=bottom,waterlogged=false]
conquest:raw_iron_slab[layers=7,type=top,waterlogged=true]
conquest:raw_iron_slab[layers=7,type=top,waterlogged=false]
conquest:raw_iron_slab[layers=7,type=bottom,waterlogged=true]
conquest:raw_iron_slab[layers=7,type=bottom,waterlogged=false]
conquest:raw_iron_slab[layers=8,type=top,waterlogged=true]
conquest:raw_iron_slab[layers=8,type=top,waterlogged=false]
conquest:raw_iron_slab[layers=8,type=bottom,waterlogged=true]
conquest:raw_iron_slab[layers=8,type=bottom,waterlogged=false]
conquest:raw_iron_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:raw_iron_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:raw_iron_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:raw_iron_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:raw_iron_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:raw_iron_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:raw_iron_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:raw_iron_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:raw_iron_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:raw_iron_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:raw_iron_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:raw_iron_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:raw_iron_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:raw_iron_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:raw_iron_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:raw_iron_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:raw_iron_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:raw_iron_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:raw_iron_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:raw_iron_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:raw_iron_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:raw_iron_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:raw_iron_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:raw_iron_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:raw_iron_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:raw_iron_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:raw_iron_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:raw_iron_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:raw_iron_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:raw_iron_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:raw_iron_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:raw_iron_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:raw_iron_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:raw_iron_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:raw_iron_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:raw_iron_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:raw_iron_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:raw_iron_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:raw_iron_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:raw_iron_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:raw_iron_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:raw_iron_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:raw_iron_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:raw_iron_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:raw_iron_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:raw_iron_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:raw_iron_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:raw_iron_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:raw_iron_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:raw_iron_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:raw_iron_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:raw_iron_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:raw_iron_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:raw_iron_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:raw_iron_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:raw_iron_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:raw_iron_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:raw_iron_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:raw_iron_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:raw_iron_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:raw_iron_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:raw_iron_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:raw_iron_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:raw_iron_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:raw_iron_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:raw_iron_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:raw_iron_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:raw_iron_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:raw_iron_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:raw_iron_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:raw_iron_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:raw_iron_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:raw_iron_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:raw_iron_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:raw_iron_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:raw_iron_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:raw_iron_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:raw_iron_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:raw_iron_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:raw_iron_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:raw_iron_vertical_corner[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:raw_iron_vertical_corner[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:raw_iron_vertical_corner[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:raw_iron_vertical_corner[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:raw_iron_vertical_corner[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:raw_iron_vertical_corner[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:raw_iron_vertical_corner[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:raw_iron_vertical_corner[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:raw_iron_vertical_corner[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:raw_iron_vertical_corner[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:raw_iron_vertical_corner[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:raw_iron_vertical_corner[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:raw_iron_vertical_corner[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:raw_iron_vertical_corner[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:raw_iron_vertical_corner[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:raw_iron_vertical_corner[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:raw_iron_vertical_corner[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:raw_iron_vertical_corner[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:raw_iron_vertical_corner[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:raw_iron_vertical_corner[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:raw_iron_vertical_corner[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:raw_iron_vertical_corner[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:raw_iron_vertical_corner[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:raw_iron_vertical_corner[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:raw_iron_vertical_corner[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:raw_iron_vertical_corner[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:raw_iron_vertical_corner[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:raw_iron_vertical_corner[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:raw_iron_vertical_corner[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:raw_iron_vertical_corner[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:raw_iron_vertical_corner[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:raw_iron_vertical_corner[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:raw_iron_vertical_corner[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:raw_iron_vertical_corner[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:raw_iron_vertical_corner[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:raw_iron_vertical_corner[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:raw_iron_vertical_corner[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:raw_iron_vertical_corner[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:raw_iron_vertical_corner[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:raw_iron_vertical_corner[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:raw_iron_vertical_corner[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:raw_iron_vertical_corner[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:raw_iron_vertical_corner[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:raw_iron_vertical_corner[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:raw_iron_vertical_corner[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:raw_iron_vertical_corner[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:raw_iron_vertical_corner[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:raw_iron_vertical_corner[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:raw_iron_vertical_corner[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:raw_iron_vertical_corner[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:raw_iron_vertical_corner[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:raw_iron_vertical_corner[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:raw_iron_vertical_corner[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:raw_iron_vertical_corner[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:raw_iron_vertical_corner[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:raw_iron_vertical_corner[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:raw_iron_vertical_corner[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:raw_iron_vertical_corner[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:raw_iron_vertical_corner[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:raw_iron_vertical_corner[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:raw_iron_vertical_corner[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:raw_iron_vertical_corner[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:raw_iron_vertical_corner[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:raw_iron_vertical_corner[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:raw_iron_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:raw_iron_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:raw_iron_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:raw_iron_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:raw_iron_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:raw_iron_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:raw_iron_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:raw_iron_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:raw_iron_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:raw_iron_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:raw_iron_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:raw_iron_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:raw_iron_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:raw_iron_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:raw_iron_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:raw_iron_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:raw_iron_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:raw_iron_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:raw_iron_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:raw_iron_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:raw_iron_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:raw_iron_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:raw_iron_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:raw_iron_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:raw_iron_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:raw_iron_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:raw_iron_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:raw_iron_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:raw_iron_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:raw_iron_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:raw_iron_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:raw_iron_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:raw_iron_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:raw_iron_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:raw_iron_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:raw_iron_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:raw_iron_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:raw_iron_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:raw_iron_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:raw_iron_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:raw_iron_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:raw_iron_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:raw_iron_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:raw_iron_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:raw_iron_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:raw_iron_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:raw_iron_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:raw_iron_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:raw_iron_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:raw_iron_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:raw_iron_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:raw_iron_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:raw_iron_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:raw_iron_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:raw_iron_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:raw_iron_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:raw_iron_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:raw_iron_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:raw_iron_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:raw_iron_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:raw_iron_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:raw_iron_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:raw_iron_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:raw_iron_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:raw_iron_vertical_quarter[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:raw_iron_vertical_quarter[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:raw_iron_vertical_quarter[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:raw_iron_vertical_quarter[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:raw_iron_vertical_quarter[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:raw_iron_vertical_quarter[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:raw_iron_vertical_quarter[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:raw_iron_vertical_quarter[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:raw_iron_vertical_quarter[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:raw_iron_vertical_quarter[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:raw_iron_vertical_quarter[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:raw_iron_vertical_quarter[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:raw_iron_vertical_quarter[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:raw_iron_vertical_quarter[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:raw_iron_vertical_quarter[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:raw_iron_vertical_quarter[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:raw_iron_vertical_quarter[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:raw_iron_vertical_quarter[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:raw_iron_vertical_quarter[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:raw_iron_vertical_quarter[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:raw_iron_vertical_quarter[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:raw_iron_vertical_quarter[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:raw_iron_vertical_quarter[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:raw_iron_vertical_quarter[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:raw_iron_vertical_quarter[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:raw_iron_vertical_quarter[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:raw_iron_vertical_quarter[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:raw_iron_vertical_quarter[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:raw_iron_vertical_quarter[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:raw_iron_vertical_quarter[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:raw_iron_vertical_quarter[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:raw_iron_vertical_quarter[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:raw_iron_vertical_quarter[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:raw_iron_vertical_quarter[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:raw_iron_vertical_quarter[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:raw_iron_vertical_quarter[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:raw_iron_vertical_quarter[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:raw_iron_vertical_quarter[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:raw_iron_vertical_quarter[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:raw_iron_vertical_quarter[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:raw_iron_vertical_quarter[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:raw_iron_vertical_quarter[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:raw_iron_vertical_quarter[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:raw_iron_vertical_quarter[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:raw_iron_vertical_quarter[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:raw_iron_vertical_quarter[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:raw_iron_vertical_quarter[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:raw_iron_vertical_quarter[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:raw_iron_vertical_quarter[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:raw_iron_vertical_quarter[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:raw_iron_vertical_quarter[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:raw_iron_vertical_quarter[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:raw_iron_vertical_quarter[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:raw_iron_vertical_quarter[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:raw_iron_vertical_quarter[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:raw_iron_vertical_quarter[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:raw_iron_vertical_quarter[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:raw_iron_vertical_quarter[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:raw_iron_vertical_quarter[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:raw_iron_vertical_quarter[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:raw_iron_vertical_quarter[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:raw_iron_vertical_quarter[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:raw_iron_vertical_quarter[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:raw_iron_vertical_quarter[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:raw_iron_vertical_slab[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:raw_iron_vertical_slab[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:raw_iron_vertical_slab[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:raw_iron_vertical_slab[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:raw_iron_vertical_slab[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:raw_iron_vertical_slab[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:raw_iron_vertical_slab[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:raw_iron_vertical_slab[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:raw_iron_vertical_slab[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:raw_iron_vertical_slab[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:raw_iron_vertical_slab[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:raw_iron_vertical_slab[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:raw_iron_vertical_slab[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:raw_iron_vertical_slab[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:raw_iron_vertical_slab[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:raw_iron_vertical_slab[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:raw_iron_vertical_slab[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:raw_iron_vertical_slab[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:raw_iron_vertical_slab[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:raw_iron_vertical_slab[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:raw_iron_vertical_slab[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:raw_iron_vertical_slab[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:raw_iron_vertical_slab[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:raw_iron_vertical_slab[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:raw_iron_vertical_slab[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:raw_iron_vertical_slab[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:raw_iron_vertical_slab[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:raw_iron_vertical_slab[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:raw_iron_vertical_slab[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:raw_iron_vertical_slab[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:raw_iron_vertical_slab[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:raw_iron_vertical_slab[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:raw_iron_vertical_slab[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:raw_iron_vertical_slab[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:raw_iron_vertical_slab[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:raw_iron_vertical_slab[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:raw_iron_vertical_slab[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:raw_iron_vertical_slab[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:raw_iron_vertical_slab[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:raw_iron_vertical_slab[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:raw_iron_vertical_slab[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:raw_iron_vertical_slab[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:raw_iron_vertical_slab[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:raw_iron_vertical_slab[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:raw_iron_vertical_slab[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:raw_iron_vertical_slab[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:raw_iron_vertical_slab[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:raw_iron_vertical_slab[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:raw_iron_vertical_slab[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:raw_iron_vertical_slab[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:raw_iron_vertical_slab[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:raw_iron_vertical_slab[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:raw_iron_vertical_slab[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:raw_iron_vertical_slab[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:raw_iron_vertical_slab[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:raw_iron_vertical_slab[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:raw_iron_vertical_slab[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:raw_iron_vertical_slab[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:raw_iron_vertical_slab[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:raw_iron_vertical_slab[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:raw_iron_vertical_slab[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:raw_iron_vertical_slab[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:raw_iron_vertical_slab[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:raw_iron_vertical_slab[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:red_3_way_flange[facing=north,type=top,waterlogged=true]
conquest:red_3_way_flange[facing=north,type=top,waterlogged=false]
conquest:red_3_way_flange[facing=north,type=bottom,waterlogged=true]
conquest:red_3_way_flange[facing=north,type=bottom,waterlogged=false]
conquest:red_3_way_flange[facing=south,type=top,waterlogged=true]
conquest:red_3_way_flange[facing=south,type=top,waterlogged=false]
conquest:red_3_way_flange[facing=south,type=bottom,waterlogged=true]
conquest:red_3_way_flange[facing=south,type=bottom,waterlogged=false]
conquest:red_3_way_flange[facing=west,type=top,waterlogged=true]
conquest:red_3_way_flange[facing=west,type=top,waterlogged=false]
conquest:red_3_way_flange[facing=west,type=bottom,waterlogged=true]
conquest:red_3_way_flange[facing=west,type=bottom,waterlogged=false]
conquest:red_3_way_flange[facing=east,type=top,waterlogged=true]
conquest:red_3_way_flange[facing=east,type=top,waterlogged=false]
conquest:red_3_way_flange[facing=east,type=bottom,waterlogged=true]
conquest:red_3_way_flange[facing=east,type=bottom,waterlogged=false]
conquest:red_4_way_flange[facing=north,toggle=1,waterlogged=true]
conquest:red_4_way_flange[facing=north,toggle=1,waterlogged=false]
conquest:red_4_way_flange[facing=north,toggle=2,waterlogged=true]
conquest:red_4_way_flange[facing=north,toggle=2,waterlogged=false]
conquest:red_4_way_flange[facing=north,toggle=3,waterlogged=true]
conquest:red_4_way_flange[facing=north,toggle=3,waterlogged=false]
conquest:red_4_way_flange[facing=south,toggle=1,waterlogged=true]
conquest:red_4_way_flange[facing=south,toggle=1,waterlogged=false]
conquest:red_4_way_flange[facing=south,toggle=2,waterlogged=true]
conquest:red_4_way_flange[facing=south,toggle=2,waterlogged=false]
conquest:red_4_way_flange[facing=south,toggle=3,waterlogged=true]
conquest:red_4_way_flange[facing=south,toggle=3,waterlogged=false]
conquest:red_4_way_flange[facing=west,toggle=1,waterlogged=true]
conquest:red_4_way_flange[facing=west,toggle=1,waterlogged=false]
conquest:red_4_way_flange[facing=west,toggle=2,waterlogged=true]
conquest:red_4_way_flange[facing=west,toggle=2,waterlogged=false]
conquest:red_4_way_flange[facing=west,toggle=3,waterlogged=true]
conquest:red_4_way_flange[facing=west,toggle=3,waterlogged=false]
conquest:red_4_way_flange[facing=east,toggle=1,waterlogged=true]
conquest:red_4_way_flange[facing=east,toggle=1,waterlogged=false]
conquest:red_4_way_flange[facing=east,toggle=2,waterlogged=true]
conquest:red_4_way_flange[facing=east,toggle=2,waterlogged=false]
conquest:red_4_way_flange[facing=east,toggle=3,waterlogged=true]
conquest:red_4_way_flange[facing=east,toggle=3,waterlogged=false]
conquest:red_5_way_flange[facing=north]
conquest:red_5_way_flange[facing=east]
conquest:red_5_way_flange[facing=south]
conquest:red_5_way_flange[facing=west]
conquest:red_5_way_flange[facing=up]
conquest:red_5_way_flange[facing=down]
conquest:red_6_way_flange
conquest:red_acacia_plank_step_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:red_acacia_plank_step_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:red_acacia_plank_step_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:red_acacia_plank_step_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:red_acacia_plank_step_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:red_acacia_plank_step_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:red_acacia_plank_step_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:red_acacia_plank_step_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:red_acacia_plank_step_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:red_acacia_plank_step_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:red_acacia_plank_step_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:red_acacia_plank_step_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:red_acacia_plank_step_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:red_acacia_plank_step_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:red_acacia_plank_step_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:red_acacia_plank_step_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:red_acacia_plank_step_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:red_acacia_plank_step_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:red_acacia_plank_step_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:red_acacia_plank_step_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:red_acacia_plank_step_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:red_acacia_plank_step_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:red_acacia_plank_step_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:red_acacia_plank_step_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:red_acacia_plank_step_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:red_acacia_plank_step_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:red_acacia_plank_step_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:red_acacia_plank_step_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:red_acacia_plank_step_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:red_acacia_plank_step_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:red_acacia_plank_step_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:red_acacia_plank_step_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:red_acacia_plank_step_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:red_acacia_plank_step_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:red_acacia_plank_step_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:red_acacia_plank_step_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:red_acacia_plank_step_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:red_acacia_plank_step_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:red_acacia_plank_step_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:red_acacia_plank_step_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:red_acacia_plank_step_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:red_acacia_plank_step_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:red_acacia_plank_step_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:red_acacia_plank_step_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:red_acacia_plank_step_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:red_acacia_plank_step_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:red_acacia_plank_step_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:red_acacia_plank_step_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:red_acacia_plank_step_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:red_acacia_plank_step_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:red_acacia_plank_step_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:red_acacia_plank_step_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:red_acacia_plank_step_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:red_acacia_plank_step_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:red_acacia_plank_step_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:red_acacia_plank_step_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:red_acacia_plank_step_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:red_acacia_plank_step_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:red_acacia_plank_step_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:red_acacia_plank_step_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:red_acacia_plank_step_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:red_acacia_plank_step_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:red_acacia_plank_step_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:red_acacia_plank_step_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:red_acacia_plank_step_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:red_acacia_plank_step_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:red_acacia_plank_step_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:red_acacia_plank_step_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:red_acacia_plank_step_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:red_acacia_plank_step_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:red_acacia_plank_step_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:red_acacia_plank_step_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:red_acacia_plank_step_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:red_acacia_plank_step_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:red_acacia_plank_step_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:red_acacia_plank_step_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:red_acacia_plank_step_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:red_acacia_plank_step_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:red_acacia_plank_step_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:red_acacia_plank_step_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:red_acacia_wood_plank_balustrade[axis=x,waterlogged=true]
conquest:red_acacia_wood_plank_balustrade[axis=x,waterlogged=false]
conquest:red_acacia_wood_plank_balustrade[axis=y,waterlogged=true]
conquest:red_acacia_wood_plank_balustrade[axis=y,waterlogged=false]
conquest:red_acacia_wood_plank_balustrade[axis=z,waterlogged=true]
conquest:red_acacia_wood_plank_balustrade[axis=z,waterlogged=false]
conquest:red_acacia_wood_plank_boards[facing=north,type=top,waterlogged=true]
conquest:red_acacia_wood_plank_boards[facing=north,type=top,waterlogged=false]
conquest:red_acacia_wood_plank_boards[facing=north,type=bottom,waterlogged=true]
conquest:red_acacia_wood_plank_boards[facing=north,type=bottom,waterlogged=false]
conquest:red_acacia_wood_plank_boards[facing=south,type=top,waterlogged=true]
conquest:red_acacia_wood_plank_boards[facing=south,type=top,waterlogged=false]
conquest:red_acacia_wood_plank_boards[facing=south,type=bottom,waterlogged=true]
conquest:red_acacia_wood_plank_boards[facing=south,type=bottom,waterlogged=false]
conquest:red_acacia_wood_plank_boards[facing=west,type=top,waterlogged=true]
conquest:red_acacia_wood_plank_boards[facing=west,type=top,waterlogged=false]
conquest:red_acacia_wood_plank_boards[facing=west,type=bottom,waterlogged=true]
conquest:red_acacia_wood_plank_boards[facing=west,type=bottom,waterlogged=false]
conquest:red_acacia_wood_plank_boards[facing=east,type=top,waterlogged=true]
conquest:red_acacia_wood_plank_boards[facing=east,type=top,waterlogged=false]
conquest:red_acacia_wood_plank_boards[facing=east,type=bottom,waterlogged=true]
conquest:red_acacia_wood_plank_boards[facing=east,type=bottom,waterlogged=false]
conquest:red_acacia_wood_plank_capital[facing=flat,type=top,waterlogged=true]
conquest:red_acacia_wood_plank_capital[facing=flat,type=top,waterlogged=false]
conquest:red_acacia_wood_plank_capital[facing=flat,type=bottom,waterlogged=true]
conquest:red_acacia_wood_plank_capital[facing=flat,type=bottom,waterlogged=false]
conquest:red_acacia_wood_plank_capital[facing=north,type=top,waterlogged=true]
conquest:red_acacia_wood_plank_capital[facing=north,type=top,waterlogged=false]
conquest:red_acacia_wood_plank_capital[facing=north,type=bottom,waterlogged=true]
conquest:red_acacia_wood_plank_capital[facing=north,type=bottom,waterlogged=false]
conquest:red_acacia_wood_plank_capital[facing=south,type=top,waterlogged=true]
conquest:red_acacia_wood_plank_capital[facing=south,type=top,waterlogged=false]
conquest:red_acacia_wood_plank_capital[facing=south,type=bottom,waterlogged=true]
conquest:red_acacia_wood_plank_capital[facing=south,type=bottom,waterlogged=false]
conquest:red_acacia_wood_plank_capital[facing=east,type=top,waterlogged=true]
conquest:red_acacia_wood_plank_capital[facing=east,type=top,waterlogged=false]
conquest:red_acacia_wood_plank_capital[facing=east,type=bottom,waterlogged=true]
conquest:red_acacia_wood_plank_capital[facing=east,type=bottom,waterlogged=false]
conquest:red_acacia_wood_plank_capital[facing=west,type=top,waterlogged=true]
conquest:red_acacia_wood_plank_capital[facing=west,type=top,waterlogged=false]
conquest:red_acacia_wood_plank_capital[facing=west,type=bottom,waterlogged=true]
conquest:red_acacia_wood_plank_capital[facing=west,type=bottom,waterlogged=false]
conquest:red_acacia_wood_plank_corner_slab[facing=north,type=top,waterlogged=true]
conquest:red_acacia_wood_plank_corner_slab[facing=north,type=top,waterlogged=false]
conquest:red_acacia_wood_plank_corner_slab[facing=north,type=bottom,waterlogged=true]
conquest:red_acacia_wood_plank_corner_slab[facing=north,type=bottom,waterlogged=false]
conquest:red_acacia_wood_plank_corner_slab[facing=south,type=top,waterlogged=true]
conquest:red_acacia_wood_plank_corner_slab[facing=south,type=top,waterlogged=false]
conquest:red_acacia_wood_plank_corner_slab[facing=south,type=bottom,waterlogged=true]
conquest:red_acacia_wood_plank_corner_slab[facing=south,type=bottom,waterlogged=false]
conquest:red_acacia_wood_plank_corner_slab[facing=west,type=top,waterlogged=true]
conquest:red_acacia_wood_plank_corner_slab[facing=west,type=top,waterlogged=false]
conquest:red_acacia_wood_plank_corner_slab[facing=west,type=bottom,waterlogged=true]
conquest:red_acacia_wood_plank_corner_slab[facing=west,type=bottom,waterlogged=false]
conquest:red_acacia_wood_plank_corner_slab[facing=east,type=top,waterlogged=true]
conquest:red_acacia_wood_plank_corner_slab[facing=east,type=top,waterlogged=false]
conquest:red_acacia_wood_plank_corner_slab[facing=east,type=bottom,waterlogged=true]
conquest:red_acacia_wood_plank_corner_slab[facing=east,type=bottom,waterlogged=false]
conquest:red_acacia_wood_plank_eighth_slab[facing=north,type=top,waterlogged=true]
conquest:red_acacia_wood_plank_eighth_slab[facing=north,type=top,waterlogged=false]
conquest:red_acacia_wood_plank_eighth_slab[facing=north,type=bottom,waterlogged=true]
conquest:red_acacia_wood_plank_eighth_slab[facing=north,type=bottom,waterlogged=false]
conquest:red_acacia_wood_plank_eighth_slab[facing=south,type=top,waterlogged=true]
conquest:red_acacia_wood_plank_eighth_slab[facing=south,type=top,waterlogged=false]
conquest:red_acacia_wood_plank_eighth_slab[facing=south,type=bottom,waterlogged=true]
conquest:red_acacia_wood_plank_eighth_slab[facing=south,type=bottom,waterlogged=false]
conquest:red_acacia_wood_plank_eighth_slab[facing=west,type=top,waterlogged=true]
conquest:red_acacia_wood_plank_eighth_slab[facing=west,type=top,waterlogged=false]
conquest:red_acacia_wood_plank_eighth_slab[facing=west,type=bottom,waterlogged=true]
conquest:red_acacia_wood_plank_eighth_slab[facing=west,type=bottom,waterlogged=false]
conquest:red_acacia_wood_plank_eighth_slab[facing=east,type=top,waterlogged=true]
conquest:red_acacia_wood_plank_eighth_slab[facing=east,type=top,waterlogged=false]
conquest:red_acacia_wood_plank_eighth_slab[facing=east,type=bottom,waterlogged=true]
conquest:red_acacia_wood_plank_eighth_slab[facing=east,type=bottom,waterlogged=false]
conquest:red_acacia_wood_plank_pillar[layer=1,waterlogged=true]
conquest:red_acacia_wood_plank_pillar[layer=1,waterlogged=false]
conquest:red_acacia_wood_plank_pillar[layer=2,waterlogged=true]
conquest:red_acacia_wood_plank_pillar[layer=2,waterlogged=false]
conquest:red_acacia_wood_plank_pillar[layer=3,waterlogged=true]
conquest:red_acacia_wood_plank_pillar[layer=3,waterlogged=false]
conquest:red_acacia_wood_plank_quarter_slab[facing=north,layer=1,type=top,waterlogged=true]
conquest:red_acacia_wood_plank_quarter_slab[facing=north,layer=1,type=top,waterlogged=false]
conquest:red_acacia_wood_plank_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=true]
conquest:red_acacia_wood_plank_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=false]
conquest:red_acacia_wood_plank_quarter_slab[facing=north,layer=2,type=top,waterlogged=true]
conquest:red_acacia_wood_plank_quarter_slab[facing=north,layer=2,type=top,waterlogged=false]
conquest:red_acacia_wood_plank_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=true]
conquest:red_acacia_wood_plank_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=false]
conquest:red_acacia_wood_plank_quarter_slab[facing=north,layer=3,type=top,waterlogged=true]
conquest:red_acacia_wood_plank_quarter_slab[facing=north,layer=3,type=top,waterlogged=false]
conquest:red_acacia_wood_plank_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=true]
conquest:red_acacia_wood_plank_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=false]
conquest:red_acacia_wood_plank_quarter_slab[facing=south,layer=1,type=top,waterlogged=true]
conquest:red_acacia_wood_plank_quarter_slab[facing=south,layer=1,type=top,waterlogged=false]
conquest:red_acacia_wood_plank_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=true]
conquest:red_acacia_wood_plank_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=false]
conquest:red_acacia_wood_plank_quarter_slab[facing=south,layer=2,type=top,waterlogged=true]
conquest:red_acacia_wood_plank_quarter_slab[facing=south,layer=2,type=top,waterlogged=false]
conquest:red_acacia_wood_plank_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=true]
conquest:red_acacia_wood_plank_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=false]
conquest:red_acacia_wood_plank_quarter_slab[facing=south,layer=3,type=top,waterlogged=true]
conquest:red_acacia_wood_plank_quarter_slab[facing=south,layer=3,type=top,waterlogged=false]
conquest:red_acacia_wood_plank_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=true]
conquest:red_acacia_wood_plank_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=false]
conquest:red_acacia_wood_plank_quarter_slab[facing=west,layer=1,type=top,waterlogged=true]
conquest:red_acacia_wood_plank_quarter_slab[facing=west,layer=1,type=top,waterlogged=false]
conquest:red_acacia_wood_plank_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=true]
conquest:red_acacia_wood_plank_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=false]
conquest:red_acacia_wood_plank_quarter_slab[facing=west,layer=2,type=top,waterlogged=true]
conquest:red_acacia_wood_plank_quarter_slab[facing=west,layer=2,type=top,waterlogged=false]
conquest:red_acacia_wood_plank_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=true]
conquest:red_acacia_wood_plank_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=false]
conquest:red_acacia_wood_plank_quarter_slab[facing=west,layer=3,type=top,waterlogged=true]
conquest:red_acacia_wood_plank_quarter_slab[facing=west,layer=3,type=top,waterlogged=false]
conquest:red_acacia_wood_plank_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=true]
conquest:red_acacia_wood_plank_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=false]
conquest:red_acacia_wood_plank_quarter_slab[facing=east,layer=1,type=top,waterlogged=true]
conquest:red_acacia_wood_plank_quarter_slab[facing=east,layer=1,type=top,waterlogged=false]
conquest:red_acacia_wood_plank_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=true]
conquest:red_acacia_wood_plank_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=false]
conquest:red_acacia_wood_plank_quarter_slab[facing=east,layer=2,type=top,waterlogged=true]
conquest:red_acacia_wood_plank_quarter_slab[facing=east,layer=2,type=top,waterlogged=false]
conquest:red_acacia_wood_plank_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=true]
conquest:red_acacia_wood_plank_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=false]
conquest:red_acacia_wood_plank_quarter_slab[facing=east,layer=3,type=top,waterlogged=true]
conquest:red_acacia_wood_plank_quarter_slab[facing=east,layer=3,type=top,waterlogged=false]
conquest:red_acacia_wood_plank_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=true]
conquest:red_acacia_wood_plank_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=false]
conquest:red_acacia_wood_plank_slab[layer=1,type=top,waterlogged=true]
conquest:red_acacia_wood_plank_slab[layer=1,type=top,waterlogged=false]
conquest:red_acacia_wood_plank_slab[layer=1,type=bottom,waterlogged=true]
conquest:red_acacia_wood_plank_slab[layer=1,type=bottom,waterlogged=false]
conquest:red_acacia_wood_plank_slab[layer=2,type=top,waterlogged=true]
conquest:red_acacia_wood_plank_slab[layer=2,type=top,waterlogged=false]
conquest:red_acacia_wood_plank_slab[layer=2,type=bottom,waterlogged=true]
conquest:red_acacia_wood_plank_slab[layer=2,type=bottom,waterlogged=false]
conquest:red_acacia_wood_plank_slab[layer=3,type=top,waterlogged=true]
conquest:red_acacia_wood_plank_slab[layer=3,type=top,waterlogged=false]
conquest:red_acacia_wood_plank_slab[layer=3,type=bottom,waterlogged=true]
conquest:red_acacia_wood_plank_slab[layer=3,type=bottom,waterlogged=false]
conquest:red_acacia_wood_plank_slab[layer=4,type=top,waterlogged=true]
conquest:red_acacia_wood_plank_slab[layer=4,type=top,waterlogged=false]
conquest:red_acacia_wood_plank_slab[layer=4,type=bottom,waterlogged=true]
conquest:red_acacia_wood_plank_slab[layer=4,type=bottom,waterlogged=false]
conquest:red_acacia_wood_plank_small_window[down=true,up=true,waterlogged=true]
conquest:red_acacia_wood_plank_small_window[down=true,up=true,waterlogged=false]
conquest:red_acacia_wood_plank_small_window[down=true,up=false,waterlogged=true]
conquest:red_acacia_wood_plank_small_window[down=true,up=false,waterlogged=false]
conquest:red_acacia_wood_plank_small_window[down=false,up=true,waterlogged=true]
conquest:red_acacia_wood_plank_small_window[down=false,up=true,waterlogged=false]
conquest:red_acacia_wood_plank_small_window[down=false,up=false,waterlogged=true]
conquest:red_acacia_wood_plank_small_window[down=false,up=false,waterlogged=false]
conquest:red_acacia_wood_plank_small_window_half[down=true,facing=north,up=true,waterlogged=true]
conquest:red_acacia_wood_plank_small_window_half[down=true,facing=north,up=true,waterlogged=false]
conquest:red_acacia_wood_plank_small_window_half[down=true,facing=north,up=false,waterlogged=true]
conquest:red_acacia_wood_plank_small_window_half[down=true,facing=north,up=false,waterlogged=false]
conquest:red_acacia_wood_plank_small_window_half[down=true,facing=south,up=true,waterlogged=true]
conquest:red_acacia_wood_plank_small_window_half[down=true,facing=south,up=true,waterlogged=false]
conquest:red_acacia_wood_plank_small_window_half[down=true,facing=south,up=false,waterlogged=true]
conquest:red_acacia_wood_plank_small_window_half[down=true,facing=south,up=false,waterlogged=false]
conquest:red_acacia_wood_plank_small_window_half[down=true,facing=west,up=true,waterlogged=true]
conquest:red_acacia_wood_plank_small_window_half[down=true,facing=west,up=true,waterlogged=false]
conquest:red_acacia_wood_plank_small_window_half[down=true,facing=west,up=false,waterlogged=true]
conquest:red_acacia_wood_plank_small_window_half[down=true,facing=west,up=false,waterlogged=false]
conquest:red_acacia_wood_plank_small_window_half[down=true,facing=east,up=true,waterlogged=true]
conquest:red_acacia_wood_plank_small_window_half[down=true,facing=east,up=true,waterlogged=false]
conquest:red_acacia_wood_plank_small_window_half[down=true,facing=east,up=false,waterlogged=true]
conquest:red_acacia_wood_plank_small_window_half[down=true,facing=east,up=false,waterlogged=false]
conquest:red_acacia_wood_plank_small_window_half[down=false,facing=north,up=true,waterlogged=true]
conquest:red_acacia_wood_plank_small_window_half[down=false,facing=north,up=true,waterlogged=false]
conquest:red_acacia_wood_plank_small_window_half[down=false,facing=north,up=false,waterlogged=true]
conquest:red_acacia_wood_plank_small_window_half[down=false,facing=north,up=false,waterlogged=false]
conquest:red_acacia_wood_plank_small_window_half[down=false,facing=south,up=true,waterlogged=true]
conquest:red_acacia_wood_plank_small_window_half[down=false,facing=south,up=true,waterlogged=false]
conquest:red_acacia_wood_plank_small_window_half[down=false,facing=south,up=false,waterlogged=true]
conquest:red_acacia_wood_plank_small_window_half[down=false,facing=south,up=false,waterlogged=false]
conquest:red_acacia_wood_plank_small_window_half[down=false,facing=west,up=true,waterlogged=true]
conquest:red_acacia_wood_plank_small_window_half[down=false,facing=west,up=true,waterlogged=false]
conquest:red_acacia_wood_plank_small_window_half[down=false,facing=west,up=false,waterlogged=true]
conquest:red_acacia_wood_plank_small_window_half[down=false,facing=west,up=false,waterlogged=false]
conquest:red_acacia_wood_plank_small_window_half[down=false,facing=east,up=true,waterlogged=true]
conquest:red_acacia_wood_plank_small_window_half[down=false,facing=east,up=true,waterlogged=false]
conquest:red_acacia_wood_plank_small_window_half[down=false,facing=east,up=false,waterlogged=true]
conquest:red_acacia_wood_plank_small_window_half[down=false,facing=east,up=false,waterlogged=false]
conquest:red_acacia_wood_plank_sphere[type=egg,waterlogged=true]
conquest:red_acacia_wood_plank_sphere[type=egg,waterlogged=false]
conquest:red_acacia_wood_plank_sphere[type=small,waterlogged=true]
conquest:red_acacia_wood_plank_sphere[type=small,waterlogged=false]
conquest:red_acacia_wood_plank_sphere[type=large,waterlogged=true]
conquest:red_acacia_wood_plank_sphere[type=large,waterlogged=false]
conquest:red_acacia_wood_plank_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:red_acacia_wood_plank_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:red_acacia_wood_plank_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:red_acacia_wood_plank_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:red_acacia_wood_plank_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:red_acacia_wood_plank_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:red_acacia_wood_plank_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:red_acacia_wood_plank_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:red_acacia_wood_plank_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:red_acacia_wood_plank_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:red_acacia_wood_plank_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:red_acacia_wood_plank_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:red_acacia_wood_plank_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:red_acacia_wood_plank_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:red_acacia_wood_plank_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:red_acacia_wood_plank_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:red_acacia_wood_plank_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:red_acacia_wood_plank_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:red_acacia_wood_plank_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:red_acacia_wood_plank_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:red_acacia_wood_plank_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:red_acacia_wood_plank_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:red_acacia_wood_plank_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:red_acacia_wood_plank_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:red_acacia_wood_plank_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:red_acacia_wood_plank_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:red_acacia_wood_plank_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:red_acacia_wood_plank_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:red_acacia_wood_plank_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:red_acacia_wood_plank_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:red_acacia_wood_plank_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:red_acacia_wood_plank_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:red_acacia_wood_plank_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:red_acacia_wood_plank_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:red_acacia_wood_plank_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:red_acacia_wood_plank_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:red_acacia_wood_plank_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:red_acacia_wood_plank_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:red_acacia_wood_plank_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:red_acacia_wood_plank_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:red_acacia_wood_plank_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:red_acacia_wood_plank_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:red_acacia_wood_plank_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:red_acacia_wood_plank_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:red_acacia_wood_plank_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:red_acacia_wood_plank_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:red_acacia_wood_plank_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:red_acacia_wood_plank_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:red_acacia_wood_plank_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:red_acacia_wood_plank_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:red_acacia_wood_plank_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:red_acacia_wood_plank_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:red_acacia_wood_plank_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:red_acacia_wood_plank_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:red_acacia_wood_plank_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:red_acacia_wood_plank_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:red_acacia_wood_plank_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:red_acacia_wood_plank_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:red_acacia_wood_plank_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:red_acacia_wood_plank_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:red_acacia_wood_plank_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:red_acacia_wood_plank_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:red_acacia_wood_plank_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:red_acacia_wood_plank_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:red_acacia_wood_plank_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:red_acacia_wood_plank_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:red_acacia_wood_plank_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:red_acacia_wood_plank_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:red_acacia_wood_plank_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:red_acacia_wood_plank_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:red_acacia_wood_plank_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:red_acacia_wood_plank_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:red_acacia_wood_plank_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:red_acacia_wood_plank_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:red_acacia_wood_plank_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:red_acacia_wood_plank_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:red_acacia_wood_plank_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:red_acacia_wood_plank_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:red_acacia_wood_plank_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:red_acacia_wood_plank_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:red_acacia_wood_plank_vertical_corner[facing=north,layer=1,waterlogged=true]
conquest:red_acacia_wood_plank_vertical_corner[facing=north,layer=1,waterlogged=false]
conquest:red_acacia_wood_plank_vertical_corner[facing=north,layer=2,waterlogged=true]
conquest:red_acacia_wood_plank_vertical_corner[facing=north,layer=2,waterlogged=false]
conquest:red_acacia_wood_plank_vertical_corner[facing=north,layer=3,waterlogged=true]
conquest:red_acacia_wood_plank_vertical_corner[facing=north,layer=3,waterlogged=false]
conquest:red_acacia_wood_plank_vertical_corner[facing=north,layer=4,waterlogged=true]
conquest:red_acacia_wood_plank_vertical_corner[facing=north,layer=4,waterlogged=false]
conquest:red_acacia_wood_plank_vertical_corner[facing=south,layer=1,waterlogged=true]
conquest:red_acacia_wood_plank_vertical_corner[facing=south,layer=1,waterlogged=false]
conquest:red_acacia_wood_plank_vertical_corner[facing=south,layer=2,waterlogged=true]
conquest:red_acacia_wood_plank_vertical_corner[facing=south,layer=2,waterlogged=false]
conquest:red_acacia_wood_plank_vertical_corner[facing=south,layer=3,waterlogged=true]
conquest:red_acacia_wood_plank_vertical_corner[facing=south,layer=3,waterlogged=false]
conquest:red_acacia_wood_plank_vertical_corner[facing=south,layer=4,waterlogged=true]
conquest:red_acacia_wood_plank_vertical_corner[facing=south,layer=4,waterlogged=false]
conquest:red_acacia_wood_plank_vertical_corner[facing=west,layer=1,waterlogged=true]
conquest:red_acacia_wood_plank_vertical_corner[facing=west,layer=1,waterlogged=false]
conquest:red_acacia_wood_plank_vertical_corner[facing=west,layer=2,waterlogged=true]
conquest:red_acacia_wood_plank_vertical_corner[facing=west,layer=2,waterlogged=false]
conquest:red_acacia_wood_plank_vertical_corner[facing=west,layer=3,waterlogged=true]
conquest:red_acacia_wood_plank_vertical_corner[facing=west,layer=3,waterlogged=false]
conquest:red_acacia_wood_plank_vertical_corner[facing=west,layer=4,waterlogged=true]
conquest:red_acacia_wood_plank_vertical_corner[facing=west,layer=4,waterlogged=false]
conquest:red_acacia_wood_plank_vertical_corner[facing=east,layer=1,waterlogged=true]
conquest:red_acacia_wood_plank_vertical_corner[facing=east,layer=1,waterlogged=false]
conquest:red_acacia_wood_plank_vertical_corner[facing=east,layer=2,waterlogged=true]
conquest:red_acacia_wood_plank_vertical_corner[facing=east,layer=2,waterlogged=false]
conquest:red_acacia_wood_plank_vertical_corner[facing=east,layer=3,waterlogged=true]
conquest:red_acacia_wood_plank_vertical_corner[facing=east,layer=3,waterlogged=false]
conquest:red_acacia_wood_plank_vertical_corner[facing=east,layer=4,waterlogged=true]
conquest:red_acacia_wood_plank_vertical_corner[facing=east,layer=4,waterlogged=false]
conquest:red_acacia_wood_plank_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:red_acacia_wood_plank_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:red_acacia_wood_plank_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:red_acacia_wood_plank_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:red_acacia_wood_plank_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:red_acacia_wood_plank_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:red_acacia_wood_plank_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:red_acacia_wood_plank_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:red_acacia_wood_plank_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:red_acacia_wood_plank_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:red_acacia_wood_plank_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:red_acacia_wood_plank_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:red_acacia_wood_plank_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:red_acacia_wood_plank_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:red_acacia_wood_plank_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:red_acacia_wood_plank_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:red_acacia_wood_plank_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:red_acacia_wood_plank_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:red_acacia_wood_plank_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:red_acacia_wood_plank_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:red_acacia_wood_plank_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:red_acacia_wood_plank_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:red_acacia_wood_plank_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:red_acacia_wood_plank_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:red_acacia_wood_plank_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:red_acacia_wood_plank_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:red_acacia_wood_plank_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:red_acacia_wood_plank_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:red_acacia_wood_plank_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:red_acacia_wood_plank_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:red_acacia_wood_plank_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:red_acacia_wood_plank_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:red_acacia_wood_plank_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:red_acacia_wood_plank_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:red_acacia_wood_plank_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:red_acacia_wood_plank_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:red_acacia_wood_plank_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:red_acacia_wood_plank_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:red_acacia_wood_plank_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:red_acacia_wood_plank_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:red_acacia_wood_plank_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:red_acacia_wood_plank_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:red_acacia_wood_plank_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:red_acacia_wood_plank_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:red_acacia_wood_plank_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:red_acacia_wood_plank_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:red_acacia_wood_plank_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:red_acacia_wood_plank_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:red_acacia_wood_plank_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:red_acacia_wood_plank_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:red_acacia_wood_plank_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:red_acacia_wood_plank_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:red_acacia_wood_plank_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:red_acacia_wood_plank_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:red_acacia_wood_plank_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:red_acacia_wood_plank_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:red_acacia_wood_plank_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:red_acacia_wood_plank_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:red_acacia_wood_plank_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:red_acacia_wood_plank_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:red_acacia_wood_plank_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:red_acacia_wood_plank_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:red_acacia_wood_plank_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:red_acacia_wood_plank_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:red_acacia_wood_plank_vertical_quarter[facing=north,layer=1,waterlogged=true]
conquest:red_acacia_wood_plank_vertical_quarter[facing=north,layer=1,waterlogged=false]
conquest:red_acacia_wood_plank_vertical_quarter[facing=north,layer=2,waterlogged=true]
conquest:red_acacia_wood_plank_vertical_quarter[facing=north,layer=2,waterlogged=false]
conquest:red_acacia_wood_plank_vertical_quarter[facing=north,layer=3,waterlogged=true]
conquest:red_acacia_wood_plank_vertical_quarter[facing=north,layer=3,waterlogged=false]
conquest:red_acacia_wood_plank_vertical_quarter[facing=north,layer=4,waterlogged=true]
conquest:red_acacia_wood_plank_vertical_quarter[facing=north,layer=4,waterlogged=false]
conquest:red_acacia_wood_plank_vertical_quarter[facing=south,layer=1,waterlogged=true]
conquest:red_acacia_wood_plank_vertical_quarter[facing=south,layer=1,waterlogged=false]
conquest:red_acacia_wood_plank_vertical_quarter[facing=south,layer=2,waterlogged=true]
conquest:red_acacia_wood_plank_vertical_quarter[facing=south,layer=2,waterlogged=false]
conquest:red_acacia_wood_plank_vertical_quarter[facing=south,layer=3,waterlogged=true]
conquest:red_acacia_wood_plank_vertical_quarter[facing=south,layer=3,waterlogged=false]
conquest:red_acacia_wood_plank_vertical_quarter[facing=south,layer=4,waterlogged=true]
conquest:red_acacia_wood_plank_vertical_quarter[facing=south,layer=4,waterlogged=false]
conquest:red_acacia_wood_plank_vertical_quarter[facing=west,layer=1,waterlogged=true]
conquest:red_acacia_wood_plank_vertical_quarter[facing=west,layer=1,waterlogged=false]
conquest:red_acacia_wood_plank_vertical_quarter[facing=west,layer=2,waterlogged=true]
conquest:red_acacia_wood_plank_vertical_quarter[facing=west,layer=2,waterlogged=false]
conquest:red_acacia_wood_plank_vertical_quarter[facing=west,layer=3,waterlogged=true]
conquest:red_acacia_wood_plank_vertical_quarter[facing=west,layer=3,waterlogged=false]
conquest:red_acacia_wood_plank_vertical_quarter[facing=west,layer=4,waterlogged=true]
conquest:red_acacia_wood_plank_vertical_quarter[facing=west,layer=4,waterlogged=false]
conquest:red_acacia_wood_plank_vertical_quarter[facing=east,layer=1,waterlogged=true]
conquest:red_acacia_wood_plank_vertical_quarter[facing=east,layer=1,waterlogged=false]
conquest:red_acacia_wood_plank_vertical_quarter[facing=east,layer=2,waterlogged=true]
conquest:red_acacia_wood_plank_vertical_quarter[facing=east,layer=2,waterlogged=false]
conquest:red_acacia_wood_plank_vertical_quarter[facing=east,layer=3,waterlogged=true]
conquest:red_acacia_wood_plank_vertical_quarter[facing=east,layer=3,waterlogged=false]
conquest:red_acacia_wood_plank_vertical_quarter[facing=east,layer=4,waterlogged=true]
conquest:red_acacia_wood_plank_vertical_quarter[facing=east,layer=4,waterlogged=false]
conquest:red_acacia_wood_plank_vertical_slab[facing=north,layer=1,waterlogged=true]
conquest:red_acacia_wood_plank_vertical_slab[facing=north,layer=1,waterlogged=false]
conquest:red_acacia_wood_plank_vertical_slab[facing=north,layer=2,waterlogged=true]
conquest:red_acacia_wood_plank_vertical_slab[facing=north,layer=2,waterlogged=false]
conquest:red_acacia_wood_plank_vertical_slab[facing=north,layer=3,waterlogged=true]
conquest:red_acacia_wood_plank_vertical_slab[facing=north,layer=3,waterlogged=false]
conquest:red_acacia_wood_plank_vertical_slab[facing=north,layer=4,waterlogged=true]
conquest:red_acacia_wood_plank_vertical_slab[facing=north,layer=4,waterlogged=false]
conquest:red_acacia_wood_plank_vertical_slab[facing=south,layer=1,waterlogged=true]
conquest:red_acacia_wood_plank_vertical_slab[facing=south,layer=1,waterlogged=false]
conquest:red_acacia_wood_plank_vertical_slab[facing=south,layer=2,waterlogged=true]
conquest:red_acacia_wood_plank_vertical_slab[facing=south,layer=2,waterlogged=false]
conquest:red_acacia_wood_plank_vertical_slab[facing=south,layer=3,waterlogged=true]
conquest:red_acacia_wood_plank_vertical_slab[facing=south,layer=3,waterlogged=false]
conquest:red_acacia_wood_plank_vertical_slab[facing=south,layer=4,waterlogged=true]
conquest:red_acacia_wood_plank_vertical_slab[facing=south,layer=4,waterlogged=false]
conquest:red_acacia_wood_plank_vertical_slab[facing=west,layer=1,waterlogged=true]
conquest:red_acacia_wood_plank_vertical_slab[facing=west,layer=1,waterlogged=false]
conquest:red_acacia_wood_plank_vertical_slab[facing=west,layer=2,waterlogged=true]
conquest:red_acacia_wood_plank_vertical_slab[facing=west,layer=2,waterlogged=false]
conquest:red_acacia_wood_plank_vertical_slab[facing=west,layer=3,waterlogged=true]
conquest:red_acacia_wood_plank_vertical_slab[facing=west,layer=3,waterlogged=false]
conquest:red_acacia_wood_plank_vertical_slab[facing=west,layer=4,waterlogged=true]
conquest:red_acacia_wood_plank_vertical_slab[facing=west,layer=4,waterlogged=false]
conquest:red_acacia_wood_plank_vertical_slab[facing=east,layer=1,waterlogged=true]
conquest:red_acacia_wood_plank_vertical_slab[facing=east,layer=1,waterlogged=false]
conquest:red_acacia_wood_plank_vertical_slab[facing=east,layer=2,waterlogged=true]
conquest:red_acacia_wood_plank_vertical_slab[facing=east,layer=2,waterlogged=false]
conquest:red_acacia_wood_plank_vertical_slab[facing=east,layer=3,waterlogged=true]
conquest:red_acacia_wood_plank_vertical_slab[facing=east,layer=3,waterlogged=false]
conquest:red_acacia_wood_plank_vertical_slab[facing=east,layer=4,waterlogged=true]
conquest:red_acacia_wood_plank_vertical_slab[facing=east,layer=4,waterlogged=false]
conquest:red_acacia_wood_plank_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:red_acacia_wood_plank_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:red_acacia_wood_plank_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:red_acacia_wood_plank_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:red_acacia_wood_plank_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:red_acacia_wood_plank_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:red_acacia_wood_plank_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:red_acacia_wood_plank_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:red_acacia_wood_plank_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:red_acacia_wood_plank_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:red_acacia_wood_plank_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:red_acacia_wood_plank_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:red_acacia_wood_plank_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:red_acacia_wood_plank_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:red_acacia_wood_plank_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:red_acacia_wood_plank_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:red_acacia_wood_plank_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:red_acacia_wood_plank_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:red_acacia_wood_plank_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:red_acacia_wood_plank_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:red_acacia_wood_plank_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:red_acacia_wood_plank_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:red_acacia_wood_plank_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:red_acacia_wood_plank_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:red_acacia_wood_plank_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:red_acacia_wood_plank_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:red_acacia_wood_plank_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:red_acacia_wood_plank_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:red_acacia_wood_plank_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:red_acacia_wood_plank_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:red_acacia_wood_plank_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:red_acacia_wood_plank_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:red_acacia_wood_plank_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:red_acacia_wood_plank_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:red_acacia_wood_plank_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:red_acacia_wood_plank_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:red_acacia_wood_plank_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:red_acacia_wood_plank_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:red_acacia_wood_plank_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:red_acacia_wood_plank_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:red_acacia_wood_plank_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:red_acacia_wood_plank_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:red_acacia_wood_plank_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:red_acacia_wood_plank_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:red_acacia_wood_plank_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:red_acacia_wood_plank_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:red_acacia_wood_plank_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:red_acacia_wood_plank_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:red_acacia_wood_plank_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:red_acacia_wood_plank_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:red_acacia_wood_plank_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:red_acacia_wood_plank_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:red_acacia_wood_plank_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:red_acacia_wood_plank_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:red_acacia_wood_plank_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:red_acacia_wood_plank_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:red_acacia_wood_plank_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:red_acacia_wood_plank_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:red_acacia_wood_plank_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:red_acacia_wood_plank_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:red_acacia_wood_plank_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:red_acacia_wood_plank_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:red_acacia_wood_plank_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:red_acacia_wood_plank_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:red_acacia_wood_plank_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:red_acacia_wood_plank_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:red_acacia_wood_plank_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:red_acacia_wood_plank_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:red_acacia_wood_plank_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:red_acacia_wood_plank_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:red_acacia_wood_plank_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:red_acacia_wood_plank_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:red_acacia_wood_plank_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:red_acacia_wood_plank_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:red_acacia_wood_plank_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:red_acacia_wood_plank_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:red_acacia_wood_plank_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:red_acacia_wood_plank_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:red_acacia_wood_plank_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:red_acacia_wood_plank_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:red_acacia_wood_plank_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:red_acacia_wood_plank_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:red_acacia_wood_plank_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:red_acacia_wood_plank_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:red_acacia_wood_plank_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:red_acacia_wood_plank_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:red_acacia_wood_plank_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:red_acacia_wood_plank_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:red_acacia_wood_plank_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:red_acacia_wood_plank_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:red_acacia_wood_plank_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:red_acacia_wood_plank_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:red_acacia_wood_plank_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:red_acacia_wood_plank_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:red_acacia_wood_plank_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:red_acacia_wood_plank_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:red_acacia_wood_plank_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:red_acacia_wood_plank_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:red_acacia_wood_plank_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:red_acacia_wood_plank_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:red_acacia_wood_plank_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:red_acacia_wood_plank_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:red_acacia_wood_plank_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:red_acacia_wood_plank_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:red_acacia_wood_plank_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:red_acacia_wood_plank_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:red_acacia_wood_plank_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:red_acacia_wood_plank_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:red_acacia_wood_plank_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:red_acacia_wood_plank_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:red_acacia_wood_plank_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:red_acacia_wood_plank_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:red_acacia_wood_plank_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:red_acacia_wood_plank_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:red_acacia_wood_plank_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:red_acacia_wood_plank_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:red_acacia_wood_plank_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:red_acacia_wood_plank_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:red_acacia_wood_plank_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:red_acacia_wood_plank_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:red_acacia_wood_plank_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:red_acacia_wood_plank_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:red_acacia_wood_plank_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:red_acacia_wood_plank_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:red_acacia_wood_plank_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:red_acacia_wood_plank_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:red_acacia_wood_plank_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:red_acacia_wood_plank_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:red_acacia_wood_plank_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:red_acacia_wood_plank_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:red_acacia_wood_plank_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:red_acacia_wood_plank_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:red_acacia_wood_plank_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:red_acacia_wood_plank_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:red_acacia_wood_plank_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:red_acacia_wood_plank_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:red_acacia_wood_plank_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:red_acacia_wood_plank_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:red_acacia_wood_plank_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:red_acacia_wood_plank_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:red_acacia_wood_plank_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:red_acacia_wood_plank_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:red_acacia_wood_plank_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:red_acacia_wood_plank_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:red_acacia_wood_plank_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:red_acacia_wood_plank_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:red_acacia_wood_plank_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:red_acacia_wood_plank_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:red_acacia_wood_plank_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:red_acacia_wood_plank_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:red_acacia_wood_plank_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:red_acacia_wood_plank_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:red_acacia_wood_plank_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:red_acacia_wood_plank_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:red_acacia_wood_plank_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:red_acacia_wood_plank_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:red_acacia_wood_plank_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:red_acacia_wood_plank_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:red_acacia_wood_plank_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:red_acacia_wood_plank_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:red_acacia_wood_plank_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:red_acacia_wood_plank_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:red_acacia_wood_plank_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:red_acacia_wood_plank_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:red_acacia_wood_plank_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:red_acacia_wood_plank_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:red_acacia_wood_plank_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:red_acacia_wood_plank_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:red_acacia_wood_plank_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:red_acacia_wood_plank_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:red_acacia_wood_plank_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:red_acacia_wood_plank_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:red_acacia_wood_plank_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:red_acacia_wood_plank_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:red_acacia_wood_plank_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:red_acacia_wood_plank_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:red_acacia_wood_plank_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:red_acacia_wood_plank_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:red_acacia_wood_plank_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:red_acacia_wood_plank_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:red_acacia_wood_plank_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:red_acacia_wood_plank_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:red_acacia_wood_plank_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:red_acacia_wood_plank_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:red_acacia_wood_plank_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:red_acacia_wood_plank_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:red_acacia_wood_plank_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:red_acacia_wood_plank_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:red_acacia_wood_plank_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:red_acacia_wood_plank_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:red_acacia_wood_plank_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:red_acacia_wood_plank_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:red_acacia_wood_plank_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:red_acacia_wood_plank_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:red_acacia_wood_plank_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:red_acacia_wood_plank_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:red_acacia_wood_plank_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:red_acacia_wood_plank_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:red_acacia_wood_plank_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:red_acacia_wood_plank_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:red_acacia_wood_plank_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:red_acacia_wood_plank_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:red_acacia_wood_plank_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:red_acacia_wood_plank_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:red_acacia_wood_plank_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:red_acacia_wood_plank_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:red_acacia_wood_plank_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:red_acacia_wood_plank_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:red_acacia_wood_plank_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:red_acacia_wood_plank_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:red_acacia_wood_plank_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:red_acacia_wood_plank_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:red_acacia_wood_plank_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:red_acacia_wood_plank_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:red_acacia_wood_plank_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:red_acacia_wood_plank_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:red_acacia_wood_plank_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:red_acacia_wood_plank_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:red_acacia_wood_plank_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:red_acacia_wood_plank_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:red_acacia_wood_plank_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:red_acacia_wood_plank_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:red_acacia_wood_plank_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:red_acacia_wood_plank_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:red_acacia_wood_plank_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:red_acacia_wood_plank_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:red_acacia_wood_plank_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:red_acacia_wood_plank_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:red_acacia_wood_plank_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:red_acacia_wood_plank_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:red_acacia_wood_plank_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:red_acacia_wood_plank_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:red_acacia_wood_plank_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:red_acacia_wood_plank_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:red_acacia_wood_plank_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:red_acacia_wood_plank_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:red_acacia_wood_plank_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:red_acacia_wood_plank_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:red_acacia_wood_plank_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:red_acacia_wood_plank_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:red_acacia_wood_plank_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:red_acacia_wood_plank_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:red_acacia_wood_plank_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:red_acacia_wood_plank_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:red_acacia_wood_plank_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:red_acacia_wood_plank_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:red_acacia_wood_plank_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:red_acacia_wood_plank_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:red_acacia_wood_plank_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:red_acacia_wood_plank_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:red_acacia_wood_plank_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:red_acacia_wood_plank_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:red_acacia_wood_plank_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:red_acacia_wood_plank_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:red_acacia_wood_plank_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:red_acacia_wood_plank_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:red_acacia_wood_plank_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:red_acacia_wood_plank_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:red_acacia_wood_plank_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:red_acacia_wood_plank_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:red_acacia_wood_plank_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:red_acacia_wood_plank_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:red_acacia_wood_plank_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:red_acacia_wood_plank_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:red_acacia_wood_plank_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:red_acacia_wood_plank_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:red_acacia_wood_plank_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:red_acacia_wood_plank_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:red_acacia_wood_plank_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:red_acacia_wood_plank_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:red_acacia_wood_plank_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:red_acacia_wood_plank_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:red_acacia_wood_plank_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:red_acacia_wood_plank_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:red_acacia_wood_plank_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:red_acacia_wood_plank_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:red_acacia_wood_plank_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:red_acacia_wood_plank_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:red_acacia_wood_plank_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:red_acacia_wood_plank_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:red_acacia_wood_plank_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:red_acacia_wood_plank_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:red_acacia_wood_plank_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:red_acacia_wood_plank_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:red_acacia_wood_plank_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:red_acacia_wood_plank_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:red_acacia_wood_plank_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:red_acacia_wood_plank_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:red_acacia_wood_plank_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:red_acacia_wood_plank_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:red_acacia_wood_plank_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:red_acacia_wood_plank_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:red_acacia_wood_plank_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:red_acacia_wood_plank_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:red_acacia_wood_plank_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:red_acacia_wood_plank_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:red_acacia_wood_plank_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:red_acacia_wood_plank_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:red_acacia_wood_plank_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:red_acacia_wood_plank_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:red_acacia_wood_plank_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:red_acacia_wood_plank_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:red_acacia_wood_plank_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:red_acacia_wood_plank_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:red_acacia_wood_plank_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:red_acacia_wood_plank_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:red_acacia_wood_plank_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:red_acacia_wood_plank_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:red_acacia_wood_plank_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:red_acacia_wood_plank_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:red_acacia_wood_plank_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:red_acacia_wood_plank_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:red_acacia_wood_plank_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:red_acacia_wood_plank_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:red_acacia_wood_plank_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:red_acacia_wood_plank_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:red_acacia_wood_plank_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:red_acacia_wood_plank_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:red_acacia_wood_plank_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:red_acacia_wood_plank_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:red_acacia_wood_plank_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:red_acacia_wood_plank_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:red_acacia_wood_plank_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:red_acacia_wood_plank_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:red_acacia_wood_planks
conquest:red_and_blue_sarouk_rug
conquest:red_and_blue_sarouk_rug_corner_slab[facing=north,type=top,waterlogged=true]
conquest:red_and_blue_sarouk_rug_corner_slab[facing=north,type=top,waterlogged=false]
conquest:red_and_blue_sarouk_rug_corner_slab[facing=north,type=bottom,waterlogged=true]
conquest:red_and_blue_sarouk_rug_corner_slab[facing=north,type=bottom,waterlogged=false]
conquest:red_and_blue_sarouk_rug_corner_slab[facing=south,type=top,waterlogged=true]
conquest:red_and_blue_sarouk_rug_corner_slab[facing=south,type=top,waterlogged=false]
conquest:red_and_blue_sarouk_rug_corner_slab[facing=south,type=bottom,waterlogged=true]
conquest:red_and_blue_sarouk_rug_corner_slab[facing=south,type=bottom,waterlogged=false]
conquest:red_and_blue_sarouk_rug_corner_slab[facing=west,type=top,waterlogged=true]
conquest:red_and_blue_sarouk_rug_corner_slab[facing=west,type=top,waterlogged=false]
conquest:red_and_blue_sarouk_rug_corner_slab[facing=west,type=bottom,waterlogged=true]
conquest:red_and_blue_sarouk_rug_corner_slab[facing=west,type=bottom,waterlogged=false]
conquest:red_and_blue_sarouk_rug_corner_slab[facing=east,type=top,waterlogged=true]
conquest:red_and_blue_sarouk_rug_corner_slab[facing=east,type=top,waterlogged=false]
conquest:red_and_blue_sarouk_rug_corner_slab[facing=east,type=bottom,waterlogged=true]
conquest:red_and_blue_sarouk_rug_corner_slab[facing=east,type=bottom,waterlogged=false]
conquest:red_and_blue_sarouk_rug_cover
conquest:red_and_blue_sarouk_rug_eighth_slab[facing=north,type=top,waterlogged=true]
conquest:red_and_blue_sarouk_rug_eighth_slab[facing=north,type=top,waterlogged=false]
conquest:red_and_blue_sarouk_rug_eighth_slab[facing=north,type=bottom,waterlogged=true]
conquest:red_and_blue_sarouk_rug_eighth_slab[facing=north,type=bottom,waterlogged=false]
conquest:red_and_blue_sarouk_rug_eighth_slab[facing=south,type=top,waterlogged=true]
conquest:red_and_blue_sarouk_rug_eighth_slab[facing=south,type=top,waterlogged=false]
conquest:red_and_blue_sarouk_rug_eighth_slab[facing=south,type=bottom,waterlogged=true]
conquest:red_and_blue_sarouk_rug_eighth_slab[facing=south,type=bottom,waterlogged=false]
conquest:red_and_blue_sarouk_rug_eighth_slab[facing=west,type=top,waterlogged=true]
conquest:red_and_blue_sarouk_rug_eighth_slab[facing=west,type=top,waterlogged=false]
conquest:red_and_blue_sarouk_rug_eighth_slab[facing=west,type=bottom,waterlogged=true]
conquest:red_and_blue_sarouk_rug_eighth_slab[facing=west,type=bottom,waterlogged=false]
conquest:red_and_blue_sarouk_rug_eighth_slab[facing=east,type=top,waterlogged=true]
conquest:red_and_blue_sarouk_rug_eighth_slab[facing=east,type=top,waterlogged=false]
conquest:red_and_blue_sarouk_rug_eighth_slab[facing=east,type=bottom,waterlogged=true]
conquest:red_and_blue_sarouk_rug_eighth_slab[facing=east,type=bottom,waterlogged=false]
conquest:red_and_blue_sarouk_rug_quarter_slab[facing=north,layer=1,type=top,waterlogged=true]
conquest:red_and_blue_sarouk_rug_quarter_slab[facing=north,layer=1,type=top,waterlogged=false]
conquest:red_and_blue_sarouk_rug_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=true]
conquest:red_and_blue_sarouk_rug_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=false]
conquest:red_and_blue_sarouk_rug_quarter_slab[facing=north,layer=2,type=top,waterlogged=true]
conquest:red_and_blue_sarouk_rug_quarter_slab[facing=north,layer=2,type=top,waterlogged=false]
conquest:red_and_blue_sarouk_rug_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=true]
conquest:red_and_blue_sarouk_rug_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=false]
conquest:red_and_blue_sarouk_rug_quarter_slab[facing=north,layer=3,type=top,waterlogged=true]
conquest:red_and_blue_sarouk_rug_quarter_slab[facing=north,layer=3,type=top,waterlogged=false]
conquest:red_and_blue_sarouk_rug_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=true]
conquest:red_and_blue_sarouk_rug_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=false]
conquest:red_and_blue_sarouk_rug_quarter_slab[facing=south,layer=1,type=top,waterlogged=true]
conquest:red_and_blue_sarouk_rug_quarter_slab[facing=south,layer=1,type=top,waterlogged=false]
conquest:red_and_blue_sarouk_rug_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=true]
conquest:red_and_blue_sarouk_rug_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=false]
conquest:red_and_blue_sarouk_rug_quarter_slab[facing=south,layer=2,type=top,waterlogged=true]
conquest:red_and_blue_sarouk_rug_quarter_slab[facing=south,layer=2,type=top,waterlogged=false]
conquest:red_and_blue_sarouk_rug_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=true]
conquest:red_and_blue_sarouk_rug_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=false]
conquest:red_and_blue_sarouk_rug_quarter_slab[facing=south,layer=3,type=top,waterlogged=true]
conquest:red_and_blue_sarouk_rug_quarter_slab[facing=south,layer=3,type=top,waterlogged=false]
conquest:red_and_blue_sarouk_rug_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=true]
conquest:red_and_blue_sarouk_rug_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=false]
conquest:red_and_blue_sarouk_rug_quarter_slab[facing=west,layer=1,type=top,waterlogged=true]
conquest:red_and_blue_sarouk_rug_quarter_slab[facing=west,layer=1,type=top,waterlogged=false]
conquest:red_and_blue_sarouk_rug_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=true]
conquest:red_and_blue_sarouk_rug_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=false]
conquest:red_and_blue_sarouk_rug_quarter_slab[facing=west,layer=2,type=top,waterlogged=true]
conquest:red_and_blue_sarouk_rug_quarter_slab[facing=west,layer=2,type=top,waterlogged=false]
conquest:red_and_blue_sarouk_rug_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=true]
conquest:red_and_blue_sarouk_rug_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=false]
conquest:red_and_blue_sarouk_rug_quarter_slab[facing=west,layer=3,type=top,waterlogged=true]
conquest:red_and_blue_sarouk_rug_quarter_slab[facing=west,layer=3,type=top,waterlogged=false]
conquest:red_and_blue_sarouk_rug_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=true]
conquest:red_and_blue_sarouk_rug_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=false]
conquest:red_and_blue_sarouk_rug_quarter_slab[facing=east,layer=1,type=top,waterlogged=true]
conquest:red_and_blue_sarouk_rug_quarter_slab[facing=east,layer=1,type=top,waterlogged=false]
conquest:red_and_blue_sarouk_rug_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=true]
conquest:red_and_blue_sarouk_rug_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=false]
conquest:red_and_blue_sarouk_rug_quarter_slab[facing=east,layer=2,type=top,waterlogged=true]
conquest:red_and_blue_sarouk_rug_quarter_slab[facing=east,layer=2,type=top,waterlogged=false]
conquest:red_and_blue_sarouk_rug_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=true]
conquest:red_and_blue_sarouk_rug_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=false]
conquest:red_and_blue_sarouk_rug_quarter_slab[facing=east,layer=3,type=top,waterlogged=true]
conquest:red_and_blue_sarouk_rug_quarter_slab[facing=east,layer=3,type=top,waterlogged=false]
conquest:red_and_blue_sarouk_rug_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=true]
conquest:red_and_blue_sarouk_rug_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=false]
conquest:red_and_blue_sarouk_rug_slab[layers=1,type=top,waterlogged=true]
conquest:red_and_blue_sarouk_rug_slab[layers=1,type=top,waterlogged=false]
conquest:red_and_blue_sarouk_rug_slab[layers=1,type=bottom,waterlogged=true]
conquest:red_and_blue_sarouk_rug_slab[layers=1,type=bottom,waterlogged=false]
conquest:red_and_blue_sarouk_rug_slab[layers=2,type=top,waterlogged=true]
conquest:red_and_blue_sarouk_rug_slab[layers=2,type=top,waterlogged=false]
conquest:red_and_blue_sarouk_rug_slab[layers=2,type=bottom,waterlogged=true]
conquest:red_and_blue_sarouk_rug_slab[layers=2,type=bottom,waterlogged=false]
conquest:red_and_blue_sarouk_rug_slab[layers=3,type=top,waterlogged=true]
conquest:red_and_blue_sarouk_rug_slab[layers=3,type=top,waterlogged=false]
conquest:red_and_blue_sarouk_rug_slab[layers=3,type=bottom,waterlogged=true]
conquest:red_and_blue_sarouk_rug_slab[layers=3,type=bottom,waterlogged=false]
conquest:red_and_blue_sarouk_rug_slab[layers=4,type=top,waterlogged=true]
conquest:red_and_blue_sarouk_rug_slab[layers=4,type=top,waterlogged=false]
conquest:red_and_blue_sarouk_rug_slab[layers=4,type=bottom,waterlogged=true]
conquest:red_and_blue_sarouk_rug_slab[layers=4,type=bottom,waterlogged=false]
conquest:red_and_blue_sarouk_rug_slab[layers=5,type=top,waterlogged=true]
conquest:red_and_blue_sarouk_rug_slab[layers=5,type=top,waterlogged=false]
conquest:red_and_blue_sarouk_rug_slab[layers=5,type=bottom,waterlogged=true]
conquest:red_and_blue_sarouk_rug_slab[layers=5,type=bottom,waterlogged=false]
conquest:red_and_blue_sarouk_rug_slab[layers=6,type=top,waterlogged=true]
conquest:red_and_blue_sarouk_rug_slab[layers=6,type=top,waterlogged=false]
conquest:red_and_blue_sarouk_rug_slab[layers=6,type=bottom,waterlogged=true]
conquest:red_and_blue_sarouk_rug_slab[layers=6,type=bottom,waterlogged=false]
conquest:red_and_blue_sarouk_rug_slab[layers=7,type=top,waterlogged=true]
conquest:red_and_blue_sarouk_rug_slab[layers=7,type=top,waterlogged=false]
conquest:red_and_blue_sarouk_rug_slab[layers=7,type=bottom,waterlogged=true]
conquest:red_and_blue_sarouk_rug_slab[layers=7,type=bottom,waterlogged=false]
conquest:red_and_blue_sarouk_rug_slab[layers=8,type=top,waterlogged=true]
conquest:red_and_blue_sarouk_rug_slab[layers=8,type=top,waterlogged=false]
conquest:red_and_blue_sarouk_rug_slab[layers=8,type=bottom,waterlogged=true]
conquest:red_and_blue_sarouk_rug_slab[layers=8,type=bottom,waterlogged=false]
conquest:red_and_blue_sarouk_rug_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:red_and_blue_sarouk_rug_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:red_and_blue_sarouk_rug_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:red_and_blue_sarouk_rug_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:red_and_blue_sarouk_rug_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:red_and_blue_sarouk_rug_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:red_and_blue_sarouk_rug_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:red_and_blue_sarouk_rug_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:red_and_blue_sarouk_rug_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:red_and_blue_sarouk_rug_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:red_and_blue_sarouk_rug_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:red_and_blue_sarouk_rug_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:red_and_blue_sarouk_rug_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:red_and_blue_sarouk_rug_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:red_and_blue_sarouk_rug_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:red_and_blue_sarouk_rug_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:red_and_blue_sarouk_rug_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:red_and_blue_sarouk_rug_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:red_and_blue_sarouk_rug_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:red_and_blue_sarouk_rug_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:red_and_blue_sarouk_rug_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:red_and_blue_sarouk_rug_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:red_and_blue_sarouk_rug_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:red_and_blue_sarouk_rug_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:red_and_blue_sarouk_rug_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:red_and_blue_sarouk_rug_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:red_and_blue_sarouk_rug_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:red_and_blue_sarouk_rug_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:red_and_blue_sarouk_rug_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:red_and_blue_sarouk_rug_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:red_and_blue_sarouk_rug_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:red_and_blue_sarouk_rug_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:red_and_blue_sarouk_rug_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:red_and_blue_sarouk_rug_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:red_and_blue_sarouk_rug_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:red_and_blue_sarouk_rug_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:red_and_blue_sarouk_rug_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:red_and_blue_sarouk_rug_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:red_and_blue_sarouk_rug_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:red_and_blue_sarouk_rug_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:red_and_blue_sarouk_rug_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:red_and_blue_sarouk_rug_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:red_and_blue_sarouk_rug_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:red_and_blue_sarouk_rug_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:red_and_blue_sarouk_rug_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:red_and_blue_sarouk_rug_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:red_and_blue_sarouk_rug_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:red_and_blue_sarouk_rug_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:red_and_blue_sarouk_rug_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:red_and_blue_sarouk_rug_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:red_and_blue_sarouk_rug_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:red_and_blue_sarouk_rug_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:red_and_blue_sarouk_rug_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:red_and_blue_sarouk_rug_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:red_and_blue_sarouk_rug_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:red_and_blue_sarouk_rug_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:red_and_blue_sarouk_rug_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:red_and_blue_sarouk_rug_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:red_and_blue_sarouk_rug_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:red_and_blue_sarouk_rug_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:red_and_blue_sarouk_rug_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:red_and_blue_sarouk_rug_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:red_and_blue_sarouk_rug_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:red_and_blue_sarouk_rug_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:red_and_blue_sarouk_rug_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:red_and_blue_sarouk_rug_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:red_and_blue_sarouk_rug_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:red_and_blue_sarouk_rug_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:red_and_blue_sarouk_rug_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:red_and_blue_sarouk_rug_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:red_and_blue_sarouk_rug_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:red_and_blue_sarouk_rug_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:red_and_blue_sarouk_rug_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:red_and_blue_sarouk_rug_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:red_and_blue_sarouk_rug_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:red_and_blue_sarouk_rug_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:red_and_blue_sarouk_rug_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:red_and_blue_sarouk_rug_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:red_and_blue_sarouk_rug_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:red_and_blue_sarouk_rug_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:red_and_blue_sarouk_rug_vertical_corner[facing=north,layer=1,waterlogged=true]
conquest:red_and_blue_sarouk_rug_vertical_corner[facing=north,layer=1,waterlogged=false]
conquest:red_and_blue_sarouk_rug_vertical_corner[facing=north,layer=2,waterlogged=true]
conquest:red_and_blue_sarouk_rug_vertical_corner[facing=north,layer=2,waterlogged=false]
conquest:red_and_blue_sarouk_rug_vertical_corner[facing=north,layer=3,waterlogged=true]
conquest:red_and_blue_sarouk_rug_vertical_corner[facing=north,layer=3,waterlogged=false]
conquest:red_and_blue_sarouk_rug_vertical_corner[facing=north,layer=4,waterlogged=true]
conquest:red_and_blue_sarouk_rug_vertical_corner[facing=north,layer=4,waterlogged=false]
conquest:red_and_blue_sarouk_rug_vertical_corner[facing=south,layer=1,waterlogged=true]
conquest:red_and_blue_sarouk_rug_vertical_corner[facing=south,layer=1,waterlogged=false]
conquest:red_and_blue_sarouk_rug_vertical_corner[facing=south,layer=2,waterlogged=true]
conquest:red_and_blue_sarouk_rug_vertical_corner[facing=south,layer=2,waterlogged=false]
conquest:red_and_blue_sarouk_rug_vertical_corner[facing=south,layer=3,waterlogged=true]
conquest:red_and_blue_sarouk_rug_vertical_corner[facing=south,layer=3,waterlogged=false]
conquest:red_and_blue_sarouk_rug_vertical_corner[facing=south,layer=4,waterlogged=true]
conquest:red_and_blue_sarouk_rug_vertical_corner[facing=south,layer=4,waterlogged=false]
conquest:red_and_blue_sarouk_rug_vertical_corner[facing=west,layer=1,waterlogged=true]
conquest:red_and_blue_sarouk_rug_vertical_corner[facing=west,layer=1,waterlogged=false]
conquest:red_and_blue_sarouk_rug_vertical_corner[facing=west,layer=2,waterlogged=true]
conquest:red_and_blue_sarouk_rug_vertical_corner[facing=west,layer=2,waterlogged=false]
conquest:red_and_blue_sarouk_rug_vertical_corner[facing=west,layer=3,waterlogged=true]
conquest:red_and_blue_sarouk_rug_vertical_corner[facing=west,layer=3,waterlogged=false]
conquest:red_and_blue_sarouk_rug_vertical_corner[facing=west,layer=4,waterlogged=true]
conquest:red_and_blue_sarouk_rug_vertical_corner[facing=west,layer=4,waterlogged=false]
conquest:red_and_blue_sarouk_rug_vertical_corner[facing=east,layer=1,waterlogged=true]
conquest:red_and_blue_sarouk_rug_vertical_corner[facing=east,layer=1,waterlogged=false]
conquest:red_and_blue_sarouk_rug_vertical_corner[facing=east,layer=2,waterlogged=true]
conquest:red_and_blue_sarouk_rug_vertical_corner[facing=east,layer=2,waterlogged=false]
conquest:red_and_blue_sarouk_rug_vertical_corner[facing=east,layer=3,waterlogged=true]
conquest:red_and_blue_sarouk_rug_vertical_corner[facing=east,layer=3,waterlogged=false]
conquest:red_and_blue_sarouk_rug_vertical_corner[facing=east,layer=4,waterlogged=true]
conquest:red_and_blue_sarouk_rug_vertical_corner[facing=east,layer=4,waterlogged=false]
conquest:red_and_blue_sarouk_rug_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:red_and_blue_sarouk_rug_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:red_and_blue_sarouk_rug_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:red_and_blue_sarouk_rug_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:red_and_blue_sarouk_rug_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:red_and_blue_sarouk_rug_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:red_and_blue_sarouk_rug_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:red_and_blue_sarouk_rug_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:red_and_blue_sarouk_rug_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:red_and_blue_sarouk_rug_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:red_and_blue_sarouk_rug_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:red_and_blue_sarouk_rug_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:red_and_blue_sarouk_rug_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:red_and_blue_sarouk_rug_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:red_and_blue_sarouk_rug_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:red_and_blue_sarouk_rug_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:red_and_blue_sarouk_rug_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:red_and_blue_sarouk_rug_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:red_and_blue_sarouk_rug_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:red_and_blue_sarouk_rug_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:red_and_blue_sarouk_rug_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:red_and_blue_sarouk_rug_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:red_and_blue_sarouk_rug_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:red_and_blue_sarouk_rug_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:red_and_blue_sarouk_rug_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:red_and_blue_sarouk_rug_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:red_and_blue_sarouk_rug_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:red_and_blue_sarouk_rug_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:red_and_blue_sarouk_rug_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:red_and_blue_sarouk_rug_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:red_and_blue_sarouk_rug_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:red_and_blue_sarouk_rug_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:red_and_blue_sarouk_rug_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:red_and_blue_sarouk_rug_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:red_and_blue_sarouk_rug_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:red_and_blue_sarouk_rug_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:red_and_blue_sarouk_rug_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:red_and_blue_sarouk_rug_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:red_and_blue_sarouk_rug_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:red_and_blue_sarouk_rug_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:red_and_blue_sarouk_rug_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:red_and_blue_sarouk_rug_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:red_and_blue_sarouk_rug_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:red_and_blue_sarouk_rug_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:red_and_blue_sarouk_rug_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:red_and_blue_sarouk_rug_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:red_and_blue_sarouk_rug_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:red_and_blue_sarouk_rug_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:red_and_blue_sarouk_rug_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:red_and_blue_sarouk_rug_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:red_and_blue_sarouk_rug_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:red_and_blue_sarouk_rug_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:red_and_blue_sarouk_rug_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:red_and_blue_sarouk_rug_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:red_and_blue_sarouk_rug_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:red_and_blue_sarouk_rug_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:red_and_blue_sarouk_rug_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:red_and_blue_sarouk_rug_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:red_and_blue_sarouk_rug_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:red_and_blue_sarouk_rug_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:red_and_blue_sarouk_rug_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:red_and_blue_sarouk_rug_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:red_and_blue_sarouk_rug_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:red_and_blue_sarouk_rug_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:red_and_blue_sarouk_rug_vertical_quarter[facing=north,layer=1,waterlogged=true]
conquest:red_and_blue_sarouk_rug_vertical_quarter[facing=north,layer=1,waterlogged=false]
conquest:red_and_blue_sarouk_rug_vertical_quarter[facing=north,layer=2,waterlogged=true]
conquest:red_and_blue_sarouk_rug_vertical_quarter[facing=north,layer=2,waterlogged=false]
conquest:red_and_blue_sarouk_rug_vertical_quarter[facing=north,layer=3,waterlogged=true]
conquest:red_and_blue_sarouk_rug_vertical_quarter[facing=north,layer=3,waterlogged=false]
conquest:red_and_blue_sarouk_rug_vertical_quarter[facing=north,layer=4,waterlogged=true]
conquest:red_and_blue_sarouk_rug_vertical_quarter[facing=north,layer=4,waterlogged=false]
conquest:red_and_blue_sarouk_rug_vertical_quarter[facing=south,layer=1,waterlogged=true]
conquest:red_and_blue_sarouk_rug_vertical_quarter[facing=south,layer=1,waterlogged=false]
conquest:red_and_blue_sarouk_rug_vertical_quarter[facing=south,layer=2,waterlogged=true]
conquest:red_and_blue_sarouk_rug_vertical_quarter[facing=south,layer=2,waterlogged=false]
conquest:red_and_blue_sarouk_rug_vertical_quarter[facing=south,layer=3,waterlogged=true]
conquest:red_and_blue_sarouk_rug_vertical_quarter[facing=south,layer=3,waterlogged=false]
conquest:red_and_blue_sarouk_rug_vertical_quarter[facing=south,layer=4,waterlogged=true]
conquest:red_and_blue_sarouk_rug_vertical_quarter[facing=south,layer=4,waterlogged=false]
conquest:red_and_blue_sarouk_rug_vertical_quarter[facing=west,layer=1,waterlogged=true]
conquest:red_and_blue_sarouk_rug_vertical_quarter[facing=west,layer=1,waterlogged=false]
conquest:red_and_blue_sarouk_rug_vertical_quarter[facing=west,layer=2,waterlogged=true]
conquest:red_and_blue_sarouk_rug_vertical_quarter[facing=west,layer=2,waterlogged=false]
conquest:red_and_blue_sarouk_rug_vertical_quarter[facing=west,layer=3,waterlogged=true]
conquest:red_and_blue_sarouk_rug_vertical_quarter[facing=west,layer=3,waterlogged=false]
conquest:red_and_blue_sarouk_rug_vertical_quarter[facing=west,layer=4,waterlogged=true]
conquest:red_and_blue_sarouk_rug_vertical_quarter[facing=west,layer=4,waterlogged=false]
conquest:red_and_blue_sarouk_rug_vertical_quarter[facing=east,layer=1,waterlogged=true]
conquest:red_and_blue_sarouk_rug_vertical_quarter[facing=east,layer=1,waterlogged=false]
conquest:red_and_blue_sarouk_rug_vertical_quarter[facing=east,layer=2,waterlogged=true]
conquest:red_and_blue_sarouk_rug_vertical_quarter[facing=east,layer=2,waterlogged=false]
conquest:red_and_blue_sarouk_rug_vertical_quarter[facing=east,layer=3,waterlogged=true]
conquest:red_and_blue_sarouk_rug_vertical_quarter[facing=east,layer=3,waterlogged=false]
conquest:red_and_blue_sarouk_rug_vertical_quarter[facing=east,layer=4,waterlogged=true]
conquest:red_and_blue_sarouk_rug_vertical_quarter[facing=east,layer=4,waterlogged=false]
conquest:red_and_blue_sarouk_rug_vertical_slab[facing=north,layer=1,waterlogged=true]
conquest:red_and_blue_sarouk_rug_vertical_slab[facing=north,layer=1,waterlogged=false]
conquest:red_and_blue_sarouk_rug_vertical_slab[facing=north,layer=2,waterlogged=true]
conquest:red_and_blue_sarouk_rug_vertical_slab[facing=north,layer=2,waterlogged=false]
conquest:red_and_blue_sarouk_rug_vertical_slab[facing=north,layer=3,waterlogged=true]
conquest:red_and_blue_sarouk_rug_vertical_slab[facing=north,layer=3,waterlogged=false]
conquest:red_and_blue_sarouk_rug_vertical_slab[facing=north,layer=4,waterlogged=true]
conquest:red_and_blue_sarouk_rug_vertical_slab[facing=north,layer=4,waterlogged=false]
conquest:red_and_blue_sarouk_rug_vertical_slab[facing=south,layer=1,waterlogged=true]
conquest:red_and_blue_sarouk_rug_vertical_slab[facing=south,layer=1,waterlogged=false]
conquest:red_and_blue_sarouk_rug_vertical_slab[facing=south,layer=2,waterlogged=true]
conquest:red_and_blue_sarouk_rug_vertical_slab[facing=south,layer=2,waterlogged=false]
conquest:red_and_blue_sarouk_rug_vertical_slab[facing=south,layer=3,waterlogged=true]
conquest:red_and_blue_sarouk_rug_vertical_slab[facing=south,layer=3,waterlogged=false]
conquest:red_and_blue_sarouk_rug_vertical_slab[facing=south,layer=4,waterlogged=true]
conquest:red_and_blue_sarouk_rug_vertical_slab[facing=south,layer=4,waterlogged=false]
conquest:red_and_blue_sarouk_rug_vertical_slab[facing=west,layer=1,waterlogged=true]
conquest:red_and_blue_sarouk_rug_vertical_slab[facing=west,layer=1,waterlogged=false]
conquest:red_and_blue_sarouk_rug_vertical_slab[facing=west,layer=2,waterlogged=true]
conquest:red_and_blue_sarouk_rug_vertical_slab[facing=west,layer=2,waterlogged=false]
conquest:red_and_blue_sarouk_rug_vertical_slab[facing=west,layer=3,waterlogged=true]
conquest:red_and_blue_sarouk_rug_vertical_slab[facing=west,layer=3,waterlogged=false]
conquest:red_and_blue_sarouk_rug_vertical_slab[facing=west,layer=4,waterlogged=true]
conquest:red_and_blue_sarouk_rug_vertical_slab[facing=west,layer=4,waterlogged=false]
conquest:red_and_blue_sarouk_rug_vertical_slab[facing=east,layer=1,waterlogged=true]
conquest:red_and_blue_sarouk_rug_vertical_slab[facing=east,layer=1,waterlogged=false]
conquest:red_and_blue_sarouk_rug_vertical_slab[facing=east,layer=2,waterlogged=true]
conquest:red_and_blue_sarouk_rug_vertical_slab[facing=east,layer=2,waterlogged=false]
conquest:red_and_blue_sarouk_rug_vertical_slab[facing=east,layer=3,waterlogged=true]
conquest:red_and_blue_sarouk_rug_vertical_slab[facing=east,layer=3,waterlogged=false]
conquest:red_and_blue_sarouk_rug_vertical_slab[facing=east,layer=4,waterlogged=true]
conquest:red_and_blue_sarouk_rug_vertical_slab[facing=east,layer=4,waterlogged=false]
conquest:red_and_blue_stripes_on_clay_mud_wall
conquest:red_and_blue_stripes_on_clay_mud_wall_pillar[layer=1,waterlogged=true]
conquest:red_and_blue_stripes_on_clay_mud_wall_pillar[layer=1,waterlogged=false]
conquest:red_and_blue_stripes_on_clay_mud_wall_pillar[layer=2,waterlogged=true]
conquest:red_and_blue_stripes_on_clay_mud_wall_pillar[layer=2,waterlogged=false]
conquest:red_and_blue_stripes_on_clay_mud_wall_pillar[layer=3,waterlogged=true]
conquest:red_and_blue_stripes_on_clay_mud_wall_pillar[layer=3,waterlogged=false]
conquest:red_and_blue_stripes_on_clay_mud_wall_vertical_corner[facing=north,layer=1,waterlogged=true]
conquest:red_and_blue_stripes_on_clay_mud_wall_vertical_corner[facing=north,layer=1,waterlogged=false]
conquest:red_and_blue_stripes_on_clay_mud_wall_vertical_corner[facing=north,layer=2,waterlogged=true]
conquest:red_and_blue_stripes_on_clay_mud_wall_vertical_corner[facing=north,layer=2,waterlogged=false]
conquest:red_and_blue_stripes_on_clay_mud_wall_vertical_corner[facing=north,layer=3,waterlogged=true]
conquest:red_and_blue_stripes_on_clay_mud_wall_vertical_corner[facing=north,layer=3,waterlogged=false]
conquest:red_and_blue_stripes_on_clay_mud_wall_vertical_corner[facing=north,layer=4,waterlogged=true]
conquest:red_and_blue_stripes_on_clay_mud_wall_vertical_corner[facing=north,layer=4,waterlogged=false]
conquest:red_and_blue_stripes_on_clay_mud_wall_vertical_corner[facing=south,layer=1,waterlogged=true]
conquest:red_and_blue_stripes_on_clay_mud_wall_vertical_corner[facing=south,layer=1,waterlogged=false]
conquest:red_and_blue_stripes_on_clay_mud_wall_vertical_corner[facing=south,layer=2,waterlogged=true]
conquest:red_and_blue_stripes_on_clay_mud_wall_vertical_corner[facing=south,layer=2,waterlogged=false]
conquest:red_and_blue_stripes_on_clay_mud_wall_vertical_corner[facing=south,layer=3,waterlogged=true]
conquest:red_and_blue_stripes_on_clay_mud_wall_vertical_corner[facing=south,layer=3,waterlogged=false]
conquest:red_and_blue_stripes_on_clay_mud_wall_vertical_corner[facing=south,layer=4,waterlogged=true]
conquest:red_and_blue_stripes_on_clay_mud_wall_vertical_corner[facing=south,layer=4,waterlogged=false]
conquest:red_and_blue_stripes_on_clay_mud_wall_vertical_corner[facing=west,layer=1,waterlogged=true]
conquest:red_and_blue_stripes_on_clay_mud_wall_vertical_corner[facing=west,layer=1,waterlogged=false]
conquest:red_and_blue_stripes_on_clay_mud_wall_vertical_corner[facing=west,layer=2,waterlogged=true]
conquest:red_and_blue_stripes_on_clay_mud_wall_vertical_corner[facing=west,layer=2,waterlogged=false]
conquest:red_and_blue_stripes_on_clay_mud_wall_vertical_corner[facing=west,layer=3,waterlogged=true]
conquest:red_and_blue_stripes_on_clay_mud_wall_vertical_corner[facing=west,layer=3,waterlogged=false]
conquest:red_and_blue_stripes_on_clay_mud_wall_vertical_corner[facing=west,layer=4,waterlogged=true]
conquest:red_and_blue_stripes_on_clay_mud_wall_vertical_corner[facing=west,layer=4,waterlogged=false]
conquest:red_and_blue_stripes_on_clay_mud_wall_vertical_corner[facing=east,layer=1,waterlogged=true]
conquest:red_and_blue_stripes_on_clay_mud_wall_vertical_corner[facing=east,layer=1,waterlogged=false]
conquest:red_and_blue_stripes_on_clay_mud_wall_vertical_corner[facing=east,layer=2,waterlogged=true]
conquest:red_and_blue_stripes_on_clay_mud_wall_vertical_corner[facing=east,layer=2,waterlogged=false]
conquest:red_and_blue_stripes_on_clay_mud_wall_vertical_corner[facing=east,layer=3,waterlogged=true]
conquest:red_and_blue_stripes_on_clay_mud_wall_vertical_corner[facing=east,layer=3,waterlogged=false]
conquest:red_and_blue_stripes_on_clay_mud_wall_vertical_corner[facing=east,layer=4,waterlogged=true]
conquest:red_and_blue_stripes_on_clay_mud_wall_vertical_corner[facing=east,layer=4,waterlogged=false]
conquest:red_and_blue_stripes_on_clay_mud_wall_vertical_quarter[facing=north,layer=1,waterlogged=true]
conquest:red_and_blue_stripes_on_clay_mud_wall_vertical_quarter[facing=north,layer=1,waterlogged=false]
conquest:red_and_blue_stripes_on_clay_mud_wall_vertical_quarter[facing=north,layer=2,waterlogged=true]
conquest:red_and_blue_stripes_on_clay_mud_wall_vertical_quarter[facing=north,layer=2,waterlogged=false]
conquest:red_and_blue_stripes_on_clay_mud_wall_vertical_quarter[facing=north,layer=3,waterlogged=true]
conquest:red_and_blue_stripes_on_clay_mud_wall_vertical_quarter[facing=north,layer=3,waterlogged=false]
conquest:red_and_blue_stripes_on_clay_mud_wall_vertical_quarter[facing=north,layer=4,waterlogged=true]
conquest:red_and_blue_stripes_on_clay_mud_wall_vertical_quarter[facing=north,layer=4,waterlogged=false]
conquest:red_and_blue_stripes_on_clay_mud_wall_vertical_quarter[facing=south,layer=1,waterlogged=true]
conquest:red_and_blue_stripes_on_clay_mud_wall_vertical_quarter[facing=south,layer=1,waterlogged=false]
conquest:red_and_blue_stripes_on_clay_mud_wall_vertical_quarter[facing=south,layer=2,waterlogged=true]
conquest:red_and_blue_stripes_on_clay_mud_wall_vertical_quarter[facing=south,layer=2,waterlogged=false]
conquest:red_and_blue_stripes_on_clay_mud_wall_vertical_quarter[facing=south,layer=3,waterlogged=true]
conquest:red_and_blue_stripes_on_clay_mud_wall_vertical_quarter[facing=south,layer=3,waterlogged=false]
conquest:red_and_blue_stripes_on_clay_mud_wall_vertical_quarter[facing=south,layer=4,waterlogged=true]
conquest:red_and_blue_stripes_on_clay_mud_wall_vertical_quarter[facing=south,layer=4,waterlogged=false]
conquest:red_and_blue_stripes_on_clay_mud_wall_vertical_quarter[facing=west,layer=1,waterlogged=true]
conquest:red_and_blue_stripes_on_clay_mud_wall_vertical_quarter[facing=west,layer=1,waterlogged=false]
conquest:red_and_blue_stripes_on_clay_mud_wall_vertical_quarter[facing=west,layer=2,waterlogged=true]
conquest:red_and_blue_stripes_on_clay_mud_wall_vertical_quarter[facing=west,layer=2,waterlogged=false]
conquest:red_and_blue_stripes_on_clay_mud_wall_vertical_quarter[facing=west,layer=3,waterlogged=true]
conquest:red_and_blue_stripes_on_clay_mud_wall_vertical_quarter[facing=west,layer=3,waterlogged=false]
conquest:red_and_blue_stripes_on_clay_mud_wall_vertical_quarter[facing=west,layer=4,waterlogged=true]
conquest:red_and_blue_stripes_on_clay_mud_wall_vertical_quarter[facing=west,layer=4,waterlogged=false]
conquest:red_and_blue_stripes_on_clay_mud_wall_vertical_quarter[facing=east,layer=1,waterlogged=true]
conquest:red_and_blue_stripes_on_clay_mud_wall_vertical_quarter[facing=east,layer=1,waterlogged=false]
conquest:red_and_blue_stripes_on_clay_mud_wall_vertical_quarter[facing=east,layer=2,waterlogged=true]
conquest:red_and_blue_stripes_on_clay_mud_wall_vertical_quarter[facing=east,layer=2,waterlogged=false]
conquest:red_and_blue_stripes_on_clay_mud_wall_vertical_quarter[facing=east,layer=3,waterlogged=true]
conquest:red_and_blue_stripes_on_clay_mud_wall_vertical_quarter[facing=east,layer=3,waterlogged=false]
conquest:red_and_blue_stripes_on_clay_mud_wall_vertical_quarter[facing=east,layer=4,waterlogged=true]
conquest:red_and_blue_stripes_on_clay_mud_wall_vertical_quarter[facing=east,layer=4,waterlogged=false]
conquest:red_and_blue_stripes_on_clay_mud_wall_vertical_slab[facing=north,layer=1,waterlogged=true]
conquest:red_and_blue_stripes_on_clay_mud_wall_vertical_slab[facing=north,layer=1,waterlogged=false]
conquest:red_and_blue_stripes_on_clay_mud_wall_vertical_slab[facing=north,layer=2,waterlogged=true]
conquest:red_and_blue_stripes_on_clay_mud_wall_vertical_slab[facing=north,layer=2,waterlogged=false]
conquest:red_and_blue_stripes_on_clay_mud_wall_vertical_slab[facing=north,layer=3,waterlogged=true]
conquest:red_and_blue_stripes_on_clay_mud_wall_vertical_slab[facing=north,layer=3,waterlogged=false]
conquest:red_and_blue_stripes_on_clay_mud_wall_vertical_slab[facing=north,layer=4,waterlogged=true]
conquest:red_and_blue_stripes_on_clay_mud_wall_vertical_slab[facing=north,layer=4,waterlogged=false]
conquest:red_and_blue_stripes_on_clay_mud_wall_vertical_slab[facing=south,layer=1,waterlogged=true]
conquest:red_and_blue_stripes_on_clay_mud_wall_vertical_slab[facing=south,layer=1,waterlogged=false]
conquest:red_and_blue_stripes_on_clay_mud_wall_vertical_slab[facing=south,layer=2,waterlogged=true]
conquest:red_and_blue_stripes_on_clay_mud_wall_vertical_slab[facing=south,layer=2,waterlogged=false]
conquest:red_and_blue_stripes_on_clay_mud_wall_vertical_slab[facing=south,layer=3,waterlogged=true]
conquest:red_and_blue_stripes_on_clay_mud_wall_vertical_slab[facing=south,layer=3,waterlogged=false]
conquest:red_and_blue_stripes_on_clay_mud_wall_vertical_slab[facing=south,layer=4,waterlogged=true]
conquest:red_and_blue_stripes_on_clay_mud_wall_vertical_slab[facing=south,layer=4,waterlogged=false]
conquest:red_and_blue_stripes_on_clay_mud_wall_vertical_slab[facing=west,layer=1,waterlogged=true]
conquest:red_and_blue_stripes_on_clay_mud_wall_vertical_slab[facing=west,layer=1,waterlogged=false]
conquest:red_and_blue_stripes_on_clay_mud_wall_vertical_slab[facing=west,layer=2,waterlogged=true]
conquest:red_and_blue_stripes_on_clay_mud_wall_vertical_slab[facing=west,layer=2,waterlogged=false]
conquest:red_and_blue_stripes_on_clay_mud_wall_vertical_slab[facing=west,layer=3,waterlogged=true]
conquest:red_and_blue_stripes_on_clay_mud_wall_vertical_slab[facing=west,layer=3,waterlogged=false]
conquest:red_and_blue_stripes_on_clay_mud_wall_vertical_slab[facing=west,layer=4,waterlogged=true]
conquest:red_and_blue_stripes_on_clay_mud_wall_vertical_slab[facing=west,layer=4,waterlogged=false]
conquest:red_and_blue_stripes_on_clay_mud_wall_vertical_slab[facing=east,layer=1,waterlogged=true]
conquest:red_and_blue_stripes_on_clay_mud_wall_vertical_slab[facing=east,layer=1,waterlogged=false]
conquest:red_and_blue_stripes_on_clay_mud_wall_vertical_slab[facing=east,layer=2,waterlogged=true]
conquest:red_and_blue_stripes_on_clay_mud_wall_vertical_slab[facing=east,layer=2,waterlogged=false]
conquest:red_and_blue_stripes_on_clay_mud_wall_vertical_slab[facing=east,layer=3,waterlogged=true]
conquest:red_and_blue_stripes_on_clay_mud_wall_vertical_slab[facing=east,layer=3,waterlogged=false]
conquest:red_and_blue_stripes_on_clay_mud_wall_vertical_slab[facing=east,layer=4,waterlogged=true]
conquest:red_and_blue_stripes_on_clay_mud_wall_vertical_slab[facing=east,layer=4,waterlogged=false]
conquest:red_and_blue_stripes_on_clay_mud_wall_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:red_and_blue_stripes_on_clay_mud_wall_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:red_and_blue_stripes_on_clay_mud_wall_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:red_and_blue_stripes_on_clay_mud_wall_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:red_and_blue_stripes_on_clay_mud_wall_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:red_and_blue_stripes_on_clay_mud_wall_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:red_and_blue_stripes_on_clay_mud_wall_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:red_and_blue_stripes_on_clay_mud_wall_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:red_and_blue_stripes_on_clay_mud_wall_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:red_and_blue_stripes_on_clay_mud_wall_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:red_and_blue_stripes_on_clay_mud_wall_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:red_and_blue_stripes_on_clay_mud_wall_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:red_and_blue_stripes_on_clay_mud_wall_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:red_and_blue_stripes_on_clay_mud_wall_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:red_and_blue_stripes_on_clay_mud_wall_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:red_and_blue_stripes_on_clay_mud_wall_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:red_and_blue_stripes_on_clay_mud_wall_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:red_and_blue_stripes_on_clay_mud_wall_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:red_and_blue_stripes_on_clay_mud_wall_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:red_and_blue_stripes_on_clay_mud_wall_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:red_and_blue_stripes_on_clay_mud_wall_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:red_and_blue_stripes_on_clay_mud_wall_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:red_and_blue_stripes_on_clay_mud_wall_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:red_and_blue_stripes_on_clay_mud_wall_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:red_and_blue_stripes_on_clay_mud_wall_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:red_and_blue_stripes_on_clay_mud_wall_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:red_and_blue_stripes_on_clay_mud_wall_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:red_and_blue_stripes_on_clay_mud_wall_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:red_and_blue_stripes_on_clay_mud_wall_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:red_and_blue_stripes_on_clay_mud_wall_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:red_and_blue_stripes_on_clay_mud_wall_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:red_and_blue_stripes_on_clay_mud_wall_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:red_and_blue_stripes_on_clay_mud_wall_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:red_and_blue_stripes_on_clay_mud_wall_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:red_and_blue_stripes_on_clay_mud_wall_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:red_and_blue_stripes_on_clay_mud_wall_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:red_and_blue_stripes_on_clay_mud_wall_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:red_and_blue_stripes_on_clay_mud_wall_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:red_and_blue_stripes_on_clay_mud_wall_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:red_and_blue_stripes_on_clay_mud_wall_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:red_and_blue_stripes_on_clay_mud_wall_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:red_and_blue_stripes_on_clay_mud_wall_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:red_and_blue_stripes_on_clay_mud_wall_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:red_and_blue_stripes_on_clay_mud_wall_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:red_and_blue_stripes_on_clay_mud_wall_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:red_and_blue_stripes_on_clay_mud_wall_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:red_and_blue_stripes_on_clay_mud_wall_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:red_and_blue_stripes_on_clay_mud_wall_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:red_and_blue_stripes_on_clay_mud_wall_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:red_and_blue_stripes_on_clay_mud_wall_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:red_and_blue_stripes_on_clay_mud_wall_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:red_and_blue_stripes_on_clay_mud_wall_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:red_and_blue_stripes_on_clay_mud_wall_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:red_and_blue_stripes_on_clay_mud_wall_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:red_and_blue_stripes_on_clay_mud_wall_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:red_and_blue_stripes_on_clay_mud_wall_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:red_and_blue_stripes_on_clay_mud_wall_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:red_and_blue_stripes_on_clay_mud_wall_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:red_and_blue_stripes_on_clay_mud_wall_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:red_and_blue_stripes_on_clay_mud_wall_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:red_and_blue_stripes_on_clay_mud_wall_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:red_and_blue_stripes_on_clay_mud_wall_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:red_and_blue_stripes_on_clay_mud_wall_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:red_and_blue_stripes_on_clay_mud_wall_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:red_and_blue_stripes_on_clay_mud_wall_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:red_and_blue_stripes_on_clay_mud_wall_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:red_and_blue_stripes_on_clay_mud_wall_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:red_and_blue_stripes_on_clay_mud_wall_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:red_and_blue_stripes_on_clay_mud_wall_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:red_and_blue_stripes_on_clay_mud_wall_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:red_and_blue_stripes_on_clay_mud_wall_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:red_and_blue_stripes_on_clay_mud_wall_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:red_and_blue_stripes_on_clay_mud_wall_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:red_and_blue_stripes_on_clay_mud_wall_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:red_and_blue_stripes_on_clay_mud_wall_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:red_and_blue_stripes_on_clay_mud_wall_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:red_and_blue_stripes_on_clay_mud_wall_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:red_and_blue_stripes_on_clay_mud_wall_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:red_and_blue_stripes_on_clay_mud_wall_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:red_and_blue_stripes_on_clay_mud_wall_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:red_and_blue_stripes_on_clay_mud_wall_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:red_and_blue_stripes_on_clay_mud_wall_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:red_and_blue_stripes_on_clay_mud_wall_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:red_and_blue_stripes_on_clay_mud_wall_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:red_and_blue_stripes_on_clay_mud_wall_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:red_and_blue_stripes_on_clay_mud_wall_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:red_and_blue_stripes_on_clay_mud_wall_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:red_and_blue_stripes_on_clay_mud_wall_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:red_and_blue_stripes_on_clay_mud_wall_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:red_and_blue_stripes_on_clay_mud_wall_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:red_and_blue_stripes_on_clay_mud_wall_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:red_and_blue_stripes_on_clay_mud_wall_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:red_and_blue_stripes_on_clay_mud_wall_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:red_and_blue_stripes_on_clay_mud_wall_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:red_and_blue_stripes_on_clay_mud_wall_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:red_and_blue_stripes_on_clay_mud_wall_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:red_and_blue_stripes_on_clay_mud_wall_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:red_and_blue_stripes_on_clay_mud_wall_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:red_and_blue_stripes_on_clay_mud_wall_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:red_and_blue_stripes_on_clay_mud_wall_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:red_and_blue_stripes_on_clay_mud_wall_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:red_and_blue_stripes_on_clay_mud_wall_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:red_and_blue_stripes_on_clay_mud_wall_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:red_and_blue_stripes_on_clay_mud_wall_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:red_and_blue_stripes_on_clay_mud_wall_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:red_and_blue_stripes_on_clay_mud_wall_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:red_and_blue_stripes_on_clay_mud_wall_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:red_and_blue_stripes_on_clay_mud_wall_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:red_and_blue_stripes_on_clay_mud_wall_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:red_and_blue_stripes_on_clay_mud_wall_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:red_and_blue_stripes_on_clay_mud_wall_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:red_and_blue_stripes_on_clay_mud_wall_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:red_and_blue_stripes_on_clay_mud_wall_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:red_and_blue_stripes_on_clay_mud_wall_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:red_and_blue_stripes_on_clay_mud_wall_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:red_and_blue_stripes_on_clay_mud_wall_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:red_and_blue_stripes_on_clay_mud_wall_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:red_and_blue_stripes_on_clay_mud_wall_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:red_and_blue_stripes_on_clay_mud_wall_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:red_and_blue_stripes_on_clay_mud_wall_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:red_and_blue_stripes_on_clay_mud_wall_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:red_and_blue_stripes_on_clay_mud_wall_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:red_and_blue_stripes_on_clay_mud_wall_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:red_and_blue_stripes_on_clay_mud_wall_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:red_and_blue_stripes_on_clay_mud_wall_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:red_and_blue_stripes_on_clay_mud_wall_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:red_and_blue_stripes_on_clay_mud_wall_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:red_and_blue_stripes_on_clay_mud_wall_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:red_and_blue_stripes_on_clay_mud_wall_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:red_and_blue_stripes_on_clay_mud_wall_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:red_and_blue_stripes_on_clay_mud_wall_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:red_and_blue_stripes_on_clay_mud_wall_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:red_and_blue_stripes_on_clay_mud_wall_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:red_and_blue_stripes_on_clay_mud_wall_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:red_and_blue_stripes_on_clay_mud_wall_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:red_and_blue_stripes_on_clay_mud_wall_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:red_and_blue_stripes_on_clay_mud_wall_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:red_and_blue_stripes_on_clay_mud_wall_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:red_and_blue_stripes_on_clay_mud_wall_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:red_and_blue_stripes_on_clay_mud_wall_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:red_and_blue_stripes_on_clay_mud_wall_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:red_and_blue_stripes_on_clay_mud_wall_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:red_and_blue_stripes_on_clay_mud_wall_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:red_and_blue_stripes_on_clay_mud_wall_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:red_and_blue_stripes_on_clay_mud_wall_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:red_and_blue_stripes_on_clay_mud_wall_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:red_and_blue_stripes_on_clay_mud_wall_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:red_and_blue_stripes_on_clay_mud_wall_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:red_and_blue_stripes_on_clay_mud_wall_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:red_and_blue_stripes_on_clay_mud_wall_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:red_and_blue_stripes_on_clay_mud_wall_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:red_and_blue_stripes_on_clay_mud_wall_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:red_and_blue_stripes_on_clay_mud_wall_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:red_and_blue_stripes_on_clay_mud_wall_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:red_and_blue_stripes_on_clay_mud_wall_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:red_and_blue_stripes_on_clay_mud_wall_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:red_and_blue_stripes_on_clay_mud_wall_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:red_and_blue_stripes_on_clay_mud_wall_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:red_and_blue_stripes_on_clay_mud_wall_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:red_and_blue_stripes_on_clay_mud_wall_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:red_and_blue_stripes_on_clay_mud_wall_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:red_and_blue_stripes_on_clay_mud_wall_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:red_and_blue_stripes_on_clay_mud_wall_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:red_and_blue_stripes_on_clay_mud_wall_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:red_and_blue_stripes_on_clay_mud_wall_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:red_and_blue_stripes_on_clay_mud_wall_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:red_and_blue_stripes_on_clay_mud_wall_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:red_and_blue_stripes_on_clay_mud_wall_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:red_and_blue_stripes_on_clay_mud_wall_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:red_and_blue_stripes_on_clay_mud_wall_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:red_and_blue_stripes_on_clay_mud_wall_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:red_and_blue_stripes_on_clay_mud_wall_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:red_and_blue_stripes_on_clay_mud_wall_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:red_and_blue_stripes_on_clay_mud_wall_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:red_and_blue_stripes_on_clay_mud_wall_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:red_and_blue_stripes_on_clay_mud_wall_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:red_and_blue_stripes_on_clay_mud_wall_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:red_and_blue_stripes_on_clay_mud_wall_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:red_and_blue_stripes_on_clay_mud_wall_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:red_and_blue_stripes_on_clay_mud_wall_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:red_and_blue_stripes_on_clay_mud_wall_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:red_and_blue_stripes_on_clay_mud_wall_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:red_and_blue_stripes_on_clay_mud_wall_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:red_and_blue_stripes_on_clay_mud_wall_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:red_and_blue_stripes_on_clay_mud_wall_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:red_and_blue_stripes_on_clay_mud_wall_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:red_and_blue_stripes_on_clay_mud_wall_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:red_and_blue_stripes_on_clay_mud_wall_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:red_and_blue_stripes_on_clay_mud_wall_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:red_and_blue_stripes_on_clay_mud_wall_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:red_and_blue_stripes_on_clay_mud_wall_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:red_and_blue_stripes_on_clay_mud_wall_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:red_and_blue_stripes_on_clay_mud_wall_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:red_and_blue_stripes_on_clay_mud_wall_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:red_and_blue_stripes_on_clay_mud_wall_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:red_and_blue_stripes_on_clay_mud_wall_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:red_and_blue_stripes_on_clay_mud_wall_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:red_and_blue_stripes_on_clay_mud_wall_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:red_and_blue_stripes_on_clay_mud_wall_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:red_and_blue_stripes_on_clay_mud_wall_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:red_and_blue_stripes_on_clay_mud_wall_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:red_and_blue_stripes_on_clay_mud_wall_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:red_and_blue_stripes_on_clay_mud_wall_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:red_and_blue_stripes_on_clay_mud_wall_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:red_and_blue_stripes_on_clay_mud_wall_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:red_and_blue_stripes_on_clay_mud_wall_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:red_and_blue_stripes_on_clay_mud_wall_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:red_and_blue_stripes_on_clay_mud_wall_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:red_and_blue_stripes_on_clay_mud_wall_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:red_and_blue_stripes_on_clay_mud_wall_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:red_and_blue_stripes_on_clay_mud_wall_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:red_and_blue_stripes_on_clay_mud_wall_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:red_and_blue_stripes_on_clay_mud_wall_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:red_and_blue_stripes_on_clay_mud_wall_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:red_and_blue_stripes_on_clay_mud_wall_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:red_and_blue_stripes_on_clay_mud_wall_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:red_and_blue_stripes_on_clay_mud_wall_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:red_and_blue_stripes_on_clay_mud_wall_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:red_and_blue_stripes_on_clay_mud_wall_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:red_and_blue_stripes_on_clay_mud_wall_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:red_and_blue_stripes_on_clay_mud_wall_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:red_and_blue_stripes_on_clay_mud_wall_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:red_and_blue_stripes_on_clay_mud_wall_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:red_and_blue_stripes_on_clay_mud_wall_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:red_and_blue_stripes_on_clay_mud_wall_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:red_and_blue_stripes_on_clay_mud_wall_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:red_and_blue_stripes_on_clay_mud_wall_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:red_and_blue_stripes_on_clay_mud_wall_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:red_and_blue_stripes_on_clay_mud_wall_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:red_and_blue_stripes_on_clay_mud_wall_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:red_and_blue_stripes_on_clay_mud_wall_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:red_and_blue_stripes_on_clay_mud_wall_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:red_and_blue_stripes_on_clay_mud_wall_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:red_and_blue_stripes_on_clay_mud_wall_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:red_and_blue_stripes_on_clay_mud_wall_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:red_and_blue_stripes_on_clay_mud_wall_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:red_and_blue_stripes_on_clay_mud_wall_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:red_and_blue_stripes_on_clay_mud_wall_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:red_and_blue_stripes_on_clay_mud_wall_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:red_and_blue_stripes_on_clay_mud_wall_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:red_and_blue_stripes_on_clay_mud_wall_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:red_and_blue_stripes_on_clay_mud_wall_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:red_and_blue_stripes_on_clay_mud_wall_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:red_and_blue_stripes_on_clay_mud_wall_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:red_and_blue_stripes_on_clay_mud_wall_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:red_and_blue_stripes_on_clay_mud_wall_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:red_and_blue_stripes_on_clay_mud_wall_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:red_and_blue_stripes_on_clay_mud_wall_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:red_and_blue_stripes_on_clay_mud_wall_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:red_and_blue_stripes_on_clay_mud_wall_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:red_and_blue_stripes_on_clay_mud_wall_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:red_and_blue_stripes_on_clay_mud_wall_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:red_and_blue_stripes_on_clay_mud_wall_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:red_and_blue_stripes_on_clay_mud_wall_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:red_and_blue_stripes_on_clay_mud_wall_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:red_and_blue_stripes_on_clay_mud_wall_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:red_and_blue_stripes_on_clay_mud_wall_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:red_and_blue_stripes_on_clay_mud_wall_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:red_and_blue_stripes_on_clay_mud_wall_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:red_and_blue_stripes_on_clay_mud_wall_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:red_and_blue_stripes_on_clay_mud_wall_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:red_and_blue_stripes_on_clay_mud_wall_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:red_and_blue_stripes_on_clay_mud_wall_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:red_and_blue_stripes_on_clay_mud_wall_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:red_and_blue_stripes_on_clay_mud_wall_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:red_and_blue_stripes_on_clay_mud_wall_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:red_and_blue_stripes_on_clay_mud_wall_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:red_and_blue_stripes_on_clay_mud_wall_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:red_and_blue_stripes_on_clay_mud_wall_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:red_and_blue_stripes_on_clay_mud_wall_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:red_and_blue_stripes_on_clay_mud_wall_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:red_and_blue_stripes_on_clay_mud_wall_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:red_and_blue_stripes_on_clay_mud_wall_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:red_and_blue_stripes_on_clay_mud_wall_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:red_and_blue_stripes_on_clay_mud_wall_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:red_and_blue_stripes_on_clay_mud_wall_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:red_and_blue_stripes_on_clay_mud_wall_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:red_and_blue_stripes_on_clay_mud_wall_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:red_and_blue_stripes_on_clay_mud_wall_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:red_and_blue_stripes_on_clay_mud_wall_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:red_and_blue_stripes_on_clay_mud_wall_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:red_and_blue_stripes_on_clay_mud_wall_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:red_and_blue_stripes_on_clay_mud_wall_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:red_and_blue_stripes_on_clay_mud_wall_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:red_and_blue_stripes_on_clay_mud_wall_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:red_and_blue_stripes_on_clay_mud_wall_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:red_and_blue_stripes_on_clay_mud_wall_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:red_and_blue_stripes_on_clay_mud_wall_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:red_and_blue_stripes_on_clay_mud_wall_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:red_and_blue_stripes_on_clay_mud_wall_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:red_and_blue_stripes_on_clay_mud_wall_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:red_and_blue_stripes_on_clay_mud_wall_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:red_and_blue_stripes_on_clay_mud_wall_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:red_and_blue_stripes_on_clay_mud_wall_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:red_and_blue_stripes_on_clay_mud_wall_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:red_and_blue_stripes_on_clay_mud_wall_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:red_and_blue_stripes_on_clay_mud_wall_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:red_and_blue_stripes_on_clay_mud_wall_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:red_and_blue_stripes_on_clay_mud_wall_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:red_and_blue_stripes_on_clay_mud_wall_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:red_and_blue_stripes_on_clay_mud_wall_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:red_and_blue_stripes_on_clay_mud_wall_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:red_and_blue_stripes_on_clay_mud_wall_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:red_and_blue_stripes_on_clay_mud_wall_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:red_and_blue_stripes_on_clay_mud_wall_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:red_and_blue_stripes_on_clay_mud_wall_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:red_and_blue_stripes_on_clay_mud_wall_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:red_and_blue_stripes_on_clay_mud_wall_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:red_and_blue_stripes_on_clay_mud_wall_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:red_and_blue_stripes_on_clay_mud_wall_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:red_and_blue_stripes_on_clay_mud_wall_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:red_and_blue_stripes_on_clay_mud_wall_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:red_and_blue_stripes_on_clay_mud_wall_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:red_and_blue_stripes_on_clay_mud_wall_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:red_and_blue_stripes_on_clay_mud_wall_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:red_and_blue_stripes_on_clay_mud_wall_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:red_and_blue_stripes_on_clay_mud_wall_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:red_and_blue_stripes_on_clay_mud_wall_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:red_and_blue_stripes_on_clay_mud_wall_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:red_and_blue_stripes_on_clay_mud_wall_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:red_and_blue_stripes_on_clay_mud_wall_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:red_and_blue_stripes_on_clay_mud_wall_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:red_and_blue_stripes_on_clay_mud_wall_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:red_and_blue_stripes_on_clay_mud_wall_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:red_asian_window
conquest:red_asian_window_pane[down=true,east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:red_asian_window_pane[down=true,east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:red_asian_window_pane[down=true,east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:red_asian_window_pane[down=true,east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:red_asian_window_pane[down=true,east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:red_asian_window_pane[down=true,east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:red_asian_window_pane[down=true,east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:red_asian_window_pane[down=true,east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:red_asian_window_pane[down=true,east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:red_asian_window_pane[down=true,east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:red_asian_window_pane[down=true,east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:red_asian_window_pane[down=true,east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:red_asian_window_pane[down=true,east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:red_asian_window_pane[down=true,east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:red_asian_window_pane[down=true,east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:red_asian_window_pane[down=true,east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:red_asian_window_pane[down=true,east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:red_asian_window_pane[down=true,east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:red_asian_window_pane[down=true,east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:red_asian_window_pane[down=true,east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:red_asian_window_pane[down=true,east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:red_asian_window_pane[down=true,east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:red_asian_window_pane[down=true,east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:red_asian_window_pane[down=true,east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:red_asian_window_pane[down=true,east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:red_asian_window_pane[down=true,east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:red_asian_window_pane[down=true,east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:red_asian_window_pane[down=true,east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:red_asian_window_pane[down=true,east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:red_asian_window_pane[down=true,east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:red_asian_window_pane[down=true,east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:red_asian_window_pane[down=true,east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:red_asian_window_pane[down=true,east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:red_asian_window_pane[down=true,east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:red_asian_window_pane[down=true,east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:red_asian_window_pane[down=true,east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:red_asian_window_pane[down=true,east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:red_asian_window_pane[down=true,east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:red_asian_window_pane[down=true,east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:red_asian_window_pane[down=true,east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:red_asian_window_pane[down=true,east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:red_asian_window_pane[down=true,east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:red_asian_window_pane[down=true,east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:red_asian_window_pane[down=true,east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:red_asian_window_pane[down=true,east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:red_asian_window_pane[down=true,east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:red_asian_window_pane[down=true,east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:red_asian_window_pane[down=true,east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:red_asian_window_pane[down=true,east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:red_asian_window_pane[down=true,east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:red_asian_window_pane[down=true,east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:red_asian_window_pane[down=true,east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:red_asian_window_pane[down=true,east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:red_asian_window_pane[down=true,east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:red_asian_window_pane[down=true,east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:red_asian_window_pane[down=true,east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:red_asian_window_pane[down=true,east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:red_asian_window_pane[down=true,east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:red_asian_window_pane[down=true,east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:red_asian_window_pane[down=true,east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:red_asian_window_pane[down=true,east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:red_asian_window_pane[down=true,east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:red_asian_window_pane[down=true,east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:red_asian_window_pane[down=true,east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:red_asian_window_pane[down=false,east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:red_asian_window_pane[down=false,east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:red_asian_window_pane[down=false,east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:red_asian_window_pane[down=false,east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:red_asian_window_pane[down=false,east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:red_asian_window_pane[down=false,east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:red_asian_window_pane[down=false,east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:red_asian_window_pane[down=false,east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:red_asian_window_pane[down=false,east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:red_asian_window_pane[down=false,east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:red_asian_window_pane[down=false,east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:red_asian_window_pane[down=false,east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:red_asian_window_pane[down=false,east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:red_asian_window_pane[down=false,east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:red_asian_window_pane[down=false,east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:red_asian_window_pane[down=false,east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:red_asian_window_pane[down=false,east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:red_asian_window_pane[down=false,east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:red_asian_window_pane[down=false,east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:red_asian_window_pane[down=false,east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:red_asian_window_pane[down=false,east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:red_asian_window_pane[down=false,east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:red_asian_window_pane[down=false,east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:red_asian_window_pane[down=false,east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:red_asian_window_pane[down=false,east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:red_asian_window_pane[down=false,east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:red_asian_window_pane[down=false,east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:red_asian_window_pane[down=false,east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:red_asian_window_pane[down=false,east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:red_asian_window_pane[down=false,east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:red_asian_window_pane[down=false,east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:red_asian_window_pane[down=false,east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:red_asian_window_pane[down=false,east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:red_asian_window_pane[down=false,east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:red_asian_window_pane[down=false,east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:red_asian_window_pane[down=false,east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:red_asian_window_pane[down=false,east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:red_asian_window_pane[down=false,east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:red_asian_window_pane[down=false,east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:red_asian_window_pane[down=false,east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:red_asian_window_pane[down=false,east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:red_asian_window_pane[down=false,east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:red_asian_window_pane[down=false,east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:red_asian_window_pane[down=false,east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:red_asian_window_pane[down=false,east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:red_asian_window_pane[down=false,east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:red_asian_window_pane[down=false,east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:red_asian_window_pane[down=false,east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:red_asian_window_pane[down=false,east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:red_asian_window_pane[down=false,east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:red_asian_window_pane[down=false,east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:red_asian_window_pane[down=false,east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:red_asian_window_pane[down=false,east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:red_asian_window_pane[down=false,east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:red_asian_window_pane[down=false,east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:red_asian_window_pane[down=false,east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:red_asian_window_pane[down=false,east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:red_asian_window_pane[down=false,east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:red_asian_window_pane[down=false,east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:red_asian_window_pane[down=false,east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:red_asian_window_pane[down=false,east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:red_asian_window_pane[down=false,east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:red_asian_window_pane[down=false,east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:red_asian_window_pane[down=false,east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:red_asian_window_vertical_corner[facing=north,layer=1,waterlogged=true]
conquest:red_asian_window_vertical_corner[facing=north,layer=1,waterlogged=false]
conquest:red_asian_window_vertical_corner[facing=north,layer=2,waterlogged=true]
conquest:red_asian_window_vertical_corner[facing=north,layer=2,waterlogged=false]
conquest:red_asian_window_vertical_corner[facing=north,layer=3,waterlogged=true]
conquest:red_asian_window_vertical_corner[facing=north,layer=3,waterlogged=false]
conquest:red_asian_window_vertical_corner[facing=north,layer=4,waterlogged=true]
conquest:red_asian_window_vertical_corner[facing=north,layer=4,waterlogged=false]
conquest:red_asian_window_vertical_corner[facing=south,layer=1,waterlogged=true]
conquest:red_asian_window_vertical_corner[facing=south,layer=1,waterlogged=false]
conquest:red_asian_window_vertical_corner[facing=south,layer=2,waterlogged=true]
conquest:red_asian_window_vertical_corner[facing=south,layer=2,waterlogged=false]
conquest:red_asian_window_vertical_corner[facing=south,layer=3,waterlogged=true]
conquest:red_asian_window_vertical_corner[facing=south,layer=3,waterlogged=false]
conquest:red_asian_window_vertical_corner[facing=south,layer=4,waterlogged=true]
conquest:red_asian_window_vertical_corner[facing=south,layer=4,waterlogged=false]
conquest:red_asian_window_vertical_corner[facing=west,layer=1,waterlogged=true]
conquest:red_asian_window_vertical_corner[facing=west,layer=1,waterlogged=false]
conquest:red_asian_window_vertical_corner[facing=west,layer=2,waterlogged=true]
conquest:red_asian_window_vertical_corner[facing=west,layer=2,waterlogged=false]
conquest:red_asian_window_vertical_corner[facing=west,layer=3,waterlogged=true]
conquest:red_asian_window_vertical_corner[facing=west,layer=3,waterlogged=false]
conquest:red_asian_window_vertical_corner[facing=west,layer=4,waterlogged=true]
conquest:red_asian_window_vertical_corner[facing=west,layer=4,waterlogged=false]
conquest:red_asian_window_vertical_corner[facing=east,layer=1,waterlogged=true]
conquest:red_asian_window_vertical_corner[facing=east,layer=1,waterlogged=false]
conquest:red_asian_window_vertical_corner[facing=east,layer=2,waterlogged=true]
conquest:red_asian_window_vertical_corner[facing=east,layer=2,waterlogged=false]
conquest:red_asian_window_vertical_corner[facing=east,layer=3,waterlogged=true]
conquest:red_asian_window_vertical_corner[facing=east,layer=3,waterlogged=false]
conquest:red_asian_window_vertical_corner[facing=east,layer=4,waterlogged=true]
conquest:red_asian_window_vertical_corner[facing=east,layer=4,waterlogged=false]
conquest:red_asian_window_vertical_quarter[facing=north,layer=1,waterlogged=true]
conquest:red_asian_window_vertical_quarter[facing=north,layer=1,waterlogged=false]
conquest:red_asian_window_vertical_quarter[facing=north,layer=2,waterlogged=true]
conquest:red_asian_window_vertical_quarter[facing=north,layer=2,waterlogged=false]
conquest:red_asian_window_vertical_quarter[facing=north,layer=3,waterlogged=true]
conquest:red_asian_window_vertical_quarter[facing=north,layer=3,waterlogged=false]
conquest:red_asian_window_vertical_quarter[facing=north,layer=4,waterlogged=true]
conquest:red_asian_window_vertical_quarter[facing=north,layer=4,waterlogged=false]
conquest:red_asian_window_vertical_quarter[facing=south,layer=1,waterlogged=true]
conquest:red_asian_window_vertical_quarter[facing=south,layer=1,waterlogged=false]
conquest:red_asian_window_vertical_quarter[facing=south,layer=2,waterlogged=true]
conquest:red_asian_window_vertical_quarter[facing=south,layer=2,waterlogged=false]
conquest:red_asian_window_vertical_quarter[facing=south,layer=3,waterlogged=true]
conquest:red_asian_window_vertical_quarter[facing=south,layer=3,waterlogged=false]
conquest:red_asian_window_vertical_quarter[facing=south,layer=4,waterlogged=true]
conquest:red_asian_window_vertical_quarter[facing=south,layer=4,waterlogged=false]
conquest:red_asian_window_vertical_quarter[facing=west,layer=1,waterlogged=true]
conquest:red_asian_window_vertical_quarter[facing=west,layer=1,waterlogged=false]
conquest:red_asian_window_vertical_quarter[facing=west,layer=2,waterlogged=true]
conquest:red_asian_window_vertical_quarter[facing=west,layer=2,waterlogged=false]
conquest:red_asian_window_vertical_quarter[facing=west,layer=3,waterlogged=true]
conquest:red_asian_window_vertical_quarter[facing=west,layer=3,waterlogged=false]
conquest:red_asian_window_vertical_quarter[facing=west,layer=4,waterlogged=true]
conquest:red_asian_window_vertical_quarter[facing=west,layer=4,waterlogged=false]
conquest:red_asian_window_vertical_quarter[facing=east,layer=1,waterlogged=true]
conquest:red_asian_window_vertical_quarter[facing=east,layer=1,waterlogged=false]
conquest:red_asian_window_vertical_quarter[facing=east,layer=2,waterlogged=true]
conquest:red_asian_window_vertical_quarter[facing=east,layer=2,waterlogged=false]
conquest:red_asian_window_vertical_quarter[facing=east,layer=3,waterlogged=true]
conquest:red_asian_window_vertical_quarter[facing=east,layer=3,waterlogged=false]
conquest:red_asian_window_vertical_quarter[facing=east,layer=4,waterlogged=true]
conquest:red_asian_window_vertical_quarter[facing=east,layer=4,waterlogged=false]
conquest:red_asian_window_vertical_slab[facing=north,layer=1,waterlogged=true]
conquest:red_asian_window_vertical_slab[facing=north,layer=1,waterlogged=false]
conquest:red_asian_window_vertical_slab[facing=north,layer=2,waterlogged=true]
conquest:red_asian_window_vertical_slab[facing=north,layer=2,waterlogged=false]
conquest:red_asian_window_vertical_slab[facing=north,layer=3,waterlogged=true]
conquest:red_asian_window_vertical_slab[facing=north,layer=3,waterlogged=false]
conquest:red_asian_window_vertical_slab[facing=north,layer=4,waterlogged=true]
conquest:red_asian_window_vertical_slab[facing=north,layer=4,waterlogged=false]
conquest:red_asian_window_vertical_slab[facing=south,layer=1,waterlogged=true]
conquest:red_asian_window_vertical_slab[facing=south,layer=1,waterlogged=false]
conquest:red_asian_window_vertical_slab[facing=south,layer=2,waterlogged=true]
conquest:red_asian_window_vertical_slab[facing=south,layer=2,waterlogged=false]
conquest:red_asian_window_vertical_slab[facing=south,layer=3,waterlogged=true]
conquest:red_asian_window_vertical_slab[facing=south,layer=3,waterlogged=false]
conquest:red_asian_window_vertical_slab[facing=south,layer=4,waterlogged=true]
conquest:red_asian_window_vertical_slab[facing=south,layer=4,waterlogged=false]
conquest:red_asian_window_vertical_slab[facing=west,layer=1,waterlogged=true]
conquest:red_asian_window_vertical_slab[facing=west,layer=1,waterlogged=false]
conquest:red_asian_window_vertical_slab[facing=west,layer=2,waterlogged=true]
conquest:red_asian_window_vertical_slab[facing=west,layer=2,waterlogged=false]
conquest:red_asian_window_vertical_slab[facing=west,layer=3,waterlogged=true]
conquest:red_asian_window_vertical_slab[facing=west,layer=3,waterlogged=false]
conquest:red_asian_window_vertical_slab[facing=west,layer=4,waterlogged=true]
conquest:red_asian_window_vertical_slab[facing=west,layer=4,waterlogged=false]
conquest:red_asian_window_vertical_slab[facing=east,layer=1,waterlogged=true]
conquest:red_asian_window_vertical_slab[facing=east,layer=1,waterlogged=false]
conquest:red_asian_window_vertical_slab[facing=east,layer=2,waterlogged=true]
conquest:red_asian_window_vertical_slab[facing=east,layer=2,waterlogged=false]
conquest:red_asian_window_vertical_slab[facing=east,layer=3,waterlogged=true]
conquest:red_asian_window_vertical_slab[facing=east,layer=3,waterlogged=false]
conquest:red_asian_window_vertical_slab[facing=east,layer=4,waterlogged=true]
conquest:red_asian_window_vertical_slab[facing=east,layer=4,waterlogged=false]
conquest:red_ball_valve[facing=north,toggle=1,valve=1,waterlogged=true]
conquest:red_ball_valve[facing=north,toggle=1,valve=1,waterlogged=false]
conquest:red_ball_valve[facing=north,toggle=1,valve=2,waterlogged=true]
conquest:red_ball_valve[facing=north,toggle=1,valve=2,waterlogged=false]
conquest:red_ball_valve[facing=north,toggle=2,valve=1,waterlogged=true]
conquest:red_ball_valve[facing=north,toggle=2,valve=1,waterlogged=false]
conquest:red_ball_valve[facing=north,toggle=2,valve=2,waterlogged=true]
conquest:red_ball_valve[facing=north,toggle=2,valve=2,waterlogged=false]
conquest:red_ball_valve[facing=north,toggle=3,valve=1,waterlogged=true]
conquest:red_ball_valve[facing=north,toggle=3,valve=1,waterlogged=false]
conquest:red_ball_valve[facing=north,toggle=3,valve=2,waterlogged=true]
conquest:red_ball_valve[facing=north,toggle=3,valve=2,waterlogged=false]
conquest:red_ball_valve[facing=north,toggle=4,valve=1,waterlogged=true]
conquest:red_ball_valve[facing=north,toggle=4,valve=1,waterlogged=false]
conquest:red_ball_valve[facing=north,toggle=4,valve=2,waterlogged=true]
conquest:red_ball_valve[facing=north,toggle=4,valve=2,waterlogged=false]
conquest:red_ball_valve[facing=south,toggle=1,valve=1,waterlogged=true]
conquest:red_ball_valve[facing=south,toggle=1,valve=1,waterlogged=false]
conquest:red_ball_valve[facing=south,toggle=1,valve=2,waterlogged=true]
conquest:red_ball_valve[facing=south,toggle=1,valve=2,waterlogged=false]
conquest:red_ball_valve[facing=south,toggle=2,valve=1,waterlogged=true]
conquest:red_ball_valve[facing=south,toggle=2,valve=1,waterlogged=false]
conquest:red_ball_valve[facing=south,toggle=2,valve=2,waterlogged=true]
conquest:red_ball_valve[facing=south,toggle=2,valve=2,waterlogged=false]
conquest:red_ball_valve[facing=south,toggle=3,valve=1,waterlogged=true]
conquest:red_ball_valve[facing=south,toggle=3,valve=1,waterlogged=false]
conquest:red_ball_valve[facing=south,toggle=3,valve=2,waterlogged=true]
conquest:red_ball_valve[facing=south,toggle=3,valve=2,waterlogged=false]
conquest:red_ball_valve[facing=south,toggle=4,valve=1,waterlogged=true]
conquest:red_ball_valve[facing=south,toggle=4,valve=1,waterlogged=false]
conquest:red_ball_valve[facing=south,toggle=4,valve=2,waterlogged=true]
conquest:red_ball_valve[facing=south,toggle=4,valve=2,waterlogged=false]
conquest:red_ball_valve[facing=west,toggle=1,valve=1,waterlogged=true]
conquest:red_ball_valve[facing=west,toggle=1,valve=1,waterlogged=false]
conquest:red_ball_valve[facing=west,toggle=1,valve=2,waterlogged=true]
conquest:red_ball_valve[facing=west,toggle=1,valve=2,waterlogged=false]
conquest:red_ball_valve[facing=west,toggle=2,valve=1,waterlogged=true]
conquest:red_ball_valve[facing=west,toggle=2,valve=1,waterlogged=false]
conquest:red_ball_valve[facing=west,toggle=2,valve=2,waterlogged=true]
conquest:red_ball_valve[facing=west,toggle=2,valve=2,waterlogged=false]
conquest:red_ball_valve[facing=west,toggle=3,valve=1,waterlogged=true]
conquest:red_ball_valve[facing=west,toggle=3,valve=1,waterlogged=false]
conquest:red_ball_valve[facing=west,toggle=3,valve=2,waterlogged=true]
conquest:red_ball_valve[facing=west,toggle=3,valve=2,waterlogged=false]
conquest:red_ball_valve[facing=west,toggle=4,valve=1,waterlogged=true]
conquest:red_ball_valve[facing=west,toggle=4,valve=1,waterlogged=false]
conquest:red_ball_valve[facing=west,toggle=4,valve=2,waterlogged=true]
conquest:red_ball_valve[facing=west,toggle=4,valve=2,waterlogged=false]
conquest:red_ball_valve[facing=east,toggle=1,valve=1,waterlogged=true]
conquest:red_ball_valve[facing=east,toggle=1,valve=1,waterlogged=false]
conquest:red_ball_valve[facing=east,toggle=1,valve=2,waterlogged=true]
conquest:red_ball_valve[facing=east,toggle=1,valve=2,waterlogged=false]
conquest:red_ball_valve[facing=east,toggle=2,valve=1,waterlogged=true]
conquest:red_ball_valve[facing=east,toggle=2,valve=1,waterlogged=false]
conquest:red_ball_valve[facing=east,toggle=2,valve=2,waterlogged=true]
conquest:red_ball_valve[facing=east,toggle=2,valve=2,waterlogged=false]
conquest:red_ball_valve[facing=east,toggle=3,valve=1,waterlogged=true]
conquest:red_ball_valve[facing=east,toggle=3,valve=1,waterlogged=false]
conquest:red_ball_valve[facing=east,toggle=3,valve=2,waterlogged=true]
conquest:red_ball_valve[facing=east,toggle=3,valve=2,waterlogged=false]
conquest:red_ball_valve[facing=east,toggle=4,valve=1,waterlogged=true]
conquest:red_ball_valve[facing=east,toggle=4,valve=1,waterlogged=false]
conquest:red_ball_valve[facing=east,toggle=4,valve=2,waterlogged=true]
conquest:red_ball_valve[facing=east,toggle=4,valve=2,waterlogged=false]
conquest:red_baroque_wallpaper
conquest:red_baroque_wallpaper_vertical_corner[facing=north,layer=1,waterlogged=true]
conquest:red_baroque_wallpaper_vertical_corner[facing=north,layer=1,waterlogged=false]
conquest:red_baroque_wallpaper_vertical_corner[facing=north,layer=2,waterlogged=true]
conquest:red_baroque_wallpaper_vertical_corner[facing=north,layer=2,waterlogged=false]
conquest:red_baroque_wallpaper_vertical_corner[facing=north,layer=3,waterlogged=true]
conquest:red_baroque_wallpaper_vertical_corner[facing=north,layer=3,waterlogged=false]
conquest:red_baroque_wallpaper_vertical_corner[facing=north,layer=4,waterlogged=true]
conquest:red_baroque_wallpaper_vertical_corner[facing=north,layer=4,waterlogged=false]
conquest:red_baroque_wallpaper_vertical_corner[facing=south,layer=1,waterlogged=true]
conquest:red_baroque_wallpaper_vertical_corner[facing=south,layer=1,waterlogged=false]
conquest:red_baroque_wallpaper_vertical_corner[facing=south,layer=2,waterlogged=true]
conquest:red_baroque_wallpaper_vertical_corner[facing=south,layer=2,waterlogged=false]
conquest:red_baroque_wallpaper_vertical_corner[facing=south,layer=3,waterlogged=true]
conquest:red_baroque_wallpaper_vertical_corner[facing=south,layer=3,waterlogged=false]
conquest:red_baroque_wallpaper_vertical_corner[facing=south,layer=4,waterlogged=true]
conquest:red_baroque_wallpaper_vertical_corner[facing=south,layer=4,waterlogged=false]
conquest:red_baroque_wallpaper_vertical_corner[facing=west,layer=1,waterlogged=true]
conquest:red_baroque_wallpaper_vertical_corner[facing=west,layer=1,waterlogged=false]
conquest:red_baroque_wallpaper_vertical_corner[facing=west,layer=2,waterlogged=true]
conquest:red_baroque_wallpaper_vertical_corner[facing=west,layer=2,waterlogged=false]
conquest:red_baroque_wallpaper_vertical_corner[facing=west,layer=3,waterlogged=true]
conquest:red_baroque_wallpaper_vertical_corner[facing=west,layer=3,waterlogged=false]
conquest:red_baroque_wallpaper_vertical_corner[facing=west,layer=4,waterlogged=true]
conquest:red_baroque_wallpaper_vertical_corner[facing=west,layer=4,waterlogged=false]
conquest:red_baroque_wallpaper_vertical_corner[facing=east,layer=1,waterlogged=true]
conquest:red_baroque_wallpaper_vertical_corner[facing=east,layer=1,waterlogged=false]
conquest:red_baroque_wallpaper_vertical_corner[facing=east,layer=2,waterlogged=true]
conquest:red_baroque_wallpaper_vertical_corner[facing=east,layer=2,waterlogged=false]
conquest:red_baroque_wallpaper_vertical_corner[facing=east,layer=3,waterlogged=true]
conquest:red_baroque_wallpaper_vertical_corner[facing=east,layer=3,waterlogged=false]
conquest:red_baroque_wallpaper_vertical_corner[facing=east,layer=4,waterlogged=true]
conquest:red_baroque_wallpaper_vertical_corner[facing=east,layer=4,waterlogged=false]
conquest:red_baroque_wallpaper_vertical_quarter[facing=north,layer=1,waterlogged=true]
conquest:red_baroque_wallpaper_vertical_quarter[facing=north,layer=1,waterlogged=false]
conquest:red_baroque_wallpaper_vertical_quarter[facing=north,layer=2,waterlogged=true]
conquest:red_baroque_wallpaper_vertical_quarter[facing=north,layer=2,waterlogged=false]
conquest:red_baroque_wallpaper_vertical_quarter[facing=north,layer=3,waterlogged=true]
conquest:red_baroque_wallpaper_vertical_quarter[facing=north,layer=3,waterlogged=false]
conquest:red_baroque_wallpaper_vertical_quarter[facing=north,layer=4,waterlogged=true]
conquest:red_baroque_wallpaper_vertical_quarter[facing=north,layer=4,waterlogged=false]
conquest:red_baroque_wallpaper_vertical_quarter[facing=south,layer=1,waterlogged=true]
conquest:red_baroque_wallpaper_vertical_quarter[facing=south,layer=1,waterlogged=false]
conquest:red_baroque_wallpaper_vertical_quarter[facing=south,layer=2,waterlogged=true]
conquest:red_baroque_wallpaper_vertical_quarter[facing=south,layer=2,waterlogged=false]
conquest:red_baroque_wallpaper_vertical_quarter[facing=south,layer=3,waterlogged=true]
conquest:red_baroque_wallpaper_vertical_quarter[facing=south,layer=3,waterlogged=false]
conquest:red_baroque_wallpaper_vertical_quarter[facing=south,layer=4,waterlogged=true]
conquest:red_baroque_wallpaper_vertical_quarter[facing=south,layer=4,waterlogged=false]
conquest:red_baroque_wallpaper_vertical_quarter[facing=west,layer=1,waterlogged=true]
conquest:red_baroque_wallpaper_vertical_quarter[facing=west,layer=1,waterlogged=false]
conquest:red_baroque_wallpaper_vertical_quarter[facing=west,layer=2,waterlogged=true]
conquest:red_baroque_wallpaper_vertical_quarter[facing=west,layer=2,waterlogged=false]
conquest:red_baroque_wallpaper_vertical_quarter[facing=west,layer=3,waterlogged=true]
conquest:red_baroque_wallpaper_vertical_quarter[facing=west,layer=3,waterlogged=false]
conquest:red_baroque_wallpaper_vertical_quarter[facing=west,layer=4,waterlogged=true]
conquest:red_baroque_wallpaper_vertical_quarter[facing=west,layer=4,waterlogged=false]
conquest:red_baroque_wallpaper_vertical_quarter[facing=east,layer=1,waterlogged=true]
conquest:red_baroque_wallpaper_vertical_quarter[facing=east,layer=1,waterlogged=false]
conquest:red_baroque_wallpaper_vertical_quarter[facing=east,layer=2,waterlogged=true]
conquest:red_baroque_wallpaper_vertical_quarter[facing=east,layer=2,waterlogged=false]
conquest:red_baroque_wallpaper_vertical_quarter[facing=east,layer=3,waterlogged=true]
conquest:red_baroque_wallpaper_vertical_quarter[facing=east,layer=3,waterlogged=false]
conquest:red_baroque_wallpaper_vertical_quarter[facing=east,layer=4,waterlogged=true]
conquest:red_baroque_wallpaper_vertical_quarter[facing=east,layer=4,waterlogged=false]
conquest:red_baroque_wallpaper_vertical_slab[facing=north,layer=1,waterlogged=true]
conquest:red_baroque_wallpaper_vertical_slab[facing=north,layer=1,waterlogged=false]
conquest:red_baroque_wallpaper_vertical_slab[facing=north,layer=2,waterlogged=true]
conquest:red_baroque_wallpaper_vertical_slab[facing=north,layer=2,waterlogged=false]
conquest:red_baroque_wallpaper_vertical_slab[facing=north,layer=3,waterlogged=true]
conquest:red_baroque_wallpaper_vertical_slab[facing=north,layer=3,waterlogged=false]
conquest:red_baroque_wallpaper_vertical_slab[facing=north,layer=4,waterlogged=true]
conquest:red_baroque_wallpaper_vertical_slab[facing=north,layer=4,waterlogged=false]
conquest:red_baroque_wallpaper_vertical_slab[facing=south,layer=1,waterlogged=true]
conquest:red_baroque_wallpaper_vertical_slab[facing=south,layer=1,waterlogged=false]
conquest:red_baroque_wallpaper_vertical_slab[facing=south,layer=2,waterlogged=true]
conquest:red_baroque_wallpaper_vertical_slab[facing=south,layer=2,waterlogged=false]
conquest:red_baroque_wallpaper_vertical_slab[facing=south,layer=3,waterlogged=true]
conquest:red_baroque_wallpaper_vertical_slab[facing=south,layer=3,waterlogged=false]
conquest:red_baroque_wallpaper_vertical_slab[facing=south,layer=4,waterlogged=true]
conquest:red_baroque_wallpaper_vertical_slab[facing=south,layer=4,waterlogged=false]
conquest:red_baroque_wallpaper_vertical_slab[facing=west,layer=1,waterlogged=true]
conquest:red_baroque_wallpaper_vertical_slab[facing=west,layer=1,waterlogged=false]
conquest:red_baroque_wallpaper_vertical_slab[facing=west,layer=2,waterlogged=true]
conquest:red_baroque_wallpaper_vertical_slab[facing=west,layer=2,waterlogged=false]
conquest:red_baroque_wallpaper_vertical_slab[facing=west,layer=3,waterlogged=true]
conquest:red_baroque_wallpaper_vertical_slab[facing=west,layer=3,waterlogged=false]
conquest:red_baroque_wallpaper_vertical_slab[facing=west,layer=4,waterlogged=true]
conquest:red_baroque_wallpaper_vertical_slab[facing=west,layer=4,waterlogged=false]
conquest:red_baroque_wallpaper_vertical_slab[facing=east,layer=1,waterlogged=true]
conquest:red_baroque_wallpaper_vertical_slab[facing=east,layer=1,waterlogged=false]
conquest:red_baroque_wallpaper_vertical_slab[facing=east,layer=2,waterlogged=true]
conquest:red_baroque_wallpaper_vertical_slab[facing=east,layer=2,waterlogged=false]
conquest:red_baroque_wallpaper_vertical_slab[facing=east,layer=3,waterlogged=true]
conquest:red_baroque_wallpaper_vertical_slab[facing=east,layer=3,waterlogged=false]
conquest:red_baroque_wallpaper_vertical_slab[facing=east,layer=4,waterlogged=true]
conquest:red_baroque_wallpaper_vertical_slab[facing=east,layer=4,waterlogged=false]
conquest:red_butterfly
conquest:red_canvas
conquest:red_canvas_corner_slab[facing=north,type=top,waterlogged=true]
conquest:red_canvas_corner_slab[facing=north,type=top,waterlogged=false]
conquest:red_canvas_corner_slab[facing=north,type=bottom,waterlogged=true]
conquest:red_canvas_corner_slab[facing=north,type=bottom,waterlogged=false]
conquest:red_canvas_corner_slab[facing=south,type=top,waterlogged=true]
conquest:red_canvas_corner_slab[facing=south,type=top,waterlogged=false]
conquest:red_canvas_corner_slab[facing=south,type=bottom,waterlogged=true]
conquest:red_canvas_corner_slab[facing=south,type=bottom,waterlogged=false]
conquest:red_canvas_corner_slab[facing=west,type=top,waterlogged=true]
conquest:red_canvas_corner_slab[facing=west,type=top,waterlogged=false]
conquest:red_canvas_corner_slab[facing=west,type=bottom,waterlogged=true]
conquest:red_canvas_corner_slab[facing=west,type=bottom,waterlogged=false]
conquest:red_canvas_corner_slab[facing=east,type=top,waterlogged=true]
conquest:red_canvas_corner_slab[facing=east,type=top,waterlogged=false]
conquest:red_canvas_corner_slab[facing=east,type=bottom,waterlogged=true]
conquest:red_canvas_corner_slab[facing=east,type=bottom,waterlogged=false]
conquest:red_canvas_cover
conquest:red_canvas_eighth_slab[facing=north,type=top,waterlogged=true]
conquest:red_canvas_eighth_slab[facing=north,type=top,waterlogged=false]
conquest:red_canvas_eighth_slab[facing=north,type=bottom,waterlogged=true]
conquest:red_canvas_eighth_slab[facing=north,type=bottom,waterlogged=false]
conquest:red_canvas_eighth_slab[facing=south,type=top,waterlogged=true]
conquest:red_canvas_eighth_slab[facing=south,type=top,waterlogged=false]
conquest:red_canvas_eighth_slab[facing=south,type=bottom,waterlogged=true]
conquest:red_canvas_eighth_slab[facing=south,type=bottom,waterlogged=false]
conquest:red_canvas_eighth_slab[facing=west,type=top,waterlogged=true]
conquest:red_canvas_eighth_slab[facing=west,type=top,waterlogged=false]
conquest:red_canvas_eighth_slab[facing=west,type=bottom,waterlogged=true]
conquest:red_canvas_eighth_slab[facing=west,type=bottom,waterlogged=false]
conquest:red_canvas_eighth_slab[facing=east,type=top,waterlogged=true]
conquest:red_canvas_eighth_slab[facing=east,type=top,waterlogged=false]
conquest:red_canvas_eighth_slab[facing=east,type=bottom,waterlogged=true]
conquest:red_canvas_eighth_slab[facing=east,type=bottom,waterlogged=false]
conquest:red_canvas_quarter_slab[facing=north,layer=1,type=top,waterlogged=true]
conquest:red_canvas_quarter_slab[facing=north,layer=1,type=top,waterlogged=false]
conquest:red_canvas_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=true]
conquest:red_canvas_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=false]
conquest:red_canvas_quarter_slab[facing=north,layer=2,type=top,waterlogged=true]
conquest:red_canvas_quarter_slab[facing=north,layer=2,type=top,waterlogged=false]
conquest:red_canvas_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=true]
conquest:red_canvas_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=false]
conquest:red_canvas_quarter_slab[facing=north,layer=3,type=top,waterlogged=true]
conquest:red_canvas_quarter_slab[facing=north,layer=3,type=top,waterlogged=false]
conquest:red_canvas_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=true]
conquest:red_canvas_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=false]
conquest:red_canvas_quarter_slab[facing=south,layer=1,type=top,waterlogged=true]
conquest:red_canvas_quarter_slab[facing=south,layer=1,type=top,waterlogged=false]
conquest:red_canvas_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=true]
conquest:red_canvas_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=false]
conquest:red_canvas_quarter_slab[facing=south,layer=2,type=top,waterlogged=true]
conquest:red_canvas_quarter_slab[facing=south,layer=2,type=top,waterlogged=false]
conquest:red_canvas_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=true]
conquest:red_canvas_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=false]
conquest:red_canvas_quarter_slab[facing=south,layer=3,type=top,waterlogged=true]
conquest:red_canvas_quarter_slab[facing=south,layer=3,type=top,waterlogged=false]
conquest:red_canvas_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=true]
conquest:red_canvas_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=false]
conquest:red_canvas_quarter_slab[facing=west,layer=1,type=top,waterlogged=true]
conquest:red_canvas_quarter_slab[facing=west,layer=1,type=top,waterlogged=false]
conquest:red_canvas_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=true]
conquest:red_canvas_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=false]
conquest:red_canvas_quarter_slab[facing=west,layer=2,type=top,waterlogged=true]
conquest:red_canvas_quarter_slab[facing=west,layer=2,type=top,waterlogged=false]
conquest:red_canvas_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=true]
conquest:red_canvas_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=false]
conquest:red_canvas_quarter_slab[facing=west,layer=3,type=top,waterlogged=true]
conquest:red_canvas_quarter_slab[facing=west,layer=3,type=top,waterlogged=false]
conquest:red_canvas_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=true]
conquest:red_canvas_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=false]
conquest:red_canvas_quarter_slab[facing=east,layer=1,type=top,waterlogged=true]
conquest:red_canvas_quarter_slab[facing=east,layer=1,type=top,waterlogged=false]
conquest:red_canvas_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=true]
conquest:red_canvas_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=false]
conquest:red_canvas_quarter_slab[facing=east,layer=2,type=top,waterlogged=true]
conquest:red_canvas_quarter_slab[facing=east,layer=2,type=top,waterlogged=false]
conquest:red_canvas_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=true]
conquest:red_canvas_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=false]
conquest:red_canvas_quarter_slab[facing=east,layer=3,type=top,waterlogged=true]
conquest:red_canvas_quarter_slab[facing=east,layer=3,type=top,waterlogged=false]
conquest:red_canvas_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=true]
conquest:red_canvas_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=false]
conquest:red_canvas_slab[layers=1,type=top,waterlogged=true]
conquest:red_canvas_slab[layers=1,type=top,waterlogged=false]
conquest:red_canvas_slab[layers=1,type=bottom,waterlogged=true]
conquest:red_canvas_slab[layers=1,type=bottom,waterlogged=false]
conquest:red_canvas_slab[layers=2,type=top,waterlogged=true]
conquest:red_canvas_slab[layers=2,type=top,waterlogged=false]
conquest:red_canvas_slab[layers=2,type=bottom,waterlogged=true]
conquest:red_canvas_slab[layers=2,type=bottom,waterlogged=false]
conquest:red_canvas_slab[layers=3,type=top,waterlogged=true]
conquest:red_canvas_slab[layers=3,type=top,waterlogged=false]
conquest:red_canvas_slab[layers=3,type=bottom,waterlogged=true]
conquest:red_canvas_slab[layers=3,type=bottom,waterlogged=false]
conquest:red_canvas_slab[layers=4,type=top,waterlogged=true]
conquest:red_canvas_slab[layers=4,type=top,waterlogged=false]
conquest:red_canvas_slab[layers=4,type=bottom,waterlogged=true]
conquest:red_canvas_slab[layers=4,type=bottom,waterlogged=false]
conquest:red_canvas_slab[layers=5,type=top,waterlogged=true]
conquest:red_canvas_slab[layers=5,type=top,waterlogged=false]
conquest:red_canvas_slab[layers=5,type=bottom,waterlogged=true]
conquest:red_canvas_slab[layers=5,type=bottom,waterlogged=false]
conquest:red_canvas_slab[layers=6,type=top,waterlogged=true]
conquest:red_canvas_slab[layers=6,type=top,waterlogged=false]
conquest:red_canvas_slab[layers=6,type=bottom,waterlogged=true]
conquest:red_canvas_slab[layers=6,type=bottom,waterlogged=false]
conquest:red_canvas_slab[layers=7,type=top,waterlogged=true]
conquest:red_canvas_slab[layers=7,type=top,waterlogged=false]
conquest:red_canvas_slab[layers=7,type=bottom,waterlogged=true]
conquest:red_canvas_slab[layers=7,type=bottom,waterlogged=false]
conquest:red_canvas_slab[layers=8,type=top,waterlogged=true]
conquest:red_canvas_slab[layers=8,type=top,waterlogged=false]
conquest:red_canvas_slab[layers=8,type=bottom,waterlogged=true]
conquest:red_canvas_slab[layers=8,type=bottom,waterlogged=false]
conquest:red_canvas_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:red_canvas_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:red_canvas_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:red_canvas_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:red_canvas_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:red_canvas_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:red_canvas_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:red_canvas_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:red_canvas_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:red_canvas_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:red_canvas_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:red_canvas_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:red_canvas_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:red_canvas_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:red_canvas_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:red_canvas_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:red_canvas_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:red_canvas_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:red_canvas_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:red_canvas_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:red_canvas_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:red_canvas_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:red_canvas_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:red_canvas_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:red_canvas_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:red_canvas_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:red_canvas_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:red_canvas_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:red_canvas_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:red_canvas_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:red_canvas_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:red_canvas_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:red_canvas_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:red_canvas_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:red_canvas_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:red_canvas_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:red_canvas_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:red_canvas_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:red_canvas_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:red_canvas_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:red_canvas_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:red_canvas_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:red_canvas_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:red_canvas_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:red_canvas_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:red_canvas_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:red_canvas_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:red_canvas_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:red_canvas_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:red_canvas_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:red_canvas_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:red_canvas_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:red_canvas_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:red_canvas_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:red_canvas_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:red_canvas_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:red_canvas_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:red_canvas_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:red_canvas_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:red_canvas_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:red_canvas_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:red_canvas_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:red_canvas_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:red_canvas_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:red_canvas_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:red_canvas_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:red_canvas_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:red_canvas_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:red_canvas_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:red_canvas_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:red_canvas_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:red_canvas_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:red_canvas_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:red_canvas_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:red_canvas_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:red_canvas_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:red_canvas_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:red_canvas_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:red_canvas_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:red_canvas_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:red_canvas_vertical_corner[facing=north,layer=1,waterlogged=true]
conquest:red_canvas_vertical_corner[facing=north,layer=1,waterlogged=false]
conquest:red_canvas_vertical_corner[facing=north,layer=2,waterlogged=true]
conquest:red_canvas_vertical_corner[facing=north,layer=2,waterlogged=false]
conquest:red_canvas_vertical_corner[facing=north,layer=3,waterlogged=true]
conquest:red_canvas_vertical_corner[facing=north,layer=3,waterlogged=false]
conquest:red_canvas_vertical_corner[facing=north,layer=4,waterlogged=true]
conquest:red_canvas_vertical_corner[facing=north,layer=4,waterlogged=false]
conquest:red_canvas_vertical_corner[facing=south,layer=1,waterlogged=true]
conquest:red_canvas_vertical_corner[facing=south,layer=1,waterlogged=false]
conquest:red_canvas_vertical_corner[facing=south,layer=2,waterlogged=true]
conquest:red_canvas_vertical_corner[facing=south,layer=2,waterlogged=false]
conquest:red_canvas_vertical_corner[facing=south,layer=3,waterlogged=true]
conquest:red_canvas_vertical_corner[facing=south,layer=3,waterlogged=false]
conquest:red_canvas_vertical_corner[facing=south,layer=4,waterlogged=true]
conquest:red_canvas_vertical_corner[facing=south,layer=4,waterlogged=false]
conquest:red_canvas_vertical_corner[facing=west,layer=1,waterlogged=true]
conquest:red_canvas_vertical_corner[facing=west,layer=1,waterlogged=false]
conquest:red_canvas_vertical_corner[facing=west,layer=2,waterlogged=true]
conquest:red_canvas_vertical_corner[facing=west,layer=2,waterlogged=false]
conquest:red_canvas_vertical_corner[facing=west,layer=3,waterlogged=true]
conquest:red_canvas_vertical_corner[facing=west,layer=3,waterlogged=false]
conquest:red_canvas_vertical_corner[facing=west,layer=4,waterlogged=true]
conquest:red_canvas_vertical_corner[facing=west,layer=4,waterlogged=false]
conquest:red_canvas_vertical_corner[facing=east,layer=1,waterlogged=true]
conquest:red_canvas_vertical_corner[facing=east,layer=1,waterlogged=false]
conquest:red_canvas_vertical_corner[facing=east,layer=2,waterlogged=true]
conquest:red_canvas_vertical_corner[facing=east,layer=2,waterlogged=false]
conquest:red_canvas_vertical_corner[facing=east,layer=3,waterlogged=true]
conquest:red_canvas_vertical_corner[facing=east,layer=3,waterlogged=false]
conquest:red_canvas_vertical_corner[facing=east,layer=4,waterlogged=true]
conquest:red_canvas_vertical_corner[facing=east,layer=4,waterlogged=false]
conquest:red_canvas_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:red_canvas_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:red_canvas_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:red_canvas_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:red_canvas_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:red_canvas_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:red_canvas_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:red_canvas_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:red_canvas_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:red_canvas_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:red_canvas_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:red_canvas_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:red_canvas_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:red_canvas_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:red_canvas_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:red_canvas_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:red_canvas_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:red_canvas_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:red_canvas_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:red_canvas_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:red_canvas_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:red_canvas_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:red_canvas_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:red_canvas_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:red_canvas_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:red_canvas_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:red_canvas_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:red_canvas_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:red_canvas_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:red_canvas_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:red_canvas_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:red_canvas_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:red_canvas_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:red_canvas_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:red_canvas_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:red_canvas_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:red_canvas_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:red_canvas_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:red_canvas_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:red_canvas_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:red_canvas_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:red_canvas_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:red_canvas_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:red_canvas_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:red_canvas_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:red_canvas_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:red_canvas_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:red_canvas_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:red_canvas_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:red_canvas_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:red_canvas_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:red_canvas_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:red_canvas_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:red_canvas_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:red_canvas_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:red_canvas_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:red_canvas_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:red_canvas_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:red_canvas_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:red_canvas_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:red_canvas_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:red_canvas_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:red_canvas_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:red_canvas_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:red_canvas_vertical_quarter[facing=north,layer=1,waterlogged=true]
conquest:red_canvas_vertical_quarter[facing=north,layer=1,waterlogged=false]
conquest:red_canvas_vertical_quarter[facing=north,layer=2,waterlogged=true]
conquest:red_canvas_vertical_quarter[facing=north,layer=2,waterlogged=false]
conquest:red_canvas_vertical_quarter[facing=north,layer=3,waterlogged=true]
conquest:red_canvas_vertical_quarter[facing=north,layer=3,waterlogged=false]
conquest:red_canvas_vertical_quarter[facing=north,layer=4,waterlogged=true]
conquest:red_canvas_vertical_quarter[facing=north,layer=4,waterlogged=false]
conquest:red_canvas_vertical_quarter[facing=south,layer=1,waterlogged=true]
conquest:red_canvas_vertical_quarter[facing=south,layer=1,waterlogged=false]
conquest:red_canvas_vertical_quarter[facing=south,layer=2,waterlogged=true]
conquest:red_canvas_vertical_quarter[facing=south,layer=2,waterlogged=false]
conquest:red_canvas_vertical_quarter[facing=south,layer=3,waterlogged=true]
conquest:red_canvas_vertical_quarter[facing=south,layer=3,waterlogged=false]
conquest:red_canvas_vertical_quarter[facing=south,layer=4,waterlogged=true]
conquest:red_canvas_vertical_quarter[facing=south,layer=4,waterlogged=false]
conquest:red_canvas_vertical_quarter[facing=west,layer=1,waterlogged=true]
conquest:red_canvas_vertical_quarter[facing=west,layer=1,waterlogged=false]
conquest:red_canvas_vertical_quarter[facing=west,layer=2,waterlogged=true]
conquest:red_canvas_vertical_quarter[facing=west,layer=2,waterlogged=false]
conquest:red_canvas_vertical_quarter[facing=west,layer=3,waterlogged=true]
conquest:red_canvas_vertical_quarter[facing=west,layer=3,waterlogged=false]
conquest:red_canvas_vertical_quarter[facing=west,layer=4,waterlogged=true]
conquest:red_canvas_vertical_quarter[facing=west,layer=4,waterlogged=false]
conquest:red_canvas_vertical_quarter[facing=east,layer=1,waterlogged=true]
conquest:red_canvas_vertical_quarter[facing=east,layer=1,waterlogged=false]
conquest:red_canvas_vertical_quarter[facing=east,layer=2,waterlogged=true]
conquest:red_canvas_vertical_quarter[facing=east,layer=2,waterlogged=false]
conquest:red_canvas_vertical_quarter[facing=east,layer=3,waterlogged=true]
conquest:red_canvas_vertical_quarter[facing=east,layer=3,waterlogged=false]
conquest:red_canvas_vertical_quarter[facing=east,layer=4,waterlogged=true]
conquest:red_canvas_vertical_quarter[facing=east,layer=4,waterlogged=false]
conquest:red_canvas_vertical_slab[facing=north,layer=1,waterlogged=true]
conquest:red_canvas_vertical_slab[facing=north,layer=1,waterlogged=false]
conquest:red_canvas_vertical_slab[facing=north,layer=2,waterlogged=true]
conquest:red_canvas_vertical_slab[facing=north,layer=2,waterlogged=false]
conquest:red_canvas_vertical_slab[facing=north,layer=3,waterlogged=true]
conquest:red_canvas_vertical_slab[facing=north,layer=3,waterlogged=false]
conquest:red_canvas_vertical_slab[facing=north,layer=4,waterlogged=true]
conquest:red_canvas_vertical_slab[facing=north,layer=4,waterlogged=false]
conquest:red_canvas_vertical_slab[facing=south,layer=1,waterlogged=true]
conquest:red_canvas_vertical_slab[facing=south,layer=1,waterlogged=false]
conquest:red_canvas_vertical_slab[facing=south,layer=2,waterlogged=true]
conquest:red_canvas_vertical_slab[facing=south,layer=2,waterlogged=false]
conquest:red_canvas_vertical_slab[facing=south,layer=3,waterlogged=true]
conquest:red_canvas_vertical_slab[facing=south,layer=3,waterlogged=false]
conquest:red_canvas_vertical_slab[facing=south,layer=4,waterlogged=true]
conquest:red_canvas_vertical_slab[facing=south,layer=4,waterlogged=false]
conquest:red_canvas_vertical_slab[facing=west,layer=1,waterlogged=true]
conquest:red_canvas_vertical_slab[facing=west,layer=1,waterlogged=false]
conquest:red_canvas_vertical_slab[facing=west,layer=2,waterlogged=true]
conquest:red_canvas_vertical_slab[facing=west,layer=2,waterlogged=false]
conquest:red_canvas_vertical_slab[facing=west,layer=3,waterlogged=true]
conquest:red_canvas_vertical_slab[facing=west,layer=3,waterlogged=false]
conquest:red_canvas_vertical_slab[facing=west,layer=4,waterlogged=true]
conquest:red_canvas_vertical_slab[facing=west,layer=4,waterlogged=false]
conquest:red_canvas_vertical_slab[facing=east,layer=1,waterlogged=true]
conquest:red_canvas_vertical_slab[facing=east,layer=1,waterlogged=false]
conquest:red_canvas_vertical_slab[facing=east,layer=2,waterlogged=true]
conquest:red_canvas_vertical_slab[facing=east,layer=2,waterlogged=false]
conquest:red_canvas_vertical_slab[facing=east,layer=3,waterlogged=true]
conquest:red_canvas_vertical_slab[facing=east,layer=3,waterlogged=false]
conquest:red_canvas_vertical_slab[facing=east,layer=4,waterlogged=true]
conquest:red_canvas_vertical_slab[facing=east,layer=4,waterlogged=false]
conquest:red_carpet
conquest:red_carpet_corner_slab[facing=north,type=top,waterlogged=true]
conquest:red_carpet_corner_slab[facing=north,type=top,waterlogged=false]
conquest:red_carpet_corner_slab[facing=north,type=bottom,waterlogged=true]
conquest:red_carpet_corner_slab[facing=north,type=bottom,waterlogged=false]
conquest:red_carpet_corner_slab[facing=south,type=top,waterlogged=true]
conquest:red_carpet_corner_slab[facing=south,type=top,waterlogged=false]
conquest:red_carpet_corner_slab[facing=south,type=bottom,waterlogged=true]
conquest:red_carpet_corner_slab[facing=south,type=bottom,waterlogged=false]
conquest:red_carpet_corner_slab[facing=west,type=top,waterlogged=true]
conquest:red_carpet_corner_slab[facing=west,type=top,waterlogged=false]
conquest:red_carpet_corner_slab[facing=west,type=bottom,waterlogged=true]
conquest:red_carpet_corner_slab[facing=west,type=bottom,waterlogged=false]
conquest:red_carpet_corner_slab[facing=east,type=top,waterlogged=true]
conquest:red_carpet_corner_slab[facing=east,type=top,waterlogged=false]
conquest:red_carpet_corner_slab[facing=east,type=bottom,waterlogged=true]
conquest:red_carpet_corner_slab[facing=east,type=bottom,waterlogged=false]
conquest:red_carpet_eighth_slab[facing=north,type=top,waterlogged=true]
conquest:red_carpet_eighth_slab[facing=north,type=top,waterlogged=false]
conquest:red_carpet_eighth_slab[facing=north,type=bottom,waterlogged=true]
conquest:red_carpet_eighth_slab[facing=north,type=bottom,waterlogged=false]
conquest:red_carpet_eighth_slab[facing=south,type=top,waterlogged=true]
conquest:red_carpet_eighth_slab[facing=south,type=top,waterlogged=false]
conquest:red_carpet_eighth_slab[facing=south,type=bottom,waterlogged=true]
conquest:red_carpet_eighth_slab[facing=south,type=bottom,waterlogged=false]
conquest:red_carpet_eighth_slab[facing=west,type=top,waterlogged=true]
conquest:red_carpet_eighth_slab[facing=west,type=top,waterlogged=false]
conquest:red_carpet_eighth_slab[facing=west,type=bottom,waterlogged=true]
conquest:red_carpet_eighth_slab[facing=west,type=bottom,waterlogged=false]
conquest:red_carpet_eighth_slab[facing=east,type=top,waterlogged=true]
conquest:red_carpet_eighth_slab[facing=east,type=top,waterlogged=false]
conquest:red_carpet_eighth_slab[facing=east,type=bottom,waterlogged=true]
conquest:red_carpet_eighth_slab[facing=east,type=bottom,waterlogged=false]
conquest:red_carpet_quarter_slab[facing=north,layer=1,type=top,waterlogged=true]
conquest:red_carpet_quarter_slab[facing=north,layer=1,type=top,waterlogged=false]
conquest:red_carpet_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=true]
conquest:red_carpet_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=false]
conquest:red_carpet_quarter_slab[facing=north,layer=2,type=top,waterlogged=true]
conquest:red_carpet_quarter_slab[facing=north,layer=2,type=top,waterlogged=false]
conquest:red_carpet_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=true]
conquest:red_carpet_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=false]
conquest:red_carpet_quarter_slab[facing=north,layer=3,type=top,waterlogged=true]
conquest:red_carpet_quarter_slab[facing=north,layer=3,type=top,waterlogged=false]
conquest:red_carpet_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=true]
conquest:red_carpet_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=false]
conquest:red_carpet_quarter_slab[facing=south,layer=1,type=top,waterlogged=true]
conquest:red_carpet_quarter_slab[facing=south,layer=1,type=top,waterlogged=false]
conquest:red_carpet_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=true]
conquest:red_carpet_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=false]
conquest:red_carpet_quarter_slab[facing=south,layer=2,type=top,waterlogged=true]
conquest:red_carpet_quarter_slab[facing=south,layer=2,type=top,waterlogged=false]
conquest:red_carpet_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=true]
conquest:red_carpet_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=false]
conquest:red_carpet_quarter_slab[facing=south,layer=3,type=top,waterlogged=true]
conquest:red_carpet_quarter_slab[facing=south,layer=3,type=top,waterlogged=false]
conquest:red_carpet_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=true]
conquest:red_carpet_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=false]
conquest:red_carpet_quarter_slab[facing=west,layer=1,type=top,waterlogged=true]
conquest:red_carpet_quarter_slab[facing=west,layer=1,type=top,waterlogged=false]
conquest:red_carpet_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=true]
conquest:red_carpet_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=false]
conquest:red_carpet_quarter_slab[facing=west,layer=2,type=top,waterlogged=true]
conquest:red_carpet_quarter_slab[facing=west,layer=2,type=top,waterlogged=false]
conquest:red_carpet_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=true]
conquest:red_carpet_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=false]
conquest:red_carpet_quarter_slab[facing=west,layer=3,type=top,waterlogged=true]
conquest:red_carpet_quarter_slab[facing=west,layer=3,type=top,waterlogged=false]
conquest:red_carpet_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=true]
conquest:red_carpet_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=false]
conquest:red_carpet_quarter_slab[facing=east,layer=1,type=top,waterlogged=true]
conquest:red_carpet_quarter_slab[facing=east,layer=1,type=top,waterlogged=false]
conquest:red_carpet_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=true]
conquest:red_carpet_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=false]
conquest:red_carpet_quarter_slab[facing=east,layer=2,type=top,waterlogged=true]
conquest:red_carpet_quarter_slab[facing=east,layer=2,type=top,waterlogged=false]
conquest:red_carpet_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=true]
conquest:red_carpet_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=false]
conquest:red_carpet_quarter_slab[facing=east,layer=3,type=top,waterlogged=true]
conquest:red_carpet_quarter_slab[facing=east,layer=3,type=top,waterlogged=false]
conquest:red_carpet_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=true]
conquest:red_carpet_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=false]
conquest:red_carpet_slab[layers=1,type=top,waterlogged=true]
conquest:red_carpet_slab[layers=1,type=top,waterlogged=false]
conquest:red_carpet_slab[layers=1,type=bottom,waterlogged=true]
conquest:red_carpet_slab[layers=1,type=bottom,waterlogged=false]
conquest:red_carpet_slab[layers=2,type=top,waterlogged=true]
conquest:red_carpet_slab[layers=2,type=top,waterlogged=false]
conquest:red_carpet_slab[layers=2,type=bottom,waterlogged=true]
conquest:red_carpet_slab[layers=2,type=bottom,waterlogged=false]
conquest:red_carpet_slab[layers=3,type=top,waterlogged=true]
conquest:red_carpet_slab[layers=3,type=top,waterlogged=false]
conquest:red_carpet_slab[layers=3,type=bottom,waterlogged=true]
conquest:red_carpet_slab[layers=3,type=bottom,waterlogged=false]
conquest:red_carpet_slab[layers=4,type=top,waterlogged=true]
conquest:red_carpet_slab[layers=4,type=top,waterlogged=false]
conquest:red_carpet_slab[layers=4,type=bottom,waterlogged=true]
conquest:red_carpet_slab[layers=4,type=bottom,waterlogged=false]
conquest:red_carpet_slab[layers=5,type=top,waterlogged=true]
conquest:red_carpet_slab[layers=5,type=top,waterlogged=false]
conquest:red_carpet_slab[layers=5,type=bottom,waterlogged=true]
conquest:red_carpet_slab[layers=5,type=bottom,waterlogged=false]
conquest:red_carpet_slab[layers=6,type=top,waterlogged=true]
conquest:red_carpet_slab[layers=6,type=top,waterlogged=false]
conquest:red_carpet_slab[layers=6,type=bottom,waterlogged=true]
conquest:red_carpet_slab[layers=6,type=bottom,waterlogged=false]
conquest:red_carpet_slab[layers=7,type=top,waterlogged=true]
conquest:red_carpet_slab[layers=7,type=top,waterlogged=false]
conquest:red_carpet_slab[layers=7,type=bottom,waterlogged=true]
conquest:red_carpet_slab[layers=7,type=bottom,waterlogged=false]
conquest:red_carpet_slab[layers=8,type=top,waterlogged=true]
conquest:red_carpet_slab[layers=8,type=top,waterlogged=false]
conquest:red_carpet_slab[layers=8,type=bottom,waterlogged=true]
conquest:red_carpet_slab[layers=8,type=bottom,waterlogged=false]
conquest:red_carpet_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:red_carpet_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:red_carpet_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:red_carpet_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:red_carpet_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:red_carpet_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:red_carpet_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:red_carpet_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:red_carpet_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:red_carpet_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:red_carpet_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:red_carpet_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:red_carpet_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:red_carpet_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:red_carpet_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:red_carpet_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:red_carpet_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:red_carpet_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:red_carpet_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:red_carpet_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:red_carpet_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:red_carpet_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:red_carpet_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:red_carpet_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:red_carpet_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:red_carpet_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:red_carpet_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:red_carpet_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:red_carpet_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:red_carpet_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:red_carpet_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:red_carpet_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:red_carpet_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:red_carpet_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:red_carpet_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:red_carpet_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:red_carpet_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:red_carpet_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:red_carpet_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:red_carpet_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:red_carpet_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:red_carpet_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:red_carpet_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:red_carpet_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:red_carpet_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:red_carpet_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:red_carpet_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:red_carpet_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:red_carpet_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:red_carpet_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:red_carpet_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:red_carpet_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:red_carpet_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:red_carpet_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:red_carpet_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:red_carpet_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:red_carpet_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:red_carpet_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:red_carpet_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:red_carpet_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:red_carpet_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:red_carpet_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:red_carpet_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:red_carpet_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:red_carpet_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:red_carpet_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:red_carpet_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:red_carpet_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:red_carpet_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:red_carpet_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:red_carpet_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:red_carpet_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:red_carpet_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:red_carpet_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:red_carpet_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:red_carpet_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:red_carpet_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:red_carpet_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:red_carpet_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:red_carpet_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:red_carpet_vertical_corner[facing=north,layer=1,waterlogged=true]
conquest:red_carpet_vertical_corner[facing=north,layer=1,waterlogged=false]
conquest:red_carpet_vertical_corner[facing=north,layer=2,waterlogged=true]
conquest:red_carpet_vertical_corner[facing=north,layer=2,waterlogged=false]
conquest:red_carpet_vertical_corner[facing=north,layer=3,waterlogged=true]
conquest:red_carpet_vertical_corner[facing=north,layer=3,waterlogged=false]
conquest:red_carpet_vertical_corner[facing=north,layer=4,waterlogged=true]
conquest:red_carpet_vertical_corner[facing=north,layer=4,waterlogged=false]
conquest:red_carpet_vertical_corner[facing=south,layer=1,waterlogged=true]
conquest:red_carpet_vertical_corner[facing=south,layer=1,waterlogged=false]
conquest:red_carpet_vertical_corner[facing=south,layer=2,waterlogged=true]
conquest:red_carpet_vertical_corner[facing=south,layer=2,waterlogged=false]
conquest:red_carpet_vertical_corner[facing=south,layer=3,waterlogged=true]
conquest:red_carpet_vertical_corner[facing=south,layer=3,waterlogged=false]
conquest:red_carpet_vertical_corner[facing=south,layer=4,waterlogged=true]
conquest:red_carpet_vertical_corner[facing=south,layer=4,waterlogged=false]
conquest:red_carpet_vertical_corner[facing=west,layer=1,waterlogged=true]
conquest:red_carpet_vertical_corner[facing=west,layer=1,waterlogged=false]
conquest:red_carpet_vertical_corner[facing=west,layer=2,waterlogged=true]
conquest:red_carpet_vertical_corner[facing=west,layer=2,waterlogged=false]
conquest:red_carpet_vertical_corner[facing=west,layer=3,waterlogged=true]
conquest:red_carpet_vertical_corner[facing=west,layer=3,waterlogged=false]
conquest:red_carpet_vertical_corner[facing=west,layer=4,waterlogged=true]
conquest:red_carpet_vertical_corner[facing=west,layer=4,waterlogged=false]
conquest:red_carpet_vertical_corner[facing=east,layer=1,waterlogged=true]
conquest:red_carpet_vertical_corner[facing=east,layer=1,waterlogged=false]
conquest:red_carpet_vertical_corner[facing=east,layer=2,waterlogged=true]
conquest:red_carpet_vertical_corner[facing=east,layer=2,waterlogged=false]
conquest:red_carpet_vertical_corner[facing=east,layer=3,waterlogged=true]
conquest:red_carpet_vertical_corner[facing=east,layer=3,waterlogged=false]
conquest:red_carpet_vertical_corner[facing=east,layer=4,waterlogged=true]
conquest:red_carpet_vertical_corner[facing=east,layer=4,waterlogged=false]
conquest:red_carpet_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:red_carpet_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:red_carpet_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:red_carpet_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:red_carpet_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:red_carpet_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:red_carpet_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:red_carpet_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:red_carpet_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:red_carpet_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:red_carpet_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:red_carpet_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:red_carpet_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:red_carpet_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:red_carpet_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:red_carpet_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:red_carpet_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:red_carpet_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:red_carpet_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:red_carpet_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:red_carpet_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:red_carpet_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:red_carpet_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:red_carpet_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:red_carpet_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:red_carpet_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:red_carpet_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:red_carpet_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:red_carpet_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:red_carpet_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:red_carpet_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:red_carpet_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:red_carpet_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:red_carpet_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:red_carpet_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:red_carpet_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:red_carpet_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:red_carpet_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:red_carpet_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:red_carpet_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:red_carpet_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:red_carpet_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:red_carpet_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:red_carpet_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:red_carpet_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:red_carpet_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:red_carpet_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:red_carpet_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:red_carpet_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:red_carpet_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:red_carpet_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:red_carpet_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:red_carpet_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:red_carpet_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:red_carpet_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:red_carpet_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:red_carpet_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:red_carpet_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:red_carpet_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:red_carpet_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:red_carpet_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:red_carpet_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:red_carpet_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:red_carpet_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:red_carpet_vertical_quarter[facing=north,layer=1,waterlogged=true]
conquest:red_carpet_vertical_quarter[facing=north,layer=1,waterlogged=false]
conquest:red_carpet_vertical_quarter[facing=north,layer=2,waterlogged=true]
conquest:red_carpet_vertical_quarter[facing=north,layer=2,waterlogged=false]
conquest:red_carpet_vertical_quarter[facing=north,layer=3,waterlogged=true]
conquest:red_carpet_vertical_quarter[facing=north,layer=3,waterlogged=false]
conquest:red_carpet_vertical_quarter[facing=north,layer=4,waterlogged=true]
conquest:red_carpet_vertical_quarter[facing=north,layer=4,waterlogged=false]
conquest:red_carpet_vertical_quarter[facing=south,layer=1,waterlogged=true]
conquest:red_carpet_vertical_quarter[facing=south,layer=1,waterlogged=false]
conquest:red_carpet_vertical_quarter[facing=south,layer=2,waterlogged=true]
conquest:red_carpet_vertical_quarter[facing=south,layer=2,waterlogged=false]
conquest:red_carpet_vertical_quarter[facing=south,layer=3,waterlogged=true]
conquest:red_carpet_vertical_quarter[facing=south,layer=3,waterlogged=false]
conquest:red_carpet_vertical_quarter[facing=south,layer=4,waterlogged=true]
conquest:red_carpet_vertical_quarter[facing=south,layer=4,waterlogged=false]
conquest:red_carpet_vertical_quarter[facing=west,layer=1,waterlogged=true]
conquest:red_carpet_vertical_quarter[facing=west,layer=1,waterlogged=false]
conquest:red_carpet_vertical_quarter[facing=west,layer=2,waterlogged=true]
conquest:red_carpet_vertical_quarter[facing=west,layer=2,waterlogged=false]
conquest:red_carpet_vertical_quarter[facing=west,layer=3,waterlogged=true]
conquest:red_carpet_vertical_quarter[facing=west,layer=3,waterlogged=false]
conquest:red_carpet_vertical_quarter[facing=west,layer=4,waterlogged=true]
conquest:red_carpet_vertical_quarter[facing=west,layer=4,waterlogged=false]
conquest:red_carpet_vertical_quarter[facing=east,layer=1,waterlogged=true]
conquest:red_carpet_vertical_quarter[facing=east,layer=1,waterlogged=false]
conquest:red_carpet_vertical_quarter[facing=east,layer=2,waterlogged=true]
conquest:red_carpet_vertical_quarter[facing=east,layer=2,waterlogged=false]
conquest:red_carpet_vertical_quarter[facing=east,layer=3,waterlogged=true]
conquest:red_carpet_vertical_quarter[facing=east,layer=3,waterlogged=false]
conquest:red_carpet_vertical_quarter[facing=east,layer=4,waterlogged=true]
conquest:red_carpet_vertical_quarter[facing=east,layer=4,waterlogged=false]
conquest:red_carpet_vertical_slab[facing=north,layer=1,waterlogged=true]
conquest:red_carpet_vertical_slab[facing=north,layer=1,waterlogged=false]
conquest:red_carpet_vertical_slab[facing=north,layer=2,waterlogged=true]
conquest:red_carpet_vertical_slab[facing=north,layer=2,waterlogged=false]
conquest:red_carpet_vertical_slab[facing=north,layer=3,waterlogged=true]
conquest:red_carpet_vertical_slab[facing=north,layer=3,waterlogged=false]
conquest:red_carpet_vertical_slab[facing=north,layer=4,waterlogged=true]
conquest:red_carpet_vertical_slab[facing=north,layer=4,waterlogged=false]
conquest:red_carpet_vertical_slab[facing=south,layer=1,waterlogged=true]
conquest:red_carpet_vertical_slab[facing=south,layer=1,waterlogged=false]
conquest:red_carpet_vertical_slab[facing=south,layer=2,waterlogged=true]
conquest:red_carpet_vertical_slab[facing=south,layer=2,waterlogged=false]
conquest:red_carpet_vertical_slab[facing=south,layer=3,waterlogged=true]
conquest:red_carpet_vertical_slab[facing=south,layer=3,waterlogged=false]
conquest:red_carpet_vertical_slab[facing=south,layer=4,waterlogged=true]
conquest:red_carpet_vertical_slab[facing=south,layer=4,waterlogged=false]
conquest:red_carpet_vertical_slab[facing=west,layer=1,waterlogged=true]
conquest:red_carpet_vertical_slab[facing=west,layer=1,waterlogged=false]
conquest:red_carpet_vertical_slab[facing=west,layer=2,waterlogged=true]
conquest:red_carpet_vertical_slab[facing=west,layer=2,waterlogged=false]
conquest:red_carpet_vertical_slab[facing=west,layer=3,waterlogged=true]
conquest:red_carpet_vertical_slab[facing=west,layer=3,waterlogged=false]
conquest:red_carpet_vertical_slab[facing=west,layer=4,waterlogged=true]
conquest:red_carpet_vertical_slab[facing=west,layer=4,waterlogged=false]
conquest:red_carpet_vertical_slab[facing=east,layer=1,waterlogged=true]
conquest:red_carpet_vertical_slab[facing=east,layer=1,waterlogged=false]
conquest:red_carpet_vertical_slab[facing=east,layer=2,waterlogged=true]
conquest:red_carpet_vertical_slab[facing=east,layer=2,waterlogged=false]
conquest:red_carpet_vertical_slab[facing=east,layer=3,waterlogged=true]
conquest:red_carpet_vertical_slab[facing=east,layer=3,waterlogged=false]
conquest:red_carpet_vertical_slab[facing=east,layer=4,waterlogged=true]
conquest:red_carpet_vertical_slab[facing=east,layer=4,waterlogged=false]
conquest:red_cherry_blossoms[distance=1,persistent=true,waterlogged=true]
conquest:red_cherry_blossoms[distance=1,persistent=true,waterlogged=false]
conquest:red_cherry_blossoms[distance=1,persistent=false,waterlogged=true]
conquest:red_cherry_blossoms[distance=1,persistent=false,waterlogged=false]
conquest:red_cherry_blossoms[distance=2,persistent=true,waterlogged=true]
conquest:red_cherry_blossoms[distance=2,persistent=true,waterlogged=false]
conquest:red_cherry_blossoms[distance=2,persistent=false,waterlogged=true]
conquest:red_cherry_blossoms[distance=2,persistent=false,waterlogged=false]
conquest:red_cherry_blossoms[distance=3,persistent=true,waterlogged=true]
conquest:red_cherry_blossoms[distance=3,persistent=true,waterlogged=false]
conquest:red_cherry_blossoms[distance=3,persistent=false,waterlogged=true]
conquest:red_cherry_blossoms[distance=3,persistent=false,waterlogged=false]
conquest:red_cherry_blossoms[distance=4,persistent=true,waterlogged=true]
conquest:red_cherry_blossoms[distance=4,persistent=true,waterlogged=false]
conquest:red_cherry_blossoms[distance=4,persistent=false,waterlogged=true]
conquest:red_cherry_blossoms[distance=4,persistent=false,waterlogged=false]
conquest:red_cherry_blossoms[distance=5,persistent=true,waterlogged=true]
conquest:red_cherry_blossoms[distance=5,persistent=true,waterlogged=false]
conquest:red_cherry_blossoms[distance=5,persistent=false,waterlogged=true]
conquest:red_cherry_blossoms[distance=5,persistent=false,waterlogged=false]
conquest:red_cherry_blossoms[distance=6,persistent=true,waterlogged=true]
conquest:red_cherry_blossoms[distance=6,persistent=true,waterlogged=false]
conquest:red_cherry_blossoms[distance=6,persistent=false,waterlogged=true]
conquest:red_cherry_blossoms[distance=6,persistent=false,waterlogged=false]
conquest:red_cherry_blossoms[distance=7,persistent=true,waterlogged=true]
conquest:red_cherry_blossoms[distance=7,persistent=true,waterlogged=false]
conquest:red_cherry_blossoms[distance=7,persistent=false,waterlogged=true]
conquest:red_cherry_blossoms[distance=7,persistent=false,waterlogged=false]
conquest:red_clay
conquest:red_clay_beaver_tail_tiles
conquest:red_clay_beaver_tail_tiles_capital[facing=flat,type=top,waterlogged=true]
conquest:red_clay_beaver_tail_tiles_capital[facing=flat,type=top,waterlogged=false]
conquest:red_clay_beaver_tail_tiles_capital[facing=flat,type=bottom,waterlogged=true]
conquest:red_clay_beaver_tail_tiles_capital[facing=flat,type=bottom,waterlogged=false]
conquest:red_clay_beaver_tail_tiles_capital[facing=north,type=top,waterlogged=true]
conquest:red_clay_beaver_tail_tiles_capital[facing=north,type=top,waterlogged=false]
conquest:red_clay_beaver_tail_tiles_capital[facing=north,type=bottom,waterlogged=true]
conquest:red_clay_beaver_tail_tiles_capital[facing=north,type=bottom,waterlogged=false]
conquest:red_clay_beaver_tail_tiles_capital[facing=south,type=top,waterlogged=true]
conquest:red_clay_beaver_tail_tiles_capital[facing=south,type=top,waterlogged=false]
conquest:red_clay_beaver_tail_tiles_capital[facing=south,type=bottom,waterlogged=true]
conquest:red_clay_beaver_tail_tiles_capital[facing=south,type=bottom,waterlogged=false]
conquest:red_clay_beaver_tail_tiles_capital[facing=east,type=top,waterlogged=true]
conquest:red_clay_beaver_tail_tiles_capital[facing=east,type=top,waterlogged=false]
conquest:red_clay_beaver_tail_tiles_capital[facing=east,type=bottom,waterlogged=true]
conquest:red_clay_beaver_tail_tiles_capital[facing=east,type=bottom,waterlogged=false]
conquest:red_clay_beaver_tail_tiles_capital[facing=west,type=top,waterlogged=true]
conquest:red_clay_beaver_tail_tiles_capital[facing=west,type=top,waterlogged=false]
conquest:red_clay_beaver_tail_tiles_capital[facing=west,type=bottom,waterlogged=true]
conquest:red_clay_beaver_tail_tiles_capital[facing=west,type=bottom,waterlogged=false]
conquest:red_clay_beaver_tail_tiles_corner_slab[facing=north,type=top,waterlogged=true]
conquest:red_clay_beaver_tail_tiles_corner_slab[facing=north,type=top,waterlogged=false]
conquest:red_clay_beaver_tail_tiles_corner_slab[facing=north,type=bottom,waterlogged=true]
conquest:red_clay_beaver_tail_tiles_corner_slab[facing=north,type=bottom,waterlogged=false]
conquest:red_clay_beaver_tail_tiles_corner_slab[facing=south,type=top,waterlogged=true]
conquest:red_clay_beaver_tail_tiles_corner_slab[facing=south,type=top,waterlogged=false]
conquest:red_clay_beaver_tail_tiles_corner_slab[facing=south,type=bottom,waterlogged=true]
conquest:red_clay_beaver_tail_tiles_corner_slab[facing=south,type=bottom,waterlogged=false]
conquest:red_clay_beaver_tail_tiles_corner_slab[facing=west,type=top,waterlogged=true]
conquest:red_clay_beaver_tail_tiles_corner_slab[facing=west,type=top,waterlogged=false]
conquest:red_clay_beaver_tail_tiles_corner_slab[facing=west,type=bottom,waterlogged=true]
conquest:red_clay_beaver_tail_tiles_corner_slab[facing=west,type=bottom,waterlogged=false]
conquest:red_clay_beaver_tail_tiles_corner_slab[facing=east,type=top,waterlogged=true]
conquest:red_clay_beaver_tail_tiles_corner_slab[facing=east,type=top,waterlogged=false]
conquest:red_clay_beaver_tail_tiles_corner_slab[facing=east,type=bottom,waterlogged=true]
conquest:red_clay_beaver_tail_tiles_corner_slab[facing=east,type=bottom,waterlogged=false]
conquest:red_clay_beaver_tail_tiles_eighth_slab[facing=north,type=top,waterlogged=true]
conquest:red_clay_beaver_tail_tiles_eighth_slab[facing=north,type=top,waterlogged=false]
conquest:red_clay_beaver_tail_tiles_eighth_slab[facing=north,type=bottom,waterlogged=true]
conquest:red_clay_beaver_tail_tiles_eighth_slab[facing=north,type=bottom,waterlogged=false]
conquest:red_clay_beaver_tail_tiles_eighth_slab[facing=south,type=top,waterlogged=true]
conquest:red_clay_beaver_tail_tiles_eighth_slab[facing=south,type=top,waterlogged=false]
conquest:red_clay_beaver_tail_tiles_eighth_slab[facing=south,type=bottom,waterlogged=true]
conquest:red_clay_beaver_tail_tiles_eighth_slab[facing=south,type=bottom,waterlogged=false]
conquest:red_clay_beaver_tail_tiles_eighth_slab[facing=west,type=top,waterlogged=true]
conquest:red_clay_beaver_tail_tiles_eighth_slab[facing=west,type=top,waterlogged=false]
conquest:red_clay_beaver_tail_tiles_eighth_slab[facing=west,type=bottom,waterlogged=true]
conquest:red_clay_beaver_tail_tiles_eighth_slab[facing=west,type=bottom,waterlogged=false]
conquest:red_clay_beaver_tail_tiles_eighth_slab[facing=east,type=top,waterlogged=true]
conquest:red_clay_beaver_tail_tiles_eighth_slab[facing=east,type=top,waterlogged=false]
conquest:red_clay_beaver_tail_tiles_eighth_slab[facing=east,type=bottom,waterlogged=true]
conquest:red_clay_beaver_tail_tiles_eighth_slab[facing=east,type=bottom,waterlogged=false]
conquest:red_clay_beaver_tail_tiles_pillar[layer=1,waterlogged=true]
conquest:red_clay_beaver_tail_tiles_pillar[layer=1,waterlogged=false]
conquest:red_clay_beaver_tail_tiles_pillar[layer=2,waterlogged=true]
conquest:red_clay_beaver_tail_tiles_pillar[layer=2,waterlogged=false]
conquest:red_clay_beaver_tail_tiles_pillar[layer=3,waterlogged=true]
conquest:red_clay_beaver_tail_tiles_pillar[layer=3,waterlogged=false]
conquest:red_clay_beaver_tail_tiles_quarter_slab[facing=north,layer=1,type=top,waterlogged=true]
conquest:red_clay_beaver_tail_tiles_quarter_slab[facing=north,layer=1,type=top,waterlogged=false]
conquest:red_clay_beaver_tail_tiles_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=true]
conquest:red_clay_beaver_tail_tiles_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=false]
conquest:red_clay_beaver_tail_tiles_quarter_slab[facing=north,layer=2,type=top,waterlogged=true]
conquest:red_clay_beaver_tail_tiles_quarter_slab[facing=north,layer=2,type=top,waterlogged=false]
conquest:red_clay_beaver_tail_tiles_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=true]
conquest:red_clay_beaver_tail_tiles_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=false]
conquest:red_clay_beaver_tail_tiles_quarter_slab[facing=north,layer=3,type=top,waterlogged=true]
conquest:red_clay_beaver_tail_tiles_quarter_slab[facing=north,layer=3,type=top,waterlogged=false]
conquest:red_clay_beaver_tail_tiles_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=true]
conquest:red_clay_beaver_tail_tiles_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=false]
conquest:red_clay_beaver_tail_tiles_quarter_slab[facing=south,layer=1,type=top,waterlogged=true]
conquest:red_clay_beaver_tail_tiles_quarter_slab[facing=south,layer=1,type=top,waterlogged=false]
conquest:red_clay_beaver_tail_tiles_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=true]
conquest:red_clay_beaver_tail_tiles_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=false]
conquest:red_clay_beaver_tail_tiles_quarter_slab[facing=south,layer=2,type=top,waterlogged=true]
conquest:red_clay_beaver_tail_tiles_quarter_slab[facing=south,layer=2,type=top,waterlogged=false]
conquest:red_clay_beaver_tail_tiles_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=true]
conquest:red_clay_beaver_tail_tiles_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=false]
conquest:red_clay_beaver_tail_tiles_quarter_slab[facing=south,layer=3,type=top,waterlogged=true]
conquest:red_clay_beaver_tail_tiles_quarter_slab[facing=south,layer=3,type=top,waterlogged=false]
conquest:red_clay_beaver_tail_tiles_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=true]
conquest:red_clay_beaver_tail_tiles_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=false]
conquest:red_clay_beaver_tail_tiles_quarter_slab[facing=west,layer=1,type=top,waterlogged=true]
conquest:red_clay_beaver_tail_tiles_quarter_slab[facing=west,layer=1,type=top,waterlogged=false]
conquest:red_clay_beaver_tail_tiles_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=true]
conquest:red_clay_beaver_tail_tiles_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=false]
conquest:red_clay_beaver_tail_tiles_quarter_slab[facing=west,layer=2,type=top,waterlogged=true]
conquest:red_clay_beaver_tail_tiles_quarter_slab[facing=west,layer=2,type=top,waterlogged=false]
conquest:red_clay_beaver_tail_tiles_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=true]
conquest:red_clay_beaver_tail_tiles_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=false]
conquest:red_clay_beaver_tail_tiles_quarter_slab[facing=west,layer=3,type=top,waterlogged=true]
conquest:red_clay_beaver_tail_tiles_quarter_slab[facing=west,layer=3,type=top,waterlogged=false]
conquest:red_clay_beaver_tail_tiles_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=true]
conquest:red_clay_beaver_tail_tiles_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=false]
conquest:red_clay_beaver_tail_tiles_quarter_slab[facing=east,layer=1,type=top,waterlogged=true]
conquest:red_clay_beaver_tail_tiles_quarter_slab[facing=east,layer=1,type=top,waterlogged=false]
conquest:red_clay_beaver_tail_tiles_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=true]
conquest:red_clay_beaver_tail_tiles_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=false]
conquest:red_clay_beaver_tail_tiles_quarter_slab[facing=east,layer=2,type=top,waterlogged=true]
conquest:red_clay_beaver_tail_tiles_quarter_slab[facing=east,layer=2,type=top,waterlogged=false]
conquest:red_clay_beaver_tail_tiles_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=true]
conquest:red_clay_beaver_tail_tiles_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=false]
conquest:red_clay_beaver_tail_tiles_quarter_slab[facing=east,layer=3,type=top,waterlogged=true]
conquest:red_clay_beaver_tail_tiles_quarter_slab[facing=east,layer=3,type=top,waterlogged=false]
conquest:red_clay_beaver_tail_tiles_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=true]
conquest:red_clay_beaver_tail_tiles_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=false]
conquest:red_clay_beaver_tail_tiles_slab[layer=1,type=top,waterlogged=true]
conquest:red_clay_beaver_tail_tiles_slab[layer=1,type=top,waterlogged=false]
conquest:red_clay_beaver_tail_tiles_slab[layer=1,type=bottom,waterlogged=true]
conquest:red_clay_beaver_tail_tiles_slab[layer=1,type=bottom,waterlogged=false]
conquest:red_clay_beaver_tail_tiles_slab[layer=2,type=top,waterlogged=true]
conquest:red_clay_beaver_tail_tiles_slab[layer=2,type=top,waterlogged=false]
conquest:red_clay_beaver_tail_tiles_slab[layer=2,type=bottom,waterlogged=true]
conquest:red_clay_beaver_tail_tiles_slab[layer=2,type=bottom,waterlogged=false]
conquest:red_clay_beaver_tail_tiles_slab[layer=3,type=top,waterlogged=true]
conquest:red_clay_beaver_tail_tiles_slab[layer=3,type=top,waterlogged=false]
conquest:red_clay_beaver_tail_tiles_slab[layer=3,type=bottom,waterlogged=true]
conquest:red_clay_beaver_tail_tiles_slab[layer=3,type=bottom,waterlogged=false]
conquest:red_clay_beaver_tail_tiles_slab[layer=4,type=top,waterlogged=true]
conquest:red_clay_beaver_tail_tiles_slab[layer=4,type=top,waterlogged=false]
conquest:red_clay_beaver_tail_tiles_slab[layer=4,type=bottom,waterlogged=true]
conquest:red_clay_beaver_tail_tiles_slab[layer=4,type=bottom,waterlogged=false]
conquest:red_clay_beaver_tail_tiles_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:red_clay_beaver_tail_tiles_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:red_clay_beaver_tail_tiles_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:red_clay_beaver_tail_tiles_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:red_clay_beaver_tail_tiles_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:red_clay_beaver_tail_tiles_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:red_clay_beaver_tail_tiles_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:red_clay_beaver_tail_tiles_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:red_clay_beaver_tail_tiles_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:red_clay_beaver_tail_tiles_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:red_clay_beaver_tail_tiles_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:red_clay_beaver_tail_tiles_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:red_clay_beaver_tail_tiles_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:red_clay_beaver_tail_tiles_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:red_clay_beaver_tail_tiles_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:red_clay_beaver_tail_tiles_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:red_clay_beaver_tail_tiles_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:red_clay_beaver_tail_tiles_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:red_clay_beaver_tail_tiles_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:red_clay_beaver_tail_tiles_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:red_clay_beaver_tail_tiles_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:red_clay_beaver_tail_tiles_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:red_clay_beaver_tail_tiles_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:red_clay_beaver_tail_tiles_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:red_clay_beaver_tail_tiles_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:red_clay_beaver_tail_tiles_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:red_clay_beaver_tail_tiles_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:red_clay_beaver_tail_tiles_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:red_clay_beaver_tail_tiles_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:red_clay_beaver_tail_tiles_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:red_clay_beaver_tail_tiles_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:red_clay_beaver_tail_tiles_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:red_clay_beaver_tail_tiles_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:red_clay_beaver_tail_tiles_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:red_clay_beaver_tail_tiles_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:red_clay_beaver_tail_tiles_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:red_clay_beaver_tail_tiles_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:red_clay_beaver_tail_tiles_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:red_clay_beaver_tail_tiles_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:red_clay_beaver_tail_tiles_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:red_clay_beaver_tail_tiles_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:red_clay_beaver_tail_tiles_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:red_clay_beaver_tail_tiles_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:red_clay_beaver_tail_tiles_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:red_clay_beaver_tail_tiles_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:red_clay_beaver_tail_tiles_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:red_clay_beaver_tail_tiles_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:red_clay_beaver_tail_tiles_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:red_clay_beaver_tail_tiles_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:red_clay_beaver_tail_tiles_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:red_clay_beaver_tail_tiles_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:red_clay_beaver_tail_tiles_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:red_clay_beaver_tail_tiles_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:red_clay_beaver_tail_tiles_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:red_clay_beaver_tail_tiles_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:red_clay_beaver_tail_tiles_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:red_clay_beaver_tail_tiles_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:red_clay_beaver_tail_tiles_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:red_clay_beaver_tail_tiles_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:red_clay_beaver_tail_tiles_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:red_clay_beaver_tail_tiles_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:red_clay_beaver_tail_tiles_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:red_clay_beaver_tail_tiles_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:red_clay_beaver_tail_tiles_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:red_clay_beaver_tail_tiles_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:red_clay_beaver_tail_tiles_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:red_clay_beaver_tail_tiles_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:red_clay_beaver_tail_tiles_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:red_clay_beaver_tail_tiles_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:red_clay_beaver_tail_tiles_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:red_clay_beaver_tail_tiles_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:red_clay_beaver_tail_tiles_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:red_clay_beaver_tail_tiles_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:red_clay_beaver_tail_tiles_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:red_clay_beaver_tail_tiles_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:red_clay_beaver_tail_tiles_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:red_clay_beaver_tail_tiles_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:red_clay_beaver_tail_tiles_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:red_clay_beaver_tail_tiles_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:red_clay_beaver_tail_tiles_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:red_clay_beaver_tail_tiles_vertical_corner[facing=north,layer=1,waterlogged=true]
conquest:red_clay_beaver_tail_tiles_vertical_corner[facing=north,layer=1,waterlogged=false]
conquest:red_clay_beaver_tail_tiles_vertical_corner[facing=north,layer=2,waterlogged=true]
conquest:red_clay_beaver_tail_tiles_vertical_corner[facing=north,layer=2,waterlogged=false]
conquest:red_clay_beaver_tail_tiles_vertical_corner[facing=north,layer=3,waterlogged=true]
conquest:red_clay_beaver_tail_tiles_vertical_corner[facing=north,layer=3,waterlogged=false]
conquest:red_clay_beaver_tail_tiles_vertical_corner[facing=north,layer=4,waterlogged=true]
conquest:red_clay_beaver_tail_tiles_vertical_corner[facing=north,layer=4,waterlogged=false]
conquest:red_clay_beaver_tail_tiles_vertical_corner[facing=south,layer=1,waterlogged=true]
conquest:red_clay_beaver_tail_tiles_vertical_corner[facing=south,layer=1,waterlogged=false]
conquest:red_clay_beaver_tail_tiles_vertical_corner[facing=south,layer=2,waterlogged=true]
conquest:red_clay_beaver_tail_tiles_vertical_corner[facing=south,layer=2,waterlogged=false]
conquest:red_clay_beaver_tail_tiles_vertical_corner[facing=south,layer=3,waterlogged=true]
conquest:red_clay_beaver_tail_tiles_vertical_corner[facing=south,layer=3,waterlogged=false]
conquest:red_clay_beaver_tail_tiles_vertical_corner[facing=south,layer=4,waterlogged=true]
conquest:red_clay_beaver_tail_tiles_vertical_corner[facing=south,layer=4,waterlogged=false]
conquest:red_clay_beaver_tail_tiles_vertical_corner[facing=west,layer=1,waterlogged=true]
conquest:red_clay_beaver_tail_tiles_vertical_corner[facing=west,layer=1,waterlogged=false]
conquest:red_clay_beaver_tail_tiles_vertical_corner[facing=west,layer=2,waterlogged=true]
conquest:red_clay_beaver_tail_tiles_vertical_corner[facing=west,layer=2,waterlogged=false]
conquest:red_clay_beaver_tail_tiles_vertical_corner[facing=west,layer=3,waterlogged=true]
conquest:red_clay_beaver_tail_tiles_vertical_corner[facing=west,layer=3,waterlogged=false]
conquest:red_clay_beaver_tail_tiles_vertical_corner[facing=west,layer=4,waterlogged=true]
conquest:red_clay_beaver_tail_tiles_vertical_corner[facing=west,layer=4,waterlogged=false]
conquest:red_clay_beaver_tail_tiles_vertical_corner[facing=east,layer=1,waterlogged=true]
conquest:red_clay_beaver_tail_tiles_vertical_corner[facing=east,layer=1,waterlogged=false]
conquest:red_clay_beaver_tail_tiles_vertical_corner[facing=east,layer=2,waterlogged=true]
conquest:red_clay_beaver_tail_tiles_vertical_corner[facing=east,layer=2,waterlogged=false]
conquest:red_clay_beaver_tail_tiles_vertical_corner[facing=east,layer=3,waterlogged=true]
conquest:red_clay_beaver_tail_tiles_vertical_corner[facing=east,layer=3,waterlogged=false]
conquest:red_clay_beaver_tail_tiles_vertical_corner[facing=east,layer=4,waterlogged=true]
conquest:red_clay_beaver_tail_tiles_vertical_corner[facing=east,layer=4,waterlogged=false]
conquest:red_clay_beaver_tail_tiles_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:red_clay_beaver_tail_tiles_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:red_clay_beaver_tail_tiles_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:red_clay_beaver_tail_tiles_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:red_clay_beaver_tail_tiles_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:red_clay_beaver_tail_tiles_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:red_clay_beaver_tail_tiles_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:red_clay_beaver_tail_tiles_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:red_clay_beaver_tail_tiles_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:red_clay_beaver_tail_tiles_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:red_clay_beaver_tail_tiles_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:red_clay_beaver_tail_tiles_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:red_clay_beaver_tail_tiles_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:red_clay_beaver_tail_tiles_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:red_clay_beaver_tail_tiles_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:red_clay_beaver_tail_tiles_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:red_clay_beaver_tail_tiles_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:red_clay_beaver_tail_tiles_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:red_clay_beaver_tail_tiles_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:red_clay_beaver_tail_tiles_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:red_clay_beaver_tail_tiles_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:red_clay_beaver_tail_tiles_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:red_clay_beaver_tail_tiles_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:red_clay_beaver_tail_tiles_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:red_clay_beaver_tail_tiles_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:red_clay_beaver_tail_tiles_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:red_clay_beaver_tail_tiles_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:red_clay_beaver_tail_tiles_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:red_clay_beaver_tail_tiles_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:red_clay_beaver_tail_tiles_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:red_clay_beaver_tail_tiles_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:red_clay_beaver_tail_tiles_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:red_clay_beaver_tail_tiles_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:red_clay_beaver_tail_tiles_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:red_clay_beaver_tail_tiles_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:red_clay_beaver_tail_tiles_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:red_clay_beaver_tail_tiles_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:red_clay_beaver_tail_tiles_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:red_clay_beaver_tail_tiles_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:red_clay_beaver_tail_tiles_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:red_clay_beaver_tail_tiles_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:red_clay_beaver_tail_tiles_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:red_clay_beaver_tail_tiles_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:red_clay_beaver_tail_tiles_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:red_clay_beaver_tail_tiles_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:red_clay_beaver_tail_tiles_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:red_clay_beaver_tail_tiles_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:red_clay_beaver_tail_tiles_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:red_clay_beaver_tail_tiles_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:red_clay_beaver_tail_tiles_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:red_clay_beaver_tail_tiles_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:red_clay_beaver_tail_tiles_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:red_clay_beaver_tail_tiles_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:red_clay_beaver_tail_tiles_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:red_clay_beaver_tail_tiles_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:red_clay_beaver_tail_tiles_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:red_clay_beaver_tail_tiles_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:red_clay_beaver_tail_tiles_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:red_clay_beaver_tail_tiles_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:red_clay_beaver_tail_tiles_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:red_clay_beaver_tail_tiles_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:red_clay_beaver_tail_tiles_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:red_clay_beaver_tail_tiles_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:red_clay_beaver_tail_tiles_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:red_clay_beaver_tail_tiles_vertical_quarter[facing=north,layer=1,waterlogged=true]
conquest:red_clay_beaver_tail_tiles_vertical_quarter[facing=north,layer=1,waterlogged=false]
conquest:red_clay_beaver_tail_tiles_vertical_quarter[facing=north,layer=2,waterlogged=true]
conquest:red_clay_beaver_tail_tiles_vertical_quarter[facing=north,layer=2,waterlogged=false]
conquest:red_clay_beaver_tail_tiles_vertical_quarter[facing=north,layer=3,waterlogged=true]
conquest:red_clay_beaver_tail_tiles_vertical_quarter[facing=north,layer=3,waterlogged=false]
conquest:red_clay_beaver_tail_tiles_vertical_quarter[facing=north,layer=4,waterlogged=true]
conquest:red_clay_beaver_tail_tiles_vertical_quarter[facing=north,layer=4,waterlogged=false]
conquest:red_clay_beaver_tail_tiles_vertical_quarter[facing=south,layer=1,waterlogged=true]
conquest:red_clay_beaver_tail_tiles_vertical_quarter[facing=south,layer=1,waterlogged=false]
conquest:red_clay_beaver_tail_tiles_vertical_quarter[facing=south,layer=2,waterlogged=true]
conquest:red_clay_beaver_tail_tiles_vertical_quarter[facing=south,layer=2,waterlogged=false]
conquest:red_clay_beaver_tail_tiles_vertical_quarter[facing=south,layer=3,waterlogged=true]
conquest:red_clay_beaver_tail_tiles_vertical_quarter[facing=south,layer=3,waterlogged=false]
conquest:red_clay_beaver_tail_tiles_vertical_quarter[facing=south,layer=4,waterlogged=true]
conquest:red_clay_beaver_tail_tiles_vertical_quarter[facing=south,layer=4,waterlogged=false]
conquest:red_clay_beaver_tail_tiles_vertical_quarter[facing=west,layer=1,waterlogged=true]
conquest:red_clay_beaver_tail_tiles_vertical_quarter[facing=west,layer=1,waterlogged=false]
conquest:red_clay_beaver_tail_tiles_vertical_quarter[facing=west,layer=2,waterlogged=true]
conquest:red_clay_beaver_tail_tiles_vertical_quarter[facing=west,layer=2,waterlogged=false]
conquest:red_clay_beaver_tail_tiles_vertical_quarter[facing=west,layer=3,waterlogged=true]
conquest:red_clay_beaver_tail_tiles_vertical_quarter[facing=west,layer=3,waterlogged=false]
conquest:red_clay_beaver_tail_tiles_vertical_quarter[facing=west,layer=4,waterlogged=true]
conquest:red_clay_beaver_tail_tiles_vertical_quarter[facing=west,layer=4,waterlogged=false]
conquest:red_clay_beaver_tail_tiles_vertical_quarter[facing=east,layer=1,waterlogged=true]
conquest:red_clay_beaver_tail_tiles_vertical_quarter[facing=east,layer=1,waterlogged=false]
conquest:red_clay_beaver_tail_tiles_vertical_quarter[facing=east,layer=2,waterlogged=true]
conquest:red_clay_beaver_tail_tiles_vertical_quarter[facing=east,layer=2,waterlogged=false]
conquest:red_clay_beaver_tail_tiles_vertical_quarter[facing=east,layer=3,waterlogged=true]
conquest:red_clay_beaver_tail_tiles_vertical_quarter[facing=east,layer=3,waterlogged=false]
conquest:red_clay_beaver_tail_tiles_vertical_quarter[facing=east,layer=4,waterlogged=true]
conquest:red_clay_beaver_tail_tiles_vertical_quarter[facing=east,layer=4,waterlogged=false]
conquest:red_clay_beaver_tail_tiles_vertical_slab[facing=north,layer=1,waterlogged=true]
conquest:red_clay_beaver_tail_tiles_vertical_slab[facing=north,layer=1,waterlogged=false]
conquest:red_clay_beaver_tail_tiles_vertical_slab[facing=north,layer=2,waterlogged=true]
conquest:red_clay_beaver_tail_tiles_vertical_slab[facing=north,layer=2,waterlogged=false]
conquest:red_clay_beaver_tail_tiles_vertical_slab[facing=north,layer=3,waterlogged=true]
conquest:red_clay_beaver_tail_tiles_vertical_slab[facing=north,layer=3,waterlogged=false]
conquest:red_clay_beaver_tail_tiles_vertical_slab[facing=north,layer=4,waterlogged=true]
conquest:red_clay_beaver_tail_tiles_vertical_slab[facing=north,layer=4,waterlogged=false]
conquest:red_clay_beaver_tail_tiles_vertical_slab[facing=south,layer=1,waterlogged=true]
conquest:red_clay_beaver_tail_tiles_vertical_slab[facing=south,layer=1,waterlogged=false]
conquest:red_clay_beaver_tail_tiles_vertical_slab[facing=south,layer=2,waterlogged=true]
conquest:red_clay_beaver_tail_tiles_vertical_slab[facing=south,layer=2,waterlogged=false]
conquest:red_clay_beaver_tail_tiles_vertical_slab[facing=south,layer=3,waterlogged=true]
conquest:red_clay_beaver_tail_tiles_vertical_slab[facing=south,layer=3,waterlogged=false]
conquest:red_clay_beaver_tail_tiles_vertical_slab[facing=south,layer=4,waterlogged=true]
conquest:red_clay_beaver_tail_tiles_vertical_slab[facing=south,layer=4,waterlogged=false]
conquest:red_clay_beaver_tail_tiles_vertical_slab[facing=west,layer=1,waterlogged=true]
conquest:red_clay_beaver_tail_tiles_vertical_slab[facing=west,layer=1,waterlogged=false]
conquest:red_clay_beaver_tail_tiles_vertical_slab[facing=west,layer=2,waterlogged=true]
conquest:red_clay_beaver_tail_tiles_vertical_slab[facing=west,layer=2,waterlogged=false]
conquest:red_clay_beaver_tail_tiles_vertical_slab[facing=west,layer=3,waterlogged=true]
conquest:red_clay_beaver_tail_tiles_vertical_slab[facing=west,layer=3,waterlogged=false]
conquest:red_clay_beaver_tail_tiles_vertical_slab[facing=west,layer=4,waterlogged=true]
conquest:red_clay_beaver_tail_tiles_vertical_slab[facing=west,layer=4,waterlogged=false]
conquest:red_clay_beaver_tail_tiles_vertical_slab[facing=east,layer=1,waterlogged=true]
conquest:red_clay_beaver_tail_tiles_vertical_slab[facing=east,layer=1,waterlogged=false]
conquest:red_clay_beaver_tail_tiles_vertical_slab[facing=east,layer=2,waterlogged=true]
conquest:red_clay_beaver_tail_tiles_vertical_slab[facing=east,layer=2,waterlogged=false]
conquest:red_clay_beaver_tail_tiles_vertical_slab[facing=east,layer=3,waterlogged=true]
conquest:red_clay_beaver_tail_tiles_vertical_slab[facing=east,layer=3,waterlogged=false]
conquest:red_clay_beaver_tail_tiles_vertical_slab[facing=east,layer=4,waterlogged=true]
conquest:red_clay_beaver_tail_tiles_vertical_slab[facing=east,layer=4,waterlogged=false]
conquest:red_clay_beaver_tail_tiles_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:red_clay_beaver_tail_tiles_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:red_clay_beaver_tail_tiles_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:red_clay_beaver_tail_tiles_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:red_clay_beaver_tail_tiles_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:red_clay_beaver_tail_tiles_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:red_clay_beaver_tail_tiles_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:red_clay_beaver_tail_tiles_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:red_clay_beaver_tail_tiles_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:red_clay_beaver_tail_tiles_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:red_clay_beaver_tail_tiles_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:red_clay_beaver_tail_tiles_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:red_clay_beaver_tail_tiles_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:red_clay_beaver_tail_tiles_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:red_clay_beaver_tail_tiles_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:red_clay_beaver_tail_tiles_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:red_clay_beaver_tail_tiles_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:red_clay_beaver_tail_tiles_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:red_clay_beaver_tail_tiles_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:red_clay_beaver_tail_tiles_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:red_clay_beaver_tail_tiles_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:red_clay_beaver_tail_tiles_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:red_clay_beaver_tail_tiles_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:red_clay_beaver_tail_tiles_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:red_clay_beaver_tail_tiles_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:red_clay_beaver_tail_tiles_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:red_clay_beaver_tail_tiles_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:red_clay_beaver_tail_tiles_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:red_clay_beaver_tail_tiles_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:red_clay_beaver_tail_tiles_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:red_clay_beaver_tail_tiles_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:red_clay_beaver_tail_tiles_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:red_clay_beaver_tail_tiles_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:red_clay_beaver_tail_tiles_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:red_clay_beaver_tail_tiles_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:red_clay_beaver_tail_tiles_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:red_clay_beaver_tail_tiles_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:red_clay_beaver_tail_tiles_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:red_clay_beaver_tail_tiles_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:red_clay_beaver_tail_tiles_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:red_clay_beaver_tail_tiles_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:red_clay_beaver_tail_tiles_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:red_clay_beaver_tail_tiles_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:red_clay_beaver_tail_tiles_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:red_clay_beaver_tail_tiles_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:red_clay_beaver_tail_tiles_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:red_clay_beaver_tail_tiles_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:red_clay_beaver_tail_tiles_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:red_clay_beaver_tail_tiles_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:red_clay_beaver_tail_tiles_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:red_clay_beaver_tail_tiles_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:red_clay_beaver_tail_tiles_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:red_clay_beaver_tail_tiles_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:red_clay_beaver_tail_tiles_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:red_clay_beaver_tail_tiles_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:red_clay_beaver_tail_tiles_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:red_clay_beaver_tail_tiles_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:red_clay_beaver_tail_tiles_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:red_clay_beaver_tail_tiles_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:red_clay_beaver_tail_tiles_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:red_clay_beaver_tail_tiles_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:red_clay_beaver_tail_tiles_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:red_clay_beaver_tail_tiles_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:red_clay_beaver_tail_tiles_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:red_clay_beaver_tail_tiles_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:red_clay_beaver_tail_tiles_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:red_clay_beaver_tail_tiles_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:red_clay_beaver_tail_tiles_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:red_clay_beaver_tail_tiles_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:red_clay_beaver_tail_tiles_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:red_clay_beaver_tail_tiles_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:red_clay_beaver_tail_tiles_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:red_clay_beaver_tail_tiles_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:red_clay_beaver_tail_tiles_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:red_clay_beaver_tail_tiles_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:red_clay_beaver_tail_tiles_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:red_clay_beaver_tail_tiles_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:red_clay_beaver_tail_tiles_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:red_clay_beaver_tail_tiles_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:red_clay_beaver_tail_tiles_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:red_clay_beaver_tail_tiles_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:red_clay_beaver_tail_tiles_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:red_clay_beaver_tail_tiles_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:red_clay_beaver_tail_tiles_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:red_clay_beaver_tail_tiles_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:red_clay_beaver_tail_tiles_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:red_clay_beaver_tail_tiles_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:red_clay_beaver_tail_tiles_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:red_clay_beaver_tail_tiles_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:red_clay_beaver_tail_tiles_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:red_clay_beaver_tail_tiles_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:red_clay_beaver_tail_tiles_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:red_clay_beaver_tail_tiles_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:red_clay_beaver_tail_tiles_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:red_clay_beaver_tail_tiles_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:red_clay_beaver_tail_tiles_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:red_clay_beaver_tail_tiles_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:red_clay_beaver_tail_tiles_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:red_clay_beaver_tail_tiles_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:red_clay_beaver_tail_tiles_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:red_clay_beaver_tail_tiles_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:red_clay_beaver_tail_tiles_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:red_clay_beaver_tail_tiles_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:red_clay_beaver_tail_tiles_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:red_clay_beaver_tail_tiles_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:red_clay_beaver_tail_tiles_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:red_clay_beaver_tail_tiles_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:red_clay_beaver_tail_tiles_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:red_clay_beaver_tail_tiles_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:red_clay_beaver_tail_tiles_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:red_clay_beaver_tail_tiles_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:red_clay_beaver_tail_tiles_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:red_clay_beaver_tail_tiles_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:red_clay_beaver_tail_tiles_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:red_clay_beaver_tail_tiles_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:red_clay_beaver_tail_tiles_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:red_clay_beaver_tail_tiles_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:red_clay_beaver_tail_tiles_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:red_clay_beaver_tail_tiles_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:red_clay_beaver_tail_tiles_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:red_clay_beaver_tail_tiles_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:red_clay_beaver_tail_tiles_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:red_clay_beaver_tail_tiles_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:red_clay_beaver_tail_tiles_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:red_clay_beaver_tail_tiles_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:red_clay_beaver_tail_tiles_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:red_clay_beaver_tail_tiles_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:red_clay_beaver_tail_tiles_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:red_clay_beaver_tail_tiles_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:red_clay_beaver_tail_tiles_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:red_clay_beaver_tail_tiles_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:red_clay_beaver_tail_tiles_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:red_clay_beaver_tail_tiles_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:red_clay_beaver_tail_tiles_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:red_clay_beaver_tail_tiles_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:red_clay_beaver_tail_tiles_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:red_clay_beaver_tail_tiles_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:red_clay_beaver_tail_tiles_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:red_clay_beaver_tail_tiles_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:red_clay_beaver_tail_tiles_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:red_clay_beaver_tail_tiles_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:red_clay_beaver_tail_tiles_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:red_clay_beaver_tail_tiles_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:red_clay_beaver_tail_tiles_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:red_clay_beaver_tail_tiles_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:red_clay_beaver_tail_tiles_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:red_clay_beaver_tail_tiles_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:red_clay_beaver_tail_tiles_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:red_clay_beaver_tail_tiles_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:red_clay_beaver_tail_tiles_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:red_clay_beaver_tail_tiles_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:red_clay_beaver_tail_tiles_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:red_clay_beaver_tail_tiles_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:red_clay_beaver_tail_tiles_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:red_clay_beaver_tail_tiles_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:red_clay_beaver_tail_tiles_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:red_clay_beaver_tail_tiles_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:red_clay_beaver_tail_tiles_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:red_clay_beaver_tail_tiles_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:red_clay_beaver_tail_tiles_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:red_clay_beaver_tail_tiles_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:red_clay_beaver_tail_tiles_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:red_clay_beaver_tail_tiles_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:red_clay_beaver_tail_tiles_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:red_clay_beaver_tail_tiles_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:red_clay_beaver_tail_tiles_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:red_clay_beaver_tail_tiles_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:red_clay_beaver_tail_tiles_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:red_clay_beaver_tail_tiles_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:red_clay_beaver_tail_tiles_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:red_clay_beaver_tail_tiles_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:red_clay_beaver_tail_tiles_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:red_clay_beaver_tail_tiles_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:red_clay_beaver_tail_tiles_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:red_clay_beaver_tail_tiles_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:red_clay_beaver_tail_tiles_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:red_clay_beaver_tail_tiles_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:red_clay_beaver_tail_tiles_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:red_clay_beaver_tail_tiles_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:red_clay_beaver_tail_tiles_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:red_clay_beaver_tail_tiles_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:red_clay_beaver_tail_tiles_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:red_clay_beaver_tail_tiles_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:red_clay_beaver_tail_tiles_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:red_clay_beaver_tail_tiles_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:red_clay_beaver_tail_tiles_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:red_clay_beaver_tail_tiles_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:red_clay_beaver_tail_tiles_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:red_clay_beaver_tail_tiles_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:red_clay_beaver_tail_tiles_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:red_clay_beaver_tail_tiles_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:red_clay_beaver_tail_tiles_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:red_clay_beaver_tail_tiles_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:red_clay_beaver_tail_tiles_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:red_clay_beaver_tail_tiles_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:red_clay_beaver_tail_tiles_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:red_clay_beaver_tail_tiles_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:red_clay_beaver_tail_tiles_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:red_clay_beaver_tail_tiles_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:red_clay_beaver_tail_tiles_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:red_clay_beaver_tail_tiles_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:red_clay_beaver_tail_tiles_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:red_clay_beaver_tail_tiles_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:red_clay_beaver_tail_tiles_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:red_clay_beaver_tail_tiles_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:red_clay_beaver_tail_tiles_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:red_clay_beaver_tail_tiles_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:red_clay_beaver_tail_tiles_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:red_clay_beaver_tail_tiles_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:red_clay_beaver_tail_tiles_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:red_clay_beaver_tail_tiles_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:red_clay_beaver_tail_tiles_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:red_clay_beaver_tail_tiles_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:red_clay_beaver_tail_tiles_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:red_clay_beaver_tail_tiles_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:red_clay_beaver_tail_tiles_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:red_clay_beaver_tail_tiles_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:red_clay_beaver_tail_tiles_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:red_clay_beaver_tail_tiles_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:red_clay_beaver_tail_tiles_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:red_clay_beaver_tail_tiles_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:red_clay_beaver_tail_tiles_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:red_clay_beaver_tail_tiles_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:red_clay_beaver_tail_tiles_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:red_clay_beaver_tail_tiles_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:red_clay_beaver_tail_tiles_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:red_clay_beaver_tail_tiles_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:red_clay_beaver_tail_tiles_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:red_clay_beaver_tail_tiles_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:red_clay_beaver_tail_tiles_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:red_clay_beaver_tail_tiles_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:red_clay_beaver_tail_tiles_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:red_clay_beaver_tail_tiles_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:red_clay_beaver_tail_tiles_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:red_clay_beaver_tail_tiles_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:red_clay_beaver_tail_tiles_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:red_clay_beaver_tail_tiles_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:red_clay_beaver_tail_tiles_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:red_clay_beaver_tail_tiles_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:red_clay_beaver_tail_tiles_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:red_clay_beaver_tail_tiles_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:red_clay_beaver_tail_tiles_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:red_clay_beaver_tail_tiles_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:red_clay_beaver_tail_tiles_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:red_clay_beaver_tail_tiles_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:red_clay_beaver_tail_tiles_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:red_clay_beaver_tail_tiles_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:red_clay_beaver_tail_tiles_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:red_clay_beaver_tail_tiles_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:red_clay_beaver_tail_tiles_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:red_clay_beaver_tail_tiles_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:red_clay_beaver_tail_tiles_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:red_clay_beaver_tail_tiles_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:red_clay_beaver_tail_tiles_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:red_clay_beaver_tail_tiles_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:red_clay_beaver_tail_tiles_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:red_clay_beaver_tail_tiles_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:red_clay_beaver_tail_tiles_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:red_clay_beaver_tail_tiles_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:red_clay_beaver_tail_tiles_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:red_clay_beaver_tail_tiles_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:red_clay_beaver_tail_tiles_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:red_clay_beaver_tail_tiles_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:red_clay_beaver_tail_tiles_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:red_clay_beaver_tail_tiles_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:red_clay_beaver_tail_tiles_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:red_clay_beaver_tail_tiles_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:red_clay_beaver_tail_tiles_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:red_clay_beaver_tail_tiles_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:red_clay_beaver_tail_tiles_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:red_clay_beaver_tail_tiles_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:red_clay_beaver_tail_tiles_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:red_clay_beaver_tail_tiles_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:red_clay_beaver_tail_tiles_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:red_clay_beaver_tail_tiles_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:red_clay_beaver_tail_tiles_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:red_clay_beaver_tail_tiles_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:red_clay_beaver_tail_tiles_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:red_clay_beaver_tail_tiles_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:red_clay_beaver_tail_tiles_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:red_clay_beaver_tail_tiles_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:red_clay_beaver_tail_tiles_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:red_clay_beaver_tail_tiles_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:red_clay_beaver_tail_tiles_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:red_clay_beaver_tail_tiles_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:red_clay_beaver_tail_tiles_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:red_clay_beaver_tail_tiles_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:red_clay_beaver_tail_tiles_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:red_clay_beaver_tail_tiles_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:red_clay_beaver_tail_tiles_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:red_clay_beaver_tail_tiles_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:red_clay_beaver_tail_tiles_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:red_clay_beaver_tail_tiles_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:red_clay_beaver_tail_tiles_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:red_clay_beaver_tail_tiles_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:red_clay_beaver_tail_tiles_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:red_clay_beaver_tail_tiles_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:red_clay_beaver_tail_tiles_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:red_clay_beaver_tail_tiles_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:red_clay_beaver_tail_tiles_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:red_clay_beaver_tail_tiles_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:red_clay_beaver_tail_tiles_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:red_clay_beaver_tail_tiles_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:red_clay_beaver_tail_tiles_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:red_clay_beaver_tail_tiles_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:red_clay_beaver_tail_tiles_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:red_clay_beaver_tail_tiles_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:red_clay_beaver_tail_tiles_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:red_clay_beaver_tail_tiles_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:red_clay_beaver_tail_tiles_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:red_clay_beaver_tail_tiles_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:red_clay_beaver_tail_tiles_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:red_clay_beaver_tail_tiles_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:red_clay_beaver_tail_tiles_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:red_clay_beaver_tail_tiles_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:red_clay_beaver_tail_tiles_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:red_clay_beaver_tail_tiles_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:red_clay_beaver_tail_tiles_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:red_clay_beaver_tail_tiles_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:red_clay_beaver_tail_tiles_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:red_clay_beaver_tail_tiles_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:red_clay_beaver_tail_tiles_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:red_clay_beaver_tail_tiles_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:red_clay_beaver_tail_tiles_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:red_clay_brick
conquest:red_clay_brick_arrowslit[facing=north,waterlogged=true]
conquest:red_clay_brick_arrowslit[facing=north,waterlogged=false]
conquest:red_clay_brick_arrowslit[facing=south,waterlogged=true]
conquest:red_clay_brick_arrowslit[facing=south,waterlogged=false]
conquest:red_clay_brick_arrowslit[facing=west,waterlogged=true]
conquest:red_clay_brick_arrowslit[facing=west,waterlogged=false]
conquest:red_clay_brick_arrowslit[facing=east,waterlogged=true]
conquest:red_clay_brick_arrowslit[facing=east,waterlogged=false]
conquest:red_clay_brick_balustrade[axis=x,waterlogged=true]
conquest:red_clay_brick_balustrade[axis=x,waterlogged=false]
conquest:red_clay_brick_balustrade[axis=y,waterlogged=true]
conquest:red_clay_brick_balustrade[axis=y,waterlogged=false]
conquest:red_clay_brick_balustrade[axis=z,waterlogged=true]
conquest:red_clay_brick_balustrade[axis=z,waterlogged=false]
conquest:red_clay_brick_capital[facing=flat,type=top,waterlogged=true]
conquest:red_clay_brick_capital[facing=flat,type=top,waterlogged=false]
conquest:red_clay_brick_capital[facing=flat,type=bottom,waterlogged=true]
conquest:red_clay_brick_capital[facing=flat,type=bottom,waterlogged=false]
conquest:red_clay_brick_capital[facing=north,type=top,waterlogged=true]
conquest:red_clay_brick_capital[facing=north,type=top,waterlogged=false]
conquest:red_clay_brick_capital[facing=north,type=bottom,waterlogged=true]
conquest:red_clay_brick_capital[facing=north,type=bottom,waterlogged=false]
conquest:red_clay_brick_capital[facing=south,type=top,waterlogged=true]
conquest:red_clay_brick_capital[facing=south,type=top,waterlogged=false]
conquest:red_clay_brick_capital[facing=south,type=bottom,waterlogged=true]
conquest:red_clay_brick_capital[facing=south,type=bottom,waterlogged=false]
conquest:red_clay_brick_capital[facing=east,type=top,waterlogged=true]
conquest:red_clay_brick_capital[facing=east,type=top,waterlogged=false]
conquest:red_clay_brick_capital[facing=east,type=bottom,waterlogged=true]
conquest:red_clay_brick_capital[facing=east,type=bottom,waterlogged=false]
conquest:red_clay_brick_capital[facing=west,type=top,waterlogged=true]
conquest:red_clay_brick_capital[facing=west,type=top,waterlogged=false]
conquest:red_clay_brick_capital[facing=west,type=bottom,waterlogged=true]
conquest:red_clay_brick_capital[facing=west,type=bottom,waterlogged=false]
conquest:red_clay_brick_corner_slab[facing=north,type=top,waterlogged=true]
conquest:red_clay_brick_corner_slab[facing=north,type=top,waterlogged=false]
conquest:red_clay_brick_corner_slab[facing=north,type=bottom,waterlogged=true]
conquest:red_clay_brick_corner_slab[facing=north,type=bottom,waterlogged=false]
conquest:red_clay_brick_corner_slab[facing=south,type=top,waterlogged=true]
conquest:red_clay_brick_corner_slab[facing=south,type=top,waterlogged=false]
conquest:red_clay_brick_corner_slab[facing=south,type=bottom,waterlogged=true]
conquest:red_clay_brick_corner_slab[facing=south,type=bottom,waterlogged=false]
conquest:red_clay_brick_corner_slab[facing=west,type=top,waterlogged=true]
conquest:red_clay_brick_corner_slab[facing=west,type=top,waterlogged=false]
conquest:red_clay_brick_corner_slab[facing=west,type=bottom,waterlogged=true]
conquest:red_clay_brick_corner_slab[facing=west,type=bottom,waterlogged=false]
conquest:red_clay_brick_corner_slab[facing=east,type=top,waterlogged=true]
conquest:red_clay_brick_corner_slab[facing=east,type=top,waterlogged=false]
conquest:red_clay_brick_corner_slab[facing=east,type=bottom,waterlogged=true]
conquest:red_clay_brick_corner_slab[facing=east,type=bottom,waterlogged=false]
conquest:red_clay_brick_eighth_slab[facing=north,type=top,waterlogged=true]
conquest:red_clay_brick_eighth_slab[facing=north,type=top,waterlogged=false]
conquest:red_clay_brick_eighth_slab[facing=north,type=bottom,waterlogged=true]
conquest:red_clay_brick_eighth_slab[facing=north,type=bottom,waterlogged=false]
conquest:red_clay_brick_eighth_slab[facing=south,type=top,waterlogged=true]
conquest:red_clay_brick_eighth_slab[facing=south,type=top,waterlogged=false]
conquest:red_clay_brick_eighth_slab[facing=south,type=bottom,waterlogged=true]
conquest:red_clay_brick_eighth_slab[facing=south,type=bottom,waterlogged=false]
conquest:red_clay_brick_eighth_slab[facing=west,type=top,waterlogged=true]
conquest:red_clay_brick_eighth_slab[facing=west,type=top,waterlogged=false]
conquest:red_clay_brick_eighth_slab[facing=west,type=bottom,waterlogged=true]
conquest:red_clay_brick_eighth_slab[facing=west,type=bottom,waterlogged=false]
conquest:red_clay_brick_eighth_slab[facing=east,type=top,waterlogged=true]
conquest:red_clay_brick_eighth_slab[facing=east,type=top,waterlogged=false]
conquest:red_clay_brick_eighth_slab[facing=east,type=bottom,waterlogged=true]
conquest:red_clay_brick_eighth_slab[facing=east,type=bottom,waterlogged=false]
conquest:red_clay_brick_facade_gothic_arch[facing=north,shape=one,type=top]
conquest:red_clay_brick_facade_gothic_arch[facing=north,shape=one,type=bottom]
conquest:red_clay_brick_facade_gothic_arch[facing=north,shape=two_l,type=top]
conquest:red_clay_brick_facade_gothic_arch[facing=north,shape=two_l,type=bottom]
conquest:red_clay_brick_facade_gothic_arch[facing=north,shape=two_r,type=top]
conquest:red_clay_brick_facade_gothic_arch[facing=north,shape=two_r,type=bottom]
conquest:red_clay_brick_facade_gothic_arch[facing=north,shape=three_l,type=top]
conquest:red_clay_brick_facade_gothic_arch[facing=north,shape=three_l,type=bottom]
conquest:red_clay_brick_facade_gothic_arch[facing=north,shape=three_r,type=top]
conquest:red_clay_brick_facade_gothic_arch[facing=north,shape=three_r,type=bottom]
conquest:red_clay_brick_facade_gothic_arch[facing=north,shape=three_middle,type=top]
conquest:red_clay_brick_facade_gothic_arch[facing=north,shape=three_middle,type=bottom]
conquest:red_clay_brick_facade_gothic_arch[facing=south,shape=one,type=top]
conquest:red_clay_brick_facade_gothic_arch[facing=south,shape=one,type=bottom]
conquest:red_clay_brick_facade_gothic_arch[facing=south,shape=two_l,type=top]
conquest:red_clay_brick_facade_gothic_arch[facing=south,shape=two_l,type=bottom]
conquest:red_clay_brick_facade_gothic_arch[facing=south,shape=two_r,type=top]
conquest:red_clay_brick_facade_gothic_arch[facing=south,shape=two_r,type=bottom]
conquest:red_clay_brick_facade_gothic_arch[facing=south,shape=three_l,type=top]
conquest:red_clay_brick_facade_gothic_arch[facing=south,shape=three_l,type=bottom]
conquest:red_clay_brick_facade_gothic_arch[facing=south,shape=three_r,type=top]
conquest:red_clay_brick_facade_gothic_arch[facing=south,shape=three_r,type=bottom]
conquest:red_clay_brick_facade_gothic_arch[facing=south,shape=three_middle,type=top]
conquest:red_clay_brick_facade_gothic_arch[facing=south,shape=three_middle,type=bottom]
conquest:red_clay_brick_facade_gothic_arch[facing=west,shape=one,type=top]
conquest:red_clay_brick_facade_gothic_arch[facing=west,shape=one,type=bottom]
conquest:red_clay_brick_facade_gothic_arch[facing=west,shape=two_l,type=top]
conquest:red_clay_brick_facade_gothic_arch[facing=west,shape=two_l,type=bottom]
conquest:red_clay_brick_facade_gothic_arch[facing=west,shape=two_r,type=top]
conquest:red_clay_brick_facade_gothic_arch[facing=west,shape=two_r,type=bottom]
conquest:red_clay_brick_facade_gothic_arch[facing=west,shape=three_l,type=top]
conquest:red_clay_brick_facade_gothic_arch[facing=west,shape=three_l,type=bottom]
conquest:red_clay_brick_facade_gothic_arch[facing=west,shape=three_r,type=top]
conquest:red_clay_brick_facade_gothic_arch[facing=west,shape=three_r,type=bottom]
conquest:red_clay_brick_facade_gothic_arch[facing=west,shape=three_middle,type=top]
conquest:red_clay_brick_facade_gothic_arch[facing=west,shape=three_middle,type=bottom]
conquest:red_clay_brick_facade_gothic_arch[facing=east,shape=one,type=top]
conquest:red_clay_brick_facade_gothic_arch[facing=east,shape=one,type=bottom]
conquest:red_clay_brick_facade_gothic_arch[facing=east,shape=two_l,type=top]
conquest:red_clay_brick_facade_gothic_arch[facing=east,shape=two_l,type=bottom]
conquest:red_clay_brick_facade_gothic_arch[facing=east,shape=two_r,type=top]
conquest:red_clay_brick_facade_gothic_arch[facing=east,shape=two_r,type=bottom]
conquest:red_clay_brick_facade_gothic_arch[facing=east,shape=three_l,type=top]
conquest:red_clay_brick_facade_gothic_arch[facing=east,shape=three_l,type=bottom]
conquest:red_clay_brick_facade_gothic_arch[facing=east,shape=three_r,type=top]
conquest:red_clay_brick_facade_gothic_arch[facing=east,shape=three_r,type=bottom]
conquest:red_clay_brick_facade_gothic_arch[facing=east,shape=three_middle,type=top]
conquest:red_clay_brick_facade_gothic_arch[facing=east,shape=three_middle,type=bottom]
conquest:red_clay_brick_facade_round_arch[facing=north,shape=one,type=top]
conquest:red_clay_brick_facade_round_arch[facing=north,shape=one,type=bottom]
conquest:red_clay_brick_facade_round_arch[facing=north,shape=two_l,type=top]
conquest:red_clay_brick_facade_round_arch[facing=north,shape=two_l,type=bottom]
conquest:red_clay_brick_facade_round_arch[facing=north,shape=two_r,type=top]
conquest:red_clay_brick_facade_round_arch[facing=north,shape=two_r,type=bottom]
conquest:red_clay_brick_facade_round_arch[facing=north,shape=three_l,type=top]
conquest:red_clay_brick_facade_round_arch[facing=north,shape=three_l,type=bottom]
conquest:red_clay_brick_facade_round_arch[facing=north,shape=three_r,type=top]
conquest:red_clay_brick_facade_round_arch[facing=north,shape=three_r,type=bottom]
conquest:red_clay_brick_facade_round_arch[facing=north,shape=three_middle,type=top]
conquest:red_clay_brick_facade_round_arch[facing=north,shape=three_middle,type=bottom]
conquest:red_clay_brick_facade_round_arch[facing=south,shape=one,type=top]
conquest:red_clay_brick_facade_round_arch[facing=south,shape=one,type=bottom]
conquest:red_clay_brick_facade_round_arch[facing=south,shape=two_l,type=top]
conquest:red_clay_brick_facade_round_arch[facing=south,shape=two_l,type=bottom]
conquest:red_clay_brick_facade_round_arch[facing=south,shape=two_r,type=top]
conquest:red_clay_brick_facade_round_arch[facing=south,shape=two_r,type=bottom]
conquest:red_clay_brick_facade_round_arch[facing=south,shape=three_l,type=top]
conquest:red_clay_brick_facade_round_arch[facing=south,shape=three_l,type=bottom]
conquest:red_clay_brick_facade_round_arch[facing=south,shape=three_r,type=top]
conquest:red_clay_brick_facade_round_arch[facing=south,shape=three_r,type=bottom]
conquest:red_clay_brick_facade_round_arch[facing=south,shape=three_middle,type=top]
conquest:red_clay_brick_facade_round_arch[facing=south,shape=three_middle,type=bottom]
conquest:red_clay_brick_facade_round_arch[facing=west,shape=one,type=top]
conquest:red_clay_brick_facade_round_arch[facing=west,shape=one,type=bottom]
conquest:red_clay_brick_facade_round_arch[facing=west,shape=two_l,type=top]
conquest:red_clay_brick_facade_round_arch[facing=west,shape=two_l,type=bottom]
conquest:red_clay_brick_facade_round_arch[facing=west,shape=two_r,type=top]
conquest:red_clay_brick_facade_round_arch[facing=west,shape=two_r,type=bottom]
conquest:red_clay_brick_facade_round_arch[facing=west,shape=three_l,type=top]
conquest:red_clay_brick_facade_round_arch[facing=west,shape=three_l,type=bottom]
conquest:red_clay_brick_facade_round_arch[facing=west,shape=three_r,type=top]
conquest:red_clay_brick_facade_round_arch[facing=west,shape=three_r,type=bottom]
conquest:red_clay_brick_facade_round_arch[facing=west,shape=three_middle,type=top]
conquest:red_clay_brick_facade_round_arch[facing=west,shape=three_middle,type=bottom]
conquest:red_clay_brick_facade_round_arch[facing=east,shape=one,type=top]
conquest:red_clay_brick_facade_round_arch[facing=east,shape=one,type=bottom]
conquest:red_clay_brick_facade_round_arch[facing=east,shape=two_l,type=top]
conquest:red_clay_brick_facade_round_arch[facing=east,shape=two_l,type=bottom]
conquest:red_clay_brick_facade_round_arch[facing=east,shape=two_r,type=top]
conquest:red_clay_brick_facade_round_arch[facing=east,shape=two_r,type=bottom]
conquest:red_clay_brick_facade_round_arch[facing=east,shape=three_l,type=top]
conquest:red_clay_brick_facade_round_arch[facing=east,shape=three_l,type=bottom]
conquest:red_clay_brick_facade_round_arch[facing=east,shape=three_r,type=top]
conquest:red_clay_brick_facade_round_arch[facing=east,shape=three_r,type=bottom]
conquest:red_clay_brick_facade_round_arch[facing=east,shape=three_middle,type=top]
conquest:red_clay_brick_facade_round_arch[facing=east,shape=three_middle,type=bottom]
conquest:red_clay_brick_facade_segmental_arch[facing=north,shape=one,type=top]
conquest:red_clay_brick_facade_segmental_arch[facing=north,shape=one,type=bottom]
conquest:red_clay_brick_facade_segmental_arch[facing=north,shape=two_l,type=top]
conquest:red_clay_brick_facade_segmental_arch[facing=north,shape=two_l,type=bottom]
conquest:red_clay_brick_facade_segmental_arch[facing=north,shape=two_r,type=top]
conquest:red_clay_brick_facade_segmental_arch[facing=north,shape=two_r,type=bottom]
conquest:red_clay_brick_facade_segmental_arch[facing=north,shape=three_l,type=top]
conquest:red_clay_brick_facade_segmental_arch[facing=north,shape=three_l,type=bottom]
conquest:red_clay_brick_facade_segmental_arch[facing=north,shape=three_r,type=top]
conquest:red_clay_brick_facade_segmental_arch[facing=north,shape=three_r,type=bottom]
conquest:red_clay_brick_facade_segmental_arch[facing=north,shape=three_middle,type=top]
conquest:red_clay_brick_facade_segmental_arch[facing=north,shape=three_middle,type=bottom]
conquest:red_clay_brick_facade_segmental_arch[facing=south,shape=one,type=top]
conquest:red_clay_brick_facade_segmental_arch[facing=south,shape=one,type=bottom]
conquest:red_clay_brick_facade_segmental_arch[facing=south,shape=two_l,type=top]
conquest:red_clay_brick_facade_segmental_arch[facing=south,shape=two_l,type=bottom]
conquest:red_clay_brick_facade_segmental_arch[facing=south,shape=two_r,type=top]
conquest:red_clay_brick_facade_segmental_arch[facing=south,shape=two_r,type=bottom]
conquest:red_clay_brick_facade_segmental_arch[facing=south,shape=three_l,type=top]
conquest:red_clay_brick_facade_segmental_arch[facing=south,shape=three_l,type=bottom]
conquest:red_clay_brick_facade_segmental_arch[facing=south,shape=three_r,type=top]
conquest:red_clay_brick_facade_segmental_arch[facing=south,shape=three_r,type=bottom]
conquest:red_clay_brick_facade_segmental_arch[facing=south,shape=three_middle,type=top]
conquest:red_clay_brick_facade_segmental_arch[facing=south,shape=three_middle,type=bottom]
conquest:red_clay_brick_facade_segmental_arch[facing=west,shape=one,type=top]
conquest:red_clay_brick_facade_segmental_arch[facing=west,shape=one,type=bottom]
conquest:red_clay_brick_facade_segmental_arch[facing=west,shape=two_l,type=top]
conquest:red_clay_brick_facade_segmental_arch[facing=west,shape=two_l,type=bottom]
conquest:red_clay_brick_facade_segmental_arch[facing=west,shape=two_r,type=top]
conquest:red_clay_brick_facade_segmental_arch[facing=west,shape=two_r,type=bottom]
conquest:red_clay_brick_facade_segmental_arch[facing=west,shape=three_l,type=top]
conquest:red_clay_brick_facade_segmental_arch[facing=west,shape=three_l,type=bottom]
conquest:red_clay_brick_facade_segmental_arch[facing=west,shape=three_r,type=top]
conquest:red_clay_brick_facade_segmental_arch[facing=west,shape=three_r,type=bottom]
conquest:red_clay_brick_facade_segmental_arch[facing=west,shape=three_middle,type=top]
conquest:red_clay_brick_facade_segmental_arch[facing=west,shape=three_middle,type=bottom]
conquest:red_clay_brick_facade_segmental_arch[facing=east,shape=one,type=top]
conquest:red_clay_brick_facade_segmental_arch[facing=east,shape=one,type=bottom]
conquest:red_clay_brick_facade_segmental_arch[facing=east,shape=two_l,type=top]
conquest:red_clay_brick_facade_segmental_arch[facing=east,shape=two_l,type=bottom]
conquest:red_clay_brick_facade_segmental_arch[facing=east,shape=two_r,type=top]
conquest:red_clay_brick_facade_segmental_arch[facing=east,shape=two_r,type=bottom]
conquest:red_clay_brick_facade_segmental_arch[facing=east,shape=three_l,type=top]
conquest:red_clay_brick_facade_segmental_arch[facing=east,shape=three_l,type=bottom]
conquest:red_clay_brick_facade_segmental_arch[facing=east,shape=three_r,type=top]
conquest:red_clay_brick_facade_segmental_arch[facing=east,shape=three_r,type=bottom]
conquest:red_clay_brick_facade_segmental_arch[facing=east,shape=three_middle,type=top]
conquest:red_clay_brick_facade_segmental_arch[facing=east,shape=three_middle,type=bottom]
conquest:red_clay_brick_gothic_arch[facing=north,shape=one]
conquest:red_clay_brick_gothic_arch[facing=north,shape=two]
conquest:red_clay_brick_gothic_arch[facing=north,shape=three]
conquest:red_clay_brick_gothic_arch[facing=north,shape=three_middle]
conquest:red_clay_brick_gothic_arch[facing=south,shape=one]
conquest:red_clay_brick_gothic_arch[facing=south,shape=two]
conquest:red_clay_brick_gothic_arch[facing=south,shape=three]
conquest:red_clay_brick_gothic_arch[facing=south,shape=three_middle]
conquest:red_clay_brick_gothic_arch[facing=west,shape=one]
conquest:red_clay_brick_gothic_arch[facing=west,shape=two]
conquest:red_clay_brick_gothic_arch[facing=west,shape=three]
conquest:red_clay_brick_gothic_arch[facing=west,shape=three_middle]
conquest:red_clay_brick_gothic_arch[facing=east,shape=one]
conquest:red_clay_brick_gothic_arch[facing=east,shape=two]
conquest:red_clay_brick_gothic_arch[facing=east,shape=three]
conquest:red_clay_brick_gothic_arch[facing=east,shape=three_middle]
conquest:red_clay_brick_pillar[layer=1,waterlogged=true]
conquest:red_clay_brick_pillar[layer=1,waterlogged=false]
conquest:red_clay_brick_pillar[layer=2,waterlogged=true]
conquest:red_clay_brick_pillar[layer=2,waterlogged=false]
conquest:red_clay_brick_pillar[layer=3,waterlogged=true]
conquest:red_clay_brick_pillar[layer=3,waterlogged=false]
conquest:red_clay_brick_quarter_slab[facing=north,layer=1,type=top,waterlogged=true]
conquest:red_clay_brick_quarter_slab[facing=north,layer=1,type=top,waterlogged=false]
conquest:red_clay_brick_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=true]
conquest:red_clay_brick_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=false]
conquest:red_clay_brick_quarter_slab[facing=north,layer=2,type=top,waterlogged=true]
conquest:red_clay_brick_quarter_slab[facing=north,layer=2,type=top,waterlogged=false]
conquest:red_clay_brick_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=true]
conquest:red_clay_brick_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=false]
conquest:red_clay_brick_quarter_slab[facing=north,layer=3,type=top,waterlogged=true]
conquest:red_clay_brick_quarter_slab[facing=north,layer=3,type=top,waterlogged=false]
conquest:red_clay_brick_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=true]
conquest:red_clay_brick_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=false]
conquest:red_clay_brick_quarter_slab[facing=south,layer=1,type=top,waterlogged=true]
conquest:red_clay_brick_quarter_slab[facing=south,layer=1,type=top,waterlogged=false]
conquest:red_clay_brick_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=true]
conquest:red_clay_brick_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=false]
conquest:red_clay_brick_quarter_slab[facing=south,layer=2,type=top,waterlogged=true]
conquest:red_clay_brick_quarter_slab[facing=south,layer=2,type=top,waterlogged=false]
conquest:red_clay_brick_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=true]
conquest:red_clay_brick_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=false]
conquest:red_clay_brick_quarter_slab[facing=south,layer=3,type=top,waterlogged=true]
conquest:red_clay_brick_quarter_slab[facing=south,layer=3,type=top,waterlogged=false]
conquest:red_clay_brick_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=true]
conquest:red_clay_brick_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=false]
conquest:red_clay_brick_quarter_slab[facing=west,layer=1,type=top,waterlogged=true]
conquest:red_clay_brick_quarter_slab[facing=west,layer=1,type=top,waterlogged=false]
conquest:red_clay_brick_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=true]
conquest:red_clay_brick_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=false]
conquest:red_clay_brick_quarter_slab[facing=west,layer=2,type=top,waterlogged=true]
conquest:red_clay_brick_quarter_slab[facing=west,layer=2,type=top,waterlogged=false]
conquest:red_clay_brick_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=true]
conquest:red_clay_brick_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=false]
conquest:red_clay_brick_quarter_slab[facing=west,layer=3,type=top,waterlogged=true]
conquest:red_clay_brick_quarter_slab[facing=west,layer=3,type=top,waterlogged=false]
conquest:red_clay_brick_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=true]
conquest:red_clay_brick_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=false]
conquest:red_clay_brick_quarter_slab[facing=east,layer=1,type=top,waterlogged=true]
conquest:red_clay_brick_quarter_slab[facing=east,layer=1,type=top,waterlogged=false]
conquest:red_clay_brick_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=true]
conquest:red_clay_brick_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=false]
conquest:red_clay_brick_quarter_slab[facing=east,layer=2,type=top,waterlogged=true]
conquest:red_clay_brick_quarter_slab[facing=east,layer=2,type=top,waterlogged=false]
conquest:red_clay_brick_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=true]
conquest:red_clay_brick_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=false]
conquest:red_clay_brick_quarter_slab[facing=east,layer=3,type=top,waterlogged=true]
conquest:red_clay_brick_quarter_slab[facing=east,layer=3,type=top,waterlogged=false]
conquest:red_clay_brick_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=true]
conquest:red_clay_brick_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=false]
conquest:red_clay_brick_round_arch[facing=north,shape=one]
conquest:red_clay_brick_round_arch[facing=north,shape=two]
conquest:red_clay_brick_round_arch[facing=north,shape=three]
conquest:red_clay_brick_round_arch[facing=north,shape=three_middle]
conquest:red_clay_brick_round_arch[facing=south,shape=one]
conquest:red_clay_brick_round_arch[facing=south,shape=two]
conquest:red_clay_brick_round_arch[facing=south,shape=three]
conquest:red_clay_brick_round_arch[facing=south,shape=three_middle]
conquest:red_clay_brick_round_arch[facing=west,shape=one]
conquest:red_clay_brick_round_arch[facing=west,shape=two]
conquest:red_clay_brick_round_arch[facing=west,shape=three]
conquest:red_clay_brick_round_arch[facing=west,shape=three_middle]
conquest:red_clay_brick_round_arch[facing=east,shape=one]
conquest:red_clay_brick_round_arch[facing=east,shape=two]
conquest:red_clay_brick_round_arch[facing=east,shape=three]
conquest:red_clay_brick_round_arch[facing=east,shape=three_middle]
conquest:red_clay_brick_segmental_arch[facing=north,shape=one]
conquest:red_clay_brick_segmental_arch[facing=north,shape=two]
conquest:red_clay_brick_segmental_arch[facing=north,shape=three]
conquest:red_clay_brick_segmental_arch[facing=north,shape=three_middle]
conquest:red_clay_brick_segmental_arch[facing=south,shape=one]
conquest:red_clay_brick_segmental_arch[facing=south,shape=two]
conquest:red_clay_brick_segmental_arch[facing=south,shape=three]
conquest:red_clay_brick_segmental_arch[facing=south,shape=three_middle]
conquest:red_clay_brick_segmental_arch[facing=west,shape=one]
conquest:red_clay_brick_segmental_arch[facing=west,shape=two]
conquest:red_clay_brick_segmental_arch[facing=west,shape=three]
conquest:red_clay_brick_segmental_arch[facing=west,shape=three_middle]
conquest:red_clay_brick_segmental_arch[facing=east,shape=one]
conquest:red_clay_brick_segmental_arch[facing=east,shape=two]
conquest:red_clay_brick_segmental_arch[facing=east,shape=three]
conquest:red_clay_brick_segmental_arch[facing=east,shape=three_middle]
conquest:red_clay_brick_slab[layers=1,type=top,waterlogged=true]
conquest:red_clay_brick_slab[layers=1,type=top,waterlogged=false]
conquest:red_clay_brick_slab[layers=1,type=bottom,waterlogged=true]
conquest:red_clay_brick_slab[layers=1,type=bottom,waterlogged=false]
conquest:red_clay_brick_slab[layers=2,type=top,waterlogged=true]
conquest:red_clay_brick_slab[layers=2,type=top,waterlogged=false]
conquest:red_clay_brick_slab[layers=2,type=bottom,waterlogged=true]
conquest:red_clay_brick_slab[layers=2,type=bottom,waterlogged=false]
conquest:red_clay_brick_slab[layers=3,type=top,waterlogged=true]
conquest:red_clay_brick_slab[layers=3,type=top,waterlogged=false]
conquest:red_clay_brick_slab[layers=3,type=bottom,waterlogged=true]
conquest:red_clay_brick_slab[layers=3,type=bottom,waterlogged=false]
conquest:red_clay_brick_slab[layers=4,type=top,waterlogged=true]
conquest:red_clay_brick_slab[layers=4,type=top,waterlogged=false]
conquest:red_clay_brick_slab[layers=4,type=bottom,waterlogged=true]
conquest:red_clay_brick_slab[layers=4,type=bottom,waterlogged=false]
conquest:red_clay_brick_slab[layers=5,type=top,waterlogged=true]
conquest:red_clay_brick_slab[layers=5,type=top,waterlogged=false]
conquest:red_clay_brick_slab[layers=5,type=bottom,waterlogged=true]
conquest:red_clay_brick_slab[layers=5,type=bottom,waterlogged=false]
conquest:red_clay_brick_slab[layers=6,type=top,waterlogged=true]
conquest:red_clay_brick_slab[layers=6,type=top,waterlogged=false]
conquest:red_clay_brick_slab[layers=6,type=bottom,waterlogged=true]
conquest:red_clay_brick_slab[layers=6,type=bottom,waterlogged=false]
conquest:red_clay_brick_slab[layers=7,type=top,waterlogged=true]
conquest:red_clay_brick_slab[layers=7,type=top,waterlogged=false]
conquest:red_clay_brick_slab[layers=7,type=bottom,waterlogged=true]
conquest:red_clay_brick_slab[layers=7,type=bottom,waterlogged=false]
conquest:red_clay_brick_slab[layers=8,type=top,waterlogged=true]
conquest:red_clay_brick_slab[layers=8,type=top,waterlogged=false]
conquest:red_clay_brick_slab[layers=8,type=bottom,waterlogged=true]
conquest:red_clay_brick_slab[layers=8,type=bottom,waterlogged=false]
conquest:red_clay_brick_small_arch[direction=northsouth,waterlogged=true]
conquest:red_clay_brick_small_arch[direction=northsouth,waterlogged=false]
conquest:red_clay_brick_small_arch[direction=eastwest,waterlogged=true]
conquest:red_clay_brick_small_arch[direction=eastwest,waterlogged=false]
conquest:red_clay_brick_small_arch_half[facing=north,waterlogged=true]
conquest:red_clay_brick_small_arch_half[facing=north,waterlogged=false]
conquest:red_clay_brick_small_arch_half[facing=south,waterlogged=true]
conquest:red_clay_brick_small_arch_half[facing=south,waterlogged=false]
conquest:red_clay_brick_small_arch_half[facing=west,waterlogged=true]
conquest:red_clay_brick_small_arch_half[facing=west,waterlogged=false]
conquest:red_clay_brick_small_arch_half[facing=east,waterlogged=true]
conquest:red_clay_brick_small_arch_half[facing=east,waterlogged=false]
conquest:red_clay_brick_small_window[down=true,up=true,waterlogged=true]
conquest:red_clay_brick_small_window[down=true,up=true,waterlogged=false]
conquest:red_clay_brick_small_window[down=true,up=false,waterlogged=true]
conquest:red_clay_brick_small_window[down=true,up=false,waterlogged=false]
conquest:red_clay_brick_small_window[down=false,up=true,waterlogged=true]
conquest:red_clay_brick_small_window[down=false,up=true,waterlogged=false]
conquest:red_clay_brick_small_window[down=false,up=false,waterlogged=true]
conquest:red_clay_brick_small_window[down=false,up=false,waterlogged=false]
conquest:red_clay_brick_small_window_half[down=true,facing=north,up=true,waterlogged=true]
conquest:red_clay_brick_small_window_half[down=true,facing=north,up=true,waterlogged=false]
conquest:red_clay_brick_small_window_half[down=true,facing=north,up=false,waterlogged=true]
conquest:red_clay_brick_small_window_half[down=true,facing=north,up=false,waterlogged=false]
conquest:red_clay_brick_small_window_half[down=true,facing=south,up=true,waterlogged=true]
conquest:red_clay_brick_small_window_half[down=true,facing=south,up=true,waterlogged=false]
conquest:red_clay_brick_small_window_half[down=true,facing=south,up=false,waterlogged=true]
conquest:red_clay_brick_small_window_half[down=true,facing=south,up=false,waterlogged=false]
conquest:red_clay_brick_small_window_half[down=true,facing=west,up=true,waterlogged=true]
conquest:red_clay_brick_small_window_half[down=true,facing=west,up=true,waterlogged=false]
conquest:red_clay_brick_small_window_half[down=true,facing=west,up=false,waterlogged=true]
conquest:red_clay_brick_small_window_half[down=true,facing=west,up=false,waterlogged=false]
conquest:red_clay_brick_small_window_half[down=true,facing=east,up=true,waterlogged=true]
conquest:red_clay_brick_small_window_half[down=true,facing=east,up=true,waterlogged=false]
conquest:red_clay_brick_small_window_half[down=true,facing=east,up=false,waterlogged=true]
conquest:red_clay_brick_small_window_half[down=true,facing=east,up=false,waterlogged=false]
conquest:red_clay_brick_small_window_half[down=false,facing=north,up=true,waterlogged=true]
conquest:red_clay_brick_small_window_half[down=false,facing=north,up=true,waterlogged=false]
conquest:red_clay_brick_small_window_half[down=false,facing=north,up=false,waterlogged=true]
conquest:red_clay_brick_small_window_half[down=false,facing=north,up=false,waterlogged=false]
conquest:red_clay_brick_small_window_half[down=false,facing=south,up=true,waterlogged=true]
conquest:red_clay_brick_small_window_half[down=false,facing=south,up=true,waterlogged=false]
conquest:red_clay_brick_small_window_half[down=false,facing=south,up=false,waterlogged=true]
conquest:red_clay_brick_small_window_half[down=false,facing=south,up=false,waterlogged=false]
conquest:red_clay_brick_small_window_half[down=false,facing=west,up=true,waterlogged=true]
conquest:red_clay_brick_small_window_half[down=false,facing=west,up=true,waterlogged=false]
conquest:red_clay_brick_small_window_half[down=false,facing=west,up=false,waterlogged=true]
conquest:red_clay_brick_small_window_half[down=false,facing=west,up=false,waterlogged=false]
conquest:red_clay_brick_small_window_half[down=false,facing=east,up=true,waterlogged=true]
conquest:red_clay_brick_small_window_half[down=false,facing=east,up=true,waterlogged=false]
conquest:red_clay_brick_small_window_half[down=false,facing=east,up=false,waterlogged=true]
conquest:red_clay_brick_small_window_half[down=false,facing=east,up=false,waterlogged=false]
conquest:red_clay_brick_sphere[type=egg,waterlogged=true]
conquest:red_clay_brick_sphere[type=egg,waterlogged=false]
conquest:red_clay_brick_sphere[type=small,waterlogged=true]
conquest:red_clay_brick_sphere[type=small,waterlogged=false]
conquest:red_clay_brick_sphere[type=large,waterlogged=true]
conquest:red_clay_brick_sphere[type=large,waterlogged=false]
conquest:red_clay_brick_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:red_clay_brick_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:red_clay_brick_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:red_clay_brick_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:red_clay_brick_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:red_clay_brick_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:red_clay_brick_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:red_clay_brick_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:red_clay_brick_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:red_clay_brick_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:red_clay_brick_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:red_clay_brick_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:red_clay_brick_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:red_clay_brick_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:red_clay_brick_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:red_clay_brick_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:red_clay_brick_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:red_clay_brick_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:red_clay_brick_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:red_clay_brick_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:red_clay_brick_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:red_clay_brick_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:red_clay_brick_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:red_clay_brick_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:red_clay_brick_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:red_clay_brick_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:red_clay_brick_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:red_clay_brick_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:red_clay_brick_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:red_clay_brick_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:red_clay_brick_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:red_clay_brick_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:red_clay_brick_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:red_clay_brick_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:red_clay_brick_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:red_clay_brick_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:red_clay_brick_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:red_clay_brick_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:red_clay_brick_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:red_clay_brick_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:red_clay_brick_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:red_clay_brick_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:red_clay_brick_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:red_clay_brick_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:red_clay_brick_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:red_clay_brick_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:red_clay_brick_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:red_clay_brick_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:red_clay_brick_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:red_clay_brick_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:red_clay_brick_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:red_clay_brick_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:red_clay_brick_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:red_clay_brick_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:red_clay_brick_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:red_clay_brick_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:red_clay_brick_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:red_clay_brick_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:red_clay_brick_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:red_clay_brick_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:red_clay_brick_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:red_clay_brick_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:red_clay_brick_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:red_clay_brick_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:red_clay_brick_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:red_clay_brick_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:red_clay_brick_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:red_clay_brick_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:red_clay_brick_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:red_clay_brick_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:red_clay_brick_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:red_clay_brick_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:red_clay_brick_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:red_clay_brick_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:red_clay_brick_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:red_clay_brick_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:red_clay_brick_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:red_clay_brick_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:red_clay_brick_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:red_clay_brick_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:red_clay_brick_two_meter_arch[facing=north,type=top]
conquest:red_clay_brick_two_meter_arch[facing=north,type=bottom]
conquest:red_clay_brick_two_meter_arch[facing=south,type=top]
conquest:red_clay_brick_two_meter_arch[facing=south,type=bottom]
conquest:red_clay_brick_two_meter_arch[facing=west,type=top]
conquest:red_clay_brick_two_meter_arch[facing=west,type=bottom]
conquest:red_clay_brick_two_meter_arch[facing=east,type=top]
conquest:red_clay_brick_two_meter_arch[facing=east,type=bottom]
conquest:red_clay_brick_two_meter_arch_half[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:red_clay_brick_two_meter_arch_half[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:red_clay_brick_two_meter_arch_half[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:red_clay_brick_two_meter_arch_half[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:red_clay_brick_two_meter_arch_half[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:red_clay_brick_two_meter_arch_half[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:red_clay_brick_two_meter_arch_half[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:red_clay_brick_two_meter_arch_half[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:red_clay_brick_two_meter_arch_half[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:red_clay_brick_two_meter_arch_half[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:red_clay_brick_two_meter_arch_half[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:red_clay_brick_two_meter_arch_half[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:red_clay_brick_two_meter_arch_half[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:red_clay_brick_two_meter_arch_half[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:red_clay_brick_two_meter_arch_half[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:red_clay_brick_two_meter_arch_half[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:red_clay_brick_two_meter_arch_half[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:red_clay_brick_two_meter_arch_half[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:red_clay_brick_two_meter_arch_half[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:red_clay_brick_two_meter_arch_half[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:red_clay_brick_two_meter_arch_half[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:red_clay_brick_two_meter_arch_half[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:red_clay_brick_two_meter_arch_half[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:red_clay_brick_two_meter_arch_half[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:red_clay_brick_two_meter_arch_half[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:red_clay_brick_two_meter_arch_half[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:red_clay_brick_two_meter_arch_half[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:red_clay_brick_two_meter_arch_half[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:red_clay_brick_two_meter_arch_half[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:red_clay_brick_two_meter_arch_half[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:red_clay_brick_two_meter_arch_half[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:red_clay_brick_two_meter_arch_half[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:red_clay_brick_two_meter_arch_half[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:red_clay_brick_two_meter_arch_half[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:red_clay_brick_two_meter_arch_half[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:red_clay_brick_two_meter_arch_half[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:red_clay_brick_two_meter_arch_half[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:red_clay_brick_two_meter_arch_half[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:red_clay_brick_two_meter_arch_half[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:red_clay_brick_two_meter_arch_half[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:red_clay_brick_two_meter_arch_half[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:red_clay_brick_two_meter_arch_half[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:red_clay_brick_two_meter_arch_half[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:red_clay_brick_two_meter_arch_half[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:red_clay_brick_two_meter_arch_half[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:red_clay_brick_two_meter_arch_half[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:red_clay_brick_two_meter_arch_half[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:red_clay_brick_two_meter_arch_half[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:red_clay_brick_two_meter_arch_half[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:red_clay_brick_two_meter_arch_half[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:red_clay_brick_two_meter_arch_half[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:red_clay_brick_two_meter_arch_half[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:red_clay_brick_two_meter_arch_half[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:red_clay_brick_two_meter_arch_half[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:red_clay_brick_two_meter_arch_half[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:red_clay_brick_two_meter_arch_half[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:red_clay_brick_two_meter_arch_half[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:red_clay_brick_two_meter_arch_half[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:red_clay_brick_two_meter_arch_half[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:red_clay_brick_two_meter_arch_half[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:red_clay_brick_two_meter_arch_half[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:red_clay_brick_two_meter_arch_half[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:red_clay_brick_two_meter_arch_half[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:red_clay_brick_two_meter_arch_half[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:red_clay_brick_vertical_corner[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:red_clay_brick_vertical_corner[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:red_clay_brick_vertical_corner[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:red_clay_brick_vertical_corner[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:red_clay_brick_vertical_corner[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:red_clay_brick_vertical_corner[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:red_clay_brick_vertical_corner[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:red_clay_brick_vertical_corner[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:red_clay_brick_vertical_corner[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:red_clay_brick_vertical_corner[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:red_clay_brick_vertical_corner[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:red_clay_brick_vertical_corner[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:red_clay_brick_vertical_corner[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:red_clay_brick_vertical_corner[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:red_clay_brick_vertical_corner[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:red_clay_brick_vertical_corner[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:red_clay_brick_vertical_corner[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:red_clay_brick_vertical_corner[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:red_clay_brick_vertical_corner[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:red_clay_brick_vertical_corner[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:red_clay_brick_vertical_corner[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:red_clay_brick_vertical_corner[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:red_clay_brick_vertical_corner[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:red_clay_brick_vertical_corner[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:red_clay_brick_vertical_corner[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:red_clay_brick_vertical_corner[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:red_clay_brick_vertical_corner[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:red_clay_brick_vertical_corner[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:red_clay_brick_vertical_corner[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:red_clay_brick_vertical_corner[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:red_clay_brick_vertical_corner[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:red_clay_brick_vertical_corner[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:red_clay_brick_vertical_corner[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:red_clay_brick_vertical_corner[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:red_clay_brick_vertical_corner[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:red_clay_brick_vertical_corner[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:red_clay_brick_vertical_corner[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:red_clay_brick_vertical_corner[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:red_clay_brick_vertical_corner[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:red_clay_brick_vertical_corner[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:red_clay_brick_vertical_corner[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:red_clay_brick_vertical_corner[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:red_clay_brick_vertical_corner[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:red_clay_brick_vertical_corner[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:red_clay_brick_vertical_corner[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:red_clay_brick_vertical_corner[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:red_clay_brick_vertical_corner[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:red_clay_brick_vertical_corner[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:red_clay_brick_vertical_corner[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:red_clay_brick_vertical_corner[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:red_clay_brick_vertical_corner[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:red_clay_brick_vertical_corner[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:red_clay_brick_vertical_corner[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:red_clay_brick_vertical_corner[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:red_clay_brick_vertical_corner[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:red_clay_brick_vertical_corner[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:red_clay_brick_vertical_corner[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:red_clay_brick_vertical_corner[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:red_clay_brick_vertical_corner[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:red_clay_brick_vertical_corner[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:red_clay_brick_vertical_corner[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:red_clay_brick_vertical_corner[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:red_clay_brick_vertical_corner[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:red_clay_brick_vertical_corner[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:red_clay_brick_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:red_clay_brick_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:red_clay_brick_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:red_clay_brick_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:red_clay_brick_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:red_clay_brick_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:red_clay_brick_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:red_clay_brick_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:red_clay_brick_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:red_clay_brick_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:red_clay_brick_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:red_clay_brick_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:red_clay_brick_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:red_clay_brick_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:red_clay_brick_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:red_clay_brick_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:red_clay_brick_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:red_clay_brick_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:red_clay_brick_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:red_clay_brick_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:red_clay_brick_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:red_clay_brick_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:red_clay_brick_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:red_clay_brick_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:red_clay_brick_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:red_clay_brick_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:red_clay_brick_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:red_clay_brick_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:red_clay_brick_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:red_clay_brick_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:red_clay_brick_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:red_clay_brick_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:red_clay_brick_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:red_clay_brick_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:red_clay_brick_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:red_clay_brick_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:red_clay_brick_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:red_clay_brick_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:red_clay_brick_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:red_clay_brick_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:red_clay_brick_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:red_clay_brick_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:red_clay_brick_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:red_clay_brick_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:red_clay_brick_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:red_clay_brick_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:red_clay_brick_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:red_clay_brick_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:red_clay_brick_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:red_clay_brick_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:red_clay_brick_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:red_clay_brick_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:red_clay_brick_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:red_clay_brick_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:red_clay_brick_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:red_clay_brick_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:red_clay_brick_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:red_clay_brick_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:red_clay_brick_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:red_clay_brick_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:red_clay_brick_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:red_clay_brick_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:red_clay_brick_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:red_clay_brick_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:red_clay_brick_vertical_quarter[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:red_clay_brick_vertical_quarter[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:red_clay_brick_vertical_quarter[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:red_clay_brick_vertical_quarter[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:red_clay_brick_vertical_quarter[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:red_clay_brick_vertical_quarter[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:red_clay_brick_vertical_quarter[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:red_clay_brick_vertical_quarter[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:red_clay_brick_vertical_quarter[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:red_clay_brick_vertical_quarter[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:red_clay_brick_vertical_quarter[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:red_clay_brick_vertical_quarter[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:red_clay_brick_vertical_quarter[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:red_clay_brick_vertical_quarter[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:red_clay_brick_vertical_quarter[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:red_clay_brick_vertical_quarter[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:red_clay_brick_vertical_quarter[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:red_clay_brick_vertical_quarter[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:red_clay_brick_vertical_quarter[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:red_clay_brick_vertical_quarter[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:red_clay_brick_vertical_quarter[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:red_clay_brick_vertical_quarter[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:red_clay_brick_vertical_quarter[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:red_clay_brick_vertical_quarter[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:red_clay_brick_vertical_quarter[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:red_clay_brick_vertical_quarter[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:red_clay_brick_vertical_quarter[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:red_clay_brick_vertical_quarter[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:red_clay_brick_vertical_quarter[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:red_clay_brick_vertical_quarter[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:red_clay_brick_vertical_quarter[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:red_clay_brick_vertical_quarter[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:red_clay_brick_vertical_quarter[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:red_clay_brick_vertical_quarter[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:red_clay_brick_vertical_quarter[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:red_clay_brick_vertical_quarter[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:red_clay_brick_vertical_quarter[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:red_clay_brick_vertical_quarter[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:red_clay_brick_vertical_quarter[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:red_clay_brick_vertical_quarter[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:red_clay_brick_vertical_quarter[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:red_clay_brick_vertical_quarter[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:red_clay_brick_vertical_quarter[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:red_clay_brick_vertical_quarter[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:red_clay_brick_vertical_quarter[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:red_clay_brick_vertical_quarter[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:red_clay_brick_vertical_quarter[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:red_clay_brick_vertical_quarter[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:red_clay_brick_vertical_quarter[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:red_clay_brick_vertical_quarter[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:red_clay_brick_vertical_quarter[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:red_clay_brick_vertical_quarter[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:red_clay_brick_vertical_quarter[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:red_clay_brick_vertical_quarter[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:red_clay_brick_vertical_quarter[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:red_clay_brick_vertical_quarter[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:red_clay_brick_vertical_quarter[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:red_clay_brick_vertical_quarter[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:red_clay_brick_vertical_quarter[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:red_clay_brick_vertical_quarter[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:red_clay_brick_vertical_quarter[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:red_clay_brick_vertical_quarter[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:red_clay_brick_vertical_quarter[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:red_clay_brick_vertical_quarter[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:red_clay_brick_vertical_slab[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:red_clay_brick_vertical_slab[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:red_clay_brick_vertical_slab[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:red_clay_brick_vertical_slab[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:red_clay_brick_vertical_slab[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:red_clay_brick_vertical_slab[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:red_clay_brick_vertical_slab[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:red_clay_brick_vertical_slab[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:red_clay_brick_vertical_slab[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:red_clay_brick_vertical_slab[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:red_clay_brick_vertical_slab[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:red_clay_brick_vertical_slab[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:red_clay_brick_vertical_slab[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:red_clay_brick_vertical_slab[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:red_clay_brick_vertical_slab[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:red_clay_brick_vertical_slab[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:red_clay_brick_vertical_slab[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:red_clay_brick_vertical_slab[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:red_clay_brick_vertical_slab[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:red_clay_brick_vertical_slab[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:red_clay_brick_vertical_slab[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:red_clay_brick_vertical_slab[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:red_clay_brick_vertical_slab[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:red_clay_brick_vertical_slab[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:red_clay_brick_vertical_slab[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:red_clay_brick_vertical_slab[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:red_clay_brick_vertical_slab[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:red_clay_brick_vertical_slab[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:red_clay_brick_vertical_slab[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:red_clay_brick_vertical_slab[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:red_clay_brick_vertical_slab[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:red_clay_brick_vertical_slab[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:red_clay_brick_vertical_slab[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:red_clay_brick_vertical_slab[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:red_clay_brick_vertical_slab[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:red_clay_brick_vertical_slab[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:red_clay_brick_vertical_slab[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:red_clay_brick_vertical_slab[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:red_clay_brick_vertical_slab[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:red_clay_brick_vertical_slab[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:red_clay_brick_vertical_slab[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:red_clay_brick_vertical_slab[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:red_clay_brick_vertical_slab[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:red_clay_brick_vertical_slab[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:red_clay_brick_vertical_slab[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:red_clay_brick_vertical_slab[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:red_clay_brick_vertical_slab[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:red_clay_brick_vertical_slab[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:red_clay_brick_vertical_slab[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:red_clay_brick_vertical_slab[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:red_clay_brick_vertical_slab[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:red_clay_brick_vertical_slab[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:red_clay_brick_vertical_slab[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:red_clay_brick_vertical_slab[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:red_clay_brick_vertical_slab[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:red_clay_brick_vertical_slab[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:red_clay_brick_vertical_slab[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:red_clay_brick_vertical_slab[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:red_clay_brick_vertical_slab[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:red_clay_brick_vertical_slab[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:red_clay_brick_vertical_slab[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:red_clay_brick_vertical_slab[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:red_clay_brick_vertical_slab[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:red_clay_brick_vertical_slab[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:red_clay_brick_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:red_clay_brick_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:red_clay_brick_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:red_clay_brick_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:red_clay_brick_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:red_clay_brick_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:red_clay_brick_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:red_clay_brick_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:red_clay_brick_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:red_clay_brick_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:red_clay_brick_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:red_clay_brick_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:red_clay_brick_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:red_clay_brick_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:red_clay_brick_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:red_clay_brick_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:red_clay_brick_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:red_clay_brick_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:red_clay_brick_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:red_clay_brick_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:red_clay_brick_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:red_clay_brick_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:red_clay_brick_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:red_clay_brick_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:red_clay_brick_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:red_clay_brick_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:red_clay_brick_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:red_clay_brick_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:red_clay_brick_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:red_clay_brick_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:red_clay_brick_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:red_clay_brick_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:red_clay_brick_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:red_clay_brick_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:red_clay_brick_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:red_clay_brick_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:red_clay_brick_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:red_clay_brick_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:red_clay_brick_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:red_clay_brick_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:red_clay_brick_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:red_clay_brick_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:red_clay_brick_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:red_clay_brick_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:red_clay_brick_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:red_clay_brick_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:red_clay_brick_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:red_clay_brick_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:red_clay_brick_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:red_clay_brick_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:red_clay_brick_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:red_clay_brick_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:red_clay_brick_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:red_clay_brick_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:red_clay_brick_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:red_clay_brick_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:red_clay_brick_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:red_clay_brick_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:red_clay_brick_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:red_clay_brick_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:red_clay_brick_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:red_clay_brick_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:red_clay_brick_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:red_clay_brick_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:red_clay_brick_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:red_clay_brick_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:red_clay_brick_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:red_clay_brick_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:red_clay_brick_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:red_clay_brick_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:red_clay_brick_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:red_clay_brick_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:red_clay_brick_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:red_clay_brick_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:red_clay_brick_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:red_clay_brick_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:red_clay_brick_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:red_clay_brick_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:red_clay_brick_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:red_clay_brick_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:red_clay_brick_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:red_clay_brick_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:red_clay_brick_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:red_clay_brick_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:red_clay_brick_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:red_clay_brick_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:red_clay_brick_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:red_clay_brick_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:red_clay_brick_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:red_clay_brick_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:red_clay_brick_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:red_clay_brick_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:red_clay_brick_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:red_clay_brick_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:red_clay_brick_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:red_clay_brick_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:red_clay_brick_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:red_clay_brick_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:red_clay_brick_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:red_clay_brick_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:red_clay_brick_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:red_clay_brick_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:red_clay_brick_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:red_clay_brick_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:red_clay_brick_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:red_clay_brick_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:red_clay_brick_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:red_clay_brick_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:red_clay_brick_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:red_clay_brick_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:red_clay_brick_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:red_clay_brick_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:red_clay_brick_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:red_clay_brick_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:red_clay_brick_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:red_clay_brick_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:red_clay_brick_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:red_clay_brick_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:red_clay_brick_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:red_clay_brick_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:red_clay_brick_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:red_clay_brick_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:red_clay_brick_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:red_clay_brick_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:red_clay_brick_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:red_clay_brick_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:red_clay_brick_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:red_clay_brick_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:red_clay_brick_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:red_clay_brick_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:red_clay_brick_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:red_clay_brick_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:red_clay_brick_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:red_clay_brick_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:red_clay_brick_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:red_clay_brick_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:red_clay_brick_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:red_clay_brick_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:red_clay_brick_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:red_clay_brick_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:red_clay_brick_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:red_clay_brick_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:red_clay_brick_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:red_clay_brick_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:red_clay_brick_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:red_clay_brick_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:red_clay_brick_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:red_clay_brick_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:red_clay_brick_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:red_clay_brick_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:red_clay_brick_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:red_clay_brick_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:red_clay_brick_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:red_clay_brick_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:red_clay_brick_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:red_clay_brick_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:red_clay_brick_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:red_clay_brick_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:red_clay_brick_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:red_clay_brick_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:red_clay_brick_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:red_clay_brick_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:red_clay_brick_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:red_clay_brick_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:red_clay_brick_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:red_clay_brick_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:red_clay_brick_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:red_clay_brick_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:red_clay_brick_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:red_clay_brick_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:red_clay_brick_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:red_clay_brick_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:red_clay_brick_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:red_clay_brick_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:red_clay_brick_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:red_clay_brick_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:red_clay_brick_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:red_clay_brick_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:red_clay_brick_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:red_clay_brick_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:red_clay_brick_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:red_clay_brick_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:red_clay_brick_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:red_clay_brick_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:red_clay_brick_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:red_clay_brick_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:red_clay_brick_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:red_clay_brick_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:red_clay_brick_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:red_clay_brick_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:red_clay_brick_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:red_clay_brick_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:red_clay_brick_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:red_clay_brick_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:red_clay_brick_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:red_clay_brick_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:red_clay_brick_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:red_clay_brick_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:red_clay_brick_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:red_clay_brick_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:red_clay_brick_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:red_clay_brick_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:red_clay_brick_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:red_clay_brick_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:red_clay_brick_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:red_clay_brick_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:red_clay_brick_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:red_clay_brick_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:red_clay_brick_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:red_clay_brick_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:red_clay_brick_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:red_clay_brick_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:red_clay_brick_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:red_clay_brick_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:red_clay_brick_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:red_clay_brick_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:red_clay_brick_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:red_clay_brick_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:red_clay_brick_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:red_clay_brick_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:red_clay_brick_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:red_clay_brick_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:red_clay_brick_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:red_clay_brick_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:red_clay_brick_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:red_clay_brick_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:red_clay_brick_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:red_clay_brick_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:red_clay_brick_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:red_clay_brick_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:red_clay_brick_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:red_clay_brick_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:red_clay_brick_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:red_clay_brick_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:red_clay_brick_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:red_clay_brick_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:red_clay_brick_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:red_clay_brick_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:red_clay_brick_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:red_clay_brick_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:red_clay_brick_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:red_clay_brick_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:red_clay_brick_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:red_clay_brick_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:red_clay_brick_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:red_clay_brick_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:red_clay_brick_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:red_clay_brick_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:red_clay_brick_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:red_clay_brick_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:red_clay_brick_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:red_clay_brick_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:red_clay_brick_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:red_clay_brick_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:red_clay_brick_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:red_clay_brick_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:red_clay_brick_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:red_clay_brick_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:red_clay_brick_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:red_clay_brick_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:red_clay_brick_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:red_clay_brick_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:red_clay_brick_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:red_clay_brick_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:red_clay_brick_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:red_clay_brick_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:red_clay_brick_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:red_clay_brick_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:red_clay_brick_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:red_clay_brick_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:red_clay_brick_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:red_clay_brick_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:red_clay_brick_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:red_clay_brick_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:red_clay_brick_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:red_clay_brick_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:red_clay_brick_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:red_clay_brick_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:red_clay_brick_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:red_clay_brick_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:red_clay_brick_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:red_clay_brick_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:red_clay_brick_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:red_clay_brick_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:red_clay_brick_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:red_clay_brick_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:red_clay_brick_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:red_clay_brick_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:red_clay_brick_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:red_clay_brick_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:red_clay_brick_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:red_clay_brick_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:red_clay_brick_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:red_clay_brick_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:red_clay_brick_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:red_clay_brick_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:red_clay_brick_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:red_clay_brick_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:red_clay_brick_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:red_clay_brick_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:red_clay_brick_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:red_clay_brick_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:red_clay_brick_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:red_clay_brick_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:red_clay_brick_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:red_clay_brick_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:red_clay_brick_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:red_clay_brick_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:red_clay_brick_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:red_clay_brick_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:red_clay_brick_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:red_clay_brick_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:red_clay_brick_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:red_clay_brick_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:red_clay_brick_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:red_clay_brick_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:red_clay_brick_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:red_clay_brick_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:red_clay_brick_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:red_clay_brick_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:red_clay_brick_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:red_clay_brick_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:red_clay_brick_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:red_clay_brick_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:red_clay_brick_with_tudor_box_frame_1
conquest:red_clay_brick_with_tudor_box_frame_1_vertical_corner[facing=north,layer=1,waterlogged=true]
conquest:red_clay_brick_with_tudor_box_frame_1_vertical_corner[facing=north,layer=1,waterlogged=false]
conquest:red_clay_brick_with_tudor_box_frame_1_vertical_corner[facing=north,layer=2,waterlogged=true]
conquest:red_clay_brick_with_tudor_box_frame_1_vertical_corner[facing=north,layer=2,waterlogged=false]
conquest:red_clay_brick_with_tudor_box_frame_1_vertical_corner[facing=north,layer=3,waterlogged=true]
conquest:red_clay_brick_with_tudor_box_frame_1_vertical_corner[facing=north,layer=3,waterlogged=false]
conquest:red_clay_brick_with_tudor_box_frame_1_vertical_corner[facing=north,layer=4,waterlogged=true]
conquest:red_clay_brick_with_tudor_box_frame_1_vertical_corner[facing=north,layer=4,waterlogged=false]
conquest:red_clay_brick_with_tudor_box_frame_1_vertical_corner[facing=south,layer=1,waterlogged=true]
conquest:red_clay_brick_with_tudor_box_frame_1_vertical_corner[facing=south,layer=1,waterlogged=false]
conquest:red_clay_brick_with_tudor_box_frame_1_vertical_corner[facing=south,layer=2,waterlogged=true]
conquest:red_clay_brick_with_tudor_box_frame_1_vertical_corner[facing=south,layer=2,waterlogged=false]
conquest:red_clay_brick_with_tudor_box_frame_1_vertical_corner[facing=south,layer=3,waterlogged=true]
conquest:red_clay_brick_with_tudor_box_frame_1_vertical_corner[facing=south,layer=3,waterlogged=false]
conquest:red_clay_brick_with_tudor_box_frame_1_vertical_corner[facing=south,layer=4,waterlogged=true]
conquest:red_clay_brick_with_tudor_box_frame_1_vertical_corner[facing=south,layer=4,waterlogged=false]
conquest:red_clay_brick_with_tudor_box_frame_1_vertical_corner[facing=west,layer=1,waterlogged=true]
conquest:red_clay_brick_with_tudor_box_frame_1_vertical_corner[facing=west,layer=1,waterlogged=false]
conquest:red_clay_brick_with_tudor_box_frame_1_vertical_corner[facing=west,layer=2,waterlogged=true]
conquest:red_clay_brick_with_tudor_box_frame_1_vertical_corner[facing=west,layer=2,waterlogged=false]
conquest:red_clay_brick_with_tudor_box_frame_1_vertical_corner[facing=west,layer=3,waterlogged=true]
conquest:red_clay_brick_with_tudor_box_frame_1_vertical_corner[facing=west,layer=3,waterlogged=false]
conquest:red_clay_brick_with_tudor_box_frame_1_vertical_corner[facing=west,layer=4,waterlogged=true]
conquest:red_clay_brick_with_tudor_box_frame_1_vertical_corner[facing=west,layer=4,waterlogged=false]
conquest:red_clay_brick_with_tudor_box_frame_1_vertical_corner[facing=east,layer=1,waterlogged=true]
conquest:red_clay_brick_with_tudor_box_frame_1_vertical_corner[facing=east,layer=1,waterlogged=false]
conquest:red_clay_brick_with_tudor_box_frame_1_vertical_corner[facing=east,layer=2,waterlogged=true]
conquest:red_clay_brick_with_tudor_box_frame_1_vertical_corner[facing=east,layer=2,waterlogged=false]
conquest:red_clay_brick_with_tudor_box_frame_1_vertical_corner[facing=east,layer=3,waterlogged=true]
conquest:red_clay_brick_with_tudor_box_frame_1_vertical_corner[facing=east,layer=3,waterlogged=false]
conquest:red_clay_brick_with_tudor_box_frame_1_vertical_corner[facing=east,layer=4,waterlogged=true]
conquest:red_clay_brick_with_tudor_box_frame_1_vertical_corner[facing=east,layer=4,waterlogged=false]
conquest:red_clay_brick_with_tudor_box_frame_1_vertical_quarter[facing=north,layer=1,waterlogged=true]
conquest:red_clay_brick_with_tudor_box_frame_1_vertical_quarter[facing=north,layer=1,waterlogged=false]
conquest:red_clay_brick_with_tudor_box_frame_1_vertical_quarter[facing=north,layer=2,waterlogged=true]
conquest:red_clay_brick_with_tudor_box_frame_1_vertical_quarter[facing=north,layer=2,waterlogged=false]
conquest:red_clay_brick_with_tudor_box_frame_1_vertical_quarter[facing=north,layer=3,waterlogged=true]
conquest:red_clay_brick_with_tudor_box_frame_1_vertical_quarter[facing=north,layer=3,waterlogged=false]
conquest:red_clay_brick_with_tudor_box_frame_1_vertical_quarter[facing=north,layer=4,waterlogged=true]
conquest:red_clay_brick_with_tudor_box_frame_1_vertical_quarter[facing=north,layer=4,waterlogged=false]
conquest:red_clay_brick_with_tudor_box_frame_1_vertical_quarter[facing=south,layer=1,waterlogged=true]
conquest:red_clay_brick_with_tudor_box_frame_1_vertical_quarter[facing=south,layer=1,waterlogged=false]
conquest:red_clay_brick_with_tudor_box_frame_1_vertical_quarter[facing=south,layer=2,waterlogged=true]
conquest:red_clay_brick_with_tudor_box_frame_1_vertical_quarter[facing=south,layer=2,waterlogged=false]
conquest:red_clay_brick_with_tudor_box_frame_1_vertical_quarter[facing=south,layer=3,waterlogged=true]
conquest:red_clay_brick_with_tudor_box_frame_1_vertical_quarter[facing=south,layer=3,waterlogged=false]
conquest:red_clay_brick_with_tudor_box_frame_1_vertical_quarter[facing=south,layer=4,waterlogged=true]
conquest:red_clay_brick_with_tudor_box_frame_1_vertical_quarter[facing=south,layer=4,waterlogged=false]
conquest:red_clay_brick_with_tudor_box_frame_1_vertical_quarter[facing=west,layer=1,waterlogged=true]
conquest:red_clay_brick_with_tudor_box_frame_1_vertical_quarter[facing=west,layer=1,waterlogged=false]
conquest:red_clay_brick_with_tudor_box_frame_1_vertical_quarter[facing=west,layer=2,waterlogged=true]
conquest:red_clay_brick_with_tudor_box_frame_1_vertical_quarter[facing=west,layer=2,waterlogged=false]
conquest:red_clay_brick_with_tudor_box_frame_1_vertical_quarter[facing=west,layer=3,waterlogged=true]
conquest:red_clay_brick_with_tudor_box_frame_1_vertical_quarter[facing=west,layer=3,waterlogged=false]
conquest:red_clay_brick_with_tudor_box_frame_1_vertical_quarter[facing=west,layer=4,waterlogged=true]
conquest:red_clay_brick_with_tudor_box_frame_1_vertical_quarter[facing=west,layer=4,waterlogged=false]
conquest:red_clay_brick_with_tudor_box_frame_1_vertical_quarter[facing=east,layer=1,waterlogged=true]
conquest:red_clay_brick_with_tudor_box_frame_1_vertical_quarter[facing=east,layer=1,waterlogged=false]
conquest:red_clay_brick_with_tudor_box_frame_1_vertical_quarter[facing=east,layer=2,waterlogged=true]
conquest:red_clay_brick_with_tudor_box_frame_1_vertical_quarter[facing=east,layer=2,waterlogged=false]
conquest:red_clay_brick_with_tudor_box_frame_1_vertical_quarter[facing=east,layer=3,waterlogged=true]
conquest:red_clay_brick_with_tudor_box_frame_1_vertical_quarter[facing=east,layer=3,waterlogged=false]
conquest:red_clay_brick_with_tudor_box_frame_1_vertical_quarter[facing=east,layer=4,waterlogged=true]
conquest:red_clay_brick_with_tudor_box_frame_1_vertical_quarter[facing=east,layer=4,waterlogged=false]
conquest:red_clay_brick_with_tudor_box_frame_1_vertical_slab[facing=north,layer=1,waterlogged=true]
conquest:red_clay_brick_with_tudor_box_frame_1_vertical_slab[facing=north,layer=1,waterlogged=false]
conquest:red_clay_brick_with_tudor_box_frame_1_vertical_slab[facing=north,layer=2,waterlogged=true]
conquest:red_clay_brick_with_tudor_box_frame_1_vertical_slab[facing=north,layer=2,waterlogged=false]
conquest:red_clay_brick_with_tudor_box_frame_1_vertical_slab[facing=north,layer=3,waterlogged=true]
conquest:red_clay_brick_with_tudor_box_frame_1_vertical_slab[facing=north,layer=3,waterlogged=false]
conquest:red_clay_brick_with_tudor_box_frame_1_vertical_slab[facing=north,layer=4,waterlogged=true]
conquest:red_clay_brick_with_tudor_box_frame_1_vertical_slab[facing=north,layer=4,waterlogged=false]
conquest:red_clay_brick_with_tudor_box_frame_1_vertical_slab[facing=south,layer=1,waterlogged=true]
conquest:red_clay_brick_with_tudor_box_frame_1_vertical_slab[facing=south,layer=1,waterlogged=false]
conquest:red_clay_brick_with_tudor_box_frame_1_vertical_slab[facing=south,layer=2,waterlogged=true]
conquest:red_clay_brick_with_tudor_box_frame_1_vertical_slab[facing=south,layer=2,waterlogged=false]
conquest:red_clay_brick_with_tudor_box_frame_1_vertical_slab[facing=south,layer=3,waterlogged=true]
conquest:red_clay_brick_with_tudor_box_frame_1_vertical_slab[facing=south,layer=3,waterlogged=false]
conquest:red_clay_brick_with_tudor_box_frame_1_vertical_slab[facing=south,layer=4,waterlogged=true]
conquest:red_clay_brick_with_tudor_box_frame_1_vertical_slab[facing=south,layer=4,waterlogged=false]
conquest:red_clay_brick_with_tudor_box_frame_1_vertical_slab[facing=west,layer=1,waterlogged=true]
conquest:red_clay_brick_with_tudor_box_frame_1_vertical_slab[facing=west,layer=1,waterlogged=false]
conquest:red_clay_brick_with_tudor_box_frame_1_vertical_slab[facing=west,layer=2,waterlogged=true]
conquest:red_clay_brick_with_tudor_box_frame_1_vertical_slab[facing=west,layer=2,waterlogged=false]
conquest:red_clay_brick_with_tudor_box_frame_1_vertical_slab[facing=west,layer=3,waterlogged=true]
conquest:red_clay_brick_with_tudor_box_frame_1_vertical_slab[facing=west,layer=3,waterlogged=false]
conquest:red_clay_brick_with_tudor_box_frame_1_vertical_slab[facing=west,layer=4,waterlogged=true]
conquest:red_clay_brick_with_tudor_box_frame_1_vertical_slab[facing=west,layer=4,waterlogged=false]
conquest:red_clay_brick_with_tudor_box_frame_1_vertical_slab[facing=east,layer=1,waterlogged=true]
conquest:red_clay_brick_with_tudor_box_frame_1_vertical_slab[facing=east,layer=1,waterlogged=false]
conquest:red_clay_brick_with_tudor_box_frame_1_vertical_slab[facing=east,layer=2,waterlogged=true]
conquest:red_clay_brick_with_tudor_box_frame_1_vertical_slab[facing=east,layer=2,waterlogged=false]
conquest:red_clay_brick_with_tudor_box_frame_1_vertical_slab[facing=east,layer=3,waterlogged=true]
conquest:red_clay_brick_with_tudor_box_frame_1_vertical_slab[facing=east,layer=3,waterlogged=false]
conquest:red_clay_brick_with_tudor_box_frame_1_vertical_slab[facing=east,layer=4,waterlogged=true]
conquest:red_clay_brick_with_tudor_box_frame_1_vertical_slab[facing=east,layer=4,waterlogged=false]
conquest:red_clay_brick_with_tudor_box_frame_2
conquest:red_clay_brick_with_tudor_box_frame_2_vertical_corner[facing=north,layer=1,waterlogged=true]
conquest:red_clay_brick_with_tudor_box_frame_2_vertical_corner[facing=north,layer=1,waterlogged=false]
conquest:red_clay_brick_with_tudor_box_frame_2_vertical_corner[facing=north,layer=2,waterlogged=true]
conquest:red_clay_brick_with_tudor_box_frame_2_vertical_corner[facing=north,layer=2,waterlogged=false]
conquest:red_clay_brick_with_tudor_box_frame_2_vertical_corner[facing=north,layer=3,waterlogged=true]
conquest:red_clay_brick_with_tudor_box_frame_2_vertical_corner[facing=north,layer=3,waterlogged=false]
conquest:red_clay_brick_with_tudor_box_frame_2_vertical_corner[facing=north,layer=4,waterlogged=true]
conquest:red_clay_brick_with_tudor_box_frame_2_vertical_corner[facing=north,layer=4,waterlogged=false]
conquest:red_clay_brick_with_tudor_box_frame_2_vertical_corner[facing=south,layer=1,waterlogged=true]
conquest:red_clay_brick_with_tudor_box_frame_2_vertical_corner[facing=south,layer=1,waterlogged=false]
conquest:red_clay_brick_with_tudor_box_frame_2_vertical_corner[facing=south,layer=2,waterlogged=true]
conquest:red_clay_brick_with_tudor_box_frame_2_vertical_corner[facing=south,layer=2,waterlogged=false]
conquest:red_clay_brick_with_tudor_box_frame_2_vertical_corner[facing=south,layer=3,waterlogged=true]
conquest:red_clay_brick_with_tudor_box_frame_2_vertical_corner[facing=south,layer=3,waterlogged=false]
conquest:red_clay_brick_with_tudor_box_frame_2_vertical_corner[facing=south,layer=4,waterlogged=true]
conquest:red_clay_brick_with_tudor_box_frame_2_vertical_corner[facing=south,layer=4,waterlogged=false]
conquest:red_clay_brick_with_tudor_box_frame_2_vertical_corner[facing=west,layer=1,waterlogged=true]
conquest:red_clay_brick_with_tudor_box_frame_2_vertical_corner[facing=west,layer=1,waterlogged=false]
conquest:red_clay_brick_with_tudor_box_frame_2_vertical_corner[facing=west,layer=2,waterlogged=true]
conquest:red_clay_brick_with_tudor_box_frame_2_vertical_corner[facing=west,layer=2,waterlogged=false]
conquest:red_clay_brick_with_tudor_box_frame_2_vertical_corner[facing=west,layer=3,waterlogged=true]
conquest:red_clay_brick_with_tudor_box_frame_2_vertical_corner[facing=west,layer=3,waterlogged=false]
conquest:red_clay_brick_with_tudor_box_frame_2_vertical_corner[facing=west,layer=4,waterlogged=true]
conquest:red_clay_brick_with_tudor_box_frame_2_vertical_corner[facing=west,layer=4,waterlogged=false]
conquest:red_clay_brick_with_tudor_box_frame_2_vertical_corner[facing=east,layer=1,waterlogged=true]
conquest:red_clay_brick_with_tudor_box_frame_2_vertical_corner[facing=east,layer=1,waterlogged=false]
conquest:red_clay_brick_with_tudor_box_frame_2_vertical_corner[facing=east,layer=2,waterlogged=true]
conquest:red_clay_brick_with_tudor_box_frame_2_vertical_corner[facing=east,layer=2,waterlogged=false]
conquest:red_clay_brick_with_tudor_box_frame_2_vertical_corner[facing=east,layer=3,waterlogged=true]
conquest:red_clay_brick_with_tudor_box_frame_2_vertical_corner[facing=east,layer=3,waterlogged=false]
conquest:red_clay_brick_with_tudor_box_frame_2_vertical_corner[facing=east,layer=4,waterlogged=true]
conquest:red_clay_brick_with_tudor_box_frame_2_vertical_corner[facing=east,layer=4,waterlogged=false]
conquest:red_clay_brick_with_tudor_box_frame_2_vertical_quarter[facing=north,layer=1,waterlogged=true]
conquest:red_clay_brick_with_tudor_box_frame_2_vertical_quarter[facing=north,layer=1,waterlogged=false]
conquest:red_clay_brick_with_tudor_box_frame_2_vertical_quarter[facing=north,layer=2,waterlogged=true]
conquest:red_clay_brick_with_tudor_box_frame_2_vertical_quarter[facing=north,layer=2,waterlogged=false]
conquest:red_clay_brick_with_tudor_box_frame_2_vertical_quarter[facing=north,layer=3,waterlogged=true]
conquest:red_clay_brick_with_tudor_box_frame_2_vertical_quarter[facing=north,layer=3,waterlogged=false]
conquest:red_clay_brick_with_tudor_box_frame_2_vertical_quarter[facing=north,layer=4,waterlogged=true]
conquest:red_clay_brick_with_tudor_box_frame_2_vertical_quarter[facing=north,layer=4,waterlogged=false]
conquest:red_clay_brick_with_tudor_box_frame_2_vertical_quarter[facing=south,layer=1,waterlogged=true]
conquest:red_clay_brick_with_tudor_box_frame_2_vertical_quarter[facing=south,layer=1,waterlogged=false]
conquest:red_clay_brick_with_tudor_box_frame_2_vertical_quarter[facing=south,layer=2,waterlogged=true]
conquest:red_clay_brick_with_tudor_box_frame_2_vertical_quarter[facing=south,layer=2,waterlogged=false]
conquest:red_clay_brick_with_tudor_box_frame_2_vertical_quarter[facing=south,layer=3,waterlogged=true]
conquest:red_clay_brick_with_tudor_box_frame_2_vertical_quarter[facing=south,layer=3,waterlogged=false]
conquest:red_clay_brick_with_tudor_box_frame_2_vertical_quarter[facing=south,layer=4,waterlogged=true]
conquest:red_clay_brick_with_tudor_box_frame_2_vertical_quarter[facing=south,layer=4,waterlogged=false]
conquest:red_clay_brick_with_tudor_box_frame_2_vertical_quarter[facing=west,layer=1,waterlogged=true]
conquest:red_clay_brick_with_tudor_box_frame_2_vertical_quarter[facing=west,layer=1,waterlogged=false]
conquest:red_clay_brick_with_tudor_box_frame_2_vertical_quarter[facing=west,layer=2,waterlogged=true]
conquest:red_clay_brick_with_tudor_box_frame_2_vertical_quarter[facing=west,layer=2,waterlogged=false]
conquest:red_clay_brick_with_tudor_box_frame_2_vertical_quarter[facing=west,layer=3,waterlogged=true]
conquest:red_clay_brick_with_tudor_box_frame_2_vertical_quarter[facing=west,layer=3,waterlogged=false]
conquest:red_clay_brick_with_tudor_box_frame_2_vertical_quarter[facing=west,layer=4,waterlogged=true]
conquest:red_clay_brick_with_tudor_box_frame_2_vertical_quarter[facing=west,layer=4,waterlogged=false]
conquest:red_clay_brick_with_tudor_box_frame_2_vertical_quarter[facing=east,layer=1,waterlogged=true]
conquest:red_clay_brick_with_tudor_box_frame_2_vertical_quarter[facing=east,layer=1,waterlogged=false]
conquest:red_clay_brick_with_tudor_box_frame_2_vertical_quarter[facing=east,layer=2,waterlogged=true]
conquest:red_clay_brick_with_tudor_box_frame_2_vertical_quarter[facing=east,layer=2,waterlogged=false]
conquest:red_clay_brick_with_tudor_box_frame_2_vertical_quarter[facing=east,layer=3,waterlogged=true]
conquest:red_clay_brick_with_tudor_box_frame_2_vertical_quarter[facing=east,layer=3,waterlogged=false]
conquest:red_clay_brick_with_tudor_box_frame_2_vertical_quarter[facing=east,layer=4,waterlogged=true]
conquest:red_clay_brick_with_tudor_box_frame_2_vertical_quarter[facing=east,layer=4,waterlogged=false]
conquest:red_clay_brick_with_tudor_box_frame_2_vertical_slab[facing=north,layer=1,waterlogged=true]
conquest:red_clay_brick_with_tudor_box_frame_2_vertical_slab[facing=north,layer=1,waterlogged=false]
conquest:red_clay_brick_with_tudor_box_frame_2_vertical_slab[facing=north,layer=2,waterlogged=true]
conquest:red_clay_brick_with_tudor_box_frame_2_vertical_slab[facing=north,layer=2,waterlogged=false]
conquest:red_clay_brick_with_tudor_box_frame_2_vertical_slab[facing=north,layer=3,waterlogged=true]
conquest:red_clay_brick_with_tudor_box_frame_2_vertical_slab[facing=north,layer=3,waterlogged=false]
conquest:red_clay_brick_with_tudor_box_frame_2_vertical_slab[facing=north,layer=4,waterlogged=true]
conquest:red_clay_brick_with_tudor_box_frame_2_vertical_slab[facing=north,layer=4,waterlogged=false]
conquest:red_clay_brick_with_tudor_box_frame_2_vertical_slab[facing=south,layer=1,waterlogged=true]
conquest:red_clay_brick_with_tudor_box_frame_2_vertical_slab[facing=south,layer=1,waterlogged=false]
conquest:red_clay_brick_with_tudor_box_frame_2_vertical_slab[facing=south,layer=2,waterlogged=true]
conquest:red_clay_brick_with_tudor_box_frame_2_vertical_slab[facing=south,layer=2,waterlogged=false]
conquest:red_clay_brick_with_tudor_box_frame_2_vertical_slab[facing=south,layer=3,waterlogged=true]
conquest:red_clay_brick_with_tudor_box_frame_2_vertical_slab[facing=south,layer=3,waterlogged=false]
conquest:red_clay_brick_with_tudor_box_frame_2_vertical_slab[facing=south,layer=4,waterlogged=true]
conquest:red_clay_brick_with_tudor_box_frame_2_vertical_slab[facing=south,layer=4,waterlogged=false]
conquest:red_clay_brick_with_tudor_box_frame_2_vertical_slab[facing=west,layer=1,waterlogged=true]
conquest:red_clay_brick_with_tudor_box_frame_2_vertical_slab[facing=west,layer=1,waterlogged=false]
conquest:red_clay_brick_with_tudor_box_frame_2_vertical_slab[facing=west,layer=2,waterlogged=true]
conquest:red_clay_brick_with_tudor_box_frame_2_vertical_slab[facing=west,layer=2,waterlogged=false]
conquest:red_clay_brick_with_tudor_box_frame_2_vertical_slab[facing=west,layer=3,waterlogged=true]
conquest:red_clay_brick_with_tudor_box_frame_2_vertical_slab[facing=west,layer=3,waterlogged=false]
conquest:red_clay_brick_with_tudor_box_frame_2_vertical_slab[facing=west,layer=4,waterlogged=true]
conquest:red_clay_brick_with_tudor_box_frame_2_vertical_slab[facing=west,layer=4,waterlogged=false]
conquest:red_clay_brick_with_tudor_box_frame_2_vertical_slab[facing=east,layer=1,waterlogged=true]
conquest:red_clay_brick_with_tudor_box_frame_2_vertical_slab[facing=east,layer=1,waterlogged=false]
conquest:red_clay_brick_with_tudor_box_frame_2_vertical_slab[facing=east,layer=2,waterlogged=true]
conquest:red_clay_brick_with_tudor_box_frame_2_vertical_slab[facing=east,layer=2,waterlogged=false]
conquest:red_clay_brick_with_tudor_box_frame_2_vertical_slab[facing=east,layer=3,waterlogged=true]
conquest:red_clay_brick_with_tudor_box_frame_2_vertical_slab[facing=east,layer=3,waterlogged=false]
conquest:red_clay_brick_with_tudor_box_frame_2_vertical_slab[facing=east,layer=4,waterlogged=true]
conquest:red_clay_brick_with_tudor_box_frame_2_vertical_slab[facing=east,layer=4,waterlogged=false]
conquest:red_clay_brick_with_tudor_cross_frame
conquest:red_clay_brick_with_tudor_cross_frame_vertical_corner[facing=north,layer=1,waterlogged=true]
conquest:red_clay_brick_with_tudor_cross_frame_vertical_corner[facing=north,layer=1,waterlogged=false]
conquest:red_clay_brick_with_tudor_cross_frame_vertical_corner[facing=north,layer=2,waterlogged=true]
conquest:red_clay_brick_with_tudor_cross_frame_vertical_corner[facing=north,layer=2,waterlogged=false]
conquest:red_clay_brick_with_tudor_cross_frame_vertical_corner[facing=north,layer=3,waterlogged=true]
conquest:red_clay_brick_with_tudor_cross_frame_vertical_corner[facing=north,layer=3,waterlogged=false]
conquest:red_clay_brick_with_tudor_cross_frame_vertical_corner[facing=north,layer=4,waterlogged=true]
conquest:red_clay_brick_with_tudor_cross_frame_vertical_corner[facing=north,layer=4,waterlogged=false]
conquest:red_clay_brick_with_tudor_cross_frame_vertical_corner[facing=south,layer=1,waterlogged=true]
conquest:red_clay_brick_with_tudor_cross_frame_vertical_corner[facing=south,layer=1,waterlogged=false]
conquest:red_clay_brick_with_tudor_cross_frame_vertical_corner[facing=south,layer=2,waterlogged=true]
conquest:red_clay_brick_with_tudor_cross_frame_vertical_corner[facing=south,layer=2,waterlogged=false]
conquest:red_clay_brick_with_tudor_cross_frame_vertical_corner[facing=south,layer=3,waterlogged=true]
conquest:red_clay_brick_with_tudor_cross_frame_vertical_corner[facing=south,layer=3,waterlogged=false]
conquest:red_clay_brick_with_tudor_cross_frame_vertical_corner[facing=south,layer=4,waterlogged=true]
conquest:red_clay_brick_with_tudor_cross_frame_vertical_corner[facing=south,layer=4,waterlogged=false]
conquest:red_clay_brick_with_tudor_cross_frame_vertical_corner[facing=west,layer=1,waterlogged=true]
conquest:red_clay_brick_with_tudor_cross_frame_vertical_corner[facing=west,layer=1,waterlogged=false]
conquest:red_clay_brick_with_tudor_cross_frame_vertical_corner[facing=west,layer=2,waterlogged=true]
conquest:red_clay_brick_with_tudor_cross_frame_vertical_corner[facing=west,layer=2,waterlogged=false]
conquest:red_clay_brick_with_tudor_cross_frame_vertical_corner[facing=west,layer=3,waterlogged=true]
conquest:red_clay_brick_with_tudor_cross_frame_vertical_corner[facing=west,layer=3,waterlogged=false]
conquest:red_clay_brick_with_tudor_cross_frame_vertical_corner[facing=west,layer=4,waterlogged=true]
conquest:red_clay_brick_with_tudor_cross_frame_vertical_corner[facing=west,layer=4,waterlogged=false]
conquest:red_clay_brick_with_tudor_cross_frame_vertical_corner[facing=east,layer=1,waterlogged=true]
conquest:red_clay_brick_with_tudor_cross_frame_vertical_corner[facing=east,layer=1,waterlogged=false]
conquest:red_clay_brick_with_tudor_cross_frame_vertical_corner[facing=east,layer=2,waterlogged=true]
conquest:red_clay_brick_with_tudor_cross_frame_vertical_corner[facing=east,layer=2,waterlogged=false]
conquest:red_clay_brick_with_tudor_cross_frame_vertical_corner[facing=east,layer=3,waterlogged=true]
conquest:red_clay_brick_with_tudor_cross_frame_vertical_corner[facing=east,layer=3,waterlogged=false]
conquest:red_clay_brick_with_tudor_cross_frame_vertical_corner[facing=east,layer=4,waterlogged=true]
conquest:red_clay_brick_with_tudor_cross_frame_vertical_corner[facing=east,layer=4,waterlogged=false]
conquest:red_clay_brick_with_tudor_cross_frame_vertical_quarter[facing=north,layer=1,waterlogged=true]
conquest:red_clay_brick_with_tudor_cross_frame_vertical_quarter[facing=north,layer=1,waterlogged=false]
conquest:red_clay_brick_with_tudor_cross_frame_vertical_quarter[facing=north,layer=2,waterlogged=true]
conquest:red_clay_brick_with_tudor_cross_frame_vertical_quarter[facing=north,layer=2,waterlogged=false]
conquest:red_clay_brick_with_tudor_cross_frame_vertical_quarter[facing=north,layer=3,waterlogged=true]
conquest:red_clay_brick_with_tudor_cross_frame_vertical_quarter[facing=north,layer=3,waterlogged=false]
conquest:red_clay_brick_with_tudor_cross_frame_vertical_quarter[facing=north,layer=4,waterlogged=true]
conquest:red_clay_brick_with_tudor_cross_frame_vertical_quarter[facing=north,layer=4,waterlogged=false]
conquest:red_clay_brick_with_tudor_cross_frame_vertical_quarter[facing=south,layer=1,waterlogged=true]
conquest:red_clay_brick_with_tudor_cross_frame_vertical_quarter[facing=south,layer=1,waterlogged=false]
conquest:red_clay_brick_with_tudor_cross_frame_vertical_quarter[facing=south,layer=2,waterlogged=true]
conquest:red_clay_brick_with_tudor_cross_frame_vertical_quarter[facing=south,layer=2,waterlogged=false]
conquest:red_clay_brick_with_tudor_cross_frame_vertical_quarter[facing=south,layer=3,waterlogged=true]
conquest:red_clay_brick_with_tudor_cross_frame_vertical_quarter[facing=south,layer=3,waterlogged=false]
conquest:red_clay_brick_with_tudor_cross_frame_vertical_quarter[facing=south,layer=4,waterlogged=true]
conquest:red_clay_brick_with_tudor_cross_frame_vertical_quarter[facing=south,layer=4,waterlogged=false]
conquest:red_clay_brick_with_tudor_cross_frame_vertical_quarter[facing=west,layer=1,waterlogged=true]
conquest:red_clay_brick_with_tudor_cross_frame_vertical_quarter[facing=west,layer=1,waterlogged=false]
conquest:red_clay_brick_with_tudor_cross_frame_vertical_quarter[facing=west,layer=2,waterlogged=true]
conquest:red_clay_brick_with_tudor_cross_frame_vertical_quarter[facing=west,layer=2,waterlogged=false]
conquest:red_clay_brick_with_tudor_cross_frame_vertical_quarter[facing=west,layer=3,waterlogged=true]
conquest:red_clay_brick_with_tudor_cross_frame_vertical_quarter[facing=west,layer=3,waterlogged=false]
conquest:red_clay_brick_with_tudor_cross_frame_vertical_quarter[facing=west,layer=4,waterlogged=true]
conquest:red_clay_brick_with_tudor_cross_frame_vertical_quarter[facing=west,layer=4,waterlogged=false]
conquest:red_clay_brick_with_tudor_cross_frame_vertical_quarter[facing=east,layer=1,waterlogged=true]
conquest:red_clay_brick_with_tudor_cross_frame_vertical_quarter[facing=east,layer=1,waterlogged=false]
conquest:red_clay_brick_with_tudor_cross_frame_vertical_quarter[facing=east,layer=2,waterlogged=true]
conquest:red_clay_brick_with_tudor_cross_frame_vertical_quarter[facing=east,layer=2,waterlogged=false]
conquest:red_clay_brick_with_tudor_cross_frame_vertical_quarter[facing=east,layer=3,waterlogged=true]
conquest:red_clay_brick_with_tudor_cross_frame_vertical_quarter[facing=east,layer=3,waterlogged=false]
conquest:red_clay_brick_with_tudor_cross_frame_vertical_quarter[facing=east,layer=4,waterlogged=true]
conquest:red_clay_brick_with_tudor_cross_frame_vertical_quarter[facing=east,layer=4,waterlogged=false]
conquest:red_clay_brick_with_tudor_cross_frame_vertical_slab[facing=north,layer=1,waterlogged=true]
conquest:red_clay_brick_with_tudor_cross_frame_vertical_slab[facing=north,layer=1,waterlogged=false]
conquest:red_clay_brick_with_tudor_cross_frame_vertical_slab[facing=north,layer=2,waterlogged=true]
conquest:red_clay_brick_with_tudor_cross_frame_vertical_slab[facing=north,layer=2,waterlogged=false]
conquest:red_clay_brick_with_tudor_cross_frame_vertical_slab[facing=north,layer=3,waterlogged=true]
conquest:red_clay_brick_with_tudor_cross_frame_vertical_slab[facing=north,layer=3,waterlogged=false]
conquest:red_clay_brick_with_tudor_cross_frame_vertical_slab[facing=north,layer=4,waterlogged=true]
conquest:red_clay_brick_with_tudor_cross_frame_vertical_slab[facing=north,layer=4,waterlogged=false]
conquest:red_clay_brick_with_tudor_cross_frame_vertical_slab[facing=south,layer=1,waterlogged=true]
conquest:red_clay_brick_with_tudor_cross_frame_vertical_slab[facing=south,layer=1,waterlogged=false]
conquest:red_clay_brick_with_tudor_cross_frame_vertical_slab[facing=south,layer=2,waterlogged=true]
conquest:red_clay_brick_with_tudor_cross_frame_vertical_slab[facing=south,layer=2,waterlogged=false]
conquest:red_clay_brick_with_tudor_cross_frame_vertical_slab[facing=south,layer=3,waterlogged=true]
conquest:red_clay_brick_with_tudor_cross_frame_vertical_slab[facing=south,layer=3,waterlogged=false]
conquest:red_clay_brick_with_tudor_cross_frame_vertical_slab[facing=south,layer=4,waterlogged=true]
conquest:red_clay_brick_with_tudor_cross_frame_vertical_slab[facing=south,layer=4,waterlogged=false]
conquest:red_clay_brick_with_tudor_cross_frame_vertical_slab[facing=west,layer=1,waterlogged=true]
conquest:red_clay_brick_with_tudor_cross_frame_vertical_slab[facing=west,layer=1,waterlogged=false]
conquest:red_clay_brick_with_tudor_cross_frame_vertical_slab[facing=west,layer=2,waterlogged=true]
conquest:red_clay_brick_with_tudor_cross_frame_vertical_slab[facing=west,layer=2,waterlogged=false]
conquest:red_clay_brick_with_tudor_cross_frame_vertical_slab[facing=west,layer=3,waterlogged=true]
conquest:red_clay_brick_with_tudor_cross_frame_vertical_slab[facing=west,layer=3,waterlogged=false]
conquest:red_clay_brick_with_tudor_cross_frame_vertical_slab[facing=west,layer=4,waterlogged=true]
conquest:red_clay_brick_with_tudor_cross_frame_vertical_slab[facing=west,layer=4,waterlogged=false]
conquest:red_clay_brick_with_tudor_cross_frame_vertical_slab[facing=east,layer=1,waterlogged=true]
conquest:red_clay_brick_with_tudor_cross_frame_vertical_slab[facing=east,layer=1,waterlogged=false]
conquest:red_clay_brick_with_tudor_cross_frame_vertical_slab[facing=east,layer=2,waterlogged=true]
conquest:red_clay_brick_with_tudor_cross_frame_vertical_slab[facing=east,layer=2,waterlogged=false]
conquest:red_clay_brick_with_tudor_cross_frame_vertical_slab[facing=east,layer=3,waterlogged=true]
conquest:red_clay_brick_with_tudor_cross_frame_vertical_slab[facing=east,layer=3,waterlogged=false]
conquest:red_clay_brick_with_tudor_cross_frame_vertical_slab[facing=east,layer=4,waterlogged=true]
conquest:red_clay_brick_with_tudor_cross_frame_vertical_slab[facing=east,layer=4,waterlogged=false]
conquest:red_clay_brick_with_tudor_diagonal_downwards_frame
conquest:red_clay_brick_with_tudor_diagonal_downwards_frame_vertical_corner[facing=north,layer=1,waterlogged=true]
conquest:red_clay_brick_with_tudor_diagonal_downwards_frame_vertical_corner[facing=north,layer=1,waterlogged=false]
conquest:red_clay_brick_with_tudor_diagonal_downwards_frame_vertical_corner[facing=north,layer=2,waterlogged=true]
conquest:red_clay_brick_with_tudor_diagonal_downwards_frame_vertical_corner[facing=north,layer=2,waterlogged=false]
conquest:red_clay_brick_with_tudor_diagonal_downwards_frame_vertical_corner[facing=north,layer=3,waterlogged=true]
conquest:red_clay_brick_with_tudor_diagonal_downwards_frame_vertical_corner[facing=north,layer=3,waterlogged=false]
conquest:red_clay_brick_with_tudor_diagonal_downwards_frame_vertical_corner[facing=north,layer=4,waterlogged=true]
conquest:red_clay_brick_with_tudor_diagonal_downwards_frame_vertical_corner[facing=north,layer=4,waterlogged=false]
conquest:red_clay_brick_with_tudor_diagonal_downwards_frame_vertical_corner[facing=south,layer=1,waterlogged=true]
conquest:red_clay_brick_with_tudor_diagonal_downwards_frame_vertical_corner[facing=south,layer=1,waterlogged=false]
conquest:red_clay_brick_with_tudor_diagonal_downwards_frame_vertical_corner[facing=south,layer=2,waterlogged=true]
conquest:red_clay_brick_with_tudor_diagonal_downwards_frame_vertical_corner[facing=south,layer=2,waterlogged=false]
conquest:red_clay_brick_with_tudor_diagonal_downwards_frame_vertical_corner[facing=south,layer=3,waterlogged=true]
conquest:red_clay_brick_with_tudor_diagonal_downwards_frame_vertical_corner[facing=south,layer=3,waterlogged=false]
conquest:red_clay_brick_with_tudor_diagonal_downwards_frame_vertical_corner[facing=south,layer=4,waterlogged=true]
conquest:red_clay_brick_with_tudor_diagonal_downwards_frame_vertical_corner[facing=south,layer=4,waterlogged=false]
conquest:red_clay_brick_with_tudor_diagonal_downwards_frame_vertical_corner[facing=west,layer=1,waterlogged=true]
conquest:red_clay_brick_with_tudor_diagonal_downwards_frame_vertical_corner[facing=west,layer=1,waterlogged=false]
conquest:red_clay_brick_with_tudor_diagonal_downwards_frame_vertical_corner[facing=west,layer=2,waterlogged=true]
conquest:red_clay_brick_with_tudor_diagonal_downwards_frame_vertical_corner[facing=west,layer=2,waterlogged=false]
conquest:red_clay_brick_with_tudor_diagonal_downwards_frame_vertical_corner[facing=west,layer=3,waterlogged=true]
conquest:red_clay_brick_with_tudor_diagonal_downwards_frame_vertical_corner[facing=west,layer=3,waterlogged=false]
conquest:red_clay_brick_with_tudor_diagonal_downwards_frame_vertical_corner[facing=west,layer=4,waterlogged=true]
conquest:red_clay_brick_with_tudor_diagonal_downwards_frame_vertical_corner[facing=west,layer=4,waterlogged=false]
conquest:red_clay_brick_with_tudor_diagonal_downwards_frame_vertical_corner[facing=east,layer=1,waterlogged=true]
conquest:red_clay_brick_with_tudor_diagonal_downwards_frame_vertical_corner[facing=east,layer=1,waterlogged=false]
conquest:red_clay_brick_with_tudor_diagonal_downwards_frame_vertical_corner[facing=east,layer=2,waterlogged=true]
conquest:red_clay_brick_with_tudor_diagonal_downwards_frame_vertical_corner[facing=east,layer=2,waterlogged=false]
conquest:red_clay_brick_with_tudor_diagonal_downwards_frame_vertical_corner[facing=east,layer=3,waterlogged=true]
conquest:red_clay_brick_with_tudor_diagonal_downwards_frame_vertical_corner[facing=east,layer=3,waterlogged=false]
conquest:red_clay_brick_with_tudor_diagonal_downwards_frame_vertical_corner[facing=east,layer=4,waterlogged=true]
conquest:red_clay_brick_with_tudor_diagonal_downwards_frame_vertical_corner[facing=east,layer=4,waterlogged=false]
conquest:red_clay_brick_with_tudor_diagonal_downwards_frame_vertical_quarter[facing=north,layer=1,waterlogged=true]
conquest:red_clay_brick_with_tudor_diagonal_downwards_frame_vertical_quarter[facing=north,layer=1,waterlogged=false]
conquest:red_clay_brick_with_tudor_diagonal_downwards_frame_vertical_quarter[facing=north,layer=2,waterlogged=true]
conquest:red_clay_brick_with_tudor_diagonal_downwards_frame_vertical_quarter[facing=north,layer=2,waterlogged=false]
conquest:red_clay_brick_with_tudor_diagonal_downwards_frame_vertical_quarter[facing=north,layer=3,waterlogged=true]
conquest:red_clay_brick_with_tudor_diagonal_downwards_frame_vertical_quarter[facing=north,layer=3,waterlogged=false]
conquest:red_clay_brick_with_tudor_diagonal_downwards_frame_vertical_quarter[facing=north,layer=4,waterlogged=true]
conquest:red_clay_brick_with_tudor_diagonal_downwards_frame_vertical_quarter[facing=north,layer=4,waterlogged=false]
conquest:red_clay_brick_with_tudor_diagonal_downwards_frame_vertical_quarter[facing=south,layer=1,waterlogged=true]
conquest:red_clay_brick_with_tudor_diagonal_downwards_frame_vertical_quarter[facing=south,layer=1,waterlogged=false]
conquest:red_clay_brick_with_tudor_diagonal_downwards_frame_vertical_quarter[facing=south,layer=2,waterlogged=true]
conquest:red_clay_brick_with_tudor_diagonal_downwards_frame_vertical_quarter[facing=south,layer=2,waterlogged=false]
conquest:red_clay_brick_with_tudor_diagonal_downwards_frame_vertical_quarter[facing=south,layer=3,waterlogged=true]
conquest:red_clay_brick_with_tudor_diagonal_downwards_frame_vertical_quarter[facing=south,layer=3,waterlogged=false]
conquest:red_clay_brick_with_tudor_diagonal_downwards_frame_vertical_quarter[facing=south,layer=4,waterlogged=true]
conquest:red_clay_brick_with_tudor_diagonal_downwards_frame_vertical_quarter[facing=south,layer=4,waterlogged=false]
conquest:red_clay_brick_with_tudor_diagonal_downwards_frame_vertical_quarter[facing=west,layer=1,waterlogged=true]
conquest:red_clay_brick_with_tudor_diagonal_downwards_frame_vertical_quarter[facing=west,layer=1,waterlogged=false]
conquest:red_clay_brick_with_tudor_diagonal_downwards_frame_vertical_quarter[facing=west,layer=2,waterlogged=true]
conquest:red_clay_brick_with_tudor_diagonal_downwards_frame_vertical_quarter[facing=west,layer=2,waterlogged=false]
conquest:red_clay_brick_with_tudor_diagonal_downwards_frame_vertical_quarter[facing=west,layer=3,waterlogged=true]
conquest:red_clay_brick_with_tudor_diagonal_downwards_frame_vertical_quarter[facing=west,layer=3,waterlogged=false]
conquest:red_clay_brick_with_tudor_diagonal_downwards_frame_vertical_quarter[facing=west,layer=4,waterlogged=true]
conquest:red_clay_brick_with_tudor_diagonal_downwards_frame_vertical_quarter[facing=west,layer=4,waterlogged=false]
conquest:red_clay_brick_with_tudor_diagonal_downwards_frame_vertical_quarter[facing=east,layer=1,waterlogged=true]
conquest:red_clay_brick_with_tudor_diagonal_downwards_frame_vertical_quarter[facing=east,layer=1,waterlogged=false]
conquest:red_clay_brick_with_tudor_diagonal_downwards_frame_vertical_quarter[facing=east,layer=2,waterlogged=true]
conquest:red_clay_brick_with_tudor_diagonal_downwards_frame_vertical_quarter[facing=east,layer=2,waterlogged=false]
conquest:red_clay_brick_with_tudor_diagonal_downwards_frame_vertical_quarter[facing=east,layer=3,waterlogged=true]
conquest:red_clay_brick_with_tudor_diagonal_downwards_frame_vertical_quarter[facing=east,layer=3,waterlogged=false]
conquest:red_clay_brick_with_tudor_diagonal_downwards_frame_vertical_quarter[facing=east,layer=4,waterlogged=true]
conquest:red_clay_brick_with_tudor_diagonal_downwards_frame_vertical_quarter[facing=east,layer=4,waterlogged=false]
conquest:red_clay_brick_with_tudor_diagonal_downwards_frame_vertical_slab[facing=north,layer=1,waterlogged=true]
conquest:red_clay_brick_with_tudor_diagonal_downwards_frame_vertical_slab[facing=north,layer=1,waterlogged=false]
conquest:red_clay_brick_with_tudor_diagonal_downwards_frame_vertical_slab[facing=north,layer=2,waterlogged=true]
conquest:red_clay_brick_with_tudor_diagonal_downwards_frame_vertical_slab[facing=north,layer=2,waterlogged=false]
conquest:red_clay_brick_with_tudor_diagonal_downwards_frame_vertical_slab[facing=north,layer=3,waterlogged=true]
conquest:red_clay_brick_with_tudor_diagonal_downwards_frame_vertical_slab[facing=north,layer=3,waterlogged=false]
conquest:red_clay_brick_with_tudor_diagonal_downwards_frame_vertical_slab[facing=north,layer=4,waterlogged=true]
conquest:red_clay_brick_with_tudor_diagonal_downwards_frame_vertical_slab[facing=north,layer=4,waterlogged=false]
conquest:red_clay_brick_with_tudor_diagonal_downwards_frame_vertical_slab[facing=south,layer=1,waterlogged=true]
conquest:red_clay_brick_with_tudor_diagonal_downwards_frame_vertical_slab[facing=south,layer=1,waterlogged=false]
conquest:red_clay_brick_with_tudor_diagonal_downwards_frame_vertical_slab[facing=south,layer=2,waterlogged=true]
conquest:red_clay_brick_with_tudor_diagonal_downwards_frame_vertical_slab[facing=south,layer=2,waterlogged=false]
conquest:red_clay_brick_with_tudor_diagonal_downwards_frame_vertical_slab[facing=south,layer=3,waterlogged=true]
conquest:red_clay_brick_with_tudor_diagonal_downwards_frame_vertical_slab[facing=south,layer=3,waterlogged=false]
conquest:red_clay_brick_with_tudor_diagonal_downwards_frame_vertical_slab[facing=south,layer=4,waterlogged=true]
conquest:red_clay_brick_with_tudor_diagonal_downwards_frame_vertical_slab[facing=south,layer=4,waterlogged=false]
conquest:red_clay_brick_with_tudor_diagonal_downwards_frame_vertical_slab[facing=west,layer=1,waterlogged=true]
conquest:red_clay_brick_with_tudor_diagonal_downwards_frame_vertical_slab[facing=west,layer=1,waterlogged=false]
conquest:red_clay_brick_with_tudor_diagonal_downwards_frame_vertical_slab[facing=west,layer=2,waterlogged=true]
conquest:red_clay_brick_with_tudor_diagonal_downwards_frame_vertical_slab[facing=west,layer=2,waterlogged=false]
conquest:red_clay_brick_with_tudor_diagonal_downwards_frame_vertical_slab[facing=west,layer=3,waterlogged=true]
conquest:red_clay_brick_with_tudor_diagonal_downwards_frame_vertical_slab[facing=west,layer=3,waterlogged=false]
conquest:red_clay_brick_with_tudor_diagonal_downwards_frame_vertical_slab[facing=west,layer=4,waterlogged=true]
conquest:red_clay_brick_with_tudor_diagonal_downwards_frame_vertical_slab[facing=west,layer=4,waterlogged=false]
conquest:red_clay_brick_with_tudor_diagonal_downwards_frame_vertical_slab[facing=east,layer=1,waterlogged=true]
conquest:red_clay_brick_with_tudor_diagonal_downwards_frame_vertical_slab[facing=east,layer=1,waterlogged=false]
conquest:red_clay_brick_with_tudor_diagonal_downwards_frame_vertical_slab[facing=east,layer=2,waterlogged=true]
conquest:red_clay_brick_with_tudor_diagonal_downwards_frame_vertical_slab[facing=east,layer=2,waterlogged=false]
conquest:red_clay_brick_with_tudor_diagonal_downwards_frame_vertical_slab[facing=east,layer=3,waterlogged=true]
conquest:red_clay_brick_with_tudor_diagonal_downwards_frame_vertical_slab[facing=east,layer=3,waterlogged=false]
conquest:red_clay_brick_with_tudor_diagonal_downwards_frame_vertical_slab[facing=east,layer=4,waterlogged=true]
conquest:red_clay_brick_with_tudor_diagonal_downwards_frame_vertical_slab[facing=east,layer=4,waterlogged=false]
conquest:red_clay_brick_with_tudor_diagonal_frame_1
conquest:red_clay_brick_with_tudor_diagonal_frame_1_vertical_corner[facing=north,layer=1,waterlogged=true]
conquest:red_clay_brick_with_tudor_diagonal_frame_1_vertical_corner[facing=north,layer=1,waterlogged=false]
conquest:red_clay_brick_with_tudor_diagonal_frame_1_vertical_corner[facing=north,layer=2,waterlogged=true]
conquest:red_clay_brick_with_tudor_diagonal_frame_1_vertical_corner[facing=north,layer=2,waterlogged=false]
conquest:red_clay_brick_with_tudor_diagonal_frame_1_vertical_corner[facing=north,layer=3,waterlogged=true]
conquest:red_clay_brick_with_tudor_diagonal_frame_1_vertical_corner[facing=north,layer=3,waterlogged=false]
conquest:red_clay_brick_with_tudor_diagonal_frame_1_vertical_corner[facing=south,layer=1,waterlogged=true]
conquest:red_clay_brick_with_tudor_diagonal_frame_1_vertical_corner[facing=south,layer=1,waterlogged=false]
conquest:red_clay_brick_with_tudor_diagonal_frame_1_vertical_corner[facing=south,layer=2,waterlogged=true]
conquest:red_clay_brick_with_tudor_diagonal_frame_1_vertical_corner[facing=south,layer=2,waterlogged=false]
conquest:red_clay_brick_with_tudor_diagonal_frame_1_vertical_corner[facing=south,layer=3,waterlogged=true]
conquest:red_clay_brick_with_tudor_diagonal_frame_1_vertical_corner[facing=south,layer=3,waterlogged=false]
conquest:red_clay_brick_with_tudor_diagonal_frame_1_vertical_corner[facing=west,layer=1,waterlogged=true]
conquest:red_clay_brick_with_tudor_diagonal_frame_1_vertical_corner[facing=west,layer=1,waterlogged=false]
conquest:red_clay_brick_with_tudor_diagonal_frame_1_vertical_corner[facing=west,layer=2,waterlogged=true]
conquest:red_clay_brick_with_tudor_diagonal_frame_1_vertical_corner[facing=west,layer=2,waterlogged=false]
conquest:red_clay_brick_with_tudor_diagonal_frame_1_vertical_corner[facing=west,layer=3,waterlogged=true]
conquest:red_clay_brick_with_tudor_diagonal_frame_1_vertical_corner[facing=west,layer=3,waterlogged=false]
conquest:red_clay_brick_with_tudor_diagonal_frame_1_vertical_corner[facing=east,layer=1,waterlogged=true]
conquest:red_clay_brick_with_tudor_diagonal_frame_1_vertical_corner[facing=east,layer=1,waterlogged=false]
conquest:red_clay_brick_with_tudor_diagonal_frame_1_vertical_corner[facing=east,layer=2,waterlogged=true]
conquest:red_clay_brick_with_tudor_diagonal_frame_1_vertical_corner[facing=east,layer=2,waterlogged=false]
conquest:red_clay_brick_with_tudor_diagonal_frame_1_vertical_corner[facing=east,layer=3,waterlogged=true]
conquest:red_clay_brick_with_tudor_diagonal_frame_1_vertical_corner[facing=east,layer=3,waterlogged=false]
conquest:red_clay_brick_with_tudor_diagonal_frame_1_vertical_quarter[facing=north,layer=1,waterlogged=true]
conquest:red_clay_brick_with_tudor_diagonal_frame_1_vertical_quarter[facing=north,layer=1,waterlogged=false]
conquest:red_clay_brick_with_tudor_diagonal_frame_1_vertical_quarter[facing=north,layer=2,waterlogged=true]
conquest:red_clay_brick_with_tudor_diagonal_frame_1_vertical_quarter[facing=north,layer=2,waterlogged=false]
conquest:red_clay_brick_with_tudor_diagonal_frame_1_vertical_quarter[facing=north,layer=3,waterlogged=true]
conquest:red_clay_brick_with_tudor_diagonal_frame_1_vertical_quarter[facing=north,layer=3,waterlogged=false]
conquest:red_clay_brick_with_tudor_diagonal_frame_1_vertical_quarter[facing=south,layer=1,waterlogged=true]
conquest:red_clay_brick_with_tudor_diagonal_frame_1_vertical_quarter[facing=south,layer=1,waterlogged=false]
conquest:red_clay_brick_with_tudor_diagonal_frame_1_vertical_quarter[facing=south,layer=2,waterlogged=true]
conquest:red_clay_brick_with_tudor_diagonal_frame_1_vertical_quarter[facing=south,layer=2,waterlogged=false]
conquest:red_clay_brick_with_tudor_diagonal_frame_1_vertical_quarter[facing=south,layer=3,waterlogged=true]
conquest:red_clay_brick_with_tudor_diagonal_frame_1_vertical_quarter[facing=south,layer=3,waterlogged=false]
conquest:red_clay_brick_with_tudor_diagonal_frame_1_vertical_quarter[facing=west,layer=1,waterlogged=true]
conquest:red_clay_brick_with_tudor_diagonal_frame_1_vertical_quarter[facing=west,layer=1,waterlogged=false]
conquest:red_clay_brick_with_tudor_diagonal_frame_1_vertical_quarter[facing=west,layer=2,waterlogged=true]
conquest:red_clay_brick_with_tudor_diagonal_frame_1_vertical_quarter[facing=west,layer=2,waterlogged=false]
conquest:red_clay_brick_with_tudor_diagonal_frame_1_vertical_quarter[facing=west,layer=3,waterlogged=true]
conquest:red_clay_brick_with_tudor_diagonal_frame_1_vertical_quarter[facing=west,layer=3,waterlogged=false]
conquest:red_clay_brick_with_tudor_diagonal_frame_1_vertical_quarter[facing=east,layer=1,waterlogged=true]
conquest:red_clay_brick_with_tudor_diagonal_frame_1_vertical_quarter[facing=east,layer=1,waterlogged=false]
conquest:red_clay_brick_with_tudor_diagonal_frame_1_vertical_quarter[facing=east,layer=2,waterlogged=true]
conquest:red_clay_brick_with_tudor_diagonal_frame_1_vertical_quarter[facing=east,layer=2,waterlogged=false]
conquest:red_clay_brick_with_tudor_diagonal_frame_1_vertical_quarter[facing=east,layer=3,waterlogged=true]
conquest:red_clay_brick_with_tudor_diagonal_frame_1_vertical_quarter[facing=east,layer=3,waterlogged=false]
conquest:red_clay_brick_with_tudor_diagonal_frame_1_vertical_slab[facing=north,layer=1,waterlogged=true]
conquest:red_clay_brick_with_tudor_diagonal_frame_1_vertical_slab[facing=north,layer=1,waterlogged=false]
conquest:red_clay_brick_with_tudor_diagonal_frame_1_vertical_slab[facing=north,layer=2,waterlogged=true]
conquest:red_clay_brick_with_tudor_diagonal_frame_1_vertical_slab[facing=north,layer=2,waterlogged=false]
conquest:red_clay_brick_with_tudor_diagonal_frame_1_vertical_slab[facing=north,layer=3,waterlogged=true]
conquest:red_clay_brick_with_tudor_diagonal_frame_1_vertical_slab[facing=north,layer=3,waterlogged=false]
conquest:red_clay_brick_with_tudor_diagonal_frame_1_vertical_slab[facing=south,layer=1,waterlogged=true]
conquest:red_clay_brick_with_tudor_diagonal_frame_1_vertical_slab[facing=south,layer=1,waterlogged=false]
conquest:red_clay_brick_with_tudor_diagonal_frame_1_vertical_slab[facing=south,layer=2,waterlogged=true]
conquest:red_clay_brick_with_tudor_diagonal_frame_1_vertical_slab[facing=south,layer=2,waterlogged=false]
conquest:red_clay_brick_with_tudor_diagonal_frame_1_vertical_slab[facing=south,layer=3,waterlogged=true]
conquest:red_clay_brick_with_tudor_diagonal_frame_1_vertical_slab[facing=south,layer=3,waterlogged=false]
conquest:red_clay_brick_with_tudor_diagonal_frame_1_vertical_slab[facing=west,layer=1,waterlogged=true]
conquest:red_clay_brick_with_tudor_diagonal_frame_1_vertical_slab[facing=west,layer=1,waterlogged=false]
conquest:red_clay_brick_with_tudor_diagonal_frame_1_vertical_slab[facing=west,layer=2,waterlogged=true]
conquest:red_clay_brick_with_tudor_diagonal_frame_1_vertical_slab[facing=west,layer=2,waterlogged=false]
conquest:red_clay_brick_with_tudor_diagonal_frame_1_vertical_slab[facing=west,layer=3,waterlogged=true]
conquest:red_clay_brick_with_tudor_diagonal_frame_1_vertical_slab[facing=west,layer=3,waterlogged=false]
conquest:red_clay_brick_with_tudor_diagonal_frame_1_vertical_slab[facing=east,layer=1,waterlogged=true]
conquest:red_clay_brick_with_tudor_diagonal_frame_1_vertical_slab[facing=east,layer=1,waterlogged=false]
conquest:red_clay_brick_with_tudor_diagonal_frame_1_vertical_slab[facing=east,layer=2,waterlogged=true]
conquest:red_clay_brick_with_tudor_diagonal_frame_1_vertical_slab[facing=east,layer=2,waterlogged=false]
conquest:red_clay_brick_with_tudor_diagonal_frame_1_vertical_slab[facing=east,layer=3,waterlogged=true]
conquest:red_clay_brick_with_tudor_diagonal_frame_1_vertical_slab[facing=east,layer=3,waterlogged=false]
conquest:red_clay_brick_with_tudor_diagonal_frame_2
conquest:red_clay_brick_with_tudor_diagonal_frame_2_vertical_corner[facing=north,layer=1,waterlogged=true]
conquest:red_clay_brick_with_tudor_diagonal_frame_2_vertical_corner[facing=north,layer=1,waterlogged=false]
conquest:red_clay_brick_with_tudor_diagonal_frame_2_vertical_corner[facing=north,layer=2,waterlogged=true]
conquest:red_clay_brick_with_tudor_diagonal_frame_2_vertical_corner[facing=north,layer=2,waterlogged=false]
conquest:red_clay_brick_with_tudor_diagonal_frame_2_vertical_corner[facing=north,layer=3,waterlogged=true]
conquest:red_clay_brick_with_tudor_diagonal_frame_2_vertical_corner[facing=north,layer=3,waterlogged=false]
conquest:red_clay_brick_with_tudor_diagonal_frame_2_vertical_corner[facing=south,layer=1,waterlogged=true]
conquest:red_clay_brick_with_tudor_diagonal_frame_2_vertical_corner[facing=south,layer=1,waterlogged=false]
conquest:red_clay_brick_with_tudor_diagonal_frame_2_vertical_corner[facing=south,layer=2,waterlogged=true]
conquest:red_clay_brick_with_tudor_diagonal_frame_2_vertical_corner[facing=south,layer=2,waterlogged=false]
conquest:red_clay_brick_with_tudor_diagonal_frame_2_vertical_corner[facing=south,layer=3,waterlogged=true]
conquest:red_clay_brick_with_tudor_diagonal_frame_2_vertical_corner[facing=south,layer=3,waterlogged=false]
conquest:red_clay_brick_with_tudor_diagonal_frame_2_vertical_corner[facing=west,layer=1,waterlogged=true]
conquest:red_clay_brick_with_tudor_diagonal_frame_2_vertical_corner[facing=west,layer=1,waterlogged=false]
conquest:red_clay_brick_with_tudor_diagonal_frame_2_vertical_corner[facing=west,layer=2,waterlogged=true]
conquest:red_clay_brick_with_tudor_diagonal_frame_2_vertical_corner[facing=west,layer=2,waterlogged=false]
conquest:red_clay_brick_with_tudor_diagonal_frame_2_vertical_corner[facing=west,layer=3,waterlogged=true]
conquest:red_clay_brick_with_tudor_diagonal_frame_2_vertical_corner[facing=west,layer=3,waterlogged=false]
conquest:red_clay_brick_with_tudor_diagonal_frame_2_vertical_corner[facing=east,layer=1,waterlogged=true]
conquest:red_clay_brick_with_tudor_diagonal_frame_2_vertical_corner[facing=east,layer=1,waterlogged=false]
conquest:red_clay_brick_with_tudor_diagonal_frame_2_vertical_corner[facing=east,layer=2,waterlogged=true]
conquest:red_clay_brick_with_tudor_diagonal_frame_2_vertical_corner[facing=east,layer=2,waterlogged=false]
conquest:red_clay_brick_with_tudor_diagonal_frame_2_vertical_corner[facing=east,layer=3,waterlogged=true]
conquest:red_clay_brick_with_tudor_diagonal_frame_2_vertical_corner[facing=east,layer=3,waterlogged=false]
conquest:red_clay_brick_with_tudor_diagonal_frame_2_vertical_quarter[facing=north,layer=1,waterlogged=true]
conquest:red_clay_brick_with_tudor_diagonal_frame_2_vertical_quarter[facing=north,layer=1,waterlogged=false]
conquest:red_clay_brick_with_tudor_diagonal_frame_2_vertical_quarter[facing=north,layer=2,waterlogged=true]
conquest:red_clay_brick_with_tudor_diagonal_frame_2_vertical_quarter[facing=north,layer=2,waterlogged=false]
conquest:red_clay_brick_with_tudor_diagonal_frame_2_vertical_quarter[facing=north,layer=3,waterlogged=true]
conquest:red_clay_brick_with_tudor_diagonal_frame_2_vertical_quarter[facing=north,layer=3,waterlogged=false]
conquest:red_clay_brick_with_tudor_diagonal_frame_2_vertical_quarter[facing=south,layer=1,waterlogged=true]
conquest:red_clay_brick_with_tudor_diagonal_frame_2_vertical_quarter[facing=south,layer=1,waterlogged=false]
conquest:red_clay_brick_with_tudor_diagonal_frame_2_vertical_quarter[facing=south,layer=2,waterlogged=true]
conquest:red_clay_brick_with_tudor_diagonal_frame_2_vertical_quarter[facing=south,layer=2,waterlogged=false]
conquest:red_clay_brick_with_tudor_diagonal_frame_2_vertical_quarter[facing=south,layer=3,waterlogged=true]
conquest:red_clay_brick_with_tudor_diagonal_frame_2_vertical_quarter[facing=south,layer=3,waterlogged=false]
conquest:red_clay_brick_with_tudor_diagonal_frame_2_vertical_quarter[facing=west,layer=1,waterlogged=true]
conquest:red_clay_brick_with_tudor_diagonal_frame_2_vertical_quarter[facing=west,layer=1,waterlogged=false]
conquest:red_clay_brick_with_tudor_diagonal_frame_2_vertical_quarter[facing=west,layer=2,waterlogged=true]
conquest:red_clay_brick_with_tudor_diagonal_frame_2_vertical_quarter[facing=west,layer=2,waterlogged=false]
conquest:red_clay_brick_with_tudor_diagonal_frame_2_vertical_quarter[facing=west,layer=3,waterlogged=true]
conquest:red_clay_brick_with_tudor_diagonal_frame_2_vertical_quarter[facing=west,layer=3,waterlogged=false]
conquest:red_clay_brick_with_tudor_diagonal_frame_2_vertical_quarter[facing=east,layer=1,waterlogged=true]
conquest:red_clay_brick_with_tudor_diagonal_frame_2_vertical_quarter[facing=east,layer=1,waterlogged=false]
conquest:red_clay_brick_with_tudor_diagonal_frame_2_vertical_quarter[facing=east,layer=2,waterlogged=true]
conquest:red_clay_brick_with_tudor_diagonal_frame_2_vertical_quarter[facing=east,layer=2,waterlogged=false]
conquest:red_clay_brick_with_tudor_diagonal_frame_2_vertical_quarter[facing=east,layer=3,waterlogged=true]
conquest:red_clay_brick_with_tudor_diagonal_frame_2_vertical_quarter[facing=east,layer=3,waterlogged=false]
conquest:red_clay_brick_with_tudor_diagonal_frame_2_vertical_slab[facing=north,layer=1,waterlogged=true]
conquest:red_clay_brick_with_tudor_diagonal_frame_2_vertical_slab[facing=north,layer=1,waterlogged=false]
conquest:red_clay_brick_with_tudor_diagonal_frame_2_vertical_slab[facing=north,layer=2,waterlogged=true]
conquest:red_clay_brick_with_tudor_diagonal_frame_2_vertical_slab[facing=north,layer=2,waterlogged=false]
conquest:red_clay_brick_with_tudor_diagonal_frame_2_vertical_slab[facing=north,layer=3,waterlogged=true]
conquest:red_clay_brick_with_tudor_diagonal_frame_2_vertical_slab[facing=north,layer=3,waterlogged=false]
conquest:red_clay_brick_with_tudor_diagonal_frame_2_vertical_slab[facing=south,layer=1,waterlogged=true]
conquest:red_clay_brick_with_tudor_diagonal_frame_2_vertical_slab[facing=south,layer=1,waterlogged=false]
conquest:red_clay_brick_with_tudor_diagonal_frame_2_vertical_slab[facing=south,layer=2,waterlogged=true]
conquest:red_clay_brick_with_tudor_diagonal_frame_2_vertical_slab[facing=south,layer=2,waterlogged=false]
conquest:red_clay_brick_with_tudor_diagonal_frame_2_vertical_slab[facing=south,layer=3,waterlogged=true]
conquest:red_clay_brick_with_tudor_diagonal_frame_2_vertical_slab[facing=south,layer=3,waterlogged=false]
conquest:red_clay_brick_with_tudor_diagonal_frame_2_vertical_slab[facing=west,layer=1,waterlogged=true]
conquest:red_clay_brick_with_tudor_diagonal_frame_2_vertical_slab[facing=west,layer=1,waterlogged=false]
conquest:red_clay_brick_with_tudor_diagonal_frame_2_vertical_slab[facing=west,layer=2,waterlogged=true]
conquest:red_clay_brick_with_tudor_diagonal_frame_2_vertical_slab[facing=west,layer=2,waterlogged=false]
conquest:red_clay_brick_with_tudor_diagonal_frame_2_vertical_slab[facing=west,layer=3,waterlogged=true]
conquest:red_clay_brick_with_tudor_diagonal_frame_2_vertical_slab[facing=west,layer=3,waterlogged=false]
conquest:red_clay_brick_with_tudor_diagonal_frame_2_vertical_slab[facing=east,layer=1,waterlogged=true]
conquest:red_clay_brick_with_tudor_diagonal_frame_2_vertical_slab[facing=east,layer=1,waterlogged=false]
conquest:red_clay_brick_with_tudor_diagonal_frame_2_vertical_slab[facing=east,layer=2,waterlogged=true]
conquest:red_clay_brick_with_tudor_diagonal_frame_2_vertical_slab[facing=east,layer=2,waterlogged=false]
conquest:red_clay_brick_with_tudor_diagonal_frame_2_vertical_slab[facing=east,layer=3,waterlogged=true]
conquest:red_clay_brick_with_tudor_diagonal_frame_2_vertical_slab[facing=east,layer=3,waterlogged=false]
conquest:red_clay_brick_with_tudor_diagonal_upwards_frame
conquest:red_clay_brick_with_tudor_diagonal_upwards_frame_vertical_corner[facing=north,layer=1,waterlogged=true]
conquest:red_clay_brick_with_tudor_diagonal_upwards_frame_vertical_corner[facing=north,layer=1,waterlogged=false]
conquest:red_clay_brick_with_tudor_diagonal_upwards_frame_vertical_corner[facing=north,layer=2,waterlogged=true]
conquest:red_clay_brick_with_tudor_diagonal_upwards_frame_vertical_corner[facing=north,layer=2,waterlogged=false]
conquest:red_clay_brick_with_tudor_diagonal_upwards_frame_vertical_corner[facing=north,layer=3,waterlogged=true]
conquest:red_clay_brick_with_tudor_diagonal_upwards_frame_vertical_corner[facing=north,layer=3,waterlogged=false]
conquest:red_clay_brick_with_tudor_diagonal_upwards_frame_vertical_corner[facing=north,layer=4,waterlogged=true]
conquest:red_clay_brick_with_tudor_diagonal_upwards_frame_vertical_corner[facing=north,layer=4,waterlogged=false]
conquest:red_clay_brick_with_tudor_diagonal_upwards_frame_vertical_corner[facing=south,layer=1,waterlogged=true]
conquest:red_clay_brick_with_tudor_diagonal_upwards_frame_vertical_corner[facing=south,layer=1,waterlogged=false]
conquest:red_clay_brick_with_tudor_diagonal_upwards_frame_vertical_corner[facing=south,layer=2,waterlogged=true]
conquest:red_clay_brick_with_tudor_diagonal_upwards_frame_vertical_corner[facing=south,layer=2,waterlogged=false]
conquest:red_clay_brick_with_tudor_diagonal_upwards_frame_vertical_corner[facing=south,layer=3,waterlogged=true]
conquest:red_clay_brick_with_tudor_diagonal_upwards_frame_vertical_corner[facing=south,layer=3,waterlogged=false]
conquest:red_clay_brick_with_tudor_diagonal_upwards_frame_vertical_corner[facing=south,layer=4,waterlogged=true]
conquest:red_clay_brick_with_tudor_diagonal_upwards_frame_vertical_corner[facing=south,layer=4,waterlogged=false]
conquest:red_clay_brick_with_tudor_diagonal_upwards_frame_vertical_corner[facing=west,layer=1,waterlogged=true]
conquest:red_clay_brick_with_tudor_diagonal_upwards_frame_vertical_corner[facing=west,layer=1,waterlogged=false]
conquest:red_clay_brick_with_tudor_diagonal_upwards_frame_vertical_corner[facing=west,layer=2,waterlogged=true]
conquest:red_clay_brick_with_tudor_diagonal_upwards_frame_vertical_corner[facing=west,layer=2,waterlogged=false]
conquest:red_clay_brick_with_tudor_diagonal_upwards_frame_vertical_corner[facing=west,layer=3,waterlogged=true]
conquest:red_clay_brick_with_tudor_diagonal_upwards_frame_vertical_corner[facing=west,layer=3,waterlogged=false]
conquest:red_clay_brick_with_tudor_diagonal_upwards_frame_vertical_corner[facing=west,layer=4,waterlogged=true]
conquest:red_clay_brick_with_tudor_diagonal_upwards_frame_vertical_corner[facing=west,layer=4,waterlogged=false]
conquest:red_clay_brick_with_tudor_diagonal_upwards_frame_vertical_corner[facing=east,layer=1,waterlogged=true]
conquest:red_clay_brick_with_tudor_diagonal_upwards_frame_vertical_corner[facing=east,layer=1,waterlogged=false]
conquest:red_clay_brick_with_tudor_diagonal_upwards_frame_vertical_corner[facing=east,layer=2,waterlogged=true]
conquest:red_clay_brick_with_tudor_diagonal_upwards_frame_vertical_corner[facing=east,layer=2,waterlogged=false]
conquest:red_clay_brick_with_tudor_diagonal_upwards_frame_vertical_corner[facing=east,layer=3,waterlogged=true]
conquest:red_clay_brick_with_tudor_diagonal_upwards_frame_vertical_corner[facing=east,layer=3,waterlogged=false]
conquest:red_clay_brick_with_tudor_diagonal_upwards_frame_vertical_corner[facing=east,layer=4,waterlogged=true]
conquest:red_clay_brick_with_tudor_diagonal_upwards_frame_vertical_corner[facing=east,layer=4,waterlogged=false]
conquest:red_clay_brick_with_tudor_diagonal_upwards_frame_vertical_quarter[facing=north,layer=1,waterlogged=true]
conquest:red_clay_brick_with_tudor_diagonal_upwards_frame_vertical_quarter[facing=north,layer=1,waterlogged=false]
conquest:red_clay_brick_with_tudor_diagonal_upwards_frame_vertical_quarter[facing=north,layer=2,waterlogged=true]
conquest:red_clay_brick_with_tudor_diagonal_upwards_frame_vertical_quarter[facing=north,layer=2,waterlogged=false]
conquest:red_clay_brick_with_tudor_diagonal_upwards_frame_vertical_quarter[facing=north,layer=3,waterlogged=true]
conquest:red_clay_brick_with_tudor_diagonal_upwards_frame_vertical_quarter[facing=north,layer=3,waterlogged=false]
conquest:red_clay_brick_with_tudor_diagonal_upwards_frame_vertical_quarter[facing=north,layer=4,waterlogged=true]
conquest:red_clay_brick_with_tudor_diagonal_upwards_frame_vertical_quarter[facing=north,layer=4,waterlogged=false]
conquest:red_clay_brick_with_tudor_diagonal_upwards_frame_vertical_quarter[facing=south,layer=1,waterlogged=true]
conquest:red_clay_brick_with_tudor_diagonal_upwards_frame_vertical_quarter[facing=south,layer=1,waterlogged=false]
conquest:red_clay_brick_with_tudor_diagonal_upwards_frame_vertical_quarter[facing=south,layer=2,waterlogged=true]
conquest:red_clay_brick_with_tudor_diagonal_upwards_frame_vertical_quarter[facing=south,layer=2,waterlogged=false]
conquest:red_clay_brick_with_tudor_diagonal_upwards_frame_vertical_quarter[facing=south,layer=3,waterlogged=true]
conquest:red_clay_brick_with_tudor_diagonal_upwards_frame_vertical_quarter[facing=south,layer=3,waterlogged=false]
conquest:red_clay_brick_with_tudor_diagonal_upwards_frame_vertical_quarter[facing=south,layer=4,waterlogged=true]
conquest:red_clay_brick_with_tudor_diagonal_upwards_frame_vertical_quarter[facing=south,layer=4,waterlogged=false]
conquest:red_clay_brick_with_tudor_diagonal_upwards_frame_vertical_quarter[facing=west,layer=1,waterlogged=true]
conquest:red_clay_brick_with_tudor_diagonal_upwards_frame_vertical_quarter[facing=west,layer=1,waterlogged=false]
conquest:red_clay_brick_with_tudor_diagonal_upwards_frame_vertical_quarter[facing=west,layer=2,waterlogged=true]
conquest:red_clay_brick_with_tudor_diagonal_upwards_frame_vertical_quarter[facing=west,layer=2,waterlogged=false]
conquest:red_clay_brick_with_tudor_diagonal_upwards_frame_vertical_quarter[facing=west,layer=3,waterlogged=true]
conquest:red_clay_brick_with_tudor_diagonal_upwards_frame_vertical_quarter[facing=west,layer=3,waterlogged=false]
conquest:red_clay_brick_with_tudor_diagonal_upwards_frame_vertical_quarter[facing=west,layer=4,waterlogged=true]
conquest:red_clay_brick_with_tudor_diagonal_upwards_frame_vertical_quarter[facing=west,layer=4,waterlogged=false]
conquest:red_clay_brick_with_tudor_diagonal_upwards_frame_vertical_quarter[facing=east,layer=1,waterlogged=true]
conquest:red_clay_brick_with_tudor_diagonal_upwards_frame_vertical_quarter[facing=east,layer=1,waterlogged=false]
conquest:red_clay_brick_with_tudor_diagonal_upwards_frame_vertical_quarter[facing=east,layer=2,waterlogged=true]
conquest:red_clay_brick_with_tudor_diagonal_upwards_frame_vertical_quarter[facing=east,layer=2,waterlogged=false]
conquest:red_clay_brick_with_tudor_diagonal_upwards_frame_vertical_quarter[facing=east,layer=3,waterlogged=true]
conquest:red_clay_brick_with_tudor_diagonal_upwards_frame_vertical_quarter[facing=east,layer=3,waterlogged=false]
conquest:red_clay_brick_with_tudor_diagonal_upwards_frame_vertical_quarter[facing=east,layer=4,waterlogged=true]
conquest:red_clay_brick_with_tudor_diagonal_upwards_frame_vertical_quarter[facing=east,layer=4,waterlogged=false]
conquest:red_clay_brick_with_tudor_diagonal_upwards_frame_vertical_slab[facing=north,layer=1,waterlogged=true]
conquest:red_clay_brick_with_tudor_diagonal_upwards_frame_vertical_slab[facing=north,layer=1,waterlogged=false]
conquest:red_clay_brick_with_tudor_diagonal_upwards_frame_vertical_slab[facing=north,layer=2,waterlogged=true]
conquest:red_clay_brick_with_tudor_diagonal_upwards_frame_vertical_slab[facing=north,layer=2,waterlogged=false]
conquest:red_clay_brick_with_tudor_diagonal_upwards_frame_vertical_slab[facing=north,layer=3,waterlogged=true]
conquest:red_clay_brick_with_tudor_diagonal_upwards_frame_vertical_slab[facing=north,layer=3,waterlogged=false]
conquest:red_clay_brick_with_tudor_diagonal_upwards_frame_vertical_slab[facing=north,layer=4,waterlogged=true]
conquest:red_clay_brick_with_tudor_diagonal_upwards_frame_vertical_slab[facing=north,layer=4,waterlogged=false]
conquest:red_clay_brick_with_tudor_diagonal_upwards_frame_vertical_slab[facing=south,layer=1,waterlogged=true]
conquest:red_clay_brick_with_tudor_diagonal_upwards_frame_vertical_slab[facing=south,layer=1,waterlogged=false]
conquest:red_clay_brick_with_tudor_diagonal_upwards_frame_vertical_slab[facing=south,layer=2,waterlogged=true]
conquest:red_clay_brick_with_tudor_diagonal_upwards_frame_vertical_slab[facing=south,layer=2,waterlogged=false]
conquest:red_clay_brick_with_tudor_diagonal_upwards_frame_vertical_slab[facing=south,layer=3,waterlogged=true]
conquest:red_clay_brick_with_tudor_diagonal_upwards_frame_vertical_slab[facing=south,layer=3,waterlogged=false]
conquest:red_clay_brick_with_tudor_diagonal_upwards_frame_vertical_slab[facing=south,layer=4,waterlogged=true]
conquest:red_clay_brick_with_tudor_diagonal_upwards_frame_vertical_slab[facing=south,layer=4,waterlogged=false]
conquest:red_clay_brick_with_tudor_diagonal_upwards_frame_vertical_slab[facing=west,layer=1,waterlogged=true]
conquest:red_clay_brick_with_tudor_diagonal_upwards_frame_vertical_slab[facing=west,layer=1,waterlogged=false]
conquest:red_clay_brick_with_tudor_diagonal_upwards_frame_vertical_slab[facing=west,layer=2,waterlogged=true]
conquest:red_clay_brick_with_tudor_diagonal_upwards_frame_vertical_slab[facing=west,layer=2,waterlogged=false]
conquest:red_clay_brick_with_tudor_diagonal_upwards_frame_vertical_slab[facing=west,layer=3,waterlogged=true]
conquest:red_clay_brick_with_tudor_diagonal_upwards_frame_vertical_slab[facing=west,layer=3,waterlogged=false]
conquest:red_clay_brick_with_tudor_diagonal_upwards_frame_vertical_slab[facing=west,layer=4,waterlogged=true]
conquest:red_clay_brick_with_tudor_diagonal_upwards_frame_vertical_slab[facing=west,layer=4,waterlogged=false]
conquest:red_clay_brick_with_tudor_diagonal_upwards_frame_vertical_slab[facing=east,layer=1,waterlogged=true]
conquest:red_clay_brick_with_tudor_diagonal_upwards_frame_vertical_slab[facing=east,layer=1,waterlogged=false]
conquest:red_clay_brick_with_tudor_diagonal_upwards_frame_vertical_slab[facing=east,layer=2,waterlogged=true]
conquest:red_clay_brick_with_tudor_diagonal_upwards_frame_vertical_slab[facing=east,layer=2,waterlogged=false]
conquest:red_clay_brick_with_tudor_diagonal_upwards_frame_vertical_slab[facing=east,layer=3,waterlogged=true]
conquest:red_clay_brick_with_tudor_diagonal_upwards_frame_vertical_slab[facing=east,layer=3,waterlogged=false]
conquest:red_clay_brick_with_tudor_diagonal_upwards_frame_vertical_slab[facing=east,layer=4,waterlogged=true]
conquest:red_clay_brick_with_tudor_diagonal_upwards_frame_vertical_slab[facing=east,layer=4,waterlogged=false]
conquest:red_clay_brick_with_tudor_narrow_diagonal_frames_1
conquest:red_clay_brick_with_tudor_narrow_diagonal_frames_1_vertical_corner[facing=north,layer=1,waterlogged=true]
conquest:red_clay_brick_with_tudor_narrow_diagonal_frames_1_vertical_corner[facing=north,layer=1,waterlogged=false]
conquest:red_clay_brick_with_tudor_narrow_diagonal_frames_1_vertical_corner[facing=north,layer=2,waterlogged=true]
conquest:red_clay_brick_with_tudor_narrow_diagonal_frames_1_vertical_corner[facing=north,layer=2,waterlogged=false]
conquest:red_clay_brick_with_tudor_narrow_diagonal_frames_1_vertical_corner[facing=north,layer=3,waterlogged=true]
conquest:red_clay_brick_with_tudor_narrow_diagonal_frames_1_vertical_corner[facing=north,layer=3,waterlogged=false]
conquest:red_clay_brick_with_tudor_narrow_diagonal_frames_1_vertical_corner[facing=south,layer=1,waterlogged=true]
conquest:red_clay_brick_with_tudor_narrow_diagonal_frames_1_vertical_corner[facing=south,layer=1,waterlogged=false]
conquest:red_clay_brick_with_tudor_narrow_diagonal_frames_1_vertical_corner[facing=south,layer=2,waterlogged=true]
conquest:red_clay_brick_with_tudor_narrow_diagonal_frames_1_vertical_corner[facing=south,layer=2,waterlogged=false]
conquest:red_clay_brick_with_tudor_narrow_diagonal_frames_1_vertical_corner[facing=south,layer=3,waterlogged=true]
conquest:red_clay_brick_with_tudor_narrow_diagonal_frames_1_vertical_corner[facing=south,layer=3,waterlogged=false]
conquest:red_clay_brick_with_tudor_narrow_diagonal_frames_1_vertical_corner[facing=west,layer=1,waterlogged=true]
conquest:red_clay_brick_with_tudor_narrow_diagonal_frames_1_vertical_corner[facing=west,layer=1,waterlogged=false]
conquest:red_clay_brick_with_tudor_narrow_diagonal_frames_1_vertical_corner[facing=west,layer=2,waterlogged=true]
conquest:red_clay_brick_with_tudor_narrow_diagonal_frames_1_vertical_corner[facing=west,layer=2,waterlogged=false]
conquest:red_clay_brick_with_tudor_narrow_diagonal_frames_1_vertical_corner[facing=west,layer=3,waterlogged=true]
conquest:red_clay_brick_with_tudor_narrow_diagonal_frames_1_vertical_corner[facing=west,layer=3,waterlogged=false]
conquest:red_clay_brick_with_tudor_narrow_diagonal_frames_1_vertical_corner[facing=east,layer=1,waterlogged=true]
conquest:red_clay_brick_with_tudor_narrow_diagonal_frames_1_vertical_corner[facing=east,layer=1,waterlogged=false]
conquest:red_clay_brick_with_tudor_narrow_diagonal_frames_1_vertical_corner[facing=east,layer=2,waterlogged=true]
conquest:red_clay_brick_with_tudor_narrow_diagonal_frames_1_vertical_corner[facing=east,layer=2,waterlogged=false]
conquest:red_clay_brick_with_tudor_narrow_diagonal_frames_1_vertical_corner[facing=east,layer=3,waterlogged=true]
conquest:red_clay_brick_with_tudor_narrow_diagonal_frames_1_vertical_corner[facing=east,layer=3,waterlogged=false]
conquest:red_clay_brick_with_tudor_narrow_diagonal_frames_1_vertical_quarter[facing=north,layer=1,waterlogged=true]
conquest:red_clay_brick_with_tudor_narrow_diagonal_frames_1_vertical_quarter[facing=north,layer=1,waterlogged=false]
conquest:red_clay_brick_with_tudor_narrow_diagonal_frames_1_vertical_quarter[facing=north,layer=2,waterlogged=true]
conquest:red_clay_brick_with_tudor_narrow_diagonal_frames_1_vertical_quarter[facing=north,layer=2,waterlogged=false]
conquest:red_clay_brick_with_tudor_narrow_diagonal_frames_1_vertical_quarter[facing=north,layer=3,waterlogged=true]
conquest:red_clay_brick_with_tudor_narrow_diagonal_frames_1_vertical_quarter[facing=north,layer=3,waterlogged=false]
conquest:red_clay_brick_with_tudor_narrow_diagonal_frames_1_vertical_quarter[facing=south,layer=1,waterlogged=true]
conquest:red_clay_brick_with_tudor_narrow_diagonal_frames_1_vertical_quarter[facing=south,layer=1,waterlogged=false]
conquest:red_clay_brick_with_tudor_narrow_diagonal_frames_1_vertical_quarter[facing=south,layer=2,waterlogged=true]
conquest:red_clay_brick_with_tudor_narrow_diagonal_frames_1_vertical_quarter[facing=south,layer=2,waterlogged=false]
conquest:red_clay_brick_with_tudor_narrow_diagonal_frames_1_vertical_quarter[facing=south,layer=3,waterlogged=true]
conquest:red_clay_brick_with_tudor_narrow_diagonal_frames_1_vertical_quarter[facing=south,layer=3,waterlogged=false]
conquest:red_clay_brick_with_tudor_narrow_diagonal_frames_1_vertical_quarter[facing=west,layer=1,waterlogged=true]
conquest:red_clay_brick_with_tudor_narrow_diagonal_frames_1_vertical_quarter[facing=west,layer=1,waterlogged=false]
conquest:red_clay_brick_with_tudor_narrow_diagonal_frames_1_vertical_quarter[facing=west,layer=2,waterlogged=true]
conquest:red_clay_brick_with_tudor_narrow_diagonal_frames_1_vertical_quarter[facing=west,layer=2,waterlogged=false]
conquest:red_clay_brick_with_tudor_narrow_diagonal_frames_1_vertical_quarter[facing=west,layer=3,waterlogged=true]
conquest:red_clay_brick_with_tudor_narrow_diagonal_frames_1_vertical_quarter[facing=west,layer=3,waterlogged=false]
conquest:red_clay_brick_with_tudor_narrow_diagonal_frames_1_vertical_quarter[facing=east,layer=1,waterlogged=true]
conquest:red_clay_brick_with_tudor_narrow_diagonal_frames_1_vertical_quarter[facing=east,layer=1,waterlogged=false]
conquest:red_clay_brick_with_tudor_narrow_diagonal_frames_1_vertical_quarter[facing=east,layer=2,waterlogged=true]
conquest:red_clay_brick_with_tudor_narrow_diagonal_frames_1_vertical_quarter[facing=east,layer=2,waterlogged=false]
conquest:red_clay_brick_with_tudor_narrow_diagonal_frames_1_vertical_quarter[facing=east,layer=3,waterlogged=true]
conquest:red_clay_brick_with_tudor_narrow_diagonal_frames_1_vertical_quarter[facing=east,layer=3,waterlogged=false]
conquest:red_clay_brick_with_tudor_narrow_diagonal_frames_1_vertical_slab[facing=north,layer=1,waterlogged=true]
conquest:red_clay_brick_with_tudor_narrow_diagonal_frames_1_vertical_slab[facing=north,layer=1,waterlogged=false]
conquest:red_clay_brick_with_tudor_narrow_diagonal_frames_1_vertical_slab[facing=north,layer=2,waterlogged=true]
conquest:red_clay_brick_with_tudor_narrow_diagonal_frames_1_vertical_slab[facing=north,layer=2,waterlogged=false]
conquest:red_clay_brick_with_tudor_narrow_diagonal_frames_1_vertical_slab[facing=north,layer=3,waterlogged=true]
conquest:red_clay_brick_with_tudor_narrow_diagonal_frames_1_vertical_slab[facing=north,layer=3,waterlogged=false]
conquest:red_clay_brick_with_tudor_narrow_diagonal_frames_1_vertical_slab[facing=south,layer=1,waterlogged=true]
conquest:red_clay_brick_with_tudor_narrow_diagonal_frames_1_vertical_slab[facing=south,layer=1,waterlogged=false]
conquest:red_clay_brick_with_tudor_narrow_diagonal_frames_1_vertical_slab[facing=south,layer=2,waterlogged=true]
conquest:red_clay_brick_with_tudor_narrow_diagonal_frames_1_vertical_slab[facing=south,layer=2,waterlogged=false]
conquest:red_clay_brick_with_tudor_narrow_diagonal_frames_1_vertical_slab[facing=south,layer=3,waterlogged=true]
conquest:red_clay_brick_with_tudor_narrow_diagonal_frames_1_vertical_slab[facing=south,layer=3,waterlogged=false]
conquest:red_clay_brick_with_tudor_narrow_diagonal_frames_1_vertical_slab[facing=west,layer=1,waterlogged=true]
conquest:red_clay_brick_with_tudor_narrow_diagonal_frames_1_vertical_slab[facing=west,layer=1,waterlogged=false]
conquest:red_clay_brick_with_tudor_narrow_diagonal_frames_1_vertical_slab[facing=west,layer=2,waterlogged=true]
conquest:red_clay_brick_with_tudor_narrow_diagonal_frames_1_vertical_slab[facing=west,layer=2,waterlogged=false]
conquest:red_clay_brick_with_tudor_narrow_diagonal_frames_1_vertical_slab[facing=west,layer=3,waterlogged=true]
conquest:red_clay_brick_with_tudor_narrow_diagonal_frames_1_vertical_slab[facing=west,layer=3,waterlogged=false]
conquest:red_clay_brick_with_tudor_narrow_diagonal_frames_1_vertical_slab[facing=east,layer=1,waterlogged=true]
conquest:red_clay_brick_with_tudor_narrow_diagonal_frames_1_vertical_slab[facing=east,layer=1,waterlogged=false]
conquest:red_clay_brick_with_tudor_narrow_diagonal_frames_1_vertical_slab[facing=east,layer=2,waterlogged=true]
conquest:red_clay_brick_with_tudor_narrow_diagonal_frames_1_vertical_slab[facing=east,layer=2,waterlogged=false]
conquest:red_clay_brick_with_tudor_narrow_diagonal_frames_1_vertical_slab[facing=east,layer=3,waterlogged=true]
conquest:red_clay_brick_with_tudor_narrow_diagonal_frames_1_vertical_slab[facing=east,layer=3,waterlogged=false]
conquest:red_clay_brick_with_tudor_narrow_diagonal_frames_2
conquest:red_clay_brick_with_tudor_narrow_diagonal_frames_2_vertical_corner[facing=north,layer=1,waterlogged=true]
conquest:red_clay_brick_with_tudor_narrow_diagonal_frames_2_vertical_corner[facing=north,layer=1,waterlogged=false]
conquest:red_clay_brick_with_tudor_narrow_diagonal_frames_2_vertical_corner[facing=north,layer=2,waterlogged=true]
conquest:red_clay_brick_with_tudor_narrow_diagonal_frames_2_vertical_corner[facing=north,layer=2,waterlogged=false]
conquest:red_clay_brick_with_tudor_narrow_diagonal_frames_2_vertical_corner[facing=north,layer=3,waterlogged=true]
conquest:red_clay_brick_with_tudor_narrow_diagonal_frames_2_vertical_corner[facing=north,layer=3,waterlogged=false]
conquest:red_clay_brick_with_tudor_narrow_diagonal_frames_2_vertical_corner[facing=south,layer=1,waterlogged=true]
conquest:red_clay_brick_with_tudor_narrow_diagonal_frames_2_vertical_corner[facing=south,layer=1,waterlogged=false]
conquest:red_clay_brick_with_tudor_narrow_diagonal_frames_2_vertical_corner[facing=south,layer=2,waterlogged=true]
conquest:red_clay_brick_with_tudor_narrow_diagonal_frames_2_vertical_corner[facing=south,layer=2,waterlogged=false]
conquest:red_clay_brick_with_tudor_narrow_diagonal_frames_2_vertical_corner[facing=south,layer=3,waterlogged=true]
conquest:red_clay_brick_with_tudor_narrow_diagonal_frames_2_vertical_corner[facing=south,layer=3,waterlogged=false]
conquest:red_clay_brick_with_tudor_narrow_diagonal_frames_2_vertical_corner[facing=west,layer=1,waterlogged=true]
conquest:red_clay_brick_with_tudor_narrow_diagonal_frames_2_vertical_corner[facing=west,layer=1,waterlogged=false]
conquest:red_clay_brick_with_tudor_narrow_diagonal_frames_2_vertical_corner[facing=west,layer=2,waterlogged=true]
conquest:red_clay_brick_with_tudor_narrow_diagonal_frames_2_vertical_corner[facing=west,layer=2,waterlogged=false]
conquest:red_clay_brick_with_tudor_narrow_diagonal_frames_2_vertical_corner[facing=west,layer=3,waterlogged=true]
conquest:red_clay_brick_with_tudor_narrow_diagonal_frames_2_vertical_corner[facing=west,layer=3,waterlogged=false]
conquest:red_clay_brick_with_tudor_narrow_diagonal_frames_2_vertical_corner[facing=east,layer=1,waterlogged=true]
conquest:red_clay_brick_with_tudor_narrow_diagonal_frames_2_vertical_corner[facing=east,layer=1,waterlogged=false]
conquest:red_clay_brick_with_tudor_narrow_diagonal_frames_2_vertical_corner[facing=east,layer=2,waterlogged=true]
conquest:red_clay_brick_with_tudor_narrow_diagonal_frames_2_vertical_corner[facing=east,layer=2,waterlogged=false]
conquest:red_clay_brick_with_tudor_narrow_diagonal_frames_2_vertical_corner[facing=east,layer=3,waterlogged=true]
conquest:red_clay_brick_with_tudor_narrow_diagonal_frames_2_vertical_corner[facing=east,layer=3,waterlogged=false]
conquest:red_clay_brick_with_tudor_narrow_diagonal_frames_2_vertical_quarter[facing=north,layer=1,waterlogged=true]
conquest:red_clay_brick_with_tudor_narrow_diagonal_frames_2_vertical_quarter[facing=north,layer=1,waterlogged=false]
conquest:red_clay_brick_with_tudor_narrow_diagonal_frames_2_vertical_quarter[facing=north,layer=2,waterlogged=true]
conquest:red_clay_brick_with_tudor_narrow_diagonal_frames_2_vertical_quarter[facing=north,layer=2,waterlogged=false]
conquest:red_clay_brick_with_tudor_narrow_diagonal_frames_2_vertical_quarter[facing=north,layer=3,waterlogged=true]
conquest:red_clay_brick_with_tudor_narrow_diagonal_frames_2_vertical_quarter[facing=north,layer=3,waterlogged=false]
conquest:red_clay_brick_with_tudor_narrow_diagonal_frames_2_vertical_quarter[facing=south,layer=1,waterlogged=true]
conquest:red_clay_brick_with_tudor_narrow_diagonal_frames_2_vertical_quarter[facing=south,layer=1,waterlogged=false]
conquest:red_clay_brick_with_tudor_narrow_diagonal_frames_2_vertical_quarter[facing=south,layer=2,waterlogged=true]
conquest:red_clay_brick_with_tudor_narrow_diagonal_frames_2_vertical_quarter[facing=south,layer=2,waterlogged=false]
conquest:red_clay_brick_with_tudor_narrow_diagonal_frames_2_vertical_quarter[facing=south,layer=3,waterlogged=true]
conquest:red_clay_brick_with_tudor_narrow_diagonal_frames_2_vertical_quarter[facing=south,layer=3,waterlogged=false]
conquest:red_clay_brick_with_tudor_narrow_diagonal_frames_2_vertical_quarter[facing=west,layer=1,waterlogged=true]
conquest:red_clay_brick_with_tudor_narrow_diagonal_frames_2_vertical_quarter[facing=west,layer=1,waterlogged=false]
conquest:red_clay_brick_with_tudor_narrow_diagonal_frames_2_vertical_quarter[facing=west,layer=2,waterlogged=true]
conquest:red_clay_brick_with_tudor_narrow_diagonal_frames_2_vertical_quarter[facing=west,layer=2,waterlogged=false]
conquest:red_clay_brick_with_tudor_narrow_diagonal_frames_2_vertical_quarter[facing=west,layer=3,waterlogged=true]
conquest:red_clay_brick_with_tudor_narrow_diagonal_frames_2_vertical_quarter[facing=west,layer=3,waterlogged=false]
conquest:red_clay_brick_with_tudor_narrow_diagonal_frames_2_vertical_quarter[facing=east,layer=1,waterlogged=true]
conquest:red_clay_brick_with_tudor_narrow_diagonal_frames_2_vertical_quarter[facing=east,layer=1,waterlogged=false]
conquest:red_clay_brick_with_tudor_narrow_diagonal_frames_2_vertical_quarter[facing=east,layer=2,waterlogged=true]
conquest:red_clay_brick_with_tudor_narrow_diagonal_frames_2_vertical_quarter[facing=east,layer=2,waterlogged=false]
conquest:red_clay_brick_with_tudor_narrow_diagonal_frames_2_vertical_quarter[facing=east,layer=3,waterlogged=true]
conquest:red_clay_brick_with_tudor_narrow_diagonal_frames_2_vertical_quarter[facing=east,layer=3,waterlogged=false]
conquest:red_clay_brick_with_tudor_narrow_diagonal_frames_2_vertical_slab[facing=north,layer=1,waterlogged=true]
conquest:red_clay_brick_with_tudor_narrow_diagonal_frames_2_vertical_slab[facing=north,layer=1,waterlogged=false]
conquest:red_clay_brick_with_tudor_narrow_diagonal_frames_2_vertical_slab[facing=north,layer=2,waterlogged=true]
conquest:red_clay_brick_with_tudor_narrow_diagonal_frames_2_vertical_slab[facing=north,layer=2,waterlogged=false]
conquest:red_clay_brick_with_tudor_narrow_diagonal_frames_2_vertical_slab[facing=north,layer=3,waterlogged=true]
conquest:red_clay_brick_with_tudor_narrow_diagonal_frames_2_vertical_slab[facing=north,layer=3,waterlogged=false]
conquest:red_clay_brick_with_tudor_narrow_diagonal_frames_2_vertical_slab[facing=south,layer=1,waterlogged=true]
conquest:red_clay_brick_with_tudor_narrow_diagonal_frames_2_vertical_slab[facing=south,layer=1,waterlogged=false]
conquest:red_clay_brick_with_tudor_narrow_diagonal_frames_2_vertical_slab[facing=south,layer=2,waterlogged=true]
conquest:red_clay_brick_with_tudor_narrow_diagonal_frames_2_vertical_slab[facing=south,layer=2,waterlogged=false]
conquest:red_clay_brick_with_tudor_narrow_diagonal_frames_2_vertical_slab[facing=south,layer=3,waterlogged=true]
conquest:red_clay_brick_with_tudor_narrow_diagonal_frames_2_vertical_slab[facing=south,layer=3,waterlogged=false]
conquest:red_clay_brick_with_tudor_narrow_diagonal_frames_2_vertical_slab[facing=west,layer=1,waterlogged=true]
conquest:red_clay_brick_with_tudor_narrow_diagonal_frames_2_vertical_slab[facing=west,layer=1,waterlogged=false]
conquest:red_clay_brick_with_tudor_narrow_diagonal_frames_2_vertical_slab[facing=west,layer=2,waterlogged=true]
conquest:red_clay_brick_with_tudor_narrow_diagonal_frames_2_vertical_slab[facing=west,layer=2,waterlogged=false]
conquest:red_clay_brick_with_tudor_narrow_diagonal_frames_2_vertical_slab[facing=west,layer=3,waterlogged=true]
conquest:red_clay_brick_with_tudor_narrow_diagonal_frames_2_vertical_slab[facing=west,layer=3,waterlogged=false]
conquest:red_clay_brick_with_tudor_narrow_diagonal_frames_2_vertical_slab[facing=east,layer=1,waterlogged=true]
conquest:red_clay_brick_with_tudor_narrow_diagonal_frames_2_vertical_slab[facing=east,layer=1,waterlogged=false]
conquest:red_clay_brick_with_tudor_narrow_diagonal_frames_2_vertical_slab[facing=east,layer=2,waterlogged=true]
conquest:red_clay_brick_with_tudor_narrow_diagonal_frames_2_vertical_slab[facing=east,layer=2,waterlogged=false]
conquest:red_clay_brick_with_tudor_narrow_diagonal_frames_2_vertical_slab[facing=east,layer=3,waterlogged=true]
conquest:red_clay_brick_with_tudor_narrow_diagonal_frames_2_vertical_slab[facing=east,layer=3,waterlogged=false]
conquest:red_clay_corner_slab[facing=north,type=top,waterlogged=true]
conquest:red_clay_corner_slab[facing=north,type=top,waterlogged=false]
conquest:red_clay_corner_slab[facing=north,type=bottom,waterlogged=true]
conquest:red_clay_corner_slab[facing=north,type=bottom,waterlogged=false]
conquest:red_clay_corner_slab[facing=south,type=top,waterlogged=true]
conquest:red_clay_corner_slab[facing=south,type=top,waterlogged=false]
conquest:red_clay_corner_slab[facing=south,type=bottom,waterlogged=true]
conquest:red_clay_corner_slab[facing=south,type=bottom,waterlogged=false]
conquest:red_clay_corner_slab[facing=west,type=top,waterlogged=true]
conquest:red_clay_corner_slab[facing=west,type=top,waterlogged=false]
conquest:red_clay_corner_slab[facing=west,type=bottom,waterlogged=true]
conquest:red_clay_corner_slab[facing=west,type=bottom,waterlogged=false]
conquest:red_clay_corner_slab[facing=east,type=top,waterlogged=true]
conquest:red_clay_corner_slab[facing=east,type=top,waterlogged=false]
conquest:red_clay_corner_slab[facing=east,type=bottom,waterlogged=true]
conquest:red_clay_corner_slab[facing=east,type=bottom,waterlogged=false]
conquest:red_clay_eighth_slab[facing=north,type=top,waterlogged=true]
conquest:red_clay_eighth_slab[facing=north,type=top,waterlogged=false]
conquest:red_clay_eighth_slab[facing=north,type=bottom,waterlogged=true]
conquest:red_clay_eighth_slab[facing=north,type=bottom,waterlogged=false]
conquest:red_clay_eighth_slab[facing=south,type=top,waterlogged=true]
conquest:red_clay_eighth_slab[facing=south,type=top,waterlogged=false]
conquest:red_clay_eighth_slab[facing=south,type=bottom,waterlogged=true]
conquest:red_clay_eighth_slab[facing=south,type=bottom,waterlogged=false]
conquest:red_clay_eighth_slab[facing=west,type=top,waterlogged=true]
conquest:red_clay_eighth_slab[facing=west,type=top,waterlogged=false]
conquest:red_clay_eighth_slab[facing=west,type=bottom,waterlogged=true]
conquest:red_clay_eighth_slab[facing=west,type=bottom,waterlogged=false]
conquest:red_clay_eighth_slab[facing=east,type=top,waterlogged=true]
conquest:red_clay_eighth_slab[facing=east,type=top,waterlogged=false]
conquest:red_clay_eighth_slab[facing=east,type=bottom,waterlogged=true]
conquest:red_clay_eighth_slab[facing=east,type=bottom,waterlogged=false]
conquest:red_clay_quarter_slab[facing=north,layer=1,type=top,waterlogged=true]
conquest:red_clay_quarter_slab[facing=north,layer=1,type=top,waterlogged=false]
conquest:red_clay_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=true]
conquest:red_clay_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=false]
conquest:red_clay_quarter_slab[facing=north,layer=2,type=top,waterlogged=true]
conquest:red_clay_quarter_slab[facing=north,layer=2,type=top,waterlogged=false]
conquest:red_clay_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=true]
conquest:red_clay_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=false]
conquest:red_clay_quarter_slab[facing=north,layer=3,type=top,waterlogged=true]
conquest:red_clay_quarter_slab[facing=north,layer=3,type=top,waterlogged=false]
conquest:red_clay_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=true]
conquest:red_clay_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=false]
conquest:red_clay_quarter_slab[facing=south,layer=1,type=top,waterlogged=true]
conquest:red_clay_quarter_slab[facing=south,layer=1,type=top,waterlogged=false]
conquest:red_clay_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=true]
conquest:red_clay_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=false]
conquest:red_clay_quarter_slab[facing=south,layer=2,type=top,waterlogged=true]
conquest:red_clay_quarter_slab[facing=south,layer=2,type=top,waterlogged=false]
conquest:red_clay_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=true]
conquest:red_clay_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=false]
conquest:red_clay_quarter_slab[facing=south,layer=3,type=top,waterlogged=true]
conquest:red_clay_quarter_slab[facing=south,layer=3,type=top,waterlogged=false]
conquest:red_clay_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=true]
conquest:red_clay_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=false]
conquest:red_clay_quarter_slab[facing=west,layer=1,type=top,waterlogged=true]
conquest:red_clay_quarter_slab[facing=west,layer=1,type=top,waterlogged=false]
conquest:red_clay_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=true]
conquest:red_clay_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=false]
conquest:red_clay_quarter_slab[facing=west,layer=2,type=top,waterlogged=true]
conquest:red_clay_quarter_slab[facing=west,layer=2,type=top,waterlogged=false]
conquest:red_clay_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=true]
conquest:red_clay_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=false]
conquest:red_clay_quarter_slab[facing=west,layer=3,type=top,waterlogged=true]
conquest:red_clay_quarter_slab[facing=west,layer=3,type=top,waterlogged=false]
conquest:red_clay_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=true]
conquest:red_clay_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=false]
conquest:red_clay_quarter_slab[facing=east,layer=1,type=top,waterlogged=true]
conquest:red_clay_quarter_slab[facing=east,layer=1,type=top,waterlogged=false]
conquest:red_clay_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=true]
conquest:red_clay_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=false]
conquest:red_clay_quarter_slab[facing=east,layer=2,type=top,waterlogged=true]
conquest:red_clay_quarter_slab[facing=east,layer=2,type=top,waterlogged=false]
conquest:red_clay_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=true]
conquest:red_clay_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=false]
conquest:red_clay_quarter_slab[facing=east,layer=3,type=top,waterlogged=true]
conquest:red_clay_quarter_slab[facing=east,layer=3,type=top,waterlogged=false]
conquest:red_clay_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=true]
conquest:red_clay_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=false]
conquest:red_clay_slab[layers=1,type=top,waterlogged=true]
conquest:red_clay_slab[layers=1,type=top,waterlogged=false]
conquest:red_clay_slab[layers=1,type=bottom,waterlogged=true]
conquest:red_clay_slab[layers=1,type=bottom,waterlogged=false]
conquest:red_clay_slab[layers=2,type=top,waterlogged=true]
conquest:red_clay_slab[layers=2,type=top,waterlogged=false]
conquest:red_clay_slab[layers=2,type=bottom,waterlogged=true]
conquest:red_clay_slab[layers=2,type=bottom,waterlogged=false]
conquest:red_clay_slab[layers=3,type=top,waterlogged=true]
conquest:red_clay_slab[layers=3,type=top,waterlogged=false]
conquest:red_clay_slab[layers=3,type=bottom,waterlogged=true]
conquest:red_clay_slab[layers=3,type=bottom,waterlogged=false]
conquest:red_clay_slab[layers=4,type=top,waterlogged=true]
conquest:red_clay_slab[layers=4,type=top,waterlogged=false]
conquest:red_clay_slab[layers=4,type=bottom,waterlogged=true]
conquest:red_clay_slab[layers=4,type=bottom,waterlogged=false]
conquest:red_clay_slab[layers=5,type=top,waterlogged=true]
conquest:red_clay_slab[layers=5,type=top,waterlogged=false]
conquest:red_clay_slab[layers=5,type=bottom,waterlogged=true]
conquest:red_clay_slab[layers=5,type=bottom,waterlogged=false]
conquest:red_clay_slab[layers=6,type=top,waterlogged=true]
conquest:red_clay_slab[layers=6,type=top,waterlogged=false]
conquest:red_clay_slab[layers=6,type=bottom,waterlogged=true]
conquest:red_clay_slab[layers=6,type=bottom,waterlogged=false]
conquest:red_clay_slab[layers=7,type=top,waterlogged=true]
conquest:red_clay_slab[layers=7,type=top,waterlogged=false]
conquest:red_clay_slab[layers=7,type=bottom,waterlogged=true]
conquest:red_clay_slab[layers=7,type=bottom,waterlogged=false]
conquest:red_clay_slab[layers=8,type=top,waterlogged=true]
conquest:red_clay_slab[layers=8,type=top,waterlogged=false]
conquest:red_clay_slab[layers=8,type=bottom,waterlogged=true]
conquest:red_clay_slab[layers=8,type=bottom,waterlogged=false]
conquest:red_clay_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:red_clay_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:red_clay_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:red_clay_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:red_clay_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:red_clay_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:red_clay_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:red_clay_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:red_clay_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:red_clay_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:red_clay_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:red_clay_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:red_clay_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:red_clay_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:red_clay_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:red_clay_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:red_clay_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:red_clay_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:red_clay_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:red_clay_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:red_clay_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:red_clay_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:red_clay_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:red_clay_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:red_clay_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:red_clay_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:red_clay_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:red_clay_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:red_clay_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:red_clay_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:red_clay_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:red_clay_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:red_clay_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:red_clay_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:red_clay_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:red_clay_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:red_clay_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:red_clay_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:red_clay_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:red_clay_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:red_clay_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:red_clay_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:red_clay_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:red_clay_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:red_clay_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:red_clay_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:red_clay_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:red_clay_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:red_clay_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:red_clay_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:red_clay_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:red_clay_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:red_clay_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:red_clay_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:red_clay_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:red_clay_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:red_clay_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:red_clay_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:red_clay_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:red_clay_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:red_clay_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:red_clay_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:red_clay_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:red_clay_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:red_clay_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:red_clay_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:red_clay_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:red_clay_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:red_clay_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:red_clay_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:red_clay_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:red_clay_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:red_clay_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:red_clay_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:red_clay_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:red_clay_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:red_clay_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:red_clay_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:red_clay_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:red_clay_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:red_clay_tiles
conquest:red_clay_tiles_capital[facing=flat,type=top,waterlogged=true]
conquest:red_clay_tiles_capital[facing=flat,type=top,waterlogged=false]
conquest:red_clay_tiles_capital[facing=flat,type=bottom,waterlogged=true]
conquest:red_clay_tiles_capital[facing=flat,type=bottom,waterlogged=false]
conquest:red_clay_tiles_capital[facing=north,type=top,waterlogged=true]
conquest:red_clay_tiles_capital[facing=north,type=top,waterlogged=false]
conquest:red_clay_tiles_capital[facing=north,type=bottom,waterlogged=true]
conquest:red_clay_tiles_capital[facing=north,type=bottom,waterlogged=false]
conquest:red_clay_tiles_capital[facing=south,type=top,waterlogged=true]
conquest:red_clay_tiles_capital[facing=south,type=top,waterlogged=false]
conquest:red_clay_tiles_capital[facing=south,type=bottom,waterlogged=true]
conquest:red_clay_tiles_capital[facing=south,type=bottom,waterlogged=false]
conquest:red_clay_tiles_capital[facing=east,type=top,waterlogged=true]
conquest:red_clay_tiles_capital[facing=east,type=top,waterlogged=false]
conquest:red_clay_tiles_capital[facing=east,type=bottom,waterlogged=true]
conquest:red_clay_tiles_capital[facing=east,type=bottom,waterlogged=false]
conquest:red_clay_tiles_capital[facing=west,type=top,waterlogged=true]
conquest:red_clay_tiles_capital[facing=west,type=top,waterlogged=false]
conquest:red_clay_tiles_capital[facing=west,type=bottom,waterlogged=true]
conquest:red_clay_tiles_capital[facing=west,type=bottom,waterlogged=false]
conquest:red_clay_tiles_corner_slab[facing=north,type=top,waterlogged=true]
conquest:red_clay_tiles_corner_slab[facing=north,type=top,waterlogged=false]
conquest:red_clay_tiles_corner_slab[facing=north,type=bottom,waterlogged=true]
conquest:red_clay_tiles_corner_slab[facing=north,type=bottom,waterlogged=false]
conquest:red_clay_tiles_corner_slab[facing=south,type=top,waterlogged=true]
conquest:red_clay_tiles_corner_slab[facing=south,type=top,waterlogged=false]
conquest:red_clay_tiles_corner_slab[facing=south,type=bottom,waterlogged=true]
conquest:red_clay_tiles_corner_slab[facing=south,type=bottom,waterlogged=false]
conquest:red_clay_tiles_corner_slab[facing=west,type=top,waterlogged=true]
conquest:red_clay_tiles_corner_slab[facing=west,type=top,waterlogged=false]
conquest:red_clay_tiles_corner_slab[facing=west,type=bottom,waterlogged=true]
conquest:red_clay_tiles_corner_slab[facing=west,type=bottom,waterlogged=false]
conquest:red_clay_tiles_corner_slab[facing=east,type=top,waterlogged=true]
conquest:red_clay_tiles_corner_slab[facing=east,type=top,waterlogged=false]
conquest:red_clay_tiles_corner_slab[facing=east,type=bottom,waterlogged=true]
conquest:red_clay_tiles_corner_slab[facing=east,type=bottom,waterlogged=false]
conquest:red_clay_tiles_eighth_slab[facing=north,type=top,waterlogged=true]
conquest:red_clay_tiles_eighth_slab[facing=north,type=top,waterlogged=false]
conquest:red_clay_tiles_eighth_slab[facing=north,type=bottom,waterlogged=true]
conquest:red_clay_tiles_eighth_slab[facing=north,type=bottom,waterlogged=false]
conquest:red_clay_tiles_eighth_slab[facing=south,type=top,waterlogged=true]
conquest:red_clay_tiles_eighth_slab[facing=south,type=top,waterlogged=false]
conquest:red_clay_tiles_eighth_slab[facing=south,type=bottom,waterlogged=true]
conquest:red_clay_tiles_eighth_slab[facing=south,type=bottom,waterlogged=false]
conquest:red_clay_tiles_eighth_slab[facing=west,type=top,waterlogged=true]
conquest:red_clay_tiles_eighth_slab[facing=west,type=top,waterlogged=false]
conquest:red_clay_tiles_eighth_slab[facing=west,type=bottom,waterlogged=true]
conquest:red_clay_tiles_eighth_slab[facing=west,type=bottom,waterlogged=false]
conquest:red_clay_tiles_eighth_slab[facing=east,type=top,waterlogged=true]
conquest:red_clay_tiles_eighth_slab[facing=east,type=top,waterlogged=false]
conquest:red_clay_tiles_eighth_slab[facing=east,type=bottom,waterlogged=true]
conquest:red_clay_tiles_eighth_slab[facing=east,type=bottom,waterlogged=false]
conquest:red_clay_tiles_pillar[layer=1,waterlogged=true]
conquest:red_clay_tiles_pillar[layer=1,waterlogged=false]
conquest:red_clay_tiles_pillar[layer=2,waterlogged=true]
conquest:red_clay_tiles_pillar[layer=2,waterlogged=false]
conquest:red_clay_tiles_pillar[layer=3,waterlogged=true]
conquest:red_clay_tiles_pillar[layer=3,waterlogged=false]
conquest:red_clay_tiles_quarter_slab[facing=north,layer=1,type=top,waterlogged=true]
conquest:red_clay_tiles_quarter_slab[facing=north,layer=1,type=top,waterlogged=false]
conquest:red_clay_tiles_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=true]
conquest:red_clay_tiles_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=false]
conquest:red_clay_tiles_quarter_slab[facing=north,layer=2,type=top,waterlogged=true]
conquest:red_clay_tiles_quarter_slab[facing=north,layer=2,type=top,waterlogged=false]
conquest:red_clay_tiles_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=true]
conquest:red_clay_tiles_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=false]
conquest:red_clay_tiles_quarter_slab[facing=north,layer=3,type=top,waterlogged=true]
conquest:red_clay_tiles_quarter_slab[facing=north,layer=3,type=top,waterlogged=false]
conquest:red_clay_tiles_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=true]
conquest:red_clay_tiles_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=false]
conquest:red_clay_tiles_quarter_slab[facing=south,layer=1,type=top,waterlogged=true]
conquest:red_clay_tiles_quarter_slab[facing=south,layer=1,type=top,waterlogged=false]
conquest:red_clay_tiles_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=true]
conquest:red_clay_tiles_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=false]
conquest:red_clay_tiles_quarter_slab[facing=south,layer=2,type=top,waterlogged=true]
conquest:red_clay_tiles_quarter_slab[facing=south,layer=2,type=top,waterlogged=false]
conquest:red_clay_tiles_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=true]
conquest:red_clay_tiles_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=false]
conquest:red_clay_tiles_quarter_slab[facing=south,layer=3,type=top,waterlogged=true]
conquest:red_clay_tiles_quarter_slab[facing=south,layer=3,type=top,waterlogged=false]
conquest:red_clay_tiles_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=true]
conquest:red_clay_tiles_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=false]
conquest:red_clay_tiles_quarter_slab[facing=west,layer=1,type=top,waterlogged=true]
conquest:red_clay_tiles_quarter_slab[facing=west,layer=1,type=top,waterlogged=false]
conquest:red_clay_tiles_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=true]
conquest:red_clay_tiles_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=false]
conquest:red_clay_tiles_quarter_slab[facing=west,layer=2,type=top,waterlogged=true]
conquest:red_clay_tiles_quarter_slab[facing=west,layer=2,type=top,waterlogged=false]
conquest:red_clay_tiles_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=true]
conquest:red_clay_tiles_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=false]
conquest:red_clay_tiles_quarter_slab[facing=west,layer=3,type=top,waterlogged=true]
conquest:red_clay_tiles_quarter_slab[facing=west,layer=3,type=top,waterlogged=false]
conquest:red_clay_tiles_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=true]
conquest:red_clay_tiles_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=false]
conquest:red_clay_tiles_quarter_slab[facing=east,layer=1,type=top,waterlogged=true]
conquest:red_clay_tiles_quarter_slab[facing=east,layer=1,type=top,waterlogged=false]
conquest:red_clay_tiles_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=true]
conquest:red_clay_tiles_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=false]
conquest:red_clay_tiles_quarter_slab[facing=east,layer=2,type=top,waterlogged=true]
conquest:red_clay_tiles_quarter_slab[facing=east,layer=2,type=top,waterlogged=false]
conquest:red_clay_tiles_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=true]
conquest:red_clay_tiles_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=false]
conquest:red_clay_tiles_quarter_slab[facing=east,layer=3,type=top,waterlogged=true]
conquest:red_clay_tiles_quarter_slab[facing=east,layer=3,type=top,waterlogged=false]
conquest:red_clay_tiles_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=true]
conquest:red_clay_tiles_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=false]
conquest:red_clay_tiles_slab[layer=1,type=top,waterlogged=true]
conquest:red_clay_tiles_slab[layer=1,type=top,waterlogged=false]
conquest:red_clay_tiles_slab[layer=1,type=bottom,waterlogged=true]
conquest:red_clay_tiles_slab[layer=1,type=bottom,waterlogged=false]
conquest:red_clay_tiles_slab[layer=2,type=top,waterlogged=true]
conquest:red_clay_tiles_slab[layer=2,type=top,waterlogged=false]
conquest:red_clay_tiles_slab[layer=2,type=bottom,waterlogged=true]
conquest:red_clay_tiles_slab[layer=2,type=bottom,waterlogged=false]
conquest:red_clay_tiles_slab[layer=3,type=top,waterlogged=true]
conquest:red_clay_tiles_slab[layer=3,type=top,waterlogged=false]
conquest:red_clay_tiles_slab[layer=3,type=bottom,waterlogged=true]
conquest:red_clay_tiles_slab[layer=3,type=bottom,waterlogged=false]
conquest:red_clay_tiles_slab[layer=4,type=top,waterlogged=true]
conquest:red_clay_tiles_slab[layer=4,type=top,waterlogged=false]
conquest:red_clay_tiles_slab[layer=4,type=bottom,waterlogged=true]
conquest:red_clay_tiles_slab[layer=4,type=bottom,waterlogged=false]
conquest:red_clay_tiles_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:red_clay_tiles_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:red_clay_tiles_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:red_clay_tiles_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:red_clay_tiles_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:red_clay_tiles_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:red_clay_tiles_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:red_clay_tiles_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:red_clay_tiles_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:red_clay_tiles_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:red_clay_tiles_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:red_clay_tiles_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:red_clay_tiles_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:red_clay_tiles_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:red_clay_tiles_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:red_clay_tiles_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:red_clay_tiles_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:red_clay_tiles_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:red_clay_tiles_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:red_clay_tiles_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:red_clay_tiles_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:red_clay_tiles_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:red_clay_tiles_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:red_clay_tiles_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:red_clay_tiles_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:red_clay_tiles_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:red_clay_tiles_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:red_clay_tiles_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:red_clay_tiles_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:red_clay_tiles_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:red_clay_tiles_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:red_clay_tiles_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:red_clay_tiles_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:red_clay_tiles_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:red_clay_tiles_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:red_clay_tiles_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:red_clay_tiles_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:red_clay_tiles_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:red_clay_tiles_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:red_clay_tiles_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:red_clay_tiles_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:red_clay_tiles_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:red_clay_tiles_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:red_clay_tiles_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:red_clay_tiles_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:red_clay_tiles_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:red_clay_tiles_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:red_clay_tiles_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:red_clay_tiles_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:red_clay_tiles_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:red_clay_tiles_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:red_clay_tiles_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:red_clay_tiles_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:red_clay_tiles_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:red_clay_tiles_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:red_clay_tiles_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:red_clay_tiles_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:red_clay_tiles_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:red_clay_tiles_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:red_clay_tiles_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:red_clay_tiles_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:red_clay_tiles_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:red_clay_tiles_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:red_clay_tiles_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:red_clay_tiles_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:red_clay_tiles_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:red_clay_tiles_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:red_clay_tiles_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:red_clay_tiles_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:red_clay_tiles_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:red_clay_tiles_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:red_clay_tiles_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:red_clay_tiles_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:red_clay_tiles_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:red_clay_tiles_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:red_clay_tiles_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:red_clay_tiles_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:red_clay_tiles_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:red_clay_tiles_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:red_clay_tiles_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:red_clay_tiles_vertical_corner[facing=north,layer=1,waterlogged=true]
conquest:red_clay_tiles_vertical_corner[facing=north,layer=1,waterlogged=false]
conquest:red_clay_tiles_vertical_corner[facing=north,layer=2,waterlogged=true]
conquest:red_clay_tiles_vertical_corner[facing=north,layer=2,waterlogged=false]
conquest:red_clay_tiles_vertical_corner[facing=north,layer=3,waterlogged=true]
conquest:red_clay_tiles_vertical_corner[facing=north,layer=3,waterlogged=false]
conquest:red_clay_tiles_vertical_corner[facing=north,layer=4,waterlogged=true]
conquest:red_clay_tiles_vertical_corner[facing=north,layer=4,waterlogged=false]
conquest:red_clay_tiles_vertical_corner[facing=south,layer=1,waterlogged=true]
conquest:red_clay_tiles_vertical_corner[facing=south,layer=1,waterlogged=false]
conquest:red_clay_tiles_vertical_corner[facing=south,layer=2,waterlogged=true]
conquest:red_clay_tiles_vertical_corner[facing=south,layer=2,waterlogged=false]
conquest:red_clay_tiles_vertical_corner[facing=south,layer=3,waterlogged=true]
conquest:red_clay_tiles_vertical_corner[facing=south,layer=3,waterlogged=false]
conquest:red_clay_tiles_vertical_corner[facing=south,layer=4,waterlogged=true]
conquest:red_clay_tiles_vertical_corner[facing=south,layer=4,waterlogged=false]
conquest:red_clay_tiles_vertical_corner[facing=west,layer=1,waterlogged=true]
conquest:red_clay_tiles_vertical_corner[facing=west,layer=1,waterlogged=false]
conquest:red_clay_tiles_vertical_corner[facing=west,layer=2,waterlogged=true]
conquest:red_clay_tiles_vertical_corner[facing=west,layer=2,waterlogged=false]
conquest:red_clay_tiles_vertical_corner[facing=west,layer=3,waterlogged=true]
conquest:red_clay_tiles_vertical_corner[facing=west,layer=3,waterlogged=false]
conquest:red_clay_tiles_vertical_corner[facing=west,layer=4,waterlogged=true]
conquest:red_clay_tiles_vertical_corner[facing=west,layer=4,waterlogged=false]
conquest:red_clay_tiles_vertical_corner[facing=east,layer=1,waterlogged=true]
conquest:red_clay_tiles_vertical_corner[facing=east,layer=1,waterlogged=false]
conquest:red_clay_tiles_vertical_corner[facing=east,layer=2,waterlogged=true]
conquest:red_clay_tiles_vertical_corner[facing=east,layer=2,waterlogged=false]
conquest:red_clay_tiles_vertical_corner[facing=east,layer=3,waterlogged=true]
conquest:red_clay_tiles_vertical_corner[facing=east,layer=3,waterlogged=false]
conquest:red_clay_tiles_vertical_corner[facing=east,layer=4,waterlogged=true]
conquest:red_clay_tiles_vertical_corner[facing=east,layer=4,waterlogged=false]
conquest:red_clay_tiles_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:red_clay_tiles_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:red_clay_tiles_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:red_clay_tiles_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:red_clay_tiles_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:red_clay_tiles_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:red_clay_tiles_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:red_clay_tiles_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:red_clay_tiles_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:red_clay_tiles_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:red_clay_tiles_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:red_clay_tiles_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:red_clay_tiles_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:red_clay_tiles_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:red_clay_tiles_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:red_clay_tiles_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:red_clay_tiles_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:red_clay_tiles_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:red_clay_tiles_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:red_clay_tiles_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:red_clay_tiles_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:red_clay_tiles_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:red_clay_tiles_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:red_clay_tiles_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:red_clay_tiles_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:red_clay_tiles_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:red_clay_tiles_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:red_clay_tiles_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:red_clay_tiles_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:red_clay_tiles_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:red_clay_tiles_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:red_clay_tiles_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:red_clay_tiles_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:red_clay_tiles_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:red_clay_tiles_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:red_clay_tiles_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:red_clay_tiles_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:red_clay_tiles_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:red_clay_tiles_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:red_clay_tiles_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:red_clay_tiles_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:red_clay_tiles_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:red_clay_tiles_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:red_clay_tiles_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:red_clay_tiles_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:red_clay_tiles_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:red_clay_tiles_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:red_clay_tiles_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:red_clay_tiles_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:red_clay_tiles_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:red_clay_tiles_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:red_clay_tiles_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:red_clay_tiles_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:red_clay_tiles_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:red_clay_tiles_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:red_clay_tiles_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:red_clay_tiles_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:red_clay_tiles_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:red_clay_tiles_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:red_clay_tiles_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:red_clay_tiles_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:red_clay_tiles_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:red_clay_tiles_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:red_clay_tiles_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:red_clay_tiles_vertical_quarter[facing=north,layer=1,waterlogged=true]
conquest:red_clay_tiles_vertical_quarter[facing=north,layer=1,waterlogged=false]
conquest:red_clay_tiles_vertical_quarter[facing=north,layer=2,waterlogged=true]
conquest:red_clay_tiles_vertical_quarter[facing=north,layer=2,waterlogged=false]
conquest:red_clay_tiles_vertical_quarter[facing=north,layer=3,waterlogged=true]
conquest:red_clay_tiles_vertical_quarter[facing=north,layer=3,waterlogged=false]
conquest:red_clay_tiles_vertical_quarter[facing=north,layer=4,waterlogged=true]
conquest:red_clay_tiles_vertical_quarter[facing=north,layer=4,waterlogged=false]
conquest:red_clay_tiles_vertical_quarter[facing=south,layer=1,waterlogged=true]
conquest:red_clay_tiles_vertical_quarter[facing=south,layer=1,waterlogged=false]
conquest:red_clay_tiles_vertical_quarter[facing=south,layer=2,waterlogged=true]
conquest:red_clay_tiles_vertical_quarter[facing=south,layer=2,waterlogged=false]
conquest:red_clay_tiles_vertical_quarter[facing=south,layer=3,waterlogged=true]
conquest:red_clay_tiles_vertical_quarter[facing=south,layer=3,waterlogged=false]
conquest:red_clay_tiles_vertical_quarter[facing=south,layer=4,waterlogged=true]
conquest:red_clay_tiles_vertical_quarter[facing=south,layer=4,waterlogged=false]
conquest:red_clay_tiles_vertical_quarter[facing=west,layer=1,waterlogged=true]
conquest:red_clay_tiles_vertical_quarter[facing=west,layer=1,waterlogged=false]
conquest:red_clay_tiles_vertical_quarter[facing=west,layer=2,waterlogged=true]
conquest:red_clay_tiles_vertical_quarter[facing=west,layer=2,waterlogged=false]
conquest:red_clay_tiles_vertical_quarter[facing=west,layer=3,waterlogged=true]
conquest:red_clay_tiles_vertical_quarter[facing=west,layer=3,waterlogged=false]
conquest:red_clay_tiles_vertical_quarter[facing=west,layer=4,waterlogged=true]
conquest:red_clay_tiles_vertical_quarter[facing=west,layer=4,waterlogged=false]
conquest:red_clay_tiles_vertical_quarter[facing=east,layer=1,waterlogged=true]
conquest:red_clay_tiles_vertical_quarter[facing=east,layer=1,waterlogged=false]
conquest:red_clay_tiles_vertical_quarter[facing=east,layer=2,waterlogged=true]
conquest:red_clay_tiles_vertical_quarter[facing=east,layer=2,waterlogged=false]
conquest:red_clay_tiles_vertical_quarter[facing=east,layer=3,waterlogged=true]
conquest:red_clay_tiles_vertical_quarter[facing=east,layer=3,waterlogged=false]
conquest:red_clay_tiles_vertical_quarter[facing=east,layer=4,waterlogged=true]
conquest:red_clay_tiles_vertical_quarter[facing=east,layer=4,waterlogged=false]
conquest:red_clay_tiles_vertical_slab[facing=north,layer=1,waterlogged=true]
conquest:red_clay_tiles_vertical_slab[facing=north,layer=1,waterlogged=false]
conquest:red_clay_tiles_vertical_slab[facing=north,layer=2,waterlogged=true]
conquest:red_clay_tiles_vertical_slab[facing=north,layer=2,waterlogged=false]
conquest:red_clay_tiles_vertical_slab[facing=north,layer=3,waterlogged=true]
conquest:red_clay_tiles_vertical_slab[facing=north,layer=3,waterlogged=false]
conquest:red_clay_tiles_vertical_slab[facing=north,layer=4,waterlogged=true]
conquest:red_clay_tiles_vertical_slab[facing=north,layer=4,waterlogged=false]
conquest:red_clay_tiles_vertical_slab[facing=south,layer=1,waterlogged=true]
conquest:red_clay_tiles_vertical_slab[facing=south,layer=1,waterlogged=false]
conquest:red_clay_tiles_vertical_slab[facing=south,layer=2,waterlogged=true]
conquest:red_clay_tiles_vertical_slab[facing=south,layer=2,waterlogged=false]
conquest:red_clay_tiles_vertical_slab[facing=south,layer=3,waterlogged=true]
conquest:red_clay_tiles_vertical_slab[facing=south,layer=3,waterlogged=false]
conquest:red_clay_tiles_vertical_slab[facing=south,layer=4,waterlogged=true]
conquest:red_clay_tiles_vertical_slab[facing=south,layer=4,waterlogged=false]
conquest:red_clay_tiles_vertical_slab[facing=west,layer=1,waterlogged=true]
conquest:red_clay_tiles_vertical_slab[facing=west,layer=1,waterlogged=false]
conquest:red_clay_tiles_vertical_slab[facing=west,layer=2,waterlogged=true]
conquest:red_clay_tiles_vertical_slab[facing=west,layer=2,waterlogged=false]
conquest:red_clay_tiles_vertical_slab[facing=west,layer=3,waterlogged=true]
conquest:red_clay_tiles_vertical_slab[facing=west,layer=3,waterlogged=false]
conquest:red_clay_tiles_vertical_slab[facing=west,layer=4,waterlogged=true]
conquest:red_clay_tiles_vertical_slab[facing=west,layer=4,waterlogged=false]
conquest:red_clay_tiles_vertical_slab[facing=east,layer=1,waterlogged=true]
conquest:red_clay_tiles_vertical_slab[facing=east,layer=1,waterlogged=false]
conquest:red_clay_tiles_vertical_slab[facing=east,layer=2,waterlogged=true]
conquest:red_clay_tiles_vertical_slab[facing=east,layer=2,waterlogged=false]
conquest:red_clay_tiles_vertical_slab[facing=east,layer=3,waterlogged=true]
conquest:red_clay_tiles_vertical_slab[facing=east,layer=3,waterlogged=false]
conquest:red_clay_tiles_vertical_slab[facing=east,layer=4,waterlogged=true]
conquest:red_clay_tiles_vertical_slab[facing=east,layer=4,waterlogged=false]
conquest:red_clay_tiles_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:red_clay_tiles_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:red_clay_tiles_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:red_clay_tiles_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:red_clay_tiles_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:red_clay_tiles_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:red_clay_tiles_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:red_clay_tiles_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:red_clay_tiles_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:red_clay_tiles_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:red_clay_tiles_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:red_clay_tiles_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:red_clay_tiles_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:red_clay_tiles_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:red_clay_tiles_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:red_clay_tiles_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:red_clay_tiles_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:red_clay_tiles_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:red_clay_tiles_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:red_clay_tiles_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:red_clay_tiles_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:red_clay_tiles_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:red_clay_tiles_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:red_clay_tiles_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:red_clay_tiles_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:red_clay_tiles_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:red_clay_tiles_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:red_clay_tiles_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:red_clay_tiles_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:red_clay_tiles_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:red_clay_tiles_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:red_clay_tiles_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:red_clay_tiles_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:red_clay_tiles_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:red_clay_tiles_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:red_clay_tiles_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:red_clay_tiles_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:red_clay_tiles_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:red_clay_tiles_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:red_clay_tiles_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:red_clay_tiles_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:red_clay_tiles_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:red_clay_tiles_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:red_clay_tiles_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:red_clay_tiles_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:red_clay_tiles_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:red_clay_tiles_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:red_clay_tiles_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:red_clay_tiles_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:red_clay_tiles_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:red_clay_tiles_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:red_clay_tiles_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:red_clay_tiles_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:red_clay_tiles_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:red_clay_tiles_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:red_clay_tiles_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:red_clay_tiles_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:red_clay_tiles_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:red_clay_tiles_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:red_clay_tiles_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:red_clay_tiles_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:red_clay_tiles_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:red_clay_tiles_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:red_clay_tiles_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:red_clay_tiles_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:red_clay_tiles_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:red_clay_tiles_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:red_clay_tiles_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:red_clay_tiles_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:red_clay_tiles_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:red_clay_tiles_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:red_clay_tiles_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:red_clay_tiles_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:red_clay_tiles_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:red_clay_tiles_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:red_clay_tiles_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:red_clay_tiles_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:red_clay_tiles_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:red_clay_tiles_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:red_clay_tiles_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:red_clay_tiles_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:red_clay_tiles_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:red_clay_tiles_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:red_clay_tiles_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:red_clay_tiles_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:red_clay_tiles_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:red_clay_tiles_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:red_clay_tiles_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:red_clay_tiles_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:red_clay_tiles_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:red_clay_tiles_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:red_clay_tiles_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:red_clay_tiles_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:red_clay_tiles_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:red_clay_tiles_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:red_clay_tiles_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:red_clay_tiles_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:red_clay_tiles_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:red_clay_tiles_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:red_clay_tiles_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:red_clay_tiles_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:red_clay_tiles_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:red_clay_tiles_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:red_clay_tiles_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:red_clay_tiles_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:red_clay_tiles_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:red_clay_tiles_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:red_clay_tiles_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:red_clay_tiles_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:red_clay_tiles_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:red_clay_tiles_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:red_clay_tiles_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:red_clay_tiles_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:red_clay_tiles_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:red_clay_tiles_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:red_clay_tiles_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:red_clay_tiles_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:red_clay_tiles_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:red_clay_tiles_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:red_clay_tiles_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:red_clay_tiles_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:red_clay_tiles_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:red_clay_tiles_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:red_clay_tiles_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:red_clay_tiles_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:red_clay_tiles_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:red_clay_tiles_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:red_clay_tiles_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:red_clay_tiles_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:red_clay_tiles_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:red_clay_tiles_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:red_clay_tiles_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:red_clay_tiles_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:red_clay_tiles_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:red_clay_tiles_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:red_clay_tiles_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:red_clay_tiles_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:red_clay_tiles_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:red_clay_tiles_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:red_clay_tiles_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:red_clay_tiles_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:red_clay_tiles_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:red_clay_tiles_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:red_clay_tiles_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:red_clay_tiles_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:red_clay_tiles_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:red_clay_tiles_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:red_clay_tiles_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:red_clay_tiles_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:red_clay_tiles_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:red_clay_tiles_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:red_clay_tiles_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:red_clay_tiles_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:red_clay_tiles_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:red_clay_tiles_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:red_clay_tiles_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:red_clay_tiles_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:red_clay_tiles_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:red_clay_tiles_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:red_clay_tiles_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:red_clay_tiles_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:red_clay_tiles_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:red_clay_tiles_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:red_clay_tiles_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:red_clay_tiles_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:red_clay_tiles_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:red_clay_tiles_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:red_clay_tiles_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:red_clay_tiles_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:red_clay_tiles_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:red_clay_tiles_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:red_clay_tiles_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:red_clay_tiles_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:red_clay_tiles_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:red_clay_tiles_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:red_clay_tiles_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:red_clay_tiles_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:red_clay_tiles_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:red_clay_tiles_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:red_clay_tiles_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:red_clay_tiles_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:red_clay_tiles_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:red_clay_tiles_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:red_clay_tiles_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:red_clay_tiles_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:red_clay_tiles_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:red_clay_tiles_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:red_clay_tiles_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:red_clay_tiles_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:red_clay_tiles_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:red_clay_tiles_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:red_clay_tiles_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:red_clay_tiles_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:red_clay_tiles_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:red_clay_tiles_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:red_clay_tiles_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:red_clay_tiles_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:red_clay_tiles_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:red_clay_tiles_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:red_clay_tiles_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:red_clay_tiles_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:red_clay_tiles_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:red_clay_tiles_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:red_clay_tiles_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:red_clay_tiles_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:red_clay_tiles_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:red_clay_tiles_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:red_clay_tiles_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:red_clay_tiles_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:red_clay_tiles_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:red_clay_tiles_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:red_clay_tiles_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:red_clay_tiles_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:red_clay_tiles_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:red_clay_tiles_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:red_clay_tiles_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:red_clay_tiles_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:red_clay_tiles_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:red_clay_tiles_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:red_clay_tiles_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:red_clay_tiles_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:red_clay_tiles_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:red_clay_tiles_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:red_clay_tiles_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:red_clay_tiles_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:red_clay_tiles_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:red_clay_tiles_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:red_clay_tiles_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:red_clay_tiles_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:red_clay_tiles_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:red_clay_tiles_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:red_clay_tiles_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:red_clay_tiles_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:red_clay_tiles_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:red_clay_tiles_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:red_clay_tiles_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:red_clay_tiles_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:red_clay_tiles_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:red_clay_tiles_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:red_clay_tiles_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:red_clay_tiles_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:red_clay_tiles_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:red_clay_tiles_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:red_clay_tiles_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:red_clay_tiles_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:red_clay_tiles_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:red_clay_tiles_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:red_clay_tiles_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:red_clay_tiles_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:red_clay_tiles_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:red_clay_tiles_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:red_clay_tiles_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:red_clay_tiles_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:red_clay_tiles_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:red_clay_tiles_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:red_clay_tiles_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:red_clay_tiles_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:red_clay_tiles_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:red_clay_tiles_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:red_clay_tiles_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:red_clay_tiles_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:red_clay_tiles_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:red_clay_tiles_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:red_clay_tiles_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:red_clay_tiles_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:red_clay_tiles_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:red_clay_tiles_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:red_clay_tiles_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:red_clay_tiles_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:red_clay_tiles_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:red_clay_tiles_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:red_clay_tiles_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:red_clay_tiles_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:red_clay_tiles_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:red_clay_tiles_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:red_clay_tiles_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:red_clay_tiles_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:red_clay_tiles_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:red_clay_tiles_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:red_clay_tiles_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:red_clay_tiles_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:red_clay_tiles_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:red_clay_tiles_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:red_clay_tiles_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:red_clay_tiles_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:red_clay_tiles_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:red_clay_tiles_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:red_clay_tiles_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:red_clay_tiles_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:red_clay_tiles_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:red_clay_tiles_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:red_clay_tiles_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:red_clay_tiles_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:red_clay_tiles_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:red_clay_tiles_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:red_clay_tiles_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:red_clay_tiles_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:red_clay_tiles_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:red_clay_tiles_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:red_clay_tiles_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:red_clay_tiles_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:red_clay_tiles_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:red_clay_tiles_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:red_clay_tiles_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:red_clay_tiles_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:red_clay_tiles_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:red_clay_tiles_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:red_clay_tiles_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:red_clay_tiles_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:red_clay_tiles_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:red_clay_tiles_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:red_clay_tiles_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:red_clay_tiles_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:red_clay_tiles_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:red_clay_tiles_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:red_clay_tiles_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:red_clay_tiles_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:red_clay_tiles_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:red_clay_tiles_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:red_clay_tiles_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:red_clay_tiles_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:red_clay_tiles_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:red_clay_tiles_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:red_clay_tiles_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:red_clay_vertical_corner[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:red_clay_vertical_corner[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:red_clay_vertical_corner[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:red_clay_vertical_corner[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:red_clay_vertical_corner[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:red_clay_vertical_corner[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:red_clay_vertical_corner[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:red_clay_vertical_corner[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:red_clay_vertical_corner[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:red_clay_vertical_corner[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:red_clay_vertical_corner[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:red_clay_vertical_corner[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:red_clay_vertical_corner[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:red_clay_vertical_corner[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:red_clay_vertical_corner[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:red_clay_vertical_corner[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:red_clay_vertical_corner[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:red_clay_vertical_corner[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:red_clay_vertical_corner[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:red_clay_vertical_corner[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:red_clay_vertical_corner[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:red_clay_vertical_corner[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:red_clay_vertical_corner[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:red_clay_vertical_corner[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:red_clay_vertical_corner[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:red_clay_vertical_corner[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:red_clay_vertical_corner[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:red_clay_vertical_corner[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:red_clay_vertical_corner[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:red_clay_vertical_corner[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:red_clay_vertical_corner[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:red_clay_vertical_corner[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:red_clay_vertical_corner[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:red_clay_vertical_corner[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:red_clay_vertical_corner[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:red_clay_vertical_corner[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:red_clay_vertical_corner[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:red_clay_vertical_corner[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:red_clay_vertical_corner[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:red_clay_vertical_corner[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:red_clay_vertical_corner[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:red_clay_vertical_corner[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:red_clay_vertical_corner[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:red_clay_vertical_corner[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:red_clay_vertical_corner[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:red_clay_vertical_corner[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:red_clay_vertical_corner[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:red_clay_vertical_corner[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:red_clay_vertical_corner[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:red_clay_vertical_corner[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:red_clay_vertical_corner[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:red_clay_vertical_corner[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:red_clay_vertical_corner[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:red_clay_vertical_corner[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:red_clay_vertical_corner[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:red_clay_vertical_corner[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:red_clay_vertical_corner[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:red_clay_vertical_corner[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:red_clay_vertical_corner[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:red_clay_vertical_corner[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:red_clay_vertical_corner[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:red_clay_vertical_corner[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:red_clay_vertical_corner[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:red_clay_vertical_corner[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:red_clay_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:red_clay_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:red_clay_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:red_clay_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:red_clay_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:red_clay_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:red_clay_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:red_clay_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:red_clay_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:red_clay_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:red_clay_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:red_clay_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:red_clay_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:red_clay_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:red_clay_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:red_clay_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:red_clay_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:red_clay_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:red_clay_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:red_clay_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:red_clay_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:red_clay_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:red_clay_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:red_clay_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:red_clay_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:red_clay_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:red_clay_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:red_clay_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:red_clay_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:red_clay_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:red_clay_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:red_clay_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:red_clay_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:red_clay_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:red_clay_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:red_clay_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:red_clay_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:red_clay_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:red_clay_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:red_clay_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:red_clay_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:red_clay_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:red_clay_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:red_clay_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:red_clay_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:red_clay_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:red_clay_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:red_clay_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:red_clay_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:red_clay_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:red_clay_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:red_clay_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:red_clay_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:red_clay_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:red_clay_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:red_clay_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:red_clay_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:red_clay_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:red_clay_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:red_clay_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:red_clay_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:red_clay_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:red_clay_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:red_clay_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:red_clay_vertical_quarter[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:red_clay_vertical_quarter[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:red_clay_vertical_quarter[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:red_clay_vertical_quarter[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:red_clay_vertical_quarter[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:red_clay_vertical_quarter[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:red_clay_vertical_quarter[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:red_clay_vertical_quarter[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:red_clay_vertical_quarter[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:red_clay_vertical_quarter[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:red_clay_vertical_quarter[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:red_clay_vertical_quarter[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:red_clay_vertical_quarter[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:red_clay_vertical_quarter[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:red_clay_vertical_quarter[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:red_clay_vertical_quarter[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:red_clay_vertical_quarter[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:red_clay_vertical_quarter[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:red_clay_vertical_quarter[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:red_clay_vertical_quarter[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:red_clay_vertical_quarter[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:red_clay_vertical_quarter[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:red_clay_vertical_quarter[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:red_clay_vertical_quarter[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:red_clay_vertical_quarter[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:red_clay_vertical_quarter[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:red_clay_vertical_quarter[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:red_clay_vertical_quarter[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:red_clay_vertical_quarter[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:red_clay_vertical_quarter[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:red_clay_vertical_quarter[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:red_clay_vertical_quarter[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:red_clay_vertical_quarter[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:red_clay_vertical_quarter[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:red_clay_vertical_quarter[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:red_clay_vertical_quarter[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:red_clay_vertical_quarter[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:red_clay_vertical_quarter[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:red_clay_vertical_quarter[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:red_clay_vertical_quarter[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:red_clay_vertical_quarter[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:red_clay_vertical_quarter[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:red_clay_vertical_quarter[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:red_clay_vertical_quarter[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:red_clay_vertical_quarter[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:red_clay_vertical_quarter[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:red_clay_vertical_quarter[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:red_clay_vertical_quarter[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:red_clay_vertical_quarter[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:red_clay_vertical_quarter[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:red_clay_vertical_quarter[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:red_clay_vertical_quarter[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:red_clay_vertical_quarter[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:red_clay_vertical_quarter[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:red_clay_vertical_quarter[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:red_clay_vertical_quarter[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:red_clay_vertical_quarter[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:red_clay_vertical_quarter[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:red_clay_vertical_quarter[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:red_clay_vertical_quarter[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:red_clay_vertical_quarter[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:red_clay_vertical_quarter[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:red_clay_vertical_quarter[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:red_clay_vertical_quarter[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:red_clay_vertical_slab[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:red_clay_vertical_slab[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:red_clay_vertical_slab[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:red_clay_vertical_slab[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:red_clay_vertical_slab[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:red_clay_vertical_slab[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:red_clay_vertical_slab[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:red_clay_vertical_slab[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:red_clay_vertical_slab[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:red_clay_vertical_slab[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:red_clay_vertical_slab[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:red_clay_vertical_slab[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:red_clay_vertical_slab[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:red_clay_vertical_slab[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:red_clay_vertical_slab[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:red_clay_vertical_slab[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:red_clay_vertical_slab[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:red_clay_vertical_slab[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:red_clay_vertical_slab[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:red_clay_vertical_slab[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:red_clay_vertical_slab[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:red_clay_vertical_slab[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:red_clay_vertical_slab[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:red_clay_vertical_slab[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:red_clay_vertical_slab[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:red_clay_vertical_slab[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:red_clay_vertical_slab[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:red_clay_vertical_slab[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:red_clay_vertical_slab[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:red_clay_vertical_slab[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:red_clay_vertical_slab[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:red_clay_vertical_slab[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:red_clay_vertical_slab[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:red_clay_vertical_slab[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:red_clay_vertical_slab[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:red_clay_vertical_slab[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:red_clay_vertical_slab[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:red_clay_vertical_slab[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:red_clay_vertical_slab[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:red_clay_vertical_slab[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:red_clay_vertical_slab[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:red_clay_vertical_slab[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:red_clay_vertical_slab[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:red_clay_vertical_slab[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:red_clay_vertical_slab[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:red_clay_vertical_slab[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:red_clay_vertical_slab[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:red_clay_vertical_slab[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:red_clay_vertical_slab[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:red_clay_vertical_slab[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:red_clay_vertical_slab[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:red_clay_vertical_slab[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:red_clay_vertical_slab[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:red_clay_vertical_slab[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:red_clay_vertical_slab[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:red_clay_vertical_slab[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:red_clay_vertical_slab[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:red_clay_vertical_slab[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:red_clay_vertical_slab[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:red_clay_vertical_slab[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:red_clay_vertical_slab[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:red_clay_vertical_slab[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:red_clay_vertical_slab[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:red_clay_vertical_slab[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:red_clover_flowers[layers=1,waterlogged=true]
conquest:red_clover_flowers[layers=1,waterlogged=false]
conquest:red_clover_flowers[layers=2,waterlogged=true]
conquest:red_clover_flowers[layers=2,waterlogged=false]
conquest:red_clover_flowers[layers=3,waterlogged=true]
conquest:red_clover_flowers[layers=3,waterlogged=false]
conquest:red_clover_flowers[layers=4,waterlogged=true]
conquest:red_clover_flowers[layers=4,waterlogged=false]
conquest:red_clover_flowers[layers=5,waterlogged=true]
conquest:red_clover_flowers[layers=5,waterlogged=false]
conquest:red_clover_flowers[layers=6,waterlogged=true]
conquest:red_clover_flowers[layers=6,waterlogged=false]
conquest:red_clover_flowers[layers=7,waterlogged=true]
conquest:red_clover_flowers[layers=7,waterlogged=false]
conquest:red_clover_flowers[layers=8,waterlogged=true]
conquest:red_clover_flowers[layers=8,waterlogged=false]
conquest:red_column[axis=x]
conquest:red_column[axis=y]
conquest:red_column[axis=z]
conquest:red_column_pillar[layer=1,waterlogged=true]
conquest:red_column_pillar[layer=1,waterlogged=false]
conquest:red_column_pillar[layer=2,waterlogged=true]
conquest:red_column_pillar[layer=2,waterlogged=false]
conquest:red_column_pillar[layer=3,waterlogged=true]
conquest:red_column_pillar[layer=3,waterlogged=false]
conquest:red_column_vertical_corner[facing=north,layer=1,waterlogged=true]
conquest:red_column_vertical_corner[facing=north,layer=1,waterlogged=false]
conquest:red_column_vertical_corner[facing=north,layer=2,waterlogged=true]
conquest:red_column_vertical_corner[facing=north,layer=2,waterlogged=false]
conquest:red_column_vertical_corner[facing=north,layer=3,waterlogged=true]
conquest:red_column_vertical_corner[facing=north,layer=3,waterlogged=false]
conquest:red_column_vertical_corner[facing=north,layer=4,waterlogged=true]
conquest:red_column_vertical_corner[facing=north,layer=4,waterlogged=false]
conquest:red_column_vertical_corner[facing=south,layer=1,waterlogged=true]
conquest:red_column_vertical_corner[facing=south,layer=1,waterlogged=false]
conquest:red_column_vertical_corner[facing=south,layer=2,waterlogged=true]
conquest:red_column_vertical_corner[facing=south,layer=2,waterlogged=false]
conquest:red_column_vertical_corner[facing=south,layer=3,waterlogged=true]
conquest:red_column_vertical_corner[facing=south,layer=3,waterlogged=false]
conquest:red_column_vertical_corner[facing=south,layer=4,waterlogged=true]
conquest:red_column_vertical_corner[facing=south,layer=4,waterlogged=false]
conquest:red_column_vertical_corner[facing=west,layer=1,waterlogged=true]
conquest:red_column_vertical_corner[facing=west,layer=1,waterlogged=false]
conquest:red_column_vertical_corner[facing=west,layer=2,waterlogged=true]
conquest:red_column_vertical_corner[facing=west,layer=2,waterlogged=false]
conquest:red_column_vertical_corner[facing=west,layer=3,waterlogged=true]
conquest:red_column_vertical_corner[facing=west,layer=3,waterlogged=false]
conquest:red_column_vertical_corner[facing=west,layer=4,waterlogged=true]
conquest:red_column_vertical_corner[facing=west,layer=4,waterlogged=false]
conquest:red_column_vertical_corner[facing=east,layer=1,waterlogged=true]
conquest:red_column_vertical_corner[facing=east,layer=1,waterlogged=false]
conquest:red_column_vertical_corner[facing=east,layer=2,waterlogged=true]
conquest:red_column_vertical_corner[facing=east,layer=2,waterlogged=false]
conquest:red_column_vertical_corner[facing=east,layer=3,waterlogged=true]
conquest:red_column_vertical_corner[facing=east,layer=3,waterlogged=false]
conquest:red_column_vertical_corner[facing=east,layer=4,waterlogged=true]
conquest:red_column_vertical_corner[facing=east,layer=4,waterlogged=false]
conquest:red_column_vertical_quarter[facing=north,layer=1,waterlogged=true]
conquest:red_column_vertical_quarter[facing=north,layer=1,waterlogged=false]
conquest:red_column_vertical_quarter[facing=north,layer=2,waterlogged=true]
conquest:red_column_vertical_quarter[facing=north,layer=2,waterlogged=false]
conquest:red_column_vertical_quarter[facing=north,layer=3,waterlogged=true]
conquest:red_column_vertical_quarter[facing=north,layer=3,waterlogged=false]
conquest:red_column_vertical_quarter[facing=north,layer=4,waterlogged=true]
conquest:red_column_vertical_quarter[facing=north,layer=4,waterlogged=false]
conquest:red_column_vertical_quarter[facing=south,layer=1,waterlogged=true]
conquest:red_column_vertical_quarter[facing=south,layer=1,waterlogged=false]
conquest:red_column_vertical_quarter[facing=south,layer=2,waterlogged=true]
conquest:red_column_vertical_quarter[facing=south,layer=2,waterlogged=false]
conquest:red_column_vertical_quarter[facing=south,layer=3,waterlogged=true]
conquest:red_column_vertical_quarter[facing=south,layer=3,waterlogged=false]
conquest:red_column_vertical_quarter[facing=south,layer=4,waterlogged=true]
conquest:red_column_vertical_quarter[facing=south,layer=4,waterlogged=false]
conquest:red_column_vertical_quarter[facing=west,layer=1,waterlogged=true]
conquest:red_column_vertical_quarter[facing=west,layer=1,waterlogged=false]
conquest:red_column_vertical_quarter[facing=west,layer=2,waterlogged=true]
conquest:red_column_vertical_quarter[facing=west,layer=2,waterlogged=false]
conquest:red_column_vertical_quarter[facing=west,layer=3,waterlogged=true]
conquest:red_column_vertical_quarter[facing=west,layer=3,waterlogged=false]
conquest:red_column_vertical_quarter[facing=west,layer=4,waterlogged=true]
conquest:red_column_vertical_quarter[facing=west,layer=4,waterlogged=false]
conquest:red_column_vertical_quarter[facing=east,layer=1,waterlogged=true]
conquest:red_column_vertical_quarter[facing=east,layer=1,waterlogged=false]
conquest:red_column_vertical_quarter[facing=east,layer=2,waterlogged=true]
conquest:red_column_vertical_quarter[facing=east,layer=2,waterlogged=false]
conquest:red_column_vertical_quarter[facing=east,layer=3,waterlogged=true]
conquest:red_column_vertical_quarter[facing=east,layer=3,waterlogged=false]
conquest:red_column_vertical_quarter[facing=east,layer=4,waterlogged=true]
conquest:red_column_vertical_quarter[facing=east,layer=4,waterlogged=false]
conquest:red_column_vertical_slab[facing=north,layer=1,waterlogged=true]
conquest:red_column_vertical_slab[facing=north,layer=1,waterlogged=false]
conquest:red_column_vertical_slab[facing=north,layer=2,waterlogged=true]
conquest:red_column_vertical_slab[facing=north,layer=2,waterlogged=false]
conquest:red_column_vertical_slab[facing=north,layer=3,waterlogged=true]
conquest:red_column_vertical_slab[facing=north,layer=3,waterlogged=false]
conquest:red_column_vertical_slab[facing=north,layer=4,waterlogged=true]
conquest:red_column_vertical_slab[facing=north,layer=4,waterlogged=false]
conquest:red_column_vertical_slab[facing=south,layer=1,waterlogged=true]
conquest:red_column_vertical_slab[facing=south,layer=1,waterlogged=false]
conquest:red_column_vertical_slab[facing=south,layer=2,waterlogged=true]
conquest:red_column_vertical_slab[facing=south,layer=2,waterlogged=false]
conquest:red_column_vertical_slab[facing=south,layer=3,waterlogged=true]
conquest:red_column_vertical_slab[facing=south,layer=3,waterlogged=false]
conquest:red_column_vertical_slab[facing=south,layer=4,waterlogged=true]
conquest:red_column_vertical_slab[facing=south,layer=4,waterlogged=false]
conquest:red_column_vertical_slab[facing=west,layer=1,waterlogged=true]
conquest:red_column_vertical_slab[facing=west,layer=1,waterlogged=false]
conquest:red_column_vertical_slab[facing=west,layer=2,waterlogged=true]
conquest:red_column_vertical_slab[facing=west,layer=2,waterlogged=false]
conquest:red_column_vertical_slab[facing=west,layer=3,waterlogged=true]
conquest:red_column_vertical_slab[facing=west,layer=3,waterlogged=false]
conquest:red_column_vertical_slab[facing=west,layer=4,waterlogged=true]
conquest:red_column_vertical_slab[facing=west,layer=4,waterlogged=false]
conquest:red_column_vertical_slab[facing=east,layer=1,waterlogged=true]
conquest:red_column_vertical_slab[facing=east,layer=1,waterlogged=false]
conquest:red_column_vertical_slab[facing=east,layer=2,waterlogged=true]
conquest:red_column_vertical_slab[facing=east,layer=2,waterlogged=false]
conquest:red_column_vertical_slab[facing=east,layer=3,waterlogged=true]
conquest:red_column_vertical_slab[facing=east,layer=3,waterlogged=false]
conquest:red_column_vertical_slab[facing=east,layer=4,waterlogged=true]
conquest:red_column_vertical_slab[facing=east,layer=4,waterlogged=false]
conquest:red_column_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:red_column_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:red_column_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:red_column_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:red_column_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:red_column_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:red_column_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:red_column_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:red_column_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:red_column_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:red_column_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:red_column_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:red_column_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:red_column_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:red_column_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:red_column_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:red_column_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:red_column_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:red_column_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:red_column_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:red_column_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:red_column_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:red_column_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:red_column_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:red_column_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:red_column_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:red_column_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:red_column_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:red_column_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:red_column_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:red_column_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:red_column_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:red_column_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:red_column_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:red_column_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:red_column_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:red_column_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:red_column_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:red_column_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:red_column_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:red_column_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:red_column_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:red_column_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:red_column_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:red_column_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:red_column_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:red_column_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:red_column_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:red_column_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:red_column_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:red_column_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:red_column_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:red_column_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:red_column_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:red_column_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:red_column_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:red_column_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:red_column_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:red_column_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:red_column_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:red_column_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:red_column_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:red_column_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:red_column_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:red_column_with_marble_base[east=true,north=true,south=true,west=true]
conquest:red_column_with_marble_base[east=true,north=true,south=true,west=false]
conquest:red_column_with_marble_base[east=true,north=true,south=false,west=true]
conquest:red_column_with_marble_base[east=true,north=true,south=false,west=false]
conquest:red_column_with_marble_base[east=true,north=false,south=true,west=true]
conquest:red_column_with_marble_base[east=true,north=false,south=true,west=false]
conquest:red_column_with_marble_base[east=true,north=false,south=false,west=true]
conquest:red_column_with_marble_base[east=true,north=false,south=false,west=false]
conquest:red_column_with_marble_base[east=false,north=true,south=true,west=true]
conquest:red_column_with_marble_base[east=false,north=true,south=true,west=false]
conquest:red_column_with_marble_base[east=false,north=true,south=false,west=true]
conquest:red_column_with_marble_base[east=false,north=true,south=false,west=false]
conquest:red_column_with_marble_base[east=false,north=false,south=true,west=true]
conquest:red_column_with_marble_base[east=false,north=false,south=true,west=false]
conquest:red_column_with_marble_base[east=false,north=false,south=false,west=true]
conquest:red_column_with_marble_base[east=false,north=false,south=false,west=false]
conquest:red_column_with_marble_base_pillar[layer=1,waterlogged=true]
conquest:red_column_with_marble_base_pillar[layer=1,waterlogged=false]
conquest:red_column_with_marble_base_pillar[layer=2,waterlogged=true]
conquest:red_column_with_marble_base_pillar[layer=2,waterlogged=false]
conquest:red_column_with_marble_base_pillar[layer=3,waterlogged=true]
conquest:red_column_with_marble_base_pillar[layer=3,waterlogged=false]
conquest:red_column_with_marble_base_vertical_corner[facing=north,layer=1,waterlogged=true]
conquest:red_column_with_marble_base_vertical_corner[facing=north,layer=1,waterlogged=false]
conquest:red_column_with_marble_base_vertical_corner[facing=north,layer=2,waterlogged=true]
conquest:red_column_with_marble_base_vertical_corner[facing=north,layer=2,waterlogged=false]
conquest:red_column_with_marble_base_vertical_corner[facing=north,layer=3,waterlogged=true]
conquest:red_column_with_marble_base_vertical_corner[facing=north,layer=3,waterlogged=false]
conquest:red_column_with_marble_base_vertical_corner[facing=south,layer=1,waterlogged=true]
conquest:red_column_with_marble_base_vertical_corner[facing=south,layer=1,waterlogged=false]
conquest:red_column_with_marble_base_vertical_corner[facing=south,layer=2,waterlogged=true]
conquest:red_column_with_marble_base_vertical_corner[facing=south,layer=2,waterlogged=false]
conquest:red_column_with_marble_base_vertical_corner[facing=south,layer=3,waterlogged=true]
conquest:red_column_with_marble_base_vertical_corner[facing=south,layer=3,waterlogged=false]
conquest:red_column_with_marble_base_vertical_corner[facing=west,layer=1,waterlogged=true]
conquest:red_column_with_marble_base_vertical_corner[facing=west,layer=1,waterlogged=false]
conquest:red_column_with_marble_base_vertical_corner[facing=west,layer=2,waterlogged=true]
conquest:red_column_with_marble_base_vertical_corner[facing=west,layer=2,waterlogged=false]
conquest:red_column_with_marble_base_vertical_corner[facing=west,layer=3,waterlogged=true]
conquest:red_column_with_marble_base_vertical_corner[facing=west,layer=3,waterlogged=false]
conquest:red_column_with_marble_base_vertical_corner[facing=east,layer=1,waterlogged=true]
conquest:red_column_with_marble_base_vertical_corner[facing=east,layer=1,waterlogged=false]
conquest:red_column_with_marble_base_vertical_corner[facing=east,layer=2,waterlogged=true]
conquest:red_column_with_marble_base_vertical_corner[facing=east,layer=2,waterlogged=false]
conquest:red_column_with_marble_base_vertical_corner[facing=east,layer=3,waterlogged=true]
conquest:red_column_with_marble_base_vertical_corner[facing=east,layer=3,waterlogged=false]
conquest:red_column_with_marble_base_vertical_quarter[e=true,facing=north,layer=1,s=true,waterlogged=true]
conquest:red_column_with_marble_base_vertical_quarter[e=true,facing=north,layer=1,s=true,waterlogged=false]
conquest:red_column_with_marble_base_vertical_quarter[e=true,facing=north,layer=1,s=false,waterlogged=true]
conquest:red_column_with_marble_base_vertical_quarter[e=true,facing=north,layer=1,s=false,waterlogged=false]
conquest:red_column_with_marble_base_vertical_quarter[e=true,facing=north,layer=2,s=true,waterlogged=true]
conquest:red_column_with_marble_base_vertical_quarter[e=true,facing=north,layer=2,s=true,waterlogged=false]
conquest:red_column_with_marble_base_vertical_quarter[e=true,facing=north,layer=2,s=false,waterlogged=true]
conquest:red_column_with_marble_base_vertical_quarter[e=true,facing=north,layer=2,s=false,waterlogged=false]
conquest:red_column_with_marble_base_vertical_quarter[e=true,facing=north,layer=3,s=true,waterlogged=true]
conquest:red_column_with_marble_base_vertical_quarter[e=true,facing=north,layer=3,s=true,waterlogged=false]
conquest:red_column_with_marble_base_vertical_quarter[e=true,facing=north,layer=3,s=false,waterlogged=true]
conquest:red_column_with_marble_base_vertical_quarter[e=true,facing=north,layer=3,s=false,waterlogged=false]
conquest:red_column_with_marble_base_vertical_quarter[e=true,facing=south,layer=1,s=true,waterlogged=true]
conquest:red_column_with_marble_base_vertical_quarter[e=true,facing=south,layer=1,s=true,waterlogged=false]
conquest:red_column_with_marble_base_vertical_quarter[e=true,facing=south,layer=1,s=false,waterlogged=true]
conquest:red_column_with_marble_base_vertical_quarter[e=true,facing=south,layer=1,s=false,waterlogged=false]
conquest:red_column_with_marble_base_vertical_quarter[e=true,facing=south,layer=2,s=true,waterlogged=true]
conquest:red_column_with_marble_base_vertical_quarter[e=true,facing=south,layer=2,s=true,waterlogged=false]
conquest:red_column_with_marble_base_vertical_quarter[e=true,facing=south,layer=2,s=false,waterlogged=true]
conquest:red_column_with_marble_base_vertical_quarter[e=true,facing=south,layer=2,s=false,waterlogged=false]
conquest:red_column_with_marble_base_vertical_quarter[e=true,facing=south,layer=3,s=true,waterlogged=true]
conquest:red_column_with_marble_base_vertical_quarter[e=true,facing=south,layer=3,s=true,waterlogged=false]
conquest:red_column_with_marble_base_vertical_quarter[e=true,facing=south,layer=3,s=false,waterlogged=true]
conquest:red_column_with_marble_base_vertical_quarter[e=true,facing=south,layer=3,s=false,waterlogged=false]
conquest:red_column_with_marble_base_vertical_quarter[e=true,facing=west,layer=1,s=true,waterlogged=true]
conquest:red_column_with_marble_base_vertical_quarter[e=true,facing=west,layer=1,s=true,waterlogged=false]
conquest:red_column_with_marble_base_vertical_quarter[e=true,facing=west,layer=1,s=false,waterlogged=true]
conquest:red_column_with_marble_base_vertical_quarter[e=true,facing=west,layer=1,s=false,waterlogged=false]
conquest:red_column_with_marble_base_vertical_quarter[e=true,facing=west,layer=2,s=true,waterlogged=true]
conquest:red_column_with_marble_base_vertical_quarter[e=true,facing=west,layer=2,s=true,waterlogged=false]
conquest:red_column_with_marble_base_vertical_quarter[e=true,facing=west,layer=2,s=false,waterlogged=true]
conquest:red_column_with_marble_base_vertical_quarter[e=true,facing=west,layer=2,s=false,waterlogged=false]
conquest:red_column_with_marble_base_vertical_quarter[e=true,facing=west,layer=3,s=true,waterlogged=true]
conquest:red_column_with_marble_base_vertical_quarter[e=true,facing=west,layer=3,s=true,waterlogged=false]
conquest:red_column_with_marble_base_vertical_quarter[e=true,facing=west,layer=3,s=false,waterlogged=true]
conquest:red_column_with_marble_base_vertical_quarter[e=true,facing=west,layer=3,s=false,waterlogged=false]
conquest:red_column_with_marble_base_vertical_quarter[e=true,facing=east,layer=1,s=true,waterlogged=true]
conquest:red_column_with_marble_base_vertical_quarter[e=true,facing=east,layer=1,s=true,waterlogged=false]
conquest:red_column_with_marble_base_vertical_quarter[e=true,facing=east,layer=1,s=false,waterlogged=true]
conquest:red_column_with_marble_base_vertical_quarter[e=true,facing=east,layer=1,s=false,waterlogged=false]
conquest:red_column_with_marble_base_vertical_quarter[e=true,facing=east,layer=2,s=true,waterlogged=true]
conquest:red_column_with_marble_base_vertical_quarter[e=true,facing=east,layer=2,s=true,waterlogged=false]
conquest:red_column_with_marble_base_vertical_quarter[e=true,facing=east,layer=2,s=false,waterlogged=true]
conquest:red_column_with_marble_base_vertical_quarter[e=true,facing=east,layer=2,s=false,waterlogged=false]
conquest:red_column_with_marble_base_vertical_quarter[e=true,facing=east,layer=3,s=true,waterlogged=true]
conquest:red_column_with_marble_base_vertical_quarter[e=true,facing=east,layer=3,s=true,waterlogged=false]
conquest:red_column_with_marble_base_vertical_quarter[e=true,facing=east,layer=3,s=false,waterlogged=true]
conquest:red_column_with_marble_base_vertical_quarter[e=true,facing=east,layer=3,s=false,waterlogged=false]
conquest:red_column_with_marble_base_vertical_quarter[e=false,facing=north,layer=1,s=true,waterlogged=true]
conquest:red_column_with_marble_base_vertical_quarter[e=false,facing=north,layer=1,s=true,waterlogged=false]
conquest:red_column_with_marble_base_vertical_quarter[e=false,facing=north,layer=1,s=false,waterlogged=true]
conquest:red_column_with_marble_base_vertical_quarter[e=false,facing=north,layer=1,s=false,waterlogged=false]
conquest:red_column_with_marble_base_vertical_quarter[e=false,facing=north,layer=2,s=true,waterlogged=true]
conquest:red_column_with_marble_base_vertical_quarter[e=false,facing=north,layer=2,s=true,waterlogged=false]
conquest:red_column_with_marble_base_vertical_quarter[e=false,facing=north,layer=2,s=false,waterlogged=true]
conquest:red_column_with_marble_base_vertical_quarter[e=false,facing=north,layer=2,s=false,waterlogged=false]
conquest:red_column_with_marble_base_vertical_quarter[e=false,facing=north,layer=3,s=true,waterlogged=true]
conquest:red_column_with_marble_base_vertical_quarter[e=false,facing=north,layer=3,s=true,waterlogged=false]
conquest:red_column_with_marble_base_vertical_quarter[e=false,facing=north,layer=3,s=false,waterlogged=true]
conquest:red_column_with_marble_base_vertical_quarter[e=false,facing=north,layer=3,s=false,waterlogged=false]
conquest:red_column_with_marble_base_vertical_quarter[e=false,facing=south,layer=1,s=true,waterlogged=true]
conquest:red_column_with_marble_base_vertical_quarter[e=false,facing=south,layer=1,s=true,waterlogged=false]
conquest:red_column_with_marble_base_vertical_quarter[e=false,facing=south,layer=1,s=false,waterlogged=true]
conquest:red_column_with_marble_base_vertical_quarter[e=false,facing=south,layer=1,s=false,waterlogged=false]
conquest:red_column_with_marble_base_vertical_quarter[e=false,facing=south,layer=2,s=true,waterlogged=true]
conquest:red_column_with_marble_base_vertical_quarter[e=false,facing=south,layer=2,s=true,waterlogged=false]
conquest:red_column_with_marble_base_vertical_quarter[e=false,facing=south,layer=2,s=false,waterlogged=true]
conquest:red_column_with_marble_base_vertical_quarter[e=false,facing=south,layer=2,s=false,waterlogged=false]
conquest:red_column_with_marble_base_vertical_quarter[e=false,facing=south,layer=3,s=true,waterlogged=true]
conquest:red_column_with_marble_base_vertical_quarter[e=false,facing=south,layer=3,s=true,waterlogged=false]
conquest:red_column_with_marble_base_vertical_quarter[e=false,facing=south,layer=3,s=false,waterlogged=true]
conquest:red_column_with_marble_base_vertical_quarter[e=false,facing=south,layer=3,s=false,waterlogged=false]
conquest:red_column_with_marble_base_vertical_quarter[e=false,facing=west,layer=1,s=true,waterlogged=true]
conquest:red_column_with_marble_base_vertical_quarter[e=false,facing=west,layer=1,s=true,waterlogged=false]
conquest:red_column_with_marble_base_vertical_quarter[e=false,facing=west,layer=1,s=false,waterlogged=true]
conquest:red_column_with_marble_base_vertical_quarter[e=false,facing=west,layer=1,s=false,waterlogged=false]
conquest:red_column_with_marble_base_vertical_quarter[e=false,facing=west,layer=2,s=true,waterlogged=true]
conquest:red_column_with_marble_base_vertical_quarter[e=false,facing=west,layer=2,s=true,waterlogged=false]
conquest:red_column_with_marble_base_vertical_quarter[e=false,facing=west,layer=2,s=false,waterlogged=true]
conquest:red_column_with_marble_base_vertical_quarter[e=false,facing=west,layer=2,s=false,waterlogged=false]
conquest:red_column_with_marble_base_vertical_quarter[e=false,facing=west,layer=3,s=true,waterlogged=true]
conquest:red_column_with_marble_base_vertical_quarter[e=false,facing=west,layer=3,s=true,waterlogged=false]
conquest:red_column_with_marble_base_vertical_quarter[e=false,facing=west,layer=3,s=false,waterlogged=true]
conquest:red_column_with_marble_base_vertical_quarter[e=false,facing=west,layer=3,s=false,waterlogged=false]
conquest:red_column_with_marble_base_vertical_quarter[e=false,facing=east,layer=1,s=true,waterlogged=true]
conquest:red_column_with_marble_base_vertical_quarter[e=false,facing=east,layer=1,s=true,waterlogged=false]
conquest:red_column_with_marble_base_vertical_quarter[e=false,facing=east,layer=1,s=false,waterlogged=true]
conquest:red_column_with_marble_base_vertical_quarter[e=false,facing=east,layer=1,s=false,waterlogged=false]
conquest:red_column_with_marble_base_vertical_quarter[e=false,facing=east,layer=2,s=true,waterlogged=true]
conquest:red_column_with_marble_base_vertical_quarter[e=false,facing=east,layer=2,s=true,waterlogged=false]
conquest:red_column_with_marble_base_vertical_quarter[e=false,facing=east,layer=2,s=false,waterlogged=true]
conquest:red_column_with_marble_base_vertical_quarter[e=false,facing=east,layer=2,s=false,waterlogged=false]
conquest:red_column_with_marble_base_vertical_quarter[e=false,facing=east,layer=3,s=true,waterlogged=true]
conquest:red_column_with_marble_base_vertical_quarter[e=false,facing=east,layer=3,s=true,waterlogged=false]
conquest:red_column_with_marble_base_vertical_quarter[e=false,facing=east,layer=3,s=false,waterlogged=true]
conquest:red_column_with_marble_base_vertical_quarter[e=false,facing=east,layer=3,s=false,waterlogged=false]
conquest:red_column_with_marble_base_vertical_slab[e=true,facing=north,layer=1,s=true,w=true,waterlogged=true]
conquest:red_column_with_marble_base_vertical_slab[e=true,facing=north,layer=1,s=true,w=true,waterlogged=false]
conquest:red_column_with_marble_base_vertical_slab[e=true,facing=north,layer=1,s=true,w=false,waterlogged=true]
conquest:red_column_with_marble_base_vertical_slab[e=true,facing=north,layer=1,s=true,w=false,waterlogged=false]
conquest:red_column_with_marble_base_vertical_slab[e=true,facing=north,layer=1,s=false,w=true,waterlogged=true]
conquest:red_column_with_marble_base_vertical_slab[e=true,facing=north,layer=1,s=false,w=true,waterlogged=false]
conquest:red_column_with_marble_base_vertical_slab[e=true,facing=north,layer=1,s=false,w=false,waterlogged=true]
conquest:red_column_with_marble_base_vertical_slab[e=true,facing=north,layer=1,s=false,w=false,waterlogged=false]
conquest:red_column_with_marble_base_vertical_slab[e=true,facing=north,layer=2,s=true,w=true,waterlogged=true]
conquest:red_column_with_marble_base_vertical_slab[e=true,facing=north,layer=2,s=true,w=true,waterlogged=false]
conquest:red_column_with_marble_base_vertical_slab[e=true,facing=north,layer=2,s=true,w=false,waterlogged=true]
conquest:red_column_with_marble_base_vertical_slab[e=true,facing=north,layer=2,s=true,w=false,waterlogged=false]
conquest:red_column_with_marble_base_vertical_slab[e=true,facing=north,layer=2,s=false,w=true,waterlogged=true]
conquest:red_column_with_marble_base_vertical_slab[e=true,facing=north,layer=2,s=false,w=true,waterlogged=false]
conquest:red_column_with_marble_base_vertical_slab[e=true,facing=north,layer=2,s=false,w=false,waterlogged=true]
conquest:red_column_with_marble_base_vertical_slab[e=true,facing=north,layer=2,s=false,w=false,waterlogged=false]
conquest:red_column_with_marble_base_vertical_slab[e=true,facing=north,layer=3,s=true,w=true,waterlogged=true]
conquest:red_column_with_marble_base_vertical_slab[e=true,facing=north,layer=3,s=true,w=true,waterlogged=false]
conquest:red_column_with_marble_base_vertical_slab[e=true,facing=north,layer=3,s=true,w=false,waterlogged=true]
conquest:red_column_with_marble_base_vertical_slab[e=true,facing=north,layer=3,s=true,w=false,waterlogged=false]
conquest:red_column_with_marble_base_vertical_slab[e=true,facing=north,layer=3,s=false,w=true,waterlogged=true]
conquest:red_column_with_marble_base_vertical_slab[e=true,facing=north,layer=3,s=false,w=true,waterlogged=false]
conquest:red_column_with_marble_base_vertical_slab[e=true,facing=north,layer=3,s=false,w=false,waterlogged=true]
conquest:red_column_with_marble_base_vertical_slab[e=true,facing=north,layer=3,s=false,w=false,waterlogged=false]
conquest:red_column_with_marble_base_vertical_slab[e=true,facing=south,layer=1,s=true,w=true,waterlogged=true]
conquest:red_column_with_marble_base_vertical_slab[e=true,facing=south,layer=1,s=true,w=true,waterlogged=false]
conquest:red_column_with_marble_base_vertical_slab[e=true,facing=south,layer=1,s=true,w=false,waterlogged=true]
conquest:red_column_with_marble_base_vertical_slab[e=true,facing=south,layer=1,s=true,w=false,waterlogged=false]
conquest:red_column_with_marble_base_vertical_slab[e=true,facing=south,layer=1,s=false,w=true,waterlogged=true]
conquest:red_column_with_marble_base_vertical_slab[e=true,facing=south,layer=1,s=false,w=true,waterlogged=false]
conquest:red_column_with_marble_base_vertical_slab[e=true,facing=south,layer=1,s=false,w=false,waterlogged=true]
conquest:red_column_with_marble_base_vertical_slab[e=true,facing=south,layer=1,s=false,w=false,waterlogged=false]
conquest:red_column_with_marble_base_vertical_slab[e=true,facing=south,layer=2,s=true,w=true,waterlogged=true]
conquest:red_column_with_marble_base_vertical_slab[e=true,facing=south,layer=2,s=true,w=true,waterlogged=false]
conquest:red_column_with_marble_base_vertical_slab[e=true,facing=south,layer=2,s=true,w=false,waterlogged=true]
conquest:red_column_with_marble_base_vertical_slab[e=true,facing=south,layer=2,s=true,w=false,waterlogged=false]
conquest:red_column_with_marble_base_vertical_slab[e=true,facing=south,layer=2,s=false,w=true,waterlogged=true]
conquest:red_column_with_marble_base_vertical_slab[e=true,facing=south,layer=2,s=false,w=true,waterlogged=false]
conquest:red_column_with_marble_base_vertical_slab[e=true,facing=south,layer=2,s=false,w=false,waterlogged=true]
conquest:red_column_with_marble_base_vertical_slab[e=true,facing=south,layer=2,s=false,w=false,waterlogged=false]
conquest:red_column_with_marble_base_vertical_slab[e=true,facing=south,layer=3,s=true,w=true,waterlogged=true]
conquest:red_column_with_marble_base_vertical_slab[e=true,facing=south,layer=3,s=true,w=true,waterlogged=false]
conquest:red_column_with_marble_base_vertical_slab[e=true,facing=south,layer=3,s=true,w=false,waterlogged=true]
conquest:red_column_with_marble_base_vertical_slab[e=true,facing=south,layer=3,s=true,w=false,waterlogged=false]
conquest:red_column_with_marble_base_vertical_slab[e=true,facing=south,layer=3,s=false,w=true,waterlogged=true]
conquest:red_column_with_marble_base_vertical_slab[e=true,facing=south,layer=3,s=false,w=true,waterlogged=false]
conquest:red_column_with_marble_base_vertical_slab[e=true,facing=south,layer=3,s=false,w=false,waterlogged=true]
conquest:red_column_with_marble_base_vertical_slab[e=true,facing=south,layer=3,s=false,w=false,waterlogged=false]
conquest:red_column_with_marble_base_vertical_slab[e=true,facing=west,layer=1,s=true,w=true,waterlogged=true]
conquest:red_column_with_marble_base_vertical_slab[e=true,facing=west,layer=1,s=true,w=true,waterlogged=false]
conquest:red_column_with_marble_base_vertical_slab[e=true,facing=west,layer=1,s=true,w=false,waterlogged=true]
conquest:red_column_with_marble_base_vertical_slab[e=true,facing=west,layer=1,s=true,w=false,waterlogged=false]
conquest:red_column_with_marble_base_vertical_slab[e=true,facing=west,layer=1,s=false,w=true,waterlogged=true]
conquest:red_column_with_marble_base_vertical_slab[e=true,facing=west,layer=1,s=false,w=true,waterlogged=false]
conquest:red_column_with_marble_base_vertical_slab[e=true,facing=west,layer=1,s=false,w=false,waterlogged=true]
conquest:red_column_with_marble_base_vertical_slab[e=true,facing=west,layer=1,s=false,w=false,waterlogged=false]
conquest:red_column_with_marble_base_vertical_slab[e=true,facing=west,layer=2,s=true,w=true,waterlogged=true]
conquest:red_column_with_marble_base_vertical_slab[e=true,facing=west,layer=2,s=true,w=true,waterlogged=false]
conquest:red_column_with_marble_base_vertical_slab[e=true,facing=west,layer=2,s=true,w=false,waterlogged=true]
conquest:red_column_with_marble_base_vertical_slab[e=true,facing=west,layer=2,s=true,w=false,waterlogged=false]
conquest:red_column_with_marble_base_vertical_slab[e=true,facing=west,layer=2,s=false,w=true,waterlogged=true]
conquest:red_column_with_marble_base_vertical_slab[e=true,facing=west,layer=2,s=false,w=true,waterlogged=false]
conquest:red_column_with_marble_base_vertical_slab[e=true,facing=west,layer=2,s=false,w=false,waterlogged=true]
conquest:red_column_with_marble_base_vertical_slab[e=true,facing=west,layer=2,s=false,w=false,waterlogged=false]
conquest:red_column_with_marble_base_vertical_slab[e=true,facing=west,layer=3,s=true,w=true,waterlogged=true]
conquest:red_column_with_marble_base_vertical_slab[e=true,facing=west,layer=3,s=true,w=true,waterlogged=false]
conquest:red_column_with_marble_base_vertical_slab[e=true,facing=west,layer=3,s=true,w=false,waterlogged=true]
conquest:red_column_with_marble_base_vertical_slab[e=true,facing=west,layer=3,s=true,w=false,waterlogged=false]
conquest:red_column_with_marble_base_vertical_slab[e=true,facing=west,layer=3,s=false,w=true,waterlogged=true]
conquest:red_column_with_marble_base_vertical_slab[e=true,facing=west,layer=3,s=false,w=true,waterlogged=false]
conquest:red_column_with_marble_base_vertical_slab[e=true,facing=west,layer=3,s=false,w=false,waterlogged=true]
conquest:red_column_with_marble_base_vertical_slab[e=true,facing=west,layer=3,s=false,w=false,waterlogged=false]
conquest:red_column_with_marble_base_vertical_slab[e=true,facing=east,layer=1,s=true,w=true,waterlogged=true]
conquest:red_column_with_marble_base_vertical_slab[e=true,facing=east,layer=1,s=true,w=true,waterlogged=false]
conquest:red_column_with_marble_base_vertical_slab[e=true,facing=east,layer=1,s=true,w=false,waterlogged=true]
conquest:red_column_with_marble_base_vertical_slab[e=true,facing=east,layer=1,s=true,w=false,waterlogged=false]
conquest:red_column_with_marble_base_vertical_slab[e=true,facing=east,layer=1,s=false,w=true,waterlogged=true]
conquest:red_column_with_marble_base_vertical_slab[e=true,facing=east,layer=1,s=false,w=true,waterlogged=false]
conquest:red_column_with_marble_base_vertical_slab[e=true,facing=east,layer=1,s=false,w=false,waterlogged=true]
conquest:red_column_with_marble_base_vertical_slab[e=true,facing=east,layer=1,s=false,w=false,waterlogged=false]
conquest:red_column_with_marble_base_vertical_slab[e=true,facing=east,layer=2,s=true,w=true,waterlogged=true]
conquest:red_column_with_marble_base_vertical_slab[e=true,facing=east,layer=2,s=true,w=true,waterlogged=false]
conquest:red_column_with_marble_base_vertical_slab[e=true,facing=east,layer=2,s=true,w=false,waterlogged=true]
conquest:red_column_with_marble_base_vertical_slab[e=true,facing=east,layer=2,s=true,w=false,waterlogged=false]
conquest:red_column_with_marble_base_vertical_slab[e=true,facing=east,layer=2,s=false,w=true,waterlogged=true]
conquest:red_column_with_marble_base_vertical_slab[e=true,facing=east,layer=2,s=false,w=true,waterlogged=false]
conquest:red_column_with_marble_base_vertical_slab[e=true,facing=east,layer=2,s=false,w=false,waterlogged=true]
conquest:red_column_with_marble_base_vertical_slab[e=true,facing=east,layer=2,s=false,w=false,waterlogged=false]
conquest:red_column_with_marble_base_vertical_slab[e=true,facing=east,layer=3,s=true,w=true,waterlogged=true]
conquest:red_column_with_marble_base_vertical_slab[e=true,facing=east,layer=3,s=true,w=true,waterlogged=false]
conquest:red_column_with_marble_base_vertical_slab[e=true,facing=east,layer=3,s=true,w=false,waterlogged=true]
conquest:red_column_with_marble_base_vertical_slab[e=true,facing=east,layer=3,s=true,w=false,waterlogged=false]
conquest:red_column_with_marble_base_vertical_slab[e=true,facing=east,layer=3,s=false,w=true,waterlogged=true]
conquest:red_column_with_marble_base_vertical_slab[e=true,facing=east,layer=3,s=false,w=true,waterlogged=false]
conquest:red_column_with_marble_base_vertical_slab[e=true,facing=east,layer=3,s=false,w=false,waterlogged=true]
conquest:red_column_with_marble_base_vertical_slab[e=true,facing=east,layer=3,s=false,w=false,waterlogged=false]
conquest:red_column_with_marble_base_vertical_slab[e=false,facing=north,layer=1,s=true,w=true,waterlogged=true]
conquest:red_column_with_marble_base_vertical_slab[e=false,facing=north,layer=1,s=true,w=true,waterlogged=false]
conquest:red_column_with_marble_base_vertical_slab[e=false,facing=north,layer=1,s=true,w=false,waterlogged=true]
conquest:red_column_with_marble_base_vertical_slab[e=false,facing=north,layer=1,s=true,w=false,waterlogged=false]
conquest:red_column_with_marble_base_vertical_slab[e=false,facing=north,layer=1,s=false,w=true,waterlogged=true]
conquest:red_column_with_marble_base_vertical_slab[e=false,facing=north,layer=1,s=false,w=true,waterlogged=false]
conquest:red_column_with_marble_base_vertical_slab[e=false,facing=north,layer=1,s=false,w=false,waterlogged=true]
conquest:red_column_with_marble_base_vertical_slab[e=false,facing=north,layer=1,s=false,w=false,waterlogged=false]
conquest:red_column_with_marble_base_vertical_slab[e=false,facing=north,layer=2,s=true,w=true,waterlogged=true]
conquest:red_column_with_marble_base_vertical_slab[e=false,facing=north,layer=2,s=true,w=true,waterlogged=false]
conquest:red_column_with_marble_base_vertical_slab[e=false,facing=north,layer=2,s=true,w=false,waterlogged=true]
conquest:red_column_with_marble_base_vertical_slab[e=false,facing=north,layer=2,s=true,w=false,waterlogged=false]
conquest:red_column_with_marble_base_vertical_slab[e=false,facing=north,layer=2,s=false,w=true,waterlogged=true]
conquest:red_column_with_marble_base_vertical_slab[e=false,facing=north,layer=2,s=false,w=true,waterlogged=false]
conquest:red_column_with_marble_base_vertical_slab[e=false,facing=north,layer=2,s=false,w=false,waterlogged=true]
conquest:red_column_with_marble_base_vertical_slab[e=false,facing=north,layer=2,s=false,w=false,waterlogged=false]
conquest:red_column_with_marble_base_vertical_slab[e=false,facing=north,layer=3,s=true,w=true,waterlogged=true]
conquest:red_column_with_marble_base_vertical_slab[e=false,facing=north,layer=3,s=true,w=true,waterlogged=false]
conquest:red_column_with_marble_base_vertical_slab[e=false,facing=north,layer=3,s=true,w=false,waterlogged=true]
conquest:red_column_with_marble_base_vertical_slab[e=false,facing=north,layer=3,s=true,w=false,waterlogged=false]
conquest:red_column_with_marble_base_vertical_slab[e=false,facing=north,layer=3,s=false,w=true,waterlogged=true]
conquest:red_column_with_marble_base_vertical_slab[e=false,facing=north,layer=3,s=false,w=true,waterlogged=false]
conquest:red_column_with_marble_base_vertical_slab[e=false,facing=north,layer=3,s=false,w=false,waterlogged=true]
conquest:red_column_with_marble_base_vertical_slab[e=false,facing=north,layer=3,s=false,w=false,waterlogged=false]
conquest:red_column_with_marble_base_vertical_slab[e=false,facing=south,layer=1,s=true,w=true,waterlogged=true]
conquest:red_column_with_marble_base_vertical_slab[e=false,facing=south,layer=1,s=true,w=true,waterlogged=false]
conquest:red_column_with_marble_base_vertical_slab[e=false,facing=south,layer=1,s=true,w=false,waterlogged=true]
conquest:red_column_with_marble_base_vertical_slab[e=false,facing=south,layer=1,s=true,w=false,waterlogged=false]
conquest:red_column_with_marble_base_vertical_slab[e=false,facing=south,layer=1,s=false,w=true,waterlogged=true]
conquest:red_column_with_marble_base_vertical_slab[e=false,facing=south,layer=1,s=false,w=true,waterlogged=false]
conquest:red_column_with_marble_base_vertical_slab[e=false,facing=south,layer=1,s=false,w=false,waterlogged=true]
conquest:red_column_with_marble_base_vertical_slab[e=false,facing=south,layer=1,s=false,w=false,waterlogged=false]
conquest:red_column_with_marble_base_vertical_slab[e=false,facing=south,layer=2,s=true,w=true,waterlogged=true]
conquest:red_column_with_marble_base_vertical_slab[e=false,facing=south,layer=2,s=true,w=true,waterlogged=false]
conquest:red_column_with_marble_base_vertical_slab[e=false,facing=south,layer=2,s=true,w=false,waterlogged=true]
conquest:red_column_with_marble_base_vertical_slab[e=false,facing=south,layer=2,s=true,w=false,waterlogged=false]
conquest:red_column_with_marble_base_vertical_slab[e=false,facing=south,layer=2,s=false,w=true,waterlogged=true]
conquest:red_column_with_marble_base_vertical_slab[e=false,facing=south,layer=2,s=false,w=true,waterlogged=false]
conquest:red_column_with_marble_base_vertical_slab[e=false,facing=south,layer=2,s=false,w=false,waterlogged=true]
conquest:red_column_with_marble_base_vertical_slab[e=false,facing=south,layer=2,s=false,w=false,waterlogged=false]
conquest:red_column_with_marble_base_vertical_slab[e=false,facing=south,layer=3,s=true,w=true,waterlogged=true]
conquest:red_column_with_marble_base_vertical_slab[e=false,facing=south,layer=3,s=true,w=true,waterlogged=false]
conquest:red_column_with_marble_base_vertical_slab[e=false,facing=south,layer=3,s=true,w=false,waterlogged=true]
conquest:red_column_with_marble_base_vertical_slab[e=false,facing=south,layer=3,s=true,w=false,waterlogged=false]
conquest:red_column_with_marble_base_vertical_slab[e=false,facing=south,layer=3,s=false,w=true,waterlogged=true]
conquest:red_column_with_marble_base_vertical_slab[e=false,facing=south,layer=3,s=false,w=true,waterlogged=false]
conquest:red_column_with_marble_base_vertical_slab[e=false,facing=south,layer=3,s=false,w=false,waterlogged=true]
conquest:red_column_with_marble_base_vertical_slab[e=false,facing=south,layer=3,s=false,w=false,waterlogged=false]
conquest:red_column_with_marble_base_vertical_slab[e=false,facing=west,layer=1,s=true,w=true,waterlogged=true]
conquest:red_column_with_marble_base_vertical_slab[e=false,facing=west,layer=1,s=true,w=true,waterlogged=false]
conquest:red_column_with_marble_base_vertical_slab[e=false,facing=west,layer=1,s=true,w=false,waterlogged=true]
conquest:red_column_with_marble_base_vertical_slab[e=false,facing=west,layer=1,s=true,w=false,waterlogged=false]
conquest:red_column_with_marble_base_vertical_slab[e=false,facing=west,layer=1,s=false,w=true,waterlogged=true]
conquest:red_column_with_marble_base_vertical_slab[e=false,facing=west,layer=1,s=false,w=true,waterlogged=false]
conquest:red_column_with_marble_base_vertical_slab[e=false,facing=west,layer=1,s=false,w=false,waterlogged=true]
conquest:red_column_with_marble_base_vertical_slab[e=false,facing=west,layer=1,s=false,w=false,waterlogged=false]
conquest:red_column_with_marble_base_vertical_slab[e=false,facing=west,layer=2,s=true,w=true,waterlogged=true]
conquest:red_column_with_marble_base_vertical_slab[e=false,facing=west,layer=2,s=true,w=true,waterlogged=false]
conquest:red_column_with_marble_base_vertical_slab[e=false,facing=west,layer=2,s=true,w=false,waterlogged=true]
conquest:red_column_with_marble_base_vertical_slab[e=false,facing=west,layer=2,s=true,w=false,waterlogged=false]
conquest:red_column_with_marble_base_vertical_slab[e=false,facing=west,layer=2,s=false,w=true,waterlogged=true]
conquest:red_column_with_marble_base_vertical_slab[e=false,facing=west,layer=2,s=false,w=true,waterlogged=false]
conquest:red_column_with_marble_base_vertical_slab[e=false,facing=west,layer=2,s=false,w=false,waterlogged=true]
conquest:red_column_with_marble_base_vertical_slab[e=false,facing=west,layer=2,s=false,w=false,waterlogged=false]
conquest:red_column_with_marble_base_vertical_slab[e=false,facing=west,layer=3,s=true,w=true,waterlogged=true]
conquest:red_column_with_marble_base_vertical_slab[e=false,facing=west,layer=3,s=true,w=true,waterlogged=false]
conquest:red_column_with_marble_base_vertical_slab[e=false,facing=west,layer=3,s=true,w=false,waterlogged=true]
conquest:red_column_with_marble_base_vertical_slab[e=false,facing=west,layer=3,s=true,w=false,waterlogged=false]
conquest:red_column_with_marble_base_vertical_slab[e=false,facing=west,layer=3,s=false,w=true,waterlogged=true]
conquest:red_column_with_marble_base_vertical_slab[e=false,facing=west,layer=3,s=false,w=true,waterlogged=false]
conquest:red_column_with_marble_base_vertical_slab[e=false,facing=west,layer=3,s=false,w=false,waterlogged=true]
conquest:red_column_with_marble_base_vertical_slab[e=false,facing=west,layer=3,s=false,w=false,waterlogged=false]
conquest:red_column_with_marble_base_vertical_slab[e=false,facing=east,layer=1,s=true,w=true,waterlogged=true]
conquest:red_column_with_marble_base_vertical_slab[e=false,facing=east,layer=1,s=true,w=true,waterlogged=false]
conquest:red_column_with_marble_base_vertical_slab[e=false,facing=east,layer=1,s=true,w=false,waterlogged=true]
conquest:red_column_with_marble_base_vertical_slab[e=false,facing=east,layer=1,s=true,w=false,waterlogged=false]
conquest:red_column_with_marble_base_vertical_slab[e=false,facing=east,layer=1,s=false,w=true,waterlogged=true]
conquest:red_column_with_marble_base_vertical_slab[e=false,facing=east,layer=1,s=false,w=true,waterlogged=false]
conquest:red_column_with_marble_base_vertical_slab[e=false,facing=east,layer=1,s=false,w=false,waterlogged=true]
conquest:red_column_with_marble_base_vertical_slab[e=false,facing=east,layer=1,s=false,w=false,waterlogged=false]
conquest:red_column_with_marble_base_vertical_slab[e=false,facing=east,layer=2,s=true,w=true,waterlogged=true]
conquest:red_column_with_marble_base_vertical_slab[e=false,facing=east,layer=2,s=true,w=true,waterlogged=false]
conquest:red_column_with_marble_base_vertical_slab[e=false,facing=east,layer=2,s=true,w=false,waterlogged=true]
conquest:red_column_with_marble_base_vertical_slab[e=false,facing=east,layer=2,s=true,w=false,waterlogged=false]
conquest:red_column_with_marble_base_vertical_slab[e=false,facing=east,layer=2,s=false,w=true,waterlogged=true]
conquest:red_column_with_marble_base_vertical_slab[e=false,facing=east,layer=2,s=false,w=true,waterlogged=false]
conquest:red_column_with_marble_base_vertical_slab[e=false,facing=east,layer=2,s=false,w=false,waterlogged=true]
conquest:red_column_with_marble_base_vertical_slab[e=false,facing=east,layer=2,s=false,w=false,waterlogged=false]
conquest:red_column_with_marble_base_vertical_slab[e=false,facing=east,layer=3,s=true,w=true,waterlogged=true]
conquest:red_column_with_marble_base_vertical_slab[e=false,facing=east,layer=3,s=true,w=true,waterlogged=false]
conquest:red_column_with_marble_base_vertical_slab[e=false,facing=east,layer=3,s=true,w=false,waterlogged=true]
conquest:red_column_with_marble_base_vertical_slab[e=false,facing=east,layer=3,s=true,w=false,waterlogged=false]
conquest:red_column_with_marble_base_vertical_slab[e=false,facing=east,layer=3,s=false,w=true,waterlogged=true]
conquest:red_column_with_marble_base_vertical_slab[e=false,facing=east,layer=3,s=false,w=true,waterlogged=false]
conquest:red_column_with_marble_base_vertical_slab[e=false,facing=east,layer=3,s=false,w=false,waterlogged=true]
conquest:red_column_with_marble_base_vertical_slab[e=false,facing=east,layer=3,s=false,w=false,waterlogged=false]
conquest:red_column_with_marble_base_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:red_column_with_marble_base_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:red_column_with_marble_base_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:red_column_with_marble_base_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:red_column_with_marble_base_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:red_column_with_marble_base_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:red_column_with_marble_base_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:red_column_with_marble_base_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:red_column_with_marble_base_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:red_column_with_marble_base_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:red_column_with_marble_base_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:red_column_with_marble_base_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:red_column_with_marble_base_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:red_column_with_marble_base_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:red_column_with_marble_base_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:red_column_with_marble_base_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:red_column_with_marble_base_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:red_column_with_marble_base_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:red_column_with_marble_base_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:red_column_with_marble_base_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:red_column_with_marble_base_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:red_column_with_marble_base_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:red_column_with_marble_base_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:red_column_with_marble_base_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:red_column_with_marble_base_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:red_column_with_marble_base_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:red_column_with_marble_base_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:red_column_with_marble_base_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:red_column_with_marble_base_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:red_column_with_marble_base_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:red_column_with_marble_base_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:red_column_with_marble_base_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:red_column_with_marble_base_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:red_column_with_marble_base_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:red_column_with_marble_base_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:red_column_with_marble_base_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:red_column_with_marble_base_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:red_column_with_marble_base_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:red_column_with_marble_base_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:red_column_with_marble_base_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:red_column_with_marble_base_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:red_column_with_marble_base_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:red_column_with_marble_base_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:red_column_with_marble_base_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:red_column_with_marble_base_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:red_column_with_marble_base_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:red_column_with_marble_base_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:red_column_with_marble_base_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:red_column_with_marble_base_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:red_column_with_marble_base_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:red_column_with_marble_base_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:red_column_with_marble_base_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:red_column_with_marble_base_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:red_column_with_marble_base_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:red_column_with_marble_base_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:red_column_with_marble_base_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:red_column_with_marble_base_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:red_column_with_marble_base_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:red_column_with_marble_base_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:red_column_with_marble_base_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:red_column_with_marble_base_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:red_column_with_marble_base_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:red_column_with_marble_base_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:red_column_with_marble_base_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:red_column_with_marble_doric_capital[east=true,north=true,south=true,west=true]
conquest:red_column_with_marble_doric_capital[east=true,north=true,south=true,west=false]
conquest:red_column_with_marble_doric_capital[east=true,north=true,south=false,west=true]
conquest:red_column_with_marble_doric_capital[east=true,north=true,south=false,west=false]
conquest:red_column_with_marble_doric_capital[east=true,north=false,south=true,west=true]
conquest:red_column_with_marble_doric_capital[east=true,north=false,south=true,west=false]
conquest:red_column_with_marble_doric_capital[east=true,north=false,south=false,west=true]
conquest:red_column_with_marble_doric_capital[east=true,north=false,south=false,west=false]
conquest:red_column_with_marble_doric_capital[east=false,north=true,south=true,west=true]
conquest:red_column_with_marble_doric_capital[east=false,north=true,south=true,west=false]
conquest:red_column_with_marble_doric_capital[east=false,north=true,south=false,west=true]
conquest:red_column_with_marble_doric_capital[east=false,north=true,south=false,west=false]
conquest:red_column_with_marble_doric_capital[east=false,north=false,south=true,west=true]
conquest:red_column_with_marble_doric_capital[east=false,north=false,south=true,west=false]
conquest:red_column_with_marble_doric_capital[east=false,north=false,south=false,west=true]
conquest:red_column_with_marble_doric_capital[east=false,north=false,south=false,west=false]
conquest:red_column_with_marble_doric_capital_pillar[layer=1,waterlogged=true]
conquest:red_column_with_marble_doric_capital_pillar[layer=1,waterlogged=false]
conquest:red_column_with_marble_doric_capital_pillar[layer=2,waterlogged=true]
conquest:red_column_with_marble_doric_capital_pillar[layer=2,waterlogged=false]
conquest:red_column_with_marble_doric_capital_pillar[layer=3,waterlogged=true]
conquest:red_column_with_marble_doric_capital_pillar[layer=3,waterlogged=false]
conquest:red_column_with_marble_doric_capital_vertical_corner[facing=north,layer=1,waterlogged=true]
conquest:red_column_with_marble_doric_capital_vertical_corner[facing=north,layer=1,waterlogged=false]
conquest:red_column_with_marble_doric_capital_vertical_corner[facing=north,layer=2,waterlogged=true]
conquest:red_column_with_marble_doric_capital_vertical_corner[facing=north,layer=2,waterlogged=false]
conquest:red_column_with_marble_doric_capital_vertical_corner[facing=north,layer=3,waterlogged=true]
conquest:red_column_with_marble_doric_capital_vertical_corner[facing=north,layer=3,waterlogged=false]
conquest:red_column_with_marble_doric_capital_vertical_corner[facing=south,layer=1,waterlogged=true]
conquest:red_column_with_marble_doric_capital_vertical_corner[facing=south,layer=1,waterlogged=false]
conquest:red_column_with_marble_doric_capital_vertical_corner[facing=south,layer=2,waterlogged=true]
conquest:red_column_with_marble_doric_capital_vertical_corner[facing=south,layer=2,waterlogged=false]
conquest:red_column_with_marble_doric_capital_vertical_corner[facing=south,layer=3,waterlogged=true]
conquest:red_column_with_marble_doric_capital_vertical_corner[facing=south,layer=3,waterlogged=false]
conquest:red_column_with_marble_doric_capital_vertical_corner[facing=west,layer=1,waterlogged=true]
conquest:red_column_with_marble_doric_capital_vertical_corner[facing=west,layer=1,waterlogged=false]
conquest:red_column_with_marble_doric_capital_vertical_corner[facing=west,layer=2,waterlogged=true]
conquest:red_column_with_marble_doric_capital_vertical_corner[facing=west,layer=2,waterlogged=false]
conquest:red_column_with_marble_doric_capital_vertical_corner[facing=west,layer=3,waterlogged=true]
conquest:red_column_with_marble_doric_capital_vertical_corner[facing=west,layer=3,waterlogged=false]
conquest:red_column_with_marble_doric_capital_vertical_corner[facing=east,layer=1,waterlogged=true]
conquest:red_column_with_marble_doric_capital_vertical_corner[facing=east,layer=1,waterlogged=false]
conquest:red_column_with_marble_doric_capital_vertical_corner[facing=east,layer=2,waterlogged=true]
conquest:red_column_with_marble_doric_capital_vertical_corner[facing=east,layer=2,waterlogged=false]
conquest:red_column_with_marble_doric_capital_vertical_corner[facing=east,layer=3,waterlogged=true]
conquest:red_column_with_marble_doric_capital_vertical_corner[facing=east,layer=3,waterlogged=false]
conquest:red_column_with_marble_doric_capital_vertical_quarter[e=true,facing=north,layer=1,s=true,waterlogged=true]
conquest:red_column_with_marble_doric_capital_vertical_quarter[e=true,facing=north,layer=1,s=true,waterlogged=false]
conquest:red_column_with_marble_doric_capital_vertical_quarter[e=true,facing=north,layer=1,s=false,waterlogged=true]
conquest:red_column_with_marble_doric_capital_vertical_quarter[e=true,facing=north,layer=1,s=false,waterlogged=false]
conquest:red_column_with_marble_doric_capital_vertical_quarter[e=true,facing=north,layer=2,s=true,waterlogged=true]
conquest:red_column_with_marble_doric_capital_vertical_quarter[e=true,facing=north,layer=2,s=true,waterlogged=false]
conquest:red_column_with_marble_doric_capital_vertical_quarter[e=true,facing=north,layer=2,s=false,waterlogged=true]
conquest:red_column_with_marble_doric_capital_vertical_quarter[e=true,facing=north,layer=2,s=false,waterlogged=false]
conquest:red_column_with_marble_doric_capital_vertical_quarter[e=true,facing=north,layer=3,s=true,waterlogged=true]
conquest:red_column_with_marble_doric_capital_vertical_quarter[e=true,facing=north,layer=3,s=true,waterlogged=false]
conquest:red_column_with_marble_doric_capital_vertical_quarter[e=true,facing=north,layer=3,s=false,waterlogged=true]
conquest:red_column_with_marble_doric_capital_vertical_quarter[e=true,facing=north,layer=3,s=false,waterlogged=false]
conquest:red_column_with_marble_doric_capital_vertical_quarter[e=true,facing=south,layer=1,s=true,waterlogged=true]
conquest:red_column_with_marble_doric_capital_vertical_quarter[e=true,facing=south,layer=1,s=true,waterlogged=false]
conquest:red_column_with_marble_doric_capital_vertical_quarter[e=true,facing=south,layer=1,s=false,waterlogged=true]
conquest:red_column_with_marble_doric_capital_vertical_quarter[e=true,facing=south,layer=1,s=false,waterlogged=false]
conquest:red_column_with_marble_doric_capital_vertical_quarter[e=true,facing=south,layer=2,s=true,waterlogged=true]
conquest:red_column_with_marble_doric_capital_vertical_quarter[e=true,facing=south,layer=2,s=true,waterlogged=false]
conquest:red_column_with_marble_doric_capital_vertical_quarter[e=true,facing=south,layer=2,s=false,waterlogged=true]
conquest:red_column_with_marble_doric_capital_vertical_quarter[e=true,facing=south,layer=2,s=false,waterlogged=false]
conquest:red_column_with_marble_doric_capital_vertical_quarter[e=true,facing=south,layer=3,s=true,waterlogged=true]
conquest:red_column_with_marble_doric_capital_vertical_quarter[e=true,facing=south,layer=3,s=true,waterlogged=false]
conquest:red_column_with_marble_doric_capital_vertical_quarter[e=true,facing=south,layer=3,s=false,waterlogged=true]
conquest:red_column_with_marble_doric_capital_vertical_quarter[e=true,facing=south,layer=3,s=false,waterlogged=false]
conquest:red_column_with_marble_doric_capital_vertical_quarter[e=true,facing=west,layer=1,s=true,waterlogged=true]
conquest:red_column_with_marble_doric_capital_vertical_quarter[e=true,facing=west,layer=1,s=true,waterlogged=false]
conquest:red_column_with_marble_doric_capital_vertical_quarter[e=true,facing=west,layer=1,s=false,waterlogged=true]
conquest:red_column_with_marble_doric_capital_vertical_quarter[e=true,facing=west,layer=1,s=false,waterlogged=false]
conquest:red_column_with_marble_doric_capital_vertical_quarter[e=true,facing=west,layer=2,s=true,waterlogged=true]
conquest:red_column_with_marble_doric_capital_vertical_quarter[e=true,facing=west,layer=2,s=true,waterlogged=false]
conquest:red_column_with_marble_doric_capital_vertical_quarter[e=true,facing=west,layer=2,s=false,waterlogged=true]
conquest:red_column_with_marble_doric_capital_vertical_quarter[e=true,facing=west,layer=2,s=false,waterlogged=false]
conquest:red_column_with_marble_doric_capital_vertical_quarter[e=true,facing=west,layer=3,s=true,waterlogged=true]
conquest:red_column_with_marble_doric_capital_vertical_quarter[e=true,facing=west,layer=3,s=true,waterlogged=false]
conquest:red_column_with_marble_doric_capital_vertical_quarter[e=true,facing=west,layer=3,s=false,waterlogged=true]
conquest:red_column_with_marble_doric_capital_vertical_quarter[e=true,facing=west,layer=3,s=false,waterlogged=false]
conquest:red_column_with_marble_doric_capital_vertical_quarter[e=true,facing=east,layer=1,s=true,waterlogged=true]
conquest:red_column_with_marble_doric_capital_vertical_quarter[e=true,facing=east,layer=1,s=true,waterlogged=false]
conquest:red_column_with_marble_doric_capital_vertical_quarter[e=true,facing=east,layer=1,s=false,waterlogged=true]
conquest:red_column_with_marble_doric_capital_vertical_quarter[e=true,facing=east,layer=1,s=false,waterlogged=false]
conquest:red_column_with_marble_doric_capital_vertical_quarter[e=true,facing=east,layer=2,s=true,waterlogged=true]
conquest:red_column_with_marble_doric_capital_vertical_quarter[e=true,facing=east,layer=2,s=true,waterlogged=false]
conquest:red_column_with_marble_doric_capital_vertical_quarter[e=true,facing=east,layer=2,s=false,waterlogged=true]
conquest:red_column_with_marble_doric_capital_vertical_quarter[e=true,facing=east,layer=2,s=false,waterlogged=false]
conquest:red_column_with_marble_doric_capital_vertical_quarter[e=true,facing=east,layer=3,s=true,waterlogged=true]
conquest:red_column_with_marble_doric_capital_vertical_quarter[e=true,facing=east,layer=3,s=true,waterlogged=false]
conquest:red_column_with_marble_doric_capital_vertical_quarter[e=true,facing=east,layer=3,s=false,waterlogged=true]
conquest:red_column_with_marble_doric_capital_vertical_quarter[e=true,facing=east,layer=3,s=false,waterlogged=false]
conquest:red_column_with_marble_doric_capital_vertical_quarter[e=false,facing=north,layer=1,s=true,waterlogged=true]
conquest:red_column_with_marble_doric_capital_vertical_quarter[e=false,facing=north,layer=1,s=true,waterlogged=false]
conquest:red_column_with_marble_doric_capital_vertical_quarter[e=false,facing=north,layer=1,s=false,waterlogged=true]
conquest:red_column_with_marble_doric_capital_vertical_quarter[e=false,facing=north,layer=1,s=false,waterlogged=false]
conquest:red_column_with_marble_doric_capital_vertical_quarter[e=false,facing=north,layer=2,s=true,waterlogged=true]
conquest:red_column_with_marble_doric_capital_vertical_quarter[e=false,facing=north,layer=2,s=true,waterlogged=false]
conquest:red_column_with_marble_doric_capital_vertical_quarter[e=false,facing=north,layer=2,s=false,waterlogged=true]
conquest:red_column_with_marble_doric_capital_vertical_quarter[e=false,facing=north,layer=2,s=false,waterlogged=false]
conquest:red_column_with_marble_doric_capital_vertical_quarter[e=false,facing=north,layer=3,s=true,waterlogged=true]
conquest:red_column_with_marble_doric_capital_vertical_quarter[e=false,facing=north,layer=3,s=true,waterlogged=false]
conquest:red_column_with_marble_doric_capital_vertical_quarter[e=false,facing=north,layer=3,s=false,waterlogged=true]
conquest:red_column_with_marble_doric_capital_vertical_quarter[e=false,facing=north,layer=3,s=false,waterlogged=false]
conquest:red_column_with_marble_doric_capital_vertical_quarter[e=false,facing=south,layer=1,s=true,waterlogged=true]
conquest:red_column_with_marble_doric_capital_vertical_quarter[e=false,facing=south,layer=1,s=true,waterlogged=false]
conquest:red_column_with_marble_doric_capital_vertical_quarter[e=false,facing=south,layer=1,s=false,waterlogged=true]
conquest:red_column_with_marble_doric_capital_vertical_quarter[e=false,facing=south,layer=1,s=false,waterlogged=false]
conquest:red_column_with_marble_doric_capital_vertical_quarter[e=false,facing=south,layer=2,s=true,waterlogged=true]
conquest:red_column_with_marble_doric_capital_vertical_quarter[e=false,facing=south,layer=2,s=true,waterlogged=false]
conquest:red_column_with_marble_doric_capital_vertical_quarter[e=false,facing=south,layer=2,s=false,waterlogged=true]
conquest:red_column_with_marble_doric_capital_vertical_quarter[e=false,facing=south,layer=2,s=false,waterlogged=false]
conquest:red_column_with_marble_doric_capital_vertical_quarter[e=false,facing=south,layer=3,s=true,waterlogged=true]
conquest:red_column_with_marble_doric_capital_vertical_quarter[e=false,facing=south,layer=3,s=true,waterlogged=false]
conquest:red_column_with_marble_doric_capital_vertical_quarter[e=false,facing=south,layer=3,s=false,waterlogged=true]
conquest:red_column_with_marble_doric_capital_vertical_quarter[e=false,facing=south,layer=3,s=false,waterlogged=false]
conquest:red_column_with_marble_doric_capital_vertical_quarter[e=false,facing=west,layer=1,s=true,waterlogged=true]
conquest:red_column_with_marble_doric_capital_vertical_quarter[e=false,facing=west,layer=1,s=true,waterlogged=false]
conquest:red_column_with_marble_doric_capital_vertical_quarter[e=false,facing=west,layer=1,s=false,waterlogged=true]
conquest:red_column_with_marble_doric_capital_vertical_quarter[e=false,facing=west,layer=1,s=false,waterlogged=false]
conquest:red_column_with_marble_doric_capital_vertical_quarter[e=false,facing=west,layer=2,s=true,waterlogged=true]
conquest:red_column_with_marble_doric_capital_vertical_quarter[e=false,facing=west,layer=2,s=true,waterlogged=false]
conquest:red_column_with_marble_doric_capital_vertical_quarter[e=false,facing=west,layer=2,s=false,waterlogged=true]
conquest:red_column_with_marble_doric_capital_vertical_quarter[e=false,facing=west,layer=2,s=false,waterlogged=false]
conquest:red_column_with_marble_doric_capital_vertical_quarter[e=false,facing=west,layer=3,s=true,waterlogged=true]
conquest:red_column_with_marble_doric_capital_vertical_quarter[e=false,facing=west,layer=3,s=true,waterlogged=false]
conquest:red_column_with_marble_doric_capital_vertical_quarter[e=false,facing=west,layer=3,s=false,waterlogged=true]
conquest:red_column_with_marble_doric_capital_vertical_quarter[e=false,facing=west,layer=3,s=false,waterlogged=false]
conquest:red_column_with_marble_doric_capital_vertical_quarter[e=false,facing=east,layer=1,s=true,waterlogged=true]
conquest:red_column_with_marble_doric_capital_vertical_quarter[e=false,facing=east,layer=1,s=true,waterlogged=false]
conquest:red_column_with_marble_doric_capital_vertical_quarter[e=false,facing=east,layer=1,s=false,waterlogged=true]
conquest:red_column_with_marble_doric_capital_vertical_quarter[e=false,facing=east,layer=1,s=false,waterlogged=false]
conquest:red_column_with_marble_doric_capital_vertical_quarter[e=false,facing=east,layer=2,s=true,waterlogged=true]
conquest:red_column_with_marble_doric_capital_vertical_quarter[e=false,facing=east,layer=2,s=true,waterlogged=false]
conquest:red_column_with_marble_doric_capital_vertical_quarter[e=false,facing=east,layer=2,s=false,waterlogged=true]
conquest:red_column_with_marble_doric_capital_vertical_quarter[e=false,facing=east,layer=2,s=false,waterlogged=false]
conquest:red_column_with_marble_doric_capital_vertical_quarter[e=false,facing=east,layer=3,s=true,waterlogged=true]
conquest:red_column_with_marble_doric_capital_vertical_quarter[e=false,facing=east,layer=3,s=true,waterlogged=false]
conquest:red_column_with_marble_doric_capital_vertical_quarter[e=false,facing=east,layer=3,s=false,waterlogged=true]
conquest:red_column_with_marble_doric_capital_vertical_quarter[e=false,facing=east,layer=3,s=false,waterlogged=false]
conquest:red_column_with_marble_doric_capital_vertical_slab[e=true,facing=north,layer=1,s=true,w=true,waterlogged=true]
conquest:red_column_with_marble_doric_capital_vertical_slab[e=true,facing=north,layer=1,s=true,w=true,waterlogged=false]
conquest:red_column_with_marble_doric_capital_vertical_slab[e=true,facing=north,layer=1,s=true,w=false,waterlogged=true]
conquest:red_column_with_marble_doric_capital_vertical_slab[e=true,facing=north,layer=1,s=true,w=false,waterlogged=false]
conquest:red_column_with_marble_doric_capital_vertical_slab[e=true,facing=north,layer=1,s=false,w=true,waterlogged=true]
conquest:red_column_with_marble_doric_capital_vertical_slab[e=true,facing=north,layer=1,s=false,w=true,waterlogged=false]
conquest:red_column_with_marble_doric_capital_vertical_slab[e=true,facing=north,layer=1,s=false,w=false,waterlogged=true]
conquest:red_column_with_marble_doric_capital_vertical_slab[e=true,facing=north,layer=1,s=false,w=false,waterlogged=false]
conquest:red_column_with_marble_doric_capital_vertical_slab[e=true,facing=north,layer=2,s=true,w=true,waterlogged=true]
conquest:red_column_with_marble_doric_capital_vertical_slab[e=true,facing=north,layer=2,s=true,w=true,waterlogged=false]
conquest:red_column_with_marble_doric_capital_vertical_slab[e=true,facing=north,layer=2,s=true,w=false,waterlogged=true]
conquest:red_column_with_marble_doric_capital_vertical_slab[e=true,facing=north,layer=2,s=true,w=false,waterlogged=false]
conquest:red_column_with_marble_doric_capital_vertical_slab[e=true,facing=north,layer=2,s=false,w=true,waterlogged=true]
conquest:red_column_with_marble_doric_capital_vertical_slab[e=true,facing=north,layer=2,s=false,w=true,waterlogged=false]
conquest:red_column_with_marble_doric_capital_vertical_slab[e=true,facing=north,layer=2,s=false,w=false,waterlogged=true]
conquest:red_column_with_marble_doric_capital_vertical_slab[e=true,facing=north,layer=2,s=false,w=false,waterlogged=false]
conquest:red_column_with_marble_doric_capital_vertical_slab[e=true,facing=north,layer=3,s=true,w=true,waterlogged=true]
conquest:red_column_with_marble_doric_capital_vertical_slab[e=true,facing=north,layer=3,s=true,w=true,waterlogged=false]
conquest:red_column_with_marble_doric_capital_vertical_slab[e=true,facing=north,layer=3,s=true,w=false,waterlogged=true]
conquest:red_column_with_marble_doric_capital_vertical_slab[e=true,facing=north,layer=3,s=true,w=false,waterlogged=false]
conquest:red_column_with_marble_doric_capital_vertical_slab[e=true,facing=north,layer=3,s=false,w=true,waterlogged=true]
conquest:red_column_with_marble_doric_capital_vertical_slab[e=true,facing=north,layer=3,s=false,w=true,waterlogged=false]
conquest:red_column_with_marble_doric_capital_vertical_slab[e=true,facing=north,layer=3,s=false,w=false,waterlogged=true]
conquest:red_column_with_marble_doric_capital_vertical_slab[e=true,facing=north,layer=3,s=false,w=false,waterlogged=false]
conquest:red_column_with_marble_doric_capital_vertical_slab[e=true,facing=south,layer=1,s=true,w=true,waterlogged=true]
conquest:red_column_with_marble_doric_capital_vertical_slab[e=true,facing=south,layer=1,s=true,w=true,waterlogged=false]
conquest:red_column_with_marble_doric_capital_vertical_slab[e=true,facing=south,layer=1,s=true,w=false,waterlogged=true]
conquest:red_column_with_marble_doric_capital_vertical_slab[e=true,facing=south,layer=1,s=true,w=false,waterlogged=false]
conquest:red_column_with_marble_doric_capital_vertical_slab[e=true,facing=south,layer=1,s=false,w=true,waterlogged=true]
conquest:red_column_with_marble_doric_capital_vertical_slab[e=true,facing=south,layer=1,s=false,w=true,waterlogged=false]
conquest:red_column_with_marble_doric_capital_vertical_slab[e=true,facing=south,layer=1,s=false,w=false,waterlogged=true]
conquest:red_column_with_marble_doric_capital_vertical_slab[e=true,facing=south,layer=1,s=false,w=false,waterlogged=false]
conquest:red_column_with_marble_doric_capital_vertical_slab[e=true,facing=south,layer=2,s=true,w=true,waterlogged=true]
conquest:red_column_with_marble_doric_capital_vertical_slab[e=true,facing=south,layer=2,s=true,w=true,waterlogged=false]
conquest:red_column_with_marble_doric_capital_vertical_slab[e=true,facing=south,layer=2,s=true,w=false,waterlogged=true]
conquest:red_column_with_marble_doric_capital_vertical_slab[e=true,facing=south,layer=2,s=true,w=false,waterlogged=false]
conquest:red_column_with_marble_doric_capital_vertical_slab[e=true,facing=south,layer=2,s=false,w=true,waterlogged=true]
conquest:red_column_with_marble_doric_capital_vertical_slab[e=true,facing=south,layer=2,s=false,w=true,waterlogged=false]
conquest:red_column_with_marble_doric_capital_vertical_slab[e=true,facing=south,layer=2,s=false,w=false,waterlogged=true]
conquest:red_column_with_marble_doric_capital_vertical_slab[e=true,facing=south,layer=2,s=false,w=false,waterlogged=false]
conquest:red_column_with_marble_doric_capital_vertical_slab[e=true,facing=south,layer=3,s=true,w=true,waterlogged=true]
conquest:red_column_with_marble_doric_capital_vertical_slab[e=true,facing=south,layer=3,s=true,w=true,waterlogged=false]
conquest:red_column_with_marble_doric_capital_vertical_slab[e=true,facing=south,layer=3,s=true,w=false,waterlogged=true]
conquest:red_column_with_marble_doric_capital_vertical_slab[e=true,facing=south,layer=3,s=true,w=false,waterlogged=false]
conquest:red_column_with_marble_doric_capital_vertical_slab[e=true,facing=south,layer=3,s=false,w=true,waterlogged=true]
conquest:red_column_with_marble_doric_capital_vertical_slab[e=true,facing=south,layer=3,s=false,w=true,waterlogged=false]
conquest:red_column_with_marble_doric_capital_vertical_slab[e=true,facing=south,layer=3,s=false,w=false,waterlogged=true]
conquest:red_column_with_marble_doric_capital_vertical_slab[e=true,facing=south,layer=3,s=false,w=false,waterlogged=false]
conquest:red_column_with_marble_doric_capital_vertical_slab[e=true,facing=west,layer=1,s=true,w=true,waterlogged=true]
conquest:red_column_with_marble_doric_capital_vertical_slab[e=true,facing=west,layer=1,s=true,w=true,waterlogged=false]
conquest:red_column_with_marble_doric_capital_vertical_slab[e=true,facing=west,layer=1,s=true,w=false,waterlogged=true]
conquest:red_column_with_marble_doric_capital_vertical_slab[e=true,facing=west,layer=1,s=true,w=false,waterlogged=false]
conquest:red_column_with_marble_doric_capital_vertical_slab[e=true,facing=west,layer=1,s=false,w=true,waterlogged=true]
conquest:red_column_with_marble_doric_capital_vertical_slab[e=true,facing=west,layer=1,s=false,w=true,waterlogged=false]
conquest:red_column_with_marble_doric_capital_vertical_slab[e=true,facing=west,layer=1,s=false,w=false,waterlogged=true]
conquest:red_column_with_marble_doric_capital_vertical_slab[e=true,facing=west,layer=1,s=false,w=false,waterlogged=false]
conquest:red_column_with_marble_doric_capital_vertical_slab[e=true,facing=west,layer=2,s=true,w=true,waterlogged=true]
conquest:red_column_with_marble_doric_capital_vertical_slab[e=true,facing=west,layer=2,s=true,w=true,waterlogged=false]
conquest:red_column_with_marble_doric_capital_vertical_slab[e=true,facing=west,layer=2,s=true,w=false,waterlogged=true]
conquest:red_column_with_marble_doric_capital_vertical_slab[e=true,facing=west,layer=2,s=true,w=false,waterlogged=false]
conquest:red_column_with_marble_doric_capital_vertical_slab[e=true,facing=west,layer=2,s=false,w=true,waterlogged=true]
conquest:red_column_with_marble_doric_capital_vertical_slab[e=true,facing=west,layer=2,s=false,w=true,waterlogged=false]
conquest:red_column_with_marble_doric_capital_vertical_slab[e=true,facing=west,layer=2,s=false,w=false,waterlogged=true]
conquest:red_column_with_marble_doric_capital_vertical_slab[e=true,facing=west,layer=2,s=false,w=false,waterlogged=false]
conquest:red_column_with_marble_doric_capital_vertical_slab[e=true,facing=west,layer=3,s=true,w=true,waterlogged=true]
conquest:red_column_with_marble_doric_capital_vertical_slab[e=true,facing=west,layer=3,s=true,w=true,waterlogged=false]
conquest:red_column_with_marble_doric_capital_vertical_slab[e=true,facing=west,layer=3,s=true,w=false,waterlogged=true]
conquest:red_column_with_marble_doric_capital_vertical_slab[e=true,facing=west,layer=3,s=true,w=false,waterlogged=false]
conquest:red_column_with_marble_doric_capital_vertical_slab[e=true,facing=west,layer=3,s=false,w=true,waterlogged=true]
conquest:red_column_with_marble_doric_capital_vertical_slab[e=true,facing=west,layer=3,s=false,w=true,waterlogged=false]
conquest:red_column_with_marble_doric_capital_vertical_slab[e=true,facing=west,layer=3,s=false,w=false,waterlogged=true]
conquest:red_column_with_marble_doric_capital_vertical_slab[e=true,facing=west,layer=3,s=false,w=false,waterlogged=false]
conquest:red_column_with_marble_doric_capital_vertical_slab[e=true,facing=east,layer=1,s=true,w=true,waterlogged=true]
conquest:red_column_with_marble_doric_capital_vertical_slab[e=true,facing=east,layer=1,s=true,w=true,waterlogged=false]
conquest:red_column_with_marble_doric_capital_vertical_slab[e=true,facing=east,layer=1,s=true,w=false,waterlogged=true]
conquest:red_column_with_marble_doric_capital_vertical_slab[e=true,facing=east,layer=1,s=true,w=false,waterlogged=false]
conquest:red_column_with_marble_doric_capital_vertical_slab[e=true,facing=east,layer=1,s=false,w=true,waterlogged=true]
conquest:red_column_with_marble_doric_capital_vertical_slab[e=true,facing=east,layer=1,s=false,w=true,waterlogged=false]
conquest:red_column_with_marble_doric_capital_vertical_slab[e=true,facing=east,layer=1,s=false,w=false,waterlogged=true]
conquest:red_column_with_marble_doric_capital_vertical_slab[e=true,facing=east,layer=1,s=false,w=false,waterlogged=false]
conquest:red_column_with_marble_doric_capital_vertical_slab[e=true,facing=east,layer=2,s=true,w=true,waterlogged=true]
conquest:red_column_with_marble_doric_capital_vertical_slab[e=true,facing=east,layer=2,s=true,w=true,waterlogged=false]
conquest:red_column_with_marble_doric_capital_vertical_slab[e=true,facing=east,layer=2,s=true,w=false,waterlogged=true]
conquest:red_column_with_marble_doric_capital_vertical_slab[e=true,facing=east,layer=2,s=true,w=false,waterlogged=false]
conquest:red_column_with_marble_doric_capital_vertical_slab[e=true,facing=east,layer=2,s=false,w=true,waterlogged=true]
conquest:red_column_with_marble_doric_capital_vertical_slab[e=true,facing=east,layer=2,s=false,w=true,waterlogged=false]
conquest:red_column_with_marble_doric_capital_vertical_slab[e=true,facing=east,layer=2,s=false,w=false,waterlogged=true]
conquest:red_column_with_marble_doric_capital_vertical_slab[e=true,facing=east,layer=2,s=false,w=false,waterlogged=false]
conquest:red_column_with_marble_doric_capital_vertical_slab[e=true,facing=east,layer=3,s=true,w=true,waterlogged=true]
conquest:red_column_with_marble_doric_capital_vertical_slab[e=true,facing=east,layer=3,s=true,w=true,waterlogged=false]
conquest:red_column_with_marble_doric_capital_vertical_slab[e=true,facing=east,layer=3,s=true,w=false,waterlogged=true]
conquest:red_column_with_marble_doric_capital_vertical_slab[e=true,facing=east,layer=3,s=true,w=false,waterlogged=false]
conquest:red_column_with_marble_doric_capital_vertical_slab[e=true,facing=east,layer=3,s=false,w=true,waterlogged=true]
conquest:red_column_with_marble_doric_capital_vertical_slab[e=true,facing=east,layer=3,s=false,w=true,waterlogged=false]
conquest:red_column_with_marble_doric_capital_vertical_slab[e=true,facing=east,layer=3,s=false,w=false,waterlogged=true]
conquest:red_column_with_marble_doric_capital_vertical_slab[e=true,facing=east,layer=3,s=false,w=false,waterlogged=false]
conquest:red_column_with_marble_doric_capital_vertical_slab[e=false,facing=north,layer=1,s=true,w=true,waterlogged=true]
conquest:red_column_with_marble_doric_capital_vertical_slab[e=false,facing=north,layer=1,s=true,w=true,waterlogged=false]
conquest:red_column_with_marble_doric_capital_vertical_slab[e=false,facing=north,layer=1,s=true,w=false,waterlogged=true]
conquest:red_column_with_marble_doric_capital_vertical_slab[e=false,facing=north,layer=1,s=true,w=false,waterlogged=false]
conquest:red_column_with_marble_doric_capital_vertical_slab[e=false,facing=north,layer=1,s=false,w=true,waterlogged=true]
conquest:red_column_with_marble_doric_capital_vertical_slab[e=false,facing=north,layer=1,s=false,w=true,waterlogged=false]
conquest:red_column_with_marble_doric_capital_vertical_slab[e=false,facing=north,layer=1,s=false,w=false,waterlogged=true]
conquest:red_column_with_marble_doric_capital_vertical_slab[e=false,facing=north,layer=1,s=false,w=false,waterlogged=false]
conquest:red_column_with_marble_doric_capital_vertical_slab[e=false,facing=north,layer=2,s=true,w=true,waterlogged=true]
conquest:red_column_with_marble_doric_capital_vertical_slab[e=false,facing=north,layer=2,s=true,w=true,waterlogged=false]
conquest:red_column_with_marble_doric_capital_vertical_slab[e=false,facing=north,layer=2,s=true,w=false,waterlogged=true]
conquest:red_column_with_marble_doric_capital_vertical_slab[e=false,facing=north,layer=2,s=true,w=false,waterlogged=false]
conquest:red_column_with_marble_doric_capital_vertical_slab[e=false,facing=north,layer=2,s=false,w=true,waterlogged=true]
conquest:red_column_with_marble_doric_capital_vertical_slab[e=false,facing=north,layer=2,s=false,w=true,waterlogged=false]
conquest:red_column_with_marble_doric_capital_vertical_slab[e=false,facing=north,layer=2,s=false,w=false,waterlogged=true]
conquest:red_column_with_marble_doric_capital_vertical_slab[e=false,facing=north,layer=2,s=false,w=false,waterlogged=false]
conquest:red_column_with_marble_doric_capital_vertical_slab[e=false,facing=north,layer=3,s=true,w=true,waterlogged=true]
conquest:red_column_with_marble_doric_capital_vertical_slab[e=false,facing=north,layer=3,s=true,w=true,waterlogged=false]
conquest:red_column_with_marble_doric_capital_vertical_slab[e=false,facing=north,layer=3,s=true,w=false,waterlogged=true]
conquest:red_column_with_marble_doric_capital_vertical_slab[e=false,facing=north,layer=3,s=true,w=false,waterlogged=false]
conquest:red_column_with_marble_doric_capital_vertical_slab[e=false,facing=north,layer=3,s=false,w=true,waterlogged=true]
conquest:red_column_with_marble_doric_capital_vertical_slab[e=false,facing=north,layer=3,s=false,w=true,waterlogged=false]
conquest:red_column_with_marble_doric_capital_vertical_slab[e=false,facing=north,layer=3,s=false,w=false,waterlogged=true]
conquest:red_column_with_marble_doric_capital_vertical_slab[e=false,facing=north,layer=3,s=false,w=false,waterlogged=false]
conquest:red_column_with_marble_doric_capital_vertical_slab[e=false,facing=south,layer=1,s=true,w=true,waterlogged=true]
conquest:red_column_with_marble_doric_capital_vertical_slab[e=false,facing=south,layer=1,s=true,w=true,waterlogged=false]
conquest:red_column_with_marble_doric_capital_vertical_slab[e=false,facing=south,layer=1,s=true,w=false,waterlogged=true]
conquest:red_column_with_marble_doric_capital_vertical_slab[e=false,facing=south,layer=1,s=true,w=false,waterlogged=false]
conquest:red_column_with_marble_doric_capital_vertical_slab[e=false,facing=south,layer=1,s=false,w=true,waterlogged=true]
conquest:red_column_with_marble_doric_capital_vertical_slab[e=false,facing=south,layer=1,s=false,w=true,waterlogged=false]
conquest:red_column_with_marble_doric_capital_vertical_slab[e=false,facing=south,layer=1,s=false,w=false,waterlogged=true]
conquest:red_column_with_marble_doric_capital_vertical_slab[e=false,facing=south,layer=1,s=false,w=false,waterlogged=false]
conquest:red_column_with_marble_doric_capital_vertical_slab[e=false,facing=south,layer=2,s=true,w=true,waterlogged=true]
conquest:red_column_with_marble_doric_capital_vertical_slab[e=false,facing=south,layer=2,s=true,w=true,waterlogged=false]
conquest:red_column_with_marble_doric_capital_vertical_slab[e=false,facing=south,layer=2,s=true,w=false,waterlogged=true]
conquest:red_column_with_marble_doric_capital_vertical_slab[e=false,facing=south,layer=2,s=true,w=false,waterlogged=false]
conquest:red_column_with_marble_doric_capital_vertical_slab[e=false,facing=south,layer=2,s=false,w=true,waterlogged=true]
conquest:red_column_with_marble_doric_capital_vertical_slab[e=false,facing=south,layer=2,s=false,w=true,waterlogged=false]
conquest:red_column_with_marble_doric_capital_vertical_slab[e=false,facing=south,layer=2,s=false,w=false,waterlogged=true]
conquest:red_column_with_marble_doric_capital_vertical_slab[e=false,facing=south,layer=2,s=false,w=false,waterlogged=false]
conquest:red_column_with_marble_doric_capital_vertical_slab[e=false,facing=south,layer=3,s=true,w=true,waterlogged=true]
conquest:red_column_with_marble_doric_capital_vertical_slab[e=false,facing=south,layer=3,s=true,w=true,waterlogged=false]
conquest:red_column_with_marble_doric_capital_vertical_slab[e=false,facing=south,layer=3,s=true,w=false,waterlogged=true]
conquest:red_column_with_marble_doric_capital_vertical_slab[e=false,facing=south,layer=3,s=true,w=false,waterlogged=false]
conquest:red_column_with_marble_doric_capital_vertical_slab[e=false,facing=south,layer=3,s=false,w=true,waterlogged=true]
conquest:red_column_with_marble_doric_capital_vertical_slab[e=false,facing=south,layer=3,s=false,w=true,waterlogged=false]
conquest:red_column_with_marble_doric_capital_vertical_slab[e=false,facing=south,layer=3,s=false,w=false,waterlogged=true]
conquest:red_column_with_marble_doric_capital_vertical_slab[e=false,facing=south,layer=3,s=false,w=false,waterlogged=false]
conquest:red_column_with_marble_doric_capital_vertical_slab[e=false,facing=west,layer=1,s=true,w=true,waterlogged=true]
conquest:red_column_with_marble_doric_capital_vertical_slab[e=false,facing=west,layer=1,s=true,w=true,waterlogged=false]
conquest:red_column_with_marble_doric_capital_vertical_slab[e=false,facing=west,layer=1,s=true,w=false,waterlogged=true]
conquest:red_column_with_marble_doric_capital_vertical_slab[e=false,facing=west,layer=1,s=true,w=false,waterlogged=false]
conquest:red_column_with_marble_doric_capital_vertical_slab[e=false,facing=west,layer=1,s=false,w=true,waterlogged=true]
conquest:red_column_with_marble_doric_capital_vertical_slab[e=false,facing=west,layer=1,s=false,w=true,waterlogged=false]
conquest:red_column_with_marble_doric_capital_vertical_slab[e=false,facing=west,layer=1,s=false,w=false,waterlogged=true]
conquest:red_column_with_marble_doric_capital_vertical_slab[e=false,facing=west,layer=1,s=false,w=false,waterlogged=false]
conquest:red_column_with_marble_doric_capital_vertical_slab[e=false,facing=west,layer=2,s=true,w=true,waterlogged=true]
conquest:red_column_with_marble_doric_capital_vertical_slab[e=false,facing=west,layer=2,s=true,w=true,waterlogged=false]
conquest:red_column_with_marble_doric_capital_vertical_slab[e=false,facing=west,layer=2,s=true,w=false,waterlogged=true]
conquest:red_column_with_marble_doric_capital_vertical_slab[e=false,facing=west,layer=2,s=true,w=false,waterlogged=false]
conquest:red_column_with_marble_doric_capital_vertical_slab[e=false,facing=west,layer=2,s=false,w=true,waterlogged=true]
conquest:red_column_with_marble_doric_capital_vertical_slab[e=false,facing=west,layer=2,s=false,w=true,waterlogged=false]
conquest:red_column_with_marble_doric_capital_vertical_slab[e=false,facing=west,layer=2,s=false,w=false,waterlogged=true]
conquest:red_column_with_marble_doric_capital_vertical_slab[e=false,facing=west,layer=2,s=false,w=false,waterlogged=false]
conquest:red_column_with_marble_doric_capital_vertical_slab[e=false,facing=west,layer=3,s=true,w=true,waterlogged=true]
conquest:red_column_with_marble_doric_capital_vertical_slab[e=false,facing=west,layer=3,s=true,w=true,waterlogged=false]
conquest:red_column_with_marble_doric_capital_vertical_slab[e=false,facing=west,layer=3,s=true,w=false,waterlogged=true]
conquest:red_column_with_marble_doric_capital_vertical_slab[e=false,facing=west,layer=3,s=true,w=false,waterlogged=false]
conquest:red_column_with_marble_doric_capital_vertical_slab[e=false,facing=west,layer=3,s=false,w=true,waterlogged=true]
conquest:red_column_with_marble_doric_capital_vertical_slab[e=false,facing=west,layer=3,s=false,w=true,waterlogged=false]
conquest:red_column_with_marble_doric_capital_vertical_slab[e=false,facing=west,layer=3,s=false,w=false,waterlogged=true]
conquest:red_column_with_marble_doric_capital_vertical_slab[e=false,facing=west,layer=3,s=false,w=false,waterlogged=false]
conquest:red_column_with_marble_doric_capital_vertical_slab[e=false,facing=east,layer=1,s=true,w=true,waterlogged=true]
conquest:red_column_with_marble_doric_capital_vertical_slab[e=false,facing=east,layer=1,s=true,w=true,waterlogged=false]
conquest:red_column_with_marble_doric_capital_vertical_slab[e=false,facing=east,layer=1,s=true,w=false,waterlogged=true]
conquest:red_column_with_marble_doric_capital_vertical_slab[e=false,facing=east,layer=1,s=true,w=false,waterlogged=false]
conquest:red_column_with_marble_doric_capital_vertical_slab[e=false,facing=east,layer=1,s=false,w=true,waterlogged=true]
conquest:red_column_with_marble_doric_capital_vertical_slab[e=false,facing=east,layer=1,s=false,w=true,waterlogged=false]
conquest:red_column_with_marble_doric_capital_vertical_slab[e=false,facing=east,layer=1,s=false,w=false,waterlogged=true]
conquest:red_column_with_marble_doric_capital_vertical_slab[e=false,facing=east,layer=1,s=false,w=false,waterlogged=false]
conquest:red_column_with_marble_doric_capital_vertical_slab[e=false,facing=east,layer=2,s=true,w=true,waterlogged=true]
conquest:red_column_with_marble_doric_capital_vertical_slab[e=false,facing=east,layer=2,s=true,w=true,waterlogged=false]
conquest:red_column_with_marble_doric_capital_vertical_slab[e=false,facing=east,layer=2,s=true,w=false,waterlogged=true]
conquest:red_column_with_marble_doric_capital_vertical_slab[e=false,facing=east,layer=2,s=true,w=false,waterlogged=false]
conquest:red_column_with_marble_doric_capital_vertical_slab[e=false,facing=east,layer=2,s=false,w=true,waterlogged=true]
conquest:red_column_with_marble_doric_capital_vertical_slab[e=false,facing=east,layer=2,s=false,w=true,waterlogged=false]
conquest:red_column_with_marble_doric_capital_vertical_slab[e=false,facing=east,layer=2,s=false,w=false,waterlogged=true]
conquest:red_column_with_marble_doric_capital_vertical_slab[e=false,facing=east,layer=2,s=false,w=false,waterlogged=false]
conquest:red_column_with_marble_doric_capital_vertical_slab[e=false,facing=east,layer=3,s=true,w=true,waterlogged=true]
conquest:red_column_with_marble_doric_capital_vertical_slab[e=false,facing=east,layer=3,s=true,w=true,waterlogged=false]
conquest:red_column_with_marble_doric_capital_vertical_slab[e=false,facing=east,layer=3,s=true,w=false,waterlogged=true]
conquest:red_column_with_marble_doric_capital_vertical_slab[e=false,facing=east,layer=3,s=true,w=false,waterlogged=false]
conquest:red_column_with_marble_doric_capital_vertical_slab[e=false,facing=east,layer=3,s=false,w=true,waterlogged=true]
conquest:red_column_with_marble_doric_capital_vertical_slab[e=false,facing=east,layer=3,s=false,w=true,waterlogged=false]
conquest:red_column_with_marble_doric_capital_vertical_slab[e=false,facing=east,layer=3,s=false,w=false,waterlogged=true]
conquest:red_column_with_marble_doric_capital_vertical_slab[e=false,facing=east,layer=3,s=false,w=false,waterlogged=false]
conquest:red_column_with_marble_doric_capital_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:red_column_with_marble_doric_capital_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:red_column_with_marble_doric_capital_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:red_column_with_marble_doric_capital_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:red_column_with_marble_doric_capital_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:red_column_with_marble_doric_capital_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:red_column_with_marble_doric_capital_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:red_column_with_marble_doric_capital_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:red_column_with_marble_doric_capital_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:red_column_with_marble_doric_capital_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:red_column_with_marble_doric_capital_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:red_column_with_marble_doric_capital_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:red_column_with_marble_doric_capital_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:red_column_with_marble_doric_capital_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:red_column_with_marble_doric_capital_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:red_column_with_marble_doric_capital_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:red_column_with_marble_doric_capital_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:red_column_with_marble_doric_capital_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:red_column_with_marble_doric_capital_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:red_column_with_marble_doric_capital_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:red_column_with_marble_doric_capital_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:red_column_with_marble_doric_capital_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:red_column_with_marble_doric_capital_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:red_column_with_marble_doric_capital_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:red_column_with_marble_doric_capital_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:red_column_with_marble_doric_capital_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:red_column_with_marble_doric_capital_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:red_column_with_marble_doric_capital_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:red_column_with_marble_doric_capital_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:red_column_with_marble_doric_capital_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:red_column_with_marble_doric_capital_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:red_column_with_marble_doric_capital_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:red_column_with_marble_doric_capital_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:red_column_with_marble_doric_capital_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:red_column_with_marble_doric_capital_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:red_column_with_marble_doric_capital_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:red_column_with_marble_doric_capital_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:red_column_with_marble_doric_capital_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:red_column_with_marble_doric_capital_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:red_column_with_marble_doric_capital_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:red_column_with_marble_doric_capital_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:red_column_with_marble_doric_capital_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:red_column_with_marble_doric_capital_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:red_column_with_marble_doric_capital_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:red_column_with_marble_doric_capital_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:red_column_with_marble_doric_capital_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:red_column_with_marble_doric_capital_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:red_column_with_marble_doric_capital_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:red_column_with_marble_doric_capital_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:red_column_with_marble_doric_capital_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:red_column_with_marble_doric_capital_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:red_column_with_marble_doric_capital_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:red_column_with_marble_doric_capital_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:red_column_with_marble_doric_capital_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:red_column_with_marble_doric_capital_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:red_column_with_marble_doric_capital_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:red_column_with_marble_doric_capital_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:red_column_with_marble_doric_capital_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:red_column_with_marble_doric_capital_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:red_column_with_marble_doric_capital_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:red_column_with_marble_doric_capital_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:red_column_with_marble_doric_capital_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:red_column_with_marble_doric_capital_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:red_column_with_marble_doric_capital_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:red_column_with_sandstone_base[east=true,north=true,south=true,west=true]
conquest:red_column_with_sandstone_base[east=true,north=true,south=true,west=false]
conquest:red_column_with_sandstone_base[east=true,north=true,south=false,west=true]
conquest:red_column_with_sandstone_base[east=true,north=true,south=false,west=false]
conquest:red_column_with_sandstone_base[east=true,north=false,south=true,west=true]
conquest:red_column_with_sandstone_base[east=true,north=false,south=true,west=false]
conquest:red_column_with_sandstone_base[east=true,north=false,south=false,west=true]
conquest:red_column_with_sandstone_base[east=true,north=false,south=false,west=false]
conquest:red_column_with_sandstone_base[east=false,north=true,south=true,west=true]
conquest:red_column_with_sandstone_base[east=false,north=true,south=true,west=false]
conquest:red_column_with_sandstone_base[east=false,north=true,south=false,west=true]
conquest:red_column_with_sandstone_base[east=false,north=true,south=false,west=false]
conquest:red_column_with_sandstone_base[east=false,north=false,south=true,west=true]
conquest:red_column_with_sandstone_base[east=false,north=false,south=true,west=false]
conquest:red_column_with_sandstone_base[east=false,north=false,south=false,west=true]
conquest:red_column_with_sandstone_base[east=false,north=false,south=false,west=false]
conquest:red_column_with_sandstone_base_pillar[layer=1,waterlogged=true]
conquest:red_column_with_sandstone_base_pillar[layer=1,waterlogged=false]
conquest:red_column_with_sandstone_base_pillar[layer=2,waterlogged=true]
conquest:red_column_with_sandstone_base_pillar[layer=2,waterlogged=false]
conquest:red_column_with_sandstone_base_pillar[layer=3,waterlogged=true]
conquest:red_column_with_sandstone_base_pillar[layer=3,waterlogged=false]
conquest:red_column_with_sandstone_base_vertical_corner[facing=north,layer=1,waterlogged=true]
conquest:red_column_with_sandstone_base_vertical_corner[facing=north,layer=1,waterlogged=false]
conquest:red_column_with_sandstone_base_vertical_corner[facing=north,layer=2,waterlogged=true]
conquest:red_column_with_sandstone_base_vertical_corner[facing=north,layer=2,waterlogged=false]
conquest:red_column_with_sandstone_base_vertical_corner[facing=north,layer=3,waterlogged=true]
conquest:red_column_with_sandstone_base_vertical_corner[facing=north,layer=3,waterlogged=false]
conquest:red_column_with_sandstone_base_vertical_corner[facing=south,layer=1,waterlogged=true]
conquest:red_column_with_sandstone_base_vertical_corner[facing=south,layer=1,waterlogged=false]
conquest:red_column_with_sandstone_base_vertical_corner[facing=south,layer=2,waterlogged=true]
conquest:red_column_with_sandstone_base_vertical_corner[facing=south,layer=2,waterlogged=false]
conquest:red_column_with_sandstone_base_vertical_corner[facing=south,layer=3,waterlogged=true]
conquest:red_column_with_sandstone_base_vertical_corner[facing=south,layer=3,waterlogged=false]
conquest:red_column_with_sandstone_base_vertical_corner[facing=west,layer=1,waterlogged=true]
conquest:red_column_with_sandstone_base_vertical_corner[facing=west,layer=1,waterlogged=false]
conquest:red_column_with_sandstone_base_vertical_corner[facing=west,layer=2,waterlogged=true]
conquest:red_column_with_sandstone_base_vertical_corner[facing=west,layer=2,waterlogged=false]
conquest:red_column_with_sandstone_base_vertical_corner[facing=west,layer=3,waterlogged=true]
conquest:red_column_with_sandstone_base_vertical_corner[facing=west,layer=3,waterlogged=false]
conquest:red_column_with_sandstone_base_vertical_corner[facing=east,layer=1,waterlogged=true]
conquest:red_column_with_sandstone_base_vertical_corner[facing=east,layer=1,waterlogged=false]
conquest:red_column_with_sandstone_base_vertical_corner[facing=east,layer=2,waterlogged=true]
conquest:red_column_with_sandstone_base_vertical_corner[facing=east,layer=2,waterlogged=false]
conquest:red_column_with_sandstone_base_vertical_corner[facing=east,layer=3,waterlogged=true]
conquest:red_column_with_sandstone_base_vertical_corner[facing=east,layer=3,waterlogged=false]
conquest:red_column_with_sandstone_base_vertical_quarter[e=true,facing=north,layer=1,s=true,waterlogged=true]
conquest:red_column_with_sandstone_base_vertical_quarter[e=true,facing=north,layer=1,s=true,waterlogged=false]
conquest:red_column_with_sandstone_base_vertical_quarter[e=true,facing=north,layer=1,s=false,waterlogged=true]
conquest:red_column_with_sandstone_base_vertical_quarter[e=true,facing=north,layer=1,s=false,waterlogged=false]
conquest:red_column_with_sandstone_base_vertical_quarter[e=true,facing=north,layer=2,s=true,waterlogged=true]
conquest:red_column_with_sandstone_base_vertical_quarter[e=true,facing=north,layer=2,s=true,waterlogged=false]
conquest:red_column_with_sandstone_base_vertical_quarter[e=true,facing=north,layer=2,s=false,waterlogged=true]
conquest:red_column_with_sandstone_base_vertical_quarter[e=true,facing=north,layer=2,s=false,waterlogged=false]
conquest:red_column_with_sandstone_base_vertical_quarter[e=true,facing=north,layer=3,s=true,waterlogged=true]
conquest:red_column_with_sandstone_base_vertical_quarter[e=true,facing=north,layer=3,s=true,waterlogged=false]
conquest:red_column_with_sandstone_base_vertical_quarter[e=true,facing=north,layer=3,s=false,waterlogged=true]
conquest:red_column_with_sandstone_base_vertical_quarter[e=true,facing=north,layer=3,s=false,waterlogged=false]
conquest:red_column_with_sandstone_base_vertical_quarter[e=true,facing=south,layer=1,s=true,waterlogged=true]
conquest:red_column_with_sandstone_base_vertical_quarter[e=true,facing=south,layer=1,s=true,waterlogged=false]
conquest:red_column_with_sandstone_base_vertical_quarter[e=true,facing=south,layer=1,s=false,waterlogged=true]
conquest:red_column_with_sandstone_base_vertical_quarter[e=true,facing=south,layer=1,s=false,waterlogged=false]
conquest:red_column_with_sandstone_base_vertical_quarter[e=true,facing=south,layer=2,s=true,waterlogged=true]
conquest:red_column_with_sandstone_base_vertical_quarter[e=true,facing=south,layer=2,s=true,waterlogged=false]
conquest:red_column_with_sandstone_base_vertical_quarter[e=true,facing=south,layer=2,s=false,waterlogged=true]
conquest:red_column_with_sandstone_base_vertical_quarter[e=true,facing=south,layer=2,s=false,waterlogged=false]
conquest:red_column_with_sandstone_base_vertical_quarter[e=true,facing=south,layer=3,s=true,waterlogged=true]
conquest:red_column_with_sandstone_base_vertical_quarter[e=true,facing=south,layer=3,s=true,waterlogged=false]
conquest:red_column_with_sandstone_base_vertical_quarter[e=true,facing=south,layer=3,s=false,waterlogged=true]
conquest:red_column_with_sandstone_base_vertical_quarter[e=true,facing=south,layer=3,s=false,waterlogged=false]
conquest:red_column_with_sandstone_base_vertical_quarter[e=true,facing=west,layer=1,s=true,waterlogged=true]
conquest:red_column_with_sandstone_base_vertical_quarter[e=true,facing=west,layer=1,s=true,waterlogged=false]
conquest:red_column_with_sandstone_base_vertical_quarter[e=true,facing=west,layer=1,s=false,waterlogged=true]
conquest:red_column_with_sandstone_base_vertical_quarter[e=true,facing=west,layer=1,s=false,waterlogged=false]
conquest:red_column_with_sandstone_base_vertical_quarter[e=true,facing=west,layer=2,s=true,waterlogged=true]
conquest:red_column_with_sandstone_base_vertical_quarter[e=true,facing=west,layer=2,s=true,waterlogged=false]
conquest:red_column_with_sandstone_base_vertical_quarter[e=true,facing=west,layer=2,s=false,waterlogged=true]
conquest:red_column_with_sandstone_base_vertical_quarter[e=true,facing=west,layer=2,s=false,waterlogged=false]
conquest:red_column_with_sandstone_base_vertical_quarter[e=true,facing=west,layer=3,s=true,waterlogged=true]
conquest:red_column_with_sandstone_base_vertical_quarter[e=true,facing=west,layer=3,s=true,waterlogged=false]
conquest:red_column_with_sandstone_base_vertical_quarter[e=true,facing=west,layer=3,s=false,waterlogged=true]
conquest:red_column_with_sandstone_base_vertical_quarter[e=true,facing=west,layer=3,s=false,waterlogged=false]
conquest:red_column_with_sandstone_base_vertical_quarter[e=true,facing=east,layer=1,s=true,waterlogged=true]
conquest:red_column_with_sandstone_base_vertical_quarter[e=true,facing=east,layer=1,s=true,waterlogged=false]
conquest:red_column_with_sandstone_base_vertical_quarter[e=true,facing=east,layer=1,s=false,waterlogged=true]
conquest:red_column_with_sandstone_base_vertical_quarter[e=true,facing=east,layer=1,s=false,waterlogged=false]
conquest:red_column_with_sandstone_base_vertical_quarter[e=true,facing=east,layer=2,s=true,waterlogged=true]
conquest:red_column_with_sandstone_base_vertical_quarter[e=true,facing=east,layer=2,s=true,waterlogged=false]
conquest:red_column_with_sandstone_base_vertical_quarter[e=true,facing=east,layer=2,s=false,waterlogged=true]
conquest:red_column_with_sandstone_base_vertical_quarter[e=true,facing=east,layer=2,s=false,waterlogged=false]
conquest:red_column_with_sandstone_base_vertical_quarter[e=true,facing=east,layer=3,s=true,waterlogged=true]
conquest:red_column_with_sandstone_base_vertical_quarter[e=true,facing=east,layer=3,s=true,waterlogged=false]
conquest:red_column_with_sandstone_base_vertical_quarter[e=true,facing=east,layer=3,s=false,waterlogged=true]
conquest:red_column_with_sandstone_base_vertical_quarter[e=true,facing=east,layer=3,s=false,waterlogged=false]
conquest:red_column_with_sandstone_base_vertical_quarter[e=false,facing=north,layer=1,s=true,waterlogged=true]
conquest:red_column_with_sandstone_base_vertical_quarter[e=false,facing=north,layer=1,s=true,waterlogged=false]
conquest:red_column_with_sandstone_base_vertical_quarter[e=false,facing=north,layer=1,s=false,waterlogged=true]
conquest:red_column_with_sandstone_base_vertical_quarter[e=false,facing=north,layer=1,s=false,waterlogged=false]
conquest:red_column_with_sandstone_base_vertical_quarter[e=false,facing=north,layer=2,s=true,waterlogged=true]
conquest:red_column_with_sandstone_base_vertical_quarter[e=false,facing=north,layer=2,s=true,waterlogged=false]
conquest:red_column_with_sandstone_base_vertical_quarter[e=false,facing=north,layer=2,s=false,waterlogged=true]
conquest:red_column_with_sandstone_base_vertical_quarter[e=false,facing=north,layer=2,s=false,waterlogged=false]
conquest:red_column_with_sandstone_base_vertical_quarter[e=false,facing=north,layer=3,s=true,waterlogged=true]
conquest:red_column_with_sandstone_base_vertical_quarter[e=false,facing=north,layer=3,s=true,waterlogged=false]
conquest:red_column_with_sandstone_base_vertical_quarter[e=false,facing=north,layer=3,s=false,waterlogged=true]
conquest:red_column_with_sandstone_base_vertical_quarter[e=false,facing=north,layer=3,s=false,waterlogged=false]
conquest:red_column_with_sandstone_base_vertical_quarter[e=false,facing=south,layer=1,s=true,waterlogged=true]
conquest:red_column_with_sandstone_base_vertical_quarter[e=false,facing=south,layer=1,s=true,waterlogged=false]
conquest:red_column_with_sandstone_base_vertical_quarter[e=false,facing=south,layer=1,s=false,waterlogged=true]
conquest:red_column_with_sandstone_base_vertical_quarter[e=false,facing=south,layer=1,s=false,waterlogged=false]
conquest:red_column_with_sandstone_base_vertical_quarter[e=false,facing=south,layer=2,s=true,waterlogged=true]
conquest:red_column_with_sandstone_base_vertical_quarter[e=false,facing=south,layer=2,s=true,waterlogged=false]
conquest:red_column_with_sandstone_base_vertical_quarter[e=false,facing=south,layer=2,s=false,waterlogged=true]
conquest:red_column_with_sandstone_base_vertical_quarter[e=false,facing=south,layer=2,s=false,waterlogged=false]
conquest:red_column_with_sandstone_base_vertical_quarter[e=false,facing=south,layer=3,s=true,waterlogged=true]
conquest:red_column_with_sandstone_base_vertical_quarter[e=false,facing=south,layer=3,s=true,waterlogged=false]
conquest:red_column_with_sandstone_base_vertical_quarter[e=false,facing=south,layer=3,s=false,waterlogged=true]
conquest:red_column_with_sandstone_base_vertical_quarter[e=false,facing=south,layer=3,s=false,waterlogged=false]
conquest:red_column_with_sandstone_base_vertical_quarter[e=false,facing=west,layer=1,s=true,waterlogged=true]
conquest:red_column_with_sandstone_base_vertical_quarter[e=false,facing=west,layer=1,s=true,waterlogged=false]
conquest:red_column_with_sandstone_base_vertical_quarter[e=false,facing=west,layer=1,s=false,waterlogged=true]
conquest:red_column_with_sandstone_base_vertical_quarter[e=false,facing=west,layer=1,s=false,waterlogged=false]
conquest:red_column_with_sandstone_base_vertical_quarter[e=false,facing=west,layer=2,s=true,waterlogged=true]
conquest:red_column_with_sandstone_base_vertical_quarter[e=false,facing=west,layer=2,s=true,waterlogged=false]
conquest:red_column_with_sandstone_base_vertical_quarter[e=false,facing=west,layer=2,s=false,waterlogged=true]
conquest:red_column_with_sandstone_base_vertical_quarter[e=false,facing=west,layer=2,s=false,waterlogged=false]
conquest:red_column_with_sandstone_base_vertical_quarter[e=false,facing=west,layer=3,s=true,waterlogged=true]
conquest:red_column_with_sandstone_base_vertical_quarter[e=false,facing=west,layer=3,s=true,waterlogged=false]
conquest:red_column_with_sandstone_base_vertical_quarter[e=false,facing=west,layer=3,s=false,waterlogged=true]
conquest:red_column_with_sandstone_base_vertical_quarter[e=false,facing=west,layer=3,s=false,waterlogged=false]
conquest:red_column_with_sandstone_base_vertical_quarter[e=false,facing=east,layer=1,s=true,waterlogged=true]
conquest:red_column_with_sandstone_base_vertical_quarter[e=false,facing=east,layer=1,s=true,waterlogged=false]
conquest:red_column_with_sandstone_base_vertical_quarter[e=false,facing=east,layer=1,s=false,waterlogged=true]
conquest:red_column_with_sandstone_base_vertical_quarter[e=false,facing=east,layer=1,s=false,waterlogged=false]
conquest:red_column_with_sandstone_base_vertical_quarter[e=false,facing=east,layer=2,s=true,waterlogged=true]
conquest:red_column_with_sandstone_base_vertical_quarter[e=false,facing=east,layer=2,s=true,waterlogged=false]
conquest:red_column_with_sandstone_base_vertical_quarter[e=false,facing=east,layer=2,s=false,waterlogged=true]
conquest:red_column_with_sandstone_base_vertical_quarter[e=false,facing=east,layer=2,s=false,waterlogged=false]
conquest:red_column_with_sandstone_base_vertical_quarter[e=false,facing=east,layer=3,s=true,waterlogged=true]
conquest:red_column_with_sandstone_base_vertical_quarter[e=false,facing=east,layer=3,s=true,waterlogged=false]
conquest:red_column_with_sandstone_base_vertical_quarter[e=false,facing=east,layer=3,s=false,waterlogged=true]
conquest:red_column_with_sandstone_base_vertical_quarter[e=false,facing=east,layer=3,s=false,waterlogged=false]
conquest:red_column_with_sandstone_base_vertical_slab[e=true,facing=north,layer=1,s=true,w=true,waterlogged=true]
conquest:red_column_with_sandstone_base_vertical_slab[e=true,facing=north,layer=1,s=true,w=true,waterlogged=false]
conquest:red_column_with_sandstone_base_vertical_slab[e=true,facing=north,layer=1,s=true,w=false,waterlogged=true]
conquest:red_column_with_sandstone_base_vertical_slab[e=true,facing=north,layer=1,s=true,w=false,waterlogged=false]
conquest:red_column_with_sandstone_base_vertical_slab[e=true,facing=north,layer=1,s=false,w=true,waterlogged=true]
conquest:red_column_with_sandstone_base_vertical_slab[e=true,facing=north,layer=1,s=false,w=true,waterlogged=false]
conquest:red_column_with_sandstone_base_vertical_slab[e=true,facing=north,layer=1,s=false,w=false,waterlogged=true]
conquest:red_column_with_sandstone_base_vertical_slab[e=true,facing=north,layer=1,s=false,w=false,waterlogged=false]
conquest:red_column_with_sandstone_base_vertical_slab[e=true,facing=north,layer=2,s=true,w=true,waterlogged=true]
conquest:red_column_with_sandstone_base_vertical_slab[e=true,facing=north,layer=2,s=true,w=true,waterlogged=false]
conquest:red_column_with_sandstone_base_vertical_slab[e=true,facing=north,layer=2,s=true,w=false,waterlogged=true]
conquest:red_column_with_sandstone_base_vertical_slab[e=true,facing=north,layer=2,s=true,w=false,waterlogged=false]
conquest:red_column_with_sandstone_base_vertical_slab[e=true,facing=north,layer=2,s=false,w=true,waterlogged=true]
conquest:red_column_with_sandstone_base_vertical_slab[e=true,facing=north,layer=2,s=false,w=true,waterlogged=false]
conquest:red_column_with_sandstone_base_vertical_slab[e=true,facing=north,layer=2,s=false,w=false,waterlogged=true]
conquest:red_column_with_sandstone_base_vertical_slab[e=true,facing=north,layer=2,s=false,w=false,waterlogged=false]
conquest:red_column_with_sandstone_base_vertical_slab[e=true,facing=north,layer=3,s=true,w=true,waterlogged=true]
conquest:red_column_with_sandstone_base_vertical_slab[e=true,facing=north,layer=3,s=true,w=true,waterlogged=false]
conquest:red_column_with_sandstone_base_vertical_slab[e=true,facing=north,layer=3,s=true,w=false,waterlogged=true]
conquest:red_column_with_sandstone_base_vertical_slab[e=true,facing=north,layer=3,s=true,w=false,waterlogged=false]
conquest:red_column_with_sandstone_base_vertical_slab[e=true,facing=north,layer=3,s=false,w=true,waterlogged=true]
conquest:red_column_with_sandstone_base_vertical_slab[e=true,facing=north,layer=3,s=false,w=true,waterlogged=false]
conquest:red_column_with_sandstone_base_vertical_slab[e=true,facing=north,layer=3,s=false,w=false,waterlogged=true]
conquest:red_column_with_sandstone_base_vertical_slab[e=true,facing=north,layer=3,s=false,w=false,waterlogged=false]
conquest:red_column_with_sandstone_base_vertical_slab[e=true,facing=south,layer=1,s=true,w=true,waterlogged=true]
conquest:red_column_with_sandstone_base_vertical_slab[e=true,facing=south,layer=1,s=true,w=true,waterlogged=false]
conquest:red_column_with_sandstone_base_vertical_slab[e=true,facing=south,layer=1,s=true,w=false,waterlogged=true]
conquest:red_column_with_sandstone_base_vertical_slab[e=true,facing=south,layer=1,s=true,w=false,waterlogged=false]
conquest:red_column_with_sandstone_base_vertical_slab[e=true,facing=south,layer=1,s=false,w=true,waterlogged=true]
conquest:red_column_with_sandstone_base_vertical_slab[e=true,facing=south,layer=1,s=false,w=true,waterlogged=false]
conquest:red_column_with_sandstone_base_vertical_slab[e=true,facing=south,layer=1,s=false,w=false,waterlogged=true]
conquest:red_column_with_sandstone_base_vertical_slab[e=true,facing=south,layer=1,s=false,w=false,waterlogged=false]
conquest:red_column_with_sandstone_base_vertical_slab[e=true,facing=south,layer=2,s=true,w=true,waterlogged=true]
conquest:red_column_with_sandstone_base_vertical_slab[e=true,facing=south,layer=2,s=true,w=true,waterlogged=false]
conquest:red_column_with_sandstone_base_vertical_slab[e=true,facing=south,layer=2,s=true,w=false,waterlogged=true]
conquest:red_column_with_sandstone_base_vertical_slab[e=true,facing=south,layer=2,s=true,w=false,waterlogged=false]
conquest:red_column_with_sandstone_base_vertical_slab[e=true,facing=south,layer=2,s=false,w=true,waterlogged=true]
conquest:red_column_with_sandstone_base_vertical_slab[e=true,facing=south,layer=2,s=false,w=true,waterlogged=false]
conquest:red_column_with_sandstone_base_vertical_slab[e=true,facing=south,layer=2,s=false,w=false,waterlogged=true]
conquest:red_column_with_sandstone_base_vertical_slab[e=true,facing=south,layer=2,s=false,w=false,waterlogged=false]
conquest:red_column_with_sandstone_base_vertical_slab[e=true,facing=south,layer=3,s=true,w=true,waterlogged=true]
conquest:red_column_with_sandstone_base_vertical_slab[e=true,facing=south,layer=3,s=true,w=true,waterlogged=false]
conquest:red_column_with_sandstone_base_vertical_slab[e=true,facing=south,layer=3,s=true,w=false,waterlogged=true]
conquest:red_column_with_sandstone_base_vertical_slab[e=true,facing=south,layer=3,s=true,w=false,waterlogged=false]
conquest:red_column_with_sandstone_base_vertical_slab[e=true,facing=south,layer=3,s=false,w=true,waterlogged=true]
conquest:red_column_with_sandstone_base_vertical_slab[e=true,facing=south,layer=3,s=false,w=true,waterlogged=false]
conquest:red_column_with_sandstone_base_vertical_slab[e=true,facing=south,layer=3,s=false,w=false,waterlogged=true]
conquest:red_column_with_sandstone_base_vertical_slab[e=true,facing=south,layer=3,s=false,w=false,waterlogged=false]
conquest:red_column_with_sandstone_base_vertical_slab[e=true,facing=west,layer=1,s=true,w=true,waterlogged=true]
conquest:red_column_with_sandstone_base_vertical_slab[e=true,facing=west,layer=1,s=true,w=true,waterlogged=false]
conquest:red_column_with_sandstone_base_vertical_slab[e=true,facing=west,layer=1,s=true,w=false,waterlogged=true]
conquest:red_column_with_sandstone_base_vertical_slab[e=true,facing=west,layer=1,s=true,w=false,waterlogged=false]
conquest:red_column_with_sandstone_base_vertical_slab[e=true,facing=west,layer=1,s=false,w=true,waterlogged=true]
conquest:red_column_with_sandstone_base_vertical_slab[e=true,facing=west,layer=1,s=false,w=true,waterlogged=false]
conquest:red_column_with_sandstone_base_vertical_slab[e=true,facing=west,layer=1,s=false,w=false,waterlogged=true]
conquest:red_column_with_sandstone_base_vertical_slab[e=true,facing=west,layer=1,s=false,w=false,waterlogged=false]
conquest:red_column_with_sandstone_base_vertical_slab[e=true,facing=west,layer=2,s=true,w=true,waterlogged=true]
conquest:red_column_with_sandstone_base_vertical_slab[e=true,facing=west,layer=2,s=true,w=true,waterlogged=false]
conquest:red_column_with_sandstone_base_vertical_slab[e=true,facing=west,layer=2,s=true,w=false,waterlogged=true]
conquest:red_column_with_sandstone_base_vertical_slab[e=true,facing=west,layer=2,s=true,w=false,waterlogged=false]
conquest:red_column_with_sandstone_base_vertical_slab[e=true,facing=west,layer=2,s=false,w=true,waterlogged=true]
conquest:red_column_with_sandstone_base_vertical_slab[e=true,facing=west,layer=2,s=false,w=true,waterlogged=false]
conquest:red_column_with_sandstone_base_vertical_slab[e=true,facing=west,layer=2,s=false,w=false,waterlogged=true]
conquest:red_column_with_sandstone_base_vertical_slab[e=true,facing=west,layer=2,s=false,w=false,waterlogged=false]
conquest:red_column_with_sandstone_base_vertical_slab[e=true,facing=west,layer=3,s=true,w=true,waterlogged=true]
conquest:red_column_with_sandstone_base_vertical_slab[e=true,facing=west,layer=3,s=true,w=true,waterlogged=false]
conquest:red_column_with_sandstone_base_vertical_slab[e=true,facing=west,layer=3,s=true,w=false,waterlogged=true]
conquest:red_column_with_sandstone_base_vertical_slab[e=true,facing=west,layer=3,s=true,w=false,waterlogged=false]
conquest:red_column_with_sandstone_base_vertical_slab[e=true,facing=west,layer=3,s=false,w=true,waterlogged=true]
conquest:red_column_with_sandstone_base_vertical_slab[e=true,facing=west,layer=3,s=false,w=true,waterlogged=false]
conquest:red_column_with_sandstone_base_vertical_slab[e=true,facing=west,layer=3,s=false,w=false,waterlogged=true]
conquest:red_column_with_sandstone_base_vertical_slab[e=true,facing=west,layer=3,s=false,w=false,waterlogged=false]
conquest:red_column_with_sandstone_base_vertical_slab[e=true,facing=east,layer=1,s=true,w=true,waterlogged=true]
conquest:red_column_with_sandstone_base_vertical_slab[e=true,facing=east,layer=1,s=true,w=true,waterlogged=false]
conquest:red_column_with_sandstone_base_vertical_slab[e=true,facing=east,layer=1,s=true,w=false,waterlogged=true]
conquest:red_column_with_sandstone_base_vertical_slab[e=true,facing=east,layer=1,s=true,w=false,waterlogged=false]
conquest:red_column_with_sandstone_base_vertical_slab[e=true,facing=east,layer=1,s=false,w=true,waterlogged=true]
conquest:red_column_with_sandstone_base_vertical_slab[e=true,facing=east,layer=1,s=false,w=true,waterlogged=false]
conquest:red_column_with_sandstone_base_vertical_slab[e=true,facing=east,layer=1,s=false,w=false,waterlogged=true]
conquest:red_column_with_sandstone_base_vertical_slab[e=true,facing=east,layer=1,s=false,w=false,waterlogged=false]
conquest:red_column_with_sandstone_base_vertical_slab[e=true,facing=east,layer=2,s=true,w=true,waterlogged=true]
conquest:red_column_with_sandstone_base_vertical_slab[e=true,facing=east,layer=2,s=true,w=true,waterlogged=false]
conquest:red_column_with_sandstone_base_vertical_slab[e=true,facing=east,layer=2,s=true,w=false,waterlogged=true]
conquest:red_column_with_sandstone_base_vertical_slab[e=true,facing=east,layer=2,s=true,w=false,waterlogged=false]
conquest:red_column_with_sandstone_base_vertical_slab[e=true,facing=east,layer=2,s=false,w=true,waterlogged=true]
conquest:red_column_with_sandstone_base_vertical_slab[e=true,facing=east,layer=2,s=false,w=true,waterlogged=false]
conquest:red_column_with_sandstone_base_vertical_slab[e=true,facing=east,layer=2,s=false,w=false,waterlogged=true]
conquest:red_column_with_sandstone_base_vertical_slab[e=true,facing=east,layer=2,s=false,w=false,waterlogged=false]
conquest:red_column_with_sandstone_base_vertical_slab[e=true,facing=east,layer=3,s=true,w=true,waterlogged=true]
conquest:red_column_with_sandstone_base_vertical_slab[e=true,facing=east,layer=3,s=true,w=true,waterlogged=false]
conquest:red_column_with_sandstone_base_vertical_slab[e=true,facing=east,layer=3,s=true,w=false,waterlogged=true]
conquest:red_column_with_sandstone_base_vertical_slab[e=true,facing=east,layer=3,s=true,w=false,waterlogged=false]
conquest:red_column_with_sandstone_base_vertical_slab[e=true,facing=east,layer=3,s=false,w=true,waterlogged=true]
conquest:red_column_with_sandstone_base_vertical_slab[e=true,facing=east,layer=3,s=false,w=true,waterlogged=false]
conquest:red_column_with_sandstone_base_vertical_slab[e=true,facing=east,layer=3,s=false,w=false,waterlogged=true]
conquest:red_column_with_sandstone_base_vertical_slab[e=true,facing=east,layer=3,s=false,w=false,waterlogged=false]
conquest:red_column_with_sandstone_base_vertical_slab[e=false,facing=north,layer=1,s=true,w=true,waterlogged=true]
conquest:red_column_with_sandstone_base_vertical_slab[e=false,facing=north,layer=1,s=true,w=true,waterlogged=false]
conquest:red_column_with_sandstone_base_vertical_slab[e=false,facing=north,layer=1,s=true,w=false,waterlogged=true]
conquest:red_column_with_sandstone_base_vertical_slab[e=false,facing=north,layer=1,s=true,w=false,waterlogged=false]
conquest:red_column_with_sandstone_base_vertical_slab[e=false,facing=north,layer=1,s=false,w=true,waterlogged=true]
conquest:red_column_with_sandstone_base_vertical_slab[e=false,facing=north,layer=1,s=false,w=true,waterlogged=false]
conquest:red_column_with_sandstone_base_vertical_slab[e=false,facing=north,layer=1,s=false,w=false,waterlogged=true]
conquest:red_column_with_sandstone_base_vertical_slab[e=false,facing=north,layer=1,s=false,w=false,waterlogged=false]
conquest:red_column_with_sandstone_base_vertical_slab[e=false,facing=north,layer=2,s=true,w=true,waterlogged=true]
conquest:red_column_with_sandstone_base_vertical_slab[e=false,facing=north,layer=2,s=true,w=true,waterlogged=false]
conquest:red_column_with_sandstone_base_vertical_slab[e=false,facing=north,layer=2,s=true,w=false,waterlogged=true]
conquest:red_column_with_sandstone_base_vertical_slab[e=false,facing=north,layer=2,s=true,w=false,waterlogged=false]
conquest:red_column_with_sandstone_base_vertical_slab[e=false,facing=north,layer=2,s=false,w=true,waterlogged=true]
conquest:red_column_with_sandstone_base_vertical_slab[e=false,facing=north,layer=2,s=false,w=true,waterlogged=false]
conquest:red_column_with_sandstone_base_vertical_slab[e=false,facing=north,layer=2,s=false,w=false,waterlogged=true]
conquest:red_column_with_sandstone_base_vertical_slab[e=false,facing=north,layer=2,s=false,w=false,waterlogged=false]
conquest:red_column_with_sandstone_base_vertical_slab[e=false,facing=north,layer=3,s=true,w=true,waterlogged=true]
conquest:red_column_with_sandstone_base_vertical_slab[e=false,facing=north,layer=3,s=true,w=true,waterlogged=false]
conquest:red_column_with_sandstone_base_vertical_slab[e=false,facing=north,layer=3,s=true,w=false,waterlogged=true]
conquest:red_column_with_sandstone_base_vertical_slab[e=false,facing=north,layer=3,s=true,w=false,waterlogged=false]
conquest:red_column_with_sandstone_base_vertical_slab[e=false,facing=north,layer=3,s=false,w=true,waterlogged=true]
conquest:red_column_with_sandstone_base_vertical_slab[e=false,facing=north,layer=3,s=false,w=true,waterlogged=false]
conquest:red_column_with_sandstone_base_vertical_slab[e=false,facing=north,layer=3,s=false,w=false,waterlogged=true]
conquest:red_column_with_sandstone_base_vertical_slab[e=false,facing=north,layer=3,s=false,w=false,waterlogged=false]
conquest:red_column_with_sandstone_base_vertical_slab[e=false,facing=south,layer=1,s=true,w=true,waterlogged=true]
conquest:red_column_with_sandstone_base_vertical_slab[e=false,facing=south,layer=1,s=true,w=true,waterlogged=false]
conquest:red_column_with_sandstone_base_vertical_slab[e=false,facing=south,layer=1,s=true,w=false,waterlogged=true]
conquest:red_column_with_sandstone_base_vertical_slab[e=false,facing=south,layer=1,s=true,w=false,waterlogged=false]
conquest:red_column_with_sandstone_base_vertical_slab[e=false,facing=south,layer=1,s=false,w=true,waterlogged=true]
conquest:red_column_with_sandstone_base_vertical_slab[e=false,facing=south,layer=1,s=false,w=true,waterlogged=false]
conquest:red_column_with_sandstone_base_vertical_slab[e=false,facing=south,layer=1,s=false,w=false,waterlogged=true]
conquest:red_column_with_sandstone_base_vertical_slab[e=false,facing=south,layer=1,s=false,w=false,waterlogged=false]
conquest:red_column_with_sandstone_base_vertical_slab[e=false,facing=south,layer=2,s=true,w=true,waterlogged=true]
conquest:red_column_with_sandstone_base_vertical_slab[e=false,facing=south,layer=2,s=true,w=true,waterlogged=false]
conquest:red_column_with_sandstone_base_vertical_slab[e=false,facing=south,layer=2,s=true,w=false,waterlogged=true]
conquest:red_column_with_sandstone_base_vertical_slab[e=false,facing=south,layer=2,s=true,w=false,waterlogged=false]
conquest:red_column_with_sandstone_base_vertical_slab[e=false,facing=south,layer=2,s=false,w=true,waterlogged=true]
conquest:red_column_with_sandstone_base_vertical_slab[e=false,facing=south,layer=2,s=false,w=true,waterlogged=false]
conquest:red_column_with_sandstone_base_vertical_slab[e=false,facing=south,layer=2,s=false,w=false,waterlogged=true]
conquest:red_column_with_sandstone_base_vertical_slab[e=false,facing=south,layer=2,s=false,w=false,waterlogged=false]
conquest:red_column_with_sandstone_base_vertical_slab[e=false,facing=south,layer=3,s=true,w=true,waterlogged=true]
conquest:red_column_with_sandstone_base_vertical_slab[e=false,facing=south,layer=3,s=true,w=true,waterlogged=false]
conquest:red_column_with_sandstone_base_vertical_slab[e=false,facing=south,layer=3,s=true,w=false,waterlogged=true]
conquest:red_column_with_sandstone_base_vertical_slab[e=false,facing=south,layer=3,s=true,w=false,waterlogged=false]
conquest:red_column_with_sandstone_base_vertical_slab[e=false,facing=south,layer=3,s=false,w=true,waterlogged=true]
conquest:red_column_with_sandstone_base_vertical_slab[e=false,facing=south,layer=3,s=false,w=true,waterlogged=false]
conquest:red_column_with_sandstone_base_vertical_slab[e=false,facing=south,layer=3,s=false,w=false,waterlogged=true]
conquest:red_column_with_sandstone_base_vertical_slab[e=false,facing=south,layer=3,s=false,w=false,waterlogged=false]
conquest:red_column_with_sandstone_base_vertical_slab[e=false,facing=west,layer=1,s=true,w=true,waterlogged=true]
conquest:red_column_with_sandstone_base_vertical_slab[e=false,facing=west,layer=1,s=true,w=true,waterlogged=false]
conquest:red_column_with_sandstone_base_vertical_slab[e=false,facing=west,layer=1,s=true,w=false,waterlogged=true]
conquest:red_column_with_sandstone_base_vertical_slab[e=false,facing=west,layer=1,s=true,w=false,waterlogged=false]
conquest:red_column_with_sandstone_base_vertical_slab[e=false,facing=west,layer=1,s=false,w=true,waterlogged=true]
conquest:red_column_with_sandstone_base_vertical_slab[e=false,facing=west,layer=1,s=false,w=true,waterlogged=false]
conquest:red_column_with_sandstone_base_vertical_slab[e=false,facing=west,layer=1,s=false,w=false,waterlogged=true]
conquest:red_column_with_sandstone_base_vertical_slab[e=false,facing=west,layer=1,s=false,w=false,waterlogged=false]
conquest:red_column_with_sandstone_base_vertical_slab[e=false,facing=west,layer=2,s=true,w=true,waterlogged=true]
conquest:red_column_with_sandstone_base_vertical_slab[e=false,facing=west,layer=2,s=true,w=true,waterlogged=false]
conquest:red_column_with_sandstone_base_vertical_slab[e=false,facing=west,layer=2,s=true,w=false,waterlogged=true]
conquest:red_column_with_sandstone_base_vertical_slab[e=false,facing=west,layer=2,s=true,w=false,waterlogged=false]
conquest:red_column_with_sandstone_base_vertical_slab[e=false,facing=west,layer=2,s=false,w=true,waterlogged=true]
conquest:red_column_with_sandstone_base_vertical_slab[e=false,facing=west,layer=2,s=false,w=true,waterlogged=false]
conquest:red_column_with_sandstone_base_vertical_slab[e=false,facing=west,layer=2,s=false,w=false,waterlogged=true]
conquest:red_column_with_sandstone_base_vertical_slab[e=false,facing=west,layer=2,s=false,w=false,waterlogged=false]
conquest:red_column_with_sandstone_base_vertical_slab[e=false,facing=west,layer=3,s=true,w=true,waterlogged=true]
conquest:red_column_with_sandstone_base_vertical_slab[e=false,facing=west,layer=3,s=true,w=true,waterlogged=false]
conquest:red_column_with_sandstone_base_vertical_slab[e=false,facing=west,layer=3,s=true,w=false,waterlogged=true]
conquest:red_column_with_sandstone_base_vertical_slab[e=false,facing=west,layer=3,s=true,w=false,waterlogged=false]
conquest:red_column_with_sandstone_base_vertical_slab[e=false,facing=west,layer=3,s=false,w=true,waterlogged=true]
conquest:red_column_with_sandstone_base_vertical_slab[e=false,facing=west,layer=3,s=false,w=true,waterlogged=false]
conquest:red_column_with_sandstone_base_vertical_slab[e=false,facing=west,layer=3,s=false,w=false,waterlogged=true]
conquest:red_column_with_sandstone_base_vertical_slab[e=false,facing=west,layer=3,s=false,w=false,waterlogged=false]
conquest:red_column_with_sandstone_base_vertical_slab[e=false,facing=east,layer=1,s=true,w=true,waterlogged=true]
conquest:red_column_with_sandstone_base_vertical_slab[e=false,facing=east,layer=1,s=true,w=true,waterlogged=false]
conquest:red_column_with_sandstone_base_vertical_slab[e=false,facing=east,layer=1,s=true,w=false,waterlogged=true]
conquest:red_column_with_sandstone_base_vertical_slab[e=false,facing=east,layer=1,s=true,w=false,waterlogged=false]
conquest:red_column_with_sandstone_base_vertical_slab[e=false,facing=east,layer=1,s=false,w=true,waterlogged=true]
conquest:red_column_with_sandstone_base_vertical_slab[e=false,facing=east,layer=1,s=false,w=true,waterlogged=false]
conquest:red_column_with_sandstone_base_vertical_slab[e=false,facing=east,layer=1,s=false,w=false,waterlogged=true]
conquest:red_column_with_sandstone_base_vertical_slab[e=false,facing=east,layer=1,s=false,w=false,waterlogged=false]
conquest:red_column_with_sandstone_base_vertical_slab[e=false,facing=east,layer=2,s=true,w=true,waterlogged=true]
conquest:red_column_with_sandstone_base_vertical_slab[e=false,facing=east,layer=2,s=true,w=true,waterlogged=false]
conquest:red_column_with_sandstone_base_vertical_slab[e=false,facing=east,layer=2,s=true,w=false,waterlogged=true]
conquest:red_column_with_sandstone_base_vertical_slab[e=false,facing=east,layer=2,s=true,w=false,waterlogged=false]
conquest:red_column_with_sandstone_base_vertical_slab[e=false,facing=east,layer=2,s=false,w=true,waterlogged=true]
conquest:red_column_with_sandstone_base_vertical_slab[e=false,facing=east,layer=2,s=false,w=true,waterlogged=false]
conquest:red_column_with_sandstone_base_vertical_slab[e=false,facing=east,layer=2,s=false,w=false,waterlogged=true]
conquest:red_column_with_sandstone_base_vertical_slab[e=false,facing=east,layer=2,s=false,w=false,waterlogged=false]
conquest:red_column_with_sandstone_base_vertical_slab[e=false,facing=east,layer=3,s=true,w=true,waterlogged=true]
conquest:red_column_with_sandstone_base_vertical_slab[e=false,facing=east,layer=3,s=true,w=true,waterlogged=false]
conquest:red_column_with_sandstone_base_vertical_slab[e=false,facing=east,layer=3,s=true,w=false,waterlogged=true]
conquest:red_column_with_sandstone_base_vertical_slab[e=false,facing=east,layer=3,s=true,w=false,waterlogged=false]
conquest:red_column_with_sandstone_base_vertical_slab[e=false,facing=east,layer=3,s=false,w=true,waterlogged=true]
conquest:red_column_with_sandstone_base_vertical_slab[e=false,facing=east,layer=3,s=false,w=true,waterlogged=false]
conquest:red_column_with_sandstone_base_vertical_slab[e=false,facing=east,layer=3,s=false,w=false,waterlogged=true]
conquest:red_column_with_sandstone_base_vertical_slab[e=false,facing=east,layer=3,s=false,w=false,waterlogged=false]
conquest:red_column_with_sandstone_base_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:red_column_with_sandstone_base_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:red_column_with_sandstone_base_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:red_column_with_sandstone_base_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:red_column_with_sandstone_base_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:red_column_with_sandstone_base_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:red_column_with_sandstone_base_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:red_column_with_sandstone_base_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:red_column_with_sandstone_base_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:red_column_with_sandstone_base_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:red_column_with_sandstone_base_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:red_column_with_sandstone_base_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:red_column_with_sandstone_base_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:red_column_with_sandstone_base_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:red_column_with_sandstone_base_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:red_column_with_sandstone_base_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:red_column_with_sandstone_base_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:red_column_with_sandstone_base_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:red_column_with_sandstone_base_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:red_column_with_sandstone_base_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:red_column_with_sandstone_base_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:red_column_with_sandstone_base_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:red_column_with_sandstone_base_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:red_column_with_sandstone_base_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:red_column_with_sandstone_base_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:red_column_with_sandstone_base_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:red_column_with_sandstone_base_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:red_column_with_sandstone_base_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:red_column_with_sandstone_base_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:red_column_with_sandstone_base_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:red_column_with_sandstone_base_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:red_column_with_sandstone_base_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:red_column_with_sandstone_base_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:red_column_with_sandstone_base_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:red_column_with_sandstone_base_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:red_column_with_sandstone_base_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:red_column_with_sandstone_base_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:red_column_with_sandstone_base_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:red_column_with_sandstone_base_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:red_column_with_sandstone_base_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:red_column_with_sandstone_base_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:red_column_with_sandstone_base_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:red_column_with_sandstone_base_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:red_column_with_sandstone_base_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:red_column_with_sandstone_base_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:red_column_with_sandstone_base_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:red_column_with_sandstone_base_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:red_column_with_sandstone_base_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:red_column_with_sandstone_base_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:red_column_with_sandstone_base_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:red_column_with_sandstone_base_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:red_column_with_sandstone_base_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:red_column_with_sandstone_base_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:red_column_with_sandstone_base_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:red_column_with_sandstone_base_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:red_column_with_sandstone_base_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:red_column_with_sandstone_base_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:red_column_with_sandstone_base_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:red_column_with_sandstone_base_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:red_column_with_sandstone_base_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:red_column_with_sandstone_base_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:red_column_with_sandstone_base_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:red_column_with_sandstone_base_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:red_column_with_sandstone_base_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:red_column_with_sandstone_doric_capital[east=true,north=true,south=true,west=true]
conquest:red_column_with_sandstone_doric_capital[east=true,north=true,south=true,west=false]
conquest:red_column_with_sandstone_doric_capital[east=true,north=true,south=false,west=true]
conquest:red_column_with_sandstone_doric_capital[east=true,north=true,south=false,west=false]
conquest:red_column_with_sandstone_doric_capital[east=true,north=false,south=true,west=true]
conquest:red_column_with_sandstone_doric_capital[east=true,north=false,south=true,west=false]
conquest:red_column_with_sandstone_doric_capital[east=true,north=false,south=false,west=true]
conquest:red_column_with_sandstone_doric_capital[east=true,north=false,south=false,west=false]
conquest:red_column_with_sandstone_doric_capital[east=false,north=true,south=true,west=true]
conquest:red_column_with_sandstone_doric_capital[east=false,north=true,south=true,west=false]
conquest:red_column_with_sandstone_doric_capital[east=false,north=true,south=false,west=true]
conquest:red_column_with_sandstone_doric_capital[east=false,north=true,south=false,west=false]
conquest:red_column_with_sandstone_doric_capital[east=false,north=false,south=true,west=true]
conquest:red_column_with_sandstone_doric_capital[east=false,north=false,south=true,west=false]
conquest:red_column_with_sandstone_doric_capital[east=false,north=false,south=false,west=true]
conquest:red_column_with_sandstone_doric_capital[east=false,north=false,south=false,west=false]
conquest:red_column_with_sandstone_doric_capital_pillar[layer=1,waterlogged=true]
conquest:red_column_with_sandstone_doric_capital_pillar[layer=1,waterlogged=false]
conquest:red_column_with_sandstone_doric_capital_pillar[layer=2,waterlogged=true]
conquest:red_column_with_sandstone_doric_capital_pillar[layer=2,waterlogged=false]
conquest:red_column_with_sandstone_doric_capital_pillar[layer=3,waterlogged=true]
conquest:red_column_with_sandstone_doric_capital_pillar[layer=3,waterlogged=false]
conquest:red_column_with_sandstone_doric_capital_vertical_corner[facing=north,layer=1,waterlogged=true]
conquest:red_column_with_sandstone_doric_capital_vertical_corner[facing=north,layer=1,waterlogged=false]
conquest:red_column_with_sandstone_doric_capital_vertical_corner[facing=north,layer=2,waterlogged=true]
conquest:red_column_with_sandstone_doric_capital_vertical_corner[facing=north,layer=2,waterlogged=false]
conquest:red_column_with_sandstone_doric_capital_vertical_corner[facing=north,layer=3,waterlogged=true]
conquest:red_column_with_sandstone_doric_capital_vertical_corner[facing=north,layer=3,waterlogged=false]
conquest:red_column_with_sandstone_doric_capital_vertical_corner[facing=south,layer=1,waterlogged=true]
conquest:red_column_with_sandstone_doric_capital_vertical_corner[facing=south,layer=1,waterlogged=false]
conquest:red_column_with_sandstone_doric_capital_vertical_corner[facing=south,layer=2,waterlogged=true]
conquest:red_column_with_sandstone_doric_capital_vertical_corner[facing=south,layer=2,waterlogged=false]
conquest:red_column_with_sandstone_doric_capital_vertical_corner[facing=south,layer=3,waterlogged=true]
conquest:red_column_with_sandstone_doric_capital_vertical_corner[facing=south,layer=3,waterlogged=false]
conquest:red_column_with_sandstone_doric_capital_vertical_corner[facing=west,layer=1,waterlogged=true]
conquest:red_column_with_sandstone_doric_capital_vertical_corner[facing=west,layer=1,waterlogged=false]
conquest:red_column_with_sandstone_doric_capital_vertical_corner[facing=west,layer=2,waterlogged=true]
conquest:red_column_with_sandstone_doric_capital_vertical_corner[facing=west,layer=2,waterlogged=false]
conquest:red_column_with_sandstone_doric_capital_vertical_corner[facing=west,layer=3,waterlogged=true]
conquest:red_column_with_sandstone_doric_capital_vertical_corner[facing=west,layer=3,waterlogged=false]
conquest:red_column_with_sandstone_doric_capital_vertical_corner[facing=east,layer=1,waterlogged=true]
conquest:red_column_with_sandstone_doric_capital_vertical_corner[facing=east,layer=1,waterlogged=false]
conquest:red_column_with_sandstone_doric_capital_vertical_corner[facing=east,layer=2,waterlogged=true]
conquest:red_column_with_sandstone_doric_capital_vertical_corner[facing=east,layer=2,waterlogged=false]
conquest:red_column_with_sandstone_doric_capital_vertical_corner[facing=east,layer=3,waterlogged=true]
conquest:red_column_with_sandstone_doric_capital_vertical_corner[facing=east,layer=3,waterlogged=false]
conquest:red_column_with_sandstone_doric_capital_vertical_quarter[e=true,facing=north,layer=1,s=true,waterlogged=true]
conquest:red_column_with_sandstone_doric_capital_vertical_quarter[e=true,facing=north,layer=1,s=true,waterlogged=false]
conquest:red_column_with_sandstone_doric_capital_vertical_quarter[e=true,facing=north,layer=1,s=false,waterlogged=true]
conquest:red_column_with_sandstone_doric_capital_vertical_quarter[e=true,facing=north,layer=1,s=false,waterlogged=false]
conquest:red_column_with_sandstone_doric_capital_vertical_quarter[e=true,facing=north,layer=2,s=true,waterlogged=true]
conquest:red_column_with_sandstone_doric_capital_vertical_quarter[e=true,facing=north,layer=2,s=true,waterlogged=false]
conquest:red_column_with_sandstone_doric_capital_vertical_quarter[e=true,facing=north,layer=2,s=false,waterlogged=true]
conquest:red_column_with_sandstone_doric_capital_vertical_quarter[e=true,facing=north,layer=2,s=false,waterlogged=false]
conquest:red_column_with_sandstone_doric_capital_vertical_quarter[e=true,facing=north,layer=3,s=true,waterlogged=true]
conquest:red_column_with_sandstone_doric_capital_vertical_quarter[e=true,facing=north,layer=3,s=true,waterlogged=false]
conquest:red_column_with_sandstone_doric_capital_vertical_quarter[e=true,facing=north,layer=3,s=false,waterlogged=true]
conquest:red_column_with_sandstone_doric_capital_vertical_quarter[e=true,facing=north,layer=3,s=false,waterlogged=false]
conquest:red_column_with_sandstone_doric_capital_vertical_quarter[e=true,facing=south,layer=1,s=true,waterlogged=true]
conquest:red_column_with_sandstone_doric_capital_vertical_quarter[e=true,facing=south,layer=1,s=true,waterlogged=false]
conquest:red_column_with_sandstone_doric_capital_vertical_quarter[e=true,facing=south,layer=1,s=false,waterlogged=true]
conquest:red_column_with_sandstone_doric_capital_vertical_quarter[e=true,facing=south,layer=1,s=false,waterlogged=false]
conquest:red_column_with_sandstone_doric_capital_vertical_quarter[e=true,facing=south,layer=2,s=true,waterlogged=true]
conquest:red_column_with_sandstone_doric_capital_vertical_quarter[e=true,facing=south,layer=2,s=true,waterlogged=false]
conquest:red_column_with_sandstone_doric_capital_vertical_quarter[e=true,facing=south,layer=2,s=false,waterlogged=true]
conquest:red_column_with_sandstone_doric_capital_vertical_quarter[e=true,facing=south,layer=2,s=false,waterlogged=false]
conquest:red_column_with_sandstone_doric_capital_vertical_quarter[e=true,facing=south,layer=3,s=true,waterlogged=true]
conquest:red_column_with_sandstone_doric_capital_vertical_quarter[e=true,facing=south,layer=3,s=true,waterlogged=false]
conquest:red_column_with_sandstone_doric_capital_vertical_quarter[e=true,facing=south,layer=3,s=false,waterlogged=true]
conquest:red_column_with_sandstone_doric_capital_vertical_quarter[e=true,facing=south,layer=3,s=false,waterlogged=false]
conquest:red_column_with_sandstone_doric_capital_vertical_quarter[e=true,facing=west,layer=1,s=true,waterlogged=true]
conquest:red_column_with_sandstone_doric_capital_vertical_quarter[e=true,facing=west,layer=1,s=true,waterlogged=false]
conquest:red_column_with_sandstone_doric_capital_vertical_quarter[e=true,facing=west,layer=1,s=false,waterlogged=true]
conquest:red_column_with_sandstone_doric_capital_vertical_quarter[e=true,facing=west,layer=1,s=false,waterlogged=false]
conquest:red_column_with_sandstone_doric_capital_vertical_quarter[e=true,facing=west,layer=2,s=true,waterlogged=true]
conquest:red_column_with_sandstone_doric_capital_vertical_quarter[e=true,facing=west,layer=2,s=true,waterlogged=false]
conquest:red_column_with_sandstone_doric_capital_vertical_quarter[e=true,facing=west,layer=2,s=false,waterlogged=true]
conquest:red_column_with_sandstone_doric_capital_vertical_quarter[e=true,facing=west,layer=2,s=false,waterlogged=false]
conquest:red_column_with_sandstone_doric_capital_vertical_quarter[e=true,facing=west,layer=3,s=true,waterlogged=true]
conquest:red_column_with_sandstone_doric_capital_vertical_quarter[e=true,facing=west,layer=3,s=true,waterlogged=false]
conquest:red_column_with_sandstone_doric_capital_vertical_quarter[e=true,facing=west,layer=3,s=false,waterlogged=true]
conquest:red_column_with_sandstone_doric_capital_vertical_quarter[e=true,facing=west,layer=3,s=false,waterlogged=false]
conquest:red_column_with_sandstone_doric_capital_vertical_quarter[e=true,facing=east,layer=1,s=true,waterlogged=true]
conquest:red_column_with_sandstone_doric_capital_vertical_quarter[e=true,facing=east,layer=1,s=true,waterlogged=false]
conquest:red_column_with_sandstone_doric_capital_vertical_quarter[e=true,facing=east,layer=1,s=false,waterlogged=true]
conquest:red_column_with_sandstone_doric_capital_vertical_quarter[e=true,facing=east,layer=1,s=false,waterlogged=false]
conquest:red_column_with_sandstone_doric_capital_vertical_quarter[e=true,facing=east,layer=2,s=true,waterlogged=true]
conquest:red_column_with_sandstone_doric_capital_vertical_quarter[e=true,facing=east,layer=2,s=true,waterlogged=false]
conquest:red_column_with_sandstone_doric_capital_vertical_quarter[e=true,facing=east,layer=2,s=false,waterlogged=true]
conquest:red_column_with_sandstone_doric_capital_vertical_quarter[e=true,facing=east,layer=2,s=false,waterlogged=false]
conquest:red_column_with_sandstone_doric_capital_vertical_quarter[e=true,facing=east,layer=3,s=true,waterlogged=true]
conquest:red_column_with_sandstone_doric_capital_vertical_quarter[e=true,facing=east,layer=3,s=true,waterlogged=false]
conquest:red_column_with_sandstone_doric_capital_vertical_quarter[e=true,facing=east,layer=3,s=false,waterlogged=true]
conquest:red_column_with_sandstone_doric_capital_vertical_quarter[e=true,facing=east,layer=3,s=false,waterlogged=false]
conquest:red_column_with_sandstone_doric_capital_vertical_quarter[e=false,facing=north,layer=1,s=true,waterlogged=true]
conquest:red_column_with_sandstone_doric_capital_vertical_quarter[e=false,facing=north,layer=1,s=true,waterlogged=false]
conquest:red_column_with_sandstone_doric_capital_vertical_quarter[e=false,facing=north,layer=1,s=false,waterlogged=true]
conquest:red_column_with_sandstone_doric_capital_vertical_quarter[e=false,facing=north,layer=1,s=false,waterlogged=false]
conquest:red_column_with_sandstone_doric_capital_vertical_quarter[e=false,facing=north,layer=2,s=true,waterlogged=true]
conquest:red_column_with_sandstone_doric_capital_vertical_quarter[e=false,facing=north,layer=2,s=true,waterlogged=false]
conquest:red_column_with_sandstone_doric_capital_vertical_quarter[e=false,facing=north,layer=2,s=false,waterlogged=true]
conquest:red_column_with_sandstone_doric_capital_vertical_quarter[e=false,facing=north,layer=2,s=false,waterlogged=false]
conquest:red_column_with_sandstone_doric_capital_vertical_quarter[e=false,facing=north,layer=3,s=true,waterlogged=true]
conquest:red_column_with_sandstone_doric_capital_vertical_quarter[e=false,facing=north,layer=3,s=true,waterlogged=false]
conquest:red_column_with_sandstone_doric_capital_vertical_quarter[e=false,facing=north,layer=3,s=false,waterlogged=true]
conquest:red_column_with_sandstone_doric_capital_vertical_quarter[e=false,facing=north,layer=3,s=false,waterlogged=false]
conquest:red_column_with_sandstone_doric_capital_vertical_quarter[e=false,facing=south,layer=1,s=true,waterlogged=true]
conquest:red_column_with_sandstone_doric_capital_vertical_quarter[e=false,facing=south,layer=1,s=true,waterlogged=false]
conquest:red_column_with_sandstone_doric_capital_vertical_quarter[e=false,facing=south,layer=1,s=false,waterlogged=true]
conquest:red_column_with_sandstone_doric_capital_vertical_quarter[e=false,facing=south,layer=1,s=false,waterlogged=false]
conquest:red_column_with_sandstone_doric_capital_vertical_quarter[e=false,facing=south,layer=2,s=true,waterlogged=true]
conquest:red_column_with_sandstone_doric_capital_vertical_quarter[e=false,facing=south,layer=2,s=true,waterlogged=false]
conquest:red_column_with_sandstone_doric_capital_vertical_quarter[e=false,facing=south,layer=2,s=false,waterlogged=true]
conquest:red_column_with_sandstone_doric_capital_vertical_quarter[e=false,facing=south,layer=2,s=false,waterlogged=false]
conquest:red_column_with_sandstone_doric_capital_vertical_quarter[e=false,facing=south,layer=3,s=true,waterlogged=true]
conquest:red_column_with_sandstone_doric_capital_vertical_quarter[e=false,facing=south,layer=3,s=true,waterlogged=false]
conquest:red_column_with_sandstone_doric_capital_vertical_quarter[e=false,facing=south,layer=3,s=false,waterlogged=true]
conquest:red_column_with_sandstone_doric_capital_vertical_quarter[e=false,facing=south,layer=3,s=false,waterlogged=false]
conquest:red_column_with_sandstone_doric_capital_vertical_quarter[e=false,facing=west,layer=1,s=true,waterlogged=true]
conquest:red_column_with_sandstone_doric_capital_vertical_quarter[e=false,facing=west,layer=1,s=true,waterlogged=false]
conquest:red_column_with_sandstone_doric_capital_vertical_quarter[e=false,facing=west,layer=1,s=false,waterlogged=true]
conquest:red_column_with_sandstone_doric_capital_vertical_quarter[e=false,facing=west,layer=1,s=false,waterlogged=false]
conquest:red_column_with_sandstone_doric_capital_vertical_quarter[e=false,facing=west,layer=2,s=true,waterlogged=true]
conquest:red_column_with_sandstone_doric_capital_vertical_quarter[e=false,facing=west,layer=2,s=true,waterlogged=false]
conquest:red_column_with_sandstone_doric_capital_vertical_quarter[e=false,facing=west,layer=2,s=false,waterlogged=true]
conquest:red_column_with_sandstone_doric_capital_vertical_quarter[e=false,facing=west,layer=2,s=false,waterlogged=false]
conquest:red_column_with_sandstone_doric_capital_vertical_quarter[e=false,facing=west,layer=3,s=true,waterlogged=true]
conquest:red_column_with_sandstone_doric_capital_vertical_quarter[e=false,facing=west,layer=3,s=true,waterlogged=false]
conquest:red_column_with_sandstone_doric_capital_vertical_quarter[e=false,facing=west,layer=3,s=false,waterlogged=true]
conquest:red_column_with_sandstone_doric_capital_vertical_quarter[e=false,facing=west,layer=3,s=false,waterlogged=false]
conquest:red_column_with_sandstone_doric_capital_vertical_quarter[e=false,facing=east,layer=1,s=true,waterlogged=true]
conquest:red_column_with_sandstone_doric_capital_vertical_quarter[e=false,facing=east,layer=1,s=true,waterlogged=false]
conquest:red_column_with_sandstone_doric_capital_vertical_quarter[e=false,facing=east,layer=1,s=false,waterlogged=true]
conquest:red_column_with_sandstone_doric_capital_vertical_quarter[e=false,facing=east,layer=1,s=false,waterlogged=false]
conquest:red_column_with_sandstone_doric_capital_vertical_quarter[e=false,facing=east,layer=2,s=true,waterlogged=true]
conquest:red_column_with_sandstone_doric_capital_vertical_quarter[e=false,facing=east,layer=2,s=true,waterlogged=false]
conquest:red_column_with_sandstone_doric_capital_vertical_quarter[e=false,facing=east,layer=2,s=false,waterlogged=true]
conquest:red_column_with_sandstone_doric_capital_vertical_quarter[e=false,facing=east,layer=2,s=false,waterlogged=false]
conquest:red_column_with_sandstone_doric_capital_vertical_quarter[e=false,facing=east,layer=3,s=true,waterlogged=true]
conquest:red_column_with_sandstone_doric_capital_vertical_quarter[e=false,facing=east,layer=3,s=true,waterlogged=false]
conquest:red_column_with_sandstone_doric_capital_vertical_quarter[e=false,facing=east,layer=3,s=false,waterlogged=true]
conquest:red_column_with_sandstone_doric_capital_vertical_quarter[e=false,facing=east,layer=3,s=false,waterlogged=false]
conquest:red_column_with_sandstone_doric_capital_vertical_slab[e=true,facing=north,layer=1,s=true,w=true,waterlogged=true]
conquest:red_column_with_sandstone_doric_capital_vertical_slab[e=true,facing=north,layer=1,s=true,w=true,waterlogged=false]
conquest:red_column_with_sandstone_doric_capital_vertical_slab[e=true,facing=north,layer=1,s=true,w=false,waterlogged=true]
conquest:red_column_with_sandstone_doric_capital_vertical_slab[e=true,facing=north,layer=1,s=true,w=false,waterlogged=false]
conquest:red_column_with_sandstone_doric_capital_vertical_slab[e=true,facing=north,layer=1,s=false,w=true,waterlogged=true]
conquest:red_column_with_sandstone_doric_capital_vertical_slab[e=true,facing=north,layer=1,s=false,w=true,waterlogged=false]
conquest:red_column_with_sandstone_doric_capital_vertical_slab[e=true,facing=north,layer=1,s=false,w=false,waterlogged=true]
conquest:red_column_with_sandstone_doric_capital_vertical_slab[e=true,facing=north,layer=1,s=false,w=false,waterlogged=false]
conquest:red_column_with_sandstone_doric_capital_vertical_slab[e=true,facing=north,layer=2,s=true,w=true,waterlogged=true]
conquest:red_column_with_sandstone_doric_capital_vertical_slab[e=true,facing=north,layer=2,s=true,w=true,waterlogged=false]
conquest:red_column_with_sandstone_doric_capital_vertical_slab[e=true,facing=north,layer=2,s=true,w=false,waterlogged=true]
conquest:red_column_with_sandstone_doric_capital_vertical_slab[e=true,facing=north,layer=2,s=true,w=false,waterlogged=false]
conquest:red_column_with_sandstone_doric_capital_vertical_slab[e=true,facing=north,layer=2,s=false,w=true,waterlogged=true]
conquest:red_column_with_sandstone_doric_capital_vertical_slab[e=true,facing=north,layer=2,s=false,w=true,waterlogged=false]
conquest:red_column_with_sandstone_doric_capital_vertical_slab[e=true,facing=north,layer=2,s=false,w=false,waterlogged=true]
conquest:red_column_with_sandstone_doric_capital_vertical_slab[e=true,facing=north,layer=2,s=false,w=false,waterlogged=false]
conquest:red_column_with_sandstone_doric_capital_vertical_slab[e=true,facing=north,layer=3,s=true,w=true,waterlogged=true]
conquest:red_column_with_sandstone_doric_capital_vertical_slab[e=true,facing=north,layer=3,s=true,w=true,waterlogged=false]
conquest:red_column_with_sandstone_doric_capital_vertical_slab[e=true,facing=north,layer=3,s=true,w=false,waterlogged=true]
conquest:red_column_with_sandstone_doric_capital_vertical_slab[e=true,facing=north,layer=3,s=true,w=false,waterlogged=false]
conquest:red_column_with_sandstone_doric_capital_vertical_slab[e=true,facing=north,layer=3,s=false,w=true,waterlogged=true]
conquest:red_column_with_sandstone_doric_capital_vertical_slab[e=true,facing=north,layer=3,s=false,w=true,waterlogged=false]
conquest:red_column_with_sandstone_doric_capital_vertical_slab[e=true,facing=north,layer=3,s=false,w=false,waterlogged=true]
conquest:red_column_with_sandstone_doric_capital_vertical_slab[e=true,facing=north,layer=3,s=false,w=false,waterlogged=false]
conquest:red_column_with_sandstone_doric_capital_vertical_slab[e=true,facing=south,layer=1,s=true,w=true,waterlogged=true]
conquest:red_column_with_sandstone_doric_capital_vertical_slab[e=true,facing=south,layer=1,s=true,w=true,waterlogged=false]
conquest:red_column_with_sandstone_doric_capital_vertical_slab[e=true,facing=south,layer=1,s=true,w=false,waterlogged=true]
conquest:red_column_with_sandstone_doric_capital_vertical_slab[e=true,facing=south,layer=1,s=true,w=false,waterlogged=false]
conquest:red_column_with_sandstone_doric_capital_vertical_slab[e=true,facing=south,layer=1,s=false,w=true,waterlogged=true]
conquest:red_column_with_sandstone_doric_capital_vertical_slab[e=true,facing=south,layer=1,s=false,w=true,waterlogged=false]
conquest:red_column_with_sandstone_doric_capital_vertical_slab[e=true,facing=south,layer=1,s=false,w=false,waterlogged=true]
conquest:red_column_with_sandstone_doric_capital_vertical_slab[e=true,facing=south,layer=1,s=false,w=false,waterlogged=false]
conquest:red_column_with_sandstone_doric_capital_vertical_slab[e=true,facing=south,layer=2,s=true,w=true,waterlogged=true]
conquest:red_column_with_sandstone_doric_capital_vertical_slab[e=true,facing=south,layer=2,s=true,w=true,waterlogged=false]
conquest:red_column_with_sandstone_doric_capital_vertical_slab[e=true,facing=south,layer=2,s=true,w=false,waterlogged=true]
conquest:red_column_with_sandstone_doric_capital_vertical_slab[e=true,facing=south,layer=2,s=true,w=false,waterlogged=false]
conquest:red_column_with_sandstone_doric_capital_vertical_slab[e=true,facing=south,layer=2,s=false,w=true,waterlogged=true]
conquest:red_column_with_sandstone_doric_capital_vertical_slab[e=true,facing=south,layer=2,s=false,w=true,waterlogged=false]
conquest:red_column_with_sandstone_doric_capital_vertical_slab[e=true,facing=south,layer=2,s=false,w=false,waterlogged=true]
conquest:red_column_with_sandstone_doric_capital_vertical_slab[e=true,facing=south,layer=2,s=false,w=false,waterlogged=false]
conquest:red_column_with_sandstone_doric_capital_vertical_slab[e=true,facing=south,layer=3,s=true,w=true,waterlogged=true]
conquest:red_column_with_sandstone_doric_capital_vertical_slab[e=true,facing=south,layer=3,s=true,w=true,waterlogged=false]
conquest:red_column_with_sandstone_doric_capital_vertical_slab[e=true,facing=south,layer=3,s=true,w=false,waterlogged=true]
conquest:red_column_with_sandstone_doric_capital_vertical_slab[e=true,facing=south,layer=3,s=true,w=false,waterlogged=false]
conquest:red_column_with_sandstone_doric_capital_vertical_slab[e=true,facing=south,layer=3,s=false,w=true,waterlogged=true]
conquest:red_column_with_sandstone_doric_capital_vertical_slab[e=true,facing=south,layer=3,s=false,w=true,waterlogged=false]
conquest:red_column_with_sandstone_doric_capital_vertical_slab[e=true,facing=south,layer=3,s=false,w=false,waterlogged=true]
conquest:red_column_with_sandstone_doric_capital_vertical_slab[e=true,facing=south,layer=3,s=false,w=false,waterlogged=false]
conquest:red_column_with_sandstone_doric_capital_vertical_slab[e=true,facing=west,layer=1,s=true,w=true,waterlogged=true]
conquest:red_column_with_sandstone_doric_capital_vertical_slab[e=true,facing=west,layer=1,s=true,w=true,waterlogged=false]
conquest:red_column_with_sandstone_doric_capital_vertical_slab[e=true,facing=west,layer=1,s=true,w=false,waterlogged=true]
conquest:red_column_with_sandstone_doric_capital_vertical_slab[e=true,facing=west,layer=1,s=true,w=false,waterlogged=false]
conquest:red_column_with_sandstone_doric_capital_vertical_slab[e=true,facing=west,layer=1,s=false,w=true,waterlogged=true]
conquest:red_column_with_sandstone_doric_capital_vertical_slab[e=true,facing=west,layer=1,s=false,w=true,waterlogged=false]
conquest:red_column_with_sandstone_doric_capital_vertical_slab[e=true,facing=west,layer=1,s=false,w=false,waterlogged=true]
conquest:red_column_with_sandstone_doric_capital_vertical_slab[e=true,facing=west,layer=1,s=false,w=false,waterlogged=false]
conquest:red_column_with_sandstone_doric_capital_vertical_slab[e=true,facing=west,layer=2,s=true,w=true,waterlogged=true]
conquest:red_column_with_sandstone_doric_capital_vertical_slab[e=true,facing=west,layer=2,s=true,w=true,waterlogged=false]
conquest:red_column_with_sandstone_doric_capital_vertical_slab[e=true,facing=west,layer=2,s=true,w=false,waterlogged=true]
conquest:red_column_with_sandstone_doric_capital_vertical_slab[e=true,facing=west,layer=2,s=true,w=false,waterlogged=false]
conquest:red_column_with_sandstone_doric_capital_vertical_slab[e=true,facing=west,layer=2,s=false,w=true,waterlogged=true]
conquest:red_column_with_sandstone_doric_capital_vertical_slab[e=true,facing=west,layer=2,s=false,w=true,waterlogged=false]
conquest:red_column_with_sandstone_doric_capital_vertical_slab[e=true,facing=west,layer=2,s=false,w=false,waterlogged=true]
conquest:red_column_with_sandstone_doric_capital_vertical_slab[e=true,facing=west,layer=2,s=false,w=false,waterlogged=false]
conquest:red_column_with_sandstone_doric_capital_vertical_slab[e=true,facing=west,layer=3,s=true,w=true,waterlogged=true]
conquest:red_column_with_sandstone_doric_capital_vertical_slab[e=true,facing=west,layer=3,s=true,w=true,waterlogged=false]
conquest:red_column_with_sandstone_doric_capital_vertical_slab[e=true,facing=west,layer=3,s=true,w=false,waterlogged=true]
conquest:red_column_with_sandstone_doric_capital_vertical_slab[e=true,facing=west,layer=3,s=true,w=false,waterlogged=false]
conquest:red_column_with_sandstone_doric_capital_vertical_slab[e=true,facing=west,layer=3,s=false,w=true,waterlogged=true]
conquest:red_column_with_sandstone_doric_capital_vertical_slab[e=true,facing=west,layer=3,s=false,w=true,waterlogged=false]
conquest:red_column_with_sandstone_doric_capital_vertical_slab[e=true,facing=west,layer=3,s=false,w=false,waterlogged=true]
conquest:red_column_with_sandstone_doric_capital_vertical_slab[e=true,facing=west,layer=3,s=false,w=false,waterlogged=false]
conquest:red_column_with_sandstone_doric_capital_vertical_slab[e=true,facing=east,layer=1,s=true,w=true,waterlogged=true]
conquest:red_column_with_sandstone_doric_capital_vertical_slab[e=true,facing=east,layer=1,s=true,w=true,waterlogged=false]
conquest:red_column_with_sandstone_doric_capital_vertical_slab[e=true,facing=east,layer=1,s=true,w=false,waterlogged=true]
conquest:red_column_with_sandstone_doric_capital_vertical_slab[e=true,facing=east,layer=1,s=true,w=false,waterlogged=false]
conquest:red_column_with_sandstone_doric_capital_vertical_slab[e=true,facing=east,layer=1,s=false,w=true,waterlogged=true]
conquest:red_column_with_sandstone_doric_capital_vertical_slab[e=true,facing=east,layer=1,s=false,w=true,waterlogged=false]
conquest:red_column_with_sandstone_doric_capital_vertical_slab[e=true,facing=east,layer=1,s=false,w=false,waterlogged=true]
conquest:red_column_with_sandstone_doric_capital_vertical_slab[e=true,facing=east,layer=1,s=false,w=false,waterlogged=false]
conquest:red_column_with_sandstone_doric_capital_vertical_slab[e=true,facing=east,layer=2,s=true,w=true,waterlogged=true]
conquest:red_column_with_sandstone_doric_capital_vertical_slab[e=true,facing=east,layer=2,s=true,w=true,waterlogged=false]
conquest:red_column_with_sandstone_doric_capital_vertical_slab[e=true,facing=east,layer=2,s=true,w=false,waterlogged=true]
conquest:red_column_with_sandstone_doric_capital_vertical_slab[e=true,facing=east,layer=2,s=true,w=false,waterlogged=false]
conquest:red_column_with_sandstone_doric_capital_vertical_slab[e=true,facing=east,layer=2,s=false,w=true,waterlogged=true]
conquest:red_column_with_sandstone_doric_capital_vertical_slab[e=true,facing=east,layer=2,s=false,w=true,waterlogged=false]
conquest:red_column_with_sandstone_doric_capital_vertical_slab[e=true,facing=east,layer=2,s=false,w=false,waterlogged=true]
conquest:red_column_with_sandstone_doric_capital_vertical_slab[e=true,facing=east,layer=2,s=false,w=false,waterlogged=false]
conquest:red_column_with_sandstone_doric_capital_vertical_slab[e=true,facing=east,layer=3,s=true,w=true,waterlogged=true]
conquest:red_column_with_sandstone_doric_capital_vertical_slab[e=true,facing=east,layer=3,s=true,w=true,waterlogged=false]
conquest:red_column_with_sandstone_doric_capital_vertical_slab[e=true,facing=east,layer=3,s=true,w=false,waterlogged=true]
conquest:red_column_with_sandstone_doric_capital_vertical_slab[e=true,facing=east,layer=3,s=true,w=false,waterlogged=false]
conquest:red_column_with_sandstone_doric_capital_vertical_slab[e=true,facing=east,layer=3,s=false,w=true,waterlogged=true]
conquest:red_column_with_sandstone_doric_capital_vertical_slab[e=true,facing=east,layer=3,s=false,w=true,waterlogged=false]
conquest:red_column_with_sandstone_doric_capital_vertical_slab[e=true,facing=east,layer=3,s=false,w=false,waterlogged=true]
conquest:red_column_with_sandstone_doric_capital_vertical_slab[e=true,facing=east,layer=3,s=false,w=false,waterlogged=false]
conquest:red_column_with_sandstone_doric_capital_vertical_slab[e=false,facing=north,layer=1,s=true,w=true,waterlogged=true]
conquest:red_column_with_sandstone_doric_capital_vertical_slab[e=false,facing=north,layer=1,s=true,w=true,waterlogged=false]
conquest:red_column_with_sandstone_doric_capital_vertical_slab[e=false,facing=north,layer=1,s=true,w=false,waterlogged=true]
conquest:red_column_with_sandstone_doric_capital_vertical_slab[e=false,facing=north,layer=1,s=true,w=false,waterlogged=false]
conquest:red_column_with_sandstone_doric_capital_vertical_slab[e=false,facing=north,layer=1,s=false,w=true,waterlogged=true]
conquest:red_column_with_sandstone_doric_capital_vertical_slab[e=false,facing=north,layer=1,s=false,w=true,waterlogged=false]
conquest:red_column_with_sandstone_doric_capital_vertical_slab[e=false,facing=north,layer=1,s=false,w=false,waterlogged=true]
conquest:red_column_with_sandstone_doric_capital_vertical_slab[e=false,facing=north,layer=1,s=false,w=false,waterlogged=false]
conquest:red_column_with_sandstone_doric_capital_vertical_slab[e=false,facing=north,layer=2,s=true,w=true,waterlogged=true]
conquest:red_column_with_sandstone_doric_capital_vertical_slab[e=false,facing=north,layer=2,s=true,w=true,waterlogged=false]
conquest:red_column_with_sandstone_doric_capital_vertical_slab[e=false,facing=north,layer=2,s=true,w=false,waterlogged=true]
conquest:red_column_with_sandstone_doric_capital_vertical_slab[e=false,facing=north,layer=2,s=true,w=false,waterlogged=false]
conquest:red_column_with_sandstone_doric_capital_vertical_slab[e=false,facing=north,layer=2,s=false,w=true,waterlogged=true]
conquest:red_column_with_sandstone_doric_capital_vertical_slab[e=false,facing=north,layer=2,s=false,w=true,waterlogged=false]
conquest:red_column_with_sandstone_doric_capital_vertical_slab[e=false,facing=north,layer=2,s=false,w=false,waterlogged=true]
conquest:red_column_with_sandstone_doric_capital_vertical_slab[e=false,facing=north,layer=2,s=false,w=false,waterlogged=false]
conquest:red_column_with_sandstone_doric_capital_vertical_slab[e=false,facing=north,layer=3,s=true,w=true,waterlogged=true]
conquest:red_column_with_sandstone_doric_capital_vertical_slab[e=false,facing=north,layer=3,s=true,w=true,waterlogged=false]
conquest:red_column_with_sandstone_doric_capital_vertical_slab[e=false,facing=north,layer=3,s=true,w=false,waterlogged=true]
conquest:red_column_with_sandstone_doric_capital_vertical_slab[e=false,facing=north,layer=3,s=true,w=false,waterlogged=false]
conquest:red_column_with_sandstone_doric_capital_vertical_slab[e=false,facing=north,layer=3,s=false,w=true,waterlogged=true]
conquest:red_column_with_sandstone_doric_capital_vertical_slab[e=false,facing=north,layer=3,s=false,w=true,waterlogged=false]
conquest:red_column_with_sandstone_doric_capital_vertical_slab[e=false,facing=north,layer=3,s=false,w=false,waterlogged=true]
conquest:red_column_with_sandstone_doric_capital_vertical_slab[e=false,facing=north,layer=3,s=false,w=false,waterlogged=false]
conquest:red_column_with_sandstone_doric_capital_vertical_slab[e=false,facing=south,layer=1,s=true,w=true,waterlogged=true]
conquest:red_column_with_sandstone_doric_capital_vertical_slab[e=false,facing=south,layer=1,s=true,w=true,waterlogged=false]
conquest:red_column_with_sandstone_doric_capital_vertical_slab[e=false,facing=south,layer=1,s=true,w=false,waterlogged=true]
conquest:red_column_with_sandstone_doric_capital_vertical_slab[e=false,facing=south,layer=1,s=true,w=false,waterlogged=false]
conquest:red_column_with_sandstone_doric_capital_vertical_slab[e=false,facing=south,layer=1,s=false,w=true,waterlogged=true]
conquest:red_column_with_sandstone_doric_capital_vertical_slab[e=false,facing=south,layer=1,s=false,w=true,waterlogged=false]
conquest:red_column_with_sandstone_doric_capital_vertical_slab[e=false,facing=south,layer=1,s=false,w=false,waterlogged=true]
conquest:red_column_with_sandstone_doric_capital_vertical_slab[e=false,facing=south,layer=1,s=false,w=false,waterlogged=false]
conquest:red_column_with_sandstone_doric_capital_vertical_slab[e=false,facing=south,layer=2,s=true,w=true,waterlogged=true]
conquest:red_column_with_sandstone_doric_capital_vertical_slab[e=false,facing=south,layer=2,s=true,w=true,waterlogged=false]
conquest:red_column_with_sandstone_doric_capital_vertical_slab[e=false,facing=south,layer=2,s=true,w=false,waterlogged=true]
conquest:red_column_with_sandstone_doric_capital_vertical_slab[e=false,facing=south,layer=2,s=true,w=false,waterlogged=false]
conquest:red_column_with_sandstone_doric_capital_vertical_slab[e=false,facing=south,layer=2,s=false,w=true,waterlogged=true]
conquest:red_column_with_sandstone_doric_capital_vertical_slab[e=false,facing=south,layer=2,s=false,w=true,waterlogged=false]
conquest:red_column_with_sandstone_doric_capital_vertical_slab[e=false,facing=south,layer=2,s=false,w=false,waterlogged=true]
conquest:red_column_with_sandstone_doric_capital_vertical_slab[e=false,facing=south,layer=2,s=false,w=false,waterlogged=false]
conquest:red_column_with_sandstone_doric_capital_vertical_slab[e=false,facing=south,layer=3,s=true,w=true,waterlogged=true]
conquest:red_column_with_sandstone_doric_capital_vertical_slab[e=false,facing=south,layer=3,s=true,w=true,waterlogged=false]
conquest:red_column_with_sandstone_doric_capital_vertical_slab[e=false,facing=south,layer=3,s=true,w=false,waterlogged=true]
conquest:red_column_with_sandstone_doric_capital_vertical_slab[e=false,facing=south,layer=3,s=true,w=false,waterlogged=false]
conquest:red_column_with_sandstone_doric_capital_vertical_slab[e=false,facing=south,layer=3,s=false,w=true,waterlogged=true]
conquest:red_column_with_sandstone_doric_capital_vertical_slab[e=false,facing=south,layer=3,s=false,w=true,waterlogged=false]
conquest:red_column_with_sandstone_doric_capital_vertical_slab[e=false,facing=south,layer=3,s=false,w=false,waterlogged=true]
conquest:red_column_with_sandstone_doric_capital_vertical_slab[e=false,facing=south,layer=3,s=false,w=false,waterlogged=false]
conquest:red_column_with_sandstone_doric_capital_vertical_slab[e=false,facing=west,layer=1,s=true,w=true,waterlogged=true]
conquest:red_column_with_sandstone_doric_capital_vertical_slab[e=false,facing=west,layer=1,s=true,w=true,waterlogged=false]
conquest:red_column_with_sandstone_doric_capital_vertical_slab[e=false,facing=west,layer=1,s=true,w=false,waterlogged=true]
conquest:red_column_with_sandstone_doric_capital_vertical_slab[e=false,facing=west,layer=1,s=true,w=false,waterlogged=false]
conquest:red_column_with_sandstone_doric_capital_vertical_slab[e=false,facing=west,layer=1,s=false,w=true,waterlogged=true]
conquest:red_column_with_sandstone_doric_capital_vertical_slab[e=false,facing=west,layer=1,s=false,w=true,waterlogged=false]
conquest:red_column_with_sandstone_doric_capital_vertical_slab[e=false,facing=west,layer=1,s=false,w=false,waterlogged=true]
conquest:red_column_with_sandstone_doric_capital_vertical_slab[e=false,facing=west,layer=1,s=false,w=false,waterlogged=false]
conquest:red_column_with_sandstone_doric_capital_vertical_slab[e=false,facing=west,layer=2,s=true,w=true,waterlogged=true]
conquest:red_column_with_sandstone_doric_capital_vertical_slab[e=false,facing=west,layer=2,s=true,w=true,waterlogged=false]
conquest:red_column_with_sandstone_doric_capital_vertical_slab[e=false,facing=west,layer=2,s=true,w=false,waterlogged=true]
conquest:red_column_with_sandstone_doric_capital_vertical_slab[e=false,facing=west,layer=2,s=true,w=false,waterlogged=false]
conquest:red_column_with_sandstone_doric_capital_vertical_slab[e=false,facing=west,layer=2,s=false,w=true,waterlogged=true]
conquest:red_column_with_sandstone_doric_capital_vertical_slab[e=false,facing=west,layer=2,s=false,w=true,waterlogged=false]
conquest:red_column_with_sandstone_doric_capital_vertical_slab[e=false,facing=west,layer=2,s=false,w=false,waterlogged=true]
conquest:red_column_with_sandstone_doric_capital_vertical_slab[e=false,facing=west,layer=2,s=false,w=false,waterlogged=false]
conquest:red_column_with_sandstone_doric_capital_vertical_slab[e=false,facing=west,layer=3,s=true,w=true,waterlogged=true]
conquest:red_column_with_sandstone_doric_capital_vertical_slab[e=false,facing=west,layer=3,s=true,w=true,waterlogged=false]
conquest:red_column_with_sandstone_doric_capital_vertical_slab[e=false,facing=west,layer=3,s=true,w=false,waterlogged=true]
conquest:red_column_with_sandstone_doric_capital_vertical_slab[e=false,facing=west,layer=3,s=true,w=false,waterlogged=false]
conquest:red_column_with_sandstone_doric_capital_vertical_slab[e=false,facing=west,layer=3,s=false,w=true,waterlogged=true]
conquest:red_column_with_sandstone_doric_capital_vertical_slab[e=false,facing=west,layer=3,s=false,w=true,waterlogged=false]
conquest:red_column_with_sandstone_doric_capital_vertical_slab[e=false,facing=west,layer=3,s=false,w=false,waterlogged=true]
conquest:red_column_with_sandstone_doric_capital_vertical_slab[e=false,facing=west,layer=3,s=false,w=false,waterlogged=false]
conquest:red_column_with_sandstone_doric_capital_vertical_slab[e=false,facing=east,layer=1,s=true,w=true,waterlogged=true]
conquest:red_column_with_sandstone_doric_capital_vertical_slab[e=false,facing=east,layer=1,s=true,w=true,waterlogged=false]
conquest:red_column_with_sandstone_doric_capital_vertical_slab[e=false,facing=east,layer=1,s=true,w=false,waterlogged=true]
conquest:red_column_with_sandstone_doric_capital_vertical_slab[e=false,facing=east,layer=1,s=true,w=false,waterlogged=false]
conquest:red_column_with_sandstone_doric_capital_vertical_slab[e=false,facing=east,layer=1,s=false,w=true,waterlogged=true]
conquest:red_column_with_sandstone_doric_capital_vertical_slab[e=false,facing=east,layer=1,s=false,w=true,waterlogged=false]
conquest:red_column_with_sandstone_doric_capital_vertical_slab[e=false,facing=east,layer=1,s=false,w=false,waterlogged=true]
conquest:red_column_with_sandstone_doric_capital_vertical_slab[e=false,facing=east,layer=1,s=false,w=false,waterlogged=false]
conquest:red_column_with_sandstone_doric_capital_vertical_slab[e=false,facing=east,layer=2,s=true,w=true,waterlogged=true]
conquest:red_column_with_sandstone_doric_capital_vertical_slab[e=false,facing=east,layer=2,s=true,w=true,waterlogged=false]
conquest:red_column_with_sandstone_doric_capital_vertical_slab[e=false,facing=east,layer=2,s=true,w=false,waterlogged=true]
conquest:red_column_with_sandstone_doric_capital_vertical_slab[e=false,facing=east,layer=2,s=true,w=false,waterlogged=false]
conquest:red_column_with_sandstone_doric_capital_vertical_slab[e=false,facing=east,layer=2,s=false,w=true,waterlogged=true]
conquest:red_column_with_sandstone_doric_capital_vertical_slab[e=false,facing=east,layer=2,s=false,w=true,waterlogged=false]
conquest:red_column_with_sandstone_doric_capital_vertical_slab[e=false,facing=east,layer=2,s=false,w=false,waterlogged=true]
conquest:red_column_with_sandstone_doric_capital_vertical_slab[e=false,facing=east,layer=2,s=false,w=false,waterlogged=false]
conquest:red_column_with_sandstone_doric_capital_vertical_slab[e=false,facing=east,layer=3,s=true,w=true,waterlogged=true]
conquest:red_column_with_sandstone_doric_capital_vertical_slab[e=false,facing=east,layer=3,s=true,w=true,waterlogged=false]
conquest:red_column_with_sandstone_doric_capital_vertical_slab[e=false,facing=east,layer=3,s=true,w=false,waterlogged=true]
conquest:red_column_with_sandstone_doric_capital_vertical_slab[e=false,facing=east,layer=3,s=true,w=false,waterlogged=false]
conquest:red_column_with_sandstone_doric_capital_vertical_slab[e=false,facing=east,layer=3,s=false,w=true,waterlogged=true]
conquest:red_column_with_sandstone_doric_capital_vertical_slab[e=false,facing=east,layer=3,s=false,w=true,waterlogged=false]
conquest:red_column_with_sandstone_doric_capital_vertical_slab[e=false,facing=east,layer=3,s=false,w=false,waterlogged=true]
conquest:red_column_with_sandstone_doric_capital_vertical_slab[e=false,facing=east,layer=3,s=false,w=false,waterlogged=false]
conquest:red_column_with_sandstone_doric_capital_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:red_column_with_sandstone_doric_capital_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:red_column_with_sandstone_doric_capital_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:red_column_with_sandstone_doric_capital_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:red_column_with_sandstone_doric_capital_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:red_column_with_sandstone_doric_capital_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:red_column_with_sandstone_doric_capital_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:red_column_with_sandstone_doric_capital_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:red_column_with_sandstone_doric_capital_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:red_column_with_sandstone_doric_capital_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:red_column_with_sandstone_doric_capital_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:red_column_with_sandstone_doric_capital_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:red_column_with_sandstone_doric_capital_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:red_column_with_sandstone_doric_capital_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:red_column_with_sandstone_doric_capital_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:red_column_with_sandstone_doric_capital_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:red_column_with_sandstone_doric_capital_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:red_column_with_sandstone_doric_capital_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:red_column_with_sandstone_doric_capital_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:red_column_with_sandstone_doric_capital_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:red_column_with_sandstone_doric_capital_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:red_column_with_sandstone_doric_capital_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:red_column_with_sandstone_doric_capital_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:red_column_with_sandstone_doric_capital_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:red_column_with_sandstone_doric_capital_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:red_column_with_sandstone_doric_capital_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:red_column_with_sandstone_doric_capital_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:red_column_with_sandstone_doric_capital_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:red_column_with_sandstone_doric_capital_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:red_column_with_sandstone_doric_capital_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:red_column_with_sandstone_doric_capital_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:red_column_with_sandstone_doric_capital_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:red_column_with_sandstone_doric_capital_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:red_column_with_sandstone_doric_capital_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:red_column_with_sandstone_doric_capital_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:red_column_with_sandstone_doric_capital_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:red_column_with_sandstone_doric_capital_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:red_column_with_sandstone_doric_capital_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:red_column_with_sandstone_doric_capital_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:red_column_with_sandstone_doric_capital_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:red_column_with_sandstone_doric_capital_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:red_column_with_sandstone_doric_capital_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:red_column_with_sandstone_doric_capital_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:red_column_with_sandstone_doric_capital_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:red_column_with_sandstone_doric_capital_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:red_column_with_sandstone_doric_capital_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:red_column_with_sandstone_doric_capital_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:red_column_with_sandstone_doric_capital_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:red_column_with_sandstone_doric_capital_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:red_column_with_sandstone_doric_capital_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:red_column_with_sandstone_doric_capital_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:red_column_with_sandstone_doric_capital_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:red_column_with_sandstone_doric_capital_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:red_column_with_sandstone_doric_capital_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:red_column_with_sandstone_doric_capital_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:red_column_with_sandstone_doric_capital_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:red_column_with_sandstone_doric_capital_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:red_column_with_sandstone_doric_capital_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:red_column_with_sandstone_doric_capital_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:red_column_with_sandstone_doric_capital_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:red_column_with_sandstone_doric_capital_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:red_column_with_sandstone_doric_capital_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:red_column_with_sandstone_doric_capital_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:red_column_with_sandstone_doric_capital_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:red_common_cow_wheat[layers=1,waterlogged=true]
conquest:red_common_cow_wheat[layers=1,waterlogged=false]
conquest:red_common_cow_wheat[layers=2,waterlogged=true]
conquest:red_common_cow_wheat[layers=2,waterlogged=false]
conquest:red_common_cow_wheat[layers=3,waterlogged=true]
conquest:red_common_cow_wheat[layers=3,waterlogged=false]
conquest:red_common_cow_wheat[layers=4,waterlogged=true]
conquest:red_common_cow_wheat[layers=4,waterlogged=false]
conquest:red_common_cow_wheat[layers=5,waterlogged=true]
conquest:red_common_cow_wheat[layers=5,waterlogged=false]
conquest:red_common_cow_wheat[layers=6,waterlogged=true]
conquest:red_common_cow_wheat[layers=6,waterlogged=false]
conquest:red_common_cow_wheat[layers=7,waterlogged=true]
conquest:red_common_cow_wheat[layers=7,waterlogged=false]
conquest:red_common_cow_wheat[layers=8,waterlogged=true]
conquest:red_common_cow_wheat[layers=8,waterlogged=false]
conquest:red_concrete_powder_layer[layers=1,waterlogged=true]
conquest:red_concrete_powder_layer[layers=1,waterlogged=false]
conquest:red_concrete_powder_layer[layers=2,waterlogged=true]
conquest:red_concrete_powder_layer[layers=2,waterlogged=false]
conquest:red_concrete_powder_layer[layers=3,waterlogged=true]
conquest:red_concrete_powder_layer[layers=3,waterlogged=false]
conquest:red_concrete_powder_layer[layers=4,waterlogged=true]
conquest:red_concrete_powder_layer[layers=4,waterlogged=false]
conquest:red_concrete_powder_layer[layers=5,waterlogged=true]
conquest:red_concrete_powder_layer[layers=5,waterlogged=false]
conquest:red_concrete_powder_layer[layers=6,waterlogged=true]
conquest:red_concrete_powder_layer[layers=6,waterlogged=false]
conquest:red_concrete_powder_layer[layers=7,waterlogged=true]
conquest:red_concrete_powder_layer[layers=7,waterlogged=false]
conquest:red_concrete_powder_layer[layers=8,waterlogged=true]
conquest:red_concrete_powder_layer[layers=8,waterlogged=false]
conquest:red_concrete_powder_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:red_concrete_powder_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:red_concrete_powder_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:red_concrete_powder_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:red_concrete_powder_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:red_concrete_powder_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:red_concrete_powder_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:red_concrete_powder_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:red_concrete_powder_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:red_concrete_powder_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:red_concrete_powder_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:red_concrete_powder_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:red_concrete_powder_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:red_concrete_powder_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:red_concrete_powder_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:red_concrete_powder_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:red_concrete_powder_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:red_concrete_powder_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:red_concrete_powder_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:red_concrete_powder_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:red_concrete_powder_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:red_concrete_powder_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:red_concrete_powder_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:red_concrete_powder_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:red_concrete_powder_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:red_concrete_powder_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:red_concrete_powder_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:red_concrete_powder_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:red_concrete_powder_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:red_concrete_powder_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:red_concrete_powder_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:red_concrete_powder_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:red_concrete_powder_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:red_concrete_powder_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:red_concrete_powder_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:red_concrete_powder_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:red_concrete_powder_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:red_concrete_powder_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:red_concrete_powder_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:red_concrete_powder_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:red_concrete_powder_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:red_concrete_powder_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:red_concrete_powder_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:red_concrete_powder_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:red_concrete_powder_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:red_concrete_powder_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:red_concrete_powder_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:red_concrete_powder_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:red_concrete_powder_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:red_concrete_powder_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:red_concrete_powder_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:red_concrete_powder_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:red_concrete_powder_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:red_concrete_powder_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:red_concrete_powder_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:red_concrete_powder_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:red_concrete_powder_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:red_concrete_powder_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:red_concrete_powder_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:red_concrete_powder_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:red_concrete_powder_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:red_concrete_powder_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:red_concrete_powder_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:red_concrete_powder_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:red_concrete_powder_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:red_concrete_powder_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:red_concrete_powder_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:red_concrete_powder_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:red_concrete_powder_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:red_concrete_powder_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:red_concrete_powder_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:red_concrete_powder_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:red_concrete_powder_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:red_concrete_powder_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:red_concrete_powder_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:red_concrete_powder_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:red_concrete_powder_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:red_concrete_powder_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:red_concrete_powder_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:red_concrete_powder_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:red_cross_flange[facing=north,toggle=1,waterlogged=true]
conquest:red_cross_flange[facing=north,toggle=1,waterlogged=false]
conquest:red_cross_flange[facing=north,toggle=2,waterlogged=true]
conquest:red_cross_flange[facing=north,toggle=2,waterlogged=false]
conquest:red_cross_flange[facing=south,toggle=1,waterlogged=true]
conquest:red_cross_flange[facing=south,toggle=1,waterlogged=false]
conquest:red_cross_flange[facing=south,toggle=2,waterlogged=true]
conquest:red_cross_flange[facing=south,toggle=2,waterlogged=false]
conquest:red_cross_flange[facing=west,toggle=1,waterlogged=true]
conquest:red_cross_flange[facing=west,toggle=1,waterlogged=false]
conquest:red_cross_flange[facing=west,toggle=2,waterlogged=true]
conquest:red_cross_flange[facing=west,toggle=2,waterlogged=false]
conquest:red_cross_flange[facing=east,toggle=1,waterlogged=true]
conquest:red_cross_flange[facing=east,toggle=1,waterlogged=false]
conquest:red_cross_flange[facing=east,toggle=2,waterlogged=true]
conquest:red_cross_flange[facing=east,toggle=2,waterlogged=false]
conquest:red_curtain[east=true,north=true,south=true,waterlogged=true,west=true]
conquest:red_curtain[east=true,north=true,south=true,waterlogged=true,west=false]
conquest:red_curtain[east=true,north=true,south=true,waterlogged=false,west=true]
conquest:red_curtain[east=true,north=true,south=true,waterlogged=false,west=false]
conquest:red_curtain[east=true,north=true,south=false,waterlogged=true,west=true]
conquest:red_curtain[east=true,north=true,south=false,waterlogged=true,west=false]
conquest:red_curtain[east=true,north=true,south=false,waterlogged=false,west=true]
conquest:red_curtain[east=true,north=true,south=false,waterlogged=false,west=false]
conquest:red_curtain[east=true,north=false,south=true,waterlogged=true,west=true]
conquest:red_curtain[east=true,north=false,south=true,waterlogged=true,west=false]
conquest:red_curtain[east=true,north=false,south=true,waterlogged=false,west=true]
conquest:red_curtain[east=true,north=false,south=true,waterlogged=false,west=false]
conquest:red_curtain[east=true,north=false,south=false,waterlogged=true,west=true]
conquest:red_curtain[east=true,north=false,south=false,waterlogged=true,west=false]
conquest:red_curtain[east=true,north=false,south=false,waterlogged=false,west=true]
conquest:red_curtain[east=true,north=false,south=false,waterlogged=false,west=false]
conquest:red_curtain[east=false,north=true,south=true,waterlogged=true,west=true]
conquest:red_curtain[east=false,north=true,south=true,waterlogged=true,west=false]
conquest:red_curtain[east=false,north=true,south=true,waterlogged=false,west=true]
conquest:red_curtain[east=false,north=true,south=true,waterlogged=false,west=false]
conquest:red_curtain[east=false,north=true,south=false,waterlogged=true,west=true]
conquest:red_curtain[east=false,north=true,south=false,waterlogged=true,west=false]
conquest:red_curtain[east=false,north=true,south=false,waterlogged=false,west=true]
conquest:red_curtain[east=false,north=true,south=false,waterlogged=false,west=false]
conquest:red_curtain[east=false,north=false,south=true,waterlogged=true,west=true]
conquest:red_curtain[east=false,north=false,south=true,waterlogged=true,west=false]
conquest:red_curtain[east=false,north=false,south=true,waterlogged=false,west=true]
conquest:red_curtain[east=false,north=false,south=true,waterlogged=false,west=false]
conquest:red_curtain[east=false,north=false,south=false,waterlogged=true,west=true]
conquest:red_curtain[east=false,north=false,south=false,waterlogged=true,west=false]
conquest:red_curtain[east=false,north=false,south=false,waterlogged=false,west=true]
conquest:red_curtain[east=false,north=false,south=false,waterlogged=false,west=false]
conquest:red_curtain_vine[east=true,north=true,south=true,up=true,west=true]
conquest:red_curtain_vine[east=true,north=true,south=true,up=true,west=false]
conquest:red_curtain_vine[east=true,north=true,south=true,up=false,west=true]
conquest:red_curtain_vine[east=true,north=true,south=true,up=false,west=false]
conquest:red_curtain_vine[east=true,north=true,south=false,up=true,west=true]
conquest:red_curtain_vine[east=true,north=true,south=false,up=true,west=false]
conquest:red_curtain_vine[east=true,north=true,south=false,up=false,west=true]
conquest:red_curtain_vine[east=true,north=true,south=false,up=false,west=false]
conquest:red_curtain_vine[east=true,north=false,south=true,up=true,west=true]
conquest:red_curtain_vine[east=true,north=false,south=true,up=true,west=false]
conquest:red_curtain_vine[east=true,north=false,south=true,up=false,west=true]
conquest:red_curtain_vine[east=true,north=false,south=true,up=false,west=false]
conquest:red_curtain_vine[east=true,north=false,south=false,up=true,west=true]
conquest:red_curtain_vine[east=true,north=false,south=false,up=true,west=false]
conquest:red_curtain_vine[east=true,north=false,south=false,up=false,west=true]
conquest:red_curtain_vine[east=true,north=false,south=false,up=false,west=false]
conquest:red_curtain_vine[east=false,north=true,south=true,up=true,west=true]
conquest:red_curtain_vine[east=false,north=true,south=true,up=true,west=false]
conquest:red_curtain_vine[east=false,north=true,south=true,up=false,west=true]
conquest:red_curtain_vine[east=false,north=true,south=true,up=false,west=false]
conquest:red_curtain_vine[east=false,north=true,south=false,up=true,west=true]
conquest:red_curtain_vine[east=false,north=true,south=false,up=true,west=false]
conquest:red_curtain_vine[east=false,north=true,south=false,up=false,west=true]
conquest:red_curtain_vine[east=false,north=true,south=false,up=false,west=false]
conquest:red_curtain_vine[east=false,north=false,south=true,up=true,west=true]
conquest:red_curtain_vine[east=false,north=false,south=true,up=true,west=false]
conquest:red_curtain_vine[east=false,north=false,south=true,up=false,west=true]
conquest:red_curtain_vine[east=false,north=false,south=true,up=false,west=false]
conquest:red_curtain_vine[east=false,north=false,south=false,up=true,west=true]
conquest:red_curtain_vine[east=false,north=false,south=false,up=true,west=false]
conquest:red_curtain_vine[east=false,north=false,south=false,up=false,west=true]
conquest:red_curtain_vine[east=false,north=false,south=false,up=false,west=false]
conquest:red_cushion[offset_toggle=true]
conquest:red_cushion[offset_toggle=false]
conquest:red_cushion_stool[offset_toggle=true]
conquest:red_cushion_stool[offset_toggle=false]
conquest:red_diamond_clay_shingles
conquest:red_diamond_clay_shingles_capital[facing=flat,type=top,waterlogged=true]
conquest:red_diamond_clay_shingles_capital[facing=flat,type=top,waterlogged=false]
conquest:red_diamond_clay_shingles_capital[facing=flat,type=bottom,waterlogged=true]
conquest:red_diamond_clay_shingles_capital[facing=flat,type=bottom,waterlogged=false]
conquest:red_diamond_clay_shingles_capital[facing=north,type=top,waterlogged=true]
conquest:red_diamond_clay_shingles_capital[facing=north,type=top,waterlogged=false]
conquest:red_diamond_clay_shingles_capital[facing=north,type=bottom,waterlogged=true]
conquest:red_diamond_clay_shingles_capital[facing=north,type=bottom,waterlogged=false]
conquest:red_diamond_clay_shingles_capital[facing=south,type=top,waterlogged=true]
conquest:red_diamond_clay_shingles_capital[facing=south,type=top,waterlogged=false]
conquest:red_diamond_clay_shingles_capital[facing=south,type=bottom,waterlogged=true]
conquest:red_diamond_clay_shingles_capital[facing=south,type=bottom,waterlogged=false]
conquest:red_diamond_clay_shingles_capital[facing=east,type=top,waterlogged=true]
conquest:red_diamond_clay_shingles_capital[facing=east,type=top,waterlogged=false]
conquest:red_diamond_clay_shingles_capital[facing=east,type=bottom,waterlogged=true]
conquest:red_diamond_clay_shingles_capital[facing=east,type=bottom,waterlogged=false]
conquest:red_diamond_clay_shingles_capital[facing=west,type=top,waterlogged=true]
conquest:red_diamond_clay_shingles_capital[facing=west,type=top,waterlogged=false]
conquest:red_diamond_clay_shingles_capital[facing=west,type=bottom,waterlogged=true]
conquest:red_diamond_clay_shingles_capital[facing=west,type=bottom,waterlogged=false]
conquest:red_diamond_clay_shingles_corner_slab[facing=north,type=top,waterlogged=true]
conquest:red_diamond_clay_shingles_corner_slab[facing=north,type=top,waterlogged=false]
conquest:red_diamond_clay_shingles_corner_slab[facing=north,type=bottom,waterlogged=true]
conquest:red_diamond_clay_shingles_corner_slab[facing=north,type=bottom,waterlogged=false]
conquest:red_diamond_clay_shingles_corner_slab[facing=south,type=top,waterlogged=true]
conquest:red_diamond_clay_shingles_corner_slab[facing=south,type=top,waterlogged=false]
conquest:red_diamond_clay_shingles_corner_slab[facing=south,type=bottom,waterlogged=true]
conquest:red_diamond_clay_shingles_corner_slab[facing=south,type=bottom,waterlogged=false]
conquest:red_diamond_clay_shingles_corner_slab[facing=west,type=top,waterlogged=true]
conquest:red_diamond_clay_shingles_corner_slab[facing=west,type=top,waterlogged=false]
conquest:red_diamond_clay_shingles_corner_slab[facing=west,type=bottom,waterlogged=true]
conquest:red_diamond_clay_shingles_corner_slab[facing=west,type=bottom,waterlogged=false]
conquest:red_diamond_clay_shingles_corner_slab[facing=east,type=top,waterlogged=true]
conquest:red_diamond_clay_shingles_corner_slab[facing=east,type=top,waterlogged=false]
conquest:red_diamond_clay_shingles_corner_slab[facing=east,type=bottom,waterlogged=true]
conquest:red_diamond_clay_shingles_corner_slab[facing=east,type=bottom,waterlogged=false]
conquest:red_diamond_clay_shingles_eighth_slab[facing=north,type=top,waterlogged=true]
conquest:red_diamond_clay_shingles_eighth_slab[facing=north,type=top,waterlogged=false]
conquest:red_diamond_clay_shingles_eighth_slab[facing=north,type=bottom,waterlogged=true]
conquest:red_diamond_clay_shingles_eighth_slab[facing=north,type=bottom,waterlogged=false]
conquest:red_diamond_clay_shingles_eighth_slab[facing=south,type=top,waterlogged=true]
conquest:red_diamond_clay_shingles_eighth_slab[facing=south,type=top,waterlogged=false]
conquest:red_diamond_clay_shingles_eighth_slab[facing=south,type=bottom,waterlogged=true]
conquest:red_diamond_clay_shingles_eighth_slab[facing=south,type=bottom,waterlogged=false]
conquest:red_diamond_clay_shingles_eighth_slab[facing=west,type=top,waterlogged=true]
conquest:red_diamond_clay_shingles_eighth_slab[facing=west,type=top,waterlogged=false]
conquest:red_diamond_clay_shingles_eighth_slab[facing=west,type=bottom,waterlogged=true]
conquest:red_diamond_clay_shingles_eighth_slab[facing=west,type=bottom,waterlogged=false]
conquest:red_diamond_clay_shingles_eighth_slab[facing=east,type=top,waterlogged=true]
conquest:red_diamond_clay_shingles_eighth_slab[facing=east,type=top,waterlogged=false]
conquest:red_diamond_clay_shingles_eighth_slab[facing=east,type=bottom,waterlogged=true]
conquest:red_diamond_clay_shingles_eighth_slab[facing=east,type=bottom,waterlogged=false]
conquest:red_diamond_clay_shingles_pillar[layer=1,waterlogged=true]
conquest:red_diamond_clay_shingles_pillar[layer=1,waterlogged=false]
conquest:red_diamond_clay_shingles_pillar[layer=2,waterlogged=true]
conquest:red_diamond_clay_shingles_pillar[layer=2,waterlogged=false]
conquest:red_diamond_clay_shingles_pillar[layer=3,waterlogged=true]
conquest:red_diamond_clay_shingles_pillar[layer=3,waterlogged=false]
conquest:red_diamond_clay_shingles_quarter_slab[facing=north,layer=1,type=top,waterlogged=true]
conquest:red_diamond_clay_shingles_quarter_slab[facing=north,layer=1,type=top,waterlogged=false]
conquest:red_diamond_clay_shingles_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=true]
conquest:red_diamond_clay_shingles_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=false]
conquest:red_diamond_clay_shingles_quarter_slab[facing=north,layer=2,type=top,waterlogged=true]
conquest:red_diamond_clay_shingles_quarter_slab[facing=north,layer=2,type=top,waterlogged=false]
conquest:red_diamond_clay_shingles_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=true]
conquest:red_diamond_clay_shingles_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=false]
conquest:red_diamond_clay_shingles_quarter_slab[facing=north,layer=3,type=top,waterlogged=true]
conquest:red_diamond_clay_shingles_quarter_slab[facing=north,layer=3,type=top,waterlogged=false]
conquest:red_diamond_clay_shingles_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=true]
conquest:red_diamond_clay_shingles_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=false]
conquest:red_diamond_clay_shingles_quarter_slab[facing=south,layer=1,type=top,waterlogged=true]
conquest:red_diamond_clay_shingles_quarter_slab[facing=south,layer=1,type=top,waterlogged=false]
conquest:red_diamond_clay_shingles_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=true]
conquest:red_diamond_clay_shingles_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=false]
conquest:red_diamond_clay_shingles_quarter_slab[facing=south,layer=2,type=top,waterlogged=true]
conquest:red_diamond_clay_shingles_quarter_slab[facing=south,layer=2,type=top,waterlogged=false]
conquest:red_diamond_clay_shingles_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=true]
conquest:red_diamond_clay_shingles_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=false]
conquest:red_diamond_clay_shingles_quarter_slab[facing=south,layer=3,type=top,waterlogged=true]
conquest:red_diamond_clay_shingles_quarter_slab[facing=south,layer=3,type=top,waterlogged=false]
conquest:red_diamond_clay_shingles_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=true]
conquest:red_diamond_clay_shingles_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=false]
conquest:red_diamond_clay_shingles_quarter_slab[facing=west,layer=1,type=top,waterlogged=true]
conquest:red_diamond_clay_shingles_quarter_slab[facing=west,layer=1,type=top,waterlogged=false]
conquest:red_diamond_clay_shingles_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=true]
conquest:red_diamond_clay_shingles_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=false]
conquest:red_diamond_clay_shingles_quarter_slab[facing=west,layer=2,type=top,waterlogged=true]
conquest:red_diamond_clay_shingles_quarter_slab[facing=west,layer=2,type=top,waterlogged=false]
conquest:red_diamond_clay_shingles_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=true]
conquest:red_diamond_clay_shingles_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=false]
conquest:red_diamond_clay_shingles_quarter_slab[facing=west,layer=3,type=top,waterlogged=true]
conquest:red_diamond_clay_shingles_quarter_slab[facing=west,layer=3,type=top,waterlogged=false]
conquest:red_diamond_clay_shingles_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=true]
conquest:red_diamond_clay_shingles_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=false]
conquest:red_diamond_clay_shingles_quarter_slab[facing=east,layer=1,type=top,waterlogged=true]
conquest:red_diamond_clay_shingles_quarter_slab[facing=east,layer=1,type=top,waterlogged=false]
conquest:red_diamond_clay_shingles_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=true]
conquest:red_diamond_clay_shingles_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=false]
conquest:red_diamond_clay_shingles_quarter_slab[facing=east,layer=2,type=top,waterlogged=true]
conquest:red_diamond_clay_shingles_quarter_slab[facing=east,layer=2,type=top,waterlogged=false]
conquest:red_diamond_clay_shingles_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=true]
conquest:red_diamond_clay_shingles_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=false]
conquest:red_diamond_clay_shingles_quarter_slab[facing=east,layer=3,type=top,waterlogged=true]
conquest:red_diamond_clay_shingles_quarter_slab[facing=east,layer=3,type=top,waterlogged=false]
conquest:red_diamond_clay_shingles_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=true]
conquest:red_diamond_clay_shingles_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=false]
conquest:red_diamond_clay_shingles_slab[layer=1,type=top,waterlogged=true]
conquest:red_diamond_clay_shingles_slab[layer=1,type=top,waterlogged=false]
conquest:red_diamond_clay_shingles_slab[layer=1,type=bottom,waterlogged=true]
conquest:red_diamond_clay_shingles_slab[layer=1,type=bottom,waterlogged=false]
conquest:red_diamond_clay_shingles_slab[layer=2,type=top,waterlogged=true]
conquest:red_diamond_clay_shingles_slab[layer=2,type=top,waterlogged=false]
conquest:red_diamond_clay_shingles_slab[layer=2,type=bottom,waterlogged=true]
conquest:red_diamond_clay_shingles_slab[layer=2,type=bottom,waterlogged=false]
conquest:red_diamond_clay_shingles_slab[layer=3,type=top,waterlogged=true]
conquest:red_diamond_clay_shingles_slab[layer=3,type=top,waterlogged=false]
conquest:red_diamond_clay_shingles_slab[layer=3,type=bottom,waterlogged=true]
conquest:red_diamond_clay_shingles_slab[layer=3,type=bottom,waterlogged=false]
conquest:red_diamond_clay_shingles_slab[layer=4,type=top,waterlogged=true]
conquest:red_diamond_clay_shingles_slab[layer=4,type=top,waterlogged=false]
conquest:red_diamond_clay_shingles_slab[layer=4,type=bottom,waterlogged=true]
conquest:red_diamond_clay_shingles_slab[layer=4,type=bottom,waterlogged=false]
conquest:red_diamond_clay_shingles_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:red_diamond_clay_shingles_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:red_diamond_clay_shingles_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:red_diamond_clay_shingles_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:red_diamond_clay_shingles_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:red_diamond_clay_shingles_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:red_diamond_clay_shingles_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:red_diamond_clay_shingles_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:red_diamond_clay_shingles_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:red_diamond_clay_shingles_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:red_diamond_clay_shingles_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:red_diamond_clay_shingles_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:red_diamond_clay_shingles_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:red_diamond_clay_shingles_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:red_diamond_clay_shingles_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:red_diamond_clay_shingles_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:red_diamond_clay_shingles_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:red_diamond_clay_shingles_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:red_diamond_clay_shingles_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:red_diamond_clay_shingles_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:red_diamond_clay_shingles_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:red_diamond_clay_shingles_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:red_diamond_clay_shingles_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:red_diamond_clay_shingles_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:red_diamond_clay_shingles_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:red_diamond_clay_shingles_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:red_diamond_clay_shingles_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:red_diamond_clay_shingles_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:red_diamond_clay_shingles_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:red_diamond_clay_shingles_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:red_diamond_clay_shingles_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:red_diamond_clay_shingles_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:red_diamond_clay_shingles_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:red_diamond_clay_shingles_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:red_diamond_clay_shingles_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:red_diamond_clay_shingles_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:red_diamond_clay_shingles_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:red_diamond_clay_shingles_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:red_diamond_clay_shingles_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:red_diamond_clay_shingles_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:red_diamond_clay_shingles_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:red_diamond_clay_shingles_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:red_diamond_clay_shingles_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:red_diamond_clay_shingles_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:red_diamond_clay_shingles_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:red_diamond_clay_shingles_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:red_diamond_clay_shingles_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:red_diamond_clay_shingles_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:red_diamond_clay_shingles_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:red_diamond_clay_shingles_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:red_diamond_clay_shingles_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:red_diamond_clay_shingles_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:red_diamond_clay_shingles_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:red_diamond_clay_shingles_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:red_diamond_clay_shingles_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:red_diamond_clay_shingles_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:red_diamond_clay_shingles_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:red_diamond_clay_shingles_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:red_diamond_clay_shingles_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:red_diamond_clay_shingles_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:red_diamond_clay_shingles_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:red_diamond_clay_shingles_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:red_diamond_clay_shingles_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:red_diamond_clay_shingles_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:red_diamond_clay_shingles_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:red_diamond_clay_shingles_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:red_diamond_clay_shingles_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:red_diamond_clay_shingles_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:red_diamond_clay_shingles_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:red_diamond_clay_shingles_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:red_diamond_clay_shingles_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:red_diamond_clay_shingles_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:red_diamond_clay_shingles_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:red_diamond_clay_shingles_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:red_diamond_clay_shingles_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:red_diamond_clay_shingles_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:red_diamond_clay_shingles_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:red_diamond_clay_shingles_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:red_diamond_clay_shingles_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:red_diamond_clay_shingles_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:red_diamond_clay_shingles_vertical_corner[facing=north,layer=1,waterlogged=true]
conquest:red_diamond_clay_shingles_vertical_corner[facing=north,layer=1,waterlogged=false]
conquest:red_diamond_clay_shingles_vertical_corner[facing=north,layer=2,waterlogged=true]
conquest:red_diamond_clay_shingles_vertical_corner[facing=north,layer=2,waterlogged=false]
conquest:red_diamond_clay_shingles_vertical_corner[facing=north,layer=3,waterlogged=true]
conquest:red_diamond_clay_shingles_vertical_corner[facing=north,layer=3,waterlogged=false]
conquest:red_diamond_clay_shingles_vertical_corner[facing=north,layer=4,waterlogged=true]
conquest:red_diamond_clay_shingles_vertical_corner[facing=north,layer=4,waterlogged=false]
conquest:red_diamond_clay_shingles_vertical_corner[facing=south,layer=1,waterlogged=true]
conquest:red_diamond_clay_shingles_vertical_corner[facing=south,layer=1,waterlogged=false]
conquest:red_diamond_clay_shingles_vertical_corner[facing=south,layer=2,waterlogged=true]
conquest:red_diamond_clay_shingles_vertical_corner[facing=south,layer=2,waterlogged=false]
conquest:red_diamond_clay_shingles_vertical_corner[facing=south,layer=3,waterlogged=true]
conquest:red_diamond_clay_shingles_vertical_corner[facing=south,layer=3,waterlogged=false]
conquest:red_diamond_clay_shingles_vertical_corner[facing=south,layer=4,waterlogged=true]
conquest:red_diamond_clay_shingles_vertical_corner[facing=south,layer=4,waterlogged=false]
conquest:red_diamond_clay_shingles_vertical_corner[facing=west,layer=1,waterlogged=true]
conquest:red_diamond_clay_shingles_vertical_corner[facing=west,layer=1,waterlogged=false]
conquest:red_diamond_clay_shingles_vertical_corner[facing=west,layer=2,waterlogged=true]
conquest:red_diamond_clay_shingles_vertical_corner[facing=west,layer=2,waterlogged=false]
conquest:red_diamond_clay_shingles_vertical_corner[facing=west,layer=3,waterlogged=true]
conquest:red_diamond_clay_shingles_vertical_corner[facing=west,layer=3,waterlogged=false]
conquest:red_diamond_clay_shingles_vertical_corner[facing=west,layer=4,waterlogged=true]
conquest:red_diamond_clay_shingles_vertical_corner[facing=west,layer=4,waterlogged=false]
conquest:red_diamond_clay_shingles_vertical_corner[facing=east,layer=1,waterlogged=true]
conquest:red_diamond_clay_shingles_vertical_corner[facing=east,layer=1,waterlogged=false]
conquest:red_diamond_clay_shingles_vertical_corner[facing=east,layer=2,waterlogged=true]
conquest:red_diamond_clay_shingles_vertical_corner[facing=east,layer=2,waterlogged=false]
conquest:red_diamond_clay_shingles_vertical_corner[facing=east,layer=3,waterlogged=true]
conquest:red_diamond_clay_shingles_vertical_corner[facing=east,layer=3,waterlogged=false]
conquest:red_diamond_clay_shingles_vertical_corner[facing=east,layer=4,waterlogged=true]
conquest:red_diamond_clay_shingles_vertical_corner[facing=east,layer=4,waterlogged=false]
conquest:red_diamond_clay_shingles_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:red_diamond_clay_shingles_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:red_diamond_clay_shingles_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:red_diamond_clay_shingles_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:red_diamond_clay_shingles_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:red_diamond_clay_shingles_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:red_diamond_clay_shingles_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:red_diamond_clay_shingles_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:red_diamond_clay_shingles_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:red_diamond_clay_shingles_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:red_diamond_clay_shingles_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:red_diamond_clay_shingles_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:red_diamond_clay_shingles_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:red_diamond_clay_shingles_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:red_diamond_clay_shingles_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:red_diamond_clay_shingles_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:red_diamond_clay_shingles_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:red_diamond_clay_shingles_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:red_diamond_clay_shingles_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:red_diamond_clay_shingles_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:red_diamond_clay_shingles_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:red_diamond_clay_shingles_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:red_diamond_clay_shingles_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:red_diamond_clay_shingles_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:red_diamond_clay_shingles_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:red_diamond_clay_shingles_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:red_diamond_clay_shingles_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:red_diamond_clay_shingles_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:red_diamond_clay_shingles_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:red_diamond_clay_shingles_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:red_diamond_clay_shingles_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:red_diamond_clay_shingles_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:red_diamond_clay_shingles_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:red_diamond_clay_shingles_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:red_diamond_clay_shingles_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:red_diamond_clay_shingles_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:red_diamond_clay_shingles_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:red_diamond_clay_shingles_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:red_diamond_clay_shingles_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:red_diamond_clay_shingles_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:red_diamond_clay_shingles_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:red_diamond_clay_shingles_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:red_diamond_clay_shingles_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:red_diamond_clay_shingles_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:red_diamond_clay_shingles_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:red_diamond_clay_shingles_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:red_diamond_clay_shingles_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:red_diamond_clay_shingles_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:red_diamond_clay_shingles_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:red_diamond_clay_shingles_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:red_diamond_clay_shingles_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:red_diamond_clay_shingles_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:red_diamond_clay_shingles_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:red_diamond_clay_shingles_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:red_diamond_clay_shingles_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:red_diamond_clay_shingles_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:red_diamond_clay_shingles_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:red_diamond_clay_shingles_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:red_diamond_clay_shingles_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:red_diamond_clay_shingles_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:red_diamond_clay_shingles_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:red_diamond_clay_shingles_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:red_diamond_clay_shingles_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:red_diamond_clay_shingles_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:red_diamond_clay_shingles_vertical_quarter[facing=north,layer=1,waterlogged=true]
conquest:red_diamond_clay_shingles_vertical_quarter[facing=north,layer=1,waterlogged=false]
conquest:red_diamond_clay_shingles_vertical_quarter[facing=north,layer=2,waterlogged=true]
conquest:red_diamond_clay_shingles_vertical_quarter[facing=north,layer=2,waterlogged=false]
conquest:red_diamond_clay_shingles_vertical_quarter[facing=north,layer=3,waterlogged=true]
conquest:red_diamond_clay_shingles_vertical_quarter[facing=north,layer=3,waterlogged=false]
conquest:red_diamond_clay_shingles_vertical_quarter[facing=north,layer=4,waterlogged=true]
conquest:red_diamond_clay_shingles_vertical_quarter[facing=north,layer=4,waterlogged=false]
conquest:red_diamond_clay_shingles_vertical_quarter[facing=south,layer=1,waterlogged=true]
conquest:red_diamond_clay_shingles_vertical_quarter[facing=south,layer=1,waterlogged=false]
conquest:red_diamond_clay_shingles_vertical_quarter[facing=south,layer=2,waterlogged=true]
conquest:red_diamond_clay_shingles_vertical_quarter[facing=south,layer=2,waterlogged=false]
conquest:red_diamond_clay_shingles_vertical_quarter[facing=south,layer=3,waterlogged=true]
conquest:red_diamond_clay_shingles_vertical_quarter[facing=south,layer=3,waterlogged=false]
conquest:red_diamond_clay_shingles_vertical_quarter[facing=south,layer=4,waterlogged=true]
conquest:red_diamond_clay_shingles_vertical_quarter[facing=south,layer=4,waterlogged=false]
conquest:red_diamond_clay_shingles_vertical_quarter[facing=west,layer=1,waterlogged=true]
conquest:red_diamond_clay_shingles_vertical_quarter[facing=west,layer=1,waterlogged=false]
conquest:red_diamond_clay_shingles_vertical_quarter[facing=west,layer=2,waterlogged=true]
conquest:red_diamond_clay_shingles_vertical_quarter[facing=west,layer=2,waterlogged=false]
conquest:red_diamond_clay_shingles_vertical_quarter[facing=west,layer=3,waterlogged=true]
conquest:red_diamond_clay_shingles_vertical_quarter[facing=west,layer=3,waterlogged=false]
conquest:red_diamond_clay_shingles_vertical_quarter[facing=west,layer=4,waterlogged=true]
conquest:red_diamond_clay_shingles_vertical_quarter[facing=west,layer=4,waterlogged=false]
conquest:red_diamond_clay_shingles_vertical_quarter[facing=east,layer=1,waterlogged=true]
conquest:red_diamond_clay_shingles_vertical_quarter[facing=east,layer=1,waterlogged=false]
conquest:red_diamond_clay_shingles_vertical_quarter[facing=east,layer=2,waterlogged=true]
conquest:red_diamond_clay_shingles_vertical_quarter[facing=east,layer=2,waterlogged=false]
conquest:red_diamond_clay_shingles_vertical_quarter[facing=east,layer=3,waterlogged=true]
conquest:red_diamond_clay_shingles_vertical_quarter[facing=east,layer=3,waterlogged=false]
conquest:red_diamond_clay_shingles_vertical_quarter[facing=east,layer=4,waterlogged=true]
conquest:red_diamond_clay_shingles_vertical_quarter[facing=east,layer=4,waterlogged=false]
conquest:red_diamond_clay_shingles_vertical_slab[facing=north,layer=1,waterlogged=true]
conquest:red_diamond_clay_shingles_vertical_slab[facing=north,layer=1,waterlogged=false]
conquest:red_diamond_clay_shingles_vertical_slab[facing=north,layer=2,waterlogged=true]
conquest:red_diamond_clay_shingles_vertical_slab[facing=north,layer=2,waterlogged=false]
conquest:red_diamond_clay_shingles_vertical_slab[facing=north,layer=3,waterlogged=true]
conquest:red_diamond_clay_shingles_vertical_slab[facing=north,layer=3,waterlogged=false]
conquest:red_diamond_clay_shingles_vertical_slab[facing=north,layer=4,waterlogged=true]
conquest:red_diamond_clay_shingles_vertical_slab[facing=north,layer=4,waterlogged=false]
conquest:red_diamond_clay_shingles_vertical_slab[facing=south,layer=1,waterlogged=true]
conquest:red_diamond_clay_shingles_vertical_slab[facing=south,layer=1,waterlogged=false]
conquest:red_diamond_clay_shingles_vertical_slab[facing=south,layer=2,waterlogged=true]
conquest:red_diamond_clay_shingles_vertical_slab[facing=south,layer=2,waterlogged=false]
conquest:red_diamond_clay_shingles_vertical_slab[facing=south,layer=3,waterlogged=true]
conquest:red_diamond_clay_shingles_vertical_slab[facing=south,layer=3,waterlogged=false]
conquest:red_diamond_clay_shingles_vertical_slab[facing=south,layer=4,waterlogged=true]
conquest:red_diamond_clay_shingles_vertical_slab[facing=south,layer=4,waterlogged=false]
conquest:red_diamond_clay_shingles_vertical_slab[facing=west,layer=1,waterlogged=true]
conquest:red_diamond_clay_shingles_vertical_slab[facing=west,layer=1,waterlogged=false]
conquest:red_diamond_clay_shingles_vertical_slab[facing=west,layer=2,waterlogged=true]
conquest:red_diamond_clay_shingles_vertical_slab[facing=west,layer=2,waterlogged=false]
conquest:red_diamond_clay_shingles_vertical_slab[facing=west,layer=3,waterlogged=true]
conquest:red_diamond_clay_shingles_vertical_slab[facing=west,layer=3,waterlogged=false]
conquest:red_diamond_clay_shingles_vertical_slab[facing=west,layer=4,waterlogged=true]
conquest:red_diamond_clay_shingles_vertical_slab[facing=west,layer=4,waterlogged=false]
conquest:red_diamond_clay_shingles_vertical_slab[facing=east,layer=1,waterlogged=true]
conquest:red_diamond_clay_shingles_vertical_slab[facing=east,layer=1,waterlogged=false]
conquest:red_diamond_clay_shingles_vertical_slab[facing=east,layer=2,waterlogged=true]
conquest:red_diamond_clay_shingles_vertical_slab[facing=east,layer=2,waterlogged=false]
conquest:red_diamond_clay_shingles_vertical_slab[facing=east,layer=3,waterlogged=true]
conquest:red_diamond_clay_shingles_vertical_slab[facing=east,layer=3,waterlogged=false]
conquest:red_diamond_clay_shingles_vertical_slab[facing=east,layer=4,waterlogged=true]
conquest:red_diamond_clay_shingles_vertical_slab[facing=east,layer=4,waterlogged=false]
conquest:red_diamond_clay_shingles_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:red_diamond_clay_shingles_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:red_diamond_clay_shingles_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:red_diamond_clay_shingles_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:red_diamond_clay_shingles_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:red_diamond_clay_shingles_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:red_diamond_clay_shingles_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:red_diamond_clay_shingles_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:red_diamond_clay_shingles_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:red_diamond_clay_shingles_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:red_diamond_clay_shingles_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:red_diamond_clay_shingles_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:red_diamond_clay_shingles_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:red_diamond_clay_shingles_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:red_diamond_clay_shingles_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:red_diamond_clay_shingles_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:red_diamond_clay_shingles_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:red_diamond_clay_shingles_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:red_diamond_clay_shingles_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:red_diamond_clay_shingles_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:red_diamond_clay_shingles_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:red_diamond_clay_shingles_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:red_diamond_clay_shingles_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:red_diamond_clay_shingles_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:red_diamond_clay_shingles_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:red_diamond_clay_shingles_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:red_diamond_clay_shingles_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:red_diamond_clay_shingles_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:red_diamond_clay_shingles_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:red_diamond_clay_shingles_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:red_diamond_clay_shingles_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:red_diamond_clay_shingles_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:red_diamond_clay_shingles_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:red_diamond_clay_shingles_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:red_diamond_clay_shingles_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:red_diamond_clay_shingles_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:red_diamond_clay_shingles_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:red_diamond_clay_shingles_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:red_diamond_clay_shingles_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:red_diamond_clay_shingles_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:red_diamond_clay_shingles_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:red_diamond_clay_shingles_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:red_diamond_clay_shingles_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:red_diamond_clay_shingles_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:red_diamond_clay_shingles_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:red_diamond_clay_shingles_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:red_diamond_clay_shingles_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:red_diamond_clay_shingles_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:red_diamond_clay_shingles_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:red_diamond_clay_shingles_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:red_diamond_clay_shingles_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:red_diamond_clay_shingles_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:red_diamond_clay_shingles_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:red_diamond_clay_shingles_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:red_diamond_clay_shingles_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:red_diamond_clay_shingles_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:red_diamond_clay_shingles_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:red_diamond_clay_shingles_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:red_diamond_clay_shingles_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:red_diamond_clay_shingles_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:red_diamond_clay_shingles_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:red_diamond_clay_shingles_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:red_diamond_clay_shingles_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:red_diamond_clay_shingles_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:red_diamond_clay_shingles_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:red_diamond_clay_shingles_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:red_diamond_clay_shingles_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:red_diamond_clay_shingles_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:red_diamond_clay_shingles_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:red_diamond_clay_shingles_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:red_diamond_clay_shingles_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:red_diamond_clay_shingles_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:red_diamond_clay_shingles_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:red_diamond_clay_shingles_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:red_diamond_clay_shingles_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:red_diamond_clay_shingles_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:red_diamond_clay_shingles_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:red_diamond_clay_shingles_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:red_diamond_clay_shingles_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:red_diamond_clay_shingles_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:red_diamond_clay_shingles_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:red_diamond_clay_shingles_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:red_diamond_clay_shingles_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:red_diamond_clay_shingles_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:red_diamond_clay_shingles_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:red_diamond_clay_shingles_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:red_diamond_clay_shingles_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:red_diamond_clay_shingles_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:red_diamond_clay_shingles_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:red_diamond_clay_shingles_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:red_diamond_clay_shingles_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:red_diamond_clay_shingles_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:red_diamond_clay_shingles_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:red_diamond_clay_shingles_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:red_diamond_clay_shingles_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:red_diamond_clay_shingles_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:red_diamond_clay_shingles_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:red_diamond_clay_shingles_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:red_diamond_clay_shingles_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:red_diamond_clay_shingles_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:red_diamond_clay_shingles_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:red_diamond_clay_shingles_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:red_diamond_clay_shingles_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:red_diamond_clay_shingles_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:red_diamond_clay_shingles_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:red_diamond_clay_shingles_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:red_diamond_clay_shingles_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:red_diamond_clay_shingles_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:red_diamond_clay_shingles_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:red_diamond_clay_shingles_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:red_diamond_clay_shingles_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:red_diamond_clay_shingles_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:red_diamond_clay_shingles_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:red_diamond_clay_shingles_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:red_diamond_clay_shingles_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:red_diamond_clay_shingles_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:red_diamond_clay_shingles_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:red_diamond_clay_shingles_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:red_diamond_clay_shingles_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:red_diamond_clay_shingles_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:red_diamond_clay_shingles_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:red_diamond_clay_shingles_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:red_diamond_clay_shingles_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:red_diamond_clay_shingles_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:red_diamond_clay_shingles_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:red_diamond_clay_shingles_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:red_diamond_clay_shingles_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:red_diamond_clay_shingles_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:red_diamond_clay_shingles_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:red_diamond_clay_shingles_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:red_diamond_clay_shingles_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:red_diamond_clay_shingles_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:red_diamond_clay_shingles_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:red_diamond_clay_shingles_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:red_diamond_clay_shingles_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:red_diamond_clay_shingles_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:red_diamond_clay_shingles_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:red_diamond_clay_shingles_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:red_diamond_clay_shingles_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:red_diamond_clay_shingles_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:red_diamond_clay_shingles_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:red_diamond_clay_shingles_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:red_diamond_clay_shingles_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:red_diamond_clay_shingles_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:red_diamond_clay_shingles_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:red_diamond_clay_shingles_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:red_diamond_clay_shingles_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:red_diamond_clay_shingles_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:red_diamond_clay_shingles_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:red_diamond_clay_shingles_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:red_diamond_clay_shingles_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:red_diamond_clay_shingles_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:red_diamond_clay_shingles_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:red_diamond_clay_shingles_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:red_diamond_clay_shingles_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:red_diamond_clay_shingles_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:red_diamond_clay_shingles_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:red_diamond_clay_shingles_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:red_diamond_clay_shingles_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:red_diamond_clay_shingles_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:red_diamond_clay_shingles_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:red_diamond_clay_shingles_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:red_diamond_clay_shingles_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:red_diamond_clay_shingles_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:red_diamond_clay_shingles_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:red_diamond_clay_shingles_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:red_diamond_clay_shingles_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:red_diamond_clay_shingles_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:red_diamond_clay_shingles_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:red_diamond_clay_shingles_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:red_diamond_clay_shingles_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:red_diamond_clay_shingles_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:red_diamond_clay_shingles_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:red_diamond_clay_shingles_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:red_diamond_clay_shingles_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:red_diamond_clay_shingles_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:red_diamond_clay_shingles_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:red_diamond_clay_shingles_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:red_diamond_clay_shingles_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:red_diamond_clay_shingles_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:red_diamond_clay_shingles_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:red_diamond_clay_shingles_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:red_diamond_clay_shingles_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:red_diamond_clay_shingles_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:red_diamond_clay_shingles_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:red_diamond_clay_shingles_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:red_diamond_clay_shingles_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:red_diamond_clay_shingles_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:red_diamond_clay_shingles_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:red_diamond_clay_shingles_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:red_diamond_clay_shingles_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:red_diamond_clay_shingles_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:red_diamond_clay_shingles_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:red_diamond_clay_shingles_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:red_diamond_clay_shingles_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:red_diamond_clay_shingles_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:red_diamond_clay_shingles_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:red_diamond_clay_shingles_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:red_diamond_clay_shingles_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:red_diamond_clay_shingles_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:red_diamond_clay_shingles_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:red_diamond_clay_shingles_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:red_diamond_clay_shingles_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:red_diamond_clay_shingles_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:red_diamond_clay_shingles_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:red_diamond_clay_shingles_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:red_diamond_clay_shingles_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:red_diamond_clay_shingles_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:red_diamond_clay_shingles_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:red_diamond_clay_shingles_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:red_diamond_clay_shingles_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:red_diamond_clay_shingles_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:red_diamond_clay_shingles_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:red_diamond_clay_shingles_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:red_diamond_clay_shingles_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:red_diamond_clay_shingles_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:red_diamond_clay_shingles_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:red_diamond_clay_shingles_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:red_diamond_clay_shingles_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:red_diamond_clay_shingles_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:red_diamond_clay_shingles_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:red_diamond_clay_shingles_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:red_diamond_clay_shingles_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:red_diamond_clay_shingles_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:red_diamond_clay_shingles_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:red_diamond_clay_shingles_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:red_diamond_clay_shingles_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:red_diamond_clay_shingles_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:red_diamond_clay_shingles_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:red_diamond_clay_shingles_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:red_diamond_clay_shingles_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:red_diamond_clay_shingles_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:red_diamond_clay_shingles_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:red_diamond_clay_shingles_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:red_diamond_clay_shingles_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:red_diamond_clay_shingles_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:red_diamond_clay_shingles_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:red_diamond_clay_shingles_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:red_diamond_clay_shingles_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:red_diamond_clay_shingles_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:red_diamond_clay_shingles_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:red_diamond_clay_shingles_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:red_diamond_clay_shingles_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:red_diamond_clay_shingles_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:red_diamond_clay_shingles_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:red_diamond_clay_shingles_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:red_diamond_clay_shingles_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:red_diamond_clay_shingles_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:red_diamond_clay_shingles_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:red_diamond_clay_shingles_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:red_diamond_clay_shingles_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:red_diamond_clay_shingles_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:red_diamond_clay_shingles_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:red_diamond_clay_shingles_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:red_diamond_clay_shingles_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:red_diamond_clay_shingles_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:red_diamond_clay_shingles_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:red_diamond_clay_shingles_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:red_diamond_clay_shingles_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:red_diamond_clay_shingles_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:red_diamond_clay_shingles_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:red_diamond_clay_shingles_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:red_diamond_clay_shingles_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:red_diamond_clay_shingles_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:red_diamond_clay_shingles_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:red_diamond_clay_shingles_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:red_diamond_clay_shingles_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:red_diamond_clay_shingles_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:red_diamond_clay_shingles_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:red_diamond_clay_shingles_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:red_diamond_clay_shingles_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:red_diamond_clay_shingles_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:red_diamond_clay_shingles_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:red_diamond_clay_shingles_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:red_diamond_clay_shingles_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:red_diamond_clay_shingles_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:red_diamond_clay_shingles_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:red_diamond_clay_shingles_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:red_diamond_clay_shingles_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:red_diamond_clay_shingles_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:red_diamond_clay_shingles_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:red_diamond_clay_shingles_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:red_diamond_clay_shingles_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:red_diamond_clay_shingles_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:red_diamond_clay_shingles_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:red_diamond_clay_shingles_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:red_diamond_clay_shingles_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:red_diamond_clay_shingles_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:red_diamond_clay_shingles_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:red_diamond_clay_shingles_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:red_diamond_clay_shingles_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:red_diamond_clay_shingles_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:red_diamond_clay_shingles_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:red_diamond_clay_shingles_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:red_diamond_clay_shingles_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:red_diamond_clay_shingles_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:red_diamond_clay_shingles_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:red_diamond_clay_shingles_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:red_diamond_clay_shingles_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:red_diamond_clay_shingles_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:red_diamond_clay_shingles_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:red_diamond_clay_shingles_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:red_diamond_clay_shingles_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:red_diamond_clay_shingles_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:red_diamond_clay_shingles_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:red_diamond_clay_shingles_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:red_diamond_clay_shingles_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:red_diamond_clay_shingles_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:red_diamond_clay_shingles_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:red_diamond_clay_shingles_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:red_diamond_clay_shingles_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:red_diamond_clay_shingles_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:red_diamond_clay_shingles_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:red_diamond_clay_shingles_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:red_diamond_clay_shingles_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:red_diamond_clay_shingles_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:red_diamond_clay_shingles_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:red_diamond_clay_shingles_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:red_diamond_clay_shingles_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:red_diamond_clay_shingles_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:red_diamond_clay_shingles_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:red_diamond_clay_shingles_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:red_diamond_clay_shingles_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:red_diamond_clay_shingles_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:red_diamond_slate_shingles
conquest:red_diamond_slate_shingles_capital[facing=flat,type=top,waterlogged=true]
conquest:red_diamond_slate_shingles_capital[facing=flat,type=top,waterlogged=false]
conquest:red_diamond_slate_shingles_capital[facing=flat,type=bottom,waterlogged=true]
conquest:red_diamond_slate_shingles_capital[facing=flat,type=bottom,waterlogged=false]
conquest:red_diamond_slate_shingles_capital[facing=north,type=top,waterlogged=true]
conquest:red_diamond_slate_shingles_capital[facing=north,type=top,waterlogged=false]
conquest:red_diamond_slate_shingles_capital[facing=north,type=bottom,waterlogged=true]
conquest:red_diamond_slate_shingles_capital[facing=north,type=bottom,waterlogged=false]
conquest:red_diamond_slate_shingles_capital[facing=south,type=top,waterlogged=true]
conquest:red_diamond_slate_shingles_capital[facing=south,type=top,waterlogged=false]
conquest:red_diamond_slate_shingles_capital[facing=south,type=bottom,waterlogged=true]
conquest:red_diamond_slate_shingles_capital[facing=south,type=bottom,waterlogged=false]
conquest:red_diamond_slate_shingles_capital[facing=east,type=top,waterlogged=true]
conquest:red_diamond_slate_shingles_capital[facing=east,type=top,waterlogged=false]
conquest:red_diamond_slate_shingles_capital[facing=east,type=bottom,waterlogged=true]
conquest:red_diamond_slate_shingles_capital[facing=east,type=bottom,waterlogged=false]
conquest:red_diamond_slate_shingles_capital[facing=west,type=top,waterlogged=true]
conquest:red_diamond_slate_shingles_capital[facing=west,type=top,waterlogged=false]
conquest:red_diamond_slate_shingles_capital[facing=west,type=bottom,waterlogged=true]
conquest:red_diamond_slate_shingles_capital[facing=west,type=bottom,waterlogged=false]
conquest:red_diamond_slate_shingles_corner_slab[facing=north,type=top,waterlogged=true]
conquest:red_diamond_slate_shingles_corner_slab[facing=north,type=top,waterlogged=false]
conquest:red_diamond_slate_shingles_corner_slab[facing=north,type=bottom,waterlogged=true]
conquest:red_diamond_slate_shingles_corner_slab[facing=north,type=bottom,waterlogged=false]
conquest:red_diamond_slate_shingles_corner_slab[facing=south,type=top,waterlogged=true]
conquest:red_diamond_slate_shingles_corner_slab[facing=south,type=top,waterlogged=false]
conquest:red_diamond_slate_shingles_corner_slab[facing=south,type=bottom,waterlogged=true]
conquest:red_diamond_slate_shingles_corner_slab[facing=south,type=bottom,waterlogged=false]
conquest:red_diamond_slate_shingles_corner_slab[facing=west,type=top,waterlogged=true]
conquest:red_diamond_slate_shingles_corner_slab[facing=west,type=top,waterlogged=false]
conquest:red_diamond_slate_shingles_corner_slab[facing=west,type=bottom,waterlogged=true]
conquest:red_diamond_slate_shingles_corner_slab[facing=west,type=bottom,waterlogged=false]
conquest:red_diamond_slate_shingles_corner_slab[facing=east,type=top,waterlogged=true]
conquest:red_diamond_slate_shingles_corner_slab[facing=east,type=top,waterlogged=false]
conquest:red_diamond_slate_shingles_corner_slab[facing=east,type=bottom,waterlogged=true]
conquest:red_diamond_slate_shingles_corner_slab[facing=east,type=bottom,waterlogged=false]
conquest:red_diamond_slate_shingles_eighth_slab[facing=north,type=top,waterlogged=true]
conquest:red_diamond_slate_shingles_eighth_slab[facing=north,type=top,waterlogged=false]
conquest:red_diamond_slate_shingles_eighth_slab[facing=north,type=bottom,waterlogged=true]
conquest:red_diamond_slate_shingles_eighth_slab[facing=north,type=bottom,waterlogged=false]
conquest:red_diamond_slate_shingles_eighth_slab[facing=south,type=top,waterlogged=true]
conquest:red_diamond_slate_shingles_eighth_slab[facing=south,type=top,waterlogged=false]
conquest:red_diamond_slate_shingles_eighth_slab[facing=south,type=bottom,waterlogged=true]
conquest:red_diamond_slate_shingles_eighth_slab[facing=south,type=bottom,waterlogged=false]
conquest:red_diamond_slate_shingles_eighth_slab[facing=west,type=top,waterlogged=true]
conquest:red_diamond_slate_shingles_eighth_slab[facing=west,type=top,waterlogged=false]
conquest:red_diamond_slate_shingles_eighth_slab[facing=west,type=bottom,waterlogged=true]
conquest:red_diamond_slate_shingles_eighth_slab[facing=west,type=bottom,waterlogged=false]
conquest:red_diamond_slate_shingles_eighth_slab[facing=east,type=top,waterlogged=true]
conquest:red_diamond_slate_shingles_eighth_slab[facing=east,type=top,waterlogged=false]
conquest:red_diamond_slate_shingles_eighth_slab[facing=east,type=bottom,waterlogged=true]
conquest:red_diamond_slate_shingles_eighth_slab[facing=east,type=bottom,waterlogged=false]
conquest:red_diamond_slate_shingles_pillar[layer=1,waterlogged=true]
conquest:red_diamond_slate_shingles_pillar[layer=1,waterlogged=false]
conquest:red_diamond_slate_shingles_pillar[layer=2,waterlogged=true]
conquest:red_diamond_slate_shingles_pillar[layer=2,waterlogged=false]
conquest:red_diamond_slate_shingles_pillar[layer=3,waterlogged=true]
conquest:red_diamond_slate_shingles_pillar[layer=3,waterlogged=false]
conquest:red_diamond_slate_shingles_quarter_slab[facing=north,layer=1,type=top,waterlogged=true]
conquest:red_diamond_slate_shingles_quarter_slab[facing=north,layer=1,type=top,waterlogged=false]
conquest:red_diamond_slate_shingles_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=true]
conquest:red_diamond_slate_shingles_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=false]
conquest:red_diamond_slate_shingles_quarter_slab[facing=north,layer=2,type=top,waterlogged=true]
conquest:red_diamond_slate_shingles_quarter_slab[facing=north,layer=2,type=top,waterlogged=false]
conquest:red_diamond_slate_shingles_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=true]
conquest:red_diamond_slate_shingles_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=false]
conquest:red_diamond_slate_shingles_quarter_slab[facing=north,layer=3,type=top,waterlogged=true]
conquest:red_diamond_slate_shingles_quarter_slab[facing=north,layer=3,type=top,waterlogged=false]
conquest:red_diamond_slate_shingles_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=true]
conquest:red_diamond_slate_shingles_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=false]
conquest:red_diamond_slate_shingles_quarter_slab[facing=south,layer=1,type=top,waterlogged=true]
conquest:red_diamond_slate_shingles_quarter_slab[facing=south,layer=1,type=top,waterlogged=false]
conquest:red_diamond_slate_shingles_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=true]
conquest:red_diamond_slate_shingles_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=false]
conquest:red_diamond_slate_shingles_quarter_slab[facing=south,layer=2,type=top,waterlogged=true]
conquest:red_diamond_slate_shingles_quarter_slab[facing=south,layer=2,type=top,waterlogged=false]
conquest:red_diamond_slate_shingles_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=true]
conquest:red_diamond_slate_shingles_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=false]
conquest:red_diamond_slate_shingles_quarter_slab[facing=south,layer=3,type=top,waterlogged=true]
conquest:red_diamond_slate_shingles_quarter_slab[facing=south,layer=3,type=top,waterlogged=false]
conquest:red_diamond_slate_shingles_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=true]
conquest:red_diamond_slate_shingles_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=false]
conquest:red_diamond_slate_shingles_quarter_slab[facing=west,layer=1,type=top,waterlogged=true]
conquest:red_diamond_slate_shingles_quarter_slab[facing=west,layer=1,type=top,waterlogged=false]
conquest:red_diamond_slate_shingles_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=true]
conquest:red_diamond_slate_shingles_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=false]
conquest:red_diamond_slate_shingles_quarter_slab[facing=west,layer=2,type=top,waterlogged=true]
conquest:red_diamond_slate_shingles_quarter_slab[facing=west,layer=2,type=top,waterlogged=false]
conquest:red_diamond_slate_shingles_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=true]
conquest:red_diamond_slate_shingles_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=false]
conquest:red_diamond_slate_shingles_quarter_slab[facing=west,layer=3,type=top,waterlogged=true]
conquest:red_diamond_slate_shingles_quarter_slab[facing=west,layer=3,type=top,waterlogged=false]
conquest:red_diamond_slate_shingles_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=true]
conquest:red_diamond_slate_shingles_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=false]
conquest:red_diamond_slate_shingles_quarter_slab[facing=east,layer=1,type=top,waterlogged=true]
conquest:red_diamond_slate_shingles_quarter_slab[facing=east,layer=1,type=top,waterlogged=false]
conquest:red_diamond_slate_shingles_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=true]
conquest:red_diamond_slate_shingles_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=false]
conquest:red_diamond_slate_shingles_quarter_slab[facing=east,layer=2,type=top,waterlogged=true]
conquest:red_diamond_slate_shingles_quarter_slab[facing=east,layer=2,type=top,waterlogged=false]
conquest:red_diamond_slate_shingles_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=true]
conquest:red_diamond_slate_shingles_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=false]
conquest:red_diamond_slate_shingles_quarter_slab[facing=east,layer=3,type=top,waterlogged=true]
conquest:red_diamond_slate_shingles_quarter_slab[facing=east,layer=3,type=top,waterlogged=false]
conquest:red_diamond_slate_shingles_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=true]
conquest:red_diamond_slate_shingles_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=false]
conquest:red_diamond_slate_shingles_slab[layer=1,type=top,waterlogged=true]
conquest:red_diamond_slate_shingles_slab[layer=1,type=top,waterlogged=false]
conquest:red_diamond_slate_shingles_slab[layer=1,type=bottom,waterlogged=true]
conquest:red_diamond_slate_shingles_slab[layer=1,type=bottom,waterlogged=false]
conquest:red_diamond_slate_shingles_slab[layer=2,type=top,waterlogged=true]
conquest:red_diamond_slate_shingles_slab[layer=2,type=top,waterlogged=false]
conquest:red_diamond_slate_shingles_slab[layer=2,type=bottom,waterlogged=true]
conquest:red_diamond_slate_shingles_slab[layer=2,type=bottom,waterlogged=false]
conquest:red_diamond_slate_shingles_slab[layer=3,type=top,waterlogged=true]
conquest:red_diamond_slate_shingles_slab[layer=3,type=top,waterlogged=false]
conquest:red_diamond_slate_shingles_slab[layer=3,type=bottom,waterlogged=true]
conquest:red_diamond_slate_shingles_slab[layer=3,type=bottom,waterlogged=false]
conquest:red_diamond_slate_shingles_slab[layer=4,type=top,waterlogged=true]
conquest:red_diamond_slate_shingles_slab[layer=4,type=top,waterlogged=false]
conquest:red_diamond_slate_shingles_slab[layer=4,type=bottom,waterlogged=true]
conquest:red_diamond_slate_shingles_slab[layer=4,type=bottom,waterlogged=false]
conquest:red_diamond_slate_shingles_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:red_diamond_slate_shingles_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:red_diamond_slate_shingles_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:red_diamond_slate_shingles_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:red_diamond_slate_shingles_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:red_diamond_slate_shingles_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:red_diamond_slate_shingles_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:red_diamond_slate_shingles_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:red_diamond_slate_shingles_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:red_diamond_slate_shingles_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:red_diamond_slate_shingles_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:red_diamond_slate_shingles_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:red_diamond_slate_shingles_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:red_diamond_slate_shingles_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:red_diamond_slate_shingles_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:red_diamond_slate_shingles_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:red_diamond_slate_shingles_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:red_diamond_slate_shingles_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:red_diamond_slate_shingles_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:red_diamond_slate_shingles_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:red_diamond_slate_shingles_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:red_diamond_slate_shingles_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:red_diamond_slate_shingles_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:red_diamond_slate_shingles_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:red_diamond_slate_shingles_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:red_diamond_slate_shingles_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:red_diamond_slate_shingles_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:red_diamond_slate_shingles_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:red_diamond_slate_shingles_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:red_diamond_slate_shingles_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:red_diamond_slate_shingles_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:red_diamond_slate_shingles_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:red_diamond_slate_shingles_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:red_diamond_slate_shingles_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:red_diamond_slate_shingles_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:red_diamond_slate_shingles_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:red_diamond_slate_shingles_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:red_diamond_slate_shingles_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:red_diamond_slate_shingles_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:red_diamond_slate_shingles_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:red_diamond_slate_shingles_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:red_diamond_slate_shingles_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:red_diamond_slate_shingles_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:red_diamond_slate_shingles_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:red_diamond_slate_shingles_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:red_diamond_slate_shingles_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:red_diamond_slate_shingles_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:red_diamond_slate_shingles_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:red_diamond_slate_shingles_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:red_diamond_slate_shingles_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:red_diamond_slate_shingles_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:red_diamond_slate_shingles_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:red_diamond_slate_shingles_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:red_diamond_slate_shingles_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:red_diamond_slate_shingles_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:red_diamond_slate_shingles_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:red_diamond_slate_shingles_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:red_diamond_slate_shingles_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:red_diamond_slate_shingles_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:red_diamond_slate_shingles_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:red_diamond_slate_shingles_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:red_diamond_slate_shingles_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:red_diamond_slate_shingles_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:red_diamond_slate_shingles_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:red_diamond_slate_shingles_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:red_diamond_slate_shingles_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:red_diamond_slate_shingles_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:red_diamond_slate_shingles_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:red_diamond_slate_shingles_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:red_diamond_slate_shingles_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:red_diamond_slate_shingles_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:red_diamond_slate_shingles_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:red_diamond_slate_shingles_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:red_diamond_slate_shingles_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:red_diamond_slate_shingles_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:red_diamond_slate_shingles_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:red_diamond_slate_shingles_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:red_diamond_slate_shingles_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:red_diamond_slate_shingles_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:red_diamond_slate_shingles_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:red_diamond_slate_shingles_vertical_corner[facing=north,layer=1,waterlogged=true]
conquest:red_diamond_slate_shingles_vertical_corner[facing=north,layer=1,waterlogged=false]
conquest:red_diamond_slate_shingles_vertical_corner[facing=north,layer=2,waterlogged=true]
conquest:red_diamond_slate_shingles_vertical_corner[facing=north,layer=2,waterlogged=false]
conquest:red_diamond_slate_shingles_vertical_corner[facing=north,layer=3,waterlogged=true]
conquest:red_diamond_slate_shingles_vertical_corner[facing=north,layer=3,waterlogged=false]
conquest:red_diamond_slate_shingles_vertical_corner[facing=north,layer=4,waterlogged=true]
conquest:red_diamond_slate_shingles_vertical_corner[facing=north,layer=4,waterlogged=false]
conquest:red_diamond_slate_shingles_vertical_corner[facing=south,layer=1,waterlogged=true]
conquest:red_diamond_slate_shingles_vertical_corner[facing=south,layer=1,waterlogged=false]
conquest:red_diamond_slate_shingles_vertical_corner[facing=south,layer=2,waterlogged=true]
conquest:red_diamond_slate_shingles_vertical_corner[facing=south,layer=2,waterlogged=false]
conquest:red_diamond_slate_shingles_vertical_corner[facing=south,layer=3,waterlogged=true]
conquest:red_diamond_slate_shingles_vertical_corner[facing=south,layer=3,waterlogged=false]
conquest:red_diamond_slate_shingles_vertical_corner[facing=south,layer=4,waterlogged=true]
conquest:red_diamond_slate_shingles_vertical_corner[facing=south,layer=4,waterlogged=false]
conquest:red_diamond_slate_shingles_vertical_corner[facing=west,layer=1,waterlogged=true]
conquest:red_diamond_slate_shingles_vertical_corner[facing=west,layer=1,waterlogged=false]
conquest:red_diamond_slate_shingles_vertical_corner[facing=west,layer=2,waterlogged=true]
conquest:red_diamond_slate_shingles_vertical_corner[facing=west,layer=2,waterlogged=false]
conquest:red_diamond_slate_shingles_vertical_corner[facing=west,layer=3,waterlogged=true]
conquest:red_diamond_slate_shingles_vertical_corner[facing=west,layer=3,waterlogged=false]
conquest:red_diamond_slate_shingles_vertical_corner[facing=west,layer=4,waterlogged=true]
conquest:red_diamond_slate_shingles_vertical_corner[facing=west,layer=4,waterlogged=false]
conquest:red_diamond_slate_shingles_vertical_corner[facing=east,layer=1,waterlogged=true]
conquest:red_diamond_slate_shingles_vertical_corner[facing=east,layer=1,waterlogged=false]
conquest:red_diamond_slate_shingles_vertical_corner[facing=east,layer=2,waterlogged=true]
conquest:red_diamond_slate_shingles_vertical_corner[facing=east,layer=2,waterlogged=false]
conquest:red_diamond_slate_shingles_vertical_corner[facing=east,layer=3,waterlogged=true]
conquest:red_diamond_slate_shingles_vertical_corner[facing=east,layer=3,waterlogged=false]
conquest:red_diamond_slate_shingles_vertical_corner[facing=east,layer=4,waterlogged=true]
conquest:red_diamond_slate_shingles_vertical_corner[facing=east,layer=4,waterlogged=false]
conquest:red_diamond_slate_shingles_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:red_diamond_slate_shingles_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:red_diamond_slate_shingles_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:red_diamond_slate_shingles_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:red_diamond_slate_shingles_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:red_diamond_slate_shingles_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:red_diamond_slate_shingles_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:red_diamond_slate_shingles_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:red_diamond_slate_shingles_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:red_diamond_slate_shingles_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:red_diamond_slate_shingles_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:red_diamond_slate_shingles_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:red_diamond_slate_shingles_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:red_diamond_slate_shingles_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:red_diamond_slate_shingles_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:red_diamond_slate_shingles_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:red_diamond_slate_shingles_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:red_diamond_slate_shingles_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:red_diamond_slate_shingles_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:red_diamond_slate_shingles_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:red_diamond_slate_shingles_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:red_diamond_slate_shingles_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:red_diamond_slate_shingles_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:red_diamond_slate_shingles_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:red_diamond_slate_shingles_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:red_diamond_slate_shingles_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:red_diamond_slate_shingles_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:red_diamond_slate_shingles_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:red_diamond_slate_shingles_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:red_diamond_slate_shingles_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:red_diamond_slate_shingles_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:red_diamond_slate_shingles_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:red_diamond_slate_shingles_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:red_diamond_slate_shingles_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:red_diamond_slate_shingles_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:red_diamond_slate_shingles_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:red_diamond_slate_shingles_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:red_diamond_slate_shingles_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:red_diamond_slate_shingles_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:red_diamond_slate_shingles_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:red_diamond_slate_shingles_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:red_diamond_slate_shingles_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:red_diamond_slate_shingles_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:red_diamond_slate_shingles_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:red_diamond_slate_shingles_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:red_diamond_slate_shingles_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:red_diamond_slate_shingles_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:red_diamond_slate_shingles_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:red_diamond_slate_shingles_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:red_diamond_slate_shingles_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:red_diamond_slate_shingles_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:red_diamond_slate_shingles_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:red_diamond_slate_shingles_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:red_diamond_slate_shingles_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:red_diamond_slate_shingles_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:red_diamond_slate_shingles_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:red_diamond_slate_shingles_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:red_diamond_slate_shingles_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:red_diamond_slate_shingles_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:red_diamond_slate_shingles_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:red_diamond_slate_shingles_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:red_diamond_slate_shingles_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:red_diamond_slate_shingles_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:red_diamond_slate_shingles_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:red_diamond_slate_shingles_vertical_quarter[facing=north,layer=1,waterlogged=true]
conquest:red_diamond_slate_shingles_vertical_quarter[facing=north,layer=1,waterlogged=false]
conquest:red_diamond_slate_shingles_vertical_quarter[facing=north,layer=2,waterlogged=true]
conquest:red_diamond_slate_shingles_vertical_quarter[facing=north,layer=2,waterlogged=false]
conquest:red_diamond_slate_shingles_vertical_quarter[facing=north,layer=3,waterlogged=true]
conquest:red_diamond_slate_shingles_vertical_quarter[facing=north,layer=3,waterlogged=false]
conquest:red_diamond_slate_shingles_vertical_quarter[facing=north,layer=4,waterlogged=true]
conquest:red_diamond_slate_shingles_vertical_quarter[facing=north,layer=4,waterlogged=false]
conquest:red_diamond_slate_shingles_vertical_quarter[facing=south,layer=1,waterlogged=true]
conquest:red_diamond_slate_shingles_vertical_quarter[facing=south,layer=1,waterlogged=false]
conquest:red_diamond_slate_shingles_vertical_quarter[facing=south,layer=2,waterlogged=true]
conquest:red_diamond_slate_shingles_vertical_quarter[facing=south,layer=2,waterlogged=false]
conquest:red_diamond_slate_shingles_vertical_quarter[facing=south,layer=3,waterlogged=true]
conquest:red_diamond_slate_shingles_vertical_quarter[facing=south,layer=3,waterlogged=false]
conquest:red_diamond_slate_shingles_vertical_quarter[facing=south,layer=4,waterlogged=true]
conquest:red_diamond_slate_shingles_vertical_quarter[facing=south,layer=4,waterlogged=false]
conquest:red_diamond_slate_shingles_vertical_quarter[facing=west,layer=1,waterlogged=true]
conquest:red_diamond_slate_shingles_vertical_quarter[facing=west,layer=1,waterlogged=false]
conquest:red_diamond_slate_shingles_vertical_quarter[facing=west,layer=2,waterlogged=true]
conquest:red_diamond_slate_shingles_vertical_quarter[facing=west,layer=2,waterlogged=false]
conquest:red_diamond_slate_shingles_vertical_quarter[facing=west,layer=3,waterlogged=true]
conquest:red_diamond_slate_shingles_vertical_quarter[facing=west,layer=3,waterlogged=false]
conquest:red_diamond_slate_shingles_vertical_quarter[facing=west,layer=4,waterlogged=true]
conquest:red_diamond_slate_shingles_vertical_quarter[facing=west,layer=4,waterlogged=false]
conquest:red_diamond_slate_shingles_vertical_quarter[facing=east,layer=1,waterlogged=true]
conquest:red_diamond_slate_shingles_vertical_quarter[facing=east,layer=1,waterlogged=false]
conquest:red_diamond_slate_shingles_vertical_quarter[facing=east,layer=2,waterlogged=true]
conquest:red_diamond_slate_shingles_vertical_quarter[facing=east,layer=2,waterlogged=false]
conquest:red_diamond_slate_shingles_vertical_quarter[facing=east,layer=3,waterlogged=true]
conquest:red_diamond_slate_shingles_vertical_quarter[facing=east,layer=3,waterlogged=false]
conquest:red_diamond_slate_shingles_vertical_quarter[facing=east,layer=4,waterlogged=true]
conquest:red_diamond_slate_shingles_vertical_quarter[facing=east,layer=4,waterlogged=false]
conquest:red_diamond_slate_shingles_vertical_slab[facing=north,layer=1,waterlogged=true]
conquest:red_diamond_slate_shingles_vertical_slab[facing=north,layer=1,waterlogged=false]
conquest:red_diamond_slate_shingles_vertical_slab[facing=north,layer=2,waterlogged=true]
conquest:red_diamond_slate_shingles_vertical_slab[facing=north,layer=2,waterlogged=false]
conquest:red_diamond_slate_shingles_vertical_slab[facing=north,layer=3,waterlogged=true]
conquest:red_diamond_slate_shingles_vertical_slab[facing=north,layer=3,waterlogged=false]
conquest:red_diamond_slate_shingles_vertical_slab[facing=north,layer=4,waterlogged=true]
conquest:red_diamond_slate_shingles_vertical_slab[facing=north,layer=4,waterlogged=false]
conquest:red_diamond_slate_shingles_vertical_slab[facing=south,layer=1,waterlogged=true]
conquest:red_diamond_slate_shingles_vertical_slab[facing=south,layer=1,waterlogged=false]
conquest:red_diamond_slate_shingles_vertical_slab[facing=south,layer=2,waterlogged=true]
conquest:red_diamond_slate_shingles_vertical_slab[facing=south,layer=2,waterlogged=false]
conquest:red_diamond_slate_shingles_vertical_slab[facing=south,layer=3,waterlogged=true]
conquest:red_diamond_slate_shingles_vertical_slab[facing=south,layer=3,waterlogged=false]
conquest:red_diamond_slate_shingles_vertical_slab[facing=south,layer=4,waterlogged=true]
conquest:red_diamond_slate_shingles_vertical_slab[facing=south,layer=4,waterlogged=false]
conquest:red_diamond_slate_shingles_vertical_slab[facing=west,layer=1,waterlogged=true]
conquest:red_diamond_slate_shingles_vertical_slab[facing=west,layer=1,waterlogged=false]
conquest:red_diamond_slate_shingles_vertical_slab[facing=west,layer=2,waterlogged=true]
conquest:red_diamond_slate_shingles_vertical_slab[facing=west,layer=2,waterlogged=false]
conquest:red_diamond_slate_shingles_vertical_slab[facing=west,layer=3,waterlogged=true]
conquest:red_diamond_slate_shingles_vertical_slab[facing=west,layer=3,waterlogged=false]
conquest:red_diamond_slate_shingles_vertical_slab[facing=west,layer=4,waterlogged=true]
conquest:red_diamond_slate_shingles_vertical_slab[facing=west,layer=4,waterlogged=false]
conquest:red_diamond_slate_shingles_vertical_slab[facing=east,layer=1,waterlogged=true]
conquest:red_diamond_slate_shingles_vertical_slab[facing=east,layer=1,waterlogged=false]
conquest:red_diamond_slate_shingles_vertical_slab[facing=east,layer=2,waterlogged=true]
conquest:red_diamond_slate_shingles_vertical_slab[facing=east,layer=2,waterlogged=false]
conquest:red_diamond_slate_shingles_vertical_slab[facing=east,layer=3,waterlogged=true]
conquest:red_diamond_slate_shingles_vertical_slab[facing=east,layer=3,waterlogged=false]
conquest:red_diamond_slate_shingles_vertical_slab[facing=east,layer=4,waterlogged=true]
conquest:red_diamond_slate_shingles_vertical_slab[facing=east,layer=4,waterlogged=false]
conquest:red_diamond_slate_shingles_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:red_diamond_slate_shingles_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:red_diamond_slate_shingles_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:red_diamond_slate_shingles_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:red_diamond_slate_shingles_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:red_diamond_slate_shingles_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:red_diamond_slate_shingles_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:red_diamond_slate_shingles_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:red_diamond_slate_shingles_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:red_diamond_slate_shingles_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:red_diamond_slate_shingles_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:red_diamond_slate_shingles_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:red_diamond_slate_shingles_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:red_diamond_slate_shingles_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:red_diamond_slate_shingles_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:red_diamond_slate_shingles_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:red_diamond_slate_shingles_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:red_diamond_slate_shingles_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:red_diamond_slate_shingles_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:red_diamond_slate_shingles_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:red_diamond_slate_shingles_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:red_diamond_slate_shingles_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:red_diamond_slate_shingles_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:red_diamond_slate_shingles_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:red_diamond_slate_shingles_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:red_diamond_slate_shingles_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:red_diamond_slate_shingles_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:red_diamond_slate_shingles_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:red_diamond_slate_shingles_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:red_diamond_slate_shingles_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:red_diamond_slate_shingles_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:red_diamond_slate_shingles_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:red_diamond_slate_shingles_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:red_diamond_slate_shingles_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:red_diamond_slate_shingles_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:red_diamond_slate_shingles_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:red_diamond_slate_shingles_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:red_diamond_slate_shingles_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:red_diamond_slate_shingles_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:red_diamond_slate_shingles_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:red_diamond_slate_shingles_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:red_diamond_slate_shingles_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:red_diamond_slate_shingles_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:red_diamond_slate_shingles_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:red_diamond_slate_shingles_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:red_diamond_slate_shingles_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:red_diamond_slate_shingles_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:red_diamond_slate_shingles_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:red_diamond_slate_shingles_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:red_diamond_slate_shingles_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:red_diamond_slate_shingles_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:red_diamond_slate_shingles_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:red_diamond_slate_shingles_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:red_diamond_slate_shingles_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:red_diamond_slate_shingles_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:red_diamond_slate_shingles_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:red_diamond_slate_shingles_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:red_diamond_slate_shingles_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:red_diamond_slate_shingles_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:red_diamond_slate_shingles_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:red_diamond_slate_shingles_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:red_diamond_slate_shingles_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:red_diamond_slate_shingles_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:red_diamond_slate_shingles_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:red_diamond_slate_shingles_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:red_diamond_slate_shingles_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:red_diamond_slate_shingles_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:red_diamond_slate_shingles_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:red_diamond_slate_shingles_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:red_diamond_slate_shingles_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:red_diamond_slate_shingles_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:red_diamond_slate_shingles_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:red_diamond_slate_shingles_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:red_diamond_slate_shingles_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:red_diamond_slate_shingles_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:red_diamond_slate_shingles_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:red_diamond_slate_shingles_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:red_diamond_slate_shingles_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:red_diamond_slate_shingles_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:red_diamond_slate_shingles_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:red_diamond_slate_shingles_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:red_diamond_slate_shingles_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:red_diamond_slate_shingles_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:red_diamond_slate_shingles_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:red_diamond_slate_shingles_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:red_diamond_slate_shingles_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:red_diamond_slate_shingles_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:red_diamond_slate_shingles_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:red_diamond_slate_shingles_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:red_diamond_slate_shingles_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:red_diamond_slate_shingles_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:red_diamond_slate_shingles_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:red_diamond_slate_shingles_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:red_diamond_slate_shingles_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:red_diamond_slate_shingles_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:red_diamond_slate_shingles_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:red_diamond_slate_shingles_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:red_diamond_slate_shingles_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:red_diamond_slate_shingles_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:red_diamond_slate_shingles_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:red_diamond_slate_shingles_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:red_diamond_slate_shingles_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:red_diamond_slate_shingles_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:red_diamond_slate_shingles_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:red_diamond_slate_shingles_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:red_diamond_slate_shingles_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:red_diamond_slate_shingles_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:red_diamond_slate_shingles_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:red_diamond_slate_shingles_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:red_diamond_slate_shingles_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:red_diamond_slate_shingles_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:red_diamond_slate_shingles_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:red_diamond_slate_shingles_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:red_diamond_slate_shingles_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:red_diamond_slate_shingles_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:red_diamond_slate_shingles_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:red_diamond_slate_shingles_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:red_diamond_slate_shingles_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:red_diamond_slate_shingles_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:red_diamond_slate_shingles_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:red_diamond_slate_shingles_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:red_diamond_slate_shingles_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:red_diamond_slate_shingles_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:red_diamond_slate_shingles_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:red_diamond_slate_shingles_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:red_diamond_slate_shingles_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:red_diamond_slate_shingles_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:red_diamond_slate_shingles_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:red_diamond_slate_shingles_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:red_diamond_slate_shingles_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:red_diamond_slate_shingles_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:red_diamond_slate_shingles_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:red_diamond_slate_shingles_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:red_diamond_slate_shingles_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:red_diamond_slate_shingles_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:red_diamond_slate_shingles_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:red_diamond_slate_shingles_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:red_diamond_slate_shingles_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:red_diamond_slate_shingles_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:red_diamond_slate_shingles_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:red_diamond_slate_shingles_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:red_diamond_slate_shingles_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:red_diamond_slate_shingles_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:red_diamond_slate_shingles_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:red_diamond_slate_shingles_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:red_diamond_slate_shingles_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:red_diamond_slate_shingles_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:red_diamond_slate_shingles_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:red_diamond_slate_shingles_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:red_diamond_slate_shingles_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:red_diamond_slate_shingles_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:red_diamond_slate_shingles_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:red_diamond_slate_shingles_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:red_diamond_slate_shingles_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:red_diamond_slate_shingles_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:red_diamond_slate_shingles_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:red_diamond_slate_shingles_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:red_diamond_slate_shingles_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:red_diamond_slate_shingles_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:red_diamond_slate_shingles_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:red_diamond_slate_shingles_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:red_diamond_slate_shingles_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:red_diamond_slate_shingles_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:red_diamond_slate_shingles_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:red_diamond_slate_shingles_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:red_diamond_slate_shingles_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:red_diamond_slate_shingles_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:red_diamond_slate_shingles_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:red_diamond_slate_shingles_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:red_diamond_slate_shingles_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:red_diamond_slate_shingles_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:red_diamond_slate_shingles_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:red_diamond_slate_shingles_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:red_diamond_slate_shingles_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:red_diamond_slate_shingles_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:red_diamond_slate_shingles_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:red_diamond_slate_shingles_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:red_diamond_slate_shingles_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:red_diamond_slate_shingles_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:red_diamond_slate_shingles_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:red_diamond_slate_shingles_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:red_diamond_slate_shingles_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:red_diamond_slate_shingles_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:red_diamond_slate_shingles_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:red_diamond_slate_shingles_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:red_diamond_slate_shingles_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:red_diamond_slate_shingles_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:red_diamond_slate_shingles_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:red_diamond_slate_shingles_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:red_diamond_slate_shingles_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:red_diamond_slate_shingles_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:red_diamond_slate_shingles_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:red_diamond_slate_shingles_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:red_diamond_slate_shingles_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:red_diamond_slate_shingles_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:red_diamond_slate_shingles_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:red_diamond_slate_shingles_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:red_diamond_slate_shingles_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:red_diamond_slate_shingles_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:red_diamond_slate_shingles_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:red_diamond_slate_shingles_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:red_diamond_slate_shingles_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:red_diamond_slate_shingles_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:red_diamond_slate_shingles_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:red_diamond_slate_shingles_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:red_diamond_slate_shingles_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:red_diamond_slate_shingles_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:red_diamond_slate_shingles_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:red_diamond_slate_shingles_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:red_diamond_slate_shingles_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:red_diamond_slate_shingles_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:red_diamond_slate_shingles_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:red_diamond_slate_shingles_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:red_diamond_slate_shingles_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:red_diamond_slate_shingles_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:red_diamond_slate_shingles_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:red_diamond_slate_shingles_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:red_diamond_slate_shingles_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:red_diamond_slate_shingles_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:red_diamond_slate_shingles_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:red_diamond_slate_shingles_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:red_diamond_slate_shingles_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:red_diamond_slate_shingles_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:red_diamond_slate_shingles_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:red_diamond_slate_shingles_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:red_diamond_slate_shingles_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:red_diamond_slate_shingles_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:red_diamond_slate_shingles_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:red_diamond_slate_shingles_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:red_diamond_slate_shingles_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:red_diamond_slate_shingles_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:red_diamond_slate_shingles_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:red_diamond_slate_shingles_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:red_diamond_slate_shingles_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:red_diamond_slate_shingles_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:red_diamond_slate_shingles_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:red_diamond_slate_shingles_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:red_diamond_slate_shingles_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:red_diamond_slate_shingles_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:red_diamond_slate_shingles_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:red_diamond_slate_shingles_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:red_diamond_slate_shingles_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:red_diamond_slate_shingles_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:red_diamond_slate_shingles_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:red_diamond_slate_shingles_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:red_diamond_slate_shingles_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:red_diamond_slate_shingles_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:red_diamond_slate_shingles_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:red_diamond_slate_shingles_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:red_diamond_slate_shingles_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:red_diamond_slate_shingles_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:red_diamond_slate_shingles_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:red_diamond_slate_shingles_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:red_diamond_slate_shingles_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:red_diamond_slate_shingles_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:red_diamond_slate_shingles_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:red_diamond_slate_shingles_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:red_diamond_slate_shingles_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:red_diamond_slate_shingles_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:red_diamond_slate_shingles_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:red_diamond_slate_shingles_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:red_diamond_slate_shingles_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:red_diamond_slate_shingles_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:red_diamond_slate_shingles_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:red_diamond_slate_shingles_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:red_diamond_slate_shingles_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:red_diamond_slate_shingles_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:red_diamond_slate_shingles_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:red_diamond_slate_shingles_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:red_diamond_slate_shingles_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:red_diamond_slate_shingles_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:red_diamond_slate_shingles_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:red_diamond_slate_shingles_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:red_diamond_slate_shingles_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:red_diamond_slate_shingles_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:red_diamond_slate_shingles_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:red_diamond_slate_shingles_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:red_diamond_slate_shingles_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:red_diamond_slate_shingles_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:red_diamond_slate_shingles_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:red_diamond_slate_shingles_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:red_diamond_slate_shingles_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:red_diamond_slate_shingles_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:red_diamond_slate_shingles_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:red_diamond_slate_shingles_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:red_diamond_slate_shingles_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:red_diamond_slate_shingles_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:red_diamond_slate_shingles_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:red_diamond_slate_shingles_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:red_diamond_slate_shingles_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:red_diamond_slate_shingles_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:red_diamond_slate_shingles_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:red_diamond_slate_shingles_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:red_diamond_slate_shingles_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:red_diamond_slate_shingles_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:red_diamond_slate_shingles_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:red_diamond_slate_shingles_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:red_diamond_slate_shingles_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:red_diamond_slate_shingles_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:red_diamond_slate_shingles_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:red_diamond_slate_shingles_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:red_diamond_slate_shingles_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:red_diamond_slate_shingles_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:red_diamond_slate_shingles_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:red_diamond_slate_shingles_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:red_diamond_slate_shingles_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:red_diamond_slate_shingles_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:red_diamond_slate_shingles_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:red_diamond_slate_shingles_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:red_diamond_slate_shingles_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:red_diamond_slate_shingles_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:red_diamond_slate_shingles_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:red_diamond_slate_shingles_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:red_diamond_slate_shingles_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:red_diamond_slate_shingles_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:red_diamond_slate_shingles_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:red_diamond_slate_shingles_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:red_diamond_slate_shingles_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:red_diamond_slate_shingles_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:red_diamond_slate_shingles_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:red_diamond_slate_shingles_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:red_diamond_slate_shingles_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:red_diamond_slate_shingles_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:red_diamond_slate_shingles_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:red_earth
conquest:red_earth_corner_slab[facing=north,type=top,waterlogged=true]
conquest:red_earth_corner_slab[facing=north,type=top,waterlogged=false]
conquest:red_earth_corner_slab[facing=north,type=bottom,waterlogged=true]
conquest:red_earth_corner_slab[facing=north,type=bottom,waterlogged=false]
conquest:red_earth_corner_slab[facing=south,type=top,waterlogged=true]
conquest:red_earth_corner_slab[facing=south,type=top,waterlogged=false]
conquest:red_earth_corner_slab[facing=south,type=bottom,waterlogged=true]
conquest:red_earth_corner_slab[facing=south,type=bottom,waterlogged=false]
conquest:red_earth_corner_slab[facing=west,type=top,waterlogged=true]
conquest:red_earth_corner_slab[facing=west,type=top,waterlogged=false]
conquest:red_earth_corner_slab[facing=west,type=bottom,waterlogged=true]
conquest:red_earth_corner_slab[facing=west,type=bottom,waterlogged=false]
conquest:red_earth_corner_slab[facing=east,type=top,waterlogged=true]
conquest:red_earth_corner_slab[facing=east,type=top,waterlogged=false]
conquest:red_earth_corner_slab[facing=east,type=bottom,waterlogged=true]
conquest:red_earth_corner_slab[facing=east,type=bottom,waterlogged=false]
conquest:red_earth_eighth_slab[facing=north,type=top,waterlogged=true]
conquest:red_earth_eighth_slab[facing=north,type=top,waterlogged=false]
conquest:red_earth_eighth_slab[facing=north,type=bottom,waterlogged=true]
conquest:red_earth_eighth_slab[facing=north,type=bottom,waterlogged=false]
conquest:red_earth_eighth_slab[facing=south,type=top,waterlogged=true]
conquest:red_earth_eighth_slab[facing=south,type=top,waterlogged=false]
conquest:red_earth_eighth_slab[facing=south,type=bottom,waterlogged=true]
conquest:red_earth_eighth_slab[facing=south,type=bottom,waterlogged=false]
conquest:red_earth_eighth_slab[facing=west,type=top,waterlogged=true]
conquest:red_earth_eighth_slab[facing=west,type=top,waterlogged=false]
conquest:red_earth_eighth_slab[facing=west,type=bottom,waterlogged=true]
conquest:red_earth_eighth_slab[facing=west,type=bottom,waterlogged=false]
conquest:red_earth_eighth_slab[facing=east,type=top,waterlogged=true]
conquest:red_earth_eighth_slab[facing=east,type=top,waterlogged=false]
conquest:red_earth_eighth_slab[facing=east,type=bottom,waterlogged=true]
conquest:red_earth_eighth_slab[facing=east,type=bottom,waterlogged=false]
conquest:red_earth_quarter_slab[facing=north,layer=1,type=top,waterlogged=true]
conquest:red_earth_quarter_slab[facing=north,layer=1,type=top,waterlogged=false]
conquest:red_earth_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=true]
conquest:red_earth_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=false]
conquest:red_earth_quarter_slab[facing=north,layer=2,type=top,waterlogged=true]
conquest:red_earth_quarter_slab[facing=north,layer=2,type=top,waterlogged=false]
conquest:red_earth_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=true]
conquest:red_earth_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=false]
conquest:red_earth_quarter_slab[facing=north,layer=3,type=top,waterlogged=true]
conquest:red_earth_quarter_slab[facing=north,layer=3,type=top,waterlogged=false]
conquest:red_earth_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=true]
conquest:red_earth_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=false]
conquest:red_earth_quarter_slab[facing=south,layer=1,type=top,waterlogged=true]
conquest:red_earth_quarter_slab[facing=south,layer=1,type=top,waterlogged=false]
conquest:red_earth_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=true]
conquest:red_earth_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=false]
conquest:red_earth_quarter_slab[facing=south,layer=2,type=top,waterlogged=true]
conquest:red_earth_quarter_slab[facing=south,layer=2,type=top,waterlogged=false]
conquest:red_earth_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=true]
conquest:red_earth_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=false]
conquest:red_earth_quarter_slab[facing=south,layer=3,type=top,waterlogged=true]
conquest:red_earth_quarter_slab[facing=south,layer=3,type=top,waterlogged=false]
conquest:red_earth_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=true]
conquest:red_earth_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=false]
conquest:red_earth_quarter_slab[facing=west,layer=1,type=top,waterlogged=true]
conquest:red_earth_quarter_slab[facing=west,layer=1,type=top,waterlogged=false]
conquest:red_earth_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=true]
conquest:red_earth_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=false]
conquest:red_earth_quarter_slab[facing=west,layer=2,type=top,waterlogged=true]
conquest:red_earth_quarter_slab[facing=west,layer=2,type=top,waterlogged=false]
conquest:red_earth_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=true]
conquest:red_earth_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=false]
conquest:red_earth_quarter_slab[facing=west,layer=3,type=top,waterlogged=true]
conquest:red_earth_quarter_slab[facing=west,layer=3,type=top,waterlogged=false]
conquest:red_earth_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=true]
conquest:red_earth_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=false]
conquest:red_earth_quarter_slab[facing=east,layer=1,type=top,waterlogged=true]
conquest:red_earth_quarter_slab[facing=east,layer=1,type=top,waterlogged=false]
conquest:red_earth_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=true]
conquest:red_earth_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=false]
conquest:red_earth_quarter_slab[facing=east,layer=2,type=top,waterlogged=true]
conquest:red_earth_quarter_slab[facing=east,layer=2,type=top,waterlogged=false]
conquest:red_earth_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=true]
conquest:red_earth_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=false]
conquest:red_earth_quarter_slab[facing=east,layer=3,type=top,waterlogged=true]
conquest:red_earth_quarter_slab[facing=east,layer=3,type=top,waterlogged=false]
conquest:red_earth_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=true]
conquest:red_earth_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=false]
conquest:red_earth_slab[layers=1,type=top,waterlogged=true]
conquest:red_earth_slab[layers=1,type=top,waterlogged=false]
conquest:red_earth_slab[layers=1,type=bottom,waterlogged=true]
conquest:red_earth_slab[layers=1,type=bottom,waterlogged=false]
conquest:red_earth_slab[layers=2,type=top,waterlogged=true]
conquest:red_earth_slab[layers=2,type=top,waterlogged=false]
conquest:red_earth_slab[layers=2,type=bottom,waterlogged=true]
conquest:red_earth_slab[layers=2,type=bottom,waterlogged=false]
conquest:red_earth_slab[layers=3,type=top,waterlogged=true]
conquest:red_earth_slab[layers=3,type=top,waterlogged=false]
conquest:red_earth_slab[layers=3,type=bottom,waterlogged=true]
conquest:red_earth_slab[layers=3,type=bottom,waterlogged=false]
conquest:red_earth_slab[layers=4,type=top,waterlogged=true]
conquest:red_earth_slab[layers=4,type=top,waterlogged=false]
conquest:red_earth_slab[layers=4,type=bottom,waterlogged=true]
conquest:red_earth_slab[layers=4,type=bottom,waterlogged=false]
conquest:red_earth_slab[layers=5,type=top,waterlogged=true]
conquest:red_earth_slab[layers=5,type=top,waterlogged=false]
conquest:red_earth_slab[layers=5,type=bottom,waterlogged=true]
conquest:red_earth_slab[layers=5,type=bottom,waterlogged=false]
conquest:red_earth_slab[layers=6,type=top,waterlogged=true]
conquest:red_earth_slab[layers=6,type=top,waterlogged=false]
conquest:red_earth_slab[layers=6,type=bottom,waterlogged=true]
conquest:red_earth_slab[layers=6,type=bottom,waterlogged=false]
conquest:red_earth_slab[layers=7,type=top,waterlogged=true]
conquest:red_earth_slab[layers=7,type=top,waterlogged=false]
conquest:red_earth_slab[layers=7,type=bottom,waterlogged=true]
conquest:red_earth_slab[layers=7,type=bottom,waterlogged=false]
conquest:red_earth_slab[layers=8,type=top,waterlogged=true]
conquest:red_earth_slab[layers=8,type=top,waterlogged=false]
conquest:red_earth_slab[layers=8,type=bottom,waterlogged=true]
conquest:red_earth_slab[layers=8,type=bottom,waterlogged=false]
conquest:red_earth_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:red_earth_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:red_earth_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:red_earth_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:red_earth_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:red_earth_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:red_earth_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:red_earth_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:red_earth_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:red_earth_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:red_earth_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:red_earth_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:red_earth_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:red_earth_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:red_earth_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:red_earth_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:red_earth_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:red_earth_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:red_earth_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:red_earth_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:red_earth_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:red_earth_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:red_earth_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:red_earth_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:red_earth_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:red_earth_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:red_earth_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:red_earth_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:red_earth_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:red_earth_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:red_earth_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:red_earth_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:red_earth_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:red_earth_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:red_earth_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:red_earth_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:red_earth_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:red_earth_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:red_earth_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:red_earth_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:red_earth_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:red_earth_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:red_earth_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:red_earth_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:red_earth_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:red_earth_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:red_earth_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:red_earth_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:red_earth_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:red_earth_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:red_earth_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:red_earth_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:red_earth_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:red_earth_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:red_earth_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:red_earth_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:red_earth_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:red_earth_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:red_earth_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:red_earth_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:red_earth_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:red_earth_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:red_earth_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:red_earth_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:red_earth_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:red_earth_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:red_earth_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:red_earth_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:red_earth_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:red_earth_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:red_earth_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:red_earth_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:red_earth_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:red_earth_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:red_earth_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:red_earth_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:red_earth_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:red_earth_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:red_earth_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:red_earth_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:red_earth_vertical_corner[facing=north,layer=1,waterlogged=true]
conquest:red_earth_vertical_corner[facing=north,layer=1,waterlogged=false]
conquest:red_earth_vertical_corner[facing=north,layer=2,waterlogged=true]
conquest:red_earth_vertical_corner[facing=north,layer=2,waterlogged=false]
conquest:red_earth_vertical_corner[facing=north,layer=3,waterlogged=true]
conquest:red_earth_vertical_corner[facing=north,layer=3,waterlogged=false]
conquest:red_earth_vertical_corner[facing=north,layer=4,waterlogged=true]
conquest:red_earth_vertical_corner[facing=north,layer=4,waterlogged=false]
conquest:red_earth_vertical_corner[facing=south,layer=1,waterlogged=true]
conquest:red_earth_vertical_corner[facing=south,layer=1,waterlogged=false]
conquest:red_earth_vertical_corner[facing=south,layer=2,waterlogged=true]
conquest:red_earth_vertical_corner[facing=south,layer=2,waterlogged=false]
conquest:red_earth_vertical_corner[facing=south,layer=3,waterlogged=true]
conquest:red_earth_vertical_corner[facing=south,layer=3,waterlogged=false]
conquest:red_earth_vertical_corner[facing=south,layer=4,waterlogged=true]
conquest:red_earth_vertical_corner[facing=south,layer=4,waterlogged=false]
conquest:red_earth_vertical_corner[facing=west,layer=1,waterlogged=true]
conquest:red_earth_vertical_corner[facing=west,layer=1,waterlogged=false]
conquest:red_earth_vertical_corner[facing=west,layer=2,waterlogged=true]
conquest:red_earth_vertical_corner[facing=west,layer=2,waterlogged=false]
conquest:red_earth_vertical_corner[facing=west,layer=3,waterlogged=true]
conquest:red_earth_vertical_corner[facing=west,layer=3,waterlogged=false]
conquest:red_earth_vertical_corner[facing=west,layer=4,waterlogged=true]
conquest:red_earth_vertical_corner[facing=west,layer=4,waterlogged=false]
conquest:red_earth_vertical_corner[facing=east,layer=1,waterlogged=true]
conquest:red_earth_vertical_corner[facing=east,layer=1,waterlogged=false]
conquest:red_earth_vertical_corner[facing=east,layer=2,waterlogged=true]
conquest:red_earth_vertical_corner[facing=east,layer=2,waterlogged=false]
conquest:red_earth_vertical_corner[facing=east,layer=3,waterlogged=true]
conquest:red_earth_vertical_corner[facing=east,layer=3,waterlogged=false]
conquest:red_earth_vertical_corner[facing=east,layer=4,waterlogged=true]
conquest:red_earth_vertical_corner[facing=east,layer=4,waterlogged=false]
conquest:red_earth_vertical_quarter[facing=north,layer=1,waterlogged=true]
conquest:red_earth_vertical_quarter[facing=north,layer=1,waterlogged=false]
conquest:red_earth_vertical_quarter[facing=north,layer=2,waterlogged=true]
conquest:red_earth_vertical_quarter[facing=north,layer=2,waterlogged=false]
conquest:red_earth_vertical_quarter[facing=north,layer=3,waterlogged=true]
conquest:red_earth_vertical_quarter[facing=north,layer=3,waterlogged=false]
conquest:red_earth_vertical_quarter[facing=north,layer=4,waterlogged=true]
conquest:red_earth_vertical_quarter[facing=north,layer=4,waterlogged=false]
conquest:red_earth_vertical_quarter[facing=south,layer=1,waterlogged=true]
conquest:red_earth_vertical_quarter[facing=south,layer=1,waterlogged=false]
conquest:red_earth_vertical_quarter[facing=south,layer=2,waterlogged=true]
conquest:red_earth_vertical_quarter[facing=south,layer=2,waterlogged=false]
conquest:red_earth_vertical_quarter[facing=south,layer=3,waterlogged=true]
conquest:red_earth_vertical_quarter[facing=south,layer=3,waterlogged=false]
conquest:red_earth_vertical_quarter[facing=south,layer=4,waterlogged=true]
conquest:red_earth_vertical_quarter[facing=south,layer=4,waterlogged=false]
conquest:red_earth_vertical_quarter[facing=west,layer=1,waterlogged=true]
conquest:red_earth_vertical_quarter[facing=west,layer=1,waterlogged=false]
conquest:red_earth_vertical_quarter[facing=west,layer=2,waterlogged=true]
conquest:red_earth_vertical_quarter[facing=west,layer=2,waterlogged=false]
conquest:red_earth_vertical_quarter[facing=west,layer=3,waterlogged=true]
conquest:red_earth_vertical_quarter[facing=west,layer=3,waterlogged=false]
conquest:red_earth_vertical_quarter[facing=west,layer=4,waterlogged=true]
conquest:red_earth_vertical_quarter[facing=west,layer=4,waterlogged=false]
conquest:red_earth_vertical_quarter[facing=east,layer=1,waterlogged=true]
conquest:red_earth_vertical_quarter[facing=east,layer=1,waterlogged=false]
conquest:red_earth_vertical_quarter[facing=east,layer=2,waterlogged=true]
conquest:red_earth_vertical_quarter[facing=east,layer=2,waterlogged=false]
conquest:red_earth_vertical_quarter[facing=east,layer=3,waterlogged=true]
conquest:red_earth_vertical_quarter[facing=east,layer=3,waterlogged=false]
conquest:red_earth_vertical_quarter[facing=east,layer=4,waterlogged=true]
conquest:red_earth_vertical_quarter[facing=east,layer=4,waterlogged=false]
conquest:red_earth_vertical_slab[facing=north,layer=1,waterlogged=true]
conquest:red_earth_vertical_slab[facing=north,layer=1,waterlogged=false]
conquest:red_earth_vertical_slab[facing=north,layer=2,waterlogged=true]
conquest:red_earth_vertical_slab[facing=north,layer=2,waterlogged=false]
conquest:red_earth_vertical_slab[facing=north,layer=3,waterlogged=true]
conquest:red_earth_vertical_slab[facing=north,layer=3,waterlogged=false]
conquest:red_earth_vertical_slab[facing=north,layer=4,waterlogged=true]
conquest:red_earth_vertical_slab[facing=north,layer=4,waterlogged=false]
conquest:red_earth_vertical_slab[facing=south,layer=1,waterlogged=true]
conquest:red_earth_vertical_slab[facing=south,layer=1,waterlogged=false]
conquest:red_earth_vertical_slab[facing=south,layer=2,waterlogged=true]
conquest:red_earth_vertical_slab[facing=south,layer=2,waterlogged=false]
conquest:red_earth_vertical_slab[facing=south,layer=3,waterlogged=true]
conquest:red_earth_vertical_slab[facing=south,layer=3,waterlogged=false]
conquest:red_earth_vertical_slab[facing=south,layer=4,waterlogged=true]
conquest:red_earth_vertical_slab[facing=south,layer=4,waterlogged=false]
conquest:red_earth_vertical_slab[facing=west,layer=1,waterlogged=true]
conquest:red_earth_vertical_slab[facing=west,layer=1,waterlogged=false]
conquest:red_earth_vertical_slab[facing=west,layer=2,waterlogged=true]
conquest:red_earth_vertical_slab[facing=west,layer=2,waterlogged=false]
conquest:red_earth_vertical_slab[facing=west,layer=3,waterlogged=true]
conquest:red_earth_vertical_slab[facing=west,layer=3,waterlogged=false]
conquest:red_earth_vertical_slab[facing=west,layer=4,waterlogged=true]
conquest:red_earth_vertical_slab[facing=west,layer=4,waterlogged=false]
conquest:red_earth_vertical_slab[facing=east,layer=1,waterlogged=true]
conquest:red_earth_vertical_slab[facing=east,layer=1,waterlogged=false]
conquest:red_earth_vertical_slab[facing=east,layer=2,waterlogged=true]
conquest:red_earth_vertical_slab[facing=east,layer=2,waterlogged=false]
conquest:red_earth_vertical_slab[facing=east,layer=3,waterlogged=true]
conquest:red_earth_vertical_slab[facing=east,layer=3,waterlogged=false]
conquest:red_earth_vertical_slab[facing=east,layer=4,waterlogged=true]
conquest:red_earth_vertical_slab[facing=east,layer=4,waterlogged=false]
conquest:red_egyptian_vase[facing=north,offset_toggle=true]
conquest:red_egyptian_vase[facing=north,offset_toggle=false]
conquest:red_egyptian_vase[facing=south,offset_toggle=true]
conquest:red_egyptian_vase[facing=south,offset_toggle=false]
conquest:red_egyptian_vase[facing=west,offset_toggle=true]
conquest:red_egyptian_vase[facing=west,offset_toggle=false]
conquest:red_egyptian_vase[facing=east,offset_toggle=true]
conquest:red_egyptian_vase[facing=east,offset_toggle=false]
conquest:red_elbow_flange[facing=north,toggle=1,waterlogged=true]
conquest:red_elbow_flange[facing=north,toggle=1,waterlogged=false]
conquest:red_elbow_flange[facing=north,toggle=2,waterlogged=true]
conquest:red_elbow_flange[facing=north,toggle=2,waterlogged=false]
conquest:red_elbow_flange[facing=north,toggle=3,waterlogged=true]
conquest:red_elbow_flange[facing=north,toggle=3,waterlogged=false]
conquest:red_elbow_flange[facing=south,toggle=1,waterlogged=true]
conquest:red_elbow_flange[facing=south,toggle=1,waterlogged=false]
conquest:red_elbow_flange[facing=south,toggle=2,waterlogged=true]
conquest:red_elbow_flange[facing=south,toggle=2,waterlogged=false]
conquest:red_elbow_flange[facing=south,toggle=3,waterlogged=true]
conquest:red_elbow_flange[facing=south,toggle=3,waterlogged=false]
conquest:red_elbow_flange[facing=west,toggle=1,waterlogged=true]
conquest:red_elbow_flange[facing=west,toggle=1,waterlogged=false]
conquest:red_elbow_flange[facing=west,toggle=2,waterlogged=true]
conquest:red_elbow_flange[facing=west,toggle=2,waterlogged=false]
conquest:red_elbow_flange[facing=west,toggle=3,waterlogged=true]
conquest:red_elbow_flange[facing=west,toggle=3,waterlogged=false]
conquest:red_elbow_flange[facing=east,toggle=1,waterlogged=true]
conquest:red_elbow_flange[facing=east,toggle=1,waterlogged=false]
conquest:red_elbow_flange[facing=east,toggle=2,waterlogged=true]
conquest:red_elbow_flange[facing=east,toggle=2,waterlogged=false]
conquest:red_elbow_flange[facing=east,toggle=3,waterlogged=true]
conquest:red_elbow_flange[facing=east,toggle=3,waterlogged=false]
conquest:red_gate_valve[facing=north,toggle=1,waterlogged=true]
conquest:red_gate_valve[facing=north,toggle=1,waterlogged=false]
conquest:red_gate_valve[facing=north,toggle=2,waterlogged=true]
conquest:red_gate_valve[facing=north,toggle=2,waterlogged=false]
conquest:red_gate_valve[facing=north,toggle=3,waterlogged=true]
conquest:red_gate_valve[facing=north,toggle=3,waterlogged=false]
conquest:red_gate_valve[facing=north,toggle=4,waterlogged=true]
conquest:red_gate_valve[facing=north,toggle=4,waterlogged=false]
conquest:red_gate_valve[facing=south,toggle=1,waterlogged=true]
conquest:red_gate_valve[facing=south,toggle=1,waterlogged=false]
conquest:red_gate_valve[facing=south,toggle=2,waterlogged=true]
conquest:red_gate_valve[facing=south,toggle=2,waterlogged=false]
conquest:red_gate_valve[facing=south,toggle=3,waterlogged=true]
conquest:red_gate_valve[facing=south,toggle=3,waterlogged=false]
conquest:red_gate_valve[facing=south,toggle=4,waterlogged=true]
conquest:red_gate_valve[facing=south,toggle=4,waterlogged=false]
conquest:red_gate_valve[facing=west,toggle=1,waterlogged=true]
conquest:red_gate_valve[facing=west,toggle=1,waterlogged=false]
conquest:red_gate_valve[facing=west,toggle=2,waterlogged=true]
conquest:red_gate_valve[facing=west,toggle=2,waterlogged=false]
conquest:red_gate_valve[facing=west,toggle=3,waterlogged=true]
conquest:red_gate_valve[facing=west,toggle=3,waterlogged=false]
conquest:red_gate_valve[facing=west,toggle=4,waterlogged=true]
conquest:red_gate_valve[facing=west,toggle=4,waterlogged=false]
conquest:red_gate_valve[facing=east,toggle=1,waterlogged=true]
conquest:red_gate_valve[facing=east,toggle=1,waterlogged=false]
conquest:red_gate_valve[facing=east,toggle=2,waterlogged=true]
conquest:red_gate_valve[facing=east,toggle=2,waterlogged=false]
conquest:red_gate_valve[facing=east,toggle=3,waterlogged=true]
conquest:red_gate_valve[facing=east,toggle=3,waterlogged=false]
conquest:red_gate_valve[facing=east,toggle=4,waterlogged=true]
conquest:red_gate_valve[facing=east,toggle=4,waterlogged=false]
conquest:red_granite
conquest:red_granite_cobble
conquest:red_granite_cobble_arrowslit[facing=north,waterlogged=true]
conquest:red_granite_cobble_arrowslit[facing=north,waterlogged=false]
conquest:red_granite_cobble_arrowslit[facing=south,waterlogged=true]
conquest:red_granite_cobble_arrowslit[facing=south,waterlogged=false]
conquest:red_granite_cobble_arrowslit[facing=west,waterlogged=true]
conquest:red_granite_cobble_arrowslit[facing=west,waterlogged=false]
conquest:red_granite_cobble_arrowslit[facing=east,waterlogged=true]
conquest:red_granite_cobble_arrowslit[facing=east,waterlogged=false]
conquest:red_granite_cobble_balustrade[axis=x,waterlogged=true]
conquest:red_granite_cobble_balustrade[axis=x,waterlogged=false]
conquest:red_granite_cobble_balustrade[axis=y,waterlogged=true]
conquest:red_granite_cobble_balustrade[axis=y,waterlogged=false]
conquest:red_granite_cobble_balustrade[axis=z,waterlogged=true]
conquest:red_granite_cobble_balustrade[axis=z,waterlogged=false]
conquest:red_granite_cobble_capital[facing=flat,type=top,waterlogged=true]
conquest:red_granite_cobble_capital[facing=flat,type=top,waterlogged=false]
conquest:red_granite_cobble_capital[facing=flat,type=bottom,waterlogged=true]
conquest:red_granite_cobble_capital[facing=flat,type=bottom,waterlogged=false]
conquest:red_granite_cobble_capital[facing=north,type=top,waterlogged=true]
conquest:red_granite_cobble_capital[facing=north,type=top,waterlogged=false]
conquest:red_granite_cobble_capital[facing=north,type=bottom,waterlogged=true]
conquest:red_granite_cobble_capital[facing=north,type=bottom,waterlogged=false]
conquest:red_granite_cobble_capital[facing=south,type=top,waterlogged=true]
conquest:red_granite_cobble_capital[facing=south,type=top,waterlogged=false]
conquest:red_granite_cobble_capital[facing=south,type=bottom,waterlogged=true]
conquest:red_granite_cobble_capital[facing=south,type=bottom,waterlogged=false]
conquest:red_granite_cobble_capital[facing=east,type=top,waterlogged=true]
conquest:red_granite_cobble_capital[facing=east,type=top,waterlogged=false]
conquest:red_granite_cobble_capital[facing=east,type=bottom,waterlogged=true]
conquest:red_granite_cobble_capital[facing=east,type=bottom,waterlogged=false]
conquest:red_granite_cobble_capital[facing=west,type=top,waterlogged=true]
conquest:red_granite_cobble_capital[facing=west,type=top,waterlogged=false]
conquest:red_granite_cobble_capital[facing=west,type=bottom,waterlogged=true]
conquest:red_granite_cobble_capital[facing=west,type=bottom,waterlogged=false]
conquest:red_granite_cobble_corner_slab[facing=north,type=top,waterlogged=true]
conquest:red_granite_cobble_corner_slab[facing=north,type=top,waterlogged=false]
conquest:red_granite_cobble_corner_slab[facing=north,type=bottom,waterlogged=true]
conquest:red_granite_cobble_corner_slab[facing=north,type=bottom,waterlogged=false]
conquest:red_granite_cobble_corner_slab[facing=south,type=top,waterlogged=true]
conquest:red_granite_cobble_corner_slab[facing=south,type=top,waterlogged=false]
conquest:red_granite_cobble_corner_slab[facing=south,type=bottom,waterlogged=true]
conquest:red_granite_cobble_corner_slab[facing=south,type=bottom,waterlogged=false]
conquest:red_granite_cobble_corner_slab[facing=west,type=top,waterlogged=true]
conquest:red_granite_cobble_corner_slab[facing=west,type=top,waterlogged=false]
conquest:red_granite_cobble_corner_slab[facing=west,type=bottom,waterlogged=true]
conquest:red_granite_cobble_corner_slab[facing=west,type=bottom,waterlogged=false]
conquest:red_granite_cobble_corner_slab[facing=east,type=top,waterlogged=true]
conquest:red_granite_cobble_corner_slab[facing=east,type=top,waterlogged=false]
conquest:red_granite_cobble_corner_slab[facing=east,type=bottom,waterlogged=true]
conquest:red_granite_cobble_corner_slab[facing=east,type=bottom,waterlogged=false]
conquest:red_granite_cobble_eighth_slab[facing=north,type=top,waterlogged=true]
conquest:red_granite_cobble_eighth_slab[facing=north,type=top,waterlogged=false]
conquest:red_granite_cobble_eighth_slab[facing=north,type=bottom,waterlogged=true]
conquest:red_granite_cobble_eighth_slab[facing=north,type=bottom,waterlogged=false]
conquest:red_granite_cobble_eighth_slab[facing=south,type=top,waterlogged=true]
conquest:red_granite_cobble_eighth_slab[facing=south,type=top,waterlogged=false]
conquest:red_granite_cobble_eighth_slab[facing=south,type=bottom,waterlogged=true]
conquest:red_granite_cobble_eighth_slab[facing=south,type=bottom,waterlogged=false]
conquest:red_granite_cobble_eighth_slab[facing=west,type=top,waterlogged=true]
conquest:red_granite_cobble_eighth_slab[facing=west,type=top,waterlogged=false]
conquest:red_granite_cobble_eighth_slab[facing=west,type=bottom,waterlogged=true]
conquest:red_granite_cobble_eighth_slab[facing=west,type=bottom,waterlogged=false]
conquest:red_granite_cobble_eighth_slab[facing=east,type=top,waterlogged=true]
conquest:red_granite_cobble_eighth_slab[facing=east,type=top,waterlogged=false]
conquest:red_granite_cobble_eighth_slab[facing=east,type=bottom,waterlogged=true]
conquest:red_granite_cobble_eighth_slab[facing=east,type=bottom,waterlogged=false]
conquest:red_granite_cobble_pillar[layer=1,waterlogged=true]
conquest:red_granite_cobble_pillar[layer=1,waterlogged=false]
conquest:red_granite_cobble_pillar[layer=2,waterlogged=true]
conquest:red_granite_cobble_pillar[layer=2,waterlogged=false]
conquest:red_granite_cobble_pillar[layer=3,waterlogged=true]
conquest:red_granite_cobble_pillar[layer=3,waterlogged=false]
conquest:red_granite_cobble_quarter_slab[facing=north,layer=1,type=top,waterlogged=true]
conquest:red_granite_cobble_quarter_slab[facing=north,layer=1,type=top,waterlogged=false]
conquest:red_granite_cobble_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=true]
conquest:red_granite_cobble_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=false]
conquest:red_granite_cobble_quarter_slab[facing=north,layer=2,type=top,waterlogged=true]
conquest:red_granite_cobble_quarter_slab[facing=north,layer=2,type=top,waterlogged=false]
conquest:red_granite_cobble_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=true]
conquest:red_granite_cobble_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=false]
conquest:red_granite_cobble_quarter_slab[facing=north,layer=3,type=top,waterlogged=true]
conquest:red_granite_cobble_quarter_slab[facing=north,layer=3,type=top,waterlogged=false]
conquest:red_granite_cobble_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=true]
conquest:red_granite_cobble_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=false]
conquest:red_granite_cobble_quarter_slab[facing=south,layer=1,type=top,waterlogged=true]
conquest:red_granite_cobble_quarter_slab[facing=south,layer=1,type=top,waterlogged=false]
conquest:red_granite_cobble_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=true]
conquest:red_granite_cobble_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=false]
conquest:red_granite_cobble_quarter_slab[facing=south,layer=2,type=top,waterlogged=true]
conquest:red_granite_cobble_quarter_slab[facing=south,layer=2,type=top,waterlogged=false]
conquest:red_granite_cobble_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=true]
conquest:red_granite_cobble_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=false]
conquest:red_granite_cobble_quarter_slab[facing=south,layer=3,type=top,waterlogged=true]
conquest:red_granite_cobble_quarter_slab[facing=south,layer=3,type=top,waterlogged=false]
conquest:red_granite_cobble_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=true]
conquest:red_granite_cobble_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=false]
conquest:red_granite_cobble_quarter_slab[facing=west,layer=1,type=top,waterlogged=true]
conquest:red_granite_cobble_quarter_slab[facing=west,layer=1,type=top,waterlogged=false]
conquest:red_granite_cobble_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=true]
conquest:red_granite_cobble_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=false]
conquest:red_granite_cobble_quarter_slab[facing=west,layer=2,type=top,waterlogged=true]
conquest:red_granite_cobble_quarter_slab[facing=west,layer=2,type=top,waterlogged=false]
conquest:red_granite_cobble_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=true]
conquest:red_granite_cobble_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=false]
conquest:red_granite_cobble_quarter_slab[facing=west,layer=3,type=top,waterlogged=true]
conquest:red_granite_cobble_quarter_slab[facing=west,layer=3,type=top,waterlogged=false]
conquest:red_granite_cobble_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=true]
conquest:red_granite_cobble_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=false]
conquest:red_granite_cobble_quarter_slab[facing=east,layer=1,type=top,waterlogged=true]
conquest:red_granite_cobble_quarter_slab[facing=east,layer=1,type=top,waterlogged=false]
conquest:red_granite_cobble_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=true]
conquest:red_granite_cobble_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=false]
conquest:red_granite_cobble_quarter_slab[facing=east,layer=2,type=top,waterlogged=true]
conquest:red_granite_cobble_quarter_slab[facing=east,layer=2,type=top,waterlogged=false]
conquest:red_granite_cobble_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=true]
conquest:red_granite_cobble_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=false]
conquest:red_granite_cobble_quarter_slab[facing=east,layer=3,type=top,waterlogged=true]
conquest:red_granite_cobble_quarter_slab[facing=east,layer=3,type=top,waterlogged=false]
conquest:red_granite_cobble_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=true]
conquest:red_granite_cobble_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=false]
conquest:red_granite_cobble_slab[layers=1,type=top,waterlogged=true]
conquest:red_granite_cobble_slab[layers=1,type=top,waterlogged=false]
conquest:red_granite_cobble_slab[layers=1,type=bottom,waterlogged=true]
conquest:red_granite_cobble_slab[layers=1,type=bottom,waterlogged=false]
conquest:red_granite_cobble_slab[layers=2,type=top,waterlogged=true]
conquest:red_granite_cobble_slab[layers=2,type=top,waterlogged=false]
conquest:red_granite_cobble_slab[layers=2,type=bottom,waterlogged=true]
conquest:red_granite_cobble_slab[layers=2,type=bottom,waterlogged=false]
conquest:red_granite_cobble_slab[layers=3,type=top,waterlogged=true]
conquest:red_granite_cobble_slab[layers=3,type=top,waterlogged=false]
conquest:red_granite_cobble_slab[layers=3,type=bottom,waterlogged=true]
conquest:red_granite_cobble_slab[layers=3,type=bottom,waterlogged=false]
conquest:red_granite_cobble_slab[layers=4,type=top,waterlogged=true]
conquest:red_granite_cobble_slab[layers=4,type=top,waterlogged=false]
conquest:red_granite_cobble_slab[layers=4,type=bottom,waterlogged=true]
conquest:red_granite_cobble_slab[layers=4,type=bottom,waterlogged=false]
conquest:red_granite_cobble_slab[layers=5,type=top,waterlogged=true]
conquest:red_granite_cobble_slab[layers=5,type=top,waterlogged=false]
conquest:red_granite_cobble_slab[layers=5,type=bottom,waterlogged=true]
conquest:red_granite_cobble_slab[layers=5,type=bottom,waterlogged=false]
conquest:red_granite_cobble_slab[layers=6,type=top,waterlogged=true]
conquest:red_granite_cobble_slab[layers=6,type=top,waterlogged=false]
conquest:red_granite_cobble_slab[layers=6,type=bottom,waterlogged=true]
conquest:red_granite_cobble_slab[layers=6,type=bottom,waterlogged=false]
conquest:red_granite_cobble_slab[layers=7,type=top,waterlogged=true]
conquest:red_granite_cobble_slab[layers=7,type=top,waterlogged=false]
conquest:red_granite_cobble_slab[layers=7,type=bottom,waterlogged=true]
conquest:red_granite_cobble_slab[layers=7,type=bottom,waterlogged=false]
conquest:red_granite_cobble_slab[layers=8,type=top,waterlogged=true]
conquest:red_granite_cobble_slab[layers=8,type=top,waterlogged=false]
conquest:red_granite_cobble_slab[layers=8,type=bottom,waterlogged=true]
conquest:red_granite_cobble_slab[layers=8,type=bottom,waterlogged=false]
conquest:red_granite_cobble_small_arch[direction=northsouth,waterlogged=true]
conquest:red_granite_cobble_small_arch[direction=northsouth,waterlogged=false]
conquest:red_granite_cobble_small_arch[direction=eastwest,waterlogged=true]
conquest:red_granite_cobble_small_arch[direction=eastwest,waterlogged=false]
conquest:red_granite_cobble_small_arch_half[facing=north,waterlogged=true]
conquest:red_granite_cobble_small_arch_half[facing=north,waterlogged=false]
conquest:red_granite_cobble_small_arch_half[facing=south,waterlogged=true]
conquest:red_granite_cobble_small_arch_half[facing=south,waterlogged=false]
conquest:red_granite_cobble_small_arch_half[facing=west,waterlogged=true]
conquest:red_granite_cobble_small_arch_half[facing=west,waterlogged=false]
conquest:red_granite_cobble_small_arch_half[facing=east,waterlogged=true]
conquest:red_granite_cobble_small_arch_half[facing=east,waterlogged=false]
conquest:red_granite_cobble_small_window[down=true,up=true,waterlogged=true]
conquest:red_granite_cobble_small_window[down=true,up=true,waterlogged=false]
conquest:red_granite_cobble_small_window[down=true,up=false,waterlogged=true]
conquest:red_granite_cobble_small_window[down=true,up=false,waterlogged=false]
conquest:red_granite_cobble_small_window[down=false,up=true,waterlogged=true]
conquest:red_granite_cobble_small_window[down=false,up=true,waterlogged=false]
conquest:red_granite_cobble_small_window[down=false,up=false,waterlogged=true]
conquest:red_granite_cobble_small_window[down=false,up=false,waterlogged=false]
conquest:red_granite_cobble_small_window_half[down=true,facing=north,up=true,waterlogged=true]
conquest:red_granite_cobble_small_window_half[down=true,facing=north,up=true,waterlogged=false]
conquest:red_granite_cobble_small_window_half[down=true,facing=north,up=false,waterlogged=true]
conquest:red_granite_cobble_small_window_half[down=true,facing=north,up=false,waterlogged=false]
conquest:red_granite_cobble_small_window_half[down=true,facing=south,up=true,waterlogged=true]
conquest:red_granite_cobble_small_window_half[down=true,facing=south,up=true,waterlogged=false]
conquest:red_granite_cobble_small_window_half[down=true,facing=south,up=false,waterlogged=true]
conquest:red_granite_cobble_small_window_half[down=true,facing=south,up=false,waterlogged=false]
conquest:red_granite_cobble_small_window_half[down=true,facing=west,up=true,waterlogged=true]
conquest:red_granite_cobble_small_window_half[down=true,facing=west,up=true,waterlogged=false]
conquest:red_granite_cobble_small_window_half[down=true,facing=west,up=false,waterlogged=true]
conquest:red_granite_cobble_small_window_half[down=true,facing=west,up=false,waterlogged=false]
conquest:red_granite_cobble_small_window_half[down=true,facing=east,up=true,waterlogged=true]
conquest:red_granite_cobble_small_window_half[down=true,facing=east,up=true,waterlogged=false]
conquest:red_granite_cobble_small_window_half[down=true,facing=east,up=false,waterlogged=true]
conquest:red_granite_cobble_small_window_half[down=true,facing=east,up=false,waterlogged=false]
conquest:red_granite_cobble_small_window_half[down=false,facing=north,up=true,waterlogged=true]
conquest:red_granite_cobble_small_window_half[down=false,facing=north,up=true,waterlogged=false]
conquest:red_granite_cobble_small_window_half[down=false,facing=north,up=false,waterlogged=true]
conquest:red_granite_cobble_small_window_half[down=false,facing=north,up=false,waterlogged=false]
conquest:red_granite_cobble_small_window_half[down=false,facing=south,up=true,waterlogged=true]
conquest:red_granite_cobble_small_window_half[down=false,facing=south,up=true,waterlogged=false]
conquest:red_granite_cobble_small_window_half[down=false,facing=south,up=false,waterlogged=true]
conquest:red_granite_cobble_small_window_half[down=false,facing=south,up=false,waterlogged=false]
conquest:red_granite_cobble_small_window_half[down=false,facing=west,up=true,waterlogged=true]
conquest:red_granite_cobble_small_window_half[down=false,facing=west,up=true,waterlogged=false]
conquest:red_granite_cobble_small_window_half[down=false,facing=west,up=false,waterlogged=true]
conquest:red_granite_cobble_small_window_half[down=false,facing=west,up=false,waterlogged=false]
conquest:red_granite_cobble_small_window_half[down=false,facing=east,up=true,waterlogged=true]
conquest:red_granite_cobble_small_window_half[down=false,facing=east,up=true,waterlogged=false]
conquest:red_granite_cobble_small_window_half[down=false,facing=east,up=false,waterlogged=true]
conquest:red_granite_cobble_small_window_half[down=false,facing=east,up=false,waterlogged=false]
conquest:red_granite_cobble_sphere[type=egg,waterlogged=true]
conquest:red_granite_cobble_sphere[type=egg,waterlogged=false]
conquest:red_granite_cobble_sphere[type=small,waterlogged=true]
conquest:red_granite_cobble_sphere[type=small,waterlogged=false]
conquest:red_granite_cobble_sphere[type=large,waterlogged=true]
conquest:red_granite_cobble_sphere[type=large,waterlogged=false]
conquest:red_granite_cobble_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:red_granite_cobble_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:red_granite_cobble_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:red_granite_cobble_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:red_granite_cobble_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:red_granite_cobble_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:red_granite_cobble_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:red_granite_cobble_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:red_granite_cobble_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:red_granite_cobble_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:red_granite_cobble_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:red_granite_cobble_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:red_granite_cobble_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:red_granite_cobble_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:red_granite_cobble_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:red_granite_cobble_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:red_granite_cobble_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:red_granite_cobble_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:red_granite_cobble_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:red_granite_cobble_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:red_granite_cobble_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:red_granite_cobble_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:red_granite_cobble_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:red_granite_cobble_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:red_granite_cobble_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:red_granite_cobble_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:red_granite_cobble_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:red_granite_cobble_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:red_granite_cobble_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:red_granite_cobble_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:red_granite_cobble_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:red_granite_cobble_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:red_granite_cobble_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:red_granite_cobble_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:red_granite_cobble_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:red_granite_cobble_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:red_granite_cobble_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:red_granite_cobble_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:red_granite_cobble_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:red_granite_cobble_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:red_granite_cobble_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:red_granite_cobble_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:red_granite_cobble_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:red_granite_cobble_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:red_granite_cobble_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:red_granite_cobble_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:red_granite_cobble_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:red_granite_cobble_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:red_granite_cobble_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:red_granite_cobble_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:red_granite_cobble_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:red_granite_cobble_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:red_granite_cobble_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:red_granite_cobble_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:red_granite_cobble_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:red_granite_cobble_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:red_granite_cobble_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:red_granite_cobble_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:red_granite_cobble_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:red_granite_cobble_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:red_granite_cobble_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:red_granite_cobble_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:red_granite_cobble_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:red_granite_cobble_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:red_granite_cobble_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:red_granite_cobble_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:red_granite_cobble_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:red_granite_cobble_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:red_granite_cobble_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:red_granite_cobble_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:red_granite_cobble_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:red_granite_cobble_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:red_granite_cobble_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:red_granite_cobble_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:red_granite_cobble_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:red_granite_cobble_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:red_granite_cobble_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:red_granite_cobble_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:red_granite_cobble_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:red_granite_cobble_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:red_granite_cobble_two_meter_arch[facing=north,type=top]
conquest:red_granite_cobble_two_meter_arch[facing=north,type=bottom]
conquest:red_granite_cobble_two_meter_arch[facing=south,type=top]
conquest:red_granite_cobble_two_meter_arch[facing=south,type=bottom]
conquest:red_granite_cobble_two_meter_arch[facing=west,type=top]
conquest:red_granite_cobble_two_meter_arch[facing=west,type=bottom]
conquest:red_granite_cobble_two_meter_arch[facing=east,type=top]
conquest:red_granite_cobble_two_meter_arch[facing=east,type=bottom]
conquest:red_granite_cobble_two_meter_arch_half[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:red_granite_cobble_two_meter_arch_half[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:red_granite_cobble_two_meter_arch_half[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:red_granite_cobble_two_meter_arch_half[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:red_granite_cobble_two_meter_arch_half[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:red_granite_cobble_two_meter_arch_half[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:red_granite_cobble_two_meter_arch_half[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:red_granite_cobble_two_meter_arch_half[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:red_granite_cobble_two_meter_arch_half[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:red_granite_cobble_two_meter_arch_half[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:red_granite_cobble_two_meter_arch_half[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:red_granite_cobble_two_meter_arch_half[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:red_granite_cobble_two_meter_arch_half[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:red_granite_cobble_two_meter_arch_half[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:red_granite_cobble_two_meter_arch_half[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:red_granite_cobble_two_meter_arch_half[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:red_granite_cobble_two_meter_arch_half[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:red_granite_cobble_two_meter_arch_half[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:red_granite_cobble_two_meter_arch_half[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:red_granite_cobble_two_meter_arch_half[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:red_granite_cobble_two_meter_arch_half[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:red_granite_cobble_two_meter_arch_half[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:red_granite_cobble_two_meter_arch_half[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:red_granite_cobble_two_meter_arch_half[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:red_granite_cobble_two_meter_arch_half[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:red_granite_cobble_two_meter_arch_half[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:red_granite_cobble_two_meter_arch_half[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:red_granite_cobble_two_meter_arch_half[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:red_granite_cobble_two_meter_arch_half[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:red_granite_cobble_two_meter_arch_half[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:red_granite_cobble_two_meter_arch_half[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:red_granite_cobble_two_meter_arch_half[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:red_granite_cobble_two_meter_arch_half[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:red_granite_cobble_two_meter_arch_half[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:red_granite_cobble_two_meter_arch_half[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:red_granite_cobble_two_meter_arch_half[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:red_granite_cobble_two_meter_arch_half[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:red_granite_cobble_two_meter_arch_half[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:red_granite_cobble_two_meter_arch_half[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:red_granite_cobble_two_meter_arch_half[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:red_granite_cobble_two_meter_arch_half[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:red_granite_cobble_two_meter_arch_half[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:red_granite_cobble_two_meter_arch_half[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:red_granite_cobble_two_meter_arch_half[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:red_granite_cobble_two_meter_arch_half[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:red_granite_cobble_two_meter_arch_half[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:red_granite_cobble_two_meter_arch_half[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:red_granite_cobble_two_meter_arch_half[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:red_granite_cobble_two_meter_arch_half[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:red_granite_cobble_two_meter_arch_half[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:red_granite_cobble_two_meter_arch_half[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:red_granite_cobble_two_meter_arch_half[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:red_granite_cobble_two_meter_arch_half[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:red_granite_cobble_two_meter_arch_half[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:red_granite_cobble_two_meter_arch_half[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:red_granite_cobble_two_meter_arch_half[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:red_granite_cobble_two_meter_arch_half[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:red_granite_cobble_two_meter_arch_half[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:red_granite_cobble_two_meter_arch_half[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:red_granite_cobble_two_meter_arch_half[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:red_granite_cobble_two_meter_arch_half[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:red_granite_cobble_two_meter_arch_half[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:red_granite_cobble_two_meter_arch_half[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:red_granite_cobble_two_meter_arch_half[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:red_granite_cobble_vertical_corner[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:red_granite_cobble_vertical_corner[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:red_granite_cobble_vertical_corner[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:red_granite_cobble_vertical_corner[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:red_granite_cobble_vertical_corner[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:red_granite_cobble_vertical_corner[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:red_granite_cobble_vertical_corner[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:red_granite_cobble_vertical_corner[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:red_granite_cobble_vertical_corner[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:red_granite_cobble_vertical_corner[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:red_granite_cobble_vertical_corner[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:red_granite_cobble_vertical_corner[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:red_granite_cobble_vertical_corner[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:red_granite_cobble_vertical_corner[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:red_granite_cobble_vertical_corner[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:red_granite_cobble_vertical_corner[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:red_granite_cobble_vertical_corner[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:red_granite_cobble_vertical_corner[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:red_granite_cobble_vertical_corner[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:red_granite_cobble_vertical_corner[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:red_granite_cobble_vertical_corner[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:red_granite_cobble_vertical_corner[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:red_granite_cobble_vertical_corner[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:red_granite_cobble_vertical_corner[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:red_granite_cobble_vertical_corner[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:red_granite_cobble_vertical_corner[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:red_granite_cobble_vertical_corner[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:red_granite_cobble_vertical_corner[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:red_granite_cobble_vertical_corner[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:red_granite_cobble_vertical_corner[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:red_granite_cobble_vertical_corner[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:red_granite_cobble_vertical_corner[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:red_granite_cobble_vertical_corner[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:red_granite_cobble_vertical_corner[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:red_granite_cobble_vertical_corner[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:red_granite_cobble_vertical_corner[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:red_granite_cobble_vertical_corner[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:red_granite_cobble_vertical_corner[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:red_granite_cobble_vertical_corner[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:red_granite_cobble_vertical_corner[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:red_granite_cobble_vertical_corner[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:red_granite_cobble_vertical_corner[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:red_granite_cobble_vertical_corner[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:red_granite_cobble_vertical_corner[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:red_granite_cobble_vertical_corner[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:red_granite_cobble_vertical_corner[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:red_granite_cobble_vertical_corner[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:red_granite_cobble_vertical_corner[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:red_granite_cobble_vertical_corner[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:red_granite_cobble_vertical_corner[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:red_granite_cobble_vertical_corner[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:red_granite_cobble_vertical_corner[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:red_granite_cobble_vertical_corner[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:red_granite_cobble_vertical_corner[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:red_granite_cobble_vertical_corner[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:red_granite_cobble_vertical_corner[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:red_granite_cobble_vertical_corner[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:red_granite_cobble_vertical_corner[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:red_granite_cobble_vertical_corner[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:red_granite_cobble_vertical_corner[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:red_granite_cobble_vertical_corner[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:red_granite_cobble_vertical_corner[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:red_granite_cobble_vertical_corner[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:red_granite_cobble_vertical_corner[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:red_granite_cobble_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:red_granite_cobble_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:red_granite_cobble_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:red_granite_cobble_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:red_granite_cobble_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:red_granite_cobble_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:red_granite_cobble_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:red_granite_cobble_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:red_granite_cobble_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:red_granite_cobble_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:red_granite_cobble_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:red_granite_cobble_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:red_granite_cobble_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:red_granite_cobble_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:red_granite_cobble_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:red_granite_cobble_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:red_granite_cobble_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:red_granite_cobble_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:red_granite_cobble_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:red_granite_cobble_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:red_granite_cobble_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:red_granite_cobble_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:red_granite_cobble_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:red_granite_cobble_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:red_granite_cobble_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:red_granite_cobble_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:red_granite_cobble_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:red_granite_cobble_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:red_granite_cobble_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:red_granite_cobble_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:red_granite_cobble_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:red_granite_cobble_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:red_granite_cobble_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:red_granite_cobble_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:red_granite_cobble_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:red_granite_cobble_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:red_granite_cobble_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:red_granite_cobble_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:red_granite_cobble_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:red_granite_cobble_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:red_granite_cobble_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:red_granite_cobble_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:red_granite_cobble_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:red_granite_cobble_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:red_granite_cobble_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:red_granite_cobble_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:red_granite_cobble_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:red_granite_cobble_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:red_granite_cobble_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:red_granite_cobble_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:red_granite_cobble_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:red_granite_cobble_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:red_granite_cobble_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:red_granite_cobble_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:red_granite_cobble_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:red_granite_cobble_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:red_granite_cobble_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:red_granite_cobble_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:red_granite_cobble_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:red_granite_cobble_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:red_granite_cobble_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:red_granite_cobble_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:red_granite_cobble_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:red_granite_cobble_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:red_granite_cobble_vertical_quarter[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:red_granite_cobble_vertical_quarter[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:red_granite_cobble_vertical_quarter[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:red_granite_cobble_vertical_quarter[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:red_granite_cobble_vertical_quarter[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:red_granite_cobble_vertical_quarter[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:red_granite_cobble_vertical_quarter[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:red_granite_cobble_vertical_quarter[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:red_granite_cobble_vertical_quarter[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:red_granite_cobble_vertical_quarter[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:red_granite_cobble_vertical_quarter[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:red_granite_cobble_vertical_quarter[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:red_granite_cobble_vertical_quarter[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:red_granite_cobble_vertical_quarter[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:red_granite_cobble_vertical_quarter[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:red_granite_cobble_vertical_quarter[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:red_granite_cobble_vertical_quarter[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:red_granite_cobble_vertical_quarter[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:red_granite_cobble_vertical_quarter[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:red_granite_cobble_vertical_quarter[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:red_granite_cobble_vertical_quarter[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:red_granite_cobble_vertical_quarter[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:red_granite_cobble_vertical_quarter[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:red_granite_cobble_vertical_quarter[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:red_granite_cobble_vertical_quarter[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:red_granite_cobble_vertical_quarter[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:red_granite_cobble_vertical_quarter[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:red_granite_cobble_vertical_quarter[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:red_granite_cobble_vertical_quarter[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:red_granite_cobble_vertical_quarter[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:red_granite_cobble_vertical_quarter[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:red_granite_cobble_vertical_quarter[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:red_granite_cobble_vertical_quarter[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:red_granite_cobble_vertical_quarter[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:red_granite_cobble_vertical_quarter[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:red_granite_cobble_vertical_quarter[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:red_granite_cobble_vertical_quarter[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:red_granite_cobble_vertical_quarter[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:red_granite_cobble_vertical_quarter[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:red_granite_cobble_vertical_quarter[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:red_granite_cobble_vertical_quarter[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:red_granite_cobble_vertical_quarter[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:red_granite_cobble_vertical_quarter[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:red_granite_cobble_vertical_quarter[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:red_granite_cobble_vertical_quarter[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:red_granite_cobble_vertical_quarter[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:red_granite_cobble_vertical_quarter[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:red_granite_cobble_vertical_quarter[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:red_granite_cobble_vertical_quarter[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:red_granite_cobble_vertical_quarter[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:red_granite_cobble_vertical_quarter[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:red_granite_cobble_vertical_quarter[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:red_granite_cobble_vertical_quarter[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:red_granite_cobble_vertical_quarter[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:red_granite_cobble_vertical_quarter[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:red_granite_cobble_vertical_quarter[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:red_granite_cobble_vertical_quarter[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:red_granite_cobble_vertical_quarter[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:red_granite_cobble_vertical_quarter[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:red_granite_cobble_vertical_quarter[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:red_granite_cobble_vertical_quarter[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:red_granite_cobble_vertical_quarter[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:red_granite_cobble_vertical_quarter[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:red_granite_cobble_vertical_quarter[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:red_granite_cobble_vertical_slab[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:red_granite_cobble_vertical_slab[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:red_granite_cobble_vertical_slab[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:red_granite_cobble_vertical_slab[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:red_granite_cobble_vertical_slab[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:red_granite_cobble_vertical_slab[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:red_granite_cobble_vertical_slab[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:red_granite_cobble_vertical_slab[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:red_granite_cobble_vertical_slab[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:red_granite_cobble_vertical_slab[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:red_granite_cobble_vertical_slab[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:red_granite_cobble_vertical_slab[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:red_granite_cobble_vertical_slab[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:red_granite_cobble_vertical_slab[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:red_granite_cobble_vertical_slab[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:red_granite_cobble_vertical_slab[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:red_granite_cobble_vertical_slab[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:red_granite_cobble_vertical_slab[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:red_granite_cobble_vertical_slab[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:red_granite_cobble_vertical_slab[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:red_granite_cobble_vertical_slab[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:red_granite_cobble_vertical_slab[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:red_granite_cobble_vertical_slab[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:red_granite_cobble_vertical_slab[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:red_granite_cobble_vertical_slab[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:red_granite_cobble_vertical_slab[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:red_granite_cobble_vertical_slab[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:red_granite_cobble_vertical_slab[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:red_granite_cobble_vertical_slab[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:red_granite_cobble_vertical_slab[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:red_granite_cobble_vertical_slab[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:red_granite_cobble_vertical_slab[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:red_granite_cobble_vertical_slab[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:red_granite_cobble_vertical_slab[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:red_granite_cobble_vertical_slab[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:red_granite_cobble_vertical_slab[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:red_granite_cobble_vertical_slab[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:red_granite_cobble_vertical_slab[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:red_granite_cobble_vertical_slab[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:red_granite_cobble_vertical_slab[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:red_granite_cobble_vertical_slab[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:red_granite_cobble_vertical_slab[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:red_granite_cobble_vertical_slab[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:red_granite_cobble_vertical_slab[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:red_granite_cobble_vertical_slab[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:red_granite_cobble_vertical_slab[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:red_granite_cobble_vertical_slab[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:red_granite_cobble_vertical_slab[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:red_granite_cobble_vertical_slab[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:red_granite_cobble_vertical_slab[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:red_granite_cobble_vertical_slab[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:red_granite_cobble_vertical_slab[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:red_granite_cobble_vertical_slab[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:red_granite_cobble_vertical_slab[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:red_granite_cobble_vertical_slab[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:red_granite_cobble_vertical_slab[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:red_granite_cobble_vertical_slab[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:red_granite_cobble_vertical_slab[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:red_granite_cobble_vertical_slab[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:red_granite_cobble_vertical_slab[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:red_granite_cobble_vertical_slab[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:red_granite_cobble_vertical_slab[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:red_granite_cobble_vertical_slab[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:red_granite_cobble_vertical_slab[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:red_granite_cobble_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:red_granite_cobble_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:red_granite_cobble_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:red_granite_cobble_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:red_granite_cobble_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:red_granite_cobble_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:red_granite_cobble_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:red_granite_cobble_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:red_granite_cobble_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:red_granite_cobble_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:red_granite_cobble_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:red_granite_cobble_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:red_granite_cobble_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:red_granite_cobble_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:red_granite_cobble_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:red_granite_cobble_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:red_granite_cobble_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:red_granite_cobble_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:red_granite_cobble_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:red_granite_cobble_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:red_granite_cobble_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:red_granite_cobble_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:red_granite_cobble_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:red_granite_cobble_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:red_granite_cobble_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:red_granite_cobble_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:red_granite_cobble_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:red_granite_cobble_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:red_granite_cobble_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:red_granite_cobble_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:red_granite_cobble_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:red_granite_cobble_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:red_granite_cobble_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:red_granite_cobble_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:red_granite_cobble_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:red_granite_cobble_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:red_granite_cobble_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:red_granite_cobble_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:red_granite_cobble_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:red_granite_cobble_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:red_granite_cobble_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:red_granite_cobble_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:red_granite_cobble_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:red_granite_cobble_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:red_granite_cobble_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:red_granite_cobble_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:red_granite_cobble_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:red_granite_cobble_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:red_granite_cobble_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:red_granite_cobble_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:red_granite_cobble_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:red_granite_cobble_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:red_granite_cobble_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:red_granite_cobble_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:red_granite_cobble_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:red_granite_cobble_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:red_granite_cobble_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:red_granite_cobble_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:red_granite_cobble_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:red_granite_cobble_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:red_granite_cobble_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:red_granite_cobble_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:red_granite_cobble_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:red_granite_cobble_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:red_granite_cobble_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:red_granite_cobble_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:red_granite_cobble_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:red_granite_cobble_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:red_granite_cobble_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:red_granite_cobble_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:red_granite_cobble_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:red_granite_cobble_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:red_granite_cobble_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:red_granite_cobble_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:red_granite_cobble_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:red_granite_cobble_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:red_granite_cobble_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:red_granite_cobble_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:red_granite_cobble_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:red_granite_cobble_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:red_granite_cobble_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:red_granite_cobble_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:red_granite_cobble_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:red_granite_cobble_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:red_granite_cobble_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:red_granite_cobble_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:red_granite_cobble_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:red_granite_cobble_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:red_granite_cobble_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:red_granite_cobble_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:red_granite_cobble_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:red_granite_cobble_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:red_granite_cobble_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:red_granite_cobble_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:red_granite_cobble_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:red_granite_cobble_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:red_granite_cobble_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:red_granite_cobble_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:red_granite_cobble_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:red_granite_cobble_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:red_granite_cobble_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:red_granite_cobble_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:red_granite_cobble_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:red_granite_cobble_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:red_granite_cobble_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:red_granite_cobble_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:red_granite_cobble_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:red_granite_cobble_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:red_granite_cobble_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:red_granite_cobble_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:red_granite_cobble_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:red_granite_cobble_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:red_granite_cobble_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:red_granite_cobble_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:red_granite_cobble_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:red_granite_cobble_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:red_granite_cobble_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:red_granite_cobble_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:red_granite_cobble_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:red_granite_cobble_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:red_granite_cobble_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:red_granite_cobble_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:red_granite_cobble_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:red_granite_cobble_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:red_granite_cobble_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:red_granite_cobble_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:red_granite_cobble_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:red_granite_cobble_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:red_granite_cobble_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:red_granite_cobble_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:red_granite_cobble_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:red_granite_cobble_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:red_granite_cobble_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:red_granite_cobble_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:red_granite_cobble_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:red_granite_cobble_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:red_granite_cobble_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:red_granite_cobble_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:red_granite_cobble_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:red_granite_cobble_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:red_granite_cobble_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:red_granite_cobble_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:red_granite_cobble_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:red_granite_cobble_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:red_granite_cobble_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:red_granite_cobble_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:red_granite_cobble_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:red_granite_cobble_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:red_granite_cobble_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:red_granite_cobble_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:red_granite_cobble_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:red_granite_cobble_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:red_granite_cobble_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:red_granite_cobble_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:red_granite_cobble_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:red_granite_cobble_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:red_granite_cobble_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:red_granite_cobble_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:red_granite_cobble_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:red_granite_cobble_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:red_granite_cobble_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:red_granite_cobble_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:red_granite_cobble_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:red_granite_cobble_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:red_granite_cobble_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:red_granite_cobble_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:red_granite_cobble_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:red_granite_cobble_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:red_granite_cobble_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:red_granite_cobble_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:red_granite_cobble_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:red_granite_cobble_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:red_granite_cobble_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:red_granite_cobble_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:red_granite_cobble_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:red_granite_cobble_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:red_granite_cobble_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:red_granite_cobble_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:red_granite_cobble_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:red_granite_cobble_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:red_granite_cobble_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:red_granite_cobble_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:red_granite_cobble_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:red_granite_cobble_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:red_granite_cobble_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:red_granite_cobble_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:red_granite_cobble_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:red_granite_cobble_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:red_granite_cobble_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:red_granite_cobble_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:red_granite_cobble_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:red_granite_cobble_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:red_granite_cobble_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:red_granite_cobble_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:red_granite_cobble_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:red_granite_cobble_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:red_granite_cobble_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:red_granite_cobble_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:red_granite_cobble_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:red_granite_cobble_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:red_granite_cobble_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:red_granite_cobble_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:red_granite_cobble_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:red_granite_cobble_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:red_granite_cobble_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:red_granite_cobble_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:red_granite_cobble_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:red_granite_cobble_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:red_granite_cobble_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:red_granite_cobble_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:red_granite_cobble_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:red_granite_cobble_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:red_granite_cobble_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:red_granite_cobble_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:red_granite_cobble_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:red_granite_cobble_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:red_granite_cobble_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:red_granite_cobble_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:red_granite_cobble_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:red_granite_cobble_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:red_granite_cobble_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:red_granite_cobble_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:red_granite_cobble_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:red_granite_cobble_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:red_granite_cobble_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:red_granite_cobble_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:red_granite_cobble_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:red_granite_cobble_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:red_granite_cobble_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:red_granite_cobble_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:red_granite_cobble_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:red_granite_cobble_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:red_granite_cobble_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:red_granite_cobble_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:red_granite_cobble_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:red_granite_cobble_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:red_granite_cobble_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:red_granite_cobble_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:red_granite_cobble_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:red_granite_cobble_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:red_granite_cobble_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:red_granite_cobble_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:red_granite_cobble_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:red_granite_cobble_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:red_granite_cobble_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:red_granite_cobble_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:red_granite_cobble_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:red_granite_cobble_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:red_granite_cobble_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:red_granite_cobble_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:red_granite_cobble_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:red_granite_cobble_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:red_granite_cobble_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:red_granite_cobble_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:red_granite_cobble_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:red_granite_cobble_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:red_granite_cobble_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:red_granite_cobble_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:red_granite_cobble_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:red_granite_cobble_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:red_granite_cobble_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:red_granite_cobble_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:red_granite_cobble_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:red_granite_cobble_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:red_granite_cobble_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:red_granite_cobble_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:red_granite_cobble_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:red_granite_cobble_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:red_granite_cobble_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:red_granite_cobble_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:red_granite_cobble_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:red_granite_cobble_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:red_granite_cobble_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:red_granite_cobble_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:red_granite_cobble_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:red_granite_cobble_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:red_granite_cobble_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:red_granite_cobble_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:red_granite_cobble_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:red_granite_cobble_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:red_granite_cobble_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:red_granite_cobble_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:red_granite_cobble_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:red_granite_cobble_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:red_granite_cobble_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:red_granite_cobble_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:red_granite_cobble_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:red_granite_cobble_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:red_granite_cobble_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:red_granite_cobble_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:red_granite_cobble_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:red_granite_cobble_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:red_granite_cobble_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:red_granite_cobble_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:red_granite_cobble_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:red_granite_cobble_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:red_granite_cobble_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:red_granite_cobble_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:red_granite_cobble_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:red_granite_cobble_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:red_granite_cobble_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:red_granite_cobble_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:red_granite_cobble_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:red_granite_cobble_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:red_granite_cobble_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:red_granite_cobble_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:red_granite_cobble_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:red_granite_cobble_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:red_granite_cobble_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:red_granite_cobble_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:red_granite_cobble_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:red_granite_cobble_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:red_granite_cobble_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:red_granite_cobble_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:red_granite_cobble_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:red_granite_cobble_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:red_granite_cobble_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:red_granite_cobble_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:red_granite_cobble_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:red_granite_cobble_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:red_granite_cobble_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:red_granite_cobble_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:red_granite_cobble_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:red_granite_cobble_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:red_granite_corner_slab[facing=north,type=top,waterlogged=true]
conquest:red_granite_corner_slab[facing=north,type=top,waterlogged=false]
conquest:red_granite_corner_slab[facing=north,type=bottom,waterlogged=true]
conquest:red_granite_corner_slab[facing=north,type=bottom,waterlogged=false]
conquest:red_granite_corner_slab[facing=south,type=top,waterlogged=true]
conquest:red_granite_corner_slab[facing=south,type=top,waterlogged=false]
conquest:red_granite_corner_slab[facing=south,type=bottom,waterlogged=true]
conquest:red_granite_corner_slab[facing=south,type=bottom,waterlogged=false]
conquest:red_granite_corner_slab[facing=west,type=top,waterlogged=true]
conquest:red_granite_corner_slab[facing=west,type=top,waterlogged=false]
conquest:red_granite_corner_slab[facing=west,type=bottom,waterlogged=true]
conquest:red_granite_corner_slab[facing=west,type=bottom,waterlogged=false]
conquest:red_granite_corner_slab[facing=east,type=top,waterlogged=true]
conquest:red_granite_corner_slab[facing=east,type=top,waterlogged=false]
conquest:red_granite_corner_slab[facing=east,type=bottom,waterlogged=true]
conquest:red_granite_corner_slab[facing=east,type=bottom,waterlogged=false]
conquest:red_granite_eighth_slab[facing=north,type=top,waterlogged=true]
conquest:red_granite_eighth_slab[facing=north,type=top,waterlogged=false]
conquest:red_granite_eighth_slab[facing=north,type=bottom,waterlogged=true]
conquest:red_granite_eighth_slab[facing=north,type=bottom,waterlogged=false]
conquest:red_granite_eighth_slab[facing=south,type=top,waterlogged=true]
conquest:red_granite_eighth_slab[facing=south,type=top,waterlogged=false]
conquest:red_granite_eighth_slab[facing=south,type=bottom,waterlogged=true]
conquest:red_granite_eighth_slab[facing=south,type=bottom,waterlogged=false]
conquest:red_granite_eighth_slab[facing=west,type=top,waterlogged=true]
conquest:red_granite_eighth_slab[facing=west,type=top,waterlogged=false]
conquest:red_granite_eighth_slab[facing=west,type=bottom,waterlogged=true]
conquest:red_granite_eighth_slab[facing=west,type=bottom,waterlogged=false]
conquest:red_granite_eighth_slab[facing=east,type=top,waterlogged=true]
conquest:red_granite_eighth_slab[facing=east,type=top,waterlogged=false]
conquest:red_granite_eighth_slab[facing=east,type=bottom,waterlogged=true]
conquest:red_granite_eighth_slab[facing=east,type=bottom,waterlogged=false]
conquest:red_granite_quarter_slab[facing=north,layer=1,type=top,waterlogged=true]
conquest:red_granite_quarter_slab[facing=north,layer=1,type=top,waterlogged=false]
conquest:red_granite_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=true]
conquest:red_granite_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=false]
conquest:red_granite_quarter_slab[facing=north,layer=2,type=top,waterlogged=true]
conquest:red_granite_quarter_slab[facing=north,layer=2,type=top,waterlogged=false]
conquest:red_granite_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=true]
conquest:red_granite_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=false]
conquest:red_granite_quarter_slab[facing=north,layer=3,type=top,waterlogged=true]
conquest:red_granite_quarter_slab[facing=north,layer=3,type=top,waterlogged=false]
conquest:red_granite_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=true]
conquest:red_granite_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=false]
conquest:red_granite_quarter_slab[facing=south,layer=1,type=top,waterlogged=true]
conquest:red_granite_quarter_slab[facing=south,layer=1,type=top,waterlogged=false]
conquest:red_granite_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=true]
conquest:red_granite_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=false]
conquest:red_granite_quarter_slab[facing=south,layer=2,type=top,waterlogged=true]
conquest:red_granite_quarter_slab[facing=south,layer=2,type=top,waterlogged=false]
conquest:red_granite_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=true]
conquest:red_granite_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=false]
conquest:red_granite_quarter_slab[facing=south,layer=3,type=top,waterlogged=true]
conquest:red_granite_quarter_slab[facing=south,layer=3,type=top,waterlogged=false]
conquest:red_granite_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=true]
conquest:red_granite_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=false]
conquest:red_granite_quarter_slab[facing=west,layer=1,type=top,waterlogged=true]
conquest:red_granite_quarter_slab[facing=west,layer=1,type=top,waterlogged=false]
conquest:red_granite_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=true]
conquest:red_granite_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=false]
conquest:red_granite_quarter_slab[facing=west,layer=2,type=top,waterlogged=true]
conquest:red_granite_quarter_slab[facing=west,layer=2,type=top,waterlogged=false]
conquest:red_granite_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=true]
conquest:red_granite_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=false]
conquest:red_granite_quarter_slab[facing=west,layer=3,type=top,waterlogged=true]
conquest:red_granite_quarter_slab[facing=west,layer=3,type=top,waterlogged=false]
conquest:red_granite_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=true]
conquest:red_granite_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=false]
conquest:red_granite_quarter_slab[facing=east,layer=1,type=top,waterlogged=true]
conquest:red_granite_quarter_slab[facing=east,layer=1,type=top,waterlogged=false]
conquest:red_granite_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=true]
conquest:red_granite_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=false]
conquest:red_granite_quarter_slab[facing=east,layer=2,type=top,waterlogged=true]
conquest:red_granite_quarter_slab[facing=east,layer=2,type=top,waterlogged=false]
conquest:red_granite_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=true]
conquest:red_granite_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=false]
conquest:red_granite_quarter_slab[facing=east,layer=3,type=top,waterlogged=true]
conquest:red_granite_quarter_slab[facing=east,layer=3,type=top,waterlogged=false]
conquest:red_granite_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=true]
conquest:red_granite_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=false]
conquest:red_granite_slab[layers=1,type=top,waterlogged=true]
conquest:red_granite_slab[layers=1,type=top,waterlogged=false]
conquest:red_granite_slab[layers=1,type=bottom,waterlogged=true]
conquest:red_granite_slab[layers=1,type=bottom,waterlogged=false]
conquest:red_granite_slab[layers=2,type=top,waterlogged=true]
conquest:red_granite_slab[layers=2,type=top,waterlogged=false]
conquest:red_granite_slab[layers=2,type=bottom,waterlogged=true]
conquest:red_granite_slab[layers=2,type=bottom,waterlogged=false]
conquest:red_granite_slab[layers=3,type=top,waterlogged=true]
conquest:red_granite_slab[layers=3,type=top,waterlogged=false]
conquest:red_granite_slab[layers=3,type=bottom,waterlogged=true]
conquest:red_granite_slab[layers=3,type=bottom,waterlogged=false]
conquest:red_granite_slab[layers=4,type=top,waterlogged=true]
conquest:red_granite_slab[layers=4,type=top,waterlogged=false]
conquest:red_granite_slab[layers=4,type=bottom,waterlogged=true]
conquest:red_granite_slab[layers=4,type=bottom,waterlogged=false]
conquest:red_granite_slab[layers=5,type=top,waterlogged=true]
conquest:red_granite_slab[layers=5,type=top,waterlogged=false]
conquest:red_granite_slab[layers=5,type=bottom,waterlogged=true]
conquest:red_granite_slab[layers=5,type=bottom,waterlogged=false]
conquest:red_granite_slab[layers=6,type=top,waterlogged=true]
conquest:red_granite_slab[layers=6,type=top,waterlogged=false]
conquest:red_granite_slab[layers=6,type=bottom,waterlogged=true]
conquest:red_granite_slab[layers=6,type=bottom,waterlogged=false]
conquest:red_granite_slab[layers=7,type=top,waterlogged=true]
conquest:red_granite_slab[layers=7,type=top,waterlogged=false]
conquest:red_granite_slab[layers=7,type=bottom,waterlogged=true]
conquest:red_granite_slab[layers=7,type=bottom,waterlogged=false]
conquest:red_granite_slab[layers=8,type=top,waterlogged=true]
conquest:red_granite_slab[layers=8,type=top,waterlogged=false]
conquest:red_granite_slab[layers=8,type=bottom,waterlogged=true]
conquest:red_granite_slab[layers=8,type=bottom,waterlogged=false]
conquest:red_granite_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:red_granite_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:red_granite_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:red_granite_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:red_granite_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:red_granite_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:red_granite_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:red_granite_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:red_granite_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:red_granite_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:red_granite_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:red_granite_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:red_granite_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:red_granite_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:red_granite_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:red_granite_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:red_granite_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:red_granite_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:red_granite_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:red_granite_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:red_granite_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:red_granite_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:red_granite_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:red_granite_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:red_granite_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:red_granite_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:red_granite_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:red_granite_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:red_granite_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:red_granite_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:red_granite_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:red_granite_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:red_granite_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:red_granite_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:red_granite_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:red_granite_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:red_granite_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:red_granite_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:red_granite_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:red_granite_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:red_granite_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:red_granite_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:red_granite_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:red_granite_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:red_granite_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:red_granite_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:red_granite_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:red_granite_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:red_granite_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:red_granite_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:red_granite_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:red_granite_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:red_granite_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:red_granite_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:red_granite_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:red_granite_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:red_granite_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:red_granite_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:red_granite_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:red_granite_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:red_granite_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:red_granite_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:red_granite_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:red_granite_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:red_granite_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:red_granite_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:red_granite_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:red_granite_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:red_granite_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:red_granite_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:red_granite_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:red_granite_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:red_granite_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:red_granite_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:red_granite_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:red_granite_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:red_granite_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:red_granite_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:red_granite_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:red_granite_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:red_granite_vertical_corner[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:red_granite_vertical_corner[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:red_granite_vertical_corner[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:red_granite_vertical_corner[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:red_granite_vertical_corner[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:red_granite_vertical_corner[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:red_granite_vertical_corner[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:red_granite_vertical_corner[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:red_granite_vertical_corner[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:red_granite_vertical_corner[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:red_granite_vertical_corner[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:red_granite_vertical_corner[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:red_granite_vertical_corner[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:red_granite_vertical_corner[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:red_granite_vertical_corner[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:red_granite_vertical_corner[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:red_granite_vertical_corner[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:red_granite_vertical_corner[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:red_granite_vertical_corner[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:red_granite_vertical_corner[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:red_granite_vertical_corner[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:red_granite_vertical_corner[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:red_granite_vertical_corner[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:red_granite_vertical_corner[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:red_granite_vertical_corner[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:red_granite_vertical_corner[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:red_granite_vertical_corner[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:red_granite_vertical_corner[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:red_granite_vertical_corner[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:red_granite_vertical_corner[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:red_granite_vertical_corner[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:red_granite_vertical_corner[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:red_granite_vertical_corner[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:red_granite_vertical_corner[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:red_granite_vertical_corner[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:red_granite_vertical_corner[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:red_granite_vertical_corner[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:red_granite_vertical_corner[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:red_granite_vertical_corner[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:red_granite_vertical_corner[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:red_granite_vertical_corner[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:red_granite_vertical_corner[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:red_granite_vertical_corner[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:red_granite_vertical_corner[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:red_granite_vertical_corner[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:red_granite_vertical_corner[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:red_granite_vertical_corner[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:red_granite_vertical_corner[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:red_granite_vertical_corner[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:red_granite_vertical_corner[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:red_granite_vertical_corner[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:red_granite_vertical_corner[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:red_granite_vertical_corner[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:red_granite_vertical_corner[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:red_granite_vertical_corner[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:red_granite_vertical_corner[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:red_granite_vertical_corner[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:red_granite_vertical_corner[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:red_granite_vertical_corner[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:red_granite_vertical_corner[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:red_granite_vertical_corner[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:red_granite_vertical_corner[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:red_granite_vertical_corner[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:red_granite_vertical_corner[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:red_granite_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:red_granite_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:red_granite_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:red_granite_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:red_granite_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:red_granite_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:red_granite_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:red_granite_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:red_granite_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:red_granite_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:red_granite_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:red_granite_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:red_granite_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:red_granite_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:red_granite_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:red_granite_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:red_granite_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:red_granite_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:red_granite_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:red_granite_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:red_granite_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:red_granite_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:red_granite_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:red_granite_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:red_granite_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:red_granite_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:red_granite_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:red_granite_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:red_granite_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:red_granite_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:red_granite_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:red_granite_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:red_granite_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:red_granite_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:red_granite_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:red_granite_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:red_granite_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:red_granite_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:red_granite_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:red_granite_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:red_granite_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:red_granite_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:red_granite_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:red_granite_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:red_granite_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:red_granite_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:red_granite_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:red_granite_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:red_granite_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:red_granite_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:red_granite_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:red_granite_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:red_granite_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:red_granite_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:red_granite_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:red_granite_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:red_granite_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:red_granite_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:red_granite_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:red_granite_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:red_granite_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:red_granite_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:red_granite_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:red_granite_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:red_granite_vertical_quarter[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:red_granite_vertical_quarter[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:red_granite_vertical_quarter[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:red_granite_vertical_quarter[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:red_granite_vertical_quarter[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:red_granite_vertical_quarter[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:red_granite_vertical_quarter[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:red_granite_vertical_quarter[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:red_granite_vertical_quarter[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:red_granite_vertical_quarter[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:red_granite_vertical_quarter[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:red_granite_vertical_quarter[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:red_granite_vertical_quarter[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:red_granite_vertical_quarter[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:red_granite_vertical_quarter[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:red_granite_vertical_quarter[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:red_granite_vertical_quarter[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:red_granite_vertical_quarter[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:red_granite_vertical_quarter[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:red_granite_vertical_quarter[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:red_granite_vertical_quarter[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:red_granite_vertical_quarter[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:red_granite_vertical_quarter[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:red_granite_vertical_quarter[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:red_granite_vertical_quarter[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:red_granite_vertical_quarter[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:red_granite_vertical_quarter[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:red_granite_vertical_quarter[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:red_granite_vertical_quarter[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:red_granite_vertical_quarter[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:red_granite_vertical_quarter[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:red_granite_vertical_quarter[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:red_granite_vertical_quarter[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:red_granite_vertical_quarter[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:red_granite_vertical_quarter[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:red_granite_vertical_quarter[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:red_granite_vertical_quarter[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:red_granite_vertical_quarter[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:red_granite_vertical_quarter[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:red_granite_vertical_quarter[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:red_granite_vertical_quarter[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:red_granite_vertical_quarter[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:red_granite_vertical_quarter[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:red_granite_vertical_quarter[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:red_granite_vertical_quarter[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:red_granite_vertical_quarter[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:red_granite_vertical_quarter[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:red_granite_vertical_quarter[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:red_granite_vertical_quarter[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:red_granite_vertical_quarter[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:red_granite_vertical_quarter[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:red_granite_vertical_quarter[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:red_granite_vertical_quarter[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:red_granite_vertical_quarter[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:red_granite_vertical_quarter[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:red_granite_vertical_quarter[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:red_granite_vertical_quarter[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:red_granite_vertical_quarter[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:red_granite_vertical_quarter[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:red_granite_vertical_quarter[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:red_granite_vertical_quarter[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:red_granite_vertical_quarter[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:red_granite_vertical_quarter[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:red_granite_vertical_quarter[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:red_granite_vertical_slab[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:red_granite_vertical_slab[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:red_granite_vertical_slab[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:red_granite_vertical_slab[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:red_granite_vertical_slab[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:red_granite_vertical_slab[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:red_granite_vertical_slab[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:red_granite_vertical_slab[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:red_granite_vertical_slab[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:red_granite_vertical_slab[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:red_granite_vertical_slab[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:red_granite_vertical_slab[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:red_granite_vertical_slab[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:red_granite_vertical_slab[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:red_granite_vertical_slab[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:red_granite_vertical_slab[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:red_granite_vertical_slab[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:red_granite_vertical_slab[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:red_granite_vertical_slab[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:red_granite_vertical_slab[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:red_granite_vertical_slab[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:red_granite_vertical_slab[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:red_granite_vertical_slab[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:red_granite_vertical_slab[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:red_granite_vertical_slab[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:red_granite_vertical_slab[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:red_granite_vertical_slab[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:red_granite_vertical_slab[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:red_granite_vertical_slab[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:red_granite_vertical_slab[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:red_granite_vertical_slab[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:red_granite_vertical_slab[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:red_granite_vertical_slab[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:red_granite_vertical_slab[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:red_granite_vertical_slab[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:red_granite_vertical_slab[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:red_granite_vertical_slab[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:red_granite_vertical_slab[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:red_granite_vertical_slab[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:red_granite_vertical_slab[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:red_granite_vertical_slab[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:red_granite_vertical_slab[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:red_granite_vertical_slab[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:red_granite_vertical_slab[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:red_granite_vertical_slab[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:red_granite_vertical_slab[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:red_granite_vertical_slab[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:red_granite_vertical_slab[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:red_granite_vertical_slab[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:red_granite_vertical_slab[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:red_granite_vertical_slab[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:red_granite_vertical_slab[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:red_granite_vertical_slab[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:red_granite_vertical_slab[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:red_granite_vertical_slab[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:red_granite_vertical_slab[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:red_granite_vertical_slab[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:red_granite_vertical_slab[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:red_granite_vertical_slab[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:red_granite_vertical_slab[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:red_granite_vertical_slab[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:red_granite_vertical_slab[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:red_granite_vertical_slab[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:red_granite_vertical_slab[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:red_imbrices_and_tegulae
conquest:red_imbrices_and_tegulae_capital[facing=flat,type=top,waterlogged=true]
conquest:red_imbrices_and_tegulae_capital[facing=flat,type=top,waterlogged=false]
conquest:red_imbrices_and_tegulae_capital[facing=flat,type=bottom,waterlogged=true]
conquest:red_imbrices_and_tegulae_capital[facing=flat,type=bottom,waterlogged=false]
conquest:red_imbrices_and_tegulae_capital[facing=north,type=top,waterlogged=true]
conquest:red_imbrices_and_tegulae_capital[facing=north,type=top,waterlogged=false]
conquest:red_imbrices_and_tegulae_capital[facing=north,type=bottom,waterlogged=true]
conquest:red_imbrices_and_tegulae_capital[facing=north,type=bottom,waterlogged=false]
conquest:red_imbrices_and_tegulae_capital[facing=south,type=top,waterlogged=true]
conquest:red_imbrices_and_tegulae_capital[facing=south,type=top,waterlogged=false]
conquest:red_imbrices_and_tegulae_capital[facing=south,type=bottom,waterlogged=true]
conquest:red_imbrices_and_tegulae_capital[facing=south,type=bottom,waterlogged=false]
conquest:red_imbrices_and_tegulae_capital[facing=east,type=top,waterlogged=true]
conquest:red_imbrices_and_tegulae_capital[facing=east,type=top,waterlogged=false]
conquest:red_imbrices_and_tegulae_capital[facing=east,type=bottom,waterlogged=true]
conquest:red_imbrices_and_tegulae_capital[facing=east,type=bottom,waterlogged=false]
conquest:red_imbrices_and_tegulae_capital[facing=west,type=top,waterlogged=true]
conquest:red_imbrices_and_tegulae_capital[facing=west,type=top,waterlogged=false]
conquest:red_imbrices_and_tegulae_capital[facing=west,type=bottom,waterlogged=true]
conquest:red_imbrices_and_tegulae_capital[facing=west,type=bottom,waterlogged=false]
conquest:red_imbrices_and_tegulae_corner_slab[facing=north,type=top,waterlogged=true]
conquest:red_imbrices_and_tegulae_corner_slab[facing=north,type=top,waterlogged=false]
conquest:red_imbrices_and_tegulae_corner_slab[facing=north,type=bottom,waterlogged=true]
conquest:red_imbrices_and_tegulae_corner_slab[facing=north,type=bottom,waterlogged=false]
conquest:red_imbrices_and_tegulae_corner_slab[facing=south,type=top,waterlogged=true]
conquest:red_imbrices_and_tegulae_corner_slab[facing=south,type=top,waterlogged=false]
conquest:red_imbrices_and_tegulae_corner_slab[facing=south,type=bottom,waterlogged=true]
conquest:red_imbrices_and_tegulae_corner_slab[facing=south,type=bottom,waterlogged=false]
conquest:red_imbrices_and_tegulae_corner_slab[facing=west,type=top,waterlogged=true]
conquest:red_imbrices_and_tegulae_corner_slab[facing=west,type=top,waterlogged=false]
conquest:red_imbrices_and_tegulae_corner_slab[facing=west,type=bottom,waterlogged=true]
conquest:red_imbrices_and_tegulae_corner_slab[facing=west,type=bottom,waterlogged=false]
conquest:red_imbrices_and_tegulae_corner_slab[facing=east,type=top,waterlogged=true]
conquest:red_imbrices_and_tegulae_corner_slab[facing=east,type=top,waterlogged=false]
conquest:red_imbrices_and_tegulae_corner_slab[facing=east,type=bottom,waterlogged=true]
conquest:red_imbrices_and_tegulae_corner_slab[facing=east,type=bottom,waterlogged=false]
conquest:red_imbrices_and_tegulae_eighth_slab[facing=north,type=top,waterlogged=true]
conquest:red_imbrices_and_tegulae_eighth_slab[facing=north,type=top,waterlogged=false]
conquest:red_imbrices_and_tegulae_eighth_slab[facing=north,type=bottom,waterlogged=true]
conquest:red_imbrices_and_tegulae_eighth_slab[facing=north,type=bottom,waterlogged=false]
conquest:red_imbrices_and_tegulae_eighth_slab[facing=south,type=top,waterlogged=true]
conquest:red_imbrices_and_tegulae_eighth_slab[facing=south,type=top,waterlogged=false]
conquest:red_imbrices_and_tegulae_eighth_slab[facing=south,type=bottom,waterlogged=true]
conquest:red_imbrices_and_tegulae_eighth_slab[facing=south,type=bottom,waterlogged=false]
conquest:red_imbrices_and_tegulae_eighth_slab[facing=west,type=top,waterlogged=true]
conquest:red_imbrices_and_tegulae_eighth_slab[facing=west,type=top,waterlogged=false]
conquest:red_imbrices_and_tegulae_eighth_slab[facing=west,type=bottom,waterlogged=true]
conquest:red_imbrices_and_tegulae_eighth_slab[facing=west,type=bottom,waterlogged=false]
conquest:red_imbrices_and_tegulae_eighth_slab[facing=east,type=top,waterlogged=true]
conquest:red_imbrices_and_tegulae_eighth_slab[facing=east,type=top,waterlogged=false]
conquest:red_imbrices_and_tegulae_eighth_slab[facing=east,type=bottom,waterlogged=true]
conquest:red_imbrices_and_tegulae_eighth_slab[facing=east,type=bottom,waterlogged=false]
conquest:red_imbrices_and_tegulae_pillar[layer=1,waterlogged=true]
conquest:red_imbrices_and_tegulae_pillar[layer=1,waterlogged=false]
conquest:red_imbrices_and_tegulae_pillar[layer=2,waterlogged=true]
conquest:red_imbrices_and_tegulae_pillar[layer=2,waterlogged=false]
conquest:red_imbrices_and_tegulae_pillar[layer=3,waterlogged=true]
conquest:red_imbrices_and_tegulae_pillar[layer=3,waterlogged=false]
conquest:red_imbrices_and_tegulae_quarter_slab[facing=north,layer=1,type=top,waterlogged=true]
conquest:red_imbrices_and_tegulae_quarter_slab[facing=north,layer=1,type=top,waterlogged=false]
conquest:red_imbrices_and_tegulae_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=true]
conquest:red_imbrices_and_tegulae_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=false]
conquest:red_imbrices_and_tegulae_quarter_slab[facing=north,layer=2,type=top,waterlogged=true]
conquest:red_imbrices_and_tegulae_quarter_slab[facing=north,layer=2,type=top,waterlogged=false]
conquest:red_imbrices_and_tegulae_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=true]
conquest:red_imbrices_and_tegulae_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=false]
conquest:red_imbrices_and_tegulae_quarter_slab[facing=north,layer=3,type=top,waterlogged=true]
conquest:red_imbrices_and_tegulae_quarter_slab[facing=north,layer=3,type=top,waterlogged=false]
conquest:red_imbrices_and_tegulae_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=true]
conquest:red_imbrices_and_tegulae_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=false]
conquest:red_imbrices_and_tegulae_quarter_slab[facing=south,layer=1,type=top,waterlogged=true]
conquest:red_imbrices_and_tegulae_quarter_slab[facing=south,layer=1,type=top,waterlogged=false]
conquest:red_imbrices_and_tegulae_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=true]
conquest:red_imbrices_and_tegulae_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=false]
conquest:red_imbrices_and_tegulae_quarter_slab[facing=south,layer=2,type=top,waterlogged=true]
conquest:red_imbrices_and_tegulae_quarter_slab[facing=south,layer=2,type=top,waterlogged=false]
conquest:red_imbrices_and_tegulae_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=true]
conquest:red_imbrices_and_tegulae_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=false]
conquest:red_imbrices_and_tegulae_quarter_slab[facing=south,layer=3,type=top,waterlogged=true]
conquest:red_imbrices_and_tegulae_quarter_slab[facing=south,layer=3,type=top,waterlogged=false]
conquest:red_imbrices_and_tegulae_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=true]
conquest:red_imbrices_and_tegulae_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=false]
conquest:red_imbrices_and_tegulae_quarter_slab[facing=west,layer=1,type=top,waterlogged=true]
conquest:red_imbrices_and_tegulae_quarter_slab[facing=west,layer=1,type=top,waterlogged=false]
conquest:red_imbrices_and_tegulae_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=true]
conquest:red_imbrices_and_tegulae_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=false]
conquest:red_imbrices_and_tegulae_quarter_slab[facing=west,layer=2,type=top,waterlogged=true]
conquest:red_imbrices_and_tegulae_quarter_slab[facing=west,layer=2,type=top,waterlogged=false]
conquest:red_imbrices_and_tegulae_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=true]
conquest:red_imbrices_and_tegulae_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=false]
conquest:red_imbrices_and_tegulae_quarter_slab[facing=west,layer=3,type=top,waterlogged=true]
conquest:red_imbrices_and_tegulae_quarter_slab[facing=west,layer=3,type=top,waterlogged=false]
conquest:red_imbrices_and_tegulae_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=true]
conquest:red_imbrices_and_tegulae_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=false]
conquest:red_imbrices_and_tegulae_quarter_slab[facing=east,layer=1,type=top,waterlogged=true]
conquest:red_imbrices_and_tegulae_quarter_slab[facing=east,layer=1,type=top,waterlogged=false]
conquest:red_imbrices_and_tegulae_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=true]
conquest:red_imbrices_and_tegulae_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=false]
conquest:red_imbrices_and_tegulae_quarter_slab[facing=east,layer=2,type=top,waterlogged=true]
conquest:red_imbrices_and_tegulae_quarter_slab[facing=east,layer=2,type=top,waterlogged=false]
conquest:red_imbrices_and_tegulae_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=true]
conquest:red_imbrices_and_tegulae_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=false]
conquest:red_imbrices_and_tegulae_quarter_slab[facing=east,layer=3,type=top,waterlogged=true]
conquest:red_imbrices_and_tegulae_quarter_slab[facing=east,layer=3,type=top,waterlogged=false]
conquest:red_imbrices_and_tegulae_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=true]
conquest:red_imbrices_and_tegulae_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=false]
conquest:red_imbrices_and_tegulae_slab[layer=1,type=top,waterlogged=true]
conquest:red_imbrices_and_tegulae_slab[layer=1,type=top,waterlogged=false]
conquest:red_imbrices_and_tegulae_slab[layer=1,type=bottom,waterlogged=true]
conquest:red_imbrices_and_tegulae_slab[layer=1,type=bottom,waterlogged=false]
conquest:red_imbrices_and_tegulae_slab[layer=2,type=top,waterlogged=true]
conquest:red_imbrices_and_tegulae_slab[layer=2,type=top,waterlogged=false]
conquest:red_imbrices_and_tegulae_slab[layer=2,type=bottom,waterlogged=true]
conquest:red_imbrices_and_tegulae_slab[layer=2,type=bottom,waterlogged=false]
conquest:red_imbrices_and_tegulae_slab[layer=3,type=top,waterlogged=true]
conquest:red_imbrices_and_tegulae_slab[layer=3,type=top,waterlogged=false]
conquest:red_imbrices_and_tegulae_slab[layer=3,type=bottom,waterlogged=true]
conquest:red_imbrices_and_tegulae_slab[layer=3,type=bottom,waterlogged=false]
conquest:red_imbrices_and_tegulae_slab[layer=4,type=top,waterlogged=true]
conquest:red_imbrices_and_tegulae_slab[layer=4,type=top,waterlogged=false]
conquest:red_imbrices_and_tegulae_slab[layer=4,type=bottom,waterlogged=true]
conquest:red_imbrices_and_tegulae_slab[layer=4,type=bottom,waterlogged=false]
conquest:red_imbrices_and_tegulae_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:red_imbrices_and_tegulae_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:red_imbrices_and_tegulae_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:red_imbrices_and_tegulae_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:red_imbrices_and_tegulae_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:red_imbrices_and_tegulae_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:red_imbrices_and_tegulae_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:red_imbrices_and_tegulae_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:red_imbrices_and_tegulae_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:red_imbrices_and_tegulae_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:red_imbrices_and_tegulae_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:red_imbrices_and_tegulae_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:red_imbrices_and_tegulae_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:red_imbrices_and_tegulae_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:red_imbrices_and_tegulae_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:red_imbrices_and_tegulae_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:red_imbrices_and_tegulae_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:red_imbrices_and_tegulae_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:red_imbrices_and_tegulae_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:red_imbrices_and_tegulae_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:red_imbrices_and_tegulae_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:red_imbrices_and_tegulae_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:red_imbrices_and_tegulae_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:red_imbrices_and_tegulae_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:red_imbrices_and_tegulae_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:red_imbrices_and_tegulae_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:red_imbrices_and_tegulae_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:red_imbrices_and_tegulae_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:red_imbrices_and_tegulae_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:red_imbrices_and_tegulae_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:red_imbrices_and_tegulae_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:red_imbrices_and_tegulae_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:red_imbrices_and_tegulae_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:red_imbrices_and_tegulae_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:red_imbrices_and_tegulae_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:red_imbrices_and_tegulae_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:red_imbrices_and_tegulae_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:red_imbrices_and_tegulae_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:red_imbrices_and_tegulae_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:red_imbrices_and_tegulae_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:red_imbrices_and_tegulae_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:red_imbrices_and_tegulae_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:red_imbrices_and_tegulae_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:red_imbrices_and_tegulae_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:red_imbrices_and_tegulae_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:red_imbrices_and_tegulae_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:red_imbrices_and_tegulae_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:red_imbrices_and_tegulae_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:red_imbrices_and_tegulae_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:red_imbrices_and_tegulae_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:red_imbrices_and_tegulae_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:red_imbrices_and_tegulae_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:red_imbrices_and_tegulae_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:red_imbrices_and_tegulae_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:red_imbrices_and_tegulae_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:red_imbrices_and_tegulae_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:red_imbrices_and_tegulae_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:red_imbrices_and_tegulae_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:red_imbrices_and_tegulae_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:red_imbrices_and_tegulae_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:red_imbrices_and_tegulae_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:red_imbrices_and_tegulae_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:red_imbrices_and_tegulae_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:red_imbrices_and_tegulae_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:red_imbrices_and_tegulae_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:red_imbrices_and_tegulae_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:red_imbrices_and_tegulae_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:red_imbrices_and_tegulae_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:red_imbrices_and_tegulae_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:red_imbrices_and_tegulae_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:red_imbrices_and_tegulae_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:red_imbrices_and_tegulae_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:red_imbrices_and_tegulae_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:red_imbrices_and_tegulae_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:red_imbrices_and_tegulae_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:red_imbrices_and_tegulae_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:red_imbrices_and_tegulae_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:red_imbrices_and_tegulae_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:red_imbrices_and_tegulae_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:red_imbrices_and_tegulae_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:red_imbrices_and_tegulae_vertical_corner[facing=north,layer=1,waterlogged=true]
conquest:red_imbrices_and_tegulae_vertical_corner[facing=north,layer=1,waterlogged=false]
conquest:red_imbrices_and_tegulae_vertical_corner[facing=north,layer=2,waterlogged=true]
conquest:red_imbrices_and_tegulae_vertical_corner[facing=north,layer=2,waterlogged=false]
conquest:red_imbrices_and_tegulae_vertical_corner[facing=north,layer=3,waterlogged=true]
conquest:red_imbrices_and_tegulae_vertical_corner[facing=north,layer=3,waterlogged=false]
conquest:red_imbrices_and_tegulae_vertical_corner[facing=north,layer=4,waterlogged=true]
conquest:red_imbrices_and_tegulae_vertical_corner[facing=north,layer=4,waterlogged=false]
conquest:red_imbrices_and_tegulae_vertical_corner[facing=south,layer=1,waterlogged=true]
conquest:red_imbrices_and_tegulae_vertical_corner[facing=south,layer=1,waterlogged=false]
conquest:red_imbrices_and_tegulae_vertical_corner[facing=south,layer=2,waterlogged=true]
conquest:red_imbrices_and_tegulae_vertical_corner[facing=south,layer=2,waterlogged=false]
conquest:red_imbrices_and_tegulae_vertical_corner[facing=south,layer=3,waterlogged=true]
conquest:red_imbrices_and_tegulae_vertical_corner[facing=south,layer=3,waterlogged=false]
conquest:red_imbrices_and_tegulae_vertical_corner[facing=south,layer=4,waterlogged=true]
conquest:red_imbrices_and_tegulae_vertical_corner[facing=south,layer=4,waterlogged=false]
conquest:red_imbrices_and_tegulae_vertical_corner[facing=west,layer=1,waterlogged=true]
conquest:red_imbrices_and_tegulae_vertical_corner[facing=west,layer=1,waterlogged=false]
conquest:red_imbrices_and_tegulae_vertical_corner[facing=west,layer=2,waterlogged=true]
conquest:red_imbrices_and_tegulae_vertical_corner[facing=west,layer=2,waterlogged=false]
conquest:red_imbrices_and_tegulae_vertical_corner[facing=west,layer=3,waterlogged=true]
conquest:red_imbrices_and_tegulae_vertical_corner[facing=west,layer=3,waterlogged=false]
conquest:red_imbrices_and_tegulae_vertical_corner[facing=west,layer=4,waterlogged=true]
conquest:red_imbrices_and_tegulae_vertical_corner[facing=west,layer=4,waterlogged=false]
conquest:red_imbrices_and_tegulae_vertical_corner[facing=east,layer=1,waterlogged=true]
conquest:red_imbrices_and_tegulae_vertical_corner[facing=east,layer=1,waterlogged=false]
conquest:red_imbrices_and_tegulae_vertical_corner[facing=east,layer=2,waterlogged=true]
conquest:red_imbrices_and_tegulae_vertical_corner[facing=east,layer=2,waterlogged=false]
conquest:red_imbrices_and_tegulae_vertical_corner[facing=east,layer=3,waterlogged=true]
conquest:red_imbrices_and_tegulae_vertical_corner[facing=east,layer=3,waterlogged=false]
conquest:red_imbrices_and_tegulae_vertical_corner[facing=east,layer=4,waterlogged=true]
conquest:red_imbrices_and_tegulae_vertical_corner[facing=east,layer=4,waterlogged=false]
conquest:red_imbrices_and_tegulae_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:red_imbrices_and_tegulae_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:red_imbrices_and_tegulae_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:red_imbrices_and_tegulae_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:red_imbrices_and_tegulae_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:red_imbrices_and_tegulae_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:red_imbrices_and_tegulae_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:red_imbrices_and_tegulae_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:red_imbrices_and_tegulae_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:red_imbrices_and_tegulae_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:red_imbrices_and_tegulae_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:red_imbrices_and_tegulae_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:red_imbrices_and_tegulae_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:red_imbrices_and_tegulae_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:red_imbrices_and_tegulae_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:red_imbrices_and_tegulae_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:red_imbrices_and_tegulae_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:red_imbrices_and_tegulae_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:red_imbrices_and_tegulae_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:red_imbrices_and_tegulae_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:red_imbrices_and_tegulae_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:red_imbrices_and_tegulae_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:red_imbrices_and_tegulae_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:red_imbrices_and_tegulae_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:red_imbrices_and_tegulae_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:red_imbrices_and_tegulae_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:red_imbrices_and_tegulae_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:red_imbrices_and_tegulae_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:red_imbrices_and_tegulae_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:red_imbrices_and_tegulae_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:red_imbrices_and_tegulae_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:red_imbrices_and_tegulae_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:red_imbrices_and_tegulae_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:red_imbrices_and_tegulae_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:red_imbrices_and_tegulae_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:red_imbrices_and_tegulae_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:red_imbrices_and_tegulae_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:red_imbrices_and_tegulae_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:red_imbrices_and_tegulae_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:red_imbrices_and_tegulae_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:red_imbrices_and_tegulae_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:red_imbrices_and_tegulae_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:red_imbrices_and_tegulae_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:red_imbrices_and_tegulae_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:red_imbrices_and_tegulae_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:red_imbrices_and_tegulae_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:red_imbrices_and_tegulae_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:red_imbrices_and_tegulae_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:red_imbrices_and_tegulae_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:red_imbrices_and_tegulae_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:red_imbrices_and_tegulae_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:red_imbrices_and_tegulae_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:red_imbrices_and_tegulae_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:red_imbrices_and_tegulae_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:red_imbrices_and_tegulae_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:red_imbrices_and_tegulae_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:red_imbrices_and_tegulae_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:red_imbrices_and_tegulae_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:red_imbrices_and_tegulae_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:red_imbrices_and_tegulae_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:red_imbrices_and_tegulae_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:red_imbrices_and_tegulae_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:red_imbrices_and_tegulae_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:red_imbrices_and_tegulae_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:red_imbrices_and_tegulae_vertical_quarter[facing=north,layer=1,waterlogged=true]
conquest:red_imbrices_and_tegulae_vertical_quarter[facing=north,layer=1,waterlogged=false]
conquest:red_imbrices_and_tegulae_vertical_quarter[facing=north,layer=2,waterlogged=true]
conquest:red_imbrices_and_tegulae_vertical_quarter[facing=north,layer=2,waterlogged=false]
conquest:red_imbrices_and_tegulae_vertical_quarter[facing=north,layer=3,waterlogged=true]
conquest:red_imbrices_and_tegulae_vertical_quarter[facing=north,layer=3,waterlogged=false]
conquest:red_imbrices_and_tegulae_vertical_quarter[facing=north,layer=4,waterlogged=true]
conquest:red_imbrices_and_tegulae_vertical_quarter[facing=north,layer=4,waterlogged=false]
conquest:red_imbrices_and_tegulae_vertical_quarter[facing=south,layer=1,waterlogged=true]
conquest:red_imbrices_and_tegulae_vertical_quarter[facing=south,layer=1,waterlogged=false]
conquest:red_imbrices_and_tegulae_vertical_quarter[facing=south,layer=2,waterlogged=true]
conquest:red_imbrices_and_tegulae_vertical_quarter[facing=south,layer=2,waterlogged=false]
conquest:red_imbrices_and_tegulae_vertical_quarter[facing=south,layer=3,waterlogged=true]
conquest:red_imbrices_and_tegulae_vertical_quarter[facing=south,layer=3,waterlogged=false]
conquest:red_imbrices_and_tegulae_vertical_quarter[facing=south,layer=4,waterlogged=true]
conquest:red_imbrices_and_tegulae_vertical_quarter[facing=south,layer=4,waterlogged=false]
conquest:red_imbrices_and_tegulae_vertical_quarter[facing=west,layer=1,waterlogged=true]
conquest:red_imbrices_and_tegulae_vertical_quarter[facing=west,layer=1,waterlogged=false]
conquest:red_imbrices_and_tegulae_vertical_quarter[facing=west,layer=2,waterlogged=true]
conquest:red_imbrices_and_tegulae_vertical_quarter[facing=west,layer=2,waterlogged=false]
conquest:red_imbrices_and_tegulae_vertical_quarter[facing=west,layer=3,waterlogged=true]
conquest:red_imbrices_and_tegulae_vertical_quarter[facing=west,layer=3,waterlogged=false]
conquest:red_imbrices_and_tegulae_vertical_quarter[facing=west,layer=4,waterlogged=true]
conquest:red_imbrices_and_tegulae_vertical_quarter[facing=west,layer=4,waterlogged=false]
conquest:red_imbrices_and_tegulae_vertical_quarter[facing=east,layer=1,waterlogged=true]
conquest:red_imbrices_and_tegulae_vertical_quarter[facing=east,layer=1,waterlogged=false]
conquest:red_imbrices_and_tegulae_vertical_quarter[facing=east,layer=2,waterlogged=true]
conquest:red_imbrices_and_tegulae_vertical_quarter[facing=east,layer=2,waterlogged=false]
conquest:red_imbrices_and_tegulae_vertical_quarter[facing=east,layer=3,waterlogged=true]
conquest:red_imbrices_and_tegulae_vertical_quarter[facing=east,layer=3,waterlogged=false]
conquest:red_imbrices_and_tegulae_vertical_quarter[facing=east,layer=4,waterlogged=true]
conquest:red_imbrices_and_tegulae_vertical_quarter[facing=east,layer=4,waterlogged=false]
conquest:red_imbrices_and_tegulae_vertical_slab[facing=north,layer=1,waterlogged=true]
conquest:red_imbrices_and_tegulae_vertical_slab[facing=north,layer=1,waterlogged=false]
conquest:red_imbrices_and_tegulae_vertical_slab[facing=north,layer=2,waterlogged=true]
conquest:red_imbrices_and_tegulae_vertical_slab[facing=north,layer=2,waterlogged=false]
conquest:red_imbrices_and_tegulae_vertical_slab[facing=north,layer=3,waterlogged=true]
conquest:red_imbrices_and_tegulae_vertical_slab[facing=north,layer=3,waterlogged=false]
conquest:red_imbrices_and_tegulae_vertical_slab[facing=north,layer=4,waterlogged=true]
conquest:red_imbrices_and_tegulae_vertical_slab[facing=north,layer=4,waterlogged=false]
conquest:red_imbrices_and_tegulae_vertical_slab[facing=south,layer=1,waterlogged=true]
conquest:red_imbrices_and_tegulae_vertical_slab[facing=south,layer=1,waterlogged=false]
conquest:red_imbrices_and_tegulae_vertical_slab[facing=south,layer=2,waterlogged=true]
conquest:red_imbrices_and_tegulae_vertical_slab[facing=south,layer=2,waterlogged=false]
conquest:red_imbrices_and_tegulae_vertical_slab[facing=south,layer=3,waterlogged=true]
conquest:red_imbrices_and_tegulae_vertical_slab[facing=south,layer=3,waterlogged=false]
conquest:red_imbrices_and_tegulae_vertical_slab[facing=south,layer=4,waterlogged=true]
conquest:red_imbrices_and_tegulae_vertical_slab[facing=south,layer=4,waterlogged=false]
conquest:red_imbrices_and_tegulae_vertical_slab[facing=west,layer=1,waterlogged=true]
conquest:red_imbrices_and_tegulae_vertical_slab[facing=west,layer=1,waterlogged=false]
conquest:red_imbrices_and_tegulae_vertical_slab[facing=west,layer=2,waterlogged=true]
conquest:red_imbrices_and_tegulae_vertical_slab[facing=west,layer=2,waterlogged=false]
conquest:red_imbrices_and_tegulae_vertical_slab[facing=west,layer=3,waterlogged=true]
conquest:red_imbrices_and_tegulae_vertical_slab[facing=west,layer=3,waterlogged=false]
conquest:red_imbrices_and_tegulae_vertical_slab[facing=west,layer=4,waterlogged=true]
conquest:red_imbrices_and_tegulae_vertical_slab[facing=west,layer=4,waterlogged=false]
conquest:red_imbrices_and_tegulae_vertical_slab[facing=east,layer=1,waterlogged=true]
conquest:red_imbrices_and_tegulae_vertical_slab[facing=east,layer=1,waterlogged=false]
conquest:red_imbrices_and_tegulae_vertical_slab[facing=east,layer=2,waterlogged=true]
conquest:red_imbrices_and_tegulae_vertical_slab[facing=east,layer=2,waterlogged=false]
conquest:red_imbrices_and_tegulae_vertical_slab[facing=east,layer=3,waterlogged=true]
conquest:red_imbrices_and_tegulae_vertical_slab[facing=east,layer=3,waterlogged=false]
conquest:red_imbrices_and_tegulae_vertical_slab[facing=east,layer=4,waterlogged=true]
conquest:red_imbrices_and_tegulae_vertical_slab[facing=east,layer=4,waterlogged=false]
conquest:red_imbrices_and_tegulae_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:red_imbrices_and_tegulae_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:red_imbrices_and_tegulae_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:red_imbrices_and_tegulae_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:red_imbrices_and_tegulae_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:red_imbrices_and_tegulae_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:red_imbrices_and_tegulae_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:red_imbrices_and_tegulae_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:red_imbrices_and_tegulae_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:red_imbrices_and_tegulae_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:red_imbrices_and_tegulae_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:red_imbrices_and_tegulae_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:red_imbrices_and_tegulae_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:red_imbrices_and_tegulae_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:red_imbrices_and_tegulae_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:red_imbrices_and_tegulae_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:red_imbrices_and_tegulae_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:red_imbrices_and_tegulae_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:red_imbrices_and_tegulae_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:red_imbrices_and_tegulae_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:red_imbrices_and_tegulae_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:red_imbrices_and_tegulae_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:red_imbrices_and_tegulae_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:red_imbrices_and_tegulae_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:red_imbrices_and_tegulae_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:red_imbrices_and_tegulae_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:red_imbrices_and_tegulae_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:red_imbrices_and_tegulae_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:red_imbrices_and_tegulae_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:red_imbrices_and_tegulae_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:red_imbrices_and_tegulae_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:red_imbrices_and_tegulae_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:red_imbrices_and_tegulae_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:red_imbrices_and_tegulae_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:red_imbrices_and_tegulae_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:red_imbrices_and_tegulae_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:red_imbrices_and_tegulae_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:red_imbrices_and_tegulae_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:red_imbrices_and_tegulae_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:red_imbrices_and_tegulae_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:red_imbrices_and_tegulae_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:red_imbrices_and_tegulae_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:red_imbrices_and_tegulae_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:red_imbrices_and_tegulae_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:red_imbrices_and_tegulae_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:red_imbrices_and_tegulae_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:red_imbrices_and_tegulae_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:red_imbrices_and_tegulae_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:red_imbrices_and_tegulae_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:red_imbrices_and_tegulae_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:red_imbrices_and_tegulae_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:red_imbrices_and_tegulae_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:red_imbrices_and_tegulae_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:red_imbrices_and_tegulae_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:red_imbrices_and_tegulae_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:red_imbrices_and_tegulae_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:red_imbrices_and_tegulae_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:red_imbrices_and_tegulae_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:red_imbrices_and_tegulae_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:red_imbrices_and_tegulae_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:red_imbrices_and_tegulae_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:red_imbrices_and_tegulae_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:red_imbrices_and_tegulae_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:red_imbrices_and_tegulae_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:red_imbrices_and_tegulae_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:red_imbrices_and_tegulae_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:red_imbrices_and_tegulae_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:red_imbrices_and_tegulae_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:red_imbrices_and_tegulae_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:red_imbrices_and_tegulae_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:red_imbrices_and_tegulae_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:red_imbrices_and_tegulae_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:red_imbrices_and_tegulae_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:red_imbrices_and_tegulae_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:red_imbrices_and_tegulae_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:red_imbrices_and_tegulae_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:red_imbrices_and_tegulae_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:red_imbrices_and_tegulae_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:red_imbrices_and_tegulae_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:red_imbrices_and_tegulae_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:red_imbrices_and_tegulae_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:red_imbrices_and_tegulae_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:red_imbrices_and_tegulae_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:red_imbrices_and_tegulae_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:red_imbrices_and_tegulae_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:red_imbrices_and_tegulae_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:red_imbrices_and_tegulae_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:red_imbrices_and_tegulae_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:red_imbrices_and_tegulae_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:red_imbrices_and_tegulae_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:red_imbrices_and_tegulae_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:red_imbrices_and_tegulae_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:red_imbrices_and_tegulae_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:red_imbrices_and_tegulae_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:red_imbrices_and_tegulae_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:red_imbrices_and_tegulae_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:red_imbrices_and_tegulae_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:red_imbrices_and_tegulae_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:red_imbrices_and_tegulae_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:red_imbrices_and_tegulae_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:red_imbrices_and_tegulae_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:red_imbrices_and_tegulae_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:red_imbrices_and_tegulae_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:red_imbrices_and_tegulae_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:red_imbrices_and_tegulae_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:red_imbrices_and_tegulae_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:red_imbrices_and_tegulae_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:red_imbrices_and_tegulae_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:red_imbrices_and_tegulae_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:red_imbrices_and_tegulae_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:red_imbrices_and_tegulae_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:red_imbrices_and_tegulae_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:red_imbrices_and_tegulae_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:red_imbrices_and_tegulae_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:red_imbrices_and_tegulae_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:red_imbrices_and_tegulae_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:red_imbrices_and_tegulae_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:red_imbrices_and_tegulae_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:red_imbrices_and_tegulae_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:red_imbrices_and_tegulae_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:red_imbrices_and_tegulae_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:red_imbrices_and_tegulae_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:red_imbrices_and_tegulae_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:red_imbrices_and_tegulae_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:red_imbrices_and_tegulae_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:red_imbrices_and_tegulae_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:red_imbrices_and_tegulae_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:red_imbrices_and_tegulae_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:red_imbrices_and_tegulae_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:red_imbrices_and_tegulae_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:red_imbrices_and_tegulae_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:red_imbrices_and_tegulae_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:red_imbrices_and_tegulae_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:red_imbrices_and_tegulae_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:red_imbrices_and_tegulae_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:red_imbrices_and_tegulae_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:red_imbrices_and_tegulae_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:red_imbrices_and_tegulae_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:red_imbrices_and_tegulae_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:red_imbrices_and_tegulae_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:red_imbrices_and_tegulae_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:red_imbrices_and_tegulae_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:red_imbrices_and_tegulae_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:red_imbrices_and_tegulae_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:red_imbrices_and_tegulae_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:red_imbrices_and_tegulae_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:red_imbrices_and_tegulae_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:red_imbrices_and_tegulae_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:red_imbrices_and_tegulae_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:red_imbrices_and_tegulae_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:red_imbrices_and_tegulae_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:red_imbrices_and_tegulae_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:red_imbrices_and_tegulae_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:red_imbrices_and_tegulae_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:red_imbrices_and_tegulae_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:red_imbrices_and_tegulae_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:red_imbrices_and_tegulae_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:red_imbrices_and_tegulae_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:red_imbrices_and_tegulae_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:red_imbrices_and_tegulae_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:red_imbrices_and_tegulae_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:red_imbrices_and_tegulae_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:red_imbrices_and_tegulae_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:red_imbrices_and_tegulae_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:red_imbrices_and_tegulae_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:red_imbrices_and_tegulae_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:red_imbrices_and_tegulae_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:red_imbrices_and_tegulae_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:red_imbrices_and_tegulae_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:red_imbrices_and_tegulae_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:red_imbrices_and_tegulae_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:red_imbrices_and_tegulae_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:red_imbrices_and_tegulae_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:red_imbrices_and_tegulae_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:red_imbrices_and_tegulae_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:red_imbrices_and_tegulae_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:red_imbrices_and_tegulae_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:red_imbrices_and_tegulae_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:red_imbrices_and_tegulae_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:red_imbrices_and_tegulae_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:red_imbrices_and_tegulae_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:red_imbrices_and_tegulae_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:red_imbrices_and_tegulae_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:red_imbrices_and_tegulae_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:red_imbrices_and_tegulae_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:red_imbrices_and_tegulae_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:red_imbrices_and_tegulae_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:red_imbrices_and_tegulae_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:red_imbrices_and_tegulae_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:red_imbrices_and_tegulae_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:red_imbrices_and_tegulae_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:red_imbrices_and_tegulae_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:red_imbrices_and_tegulae_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:red_imbrices_and_tegulae_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:red_imbrices_and_tegulae_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:red_imbrices_and_tegulae_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:red_imbrices_and_tegulae_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:red_imbrices_and_tegulae_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:red_imbrices_and_tegulae_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:red_imbrices_and_tegulae_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:red_imbrices_and_tegulae_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:red_imbrices_and_tegulae_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:red_imbrices_and_tegulae_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:red_imbrices_and_tegulae_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:red_imbrices_and_tegulae_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:red_imbrices_and_tegulae_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:red_imbrices_and_tegulae_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:red_imbrices_and_tegulae_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:red_imbrices_and_tegulae_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:red_imbrices_and_tegulae_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:red_imbrices_and_tegulae_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:red_imbrices_and_tegulae_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:red_imbrices_and_tegulae_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:red_imbrices_and_tegulae_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:red_imbrices_and_tegulae_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:red_imbrices_and_tegulae_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:red_imbrices_and_tegulae_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:red_imbrices_and_tegulae_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:red_imbrices_and_tegulae_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:red_imbrices_and_tegulae_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:red_imbrices_and_tegulae_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:red_imbrices_and_tegulae_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:red_imbrices_and_tegulae_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:red_imbrices_and_tegulae_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:red_imbrices_and_tegulae_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:red_imbrices_and_tegulae_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:red_imbrices_and_tegulae_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:red_imbrices_and_tegulae_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:red_imbrices_and_tegulae_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:red_imbrices_and_tegulae_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:red_imbrices_and_tegulae_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:red_imbrices_and_tegulae_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:red_imbrices_and_tegulae_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:red_imbrices_and_tegulae_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:red_imbrices_and_tegulae_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:red_imbrices_and_tegulae_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:red_imbrices_and_tegulae_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:red_imbrices_and_tegulae_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:red_imbrices_and_tegulae_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:red_imbrices_and_tegulae_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:red_imbrices_and_tegulae_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:red_imbrices_and_tegulae_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:red_imbrices_and_tegulae_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:red_imbrices_and_tegulae_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:red_imbrices_and_tegulae_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:red_imbrices_and_tegulae_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:red_imbrices_and_tegulae_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:red_imbrices_and_tegulae_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:red_imbrices_and_tegulae_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:red_imbrices_and_tegulae_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:red_imbrices_and_tegulae_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:red_imbrices_and_tegulae_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:red_imbrices_and_tegulae_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:red_imbrices_and_tegulae_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:red_imbrices_and_tegulae_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:red_imbrices_and_tegulae_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:red_imbrices_and_tegulae_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:red_imbrices_and_tegulae_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:red_imbrices_and_tegulae_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:red_imbrices_and_tegulae_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:red_imbrices_and_tegulae_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:red_imbrices_and_tegulae_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:red_imbrices_and_tegulae_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:red_imbrices_and_tegulae_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:red_imbrices_and_tegulae_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:red_imbrices_and_tegulae_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:red_imbrices_and_tegulae_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:red_imbrices_and_tegulae_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:red_imbrices_and_tegulae_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:red_imbrices_and_tegulae_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:red_imbrices_and_tegulae_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:red_imbrices_and_tegulae_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:red_imbrices_and_tegulae_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:red_imbrices_and_tegulae_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:red_imbrices_and_tegulae_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:red_imbrices_and_tegulae_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:red_imbrices_and_tegulae_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:red_imbrices_and_tegulae_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:red_imbrices_and_tegulae_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:red_imbrices_and_tegulae_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:red_imbrices_and_tegulae_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:red_imbrices_and_tegulae_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:red_imbrices_and_tegulae_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:red_imbrices_and_tegulae_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:red_imbrices_and_tegulae_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:red_imbrices_and_tegulae_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:red_imbrices_and_tegulae_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:red_imbrices_and_tegulae_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:red_imbrices_and_tegulae_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:red_imbrices_and_tegulae_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:red_imbrices_and_tegulae_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:red_imbrices_and_tegulae_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:red_imbrices_and_tegulae_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:red_imbrices_and_tegulae_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:red_imbrices_and_tegulae_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:red_imbrices_and_tegulae_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:red_imbrices_and_tegulae_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:red_imbrices_and_tegulae_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:red_imbrices_and_tegulae_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:red_imbrices_and_tegulae_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:red_imbrices_and_tegulae_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:red_imbrices_and_tegulae_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:red_imbrices_and_tegulae_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:red_imbrices_and_tegulae_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:red_imbrices_and_tegulae_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:red_imbrices_and_tegulae_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:red_imbrices_and_tegulae_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:red_imbrices_and_tegulae_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:red_imbrices_and_tegulae_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:red_imbrices_and_tegulae_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:red_imbrices_and_tegulae_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:red_imbrices_and_tegulae_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:red_imbrices_and_tegulae_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:red_imbrices_and_tegulae_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:red_imbrices_and_tegulae_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:red_imbrices_and_tegulae_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:red_imbrices_and_tegulae_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:red_imbrices_and_tegulae_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:red_imbrices_and_tegulae_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:red_imbrices_and_tegulae_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:red_imbrices_and_tegulae_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:red_imbrices_and_tegulae_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:red_imbrices_and_tegulae_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:red_imbrices_and_tegulae_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:red_lime_mortar_clay_brick
conquest:red_lime_mortar_clay_brick_arrowslit[facing=north,waterlogged=true]
conquest:red_lime_mortar_clay_brick_arrowslit[facing=north,waterlogged=false]
conquest:red_lime_mortar_clay_brick_arrowslit[facing=south,waterlogged=true]
conquest:red_lime_mortar_clay_brick_arrowslit[facing=south,waterlogged=false]
conquest:red_lime_mortar_clay_brick_arrowslit[facing=west,waterlogged=true]
conquest:red_lime_mortar_clay_brick_arrowslit[facing=west,waterlogged=false]
conquest:red_lime_mortar_clay_brick_arrowslit[facing=east,waterlogged=true]
conquest:red_lime_mortar_clay_brick_arrowslit[facing=east,waterlogged=false]
conquest:red_lime_mortar_clay_brick_balustrade[axis=x,waterlogged=true]
conquest:red_lime_mortar_clay_brick_balustrade[axis=x,waterlogged=false]
conquest:red_lime_mortar_clay_brick_balustrade[axis=y,waterlogged=true]
conquest:red_lime_mortar_clay_brick_balustrade[axis=y,waterlogged=false]
conquest:red_lime_mortar_clay_brick_balustrade[axis=z,waterlogged=true]
conquest:red_lime_mortar_clay_brick_balustrade[axis=z,waterlogged=false]
conquest:red_lime_mortar_clay_brick_capital[facing=flat,type=top,waterlogged=true]
conquest:red_lime_mortar_clay_brick_capital[facing=flat,type=top,waterlogged=false]
conquest:red_lime_mortar_clay_brick_capital[facing=flat,type=bottom,waterlogged=true]
conquest:red_lime_mortar_clay_brick_capital[facing=flat,type=bottom,waterlogged=false]
conquest:red_lime_mortar_clay_brick_capital[facing=north,type=top,waterlogged=true]
conquest:red_lime_mortar_clay_brick_capital[facing=north,type=top,waterlogged=false]
conquest:red_lime_mortar_clay_brick_capital[facing=north,type=bottom,waterlogged=true]
conquest:red_lime_mortar_clay_brick_capital[facing=north,type=bottom,waterlogged=false]
conquest:red_lime_mortar_clay_brick_capital[facing=south,type=top,waterlogged=true]
conquest:red_lime_mortar_clay_brick_capital[facing=south,type=top,waterlogged=false]
conquest:red_lime_mortar_clay_brick_capital[facing=south,type=bottom,waterlogged=true]
conquest:red_lime_mortar_clay_brick_capital[facing=south,type=bottom,waterlogged=false]
conquest:red_lime_mortar_clay_brick_capital[facing=east,type=top,waterlogged=true]
conquest:red_lime_mortar_clay_brick_capital[facing=east,type=top,waterlogged=false]
conquest:red_lime_mortar_clay_brick_capital[facing=east,type=bottom,waterlogged=true]
conquest:red_lime_mortar_clay_brick_capital[facing=east,type=bottom,waterlogged=false]
conquest:red_lime_mortar_clay_brick_capital[facing=west,type=top,waterlogged=true]
conquest:red_lime_mortar_clay_brick_capital[facing=west,type=top,waterlogged=false]
conquest:red_lime_mortar_clay_brick_capital[facing=west,type=bottom,waterlogged=true]
conquest:red_lime_mortar_clay_brick_capital[facing=west,type=bottom,waterlogged=false]
conquest:red_lime_mortar_clay_brick_corner_slab[facing=north,type=top,waterlogged=true]
conquest:red_lime_mortar_clay_brick_corner_slab[facing=north,type=top,waterlogged=false]
conquest:red_lime_mortar_clay_brick_corner_slab[facing=north,type=bottom,waterlogged=true]
conquest:red_lime_mortar_clay_brick_corner_slab[facing=north,type=bottom,waterlogged=false]
conquest:red_lime_mortar_clay_brick_corner_slab[facing=south,type=top,waterlogged=true]
conquest:red_lime_mortar_clay_brick_corner_slab[facing=south,type=top,waterlogged=false]
conquest:red_lime_mortar_clay_brick_corner_slab[facing=south,type=bottom,waterlogged=true]
conquest:red_lime_mortar_clay_brick_corner_slab[facing=south,type=bottom,waterlogged=false]
conquest:red_lime_mortar_clay_brick_corner_slab[facing=west,type=top,waterlogged=true]
conquest:red_lime_mortar_clay_brick_corner_slab[facing=west,type=top,waterlogged=false]
conquest:red_lime_mortar_clay_brick_corner_slab[facing=west,type=bottom,waterlogged=true]
conquest:red_lime_mortar_clay_brick_corner_slab[facing=west,type=bottom,waterlogged=false]
conquest:red_lime_mortar_clay_brick_corner_slab[facing=east,type=top,waterlogged=true]
conquest:red_lime_mortar_clay_brick_corner_slab[facing=east,type=top,waterlogged=false]
conquest:red_lime_mortar_clay_brick_corner_slab[facing=east,type=bottom,waterlogged=true]
conquest:red_lime_mortar_clay_brick_corner_slab[facing=east,type=bottom,waterlogged=false]
conquest:red_lime_mortar_clay_brick_eighth_slab[facing=north,type=top,waterlogged=true]
conquest:red_lime_mortar_clay_brick_eighth_slab[facing=north,type=top,waterlogged=false]
conquest:red_lime_mortar_clay_brick_eighth_slab[facing=north,type=bottom,waterlogged=true]
conquest:red_lime_mortar_clay_brick_eighth_slab[facing=north,type=bottom,waterlogged=false]
conquest:red_lime_mortar_clay_brick_eighth_slab[facing=south,type=top,waterlogged=true]
conquest:red_lime_mortar_clay_brick_eighth_slab[facing=south,type=top,waterlogged=false]
conquest:red_lime_mortar_clay_brick_eighth_slab[facing=south,type=bottom,waterlogged=true]
conquest:red_lime_mortar_clay_brick_eighth_slab[facing=south,type=bottom,waterlogged=false]
conquest:red_lime_mortar_clay_brick_eighth_slab[facing=west,type=top,waterlogged=true]
conquest:red_lime_mortar_clay_brick_eighth_slab[facing=west,type=top,waterlogged=false]
conquest:red_lime_mortar_clay_brick_eighth_slab[facing=west,type=bottom,waterlogged=true]
conquest:red_lime_mortar_clay_brick_eighth_slab[facing=west,type=bottom,waterlogged=false]
conquest:red_lime_mortar_clay_brick_eighth_slab[facing=east,type=top,waterlogged=true]
conquest:red_lime_mortar_clay_brick_eighth_slab[facing=east,type=top,waterlogged=false]
conquest:red_lime_mortar_clay_brick_eighth_slab[facing=east,type=bottom,waterlogged=true]
conquest:red_lime_mortar_clay_brick_eighth_slab[facing=east,type=bottom,waterlogged=false]
conquest:red_lime_mortar_clay_brick_pillar[layer=1,waterlogged=true]
conquest:red_lime_mortar_clay_brick_pillar[layer=1,waterlogged=false]
conquest:red_lime_mortar_clay_brick_pillar[layer=2,waterlogged=true]
conquest:red_lime_mortar_clay_brick_pillar[layer=2,waterlogged=false]
conquest:red_lime_mortar_clay_brick_pillar[layer=3,waterlogged=true]
conquest:red_lime_mortar_clay_brick_pillar[layer=3,waterlogged=false]
conquest:red_lime_mortar_clay_brick_quarter_slab[facing=north,layer=1,type=top,waterlogged=true]
conquest:red_lime_mortar_clay_brick_quarter_slab[facing=north,layer=1,type=top,waterlogged=false]
conquest:red_lime_mortar_clay_brick_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=true]
conquest:red_lime_mortar_clay_brick_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=false]
conquest:red_lime_mortar_clay_brick_quarter_slab[facing=north,layer=2,type=top,waterlogged=true]
conquest:red_lime_mortar_clay_brick_quarter_slab[facing=north,layer=2,type=top,waterlogged=false]
conquest:red_lime_mortar_clay_brick_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=true]
conquest:red_lime_mortar_clay_brick_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=false]
conquest:red_lime_mortar_clay_brick_quarter_slab[facing=north,layer=3,type=top,waterlogged=true]
conquest:red_lime_mortar_clay_brick_quarter_slab[facing=north,layer=3,type=top,waterlogged=false]
conquest:red_lime_mortar_clay_brick_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=true]
conquest:red_lime_mortar_clay_brick_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=false]
conquest:red_lime_mortar_clay_brick_quarter_slab[facing=south,layer=1,type=top,waterlogged=true]
conquest:red_lime_mortar_clay_brick_quarter_slab[facing=south,layer=1,type=top,waterlogged=false]
conquest:red_lime_mortar_clay_brick_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=true]
conquest:red_lime_mortar_clay_brick_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=false]
conquest:red_lime_mortar_clay_brick_quarter_slab[facing=south,layer=2,type=top,waterlogged=true]
conquest:red_lime_mortar_clay_brick_quarter_slab[facing=south,layer=2,type=top,waterlogged=false]
conquest:red_lime_mortar_clay_brick_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=true]
conquest:red_lime_mortar_clay_brick_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=false]
conquest:red_lime_mortar_clay_brick_quarter_slab[facing=south,layer=3,type=top,waterlogged=true]
conquest:red_lime_mortar_clay_brick_quarter_slab[facing=south,layer=3,type=top,waterlogged=false]
conquest:red_lime_mortar_clay_brick_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=true]
conquest:red_lime_mortar_clay_brick_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=false]
conquest:red_lime_mortar_clay_brick_quarter_slab[facing=west,layer=1,type=top,waterlogged=true]
conquest:red_lime_mortar_clay_brick_quarter_slab[facing=west,layer=1,type=top,waterlogged=false]
conquest:red_lime_mortar_clay_brick_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=true]
conquest:red_lime_mortar_clay_brick_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=false]
conquest:red_lime_mortar_clay_brick_quarter_slab[facing=west,layer=2,type=top,waterlogged=true]
conquest:red_lime_mortar_clay_brick_quarter_slab[facing=west,layer=2,type=top,waterlogged=false]
conquest:red_lime_mortar_clay_brick_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=true]
conquest:red_lime_mortar_clay_brick_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=false]
conquest:red_lime_mortar_clay_brick_quarter_slab[facing=west,layer=3,type=top,waterlogged=true]
conquest:red_lime_mortar_clay_brick_quarter_slab[facing=west,layer=3,type=top,waterlogged=false]
conquest:red_lime_mortar_clay_brick_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=true]
conquest:red_lime_mortar_clay_brick_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=false]
conquest:red_lime_mortar_clay_brick_quarter_slab[facing=east,layer=1,type=top,waterlogged=true]
conquest:red_lime_mortar_clay_brick_quarter_slab[facing=east,layer=1,type=top,waterlogged=false]
conquest:red_lime_mortar_clay_brick_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=true]
conquest:red_lime_mortar_clay_brick_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=false]
conquest:red_lime_mortar_clay_brick_quarter_slab[facing=east,layer=2,type=top,waterlogged=true]
conquest:red_lime_mortar_clay_brick_quarter_slab[facing=east,layer=2,type=top,waterlogged=false]
conquest:red_lime_mortar_clay_brick_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=true]
conquest:red_lime_mortar_clay_brick_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=false]
conquest:red_lime_mortar_clay_brick_quarter_slab[facing=east,layer=3,type=top,waterlogged=true]
conquest:red_lime_mortar_clay_brick_quarter_slab[facing=east,layer=3,type=top,waterlogged=false]
conquest:red_lime_mortar_clay_brick_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=true]
conquest:red_lime_mortar_clay_brick_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=false]
conquest:red_lime_mortar_clay_brick_slab[layers=1,type=top,waterlogged=true]
conquest:red_lime_mortar_clay_brick_slab[layers=1,type=top,waterlogged=false]
conquest:red_lime_mortar_clay_brick_slab[layers=1,type=bottom,waterlogged=true]
conquest:red_lime_mortar_clay_brick_slab[layers=1,type=bottom,waterlogged=false]
conquest:red_lime_mortar_clay_brick_slab[layers=2,type=top,waterlogged=true]
conquest:red_lime_mortar_clay_brick_slab[layers=2,type=top,waterlogged=false]
conquest:red_lime_mortar_clay_brick_slab[layers=2,type=bottom,waterlogged=true]
conquest:red_lime_mortar_clay_brick_slab[layers=2,type=bottom,waterlogged=false]
conquest:red_lime_mortar_clay_brick_slab[layers=3,type=top,waterlogged=true]
conquest:red_lime_mortar_clay_brick_slab[layers=3,type=top,waterlogged=false]
conquest:red_lime_mortar_clay_brick_slab[layers=3,type=bottom,waterlogged=true]
conquest:red_lime_mortar_clay_brick_slab[layers=3,type=bottom,waterlogged=false]
conquest:red_lime_mortar_clay_brick_slab[layers=4,type=top,waterlogged=true]
conquest:red_lime_mortar_clay_brick_slab[layers=4,type=top,waterlogged=false]
conquest:red_lime_mortar_clay_brick_slab[layers=4,type=bottom,waterlogged=true]
conquest:red_lime_mortar_clay_brick_slab[layers=4,type=bottom,waterlogged=false]
conquest:red_lime_mortar_clay_brick_slab[layers=5,type=top,waterlogged=true]
conquest:red_lime_mortar_clay_brick_slab[layers=5,type=top,waterlogged=false]
conquest:red_lime_mortar_clay_brick_slab[layers=5,type=bottom,waterlogged=true]
conquest:red_lime_mortar_clay_brick_slab[layers=5,type=bottom,waterlogged=false]
conquest:red_lime_mortar_clay_brick_slab[layers=6,type=top,waterlogged=true]
conquest:red_lime_mortar_clay_brick_slab[layers=6,type=top,waterlogged=false]
conquest:red_lime_mortar_clay_brick_slab[layers=6,type=bottom,waterlogged=true]
conquest:red_lime_mortar_clay_brick_slab[layers=6,type=bottom,waterlogged=false]
conquest:red_lime_mortar_clay_brick_slab[layers=7,type=top,waterlogged=true]
conquest:red_lime_mortar_clay_brick_slab[layers=7,type=top,waterlogged=false]
conquest:red_lime_mortar_clay_brick_slab[layers=7,type=bottom,waterlogged=true]
conquest:red_lime_mortar_clay_brick_slab[layers=7,type=bottom,waterlogged=false]
conquest:red_lime_mortar_clay_brick_slab[layers=8,type=top,waterlogged=true]
conquest:red_lime_mortar_clay_brick_slab[layers=8,type=top,waterlogged=false]
conquest:red_lime_mortar_clay_brick_slab[layers=8,type=bottom,waterlogged=true]
conquest:red_lime_mortar_clay_brick_slab[layers=8,type=bottom,waterlogged=false]
conquest:red_lime_mortar_clay_brick_small_arch[direction=northsouth,waterlogged=true]
conquest:red_lime_mortar_clay_brick_small_arch[direction=northsouth,waterlogged=false]
conquest:red_lime_mortar_clay_brick_small_arch[direction=eastwest,waterlogged=true]
conquest:red_lime_mortar_clay_brick_small_arch[direction=eastwest,waterlogged=false]
conquest:red_lime_mortar_clay_brick_small_arch_half[facing=north,waterlogged=true]
conquest:red_lime_mortar_clay_brick_small_arch_half[facing=north,waterlogged=false]
conquest:red_lime_mortar_clay_brick_small_arch_half[facing=south,waterlogged=true]
conquest:red_lime_mortar_clay_brick_small_arch_half[facing=south,waterlogged=false]
conquest:red_lime_mortar_clay_brick_small_arch_half[facing=west,waterlogged=true]
conquest:red_lime_mortar_clay_brick_small_arch_half[facing=west,waterlogged=false]
conquest:red_lime_mortar_clay_brick_small_arch_half[facing=east,waterlogged=true]
conquest:red_lime_mortar_clay_brick_small_arch_half[facing=east,waterlogged=false]
conquest:red_lime_mortar_clay_brick_small_window[down=true,up=true,waterlogged=true]
conquest:red_lime_mortar_clay_brick_small_window[down=true,up=true,waterlogged=false]
conquest:red_lime_mortar_clay_brick_small_window[down=true,up=false,waterlogged=true]
conquest:red_lime_mortar_clay_brick_small_window[down=true,up=false,waterlogged=false]
conquest:red_lime_mortar_clay_brick_small_window[down=false,up=true,waterlogged=true]
conquest:red_lime_mortar_clay_brick_small_window[down=false,up=true,waterlogged=false]
conquest:red_lime_mortar_clay_brick_small_window[down=false,up=false,waterlogged=true]
conquest:red_lime_mortar_clay_brick_small_window[down=false,up=false,waterlogged=false]
conquest:red_lime_mortar_clay_brick_small_window_half[down=true,facing=north,up=true,waterlogged=true]
conquest:red_lime_mortar_clay_brick_small_window_half[down=true,facing=north,up=true,waterlogged=false]
conquest:red_lime_mortar_clay_brick_small_window_half[down=true,facing=north,up=false,waterlogged=true]
conquest:red_lime_mortar_clay_brick_small_window_half[down=true,facing=north,up=false,waterlogged=false]
conquest:red_lime_mortar_clay_brick_small_window_half[down=true,facing=south,up=true,waterlogged=true]
conquest:red_lime_mortar_clay_brick_small_window_half[down=true,facing=south,up=true,waterlogged=false]
conquest:red_lime_mortar_clay_brick_small_window_half[down=true,facing=south,up=false,waterlogged=true]
conquest:red_lime_mortar_clay_brick_small_window_half[down=true,facing=south,up=false,waterlogged=false]
conquest:red_lime_mortar_clay_brick_small_window_half[down=true,facing=west,up=true,waterlogged=true]
conquest:red_lime_mortar_clay_brick_small_window_half[down=true,facing=west,up=true,waterlogged=false]
conquest:red_lime_mortar_clay_brick_small_window_half[down=true,facing=west,up=false,waterlogged=true]
conquest:red_lime_mortar_clay_brick_small_window_half[down=true,facing=west,up=false,waterlogged=false]
conquest:red_lime_mortar_clay_brick_small_window_half[down=true,facing=east,up=true,waterlogged=true]
conquest:red_lime_mortar_clay_brick_small_window_half[down=true,facing=east,up=true,waterlogged=false]
conquest:red_lime_mortar_clay_brick_small_window_half[down=true,facing=east,up=false,waterlogged=true]
conquest:red_lime_mortar_clay_brick_small_window_half[down=true,facing=east,up=false,waterlogged=false]
conquest:red_lime_mortar_clay_brick_small_window_half[down=false,facing=north,up=true,waterlogged=true]
conquest:red_lime_mortar_clay_brick_small_window_half[down=false,facing=north,up=true,waterlogged=false]
conquest:red_lime_mortar_clay_brick_small_window_half[down=false,facing=north,up=false,waterlogged=true]
conquest:red_lime_mortar_clay_brick_small_window_half[down=false,facing=north,up=false,waterlogged=false]
conquest:red_lime_mortar_clay_brick_small_window_half[down=false,facing=south,up=true,waterlogged=true]
conquest:red_lime_mortar_clay_brick_small_window_half[down=false,facing=south,up=true,waterlogged=false]
conquest:red_lime_mortar_clay_brick_small_window_half[down=false,facing=south,up=false,waterlogged=true]
conquest:red_lime_mortar_clay_brick_small_window_half[down=false,facing=south,up=false,waterlogged=false]
conquest:red_lime_mortar_clay_brick_small_window_half[down=false,facing=west,up=true,waterlogged=true]
conquest:red_lime_mortar_clay_brick_small_window_half[down=false,facing=west,up=true,waterlogged=false]
conquest:red_lime_mortar_clay_brick_small_window_half[down=false,facing=west,up=false,waterlogged=true]
conquest:red_lime_mortar_clay_brick_small_window_half[down=false,facing=west,up=false,waterlogged=false]
conquest:red_lime_mortar_clay_brick_small_window_half[down=false,facing=east,up=true,waterlogged=true]
conquest:red_lime_mortar_clay_brick_small_window_half[down=false,facing=east,up=true,waterlogged=false]
conquest:red_lime_mortar_clay_brick_small_window_half[down=false,facing=east,up=false,waterlogged=true]
conquest:red_lime_mortar_clay_brick_small_window_half[down=false,facing=east,up=false,waterlogged=false]
conquest:red_lime_mortar_clay_brick_sphere[type=egg,waterlogged=true]
conquest:red_lime_mortar_clay_brick_sphere[type=egg,waterlogged=false]
conquest:red_lime_mortar_clay_brick_sphere[type=small,waterlogged=true]
conquest:red_lime_mortar_clay_brick_sphere[type=small,waterlogged=false]
conquest:red_lime_mortar_clay_brick_sphere[type=large,waterlogged=true]
conquest:red_lime_mortar_clay_brick_sphere[type=large,waterlogged=false]
conquest:red_lime_mortar_clay_brick_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:red_lime_mortar_clay_brick_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:red_lime_mortar_clay_brick_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:red_lime_mortar_clay_brick_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:red_lime_mortar_clay_brick_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:red_lime_mortar_clay_brick_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:red_lime_mortar_clay_brick_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:red_lime_mortar_clay_brick_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:red_lime_mortar_clay_brick_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:red_lime_mortar_clay_brick_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:red_lime_mortar_clay_brick_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:red_lime_mortar_clay_brick_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:red_lime_mortar_clay_brick_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:red_lime_mortar_clay_brick_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:red_lime_mortar_clay_brick_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:red_lime_mortar_clay_brick_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:red_lime_mortar_clay_brick_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:red_lime_mortar_clay_brick_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:red_lime_mortar_clay_brick_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:red_lime_mortar_clay_brick_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:red_lime_mortar_clay_brick_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:red_lime_mortar_clay_brick_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:red_lime_mortar_clay_brick_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:red_lime_mortar_clay_brick_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:red_lime_mortar_clay_brick_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:red_lime_mortar_clay_brick_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:red_lime_mortar_clay_brick_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:red_lime_mortar_clay_brick_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:red_lime_mortar_clay_brick_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:red_lime_mortar_clay_brick_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:red_lime_mortar_clay_brick_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:red_lime_mortar_clay_brick_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:red_lime_mortar_clay_brick_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:red_lime_mortar_clay_brick_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:red_lime_mortar_clay_brick_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:red_lime_mortar_clay_brick_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:red_lime_mortar_clay_brick_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:red_lime_mortar_clay_brick_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:red_lime_mortar_clay_brick_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:red_lime_mortar_clay_brick_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:red_lime_mortar_clay_brick_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:red_lime_mortar_clay_brick_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:red_lime_mortar_clay_brick_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:red_lime_mortar_clay_brick_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:red_lime_mortar_clay_brick_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:red_lime_mortar_clay_brick_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:red_lime_mortar_clay_brick_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:red_lime_mortar_clay_brick_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:red_lime_mortar_clay_brick_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:red_lime_mortar_clay_brick_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:red_lime_mortar_clay_brick_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:red_lime_mortar_clay_brick_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:red_lime_mortar_clay_brick_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:red_lime_mortar_clay_brick_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:red_lime_mortar_clay_brick_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:red_lime_mortar_clay_brick_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:red_lime_mortar_clay_brick_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:red_lime_mortar_clay_brick_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:red_lime_mortar_clay_brick_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:red_lime_mortar_clay_brick_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:red_lime_mortar_clay_brick_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:red_lime_mortar_clay_brick_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:red_lime_mortar_clay_brick_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:red_lime_mortar_clay_brick_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:red_lime_mortar_clay_brick_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:red_lime_mortar_clay_brick_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:red_lime_mortar_clay_brick_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:red_lime_mortar_clay_brick_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:red_lime_mortar_clay_brick_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:red_lime_mortar_clay_brick_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:red_lime_mortar_clay_brick_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:red_lime_mortar_clay_brick_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:red_lime_mortar_clay_brick_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:red_lime_mortar_clay_brick_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:red_lime_mortar_clay_brick_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:red_lime_mortar_clay_brick_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:red_lime_mortar_clay_brick_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:red_lime_mortar_clay_brick_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:red_lime_mortar_clay_brick_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:red_lime_mortar_clay_brick_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:red_lime_mortar_clay_brick_two_meter_arch[facing=north,type=top]
conquest:red_lime_mortar_clay_brick_two_meter_arch[facing=north,type=bottom]
conquest:red_lime_mortar_clay_brick_two_meter_arch[facing=south,type=top]
conquest:red_lime_mortar_clay_brick_two_meter_arch[facing=south,type=bottom]
conquest:red_lime_mortar_clay_brick_two_meter_arch[facing=west,type=top]
conquest:red_lime_mortar_clay_brick_two_meter_arch[facing=west,type=bottom]
conquest:red_lime_mortar_clay_brick_two_meter_arch[facing=east,type=top]
conquest:red_lime_mortar_clay_brick_two_meter_arch[facing=east,type=bottom]
conquest:red_lime_mortar_clay_brick_two_meter_arch_half[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:red_lime_mortar_clay_brick_two_meter_arch_half[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:red_lime_mortar_clay_brick_two_meter_arch_half[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:red_lime_mortar_clay_brick_two_meter_arch_half[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:red_lime_mortar_clay_brick_two_meter_arch_half[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:red_lime_mortar_clay_brick_two_meter_arch_half[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:red_lime_mortar_clay_brick_two_meter_arch_half[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:red_lime_mortar_clay_brick_two_meter_arch_half[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:red_lime_mortar_clay_brick_two_meter_arch_half[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:red_lime_mortar_clay_brick_two_meter_arch_half[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:red_lime_mortar_clay_brick_two_meter_arch_half[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:red_lime_mortar_clay_brick_two_meter_arch_half[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:red_lime_mortar_clay_brick_two_meter_arch_half[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:red_lime_mortar_clay_brick_two_meter_arch_half[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:red_lime_mortar_clay_brick_two_meter_arch_half[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:red_lime_mortar_clay_brick_two_meter_arch_half[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:red_lime_mortar_clay_brick_two_meter_arch_half[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:red_lime_mortar_clay_brick_two_meter_arch_half[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:red_lime_mortar_clay_brick_two_meter_arch_half[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:red_lime_mortar_clay_brick_two_meter_arch_half[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:red_lime_mortar_clay_brick_two_meter_arch_half[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:red_lime_mortar_clay_brick_two_meter_arch_half[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:red_lime_mortar_clay_brick_two_meter_arch_half[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:red_lime_mortar_clay_brick_two_meter_arch_half[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:red_lime_mortar_clay_brick_two_meter_arch_half[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:red_lime_mortar_clay_brick_two_meter_arch_half[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:red_lime_mortar_clay_brick_two_meter_arch_half[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:red_lime_mortar_clay_brick_two_meter_arch_half[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:red_lime_mortar_clay_brick_two_meter_arch_half[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:red_lime_mortar_clay_brick_two_meter_arch_half[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:red_lime_mortar_clay_brick_two_meter_arch_half[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:red_lime_mortar_clay_brick_two_meter_arch_half[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:red_lime_mortar_clay_brick_two_meter_arch_half[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:red_lime_mortar_clay_brick_two_meter_arch_half[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:red_lime_mortar_clay_brick_two_meter_arch_half[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:red_lime_mortar_clay_brick_two_meter_arch_half[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:red_lime_mortar_clay_brick_two_meter_arch_half[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:red_lime_mortar_clay_brick_two_meter_arch_half[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:red_lime_mortar_clay_brick_two_meter_arch_half[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:red_lime_mortar_clay_brick_two_meter_arch_half[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:red_lime_mortar_clay_brick_two_meter_arch_half[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:red_lime_mortar_clay_brick_two_meter_arch_half[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:red_lime_mortar_clay_brick_two_meter_arch_half[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:red_lime_mortar_clay_brick_two_meter_arch_half[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:red_lime_mortar_clay_brick_two_meter_arch_half[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:red_lime_mortar_clay_brick_two_meter_arch_half[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:red_lime_mortar_clay_brick_two_meter_arch_half[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:red_lime_mortar_clay_brick_two_meter_arch_half[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:red_lime_mortar_clay_brick_two_meter_arch_half[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:red_lime_mortar_clay_brick_two_meter_arch_half[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:red_lime_mortar_clay_brick_two_meter_arch_half[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:red_lime_mortar_clay_brick_two_meter_arch_half[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:red_lime_mortar_clay_brick_two_meter_arch_half[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:red_lime_mortar_clay_brick_two_meter_arch_half[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:red_lime_mortar_clay_brick_two_meter_arch_half[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:red_lime_mortar_clay_brick_two_meter_arch_half[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:red_lime_mortar_clay_brick_two_meter_arch_half[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:red_lime_mortar_clay_brick_two_meter_arch_half[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:red_lime_mortar_clay_brick_two_meter_arch_half[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:red_lime_mortar_clay_brick_two_meter_arch_half[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:red_lime_mortar_clay_brick_two_meter_arch_half[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:red_lime_mortar_clay_brick_two_meter_arch_half[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:red_lime_mortar_clay_brick_two_meter_arch_half[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:red_lime_mortar_clay_brick_two_meter_arch_half[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:red_lime_mortar_clay_brick_vertical_corner[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:red_lime_mortar_clay_brick_vertical_corner[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:red_lime_mortar_clay_brick_vertical_corner[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:red_lime_mortar_clay_brick_vertical_corner[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:red_lime_mortar_clay_brick_vertical_corner[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:red_lime_mortar_clay_brick_vertical_corner[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:red_lime_mortar_clay_brick_vertical_corner[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:red_lime_mortar_clay_brick_vertical_corner[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:red_lime_mortar_clay_brick_vertical_corner[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:red_lime_mortar_clay_brick_vertical_corner[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:red_lime_mortar_clay_brick_vertical_corner[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:red_lime_mortar_clay_brick_vertical_corner[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:red_lime_mortar_clay_brick_vertical_corner[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:red_lime_mortar_clay_brick_vertical_corner[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:red_lime_mortar_clay_brick_vertical_corner[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:red_lime_mortar_clay_brick_vertical_corner[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:red_lime_mortar_clay_brick_vertical_corner[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:red_lime_mortar_clay_brick_vertical_corner[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:red_lime_mortar_clay_brick_vertical_corner[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:red_lime_mortar_clay_brick_vertical_corner[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:red_lime_mortar_clay_brick_vertical_corner[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:red_lime_mortar_clay_brick_vertical_corner[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:red_lime_mortar_clay_brick_vertical_corner[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:red_lime_mortar_clay_brick_vertical_corner[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:red_lime_mortar_clay_brick_vertical_corner[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:red_lime_mortar_clay_brick_vertical_corner[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:red_lime_mortar_clay_brick_vertical_corner[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:red_lime_mortar_clay_brick_vertical_corner[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:red_lime_mortar_clay_brick_vertical_corner[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:red_lime_mortar_clay_brick_vertical_corner[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:red_lime_mortar_clay_brick_vertical_corner[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:red_lime_mortar_clay_brick_vertical_corner[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:red_lime_mortar_clay_brick_vertical_corner[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:red_lime_mortar_clay_brick_vertical_corner[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:red_lime_mortar_clay_brick_vertical_corner[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:red_lime_mortar_clay_brick_vertical_corner[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:red_lime_mortar_clay_brick_vertical_corner[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:red_lime_mortar_clay_brick_vertical_corner[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:red_lime_mortar_clay_brick_vertical_corner[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:red_lime_mortar_clay_brick_vertical_corner[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:red_lime_mortar_clay_brick_vertical_corner[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:red_lime_mortar_clay_brick_vertical_corner[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:red_lime_mortar_clay_brick_vertical_corner[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:red_lime_mortar_clay_brick_vertical_corner[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:red_lime_mortar_clay_brick_vertical_corner[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:red_lime_mortar_clay_brick_vertical_corner[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:red_lime_mortar_clay_brick_vertical_corner[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:red_lime_mortar_clay_brick_vertical_corner[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:red_lime_mortar_clay_brick_vertical_corner[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:red_lime_mortar_clay_brick_vertical_corner[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:red_lime_mortar_clay_brick_vertical_corner[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:red_lime_mortar_clay_brick_vertical_corner[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:red_lime_mortar_clay_brick_vertical_corner[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:red_lime_mortar_clay_brick_vertical_corner[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:red_lime_mortar_clay_brick_vertical_corner[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:red_lime_mortar_clay_brick_vertical_corner[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:red_lime_mortar_clay_brick_vertical_corner[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:red_lime_mortar_clay_brick_vertical_corner[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:red_lime_mortar_clay_brick_vertical_corner[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:red_lime_mortar_clay_brick_vertical_corner[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:red_lime_mortar_clay_brick_vertical_corner[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:red_lime_mortar_clay_brick_vertical_corner[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:red_lime_mortar_clay_brick_vertical_corner[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:red_lime_mortar_clay_brick_vertical_corner[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:red_lime_mortar_clay_brick_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:red_lime_mortar_clay_brick_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:red_lime_mortar_clay_brick_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:red_lime_mortar_clay_brick_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:red_lime_mortar_clay_brick_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:red_lime_mortar_clay_brick_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:red_lime_mortar_clay_brick_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:red_lime_mortar_clay_brick_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:red_lime_mortar_clay_brick_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:red_lime_mortar_clay_brick_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:red_lime_mortar_clay_brick_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:red_lime_mortar_clay_brick_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:red_lime_mortar_clay_brick_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:red_lime_mortar_clay_brick_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:red_lime_mortar_clay_brick_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:red_lime_mortar_clay_brick_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:red_lime_mortar_clay_brick_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:red_lime_mortar_clay_brick_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:red_lime_mortar_clay_brick_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:red_lime_mortar_clay_brick_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:red_lime_mortar_clay_brick_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:red_lime_mortar_clay_brick_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:red_lime_mortar_clay_brick_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:red_lime_mortar_clay_brick_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:red_lime_mortar_clay_brick_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:red_lime_mortar_clay_brick_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:red_lime_mortar_clay_brick_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:red_lime_mortar_clay_brick_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:red_lime_mortar_clay_brick_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:red_lime_mortar_clay_brick_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:red_lime_mortar_clay_brick_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:red_lime_mortar_clay_brick_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:red_lime_mortar_clay_brick_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:red_lime_mortar_clay_brick_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:red_lime_mortar_clay_brick_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:red_lime_mortar_clay_brick_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:red_lime_mortar_clay_brick_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:red_lime_mortar_clay_brick_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:red_lime_mortar_clay_brick_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:red_lime_mortar_clay_brick_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:red_lime_mortar_clay_brick_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:red_lime_mortar_clay_brick_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:red_lime_mortar_clay_brick_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:red_lime_mortar_clay_brick_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:red_lime_mortar_clay_brick_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:red_lime_mortar_clay_brick_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:red_lime_mortar_clay_brick_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:red_lime_mortar_clay_brick_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:red_lime_mortar_clay_brick_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:red_lime_mortar_clay_brick_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:red_lime_mortar_clay_brick_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:red_lime_mortar_clay_brick_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:red_lime_mortar_clay_brick_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:red_lime_mortar_clay_brick_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:red_lime_mortar_clay_brick_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:red_lime_mortar_clay_brick_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:red_lime_mortar_clay_brick_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:red_lime_mortar_clay_brick_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:red_lime_mortar_clay_brick_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:red_lime_mortar_clay_brick_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:red_lime_mortar_clay_brick_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:red_lime_mortar_clay_brick_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:red_lime_mortar_clay_brick_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:red_lime_mortar_clay_brick_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:red_lime_mortar_clay_brick_vertical_quarter[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:red_lime_mortar_clay_brick_vertical_quarter[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:red_lime_mortar_clay_brick_vertical_quarter[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:red_lime_mortar_clay_brick_vertical_quarter[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:red_lime_mortar_clay_brick_vertical_quarter[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:red_lime_mortar_clay_brick_vertical_quarter[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:red_lime_mortar_clay_brick_vertical_quarter[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:red_lime_mortar_clay_brick_vertical_quarter[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:red_lime_mortar_clay_brick_vertical_quarter[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:red_lime_mortar_clay_brick_vertical_quarter[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:red_lime_mortar_clay_brick_vertical_quarter[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:red_lime_mortar_clay_brick_vertical_quarter[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:red_lime_mortar_clay_brick_vertical_quarter[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:red_lime_mortar_clay_brick_vertical_quarter[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:red_lime_mortar_clay_brick_vertical_quarter[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:red_lime_mortar_clay_brick_vertical_quarter[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:red_lime_mortar_clay_brick_vertical_quarter[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:red_lime_mortar_clay_brick_vertical_quarter[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:red_lime_mortar_clay_brick_vertical_quarter[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:red_lime_mortar_clay_brick_vertical_quarter[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:red_lime_mortar_clay_brick_vertical_quarter[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:red_lime_mortar_clay_brick_vertical_quarter[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:red_lime_mortar_clay_brick_vertical_quarter[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:red_lime_mortar_clay_brick_vertical_quarter[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:red_lime_mortar_clay_brick_vertical_quarter[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:red_lime_mortar_clay_brick_vertical_quarter[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:red_lime_mortar_clay_brick_vertical_quarter[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:red_lime_mortar_clay_brick_vertical_quarter[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:red_lime_mortar_clay_brick_vertical_quarter[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:red_lime_mortar_clay_brick_vertical_quarter[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:red_lime_mortar_clay_brick_vertical_quarter[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:red_lime_mortar_clay_brick_vertical_quarter[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:red_lime_mortar_clay_brick_vertical_quarter[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:red_lime_mortar_clay_brick_vertical_quarter[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:red_lime_mortar_clay_brick_vertical_quarter[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:red_lime_mortar_clay_brick_vertical_quarter[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:red_lime_mortar_clay_brick_vertical_quarter[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:red_lime_mortar_clay_brick_vertical_quarter[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:red_lime_mortar_clay_brick_vertical_quarter[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:red_lime_mortar_clay_brick_vertical_quarter[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:red_lime_mortar_clay_brick_vertical_quarter[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:red_lime_mortar_clay_brick_vertical_quarter[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:red_lime_mortar_clay_brick_vertical_quarter[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:red_lime_mortar_clay_brick_vertical_quarter[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:red_lime_mortar_clay_brick_vertical_quarter[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:red_lime_mortar_clay_brick_vertical_quarter[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:red_lime_mortar_clay_brick_vertical_quarter[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:red_lime_mortar_clay_brick_vertical_quarter[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:red_lime_mortar_clay_brick_vertical_quarter[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:red_lime_mortar_clay_brick_vertical_quarter[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:red_lime_mortar_clay_brick_vertical_quarter[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:red_lime_mortar_clay_brick_vertical_quarter[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:red_lime_mortar_clay_brick_vertical_quarter[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:red_lime_mortar_clay_brick_vertical_quarter[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:red_lime_mortar_clay_brick_vertical_quarter[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:red_lime_mortar_clay_brick_vertical_quarter[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:red_lime_mortar_clay_brick_vertical_quarter[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:red_lime_mortar_clay_brick_vertical_quarter[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:red_lime_mortar_clay_brick_vertical_quarter[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:red_lime_mortar_clay_brick_vertical_quarter[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:red_lime_mortar_clay_brick_vertical_quarter[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:red_lime_mortar_clay_brick_vertical_quarter[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:red_lime_mortar_clay_brick_vertical_quarter[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:red_lime_mortar_clay_brick_vertical_quarter[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:red_lime_mortar_clay_brick_vertical_slab[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:red_lime_mortar_clay_brick_vertical_slab[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:red_lime_mortar_clay_brick_vertical_slab[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:red_lime_mortar_clay_brick_vertical_slab[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:red_lime_mortar_clay_brick_vertical_slab[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:red_lime_mortar_clay_brick_vertical_slab[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:red_lime_mortar_clay_brick_vertical_slab[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:red_lime_mortar_clay_brick_vertical_slab[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:red_lime_mortar_clay_brick_vertical_slab[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:red_lime_mortar_clay_brick_vertical_slab[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:red_lime_mortar_clay_brick_vertical_slab[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:red_lime_mortar_clay_brick_vertical_slab[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:red_lime_mortar_clay_brick_vertical_slab[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:red_lime_mortar_clay_brick_vertical_slab[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:red_lime_mortar_clay_brick_vertical_slab[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:red_lime_mortar_clay_brick_vertical_slab[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:red_lime_mortar_clay_brick_vertical_slab[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:red_lime_mortar_clay_brick_vertical_slab[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:red_lime_mortar_clay_brick_vertical_slab[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:red_lime_mortar_clay_brick_vertical_slab[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:red_lime_mortar_clay_brick_vertical_slab[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:red_lime_mortar_clay_brick_vertical_slab[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:red_lime_mortar_clay_brick_vertical_slab[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:red_lime_mortar_clay_brick_vertical_slab[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:red_lime_mortar_clay_brick_vertical_slab[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:red_lime_mortar_clay_brick_vertical_slab[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:red_lime_mortar_clay_brick_vertical_slab[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:red_lime_mortar_clay_brick_vertical_slab[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:red_lime_mortar_clay_brick_vertical_slab[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:red_lime_mortar_clay_brick_vertical_slab[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:red_lime_mortar_clay_brick_vertical_slab[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:red_lime_mortar_clay_brick_vertical_slab[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:red_lime_mortar_clay_brick_vertical_slab[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:red_lime_mortar_clay_brick_vertical_slab[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:red_lime_mortar_clay_brick_vertical_slab[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:red_lime_mortar_clay_brick_vertical_slab[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:red_lime_mortar_clay_brick_vertical_slab[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:red_lime_mortar_clay_brick_vertical_slab[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:red_lime_mortar_clay_brick_vertical_slab[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:red_lime_mortar_clay_brick_vertical_slab[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:red_lime_mortar_clay_brick_vertical_slab[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:red_lime_mortar_clay_brick_vertical_slab[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:red_lime_mortar_clay_brick_vertical_slab[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:red_lime_mortar_clay_brick_vertical_slab[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:red_lime_mortar_clay_brick_vertical_slab[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:red_lime_mortar_clay_brick_vertical_slab[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:red_lime_mortar_clay_brick_vertical_slab[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:red_lime_mortar_clay_brick_vertical_slab[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:red_lime_mortar_clay_brick_vertical_slab[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:red_lime_mortar_clay_brick_vertical_slab[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:red_lime_mortar_clay_brick_vertical_slab[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:red_lime_mortar_clay_brick_vertical_slab[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:red_lime_mortar_clay_brick_vertical_slab[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:red_lime_mortar_clay_brick_vertical_slab[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:red_lime_mortar_clay_brick_vertical_slab[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:red_lime_mortar_clay_brick_vertical_slab[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:red_lime_mortar_clay_brick_vertical_slab[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:red_lime_mortar_clay_brick_vertical_slab[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:red_lime_mortar_clay_brick_vertical_slab[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:red_lime_mortar_clay_brick_vertical_slab[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:red_lime_mortar_clay_brick_vertical_slab[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:red_lime_mortar_clay_brick_vertical_slab[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:red_lime_mortar_clay_brick_vertical_slab[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:red_lime_mortar_clay_brick_vertical_slab[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:red_lime_mortar_clay_brick_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:red_lime_mortar_clay_brick_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:red_lime_mortar_clay_brick_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:red_lime_mortar_clay_brick_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:red_lime_mortar_clay_brick_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:red_lime_mortar_clay_brick_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:red_lime_mortar_clay_brick_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:red_lime_mortar_clay_brick_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:red_lime_mortar_clay_brick_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:red_lime_mortar_clay_brick_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:red_lime_mortar_clay_brick_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:red_lime_mortar_clay_brick_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:red_lime_mortar_clay_brick_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:red_lime_mortar_clay_brick_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:red_lime_mortar_clay_brick_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:red_lime_mortar_clay_brick_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:red_lime_mortar_clay_brick_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:red_lime_mortar_clay_brick_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:red_lime_mortar_clay_brick_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:red_lime_mortar_clay_brick_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:red_lime_mortar_clay_brick_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:red_lime_mortar_clay_brick_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:red_lime_mortar_clay_brick_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:red_lime_mortar_clay_brick_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:red_lime_mortar_clay_brick_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:red_lime_mortar_clay_brick_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:red_lime_mortar_clay_brick_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:red_lime_mortar_clay_brick_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:red_lime_mortar_clay_brick_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:red_lime_mortar_clay_brick_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:red_lime_mortar_clay_brick_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:red_lime_mortar_clay_brick_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:red_lime_mortar_clay_brick_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:red_lime_mortar_clay_brick_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:red_lime_mortar_clay_brick_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:red_lime_mortar_clay_brick_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:red_lime_mortar_clay_brick_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:red_lime_mortar_clay_brick_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:red_lime_mortar_clay_brick_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:red_lime_mortar_clay_brick_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:red_lime_mortar_clay_brick_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:red_lime_mortar_clay_brick_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:red_lime_mortar_clay_brick_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:red_lime_mortar_clay_brick_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:red_lime_mortar_clay_brick_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:red_lime_mortar_clay_brick_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:red_lime_mortar_clay_brick_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:red_lime_mortar_clay_brick_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:red_lime_mortar_clay_brick_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:red_lime_mortar_clay_brick_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:red_lime_mortar_clay_brick_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:red_lime_mortar_clay_brick_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:red_lime_mortar_clay_brick_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:red_lime_mortar_clay_brick_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:red_lime_mortar_clay_brick_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:red_lime_mortar_clay_brick_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:red_lime_mortar_clay_brick_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:red_lime_mortar_clay_brick_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:red_lime_mortar_clay_brick_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:red_lime_mortar_clay_brick_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:red_lime_mortar_clay_brick_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:red_lime_mortar_clay_brick_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:red_lime_mortar_clay_brick_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:red_lime_mortar_clay_brick_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:red_lime_mortar_clay_brick_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:red_lime_mortar_clay_brick_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:red_lime_mortar_clay_brick_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:red_lime_mortar_clay_brick_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:red_lime_mortar_clay_brick_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:red_lime_mortar_clay_brick_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:red_lime_mortar_clay_brick_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:red_lime_mortar_clay_brick_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:red_lime_mortar_clay_brick_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:red_lime_mortar_clay_brick_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:red_lime_mortar_clay_brick_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:red_lime_mortar_clay_brick_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:red_lime_mortar_clay_brick_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:red_lime_mortar_clay_brick_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:red_lime_mortar_clay_brick_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:red_lime_mortar_clay_brick_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:red_lime_mortar_clay_brick_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:red_lime_mortar_clay_brick_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:red_lime_mortar_clay_brick_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:red_lime_mortar_clay_brick_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:red_lime_mortar_clay_brick_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:red_lime_mortar_clay_brick_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:red_lime_mortar_clay_brick_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:red_lime_mortar_clay_brick_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:red_lime_mortar_clay_brick_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:red_lime_mortar_clay_brick_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:red_lime_mortar_clay_brick_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:red_lime_mortar_clay_brick_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:red_lime_mortar_clay_brick_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:red_lime_mortar_clay_brick_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:red_lime_mortar_clay_brick_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:red_lime_mortar_clay_brick_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:red_lime_mortar_clay_brick_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:red_lime_mortar_clay_brick_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:red_lime_mortar_clay_brick_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:red_lime_mortar_clay_brick_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:red_lime_mortar_clay_brick_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:red_lime_mortar_clay_brick_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:red_lime_mortar_clay_brick_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:red_lime_mortar_clay_brick_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:red_lime_mortar_clay_brick_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:red_lime_mortar_clay_brick_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:red_lime_mortar_clay_brick_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:red_lime_mortar_clay_brick_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:red_lime_mortar_clay_brick_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:red_lime_mortar_clay_brick_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:red_lime_mortar_clay_brick_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:red_lime_mortar_clay_brick_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:red_lime_mortar_clay_brick_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:red_lime_mortar_clay_brick_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:red_lime_mortar_clay_brick_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:red_lime_mortar_clay_brick_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:red_lime_mortar_clay_brick_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:red_lime_mortar_clay_brick_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:red_lime_mortar_clay_brick_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:red_lime_mortar_clay_brick_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:red_lime_mortar_clay_brick_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:red_lime_mortar_clay_brick_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:red_lime_mortar_clay_brick_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:red_lime_mortar_clay_brick_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:red_lime_mortar_clay_brick_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:red_lime_mortar_clay_brick_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:red_lime_mortar_clay_brick_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:red_lime_mortar_clay_brick_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:red_lime_mortar_clay_brick_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:red_lime_mortar_clay_brick_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:red_lime_mortar_clay_brick_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:red_lime_mortar_clay_brick_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:red_lime_mortar_clay_brick_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:red_lime_mortar_clay_brick_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:red_lime_mortar_clay_brick_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:red_lime_mortar_clay_brick_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:red_lime_mortar_clay_brick_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:red_lime_mortar_clay_brick_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:red_lime_mortar_clay_brick_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:red_lime_mortar_clay_brick_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:red_lime_mortar_clay_brick_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:red_lime_mortar_clay_brick_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:red_lime_mortar_clay_brick_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:red_lime_mortar_clay_brick_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:red_lime_mortar_clay_brick_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:red_lime_mortar_clay_brick_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:red_lime_mortar_clay_brick_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:red_lime_mortar_clay_brick_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:red_lime_mortar_clay_brick_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:red_lime_mortar_clay_brick_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:red_lime_mortar_clay_brick_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:red_lime_mortar_clay_brick_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:red_lime_mortar_clay_brick_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:red_lime_mortar_clay_brick_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:red_lime_mortar_clay_brick_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:red_lime_mortar_clay_brick_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:red_lime_mortar_clay_brick_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:red_lime_mortar_clay_brick_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:red_lime_mortar_clay_brick_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:red_lime_mortar_clay_brick_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:red_lime_mortar_clay_brick_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:red_lime_mortar_clay_brick_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:red_lime_mortar_clay_brick_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:red_lime_mortar_clay_brick_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:red_lime_mortar_clay_brick_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:red_lime_mortar_clay_brick_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:red_lime_mortar_clay_brick_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:red_lime_mortar_clay_brick_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:red_lime_mortar_clay_brick_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:red_lime_mortar_clay_brick_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:red_lime_mortar_clay_brick_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:red_lime_mortar_clay_brick_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:red_lime_mortar_clay_brick_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:red_lime_mortar_clay_brick_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:red_lime_mortar_clay_brick_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:red_lime_mortar_clay_brick_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:red_lime_mortar_clay_brick_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:red_lime_mortar_clay_brick_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:red_lime_mortar_clay_brick_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:red_lime_mortar_clay_brick_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:red_lime_mortar_clay_brick_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:red_lime_mortar_clay_brick_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:red_lime_mortar_clay_brick_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:red_lime_mortar_clay_brick_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:red_lime_mortar_clay_brick_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:red_lime_mortar_clay_brick_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:red_lime_mortar_clay_brick_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:red_lime_mortar_clay_brick_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:red_lime_mortar_clay_brick_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:red_lime_mortar_clay_brick_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:red_lime_mortar_clay_brick_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:red_lime_mortar_clay_brick_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:red_lime_mortar_clay_brick_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:red_lime_mortar_clay_brick_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:red_lime_mortar_clay_brick_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:red_lime_mortar_clay_brick_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:red_lime_mortar_clay_brick_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:red_lime_mortar_clay_brick_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:red_lime_mortar_clay_brick_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:red_lime_mortar_clay_brick_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:red_lime_mortar_clay_brick_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:red_lime_mortar_clay_brick_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:red_lime_mortar_clay_brick_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:red_lime_mortar_clay_brick_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:red_lime_mortar_clay_brick_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:red_lime_mortar_clay_brick_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:red_lime_mortar_clay_brick_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:red_lime_mortar_clay_brick_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:red_lime_mortar_clay_brick_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:red_lime_mortar_clay_brick_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:red_lime_mortar_clay_brick_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:red_lime_mortar_clay_brick_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:red_lime_mortar_clay_brick_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:red_lime_mortar_clay_brick_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:red_lime_mortar_clay_brick_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:red_lime_mortar_clay_brick_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:red_lime_mortar_clay_brick_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:red_lime_mortar_clay_brick_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:red_lime_mortar_clay_brick_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:red_lime_mortar_clay_brick_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:red_lime_mortar_clay_brick_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:red_lime_mortar_clay_brick_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:red_lime_mortar_clay_brick_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:red_lime_mortar_clay_brick_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:red_lime_mortar_clay_brick_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:red_lime_mortar_clay_brick_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:red_lime_mortar_clay_brick_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:red_lime_mortar_clay_brick_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:red_lime_mortar_clay_brick_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:red_lime_mortar_clay_brick_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:red_lime_mortar_clay_brick_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:red_lime_mortar_clay_brick_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:red_lime_mortar_clay_brick_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:red_lime_mortar_clay_brick_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:red_lime_mortar_clay_brick_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:red_lime_mortar_clay_brick_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:red_lime_mortar_clay_brick_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:red_lime_mortar_clay_brick_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:red_lime_mortar_clay_brick_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:red_lime_mortar_clay_brick_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:red_lime_mortar_clay_brick_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:red_lime_mortar_clay_brick_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:red_lime_mortar_clay_brick_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:red_lime_mortar_clay_brick_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:red_lime_mortar_clay_brick_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:red_lime_mortar_clay_brick_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:red_lime_mortar_clay_brick_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:red_lime_mortar_clay_brick_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:red_lime_mortar_clay_brick_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:red_lime_mortar_clay_brick_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:red_lime_mortar_clay_brick_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:red_lime_mortar_clay_brick_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:red_lime_mortar_clay_brick_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:red_lime_mortar_clay_brick_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:red_lime_mortar_clay_brick_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:red_lime_mortar_clay_brick_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:red_lime_mortar_clay_brick_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:red_lime_mortar_clay_brick_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:red_lime_mortar_clay_brick_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:red_lime_mortar_clay_brick_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:red_lime_mortar_clay_brick_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:red_lime_mortar_clay_brick_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:red_lime_mortar_clay_brick_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:red_lime_mortar_clay_brick_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:red_lime_mortar_clay_brick_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:red_lime_mortar_clay_brick_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:red_lime_mortar_clay_brick_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:red_lime_mortar_clay_brick_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:red_lime_mortar_clay_brick_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:red_lime_mortar_clay_brick_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:red_lime_mortar_clay_brick_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:red_lime_mortar_clay_brick_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:red_lime_mortar_clay_brick_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:red_lime_mortar_clay_brick_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:red_lime_mortar_clay_brick_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:red_lime_mortar_clay_brick_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:red_lime_mortar_clay_brick_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:red_lime_mortar_clay_brick_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:red_lime_mortar_clay_brick_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:red_lime_mortar_clay_brick_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:red_lime_mortar_clay_brick_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:red_lime_mortar_clay_brick_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:red_lime_mortar_clay_brick_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:red_lime_mortar_clay_brick_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:red_lime_mortar_clay_brick_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:red_lime_mortar_clay_brick_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:red_lime_mortar_clay_brick_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:red_lime_mortar_clay_brick_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:red_lime_mortar_clay_brick_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:red_lime_mortar_clay_brick_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:red_lime_mortar_clay_brick_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:red_lime_mortar_clay_brick_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:red_lime_mortar_clay_brick_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:red_lime_mortar_clay_brick_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:red_lime_mortar_clay_brick_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:red_lime_mortar_clay_brick_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:red_lime_mortar_clay_brick_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:red_lime_mortar_clay_brick_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:red_lime_mortar_clay_brick_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:red_lime_mortar_clay_brick_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:red_lime_mortar_clay_brick_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:red_lime_mortar_clay_brick_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:red_lime_mortar_clay_brick_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:red_lime_mortar_clay_brick_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:red_lime_mortar_clay_brick_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:red_lime_mortar_clay_brick_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:red_lime_mortar_clay_brick_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:red_lime_mortar_clay_brick_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:red_lime_mortar_clay_brick_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:red_lime_mortar_clay_brick_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:red_lime_mortar_clay_brick_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:red_lime_mortar_clay_brick_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:red_lime_mortar_clay_brick_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:red_lime_mortar_clay_brick_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:red_lime_mortar_clay_brick_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:red_lime_mortar_clay_brick_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:red_lime_mortar_clay_brick_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:red_lime_mortar_clay_brick_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:red_lime_mortar_clay_brick_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:red_lime_mortar_clay_brick_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:red_lime_mortar_clay_brick_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:red_lime_mortar_clay_brick_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:red_lime_mortar_clay_brick_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:red_lime_mortar_clay_brick_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:red_mounted_pipe[facing=north,toggle=1,waterlogged=true]
conquest:red_mounted_pipe[facing=north,toggle=1,waterlogged=false]
conquest:red_mounted_pipe[facing=north,toggle=2,waterlogged=true]
conquest:red_mounted_pipe[facing=north,toggle=2,waterlogged=false]
conquest:red_mounted_pipe[facing=north,toggle=3,waterlogged=true]
conquest:red_mounted_pipe[facing=north,toggle=3,waterlogged=false]
conquest:red_mounted_pipe[facing=north,toggle=4,waterlogged=true]
conquest:red_mounted_pipe[facing=north,toggle=4,waterlogged=false]
conquest:red_mounted_pipe[facing=south,toggle=1,waterlogged=true]
conquest:red_mounted_pipe[facing=south,toggle=1,waterlogged=false]
conquest:red_mounted_pipe[facing=south,toggle=2,waterlogged=true]
conquest:red_mounted_pipe[facing=south,toggle=2,waterlogged=false]
conquest:red_mounted_pipe[facing=south,toggle=3,waterlogged=true]
conquest:red_mounted_pipe[facing=south,toggle=3,waterlogged=false]
conquest:red_mounted_pipe[facing=south,toggle=4,waterlogged=true]
conquest:red_mounted_pipe[facing=south,toggle=4,waterlogged=false]
conquest:red_mounted_pipe[facing=west,toggle=1,waterlogged=true]
conquest:red_mounted_pipe[facing=west,toggle=1,waterlogged=false]
conquest:red_mounted_pipe[facing=west,toggle=2,waterlogged=true]
conquest:red_mounted_pipe[facing=west,toggle=2,waterlogged=false]
conquest:red_mounted_pipe[facing=west,toggle=3,waterlogged=true]
conquest:red_mounted_pipe[facing=west,toggle=3,waterlogged=false]
conquest:red_mounted_pipe[facing=west,toggle=4,waterlogged=true]
conquest:red_mounted_pipe[facing=west,toggle=4,waterlogged=false]
conquest:red_mounted_pipe[facing=east,toggle=1,waterlogged=true]
conquest:red_mounted_pipe[facing=east,toggle=1,waterlogged=false]
conquest:red_mounted_pipe[facing=east,toggle=2,waterlogged=true]
conquest:red_mounted_pipe[facing=east,toggle=2,waterlogged=false]
conquest:red_mounted_pipe[facing=east,toggle=3,waterlogged=true]
conquest:red_mounted_pipe[facing=east,toggle=3,waterlogged=false]
conquest:red_mounted_pipe[facing=east,toggle=4,waterlogged=true]
conquest:red_mounted_pipe[facing=east,toggle=4,waterlogged=false]
conquest:red_mudstone_corner_slab[facing=north,type=top,waterlogged=true]
conquest:red_mudstone_corner_slab[facing=north,type=top,waterlogged=false]
conquest:red_mudstone_corner_slab[facing=north,type=bottom,waterlogged=true]
conquest:red_mudstone_corner_slab[facing=north,type=bottom,waterlogged=false]
conquest:red_mudstone_corner_slab[facing=south,type=top,waterlogged=true]
conquest:red_mudstone_corner_slab[facing=south,type=top,waterlogged=false]
conquest:red_mudstone_corner_slab[facing=south,type=bottom,waterlogged=true]
conquest:red_mudstone_corner_slab[facing=south,type=bottom,waterlogged=false]
conquest:red_mudstone_corner_slab[facing=west,type=top,waterlogged=true]
conquest:red_mudstone_corner_slab[facing=west,type=top,waterlogged=false]
conquest:red_mudstone_corner_slab[facing=west,type=bottom,waterlogged=true]
conquest:red_mudstone_corner_slab[facing=west,type=bottom,waterlogged=false]
conquest:red_mudstone_corner_slab[facing=east,type=top,waterlogged=true]
conquest:red_mudstone_corner_slab[facing=east,type=top,waterlogged=false]
conquest:red_mudstone_corner_slab[facing=east,type=bottom,waterlogged=true]
conquest:red_mudstone_corner_slab[facing=east,type=bottom,waterlogged=false]
conquest:red_mudstone_eighth_slab[facing=north,type=top,waterlogged=true]
conquest:red_mudstone_eighth_slab[facing=north,type=top,waterlogged=false]
conquest:red_mudstone_eighth_slab[facing=north,type=bottom,waterlogged=true]
conquest:red_mudstone_eighth_slab[facing=north,type=bottom,waterlogged=false]
conquest:red_mudstone_eighth_slab[facing=south,type=top,waterlogged=true]
conquest:red_mudstone_eighth_slab[facing=south,type=top,waterlogged=false]
conquest:red_mudstone_eighth_slab[facing=south,type=bottom,waterlogged=true]
conquest:red_mudstone_eighth_slab[facing=south,type=bottom,waterlogged=false]
conquest:red_mudstone_eighth_slab[facing=west,type=top,waterlogged=true]
conquest:red_mudstone_eighth_slab[facing=west,type=top,waterlogged=false]
conquest:red_mudstone_eighth_slab[facing=west,type=bottom,waterlogged=true]
conquest:red_mudstone_eighth_slab[facing=west,type=bottom,waterlogged=false]
conquest:red_mudstone_eighth_slab[facing=east,type=top,waterlogged=true]
conquest:red_mudstone_eighth_slab[facing=east,type=top,waterlogged=false]
conquest:red_mudstone_eighth_slab[facing=east,type=bottom,waterlogged=true]
conquest:red_mudstone_eighth_slab[facing=east,type=bottom,waterlogged=false]
conquest:red_mudstone_quarter_slab[facing=north,layer=1,type=top,waterlogged=true]
conquest:red_mudstone_quarter_slab[facing=north,layer=1,type=top,waterlogged=false]
conquest:red_mudstone_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=true]
conquest:red_mudstone_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=false]
conquest:red_mudstone_quarter_slab[facing=north,layer=2,type=top,waterlogged=true]
conquest:red_mudstone_quarter_slab[facing=north,layer=2,type=top,waterlogged=false]
conquest:red_mudstone_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=true]
conquest:red_mudstone_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=false]
conquest:red_mudstone_quarter_slab[facing=north,layer=3,type=top,waterlogged=true]
conquest:red_mudstone_quarter_slab[facing=north,layer=3,type=top,waterlogged=false]
conquest:red_mudstone_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=true]
conquest:red_mudstone_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=false]
conquest:red_mudstone_quarter_slab[facing=south,layer=1,type=top,waterlogged=true]
conquest:red_mudstone_quarter_slab[facing=south,layer=1,type=top,waterlogged=false]
conquest:red_mudstone_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=true]
conquest:red_mudstone_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=false]
conquest:red_mudstone_quarter_slab[facing=south,layer=2,type=top,waterlogged=true]
conquest:red_mudstone_quarter_slab[facing=south,layer=2,type=top,waterlogged=false]
conquest:red_mudstone_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=true]
conquest:red_mudstone_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=false]
conquest:red_mudstone_quarter_slab[facing=south,layer=3,type=top,waterlogged=true]
conquest:red_mudstone_quarter_slab[facing=south,layer=3,type=top,waterlogged=false]
conquest:red_mudstone_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=true]
conquest:red_mudstone_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=false]
conquest:red_mudstone_quarter_slab[facing=west,layer=1,type=top,waterlogged=true]
conquest:red_mudstone_quarter_slab[facing=west,layer=1,type=top,waterlogged=false]
conquest:red_mudstone_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=true]
conquest:red_mudstone_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=false]
conquest:red_mudstone_quarter_slab[facing=west,layer=2,type=top,waterlogged=true]
conquest:red_mudstone_quarter_slab[facing=west,layer=2,type=top,waterlogged=false]
conquest:red_mudstone_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=true]
conquest:red_mudstone_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=false]
conquest:red_mudstone_quarter_slab[facing=west,layer=3,type=top,waterlogged=true]
conquest:red_mudstone_quarter_slab[facing=west,layer=3,type=top,waterlogged=false]
conquest:red_mudstone_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=true]
conquest:red_mudstone_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=false]
conquest:red_mudstone_quarter_slab[facing=east,layer=1,type=top,waterlogged=true]
conquest:red_mudstone_quarter_slab[facing=east,layer=1,type=top,waterlogged=false]
conquest:red_mudstone_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=true]
conquest:red_mudstone_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=false]
conquest:red_mudstone_quarter_slab[facing=east,layer=2,type=top,waterlogged=true]
conquest:red_mudstone_quarter_slab[facing=east,layer=2,type=top,waterlogged=false]
conquest:red_mudstone_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=true]
conquest:red_mudstone_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=false]
conquest:red_mudstone_quarter_slab[facing=east,layer=3,type=top,waterlogged=true]
conquest:red_mudstone_quarter_slab[facing=east,layer=3,type=top,waterlogged=false]
conquest:red_mudstone_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=true]
conquest:red_mudstone_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=false]
conquest:red_mudstone_slab[layers=1,type=top,waterlogged=true]
conquest:red_mudstone_slab[layers=1,type=top,waterlogged=false]
conquest:red_mudstone_slab[layers=1,type=bottom,waterlogged=true]
conquest:red_mudstone_slab[layers=1,type=bottom,waterlogged=false]
conquest:red_mudstone_slab[layers=2,type=top,waterlogged=true]
conquest:red_mudstone_slab[layers=2,type=top,waterlogged=false]
conquest:red_mudstone_slab[layers=2,type=bottom,waterlogged=true]
conquest:red_mudstone_slab[layers=2,type=bottom,waterlogged=false]
conquest:red_mudstone_slab[layers=3,type=top,waterlogged=true]
conquest:red_mudstone_slab[layers=3,type=top,waterlogged=false]
conquest:red_mudstone_slab[layers=3,type=bottom,waterlogged=true]
conquest:red_mudstone_slab[layers=3,type=bottom,waterlogged=false]
conquest:red_mudstone_slab[layers=4,type=top,waterlogged=true]
conquest:red_mudstone_slab[layers=4,type=top,waterlogged=false]
conquest:red_mudstone_slab[layers=4,type=bottom,waterlogged=true]
conquest:red_mudstone_slab[layers=4,type=bottom,waterlogged=false]
conquest:red_mudstone_slab[layers=5,type=top,waterlogged=true]
conquest:red_mudstone_slab[layers=5,type=top,waterlogged=false]
conquest:red_mudstone_slab[layers=5,type=bottom,waterlogged=true]
conquest:red_mudstone_slab[layers=5,type=bottom,waterlogged=false]
conquest:red_mudstone_slab[layers=6,type=top,waterlogged=true]
conquest:red_mudstone_slab[layers=6,type=top,waterlogged=false]
conquest:red_mudstone_slab[layers=6,type=bottom,waterlogged=true]
conquest:red_mudstone_slab[layers=6,type=bottom,waterlogged=false]
conquest:red_mudstone_slab[layers=7,type=top,waterlogged=true]
conquest:red_mudstone_slab[layers=7,type=top,waterlogged=false]
conquest:red_mudstone_slab[layers=7,type=bottom,waterlogged=true]
conquest:red_mudstone_slab[layers=7,type=bottom,waterlogged=false]
conquest:red_mudstone_slab[layers=8,type=top,waterlogged=true]
conquest:red_mudstone_slab[layers=8,type=top,waterlogged=false]
conquest:red_mudstone_slab[layers=8,type=bottom,waterlogged=true]
conquest:red_mudstone_slab[layers=8,type=bottom,waterlogged=false]
conquest:red_mudstone_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:red_mudstone_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:red_mudstone_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:red_mudstone_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:red_mudstone_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:red_mudstone_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:red_mudstone_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:red_mudstone_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:red_mudstone_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:red_mudstone_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:red_mudstone_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:red_mudstone_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:red_mudstone_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:red_mudstone_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:red_mudstone_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:red_mudstone_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:red_mudstone_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:red_mudstone_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:red_mudstone_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:red_mudstone_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:red_mudstone_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:red_mudstone_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:red_mudstone_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:red_mudstone_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:red_mudstone_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:red_mudstone_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:red_mudstone_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:red_mudstone_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:red_mudstone_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:red_mudstone_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:red_mudstone_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:red_mudstone_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:red_mudstone_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:red_mudstone_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:red_mudstone_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:red_mudstone_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:red_mudstone_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:red_mudstone_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:red_mudstone_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:red_mudstone_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:red_mudstone_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:red_mudstone_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:red_mudstone_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:red_mudstone_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:red_mudstone_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:red_mudstone_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:red_mudstone_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:red_mudstone_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:red_mudstone_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:red_mudstone_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:red_mudstone_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:red_mudstone_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:red_mudstone_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:red_mudstone_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:red_mudstone_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:red_mudstone_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:red_mudstone_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:red_mudstone_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:red_mudstone_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:red_mudstone_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:red_mudstone_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:red_mudstone_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:red_mudstone_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:red_mudstone_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:red_mudstone_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:red_mudstone_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:red_mudstone_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:red_mudstone_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:red_mudstone_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:red_mudstone_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:red_mudstone_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:red_mudstone_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:red_mudstone_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:red_mudstone_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:red_mudstone_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:red_mudstone_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:red_mudstone_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:red_mudstone_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:red_mudstone_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:red_mudstone_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:red_mudstone_vertical_corner[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:red_mudstone_vertical_corner[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:red_mudstone_vertical_corner[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:red_mudstone_vertical_corner[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:red_mudstone_vertical_corner[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:red_mudstone_vertical_corner[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:red_mudstone_vertical_corner[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:red_mudstone_vertical_corner[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:red_mudstone_vertical_corner[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:red_mudstone_vertical_corner[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:red_mudstone_vertical_corner[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:red_mudstone_vertical_corner[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:red_mudstone_vertical_corner[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:red_mudstone_vertical_corner[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:red_mudstone_vertical_corner[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:red_mudstone_vertical_corner[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:red_mudstone_vertical_corner[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:red_mudstone_vertical_corner[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:red_mudstone_vertical_corner[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:red_mudstone_vertical_corner[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:red_mudstone_vertical_corner[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:red_mudstone_vertical_corner[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:red_mudstone_vertical_corner[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:red_mudstone_vertical_corner[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:red_mudstone_vertical_corner[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:red_mudstone_vertical_corner[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:red_mudstone_vertical_corner[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:red_mudstone_vertical_corner[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:red_mudstone_vertical_corner[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:red_mudstone_vertical_corner[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:red_mudstone_vertical_corner[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:red_mudstone_vertical_corner[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:red_mudstone_vertical_corner[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:red_mudstone_vertical_corner[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:red_mudstone_vertical_corner[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:red_mudstone_vertical_corner[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:red_mudstone_vertical_corner[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:red_mudstone_vertical_corner[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:red_mudstone_vertical_corner[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:red_mudstone_vertical_corner[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:red_mudstone_vertical_corner[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:red_mudstone_vertical_corner[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:red_mudstone_vertical_corner[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:red_mudstone_vertical_corner[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:red_mudstone_vertical_corner[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:red_mudstone_vertical_corner[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:red_mudstone_vertical_corner[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:red_mudstone_vertical_corner[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:red_mudstone_vertical_corner[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:red_mudstone_vertical_corner[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:red_mudstone_vertical_corner[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:red_mudstone_vertical_corner[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:red_mudstone_vertical_corner[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:red_mudstone_vertical_corner[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:red_mudstone_vertical_corner[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:red_mudstone_vertical_corner[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:red_mudstone_vertical_corner[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:red_mudstone_vertical_corner[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:red_mudstone_vertical_corner[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:red_mudstone_vertical_corner[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:red_mudstone_vertical_corner[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:red_mudstone_vertical_corner[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:red_mudstone_vertical_corner[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:red_mudstone_vertical_corner[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:red_mudstone_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:red_mudstone_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:red_mudstone_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:red_mudstone_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:red_mudstone_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:red_mudstone_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:red_mudstone_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:red_mudstone_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:red_mudstone_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:red_mudstone_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:red_mudstone_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:red_mudstone_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:red_mudstone_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:red_mudstone_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:red_mudstone_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:red_mudstone_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:red_mudstone_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:red_mudstone_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:red_mudstone_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:red_mudstone_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:red_mudstone_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:red_mudstone_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:red_mudstone_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:red_mudstone_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:red_mudstone_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:red_mudstone_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:red_mudstone_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:red_mudstone_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:red_mudstone_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:red_mudstone_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:red_mudstone_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:red_mudstone_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:red_mudstone_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:red_mudstone_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:red_mudstone_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:red_mudstone_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:red_mudstone_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:red_mudstone_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:red_mudstone_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:red_mudstone_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:red_mudstone_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:red_mudstone_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:red_mudstone_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:red_mudstone_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:red_mudstone_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:red_mudstone_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:red_mudstone_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:red_mudstone_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:red_mudstone_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:red_mudstone_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:red_mudstone_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:red_mudstone_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:red_mudstone_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:red_mudstone_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:red_mudstone_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:red_mudstone_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:red_mudstone_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:red_mudstone_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:red_mudstone_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:red_mudstone_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:red_mudstone_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:red_mudstone_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:red_mudstone_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:red_mudstone_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:red_mudstone_vertical_quarter[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:red_mudstone_vertical_quarter[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:red_mudstone_vertical_quarter[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:red_mudstone_vertical_quarter[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:red_mudstone_vertical_quarter[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:red_mudstone_vertical_quarter[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:red_mudstone_vertical_quarter[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:red_mudstone_vertical_quarter[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:red_mudstone_vertical_quarter[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:red_mudstone_vertical_quarter[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:red_mudstone_vertical_quarter[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:red_mudstone_vertical_quarter[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:red_mudstone_vertical_quarter[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:red_mudstone_vertical_quarter[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:red_mudstone_vertical_quarter[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:red_mudstone_vertical_quarter[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:red_mudstone_vertical_quarter[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:red_mudstone_vertical_quarter[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:red_mudstone_vertical_quarter[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:red_mudstone_vertical_quarter[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:red_mudstone_vertical_quarter[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:red_mudstone_vertical_quarter[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:red_mudstone_vertical_quarter[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:red_mudstone_vertical_quarter[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:red_mudstone_vertical_quarter[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:red_mudstone_vertical_quarter[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:red_mudstone_vertical_quarter[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:red_mudstone_vertical_quarter[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:red_mudstone_vertical_quarter[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:red_mudstone_vertical_quarter[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:red_mudstone_vertical_quarter[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:red_mudstone_vertical_quarter[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:red_mudstone_vertical_quarter[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:red_mudstone_vertical_quarter[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:red_mudstone_vertical_quarter[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:red_mudstone_vertical_quarter[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:red_mudstone_vertical_quarter[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:red_mudstone_vertical_quarter[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:red_mudstone_vertical_quarter[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:red_mudstone_vertical_quarter[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:red_mudstone_vertical_quarter[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:red_mudstone_vertical_quarter[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:red_mudstone_vertical_quarter[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:red_mudstone_vertical_quarter[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:red_mudstone_vertical_quarter[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:red_mudstone_vertical_quarter[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:red_mudstone_vertical_quarter[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:red_mudstone_vertical_quarter[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:red_mudstone_vertical_quarter[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:red_mudstone_vertical_quarter[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:red_mudstone_vertical_quarter[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:red_mudstone_vertical_quarter[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:red_mudstone_vertical_quarter[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:red_mudstone_vertical_quarter[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:red_mudstone_vertical_quarter[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:red_mudstone_vertical_quarter[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:red_mudstone_vertical_quarter[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:red_mudstone_vertical_quarter[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:red_mudstone_vertical_quarter[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:red_mudstone_vertical_quarter[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:red_mudstone_vertical_quarter[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:red_mudstone_vertical_quarter[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:red_mudstone_vertical_quarter[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:red_mudstone_vertical_quarter[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:red_mudstone_vertical_slab[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:red_mudstone_vertical_slab[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:red_mudstone_vertical_slab[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:red_mudstone_vertical_slab[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:red_mudstone_vertical_slab[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:red_mudstone_vertical_slab[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:red_mudstone_vertical_slab[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:red_mudstone_vertical_slab[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:red_mudstone_vertical_slab[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:red_mudstone_vertical_slab[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:red_mudstone_vertical_slab[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:red_mudstone_vertical_slab[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:red_mudstone_vertical_slab[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:red_mudstone_vertical_slab[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:red_mudstone_vertical_slab[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:red_mudstone_vertical_slab[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:red_mudstone_vertical_slab[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:red_mudstone_vertical_slab[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:red_mudstone_vertical_slab[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:red_mudstone_vertical_slab[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:red_mudstone_vertical_slab[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:red_mudstone_vertical_slab[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:red_mudstone_vertical_slab[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:red_mudstone_vertical_slab[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:red_mudstone_vertical_slab[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:red_mudstone_vertical_slab[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:red_mudstone_vertical_slab[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:red_mudstone_vertical_slab[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:red_mudstone_vertical_slab[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:red_mudstone_vertical_slab[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:red_mudstone_vertical_slab[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:red_mudstone_vertical_slab[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:red_mudstone_vertical_slab[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:red_mudstone_vertical_slab[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:red_mudstone_vertical_slab[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:red_mudstone_vertical_slab[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:red_mudstone_vertical_slab[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:red_mudstone_vertical_slab[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:red_mudstone_vertical_slab[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:red_mudstone_vertical_slab[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:red_mudstone_vertical_slab[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:red_mudstone_vertical_slab[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:red_mudstone_vertical_slab[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:red_mudstone_vertical_slab[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:red_mudstone_vertical_slab[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:red_mudstone_vertical_slab[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:red_mudstone_vertical_slab[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:red_mudstone_vertical_slab[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:red_mudstone_vertical_slab[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:red_mudstone_vertical_slab[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:red_mudstone_vertical_slab[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:red_mudstone_vertical_slab[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:red_mudstone_vertical_slab[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:red_mudstone_vertical_slab[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:red_mudstone_vertical_slab[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:red_mudstone_vertical_slab[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:red_mudstone_vertical_slab[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:red_mudstone_vertical_slab[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:red_mudstone_vertical_slab[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:red_mudstone_vertical_slab[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:red_mudstone_vertical_slab[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:red_mudstone_vertical_slab[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:red_mudstone_vertical_slab[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:red_mudstone_vertical_slab[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:red_mushroom[layers=1,waterlogged=true]
conquest:red_mushroom[layers=1,waterlogged=false]
conquest:red_mushroom[layers=2,waterlogged=true]
conquest:red_mushroom[layers=2,waterlogged=false]
conquest:red_mushroom[layers=3,waterlogged=true]
conquest:red_mushroom[layers=3,waterlogged=false]
conquest:red_mushroom[layers=4,waterlogged=true]
conquest:red_mushroom[layers=4,waterlogged=false]
conquest:red_mushroom[layers=5,waterlogged=true]
conquest:red_mushroom[layers=5,waterlogged=false]
conquest:red_mushroom[layers=6,waterlogged=true]
conquest:red_mushroom[layers=6,waterlogged=false]
conquest:red_mushroom[layers=7,waterlogged=true]
conquest:red_mushroom[layers=7,waterlogged=false]
conquest:red_mushroom[layers=8,waterlogged=true]
conquest:red_mushroom[layers=8,waterlogged=false]
conquest:red_mushroom_block_corner_slab[facing=north,type=top,waterlogged=true]
conquest:red_mushroom_block_corner_slab[facing=north,type=top,waterlogged=false]
conquest:red_mushroom_block_corner_slab[facing=north,type=bottom,waterlogged=true]
conquest:red_mushroom_block_corner_slab[facing=north,type=bottom,waterlogged=false]
conquest:red_mushroom_block_corner_slab[facing=south,type=top,waterlogged=true]
conquest:red_mushroom_block_corner_slab[facing=south,type=top,waterlogged=false]
conquest:red_mushroom_block_corner_slab[facing=south,type=bottom,waterlogged=true]
conquest:red_mushroom_block_corner_slab[facing=south,type=bottom,waterlogged=false]
conquest:red_mushroom_block_corner_slab[facing=west,type=top,waterlogged=true]
conquest:red_mushroom_block_corner_slab[facing=west,type=top,waterlogged=false]
conquest:red_mushroom_block_corner_slab[facing=west,type=bottom,waterlogged=true]
conquest:red_mushroom_block_corner_slab[facing=west,type=bottom,waterlogged=false]
conquest:red_mushroom_block_corner_slab[facing=east,type=top,waterlogged=true]
conquest:red_mushroom_block_corner_slab[facing=east,type=top,waterlogged=false]
conquest:red_mushroom_block_corner_slab[facing=east,type=bottom,waterlogged=true]
conquest:red_mushroom_block_corner_slab[facing=east,type=bottom,waterlogged=false]
conquest:red_mushroom_block_eighth_slab[facing=north,type=top,waterlogged=true]
conquest:red_mushroom_block_eighth_slab[facing=north,type=top,waterlogged=false]
conquest:red_mushroom_block_eighth_slab[facing=north,type=bottom,waterlogged=true]
conquest:red_mushroom_block_eighth_slab[facing=north,type=bottom,waterlogged=false]
conquest:red_mushroom_block_eighth_slab[facing=south,type=top,waterlogged=true]
conquest:red_mushroom_block_eighth_slab[facing=south,type=top,waterlogged=false]
conquest:red_mushroom_block_eighth_slab[facing=south,type=bottom,waterlogged=true]
conquest:red_mushroom_block_eighth_slab[facing=south,type=bottom,waterlogged=false]
conquest:red_mushroom_block_eighth_slab[facing=west,type=top,waterlogged=true]
conquest:red_mushroom_block_eighth_slab[facing=west,type=top,waterlogged=false]
conquest:red_mushroom_block_eighth_slab[facing=west,type=bottom,waterlogged=true]
conquest:red_mushroom_block_eighth_slab[facing=west,type=bottom,waterlogged=false]
conquest:red_mushroom_block_eighth_slab[facing=east,type=top,waterlogged=true]
conquest:red_mushroom_block_eighth_slab[facing=east,type=top,waterlogged=false]
conquest:red_mushroom_block_eighth_slab[facing=east,type=bottom,waterlogged=true]
conquest:red_mushroom_block_eighth_slab[facing=east,type=bottom,waterlogged=false]
conquest:red_mushroom_block_pillar[layer=1,waterlogged=true]
conquest:red_mushroom_block_pillar[layer=1,waterlogged=false]
conquest:red_mushroom_block_pillar[layer=2,waterlogged=true]
conquest:red_mushroom_block_pillar[layer=2,waterlogged=false]
conquest:red_mushroom_block_pillar[layer=3,waterlogged=true]
conquest:red_mushroom_block_pillar[layer=3,waterlogged=false]
conquest:red_mushroom_block_quarter_slab[facing=north,layer=1,type=top,waterlogged=true]
conquest:red_mushroom_block_quarter_slab[facing=north,layer=1,type=top,waterlogged=false]
conquest:red_mushroom_block_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=true]
conquest:red_mushroom_block_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=false]
conquest:red_mushroom_block_quarter_slab[facing=north,layer=2,type=top,waterlogged=true]
conquest:red_mushroom_block_quarter_slab[facing=north,layer=2,type=top,waterlogged=false]
conquest:red_mushroom_block_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=true]
conquest:red_mushroom_block_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=false]
conquest:red_mushroom_block_quarter_slab[facing=north,layer=3,type=top,waterlogged=true]
conquest:red_mushroom_block_quarter_slab[facing=north,layer=3,type=top,waterlogged=false]
conquest:red_mushroom_block_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=true]
conquest:red_mushroom_block_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=false]
conquest:red_mushroom_block_quarter_slab[facing=south,layer=1,type=top,waterlogged=true]
conquest:red_mushroom_block_quarter_slab[facing=south,layer=1,type=top,waterlogged=false]
conquest:red_mushroom_block_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=true]
conquest:red_mushroom_block_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=false]
conquest:red_mushroom_block_quarter_slab[facing=south,layer=2,type=top,waterlogged=true]
conquest:red_mushroom_block_quarter_slab[facing=south,layer=2,type=top,waterlogged=false]
conquest:red_mushroom_block_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=true]
conquest:red_mushroom_block_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=false]
conquest:red_mushroom_block_quarter_slab[facing=south,layer=3,type=top,waterlogged=true]
conquest:red_mushroom_block_quarter_slab[facing=south,layer=3,type=top,waterlogged=false]
conquest:red_mushroom_block_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=true]
conquest:red_mushroom_block_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=false]
conquest:red_mushroom_block_quarter_slab[facing=west,layer=1,type=top,waterlogged=true]
conquest:red_mushroom_block_quarter_slab[facing=west,layer=1,type=top,waterlogged=false]
conquest:red_mushroom_block_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=true]
conquest:red_mushroom_block_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=false]
conquest:red_mushroom_block_quarter_slab[facing=west,layer=2,type=top,waterlogged=true]
conquest:red_mushroom_block_quarter_slab[facing=west,layer=2,type=top,waterlogged=false]
conquest:red_mushroom_block_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=true]
conquest:red_mushroom_block_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=false]
conquest:red_mushroom_block_quarter_slab[facing=west,layer=3,type=top,waterlogged=true]
conquest:red_mushroom_block_quarter_slab[facing=west,layer=3,type=top,waterlogged=false]
conquest:red_mushroom_block_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=true]
conquest:red_mushroom_block_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=false]
conquest:red_mushroom_block_quarter_slab[facing=east,layer=1,type=top,waterlogged=true]
conquest:red_mushroom_block_quarter_slab[facing=east,layer=1,type=top,waterlogged=false]
conquest:red_mushroom_block_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=true]
conquest:red_mushroom_block_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=false]
conquest:red_mushroom_block_quarter_slab[facing=east,layer=2,type=top,waterlogged=true]
conquest:red_mushroom_block_quarter_slab[facing=east,layer=2,type=top,waterlogged=false]
conquest:red_mushroom_block_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=true]
conquest:red_mushroom_block_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=false]
conquest:red_mushroom_block_quarter_slab[facing=east,layer=3,type=top,waterlogged=true]
conquest:red_mushroom_block_quarter_slab[facing=east,layer=3,type=top,waterlogged=false]
conquest:red_mushroom_block_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=true]
conquest:red_mushroom_block_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=false]
conquest:red_mushroom_block_slab[layers=1,type=top,waterlogged=true]
conquest:red_mushroom_block_slab[layers=1,type=top,waterlogged=false]
conquest:red_mushroom_block_slab[layers=1,type=bottom,waterlogged=true]
conquest:red_mushroom_block_slab[layers=1,type=bottom,waterlogged=false]
conquest:red_mushroom_block_slab[layers=2,type=top,waterlogged=true]
conquest:red_mushroom_block_slab[layers=2,type=top,waterlogged=false]
conquest:red_mushroom_block_slab[layers=2,type=bottom,waterlogged=true]
conquest:red_mushroom_block_slab[layers=2,type=bottom,waterlogged=false]
conquest:red_mushroom_block_slab[layers=3,type=top,waterlogged=true]
conquest:red_mushroom_block_slab[layers=3,type=top,waterlogged=false]
conquest:red_mushroom_block_slab[layers=3,type=bottom,waterlogged=true]
conquest:red_mushroom_block_slab[layers=3,type=bottom,waterlogged=false]
conquest:red_mushroom_block_slab[layers=4,type=top,waterlogged=true]
conquest:red_mushroom_block_slab[layers=4,type=top,waterlogged=false]
conquest:red_mushroom_block_slab[layers=4,type=bottom,waterlogged=true]
conquest:red_mushroom_block_slab[layers=4,type=bottom,waterlogged=false]
conquest:red_mushroom_block_slab[layers=5,type=top,waterlogged=true]
conquest:red_mushroom_block_slab[layers=5,type=top,waterlogged=false]
conquest:red_mushroom_block_slab[layers=5,type=bottom,waterlogged=true]
conquest:red_mushroom_block_slab[layers=5,type=bottom,waterlogged=false]
conquest:red_mushroom_block_slab[layers=6,type=top,waterlogged=true]
conquest:red_mushroom_block_slab[layers=6,type=top,waterlogged=false]
conquest:red_mushroom_block_slab[layers=6,type=bottom,waterlogged=true]
conquest:red_mushroom_block_slab[layers=6,type=bottom,waterlogged=false]
conquest:red_mushroom_block_slab[layers=7,type=top,waterlogged=true]
conquest:red_mushroom_block_slab[layers=7,type=top,waterlogged=false]
conquest:red_mushroom_block_slab[layers=7,type=bottom,waterlogged=true]
conquest:red_mushroom_block_slab[layers=7,type=bottom,waterlogged=false]
conquest:red_mushroom_block_slab[layers=8,type=top,waterlogged=true]
conquest:red_mushroom_block_slab[layers=8,type=top,waterlogged=false]
conquest:red_mushroom_block_slab[layers=8,type=bottom,waterlogged=true]
conquest:red_mushroom_block_slab[layers=8,type=bottom,waterlogged=false]
conquest:red_mushroom_block_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:red_mushroom_block_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:red_mushroom_block_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:red_mushroom_block_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:red_mushroom_block_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:red_mushroom_block_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:red_mushroom_block_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:red_mushroom_block_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:red_mushroom_block_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:red_mushroom_block_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:red_mushroom_block_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:red_mushroom_block_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:red_mushroom_block_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:red_mushroom_block_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:red_mushroom_block_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:red_mushroom_block_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:red_mushroom_block_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:red_mushroom_block_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:red_mushroom_block_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:red_mushroom_block_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:red_mushroom_block_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:red_mushroom_block_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:red_mushroom_block_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:red_mushroom_block_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:red_mushroom_block_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:red_mushroom_block_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:red_mushroom_block_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:red_mushroom_block_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:red_mushroom_block_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:red_mushroom_block_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:red_mushroom_block_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:red_mushroom_block_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:red_mushroom_block_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:red_mushroom_block_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:red_mushroom_block_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:red_mushroom_block_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:red_mushroom_block_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:red_mushroom_block_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:red_mushroom_block_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:red_mushroom_block_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:red_mushroom_block_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:red_mushroom_block_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:red_mushroom_block_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:red_mushroom_block_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:red_mushroom_block_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:red_mushroom_block_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:red_mushroom_block_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:red_mushroom_block_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:red_mushroom_block_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:red_mushroom_block_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:red_mushroom_block_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:red_mushroom_block_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:red_mushroom_block_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:red_mushroom_block_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:red_mushroom_block_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:red_mushroom_block_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:red_mushroom_block_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:red_mushroom_block_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:red_mushroom_block_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:red_mushroom_block_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:red_mushroom_block_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:red_mushroom_block_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:red_mushroom_block_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:red_mushroom_block_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:red_mushroom_block_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:red_mushroom_block_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:red_mushroom_block_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:red_mushroom_block_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:red_mushroom_block_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:red_mushroom_block_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:red_mushroom_block_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:red_mushroom_block_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:red_mushroom_block_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:red_mushroom_block_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:red_mushroom_block_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:red_mushroom_block_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:red_mushroom_block_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:red_mushroom_block_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:red_mushroom_block_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:red_mushroom_block_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:red_mushroom_block_vertical_corner[facing=north,layer=1,waterlogged=true]
conquest:red_mushroom_block_vertical_corner[facing=north,layer=1,waterlogged=false]
conquest:red_mushroom_block_vertical_corner[facing=north,layer=2,waterlogged=true]
conquest:red_mushroom_block_vertical_corner[facing=north,layer=2,waterlogged=false]
conquest:red_mushroom_block_vertical_corner[facing=north,layer=3,waterlogged=true]
conquest:red_mushroom_block_vertical_corner[facing=north,layer=3,waterlogged=false]
conquest:red_mushroom_block_vertical_corner[facing=north,layer=4,waterlogged=true]
conquest:red_mushroom_block_vertical_corner[facing=north,layer=4,waterlogged=false]
conquest:red_mushroom_block_vertical_corner[facing=south,layer=1,waterlogged=true]
conquest:red_mushroom_block_vertical_corner[facing=south,layer=1,waterlogged=false]
conquest:red_mushroom_block_vertical_corner[facing=south,layer=2,waterlogged=true]
conquest:red_mushroom_block_vertical_corner[facing=south,layer=2,waterlogged=false]
conquest:red_mushroom_block_vertical_corner[facing=south,layer=3,waterlogged=true]
conquest:red_mushroom_block_vertical_corner[facing=south,layer=3,waterlogged=false]
conquest:red_mushroom_block_vertical_corner[facing=south,layer=4,waterlogged=true]
conquest:red_mushroom_block_vertical_corner[facing=south,layer=4,waterlogged=false]
conquest:red_mushroom_block_vertical_corner[facing=west,layer=1,waterlogged=true]
conquest:red_mushroom_block_vertical_corner[facing=west,layer=1,waterlogged=false]
conquest:red_mushroom_block_vertical_corner[facing=west,layer=2,waterlogged=true]
conquest:red_mushroom_block_vertical_corner[facing=west,layer=2,waterlogged=false]
conquest:red_mushroom_block_vertical_corner[facing=west,layer=3,waterlogged=true]
conquest:red_mushroom_block_vertical_corner[facing=west,layer=3,waterlogged=false]
conquest:red_mushroom_block_vertical_corner[facing=west,layer=4,waterlogged=true]
conquest:red_mushroom_block_vertical_corner[facing=west,layer=4,waterlogged=false]
conquest:red_mushroom_block_vertical_corner[facing=east,layer=1,waterlogged=true]
conquest:red_mushroom_block_vertical_corner[facing=east,layer=1,waterlogged=false]
conquest:red_mushroom_block_vertical_corner[facing=east,layer=2,waterlogged=true]
conquest:red_mushroom_block_vertical_corner[facing=east,layer=2,waterlogged=false]
conquest:red_mushroom_block_vertical_corner[facing=east,layer=3,waterlogged=true]
conquest:red_mushroom_block_vertical_corner[facing=east,layer=3,waterlogged=false]
conquest:red_mushroom_block_vertical_corner[facing=east,layer=4,waterlogged=true]
conquest:red_mushroom_block_vertical_corner[facing=east,layer=4,waterlogged=false]
conquest:red_mushroom_block_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:red_mushroom_block_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:red_mushroom_block_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:red_mushroom_block_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:red_mushroom_block_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:red_mushroom_block_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:red_mushroom_block_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:red_mushroom_block_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:red_mushroom_block_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:red_mushroom_block_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:red_mushroom_block_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:red_mushroom_block_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:red_mushroom_block_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:red_mushroom_block_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:red_mushroom_block_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:red_mushroom_block_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:red_mushroom_block_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:red_mushroom_block_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:red_mushroom_block_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:red_mushroom_block_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:red_mushroom_block_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:red_mushroom_block_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:red_mushroom_block_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:red_mushroom_block_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:red_mushroom_block_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:red_mushroom_block_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:red_mushroom_block_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:red_mushroom_block_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:red_mushroom_block_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:red_mushroom_block_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:red_mushroom_block_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:red_mushroom_block_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:red_mushroom_block_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:red_mushroom_block_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:red_mushroom_block_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:red_mushroom_block_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:red_mushroom_block_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:red_mushroom_block_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:red_mushroom_block_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:red_mushroom_block_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:red_mushroom_block_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:red_mushroom_block_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:red_mushroom_block_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:red_mushroom_block_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:red_mushroom_block_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:red_mushroom_block_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:red_mushroom_block_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:red_mushroom_block_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:red_mushroom_block_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:red_mushroom_block_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:red_mushroom_block_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:red_mushroom_block_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:red_mushroom_block_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:red_mushroom_block_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:red_mushroom_block_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:red_mushroom_block_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:red_mushroom_block_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:red_mushroom_block_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:red_mushroom_block_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:red_mushroom_block_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:red_mushroom_block_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:red_mushroom_block_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:red_mushroom_block_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:red_mushroom_block_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:red_mushroom_block_vertical_quarter[facing=north,layer=1,waterlogged=true]
conquest:red_mushroom_block_vertical_quarter[facing=north,layer=1,waterlogged=false]
conquest:red_mushroom_block_vertical_quarter[facing=north,layer=2,waterlogged=true]
conquest:red_mushroom_block_vertical_quarter[facing=north,layer=2,waterlogged=false]
conquest:red_mushroom_block_vertical_quarter[facing=north,layer=3,waterlogged=true]
conquest:red_mushroom_block_vertical_quarter[facing=north,layer=3,waterlogged=false]
conquest:red_mushroom_block_vertical_quarter[facing=north,layer=4,waterlogged=true]
conquest:red_mushroom_block_vertical_quarter[facing=north,layer=4,waterlogged=false]
conquest:red_mushroom_block_vertical_quarter[facing=south,layer=1,waterlogged=true]
conquest:red_mushroom_block_vertical_quarter[facing=south,layer=1,waterlogged=false]
conquest:red_mushroom_block_vertical_quarter[facing=south,layer=2,waterlogged=true]
conquest:red_mushroom_block_vertical_quarter[facing=south,layer=2,waterlogged=false]
conquest:red_mushroom_block_vertical_quarter[facing=south,layer=3,waterlogged=true]
conquest:red_mushroom_block_vertical_quarter[facing=south,layer=3,waterlogged=false]
conquest:red_mushroom_block_vertical_quarter[facing=south,layer=4,waterlogged=true]
conquest:red_mushroom_block_vertical_quarter[facing=south,layer=4,waterlogged=false]
conquest:red_mushroom_block_vertical_quarter[facing=west,layer=1,waterlogged=true]
conquest:red_mushroom_block_vertical_quarter[facing=west,layer=1,waterlogged=false]
conquest:red_mushroom_block_vertical_quarter[facing=west,layer=2,waterlogged=true]
conquest:red_mushroom_block_vertical_quarter[facing=west,layer=2,waterlogged=false]
conquest:red_mushroom_block_vertical_quarter[facing=west,layer=3,waterlogged=true]
conquest:red_mushroom_block_vertical_quarter[facing=west,layer=3,waterlogged=false]
conquest:red_mushroom_block_vertical_quarter[facing=west,layer=4,waterlogged=true]
conquest:red_mushroom_block_vertical_quarter[facing=west,layer=4,waterlogged=false]
conquest:red_mushroom_block_vertical_quarter[facing=east,layer=1,waterlogged=true]
conquest:red_mushroom_block_vertical_quarter[facing=east,layer=1,waterlogged=false]
conquest:red_mushroom_block_vertical_quarter[facing=east,layer=2,waterlogged=true]
conquest:red_mushroom_block_vertical_quarter[facing=east,layer=2,waterlogged=false]
conquest:red_mushroom_block_vertical_quarter[facing=east,layer=3,waterlogged=true]
conquest:red_mushroom_block_vertical_quarter[facing=east,layer=3,waterlogged=false]
conquest:red_mushroom_block_vertical_quarter[facing=east,layer=4,waterlogged=true]
conquest:red_mushroom_block_vertical_quarter[facing=east,layer=4,waterlogged=false]
conquest:red_mushroom_block_vertical_slab[facing=north,layer=1,waterlogged=true]
conquest:red_mushroom_block_vertical_slab[facing=north,layer=1,waterlogged=false]
conquest:red_mushroom_block_vertical_slab[facing=north,layer=2,waterlogged=true]
conquest:red_mushroom_block_vertical_slab[facing=north,layer=2,waterlogged=false]
conquest:red_mushroom_block_vertical_slab[facing=north,layer=3,waterlogged=true]
conquest:red_mushroom_block_vertical_slab[facing=north,layer=3,waterlogged=false]
conquest:red_mushroom_block_vertical_slab[facing=north,layer=4,waterlogged=true]
conquest:red_mushroom_block_vertical_slab[facing=north,layer=4,waterlogged=false]
conquest:red_mushroom_block_vertical_slab[facing=south,layer=1,waterlogged=true]
conquest:red_mushroom_block_vertical_slab[facing=south,layer=1,waterlogged=false]
conquest:red_mushroom_block_vertical_slab[facing=south,layer=2,waterlogged=true]
conquest:red_mushroom_block_vertical_slab[facing=south,layer=2,waterlogged=false]
conquest:red_mushroom_block_vertical_slab[facing=south,layer=3,waterlogged=true]
conquest:red_mushroom_block_vertical_slab[facing=south,layer=3,waterlogged=false]
conquest:red_mushroom_block_vertical_slab[facing=south,layer=4,waterlogged=true]
conquest:red_mushroom_block_vertical_slab[facing=south,layer=4,waterlogged=false]
conquest:red_mushroom_block_vertical_slab[facing=west,layer=1,waterlogged=true]
conquest:red_mushroom_block_vertical_slab[facing=west,layer=1,waterlogged=false]
conquest:red_mushroom_block_vertical_slab[facing=west,layer=2,waterlogged=true]
conquest:red_mushroom_block_vertical_slab[facing=west,layer=2,waterlogged=false]
conquest:red_mushroom_block_vertical_slab[facing=west,layer=3,waterlogged=true]
conquest:red_mushroom_block_vertical_slab[facing=west,layer=3,waterlogged=false]
conquest:red_mushroom_block_vertical_slab[facing=west,layer=4,waterlogged=true]
conquest:red_mushroom_block_vertical_slab[facing=west,layer=4,waterlogged=false]
conquest:red_mushroom_block_vertical_slab[facing=east,layer=1,waterlogged=true]
conquest:red_mushroom_block_vertical_slab[facing=east,layer=1,waterlogged=false]
conquest:red_mushroom_block_vertical_slab[facing=east,layer=2,waterlogged=true]
conquest:red_mushroom_block_vertical_slab[facing=east,layer=2,waterlogged=false]
conquest:red_mushroom_block_vertical_slab[facing=east,layer=3,waterlogged=true]
conquest:red_mushroom_block_vertical_slab[facing=east,layer=3,waterlogged=false]
conquest:red_mushroom_block_vertical_slab[facing=east,layer=4,waterlogged=true]
conquest:red_mushroom_block_vertical_slab[facing=east,layer=4,waterlogged=false]
conquest:red_mushroom_block_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:red_mushroom_block_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:red_mushroom_block_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:red_mushroom_block_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:red_mushroom_block_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:red_mushroom_block_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:red_mushroom_block_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:red_mushroom_block_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:red_mushroom_block_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:red_mushroom_block_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:red_mushroom_block_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:red_mushroom_block_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:red_mushroom_block_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:red_mushroom_block_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:red_mushroom_block_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:red_mushroom_block_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:red_mushroom_block_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:red_mushroom_block_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:red_mushroom_block_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:red_mushroom_block_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:red_mushroom_block_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:red_mushroom_block_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:red_mushroom_block_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:red_mushroom_block_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:red_mushroom_block_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:red_mushroom_block_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:red_mushroom_block_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:red_mushroom_block_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:red_mushroom_block_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:red_mushroom_block_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:red_mushroom_block_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:red_mushroom_block_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:red_mushroom_block_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:red_mushroom_block_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:red_mushroom_block_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:red_mushroom_block_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:red_mushroom_block_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:red_mushroom_block_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:red_mushroom_block_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:red_mushroom_block_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:red_mushroom_block_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:red_mushroom_block_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:red_mushroom_block_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:red_mushroom_block_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:red_mushroom_block_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:red_mushroom_block_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:red_mushroom_block_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:red_mushroom_block_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:red_mushroom_block_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:red_mushroom_block_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:red_mushroom_block_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:red_mushroom_block_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:red_mushroom_block_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:red_mushroom_block_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:red_mushroom_block_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:red_mushroom_block_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:red_mushroom_block_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:red_mushroom_block_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:red_mushroom_block_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:red_mushroom_block_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:red_mushroom_block_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:red_mushroom_block_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:red_mushroom_block_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:red_mushroom_block_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:red_mushroom_block_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:red_mushroom_block_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:red_mushroom_block_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:red_mushroom_block_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:red_mushroom_block_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:red_mushroom_block_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:red_mushroom_block_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:red_mushroom_block_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:red_mushroom_block_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:red_mushroom_block_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:red_mushroom_block_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:red_mushroom_block_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:red_mushroom_block_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:red_mushroom_block_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:red_mushroom_block_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:red_mushroom_block_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:red_mushroom_block_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:red_mushroom_block_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:red_mushroom_block_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:red_mushroom_block_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:red_mushroom_block_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:red_mushroom_block_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:red_mushroom_block_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:red_mushroom_block_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:red_mushroom_block_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:red_mushroom_block_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:red_mushroom_block_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:red_mushroom_block_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:red_mushroom_block_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:red_mushroom_block_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:red_mushroom_block_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:red_mushroom_block_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:red_mushroom_block_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:red_mushroom_block_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:red_mushroom_block_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:red_mushroom_block_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:red_mushroom_block_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:red_mushroom_block_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:red_mushroom_block_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:red_mushroom_block_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:red_mushroom_block_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:red_mushroom_block_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:red_mushroom_block_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:red_mushroom_block_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:red_mushroom_block_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:red_mushroom_block_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:red_mushroom_block_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:red_mushroom_block_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:red_mushroom_block_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:red_mushroom_block_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:red_mushroom_block_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:red_mushroom_block_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:red_mushroom_block_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:red_mushroom_block_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:red_mushroom_block_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:red_mushroom_block_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:red_mushroom_block_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:red_mushroom_block_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:red_mushroom_block_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:red_mushroom_block_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:red_mushroom_block_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:red_mushroom_block_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:red_mushroom_block_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:red_mushroom_block_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:red_mushroom_block_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:red_mushroom_block_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:red_mushroom_block_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:red_mushroom_block_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:red_mushroom_block_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:red_mushroom_block_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:red_mushroom_block_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:red_mushroom_block_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:red_mushroom_block_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:red_mushroom_block_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:red_mushroom_block_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:red_mushroom_block_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:red_mushroom_block_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:red_mushroom_block_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:red_mushroom_block_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:red_mushroom_block_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:red_mushroom_block_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:red_mushroom_block_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:red_mushroom_block_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:red_mushroom_block_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:red_mushroom_block_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:red_mushroom_block_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:red_mushroom_block_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:red_mushroom_block_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:red_mushroom_block_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:red_mushroom_block_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:red_mushroom_block_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:red_mushroom_block_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:red_mushroom_block_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:red_mushroom_block_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:red_mushroom_block_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:red_mushroom_block_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:red_mushroom_block_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:red_mushroom_block_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:red_mushroom_block_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:red_mushroom_block_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:red_mushroom_block_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:red_mushroom_block_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:red_mushroom_block_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:red_mushroom_block_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:red_mushroom_block_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:red_mushroom_block_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:red_mushroom_block_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:red_mushroom_block_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:red_mushroom_block_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:red_mushroom_block_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:red_mushroom_block_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:red_mushroom_block_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:red_mushroom_block_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:red_mushroom_block_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:red_mushroom_block_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:red_mushroom_block_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:red_mushroom_block_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:red_mushroom_block_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:red_mushroom_block_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:red_mushroom_block_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:red_mushroom_block_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:red_mushroom_block_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:red_mushroom_block_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:red_mushroom_block_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:red_mushroom_block_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:red_mushroom_block_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:red_mushroom_block_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:red_mushroom_block_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:red_mushroom_block_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:red_mushroom_block_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:red_mushroom_block_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:red_mushroom_block_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:red_mushroom_block_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:red_mushroom_block_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:red_mushroom_block_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:red_mushroom_block_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:red_mushroom_block_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:red_mushroom_block_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:red_mushroom_block_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:red_mushroom_block_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:red_mushroom_block_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:red_mushroom_block_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:red_mushroom_block_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:red_mushroom_block_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:red_mushroom_block_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:red_mushroom_block_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:red_mushroom_block_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:red_mushroom_block_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:red_mushroom_block_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:red_mushroom_block_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:red_mushroom_block_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:red_mushroom_block_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:red_mushroom_block_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:red_mushroom_block_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:red_mushroom_block_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:red_mushroom_block_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:red_mushroom_block_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:red_mushroom_block_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:red_mushroom_block_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:red_mushroom_block_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:red_mushroom_block_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:red_mushroom_block_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:red_mushroom_block_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:red_mushroom_block_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:red_mushroom_block_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:red_mushroom_block_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:red_mushroom_block_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:red_mushroom_block_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:red_mushroom_block_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:red_mushroom_block_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:red_mushroom_block_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:red_mushroom_block_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:red_mushroom_block_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:red_mushroom_block_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:red_mushroom_block_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:red_mushroom_block_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:red_mushroom_block_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:red_mushroom_block_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:red_mushroom_block_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:red_mushroom_block_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:red_mushroom_block_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:red_mushroom_block_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:red_mushroom_block_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:red_mushroom_block_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:red_mushroom_block_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:red_mushroom_block_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:red_mushroom_block_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:red_mushroom_block_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:red_mushroom_block_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:red_mushroom_block_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:red_mushroom_block_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:red_mushroom_block_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:red_mushroom_block_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:red_mushroom_block_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:red_mushroom_block_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:red_mushroom_block_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:red_mushroom_block_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:red_mushroom_block_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:red_mushroom_block_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:red_mushroom_block_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:red_mushroom_block_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:red_mushroom_block_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:red_mushroom_block_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:red_mushroom_block_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:red_mushroom_block_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:red_mushroom_block_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:red_mushroom_block_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:red_mushroom_block_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:red_mushroom_block_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:red_mushroom_block_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:red_mushroom_block_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:red_mushroom_block_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:red_mushroom_block_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:red_mushroom_block_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:red_mushroom_block_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:red_mushroom_block_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:red_mushroom_block_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:red_mushroom_block_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:red_mushroom_block_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:red_mushroom_block_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:red_mushroom_block_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:red_mushroom_block_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:red_mushroom_block_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:red_mushroom_block_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:red_mushroom_block_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:red_mushroom_block_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:red_mushroom_block_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:red_mushroom_block_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:red_mushroom_block_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:red_mushroom_block_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:red_mushroom_block_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:red_mushroom_block_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:red_mushroom_block_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:red_mushroom_block_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:red_mushroom_block_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:red_mushroom_block_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:red_mushroom_block_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:red_mushroom_block_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:red_mushroom_block_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:red_mushroom_block_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:red_mushroom_block_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:red_mushroom_block_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:red_mushroom_block_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:red_mushroom_block_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:red_mushroom_block_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:red_mushroom_block_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:red_mushroom_block_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:red_mushroom_block_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:red_mushroom_block_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:red_mushroom_block_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:red_mushroom_block_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:red_mushroom_block_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:red_mushroom_block_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:red_mushroom_block_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:red_mushroom_block_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:red_mushroom_block_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:red_mushroom_block_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:red_mushroom_block_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:red_mushroom_block_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:red_mushroom_block_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:red_oriental_carpet
conquest:red_oriental_carpet_corner_slab[facing=north,type=top,waterlogged=true]
conquest:red_oriental_carpet_corner_slab[facing=north,type=top,waterlogged=false]
conquest:red_oriental_carpet_corner_slab[facing=north,type=bottom,waterlogged=true]
conquest:red_oriental_carpet_corner_slab[facing=north,type=bottom,waterlogged=false]
conquest:red_oriental_carpet_corner_slab[facing=south,type=top,waterlogged=true]
conquest:red_oriental_carpet_corner_slab[facing=south,type=top,waterlogged=false]
conquest:red_oriental_carpet_corner_slab[facing=south,type=bottom,waterlogged=true]
conquest:red_oriental_carpet_corner_slab[facing=south,type=bottom,waterlogged=false]
conquest:red_oriental_carpet_corner_slab[facing=west,type=top,waterlogged=true]
conquest:red_oriental_carpet_corner_slab[facing=west,type=top,waterlogged=false]
conquest:red_oriental_carpet_corner_slab[facing=west,type=bottom,waterlogged=true]
conquest:red_oriental_carpet_corner_slab[facing=west,type=bottom,waterlogged=false]
conquest:red_oriental_carpet_corner_slab[facing=east,type=top,waterlogged=true]
conquest:red_oriental_carpet_corner_slab[facing=east,type=top,waterlogged=false]
conquest:red_oriental_carpet_corner_slab[facing=east,type=bottom,waterlogged=true]
conquest:red_oriental_carpet_corner_slab[facing=east,type=bottom,waterlogged=false]
conquest:red_oriental_carpet_cover
conquest:red_oriental_carpet_eighth_slab[facing=north,type=top,waterlogged=true]
conquest:red_oriental_carpet_eighth_slab[facing=north,type=top,waterlogged=false]
conquest:red_oriental_carpet_eighth_slab[facing=north,type=bottom,waterlogged=true]
conquest:red_oriental_carpet_eighth_slab[facing=north,type=bottom,waterlogged=false]
conquest:red_oriental_carpet_eighth_slab[facing=south,type=top,waterlogged=true]
conquest:red_oriental_carpet_eighth_slab[facing=south,type=top,waterlogged=false]
conquest:red_oriental_carpet_eighth_slab[facing=south,type=bottom,waterlogged=true]
conquest:red_oriental_carpet_eighth_slab[facing=south,type=bottom,waterlogged=false]
conquest:red_oriental_carpet_eighth_slab[facing=west,type=top,waterlogged=true]
conquest:red_oriental_carpet_eighth_slab[facing=west,type=top,waterlogged=false]
conquest:red_oriental_carpet_eighth_slab[facing=west,type=bottom,waterlogged=true]
conquest:red_oriental_carpet_eighth_slab[facing=west,type=bottom,waterlogged=false]
conquest:red_oriental_carpet_eighth_slab[facing=east,type=top,waterlogged=true]
conquest:red_oriental_carpet_eighth_slab[facing=east,type=top,waterlogged=false]
conquest:red_oriental_carpet_eighth_slab[facing=east,type=bottom,waterlogged=true]
conquest:red_oriental_carpet_eighth_slab[facing=east,type=bottom,waterlogged=false]
conquest:red_oriental_carpet_quarter_slab[facing=north,layer=1,type=top,waterlogged=true]
conquest:red_oriental_carpet_quarter_slab[facing=north,layer=1,type=top,waterlogged=false]
conquest:red_oriental_carpet_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=true]
conquest:red_oriental_carpet_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=false]
conquest:red_oriental_carpet_quarter_slab[facing=north,layer=2,type=top,waterlogged=true]
conquest:red_oriental_carpet_quarter_slab[facing=north,layer=2,type=top,waterlogged=false]
conquest:red_oriental_carpet_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=true]
conquest:red_oriental_carpet_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=false]
conquest:red_oriental_carpet_quarter_slab[facing=north,layer=3,type=top,waterlogged=true]
conquest:red_oriental_carpet_quarter_slab[facing=north,layer=3,type=top,waterlogged=false]
conquest:red_oriental_carpet_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=true]
conquest:red_oriental_carpet_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=false]
conquest:red_oriental_carpet_quarter_slab[facing=south,layer=1,type=top,waterlogged=true]
conquest:red_oriental_carpet_quarter_slab[facing=south,layer=1,type=top,waterlogged=false]
conquest:red_oriental_carpet_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=true]
conquest:red_oriental_carpet_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=false]
conquest:red_oriental_carpet_quarter_slab[facing=south,layer=2,type=top,waterlogged=true]
conquest:red_oriental_carpet_quarter_slab[facing=south,layer=2,type=top,waterlogged=false]
conquest:red_oriental_carpet_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=true]
conquest:red_oriental_carpet_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=false]
conquest:red_oriental_carpet_quarter_slab[facing=south,layer=3,type=top,waterlogged=true]
conquest:red_oriental_carpet_quarter_slab[facing=south,layer=3,type=top,waterlogged=false]
conquest:red_oriental_carpet_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=true]
conquest:red_oriental_carpet_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=false]
conquest:red_oriental_carpet_quarter_slab[facing=west,layer=1,type=top,waterlogged=true]
conquest:red_oriental_carpet_quarter_slab[facing=west,layer=1,type=top,waterlogged=false]
conquest:red_oriental_carpet_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=true]
conquest:red_oriental_carpet_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=false]
conquest:red_oriental_carpet_quarter_slab[facing=west,layer=2,type=top,waterlogged=true]
conquest:red_oriental_carpet_quarter_slab[facing=west,layer=2,type=top,waterlogged=false]
conquest:red_oriental_carpet_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=true]
conquest:red_oriental_carpet_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=false]
conquest:red_oriental_carpet_quarter_slab[facing=west,layer=3,type=top,waterlogged=true]
conquest:red_oriental_carpet_quarter_slab[facing=west,layer=3,type=top,waterlogged=false]
conquest:red_oriental_carpet_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=true]
conquest:red_oriental_carpet_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=false]
conquest:red_oriental_carpet_quarter_slab[facing=east,layer=1,type=top,waterlogged=true]
conquest:red_oriental_carpet_quarter_slab[facing=east,layer=1,type=top,waterlogged=false]
conquest:red_oriental_carpet_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=true]
conquest:red_oriental_carpet_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=false]
conquest:red_oriental_carpet_quarter_slab[facing=east,layer=2,type=top,waterlogged=true]
conquest:red_oriental_carpet_quarter_slab[facing=east,layer=2,type=top,waterlogged=false]
conquest:red_oriental_carpet_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=true]
conquest:red_oriental_carpet_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=false]
conquest:red_oriental_carpet_quarter_slab[facing=east,layer=3,type=top,waterlogged=true]
conquest:red_oriental_carpet_quarter_slab[facing=east,layer=3,type=top,waterlogged=false]
conquest:red_oriental_carpet_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=true]
conquest:red_oriental_carpet_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=false]
conquest:red_oriental_carpet_slab[layers=1,type=top,waterlogged=true]
conquest:red_oriental_carpet_slab[layers=1,type=top,waterlogged=false]
conquest:red_oriental_carpet_slab[layers=1,type=bottom,waterlogged=true]
conquest:red_oriental_carpet_slab[layers=1,type=bottom,waterlogged=false]
conquest:red_oriental_carpet_slab[layers=2,type=top,waterlogged=true]
conquest:red_oriental_carpet_slab[layers=2,type=top,waterlogged=false]
conquest:red_oriental_carpet_slab[layers=2,type=bottom,waterlogged=true]
conquest:red_oriental_carpet_slab[layers=2,type=bottom,waterlogged=false]
conquest:red_oriental_carpet_slab[layers=3,type=top,waterlogged=true]
conquest:red_oriental_carpet_slab[layers=3,type=top,waterlogged=false]
conquest:red_oriental_carpet_slab[layers=3,type=bottom,waterlogged=true]
conquest:red_oriental_carpet_slab[layers=3,type=bottom,waterlogged=false]
conquest:red_oriental_carpet_slab[layers=4,type=top,waterlogged=true]
conquest:red_oriental_carpet_slab[layers=4,type=top,waterlogged=false]
conquest:red_oriental_carpet_slab[layers=4,type=bottom,waterlogged=true]
conquest:red_oriental_carpet_slab[layers=4,type=bottom,waterlogged=false]
conquest:red_oriental_carpet_slab[layers=5,type=top,waterlogged=true]
conquest:red_oriental_carpet_slab[layers=5,type=top,waterlogged=false]
conquest:red_oriental_carpet_slab[layers=5,type=bottom,waterlogged=true]
conquest:red_oriental_carpet_slab[layers=5,type=bottom,waterlogged=false]
conquest:red_oriental_carpet_slab[layers=6,type=top,waterlogged=true]
conquest:red_oriental_carpet_slab[layers=6,type=top,waterlogged=false]
conquest:red_oriental_carpet_slab[layers=6,type=bottom,waterlogged=true]
conquest:red_oriental_carpet_slab[layers=6,type=bottom,waterlogged=false]
conquest:red_oriental_carpet_slab[layers=7,type=top,waterlogged=true]
conquest:red_oriental_carpet_slab[layers=7,type=top,waterlogged=false]
conquest:red_oriental_carpet_slab[layers=7,type=bottom,waterlogged=true]
conquest:red_oriental_carpet_slab[layers=7,type=bottom,waterlogged=false]
conquest:red_oriental_carpet_slab[layers=8,type=top,waterlogged=true]
conquest:red_oriental_carpet_slab[layers=8,type=top,waterlogged=false]
conquest:red_oriental_carpet_slab[layers=8,type=bottom,waterlogged=true]
conquest:red_oriental_carpet_slab[layers=8,type=bottom,waterlogged=false]
conquest:red_oriental_carpet_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:red_oriental_carpet_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:red_oriental_carpet_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:red_oriental_carpet_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:red_oriental_carpet_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:red_oriental_carpet_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:red_oriental_carpet_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:red_oriental_carpet_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:red_oriental_carpet_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:red_oriental_carpet_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:red_oriental_carpet_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:red_oriental_carpet_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:red_oriental_carpet_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:red_oriental_carpet_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:red_oriental_carpet_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:red_oriental_carpet_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:red_oriental_carpet_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:red_oriental_carpet_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:red_oriental_carpet_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:red_oriental_carpet_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:red_oriental_carpet_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:red_oriental_carpet_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:red_oriental_carpet_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:red_oriental_carpet_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:red_oriental_carpet_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:red_oriental_carpet_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:red_oriental_carpet_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:red_oriental_carpet_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:red_oriental_carpet_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:red_oriental_carpet_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:red_oriental_carpet_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:red_oriental_carpet_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:red_oriental_carpet_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:red_oriental_carpet_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:red_oriental_carpet_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:red_oriental_carpet_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:red_oriental_carpet_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:red_oriental_carpet_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:red_oriental_carpet_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:red_oriental_carpet_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:red_oriental_carpet_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:red_oriental_carpet_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:red_oriental_carpet_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:red_oriental_carpet_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:red_oriental_carpet_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:red_oriental_carpet_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:red_oriental_carpet_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:red_oriental_carpet_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:red_oriental_carpet_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:red_oriental_carpet_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:red_oriental_carpet_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:red_oriental_carpet_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:red_oriental_carpet_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:red_oriental_carpet_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:red_oriental_carpet_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:red_oriental_carpet_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:red_oriental_carpet_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:red_oriental_carpet_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:red_oriental_carpet_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:red_oriental_carpet_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:red_oriental_carpet_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:red_oriental_carpet_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:red_oriental_carpet_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:red_oriental_carpet_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:red_oriental_carpet_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:red_oriental_carpet_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:red_oriental_carpet_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:red_oriental_carpet_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:red_oriental_carpet_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:red_oriental_carpet_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:red_oriental_carpet_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:red_oriental_carpet_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:red_oriental_carpet_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:red_oriental_carpet_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:red_oriental_carpet_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:red_oriental_carpet_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:red_oriental_carpet_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:red_oriental_carpet_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:red_oriental_carpet_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:red_oriental_carpet_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:red_oriental_carpet_vertical_corner[facing=north,layer=1,waterlogged=true]
conquest:red_oriental_carpet_vertical_corner[facing=north,layer=1,waterlogged=false]
conquest:red_oriental_carpet_vertical_corner[facing=north,layer=2,waterlogged=true]
conquest:red_oriental_carpet_vertical_corner[facing=north,layer=2,waterlogged=false]
conquest:red_oriental_carpet_vertical_corner[facing=north,layer=3,waterlogged=true]
conquest:red_oriental_carpet_vertical_corner[facing=north,layer=3,waterlogged=false]
conquest:red_oriental_carpet_vertical_corner[facing=north,layer=4,waterlogged=true]
conquest:red_oriental_carpet_vertical_corner[facing=north,layer=4,waterlogged=false]
conquest:red_oriental_carpet_vertical_corner[facing=south,layer=1,waterlogged=true]
conquest:red_oriental_carpet_vertical_corner[facing=south,layer=1,waterlogged=false]
conquest:red_oriental_carpet_vertical_corner[facing=south,layer=2,waterlogged=true]
conquest:red_oriental_carpet_vertical_corner[facing=south,layer=2,waterlogged=false]
conquest:red_oriental_carpet_vertical_corner[facing=south,layer=3,waterlogged=true]
conquest:red_oriental_carpet_vertical_corner[facing=south,layer=3,waterlogged=false]
conquest:red_oriental_carpet_vertical_corner[facing=south,layer=4,waterlogged=true]
conquest:red_oriental_carpet_vertical_corner[facing=south,layer=4,waterlogged=false]
conquest:red_oriental_carpet_vertical_corner[facing=west,layer=1,waterlogged=true]
conquest:red_oriental_carpet_vertical_corner[facing=west,layer=1,waterlogged=false]
conquest:red_oriental_carpet_vertical_corner[facing=west,layer=2,waterlogged=true]
conquest:red_oriental_carpet_vertical_corner[facing=west,layer=2,waterlogged=false]
conquest:red_oriental_carpet_vertical_corner[facing=west,layer=3,waterlogged=true]
conquest:red_oriental_carpet_vertical_corner[facing=west,layer=3,waterlogged=false]
conquest:red_oriental_carpet_vertical_corner[facing=west,layer=4,waterlogged=true]
conquest:red_oriental_carpet_vertical_corner[facing=west,layer=4,waterlogged=false]
conquest:red_oriental_carpet_vertical_corner[facing=east,layer=1,waterlogged=true]
conquest:red_oriental_carpet_vertical_corner[facing=east,layer=1,waterlogged=false]
conquest:red_oriental_carpet_vertical_corner[facing=east,layer=2,waterlogged=true]
conquest:red_oriental_carpet_vertical_corner[facing=east,layer=2,waterlogged=false]
conquest:red_oriental_carpet_vertical_corner[facing=east,layer=3,waterlogged=true]
conquest:red_oriental_carpet_vertical_corner[facing=east,layer=3,waterlogged=false]
conquest:red_oriental_carpet_vertical_corner[facing=east,layer=4,waterlogged=true]
conquest:red_oriental_carpet_vertical_corner[facing=east,layer=4,waterlogged=false]
conquest:red_oriental_carpet_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:red_oriental_carpet_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:red_oriental_carpet_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:red_oriental_carpet_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:red_oriental_carpet_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:red_oriental_carpet_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:red_oriental_carpet_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:red_oriental_carpet_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:red_oriental_carpet_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:red_oriental_carpet_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:red_oriental_carpet_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:red_oriental_carpet_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:red_oriental_carpet_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:red_oriental_carpet_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:red_oriental_carpet_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:red_oriental_carpet_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:red_oriental_carpet_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:red_oriental_carpet_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:red_oriental_carpet_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:red_oriental_carpet_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:red_oriental_carpet_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:red_oriental_carpet_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:red_oriental_carpet_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:red_oriental_carpet_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:red_oriental_carpet_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:red_oriental_carpet_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:red_oriental_carpet_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:red_oriental_carpet_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:red_oriental_carpet_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:red_oriental_carpet_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:red_oriental_carpet_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:red_oriental_carpet_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:red_oriental_carpet_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:red_oriental_carpet_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:red_oriental_carpet_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:red_oriental_carpet_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:red_oriental_carpet_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:red_oriental_carpet_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:red_oriental_carpet_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:red_oriental_carpet_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:red_oriental_carpet_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:red_oriental_carpet_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:red_oriental_carpet_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:red_oriental_carpet_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:red_oriental_carpet_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:red_oriental_carpet_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:red_oriental_carpet_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:red_oriental_carpet_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:red_oriental_carpet_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:red_oriental_carpet_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:red_oriental_carpet_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:red_oriental_carpet_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:red_oriental_carpet_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:red_oriental_carpet_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:red_oriental_carpet_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:red_oriental_carpet_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:red_oriental_carpet_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:red_oriental_carpet_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:red_oriental_carpet_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:red_oriental_carpet_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:red_oriental_carpet_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:red_oriental_carpet_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:red_oriental_carpet_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:red_oriental_carpet_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:red_oriental_carpet_vertical_quarter[facing=north,layer=1,waterlogged=true]
conquest:red_oriental_carpet_vertical_quarter[facing=north,layer=1,waterlogged=false]
conquest:red_oriental_carpet_vertical_quarter[facing=north,layer=2,waterlogged=true]
conquest:red_oriental_carpet_vertical_quarter[facing=north,layer=2,waterlogged=false]
conquest:red_oriental_carpet_vertical_quarter[facing=north,layer=3,waterlogged=true]
conquest:red_oriental_carpet_vertical_quarter[facing=north,layer=3,waterlogged=false]
conquest:red_oriental_carpet_vertical_quarter[facing=north,layer=4,waterlogged=true]
conquest:red_oriental_carpet_vertical_quarter[facing=north,layer=4,waterlogged=false]
conquest:red_oriental_carpet_vertical_quarter[facing=south,layer=1,waterlogged=true]
conquest:red_oriental_carpet_vertical_quarter[facing=south,layer=1,waterlogged=false]
conquest:red_oriental_carpet_vertical_quarter[facing=south,layer=2,waterlogged=true]
conquest:red_oriental_carpet_vertical_quarter[facing=south,layer=2,waterlogged=false]
conquest:red_oriental_carpet_vertical_quarter[facing=south,layer=3,waterlogged=true]
conquest:red_oriental_carpet_vertical_quarter[facing=south,layer=3,waterlogged=false]
conquest:red_oriental_carpet_vertical_quarter[facing=south,layer=4,waterlogged=true]
conquest:red_oriental_carpet_vertical_quarter[facing=south,layer=4,waterlogged=false]
conquest:red_oriental_carpet_vertical_quarter[facing=west,layer=1,waterlogged=true]
conquest:red_oriental_carpet_vertical_quarter[facing=west,layer=1,waterlogged=false]
conquest:red_oriental_carpet_vertical_quarter[facing=west,layer=2,waterlogged=true]
conquest:red_oriental_carpet_vertical_quarter[facing=west,layer=2,waterlogged=false]
conquest:red_oriental_carpet_vertical_quarter[facing=west,layer=3,waterlogged=true]
conquest:red_oriental_carpet_vertical_quarter[facing=west,layer=3,waterlogged=false]
conquest:red_oriental_carpet_vertical_quarter[facing=west,layer=4,waterlogged=true]
conquest:red_oriental_carpet_vertical_quarter[facing=west,layer=4,waterlogged=false]
conquest:red_oriental_carpet_vertical_quarter[facing=east,layer=1,waterlogged=true]
conquest:red_oriental_carpet_vertical_quarter[facing=east,layer=1,waterlogged=false]
conquest:red_oriental_carpet_vertical_quarter[facing=east,layer=2,waterlogged=true]
conquest:red_oriental_carpet_vertical_quarter[facing=east,layer=2,waterlogged=false]
conquest:red_oriental_carpet_vertical_quarter[facing=east,layer=3,waterlogged=true]
conquest:red_oriental_carpet_vertical_quarter[facing=east,layer=3,waterlogged=false]
conquest:red_oriental_carpet_vertical_quarter[facing=east,layer=4,waterlogged=true]
conquest:red_oriental_carpet_vertical_quarter[facing=east,layer=4,waterlogged=false]
conquest:red_oriental_carpet_vertical_slab[facing=north,layer=1,waterlogged=true]
conquest:red_oriental_carpet_vertical_slab[facing=north,layer=1,waterlogged=false]
conquest:red_oriental_carpet_vertical_slab[facing=north,layer=2,waterlogged=true]
conquest:red_oriental_carpet_vertical_slab[facing=north,layer=2,waterlogged=false]
conquest:red_oriental_carpet_vertical_slab[facing=north,layer=3,waterlogged=true]
conquest:red_oriental_carpet_vertical_slab[facing=north,layer=3,waterlogged=false]
conquest:red_oriental_carpet_vertical_slab[facing=north,layer=4,waterlogged=true]
conquest:red_oriental_carpet_vertical_slab[facing=north,layer=4,waterlogged=false]
conquest:red_oriental_carpet_vertical_slab[facing=south,layer=1,waterlogged=true]
conquest:red_oriental_carpet_vertical_slab[facing=south,layer=1,waterlogged=false]
conquest:red_oriental_carpet_vertical_slab[facing=south,layer=2,waterlogged=true]
conquest:red_oriental_carpet_vertical_slab[facing=south,layer=2,waterlogged=false]
conquest:red_oriental_carpet_vertical_slab[facing=south,layer=3,waterlogged=true]
conquest:red_oriental_carpet_vertical_slab[facing=south,layer=3,waterlogged=false]
conquest:red_oriental_carpet_vertical_slab[facing=south,layer=4,waterlogged=true]
conquest:red_oriental_carpet_vertical_slab[facing=south,layer=4,waterlogged=false]
conquest:red_oriental_carpet_vertical_slab[facing=west,layer=1,waterlogged=true]
conquest:red_oriental_carpet_vertical_slab[facing=west,layer=1,waterlogged=false]
conquest:red_oriental_carpet_vertical_slab[facing=west,layer=2,waterlogged=true]
conquest:red_oriental_carpet_vertical_slab[facing=west,layer=2,waterlogged=false]
conquest:red_oriental_carpet_vertical_slab[facing=west,layer=3,waterlogged=true]
conquest:red_oriental_carpet_vertical_slab[facing=west,layer=3,waterlogged=false]
conquest:red_oriental_carpet_vertical_slab[facing=west,layer=4,waterlogged=true]
conquest:red_oriental_carpet_vertical_slab[facing=west,layer=4,waterlogged=false]
conquest:red_oriental_carpet_vertical_slab[facing=east,layer=1,waterlogged=true]
conquest:red_oriental_carpet_vertical_slab[facing=east,layer=1,waterlogged=false]
conquest:red_oriental_carpet_vertical_slab[facing=east,layer=2,waterlogged=true]
conquest:red_oriental_carpet_vertical_slab[facing=east,layer=2,waterlogged=false]
conquest:red_oriental_carpet_vertical_slab[facing=east,layer=3,waterlogged=true]
conquest:red_oriental_carpet_vertical_slab[facing=east,layer=3,waterlogged=false]
conquest:red_oriental_carpet_vertical_slab[facing=east,layer=4,waterlogged=true]
conquest:red_oriental_carpet_vertical_slab[facing=east,layer=4,waterlogged=false]
conquest:red_oriental_vertical_pattern
conquest:red_oriental_vertical_pattern_pillar[layer=1,waterlogged=true]
conquest:red_oriental_vertical_pattern_pillar[layer=1,waterlogged=false]
conquest:red_oriental_vertical_pattern_pillar[layer=2,waterlogged=true]
conquest:red_oriental_vertical_pattern_pillar[layer=2,waterlogged=false]
conquest:red_oriental_vertical_pattern_pillar[layer=3,waterlogged=true]
conquest:red_oriental_vertical_pattern_pillar[layer=3,waterlogged=false]
conquest:red_oriental_vertical_pattern_vertical_corner[facing=north,layer=1,waterlogged=true]
conquest:red_oriental_vertical_pattern_vertical_corner[facing=north,layer=1,waterlogged=false]
conquest:red_oriental_vertical_pattern_vertical_corner[facing=north,layer=2,waterlogged=true]
conquest:red_oriental_vertical_pattern_vertical_corner[facing=north,layer=2,waterlogged=false]
conquest:red_oriental_vertical_pattern_vertical_corner[facing=north,layer=3,waterlogged=true]
conquest:red_oriental_vertical_pattern_vertical_corner[facing=north,layer=3,waterlogged=false]
conquest:red_oriental_vertical_pattern_vertical_corner[facing=north,layer=4,waterlogged=true]
conquest:red_oriental_vertical_pattern_vertical_corner[facing=north,layer=4,waterlogged=false]
conquest:red_oriental_vertical_pattern_vertical_corner[facing=south,layer=1,waterlogged=true]
conquest:red_oriental_vertical_pattern_vertical_corner[facing=south,layer=1,waterlogged=false]
conquest:red_oriental_vertical_pattern_vertical_corner[facing=south,layer=2,waterlogged=true]
conquest:red_oriental_vertical_pattern_vertical_corner[facing=south,layer=2,waterlogged=false]
conquest:red_oriental_vertical_pattern_vertical_corner[facing=south,layer=3,waterlogged=true]
conquest:red_oriental_vertical_pattern_vertical_corner[facing=south,layer=3,waterlogged=false]
conquest:red_oriental_vertical_pattern_vertical_corner[facing=south,layer=4,waterlogged=true]
conquest:red_oriental_vertical_pattern_vertical_corner[facing=south,layer=4,waterlogged=false]
conquest:red_oriental_vertical_pattern_vertical_corner[facing=west,layer=1,waterlogged=true]
conquest:red_oriental_vertical_pattern_vertical_corner[facing=west,layer=1,waterlogged=false]
conquest:red_oriental_vertical_pattern_vertical_corner[facing=west,layer=2,waterlogged=true]
conquest:red_oriental_vertical_pattern_vertical_corner[facing=west,layer=2,waterlogged=false]
conquest:red_oriental_vertical_pattern_vertical_corner[facing=west,layer=3,waterlogged=true]
conquest:red_oriental_vertical_pattern_vertical_corner[facing=west,layer=3,waterlogged=false]
conquest:red_oriental_vertical_pattern_vertical_corner[facing=west,layer=4,waterlogged=true]
conquest:red_oriental_vertical_pattern_vertical_corner[facing=west,layer=4,waterlogged=false]
conquest:red_oriental_vertical_pattern_vertical_corner[facing=east,layer=1,waterlogged=true]
conquest:red_oriental_vertical_pattern_vertical_corner[facing=east,layer=1,waterlogged=false]
conquest:red_oriental_vertical_pattern_vertical_corner[facing=east,layer=2,waterlogged=true]
conquest:red_oriental_vertical_pattern_vertical_corner[facing=east,layer=2,waterlogged=false]
conquest:red_oriental_vertical_pattern_vertical_corner[facing=east,layer=3,waterlogged=true]
conquest:red_oriental_vertical_pattern_vertical_corner[facing=east,layer=3,waterlogged=false]
conquest:red_oriental_vertical_pattern_vertical_corner[facing=east,layer=4,waterlogged=true]
conquest:red_oriental_vertical_pattern_vertical_corner[facing=east,layer=4,waterlogged=false]
conquest:red_oriental_vertical_pattern_vertical_quarter[facing=north,layer=1,waterlogged=true]
conquest:red_oriental_vertical_pattern_vertical_quarter[facing=north,layer=1,waterlogged=false]
conquest:red_oriental_vertical_pattern_vertical_quarter[facing=north,layer=2,waterlogged=true]
conquest:red_oriental_vertical_pattern_vertical_quarter[facing=north,layer=2,waterlogged=false]
conquest:red_oriental_vertical_pattern_vertical_quarter[facing=north,layer=3,waterlogged=true]
conquest:red_oriental_vertical_pattern_vertical_quarter[facing=north,layer=3,waterlogged=false]
conquest:red_oriental_vertical_pattern_vertical_quarter[facing=north,layer=4,waterlogged=true]
conquest:red_oriental_vertical_pattern_vertical_quarter[facing=north,layer=4,waterlogged=false]
conquest:red_oriental_vertical_pattern_vertical_quarter[facing=south,layer=1,waterlogged=true]
conquest:red_oriental_vertical_pattern_vertical_quarter[facing=south,layer=1,waterlogged=false]
conquest:red_oriental_vertical_pattern_vertical_quarter[facing=south,layer=2,waterlogged=true]
conquest:red_oriental_vertical_pattern_vertical_quarter[facing=south,layer=2,waterlogged=false]
conquest:red_oriental_vertical_pattern_vertical_quarter[facing=south,layer=3,waterlogged=true]
conquest:red_oriental_vertical_pattern_vertical_quarter[facing=south,layer=3,waterlogged=false]
conquest:red_oriental_vertical_pattern_vertical_quarter[facing=south,layer=4,waterlogged=true]
conquest:red_oriental_vertical_pattern_vertical_quarter[facing=south,layer=4,waterlogged=false]
conquest:red_oriental_vertical_pattern_vertical_quarter[facing=west,layer=1,waterlogged=true]
conquest:red_oriental_vertical_pattern_vertical_quarter[facing=west,layer=1,waterlogged=false]
conquest:red_oriental_vertical_pattern_vertical_quarter[facing=west,layer=2,waterlogged=true]
conquest:red_oriental_vertical_pattern_vertical_quarter[facing=west,layer=2,waterlogged=false]
conquest:red_oriental_vertical_pattern_vertical_quarter[facing=west,layer=3,waterlogged=true]
conquest:red_oriental_vertical_pattern_vertical_quarter[facing=west,layer=3,waterlogged=false]
conquest:red_oriental_vertical_pattern_vertical_quarter[facing=west,layer=4,waterlogged=true]
conquest:red_oriental_vertical_pattern_vertical_quarter[facing=west,layer=4,waterlogged=false]
conquest:red_oriental_vertical_pattern_vertical_quarter[facing=east,layer=1,waterlogged=true]
conquest:red_oriental_vertical_pattern_vertical_quarter[facing=east,layer=1,waterlogged=false]
conquest:red_oriental_vertical_pattern_vertical_quarter[facing=east,layer=2,waterlogged=true]
conquest:red_oriental_vertical_pattern_vertical_quarter[facing=east,layer=2,waterlogged=false]
conquest:red_oriental_vertical_pattern_vertical_quarter[facing=east,layer=3,waterlogged=true]
conquest:red_oriental_vertical_pattern_vertical_quarter[facing=east,layer=3,waterlogged=false]
conquest:red_oriental_vertical_pattern_vertical_quarter[facing=east,layer=4,waterlogged=true]
conquest:red_oriental_vertical_pattern_vertical_quarter[facing=east,layer=4,waterlogged=false]
conquest:red_oriental_vertical_pattern_vertical_slab[facing=north,layer=1,waterlogged=true]
conquest:red_oriental_vertical_pattern_vertical_slab[facing=north,layer=1,waterlogged=false]
conquest:red_oriental_vertical_pattern_vertical_slab[facing=north,layer=2,waterlogged=true]
conquest:red_oriental_vertical_pattern_vertical_slab[facing=north,layer=2,waterlogged=false]
conquest:red_oriental_vertical_pattern_vertical_slab[facing=north,layer=3,waterlogged=true]
conquest:red_oriental_vertical_pattern_vertical_slab[facing=north,layer=3,waterlogged=false]
conquest:red_oriental_vertical_pattern_vertical_slab[facing=north,layer=4,waterlogged=true]
conquest:red_oriental_vertical_pattern_vertical_slab[facing=north,layer=4,waterlogged=false]
conquest:red_oriental_vertical_pattern_vertical_slab[facing=south,layer=1,waterlogged=true]
conquest:red_oriental_vertical_pattern_vertical_slab[facing=south,layer=1,waterlogged=false]
conquest:red_oriental_vertical_pattern_vertical_slab[facing=south,layer=2,waterlogged=true]
conquest:red_oriental_vertical_pattern_vertical_slab[facing=south,layer=2,waterlogged=false]
conquest:red_oriental_vertical_pattern_vertical_slab[facing=south,layer=3,waterlogged=true]
conquest:red_oriental_vertical_pattern_vertical_slab[facing=south,layer=3,waterlogged=false]
conquest:red_oriental_vertical_pattern_vertical_slab[facing=south,layer=4,waterlogged=true]
conquest:red_oriental_vertical_pattern_vertical_slab[facing=south,layer=4,waterlogged=false]
conquest:red_oriental_vertical_pattern_vertical_slab[facing=west,layer=1,waterlogged=true]
conquest:red_oriental_vertical_pattern_vertical_slab[facing=west,layer=1,waterlogged=false]
conquest:red_oriental_vertical_pattern_vertical_slab[facing=west,layer=2,waterlogged=true]
conquest:red_oriental_vertical_pattern_vertical_slab[facing=west,layer=2,waterlogged=false]
conquest:red_oriental_vertical_pattern_vertical_slab[facing=west,layer=3,waterlogged=true]
conquest:red_oriental_vertical_pattern_vertical_slab[facing=west,layer=3,waterlogged=false]
conquest:red_oriental_vertical_pattern_vertical_slab[facing=west,layer=4,waterlogged=true]
conquest:red_oriental_vertical_pattern_vertical_slab[facing=west,layer=4,waterlogged=false]
conquest:red_oriental_vertical_pattern_vertical_slab[facing=east,layer=1,waterlogged=true]
conquest:red_oriental_vertical_pattern_vertical_slab[facing=east,layer=1,waterlogged=false]
conquest:red_oriental_vertical_pattern_vertical_slab[facing=east,layer=2,waterlogged=true]
conquest:red_oriental_vertical_pattern_vertical_slab[facing=east,layer=2,waterlogged=false]
conquest:red_oriental_vertical_pattern_vertical_slab[facing=east,layer=3,waterlogged=true]
conquest:red_oriental_vertical_pattern_vertical_slab[facing=east,layer=3,waterlogged=false]
conquest:red_oriental_vertical_pattern_vertical_slab[facing=east,layer=4,waterlogged=true]
conquest:red_oriental_vertical_pattern_vertical_slab[facing=east,layer=4,waterlogged=false]
conquest:red_oriental_vertical_pattern_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:red_oriental_vertical_pattern_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:red_oriental_vertical_pattern_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:red_oriental_vertical_pattern_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:red_oriental_vertical_pattern_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:red_oriental_vertical_pattern_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:red_oriental_vertical_pattern_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:red_oriental_vertical_pattern_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:red_oriental_vertical_pattern_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:red_oriental_vertical_pattern_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:red_oriental_vertical_pattern_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:red_oriental_vertical_pattern_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:red_oriental_vertical_pattern_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:red_oriental_vertical_pattern_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:red_oriental_vertical_pattern_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:red_oriental_vertical_pattern_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:red_oriental_vertical_pattern_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:red_oriental_vertical_pattern_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:red_oriental_vertical_pattern_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:red_oriental_vertical_pattern_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:red_oriental_vertical_pattern_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:red_oriental_vertical_pattern_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:red_oriental_vertical_pattern_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:red_oriental_vertical_pattern_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:red_oriental_vertical_pattern_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:red_oriental_vertical_pattern_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:red_oriental_vertical_pattern_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:red_oriental_vertical_pattern_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:red_oriental_vertical_pattern_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:red_oriental_vertical_pattern_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:red_oriental_vertical_pattern_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:red_oriental_vertical_pattern_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:red_oriental_vertical_pattern_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:red_oriental_vertical_pattern_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:red_oriental_vertical_pattern_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:red_oriental_vertical_pattern_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:red_oriental_vertical_pattern_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:red_oriental_vertical_pattern_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:red_oriental_vertical_pattern_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:red_oriental_vertical_pattern_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:red_oriental_vertical_pattern_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:red_oriental_vertical_pattern_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:red_oriental_vertical_pattern_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:red_oriental_vertical_pattern_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:red_oriental_vertical_pattern_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:red_oriental_vertical_pattern_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:red_oriental_vertical_pattern_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:red_oriental_vertical_pattern_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:red_oriental_vertical_pattern_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:red_oriental_vertical_pattern_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:red_oriental_vertical_pattern_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:red_oriental_vertical_pattern_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:red_oriental_vertical_pattern_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:red_oriental_vertical_pattern_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:red_oriental_vertical_pattern_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:red_oriental_vertical_pattern_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:red_oriental_vertical_pattern_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:red_oriental_vertical_pattern_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:red_oriental_vertical_pattern_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:red_oriental_vertical_pattern_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:red_oriental_vertical_pattern_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:red_oriental_vertical_pattern_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:red_oriental_vertical_pattern_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:red_oriental_vertical_pattern_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:red_oriental_vertical_pattern_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:red_oriental_vertical_pattern_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:red_oriental_vertical_pattern_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:red_oriental_vertical_pattern_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:red_oriental_vertical_pattern_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:red_oriental_vertical_pattern_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:red_oriental_vertical_pattern_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:red_oriental_vertical_pattern_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:red_oriental_vertical_pattern_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:red_oriental_vertical_pattern_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:red_oriental_vertical_pattern_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:red_oriental_vertical_pattern_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:red_oriental_vertical_pattern_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:red_oriental_vertical_pattern_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:red_oriental_vertical_pattern_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:red_oriental_vertical_pattern_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:red_oriental_vertical_pattern_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:red_oriental_vertical_pattern_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:red_oriental_vertical_pattern_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:red_oriental_vertical_pattern_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:red_oriental_vertical_pattern_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:red_oriental_vertical_pattern_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:red_oriental_vertical_pattern_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:red_oriental_vertical_pattern_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:red_oriental_vertical_pattern_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:red_oriental_vertical_pattern_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:red_oriental_vertical_pattern_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:red_oriental_vertical_pattern_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:red_oriental_vertical_pattern_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:red_oriental_vertical_pattern_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:red_oriental_vertical_pattern_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:red_oriental_vertical_pattern_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:red_oriental_vertical_pattern_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:red_oriental_vertical_pattern_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:red_oriental_vertical_pattern_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:red_oriental_vertical_pattern_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:red_oriental_vertical_pattern_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:red_oriental_vertical_pattern_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:red_oriental_vertical_pattern_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:red_oriental_vertical_pattern_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:red_oriental_vertical_pattern_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:red_oriental_vertical_pattern_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:red_oriental_vertical_pattern_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:red_oriental_vertical_pattern_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:red_oriental_vertical_pattern_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:red_oriental_vertical_pattern_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:red_oriental_vertical_pattern_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:red_oriental_vertical_pattern_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:red_oriental_vertical_pattern_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:red_oriental_vertical_pattern_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:red_oriental_vertical_pattern_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:red_oriental_vertical_pattern_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:red_oriental_vertical_pattern_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:red_oriental_vertical_pattern_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:red_oriental_vertical_pattern_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:red_oriental_vertical_pattern_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:red_oriental_vertical_pattern_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:red_oriental_vertical_pattern_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:red_oriental_vertical_pattern_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:red_oriental_vertical_pattern_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:red_oriental_vertical_pattern_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:red_oriental_vertical_pattern_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:red_oriental_vertical_pattern_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:red_oriental_vertical_pattern_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:red_oriental_vertical_pattern_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:red_oriental_vertical_pattern_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:red_oriental_vertical_pattern_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:red_oriental_vertical_pattern_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:red_oriental_vertical_pattern_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:red_oriental_vertical_pattern_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:red_oriental_vertical_pattern_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:red_oriental_vertical_pattern_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:red_oriental_vertical_pattern_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:red_oriental_vertical_pattern_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:red_oriental_vertical_pattern_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:red_oriental_vertical_pattern_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:red_oriental_vertical_pattern_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:red_oriental_vertical_pattern_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:red_oriental_vertical_pattern_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:red_oriental_vertical_pattern_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:red_oriental_vertical_pattern_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:red_oriental_vertical_pattern_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:red_oriental_vertical_pattern_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:red_oriental_vertical_pattern_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:red_oriental_vertical_pattern_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:red_oriental_vertical_pattern_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:red_oriental_vertical_pattern_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:red_oriental_vertical_pattern_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:red_oriental_vertical_pattern_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:red_oriental_vertical_pattern_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:red_oriental_vertical_pattern_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:red_oriental_vertical_pattern_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:red_oriental_vertical_pattern_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:red_oriental_vertical_pattern_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:red_oriental_vertical_pattern_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:red_oriental_vertical_pattern_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:red_oriental_vertical_pattern_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:red_oriental_vertical_pattern_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:red_oriental_vertical_pattern_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:red_oriental_vertical_pattern_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:red_oriental_vertical_pattern_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:red_oriental_vertical_pattern_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:red_oriental_vertical_pattern_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:red_oriental_vertical_pattern_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:red_oriental_vertical_pattern_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:red_oriental_vertical_pattern_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:red_oriental_vertical_pattern_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:red_oriental_vertical_pattern_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:red_oriental_vertical_pattern_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:red_oriental_vertical_pattern_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:red_oriental_vertical_pattern_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:red_oriental_vertical_pattern_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:red_oriental_vertical_pattern_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:red_oriental_vertical_pattern_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:red_oriental_vertical_pattern_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:red_oriental_vertical_pattern_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:red_oriental_vertical_pattern_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:red_oriental_vertical_pattern_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:red_oriental_vertical_pattern_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:red_oriental_vertical_pattern_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:red_oriental_vertical_pattern_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:red_oriental_vertical_pattern_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:red_oriental_vertical_pattern_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:red_oriental_vertical_pattern_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:red_oriental_vertical_pattern_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:red_oriental_vertical_pattern_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:red_oriental_vertical_pattern_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:red_oriental_vertical_pattern_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:red_oriental_vertical_pattern_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:red_oriental_vertical_pattern_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:red_oriental_vertical_pattern_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:red_oriental_vertical_pattern_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:red_oriental_vertical_pattern_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:red_oriental_vertical_pattern_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:red_oriental_vertical_pattern_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:red_oriental_vertical_pattern_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:red_oriental_vertical_pattern_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:red_oriental_vertical_pattern_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:red_oriental_vertical_pattern_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:red_oriental_vertical_pattern_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:red_oriental_vertical_pattern_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:red_oriental_vertical_pattern_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:red_oriental_vertical_pattern_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:red_oriental_vertical_pattern_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:red_oriental_vertical_pattern_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:red_oriental_vertical_pattern_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:red_oriental_vertical_pattern_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:red_oriental_vertical_pattern_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:red_oriental_vertical_pattern_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:red_oriental_vertical_pattern_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:red_oriental_vertical_pattern_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:red_oriental_vertical_pattern_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:red_oriental_vertical_pattern_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:red_oriental_vertical_pattern_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:red_oriental_vertical_pattern_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:red_oriental_vertical_pattern_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:red_oriental_vertical_pattern_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:red_oriental_vertical_pattern_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:red_oriental_vertical_pattern_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:red_oriental_vertical_pattern_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:red_oriental_vertical_pattern_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:red_oriental_vertical_pattern_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:red_oriental_vertical_pattern_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:red_oriental_vertical_pattern_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:red_oriental_vertical_pattern_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:red_oriental_vertical_pattern_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:red_oriental_vertical_pattern_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:red_oriental_vertical_pattern_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:red_oriental_vertical_pattern_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:red_oriental_vertical_pattern_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:red_oriental_vertical_pattern_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:red_oriental_vertical_pattern_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:red_oriental_vertical_pattern_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:red_oriental_vertical_pattern_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:red_oriental_vertical_pattern_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:red_oriental_vertical_pattern_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:red_oriental_vertical_pattern_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:red_oriental_vertical_pattern_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:red_oriental_vertical_pattern_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:red_oriental_vertical_pattern_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:red_oriental_vertical_pattern_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:red_oriental_vertical_pattern_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:red_oriental_vertical_pattern_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:red_oriental_vertical_pattern_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:red_oriental_vertical_pattern_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:red_oriental_vertical_pattern_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:red_oriental_vertical_pattern_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:red_oriental_vertical_pattern_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:red_oriental_vertical_pattern_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:red_oriental_vertical_pattern_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:red_oriental_vertical_pattern_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:red_oriental_vertical_pattern_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:red_oriental_vertical_pattern_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:red_oriental_vertical_pattern_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:red_oriental_vertical_pattern_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:red_oriental_vertical_pattern_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:red_oriental_vertical_pattern_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:red_oriental_vertical_pattern_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:red_oriental_vertical_pattern_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:red_oriental_vertical_pattern_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:red_oriental_vertical_pattern_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:red_oriental_vertical_pattern_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:red_oriental_vertical_pattern_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:red_oriental_vertical_pattern_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:red_oriental_vertical_pattern_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:red_oriental_vertical_pattern_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:red_oriental_vertical_pattern_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:red_oriental_vertical_pattern_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:red_oriental_vertical_pattern_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:red_oriental_vertical_pattern_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:red_oriental_vertical_pattern_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:red_oriental_vertical_pattern_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:red_oriental_vertical_pattern_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:red_oriental_vertical_pattern_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:red_oriental_vertical_pattern_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:red_oriental_vertical_pattern_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:red_oriental_vertical_pattern_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:red_oriental_vertical_pattern_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:red_oriental_vertical_pattern_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:red_oriental_vertical_pattern_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:red_oriental_vertical_pattern_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:red_oriental_vertical_pattern_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:red_oriental_vertical_pattern_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:red_oriental_vertical_pattern_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:red_oriental_vertical_pattern_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:red_oriental_vertical_pattern_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:red_oriental_vertical_pattern_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:red_oriental_vertical_pattern_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:red_oriental_vertical_pattern_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:red_oriental_vertical_pattern_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:red_oriental_vertical_pattern_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:red_oriental_vertical_pattern_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:red_oriental_vertical_pattern_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:red_oriental_vertical_pattern_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:red_oriental_vertical_pattern_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:red_oriental_vertical_pattern_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:red_oriental_vertical_pattern_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:red_oriental_vertical_pattern_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:red_oriental_vertical_pattern_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:red_oriental_vertical_pattern_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:red_oriental_vertical_pattern_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:red_oriental_vertical_pattern_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:red_oriental_vertical_pattern_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:red_oriental_vertical_pattern_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:red_oriental_vertical_pattern_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:red_oriental_vertical_pattern_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:red_oriental_vertical_pattern_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:red_oriental_vertical_pattern_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:red_oriental_vertical_pattern_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:red_oriental_vertical_pattern_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:red_oriental_vertical_pattern_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:red_oriental_vertical_pattern_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:red_oriental_vertical_pattern_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:red_oriental_vertical_pattern_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:red_oriental_vertical_pattern_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:red_oriental_vertical_pattern_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:red_oriental_vertical_pattern_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:red_oriental_vertical_pattern_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:red_oriental_vertical_pattern_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:red_oriental_vertical_pattern_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:red_painted_angled_tile_corner_slab[facing=north,type=top,waterlogged=true]
conquest:red_painted_angled_tile_corner_slab[facing=north,type=top,waterlogged=false]
conquest:red_painted_angled_tile_corner_slab[facing=north,type=bottom,waterlogged=true]
conquest:red_painted_angled_tile_corner_slab[facing=north,type=bottom,waterlogged=false]
conquest:red_painted_angled_tile_corner_slab[facing=south,type=top,waterlogged=true]
conquest:red_painted_angled_tile_corner_slab[facing=south,type=top,waterlogged=false]
conquest:red_painted_angled_tile_corner_slab[facing=south,type=bottom,waterlogged=true]
conquest:red_painted_angled_tile_corner_slab[facing=south,type=bottom,waterlogged=false]
conquest:red_painted_angled_tile_corner_slab[facing=west,type=top,waterlogged=true]
conquest:red_painted_angled_tile_corner_slab[facing=west,type=top,waterlogged=false]
conquest:red_painted_angled_tile_corner_slab[facing=west,type=bottom,waterlogged=true]
conquest:red_painted_angled_tile_corner_slab[facing=west,type=bottom,waterlogged=false]
conquest:red_painted_angled_tile_corner_slab[facing=east,type=top,waterlogged=true]
conquest:red_painted_angled_tile_corner_slab[facing=east,type=top,waterlogged=false]
conquest:red_painted_angled_tile_corner_slab[facing=east,type=bottom,waterlogged=true]
conquest:red_painted_angled_tile_corner_slab[facing=east,type=bottom,waterlogged=false]
conquest:red_painted_angled_tile_eighth_slab[facing=north,type=top,waterlogged=true]
conquest:red_painted_angled_tile_eighth_slab[facing=north,type=top,waterlogged=false]
conquest:red_painted_angled_tile_eighth_slab[facing=north,type=bottom,waterlogged=true]
conquest:red_painted_angled_tile_eighth_slab[facing=north,type=bottom,waterlogged=false]
conquest:red_painted_angled_tile_eighth_slab[facing=south,type=top,waterlogged=true]
conquest:red_painted_angled_tile_eighth_slab[facing=south,type=top,waterlogged=false]
conquest:red_painted_angled_tile_eighth_slab[facing=south,type=bottom,waterlogged=true]
conquest:red_painted_angled_tile_eighth_slab[facing=south,type=bottom,waterlogged=false]
conquest:red_painted_angled_tile_eighth_slab[facing=west,type=top,waterlogged=true]
conquest:red_painted_angled_tile_eighth_slab[facing=west,type=top,waterlogged=false]
conquest:red_painted_angled_tile_eighth_slab[facing=west,type=bottom,waterlogged=true]
conquest:red_painted_angled_tile_eighth_slab[facing=west,type=bottom,waterlogged=false]
conquest:red_painted_angled_tile_eighth_slab[facing=east,type=top,waterlogged=true]
conquest:red_painted_angled_tile_eighth_slab[facing=east,type=top,waterlogged=false]
conquest:red_painted_angled_tile_eighth_slab[facing=east,type=bottom,waterlogged=true]
conquest:red_painted_angled_tile_eighth_slab[facing=east,type=bottom,waterlogged=false]
conquest:red_painted_angled_tile_quarter_slab[facing=north,layer=1,type=top,waterlogged=true]
conquest:red_painted_angled_tile_quarter_slab[facing=north,layer=1,type=top,waterlogged=false]
conquest:red_painted_angled_tile_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=true]
conquest:red_painted_angled_tile_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=false]
conquest:red_painted_angled_tile_quarter_slab[facing=north,layer=2,type=top,waterlogged=true]
conquest:red_painted_angled_tile_quarter_slab[facing=north,layer=2,type=top,waterlogged=false]
conquest:red_painted_angled_tile_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=true]
conquest:red_painted_angled_tile_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=false]
conquest:red_painted_angled_tile_quarter_slab[facing=north,layer=3,type=top,waterlogged=true]
conquest:red_painted_angled_tile_quarter_slab[facing=north,layer=3,type=top,waterlogged=false]
conquest:red_painted_angled_tile_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=true]
conquest:red_painted_angled_tile_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=false]
conquest:red_painted_angled_tile_quarter_slab[facing=south,layer=1,type=top,waterlogged=true]
conquest:red_painted_angled_tile_quarter_slab[facing=south,layer=1,type=top,waterlogged=false]
conquest:red_painted_angled_tile_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=true]
conquest:red_painted_angled_tile_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=false]
conquest:red_painted_angled_tile_quarter_slab[facing=south,layer=2,type=top,waterlogged=true]
conquest:red_painted_angled_tile_quarter_slab[facing=south,layer=2,type=top,waterlogged=false]
conquest:red_painted_angled_tile_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=true]
conquest:red_painted_angled_tile_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=false]
conquest:red_painted_angled_tile_quarter_slab[facing=south,layer=3,type=top,waterlogged=true]
conquest:red_painted_angled_tile_quarter_slab[facing=south,layer=3,type=top,waterlogged=false]
conquest:red_painted_angled_tile_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=true]
conquest:red_painted_angled_tile_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=false]
conquest:red_painted_angled_tile_quarter_slab[facing=west,layer=1,type=top,waterlogged=true]
conquest:red_painted_angled_tile_quarter_slab[facing=west,layer=1,type=top,waterlogged=false]
conquest:red_painted_angled_tile_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=true]
conquest:red_painted_angled_tile_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=false]
conquest:red_painted_angled_tile_quarter_slab[facing=west,layer=2,type=top,waterlogged=true]
conquest:red_painted_angled_tile_quarter_slab[facing=west,layer=2,type=top,waterlogged=false]
conquest:red_painted_angled_tile_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=true]
conquest:red_painted_angled_tile_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=false]
conquest:red_painted_angled_tile_quarter_slab[facing=west,layer=3,type=top,waterlogged=true]
conquest:red_painted_angled_tile_quarter_slab[facing=west,layer=3,type=top,waterlogged=false]
conquest:red_painted_angled_tile_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=true]
conquest:red_painted_angled_tile_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=false]
conquest:red_painted_angled_tile_quarter_slab[facing=east,layer=1,type=top,waterlogged=true]
conquest:red_painted_angled_tile_quarter_slab[facing=east,layer=1,type=top,waterlogged=false]
conquest:red_painted_angled_tile_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=true]
conquest:red_painted_angled_tile_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=false]
conquest:red_painted_angled_tile_quarter_slab[facing=east,layer=2,type=top,waterlogged=true]
conquest:red_painted_angled_tile_quarter_slab[facing=east,layer=2,type=top,waterlogged=false]
conquest:red_painted_angled_tile_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=true]
conquest:red_painted_angled_tile_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=false]
conquest:red_painted_angled_tile_quarter_slab[facing=east,layer=3,type=top,waterlogged=true]
conquest:red_painted_angled_tile_quarter_slab[facing=east,layer=3,type=top,waterlogged=false]
conquest:red_painted_angled_tile_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=true]
conquest:red_painted_angled_tile_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=false]
conquest:red_painted_angled_tile_slab[layers=1,type=top,waterlogged=true]
conquest:red_painted_angled_tile_slab[layers=1,type=top,waterlogged=false]
conquest:red_painted_angled_tile_slab[layers=1,type=bottom,waterlogged=true]
conquest:red_painted_angled_tile_slab[layers=1,type=bottom,waterlogged=false]
conquest:red_painted_angled_tile_slab[layers=2,type=top,waterlogged=true]
conquest:red_painted_angled_tile_slab[layers=2,type=top,waterlogged=false]
conquest:red_painted_angled_tile_slab[layers=2,type=bottom,waterlogged=true]
conquest:red_painted_angled_tile_slab[layers=2,type=bottom,waterlogged=false]
conquest:red_painted_angled_tile_slab[layers=3,type=top,waterlogged=true]
conquest:red_painted_angled_tile_slab[layers=3,type=top,waterlogged=false]
conquest:red_painted_angled_tile_slab[layers=3,type=bottom,waterlogged=true]
conquest:red_painted_angled_tile_slab[layers=3,type=bottom,waterlogged=false]
conquest:red_painted_angled_tile_slab[layers=4,type=top,waterlogged=true]
conquest:red_painted_angled_tile_slab[layers=4,type=top,waterlogged=false]
conquest:red_painted_angled_tile_slab[layers=4,type=bottom,waterlogged=true]
conquest:red_painted_angled_tile_slab[layers=4,type=bottom,waterlogged=false]
conquest:red_painted_angled_tile_slab[layers=5,type=top,waterlogged=true]
conquest:red_painted_angled_tile_slab[layers=5,type=top,waterlogged=false]
conquest:red_painted_angled_tile_slab[layers=5,type=bottom,waterlogged=true]
conquest:red_painted_angled_tile_slab[layers=5,type=bottom,waterlogged=false]
conquest:red_painted_angled_tile_slab[layers=6,type=top,waterlogged=true]
conquest:red_painted_angled_tile_slab[layers=6,type=top,waterlogged=false]
conquest:red_painted_angled_tile_slab[layers=6,type=bottom,waterlogged=true]
conquest:red_painted_angled_tile_slab[layers=6,type=bottom,waterlogged=false]
conquest:red_painted_angled_tile_slab[layers=7,type=top,waterlogged=true]
conquest:red_painted_angled_tile_slab[layers=7,type=top,waterlogged=false]
conquest:red_painted_angled_tile_slab[layers=7,type=bottom,waterlogged=true]
conquest:red_painted_angled_tile_slab[layers=7,type=bottom,waterlogged=false]
conquest:red_painted_angled_tile_slab[layers=8,type=top,waterlogged=true]
conquest:red_painted_angled_tile_slab[layers=8,type=top,waterlogged=false]
conquest:red_painted_angled_tile_slab[layers=8,type=bottom,waterlogged=true]
conquest:red_painted_angled_tile_slab[layers=8,type=bottom,waterlogged=false]
conquest:red_painted_angled_tile_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:red_painted_angled_tile_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:red_painted_angled_tile_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:red_painted_angled_tile_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:red_painted_angled_tile_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:red_painted_angled_tile_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:red_painted_angled_tile_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:red_painted_angled_tile_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:red_painted_angled_tile_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:red_painted_angled_tile_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:red_painted_angled_tile_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:red_painted_angled_tile_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:red_painted_angled_tile_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:red_painted_angled_tile_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:red_painted_angled_tile_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:red_painted_angled_tile_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:red_painted_angled_tile_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:red_painted_angled_tile_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:red_painted_angled_tile_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:red_painted_angled_tile_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:red_painted_angled_tile_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:red_painted_angled_tile_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:red_painted_angled_tile_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:red_painted_angled_tile_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:red_painted_angled_tile_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:red_painted_angled_tile_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:red_painted_angled_tile_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:red_painted_angled_tile_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:red_painted_angled_tile_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:red_painted_angled_tile_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:red_painted_angled_tile_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:red_painted_angled_tile_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:red_painted_angled_tile_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:red_painted_angled_tile_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:red_painted_angled_tile_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:red_painted_angled_tile_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:red_painted_angled_tile_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:red_painted_angled_tile_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:red_painted_angled_tile_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:red_painted_angled_tile_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:red_painted_angled_tile_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:red_painted_angled_tile_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:red_painted_angled_tile_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:red_painted_angled_tile_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:red_painted_angled_tile_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:red_painted_angled_tile_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:red_painted_angled_tile_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:red_painted_angled_tile_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:red_painted_angled_tile_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:red_painted_angled_tile_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:red_painted_angled_tile_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:red_painted_angled_tile_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:red_painted_angled_tile_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:red_painted_angled_tile_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:red_painted_angled_tile_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:red_painted_angled_tile_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:red_painted_angled_tile_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:red_painted_angled_tile_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:red_painted_angled_tile_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:red_painted_angled_tile_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:red_painted_angled_tile_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:red_painted_angled_tile_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:red_painted_angled_tile_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:red_painted_angled_tile_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:red_painted_angled_tile_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:red_painted_angled_tile_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:red_painted_angled_tile_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:red_painted_angled_tile_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:red_painted_angled_tile_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:red_painted_angled_tile_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:red_painted_angled_tile_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:red_painted_angled_tile_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:red_painted_angled_tile_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:red_painted_angled_tile_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:red_painted_angled_tile_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:red_painted_angled_tile_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:red_painted_angled_tile_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:red_painted_angled_tile_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:red_painted_angled_tile_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:red_painted_angled_tile_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:red_painted_angled_tile_vertical_corner[facing=north,layer=1,waterlogged=true]
conquest:red_painted_angled_tile_vertical_corner[facing=north,layer=1,waterlogged=false]
conquest:red_painted_angled_tile_vertical_corner[facing=north,layer=2,waterlogged=true]
conquest:red_painted_angled_tile_vertical_corner[facing=north,layer=2,waterlogged=false]
conquest:red_painted_angled_tile_vertical_corner[facing=north,layer=3,waterlogged=true]
conquest:red_painted_angled_tile_vertical_corner[facing=north,layer=3,waterlogged=false]
conquest:red_painted_angled_tile_vertical_corner[facing=north,layer=4,waterlogged=true]
conquest:red_painted_angled_tile_vertical_corner[facing=north,layer=4,waterlogged=false]
conquest:red_painted_angled_tile_vertical_corner[facing=south,layer=1,waterlogged=true]
conquest:red_painted_angled_tile_vertical_corner[facing=south,layer=1,waterlogged=false]
conquest:red_painted_angled_tile_vertical_corner[facing=south,layer=2,waterlogged=true]
conquest:red_painted_angled_tile_vertical_corner[facing=south,layer=2,waterlogged=false]
conquest:red_painted_angled_tile_vertical_corner[facing=south,layer=3,waterlogged=true]
conquest:red_painted_angled_tile_vertical_corner[facing=south,layer=3,waterlogged=false]
conquest:red_painted_angled_tile_vertical_corner[facing=south,layer=4,waterlogged=true]
conquest:red_painted_angled_tile_vertical_corner[facing=south,layer=4,waterlogged=false]
conquest:red_painted_angled_tile_vertical_corner[facing=west,layer=1,waterlogged=true]
conquest:red_painted_angled_tile_vertical_corner[facing=west,layer=1,waterlogged=false]
conquest:red_painted_angled_tile_vertical_corner[facing=west,layer=2,waterlogged=true]
conquest:red_painted_angled_tile_vertical_corner[facing=west,layer=2,waterlogged=false]
conquest:red_painted_angled_tile_vertical_corner[facing=west,layer=3,waterlogged=true]
conquest:red_painted_angled_tile_vertical_corner[facing=west,layer=3,waterlogged=false]
conquest:red_painted_angled_tile_vertical_corner[facing=west,layer=4,waterlogged=true]
conquest:red_painted_angled_tile_vertical_corner[facing=west,layer=4,waterlogged=false]
conquest:red_painted_angled_tile_vertical_corner[facing=east,layer=1,waterlogged=true]
conquest:red_painted_angled_tile_vertical_corner[facing=east,layer=1,waterlogged=false]
conquest:red_painted_angled_tile_vertical_corner[facing=east,layer=2,waterlogged=true]
conquest:red_painted_angled_tile_vertical_corner[facing=east,layer=2,waterlogged=false]
conquest:red_painted_angled_tile_vertical_corner[facing=east,layer=3,waterlogged=true]
conquest:red_painted_angled_tile_vertical_corner[facing=east,layer=3,waterlogged=false]
conquest:red_painted_angled_tile_vertical_corner[facing=east,layer=4,waterlogged=true]
conquest:red_painted_angled_tile_vertical_corner[facing=east,layer=4,waterlogged=false]
conquest:red_painted_angled_tile_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:red_painted_angled_tile_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:red_painted_angled_tile_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:red_painted_angled_tile_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:red_painted_angled_tile_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:red_painted_angled_tile_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:red_painted_angled_tile_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:red_painted_angled_tile_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:red_painted_angled_tile_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:red_painted_angled_tile_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:red_painted_angled_tile_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:red_painted_angled_tile_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:red_painted_angled_tile_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:red_painted_angled_tile_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:red_painted_angled_tile_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:red_painted_angled_tile_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:red_painted_angled_tile_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:red_painted_angled_tile_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:red_painted_angled_tile_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:red_painted_angled_tile_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:red_painted_angled_tile_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:red_painted_angled_tile_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:red_painted_angled_tile_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:red_painted_angled_tile_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:red_painted_angled_tile_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:red_painted_angled_tile_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:red_painted_angled_tile_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:red_painted_angled_tile_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:red_painted_angled_tile_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:red_painted_angled_tile_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:red_painted_angled_tile_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:red_painted_angled_tile_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:red_painted_angled_tile_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:red_painted_angled_tile_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:red_painted_angled_tile_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:red_painted_angled_tile_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:red_painted_angled_tile_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:red_painted_angled_tile_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:red_painted_angled_tile_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:red_painted_angled_tile_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:red_painted_angled_tile_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:red_painted_angled_tile_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:red_painted_angled_tile_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:red_painted_angled_tile_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:red_painted_angled_tile_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:red_painted_angled_tile_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:red_painted_angled_tile_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:red_painted_angled_tile_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:red_painted_angled_tile_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:red_painted_angled_tile_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:red_painted_angled_tile_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:red_painted_angled_tile_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:red_painted_angled_tile_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:red_painted_angled_tile_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:red_painted_angled_tile_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:red_painted_angled_tile_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:red_painted_angled_tile_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:red_painted_angled_tile_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:red_painted_angled_tile_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:red_painted_angled_tile_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:red_painted_angled_tile_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:red_painted_angled_tile_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:red_painted_angled_tile_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:red_painted_angled_tile_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:red_painted_angled_tile_vertical_quarter[facing=north,layer=1,waterlogged=true]
conquest:red_painted_angled_tile_vertical_quarter[facing=north,layer=1,waterlogged=false]
conquest:red_painted_angled_tile_vertical_quarter[facing=north,layer=2,waterlogged=true]
conquest:red_painted_angled_tile_vertical_quarter[facing=north,layer=2,waterlogged=false]
conquest:red_painted_angled_tile_vertical_quarter[facing=north,layer=3,waterlogged=true]
conquest:red_painted_angled_tile_vertical_quarter[facing=north,layer=3,waterlogged=false]
conquest:red_painted_angled_tile_vertical_quarter[facing=north,layer=4,waterlogged=true]
conquest:red_painted_angled_tile_vertical_quarter[facing=north,layer=4,waterlogged=false]
conquest:red_painted_angled_tile_vertical_quarter[facing=south,layer=1,waterlogged=true]
conquest:red_painted_angled_tile_vertical_quarter[facing=south,layer=1,waterlogged=false]
conquest:red_painted_angled_tile_vertical_quarter[facing=south,layer=2,waterlogged=true]
conquest:red_painted_angled_tile_vertical_quarter[facing=south,layer=2,waterlogged=false]
conquest:red_painted_angled_tile_vertical_quarter[facing=south,layer=3,waterlogged=true]
conquest:red_painted_angled_tile_vertical_quarter[facing=south,layer=3,waterlogged=false]
conquest:red_painted_angled_tile_vertical_quarter[facing=south,layer=4,waterlogged=true]
conquest:red_painted_angled_tile_vertical_quarter[facing=south,layer=4,waterlogged=false]
conquest:red_painted_angled_tile_vertical_quarter[facing=west,layer=1,waterlogged=true]
conquest:red_painted_angled_tile_vertical_quarter[facing=west,layer=1,waterlogged=false]
conquest:red_painted_angled_tile_vertical_quarter[facing=west,layer=2,waterlogged=true]
conquest:red_painted_angled_tile_vertical_quarter[facing=west,layer=2,waterlogged=false]
conquest:red_painted_angled_tile_vertical_quarter[facing=west,layer=3,waterlogged=true]
conquest:red_painted_angled_tile_vertical_quarter[facing=west,layer=3,waterlogged=false]
conquest:red_painted_angled_tile_vertical_quarter[facing=west,layer=4,waterlogged=true]
conquest:red_painted_angled_tile_vertical_quarter[facing=west,layer=4,waterlogged=false]
conquest:red_painted_angled_tile_vertical_quarter[facing=east,layer=1,waterlogged=true]
conquest:red_painted_angled_tile_vertical_quarter[facing=east,layer=1,waterlogged=false]
conquest:red_painted_angled_tile_vertical_quarter[facing=east,layer=2,waterlogged=true]
conquest:red_painted_angled_tile_vertical_quarter[facing=east,layer=2,waterlogged=false]
conquest:red_painted_angled_tile_vertical_quarter[facing=east,layer=3,waterlogged=true]
conquest:red_painted_angled_tile_vertical_quarter[facing=east,layer=3,waterlogged=false]
conquest:red_painted_angled_tile_vertical_quarter[facing=east,layer=4,waterlogged=true]
conquest:red_painted_angled_tile_vertical_quarter[facing=east,layer=4,waterlogged=false]
conquest:red_painted_angled_tile_vertical_slab[facing=north,layer=1,waterlogged=true]
conquest:red_painted_angled_tile_vertical_slab[facing=north,layer=1,waterlogged=false]
conquest:red_painted_angled_tile_vertical_slab[facing=north,layer=2,waterlogged=true]
conquest:red_painted_angled_tile_vertical_slab[facing=north,layer=2,waterlogged=false]
conquest:red_painted_angled_tile_vertical_slab[facing=north,layer=3,waterlogged=true]
conquest:red_painted_angled_tile_vertical_slab[facing=north,layer=3,waterlogged=false]
conquest:red_painted_angled_tile_vertical_slab[facing=north,layer=4,waterlogged=true]
conquest:red_painted_angled_tile_vertical_slab[facing=north,layer=4,waterlogged=false]
conquest:red_painted_angled_tile_vertical_slab[facing=south,layer=1,waterlogged=true]
conquest:red_painted_angled_tile_vertical_slab[facing=south,layer=1,waterlogged=false]
conquest:red_painted_angled_tile_vertical_slab[facing=south,layer=2,waterlogged=true]
conquest:red_painted_angled_tile_vertical_slab[facing=south,layer=2,waterlogged=false]
conquest:red_painted_angled_tile_vertical_slab[facing=south,layer=3,waterlogged=true]
conquest:red_painted_angled_tile_vertical_slab[facing=south,layer=3,waterlogged=false]
conquest:red_painted_angled_tile_vertical_slab[facing=south,layer=4,waterlogged=true]
conquest:red_painted_angled_tile_vertical_slab[facing=south,layer=4,waterlogged=false]
conquest:red_painted_angled_tile_vertical_slab[facing=west,layer=1,waterlogged=true]
conquest:red_painted_angled_tile_vertical_slab[facing=west,layer=1,waterlogged=false]
conquest:red_painted_angled_tile_vertical_slab[facing=west,layer=2,waterlogged=true]
conquest:red_painted_angled_tile_vertical_slab[facing=west,layer=2,waterlogged=false]
conquest:red_painted_angled_tile_vertical_slab[facing=west,layer=3,waterlogged=true]
conquest:red_painted_angled_tile_vertical_slab[facing=west,layer=3,waterlogged=false]
conquest:red_painted_angled_tile_vertical_slab[facing=west,layer=4,waterlogged=true]
conquest:red_painted_angled_tile_vertical_slab[facing=west,layer=4,waterlogged=false]
conquest:red_painted_angled_tile_vertical_slab[facing=east,layer=1,waterlogged=true]
conquest:red_painted_angled_tile_vertical_slab[facing=east,layer=1,waterlogged=false]
conquest:red_painted_angled_tile_vertical_slab[facing=east,layer=2,waterlogged=true]
conquest:red_painted_angled_tile_vertical_slab[facing=east,layer=2,waterlogged=false]
conquest:red_painted_angled_tile_vertical_slab[facing=east,layer=3,waterlogged=true]
conquest:red_painted_angled_tile_vertical_slab[facing=east,layer=3,waterlogged=false]
conquest:red_painted_angled_tile_vertical_slab[facing=east,layer=4,waterlogged=true]
conquest:red_painted_angled_tile_vertical_slab[facing=east,layer=4,waterlogged=false]
conquest:red_painted_metal_plating
conquest:red_painted_metal_plating_arrowslit[facing=north,waterlogged=true]
conquest:red_painted_metal_plating_arrowslit[facing=north,waterlogged=false]
conquest:red_painted_metal_plating_arrowslit[facing=south,waterlogged=true]
conquest:red_painted_metal_plating_arrowslit[facing=south,waterlogged=false]
conquest:red_painted_metal_plating_arrowslit[facing=west,waterlogged=true]
conquest:red_painted_metal_plating_arrowslit[facing=west,waterlogged=false]
conquest:red_painted_metal_plating_arrowslit[facing=east,waterlogged=true]
conquest:red_painted_metal_plating_arrowslit[facing=east,waterlogged=false]
conquest:red_painted_metal_plating_balustrade[axis=x,waterlogged=true]
conquest:red_painted_metal_plating_balustrade[axis=x,waterlogged=false]
conquest:red_painted_metal_plating_balustrade[axis=y,waterlogged=true]
conquest:red_painted_metal_plating_balustrade[axis=y,waterlogged=false]
conquest:red_painted_metal_plating_balustrade[axis=z,waterlogged=true]
conquest:red_painted_metal_plating_balustrade[axis=z,waterlogged=false]
conquest:red_painted_metal_plating_capital[facing=flat,type=top,waterlogged=true]
conquest:red_painted_metal_plating_capital[facing=flat,type=top,waterlogged=false]
conquest:red_painted_metal_plating_capital[facing=flat,type=bottom,waterlogged=true]
conquest:red_painted_metal_plating_capital[facing=flat,type=bottom,waterlogged=false]
conquest:red_painted_metal_plating_capital[facing=north,type=top,waterlogged=true]
conquest:red_painted_metal_plating_capital[facing=north,type=top,waterlogged=false]
conquest:red_painted_metal_plating_capital[facing=north,type=bottom,waterlogged=true]
conquest:red_painted_metal_plating_capital[facing=north,type=bottom,waterlogged=false]
conquest:red_painted_metal_plating_capital[facing=south,type=top,waterlogged=true]
conquest:red_painted_metal_plating_capital[facing=south,type=top,waterlogged=false]
conquest:red_painted_metal_plating_capital[facing=south,type=bottom,waterlogged=true]
conquest:red_painted_metal_plating_capital[facing=south,type=bottom,waterlogged=false]
conquest:red_painted_metal_plating_capital[facing=east,type=top,waterlogged=true]
conquest:red_painted_metal_plating_capital[facing=east,type=top,waterlogged=false]
conquest:red_painted_metal_plating_capital[facing=east,type=bottom,waterlogged=true]
conquest:red_painted_metal_plating_capital[facing=east,type=bottom,waterlogged=false]
conquest:red_painted_metal_plating_capital[facing=west,type=top,waterlogged=true]
conquest:red_painted_metal_plating_capital[facing=west,type=top,waterlogged=false]
conquest:red_painted_metal_plating_capital[facing=west,type=bottom,waterlogged=true]
conquest:red_painted_metal_plating_capital[facing=west,type=bottom,waterlogged=false]
conquest:red_painted_metal_plating_corner_slab[facing=north,type=top,waterlogged=true]
conquest:red_painted_metal_plating_corner_slab[facing=north,type=top,waterlogged=false]
conquest:red_painted_metal_plating_corner_slab[facing=north,type=bottom,waterlogged=true]
conquest:red_painted_metal_plating_corner_slab[facing=north,type=bottom,waterlogged=false]
conquest:red_painted_metal_plating_corner_slab[facing=south,type=top,waterlogged=true]
conquest:red_painted_metal_plating_corner_slab[facing=south,type=top,waterlogged=false]
conquest:red_painted_metal_plating_corner_slab[facing=south,type=bottom,waterlogged=true]
conquest:red_painted_metal_plating_corner_slab[facing=south,type=bottom,waterlogged=false]
conquest:red_painted_metal_plating_corner_slab[facing=west,type=top,waterlogged=true]
conquest:red_painted_metal_plating_corner_slab[facing=west,type=top,waterlogged=false]
conquest:red_painted_metal_plating_corner_slab[facing=west,type=bottom,waterlogged=true]
conquest:red_painted_metal_plating_corner_slab[facing=west,type=bottom,waterlogged=false]
conquest:red_painted_metal_plating_corner_slab[facing=east,type=top,waterlogged=true]
conquest:red_painted_metal_plating_corner_slab[facing=east,type=top,waterlogged=false]
conquest:red_painted_metal_plating_corner_slab[facing=east,type=bottom,waterlogged=true]
conquest:red_painted_metal_plating_corner_slab[facing=east,type=bottom,waterlogged=false]
conquest:red_painted_metal_plating_eighth_slab[facing=north,type=top,waterlogged=true]
conquest:red_painted_metal_plating_eighth_slab[facing=north,type=top,waterlogged=false]
conquest:red_painted_metal_plating_eighth_slab[facing=north,type=bottom,waterlogged=true]
conquest:red_painted_metal_plating_eighth_slab[facing=north,type=bottom,waterlogged=false]
conquest:red_painted_metal_plating_eighth_slab[facing=south,type=top,waterlogged=true]
conquest:red_painted_metal_plating_eighth_slab[facing=south,type=top,waterlogged=false]
conquest:red_painted_metal_plating_eighth_slab[facing=south,type=bottom,waterlogged=true]
conquest:red_painted_metal_plating_eighth_slab[facing=south,type=bottom,waterlogged=false]
conquest:red_painted_metal_plating_eighth_slab[facing=west,type=top,waterlogged=true]
conquest:red_painted_metal_plating_eighth_slab[facing=west,type=top,waterlogged=false]
conquest:red_painted_metal_plating_eighth_slab[facing=west,type=bottom,waterlogged=true]
conquest:red_painted_metal_plating_eighth_slab[facing=west,type=bottom,waterlogged=false]
conquest:red_painted_metal_plating_eighth_slab[facing=east,type=top,waterlogged=true]
conquest:red_painted_metal_plating_eighth_slab[facing=east,type=top,waterlogged=false]
conquest:red_painted_metal_plating_eighth_slab[facing=east,type=bottom,waterlogged=true]
conquest:red_painted_metal_plating_eighth_slab[facing=east,type=bottom,waterlogged=false]
conquest:red_painted_metal_plating_pillar[layer=1,waterlogged=true]
conquest:red_painted_metal_plating_pillar[layer=1,waterlogged=false]
conquest:red_painted_metal_plating_pillar[layer=2,waterlogged=true]
conquest:red_painted_metal_plating_pillar[layer=2,waterlogged=false]
conquest:red_painted_metal_plating_pillar[layer=3,waterlogged=true]
conquest:red_painted_metal_plating_pillar[layer=3,waterlogged=false]
conquest:red_painted_metal_plating_quarter_slab[facing=north,layer=1,type=top,waterlogged=true]
conquest:red_painted_metal_plating_quarter_slab[facing=north,layer=1,type=top,waterlogged=false]
conquest:red_painted_metal_plating_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=true]
conquest:red_painted_metal_plating_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=false]
conquest:red_painted_metal_plating_quarter_slab[facing=north,layer=2,type=top,waterlogged=true]
conquest:red_painted_metal_plating_quarter_slab[facing=north,layer=2,type=top,waterlogged=false]
conquest:red_painted_metal_plating_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=true]
conquest:red_painted_metal_plating_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=false]
conquest:red_painted_metal_plating_quarter_slab[facing=north,layer=3,type=top,waterlogged=true]
conquest:red_painted_metal_plating_quarter_slab[facing=north,layer=3,type=top,waterlogged=false]
conquest:red_painted_metal_plating_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=true]
conquest:red_painted_metal_plating_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=false]
conquest:red_painted_metal_plating_quarter_slab[facing=south,layer=1,type=top,waterlogged=true]
conquest:red_painted_metal_plating_quarter_slab[facing=south,layer=1,type=top,waterlogged=false]
conquest:red_painted_metal_plating_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=true]
conquest:red_painted_metal_plating_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=false]
conquest:red_painted_metal_plating_quarter_slab[facing=south,layer=2,type=top,waterlogged=true]
conquest:red_painted_metal_plating_quarter_slab[facing=south,layer=2,type=top,waterlogged=false]
conquest:red_painted_metal_plating_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=true]
conquest:red_painted_metal_plating_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=false]
conquest:red_painted_metal_plating_quarter_slab[facing=south,layer=3,type=top,waterlogged=true]
conquest:red_painted_metal_plating_quarter_slab[facing=south,layer=3,type=top,waterlogged=false]
conquest:red_painted_metal_plating_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=true]
conquest:red_painted_metal_plating_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=false]
conquest:red_painted_metal_plating_quarter_slab[facing=west,layer=1,type=top,waterlogged=true]
conquest:red_painted_metal_plating_quarter_slab[facing=west,layer=1,type=top,waterlogged=false]
conquest:red_painted_metal_plating_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=true]
conquest:red_painted_metal_plating_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=false]
conquest:red_painted_metal_plating_quarter_slab[facing=west,layer=2,type=top,waterlogged=true]
conquest:red_painted_metal_plating_quarter_slab[facing=west,layer=2,type=top,waterlogged=false]
conquest:red_painted_metal_plating_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=true]
conquest:red_painted_metal_plating_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=false]
conquest:red_painted_metal_plating_quarter_slab[facing=west,layer=3,type=top,waterlogged=true]
conquest:red_painted_metal_plating_quarter_slab[facing=west,layer=3,type=top,waterlogged=false]
conquest:red_painted_metal_plating_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=true]
conquest:red_painted_metal_plating_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=false]
conquest:red_painted_metal_plating_quarter_slab[facing=east,layer=1,type=top,waterlogged=true]
conquest:red_painted_metal_plating_quarter_slab[facing=east,layer=1,type=top,waterlogged=false]
conquest:red_painted_metal_plating_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=true]
conquest:red_painted_metal_plating_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=false]
conquest:red_painted_metal_plating_quarter_slab[facing=east,layer=2,type=top,waterlogged=true]
conquest:red_painted_metal_plating_quarter_slab[facing=east,layer=2,type=top,waterlogged=false]
conquest:red_painted_metal_plating_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=true]
conquest:red_painted_metal_plating_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=false]
conquest:red_painted_metal_plating_quarter_slab[facing=east,layer=3,type=top,waterlogged=true]
conquest:red_painted_metal_plating_quarter_slab[facing=east,layer=3,type=top,waterlogged=false]
conquest:red_painted_metal_plating_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=true]
conquest:red_painted_metal_plating_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=false]
conquest:red_painted_metal_plating_slab[layers=1,type=top,waterlogged=true]
conquest:red_painted_metal_plating_slab[layers=1,type=top,waterlogged=false]
conquest:red_painted_metal_plating_slab[layers=1,type=bottom,waterlogged=true]
conquest:red_painted_metal_plating_slab[layers=1,type=bottom,waterlogged=false]
conquest:red_painted_metal_plating_slab[layers=2,type=top,waterlogged=true]
conquest:red_painted_metal_plating_slab[layers=2,type=top,waterlogged=false]
conquest:red_painted_metal_plating_slab[layers=2,type=bottom,waterlogged=true]
conquest:red_painted_metal_plating_slab[layers=2,type=bottom,waterlogged=false]
conquest:red_painted_metal_plating_slab[layers=3,type=top,waterlogged=true]
conquest:red_painted_metal_plating_slab[layers=3,type=top,waterlogged=false]
conquest:red_painted_metal_plating_slab[layers=3,type=bottom,waterlogged=true]
conquest:red_painted_metal_plating_slab[layers=3,type=bottom,waterlogged=false]
conquest:red_painted_metal_plating_slab[layers=4,type=top,waterlogged=true]
conquest:red_painted_metal_plating_slab[layers=4,type=top,waterlogged=false]
conquest:red_painted_metal_plating_slab[layers=4,type=bottom,waterlogged=true]
conquest:red_painted_metal_plating_slab[layers=4,type=bottom,waterlogged=false]
conquest:red_painted_metal_plating_slab[layers=5,type=top,waterlogged=true]
conquest:red_painted_metal_plating_slab[layers=5,type=top,waterlogged=false]
conquest:red_painted_metal_plating_slab[layers=5,type=bottom,waterlogged=true]
conquest:red_painted_metal_plating_slab[layers=5,type=bottom,waterlogged=false]
conquest:red_painted_metal_plating_slab[layers=6,type=top,waterlogged=true]
conquest:red_painted_metal_plating_slab[layers=6,type=top,waterlogged=false]
conquest:red_painted_metal_plating_slab[layers=6,type=bottom,waterlogged=true]
conquest:red_painted_metal_plating_slab[layers=6,type=bottom,waterlogged=false]
conquest:red_painted_metal_plating_slab[layers=7,type=top,waterlogged=true]
conquest:red_painted_metal_plating_slab[layers=7,type=top,waterlogged=false]
conquest:red_painted_metal_plating_slab[layers=7,type=bottom,waterlogged=true]
conquest:red_painted_metal_plating_slab[layers=7,type=bottom,waterlogged=false]
conquest:red_painted_metal_plating_slab[layers=8,type=top,waterlogged=true]
conquest:red_painted_metal_plating_slab[layers=8,type=top,waterlogged=false]
conquest:red_painted_metal_plating_slab[layers=8,type=bottom,waterlogged=true]
conquest:red_painted_metal_plating_slab[layers=8,type=bottom,waterlogged=false]
conquest:red_painted_metal_plating_small_window[down=true,up=true,waterlogged=true]
conquest:red_painted_metal_plating_small_window[down=true,up=true,waterlogged=false]
conquest:red_painted_metal_plating_small_window[down=true,up=false,waterlogged=true]
conquest:red_painted_metal_plating_small_window[down=true,up=false,waterlogged=false]
conquest:red_painted_metal_plating_small_window[down=false,up=true,waterlogged=true]
conquest:red_painted_metal_plating_small_window[down=false,up=true,waterlogged=false]
conquest:red_painted_metal_plating_small_window[down=false,up=false,waterlogged=true]
conquest:red_painted_metal_plating_small_window[down=false,up=false,waterlogged=false]
conquest:red_painted_metal_plating_small_window_half[down=true,facing=north,up=true,waterlogged=true]
conquest:red_painted_metal_plating_small_window_half[down=true,facing=north,up=true,waterlogged=false]
conquest:red_painted_metal_plating_small_window_half[down=true,facing=north,up=false,waterlogged=true]
conquest:red_painted_metal_plating_small_window_half[down=true,facing=north,up=false,waterlogged=false]
conquest:red_painted_metal_plating_small_window_half[down=true,facing=south,up=true,waterlogged=true]
conquest:red_painted_metal_plating_small_window_half[down=true,facing=south,up=true,waterlogged=false]
conquest:red_painted_metal_plating_small_window_half[down=true,facing=south,up=false,waterlogged=true]
conquest:red_painted_metal_plating_small_window_half[down=true,facing=south,up=false,waterlogged=false]
conquest:red_painted_metal_plating_small_window_half[down=true,facing=west,up=true,waterlogged=true]
conquest:red_painted_metal_plating_small_window_half[down=true,facing=west,up=true,waterlogged=false]
conquest:red_painted_metal_plating_small_window_half[down=true,facing=west,up=false,waterlogged=true]
conquest:red_painted_metal_plating_small_window_half[down=true,facing=west,up=false,waterlogged=false]
conquest:red_painted_metal_plating_small_window_half[down=true,facing=east,up=true,waterlogged=true]
conquest:red_painted_metal_plating_small_window_half[down=true,facing=east,up=true,waterlogged=false]
conquest:red_painted_metal_plating_small_window_half[down=true,facing=east,up=false,waterlogged=true]
conquest:red_painted_metal_plating_small_window_half[down=true,facing=east,up=false,waterlogged=false]
conquest:red_painted_metal_plating_small_window_half[down=false,facing=north,up=true,waterlogged=true]
conquest:red_painted_metal_plating_small_window_half[down=false,facing=north,up=true,waterlogged=false]
conquest:red_painted_metal_plating_small_window_half[down=false,facing=north,up=false,waterlogged=true]
conquest:red_painted_metal_plating_small_window_half[down=false,facing=north,up=false,waterlogged=false]
conquest:red_painted_metal_plating_small_window_half[down=false,facing=south,up=true,waterlogged=true]
conquest:red_painted_metal_plating_small_window_half[down=false,facing=south,up=true,waterlogged=false]
conquest:red_painted_metal_plating_small_window_half[down=false,facing=south,up=false,waterlogged=true]
conquest:red_painted_metal_plating_small_window_half[down=false,facing=south,up=false,waterlogged=false]
conquest:red_painted_metal_plating_small_window_half[down=false,facing=west,up=true,waterlogged=true]
conquest:red_painted_metal_plating_small_window_half[down=false,facing=west,up=true,waterlogged=false]
conquest:red_painted_metal_plating_small_window_half[down=false,facing=west,up=false,waterlogged=true]
conquest:red_painted_metal_plating_small_window_half[down=false,facing=west,up=false,waterlogged=false]
conquest:red_painted_metal_plating_small_window_half[down=false,facing=east,up=true,waterlogged=true]
conquest:red_painted_metal_plating_small_window_half[down=false,facing=east,up=true,waterlogged=false]
conquest:red_painted_metal_plating_small_window_half[down=false,facing=east,up=false,waterlogged=true]
conquest:red_painted_metal_plating_small_window_half[down=false,facing=east,up=false,waterlogged=false]
conquest:red_painted_metal_plating_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:red_painted_metal_plating_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:red_painted_metal_plating_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:red_painted_metal_plating_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:red_painted_metal_plating_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:red_painted_metal_plating_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:red_painted_metal_plating_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:red_painted_metal_plating_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:red_painted_metal_plating_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:red_painted_metal_plating_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:red_painted_metal_plating_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:red_painted_metal_plating_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:red_painted_metal_plating_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:red_painted_metal_plating_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:red_painted_metal_plating_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:red_painted_metal_plating_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:red_painted_metal_plating_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:red_painted_metal_plating_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:red_painted_metal_plating_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:red_painted_metal_plating_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:red_painted_metal_plating_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:red_painted_metal_plating_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:red_painted_metal_plating_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:red_painted_metal_plating_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:red_painted_metal_plating_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:red_painted_metal_plating_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:red_painted_metal_plating_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:red_painted_metal_plating_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:red_painted_metal_plating_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:red_painted_metal_plating_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:red_painted_metal_plating_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:red_painted_metal_plating_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:red_painted_metal_plating_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:red_painted_metal_plating_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:red_painted_metal_plating_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:red_painted_metal_plating_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:red_painted_metal_plating_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:red_painted_metal_plating_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:red_painted_metal_plating_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:red_painted_metal_plating_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:red_painted_metal_plating_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:red_painted_metal_plating_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:red_painted_metal_plating_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:red_painted_metal_plating_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:red_painted_metal_plating_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:red_painted_metal_plating_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:red_painted_metal_plating_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:red_painted_metal_plating_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:red_painted_metal_plating_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:red_painted_metal_plating_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:red_painted_metal_plating_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:red_painted_metal_plating_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:red_painted_metal_plating_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:red_painted_metal_plating_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:red_painted_metal_plating_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:red_painted_metal_plating_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:red_painted_metal_plating_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:red_painted_metal_plating_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:red_painted_metal_plating_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:red_painted_metal_plating_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:red_painted_metal_plating_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:red_painted_metal_plating_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:red_painted_metal_plating_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:red_painted_metal_plating_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:red_painted_metal_plating_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:red_painted_metal_plating_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:red_painted_metal_plating_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:red_painted_metal_plating_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:red_painted_metal_plating_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:red_painted_metal_plating_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:red_painted_metal_plating_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:red_painted_metal_plating_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:red_painted_metal_plating_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:red_painted_metal_plating_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:red_painted_metal_plating_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:red_painted_metal_plating_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:red_painted_metal_plating_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:red_painted_metal_plating_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:red_painted_metal_plating_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:red_painted_metal_plating_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:red_painted_metal_plating_vertical_corner[facing=north,layer=1,waterlogged=true]
conquest:red_painted_metal_plating_vertical_corner[facing=north,layer=1,waterlogged=false]
conquest:red_painted_metal_plating_vertical_corner[facing=north,layer=2,waterlogged=true]
conquest:red_painted_metal_plating_vertical_corner[facing=north,layer=2,waterlogged=false]
conquest:red_painted_metal_plating_vertical_corner[facing=north,layer=3,waterlogged=true]
conquest:red_painted_metal_plating_vertical_corner[facing=north,layer=3,waterlogged=false]
conquest:red_painted_metal_plating_vertical_corner[facing=north,layer=4,waterlogged=true]
conquest:red_painted_metal_plating_vertical_corner[facing=north,layer=4,waterlogged=false]
conquest:red_painted_metal_plating_vertical_corner[facing=south,layer=1,waterlogged=true]
conquest:red_painted_metal_plating_vertical_corner[facing=south,layer=1,waterlogged=false]
conquest:red_painted_metal_plating_vertical_corner[facing=south,layer=2,waterlogged=true]
conquest:red_painted_metal_plating_vertical_corner[facing=south,layer=2,waterlogged=false]
conquest:red_painted_metal_plating_vertical_corner[facing=south,layer=3,waterlogged=true]
conquest:red_painted_metal_plating_vertical_corner[facing=south,layer=3,waterlogged=false]
conquest:red_painted_metal_plating_vertical_corner[facing=south,layer=4,waterlogged=true]
conquest:red_painted_metal_plating_vertical_corner[facing=south,layer=4,waterlogged=false]
conquest:red_painted_metal_plating_vertical_corner[facing=west,layer=1,waterlogged=true]
conquest:red_painted_metal_plating_vertical_corner[facing=west,layer=1,waterlogged=false]
conquest:red_painted_metal_plating_vertical_corner[facing=west,layer=2,waterlogged=true]
conquest:red_painted_metal_plating_vertical_corner[facing=west,layer=2,waterlogged=false]
conquest:red_painted_metal_plating_vertical_corner[facing=west,layer=3,waterlogged=true]
conquest:red_painted_metal_plating_vertical_corner[facing=west,layer=3,waterlogged=false]
conquest:red_painted_metal_plating_vertical_corner[facing=west,layer=4,waterlogged=true]
conquest:red_painted_metal_plating_vertical_corner[facing=west,layer=4,waterlogged=false]
conquest:red_painted_metal_plating_vertical_corner[facing=east,layer=1,waterlogged=true]
conquest:red_painted_metal_plating_vertical_corner[facing=east,layer=1,waterlogged=false]
conquest:red_painted_metal_plating_vertical_corner[facing=east,layer=2,waterlogged=true]
conquest:red_painted_metal_plating_vertical_corner[facing=east,layer=2,waterlogged=false]
conquest:red_painted_metal_plating_vertical_corner[facing=east,layer=3,waterlogged=true]
conquest:red_painted_metal_plating_vertical_corner[facing=east,layer=3,waterlogged=false]
conquest:red_painted_metal_plating_vertical_corner[facing=east,layer=4,waterlogged=true]
conquest:red_painted_metal_plating_vertical_corner[facing=east,layer=4,waterlogged=false]
conquest:red_painted_metal_plating_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:red_painted_metal_plating_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:red_painted_metal_plating_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:red_painted_metal_plating_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:red_painted_metal_plating_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:red_painted_metal_plating_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:red_painted_metal_plating_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:red_painted_metal_plating_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:red_painted_metal_plating_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:red_painted_metal_plating_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:red_painted_metal_plating_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:red_painted_metal_plating_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:red_painted_metal_plating_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:red_painted_metal_plating_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:red_painted_metal_plating_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:red_painted_metal_plating_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:red_painted_metal_plating_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:red_painted_metal_plating_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:red_painted_metal_plating_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:red_painted_metal_plating_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:red_painted_metal_plating_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:red_painted_metal_plating_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:red_painted_metal_plating_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:red_painted_metal_plating_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:red_painted_metal_plating_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:red_painted_metal_plating_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:red_painted_metal_plating_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:red_painted_metal_plating_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:red_painted_metal_plating_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:red_painted_metal_plating_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:red_painted_metal_plating_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:red_painted_metal_plating_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:red_painted_metal_plating_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:red_painted_metal_plating_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:red_painted_metal_plating_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:red_painted_metal_plating_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:red_painted_metal_plating_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:red_painted_metal_plating_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:red_painted_metal_plating_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:red_painted_metal_plating_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:red_painted_metal_plating_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:red_painted_metal_plating_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:red_painted_metal_plating_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:red_painted_metal_plating_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:red_painted_metal_plating_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:red_painted_metal_plating_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:red_painted_metal_plating_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:red_painted_metal_plating_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:red_painted_metal_plating_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:red_painted_metal_plating_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:red_painted_metal_plating_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:red_painted_metal_plating_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:red_painted_metal_plating_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:red_painted_metal_plating_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:red_painted_metal_plating_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:red_painted_metal_plating_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:red_painted_metal_plating_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:red_painted_metal_plating_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:red_painted_metal_plating_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:red_painted_metal_plating_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:red_painted_metal_plating_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:red_painted_metal_plating_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:red_painted_metal_plating_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:red_painted_metal_plating_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:red_painted_metal_plating_vertical_quarter[facing=north,layer=1,waterlogged=true]
conquest:red_painted_metal_plating_vertical_quarter[facing=north,layer=1,waterlogged=false]
conquest:red_painted_metal_plating_vertical_quarter[facing=north,layer=2,waterlogged=true]
conquest:red_painted_metal_plating_vertical_quarter[facing=north,layer=2,waterlogged=false]
conquest:red_painted_metal_plating_vertical_quarter[facing=north,layer=3,waterlogged=true]
conquest:red_painted_metal_plating_vertical_quarter[facing=north,layer=3,waterlogged=false]
conquest:red_painted_metal_plating_vertical_quarter[facing=north,layer=4,waterlogged=true]
conquest:red_painted_metal_plating_vertical_quarter[facing=north,layer=4,waterlogged=false]
conquest:red_painted_metal_plating_vertical_quarter[facing=south,layer=1,waterlogged=true]
conquest:red_painted_metal_plating_vertical_quarter[facing=south,layer=1,waterlogged=false]
conquest:red_painted_metal_plating_vertical_quarter[facing=south,layer=2,waterlogged=true]
conquest:red_painted_metal_plating_vertical_quarter[facing=south,layer=2,waterlogged=false]
conquest:red_painted_metal_plating_vertical_quarter[facing=south,layer=3,waterlogged=true]
conquest:red_painted_metal_plating_vertical_quarter[facing=south,layer=3,waterlogged=false]
conquest:red_painted_metal_plating_vertical_quarter[facing=south,layer=4,waterlogged=true]
conquest:red_painted_metal_plating_vertical_quarter[facing=south,layer=4,waterlogged=false]
conquest:red_painted_metal_plating_vertical_quarter[facing=west,layer=1,waterlogged=true]
conquest:red_painted_metal_plating_vertical_quarter[facing=west,layer=1,waterlogged=false]
conquest:red_painted_metal_plating_vertical_quarter[facing=west,layer=2,waterlogged=true]
conquest:red_painted_metal_plating_vertical_quarter[facing=west,layer=2,waterlogged=false]
conquest:red_painted_metal_plating_vertical_quarter[facing=west,layer=3,waterlogged=true]
conquest:red_painted_metal_plating_vertical_quarter[facing=west,layer=3,waterlogged=false]
conquest:red_painted_metal_plating_vertical_quarter[facing=west,layer=4,waterlogged=true]
conquest:red_painted_metal_plating_vertical_quarter[facing=west,layer=4,waterlogged=false]
conquest:red_painted_metal_plating_vertical_quarter[facing=east,layer=1,waterlogged=true]
conquest:red_painted_metal_plating_vertical_quarter[facing=east,layer=1,waterlogged=false]
conquest:red_painted_metal_plating_vertical_quarter[facing=east,layer=2,waterlogged=true]
conquest:red_painted_metal_plating_vertical_quarter[facing=east,layer=2,waterlogged=false]
conquest:red_painted_metal_plating_vertical_quarter[facing=east,layer=3,waterlogged=true]
conquest:red_painted_metal_plating_vertical_quarter[facing=east,layer=3,waterlogged=false]
conquest:red_painted_metal_plating_vertical_quarter[facing=east,layer=4,waterlogged=true]
conquest:red_painted_metal_plating_vertical_quarter[facing=east,layer=4,waterlogged=false]
conquest:red_painted_metal_plating_vertical_slab[facing=north,layer=1,waterlogged=true]
conquest:red_painted_metal_plating_vertical_slab[facing=north,layer=1,waterlogged=false]
conquest:red_painted_metal_plating_vertical_slab[facing=north,layer=2,waterlogged=true]
conquest:red_painted_metal_plating_vertical_slab[facing=north,layer=2,waterlogged=false]
conquest:red_painted_metal_plating_vertical_slab[facing=north,layer=3,waterlogged=true]
conquest:red_painted_metal_plating_vertical_slab[facing=north,layer=3,waterlogged=false]
conquest:red_painted_metal_plating_vertical_slab[facing=north,layer=4,waterlogged=true]
conquest:red_painted_metal_plating_vertical_slab[facing=north,layer=4,waterlogged=false]
conquest:red_painted_metal_plating_vertical_slab[facing=south,layer=1,waterlogged=true]
conquest:red_painted_metal_plating_vertical_slab[facing=south,layer=1,waterlogged=false]
conquest:red_painted_metal_plating_vertical_slab[facing=south,layer=2,waterlogged=true]
conquest:red_painted_metal_plating_vertical_slab[facing=south,layer=2,waterlogged=false]
conquest:red_painted_metal_plating_vertical_slab[facing=south,layer=3,waterlogged=true]
conquest:red_painted_metal_plating_vertical_slab[facing=south,layer=3,waterlogged=false]
conquest:red_painted_metal_plating_vertical_slab[facing=south,layer=4,waterlogged=true]
conquest:red_painted_metal_plating_vertical_slab[facing=south,layer=4,waterlogged=false]
conquest:red_painted_metal_plating_vertical_slab[facing=west,layer=1,waterlogged=true]
conquest:red_painted_metal_plating_vertical_slab[facing=west,layer=1,waterlogged=false]
conquest:red_painted_metal_plating_vertical_slab[facing=west,layer=2,waterlogged=true]
conquest:red_painted_metal_plating_vertical_slab[facing=west,layer=2,waterlogged=false]
conquest:red_painted_metal_plating_vertical_slab[facing=west,layer=3,waterlogged=true]
conquest:red_painted_metal_plating_vertical_slab[facing=west,layer=3,waterlogged=false]
conquest:red_painted_metal_plating_vertical_slab[facing=west,layer=4,waterlogged=true]
conquest:red_painted_metal_plating_vertical_slab[facing=west,layer=4,waterlogged=false]
conquest:red_painted_metal_plating_vertical_slab[facing=east,layer=1,waterlogged=true]
conquest:red_painted_metal_plating_vertical_slab[facing=east,layer=1,waterlogged=false]
conquest:red_painted_metal_plating_vertical_slab[facing=east,layer=2,waterlogged=true]
conquest:red_painted_metal_plating_vertical_slab[facing=east,layer=2,waterlogged=false]
conquest:red_painted_metal_plating_vertical_slab[facing=east,layer=3,waterlogged=true]
conquest:red_painted_metal_plating_vertical_slab[facing=east,layer=3,waterlogged=false]
conquest:red_painted_metal_plating_vertical_slab[facing=east,layer=4,waterlogged=true]
conquest:red_painted_metal_plating_vertical_slab[facing=east,layer=4,waterlogged=false]
conquest:red_painted_metal_plating_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:red_painted_metal_plating_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:red_painted_metal_plating_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:red_painted_metal_plating_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:red_painted_metal_plating_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:red_painted_metal_plating_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:red_painted_metal_plating_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:red_painted_metal_plating_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:red_painted_metal_plating_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:red_painted_metal_plating_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:red_painted_metal_plating_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:red_painted_metal_plating_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:red_painted_metal_plating_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:red_painted_metal_plating_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:red_painted_metal_plating_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:red_painted_metal_plating_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:red_painted_metal_plating_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:red_painted_metal_plating_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:red_painted_metal_plating_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:red_painted_metal_plating_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:red_painted_metal_plating_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:red_painted_metal_plating_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:red_painted_metal_plating_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:red_painted_metal_plating_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:red_painted_metal_plating_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:red_painted_metal_plating_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:red_painted_metal_plating_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:red_painted_metal_plating_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:red_painted_metal_plating_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:red_painted_metal_plating_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:red_painted_metal_plating_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:red_painted_metal_plating_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:red_painted_metal_plating_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:red_painted_metal_plating_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:red_painted_metal_plating_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:red_painted_metal_plating_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:red_painted_metal_plating_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:red_painted_metal_plating_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:red_painted_metal_plating_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:red_painted_metal_plating_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:red_painted_metal_plating_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:red_painted_metal_plating_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:red_painted_metal_plating_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:red_painted_metal_plating_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:red_painted_metal_plating_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:red_painted_metal_plating_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:red_painted_metal_plating_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:red_painted_metal_plating_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:red_painted_metal_plating_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:red_painted_metal_plating_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:red_painted_metal_plating_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:red_painted_metal_plating_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:red_painted_metal_plating_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:red_painted_metal_plating_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:red_painted_metal_plating_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:red_painted_metal_plating_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:red_painted_metal_plating_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:red_painted_metal_plating_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:red_painted_metal_plating_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:red_painted_metal_plating_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:red_painted_metal_plating_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:red_painted_metal_plating_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:red_painted_metal_plating_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:red_painted_metal_plating_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:red_painted_metal_plating_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:red_painted_metal_plating_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:red_painted_metal_plating_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:red_painted_metal_plating_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:red_painted_metal_plating_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:red_painted_metal_plating_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:red_painted_metal_plating_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:red_painted_metal_plating_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:red_painted_metal_plating_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:red_painted_metal_plating_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:red_painted_metal_plating_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:red_painted_metal_plating_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:red_painted_metal_plating_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:red_painted_metal_plating_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:red_painted_metal_plating_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:red_painted_metal_plating_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:red_painted_metal_plating_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:red_painted_metal_plating_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:red_painted_metal_plating_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:red_painted_metal_plating_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:red_painted_metal_plating_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:red_painted_metal_plating_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:red_painted_metal_plating_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:red_painted_metal_plating_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:red_painted_metal_plating_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:red_painted_metal_plating_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:red_painted_metal_plating_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:red_painted_metal_plating_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:red_painted_metal_plating_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:red_painted_metal_plating_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:red_painted_metal_plating_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:red_painted_metal_plating_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:red_painted_metal_plating_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:red_painted_metal_plating_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:red_painted_metal_plating_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:red_painted_metal_plating_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:red_painted_metal_plating_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:red_painted_metal_plating_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:red_painted_metal_plating_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:red_painted_metal_plating_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:red_painted_metal_plating_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:red_painted_metal_plating_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:red_painted_metal_plating_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:red_painted_metal_plating_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:red_painted_metal_plating_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:red_painted_metal_plating_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:red_painted_metal_plating_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:red_painted_metal_plating_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:red_painted_metal_plating_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:red_painted_metal_plating_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:red_painted_metal_plating_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:red_painted_metal_plating_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:red_painted_metal_plating_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:red_painted_metal_plating_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:red_painted_metal_plating_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:red_painted_metal_plating_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:red_painted_metal_plating_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:red_painted_metal_plating_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:red_painted_metal_plating_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:red_painted_metal_plating_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:red_painted_metal_plating_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:red_painted_metal_plating_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:red_painted_metal_plating_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:red_painted_metal_plating_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:red_painted_metal_plating_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:red_painted_metal_plating_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:red_painted_metal_plating_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:red_painted_metal_plating_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:red_painted_metal_plating_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:red_painted_metal_plating_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:red_painted_metal_plating_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:red_painted_metal_plating_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:red_painted_metal_plating_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:red_painted_metal_plating_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:red_painted_metal_plating_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:red_painted_metal_plating_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:red_painted_metal_plating_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:red_painted_metal_plating_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:red_painted_metal_plating_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:red_painted_metal_plating_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:red_painted_metal_plating_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:red_painted_metal_plating_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:red_painted_metal_plating_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:red_painted_metal_plating_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:red_painted_metal_plating_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:red_painted_metal_plating_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:red_painted_metal_plating_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:red_painted_metal_plating_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:red_painted_metal_plating_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:red_painted_metal_plating_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:red_painted_metal_plating_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:red_painted_metal_plating_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:red_painted_metal_plating_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:red_painted_metal_plating_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:red_painted_metal_plating_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:red_painted_metal_plating_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:red_painted_metal_plating_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:red_painted_metal_plating_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:red_painted_metal_plating_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:red_painted_metal_plating_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:red_painted_metal_plating_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:red_painted_metal_plating_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:red_painted_metal_plating_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:red_painted_metal_plating_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:red_painted_metal_plating_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:red_painted_metal_plating_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:red_painted_metal_plating_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:red_painted_metal_plating_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:red_painted_metal_plating_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:red_painted_metal_plating_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:red_painted_metal_plating_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:red_painted_metal_plating_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:red_painted_metal_plating_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:red_painted_metal_plating_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:red_painted_metal_plating_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:red_painted_metal_plating_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:red_painted_metal_plating_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:red_painted_metal_plating_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:red_painted_metal_plating_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:red_painted_metal_plating_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:red_painted_metal_plating_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:red_painted_metal_plating_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:red_painted_metal_plating_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:red_painted_metal_plating_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:red_painted_metal_plating_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:red_painted_metal_plating_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:red_painted_metal_plating_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:red_painted_metal_plating_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:red_painted_metal_plating_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:red_painted_metal_plating_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:red_painted_metal_plating_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:red_painted_metal_plating_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:red_painted_metal_plating_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:red_painted_metal_plating_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:red_painted_metal_plating_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:red_painted_metal_plating_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:red_painted_metal_plating_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:red_painted_metal_plating_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:red_painted_metal_plating_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:red_painted_metal_plating_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:red_painted_metal_plating_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:red_painted_metal_plating_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:red_painted_metal_plating_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:red_painted_metal_plating_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:red_painted_metal_plating_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:red_painted_metal_plating_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:red_painted_metal_plating_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:red_painted_metal_plating_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:red_painted_metal_plating_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:red_painted_metal_plating_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:red_painted_metal_plating_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:red_painted_metal_plating_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:red_painted_metal_plating_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:red_painted_metal_plating_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:red_painted_metal_plating_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:red_painted_metal_plating_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:red_painted_metal_plating_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:red_painted_metal_plating_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:red_painted_metal_plating_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:red_painted_metal_plating_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:red_painted_metal_plating_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:red_painted_metal_plating_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:red_painted_metal_plating_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:red_painted_metal_plating_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:red_painted_metal_plating_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:red_painted_metal_plating_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:red_painted_metal_plating_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:red_painted_metal_plating_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:red_painted_metal_plating_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:red_painted_metal_plating_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:red_painted_metal_plating_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:red_painted_metal_plating_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:red_painted_metal_plating_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:red_painted_metal_plating_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:red_painted_metal_plating_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:red_painted_metal_plating_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:red_painted_metal_plating_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:red_painted_metal_plating_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:red_painted_metal_plating_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:red_painted_metal_plating_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:red_painted_metal_plating_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:red_painted_metal_plating_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:red_painted_metal_plating_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:red_painted_metal_plating_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:red_painted_metal_plating_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:red_painted_metal_plating_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:red_painted_metal_plating_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:red_painted_metal_plating_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:red_painted_metal_plating_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:red_painted_metal_plating_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:red_painted_metal_plating_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:red_painted_metal_plating_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:red_painted_metal_plating_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:red_painted_metal_plating_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:red_painted_metal_plating_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:red_painted_metal_plating_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:red_painted_metal_plating_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:red_painted_metal_plating_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:red_painted_metal_plating_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:red_painted_metal_plating_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:red_painted_metal_plating_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:red_painted_metal_plating_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:red_painted_metal_plating_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:red_painted_metal_plating_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:red_painted_metal_plating_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:red_painted_metal_plating_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:red_painted_metal_plating_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:red_painted_metal_plating_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:red_painted_metal_plating_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:red_painted_metal_plating_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:red_painted_metal_plating_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:red_painted_metal_plating_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:red_painted_metal_plating_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:red_painted_metal_plating_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:red_painted_metal_plating_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:red_painted_metal_plating_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:red_painted_metal_plating_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:red_painted_metal_plating_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:red_painted_metal_plating_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:red_painted_metal_plating_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:red_painted_metal_plating_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:red_painted_metal_plating_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:red_painted_metal_plating_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:red_painted_metal_plating_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:red_painted_metal_plating_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:red_painted_metal_plating_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:red_painted_metal_plating_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:red_painted_metal_plating_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:red_painted_metal_plating_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:red_painted_metal_plating_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:red_painted_metal_plating_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:red_painted_metal_plating_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:red_painted_metal_plating_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:red_painted_metal_plating_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:red_painted_metal_plating_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:red_painted_metal_plating_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:red_painted_metal_plating_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:red_painted_metal_plating_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:red_painted_metal_plating_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:red_painted_metal_plating_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:red_painted_metal_plating_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:red_painted_metal_plating_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:red_painted_metal_plating_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:red_painted_metal_plating_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:red_painted_metal_plating_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:red_painted_metal_plating_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:red_painted_metal_plating_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:red_painted_metal_plating_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:red_painted_metal_plating_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:red_painted_metal_plating_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:red_painted_metal_plating_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:red_painted_metal_plating_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:red_painted_metal_plating_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:red_painted_metal_plating_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:red_painted_metal_plating_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:red_painted_metal_plating_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:red_painted_metal_plating_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:red_painted_metal_plating_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:red_painted_metal_plating_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:red_painted_metal_plating_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:red_painted_plank_balustrade[axis=x,waterlogged=true]
conquest:red_painted_plank_balustrade[axis=x,waterlogged=false]
conquest:red_painted_plank_balustrade[axis=y,waterlogged=true]
conquest:red_painted_plank_balustrade[axis=y,waterlogged=false]
conquest:red_painted_plank_balustrade[axis=z,waterlogged=true]
conquest:red_painted_plank_balustrade[axis=z,waterlogged=false]
conquest:red_painted_plank_boards[facing=north,type=top,waterlogged=true]
conquest:red_painted_plank_boards[facing=north,type=top,waterlogged=false]
conquest:red_painted_plank_boards[facing=north,type=bottom,waterlogged=true]
conquest:red_painted_plank_boards[facing=north,type=bottom,waterlogged=false]
conquest:red_painted_plank_boards[facing=south,type=top,waterlogged=true]
conquest:red_painted_plank_boards[facing=south,type=top,waterlogged=false]
conquest:red_painted_plank_boards[facing=south,type=bottom,waterlogged=true]
conquest:red_painted_plank_boards[facing=south,type=bottom,waterlogged=false]
conquest:red_painted_plank_boards[facing=west,type=top,waterlogged=true]
conquest:red_painted_plank_boards[facing=west,type=top,waterlogged=false]
conquest:red_painted_plank_boards[facing=west,type=bottom,waterlogged=true]
conquest:red_painted_plank_boards[facing=west,type=bottom,waterlogged=false]
conquest:red_painted_plank_boards[facing=east,type=top,waterlogged=true]
conquest:red_painted_plank_boards[facing=east,type=top,waterlogged=false]
conquest:red_painted_plank_boards[facing=east,type=bottom,waterlogged=true]
conquest:red_painted_plank_boards[facing=east,type=bottom,waterlogged=false]
conquest:red_painted_plank_capital[facing=flat,type=top,waterlogged=true]
conquest:red_painted_plank_capital[facing=flat,type=top,waterlogged=false]
conquest:red_painted_plank_capital[facing=flat,type=bottom,waterlogged=true]
conquest:red_painted_plank_capital[facing=flat,type=bottom,waterlogged=false]
conquest:red_painted_plank_capital[facing=north,type=top,waterlogged=true]
conquest:red_painted_plank_capital[facing=north,type=top,waterlogged=false]
conquest:red_painted_plank_capital[facing=north,type=bottom,waterlogged=true]
conquest:red_painted_plank_capital[facing=north,type=bottom,waterlogged=false]
conquest:red_painted_plank_capital[facing=south,type=top,waterlogged=true]
conquest:red_painted_plank_capital[facing=south,type=top,waterlogged=false]
conquest:red_painted_plank_capital[facing=south,type=bottom,waterlogged=true]
conquest:red_painted_plank_capital[facing=south,type=bottom,waterlogged=false]
conquest:red_painted_plank_capital[facing=east,type=top,waterlogged=true]
conquest:red_painted_plank_capital[facing=east,type=top,waterlogged=false]
conquest:red_painted_plank_capital[facing=east,type=bottom,waterlogged=true]
conquest:red_painted_plank_capital[facing=east,type=bottom,waterlogged=false]
conquest:red_painted_plank_capital[facing=west,type=top,waterlogged=true]
conquest:red_painted_plank_capital[facing=west,type=top,waterlogged=false]
conquest:red_painted_plank_capital[facing=west,type=bottom,waterlogged=true]
conquest:red_painted_plank_capital[facing=west,type=bottom,waterlogged=false]
conquest:red_painted_plank_corner_slab[facing=north,type=top,waterlogged=true]
conquest:red_painted_plank_corner_slab[facing=north,type=top,waterlogged=false]
conquest:red_painted_plank_corner_slab[facing=north,type=bottom,waterlogged=true]
conquest:red_painted_plank_corner_slab[facing=north,type=bottom,waterlogged=false]
conquest:red_painted_plank_corner_slab[facing=south,type=top,waterlogged=true]
conquest:red_painted_plank_corner_slab[facing=south,type=top,waterlogged=false]
conquest:red_painted_plank_corner_slab[facing=south,type=bottom,waterlogged=true]
conquest:red_painted_plank_corner_slab[facing=south,type=bottom,waterlogged=false]
conquest:red_painted_plank_corner_slab[facing=west,type=top,waterlogged=true]
conquest:red_painted_plank_corner_slab[facing=west,type=top,waterlogged=false]
conquest:red_painted_plank_corner_slab[facing=west,type=bottom,waterlogged=true]
conquest:red_painted_plank_corner_slab[facing=west,type=bottom,waterlogged=false]
conquest:red_painted_plank_corner_slab[facing=east,type=top,waterlogged=true]
conquest:red_painted_plank_corner_slab[facing=east,type=top,waterlogged=false]
conquest:red_painted_plank_corner_slab[facing=east,type=bottom,waterlogged=true]
conquest:red_painted_plank_corner_slab[facing=east,type=bottom,waterlogged=false]
conquest:red_painted_plank_door[facing=north,half=upper,hinge=left,open=true,powered=true]
conquest:red_painted_plank_door[facing=north,half=upper,hinge=left,open=true,powered=false]
conquest:red_painted_plank_door[facing=north,half=upper,hinge=left,open=false,powered=true]
conquest:red_painted_plank_door[facing=north,half=upper,hinge=left,open=false,powered=false]
conquest:red_painted_plank_door[facing=north,half=upper,hinge=right,open=true,powered=true]
conquest:red_painted_plank_door[facing=north,half=upper,hinge=right,open=true,powered=false]
conquest:red_painted_plank_door[facing=north,half=upper,hinge=right,open=false,powered=true]
conquest:red_painted_plank_door[facing=north,half=upper,hinge=right,open=false,powered=false]
conquest:red_painted_plank_door[facing=north,half=lower,hinge=left,open=true,powered=true]
conquest:red_painted_plank_door[facing=north,half=lower,hinge=left,open=true,powered=false]
conquest:red_painted_plank_door[facing=north,half=lower,hinge=left,open=false,powered=true]
conquest:red_painted_plank_door[facing=north,half=lower,hinge=left,open=false,powered=false]
conquest:red_painted_plank_door[facing=north,half=lower,hinge=right,open=true,powered=true]
conquest:red_painted_plank_door[facing=north,half=lower,hinge=right,open=true,powered=false]
conquest:red_painted_plank_door[facing=north,half=lower,hinge=right,open=false,powered=true]
conquest:red_painted_plank_door[facing=north,half=lower,hinge=right,open=false,powered=false]
conquest:red_painted_plank_door[facing=south,half=upper,hinge=left,open=true,powered=true]
conquest:red_painted_plank_door[facing=south,half=upper,hinge=left,open=true,powered=false]
conquest:red_painted_plank_door[facing=south,half=upper,hinge=left,open=false,powered=true]
conquest:red_painted_plank_door[facing=south,half=upper,hinge=left,open=false,powered=false]
conquest:red_painted_plank_door[facing=south,half=upper,hinge=right,open=true,powered=true]
conquest:red_painted_plank_door[facing=south,half=upper,hinge=right,open=true,powered=false]
conquest:red_painted_plank_door[facing=south,half=upper,hinge=right,open=false,powered=true]
conquest:red_painted_plank_door[facing=south,half=upper,hinge=right,open=false,powered=false]
conquest:red_painted_plank_door[facing=south,half=lower,hinge=left,open=true,powered=true]
conquest:red_painted_plank_door[facing=south,half=lower,hinge=left,open=true,powered=false]
conquest:red_painted_plank_door[facing=south,half=lower,hinge=left,open=false,powered=true]
conquest:red_painted_plank_door[facing=south,half=lower,hinge=left,open=false,powered=false]
conquest:red_painted_plank_door[facing=south,half=lower,hinge=right,open=true,powered=true]
conquest:red_painted_plank_door[facing=south,half=lower,hinge=right,open=true,powered=false]
conquest:red_painted_plank_door[facing=south,half=lower,hinge=right,open=false,powered=true]
conquest:red_painted_plank_door[facing=south,half=lower,hinge=right,open=false,powered=false]
conquest:red_painted_plank_door[facing=west,half=upper,hinge=left,open=true,powered=true]
conquest:red_painted_plank_door[facing=west,half=upper,hinge=left,open=true,powered=false]
conquest:red_painted_plank_door[facing=west,half=upper,hinge=left,open=false,powered=true]
conquest:red_painted_plank_door[facing=west,half=upper,hinge=left,open=false,powered=false]
conquest:red_painted_plank_door[facing=west,half=upper,hinge=right,open=true,powered=true]
conquest:red_painted_plank_door[facing=west,half=upper,hinge=right,open=true,powered=false]
conquest:red_painted_plank_door[facing=west,half=upper,hinge=right,open=false,powered=true]
conquest:red_painted_plank_door[facing=west,half=upper,hinge=right,open=false,powered=false]
conquest:red_painted_plank_door[facing=west,half=lower,hinge=left,open=true,powered=true]
conquest:red_painted_plank_door[facing=west,half=lower,hinge=left,open=true,powered=false]
conquest:red_painted_plank_door[facing=west,half=lower,hinge=left,open=false,powered=true]
conquest:red_painted_plank_door[facing=west,half=lower,hinge=left,open=false,powered=false]
conquest:red_painted_plank_door[facing=west,half=lower,hinge=right,open=true,powered=true]
conquest:red_painted_plank_door[facing=west,half=lower,hinge=right,open=true,powered=false]
conquest:red_painted_plank_door[facing=west,half=lower,hinge=right,open=false,powered=true]
conquest:red_painted_plank_door[facing=west,half=lower,hinge=right,open=false,powered=false]
conquest:red_painted_plank_door[facing=east,half=upper,hinge=left,open=true,powered=true]
conquest:red_painted_plank_door[facing=east,half=upper,hinge=left,open=true,powered=false]
conquest:red_painted_plank_door[facing=east,half=upper,hinge=left,open=false,powered=true]
conquest:red_painted_plank_door[facing=east,half=upper,hinge=left,open=false,powered=false]
conquest:red_painted_plank_door[facing=east,half=upper,hinge=right,open=true,powered=true]
conquest:red_painted_plank_door[facing=east,half=upper,hinge=right,open=true,powered=false]
conquest:red_painted_plank_door[facing=east,half=upper,hinge=right,open=false,powered=true]
conquest:red_painted_plank_door[facing=east,half=upper,hinge=right,open=false,powered=false]
conquest:red_painted_plank_door[facing=east,half=lower,hinge=left,open=true,powered=true]
conquest:red_painted_plank_door[facing=east,half=lower,hinge=left,open=true,powered=false]
conquest:red_painted_plank_door[facing=east,half=lower,hinge=left,open=false,powered=true]
conquest:red_painted_plank_door[facing=east,half=lower,hinge=left,open=false,powered=false]
conquest:red_painted_plank_door[facing=east,half=lower,hinge=right,open=true,powered=true]
conquest:red_painted_plank_door[facing=east,half=lower,hinge=right,open=true,powered=false]
conquest:red_painted_plank_door[facing=east,half=lower,hinge=right,open=false,powered=true]
conquest:red_painted_plank_door[facing=east,half=lower,hinge=right,open=false,powered=false]
conquest:red_painted_plank_eighth_slab[facing=north,type=top,waterlogged=true]
conquest:red_painted_plank_eighth_slab[facing=north,type=top,waterlogged=false]
conquest:red_painted_plank_eighth_slab[facing=north,type=bottom,waterlogged=true]
conquest:red_painted_plank_eighth_slab[facing=north,type=bottom,waterlogged=false]
conquest:red_painted_plank_eighth_slab[facing=south,type=top,waterlogged=true]
conquest:red_painted_plank_eighth_slab[facing=south,type=top,waterlogged=false]
conquest:red_painted_plank_eighth_slab[facing=south,type=bottom,waterlogged=true]
conquest:red_painted_plank_eighth_slab[facing=south,type=bottom,waterlogged=false]
conquest:red_painted_plank_eighth_slab[facing=west,type=top,waterlogged=true]
conquest:red_painted_plank_eighth_slab[facing=west,type=top,waterlogged=false]
conquest:red_painted_plank_eighth_slab[facing=west,type=bottom,waterlogged=true]
conquest:red_painted_plank_eighth_slab[facing=west,type=bottom,waterlogged=false]
conquest:red_painted_plank_eighth_slab[facing=east,type=top,waterlogged=true]
conquest:red_painted_plank_eighth_slab[facing=east,type=top,waterlogged=false]
conquest:red_painted_plank_eighth_slab[facing=east,type=bottom,waterlogged=true]
conquest:red_painted_plank_eighth_slab[facing=east,type=bottom,waterlogged=false]
conquest:red_painted_plank_fence[east=true,north=true,south=true,waterlogged=true,west=true]
conquest:red_painted_plank_fence[east=true,north=true,south=true,waterlogged=true,west=false]
conquest:red_painted_plank_fence[east=true,north=true,south=true,waterlogged=false,west=true]
conquest:red_painted_plank_fence[east=true,north=true,south=true,waterlogged=false,west=false]
conquest:red_painted_plank_fence[east=true,north=true,south=false,waterlogged=true,west=true]
conquest:red_painted_plank_fence[east=true,north=true,south=false,waterlogged=true,west=false]
conquest:red_painted_plank_fence[east=true,north=true,south=false,waterlogged=false,west=true]
conquest:red_painted_plank_fence[east=true,north=true,south=false,waterlogged=false,west=false]
conquest:red_painted_plank_fence[east=true,north=false,south=true,waterlogged=true,west=true]
conquest:red_painted_plank_fence[east=true,north=false,south=true,waterlogged=true,west=false]
conquest:red_painted_plank_fence[east=true,north=false,south=true,waterlogged=false,west=true]
conquest:red_painted_plank_fence[east=true,north=false,south=true,waterlogged=false,west=false]
conquest:red_painted_plank_fence[east=true,north=false,south=false,waterlogged=true,west=true]
conquest:red_painted_plank_fence[east=true,north=false,south=false,waterlogged=true,west=false]
conquest:red_painted_plank_fence[east=true,north=false,south=false,waterlogged=false,west=true]
conquest:red_painted_plank_fence[east=true,north=false,south=false,waterlogged=false,west=false]
conquest:red_painted_plank_fence[east=false,north=true,south=true,waterlogged=true,west=true]
conquest:red_painted_plank_fence[east=false,north=true,south=true,waterlogged=true,west=false]
conquest:red_painted_plank_fence[east=false,north=true,south=true,waterlogged=false,west=true]
conquest:red_painted_plank_fence[east=false,north=true,south=true,waterlogged=false,west=false]
conquest:red_painted_plank_fence[east=false,north=true,south=false,waterlogged=true,west=true]
conquest:red_painted_plank_fence[east=false,north=true,south=false,waterlogged=true,west=false]
conquest:red_painted_plank_fence[east=false,north=true,south=false,waterlogged=false,west=true]
conquest:red_painted_plank_fence[east=false,north=true,south=false,waterlogged=false,west=false]
conquest:red_painted_plank_fence[east=false,north=false,south=true,waterlogged=true,west=true]
conquest:red_painted_plank_fence[east=false,north=false,south=true,waterlogged=true,west=false]
conquest:red_painted_plank_fence[east=false,north=false,south=true,waterlogged=false,west=true]
conquest:red_painted_plank_fence[east=false,north=false,south=true,waterlogged=false,west=false]
conquest:red_painted_plank_fence[east=false,north=false,south=false,waterlogged=true,west=true]
conquest:red_painted_plank_fence[east=false,north=false,south=false,waterlogged=true,west=false]
conquest:red_painted_plank_fence[east=false,north=false,south=false,waterlogged=false,west=true]
conquest:red_painted_plank_fence[east=false,north=false,south=false,waterlogged=false,west=false]
conquest:red_painted_plank_pillar[layer=1,waterlogged=true]
conquest:red_painted_plank_pillar[layer=1,waterlogged=false]
conquest:red_painted_plank_pillar[layer=2,waterlogged=true]
conquest:red_painted_plank_pillar[layer=2,waterlogged=false]
conquest:red_painted_plank_pillar[layer=3,waterlogged=true]
conquest:red_painted_plank_pillar[layer=3,waterlogged=false]
conquest:red_painted_plank_quarter_slab[facing=north,layer=1,type=top,waterlogged=true]
conquest:red_painted_plank_quarter_slab[facing=north,layer=1,type=top,waterlogged=false]
conquest:red_painted_plank_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=true]
conquest:red_painted_plank_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=false]
conquest:red_painted_plank_quarter_slab[facing=north,layer=2,type=top,waterlogged=true]
conquest:red_painted_plank_quarter_slab[facing=north,layer=2,type=top,waterlogged=false]
conquest:red_painted_plank_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=true]
conquest:red_painted_plank_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=false]
conquest:red_painted_plank_quarter_slab[facing=north,layer=3,type=top,waterlogged=true]
conquest:red_painted_plank_quarter_slab[facing=north,layer=3,type=top,waterlogged=false]
conquest:red_painted_plank_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=true]
conquest:red_painted_plank_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=false]
conquest:red_painted_plank_quarter_slab[facing=south,layer=1,type=top,waterlogged=true]
conquest:red_painted_plank_quarter_slab[facing=south,layer=1,type=top,waterlogged=false]
conquest:red_painted_plank_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=true]
conquest:red_painted_plank_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=false]
conquest:red_painted_plank_quarter_slab[facing=south,layer=2,type=top,waterlogged=true]
conquest:red_painted_plank_quarter_slab[facing=south,layer=2,type=top,waterlogged=false]
conquest:red_painted_plank_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=true]
conquest:red_painted_plank_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=false]
conquest:red_painted_plank_quarter_slab[facing=south,layer=3,type=top,waterlogged=true]
conquest:red_painted_plank_quarter_slab[facing=south,layer=3,type=top,waterlogged=false]
conquest:red_painted_plank_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=true]
conquest:red_painted_plank_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=false]
conquest:red_painted_plank_quarter_slab[facing=west,layer=1,type=top,waterlogged=true]
conquest:red_painted_plank_quarter_slab[facing=west,layer=1,type=top,waterlogged=false]
conquest:red_painted_plank_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=true]
conquest:red_painted_plank_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=false]
conquest:red_painted_plank_quarter_slab[facing=west,layer=2,type=top,waterlogged=true]
conquest:red_painted_plank_quarter_slab[facing=west,layer=2,type=top,waterlogged=false]
conquest:red_painted_plank_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=true]
conquest:red_painted_plank_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=false]
conquest:red_painted_plank_quarter_slab[facing=west,layer=3,type=top,waterlogged=true]
conquest:red_painted_plank_quarter_slab[facing=west,layer=3,type=top,waterlogged=false]
conquest:red_painted_plank_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=true]
conquest:red_painted_plank_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=false]
conquest:red_painted_plank_quarter_slab[facing=east,layer=1,type=top,waterlogged=true]
conquest:red_painted_plank_quarter_slab[facing=east,layer=1,type=top,waterlogged=false]
conquest:red_painted_plank_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=true]
conquest:red_painted_plank_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=false]
conquest:red_painted_plank_quarter_slab[facing=east,layer=2,type=top,waterlogged=true]
conquest:red_painted_plank_quarter_slab[facing=east,layer=2,type=top,waterlogged=false]
conquest:red_painted_plank_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=true]
conquest:red_painted_plank_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=false]
conquest:red_painted_plank_quarter_slab[facing=east,layer=3,type=top,waterlogged=true]
conquest:red_painted_plank_quarter_slab[facing=east,layer=3,type=top,waterlogged=false]
conquest:red_painted_plank_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=true]
conquest:red_painted_plank_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=false]
conquest:red_painted_plank_slab[layer=1,type=top,waterlogged=true]
conquest:red_painted_plank_slab[layer=1,type=top,waterlogged=false]
conquest:red_painted_plank_slab[layer=1,type=bottom,waterlogged=true]
conquest:red_painted_plank_slab[layer=1,type=bottom,waterlogged=false]
conquest:red_painted_plank_slab[layer=2,type=top,waterlogged=true]
conquest:red_painted_plank_slab[layer=2,type=top,waterlogged=false]
conquest:red_painted_plank_slab[layer=2,type=bottom,waterlogged=true]
conquest:red_painted_plank_slab[layer=2,type=bottom,waterlogged=false]
conquest:red_painted_plank_slab[layer=3,type=top,waterlogged=true]
conquest:red_painted_plank_slab[layer=3,type=top,waterlogged=false]
conquest:red_painted_plank_slab[layer=3,type=bottom,waterlogged=true]
conquest:red_painted_plank_slab[layer=3,type=bottom,waterlogged=false]
conquest:red_painted_plank_slab[layer=4,type=top,waterlogged=true]
conquest:red_painted_plank_slab[layer=4,type=top,waterlogged=false]
conquest:red_painted_plank_slab[layer=4,type=bottom,waterlogged=true]
conquest:red_painted_plank_slab[layer=4,type=bottom,waterlogged=false]
conquest:red_painted_plank_small_window[down=true,up=true,waterlogged=true]
conquest:red_painted_plank_small_window[down=true,up=true,waterlogged=false]
conquest:red_painted_plank_small_window[down=true,up=false,waterlogged=true]
conquest:red_painted_plank_small_window[down=true,up=false,waterlogged=false]
conquest:red_painted_plank_small_window[down=false,up=true,waterlogged=true]
conquest:red_painted_plank_small_window[down=false,up=true,waterlogged=false]
conquest:red_painted_plank_small_window[down=false,up=false,waterlogged=true]
conquest:red_painted_plank_small_window[down=false,up=false,waterlogged=false]
conquest:red_painted_plank_small_window_half[down=true,facing=north,up=true,waterlogged=true]
conquest:red_painted_plank_small_window_half[down=true,facing=north,up=true,waterlogged=false]
conquest:red_painted_plank_small_window_half[down=true,facing=north,up=false,waterlogged=true]
conquest:red_painted_plank_small_window_half[down=true,facing=north,up=false,waterlogged=false]
conquest:red_painted_plank_small_window_half[down=true,facing=south,up=true,waterlogged=true]
conquest:red_painted_plank_small_window_half[down=true,facing=south,up=true,waterlogged=false]
conquest:red_painted_plank_small_window_half[down=true,facing=south,up=false,waterlogged=true]
conquest:red_painted_plank_small_window_half[down=true,facing=south,up=false,waterlogged=false]
conquest:red_painted_plank_small_window_half[down=true,facing=west,up=true,waterlogged=true]
conquest:red_painted_plank_small_window_half[down=true,facing=west,up=true,waterlogged=false]
conquest:red_painted_plank_small_window_half[down=true,facing=west,up=false,waterlogged=true]
conquest:red_painted_plank_small_window_half[down=true,facing=west,up=false,waterlogged=false]
conquest:red_painted_plank_small_window_half[down=true,facing=east,up=true,waterlogged=true]
conquest:red_painted_plank_small_window_half[down=true,facing=east,up=true,waterlogged=false]
conquest:red_painted_plank_small_window_half[down=true,facing=east,up=false,waterlogged=true]
conquest:red_painted_plank_small_window_half[down=true,facing=east,up=false,waterlogged=false]
conquest:red_painted_plank_small_window_half[down=false,facing=north,up=true,waterlogged=true]
conquest:red_painted_plank_small_window_half[down=false,facing=north,up=true,waterlogged=false]
conquest:red_painted_plank_small_window_half[down=false,facing=north,up=false,waterlogged=true]
conquest:red_painted_plank_small_window_half[down=false,facing=north,up=false,waterlogged=false]
conquest:red_painted_plank_small_window_half[down=false,facing=south,up=true,waterlogged=true]
conquest:red_painted_plank_small_window_half[down=false,facing=south,up=true,waterlogged=false]
conquest:red_painted_plank_small_window_half[down=false,facing=south,up=false,waterlogged=true]
conquest:red_painted_plank_small_window_half[down=false,facing=south,up=false,waterlogged=false]
conquest:red_painted_plank_small_window_half[down=false,facing=west,up=true,waterlogged=true]
conquest:red_painted_plank_small_window_half[down=false,facing=west,up=true,waterlogged=false]
conquest:red_painted_plank_small_window_half[down=false,facing=west,up=false,waterlogged=true]
conquest:red_painted_plank_small_window_half[down=false,facing=west,up=false,waterlogged=false]
conquest:red_painted_plank_small_window_half[down=false,facing=east,up=true,waterlogged=true]
conquest:red_painted_plank_small_window_half[down=false,facing=east,up=true,waterlogged=false]
conquest:red_painted_plank_small_window_half[down=false,facing=east,up=false,waterlogged=true]
conquest:red_painted_plank_small_window_half[down=false,facing=east,up=false,waterlogged=false]
conquest:red_painted_plank_sphere[type=egg,waterlogged=true]
conquest:red_painted_plank_sphere[type=egg,waterlogged=false]
conquest:red_painted_plank_sphere[type=small,waterlogged=true]
conquest:red_painted_plank_sphere[type=small,waterlogged=false]
conquest:red_painted_plank_sphere[type=large,waterlogged=true]
conquest:red_painted_plank_sphere[type=large,waterlogged=false]
conquest:red_painted_plank_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:red_painted_plank_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:red_painted_plank_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:red_painted_plank_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:red_painted_plank_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:red_painted_plank_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:red_painted_plank_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:red_painted_plank_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:red_painted_plank_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:red_painted_plank_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:red_painted_plank_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:red_painted_plank_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:red_painted_plank_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:red_painted_plank_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:red_painted_plank_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:red_painted_plank_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:red_painted_plank_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:red_painted_plank_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:red_painted_plank_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:red_painted_plank_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:red_painted_plank_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:red_painted_plank_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:red_painted_plank_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:red_painted_plank_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:red_painted_plank_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:red_painted_plank_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:red_painted_plank_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:red_painted_plank_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:red_painted_plank_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:red_painted_plank_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:red_painted_plank_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:red_painted_plank_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:red_painted_plank_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:red_painted_plank_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:red_painted_plank_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:red_painted_plank_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:red_painted_plank_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:red_painted_plank_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:red_painted_plank_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:red_painted_plank_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:red_painted_plank_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:red_painted_plank_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:red_painted_plank_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:red_painted_plank_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:red_painted_plank_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:red_painted_plank_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:red_painted_plank_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:red_painted_plank_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:red_painted_plank_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:red_painted_plank_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:red_painted_plank_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:red_painted_plank_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:red_painted_plank_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:red_painted_plank_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:red_painted_plank_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:red_painted_plank_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:red_painted_plank_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:red_painted_plank_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:red_painted_plank_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:red_painted_plank_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:red_painted_plank_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:red_painted_plank_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:red_painted_plank_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:red_painted_plank_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:red_painted_plank_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:red_painted_plank_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:red_painted_plank_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:red_painted_plank_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:red_painted_plank_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:red_painted_plank_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:red_painted_plank_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:red_painted_plank_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:red_painted_plank_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:red_painted_plank_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:red_painted_plank_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:red_painted_plank_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:red_painted_plank_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:red_painted_plank_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:red_painted_plank_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:red_painted_plank_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:red_painted_plank_vertical_corner[facing=north,layer=1,waterlogged=true]
conquest:red_painted_plank_vertical_corner[facing=north,layer=1,waterlogged=false]
conquest:red_painted_plank_vertical_corner[facing=north,layer=2,waterlogged=true]
conquest:red_painted_plank_vertical_corner[facing=north,layer=2,waterlogged=false]
conquest:red_painted_plank_vertical_corner[facing=north,layer=3,waterlogged=true]
conquest:red_painted_plank_vertical_corner[facing=north,layer=3,waterlogged=false]
conquest:red_painted_plank_vertical_corner[facing=north,layer=4,waterlogged=true]
conquest:red_painted_plank_vertical_corner[facing=north,layer=4,waterlogged=false]
conquest:red_painted_plank_vertical_corner[facing=south,layer=1,waterlogged=true]
conquest:red_painted_plank_vertical_corner[facing=south,layer=1,waterlogged=false]
conquest:red_painted_plank_vertical_corner[facing=south,layer=2,waterlogged=true]
conquest:red_painted_plank_vertical_corner[facing=south,layer=2,waterlogged=false]
conquest:red_painted_plank_vertical_corner[facing=south,layer=3,waterlogged=true]
conquest:red_painted_plank_vertical_corner[facing=south,layer=3,waterlogged=false]
conquest:red_painted_plank_vertical_corner[facing=south,layer=4,waterlogged=true]
conquest:red_painted_plank_vertical_corner[facing=south,layer=4,waterlogged=false]
conquest:red_painted_plank_vertical_corner[facing=west,layer=1,waterlogged=true]
conquest:red_painted_plank_vertical_corner[facing=west,layer=1,waterlogged=false]
conquest:red_painted_plank_vertical_corner[facing=west,layer=2,waterlogged=true]
conquest:red_painted_plank_vertical_corner[facing=west,layer=2,waterlogged=false]
conquest:red_painted_plank_vertical_corner[facing=west,layer=3,waterlogged=true]
conquest:red_painted_plank_vertical_corner[facing=west,layer=3,waterlogged=false]
conquest:red_painted_plank_vertical_corner[facing=west,layer=4,waterlogged=true]
conquest:red_painted_plank_vertical_corner[facing=west,layer=4,waterlogged=false]
conquest:red_painted_plank_vertical_corner[facing=east,layer=1,waterlogged=true]
conquest:red_painted_plank_vertical_corner[facing=east,layer=1,waterlogged=false]
conquest:red_painted_plank_vertical_corner[facing=east,layer=2,waterlogged=true]
conquest:red_painted_plank_vertical_corner[facing=east,layer=2,waterlogged=false]
conquest:red_painted_plank_vertical_corner[facing=east,layer=3,waterlogged=true]
conquest:red_painted_plank_vertical_corner[facing=east,layer=3,waterlogged=false]
conquest:red_painted_plank_vertical_corner[facing=east,layer=4,waterlogged=true]
conquest:red_painted_plank_vertical_corner[facing=east,layer=4,waterlogged=false]
conquest:red_painted_plank_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:red_painted_plank_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:red_painted_plank_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:red_painted_plank_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:red_painted_plank_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:red_painted_plank_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:red_painted_plank_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:red_painted_plank_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:red_painted_plank_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:red_painted_plank_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:red_painted_plank_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:red_painted_plank_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:red_painted_plank_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:red_painted_plank_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:red_painted_plank_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:red_painted_plank_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:red_painted_plank_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:red_painted_plank_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:red_painted_plank_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:red_painted_plank_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:red_painted_plank_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:red_painted_plank_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:red_painted_plank_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:red_painted_plank_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:red_painted_plank_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:red_painted_plank_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:red_painted_plank_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:red_painted_plank_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:red_painted_plank_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:red_painted_plank_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:red_painted_plank_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:red_painted_plank_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:red_painted_plank_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:red_painted_plank_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:red_painted_plank_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:red_painted_plank_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:red_painted_plank_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:red_painted_plank_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:red_painted_plank_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:red_painted_plank_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:red_painted_plank_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:red_painted_plank_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:red_painted_plank_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:red_painted_plank_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:red_painted_plank_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:red_painted_plank_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:red_painted_plank_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:red_painted_plank_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:red_painted_plank_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:red_painted_plank_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:red_painted_plank_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:red_painted_plank_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:red_painted_plank_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:red_painted_plank_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:red_painted_plank_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:red_painted_plank_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:red_painted_plank_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:red_painted_plank_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:red_painted_plank_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:red_painted_plank_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:red_painted_plank_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:red_painted_plank_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:red_painted_plank_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:red_painted_plank_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:red_painted_plank_vertical_quarter[facing=north,layer=1,waterlogged=true]
conquest:red_painted_plank_vertical_quarter[facing=north,layer=1,waterlogged=false]
conquest:red_painted_plank_vertical_quarter[facing=north,layer=2,waterlogged=true]
conquest:red_painted_plank_vertical_quarter[facing=north,layer=2,waterlogged=false]
conquest:red_painted_plank_vertical_quarter[facing=north,layer=3,waterlogged=true]
conquest:red_painted_plank_vertical_quarter[facing=north,layer=3,waterlogged=false]
conquest:red_painted_plank_vertical_quarter[facing=north,layer=4,waterlogged=true]
conquest:red_painted_plank_vertical_quarter[facing=north,layer=4,waterlogged=false]
conquest:red_painted_plank_vertical_quarter[facing=south,layer=1,waterlogged=true]
conquest:red_painted_plank_vertical_quarter[facing=south,layer=1,waterlogged=false]
conquest:red_painted_plank_vertical_quarter[facing=south,layer=2,waterlogged=true]
conquest:red_painted_plank_vertical_quarter[facing=south,layer=2,waterlogged=false]
conquest:red_painted_plank_vertical_quarter[facing=south,layer=3,waterlogged=true]
conquest:red_painted_plank_vertical_quarter[facing=south,layer=3,waterlogged=false]
conquest:red_painted_plank_vertical_quarter[facing=south,layer=4,waterlogged=true]
conquest:red_painted_plank_vertical_quarter[facing=south,layer=4,waterlogged=false]
conquest:red_painted_plank_vertical_quarter[facing=west,layer=1,waterlogged=true]
conquest:red_painted_plank_vertical_quarter[facing=west,layer=1,waterlogged=false]
conquest:red_painted_plank_vertical_quarter[facing=west,layer=2,waterlogged=true]
conquest:red_painted_plank_vertical_quarter[facing=west,layer=2,waterlogged=false]
conquest:red_painted_plank_vertical_quarter[facing=west,layer=3,waterlogged=true]
conquest:red_painted_plank_vertical_quarter[facing=west,layer=3,waterlogged=false]
conquest:red_painted_plank_vertical_quarter[facing=west,layer=4,waterlogged=true]
conquest:red_painted_plank_vertical_quarter[facing=west,layer=4,waterlogged=false]
conquest:red_painted_plank_vertical_quarter[facing=east,layer=1,waterlogged=true]
conquest:red_painted_plank_vertical_quarter[facing=east,layer=1,waterlogged=false]
conquest:red_painted_plank_vertical_quarter[facing=east,layer=2,waterlogged=true]
conquest:red_painted_plank_vertical_quarter[facing=east,layer=2,waterlogged=false]
conquest:red_painted_plank_vertical_quarter[facing=east,layer=3,waterlogged=true]
conquest:red_painted_plank_vertical_quarter[facing=east,layer=3,waterlogged=false]
conquest:red_painted_plank_vertical_quarter[facing=east,layer=4,waterlogged=true]
conquest:red_painted_plank_vertical_quarter[facing=east,layer=4,waterlogged=false]
conquest:red_painted_plank_vertical_slab[facing=north,layer=1,waterlogged=true]
conquest:red_painted_plank_vertical_slab[facing=north,layer=1,waterlogged=false]
conquest:red_painted_plank_vertical_slab[facing=north,layer=2,waterlogged=true]
conquest:red_painted_plank_vertical_slab[facing=north,layer=2,waterlogged=false]
conquest:red_painted_plank_vertical_slab[facing=north,layer=3,waterlogged=true]
conquest:red_painted_plank_vertical_slab[facing=north,layer=3,waterlogged=false]
conquest:red_painted_plank_vertical_slab[facing=north,layer=4,waterlogged=true]
conquest:red_painted_plank_vertical_slab[facing=north,layer=4,waterlogged=false]
conquest:red_painted_plank_vertical_slab[facing=south,layer=1,waterlogged=true]
conquest:red_painted_plank_vertical_slab[facing=south,layer=1,waterlogged=false]
conquest:red_painted_plank_vertical_slab[facing=south,layer=2,waterlogged=true]
conquest:red_painted_plank_vertical_slab[facing=south,layer=2,waterlogged=false]
conquest:red_painted_plank_vertical_slab[facing=south,layer=3,waterlogged=true]
conquest:red_painted_plank_vertical_slab[facing=south,layer=3,waterlogged=false]
conquest:red_painted_plank_vertical_slab[facing=south,layer=4,waterlogged=true]
conquest:red_painted_plank_vertical_slab[facing=south,layer=4,waterlogged=false]
conquest:red_painted_plank_vertical_slab[facing=west,layer=1,waterlogged=true]
conquest:red_painted_plank_vertical_slab[facing=west,layer=1,waterlogged=false]
conquest:red_painted_plank_vertical_slab[facing=west,layer=2,waterlogged=true]
conquest:red_painted_plank_vertical_slab[facing=west,layer=2,waterlogged=false]
conquest:red_painted_plank_vertical_slab[facing=west,layer=3,waterlogged=true]
conquest:red_painted_plank_vertical_slab[facing=west,layer=3,waterlogged=false]
conquest:red_painted_plank_vertical_slab[facing=west,layer=4,waterlogged=true]
conquest:red_painted_plank_vertical_slab[facing=west,layer=4,waterlogged=false]
conquest:red_painted_plank_vertical_slab[facing=east,layer=1,waterlogged=true]
conquest:red_painted_plank_vertical_slab[facing=east,layer=1,waterlogged=false]
conquest:red_painted_plank_vertical_slab[facing=east,layer=2,waterlogged=true]
conquest:red_painted_plank_vertical_slab[facing=east,layer=2,waterlogged=false]
conquest:red_painted_plank_vertical_slab[facing=east,layer=3,waterlogged=true]
conquest:red_painted_plank_vertical_slab[facing=east,layer=3,waterlogged=false]
conquest:red_painted_plank_vertical_slab[facing=east,layer=4,waterlogged=true]
conquest:red_painted_plank_vertical_slab[facing=east,layer=4,waterlogged=false]
conquest:red_painted_plank_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:red_painted_plank_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:red_painted_plank_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:red_painted_plank_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:red_painted_plank_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:red_painted_plank_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:red_painted_plank_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:red_painted_plank_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:red_painted_plank_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:red_painted_plank_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:red_painted_plank_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:red_painted_plank_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:red_painted_plank_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:red_painted_plank_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:red_painted_plank_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:red_painted_plank_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:red_painted_plank_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:red_painted_plank_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:red_painted_plank_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:red_painted_plank_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:red_painted_plank_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:red_painted_plank_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:red_painted_plank_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:red_painted_plank_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:red_painted_plank_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:red_painted_plank_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:red_painted_plank_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:red_painted_plank_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:red_painted_plank_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:red_painted_plank_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:red_painted_plank_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:red_painted_plank_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:red_painted_plank_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:red_painted_plank_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:red_painted_plank_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:red_painted_plank_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:red_painted_plank_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:red_painted_plank_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:red_painted_plank_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:red_painted_plank_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:red_painted_plank_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:red_painted_plank_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:red_painted_plank_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:red_painted_plank_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:red_painted_plank_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:red_painted_plank_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:red_painted_plank_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:red_painted_plank_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:red_painted_plank_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:red_painted_plank_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:red_painted_plank_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:red_painted_plank_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:red_painted_plank_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:red_painted_plank_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:red_painted_plank_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:red_painted_plank_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:red_painted_plank_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:red_painted_plank_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:red_painted_plank_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:red_painted_plank_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:red_painted_plank_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:red_painted_plank_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:red_painted_plank_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:red_painted_plank_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:red_painted_plank_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:red_painted_plank_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:red_painted_plank_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:red_painted_plank_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:red_painted_plank_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:red_painted_plank_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:red_painted_plank_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:red_painted_plank_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:red_painted_plank_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:red_painted_plank_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:red_painted_plank_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:red_painted_plank_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:red_painted_plank_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:red_painted_plank_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:red_painted_plank_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:red_painted_plank_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:red_painted_plank_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:red_painted_plank_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:red_painted_plank_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:red_painted_plank_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:red_painted_plank_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:red_painted_plank_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:red_painted_plank_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:red_painted_plank_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:red_painted_plank_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:red_painted_plank_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:red_painted_plank_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:red_painted_plank_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:red_painted_plank_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:red_painted_plank_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:red_painted_plank_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:red_painted_plank_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:red_painted_plank_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:red_painted_plank_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:red_painted_plank_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:red_painted_plank_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:red_painted_plank_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:red_painted_plank_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:red_painted_plank_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:red_painted_plank_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:red_painted_plank_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:red_painted_plank_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:red_painted_plank_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:red_painted_plank_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:red_painted_plank_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:red_painted_plank_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:red_painted_plank_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:red_painted_plank_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:red_painted_plank_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:red_painted_plank_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:red_painted_plank_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:red_painted_plank_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:red_painted_plank_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:red_painted_plank_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:red_painted_plank_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:red_painted_plank_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:red_painted_plank_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:red_painted_plank_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:red_painted_plank_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:red_painted_plank_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:red_painted_plank_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:red_painted_plank_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:red_painted_plank_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:red_painted_plank_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:red_painted_plank_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:red_painted_plank_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:red_painted_plank_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:red_painted_plank_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:red_painted_plank_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:red_painted_plank_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:red_painted_plank_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:red_painted_plank_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:red_painted_plank_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:red_painted_plank_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:red_painted_plank_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:red_painted_plank_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:red_painted_plank_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:red_painted_plank_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:red_painted_plank_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:red_painted_plank_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:red_painted_plank_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:red_painted_plank_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:red_painted_plank_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:red_painted_plank_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:red_painted_plank_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:red_painted_plank_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:red_painted_plank_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:red_painted_plank_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:red_painted_plank_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:red_painted_plank_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:red_painted_plank_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:red_painted_plank_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:red_painted_plank_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:red_painted_plank_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:red_painted_plank_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:red_painted_plank_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:red_painted_plank_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:red_painted_plank_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:red_painted_plank_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:red_painted_plank_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:red_painted_plank_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:red_painted_plank_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:red_painted_plank_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:red_painted_plank_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:red_painted_plank_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:red_painted_plank_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:red_painted_plank_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:red_painted_plank_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:red_painted_plank_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:red_painted_plank_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:red_painted_plank_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:red_painted_plank_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:red_painted_plank_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:red_painted_plank_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:red_painted_plank_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:red_painted_plank_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:red_painted_plank_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:red_painted_plank_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:red_painted_plank_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:red_painted_plank_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:red_painted_plank_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:red_painted_plank_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:red_painted_plank_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:red_painted_plank_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:red_painted_plank_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:red_painted_plank_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:red_painted_plank_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:red_painted_plank_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:red_painted_plank_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:red_painted_plank_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:red_painted_plank_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:red_painted_plank_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:red_painted_plank_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:red_painted_plank_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:red_painted_plank_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:red_painted_plank_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:red_painted_plank_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:red_painted_plank_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:red_painted_plank_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:red_painted_plank_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:red_painted_plank_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:red_painted_plank_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:red_painted_plank_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:red_painted_plank_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:red_painted_plank_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:red_painted_plank_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:red_painted_plank_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:red_painted_plank_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:red_painted_plank_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:red_painted_plank_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:red_painted_plank_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:red_painted_plank_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:red_painted_plank_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:red_painted_plank_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:red_painted_plank_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:red_painted_plank_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:red_painted_plank_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:red_painted_plank_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:red_painted_plank_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:red_painted_plank_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:red_painted_plank_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:red_painted_plank_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:red_painted_plank_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:red_painted_plank_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:red_painted_plank_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:red_painted_plank_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:red_painted_plank_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:red_painted_plank_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:red_painted_plank_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:red_painted_plank_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:red_painted_plank_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:red_painted_plank_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:red_painted_plank_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:red_painted_plank_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:red_painted_plank_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:red_painted_plank_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:red_painted_plank_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:red_painted_plank_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:red_painted_plank_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:red_painted_plank_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:red_painted_plank_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:red_painted_plank_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:red_painted_plank_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:red_painted_plank_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:red_painted_plank_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:red_painted_plank_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:red_painted_plank_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:red_painted_plank_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:red_painted_plank_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:red_painted_plank_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:red_painted_plank_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:red_painted_plank_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:red_painted_plank_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:red_painted_plank_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:red_painted_plank_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:red_painted_plank_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:red_painted_plank_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:red_painted_plank_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:red_painted_plank_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:red_painted_plank_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:red_painted_plank_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:red_painted_plank_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:red_painted_plank_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:red_painted_plank_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:red_painted_plank_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:red_painted_plank_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:red_painted_plank_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:red_painted_plank_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:red_painted_plank_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:red_painted_plank_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:red_painted_plank_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:red_painted_plank_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:red_painted_plank_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:red_painted_plank_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:red_painted_plank_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:red_painted_plank_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:red_painted_plank_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:red_painted_plank_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:red_painted_plank_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:red_painted_plank_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:red_painted_plank_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:red_painted_plank_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:red_painted_plank_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:red_painted_plank_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:red_painted_plank_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:red_painted_plank_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:red_painted_plank_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:red_painted_plank_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:red_painted_plank_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:red_painted_plank_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:red_painted_plank_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:red_painted_plank_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:red_painted_plank_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:red_painted_plank_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:red_painted_plank_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:red_painted_plank_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:red_painted_plank_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:red_painted_plank_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:red_painted_plank_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:red_painted_plank_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:red_painted_plank_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:red_painted_plank_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:red_painted_plank_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:red_painted_plank_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:red_painted_plank_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:red_painted_plank_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:red_painted_plank_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:red_painted_plank_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:red_painted_plank_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:red_painted_plank_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:red_painted_plank_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:red_painted_plank_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:red_painted_plank_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:red_painted_plank_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:red_painted_plank_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:red_painted_plank_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:red_painted_plank_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:red_painted_plank_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:red_painted_plank_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:red_painted_plank_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:red_painted_planks
conquest:red_painted_shutters[facing=north,hinge=left,toggle=1,waterlogged=true]
conquest:red_painted_shutters[facing=north,hinge=left,toggle=1,waterlogged=false]
conquest:red_painted_shutters[facing=north,hinge=left,toggle=2,waterlogged=true]
conquest:red_painted_shutters[facing=north,hinge=left,toggle=2,waterlogged=false]
conquest:red_painted_shutters[facing=north,hinge=left,toggle=3,waterlogged=true]
conquest:red_painted_shutters[facing=north,hinge=left,toggle=3,waterlogged=false]
conquest:red_painted_shutters[facing=north,hinge=right,toggle=1,waterlogged=true]
conquest:red_painted_shutters[facing=north,hinge=right,toggle=1,waterlogged=false]
conquest:red_painted_shutters[facing=north,hinge=right,toggle=2,waterlogged=true]
conquest:red_painted_shutters[facing=north,hinge=right,toggle=2,waterlogged=false]
conquest:red_painted_shutters[facing=north,hinge=right,toggle=3,waterlogged=true]
conquest:red_painted_shutters[facing=north,hinge=right,toggle=3,waterlogged=false]
conquest:red_painted_shutters[facing=south,hinge=left,toggle=1,waterlogged=true]
conquest:red_painted_shutters[facing=south,hinge=left,toggle=1,waterlogged=false]
conquest:red_painted_shutters[facing=south,hinge=left,toggle=2,waterlogged=true]
conquest:red_painted_shutters[facing=south,hinge=left,toggle=2,waterlogged=false]
conquest:red_painted_shutters[facing=south,hinge=left,toggle=3,waterlogged=true]
conquest:red_painted_shutters[facing=south,hinge=left,toggle=3,waterlogged=false]
conquest:red_painted_shutters[facing=south,hinge=right,toggle=1,waterlogged=true]
conquest:red_painted_shutters[facing=south,hinge=right,toggle=1,waterlogged=false]
conquest:red_painted_shutters[facing=south,hinge=right,toggle=2,waterlogged=true]
conquest:red_painted_shutters[facing=south,hinge=right,toggle=2,waterlogged=false]
conquest:red_painted_shutters[facing=south,hinge=right,toggle=3,waterlogged=true]
conquest:red_painted_shutters[facing=south,hinge=right,toggle=3,waterlogged=false]
conquest:red_painted_shutters[facing=west,hinge=left,toggle=1,waterlogged=true]
conquest:red_painted_shutters[facing=west,hinge=left,toggle=1,waterlogged=false]
conquest:red_painted_shutters[facing=west,hinge=left,toggle=2,waterlogged=true]
conquest:red_painted_shutters[facing=west,hinge=left,toggle=2,waterlogged=false]
conquest:red_painted_shutters[facing=west,hinge=left,toggle=3,waterlogged=true]
conquest:red_painted_shutters[facing=west,hinge=left,toggle=3,waterlogged=false]
conquest:red_painted_shutters[facing=west,hinge=right,toggle=1,waterlogged=true]
conquest:red_painted_shutters[facing=west,hinge=right,toggle=1,waterlogged=false]
conquest:red_painted_shutters[facing=west,hinge=right,toggle=2,waterlogged=true]
conquest:red_painted_shutters[facing=west,hinge=right,toggle=2,waterlogged=false]
conquest:red_painted_shutters[facing=west,hinge=right,toggle=3,waterlogged=true]
conquest:red_painted_shutters[facing=west,hinge=right,toggle=3,waterlogged=false]
conquest:red_painted_shutters[facing=east,hinge=left,toggle=1,waterlogged=true]
conquest:red_painted_shutters[facing=east,hinge=left,toggle=1,waterlogged=false]
conquest:red_painted_shutters[facing=east,hinge=left,toggle=2,waterlogged=true]
conquest:red_painted_shutters[facing=east,hinge=left,toggle=2,waterlogged=false]
conquest:red_painted_shutters[facing=east,hinge=left,toggle=3,waterlogged=true]
conquest:red_painted_shutters[facing=east,hinge=left,toggle=3,waterlogged=false]
conquest:red_painted_shutters[facing=east,hinge=right,toggle=1,waterlogged=true]
conquest:red_painted_shutters[facing=east,hinge=right,toggle=1,waterlogged=false]
conquest:red_painted_shutters[facing=east,hinge=right,toggle=2,waterlogged=true]
conquest:red_painted_shutters[facing=east,hinge=right,toggle=2,waterlogged=false]
conquest:red_painted_shutters[facing=east,hinge=right,toggle=3,waterlogged=true]
conquest:red_painted_shutters[facing=east,hinge=right,toggle=3,waterlogged=false]
conquest:red_painted_steel_beam_horizontal[activated=1,facing=north,type=top]
conquest:red_painted_steel_beam_horizontal[activated=1,facing=north,type=bottom]
conquest:red_painted_steel_beam_horizontal[activated=1,facing=south,type=top]
conquest:red_painted_steel_beam_horizontal[activated=1,facing=south,type=bottom]
conquest:red_painted_steel_beam_horizontal[activated=1,facing=west,type=top]
conquest:red_painted_steel_beam_horizontal[activated=1,facing=west,type=bottom]
conquest:red_painted_steel_beam_horizontal[activated=1,facing=east,type=top]
conquest:red_painted_steel_beam_horizontal[activated=1,facing=east,type=bottom]
conquest:red_painted_steel_beam_horizontal[activated=2,facing=north,type=top]
conquest:red_painted_steel_beam_horizontal[activated=2,facing=north,type=bottom]
conquest:red_painted_steel_beam_horizontal[activated=2,facing=south,type=top]
conquest:red_painted_steel_beam_horizontal[activated=2,facing=south,type=bottom]
conquest:red_painted_steel_beam_horizontal[activated=2,facing=west,type=top]
conquest:red_painted_steel_beam_horizontal[activated=2,facing=west,type=bottom]
conquest:red_painted_steel_beam_horizontal[activated=2,facing=east,type=top]
conquest:red_painted_steel_beam_horizontal[activated=2,facing=east,type=bottom]
conquest:red_painted_steel_beam_horizontal[activated=3,facing=north,type=top]
conquest:red_painted_steel_beam_horizontal[activated=3,facing=north,type=bottom]
conquest:red_painted_steel_beam_horizontal[activated=3,facing=south,type=top]
conquest:red_painted_steel_beam_horizontal[activated=3,facing=south,type=bottom]
conquest:red_painted_steel_beam_horizontal[activated=3,facing=west,type=top]
conquest:red_painted_steel_beam_horizontal[activated=3,facing=west,type=bottom]
conquest:red_painted_steel_beam_horizontal[activated=3,facing=east,type=top]
conquest:red_painted_steel_beam_horizontal[activated=3,facing=east,type=bottom]
conquest:red_painted_steel_beam_horizontal[activated=4,facing=north,type=top]
conquest:red_painted_steel_beam_horizontal[activated=4,facing=north,type=bottom]
conquest:red_painted_steel_beam_horizontal[activated=4,facing=south,type=top]
conquest:red_painted_steel_beam_horizontal[activated=4,facing=south,type=bottom]
conquest:red_painted_steel_beam_horizontal[activated=4,facing=west,type=top]
conquest:red_painted_steel_beam_horizontal[activated=4,facing=west,type=bottom]
conquest:red_painted_steel_beam_horizontal[activated=4,facing=east,type=top]
conquest:red_painted_steel_beam_horizontal[activated=4,facing=east,type=bottom]
conquest:red_painted_steel_beam_vertical[facing=north,toggle=1]
conquest:red_painted_steel_beam_vertical[facing=north,toggle=2]
conquest:red_painted_steel_beam_vertical[facing=north,toggle=3]
conquest:red_painted_steel_beam_vertical[facing=north,toggle=4]
conquest:red_painted_steel_beam_vertical[facing=north,toggle=5]
conquest:red_painted_steel_beam_vertical[facing=north,toggle=6]
conquest:red_painted_steel_beam_vertical[facing=south,toggle=1]
conquest:red_painted_steel_beam_vertical[facing=south,toggle=2]
conquest:red_painted_steel_beam_vertical[facing=south,toggle=3]
conquest:red_painted_steel_beam_vertical[facing=south,toggle=4]
conquest:red_painted_steel_beam_vertical[facing=south,toggle=5]
conquest:red_painted_steel_beam_vertical[facing=south,toggle=6]
conquest:red_painted_steel_beam_vertical[facing=west,toggle=1]
conquest:red_painted_steel_beam_vertical[facing=west,toggle=2]
conquest:red_painted_steel_beam_vertical[facing=west,toggle=3]
conquest:red_painted_steel_beam_vertical[facing=west,toggle=4]
conquest:red_painted_steel_beam_vertical[facing=west,toggle=5]
conquest:red_painted_steel_beam_vertical[facing=west,toggle=6]
conquest:red_painted_steel_beam_vertical[facing=east,toggle=1]
conquest:red_painted_steel_beam_vertical[facing=east,toggle=2]
conquest:red_painted_steel_beam_vertical[facing=east,toggle=3]
conquest:red_painted_steel_beam_vertical[facing=east,toggle=4]
conquest:red_painted_steel_beam_vertical[facing=east,toggle=5]
conquest:red_painted_steel_beam_vertical[facing=east,toggle=6]
conquest:red_painted_steel_cross_beams[facing=north,waterlogged=true]
conquest:red_painted_steel_cross_beams[facing=north,waterlogged=false]
conquest:red_painted_steel_cross_beams[facing=south,waterlogged=true]
conquest:red_painted_steel_cross_beams[facing=south,waterlogged=false]
conquest:red_painted_steel_cross_beams[facing=west,waterlogged=true]
conquest:red_painted_steel_cross_beams[facing=west,waterlogged=false]
conquest:red_painted_steel_cross_beams[facing=east,waterlogged=true]
conquest:red_painted_steel_cross_beams[facing=east,waterlogged=false]
conquest:red_painted_steel_cross_beams_side[facing=north,hinge=left,waterlogged=true]
conquest:red_painted_steel_cross_beams_side[facing=north,hinge=left,waterlogged=false]
conquest:red_painted_steel_cross_beams_side[facing=north,hinge=right,waterlogged=true]
conquest:red_painted_steel_cross_beams_side[facing=north,hinge=right,waterlogged=false]
conquest:red_painted_steel_cross_beams_side[facing=south,hinge=left,waterlogged=true]
conquest:red_painted_steel_cross_beams_side[facing=south,hinge=left,waterlogged=false]
conquest:red_painted_steel_cross_beams_side[facing=south,hinge=right,waterlogged=true]
conquest:red_painted_steel_cross_beams_side[facing=south,hinge=right,waterlogged=false]
conquest:red_painted_steel_cross_beams_side[facing=west,hinge=left,waterlogged=true]
conquest:red_painted_steel_cross_beams_side[facing=west,hinge=left,waterlogged=false]
conquest:red_painted_steel_cross_beams_side[facing=west,hinge=right,waterlogged=true]
conquest:red_painted_steel_cross_beams_side[facing=west,hinge=right,waterlogged=false]
conquest:red_painted_steel_cross_beams_side[facing=east,hinge=left,waterlogged=true]
conquest:red_painted_steel_cross_beams_side[facing=east,hinge=left,waterlogged=false]
conquest:red_painted_steel_cross_beams_side[facing=east,hinge=right,waterlogged=true]
conquest:red_painted_steel_cross_beams_side[facing=east,hinge=right,waterlogged=false]
conquest:red_painted_steel_diagonal_beam_1[facing=north,waterlogged=true]
conquest:red_painted_steel_diagonal_beam_1[facing=north,waterlogged=false]
conquest:red_painted_steel_diagonal_beam_1[facing=south,waterlogged=true]
conquest:red_painted_steel_diagonal_beam_1[facing=south,waterlogged=false]
conquest:red_painted_steel_diagonal_beam_1[facing=west,waterlogged=true]
conquest:red_painted_steel_diagonal_beam_1[facing=west,waterlogged=false]
conquest:red_painted_steel_diagonal_beam_1[facing=east,waterlogged=true]
conquest:red_painted_steel_diagonal_beam_1[facing=east,waterlogged=false]
conquest:red_painted_steel_diagonal_beam_2[facing=north,type=top,waterlogged=true]
conquest:red_painted_steel_diagonal_beam_2[facing=north,type=top,waterlogged=false]
conquest:red_painted_steel_diagonal_beam_2[facing=north,type=bottom,waterlogged=true]
conquest:red_painted_steel_diagonal_beam_2[facing=north,type=bottom,waterlogged=false]
conquest:red_painted_steel_diagonal_beam_2[facing=south,type=top,waterlogged=true]
conquest:red_painted_steel_diagonal_beam_2[facing=south,type=top,waterlogged=false]
conquest:red_painted_steel_diagonal_beam_2[facing=south,type=bottom,waterlogged=true]
conquest:red_painted_steel_diagonal_beam_2[facing=south,type=bottom,waterlogged=false]
conquest:red_painted_steel_diagonal_beam_2[facing=west,type=top,waterlogged=true]
conquest:red_painted_steel_diagonal_beam_2[facing=west,type=top,waterlogged=false]
conquest:red_painted_steel_diagonal_beam_2[facing=west,type=bottom,waterlogged=true]
conquest:red_painted_steel_diagonal_beam_2[facing=west,type=bottom,waterlogged=false]
conquest:red_painted_steel_diagonal_beam_2[facing=east,type=top,waterlogged=true]
conquest:red_painted_steel_diagonal_beam_2[facing=east,type=top,waterlogged=false]
conquest:red_painted_steel_diagonal_beam_2[facing=east,type=bottom,waterlogged=true]
conquest:red_painted_steel_diagonal_beam_2[facing=east,type=bottom,waterlogged=false]
conquest:red_painted_steel_diagonal_beam_3[facing=north,type=top,waterlogged=true]
conquest:red_painted_steel_diagonal_beam_3[facing=north,type=top,waterlogged=false]
conquest:red_painted_steel_diagonal_beam_3[facing=north,type=bottom,waterlogged=true]
conquest:red_painted_steel_diagonal_beam_3[facing=north,type=bottom,waterlogged=false]
conquest:red_painted_steel_diagonal_beam_3[facing=south,type=top,waterlogged=true]
conquest:red_painted_steel_diagonal_beam_3[facing=south,type=top,waterlogged=false]
conquest:red_painted_steel_diagonal_beam_3[facing=south,type=bottom,waterlogged=true]
conquest:red_painted_steel_diagonal_beam_3[facing=south,type=bottom,waterlogged=false]
conquest:red_painted_steel_diagonal_beam_3[facing=west,type=top,waterlogged=true]
conquest:red_painted_steel_diagonal_beam_3[facing=west,type=top,waterlogged=false]
conquest:red_painted_steel_diagonal_beam_3[facing=west,type=bottom,waterlogged=true]
conquest:red_painted_steel_diagonal_beam_3[facing=west,type=bottom,waterlogged=false]
conquest:red_painted_steel_diagonal_beam_3[facing=east,type=top,waterlogged=true]
conquest:red_painted_steel_diagonal_beam_3[facing=east,type=top,waterlogged=false]
conquest:red_painted_steel_diagonal_beam_3[facing=east,type=bottom,waterlogged=true]
conquest:red_painted_steel_diagonal_beam_3[facing=east,type=bottom,waterlogged=false]
conquest:red_painted_steel_diagonal_beam_side_1[facing=north,hinge=left,waterlogged=true]
conquest:red_painted_steel_diagonal_beam_side_1[facing=north,hinge=left,waterlogged=false]
conquest:red_painted_steel_diagonal_beam_side_1[facing=north,hinge=right,waterlogged=true]
conquest:red_painted_steel_diagonal_beam_side_1[facing=north,hinge=right,waterlogged=false]
conquest:red_painted_steel_diagonal_beam_side_1[facing=south,hinge=left,waterlogged=true]
conquest:red_painted_steel_diagonal_beam_side_1[facing=south,hinge=left,waterlogged=false]
conquest:red_painted_steel_diagonal_beam_side_1[facing=south,hinge=right,waterlogged=true]
conquest:red_painted_steel_diagonal_beam_side_1[facing=south,hinge=right,waterlogged=false]
conquest:red_painted_steel_diagonal_beam_side_1[facing=west,hinge=left,waterlogged=true]
conquest:red_painted_steel_diagonal_beam_side_1[facing=west,hinge=left,waterlogged=false]
conquest:red_painted_steel_diagonal_beam_side_1[facing=west,hinge=right,waterlogged=true]
conquest:red_painted_steel_diagonal_beam_side_1[facing=west,hinge=right,waterlogged=false]
conquest:red_painted_steel_diagonal_beam_side_1[facing=east,hinge=left,waterlogged=true]
conquest:red_painted_steel_diagonal_beam_side_1[facing=east,hinge=left,waterlogged=false]
conquest:red_painted_steel_diagonal_beam_side_1[facing=east,hinge=right,waterlogged=true]
conquest:red_painted_steel_diagonal_beam_side_1[facing=east,hinge=right,waterlogged=false]
conquest:red_painted_steel_diagonal_beam_side_2[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:red_painted_steel_diagonal_beam_side_2[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:red_painted_steel_diagonal_beam_side_2[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:red_painted_steel_diagonal_beam_side_2[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:red_painted_steel_diagonal_beam_side_2[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:red_painted_steel_diagonal_beam_side_2[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:red_painted_steel_diagonal_beam_side_2[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:red_painted_steel_diagonal_beam_side_2[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:red_painted_steel_diagonal_beam_side_2[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:red_painted_steel_diagonal_beam_side_2[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:red_painted_steel_diagonal_beam_side_2[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:red_painted_steel_diagonal_beam_side_2[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:red_painted_steel_diagonal_beam_side_2[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:red_painted_steel_diagonal_beam_side_2[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:red_painted_steel_diagonal_beam_side_2[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:red_painted_steel_diagonal_beam_side_2[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:red_painted_steel_diagonal_beam_side_2[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:red_painted_steel_diagonal_beam_side_2[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:red_painted_steel_diagonal_beam_side_2[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:red_painted_steel_diagonal_beam_side_2[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:red_painted_steel_diagonal_beam_side_2[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:red_painted_steel_diagonal_beam_side_2[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:red_painted_steel_diagonal_beam_side_2[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:red_painted_steel_diagonal_beam_side_2[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:red_painted_steel_diagonal_beam_side_2[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:red_painted_steel_diagonal_beam_side_2[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:red_painted_steel_diagonal_beam_side_2[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:red_painted_steel_diagonal_beam_side_2[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:red_painted_steel_diagonal_beam_side_2[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:red_painted_steel_diagonal_beam_side_2[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:red_painted_steel_diagonal_beam_side_2[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:red_painted_steel_diagonal_beam_side_2[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:red_painted_steel_diagonal_beam_side_2[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:red_painted_steel_diagonal_beam_side_2[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:red_painted_steel_diagonal_beam_side_2[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:red_painted_steel_diagonal_beam_side_2[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:red_painted_steel_diagonal_beam_side_2[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:red_painted_steel_diagonal_beam_side_2[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:red_painted_steel_diagonal_beam_side_2[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:red_painted_steel_diagonal_beam_side_2[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:red_painted_steel_diagonal_beam_side_2[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:red_painted_steel_diagonal_beam_side_2[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:red_painted_steel_diagonal_beam_side_2[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:red_painted_steel_diagonal_beam_side_2[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:red_painted_steel_diagonal_beam_side_2[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:red_painted_steel_diagonal_beam_side_2[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:red_painted_steel_diagonal_beam_side_2[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:red_painted_steel_diagonal_beam_side_2[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:red_painted_steel_diagonal_beam_side_2[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:red_painted_steel_diagonal_beam_side_2[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:red_painted_steel_diagonal_beam_side_2[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:red_painted_steel_diagonal_beam_side_2[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:red_painted_steel_diagonal_beam_side_2[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:red_painted_steel_diagonal_beam_side_2[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:red_painted_steel_diagonal_beam_side_2[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:red_painted_steel_diagonal_beam_side_2[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:red_painted_steel_diagonal_beam_side_2[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:red_painted_steel_diagonal_beam_side_2[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:red_painted_steel_diagonal_beam_side_2[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:red_painted_steel_diagonal_beam_side_2[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:red_painted_steel_diagonal_beam_side_2[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:red_painted_steel_diagonal_beam_side_2[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:red_painted_steel_diagonal_beam_side_2[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:red_painted_steel_diagonal_beam_side_2[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:red_painted_steel_diagonal_beam_side_3[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:red_painted_steel_diagonal_beam_side_3[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:red_painted_steel_diagonal_beam_side_3[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:red_painted_steel_diagonal_beam_side_3[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:red_painted_steel_diagonal_beam_side_3[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:red_painted_steel_diagonal_beam_side_3[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:red_painted_steel_diagonal_beam_side_3[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:red_painted_steel_diagonal_beam_side_3[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:red_painted_steel_diagonal_beam_side_3[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:red_painted_steel_diagonal_beam_side_3[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:red_painted_steel_diagonal_beam_side_3[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:red_painted_steel_diagonal_beam_side_3[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:red_painted_steel_diagonal_beam_side_3[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:red_painted_steel_diagonal_beam_side_3[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:red_painted_steel_diagonal_beam_side_3[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:red_painted_steel_diagonal_beam_side_3[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:red_painted_steel_diagonal_beam_side_3[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:red_painted_steel_diagonal_beam_side_3[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:red_painted_steel_diagonal_beam_side_3[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:red_painted_steel_diagonal_beam_side_3[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:red_painted_steel_diagonal_beam_side_3[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:red_painted_steel_diagonal_beam_side_3[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:red_painted_steel_diagonal_beam_side_3[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:red_painted_steel_diagonal_beam_side_3[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:red_painted_steel_diagonal_beam_side_3[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:red_painted_steel_diagonal_beam_side_3[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:red_painted_steel_diagonal_beam_side_3[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:red_painted_steel_diagonal_beam_side_3[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:red_painted_steel_diagonal_beam_side_3[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:red_painted_steel_diagonal_beam_side_3[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:red_painted_steel_diagonal_beam_side_3[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:red_painted_steel_diagonal_beam_side_3[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:red_painted_steel_diagonal_beam_side_3[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:red_painted_steel_diagonal_beam_side_3[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:red_painted_steel_diagonal_beam_side_3[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:red_painted_steel_diagonal_beam_side_3[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:red_painted_steel_diagonal_beam_side_3[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:red_painted_steel_diagonal_beam_side_3[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:red_painted_steel_diagonal_beam_side_3[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:red_painted_steel_diagonal_beam_side_3[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:red_painted_steel_diagonal_beam_side_3[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:red_painted_steel_diagonal_beam_side_3[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:red_painted_steel_diagonal_beam_side_3[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:red_painted_steel_diagonal_beam_side_3[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:red_painted_steel_diagonal_beam_side_3[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:red_painted_steel_diagonal_beam_side_3[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:red_painted_steel_diagonal_beam_side_3[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:red_painted_steel_diagonal_beam_side_3[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:red_painted_steel_diagonal_beam_side_3[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:red_painted_steel_diagonal_beam_side_3[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:red_painted_steel_diagonal_beam_side_3[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:red_painted_steel_diagonal_beam_side_3[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:red_painted_steel_diagonal_beam_side_3[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:red_painted_steel_diagonal_beam_side_3[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:red_painted_steel_diagonal_beam_side_3[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:red_painted_steel_diagonal_beam_side_3[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:red_painted_steel_diagonal_beam_side_3[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:red_painted_steel_diagonal_beam_side_3[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:red_painted_steel_diagonal_beam_side_3[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:red_painted_steel_diagonal_beam_side_3[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:red_painted_steel_diagonal_beam_side_3[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:red_painted_steel_diagonal_beam_side_3[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:red_painted_steel_diagonal_beam_side_3[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:red_painted_steel_diagonal_beam_side_3[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:red_painted_travertine_tracery
conquest:red_painted_travertine_tracery_1
conquest:red_painted_travertine_tracery_1_pillar[layer=1,waterlogged=true]
conquest:red_painted_travertine_tracery_1_pillar[layer=1,waterlogged=false]
conquest:red_painted_travertine_tracery_1_pillar[layer=2,waterlogged=true]
conquest:red_painted_travertine_tracery_1_pillar[layer=2,waterlogged=false]
conquest:red_painted_travertine_tracery_1_pillar[layer=3,waterlogged=true]
conquest:red_painted_travertine_tracery_1_pillar[layer=3,waterlogged=false]
conquest:red_painted_travertine_tracery_1_vertical_corner[facing=north,layer=1,waterlogged=true]
conquest:red_painted_travertine_tracery_1_vertical_corner[facing=north,layer=1,waterlogged=false]
conquest:red_painted_travertine_tracery_1_vertical_corner[facing=north,layer=2,waterlogged=true]
conquest:red_painted_travertine_tracery_1_vertical_corner[facing=north,layer=2,waterlogged=false]
conquest:red_painted_travertine_tracery_1_vertical_corner[facing=north,layer=3,waterlogged=true]
conquest:red_painted_travertine_tracery_1_vertical_corner[facing=north,layer=3,waterlogged=false]
conquest:red_painted_travertine_tracery_1_vertical_corner[facing=north,layer=4,waterlogged=true]
conquest:red_painted_travertine_tracery_1_vertical_corner[facing=north,layer=4,waterlogged=false]
conquest:red_painted_travertine_tracery_1_vertical_corner[facing=south,layer=1,waterlogged=true]
conquest:red_painted_travertine_tracery_1_vertical_corner[facing=south,layer=1,waterlogged=false]
conquest:red_painted_travertine_tracery_1_vertical_corner[facing=south,layer=2,waterlogged=true]
conquest:red_painted_travertine_tracery_1_vertical_corner[facing=south,layer=2,waterlogged=false]
conquest:red_painted_travertine_tracery_1_vertical_corner[facing=south,layer=3,waterlogged=true]
conquest:red_painted_travertine_tracery_1_vertical_corner[facing=south,layer=3,waterlogged=false]
conquest:red_painted_travertine_tracery_1_vertical_corner[facing=south,layer=4,waterlogged=true]
conquest:red_painted_travertine_tracery_1_vertical_corner[facing=south,layer=4,waterlogged=false]
conquest:red_painted_travertine_tracery_1_vertical_corner[facing=west,layer=1,waterlogged=true]
conquest:red_painted_travertine_tracery_1_vertical_corner[facing=west,layer=1,waterlogged=false]
conquest:red_painted_travertine_tracery_1_vertical_corner[facing=west,layer=2,waterlogged=true]
conquest:red_painted_travertine_tracery_1_vertical_corner[facing=west,layer=2,waterlogged=false]
conquest:red_painted_travertine_tracery_1_vertical_corner[facing=west,layer=3,waterlogged=true]
conquest:red_painted_travertine_tracery_1_vertical_corner[facing=west,layer=3,waterlogged=false]
conquest:red_painted_travertine_tracery_1_vertical_corner[facing=west,layer=4,waterlogged=true]
conquest:red_painted_travertine_tracery_1_vertical_corner[facing=west,layer=4,waterlogged=false]
conquest:red_painted_travertine_tracery_1_vertical_corner[facing=east,layer=1,waterlogged=true]
conquest:red_painted_travertine_tracery_1_vertical_corner[facing=east,layer=1,waterlogged=false]
conquest:red_painted_travertine_tracery_1_vertical_corner[facing=east,layer=2,waterlogged=true]
conquest:red_painted_travertine_tracery_1_vertical_corner[facing=east,layer=2,waterlogged=false]
conquest:red_painted_travertine_tracery_1_vertical_corner[facing=east,layer=3,waterlogged=true]
conquest:red_painted_travertine_tracery_1_vertical_corner[facing=east,layer=3,waterlogged=false]
conquest:red_painted_travertine_tracery_1_vertical_corner[facing=east,layer=4,waterlogged=true]
conquest:red_painted_travertine_tracery_1_vertical_corner[facing=east,layer=4,waterlogged=false]
conquest:red_painted_travertine_tracery_1_vertical_quarter[facing=north,layer=1,waterlogged=true]
conquest:red_painted_travertine_tracery_1_vertical_quarter[facing=north,layer=1,waterlogged=false]
conquest:red_painted_travertine_tracery_1_vertical_quarter[facing=north,layer=2,waterlogged=true]
conquest:red_painted_travertine_tracery_1_vertical_quarter[facing=north,layer=2,waterlogged=false]
conquest:red_painted_travertine_tracery_1_vertical_quarter[facing=north,layer=3,waterlogged=true]
conquest:red_painted_travertine_tracery_1_vertical_quarter[facing=north,layer=3,waterlogged=false]
conquest:red_painted_travertine_tracery_1_vertical_quarter[facing=north,layer=4,waterlogged=true]
conquest:red_painted_travertine_tracery_1_vertical_quarter[facing=north,layer=4,waterlogged=false]
conquest:red_painted_travertine_tracery_1_vertical_quarter[facing=south,layer=1,waterlogged=true]
conquest:red_painted_travertine_tracery_1_vertical_quarter[facing=south,layer=1,waterlogged=false]
conquest:red_painted_travertine_tracery_1_vertical_quarter[facing=south,layer=2,waterlogged=true]
conquest:red_painted_travertine_tracery_1_vertical_quarter[facing=south,layer=2,waterlogged=false]
conquest:red_painted_travertine_tracery_1_vertical_quarter[facing=south,layer=3,waterlogged=true]
conquest:red_painted_travertine_tracery_1_vertical_quarter[facing=south,layer=3,waterlogged=false]
conquest:red_painted_travertine_tracery_1_vertical_quarter[facing=south,layer=4,waterlogged=true]
conquest:red_painted_travertine_tracery_1_vertical_quarter[facing=south,layer=4,waterlogged=false]
conquest:red_painted_travertine_tracery_1_vertical_quarter[facing=west,layer=1,waterlogged=true]
conquest:red_painted_travertine_tracery_1_vertical_quarter[facing=west,layer=1,waterlogged=false]
conquest:red_painted_travertine_tracery_1_vertical_quarter[facing=west,layer=2,waterlogged=true]
conquest:red_painted_travertine_tracery_1_vertical_quarter[facing=west,layer=2,waterlogged=false]
conquest:red_painted_travertine_tracery_1_vertical_quarter[facing=west,layer=3,waterlogged=true]
conquest:red_painted_travertine_tracery_1_vertical_quarter[facing=west,layer=3,waterlogged=false]
conquest:red_painted_travertine_tracery_1_vertical_quarter[facing=west,layer=4,waterlogged=true]
conquest:red_painted_travertine_tracery_1_vertical_quarter[facing=west,layer=4,waterlogged=false]
conquest:red_painted_travertine_tracery_1_vertical_quarter[facing=east,layer=1,waterlogged=true]
conquest:red_painted_travertine_tracery_1_vertical_quarter[facing=east,layer=1,waterlogged=false]
conquest:red_painted_travertine_tracery_1_vertical_quarter[facing=east,layer=2,waterlogged=true]
conquest:red_painted_travertine_tracery_1_vertical_quarter[facing=east,layer=2,waterlogged=false]
conquest:red_painted_travertine_tracery_1_vertical_quarter[facing=east,layer=3,waterlogged=true]
conquest:red_painted_travertine_tracery_1_vertical_quarter[facing=east,layer=3,waterlogged=false]
conquest:red_painted_travertine_tracery_1_vertical_quarter[facing=east,layer=4,waterlogged=true]
conquest:red_painted_travertine_tracery_1_vertical_quarter[facing=east,layer=4,waterlogged=false]
conquest:red_painted_travertine_tracery_1_vertical_slab[facing=north,layer=1,waterlogged=true]
conquest:red_painted_travertine_tracery_1_vertical_slab[facing=north,layer=1,waterlogged=false]
conquest:red_painted_travertine_tracery_1_vertical_slab[facing=north,layer=2,waterlogged=true]
conquest:red_painted_travertine_tracery_1_vertical_slab[facing=north,layer=2,waterlogged=false]
conquest:red_painted_travertine_tracery_1_vertical_slab[facing=north,layer=3,waterlogged=true]
conquest:red_painted_travertine_tracery_1_vertical_slab[facing=north,layer=3,waterlogged=false]
conquest:red_painted_travertine_tracery_1_vertical_slab[facing=north,layer=4,waterlogged=true]
conquest:red_painted_travertine_tracery_1_vertical_slab[facing=north,layer=4,waterlogged=false]
conquest:red_painted_travertine_tracery_1_vertical_slab[facing=south,layer=1,waterlogged=true]
conquest:red_painted_travertine_tracery_1_vertical_slab[facing=south,layer=1,waterlogged=false]
conquest:red_painted_travertine_tracery_1_vertical_slab[facing=south,layer=2,waterlogged=true]
conquest:red_painted_travertine_tracery_1_vertical_slab[facing=south,layer=2,waterlogged=false]
conquest:red_painted_travertine_tracery_1_vertical_slab[facing=south,layer=3,waterlogged=true]
conquest:red_painted_travertine_tracery_1_vertical_slab[facing=south,layer=3,waterlogged=false]
conquest:red_painted_travertine_tracery_1_vertical_slab[facing=south,layer=4,waterlogged=true]
conquest:red_painted_travertine_tracery_1_vertical_slab[facing=south,layer=4,waterlogged=false]
conquest:red_painted_travertine_tracery_1_vertical_slab[facing=west,layer=1,waterlogged=true]
conquest:red_painted_travertine_tracery_1_vertical_slab[facing=west,layer=1,waterlogged=false]
conquest:red_painted_travertine_tracery_1_vertical_slab[facing=west,layer=2,waterlogged=true]
conquest:red_painted_travertine_tracery_1_vertical_slab[facing=west,layer=2,waterlogged=false]
conquest:red_painted_travertine_tracery_1_vertical_slab[facing=west,layer=3,waterlogged=true]
conquest:red_painted_travertine_tracery_1_vertical_slab[facing=west,layer=3,waterlogged=false]
conquest:red_painted_travertine_tracery_1_vertical_slab[facing=west,layer=4,waterlogged=true]
conquest:red_painted_travertine_tracery_1_vertical_slab[facing=west,layer=4,waterlogged=false]
conquest:red_painted_travertine_tracery_1_vertical_slab[facing=east,layer=1,waterlogged=true]
conquest:red_painted_travertine_tracery_1_vertical_slab[facing=east,layer=1,waterlogged=false]
conquest:red_painted_travertine_tracery_1_vertical_slab[facing=east,layer=2,waterlogged=true]
conquest:red_painted_travertine_tracery_1_vertical_slab[facing=east,layer=2,waterlogged=false]
conquest:red_painted_travertine_tracery_1_vertical_slab[facing=east,layer=3,waterlogged=true]
conquest:red_painted_travertine_tracery_1_vertical_slab[facing=east,layer=3,waterlogged=false]
conquest:red_painted_travertine_tracery_1_vertical_slab[facing=east,layer=4,waterlogged=true]
conquest:red_painted_travertine_tracery_1_vertical_slab[facing=east,layer=4,waterlogged=false]
conquest:red_painted_travertine_tracery_1_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:red_painted_travertine_tracery_1_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:red_painted_travertine_tracery_1_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:red_painted_travertine_tracery_1_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:red_painted_travertine_tracery_1_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:red_painted_travertine_tracery_1_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:red_painted_travertine_tracery_1_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:red_painted_travertine_tracery_1_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:red_painted_travertine_tracery_1_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:red_painted_travertine_tracery_1_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:red_painted_travertine_tracery_1_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:red_painted_travertine_tracery_1_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:red_painted_travertine_tracery_1_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:red_painted_travertine_tracery_1_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:red_painted_travertine_tracery_1_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:red_painted_travertine_tracery_1_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:red_painted_travertine_tracery_1_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:red_painted_travertine_tracery_1_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:red_painted_travertine_tracery_1_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:red_painted_travertine_tracery_1_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:red_painted_travertine_tracery_1_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:red_painted_travertine_tracery_1_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:red_painted_travertine_tracery_1_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:red_painted_travertine_tracery_1_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:red_painted_travertine_tracery_1_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:red_painted_travertine_tracery_1_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:red_painted_travertine_tracery_1_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:red_painted_travertine_tracery_1_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:red_painted_travertine_tracery_1_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:red_painted_travertine_tracery_1_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:red_painted_travertine_tracery_1_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:red_painted_travertine_tracery_1_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:red_painted_travertine_tracery_1_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:red_painted_travertine_tracery_1_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:red_painted_travertine_tracery_1_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:red_painted_travertine_tracery_1_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:red_painted_travertine_tracery_1_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:red_painted_travertine_tracery_1_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:red_painted_travertine_tracery_1_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:red_painted_travertine_tracery_1_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:red_painted_travertine_tracery_1_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:red_painted_travertine_tracery_1_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:red_painted_travertine_tracery_1_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:red_painted_travertine_tracery_1_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:red_painted_travertine_tracery_1_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:red_painted_travertine_tracery_1_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:red_painted_travertine_tracery_1_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:red_painted_travertine_tracery_1_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:red_painted_travertine_tracery_1_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:red_painted_travertine_tracery_1_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:red_painted_travertine_tracery_1_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:red_painted_travertine_tracery_1_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:red_painted_travertine_tracery_1_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:red_painted_travertine_tracery_1_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:red_painted_travertine_tracery_1_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:red_painted_travertine_tracery_1_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:red_painted_travertine_tracery_1_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:red_painted_travertine_tracery_1_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:red_painted_travertine_tracery_1_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:red_painted_travertine_tracery_1_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:red_painted_travertine_tracery_1_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:red_painted_travertine_tracery_1_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:red_painted_travertine_tracery_1_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:red_painted_travertine_tracery_1_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:red_painted_travertine_tracery_1_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:red_painted_travertine_tracery_1_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:red_painted_travertine_tracery_1_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:red_painted_travertine_tracery_1_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:red_painted_travertine_tracery_1_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:red_painted_travertine_tracery_1_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:red_painted_travertine_tracery_1_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:red_painted_travertine_tracery_1_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:red_painted_travertine_tracery_1_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:red_painted_travertine_tracery_1_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:red_painted_travertine_tracery_1_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:red_painted_travertine_tracery_1_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:red_painted_travertine_tracery_1_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:red_painted_travertine_tracery_1_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:red_painted_travertine_tracery_1_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:red_painted_travertine_tracery_1_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:red_painted_travertine_tracery_1_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:red_painted_travertine_tracery_1_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:red_painted_travertine_tracery_1_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:red_painted_travertine_tracery_1_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:red_painted_travertine_tracery_1_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:red_painted_travertine_tracery_1_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:red_painted_travertine_tracery_1_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:red_painted_travertine_tracery_1_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:red_painted_travertine_tracery_1_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:red_painted_travertine_tracery_1_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:red_painted_travertine_tracery_1_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:red_painted_travertine_tracery_1_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:red_painted_travertine_tracery_1_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:red_painted_travertine_tracery_1_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:red_painted_travertine_tracery_1_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:red_painted_travertine_tracery_1_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:red_painted_travertine_tracery_1_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:red_painted_travertine_tracery_1_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:red_painted_travertine_tracery_1_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:red_painted_travertine_tracery_1_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:red_painted_travertine_tracery_1_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:red_painted_travertine_tracery_1_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:red_painted_travertine_tracery_1_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:red_painted_travertine_tracery_1_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:red_painted_travertine_tracery_1_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:red_painted_travertine_tracery_1_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:red_painted_travertine_tracery_1_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:red_painted_travertine_tracery_1_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:red_painted_travertine_tracery_1_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:red_painted_travertine_tracery_1_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:red_painted_travertine_tracery_1_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:red_painted_travertine_tracery_1_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:red_painted_travertine_tracery_1_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:red_painted_travertine_tracery_1_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:red_painted_travertine_tracery_1_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:red_painted_travertine_tracery_1_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:red_painted_travertine_tracery_1_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:red_painted_travertine_tracery_1_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:red_painted_travertine_tracery_1_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:red_painted_travertine_tracery_1_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:red_painted_travertine_tracery_1_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:red_painted_travertine_tracery_1_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:red_painted_travertine_tracery_1_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:red_painted_travertine_tracery_1_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:red_painted_travertine_tracery_1_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:red_painted_travertine_tracery_1_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:red_painted_travertine_tracery_1_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:red_painted_travertine_tracery_1_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:red_painted_travertine_tracery_1_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:red_painted_travertine_tracery_1_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:red_painted_travertine_tracery_1_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:red_painted_travertine_tracery_1_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:red_painted_travertine_tracery_1_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:red_painted_travertine_tracery_1_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:red_painted_travertine_tracery_1_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:red_painted_travertine_tracery_1_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:red_painted_travertine_tracery_1_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:red_painted_travertine_tracery_1_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:red_painted_travertine_tracery_1_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:red_painted_travertine_tracery_1_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:red_painted_travertine_tracery_1_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:red_painted_travertine_tracery_1_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:red_painted_travertine_tracery_1_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:red_painted_travertine_tracery_1_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:red_painted_travertine_tracery_1_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:red_painted_travertine_tracery_1_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:red_painted_travertine_tracery_1_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:red_painted_travertine_tracery_1_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:red_painted_travertine_tracery_1_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:red_painted_travertine_tracery_1_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:red_painted_travertine_tracery_1_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:red_painted_travertine_tracery_1_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:red_painted_travertine_tracery_1_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:red_painted_travertine_tracery_1_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:red_painted_travertine_tracery_1_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:red_painted_travertine_tracery_1_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:red_painted_travertine_tracery_1_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:red_painted_travertine_tracery_1_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:red_painted_travertine_tracery_1_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:red_painted_travertine_tracery_1_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:red_painted_travertine_tracery_1_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:red_painted_travertine_tracery_1_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:red_painted_travertine_tracery_1_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:red_painted_travertine_tracery_1_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:red_painted_travertine_tracery_1_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:red_painted_travertine_tracery_1_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:red_painted_travertine_tracery_1_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:red_painted_travertine_tracery_1_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:red_painted_travertine_tracery_1_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:red_painted_travertine_tracery_1_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:red_painted_travertine_tracery_1_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:red_painted_travertine_tracery_1_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:red_painted_travertine_tracery_1_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:red_painted_travertine_tracery_1_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:red_painted_travertine_tracery_1_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:red_painted_travertine_tracery_1_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:red_painted_travertine_tracery_1_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:red_painted_travertine_tracery_1_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:red_painted_travertine_tracery_1_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:red_painted_travertine_tracery_1_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:red_painted_travertine_tracery_1_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:red_painted_travertine_tracery_1_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:red_painted_travertine_tracery_1_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:red_painted_travertine_tracery_1_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:red_painted_travertine_tracery_1_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:red_painted_travertine_tracery_1_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:red_painted_travertine_tracery_1_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:red_painted_travertine_tracery_1_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:red_painted_travertine_tracery_1_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:red_painted_travertine_tracery_1_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:red_painted_travertine_tracery_1_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:red_painted_travertine_tracery_1_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:red_painted_travertine_tracery_1_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:red_painted_travertine_tracery_1_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:red_painted_travertine_tracery_1_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:red_painted_travertine_tracery_1_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:red_painted_travertine_tracery_1_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:red_painted_travertine_tracery_1_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:red_painted_travertine_tracery_1_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:red_painted_travertine_tracery_1_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:red_painted_travertine_tracery_1_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:red_painted_travertine_tracery_1_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:red_painted_travertine_tracery_1_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:red_painted_travertine_tracery_1_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:red_painted_travertine_tracery_1_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:red_painted_travertine_tracery_1_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:red_painted_travertine_tracery_1_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:red_painted_travertine_tracery_1_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:red_painted_travertine_tracery_1_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:red_painted_travertine_tracery_1_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:red_painted_travertine_tracery_1_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:red_painted_travertine_tracery_1_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:red_painted_travertine_tracery_1_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:red_painted_travertine_tracery_1_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:red_painted_travertine_tracery_1_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:red_painted_travertine_tracery_1_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:red_painted_travertine_tracery_1_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:red_painted_travertine_tracery_1_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:red_painted_travertine_tracery_1_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:red_painted_travertine_tracery_1_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:red_painted_travertine_tracery_1_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:red_painted_travertine_tracery_1_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:red_painted_travertine_tracery_1_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:red_painted_travertine_tracery_1_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:red_painted_travertine_tracery_1_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:red_painted_travertine_tracery_1_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:red_painted_travertine_tracery_1_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:red_painted_travertine_tracery_1_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:red_painted_travertine_tracery_1_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:red_painted_travertine_tracery_1_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:red_painted_travertine_tracery_1_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:red_painted_travertine_tracery_1_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:red_painted_travertine_tracery_1_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:red_painted_travertine_tracery_1_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:red_painted_travertine_tracery_1_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:red_painted_travertine_tracery_1_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:red_painted_travertine_tracery_1_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:red_painted_travertine_tracery_1_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:red_painted_travertine_tracery_1_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:red_painted_travertine_tracery_1_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:red_painted_travertine_tracery_1_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:red_painted_travertine_tracery_1_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:red_painted_travertine_tracery_1_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:red_painted_travertine_tracery_1_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:red_painted_travertine_tracery_1_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:red_painted_travertine_tracery_1_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:red_painted_travertine_tracery_1_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:red_painted_travertine_tracery_1_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:red_painted_travertine_tracery_1_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:red_painted_travertine_tracery_1_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:red_painted_travertine_tracery_1_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:red_painted_travertine_tracery_1_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:red_painted_travertine_tracery_1_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:red_painted_travertine_tracery_1_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:red_painted_travertine_tracery_1_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:red_painted_travertine_tracery_1_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:red_painted_travertine_tracery_1_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:red_painted_travertine_tracery_1_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:red_painted_travertine_tracery_1_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:red_painted_travertine_tracery_1_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:red_painted_travertine_tracery_1_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:red_painted_travertine_tracery_1_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:red_painted_travertine_tracery_1_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:red_painted_travertine_tracery_1_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:red_painted_travertine_tracery_1_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:red_painted_travertine_tracery_1_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:red_painted_travertine_tracery_1_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:red_painted_travertine_tracery_1_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:red_painted_travertine_tracery_1_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:red_painted_travertine_tracery_1_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:red_painted_travertine_tracery_1_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:red_painted_travertine_tracery_1_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:red_painted_travertine_tracery_1_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:red_painted_travertine_tracery_1_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:red_painted_travertine_tracery_1_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:red_painted_travertine_tracery_1_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:red_painted_travertine_tracery_1_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:red_painted_travertine_tracery_1_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:red_painted_travertine_tracery_1_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:red_painted_travertine_tracery_1_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:red_painted_travertine_tracery_1_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:red_painted_travertine_tracery_1_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:red_painted_travertine_tracery_1_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:red_painted_travertine_tracery_1_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:red_painted_travertine_tracery_1_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:red_painted_travertine_tracery_1_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:red_painted_travertine_tracery_1_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:red_painted_travertine_tracery_1_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:red_painted_travertine_tracery_1_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:red_painted_travertine_tracery_1_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:red_painted_travertine_tracery_1_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:red_painted_travertine_tracery_1_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:red_painted_travertine_tracery_1_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:red_painted_travertine_tracery_1_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:red_painted_travertine_tracery_1_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:red_painted_travertine_tracery_1_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:red_painted_travertine_tracery_1_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:red_painted_travertine_tracery_1_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:red_painted_travertine_tracery_1_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:red_painted_travertine_tracery_1_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:red_painted_travertine_tracery_1_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:red_painted_travertine_tracery_1_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:red_painted_travertine_tracery_1_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:red_painted_travertine_tracery_1_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:red_painted_travertine_tracery_1_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:red_painted_travertine_tracery_1_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:red_painted_travertine_tracery_1_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:red_painted_travertine_tracery_1_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:red_painted_travertine_tracery_1_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:red_painted_travertine_tracery_1_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:red_painted_travertine_tracery_1_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:red_painted_travertine_tracery_1_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:red_painted_travertine_tracery_1_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:red_painted_travertine_tracery_1_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:red_painted_travertine_tracery_1_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:red_painted_travertine_tracery_1_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:red_painted_travertine_tracery_1_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:red_painted_travertine_tracery_1_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:red_painted_travertine_tracery_1_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:red_painted_travertine_tracery_1_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:red_painted_travertine_tracery_1_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:red_painted_travertine_tracery_1_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:red_painted_travertine_tracery_1_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:red_painted_travertine_tracery_1_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:red_painted_travertine_tracery_pillar[layer=1,waterlogged=true]
conquest:red_painted_travertine_tracery_pillar[layer=1,waterlogged=false]
conquest:red_painted_travertine_tracery_pillar[layer=2,waterlogged=true]
conquest:red_painted_travertine_tracery_pillar[layer=2,waterlogged=false]
conquest:red_painted_travertine_tracery_pillar[layer=3,waterlogged=true]
conquest:red_painted_travertine_tracery_pillar[layer=3,waterlogged=false]
conquest:red_painted_travertine_tracery_vertical_corner[facing=north,layer=1,waterlogged=true]
conquest:red_painted_travertine_tracery_vertical_corner[facing=north,layer=1,waterlogged=false]
conquest:red_painted_travertine_tracery_vertical_corner[facing=north,layer=2,waterlogged=true]
conquest:red_painted_travertine_tracery_vertical_corner[facing=north,layer=2,waterlogged=false]
conquest:red_painted_travertine_tracery_vertical_corner[facing=north,layer=3,waterlogged=true]
conquest:red_painted_travertine_tracery_vertical_corner[facing=north,layer=3,waterlogged=false]
conquest:red_painted_travertine_tracery_vertical_corner[facing=north,layer=4,waterlogged=true]
conquest:red_painted_travertine_tracery_vertical_corner[facing=north,layer=4,waterlogged=false]
conquest:red_painted_travertine_tracery_vertical_corner[facing=south,layer=1,waterlogged=true]
conquest:red_painted_travertine_tracery_vertical_corner[facing=south,layer=1,waterlogged=false]
conquest:red_painted_travertine_tracery_vertical_corner[facing=south,layer=2,waterlogged=true]
conquest:red_painted_travertine_tracery_vertical_corner[facing=south,layer=2,waterlogged=false]
conquest:red_painted_travertine_tracery_vertical_corner[facing=south,layer=3,waterlogged=true]
conquest:red_painted_travertine_tracery_vertical_corner[facing=south,layer=3,waterlogged=false]
conquest:red_painted_travertine_tracery_vertical_corner[facing=south,layer=4,waterlogged=true]
conquest:red_painted_travertine_tracery_vertical_corner[facing=south,layer=4,waterlogged=false]
conquest:red_painted_travertine_tracery_vertical_corner[facing=west,layer=1,waterlogged=true]
conquest:red_painted_travertine_tracery_vertical_corner[facing=west,layer=1,waterlogged=false]
conquest:red_painted_travertine_tracery_vertical_corner[facing=west,layer=2,waterlogged=true]
conquest:red_painted_travertine_tracery_vertical_corner[facing=west,layer=2,waterlogged=false]
conquest:red_painted_travertine_tracery_vertical_corner[facing=west,layer=3,waterlogged=true]
conquest:red_painted_travertine_tracery_vertical_corner[facing=west,layer=3,waterlogged=false]
conquest:red_painted_travertine_tracery_vertical_corner[facing=west,layer=4,waterlogged=true]
conquest:red_painted_travertine_tracery_vertical_corner[facing=west,layer=4,waterlogged=false]
conquest:red_painted_travertine_tracery_vertical_corner[facing=east,layer=1,waterlogged=true]
conquest:red_painted_travertine_tracery_vertical_corner[facing=east,layer=1,waterlogged=false]
conquest:red_painted_travertine_tracery_vertical_corner[facing=east,layer=2,waterlogged=true]
conquest:red_painted_travertine_tracery_vertical_corner[facing=east,layer=2,waterlogged=false]
conquest:red_painted_travertine_tracery_vertical_corner[facing=east,layer=3,waterlogged=true]
conquest:red_painted_travertine_tracery_vertical_corner[facing=east,layer=3,waterlogged=false]
conquest:red_painted_travertine_tracery_vertical_corner[facing=east,layer=4,waterlogged=true]
conquest:red_painted_travertine_tracery_vertical_corner[facing=east,layer=4,waterlogged=false]
conquest:red_painted_travertine_tracery_vertical_quarter[facing=north,layer=1,waterlogged=true]
conquest:red_painted_travertine_tracery_vertical_quarter[facing=north,layer=1,waterlogged=false]
conquest:red_painted_travertine_tracery_vertical_quarter[facing=north,layer=2,waterlogged=true]
conquest:red_painted_travertine_tracery_vertical_quarter[facing=north,layer=2,waterlogged=false]
conquest:red_painted_travertine_tracery_vertical_quarter[facing=north,layer=3,waterlogged=true]
conquest:red_painted_travertine_tracery_vertical_quarter[facing=north,layer=3,waterlogged=false]
conquest:red_painted_travertine_tracery_vertical_quarter[facing=north,layer=4,waterlogged=true]
conquest:red_painted_travertine_tracery_vertical_quarter[facing=north,layer=4,waterlogged=false]
conquest:red_painted_travertine_tracery_vertical_quarter[facing=south,layer=1,waterlogged=true]
conquest:red_painted_travertine_tracery_vertical_quarter[facing=south,layer=1,waterlogged=false]
conquest:red_painted_travertine_tracery_vertical_quarter[facing=south,layer=2,waterlogged=true]
conquest:red_painted_travertine_tracery_vertical_quarter[facing=south,layer=2,waterlogged=false]
conquest:red_painted_travertine_tracery_vertical_quarter[facing=south,layer=3,waterlogged=true]
conquest:red_painted_travertine_tracery_vertical_quarter[facing=south,layer=3,waterlogged=false]
conquest:red_painted_travertine_tracery_vertical_quarter[facing=south,layer=4,waterlogged=true]
conquest:red_painted_travertine_tracery_vertical_quarter[facing=south,layer=4,waterlogged=false]
conquest:red_painted_travertine_tracery_vertical_quarter[facing=west,layer=1,waterlogged=true]
conquest:red_painted_travertine_tracery_vertical_quarter[facing=west,layer=1,waterlogged=false]
conquest:red_painted_travertine_tracery_vertical_quarter[facing=west,layer=2,waterlogged=true]
conquest:red_painted_travertine_tracery_vertical_quarter[facing=west,layer=2,waterlogged=false]
conquest:red_painted_travertine_tracery_vertical_quarter[facing=west,layer=3,waterlogged=true]
conquest:red_painted_travertine_tracery_vertical_quarter[facing=west,layer=3,waterlogged=false]
conquest:red_painted_travertine_tracery_vertical_quarter[facing=west,layer=4,waterlogged=true]
conquest:red_painted_travertine_tracery_vertical_quarter[facing=west,layer=4,waterlogged=false]
conquest:red_painted_travertine_tracery_vertical_quarter[facing=east,layer=1,waterlogged=true]
conquest:red_painted_travertine_tracery_vertical_quarter[facing=east,layer=1,waterlogged=false]
conquest:red_painted_travertine_tracery_vertical_quarter[facing=east,layer=2,waterlogged=true]
conquest:red_painted_travertine_tracery_vertical_quarter[facing=east,layer=2,waterlogged=false]
conquest:red_painted_travertine_tracery_vertical_quarter[facing=east,layer=3,waterlogged=true]
conquest:red_painted_travertine_tracery_vertical_quarter[facing=east,layer=3,waterlogged=false]
conquest:red_painted_travertine_tracery_vertical_quarter[facing=east,layer=4,waterlogged=true]
conquest:red_painted_travertine_tracery_vertical_quarter[facing=east,layer=4,waterlogged=false]
conquest:red_painted_travertine_tracery_vertical_slab[facing=north,layer=1,waterlogged=true]
conquest:red_painted_travertine_tracery_vertical_slab[facing=north,layer=1,waterlogged=false]
conquest:red_painted_travertine_tracery_vertical_slab[facing=north,layer=2,waterlogged=true]
conquest:red_painted_travertine_tracery_vertical_slab[facing=north,layer=2,waterlogged=false]
conquest:red_painted_travertine_tracery_vertical_slab[facing=north,layer=3,waterlogged=true]
conquest:red_painted_travertine_tracery_vertical_slab[facing=north,layer=3,waterlogged=false]
conquest:red_painted_travertine_tracery_vertical_slab[facing=north,layer=4,waterlogged=true]
conquest:red_painted_travertine_tracery_vertical_slab[facing=north,layer=4,waterlogged=false]
conquest:red_painted_travertine_tracery_vertical_slab[facing=south,layer=1,waterlogged=true]
conquest:red_painted_travertine_tracery_vertical_slab[facing=south,layer=1,waterlogged=false]
conquest:red_painted_travertine_tracery_vertical_slab[facing=south,layer=2,waterlogged=true]
conquest:red_painted_travertine_tracery_vertical_slab[facing=south,layer=2,waterlogged=false]
conquest:red_painted_travertine_tracery_vertical_slab[facing=south,layer=3,waterlogged=true]
conquest:red_painted_travertine_tracery_vertical_slab[facing=south,layer=3,waterlogged=false]
conquest:red_painted_travertine_tracery_vertical_slab[facing=south,layer=4,waterlogged=true]
conquest:red_painted_travertine_tracery_vertical_slab[facing=south,layer=4,waterlogged=false]
conquest:red_painted_travertine_tracery_vertical_slab[facing=west,layer=1,waterlogged=true]
conquest:red_painted_travertine_tracery_vertical_slab[facing=west,layer=1,waterlogged=false]
conquest:red_painted_travertine_tracery_vertical_slab[facing=west,layer=2,waterlogged=true]
conquest:red_painted_travertine_tracery_vertical_slab[facing=west,layer=2,waterlogged=false]
conquest:red_painted_travertine_tracery_vertical_slab[facing=west,layer=3,waterlogged=true]
conquest:red_painted_travertine_tracery_vertical_slab[facing=west,layer=3,waterlogged=false]
conquest:red_painted_travertine_tracery_vertical_slab[facing=west,layer=4,waterlogged=true]
conquest:red_painted_travertine_tracery_vertical_slab[facing=west,layer=4,waterlogged=false]
conquest:red_painted_travertine_tracery_vertical_slab[facing=east,layer=1,waterlogged=true]
conquest:red_painted_travertine_tracery_vertical_slab[facing=east,layer=1,waterlogged=false]
conquest:red_painted_travertine_tracery_vertical_slab[facing=east,layer=2,waterlogged=true]
conquest:red_painted_travertine_tracery_vertical_slab[facing=east,layer=2,waterlogged=false]
conquest:red_painted_travertine_tracery_vertical_slab[facing=east,layer=3,waterlogged=true]
conquest:red_painted_travertine_tracery_vertical_slab[facing=east,layer=3,waterlogged=false]
conquest:red_painted_travertine_tracery_vertical_slab[facing=east,layer=4,waterlogged=true]
conquest:red_painted_travertine_tracery_vertical_slab[facing=east,layer=4,waterlogged=false]
conquest:red_painted_travertine_tracery_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:red_painted_travertine_tracery_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:red_painted_travertine_tracery_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:red_painted_travertine_tracery_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:red_painted_travertine_tracery_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:red_painted_travertine_tracery_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:red_painted_travertine_tracery_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:red_painted_travertine_tracery_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:red_painted_travertine_tracery_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:red_painted_travertine_tracery_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:red_painted_travertine_tracery_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:red_painted_travertine_tracery_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:red_painted_travertine_tracery_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:red_painted_travertine_tracery_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:red_painted_travertine_tracery_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:red_painted_travertine_tracery_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:red_painted_travertine_tracery_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:red_painted_travertine_tracery_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:red_painted_travertine_tracery_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:red_painted_travertine_tracery_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:red_painted_travertine_tracery_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:red_painted_travertine_tracery_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:red_painted_travertine_tracery_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:red_painted_travertine_tracery_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:red_painted_travertine_tracery_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:red_painted_travertine_tracery_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:red_painted_travertine_tracery_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:red_painted_travertine_tracery_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:red_painted_travertine_tracery_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:red_painted_travertine_tracery_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:red_painted_travertine_tracery_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:red_painted_travertine_tracery_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:red_painted_travertine_tracery_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:red_painted_travertine_tracery_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:red_painted_travertine_tracery_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:red_painted_travertine_tracery_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:red_painted_travertine_tracery_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:red_painted_travertine_tracery_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:red_painted_travertine_tracery_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:red_painted_travertine_tracery_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:red_painted_travertine_tracery_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:red_painted_travertine_tracery_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:red_painted_travertine_tracery_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:red_painted_travertine_tracery_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:red_painted_travertine_tracery_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:red_painted_travertine_tracery_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:red_painted_travertine_tracery_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:red_painted_travertine_tracery_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:red_painted_travertine_tracery_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:red_painted_travertine_tracery_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:red_painted_travertine_tracery_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:red_painted_travertine_tracery_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:red_painted_travertine_tracery_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:red_painted_travertine_tracery_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:red_painted_travertine_tracery_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:red_painted_travertine_tracery_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:red_painted_travertine_tracery_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:red_painted_travertine_tracery_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:red_painted_travertine_tracery_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:red_painted_travertine_tracery_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:red_painted_travertine_tracery_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:red_painted_travertine_tracery_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:red_painted_travertine_tracery_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:red_painted_travertine_tracery_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:red_painted_travertine_tracery_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:red_painted_travertine_tracery_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:red_painted_travertine_tracery_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:red_painted_travertine_tracery_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:red_painted_travertine_tracery_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:red_painted_travertine_tracery_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:red_painted_travertine_tracery_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:red_painted_travertine_tracery_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:red_painted_travertine_tracery_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:red_painted_travertine_tracery_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:red_painted_travertine_tracery_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:red_painted_travertine_tracery_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:red_painted_travertine_tracery_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:red_painted_travertine_tracery_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:red_painted_travertine_tracery_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:red_painted_travertine_tracery_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:red_painted_travertine_tracery_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:red_painted_travertine_tracery_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:red_painted_travertine_tracery_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:red_painted_travertine_tracery_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:red_painted_travertine_tracery_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:red_painted_travertine_tracery_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:red_painted_travertine_tracery_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:red_painted_travertine_tracery_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:red_painted_travertine_tracery_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:red_painted_travertine_tracery_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:red_painted_travertine_tracery_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:red_painted_travertine_tracery_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:red_painted_travertine_tracery_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:red_painted_travertine_tracery_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:red_painted_travertine_tracery_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:red_painted_travertine_tracery_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:red_painted_travertine_tracery_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:red_painted_travertine_tracery_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:red_painted_travertine_tracery_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:red_painted_travertine_tracery_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:red_painted_travertine_tracery_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:red_painted_travertine_tracery_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:red_painted_travertine_tracery_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:red_painted_travertine_tracery_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:red_painted_travertine_tracery_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:red_painted_travertine_tracery_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:red_painted_travertine_tracery_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:red_painted_travertine_tracery_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:red_painted_travertine_tracery_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:red_painted_travertine_tracery_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:red_painted_travertine_tracery_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:red_painted_travertine_tracery_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:red_painted_travertine_tracery_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:red_painted_travertine_tracery_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:red_painted_travertine_tracery_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:red_painted_travertine_tracery_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:red_painted_travertine_tracery_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:red_painted_travertine_tracery_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:red_painted_travertine_tracery_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:red_painted_travertine_tracery_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:red_painted_travertine_tracery_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:red_painted_travertine_tracery_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:red_painted_travertine_tracery_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:red_painted_travertine_tracery_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:red_painted_travertine_tracery_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:red_painted_travertine_tracery_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:red_painted_travertine_tracery_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:red_painted_travertine_tracery_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:red_painted_travertine_tracery_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:red_painted_travertine_tracery_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:red_painted_travertine_tracery_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:red_painted_travertine_tracery_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:red_painted_travertine_tracery_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:red_painted_travertine_tracery_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:red_painted_travertine_tracery_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:red_painted_travertine_tracery_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:red_painted_travertine_tracery_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:red_painted_travertine_tracery_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:red_painted_travertine_tracery_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:red_painted_travertine_tracery_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:red_painted_travertine_tracery_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:red_painted_travertine_tracery_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:red_painted_travertine_tracery_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:red_painted_travertine_tracery_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:red_painted_travertine_tracery_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:red_painted_travertine_tracery_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:red_painted_travertine_tracery_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:red_painted_travertine_tracery_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:red_painted_travertine_tracery_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:red_painted_travertine_tracery_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:red_painted_travertine_tracery_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:red_painted_travertine_tracery_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:red_painted_travertine_tracery_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:red_painted_travertine_tracery_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:red_painted_travertine_tracery_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:red_painted_travertine_tracery_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:red_painted_travertine_tracery_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:red_painted_travertine_tracery_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:red_painted_travertine_tracery_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:red_painted_travertine_tracery_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:red_painted_travertine_tracery_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:red_painted_travertine_tracery_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:red_painted_travertine_tracery_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:red_painted_travertine_tracery_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:red_painted_travertine_tracery_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:red_painted_travertine_tracery_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:red_painted_travertine_tracery_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:red_painted_travertine_tracery_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:red_painted_travertine_tracery_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:red_painted_travertine_tracery_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:red_painted_travertine_tracery_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:red_painted_travertine_tracery_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:red_painted_travertine_tracery_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:red_painted_travertine_tracery_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:red_painted_travertine_tracery_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:red_painted_travertine_tracery_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:red_painted_travertine_tracery_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:red_painted_travertine_tracery_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:red_painted_travertine_tracery_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:red_painted_travertine_tracery_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:red_painted_travertine_tracery_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:red_painted_travertine_tracery_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:red_painted_travertine_tracery_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:red_painted_travertine_tracery_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:red_painted_travertine_tracery_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:red_painted_travertine_tracery_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:red_painted_travertine_tracery_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:red_painted_travertine_tracery_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:red_painted_travertine_tracery_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:red_painted_travertine_tracery_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:red_painted_travertine_tracery_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:red_painted_travertine_tracery_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:red_painted_travertine_tracery_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:red_painted_travertine_tracery_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:red_painted_travertine_tracery_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:red_painted_travertine_tracery_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:red_painted_travertine_tracery_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:red_painted_travertine_tracery_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:red_painted_travertine_tracery_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:red_painted_travertine_tracery_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:red_painted_travertine_tracery_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:red_painted_travertine_tracery_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:red_painted_travertine_tracery_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:red_painted_travertine_tracery_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:red_painted_travertine_tracery_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:red_painted_travertine_tracery_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:red_painted_travertine_tracery_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:red_painted_travertine_tracery_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:red_painted_travertine_tracery_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:red_painted_travertine_tracery_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:red_painted_travertine_tracery_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:red_painted_travertine_tracery_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:red_painted_travertine_tracery_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:red_painted_travertine_tracery_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:red_painted_travertine_tracery_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:red_painted_travertine_tracery_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:red_painted_travertine_tracery_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:red_painted_travertine_tracery_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:red_painted_travertine_tracery_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:red_painted_travertine_tracery_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:red_painted_travertine_tracery_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:red_painted_travertine_tracery_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:red_painted_travertine_tracery_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:red_painted_travertine_tracery_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:red_painted_travertine_tracery_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:red_painted_travertine_tracery_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:red_painted_travertine_tracery_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:red_painted_travertine_tracery_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:red_painted_travertine_tracery_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:red_painted_travertine_tracery_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:red_painted_travertine_tracery_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:red_painted_travertine_tracery_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:red_painted_travertine_tracery_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:red_painted_travertine_tracery_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:red_painted_travertine_tracery_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:red_painted_travertine_tracery_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:red_painted_travertine_tracery_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:red_painted_travertine_tracery_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:red_painted_travertine_tracery_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:red_painted_travertine_tracery_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:red_painted_travertine_tracery_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:red_painted_travertine_tracery_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:red_painted_travertine_tracery_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:red_painted_travertine_tracery_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:red_painted_travertine_tracery_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:red_painted_travertine_tracery_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:red_painted_travertine_tracery_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:red_painted_travertine_tracery_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:red_painted_travertine_tracery_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:red_painted_travertine_tracery_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:red_painted_travertine_tracery_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:red_painted_travertine_tracery_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:red_painted_travertine_tracery_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:red_painted_travertine_tracery_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:red_painted_travertine_tracery_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:red_painted_travertine_tracery_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:red_painted_travertine_tracery_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:red_painted_travertine_tracery_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:red_painted_travertine_tracery_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:red_painted_travertine_tracery_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:red_painted_travertine_tracery_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:red_painted_travertine_tracery_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:red_painted_travertine_tracery_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:red_painted_travertine_tracery_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:red_painted_travertine_tracery_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:red_painted_travertine_tracery_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:red_painted_travertine_tracery_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:red_painted_travertine_tracery_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:red_painted_travertine_tracery_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:red_painted_travertine_tracery_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:red_painted_travertine_tracery_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:red_painted_travertine_tracery_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:red_painted_travertine_tracery_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:red_painted_travertine_tracery_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:red_painted_travertine_tracery_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:red_painted_travertine_tracery_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:red_painted_travertine_tracery_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:red_painted_travertine_tracery_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:red_painted_travertine_tracery_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:red_painted_travertine_tracery_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:red_painted_travertine_tracery_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:red_painted_travertine_tracery_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:red_painted_travertine_tracery_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:red_painted_travertine_tracery_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:red_painted_travertine_tracery_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:red_painted_travertine_tracery_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:red_painted_travertine_tracery_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:red_painted_travertine_tracery_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:red_painted_travertine_tracery_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:red_painted_travertine_tracery_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:red_painted_travertine_tracery_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:red_painted_travertine_tracery_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:red_painted_travertine_tracery_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:red_painted_travertine_tracery_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:red_painted_travertine_tracery_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:red_painted_travertine_tracery_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:red_painted_travertine_tracery_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:red_painted_travertine_tracery_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:red_painted_travertine_tracery_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:red_painted_travertine_tracery_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:red_painted_travertine_tracery_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:red_painted_travertine_tracery_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:red_painted_travertine_tracery_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:red_painted_travertine_tracery_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:red_painted_travertine_tracery_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:red_painted_travertine_tracery_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:red_painted_travertine_tracery_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:red_painted_travertine_tracery_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:red_painted_travertine_tracery_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:red_painted_travertine_tracery_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:red_painted_travertine_tracery_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:red_painted_travertine_tracery_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:red_painted_travertine_tracery_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:red_painted_travertine_tracery_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:red_painted_travertine_tracery_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:red_painted_travertine_tracery_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:red_painted_travertine_tracery_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:red_painted_travertine_tracery_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:red_painted_travertine_tracery_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:red_painted_travertine_tracery_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:red_painted_travertine_tracery_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:red_painted_travertine_tracery_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:red_painted_travertine_tracery_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:red_painted_travertine_tracery_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:red_painted_wall_arrowslit[facing=north,waterlogged=true]
conquest:red_painted_wall_arrowslit[facing=north,waterlogged=false]
conquest:red_painted_wall_arrowslit[facing=south,waterlogged=true]
conquest:red_painted_wall_arrowslit[facing=south,waterlogged=false]
conquest:red_painted_wall_arrowslit[facing=west,waterlogged=true]
conquest:red_painted_wall_arrowslit[facing=west,waterlogged=false]
conquest:red_painted_wall_arrowslit[facing=east,waterlogged=true]
conquest:red_painted_wall_arrowslit[facing=east,waterlogged=false]
conquest:red_painted_wall_balustrade[axis=x,waterlogged=true]
conquest:red_painted_wall_balustrade[axis=x,waterlogged=false]
conquest:red_painted_wall_balustrade[axis=y,waterlogged=true]
conquest:red_painted_wall_balustrade[axis=y,waterlogged=false]
conquest:red_painted_wall_balustrade[axis=z,waterlogged=true]
conquest:red_painted_wall_balustrade[axis=z,waterlogged=false]
conquest:red_painted_wall_capital[facing=flat,type=top,waterlogged=true]
conquest:red_painted_wall_capital[facing=flat,type=top,waterlogged=false]
conquest:red_painted_wall_capital[facing=flat,type=bottom,waterlogged=true]
conquest:red_painted_wall_capital[facing=flat,type=bottom,waterlogged=false]
conquest:red_painted_wall_capital[facing=north,type=top,waterlogged=true]
conquest:red_painted_wall_capital[facing=north,type=top,waterlogged=false]
conquest:red_painted_wall_capital[facing=north,type=bottom,waterlogged=true]
conquest:red_painted_wall_capital[facing=north,type=bottom,waterlogged=false]
conquest:red_painted_wall_capital[facing=south,type=top,waterlogged=true]
conquest:red_painted_wall_capital[facing=south,type=top,waterlogged=false]
conquest:red_painted_wall_capital[facing=south,type=bottom,waterlogged=true]
conquest:red_painted_wall_capital[facing=south,type=bottom,waterlogged=false]
conquest:red_painted_wall_capital[facing=east,type=top,waterlogged=true]
conquest:red_painted_wall_capital[facing=east,type=top,waterlogged=false]
conquest:red_painted_wall_capital[facing=east,type=bottom,waterlogged=true]
conquest:red_painted_wall_capital[facing=east,type=bottom,waterlogged=false]
conquest:red_painted_wall_capital[facing=west,type=top,waterlogged=true]
conquest:red_painted_wall_capital[facing=west,type=top,waterlogged=false]
conquest:red_painted_wall_capital[facing=west,type=bottom,waterlogged=true]
conquest:red_painted_wall_capital[facing=west,type=bottom,waterlogged=false]
conquest:red_painted_wall_corner_slab[facing=north,type=top,waterlogged=true]
conquest:red_painted_wall_corner_slab[facing=north,type=top,waterlogged=false]
conquest:red_painted_wall_corner_slab[facing=north,type=bottom,waterlogged=true]
conquest:red_painted_wall_corner_slab[facing=north,type=bottom,waterlogged=false]
conquest:red_painted_wall_corner_slab[facing=south,type=top,waterlogged=true]
conquest:red_painted_wall_corner_slab[facing=south,type=top,waterlogged=false]
conquest:red_painted_wall_corner_slab[facing=south,type=bottom,waterlogged=true]
conquest:red_painted_wall_corner_slab[facing=south,type=bottom,waterlogged=false]
conquest:red_painted_wall_corner_slab[facing=west,type=top,waterlogged=true]
conquest:red_painted_wall_corner_slab[facing=west,type=top,waterlogged=false]
conquest:red_painted_wall_corner_slab[facing=west,type=bottom,waterlogged=true]
conquest:red_painted_wall_corner_slab[facing=west,type=bottom,waterlogged=false]
conquest:red_painted_wall_corner_slab[facing=east,type=top,waterlogged=true]
conquest:red_painted_wall_corner_slab[facing=east,type=top,waterlogged=false]
conquest:red_painted_wall_corner_slab[facing=east,type=bottom,waterlogged=true]
conquest:red_painted_wall_corner_slab[facing=east,type=bottom,waterlogged=false]
conquest:red_painted_wall_eighth_slab[facing=north,type=top,waterlogged=true]
conquest:red_painted_wall_eighth_slab[facing=north,type=top,waterlogged=false]
conquest:red_painted_wall_eighth_slab[facing=north,type=bottom,waterlogged=true]
conquest:red_painted_wall_eighth_slab[facing=north,type=bottom,waterlogged=false]
conquest:red_painted_wall_eighth_slab[facing=south,type=top,waterlogged=true]
conquest:red_painted_wall_eighth_slab[facing=south,type=top,waterlogged=false]
conquest:red_painted_wall_eighth_slab[facing=south,type=bottom,waterlogged=true]
conquest:red_painted_wall_eighth_slab[facing=south,type=bottom,waterlogged=false]
conquest:red_painted_wall_eighth_slab[facing=west,type=top,waterlogged=true]
conquest:red_painted_wall_eighth_slab[facing=west,type=top,waterlogged=false]
conquest:red_painted_wall_eighth_slab[facing=west,type=bottom,waterlogged=true]
conquest:red_painted_wall_eighth_slab[facing=west,type=bottom,waterlogged=false]
conquest:red_painted_wall_eighth_slab[facing=east,type=top,waterlogged=true]
conquest:red_painted_wall_eighth_slab[facing=east,type=top,waterlogged=false]
conquest:red_painted_wall_eighth_slab[facing=east,type=bottom,waterlogged=true]
conquest:red_painted_wall_eighth_slab[facing=east,type=bottom,waterlogged=false]
conquest:red_painted_wall_pillar[layer=1,waterlogged=true]
conquest:red_painted_wall_pillar[layer=1,waterlogged=false]
conquest:red_painted_wall_pillar[layer=2,waterlogged=true]
conquest:red_painted_wall_pillar[layer=2,waterlogged=false]
conquest:red_painted_wall_pillar[layer=3,waterlogged=true]
conquest:red_painted_wall_pillar[layer=3,waterlogged=false]
conquest:red_painted_wall_quarter_slab[facing=north,layer=1,type=top,waterlogged=true]
conquest:red_painted_wall_quarter_slab[facing=north,layer=1,type=top,waterlogged=false]
conquest:red_painted_wall_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=true]
conquest:red_painted_wall_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=false]
conquest:red_painted_wall_quarter_slab[facing=north,layer=2,type=top,waterlogged=true]
conquest:red_painted_wall_quarter_slab[facing=north,layer=2,type=top,waterlogged=false]
conquest:red_painted_wall_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=true]
conquest:red_painted_wall_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=false]
conquest:red_painted_wall_quarter_slab[facing=north,layer=3,type=top,waterlogged=true]
conquest:red_painted_wall_quarter_slab[facing=north,layer=3,type=top,waterlogged=false]
conquest:red_painted_wall_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=true]
conquest:red_painted_wall_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=false]
conquest:red_painted_wall_quarter_slab[facing=south,layer=1,type=top,waterlogged=true]
conquest:red_painted_wall_quarter_slab[facing=south,layer=1,type=top,waterlogged=false]
conquest:red_painted_wall_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=true]
conquest:red_painted_wall_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=false]
conquest:red_painted_wall_quarter_slab[facing=south,layer=2,type=top,waterlogged=true]
conquest:red_painted_wall_quarter_slab[facing=south,layer=2,type=top,waterlogged=false]
conquest:red_painted_wall_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=true]
conquest:red_painted_wall_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=false]
conquest:red_painted_wall_quarter_slab[facing=south,layer=3,type=top,waterlogged=true]
conquest:red_painted_wall_quarter_slab[facing=south,layer=3,type=top,waterlogged=false]
conquest:red_painted_wall_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=true]
conquest:red_painted_wall_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=false]
conquest:red_painted_wall_quarter_slab[facing=west,layer=1,type=top,waterlogged=true]
conquest:red_painted_wall_quarter_slab[facing=west,layer=1,type=top,waterlogged=false]
conquest:red_painted_wall_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=true]
conquest:red_painted_wall_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=false]
conquest:red_painted_wall_quarter_slab[facing=west,layer=2,type=top,waterlogged=true]
conquest:red_painted_wall_quarter_slab[facing=west,layer=2,type=top,waterlogged=false]
conquest:red_painted_wall_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=true]
conquest:red_painted_wall_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=false]
conquest:red_painted_wall_quarter_slab[facing=west,layer=3,type=top,waterlogged=true]
conquest:red_painted_wall_quarter_slab[facing=west,layer=3,type=top,waterlogged=false]
conquest:red_painted_wall_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=true]
conquest:red_painted_wall_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=false]
conquest:red_painted_wall_quarter_slab[facing=east,layer=1,type=top,waterlogged=true]
conquest:red_painted_wall_quarter_slab[facing=east,layer=1,type=top,waterlogged=false]
conquest:red_painted_wall_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=true]
conquest:red_painted_wall_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=false]
conquest:red_painted_wall_quarter_slab[facing=east,layer=2,type=top,waterlogged=true]
conquest:red_painted_wall_quarter_slab[facing=east,layer=2,type=top,waterlogged=false]
conquest:red_painted_wall_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=true]
conquest:red_painted_wall_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=false]
conquest:red_painted_wall_quarter_slab[facing=east,layer=3,type=top,waterlogged=true]
conquest:red_painted_wall_quarter_slab[facing=east,layer=3,type=top,waterlogged=false]
conquest:red_painted_wall_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=true]
conquest:red_painted_wall_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=false]
conquest:red_painted_wall_slab[layer=1,type=top,waterlogged=true]
conquest:red_painted_wall_slab[layer=1,type=top,waterlogged=false]
conquest:red_painted_wall_slab[layer=1,type=bottom,waterlogged=true]
conquest:red_painted_wall_slab[layer=1,type=bottom,waterlogged=false]
conquest:red_painted_wall_slab[layer=2,type=top,waterlogged=true]
conquest:red_painted_wall_slab[layer=2,type=top,waterlogged=false]
conquest:red_painted_wall_slab[layer=2,type=bottom,waterlogged=true]
conquest:red_painted_wall_slab[layer=2,type=bottom,waterlogged=false]
conquest:red_painted_wall_slab[layer=3,type=top,waterlogged=true]
conquest:red_painted_wall_slab[layer=3,type=top,waterlogged=false]
conquest:red_painted_wall_slab[layer=3,type=bottom,waterlogged=true]
conquest:red_painted_wall_slab[layer=3,type=bottom,waterlogged=false]
conquest:red_painted_wall_slab[layer=4,type=top,waterlogged=true]
conquest:red_painted_wall_slab[layer=4,type=top,waterlogged=false]
conquest:red_painted_wall_slab[layer=4,type=bottom,waterlogged=true]
conquest:red_painted_wall_slab[layer=4,type=bottom,waterlogged=false]
conquest:red_painted_wall_small_arch[direction=northsouth,waterlogged=true]
conquest:red_painted_wall_small_arch[direction=northsouth,waterlogged=false]
conquest:red_painted_wall_small_arch[direction=eastwest,waterlogged=true]
conquest:red_painted_wall_small_arch[direction=eastwest,waterlogged=false]
conquest:red_painted_wall_small_arch_half[facing=north,waterlogged=true]
conquest:red_painted_wall_small_arch_half[facing=north,waterlogged=false]
conquest:red_painted_wall_small_arch_half[facing=south,waterlogged=true]
conquest:red_painted_wall_small_arch_half[facing=south,waterlogged=false]
conquest:red_painted_wall_small_arch_half[facing=west,waterlogged=true]
conquest:red_painted_wall_small_arch_half[facing=west,waterlogged=false]
conquest:red_painted_wall_small_arch_half[facing=east,waterlogged=true]
conquest:red_painted_wall_small_arch_half[facing=east,waterlogged=false]
conquest:red_painted_wall_small_window[down=true,up=true,waterlogged=true]
conquest:red_painted_wall_small_window[down=true,up=true,waterlogged=false]
conquest:red_painted_wall_small_window[down=true,up=false,waterlogged=true]
conquest:red_painted_wall_small_window[down=true,up=false,waterlogged=false]
conquest:red_painted_wall_small_window[down=false,up=true,waterlogged=true]
conquest:red_painted_wall_small_window[down=false,up=true,waterlogged=false]
conquest:red_painted_wall_small_window[down=false,up=false,waterlogged=true]
conquest:red_painted_wall_small_window[down=false,up=false,waterlogged=false]
conquest:red_painted_wall_small_window_half[down=true,facing=north,up=true,waterlogged=true]
conquest:red_painted_wall_small_window_half[down=true,facing=north,up=true,waterlogged=false]
conquest:red_painted_wall_small_window_half[down=true,facing=north,up=false,waterlogged=true]
conquest:red_painted_wall_small_window_half[down=true,facing=north,up=false,waterlogged=false]
conquest:red_painted_wall_small_window_half[down=true,facing=south,up=true,waterlogged=true]
conquest:red_painted_wall_small_window_half[down=true,facing=south,up=true,waterlogged=false]
conquest:red_painted_wall_small_window_half[down=true,facing=south,up=false,waterlogged=true]
conquest:red_painted_wall_small_window_half[down=true,facing=south,up=false,waterlogged=false]
conquest:red_painted_wall_small_window_half[down=true,facing=west,up=true,waterlogged=true]
conquest:red_painted_wall_small_window_half[down=true,facing=west,up=true,waterlogged=false]
conquest:red_painted_wall_small_window_half[down=true,facing=west,up=false,waterlogged=true]
conquest:red_painted_wall_small_window_half[down=true,facing=west,up=false,waterlogged=false]
conquest:red_painted_wall_small_window_half[down=true,facing=east,up=true,waterlogged=true]
conquest:red_painted_wall_small_window_half[down=true,facing=east,up=true,waterlogged=false]
conquest:red_painted_wall_small_window_half[down=true,facing=east,up=false,waterlogged=true]
conquest:red_painted_wall_small_window_half[down=true,facing=east,up=false,waterlogged=false]
conquest:red_painted_wall_small_window_half[down=false,facing=north,up=true,waterlogged=true]
conquest:red_painted_wall_small_window_half[down=false,facing=north,up=true,waterlogged=false]
conquest:red_painted_wall_small_window_half[down=false,facing=north,up=false,waterlogged=true]
conquest:red_painted_wall_small_window_half[down=false,facing=north,up=false,waterlogged=false]
conquest:red_painted_wall_small_window_half[down=false,facing=south,up=true,waterlogged=true]
conquest:red_painted_wall_small_window_half[down=false,facing=south,up=true,waterlogged=false]
conquest:red_painted_wall_small_window_half[down=false,facing=south,up=false,waterlogged=true]
conquest:red_painted_wall_small_window_half[down=false,facing=south,up=false,waterlogged=false]
conquest:red_painted_wall_small_window_half[down=false,facing=west,up=true,waterlogged=true]
conquest:red_painted_wall_small_window_half[down=false,facing=west,up=true,waterlogged=false]
conquest:red_painted_wall_small_window_half[down=false,facing=west,up=false,waterlogged=true]
conquest:red_painted_wall_small_window_half[down=false,facing=west,up=false,waterlogged=false]
conquest:red_painted_wall_small_window_half[down=false,facing=east,up=true,waterlogged=true]
conquest:red_painted_wall_small_window_half[down=false,facing=east,up=true,waterlogged=false]
conquest:red_painted_wall_small_window_half[down=false,facing=east,up=false,waterlogged=true]
conquest:red_painted_wall_small_window_half[down=false,facing=east,up=false,waterlogged=false]
conquest:red_painted_wall_sphere[type=egg,waterlogged=true]
conquest:red_painted_wall_sphere[type=egg,waterlogged=false]
conquest:red_painted_wall_sphere[type=small,waterlogged=true]
conquest:red_painted_wall_sphere[type=small,waterlogged=false]
conquest:red_painted_wall_sphere[type=large,waterlogged=true]
conquest:red_painted_wall_sphere[type=large,waterlogged=false]
conquest:red_painted_wall_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:red_painted_wall_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:red_painted_wall_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:red_painted_wall_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:red_painted_wall_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:red_painted_wall_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:red_painted_wall_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:red_painted_wall_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:red_painted_wall_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:red_painted_wall_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:red_painted_wall_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:red_painted_wall_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:red_painted_wall_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:red_painted_wall_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:red_painted_wall_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:red_painted_wall_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:red_painted_wall_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:red_painted_wall_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:red_painted_wall_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:red_painted_wall_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:red_painted_wall_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:red_painted_wall_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:red_painted_wall_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:red_painted_wall_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:red_painted_wall_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:red_painted_wall_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:red_painted_wall_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:red_painted_wall_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:red_painted_wall_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:red_painted_wall_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:red_painted_wall_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:red_painted_wall_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:red_painted_wall_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:red_painted_wall_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:red_painted_wall_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:red_painted_wall_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:red_painted_wall_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:red_painted_wall_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:red_painted_wall_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:red_painted_wall_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:red_painted_wall_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:red_painted_wall_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:red_painted_wall_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:red_painted_wall_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:red_painted_wall_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:red_painted_wall_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:red_painted_wall_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:red_painted_wall_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:red_painted_wall_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:red_painted_wall_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:red_painted_wall_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:red_painted_wall_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:red_painted_wall_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:red_painted_wall_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:red_painted_wall_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:red_painted_wall_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:red_painted_wall_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:red_painted_wall_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:red_painted_wall_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:red_painted_wall_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:red_painted_wall_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:red_painted_wall_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:red_painted_wall_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:red_painted_wall_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:red_painted_wall_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:red_painted_wall_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:red_painted_wall_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:red_painted_wall_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:red_painted_wall_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:red_painted_wall_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:red_painted_wall_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:red_painted_wall_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:red_painted_wall_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:red_painted_wall_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:red_painted_wall_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:red_painted_wall_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:red_painted_wall_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:red_painted_wall_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:red_painted_wall_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:red_painted_wall_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:red_painted_wall_two_meter_arch[facing=north,type=top]
conquest:red_painted_wall_two_meter_arch[facing=north,type=bottom]
conquest:red_painted_wall_two_meter_arch[facing=south,type=top]
conquest:red_painted_wall_two_meter_arch[facing=south,type=bottom]
conquest:red_painted_wall_two_meter_arch[facing=west,type=top]
conquest:red_painted_wall_two_meter_arch[facing=west,type=bottom]
conquest:red_painted_wall_two_meter_arch[facing=east,type=top]
conquest:red_painted_wall_two_meter_arch[facing=east,type=bottom]
conquest:red_painted_wall_two_meter_arch_half[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:red_painted_wall_two_meter_arch_half[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:red_painted_wall_two_meter_arch_half[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:red_painted_wall_two_meter_arch_half[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:red_painted_wall_two_meter_arch_half[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:red_painted_wall_two_meter_arch_half[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:red_painted_wall_two_meter_arch_half[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:red_painted_wall_two_meter_arch_half[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:red_painted_wall_two_meter_arch_half[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:red_painted_wall_two_meter_arch_half[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:red_painted_wall_two_meter_arch_half[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:red_painted_wall_two_meter_arch_half[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:red_painted_wall_two_meter_arch_half[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:red_painted_wall_two_meter_arch_half[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:red_painted_wall_two_meter_arch_half[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:red_painted_wall_two_meter_arch_half[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:red_painted_wall_two_meter_arch_half[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:red_painted_wall_two_meter_arch_half[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:red_painted_wall_two_meter_arch_half[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:red_painted_wall_two_meter_arch_half[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:red_painted_wall_two_meter_arch_half[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:red_painted_wall_two_meter_arch_half[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:red_painted_wall_two_meter_arch_half[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:red_painted_wall_two_meter_arch_half[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:red_painted_wall_two_meter_arch_half[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:red_painted_wall_two_meter_arch_half[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:red_painted_wall_two_meter_arch_half[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:red_painted_wall_two_meter_arch_half[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:red_painted_wall_two_meter_arch_half[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:red_painted_wall_two_meter_arch_half[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:red_painted_wall_two_meter_arch_half[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:red_painted_wall_two_meter_arch_half[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:red_painted_wall_two_meter_arch_half[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:red_painted_wall_two_meter_arch_half[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:red_painted_wall_two_meter_arch_half[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:red_painted_wall_two_meter_arch_half[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:red_painted_wall_two_meter_arch_half[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:red_painted_wall_two_meter_arch_half[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:red_painted_wall_two_meter_arch_half[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:red_painted_wall_two_meter_arch_half[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:red_painted_wall_two_meter_arch_half[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:red_painted_wall_two_meter_arch_half[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:red_painted_wall_two_meter_arch_half[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:red_painted_wall_two_meter_arch_half[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:red_painted_wall_two_meter_arch_half[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:red_painted_wall_two_meter_arch_half[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:red_painted_wall_two_meter_arch_half[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:red_painted_wall_two_meter_arch_half[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:red_painted_wall_two_meter_arch_half[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:red_painted_wall_two_meter_arch_half[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:red_painted_wall_two_meter_arch_half[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:red_painted_wall_two_meter_arch_half[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:red_painted_wall_two_meter_arch_half[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:red_painted_wall_two_meter_arch_half[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:red_painted_wall_two_meter_arch_half[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:red_painted_wall_two_meter_arch_half[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:red_painted_wall_two_meter_arch_half[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:red_painted_wall_two_meter_arch_half[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:red_painted_wall_two_meter_arch_half[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:red_painted_wall_two_meter_arch_half[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:red_painted_wall_two_meter_arch_half[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:red_painted_wall_two_meter_arch_half[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:red_painted_wall_two_meter_arch_half[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:red_painted_wall_two_meter_arch_half[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:red_painted_wall_vertical_corner[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:red_painted_wall_vertical_corner[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:red_painted_wall_vertical_corner[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:red_painted_wall_vertical_corner[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:red_painted_wall_vertical_corner[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:red_painted_wall_vertical_corner[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:red_painted_wall_vertical_corner[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:red_painted_wall_vertical_corner[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:red_painted_wall_vertical_corner[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:red_painted_wall_vertical_corner[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:red_painted_wall_vertical_corner[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:red_painted_wall_vertical_corner[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:red_painted_wall_vertical_corner[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:red_painted_wall_vertical_corner[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:red_painted_wall_vertical_corner[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:red_painted_wall_vertical_corner[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:red_painted_wall_vertical_corner[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:red_painted_wall_vertical_corner[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:red_painted_wall_vertical_corner[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:red_painted_wall_vertical_corner[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:red_painted_wall_vertical_corner[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:red_painted_wall_vertical_corner[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:red_painted_wall_vertical_corner[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:red_painted_wall_vertical_corner[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:red_painted_wall_vertical_corner[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:red_painted_wall_vertical_corner[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:red_painted_wall_vertical_corner[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:red_painted_wall_vertical_corner[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:red_painted_wall_vertical_corner[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:red_painted_wall_vertical_corner[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:red_painted_wall_vertical_corner[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:red_painted_wall_vertical_corner[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:red_painted_wall_vertical_corner[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:red_painted_wall_vertical_corner[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:red_painted_wall_vertical_corner[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:red_painted_wall_vertical_corner[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:red_painted_wall_vertical_corner[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:red_painted_wall_vertical_corner[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:red_painted_wall_vertical_corner[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:red_painted_wall_vertical_corner[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:red_painted_wall_vertical_corner[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:red_painted_wall_vertical_corner[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:red_painted_wall_vertical_corner[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:red_painted_wall_vertical_corner[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:red_painted_wall_vertical_corner[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:red_painted_wall_vertical_corner[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:red_painted_wall_vertical_corner[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:red_painted_wall_vertical_corner[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:red_painted_wall_vertical_corner[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:red_painted_wall_vertical_corner[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:red_painted_wall_vertical_corner[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:red_painted_wall_vertical_corner[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:red_painted_wall_vertical_corner[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:red_painted_wall_vertical_corner[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:red_painted_wall_vertical_corner[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:red_painted_wall_vertical_corner[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:red_painted_wall_vertical_corner[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:red_painted_wall_vertical_corner[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:red_painted_wall_vertical_corner[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:red_painted_wall_vertical_corner[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:red_painted_wall_vertical_corner[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:red_painted_wall_vertical_corner[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:red_painted_wall_vertical_corner[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:red_painted_wall_vertical_corner[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:red_painted_wall_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:red_painted_wall_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:red_painted_wall_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:red_painted_wall_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:red_painted_wall_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:red_painted_wall_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:red_painted_wall_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:red_painted_wall_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:red_painted_wall_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:red_painted_wall_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:red_painted_wall_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:red_painted_wall_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:red_painted_wall_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:red_painted_wall_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:red_painted_wall_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:red_painted_wall_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:red_painted_wall_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:red_painted_wall_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:red_painted_wall_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:red_painted_wall_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:red_painted_wall_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:red_painted_wall_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:red_painted_wall_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:red_painted_wall_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:red_painted_wall_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:red_painted_wall_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:red_painted_wall_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:red_painted_wall_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:red_painted_wall_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:red_painted_wall_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:red_painted_wall_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:red_painted_wall_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:red_painted_wall_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:red_painted_wall_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:red_painted_wall_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:red_painted_wall_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:red_painted_wall_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:red_painted_wall_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:red_painted_wall_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:red_painted_wall_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:red_painted_wall_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:red_painted_wall_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:red_painted_wall_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:red_painted_wall_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:red_painted_wall_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:red_painted_wall_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:red_painted_wall_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:red_painted_wall_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:red_painted_wall_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:red_painted_wall_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:red_painted_wall_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:red_painted_wall_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:red_painted_wall_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:red_painted_wall_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:red_painted_wall_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:red_painted_wall_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:red_painted_wall_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:red_painted_wall_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:red_painted_wall_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:red_painted_wall_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:red_painted_wall_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:red_painted_wall_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:red_painted_wall_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:red_painted_wall_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:red_painted_wall_vertical_quarter[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:red_painted_wall_vertical_quarter[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:red_painted_wall_vertical_quarter[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:red_painted_wall_vertical_quarter[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:red_painted_wall_vertical_quarter[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:red_painted_wall_vertical_quarter[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:red_painted_wall_vertical_quarter[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:red_painted_wall_vertical_quarter[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:red_painted_wall_vertical_quarter[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:red_painted_wall_vertical_quarter[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:red_painted_wall_vertical_quarter[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:red_painted_wall_vertical_quarter[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:red_painted_wall_vertical_quarter[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:red_painted_wall_vertical_quarter[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:red_painted_wall_vertical_quarter[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:red_painted_wall_vertical_quarter[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:red_painted_wall_vertical_quarter[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:red_painted_wall_vertical_quarter[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:red_painted_wall_vertical_quarter[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:red_painted_wall_vertical_quarter[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:red_painted_wall_vertical_quarter[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:red_painted_wall_vertical_quarter[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:red_painted_wall_vertical_quarter[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:red_painted_wall_vertical_quarter[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:red_painted_wall_vertical_quarter[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:red_painted_wall_vertical_quarter[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:red_painted_wall_vertical_quarter[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:red_painted_wall_vertical_quarter[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:red_painted_wall_vertical_quarter[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:red_painted_wall_vertical_quarter[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:red_painted_wall_vertical_quarter[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:red_painted_wall_vertical_quarter[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:red_painted_wall_vertical_quarter[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:red_painted_wall_vertical_quarter[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:red_painted_wall_vertical_quarter[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:red_painted_wall_vertical_quarter[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:red_painted_wall_vertical_quarter[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:red_painted_wall_vertical_quarter[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:red_painted_wall_vertical_quarter[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:red_painted_wall_vertical_quarter[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:red_painted_wall_vertical_quarter[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:red_painted_wall_vertical_quarter[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:red_painted_wall_vertical_quarter[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:red_painted_wall_vertical_quarter[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:red_painted_wall_vertical_quarter[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:red_painted_wall_vertical_quarter[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:red_painted_wall_vertical_quarter[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:red_painted_wall_vertical_quarter[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:red_painted_wall_vertical_quarter[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:red_painted_wall_vertical_quarter[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:red_painted_wall_vertical_quarter[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:red_painted_wall_vertical_quarter[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:red_painted_wall_vertical_quarter[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:red_painted_wall_vertical_quarter[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:red_painted_wall_vertical_quarter[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:red_painted_wall_vertical_quarter[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:red_painted_wall_vertical_quarter[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:red_painted_wall_vertical_quarter[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:red_painted_wall_vertical_quarter[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:red_painted_wall_vertical_quarter[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:red_painted_wall_vertical_quarter[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:red_painted_wall_vertical_quarter[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:red_painted_wall_vertical_quarter[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:red_painted_wall_vertical_quarter[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:red_painted_wall_vertical_slab[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:red_painted_wall_vertical_slab[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:red_painted_wall_vertical_slab[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:red_painted_wall_vertical_slab[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:red_painted_wall_vertical_slab[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:red_painted_wall_vertical_slab[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:red_painted_wall_vertical_slab[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:red_painted_wall_vertical_slab[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:red_painted_wall_vertical_slab[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:red_painted_wall_vertical_slab[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:red_painted_wall_vertical_slab[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:red_painted_wall_vertical_slab[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:red_painted_wall_vertical_slab[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:red_painted_wall_vertical_slab[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:red_painted_wall_vertical_slab[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:red_painted_wall_vertical_slab[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:red_painted_wall_vertical_slab[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:red_painted_wall_vertical_slab[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:red_painted_wall_vertical_slab[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:red_painted_wall_vertical_slab[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:red_painted_wall_vertical_slab[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:red_painted_wall_vertical_slab[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:red_painted_wall_vertical_slab[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:red_painted_wall_vertical_slab[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:red_painted_wall_vertical_slab[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:red_painted_wall_vertical_slab[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:red_painted_wall_vertical_slab[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:red_painted_wall_vertical_slab[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:red_painted_wall_vertical_slab[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:red_painted_wall_vertical_slab[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:red_painted_wall_vertical_slab[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:red_painted_wall_vertical_slab[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:red_painted_wall_vertical_slab[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:red_painted_wall_vertical_slab[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:red_painted_wall_vertical_slab[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:red_painted_wall_vertical_slab[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:red_painted_wall_vertical_slab[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:red_painted_wall_vertical_slab[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:red_painted_wall_vertical_slab[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:red_painted_wall_vertical_slab[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:red_painted_wall_vertical_slab[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:red_painted_wall_vertical_slab[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:red_painted_wall_vertical_slab[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:red_painted_wall_vertical_slab[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:red_painted_wall_vertical_slab[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:red_painted_wall_vertical_slab[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:red_painted_wall_vertical_slab[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:red_painted_wall_vertical_slab[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:red_painted_wall_vertical_slab[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:red_painted_wall_vertical_slab[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:red_painted_wall_vertical_slab[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:red_painted_wall_vertical_slab[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:red_painted_wall_vertical_slab[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:red_painted_wall_vertical_slab[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:red_painted_wall_vertical_slab[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:red_painted_wall_vertical_slab[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:red_painted_wall_vertical_slab[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:red_painted_wall_vertical_slab[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:red_painted_wall_vertical_slab[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:red_painted_wall_vertical_slab[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:red_painted_wall_vertical_slab[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:red_painted_wall_vertical_slab[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:red_painted_wall_vertical_slab[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:red_painted_wall_vertical_slab[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:red_painted_wall_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:red_painted_wall_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:red_painted_wall_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:red_painted_wall_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:red_painted_wall_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:red_painted_wall_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:red_painted_wall_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:red_painted_wall_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:red_painted_wall_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:red_painted_wall_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:red_painted_wall_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:red_painted_wall_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:red_painted_wall_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:red_painted_wall_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:red_painted_wall_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:red_painted_wall_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:red_painted_wall_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:red_painted_wall_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:red_painted_wall_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:red_painted_wall_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:red_painted_wall_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:red_painted_wall_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:red_painted_wall_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:red_painted_wall_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:red_painted_wall_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:red_painted_wall_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:red_painted_wall_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:red_painted_wall_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:red_painted_wall_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:red_painted_wall_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:red_painted_wall_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:red_painted_wall_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:red_painted_wall_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:red_painted_wall_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:red_painted_wall_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:red_painted_wall_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:red_painted_wall_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:red_painted_wall_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:red_painted_wall_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:red_painted_wall_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:red_painted_wall_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:red_painted_wall_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:red_painted_wall_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:red_painted_wall_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:red_painted_wall_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:red_painted_wall_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:red_painted_wall_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:red_painted_wall_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:red_painted_wall_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:red_painted_wall_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:red_painted_wall_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:red_painted_wall_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:red_painted_wall_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:red_painted_wall_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:red_painted_wall_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:red_painted_wall_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:red_painted_wall_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:red_painted_wall_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:red_painted_wall_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:red_painted_wall_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:red_painted_wall_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:red_painted_wall_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:red_painted_wall_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:red_painted_wall_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:red_painted_wall_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:red_painted_wall_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:red_painted_wall_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:red_painted_wall_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:red_painted_wall_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:red_painted_wall_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:red_painted_wall_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:red_painted_wall_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:red_painted_wall_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:red_painted_wall_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:red_painted_wall_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:red_painted_wall_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:red_painted_wall_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:red_painted_wall_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:red_painted_wall_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:red_painted_wall_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:red_painted_wall_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:red_painted_wall_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:red_painted_wall_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:red_painted_wall_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:red_painted_wall_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:red_painted_wall_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:red_painted_wall_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:red_painted_wall_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:red_painted_wall_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:red_painted_wall_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:red_painted_wall_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:red_painted_wall_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:red_painted_wall_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:red_painted_wall_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:red_painted_wall_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:red_painted_wall_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:red_painted_wall_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:red_painted_wall_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:red_painted_wall_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:red_painted_wall_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:red_painted_wall_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:red_painted_wall_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:red_painted_wall_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:red_painted_wall_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:red_painted_wall_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:red_painted_wall_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:red_painted_wall_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:red_painted_wall_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:red_painted_wall_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:red_painted_wall_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:red_painted_wall_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:red_painted_wall_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:red_painted_wall_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:red_painted_wall_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:red_painted_wall_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:red_painted_wall_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:red_painted_wall_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:red_painted_wall_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:red_painted_wall_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:red_painted_wall_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:red_painted_wall_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:red_painted_wall_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:red_painted_wall_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:red_painted_wall_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:red_painted_wall_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:red_painted_wall_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:red_painted_wall_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:red_painted_wall_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:red_painted_wall_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:red_painted_wall_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:red_painted_wall_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:red_painted_wall_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:red_painted_wall_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:red_painted_wall_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:red_painted_wall_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:red_painted_wall_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:red_painted_wall_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:red_painted_wall_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:red_painted_wall_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:red_painted_wall_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:red_painted_wall_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:red_painted_wall_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:red_painted_wall_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:red_painted_wall_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:red_painted_wall_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:red_painted_wall_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:red_painted_wall_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:red_painted_wall_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:red_painted_wall_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:red_painted_wall_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:red_painted_wall_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:red_painted_wall_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:red_painted_wall_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:red_painted_wall_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:red_painted_wall_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:red_painted_wall_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:red_painted_wall_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:red_painted_wall_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:red_painted_wall_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:red_painted_wall_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:red_painted_wall_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:red_painted_wall_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:red_painted_wall_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:red_painted_wall_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:red_painted_wall_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:red_painted_wall_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:red_painted_wall_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:red_painted_wall_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:red_painted_wall_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:red_painted_wall_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:red_painted_wall_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:red_painted_wall_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:red_painted_wall_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:red_painted_wall_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:red_painted_wall_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:red_painted_wall_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:red_painted_wall_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:red_painted_wall_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:red_painted_wall_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:red_painted_wall_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:red_painted_wall_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:red_painted_wall_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:red_painted_wall_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:red_painted_wall_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:red_painted_wall_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:red_painted_wall_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:red_painted_wall_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:red_painted_wall_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:red_painted_wall_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:red_painted_wall_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:red_painted_wall_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:red_painted_wall_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:red_painted_wall_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:red_painted_wall_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:red_painted_wall_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:red_painted_wall_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:red_painted_wall_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:red_painted_wall_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:red_painted_wall_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:red_painted_wall_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:red_painted_wall_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:red_painted_wall_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:red_painted_wall_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:red_painted_wall_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:red_painted_wall_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:red_painted_wall_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:red_painted_wall_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:red_painted_wall_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:red_painted_wall_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:red_painted_wall_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:red_painted_wall_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:red_painted_wall_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:red_painted_wall_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:red_painted_wall_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:red_painted_wall_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:red_painted_wall_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:red_painted_wall_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:red_painted_wall_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:red_painted_wall_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:red_painted_wall_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:red_painted_wall_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:red_painted_wall_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:red_painted_wall_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:red_painted_wall_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:red_painted_wall_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:red_painted_wall_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:red_painted_wall_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:red_painted_wall_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:red_painted_wall_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:red_painted_wall_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:red_painted_wall_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:red_painted_wall_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:red_painted_wall_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:red_painted_wall_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:red_painted_wall_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:red_painted_wall_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:red_painted_wall_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:red_painted_wall_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:red_painted_wall_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:red_painted_wall_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:red_painted_wall_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:red_painted_wall_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:red_painted_wall_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:red_painted_wall_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:red_painted_wall_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:red_painted_wall_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:red_painted_wall_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:red_painted_wall_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:red_painted_wall_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:red_painted_wall_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:red_painted_wall_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:red_painted_wall_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:red_painted_wall_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:red_painted_wall_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:red_painted_wall_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:red_painted_wall_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:red_painted_wall_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:red_painted_wall_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:red_painted_wall_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:red_painted_wall_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:red_painted_wall_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:red_painted_wall_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:red_painted_wall_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:red_painted_wall_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:red_painted_wall_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:red_painted_wall_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:red_painted_wall_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:red_painted_wall_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:red_painted_wall_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:red_painted_wall_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:red_painted_wall_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:red_painted_wall_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:red_painted_wall_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:red_painted_wall_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:red_painted_wall_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:red_painted_wall_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:red_painted_wall_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:red_painted_wall_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:red_painted_wall_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:red_painted_wall_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:red_painted_wall_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:red_painted_wall_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:red_painted_wall_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:red_painted_wall_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:red_painted_wall_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:red_painted_wall_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:red_painted_wall_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:red_painted_wall_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:red_painted_wall_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:red_painted_wall_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:red_painted_wall_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:red_painted_wall_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:red_painted_wall_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:red_painted_wall_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:red_painted_wall_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:red_painted_wall_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:red_painted_wall_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:red_painted_wall_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:red_painted_wall_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:red_painted_wall_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:red_painted_wall_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:red_painted_wall_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:red_painted_wall_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:red_painted_wall_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:red_painted_wall_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:red_painted_wall_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:red_painted_wall_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:red_painted_wall_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:red_painted_wall_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:red_painted_wall_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:red_painted_wall_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:red_painted_wall_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:red_painted_wall_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:red_painted_wall_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:red_painted_wall_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:red_painted_wall_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:red_painted_wall_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:red_painted_wall_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:red_painted_wall_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:red_painted_wall_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:red_painted_wall_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:red_painted_wall_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:red_painted_wall_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:red_painted_wall_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:red_patterned_silk
conquest:red_patterned_silk_corner_slab[facing=north,type=top,waterlogged=true]
conquest:red_patterned_silk_corner_slab[facing=north,type=top,waterlogged=false]
conquest:red_patterned_silk_corner_slab[facing=north,type=bottom,waterlogged=true]
conquest:red_patterned_silk_corner_slab[facing=north,type=bottom,waterlogged=false]
conquest:red_patterned_silk_corner_slab[facing=south,type=top,waterlogged=true]
conquest:red_patterned_silk_corner_slab[facing=south,type=top,waterlogged=false]
conquest:red_patterned_silk_corner_slab[facing=south,type=bottom,waterlogged=true]
conquest:red_patterned_silk_corner_slab[facing=south,type=bottom,waterlogged=false]
conquest:red_patterned_silk_corner_slab[facing=west,type=top,waterlogged=true]
conquest:red_patterned_silk_corner_slab[facing=west,type=top,waterlogged=false]
conquest:red_patterned_silk_corner_slab[facing=west,type=bottom,waterlogged=true]
conquest:red_patterned_silk_corner_slab[facing=west,type=bottom,waterlogged=false]
conquest:red_patterned_silk_corner_slab[facing=east,type=top,waterlogged=true]
conquest:red_patterned_silk_corner_slab[facing=east,type=top,waterlogged=false]
conquest:red_patterned_silk_corner_slab[facing=east,type=bottom,waterlogged=true]
conquest:red_patterned_silk_corner_slab[facing=east,type=bottom,waterlogged=false]
conquest:red_patterned_silk_cover
conquest:red_patterned_silk_eighth_slab[facing=north,type=top,waterlogged=true]
conquest:red_patterned_silk_eighth_slab[facing=north,type=top,waterlogged=false]
conquest:red_patterned_silk_eighth_slab[facing=north,type=bottom,waterlogged=true]
conquest:red_patterned_silk_eighth_slab[facing=north,type=bottom,waterlogged=false]
conquest:red_patterned_silk_eighth_slab[facing=south,type=top,waterlogged=true]
conquest:red_patterned_silk_eighth_slab[facing=south,type=top,waterlogged=false]
conquest:red_patterned_silk_eighth_slab[facing=south,type=bottom,waterlogged=true]
conquest:red_patterned_silk_eighth_slab[facing=south,type=bottom,waterlogged=false]
conquest:red_patterned_silk_eighth_slab[facing=west,type=top,waterlogged=true]
conquest:red_patterned_silk_eighth_slab[facing=west,type=top,waterlogged=false]
conquest:red_patterned_silk_eighth_slab[facing=west,type=bottom,waterlogged=true]
conquest:red_patterned_silk_eighth_slab[facing=west,type=bottom,waterlogged=false]
conquest:red_patterned_silk_eighth_slab[facing=east,type=top,waterlogged=true]
conquest:red_patterned_silk_eighth_slab[facing=east,type=top,waterlogged=false]
conquest:red_patterned_silk_eighth_slab[facing=east,type=bottom,waterlogged=true]
conquest:red_patterned_silk_eighth_slab[facing=east,type=bottom,waterlogged=false]
conquest:red_patterned_silk_quarter_slab[facing=north,layer=1,type=top,waterlogged=true]
conquest:red_patterned_silk_quarter_slab[facing=north,layer=1,type=top,waterlogged=false]
conquest:red_patterned_silk_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=true]
conquest:red_patterned_silk_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=false]
conquest:red_patterned_silk_quarter_slab[facing=north,layer=2,type=top,waterlogged=true]
conquest:red_patterned_silk_quarter_slab[facing=north,layer=2,type=top,waterlogged=false]
conquest:red_patterned_silk_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=true]
conquest:red_patterned_silk_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=false]
conquest:red_patterned_silk_quarter_slab[facing=north,layer=3,type=top,waterlogged=true]
conquest:red_patterned_silk_quarter_slab[facing=north,layer=3,type=top,waterlogged=false]
conquest:red_patterned_silk_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=true]
conquest:red_patterned_silk_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=false]
conquest:red_patterned_silk_quarter_slab[facing=south,layer=1,type=top,waterlogged=true]
conquest:red_patterned_silk_quarter_slab[facing=south,layer=1,type=top,waterlogged=false]
conquest:red_patterned_silk_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=true]
conquest:red_patterned_silk_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=false]
conquest:red_patterned_silk_quarter_slab[facing=south,layer=2,type=top,waterlogged=true]
conquest:red_patterned_silk_quarter_slab[facing=south,layer=2,type=top,waterlogged=false]
conquest:red_patterned_silk_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=true]
conquest:red_patterned_silk_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=false]
conquest:red_patterned_silk_quarter_slab[facing=south,layer=3,type=top,waterlogged=true]
conquest:red_patterned_silk_quarter_slab[facing=south,layer=3,type=top,waterlogged=false]
conquest:red_patterned_silk_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=true]
conquest:red_patterned_silk_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=false]
conquest:red_patterned_silk_quarter_slab[facing=west,layer=1,type=top,waterlogged=true]
conquest:red_patterned_silk_quarter_slab[facing=west,layer=1,type=top,waterlogged=false]
conquest:red_patterned_silk_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=true]
conquest:red_patterned_silk_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=false]
conquest:red_patterned_silk_quarter_slab[facing=west,layer=2,type=top,waterlogged=true]
conquest:red_patterned_silk_quarter_slab[facing=west,layer=2,type=top,waterlogged=false]
conquest:red_patterned_silk_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=true]
conquest:red_patterned_silk_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=false]
conquest:red_patterned_silk_quarter_slab[facing=west,layer=3,type=top,waterlogged=true]
conquest:red_patterned_silk_quarter_slab[facing=west,layer=3,type=top,waterlogged=false]
conquest:red_patterned_silk_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=true]
conquest:red_patterned_silk_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=false]
conquest:red_patterned_silk_quarter_slab[facing=east,layer=1,type=top,waterlogged=true]
conquest:red_patterned_silk_quarter_slab[facing=east,layer=1,type=top,waterlogged=false]
conquest:red_patterned_silk_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=true]
conquest:red_patterned_silk_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=false]
conquest:red_patterned_silk_quarter_slab[facing=east,layer=2,type=top,waterlogged=true]
conquest:red_patterned_silk_quarter_slab[facing=east,layer=2,type=top,waterlogged=false]
conquest:red_patterned_silk_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=true]
conquest:red_patterned_silk_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=false]
conquest:red_patterned_silk_quarter_slab[facing=east,layer=3,type=top,waterlogged=true]
conquest:red_patterned_silk_quarter_slab[facing=east,layer=3,type=top,waterlogged=false]
conquest:red_patterned_silk_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=true]
conquest:red_patterned_silk_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=false]
conquest:red_patterned_silk_slab[layers=1,type=top,waterlogged=true]
conquest:red_patterned_silk_slab[layers=1,type=top,waterlogged=false]
conquest:red_patterned_silk_slab[layers=1,type=bottom,waterlogged=true]
conquest:red_patterned_silk_slab[layers=1,type=bottom,waterlogged=false]
conquest:red_patterned_silk_slab[layers=2,type=top,waterlogged=true]
conquest:red_patterned_silk_slab[layers=2,type=top,waterlogged=false]
conquest:red_patterned_silk_slab[layers=2,type=bottom,waterlogged=true]
conquest:red_patterned_silk_slab[layers=2,type=bottom,waterlogged=false]
conquest:red_patterned_silk_slab[layers=3,type=top,waterlogged=true]
conquest:red_patterned_silk_slab[layers=3,type=top,waterlogged=false]
conquest:red_patterned_silk_slab[layers=3,type=bottom,waterlogged=true]
conquest:red_patterned_silk_slab[layers=3,type=bottom,waterlogged=false]
conquest:red_patterned_silk_slab[layers=4,type=top,waterlogged=true]
conquest:red_patterned_silk_slab[layers=4,type=top,waterlogged=false]
conquest:red_patterned_silk_slab[layers=4,type=bottom,waterlogged=true]
conquest:red_patterned_silk_slab[layers=4,type=bottom,waterlogged=false]
conquest:red_patterned_silk_slab[layers=5,type=top,waterlogged=true]
conquest:red_patterned_silk_slab[layers=5,type=top,waterlogged=false]
conquest:red_patterned_silk_slab[layers=5,type=bottom,waterlogged=true]
conquest:red_patterned_silk_slab[layers=5,type=bottom,waterlogged=false]
conquest:red_patterned_silk_slab[layers=6,type=top,waterlogged=true]
conquest:red_patterned_silk_slab[layers=6,type=top,waterlogged=false]
conquest:red_patterned_silk_slab[layers=6,type=bottom,waterlogged=true]
conquest:red_patterned_silk_slab[layers=6,type=bottom,waterlogged=false]
conquest:red_patterned_silk_slab[layers=7,type=top,waterlogged=true]
conquest:red_patterned_silk_slab[layers=7,type=top,waterlogged=false]
conquest:red_patterned_silk_slab[layers=7,type=bottom,waterlogged=true]
conquest:red_patterned_silk_slab[layers=7,type=bottom,waterlogged=false]
conquest:red_patterned_silk_slab[layers=8,type=top,waterlogged=true]
conquest:red_patterned_silk_slab[layers=8,type=top,waterlogged=false]
conquest:red_patterned_silk_slab[layers=8,type=bottom,waterlogged=true]
conquest:red_patterned_silk_slab[layers=8,type=bottom,waterlogged=false]
conquest:red_patterned_silk_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:red_patterned_silk_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:red_patterned_silk_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:red_patterned_silk_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:red_patterned_silk_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:red_patterned_silk_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:red_patterned_silk_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:red_patterned_silk_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:red_patterned_silk_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:red_patterned_silk_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:red_patterned_silk_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:red_patterned_silk_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:red_patterned_silk_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:red_patterned_silk_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:red_patterned_silk_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:red_patterned_silk_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:red_patterned_silk_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:red_patterned_silk_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:red_patterned_silk_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:red_patterned_silk_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:red_patterned_silk_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:red_patterned_silk_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:red_patterned_silk_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:red_patterned_silk_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:red_patterned_silk_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:red_patterned_silk_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:red_patterned_silk_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:red_patterned_silk_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:red_patterned_silk_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:red_patterned_silk_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:red_patterned_silk_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:red_patterned_silk_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:red_patterned_silk_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:red_patterned_silk_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:red_patterned_silk_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:red_patterned_silk_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:red_patterned_silk_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:red_patterned_silk_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:red_patterned_silk_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:red_patterned_silk_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:red_patterned_silk_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:red_patterned_silk_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:red_patterned_silk_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:red_patterned_silk_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:red_patterned_silk_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:red_patterned_silk_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:red_patterned_silk_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:red_patterned_silk_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:red_patterned_silk_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:red_patterned_silk_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:red_patterned_silk_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:red_patterned_silk_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:red_patterned_silk_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:red_patterned_silk_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:red_patterned_silk_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:red_patterned_silk_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:red_patterned_silk_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:red_patterned_silk_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:red_patterned_silk_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:red_patterned_silk_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:red_patterned_silk_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:red_patterned_silk_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:red_patterned_silk_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:red_patterned_silk_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:red_patterned_silk_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:red_patterned_silk_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:red_patterned_silk_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:red_patterned_silk_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:red_patterned_silk_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:red_patterned_silk_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:red_patterned_silk_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:red_patterned_silk_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:red_patterned_silk_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:red_patterned_silk_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:red_patterned_silk_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:red_patterned_silk_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:red_patterned_silk_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:red_patterned_silk_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:red_patterned_silk_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:red_patterned_silk_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:red_patterned_silk_vertical_corner[facing=north,layer=1,waterlogged=true]
conquest:red_patterned_silk_vertical_corner[facing=north,layer=1,waterlogged=false]
conquest:red_patterned_silk_vertical_corner[facing=north,layer=2,waterlogged=true]
conquest:red_patterned_silk_vertical_corner[facing=north,layer=2,waterlogged=false]
conquest:red_patterned_silk_vertical_corner[facing=north,layer=3,waterlogged=true]
conquest:red_patterned_silk_vertical_corner[facing=north,layer=3,waterlogged=false]
conquest:red_patterned_silk_vertical_corner[facing=north,layer=4,waterlogged=true]
conquest:red_patterned_silk_vertical_corner[facing=north,layer=4,waterlogged=false]
conquest:red_patterned_silk_vertical_corner[facing=south,layer=1,waterlogged=true]
conquest:red_patterned_silk_vertical_corner[facing=south,layer=1,waterlogged=false]
conquest:red_patterned_silk_vertical_corner[facing=south,layer=2,waterlogged=true]
conquest:red_patterned_silk_vertical_corner[facing=south,layer=2,waterlogged=false]
conquest:red_patterned_silk_vertical_corner[facing=south,layer=3,waterlogged=true]
conquest:red_patterned_silk_vertical_corner[facing=south,layer=3,waterlogged=false]
conquest:red_patterned_silk_vertical_corner[facing=south,layer=4,waterlogged=true]
conquest:red_patterned_silk_vertical_corner[facing=south,layer=4,waterlogged=false]
conquest:red_patterned_silk_vertical_corner[facing=west,layer=1,waterlogged=true]
conquest:red_patterned_silk_vertical_corner[facing=west,layer=1,waterlogged=false]
conquest:red_patterned_silk_vertical_corner[facing=west,layer=2,waterlogged=true]
conquest:red_patterned_silk_vertical_corner[facing=west,layer=2,waterlogged=false]
conquest:red_patterned_silk_vertical_corner[facing=west,layer=3,waterlogged=true]
conquest:red_patterned_silk_vertical_corner[facing=west,layer=3,waterlogged=false]
conquest:red_patterned_silk_vertical_corner[facing=west,layer=4,waterlogged=true]
conquest:red_patterned_silk_vertical_corner[facing=west,layer=4,waterlogged=false]
conquest:red_patterned_silk_vertical_corner[facing=east,layer=1,waterlogged=true]
conquest:red_patterned_silk_vertical_corner[facing=east,layer=1,waterlogged=false]
conquest:red_patterned_silk_vertical_corner[facing=east,layer=2,waterlogged=true]
conquest:red_patterned_silk_vertical_corner[facing=east,layer=2,waterlogged=false]
conquest:red_patterned_silk_vertical_corner[facing=east,layer=3,waterlogged=true]
conquest:red_patterned_silk_vertical_corner[facing=east,layer=3,waterlogged=false]
conquest:red_patterned_silk_vertical_corner[facing=east,layer=4,waterlogged=true]
conquest:red_patterned_silk_vertical_corner[facing=east,layer=4,waterlogged=false]
conquest:red_patterned_silk_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:red_patterned_silk_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:red_patterned_silk_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:red_patterned_silk_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:red_patterned_silk_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:red_patterned_silk_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:red_patterned_silk_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:red_patterned_silk_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:red_patterned_silk_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:red_patterned_silk_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:red_patterned_silk_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:red_patterned_silk_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:red_patterned_silk_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:red_patterned_silk_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:red_patterned_silk_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:red_patterned_silk_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:red_patterned_silk_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:red_patterned_silk_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:red_patterned_silk_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:red_patterned_silk_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:red_patterned_silk_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:red_patterned_silk_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:red_patterned_silk_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:red_patterned_silk_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:red_patterned_silk_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:red_patterned_silk_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:red_patterned_silk_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:red_patterned_silk_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:red_patterned_silk_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:red_patterned_silk_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:red_patterned_silk_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:red_patterned_silk_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:red_patterned_silk_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:red_patterned_silk_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:red_patterned_silk_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:red_patterned_silk_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:red_patterned_silk_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:red_patterned_silk_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:red_patterned_silk_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:red_patterned_silk_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:red_patterned_silk_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:red_patterned_silk_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:red_patterned_silk_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:red_patterned_silk_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:red_patterned_silk_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:red_patterned_silk_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:red_patterned_silk_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:red_patterned_silk_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:red_patterned_silk_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:red_patterned_silk_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:red_patterned_silk_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:red_patterned_silk_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:red_patterned_silk_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:red_patterned_silk_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:red_patterned_silk_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:red_patterned_silk_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:red_patterned_silk_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:red_patterned_silk_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:red_patterned_silk_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:red_patterned_silk_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:red_patterned_silk_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:red_patterned_silk_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:red_patterned_silk_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:red_patterned_silk_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:red_patterned_silk_vertical_quarter[facing=north,layer=1,waterlogged=true]
conquest:red_patterned_silk_vertical_quarter[facing=north,layer=1,waterlogged=false]
conquest:red_patterned_silk_vertical_quarter[facing=north,layer=2,waterlogged=true]
conquest:red_patterned_silk_vertical_quarter[facing=north,layer=2,waterlogged=false]
conquest:red_patterned_silk_vertical_quarter[facing=north,layer=3,waterlogged=true]
conquest:red_patterned_silk_vertical_quarter[facing=north,layer=3,waterlogged=false]
conquest:red_patterned_silk_vertical_quarter[facing=north,layer=4,waterlogged=true]
conquest:red_patterned_silk_vertical_quarter[facing=north,layer=4,waterlogged=false]
conquest:red_patterned_silk_vertical_quarter[facing=south,layer=1,waterlogged=true]
conquest:red_patterned_silk_vertical_quarter[facing=south,layer=1,waterlogged=false]
conquest:red_patterned_silk_vertical_quarter[facing=south,layer=2,waterlogged=true]
conquest:red_patterned_silk_vertical_quarter[facing=south,layer=2,waterlogged=false]
conquest:red_patterned_silk_vertical_quarter[facing=south,layer=3,waterlogged=true]
conquest:red_patterned_silk_vertical_quarter[facing=south,layer=3,waterlogged=false]
conquest:red_patterned_silk_vertical_quarter[facing=south,layer=4,waterlogged=true]
conquest:red_patterned_silk_vertical_quarter[facing=south,layer=4,waterlogged=false]
conquest:red_patterned_silk_vertical_quarter[facing=west,layer=1,waterlogged=true]
conquest:red_patterned_silk_vertical_quarter[facing=west,layer=1,waterlogged=false]
conquest:red_patterned_silk_vertical_quarter[facing=west,layer=2,waterlogged=true]
conquest:red_patterned_silk_vertical_quarter[facing=west,layer=2,waterlogged=false]
conquest:red_patterned_silk_vertical_quarter[facing=west,layer=3,waterlogged=true]
conquest:red_patterned_silk_vertical_quarter[facing=west,layer=3,waterlogged=false]
conquest:red_patterned_silk_vertical_quarter[facing=west,layer=4,waterlogged=true]
conquest:red_patterned_silk_vertical_quarter[facing=west,layer=4,waterlogged=false]
conquest:red_patterned_silk_vertical_quarter[facing=east,layer=1,waterlogged=true]
conquest:red_patterned_silk_vertical_quarter[facing=east,layer=1,waterlogged=false]
conquest:red_patterned_silk_vertical_quarter[facing=east,layer=2,waterlogged=true]
conquest:red_patterned_silk_vertical_quarter[facing=east,layer=2,waterlogged=false]
conquest:red_patterned_silk_vertical_quarter[facing=east,layer=3,waterlogged=true]
conquest:red_patterned_silk_vertical_quarter[facing=east,layer=3,waterlogged=false]
conquest:red_patterned_silk_vertical_quarter[facing=east,layer=4,waterlogged=true]
conquest:red_patterned_silk_vertical_quarter[facing=east,layer=4,waterlogged=false]
conquest:red_patterned_silk_vertical_slab[facing=north,layer=1,waterlogged=true]
conquest:red_patterned_silk_vertical_slab[facing=north,layer=1,waterlogged=false]
conquest:red_patterned_silk_vertical_slab[facing=north,layer=2,waterlogged=true]
conquest:red_patterned_silk_vertical_slab[facing=north,layer=2,waterlogged=false]
conquest:red_patterned_silk_vertical_slab[facing=north,layer=3,waterlogged=true]
conquest:red_patterned_silk_vertical_slab[facing=north,layer=3,waterlogged=false]
conquest:red_patterned_silk_vertical_slab[facing=north,layer=4,waterlogged=true]
conquest:red_patterned_silk_vertical_slab[facing=north,layer=4,waterlogged=false]
conquest:red_patterned_silk_vertical_slab[facing=south,layer=1,waterlogged=true]
conquest:red_patterned_silk_vertical_slab[facing=south,layer=1,waterlogged=false]
conquest:red_patterned_silk_vertical_slab[facing=south,layer=2,waterlogged=true]
conquest:red_patterned_silk_vertical_slab[facing=south,layer=2,waterlogged=false]
conquest:red_patterned_silk_vertical_slab[facing=south,layer=3,waterlogged=true]
conquest:red_patterned_silk_vertical_slab[facing=south,layer=3,waterlogged=false]
conquest:red_patterned_silk_vertical_slab[facing=south,layer=4,waterlogged=true]
conquest:red_patterned_silk_vertical_slab[facing=south,layer=4,waterlogged=false]
conquest:red_patterned_silk_vertical_slab[facing=west,layer=1,waterlogged=true]
conquest:red_patterned_silk_vertical_slab[facing=west,layer=1,waterlogged=false]
conquest:red_patterned_silk_vertical_slab[facing=west,layer=2,waterlogged=true]
conquest:red_patterned_silk_vertical_slab[facing=west,layer=2,waterlogged=false]
conquest:red_patterned_silk_vertical_slab[facing=west,layer=3,waterlogged=true]
conquest:red_patterned_silk_vertical_slab[facing=west,layer=3,waterlogged=false]
conquest:red_patterned_silk_vertical_slab[facing=west,layer=4,waterlogged=true]
conquest:red_patterned_silk_vertical_slab[facing=west,layer=4,waterlogged=false]
conquest:red_patterned_silk_vertical_slab[facing=east,layer=1,waterlogged=true]
conquest:red_patterned_silk_vertical_slab[facing=east,layer=1,waterlogged=false]
conquest:red_patterned_silk_vertical_slab[facing=east,layer=2,waterlogged=true]
conquest:red_patterned_silk_vertical_slab[facing=east,layer=2,waterlogged=false]
conquest:red_patterned_silk_vertical_slab[facing=east,layer=3,waterlogged=true]
conquest:red_patterned_silk_vertical_slab[facing=east,layer=3,waterlogged=false]
conquest:red_patterned_silk_vertical_slab[facing=east,layer=4,waterlogged=true]
conquest:red_patterned_silk_vertical_slab[facing=east,layer=4,waterlogged=false]
conquest:red_pazyryk_rug
conquest:red_pazyryk_rug_corner_slab[facing=north,type=top,waterlogged=true]
conquest:red_pazyryk_rug_corner_slab[facing=north,type=top,waterlogged=false]
conquest:red_pazyryk_rug_corner_slab[facing=north,type=bottom,waterlogged=true]
conquest:red_pazyryk_rug_corner_slab[facing=north,type=bottom,waterlogged=false]
conquest:red_pazyryk_rug_corner_slab[facing=south,type=top,waterlogged=true]
conquest:red_pazyryk_rug_corner_slab[facing=south,type=top,waterlogged=false]
conquest:red_pazyryk_rug_corner_slab[facing=south,type=bottom,waterlogged=true]
conquest:red_pazyryk_rug_corner_slab[facing=south,type=bottom,waterlogged=false]
conquest:red_pazyryk_rug_corner_slab[facing=west,type=top,waterlogged=true]
conquest:red_pazyryk_rug_corner_slab[facing=west,type=top,waterlogged=false]
conquest:red_pazyryk_rug_corner_slab[facing=west,type=bottom,waterlogged=true]
conquest:red_pazyryk_rug_corner_slab[facing=west,type=bottom,waterlogged=false]
conquest:red_pazyryk_rug_corner_slab[facing=east,type=top,waterlogged=true]
conquest:red_pazyryk_rug_corner_slab[facing=east,type=top,waterlogged=false]
conquest:red_pazyryk_rug_corner_slab[facing=east,type=bottom,waterlogged=true]
conquest:red_pazyryk_rug_corner_slab[facing=east,type=bottom,waterlogged=false]
conquest:red_pazyryk_rug_cover
conquest:red_pazyryk_rug_eighth_slab[facing=north,type=top,waterlogged=true]
conquest:red_pazyryk_rug_eighth_slab[facing=north,type=top,waterlogged=false]
conquest:red_pazyryk_rug_eighth_slab[facing=north,type=bottom,waterlogged=true]
conquest:red_pazyryk_rug_eighth_slab[facing=north,type=bottom,waterlogged=false]
conquest:red_pazyryk_rug_eighth_slab[facing=south,type=top,waterlogged=true]
conquest:red_pazyryk_rug_eighth_slab[facing=south,type=top,waterlogged=false]
conquest:red_pazyryk_rug_eighth_slab[facing=south,type=bottom,waterlogged=true]
conquest:red_pazyryk_rug_eighth_slab[facing=south,type=bottom,waterlogged=false]
conquest:red_pazyryk_rug_eighth_slab[facing=west,type=top,waterlogged=true]
conquest:red_pazyryk_rug_eighth_slab[facing=west,type=top,waterlogged=false]
conquest:red_pazyryk_rug_eighth_slab[facing=west,type=bottom,waterlogged=true]
conquest:red_pazyryk_rug_eighth_slab[facing=west,type=bottom,waterlogged=false]
conquest:red_pazyryk_rug_eighth_slab[facing=east,type=top,waterlogged=true]
conquest:red_pazyryk_rug_eighth_slab[facing=east,type=top,waterlogged=false]
conquest:red_pazyryk_rug_eighth_slab[facing=east,type=bottom,waterlogged=true]
conquest:red_pazyryk_rug_eighth_slab[facing=east,type=bottom,waterlogged=false]
conquest:red_pazyryk_rug_quarter_slab[facing=north,layer=1,type=top,waterlogged=true]
conquest:red_pazyryk_rug_quarter_slab[facing=north,layer=1,type=top,waterlogged=false]
conquest:red_pazyryk_rug_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=true]
conquest:red_pazyryk_rug_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=false]
conquest:red_pazyryk_rug_quarter_slab[facing=north,layer=2,type=top,waterlogged=true]
conquest:red_pazyryk_rug_quarter_slab[facing=north,layer=2,type=top,waterlogged=false]
conquest:red_pazyryk_rug_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=true]
conquest:red_pazyryk_rug_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=false]
conquest:red_pazyryk_rug_quarter_slab[facing=north,layer=3,type=top,waterlogged=true]
conquest:red_pazyryk_rug_quarter_slab[facing=north,layer=3,type=top,waterlogged=false]
conquest:red_pazyryk_rug_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=true]
conquest:red_pazyryk_rug_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=false]
conquest:red_pazyryk_rug_quarter_slab[facing=south,layer=1,type=top,waterlogged=true]
conquest:red_pazyryk_rug_quarter_slab[facing=south,layer=1,type=top,waterlogged=false]
conquest:red_pazyryk_rug_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=true]
conquest:red_pazyryk_rug_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=false]
conquest:red_pazyryk_rug_quarter_slab[facing=south,layer=2,type=top,waterlogged=true]
conquest:red_pazyryk_rug_quarter_slab[facing=south,layer=2,type=top,waterlogged=false]
conquest:red_pazyryk_rug_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=true]
conquest:red_pazyryk_rug_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=false]
conquest:red_pazyryk_rug_quarter_slab[facing=south,layer=3,type=top,waterlogged=true]
conquest:red_pazyryk_rug_quarter_slab[facing=south,layer=3,type=top,waterlogged=false]
conquest:red_pazyryk_rug_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=true]
conquest:red_pazyryk_rug_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=false]
conquest:red_pazyryk_rug_quarter_slab[facing=west,layer=1,type=top,waterlogged=true]
conquest:red_pazyryk_rug_quarter_slab[facing=west,layer=1,type=top,waterlogged=false]
conquest:red_pazyryk_rug_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=true]
conquest:red_pazyryk_rug_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=false]
conquest:red_pazyryk_rug_quarter_slab[facing=west,layer=2,type=top,waterlogged=true]
conquest:red_pazyryk_rug_quarter_slab[facing=west,layer=2,type=top,waterlogged=false]
conquest:red_pazyryk_rug_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=true]
conquest:red_pazyryk_rug_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=false]
conquest:red_pazyryk_rug_quarter_slab[facing=west,layer=3,type=top,waterlogged=true]
conquest:red_pazyryk_rug_quarter_slab[facing=west,layer=3,type=top,waterlogged=false]
conquest:red_pazyryk_rug_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=true]
conquest:red_pazyryk_rug_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=false]
conquest:red_pazyryk_rug_quarter_slab[facing=east,layer=1,type=top,waterlogged=true]
conquest:red_pazyryk_rug_quarter_slab[facing=east,layer=1,type=top,waterlogged=false]
conquest:red_pazyryk_rug_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=true]
conquest:red_pazyryk_rug_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=false]
conquest:red_pazyryk_rug_quarter_slab[facing=east,layer=2,type=top,waterlogged=true]
conquest:red_pazyryk_rug_quarter_slab[facing=east,layer=2,type=top,waterlogged=false]
conquest:red_pazyryk_rug_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=true]
conquest:red_pazyryk_rug_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=false]
conquest:red_pazyryk_rug_quarter_slab[facing=east,layer=3,type=top,waterlogged=true]
conquest:red_pazyryk_rug_quarter_slab[facing=east,layer=3,type=top,waterlogged=false]
conquest:red_pazyryk_rug_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=true]
conquest:red_pazyryk_rug_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=false]
conquest:red_pazyryk_rug_slab[layers=1,type=top,waterlogged=true]
conquest:red_pazyryk_rug_slab[layers=1,type=top,waterlogged=false]
conquest:red_pazyryk_rug_slab[layers=1,type=bottom,waterlogged=true]
conquest:red_pazyryk_rug_slab[layers=1,type=bottom,waterlogged=false]
conquest:red_pazyryk_rug_slab[layers=2,type=top,waterlogged=true]
conquest:red_pazyryk_rug_slab[layers=2,type=top,waterlogged=false]
conquest:red_pazyryk_rug_slab[layers=2,type=bottom,waterlogged=true]
conquest:red_pazyryk_rug_slab[layers=2,type=bottom,waterlogged=false]
conquest:red_pazyryk_rug_slab[layers=3,type=top,waterlogged=true]
conquest:red_pazyryk_rug_slab[layers=3,type=top,waterlogged=false]
conquest:red_pazyryk_rug_slab[layers=3,type=bottom,waterlogged=true]
conquest:red_pazyryk_rug_slab[layers=3,type=bottom,waterlogged=false]
conquest:red_pazyryk_rug_slab[layers=4,type=top,waterlogged=true]
conquest:red_pazyryk_rug_slab[layers=4,type=top,waterlogged=false]
conquest:red_pazyryk_rug_slab[layers=4,type=bottom,waterlogged=true]
conquest:red_pazyryk_rug_slab[layers=4,type=bottom,waterlogged=false]
conquest:red_pazyryk_rug_slab[layers=5,type=top,waterlogged=true]
conquest:red_pazyryk_rug_slab[layers=5,type=top,waterlogged=false]
conquest:red_pazyryk_rug_slab[layers=5,type=bottom,waterlogged=true]
conquest:red_pazyryk_rug_slab[layers=5,type=bottom,waterlogged=false]
conquest:red_pazyryk_rug_slab[layers=6,type=top,waterlogged=true]
conquest:red_pazyryk_rug_slab[layers=6,type=top,waterlogged=false]
conquest:red_pazyryk_rug_slab[layers=6,type=bottom,waterlogged=true]
conquest:red_pazyryk_rug_slab[layers=6,type=bottom,waterlogged=false]
conquest:red_pazyryk_rug_slab[layers=7,type=top,waterlogged=true]
conquest:red_pazyryk_rug_slab[layers=7,type=top,waterlogged=false]
conquest:red_pazyryk_rug_slab[layers=7,type=bottom,waterlogged=true]
conquest:red_pazyryk_rug_slab[layers=7,type=bottom,waterlogged=false]
conquest:red_pazyryk_rug_slab[layers=8,type=top,waterlogged=true]
conquest:red_pazyryk_rug_slab[layers=8,type=top,waterlogged=false]
conquest:red_pazyryk_rug_slab[layers=8,type=bottom,waterlogged=true]
conquest:red_pazyryk_rug_slab[layers=8,type=bottom,waterlogged=false]
conquest:red_pazyryk_rug_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:red_pazyryk_rug_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:red_pazyryk_rug_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:red_pazyryk_rug_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:red_pazyryk_rug_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:red_pazyryk_rug_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:red_pazyryk_rug_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:red_pazyryk_rug_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:red_pazyryk_rug_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:red_pazyryk_rug_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:red_pazyryk_rug_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:red_pazyryk_rug_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:red_pazyryk_rug_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:red_pazyryk_rug_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:red_pazyryk_rug_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:red_pazyryk_rug_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:red_pazyryk_rug_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:red_pazyryk_rug_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:red_pazyryk_rug_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:red_pazyryk_rug_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:red_pazyryk_rug_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:red_pazyryk_rug_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:red_pazyryk_rug_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:red_pazyryk_rug_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:red_pazyryk_rug_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:red_pazyryk_rug_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:red_pazyryk_rug_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:red_pazyryk_rug_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:red_pazyryk_rug_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:red_pazyryk_rug_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:red_pazyryk_rug_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:red_pazyryk_rug_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:red_pazyryk_rug_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:red_pazyryk_rug_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:red_pazyryk_rug_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:red_pazyryk_rug_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:red_pazyryk_rug_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:red_pazyryk_rug_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:red_pazyryk_rug_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:red_pazyryk_rug_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:red_pazyryk_rug_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:red_pazyryk_rug_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:red_pazyryk_rug_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:red_pazyryk_rug_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:red_pazyryk_rug_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:red_pazyryk_rug_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:red_pazyryk_rug_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:red_pazyryk_rug_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:red_pazyryk_rug_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:red_pazyryk_rug_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:red_pazyryk_rug_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:red_pazyryk_rug_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:red_pazyryk_rug_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:red_pazyryk_rug_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:red_pazyryk_rug_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:red_pazyryk_rug_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:red_pazyryk_rug_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:red_pazyryk_rug_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:red_pazyryk_rug_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:red_pazyryk_rug_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:red_pazyryk_rug_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:red_pazyryk_rug_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:red_pazyryk_rug_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:red_pazyryk_rug_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:red_pazyryk_rug_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:red_pazyryk_rug_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:red_pazyryk_rug_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:red_pazyryk_rug_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:red_pazyryk_rug_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:red_pazyryk_rug_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:red_pazyryk_rug_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:red_pazyryk_rug_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:red_pazyryk_rug_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:red_pazyryk_rug_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:red_pazyryk_rug_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:red_pazyryk_rug_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:red_pazyryk_rug_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:red_pazyryk_rug_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:red_pazyryk_rug_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:red_pazyryk_rug_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:red_pazyryk_rug_vertical_corner[facing=north,layer=1,waterlogged=true]
conquest:red_pazyryk_rug_vertical_corner[facing=north,layer=1,waterlogged=false]
conquest:red_pazyryk_rug_vertical_corner[facing=north,layer=2,waterlogged=true]
conquest:red_pazyryk_rug_vertical_corner[facing=north,layer=2,waterlogged=false]
conquest:red_pazyryk_rug_vertical_corner[facing=north,layer=3,waterlogged=true]
conquest:red_pazyryk_rug_vertical_corner[facing=north,layer=3,waterlogged=false]
conquest:red_pazyryk_rug_vertical_corner[facing=north,layer=4,waterlogged=true]
conquest:red_pazyryk_rug_vertical_corner[facing=north,layer=4,waterlogged=false]
conquest:red_pazyryk_rug_vertical_corner[facing=south,layer=1,waterlogged=true]
conquest:red_pazyryk_rug_vertical_corner[facing=south,layer=1,waterlogged=false]
conquest:red_pazyryk_rug_vertical_corner[facing=south,layer=2,waterlogged=true]
conquest:red_pazyryk_rug_vertical_corner[facing=south,layer=2,waterlogged=false]
conquest:red_pazyryk_rug_vertical_corner[facing=south,layer=3,waterlogged=true]
conquest:red_pazyryk_rug_vertical_corner[facing=south,layer=3,waterlogged=false]
conquest:red_pazyryk_rug_vertical_corner[facing=south,layer=4,waterlogged=true]
conquest:red_pazyryk_rug_vertical_corner[facing=south,layer=4,waterlogged=false]
conquest:red_pazyryk_rug_vertical_corner[facing=west,layer=1,waterlogged=true]
conquest:red_pazyryk_rug_vertical_corner[facing=west,layer=1,waterlogged=false]
conquest:red_pazyryk_rug_vertical_corner[facing=west,layer=2,waterlogged=true]
conquest:red_pazyryk_rug_vertical_corner[facing=west,layer=2,waterlogged=false]
conquest:red_pazyryk_rug_vertical_corner[facing=west,layer=3,waterlogged=true]
conquest:red_pazyryk_rug_vertical_corner[facing=west,layer=3,waterlogged=false]
conquest:red_pazyryk_rug_vertical_corner[facing=west,layer=4,waterlogged=true]
conquest:red_pazyryk_rug_vertical_corner[facing=west,layer=4,waterlogged=false]
conquest:red_pazyryk_rug_vertical_corner[facing=east,layer=1,waterlogged=true]
conquest:red_pazyryk_rug_vertical_corner[facing=east,layer=1,waterlogged=false]
conquest:red_pazyryk_rug_vertical_corner[facing=east,layer=2,waterlogged=true]
conquest:red_pazyryk_rug_vertical_corner[facing=east,layer=2,waterlogged=false]
conquest:red_pazyryk_rug_vertical_corner[facing=east,layer=3,waterlogged=true]
conquest:red_pazyryk_rug_vertical_corner[facing=east,layer=3,waterlogged=false]
conquest:red_pazyryk_rug_vertical_corner[facing=east,layer=4,waterlogged=true]
conquest:red_pazyryk_rug_vertical_corner[facing=east,layer=4,waterlogged=false]
conquest:red_pazyryk_rug_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:red_pazyryk_rug_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:red_pazyryk_rug_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:red_pazyryk_rug_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:red_pazyryk_rug_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:red_pazyryk_rug_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:red_pazyryk_rug_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:red_pazyryk_rug_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:red_pazyryk_rug_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:red_pazyryk_rug_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:red_pazyryk_rug_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:red_pazyryk_rug_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:red_pazyryk_rug_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:red_pazyryk_rug_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:red_pazyryk_rug_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:red_pazyryk_rug_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:red_pazyryk_rug_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:red_pazyryk_rug_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:red_pazyryk_rug_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:red_pazyryk_rug_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:red_pazyryk_rug_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:red_pazyryk_rug_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:red_pazyryk_rug_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:red_pazyryk_rug_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:red_pazyryk_rug_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:red_pazyryk_rug_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:red_pazyryk_rug_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:red_pazyryk_rug_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:red_pazyryk_rug_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:red_pazyryk_rug_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:red_pazyryk_rug_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:red_pazyryk_rug_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:red_pazyryk_rug_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:red_pazyryk_rug_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:red_pazyryk_rug_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:red_pazyryk_rug_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:red_pazyryk_rug_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:red_pazyryk_rug_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:red_pazyryk_rug_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:red_pazyryk_rug_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:red_pazyryk_rug_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:red_pazyryk_rug_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:red_pazyryk_rug_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:red_pazyryk_rug_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:red_pazyryk_rug_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:red_pazyryk_rug_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:red_pazyryk_rug_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:red_pazyryk_rug_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:red_pazyryk_rug_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:red_pazyryk_rug_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:red_pazyryk_rug_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:red_pazyryk_rug_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:red_pazyryk_rug_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:red_pazyryk_rug_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:red_pazyryk_rug_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:red_pazyryk_rug_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:red_pazyryk_rug_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:red_pazyryk_rug_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:red_pazyryk_rug_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:red_pazyryk_rug_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:red_pazyryk_rug_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:red_pazyryk_rug_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:red_pazyryk_rug_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:red_pazyryk_rug_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:red_pazyryk_rug_vertical_quarter[facing=north,layer=1,waterlogged=true]
conquest:red_pazyryk_rug_vertical_quarter[facing=north,layer=1,waterlogged=false]
conquest:red_pazyryk_rug_vertical_quarter[facing=north,layer=2,waterlogged=true]
conquest:red_pazyryk_rug_vertical_quarter[facing=north,layer=2,waterlogged=false]
conquest:red_pazyryk_rug_vertical_quarter[facing=north,layer=3,waterlogged=true]
conquest:red_pazyryk_rug_vertical_quarter[facing=north,layer=3,waterlogged=false]
conquest:red_pazyryk_rug_vertical_quarter[facing=north,layer=4,waterlogged=true]
conquest:red_pazyryk_rug_vertical_quarter[facing=north,layer=4,waterlogged=false]
conquest:red_pazyryk_rug_vertical_quarter[facing=south,layer=1,waterlogged=true]
conquest:red_pazyryk_rug_vertical_quarter[facing=south,layer=1,waterlogged=false]
conquest:red_pazyryk_rug_vertical_quarter[facing=south,layer=2,waterlogged=true]
conquest:red_pazyryk_rug_vertical_quarter[facing=south,layer=2,waterlogged=false]
conquest:red_pazyryk_rug_vertical_quarter[facing=south,layer=3,waterlogged=true]
conquest:red_pazyryk_rug_vertical_quarter[facing=south,layer=3,waterlogged=false]
conquest:red_pazyryk_rug_vertical_quarter[facing=south,layer=4,waterlogged=true]
conquest:red_pazyryk_rug_vertical_quarter[facing=south,layer=4,waterlogged=false]
conquest:red_pazyryk_rug_vertical_quarter[facing=west,layer=1,waterlogged=true]
conquest:red_pazyryk_rug_vertical_quarter[facing=west,layer=1,waterlogged=false]
conquest:red_pazyryk_rug_vertical_quarter[facing=west,layer=2,waterlogged=true]
conquest:red_pazyryk_rug_vertical_quarter[facing=west,layer=2,waterlogged=false]
conquest:red_pazyryk_rug_vertical_quarter[facing=west,layer=3,waterlogged=true]
conquest:red_pazyryk_rug_vertical_quarter[facing=west,layer=3,waterlogged=false]
conquest:red_pazyryk_rug_vertical_quarter[facing=west,layer=4,waterlogged=true]
conquest:red_pazyryk_rug_vertical_quarter[facing=west,layer=4,waterlogged=false]
conquest:red_pazyryk_rug_vertical_quarter[facing=east,layer=1,waterlogged=true]
conquest:red_pazyryk_rug_vertical_quarter[facing=east,layer=1,waterlogged=false]
conquest:red_pazyryk_rug_vertical_quarter[facing=east,layer=2,waterlogged=true]
conquest:red_pazyryk_rug_vertical_quarter[facing=east,layer=2,waterlogged=false]
conquest:red_pazyryk_rug_vertical_quarter[facing=east,layer=3,waterlogged=true]
conquest:red_pazyryk_rug_vertical_quarter[facing=east,layer=3,waterlogged=false]
conquest:red_pazyryk_rug_vertical_quarter[facing=east,layer=4,waterlogged=true]
conquest:red_pazyryk_rug_vertical_quarter[facing=east,layer=4,waterlogged=false]
conquest:red_pazyryk_rug_vertical_slab[facing=north,layer=1,waterlogged=true]
conquest:red_pazyryk_rug_vertical_slab[facing=north,layer=1,waterlogged=false]
conquest:red_pazyryk_rug_vertical_slab[facing=north,layer=2,waterlogged=true]
conquest:red_pazyryk_rug_vertical_slab[facing=north,layer=2,waterlogged=false]
conquest:red_pazyryk_rug_vertical_slab[facing=north,layer=3,waterlogged=true]
conquest:red_pazyryk_rug_vertical_slab[facing=north,layer=3,waterlogged=false]
conquest:red_pazyryk_rug_vertical_slab[facing=north,layer=4,waterlogged=true]
conquest:red_pazyryk_rug_vertical_slab[facing=north,layer=4,waterlogged=false]
conquest:red_pazyryk_rug_vertical_slab[facing=south,layer=1,waterlogged=true]
conquest:red_pazyryk_rug_vertical_slab[facing=south,layer=1,waterlogged=false]
conquest:red_pazyryk_rug_vertical_slab[facing=south,layer=2,waterlogged=true]
conquest:red_pazyryk_rug_vertical_slab[facing=south,layer=2,waterlogged=false]
conquest:red_pazyryk_rug_vertical_slab[facing=south,layer=3,waterlogged=true]
conquest:red_pazyryk_rug_vertical_slab[facing=south,layer=3,waterlogged=false]
conquest:red_pazyryk_rug_vertical_slab[facing=south,layer=4,waterlogged=true]
conquest:red_pazyryk_rug_vertical_slab[facing=south,layer=4,waterlogged=false]
conquest:red_pazyryk_rug_vertical_slab[facing=west,layer=1,waterlogged=true]
conquest:red_pazyryk_rug_vertical_slab[facing=west,layer=1,waterlogged=false]
conquest:red_pazyryk_rug_vertical_slab[facing=west,layer=2,waterlogged=true]
conquest:red_pazyryk_rug_vertical_slab[facing=west,layer=2,waterlogged=false]
conquest:red_pazyryk_rug_vertical_slab[facing=west,layer=3,waterlogged=true]
conquest:red_pazyryk_rug_vertical_slab[facing=west,layer=3,waterlogged=false]
conquest:red_pazyryk_rug_vertical_slab[facing=west,layer=4,waterlogged=true]
conquest:red_pazyryk_rug_vertical_slab[facing=west,layer=4,waterlogged=false]
conquest:red_pazyryk_rug_vertical_slab[facing=east,layer=1,waterlogged=true]
conquest:red_pazyryk_rug_vertical_slab[facing=east,layer=1,waterlogged=false]
conquest:red_pazyryk_rug_vertical_slab[facing=east,layer=2,waterlogged=true]
conquest:red_pazyryk_rug_vertical_slab[facing=east,layer=2,waterlogged=false]
conquest:red_pazyryk_rug_vertical_slab[facing=east,layer=3,waterlogged=true]
conquest:red_pazyryk_rug_vertical_slab[facing=east,layer=3,waterlogged=false]
conquest:red_pazyryk_rug_vertical_slab[facing=east,layer=4,waterlogged=true]
conquest:red_pazyryk_rug_vertical_slab[facing=east,layer=4,waterlogged=false]
conquest:red_pipe[facing=north,toggle=1,waterlogged=true]
conquest:red_pipe[facing=north,toggle=1,waterlogged=false]
conquest:red_pipe[facing=north,toggle=2,waterlogged=true]
conquest:red_pipe[facing=north,toggle=2,waterlogged=false]
conquest:red_pipe[facing=south,toggle=1,waterlogged=true]
conquest:red_pipe[facing=south,toggle=1,waterlogged=false]
conquest:red_pipe[facing=south,toggle=2,waterlogged=true]
conquest:red_pipe[facing=south,toggle=2,waterlogged=false]
conquest:red_pipe[facing=west,toggle=1,waterlogged=true]
conquest:red_pipe[facing=west,toggle=1,waterlogged=false]
conquest:red_pipe[facing=west,toggle=2,waterlogged=true]
conquest:red_pipe[facing=west,toggle=2,waterlogged=false]
conquest:red_pipe[facing=east,toggle=1,waterlogged=true]
conquest:red_pipe[facing=east,toggle=1,waterlogged=false]
conquest:red_pipe[facing=east,toggle=2,waterlogged=true]
conquest:red_pipe[facing=east,toggle=2,waterlogged=false]
conquest:red_plaster_with_white_masonry_lines
conquest:red_plaster_with_white_masonry_lines_arrowslit[facing=north,waterlogged=true]
conquest:red_plaster_with_white_masonry_lines_arrowslit[facing=north,waterlogged=false]
conquest:red_plaster_with_white_masonry_lines_arrowslit[facing=south,waterlogged=true]
conquest:red_plaster_with_white_masonry_lines_arrowslit[facing=south,waterlogged=false]
conquest:red_plaster_with_white_masonry_lines_arrowslit[facing=west,waterlogged=true]
conquest:red_plaster_with_white_masonry_lines_arrowslit[facing=west,waterlogged=false]
conquest:red_plaster_with_white_masonry_lines_arrowslit[facing=east,waterlogged=true]
conquest:red_plaster_with_white_masonry_lines_arrowslit[facing=east,waterlogged=false]
conquest:red_plaster_with_white_masonry_lines_balustrade[axis=x,waterlogged=true]
conquest:red_plaster_with_white_masonry_lines_balustrade[axis=x,waterlogged=false]
conquest:red_plaster_with_white_masonry_lines_balustrade[axis=y,waterlogged=true]
conquest:red_plaster_with_white_masonry_lines_balustrade[axis=y,waterlogged=false]
conquest:red_plaster_with_white_masonry_lines_balustrade[axis=z,waterlogged=true]
conquest:red_plaster_with_white_masonry_lines_balustrade[axis=z,waterlogged=false]
conquest:red_plaster_with_white_masonry_lines_capital[facing=flat,type=top,waterlogged=true]
conquest:red_plaster_with_white_masonry_lines_capital[facing=flat,type=top,waterlogged=false]
conquest:red_plaster_with_white_masonry_lines_capital[facing=flat,type=bottom,waterlogged=true]
conquest:red_plaster_with_white_masonry_lines_capital[facing=flat,type=bottom,waterlogged=false]
conquest:red_plaster_with_white_masonry_lines_capital[facing=north,type=top,waterlogged=true]
conquest:red_plaster_with_white_masonry_lines_capital[facing=north,type=top,waterlogged=false]
conquest:red_plaster_with_white_masonry_lines_capital[facing=north,type=bottom,waterlogged=true]
conquest:red_plaster_with_white_masonry_lines_capital[facing=north,type=bottom,waterlogged=false]
conquest:red_plaster_with_white_masonry_lines_capital[facing=south,type=top,waterlogged=true]
conquest:red_plaster_with_white_masonry_lines_capital[facing=south,type=top,waterlogged=false]
conquest:red_plaster_with_white_masonry_lines_capital[facing=south,type=bottom,waterlogged=true]
conquest:red_plaster_with_white_masonry_lines_capital[facing=south,type=bottom,waterlogged=false]
conquest:red_plaster_with_white_masonry_lines_capital[facing=east,type=top,waterlogged=true]
conquest:red_plaster_with_white_masonry_lines_capital[facing=east,type=top,waterlogged=false]
conquest:red_plaster_with_white_masonry_lines_capital[facing=east,type=bottom,waterlogged=true]
conquest:red_plaster_with_white_masonry_lines_capital[facing=east,type=bottom,waterlogged=false]
conquest:red_plaster_with_white_masonry_lines_capital[facing=west,type=top,waterlogged=true]
conquest:red_plaster_with_white_masonry_lines_capital[facing=west,type=top,waterlogged=false]
conquest:red_plaster_with_white_masonry_lines_capital[facing=west,type=bottom,waterlogged=true]
conquest:red_plaster_with_white_masonry_lines_capital[facing=west,type=bottom,waterlogged=false]
conquest:red_plaster_with_white_masonry_lines_corner_slab[facing=north,type=top,waterlogged=true]
conquest:red_plaster_with_white_masonry_lines_corner_slab[facing=north,type=top,waterlogged=false]
conquest:red_plaster_with_white_masonry_lines_corner_slab[facing=north,type=bottom,waterlogged=true]
conquest:red_plaster_with_white_masonry_lines_corner_slab[facing=north,type=bottom,waterlogged=false]
conquest:red_plaster_with_white_masonry_lines_corner_slab[facing=south,type=top,waterlogged=true]
conquest:red_plaster_with_white_masonry_lines_corner_slab[facing=south,type=top,waterlogged=false]
conquest:red_plaster_with_white_masonry_lines_corner_slab[facing=south,type=bottom,waterlogged=true]
conquest:red_plaster_with_white_masonry_lines_corner_slab[facing=south,type=bottom,waterlogged=false]
conquest:red_plaster_with_white_masonry_lines_corner_slab[facing=west,type=top,waterlogged=true]
conquest:red_plaster_with_white_masonry_lines_corner_slab[facing=west,type=top,waterlogged=false]
conquest:red_plaster_with_white_masonry_lines_corner_slab[facing=west,type=bottom,waterlogged=true]
conquest:red_plaster_with_white_masonry_lines_corner_slab[facing=west,type=bottom,waterlogged=false]
conquest:red_plaster_with_white_masonry_lines_corner_slab[facing=east,type=top,waterlogged=true]
conquest:red_plaster_with_white_masonry_lines_corner_slab[facing=east,type=top,waterlogged=false]
conquest:red_plaster_with_white_masonry_lines_corner_slab[facing=east,type=bottom,waterlogged=true]
conquest:red_plaster_with_white_masonry_lines_corner_slab[facing=east,type=bottom,waterlogged=false]
conquest:red_plaster_with_white_masonry_lines_eighth_slab[facing=north,type=top,waterlogged=true]
conquest:red_plaster_with_white_masonry_lines_eighth_slab[facing=north,type=top,waterlogged=false]
conquest:red_plaster_with_white_masonry_lines_eighth_slab[facing=north,type=bottom,waterlogged=true]
conquest:red_plaster_with_white_masonry_lines_eighth_slab[facing=north,type=bottom,waterlogged=false]
conquest:red_plaster_with_white_masonry_lines_eighth_slab[facing=south,type=top,waterlogged=true]
conquest:red_plaster_with_white_masonry_lines_eighth_slab[facing=south,type=top,waterlogged=false]
conquest:red_plaster_with_white_masonry_lines_eighth_slab[facing=south,type=bottom,waterlogged=true]
conquest:red_plaster_with_white_masonry_lines_eighth_slab[facing=south,type=bottom,waterlogged=false]
conquest:red_plaster_with_white_masonry_lines_eighth_slab[facing=west,type=top,waterlogged=true]
conquest:red_plaster_with_white_masonry_lines_eighth_slab[facing=west,type=top,waterlogged=false]
conquest:red_plaster_with_white_masonry_lines_eighth_slab[facing=west,type=bottom,waterlogged=true]
conquest:red_plaster_with_white_masonry_lines_eighth_slab[facing=west,type=bottom,waterlogged=false]
conquest:red_plaster_with_white_masonry_lines_eighth_slab[facing=east,type=top,waterlogged=true]
conquest:red_plaster_with_white_masonry_lines_eighth_slab[facing=east,type=top,waterlogged=false]
conquest:red_plaster_with_white_masonry_lines_eighth_slab[facing=east,type=bottom,waterlogged=true]
conquest:red_plaster_with_white_masonry_lines_eighth_slab[facing=east,type=bottom,waterlogged=false]
conquest:red_plaster_with_white_masonry_lines_pillar[layer=1,waterlogged=true]
conquest:red_plaster_with_white_masonry_lines_pillar[layer=1,waterlogged=false]
conquest:red_plaster_with_white_masonry_lines_pillar[layer=2,waterlogged=true]
conquest:red_plaster_with_white_masonry_lines_pillar[layer=2,waterlogged=false]
conquest:red_plaster_with_white_masonry_lines_pillar[layer=3,waterlogged=true]
conquest:red_plaster_with_white_masonry_lines_pillar[layer=3,waterlogged=false]
conquest:red_plaster_with_white_masonry_lines_quarter_slab[facing=north,layer=1,type=top,waterlogged=true]
conquest:red_plaster_with_white_masonry_lines_quarter_slab[facing=north,layer=1,type=top,waterlogged=false]
conquest:red_plaster_with_white_masonry_lines_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=true]
conquest:red_plaster_with_white_masonry_lines_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=false]
conquest:red_plaster_with_white_masonry_lines_quarter_slab[facing=north,layer=2,type=top,waterlogged=true]
conquest:red_plaster_with_white_masonry_lines_quarter_slab[facing=north,layer=2,type=top,waterlogged=false]
conquest:red_plaster_with_white_masonry_lines_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=true]
conquest:red_plaster_with_white_masonry_lines_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=false]
conquest:red_plaster_with_white_masonry_lines_quarter_slab[facing=north,layer=3,type=top,waterlogged=true]
conquest:red_plaster_with_white_masonry_lines_quarter_slab[facing=north,layer=3,type=top,waterlogged=false]
conquest:red_plaster_with_white_masonry_lines_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=true]
conquest:red_plaster_with_white_masonry_lines_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=false]
conquest:red_plaster_with_white_masonry_lines_quarter_slab[facing=south,layer=1,type=top,waterlogged=true]
conquest:red_plaster_with_white_masonry_lines_quarter_slab[facing=south,layer=1,type=top,waterlogged=false]
conquest:red_plaster_with_white_masonry_lines_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=true]
conquest:red_plaster_with_white_masonry_lines_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=false]
conquest:red_plaster_with_white_masonry_lines_quarter_slab[facing=south,layer=2,type=top,waterlogged=true]
conquest:red_plaster_with_white_masonry_lines_quarter_slab[facing=south,layer=2,type=top,waterlogged=false]
conquest:red_plaster_with_white_masonry_lines_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=true]
conquest:red_plaster_with_white_masonry_lines_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=false]
conquest:red_plaster_with_white_masonry_lines_quarter_slab[facing=south,layer=3,type=top,waterlogged=true]
conquest:red_plaster_with_white_masonry_lines_quarter_slab[facing=south,layer=3,type=top,waterlogged=false]
conquest:red_plaster_with_white_masonry_lines_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=true]
conquest:red_plaster_with_white_masonry_lines_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=false]
conquest:red_plaster_with_white_masonry_lines_quarter_slab[facing=west,layer=1,type=top,waterlogged=true]
conquest:red_plaster_with_white_masonry_lines_quarter_slab[facing=west,layer=1,type=top,waterlogged=false]
conquest:red_plaster_with_white_masonry_lines_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=true]
conquest:red_plaster_with_white_masonry_lines_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=false]
conquest:red_plaster_with_white_masonry_lines_quarter_slab[facing=west,layer=2,type=top,waterlogged=true]
conquest:red_plaster_with_white_masonry_lines_quarter_slab[facing=west,layer=2,type=top,waterlogged=false]
conquest:red_plaster_with_white_masonry_lines_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=true]
conquest:red_plaster_with_white_masonry_lines_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=false]
conquest:red_plaster_with_white_masonry_lines_quarter_slab[facing=west,layer=3,type=top,waterlogged=true]
conquest:red_plaster_with_white_masonry_lines_quarter_slab[facing=west,layer=3,type=top,waterlogged=false]
conquest:red_plaster_with_white_masonry_lines_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=true]
conquest:red_plaster_with_white_masonry_lines_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=false]
conquest:red_plaster_with_white_masonry_lines_quarter_slab[facing=east,layer=1,type=top,waterlogged=true]
conquest:red_plaster_with_white_masonry_lines_quarter_slab[facing=east,layer=1,type=top,waterlogged=false]
conquest:red_plaster_with_white_masonry_lines_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=true]
conquest:red_plaster_with_white_masonry_lines_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=false]
conquest:red_plaster_with_white_masonry_lines_quarter_slab[facing=east,layer=2,type=top,waterlogged=true]
conquest:red_plaster_with_white_masonry_lines_quarter_slab[facing=east,layer=2,type=top,waterlogged=false]
conquest:red_plaster_with_white_masonry_lines_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=true]
conquest:red_plaster_with_white_masonry_lines_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=false]
conquest:red_plaster_with_white_masonry_lines_quarter_slab[facing=east,layer=3,type=top,waterlogged=true]
conquest:red_plaster_with_white_masonry_lines_quarter_slab[facing=east,layer=3,type=top,waterlogged=false]
conquest:red_plaster_with_white_masonry_lines_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=true]
conquest:red_plaster_with_white_masonry_lines_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=false]
conquest:red_plaster_with_white_masonry_lines_slab[layer=1,type=top,waterlogged=true]
conquest:red_plaster_with_white_masonry_lines_slab[layer=1,type=top,waterlogged=false]
conquest:red_plaster_with_white_masonry_lines_slab[layer=1,type=bottom,waterlogged=true]
conquest:red_plaster_with_white_masonry_lines_slab[layer=1,type=bottom,waterlogged=false]
conquest:red_plaster_with_white_masonry_lines_slab[layer=2,type=top,waterlogged=true]
conquest:red_plaster_with_white_masonry_lines_slab[layer=2,type=top,waterlogged=false]
conquest:red_plaster_with_white_masonry_lines_slab[layer=2,type=bottom,waterlogged=true]
conquest:red_plaster_with_white_masonry_lines_slab[layer=2,type=bottom,waterlogged=false]
conquest:red_plaster_with_white_masonry_lines_slab[layer=3,type=top,waterlogged=true]
conquest:red_plaster_with_white_masonry_lines_slab[layer=3,type=top,waterlogged=false]
conquest:red_plaster_with_white_masonry_lines_slab[layer=3,type=bottom,waterlogged=true]
conquest:red_plaster_with_white_masonry_lines_slab[layer=3,type=bottom,waterlogged=false]
conquest:red_plaster_with_white_masonry_lines_slab[layer=4,type=top,waterlogged=true]
conquest:red_plaster_with_white_masonry_lines_slab[layer=4,type=top,waterlogged=false]
conquest:red_plaster_with_white_masonry_lines_slab[layer=4,type=bottom,waterlogged=true]
conquest:red_plaster_with_white_masonry_lines_slab[layer=4,type=bottom,waterlogged=false]
conquest:red_plaster_with_white_masonry_lines_small_arch[direction=northsouth,waterlogged=true]
conquest:red_plaster_with_white_masonry_lines_small_arch[direction=northsouth,waterlogged=false]
conquest:red_plaster_with_white_masonry_lines_small_arch[direction=eastwest,waterlogged=true]
conquest:red_plaster_with_white_masonry_lines_small_arch[direction=eastwest,waterlogged=false]
conquest:red_plaster_with_white_masonry_lines_small_arch_half[facing=north,waterlogged=true]
conquest:red_plaster_with_white_masonry_lines_small_arch_half[facing=north,waterlogged=false]
conquest:red_plaster_with_white_masonry_lines_small_arch_half[facing=south,waterlogged=true]
conquest:red_plaster_with_white_masonry_lines_small_arch_half[facing=south,waterlogged=false]
conquest:red_plaster_with_white_masonry_lines_small_arch_half[facing=west,waterlogged=true]
conquest:red_plaster_with_white_masonry_lines_small_arch_half[facing=west,waterlogged=false]
conquest:red_plaster_with_white_masonry_lines_small_arch_half[facing=east,waterlogged=true]
conquest:red_plaster_with_white_masonry_lines_small_arch_half[facing=east,waterlogged=false]
conquest:red_plaster_with_white_masonry_lines_small_window[down=true,up=true,waterlogged=true]
conquest:red_plaster_with_white_masonry_lines_small_window[down=true,up=true,waterlogged=false]
conquest:red_plaster_with_white_masonry_lines_small_window[down=true,up=false,waterlogged=true]
conquest:red_plaster_with_white_masonry_lines_small_window[down=true,up=false,waterlogged=false]
conquest:red_plaster_with_white_masonry_lines_small_window[down=false,up=true,waterlogged=true]
conquest:red_plaster_with_white_masonry_lines_small_window[down=false,up=true,waterlogged=false]
conquest:red_plaster_with_white_masonry_lines_small_window[down=false,up=false,waterlogged=true]
conquest:red_plaster_with_white_masonry_lines_small_window[down=false,up=false,waterlogged=false]
conquest:red_plaster_with_white_masonry_lines_small_window_half[down=true,facing=north,up=true,waterlogged=true]
conquest:red_plaster_with_white_masonry_lines_small_window_half[down=true,facing=north,up=true,waterlogged=false]
conquest:red_plaster_with_white_masonry_lines_small_window_half[down=true,facing=north,up=false,waterlogged=true]
conquest:red_plaster_with_white_masonry_lines_small_window_half[down=true,facing=north,up=false,waterlogged=false]
conquest:red_plaster_with_white_masonry_lines_small_window_half[down=true,facing=south,up=true,waterlogged=true]
conquest:red_plaster_with_white_masonry_lines_small_window_half[down=true,facing=south,up=true,waterlogged=false]
conquest:red_plaster_with_white_masonry_lines_small_window_half[down=true,facing=south,up=false,waterlogged=true]
conquest:red_plaster_with_white_masonry_lines_small_window_half[down=true,facing=south,up=false,waterlogged=false]
conquest:red_plaster_with_white_masonry_lines_small_window_half[down=true,facing=west,up=true,waterlogged=true]
conquest:red_plaster_with_white_masonry_lines_small_window_half[down=true,facing=west,up=true,waterlogged=false]
conquest:red_plaster_with_white_masonry_lines_small_window_half[down=true,facing=west,up=false,waterlogged=true]
conquest:red_plaster_with_white_masonry_lines_small_window_half[down=true,facing=west,up=false,waterlogged=false]
conquest:red_plaster_with_white_masonry_lines_small_window_half[down=true,facing=east,up=true,waterlogged=true]
conquest:red_plaster_with_white_masonry_lines_small_window_half[down=true,facing=east,up=true,waterlogged=false]
conquest:red_plaster_with_white_masonry_lines_small_window_half[down=true,facing=east,up=false,waterlogged=true]
conquest:red_plaster_with_white_masonry_lines_small_window_half[down=true,facing=east,up=false,waterlogged=false]
conquest:red_plaster_with_white_masonry_lines_small_window_half[down=false,facing=north,up=true,waterlogged=true]
conquest:red_plaster_with_white_masonry_lines_small_window_half[down=false,facing=north,up=true,waterlogged=false]
conquest:red_plaster_with_white_masonry_lines_small_window_half[down=false,facing=north,up=false,waterlogged=true]
conquest:red_plaster_with_white_masonry_lines_small_window_half[down=false,facing=north,up=false,waterlogged=false]
conquest:red_plaster_with_white_masonry_lines_small_window_half[down=false,facing=south,up=true,waterlogged=true]
conquest:red_plaster_with_white_masonry_lines_small_window_half[down=false,facing=south,up=true,waterlogged=false]
conquest:red_plaster_with_white_masonry_lines_small_window_half[down=false,facing=south,up=false,waterlogged=true]
conquest:red_plaster_with_white_masonry_lines_small_window_half[down=false,facing=south,up=false,waterlogged=false]
conquest:red_plaster_with_white_masonry_lines_small_window_half[down=false,facing=west,up=true,waterlogged=true]
conquest:red_plaster_with_white_masonry_lines_small_window_half[down=false,facing=west,up=true,waterlogged=false]
conquest:red_plaster_with_white_masonry_lines_small_window_half[down=false,facing=west,up=false,waterlogged=true]
conquest:red_plaster_with_white_masonry_lines_small_window_half[down=false,facing=west,up=false,waterlogged=false]
conquest:red_plaster_with_white_masonry_lines_small_window_half[down=false,facing=east,up=true,waterlogged=true]
conquest:red_plaster_with_white_masonry_lines_small_window_half[down=false,facing=east,up=true,waterlogged=false]
conquest:red_plaster_with_white_masonry_lines_small_window_half[down=false,facing=east,up=false,waterlogged=true]
conquest:red_plaster_with_white_masonry_lines_small_window_half[down=false,facing=east,up=false,waterlogged=false]
conquest:red_plaster_with_white_masonry_lines_sphere[type=egg,waterlogged=true]
conquest:red_plaster_with_white_masonry_lines_sphere[type=egg,waterlogged=false]
conquest:red_plaster_with_white_masonry_lines_sphere[type=small,waterlogged=true]
conquest:red_plaster_with_white_masonry_lines_sphere[type=small,waterlogged=false]
conquest:red_plaster_with_white_masonry_lines_sphere[type=large,waterlogged=true]
conquest:red_plaster_with_white_masonry_lines_sphere[type=large,waterlogged=false]
conquest:red_plaster_with_white_masonry_lines_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:red_plaster_with_white_masonry_lines_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:red_plaster_with_white_masonry_lines_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:red_plaster_with_white_masonry_lines_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:red_plaster_with_white_masonry_lines_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:red_plaster_with_white_masonry_lines_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:red_plaster_with_white_masonry_lines_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:red_plaster_with_white_masonry_lines_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:red_plaster_with_white_masonry_lines_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:red_plaster_with_white_masonry_lines_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:red_plaster_with_white_masonry_lines_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:red_plaster_with_white_masonry_lines_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:red_plaster_with_white_masonry_lines_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:red_plaster_with_white_masonry_lines_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:red_plaster_with_white_masonry_lines_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:red_plaster_with_white_masonry_lines_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:red_plaster_with_white_masonry_lines_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:red_plaster_with_white_masonry_lines_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:red_plaster_with_white_masonry_lines_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:red_plaster_with_white_masonry_lines_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:red_plaster_with_white_masonry_lines_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:red_plaster_with_white_masonry_lines_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:red_plaster_with_white_masonry_lines_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:red_plaster_with_white_masonry_lines_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:red_plaster_with_white_masonry_lines_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:red_plaster_with_white_masonry_lines_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:red_plaster_with_white_masonry_lines_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:red_plaster_with_white_masonry_lines_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:red_plaster_with_white_masonry_lines_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:red_plaster_with_white_masonry_lines_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:red_plaster_with_white_masonry_lines_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:red_plaster_with_white_masonry_lines_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:red_plaster_with_white_masonry_lines_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:red_plaster_with_white_masonry_lines_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:red_plaster_with_white_masonry_lines_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:red_plaster_with_white_masonry_lines_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:red_plaster_with_white_masonry_lines_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:red_plaster_with_white_masonry_lines_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:red_plaster_with_white_masonry_lines_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:red_plaster_with_white_masonry_lines_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:red_plaster_with_white_masonry_lines_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:red_plaster_with_white_masonry_lines_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:red_plaster_with_white_masonry_lines_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:red_plaster_with_white_masonry_lines_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:red_plaster_with_white_masonry_lines_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:red_plaster_with_white_masonry_lines_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:red_plaster_with_white_masonry_lines_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:red_plaster_with_white_masonry_lines_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:red_plaster_with_white_masonry_lines_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:red_plaster_with_white_masonry_lines_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:red_plaster_with_white_masonry_lines_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:red_plaster_with_white_masonry_lines_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:red_plaster_with_white_masonry_lines_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:red_plaster_with_white_masonry_lines_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:red_plaster_with_white_masonry_lines_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:red_plaster_with_white_masonry_lines_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:red_plaster_with_white_masonry_lines_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:red_plaster_with_white_masonry_lines_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:red_plaster_with_white_masonry_lines_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:red_plaster_with_white_masonry_lines_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:red_plaster_with_white_masonry_lines_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:red_plaster_with_white_masonry_lines_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:red_plaster_with_white_masonry_lines_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:red_plaster_with_white_masonry_lines_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:red_plaster_with_white_masonry_lines_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:red_plaster_with_white_masonry_lines_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:red_plaster_with_white_masonry_lines_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:red_plaster_with_white_masonry_lines_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:red_plaster_with_white_masonry_lines_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:red_plaster_with_white_masonry_lines_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:red_plaster_with_white_masonry_lines_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:red_plaster_with_white_masonry_lines_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:red_plaster_with_white_masonry_lines_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:red_plaster_with_white_masonry_lines_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:red_plaster_with_white_masonry_lines_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:red_plaster_with_white_masonry_lines_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:red_plaster_with_white_masonry_lines_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:red_plaster_with_white_masonry_lines_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:red_plaster_with_white_masonry_lines_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:red_plaster_with_white_masonry_lines_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:red_plaster_with_white_masonry_lines_two_meter_arch[facing=north,type=top]
conquest:red_plaster_with_white_masonry_lines_two_meter_arch[facing=north,type=bottom]
conquest:red_plaster_with_white_masonry_lines_two_meter_arch[facing=south,type=top]
conquest:red_plaster_with_white_masonry_lines_two_meter_arch[facing=south,type=bottom]
conquest:red_plaster_with_white_masonry_lines_two_meter_arch[facing=west,type=top]
conquest:red_plaster_with_white_masonry_lines_two_meter_arch[facing=west,type=bottom]
conquest:red_plaster_with_white_masonry_lines_two_meter_arch[facing=east,type=top]
conquest:red_plaster_with_white_masonry_lines_two_meter_arch[facing=east,type=bottom]
conquest:red_plaster_with_white_masonry_lines_two_meter_arch_half[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:red_plaster_with_white_masonry_lines_two_meter_arch_half[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:red_plaster_with_white_masonry_lines_two_meter_arch_half[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:red_plaster_with_white_masonry_lines_two_meter_arch_half[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:red_plaster_with_white_masonry_lines_two_meter_arch_half[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:red_plaster_with_white_masonry_lines_two_meter_arch_half[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:red_plaster_with_white_masonry_lines_two_meter_arch_half[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:red_plaster_with_white_masonry_lines_two_meter_arch_half[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:red_plaster_with_white_masonry_lines_two_meter_arch_half[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:red_plaster_with_white_masonry_lines_two_meter_arch_half[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:red_plaster_with_white_masonry_lines_two_meter_arch_half[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:red_plaster_with_white_masonry_lines_two_meter_arch_half[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:red_plaster_with_white_masonry_lines_two_meter_arch_half[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:red_plaster_with_white_masonry_lines_two_meter_arch_half[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:red_plaster_with_white_masonry_lines_two_meter_arch_half[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:red_plaster_with_white_masonry_lines_two_meter_arch_half[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:red_plaster_with_white_masonry_lines_two_meter_arch_half[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:red_plaster_with_white_masonry_lines_two_meter_arch_half[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:red_plaster_with_white_masonry_lines_two_meter_arch_half[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:red_plaster_with_white_masonry_lines_two_meter_arch_half[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:red_plaster_with_white_masonry_lines_two_meter_arch_half[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:red_plaster_with_white_masonry_lines_two_meter_arch_half[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:red_plaster_with_white_masonry_lines_two_meter_arch_half[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:red_plaster_with_white_masonry_lines_two_meter_arch_half[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:red_plaster_with_white_masonry_lines_two_meter_arch_half[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:red_plaster_with_white_masonry_lines_two_meter_arch_half[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:red_plaster_with_white_masonry_lines_two_meter_arch_half[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:red_plaster_with_white_masonry_lines_two_meter_arch_half[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:red_plaster_with_white_masonry_lines_two_meter_arch_half[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:red_plaster_with_white_masonry_lines_two_meter_arch_half[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:red_plaster_with_white_masonry_lines_two_meter_arch_half[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:red_plaster_with_white_masonry_lines_two_meter_arch_half[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:red_plaster_with_white_masonry_lines_two_meter_arch_half[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:red_plaster_with_white_masonry_lines_two_meter_arch_half[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:red_plaster_with_white_masonry_lines_two_meter_arch_half[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:red_plaster_with_white_masonry_lines_two_meter_arch_half[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:red_plaster_with_white_masonry_lines_two_meter_arch_half[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:red_plaster_with_white_masonry_lines_two_meter_arch_half[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:red_plaster_with_white_masonry_lines_two_meter_arch_half[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:red_plaster_with_white_masonry_lines_two_meter_arch_half[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:red_plaster_with_white_masonry_lines_two_meter_arch_half[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:red_plaster_with_white_masonry_lines_two_meter_arch_half[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:red_plaster_with_white_masonry_lines_two_meter_arch_half[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:red_plaster_with_white_masonry_lines_two_meter_arch_half[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:red_plaster_with_white_masonry_lines_two_meter_arch_half[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:red_plaster_with_white_masonry_lines_two_meter_arch_half[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:red_plaster_with_white_masonry_lines_two_meter_arch_half[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:red_plaster_with_white_masonry_lines_two_meter_arch_half[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:red_plaster_with_white_masonry_lines_two_meter_arch_half[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:red_plaster_with_white_masonry_lines_two_meter_arch_half[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:red_plaster_with_white_masonry_lines_two_meter_arch_half[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:red_plaster_with_white_masonry_lines_two_meter_arch_half[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:red_plaster_with_white_masonry_lines_two_meter_arch_half[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:red_plaster_with_white_masonry_lines_two_meter_arch_half[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:red_plaster_with_white_masonry_lines_two_meter_arch_half[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:red_plaster_with_white_masonry_lines_two_meter_arch_half[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:red_plaster_with_white_masonry_lines_two_meter_arch_half[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:red_plaster_with_white_masonry_lines_two_meter_arch_half[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:red_plaster_with_white_masonry_lines_two_meter_arch_half[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:red_plaster_with_white_masonry_lines_two_meter_arch_half[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:red_plaster_with_white_masonry_lines_two_meter_arch_half[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:red_plaster_with_white_masonry_lines_two_meter_arch_half[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:red_plaster_with_white_masonry_lines_two_meter_arch_half[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:red_plaster_with_white_masonry_lines_two_meter_arch_half[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:red_plaster_with_white_masonry_lines_vertical_corner[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:red_plaster_with_white_masonry_lines_vertical_corner[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:red_plaster_with_white_masonry_lines_vertical_corner[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:red_plaster_with_white_masonry_lines_vertical_corner[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:red_plaster_with_white_masonry_lines_vertical_corner[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:red_plaster_with_white_masonry_lines_vertical_corner[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:red_plaster_with_white_masonry_lines_vertical_corner[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:red_plaster_with_white_masonry_lines_vertical_corner[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:red_plaster_with_white_masonry_lines_vertical_corner[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:red_plaster_with_white_masonry_lines_vertical_corner[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:red_plaster_with_white_masonry_lines_vertical_corner[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:red_plaster_with_white_masonry_lines_vertical_corner[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:red_plaster_with_white_masonry_lines_vertical_corner[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:red_plaster_with_white_masonry_lines_vertical_corner[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:red_plaster_with_white_masonry_lines_vertical_corner[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:red_plaster_with_white_masonry_lines_vertical_corner[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:red_plaster_with_white_masonry_lines_vertical_corner[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:red_plaster_with_white_masonry_lines_vertical_corner[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:red_plaster_with_white_masonry_lines_vertical_corner[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:red_plaster_with_white_masonry_lines_vertical_corner[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:red_plaster_with_white_masonry_lines_vertical_corner[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:red_plaster_with_white_masonry_lines_vertical_corner[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:red_plaster_with_white_masonry_lines_vertical_corner[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:red_plaster_with_white_masonry_lines_vertical_corner[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:red_plaster_with_white_masonry_lines_vertical_corner[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:red_plaster_with_white_masonry_lines_vertical_corner[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:red_plaster_with_white_masonry_lines_vertical_corner[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:red_plaster_with_white_masonry_lines_vertical_corner[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:red_plaster_with_white_masonry_lines_vertical_corner[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:red_plaster_with_white_masonry_lines_vertical_corner[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:red_plaster_with_white_masonry_lines_vertical_corner[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:red_plaster_with_white_masonry_lines_vertical_corner[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:red_plaster_with_white_masonry_lines_vertical_corner[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:red_plaster_with_white_masonry_lines_vertical_corner[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:red_plaster_with_white_masonry_lines_vertical_corner[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:red_plaster_with_white_masonry_lines_vertical_corner[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:red_plaster_with_white_masonry_lines_vertical_corner[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:red_plaster_with_white_masonry_lines_vertical_corner[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:red_plaster_with_white_masonry_lines_vertical_corner[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:red_plaster_with_white_masonry_lines_vertical_corner[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:red_plaster_with_white_masonry_lines_vertical_corner[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:red_plaster_with_white_masonry_lines_vertical_corner[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:red_plaster_with_white_masonry_lines_vertical_corner[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:red_plaster_with_white_masonry_lines_vertical_corner[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:red_plaster_with_white_masonry_lines_vertical_corner[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:red_plaster_with_white_masonry_lines_vertical_corner[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:red_plaster_with_white_masonry_lines_vertical_corner[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:red_plaster_with_white_masonry_lines_vertical_corner[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:red_plaster_with_white_masonry_lines_vertical_corner[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:red_plaster_with_white_masonry_lines_vertical_corner[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:red_plaster_with_white_masonry_lines_vertical_corner[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:red_plaster_with_white_masonry_lines_vertical_corner[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:red_plaster_with_white_masonry_lines_vertical_corner[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:red_plaster_with_white_masonry_lines_vertical_corner[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:red_plaster_with_white_masonry_lines_vertical_corner[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:red_plaster_with_white_masonry_lines_vertical_corner[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:red_plaster_with_white_masonry_lines_vertical_corner[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:red_plaster_with_white_masonry_lines_vertical_corner[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:red_plaster_with_white_masonry_lines_vertical_corner[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:red_plaster_with_white_masonry_lines_vertical_corner[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:red_plaster_with_white_masonry_lines_vertical_corner[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:red_plaster_with_white_masonry_lines_vertical_corner[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:red_plaster_with_white_masonry_lines_vertical_corner[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:red_plaster_with_white_masonry_lines_vertical_corner[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:red_plaster_with_white_masonry_lines_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:red_plaster_with_white_masonry_lines_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:red_plaster_with_white_masonry_lines_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:red_plaster_with_white_masonry_lines_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:red_plaster_with_white_masonry_lines_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:red_plaster_with_white_masonry_lines_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:red_plaster_with_white_masonry_lines_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:red_plaster_with_white_masonry_lines_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:red_plaster_with_white_masonry_lines_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:red_plaster_with_white_masonry_lines_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:red_plaster_with_white_masonry_lines_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:red_plaster_with_white_masonry_lines_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:red_plaster_with_white_masonry_lines_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:red_plaster_with_white_masonry_lines_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:red_plaster_with_white_masonry_lines_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:red_plaster_with_white_masonry_lines_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:red_plaster_with_white_masonry_lines_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:red_plaster_with_white_masonry_lines_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:red_plaster_with_white_masonry_lines_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:red_plaster_with_white_masonry_lines_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:red_plaster_with_white_masonry_lines_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:red_plaster_with_white_masonry_lines_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:red_plaster_with_white_masonry_lines_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:red_plaster_with_white_masonry_lines_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:red_plaster_with_white_masonry_lines_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:red_plaster_with_white_masonry_lines_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:red_plaster_with_white_masonry_lines_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:red_plaster_with_white_masonry_lines_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:red_plaster_with_white_masonry_lines_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:red_plaster_with_white_masonry_lines_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:red_plaster_with_white_masonry_lines_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:red_plaster_with_white_masonry_lines_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:red_plaster_with_white_masonry_lines_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:red_plaster_with_white_masonry_lines_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:red_plaster_with_white_masonry_lines_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:red_plaster_with_white_masonry_lines_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:red_plaster_with_white_masonry_lines_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:red_plaster_with_white_masonry_lines_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:red_plaster_with_white_masonry_lines_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:red_plaster_with_white_masonry_lines_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:red_plaster_with_white_masonry_lines_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:red_plaster_with_white_masonry_lines_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:red_plaster_with_white_masonry_lines_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:red_plaster_with_white_masonry_lines_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:red_plaster_with_white_masonry_lines_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:red_plaster_with_white_masonry_lines_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:red_plaster_with_white_masonry_lines_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:red_plaster_with_white_masonry_lines_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:red_plaster_with_white_masonry_lines_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:red_plaster_with_white_masonry_lines_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:red_plaster_with_white_masonry_lines_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:red_plaster_with_white_masonry_lines_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:red_plaster_with_white_masonry_lines_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:red_plaster_with_white_masonry_lines_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:red_plaster_with_white_masonry_lines_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:red_plaster_with_white_masonry_lines_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:red_plaster_with_white_masonry_lines_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:red_plaster_with_white_masonry_lines_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:red_plaster_with_white_masonry_lines_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:red_plaster_with_white_masonry_lines_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:red_plaster_with_white_masonry_lines_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:red_plaster_with_white_masonry_lines_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:red_plaster_with_white_masonry_lines_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:red_plaster_with_white_masonry_lines_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:red_plaster_with_white_masonry_lines_vertical_quarter[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:red_plaster_with_white_masonry_lines_vertical_quarter[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:red_plaster_with_white_masonry_lines_vertical_quarter[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:red_plaster_with_white_masonry_lines_vertical_quarter[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:red_plaster_with_white_masonry_lines_vertical_quarter[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:red_plaster_with_white_masonry_lines_vertical_quarter[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:red_plaster_with_white_masonry_lines_vertical_quarter[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:red_plaster_with_white_masonry_lines_vertical_quarter[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:red_plaster_with_white_masonry_lines_vertical_quarter[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:red_plaster_with_white_masonry_lines_vertical_quarter[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:red_plaster_with_white_masonry_lines_vertical_quarter[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:red_plaster_with_white_masonry_lines_vertical_quarter[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:red_plaster_with_white_masonry_lines_vertical_quarter[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:red_plaster_with_white_masonry_lines_vertical_quarter[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:red_plaster_with_white_masonry_lines_vertical_quarter[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:red_plaster_with_white_masonry_lines_vertical_quarter[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:red_plaster_with_white_masonry_lines_vertical_quarter[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:red_plaster_with_white_masonry_lines_vertical_quarter[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:red_plaster_with_white_masonry_lines_vertical_quarter[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:red_plaster_with_white_masonry_lines_vertical_quarter[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:red_plaster_with_white_masonry_lines_vertical_quarter[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:red_plaster_with_white_masonry_lines_vertical_quarter[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:red_plaster_with_white_masonry_lines_vertical_quarter[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:red_plaster_with_white_masonry_lines_vertical_quarter[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:red_plaster_with_white_masonry_lines_vertical_quarter[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:red_plaster_with_white_masonry_lines_vertical_quarter[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:red_plaster_with_white_masonry_lines_vertical_quarter[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:red_plaster_with_white_masonry_lines_vertical_quarter[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:red_plaster_with_white_masonry_lines_vertical_quarter[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:red_plaster_with_white_masonry_lines_vertical_quarter[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:red_plaster_with_white_masonry_lines_vertical_quarter[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:red_plaster_with_white_masonry_lines_vertical_quarter[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:red_plaster_with_white_masonry_lines_vertical_quarter[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:red_plaster_with_white_masonry_lines_vertical_quarter[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:red_plaster_with_white_masonry_lines_vertical_quarter[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:red_plaster_with_white_masonry_lines_vertical_quarter[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:red_plaster_with_white_masonry_lines_vertical_quarter[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:red_plaster_with_white_masonry_lines_vertical_quarter[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:red_plaster_with_white_masonry_lines_vertical_quarter[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:red_plaster_with_white_masonry_lines_vertical_quarter[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:red_plaster_with_white_masonry_lines_vertical_quarter[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:red_plaster_with_white_masonry_lines_vertical_quarter[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:red_plaster_with_white_masonry_lines_vertical_quarter[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:red_plaster_with_white_masonry_lines_vertical_quarter[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:red_plaster_with_white_masonry_lines_vertical_quarter[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:red_plaster_with_white_masonry_lines_vertical_quarter[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:red_plaster_with_white_masonry_lines_vertical_quarter[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:red_plaster_with_white_masonry_lines_vertical_quarter[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:red_plaster_with_white_masonry_lines_vertical_quarter[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:red_plaster_with_white_masonry_lines_vertical_quarter[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:red_plaster_with_white_masonry_lines_vertical_quarter[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:red_plaster_with_white_masonry_lines_vertical_quarter[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:red_plaster_with_white_masonry_lines_vertical_quarter[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:red_plaster_with_white_masonry_lines_vertical_quarter[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:red_plaster_with_white_masonry_lines_vertical_quarter[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:red_plaster_with_white_masonry_lines_vertical_quarter[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:red_plaster_with_white_masonry_lines_vertical_quarter[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:red_plaster_with_white_masonry_lines_vertical_quarter[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:red_plaster_with_white_masonry_lines_vertical_quarter[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:red_plaster_with_white_masonry_lines_vertical_quarter[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:red_plaster_with_white_masonry_lines_vertical_quarter[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:red_plaster_with_white_masonry_lines_vertical_quarter[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:red_plaster_with_white_masonry_lines_vertical_quarter[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:red_plaster_with_white_masonry_lines_vertical_quarter[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:red_plaster_with_white_masonry_lines_vertical_slab[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:red_plaster_with_white_masonry_lines_vertical_slab[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:red_plaster_with_white_masonry_lines_vertical_slab[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:red_plaster_with_white_masonry_lines_vertical_slab[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:red_plaster_with_white_masonry_lines_vertical_slab[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:red_plaster_with_white_masonry_lines_vertical_slab[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:red_plaster_with_white_masonry_lines_vertical_slab[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:red_plaster_with_white_masonry_lines_vertical_slab[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:red_plaster_with_white_masonry_lines_vertical_slab[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:red_plaster_with_white_masonry_lines_vertical_slab[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:red_plaster_with_white_masonry_lines_vertical_slab[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:red_plaster_with_white_masonry_lines_vertical_slab[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:red_plaster_with_white_masonry_lines_vertical_slab[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:red_plaster_with_white_masonry_lines_vertical_slab[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:red_plaster_with_white_masonry_lines_vertical_slab[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:red_plaster_with_white_masonry_lines_vertical_slab[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:red_plaster_with_white_masonry_lines_vertical_slab[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:red_plaster_with_white_masonry_lines_vertical_slab[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:red_plaster_with_white_masonry_lines_vertical_slab[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:red_plaster_with_white_masonry_lines_vertical_slab[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:red_plaster_with_white_masonry_lines_vertical_slab[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:red_plaster_with_white_masonry_lines_vertical_slab[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:red_plaster_with_white_masonry_lines_vertical_slab[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:red_plaster_with_white_masonry_lines_vertical_slab[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:red_plaster_with_white_masonry_lines_vertical_slab[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:red_plaster_with_white_masonry_lines_vertical_slab[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:red_plaster_with_white_masonry_lines_vertical_slab[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:red_plaster_with_white_masonry_lines_vertical_slab[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:red_plaster_with_white_masonry_lines_vertical_slab[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:red_plaster_with_white_masonry_lines_vertical_slab[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:red_plaster_with_white_masonry_lines_vertical_slab[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:red_plaster_with_white_masonry_lines_vertical_slab[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:red_plaster_with_white_masonry_lines_vertical_slab[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:red_plaster_with_white_masonry_lines_vertical_slab[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:red_plaster_with_white_masonry_lines_vertical_slab[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:red_plaster_with_white_masonry_lines_vertical_slab[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:red_plaster_with_white_masonry_lines_vertical_slab[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:red_plaster_with_white_masonry_lines_vertical_slab[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:red_plaster_with_white_masonry_lines_vertical_slab[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:red_plaster_with_white_masonry_lines_vertical_slab[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:red_plaster_with_white_masonry_lines_vertical_slab[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:red_plaster_with_white_masonry_lines_vertical_slab[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:red_plaster_with_white_masonry_lines_vertical_slab[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:red_plaster_with_white_masonry_lines_vertical_slab[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:red_plaster_with_white_masonry_lines_vertical_slab[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:red_plaster_with_white_masonry_lines_vertical_slab[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:red_plaster_with_white_masonry_lines_vertical_slab[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:red_plaster_with_white_masonry_lines_vertical_slab[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:red_plaster_with_white_masonry_lines_vertical_slab[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:red_plaster_with_white_masonry_lines_vertical_slab[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:red_plaster_with_white_masonry_lines_vertical_slab[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:red_plaster_with_white_masonry_lines_vertical_slab[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:red_plaster_with_white_masonry_lines_vertical_slab[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:red_plaster_with_white_masonry_lines_vertical_slab[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:red_plaster_with_white_masonry_lines_vertical_slab[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:red_plaster_with_white_masonry_lines_vertical_slab[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:red_plaster_with_white_masonry_lines_vertical_slab[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:red_plaster_with_white_masonry_lines_vertical_slab[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:red_plaster_with_white_masonry_lines_vertical_slab[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:red_plaster_with_white_masonry_lines_vertical_slab[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:red_plaster_with_white_masonry_lines_vertical_slab[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:red_plaster_with_white_masonry_lines_vertical_slab[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:red_plaster_with_white_masonry_lines_vertical_slab[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:red_plaster_with_white_masonry_lines_vertical_slab[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:red_plaster_with_white_masonry_lines_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:red_plaster_with_white_masonry_lines_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:red_plaster_with_white_masonry_lines_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:red_plaster_with_white_masonry_lines_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:red_plaster_with_white_masonry_lines_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:red_plaster_with_white_masonry_lines_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:red_plaster_with_white_masonry_lines_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:red_plaster_with_white_masonry_lines_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:red_plaster_with_white_masonry_lines_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:red_plaster_with_white_masonry_lines_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:red_plaster_with_white_masonry_lines_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:red_plaster_with_white_masonry_lines_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:red_plaster_with_white_masonry_lines_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:red_plaster_with_white_masonry_lines_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:red_plaster_with_white_masonry_lines_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:red_plaster_with_white_masonry_lines_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:red_plaster_with_white_masonry_lines_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:red_plaster_with_white_masonry_lines_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:red_plaster_with_white_masonry_lines_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:red_plaster_with_white_masonry_lines_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:red_plaster_with_white_masonry_lines_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:red_plaster_with_white_masonry_lines_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:red_plaster_with_white_masonry_lines_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:red_plaster_with_white_masonry_lines_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:red_plaster_with_white_masonry_lines_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:red_plaster_with_white_masonry_lines_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:red_plaster_with_white_masonry_lines_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:red_plaster_with_white_masonry_lines_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:red_plaster_with_white_masonry_lines_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:red_plaster_with_white_masonry_lines_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:red_plaster_with_white_masonry_lines_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:red_plaster_with_white_masonry_lines_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:red_plaster_with_white_masonry_lines_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:red_plaster_with_white_masonry_lines_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:red_plaster_with_white_masonry_lines_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:red_plaster_with_white_masonry_lines_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:red_plaster_with_white_masonry_lines_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:red_plaster_with_white_masonry_lines_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:red_plaster_with_white_masonry_lines_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:red_plaster_with_white_masonry_lines_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:red_plaster_with_white_masonry_lines_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:red_plaster_with_white_masonry_lines_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:red_plaster_with_white_masonry_lines_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:red_plaster_with_white_masonry_lines_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:red_plaster_with_white_masonry_lines_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:red_plaster_with_white_masonry_lines_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:red_plaster_with_white_masonry_lines_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:red_plaster_with_white_masonry_lines_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:red_plaster_with_white_masonry_lines_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:red_plaster_with_white_masonry_lines_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:red_plaster_with_white_masonry_lines_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:red_plaster_with_white_masonry_lines_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:red_plaster_with_white_masonry_lines_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:red_plaster_with_white_masonry_lines_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:red_plaster_with_white_masonry_lines_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:red_plaster_with_white_masonry_lines_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:red_plaster_with_white_masonry_lines_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:red_plaster_with_white_masonry_lines_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:red_plaster_with_white_masonry_lines_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:red_plaster_with_white_masonry_lines_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:red_plaster_with_white_masonry_lines_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:red_plaster_with_white_masonry_lines_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:red_plaster_with_white_masonry_lines_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:red_plaster_with_white_masonry_lines_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:red_plaster_with_white_masonry_lines_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:red_plaster_with_white_masonry_lines_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:red_plaster_with_white_masonry_lines_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:red_plaster_with_white_masonry_lines_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:red_plaster_with_white_masonry_lines_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:red_plaster_with_white_masonry_lines_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:red_plaster_with_white_masonry_lines_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:red_plaster_with_white_masonry_lines_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:red_plaster_with_white_masonry_lines_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:red_plaster_with_white_masonry_lines_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:red_plaster_with_white_masonry_lines_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:red_plaster_with_white_masonry_lines_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:red_plaster_with_white_masonry_lines_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:red_plaster_with_white_masonry_lines_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:red_plaster_with_white_masonry_lines_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:red_plaster_with_white_masonry_lines_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:red_plaster_with_white_masonry_lines_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:red_plaster_with_white_masonry_lines_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:red_plaster_with_white_masonry_lines_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:red_plaster_with_white_masonry_lines_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:red_plaster_with_white_masonry_lines_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:red_plaster_with_white_masonry_lines_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:red_plaster_with_white_masonry_lines_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:red_plaster_with_white_masonry_lines_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:red_plaster_with_white_masonry_lines_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:red_plaster_with_white_masonry_lines_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:red_plaster_with_white_masonry_lines_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:red_plaster_with_white_masonry_lines_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:red_plaster_with_white_masonry_lines_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:red_plaster_with_white_masonry_lines_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:red_plaster_with_white_masonry_lines_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:red_plaster_with_white_masonry_lines_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:red_plaster_with_white_masonry_lines_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:red_plaster_with_white_masonry_lines_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:red_plaster_with_white_masonry_lines_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:red_plaster_with_white_masonry_lines_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:red_plaster_with_white_masonry_lines_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:red_plaster_with_white_masonry_lines_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:red_plaster_with_white_masonry_lines_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:red_plaster_with_white_masonry_lines_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:red_plaster_with_white_masonry_lines_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:red_plaster_with_white_masonry_lines_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:red_plaster_with_white_masonry_lines_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:red_plaster_with_white_masonry_lines_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:red_plaster_with_white_masonry_lines_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:red_plaster_with_white_masonry_lines_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:red_plaster_with_white_masonry_lines_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:red_plaster_with_white_masonry_lines_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:red_plaster_with_white_masonry_lines_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:red_plaster_with_white_masonry_lines_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:red_plaster_with_white_masonry_lines_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:red_plaster_with_white_masonry_lines_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:red_plaster_with_white_masonry_lines_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:red_plaster_with_white_masonry_lines_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:red_plaster_with_white_masonry_lines_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:red_plaster_with_white_masonry_lines_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:red_plaster_with_white_masonry_lines_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:red_plaster_with_white_masonry_lines_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:red_plaster_with_white_masonry_lines_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:red_plaster_with_white_masonry_lines_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:red_plaster_with_white_masonry_lines_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:red_plaster_with_white_masonry_lines_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:red_plaster_with_white_masonry_lines_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:red_plaster_with_white_masonry_lines_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:red_plaster_with_white_masonry_lines_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:red_plaster_with_white_masonry_lines_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:red_plaster_with_white_masonry_lines_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:red_plaster_with_white_masonry_lines_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:red_plaster_with_white_masonry_lines_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:red_plaster_with_white_masonry_lines_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:red_plaster_with_white_masonry_lines_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:red_plaster_with_white_masonry_lines_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:red_plaster_with_white_masonry_lines_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:red_plaster_with_white_masonry_lines_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:red_plaster_with_white_masonry_lines_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:red_plaster_with_white_masonry_lines_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:red_plaster_with_white_masonry_lines_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:red_plaster_with_white_masonry_lines_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:red_plaster_with_white_masonry_lines_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:red_plaster_with_white_masonry_lines_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:red_plaster_with_white_masonry_lines_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:red_plaster_with_white_masonry_lines_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:red_plaster_with_white_masonry_lines_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:red_plaster_with_white_masonry_lines_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:red_plaster_with_white_masonry_lines_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:red_plaster_with_white_masonry_lines_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:red_plaster_with_white_masonry_lines_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:red_plaster_with_white_masonry_lines_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:red_plaster_with_white_masonry_lines_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:red_plaster_with_white_masonry_lines_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:red_plaster_with_white_masonry_lines_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:red_plaster_with_white_masonry_lines_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:red_plaster_with_white_masonry_lines_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:red_plaster_with_white_masonry_lines_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:red_plaster_with_white_masonry_lines_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:red_plaster_with_white_masonry_lines_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:red_plaster_with_white_masonry_lines_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:red_plaster_with_white_masonry_lines_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:red_plaster_with_white_masonry_lines_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:red_plaster_with_white_masonry_lines_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:red_plaster_with_white_masonry_lines_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:red_plaster_with_white_masonry_lines_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:red_plaster_with_white_masonry_lines_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:red_plaster_with_white_masonry_lines_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:red_plaster_with_white_masonry_lines_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:red_plaster_with_white_masonry_lines_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:red_plaster_with_white_masonry_lines_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:red_plaster_with_white_masonry_lines_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:red_plaster_with_white_masonry_lines_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:red_plaster_with_white_masonry_lines_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:red_plaster_with_white_masonry_lines_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:red_plaster_with_white_masonry_lines_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:red_plaster_with_white_masonry_lines_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:red_plaster_with_white_masonry_lines_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:red_plaster_with_white_masonry_lines_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:red_plaster_with_white_masonry_lines_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:red_plaster_with_white_masonry_lines_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:red_plaster_with_white_masonry_lines_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:red_plaster_with_white_masonry_lines_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:red_plaster_with_white_masonry_lines_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:red_plaster_with_white_masonry_lines_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:red_plaster_with_white_masonry_lines_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:red_plaster_with_white_masonry_lines_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:red_plaster_with_white_masonry_lines_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:red_plaster_with_white_masonry_lines_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:red_plaster_with_white_masonry_lines_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:red_plaster_with_white_masonry_lines_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:red_plaster_with_white_masonry_lines_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:red_plaster_with_white_masonry_lines_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:red_plaster_with_white_masonry_lines_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:red_plaster_with_white_masonry_lines_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:red_plaster_with_white_masonry_lines_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:red_plaster_with_white_masonry_lines_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:red_plaster_with_white_masonry_lines_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:red_plaster_with_white_masonry_lines_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:red_plaster_with_white_masonry_lines_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:red_plaster_with_white_masonry_lines_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:red_plaster_with_white_masonry_lines_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:red_plaster_with_white_masonry_lines_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:red_plaster_with_white_masonry_lines_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:red_plaster_with_white_masonry_lines_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:red_plaster_with_white_masonry_lines_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:red_plaster_with_white_masonry_lines_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:red_plaster_with_white_masonry_lines_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:red_plaster_with_white_masonry_lines_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:red_plaster_with_white_masonry_lines_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:red_plaster_with_white_masonry_lines_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:red_plaster_with_white_masonry_lines_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:red_plaster_with_white_masonry_lines_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:red_plaster_with_white_masonry_lines_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:red_plaster_with_white_masonry_lines_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:red_plaster_with_white_masonry_lines_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:red_plaster_with_white_masonry_lines_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:red_plaster_with_white_masonry_lines_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:red_plaster_with_white_masonry_lines_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:red_plaster_with_white_masonry_lines_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:red_plaster_with_white_masonry_lines_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:red_plaster_with_white_masonry_lines_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:red_plaster_with_white_masonry_lines_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:red_plaster_with_white_masonry_lines_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:red_plaster_with_white_masonry_lines_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:red_plaster_with_white_masonry_lines_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:red_plaster_with_white_masonry_lines_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:red_plaster_with_white_masonry_lines_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:red_plaster_with_white_masonry_lines_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:red_plaster_with_white_masonry_lines_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:red_plaster_with_white_masonry_lines_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:red_plaster_with_white_masonry_lines_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:red_plaster_with_white_masonry_lines_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:red_plaster_with_white_masonry_lines_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:red_plaster_with_white_masonry_lines_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:red_plaster_with_white_masonry_lines_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:red_plaster_with_white_masonry_lines_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:red_plaster_with_white_masonry_lines_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:red_plaster_with_white_masonry_lines_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:red_plaster_with_white_masonry_lines_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:red_plaster_with_white_masonry_lines_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:red_plaster_with_white_masonry_lines_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:red_plaster_with_white_masonry_lines_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:red_plaster_with_white_masonry_lines_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:red_plaster_with_white_masonry_lines_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:red_plaster_with_white_masonry_lines_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:red_plaster_with_white_masonry_lines_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:red_plaster_with_white_masonry_lines_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:red_plaster_with_white_masonry_lines_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:red_plaster_with_white_masonry_lines_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:red_plaster_with_white_masonry_lines_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:red_plaster_with_white_masonry_lines_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:red_plaster_with_white_masonry_lines_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:red_plaster_with_white_masonry_lines_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:red_plaster_with_white_masonry_lines_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:red_plaster_with_white_masonry_lines_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:red_plaster_with_white_masonry_lines_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:red_plaster_with_white_masonry_lines_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:red_plaster_with_white_masonry_lines_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:red_plaster_with_white_masonry_lines_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:red_plaster_with_white_masonry_lines_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:red_plaster_with_white_masonry_lines_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:red_plaster_with_white_masonry_lines_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:red_plaster_with_white_masonry_lines_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:red_plaster_with_white_masonry_lines_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:red_plaster_with_white_masonry_lines_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:red_plaster_with_white_masonry_lines_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:red_plaster_with_white_masonry_lines_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:red_plaster_with_white_masonry_lines_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:red_plaster_with_white_masonry_lines_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:red_plaster_with_white_masonry_lines_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:red_plaster_with_white_masonry_lines_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:red_plaster_with_white_masonry_lines_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:red_plaster_with_white_masonry_lines_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:red_plaster_with_white_masonry_lines_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:red_plaster_with_white_masonry_lines_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:red_plaster_with_white_masonry_lines_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:red_plaster_with_white_masonry_lines_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:red_plaster_with_white_masonry_lines_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:red_plaster_with_white_masonry_lines_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:red_plaster_with_white_masonry_lines_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:red_plaster_with_white_masonry_lines_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:red_plaster_with_white_masonry_lines_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:red_plaster_with_white_masonry_lines_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:red_plaster_with_white_masonry_lines_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:red_plaster_with_white_masonry_lines_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:red_plaster_with_white_masonry_lines_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:red_plaster_with_white_masonry_lines_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:red_plaster_with_white_masonry_lines_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:red_plaster_with_white_masonry_lines_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:red_plaster_with_white_masonry_lines_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:red_plaster_with_white_masonry_lines_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:red_plaster_with_white_masonry_lines_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:red_plaster_with_white_masonry_lines_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:red_plaster_with_white_masonry_lines_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:red_plaster_with_white_masonry_lines_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:red_plaster_with_white_masonry_lines_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:red_plaster_with_white_masonry_lines_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:red_plaster_with_white_masonry_lines_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:red_plaster_with_white_masonry_lines_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:red_plaster_with_white_masonry_lines_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:red_plaster_with_white_masonry_lines_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:red_plaster_with_white_masonry_lines_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:red_plaster_with_white_masonry_lines_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:red_plaster_with_white_masonry_lines_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:red_plaster_with_white_masonry_lines_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:red_plaster_with_white_masonry_lines_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:red_plaster_with_white_masonry_lines_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:red_plaster_with_white_masonry_lines_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:red_plaster_with_white_masonry_lines_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:red_plaster_with_white_masonry_lines_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:red_plaster_with_white_masonry_lines_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:red_plaster_with_white_masonry_lines_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:red_plaster_with_white_masonry_lines_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:red_plaster_with_white_masonry_lines_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:red_plaster_with_white_masonry_lines_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:red_plaster_with_white_masonry_lines_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:red_plaster_with_white_masonry_lines_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:red_plaster_with_white_masonry_lines_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:red_plaster_with_white_masonry_lines_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:red_plaster_with_white_masonry_lines_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:red_plaster_with_white_masonry_lines_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:red_plaster_with_white_masonry_lines_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:red_plaster_with_white_masonry_lines_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:red_sand_and_gravel
conquest:red_sand_and_gravel_layer[layers=1,waterlogged=true]
conquest:red_sand_and_gravel_layer[layers=1,waterlogged=false]
conquest:red_sand_and_gravel_layer[layers=2,waterlogged=true]
conquest:red_sand_and_gravel_layer[layers=2,waterlogged=false]
conquest:red_sand_and_gravel_layer[layers=3,waterlogged=true]
conquest:red_sand_and_gravel_layer[layers=3,waterlogged=false]
conquest:red_sand_and_gravel_layer[layers=4,waterlogged=true]
conquest:red_sand_and_gravel_layer[layers=4,waterlogged=false]
conquest:red_sand_and_gravel_layer[layers=5,waterlogged=true]
conquest:red_sand_and_gravel_layer[layers=5,waterlogged=false]
conquest:red_sand_and_gravel_layer[layers=6,waterlogged=true]
conquest:red_sand_and_gravel_layer[layers=6,waterlogged=false]
conquest:red_sand_and_gravel_layer[layers=7,waterlogged=true]
conquest:red_sand_and_gravel_layer[layers=7,waterlogged=false]
conquest:red_sand_and_gravel_layer[layers=8,waterlogged=true]
conquest:red_sand_and_gravel_layer[layers=8,waterlogged=false]
conquest:red_sand_and_gravel_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:red_sand_and_gravel_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:red_sand_and_gravel_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:red_sand_and_gravel_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:red_sand_and_gravel_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:red_sand_and_gravel_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:red_sand_and_gravel_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:red_sand_and_gravel_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:red_sand_and_gravel_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:red_sand_and_gravel_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:red_sand_and_gravel_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:red_sand_and_gravel_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:red_sand_and_gravel_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:red_sand_and_gravel_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:red_sand_and_gravel_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:red_sand_and_gravel_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:red_sand_and_gravel_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:red_sand_and_gravel_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:red_sand_and_gravel_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:red_sand_and_gravel_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:red_sand_and_gravel_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:red_sand_and_gravel_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:red_sand_and_gravel_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:red_sand_and_gravel_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:red_sand_and_gravel_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:red_sand_and_gravel_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:red_sand_and_gravel_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:red_sand_and_gravel_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:red_sand_and_gravel_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:red_sand_and_gravel_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:red_sand_and_gravel_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:red_sand_and_gravel_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:red_sand_and_gravel_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:red_sand_and_gravel_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:red_sand_and_gravel_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:red_sand_and_gravel_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:red_sand_and_gravel_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:red_sand_and_gravel_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:red_sand_and_gravel_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:red_sand_and_gravel_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:red_sand_and_gravel_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:red_sand_and_gravel_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:red_sand_and_gravel_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:red_sand_and_gravel_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:red_sand_and_gravel_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:red_sand_and_gravel_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:red_sand_and_gravel_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:red_sand_and_gravel_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:red_sand_and_gravel_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:red_sand_and_gravel_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:red_sand_and_gravel_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:red_sand_and_gravel_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:red_sand_and_gravel_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:red_sand_and_gravel_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:red_sand_and_gravel_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:red_sand_and_gravel_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:red_sand_and_gravel_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:red_sand_and_gravel_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:red_sand_and_gravel_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:red_sand_and_gravel_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:red_sand_and_gravel_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:red_sand_and_gravel_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:red_sand_and_gravel_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:red_sand_and_gravel_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:red_sand_and_gravel_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:red_sand_and_gravel_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:red_sand_and_gravel_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:red_sand_and_gravel_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:red_sand_and_gravel_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:red_sand_and_gravel_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:red_sand_and_gravel_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:red_sand_and_gravel_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:red_sand_and_gravel_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:red_sand_and_gravel_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:red_sand_and_gravel_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:red_sand_and_gravel_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:red_sand_and_gravel_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:red_sand_and_gravel_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:red_sand_and_gravel_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:red_sand_and_gravel_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:red_sand_and_vegetation
conquest:red_sand_and_vegetation_layer[layers=1,waterlogged=true]
conquest:red_sand_and_vegetation_layer[layers=1,waterlogged=false]
conquest:red_sand_and_vegetation_layer[layers=2,waterlogged=true]
conquest:red_sand_and_vegetation_layer[layers=2,waterlogged=false]
conquest:red_sand_and_vegetation_layer[layers=3,waterlogged=true]
conquest:red_sand_and_vegetation_layer[layers=3,waterlogged=false]
conquest:red_sand_and_vegetation_layer[layers=4,waterlogged=true]
conquest:red_sand_and_vegetation_layer[layers=4,waterlogged=false]
conquest:red_sand_and_vegetation_layer[layers=5,waterlogged=true]
conquest:red_sand_and_vegetation_layer[layers=5,waterlogged=false]
conquest:red_sand_and_vegetation_layer[layers=6,waterlogged=true]
conquest:red_sand_and_vegetation_layer[layers=6,waterlogged=false]
conquest:red_sand_and_vegetation_layer[layers=7,waterlogged=true]
conquest:red_sand_and_vegetation_layer[layers=7,waterlogged=false]
conquest:red_sand_and_vegetation_layer[layers=8,waterlogged=true]
conquest:red_sand_and_vegetation_layer[layers=8,waterlogged=false]
conquest:red_sand_and_vegetation_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:red_sand_and_vegetation_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:red_sand_and_vegetation_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:red_sand_and_vegetation_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:red_sand_and_vegetation_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:red_sand_and_vegetation_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:red_sand_and_vegetation_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:red_sand_and_vegetation_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:red_sand_and_vegetation_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:red_sand_and_vegetation_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:red_sand_and_vegetation_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:red_sand_and_vegetation_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:red_sand_and_vegetation_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:red_sand_and_vegetation_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:red_sand_and_vegetation_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:red_sand_and_vegetation_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:red_sand_and_vegetation_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:red_sand_and_vegetation_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:red_sand_and_vegetation_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:red_sand_and_vegetation_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:red_sand_and_vegetation_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:red_sand_and_vegetation_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:red_sand_and_vegetation_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:red_sand_and_vegetation_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:red_sand_and_vegetation_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:red_sand_and_vegetation_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:red_sand_and_vegetation_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:red_sand_and_vegetation_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:red_sand_and_vegetation_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:red_sand_and_vegetation_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:red_sand_and_vegetation_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:red_sand_and_vegetation_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:red_sand_and_vegetation_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:red_sand_and_vegetation_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:red_sand_and_vegetation_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:red_sand_and_vegetation_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:red_sand_and_vegetation_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:red_sand_and_vegetation_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:red_sand_and_vegetation_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:red_sand_and_vegetation_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:red_sand_and_vegetation_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:red_sand_and_vegetation_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:red_sand_and_vegetation_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:red_sand_and_vegetation_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:red_sand_and_vegetation_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:red_sand_and_vegetation_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:red_sand_and_vegetation_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:red_sand_and_vegetation_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:red_sand_and_vegetation_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:red_sand_and_vegetation_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:red_sand_and_vegetation_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:red_sand_and_vegetation_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:red_sand_and_vegetation_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:red_sand_and_vegetation_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:red_sand_and_vegetation_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:red_sand_and_vegetation_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:red_sand_and_vegetation_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:red_sand_and_vegetation_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:red_sand_and_vegetation_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:red_sand_and_vegetation_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:red_sand_and_vegetation_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:red_sand_and_vegetation_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:red_sand_and_vegetation_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:red_sand_and_vegetation_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:red_sand_and_vegetation_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:red_sand_and_vegetation_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:red_sand_and_vegetation_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:red_sand_and_vegetation_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:red_sand_and_vegetation_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:red_sand_and_vegetation_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:red_sand_and_vegetation_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:red_sand_and_vegetation_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:red_sand_and_vegetation_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:red_sand_and_vegetation_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:red_sand_and_vegetation_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:red_sand_and_vegetation_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:red_sand_and_vegetation_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:red_sand_and_vegetation_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:red_sand_and_vegetation_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:red_sand_and_vegetation_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:red_sand_layer[layers=1,waterlogged=true]
conquest:red_sand_layer[layers=1,waterlogged=false]
conquest:red_sand_layer[layers=2,waterlogged=true]
conquest:red_sand_layer[layers=2,waterlogged=false]
conquest:red_sand_layer[layers=3,waterlogged=true]
conquest:red_sand_layer[layers=3,waterlogged=false]
conquest:red_sand_layer[layers=4,waterlogged=true]
conquest:red_sand_layer[layers=4,waterlogged=false]
conquest:red_sand_layer[layers=5,waterlogged=true]
conquest:red_sand_layer[layers=5,waterlogged=false]
conquest:red_sand_layer[layers=6,waterlogged=true]
conquest:red_sand_layer[layers=6,waterlogged=false]
conquest:red_sand_layer[layers=7,waterlogged=true]
conquest:red_sand_layer[layers=7,waterlogged=false]
conquest:red_sand_layer[layers=8,waterlogged=true]
conquest:red_sand_layer[layers=8,waterlogged=false]
conquest:red_sand_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:red_sand_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:red_sand_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:red_sand_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:red_sand_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:red_sand_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:red_sand_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:red_sand_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:red_sand_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:red_sand_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:red_sand_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:red_sand_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:red_sand_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:red_sand_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:red_sand_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:red_sand_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:red_sand_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:red_sand_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:red_sand_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:red_sand_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:red_sand_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:red_sand_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:red_sand_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:red_sand_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:red_sand_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:red_sand_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:red_sand_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:red_sand_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:red_sand_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:red_sand_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:red_sand_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:red_sand_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:red_sand_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:red_sand_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:red_sand_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:red_sand_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:red_sand_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:red_sand_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:red_sand_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:red_sand_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:red_sand_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:red_sand_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:red_sand_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:red_sand_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:red_sand_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:red_sand_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:red_sand_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:red_sand_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:red_sand_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:red_sand_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:red_sand_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:red_sand_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:red_sand_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:red_sand_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:red_sand_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:red_sand_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:red_sand_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:red_sand_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:red_sand_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:red_sand_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:red_sand_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:red_sand_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:red_sand_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:red_sand_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:red_sand_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:red_sand_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:red_sand_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:red_sand_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:red_sand_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:red_sand_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:red_sand_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:red_sand_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:red_sand_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:red_sand_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:red_sand_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:red_sand_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:red_sand_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:red_sand_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:red_sand_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:red_sand_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:red_sandstone
conquest:red_sandstone_brick
conquest:red_sandstone_brick_arrowslit[facing=north,waterlogged=true]
conquest:red_sandstone_brick_arrowslit[facing=north,waterlogged=false]
conquest:red_sandstone_brick_arrowslit[facing=south,waterlogged=true]
conquest:red_sandstone_brick_arrowslit[facing=south,waterlogged=false]
conquest:red_sandstone_brick_arrowslit[facing=west,waterlogged=true]
conquest:red_sandstone_brick_arrowslit[facing=west,waterlogged=false]
conquest:red_sandstone_brick_arrowslit[facing=east,waterlogged=true]
conquest:red_sandstone_brick_arrowslit[facing=east,waterlogged=false]
conquest:red_sandstone_brick_balustrade[axis=x,waterlogged=true]
conquest:red_sandstone_brick_balustrade[axis=x,waterlogged=false]
conquest:red_sandstone_brick_balustrade[axis=y,waterlogged=true]
conquest:red_sandstone_brick_balustrade[axis=y,waterlogged=false]
conquest:red_sandstone_brick_balustrade[axis=z,waterlogged=true]
conquest:red_sandstone_brick_balustrade[axis=z,waterlogged=false]
conquest:red_sandstone_brick_capital[facing=flat,type=top,waterlogged=true]
conquest:red_sandstone_brick_capital[facing=flat,type=top,waterlogged=false]
conquest:red_sandstone_brick_capital[facing=flat,type=bottom,waterlogged=true]
conquest:red_sandstone_brick_capital[facing=flat,type=bottom,waterlogged=false]
conquest:red_sandstone_brick_capital[facing=north,type=top,waterlogged=true]
conquest:red_sandstone_brick_capital[facing=north,type=top,waterlogged=false]
conquest:red_sandstone_brick_capital[facing=north,type=bottom,waterlogged=true]
conquest:red_sandstone_brick_capital[facing=north,type=bottom,waterlogged=false]
conquest:red_sandstone_brick_capital[facing=south,type=top,waterlogged=true]
conquest:red_sandstone_brick_capital[facing=south,type=top,waterlogged=false]
conquest:red_sandstone_brick_capital[facing=south,type=bottom,waterlogged=true]
conquest:red_sandstone_brick_capital[facing=south,type=bottom,waterlogged=false]
conquest:red_sandstone_brick_capital[facing=east,type=top,waterlogged=true]
conquest:red_sandstone_brick_capital[facing=east,type=top,waterlogged=false]
conquest:red_sandstone_brick_capital[facing=east,type=bottom,waterlogged=true]
conquest:red_sandstone_brick_capital[facing=east,type=bottom,waterlogged=false]
conquest:red_sandstone_brick_capital[facing=west,type=top,waterlogged=true]
conquest:red_sandstone_brick_capital[facing=west,type=top,waterlogged=false]
conquest:red_sandstone_brick_capital[facing=west,type=bottom,waterlogged=true]
conquest:red_sandstone_brick_capital[facing=west,type=bottom,waterlogged=false]
conquest:red_sandstone_brick_corner_slab[facing=north,type=top,waterlogged=true]
conquest:red_sandstone_brick_corner_slab[facing=north,type=top,waterlogged=false]
conquest:red_sandstone_brick_corner_slab[facing=north,type=bottom,waterlogged=true]
conquest:red_sandstone_brick_corner_slab[facing=north,type=bottom,waterlogged=false]
conquest:red_sandstone_brick_corner_slab[facing=south,type=top,waterlogged=true]
conquest:red_sandstone_brick_corner_slab[facing=south,type=top,waterlogged=false]
conquest:red_sandstone_brick_corner_slab[facing=south,type=bottom,waterlogged=true]
conquest:red_sandstone_brick_corner_slab[facing=south,type=bottom,waterlogged=false]
conquest:red_sandstone_brick_corner_slab[facing=west,type=top,waterlogged=true]
conquest:red_sandstone_brick_corner_slab[facing=west,type=top,waterlogged=false]
conquest:red_sandstone_brick_corner_slab[facing=west,type=bottom,waterlogged=true]
conquest:red_sandstone_brick_corner_slab[facing=west,type=bottom,waterlogged=false]
conquest:red_sandstone_brick_corner_slab[facing=east,type=top,waterlogged=true]
conquest:red_sandstone_brick_corner_slab[facing=east,type=top,waterlogged=false]
conquest:red_sandstone_brick_corner_slab[facing=east,type=bottom,waterlogged=true]
conquest:red_sandstone_brick_corner_slab[facing=east,type=bottom,waterlogged=false]
conquest:red_sandstone_brick_eighth_slab[facing=north,type=top,waterlogged=true]
conquest:red_sandstone_brick_eighth_slab[facing=north,type=top,waterlogged=false]
conquest:red_sandstone_brick_eighth_slab[facing=north,type=bottom,waterlogged=true]
conquest:red_sandstone_brick_eighth_slab[facing=north,type=bottom,waterlogged=false]
conquest:red_sandstone_brick_eighth_slab[facing=south,type=top,waterlogged=true]
conquest:red_sandstone_brick_eighth_slab[facing=south,type=top,waterlogged=false]
conquest:red_sandstone_brick_eighth_slab[facing=south,type=bottom,waterlogged=true]
conquest:red_sandstone_brick_eighth_slab[facing=south,type=bottom,waterlogged=false]
conquest:red_sandstone_brick_eighth_slab[facing=west,type=top,waterlogged=true]
conquest:red_sandstone_brick_eighth_slab[facing=west,type=top,waterlogged=false]
conquest:red_sandstone_brick_eighth_slab[facing=west,type=bottom,waterlogged=true]
conquest:red_sandstone_brick_eighth_slab[facing=west,type=bottom,waterlogged=false]
conquest:red_sandstone_brick_eighth_slab[facing=east,type=top,waterlogged=true]
conquest:red_sandstone_brick_eighth_slab[facing=east,type=top,waterlogged=false]
conquest:red_sandstone_brick_eighth_slab[facing=east,type=bottom,waterlogged=true]
conquest:red_sandstone_brick_eighth_slab[facing=east,type=bottom,waterlogged=false]
conquest:red_sandstone_brick_pillar[layer=1,waterlogged=true]
conquest:red_sandstone_brick_pillar[layer=1,waterlogged=false]
conquest:red_sandstone_brick_pillar[layer=2,waterlogged=true]
conquest:red_sandstone_brick_pillar[layer=2,waterlogged=false]
conquest:red_sandstone_brick_pillar[layer=3,waterlogged=true]
conquest:red_sandstone_brick_pillar[layer=3,waterlogged=false]
conquest:red_sandstone_brick_quarter_slab[facing=north,layer=1,type=top,waterlogged=true]
conquest:red_sandstone_brick_quarter_slab[facing=north,layer=1,type=top,waterlogged=false]
conquest:red_sandstone_brick_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=true]
conquest:red_sandstone_brick_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=false]
conquest:red_sandstone_brick_quarter_slab[facing=north,layer=2,type=top,waterlogged=true]
conquest:red_sandstone_brick_quarter_slab[facing=north,layer=2,type=top,waterlogged=false]
conquest:red_sandstone_brick_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=true]
conquest:red_sandstone_brick_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=false]
conquest:red_sandstone_brick_quarter_slab[facing=north,layer=3,type=top,waterlogged=true]
conquest:red_sandstone_brick_quarter_slab[facing=north,layer=3,type=top,waterlogged=false]
conquest:red_sandstone_brick_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=true]
conquest:red_sandstone_brick_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=false]
conquest:red_sandstone_brick_quarter_slab[facing=south,layer=1,type=top,waterlogged=true]
conquest:red_sandstone_brick_quarter_slab[facing=south,layer=1,type=top,waterlogged=false]
conquest:red_sandstone_brick_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=true]
conquest:red_sandstone_brick_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=false]
conquest:red_sandstone_brick_quarter_slab[facing=south,layer=2,type=top,waterlogged=true]
conquest:red_sandstone_brick_quarter_slab[facing=south,layer=2,type=top,waterlogged=false]
conquest:red_sandstone_brick_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=true]
conquest:red_sandstone_brick_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=false]
conquest:red_sandstone_brick_quarter_slab[facing=south,layer=3,type=top,waterlogged=true]
conquest:red_sandstone_brick_quarter_slab[facing=south,layer=3,type=top,waterlogged=false]
conquest:red_sandstone_brick_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=true]
conquest:red_sandstone_brick_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=false]
conquest:red_sandstone_brick_quarter_slab[facing=west,layer=1,type=top,waterlogged=true]
conquest:red_sandstone_brick_quarter_slab[facing=west,layer=1,type=top,waterlogged=false]
conquest:red_sandstone_brick_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=true]
conquest:red_sandstone_brick_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=false]
conquest:red_sandstone_brick_quarter_slab[facing=west,layer=2,type=top,waterlogged=true]
conquest:red_sandstone_brick_quarter_slab[facing=west,layer=2,type=top,waterlogged=false]
conquest:red_sandstone_brick_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=true]
conquest:red_sandstone_brick_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=false]
conquest:red_sandstone_brick_quarter_slab[facing=west,layer=3,type=top,waterlogged=true]
conquest:red_sandstone_brick_quarter_slab[facing=west,layer=3,type=top,waterlogged=false]
conquest:red_sandstone_brick_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=true]
conquest:red_sandstone_brick_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=false]
conquest:red_sandstone_brick_quarter_slab[facing=east,layer=1,type=top,waterlogged=true]
conquest:red_sandstone_brick_quarter_slab[facing=east,layer=1,type=top,waterlogged=false]
conquest:red_sandstone_brick_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=true]
conquest:red_sandstone_brick_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=false]
conquest:red_sandstone_brick_quarter_slab[facing=east,layer=2,type=top,waterlogged=true]
conquest:red_sandstone_brick_quarter_slab[facing=east,layer=2,type=top,waterlogged=false]
conquest:red_sandstone_brick_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=true]
conquest:red_sandstone_brick_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=false]
conquest:red_sandstone_brick_quarter_slab[facing=east,layer=3,type=top,waterlogged=true]
conquest:red_sandstone_brick_quarter_slab[facing=east,layer=3,type=top,waterlogged=false]
conquest:red_sandstone_brick_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=true]
conquest:red_sandstone_brick_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=false]
conquest:red_sandstone_brick_slab[layers=1,type=top,waterlogged=true]
conquest:red_sandstone_brick_slab[layers=1,type=top,waterlogged=false]
conquest:red_sandstone_brick_slab[layers=1,type=bottom,waterlogged=true]
conquest:red_sandstone_brick_slab[layers=1,type=bottom,waterlogged=false]
conquest:red_sandstone_brick_slab[layers=2,type=top,waterlogged=true]
conquest:red_sandstone_brick_slab[layers=2,type=top,waterlogged=false]
conquest:red_sandstone_brick_slab[layers=2,type=bottom,waterlogged=true]
conquest:red_sandstone_brick_slab[layers=2,type=bottom,waterlogged=false]
conquest:red_sandstone_brick_slab[layers=3,type=top,waterlogged=true]
conquest:red_sandstone_brick_slab[layers=3,type=top,waterlogged=false]
conquest:red_sandstone_brick_slab[layers=3,type=bottom,waterlogged=true]
conquest:red_sandstone_brick_slab[layers=3,type=bottom,waterlogged=false]
conquest:red_sandstone_brick_slab[layers=4,type=top,waterlogged=true]
conquest:red_sandstone_brick_slab[layers=4,type=top,waterlogged=false]
conquest:red_sandstone_brick_slab[layers=4,type=bottom,waterlogged=true]
conquest:red_sandstone_brick_slab[layers=4,type=bottom,waterlogged=false]
conquest:red_sandstone_brick_slab[layers=5,type=top,waterlogged=true]
conquest:red_sandstone_brick_slab[layers=5,type=top,waterlogged=false]
conquest:red_sandstone_brick_slab[layers=5,type=bottom,waterlogged=true]
conquest:red_sandstone_brick_slab[layers=5,type=bottom,waterlogged=false]
conquest:red_sandstone_brick_slab[layers=6,type=top,waterlogged=true]
conquest:red_sandstone_brick_slab[layers=6,type=top,waterlogged=false]
conquest:red_sandstone_brick_slab[layers=6,type=bottom,waterlogged=true]
conquest:red_sandstone_brick_slab[layers=6,type=bottom,waterlogged=false]
conquest:red_sandstone_brick_slab[layers=7,type=top,waterlogged=true]
conquest:red_sandstone_brick_slab[layers=7,type=top,waterlogged=false]
conquest:red_sandstone_brick_slab[layers=7,type=bottom,waterlogged=true]
conquest:red_sandstone_brick_slab[layers=7,type=bottom,waterlogged=false]
conquest:red_sandstone_brick_slab[layers=8,type=top,waterlogged=true]
conquest:red_sandstone_brick_slab[layers=8,type=top,waterlogged=false]
conquest:red_sandstone_brick_slab[layers=8,type=bottom,waterlogged=true]
conquest:red_sandstone_brick_slab[layers=8,type=bottom,waterlogged=false]
conquest:red_sandstone_brick_small_arch[direction=northsouth,waterlogged=true]
conquest:red_sandstone_brick_small_arch[direction=northsouth,waterlogged=false]
conquest:red_sandstone_brick_small_arch[direction=eastwest,waterlogged=true]
conquest:red_sandstone_brick_small_arch[direction=eastwest,waterlogged=false]
conquest:red_sandstone_brick_small_arch_half[facing=north,waterlogged=true]
conquest:red_sandstone_brick_small_arch_half[facing=north,waterlogged=false]
conquest:red_sandstone_brick_small_arch_half[facing=south,waterlogged=true]
conquest:red_sandstone_brick_small_arch_half[facing=south,waterlogged=false]
conquest:red_sandstone_brick_small_arch_half[facing=west,waterlogged=true]
conquest:red_sandstone_brick_small_arch_half[facing=west,waterlogged=false]
conquest:red_sandstone_brick_small_arch_half[facing=east,waterlogged=true]
conquest:red_sandstone_brick_small_arch_half[facing=east,waterlogged=false]
conquest:red_sandstone_brick_small_window[down=true,up=true,waterlogged=true]
conquest:red_sandstone_brick_small_window[down=true,up=true,waterlogged=false]
conquest:red_sandstone_brick_small_window[down=true,up=false,waterlogged=true]
conquest:red_sandstone_brick_small_window[down=true,up=false,waterlogged=false]
conquest:red_sandstone_brick_small_window[down=false,up=true,waterlogged=true]
conquest:red_sandstone_brick_small_window[down=false,up=true,waterlogged=false]
conquest:red_sandstone_brick_small_window[down=false,up=false,waterlogged=true]
conquest:red_sandstone_brick_small_window[down=false,up=false,waterlogged=false]
conquest:red_sandstone_brick_small_window_half[down=true,facing=north,up=true,waterlogged=true]
conquest:red_sandstone_brick_small_window_half[down=true,facing=north,up=true,waterlogged=false]
conquest:red_sandstone_brick_small_window_half[down=true,facing=north,up=false,waterlogged=true]
conquest:red_sandstone_brick_small_window_half[down=true,facing=north,up=false,waterlogged=false]
conquest:red_sandstone_brick_small_window_half[down=true,facing=south,up=true,waterlogged=true]
conquest:red_sandstone_brick_small_window_half[down=true,facing=south,up=true,waterlogged=false]
conquest:red_sandstone_brick_small_window_half[down=true,facing=south,up=false,waterlogged=true]
conquest:red_sandstone_brick_small_window_half[down=true,facing=south,up=false,waterlogged=false]
conquest:red_sandstone_brick_small_window_half[down=true,facing=west,up=true,waterlogged=true]
conquest:red_sandstone_brick_small_window_half[down=true,facing=west,up=true,waterlogged=false]
conquest:red_sandstone_brick_small_window_half[down=true,facing=west,up=false,waterlogged=true]
conquest:red_sandstone_brick_small_window_half[down=true,facing=west,up=false,waterlogged=false]
conquest:red_sandstone_brick_small_window_half[down=true,facing=east,up=true,waterlogged=true]
conquest:red_sandstone_brick_small_window_half[down=true,facing=east,up=true,waterlogged=false]
conquest:red_sandstone_brick_small_window_half[down=true,facing=east,up=false,waterlogged=true]
conquest:red_sandstone_brick_small_window_half[down=true,facing=east,up=false,waterlogged=false]
conquest:red_sandstone_brick_small_window_half[down=false,facing=north,up=true,waterlogged=true]
conquest:red_sandstone_brick_small_window_half[down=false,facing=north,up=true,waterlogged=false]
conquest:red_sandstone_brick_small_window_half[down=false,facing=north,up=false,waterlogged=true]
conquest:red_sandstone_brick_small_window_half[down=false,facing=north,up=false,waterlogged=false]
conquest:red_sandstone_brick_small_window_half[down=false,facing=south,up=true,waterlogged=true]
conquest:red_sandstone_brick_small_window_half[down=false,facing=south,up=true,waterlogged=false]
conquest:red_sandstone_brick_small_window_half[down=false,facing=south,up=false,waterlogged=true]
conquest:red_sandstone_brick_small_window_half[down=false,facing=south,up=false,waterlogged=false]
conquest:red_sandstone_brick_small_window_half[down=false,facing=west,up=true,waterlogged=true]
conquest:red_sandstone_brick_small_window_half[down=false,facing=west,up=true,waterlogged=false]
conquest:red_sandstone_brick_small_window_half[down=false,facing=west,up=false,waterlogged=true]
conquest:red_sandstone_brick_small_window_half[down=false,facing=west,up=false,waterlogged=false]
conquest:red_sandstone_brick_small_window_half[down=false,facing=east,up=true,waterlogged=true]
conquest:red_sandstone_brick_small_window_half[down=false,facing=east,up=true,waterlogged=false]
conquest:red_sandstone_brick_small_window_half[down=false,facing=east,up=false,waterlogged=true]
conquest:red_sandstone_brick_small_window_half[down=false,facing=east,up=false,waterlogged=false]
conquest:red_sandstone_brick_sphere[type=egg,waterlogged=true]
conquest:red_sandstone_brick_sphere[type=egg,waterlogged=false]
conquest:red_sandstone_brick_sphere[type=small,waterlogged=true]
conquest:red_sandstone_brick_sphere[type=small,waterlogged=false]
conquest:red_sandstone_brick_sphere[type=large,waterlogged=true]
conquest:red_sandstone_brick_sphere[type=large,waterlogged=false]
conquest:red_sandstone_brick_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:red_sandstone_brick_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:red_sandstone_brick_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:red_sandstone_brick_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:red_sandstone_brick_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:red_sandstone_brick_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:red_sandstone_brick_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:red_sandstone_brick_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:red_sandstone_brick_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:red_sandstone_brick_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:red_sandstone_brick_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:red_sandstone_brick_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:red_sandstone_brick_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:red_sandstone_brick_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:red_sandstone_brick_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:red_sandstone_brick_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:red_sandstone_brick_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:red_sandstone_brick_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:red_sandstone_brick_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:red_sandstone_brick_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:red_sandstone_brick_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:red_sandstone_brick_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:red_sandstone_brick_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:red_sandstone_brick_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:red_sandstone_brick_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:red_sandstone_brick_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:red_sandstone_brick_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:red_sandstone_brick_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:red_sandstone_brick_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:red_sandstone_brick_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:red_sandstone_brick_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:red_sandstone_brick_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:red_sandstone_brick_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:red_sandstone_brick_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:red_sandstone_brick_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:red_sandstone_brick_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:red_sandstone_brick_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:red_sandstone_brick_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:red_sandstone_brick_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:red_sandstone_brick_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:red_sandstone_brick_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:red_sandstone_brick_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:red_sandstone_brick_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:red_sandstone_brick_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:red_sandstone_brick_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:red_sandstone_brick_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:red_sandstone_brick_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:red_sandstone_brick_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:red_sandstone_brick_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:red_sandstone_brick_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:red_sandstone_brick_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:red_sandstone_brick_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:red_sandstone_brick_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:red_sandstone_brick_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:red_sandstone_brick_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:red_sandstone_brick_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:red_sandstone_brick_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:red_sandstone_brick_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:red_sandstone_brick_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:red_sandstone_brick_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:red_sandstone_brick_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:red_sandstone_brick_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:red_sandstone_brick_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:red_sandstone_brick_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:red_sandstone_brick_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:red_sandstone_brick_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:red_sandstone_brick_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:red_sandstone_brick_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:red_sandstone_brick_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:red_sandstone_brick_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:red_sandstone_brick_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:red_sandstone_brick_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:red_sandstone_brick_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:red_sandstone_brick_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:red_sandstone_brick_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:red_sandstone_brick_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:red_sandstone_brick_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:red_sandstone_brick_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:red_sandstone_brick_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:red_sandstone_brick_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:red_sandstone_brick_two_meter_arch[facing=north,type=top]
conquest:red_sandstone_brick_two_meter_arch[facing=north,type=bottom]
conquest:red_sandstone_brick_two_meter_arch[facing=south,type=top]
conquest:red_sandstone_brick_two_meter_arch[facing=south,type=bottom]
conquest:red_sandstone_brick_two_meter_arch[facing=west,type=top]
conquest:red_sandstone_brick_two_meter_arch[facing=west,type=bottom]
conquest:red_sandstone_brick_two_meter_arch[facing=east,type=top]
conquest:red_sandstone_brick_two_meter_arch[facing=east,type=bottom]
conquest:red_sandstone_brick_two_meter_arch_half[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:red_sandstone_brick_two_meter_arch_half[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:red_sandstone_brick_two_meter_arch_half[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:red_sandstone_brick_two_meter_arch_half[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:red_sandstone_brick_two_meter_arch_half[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:red_sandstone_brick_two_meter_arch_half[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:red_sandstone_brick_two_meter_arch_half[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:red_sandstone_brick_two_meter_arch_half[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:red_sandstone_brick_two_meter_arch_half[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:red_sandstone_brick_two_meter_arch_half[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:red_sandstone_brick_two_meter_arch_half[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:red_sandstone_brick_two_meter_arch_half[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:red_sandstone_brick_two_meter_arch_half[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:red_sandstone_brick_two_meter_arch_half[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:red_sandstone_brick_two_meter_arch_half[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:red_sandstone_brick_two_meter_arch_half[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:red_sandstone_brick_two_meter_arch_half[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:red_sandstone_brick_two_meter_arch_half[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:red_sandstone_brick_two_meter_arch_half[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:red_sandstone_brick_two_meter_arch_half[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:red_sandstone_brick_two_meter_arch_half[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:red_sandstone_brick_two_meter_arch_half[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:red_sandstone_brick_two_meter_arch_half[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:red_sandstone_brick_two_meter_arch_half[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:red_sandstone_brick_two_meter_arch_half[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:red_sandstone_brick_two_meter_arch_half[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:red_sandstone_brick_two_meter_arch_half[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:red_sandstone_brick_two_meter_arch_half[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:red_sandstone_brick_two_meter_arch_half[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:red_sandstone_brick_two_meter_arch_half[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:red_sandstone_brick_two_meter_arch_half[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:red_sandstone_brick_two_meter_arch_half[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:red_sandstone_brick_two_meter_arch_half[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:red_sandstone_brick_two_meter_arch_half[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:red_sandstone_brick_two_meter_arch_half[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:red_sandstone_brick_two_meter_arch_half[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:red_sandstone_brick_two_meter_arch_half[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:red_sandstone_brick_two_meter_arch_half[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:red_sandstone_brick_two_meter_arch_half[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:red_sandstone_brick_two_meter_arch_half[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:red_sandstone_brick_two_meter_arch_half[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:red_sandstone_brick_two_meter_arch_half[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:red_sandstone_brick_two_meter_arch_half[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:red_sandstone_brick_two_meter_arch_half[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:red_sandstone_brick_two_meter_arch_half[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:red_sandstone_brick_two_meter_arch_half[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:red_sandstone_brick_two_meter_arch_half[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:red_sandstone_brick_two_meter_arch_half[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:red_sandstone_brick_two_meter_arch_half[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:red_sandstone_brick_two_meter_arch_half[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:red_sandstone_brick_two_meter_arch_half[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:red_sandstone_brick_two_meter_arch_half[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:red_sandstone_brick_two_meter_arch_half[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:red_sandstone_brick_two_meter_arch_half[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:red_sandstone_brick_two_meter_arch_half[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:red_sandstone_brick_two_meter_arch_half[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:red_sandstone_brick_two_meter_arch_half[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:red_sandstone_brick_two_meter_arch_half[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:red_sandstone_brick_two_meter_arch_half[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:red_sandstone_brick_two_meter_arch_half[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:red_sandstone_brick_two_meter_arch_half[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:red_sandstone_brick_two_meter_arch_half[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:red_sandstone_brick_two_meter_arch_half[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:red_sandstone_brick_two_meter_arch_half[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:red_sandstone_brick_vertical_corner[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:red_sandstone_brick_vertical_corner[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:red_sandstone_brick_vertical_corner[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:red_sandstone_brick_vertical_corner[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:red_sandstone_brick_vertical_corner[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:red_sandstone_brick_vertical_corner[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:red_sandstone_brick_vertical_corner[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:red_sandstone_brick_vertical_corner[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:red_sandstone_brick_vertical_corner[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:red_sandstone_brick_vertical_corner[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:red_sandstone_brick_vertical_corner[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:red_sandstone_brick_vertical_corner[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:red_sandstone_brick_vertical_corner[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:red_sandstone_brick_vertical_corner[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:red_sandstone_brick_vertical_corner[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:red_sandstone_brick_vertical_corner[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:red_sandstone_brick_vertical_corner[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:red_sandstone_brick_vertical_corner[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:red_sandstone_brick_vertical_corner[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:red_sandstone_brick_vertical_corner[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:red_sandstone_brick_vertical_corner[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:red_sandstone_brick_vertical_corner[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:red_sandstone_brick_vertical_corner[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:red_sandstone_brick_vertical_corner[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:red_sandstone_brick_vertical_corner[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:red_sandstone_brick_vertical_corner[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:red_sandstone_brick_vertical_corner[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:red_sandstone_brick_vertical_corner[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:red_sandstone_brick_vertical_corner[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:red_sandstone_brick_vertical_corner[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:red_sandstone_brick_vertical_corner[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:red_sandstone_brick_vertical_corner[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:red_sandstone_brick_vertical_corner[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:red_sandstone_brick_vertical_corner[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:red_sandstone_brick_vertical_corner[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:red_sandstone_brick_vertical_corner[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:red_sandstone_brick_vertical_corner[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:red_sandstone_brick_vertical_corner[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:red_sandstone_brick_vertical_corner[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:red_sandstone_brick_vertical_corner[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:red_sandstone_brick_vertical_corner[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:red_sandstone_brick_vertical_corner[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:red_sandstone_brick_vertical_corner[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:red_sandstone_brick_vertical_corner[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:red_sandstone_brick_vertical_corner[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:red_sandstone_brick_vertical_corner[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:red_sandstone_brick_vertical_corner[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:red_sandstone_brick_vertical_corner[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:red_sandstone_brick_vertical_corner[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:red_sandstone_brick_vertical_corner[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:red_sandstone_brick_vertical_corner[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:red_sandstone_brick_vertical_corner[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:red_sandstone_brick_vertical_corner[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:red_sandstone_brick_vertical_corner[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:red_sandstone_brick_vertical_corner[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:red_sandstone_brick_vertical_corner[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:red_sandstone_brick_vertical_corner[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:red_sandstone_brick_vertical_corner[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:red_sandstone_brick_vertical_corner[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:red_sandstone_brick_vertical_corner[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:red_sandstone_brick_vertical_corner[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:red_sandstone_brick_vertical_corner[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:red_sandstone_brick_vertical_corner[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:red_sandstone_brick_vertical_corner[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:red_sandstone_brick_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:red_sandstone_brick_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:red_sandstone_brick_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:red_sandstone_brick_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:red_sandstone_brick_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:red_sandstone_brick_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:red_sandstone_brick_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:red_sandstone_brick_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:red_sandstone_brick_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:red_sandstone_brick_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:red_sandstone_brick_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:red_sandstone_brick_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:red_sandstone_brick_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:red_sandstone_brick_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:red_sandstone_brick_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:red_sandstone_brick_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:red_sandstone_brick_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:red_sandstone_brick_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:red_sandstone_brick_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:red_sandstone_brick_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:red_sandstone_brick_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:red_sandstone_brick_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:red_sandstone_brick_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:red_sandstone_brick_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:red_sandstone_brick_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:red_sandstone_brick_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:red_sandstone_brick_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:red_sandstone_brick_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:red_sandstone_brick_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:red_sandstone_brick_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:red_sandstone_brick_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:red_sandstone_brick_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:red_sandstone_brick_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:red_sandstone_brick_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:red_sandstone_brick_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:red_sandstone_brick_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:red_sandstone_brick_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:red_sandstone_brick_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:red_sandstone_brick_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:red_sandstone_brick_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:red_sandstone_brick_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:red_sandstone_brick_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:red_sandstone_brick_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:red_sandstone_brick_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:red_sandstone_brick_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:red_sandstone_brick_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:red_sandstone_brick_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:red_sandstone_brick_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:red_sandstone_brick_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:red_sandstone_brick_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:red_sandstone_brick_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:red_sandstone_brick_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:red_sandstone_brick_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:red_sandstone_brick_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:red_sandstone_brick_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:red_sandstone_brick_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:red_sandstone_brick_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:red_sandstone_brick_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:red_sandstone_brick_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:red_sandstone_brick_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:red_sandstone_brick_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:red_sandstone_brick_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:red_sandstone_brick_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:red_sandstone_brick_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:red_sandstone_brick_vertical_quarter[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:red_sandstone_brick_vertical_quarter[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:red_sandstone_brick_vertical_quarter[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:red_sandstone_brick_vertical_quarter[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:red_sandstone_brick_vertical_quarter[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:red_sandstone_brick_vertical_quarter[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:red_sandstone_brick_vertical_quarter[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:red_sandstone_brick_vertical_quarter[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:red_sandstone_brick_vertical_quarter[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:red_sandstone_brick_vertical_quarter[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:red_sandstone_brick_vertical_quarter[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:red_sandstone_brick_vertical_quarter[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:red_sandstone_brick_vertical_quarter[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:red_sandstone_brick_vertical_quarter[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:red_sandstone_brick_vertical_quarter[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:red_sandstone_brick_vertical_quarter[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:red_sandstone_brick_vertical_quarter[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:red_sandstone_brick_vertical_quarter[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:red_sandstone_brick_vertical_quarter[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:red_sandstone_brick_vertical_quarter[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:red_sandstone_brick_vertical_quarter[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:red_sandstone_brick_vertical_quarter[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:red_sandstone_brick_vertical_quarter[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:red_sandstone_brick_vertical_quarter[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:red_sandstone_brick_vertical_quarter[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:red_sandstone_brick_vertical_quarter[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:red_sandstone_brick_vertical_quarter[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:red_sandstone_brick_vertical_quarter[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:red_sandstone_brick_vertical_quarter[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:red_sandstone_brick_vertical_quarter[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:red_sandstone_brick_vertical_quarter[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:red_sandstone_brick_vertical_quarter[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:red_sandstone_brick_vertical_quarter[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:red_sandstone_brick_vertical_quarter[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:red_sandstone_brick_vertical_quarter[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:red_sandstone_brick_vertical_quarter[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:red_sandstone_brick_vertical_quarter[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:red_sandstone_brick_vertical_quarter[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:red_sandstone_brick_vertical_quarter[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:red_sandstone_brick_vertical_quarter[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:red_sandstone_brick_vertical_quarter[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:red_sandstone_brick_vertical_quarter[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:red_sandstone_brick_vertical_quarter[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:red_sandstone_brick_vertical_quarter[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:red_sandstone_brick_vertical_quarter[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:red_sandstone_brick_vertical_quarter[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:red_sandstone_brick_vertical_quarter[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:red_sandstone_brick_vertical_quarter[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:red_sandstone_brick_vertical_quarter[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:red_sandstone_brick_vertical_quarter[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:red_sandstone_brick_vertical_quarter[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:red_sandstone_brick_vertical_quarter[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:red_sandstone_brick_vertical_quarter[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:red_sandstone_brick_vertical_quarter[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:red_sandstone_brick_vertical_quarter[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:red_sandstone_brick_vertical_quarter[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:red_sandstone_brick_vertical_quarter[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:red_sandstone_brick_vertical_quarter[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:red_sandstone_brick_vertical_quarter[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:red_sandstone_brick_vertical_quarter[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:red_sandstone_brick_vertical_quarter[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:red_sandstone_brick_vertical_quarter[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:red_sandstone_brick_vertical_quarter[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:red_sandstone_brick_vertical_quarter[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:red_sandstone_brick_vertical_slab[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:red_sandstone_brick_vertical_slab[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:red_sandstone_brick_vertical_slab[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:red_sandstone_brick_vertical_slab[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:red_sandstone_brick_vertical_slab[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:red_sandstone_brick_vertical_slab[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:red_sandstone_brick_vertical_slab[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:red_sandstone_brick_vertical_slab[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:red_sandstone_brick_vertical_slab[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:red_sandstone_brick_vertical_slab[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:red_sandstone_brick_vertical_slab[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:red_sandstone_brick_vertical_slab[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:red_sandstone_brick_vertical_slab[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:red_sandstone_brick_vertical_slab[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:red_sandstone_brick_vertical_slab[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:red_sandstone_brick_vertical_slab[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:red_sandstone_brick_vertical_slab[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:red_sandstone_brick_vertical_slab[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:red_sandstone_brick_vertical_slab[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:red_sandstone_brick_vertical_slab[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:red_sandstone_brick_vertical_slab[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:red_sandstone_brick_vertical_slab[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:red_sandstone_brick_vertical_slab[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:red_sandstone_brick_vertical_slab[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:red_sandstone_brick_vertical_slab[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:red_sandstone_brick_vertical_slab[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:red_sandstone_brick_vertical_slab[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:red_sandstone_brick_vertical_slab[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:red_sandstone_brick_vertical_slab[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:red_sandstone_brick_vertical_slab[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:red_sandstone_brick_vertical_slab[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:red_sandstone_brick_vertical_slab[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:red_sandstone_brick_vertical_slab[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:red_sandstone_brick_vertical_slab[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:red_sandstone_brick_vertical_slab[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:red_sandstone_brick_vertical_slab[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:red_sandstone_brick_vertical_slab[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:red_sandstone_brick_vertical_slab[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:red_sandstone_brick_vertical_slab[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:red_sandstone_brick_vertical_slab[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:red_sandstone_brick_vertical_slab[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:red_sandstone_brick_vertical_slab[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:red_sandstone_brick_vertical_slab[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:red_sandstone_brick_vertical_slab[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:red_sandstone_brick_vertical_slab[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:red_sandstone_brick_vertical_slab[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:red_sandstone_brick_vertical_slab[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:red_sandstone_brick_vertical_slab[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:red_sandstone_brick_vertical_slab[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:red_sandstone_brick_vertical_slab[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:red_sandstone_brick_vertical_slab[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:red_sandstone_brick_vertical_slab[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:red_sandstone_brick_vertical_slab[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:red_sandstone_brick_vertical_slab[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:red_sandstone_brick_vertical_slab[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:red_sandstone_brick_vertical_slab[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:red_sandstone_brick_vertical_slab[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:red_sandstone_brick_vertical_slab[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:red_sandstone_brick_vertical_slab[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:red_sandstone_brick_vertical_slab[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:red_sandstone_brick_vertical_slab[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:red_sandstone_brick_vertical_slab[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:red_sandstone_brick_vertical_slab[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:red_sandstone_brick_vertical_slab[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:red_sandstone_brick_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:red_sandstone_brick_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:red_sandstone_brick_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:red_sandstone_brick_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:red_sandstone_brick_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:red_sandstone_brick_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:red_sandstone_brick_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:red_sandstone_brick_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:red_sandstone_brick_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:red_sandstone_brick_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:red_sandstone_brick_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:red_sandstone_brick_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:red_sandstone_brick_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:red_sandstone_brick_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:red_sandstone_brick_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:red_sandstone_brick_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:red_sandstone_brick_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:red_sandstone_brick_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:red_sandstone_brick_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:red_sandstone_brick_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:red_sandstone_brick_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:red_sandstone_brick_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:red_sandstone_brick_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:red_sandstone_brick_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:red_sandstone_brick_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:red_sandstone_brick_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:red_sandstone_brick_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:red_sandstone_brick_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:red_sandstone_brick_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:red_sandstone_brick_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:red_sandstone_brick_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:red_sandstone_brick_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:red_sandstone_brick_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:red_sandstone_brick_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:red_sandstone_brick_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:red_sandstone_brick_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:red_sandstone_brick_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:red_sandstone_brick_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:red_sandstone_brick_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:red_sandstone_brick_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:red_sandstone_brick_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:red_sandstone_brick_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:red_sandstone_brick_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:red_sandstone_brick_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:red_sandstone_brick_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:red_sandstone_brick_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:red_sandstone_brick_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:red_sandstone_brick_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:red_sandstone_brick_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:red_sandstone_brick_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:red_sandstone_brick_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:red_sandstone_brick_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:red_sandstone_brick_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:red_sandstone_brick_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:red_sandstone_brick_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:red_sandstone_brick_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:red_sandstone_brick_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:red_sandstone_brick_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:red_sandstone_brick_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:red_sandstone_brick_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:red_sandstone_brick_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:red_sandstone_brick_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:red_sandstone_brick_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:red_sandstone_brick_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:red_sandstone_brick_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:red_sandstone_brick_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:red_sandstone_brick_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:red_sandstone_brick_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:red_sandstone_brick_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:red_sandstone_brick_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:red_sandstone_brick_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:red_sandstone_brick_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:red_sandstone_brick_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:red_sandstone_brick_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:red_sandstone_brick_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:red_sandstone_brick_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:red_sandstone_brick_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:red_sandstone_brick_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:red_sandstone_brick_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:red_sandstone_brick_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:red_sandstone_brick_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:red_sandstone_brick_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:red_sandstone_brick_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:red_sandstone_brick_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:red_sandstone_brick_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:red_sandstone_brick_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:red_sandstone_brick_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:red_sandstone_brick_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:red_sandstone_brick_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:red_sandstone_brick_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:red_sandstone_brick_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:red_sandstone_brick_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:red_sandstone_brick_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:red_sandstone_brick_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:red_sandstone_brick_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:red_sandstone_brick_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:red_sandstone_brick_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:red_sandstone_brick_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:red_sandstone_brick_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:red_sandstone_brick_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:red_sandstone_brick_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:red_sandstone_brick_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:red_sandstone_brick_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:red_sandstone_brick_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:red_sandstone_brick_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:red_sandstone_brick_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:red_sandstone_brick_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:red_sandstone_brick_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:red_sandstone_brick_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:red_sandstone_brick_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:red_sandstone_brick_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:red_sandstone_brick_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:red_sandstone_brick_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:red_sandstone_brick_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:red_sandstone_brick_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:red_sandstone_brick_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:red_sandstone_brick_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:red_sandstone_brick_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:red_sandstone_brick_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:red_sandstone_brick_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:red_sandstone_brick_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:red_sandstone_brick_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:red_sandstone_brick_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:red_sandstone_brick_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:red_sandstone_brick_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:red_sandstone_brick_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:red_sandstone_brick_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:red_sandstone_brick_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:red_sandstone_brick_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:red_sandstone_brick_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:red_sandstone_brick_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:red_sandstone_brick_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:red_sandstone_brick_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:red_sandstone_brick_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:red_sandstone_brick_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:red_sandstone_brick_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:red_sandstone_brick_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:red_sandstone_brick_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:red_sandstone_brick_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:red_sandstone_brick_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:red_sandstone_brick_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:red_sandstone_brick_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:red_sandstone_brick_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:red_sandstone_brick_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:red_sandstone_brick_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:red_sandstone_brick_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:red_sandstone_brick_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:red_sandstone_brick_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:red_sandstone_brick_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:red_sandstone_brick_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:red_sandstone_brick_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:red_sandstone_brick_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:red_sandstone_brick_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:red_sandstone_brick_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:red_sandstone_brick_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:red_sandstone_brick_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:red_sandstone_brick_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:red_sandstone_brick_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:red_sandstone_brick_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:red_sandstone_brick_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:red_sandstone_brick_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:red_sandstone_brick_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:red_sandstone_brick_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:red_sandstone_brick_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:red_sandstone_brick_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:red_sandstone_brick_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:red_sandstone_brick_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:red_sandstone_brick_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:red_sandstone_brick_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:red_sandstone_brick_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:red_sandstone_brick_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:red_sandstone_brick_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:red_sandstone_brick_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:red_sandstone_brick_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:red_sandstone_brick_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:red_sandstone_brick_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:red_sandstone_brick_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:red_sandstone_brick_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:red_sandstone_brick_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:red_sandstone_brick_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:red_sandstone_brick_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:red_sandstone_brick_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:red_sandstone_brick_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:red_sandstone_brick_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:red_sandstone_brick_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:red_sandstone_brick_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:red_sandstone_brick_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:red_sandstone_brick_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:red_sandstone_brick_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:red_sandstone_brick_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:red_sandstone_brick_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:red_sandstone_brick_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:red_sandstone_brick_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:red_sandstone_brick_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:red_sandstone_brick_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:red_sandstone_brick_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:red_sandstone_brick_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:red_sandstone_brick_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:red_sandstone_brick_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:red_sandstone_brick_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:red_sandstone_brick_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:red_sandstone_brick_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:red_sandstone_brick_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:red_sandstone_brick_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:red_sandstone_brick_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:red_sandstone_brick_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:red_sandstone_brick_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:red_sandstone_brick_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:red_sandstone_brick_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:red_sandstone_brick_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:red_sandstone_brick_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:red_sandstone_brick_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:red_sandstone_brick_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:red_sandstone_brick_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:red_sandstone_brick_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:red_sandstone_brick_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:red_sandstone_brick_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:red_sandstone_brick_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:red_sandstone_brick_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:red_sandstone_brick_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:red_sandstone_brick_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:red_sandstone_brick_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:red_sandstone_brick_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:red_sandstone_brick_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:red_sandstone_brick_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:red_sandstone_brick_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:red_sandstone_brick_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:red_sandstone_brick_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:red_sandstone_brick_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:red_sandstone_brick_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:red_sandstone_brick_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:red_sandstone_brick_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:red_sandstone_brick_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:red_sandstone_brick_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:red_sandstone_brick_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:red_sandstone_brick_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:red_sandstone_brick_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:red_sandstone_brick_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:red_sandstone_brick_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:red_sandstone_brick_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:red_sandstone_brick_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:red_sandstone_brick_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:red_sandstone_brick_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:red_sandstone_brick_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:red_sandstone_brick_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:red_sandstone_brick_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:red_sandstone_brick_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:red_sandstone_brick_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:red_sandstone_brick_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:red_sandstone_brick_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:red_sandstone_brick_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:red_sandstone_brick_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:red_sandstone_brick_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:red_sandstone_brick_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:red_sandstone_brick_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:red_sandstone_brick_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:red_sandstone_brick_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:red_sandstone_brick_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:red_sandstone_brick_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:red_sandstone_brick_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:red_sandstone_brick_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:red_sandstone_brick_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:red_sandstone_brick_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:red_sandstone_brick_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:red_sandstone_brick_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:red_sandstone_brick_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:red_sandstone_brick_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:red_sandstone_brick_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:red_sandstone_brick_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:red_sandstone_brick_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:red_sandstone_brick_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:red_sandstone_brick_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:red_sandstone_brick_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:red_sandstone_brick_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:red_sandstone_brick_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:red_sandstone_brick_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:red_sandstone_brick_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:red_sandstone_brick_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:red_sandstone_brick_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:red_sandstone_brick_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:red_sandstone_brick_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:red_sandstone_brick_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:red_sandstone_brick_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:red_sandstone_brick_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:red_sandstone_brick_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:red_sandstone_brick_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:red_sandstone_brick_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:red_sandstone_brick_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:red_sandstone_brick_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:red_sandstone_brick_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:red_sandstone_brick_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:red_sandstone_brick_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:red_sandstone_brick_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:red_sandstone_brick_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:red_sandstone_brick_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:red_sandstone_brick_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:red_sandstone_brick_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:red_sandstone_brick_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:red_sandstone_brick_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:red_sandstone_brick_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:red_sandstone_brick_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:red_sandstone_brick_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:red_sandstone_brick_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:red_sandstone_brick_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:red_sandstone_brick_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:red_sandstone_brick_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:red_sandstone_brick_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:red_sandstone_brick_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:red_sandstone_brick_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:red_sandstone_brick_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:red_sandstone_brick_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:red_sandstone_brick_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:red_sandstone_brick_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:red_sandstone_brick_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:red_sandstone_brick_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:red_sandstone_brick_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:red_sandstone_brick_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:red_sandstone_brick_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:red_sandstone_brick_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:red_sandstone_brick_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:red_sandstone_brick_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:red_sandstone_brick_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:red_sandstone_brick_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:red_sandstone_brick_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:red_sandstone_cobble_arrowslit[facing=north,waterlogged=true]
conquest:red_sandstone_cobble_arrowslit[facing=north,waterlogged=false]
conquest:red_sandstone_cobble_arrowslit[facing=south,waterlogged=true]
conquest:red_sandstone_cobble_arrowslit[facing=south,waterlogged=false]
conquest:red_sandstone_cobble_arrowslit[facing=west,waterlogged=true]
conquest:red_sandstone_cobble_arrowslit[facing=west,waterlogged=false]
conquest:red_sandstone_cobble_arrowslit[facing=east,waterlogged=true]
conquest:red_sandstone_cobble_arrowslit[facing=east,waterlogged=false]
conquest:red_sandstone_cobble_balustrade[axis=x,waterlogged=true]
conquest:red_sandstone_cobble_balustrade[axis=x,waterlogged=false]
conquest:red_sandstone_cobble_balustrade[axis=y,waterlogged=true]
conquest:red_sandstone_cobble_balustrade[axis=y,waterlogged=false]
conquest:red_sandstone_cobble_balustrade[axis=z,waterlogged=true]
conquest:red_sandstone_cobble_balustrade[axis=z,waterlogged=false]
conquest:red_sandstone_cobble_capital[facing=flat,type=top,waterlogged=true]
conquest:red_sandstone_cobble_capital[facing=flat,type=top,waterlogged=false]
conquest:red_sandstone_cobble_capital[facing=flat,type=bottom,waterlogged=true]
conquest:red_sandstone_cobble_capital[facing=flat,type=bottom,waterlogged=false]
conquest:red_sandstone_cobble_capital[facing=north,type=top,waterlogged=true]
conquest:red_sandstone_cobble_capital[facing=north,type=top,waterlogged=false]
conquest:red_sandstone_cobble_capital[facing=north,type=bottom,waterlogged=true]
conquest:red_sandstone_cobble_capital[facing=north,type=bottom,waterlogged=false]
conquest:red_sandstone_cobble_capital[facing=south,type=top,waterlogged=true]
conquest:red_sandstone_cobble_capital[facing=south,type=top,waterlogged=false]
conquest:red_sandstone_cobble_capital[facing=south,type=bottom,waterlogged=true]
conquest:red_sandstone_cobble_capital[facing=south,type=bottom,waterlogged=false]
conquest:red_sandstone_cobble_capital[facing=east,type=top,waterlogged=true]
conquest:red_sandstone_cobble_capital[facing=east,type=top,waterlogged=false]
conquest:red_sandstone_cobble_capital[facing=east,type=bottom,waterlogged=true]
conquest:red_sandstone_cobble_capital[facing=east,type=bottom,waterlogged=false]
conquest:red_sandstone_cobble_capital[facing=west,type=top,waterlogged=true]
conquest:red_sandstone_cobble_capital[facing=west,type=top,waterlogged=false]
conquest:red_sandstone_cobble_capital[facing=west,type=bottom,waterlogged=true]
conquest:red_sandstone_cobble_capital[facing=west,type=bottom,waterlogged=false]
conquest:red_sandstone_cobble_corner_slab[facing=north,type=top,waterlogged=true]
conquest:red_sandstone_cobble_corner_slab[facing=north,type=top,waterlogged=false]
conquest:red_sandstone_cobble_corner_slab[facing=north,type=bottom,waterlogged=true]
conquest:red_sandstone_cobble_corner_slab[facing=north,type=bottom,waterlogged=false]
conquest:red_sandstone_cobble_corner_slab[facing=south,type=top,waterlogged=true]
conquest:red_sandstone_cobble_corner_slab[facing=south,type=top,waterlogged=false]
conquest:red_sandstone_cobble_corner_slab[facing=south,type=bottom,waterlogged=true]
conquest:red_sandstone_cobble_corner_slab[facing=south,type=bottom,waterlogged=false]
conquest:red_sandstone_cobble_corner_slab[facing=west,type=top,waterlogged=true]
conquest:red_sandstone_cobble_corner_slab[facing=west,type=top,waterlogged=false]
conquest:red_sandstone_cobble_corner_slab[facing=west,type=bottom,waterlogged=true]
conquest:red_sandstone_cobble_corner_slab[facing=west,type=bottom,waterlogged=false]
conquest:red_sandstone_cobble_corner_slab[facing=east,type=top,waterlogged=true]
conquest:red_sandstone_cobble_corner_slab[facing=east,type=top,waterlogged=false]
conquest:red_sandstone_cobble_corner_slab[facing=east,type=bottom,waterlogged=true]
conquest:red_sandstone_cobble_corner_slab[facing=east,type=bottom,waterlogged=false]
conquest:red_sandstone_cobble_eighth_slab[facing=north,type=top,waterlogged=true]
conquest:red_sandstone_cobble_eighth_slab[facing=north,type=top,waterlogged=false]
conquest:red_sandstone_cobble_eighth_slab[facing=north,type=bottom,waterlogged=true]
conquest:red_sandstone_cobble_eighth_slab[facing=north,type=bottom,waterlogged=false]
conquest:red_sandstone_cobble_eighth_slab[facing=south,type=top,waterlogged=true]
conquest:red_sandstone_cobble_eighth_slab[facing=south,type=top,waterlogged=false]
conquest:red_sandstone_cobble_eighth_slab[facing=south,type=bottom,waterlogged=true]
conquest:red_sandstone_cobble_eighth_slab[facing=south,type=bottom,waterlogged=false]
conquest:red_sandstone_cobble_eighth_slab[facing=west,type=top,waterlogged=true]
conquest:red_sandstone_cobble_eighth_slab[facing=west,type=top,waterlogged=false]
conquest:red_sandstone_cobble_eighth_slab[facing=west,type=bottom,waterlogged=true]
conquest:red_sandstone_cobble_eighth_slab[facing=west,type=bottom,waterlogged=false]
conquest:red_sandstone_cobble_eighth_slab[facing=east,type=top,waterlogged=true]
conquest:red_sandstone_cobble_eighth_slab[facing=east,type=top,waterlogged=false]
conquest:red_sandstone_cobble_eighth_slab[facing=east,type=bottom,waterlogged=true]
conquest:red_sandstone_cobble_eighth_slab[facing=east,type=bottom,waterlogged=false]
conquest:red_sandstone_cobble_pillar[layer=1,waterlogged=true]
conquest:red_sandstone_cobble_pillar[layer=1,waterlogged=false]
conquest:red_sandstone_cobble_pillar[layer=2,waterlogged=true]
conquest:red_sandstone_cobble_pillar[layer=2,waterlogged=false]
conquest:red_sandstone_cobble_pillar[layer=3,waterlogged=true]
conquest:red_sandstone_cobble_pillar[layer=3,waterlogged=false]
conquest:red_sandstone_cobble_quarter_slab[facing=north,layer=1,type=top,waterlogged=true]
conquest:red_sandstone_cobble_quarter_slab[facing=north,layer=1,type=top,waterlogged=false]
conquest:red_sandstone_cobble_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=true]
conquest:red_sandstone_cobble_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=false]
conquest:red_sandstone_cobble_quarter_slab[facing=north,layer=2,type=top,waterlogged=true]
conquest:red_sandstone_cobble_quarter_slab[facing=north,layer=2,type=top,waterlogged=false]
conquest:red_sandstone_cobble_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=true]
conquest:red_sandstone_cobble_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=false]
conquest:red_sandstone_cobble_quarter_slab[facing=north,layer=3,type=top,waterlogged=true]
conquest:red_sandstone_cobble_quarter_slab[facing=north,layer=3,type=top,waterlogged=false]
conquest:red_sandstone_cobble_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=true]
conquest:red_sandstone_cobble_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=false]
conquest:red_sandstone_cobble_quarter_slab[facing=south,layer=1,type=top,waterlogged=true]
conquest:red_sandstone_cobble_quarter_slab[facing=south,layer=1,type=top,waterlogged=false]
conquest:red_sandstone_cobble_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=true]
conquest:red_sandstone_cobble_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=false]
conquest:red_sandstone_cobble_quarter_slab[facing=south,layer=2,type=top,waterlogged=true]
conquest:red_sandstone_cobble_quarter_slab[facing=south,layer=2,type=top,waterlogged=false]
conquest:red_sandstone_cobble_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=true]
conquest:red_sandstone_cobble_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=false]
conquest:red_sandstone_cobble_quarter_slab[facing=south,layer=3,type=top,waterlogged=true]
conquest:red_sandstone_cobble_quarter_slab[facing=south,layer=3,type=top,waterlogged=false]
conquest:red_sandstone_cobble_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=true]
conquest:red_sandstone_cobble_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=false]
conquest:red_sandstone_cobble_quarter_slab[facing=west,layer=1,type=top,waterlogged=true]
conquest:red_sandstone_cobble_quarter_slab[facing=west,layer=1,type=top,waterlogged=false]
conquest:red_sandstone_cobble_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=true]
conquest:red_sandstone_cobble_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=false]
conquest:red_sandstone_cobble_quarter_slab[facing=west,layer=2,type=top,waterlogged=true]
conquest:red_sandstone_cobble_quarter_slab[facing=west,layer=2,type=top,waterlogged=false]
conquest:red_sandstone_cobble_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=true]
conquest:red_sandstone_cobble_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=false]
conquest:red_sandstone_cobble_quarter_slab[facing=west,layer=3,type=top,waterlogged=true]
conquest:red_sandstone_cobble_quarter_slab[facing=west,layer=3,type=top,waterlogged=false]
conquest:red_sandstone_cobble_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=true]
conquest:red_sandstone_cobble_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=false]
conquest:red_sandstone_cobble_quarter_slab[facing=east,layer=1,type=top,waterlogged=true]
conquest:red_sandstone_cobble_quarter_slab[facing=east,layer=1,type=top,waterlogged=false]
conquest:red_sandstone_cobble_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=true]
conquest:red_sandstone_cobble_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=false]
conquest:red_sandstone_cobble_quarter_slab[facing=east,layer=2,type=top,waterlogged=true]
conquest:red_sandstone_cobble_quarter_slab[facing=east,layer=2,type=top,waterlogged=false]
conquest:red_sandstone_cobble_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=true]
conquest:red_sandstone_cobble_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=false]
conquest:red_sandstone_cobble_quarter_slab[facing=east,layer=3,type=top,waterlogged=true]
conquest:red_sandstone_cobble_quarter_slab[facing=east,layer=3,type=top,waterlogged=false]
conquest:red_sandstone_cobble_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=true]
conquest:red_sandstone_cobble_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=false]
conquest:red_sandstone_cobble_slab[layers=1,type=top,waterlogged=true]
conquest:red_sandstone_cobble_slab[layers=1,type=top,waterlogged=false]
conquest:red_sandstone_cobble_slab[layers=1,type=bottom,waterlogged=true]
conquest:red_sandstone_cobble_slab[layers=1,type=bottom,waterlogged=false]
conquest:red_sandstone_cobble_slab[layers=2,type=top,waterlogged=true]
conquest:red_sandstone_cobble_slab[layers=2,type=top,waterlogged=false]
conquest:red_sandstone_cobble_slab[layers=2,type=bottom,waterlogged=true]
conquest:red_sandstone_cobble_slab[layers=2,type=bottom,waterlogged=false]
conquest:red_sandstone_cobble_slab[layers=3,type=top,waterlogged=true]
conquest:red_sandstone_cobble_slab[layers=3,type=top,waterlogged=false]
conquest:red_sandstone_cobble_slab[layers=3,type=bottom,waterlogged=true]
conquest:red_sandstone_cobble_slab[layers=3,type=bottom,waterlogged=false]
conquest:red_sandstone_cobble_slab[layers=4,type=top,waterlogged=true]
conquest:red_sandstone_cobble_slab[layers=4,type=top,waterlogged=false]
conquest:red_sandstone_cobble_slab[layers=4,type=bottom,waterlogged=true]
conquest:red_sandstone_cobble_slab[layers=4,type=bottom,waterlogged=false]
conquest:red_sandstone_cobble_slab[layers=5,type=top,waterlogged=true]
conquest:red_sandstone_cobble_slab[layers=5,type=top,waterlogged=false]
conquest:red_sandstone_cobble_slab[layers=5,type=bottom,waterlogged=true]
conquest:red_sandstone_cobble_slab[layers=5,type=bottom,waterlogged=false]
conquest:red_sandstone_cobble_slab[layers=6,type=top,waterlogged=true]
conquest:red_sandstone_cobble_slab[layers=6,type=top,waterlogged=false]
conquest:red_sandstone_cobble_slab[layers=6,type=bottom,waterlogged=true]
conquest:red_sandstone_cobble_slab[layers=6,type=bottom,waterlogged=false]
conquest:red_sandstone_cobble_slab[layers=7,type=top,waterlogged=true]
conquest:red_sandstone_cobble_slab[layers=7,type=top,waterlogged=false]
conquest:red_sandstone_cobble_slab[layers=7,type=bottom,waterlogged=true]
conquest:red_sandstone_cobble_slab[layers=7,type=bottom,waterlogged=false]
conquest:red_sandstone_cobble_slab[layers=8,type=top,waterlogged=true]
conquest:red_sandstone_cobble_slab[layers=8,type=top,waterlogged=false]
conquest:red_sandstone_cobble_slab[layers=8,type=bottom,waterlogged=true]
conquest:red_sandstone_cobble_slab[layers=8,type=bottom,waterlogged=false]
conquest:red_sandstone_cobble_small_arch[direction=northsouth,waterlogged=true]
conquest:red_sandstone_cobble_small_arch[direction=northsouth,waterlogged=false]
conquest:red_sandstone_cobble_small_arch[direction=eastwest,waterlogged=true]
conquest:red_sandstone_cobble_small_arch[direction=eastwest,waterlogged=false]
conquest:red_sandstone_cobble_small_arch_half[facing=north,waterlogged=true]
conquest:red_sandstone_cobble_small_arch_half[facing=north,waterlogged=false]
conquest:red_sandstone_cobble_small_arch_half[facing=south,waterlogged=true]
conquest:red_sandstone_cobble_small_arch_half[facing=south,waterlogged=false]
conquest:red_sandstone_cobble_small_arch_half[facing=west,waterlogged=true]
conquest:red_sandstone_cobble_small_arch_half[facing=west,waterlogged=false]
conquest:red_sandstone_cobble_small_arch_half[facing=east,waterlogged=true]
conquest:red_sandstone_cobble_small_arch_half[facing=east,waterlogged=false]
conquest:red_sandstone_cobble_small_window[down=true,up=true,waterlogged=true]
conquest:red_sandstone_cobble_small_window[down=true,up=true,waterlogged=false]
conquest:red_sandstone_cobble_small_window[down=true,up=false,waterlogged=true]
conquest:red_sandstone_cobble_small_window[down=true,up=false,waterlogged=false]
conquest:red_sandstone_cobble_small_window[down=false,up=true,waterlogged=true]
conquest:red_sandstone_cobble_small_window[down=false,up=true,waterlogged=false]
conquest:red_sandstone_cobble_small_window[down=false,up=false,waterlogged=true]
conquest:red_sandstone_cobble_small_window[down=false,up=false,waterlogged=false]
conquest:red_sandstone_cobble_small_window_half[down=true,facing=north,up=true,waterlogged=true]
conquest:red_sandstone_cobble_small_window_half[down=true,facing=north,up=true,waterlogged=false]
conquest:red_sandstone_cobble_small_window_half[down=true,facing=north,up=false,waterlogged=true]
conquest:red_sandstone_cobble_small_window_half[down=true,facing=north,up=false,waterlogged=false]
conquest:red_sandstone_cobble_small_window_half[down=true,facing=south,up=true,waterlogged=true]
conquest:red_sandstone_cobble_small_window_half[down=true,facing=south,up=true,waterlogged=false]
conquest:red_sandstone_cobble_small_window_half[down=true,facing=south,up=false,waterlogged=true]
conquest:red_sandstone_cobble_small_window_half[down=true,facing=south,up=false,waterlogged=false]
conquest:red_sandstone_cobble_small_window_half[down=true,facing=west,up=true,waterlogged=true]
conquest:red_sandstone_cobble_small_window_half[down=true,facing=west,up=true,waterlogged=false]
conquest:red_sandstone_cobble_small_window_half[down=true,facing=west,up=false,waterlogged=true]
conquest:red_sandstone_cobble_small_window_half[down=true,facing=west,up=false,waterlogged=false]
conquest:red_sandstone_cobble_small_window_half[down=true,facing=east,up=true,waterlogged=true]
conquest:red_sandstone_cobble_small_window_half[down=true,facing=east,up=true,waterlogged=false]
conquest:red_sandstone_cobble_small_window_half[down=true,facing=east,up=false,waterlogged=true]
conquest:red_sandstone_cobble_small_window_half[down=true,facing=east,up=false,waterlogged=false]
conquest:red_sandstone_cobble_small_window_half[down=false,facing=north,up=true,waterlogged=true]
conquest:red_sandstone_cobble_small_window_half[down=false,facing=north,up=true,waterlogged=false]
conquest:red_sandstone_cobble_small_window_half[down=false,facing=north,up=false,waterlogged=true]
conquest:red_sandstone_cobble_small_window_half[down=false,facing=north,up=false,waterlogged=false]
conquest:red_sandstone_cobble_small_window_half[down=false,facing=south,up=true,waterlogged=true]
conquest:red_sandstone_cobble_small_window_half[down=false,facing=south,up=true,waterlogged=false]
conquest:red_sandstone_cobble_small_window_half[down=false,facing=south,up=false,waterlogged=true]
conquest:red_sandstone_cobble_small_window_half[down=false,facing=south,up=false,waterlogged=false]
conquest:red_sandstone_cobble_small_window_half[down=false,facing=west,up=true,waterlogged=true]
conquest:red_sandstone_cobble_small_window_half[down=false,facing=west,up=true,waterlogged=false]
conquest:red_sandstone_cobble_small_window_half[down=false,facing=west,up=false,waterlogged=true]
conquest:red_sandstone_cobble_small_window_half[down=false,facing=west,up=false,waterlogged=false]
conquest:red_sandstone_cobble_small_window_half[down=false,facing=east,up=true,waterlogged=true]
conquest:red_sandstone_cobble_small_window_half[down=false,facing=east,up=true,waterlogged=false]
conquest:red_sandstone_cobble_small_window_half[down=false,facing=east,up=false,waterlogged=true]
conquest:red_sandstone_cobble_small_window_half[down=false,facing=east,up=false,waterlogged=false]
conquest:red_sandstone_cobble_sphere[type=egg,waterlogged=true]
conquest:red_sandstone_cobble_sphere[type=egg,waterlogged=false]
conquest:red_sandstone_cobble_sphere[type=small,waterlogged=true]
conquest:red_sandstone_cobble_sphere[type=small,waterlogged=false]
conquest:red_sandstone_cobble_sphere[type=large,waterlogged=true]
conquest:red_sandstone_cobble_sphere[type=large,waterlogged=false]
conquest:red_sandstone_cobble_two_meter_arch[facing=north,type=top]
conquest:red_sandstone_cobble_two_meter_arch[facing=north,type=bottom]
conquest:red_sandstone_cobble_two_meter_arch[facing=south,type=top]
conquest:red_sandstone_cobble_two_meter_arch[facing=south,type=bottom]
conquest:red_sandstone_cobble_two_meter_arch[facing=west,type=top]
conquest:red_sandstone_cobble_two_meter_arch[facing=west,type=bottom]
conquest:red_sandstone_cobble_two_meter_arch[facing=east,type=top]
conquest:red_sandstone_cobble_two_meter_arch[facing=east,type=bottom]
conquest:red_sandstone_cobble_two_meter_arch_half[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:red_sandstone_cobble_two_meter_arch_half[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:red_sandstone_cobble_two_meter_arch_half[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:red_sandstone_cobble_two_meter_arch_half[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:red_sandstone_cobble_two_meter_arch_half[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:red_sandstone_cobble_two_meter_arch_half[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:red_sandstone_cobble_two_meter_arch_half[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:red_sandstone_cobble_two_meter_arch_half[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:red_sandstone_cobble_two_meter_arch_half[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:red_sandstone_cobble_two_meter_arch_half[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:red_sandstone_cobble_two_meter_arch_half[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:red_sandstone_cobble_two_meter_arch_half[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:red_sandstone_cobble_two_meter_arch_half[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:red_sandstone_cobble_two_meter_arch_half[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:red_sandstone_cobble_two_meter_arch_half[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:red_sandstone_cobble_two_meter_arch_half[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:red_sandstone_cobble_two_meter_arch_half[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:red_sandstone_cobble_two_meter_arch_half[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:red_sandstone_cobble_two_meter_arch_half[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:red_sandstone_cobble_two_meter_arch_half[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:red_sandstone_cobble_two_meter_arch_half[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:red_sandstone_cobble_two_meter_arch_half[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:red_sandstone_cobble_two_meter_arch_half[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:red_sandstone_cobble_two_meter_arch_half[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:red_sandstone_cobble_two_meter_arch_half[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:red_sandstone_cobble_two_meter_arch_half[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:red_sandstone_cobble_two_meter_arch_half[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:red_sandstone_cobble_two_meter_arch_half[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:red_sandstone_cobble_two_meter_arch_half[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:red_sandstone_cobble_two_meter_arch_half[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:red_sandstone_cobble_two_meter_arch_half[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:red_sandstone_cobble_two_meter_arch_half[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:red_sandstone_cobble_two_meter_arch_half[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:red_sandstone_cobble_two_meter_arch_half[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:red_sandstone_cobble_two_meter_arch_half[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:red_sandstone_cobble_two_meter_arch_half[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:red_sandstone_cobble_two_meter_arch_half[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:red_sandstone_cobble_two_meter_arch_half[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:red_sandstone_cobble_two_meter_arch_half[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:red_sandstone_cobble_two_meter_arch_half[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:red_sandstone_cobble_two_meter_arch_half[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:red_sandstone_cobble_two_meter_arch_half[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:red_sandstone_cobble_two_meter_arch_half[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:red_sandstone_cobble_two_meter_arch_half[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:red_sandstone_cobble_two_meter_arch_half[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:red_sandstone_cobble_two_meter_arch_half[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:red_sandstone_cobble_two_meter_arch_half[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:red_sandstone_cobble_two_meter_arch_half[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:red_sandstone_cobble_two_meter_arch_half[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:red_sandstone_cobble_two_meter_arch_half[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:red_sandstone_cobble_two_meter_arch_half[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:red_sandstone_cobble_two_meter_arch_half[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:red_sandstone_cobble_two_meter_arch_half[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:red_sandstone_cobble_two_meter_arch_half[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:red_sandstone_cobble_two_meter_arch_half[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:red_sandstone_cobble_two_meter_arch_half[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:red_sandstone_cobble_two_meter_arch_half[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:red_sandstone_cobble_two_meter_arch_half[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:red_sandstone_cobble_two_meter_arch_half[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:red_sandstone_cobble_two_meter_arch_half[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:red_sandstone_cobble_two_meter_arch_half[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:red_sandstone_cobble_two_meter_arch_half[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:red_sandstone_cobble_two_meter_arch_half[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:red_sandstone_cobble_two_meter_arch_half[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:red_sandstone_cobble_vertical_corner[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:red_sandstone_cobble_vertical_corner[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:red_sandstone_cobble_vertical_corner[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:red_sandstone_cobble_vertical_corner[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:red_sandstone_cobble_vertical_corner[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:red_sandstone_cobble_vertical_corner[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:red_sandstone_cobble_vertical_corner[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:red_sandstone_cobble_vertical_corner[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:red_sandstone_cobble_vertical_corner[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:red_sandstone_cobble_vertical_corner[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:red_sandstone_cobble_vertical_corner[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:red_sandstone_cobble_vertical_corner[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:red_sandstone_cobble_vertical_corner[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:red_sandstone_cobble_vertical_corner[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:red_sandstone_cobble_vertical_corner[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:red_sandstone_cobble_vertical_corner[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:red_sandstone_cobble_vertical_corner[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:red_sandstone_cobble_vertical_corner[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:red_sandstone_cobble_vertical_corner[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:red_sandstone_cobble_vertical_corner[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:red_sandstone_cobble_vertical_corner[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:red_sandstone_cobble_vertical_corner[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:red_sandstone_cobble_vertical_corner[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:red_sandstone_cobble_vertical_corner[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:red_sandstone_cobble_vertical_corner[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:red_sandstone_cobble_vertical_corner[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:red_sandstone_cobble_vertical_corner[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:red_sandstone_cobble_vertical_corner[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:red_sandstone_cobble_vertical_corner[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:red_sandstone_cobble_vertical_corner[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:red_sandstone_cobble_vertical_corner[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:red_sandstone_cobble_vertical_corner[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:red_sandstone_cobble_vertical_corner[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:red_sandstone_cobble_vertical_corner[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:red_sandstone_cobble_vertical_corner[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:red_sandstone_cobble_vertical_corner[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:red_sandstone_cobble_vertical_corner[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:red_sandstone_cobble_vertical_corner[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:red_sandstone_cobble_vertical_corner[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:red_sandstone_cobble_vertical_corner[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:red_sandstone_cobble_vertical_corner[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:red_sandstone_cobble_vertical_corner[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:red_sandstone_cobble_vertical_corner[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:red_sandstone_cobble_vertical_corner[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:red_sandstone_cobble_vertical_corner[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:red_sandstone_cobble_vertical_corner[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:red_sandstone_cobble_vertical_corner[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:red_sandstone_cobble_vertical_corner[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:red_sandstone_cobble_vertical_corner[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:red_sandstone_cobble_vertical_corner[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:red_sandstone_cobble_vertical_corner[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:red_sandstone_cobble_vertical_corner[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:red_sandstone_cobble_vertical_corner[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:red_sandstone_cobble_vertical_corner[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:red_sandstone_cobble_vertical_corner[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:red_sandstone_cobble_vertical_corner[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:red_sandstone_cobble_vertical_corner[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:red_sandstone_cobble_vertical_corner[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:red_sandstone_cobble_vertical_corner[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:red_sandstone_cobble_vertical_corner[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:red_sandstone_cobble_vertical_corner[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:red_sandstone_cobble_vertical_corner[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:red_sandstone_cobble_vertical_corner[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:red_sandstone_cobble_vertical_corner[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:red_sandstone_cobble_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:red_sandstone_cobble_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:red_sandstone_cobble_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:red_sandstone_cobble_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:red_sandstone_cobble_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:red_sandstone_cobble_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:red_sandstone_cobble_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:red_sandstone_cobble_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:red_sandstone_cobble_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:red_sandstone_cobble_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:red_sandstone_cobble_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:red_sandstone_cobble_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:red_sandstone_cobble_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:red_sandstone_cobble_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:red_sandstone_cobble_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:red_sandstone_cobble_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:red_sandstone_cobble_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:red_sandstone_cobble_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:red_sandstone_cobble_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:red_sandstone_cobble_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:red_sandstone_cobble_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:red_sandstone_cobble_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:red_sandstone_cobble_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:red_sandstone_cobble_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:red_sandstone_cobble_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:red_sandstone_cobble_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:red_sandstone_cobble_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:red_sandstone_cobble_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:red_sandstone_cobble_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:red_sandstone_cobble_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:red_sandstone_cobble_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:red_sandstone_cobble_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:red_sandstone_cobble_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:red_sandstone_cobble_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:red_sandstone_cobble_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:red_sandstone_cobble_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:red_sandstone_cobble_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:red_sandstone_cobble_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:red_sandstone_cobble_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:red_sandstone_cobble_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:red_sandstone_cobble_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:red_sandstone_cobble_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:red_sandstone_cobble_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:red_sandstone_cobble_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:red_sandstone_cobble_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:red_sandstone_cobble_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:red_sandstone_cobble_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:red_sandstone_cobble_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:red_sandstone_cobble_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:red_sandstone_cobble_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:red_sandstone_cobble_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:red_sandstone_cobble_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:red_sandstone_cobble_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:red_sandstone_cobble_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:red_sandstone_cobble_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:red_sandstone_cobble_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:red_sandstone_cobble_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:red_sandstone_cobble_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:red_sandstone_cobble_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:red_sandstone_cobble_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:red_sandstone_cobble_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:red_sandstone_cobble_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:red_sandstone_cobble_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:red_sandstone_cobble_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:red_sandstone_cobble_vertical_quarter[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:red_sandstone_cobble_vertical_quarter[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:red_sandstone_cobble_vertical_quarter[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:red_sandstone_cobble_vertical_quarter[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:red_sandstone_cobble_vertical_quarter[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:red_sandstone_cobble_vertical_quarter[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:red_sandstone_cobble_vertical_quarter[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:red_sandstone_cobble_vertical_quarter[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:red_sandstone_cobble_vertical_quarter[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:red_sandstone_cobble_vertical_quarter[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:red_sandstone_cobble_vertical_quarter[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:red_sandstone_cobble_vertical_quarter[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:red_sandstone_cobble_vertical_quarter[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:red_sandstone_cobble_vertical_quarter[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:red_sandstone_cobble_vertical_quarter[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:red_sandstone_cobble_vertical_quarter[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:red_sandstone_cobble_vertical_quarter[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:red_sandstone_cobble_vertical_quarter[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:red_sandstone_cobble_vertical_quarter[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:red_sandstone_cobble_vertical_quarter[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:red_sandstone_cobble_vertical_quarter[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:red_sandstone_cobble_vertical_quarter[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:red_sandstone_cobble_vertical_quarter[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:red_sandstone_cobble_vertical_quarter[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:red_sandstone_cobble_vertical_quarter[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:red_sandstone_cobble_vertical_quarter[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:red_sandstone_cobble_vertical_quarter[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:red_sandstone_cobble_vertical_quarter[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:red_sandstone_cobble_vertical_quarter[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:red_sandstone_cobble_vertical_quarter[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:red_sandstone_cobble_vertical_quarter[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:red_sandstone_cobble_vertical_quarter[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:red_sandstone_cobble_vertical_quarter[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:red_sandstone_cobble_vertical_quarter[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:red_sandstone_cobble_vertical_quarter[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:red_sandstone_cobble_vertical_quarter[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:red_sandstone_cobble_vertical_quarter[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:red_sandstone_cobble_vertical_quarter[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:red_sandstone_cobble_vertical_quarter[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:red_sandstone_cobble_vertical_quarter[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:red_sandstone_cobble_vertical_quarter[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:red_sandstone_cobble_vertical_quarter[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:red_sandstone_cobble_vertical_quarter[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:red_sandstone_cobble_vertical_quarter[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:red_sandstone_cobble_vertical_quarter[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:red_sandstone_cobble_vertical_quarter[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:red_sandstone_cobble_vertical_quarter[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:red_sandstone_cobble_vertical_quarter[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:red_sandstone_cobble_vertical_quarter[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:red_sandstone_cobble_vertical_quarter[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:red_sandstone_cobble_vertical_quarter[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:red_sandstone_cobble_vertical_quarter[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:red_sandstone_cobble_vertical_quarter[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:red_sandstone_cobble_vertical_quarter[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:red_sandstone_cobble_vertical_quarter[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:red_sandstone_cobble_vertical_quarter[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:red_sandstone_cobble_vertical_quarter[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:red_sandstone_cobble_vertical_quarter[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:red_sandstone_cobble_vertical_quarter[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:red_sandstone_cobble_vertical_quarter[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:red_sandstone_cobble_vertical_quarter[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:red_sandstone_cobble_vertical_quarter[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:red_sandstone_cobble_vertical_quarter[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:red_sandstone_cobble_vertical_quarter[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:red_sandstone_cobble_vertical_slab[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:red_sandstone_cobble_vertical_slab[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:red_sandstone_cobble_vertical_slab[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:red_sandstone_cobble_vertical_slab[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:red_sandstone_cobble_vertical_slab[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:red_sandstone_cobble_vertical_slab[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:red_sandstone_cobble_vertical_slab[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:red_sandstone_cobble_vertical_slab[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:red_sandstone_cobble_vertical_slab[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:red_sandstone_cobble_vertical_slab[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:red_sandstone_cobble_vertical_slab[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:red_sandstone_cobble_vertical_slab[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:red_sandstone_cobble_vertical_slab[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:red_sandstone_cobble_vertical_slab[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:red_sandstone_cobble_vertical_slab[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:red_sandstone_cobble_vertical_slab[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:red_sandstone_cobble_vertical_slab[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:red_sandstone_cobble_vertical_slab[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:red_sandstone_cobble_vertical_slab[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:red_sandstone_cobble_vertical_slab[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:red_sandstone_cobble_vertical_slab[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:red_sandstone_cobble_vertical_slab[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:red_sandstone_cobble_vertical_slab[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:red_sandstone_cobble_vertical_slab[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:red_sandstone_cobble_vertical_slab[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:red_sandstone_cobble_vertical_slab[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:red_sandstone_cobble_vertical_slab[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:red_sandstone_cobble_vertical_slab[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:red_sandstone_cobble_vertical_slab[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:red_sandstone_cobble_vertical_slab[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:red_sandstone_cobble_vertical_slab[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:red_sandstone_cobble_vertical_slab[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:red_sandstone_cobble_vertical_slab[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:red_sandstone_cobble_vertical_slab[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:red_sandstone_cobble_vertical_slab[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:red_sandstone_cobble_vertical_slab[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:red_sandstone_cobble_vertical_slab[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:red_sandstone_cobble_vertical_slab[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:red_sandstone_cobble_vertical_slab[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:red_sandstone_cobble_vertical_slab[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:red_sandstone_cobble_vertical_slab[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:red_sandstone_cobble_vertical_slab[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:red_sandstone_cobble_vertical_slab[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:red_sandstone_cobble_vertical_slab[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:red_sandstone_cobble_vertical_slab[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:red_sandstone_cobble_vertical_slab[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:red_sandstone_cobble_vertical_slab[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:red_sandstone_cobble_vertical_slab[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:red_sandstone_cobble_vertical_slab[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:red_sandstone_cobble_vertical_slab[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:red_sandstone_cobble_vertical_slab[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:red_sandstone_cobble_vertical_slab[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:red_sandstone_cobble_vertical_slab[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:red_sandstone_cobble_vertical_slab[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:red_sandstone_cobble_vertical_slab[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:red_sandstone_cobble_vertical_slab[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:red_sandstone_cobble_vertical_slab[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:red_sandstone_cobble_vertical_slab[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:red_sandstone_cobble_vertical_slab[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:red_sandstone_cobble_vertical_slab[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:red_sandstone_cobble_vertical_slab[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:red_sandstone_cobble_vertical_slab[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:red_sandstone_cobble_vertical_slab[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:red_sandstone_cobble_vertical_slab[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:red_sandstone_corner_slab[facing=north,type=top,waterlogged=true]
conquest:red_sandstone_corner_slab[facing=north,type=top,waterlogged=false]
conquest:red_sandstone_corner_slab[facing=north,type=bottom,waterlogged=true]
conquest:red_sandstone_corner_slab[facing=north,type=bottom,waterlogged=false]
conquest:red_sandstone_corner_slab[facing=south,type=top,waterlogged=true]
conquest:red_sandstone_corner_slab[facing=south,type=top,waterlogged=false]
conquest:red_sandstone_corner_slab[facing=south,type=bottom,waterlogged=true]
conquest:red_sandstone_corner_slab[facing=south,type=bottom,waterlogged=false]
conquest:red_sandstone_corner_slab[facing=west,type=top,waterlogged=true]
conquest:red_sandstone_corner_slab[facing=west,type=top,waterlogged=false]
conquest:red_sandstone_corner_slab[facing=west,type=bottom,waterlogged=true]
conquest:red_sandstone_corner_slab[facing=west,type=bottom,waterlogged=false]
conquest:red_sandstone_corner_slab[facing=east,type=top,waterlogged=true]
conquest:red_sandstone_corner_slab[facing=east,type=top,waterlogged=false]
conquest:red_sandstone_corner_slab[facing=east,type=bottom,waterlogged=true]
conquest:red_sandstone_corner_slab[facing=east,type=bottom,waterlogged=false]
conquest:red_sandstone_eighth_slab[facing=north,type=top,waterlogged=true]
conquest:red_sandstone_eighth_slab[facing=north,type=top,waterlogged=false]
conquest:red_sandstone_eighth_slab[facing=north,type=bottom,waterlogged=true]
conquest:red_sandstone_eighth_slab[facing=north,type=bottom,waterlogged=false]
conquest:red_sandstone_eighth_slab[facing=south,type=top,waterlogged=true]
conquest:red_sandstone_eighth_slab[facing=south,type=top,waterlogged=false]
conquest:red_sandstone_eighth_slab[facing=south,type=bottom,waterlogged=true]
conquest:red_sandstone_eighth_slab[facing=south,type=bottom,waterlogged=false]
conquest:red_sandstone_eighth_slab[facing=west,type=top,waterlogged=true]
conquest:red_sandstone_eighth_slab[facing=west,type=top,waterlogged=false]
conquest:red_sandstone_eighth_slab[facing=west,type=bottom,waterlogged=true]
conquest:red_sandstone_eighth_slab[facing=west,type=bottom,waterlogged=false]
conquest:red_sandstone_eighth_slab[facing=east,type=top,waterlogged=true]
conquest:red_sandstone_eighth_slab[facing=east,type=top,waterlogged=false]
conquest:red_sandstone_eighth_slab[facing=east,type=bottom,waterlogged=true]
conquest:red_sandstone_eighth_slab[facing=east,type=bottom,waterlogged=false]
conquest:red_sandstone_facade_gothic_arch[facing=north,shape=one,type=top]
conquest:red_sandstone_facade_gothic_arch[facing=north,shape=one,type=bottom]
conquest:red_sandstone_facade_gothic_arch[facing=north,shape=two_l,type=top]
conquest:red_sandstone_facade_gothic_arch[facing=north,shape=two_l,type=bottom]
conquest:red_sandstone_facade_gothic_arch[facing=north,shape=two_r,type=top]
conquest:red_sandstone_facade_gothic_arch[facing=north,shape=two_r,type=bottom]
conquest:red_sandstone_facade_gothic_arch[facing=north,shape=three_l,type=top]
conquest:red_sandstone_facade_gothic_arch[facing=north,shape=three_l,type=bottom]
conquest:red_sandstone_facade_gothic_arch[facing=north,shape=three_r,type=top]
conquest:red_sandstone_facade_gothic_arch[facing=north,shape=three_r,type=bottom]
conquest:red_sandstone_facade_gothic_arch[facing=north,shape=three_middle,type=top]
conquest:red_sandstone_facade_gothic_arch[facing=north,shape=three_middle,type=bottom]
conquest:red_sandstone_facade_gothic_arch[facing=south,shape=one,type=top]
conquest:red_sandstone_facade_gothic_arch[facing=south,shape=one,type=bottom]
conquest:red_sandstone_facade_gothic_arch[facing=south,shape=two_l,type=top]
conquest:red_sandstone_facade_gothic_arch[facing=south,shape=two_l,type=bottom]
conquest:red_sandstone_facade_gothic_arch[facing=south,shape=two_r,type=top]
conquest:red_sandstone_facade_gothic_arch[facing=south,shape=two_r,type=bottom]
conquest:red_sandstone_facade_gothic_arch[facing=south,shape=three_l,type=top]
conquest:red_sandstone_facade_gothic_arch[facing=south,shape=three_l,type=bottom]
conquest:red_sandstone_facade_gothic_arch[facing=south,shape=three_r,type=top]
conquest:red_sandstone_facade_gothic_arch[facing=south,shape=three_r,type=bottom]
conquest:red_sandstone_facade_gothic_arch[facing=south,shape=three_middle,type=top]
conquest:red_sandstone_facade_gothic_arch[facing=south,shape=three_middle,type=bottom]
conquest:red_sandstone_facade_gothic_arch[facing=west,shape=one,type=top]
conquest:red_sandstone_facade_gothic_arch[facing=west,shape=one,type=bottom]
conquest:red_sandstone_facade_gothic_arch[facing=west,shape=two_l,type=top]
conquest:red_sandstone_facade_gothic_arch[facing=west,shape=two_l,type=bottom]
conquest:red_sandstone_facade_gothic_arch[facing=west,shape=two_r,type=top]
conquest:red_sandstone_facade_gothic_arch[facing=west,shape=two_r,type=bottom]
conquest:red_sandstone_facade_gothic_arch[facing=west,shape=three_l,type=top]
conquest:red_sandstone_facade_gothic_arch[facing=west,shape=three_l,type=bottom]
conquest:red_sandstone_facade_gothic_arch[facing=west,shape=three_r,type=top]
conquest:red_sandstone_facade_gothic_arch[facing=west,shape=three_r,type=bottom]
conquest:red_sandstone_facade_gothic_arch[facing=west,shape=three_middle,type=top]
conquest:red_sandstone_facade_gothic_arch[facing=west,shape=three_middle,type=bottom]
conquest:red_sandstone_facade_gothic_arch[facing=east,shape=one,type=top]
conquest:red_sandstone_facade_gothic_arch[facing=east,shape=one,type=bottom]
conquest:red_sandstone_facade_gothic_arch[facing=east,shape=two_l,type=top]
conquest:red_sandstone_facade_gothic_arch[facing=east,shape=two_l,type=bottom]
conquest:red_sandstone_facade_gothic_arch[facing=east,shape=two_r,type=top]
conquest:red_sandstone_facade_gothic_arch[facing=east,shape=two_r,type=bottom]
conquest:red_sandstone_facade_gothic_arch[facing=east,shape=three_l,type=top]
conquest:red_sandstone_facade_gothic_arch[facing=east,shape=three_l,type=bottom]
conquest:red_sandstone_facade_gothic_arch[facing=east,shape=three_r,type=top]
conquest:red_sandstone_facade_gothic_arch[facing=east,shape=three_r,type=bottom]
conquest:red_sandstone_facade_gothic_arch[facing=east,shape=three_middle,type=top]
conquest:red_sandstone_facade_gothic_arch[facing=east,shape=three_middle,type=bottom]
conquest:red_sandstone_facade_round_arch[facing=north,shape=one,type=top]
conquest:red_sandstone_facade_round_arch[facing=north,shape=one,type=bottom]
conquest:red_sandstone_facade_round_arch[facing=north,shape=two_l,type=top]
conquest:red_sandstone_facade_round_arch[facing=north,shape=two_l,type=bottom]
conquest:red_sandstone_facade_round_arch[facing=north,shape=two_r,type=top]
conquest:red_sandstone_facade_round_arch[facing=north,shape=two_r,type=bottom]
conquest:red_sandstone_facade_round_arch[facing=north,shape=three_l,type=top]
conquest:red_sandstone_facade_round_arch[facing=north,shape=three_l,type=bottom]
conquest:red_sandstone_facade_round_arch[facing=north,shape=three_r,type=top]
conquest:red_sandstone_facade_round_arch[facing=north,shape=three_r,type=bottom]
conquest:red_sandstone_facade_round_arch[facing=north,shape=three_middle,type=top]
conquest:red_sandstone_facade_round_arch[facing=north,shape=three_middle,type=bottom]
conquest:red_sandstone_facade_round_arch[facing=south,shape=one,type=top]
conquest:red_sandstone_facade_round_arch[facing=south,shape=one,type=bottom]
conquest:red_sandstone_facade_round_arch[facing=south,shape=two_l,type=top]
conquest:red_sandstone_facade_round_arch[facing=south,shape=two_l,type=bottom]
conquest:red_sandstone_facade_round_arch[facing=south,shape=two_r,type=top]
conquest:red_sandstone_facade_round_arch[facing=south,shape=two_r,type=bottom]
conquest:red_sandstone_facade_round_arch[facing=south,shape=three_l,type=top]
conquest:red_sandstone_facade_round_arch[facing=south,shape=three_l,type=bottom]
conquest:red_sandstone_facade_round_arch[facing=south,shape=three_r,type=top]
conquest:red_sandstone_facade_round_arch[facing=south,shape=three_r,type=bottom]
conquest:red_sandstone_facade_round_arch[facing=south,shape=three_middle,type=top]
conquest:red_sandstone_facade_round_arch[facing=south,shape=three_middle,type=bottom]
conquest:red_sandstone_facade_round_arch[facing=west,shape=one,type=top]
conquest:red_sandstone_facade_round_arch[facing=west,shape=one,type=bottom]
conquest:red_sandstone_facade_round_arch[facing=west,shape=two_l,type=top]
conquest:red_sandstone_facade_round_arch[facing=west,shape=two_l,type=bottom]
conquest:red_sandstone_facade_round_arch[facing=west,shape=two_r,type=top]
conquest:red_sandstone_facade_round_arch[facing=west,shape=two_r,type=bottom]
conquest:red_sandstone_facade_round_arch[facing=west,shape=three_l,type=top]
conquest:red_sandstone_facade_round_arch[facing=west,shape=three_l,type=bottom]
conquest:red_sandstone_facade_round_arch[facing=west,shape=three_r,type=top]
conquest:red_sandstone_facade_round_arch[facing=west,shape=three_r,type=bottom]
conquest:red_sandstone_facade_round_arch[facing=west,shape=three_middle,type=top]
conquest:red_sandstone_facade_round_arch[facing=west,shape=three_middle,type=bottom]
conquest:red_sandstone_facade_round_arch[facing=east,shape=one,type=top]
conquest:red_sandstone_facade_round_arch[facing=east,shape=one,type=bottom]
conquest:red_sandstone_facade_round_arch[facing=east,shape=two_l,type=top]
conquest:red_sandstone_facade_round_arch[facing=east,shape=two_l,type=bottom]
conquest:red_sandstone_facade_round_arch[facing=east,shape=two_r,type=top]
conquest:red_sandstone_facade_round_arch[facing=east,shape=two_r,type=bottom]
conquest:red_sandstone_facade_round_arch[facing=east,shape=three_l,type=top]
conquest:red_sandstone_facade_round_arch[facing=east,shape=three_l,type=bottom]
conquest:red_sandstone_facade_round_arch[facing=east,shape=three_r,type=top]
conquest:red_sandstone_facade_round_arch[facing=east,shape=three_r,type=bottom]
conquest:red_sandstone_facade_round_arch[facing=east,shape=three_middle,type=top]
conquest:red_sandstone_facade_round_arch[facing=east,shape=three_middle,type=bottom]
conquest:red_sandstone_facade_segmental_arch[facing=north,shape=one,type=top]
conquest:red_sandstone_facade_segmental_arch[facing=north,shape=one,type=bottom]
conquest:red_sandstone_facade_segmental_arch[facing=north,shape=two_l,type=top]
conquest:red_sandstone_facade_segmental_arch[facing=north,shape=two_l,type=bottom]
conquest:red_sandstone_facade_segmental_arch[facing=north,shape=two_r,type=top]
conquest:red_sandstone_facade_segmental_arch[facing=north,shape=two_r,type=bottom]
conquest:red_sandstone_facade_segmental_arch[facing=north,shape=three_l,type=top]
conquest:red_sandstone_facade_segmental_arch[facing=north,shape=three_l,type=bottom]
conquest:red_sandstone_facade_segmental_arch[facing=north,shape=three_r,type=top]
conquest:red_sandstone_facade_segmental_arch[facing=north,shape=three_r,type=bottom]
conquest:red_sandstone_facade_segmental_arch[facing=north,shape=three_middle,type=top]
conquest:red_sandstone_facade_segmental_arch[facing=north,shape=three_middle,type=bottom]
conquest:red_sandstone_facade_segmental_arch[facing=south,shape=one,type=top]
conquest:red_sandstone_facade_segmental_arch[facing=south,shape=one,type=bottom]
conquest:red_sandstone_facade_segmental_arch[facing=south,shape=two_l,type=top]
conquest:red_sandstone_facade_segmental_arch[facing=south,shape=two_l,type=bottom]
conquest:red_sandstone_facade_segmental_arch[facing=south,shape=two_r,type=top]
conquest:red_sandstone_facade_segmental_arch[facing=south,shape=two_r,type=bottom]
conquest:red_sandstone_facade_segmental_arch[facing=south,shape=three_l,type=top]
conquest:red_sandstone_facade_segmental_arch[facing=south,shape=three_l,type=bottom]
conquest:red_sandstone_facade_segmental_arch[facing=south,shape=three_r,type=top]
conquest:red_sandstone_facade_segmental_arch[facing=south,shape=three_r,type=bottom]
conquest:red_sandstone_facade_segmental_arch[facing=south,shape=three_middle,type=top]
conquest:red_sandstone_facade_segmental_arch[facing=south,shape=three_middle,type=bottom]
conquest:red_sandstone_facade_segmental_arch[facing=west,shape=one,type=top]
conquest:red_sandstone_facade_segmental_arch[facing=west,shape=one,type=bottom]
conquest:red_sandstone_facade_segmental_arch[facing=west,shape=two_l,type=top]
conquest:red_sandstone_facade_segmental_arch[facing=west,shape=two_l,type=bottom]
conquest:red_sandstone_facade_segmental_arch[facing=west,shape=two_r,type=top]
conquest:red_sandstone_facade_segmental_arch[facing=west,shape=two_r,type=bottom]
conquest:red_sandstone_facade_segmental_arch[facing=west,shape=three_l,type=top]
conquest:red_sandstone_facade_segmental_arch[facing=west,shape=three_l,type=bottom]
conquest:red_sandstone_facade_segmental_arch[facing=west,shape=three_r,type=top]
conquest:red_sandstone_facade_segmental_arch[facing=west,shape=three_r,type=bottom]
conquest:red_sandstone_facade_segmental_arch[facing=west,shape=three_middle,type=top]
conquest:red_sandstone_facade_segmental_arch[facing=west,shape=three_middle,type=bottom]
conquest:red_sandstone_facade_segmental_arch[facing=east,shape=one,type=top]
conquest:red_sandstone_facade_segmental_arch[facing=east,shape=one,type=bottom]
conquest:red_sandstone_facade_segmental_arch[facing=east,shape=two_l,type=top]
conquest:red_sandstone_facade_segmental_arch[facing=east,shape=two_l,type=bottom]
conquest:red_sandstone_facade_segmental_arch[facing=east,shape=two_r,type=top]
conquest:red_sandstone_facade_segmental_arch[facing=east,shape=two_r,type=bottom]
conquest:red_sandstone_facade_segmental_arch[facing=east,shape=three_l,type=top]
conquest:red_sandstone_facade_segmental_arch[facing=east,shape=three_l,type=bottom]
conquest:red_sandstone_facade_segmental_arch[facing=east,shape=three_r,type=top]
conquest:red_sandstone_facade_segmental_arch[facing=east,shape=three_r,type=bottom]
conquest:red_sandstone_facade_segmental_arch[facing=east,shape=three_middle,type=top]
conquest:red_sandstone_facade_segmental_arch[facing=east,shape=three_middle,type=bottom]
conquest:red_sandstone_gothic_arch[facing=north,shape=one]
conquest:red_sandstone_gothic_arch[facing=north,shape=two]
conquest:red_sandstone_gothic_arch[facing=north,shape=three]
conquest:red_sandstone_gothic_arch[facing=north,shape=three_middle]
conquest:red_sandstone_gothic_arch[facing=south,shape=one]
conquest:red_sandstone_gothic_arch[facing=south,shape=two]
conquest:red_sandstone_gothic_arch[facing=south,shape=three]
conquest:red_sandstone_gothic_arch[facing=south,shape=three_middle]
conquest:red_sandstone_gothic_arch[facing=west,shape=one]
conquest:red_sandstone_gothic_arch[facing=west,shape=two]
conquest:red_sandstone_gothic_arch[facing=west,shape=three]
conquest:red_sandstone_gothic_arch[facing=west,shape=three_middle]
conquest:red_sandstone_gothic_arch[facing=east,shape=one]
conquest:red_sandstone_gothic_arch[facing=east,shape=two]
conquest:red_sandstone_gothic_arch[facing=east,shape=three]
conquest:red_sandstone_gothic_arch[facing=east,shape=three_middle]
conquest:red_sandstone_pillar_pillar[layer=1,waterlogged=true]
conquest:red_sandstone_pillar_pillar[layer=1,waterlogged=false]
conquest:red_sandstone_pillar_pillar[layer=2,waterlogged=true]
conquest:red_sandstone_pillar_pillar[layer=2,waterlogged=false]
conquest:red_sandstone_pillar_pillar[layer=3,waterlogged=true]
conquest:red_sandstone_pillar_pillar[layer=3,waterlogged=false]
conquest:red_sandstone_pillar_vertical_corner[facing=north,layer=1,waterlogged=true]
conquest:red_sandstone_pillar_vertical_corner[facing=north,layer=1,waterlogged=false]
conquest:red_sandstone_pillar_vertical_corner[facing=north,layer=2,waterlogged=true]
conquest:red_sandstone_pillar_vertical_corner[facing=north,layer=2,waterlogged=false]
conquest:red_sandstone_pillar_vertical_corner[facing=north,layer=3,waterlogged=true]
conquest:red_sandstone_pillar_vertical_corner[facing=north,layer=3,waterlogged=false]
conquest:red_sandstone_pillar_vertical_corner[facing=north,layer=4,waterlogged=true]
conquest:red_sandstone_pillar_vertical_corner[facing=north,layer=4,waterlogged=false]
conquest:red_sandstone_pillar_vertical_corner[facing=south,layer=1,waterlogged=true]
conquest:red_sandstone_pillar_vertical_corner[facing=south,layer=1,waterlogged=false]
conquest:red_sandstone_pillar_vertical_corner[facing=south,layer=2,waterlogged=true]
conquest:red_sandstone_pillar_vertical_corner[facing=south,layer=2,waterlogged=false]
conquest:red_sandstone_pillar_vertical_corner[facing=south,layer=3,waterlogged=true]
conquest:red_sandstone_pillar_vertical_corner[facing=south,layer=3,waterlogged=false]
conquest:red_sandstone_pillar_vertical_corner[facing=south,layer=4,waterlogged=true]
conquest:red_sandstone_pillar_vertical_corner[facing=south,layer=4,waterlogged=false]
conquest:red_sandstone_pillar_vertical_corner[facing=west,layer=1,waterlogged=true]
conquest:red_sandstone_pillar_vertical_corner[facing=west,layer=1,waterlogged=false]
conquest:red_sandstone_pillar_vertical_corner[facing=west,layer=2,waterlogged=true]
conquest:red_sandstone_pillar_vertical_corner[facing=west,layer=2,waterlogged=false]
conquest:red_sandstone_pillar_vertical_corner[facing=west,layer=3,waterlogged=true]
conquest:red_sandstone_pillar_vertical_corner[facing=west,layer=3,waterlogged=false]
conquest:red_sandstone_pillar_vertical_corner[facing=west,layer=4,waterlogged=true]
conquest:red_sandstone_pillar_vertical_corner[facing=west,layer=4,waterlogged=false]
conquest:red_sandstone_pillar_vertical_corner[facing=east,layer=1,waterlogged=true]
conquest:red_sandstone_pillar_vertical_corner[facing=east,layer=1,waterlogged=false]
conquest:red_sandstone_pillar_vertical_corner[facing=east,layer=2,waterlogged=true]
conquest:red_sandstone_pillar_vertical_corner[facing=east,layer=2,waterlogged=false]
conquest:red_sandstone_pillar_vertical_corner[facing=east,layer=3,waterlogged=true]
conquest:red_sandstone_pillar_vertical_corner[facing=east,layer=3,waterlogged=false]
conquest:red_sandstone_pillar_vertical_corner[facing=east,layer=4,waterlogged=true]
conquest:red_sandstone_pillar_vertical_corner[facing=east,layer=4,waterlogged=false]
conquest:red_sandstone_pillar_vertical_quarter[facing=north,layer=1,waterlogged=true]
conquest:red_sandstone_pillar_vertical_quarter[facing=north,layer=1,waterlogged=false]
conquest:red_sandstone_pillar_vertical_quarter[facing=north,layer=2,waterlogged=true]
conquest:red_sandstone_pillar_vertical_quarter[facing=north,layer=2,waterlogged=false]
conquest:red_sandstone_pillar_vertical_quarter[facing=north,layer=3,waterlogged=true]
conquest:red_sandstone_pillar_vertical_quarter[facing=north,layer=3,waterlogged=false]
conquest:red_sandstone_pillar_vertical_quarter[facing=north,layer=4,waterlogged=true]
conquest:red_sandstone_pillar_vertical_quarter[facing=north,layer=4,waterlogged=false]
conquest:red_sandstone_pillar_vertical_quarter[facing=south,layer=1,waterlogged=true]
conquest:red_sandstone_pillar_vertical_quarter[facing=south,layer=1,waterlogged=false]
conquest:red_sandstone_pillar_vertical_quarter[facing=south,layer=2,waterlogged=true]
conquest:red_sandstone_pillar_vertical_quarter[facing=south,layer=2,waterlogged=false]
conquest:red_sandstone_pillar_vertical_quarter[facing=south,layer=3,waterlogged=true]
conquest:red_sandstone_pillar_vertical_quarter[facing=south,layer=3,waterlogged=false]
conquest:red_sandstone_pillar_vertical_quarter[facing=south,layer=4,waterlogged=true]
conquest:red_sandstone_pillar_vertical_quarter[facing=south,layer=4,waterlogged=false]
conquest:red_sandstone_pillar_vertical_quarter[facing=west,layer=1,waterlogged=true]
conquest:red_sandstone_pillar_vertical_quarter[facing=west,layer=1,waterlogged=false]
conquest:red_sandstone_pillar_vertical_quarter[facing=west,layer=2,waterlogged=true]
conquest:red_sandstone_pillar_vertical_quarter[facing=west,layer=2,waterlogged=false]
conquest:red_sandstone_pillar_vertical_quarter[facing=west,layer=3,waterlogged=true]
conquest:red_sandstone_pillar_vertical_quarter[facing=west,layer=3,waterlogged=false]
conquest:red_sandstone_pillar_vertical_quarter[facing=west,layer=4,waterlogged=true]
conquest:red_sandstone_pillar_vertical_quarter[facing=west,layer=4,waterlogged=false]
conquest:red_sandstone_pillar_vertical_quarter[facing=east,layer=1,waterlogged=true]
conquest:red_sandstone_pillar_vertical_quarter[facing=east,layer=1,waterlogged=false]
conquest:red_sandstone_pillar_vertical_quarter[facing=east,layer=2,waterlogged=true]
conquest:red_sandstone_pillar_vertical_quarter[facing=east,layer=2,waterlogged=false]
conquest:red_sandstone_pillar_vertical_quarter[facing=east,layer=3,waterlogged=true]
conquest:red_sandstone_pillar_vertical_quarter[facing=east,layer=3,waterlogged=false]
conquest:red_sandstone_pillar_vertical_quarter[facing=east,layer=4,waterlogged=true]
conquest:red_sandstone_pillar_vertical_quarter[facing=east,layer=4,waterlogged=false]
conquest:red_sandstone_pillar_vertical_slab[facing=north,layer=1,waterlogged=true]
conquest:red_sandstone_pillar_vertical_slab[facing=north,layer=1,waterlogged=false]
conquest:red_sandstone_pillar_vertical_slab[facing=north,layer=2,waterlogged=true]
conquest:red_sandstone_pillar_vertical_slab[facing=north,layer=2,waterlogged=false]
conquest:red_sandstone_pillar_vertical_slab[facing=north,layer=3,waterlogged=true]
conquest:red_sandstone_pillar_vertical_slab[facing=north,layer=3,waterlogged=false]
conquest:red_sandstone_pillar_vertical_slab[facing=north,layer=4,waterlogged=true]
conquest:red_sandstone_pillar_vertical_slab[facing=north,layer=4,waterlogged=false]
conquest:red_sandstone_pillar_vertical_slab[facing=south,layer=1,waterlogged=true]
conquest:red_sandstone_pillar_vertical_slab[facing=south,layer=1,waterlogged=false]
conquest:red_sandstone_pillar_vertical_slab[facing=south,layer=2,waterlogged=true]
conquest:red_sandstone_pillar_vertical_slab[facing=south,layer=2,waterlogged=false]
conquest:red_sandstone_pillar_vertical_slab[facing=south,layer=3,waterlogged=true]
conquest:red_sandstone_pillar_vertical_slab[facing=south,layer=3,waterlogged=false]
conquest:red_sandstone_pillar_vertical_slab[facing=south,layer=4,waterlogged=true]
conquest:red_sandstone_pillar_vertical_slab[facing=south,layer=4,waterlogged=false]
conquest:red_sandstone_pillar_vertical_slab[facing=west,layer=1,waterlogged=true]
conquest:red_sandstone_pillar_vertical_slab[facing=west,layer=1,waterlogged=false]
conquest:red_sandstone_pillar_vertical_slab[facing=west,layer=2,waterlogged=true]
conquest:red_sandstone_pillar_vertical_slab[facing=west,layer=2,waterlogged=false]
conquest:red_sandstone_pillar_vertical_slab[facing=west,layer=3,waterlogged=true]
conquest:red_sandstone_pillar_vertical_slab[facing=west,layer=3,waterlogged=false]
conquest:red_sandstone_pillar_vertical_slab[facing=west,layer=4,waterlogged=true]
conquest:red_sandstone_pillar_vertical_slab[facing=west,layer=4,waterlogged=false]
conquest:red_sandstone_pillar_vertical_slab[facing=east,layer=1,waterlogged=true]
conquest:red_sandstone_pillar_vertical_slab[facing=east,layer=1,waterlogged=false]
conquest:red_sandstone_pillar_vertical_slab[facing=east,layer=2,waterlogged=true]
conquest:red_sandstone_pillar_vertical_slab[facing=east,layer=2,waterlogged=false]
conquest:red_sandstone_pillar_vertical_slab[facing=east,layer=3,waterlogged=true]
conquest:red_sandstone_pillar_vertical_slab[facing=east,layer=3,waterlogged=false]
conquest:red_sandstone_pillar_vertical_slab[facing=east,layer=4,waterlogged=true]
conquest:red_sandstone_pillar_vertical_slab[facing=east,layer=4,waterlogged=false]
conquest:red_sandstone_pillar_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:red_sandstone_pillar_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:red_sandstone_pillar_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:red_sandstone_pillar_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:red_sandstone_pillar_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:red_sandstone_pillar_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:red_sandstone_pillar_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:red_sandstone_pillar_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:red_sandstone_pillar_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:red_sandstone_pillar_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:red_sandstone_pillar_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:red_sandstone_pillar_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:red_sandstone_pillar_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:red_sandstone_pillar_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:red_sandstone_pillar_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:red_sandstone_pillar_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:red_sandstone_pillar_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:red_sandstone_pillar_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:red_sandstone_pillar_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:red_sandstone_pillar_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:red_sandstone_pillar_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:red_sandstone_pillar_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:red_sandstone_pillar_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:red_sandstone_pillar_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:red_sandstone_pillar_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:red_sandstone_pillar_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:red_sandstone_pillar_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:red_sandstone_pillar_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:red_sandstone_pillar_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:red_sandstone_pillar_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:red_sandstone_pillar_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:red_sandstone_pillar_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:red_sandstone_pillar_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:red_sandstone_pillar_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:red_sandstone_pillar_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:red_sandstone_pillar_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:red_sandstone_pillar_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:red_sandstone_pillar_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:red_sandstone_pillar_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:red_sandstone_pillar_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:red_sandstone_pillar_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:red_sandstone_pillar_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:red_sandstone_pillar_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:red_sandstone_pillar_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:red_sandstone_pillar_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:red_sandstone_pillar_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:red_sandstone_pillar_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:red_sandstone_pillar_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:red_sandstone_pillar_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:red_sandstone_pillar_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:red_sandstone_pillar_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:red_sandstone_pillar_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:red_sandstone_pillar_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:red_sandstone_pillar_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:red_sandstone_pillar_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:red_sandstone_pillar_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:red_sandstone_pillar_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:red_sandstone_pillar_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:red_sandstone_pillar_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:red_sandstone_pillar_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:red_sandstone_pillar_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:red_sandstone_pillar_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:red_sandstone_pillar_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:red_sandstone_pillar_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:red_sandstone_pillar_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:red_sandstone_pillar_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:red_sandstone_pillar_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:red_sandstone_pillar_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:red_sandstone_pillar_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:red_sandstone_pillar_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:red_sandstone_pillar_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:red_sandstone_pillar_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:red_sandstone_pillar_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:red_sandstone_pillar_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:red_sandstone_pillar_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:red_sandstone_pillar_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:red_sandstone_pillar_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:red_sandstone_pillar_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:red_sandstone_pillar_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:red_sandstone_pillar_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:red_sandstone_pillar_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:red_sandstone_pillar_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:red_sandstone_pillar_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:red_sandstone_pillar_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:red_sandstone_pillar_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:red_sandstone_pillar_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:red_sandstone_pillar_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:red_sandstone_pillar_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:red_sandstone_pillar_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:red_sandstone_pillar_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:red_sandstone_pillar_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:red_sandstone_pillar_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:red_sandstone_pillar_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:red_sandstone_pillar_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:red_sandstone_pillar_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:red_sandstone_pillar_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:red_sandstone_pillar_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:red_sandstone_pillar_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:red_sandstone_pillar_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:red_sandstone_pillar_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:red_sandstone_pillar_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:red_sandstone_pillar_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:red_sandstone_pillar_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:red_sandstone_pillar_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:red_sandstone_pillar_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:red_sandstone_pillar_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:red_sandstone_pillar_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:red_sandstone_pillar_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:red_sandstone_pillar_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:red_sandstone_pillar_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:red_sandstone_pillar_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:red_sandstone_pillar_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:red_sandstone_pillar_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:red_sandstone_pillar_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:red_sandstone_pillar_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:red_sandstone_pillar_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:red_sandstone_pillar_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:red_sandstone_pillar_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:red_sandstone_pillar_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:red_sandstone_pillar_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:red_sandstone_pillar_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:red_sandstone_pillar_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:red_sandstone_pillar_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:red_sandstone_pillar_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:red_sandstone_pillar_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:red_sandstone_pillar_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:red_sandstone_pillar_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:red_sandstone_pillar_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:red_sandstone_pillar_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:red_sandstone_pillar_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:red_sandstone_pillar_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:red_sandstone_pillar_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:red_sandstone_pillar_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:red_sandstone_pillar_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:red_sandstone_pillar_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:red_sandstone_pillar_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:red_sandstone_pillar_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:red_sandstone_pillar_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:red_sandstone_pillar_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:red_sandstone_pillar_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:red_sandstone_pillar_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:red_sandstone_pillar_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:red_sandstone_pillar_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:red_sandstone_pillar_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:red_sandstone_pillar_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:red_sandstone_pillar_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:red_sandstone_pillar_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:red_sandstone_pillar_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:red_sandstone_pillar_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:red_sandstone_pillar_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:red_sandstone_pillar_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:red_sandstone_pillar_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:red_sandstone_pillar_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:red_sandstone_pillar_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:red_sandstone_pillar_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:red_sandstone_pillar_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:red_sandstone_pillar_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:red_sandstone_pillar_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:red_sandstone_pillar_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:red_sandstone_pillar_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:red_sandstone_pillar_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:red_sandstone_pillar_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:red_sandstone_pillar_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:red_sandstone_pillar_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:red_sandstone_pillar_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:red_sandstone_pillar_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:red_sandstone_pillar_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:red_sandstone_pillar_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:red_sandstone_pillar_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:red_sandstone_pillar_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:red_sandstone_pillar_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:red_sandstone_pillar_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:red_sandstone_pillar_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:red_sandstone_pillar_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:red_sandstone_pillar_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:red_sandstone_pillar_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:red_sandstone_pillar_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:red_sandstone_pillar_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:red_sandstone_pillar_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:red_sandstone_pillar_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:red_sandstone_pillar_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:red_sandstone_pillar_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:red_sandstone_pillar_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:red_sandstone_pillar_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:red_sandstone_pillar_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:red_sandstone_pillar_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:red_sandstone_pillar_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:red_sandstone_pillar_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:red_sandstone_pillar_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:red_sandstone_pillar_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:red_sandstone_pillar_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:red_sandstone_pillar_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:red_sandstone_pillar_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:red_sandstone_pillar_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:red_sandstone_pillar_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:red_sandstone_pillar_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:red_sandstone_pillar_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:red_sandstone_pillar_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:red_sandstone_pillar_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:red_sandstone_pillar_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:red_sandstone_pillar_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:red_sandstone_pillar_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:red_sandstone_pillar_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:red_sandstone_pillar_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:red_sandstone_pillar_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:red_sandstone_pillar_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:red_sandstone_pillar_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:red_sandstone_pillar_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:red_sandstone_pillar_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:red_sandstone_pillar_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:red_sandstone_pillar_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:red_sandstone_pillar_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:red_sandstone_pillar_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:red_sandstone_pillar_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:red_sandstone_pillar_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:red_sandstone_pillar_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:red_sandstone_pillar_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:red_sandstone_pillar_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:red_sandstone_pillar_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:red_sandstone_pillar_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:red_sandstone_pillar_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:red_sandstone_pillar_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:red_sandstone_pillar_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:red_sandstone_pillar_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:red_sandstone_pillar_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:red_sandstone_pillar_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:red_sandstone_pillar_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:red_sandstone_pillar_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:red_sandstone_pillar_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:red_sandstone_pillar_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:red_sandstone_pillar_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:red_sandstone_pillar_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:red_sandstone_pillar_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:red_sandstone_pillar_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:red_sandstone_pillar_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:red_sandstone_pillar_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:red_sandstone_pillar_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:red_sandstone_pillar_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:red_sandstone_pillar_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:red_sandstone_pillar_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:red_sandstone_pillar_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:red_sandstone_pillar_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:red_sandstone_pillar_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:red_sandstone_pillar_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:red_sandstone_pillar_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:red_sandstone_pillar_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:red_sandstone_pillar_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:red_sandstone_pillar_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:red_sandstone_pillar_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:red_sandstone_pillar_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:red_sandstone_pillar_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:red_sandstone_pillar_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:red_sandstone_pillar_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:red_sandstone_pillar_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:red_sandstone_pillar_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:red_sandstone_pillar_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:red_sandstone_pillar_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:red_sandstone_pillar_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:red_sandstone_pillar_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:red_sandstone_pillar_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:red_sandstone_pillar_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:red_sandstone_pillar_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:red_sandstone_pillar_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:red_sandstone_pillar_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:red_sandstone_pillar_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:red_sandstone_pillar_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:red_sandstone_pillar_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:red_sandstone_pillar_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:red_sandstone_pillar_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:red_sandstone_pillar_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:red_sandstone_pillar_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:red_sandstone_pillar_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:red_sandstone_pillar_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:red_sandstone_pillar_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:red_sandstone_pillar_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:red_sandstone_pillar_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:red_sandstone_pillar_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:red_sandstone_pillar_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:red_sandstone_pillar_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:red_sandstone_pillar_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:red_sandstone_pillar_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:red_sandstone_pillar_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:red_sandstone_pillar_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:red_sandstone_pillar_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:red_sandstone_pillar_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:red_sandstone_pillar_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:red_sandstone_pillar_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:red_sandstone_pillar_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:red_sandstone_pillar_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:red_sandstone_pillar_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:red_sandstone_pillar_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:red_sandstone_pillar_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:red_sandstone_pillar_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:red_sandstone_pillar_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:red_sandstone_pillar_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:red_sandstone_pillar_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:red_sandstone_pillar_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:red_sandstone_pillar_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:red_sandstone_pillar_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:red_sandstone_pillar_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:red_sandstone_pillar_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:red_sandstone_pillar_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:red_sandstone_pillar_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:red_sandstone_pillar_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:red_sandstone_pillar_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:red_sandstone_pillar_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:red_sandstone_pillar_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:red_sandstone_pillar_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:red_sandstone_pillar_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:red_sandstone_pillar_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:red_sandstone_pillar_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:red_sandstone_pillar_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:red_sandstone_pillar_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:red_sandstone_pillar_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:red_sandstone_pillar_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:red_sandstone_pillar_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:red_sandstone_pillar_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:red_sandstone_pillar_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:red_sandstone_pillar_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:red_sandstone_pillar_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:red_sandstone_pillar_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:red_sandstone_pillar_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:red_sandstone_pillar_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:red_sandstone_pillar_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:red_sandstone_quarter_slab[facing=north,layer=1,type=top,waterlogged=true]
conquest:red_sandstone_quarter_slab[facing=north,layer=1,type=top,waterlogged=false]
conquest:red_sandstone_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=true]
conquest:red_sandstone_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=false]
conquest:red_sandstone_quarter_slab[facing=north,layer=2,type=top,waterlogged=true]
conquest:red_sandstone_quarter_slab[facing=north,layer=2,type=top,waterlogged=false]
conquest:red_sandstone_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=true]
conquest:red_sandstone_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=false]
conquest:red_sandstone_quarter_slab[facing=north,layer=3,type=top,waterlogged=true]
conquest:red_sandstone_quarter_slab[facing=north,layer=3,type=top,waterlogged=false]
conquest:red_sandstone_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=true]
conquest:red_sandstone_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=false]
conquest:red_sandstone_quarter_slab[facing=south,layer=1,type=top,waterlogged=true]
conquest:red_sandstone_quarter_slab[facing=south,layer=1,type=top,waterlogged=false]
conquest:red_sandstone_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=true]
conquest:red_sandstone_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=false]
conquest:red_sandstone_quarter_slab[facing=south,layer=2,type=top,waterlogged=true]
conquest:red_sandstone_quarter_slab[facing=south,layer=2,type=top,waterlogged=false]
conquest:red_sandstone_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=true]
conquest:red_sandstone_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=false]
conquest:red_sandstone_quarter_slab[facing=south,layer=3,type=top,waterlogged=true]
conquest:red_sandstone_quarter_slab[facing=south,layer=3,type=top,waterlogged=false]
conquest:red_sandstone_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=true]
conquest:red_sandstone_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=false]
conquest:red_sandstone_quarter_slab[facing=west,layer=1,type=top,waterlogged=true]
conquest:red_sandstone_quarter_slab[facing=west,layer=1,type=top,waterlogged=false]
conquest:red_sandstone_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=true]
conquest:red_sandstone_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=false]
conquest:red_sandstone_quarter_slab[facing=west,layer=2,type=top,waterlogged=true]
conquest:red_sandstone_quarter_slab[facing=west,layer=2,type=top,waterlogged=false]
conquest:red_sandstone_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=true]
conquest:red_sandstone_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=false]
conquest:red_sandstone_quarter_slab[facing=west,layer=3,type=top,waterlogged=true]
conquest:red_sandstone_quarter_slab[facing=west,layer=3,type=top,waterlogged=false]
conquest:red_sandstone_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=true]
conquest:red_sandstone_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=false]
conquest:red_sandstone_quarter_slab[facing=east,layer=1,type=top,waterlogged=true]
conquest:red_sandstone_quarter_slab[facing=east,layer=1,type=top,waterlogged=false]
conquest:red_sandstone_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=true]
conquest:red_sandstone_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=false]
conquest:red_sandstone_quarter_slab[facing=east,layer=2,type=top,waterlogged=true]
conquest:red_sandstone_quarter_slab[facing=east,layer=2,type=top,waterlogged=false]
conquest:red_sandstone_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=true]
conquest:red_sandstone_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=false]
conquest:red_sandstone_quarter_slab[facing=east,layer=3,type=top,waterlogged=true]
conquest:red_sandstone_quarter_slab[facing=east,layer=3,type=top,waterlogged=false]
conquest:red_sandstone_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=true]
conquest:red_sandstone_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=false]
conquest:red_sandstone_rocks[east=true,layers=1,north=true,south=true,waterlogged=true,west=true]
conquest:red_sandstone_rocks[east=true,layers=1,north=true,south=true,waterlogged=true,west=false]
conquest:red_sandstone_rocks[east=true,layers=1,north=true,south=true,waterlogged=false,west=true]
conquest:red_sandstone_rocks[east=true,layers=1,north=true,south=true,waterlogged=false,west=false]
conquest:red_sandstone_rocks[east=true,layers=1,north=true,south=false,waterlogged=true,west=true]
conquest:red_sandstone_rocks[east=true,layers=1,north=true,south=false,waterlogged=true,west=false]
conquest:red_sandstone_rocks[east=true,layers=1,north=true,south=false,waterlogged=false,west=true]
conquest:red_sandstone_rocks[east=true,layers=1,north=true,south=false,waterlogged=false,west=false]
conquest:red_sandstone_rocks[east=true,layers=1,north=false,south=true,waterlogged=true,west=true]
conquest:red_sandstone_rocks[east=true,layers=1,north=false,south=true,waterlogged=true,west=false]
conquest:red_sandstone_rocks[east=true,layers=1,north=false,south=true,waterlogged=false,west=true]
conquest:red_sandstone_rocks[east=true,layers=1,north=false,south=true,waterlogged=false,west=false]
conquest:red_sandstone_rocks[east=true,layers=1,north=false,south=false,waterlogged=true,west=true]
conquest:red_sandstone_rocks[east=true,layers=1,north=false,south=false,waterlogged=true,west=false]
conquest:red_sandstone_rocks[east=true,layers=1,north=false,south=false,waterlogged=false,west=true]
conquest:red_sandstone_rocks[east=true,layers=1,north=false,south=false,waterlogged=false,west=false]
conquest:red_sandstone_rocks[east=true,layers=2,north=true,south=true,waterlogged=true,west=true]
conquest:red_sandstone_rocks[east=true,layers=2,north=true,south=true,waterlogged=true,west=false]
conquest:red_sandstone_rocks[east=true,layers=2,north=true,south=true,waterlogged=false,west=true]
conquest:red_sandstone_rocks[east=true,layers=2,north=true,south=true,waterlogged=false,west=false]
conquest:red_sandstone_rocks[east=true,layers=2,north=true,south=false,waterlogged=true,west=true]
conquest:red_sandstone_rocks[east=true,layers=2,north=true,south=false,waterlogged=true,west=false]
conquest:red_sandstone_rocks[east=true,layers=2,north=true,south=false,waterlogged=false,west=true]
conquest:red_sandstone_rocks[east=true,layers=2,north=true,south=false,waterlogged=false,west=false]
conquest:red_sandstone_rocks[east=true,layers=2,north=false,south=true,waterlogged=true,west=true]
conquest:red_sandstone_rocks[east=true,layers=2,north=false,south=true,waterlogged=true,west=false]
conquest:red_sandstone_rocks[east=true,layers=2,north=false,south=true,waterlogged=false,west=true]
conquest:red_sandstone_rocks[east=true,layers=2,north=false,south=true,waterlogged=false,west=false]
conquest:red_sandstone_rocks[east=true,layers=2,north=false,south=false,waterlogged=true,west=true]
conquest:red_sandstone_rocks[east=true,layers=2,north=false,south=false,waterlogged=true,west=false]
conquest:red_sandstone_rocks[east=true,layers=2,north=false,south=false,waterlogged=false,west=true]
conquest:red_sandstone_rocks[east=true,layers=2,north=false,south=false,waterlogged=false,west=false]
conquest:red_sandstone_rocks[east=true,layers=3,north=true,south=true,waterlogged=true,west=true]
conquest:red_sandstone_rocks[east=true,layers=3,north=true,south=true,waterlogged=true,west=false]
conquest:red_sandstone_rocks[east=true,layers=3,north=true,south=true,waterlogged=false,west=true]
conquest:red_sandstone_rocks[east=true,layers=3,north=true,south=true,waterlogged=false,west=false]
conquest:red_sandstone_rocks[east=true,layers=3,north=true,south=false,waterlogged=true,west=true]
conquest:red_sandstone_rocks[east=true,layers=3,north=true,south=false,waterlogged=true,west=false]
conquest:red_sandstone_rocks[east=true,layers=3,north=true,south=false,waterlogged=false,west=true]
conquest:red_sandstone_rocks[east=true,layers=3,north=true,south=false,waterlogged=false,west=false]
conquest:red_sandstone_rocks[east=true,layers=3,north=false,south=true,waterlogged=true,west=true]
conquest:red_sandstone_rocks[east=true,layers=3,north=false,south=true,waterlogged=true,west=false]
conquest:red_sandstone_rocks[east=true,layers=3,north=false,south=true,waterlogged=false,west=true]
conquest:red_sandstone_rocks[east=true,layers=3,north=false,south=true,waterlogged=false,west=false]
conquest:red_sandstone_rocks[east=true,layers=3,north=false,south=false,waterlogged=true,west=true]
conquest:red_sandstone_rocks[east=true,layers=3,north=false,south=false,waterlogged=true,west=false]
conquest:red_sandstone_rocks[east=true,layers=3,north=false,south=false,waterlogged=false,west=true]
conquest:red_sandstone_rocks[east=true,layers=3,north=false,south=false,waterlogged=false,west=false]
conquest:red_sandstone_rocks[east=true,layers=4,north=true,south=true,waterlogged=true,west=true]
conquest:red_sandstone_rocks[east=true,layers=4,north=true,south=true,waterlogged=true,west=false]
conquest:red_sandstone_rocks[east=true,layers=4,north=true,south=true,waterlogged=false,west=true]
conquest:red_sandstone_rocks[east=true,layers=4,north=true,south=true,waterlogged=false,west=false]
conquest:red_sandstone_rocks[east=true,layers=4,north=true,south=false,waterlogged=true,west=true]
conquest:red_sandstone_rocks[east=true,layers=4,north=true,south=false,waterlogged=true,west=false]
conquest:red_sandstone_rocks[east=true,layers=4,north=true,south=false,waterlogged=false,west=true]
conquest:red_sandstone_rocks[east=true,layers=4,north=true,south=false,waterlogged=false,west=false]
conquest:red_sandstone_rocks[east=true,layers=4,north=false,south=true,waterlogged=true,west=true]
conquest:red_sandstone_rocks[east=true,layers=4,north=false,south=true,waterlogged=true,west=false]
conquest:red_sandstone_rocks[east=true,layers=4,north=false,south=true,waterlogged=false,west=true]
conquest:red_sandstone_rocks[east=true,layers=4,north=false,south=true,waterlogged=false,west=false]
conquest:red_sandstone_rocks[east=true,layers=4,north=false,south=false,waterlogged=true,west=true]
conquest:red_sandstone_rocks[east=true,layers=4,north=false,south=false,waterlogged=true,west=false]
conquest:red_sandstone_rocks[east=true,layers=4,north=false,south=false,waterlogged=false,west=true]
conquest:red_sandstone_rocks[east=true,layers=4,north=false,south=false,waterlogged=false,west=false]
conquest:red_sandstone_rocks[east=true,layers=5,north=true,south=true,waterlogged=true,west=true]
conquest:red_sandstone_rocks[east=true,layers=5,north=true,south=true,waterlogged=true,west=false]
conquest:red_sandstone_rocks[east=true,layers=5,north=true,south=true,waterlogged=false,west=true]
conquest:red_sandstone_rocks[east=true,layers=5,north=true,south=true,waterlogged=false,west=false]
conquest:red_sandstone_rocks[east=true,layers=5,north=true,south=false,waterlogged=true,west=true]
conquest:red_sandstone_rocks[east=true,layers=5,north=true,south=false,waterlogged=true,west=false]
conquest:red_sandstone_rocks[east=true,layers=5,north=true,south=false,waterlogged=false,west=true]
conquest:red_sandstone_rocks[east=true,layers=5,north=true,south=false,waterlogged=false,west=false]
conquest:red_sandstone_rocks[east=true,layers=5,north=false,south=true,waterlogged=true,west=true]
conquest:red_sandstone_rocks[east=true,layers=5,north=false,south=true,waterlogged=true,west=false]
conquest:red_sandstone_rocks[east=true,layers=5,north=false,south=true,waterlogged=false,west=true]
conquest:red_sandstone_rocks[east=true,layers=5,north=false,south=true,waterlogged=false,west=false]
conquest:red_sandstone_rocks[east=true,layers=5,north=false,south=false,waterlogged=true,west=true]
conquest:red_sandstone_rocks[east=true,layers=5,north=false,south=false,waterlogged=true,west=false]
conquest:red_sandstone_rocks[east=true,layers=5,north=false,south=false,waterlogged=false,west=true]
conquest:red_sandstone_rocks[east=true,layers=5,north=false,south=false,waterlogged=false,west=false]
conquest:red_sandstone_rocks[east=true,layers=6,north=true,south=true,waterlogged=true,west=true]
conquest:red_sandstone_rocks[east=true,layers=6,north=true,south=true,waterlogged=true,west=false]
conquest:red_sandstone_rocks[east=true,layers=6,north=true,south=true,waterlogged=false,west=true]
conquest:red_sandstone_rocks[east=true,layers=6,north=true,south=true,waterlogged=false,west=false]
conquest:red_sandstone_rocks[east=true,layers=6,north=true,south=false,waterlogged=true,west=true]
conquest:red_sandstone_rocks[east=true,layers=6,north=true,south=false,waterlogged=true,west=false]
conquest:red_sandstone_rocks[east=true,layers=6,north=true,south=false,waterlogged=false,west=true]
conquest:red_sandstone_rocks[east=true,layers=6,north=true,south=false,waterlogged=false,west=false]
conquest:red_sandstone_rocks[east=true,layers=6,north=false,south=true,waterlogged=true,west=true]
conquest:red_sandstone_rocks[east=true,layers=6,north=false,south=true,waterlogged=true,west=false]
conquest:red_sandstone_rocks[east=true,layers=6,north=false,south=true,waterlogged=false,west=true]
conquest:red_sandstone_rocks[east=true,layers=6,north=false,south=true,waterlogged=false,west=false]
conquest:red_sandstone_rocks[east=true,layers=6,north=false,south=false,waterlogged=true,west=true]
conquest:red_sandstone_rocks[east=true,layers=6,north=false,south=false,waterlogged=true,west=false]
conquest:red_sandstone_rocks[east=true,layers=6,north=false,south=false,waterlogged=false,west=true]
conquest:red_sandstone_rocks[east=true,layers=6,north=false,south=false,waterlogged=false,west=false]
conquest:red_sandstone_rocks[east=true,layers=7,north=true,south=true,waterlogged=true,west=true]
conquest:red_sandstone_rocks[east=true,layers=7,north=true,south=true,waterlogged=true,west=false]
conquest:red_sandstone_rocks[east=true,layers=7,north=true,south=true,waterlogged=false,west=true]
conquest:red_sandstone_rocks[east=true,layers=7,north=true,south=true,waterlogged=false,west=false]
conquest:red_sandstone_rocks[east=true,layers=7,north=true,south=false,waterlogged=true,west=true]
conquest:red_sandstone_rocks[east=true,layers=7,north=true,south=false,waterlogged=true,west=false]
conquest:red_sandstone_rocks[east=true,layers=7,north=true,south=false,waterlogged=false,west=true]
conquest:red_sandstone_rocks[east=true,layers=7,north=true,south=false,waterlogged=false,west=false]
conquest:red_sandstone_rocks[east=true,layers=7,north=false,south=true,waterlogged=true,west=true]
conquest:red_sandstone_rocks[east=true,layers=7,north=false,south=true,waterlogged=true,west=false]
conquest:red_sandstone_rocks[east=true,layers=7,north=false,south=true,waterlogged=false,west=true]
conquest:red_sandstone_rocks[east=true,layers=7,north=false,south=true,waterlogged=false,west=false]
conquest:red_sandstone_rocks[east=true,layers=7,north=false,south=false,waterlogged=true,west=true]
conquest:red_sandstone_rocks[east=true,layers=7,north=false,south=false,waterlogged=true,west=false]
conquest:red_sandstone_rocks[east=true,layers=7,north=false,south=false,waterlogged=false,west=true]
conquest:red_sandstone_rocks[east=true,layers=7,north=false,south=false,waterlogged=false,west=false]
conquest:red_sandstone_rocks[east=true,layers=8,north=true,south=true,waterlogged=true,west=true]
conquest:red_sandstone_rocks[east=true,layers=8,north=true,south=true,waterlogged=true,west=false]
conquest:red_sandstone_rocks[east=true,layers=8,north=true,south=true,waterlogged=false,west=true]
conquest:red_sandstone_rocks[east=true,layers=8,north=true,south=true,waterlogged=false,west=false]
conquest:red_sandstone_rocks[east=true,layers=8,north=true,south=false,waterlogged=true,west=true]
conquest:red_sandstone_rocks[east=true,layers=8,north=true,south=false,waterlogged=true,west=false]
conquest:red_sandstone_rocks[east=true,layers=8,north=true,south=false,waterlogged=false,west=true]
conquest:red_sandstone_rocks[east=true,layers=8,north=true,south=false,waterlogged=false,west=false]
conquest:red_sandstone_rocks[east=true,layers=8,north=false,south=true,waterlogged=true,west=true]
conquest:red_sandstone_rocks[east=true,layers=8,north=false,south=true,waterlogged=true,west=false]
conquest:red_sandstone_rocks[east=true,layers=8,north=false,south=true,waterlogged=false,west=true]
conquest:red_sandstone_rocks[east=true,layers=8,north=false,south=true,waterlogged=false,west=false]
conquest:red_sandstone_rocks[east=true,layers=8,north=false,south=false,waterlogged=true,west=true]
conquest:red_sandstone_rocks[east=true,layers=8,north=false,south=false,waterlogged=true,west=false]
conquest:red_sandstone_rocks[east=true,layers=8,north=false,south=false,waterlogged=false,west=true]
conquest:red_sandstone_rocks[east=true,layers=8,north=false,south=false,waterlogged=false,west=false]
conquest:red_sandstone_rocks[east=false,layers=1,north=true,south=true,waterlogged=true,west=true]
conquest:red_sandstone_rocks[east=false,layers=1,north=true,south=true,waterlogged=true,west=false]
conquest:red_sandstone_rocks[east=false,layers=1,north=true,south=true,waterlogged=false,west=true]
conquest:red_sandstone_rocks[east=false,layers=1,north=true,south=true,waterlogged=false,west=false]
conquest:red_sandstone_rocks[east=false,layers=1,north=true,south=false,waterlogged=true,west=true]
conquest:red_sandstone_rocks[east=false,layers=1,north=true,south=false,waterlogged=true,west=false]
conquest:red_sandstone_rocks[east=false,layers=1,north=true,south=false,waterlogged=false,west=true]
conquest:red_sandstone_rocks[east=false,layers=1,north=true,south=false,waterlogged=false,west=false]
conquest:red_sandstone_rocks[east=false,layers=1,north=false,south=true,waterlogged=true,west=true]
conquest:red_sandstone_rocks[east=false,layers=1,north=false,south=true,waterlogged=true,west=false]
conquest:red_sandstone_rocks[east=false,layers=1,north=false,south=true,waterlogged=false,west=true]
conquest:red_sandstone_rocks[east=false,layers=1,north=false,south=true,waterlogged=false,west=false]
conquest:red_sandstone_rocks[east=false,layers=1,north=false,south=false,waterlogged=true,west=true]
conquest:red_sandstone_rocks[east=false,layers=1,north=false,south=false,waterlogged=true,west=false]
conquest:red_sandstone_rocks[east=false,layers=1,north=false,south=false,waterlogged=false,west=true]
conquest:red_sandstone_rocks[east=false,layers=1,north=false,south=false,waterlogged=false,west=false]
conquest:red_sandstone_rocks[east=false,layers=2,north=true,south=true,waterlogged=true,west=true]
conquest:red_sandstone_rocks[east=false,layers=2,north=true,south=true,waterlogged=true,west=false]
conquest:red_sandstone_rocks[east=false,layers=2,north=true,south=true,waterlogged=false,west=true]
conquest:red_sandstone_rocks[east=false,layers=2,north=true,south=true,waterlogged=false,west=false]
conquest:red_sandstone_rocks[east=false,layers=2,north=true,south=false,waterlogged=true,west=true]
conquest:red_sandstone_rocks[east=false,layers=2,north=true,south=false,waterlogged=true,west=false]
conquest:red_sandstone_rocks[east=false,layers=2,north=true,south=false,waterlogged=false,west=true]
conquest:red_sandstone_rocks[east=false,layers=2,north=true,south=false,waterlogged=false,west=false]
conquest:red_sandstone_rocks[east=false,layers=2,north=false,south=true,waterlogged=true,west=true]
conquest:red_sandstone_rocks[east=false,layers=2,north=false,south=true,waterlogged=true,west=false]
conquest:red_sandstone_rocks[east=false,layers=2,north=false,south=true,waterlogged=false,west=true]
conquest:red_sandstone_rocks[east=false,layers=2,north=false,south=true,waterlogged=false,west=false]
conquest:red_sandstone_rocks[east=false,layers=2,north=false,south=false,waterlogged=true,west=true]
conquest:red_sandstone_rocks[east=false,layers=2,north=false,south=false,waterlogged=true,west=false]
conquest:red_sandstone_rocks[east=false,layers=2,north=false,south=false,waterlogged=false,west=true]
conquest:red_sandstone_rocks[east=false,layers=2,north=false,south=false,waterlogged=false,west=false]
conquest:red_sandstone_rocks[east=false,layers=3,north=true,south=true,waterlogged=true,west=true]
conquest:red_sandstone_rocks[east=false,layers=3,north=true,south=true,waterlogged=true,west=false]
conquest:red_sandstone_rocks[east=false,layers=3,north=true,south=true,waterlogged=false,west=true]
conquest:red_sandstone_rocks[east=false,layers=3,north=true,south=true,waterlogged=false,west=false]
conquest:red_sandstone_rocks[east=false,layers=3,north=true,south=false,waterlogged=true,west=true]
conquest:red_sandstone_rocks[east=false,layers=3,north=true,south=false,waterlogged=true,west=false]
conquest:red_sandstone_rocks[east=false,layers=3,north=true,south=false,waterlogged=false,west=true]
conquest:red_sandstone_rocks[east=false,layers=3,north=true,south=false,waterlogged=false,west=false]
conquest:red_sandstone_rocks[east=false,layers=3,north=false,south=true,waterlogged=true,west=true]
conquest:red_sandstone_rocks[east=false,layers=3,north=false,south=true,waterlogged=true,west=false]
conquest:red_sandstone_rocks[east=false,layers=3,north=false,south=true,waterlogged=false,west=true]
conquest:red_sandstone_rocks[east=false,layers=3,north=false,south=true,waterlogged=false,west=false]
conquest:red_sandstone_rocks[east=false,layers=3,north=false,south=false,waterlogged=true,west=true]
conquest:red_sandstone_rocks[east=false,layers=3,north=false,south=false,waterlogged=true,west=false]
conquest:red_sandstone_rocks[east=false,layers=3,north=false,south=false,waterlogged=false,west=true]
conquest:red_sandstone_rocks[east=false,layers=3,north=false,south=false,waterlogged=false,west=false]
conquest:red_sandstone_rocks[east=false,layers=4,north=true,south=true,waterlogged=true,west=true]
conquest:red_sandstone_rocks[east=false,layers=4,north=true,south=true,waterlogged=true,west=false]
conquest:red_sandstone_rocks[east=false,layers=4,north=true,south=true,waterlogged=false,west=true]
conquest:red_sandstone_rocks[east=false,layers=4,north=true,south=true,waterlogged=false,west=false]
conquest:red_sandstone_rocks[east=false,layers=4,north=true,south=false,waterlogged=true,west=true]
conquest:red_sandstone_rocks[east=false,layers=4,north=true,south=false,waterlogged=true,west=false]
conquest:red_sandstone_rocks[east=false,layers=4,north=true,south=false,waterlogged=false,west=true]
conquest:red_sandstone_rocks[east=false,layers=4,north=true,south=false,waterlogged=false,west=false]
conquest:red_sandstone_rocks[east=false,layers=4,north=false,south=true,waterlogged=true,west=true]
conquest:red_sandstone_rocks[east=false,layers=4,north=false,south=true,waterlogged=true,west=false]
conquest:red_sandstone_rocks[east=false,layers=4,north=false,south=true,waterlogged=false,west=true]
conquest:red_sandstone_rocks[east=false,layers=4,north=false,south=true,waterlogged=false,west=false]
conquest:red_sandstone_rocks[east=false,layers=4,north=false,south=false,waterlogged=true,west=true]
conquest:red_sandstone_rocks[east=false,layers=4,north=false,south=false,waterlogged=true,west=false]
conquest:red_sandstone_rocks[east=false,layers=4,north=false,south=false,waterlogged=false,west=true]
conquest:red_sandstone_rocks[east=false,layers=4,north=false,south=false,waterlogged=false,west=false]
conquest:red_sandstone_rocks[east=false,layers=5,north=true,south=true,waterlogged=true,west=true]
conquest:red_sandstone_rocks[east=false,layers=5,north=true,south=true,waterlogged=true,west=false]
conquest:red_sandstone_rocks[east=false,layers=5,north=true,south=true,waterlogged=false,west=true]
conquest:red_sandstone_rocks[east=false,layers=5,north=true,south=true,waterlogged=false,west=false]
conquest:red_sandstone_rocks[east=false,layers=5,north=true,south=false,waterlogged=true,west=true]
conquest:red_sandstone_rocks[east=false,layers=5,north=true,south=false,waterlogged=true,west=false]
conquest:red_sandstone_rocks[east=false,layers=5,north=true,south=false,waterlogged=false,west=true]
conquest:red_sandstone_rocks[east=false,layers=5,north=true,south=false,waterlogged=false,west=false]
conquest:red_sandstone_rocks[east=false,layers=5,north=false,south=true,waterlogged=true,west=true]
conquest:red_sandstone_rocks[east=false,layers=5,north=false,south=true,waterlogged=true,west=false]
conquest:red_sandstone_rocks[east=false,layers=5,north=false,south=true,waterlogged=false,west=true]
conquest:red_sandstone_rocks[east=false,layers=5,north=false,south=true,waterlogged=false,west=false]
conquest:red_sandstone_rocks[east=false,layers=5,north=false,south=false,waterlogged=true,west=true]
conquest:red_sandstone_rocks[east=false,layers=5,north=false,south=false,waterlogged=true,west=false]
conquest:red_sandstone_rocks[east=false,layers=5,north=false,south=false,waterlogged=false,west=true]
conquest:red_sandstone_rocks[east=false,layers=5,north=false,south=false,waterlogged=false,west=false]
conquest:red_sandstone_rocks[east=false,layers=6,north=true,south=true,waterlogged=true,west=true]
conquest:red_sandstone_rocks[east=false,layers=6,north=true,south=true,waterlogged=true,west=false]
conquest:red_sandstone_rocks[east=false,layers=6,north=true,south=true,waterlogged=false,west=true]
conquest:red_sandstone_rocks[east=false,layers=6,north=true,south=true,waterlogged=false,west=false]
conquest:red_sandstone_rocks[east=false,layers=6,north=true,south=false,waterlogged=true,west=true]
conquest:red_sandstone_rocks[east=false,layers=6,north=true,south=false,waterlogged=true,west=false]
conquest:red_sandstone_rocks[east=false,layers=6,north=true,south=false,waterlogged=false,west=true]
conquest:red_sandstone_rocks[east=false,layers=6,north=true,south=false,waterlogged=false,west=false]
conquest:red_sandstone_rocks[east=false,layers=6,north=false,south=true,waterlogged=true,west=true]
conquest:red_sandstone_rocks[east=false,layers=6,north=false,south=true,waterlogged=true,west=false]
conquest:red_sandstone_rocks[east=false,layers=6,north=false,south=true,waterlogged=false,west=true]
conquest:red_sandstone_rocks[east=false,layers=6,north=false,south=true,waterlogged=false,west=false]
conquest:red_sandstone_rocks[east=false,layers=6,north=false,south=false,waterlogged=true,west=true]
conquest:red_sandstone_rocks[east=false,layers=6,north=false,south=false,waterlogged=true,west=false]
conquest:red_sandstone_rocks[east=false,layers=6,north=false,south=false,waterlogged=false,west=true]
conquest:red_sandstone_rocks[east=false,layers=6,north=false,south=false,waterlogged=false,west=false]
conquest:red_sandstone_rocks[east=false,layers=7,north=true,south=true,waterlogged=true,west=true]
conquest:red_sandstone_rocks[east=false,layers=7,north=true,south=true,waterlogged=true,west=false]
conquest:red_sandstone_rocks[east=false,layers=7,north=true,south=true,waterlogged=false,west=true]
conquest:red_sandstone_rocks[east=false,layers=7,north=true,south=true,waterlogged=false,west=false]
conquest:red_sandstone_rocks[east=false,layers=7,north=true,south=false,waterlogged=true,west=true]
conquest:red_sandstone_rocks[east=false,layers=7,north=true,south=false,waterlogged=true,west=false]
conquest:red_sandstone_rocks[east=false,layers=7,north=true,south=false,waterlogged=false,west=true]
conquest:red_sandstone_rocks[east=false,layers=7,north=true,south=false,waterlogged=false,west=false]
conquest:red_sandstone_rocks[east=false,layers=7,north=false,south=true,waterlogged=true,west=true]
conquest:red_sandstone_rocks[east=false,layers=7,north=false,south=true,waterlogged=true,west=false]
conquest:red_sandstone_rocks[east=false,layers=7,north=false,south=true,waterlogged=false,west=true]
conquest:red_sandstone_rocks[east=false,layers=7,north=false,south=true,waterlogged=false,west=false]
conquest:red_sandstone_rocks[east=false,layers=7,north=false,south=false,waterlogged=true,west=true]
conquest:red_sandstone_rocks[east=false,layers=7,north=false,south=false,waterlogged=true,west=false]
conquest:red_sandstone_rocks[east=false,layers=7,north=false,south=false,waterlogged=false,west=true]
conquest:red_sandstone_rocks[east=false,layers=7,north=false,south=false,waterlogged=false,west=false]
conquest:red_sandstone_rocks[east=false,layers=8,north=true,south=true,waterlogged=true,west=true]
conquest:red_sandstone_rocks[east=false,layers=8,north=true,south=true,waterlogged=true,west=false]
conquest:red_sandstone_rocks[east=false,layers=8,north=true,south=true,waterlogged=false,west=true]
conquest:red_sandstone_rocks[east=false,layers=8,north=true,south=true,waterlogged=false,west=false]
conquest:red_sandstone_rocks[east=false,layers=8,north=true,south=false,waterlogged=true,west=true]
conquest:red_sandstone_rocks[east=false,layers=8,north=true,south=false,waterlogged=true,west=false]
conquest:red_sandstone_rocks[east=false,layers=8,north=true,south=false,waterlogged=false,west=true]
conquest:red_sandstone_rocks[east=false,layers=8,north=true,south=false,waterlogged=false,west=false]
conquest:red_sandstone_rocks[east=false,layers=8,north=false,south=true,waterlogged=true,west=true]
conquest:red_sandstone_rocks[east=false,layers=8,north=false,south=true,waterlogged=true,west=false]
conquest:red_sandstone_rocks[east=false,layers=8,north=false,south=true,waterlogged=false,west=true]
conquest:red_sandstone_rocks[east=false,layers=8,north=false,south=true,waterlogged=false,west=false]
conquest:red_sandstone_rocks[east=false,layers=8,north=false,south=false,waterlogged=true,west=true]
conquest:red_sandstone_rocks[east=false,layers=8,north=false,south=false,waterlogged=true,west=false]
conquest:red_sandstone_rocks[east=false,layers=8,north=false,south=false,waterlogged=false,west=true]
conquest:red_sandstone_rocks[east=false,layers=8,north=false,south=false,waterlogged=false,west=false]
conquest:red_sandstone_round_arch[facing=north,shape=one]
conquest:red_sandstone_round_arch[facing=north,shape=two]
conquest:red_sandstone_round_arch[facing=north,shape=three]
conquest:red_sandstone_round_arch[facing=north,shape=three_middle]
conquest:red_sandstone_round_arch[facing=south,shape=one]
conquest:red_sandstone_round_arch[facing=south,shape=two]
conquest:red_sandstone_round_arch[facing=south,shape=three]
conquest:red_sandstone_round_arch[facing=south,shape=three_middle]
conquest:red_sandstone_round_arch[facing=west,shape=one]
conquest:red_sandstone_round_arch[facing=west,shape=two]
conquest:red_sandstone_round_arch[facing=west,shape=three]
conquest:red_sandstone_round_arch[facing=west,shape=three_middle]
conquest:red_sandstone_round_arch[facing=east,shape=one]
conquest:red_sandstone_round_arch[facing=east,shape=two]
conquest:red_sandstone_round_arch[facing=east,shape=three]
conquest:red_sandstone_round_arch[facing=east,shape=three_middle]
conquest:red_sandstone_segmental_arch[facing=north,shape=one]
conquest:red_sandstone_segmental_arch[facing=north,shape=two]
conquest:red_sandstone_segmental_arch[facing=north,shape=three]
conquest:red_sandstone_segmental_arch[facing=north,shape=three_middle]
conquest:red_sandstone_segmental_arch[facing=south,shape=one]
conquest:red_sandstone_segmental_arch[facing=south,shape=two]
conquest:red_sandstone_segmental_arch[facing=south,shape=three]
conquest:red_sandstone_segmental_arch[facing=south,shape=three_middle]
conquest:red_sandstone_segmental_arch[facing=west,shape=one]
conquest:red_sandstone_segmental_arch[facing=west,shape=two]
conquest:red_sandstone_segmental_arch[facing=west,shape=three]
conquest:red_sandstone_segmental_arch[facing=west,shape=three_middle]
conquest:red_sandstone_segmental_arch[facing=east,shape=one]
conquest:red_sandstone_segmental_arch[facing=east,shape=two]
conquest:red_sandstone_segmental_arch[facing=east,shape=three]
conquest:red_sandstone_segmental_arch[facing=east,shape=three_middle]
conquest:red_sandstone_slab[layers=1,type=top,waterlogged=true]
conquest:red_sandstone_slab[layers=1,type=top,waterlogged=false]
conquest:red_sandstone_slab[layers=1,type=bottom,waterlogged=true]
conquest:red_sandstone_slab[layers=1,type=bottom,waterlogged=false]
conquest:red_sandstone_slab[layers=2,type=top,waterlogged=true]
conquest:red_sandstone_slab[layers=2,type=top,waterlogged=false]
conquest:red_sandstone_slab[layers=2,type=bottom,waterlogged=true]
conquest:red_sandstone_slab[layers=2,type=bottom,waterlogged=false]
conquest:red_sandstone_slab[layers=3,type=top,waterlogged=true]
conquest:red_sandstone_slab[layers=3,type=top,waterlogged=false]
conquest:red_sandstone_slab[layers=3,type=bottom,waterlogged=true]
conquest:red_sandstone_slab[layers=3,type=bottom,waterlogged=false]
conquest:red_sandstone_slab[layers=4,type=top,waterlogged=true]
conquest:red_sandstone_slab[layers=4,type=top,waterlogged=false]
conquest:red_sandstone_slab[layers=4,type=bottom,waterlogged=true]
conquest:red_sandstone_slab[layers=4,type=bottom,waterlogged=false]
conquest:red_sandstone_slab[layers=5,type=top,waterlogged=true]
conquest:red_sandstone_slab[layers=5,type=top,waterlogged=false]
conquest:red_sandstone_slab[layers=5,type=bottom,waterlogged=true]
conquest:red_sandstone_slab[layers=5,type=bottom,waterlogged=false]
conquest:red_sandstone_slab[layers=6,type=top,waterlogged=true]
conquest:red_sandstone_slab[layers=6,type=top,waterlogged=false]
conquest:red_sandstone_slab[layers=6,type=bottom,waterlogged=true]
conquest:red_sandstone_slab[layers=6,type=bottom,waterlogged=false]
conquest:red_sandstone_slab[layers=7,type=top,waterlogged=true]
conquest:red_sandstone_slab[layers=7,type=top,waterlogged=false]
conquest:red_sandstone_slab[layers=7,type=bottom,waterlogged=true]
conquest:red_sandstone_slab[layers=7,type=bottom,waterlogged=false]
conquest:red_sandstone_slab[layers=8,type=top,waterlogged=true]
conquest:red_sandstone_slab[layers=8,type=top,waterlogged=false]
conquest:red_sandstone_slab[layers=8,type=bottom,waterlogged=true]
conquest:red_sandstone_slab[layers=8,type=bottom,waterlogged=false]
conquest:red_sandstone_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:red_sandstone_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:red_sandstone_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:red_sandstone_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:red_sandstone_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:red_sandstone_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:red_sandstone_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:red_sandstone_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:red_sandstone_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:red_sandstone_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:red_sandstone_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:red_sandstone_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:red_sandstone_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:red_sandstone_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:red_sandstone_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:red_sandstone_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:red_sandstone_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:red_sandstone_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:red_sandstone_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:red_sandstone_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:red_sandstone_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:red_sandstone_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:red_sandstone_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:red_sandstone_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:red_sandstone_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:red_sandstone_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:red_sandstone_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:red_sandstone_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:red_sandstone_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:red_sandstone_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:red_sandstone_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:red_sandstone_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:red_sandstone_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:red_sandstone_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:red_sandstone_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:red_sandstone_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:red_sandstone_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:red_sandstone_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:red_sandstone_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:red_sandstone_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:red_sandstone_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:red_sandstone_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:red_sandstone_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:red_sandstone_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:red_sandstone_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:red_sandstone_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:red_sandstone_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:red_sandstone_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:red_sandstone_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:red_sandstone_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:red_sandstone_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:red_sandstone_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:red_sandstone_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:red_sandstone_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:red_sandstone_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:red_sandstone_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:red_sandstone_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:red_sandstone_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:red_sandstone_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:red_sandstone_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:red_sandstone_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:red_sandstone_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:red_sandstone_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:red_sandstone_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:red_sandstone_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:red_sandstone_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:red_sandstone_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:red_sandstone_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:red_sandstone_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:red_sandstone_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:red_sandstone_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:red_sandstone_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:red_sandstone_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:red_sandstone_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:red_sandstone_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:red_sandstone_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:red_sandstone_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:red_sandstone_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:red_sandstone_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:red_sandstone_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:red_sandstone_vertical_corner[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:red_sandstone_vertical_corner[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:red_sandstone_vertical_corner[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:red_sandstone_vertical_corner[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:red_sandstone_vertical_corner[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:red_sandstone_vertical_corner[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:red_sandstone_vertical_corner[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:red_sandstone_vertical_corner[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:red_sandstone_vertical_corner[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:red_sandstone_vertical_corner[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:red_sandstone_vertical_corner[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:red_sandstone_vertical_corner[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:red_sandstone_vertical_corner[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:red_sandstone_vertical_corner[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:red_sandstone_vertical_corner[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:red_sandstone_vertical_corner[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:red_sandstone_vertical_corner[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:red_sandstone_vertical_corner[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:red_sandstone_vertical_corner[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:red_sandstone_vertical_corner[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:red_sandstone_vertical_corner[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:red_sandstone_vertical_corner[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:red_sandstone_vertical_corner[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:red_sandstone_vertical_corner[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:red_sandstone_vertical_corner[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:red_sandstone_vertical_corner[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:red_sandstone_vertical_corner[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:red_sandstone_vertical_corner[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:red_sandstone_vertical_corner[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:red_sandstone_vertical_corner[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:red_sandstone_vertical_corner[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:red_sandstone_vertical_corner[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:red_sandstone_vertical_corner[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:red_sandstone_vertical_corner[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:red_sandstone_vertical_corner[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:red_sandstone_vertical_corner[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:red_sandstone_vertical_corner[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:red_sandstone_vertical_corner[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:red_sandstone_vertical_corner[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:red_sandstone_vertical_corner[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:red_sandstone_vertical_corner[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:red_sandstone_vertical_corner[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:red_sandstone_vertical_corner[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:red_sandstone_vertical_corner[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:red_sandstone_vertical_corner[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:red_sandstone_vertical_corner[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:red_sandstone_vertical_corner[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:red_sandstone_vertical_corner[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:red_sandstone_vertical_corner[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:red_sandstone_vertical_corner[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:red_sandstone_vertical_corner[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:red_sandstone_vertical_corner[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:red_sandstone_vertical_corner[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:red_sandstone_vertical_corner[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:red_sandstone_vertical_corner[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:red_sandstone_vertical_corner[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:red_sandstone_vertical_corner[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:red_sandstone_vertical_corner[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:red_sandstone_vertical_corner[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:red_sandstone_vertical_corner[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:red_sandstone_vertical_corner[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:red_sandstone_vertical_corner[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:red_sandstone_vertical_corner[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:red_sandstone_vertical_corner[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:red_sandstone_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:red_sandstone_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:red_sandstone_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:red_sandstone_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:red_sandstone_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:red_sandstone_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:red_sandstone_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:red_sandstone_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:red_sandstone_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:red_sandstone_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:red_sandstone_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:red_sandstone_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:red_sandstone_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:red_sandstone_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:red_sandstone_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:red_sandstone_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:red_sandstone_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:red_sandstone_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:red_sandstone_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:red_sandstone_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:red_sandstone_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:red_sandstone_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:red_sandstone_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:red_sandstone_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:red_sandstone_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:red_sandstone_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:red_sandstone_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:red_sandstone_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:red_sandstone_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:red_sandstone_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:red_sandstone_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:red_sandstone_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:red_sandstone_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:red_sandstone_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:red_sandstone_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:red_sandstone_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:red_sandstone_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:red_sandstone_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:red_sandstone_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:red_sandstone_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:red_sandstone_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:red_sandstone_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:red_sandstone_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:red_sandstone_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:red_sandstone_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:red_sandstone_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:red_sandstone_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:red_sandstone_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:red_sandstone_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:red_sandstone_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:red_sandstone_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:red_sandstone_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:red_sandstone_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:red_sandstone_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:red_sandstone_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:red_sandstone_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:red_sandstone_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:red_sandstone_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:red_sandstone_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:red_sandstone_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:red_sandstone_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:red_sandstone_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:red_sandstone_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:red_sandstone_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:red_sandstone_vertical_quarter[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:red_sandstone_vertical_quarter[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:red_sandstone_vertical_quarter[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:red_sandstone_vertical_quarter[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:red_sandstone_vertical_quarter[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:red_sandstone_vertical_quarter[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:red_sandstone_vertical_quarter[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:red_sandstone_vertical_quarter[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:red_sandstone_vertical_quarter[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:red_sandstone_vertical_quarter[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:red_sandstone_vertical_quarter[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:red_sandstone_vertical_quarter[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:red_sandstone_vertical_quarter[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:red_sandstone_vertical_quarter[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:red_sandstone_vertical_quarter[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:red_sandstone_vertical_quarter[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:red_sandstone_vertical_quarter[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:red_sandstone_vertical_quarter[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:red_sandstone_vertical_quarter[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:red_sandstone_vertical_quarter[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:red_sandstone_vertical_quarter[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:red_sandstone_vertical_quarter[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:red_sandstone_vertical_quarter[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:red_sandstone_vertical_quarter[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:red_sandstone_vertical_quarter[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:red_sandstone_vertical_quarter[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:red_sandstone_vertical_quarter[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:red_sandstone_vertical_quarter[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:red_sandstone_vertical_quarter[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:red_sandstone_vertical_quarter[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:red_sandstone_vertical_quarter[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:red_sandstone_vertical_quarter[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:red_sandstone_vertical_quarter[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:red_sandstone_vertical_quarter[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:red_sandstone_vertical_quarter[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:red_sandstone_vertical_quarter[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:red_sandstone_vertical_quarter[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:red_sandstone_vertical_quarter[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:red_sandstone_vertical_quarter[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:red_sandstone_vertical_quarter[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:red_sandstone_vertical_quarter[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:red_sandstone_vertical_quarter[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:red_sandstone_vertical_quarter[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:red_sandstone_vertical_quarter[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:red_sandstone_vertical_quarter[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:red_sandstone_vertical_quarter[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:red_sandstone_vertical_quarter[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:red_sandstone_vertical_quarter[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:red_sandstone_vertical_quarter[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:red_sandstone_vertical_quarter[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:red_sandstone_vertical_quarter[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:red_sandstone_vertical_quarter[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:red_sandstone_vertical_quarter[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:red_sandstone_vertical_quarter[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:red_sandstone_vertical_quarter[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:red_sandstone_vertical_quarter[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:red_sandstone_vertical_quarter[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:red_sandstone_vertical_quarter[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:red_sandstone_vertical_quarter[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:red_sandstone_vertical_quarter[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:red_sandstone_vertical_quarter[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:red_sandstone_vertical_quarter[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:red_sandstone_vertical_quarter[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:red_sandstone_vertical_quarter[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:red_sandstone_vertical_slab[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:red_sandstone_vertical_slab[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:red_sandstone_vertical_slab[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:red_sandstone_vertical_slab[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:red_sandstone_vertical_slab[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:red_sandstone_vertical_slab[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:red_sandstone_vertical_slab[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:red_sandstone_vertical_slab[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:red_sandstone_vertical_slab[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:red_sandstone_vertical_slab[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:red_sandstone_vertical_slab[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:red_sandstone_vertical_slab[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:red_sandstone_vertical_slab[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:red_sandstone_vertical_slab[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:red_sandstone_vertical_slab[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:red_sandstone_vertical_slab[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:red_sandstone_vertical_slab[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:red_sandstone_vertical_slab[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:red_sandstone_vertical_slab[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:red_sandstone_vertical_slab[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:red_sandstone_vertical_slab[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:red_sandstone_vertical_slab[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:red_sandstone_vertical_slab[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:red_sandstone_vertical_slab[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:red_sandstone_vertical_slab[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:red_sandstone_vertical_slab[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:red_sandstone_vertical_slab[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:red_sandstone_vertical_slab[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:red_sandstone_vertical_slab[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:red_sandstone_vertical_slab[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:red_sandstone_vertical_slab[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:red_sandstone_vertical_slab[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:red_sandstone_vertical_slab[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:red_sandstone_vertical_slab[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:red_sandstone_vertical_slab[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:red_sandstone_vertical_slab[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:red_sandstone_vertical_slab[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:red_sandstone_vertical_slab[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:red_sandstone_vertical_slab[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:red_sandstone_vertical_slab[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:red_sandstone_vertical_slab[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:red_sandstone_vertical_slab[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:red_sandstone_vertical_slab[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:red_sandstone_vertical_slab[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:red_sandstone_vertical_slab[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:red_sandstone_vertical_slab[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:red_sandstone_vertical_slab[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:red_sandstone_vertical_slab[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:red_sandstone_vertical_slab[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:red_sandstone_vertical_slab[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:red_sandstone_vertical_slab[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:red_sandstone_vertical_slab[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:red_sandstone_vertical_slab[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:red_sandstone_vertical_slab[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:red_sandstone_vertical_slab[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:red_sandstone_vertical_slab[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:red_sandstone_vertical_slab[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:red_sandstone_vertical_slab[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:red_sandstone_vertical_slab[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:red_sandstone_vertical_slab[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:red_sandstone_vertical_slab[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:red_sandstone_vertical_slab[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:red_sandstone_vertical_slab[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:red_sandstone_vertical_slab[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:red_shipping_container
conquest:red_shipping_container_arrowslit[facing=north,waterlogged=true]
conquest:red_shipping_container_arrowslit[facing=north,waterlogged=false]
conquest:red_shipping_container_arrowslit[facing=south,waterlogged=true]
conquest:red_shipping_container_arrowslit[facing=south,waterlogged=false]
conquest:red_shipping_container_arrowslit[facing=west,waterlogged=true]
conquest:red_shipping_container_arrowslit[facing=west,waterlogged=false]
conquest:red_shipping_container_arrowslit[facing=east,waterlogged=true]
conquest:red_shipping_container_arrowslit[facing=east,waterlogged=false]
conquest:red_shipping_container_balustrade[axis=x,waterlogged=true]
conquest:red_shipping_container_balustrade[axis=x,waterlogged=false]
conquest:red_shipping_container_balustrade[axis=y,waterlogged=true]
conquest:red_shipping_container_balustrade[axis=y,waterlogged=false]
conquest:red_shipping_container_balustrade[axis=z,waterlogged=true]
conquest:red_shipping_container_balustrade[axis=z,waterlogged=false]
conquest:red_shipping_container_capital[facing=flat,type=top,waterlogged=true]
conquest:red_shipping_container_capital[facing=flat,type=top,waterlogged=false]
conquest:red_shipping_container_capital[facing=flat,type=bottom,waterlogged=true]
conquest:red_shipping_container_capital[facing=flat,type=bottom,waterlogged=false]
conquest:red_shipping_container_capital[facing=north,type=top,waterlogged=true]
conquest:red_shipping_container_capital[facing=north,type=top,waterlogged=false]
conquest:red_shipping_container_capital[facing=north,type=bottom,waterlogged=true]
conquest:red_shipping_container_capital[facing=north,type=bottom,waterlogged=false]
conquest:red_shipping_container_capital[facing=south,type=top,waterlogged=true]
conquest:red_shipping_container_capital[facing=south,type=top,waterlogged=false]
conquest:red_shipping_container_capital[facing=south,type=bottom,waterlogged=true]
conquest:red_shipping_container_capital[facing=south,type=bottom,waterlogged=false]
conquest:red_shipping_container_capital[facing=east,type=top,waterlogged=true]
conquest:red_shipping_container_capital[facing=east,type=top,waterlogged=false]
conquest:red_shipping_container_capital[facing=east,type=bottom,waterlogged=true]
conquest:red_shipping_container_capital[facing=east,type=bottom,waterlogged=false]
conquest:red_shipping_container_capital[facing=west,type=top,waterlogged=true]
conquest:red_shipping_container_capital[facing=west,type=top,waterlogged=false]
conquest:red_shipping_container_capital[facing=west,type=bottom,waterlogged=true]
conquest:red_shipping_container_capital[facing=west,type=bottom,waterlogged=false]
conquest:red_shipping_container_corner_slab[facing=north,type=top,waterlogged=true]
conquest:red_shipping_container_corner_slab[facing=north,type=top,waterlogged=false]
conquest:red_shipping_container_corner_slab[facing=north,type=bottom,waterlogged=true]
conquest:red_shipping_container_corner_slab[facing=north,type=bottom,waterlogged=false]
conquest:red_shipping_container_corner_slab[facing=south,type=top,waterlogged=true]
conquest:red_shipping_container_corner_slab[facing=south,type=top,waterlogged=false]
conquest:red_shipping_container_corner_slab[facing=south,type=bottom,waterlogged=true]
conquest:red_shipping_container_corner_slab[facing=south,type=bottom,waterlogged=false]
conquest:red_shipping_container_corner_slab[facing=west,type=top,waterlogged=true]
conquest:red_shipping_container_corner_slab[facing=west,type=top,waterlogged=false]
conquest:red_shipping_container_corner_slab[facing=west,type=bottom,waterlogged=true]
conquest:red_shipping_container_corner_slab[facing=west,type=bottom,waterlogged=false]
conquest:red_shipping_container_corner_slab[facing=east,type=top,waterlogged=true]
conquest:red_shipping_container_corner_slab[facing=east,type=top,waterlogged=false]
conquest:red_shipping_container_corner_slab[facing=east,type=bottom,waterlogged=true]
conquest:red_shipping_container_corner_slab[facing=east,type=bottom,waterlogged=false]
conquest:red_shipping_container_eighth_slab[facing=north,type=top,waterlogged=true]
conquest:red_shipping_container_eighth_slab[facing=north,type=top,waterlogged=false]
conquest:red_shipping_container_eighth_slab[facing=north,type=bottom,waterlogged=true]
conquest:red_shipping_container_eighth_slab[facing=north,type=bottom,waterlogged=false]
conquest:red_shipping_container_eighth_slab[facing=south,type=top,waterlogged=true]
conquest:red_shipping_container_eighth_slab[facing=south,type=top,waterlogged=false]
conquest:red_shipping_container_eighth_slab[facing=south,type=bottom,waterlogged=true]
conquest:red_shipping_container_eighth_slab[facing=south,type=bottom,waterlogged=false]
conquest:red_shipping_container_eighth_slab[facing=west,type=top,waterlogged=true]
conquest:red_shipping_container_eighth_slab[facing=west,type=top,waterlogged=false]
conquest:red_shipping_container_eighth_slab[facing=west,type=bottom,waterlogged=true]
conquest:red_shipping_container_eighth_slab[facing=west,type=bottom,waterlogged=false]
conquest:red_shipping_container_eighth_slab[facing=east,type=top,waterlogged=true]
conquest:red_shipping_container_eighth_slab[facing=east,type=top,waterlogged=false]
conquest:red_shipping_container_eighth_slab[facing=east,type=bottom,waterlogged=true]
conquest:red_shipping_container_eighth_slab[facing=east,type=bottom,waterlogged=false]
conquest:red_shipping_container_pillar[layer=1,waterlogged=true]
conquest:red_shipping_container_pillar[layer=1,waterlogged=false]
conquest:red_shipping_container_pillar[layer=2,waterlogged=true]
conquest:red_shipping_container_pillar[layer=2,waterlogged=false]
conquest:red_shipping_container_pillar[layer=3,waterlogged=true]
conquest:red_shipping_container_pillar[layer=3,waterlogged=false]
conquest:red_shipping_container_quarter_slab[facing=north,layer=1,type=top,waterlogged=true]
conquest:red_shipping_container_quarter_slab[facing=north,layer=1,type=top,waterlogged=false]
conquest:red_shipping_container_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=true]
conquest:red_shipping_container_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=false]
conquest:red_shipping_container_quarter_slab[facing=north,layer=2,type=top,waterlogged=true]
conquest:red_shipping_container_quarter_slab[facing=north,layer=2,type=top,waterlogged=false]
conquest:red_shipping_container_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=true]
conquest:red_shipping_container_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=false]
conquest:red_shipping_container_quarter_slab[facing=north,layer=3,type=top,waterlogged=true]
conquest:red_shipping_container_quarter_slab[facing=north,layer=3,type=top,waterlogged=false]
conquest:red_shipping_container_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=true]
conquest:red_shipping_container_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=false]
conquest:red_shipping_container_quarter_slab[facing=south,layer=1,type=top,waterlogged=true]
conquest:red_shipping_container_quarter_slab[facing=south,layer=1,type=top,waterlogged=false]
conquest:red_shipping_container_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=true]
conquest:red_shipping_container_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=false]
conquest:red_shipping_container_quarter_slab[facing=south,layer=2,type=top,waterlogged=true]
conquest:red_shipping_container_quarter_slab[facing=south,layer=2,type=top,waterlogged=false]
conquest:red_shipping_container_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=true]
conquest:red_shipping_container_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=false]
conquest:red_shipping_container_quarter_slab[facing=south,layer=3,type=top,waterlogged=true]
conquest:red_shipping_container_quarter_slab[facing=south,layer=3,type=top,waterlogged=false]
conquest:red_shipping_container_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=true]
conquest:red_shipping_container_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=false]
conquest:red_shipping_container_quarter_slab[facing=west,layer=1,type=top,waterlogged=true]
conquest:red_shipping_container_quarter_slab[facing=west,layer=1,type=top,waterlogged=false]
conquest:red_shipping_container_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=true]
conquest:red_shipping_container_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=false]
conquest:red_shipping_container_quarter_slab[facing=west,layer=2,type=top,waterlogged=true]
conquest:red_shipping_container_quarter_slab[facing=west,layer=2,type=top,waterlogged=false]
conquest:red_shipping_container_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=true]
conquest:red_shipping_container_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=false]
conquest:red_shipping_container_quarter_slab[facing=west,layer=3,type=top,waterlogged=true]
conquest:red_shipping_container_quarter_slab[facing=west,layer=3,type=top,waterlogged=false]
conquest:red_shipping_container_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=true]
conquest:red_shipping_container_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=false]
conquest:red_shipping_container_quarter_slab[facing=east,layer=1,type=top,waterlogged=true]
conquest:red_shipping_container_quarter_slab[facing=east,layer=1,type=top,waterlogged=false]
conquest:red_shipping_container_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=true]
conquest:red_shipping_container_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=false]
conquest:red_shipping_container_quarter_slab[facing=east,layer=2,type=top,waterlogged=true]
conquest:red_shipping_container_quarter_slab[facing=east,layer=2,type=top,waterlogged=false]
conquest:red_shipping_container_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=true]
conquest:red_shipping_container_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=false]
conquest:red_shipping_container_quarter_slab[facing=east,layer=3,type=top,waterlogged=true]
conquest:red_shipping_container_quarter_slab[facing=east,layer=3,type=top,waterlogged=false]
conquest:red_shipping_container_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=true]
conquest:red_shipping_container_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=false]
conquest:red_shipping_container_slab[layer=1,type=top,waterlogged=true]
conquest:red_shipping_container_slab[layer=1,type=top,waterlogged=false]
conquest:red_shipping_container_slab[layer=1,type=bottom,waterlogged=true]
conquest:red_shipping_container_slab[layer=1,type=bottom,waterlogged=false]
conquest:red_shipping_container_slab[layer=2,type=top,waterlogged=true]
conquest:red_shipping_container_slab[layer=2,type=top,waterlogged=false]
conquest:red_shipping_container_slab[layer=2,type=bottom,waterlogged=true]
conquest:red_shipping_container_slab[layer=2,type=bottom,waterlogged=false]
conquest:red_shipping_container_slab[layer=3,type=top,waterlogged=true]
conquest:red_shipping_container_slab[layer=3,type=top,waterlogged=false]
conquest:red_shipping_container_slab[layer=3,type=bottom,waterlogged=true]
conquest:red_shipping_container_slab[layer=3,type=bottom,waterlogged=false]
conquest:red_shipping_container_slab[layer=4,type=top,waterlogged=true]
conquest:red_shipping_container_slab[layer=4,type=top,waterlogged=false]
conquest:red_shipping_container_slab[layer=4,type=bottom,waterlogged=true]
conquest:red_shipping_container_slab[layer=4,type=bottom,waterlogged=false]
conquest:red_shipping_container_small_window[down=true,up=true,waterlogged=true]
conquest:red_shipping_container_small_window[down=true,up=true,waterlogged=false]
conquest:red_shipping_container_small_window[down=true,up=false,waterlogged=true]
conquest:red_shipping_container_small_window[down=true,up=false,waterlogged=false]
conquest:red_shipping_container_small_window[down=false,up=true,waterlogged=true]
conquest:red_shipping_container_small_window[down=false,up=true,waterlogged=false]
conquest:red_shipping_container_small_window[down=false,up=false,waterlogged=true]
conquest:red_shipping_container_small_window[down=false,up=false,waterlogged=false]
conquest:red_shipping_container_small_window_half[down=true,facing=north,up=true,waterlogged=true]
conquest:red_shipping_container_small_window_half[down=true,facing=north,up=true,waterlogged=false]
conquest:red_shipping_container_small_window_half[down=true,facing=north,up=false,waterlogged=true]
conquest:red_shipping_container_small_window_half[down=true,facing=north,up=false,waterlogged=false]
conquest:red_shipping_container_small_window_half[down=true,facing=south,up=true,waterlogged=true]
conquest:red_shipping_container_small_window_half[down=true,facing=south,up=true,waterlogged=false]
conquest:red_shipping_container_small_window_half[down=true,facing=south,up=false,waterlogged=true]
conquest:red_shipping_container_small_window_half[down=true,facing=south,up=false,waterlogged=false]
conquest:red_shipping_container_small_window_half[down=true,facing=west,up=true,waterlogged=true]
conquest:red_shipping_container_small_window_half[down=true,facing=west,up=true,waterlogged=false]
conquest:red_shipping_container_small_window_half[down=true,facing=west,up=false,waterlogged=true]
conquest:red_shipping_container_small_window_half[down=true,facing=west,up=false,waterlogged=false]
conquest:red_shipping_container_small_window_half[down=true,facing=east,up=true,waterlogged=true]
conquest:red_shipping_container_small_window_half[down=true,facing=east,up=true,waterlogged=false]
conquest:red_shipping_container_small_window_half[down=true,facing=east,up=false,waterlogged=true]
conquest:red_shipping_container_small_window_half[down=true,facing=east,up=false,waterlogged=false]
conquest:red_shipping_container_small_window_half[down=false,facing=north,up=true,waterlogged=true]
conquest:red_shipping_container_small_window_half[down=false,facing=north,up=true,waterlogged=false]
conquest:red_shipping_container_small_window_half[down=false,facing=north,up=false,waterlogged=true]
conquest:red_shipping_container_small_window_half[down=false,facing=north,up=false,waterlogged=false]
conquest:red_shipping_container_small_window_half[down=false,facing=south,up=true,waterlogged=true]
conquest:red_shipping_container_small_window_half[down=false,facing=south,up=true,waterlogged=false]
conquest:red_shipping_container_small_window_half[down=false,facing=south,up=false,waterlogged=true]
conquest:red_shipping_container_small_window_half[down=false,facing=south,up=false,waterlogged=false]
conquest:red_shipping_container_small_window_half[down=false,facing=west,up=true,waterlogged=true]
conquest:red_shipping_container_small_window_half[down=false,facing=west,up=true,waterlogged=false]
conquest:red_shipping_container_small_window_half[down=false,facing=west,up=false,waterlogged=true]
conquest:red_shipping_container_small_window_half[down=false,facing=west,up=false,waterlogged=false]
conquest:red_shipping_container_small_window_half[down=false,facing=east,up=true,waterlogged=true]
conquest:red_shipping_container_small_window_half[down=false,facing=east,up=true,waterlogged=false]
conquest:red_shipping_container_small_window_half[down=false,facing=east,up=false,waterlogged=true]
conquest:red_shipping_container_small_window_half[down=false,facing=east,up=false,waterlogged=false]
conquest:red_shipping_container_sphere[type=egg,waterlogged=true]
conquest:red_shipping_container_sphere[type=egg,waterlogged=false]
conquest:red_shipping_container_sphere[type=small,waterlogged=true]
conquest:red_shipping_container_sphere[type=small,waterlogged=false]
conquest:red_shipping_container_sphere[type=large,waterlogged=true]
conquest:red_shipping_container_sphere[type=large,waterlogged=false]
conquest:red_shipping_container_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:red_shipping_container_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:red_shipping_container_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:red_shipping_container_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:red_shipping_container_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:red_shipping_container_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:red_shipping_container_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:red_shipping_container_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:red_shipping_container_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:red_shipping_container_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:red_shipping_container_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:red_shipping_container_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:red_shipping_container_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:red_shipping_container_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:red_shipping_container_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:red_shipping_container_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:red_shipping_container_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:red_shipping_container_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:red_shipping_container_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:red_shipping_container_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:red_shipping_container_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:red_shipping_container_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:red_shipping_container_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:red_shipping_container_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:red_shipping_container_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:red_shipping_container_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:red_shipping_container_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:red_shipping_container_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:red_shipping_container_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:red_shipping_container_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:red_shipping_container_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:red_shipping_container_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:red_shipping_container_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:red_shipping_container_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:red_shipping_container_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:red_shipping_container_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:red_shipping_container_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:red_shipping_container_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:red_shipping_container_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:red_shipping_container_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:red_shipping_container_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:red_shipping_container_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:red_shipping_container_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:red_shipping_container_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:red_shipping_container_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:red_shipping_container_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:red_shipping_container_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:red_shipping_container_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:red_shipping_container_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:red_shipping_container_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:red_shipping_container_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:red_shipping_container_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:red_shipping_container_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:red_shipping_container_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:red_shipping_container_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:red_shipping_container_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:red_shipping_container_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:red_shipping_container_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:red_shipping_container_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:red_shipping_container_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:red_shipping_container_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:red_shipping_container_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:red_shipping_container_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:red_shipping_container_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:red_shipping_container_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:red_shipping_container_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:red_shipping_container_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:red_shipping_container_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:red_shipping_container_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:red_shipping_container_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:red_shipping_container_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:red_shipping_container_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:red_shipping_container_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:red_shipping_container_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:red_shipping_container_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:red_shipping_container_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:red_shipping_container_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:red_shipping_container_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:red_shipping_container_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:red_shipping_container_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:red_shipping_container_vertical_corner[facing=north,layer=1,waterlogged=true]
conquest:red_shipping_container_vertical_corner[facing=north,layer=1,waterlogged=false]
conquest:red_shipping_container_vertical_corner[facing=north,layer=2,waterlogged=true]
conquest:red_shipping_container_vertical_corner[facing=north,layer=2,waterlogged=false]
conquest:red_shipping_container_vertical_corner[facing=north,layer=3,waterlogged=true]
conquest:red_shipping_container_vertical_corner[facing=north,layer=3,waterlogged=false]
conquest:red_shipping_container_vertical_corner[facing=north,layer=4,waterlogged=true]
conquest:red_shipping_container_vertical_corner[facing=north,layer=4,waterlogged=false]
conquest:red_shipping_container_vertical_corner[facing=south,layer=1,waterlogged=true]
conquest:red_shipping_container_vertical_corner[facing=south,layer=1,waterlogged=false]
conquest:red_shipping_container_vertical_corner[facing=south,layer=2,waterlogged=true]
conquest:red_shipping_container_vertical_corner[facing=south,layer=2,waterlogged=false]
conquest:red_shipping_container_vertical_corner[facing=south,layer=3,waterlogged=true]
conquest:red_shipping_container_vertical_corner[facing=south,layer=3,waterlogged=false]
conquest:red_shipping_container_vertical_corner[facing=south,layer=4,waterlogged=true]
conquest:red_shipping_container_vertical_corner[facing=south,layer=4,waterlogged=false]
conquest:red_shipping_container_vertical_corner[facing=west,layer=1,waterlogged=true]
conquest:red_shipping_container_vertical_corner[facing=west,layer=1,waterlogged=false]
conquest:red_shipping_container_vertical_corner[facing=west,layer=2,waterlogged=true]
conquest:red_shipping_container_vertical_corner[facing=west,layer=2,waterlogged=false]
conquest:red_shipping_container_vertical_corner[facing=west,layer=3,waterlogged=true]
conquest:red_shipping_container_vertical_corner[facing=west,layer=3,waterlogged=false]
conquest:red_shipping_container_vertical_corner[facing=west,layer=4,waterlogged=true]
conquest:red_shipping_container_vertical_corner[facing=west,layer=4,waterlogged=false]
conquest:red_shipping_container_vertical_corner[facing=east,layer=1,waterlogged=true]
conquest:red_shipping_container_vertical_corner[facing=east,layer=1,waterlogged=false]
conquest:red_shipping_container_vertical_corner[facing=east,layer=2,waterlogged=true]
conquest:red_shipping_container_vertical_corner[facing=east,layer=2,waterlogged=false]
conquest:red_shipping_container_vertical_corner[facing=east,layer=3,waterlogged=true]
conquest:red_shipping_container_vertical_corner[facing=east,layer=3,waterlogged=false]
conquest:red_shipping_container_vertical_corner[facing=east,layer=4,waterlogged=true]
conquest:red_shipping_container_vertical_corner[facing=east,layer=4,waterlogged=false]
conquest:red_shipping_container_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:red_shipping_container_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:red_shipping_container_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:red_shipping_container_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:red_shipping_container_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:red_shipping_container_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:red_shipping_container_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:red_shipping_container_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:red_shipping_container_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:red_shipping_container_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:red_shipping_container_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:red_shipping_container_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:red_shipping_container_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:red_shipping_container_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:red_shipping_container_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:red_shipping_container_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:red_shipping_container_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:red_shipping_container_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:red_shipping_container_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:red_shipping_container_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:red_shipping_container_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:red_shipping_container_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:red_shipping_container_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:red_shipping_container_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:red_shipping_container_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:red_shipping_container_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:red_shipping_container_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:red_shipping_container_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:red_shipping_container_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:red_shipping_container_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:red_shipping_container_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:red_shipping_container_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:red_shipping_container_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:red_shipping_container_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:red_shipping_container_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:red_shipping_container_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:red_shipping_container_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:red_shipping_container_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:red_shipping_container_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:red_shipping_container_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:red_shipping_container_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:red_shipping_container_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:red_shipping_container_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:red_shipping_container_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:red_shipping_container_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:red_shipping_container_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:red_shipping_container_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:red_shipping_container_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:red_shipping_container_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:red_shipping_container_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:red_shipping_container_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:red_shipping_container_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:red_shipping_container_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:red_shipping_container_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:red_shipping_container_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:red_shipping_container_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:red_shipping_container_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:red_shipping_container_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:red_shipping_container_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:red_shipping_container_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:red_shipping_container_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:red_shipping_container_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:red_shipping_container_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:red_shipping_container_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:red_shipping_container_vertical_quarter[facing=north,layer=1,waterlogged=true]
conquest:red_shipping_container_vertical_quarter[facing=north,layer=1,waterlogged=false]
conquest:red_shipping_container_vertical_quarter[facing=north,layer=2,waterlogged=true]
conquest:red_shipping_container_vertical_quarter[facing=north,layer=2,waterlogged=false]
conquest:red_shipping_container_vertical_quarter[facing=north,layer=3,waterlogged=true]
conquest:red_shipping_container_vertical_quarter[facing=north,layer=3,waterlogged=false]
conquest:red_shipping_container_vertical_quarter[facing=north,layer=4,waterlogged=true]
conquest:red_shipping_container_vertical_quarter[facing=north,layer=4,waterlogged=false]
conquest:red_shipping_container_vertical_quarter[facing=south,layer=1,waterlogged=true]
conquest:red_shipping_container_vertical_quarter[facing=south,layer=1,waterlogged=false]
conquest:red_shipping_container_vertical_quarter[facing=south,layer=2,waterlogged=true]
conquest:red_shipping_container_vertical_quarter[facing=south,layer=2,waterlogged=false]
conquest:red_shipping_container_vertical_quarter[facing=south,layer=3,waterlogged=true]
conquest:red_shipping_container_vertical_quarter[facing=south,layer=3,waterlogged=false]
conquest:red_shipping_container_vertical_quarter[facing=south,layer=4,waterlogged=true]
conquest:red_shipping_container_vertical_quarter[facing=south,layer=4,waterlogged=false]
conquest:red_shipping_container_vertical_quarter[facing=west,layer=1,waterlogged=true]
conquest:red_shipping_container_vertical_quarter[facing=west,layer=1,waterlogged=false]
conquest:red_shipping_container_vertical_quarter[facing=west,layer=2,waterlogged=true]
conquest:red_shipping_container_vertical_quarter[facing=west,layer=2,waterlogged=false]
conquest:red_shipping_container_vertical_quarter[facing=west,layer=3,waterlogged=true]
conquest:red_shipping_container_vertical_quarter[facing=west,layer=3,waterlogged=false]
conquest:red_shipping_container_vertical_quarter[facing=west,layer=4,waterlogged=true]
conquest:red_shipping_container_vertical_quarter[facing=west,layer=4,waterlogged=false]
conquest:red_shipping_container_vertical_quarter[facing=east,layer=1,waterlogged=true]
conquest:red_shipping_container_vertical_quarter[facing=east,layer=1,waterlogged=false]
conquest:red_shipping_container_vertical_quarter[facing=east,layer=2,waterlogged=true]
conquest:red_shipping_container_vertical_quarter[facing=east,layer=2,waterlogged=false]
conquest:red_shipping_container_vertical_quarter[facing=east,layer=3,waterlogged=true]
conquest:red_shipping_container_vertical_quarter[facing=east,layer=3,waterlogged=false]
conquest:red_shipping_container_vertical_quarter[facing=east,layer=4,waterlogged=true]
conquest:red_shipping_container_vertical_quarter[facing=east,layer=4,waterlogged=false]
conquest:red_shipping_container_vertical_slab[facing=north,layer=1,waterlogged=true]
conquest:red_shipping_container_vertical_slab[facing=north,layer=1,waterlogged=false]
conquest:red_shipping_container_vertical_slab[facing=north,layer=2,waterlogged=true]
conquest:red_shipping_container_vertical_slab[facing=north,layer=2,waterlogged=false]
conquest:red_shipping_container_vertical_slab[facing=north,layer=3,waterlogged=true]
conquest:red_shipping_container_vertical_slab[facing=north,layer=3,waterlogged=false]
conquest:red_shipping_container_vertical_slab[facing=north,layer=4,waterlogged=true]
conquest:red_shipping_container_vertical_slab[facing=north,layer=4,waterlogged=false]
conquest:red_shipping_container_vertical_slab[facing=south,layer=1,waterlogged=true]
conquest:red_shipping_container_vertical_slab[facing=south,layer=1,waterlogged=false]
conquest:red_shipping_container_vertical_slab[facing=south,layer=2,waterlogged=true]
conquest:red_shipping_container_vertical_slab[facing=south,layer=2,waterlogged=false]
conquest:red_shipping_container_vertical_slab[facing=south,layer=3,waterlogged=true]
conquest:red_shipping_container_vertical_slab[facing=south,layer=3,waterlogged=false]
conquest:red_shipping_container_vertical_slab[facing=south,layer=4,waterlogged=true]
conquest:red_shipping_container_vertical_slab[facing=south,layer=4,waterlogged=false]
conquest:red_shipping_container_vertical_slab[facing=west,layer=1,waterlogged=true]
conquest:red_shipping_container_vertical_slab[facing=west,layer=1,waterlogged=false]
conquest:red_shipping_container_vertical_slab[facing=west,layer=2,waterlogged=true]
conquest:red_shipping_container_vertical_slab[facing=west,layer=2,waterlogged=false]
conquest:red_shipping_container_vertical_slab[facing=west,layer=3,waterlogged=true]
conquest:red_shipping_container_vertical_slab[facing=west,layer=3,waterlogged=false]
conquest:red_shipping_container_vertical_slab[facing=west,layer=4,waterlogged=true]
conquest:red_shipping_container_vertical_slab[facing=west,layer=4,waterlogged=false]
conquest:red_shipping_container_vertical_slab[facing=east,layer=1,waterlogged=true]
conquest:red_shipping_container_vertical_slab[facing=east,layer=1,waterlogged=false]
conquest:red_shipping_container_vertical_slab[facing=east,layer=2,waterlogged=true]
conquest:red_shipping_container_vertical_slab[facing=east,layer=2,waterlogged=false]
conquest:red_shipping_container_vertical_slab[facing=east,layer=3,waterlogged=true]
conquest:red_shipping_container_vertical_slab[facing=east,layer=3,waterlogged=false]
conquest:red_shipping_container_vertical_slab[facing=east,layer=4,waterlogged=true]
conquest:red_shipping_container_vertical_slab[facing=east,layer=4,waterlogged=false]
conquest:red_shipping_container_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:red_shipping_container_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:red_shipping_container_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:red_shipping_container_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:red_shipping_container_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:red_shipping_container_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:red_shipping_container_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:red_shipping_container_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:red_shipping_container_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:red_shipping_container_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:red_shipping_container_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:red_shipping_container_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:red_shipping_container_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:red_shipping_container_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:red_shipping_container_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:red_shipping_container_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:red_shipping_container_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:red_shipping_container_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:red_shipping_container_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:red_shipping_container_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:red_shipping_container_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:red_shipping_container_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:red_shipping_container_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:red_shipping_container_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:red_shipping_container_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:red_shipping_container_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:red_shipping_container_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:red_shipping_container_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:red_shipping_container_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:red_shipping_container_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:red_shipping_container_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:red_shipping_container_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:red_shipping_container_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:red_shipping_container_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:red_shipping_container_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:red_shipping_container_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:red_shipping_container_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:red_shipping_container_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:red_shipping_container_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:red_shipping_container_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:red_shipping_container_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:red_shipping_container_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:red_shipping_container_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:red_shipping_container_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:red_shipping_container_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:red_shipping_container_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:red_shipping_container_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:red_shipping_container_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:red_shipping_container_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:red_shipping_container_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:red_shipping_container_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:red_shipping_container_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:red_shipping_container_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:red_shipping_container_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:red_shipping_container_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:red_shipping_container_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:red_shipping_container_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:red_shipping_container_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:red_shipping_container_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:red_shipping_container_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:red_shipping_container_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:red_shipping_container_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:red_shipping_container_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:red_shipping_container_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:red_shipping_container_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:red_shipping_container_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:red_shipping_container_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:red_shipping_container_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:red_shipping_container_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:red_shipping_container_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:red_shipping_container_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:red_shipping_container_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:red_shipping_container_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:red_shipping_container_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:red_shipping_container_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:red_shipping_container_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:red_shipping_container_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:red_shipping_container_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:red_shipping_container_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:red_shipping_container_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:red_shipping_container_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:red_shipping_container_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:red_shipping_container_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:red_shipping_container_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:red_shipping_container_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:red_shipping_container_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:red_shipping_container_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:red_shipping_container_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:red_shipping_container_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:red_shipping_container_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:red_shipping_container_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:red_shipping_container_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:red_shipping_container_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:red_shipping_container_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:red_shipping_container_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:red_shipping_container_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:red_shipping_container_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:red_shipping_container_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:red_shipping_container_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:red_shipping_container_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:red_shipping_container_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:red_shipping_container_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:red_shipping_container_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:red_shipping_container_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:red_shipping_container_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:red_shipping_container_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:red_shipping_container_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:red_shipping_container_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:red_shipping_container_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:red_shipping_container_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:red_shipping_container_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:red_shipping_container_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:red_shipping_container_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:red_shipping_container_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:red_shipping_container_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:red_shipping_container_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:red_shipping_container_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:red_shipping_container_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:red_shipping_container_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:red_shipping_container_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:red_shipping_container_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:red_shipping_container_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:red_shipping_container_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:red_shipping_container_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:red_shipping_container_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:red_shipping_container_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:red_shipping_container_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:red_shipping_container_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:red_shipping_container_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:red_shipping_container_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:red_shipping_container_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:red_shipping_container_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:red_shipping_container_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:red_shipping_container_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:red_shipping_container_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:red_shipping_container_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:red_shipping_container_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:red_shipping_container_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:red_shipping_container_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:red_shipping_container_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:red_shipping_container_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:red_shipping_container_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:red_shipping_container_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:red_shipping_container_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:red_shipping_container_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:red_shipping_container_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:red_shipping_container_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:red_shipping_container_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:red_shipping_container_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:red_shipping_container_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:red_shipping_container_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:red_shipping_container_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:red_shipping_container_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:red_shipping_container_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:red_shipping_container_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:red_shipping_container_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:red_shipping_container_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:red_shipping_container_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:red_shipping_container_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:red_shipping_container_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:red_shipping_container_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:red_shipping_container_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:red_shipping_container_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:red_shipping_container_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:red_shipping_container_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:red_shipping_container_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:red_shipping_container_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:red_shipping_container_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:red_shipping_container_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:red_shipping_container_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:red_shipping_container_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:red_shipping_container_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:red_shipping_container_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:red_shipping_container_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:red_shipping_container_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:red_shipping_container_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:red_shipping_container_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:red_shipping_container_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:red_shipping_container_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:red_shipping_container_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:red_shipping_container_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:red_shipping_container_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:red_shipping_container_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:red_shipping_container_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:red_shipping_container_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:red_shipping_container_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:red_shipping_container_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:red_shipping_container_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:red_shipping_container_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:red_shipping_container_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:red_shipping_container_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:red_shipping_container_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:red_shipping_container_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:red_shipping_container_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:red_shipping_container_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:red_shipping_container_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:red_shipping_container_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:red_shipping_container_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:red_shipping_container_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:red_shipping_container_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:red_shipping_container_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:red_shipping_container_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:red_shipping_container_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:red_shipping_container_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:red_shipping_container_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:red_shipping_container_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:red_shipping_container_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:red_shipping_container_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:red_shipping_container_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:red_shipping_container_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:red_shipping_container_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:red_shipping_container_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:red_shipping_container_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:red_shipping_container_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:red_shipping_container_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:red_shipping_container_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:red_shipping_container_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:red_shipping_container_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:red_shipping_container_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:red_shipping_container_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:red_shipping_container_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:red_shipping_container_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:red_shipping_container_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:red_shipping_container_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:red_shipping_container_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:red_shipping_container_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:red_shipping_container_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:red_shipping_container_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:red_shipping_container_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:red_shipping_container_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:red_shipping_container_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:red_shipping_container_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:red_shipping_container_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:red_shipping_container_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:red_shipping_container_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:red_shipping_container_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:red_shipping_container_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:red_shipping_container_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:red_shipping_container_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:red_shipping_container_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:red_shipping_container_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:red_shipping_container_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:red_shipping_container_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:red_shipping_container_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:red_shipping_container_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:red_shipping_container_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:red_shipping_container_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:red_shipping_container_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:red_shipping_container_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:red_shipping_container_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:red_shipping_container_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:red_shipping_container_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:red_shipping_container_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:red_shipping_container_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:red_shipping_container_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:red_shipping_container_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:red_shipping_container_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:red_shipping_container_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:red_shipping_container_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:red_shipping_container_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:red_shipping_container_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:red_shipping_container_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:red_shipping_container_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:red_shipping_container_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:red_shipping_container_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:red_shipping_container_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:red_shipping_container_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:red_shipping_container_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:red_shipping_container_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:red_shipping_container_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:red_shipping_container_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:red_shipping_container_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:red_shipping_container_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:red_shipping_container_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:red_shipping_container_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:red_shipping_container_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:red_shipping_container_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:red_shipping_container_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:red_shipping_container_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:red_shipping_container_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:red_shipping_container_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:red_shipping_container_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:red_shipping_container_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:red_shipping_container_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:red_shipping_container_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:red_shipping_container_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:red_shipping_container_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:red_shipping_container_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:red_shipping_container_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:red_shipping_container_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:red_shipping_container_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:red_shipping_container_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:red_shipping_container_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:red_shipping_container_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:red_shipping_container_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:red_shipping_container_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:red_shipping_container_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:red_shipping_container_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:red_shipping_container_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:red_shipping_container_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:red_shipping_container_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:red_shipping_container_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:red_shipping_container_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:red_shipping_container_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:red_shipping_container_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:red_shipping_container_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:red_shipping_container_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:red_shipping_container_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:red_shipping_container_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:red_shipping_container_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:red_shipping_container_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:red_shipping_container_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:red_shipping_container_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:red_shipping_container_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:red_shipping_container_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:red_shipping_container_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:red_shipping_container_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:red_shipping_container_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:red_shipping_container_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:red_shipping_container_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:red_shipping_container_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:red_shipping_container_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:red_shipping_container_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:red_shipping_container_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:red_silk
conquest:red_silk_corner_slab[facing=north,type=top,waterlogged=true]
conquest:red_silk_corner_slab[facing=north,type=top,waterlogged=false]
conquest:red_silk_corner_slab[facing=north,type=bottom,waterlogged=true]
conquest:red_silk_corner_slab[facing=north,type=bottom,waterlogged=false]
conquest:red_silk_corner_slab[facing=south,type=top,waterlogged=true]
conquest:red_silk_corner_slab[facing=south,type=top,waterlogged=false]
conquest:red_silk_corner_slab[facing=south,type=bottom,waterlogged=true]
conquest:red_silk_corner_slab[facing=south,type=bottom,waterlogged=false]
conquest:red_silk_corner_slab[facing=west,type=top,waterlogged=true]
conquest:red_silk_corner_slab[facing=west,type=top,waterlogged=false]
conquest:red_silk_corner_slab[facing=west,type=bottom,waterlogged=true]
conquest:red_silk_corner_slab[facing=west,type=bottom,waterlogged=false]
conquest:red_silk_corner_slab[facing=east,type=top,waterlogged=true]
conquest:red_silk_corner_slab[facing=east,type=top,waterlogged=false]
conquest:red_silk_corner_slab[facing=east,type=bottom,waterlogged=true]
conquest:red_silk_corner_slab[facing=east,type=bottom,waterlogged=false]
conquest:red_silk_cover
conquest:red_silk_eighth_slab[facing=north,type=top,waterlogged=true]
conquest:red_silk_eighth_slab[facing=north,type=top,waterlogged=false]
conquest:red_silk_eighth_slab[facing=north,type=bottom,waterlogged=true]
conquest:red_silk_eighth_slab[facing=north,type=bottom,waterlogged=false]
conquest:red_silk_eighth_slab[facing=south,type=top,waterlogged=true]
conquest:red_silk_eighth_slab[facing=south,type=top,waterlogged=false]
conquest:red_silk_eighth_slab[facing=south,type=bottom,waterlogged=true]
conquest:red_silk_eighth_slab[facing=south,type=bottom,waterlogged=false]
conquest:red_silk_eighth_slab[facing=west,type=top,waterlogged=true]
conquest:red_silk_eighth_slab[facing=west,type=top,waterlogged=false]
conquest:red_silk_eighth_slab[facing=west,type=bottom,waterlogged=true]
conquest:red_silk_eighth_slab[facing=west,type=bottom,waterlogged=false]
conquest:red_silk_eighth_slab[facing=east,type=top,waterlogged=true]
conquest:red_silk_eighth_slab[facing=east,type=top,waterlogged=false]
conquest:red_silk_eighth_slab[facing=east,type=bottom,waterlogged=true]
conquest:red_silk_eighth_slab[facing=east,type=bottom,waterlogged=false]
conquest:red_silk_quarter_slab[facing=north,layer=1,type=top,waterlogged=true]
conquest:red_silk_quarter_slab[facing=north,layer=1,type=top,waterlogged=false]
conquest:red_silk_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=true]
conquest:red_silk_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=false]
conquest:red_silk_quarter_slab[facing=north,layer=2,type=top,waterlogged=true]
conquest:red_silk_quarter_slab[facing=north,layer=2,type=top,waterlogged=false]
conquest:red_silk_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=true]
conquest:red_silk_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=false]
conquest:red_silk_quarter_slab[facing=north,layer=3,type=top,waterlogged=true]
conquest:red_silk_quarter_slab[facing=north,layer=3,type=top,waterlogged=false]
conquest:red_silk_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=true]
conquest:red_silk_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=false]
conquest:red_silk_quarter_slab[facing=south,layer=1,type=top,waterlogged=true]
conquest:red_silk_quarter_slab[facing=south,layer=1,type=top,waterlogged=false]
conquest:red_silk_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=true]
conquest:red_silk_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=false]
conquest:red_silk_quarter_slab[facing=south,layer=2,type=top,waterlogged=true]
conquest:red_silk_quarter_slab[facing=south,layer=2,type=top,waterlogged=false]
conquest:red_silk_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=true]
conquest:red_silk_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=false]
conquest:red_silk_quarter_slab[facing=south,layer=3,type=top,waterlogged=true]
conquest:red_silk_quarter_slab[facing=south,layer=3,type=top,waterlogged=false]
conquest:red_silk_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=true]
conquest:red_silk_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=false]
conquest:red_silk_quarter_slab[facing=west,layer=1,type=top,waterlogged=true]
conquest:red_silk_quarter_slab[facing=west,layer=1,type=top,waterlogged=false]
conquest:red_silk_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=true]
conquest:red_silk_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=false]
conquest:red_silk_quarter_slab[facing=west,layer=2,type=top,waterlogged=true]
conquest:red_silk_quarter_slab[facing=west,layer=2,type=top,waterlogged=false]
conquest:red_silk_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=true]
conquest:red_silk_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=false]
conquest:red_silk_quarter_slab[facing=west,layer=3,type=top,waterlogged=true]
conquest:red_silk_quarter_slab[facing=west,layer=3,type=top,waterlogged=false]
conquest:red_silk_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=true]
conquest:red_silk_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=false]
conquest:red_silk_quarter_slab[facing=east,layer=1,type=top,waterlogged=true]
conquest:red_silk_quarter_slab[facing=east,layer=1,type=top,waterlogged=false]
conquest:red_silk_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=true]
conquest:red_silk_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=false]
conquest:red_silk_quarter_slab[facing=east,layer=2,type=top,waterlogged=true]
conquest:red_silk_quarter_slab[facing=east,layer=2,type=top,waterlogged=false]
conquest:red_silk_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=true]
conquest:red_silk_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=false]
conquest:red_silk_quarter_slab[facing=east,layer=3,type=top,waterlogged=true]
conquest:red_silk_quarter_slab[facing=east,layer=3,type=top,waterlogged=false]
conquest:red_silk_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=true]
conquest:red_silk_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=false]
conquest:red_silk_slab[layers=1,type=top,waterlogged=true]
conquest:red_silk_slab[layers=1,type=top,waterlogged=false]
conquest:red_silk_slab[layers=1,type=bottom,waterlogged=true]
conquest:red_silk_slab[layers=1,type=bottom,waterlogged=false]
conquest:red_silk_slab[layers=2,type=top,waterlogged=true]
conquest:red_silk_slab[layers=2,type=top,waterlogged=false]
conquest:red_silk_slab[layers=2,type=bottom,waterlogged=true]
conquest:red_silk_slab[layers=2,type=bottom,waterlogged=false]
conquest:red_silk_slab[layers=3,type=top,waterlogged=true]
conquest:red_silk_slab[layers=3,type=top,waterlogged=false]
conquest:red_silk_slab[layers=3,type=bottom,waterlogged=true]
conquest:red_silk_slab[layers=3,type=bottom,waterlogged=false]
conquest:red_silk_slab[layers=4,type=top,waterlogged=true]
conquest:red_silk_slab[layers=4,type=top,waterlogged=false]
conquest:red_silk_slab[layers=4,type=bottom,waterlogged=true]
conquest:red_silk_slab[layers=4,type=bottom,waterlogged=false]
conquest:red_silk_slab[layers=5,type=top,waterlogged=true]
conquest:red_silk_slab[layers=5,type=top,waterlogged=false]
conquest:red_silk_slab[layers=5,type=bottom,waterlogged=true]
conquest:red_silk_slab[layers=5,type=bottom,waterlogged=false]
conquest:red_silk_slab[layers=6,type=top,waterlogged=true]
conquest:red_silk_slab[layers=6,type=top,waterlogged=false]
conquest:red_silk_slab[layers=6,type=bottom,waterlogged=true]
conquest:red_silk_slab[layers=6,type=bottom,waterlogged=false]
conquest:red_silk_slab[layers=7,type=top,waterlogged=true]
conquest:red_silk_slab[layers=7,type=top,waterlogged=false]
conquest:red_silk_slab[layers=7,type=bottom,waterlogged=true]
conquest:red_silk_slab[layers=7,type=bottom,waterlogged=false]
conquest:red_silk_slab[layers=8,type=top,waterlogged=true]
conquest:red_silk_slab[layers=8,type=top,waterlogged=false]
conquest:red_silk_slab[layers=8,type=bottom,waterlogged=true]
conquest:red_silk_slab[layers=8,type=bottom,waterlogged=false]
conquest:red_silk_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:red_silk_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:red_silk_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:red_silk_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:red_silk_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:red_silk_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:red_silk_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:red_silk_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:red_silk_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:red_silk_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:red_silk_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:red_silk_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:red_silk_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:red_silk_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:red_silk_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:red_silk_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:red_silk_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:red_silk_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:red_silk_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:red_silk_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:red_silk_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:red_silk_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:red_silk_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:red_silk_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:red_silk_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:red_silk_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:red_silk_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:red_silk_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:red_silk_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:red_silk_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:red_silk_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:red_silk_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:red_silk_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:red_silk_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:red_silk_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:red_silk_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:red_silk_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:red_silk_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:red_silk_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:red_silk_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:red_silk_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:red_silk_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:red_silk_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:red_silk_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:red_silk_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:red_silk_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:red_silk_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:red_silk_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:red_silk_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:red_silk_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:red_silk_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:red_silk_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:red_silk_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:red_silk_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:red_silk_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:red_silk_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:red_silk_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:red_silk_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:red_silk_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:red_silk_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:red_silk_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:red_silk_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:red_silk_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:red_silk_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:red_silk_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:red_silk_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:red_silk_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:red_silk_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:red_silk_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:red_silk_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:red_silk_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:red_silk_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:red_silk_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:red_silk_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:red_silk_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:red_silk_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:red_silk_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:red_silk_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:red_silk_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:red_silk_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:red_silk_vertical_corner[facing=north,layer=1,waterlogged=true]
conquest:red_silk_vertical_corner[facing=north,layer=1,waterlogged=false]
conquest:red_silk_vertical_corner[facing=north,layer=2,waterlogged=true]
conquest:red_silk_vertical_corner[facing=north,layer=2,waterlogged=false]
conquest:red_silk_vertical_corner[facing=north,layer=3,waterlogged=true]
conquest:red_silk_vertical_corner[facing=north,layer=3,waterlogged=false]
conquest:red_silk_vertical_corner[facing=north,layer=4,waterlogged=true]
conquest:red_silk_vertical_corner[facing=north,layer=4,waterlogged=false]
conquest:red_silk_vertical_corner[facing=south,layer=1,waterlogged=true]
conquest:red_silk_vertical_corner[facing=south,layer=1,waterlogged=false]
conquest:red_silk_vertical_corner[facing=south,layer=2,waterlogged=true]
conquest:red_silk_vertical_corner[facing=south,layer=2,waterlogged=false]
conquest:red_silk_vertical_corner[facing=south,layer=3,waterlogged=true]
conquest:red_silk_vertical_corner[facing=south,layer=3,waterlogged=false]
conquest:red_silk_vertical_corner[facing=south,layer=4,waterlogged=true]
conquest:red_silk_vertical_corner[facing=south,layer=4,waterlogged=false]
conquest:red_silk_vertical_corner[facing=west,layer=1,waterlogged=true]
conquest:red_silk_vertical_corner[facing=west,layer=1,waterlogged=false]
conquest:red_silk_vertical_corner[facing=west,layer=2,waterlogged=true]
conquest:red_silk_vertical_corner[facing=west,layer=2,waterlogged=false]
conquest:red_silk_vertical_corner[facing=west,layer=3,waterlogged=true]
conquest:red_silk_vertical_corner[facing=west,layer=3,waterlogged=false]
conquest:red_silk_vertical_corner[facing=west,layer=4,waterlogged=true]
conquest:red_silk_vertical_corner[facing=west,layer=4,waterlogged=false]
conquest:red_silk_vertical_corner[facing=east,layer=1,waterlogged=true]
conquest:red_silk_vertical_corner[facing=east,layer=1,waterlogged=false]
conquest:red_silk_vertical_corner[facing=east,layer=2,waterlogged=true]
conquest:red_silk_vertical_corner[facing=east,layer=2,waterlogged=false]
conquest:red_silk_vertical_corner[facing=east,layer=3,waterlogged=true]
conquest:red_silk_vertical_corner[facing=east,layer=3,waterlogged=false]
conquest:red_silk_vertical_corner[facing=east,layer=4,waterlogged=true]
conquest:red_silk_vertical_corner[facing=east,layer=4,waterlogged=false]
conquest:red_silk_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:red_silk_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:red_silk_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:red_silk_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:red_silk_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:red_silk_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:red_silk_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:red_silk_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:red_silk_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:red_silk_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:red_silk_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:red_silk_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:red_silk_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:red_silk_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:red_silk_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:red_silk_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:red_silk_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:red_silk_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:red_silk_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:red_silk_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:red_silk_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:red_silk_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:red_silk_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:red_silk_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:red_silk_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:red_silk_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:red_silk_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:red_silk_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:red_silk_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:red_silk_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:red_silk_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:red_silk_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:red_silk_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:red_silk_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:red_silk_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:red_silk_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:red_silk_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:red_silk_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:red_silk_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:red_silk_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:red_silk_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:red_silk_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:red_silk_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:red_silk_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:red_silk_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:red_silk_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:red_silk_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:red_silk_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:red_silk_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:red_silk_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:red_silk_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:red_silk_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:red_silk_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:red_silk_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:red_silk_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:red_silk_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:red_silk_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:red_silk_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:red_silk_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:red_silk_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:red_silk_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:red_silk_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:red_silk_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:red_silk_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:red_silk_vertical_quarter[facing=north,layer=1,waterlogged=true]
conquest:red_silk_vertical_quarter[facing=north,layer=1,waterlogged=false]
conquest:red_silk_vertical_quarter[facing=north,layer=2,waterlogged=true]
conquest:red_silk_vertical_quarter[facing=north,layer=2,waterlogged=false]
conquest:red_silk_vertical_quarter[facing=north,layer=3,waterlogged=true]
conquest:red_silk_vertical_quarter[facing=north,layer=3,waterlogged=false]
conquest:red_silk_vertical_quarter[facing=north,layer=4,waterlogged=true]
conquest:red_silk_vertical_quarter[facing=north,layer=4,waterlogged=false]
conquest:red_silk_vertical_quarter[facing=south,layer=1,waterlogged=true]
conquest:red_silk_vertical_quarter[facing=south,layer=1,waterlogged=false]
conquest:red_silk_vertical_quarter[facing=south,layer=2,waterlogged=true]
conquest:red_silk_vertical_quarter[facing=south,layer=2,waterlogged=false]
conquest:red_silk_vertical_quarter[facing=south,layer=3,waterlogged=true]
conquest:red_silk_vertical_quarter[facing=south,layer=3,waterlogged=false]
conquest:red_silk_vertical_quarter[facing=south,layer=4,waterlogged=true]
conquest:red_silk_vertical_quarter[facing=south,layer=4,waterlogged=false]
conquest:red_silk_vertical_quarter[facing=west,layer=1,waterlogged=true]
conquest:red_silk_vertical_quarter[facing=west,layer=1,waterlogged=false]
conquest:red_silk_vertical_quarter[facing=west,layer=2,waterlogged=true]
conquest:red_silk_vertical_quarter[facing=west,layer=2,waterlogged=false]
conquest:red_silk_vertical_quarter[facing=west,layer=3,waterlogged=true]
conquest:red_silk_vertical_quarter[facing=west,layer=3,waterlogged=false]
conquest:red_silk_vertical_quarter[facing=west,layer=4,waterlogged=true]
conquest:red_silk_vertical_quarter[facing=west,layer=4,waterlogged=false]
conquest:red_silk_vertical_quarter[facing=east,layer=1,waterlogged=true]
conquest:red_silk_vertical_quarter[facing=east,layer=1,waterlogged=false]
conquest:red_silk_vertical_quarter[facing=east,layer=2,waterlogged=true]
conquest:red_silk_vertical_quarter[facing=east,layer=2,waterlogged=false]
conquest:red_silk_vertical_quarter[facing=east,layer=3,waterlogged=true]
conquest:red_silk_vertical_quarter[facing=east,layer=3,waterlogged=false]
conquest:red_silk_vertical_quarter[facing=east,layer=4,waterlogged=true]
conquest:red_silk_vertical_quarter[facing=east,layer=4,waterlogged=false]
conquest:red_silk_vertical_slab[facing=north,layer=1,waterlogged=true]
conquest:red_silk_vertical_slab[facing=north,layer=1,waterlogged=false]
conquest:red_silk_vertical_slab[facing=north,layer=2,waterlogged=true]
conquest:red_silk_vertical_slab[facing=north,layer=2,waterlogged=false]
conquest:red_silk_vertical_slab[facing=north,layer=3,waterlogged=true]
conquest:red_silk_vertical_slab[facing=north,layer=3,waterlogged=false]
conquest:red_silk_vertical_slab[facing=north,layer=4,waterlogged=true]
conquest:red_silk_vertical_slab[facing=north,layer=4,waterlogged=false]
conquest:red_silk_vertical_slab[facing=south,layer=1,waterlogged=true]
conquest:red_silk_vertical_slab[facing=south,layer=1,waterlogged=false]
conquest:red_silk_vertical_slab[facing=south,layer=2,waterlogged=true]
conquest:red_silk_vertical_slab[facing=south,layer=2,waterlogged=false]
conquest:red_silk_vertical_slab[facing=south,layer=3,waterlogged=true]
conquest:red_silk_vertical_slab[facing=south,layer=3,waterlogged=false]
conquest:red_silk_vertical_slab[facing=south,layer=4,waterlogged=true]
conquest:red_silk_vertical_slab[facing=south,layer=4,waterlogged=false]
conquest:red_silk_vertical_slab[facing=west,layer=1,waterlogged=true]
conquest:red_silk_vertical_slab[facing=west,layer=1,waterlogged=false]
conquest:red_silk_vertical_slab[facing=west,layer=2,waterlogged=true]
conquest:red_silk_vertical_slab[facing=west,layer=2,waterlogged=false]
conquest:red_silk_vertical_slab[facing=west,layer=3,waterlogged=true]
conquest:red_silk_vertical_slab[facing=west,layer=3,waterlogged=false]
conquest:red_silk_vertical_slab[facing=west,layer=4,waterlogged=true]
conquest:red_silk_vertical_slab[facing=west,layer=4,waterlogged=false]
conquest:red_silk_vertical_slab[facing=east,layer=1,waterlogged=true]
conquest:red_silk_vertical_slab[facing=east,layer=1,waterlogged=false]
conquest:red_silk_vertical_slab[facing=east,layer=2,waterlogged=true]
conquest:red_silk_vertical_slab[facing=east,layer=2,waterlogged=false]
conquest:red_silk_vertical_slab[facing=east,layer=3,waterlogged=true]
conquest:red_silk_vertical_slab[facing=east,layer=3,waterlogged=false]
conquest:red_silk_vertical_slab[facing=east,layer=4,waterlogged=true]
conquest:red_silk_vertical_slab[facing=east,layer=4,waterlogged=false]
conquest:red_sphagnum_moss[down=true,east=true,north=true,offset_toggle=true,south=true,waterlogged=true,west=true]
conquest:red_sphagnum_moss[down=true,east=true,north=true,offset_toggle=true,south=true,waterlogged=true,west=false]
conquest:red_sphagnum_moss[down=true,east=true,north=true,offset_toggle=true,south=true,waterlogged=false,west=true]
conquest:red_sphagnum_moss[down=true,east=true,north=true,offset_toggle=true,south=true,waterlogged=false,west=false]
conquest:red_sphagnum_moss[down=true,east=true,north=true,offset_toggle=true,south=false,waterlogged=true,west=true]
conquest:red_sphagnum_moss[down=true,east=true,north=true,offset_toggle=true,south=false,waterlogged=true,west=false]
conquest:red_sphagnum_moss[down=true,east=true,north=true,offset_toggle=true,south=false,waterlogged=false,west=true]
conquest:red_sphagnum_moss[down=true,east=true,north=true,offset_toggle=true,south=false,waterlogged=false,west=false]
conquest:red_sphagnum_moss[down=true,east=true,north=true,offset_toggle=false,south=true,waterlogged=true,west=true]
conquest:red_sphagnum_moss[down=true,east=true,north=true,offset_toggle=false,south=true,waterlogged=true,west=false]
conquest:red_sphagnum_moss[down=true,east=true,north=true,offset_toggle=false,south=true,waterlogged=false,west=true]
conquest:red_sphagnum_moss[down=true,east=true,north=true,offset_toggle=false,south=true,waterlogged=false,west=false]
conquest:red_sphagnum_moss[down=true,east=true,north=true,offset_toggle=false,south=false,waterlogged=true,west=true]
conquest:red_sphagnum_moss[down=true,east=true,north=true,offset_toggle=false,south=false,waterlogged=true,west=false]
conquest:red_sphagnum_moss[down=true,east=true,north=true,offset_toggle=false,south=false,waterlogged=false,west=true]
conquest:red_sphagnum_moss[down=true,east=true,north=true,offset_toggle=false,south=false,waterlogged=false,west=false]
conquest:red_sphagnum_moss[down=true,east=true,north=false,offset_toggle=true,south=true,waterlogged=true,west=true]
conquest:red_sphagnum_moss[down=true,east=true,north=false,offset_toggle=true,south=true,waterlogged=true,west=false]
conquest:red_sphagnum_moss[down=true,east=true,north=false,offset_toggle=true,south=true,waterlogged=false,west=true]
conquest:red_sphagnum_moss[down=true,east=true,north=false,offset_toggle=true,south=true,waterlogged=false,west=false]
conquest:red_sphagnum_moss[down=true,east=true,north=false,offset_toggle=true,south=false,waterlogged=true,west=true]
conquest:red_sphagnum_moss[down=true,east=true,north=false,offset_toggle=true,south=false,waterlogged=true,west=false]
conquest:red_sphagnum_moss[down=true,east=true,north=false,offset_toggle=true,south=false,waterlogged=false,west=true]
conquest:red_sphagnum_moss[down=true,east=true,north=false,offset_toggle=true,south=false,waterlogged=false,west=false]
conquest:red_sphagnum_moss[down=true,east=true,north=false,offset_toggle=false,south=true,waterlogged=true,west=true]
conquest:red_sphagnum_moss[down=true,east=true,north=false,offset_toggle=false,south=true,waterlogged=true,west=false]
conquest:red_sphagnum_moss[down=true,east=true,north=false,offset_toggle=false,south=true,waterlogged=false,west=true]
conquest:red_sphagnum_moss[down=true,east=true,north=false,offset_toggle=false,south=true,waterlogged=false,west=false]
conquest:red_sphagnum_moss[down=true,east=true,north=false,offset_toggle=false,south=false,waterlogged=true,west=true]
conquest:red_sphagnum_moss[down=true,east=true,north=false,offset_toggle=false,south=false,waterlogged=true,west=false]
conquest:red_sphagnum_moss[down=true,east=true,north=false,offset_toggle=false,south=false,waterlogged=false,west=true]
conquest:red_sphagnum_moss[down=true,east=true,north=false,offset_toggle=false,south=false,waterlogged=false,west=false]
conquest:red_sphagnum_moss[down=true,east=false,north=true,offset_toggle=true,south=true,waterlogged=true,west=true]
conquest:red_sphagnum_moss[down=true,east=false,north=true,offset_toggle=true,south=true,waterlogged=true,west=false]
conquest:red_sphagnum_moss[down=true,east=false,north=true,offset_toggle=true,south=true,waterlogged=false,west=true]
conquest:red_sphagnum_moss[down=true,east=false,north=true,offset_toggle=true,south=true,waterlogged=false,west=false]
conquest:red_sphagnum_moss[down=true,east=false,north=true,offset_toggle=true,south=false,waterlogged=true,west=true]
conquest:red_sphagnum_moss[down=true,east=false,north=true,offset_toggle=true,south=false,waterlogged=true,west=false]
conquest:red_sphagnum_moss[down=true,east=false,north=true,offset_toggle=true,south=false,waterlogged=false,west=true]
conquest:red_sphagnum_moss[down=true,east=false,north=true,offset_toggle=true,south=false,waterlogged=false,west=false]
conquest:red_sphagnum_moss[down=true,east=false,north=true,offset_toggle=false,south=true,waterlogged=true,west=true]
conquest:red_sphagnum_moss[down=true,east=false,north=true,offset_toggle=false,south=true,waterlogged=true,west=false]
conquest:red_sphagnum_moss[down=true,east=false,north=true,offset_toggle=false,south=true,waterlogged=false,west=true]
conquest:red_sphagnum_moss[down=true,east=false,north=true,offset_toggle=false,south=true,waterlogged=false,west=false]
conquest:red_sphagnum_moss[down=true,east=false,north=true,offset_toggle=false,south=false,waterlogged=true,west=true]
conquest:red_sphagnum_moss[down=true,east=false,north=true,offset_toggle=false,south=false,waterlogged=true,west=false]
conquest:red_sphagnum_moss[down=true,east=false,north=true,offset_toggle=false,south=false,waterlogged=false,west=true]
conquest:red_sphagnum_moss[down=true,east=false,north=true,offset_toggle=false,south=false,waterlogged=false,west=false]
conquest:red_sphagnum_moss[down=true,east=false,north=false,offset_toggle=true,south=true,waterlogged=true,west=true]
conquest:red_sphagnum_moss[down=true,east=false,north=false,offset_toggle=true,south=true,waterlogged=true,west=false]
conquest:red_sphagnum_moss[down=true,east=false,north=false,offset_toggle=true,south=true,waterlogged=false,west=true]
conquest:red_sphagnum_moss[down=true,east=false,north=false,offset_toggle=true,south=true,waterlogged=false,west=false]
conquest:red_sphagnum_moss[down=true,east=false,north=false,offset_toggle=true,south=false,waterlogged=true,west=true]
conquest:red_sphagnum_moss[down=true,east=false,north=false,offset_toggle=true,south=false,waterlogged=true,west=false]
conquest:red_sphagnum_moss[down=true,east=false,north=false,offset_toggle=true,south=false,waterlogged=false,west=true]
conquest:red_sphagnum_moss[down=true,east=false,north=false,offset_toggle=true,south=false,waterlogged=false,west=false]
conquest:red_sphagnum_moss[down=true,east=false,north=false,offset_toggle=false,south=true,waterlogged=true,west=true]
conquest:red_sphagnum_moss[down=true,east=false,north=false,offset_toggle=false,south=true,waterlogged=true,west=false]
conquest:red_sphagnum_moss[down=true,east=false,north=false,offset_toggle=false,south=true,waterlogged=false,west=true]
conquest:red_sphagnum_moss[down=true,east=false,north=false,offset_toggle=false,south=true,waterlogged=false,west=false]
conquest:red_sphagnum_moss[down=true,east=false,north=false,offset_toggle=false,south=false,waterlogged=true,west=true]
conquest:red_sphagnum_moss[down=true,east=false,north=false,offset_toggle=false,south=false,waterlogged=true,west=false]
conquest:red_sphagnum_moss[down=true,east=false,north=false,offset_toggle=false,south=false,waterlogged=false,west=true]
conquest:red_sphagnum_moss[down=true,east=false,north=false,offset_toggle=false,south=false,waterlogged=false,west=false]
conquest:red_sphagnum_moss[down=false,east=true,north=true,offset_toggle=true,south=true,waterlogged=true,west=true]
conquest:red_sphagnum_moss[down=false,east=true,north=true,offset_toggle=true,south=true,waterlogged=true,west=false]
conquest:red_sphagnum_moss[down=false,east=true,north=true,offset_toggle=true,south=true,waterlogged=false,west=true]
conquest:red_sphagnum_moss[down=false,east=true,north=true,offset_toggle=true,south=true,waterlogged=false,west=false]
conquest:red_sphagnum_moss[down=false,east=true,north=true,offset_toggle=true,south=false,waterlogged=true,west=true]
conquest:red_sphagnum_moss[down=false,east=true,north=true,offset_toggle=true,south=false,waterlogged=true,west=false]
conquest:red_sphagnum_moss[down=false,east=true,north=true,offset_toggle=true,south=false,waterlogged=false,west=true]
conquest:red_sphagnum_moss[down=false,east=true,north=true,offset_toggle=true,south=false,waterlogged=false,west=false]
conquest:red_sphagnum_moss[down=false,east=true,north=true,offset_toggle=false,south=true,waterlogged=true,west=true]
conquest:red_sphagnum_moss[down=false,east=true,north=true,offset_toggle=false,south=true,waterlogged=true,west=false]
conquest:red_sphagnum_moss[down=false,east=true,north=true,offset_toggle=false,south=true,waterlogged=false,west=true]
conquest:red_sphagnum_moss[down=false,east=true,north=true,offset_toggle=false,south=true,waterlogged=false,west=false]
conquest:red_sphagnum_moss[down=false,east=true,north=true,offset_toggle=false,south=false,waterlogged=true,west=true]
conquest:red_sphagnum_moss[down=false,east=true,north=true,offset_toggle=false,south=false,waterlogged=true,west=false]
conquest:red_sphagnum_moss[down=false,east=true,north=true,offset_toggle=false,south=false,waterlogged=false,west=true]
conquest:red_sphagnum_moss[down=false,east=true,north=true,offset_toggle=false,south=false,waterlogged=false,west=false]
conquest:red_sphagnum_moss[down=false,east=true,north=false,offset_toggle=true,south=true,waterlogged=true,west=true]
conquest:red_sphagnum_moss[down=false,east=true,north=false,offset_toggle=true,south=true,waterlogged=true,west=false]
conquest:red_sphagnum_moss[down=false,east=true,north=false,offset_toggle=true,south=true,waterlogged=false,west=true]
conquest:red_sphagnum_moss[down=false,east=true,north=false,offset_toggle=true,south=true,waterlogged=false,west=false]
conquest:red_sphagnum_moss[down=false,east=true,north=false,offset_toggle=true,south=false,waterlogged=true,west=true]
conquest:red_sphagnum_moss[down=false,east=true,north=false,offset_toggle=true,south=false,waterlogged=true,west=false]
conquest:red_sphagnum_moss[down=false,east=true,north=false,offset_toggle=true,south=false,waterlogged=false,west=true]
conquest:red_sphagnum_moss[down=false,east=true,north=false,offset_toggle=true,south=false,waterlogged=false,west=false]
conquest:red_sphagnum_moss[down=false,east=true,north=false,offset_toggle=false,south=true,waterlogged=true,west=true]
conquest:red_sphagnum_moss[down=false,east=true,north=false,offset_toggle=false,south=true,waterlogged=true,west=false]
conquest:red_sphagnum_moss[down=false,east=true,north=false,offset_toggle=false,south=true,waterlogged=false,west=true]
conquest:red_sphagnum_moss[down=false,east=true,north=false,offset_toggle=false,south=true,waterlogged=false,west=false]
conquest:red_sphagnum_moss[down=false,east=true,north=false,offset_toggle=false,south=false,waterlogged=true,west=true]
conquest:red_sphagnum_moss[down=false,east=true,north=false,offset_toggle=false,south=false,waterlogged=true,west=false]
conquest:red_sphagnum_moss[down=false,east=true,north=false,offset_toggle=false,south=false,waterlogged=false,west=true]
conquest:red_sphagnum_moss[down=false,east=true,north=false,offset_toggle=false,south=false,waterlogged=false,west=false]
conquest:red_sphagnum_moss[down=false,east=false,north=true,offset_toggle=true,south=true,waterlogged=true,west=true]
conquest:red_sphagnum_moss[down=false,east=false,north=true,offset_toggle=true,south=true,waterlogged=true,west=false]
conquest:red_sphagnum_moss[down=false,east=false,north=true,offset_toggle=true,south=true,waterlogged=false,west=true]
conquest:red_sphagnum_moss[down=false,east=false,north=true,offset_toggle=true,south=true,waterlogged=false,west=false]
conquest:red_sphagnum_moss[down=false,east=false,north=true,offset_toggle=true,south=false,waterlogged=true,west=true]
conquest:red_sphagnum_moss[down=false,east=false,north=true,offset_toggle=true,south=false,waterlogged=true,west=false]
conquest:red_sphagnum_moss[down=false,east=false,north=true,offset_toggle=true,south=false,waterlogged=false,west=true]
conquest:red_sphagnum_moss[down=false,east=false,north=true,offset_toggle=true,south=false,waterlogged=false,west=false]
conquest:red_sphagnum_moss[down=false,east=false,north=true,offset_toggle=false,south=true,waterlogged=true,west=true]
conquest:red_sphagnum_moss[down=false,east=false,north=true,offset_toggle=false,south=true,waterlogged=true,west=false]
conquest:red_sphagnum_moss[down=false,east=false,north=true,offset_toggle=false,south=true,waterlogged=false,west=true]
conquest:red_sphagnum_moss[down=false,east=false,north=true,offset_toggle=false,south=true,waterlogged=false,west=false]
conquest:red_sphagnum_moss[down=false,east=false,north=true,offset_toggle=false,south=false,waterlogged=true,west=true]
conquest:red_sphagnum_moss[down=false,east=false,north=true,offset_toggle=false,south=false,waterlogged=true,west=false]
conquest:red_sphagnum_moss[down=false,east=false,north=true,offset_toggle=false,south=false,waterlogged=false,west=true]
conquest:red_sphagnum_moss[down=false,east=false,north=true,offset_toggle=false,south=false,waterlogged=false,west=false]
conquest:red_sphagnum_moss[down=false,east=false,north=false,offset_toggle=true,south=true,waterlogged=true,west=true]
conquest:red_sphagnum_moss[down=false,east=false,north=false,offset_toggle=true,south=true,waterlogged=true,west=false]
conquest:red_sphagnum_moss[down=false,east=false,north=false,offset_toggle=true,south=true,waterlogged=false,west=true]
conquest:red_sphagnum_moss[down=false,east=false,north=false,offset_toggle=true,south=true,waterlogged=false,west=false]
conquest:red_sphagnum_moss[down=false,east=false,north=false,offset_toggle=true,south=false,waterlogged=true,west=true]
conquest:red_sphagnum_moss[down=false,east=false,north=false,offset_toggle=true,south=false,waterlogged=true,west=false]
conquest:red_sphagnum_moss[down=false,east=false,north=false,offset_toggle=true,south=false,waterlogged=false,west=true]
conquest:red_sphagnum_moss[down=false,east=false,north=false,offset_toggle=true,south=false,waterlogged=false,west=false]
conquest:red_sphagnum_moss[down=false,east=false,north=false,offset_toggle=false,south=true,waterlogged=true,west=true]
conquest:red_sphagnum_moss[down=false,east=false,north=false,offset_toggle=false,south=true,waterlogged=true,west=false]
conquest:red_sphagnum_moss[down=false,east=false,north=false,offset_toggle=false,south=true,waterlogged=false,west=true]
conquest:red_sphagnum_moss[down=false,east=false,north=false,offset_toggle=false,south=true,waterlogged=false,west=false]
conquest:red_sphagnum_moss[down=false,east=false,north=false,offset_toggle=false,south=false,waterlogged=true,west=true]
conquest:red_sphagnum_moss[down=false,east=false,north=false,offset_toggle=false,south=false,waterlogged=true,west=false]
conquest:red_sphagnum_moss[down=false,east=false,north=false,offset_toggle=false,south=false,waterlogged=false,west=true]
conquest:red_sphagnum_moss[down=false,east=false,north=false,offset_toggle=false,south=false,waterlogged=false,west=false]
conquest:red_sphagnum_moss_block
conquest:red_sphagnum_moss_block_corner_slab[facing=north,type=top,waterlogged=true]
conquest:red_sphagnum_moss_block_corner_slab[facing=north,type=top,waterlogged=false]
conquest:red_sphagnum_moss_block_corner_slab[facing=north,type=bottom,waterlogged=true]
conquest:red_sphagnum_moss_block_corner_slab[facing=north,type=bottom,waterlogged=false]
conquest:red_sphagnum_moss_block_corner_slab[facing=south,type=top,waterlogged=true]
conquest:red_sphagnum_moss_block_corner_slab[facing=south,type=top,waterlogged=false]
conquest:red_sphagnum_moss_block_corner_slab[facing=south,type=bottom,waterlogged=true]
conquest:red_sphagnum_moss_block_corner_slab[facing=south,type=bottom,waterlogged=false]
conquest:red_sphagnum_moss_block_corner_slab[facing=west,type=top,waterlogged=true]
conquest:red_sphagnum_moss_block_corner_slab[facing=west,type=top,waterlogged=false]
conquest:red_sphagnum_moss_block_corner_slab[facing=west,type=bottom,waterlogged=true]
conquest:red_sphagnum_moss_block_corner_slab[facing=west,type=bottom,waterlogged=false]
conquest:red_sphagnum_moss_block_corner_slab[facing=east,type=top,waterlogged=true]
conquest:red_sphagnum_moss_block_corner_slab[facing=east,type=top,waterlogged=false]
conquest:red_sphagnum_moss_block_corner_slab[facing=east,type=bottom,waterlogged=true]
conquest:red_sphagnum_moss_block_corner_slab[facing=east,type=bottom,waterlogged=false]
conquest:red_sphagnum_moss_block_eighth_slab[facing=north,type=top,waterlogged=true]
conquest:red_sphagnum_moss_block_eighth_slab[facing=north,type=top,waterlogged=false]
conquest:red_sphagnum_moss_block_eighth_slab[facing=north,type=bottom,waterlogged=true]
conquest:red_sphagnum_moss_block_eighth_slab[facing=north,type=bottom,waterlogged=false]
conquest:red_sphagnum_moss_block_eighth_slab[facing=south,type=top,waterlogged=true]
conquest:red_sphagnum_moss_block_eighth_slab[facing=south,type=top,waterlogged=false]
conquest:red_sphagnum_moss_block_eighth_slab[facing=south,type=bottom,waterlogged=true]
conquest:red_sphagnum_moss_block_eighth_slab[facing=south,type=bottom,waterlogged=false]
conquest:red_sphagnum_moss_block_eighth_slab[facing=west,type=top,waterlogged=true]
conquest:red_sphagnum_moss_block_eighth_slab[facing=west,type=top,waterlogged=false]
conquest:red_sphagnum_moss_block_eighth_slab[facing=west,type=bottom,waterlogged=true]
conquest:red_sphagnum_moss_block_eighth_slab[facing=west,type=bottom,waterlogged=false]
conquest:red_sphagnum_moss_block_eighth_slab[facing=east,type=top,waterlogged=true]
conquest:red_sphagnum_moss_block_eighth_slab[facing=east,type=top,waterlogged=false]
conquest:red_sphagnum_moss_block_eighth_slab[facing=east,type=bottom,waterlogged=true]
conquest:red_sphagnum_moss_block_eighth_slab[facing=east,type=bottom,waterlogged=false]
conquest:red_sphagnum_moss_block_layer[layers=1,waterlogged=true]
conquest:red_sphagnum_moss_block_layer[layers=1,waterlogged=false]
conquest:red_sphagnum_moss_block_layer[layers=2,waterlogged=true]
conquest:red_sphagnum_moss_block_layer[layers=2,waterlogged=false]
conquest:red_sphagnum_moss_block_layer[layers=3,waterlogged=true]
conquest:red_sphagnum_moss_block_layer[layers=3,waterlogged=false]
conquest:red_sphagnum_moss_block_layer[layers=4,waterlogged=true]
conquest:red_sphagnum_moss_block_layer[layers=4,waterlogged=false]
conquest:red_sphagnum_moss_block_layer[layers=5,waterlogged=true]
conquest:red_sphagnum_moss_block_layer[layers=5,waterlogged=false]
conquest:red_sphagnum_moss_block_layer[layers=6,waterlogged=true]
conquest:red_sphagnum_moss_block_layer[layers=6,waterlogged=false]
conquest:red_sphagnum_moss_block_layer[layers=7,waterlogged=true]
conquest:red_sphagnum_moss_block_layer[layers=7,waterlogged=false]
conquest:red_sphagnum_moss_block_layer[layers=8,waterlogged=true]
conquest:red_sphagnum_moss_block_layer[layers=8,waterlogged=false]
conquest:red_sphagnum_moss_block_quarter_slab[facing=north,layer=1,type=top,waterlogged=true]
conquest:red_sphagnum_moss_block_quarter_slab[facing=north,layer=1,type=top,waterlogged=false]
conquest:red_sphagnum_moss_block_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=true]
conquest:red_sphagnum_moss_block_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=false]
conquest:red_sphagnum_moss_block_quarter_slab[facing=north,layer=2,type=top,waterlogged=true]
conquest:red_sphagnum_moss_block_quarter_slab[facing=north,layer=2,type=top,waterlogged=false]
conquest:red_sphagnum_moss_block_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=true]
conquest:red_sphagnum_moss_block_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=false]
conquest:red_sphagnum_moss_block_quarter_slab[facing=north,layer=3,type=top,waterlogged=true]
conquest:red_sphagnum_moss_block_quarter_slab[facing=north,layer=3,type=top,waterlogged=false]
conquest:red_sphagnum_moss_block_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=true]
conquest:red_sphagnum_moss_block_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=false]
conquest:red_sphagnum_moss_block_quarter_slab[facing=south,layer=1,type=top,waterlogged=true]
conquest:red_sphagnum_moss_block_quarter_slab[facing=south,layer=1,type=top,waterlogged=false]
conquest:red_sphagnum_moss_block_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=true]
conquest:red_sphagnum_moss_block_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=false]
conquest:red_sphagnum_moss_block_quarter_slab[facing=south,layer=2,type=top,waterlogged=true]
conquest:red_sphagnum_moss_block_quarter_slab[facing=south,layer=2,type=top,waterlogged=false]
conquest:red_sphagnum_moss_block_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=true]
conquest:red_sphagnum_moss_block_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=false]
conquest:red_sphagnum_moss_block_quarter_slab[facing=south,layer=3,type=top,waterlogged=true]
conquest:red_sphagnum_moss_block_quarter_slab[facing=south,layer=3,type=top,waterlogged=false]
conquest:red_sphagnum_moss_block_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=true]
conquest:red_sphagnum_moss_block_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=false]
conquest:red_sphagnum_moss_block_quarter_slab[facing=west,layer=1,type=top,waterlogged=true]
conquest:red_sphagnum_moss_block_quarter_slab[facing=west,layer=1,type=top,waterlogged=false]
conquest:red_sphagnum_moss_block_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=true]
conquest:red_sphagnum_moss_block_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=false]
conquest:red_sphagnum_moss_block_quarter_slab[facing=west,layer=2,type=top,waterlogged=true]
conquest:red_sphagnum_moss_block_quarter_slab[facing=west,layer=2,type=top,waterlogged=false]
conquest:red_sphagnum_moss_block_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=true]
conquest:red_sphagnum_moss_block_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=false]
conquest:red_sphagnum_moss_block_quarter_slab[facing=west,layer=3,type=top,waterlogged=true]
conquest:red_sphagnum_moss_block_quarter_slab[facing=west,layer=3,type=top,waterlogged=false]
conquest:red_sphagnum_moss_block_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=true]
conquest:red_sphagnum_moss_block_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=false]
conquest:red_sphagnum_moss_block_quarter_slab[facing=east,layer=1,type=top,waterlogged=true]
conquest:red_sphagnum_moss_block_quarter_slab[facing=east,layer=1,type=top,waterlogged=false]
conquest:red_sphagnum_moss_block_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=true]
conquest:red_sphagnum_moss_block_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=false]
conquest:red_sphagnum_moss_block_quarter_slab[facing=east,layer=2,type=top,waterlogged=true]
conquest:red_sphagnum_moss_block_quarter_slab[facing=east,layer=2,type=top,waterlogged=false]
conquest:red_sphagnum_moss_block_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=true]
conquest:red_sphagnum_moss_block_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=false]
conquest:red_sphagnum_moss_block_quarter_slab[facing=east,layer=3,type=top,waterlogged=true]
conquest:red_sphagnum_moss_block_quarter_slab[facing=east,layer=3,type=top,waterlogged=false]
conquest:red_sphagnum_moss_block_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=true]
conquest:red_sphagnum_moss_block_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=false]
conquest:red_sphagnum_moss_block_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:red_sphagnum_moss_block_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:red_sphagnum_moss_block_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:red_sphagnum_moss_block_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:red_sphagnum_moss_block_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:red_sphagnum_moss_block_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:red_sphagnum_moss_block_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:red_sphagnum_moss_block_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:red_sphagnum_moss_block_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:red_sphagnum_moss_block_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:red_sphagnum_moss_block_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:red_sphagnum_moss_block_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:red_sphagnum_moss_block_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:red_sphagnum_moss_block_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:red_sphagnum_moss_block_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:red_sphagnum_moss_block_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:red_sphagnum_moss_block_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:red_sphagnum_moss_block_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:red_sphagnum_moss_block_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:red_sphagnum_moss_block_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:red_sphagnum_moss_block_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:red_sphagnum_moss_block_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:red_sphagnum_moss_block_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:red_sphagnum_moss_block_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:red_sphagnum_moss_block_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:red_sphagnum_moss_block_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:red_sphagnum_moss_block_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:red_sphagnum_moss_block_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:red_sphagnum_moss_block_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:red_sphagnum_moss_block_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:red_sphagnum_moss_block_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:red_sphagnum_moss_block_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:red_sphagnum_moss_block_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:red_sphagnum_moss_block_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:red_sphagnum_moss_block_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:red_sphagnum_moss_block_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:red_sphagnum_moss_block_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:red_sphagnum_moss_block_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:red_sphagnum_moss_block_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:red_sphagnum_moss_block_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:red_sphagnum_moss_block_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:red_sphagnum_moss_block_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:red_sphagnum_moss_block_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:red_sphagnum_moss_block_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:red_sphagnum_moss_block_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:red_sphagnum_moss_block_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:red_sphagnum_moss_block_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:red_sphagnum_moss_block_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:red_sphagnum_moss_block_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:red_sphagnum_moss_block_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:red_sphagnum_moss_block_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:red_sphagnum_moss_block_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:red_sphagnum_moss_block_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:red_sphagnum_moss_block_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:red_sphagnum_moss_block_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:red_sphagnum_moss_block_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:red_sphagnum_moss_block_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:red_sphagnum_moss_block_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:red_sphagnum_moss_block_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:red_sphagnum_moss_block_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:red_sphagnum_moss_block_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:red_sphagnum_moss_block_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:red_sphagnum_moss_block_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:red_sphagnum_moss_block_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:red_sphagnum_moss_block_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:red_sphagnum_moss_block_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:red_sphagnum_moss_block_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:red_sphagnum_moss_block_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:red_sphagnum_moss_block_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:red_sphagnum_moss_block_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:red_sphagnum_moss_block_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:red_sphagnum_moss_block_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:red_sphagnum_moss_block_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:red_sphagnum_moss_block_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:red_sphagnum_moss_block_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:red_sphagnum_moss_block_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:red_sphagnum_moss_block_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:red_sphagnum_moss_block_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:red_sphagnum_moss_block_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:red_sphagnum_moss_block_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:red_sphagnum_moss_block_stump[down=true,layer=1,waterlogged=true]
conquest:red_sphagnum_moss_block_stump[down=true,layer=1,waterlogged=false]
conquest:red_sphagnum_moss_block_stump[down=true,layer=2,waterlogged=true]
conquest:red_sphagnum_moss_block_stump[down=true,layer=2,waterlogged=false]
conquest:red_sphagnum_moss_block_stump[down=true,layer=3,waterlogged=true]
conquest:red_sphagnum_moss_block_stump[down=true,layer=3,waterlogged=false]
conquest:red_sphagnum_moss_block_stump[down=true,layer=4,waterlogged=true]
conquest:red_sphagnum_moss_block_stump[down=true,layer=4,waterlogged=false]
conquest:red_sphagnum_moss_block_stump[down=true,layer=5,waterlogged=true]
conquest:red_sphagnum_moss_block_stump[down=true,layer=5,waterlogged=false]
conquest:red_sphagnum_moss_block_stump[down=false,layer=1,waterlogged=true]
conquest:red_sphagnum_moss_block_stump[down=false,layer=1,waterlogged=false]
conquest:red_sphagnum_moss_block_stump[down=false,layer=2,waterlogged=true]
conquest:red_sphagnum_moss_block_stump[down=false,layer=2,waterlogged=false]
conquest:red_sphagnum_moss_block_stump[down=false,layer=3,waterlogged=true]
conquest:red_sphagnum_moss_block_stump[down=false,layer=3,waterlogged=false]
conquest:red_sphagnum_moss_block_stump[down=false,layer=4,waterlogged=true]
conquest:red_sphagnum_moss_block_stump[down=false,layer=4,waterlogged=false]
conquest:red_sphagnum_moss_block_stump[down=false,layer=5,waterlogged=true]
conquest:red_sphagnum_moss_block_stump[down=false,layer=5,waterlogged=false]
conquest:red_sphagnum_moss_block_vertical_corner[facing=north,layer=1,waterlogged=true]
conquest:red_sphagnum_moss_block_vertical_corner[facing=north,layer=1,waterlogged=false]
conquest:red_sphagnum_moss_block_vertical_corner[facing=north,layer=2,waterlogged=true]
conquest:red_sphagnum_moss_block_vertical_corner[facing=north,layer=2,waterlogged=false]
conquest:red_sphagnum_moss_block_vertical_corner[facing=north,layer=3,waterlogged=true]
conquest:red_sphagnum_moss_block_vertical_corner[facing=north,layer=3,waterlogged=false]
conquest:red_sphagnum_moss_block_vertical_corner[facing=north,layer=4,waterlogged=true]
conquest:red_sphagnum_moss_block_vertical_corner[facing=north,layer=4,waterlogged=false]
conquest:red_sphagnum_moss_block_vertical_corner[facing=south,layer=1,waterlogged=true]
conquest:red_sphagnum_moss_block_vertical_corner[facing=south,layer=1,waterlogged=false]
conquest:red_sphagnum_moss_block_vertical_corner[facing=south,layer=2,waterlogged=true]
conquest:red_sphagnum_moss_block_vertical_corner[facing=south,layer=2,waterlogged=false]
conquest:red_sphagnum_moss_block_vertical_corner[facing=south,layer=3,waterlogged=true]
conquest:red_sphagnum_moss_block_vertical_corner[facing=south,layer=3,waterlogged=false]
conquest:red_sphagnum_moss_block_vertical_corner[facing=south,layer=4,waterlogged=true]
conquest:red_sphagnum_moss_block_vertical_corner[facing=south,layer=4,waterlogged=false]
conquest:red_sphagnum_moss_block_vertical_corner[facing=west,layer=1,waterlogged=true]
conquest:red_sphagnum_moss_block_vertical_corner[facing=west,layer=1,waterlogged=false]
conquest:red_sphagnum_moss_block_vertical_corner[facing=west,layer=2,waterlogged=true]
conquest:red_sphagnum_moss_block_vertical_corner[facing=west,layer=2,waterlogged=false]
conquest:red_sphagnum_moss_block_vertical_corner[facing=west,layer=3,waterlogged=true]
conquest:red_sphagnum_moss_block_vertical_corner[facing=west,layer=3,waterlogged=false]
conquest:red_sphagnum_moss_block_vertical_corner[facing=west,layer=4,waterlogged=true]
conquest:red_sphagnum_moss_block_vertical_corner[facing=west,layer=4,waterlogged=false]
conquest:red_sphagnum_moss_block_vertical_corner[facing=east,layer=1,waterlogged=true]
conquest:red_sphagnum_moss_block_vertical_corner[facing=east,layer=1,waterlogged=false]
conquest:red_sphagnum_moss_block_vertical_corner[facing=east,layer=2,waterlogged=true]
conquest:red_sphagnum_moss_block_vertical_corner[facing=east,layer=2,waterlogged=false]
conquest:red_sphagnum_moss_block_vertical_corner[facing=east,layer=3,waterlogged=true]
conquest:red_sphagnum_moss_block_vertical_corner[facing=east,layer=3,waterlogged=false]
conquest:red_sphagnum_moss_block_vertical_corner[facing=east,layer=4,waterlogged=true]
conquest:red_sphagnum_moss_block_vertical_corner[facing=east,layer=4,waterlogged=false]
conquest:red_sphagnum_moss_block_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:red_sphagnum_moss_block_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:red_sphagnum_moss_block_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:red_sphagnum_moss_block_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:red_sphagnum_moss_block_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:red_sphagnum_moss_block_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:red_sphagnum_moss_block_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:red_sphagnum_moss_block_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:red_sphagnum_moss_block_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:red_sphagnum_moss_block_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:red_sphagnum_moss_block_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:red_sphagnum_moss_block_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:red_sphagnum_moss_block_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:red_sphagnum_moss_block_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:red_sphagnum_moss_block_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:red_sphagnum_moss_block_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:red_sphagnum_moss_block_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:red_sphagnum_moss_block_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:red_sphagnum_moss_block_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:red_sphagnum_moss_block_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:red_sphagnum_moss_block_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:red_sphagnum_moss_block_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:red_sphagnum_moss_block_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:red_sphagnum_moss_block_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:red_sphagnum_moss_block_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:red_sphagnum_moss_block_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:red_sphagnum_moss_block_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:red_sphagnum_moss_block_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:red_sphagnum_moss_block_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:red_sphagnum_moss_block_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:red_sphagnum_moss_block_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:red_sphagnum_moss_block_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:red_sphagnum_moss_block_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:red_sphagnum_moss_block_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:red_sphagnum_moss_block_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:red_sphagnum_moss_block_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:red_sphagnum_moss_block_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:red_sphagnum_moss_block_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:red_sphagnum_moss_block_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:red_sphagnum_moss_block_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:red_sphagnum_moss_block_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:red_sphagnum_moss_block_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:red_sphagnum_moss_block_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:red_sphagnum_moss_block_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:red_sphagnum_moss_block_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:red_sphagnum_moss_block_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:red_sphagnum_moss_block_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:red_sphagnum_moss_block_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:red_sphagnum_moss_block_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:red_sphagnum_moss_block_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:red_sphagnum_moss_block_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:red_sphagnum_moss_block_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:red_sphagnum_moss_block_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:red_sphagnum_moss_block_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:red_sphagnum_moss_block_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:red_sphagnum_moss_block_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:red_sphagnum_moss_block_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:red_sphagnum_moss_block_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:red_sphagnum_moss_block_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:red_sphagnum_moss_block_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:red_sphagnum_moss_block_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:red_sphagnum_moss_block_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:red_sphagnum_moss_block_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:red_sphagnum_moss_block_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:red_sphagnum_moss_block_vertical_quarter[down=true,extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:red_sphagnum_moss_block_vertical_quarter[down=true,extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:red_sphagnum_moss_block_vertical_quarter[down=true,extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:red_sphagnum_moss_block_vertical_quarter[down=true,extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:red_sphagnum_moss_block_vertical_quarter[down=true,extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:red_sphagnum_moss_block_vertical_quarter[down=true,extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:red_sphagnum_moss_block_vertical_quarter[down=true,extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:red_sphagnum_moss_block_vertical_quarter[down=true,extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:red_sphagnum_moss_block_vertical_quarter[down=true,extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:red_sphagnum_moss_block_vertical_quarter[down=true,extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:red_sphagnum_moss_block_vertical_quarter[down=true,extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:red_sphagnum_moss_block_vertical_quarter[down=true,extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:red_sphagnum_moss_block_vertical_quarter[down=true,extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:red_sphagnum_moss_block_vertical_quarter[down=true,extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:red_sphagnum_moss_block_vertical_quarter[down=true,extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:red_sphagnum_moss_block_vertical_quarter[down=true,extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:red_sphagnum_moss_block_vertical_quarter[down=true,extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:red_sphagnum_moss_block_vertical_quarter[down=true,extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:red_sphagnum_moss_block_vertical_quarter[down=true,extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:red_sphagnum_moss_block_vertical_quarter[down=true,extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:red_sphagnum_moss_block_vertical_quarter[down=true,extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:red_sphagnum_moss_block_vertical_quarter[down=true,extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:red_sphagnum_moss_block_vertical_quarter[down=true,extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:red_sphagnum_moss_block_vertical_quarter[down=true,extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:red_sphagnum_moss_block_vertical_quarter[down=true,extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:red_sphagnum_moss_block_vertical_quarter[down=true,extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:red_sphagnum_moss_block_vertical_quarter[down=true,extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:red_sphagnum_moss_block_vertical_quarter[down=true,extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:red_sphagnum_moss_block_vertical_quarter[down=true,extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:red_sphagnum_moss_block_vertical_quarter[down=true,extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:red_sphagnum_moss_block_vertical_quarter[down=true,extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:red_sphagnum_moss_block_vertical_quarter[down=true,extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:red_sphagnum_moss_block_vertical_quarter[down=true,extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:red_sphagnum_moss_block_vertical_quarter[down=true,extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:red_sphagnum_moss_block_vertical_quarter[down=true,extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:red_sphagnum_moss_block_vertical_quarter[down=true,extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:red_sphagnum_moss_block_vertical_quarter[down=true,extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:red_sphagnum_moss_block_vertical_quarter[down=true,extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:red_sphagnum_moss_block_vertical_quarter[down=true,extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:red_sphagnum_moss_block_vertical_quarter[down=true,extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:red_sphagnum_moss_block_vertical_quarter[down=true,extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:red_sphagnum_moss_block_vertical_quarter[down=true,extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:red_sphagnum_moss_block_vertical_quarter[down=true,extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:red_sphagnum_moss_block_vertical_quarter[down=true,extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:red_sphagnum_moss_block_vertical_quarter[down=true,extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:red_sphagnum_moss_block_vertical_quarter[down=true,extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:red_sphagnum_moss_block_vertical_quarter[down=true,extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:red_sphagnum_moss_block_vertical_quarter[down=true,extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:red_sphagnum_moss_block_vertical_quarter[down=true,extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:red_sphagnum_moss_block_vertical_quarter[down=true,extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:red_sphagnum_moss_block_vertical_quarter[down=true,extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:red_sphagnum_moss_block_vertical_quarter[down=true,extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:red_sphagnum_moss_block_vertical_quarter[down=true,extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:red_sphagnum_moss_block_vertical_quarter[down=true,extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:red_sphagnum_moss_block_vertical_quarter[down=true,extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:red_sphagnum_moss_block_vertical_quarter[down=true,extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:red_sphagnum_moss_block_vertical_quarter[down=true,extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:red_sphagnum_moss_block_vertical_quarter[down=true,extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:red_sphagnum_moss_block_vertical_quarter[down=true,extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:red_sphagnum_moss_block_vertical_quarter[down=true,extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:red_sphagnum_moss_block_vertical_quarter[down=true,extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:red_sphagnum_moss_block_vertical_quarter[down=true,extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:red_sphagnum_moss_block_vertical_quarter[down=true,extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:red_sphagnum_moss_block_vertical_quarter[down=true,extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:red_sphagnum_moss_block_vertical_quarter[down=false,extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:red_sphagnum_moss_block_vertical_quarter[down=false,extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:red_sphagnum_moss_block_vertical_quarter[down=false,extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:red_sphagnum_moss_block_vertical_quarter[down=false,extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:red_sphagnum_moss_block_vertical_quarter[down=false,extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:red_sphagnum_moss_block_vertical_quarter[down=false,extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:red_sphagnum_moss_block_vertical_quarter[down=false,extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:red_sphagnum_moss_block_vertical_quarter[down=false,extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:red_sphagnum_moss_block_vertical_quarter[down=false,extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:red_sphagnum_moss_block_vertical_quarter[down=false,extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:red_sphagnum_moss_block_vertical_quarter[down=false,extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:red_sphagnum_moss_block_vertical_quarter[down=false,extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:red_sphagnum_moss_block_vertical_quarter[down=false,extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:red_sphagnum_moss_block_vertical_quarter[down=false,extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:red_sphagnum_moss_block_vertical_quarter[down=false,extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:red_sphagnum_moss_block_vertical_quarter[down=false,extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:red_sphagnum_moss_block_vertical_quarter[down=false,extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:red_sphagnum_moss_block_vertical_quarter[down=false,extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:red_sphagnum_moss_block_vertical_quarter[down=false,extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:red_sphagnum_moss_block_vertical_quarter[down=false,extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:red_sphagnum_moss_block_vertical_quarter[down=false,extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:red_sphagnum_moss_block_vertical_quarter[down=false,extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:red_sphagnum_moss_block_vertical_quarter[down=false,extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:red_sphagnum_moss_block_vertical_quarter[down=false,extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:red_sphagnum_moss_block_vertical_quarter[down=false,extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:red_sphagnum_moss_block_vertical_quarter[down=false,extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:red_sphagnum_moss_block_vertical_quarter[down=false,extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:red_sphagnum_moss_block_vertical_quarter[down=false,extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:red_sphagnum_moss_block_vertical_quarter[down=false,extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:red_sphagnum_moss_block_vertical_quarter[down=false,extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:red_sphagnum_moss_block_vertical_quarter[down=false,extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:red_sphagnum_moss_block_vertical_quarter[down=false,extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:red_sphagnum_moss_block_vertical_quarter[down=false,extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:red_sphagnum_moss_block_vertical_quarter[down=false,extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:red_sphagnum_moss_block_vertical_quarter[down=false,extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:red_sphagnum_moss_block_vertical_quarter[down=false,extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:red_sphagnum_moss_block_vertical_quarter[down=false,extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:red_sphagnum_moss_block_vertical_quarter[down=false,extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:red_sphagnum_moss_block_vertical_quarter[down=false,extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:red_sphagnum_moss_block_vertical_quarter[down=false,extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:red_sphagnum_moss_block_vertical_quarter[down=false,extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:red_sphagnum_moss_block_vertical_quarter[down=false,extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:red_sphagnum_moss_block_vertical_quarter[down=false,extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:red_sphagnum_moss_block_vertical_quarter[down=false,extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:red_sphagnum_moss_block_vertical_quarter[down=false,extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:red_sphagnum_moss_block_vertical_quarter[down=false,extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:red_sphagnum_moss_block_vertical_quarter[down=false,extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:red_sphagnum_moss_block_vertical_quarter[down=false,extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:red_sphagnum_moss_block_vertical_quarter[down=false,extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:red_sphagnum_moss_block_vertical_quarter[down=false,extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:red_sphagnum_moss_block_vertical_quarter[down=false,extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:red_sphagnum_moss_block_vertical_quarter[down=false,extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:red_sphagnum_moss_block_vertical_quarter[down=false,extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:red_sphagnum_moss_block_vertical_quarter[down=false,extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:red_sphagnum_moss_block_vertical_quarter[down=false,extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:red_sphagnum_moss_block_vertical_quarter[down=false,extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:red_sphagnum_moss_block_vertical_quarter[down=false,extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:red_sphagnum_moss_block_vertical_quarter[down=false,extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:red_sphagnum_moss_block_vertical_quarter[down=false,extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:red_sphagnum_moss_block_vertical_quarter[down=false,extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:red_sphagnum_moss_block_vertical_quarter[down=false,extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:red_sphagnum_moss_block_vertical_quarter[down=false,extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:red_sphagnum_moss_block_vertical_quarter[down=false,extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:red_sphagnum_moss_block_vertical_quarter[down=false,extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:red_sphagnum_moss_block_vertical_slab[facing=north,layer=1,waterlogged=true]
conquest:red_sphagnum_moss_block_vertical_slab[facing=north,layer=1,waterlogged=false]
conquest:red_sphagnum_moss_block_vertical_slab[facing=north,layer=2,waterlogged=true]
conquest:red_sphagnum_moss_block_vertical_slab[facing=north,layer=2,waterlogged=false]
conquest:red_sphagnum_moss_block_vertical_slab[facing=north,layer=3,waterlogged=true]
conquest:red_sphagnum_moss_block_vertical_slab[facing=north,layer=3,waterlogged=false]
conquest:red_sphagnum_moss_block_vertical_slab[facing=north,layer=4,waterlogged=true]
conquest:red_sphagnum_moss_block_vertical_slab[facing=north,layer=4,waterlogged=false]
conquest:red_sphagnum_moss_block_vertical_slab[facing=south,layer=1,waterlogged=true]
conquest:red_sphagnum_moss_block_vertical_slab[facing=south,layer=1,waterlogged=false]
conquest:red_sphagnum_moss_block_vertical_slab[facing=south,layer=2,waterlogged=true]
conquest:red_sphagnum_moss_block_vertical_slab[facing=south,layer=2,waterlogged=false]
conquest:red_sphagnum_moss_block_vertical_slab[facing=south,layer=3,waterlogged=true]
conquest:red_sphagnum_moss_block_vertical_slab[facing=south,layer=3,waterlogged=false]
conquest:red_sphagnum_moss_block_vertical_slab[facing=south,layer=4,waterlogged=true]
conquest:red_sphagnum_moss_block_vertical_slab[facing=south,layer=4,waterlogged=false]
conquest:red_sphagnum_moss_block_vertical_slab[facing=west,layer=1,waterlogged=true]
conquest:red_sphagnum_moss_block_vertical_slab[facing=west,layer=1,waterlogged=false]
conquest:red_sphagnum_moss_block_vertical_slab[facing=west,layer=2,waterlogged=true]
conquest:red_sphagnum_moss_block_vertical_slab[facing=west,layer=2,waterlogged=false]
conquest:red_sphagnum_moss_block_vertical_slab[facing=west,layer=3,waterlogged=true]
conquest:red_sphagnum_moss_block_vertical_slab[facing=west,layer=3,waterlogged=false]
conquest:red_sphagnum_moss_block_vertical_slab[facing=west,layer=4,waterlogged=true]
conquest:red_sphagnum_moss_block_vertical_slab[facing=west,layer=4,waterlogged=false]
conquest:red_sphagnum_moss_block_vertical_slab[facing=east,layer=1,waterlogged=true]
conquest:red_sphagnum_moss_block_vertical_slab[facing=east,layer=1,waterlogged=false]
conquest:red_sphagnum_moss_block_vertical_slab[facing=east,layer=2,waterlogged=true]
conquest:red_sphagnum_moss_block_vertical_slab[facing=east,layer=2,waterlogged=false]
conquest:red_sphagnum_moss_block_vertical_slab[facing=east,layer=3,waterlogged=true]
conquest:red_sphagnum_moss_block_vertical_slab[facing=east,layer=3,waterlogged=false]
conquest:red_sphagnum_moss_block_vertical_slab[facing=east,layer=4,waterlogged=true]
conquest:red_sphagnum_moss_block_vertical_slab[facing=east,layer=4,waterlogged=false]
conquest:red_spiral_wall_design
conquest:red_spiral_wall_design_vertical_corner[facing=north,layer=1,waterlogged=true]
conquest:red_spiral_wall_design_vertical_corner[facing=north,layer=1,waterlogged=false]
conquest:red_spiral_wall_design_vertical_corner[facing=north,layer=2,waterlogged=true]
conquest:red_spiral_wall_design_vertical_corner[facing=north,layer=2,waterlogged=false]
conquest:red_spiral_wall_design_vertical_corner[facing=north,layer=3,waterlogged=true]
conquest:red_spiral_wall_design_vertical_corner[facing=north,layer=3,waterlogged=false]
conquest:red_spiral_wall_design_vertical_corner[facing=north,layer=4,waterlogged=true]
conquest:red_spiral_wall_design_vertical_corner[facing=north,layer=4,waterlogged=false]
conquest:red_spiral_wall_design_vertical_corner[facing=south,layer=1,waterlogged=true]
conquest:red_spiral_wall_design_vertical_corner[facing=south,layer=1,waterlogged=false]
conquest:red_spiral_wall_design_vertical_corner[facing=south,layer=2,waterlogged=true]
conquest:red_spiral_wall_design_vertical_corner[facing=south,layer=2,waterlogged=false]
conquest:red_spiral_wall_design_vertical_corner[facing=south,layer=3,waterlogged=true]
conquest:red_spiral_wall_design_vertical_corner[facing=south,layer=3,waterlogged=false]
conquest:red_spiral_wall_design_vertical_corner[facing=south,layer=4,waterlogged=true]
conquest:red_spiral_wall_design_vertical_corner[facing=south,layer=4,waterlogged=false]
conquest:red_spiral_wall_design_vertical_corner[facing=west,layer=1,waterlogged=true]
conquest:red_spiral_wall_design_vertical_corner[facing=west,layer=1,waterlogged=false]
conquest:red_spiral_wall_design_vertical_corner[facing=west,layer=2,waterlogged=true]
conquest:red_spiral_wall_design_vertical_corner[facing=west,layer=2,waterlogged=false]
conquest:red_spiral_wall_design_vertical_corner[facing=west,layer=3,waterlogged=true]
conquest:red_spiral_wall_design_vertical_corner[facing=west,layer=3,waterlogged=false]
conquest:red_spiral_wall_design_vertical_corner[facing=west,layer=4,waterlogged=true]
conquest:red_spiral_wall_design_vertical_corner[facing=west,layer=4,waterlogged=false]
conquest:red_spiral_wall_design_vertical_corner[facing=east,layer=1,waterlogged=true]
conquest:red_spiral_wall_design_vertical_corner[facing=east,layer=1,waterlogged=false]
conquest:red_spiral_wall_design_vertical_corner[facing=east,layer=2,waterlogged=true]
conquest:red_spiral_wall_design_vertical_corner[facing=east,layer=2,waterlogged=false]
conquest:red_spiral_wall_design_vertical_corner[facing=east,layer=3,waterlogged=true]
conquest:red_spiral_wall_design_vertical_corner[facing=east,layer=3,waterlogged=false]
conquest:red_spiral_wall_design_vertical_corner[facing=east,layer=4,waterlogged=true]
conquest:red_spiral_wall_design_vertical_corner[facing=east,layer=4,waterlogged=false]
conquest:red_spiral_wall_design_vertical_quarter[facing=north,layer=1,waterlogged=true]
conquest:red_spiral_wall_design_vertical_quarter[facing=north,layer=1,waterlogged=false]
conquest:red_spiral_wall_design_vertical_quarter[facing=north,layer=2,waterlogged=true]
conquest:red_spiral_wall_design_vertical_quarter[facing=north,layer=2,waterlogged=false]
conquest:red_spiral_wall_design_vertical_quarter[facing=north,layer=3,waterlogged=true]
conquest:red_spiral_wall_design_vertical_quarter[facing=north,layer=3,waterlogged=false]
conquest:red_spiral_wall_design_vertical_quarter[facing=north,layer=4,waterlogged=true]
conquest:red_spiral_wall_design_vertical_quarter[facing=north,layer=4,waterlogged=false]
conquest:red_spiral_wall_design_vertical_quarter[facing=south,layer=1,waterlogged=true]
conquest:red_spiral_wall_design_vertical_quarter[facing=south,layer=1,waterlogged=false]
conquest:red_spiral_wall_design_vertical_quarter[facing=south,layer=2,waterlogged=true]
conquest:red_spiral_wall_design_vertical_quarter[facing=south,layer=2,waterlogged=false]
conquest:red_spiral_wall_design_vertical_quarter[facing=south,layer=3,waterlogged=true]
conquest:red_spiral_wall_design_vertical_quarter[facing=south,layer=3,waterlogged=false]
conquest:red_spiral_wall_design_vertical_quarter[facing=south,layer=4,waterlogged=true]
conquest:red_spiral_wall_design_vertical_quarter[facing=south,layer=4,waterlogged=false]
conquest:red_spiral_wall_design_vertical_quarter[facing=west,layer=1,waterlogged=true]
conquest:red_spiral_wall_design_vertical_quarter[facing=west,layer=1,waterlogged=false]
conquest:red_spiral_wall_design_vertical_quarter[facing=west,layer=2,waterlogged=true]
conquest:red_spiral_wall_design_vertical_quarter[facing=west,layer=2,waterlogged=false]
conquest:red_spiral_wall_design_vertical_quarter[facing=west,layer=3,waterlogged=true]
conquest:red_spiral_wall_design_vertical_quarter[facing=west,layer=3,waterlogged=false]
conquest:red_spiral_wall_design_vertical_quarter[facing=west,layer=4,waterlogged=true]
conquest:red_spiral_wall_design_vertical_quarter[facing=west,layer=4,waterlogged=false]
conquest:red_spiral_wall_design_vertical_quarter[facing=east,layer=1,waterlogged=true]
conquest:red_spiral_wall_design_vertical_quarter[facing=east,layer=1,waterlogged=false]
conquest:red_spiral_wall_design_vertical_quarter[facing=east,layer=2,waterlogged=true]
conquest:red_spiral_wall_design_vertical_quarter[facing=east,layer=2,waterlogged=false]
conquest:red_spiral_wall_design_vertical_quarter[facing=east,layer=3,waterlogged=true]
conquest:red_spiral_wall_design_vertical_quarter[facing=east,layer=3,waterlogged=false]
conquest:red_spiral_wall_design_vertical_quarter[facing=east,layer=4,waterlogged=true]
conquest:red_spiral_wall_design_vertical_quarter[facing=east,layer=4,waterlogged=false]
conquest:red_spiral_wall_design_vertical_slab[facing=north,layer=1,waterlogged=true]
conquest:red_spiral_wall_design_vertical_slab[facing=north,layer=1,waterlogged=false]
conquest:red_spiral_wall_design_vertical_slab[facing=north,layer=2,waterlogged=true]
conquest:red_spiral_wall_design_vertical_slab[facing=north,layer=2,waterlogged=false]
conquest:red_spiral_wall_design_vertical_slab[facing=north,layer=3,waterlogged=true]
conquest:red_spiral_wall_design_vertical_slab[facing=north,layer=3,waterlogged=false]
conquest:red_spiral_wall_design_vertical_slab[facing=north,layer=4,waterlogged=true]
conquest:red_spiral_wall_design_vertical_slab[facing=north,layer=4,waterlogged=false]
conquest:red_spiral_wall_design_vertical_slab[facing=south,layer=1,waterlogged=true]
conquest:red_spiral_wall_design_vertical_slab[facing=south,layer=1,waterlogged=false]
conquest:red_spiral_wall_design_vertical_slab[facing=south,layer=2,waterlogged=true]
conquest:red_spiral_wall_design_vertical_slab[facing=south,layer=2,waterlogged=false]
conquest:red_spiral_wall_design_vertical_slab[facing=south,layer=3,waterlogged=true]
conquest:red_spiral_wall_design_vertical_slab[facing=south,layer=3,waterlogged=false]
conquest:red_spiral_wall_design_vertical_slab[facing=south,layer=4,waterlogged=true]
conquest:red_spiral_wall_design_vertical_slab[facing=south,layer=4,waterlogged=false]
conquest:red_spiral_wall_design_vertical_slab[facing=west,layer=1,waterlogged=true]
conquest:red_spiral_wall_design_vertical_slab[facing=west,layer=1,waterlogged=false]
conquest:red_spiral_wall_design_vertical_slab[facing=west,layer=2,waterlogged=true]
conquest:red_spiral_wall_design_vertical_slab[facing=west,layer=2,waterlogged=false]
conquest:red_spiral_wall_design_vertical_slab[facing=west,layer=3,waterlogged=true]
conquest:red_spiral_wall_design_vertical_slab[facing=west,layer=3,waterlogged=false]
conquest:red_spiral_wall_design_vertical_slab[facing=west,layer=4,waterlogged=true]
conquest:red_spiral_wall_design_vertical_slab[facing=west,layer=4,waterlogged=false]
conquest:red_spiral_wall_design_vertical_slab[facing=east,layer=1,waterlogged=true]
conquest:red_spiral_wall_design_vertical_slab[facing=east,layer=1,waterlogged=false]
conquest:red_spiral_wall_design_vertical_slab[facing=east,layer=2,waterlogged=true]
conquest:red_spiral_wall_design_vertical_slab[facing=east,layer=2,waterlogged=false]
conquest:red_spiral_wall_design_vertical_slab[facing=east,layer=3,waterlogged=true]
conquest:red_spiral_wall_design_vertical_slab[facing=east,layer=3,waterlogged=false]
conquest:red_spiral_wall_design_vertical_slab[facing=east,layer=4,waterlogged=true]
conquest:red_spiral_wall_design_vertical_slab[facing=east,layer=4,waterlogged=false]
conquest:red_square_border_marble_pattern
conquest:red_square_border_marble_pattern_corner_slab[facing=north,type=top,waterlogged=true]
conquest:red_square_border_marble_pattern_corner_slab[facing=north,type=top,waterlogged=false]
conquest:red_square_border_marble_pattern_corner_slab[facing=north,type=bottom,waterlogged=true]
conquest:red_square_border_marble_pattern_corner_slab[facing=north,type=bottom,waterlogged=false]
conquest:red_square_border_marble_pattern_corner_slab[facing=south,type=top,waterlogged=true]
conquest:red_square_border_marble_pattern_corner_slab[facing=south,type=top,waterlogged=false]
conquest:red_square_border_marble_pattern_corner_slab[facing=south,type=bottom,waterlogged=true]
conquest:red_square_border_marble_pattern_corner_slab[facing=south,type=bottom,waterlogged=false]
conquest:red_square_border_marble_pattern_corner_slab[facing=west,type=top,waterlogged=true]
conquest:red_square_border_marble_pattern_corner_slab[facing=west,type=top,waterlogged=false]
conquest:red_square_border_marble_pattern_corner_slab[facing=west,type=bottom,waterlogged=true]
conquest:red_square_border_marble_pattern_corner_slab[facing=west,type=bottom,waterlogged=false]
conquest:red_square_border_marble_pattern_corner_slab[facing=east,type=top,waterlogged=true]
conquest:red_square_border_marble_pattern_corner_slab[facing=east,type=top,waterlogged=false]
conquest:red_square_border_marble_pattern_corner_slab[facing=east,type=bottom,waterlogged=true]
conquest:red_square_border_marble_pattern_corner_slab[facing=east,type=bottom,waterlogged=false]
conquest:red_square_border_marble_pattern_eighth_slab[facing=north,type=top,waterlogged=true]
conquest:red_square_border_marble_pattern_eighth_slab[facing=north,type=top,waterlogged=false]
conquest:red_square_border_marble_pattern_eighth_slab[facing=north,type=bottom,waterlogged=true]
conquest:red_square_border_marble_pattern_eighth_slab[facing=north,type=bottom,waterlogged=false]
conquest:red_square_border_marble_pattern_eighth_slab[facing=south,type=top,waterlogged=true]
conquest:red_square_border_marble_pattern_eighth_slab[facing=south,type=top,waterlogged=false]
conquest:red_square_border_marble_pattern_eighth_slab[facing=south,type=bottom,waterlogged=true]
conquest:red_square_border_marble_pattern_eighth_slab[facing=south,type=bottom,waterlogged=false]
conquest:red_square_border_marble_pattern_eighth_slab[facing=west,type=top,waterlogged=true]
conquest:red_square_border_marble_pattern_eighth_slab[facing=west,type=top,waterlogged=false]
conquest:red_square_border_marble_pattern_eighth_slab[facing=west,type=bottom,waterlogged=true]
conquest:red_square_border_marble_pattern_eighth_slab[facing=west,type=bottom,waterlogged=false]
conquest:red_square_border_marble_pattern_eighth_slab[facing=east,type=top,waterlogged=true]
conquest:red_square_border_marble_pattern_eighth_slab[facing=east,type=top,waterlogged=false]
conquest:red_square_border_marble_pattern_eighth_slab[facing=east,type=bottom,waterlogged=true]
conquest:red_square_border_marble_pattern_eighth_slab[facing=east,type=bottom,waterlogged=false]
conquest:red_square_border_marble_pattern_quarter_slab[facing=north,layer=1,type=top,waterlogged=true]
conquest:red_square_border_marble_pattern_quarter_slab[facing=north,layer=1,type=top,waterlogged=false]
conquest:red_square_border_marble_pattern_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=true]
conquest:red_square_border_marble_pattern_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=false]
conquest:red_square_border_marble_pattern_quarter_slab[facing=north,layer=2,type=top,waterlogged=true]
conquest:red_square_border_marble_pattern_quarter_slab[facing=north,layer=2,type=top,waterlogged=false]
conquest:red_square_border_marble_pattern_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=true]
conquest:red_square_border_marble_pattern_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=false]
conquest:red_square_border_marble_pattern_quarter_slab[facing=north,layer=3,type=top,waterlogged=true]
conquest:red_square_border_marble_pattern_quarter_slab[facing=north,layer=3,type=top,waterlogged=false]
conquest:red_square_border_marble_pattern_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=true]
conquest:red_square_border_marble_pattern_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=false]
conquest:red_square_border_marble_pattern_quarter_slab[facing=south,layer=1,type=top,waterlogged=true]
conquest:red_square_border_marble_pattern_quarter_slab[facing=south,layer=1,type=top,waterlogged=false]
conquest:red_square_border_marble_pattern_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=true]
conquest:red_square_border_marble_pattern_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=false]
conquest:red_square_border_marble_pattern_quarter_slab[facing=south,layer=2,type=top,waterlogged=true]
conquest:red_square_border_marble_pattern_quarter_slab[facing=south,layer=2,type=top,waterlogged=false]
conquest:red_square_border_marble_pattern_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=true]
conquest:red_square_border_marble_pattern_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=false]
conquest:red_square_border_marble_pattern_quarter_slab[facing=south,layer=3,type=top,waterlogged=true]
conquest:red_square_border_marble_pattern_quarter_slab[facing=south,layer=3,type=top,waterlogged=false]
conquest:red_square_border_marble_pattern_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=true]
conquest:red_square_border_marble_pattern_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=false]
conquest:red_square_border_marble_pattern_quarter_slab[facing=west,layer=1,type=top,waterlogged=true]
conquest:red_square_border_marble_pattern_quarter_slab[facing=west,layer=1,type=top,waterlogged=false]
conquest:red_square_border_marble_pattern_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=true]
conquest:red_square_border_marble_pattern_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=false]
conquest:red_square_border_marble_pattern_quarter_slab[facing=west,layer=2,type=top,waterlogged=true]
conquest:red_square_border_marble_pattern_quarter_slab[facing=west,layer=2,type=top,waterlogged=false]
conquest:red_square_border_marble_pattern_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=true]
conquest:red_square_border_marble_pattern_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=false]
conquest:red_square_border_marble_pattern_quarter_slab[facing=west,layer=3,type=top,waterlogged=true]
conquest:red_square_border_marble_pattern_quarter_slab[facing=west,layer=3,type=top,waterlogged=false]
conquest:red_square_border_marble_pattern_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=true]
conquest:red_square_border_marble_pattern_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=false]
conquest:red_square_border_marble_pattern_quarter_slab[facing=east,layer=1,type=top,waterlogged=true]
conquest:red_square_border_marble_pattern_quarter_slab[facing=east,layer=1,type=top,waterlogged=false]
conquest:red_square_border_marble_pattern_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=true]
conquest:red_square_border_marble_pattern_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=false]
conquest:red_square_border_marble_pattern_quarter_slab[facing=east,layer=2,type=top,waterlogged=true]
conquest:red_square_border_marble_pattern_quarter_slab[facing=east,layer=2,type=top,waterlogged=false]
conquest:red_square_border_marble_pattern_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=true]
conquest:red_square_border_marble_pattern_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=false]
conquest:red_square_border_marble_pattern_quarter_slab[facing=east,layer=3,type=top,waterlogged=true]
conquest:red_square_border_marble_pattern_quarter_slab[facing=east,layer=3,type=top,waterlogged=false]
conquest:red_square_border_marble_pattern_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=true]
conquest:red_square_border_marble_pattern_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=false]
conquest:red_square_border_marble_pattern_slab[layers=1,type=top,waterlogged=true]
conquest:red_square_border_marble_pattern_slab[layers=1,type=top,waterlogged=false]
conquest:red_square_border_marble_pattern_slab[layers=1,type=bottom,waterlogged=true]
conquest:red_square_border_marble_pattern_slab[layers=1,type=bottom,waterlogged=false]
conquest:red_square_border_marble_pattern_slab[layers=2,type=top,waterlogged=true]
conquest:red_square_border_marble_pattern_slab[layers=2,type=top,waterlogged=false]
conquest:red_square_border_marble_pattern_slab[layers=2,type=bottom,waterlogged=true]
conquest:red_square_border_marble_pattern_slab[layers=2,type=bottom,waterlogged=false]
conquest:red_square_border_marble_pattern_slab[layers=3,type=top,waterlogged=true]
conquest:red_square_border_marble_pattern_slab[layers=3,type=top,waterlogged=false]
conquest:red_square_border_marble_pattern_slab[layers=3,type=bottom,waterlogged=true]
conquest:red_square_border_marble_pattern_slab[layers=3,type=bottom,waterlogged=false]
conquest:red_square_border_marble_pattern_slab[layers=4,type=top,waterlogged=true]
conquest:red_square_border_marble_pattern_slab[layers=4,type=top,waterlogged=false]
conquest:red_square_border_marble_pattern_slab[layers=4,type=bottom,waterlogged=true]
conquest:red_square_border_marble_pattern_slab[layers=4,type=bottom,waterlogged=false]
conquest:red_square_border_marble_pattern_slab[layers=5,type=top,waterlogged=true]
conquest:red_square_border_marble_pattern_slab[layers=5,type=top,waterlogged=false]
conquest:red_square_border_marble_pattern_slab[layers=5,type=bottom,waterlogged=true]
conquest:red_square_border_marble_pattern_slab[layers=5,type=bottom,waterlogged=false]
conquest:red_square_border_marble_pattern_slab[layers=6,type=top,waterlogged=true]
conquest:red_square_border_marble_pattern_slab[layers=6,type=top,waterlogged=false]
conquest:red_square_border_marble_pattern_slab[layers=6,type=bottom,waterlogged=true]
conquest:red_square_border_marble_pattern_slab[layers=6,type=bottom,waterlogged=false]
conquest:red_square_border_marble_pattern_slab[layers=7,type=top,waterlogged=true]
conquest:red_square_border_marble_pattern_slab[layers=7,type=top,waterlogged=false]
conquest:red_square_border_marble_pattern_slab[layers=7,type=bottom,waterlogged=true]
conquest:red_square_border_marble_pattern_slab[layers=7,type=bottom,waterlogged=false]
conquest:red_square_border_marble_pattern_slab[layers=8,type=top,waterlogged=true]
conquest:red_square_border_marble_pattern_slab[layers=8,type=top,waterlogged=false]
conquest:red_square_border_marble_pattern_slab[layers=8,type=bottom,waterlogged=true]
conquest:red_square_border_marble_pattern_slab[layers=8,type=bottom,waterlogged=false]
conquest:red_square_border_marble_pattern_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:red_square_border_marble_pattern_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:red_square_border_marble_pattern_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:red_square_border_marble_pattern_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:red_square_border_marble_pattern_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:red_square_border_marble_pattern_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:red_square_border_marble_pattern_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:red_square_border_marble_pattern_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:red_square_border_marble_pattern_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:red_square_border_marble_pattern_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:red_square_border_marble_pattern_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:red_square_border_marble_pattern_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:red_square_border_marble_pattern_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:red_square_border_marble_pattern_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:red_square_border_marble_pattern_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:red_square_border_marble_pattern_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:red_square_border_marble_pattern_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:red_square_border_marble_pattern_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:red_square_border_marble_pattern_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:red_square_border_marble_pattern_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:red_square_border_marble_pattern_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:red_square_border_marble_pattern_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:red_square_border_marble_pattern_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:red_square_border_marble_pattern_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:red_square_border_marble_pattern_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:red_square_border_marble_pattern_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:red_square_border_marble_pattern_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:red_square_border_marble_pattern_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:red_square_border_marble_pattern_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:red_square_border_marble_pattern_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:red_square_border_marble_pattern_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:red_square_border_marble_pattern_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:red_square_border_marble_pattern_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:red_square_border_marble_pattern_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:red_square_border_marble_pattern_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:red_square_border_marble_pattern_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:red_square_border_marble_pattern_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:red_square_border_marble_pattern_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:red_square_border_marble_pattern_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:red_square_border_marble_pattern_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:red_square_border_marble_pattern_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:red_square_border_marble_pattern_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:red_square_border_marble_pattern_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:red_square_border_marble_pattern_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:red_square_border_marble_pattern_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:red_square_border_marble_pattern_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:red_square_border_marble_pattern_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:red_square_border_marble_pattern_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:red_square_border_marble_pattern_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:red_square_border_marble_pattern_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:red_square_border_marble_pattern_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:red_square_border_marble_pattern_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:red_square_border_marble_pattern_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:red_square_border_marble_pattern_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:red_square_border_marble_pattern_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:red_square_border_marble_pattern_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:red_square_border_marble_pattern_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:red_square_border_marble_pattern_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:red_square_border_marble_pattern_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:red_square_border_marble_pattern_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:red_square_border_marble_pattern_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:red_square_border_marble_pattern_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:red_square_border_marble_pattern_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:red_square_border_marble_pattern_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:red_square_border_marble_pattern_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:red_square_border_marble_pattern_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:red_square_border_marble_pattern_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:red_square_border_marble_pattern_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:red_square_border_marble_pattern_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:red_square_border_marble_pattern_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:red_square_border_marble_pattern_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:red_square_border_marble_pattern_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:red_square_border_marble_pattern_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:red_square_border_marble_pattern_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:red_square_border_marble_pattern_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:red_square_border_marble_pattern_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:red_square_border_marble_pattern_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:red_square_border_marble_pattern_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:red_square_border_marble_pattern_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:red_square_border_marble_pattern_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:red_square_border_marble_pattern_vertical_corner[facing=north,layer=1,waterlogged=true]
conquest:red_square_border_marble_pattern_vertical_corner[facing=north,layer=1,waterlogged=false]
conquest:red_square_border_marble_pattern_vertical_corner[facing=north,layer=2,waterlogged=true]
conquest:red_square_border_marble_pattern_vertical_corner[facing=north,layer=2,waterlogged=false]
conquest:red_square_border_marble_pattern_vertical_corner[facing=north,layer=3,waterlogged=true]
conquest:red_square_border_marble_pattern_vertical_corner[facing=north,layer=3,waterlogged=false]
conquest:red_square_border_marble_pattern_vertical_corner[facing=north,layer=4,waterlogged=true]
conquest:red_square_border_marble_pattern_vertical_corner[facing=north,layer=4,waterlogged=false]
conquest:red_square_border_marble_pattern_vertical_corner[facing=south,layer=1,waterlogged=true]
conquest:red_square_border_marble_pattern_vertical_corner[facing=south,layer=1,waterlogged=false]
conquest:red_square_border_marble_pattern_vertical_corner[facing=south,layer=2,waterlogged=true]
conquest:red_square_border_marble_pattern_vertical_corner[facing=south,layer=2,waterlogged=false]
conquest:red_square_border_marble_pattern_vertical_corner[facing=south,layer=3,waterlogged=true]
conquest:red_square_border_marble_pattern_vertical_corner[facing=south,layer=3,waterlogged=false]
conquest:red_square_border_marble_pattern_vertical_corner[facing=south,layer=4,waterlogged=true]
conquest:red_square_border_marble_pattern_vertical_corner[facing=south,layer=4,waterlogged=false]
conquest:red_square_border_marble_pattern_vertical_corner[facing=west,layer=1,waterlogged=true]
conquest:red_square_border_marble_pattern_vertical_corner[facing=west,layer=1,waterlogged=false]
conquest:red_square_border_marble_pattern_vertical_corner[facing=west,layer=2,waterlogged=true]
conquest:red_square_border_marble_pattern_vertical_corner[facing=west,layer=2,waterlogged=false]
conquest:red_square_border_marble_pattern_vertical_corner[facing=west,layer=3,waterlogged=true]
conquest:red_square_border_marble_pattern_vertical_corner[facing=west,layer=3,waterlogged=false]
conquest:red_square_border_marble_pattern_vertical_corner[facing=west,layer=4,waterlogged=true]
conquest:red_square_border_marble_pattern_vertical_corner[facing=west,layer=4,waterlogged=false]
conquest:red_square_border_marble_pattern_vertical_corner[facing=east,layer=1,waterlogged=true]
conquest:red_square_border_marble_pattern_vertical_corner[facing=east,layer=1,waterlogged=false]
conquest:red_square_border_marble_pattern_vertical_corner[facing=east,layer=2,waterlogged=true]
conquest:red_square_border_marble_pattern_vertical_corner[facing=east,layer=2,waterlogged=false]
conquest:red_square_border_marble_pattern_vertical_corner[facing=east,layer=3,waterlogged=true]
conquest:red_square_border_marble_pattern_vertical_corner[facing=east,layer=3,waterlogged=false]
conquest:red_square_border_marble_pattern_vertical_corner[facing=east,layer=4,waterlogged=true]
conquest:red_square_border_marble_pattern_vertical_corner[facing=east,layer=4,waterlogged=false]
conquest:red_square_border_marble_pattern_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:red_square_border_marble_pattern_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:red_square_border_marble_pattern_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:red_square_border_marble_pattern_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:red_square_border_marble_pattern_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:red_square_border_marble_pattern_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:red_square_border_marble_pattern_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:red_square_border_marble_pattern_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:red_square_border_marble_pattern_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:red_square_border_marble_pattern_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:red_square_border_marble_pattern_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:red_square_border_marble_pattern_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:red_square_border_marble_pattern_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:red_square_border_marble_pattern_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:red_square_border_marble_pattern_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:red_square_border_marble_pattern_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:red_square_border_marble_pattern_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:red_square_border_marble_pattern_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:red_square_border_marble_pattern_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:red_square_border_marble_pattern_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:red_square_border_marble_pattern_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:red_square_border_marble_pattern_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:red_square_border_marble_pattern_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:red_square_border_marble_pattern_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:red_square_border_marble_pattern_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:red_square_border_marble_pattern_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:red_square_border_marble_pattern_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:red_square_border_marble_pattern_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:red_square_border_marble_pattern_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:red_square_border_marble_pattern_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:red_square_border_marble_pattern_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:red_square_border_marble_pattern_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:red_square_border_marble_pattern_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:red_square_border_marble_pattern_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:red_square_border_marble_pattern_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:red_square_border_marble_pattern_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:red_square_border_marble_pattern_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:red_square_border_marble_pattern_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:red_square_border_marble_pattern_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:red_square_border_marble_pattern_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:red_square_border_marble_pattern_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:red_square_border_marble_pattern_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:red_square_border_marble_pattern_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:red_square_border_marble_pattern_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:red_square_border_marble_pattern_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:red_square_border_marble_pattern_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:red_square_border_marble_pattern_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:red_square_border_marble_pattern_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:red_square_border_marble_pattern_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:red_square_border_marble_pattern_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:red_square_border_marble_pattern_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:red_square_border_marble_pattern_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:red_square_border_marble_pattern_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:red_square_border_marble_pattern_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:red_square_border_marble_pattern_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:red_square_border_marble_pattern_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:red_square_border_marble_pattern_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:red_square_border_marble_pattern_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:red_square_border_marble_pattern_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:red_square_border_marble_pattern_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:red_square_border_marble_pattern_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:red_square_border_marble_pattern_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:red_square_border_marble_pattern_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:red_square_border_marble_pattern_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:red_square_border_marble_pattern_vertical_quarter[facing=north,layer=1,waterlogged=true]
conquest:red_square_border_marble_pattern_vertical_quarter[facing=north,layer=1,waterlogged=false]
conquest:red_square_border_marble_pattern_vertical_quarter[facing=north,layer=2,waterlogged=true]
conquest:red_square_border_marble_pattern_vertical_quarter[facing=north,layer=2,waterlogged=false]
conquest:red_square_border_marble_pattern_vertical_quarter[facing=north,layer=3,waterlogged=true]
conquest:red_square_border_marble_pattern_vertical_quarter[facing=north,layer=3,waterlogged=false]
conquest:red_square_border_marble_pattern_vertical_quarter[facing=north,layer=4,waterlogged=true]
conquest:red_square_border_marble_pattern_vertical_quarter[facing=north,layer=4,waterlogged=false]
conquest:red_square_border_marble_pattern_vertical_quarter[facing=south,layer=1,waterlogged=true]
conquest:red_square_border_marble_pattern_vertical_quarter[facing=south,layer=1,waterlogged=false]
conquest:red_square_border_marble_pattern_vertical_quarter[facing=south,layer=2,waterlogged=true]
conquest:red_square_border_marble_pattern_vertical_quarter[facing=south,layer=2,waterlogged=false]
conquest:red_square_border_marble_pattern_vertical_quarter[facing=south,layer=3,waterlogged=true]
conquest:red_square_border_marble_pattern_vertical_quarter[facing=south,layer=3,waterlogged=false]
conquest:red_square_border_marble_pattern_vertical_quarter[facing=south,layer=4,waterlogged=true]
conquest:red_square_border_marble_pattern_vertical_quarter[facing=south,layer=4,waterlogged=false]
conquest:red_square_border_marble_pattern_vertical_quarter[facing=west,layer=1,waterlogged=true]
conquest:red_square_border_marble_pattern_vertical_quarter[facing=west,layer=1,waterlogged=false]
conquest:red_square_border_marble_pattern_vertical_quarter[facing=west,layer=2,waterlogged=true]
conquest:red_square_border_marble_pattern_vertical_quarter[facing=west,layer=2,waterlogged=false]
conquest:red_square_border_marble_pattern_vertical_quarter[facing=west,layer=3,waterlogged=true]
conquest:red_square_border_marble_pattern_vertical_quarter[facing=west,layer=3,waterlogged=false]
conquest:red_square_border_marble_pattern_vertical_quarter[facing=west,layer=4,waterlogged=true]
conquest:red_square_border_marble_pattern_vertical_quarter[facing=west,layer=4,waterlogged=false]
conquest:red_square_border_marble_pattern_vertical_quarter[facing=east,layer=1,waterlogged=true]
conquest:red_square_border_marble_pattern_vertical_quarter[facing=east,layer=1,waterlogged=false]
conquest:red_square_border_marble_pattern_vertical_quarter[facing=east,layer=2,waterlogged=true]
conquest:red_square_border_marble_pattern_vertical_quarter[facing=east,layer=2,waterlogged=false]
conquest:red_square_border_marble_pattern_vertical_quarter[facing=east,layer=3,waterlogged=true]
conquest:red_square_border_marble_pattern_vertical_quarter[facing=east,layer=3,waterlogged=false]
conquest:red_square_border_marble_pattern_vertical_quarter[facing=east,layer=4,waterlogged=true]
conquest:red_square_border_marble_pattern_vertical_quarter[facing=east,layer=4,waterlogged=false]
conquest:red_square_border_marble_pattern_vertical_slab[facing=north,layer=1,waterlogged=true]
conquest:red_square_border_marble_pattern_vertical_slab[facing=north,layer=1,waterlogged=false]
conquest:red_square_border_marble_pattern_vertical_slab[facing=north,layer=2,waterlogged=true]
conquest:red_square_border_marble_pattern_vertical_slab[facing=north,layer=2,waterlogged=false]
conquest:red_square_border_marble_pattern_vertical_slab[facing=north,layer=3,waterlogged=true]
conquest:red_square_border_marble_pattern_vertical_slab[facing=north,layer=3,waterlogged=false]
conquest:red_square_border_marble_pattern_vertical_slab[facing=north,layer=4,waterlogged=true]
conquest:red_square_border_marble_pattern_vertical_slab[facing=north,layer=4,waterlogged=false]
conquest:red_square_border_marble_pattern_vertical_slab[facing=south,layer=1,waterlogged=true]
conquest:red_square_border_marble_pattern_vertical_slab[facing=south,layer=1,waterlogged=false]
conquest:red_square_border_marble_pattern_vertical_slab[facing=south,layer=2,waterlogged=true]
conquest:red_square_border_marble_pattern_vertical_slab[facing=south,layer=2,waterlogged=false]
conquest:red_square_border_marble_pattern_vertical_slab[facing=south,layer=3,waterlogged=true]
conquest:red_square_border_marble_pattern_vertical_slab[facing=south,layer=3,waterlogged=false]
conquest:red_square_border_marble_pattern_vertical_slab[facing=south,layer=4,waterlogged=true]
conquest:red_square_border_marble_pattern_vertical_slab[facing=south,layer=4,waterlogged=false]
conquest:red_square_border_marble_pattern_vertical_slab[facing=west,layer=1,waterlogged=true]
conquest:red_square_border_marble_pattern_vertical_slab[facing=west,layer=1,waterlogged=false]
conquest:red_square_border_marble_pattern_vertical_slab[facing=west,layer=2,waterlogged=true]
conquest:red_square_border_marble_pattern_vertical_slab[facing=west,layer=2,waterlogged=false]
conquest:red_square_border_marble_pattern_vertical_slab[facing=west,layer=3,waterlogged=true]
conquest:red_square_border_marble_pattern_vertical_slab[facing=west,layer=3,waterlogged=false]
conquest:red_square_border_marble_pattern_vertical_slab[facing=west,layer=4,waterlogged=true]
conquest:red_square_border_marble_pattern_vertical_slab[facing=west,layer=4,waterlogged=false]
conquest:red_square_border_marble_pattern_vertical_slab[facing=east,layer=1,waterlogged=true]
conquest:red_square_border_marble_pattern_vertical_slab[facing=east,layer=1,waterlogged=false]
conquest:red_square_border_marble_pattern_vertical_slab[facing=east,layer=2,waterlogged=true]
conquest:red_square_border_marble_pattern_vertical_slab[facing=east,layer=2,waterlogged=false]
conquest:red_square_border_marble_pattern_vertical_slab[facing=east,layer=3,waterlogged=true]
conquest:red_square_border_marble_pattern_vertical_slab[facing=east,layer=3,waterlogged=false]
conquest:red_square_border_marble_pattern_vertical_slab[facing=east,layer=4,waterlogged=true]
conquest:red_square_border_marble_pattern_vertical_slab[facing=east,layer=4,waterlogged=false]
conquest:red_square_marble_pattern
conquest:red_square_marble_pattern_corner_slab[facing=north,type=top,waterlogged=true]
conquest:red_square_marble_pattern_corner_slab[facing=north,type=top,waterlogged=false]
conquest:red_square_marble_pattern_corner_slab[facing=north,type=bottom,waterlogged=true]
conquest:red_square_marble_pattern_corner_slab[facing=north,type=bottom,waterlogged=false]
conquest:red_square_marble_pattern_corner_slab[facing=south,type=top,waterlogged=true]
conquest:red_square_marble_pattern_corner_slab[facing=south,type=top,waterlogged=false]
conquest:red_square_marble_pattern_corner_slab[facing=south,type=bottom,waterlogged=true]
conquest:red_square_marble_pattern_corner_slab[facing=south,type=bottom,waterlogged=false]
conquest:red_square_marble_pattern_corner_slab[facing=west,type=top,waterlogged=true]
conquest:red_square_marble_pattern_corner_slab[facing=west,type=top,waterlogged=false]
conquest:red_square_marble_pattern_corner_slab[facing=west,type=bottom,waterlogged=true]
conquest:red_square_marble_pattern_corner_slab[facing=west,type=bottom,waterlogged=false]
conquest:red_square_marble_pattern_corner_slab[facing=east,type=top,waterlogged=true]
conquest:red_square_marble_pattern_corner_slab[facing=east,type=top,waterlogged=false]
conquest:red_square_marble_pattern_corner_slab[facing=east,type=bottom,waterlogged=true]
conquest:red_square_marble_pattern_corner_slab[facing=east,type=bottom,waterlogged=false]
conquest:red_square_marble_pattern_eighth_slab[facing=north,type=top,waterlogged=true]
conquest:red_square_marble_pattern_eighth_slab[facing=north,type=top,waterlogged=false]
conquest:red_square_marble_pattern_eighth_slab[facing=north,type=bottom,waterlogged=true]
conquest:red_square_marble_pattern_eighth_slab[facing=north,type=bottom,waterlogged=false]
conquest:red_square_marble_pattern_eighth_slab[facing=south,type=top,waterlogged=true]
conquest:red_square_marble_pattern_eighth_slab[facing=south,type=top,waterlogged=false]
conquest:red_square_marble_pattern_eighth_slab[facing=south,type=bottom,waterlogged=true]
conquest:red_square_marble_pattern_eighth_slab[facing=south,type=bottom,waterlogged=false]
conquest:red_square_marble_pattern_eighth_slab[facing=west,type=top,waterlogged=true]
conquest:red_square_marble_pattern_eighth_slab[facing=west,type=top,waterlogged=false]
conquest:red_square_marble_pattern_eighth_slab[facing=west,type=bottom,waterlogged=true]
conquest:red_square_marble_pattern_eighth_slab[facing=west,type=bottom,waterlogged=false]
conquest:red_square_marble_pattern_eighth_slab[facing=east,type=top,waterlogged=true]
conquest:red_square_marble_pattern_eighth_slab[facing=east,type=top,waterlogged=false]
conquest:red_square_marble_pattern_eighth_slab[facing=east,type=bottom,waterlogged=true]
conquest:red_square_marble_pattern_eighth_slab[facing=east,type=bottom,waterlogged=false]
conquest:red_square_marble_pattern_quarter_slab[facing=north,layer=1,type=top,waterlogged=true]
conquest:red_square_marble_pattern_quarter_slab[facing=north,layer=1,type=top,waterlogged=false]
conquest:red_square_marble_pattern_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=true]
conquest:red_square_marble_pattern_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=false]
conquest:red_square_marble_pattern_quarter_slab[facing=north,layer=2,type=top,waterlogged=true]
conquest:red_square_marble_pattern_quarter_slab[facing=north,layer=2,type=top,waterlogged=false]
conquest:red_square_marble_pattern_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=true]
conquest:red_square_marble_pattern_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=false]
conquest:red_square_marble_pattern_quarter_slab[facing=north,layer=3,type=top,waterlogged=true]
conquest:red_square_marble_pattern_quarter_slab[facing=north,layer=3,type=top,waterlogged=false]
conquest:red_square_marble_pattern_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=true]
conquest:red_square_marble_pattern_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=false]
conquest:red_square_marble_pattern_quarter_slab[facing=south,layer=1,type=top,waterlogged=true]
conquest:red_square_marble_pattern_quarter_slab[facing=south,layer=1,type=top,waterlogged=false]
conquest:red_square_marble_pattern_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=true]
conquest:red_square_marble_pattern_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=false]
conquest:red_square_marble_pattern_quarter_slab[facing=south,layer=2,type=top,waterlogged=true]
conquest:red_square_marble_pattern_quarter_slab[facing=south,layer=2,type=top,waterlogged=false]
conquest:red_square_marble_pattern_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=true]
conquest:red_square_marble_pattern_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=false]
conquest:red_square_marble_pattern_quarter_slab[facing=south,layer=3,type=top,waterlogged=true]
conquest:red_square_marble_pattern_quarter_slab[facing=south,layer=3,type=top,waterlogged=false]
conquest:red_square_marble_pattern_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=true]
conquest:red_square_marble_pattern_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=false]
conquest:red_square_marble_pattern_quarter_slab[facing=west,layer=1,type=top,waterlogged=true]
conquest:red_square_marble_pattern_quarter_slab[facing=west,layer=1,type=top,waterlogged=false]
conquest:red_square_marble_pattern_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=true]
conquest:red_square_marble_pattern_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=false]
conquest:red_square_marble_pattern_quarter_slab[facing=west,layer=2,type=top,waterlogged=true]
conquest:red_square_marble_pattern_quarter_slab[facing=west,layer=2,type=top,waterlogged=false]
conquest:red_square_marble_pattern_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=true]
conquest:red_square_marble_pattern_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=false]
conquest:red_square_marble_pattern_quarter_slab[facing=west,layer=3,type=top,waterlogged=true]
conquest:red_square_marble_pattern_quarter_slab[facing=west,layer=3,type=top,waterlogged=false]
conquest:red_square_marble_pattern_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=true]
conquest:red_square_marble_pattern_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=false]
conquest:red_square_marble_pattern_quarter_slab[facing=east,layer=1,type=top,waterlogged=true]
conquest:red_square_marble_pattern_quarter_slab[facing=east,layer=1,type=top,waterlogged=false]
conquest:red_square_marble_pattern_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=true]
conquest:red_square_marble_pattern_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=false]
conquest:red_square_marble_pattern_quarter_slab[facing=east,layer=2,type=top,waterlogged=true]
conquest:red_square_marble_pattern_quarter_slab[facing=east,layer=2,type=top,waterlogged=false]
conquest:red_square_marble_pattern_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=true]
conquest:red_square_marble_pattern_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=false]
conquest:red_square_marble_pattern_quarter_slab[facing=east,layer=3,type=top,waterlogged=true]
conquest:red_square_marble_pattern_quarter_slab[facing=east,layer=3,type=top,waterlogged=false]
conquest:red_square_marble_pattern_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=true]
conquest:red_square_marble_pattern_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=false]
conquest:red_square_marble_pattern_slab[layers=1,type=top,waterlogged=true]
conquest:red_square_marble_pattern_slab[layers=1,type=top,waterlogged=false]
conquest:red_square_marble_pattern_slab[layers=1,type=bottom,waterlogged=true]
conquest:red_square_marble_pattern_slab[layers=1,type=bottom,waterlogged=false]
conquest:red_square_marble_pattern_slab[layers=2,type=top,waterlogged=true]
conquest:red_square_marble_pattern_slab[layers=2,type=top,waterlogged=false]
conquest:red_square_marble_pattern_slab[layers=2,type=bottom,waterlogged=true]
conquest:red_square_marble_pattern_slab[layers=2,type=bottom,waterlogged=false]
conquest:red_square_marble_pattern_slab[layers=3,type=top,waterlogged=true]
conquest:red_square_marble_pattern_slab[layers=3,type=top,waterlogged=false]
conquest:red_square_marble_pattern_slab[layers=3,type=bottom,waterlogged=true]
conquest:red_square_marble_pattern_slab[layers=3,type=bottom,waterlogged=false]
conquest:red_square_marble_pattern_slab[layers=4,type=top,waterlogged=true]
conquest:red_square_marble_pattern_slab[layers=4,type=top,waterlogged=false]
conquest:red_square_marble_pattern_slab[layers=4,type=bottom,waterlogged=true]
conquest:red_square_marble_pattern_slab[layers=4,type=bottom,waterlogged=false]
conquest:red_square_marble_pattern_slab[layers=5,type=top,waterlogged=true]
conquest:red_square_marble_pattern_slab[layers=5,type=top,waterlogged=false]
conquest:red_square_marble_pattern_slab[layers=5,type=bottom,waterlogged=true]
conquest:red_square_marble_pattern_slab[layers=5,type=bottom,waterlogged=false]
conquest:red_square_marble_pattern_slab[layers=6,type=top,waterlogged=true]
conquest:red_square_marble_pattern_slab[layers=6,type=top,waterlogged=false]
conquest:red_square_marble_pattern_slab[layers=6,type=bottom,waterlogged=true]
conquest:red_square_marble_pattern_slab[layers=6,type=bottom,waterlogged=false]
conquest:red_square_marble_pattern_slab[layers=7,type=top,waterlogged=true]
conquest:red_square_marble_pattern_slab[layers=7,type=top,waterlogged=false]
conquest:red_square_marble_pattern_slab[layers=7,type=bottom,waterlogged=true]
conquest:red_square_marble_pattern_slab[layers=7,type=bottom,waterlogged=false]
conquest:red_square_marble_pattern_slab[layers=8,type=top,waterlogged=true]
conquest:red_square_marble_pattern_slab[layers=8,type=top,waterlogged=false]
conquest:red_square_marble_pattern_slab[layers=8,type=bottom,waterlogged=true]
conquest:red_square_marble_pattern_slab[layers=8,type=bottom,waterlogged=false]
conquest:red_square_marble_pattern_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:red_square_marble_pattern_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:red_square_marble_pattern_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:red_square_marble_pattern_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:red_square_marble_pattern_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:red_square_marble_pattern_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:red_square_marble_pattern_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:red_square_marble_pattern_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:red_square_marble_pattern_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:red_square_marble_pattern_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:red_square_marble_pattern_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:red_square_marble_pattern_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:red_square_marble_pattern_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:red_square_marble_pattern_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:red_square_marble_pattern_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:red_square_marble_pattern_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:red_square_marble_pattern_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:red_square_marble_pattern_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:red_square_marble_pattern_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:red_square_marble_pattern_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:red_square_marble_pattern_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:red_square_marble_pattern_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:red_square_marble_pattern_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:red_square_marble_pattern_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:red_square_marble_pattern_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:red_square_marble_pattern_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:red_square_marble_pattern_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:red_square_marble_pattern_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:red_square_marble_pattern_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:red_square_marble_pattern_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:red_square_marble_pattern_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:red_square_marble_pattern_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:red_square_marble_pattern_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:red_square_marble_pattern_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:red_square_marble_pattern_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:red_square_marble_pattern_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:red_square_marble_pattern_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:red_square_marble_pattern_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:red_square_marble_pattern_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:red_square_marble_pattern_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:red_square_marble_pattern_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:red_square_marble_pattern_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:red_square_marble_pattern_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:red_square_marble_pattern_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:red_square_marble_pattern_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:red_square_marble_pattern_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:red_square_marble_pattern_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:red_square_marble_pattern_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:red_square_marble_pattern_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:red_square_marble_pattern_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:red_square_marble_pattern_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:red_square_marble_pattern_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:red_square_marble_pattern_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:red_square_marble_pattern_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:red_square_marble_pattern_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:red_square_marble_pattern_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:red_square_marble_pattern_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:red_square_marble_pattern_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:red_square_marble_pattern_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:red_square_marble_pattern_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:red_square_marble_pattern_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:red_square_marble_pattern_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:red_square_marble_pattern_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:red_square_marble_pattern_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:red_square_marble_pattern_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:red_square_marble_pattern_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:red_square_marble_pattern_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:red_square_marble_pattern_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:red_square_marble_pattern_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:red_square_marble_pattern_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:red_square_marble_pattern_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:red_square_marble_pattern_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:red_square_marble_pattern_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:red_square_marble_pattern_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:red_square_marble_pattern_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:red_square_marble_pattern_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:red_square_marble_pattern_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:red_square_marble_pattern_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:red_square_marble_pattern_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:red_square_marble_pattern_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:red_square_marble_pattern_vertical_corner[facing=north,layer=1,waterlogged=true]
conquest:red_square_marble_pattern_vertical_corner[facing=north,layer=1,waterlogged=false]
conquest:red_square_marble_pattern_vertical_corner[facing=north,layer=2,waterlogged=true]
conquest:red_square_marble_pattern_vertical_corner[facing=north,layer=2,waterlogged=false]
conquest:red_square_marble_pattern_vertical_corner[facing=north,layer=3,waterlogged=true]
conquest:red_square_marble_pattern_vertical_corner[facing=north,layer=3,waterlogged=false]
conquest:red_square_marble_pattern_vertical_corner[facing=north,layer=4,waterlogged=true]
conquest:red_square_marble_pattern_vertical_corner[facing=north,layer=4,waterlogged=false]
conquest:red_square_marble_pattern_vertical_corner[facing=south,layer=1,waterlogged=true]
conquest:red_square_marble_pattern_vertical_corner[facing=south,layer=1,waterlogged=false]
conquest:red_square_marble_pattern_vertical_corner[facing=south,layer=2,waterlogged=true]
conquest:red_square_marble_pattern_vertical_corner[facing=south,layer=2,waterlogged=false]
conquest:red_square_marble_pattern_vertical_corner[facing=south,layer=3,waterlogged=true]
conquest:red_square_marble_pattern_vertical_corner[facing=south,layer=3,waterlogged=false]
conquest:red_square_marble_pattern_vertical_corner[facing=south,layer=4,waterlogged=true]
conquest:red_square_marble_pattern_vertical_corner[facing=south,layer=4,waterlogged=false]
conquest:red_square_marble_pattern_vertical_corner[facing=west,layer=1,waterlogged=true]
conquest:red_square_marble_pattern_vertical_corner[facing=west,layer=1,waterlogged=false]
conquest:red_square_marble_pattern_vertical_corner[facing=west,layer=2,waterlogged=true]
conquest:red_square_marble_pattern_vertical_corner[facing=west,layer=2,waterlogged=false]
conquest:red_square_marble_pattern_vertical_corner[facing=west,layer=3,waterlogged=true]
conquest:red_square_marble_pattern_vertical_corner[facing=west,layer=3,waterlogged=false]
conquest:red_square_marble_pattern_vertical_corner[facing=west,layer=4,waterlogged=true]
conquest:red_square_marble_pattern_vertical_corner[facing=west,layer=4,waterlogged=false]
conquest:red_square_marble_pattern_vertical_corner[facing=east,layer=1,waterlogged=true]
conquest:red_square_marble_pattern_vertical_corner[facing=east,layer=1,waterlogged=false]
conquest:red_square_marble_pattern_vertical_corner[facing=east,layer=2,waterlogged=true]
conquest:red_square_marble_pattern_vertical_corner[facing=east,layer=2,waterlogged=false]
conquest:red_square_marble_pattern_vertical_corner[facing=east,layer=3,waterlogged=true]
conquest:red_square_marble_pattern_vertical_corner[facing=east,layer=3,waterlogged=false]
conquest:red_square_marble_pattern_vertical_corner[facing=east,layer=4,waterlogged=true]
conquest:red_square_marble_pattern_vertical_corner[facing=east,layer=4,waterlogged=false]
conquest:red_square_marble_pattern_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:red_square_marble_pattern_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:red_square_marble_pattern_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:red_square_marble_pattern_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:red_square_marble_pattern_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:red_square_marble_pattern_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:red_square_marble_pattern_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:red_square_marble_pattern_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:red_square_marble_pattern_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:red_square_marble_pattern_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:red_square_marble_pattern_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:red_square_marble_pattern_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:red_square_marble_pattern_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:red_square_marble_pattern_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:red_square_marble_pattern_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:red_square_marble_pattern_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:red_square_marble_pattern_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:red_square_marble_pattern_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:red_square_marble_pattern_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:red_square_marble_pattern_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:red_square_marble_pattern_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:red_square_marble_pattern_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:red_square_marble_pattern_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:red_square_marble_pattern_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:red_square_marble_pattern_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:red_square_marble_pattern_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:red_square_marble_pattern_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:red_square_marble_pattern_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:red_square_marble_pattern_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:red_square_marble_pattern_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:red_square_marble_pattern_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:red_square_marble_pattern_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:red_square_marble_pattern_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:red_square_marble_pattern_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:red_square_marble_pattern_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:red_square_marble_pattern_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:red_square_marble_pattern_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:red_square_marble_pattern_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:red_square_marble_pattern_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:red_square_marble_pattern_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:red_square_marble_pattern_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:red_square_marble_pattern_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:red_square_marble_pattern_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:red_square_marble_pattern_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:red_square_marble_pattern_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:red_square_marble_pattern_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:red_square_marble_pattern_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:red_square_marble_pattern_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:red_square_marble_pattern_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:red_square_marble_pattern_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:red_square_marble_pattern_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:red_square_marble_pattern_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:red_square_marble_pattern_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:red_square_marble_pattern_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:red_square_marble_pattern_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:red_square_marble_pattern_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:red_square_marble_pattern_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:red_square_marble_pattern_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:red_square_marble_pattern_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:red_square_marble_pattern_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:red_square_marble_pattern_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:red_square_marble_pattern_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:red_square_marble_pattern_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:red_square_marble_pattern_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:red_square_marble_pattern_vertical_quarter[facing=north,layer=1,waterlogged=true]
conquest:red_square_marble_pattern_vertical_quarter[facing=north,layer=1,waterlogged=false]
conquest:red_square_marble_pattern_vertical_quarter[facing=north,layer=2,waterlogged=true]
conquest:red_square_marble_pattern_vertical_quarter[facing=north,layer=2,waterlogged=false]
conquest:red_square_marble_pattern_vertical_quarter[facing=north,layer=3,waterlogged=true]
conquest:red_square_marble_pattern_vertical_quarter[facing=north,layer=3,waterlogged=false]
conquest:red_square_marble_pattern_vertical_quarter[facing=north,layer=4,waterlogged=true]
conquest:red_square_marble_pattern_vertical_quarter[facing=north,layer=4,waterlogged=false]
conquest:red_square_marble_pattern_vertical_quarter[facing=south,layer=1,waterlogged=true]
conquest:red_square_marble_pattern_vertical_quarter[facing=south,layer=1,waterlogged=false]
conquest:red_square_marble_pattern_vertical_quarter[facing=south,layer=2,waterlogged=true]
conquest:red_square_marble_pattern_vertical_quarter[facing=south,layer=2,waterlogged=false]
conquest:red_square_marble_pattern_vertical_quarter[facing=south,layer=3,waterlogged=true]
conquest:red_square_marble_pattern_vertical_quarter[facing=south,layer=3,waterlogged=false]
conquest:red_square_marble_pattern_vertical_quarter[facing=south,layer=4,waterlogged=true]
conquest:red_square_marble_pattern_vertical_quarter[facing=south,layer=4,waterlogged=false]
conquest:red_square_marble_pattern_vertical_quarter[facing=west,layer=1,waterlogged=true]
conquest:red_square_marble_pattern_vertical_quarter[facing=west,layer=1,waterlogged=false]
conquest:red_square_marble_pattern_vertical_quarter[facing=west,layer=2,waterlogged=true]
conquest:red_square_marble_pattern_vertical_quarter[facing=west,layer=2,waterlogged=false]
conquest:red_square_marble_pattern_vertical_quarter[facing=west,layer=3,waterlogged=true]
conquest:red_square_marble_pattern_vertical_quarter[facing=west,layer=3,waterlogged=false]
conquest:red_square_marble_pattern_vertical_quarter[facing=west,layer=4,waterlogged=true]
conquest:red_square_marble_pattern_vertical_quarter[facing=west,layer=4,waterlogged=false]
conquest:red_square_marble_pattern_vertical_quarter[facing=east,layer=1,waterlogged=true]
conquest:red_square_marble_pattern_vertical_quarter[facing=east,layer=1,waterlogged=false]
conquest:red_square_marble_pattern_vertical_quarter[facing=east,layer=2,waterlogged=true]
conquest:red_square_marble_pattern_vertical_quarter[facing=east,layer=2,waterlogged=false]
conquest:red_square_marble_pattern_vertical_quarter[facing=east,layer=3,waterlogged=true]
conquest:red_square_marble_pattern_vertical_quarter[facing=east,layer=3,waterlogged=false]
conquest:red_square_marble_pattern_vertical_quarter[facing=east,layer=4,waterlogged=true]
conquest:red_square_marble_pattern_vertical_quarter[facing=east,layer=4,waterlogged=false]
conquest:red_square_marble_pattern_vertical_slab[facing=north,layer=1,waterlogged=true]
conquest:red_square_marble_pattern_vertical_slab[facing=north,layer=1,waterlogged=false]
conquest:red_square_marble_pattern_vertical_slab[facing=north,layer=2,waterlogged=true]
conquest:red_square_marble_pattern_vertical_slab[facing=north,layer=2,waterlogged=false]
conquest:red_square_marble_pattern_vertical_slab[facing=north,layer=3,waterlogged=true]
conquest:red_square_marble_pattern_vertical_slab[facing=north,layer=3,waterlogged=false]
conquest:red_square_marble_pattern_vertical_slab[facing=north,layer=4,waterlogged=true]
conquest:red_square_marble_pattern_vertical_slab[facing=north,layer=4,waterlogged=false]
conquest:red_square_marble_pattern_vertical_slab[facing=south,layer=1,waterlogged=true]
conquest:red_square_marble_pattern_vertical_slab[facing=south,layer=1,waterlogged=false]
conquest:red_square_marble_pattern_vertical_slab[facing=south,layer=2,waterlogged=true]
conquest:red_square_marble_pattern_vertical_slab[facing=south,layer=2,waterlogged=false]
conquest:red_square_marble_pattern_vertical_slab[facing=south,layer=3,waterlogged=true]
conquest:red_square_marble_pattern_vertical_slab[facing=south,layer=3,waterlogged=false]
conquest:red_square_marble_pattern_vertical_slab[facing=south,layer=4,waterlogged=true]
conquest:red_square_marble_pattern_vertical_slab[facing=south,layer=4,waterlogged=false]
conquest:red_square_marble_pattern_vertical_slab[facing=west,layer=1,waterlogged=true]
conquest:red_square_marble_pattern_vertical_slab[facing=west,layer=1,waterlogged=false]
conquest:red_square_marble_pattern_vertical_slab[facing=west,layer=2,waterlogged=true]
conquest:red_square_marble_pattern_vertical_slab[facing=west,layer=2,waterlogged=false]
conquest:red_square_marble_pattern_vertical_slab[facing=west,layer=3,waterlogged=true]
conquest:red_square_marble_pattern_vertical_slab[facing=west,layer=3,waterlogged=false]
conquest:red_square_marble_pattern_vertical_slab[facing=west,layer=4,waterlogged=true]
conquest:red_square_marble_pattern_vertical_slab[facing=west,layer=4,waterlogged=false]
conquest:red_square_marble_pattern_vertical_slab[facing=east,layer=1,waterlogged=true]
conquest:red_square_marble_pattern_vertical_slab[facing=east,layer=1,waterlogged=false]
conquest:red_square_marble_pattern_vertical_slab[facing=east,layer=2,waterlogged=true]
conquest:red_square_marble_pattern_vertical_slab[facing=east,layer=2,waterlogged=false]
conquest:red_square_marble_pattern_vertical_slab[facing=east,layer=3,waterlogged=true]
conquest:red_square_marble_pattern_vertical_slab[facing=east,layer=3,waterlogged=false]
conquest:red_square_marble_pattern_vertical_slab[facing=east,layer=4,waterlogged=true]
conquest:red_square_marble_pattern_vertical_slab[facing=east,layer=4,waterlogged=false]
conquest:red_stained_glass_pane[down=true,east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:red_stained_glass_pane[down=true,east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:red_stained_glass_pane[down=true,east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:red_stained_glass_pane[down=true,east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:red_stained_glass_pane[down=true,east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:red_stained_glass_pane[down=true,east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:red_stained_glass_pane[down=true,east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:red_stained_glass_pane[down=true,east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:red_stained_glass_pane[down=true,east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:red_stained_glass_pane[down=true,east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:red_stained_glass_pane[down=true,east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:red_stained_glass_pane[down=true,east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:red_stained_glass_pane[down=true,east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:red_stained_glass_pane[down=true,east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:red_stained_glass_pane[down=true,east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:red_stained_glass_pane[down=true,east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:red_stained_glass_pane[down=true,east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:red_stained_glass_pane[down=true,east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:red_stained_glass_pane[down=true,east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:red_stained_glass_pane[down=true,east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:red_stained_glass_pane[down=true,east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:red_stained_glass_pane[down=true,east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:red_stained_glass_pane[down=true,east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:red_stained_glass_pane[down=true,east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:red_stained_glass_pane[down=true,east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:red_stained_glass_pane[down=true,east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:red_stained_glass_pane[down=true,east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:red_stained_glass_pane[down=true,east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:red_stained_glass_pane[down=true,east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:red_stained_glass_pane[down=true,east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:red_stained_glass_pane[down=true,east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:red_stained_glass_pane[down=true,east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:red_stained_glass_pane[down=true,east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:red_stained_glass_pane[down=true,east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:red_stained_glass_pane[down=true,east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:red_stained_glass_pane[down=true,east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:red_stained_glass_pane[down=true,east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:red_stained_glass_pane[down=true,east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:red_stained_glass_pane[down=true,east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:red_stained_glass_pane[down=true,east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:red_stained_glass_pane[down=true,east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:red_stained_glass_pane[down=true,east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:red_stained_glass_pane[down=true,east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:red_stained_glass_pane[down=true,east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:red_stained_glass_pane[down=true,east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:red_stained_glass_pane[down=true,east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:red_stained_glass_pane[down=true,east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:red_stained_glass_pane[down=true,east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:red_stained_glass_pane[down=true,east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:red_stained_glass_pane[down=true,east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:red_stained_glass_pane[down=true,east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:red_stained_glass_pane[down=true,east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:red_stained_glass_pane[down=true,east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:red_stained_glass_pane[down=true,east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:red_stained_glass_pane[down=true,east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:red_stained_glass_pane[down=true,east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:red_stained_glass_pane[down=true,east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:red_stained_glass_pane[down=true,east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:red_stained_glass_pane[down=true,east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:red_stained_glass_pane[down=true,east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:red_stained_glass_pane[down=true,east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:red_stained_glass_pane[down=true,east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:red_stained_glass_pane[down=true,east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:red_stained_glass_pane[down=true,east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:red_stained_glass_pane[down=false,east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:red_stained_glass_pane[down=false,east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:red_stained_glass_pane[down=false,east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:red_stained_glass_pane[down=false,east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:red_stained_glass_pane[down=false,east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:red_stained_glass_pane[down=false,east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:red_stained_glass_pane[down=false,east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:red_stained_glass_pane[down=false,east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:red_stained_glass_pane[down=false,east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:red_stained_glass_pane[down=false,east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:red_stained_glass_pane[down=false,east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:red_stained_glass_pane[down=false,east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:red_stained_glass_pane[down=false,east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:red_stained_glass_pane[down=false,east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:red_stained_glass_pane[down=false,east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:red_stained_glass_pane[down=false,east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:red_stained_glass_pane[down=false,east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:red_stained_glass_pane[down=false,east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:red_stained_glass_pane[down=false,east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:red_stained_glass_pane[down=false,east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:red_stained_glass_pane[down=false,east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:red_stained_glass_pane[down=false,east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:red_stained_glass_pane[down=false,east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:red_stained_glass_pane[down=false,east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:red_stained_glass_pane[down=false,east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:red_stained_glass_pane[down=false,east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:red_stained_glass_pane[down=false,east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:red_stained_glass_pane[down=false,east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:red_stained_glass_pane[down=false,east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:red_stained_glass_pane[down=false,east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:red_stained_glass_pane[down=false,east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:red_stained_glass_pane[down=false,east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:red_stained_glass_pane[down=false,east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:red_stained_glass_pane[down=false,east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:red_stained_glass_pane[down=false,east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:red_stained_glass_pane[down=false,east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:red_stained_glass_pane[down=false,east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:red_stained_glass_pane[down=false,east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:red_stained_glass_pane[down=false,east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:red_stained_glass_pane[down=false,east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:red_stained_glass_pane[down=false,east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:red_stained_glass_pane[down=false,east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:red_stained_glass_pane[down=false,east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:red_stained_glass_pane[down=false,east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:red_stained_glass_pane[down=false,east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:red_stained_glass_pane[down=false,east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:red_stained_glass_pane[down=false,east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:red_stained_glass_pane[down=false,east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:red_stained_glass_pane[down=false,east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:red_stained_glass_pane[down=false,east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:red_stained_glass_pane[down=false,east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:red_stained_glass_pane[down=false,east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:red_stained_glass_pane[down=false,east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:red_stained_glass_pane[down=false,east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:red_stained_glass_pane[down=false,east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:red_stained_glass_pane[down=false,east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:red_stained_glass_pane[down=false,east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:red_stained_glass_pane[down=false,east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:red_stained_glass_pane[down=false,east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:red_stained_glass_pane[down=false,east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:red_stained_glass_pane[down=false,east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:red_stained_glass_pane[down=false,east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:red_stained_glass_pane[down=false,east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:red_stained_glass_pane[down=false,east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:red_stained_glass_slab[layer=1,type=top,waterlogged=true]
conquest:red_stained_glass_slab[layer=1,type=top,waterlogged=false]
conquest:red_stained_glass_slab[layer=1,type=bottom,waterlogged=true]
conquest:red_stained_glass_slab[layer=1,type=bottom,waterlogged=false]
conquest:red_stained_glass_slab[layer=2,type=top,waterlogged=true]
conquest:red_stained_glass_slab[layer=2,type=top,waterlogged=false]
conquest:red_stained_glass_slab[layer=2,type=bottom,waterlogged=true]
conquest:red_stained_glass_slab[layer=2,type=bottom,waterlogged=false]
conquest:red_stained_glass_slab[layer=3,type=top,waterlogged=true]
conquest:red_stained_glass_slab[layer=3,type=top,waterlogged=false]
conquest:red_stained_glass_slab[layer=3,type=bottom,waterlogged=true]
conquest:red_stained_glass_slab[layer=3,type=bottom,waterlogged=false]
conquest:red_stained_glass_slab[layer=4,type=top,waterlogged=true]
conquest:red_stained_glass_slab[layer=4,type=top,waterlogged=false]
conquest:red_stained_glass_slab[layer=4,type=bottom,waterlogged=true]
conquest:red_stained_glass_slab[layer=4,type=bottom,waterlogged=false]
conquest:red_stained_glass_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:red_stained_glass_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:red_stained_glass_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:red_stained_glass_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:red_stained_glass_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:red_stained_glass_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:red_stained_glass_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:red_stained_glass_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:red_stained_glass_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:red_stained_glass_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:red_stained_glass_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:red_stained_glass_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:red_stained_glass_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:red_stained_glass_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:red_stained_glass_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:red_stained_glass_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:red_stained_glass_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:red_stained_glass_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:red_stained_glass_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:red_stained_glass_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:red_stained_glass_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:red_stained_glass_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:red_stained_glass_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:red_stained_glass_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:red_stained_glass_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:red_stained_glass_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:red_stained_glass_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:red_stained_glass_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:red_stained_glass_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:red_stained_glass_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:red_stained_glass_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:red_stained_glass_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:red_stained_glass_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:red_stained_glass_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:red_stained_glass_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:red_stained_glass_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:red_stained_glass_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:red_stained_glass_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:red_stained_glass_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:red_stained_glass_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:red_stained_glass_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:red_stained_glass_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:red_stained_glass_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:red_stained_glass_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:red_stained_glass_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:red_stained_glass_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:red_stained_glass_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:red_stained_glass_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:red_stained_glass_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:red_stained_glass_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:red_stained_glass_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:red_stained_glass_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:red_stained_glass_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:red_stained_glass_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:red_stained_glass_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:red_stained_glass_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:red_stained_glass_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:red_stained_glass_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:red_stained_glass_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:red_stained_glass_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:red_stained_glass_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:red_stained_glass_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:red_stained_glass_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:red_stained_glass_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:red_stained_glass_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:red_stained_glass_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:red_stained_glass_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:red_stained_glass_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:red_stained_glass_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:red_stained_glass_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:red_stained_glass_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:red_stained_glass_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:red_stained_glass_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:red_stained_glass_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:red_stained_glass_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:red_stained_glass_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:red_stained_glass_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:red_stained_glass_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:red_stained_glass_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:red_stained_glass_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:red_stained_glass_vertical_corner[facing=north,layer=1,waterlogged=true]
conquest:red_stained_glass_vertical_corner[facing=north,layer=1,waterlogged=false]
conquest:red_stained_glass_vertical_corner[facing=north,layer=2,waterlogged=true]
conquest:red_stained_glass_vertical_corner[facing=north,layer=2,waterlogged=false]
conquest:red_stained_glass_vertical_corner[facing=north,layer=3,waterlogged=true]
conquest:red_stained_glass_vertical_corner[facing=north,layer=3,waterlogged=false]
conquest:red_stained_glass_vertical_corner[facing=north,layer=4,waterlogged=true]
conquest:red_stained_glass_vertical_corner[facing=north,layer=4,waterlogged=false]
conquest:red_stained_glass_vertical_corner[facing=south,layer=1,waterlogged=true]
conquest:red_stained_glass_vertical_corner[facing=south,layer=1,waterlogged=false]
conquest:red_stained_glass_vertical_corner[facing=south,layer=2,waterlogged=true]
conquest:red_stained_glass_vertical_corner[facing=south,layer=2,waterlogged=false]
conquest:red_stained_glass_vertical_corner[facing=south,layer=3,waterlogged=true]
conquest:red_stained_glass_vertical_corner[facing=south,layer=3,waterlogged=false]
conquest:red_stained_glass_vertical_corner[facing=south,layer=4,waterlogged=true]
conquest:red_stained_glass_vertical_corner[facing=south,layer=4,waterlogged=false]
conquest:red_stained_glass_vertical_corner[facing=west,layer=1,waterlogged=true]
conquest:red_stained_glass_vertical_corner[facing=west,layer=1,waterlogged=false]
conquest:red_stained_glass_vertical_corner[facing=west,layer=2,waterlogged=true]
conquest:red_stained_glass_vertical_corner[facing=west,layer=2,waterlogged=false]
conquest:red_stained_glass_vertical_corner[facing=west,layer=3,waterlogged=true]
conquest:red_stained_glass_vertical_corner[facing=west,layer=3,waterlogged=false]
conquest:red_stained_glass_vertical_corner[facing=west,layer=4,waterlogged=true]
conquest:red_stained_glass_vertical_corner[facing=west,layer=4,waterlogged=false]
conquest:red_stained_glass_vertical_corner[facing=east,layer=1,waterlogged=true]
conquest:red_stained_glass_vertical_corner[facing=east,layer=1,waterlogged=false]
conquest:red_stained_glass_vertical_corner[facing=east,layer=2,waterlogged=true]
conquest:red_stained_glass_vertical_corner[facing=east,layer=2,waterlogged=false]
conquest:red_stained_glass_vertical_corner[facing=east,layer=3,waterlogged=true]
conquest:red_stained_glass_vertical_corner[facing=east,layer=3,waterlogged=false]
conquest:red_stained_glass_vertical_corner[facing=east,layer=4,waterlogged=true]
conquest:red_stained_glass_vertical_corner[facing=east,layer=4,waterlogged=false]
conquest:red_stained_glass_vertical_quarter[facing=north,layer=1,waterlogged=true]
conquest:red_stained_glass_vertical_quarter[facing=north,layer=1,waterlogged=false]
conquest:red_stained_glass_vertical_quarter[facing=north,layer=2,waterlogged=true]
conquest:red_stained_glass_vertical_quarter[facing=north,layer=2,waterlogged=false]
conquest:red_stained_glass_vertical_quarter[facing=north,layer=3,waterlogged=true]
conquest:red_stained_glass_vertical_quarter[facing=north,layer=3,waterlogged=false]
conquest:red_stained_glass_vertical_quarter[facing=north,layer=4,waterlogged=true]
conquest:red_stained_glass_vertical_quarter[facing=north,layer=4,waterlogged=false]
conquest:red_stained_glass_vertical_quarter[facing=south,layer=1,waterlogged=true]
conquest:red_stained_glass_vertical_quarter[facing=south,layer=1,waterlogged=false]
conquest:red_stained_glass_vertical_quarter[facing=south,layer=2,waterlogged=true]
conquest:red_stained_glass_vertical_quarter[facing=south,layer=2,waterlogged=false]
conquest:red_stained_glass_vertical_quarter[facing=south,layer=3,waterlogged=true]
conquest:red_stained_glass_vertical_quarter[facing=south,layer=3,waterlogged=false]
conquest:red_stained_glass_vertical_quarter[facing=south,layer=4,waterlogged=true]
conquest:red_stained_glass_vertical_quarter[facing=south,layer=4,waterlogged=false]
conquest:red_stained_glass_vertical_quarter[facing=west,layer=1,waterlogged=true]
conquest:red_stained_glass_vertical_quarter[facing=west,layer=1,waterlogged=false]
conquest:red_stained_glass_vertical_quarter[facing=west,layer=2,waterlogged=true]
conquest:red_stained_glass_vertical_quarter[facing=west,layer=2,waterlogged=false]
conquest:red_stained_glass_vertical_quarter[facing=west,layer=3,waterlogged=true]
conquest:red_stained_glass_vertical_quarter[facing=west,layer=3,waterlogged=false]
conquest:red_stained_glass_vertical_quarter[facing=west,layer=4,waterlogged=true]
conquest:red_stained_glass_vertical_quarter[facing=west,layer=4,waterlogged=false]
conquest:red_stained_glass_vertical_quarter[facing=east,layer=1,waterlogged=true]
conquest:red_stained_glass_vertical_quarter[facing=east,layer=1,waterlogged=false]
conquest:red_stained_glass_vertical_quarter[facing=east,layer=2,waterlogged=true]
conquest:red_stained_glass_vertical_quarter[facing=east,layer=2,waterlogged=false]
conquest:red_stained_glass_vertical_quarter[facing=east,layer=3,waterlogged=true]
conquest:red_stained_glass_vertical_quarter[facing=east,layer=3,waterlogged=false]
conquest:red_stained_glass_vertical_quarter[facing=east,layer=4,waterlogged=true]
conquest:red_stained_glass_vertical_quarter[facing=east,layer=4,waterlogged=false]
conquest:red_stained_glass_vertical_slab[facing=north,layer=1,waterlogged=true]
conquest:red_stained_glass_vertical_slab[facing=north,layer=1,waterlogged=false]
conquest:red_stained_glass_vertical_slab[facing=north,layer=2,waterlogged=true]
conquest:red_stained_glass_vertical_slab[facing=north,layer=2,waterlogged=false]
conquest:red_stained_glass_vertical_slab[facing=north,layer=3,waterlogged=true]
conquest:red_stained_glass_vertical_slab[facing=north,layer=3,waterlogged=false]
conquest:red_stained_glass_vertical_slab[facing=north,layer=4,waterlogged=true]
conquest:red_stained_glass_vertical_slab[facing=north,layer=4,waterlogged=false]
conquest:red_stained_glass_vertical_slab[facing=south,layer=1,waterlogged=true]
conquest:red_stained_glass_vertical_slab[facing=south,layer=1,waterlogged=false]
conquest:red_stained_glass_vertical_slab[facing=south,layer=2,waterlogged=true]
conquest:red_stained_glass_vertical_slab[facing=south,layer=2,waterlogged=false]
conquest:red_stained_glass_vertical_slab[facing=south,layer=3,waterlogged=true]
conquest:red_stained_glass_vertical_slab[facing=south,layer=3,waterlogged=false]
conquest:red_stained_glass_vertical_slab[facing=south,layer=4,waterlogged=true]
conquest:red_stained_glass_vertical_slab[facing=south,layer=4,waterlogged=false]
conquest:red_stained_glass_vertical_slab[facing=west,layer=1,waterlogged=true]
conquest:red_stained_glass_vertical_slab[facing=west,layer=1,waterlogged=false]
conquest:red_stained_glass_vertical_slab[facing=west,layer=2,waterlogged=true]
conquest:red_stained_glass_vertical_slab[facing=west,layer=2,waterlogged=false]
conquest:red_stained_glass_vertical_slab[facing=west,layer=3,waterlogged=true]
conquest:red_stained_glass_vertical_slab[facing=west,layer=3,waterlogged=false]
conquest:red_stained_glass_vertical_slab[facing=west,layer=4,waterlogged=true]
conquest:red_stained_glass_vertical_slab[facing=west,layer=4,waterlogged=false]
conquest:red_stained_glass_vertical_slab[facing=east,layer=1,waterlogged=true]
conquest:red_stained_glass_vertical_slab[facing=east,layer=1,waterlogged=false]
conquest:red_stained_glass_vertical_slab[facing=east,layer=2,waterlogged=true]
conquest:red_stained_glass_vertical_slab[facing=east,layer=2,waterlogged=false]
conquest:red_stained_glass_vertical_slab[facing=east,layer=3,waterlogged=true]
conquest:red_stained_glass_vertical_slab[facing=east,layer=3,waterlogged=false]
conquest:red_stained_glass_vertical_slab[facing=east,layer=4,waterlogged=true]
conquest:red_stained_glass_vertical_slab[facing=east,layer=4,waterlogged=false]
conquest:red_stucco
conquest:red_stucco_arrowslit[facing=north,waterlogged=true]
conquest:red_stucco_arrowslit[facing=north,waterlogged=false]
conquest:red_stucco_arrowslit[facing=south,waterlogged=true]
conquest:red_stucco_arrowslit[facing=south,waterlogged=false]
conquest:red_stucco_arrowslit[facing=west,waterlogged=true]
conquest:red_stucco_arrowslit[facing=west,waterlogged=false]
conquest:red_stucco_arrowslit[facing=east,waterlogged=true]
conquest:red_stucco_arrowslit[facing=east,waterlogged=false]
conquest:red_stucco_balustrade[axis=x,waterlogged=true]
conquest:red_stucco_balustrade[axis=x,waterlogged=false]
conquest:red_stucco_balustrade[axis=y,waterlogged=true]
conquest:red_stucco_balustrade[axis=y,waterlogged=false]
conquest:red_stucco_balustrade[axis=z,waterlogged=true]
conquest:red_stucco_balustrade[axis=z,waterlogged=false]
conquest:red_stucco_capital[facing=flat,type=top,waterlogged=true]
conquest:red_stucco_capital[facing=flat,type=top,waterlogged=false]
conquest:red_stucco_capital[facing=flat,type=bottom,waterlogged=true]
conquest:red_stucco_capital[facing=flat,type=bottom,waterlogged=false]
conquest:red_stucco_capital[facing=north,type=top,waterlogged=true]
conquest:red_stucco_capital[facing=north,type=top,waterlogged=false]
conquest:red_stucco_capital[facing=north,type=bottom,waterlogged=true]
conquest:red_stucco_capital[facing=north,type=bottom,waterlogged=false]
conquest:red_stucco_capital[facing=south,type=top,waterlogged=true]
conquest:red_stucco_capital[facing=south,type=top,waterlogged=false]
conquest:red_stucco_capital[facing=south,type=bottom,waterlogged=true]
conquest:red_stucco_capital[facing=south,type=bottom,waterlogged=false]
conquest:red_stucco_capital[facing=east,type=top,waterlogged=true]
conquest:red_stucco_capital[facing=east,type=top,waterlogged=false]
conquest:red_stucco_capital[facing=east,type=bottom,waterlogged=true]
conquest:red_stucco_capital[facing=east,type=bottom,waterlogged=false]
conquest:red_stucco_capital[facing=west,type=top,waterlogged=true]
conquest:red_stucco_capital[facing=west,type=top,waterlogged=false]
conquest:red_stucco_capital[facing=west,type=bottom,waterlogged=true]
conquest:red_stucco_capital[facing=west,type=bottom,waterlogged=false]
conquest:red_stucco_corner_slab[facing=north,type=top,waterlogged=true]
conquest:red_stucco_corner_slab[facing=north,type=top,waterlogged=false]
conquest:red_stucco_corner_slab[facing=north,type=bottom,waterlogged=true]
conquest:red_stucco_corner_slab[facing=north,type=bottom,waterlogged=false]
conquest:red_stucco_corner_slab[facing=south,type=top,waterlogged=true]
conquest:red_stucco_corner_slab[facing=south,type=top,waterlogged=false]
conquest:red_stucco_corner_slab[facing=south,type=bottom,waterlogged=true]
conquest:red_stucco_corner_slab[facing=south,type=bottom,waterlogged=false]
conquest:red_stucco_corner_slab[facing=west,type=top,waterlogged=true]
conquest:red_stucco_corner_slab[facing=west,type=top,waterlogged=false]
conquest:red_stucco_corner_slab[facing=west,type=bottom,waterlogged=true]
conquest:red_stucco_corner_slab[facing=west,type=bottom,waterlogged=false]
conquest:red_stucco_corner_slab[facing=east,type=top,waterlogged=true]
conquest:red_stucco_corner_slab[facing=east,type=top,waterlogged=false]
conquest:red_stucco_corner_slab[facing=east,type=bottom,waterlogged=true]
conquest:red_stucco_corner_slab[facing=east,type=bottom,waterlogged=false]
conquest:red_stucco_eighth_slab[facing=north,type=top,waterlogged=true]
conquest:red_stucco_eighth_slab[facing=north,type=top,waterlogged=false]
conquest:red_stucco_eighth_slab[facing=north,type=bottom,waterlogged=true]
conquest:red_stucco_eighth_slab[facing=north,type=bottom,waterlogged=false]
conquest:red_stucco_eighth_slab[facing=south,type=top,waterlogged=true]
conquest:red_stucco_eighth_slab[facing=south,type=top,waterlogged=false]
conquest:red_stucco_eighth_slab[facing=south,type=bottom,waterlogged=true]
conquest:red_stucco_eighth_slab[facing=south,type=bottom,waterlogged=false]
conquest:red_stucco_eighth_slab[facing=west,type=top,waterlogged=true]
conquest:red_stucco_eighth_slab[facing=west,type=top,waterlogged=false]
conquest:red_stucco_eighth_slab[facing=west,type=bottom,waterlogged=true]
conquest:red_stucco_eighth_slab[facing=west,type=bottom,waterlogged=false]
conquest:red_stucco_eighth_slab[facing=east,type=top,waterlogged=true]
conquest:red_stucco_eighth_slab[facing=east,type=top,waterlogged=false]
conquest:red_stucco_eighth_slab[facing=east,type=bottom,waterlogged=true]
conquest:red_stucco_eighth_slab[facing=east,type=bottom,waterlogged=false]
conquest:red_stucco_pillar[layer=1,waterlogged=true]
conquest:red_stucco_pillar[layer=1,waterlogged=false]
conquest:red_stucco_pillar[layer=2,waterlogged=true]
conquest:red_stucco_pillar[layer=2,waterlogged=false]
conquest:red_stucco_pillar[layer=3,waterlogged=true]
conquest:red_stucco_pillar[layer=3,waterlogged=false]
conquest:red_stucco_quarter_slab[facing=north,layer=1,type=top,waterlogged=true]
conquest:red_stucco_quarter_slab[facing=north,layer=1,type=top,waterlogged=false]
conquest:red_stucco_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=true]
conquest:red_stucco_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=false]
conquest:red_stucco_quarter_slab[facing=north,layer=2,type=top,waterlogged=true]
conquest:red_stucco_quarter_slab[facing=north,layer=2,type=top,waterlogged=false]
conquest:red_stucco_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=true]
conquest:red_stucco_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=false]
conquest:red_stucco_quarter_slab[facing=north,layer=3,type=top,waterlogged=true]
conquest:red_stucco_quarter_slab[facing=north,layer=3,type=top,waterlogged=false]
conquest:red_stucco_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=true]
conquest:red_stucco_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=false]
conquest:red_stucco_quarter_slab[facing=south,layer=1,type=top,waterlogged=true]
conquest:red_stucco_quarter_slab[facing=south,layer=1,type=top,waterlogged=false]
conquest:red_stucco_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=true]
conquest:red_stucco_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=false]
conquest:red_stucco_quarter_slab[facing=south,layer=2,type=top,waterlogged=true]
conquest:red_stucco_quarter_slab[facing=south,layer=2,type=top,waterlogged=false]
conquest:red_stucco_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=true]
conquest:red_stucco_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=false]
conquest:red_stucco_quarter_slab[facing=south,layer=3,type=top,waterlogged=true]
conquest:red_stucco_quarter_slab[facing=south,layer=3,type=top,waterlogged=false]
conquest:red_stucco_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=true]
conquest:red_stucco_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=false]
conquest:red_stucco_quarter_slab[facing=west,layer=1,type=top,waterlogged=true]
conquest:red_stucco_quarter_slab[facing=west,layer=1,type=top,waterlogged=false]
conquest:red_stucco_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=true]
conquest:red_stucco_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=false]
conquest:red_stucco_quarter_slab[facing=west,layer=2,type=top,waterlogged=true]
conquest:red_stucco_quarter_slab[facing=west,layer=2,type=top,waterlogged=false]
conquest:red_stucco_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=true]
conquest:red_stucco_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=false]
conquest:red_stucco_quarter_slab[facing=west,layer=3,type=top,waterlogged=true]
conquest:red_stucco_quarter_slab[facing=west,layer=3,type=top,waterlogged=false]
conquest:red_stucco_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=true]
conquest:red_stucco_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=false]
conquest:red_stucco_quarter_slab[facing=east,layer=1,type=top,waterlogged=true]
conquest:red_stucco_quarter_slab[facing=east,layer=1,type=top,waterlogged=false]
conquest:red_stucco_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=true]
conquest:red_stucco_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=false]
conquest:red_stucco_quarter_slab[facing=east,layer=2,type=top,waterlogged=true]
conquest:red_stucco_quarter_slab[facing=east,layer=2,type=top,waterlogged=false]
conquest:red_stucco_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=true]
conquest:red_stucco_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=false]
conquest:red_stucco_quarter_slab[facing=east,layer=3,type=top,waterlogged=true]
conquest:red_stucco_quarter_slab[facing=east,layer=3,type=top,waterlogged=false]
conquest:red_stucco_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=true]
conquest:red_stucco_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=false]
conquest:red_stucco_slab[layer=1,type=top,waterlogged=true]
conquest:red_stucco_slab[layer=1,type=top,waterlogged=false]
conquest:red_stucco_slab[layer=1,type=bottom,waterlogged=true]
conquest:red_stucco_slab[layer=1,type=bottom,waterlogged=false]
conquest:red_stucco_slab[layer=2,type=top,waterlogged=true]
conquest:red_stucco_slab[layer=2,type=top,waterlogged=false]
conquest:red_stucco_slab[layer=2,type=bottom,waterlogged=true]
conquest:red_stucco_slab[layer=2,type=bottom,waterlogged=false]
conquest:red_stucco_slab[layer=3,type=top,waterlogged=true]
conquest:red_stucco_slab[layer=3,type=top,waterlogged=false]
conquest:red_stucco_slab[layer=3,type=bottom,waterlogged=true]
conquest:red_stucco_slab[layer=3,type=bottom,waterlogged=false]
conquest:red_stucco_slab[layer=4,type=top,waterlogged=true]
conquest:red_stucco_slab[layer=4,type=top,waterlogged=false]
conquest:red_stucco_slab[layer=4,type=bottom,waterlogged=true]
conquest:red_stucco_slab[layer=4,type=bottom,waterlogged=false]
conquest:red_stucco_small_arch[direction=northsouth,waterlogged=true]
conquest:red_stucco_small_arch[direction=northsouth,waterlogged=false]
conquest:red_stucco_small_arch[direction=eastwest,waterlogged=true]
conquest:red_stucco_small_arch[direction=eastwest,waterlogged=false]
conquest:red_stucco_small_arch_half[facing=north,waterlogged=true]
conquest:red_stucco_small_arch_half[facing=north,waterlogged=false]
conquest:red_stucco_small_arch_half[facing=south,waterlogged=true]
conquest:red_stucco_small_arch_half[facing=south,waterlogged=false]
conquest:red_stucco_small_arch_half[facing=west,waterlogged=true]
conquest:red_stucco_small_arch_half[facing=west,waterlogged=false]
conquest:red_stucco_small_arch_half[facing=east,waterlogged=true]
conquest:red_stucco_small_arch_half[facing=east,waterlogged=false]
conquest:red_stucco_small_window[down=true,up=true,waterlogged=true]
conquest:red_stucco_small_window[down=true,up=true,waterlogged=false]
conquest:red_stucco_small_window[down=true,up=false,waterlogged=true]
conquest:red_stucco_small_window[down=true,up=false,waterlogged=false]
conquest:red_stucco_small_window[down=false,up=true,waterlogged=true]
conquest:red_stucco_small_window[down=false,up=true,waterlogged=false]
conquest:red_stucco_small_window[down=false,up=false,waterlogged=true]
conquest:red_stucco_small_window[down=false,up=false,waterlogged=false]
conquest:red_stucco_small_window_half[down=true,facing=north,up=true,waterlogged=true]
conquest:red_stucco_small_window_half[down=true,facing=north,up=true,waterlogged=false]
conquest:red_stucco_small_window_half[down=true,facing=north,up=false,waterlogged=true]
conquest:red_stucco_small_window_half[down=true,facing=north,up=false,waterlogged=false]
conquest:red_stucco_small_window_half[down=true,facing=south,up=true,waterlogged=true]
conquest:red_stucco_small_window_half[down=true,facing=south,up=true,waterlogged=false]
conquest:red_stucco_small_window_half[down=true,facing=south,up=false,waterlogged=true]
conquest:red_stucco_small_window_half[down=true,facing=south,up=false,waterlogged=false]
conquest:red_stucco_small_window_half[down=true,facing=west,up=true,waterlogged=true]
conquest:red_stucco_small_window_half[down=true,facing=west,up=true,waterlogged=false]
conquest:red_stucco_small_window_half[down=true,facing=west,up=false,waterlogged=true]
conquest:red_stucco_small_window_half[down=true,facing=west,up=false,waterlogged=false]
conquest:red_stucco_small_window_half[down=true,facing=east,up=true,waterlogged=true]
conquest:red_stucco_small_window_half[down=true,facing=east,up=true,waterlogged=false]
conquest:red_stucco_small_window_half[down=true,facing=east,up=false,waterlogged=true]
conquest:red_stucco_small_window_half[down=true,facing=east,up=false,waterlogged=false]
conquest:red_stucco_small_window_half[down=false,facing=north,up=true,waterlogged=true]
conquest:red_stucco_small_window_half[down=false,facing=north,up=true,waterlogged=false]
conquest:red_stucco_small_window_half[down=false,facing=north,up=false,waterlogged=true]
conquest:red_stucco_small_window_half[down=false,facing=north,up=false,waterlogged=false]
conquest:red_stucco_small_window_half[down=false,facing=south,up=true,waterlogged=true]
conquest:red_stucco_small_window_half[down=false,facing=south,up=true,waterlogged=false]
conquest:red_stucco_small_window_half[down=false,facing=south,up=false,waterlogged=true]
conquest:red_stucco_small_window_half[down=false,facing=south,up=false,waterlogged=false]
conquest:red_stucco_small_window_half[down=false,facing=west,up=true,waterlogged=true]
conquest:red_stucco_small_window_half[down=false,facing=west,up=true,waterlogged=false]
conquest:red_stucco_small_window_half[down=false,facing=west,up=false,waterlogged=true]
conquest:red_stucco_small_window_half[down=false,facing=west,up=false,waterlogged=false]
conquest:red_stucco_small_window_half[down=false,facing=east,up=true,waterlogged=true]
conquest:red_stucco_small_window_half[down=false,facing=east,up=true,waterlogged=false]
conquest:red_stucco_small_window_half[down=false,facing=east,up=false,waterlogged=true]
conquest:red_stucco_small_window_half[down=false,facing=east,up=false,waterlogged=false]
conquest:red_stucco_sphere[type=egg,waterlogged=true]
conquest:red_stucco_sphere[type=egg,waterlogged=false]
conquest:red_stucco_sphere[type=small,waterlogged=true]
conquest:red_stucco_sphere[type=small,waterlogged=false]
conquest:red_stucco_sphere[type=large,waterlogged=true]
conquest:red_stucco_sphere[type=large,waterlogged=false]
conquest:red_stucco_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:red_stucco_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:red_stucco_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:red_stucco_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:red_stucco_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:red_stucco_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:red_stucco_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:red_stucco_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:red_stucco_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:red_stucco_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:red_stucco_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:red_stucco_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:red_stucco_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:red_stucco_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:red_stucco_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:red_stucco_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:red_stucco_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:red_stucco_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:red_stucco_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:red_stucco_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:red_stucco_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:red_stucco_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:red_stucco_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:red_stucco_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:red_stucco_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:red_stucco_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:red_stucco_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:red_stucco_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:red_stucco_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:red_stucco_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:red_stucco_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:red_stucco_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:red_stucco_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:red_stucco_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:red_stucco_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:red_stucco_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:red_stucco_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:red_stucco_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:red_stucco_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:red_stucco_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:red_stucco_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:red_stucco_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:red_stucco_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:red_stucco_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:red_stucco_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:red_stucco_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:red_stucco_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:red_stucco_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:red_stucco_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:red_stucco_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:red_stucco_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:red_stucco_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:red_stucco_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:red_stucco_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:red_stucco_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:red_stucco_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:red_stucco_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:red_stucco_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:red_stucco_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:red_stucco_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:red_stucco_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:red_stucco_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:red_stucco_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:red_stucco_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:red_stucco_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:red_stucco_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:red_stucco_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:red_stucco_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:red_stucco_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:red_stucco_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:red_stucco_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:red_stucco_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:red_stucco_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:red_stucco_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:red_stucco_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:red_stucco_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:red_stucco_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:red_stucco_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:red_stucco_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:red_stucco_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:red_stucco_two_meter_arch[facing=north,type=top]
conquest:red_stucco_two_meter_arch[facing=north,type=bottom]
conquest:red_stucco_two_meter_arch[facing=south,type=top]
conquest:red_stucco_two_meter_arch[facing=south,type=bottom]
conquest:red_stucco_two_meter_arch[facing=west,type=top]
conquest:red_stucco_two_meter_arch[facing=west,type=bottom]
conquest:red_stucco_two_meter_arch[facing=east,type=top]
conquest:red_stucco_two_meter_arch[facing=east,type=bottom]
conquest:red_stucco_two_meter_arch_half[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:red_stucco_two_meter_arch_half[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:red_stucco_two_meter_arch_half[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:red_stucco_two_meter_arch_half[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:red_stucco_two_meter_arch_half[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:red_stucco_two_meter_arch_half[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:red_stucco_two_meter_arch_half[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:red_stucco_two_meter_arch_half[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:red_stucco_two_meter_arch_half[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:red_stucco_two_meter_arch_half[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:red_stucco_two_meter_arch_half[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:red_stucco_two_meter_arch_half[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:red_stucco_two_meter_arch_half[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:red_stucco_two_meter_arch_half[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:red_stucco_two_meter_arch_half[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:red_stucco_two_meter_arch_half[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:red_stucco_two_meter_arch_half[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:red_stucco_two_meter_arch_half[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:red_stucco_two_meter_arch_half[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:red_stucco_two_meter_arch_half[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:red_stucco_two_meter_arch_half[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:red_stucco_two_meter_arch_half[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:red_stucco_two_meter_arch_half[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:red_stucco_two_meter_arch_half[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:red_stucco_two_meter_arch_half[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:red_stucco_two_meter_arch_half[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:red_stucco_two_meter_arch_half[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:red_stucco_two_meter_arch_half[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:red_stucco_two_meter_arch_half[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:red_stucco_two_meter_arch_half[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:red_stucco_two_meter_arch_half[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:red_stucco_two_meter_arch_half[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:red_stucco_two_meter_arch_half[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:red_stucco_two_meter_arch_half[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:red_stucco_two_meter_arch_half[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:red_stucco_two_meter_arch_half[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:red_stucco_two_meter_arch_half[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:red_stucco_two_meter_arch_half[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:red_stucco_two_meter_arch_half[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:red_stucco_two_meter_arch_half[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:red_stucco_two_meter_arch_half[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:red_stucco_two_meter_arch_half[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:red_stucco_two_meter_arch_half[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:red_stucco_two_meter_arch_half[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:red_stucco_two_meter_arch_half[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:red_stucco_two_meter_arch_half[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:red_stucco_two_meter_arch_half[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:red_stucco_two_meter_arch_half[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:red_stucco_two_meter_arch_half[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:red_stucco_two_meter_arch_half[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:red_stucco_two_meter_arch_half[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:red_stucco_two_meter_arch_half[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:red_stucco_two_meter_arch_half[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:red_stucco_two_meter_arch_half[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:red_stucco_two_meter_arch_half[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:red_stucco_two_meter_arch_half[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:red_stucco_two_meter_arch_half[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:red_stucco_two_meter_arch_half[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:red_stucco_two_meter_arch_half[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:red_stucco_two_meter_arch_half[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:red_stucco_two_meter_arch_half[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:red_stucco_two_meter_arch_half[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:red_stucco_two_meter_arch_half[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:red_stucco_two_meter_arch_half[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:red_stucco_vertical_corner[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:red_stucco_vertical_corner[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:red_stucco_vertical_corner[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:red_stucco_vertical_corner[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:red_stucco_vertical_corner[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:red_stucco_vertical_corner[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:red_stucco_vertical_corner[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:red_stucco_vertical_corner[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:red_stucco_vertical_corner[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:red_stucco_vertical_corner[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:red_stucco_vertical_corner[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:red_stucco_vertical_corner[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:red_stucco_vertical_corner[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:red_stucco_vertical_corner[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:red_stucco_vertical_corner[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:red_stucco_vertical_corner[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:red_stucco_vertical_corner[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:red_stucco_vertical_corner[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:red_stucco_vertical_corner[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:red_stucco_vertical_corner[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:red_stucco_vertical_corner[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:red_stucco_vertical_corner[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:red_stucco_vertical_corner[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:red_stucco_vertical_corner[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:red_stucco_vertical_corner[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:red_stucco_vertical_corner[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:red_stucco_vertical_corner[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:red_stucco_vertical_corner[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:red_stucco_vertical_corner[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:red_stucco_vertical_corner[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:red_stucco_vertical_corner[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:red_stucco_vertical_corner[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:red_stucco_vertical_corner[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:red_stucco_vertical_corner[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:red_stucco_vertical_corner[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:red_stucco_vertical_corner[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:red_stucco_vertical_corner[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:red_stucco_vertical_corner[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:red_stucco_vertical_corner[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:red_stucco_vertical_corner[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:red_stucco_vertical_corner[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:red_stucco_vertical_corner[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:red_stucco_vertical_corner[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:red_stucco_vertical_corner[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:red_stucco_vertical_corner[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:red_stucco_vertical_corner[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:red_stucco_vertical_corner[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:red_stucco_vertical_corner[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:red_stucco_vertical_corner[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:red_stucco_vertical_corner[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:red_stucco_vertical_corner[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:red_stucco_vertical_corner[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:red_stucco_vertical_corner[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:red_stucco_vertical_corner[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:red_stucco_vertical_corner[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:red_stucco_vertical_corner[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:red_stucco_vertical_corner[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:red_stucco_vertical_corner[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:red_stucco_vertical_corner[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:red_stucco_vertical_corner[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:red_stucco_vertical_corner[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:red_stucco_vertical_corner[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:red_stucco_vertical_corner[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:red_stucco_vertical_corner[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:red_stucco_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:red_stucco_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:red_stucco_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:red_stucco_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:red_stucco_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:red_stucco_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:red_stucco_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:red_stucco_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:red_stucco_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:red_stucco_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:red_stucco_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:red_stucco_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:red_stucco_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:red_stucco_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:red_stucco_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:red_stucco_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:red_stucco_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:red_stucco_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:red_stucco_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:red_stucco_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:red_stucco_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:red_stucco_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:red_stucco_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:red_stucco_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:red_stucco_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:red_stucco_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:red_stucco_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:red_stucco_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:red_stucco_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:red_stucco_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:red_stucco_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:red_stucco_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:red_stucco_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:red_stucco_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:red_stucco_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:red_stucco_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:red_stucco_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:red_stucco_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:red_stucco_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:red_stucco_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:red_stucco_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:red_stucco_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:red_stucco_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:red_stucco_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:red_stucco_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:red_stucco_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:red_stucco_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:red_stucco_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:red_stucco_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:red_stucco_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:red_stucco_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:red_stucco_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:red_stucco_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:red_stucco_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:red_stucco_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:red_stucco_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:red_stucco_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:red_stucco_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:red_stucco_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:red_stucco_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:red_stucco_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:red_stucco_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:red_stucco_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:red_stucco_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:red_stucco_vertical_quarter[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:red_stucco_vertical_quarter[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:red_stucco_vertical_quarter[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:red_stucco_vertical_quarter[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:red_stucco_vertical_quarter[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:red_stucco_vertical_quarter[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:red_stucco_vertical_quarter[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:red_stucco_vertical_quarter[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:red_stucco_vertical_quarter[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:red_stucco_vertical_quarter[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:red_stucco_vertical_quarter[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:red_stucco_vertical_quarter[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:red_stucco_vertical_quarter[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:red_stucco_vertical_quarter[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:red_stucco_vertical_quarter[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:red_stucco_vertical_quarter[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:red_stucco_vertical_quarter[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:red_stucco_vertical_quarter[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:red_stucco_vertical_quarter[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:red_stucco_vertical_quarter[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:red_stucco_vertical_quarter[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:red_stucco_vertical_quarter[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:red_stucco_vertical_quarter[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:red_stucco_vertical_quarter[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:red_stucco_vertical_quarter[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:red_stucco_vertical_quarter[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:red_stucco_vertical_quarter[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:red_stucco_vertical_quarter[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:red_stucco_vertical_quarter[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:red_stucco_vertical_quarter[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:red_stucco_vertical_quarter[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:red_stucco_vertical_quarter[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:red_stucco_vertical_quarter[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:red_stucco_vertical_quarter[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:red_stucco_vertical_quarter[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:red_stucco_vertical_quarter[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:red_stucco_vertical_quarter[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:red_stucco_vertical_quarter[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:red_stucco_vertical_quarter[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:red_stucco_vertical_quarter[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:red_stucco_vertical_quarter[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:red_stucco_vertical_quarter[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:red_stucco_vertical_quarter[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:red_stucco_vertical_quarter[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:red_stucco_vertical_quarter[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:red_stucco_vertical_quarter[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:red_stucco_vertical_quarter[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:red_stucco_vertical_quarter[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:red_stucco_vertical_quarter[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:red_stucco_vertical_quarter[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:red_stucco_vertical_quarter[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:red_stucco_vertical_quarter[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:red_stucco_vertical_quarter[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:red_stucco_vertical_quarter[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:red_stucco_vertical_quarter[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:red_stucco_vertical_quarter[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:red_stucco_vertical_quarter[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:red_stucco_vertical_quarter[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:red_stucco_vertical_quarter[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:red_stucco_vertical_quarter[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:red_stucco_vertical_quarter[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:red_stucco_vertical_quarter[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:red_stucco_vertical_quarter[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:red_stucco_vertical_quarter[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:red_stucco_vertical_slab[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:red_stucco_vertical_slab[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:red_stucco_vertical_slab[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:red_stucco_vertical_slab[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:red_stucco_vertical_slab[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:red_stucco_vertical_slab[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:red_stucco_vertical_slab[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:red_stucco_vertical_slab[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:red_stucco_vertical_slab[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:red_stucco_vertical_slab[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:red_stucco_vertical_slab[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:red_stucco_vertical_slab[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:red_stucco_vertical_slab[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:red_stucco_vertical_slab[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:red_stucco_vertical_slab[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:red_stucco_vertical_slab[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:red_stucco_vertical_slab[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:red_stucco_vertical_slab[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:red_stucco_vertical_slab[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:red_stucco_vertical_slab[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:red_stucco_vertical_slab[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:red_stucco_vertical_slab[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:red_stucco_vertical_slab[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:red_stucco_vertical_slab[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:red_stucco_vertical_slab[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:red_stucco_vertical_slab[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:red_stucco_vertical_slab[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:red_stucco_vertical_slab[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:red_stucco_vertical_slab[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:red_stucco_vertical_slab[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:red_stucco_vertical_slab[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:red_stucco_vertical_slab[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:red_stucco_vertical_slab[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:red_stucco_vertical_slab[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:red_stucco_vertical_slab[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:red_stucco_vertical_slab[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:red_stucco_vertical_slab[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:red_stucco_vertical_slab[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:red_stucco_vertical_slab[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:red_stucco_vertical_slab[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:red_stucco_vertical_slab[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:red_stucco_vertical_slab[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:red_stucco_vertical_slab[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:red_stucco_vertical_slab[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:red_stucco_vertical_slab[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:red_stucco_vertical_slab[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:red_stucco_vertical_slab[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:red_stucco_vertical_slab[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:red_stucco_vertical_slab[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:red_stucco_vertical_slab[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:red_stucco_vertical_slab[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:red_stucco_vertical_slab[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:red_stucco_vertical_slab[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:red_stucco_vertical_slab[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:red_stucco_vertical_slab[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:red_stucco_vertical_slab[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:red_stucco_vertical_slab[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:red_stucco_vertical_slab[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:red_stucco_vertical_slab[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:red_stucco_vertical_slab[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:red_stucco_vertical_slab[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:red_stucco_vertical_slab[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:red_stucco_vertical_slab[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:red_stucco_vertical_slab[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:red_stucco_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:red_stucco_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:red_stucco_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:red_stucco_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:red_stucco_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:red_stucco_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:red_stucco_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:red_stucco_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:red_stucco_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:red_stucco_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:red_stucco_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:red_stucco_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:red_stucco_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:red_stucco_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:red_stucco_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:red_stucco_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:red_stucco_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:red_stucco_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:red_stucco_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:red_stucco_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:red_stucco_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:red_stucco_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:red_stucco_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:red_stucco_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:red_stucco_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:red_stucco_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:red_stucco_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:red_stucco_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:red_stucco_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:red_stucco_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:red_stucco_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:red_stucco_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:red_stucco_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:red_stucco_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:red_stucco_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:red_stucco_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:red_stucco_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:red_stucco_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:red_stucco_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:red_stucco_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:red_stucco_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:red_stucco_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:red_stucco_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:red_stucco_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:red_stucco_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:red_stucco_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:red_stucco_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:red_stucco_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:red_stucco_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:red_stucco_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:red_stucco_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:red_stucco_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:red_stucco_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:red_stucco_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:red_stucco_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:red_stucco_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:red_stucco_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:red_stucco_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:red_stucco_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:red_stucco_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:red_stucco_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:red_stucco_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:red_stucco_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:red_stucco_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:red_stucco_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:red_stucco_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:red_stucco_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:red_stucco_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:red_stucco_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:red_stucco_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:red_stucco_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:red_stucco_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:red_stucco_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:red_stucco_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:red_stucco_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:red_stucco_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:red_stucco_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:red_stucco_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:red_stucco_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:red_stucco_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:red_stucco_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:red_stucco_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:red_stucco_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:red_stucco_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:red_stucco_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:red_stucco_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:red_stucco_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:red_stucco_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:red_stucco_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:red_stucco_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:red_stucco_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:red_stucco_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:red_stucco_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:red_stucco_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:red_stucco_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:red_stucco_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:red_stucco_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:red_stucco_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:red_stucco_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:red_stucco_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:red_stucco_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:red_stucco_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:red_stucco_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:red_stucco_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:red_stucco_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:red_stucco_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:red_stucco_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:red_stucco_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:red_stucco_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:red_stucco_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:red_stucco_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:red_stucco_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:red_stucco_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:red_stucco_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:red_stucco_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:red_stucco_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:red_stucco_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:red_stucco_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:red_stucco_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:red_stucco_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:red_stucco_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:red_stucco_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:red_stucco_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:red_stucco_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:red_stucco_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:red_stucco_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:red_stucco_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:red_stucco_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:red_stucco_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:red_stucco_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:red_stucco_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:red_stucco_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:red_stucco_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:red_stucco_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:red_stucco_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:red_stucco_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:red_stucco_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:red_stucco_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:red_stucco_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:red_stucco_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:red_stucco_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:red_stucco_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:red_stucco_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:red_stucco_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:red_stucco_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:red_stucco_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:red_stucco_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:red_stucco_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:red_stucco_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:red_stucco_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:red_stucco_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:red_stucco_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:red_stucco_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:red_stucco_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:red_stucco_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:red_stucco_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:red_stucco_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:red_stucco_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:red_stucco_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:red_stucco_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:red_stucco_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:red_stucco_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:red_stucco_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:red_stucco_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:red_stucco_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:red_stucco_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:red_stucco_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:red_stucco_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:red_stucco_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:red_stucco_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:red_stucco_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:red_stucco_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:red_stucco_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:red_stucco_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:red_stucco_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:red_stucco_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:red_stucco_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:red_stucco_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:red_stucco_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:red_stucco_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:red_stucco_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:red_stucco_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:red_stucco_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:red_stucco_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:red_stucco_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:red_stucco_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:red_stucco_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:red_stucco_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:red_stucco_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:red_stucco_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:red_stucco_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:red_stucco_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:red_stucco_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:red_stucco_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:red_stucco_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:red_stucco_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:red_stucco_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:red_stucco_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:red_stucco_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:red_stucco_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:red_stucco_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:red_stucco_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:red_stucco_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:red_stucco_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:red_stucco_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:red_stucco_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:red_stucco_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:red_stucco_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:red_stucco_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:red_stucco_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:red_stucco_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:red_stucco_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:red_stucco_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:red_stucco_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:red_stucco_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:red_stucco_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:red_stucco_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:red_stucco_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:red_stucco_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:red_stucco_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:red_stucco_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:red_stucco_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:red_stucco_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:red_stucco_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:red_stucco_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:red_stucco_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:red_stucco_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:red_stucco_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:red_stucco_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:red_stucco_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:red_stucco_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:red_stucco_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:red_stucco_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:red_stucco_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:red_stucco_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:red_stucco_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:red_stucco_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:red_stucco_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:red_stucco_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:red_stucco_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:red_stucco_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:red_stucco_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:red_stucco_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:red_stucco_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:red_stucco_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:red_stucco_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:red_stucco_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:red_stucco_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:red_stucco_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:red_stucco_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:red_stucco_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:red_stucco_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:red_stucco_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:red_stucco_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:red_stucco_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:red_stucco_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:red_stucco_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:red_stucco_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:red_stucco_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:red_stucco_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:red_stucco_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:red_stucco_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:red_stucco_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:red_stucco_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:red_stucco_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:red_stucco_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:red_stucco_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:red_stucco_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:red_stucco_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:red_stucco_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:red_stucco_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:red_stucco_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:red_stucco_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:red_stucco_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:red_stucco_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:red_stucco_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:red_stucco_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:red_stucco_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:red_stucco_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:red_stucco_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:red_stucco_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:red_stucco_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:red_stucco_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:red_stucco_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:red_stucco_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:red_stucco_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:red_stucco_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:red_stucco_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:red_stucco_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:red_stucco_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:red_stucco_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:red_stucco_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:red_stucco_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:red_stucco_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:red_stucco_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:red_stucco_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:red_stucco_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:red_stucco_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:red_stucco_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:red_stucco_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:red_stucco_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:red_stucco_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:red_stucco_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:red_stucco_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:red_stucco_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:red_stucco_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:red_stucco_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:red_stucco_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:red_stucco_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:red_stucco_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:red_stucco_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:red_stucco_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:red_stucco_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:red_stucco_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:red_stucco_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:red_stucco_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:red_stucco_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:red_stucco_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:red_stucco_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:red_stucco_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:red_stucco_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:red_stucco_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:red_stucco_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:red_stucco_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:red_stucco_with_gold_line
conquest:red_stucco_with_gold_line_pillar[layer=1,waterlogged=true]
conquest:red_stucco_with_gold_line_pillar[layer=1,waterlogged=false]
conquest:red_stucco_with_gold_line_pillar[layer=2,waterlogged=true]
conquest:red_stucco_with_gold_line_pillar[layer=2,waterlogged=false]
conquest:red_stucco_with_gold_line_pillar[layer=3,waterlogged=true]
conquest:red_stucco_with_gold_line_pillar[layer=3,waterlogged=false]
conquest:red_stucco_with_gold_line_vertical_corner[facing=north,layer=1,waterlogged=true]
conquest:red_stucco_with_gold_line_vertical_corner[facing=north,layer=1,waterlogged=false]
conquest:red_stucco_with_gold_line_vertical_corner[facing=north,layer=2,waterlogged=true]
conquest:red_stucco_with_gold_line_vertical_corner[facing=north,layer=2,waterlogged=false]
conquest:red_stucco_with_gold_line_vertical_corner[facing=north,layer=3,waterlogged=true]
conquest:red_stucco_with_gold_line_vertical_corner[facing=north,layer=3,waterlogged=false]
conquest:red_stucco_with_gold_line_vertical_corner[facing=north,layer=4,waterlogged=true]
conquest:red_stucco_with_gold_line_vertical_corner[facing=north,layer=4,waterlogged=false]
conquest:red_stucco_with_gold_line_vertical_corner[facing=south,layer=1,waterlogged=true]
conquest:red_stucco_with_gold_line_vertical_corner[facing=south,layer=1,waterlogged=false]
conquest:red_stucco_with_gold_line_vertical_corner[facing=south,layer=2,waterlogged=true]
conquest:red_stucco_with_gold_line_vertical_corner[facing=south,layer=2,waterlogged=false]
conquest:red_stucco_with_gold_line_vertical_corner[facing=south,layer=3,waterlogged=true]
conquest:red_stucco_with_gold_line_vertical_corner[facing=south,layer=3,waterlogged=false]
conquest:red_stucco_with_gold_line_vertical_corner[facing=south,layer=4,waterlogged=true]
conquest:red_stucco_with_gold_line_vertical_corner[facing=south,layer=4,waterlogged=false]
conquest:red_stucco_with_gold_line_vertical_corner[facing=west,layer=1,waterlogged=true]
conquest:red_stucco_with_gold_line_vertical_corner[facing=west,layer=1,waterlogged=false]
conquest:red_stucco_with_gold_line_vertical_corner[facing=west,layer=2,waterlogged=true]
conquest:red_stucco_with_gold_line_vertical_corner[facing=west,layer=2,waterlogged=false]
conquest:red_stucco_with_gold_line_vertical_corner[facing=west,layer=3,waterlogged=true]
conquest:red_stucco_with_gold_line_vertical_corner[facing=west,layer=3,waterlogged=false]
conquest:red_stucco_with_gold_line_vertical_corner[facing=west,layer=4,waterlogged=true]
conquest:red_stucco_with_gold_line_vertical_corner[facing=west,layer=4,waterlogged=false]
conquest:red_stucco_with_gold_line_vertical_corner[facing=east,layer=1,waterlogged=true]
conquest:red_stucco_with_gold_line_vertical_corner[facing=east,layer=1,waterlogged=false]
conquest:red_stucco_with_gold_line_vertical_corner[facing=east,layer=2,waterlogged=true]
conquest:red_stucco_with_gold_line_vertical_corner[facing=east,layer=2,waterlogged=false]
conquest:red_stucco_with_gold_line_vertical_corner[facing=east,layer=3,waterlogged=true]
conquest:red_stucco_with_gold_line_vertical_corner[facing=east,layer=3,waterlogged=false]
conquest:red_stucco_with_gold_line_vertical_corner[facing=east,layer=4,waterlogged=true]
conquest:red_stucco_with_gold_line_vertical_corner[facing=east,layer=4,waterlogged=false]
conquest:red_stucco_with_gold_line_vertical_quarter[facing=north,layer=1,waterlogged=true]
conquest:red_stucco_with_gold_line_vertical_quarter[facing=north,layer=1,waterlogged=false]
conquest:red_stucco_with_gold_line_vertical_quarter[facing=north,layer=2,waterlogged=true]
conquest:red_stucco_with_gold_line_vertical_quarter[facing=north,layer=2,waterlogged=false]
conquest:red_stucco_with_gold_line_vertical_quarter[facing=north,layer=3,waterlogged=true]
conquest:red_stucco_with_gold_line_vertical_quarter[facing=north,layer=3,waterlogged=false]
conquest:red_stucco_with_gold_line_vertical_quarter[facing=north,layer=4,waterlogged=true]
conquest:red_stucco_with_gold_line_vertical_quarter[facing=north,layer=4,waterlogged=false]
conquest:red_stucco_with_gold_line_vertical_quarter[facing=south,layer=1,waterlogged=true]
conquest:red_stucco_with_gold_line_vertical_quarter[facing=south,layer=1,waterlogged=false]
conquest:red_stucco_with_gold_line_vertical_quarter[facing=south,layer=2,waterlogged=true]
conquest:red_stucco_with_gold_line_vertical_quarter[facing=south,layer=2,waterlogged=false]
conquest:red_stucco_with_gold_line_vertical_quarter[facing=south,layer=3,waterlogged=true]
conquest:red_stucco_with_gold_line_vertical_quarter[facing=south,layer=3,waterlogged=false]
conquest:red_stucco_with_gold_line_vertical_quarter[facing=south,layer=4,waterlogged=true]
conquest:red_stucco_with_gold_line_vertical_quarter[facing=south,layer=4,waterlogged=false]
conquest:red_stucco_with_gold_line_vertical_quarter[facing=west,layer=1,waterlogged=true]
conquest:red_stucco_with_gold_line_vertical_quarter[facing=west,layer=1,waterlogged=false]
conquest:red_stucco_with_gold_line_vertical_quarter[facing=west,layer=2,waterlogged=true]
conquest:red_stucco_with_gold_line_vertical_quarter[facing=west,layer=2,waterlogged=false]
conquest:red_stucco_with_gold_line_vertical_quarter[facing=west,layer=3,waterlogged=true]
conquest:red_stucco_with_gold_line_vertical_quarter[facing=west,layer=3,waterlogged=false]
conquest:red_stucco_with_gold_line_vertical_quarter[facing=west,layer=4,waterlogged=true]
conquest:red_stucco_with_gold_line_vertical_quarter[facing=west,layer=4,waterlogged=false]
conquest:red_stucco_with_gold_line_vertical_quarter[facing=east,layer=1,waterlogged=true]
conquest:red_stucco_with_gold_line_vertical_quarter[facing=east,layer=1,waterlogged=false]
conquest:red_stucco_with_gold_line_vertical_quarter[facing=east,layer=2,waterlogged=true]
conquest:red_stucco_with_gold_line_vertical_quarter[facing=east,layer=2,waterlogged=false]
conquest:red_stucco_with_gold_line_vertical_quarter[facing=east,layer=3,waterlogged=true]
conquest:red_stucco_with_gold_line_vertical_quarter[facing=east,layer=3,waterlogged=false]
conquest:red_stucco_with_gold_line_vertical_quarter[facing=east,layer=4,waterlogged=true]
conquest:red_stucco_with_gold_line_vertical_quarter[facing=east,layer=4,waterlogged=false]
conquest:red_stucco_with_gold_line_vertical_slab[facing=north,layer=1,waterlogged=true]
conquest:red_stucco_with_gold_line_vertical_slab[facing=north,layer=1,waterlogged=false]
conquest:red_stucco_with_gold_line_vertical_slab[facing=north,layer=2,waterlogged=true]
conquest:red_stucco_with_gold_line_vertical_slab[facing=north,layer=2,waterlogged=false]
conquest:red_stucco_with_gold_line_vertical_slab[facing=north,layer=3,waterlogged=true]
conquest:red_stucco_with_gold_line_vertical_slab[facing=north,layer=3,waterlogged=false]
conquest:red_stucco_with_gold_line_vertical_slab[facing=north,layer=4,waterlogged=true]
conquest:red_stucco_with_gold_line_vertical_slab[facing=north,layer=4,waterlogged=false]
conquest:red_stucco_with_gold_line_vertical_slab[facing=south,layer=1,waterlogged=true]
conquest:red_stucco_with_gold_line_vertical_slab[facing=south,layer=1,waterlogged=false]
conquest:red_stucco_with_gold_line_vertical_slab[facing=south,layer=2,waterlogged=true]
conquest:red_stucco_with_gold_line_vertical_slab[facing=south,layer=2,waterlogged=false]
conquest:red_stucco_with_gold_line_vertical_slab[facing=south,layer=3,waterlogged=true]
conquest:red_stucco_with_gold_line_vertical_slab[facing=south,layer=3,waterlogged=false]
conquest:red_stucco_with_gold_line_vertical_slab[facing=south,layer=4,waterlogged=true]
conquest:red_stucco_with_gold_line_vertical_slab[facing=south,layer=4,waterlogged=false]
conquest:red_stucco_with_gold_line_vertical_slab[facing=west,layer=1,waterlogged=true]
conquest:red_stucco_with_gold_line_vertical_slab[facing=west,layer=1,waterlogged=false]
conquest:red_stucco_with_gold_line_vertical_slab[facing=west,layer=2,waterlogged=true]
conquest:red_stucco_with_gold_line_vertical_slab[facing=west,layer=2,waterlogged=false]
conquest:red_stucco_with_gold_line_vertical_slab[facing=west,layer=3,waterlogged=true]
conquest:red_stucco_with_gold_line_vertical_slab[facing=west,layer=3,waterlogged=false]
conquest:red_stucco_with_gold_line_vertical_slab[facing=west,layer=4,waterlogged=true]
conquest:red_stucco_with_gold_line_vertical_slab[facing=west,layer=4,waterlogged=false]
conquest:red_stucco_with_gold_line_vertical_slab[facing=east,layer=1,waterlogged=true]
conquest:red_stucco_with_gold_line_vertical_slab[facing=east,layer=1,waterlogged=false]
conquest:red_stucco_with_gold_line_vertical_slab[facing=east,layer=2,waterlogged=true]
conquest:red_stucco_with_gold_line_vertical_slab[facing=east,layer=2,waterlogged=false]
conquest:red_stucco_with_gold_line_vertical_slab[facing=east,layer=3,waterlogged=true]
conquest:red_stucco_with_gold_line_vertical_slab[facing=east,layer=3,waterlogged=false]
conquest:red_stucco_with_gold_line_vertical_slab[facing=east,layer=4,waterlogged=true]
conquest:red_stucco_with_gold_line_vertical_slab[facing=east,layer=4,waterlogged=false]
conquest:red_studded_door[facing=north,half=upper,hinge=left,open=true,powered=true]
conquest:red_studded_door[facing=north,half=upper,hinge=left,open=true,powered=false]
conquest:red_studded_door[facing=north,half=upper,hinge=left,open=false,powered=true]
conquest:red_studded_door[facing=north,half=upper,hinge=left,open=false,powered=false]
conquest:red_studded_door[facing=north,half=upper,hinge=right,open=true,powered=true]
conquest:red_studded_door[facing=north,half=upper,hinge=right,open=true,powered=false]
conquest:red_studded_door[facing=north,half=upper,hinge=right,open=false,powered=true]
conquest:red_studded_door[facing=north,half=upper,hinge=right,open=false,powered=false]
conquest:red_studded_door[facing=north,half=lower,hinge=left,open=true,powered=true]
conquest:red_studded_door[facing=north,half=lower,hinge=left,open=true,powered=false]
conquest:red_studded_door[facing=north,half=lower,hinge=left,open=false,powered=true]
conquest:red_studded_door[facing=north,half=lower,hinge=left,open=false,powered=false]
conquest:red_studded_door[facing=north,half=lower,hinge=right,open=true,powered=true]
conquest:red_studded_door[facing=north,half=lower,hinge=right,open=true,powered=false]
conquest:red_studded_door[facing=north,half=lower,hinge=right,open=false,powered=true]
conquest:red_studded_door[facing=north,half=lower,hinge=right,open=false,powered=false]
conquest:red_studded_door[facing=south,half=upper,hinge=left,open=true,powered=true]
conquest:red_studded_door[facing=south,half=upper,hinge=left,open=true,powered=false]
conquest:red_studded_door[facing=south,half=upper,hinge=left,open=false,powered=true]
conquest:red_studded_door[facing=south,half=upper,hinge=left,open=false,powered=false]
conquest:red_studded_door[facing=south,half=upper,hinge=right,open=true,powered=true]
conquest:red_studded_door[facing=south,half=upper,hinge=right,open=true,powered=false]
conquest:red_studded_door[facing=south,half=upper,hinge=right,open=false,powered=true]
conquest:red_studded_door[facing=south,half=upper,hinge=right,open=false,powered=false]
conquest:red_studded_door[facing=south,half=lower,hinge=left,open=true,powered=true]
conquest:red_studded_door[facing=south,half=lower,hinge=left,open=true,powered=false]
conquest:red_studded_door[facing=south,half=lower,hinge=left,open=false,powered=true]
conquest:red_studded_door[facing=south,half=lower,hinge=left,open=false,powered=false]
conquest:red_studded_door[facing=south,half=lower,hinge=right,open=true,powered=true]
conquest:red_studded_door[facing=south,half=lower,hinge=right,open=true,powered=false]
conquest:red_studded_door[facing=south,half=lower,hinge=right,open=false,powered=true]
conquest:red_studded_door[facing=south,half=lower,hinge=right,open=false,powered=false]
conquest:red_studded_door[facing=west,half=upper,hinge=left,open=true,powered=true]
conquest:red_studded_door[facing=west,half=upper,hinge=left,open=true,powered=false]
conquest:red_studded_door[facing=west,half=upper,hinge=left,open=false,powered=true]
conquest:red_studded_door[facing=west,half=upper,hinge=left,open=false,powered=false]
conquest:red_studded_door[facing=west,half=upper,hinge=right,open=true,powered=true]
conquest:red_studded_door[facing=west,half=upper,hinge=right,open=true,powered=false]
conquest:red_studded_door[facing=west,half=upper,hinge=right,open=false,powered=true]
conquest:red_studded_door[facing=west,half=upper,hinge=right,open=false,powered=false]
conquest:red_studded_door[facing=west,half=lower,hinge=left,open=true,powered=true]
conquest:red_studded_door[facing=west,half=lower,hinge=left,open=true,powered=false]
conquest:red_studded_door[facing=west,half=lower,hinge=left,open=false,powered=true]
conquest:red_studded_door[facing=west,half=lower,hinge=left,open=false,powered=false]
conquest:red_studded_door[facing=west,half=lower,hinge=right,open=true,powered=true]
conquest:red_studded_door[facing=west,half=lower,hinge=right,open=true,powered=false]
conquest:red_studded_door[facing=west,half=lower,hinge=right,open=false,powered=true]
conquest:red_studded_door[facing=west,half=lower,hinge=right,open=false,powered=false]
conquest:red_studded_door[facing=east,half=upper,hinge=left,open=true,powered=true]
conquest:red_studded_door[facing=east,half=upper,hinge=left,open=true,powered=false]
conquest:red_studded_door[facing=east,half=upper,hinge=left,open=false,powered=true]
conquest:red_studded_door[facing=east,half=upper,hinge=left,open=false,powered=false]
conquest:red_studded_door[facing=east,half=upper,hinge=right,open=true,powered=true]
conquest:red_studded_door[facing=east,half=upper,hinge=right,open=true,powered=false]
conquest:red_studded_door[facing=east,half=upper,hinge=right,open=false,powered=true]
conquest:red_studded_door[facing=east,half=upper,hinge=right,open=false,powered=false]
conquest:red_studded_door[facing=east,half=lower,hinge=left,open=true,powered=true]
conquest:red_studded_door[facing=east,half=lower,hinge=left,open=true,powered=false]
conquest:red_studded_door[facing=east,half=lower,hinge=left,open=false,powered=true]
conquest:red_studded_door[facing=east,half=lower,hinge=left,open=false,powered=false]
conquest:red_studded_door[facing=east,half=lower,hinge=right,open=true,powered=true]
conquest:red_studded_door[facing=east,half=lower,hinge=right,open=true,powered=false]
conquest:red_studded_door[facing=east,half=lower,hinge=right,open=false,powered=true]
conquest:red_studded_door[facing=east,half=lower,hinge=right,open=false,powered=false]
conquest:red_t_flange[facing=north,toggle=1,waterlogged=true]
conquest:red_t_flange[facing=north,toggle=1,waterlogged=false]
conquest:red_t_flange[facing=north,toggle=2,waterlogged=true]
conquest:red_t_flange[facing=north,toggle=2,waterlogged=false]
conquest:red_t_flange[facing=north,toggle=3,waterlogged=true]
conquest:red_t_flange[facing=north,toggle=3,waterlogged=false]
conquest:red_t_flange[facing=north,toggle=4,waterlogged=true]
conquest:red_t_flange[facing=north,toggle=4,waterlogged=false]
conquest:red_t_flange[facing=south,toggle=1,waterlogged=true]
conquest:red_t_flange[facing=south,toggle=1,waterlogged=false]
conquest:red_t_flange[facing=south,toggle=2,waterlogged=true]
conquest:red_t_flange[facing=south,toggle=2,waterlogged=false]
conquest:red_t_flange[facing=south,toggle=3,waterlogged=true]
conquest:red_t_flange[facing=south,toggle=3,waterlogged=false]
conquest:red_t_flange[facing=south,toggle=4,waterlogged=true]
conquest:red_t_flange[facing=south,toggle=4,waterlogged=false]
conquest:red_t_flange[facing=west,toggle=1,waterlogged=true]
conquest:red_t_flange[facing=west,toggle=1,waterlogged=false]
conquest:red_t_flange[facing=west,toggle=2,waterlogged=true]
conquest:red_t_flange[facing=west,toggle=2,waterlogged=false]
conquest:red_t_flange[facing=west,toggle=3,waterlogged=true]
conquest:red_t_flange[facing=west,toggle=3,waterlogged=false]
conquest:red_t_flange[facing=west,toggle=4,waterlogged=true]
conquest:red_t_flange[facing=west,toggle=4,waterlogged=false]
conquest:red_t_flange[facing=east,toggle=1,waterlogged=true]
conquest:red_t_flange[facing=east,toggle=1,waterlogged=false]
conquest:red_t_flange[facing=east,toggle=2,waterlogged=true]
conquest:red_t_flange[facing=east,toggle=2,waterlogged=false]
conquest:red_t_flange[facing=east,toggle=3,waterlogged=true]
conquest:red_t_flange[facing=east,toggle=3,waterlogged=false]
conquest:red_t_flange[facing=east,toggle=4,waterlogged=true]
conquest:red_t_flange[facing=east,toggle=4,waterlogged=false]
conquest:red_tooth_pattern_on_white_plaster
conquest:red_tooth_pattern_on_white_plaster_vertical_corner[facing=north,layer=1,waterlogged=true]
conquest:red_tooth_pattern_on_white_plaster_vertical_corner[facing=north,layer=1,waterlogged=false]
conquest:red_tooth_pattern_on_white_plaster_vertical_corner[facing=north,layer=2,waterlogged=true]
conquest:red_tooth_pattern_on_white_plaster_vertical_corner[facing=north,layer=2,waterlogged=false]
conquest:red_tooth_pattern_on_white_plaster_vertical_corner[facing=north,layer=3,waterlogged=true]
conquest:red_tooth_pattern_on_white_plaster_vertical_corner[facing=north,layer=3,waterlogged=false]
conquest:red_tooth_pattern_on_white_plaster_vertical_corner[facing=north,layer=4,waterlogged=true]
conquest:red_tooth_pattern_on_white_plaster_vertical_corner[facing=north,layer=4,waterlogged=false]
conquest:red_tooth_pattern_on_white_plaster_vertical_corner[facing=south,layer=1,waterlogged=true]
conquest:red_tooth_pattern_on_white_plaster_vertical_corner[facing=south,layer=1,waterlogged=false]
conquest:red_tooth_pattern_on_white_plaster_vertical_corner[facing=south,layer=2,waterlogged=true]
conquest:red_tooth_pattern_on_white_plaster_vertical_corner[facing=south,layer=2,waterlogged=false]
conquest:red_tooth_pattern_on_white_plaster_vertical_corner[facing=south,layer=3,waterlogged=true]
conquest:red_tooth_pattern_on_white_plaster_vertical_corner[facing=south,layer=3,waterlogged=false]
conquest:red_tooth_pattern_on_white_plaster_vertical_corner[facing=south,layer=4,waterlogged=true]
conquest:red_tooth_pattern_on_white_plaster_vertical_corner[facing=south,layer=4,waterlogged=false]
conquest:red_tooth_pattern_on_white_plaster_vertical_corner[facing=west,layer=1,waterlogged=true]
conquest:red_tooth_pattern_on_white_plaster_vertical_corner[facing=west,layer=1,waterlogged=false]
conquest:red_tooth_pattern_on_white_plaster_vertical_corner[facing=west,layer=2,waterlogged=true]
conquest:red_tooth_pattern_on_white_plaster_vertical_corner[facing=west,layer=2,waterlogged=false]
conquest:red_tooth_pattern_on_white_plaster_vertical_corner[facing=west,layer=3,waterlogged=true]
conquest:red_tooth_pattern_on_white_plaster_vertical_corner[facing=west,layer=3,waterlogged=false]
conquest:red_tooth_pattern_on_white_plaster_vertical_corner[facing=west,layer=4,waterlogged=true]
conquest:red_tooth_pattern_on_white_plaster_vertical_corner[facing=west,layer=4,waterlogged=false]
conquest:red_tooth_pattern_on_white_plaster_vertical_corner[facing=east,layer=1,waterlogged=true]
conquest:red_tooth_pattern_on_white_plaster_vertical_corner[facing=east,layer=1,waterlogged=false]
conquest:red_tooth_pattern_on_white_plaster_vertical_corner[facing=east,layer=2,waterlogged=true]
conquest:red_tooth_pattern_on_white_plaster_vertical_corner[facing=east,layer=2,waterlogged=false]
conquest:red_tooth_pattern_on_white_plaster_vertical_corner[facing=east,layer=3,waterlogged=true]
conquest:red_tooth_pattern_on_white_plaster_vertical_corner[facing=east,layer=3,waterlogged=false]
conquest:red_tooth_pattern_on_white_plaster_vertical_corner[facing=east,layer=4,waterlogged=true]
conquest:red_tooth_pattern_on_white_plaster_vertical_corner[facing=east,layer=4,waterlogged=false]
conquest:red_tooth_pattern_on_white_plaster_vertical_quarter[facing=north,layer=1,waterlogged=true]
conquest:red_tooth_pattern_on_white_plaster_vertical_quarter[facing=north,layer=1,waterlogged=false]
conquest:red_tooth_pattern_on_white_plaster_vertical_quarter[facing=north,layer=2,waterlogged=true]
conquest:red_tooth_pattern_on_white_plaster_vertical_quarter[facing=north,layer=2,waterlogged=false]
conquest:red_tooth_pattern_on_white_plaster_vertical_quarter[facing=north,layer=3,waterlogged=true]
conquest:red_tooth_pattern_on_white_plaster_vertical_quarter[facing=north,layer=3,waterlogged=false]
conquest:red_tooth_pattern_on_white_plaster_vertical_quarter[facing=north,layer=4,waterlogged=true]
conquest:red_tooth_pattern_on_white_plaster_vertical_quarter[facing=north,layer=4,waterlogged=false]
conquest:red_tooth_pattern_on_white_plaster_vertical_quarter[facing=south,layer=1,waterlogged=true]
conquest:red_tooth_pattern_on_white_plaster_vertical_quarter[facing=south,layer=1,waterlogged=false]
conquest:red_tooth_pattern_on_white_plaster_vertical_quarter[facing=south,layer=2,waterlogged=true]
conquest:red_tooth_pattern_on_white_plaster_vertical_quarter[facing=south,layer=2,waterlogged=false]
conquest:red_tooth_pattern_on_white_plaster_vertical_quarter[facing=south,layer=3,waterlogged=true]
conquest:red_tooth_pattern_on_white_plaster_vertical_quarter[facing=south,layer=3,waterlogged=false]
conquest:red_tooth_pattern_on_white_plaster_vertical_quarter[facing=south,layer=4,waterlogged=true]
conquest:red_tooth_pattern_on_white_plaster_vertical_quarter[facing=south,layer=4,waterlogged=false]
conquest:red_tooth_pattern_on_white_plaster_vertical_quarter[facing=west,layer=1,waterlogged=true]
conquest:red_tooth_pattern_on_white_plaster_vertical_quarter[facing=west,layer=1,waterlogged=false]
conquest:red_tooth_pattern_on_white_plaster_vertical_quarter[facing=west,layer=2,waterlogged=true]
conquest:red_tooth_pattern_on_white_plaster_vertical_quarter[facing=west,layer=2,waterlogged=false]
conquest:red_tooth_pattern_on_white_plaster_vertical_quarter[facing=west,layer=3,waterlogged=true]
conquest:red_tooth_pattern_on_white_plaster_vertical_quarter[facing=west,layer=3,waterlogged=false]
conquest:red_tooth_pattern_on_white_plaster_vertical_quarter[facing=west,layer=4,waterlogged=true]
conquest:red_tooth_pattern_on_white_plaster_vertical_quarter[facing=west,layer=4,waterlogged=false]
conquest:red_tooth_pattern_on_white_plaster_vertical_quarter[facing=east,layer=1,waterlogged=true]
conquest:red_tooth_pattern_on_white_plaster_vertical_quarter[facing=east,layer=1,waterlogged=false]
conquest:red_tooth_pattern_on_white_plaster_vertical_quarter[facing=east,layer=2,waterlogged=true]
conquest:red_tooth_pattern_on_white_plaster_vertical_quarter[facing=east,layer=2,waterlogged=false]
conquest:red_tooth_pattern_on_white_plaster_vertical_quarter[facing=east,layer=3,waterlogged=true]
conquest:red_tooth_pattern_on_white_plaster_vertical_quarter[facing=east,layer=3,waterlogged=false]
conquest:red_tooth_pattern_on_white_plaster_vertical_quarter[facing=east,layer=4,waterlogged=true]
conquest:red_tooth_pattern_on_white_plaster_vertical_quarter[facing=east,layer=4,waterlogged=false]
conquest:red_tooth_pattern_on_white_plaster_vertical_slab[facing=north,layer=1,waterlogged=true]
conquest:red_tooth_pattern_on_white_plaster_vertical_slab[facing=north,layer=1,waterlogged=false]
conquest:red_tooth_pattern_on_white_plaster_vertical_slab[facing=north,layer=2,waterlogged=true]
conquest:red_tooth_pattern_on_white_plaster_vertical_slab[facing=north,layer=2,waterlogged=false]
conquest:red_tooth_pattern_on_white_plaster_vertical_slab[facing=north,layer=3,waterlogged=true]
conquest:red_tooth_pattern_on_white_plaster_vertical_slab[facing=north,layer=3,waterlogged=false]
conquest:red_tooth_pattern_on_white_plaster_vertical_slab[facing=north,layer=4,waterlogged=true]
conquest:red_tooth_pattern_on_white_plaster_vertical_slab[facing=north,layer=4,waterlogged=false]
conquest:red_tooth_pattern_on_white_plaster_vertical_slab[facing=south,layer=1,waterlogged=true]
conquest:red_tooth_pattern_on_white_plaster_vertical_slab[facing=south,layer=1,waterlogged=false]
conquest:red_tooth_pattern_on_white_plaster_vertical_slab[facing=south,layer=2,waterlogged=true]
conquest:red_tooth_pattern_on_white_plaster_vertical_slab[facing=south,layer=2,waterlogged=false]
conquest:red_tooth_pattern_on_white_plaster_vertical_slab[facing=south,layer=3,waterlogged=true]
conquest:red_tooth_pattern_on_white_plaster_vertical_slab[facing=south,layer=3,waterlogged=false]
conquest:red_tooth_pattern_on_white_plaster_vertical_slab[facing=south,layer=4,waterlogged=true]
conquest:red_tooth_pattern_on_white_plaster_vertical_slab[facing=south,layer=4,waterlogged=false]
conquest:red_tooth_pattern_on_white_plaster_vertical_slab[facing=west,layer=1,waterlogged=true]
conquest:red_tooth_pattern_on_white_plaster_vertical_slab[facing=west,layer=1,waterlogged=false]
conquest:red_tooth_pattern_on_white_plaster_vertical_slab[facing=west,layer=2,waterlogged=true]
conquest:red_tooth_pattern_on_white_plaster_vertical_slab[facing=west,layer=2,waterlogged=false]
conquest:red_tooth_pattern_on_white_plaster_vertical_slab[facing=west,layer=3,waterlogged=true]
conquest:red_tooth_pattern_on_white_plaster_vertical_slab[facing=west,layer=3,waterlogged=false]
conquest:red_tooth_pattern_on_white_plaster_vertical_slab[facing=west,layer=4,waterlogged=true]
conquest:red_tooth_pattern_on_white_plaster_vertical_slab[facing=west,layer=4,waterlogged=false]
conquest:red_tooth_pattern_on_white_plaster_vertical_slab[facing=east,layer=1,waterlogged=true]
conquest:red_tooth_pattern_on_white_plaster_vertical_slab[facing=east,layer=1,waterlogged=false]
conquest:red_tooth_pattern_on_white_plaster_vertical_slab[facing=east,layer=2,waterlogged=true]
conquest:red_tooth_pattern_on_white_plaster_vertical_slab[facing=east,layer=2,waterlogged=false]
conquest:red_tooth_pattern_on_white_plaster_vertical_slab[facing=east,layer=3,waterlogged=true]
conquest:red_tooth_pattern_on_white_plaster_vertical_slab[facing=east,layer=3,waterlogged=false]
conquest:red_tooth_pattern_on_white_plaster_vertical_slab[facing=east,layer=4,waterlogged=true]
conquest:red_tooth_pattern_on_white_plaster_vertical_slab[facing=east,layer=4,waterlogged=false]
conquest:red_tudor_box_frame_1
conquest:red_tudor_box_frame_1_vertical_corner[facing=north,layer=1,waterlogged=true]
conquest:red_tudor_box_frame_1_vertical_corner[facing=north,layer=1,waterlogged=false]
conquest:red_tudor_box_frame_1_vertical_corner[facing=north,layer=2,waterlogged=true]
conquest:red_tudor_box_frame_1_vertical_corner[facing=north,layer=2,waterlogged=false]
conquest:red_tudor_box_frame_1_vertical_corner[facing=north,layer=3,waterlogged=true]
conquest:red_tudor_box_frame_1_vertical_corner[facing=north,layer=3,waterlogged=false]
conquest:red_tudor_box_frame_1_vertical_corner[facing=north,layer=4,waterlogged=true]
conquest:red_tudor_box_frame_1_vertical_corner[facing=north,layer=4,waterlogged=false]
conquest:red_tudor_box_frame_1_vertical_corner[facing=south,layer=1,waterlogged=true]
conquest:red_tudor_box_frame_1_vertical_corner[facing=south,layer=1,waterlogged=false]
conquest:red_tudor_box_frame_1_vertical_corner[facing=south,layer=2,waterlogged=true]
conquest:red_tudor_box_frame_1_vertical_corner[facing=south,layer=2,waterlogged=false]
conquest:red_tudor_box_frame_1_vertical_corner[facing=south,layer=3,waterlogged=true]
conquest:red_tudor_box_frame_1_vertical_corner[facing=south,layer=3,waterlogged=false]
conquest:red_tudor_box_frame_1_vertical_corner[facing=south,layer=4,waterlogged=true]
conquest:red_tudor_box_frame_1_vertical_corner[facing=south,layer=4,waterlogged=false]
conquest:red_tudor_box_frame_1_vertical_corner[facing=west,layer=1,waterlogged=true]
conquest:red_tudor_box_frame_1_vertical_corner[facing=west,layer=1,waterlogged=false]
conquest:red_tudor_box_frame_1_vertical_corner[facing=west,layer=2,waterlogged=true]
conquest:red_tudor_box_frame_1_vertical_corner[facing=west,layer=2,waterlogged=false]
conquest:red_tudor_box_frame_1_vertical_corner[facing=west,layer=3,waterlogged=true]
conquest:red_tudor_box_frame_1_vertical_corner[facing=west,layer=3,waterlogged=false]
conquest:red_tudor_box_frame_1_vertical_corner[facing=west,layer=4,waterlogged=true]
conquest:red_tudor_box_frame_1_vertical_corner[facing=west,layer=4,waterlogged=false]
conquest:red_tudor_box_frame_1_vertical_corner[facing=east,layer=1,waterlogged=true]
conquest:red_tudor_box_frame_1_vertical_corner[facing=east,layer=1,waterlogged=false]
conquest:red_tudor_box_frame_1_vertical_corner[facing=east,layer=2,waterlogged=true]
conquest:red_tudor_box_frame_1_vertical_corner[facing=east,layer=2,waterlogged=false]
conquest:red_tudor_box_frame_1_vertical_corner[facing=east,layer=3,waterlogged=true]
conquest:red_tudor_box_frame_1_vertical_corner[facing=east,layer=3,waterlogged=false]
conquest:red_tudor_box_frame_1_vertical_corner[facing=east,layer=4,waterlogged=true]
conquest:red_tudor_box_frame_1_vertical_corner[facing=east,layer=4,waterlogged=false]
conquest:red_tudor_box_frame_1_vertical_quarter[facing=north,layer=1,waterlogged=true]
conquest:red_tudor_box_frame_1_vertical_quarter[facing=north,layer=1,waterlogged=false]
conquest:red_tudor_box_frame_1_vertical_quarter[facing=north,layer=2,waterlogged=true]
conquest:red_tudor_box_frame_1_vertical_quarter[facing=north,layer=2,waterlogged=false]
conquest:red_tudor_box_frame_1_vertical_quarter[facing=north,layer=3,waterlogged=true]
conquest:red_tudor_box_frame_1_vertical_quarter[facing=north,layer=3,waterlogged=false]
conquest:red_tudor_box_frame_1_vertical_quarter[facing=north,layer=4,waterlogged=true]
conquest:red_tudor_box_frame_1_vertical_quarter[facing=north,layer=4,waterlogged=false]
conquest:red_tudor_box_frame_1_vertical_quarter[facing=south,layer=1,waterlogged=true]
conquest:red_tudor_box_frame_1_vertical_quarter[facing=south,layer=1,waterlogged=false]
conquest:red_tudor_box_frame_1_vertical_quarter[facing=south,layer=2,waterlogged=true]
conquest:red_tudor_box_frame_1_vertical_quarter[facing=south,layer=2,waterlogged=false]
conquest:red_tudor_box_frame_1_vertical_quarter[facing=south,layer=3,waterlogged=true]
conquest:red_tudor_box_frame_1_vertical_quarter[facing=south,layer=3,waterlogged=false]
conquest:red_tudor_box_frame_1_vertical_quarter[facing=south,layer=4,waterlogged=true]
conquest:red_tudor_box_frame_1_vertical_quarter[facing=south,layer=4,waterlogged=false]
conquest:red_tudor_box_frame_1_vertical_quarter[facing=west,layer=1,waterlogged=true]
conquest:red_tudor_box_frame_1_vertical_quarter[facing=west,layer=1,waterlogged=false]
conquest:red_tudor_box_frame_1_vertical_quarter[facing=west,layer=2,waterlogged=true]
conquest:red_tudor_box_frame_1_vertical_quarter[facing=west,layer=2,waterlogged=false]
conquest:red_tudor_box_frame_1_vertical_quarter[facing=west,layer=3,waterlogged=true]
conquest:red_tudor_box_frame_1_vertical_quarter[facing=west,layer=3,waterlogged=false]
conquest:red_tudor_box_frame_1_vertical_quarter[facing=west,layer=4,waterlogged=true]
conquest:red_tudor_box_frame_1_vertical_quarter[facing=west,layer=4,waterlogged=false]
conquest:red_tudor_box_frame_1_vertical_quarter[facing=east,layer=1,waterlogged=true]
conquest:red_tudor_box_frame_1_vertical_quarter[facing=east,layer=1,waterlogged=false]
conquest:red_tudor_box_frame_1_vertical_quarter[facing=east,layer=2,waterlogged=true]
conquest:red_tudor_box_frame_1_vertical_quarter[facing=east,layer=2,waterlogged=false]
conquest:red_tudor_box_frame_1_vertical_quarter[facing=east,layer=3,waterlogged=true]
conquest:red_tudor_box_frame_1_vertical_quarter[facing=east,layer=3,waterlogged=false]
conquest:red_tudor_box_frame_1_vertical_quarter[facing=east,layer=4,waterlogged=true]
conquest:red_tudor_box_frame_1_vertical_quarter[facing=east,layer=4,waterlogged=false]
conquest:red_tudor_box_frame_1_vertical_slab[facing=north,layer=1,waterlogged=true]
conquest:red_tudor_box_frame_1_vertical_slab[facing=north,layer=1,waterlogged=false]
conquest:red_tudor_box_frame_1_vertical_slab[facing=north,layer=2,waterlogged=true]
conquest:red_tudor_box_frame_1_vertical_slab[facing=north,layer=2,waterlogged=false]
conquest:red_tudor_box_frame_1_vertical_slab[facing=north,layer=3,waterlogged=true]
conquest:red_tudor_box_frame_1_vertical_slab[facing=north,layer=3,waterlogged=false]
conquest:red_tudor_box_frame_1_vertical_slab[facing=north,layer=4,waterlogged=true]
conquest:red_tudor_box_frame_1_vertical_slab[facing=north,layer=4,waterlogged=false]
conquest:red_tudor_box_frame_1_vertical_slab[facing=south,layer=1,waterlogged=true]
conquest:red_tudor_box_frame_1_vertical_slab[facing=south,layer=1,waterlogged=false]
conquest:red_tudor_box_frame_1_vertical_slab[facing=south,layer=2,waterlogged=true]
conquest:red_tudor_box_frame_1_vertical_slab[facing=south,layer=2,waterlogged=false]
conquest:red_tudor_box_frame_1_vertical_slab[facing=south,layer=3,waterlogged=true]
conquest:red_tudor_box_frame_1_vertical_slab[facing=south,layer=3,waterlogged=false]
conquest:red_tudor_box_frame_1_vertical_slab[facing=south,layer=4,waterlogged=true]
conquest:red_tudor_box_frame_1_vertical_slab[facing=south,layer=4,waterlogged=false]
conquest:red_tudor_box_frame_1_vertical_slab[facing=west,layer=1,waterlogged=true]
conquest:red_tudor_box_frame_1_vertical_slab[facing=west,layer=1,waterlogged=false]
conquest:red_tudor_box_frame_1_vertical_slab[facing=west,layer=2,waterlogged=true]
conquest:red_tudor_box_frame_1_vertical_slab[facing=west,layer=2,waterlogged=false]
conquest:red_tudor_box_frame_1_vertical_slab[facing=west,layer=3,waterlogged=true]
conquest:red_tudor_box_frame_1_vertical_slab[facing=west,layer=3,waterlogged=false]
conquest:red_tudor_box_frame_1_vertical_slab[facing=west,layer=4,waterlogged=true]
conquest:red_tudor_box_frame_1_vertical_slab[facing=west,layer=4,waterlogged=false]
conquest:red_tudor_box_frame_1_vertical_slab[facing=east,layer=1,waterlogged=true]
conquest:red_tudor_box_frame_1_vertical_slab[facing=east,layer=1,waterlogged=false]
conquest:red_tudor_box_frame_1_vertical_slab[facing=east,layer=2,waterlogged=true]
conquest:red_tudor_box_frame_1_vertical_slab[facing=east,layer=2,waterlogged=false]
conquest:red_tudor_box_frame_1_vertical_slab[facing=east,layer=3,waterlogged=true]
conquest:red_tudor_box_frame_1_vertical_slab[facing=east,layer=3,waterlogged=false]
conquest:red_tudor_box_frame_1_vertical_slab[facing=east,layer=4,waterlogged=true]
conquest:red_tudor_box_frame_1_vertical_slab[facing=east,layer=4,waterlogged=false]
conquest:red_tudor_box_frame_2
conquest:red_tudor_box_frame_2_vertical_corner[facing=north,layer=1,waterlogged=true]
conquest:red_tudor_box_frame_2_vertical_corner[facing=north,layer=1,waterlogged=false]
conquest:red_tudor_box_frame_2_vertical_corner[facing=north,layer=2,waterlogged=true]
conquest:red_tudor_box_frame_2_vertical_corner[facing=north,layer=2,waterlogged=false]
conquest:red_tudor_box_frame_2_vertical_corner[facing=north,layer=3,waterlogged=true]
conquest:red_tudor_box_frame_2_vertical_corner[facing=north,layer=3,waterlogged=false]
conquest:red_tudor_box_frame_2_vertical_corner[facing=north,layer=4,waterlogged=true]
conquest:red_tudor_box_frame_2_vertical_corner[facing=north,layer=4,waterlogged=false]
conquest:red_tudor_box_frame_2_vertical_corner[facing=south,layer=1,waterlogged=true]
conquest:red_tudor_box_frame_2_vertical_corner[facing=south,layer=1,waterlogged=false]
conquest:red_tudor_box_frame_2_vertical_corner[facing=south,layer=2,waterlogged=true]
conquest:red_tudor_box_frame_2_vertical_corner[facing=south,layer=2,waterlogged=false]
conquest:red_tudor_box_frame_2_vertical_corner[facing=south,layer=3,waterlogged=true]
conquest:red_tudor_box_frame_2_vertical_corner[facing=south,layer=3,waterlogged=false]
conquest:red_tudor_box_frame_2_vertical_corner[facing=south,layer=4,waterlogged=true]
conquest:red_tudor_box_frame_2_vertical_corner[facing=south,layer=4,waterlogged=false]
conquest:red_tudor_box_frame_2_vertical_corner[facing=west,layer=1,waterlogged=true]
conquest:red_tudor_box_frame_2_vertical_corner[facing=west,layer=1,waterlogged=false]
conquest:red_tudor_box_frame_2_vertical_corner[facing=west,layer=2,waterlogged=true]
conquest:red_tudor_box_frame_2_vertical_corner[facing=west,layer=2,waterlogged=false]
conquest:red_tudor_box_frame_2_vertical_corner[facing=west,layer=3,waterlogged=true]
conquest:red_tudor_box_frame_2_vertical_corner[facing=west,layer=3,waterlogged=false]
conquest:red_tudor_box_frame_2_vertical_corner[facing=west,layer=4,waterlogged=true]
conquest:red_tudor_box_frame_2_vertical_corner[facing=west,layer=4,waterlogged=false]
conquest:red_tudor_box_frame_2_vertical_corner[facing=east,layer=1,waterlogged=true]
conquest:red_tudor_box_frame_2_vertical_corner[facing=east,layer=1,waterlogged=false]
conquest:red_tudor_box_frame_2_vertical_corner[facing=east,layer=2,waterlogged=true]
conquest:red_tudor_box_frame_2_vertical_corner[facing=east,layer=2,waterlogged=false]
conquest:red_tudor_box_frame_2_vertical_corner[facing=east,layer=3,waterlogged=true]
conquest:red_tudor_box_frame_2_vertical_corner[facing=east,layer=3,waterlogged=false]
conquest:red_tudor_box_frame_2_vertical_corner[facing=east,layer=4,waterlogged=true]
conquest:red_tudor_box_frame_2_vertical_corner[facing=east,layer=4,waterlogged=false]
conquest:red_tudor_box_frame_2_vertical_quarter[facing=north,layer=1,waterlogged=true]
conquest:red_tudor_box_frame_2_vertical_quarter[facing=north,layer=1,waterlogged=false]
conquest:red_tudor_box_frame_2_vertical_quarter[facing=north,layer=2,waterlogged=true]
conquest:red_tudor_box_frame_2_vertical_quarter[facing=north,layer=2,waterlogged=false]
conquest:red_tudor_box_frame_2_vertical_quarter[facing=north,layer=3,waterlogged=true]
conquest:red_tudor_box_frame_2_vertical_quarter[facing=north,layer=3,waterlogged=false]
conquest:red_tudor_box_frame_2_vertical_quarter[facing=north,layer=4,waterlogged=true]
conquest:red_tudor_box_frame_2_vertical_quarter[facing=north,layer=4,waterlogged=false]
conquest:red_tudor_box_frame_2_vertical_quarter[facing=south,layer=1,waterlogged=true]
conquest:red_tudor_box_frame_2_vertical_quarter[facing=south,layer=1,waterlogged=false]
conquest:red_tudor_box_frame_2_vertical_quarter[facing=south,layer=2,waterlogged=true]
conquest:red_tudor_box_frame_2_vertical_quarter[facing=south,layer=2,waterlogged=false]
conquest:red_tudor_box_frame_2_vertical_quarter[facing=south,layer=3,waterlogged=true]
conquest:red_tudor_box_frame_2_vertical_quarter[facing=south,layer=3,waterlogged=false]
conquest:red_tudor_box_frame_2_vertical_quarter[facing=south,layer=4,waterlogged=true]
conquest:red_tudor_box_frame_2_vertical_quarter[facing=south,layer=4,waterlogged=false]
conquest:red_tudor_box_frame_2_vertical_quarter[facing=west,layer=1,waterlogged=true]
conquest:red_tudor_box_frame_2_vertical_quarter[facing=west,layer=1,waterlogged=false]
conquest:red_tudor_box_frame_2_vertical_quarter[facing=west,layer=2,waterlogged=true]
conquest:red_tudor_box_frame_2_vertical_quarter[facing=west,layer=2,waterlogged=false]
conquest:red_tudor_box_frame_2_vertical_quarter[facing=west,layer=3,waterlogged=true]
conquest:red_tudor_box_frame_2_vertical_quarter[facing=west,layer=3,waterlogged=false]
conquest:red_tudor_box_frame_2_vertical_quarter[facing=west,layer=4,waterlogged=true]
conquest:red_tudor_box_frame_2_vertical_quarter[facing=west,layer=4,waterlogged=false]
conquest:red_tudor_box_frame_2_vertical_quarter[facing=east,layer=1,waterlogged=true]
conquest:red_tudor_box_frame_2_vertical_quarter[facing=east,layer=1,waterlogged=false]
conquest:red_tudor_box_frame_2_vertical_quarter[facing=east,layer=2,waterlogged=true]
conquest:red_tudor_box_frame_2_vertical_quarter[facing=east,layer=2,waterlogged=false]
conquest:red_tudor_box_frame_2_vertical_quarter[facing=east,layer=3,waterlogged=true]
conquest:red_tudor_box_frame_2_vertical_quarter[facing=east,layer=3,waterlogged=false]
conquest:red_tudor_box_frame_2_vertical_quarter[facing=east,layer=4,waterlogged=true]
conquest:red_tudor_box_frame_2_vertical_quarter[facing=east,layer=4,waterlogged=false]
conquest:red_tudor_box_frame_2_vertical_slab[facing=north,layer=1,waterlogged=true]
conquest:red_tudor_box_frame_2_vertical_slab[facing=north,layer=1,waterlogged=false]
conquest:red_tudor_box_frame_2_vertical_slab[facing=north,layer=2,waterlogged=true]
conquest:red_tudor_box_frame_2_vertical_slab[facing=north,layer=2,waterlogged=false]
conquest:red_tudor_box_frame_2_vertical_slab[facing=north,layer=3,waterlogged=true]
conquest:red_tudor_box_frame_2_vertical_slab[facing=north,layer=3,waterlogged=false]
conquest:red_tudor_box_frame_2_vertical_slab[facing=north,layer=4,waterlogged=true]
conquest:red_tudor_box_frame_2_vertical_slab[facing=north,layer=4,waterlogged=false]
conquest:red_tudor_box_frame_2_vertical_slab[facing=south,layer=1,waterlogged=true]
conquest:red_tudor_box_frame_2_vertical_slab[facing=south,layer=1,waterlogged=false]
conquest:red_tudor_box_frame_2_vertical_slab[facing=south,layer=2,waterlogged=true]
conquest:red_tudor_box_frame_2_vertical_slab[facing=south,layer=2,waterlogged=false]
conquest:red_tudor_box_frame_2_vertical_slab[facing=south,layer=3,waterlogged=true]
conquest:red_tudor_box_frame_2_vertical_slab[facing=south,layer=3,waterlogged=false]
conquest:red_tudor_box_frame_2_vertical_slab[facing=south,layer=4,waterlogged=true]
conquest:red_tudor_box_frame_2_vertical_slab[facing=south,layer=4,waterlogged=false]
conquest:red_tudor_box_frame_2_vertical_slab[facing=west,layer=1,waterlogged=true]
conquest:red_tudor_box_frame_2_vertical_slab[facing=west,layer=1,waterlogged=false]
conquest:red_tudor_box_frame_2_vertical_slab[facing=west,layer=2,waterlogged=true]
conquest:red_tudor_box_frame_2_vertical_slab[facing=west,layer=2,waterlogged=false]
conquest:red_tudor_box_frame_2_vertical_slab[facing=west,layer=3,waterlogged=true]
conquest:red_tudor_box_frame_2_vertical_slab[facing=west,layer=3,waterlogged=false]
conquest:red_tudor_box_frame_2_vertical_slab[facing=west,layer=4,waterlogged=true]
conquest:red_tudor_box_frame_2_vertical_slab[facing=west,layer=4,waterlogged=false]
conquest:red_tudor_box_frame_2_vertical_slab[facing=east,layer=1,waterlogged=true]
conquest:red_tudor_box_frame_2_vertical_slab[facing=east,layer=1,waterlogged=false]
conquest:red_tudor_box_frame_2_vertical_slab[facing=east,layer=2,waterlogged=true]
conquest:red_tudor_box_frame_2_vertical_slab[facing=east,layer=2,waterlogged=false]
conquest:red_tudor_box_frame_2_vertical_slab[facing=east,layer=3,waterlogged=true]
conquest:red_tudor_box_frame_2_vertical_slab[facing=east,layer=3,waterlogged=false]
conquest:red_tudor_box_frame_2_vertical_slab[facing=east,layer=4,waterlogged=true]
conquest:red_tudor_box_frame_2_vertical_slab[facing=east,layer=4,waterlogged=false]
conquest:red_tudor_cross_frame
conquest:red_tudor_cross_frame_vertical_corner[facing=north,layer=1,waterlogged=true]
conquest:red_tudor_cross_frame_vertical_corner[facing=north,layer=1,waterlogged=false]
conquest:red_tudor_cross_frame_vertical_corner[facing=north,layer=2,waterlogged=true]
conquest:red_tudor_cross_frame_vertical_corner[facing=north,layer=2,waterlogged=false]
conquest:red_tudor_cross_frame_vertical_corner[facing=north,layer=3,waterlogged=true]
conquest:red_tudor_cross_frame_vertical_corner[facing=north,layer=3,waterlogged=false]
conquest:red_tudor_cross_frame_vertical_corner[facing=north,layer=4,waterlogged=true]
conquest:red_tudor_cross_frame_vertical_corner[facing=north,layer=4,waterlogged=false]
conquest:red_tudor_cross_frame_vertical_corner[facing=south,layer=1,waterlogged=true]
conquest:red_tudor_cross_frame_vertical_corner[facing=south,layer=1,waterlogged=false]
conquest:red_tudor_cross_frame_vertical_corner[facing=south,layer=2,waterlogged=true]
conquest:red_tudor_cross_frame_vertical_corner[facing=south,layer=2,waterlogged=false]
conquest:red_tudor_cross_frame_vertical_corner[facing=south,layer=3,waterlogged=true]
conquest:red_tudor_cross_frame_vertical_corner[facing=south,layer=3,waterlogged=false]
conquest:red_tudor_cross_frame_vertical_corner[facing=south,layer=4,waterlogged=true]
conquest:red_tudor_cross_frame_vertical_corner[facing=south,layer=4,waterlogged=false]
conquest:red_tudor_cross_frame_vertical_corner[facing=west,layer=1,waterlogged=true]
conquest:red_tudor_cross_frame_vertical_corner[facing=west,layer=1,waterlogged=false]
conquest:red_tudor_cross_frame_vertical_corner[facing=west,layer=2,waterlogged=true]
conquest:red_tudor_cross_frame_vertical_corner[facing=west,layer=2,waterlogged=false]
conquest:red_tudor_cross_frame_vertical_corner[facing=west,layer=3,waterlogged=true]
conquest:red_tudor_cross_frame_vertical_corner[facing=west,layer=3,waterlogged=false]
conquest:red_tudor_cross_frame_vertical_corner[facing=west,layer=4,waterlogged=true]
conquest:red_tudor_cross_frame_vertical_corner[facing=west,layer=4,waterlogged=false]
conquest:red_tudor_cross_frame_vertical_corner[facing=east,layer=1,waterlogged=true]
conquest:red_tudor_cross_frame_vertical_corner[facing=east,layer=1,waterlogged=false]
conquest:red_tudor_cross_frame_vertical_corner[facing=east,layer=2,waterlogged=true]
conquest:red_tudor_cross_frame_vertical_corner[facing=east,layer=2,waterlogged=false]
conquest:red_tudor_cross_frame_vertical_corner[facing=east,layer=3,waterlogged=true]
conquest:red_tudor_cross_frame_vertical_corner[facing=east,layer=3,waterlogged=false]
conquest:red_tudor_cross_frame_vertical_corner[facing=east,layer=4,waterlogged=true]
conquest:red_tudor_cross_frame_vertical_corner[facing=east,layer=4,waterlogged=false]
conquest:red_tudor_cross_frame_vertical_quarter[facing=north,layer=1,waterlogged=true]
conquest:red_tudor_cross_frame_vertical_quarter[facing=north,layer=1,waterlogged=false]
conquest:red_tudor_cross_frame_vertical_quarter[facing=north,layer=2,waterlogged=true]
conquest:red_tudor_cross_frame_vertical_quarter[facing=north,layer=2,waterlogged=false]
conquest:red_tudor_cross_frame_vertical_quarter[facing=north,layer=3,waterlogged=true]
conquest:red_tudor_cross_frame_vertical_quarter[facing=north,layer=3,waterlogged=false]
conquest:red_tudor_cross_frame_vertical_quarter[facing=north,layer=4,waterlogged=true]
conquest:red_tudor_cross_frame_vertical_quarter[facing=north,layer=4,waterlogged=false]
conquest:red_tudor_cross_frame_vertical_quarter[facing=south,layer=1,waterlogged=true]
conquest:red_tudor_cross_frame_vertical_quarter[facing=south,layer=1,waterlogged=false]
conquest:red_tudor_cross_frame_vertical_quarter[facing=south,layer=2,waterlogged=true]
conquest:red_tudor_cross_frame_vertical_quarter[facing=south,layer=2,waterlogged=false]
conquest:red_tudor_cross_frame_vertical_quarter[facing=south,layer=3,waterlogged=true]
conquest:red_tudor_cross_frame_vertical_quarter[facing=south,layer=3,waterlogged=false]
conquest:red_tudor_cross_frame_vertical_quarter[facing=south,layer=4,waterlogged=true]
conquest:red_tudor_cross_frame_vertical_quarter[facing=south,layer=4,waterlogged=false]
conquest:red_tudor_cross_frame_vertical_quarter[facing=west,layer=1,waterlogged=true]
conquest:red_tudor_cross_frame_vertical_quarter[facing=west,layer=1,waterlogged=false]
conquest:red_tudor_cross_frame_vertical_quarter[facing=west,layer=2,waterlogged=true]
conquest:red_tudor_cross_frame_vertical_quarter[facing=west,layer=2,waterlogged=false]
conquest:red_tudor_cross_frame_vertical_quarter[facing=west,layer=3,waterlogged=true]
conquest:red_tudor_cross_frame_vertical_quarter[facing=west,layer=3,waterlogged=false]
conquest:red_tudor_cross_frame_vertical_quarter[facing=west,layer=4,waterlogged=true]
conquest:red_tudor_cross_frame_vertical_quarter[facing=west,layer=4,waterlogged=false]
conquest:red_tudor_cross_frame_vertical_quarter[facing=east,layer=1,waterlogged=true]
conquest:red_tudor_cross_frame_vertical_quarter[facing=east,layer=1,waterlogged=false]
conquest:red_tudor_cross_frame_vertical_quarter[facing=east,layer=2,waterlogged=true]
conquest:red_tudor_cross_frame_vertical_quarter[facing=east,layer=2,waterlogged=false]
conquest:red_tudor_cross_frame_vertical_quarter[facing=east,layer=3,waterlogged=true]
conquest:red_tudor_cross_frame_vertical_quarter[facing=east,layer=3,waterlogged=false]
conquest:red_tudor_cross_frame_vertical_quarter[facing=east,layer=4,waterlogged=true]
conquest:red_tudor_cross_frame_vertical_quarter[facing=east,layer=4,waterlogged=false]
conquest:red_tudor_cross_frame_vertical_slab[facing=north,layer=1,waterlogged=true]
conquest:red_tudor_cross_frame_vertical_slab[facing=north,layer=1,waterlogged=false]
conquest:red_tudor_cross_frame_vertical_slab[facing=north,layer=2,waterlogged=true]
conquest:red_tudor_cross_frame_vertical_slab[facing=north,layer=2,waterlogged=false]
conquest:red_tudor_cross_frame_vertical_slab[facing=north,layer=3,waterlogged=true]
conquest:red_tudor_cross_frame_vertical_slab[facing=north,layer=3,waterlogged=false]
conquest:red_tudor_cross_frame_vertical_slab[facing=north,layer=4,waterlogged=true]
conquest:red_tudor_cross_frame_vertical_slab[facing=north,layer=4,waterlogged=false]
conquest:red_tudor_cross_frame_vertical_slab[facing=south,layer=1,waterlogged=true]
conquest:red_tudor_cross_frame_vertical_slab[facing=south,layer=1,waterlogged=false]
conquest:red_tudor_cross_frame_vertical_slab[facing=south,layer=2,waterlogged=true]
conquest:red_tudor_cross_frame_vertical_slab[facing=south,layer=2,waterlogged=false]
conquest:red_tudor_cross_frame_vertical_slab[facing=south,layer=3,waterlogged=true]
conquest:red_tudor_cross_frame_vertical_slab[facing=south,layer=3,waterlogged=false]
conquest:red_tudor_cross_frame_vertical_slab[facing=south,layer=4,waterlogged=true]
conquest:red_tudor_cross_frame_vertical_slab[facing=south,layer=4,waterlogged=false]
conquest:red_tudor_cross_frame_vertical_slab[facing=west,layer=1,waterlogged=true]
conquest:red_tudor_cross_frame_vertical_slab[facing=west,layer=1,waterlogged=false]
conquest:red_tudor_cross_frame_vertical_slab[facing=west,layer=2,waterlogged=true]
conquest:red_tudor_cross_frame_vertical_slab[facing=west,layer=2,waterlogged=false]
conquest:red_tudor_cross_frame_vertical_slab[facing=west,layer=3,waterlogged=true]
conquest:red_tudor_cross_frame_vertical_slab[facing=west,layer=3,waterlogged=false]
conquest:red_tudor_cross_frame_vertical_slab[facing=west,layer=4,waterlogged=true]
conquest:red_tudor_cross_frame_vertical_slab[facing=west,layer=4,waterlogged=false]
conquest:red_tudor_cross_frame_vertical_slab[facing=east,layer=1,waterlogged=true]
conquest:red_tudor_cross_frame_vertical_slab[facing=east,layer=1,waterlogged=false]
conquest:red_tudor_cross_frame_vertical_slab[facing=east,layer=2,waterlogged=true]
conquest:red_tudor_cross_frame_vertical_slab[facing=east,layer=2,waterlogged=false]
conquest:red_tudor_cross_frame_vertical_slab[facing=east,layer=3,waterlogged=true]
conquest:red_tudor_cross_frame_vertical_slab[facing=east,layer=3,waterlogged=false]
conquest:red_tudor_cross_frame_vertical_slab[facing=east,layer=4,waterlogged=true]
conquest:red_tudor_cross_frame_vertical_slab[facing=east,layer=4,waterlogged=false]
conquest:red_tudor_diagonal_downwards_frame
conquest:red_tudor_diagonal_downwards_frame_vertical_corner[facing=north,layer=1,waterlogged=true]
conquest:red_tudor_diagonal_downwards_frame_vertical_corner[facing=north,layer=1,waterlogged=false]
conquest:red_tudor_diagonal_downwards_frame_vertical_corner[facing=north,layer=2,waterlogged=true]
conquest:red_tudor_diagonal_downwards_frame_vertical_corner[facing=north,layer=2,waterlogged=false]
conquest:red_tudor_diagonal_downwards_frame_vertical_corner[facing=north,layer=3,waterlogged=true]
conquest:red_tudor_diagonal_downwards_frame_vertical_corner[facing=north,layer=3,waterlogged=false]
conquest:red_tudor_diagonal_downwards_frame_vertical_corner[facing=north,layer=4,waterlogged=true]
conquest:red_tudor_diagonal_downwards_frame_vertical_corner[facing=north,layer=4,waterlogged=false]
conquest:red_tudor_diagonal_downwards_frame_vertical_corner[facing=south,layer=1,waterlogged=true]
conquest:red_tudor_diagonal_downwards_frame_vertical_corner[facing=south,layer=1,waterlogged=false]
conquest:red_tudor_diagonal_downwards_frame_vertical_corner[facing=south,layer=2,waterlogged=true]
conquest:red_tudor_diagonal_downwards_frame_vertical_corner[facing=south,layer=2,waterlogged=false]
conquest:red_tudor_diagonal_downwards_frame_vertical_corner[facing=south,layer=3,waterlogged=true]
conquest:red_tudor_diagonal_downwards_frame_vertical_corner[facing=south,layer=3,waterlogged=false]
conquest:red_tudor_diagonal_downwards_frame_vertical_corner[facing=south,layer=4,waterlogged=true]
conquest:red_tudor_diagonal_downwards_frame_vertical_corner[facing=south,layer=4,waterlogged=false]
conquest:red_tudor_diagonal_downwards_frame_vertical_corner[facing=west,layer=1,waterlogged=true]
conquest:red_tudor_diagonal_downwards_frame_vertical_corner[facing=west,layer=1,waterlogged=false]
conquest:red_tudor_diagonal_downwards_frame_vertical_corner[facing=west,layer=2,waterlogged=true]
conquest:red_tudor_diagonal_downwards_frame_vertical_corner[facing=west,layer=2,waterlogged=false]
conquest:red_tudor_diagonal_downwards_frame_vertical_corner[facing=west,layer=3,waterlogged=true]
conquest:red_tudor_diagonal_downwards_frame_vertical_corner[facing=west,layer=3,waterlogged=false]
conquest:red_tudor_diagonal_downwards_frame_vertical_corner[facing=west,layer=4,waterlogged=true]
conquest:red_tudor_diagonal_downwards_frame_vertical_corner[facing=west,layer=4,waterlogged=false]
conquest:red_tudor_diagonal_downwards_frame_vertical_corner[facing=east,layer=1,waterlogged=true]
conquest:red_tudor_diagonal_downwards_frame_vertical_corner[facing=east,layer=1,waterlogged=false]
conquest:red_tudor_diagonal_downwards_frame_vertical_corner[facing=east,layer=2,waterlogged=true]
conquest:red_tudor_diagonal_downwards_frame_vertical_corner[facing=east,layer=2,waterlogged=false]
conquest:red_tudor_diagonal_downwards_frame_vertical_corner[facing=east,layer=3,waterlogged=true]
conquest:red_tudor_diagonal_downwards_frame_vertical_corner[facing=east,layer=3,waterlogged=false]
conquest:red_tudor_diagonal_downwards_frame_vertical_corner[facing=east,layer=4,waterlogged=true]
conquest:red_tudor_diagonal_downwards_frame_vertical_corner[facing=east,layer=4,waterlogged=false]
conquest:red_tudor_diagonal_downwards_frame_vertical_quarter[facing=north,layer=1,waterlogged=true]
conquest:red_tudor_diagonal_downwards_frame_vertical_quarter[facing=north,layer=1,waterlogged=false]
conquest:red_tudor_diagonal_downwards_frame_vertical_quarter[facing=north,layer=2,waterlogged=true]
conquest:red_tudor_diagonal_downwards_frame_vertical_quarter[facing=north,layer=2,waterlogged=false]
conquest:red_tudor_diagonal_downwards_frame_vertical_quarter[facing=north,layer=3,waterlogged=true]
conquest:red_tudor_diagonal_downwards_frame_vertical_quarter[facing=north,layer=3,waterlogged=false]
conquest:red_tudor_diagonal_downwards_frame_vertical_quarter[facing=north,layer=4,waterlogged=true]
conquest:red_tudor_diagonal_downwards_frame_vertical_quarter[facing=north,layer=4,waterlogged=false]
conquest:red_tudor_diagonal_downwards_frame_vertical_quarter[facing=south,layer=1,waterlogged=true]
conquest:red_tudor_diagonal_downwards_frame_vertical_quarter[facing=south,layer=1,waterlogged=false]
conquest:red_tudor_diagonal_downwards_frame_vertical_quarter[facing=south,layer=2,waterlogged=true]
conquest:red_tudor_diagonal_downwards_frame_vertical_quarter[facing=south,layer=2,waterlogged=false]
conquest:red_tudor_diagonal_downwards_frame_vertical_quarter[facing=south,layer=3,waterlogged=true]
conquest:red_tudor_diagonal_downwards_frame_vertical_quarter[facing=south,layer=3,waterlogged=false]
conquest:red_tudor_diagonal_downwards_frame_vertical_quarter[facing=south,layer=4,waterlogged=true]
conquest:red_tudor_diagonal_downwards_frame_vertical_quarter[facing=south,layer=4,waterlogged=false]
conquest:red_tudor_diagonal_downwards_frame_vertical_quarter[facing=west,layer=1,waterlogged=true]
conquest:red_tudor_diagonal_downwards_frame_vertical_quarter[facing=west,layer=1,waterlogged=false]
conquest:red_tudor_diagonal_downwards_frame_vertical_quarter[facing=west,layer=2,waterlogged=true]
conquest:red_tudor_diagonal_downwards_frame_vertical_quarter[facing=west,layer=2,waterlogged=false]
conquest:red_tudor_diagonal_downwards_frame_vertical_quarter[facing=west,layer=3,waterlogged=true]
conquest:red_tudor_diagonal_downwards_frame_vertical_quarter[facing=west,layer=3,waterlogged=false]
conquest:red_tudor_diagonal_downwards_frame_vertical_quarter[facing=west,layer=4,waterlogged=true]
conquest:red_tudor_diagonal_downwards_frame_vertical_quarter[facing=west,layer=4,waterlogged=false]
conquest:red_tudor_diagonal_downwards_frame_vertical_quarter[facing=east,layer=1,waterlogged=true]
conquest:red_tudor_diagonal_downwards_frame_vertical_quarter[facing=east,layer=1,waterlogged=false]
conquest:red_tudor_diagonal_downwards_frame_vertical_quarter[facing=east,layer=2,waterlogged=true]
conquest:red_tudor_diagonal_downwards_frame_vertical_quarter[facing=east,layer=2,waterlogged=false]
conquest:red_tudor_diagonal_downwards_frame_vertical_quarter[facing=east,layer=3,waterlogged=true]
conquest:red_tudor_diagonal_downwards_frame_vertical_quarter[facing=east,layer=3,waterlogged=false]
conquest:red_tudor_diagonal_downwards_frame_vertical_quarter[facing=east,layer=4,waterlogged=true]
conquest:red_tudor_diagonal_downwards_frame_vertical_quarter[facing=east,layer=4,waterlogged=false]
conquest:red_tudor_diagonal_downwards_frame_vertical_slab[facing=north,layer=1,waterlogged=true]
conquest:red_tudor_diagonal_downwards_frame_vertical_slab[facing=north,layer=1,waterlogged=false]
conquest:red_tudor_diagonal_downwards_frame_vertical_slab[facing=north,layer=2,waterlogged=true]
conquest:red_tudor_diagonal_downwards_frame_vertical_slab[facing=north,layer=2,waterlogged=false]
conquest:red_tudor_diagonal_downwards_frame_vertical_slab[facing=north,layer=3,waterlogged=true]
conquest:red_tudor_diagonal_downwards_frame_vertical_slab[facing=north,layer=3,waterlogged=false]
conquest:red_tudor_diagonal_downwards_frame_vertical_slab[facing=north,layer=4,waterlogged=true]
conquest:red_tudor_diagonal_downwards_frame_vertical_slab[facing=north,layer=4,waterlogged=false]
conquest:red_tudor_diagonal_downwards_frame_vertical_slab[facing=south,layer=1,waterlogged=true]
conquest:red_tudor_diagonal_downwards_frame_vertical_slab[facing=south,layer=1,waterlogged=false]
conquest:red_tudor_diagonal_downwards_frame_vertical_slab[facing=south,layer=2,waterlogged=true]
conquest:red_tudor_diagonal_downwards_frame_vertical_slab[facing=south,layer=2,waterlogged=false]
conquest:red_tudor_diagonal_downwards_frame_vertical_slab[facing=south,layer=3,waterlogged=true]
conquest:red_tudor_diagonal_downwards_frame_vertical_slab[facing=south,layer=3,waterlogged=false]
conquest:red_tudor_diagonal_downwards_frame_vertical_slab[facing=south,layer=4,waterlogged=true]
conquest:red_tudor_diagonal_downwards_frame_vertical_slab[facing=south,layer=4,waterlogged=false]
conquest:red_tudor_diagonal_downwards_frame_vertical_slab[facing=west,layer=1,waterlogged=true]
conquest:red_tudor_diagonal_downwards_frame_vertical_slab[facing=west,layer=1,waterlogged=false]
conquest:red_tudor_diagonal_downwards_frame_vertical_slab[facing=west,layer=2,waterlogged=true]
conquest:red_tudor_diagonal_downwards_frame_vertical_slab[facing=west,layer=2,waterlogged=false]
conquest:red_tudor_diagonal_downwards_frame_vertical_slab[facing=west,layer=3,waterlogged=true]
conquest:red_tudor_diagonal_downwards_frame_vertical_slab[facing=west,layer=3,waterlogged=false]
conquest:red_tudor_diagonal_downwards_frame_vertical_slab[facing=west,layer=4,waterlogged=true]
conquest:red_tudor_diagonal_downwards_frame_vertical_slab[facing=west,layer=4,waterlogged=false]
conquest:red_tudor_diagonal_downwards_frame_vertical_slab[facing=east,layer=1,waterlogged=true]
conquest:red_tudor_diagonal_downwards_frame_vertical_slab[facing=east,layer=1,waterlogged=false]
conquest:red_tudor_diagonal_downwards_frame_vertical_slab[facing=east,layer=2,waterlogged=true]
conquest:red_tudor_diagonal_downwards_frame_vertical_slab[facing=east,layer=2,waterlogged=false]
conquest:red_tudor_diagonal_downwards_frame_vertical_slab[facing=east,layer=3,waterlogged=true]
conquest:red_tudor_diagonal_downwards_frame_vertical_slab[facing=east,layer=3,waterlogged=false]
conquest:red_tudor_diagonal_downwards_frame_vertical_slab[facing=east,layer=4,waterlogged=true]
conquest:red_tudor_diagonal_downwards_frame_vertical_slab[facing=east,layer=4,waterlogged=false]
conquest:red_tudor_diagonal_frame_1
conquest:red_tudor_diagonal_frame_1_vertical_corner[facing=north,layer=1,waterlogged=true]
conquest:red_tudor_diagonal_frame_1_vertical_corner[facing=north,layer=1,waterlogged=false]
conquest:red_tudor_diagonal_frame_1_vertical_corner[facing=north,layer=2,waterlogged=true]
conquest:red_tudor_diagonal_frame_1_vertical_corner[facing=north,layer=2,waterlogged=false]
conquest:red_tudor_diagonal_frame_1_vertical_corner[facing=north,layer=3,waterlogged=true]
conquest:red_tudor_diagonal_frame_1_vertical_corner[facing=north,layer=3,waterlogged=false]
conquest:red_tudor_diagonal_frame_1_vertical_corner[facing=south,layer=1,waterlogged=true]
conquest:red_tudor_diagonal_frame_1_vertical_corner[facing=south,layer=1,waterlogged=false]
conquest:red_tudor_diagonal_frame_1_vertical_corner[facing=south,layer=2,waterlogged=true]
conquest:red_tudor_diagonal_frame_1_vertical_corner[facing=south,layer=2,waterlogged=false]
conquest:red_tudor_diagonal_frame_1_vertical_corner[facing=south,layer=3,waterlogged=true]
conquest:red_tudor_diagonal_frame_1_vertical_corner[facing=south,layer=3,waterlogged=false]
conquest:red_tudor_diagonal_frame_1_vertical_corner[facing=west,layer=1,waterlogged=true]
conquest:red_tudor_diagonal_frame_1_vertical_corner[facing=west,layer=1,waterlogged=false]
conquest:red_tudor_diagonal_frame_1_vertical_corner[facing=west,layer=2,waterlogged=true]
conquest:red_tudor_diagonal_frame_1_vertical_corner[facing=west,layer=2,waterlogged=false]
conquest:red_tudor_diagonal_frame_1_vertical_corner[facing=west,layer=3,waterlogged=true]
conquest:red_tudor_diagonal_frame_1_vertical_corner[facing=west,layer=3,waterlogged=false]
conquest:red_tudor_diagonal_frame_1_vertical_corner[facing=east,layer=1,waterlogged=true]
conquest:red_tudor_diagonal_frame_1_vertical_corner[facing=east,layer=1,waterlogged=false]
conquest:red_tudor_diagonal_frame_1_vertical_corner[facing=east,layer=2,waterlogged=true]
conquest:red_tudor_diagonal_frame_1_vertical_corner[facing=east,layer=2,waterlogged=false]
conquest:red_tudor_diagonal_frame_1_vertical_corner[facing=east,layer=3,waterlogged=true]
conquest:red_tudor_diagonal_frame_1_vertical_corner[facing=east,layer=3,waterlogged=false]
conquest:red_tudor_diagonal_frame_1_vertical_quarter[facing=north,layer=1,waterlogged=true]
conquest:red_tudor_diagonal_frame_1_vertical_quarter[facing=north,layer=1,waterlogged=false]
conquest:red_tudor_diagonal_frame_1_vertical_quarter[facing=north,layer=2,waterlogged=true]
conquest:red_tudor_diagonal_frame_1_vertical_quarter[facing=north,layer=2,waterlogged=false]
conquest:red_tudor_diagonal_frame_1_vertical_quarter[facing=north,layer=3,waterlogged=true]
conquest:red_tudor_diagonal_frame_1_vertical_quarter[facing=north,layer=3,waterlogged=false]
conquest:red_tudor_diagonal_frame_1_vertical_quarter[facing=south,layer=1,waterlogged=true]
conquest:red_tudor_diagonal_frame_1_vertical_quarter[facing=south,layer=1,waterlogged=false]
conquest:red_tudor_diagonal_frame_1_vertical_quarter[facing=south,layer=2,waterlogged=true]
conquest:red_tudor_diagonal_frame_1_vertical_quarter[facing=south,layer=2,waterlogged=false]
conquest:red_tudor_diagonal_frame_1_vertical_quarter[facing=south,layer=3,waterlogged=true]
conquest:red_tudor_diagonal_frame_1_vertical_quarter[facing=south,layer=3,waterlogged=false]
conquest:red_tudor_diagonal_frame_1_vertical_quarter[facing=west,layer=1,waterlogged=true]
conquest:red_tudor_diagonal_frame_1_vertical_quarter[facing=west,layer=1,waterlogged=false]
conquest:red_tudor_diagonal_frame_1_vertical_quarter[facing=west,layer=2,waterlogged=true]
conquest:red_tudor_diagonal_frame_1_vertical_quarter[facing=west,layer=2,waterlogged=false]
conquest:red_tudor_diagonal_frame_1_vertical_quarter[facing=west,layer=3,waterlogged=true]
conquest:red_tudor_diagonal_frame_1_vertical_quarter[facing=west,layer=3,waterlogged=false]
conquest:red_tudor_diagonal_frame_1_vertical_quarter[facing=east,layer=1,waterlogged=true]
conquest:red_tudor_diagonal_frame_1_vertical_quarter[facing=east,layer=1,waterlogged=false]
conquest:red_tudor_diagonal_frame_1_vertical_quarter[facing=east,layer=2,waterlogged=true]
conquest:red_tudor_diagonal_frame_1_vertical_quarter[facing=east,layer=2,waterlogged=false]
conquest:red_tudor_diagonal_frame_1_vertical_quarter[facing=east,layer=3,waterlogged=true]
conquest:red_tudor_diagonal_frame_1_vertical_quarter[facing=east,layer=3,waterlogged=false]
conquest:red_tudor_diagonal_frame_1_vertical_slab[facing=north,layer=1,waterlogged=true]
conquest:red_tudor_diagonal_frame_1_vertical_slab[facing=north,layer=1,waterlogged=false]
conquest:red_tudor_diagonal_frame_1_vertical_slab[facing=north,layer=2,waterlogged=true]
conquest:red_tudor_diagonal_frame_1_vertical_slab[facing=north,layer=2,waterlogged=false]
conquest:red_tudor_diagonal_frame_1_vertical_slab[facing=north,layer=3,waterlogged=true]
conquest:red_tudor_diagonal_frame_1_vertical_slab[facing=north,layer=3,waterlogged=false]
conquest:red_tudor_diagonal_frame_1_vertical_slab[facing=south,layer=1,waterlogged=true]
conquest:red_tudor_diagonal_frame_1_vertical_slab[facing=south,layer=1,waterlogged=false]
conquest:red_tudor_diagonal_frame_1_vertical_slab[facing=south,layer=2,waterlogged=true]
conquest:red_tudor_diagonal_frame_1_vertical_slab[facing=south,layer=2,waterlogged=false]
conquest:red_tudor_diagonal_frame_1_vertical_slab[facing=south,layer=3,waterlogged=true]
conquest:red_tudor_diagonal_frame_1_vertical_slab[facing=south,layer=3,waterlogged=false]
conquest:red_tudor_diagonal_frame_1_vertical_slab[facing=west,layer=1,waterlogged=true]
conquest:red_tudor_diagonal_frame_1_vertical_slab[facing=west,layer=1,waterlogged=false]
conquest:red_tudor_diagonal_frame_1_vertical_slab[facing=west,layer=2,waterlogged=true]
conquest:red_tudor_diagonal_frame_1_vertical_slab[facing=west,layer=2,waterlogged=false]
conquest:red_tudor_diagonal_frame_1_vertical_slab[facing=west,layer=3,waterlogged=true]
conquest:red_tudor_diagonal_frame_1_vertical_slab[facing=west,layer=3,waterlogged=false]
conquest:red_tudor_diagonal_frame_1_vertical_slab[facing=east,layer=1,waterlogged=true]
conquest:red_tudor_diagonal_frame_1_vertical_slab[facing=east,layer=1,waterlogged=false]
conquest:red_tudor_diagonal_frame_1_vertical_slab[facing=east,layer=2,waterlogged=true]
conquest:red_tudor_diagonal_frame_1_vertical_slab[facing=east,layer=2,waterlogged=false]
conquest:red_tudor_diagonal_frame_1_vertical_slab[facing=east,layer=3,waterlogged=true]
conquest:red_tudor_diagonal_frame_1_vertical_slab[facing=east,layer=3,waterlogged=false]
conquest:red_tudor_diagonal_frame_2
conquest:red_tudor_diagonal_frame_2_vertical_corner[facing=north,layer=1,waterlogged=true]
conquest:red_tudor_diagonal_frame_2_vertical_corner[facing=north,layer=1,waterlogged=false]
conquest:red_tudor_diagonal_frame_2_vertical_corner[facing=north,layer=2,waterlogged=true]
conquest:red_tudor_diagonal_frame_2_vertical_corner[facing=north,layer=2,waterlogged=false]
conquest:red_tudor_diagonal_frame_2_vertical_corner[facing=north,layer=3,waterlogged=true]
conquest:red_tudor_diagonal_frame_2_vertical_corner[facing=north,layer=3,waterlogged=false]
conquest:red_tudor_diagonal_frame_2_vertical_corner[facing=south,layer=1,waterlogged=true]
conquest:red_tudor_diagonal_frame_2_vertical_corner[facing=south,layer=1,waterlogged=false]
conquest:red_tudor_diagonal_frame_2_vertical_corner[facing=south,layer=2,waterlogged=true]
conquest:red_tudor_diagonal_frame_2_vertical_corner[facing=south,layer=2,waterlogged=false]
conquest:red_tudor_diagonal_frame_2_vertical_corner[facing=south,layer=3,waterlogged=true]
conquest:red_tudor_diagonal_frame_2_vertical_corner[facing=south,layer=3,waterlogged=false]
conquest:red_tudor_diagonal_frame_2_vertical_corner[facing=west,layer=1,waterlogged=true]
conquest:red_tudor_diagonal_frame_2_vertical_corner[facing=west,layer=1,waterlogged=false]
conquest:red_tudor_diagonal_frame_2_vertical_corner[facing=west,layer=2,waterlogged=true]
conquest:red_tudor_diagonal_frame_2_vertical_corner[facing=west,layer=2,waterlogged=false]
conquest:red_tudor_diagonal_frame_2_vertical_corner[facing=west,layer=3,waterlogged=true]
conquest:red_tudor_diagonal_frame_2_vertical_corner[facing=west,layer=3,waterlogged=false]
conquest:red_tudor_diagonal_frame_2_vertical_corner[facing=east,layer=1,waterlogged=true]
conquest:red_tudor_diagonal_frame_2_vertical_corner[facing=east,layer=1,waterlogged=false]
conquest:red_tudor_diagonal_frame_2_vertical_corner[facing=east,layer=2,waterlogged=true]
conquest:red_tudor_diagonal_frame_2_vertical_corner[facing=east,layer=2,waterlogged=false]
conquest:red_tudor_diagonal_frame_2_vertical_corner[facing=east,layer=3,waterlogged=true]
conquest:red_tudor_diagonal_frame_2_vertical_corner[facing=east,layer=3,waterlogged=false]
conquest:red_tudor_diagonal_frame_2_vertical_quarter[facing=north,layer=1,waterlogged=true]
conquest:red_tudor_diagonal_frame_2_vertical_quarter[facing=north,layer=1,waterlogged=false]
conquest:red_tudor_diagonal_frame_2_vertical_quarter[facing=north,layer=2,waterlogged=true]
conquest:red_tudor_diagonal_frame_2_vertical_quarter[facing=north,layer=2,waterlogged=false]
conquest:red_tudor_diagonal_frame_2_vertical_quarter[facing=north,layer=3,waterlogged=true]
conquest:red_tudor_diagonal_frame_2_vertical_quarter[facing=north,layer=3,waterlogged=false]
conquest:red_tudor_diagonal_frame_2_vertical_quarter[facing=south,layer=1,waterlogged=true]
conquest:red_tudor_diagonal_frame_2_vertical_quarter[facing=south,layer=1,waterlogged=false]
conquest:red_tudor_diagonal_frame_2_vertical_quarter[facing=south,layer=2,waterlogged=true]
conquest:red_tudor_diagonal_frame_2_vertical_quarter[facing=south,layer=2,waterlogged=false]
conquest:red_tudor_diagonal_frame_2_vertical_quarter[facing=south,layer=3,waterlogged=true]
conquest:red_tudor_diagonal_frame_2_vertical_quarter[facing=south,layer=3,waterlogged=false]
conquest:red_tudor_diagonal_frame_2_vertical_quarter[facing=west,layer=1,waterlogged=true]
conquest:red_tudor_diagonal_frame_2_vertical_quarter[facing=west,layer=1,waterlogged=false]
conquest:red_tudor_diagonal_frame_2_vertical_quarter[facing=west,layer=2,waterlogged=true]
conquest:red_tudor_diagonal_frame_2_vertical_quarter[facing=west,layer=2,waterlogged=false]
conquest:red_tudor_diagonal_frame_2_vertical_quarter[facing=west,layer=3,waterlogged=true]
conquest:red_tudor_diagonal_frame_2_vertical_quarter[facing=west,layer=3,waterlogged=false]
conquest:red_tudor_diagonal_frame_2_vertical_quarter[facing=east,layer=1,waterlogged=true]
conquest:red_tudor_diagonal_frame_2_vertical_quarter[facing=east,layer=1,waterlogged=false]
conquest:red_tudor_diagonal_frame_2_vertical_quarter[facing=east,layer=2,waterlogged=true]
conquest:red_tudor_diagonal_frame_2_vertical_quarter[facing=east,layer=2,waterlogged=false]
conquest:red_tudor_diagonal_frame_2_vertical_quarter[facing=east,layer=3,waterlogged=true]
conquest:red_tudor_diagonal_frame_2_vertical_quarter[facing=east,layer=3,waterlogged=false]
conquest:red_tudor_diagonal_frame_2_vertical_slab[facing=north,layer=1,waterlogged=true]
conquest:red_tudor_diagonal_frame_2_vertical_slab[facing=north,layer=1,waterlogged=false]
conquest:red_tudor_diagonal_frame_2_vertical_slab[facing=north,layer=2,waterlogged=true]
conquest:red_tudor_diagonal_frame_2_vertical_slab[facing=north,layer=2,waterlogged=false]
conquest:red_tudor_diagonal_frame_2_vertical_slab[facing=north,layer=3,waterlogged=true]
conquest:red_tudor_diagonal_frame_2_vertical_slab[facing=north,layer=3,waterlogged=false]
conquest:red_tudor_diagonal_frame_2_vertical_slab[facing=south,layer=1,waterlogged=true]
conquest:red_tudor_diagonal_frame_2_vertical_slab[facing=south,layer=1,waterlogged=false]
conquest:red_tudor_diagonal_frame_2_vertical_slab[facing=south,layer=2,waterlogged=true]
conquest:red_tudor_diagonal_frame_2_vertical_slab[facing=south,layer=2,waterlogged=false]
conquest:red_tudor_diagonal_frame_2_vertical_slab[facing=south,layer=3,waterlogged=true]
conquest:red_tudor_diagonal_frame_2_vertical_slab[facing=south,layer=3,waterlogged=false]
conquest:red_tudor_diagonal_frame_2_vertical_slab[facing=west,layer=1,waterlogged=true]
conquest:red_tudor_diagonal_frame_2_vertical_slab[facing=west,layer=1,waterlogged=false]
conquest:red_tudor_diagonal_frame_2_vertical_slab[facing=west,layer=2,waterlogged=true]
conquest:red_tudor_diagonal_frame_2_vertical_slab[facing=west,layer=2,waterlogged=false]
conquest:red_tudor_diagonal_frame_2_vertical_slab[facing=west,layer=3,waterlogged=true]
conquest:red_tudor_diagonal_frame_2_vertical_slab[facing=west,layer=3,waterlogged=false]
conquest:red_tudor_diagonal_frame_2_vertical_slab[facing=east,layer=1,waterlogged=true]
conquest:red_tudor_diagonal_frame_2_vertical_slab[facing=east,layer=1,waterlogged=false]
conquest:red_tudor_diagonal_frame_2_vertical_slab[facing=east,layer=2,waterlogged=true]
conquest:red_tudor_diagonal_frame_2_vertical_slab[facing=east,layer=2,waterlogged=false]
conquest:red_tudor_diagonal_frame_2_vertical_slab[facing=east,layer=3,waterlogged=true]
conquest:red_tudor_diagonal_frame_2_vertical_slab[facing=east,layer=3,waterlogged=false]
conquest:red_tudor_diagonal_upwards_frame
conquest:red_tudor_diagonal_upwards_frame_vertical_corner[facing=north,layer=1,waterlogged=true]
conquest:red_tudor_diagonal_upwards_frame_vertical_corner[facing=north,layer=1,waterlogged=false]
conquest:red_tudor_diagonal_upwards_frame_vertical_corner[facing=north,layer=2,waterlogged=true]
conquest:red_tudor_diagonal_upwards_frame_vertical_corner[facing=north,layer=2,waterlogged=false]
conquest:red_tudor_diagonal_upwards_frame_vertical_corner[facing=north,layer=3,waterlogged=true]
conquest:red_tudor_diagonal_upwards_frame_vertical_corner[facing=north,layer=3,waterlogged=false]
conquest:red_tudor_diagonal_upwards_frame_vertical_corner[facing=north,layer=4,waterlogged=true]
conquest:red_tudor_diagonal_upwards_frame_vertical_corner[facing=north,layer=4,waterlogged=false]
conquest:red_tudor_diagonal_upwards_frame_vertical_corner[facing=south,layer=1,waterlogged=true]
conquest:red_tudor_diagonal_upwards_frame_vertical_corner[facing=south,layer=1,waterlogged=false]
conquest:red_tudor_diagonal_upwards_frame_vertical_corner[facing=south,layer=2,waterlogged=true]
conquest:red_tudor_diagonal_upwards_frame_vertical_corner[facing=south,layer=2,waterlogged=false]
conquest:red_tudor_diagonal_upwards_frame_vertical_corner[facing=south,layer=3,waterlogged=true]
conquest:red_tudor_diagonal_upwards_frame_vertical_corner[facing=south,layer=3,waterlogged=false]
conquest:red_tudor_diagonal_upwards_frame_vertical_corner[facing=south,layer=4,waterlogged=true]
conquest:red_tudor_diagonal_upwards_frame_vertical_corner[facing=south,layer=4,waterlogged=false]
conquest:red_tudor_diagonal_upwards_frame_vertical_corner[facing=west,layer=1,waterlogged=true]
conquest:red_tudor_diagonal_upwards_frame_vertical_corner[facing=west,layer=1,waterlogged=false]
conquest:red_tudor_diagonal_upwards_frame_vertical_corner[facing=west,layer=2,waterlogged=true]
conquest:red_tudor_diagonal_upwards_frame_vertical_corner[facing=west,layer=2,waterlogged=false]
conquest:red_tudor_diagonal_upwards_frame_vertical_corner[facing=west,layer=3,waterlogged=true]
conquest:red_tudor_diagonal_upwards_frame_vertical_corner[facing=west,layer=3,waterlogged=false]
conquest:red_tudor_diagonal_upwards_frame_vertical_corner[facing=west,layer=4,waterlogged=true]
conquest:red_tudor_diagonal_upwards_frame_vertical_corner[facing=west,layer=4,waterlogged=false]
conquest:red_tudor_diagonal_upwards_frame_vertical_corner[facing=east,layer=1,waterlogged=true]
conquest:red_tudor_diagonal_upwards_frame_vertical_corner[facing=east,layer=1,waterlogged=false]
conquest:red_tudor_diagonal_upwards_frame_vertical_corner[facing=east,layer=2,waterlogged=true]
conquest:red_tudor_diagonal_upwards_frame_vertical_corner[facing=east,layer=2,waterlogged=false]
conquest:red_tudor_diagonal_upwards_frame_vertical_corner[facing=east,layer=3,waterlogged=true]
conquest:red_tudor_diagonal_upwards_frame_vertical_corner[facing=east,layer=3,waterlogged=false]
conquest:red_tudor_diagonal_upwards_frame_vertical_corner[facing=east,layer=4,waterlogged=true]
conquest:red_tudor_diagonal_upwards_frame_vertical_corner[facing=east,layer=4,waterlogged=false]
conquest:red_tudor_diagonal_upwards_frame_vertical_quarter[facing=north,layer=1,waterlogged=true]
conquest:red_tudor_diagonal_upwards_frame_vertical_quarter[facing=north,layer=1,waterlogged=false]
conquest:red_tudor_diagonal_upwards_frame_vertical_quarter[facing=north,layer=2,waterlogged=true]
conquest:red_tudor_diagonal_upwards_frame_vertical_quarter[facing=north,layer=2,waterlogged=false]
conquest:red_tudor_diagonal_upwards_frame_vertical_quarter[facing=north,layer=3,waterlogged=true]
conquest:red_tudor_diagonal_upwards_frame_vertical_quarter[facing=north,layer=3,waterlogged=false]
conquest:red_tudor_diagonal_upwards_frame_vertical_quarter[facing=north,layer=4,waterlogged=true]
conquest:red_tudor_diagonal_upwards_frame_vertical_quarter[facing=north,layer=4,waterlogged=false]
conquest:red_tudor_diagonal_upwards_frame_vertical_quarter[facing=south,layer=1,waterlogged=true]
conquest:red_tudor_diagonal_upwards_frame_vertical_quarter[facing=south,layer=1,waterlogged=false]
conquest:red_tudor_diagonal_upwards_frame_vertical_quarter[facing=south,layer=2,waterlogged=true]
conquest:red_tudor_diagonal_upwards_frame_vertical_quarter[facing=south,layer=2,waterlogged=false]
conquest:red_tudor_diagonal_upwards_frame_vertical_quarter[facing=south,layer=3,waterlogged=true]
conquest:red_tudor_diagonal_upwards_frame_vertical_quarter[facing=south,layer=3,waterlogged=false]
conquest:red_tudor_diagonal_upwards_frame_vertical_quarter[facing=south,layer=4,waterlogged=true]
conquest:red_tudor_diagonal_upwards_frame_vertical_quarter[facing=south,layer=4,waterlogged=false]
conquest:red_tudor_diagonal_upwards_frame_vertical_quarter[facing=west,layer=1,waterlogged=true]
conquest:red_tudor_diagonal_upwards_frame_vertical_quarter[facing=west,layer=1,waterlogged=false]
conquest:red_tudor_diagonal_upwards_frame_vertical_quarter[facing=west,layer=2,waterlogged=true]
conquest:red_tudor_diagonal_upwards_frame_vertical_quarter[facing=west,layer=2,waterlogged=false]
conquest:red_tudor_diagonal_upwards_frame_vertical_quarter[facing=west,layer=3,waterlogged=true]
conquest:red_tudor_diagonal_upwards_frame_vertical_quarter[facing=west,layer=3,waterlogged=false]
conquest:red_tudor_diagonal_upwards_frame_vertical_quarter[facing=west,layer=4,waterlogged=true]
conquest:red_tudor_diagonal_upwards_frame_vertical_quarter[facing=west,layer=4,waterlogged=false]
conquest:red_tudor_diagonal_upwards_frame_vertical_quarter[facing=east,layer=1,waterlogged=true]
conquest:red_tudor_diagonal_upwards_frame_vertical_quarter[facing=east,layer=1,waterlogged=false]
conquest:red_tudor_diagonal_upwards_frame_vertical_quarter[facing=east,layer=2,waterlogged=true]
conquest:red_tudor_diagonal_upwards_frame_vertical_quarter[facing=east,layer=2,waterlogged=false]
conquest:red_tudor_diagonal_upwards_frame_vertical_quarter[facing=east,layer=3,waterlogged=true]
conquest:red_tudor_diagonal_upwards_frame_vertical_quarter[facing=east,layer=3,waterlogged=false]
conquest:red_tudor_diagonal_upwards_frame_vertical_quarter[facing=east,layer=4,waterlogged=true]
conquest:red_tudor_diagonal_upwards_frame_vertical_quarter[facing=east,layer=4,waterlogged=false]
conquest:red_tudor_diagonal_upwards_frame_vertical_slab[facing=north,layer=1,waterlogged=true]
conquest:red_tudor_diagonal_upwards_frame_vertical_slab[facing=north,layer=1,waterlogged=false]
conquest:red_tudor_diagonal_upwards_frame_vertical_slab[facing=north,layer=2,waterlogged=true]
conquest:red_tudor_diagonal_upwards_frame_vertical_slab[facing=north,layer=2,waterlogged=false]
conquest:red_tudor_diagonal_upwards_frame_vertical_slab[facing=north,layer=3,waterlogged=true]
conquest:red_tudor_diagonal_upwards_frame_vertical_slab[facing=north,layer=3,waterlogged=false]
conquest:red_tudor_diagonal_upwards_frame_vertical_slab[facing=north,layer=4,waterlogged=true]
conquest:red_tudor_diagonal_upwards_frame_vertical_slab[facing=north,layer=4,waterlogged=false]
conquest:red_tudor_diagonal_upwards_frame_vertical_slab[facing=south,layer=1,waterlogged=true]
conquest:red_tudor_diagonal_upwards_frame_vertical_slab[facing=south,layer=1,waterlogged=false]
conquest:red_tudor_diagonal_upwards_frame_vertical_slab[facing=south,layer=2,waterlogged=true]
conquest:red_tudor_diagonal_upwards_frame_vertical_slab[facing=south,layer=2,waterlogged=false]
conquest:red_tudor_diagonal_upwards_frame_vertical_slab[facing=south,layer=3,waterlogged=true]
conquest:red_tudor_diagonal_upwards_frame_vertical_slab[facing=south,layer=3,waterlogged=false]
conquest:red_tudor_diagonal_upwards_frame_vertical_slab[facing=south,layer=4,waterlogged=true]
conquest:red_tudor_diagonal_upwards_frame_vertical_slab[facing=south,layer=4,waterlogged=false]
conquest:red_tudor_diagonal_upwards_frame_vertical_slab[facing=west,layer=1,waterlogged=true]
conquest:red_tudor_diagonal_upwards_frame_vertical_slab[facing=west,layer=1,waterlogged=false]
conquest:red_tudor_diagonal_upwards_frame_vertical_slab[facing=west,layer=2,waterlogged=true]
conquest:red_tudor_diagonal_upwards_frame_vertical_slab[facing=west,layer=2,waterlogged=false]
conquest:red_tudor_diagonal_upwards_frame_vertical_slab[facing=west,layer=3,waterlogged=true]
conquest:red_tudor_diagonal_upwards_frame_vertical_slab[facing=west,layer=3,waterlogged=false]
conquest:red_tudor_diagonal_upwards_frame_vertical_slab[facing=west,layer=4,waterlogged=true]
conquest:red_tudor_diagonal_upwards_frame_vertical_slab[facing=west,layer=4,waterlogged=false]
conquest:red_tudor_diagonal_upwards_frame_vertical_slab[facing=east,layer=1,waterlogged=true]
conquest:red_tudor_diagonal_upwards_frame_vertical_slab[facing=east,layer=1,waterlogged=false]
conquest:red_tudor_diagonal_upwards_frame_vertical_slab[facing=east,layer=2,waterlogged=true]
conquest:red_tudor_diagonal_upwards_frame_vertical_slab[facing=east,layer=2,waterlogged=false]
conquest:red_tudor_diagonal_upwards_frame_vertical_slab[facing=east,layer=3,waterlogged=true]
conquest:red_tudor_diagonal_upwards_frame_vertical_slab[facing=east,layer=3,waterlogged=false]
conquest:red_tudor_diagonal_upwards_frame_vertical_slab[facing=east,layer=4,waterlogged=true]
conquest:red_tudor_diagonal_upwards_frame_vertical_slab[facing=east,layer=4,waterlogged=false]
conquest:red_tudor_narrow_diagonal_frames_1
conquest:red_tudor_narrow_diagonal_frames_1_vertical_corner[facing=north,layer=1,waterlogged=true]
conquest:red_tudor_narrow_diagonal_frames_1_vertical_corner[facing=north,layer=1,waterlogged=false]
conquest:red_tudor_narrow_diagonal_frames_1_vertical_corner[facing=north,layer=2,waterlogged=true]
conquest:red_tudor_narrow_diagonal_frames_1_vertical_corner[facing=north,layer=2,waterlogged=false]
conquest:red_tudor_narrow_diagonal_frames_1_vertical_corner[facing=north,layer=3,waterlogged=true]
conquest:red_tudor_narrow_diagonal_frames_1_vertical_corner[facing=north,layer=3,waterlogged=false]
conquest:red_tudor_narrow_diagonal_frames_1_vertical_corner[facing=south,layer=1,waterlogged=true]
conquest:red_tudor_narrow_diagonal_frames_1_vertical_corner[facing=south,layer=1,waterlogged=false]
conquest:red_tudor_narrow_diagonal_frames_1_vertical_corner[facing=south,layer=2,waterlogged=true]
conquest:red_tudor_narrow_diagonal_frames_1_vertical_corner[facing=south,layer=2,waterlogged=false]
conquest:red_tudor_narrow_diagonal_frames_1_vertical_corner[facing=south,layer=3,waterlogged=true]
conquest:red_tudor_narrow_diagonal_frames_1_vertical_corner[facing=south,layer=3,waterlogged=false]
conquest:red_tudor_narrow_diagonal_frames_1_vertical_corner[facing=west,layer=1,waterlogged=true]
conquest:red_tudor_narrow_diagonal_frames_1_vertical_corner[facing=west,layer=1,waterlogged=false]
conquest:red_tudor_narrow_diagonal_frames_1_vertical_corner[facing=west,layer=2,waterlogged=true]
conquest:red_tudor_narrow_diagonal_frames_1_vertical_corner[facing=west,layer=2,waterlogged=false]
conquest:red_tudor_narrow_diagonal_frames_1_vertical_corner[facing=west,layer=3,waterlogged=true]
conquest:red_tudor_narrow_diagonal_frames_1_vertical_corner[facing=west,layer=3,waterlogged=false]
conquest:red_tudor_narrow_diagonal_frames_1_vertical_corner[facing=east,layer=1,waterlogged=true]
conquest:red_tudor_narrow_diagonal_frames_1_vertical_corner[facing=east,layer=1,waterlogged=false]
conquest:red_tudor_narrow_diagonal_frames_1_vertical_corner[facing=east,layer=2,waterlogged=true]
conquest:red_tudor_narrow_diagonal_frames_1_vertical_corner[facing=east,layer=2,waterlogged=false]
conquest:red_tudor_narrow_diagonal_frames_1_vertical_corner[facing=east,layer=3,waterlogged=true]
conquest:red_tudor_narrow_diagonal_frames_1_vertical_corner[facing=east,layer=3,waterlogged=false]
conquest:red_tudor_narrow_diagonal_frames_1_vertical_quarter[facing=north,layer=1,waterlogged=true]
conquest:red_tudor_narrow_diagonal_frames_1_vertical_quarter[facing=north,layer=1,waterlogged=false]
conquest:red_tudor_narrow_diagonal_frames_1_vertical_quarter[facing=north,layer=2,waterlogged=true]
conquest:red_tudor_narrow_diagonal_frames_1_vertical_quarter[facing=north,layer=2,waterlogged=false]
conquest:red_tudor_narrow_diagonal_frames_1_vertical_quarter[facing=north,layer=3,waterlogged=true]
conquest:red_tudor_narrow_diagonal_frames_1_vertical_quarter[facing=north,layer=3,waterlogged=false]
conquest:red_tudor_narrow_diagonal_frames_1_vertical_quarter[facing=south,layer=1,waterlogged=true]
conquest:red_tudor_narrow_diagonal_frames_1_vertical_quarter[facing=south,layer=1,waterlogged=false]
conquest:red_tudor_narrow_diagonal_frames_1_vertical_quarter[facing=south,layer=2,waterlogged=true]
conquest:red_tudor_narrow_diagonal_frames_1_vertical_quarter[facing=south,layer=2,waterlogged=false]
conquest:red_tudor_narrow_diagonal_frames_1_vertical_quarter[facing=south,layer=3,waterlogged=true]
conquest:red_tudor_narrow_diagonal_frames_1_vertical_quarter[facing=south,layer=3,waterlogged=false]
conquest:red_tudor_narrow_diagonal_frames_1_vertical_quarter[facing=west,layer=1,waterlogged=true]
conquest:red_tudor_narrow_diagonal_frames_1_vertical_quarter[facing=west,layer=1,waterlogged=false]
conquest:red_tudor_narrow_diagonal_frames_1_vertical_quarter[facing=west,layer=2,waterlogged=true]
conquest:red_tudor_narrow_diagonal_frames_1_vertical_quarter[facing=west,layer=2,waterlogged=false]
conquest:red_tudor_narrow_diagonal_frames_1_vertical_quarter[facing=west,layer=3,waterlogged=true]
conquest:red_tudor_narrow_diagonal_frames_1_vertical_quarter[facing=west,layer=3,waterlogged=false]
conquest:red_tudor_narrow_diagonal_frames_1_vertical_quarter[facing=east,layer=1,waterlogged=true]
conquest:red_tudor_narrow_diagonal_frames_1_vertical_quarter[facing=east,layer=1,waterlogged=false]
conquest:red_tudor_narrow_diagonal_frames_1_vertical_quarter[facing=east,layer=2,waterlogged=true]
conquest:red_tudor_narrow_diagonal_frames_1_vertical_quarter[facing=east,layer=2,waterlogged=false]
conquest:red_tudor_narrow_diagonal_frames_1_vertical_quarter[facing=east,layer=3,waterlogged=true]
conquest:red_tudor_narrow_diagonal_frames_1_vertical_quarter[facing=east,layer=3,waterlogged=false]
conquest:red_tudor_narrow_diagonal_frames_1_vertical_slab[facing=north,layer=1,waterlogged=true]
conquest:red_tudor_narrow_diagonal_frames_1_vertical_slab[facing=north,layer=1,waterlogged=false]
conquest:red_tudor_narrow_diagonal_frames_1_vertical_slab[facing=north,layer=2,waterlogged=true]
conquest:red_tudor_narrow_diagonal_frames_1_vertical_slab[facing=north,layer=2,waterlogged=false]
conquest:red_tudor_narrow_diagonal_frames_1_vertical_slab[facing=north,layer=3,waterlogged=true]
conquest:red_tudor_narrow_diagonal_frames_1_vertical_slab[facing=north,layer=3,waterlogged=false]
conquest:red_tudor_narrow_diagonal_frames_1_vertical_slab[facing=south,layer=1,waterlogged=true]
conquest:red_tudor_narrow_diagonal_frames_1_vertical_slab[facing=south,layer=1,waterlogged=false]
conquest:red_tudor_narrow_diagonal_frames_1_vertical_slab[facing=south,layer=2,waterlogged=true]
conquest:red_tudor_narrow_diagonal_frames_1_vertical_slab[facing=south,layer=2,waterlogged=false]
conquest:red_tudor_narrow_diagonal_frames_1_vertical_slab[facing=south,layer=3,waterlogged=true]
conquest:red_tudor_narrow_diagonal_frames_1_vertical_slab[facing=south,layer=3,waterlogged=false]
conquest:red_tudor_narrow_diagonal_frames_1_vertical_slab[facing=west,layer=1,waterlogged=true]
conquest:red_tudor_narrow_diagonal_frames_1_vertical_slab[facing=west,layer=1,waterlogged=false]
conquest:red_tudor_narrow_diagonal_frames_1_vertical_slab[facing=west,layer=2,waterlogged=true]
conquest:red_tudor_narrow_diagonal_frames_1_vertical_slab[facing=west,layer=2,waterlogged=false]
conquest:red_tudor_narrow_diagonal_frames_1_vertical_slab[facing=west,layer=3,waterlogged=true]
conquest:red_tudor_narrow_diagonal_frames_1_vertical_slab[facing=west,layer=3,waterlogged=false]
conquest:red_tudor_narrow_diagonal_frames_1_vertical_slab[facing=east,layer=1,waterlogged=true]
conquest:red_tudor_narrow_diagonal_frames_1_vertical_slab[facing=east,layer=1,waterlogged=false]
conquest:red_tudor_narrow_diagonal_frames_1_vertical_slab[facing=east,layer=2,waterlogged=true]
conquest:red_tudor_narrow_diagonal_frames_1_vertical_slab[facing=east,layer=2,waterlogged=false]
conquest:red_tudor_narrow_diagonal_frames_1_vertical_slab[facing=east,layer=3,waterlogged=true]
conquest:red_tudor_narrow_diagonal_frames_1_vertical_slab[facing=east,layer=3,waterlogged=false]
conquest:red_tudor_narrow_diagonal_frames_2
conquest:red_tudor_narrow_diagonal_frames_2_vertical_corner[facing=north,layer=1,waterlogged=true]
conquest:red_tudor_narrow_diagonal_frames_2_vertical_corner[facing=north,layer=1,waterlogged=false]
conquest:red_tudor_narrow_diagonal_frames_2_vertical_corner[facing=north,layer=2,waterlogged=true]
conquest:red_tudor_narrow_diagonal_frames_2_vertical_corner[facing=north,layer=2,waterlogged=false]
conquest:red_tudor_narrow_diagonal_frames_2_vertical_corner[facing=north,layer=3,waterlogged=true]
conquest:red_tudor_narrow_diagonal_frames_2_vertical_corner[facing=north,layer=3,waterlogged=false]
conquest:red_tudor_narrow_diagonal_frames_2_vertical_corner[facing=north,layer=4,waterlogged=true]
conquest:red_tudor_narrow_diagonal_frames_2_vertical_corner[facing=north,layer=4,waterlogged=false]
conquest:red_tudor_narrow_diagonal_frames_2_vertical_corner[facing=south,layer=1,waterlogged=true]
conquest:red_tudor_narrow_diagonal_frames_2_vertical_corner[facing=south,layer=1,waterlogged=false]
conquest:red_tudor_narrow_diagonal_frames_2_vertical_corner[facing=south,layer=2,waterlogged=true]
conquest:red_tudor_narrow_diagonal_frames_2_vertical_corner[facing=south,layer=2,waterlogged=false]
conquest:red_tudor_narrow_diagonal_frames_2_vertical_corner[facing=south,layer=3,waterlogged=true]
conquest:red_tudor_narrow_diagonal_frames_2_vertical_corner[facing=south,layer=3,waterlogged=false]
conquest:red_tudor_narrow_diagonal_frames_2_vertical_corner[facing=south,layer=4,waterlogged=true]
conquest:red_tudor_narrow_diagonal_frames_2_vertical_corner[facing=south,layer=4,waterlogged=false]
conquest:red_tudor_narrow_diagonal_frames_2_vertical_corner[facing=west,layer=1,waterlogged=true]
conquest:red_tudor_narrow_diagonal_frames_2_vertical_corner[facing=west,layer=1,waterlogged=false]
conquest:red_tudor_narrow_diagonal_frames_2_vertical_corner[facing=west,layer=2,waterlogged=true]
conquest:red_tudor_narrow_diagonal_frames_2_vertical_corner[facing=west,layer=2,waterlogged=false]
conquest:red_tudor_narrow_diagonal_frames_2_vertical_corner[facing=west,layer=3,waterlogged=true]
conquest:red_tudor_narrow_diagonal_frames_2_vertical_corner[facing=west,layer=3,waterlogged=false]
conquest:red_tudor_narrow_diagonal_frames_2_vertical_corner[facing=west,layer=4,waterlogged=true]
conquest:red_tudor_narrow_diagonal_frames_2_vertical_corner[facing=west,layer=4,waterlogged=false]
conquest:red_tudor_narrow_diagonal_frames_2_vertical_corner[facing=east,layer=1,waterlogged=true]
conquest:red_tudor_narrow_diagonal_frames_2_vertical_corner[facing=east,layer=1,waterlogged=false]
conquest:red_tudor_narrow_diagonal_frames_2_vertical_corner[facing=east,layer=2,waterlogged=true]
conquest:red_tudor_narrow_diagonal_frames_2_vertical_corner[facing=east,layer=2,waterlogged=false]
conquest:red_tudor_narrow_diagonal_frames_2_vertical_corner[facing=east,layer=3,waterlogged=true]
conquest:red_tudor_narrow_diagonal_frames_2_vertical_corner[facing=east,layer=3,waterlogged=false]
conquest:red_tudor_narrow_diagonal_frames_2_vertical_corner[facing=east,layer=4,waterlogged=true]
conquest:red_tudor_narrow_diagonal_frames_2_vertical_corner[facing=east,layer=4,waterlogged=false]
conquest:red_tudor_narrow_diagonal_frames_2_vertical_quarter[facing=north,layer=1,waterlogged=true]
conquest:red_tudor_narrow_diagonal_frames_2_vertical_quarter[facing=north,layer=1,waterlogged=false]
conquest:red_tudor_narrow_diagonal_frames_2_vertical_quarter[facing=north,layer=2,waterlogged=true]
conquest:red_tudor_narrow_diagonal_frames_2_vertical_quarter[facing=north,layer=2,waterlogged=false]
conquest:red_tudor_narrow_diagonal_frames_2_vertical_quarter[facing=north,layer=3,waterlogged=true]
conquest:red_tudor_narrow_diagonal_frames_2_vertical_quarter[facing=north,layer=3,waterlogged=false]
conquest:red_tudor_narrow_diagonal_frames_2_vertical_quarter[facing=north,layer=4,waterlogged=true]
conquest:red_tudor_narrow_diagonal_frames_2_vertical_quarter[facing=north,layer=4,waterlogged=false]
conquest:red_tudor_narrow_diagonal_frames_2_vertical_quarter[facing=south,layer=1,waterlogged=true]
conquest:red_tudor_narrow_diagonal_frames_2_vertical_quarter[facing=south,layer=1,waterlogged=false]
conquest:red_tudor_narrow_diagonal_frames_2_vertical_quarter[facing=south,layer=2,waterlogged=true]
conquest:red_tudor_narrow_diagonal_frames_2_vertical_quarter[facing=south,layer=2,waterlogged=false]
conquest:red_tudor_narrow_diagonal_frames_2_vertical_quarter[facing=south,layer=3,waterlogged=true]
conquest:red_tudor_narrow_diagonal_frames_2_vertical_quarter[facing=south,layer=3,waterlogged=false]
conquest:red_tudor_narrow_diagonal_frames_2_vertical_quarter[facing=south,layer=4,waterlogged=true]
conquest:red_tudor_narrow_diagonal_frames_2_vertical_quarter[facing=south,layer=4,waterlogged=false]
conquest:red_tudor_narrow_diagonal_frames_2_vertical_quarter[facing=west,layer=1,waterlogged=true]
conquest:red_tudor_narrow_diagonal_frames_2_vertical_quarter[facing=west,layer=1,waterlogged=false]
conquest:red_tudor_narrow_diagonal_frames_2_vertical_quarter[facing=west,layer=2,waterlogged=true]
conquest:red_tudor_narrow_diagonal_frames_2_vertical_quarter[facing=west,layer=2,waterlogged=false]
conquest:red_tudor_narrow_diagonal_frames_2_vertical_quarter[facing=west,layer=3,waterlogged=true]
conquest:red_tudor_narrow_diagonal_frames_2_vertical_quarter[facing=west,layer=3,waterlogged=false]
conquest:red_tudor_narrow_diagonal_frames_2_vertical_quarter[facing=west,layer=4,waterlogged=true]
conquest:red_tudor_narrow_diagonal_frames_2_vertical_quarter[facing=west,layer=4,waterlogged=false]
conquest:red_tudor_narrow_diagonal_frames_2_vertical_quarter[facing=east,layer=1,waterlogged=true]
conquest:red_tudor_narrow_diagonal_frames_2_vertical_quarter[facing=east,layer=1,waterlogged=false]
conquest:red_tudor_narrow_diagonal_frames_2_vertical_quarter[facing=east,layer=2,waterlogged=true]
conquest:red_tudor_narrow_diagonal_frames_2_vertical_quarter[facing=east,layer=2,waterlogged=false]
conquest:red_tudor_narrow_diagonal_frames_2_vertical_quarter[facing=east,layer=3,waterlogged=true]
conquest:red_tudor_narrow_diagonal_frames_2_vertical_quarter[facing=east,layer=3,waterlogged=false]
conquest:red_tudor_narrow_diagonal_frames_2_vertical_quarter[facing=east,layer=4,waterlogged=true]
conquest:red_tudor_narrow_diagonal_frames_2_vertical_quarter[facing=east,layer=4,waterlogged=false]
conquest:red_tudor_narrow_diagonal_frames_2_vertical_slab[facing=north,layer=1,waterlogged=true]
conquest:red_tudor_narrow_diagonal_frames_2_vertical_slab[facing=north,layer=1,waterlogged=false]
conquest:red_tudor_narrow_diagonal_frames_2_vertical_slab[facing=north,layer=2,waterlogged=true]
conquest:red_tudor_narrow_diagonal_frames_2_vertical_slab[facing=north,layer=2,waterlogged=false]
conquest:red_tudor_narrow_diagonal_frames_2_vertical_slab[facing=north,layer=3,waterlogged=true]
conquest:red_tudor_narrow_diagonal_frames_2_vertical_slab[facing=north,layer=3,waterlogged=false]
conquest:red_tudor_narrow_diagonal_frames_2_vertical_slab[facing=north,layer=4,waterlogged=true]
conquest:red_tudor_narrow_diagonal_frames_2_vertical_slab[facing=north,layer=4,waterlogged=false]
conquest:red_tudor_narrow_diagonal_frames_2_vertical_slab[facing=south,layer=1,waterlogged=true]
conquest:red_tudor_narrow_diagonal_frames_2_vertical_slab[facing=south,layer=1,waterlogged=false]
conquest:red_tudor_narrow_diagonal_frames_2_vertical_slab[facing=south,layer=2,waterlogged=true]
conquest:red_tudor_narrow_diagonal_frames_2_vertical_slab[facing=south,layer=2,waterlogged=false]
conquest:red_tudor_narrow_diagonal_frames_2_vertical_slab[facing=south,layer=3,waterlogged=true]
conquest:red_tudor_narrow_diagonal_frames_2_vertical_slab[facing=south,layer=3,waterlogged=false]
conquest:red_tudor_narrow_diagonal_frames_2_vertical_slab[facing=south,layer=4,waterlogged=true]
conquest:red_tudor_narrow_diagonal_frames_2_vertical_slab[facing=south,layer=4,waterlogged=false]
conquest:red_tudor_narrow_diagonal_frames_2_vertical_slab[facing=west,layer=1,waterlogged=true]
conquest:red_tudor_narrow_diagonal_frames_2_vertical_slab[facing=west,layer=1,waterlogged=false]
conquest:red_tudor_narrow_diagonal_frames_2_vertical_slab[facing=west,layer=2,waterlogged=true]
conquest:red_tudor_narrow_diagonal_frames_2_vertical_slab[facing=west,layer=2,waterlogged=false]
conquest:red_tudor_narrow_diagonal_frames_2_vertical_slab[facing=west,layer=3,waterlogged=true]
conquest:red_tudor_narrow_diagonal_frames_2_vertical_slab[facing=west,layer=3,waterlogged=false]
conquest:red_tudor_narrow_diagonal_frames_2_vertical_slab[facing=west,layer=4,waterlogged=true]
conquest:red_tudor_narrow_diagonal_frames_2_vertical_slab[facing=west,layer=4,waterlogged=false]
conquest:red_tudor_narrow_diagonal_frames_2_vertical_slab[facing=east,layer=1,waterlogged=true]
conquest:red_tudor_narrow_diagonal_frames_2_vertical_slab[facing=east,layer=1,waterlogged=false]
conquest:red_tudor_narrow_diagonal_frames_2_vertical_slab[facing=east,layer=2,waterlogged=true]
conquest:red_tudor_narrow_diagonal_frames_2_vertical_slab[facing=east,layer=2,waterlogged=false]
conquest:red_tudor_narrow_diagonal_frames_2_vertical_slab[facing=east,layer=3,waterlogged=true]
conquest:red_tudor_narrow_diagonal_frames_2_vertical_slab[facing=east,layer=3,waterlogged=false]
conquest:red_tudor_narrow_diagonal_frames_2_vertical_slab[facing=east,layer=4,waterlogged=true]
conquest:red_tudor_narrow_diagonal_frames_2_vertical_slab[facing=east,layer=4,waterlogged=false]
conquest:red_tulip[layers=1,waterlogged=true]
conquest:red_tulip[layers=1,waterlogged=false]
conquest:red_tulip[layers=2,waterlogged=true]
conquest:red_tulip[layers=2,waterlogged=false]
conquest:red_tulip[layers=3,waterlogged=true]
conquest:red_tulip[layers=3,waterlogged=false]
conquest:red_tulip[layers=4,waterlogged=true]
conquest:red_tulip[layers=4,waterlogged=false]
conquest:red_tulip[layers=5,waterlogged=true]
conquest:red_tulip[layers=5,waterlogged=false]
conquest:red_tulip[layers=6,waterlogged=true]
conquest:red_tulip[layers=6,waterlogged=false]
conquest:red_tulip[layers=7,waterlogged=true]
conquest:red_tulip[layers=7,waterlogged=false]
conquest:red_tulip[layers=8,waterlogged=true]
conquest:red_tulip[layers=8,waterlogged=false]
conquest:red_wall_and_black_cornice
conquest:red_wall_and_black_cornice_pillar[layer=1,waterlogged=true]
conquest:red_wall_and_black_cornice_pillar[layer=1,waterlogged=false]
conquest:red_wall_and_black_cornice_pillar[layer=2,waterlogged=true]
conquest:red_wall_and_black_cornice_pillar[layer=2,waterlogged=false]
conquest:red_wall_and_black_cornice_pillar[layer=3,waterlogged=true]
conquest:red_wall_and_black_cornice_pillar[layer=3,waterlogged=false]
conquest:red_wall_and_black_cornice_vertical_corner[facing=north,layer=1,waterlogged=true]
conquest:red_wall_and_black_cornice_vertical_corner[facing=north,layer=1,waterlogged=false]
conquest:red_wall_and_black_cornice_vertical_corner[facing=north,layer=2,waterlogged=true]
conquest:red_wall_and_black_cornice_vertical_corner[facing=north,layer=2,waterlogged=false]
conquest:red_wall_and_black_cornice_vertical_corner[facing=north,layer=3,waterlogged=true]
conquest:red_wall_and_black_cornice_vertical_corner[facing=north,layer=3,waterlogged=false]
conquest:red_wall_and_black_cornice_vertical_corner[facing=north,layer=4,waterlogged=true]
conquest:red_wall_and_black_cornice_vertical_corner[facing=north,layer=4,waterlogged=false]
conquest:red_wall_and_black_cornice_vertical_corner[facing=south,layer=1,waterlogged=true]
conquest:red_wall_and_black_cornice_vertical_corner[facing=south,layer=1,waterlogged=false]
conquest:red_wall_and_black_cornice_vertical_corner[facing=south,layer=2,waterlogged=true]
conquest:red_wall_and_black_cornice_vertical_corner[facing=south,layer=2,waterlogged=false]
conquest:red_wall_and_black_cornice_vertical_corner[facing=south,layer=3,waterlogged=true]
conquest:red_wall_and_black_cornice_vertical_corner[facing=south,layer=3,waterlogged=false]
conquest:red_wall_and_black_cornice_vertical_corner[facing=south,layer=4,waterlogged=true]
conquest:red_wall_and_black_cornice_vertical_corner[facing=south,layer=4,waterlogged=false]
conquest:red_wall_and_black_cornice_vertical_corner[facing=west,layer=1,waterlogged=true]
conquest:red_wall_and_black_cornice_vertical_corner[facing=west,layer=1,waterlogged=false]
conquest:red_wall_and_black_cornice_vertical_corner[facing=west,layer=2,waterlogged=true]
conquest:red_wall_and_black_cornice_vertical_corner[facing=west,layer=2,waterlogged=false]
conquest:red_wall_and_black_cornice_vertical_corner[facing=west,layer=3,waterlogged=true]
conquest:red_wall_and_black_cornice_vertical_corner[facing=west,layer=3,waterlogged=false]
conquest:red_wall_and_black_cornice_vertical_corner[facing=west,layer=4,waterlogged=true]
conquest:red_wall_and_black_cornice_vertical_corner[facing=west,layer=4,waterlogged=false]
conquest:red_wall_and_black_cornice_vertical_corner[facing=east,layer=1,waterlogged=true]
conquest:red_wall_and_black_cornice_vertical_corner[facing=east,layer=1,waterlogged=false]
conquest:red_wall_and_black_cornice_vertical_corner[facing=east,layer=2,waterlogged=true]
conquest:red_wall_and_black_cornice_vertical_corner[facing=east,layer=2,waterlogged=false]
conquest:red_wall_and_black_cornice_vertical_corner[facing=east,layer=3,waterlogged=true]
conquest:red_wall_and_black_cornice_vertical_corner[facing=east,layer=3,waterlogged=false]
conquest:red_wall_and_black_cornice_vertical_corner[facing=east,layer=4,waterlogged=true]
conquest:red_wall_and_black_cornice_vertical_corner[facing=east,layer=4,waterlogged=false]
conquest:red_wall_and_black_cornice_vertical_quarter[facing=north,layer=1,waterlogged=true]
conquest:red_wall_and_black_cornice_vertical_quarter[facing=north,layer=1,waterlogged=false]
conquest:red_wall_and_black_cornice_vertical_quarter[facing=north,layer=2,waterlogged=true]
conquest:red_wall_and_black_cornice_vertical_quarter[facing=north,layer=2,waterlogged=false]
conquest:red_wall_and_black_cornice_vertical_quarter[facing=north,layer=3,waterlogged=true]
conquest:red_wall_and_black_cornice_vertical_quarter[facing=north,layer=3,waterlogged=false]
conquest:red_wall_and_black_cornice_vertical_quarter[facing=north,layer=4,waterlogged=true]
conquest:red_wall_and_black_cornice_vertical_quarter[facing=north,layer=4,waterlogged=false]
conquest:red_wall_and_black_cornice_vertical_quarter[facing=south,layer=1,waterlogged=true]
conquest:red_wall_and_black_cornice_vertical_quarter[facing=south,layer=1,waterlogged=false]
conquest:red_wall_and_black_cornice_vertical_quarter[facing=south,layer=2,waterlogged=true]
conquest:red_wall_and_black_cornice_vertical_quarter[facing=south,layer=2,waterlogged=false]
conquest:red_wall_and_black_cornice_vertical_quarter[facing=south,layer=3,waterlogged=true]
conquest:red_wall_and_black_cornice_vertical_quarter[facing=south,layer=3,waterlogged=false]
conquest:red_wall_and_black_cornice_vertical_quarter[facing=south,layer=4,waterlogged=true]
conquest:red_wall_and_black_cornice_vertical_quarter[facing=south,layer=4,waterlogged=false]
conquest:red_wall_and_black_cornice_vertical_quarter[facing=west,layer=1,waterlogged=true]
conquest:red_wall_and_black_cornice_vertical_quarter[facing=west,layer=1,waterlogged=false]
conquest:red_wall_and_black_cornice_vertical_quarter[facing=west,layer=2,waterlogged=true]
conquest:red_wall_and_black_cornice_vertical_quarter[facing=west,layer=2,waterlogged=false]
conquest:red_wall_and_black_cornice_vertical_quarter[facing=west,layer=3,waterlogged=true]
conquest:red_wall_and_black_cornice_vertical_quarter[facing=west,layer=3,waterlogged=false]
conquest:red_wall_and_black_cornice_vertical_quarter[facing=west,layer=4,waterlogged=true]
conquest:red_wall_and_black_cornice_vertical_quarter[facing=west,layer=4,waterlogged=false]
conquest:red_wall_and_black_cornice_vertical_quarter[facing=east,layer=1,waterlogged=true]
conquest:red_wall_and_black_cornice_vertical_quarter[facing=east,layer=1,waterlogged=false]
conquest:red_wall_and_black_cornice_vertical_quarter[facing=east,layer=2,waterlogged=true]
conquest:red_wall_and_black_cornice_vertical_quarter[facing=east,layer=2,waterlogged=false]
conquest:red_wall_and_black_cornice_vertical_quarter[facing=east,layer=3,waterlogged=true]
conquest:red_wall_and_black_cornice_vertical_quarter[facing=east,layer=3,waterlogged=false]
conquest:red_wall_and_black_cornice_vertical_quarter[facing=east,layer=4,waterlogged=true]
conquest:red_wall_and_black_cornice_vertical_quarter[facing=east,layer=4,waterlogged=false]
conquest:red_wall_and_black_cornice_vertical_slab[facing=north,layer=1,waterlogged=true]
conquest:red_wall_and_black_cornice_vertical_slab[facing=north,layer=1,waterlogged=false]
conquest:red_wall_and_black_cornice_vertical_slab[facing=north,layer=2,waterlogged=true]
conquest:red_wall_and_black_cornice_vertical_slab[facing=north,layer=2,waterlogged=false]
conquest:red_wall_and_black_cornice_vertical_slab[facing=north,layer=3,waterlogged=true]
conquest:red_wall_and_black_cornice_vertical_slab[facing=north,layer=3,waterlogged=false]
conquest:red_wall_and_black_cornice_vertical_slab[facing=north,layer=4,waterlogged=true]
conquest:red_wall_and_black_cornice_vertical_slab[facing=north,layer=4,waterlogged=false]
conquest:red_wall_and_black_cornice_vertical_slab[facing=south,layer=1,waterlogged=true]
conquest:red_wall_and_black_cornice_vertical_slab[facing=south,layer=1,waterlogged=false]
conquest:red_wall_and_black_cornice_vertical_slab[facing=south,layer=2,waterlogged=true]
conquest:red_wall_and_black_cornice_vertical_slab[facing=south,layer=2,waterlogged=false]
conquest:red_wall_and_black_cornice_vertical_slab[facing=south,layer=3,waterlogged=true]
conquest:red_wall_and_black_cornice_vertical_slab[facing=south,layer=3,waterlogged=false]
conquest:red_wall_and_black_cornice_vertical_slab[facing=south,layer=4,waterlogged=true]
conquest:red_wall_and_black_cornice_vertical_slab[facing=south,layer=4,waterlogged=false]
conquest:red_wall_and_black_cornice_vertical_slab[facing=west,layer=1,waterlogged=true]
conquest:red_wall_and_black_cornice_vertical_slab[facing=west,layer=1,waterlogged=false]
conquest:red_wall_and_black_cornice_vertical_slab[facing=west,layer=2,waterlogged=true]
conquest:red_wall_and_black_cornice_vertical_slab[facing=west,layer=2,waterlogged=false]
conquest:red_wall_and_black_cornice_vertical_slab[facing=west,layer=3,waterlogged=true]
conquest:red_wall_and_black_cornice_vertical_slab[facing=west,layer=3,waterlogged=false]
conquest:red_wall_and_black_cornice_vertical_slab[facing=west,layer=4,waterlogged=true]
conquest:red_wall_and_black_cornice_vertical_slab[facing=west,layer=4,waterlogged=false]
conquest:red_wall_and_black_cornice_vertical_slab[facing=east,layer=1,waterlogged=true]
conquest:red_wall_and_black_cornice_vertical_slab[facing=east,layer=1,waterlogged=false]
conquest:red_wall_and_black_cornice_vertical_slab[facing=east,layer=2,waterlogged=true]
conquest:red_wall_and_black_cornice_vertical_slab[facing=east,layer=2,waterlogged=false]
conquest:red_wall_and_black_cornice_vertical_slab[facing=east,layer=3,waterlogged=true]
conquest:red_wall_and_black_cornice_vertical_slab[facing=east,layer=3,waterlogged=false]
conquest:red_wall_and_black_cornice_vertical_slab[facing=east,layer=4,waterlogged=true]
conquest:red_wall_and_black_cornice_vertical_slab[facing=east,layer=4,waterlogged=false]
conquest:red_wall_and_fancy_black_cornice
conquest:red_wall_and_fancy_black_cornice_pillar[layer=1,waterlogged=true]
conquest:red_wall_and_fancy_black_cornice_pillar[layer=1,waterlogged=false]
conquest:red_wall_and_fancy_black_cornice_pillar[layer=2,waterlogged=true]
conquest:red_wall_and_fancy_black_cornice_pillar[layer=2,waterlogged=false]
conquest:red_wall_and_fancy_black_cornice_pillar[layer=3,waterlogged=true]
conquest:red_wall_and_fancy_black_cornice_pillar[layer=3,waterlogged=false]
conquest:red_wall_and_fancy_black_cornice_vertical_corner[facing=north,layer=1,waterlogged=true]
conquest:red_wall_and_fancy_black_cornice_vertical_corner[facing=north,layer=1,waterlogged=false]
conquest:red_wall_and_fancy_black_cornice_vertical_corner[facing=north,layer=2,waterlogged=true]
conquest:red_wall_and_fancy_black_cornice_vertical_corner[facing=north,layer=2,waterlogged=false]
conquest:red_wall_and_fancy_black_cornice_vertical_corner[facing=north,layer=3,waterlogged=true]
conquest:red_wall_and_fancy_black_cornice_vertical_corner[facing=north,layer=3,waterlogged=false]
conquest:red_wall_and_fancy_black_cornice_vertical_corner[facing=north,layer=4,waterlogged=true]
conquest:red_wall_and_fancy_black_cornice_vertical_corner[facing=north,layer=4,waterlogged=false]
conquest:red_wall_and_fancy_black_cornice_vertical_corner[facing=south,layer=1,waterlogged=true]
conquest:red_wall_and_fancy_black_cornice_vertical_corner[facing=south,layer=1,waterlogged=false]
conquest:red_wall_and_fancy_black_cornice_vertical_corner[facing=south,layer=2,waterlogged=true]
conquest:red_wall_and_fancy_black_cornice_vertical_corner[facing=south,layer=2,waterlogged=false]
conquest:red_wall_and_fancy_black_cornice_vertical_corner[facing=south,layer=3,waterlogged=true]
conquest:red_wall_and_fancy_black_cornice_vertical_corner[facing=south,layer=3,waterlogged=false]
conquest:red_wall_and_fancy_black_cornice_vertical_corner[facing=south,layer=4,waterlogged=true]
conquest:red_wall_and_fancy_black_cornice_vertical_corner[facing=south,layer=4,waterlogged=false]
conquest:red_wall_and_fancy_black_cornice_vertical_corner[facing=west,layer=1,waterlogged=true]
conquest:red_wall_and_fancy_black_cornice_vertical_corner[facing=west,layer=1,waterlogged=false]
conquest:red_wall_and_fancy_black_cornice_vertical_corner[facing=west,layer=2,waterlogged=true]
conquest:red_wall_and_fancy_black_cornice_vertical_corner[facing=west,layer=2,waterlogged=false]
conquest:red_wall_and_fancy_black_cornice_vertical_corner[facing=west,layer=3,waterlogged=true]
conquest:red_wall_and_fancy_black_cornice_vertical_corner[facing=west,layer=3,waterlogged=false]
conquest:red_wall_and_fancy_black_cornice_vertical_corner[facing=west,layer=4,waterlogged=true]
conquest:red_wall_and_fancy_black_cornice_vertical_corner[facing=west,layer=4,waterlogged=false]
conquest:red_wall_and_fancy_black_cornice_vertical_corner[facing=east,layer=1,waterlogged=true]
conquest:red_wall_and_fancy_black_cornice_vertical_corner[facing=east,layer=1,waterlogged=false]
conquest:red_wall_and_fancy_black_cornice_vertical_corner[facing=east,layer=2,waterlogged=true]
conquest:red_wall_and_fancy_black_cornice_vertical_corner[facing=east,layer=2,waterlogged=false]
conquest:red_wall_and_fancy_black_cornice_vertical_corner[facing=east,layer=3,waterlogged=true]
conquest:red_wall_and_fancy_black_cornice_vertical_corner[facing=east,layer=3,waterlogged=false]
conquest:red_wall_and_fancy_black_cornice_vertical_corner[facing=east,layer=4,waterlogged=true]
conquest:red_wall_and_fancy_black_cornice_vertical_corner[facing=east,layer=4,waterlogged=false]
conquest:red_wall_and_fancy_black_cornice_vertical_quarter[facing=north,layer=1,waterlogged=true]
conquest:red_wall_and_fancy_black_cornice_vertical_quarter[facing=north,layer=1,waterlogged=false]
conquest:red_wall_and_fancy_black_cornice_vertical_quarter[facing=north,layer=2,waterlogged=true]
conquest:red_wall_and_fancy_black_cornice_vertical_quarter[facing=north,layer=2,waterlogged=false]
conquest:red_wall_and_fancy_black_cornice_vertical_quarter[facing=north,layer=3,waterlogged=true]
conquest:red_wall_and_fancy_black_cornice_vertical_quarter[facing=north,layer=3,waterlogged=false]
conquest:red_wall_and_fancy_black_cornice_vertical_quarter[facing=north,layer=4,waterlogged=true]
conquest:red_wall_and_fancy_black_cornice_vertical_quarter[facing=north,layer=4,waterlogged=false]
conquest:red_wall_and_fancy_black_cornice_vertical_quarter[facing=south,layer=1,waterlogged=true]
conquest:red_wall_and_fancy_black_cornice_vertical_quarter[facing=south,layer=1,waterlogged=false]
conquest:red_wall_and_fancy_black_cornice_vertical_quarter[facing=south,layer=2,waterlogged=true]
conquest:red_wall_and_fancy_black_cornice_vertical_quarter[facing=south,layer=2,waterlogged=false]
conquest:red_wall_and_fancy_black_cornice_vertical_quarter[facing=south,layer=3,waterlogged=true]
conquest:red_wall_and_fancy_black_cornice_vertical_quarter[facing=south,layer=3,waterlogged=false]
conquest:red_wall_and_fancy_black_cornice_vertical_quarter[facing=south,layer=4,waterlogged=true]
conquest:red_wall_and_fancy_black_cornice_vertical_quarter[facing=south,layer=4,waterlogged=false]
conquest:red_wall_and_fancy_black_cornice_vertical_quarter[facing=west,layer=1,waterlogged=true]
conquest:red_wall_and_fancy_black_cornice_vertical_quarter[facing=west,layer=1,waterlogged=false]
conquest:red_wall_and_fancy_black_cornice_vertical_quarter[facing=west,layer=2,waterlogged=true]
conquest:red_wall_and_fancy_black_cornice_vertical_quarter[facing=west,layer=2,waterlogged=false]
conquest:red_wall_and_fancy_black_cornice_vertical_quarter[facing=west,layer=3,waterlogged=true]
conquest:red_wall_and_fancy_black_cornice_vertical_quarter[facing=west,layer=3,waterlogged=false]
conquest:red_wall_and_fancy_black_cornice_vertical_quarter[facing=west,layer=4,waterlogged=true]
conquest:red_wall_and_fancy_black_cornice_vertical_quarter[facing=west,layer=4,waterlogged=false]
conquest:red_wall_and_fancy_black_cornice_vertical_quarter[facing=east,layer=1,waterlogged=true]
conquest:red_wall_and_fancy_black_cornice_vertical_quarter[facing=east,layer=1,waterlogged=false]
conquest:red_wall_and_fancy_black_cornice_vertical_quarter[facing=east,layer=2,waterlogged=true]
conquest:red_wall_and_fancy_black_cornice_vertical_quarter[facing=east,layer=2,waterlogged=false]
conquest:red_wall_and_fancy_black_cornice_vertical_quarter[facing=east,layer=3,waterlogged=true]
conquest:red_wall_and_fancy_black_cornice_vertical_quarter[facing=east,layer=3,waterlogged=false]
conquest:red_wall_and_fancy_black_cornice_vertical_quarter[facing=east,layer=4,waterlogged=true]
conquest:red_wall_and_fancy_black_cornice_vertical_quarter[facing=east,layer=4,waterlogged=false]
conquest:red_wall_and_fancy_black_cornice_vertical_slab[facing=north,layer=1,waterlogged=true]
conquest:red_wall_and_fancy_black_cornice_vertical_slab[facing=north,layer=1,waterlogged=false]
conquest:red_wall_and_fancy_black_cornice_vertical_slab[facing=north,layer=2,waterlogged=true]
conquest:red_wall_and_fancy_black_cornice_vertical_slab[facing=north,layer=2,waterlogged=false]
conquest:red_wall_and_fancy_black_cornice_vertical_slab[facing=north,layer=3,waterlogged=true]
conquest:red_wall_and_fancy_black_cornice_vertical_slab[facing=north,layer=3,waterlogged=false]
conquest:red_wall_and_fancy_black_cornice_vertical_slab[facing=north,layer=4,waterlogged=true]
conquest:red_wall_and_fancy_black_cornice_vertical_slab[facing=north,layer=4,waterlogged=false]
conquest:red_wall_and_fancy_black_cornice_vertical_slab[facing=south,layer=1,waterlogged=true]
conquest:red_wall_and_fancy_black_cornice_vertical_slab[facing=south,layer=1,waterlogged=false]
conquest:red_wall_and_fancy_black_cornice_vertical_slab[facing=south,layer=2,waterlogged=true]
conquest:red_wall_and_fancy_black_cornice_vertical_slab[facing=south,layer=2,waterlogged=false]
conquest:red_wall_and_fancy_black_cornice_vertical_slab[facing=south,layer=3,waterlogged=true]
conquest:red_wall_and_fancy_black_cornice_vertical_slab[facing=south,layer=3,waterlogged=false]
conquest:red_wall_and_fancy_black_cornice_vertical_slab[facing=south,layer=4,waterlogged=true]
conquest:red_wall_and_fancy_black_cornice_vertical_slab[facing=south,layer=4,waterlogged=false]
conquest:red_wall_and_fancy_black_cornice_vertical_slab[facing=west,layer=1,waterlogged=true]
conquest:red_wall_and_fancy_black_cornice_vertical_slab[facing=west,layer=1,waterlogged=false]
conquest:red_wall_and_fancy_black_cornice_vertical_slab[facing=west,layer=2,waterlogged=true]
conquest:red_wall_and_fancy_black_cornice_vertical_slab[facing=west,layer=2,waterlogged=false]
conquest:red_wall_and_fancy_black_cornice_vertical_slab[facing=west,layer=3,waterlogged=true]
conquest:red_wall_and_fancy_black_cornice_vertical_slab[facing=west,layer=3,waterlogged=false]
conquest:red_wall_and_fancy_black_cornice_vertical_slab[facing=west,layer=4,waterlogged=true]
conquest:red_wall_and_fancy_black_cornice_vertical_slab[facing=west,layer=4,waterlogged=false]
conquest:red_wall_and_fancy_black_cornice_vertical_slab[facing=east,layer=1,waterlogged=true]
conquest:red_wall_and_fancy_black_cornice_vertical_slab[facing=east,layer=1,waterlogged=false]
conquest:red_wall_and_fancy_black_cornice_vertical_slab[facing=east,layer=2,waterlogged=true]
conquest:red_wall_and_fancy_black_cornice_vertical_slab[facing=east,layer=2,waterlogged=false]
conquest:red_wall_and_fancy_black_cornice_vertical_slab[facing=east,layer=3,waterlogged=true]
conquest:red_wall_and_fancy_black_cornice_vertical_slab[facing=east,layer=3,waterlogged=false]
conquest:red_wall_and_fancy_black_cornice_vertical_slab[facing=east,layer=4,waterlogged=true]
conquest:red_wall_and_fancy_black_cornice_vertical_slab[facing=east,layer=4,waterlogged=false]
conquest:red_wallpaper
conquest:red_wallpaper_vertical_corner[facing=north,layer=1,waterlogged=true]
conquest:red_wallpaper_vertical_corner[facing=north,layer=1,waterlogged=false]
conquest:red_wallpaper_vertical_corner[facing=north,layer=2,waterlogged=true]
conquest:red_wallpaper_vertical_corner[facing=north,layer=2,waterlogged=false]
conquest:red_wallpaper_vertical_corner[facing=north,layer=3,waterlogged=true]
conquest:red_wallpaper_vertical_corner[facing=north,layer=3,waterlogged=false]
conquest:red_wallpaper_vertical_corner[facing=north,layer=4,waterlogged=true]
conquest:red_wallpaper_vertical_corner[facing=north,layer=4,waterlogged=false]
conquest:red_wallpaper_vertical_corner[facing=south,layer=1,waterlogged=true]
conquest:red_wallpaper_vertical_corner[facing=south,layer=1,waterlogged=false]
conquest:red_wallpaper_vertical_corner[facing=south,layer=2,waterlogged=true]
conquest:red_wallpaper_vertical_corner[facing=south,layer=2,waterlogged=false]
conquest:red_wallpaper_vertical_corner[facing=south,layer=3,waterlogged=true]
conquest:red_wallpaper_vertical_corner[facing=south,layer=3,waterlogged=false]
conquest:red_wallpaper_vertical_corner[facing=south,layer=4,waterlogged=true]
conquest:red_wallpaper_vertical_corner[facing=south,layer=4,waterlogged=false]
conquest:red_wallpaper_vertical_corner[facing=west,layer=1,waterlogged=true]
conquest:red_wallpaper_vertical_corner[facing=west,layer=1,waterlogged=false]
conquest:red_wallpaper_vertical_corner[facing=west,layer=2,waterlogged=true]
conquest:red_wallpaper_vertical_corner[facing=west,layer=2,waterlogged=false]
conquest:red_wallpaper_vertical_corner[facing=west,layer=3,waterlogged=true]
conquest:red_wallpaper_vertical_corner[facing=west,layer=3,waterlogged=false]
conquest:red_wallpaper_vertical_corner[facing=west,layer=4,waterlogged=true]
conquest:red_wallpaper_vertical_corner[facing=west,layer=4,waterlogged=false]
conquest:red_wallpaper_vertical_corner[facing=east,layer=1,waterlogged=true]
conquest:red_wallpaper_vertical_corner[facing=east,layer=1,waterlogged=false]
conquest:red_wallpaper_vertical_corner[facing=east,layer=2,waterlogged=true]
conquest:red_wallpaper_vertical_corner[facing=east,layer=2,waterlogged=false]
conquest:red_wallpaper_vertical_corner[facing=east,layer=3,waterlogged=true]
conquest:red_wallpaper_vertical_corner[facing=east,layer=3,waterlogged=false]
conquest:red_wallpaper_vertical_corner[facing=east,layer=4,waterlogged=true]
conquest:red_wallpaper_vertical_corner[facing=east,layer=4,waterlogged=false]
conquest:red_wallpaper_vertical_quarter[facing=north,layer=1,waterlogged=true]
conquest:red_wallpaper_vertical_quarter[facing=north,layer=1,waterlogged=false]
conquest:red_wallpaper_vertical_quarter[facing=north,layer=2,waterlogged=true]
conquest:red_wallpaper_vertical_quarter[facing=north,layer=2,waterlogged=false]
conquest:red_wallpaper_vertical_quarter[facing=north,layer=3,waterlogged=true]
conquest:red_wallpaper_vertical_quarter[facing=north,layer=3,waterlogged=false]
conquest:red_wallpaper_vertical_quarter[facing=north,layer=4,waterlogged=true]
conquest:red_wallpaper_vertical_quarter[facing=north,layer=4,waterlogged=false]
conquest:red_wallpaper_vertical_quarter[facing=south,layer=1,waterlogged=true]
conquest:red_wallpaper_vertical_quarter[facing=south,layer=1,waterlogged=false]
conquest:red_wallpaper_vertical_quarter[facing=south,layer=2,waterlogged=true]
conquest:red_wallpaper_vertical_quarter[facing=south,layer=2,waterlogged=false]
conquest:red_wallpaper_vertical_quarter[facing=south,layer=3,waterlogged=true]
conquest:red_wallpaper_vertical_quarter[facing=south,layer=3,waterlogged=false]
conquest:red_wallpaper_vertical_quarter[facing=south,layer=4,waterlogged=true]
conquest:red_wallpaper_vertical_quarter[facing=south,layer=4,waterlogged=false]
conquest:red_wallpaper_vertical_quarter[facing=west,layer=1,waterlogged=true]
conquest:red_wallpaper_vertical_quarter[facing=west,layer=1,waterlogged=false]
conquest:red_wallpaper_vertical_quarter[facing=west,layer=2,waterlogged=true]
conquest:red_wallpaper_vertical_quarter[facing=west,layer=2,waterlogged=false]
conquest:red_wallpaper_vertical_quarter[facing=west,layer=3,waterlogged=true]
conquest:red_wallpaper_vertical_quarter[facing=west,layer=3,waterlogged=false]
conquest:red_wallpaper_vertical_quarter[facing=west,layer=4,waterlogged=true]
conquest:red_wallpaper_vertical_quarter[facing=west,layer=4,waterlogged=false]
conquest:red_wallpaper_vertical_quarter[facing=east,layer=1,waterlogged=true]
conquest:red_wallpaper_vertical_quarter[facing=east,layer=1,waterlogged=false]
conquest:red_wallpaper_vertical_quarter[facing=east,layer=2,waterlogged=true]
conquest:red_wallpaper_vertical_quarter[facing=east,layer=2,waterlogged=false]
conquest:red_wallpaper_vertical_quarter[facing=east,layer=3,waterlogged=true]
conquest:red_wallpaper_vertical_quarter[facing=east,layer=3,waterlogged=false]
conquest:red_wallpaper_vertical_quarter[facing=east,layer=4,waterlogged=true]
conquest:red_wallpaper_vertical_quarter[facing=east,layer=4,waterlogged=false]
conquest:red_wallpaper_vertical_slab[facing=north,layer=1,waterlogged=true]
conquest:red_wallpaper_vertical_slab[facing=north,layer=1,waterlogged=false]
conquest:red_wallpaper_vertical_slab[facing=north,layer=2,waterlogged=true]
conquest:red_wallpaper_vertical_slab[facing=north,layer=2,waterlogged=false]
conquest:red_wallpaper_vertical_slab[facing=north,layer=3,waterlogged=true]
conquest:red_wallpaper_vertical_slab[facing=north,layer=3,waterlogged=false]
conquest:red_wallpaper_vertical_slab[facing=north,layer=4,waterlogged=true]
conquest:red_wallpaper_vertical_slab[facing=north,layer=4,waterlogged=false]
conquest:red_wallpaper_vertical_slab[facing=south,layer=1,waterlogged=true]
conquest:red_wallpaper_vertical_slab[facing=south,layer=1,waterlogged=false]
conquest:red_wallpaper_vertical_slab[facing=south,layer=2,waterlogged=true]
conquest:red_wallpaper_vertical_slab[facing=south,layer=2,waterlogged=false]
conquest:red_wallpaper_vertical_slab[facing=south,layer=3,waterlogged=true]
conquest:red_wallpaper_vertical_slab[facing=south,layer=3,waterlogged=false]
conquest:red_wallpaper_vertical_slab[facing=south,layer=4,waterlogged=true]
conquest:red_wallpaper_vertical_slab[facing=south,layer=4,waterlogged=false]
conquest:red_wallpaper_vertical_slab[facing=west,layer=1,waterlogged=true]
conquest:red_wallpaper_vertical_slab[facing=west,layer=1,waterlogged=false]
conquest:red_wallpaper_vertical_slab[facing=west,layer=2,waterlogged=true]
conquest:red_wallpaper_vertical_slab[facing=west,layer=2,waterlogged=false]
conquest:red_wallpaper_vertical_slab[facing=west,layer=3,waterlogged=true]
conquest:red_wallpaper_vertical_slab[facing=west,layer=3,waterlogged=false]
conquest:red_wallpaper_vertical_slab[facing=west,layer=4,waterlogged=true]
conquest:red_wallpaper_vertical_slab[facing=west,layer=4,waterlogged=false]
conquest:red_wallpaper_vertical_slab[facing=east,layer=1,waterlogged=true]
conquest:red_wallpaper_vertical_slab[facing=east,layer=1,waterlogged=false]
conquest:red_wallpaper_vertical_slab[facing=east,layer=2,waterlogged=true]
conquest:red_wallpaper_vertical_slab[facing=east,layer=2,waterlogged=false]
conquest:red_wallpaper_vertical_slab[facing=east,layer=3,waterlogged=true]
conquest:red_wallpaper_vertical_slab[facing=east,layer=3,waterlogged=false]
conquest:red_wallpaper_vertical_slab[facing=east,layer=4,waterlogged=true]
conquest:red_wallpaper_vertical_slab[facing=east,layer=4,waterlogged=false]
conquest:red_white_floral_frieze
conquest:red_white_floral_frieze_vertical_corner[facing=north,layer=1,waterlogged=true]
conquest:red_white_floral_frieze_vertical_corner[facing=north,layer=1,waterlogged=false]
conquest:red_white_floral_frieze_vertical_corner[facing=north,layer=2,waterlogged=true]
conquest:red_white_floral_frieze_vertical_corner[facing=north,layer=2,waterlogged=false]
conquest:red_white_floral_frieze_vertical_corner[facing=north,layer=3,waterlogged=true]
conquest:red_white_floral_frieze_vertical_corner[facing=north,layer=3,waterlogged=false]
conquest:red_white_floral_frieze_vertical_corner[facing=north,layer=4,waterlogged=true]
conquest:red_white_floral_frieze_vertical_corner[facing=north,layer=4,waterlogged=false]
conquest:red_white_floral_frieze_vertical_corner[facing=south,layer=1,waterlogged=true]
conquest:red_white_floral_frieze_vertical_corner[facing=south,layer=1,waterlogged=false]
conquest:red_white_floral_frieze_vertical_corner[facing=south,layer=2,waterlogged=true]
conquest:red_white_floral_frieze_vertical_corner[facing=south,layer=2,waterlogged=false]
conquest:red_white_floral_frieze_vertical_corner[facing=south,layer=3,waterlogged=true]
conquest:red_white_floral_frieze_vertical_corner[facing=south,layer=3,waterlogged=false]
conquest:red_white_floral_frieze_vertical_corner[facing=south,layer=4,waterlogged=true]
conquest:red_white_floral_frieze_vertical_corner[facing=south,layer=4,waterlogged=false]
conquest:red_white_floral_frieze_vertical_corner[facing=west,layer=1,waterlogged=true]
conquest:red_white_floral_frieze_vertical_corner[facing=west,layer=1,waterlogged=false]
conquest:red_white_floral_frieze_vertical_corner[facing=west,layer=2,waterlogged=true]
conquest:red_white_floral_frieze_vertical_corner[facing=west,layer=2,waterlogged=false]
conquest:red_white_floral_frieze_vertical_corner[facing=west,layer=3,waterlogged=true]
conquest:red_white_floral_frieze_vertical_corner[facing=west,layer=3,waterlogged=false]
conquest:red_white_floral_frieze_vertical_corner[facing=west,layer=4,waterlogged=true]
conquest:red_white_floral_frieze_vertical_corner[facing=west,layer=4,waterlogged=false]
conquest:red_white_floral_frieze_vertical_corner[facing=east,layer=1,waterlogged=true]
conquest:red_white_floral_frieze_vertical_corner[facing=east,layer=1,waterlogged=false]
conquest:red_white_floral_frieze_vertical_corner[facing=east,layer=2,waterlogged=true]
conquest:red_white_floral_frieze_vertical_corner[facing=east,layer=2,waterlogged=false]
conquest:red_white_floral_frieze_vertical_corner[facing=east,layer=3,waterlogged=true]
conquest:red_white_floral_frieze_vertical_corner[facing=east,layer=3,waterlogged=false]
conquest:red_white_floral_frieze_vertical_corner[facing=east,layer=4,waterlogged=true]
conquest:red_white_floral_frieze_vertical_corner[facing=east,layer=4,waterlogged=false]
conquest:red_white_floral_frieze_vertical_quarter[facing=north,layer=1,waterlogged=true]
conquest:red_white_floral_frieze_vertical_quarter[facing=north,layer=1,waterlogged=false]
conquest:red_white_floral_frieze_vertical_quarter[facing=north,layer=2,waterlogged=true]
conquest:red_white_floral_frieze_vertical_quarter[facing=north,layer=2,waterlogged=false]
conquest:red_white_floral_frieze_vertical_quarter[facing=north,layer=3,waterlogged=true]
conquest:red_white_floral_frieze_vertical_quarter[facing=north,layer=3,waterlogged=false]
conquest:red_white_floral_frieze_vertical_quarter[facing=north,layer=4,waterlogged=true]
conquest:red_white_floral_frieze_vertical_quarter[facing=north,layer=4,waterlogged=false]
conquest:red_white_floral_frieze_vertical_quarter[facing=south,layer=1,waterlogged=true]
conquest:red_white_floral_frieze_vertical_quarter[facing=south,layer=1,waterlogged=false]
conquest:red_white_floral_frieze_vertical_quarter[facing=south,layer=2,waterlogged=true]
conquest:red_white_floral_frieze_vertical_quarter[facing=south,layer=2,waterlogged=false]
conquest:red_white_floral_frieze_vertical_quarter[facing=south,layer=3,waterlogged=true]
conquest:red_white_floral_frieze_vertical_quarter[facing=south,layer=3,waterlogged=false]
conquest:red_white_floral_frieze_vertical_quarter[facing=south,layer=4,waterlogged=true]
conquest:red_white_floral_frieze_vertical_quarter[facing=south,layer=4,waterlogged=false]
conquest:red_white_floral_frieze_vertical_quarter[facing=west,layer=1,waterlogged=true]
conquest:red_white_floral_frieze_vertical_quarter[facing=west,layer=1,waterlogged=false]
conquest:red_white_floral_frieze_vertical_quarter[facing=west,layer=2,waterlogged=true]
conquest:red_white_floral_frieze_vertical_quarter[facing=west,layer=2,waterlogged=false]
conquest:red_white_floral_frieze_vertical_quarter[facing=west,layer=3,waterlogged=true]
conquest:red_white_floral_frieze_vertical_quarter[facing=west,layer=3,waterlogged=false]
conquest:red_white_floral_frieze_vertical_quarter[facing=west,layer=4,waterlogged=true]
conquest:red_white_floral_frieze_vertical_quarter[facing=west,layer=4,waterlogged=false]
conquest:red_white_floral_frieze_vertical_quarter[facing=east,layer=1,waterlogged=true]
conquest:red_white_floral_frieze_vertical_quarter[facing=east,layer=1,waterlogged=false]
conquest:red_white_floral_frieze_vertical_quarter[facing=east,layer=2,waterlogged=true]
conquest:red_white_floral_frieze_vertical_quarter[facing=east,layer=2,waterlogged=false]
conquest:red_white_floral_frieze_vertical_quarter[facing=east,layer=3,waterlogged=true]
conquest:red_white_floral_frieze_vertical_quarter[facing=east,layer=3,waterlogged=false]
conquest:red_white_floral_frieze_vertical_quarter[facing=east,layer=4,waterlogged=true]
conquest:red_white_floral_frieze_vertical_quarter[facing=east,layer=4,waterlogged=false]
conquest:red_white_floral_frieze_vertical_slab[facing=north,layer=1,waterlogged=true]
conquest:red_white_floral_frieze_vertical_slab[facing=north,layer=1,waterlogged=false]
conquest:red_white_floral_frieze_vertical_slab[facing=north,layer=2,waterlogged=true]
conquest:red_white_floral_frieze_vertical_slab[facing=north,layer=2,waterlogged=false]
conquest:red_white_floral_frieze_vertical_slab[facing=north,layer=3,waterlogged=true]
conquest:red_white_floral_frieze_vertical_slab[facing=north,layer=3,waterlogged=false]
conquest:red_white_floral_frieze_vertical_slab[facing=north,layer=4,waterlogged=true]
conquest:red_white_floral_frieze_vertical_slab[facing=north,layer=4,waterlogged=false]
conquest:red_white_floral_frieze_vertical_slab[facing=south,layer=1,waterlogged=true]
conquest:red_white_floral_frieze_vertical_slab[facing=south,layer=1,waterlogged=false]
conquest:red_white_floral_frieze_vertical_slab[facing=south,layer=2,waterlogged=true]
conquest:red_white_floral_frieze_vertical_slab[facing=south,layer=2,waterlogged=false]
conquest:red_white_floral_frieze_vertical_slab[facing=south,layer=3,waterlogged=true]
conquest:red_white_floral_frieze_vertical_slab[facing=south,layer=3,waterlogged=false]
conquest:red_white_floral_frieze_vertical_slab[facing=south,layer=4,waterlogged=true]
conquest:red_white_floral_frieze_vertical_slab[facing=south,layer=4,waterlogged=false]
conquest:red_white_floral_frieze_vertical_slab[facing=west,layer=1,waterlogged=true]
conquest:red_white_floral_frieze_vertical_slab[facing=west,layer=1,waterlogged=false]
conquest:red_white_floral_frieze_vertical_slab[facing=west,layer=2,waterlogged=true]
conquest:red_white_floral_frieze_vertical_slab[facing=west,layer=2,waterlogged=false]
conquest:red_white_floral_frieze_vertical_slab[facing=west,layer=3,waterlogged=true]
conquest:red_white_floral_frieze_vertical_slab[facing=west,layer=3,waterlogged=false]
conquest:red_white_floral_frieze_vertical_slab[facing=west,layer=4,waterlogged=true]
conquest:red_white_floral_frieze_vertical_slab[facing=west,layer=4,waterlogged=false]
conquest:red_white_floral_frieze_vertical_slab[facing=east,layer=1,waterlogged=true]
conquest:red_white_floral_frieze_vertical_slab[facing=east,layer=1,waterlogged=false]
conquest:red_white_floral_frieze_vertical_slab[facing=east,layer=2,waterlogged=true]
conquest:red_white_floral_frieze_vertical_slab[facing=east,layer=2,waterlogged=false]
conquest:red_white_floral_frieze_vertical_slab[facing=east,layer=3,waterlogged=true]
conquest:red_white_floral_frieze_vertical_slab[facing=east,layer=3,waterlogged=false]
conquest:red_white_floral_frieze_vertical_slab[facing=east,layer=4,waterlogged=true]
conquest:red_white_floral_frieze_vertical_slab[facing=east,layer=4,waterlogged=false]
conquest:red_white_green_gothic_frieze[axis=x]
conquest:red_white_green_gothic_frieze[axis=y]
conquest:red_white_green_gothic_frieze[axis=z]
conquest:red_white_green_gothic_frieze_vertical_corner[facing=north,layer=1,waterlogged=true]
conquest:red_white_green_gothic_frieze_vertical_corner[facing=north,layer=1,waterlogged=false]
conquest:red_white_green_gothic_frieze_vertical_corner[facing=north,layer=2,waterlogged=true]
conquest:red_white_green_gothic_frieze_vertical_corner[facing=north,layer=2,waterlogged=false]
conquest:red_white_green_gothic_frieze_vertical_corner[facing=north,layer=3,waterlogged=true]
conquest:red_white_green_gothic_frieze_vertical_corner[facing=north,layer=3,waterlogged=false]
conquest:red_white_green_gothic_frieze_vertical_corner[facing=north,layer=4,waterlogged=true]
conquest:red_white_green_gothic_frieze_vertical_corner[facing=north,layer=4,waterlogged=false]
conquest:red_white_green_gothic_frieze_vertical_corner[facing=south,layer=1,waterlogged=true]
conquest:red_white_green_gothic_frieze_vertical_corner[facing=south,layer=1,waterlogged=false]
conquest:red_white_green_gothic_frieze_vertical_corner[facing=south,layer=2,waterlogged=true]
conquest:red_white_green_gothic_frieze_vertical_corner[facing=south,layer=2,waterlogged=false]
conquest:red_white_green_gothic_frieze_vertical_corner[facing=south,layer=3,waterlogged=true]
conquest:red_white_green_gothic_frieze_vertical_corner[facing=south,layer=3,waterlogged=false]
conquest:red_white_green_gothic_frieze_vertical_corner[facing=south,layer=4,waterlogged=true]
conquest:red_white_green_gothic_frieze_vertical_corner[facing=south,layer=4,waterlogged=false]
conquest:red_white_green_gothic_frieze_vertical_corner[facing=west,layer=1,waterlogged=true]
conquest:red_white_green_gothic_frieze_vertical_corner[facing=west,layer=1,waterlogged=false]
conquest:red_white_green_gothic_frieze_vertical_corner[facing=west,layer=2,waterlogged=true]
conquest:red_white_green_gothic_frieze_vertical_corner[facing=west,layer=2,waterlogged=false]
conquest:red_white_green_gothic_frieze_vertical_corner[facing=west,layer=3,waterlogged=true]
conquest:red_white_green_gothic_frieze_vertical_corner[facing=west,layer=3,waterlogged=false]
conquest:red_white_green_gothic_frieze_vertical_corner[facing=west,layer=4,waterlogged=true]
conquest:red_white_green_gothic_frieze_vertical_corner[facing=west,layer=4,waterlogged=false]
conquest:red_white_green_gothic_frieze_vertical_corner[facing=east,layer=1,waterlogged=true]
conquest:red_white_green_gothic_frieze_vertical_corner[facing=east,layer=1,waterlogged=false]
conquest:red_white_green_gothic_frieze_vertical_corner[facing=east,layer=2,waterlogged=true]
conquest:red_white_green_gothic_frieze_vertical_corner[facing=east,layer=2,waterlogged=false]
conquest:red_white_green_gothic_frieze_vertical_corner[facing=east,layer=3,waterlogged=true]
conquest:red_white_green_gothic_frieze_vertical_corner[facing=east,layer=3,waterlogged=false]
conquest:red_white_green_gothic_frieze_vertical_corner[facing=east,layer=4,waterlogged=true]
conquest:red_white_green_gothic_frieze_vertical_corner[facing=east,layer=4,waterlogged=false]
conquest:red_white_green_gothic_frieze_vertical_quarter[facing=north,layer=1,waterlogged=true]
conquest:red_white_green_gothic_frieze_vertical_quarter[facing=north,layer=1,waterlogged=false]
conquest:red_white_green_gothic_frieze_vertical_quarter[facing=north,layer=2,waterlogged=true]
conquest:red_white_green_gothic_frieze_vertical_quarter[facing=north,layer=2,waterlogged=false]
conquest:red_white_green_gothic_frieze_vertical_quarter[facing=north,layer=3,waterlogged=true]
conquest:red_white_green_gothic_frieze_vertical_quarter[facing=north,layer=3,waterlogged=false]
conquest:red_white_green_gothic_frieze_vertical_quarter[facing=north,layer=4,waterlogged=true]
conquest:red_white_green_gothic_frieze_vertical_quarter[facing=north,layer=4,waterlogged=false]
conquest:red_white_green_gothic_frieze_vertical_quarter[facing=south,layer=1,waterlogged=true]
conquest:red_white_green_gothic_frieze_vertical_quarter[facing=south,layer=1,waterlogged=false]
conquest:red_white_green_gothic_frieze_vertical_quarter[facing=south,layer=2,waterlogged=true]
conquest:red_white_green_gothic_frieze_vertical_quarter[facing=south,layer=2,waterlogged=false]
conquest:red_white_green_gothic_frieze_vertical_quarter[facing=south,layer=3,waterlogged=true]
conquest:red_white_green_gothic_frieze_vertical_quarter[facing=south,layer=3,waterlogged=false]
conquest:red_white_green_gothic_frieze_vertical_quarter[facing=south,layer=4,waterlogged=true]
conquest:red_white_green_gothic_frieze_vertical_quarter[facing=south,layer=4,waterlogged=false]
conquest:red_white_green_gothic_frieze_vertical_quarter[facing=west,layer=1,waterlogged=true]
conquest:red_white_green_gothic_frieze_vertical_quarter[facing=west,layer=1,waterlogged=false]
conquest:red_white_green_gothic_frieze_vertical_quarter[facing=west,layer=2,waterlogged=true]
conquest:red_white_green_gothic_frieze_vertical_quarter[facing=west,layer=2,waterlogged=false]
conquest:red_white_green_gothic_frieze_vertical_quarter[facing=west,layer=3,waterlogged=true]
conquest:red_white_green_gothic_frieze_vertical_quarter[facing=west,layer=3,waterlogged=false]
conquest:red_white_green_gothic_frieze_vertical_quarter[facing=west,layer=4,waterlogged=true]
conquest:red_white_green_gothic_frieze_vertical_quarter[facing=west,layer=4,waterlogged=false]
conquest:red_white_green_gothic_frieze_vertical_quarter[facing=east,layer=1,waterlogged=true]
conquest:red_white_green_gothic_frieze_vertical_quarter[facing=east,layer=1,waterlogged=false]
conquest:red_white_green_gothic_frieze_vertical_quarter[facing=east,layer=2,waterlogged=true]
conquest:red_white_green_gothic_frieze_vertical_quarter[facing=east,layer=2,waterlogged=false]
conquest:red_white_green_gothic_frieze_vertical_quarter[facing=east,layer=3,waterlogged=true]
conquest:red_white_green_gothic_frieze_vertical_quarter[facing=east,layer=3,waterlogged=false]
conquest:red_white_green_gothic_frieze_vertical_quarter[facing=east,layer=4,waterlogged=true]
conquest:red_white_green_gothic_frieze_vertical_quarter[facing=east,layer=4,waterlogged=false]
conquest:red_white_green_gothic_frieze_vertical_slab[facing=north,layer=1,waterlogged=true]
conquest:red_white_green_gothic_frieze_vertical_slab[facing=north,layer=1,waterlogged=false]
conquest:red_white_green_gothic_frieze_vertical_slab[facing=north,layer=2,waterlogged=true]
conquest:red_white_green_gothic_frieze_vertical_slab[facing=north,layer=2,waterlogged=false]
conquest:red_white_green_gothic_frieze_vertical_slab[facing=north,layer=3,waterlogged=true]
conquest:red_white_green_gothic_frieze_vertical_slab[facing=north,layer=3,waterlogged=false]
conquest:red_white_green_gothic_frieze_vertical_slab[facing=north,layer=4,waterlogged=true]
conquest:red_white_green_gothic_frieze_vertical_slab[facing=north,layer=4,waterlogged=false]
conquest:red_white_green_gothic_frieze_vertical_slab[facing=south,layer=1,waterlogged=true]
conquest:red_white_green_gothic_frieze_vertical_slab[facing=south,layer=1,waterlogged=false]
conquest:red_white_green_gothic_frieze_vertical_slab[facing=south,layer=2,waterlogged=true]
conquest:red_white_green_gothic_frieze_vertical_slab[facing=south,layer=2,waterlogged=false]
conquest:red_white_green_gothic_frieze_vertical_slab[facing=south,layer=3,waterlogged=true]
conquest:red_white_green_gothic_frieze_vertical_slab[facing=south,layer=3,waterlogged=false]
conquest:red_white_green_gothic_frieze_vertical_slab[facing=south,layer=4,waterlogged=true]
conquest:red_white_green_gothic_frieze_vertical_slab[facing=south,layer=4,waterlogged=false]
conquest:red_white_green_gothic_frieze_vertical_slab[facing=west,layer=1,waterlogged=true]
conquest:red_white_green_gothic_frieze_vertical_slab[facing=west,layer=1,waterlogged=false]
conquest:red_white_green_gothic_frieze_vertical_slab[facing=west,layer=2,waterlogged=true]
conquest:red_white_green_gothic_frieze_vertical_slab[facing=west,layer=2,waterlogged=false]
conquest:red_white_green_gothic_frieze_vertical_slab[facing=west,layer=3,waterlogged=true]
conquest:red_white_green_gothic_frieze_vertical_slab[facing=west,layer=3,waterlogged=false]
conquest:red_white_green_gothic_frieze_vertical_slab[facing=west,layer=4,waterlogged=true]
conquest:red_white_green_gothic_frieze_vertical_slab[facing=west,layer=4,waterlogged=false]
conquest:red_white_green_gothic_frieze_vertical_slab[facing=east,layer=1,waterlogged=true]
conquest:red_white_green_gothic_frieze_vertical_slab[facing=east,layer=1,waterlogged=false]
conquest:red_white_green_gothic_frieze_vertical_slab[facing=east,layer=2,waterlogged=true]
conquest:red_white_green_gothic_frieze_vertical_slab[facing=east,layer=2,waterlogged=false]
conquest:red_white_green_gothic_frieze_vertical_slab[facing=east,layer=3,waterlogged=true]
conquest:red_white_green_gothic_frieze_vertical_slab[facing=east,layer=3,waterlogged=false]
conquest:red_white_green_gothic_frieze_vertical_slab[facing=east,layer=4,waterlogged=true]
conquest:red_white_green_gothic_frieze_vertical_slab[facing=east,layer=4,waterlogged=false]
conquest:red_white_romanesque_frieze[axis=x]
conquest:red_white_romanesque_frieze[axis=y]
conquest:red_white_romanesque_frieze[axis=z]
conquest:red_white_romanesque_frieze_vertical_corner[facing=north,layer=1,waterlogged=true]
conquest:red_white_romanesque_frieze_vertical_corner[facing=north,layer=1,waterlogged=false]
conquest:red_white_romanesque_frieze_vertical_corner[facing=north,layer=2,waterlogged=true]
conquest:red_white_romanesque_frieze_vertical_corner[facing=north,layer=2,waterlogged=false]
conquest:red_white_romanesque_frieze_vertical_corner[facing=north,layer=3,waterlogged=true]
conquest:red_white_romanesque_frieze_vertical_corner[facing=north,layer=3,waterlogged=false]
conquest:red_white_romanesque_frieze_vertical_corner[facing=north,layer=4,waterlogged=true]
conquest:red_white_romanesque_frieze_vertical_corner[facing=north,layer=4,waterlogged=false]
conquest:red_white_romanesque_frieze_vertical_corner[facing=south,layer=1,waterlogged=true]
conquest:red_white_romanesque_frieze_vertical_corner[facing=south,layer=1,waterlogged=false]
conquest:red_white_romanesque_frieze_vertical_corner[facing=south,layer=2,waterlogged=true]
conquest:red_white_romanesque_frieze_vertical_corner[facing=south,layer=2,waterlogged=false]
conquest:red_white_romanesque_frieze_vertical_corner[facing=south,layer=3,waterlogged=true]
conquest:red_white_romanesque_frieze_vertical_corner[facing=south,layer=3,waterlogged=false]
conquest:red_white_romanesque_frieze_vertical_corner[facing=south,layer=4,waterlogged=true]
conquest:red_white_romanesque_frieze_vertical_corner[facing=south,layer=4,waterlogged=false]
conquest:red_white_romanesque_frieze_vertical_corner[facing=west,layer=1,waterlogged=true]
conquest:red_white_romanesque_frieze_vertical_corner[facing=west,layer=1,waterlogged=false]
conquest:red_white_romanesque_frieze_vertical_corner[facing=west,layer=2,waterlogged=true]
conquest:red_white_romanesque_frieze_vertical_corner[facing=west,layer=2,waterlogged=false]
conquest:red_white_romanesque_frieze_vertical_corner[facing=west,layer=3,waterlogged=true]
conquest:red_white_romanesque_frieze_vertical_corner[facing=west,layer=3,waterlogged=false]
conquest:red_white_romanesque_frieze_vertical_corner[facing=west,layer=4,waterlogged=true]
conquest:red_white_romanesque_frieze_vertical_corner[facing=west,layer=4,waterlogged=false]
conquest:red_white_romanesque_frieze_vertical_corner[facing=east,layer=1,waterlogged=true]
conquest:red_white_romanesque_frieze_vertical_corner[facing=east,layer=1,waterlogged=false]
conquest:red_white_romanesque_frieze_vertical_corner[facing=east,layer=2,waterlogged=true]
conquest:red_white_romanesque_frieze_vertical_corner[facing=east,layer=2,waterlogged=false]
conquest:red_white_romanesque_frieze_vertical_corner[facing=east,layer=3,waterlogged=true]
conquest:red_white_romanesque_frieze_vertical_corner[facing=east,layer=3,waterlogged=false]
conquest:red_white_romanesque_frieze_vertical_corner[facing=east,layer=4,waterlogged=true]
conquest:red_white_romanesque_frieze_vertical_corner[facing=east,layer=4,waterlogged=false]
conquest:red_white_romanesque_frieze_vertical_quarter[facing=north,layer=1,waterlogged=true]
conquest:red_white_romanesque_frieze_vertical_quarter[facing=north,layer=1,waterlogged=false]
conquest:red_white_romanesque_frieze_vertical_quarter[facing=north,layer=2,waterlogged=true]
conquest:red_white_romanesque_frieze_vertical_quarter[facing=north,layer=2,waterlogged=false]
conquest:red_white_romanesque_frieze_vertical_quarter[facing=north,layer=3,waterlogged=true]
conquest:red_white_romanesque_frieze_vertical_quarter[facing=north,layer=3,waterlogged=false]
conquest:red_white_romanesque_frieze_vertical_quarter[facing=north,layer=4,waterlogged=true]
conquest:red_white_romanesque_frieze_vertical_quarter[facing=north,layer=4,waterlogged=false]
conquest:red_white_romanesque_frieze_vertical_quarter[facing=south,layer=1,waterlogged=true]
conquest:red_white_romanesque_frieze_vertical_quarter[facing=south,layer=1,waterlogged=false]
conquest:red_white_romanesque_frieze_vertical_quarter[facing=south,layer=2,waterlogged=true]
conquest:red_white_romanesque_frieze_vertical_quarter[facing=south,layer=2,waterlogged=false]
conquest:red_white_romanesque_frieze_vertical_quarter[facing=south,layer=3,waterlogged=true]
conquest:red_white_romanesque_frieze_vertical_quarter[facing=south,layer=3,waterlogged=false]
conquest:red_white_romanesque_frieze_vertical_quarter[facing=south,layer=4,waterlogged=true]
conquest:red_white_romanesque_frieze_vertical_quarter[facing=south,layer=4,waterlogged=false]
conquest:red_white_romanesque_frieze_vertical_quarter[facing=west,layer=1,waterlogged=true]
conquest:red_white_romanesque_frieze_vertical_quarter[facing=west,layer=1,waterlogged=false]
conquest:red_white_romanesque_frieze_vertical_quarter[facing=west,layer=2,waterlogged=true]
conquest:red_white_romanesque_frieze_vertical_quarter[facing=west,layer=2,waterlogged=false]
conquest:red_white_romanesque_frieze_vertical_quarter[facing=west,layer=3,waterlogged=true]
conquest:red_white_romanesque_frieze_vertical_quarter[facing=west,layer=3,waterlogged=false]
conquest:red_white_romanesque_frieze_vertical_quarter[facing=west,layer=4,waterlogged=true]
conquest:red_white_romanesque_frieze_vertical_quarter[facing=west,layer=4,waterlogged=false]
conquest:red_white_romanesque_frieze_vertical_quarter[facing=east,layer=1,waterlogged=true]
conquest:red_white_romanesque_frieze_vertical_quarter[facing=east,layer=1,waterlogged=false]
conquest:red_white_romanesque_frieze_vertical_quarter[facing=east,layer=2,waterlogged=true]
conquest:red_white_romanesque_frieze_vertical_quarter[facing=east,layer=2,waterlogged=false]
conquest:red_white_romanesque_frieze_vertical_quarter[facing=east,layer=3,waterlogged=true]
conquest:red_white_romanesque_frieze_vertical_quarter[facing=east,layer=3,waterlogged=false]
conquest:red_white_romanesque_frieze_vertical_quarter[facing=east,layer=4,waterlogged=true]
conquest:red_white_romanesque_frieze_vertical_quarter[facing=east,layer=4,waterlogged=false]
conquest:red_white_romanesque_frieze_vertical_slab[facing=north,layer=1,waterlogged=true]
conquest:red_white_romanesque_frieze_vertical_slab[facing=north,layer=1,waterlogged=false]
conquest:red_white_romanesque_frieze_vertical_slab[facing=north,layer=2,waterlogged=true]
conquest:red_white_romanesque_frieze_vertical_slab[facing=north,layer=2,waterlogged=false]
conquest:red_white_romanesque_frieze_vertical_slab[facing=north,layer=3,waterlogged=true]
conquest:red_white_romanesque_frieze_vertical_slab[facing=north,layer=3,waterlogged=false]
conquest:red_white_romanesque_frieze_vertical_slab[facing=north,layer=4,waterlogged=true]
conquest:red_white_romanesque_frieze_vertical_slab[facing=north,layer=4,waterlogged=false]
conquest:red_white_romanesque_frieze_vertical_slab[facing=south,layer=1,waterlogged=true]
conquest:red_white_romanesque_frieze_vertical_slab[facing=south,layer=1,waterlogged=false]
conquest:red_white_romanesque_frieze_vertical_slab[facing=south,layer=2,waterlogged=true]
conquest:red_white_romanesque_frieze_vertical_slab[facing=south,layer=2,waterlogged=false]
conquest:red_white_romanesque_frieze_vertical_slab[facing=south,layer=3,waterlogged=true]
conquest:red_white_romanesque_frieze_vertical_slab[facing=south,layer=3,waterlogged=false]
conquest:red_white_romanesque_frieze_vertical_slab[facing=south,layer=4,waterlogged=true]
conquest:red_white_romanesque_frieze_vertical_slab[facing=south,layer=4,waterlogged=false]
conquest:red_white_romanesque_frieze_vertical_slab[facing=west,layer=1,waterlogged=true]
conquest:red_white_romanesque_frieze_vertical_slab[facing=west,layer=1,waterlogged=false]
conquest:red_white_romanesque_frieze_vertical_slab[facing=west,layer=2,waterlogged=true]
conquest:red_white_romanesque_frieze_vertical_slab[facing=west,layer=2,waterlogged=false]
conquest:red_white_romanesque_frieze_vertical_slab[facing=west,layer=3,waterlogged=true]
conquest:red_white_romanesque_frieze_vertical_slab[facing=west,layer=3,waterlogged=false]
conquest:red_white_romanesque_frieze_vertical_slab[facing=west,layer=4,waterlogged=true]
conquest:red_white_romanesque_frieze_vertical_slab[facing=west,layer=4,waterlogged=false]
conquest:red_white_romanesque_frieze_vertical_slab[facing=east,layer=1,waterlogged=true]
conquest:red_white_romanesque_frieze_vertical_slab[facing=east,layer=1,waterlogged=false]
conquest:red_white_romanesque_frieze_vertical_slab[facing=east,layer=2,waterlogged=true]
conquest:red_white_romanesque_frieze_vertical_slab[facing=east,layer=2,waterlogged=false]
conquest:red_white_romanesque_frieze_vertical_slab[facing=east,layer=3,waterlogged=true]
conquest:red_white_romanesque_frieze_vertical_slab[facing=east,layer=3,waterlogged=false]
conquest:red_white_romanesque_frieze_vertical_slab[facing=east,layer=4,waterlogged=true]
conquest:red_white_romanesque_frieze_vertical_slab[facing=east,layer=4,waterlogged=false]
conquest:red_wool_corner_slab[facing=north,type=top,waterlogged=true]
conquest:red_wool_corner_slab[facing=north,type=top,waterlogged=false]
conquest:red_wool_corner_slab[facing=north,type=bottom,waterlogged=true]
conquest:red_wool_corner_slab[facing=north,type=bottom,waterlogged=false]
conquest:red_wool_corner_slab[facing=south,type=top,waterlogged=true]
conquest:red_wool_corner_slab[facing=south,type=top,waterlogged=false]
conquest:red_wool_corner_slab[facing=south,type=bottom,waterlogged=true]
conquest:red_wool_corner_slab[facing=south,type=bottom,waterlogged=false]
conquest:red_wool_corner_slab[facing=west,type=top,waterlogged=true]
conquest:red_wool_corner_slab[facing=west,type=top,waterlogged=false]
conquest:red_wool_corner_slab[facing=west,type=bottom,waterlogged=true]
conquest:red_wool_corner_slab[facing=west,type=bottom,waterlogged=false]
conquest:red_wool_corner_slab[facing=east,type=top,waterlogged=true]
conquest:red_wool_corner_slab[facing=east,type=top,waterlogged=false]
conquest:red_wool_corner_slab[facing=east,type=bottom,waterlogged=true]
conquest:red_wool_corner_slab[facing=east,type=bottom,waterlogged=false]
conquest:red_wool_eighth_slab[facing=north,type=top,waterlogged=true]
conquest:red_wool_eighth_slab[facing=north,type=top,waterlogged=false]
conquest:red_wool_eighth_slab[facing=north,type=bottom,waterlogged=true]
conquest:red_wool_eighth_slab[facing=north,type=bottom,waterlogged=false]
conquest:red_wool_eighth_slab[facing=south,type=top,waterlogged=true]
conquest:red_wool_eighth_slab[facing=south,type=top,waterlogged=false]
conquest:red_wool_eighth_slab[facing=south,type=bottom,waterlogged=true]
conquest:red_wool_eighth_slab[facing=south,type=bottom,waterlogged=false]
conquest:red_wool_eighth_slab[facing=west,type=top,waterlogged=true]
conquest:red_wool_eighth_slab[facing=west,type=top,waterlogged=false]
conquest:red_wool_eighth_slab[facing=west,type=bottom,waterlogged=true]
conquest:red_wool_eighth_slab[facing=west,type=bottom,waterlogged=false]
conquest:red_wool_eighth_slab[facing=east,type=top,waterlogged=true]
conquest:red_wool_eighth_slab[facing=east,type=top,waterlogged=false]
conquest:red_wool_eighth_slab[facing=east,type=bottom,waterlogged=true]
conquest:red_wool_eighth_slab[facing=east,type=bottom,waterlogged=false]
conquest:red_wool_quarter_slab[facing=north,layer=1,type=top,waterlogged=true]
conquest:red_wool_quarter_slab[facing=north,layer=1,type=top,waterlogged=false]
conquest:red_wool_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=true]
conquest:red_wool_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=false]
conquest:red_wool_quarter_slab[facing=north,layer=2,type=top,waterlogged=true]
conquest:red_wool_quarter_slab[facing=north,layer=2,type=top,waterlogged=false]
conquest:red_wool_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=true]
conquest:red_wool_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=false]
conquest:red_wool_quarter_slab[facing=north,layer=3,type=top,waterlogged=true]
conquest:red_wool_quarter_slab[facing=north,layer=3,type=top,waterlogged=false]
conquest:red_wool_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=true]
conquest:red_wool_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=false]
conquest:red_wool_quarter_slab[facing=south,layer=1,type=top,waterlogged=true]
conquest:red_wool_quarter_slab[facing=south,layer=1,type=top,waterlogged=false]
conquest:red_wool_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=true]
conquest:red_wool_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=false]
conquest:red_wool_quarter_slab[facing=south,layer=2,type=top,waterlogged=true]
conquest:red_wool_quarter_slab[facing=south,layer=2,type=top,waterlogged=false]
conquest:red_wool_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=true]
conquest:red_wool_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=false]
conquest:red_wool_quarter_slab[facing=south,layer=3,type=top,waterlogged=true]
conquest:red_wool_quarter_slab[facing=south,layer=3,type=top,waterlogged=false]
conquest:red_wool_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=true]
conquest:red_wool_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=false]
conquest:red_wool_quarter_slab[facing=west,layer=1,type=top,waterlogged=true]
conquest:red_wool_quarter_slab[facing=west,layer=1,type=top,waterlogged=false]
conquest:red_wool_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=true]
conquest:red_wool_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=false]
conquest:red_wool_quarter_slab[facing=west,layer=2,type=top,waterlogged=true]
conquest:red_wool_quarter_slab[facing=west,layer=2,type=top,waterlogged=false]
conquest:red_wool_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=true]
conquest:red_wool_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=false]
conquest:red_wool_quarter_slab[facing=west,layer=3,type=top,waterlogged=true]
conquest:red_wool_quarter_slab[facing=west,layer=3,type=top,waterlogged=false]
conquest:red_wool_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=true]
conquest:red_wool_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=false]
conquest:red_wool_quarter_slab[facing=east,layer=1,type=top,waterlogged=true]
conquest:red_wool_quarter_slab[facing=east,layer=1,type=top,waterlogged=false]
conquest:red_wool_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=true]
conquest:red_wool_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=false]
conquest:red_wool_quarter_slab[facing=east,layer=2,type=top,waterlogged=true]
conquest:red_wool_quarter_slab[facing=east,layer=2,type=top,waterlogged=false]
conquest:red_wool_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=true]
conquest:red_wool_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=false]
conquest:red_wool_quarter_slab[facing=east,layer=3,type=top,waterlogged=true]
conquest:red_wool_quarter_slab[facing=east,layer=3,type=top,waterlogged=false]
conquest:red_wool_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=true]
conquest:red_wool_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=false]
conquest:red_wool_slab[layers=1,type=top,waterlogged=true]
conquest:red_wool_slab[layers=1,type=top,waterlogged=false]
conquest:red_wool_slab[layers=1,type=bottom,waterlogged=true]
conquest:red_wool_slab[layers=1,type=bottom,waterlogged=false]
conquest:red_wool_slab[layers=2,type=top,waterlogged=true]
conquest:red_wool_slab[layers=2,type=top,waterlogged=false]
conquest:red_wool_slab[layers=2,type=bottom,waterlogged=true]
conquest:red_wool_slab[layers=2,type=bottom,waterlogged=false]
conquest:red_wool_slab[layers=3,type=top,waterlogged=true]
conquest:red_wool_slab[layers=3,type=top,waterlogged=false]
conquest:red_wool_slab[layers=3,type=bottom,waterlogged=true]
conquest:red_wool_slab[layers=3,type=bottom,waterlogged=false]
conquest:red_wool_slab[layers=4,type=top,waterlogged=true]
conquest:red_wool_slab[layers=4,type=top,waterlogged=false]
conquest:red_wool_slab[layers=4,type=bottom,waterlogged=true]
conquest:red_wool_slab[layers=4,type=bottom,waterlogged=false]
conquest:red_wool_slab[layers=5,type=top,waterlogged=true]
conquest:red_wool_slab[layers=5,type=top,waterlogged=false]
conquest:red_wool_slab[layers=5,type=bottom,waterlogged=true]
conquest:red_wool_slab[layers=5,type=bottom,waterlogged=false]
conquest:red_wool_slab[layers=6,type=top,waterlogged=true]
conquest:red_wool_slab[layers=6,type=top,waterlogged=false]
conquest:red_wool_slab[layers=6,type=bottom,waterlogged=true]
conquest:red_wool_slab[layers=6,type=bottom,waterlogged=false]
conquest:red_wool_slab[layers=7,type=top,waterlogged=true]
conquest:red_wool_slab[layers=7,type=top,waterlogged=false]
conquest:red_wool_slab[layers=7,type=bottom,waterlogged=true]
conquest:red_wool_slab[layers=7,type=bottom,waterlogged=false]
conquest:red_wool_slab[layers=8,type=top,waterlogged=true]
conquest:red_wool_slab[layers=8,type=top,waterlogged=false]
conquest:red_wool_slab[layers=8,type=bottom,waterlogged=true]
conquest:red_wool_slab[layers=8,type=bottom,waterlogged=false]
conquest:red_wool_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:red_wool_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:red_wool_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:red_wool_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:red_wool_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:red_wool_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:red_wool_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:red_wool_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:red_wool_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:red_wool_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:red_wool_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:red_wool_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:red_wool_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:red_wool_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:red_wool_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:red_wool_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:red_wool_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:red_wool_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:red_wool_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:red_wool_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:red_wool_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:red_wool_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:red_wool_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:red_wool_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:red_wool_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:red_wool_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:red_wool_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:red_wool_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:red_wool_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:red_wool_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:red_wool_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:red_wool_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:red_wool_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:red_wool_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:red_wool_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:red_wool_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:red_wool_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:red_wool_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:red_wool_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:red_wool_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:red_wool_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:red_wool_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:red_wool_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:red_wool_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:red_wool_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:red_wool_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:red_wool_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:red_wool_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:red_wool_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:red_wool_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:red_wool_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:red_wool_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:red_wool_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:red_wool_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:red_wool_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:red_wool_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:red_wool_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:red_wool_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:red_wool_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:red_wool_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:red_wool_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:red_wool_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:red_wool_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:red_wool_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:red_wool_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:red_wool_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:red_wool_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:red_wool_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:red_wool_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:red_wool_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:red_wool_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:red_wool_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:red_wool_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:red_wool_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:red_wool_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:red_wool_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:red_wool_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:red_wool_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:red_wool_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:red_wool_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:red_wool_vertical_corner[facing=north,layer=1,waterlogged=true]
conquest:red_wool_vertical_corner[facing=north,layer=1,waterlogged=false]
conquest:red_wool_vertical_corner[facing=north,layer=2,waterlogged=true]
conquest:red_wool_vertical_corner[facing=north,layer=2,waterlogged=false]
conquest:red_wool_vertical_corner[facing=north,layer=3,waterlogged=true]
conquest:red_wool_vertical_corner[facing=north,layer=3,waterlogged=false]
conquest:red_wool_vertical_corner[facing=north,layer=4,waterlogged=true]
conquest:red_wool_vertical_corner[facing=north,layer=4,waterlogged=false]
conquest:red_wool_vertical_corner[facing=south,layer=1,waterlogged=true]
conquest:red_wool_vertical_corner[facing=south,layer=1,waterlogged=false]
conquest:red_wool_vertical_corner[facing=south,layer=2,waterlogged=true]
conquest:red_wool_vertical_corner[facing=south,layer=2,waterlogged=false]
conquest:red_wool_vertical_corner[facing=south,layer=3,waterlogged=true]
conquest:red_wool_vertical_corner[facing=south,layer=3,waterlogged=false]
conquest:red_wool_vertical_corner[facing=south,layer=4,waterlogged=true]
conquest:red_wool_vertical_corner[facing=south,layer=4,waterlogged=false]
conquest:red_wool_vertical_corner[facing=west,layer=1,waterlogged=true]
conquest:red_wool_vertical_corner[facing=west,layer=1,waterlogged=false]
conquest:red_wool_vertical_corner[facing=west,layer=2,waterlogged=true]
conquest:red_wool_vertical_corner[facing=west,layer=2,waterlogged=false]
conquest:red_wool_vertical_corner[facing=west,layer=3,waterlogged=true]
conquest:red_wool_vertical_corner[facing=west,layer=3,waterlogged=false]
conquest:red_wool_vertical_corner[facing=west,layer=4,waterlogged=true]
conquest:red_wool_vertical_corner[facing=west,layer=4,waterlogged=false]
conquest:red_wool_vertical_corner[facing=east,layer=1,waterlogged=true]
conquest:red_wool_vertical_corner[facing=east,layer=1,waterlogged=false]
conquest:red_wool_vertical_corner[facing=east,layer=2,waterlogged=true]
conquest:red_wool_vertical_corner[facing=east,layer=2,waterlogged=false]
conquest:red_wool_vertical_corner[facing=east,layer=3,waterlogged=true]
conquest:red_wool_vertical_corner[facing=east,layer=3,waterlogged=false]
conquest:red_wool_vertical_corner[facing=east,layer=4,waterlogged=true]
conquest:red_wool_vertical_corner[facing=east,layer=4,waterlogged=false]
conquest:red_wool_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:red_wool_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:red_wool_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:red_wool_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:red_wool_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:red_wool_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:red_wool_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:red_wool_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:red_wool_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:red_wool_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:red_wool_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:red_wool_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:red_wool_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:red_wool_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:red_wool_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:red_wool_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:red_wool_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:red_wool_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:red_wool_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:red_wool_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:red_wool_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:red_wool_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:red_wool_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:red_wool_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:red_wool_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:red_wool_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:red_wool_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:red_wool_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:red_wool_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:red_wool_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:red_wool_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:red_wool_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:red_wool_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:red_wool_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:red_wool_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:red_wool_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:red_wool_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:red_wool_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:red_wool_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:red_wool_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:red_wool_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:red_wool_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:red_wool_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:red_wool_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:red_wool_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:red_wool_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:red_wool_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:red_wool_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:red_wool_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:red_wool_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:red_wool_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:red_wool_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:red_wool_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:red_wool_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:red_wool_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:red_wool_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:red_wool_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:red_wool_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:red_wool_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:red_wool_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:red_wool_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:red_wool_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:red_wool_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:red_wool_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:red_wool_vertical_quarter[facing=north,layer=1,waterlogged=true]
conquest:red_wool_vertical_quarter[facing=north,layer=1,waterlogged=false]
conquest:red_wool_vertical_quarter[facing=north,layer=2,waterlogged=true]
conquest:red_wool_vertical_quarter[facing=north,layer=2,waterlogged=false]
conquest:red_wool_vertical_quarter[facing=north,layer=3,waterlogged=true]
conquest:red_wool_vertical_quarter[facing=north,layer=3,waterlogged=false]
conquest:red_wool_vertical_quarter[facing=north,layer=4,waterlogged=true]
conquest:red_wool_vertical_quarter[facing=north,layer=4,waterlogged=false]
conquest:red_wool_vertical_quarter[facing=south,layer=1,waterlogged=true]
conquest:red_wool_vertical_quarter[facing=south,layer=1,waterlogged=false]
conquest:red_wool_vertical_quarter[facing=south,layer=2,waterlogged=true]
conquest:red_wool_vertical_quarter[facing=south,layer=2,waterlogged=false]
conquest:red_wool_vertical_quarter[facing=south,layer=3,waterlogged=true]
conquest:red_wool_vertical_quarter[facing=south,layer=3,waterlogged=false]
conquest:red_wool_vertical_quarter[facing=south,layer=4,waterlogged=true]
conquest:red_wool_vertical_quarter[facing=south,layer=4,waterlogged=false]
conquest:red_wool_vertical_quarter[facing=west,layer=1,waterlogged=true]
conquest:red_wool_vertical_quarter[facing=west,layer=1,waterlogged=false]
conquest:red_wool_vertical_quarter[facing=west,layer=2,waterlogged=true]
conquest:red_wool_vertical_quarter[facing=west,layer=2,waterlogged=false]
conquest:red_wool_vertical_quarter[facing=west,layer=3,waterlogged=true]
conquest:red_wool_vertical_quarter[facing=west,layer=3,waterlogged=false]
conquest:red_wool_vertical_quarter[facing=west,layer=4,waterlogged=true]
conquest:red_wool_vertical_quarter[facing=west,layer=4,waterlogged=false]
conquest:red_wool_vertical_quarter[facing=east,layer=1,waterlogged=true]
conquest:red_wool_vertical_quarter[facing=east,layer=1,waterlogged=false]
conquest:red_wool_vertical_quarter[facing=east,layer=2,waterlogged=true]
conquest:red_wool_vertical_quarter[facing=east,layer=2,waterlogged=false]
conquest:red_wool_vertical_quarter[facing=east,layer=3,waterlogged=true]
conquest:red_wool_vertical_quarter[facing=east,layer=3,waterlogged=false]
conquest:red_wool_vertical_quarter[facing=east,layer=4,waterlogged=true]
conquest:red_wool_vertical_quarter[facing=east,layer=4,waterlogged=false]
conquest:red_wool_vertical_slab[facing=north,layer=1,waterlogged=true]
conquest:red_wool_vertical_slab[facing=north,layer=1,waterlogged=false]
conquest:red_wool_vertical_slab[facing=north,layer=2,waterlogged=true]
conquest:red_wool_vertical_slab[facing=north,layer=2,waterlogged=false]
conquest:red_wool_vertical_slab[facing=north,layer=3,waterlogged=true]
conquest:red_wool_vertical_slab[facing=north,layer=3,waterlogged=false]
conquest:red_wool_vertical_slab[facing=north,layer=4,waterlogged=true]
conquest:red_wool_vertical_slab[facing=north,layer=4,waterlogged=false]
conquest:red_wool_vertical_slab[facing=south,layer=1,waterlogged=true]
conquest:red_wool_vertical_slab[facing=south,layer=1,waterlogged=false]
conquest:red_wool_vertical_slab[facing=south,layer=2,waterlogged=true]
conquest:red_wool_vertical_slab[facing=south,layer=2,waterlogged=false]
conquest:red_wool_vertical_slab[facing=south,layer=3,waterlogged=true]
conquest:red_wool_vertical_slab[facing=south,layer=3,waterlogged=false]
conquest:red_wool_vertical_slab[facing=south,layer=4,waterlogged=true]
conquest:red_wool_vertical_slab[facing=south,layer=4,waterlogged=false]
conquest:red_wool_vertical_slab[facing=west,layer=1,waterlogged=true]
conquest:red_wool_vertical_slab[facing=west,layer=1,waterlogged=false]
conquest:red_wool_vertical_slab[facing=west,layer=2,waterlogged=true]
conquest:red_wool_vertical_slab[facing=west,layer=2,waterlogged=false]
conquest:red_wool_vertical_slab[facing=west,layer=3,waterlogged=true]
conquest:red_wool_vertical_slab[facing=west,layer=3,waterlogged=false]
conquest:red_wool_vertical_slab[facing=west,layer=4,waterlogged=true]
conquest:red_wool_vertical_slab[facing=west,layer=4,waterlogged=false]
conquest:red_wool_vertical_slab[facing=east,layer=1,waterlogged=true]
conquest:red_wool_vertical_slab[facing=east,layer=1,waterlogged=false]
conquest:red_wool_vertical_slab[facing=east,layer=2,waterlogged=true]
conquest:red_wool_vertical_slab[facing=east,layer=2,waterlogged=false]
conquest:red_wool_vertical_slab[facing=east,layer=3,waterlogged=true]
conquest:red_wool_vertical_slab[facing=east,layer=3,waterlogged=false]
conquest:red_wool_vertical_slab[facing=east,layer=4,waterlogged=true]
conquest:red_wool_vertical_slab[facing=east,layer=4,waterlogged=false]
conquest:red_yellow_and_blue_checker_pattern
conquest:red_yellow_and_blue_checker_pattern_vertical_corner[facing=north,layer=1,waterlogged=true]
conquest:red_yellow_and_blue_checker_pattern_vertical_corner[facing=north,layer=1,waterlogged=false]
conquest:red_yellow_and_blue_checker_pattern_vertical_corner[facing=north,layer=2,waterlogged=true]
conquest:red_yellow_and_blue_checker_pattern_vertical_corner[facing=north,layer=2,waterlogged=false]
conquest:red_yellow_and_blue_checker_pattern_vertical_corner[facing=north,layer=3,waterlogged=true]
conquest:red_yellow_and_blue_checker_pattern_vertical_corner[facing=north,layer=3,waterlogged=false]
conquest:red_yellow_and_blue_checker_pattern_vertical_corner[facing=north,layer=4,waterlogged=true]
conquest:red_yellow_and_blue_checker_pattern_vertical_corner[facing=north,layer=4,waterlogged=false]
conquest:red_yellow_and_blue_checker_pattern_vertical_corner[facing=south,layer=1,waterlogged=true]
conquest:red_yellow_and_blue_checker_pattern_vertical_corner[facing=south,layer=1,waterlogged=false]
conquest:red_yellow_and_blue_checker_pattern_vertical_corner[facing=south,layer=2,waterlogged=true]
conquest:red_yellow_and_blue_checker_pattern_vertical_corner[facing=south,layer=2,waterlogged=false]
conquest:red_yellow_and_blue_checker_pattern_vertical_corner[facing=south,layer=3,waterlogged=true]
conquest:red_yellow_and_blue_checker_pattern_vertical_corner[facing=south,layer=3,waterlogged=false]
conquest:red_yellow_and_blue_checker_pattern_vertical_corner[facing=south,layer=4,waterlogged=true]
conquest:red_yellow_and_blue_checker_pattern_vertical_corner[facing=south,layer=4,waterlogged=false]
conquest:red_yellow_and_blue_checker_pattern_vertical_corner[facing=west,layer=1,waterlogged=true]
conquest:red_yellow_and_blue_checker_pattern_vertical_corner[facing=west,layer=1,waterlogged=false]
conquest:red_yellow_and_blue_checker_pattern_vertical_corner[facing=west,layer=2,waterlogged=true]
conquest:red_yellow_and_blue_checker_pattern_vertical_corner[facing=west,layer=2,waterlogged=false]
conquest:red_yellow_and_blue_checker_pattern_vertical_corner[facing=west,layer=3,waterlogged=true]
conquest:red_yellow_and_blue_checker_pattern_vertical_corner[facing=west,layer=3,waterlogged=false]
conquest:red_yellow_and_blue_checker_pattern_vertical_corner[facing=west,layer=4,waterlogged=true]
conquest:red_yellow_and_blue_checker_pattern_vertical_corner[facing=west,layer=4,waterlogged=false]
conquest:red_yellow_and_blue_checker_pattern_vertical_corner[facing=east,layer=1,waterlogged=true]
conquest:red_yellow_and_blue_checker_pattern_vertical_corner[facing=east,layer=1,waterlogged=false]
conquest:red_yellow_and_blue_checker_pattern_vertical_corner[facing=east,layer=2,waterlogged=true]
conquest:red_yellow_and_blue_checker_pattern_vertical_corner[facing=east,layer=2,waterlogged=false]
conquest:red_yellow_and_blue_checker_pattern_vertical_corner[facing=east,layer=3,waterlogged=true]
conquest:red_yellow_and_blue_checker_pattern_vertical_corner[facing=east,layer=3,waterlogged=false]
conquest:red_yellow_and_blue_checker_pattern_vertical_corner[facing=east,layer=4,waterlogged=true]
conquest:red_yellow_and_blue_checker_pattern_vertical_corner[facing=east,layer=4,waterlogged=false]
conquest:red_yellow_and_blue_checker_pattern_vertical_quarter[facing=north,layer=1,waterlogged=true]
conquest:red_yellow_and_blue_checker_pattern_vertical_quarter[facing=north,layer=1,waterlogged=false]
conquest:red_yellow_and_blue_checker_pattern_vertical_quarter[facing=north,layer=2,waterlogged=true]
conquest:red_yellow_and_blue_checker_pattern_vertical_quarter[facing=north,layer=2,waterlogged=false]
conquest:red_yellow_and_blue_checker_pattern_vertical_quarter[facing=north,layer=3,waterlogged=true]
conquest:red_yellow_and_blue_checker_pattern_vertical_quarter[facing=north,layer=3,waterlogged=false]
conquest:red_yellow_and_blue_checker_pattern_vertical_quarter[facing=north,layer=4,waterlogged=true]
conquest:red_yellow_and_blue_checker_pattern_vertical_quarter[facing=north,layer=4,waterlogged=false]
conquest:red_yellow_and_blue_checker_pattern_vertical_quarter[facing=south,layer=1,waterlogged=true]
conquest:red_yellow_and_blue_checker_pattern_vertical_quarter[facing=south,layer=1,waterlogged=false]
conquest:red_yellow_and_blue_checker_pattern_vertical_quarter[facing=south,layer=2,waterlogged=true]
conquest:red_yellow_and_blue_checker_pattern_vertical_quarter[facing=south,layer=2,waterlogged=false]
conquest:red_yellow_and_blue_checker_pattern_vertical_quarter[facing=south,layer=3,waterlogged=true]
conquest:red_yellow_and_blue_checker_pattern_vertical_quarter[facing=south,layer=3,waterlogged=false]
conquest:red_yellow_and_blue_checker_pattern_vertical_quarter[facing=south,layer=4,waterlogged=true]
conquest:red_yellow_and_blue_checker_pattern_vertical_quarter[facing=south,layer=4,waterlogged=false]
conquest:red_yellow_and_blue_checker_pattern_vertical_quarter[facing=west,layer=1,waterlogged=true]
conquest:red_yellow_and_blue_checker_pattern_vertical_quarter[facing=west,layer=1,waterlogged=false]
conquest:red_yellow_and_blue_checker_pattern_vertical_quarter[facing=west,layer=2,waterlogged=true]
conquest:red_yellow_and_blue_checker_pattern_vertical_quarter[facing=west,layer=2,waterlogged=false]
conquest:red_yellow_and_blue_checker_pattern_vertical_quarter[facing=west,layer=3,waterlogged=true]
conquest:red_yellow_and_blue_checker_pattern_vertical_quarter[facing=west,layer=3,waterlogged=false]
conquest:red_yellow_and_blue_checker_pattern_vertical_quarter[facing=west,layer=4,waterlogged=true]
conquest:red_yellow_and_blue_checker_pattern_vertical_quarter[facing=west,layer=4,waterlogged=false]
conquest:red_yellow_and_blue_checker_pattern_vertical_quarter[facing=east,layer=1,waterlogged=true]
conquest:red_yellow_and_blue_checker_pattern_vertical_quarter[facing=east,layer=1,waterlogged=false]
conquest:red_yellow_and_blue_checker_pattern_vertical_quarter[facing=east,layer=2,waterlogged=true]
conquest:red_yellow_and_blue_checker_pattern_vertical_quarter[facing=east,layer=2,waterlogged=false]
conquest:red_yellow_and_blue_checker_pattern_vertical_quarter[facing=east,layer=3,waterlogged=true]
conquest:red_yellow_and_blue_checker_pattern_vertical_quarter[facing=east,layer=3,waterlogged=false]
conquest:red_yellow_and_blue_checker_pattern_vertical_quarter[facing=east,layer=4,waterlogged=true]
conquest:red_yellow_and_blue_checker_pattern_vertical_quarter[facing=east,layer=4,waterlogged=false]
conquest:red_yellow_and_blue_checker_pattern_vertical_slab[facing=north,layer=1,waterlogged=true]
conquest:red_yellow_and_blue_checker_pattern_vertical_slab[facing=north,layer=1,waterlogged=false]
conquest:red_yellow_and_blue_checker_pattern_vertical_slab[facing=north,layer=2,waterlogged=true]
conquest:red_yellow_and_blue_checker_pattern_vertical_slab[facing=north,layer=2,waterlogged=false]
conquest:red_yellow_and_blue_checker_pattern_vertical_slab[facing=north,layer=3,waterlogged=true]
conquest:red_yellow_and_blue_checker_pattern_vertical_slab[facing=north,layer=3,waterlogged=false]
conquest:red_yellow_and_blue_checker_pattern_vertical_slab[facing=north,layer=4,waterlogged=true]
conquest:red_yellow_and_blue_checker_pattern_vertical_slab[facing=north,layer=4,waterlogged=false]
conquest:red_yellow_and_blue_checker_pattern_vertical_slab[facing=south,layer=1,waterlogged=true]
conquest:red_yellow_and_blue_checker_pattern_vertical_slab[facing=south,layer=1,waterlogged=false]
conquest:red_yellow_and_blue_checker_pattern_vertical_slab[facing=south,layer=2,waterlogged=true]
conquest:red_yellow_and_blue_checker_pattern_vertical_slab[facing=south,layer=2,waterlogged=false]
conquest:red_yellow_and_blue_checker_pattern_vertical_slab[facing=south,layer=3,waterlogged=true]
conquest:red_yellow_and_blue_checker_pattern_vertical_slab[facing=south,layer=3,waterlogged=false]
conquest:red_yellow_and_blue_checker_pattern_vertical_slab[facing=south,layer=4,waterlogged=true]
conquest:red_yellow_and_blue_checker_pattern_vertical_slab[facing=south,layer=4,waterlogged=false]
conquest:red_yellow_and_blue_checker_pattern_vertical_slab[facing=west,layer=1,waterlogged=true]
conquest:red_yellow_and_blue_checker_pattern_vertical_slab[facing=west,layer=1,waterlogged=false]
conquest:red_yellow_and_blue_checker_pattern_vertical_slab[facing=west,layer=2,waterlogged=true]
conquest:red_yellow_and_blue_checker_pattern_vertical_slab[facing=west,layer=2,waterlogged=false]
conquest:red_yellow_and_blue_checker_pattern_vertical_slab[facing=west,layer=3,waterlogged=true]
conquest:red_yellow_and_blue_checker_pattern_vertical_slab[facing=west,layer=3,waterlogged=false]
conquest:red_yellow_and_blue_checker_pattern_vertical_slab[facing=west,layer=4,waterlogged=true]
conquest:red_yellow_and_blue_checker_pattern_vertical_slab[facing=west,layer=4,waterlogged=false]
conquest:red_yellow_and_blue_checker_pattern_vertical_slab[facing=east,layer=1,waterlogged=true]
conquest:red_yellow_and_blue_checker_pattern_vertical_slab[facing=east,layer=1,waterlogged=false]
conquest:red_yellow_and_blue_checker_pattern_vertical_slab[facing=east,layer=2,waterlogged=true]
conquest:red_yellow_and_blue_checker_pattern_vertical_slab[facing=east,layer=2,waterlogged=false]
conquest:red_yellow_and_blue_checker_pattern_vertical_slab[facing=east,layer=3,waterlogged=true]
conquest:red_yellow_and_blue_checker_pattern_vertical_slab[facing=east,layer=3,waterlogged=false]
conquest:red_yellow_and_blue_checker_pattern_vertical_slab[facing=east,layer=4,waterlogged=true]
conquest:red_yellow_and_blue_checker_pattern_vertical_slab[facing=east,layer=4,waterlogged=false]
conquest:reddish_lime_mortar_clay_brick
conquest:reddish_lime_mortar_clay_brick_arrowslit[facing=north,waterlogged=true]
conquest:reddish_lime_mortar_clay_brick_arrowslit[facing=north,waterlogged=false]
conquest:reddish_lime_mortar_clay_brick_arrowslit[facing=south,waterlogged=true]
conquest:reddish_lime_mortar_clay_brick_arrowslit[facing=south,waterlogged=false]
conquest:reddish_lime_mortar_clay_brick_arrowslit[facing=west,waterlogged=true]
conquest:reddish_lime_mortar_clay_brick_arrowslit[facing=west,waterlogged=false]
conquest:reddish_lime_mortar_clay_brick_arrowslit[facing=east,waterlogged=true]
conquest:reddish_lime_mortar_clay_brick_arrowslit[facing=east,waterlogged=false]
conquest:reddish_lime_mortar_clay_brick_balustrade[axis=x,waterlogged=true]
conquest:reddish_lime_mortar_clay_brick_balustrade[axis=x,waterlogged=false]
conquest:reddish_lime_mortar_clay_brick_balustrade[axis=y,waterlogged=true]
conquest:reddish_lime_mortar_clay_brick_balustrade[axis=y,waterlogged=false]
conquest:reddish_lime_mortar_clay_brick_balustrade[axis=z,waterlogged=true]
conquest:reddish_lime_mortar_clay_brick_balustrade[axis=z,waterlogged=false]
conquest:reddish_lime_mortar_clay_brick_capital[facing=flat,type=top,waterlogged=true]
conquest:reddish_lime_mortar_clay_brick_capital[facing=flat,type=top,waterlogged=false]
conquest:reddish_lime_mortar_clay_brick_capital[facing=flat,type=bottom,waterlogged=true]
conquest:reddish_lime_mortar_clay_brick_capital[facing=flat,type=bottom,waterlogged=false]
conquest:reddish_lime_mortar_clay_brick_capital[facing=north,type=top,waterlogged=true]
conquest:reddish_lime_mortar_clay_brick_capital[facing=north,type=top,waterlogged=false]
conquest:reddish_lime_mortar_clay_brick_capital[facing=north,type=bottom,waterlogged=true]
conquest:reddish_lime_mortar_clay_brick_capital[facing=north,type=bottom,waterlogged=false]
conquest:reddish_lime_mortar_clay_brick_capital[facing=south,type=top,waterlogged=true]
conquest:reddish_lime_mortar_clay_brick_capital[facing=south,type=top,waterlogged=false]
conquest:reddish_lime_mortar_clay_brick_capital[facing=south,type=bottom,waterlogged=true]
conquest:reddish_lime_mortar_clay_brick_capital[facing=south,type=bottom,waterlogged=false]
conquest:reddish_lime_mortar_clay_brick_capital[facing=east,type=top,waterlogged=true]
conquest:reddish_lime_mortar_clay_brick_capital[facing=east,type=top,waterlogged=false]
conquest:reddish_lime_mortar_clay_brick_capital[facing=east,type=bottom,waterlogged=true]
conquest:reddish_lime_mortar_clay_brick_capital[facing=east,type=bottom,waterlogged=false]
conquest:reddish_lime_mortar_clay_brick_capital[facing=west,type=top,waterlogged=true]
conquest:reddish_lime_mortar_clay_brick_capital[facing=west,type=top,waterlogged=false]
conquest:reddish_lime_mortar_clay_brick_capital[facing=west,type=bottom,waterlogged=true]
conquest:reddish_lime_mortar_clay_brick_capital[facing=west,type=bottom,waterlogged=false]
conquest:reddish_lime_mortar_clay_brick_corner_slab[facing=north,type=top,waterlogged=true]
conquest:reddish_lime_mortar_clay_brick_corner_slab[facing=north,type=top,waterlogged=false]
conquest:reddish_lime_mortar_clay_brick_corner_slab[facing=north,type=bottom,waterlogged=true]
conquest:reddish_lime_mortar_clay_brick_corner_slab[facing=north,type=bottom,waterlogged=false]
conquest:reddish_lime_mortar_clay_brick_corner_slab[facing=south,type=top,waterlogged=true]
conquest:reddish_lime_mortar_clay_brick_corner_slab[facing=south,type=top,waterlogged=false]
conquest:reddish_lime_mortar_clay_brick_corner_slab[facing=south,type=bottom,waterlogged=true]
conquest:reddish_lime_mortar_clay_brick_corner_slab[facing=south,type=bottom,waterlogged=false]
conquest:reddish_lime_mortar_clay_brick_corner_slab[facing=west,type=top,waterlogged=true]
conquest:reddish_lime_mortar_clay_brick_corner_slab[facing=west,type=top,waterlogged=false]
conquest:reddish_lime_mortar_clay_brick_corner_slab[facing=west,type=bottom,waterlogged=true]
conquest:reddish_lime_mortar_clay_brick_corner_slab[facing=west,type=bottom,waterlogged=false]
conquest:reddish_lime_mortar_clay_brick_corner_slab[facing=east,type=top,waterlogged=true]
conquest:reddish_lime_mortar_clay_brick_corner_slab[facing=east,type=top,waterlogged=false]
conquest:reddish_lime_mortar_clay_brick_corner_slab[facing=east,type=bottom,waterlogged=true]
conquest:reddish_lime_mortar_clay_brick_corner_slab[facing=east,type=bottom,waterlogged=false]
conquest:reddish_lime_mortar_clay_brick_eighth_slab[facing=north,type=top,waterlogged=true]
conquest:reddish_lime_mortar_clay_brick_eighth_slab[facing=north,type=top,waterlogged=false]
conquest:reddish_lime_mortar_clay_brick_eighth_slab[facing=north,type=bottom,waterlogged=true]
conquest:reddish_lime_mortar_clay_brick_eighth_slab[facing=north,type=bottom,waterlogged=false]
conquest:reddish_lime_mortar_clay_brick_eighth_slab[facing=south,type=top,waterlogged=true]
conquest:reddish_lime_mortar_clay_brick_eighth_slab[facing=south,type=top,waterlogged=false]
conquest:reddish_lime_mortar_clay_brick_eighth_slab[facing=south,type=bottom,waterlogged=true]
conquest:reddish_lime_mortar_clay_brick_eighth_slab[facing=south,type=bottom,waterlogged=false]
conquest:reddish_lime_mortar_clay_brick_eighth_slab[facing=west,type=top,waterlogged=true]
conquest:reddish_lime_mortar_clay_brick_eighth_slab[facing=west,type=top,waterlogged=false]
conquest:reddish_lime_mortar_clay_brick_eighth_slab[facing=west,type=bottom,waterlogged=true]
conquest:reddish_lime_mortar_clay_brick_eighth_slab[facing=west,type=bottom,waterlogged=false]
conquest:reddish_lime_mortar_clay_brick_eighth_slab[facing=east,type=top,waterlogged=true]
conquest:reddish_lime_mortar_clay_brick_eighth_slab[facing=east,type=top,waterlogged=false]
conquest:reddish_lime_mortar_clay_brick_eighth_slab[facing=east,type=bottom,waterlogged=true]
conquest:reddish_lime_mortar_clay_brick_eighth_slab[facing=east,type=bottom,waterlogged=false]
conquest:reddish_lime_mortar_clay_brick_pillar[layer=1,waterlogged=true]
conquest:reddish_lime_mortar_clay_brick_pillar[layer=1,waterlogged=false]
conquest:reddish_lime_mortar_clay_brick_pillar[layer=2,waterlogged=true]
conquest:reddish_lime_mortar_clay_brick_pillar[layer=2,waterlogged=false]
conquest:reddish_lime_mortar_clay_brick_pillar[layer=3,waterlogged=true]
conquest:reddish_lime_mortar_clay_brick_pillar[layer=3,waterlogged=false]
conquest:reddish_lime_mortar_clay_brick_quarter_slab[facing=north,layer=1,type=top,waterlogged=true]
conquest:reddish_lime_mortar_clay_brick_quarter_slab[facing=north,layer=1,type=top,waterlogged=false]
conquest:reddish_lime_mortar_clay_brick_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=true]
conquest:reddish_lime_mortar_clay_brick_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=false]
conquest:reddish_lime_mortar_clay_brick_quarter_slab[facing=north,layer=2,type=top,waterlogged=true]
conquest:reddish_lime_mortar_clay_brick_quarter_slab[facing=north,layer=2,type=top,waterlogged=false]
conquest:reddish_lime_mortar_clay_brick_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=true]
conquest:reddish_lime_mortar_clay_brick_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=false]
conquest:reddish_lime_mortar_clay_brick_quarter_slab[facing=north,layer=3,type=top,waterlogged=true]
conquest:reddish_lime_mortar_clay_brick_quarter_slab[facing=north,layer=3,type=top,waterlogged=false]
conquest:reddish_lime_mortar_clay_brick_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=true]
conquest:reddish_lime_mortar_clay_brick_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=false]
conquest:reddish_lime_mortar_clay_brick_quarter_slab[facing=south,layer=1,type=top,waterlogged=true]
conquest:reddish_lime_mortar_clay_brick_quarter_slab[facing=south,layer=1,type=top,waterlogged=false]
conquest:reddish_lime_mortar_clay_brick_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=true]
conquest:reddish_lime_mortar_clay_brick_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=false]
conquest:reddish_lime_mortar_clay_brick_quarter_slab[facing=south,layer=2,type=top,waterlogged=true]
conquest:reddish_lime_mortar_clay_brick_quarter_slab[facing=south,layer=2,type=top,waterlogged=false]
conquest:reddish_lime_mortar_clay_brick_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=true]
conquest:reddish_lime_mortar_clay_brick_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=false]
conquest:reddish_lime_mortar_clay_brick_quarter_slab[facing=south,layer=3,type=top,waterlogged=true]
conquest:reddish_lime_mortar_clay_brick_quarter_slab[facing=south,layer=3,type=top,waterlogged=false]
conquest:reddish_lime_mortar_clay_brick_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=true]
conquest:reddish_lime_mortar_clay_brick_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=false]
conquest:reddish_lime_mortar_clay_brick_quarter_slab[facing=west,layer=1,type=top,waterlogged=true]
conquest:reddish_lime_mortar_clay_brick_quarter_slab[facing=west,layer=1,type=top,waterlogged=false]
conquest:reddish_lime_mortar_clay_brick_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=true]
conquest:reddish_lime_mortar_clay_brick_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=false]
conquest:reddish_lime_mortar_clay_brick_quarter_slab[facing=west,layer=2,type=top,waterlogged=true]
conquest:reddish_lime_mortar_clay_brick_quarter_slab[facing=west,layer=2,type=top,waterlogged=false]
conquest:reddish_lime_mortar_clay_brick_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=true]
conquest:reddish_lime_mortar_clay_brick_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=false]
conquest:reddish_lime_mortar_clay_brick_quarter_slab[facing=west,layer=3,type=top,waterlogged=true]
conquest:reddish_lime_mortar_clay_brick_quarter_slab[facing=west,layer=3,type=top,waterlogged=false]
conquest:reddish_lime_mortar_clay_brick_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=true]
conquest:reddish_lime_mortar_clay_brick_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=false]
conquest:reddish_lime_mortar_clay_brick_quarter_slab[facing=east,layer=1,type=top,waterlogged=true]
conquest:reddish_lime_mortar_clay_brick_quarter_slab[facing=east,layer=1,type=top,waterlogged=false]
conquest:reddish_lime_mortar_clay_brick_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=true]
conquest:reddish_lime_mortar_clay_brick_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=false]
conquest:reddish_lime_mortar_clay_brick_quarter_slab[facing=east,layer=2,type=top,waterlogged=true]
conquest:reddish_lime_mortar_clay_brick_quarter_slab[facing=east,layer=2,type=top,waterlogged=false]
conquest:reddish_lime_mortar_clay_brick_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=true]
conquest:reddish_lime_mortar_clay_brick_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=false]
conquest:reddish_lime_mortar_clay_brick_quarter_slab[facing=east,layer=3,type=top,waterlogged=true]
conquest:reddish_lime_mortar_clay_brick_quarter_slab[facing=east,layer=3,type=top,waterlogged=false]
conquest:reddish_lime_mortar_clay_brick_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=true]
conquest:reddish_lime_mortar_clay_brick_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=false]
conquest:reddish_lime_mortar_clay_brick_slab[layers=1,type=top,waterlogged=true]
conquest:reddish_lime_mortar_clay_brick_slab[layers=1,type=top,waterlogged=false]
conquest:reddish_lime_mortar_clay_brick_slab[layers=1,type=bottom,waterlogged=true]
conquest:reddish_lime_mortar_clay_brick_slab[layers=1,type=bottom,waterlogged=false]
conquest:reddish_lime_mortar_clay_brick_slab[layers=2,type=top,waterlogged=true]
conquest:reddish_lime_mortar_clay_brick_slab[layers=2,type=top,waterlogged=false]
conquest:reddish_lime_mortar_clay_brick_slab[layers=2,type=bottom,waterlogged=true]
conquest:reddish_lime_mortar_clay_brick_slab[layers=2,type=bottom,waterlogged=false]
conquest:reddish_lime_mortar_clay_brick_slab[layers=3,type=top,waterlogged=true]
conquest:reddish_lime_mortar_clay_brick_slab[layers=3,type=top,waterlogged=false]
conquest:reddish_lime_mortar_clay_brick_slab[layers=3,type=bottom,waterlogged=true]
conquest:reddish_lime_mortar_clay_brick_slab[layers=3,type=bottom,waterlogged=false]
conquest:reddish_lime_mortar_clay_brick_slab[layers=4,type=top,waterlogged=true]
conquest:reddish_lime_mortar_clay_brick_slab[layers=4,type=top,waterlogged=false]
conquest:reddish_lime_mortar_clay_brick_slab[layers=4,type=bottom,waterlogged=true]
conquest:reddish_lime_mortar_clay_brick_slab[layers=4,type=bottom,waterlogged=false]
conquest:reddish_lime_mortar_clay_brick_slab[layers=5,type=top,waterlogged=true]
conquest:reddish_lime_mortar_clay_brick_slab[layers=5,type=top,waterlogged=false]
conquest:reddish_lime_mortar_clay_brick_slab[layers=5,type=bottom,waterlogged=true]
conquest:reddish_lime_mortar_clay_brick_slab[layers=5,type=bottom,waterlogged=false]
conquest:reddish_lime_mortar_clay_brick_slab[layers=6,type=top,waterlogged=true]
conquest:reddish_lime_mortar_clay_brick_slab[layers=6,type=top,waterlogged=false]
conquest:reddish_lime_mortar_clay_brick_slab[layers=6,type=bottom,waterlogged=true]
conquest:reddish_lime_mortar_clay_brick_slab[layers=6,type=bottom,waterlogged=false]
conquest:reddish_lime_mortar_clay_brick_slab[layers=7,type=top,waterlogged=true]
conquest:reddish_lime_mortar_clay_brick_slab[layers=7,type=top,waterlogged=false]
conquest:reddish_lime_mortar_clay_brick_slab[layers=7,type=bottom,waterlogged=true]
conquest:reddish_lime_mortar_clay_brick_slab[layers=7,type=bottom,waterlogged=false]
conquest:reddish_lime_mortar_clay_brick_slab[layers=8,type=top,waterlogged=true]
conquest:reddish_lime_mortar_clay_brick_slab[layers=8,type=top,waterlogged=false]
conquest:reddish_lime_mortar_clay_brick_slab[layers=8,type=bottom,waterlogged=true]
conquest:reddish_lime_mortar_clay_brick_slab[layers=8,type=bottom,waterlogged=false]
conquest:reddish_lime_mortar_clay_brick_small_arch[direction=northsouth,waterlogged=true]
conquest:reddish_lime_mortar_clay_brick_small_arch[direction=northsouth,waterlogged=false]
conquest:reddish_lime_mortar_clay_brick_small_arch[direction=eastwest,waterlogged=true]
conquest:reddish_lime_mortar_clay_brick_small_arch[direction=eastwest,waterlogged=false]
conquest:reddish_lime_mortar_clay_brick_small_arch_half[facing=north,waterlogged=true]
conquest:reddish_lime_mortar_clay_brick_small_arch_half[facing=north,waterlogged=false]
conquest:reddish_lime_mortar_clay_brick_small_arch_half[facing=south,waterlogged=true]
conquest:reddish_lime_mortar_clay_brick_small_arch_half[facing=south,waterlogged=false]
conquest:reddish_lime_mortar_clay_brick_small_arch_half[facing=west,waterlogged=true]
conquest:reddish_lime_mortar_clay_brick_small_arch_half[facing=west,waterlogged=false]
conquest:reddish_lime_mortar_clay_brick_small_arch_half[facing=east,waterlogged=true]
conquest:reddish_lime_mortar_clay_brick_small_arch_half[facing=east,waterlogged=false]
conquest:reddish_lime_mortar_clay_brick_small_window[down=true,up=true,waterlogged=true]
conquest:reddish_lime_mortar_clay_brick_small_window[down=true,up=true,waterlogged=false]
conquest:reddish_lime_mortar_clay_brick_small_window[down=true,up=false,waterlogged=true]
conquest:reddish_lime_mortar_clay_brick_small_window[down=true,up=false,waterlogged=false]
conquest:reddish_lime_mortar_clay_brick_small_window[down=false,up=true,waterlogged=true]
conquest:reddish_lime_mortar_clay_brick_small_window[down=false,up=true,waterlogged=false]
conquest:reddish_lime_mortar_clay_brick_small_window[down=false,up=false,waterlogged=true]
conquest:reddish_lime_mortar_clay_brick_small_window[down=false,up=false,waterlogged=false]
conquest:reddish_lime_mortar_clay_brick_small_window_half[down=true,facing=north,up=true,waterlogged=true]
conquest:reddish_lime_mortar_clay_brick_small_window_half[down=true,facing=north,up=true,waterlogged=false]
conquest:reddish_lime_mortar_clay_brick_small_window_half[down=true,facing=north,up=false,waterlogged=true]
conquest:reddish_lime_mortar_clay_brick_small_window_half[down=true,facing=north,up=false,waterlogged=false]
conquest:reddish_lime_mortar_clay_brick_small_window_half[down=true,facing=south,up=true,waterlogged=true]
conquest:reddish_lime_mortar_clay_brick_small_window_half[down=true,facing=south,up=true,waterlogged=false]
conquest:reddish_lime_mortar_clay_brick_small_window_half[down=true,facing=south,up=false,waterlogged=true]
conquest:reddish_lime_mortar_clay_brick_small_window_half[down=true,facing=south,up=false,waterlogged=false]
conquest:reddish_lime_mortar_clay_brick_small_window_half[down=true,facing=west,up=true,waterlogged=true]
conquest:reddish_lime_mortar_clay_brick_small_window_half[down=true,facing=west,up=true,waterlogged=false]
conquest:reddish_lime_mortar_clay_brick_small_window_half[down=true,facing=west,up=false,waterlogged=true]
conquest:reddish_lime_mortar_clay_brick_small_window_half[down=true,facing=west,up=false,waterlogged=false]
conquest:reddish_lime_mortar_clay_brick_small_window_half[down=true,facing=east,up=true,waterlogged=true]
conquest:reddish_lime_mortar_clay_brick_small_window_half[down=true,facing=east,up=true,waterlogged=false]
conquest:reddish_lime_mortar_clay_brick_small_window_half[down=true,facing=east,up=false,waterlogged=true]
conquest:reddish_lime_mortar_clay_brick_small_window_half[down=true,facing=east,up=false,waterlogged=false]
conquest:reddish_lime_mortar_clay_brick_small_window_half[down=false,facing=north,up=true,waterlogged=true]
conquest:reddish_lime_mortar_clay_brick_small_window_half[down=false,facing=north,up=true,waterlogged=false]
conquest:reddish_lime_mortar_clay_brick_small_window_half[down=false,facing=north,up=false,waterlogged=true]
conquest:reddish_lime_mortar_clay_brick_small_window_half[down=false,facing=north,up=false,waterlogged=false]
conquest:reddish_lime_mortar_clay_brick_small_window_half[down=false,facing=south,up=true,waterlogged=true]
conquest:reddish_lime_mortar_clay_brick_small_window_half[down=false,facing=south,up=true,waterlogged=false]
conquest:reddish_lime_mortar_clay_brick_small_window_half[down=false,facing=south,up=false,waterlogged=true]
conquest:reddish_lime_mortar_clay_brick_small_window_half[down=false,facing=south,up=false,waterlogged=false]
conquest:reddish_lime_mortar_clay_brick_small_window_half[down=false,facing=west,up=true,waterlogged=true]
conquest:reddish_lime_mortar_clay_brick_small_window_half[down=false,facing=west,up=true,waterlogged=false]
conquest:reddish_lime_mortar_clay_brick_small_window_half[down=false,facing=west,up=false,waterlogged=true]
conquest:reddish_lime_mortar_clay_brick_small_window_half[down=false,facing=west,up=false,waterlogged=false]
conquest:reddish_lime_mortar_clay_brick_small_window_half[down=false,facing=east,up=true,waterlogged=true]
conquest:reddish_lime_mortar_clay_brick_small_window_half[down=false,facing=east,up=true,waterlogged=false]
conquest:reddish_lime_mortar_clay_brick_small_window_half[down=false,facing=east,up=false,waterlogged=true]
conquest:reddish_lime_mortar_clay_brick_small_window_half[down=false,facing=east,up=false,waterlogged=false]
conquest:reddish_lime_mortar_clay_brick_sphere[type=egg,waterlogged=true]
conquest:reddish_lime_mortar_clay_brick_sphere[type=egg,waterlogged=false]
conquest:reddish_lime_mortar_clay_brick_sphere[type=small,waterlogged=true]
conquest:reddish_lime_mortar_clay_brick_sphere[type=small,waterlogged=false]
conquest:reddish_lime_mortar_clay_brick_sphere[type=large,waterlogged=true]
conquest:reddish_lime_mortar_clay_brick_sphere[type=large,waterlogged=false]
conquest:reddish_lime_mortar_clay_brick_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:reddish_lime_mortar_clay_brick_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:reddish_lime_mortar_clay_brick_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:reddish_lime_mortar_clay_brick_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:reddish_lime_mortar_clay_brick_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:reddish_lime_mortar_clay_brick_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:reddish_lime_mortar_clay_brick_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:reddish_lime_mortar_clay_brick_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:reddish_lime_mortar_clay_brick_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:reddish_lime_mortar_clay_brick_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:reddish_lime_mortar_clay_brick_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:reddish_lime_mortar_clay_brick_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:reddish_lime_mortar_clay_brick_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:reddish_lime_mortar_clay_brick_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:reddish_lime_mortar_clay_brick_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:reddish_lime_mortar_clay_brick_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:reddish_lime_mortar_clay_brick_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:reddish_lime_mortar_clay_brick_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:reddish_lime_mortar_clay_brick_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:reddish_lime_mortar_clay_brick_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:reddish_lime_mortar_clay_brick_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:reddish_lime_mortar_clay_brick_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:reddish_lime_mortar_clay_brick_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:reddish_lime_mortar_clay_brick_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:reddish_lime_mortar_clay_brick_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:reddish_lime_mortar_clay_brick_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:reddish_lime_mortar_clay_brick_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:reddish_lime_mortar_clay_brick_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:reddish_lime_mortar_clay_brick_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:reddish_lime_mortar_clay_brick_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:reddish_lime_mortar_clay_brick_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:reddish_lime_mortar_clay_brick_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:reddish_lime_mortar_clay_brick_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:reddish_lime_mortar_clay_brick_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:reddish_lime_mortar_clay_brick_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:reddish_lime_mortar_clay_brick_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:reddish_lime_mortar_clay_brick_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:reddish_lime_mortar_clay_brick_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:reddish_lime_mortar_clay_brick_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:reddish_lime_mortar_clay_brick_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:reddish_lime_mortar_clay_brick_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:reddish_lime_mortar_clay_brick_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:reddish_lime_mortar_clay_brick_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:reddish_lime_mortar_clay_brick_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:reddish_lime_mortar_clay_brick_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:reddish_lime_mortar_clay_brick_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:reddish_lime_mortar_clay_brick_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:reddish_lime_mortar_clay_brick_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:reddish_lime_mortar_clay_brick_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:reddish_lime_mortar_clay_brick_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:reddish_lime_mortar_clay_brick_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:reddish_lime_mortar_clay_brick_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:reddish_lime_mortar_clay_brick_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:reddish_lime_mortar_clay_brick_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:reddish_lime_mortar_clay_brick_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:reddish_lime_mortar_clay_brick_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:reddish_lime_mortar_clay_brick_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:reddish_lime_mortar_clay_brick_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:reddish_lime_mortar_clay_brick_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:reddish_lime_mortar_clay_brick_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:reddish_lime_mortar_clay_brick_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:reddish_lime_mortar_clay_brick_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:reddish_lime_mortar_clay_brick_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:reddish_lime_mortar_clay_brick_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:reddish_lime_mortar_clay_brick_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:reddish_lime_mortar_clay_brick_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:reddish_lime_mortar_clay_brick_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:reddish_lime_mortar_clay_brick_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:reddish_lime_mortar_clay_brick_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:reddish_lime_mortar_clay_brick_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:reddish_lime_mortar_clay_brick_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:reddish_lime_mortar_clay_brick_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:reddish_lime_mortar_clay_brick_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:reddish_lime_mortar_clay_brick_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:reddish_lime_mortar_clay_brick_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:reddish_lime_mortar_clay_brick_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:reddish_lime_mortar_clay_brick_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:reddish_lime_mortar_clay_brick_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:reddish_lime_mortar_clay_brick_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:reddish_lime_mortar_clay_brick_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:reddish_lime_mortar_clay_brick_two_meter_arch[facing=north,type=top]
conquest:reddish_lime_mortar_clay_brick_two_meter_arch[facing=north,type=bottom]
conquest:reddish_lime_mortar_clay_brick_two_meter_arch[facing=south,type=top]
conquest:reddish_lime_mortar_clay_brick_two_meter_arch[facing=south,type=bottom]
conquest:reddish_lime_mortar_clay_brick_two_meter_arch[facing=west,type=top]
conquest:reddish_lime_mortar_clay_brick_two_meter_arch[facing=west,type=bottom]
conquest:reddish_lime_mortar_clay_brick_two_meter_arch[facing=east,type=top]
conquest:reddish_lime_mortar_clay_brick_two_meter_arch[facing=east,type=bottom]
conquest:reddish_lime_mortar_clay_brick_two_meter_arch_half[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:reddish_lime_mortar_clay_brick_two_meter_arch_half[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:reddish_lime_mortar_clay_brick_two_meter_arch_half[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:reddish_lime_mortar_clay_brick_two_meter_arch_half[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:reddish_lime_mortar_clay_brick_two_meter_arch_half[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:reddish_lime_mortar_clay_brick_two_meter_arch_half[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:reddish_lime_mortar_clay_brick_two_meter_arch_half[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:reddish_lime_mortar_clay_brick_two_meter_arch_half[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:reddish_lime_mortar_clay_brick_two_meter_arch_half[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:reddish_lime_mortar_clay_brick_two_meter_arch_half[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:reddish_lime_mortar_clay_brick_two_meter_arch_half[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:reddish_lime_mortar_clay_brick_two_meter_arch_half[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:reddish_lime_mortar_clay_brick_two_meter_arch_half[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:reddish_lime_mortar_clay_brick_two_meter_arch_half[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:reddish_lime_mortar_clay_brick_two_meter_arch_half[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:reddish_lime_mortar_clay_brick_two_meter_arch_half[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:reddish_lime_mortar_clay_brick_two_meter_arch_half[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:reddish_lime_mortar_clay_brick_two_meter_arch_half[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:reddish_lime_mortar_clay_brick_two_meter_arch_half[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:reddish_lime_mortar_clay_brick_two_meter_arch_half[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:reddish_lime_mortar_clay_brick_two_meter_arch_half[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:reddish_lime_mortar_clay_brick_two_meter_arch_half[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:reddish_lime_mortar_clay_brick_two_meter_arch_half[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:reddish_lime_mortar_clay_brick_two_meter_arch_half[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:reddish_lime_mortar_clay_brick_two_meter_arch_half[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:reddish_lime_mortar_clay_brick_two_meter_arch_half[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:reddish_lime_mortar_clay_brick_two_meter_arch_half[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:reddish_lime_mortar_clay_brick_two_meter_arch_half[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:reddish_lime_mortar_clay_brick_two_meter_arch_half[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:reddish_lime_mortar_clay_brick_two_meter_arch_half[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:reddish_lime_mortar_clay_brick_two_meter_arch_half[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:reddish_lime_mortar_clay_brick_two_meter_arch_half[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:reddish_lime_mortar_clay_brick_two_meter_arch_half[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:reddish_lime_mortar_clay_brick_two_meter_arch_half[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:reddish_lime_mortar_clay_brick_two_meter_arch_half[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:reddish_lime_mortar_clay_brick_two_meter_arch_half[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:reddish_lime_mortar_clay_brick_two_meter_arch_half[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:reddish_lime_mortar_clay_brick_two_meter_arch_half[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:reddish_lime_mortar_clay_brick_two_meter_arch_half[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:reddish_lime_mortar_clay_brick_two_meter_arch_half[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:reddish_lime_mortar_clay_brick_two_meter_arch_half[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:reddish_lime_mortar_clay_brick_two_meter_arch_half[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:reddish_lime_mortar_clay_brick_two_meter_arch_half[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:reddish_lime_mortar_clay_brick_two_meter_arch_half[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:reddish_lime_mortar_clay_brick_two_meter_arch_half[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:reddish_lime_mortar_clay_brick_two_meter_arch_half[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:reddish_lime_mortar_clay_brick_two_meter_arch_half[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:reddish_lime_mortar_clay_brick_two_meter_arch_half[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:reddish_lime_mortar_clay_brick_two_meter_arch_half[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:reddish_lime_mortar_clay_brick_two_meter_arch_half[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:reddish_lime_mortar_clay_brick_two_meter_arch_half[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:reddish_lime_mortar_clay_brick_two_meter_arch_half[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:reddish_lime_mortar_clay_brick_two_meter_arch_half[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:reddish_lime_mortar_clay_brick_two_meter_arch_half[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:reddish_lime_mortar_clay_brick_two_meter_arch_half[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:reddish_lime_mortar_clay_brick_two_meter_arch_half[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:reddish_lime_mortar_clay_brick_two_meter_arch_half[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:reddish_lime_mortar_clay_brick_two_meter_arch_half[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:reddish_lime_mortar_clay_brick_two_meter_arch_half[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:reddish_lime_mortar_clay_brick_two_meter_arch_half[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:reddish_lime_mortar_clay_brick_two_meter_arch_half[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:reddish_lime_mortar_clay_brick_two_meter_arch_half[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:reddish_lime_mortar_clay_brick_two_meter_arch_half[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:reddish_lime_mortar_clay_brick_two_meter_arch_half[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:reddish_lime_mortar_clay_brick_vertical_corner[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:reddish_lime_mortar_clay_brick_vertical_corner[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:reddish_lime_mortar_clay_brick_vertical_corner[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:reddish_lime_mortar_clay_brick_vertical_corner[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:reddish_lime_mortar_clay_brick_vertical_corner[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:reddish_lime_mortar_clay_brick_vertical_corner[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:reddish_lime_mortar_clay_brick_vertical_corner[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:reddish_lime_mortar_clay_brick_vertical_corner[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:reddish_lime_mortar_clay_brick_vertical_corner[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:reddish_lime_mortar_clay_brick_vertical_corner[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:reddish_lime_mortar_clay_brick_vertical_corner[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:reddish_lime_mortar_clay_brick_vertical_corner[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:reddish_lime_mortar_clay_brick_vertical_corner[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:reddish_lime_mortar_clay_brick_vertical_corner[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:reddish_lime_mortar_clay_brick_vertical_corner[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:reddish_lime_mortar_clay_brick_vertical_corner[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:reddish_lime_mortar_clay_brick_vertical_corner[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:reddish_lime_mortar_clay_brick_vertical_corner[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:reddish_lime_mortar_clay_brick_vertical_corner[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:reddish_lime_mortar_clay_brick_vertical_corner[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:reddish_lime_mortar_clay_brick_vertical_corner[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:reddish_lime_mortar_clay_brick_vertical_corner[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:reddish_lime_mortar_clay_brick_vertical_corner[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:reddish_lime_mortar_clay_brick_vertical_corner[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:reddish_lime_mortar_clay_brick_vertical_corner[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:reddish_lime_mortar_clay_brick_vertical_corner[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:reddish_lime_mortar_clay_brick_vertical_corner[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:reddish_lime_mortar_clay_brick_vertical_corner[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:reddish_lime_mortar_clay_brick_vertical_corner[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:reddish_lime_mortar_clay_brick_vertical_corner[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:reddish_lime_mortar_clay_brick_vertical_corner[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:reddish_lime_mortar_clay_brick_vertical_corner[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:reddish_lime_mortar_clay_brick_vertical_corner[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:reddish_lime_mortar_clay_brick_vertical_corner[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:reddish_lime_mortar_clay_brick_vertical_corner[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:reddish_lime_mortar_clay_brick_vertical_corner[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:reddish_lime_mortar_clay_brick_vertical_corner[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:reddish_lime_mortar_clay_brick_vertical_corner[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:reddish_lime_mortar_clay_brick_vertical_corner[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:reddish_lime_mortar_clay_brick_vertical_corner[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:reddish_lime_mortar_clay_brick_vertical_corner[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:reddish_lime_mortar_clay_brick_vertical_corner[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:reddish_lime_mortar_clay_brick_vertical_corner[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:reddish_lime_mortar_clay_brick_vertical_corner[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:reddish_lime_mortar_clay_brick_vertical_corner[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:reddish_lime_mortar_clay_brick_vertical_corner[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:reddish_lime_mortar_clay_brick_vertical_corner[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:reddish_lime_mortar_clay_brick_vertical_corner[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:reddish_lime_mortar_clay_brick_vertical_corner[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:reddish_lime_mortar_clay_brick_vertical_corner[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:reddish_lime_mortar_clay_brick_vertical_corner[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:reddish_lime_mortar_clay_brick_vertical_corner[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:reddish_lime_mortar_clay_brick_vertical_corner[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:reddish_lime_mortar_clay_brick_vertical_corner[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:reddish_lime_mortar_clay_brick_vertical_corner[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:reddish_lime_mortar_clay_brick_vertical_corner[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:reddish_lime_mortar_clay_brick_vertical_corner[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:reddish_lime_mortar_clay_brick_vertical_corner[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:reddish_lime_mortar_clay_brick_vertical_corner[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:reddish_lime_mortar_clay_brick_vertical_corner[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:reddish_lime_mortar_clay_brick_vertical_corner[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:reddish_lime_mortar_clay_brick_vertical_corner[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:reddish_lime_mortar_clay_brick_vertical_corner[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:reddish_lime_mortar_clay_brick_vertical_corner[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:reddish_lime_mortar_clay_brick_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:reddish_lime_mortar_clay_brick_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:reddish_lime_mortar_clay_brick_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:reddish_lime_mortar_clay_brick_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:reddish_lime_mortar_clay_brick_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:reddish_lime_mortar_clay_brick_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:reddish_lime_mortar_clay_brick_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:reddish_lime_mortar_clay_brick_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:reddish_lime_mortar_clay_brick_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:reddish_lime_mortar_clay_brick_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:reddish_lime_mortar_clay_brick_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:reddish_lime_mortar_clay_brick_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:reddish_lime_mortar_clay_brick_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:reddish_lime_mortar_clay_brick_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:reddish_lime_mortar_clay_brick_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:reddish_lime_mortar_clay_brick_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:reddish_lime_mortar_clay_brick_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:reddish_lime_mortar_clay_brick_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:reddish_lime_mortar_clay_brick_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:reddish_lime_mortar_clay_brick_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:reddish_lime_mortar_clay_brick_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:reddish_lime_mortar_clay_brick_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:reddish_lime_mortar_clay_brick_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:reddish_lime_mortar_clay_brick_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:reddish_lime_mortar_clay_brick_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:reddish_lime_mortar_clay_brick_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:reddish_lime_mortar_clay_brick_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:reddish_lime_mortar_clay_brick_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:reddish_lime_mortar_clay_brick_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:reddish_lime_mortar_clay_brick_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:reddish_lime_mortar_clay_brick_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:reddish_lime_mortar_clay_brick_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:reddish_lime_mortar_clay_brick_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:reddish_lime_mortar_clay_brick_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:reddish_lime_mortar_clay_brick_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:reddish_lime_mortar_clay_brick_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:reddish_lime_mortar_clay_brick_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:reddish_lime_mortar_clay_brick_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:reddish_lime_mortar_clay_brick_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:reddish_lime_mortar_clay_brick_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:reddish_lime_mortar_clay_brick_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:reddish_lime_mortar_clay_brick_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:reddish_lime_mortar_clay_brick_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:reddish_lime_mortar_clay_brick_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:reddish_lime_mortar_clay_brick_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:reddish_lime_mortar_clay_brick_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:reddish_lime_mortar_clay_brick_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:reddish_lime_mortar_clay_brick_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:reddish_lime_mortar_clay_brick_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:reddish_lime_mortar_clay_brick_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:reddish_lime_mortar_clay_brick_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:reddish_lime_mortar_clay_brick_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:reddish_lime_mortar_clay_brick_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:reddish_lime_mortar_clay_brick_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:reddish_lime_mortar_clay_brick_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:reddish_lime_mortar_clay_brick_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:reddish_lime_mortar_clay_brick_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:reddish_lime_mortar_clay_brick_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:reddish_lime_mortar_clay_brick_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:reddish_lime_mortar_clay_brick_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:reddish_lime_mortar_clay_brick_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:reddish_lime_mortar_clay_brick_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:reddish_lime_mortar_clay_brick_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:reddish_lime_mortar_clay_brick_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:reddish_lime_mortar_clay_brick_vertical_quarter[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:reddish_lime_mortar_clay_brick_vertical_quarter[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:reddish_lime_mortar_clay_brick_vertical_quarter[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:reddish_lime_mortar_clay_brick_vertical_quarter[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:reddish_lime_mortar_clay_brick_vertical_quarter[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:reddish_lime_mortar_clay_brick_vertical_quarter[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:reddish_lime_mortar_clay_brick_vertical_quarter[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:reddish_lime_mortar_clay_brick_vertical_quarter[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:reddish_lime_mortar_clay_brick_vertical_quarter[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:reddish_lime_mortar_clay_brick_vertical_quarter[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:reddish_lime_mortar_clay_brick_vertical_quarter[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:reddish_lime_mortar_clay_brick_vertical_quarter[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:reddish_lime_mortar_clay_brick_vertical_quarter[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:reddish_lime_mortar_clay_brick_vertical_quarter[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:reddish_lime_mortar_clay_brick_vertical_quarter[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:reddish_lime_mortar_clay_brick_vertical_quarter[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:reddish_lime_mortar_clay_brick_vertical_quarter[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:reddish_lime_mortar_clay_brick_vertical_quarter[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:reddish_lime_mortar_clay_brick_vertical_quarter[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:reddish_lime_mortar_clay_brick_vertical_quarter[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:reddish_lime_mortar_clay_brick_vertical_quarter[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:reddish_lime_mortar_clay_brick_vertical_quarter[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:reddish_lime_mortar_clay_brick_vertical_quarter[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:reddish_lime_mortar_clay_brick_vertical_quarter[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:reddish_lime_mortar_clay_brick_vertical_quarter[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:reddish_lime_mortar_clay_brick_vertical_quarter[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:reddish_lime_mortar_clay_brick_vertical_quarter[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:reddish_lime_mortar_clay_brick_vertical_quarter[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:reddish_lime_mortar_clay_brick_vertical_quarter[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:reddish_lime_mortar_clay_brick_vertical_quarter[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:reddish_lime_mortar_clay_brick_vertical_quarter[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:reddish_lime_mortar_clay_brick_vertical_quarter[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:reddish_lime_mortar_clay_brick_vertical_quarter[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:reddish_lime_mortar_clay_brick_vertical_quarter[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:reddish_lime_mortar_clay_brick_vertical_quarter[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:reddish_lime_mortar_clay_brick_vertical_quarter[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:reddish_lime_mortar_clay_brick_vertical_quarter[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:reddish_lime_mortar_clay_brick_vertical_quarter[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:reddish_lime_mortar_clay_brick_vertical_quarter[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:reddish_lime_mortar_clay_brick_vertical_quarter[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:reddish_lime_mortar_clay_brick_vertical_quarter[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:reddish_lime_mortar_clay_brick_vertical_quarter[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:reddish_lime_mortar_clay_brick_vertical_quarter[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:reddish_lime_mortar_clay_brick_vertical_quarter[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:reddish_lime_mortar_clay_brick_vertical_quarter[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:reddish_lime_mortar_clay_brick_vertical_quarter[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:reddish_lime_mortar_clay_brick_vertical_quarter[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:reddish_lime_mortar_clay_brick_vertical_quarter[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:reddish_lime_mortar_clay_brick_vertical_quarter[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:reddish_lime_mortar_clay_brick_vertical_quarter[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:reddish_lime_mortar_clay_brick_vertical_quarter[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:reddish_lime_mortar_clay_brick_vertical_quarter[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:reddish_lime_mortar_clay_brick_vertical_quarter[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:reddish_lime_mortar_clay_brick_vertical_quarter[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:reddish_lime_mortar_clay_brick_vertical_quarter[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:reddish_lime_mortar_clay_brick_vertical_quarter[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:reddish_lime_mortar_clay_brick_vertical_quarter[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:reddish_lime_mortar_clay_brick_vertical_quarter[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:reddish_lime_mortar_clay_brick_vertical_quarter[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:reddish_lime_mortar_clay_brick_vertical_quarter[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:reddish_lime_mortar_clay_brick_vertical_quarter[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:reddish_lime_mortar_clay_brick_vertical_quarter[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:reddish_lime_mortar_clay_brick_vertical_quarter[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:reddish_lime_mortar_clay_brick_vertical_quarter[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:reddish_lime_mortar_clay_brick_vertical_slab[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:reddish_lime_mortar_clay_brick_vertical_slab[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:reddish_lime_mortar_clay_brick_vertical_slab[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:reddish_lime_mortar_clay_brick_vertical_slab[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:reddish_lime_mortar_clay_brick_vertical_slab[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:reddish_lime_mortar_clay_brick_vertical_slab[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:reddish_lime_mortar_clay_brick_vertical_slab[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:reddish_lime_mortar_clay_brick_vertical_slab[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:reddish_lime_mortar_clay_brick_vertical_slab[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:reddish_lime_mortar_clay_brick_vertical_slab[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:reddish_lime_mortar_clay_brick_vertical_slab[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:reddish_lime_mortar_clay_brick_vertical_slab[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:reddish_lime_mortar_clay_brick_vertical_slab[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:reddish_lime_mortar_clay_brick_vertical_slab[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:reddish_lime_mortar_clay_brick_vertical_slab[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:reddish_lime_mortar_clay_brick_vertical_slab[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:reddish_lime_mortar_clay_brick_vertical_slab[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:reddish_lime_mortar_clay_brick_vertical_slab[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:reddish_lime_mortar_clay_brick_vertical_slab[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:reddish_lime_mortar_clay_brick_vertical_slab[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:reddish_lime_mortar_clay_brick_vertical_slab[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:reddish_lime_mortar_clay_brick_vertical_slab[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:reddish_lime_mortar_clay_brick_vertical_slab[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:reddish_lime_mortar_clay_brick_vertical_slab[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:reddish_lime_mortar_clay_brick_vertical_slab[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:reddish_lime_mortar_clay_brick_vertical_slab[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:reddish_lime_mortar_clay_brick_vertical_slab[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:reddish_lime_mortar_clay_brick_vertical_slab[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:reddish_lime_mortar_clay_brick_vertical_slab[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:reddish_lime_mortar_clay_brick_vertical_slab[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:reddish_lime_mortar_clay_brick_vertical_slab[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:reddish_lime_mortar_clay_brick_vertical_slab[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:reddish_lime_mortar_clay_brick_vertical_slab[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:reddish_lime_mortar_clay_brick_vertical_slab[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:reddish_lime_mortar_clay_brick_vertical_slab[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:reddish_lime_mortar_clay_brick_vertical_slab[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:reddish_lime_mortar_clay_brick_vertical_slab[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:reddish_lime_mortar_clay_brick_vertical_slab[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:reddish_lime_mortar_clay_brick_vertical_slab[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:reddish_lime_mortar_clay_brick_vertical_slab[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:reddish_lime_mortar_clay_brick_vertical_slab[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:reddish_lime_mortar_clay_brick_vertical_slab[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:reddish_lime_mortar_clay_brick_vertical_slab[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:reddish_lime_mortar_clay_brick_vertical_slab[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:reddish_lime_mortar_clay_brick_vertical_slab[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:reddish_lime_mortar_clay_brick_vertical_slab[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:reddish_lime_mortar_clay_brick_vertical_slab[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:reddish_lime_mortar_clay_brick_vertical_slab[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:reddish_lime_mortar_clay_brick_vertical_slab[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:reddish_lime_mortar_clay_brick_vertical_slab[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:reddish_lime_mortar_clay_brick_vertical_slab[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:reddish_lime_mortar_clay_brick_vertical_slab[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:reddish_lime_mortar_clay_brick_vertical_slab[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:reddish_lime_mortar_clay_brick_vertical_slab[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:reddish_lime_mortar_clay_brick_vertical_slab[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:reddish_lime_mortar_clay_brick_vertical_slab[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:reddish_lime_mortar_clay_brick_vertical_slab[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:reddish_lime_mortar_clay_brick_vertical_slab[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:reddish_lime_mortar_clay_brick_vertical_slab[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:reddish_lime_mortar_clay_brick_vertical_slab[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:reddish_lime_mortar_clay_brick_vertical_slab[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:reddish_lime_mortar_clay_brick_vertical_slab[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:reddish_lime_mortar_clay_brick_vertical_slab[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:reddish_lime_mortar_clay_brick_vertical_slab[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:reddish_lime_mortar_clay_brick_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:reddish_lime_mortar_clay_brick_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:reddish_lime_mortar_clay_brick_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:reddish_lime_mortar_clay_brick_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:reddish_lime_mortar_clay_brick_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:reddish_lime_mortar_clay_brick_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:reddish_lime_mortar_clay_brick_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:reddish_lime_mortar_clay_brick_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:reddish_lime_mortar_clay_brick_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:reddish_lime_mortar_clay_brick_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:reddish_lime_mortar_clay_brick_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:reddish_lime_mortar_clay_brick_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:reddish_lime_mortar_clay_brick_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:reddish_lime_mortar_clay_brick_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:reddish_lime_mortar_clay_brick_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:reddish_lime_mortar_clay_brick_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:reddish_lime_mortar_clay_brick_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:reddish_lime_mortar_clay_brick_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:reddish_lime_mortar_clay_brick_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:reddish_lime_mortar_clay_brick_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:reddish_lime_mortar_clay_brick_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:reddish_lime_mortar_clay_brick_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:reddish_lime_mortar_clay_brick_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:reddish_lime_mortar_clay_brick_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:reddish_lime_mortar_clay_brick_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:reddish_lime_mortar_clay_brick_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:reddish_lime_mortar_clay_brick_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:reddish_lime_mortar_clay_brick_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:reddish_lime_mortar_clay_brick_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:reddish_lime_mortar_clay_brick_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:reddish_lime_mortar_clay_brick_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:reddish_lime_mortar_clay_brick_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:reddish_lime_mortar_clay_brick_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:reddish_lime_mortar_clay_brick_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:reddish_lime_mortar_clay_brick_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:reddish_lime_mortar_clay_brick_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:reddish_lime_mortar_clay_brick_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:reddish_lime_mortar_clay_brick_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:reddish_lime_mortar_clay_brick_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:reddish_lime_mortar_clay_brick_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:reddish_lime_mortar_clay_brick_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:reddish_lime_mortar_clay_brick_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:reddish_lime_mortar_clay_brick_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:reddish_lime_mortar_clay_brick_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:reddish_lime_mortar_clay_brick_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:reddish_lime_mortar_clay_brick_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:reddish_lime_mortar_clay_brick_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:reddish_lime_mortar_clay_brick_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:reddish_lime_mortar_clay_brick_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:reddish_lime_mortar_clay_brick_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:reddish_lime_mortar_clay_brick_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:reddish_lime_mortar_clay_brick_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:reddish_lime_mortar_clay_brick_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:reddish_lime_mortar_clay_brick_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:reddish_lime_mortar_clay_brick_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:reddish_lime_mortar_clay_brick_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:reddish_lime_mortar_clay_brick_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:reddish_lime_mortar_clay_brick_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:reddish_lime_mortar_clay_brick_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:reddish_lime_mortar_clay_brick_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:reddish_lime_mortar_clay_brick_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:reddish_lime_mortar_clay_brick_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:reddish_lime_mortar_clay_brick_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:reddish_lime_mortar_clay_brick_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:reddish_lime_mortar_clay_brick_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:reddish_lime_mortar_clay_brick_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:reddish_lime_mortar_clay_brick_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:reddish_lime_mortar_clay_brick_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:reddish_lime_mortar_clay_brick_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:reddish_lime_mortar_clay_brick_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:reddish_lime_mortar_clay_brick_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:reddish_lime_mortar_clay_brick_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:reddish_lime_mortar_clay_brick_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:reddish_lime_mortar_clay_brick_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:reddish_lime_mortar_clay_brick_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:reddish_lime_mortar_clay_brick_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:reddish_lime_mortar_clay_brick_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:reddish_lime_mortar_clay_brick_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:reddish_lime_mortar_clay_brick_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:reddish_lime_mortar_clay_brick_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:reddish_lime_mortar_clay_brick_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:reddish_lime_mortar_clay_brick_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:reddish_lime_mortar_clay_brick_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:reddish_lime_mortar_clay_brick_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:reddish_lime_mortar_clay_brick_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:reddish_lime_mortar_clay_brick_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:reddish_lime_mortar_clay_brick_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:reddish_lime_mortar_clay_brick_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:reddish_lime_mortar_clay_brick_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:reddish_lime_mortar_clay_brick_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:reddish_lime_mortar_clay_brick_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:reddish_lime_mortar_clay_brick_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:reddish_lime_mortar_clay_brick_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:reddish_lime_mortar_clay_brick_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:reddish_lime_mortar_clay_brick_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:reddish_lime_mortar_clay_brick_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:reddish_lime_mortar_clay_brick_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:reddish_lime_mortar_clay_brick_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:reddish_lime_mortar_clay_brick_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:reddish_lime_mortar_clay_brick_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:reddish_lime_mortar_clay_brick_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:reddish_lime_mortar_clay_brick_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:reddish_lime_mortar_clay_brick_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:reddish_lime_mortar_clay_brick_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:reddish_lime_mortar_clay_brick_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:reddish_lime_mortar_clay_brick_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:reddish_lime_mortar_clay_brick_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:reddish_lime_mortar_clay_brick_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:reddish_lime_mortar_clay_brick_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:reddish_lime_mortar_clay_brick_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:reddish_lime_mortar_clay_brick_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:reddish_lime_mortar_clay_brick_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:reddish_lime_mortar_clay_brick_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:reddish_lime_mortar_clay_brick_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:reddish_lime_mortar_clay_brick_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:reddish_lime_mortar_clay_brick_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:reddish_lime_mortar_clay_brick_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:reddish_lime_mortar_clay_brick_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:reddish_lime_mortar_clay_brick_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:reddish_lime_mortar_clay_brick_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:reddish_lime_mortar_clay_brick_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:reddish_lime_mortar_clay_brick_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:reddish_lime_mortar_clay_brick_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:reddish_lime_mortar_clay_brick_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:reddish_lime_mortar_clay_brick_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:reddish_lime_mortar_clay_brick_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:reddish_lime_mortar_clay_brick_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:reddish_lime_mortar_clay_brick_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:reddish_lime_mortar_clay_brick_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:reddish_lime_mortar_clay_brick_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:reddish_lime_mortar_clay_brick_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:reddish_lime_mortar_clay_brick_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:reddish_lime_mortar_clay_brick_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:reddish_lime_mortar_clay_brick_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:reddish_lime_mortar_clay_brick_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:reddish_lime_mortar_clay_brick_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:reddish_lime_mortar_clay_brick_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:reddish_lime_mortar_clay_brick_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:reddish_lime_mortar_clay_brick_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:reddish_lime_mortar_clay_brick_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:reddish_lime_mortar_clay_brick_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:reddish_lime_mortar_clay_brick_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:reddish_lime_mortar_clay_brick_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:reddish_lime_mortar_clay_brick_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:reddish_lime_mortar_clay_brick_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:reddish_lime_mortar_clay_brick_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:reddish_lime_mortar_clay_brick_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:reddish_lime_mortar_clay_brick_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:reddish_lime_mortar_clay_brick_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:reddish_lime_mortar_clay_brick_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:reddish_lime_mortar_clay_brick_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:reddish_lime_mortar_clay_brick_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:reddish_lime_mortar_clay_brick_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:reddish_lime_mortar_clay_brick_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:reddish_lime_mortar_clay_brick_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:reddish_lime_mortar_clay_brick_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:reddish_lime_mortar_clay_brick_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:reddish_lime_mortar_clay_brick_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:reddish_lime_mortar_clay_brick_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:reddish_lime_mortar_clay_brick_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:reddish_lime_mortar_clay_brick_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:reddish_lime_mortar_clay_brick_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:reddish_lime_mortar_clay_brick_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:reddish_lime_mortar_clay_brick_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:reddish_lime_mortar_clay_brick_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:reddish_lime_mortar_clay_brick_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:reddish_lime_mortar_clay_brick_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:reddish_lime_mortar_clay_brick_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:reddish_lime_mortar_clay_brick_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:reddish_lime_mortar_clay_brick_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:reddish_lime_mortar_clay_brick_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:reddish_lime_mortar_clay_brick_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:reddish_lime_mortar_clay_brick_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:reddish_lime_mortar_clay_brick_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:reddish_lime_mortar_clay_brick_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:reddish_lime_mortar_clay_brick_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:reddish_lime_mortar_clay_brick_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:reddish_lime_mortar_clay_brick_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:reddish_lime_mortar_clay_brick_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:reddish_lime_mortar_clay_brick_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:reddish_lime_mortar_clay_brick_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:reddish_lime_mortar_clay_brick_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:reddish_lime_mortar_clay_brick_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:reddish_lime_mortar_clay_brick_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:reddish_lime_mortar_clay_brick_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:reddish_lime_mortar_clay_brick_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:reddish_lime_mortar_clay_brick_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:reddish_lime_mortar_clay_brick_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:reddish_lime_mortar_clay_brick_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:reddish_lime_mortar_clay_brick_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:reddish_lime_mortar_clay_brick_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:reddish_lime_mortar_clay_brick_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:reddish_lime_mortar_clay_brick_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:reddish_lime_mortar_clay_brick_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:reddish_lime_mortar_clay_brick_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:reddish_lime_mortar_clay_brick_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:reddish_lime_mortar_clay_brick_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:reddish_lime_mortar_clay_brick_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:reddish_lime_mortar_clay_brick_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:reddish_lime_mortar_clay_brick_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:reddish_lime_mortar_clay_brick_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:reddish_lime_mortar_clay_brick_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:reddish_lime_mortar_clay_brick_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:reddish_lime_mortar_clay_brick_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:reddish_lime_mortar_clay_brick_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:reddish_lime_mortar_clay_brick_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:reddish_lime_mortar_clay_brick_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:reddish_lime_mortar_clay_brick_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:reddish_lime_mortar_clay_brick_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:reddish_lime_mortar_clay_brick_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:reddish_lime_mortar_clay_brick_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:reddish_lime_mortar_clay_brick_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:reddish_lime_mortar_clay_brick_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:reddish_lime_mortar_clay_brick_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:reddish_lime_mortar_clay_brick_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:reddish_lime_mortar_clay_brick_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:reddish_lime_mortar_clay_brick_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:reddish_lime_mortar_clay_brick_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:reddish_lime_mortar_clay_brick_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:reddish_lime_mortar_clay_brick_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:reddish_lime_mortar_clay_brick_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:reddish_lime_mortar_clay_brick_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:reddish_lime_mortar_clay_brick_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:reddish_lime_mortar_clay_brick_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:reddish_lime_mortar_clay_brick_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:reddish_lime_mortar_clay_brick_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:reddish_lime_mortar_clay_brick_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:reddish_lime_mortar_clay_brick_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:reddish_lime_mortar_clay_brick_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:reddish_lime_mortar_clay_brick_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:reddish_lime_mortar_clay_brick_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:reddish_lime_mortar_clay_brick_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:reddish_lime_mortar_clay_brick_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:reddish_lime_mortar_clay_brick_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:reddish_lime_mortar_clay_brick_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:reddish_lime_mortar_clay_brick_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:reddish_lime_mortar_clay_brick_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:reddish_lime_mortar_clay_brick_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:reddish_lime_mortar_clay_brick_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:reddish_lime_mortar_clay_brick_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:reddish_lime_mortar_clay_brick_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:reddish_lime_mortar_clay_brick_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:reddish_lime_mortar_clay_brick_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:reddish_lime_mortar_clay_brick_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:reddish_lime_mortar_clay_brick_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:reddish_lime_mortar_clay_brick_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:reddish_lime_mortar_clay_brick_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:reddish_lime_mortar_clay_brick_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:reddish_lime_mortar_clay_brick_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:reddish_lime_mortar_clay_brick_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:reddish_lime_mortar_clay_brick_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:reddish_lime_mortar_clay_brick_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:reddish_lime_mortar_clay_brick_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:reddish_lime_mortar_clay_brick_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:reddish_lime_mortar_clay_brick_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:reddish_lime_mortar_clay_brick_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:reddish_lime_mortar_clay_brick_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:reddish_lime_mortar_clay_brick_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:reddish_lime_mortar_clay_brick_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:reddish_lime_mortar_clay_brick_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:reddish_lime_mortar_clay_brick_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:reddish_lime_mortar_clay_brick_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:reddish_lime_mortar_clay_brick_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:reddish_lime_mortar_clay_brick_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:reddish_lime_mortar_clay_brick_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:reddish_lime_mortar_clay_brick_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:reddish_lime_mortar_clay_brick_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:reddish_lime_mortar_clay_brick_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:reddish_lime_mortar_clay_brick_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:reddish_lime_mortar_clay_brick_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:reddish_lime_mortar_clay_brick_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:reddish_lime_mortar_clay_brick_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:reddish_lime_mortar_clay_brick_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:reddish_lime_mortar_clay_brick_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:reddish_lime_mortar_clay_brick_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:reddish_lime_mortar_clay_brick_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:reddish_lime_mortar_clay_brick_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:reddish_lime_mortar_clay_brick_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:reddish_lime_mortar_clay_brick_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:reddish_lime_mortar_clay_brick_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:reddish_lime_mortar_clay_brick_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:reddish_lime_mortar_clay_brick_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:reddish_lime_mortar_clay_brick_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:reddish_lime_mortar_clay_brick_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:reddish_lime_mortar_clay_brick_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:reddish_lime_mortar_clay_brick_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:reddish_lime_mortar_clay_brick_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:reddish_lime_mortar_clay_brick_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:reddish_lime_mortar_clay_brick_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:reddish_lime_mortar_clay_brick_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:reddish_lime_mortar_clay_brick_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:reddish_lime_mortar_clay_brick_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:reddish_lime_mortar_clay_brick_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:reddish_lime_mortar_clay_brick_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:reddish_lime_mortar_clay_brick_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:reddish_lime_mortar_clay_brick_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:reddish_lime_mortar_clay_brick_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:reddish_lime_mortar_clay_brick_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:reddish_lime_mortar_clay_brick_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:reddish_lime_mortar_clay_brick_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:reddish_lime_mortar_clay_brick_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:reddish_lime_mortar_clay_brick_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:reddish_lime_mortar_clay_brick_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:reddish_lime_mortar_clay_brick_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:reddish_lime_mortar_clay_brick_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:reddish_lime_mortar_clay_brick_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:reddish_lime_mortar_clay_brick_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:reddish_lime_mortar_clay_brick_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:reddish_lime_mortar_clay_brick_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:reddish_lime_mortar_clay_brick_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:reddish_lime_mortar_clay_brick_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:reddish_lime_mortar_clay_brick_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:reddish_lime_mortar_clay_brick_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:reddish_lime_mortar_clay_brick_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:reddish_lime_mortar_clay_brick_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:reddish_lime_mortar_clay_brick_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:reddish_lime_mortar_clay_brick_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:reddish_lime_mortar_clay_brick_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:reddish_lime_mortar_clay_brick_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:reddish_lime_mortar_clay_brick_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:reddish_lime_mortar_clay_brick_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:reddish_lime_mortar_clay_brick_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:reddish_lime_mortar_clay_brick_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:reddish_lime_mortar_clay_brick_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:reindeer_lichen[down=true,east=true,north=true,offset_toggle=true,south=true,waterlogged=true,west=true]
conquest:reindeer_lichen[down=true,east=true,north=true,offset_toggle=true,south=true,waterlogged=true,west=false]
conquest:reindeer_lichen[down=true,east=true,north=true,offset_toggle=true,south=true,waterlogged=false,west=true]
conquest:reindeer_lichen[down=true,east=true,north=true,offset_toggle=true,south=true,waterlogged=false,west=false]
conquest:reindeer_lichen[down=true,east=true,north=true,offset_toggle=true,south=false,waterlogged=true,west=true]
conquest:reindeer_lichen[down=true,east=true,north=true,offset_toggle=true,south=false,waterlogged=true,west=false]
conquest:reindeer_lichen[down=true,east=true,north=true,offset_toggle=true,south=false,waterlogged=false,west=true]
conquest:reindeer_lichen[down=true,east=true,north=true,offset_toggle=true,south=false,waterlogged=false,west=false]
conquest:reindeer_lichen[down=true,east=true,north=true,offset_toggle=false,south=true,waterlogged=true,west=true]
conquest:reindeer_lichen[down=true,east=true,north=true,offset_toggle=false,south=true,waterlogged=true,west=false]
conquest:reindeer_lichen[down=true,east=true,north=true,offset_toggle=false,south=true,waterlogged=false,west=true]
conquest:reindeer_lichen[down=true,east=true,north=true,offset_toggle=false,south=true,waterlogged=false,west=false]
conquest:reindeer_lichen[down=true,east=true,north=true,offset_toggle=false,south=false,waterlogged=true,west=true]
conquest:reindeer_lichen[down=true,east=true,north=true,offset_toggle=false,south=false,waterlogged=true,west=false]
conquest:reindeer_lichen[down=true,east=true,north=true,offset_toggle=false,south=false,waterlogged=false,west=true]
conquest:reindeer_lichen[down=true,east=true,north=true,offset_toggle=false,south=false,waterlogged=false,west=false]
conquest:reindeer_lichen[down=true,east=true,north=false,offset_toggle=true,south=true,waterlogged=true,west=true]
conquest:reindeer_lichen[down=true,east=true,north=false,offset_toggle=true,south=true,waterlogged=true,west=false]
conquest:reindeer_lichen[down=true,east=true,north=false,offset_toggle=true,south=true,waterlogged=false,west=true]
conquest:reindeer_lichen[down=true,east=true,north=false,offset_toggle=true,south=true,waterlogged=false,west=false]
conquest:reindeer_lichen[down=true,east=true,north=false,offset_toggle=true,south=false,waterlogged=true,west=true]
conquest:reindeer_lichen[down=true,east=true,north=false,offset_toggle=true,south=false,waterlogged=true,west=false]
conquest:reindeer_lichen[down=true,east=true,north=false,offset_toggle=true,south=false,waterlogged=false,west=true]
conquest:reindeer_lichen[down=true,east=true,north=false,offset_toggle=true,south=false,waterlogged=false,west=false]
conquest:reindeer_lichen[down=true,east=true,north=false,offset_toggle=false,south=true,waterlogged=true,west=true]
conquest:reindeer_lichen[down=true,east=true,north=false,offset_toggle=false,south=true,waterlogged=true,west=false]
conquest:reindeer_lichen[down=true,east=true,north=false,offset_toggle=false,south=true,waterlogged=false,west=true]
conquest:reindeer_lichen[down=true,east=true,north=false,offset_toggle=false,south=true,waterlogged=false,west=false]
conquest:reindeer_lichen[down=true,east=true,north=false,offset_toggle=false,south=false,waterlogged=true,west=true]
conquest:reindeer_lichen[down=true,east=true,north=false,offset_toggle=false,south=false,waterlogged=true,west=false]
conquest:reindeer_lichen[down=true,east=true,north=false,offset_toggle=false,south=false,waterlogged=false,west=true]
conquest:reindeer_lichen[down=true,east=true,north=false,offset_toggle=false,south=false,waterlogged=false,west=false]
conquest:reindeer_lichen[down=true,east=false,north=true,offset_toggle=true,south=true,waterlogged=true,west=true]
conquest:reindeer_lichen[down=true,east=false,north=true,offset_toggle=true,south=true,waterlogged=true,west=false]
conquest:reindeer_lichen[down=true,east=false,north=true,offset_toggle=true,south=true,waterlogged=false,west=true]
conquest:reindeer_lichen[down=true,east=false,north=true,offset_toggle=true,south=true,waterlogged=false,west=false]
conquest:reindeer_lichen[down=true,east=false,north=true,offset_toggle=true,south=false,waterlogged=true,west=true]
conquest:reindeer_lichen[down=true,east=false,north=true,offset_toggle=true,south=false,waterlogged=true,west=false]
conquest:reindeer_lichen[down=true,east=false,north=true,offset_toggle=true,south=false,waterlogged=false,west=true]
conquest:reindeer_lichen[down=true,east=false,north=true,offset_toggle=true,south=false,waterlogged=false,west=false]
conquest:reindeer_lichen[down=true,east=false,north=true,offset_toggle=false,south=true,waterlogged=true,west=true]
conquest:reindeer_lichen[down=true,east=false,north=true,offset_toggle=false,south=true,waterlogged=true,west=false]
conquest:reindeer_lichen[down=true,east=false,north=true,offset_toggle=false,south=true,waterlogged=false,west=true]
conquest:reindeer_lichen[down=true,east=false,north=true,offset_toggle=false,south=true,waterlogged=false,west=false]
conquest:reindeer_lichen[down=true,east=false,north=true,offset_toggle=false,south=false,waterlogged=true,west=true]
conquest:reindeer_lichen[down=true,east=false,north=true,offset_toggle=false,south=false,waterlogged=true,west=false]
conquest:reindeer_lichen[down=true,east=false,north=true,offset_toggle=false,south=false,waterlogged=false,west=true]
conquest:reindeer_lichen[down=true,east=false,north=true,offset_toggle=false,south=false,waterlogged=false,west=false]
conquest:reindeer_lichen[down=true,east=false,north=false,offset_toggle=true,south=true,waterlogged=true,west=true]
conquest:reindeer_lichen[down=true,east=false,north=false,offset_toggle=true,south=true,waterlogged=true,west=false]
conquest:reindeer_lichen[down=true,east=false,north=false,offset_toggle=true,south=true,waterlogged=false,west=true]
conquest:reindeer_lichen[down=true,east=false,north=false,offset_toggle=true,south=true,waterlogged=false,west=false]
conquest:reindeer_lichen[down=true,east=false,north=false,offset_toggle=true,south=false,waterlogged=true,west=true]
conquest:reindeer_lichen[down=true,east=false,north=false,offset_toggle=true,south=false,waterlogged=true,west=false]
conquest:reindeer_lichen[down=true,east=false,north=false,offset_toggle=true,south=false,waterlogged=false,west=true]
conquest:reindeer_lichen[down=true,east=false,north=false,offset_toggle=true,south=false,waterlogged=false,west=false]
conquest:reindeer_lichen[down=true,east=false,north=false,offset_toggle=false,south=true,waterlogged=true,west=true]
conquest:reindeer_lichen[down=true,east=false,north=false,offset_toggle=false,south=true,waterlogged=true,west=false]
conquest:reindeer_lichen[down=true,east=false,north=false,offset_toggle=false,south=true,waterlogged=false,west=true]
conquest:reindeer_lichen[down=true,east=false,north=false,offset_toggle=false,south=true,waterlogged=false,west=false]
conquest:reindeer_lichen[down=true,east=false,north=false,offset_toggle=false,south=false,waterlogged=true,west=true]
conquest:reindeer_lichen[down=true,east=false,north=false,offset_toggle=false,south=false,waterlogged=true,west=false]
conquest:reindeer_lichen[down=true,east=false,north=false,offset_toggle=false,south=false,waterlogged=false,west=true]
conquest:reindeer_lichen[down=true,east=false,north=false,offset_toggle=false,south=false,waterlogged=false,west=false]
conquest:reindeer_lichen[down=false,east=true,north=true,offset_toggle=true,south=true,waterlogged=true,west=true]
conquest:reindeer_lichen[down=false,east=true,north=true,offset_toggle=true,south=true,waterlogged=true,west=false]
conquest:reindeer_lichen[down=false,east=true,north=true,offset_toggle=true,south=true,waterlogged=false,west=true]
conquest:reindeer_lichen[down=false,east=true,north=true,offset_toggle=true,south=true,waterlogged=false,west=false]
conquest:reindeer_lichen[down=false,east=true,north=true,offset_toggle=true,south=false,waterlogged=true,west=true]
conquest:reindeer_lichen[down=false,east=true,north=true,offset_toggle=true,south=false,waterlogged=true,west=false]
conquest:reindeer_lichen[down=false,east=true,north=true,offset_toggle=true,south=false,waterlogged=false,west=true]
conquest:reindeer_lichen[down=false,east=true,north=true,offset_toggle=true,south=false,waterlogged=false,west=false]
conquest:reindeer_lichen[down=false,east=true,north=true,offset_toggle=false,south=true,waterlogged=true,west=true]
conquest:reindeer_lichen[down=false,east=true,north=true,offset_toggle=false,south=true,waterlogged=true,west=false]
conquest:reindeer_lichen[down=false,east=true,north=true,offset_toggle=false,south=true,waterlogged=false,west=true]
conquest:reindeer_lichen[down=false,east=true,north=true,offset_toggle=false,south=true,waterlogged=false,west=false]
conquest:reindeer_lichen[down=false,east=true,north=true,offset_toggle=false,south=false,waterlogged=true,west=true]
conquest:reindeer_lichen[down=false,east=true,north=true,offset_toggle=false,south=false,waterlogged=true,west=false]
conquest:reindeer_lichen[down=false,east=true,north=true,offset_toggle=false,south=false,waterlogged=false,west=true]
conquest:reindeer_lichen[down=false,east=true,north=true,offset_toggle=false,south=false,waterlogged=false,west=false]
conquest:reindeer_lichen[down=false,east=true,north=false,offset_toggle=true,south=true,waterlogged=true,west=true]
conquest:reindeer_lichen[down=false,east=true,north=false,offset_toggle=true,south=true,waterlogged=true,west=false]
conquest:reindeer_lichen[down=false,east=true,north=false,offset_toggle=true,south=true,waterlogged=false,west=true]
conquest:reindeer_lichen[down=false,east=true,north=false,offset_toggle=true,south=true,waterlogged=false,west=false]
conquest:reindeer_lichen[down=false,east=true,north=false,offset_toggle=true,south=false,waterlogged=true,west=true]
conquest:reindeer_lichen[down=false,east=true,north=false,offset_toggle=true,south=false,waterlogged=true,west=false]
conquest:reindeer_lichen[down=false,east=true,north=false,offset_toggle=true,south=false,waterlogged=false,west=true]
conquest:reindeer_lichen[down=false,east=true,north=false,offset_toggle=true,south=false,waterlogged=false,west=false]
conquest:reindeer_lichen[down=false,east=true,north=false,offset_toggle=false,south=true,waterlogged=true,west=true]
conquest:reindeer_lichen[down=false,east=true,north=false,offset_toggle=false,south=true,waterlogged=true,west=false]
conquest:reindeer_lichen[down=false,east=true,north=false,offset_toggle=false,south=true,waterlogged=false,west=true]
conquest:reindeer_lichen[down=false,east=true,north=false,offset_toggle=false,south=true,waterlogged=false,west=false]
conquest:reindeer_lichen[down=false,east=true,north=false,offset_toggle=false,south=false,waterlogged=true,west=true]
conquest:reindeer_lichen[down=false,east=true,north=false,offset_toggle=false,south=false,waterlogged=true,west=false]
conquest:reindeer_lichen[down=false,east=true,north=false,offset_toggle=false,south=false,waterlogged=false,west=true]
conquest:reindeer_lichen[down=false,east=true,north=false,offset_toggle=false,south=false,waterlogged=false,west=false]
conquest:reindeer_lichen[down=false,east=false,north=true,offset_toggle=true,south=true,waterlogged=true,west=true]
conquest:reindeer_lichen[down=false,east=false,north=true,offset_toggle=true,south=true,waterlogged=true,west=false]
conquest:reindeer_lichen[down=false,east=false,north=true,offset_toggle=true,south=true,waterlogged=false,west=true]
conquest:reindeer_lichen[down=false,east=false,north=true,offset_toggle=true,south=true,waterlogged=false,west=false]
conquest:reindeer_lichen[down=false,east=false,north=true,offset_toggle=true,south=false,waterlogged=true,west=true]
conquest:reindeer_lichen[down=false,east=false,north=true,offset_toggle=true,south=false,waterlogged=true,west=false]
conquest:reindeer_lichen[down=false,east=false,north=true,offset_toggle=true,south=false,waterlogged=false,west=true]
conquest:reindeer_lichen[down=false,east=false,north=true,offset_toggle=true,south=false,waterlogged=false,west=false]
conquest:reindeer_lichen[down=false,east=false,north=true,offset_toggle=false,south=true,waterlogged=true,west=true]
conquest:reindeer_lichen[down=false,east=false,north=true,offset_toggle=false,south=true,waterlogged=true,west=false]
conquest:reindeer_lichen[down=false,east=false,north=true,offset_toggle=false,south=true,waterlogged=false,west=true]
conquest:reindeer_lichen[down=false,east=false,north=true,offset_toggle=false,south=true,waterlogged=false,west=false]
conquest:reindeer_lichen[down=false,east=false,north=true,offset_toggle=false,south=false,waterlogged=true,west=true]
conquest:reindeer_lichen[down=false,east=false,north=true,offset_toggle=false,south=false,waterlogged=true,west=false]
conquest:reindeer_lichen[down=false,east=false,north=true,offset_toggle=false,south=false,waterlogged=false,west=true]
conquest:reindeer_lichen[down=false,east=false,north=true,offset_toggle=false,south=false,waterlogged=false,west=false]
conquest:reindeer_lichen[down=false,east=false,north=false,offset_toggle=true,south=true,waterlogged=true,west=true]
conquest:reindeer_lichen[down=false,east=false,north=false,offset_toggle=true,south=true,waterlogged=true,west=false]
conquest:reindeer_lichen[down=false,east=false,north=false,offset_toggle=true,south=true,waterlogged=false,west=true]
conquest:reindeer_lichen[down=false,east=false,north=false,offset_toggle=true,south=true,waterlogged=false,west=false]
conquest:reindeer_lichen[down=false,east=false,north=false,offset_toggle=true,south=false,waterlogged=true,west=true]
conquest:reindeer_lichen[down=false,east=false,north=false,offset_toggle=true,south=false,waterlogged=true,west=false]
conquest:reindeer_lichen[down=false,east=false,north=false,offset_toggle=true,south=false,waterlogged=false,west=true]
conquest:reindeer_lichen[down=false,east=false,north=false,offset_toggle=true,south=false,waterlogged=false,west=false]
conquest:reindeer_lichen[down=false,east=false,north=false,offset_toggle=false,south=true,waterlogged=true,west=true]
conquest:reindeer_lichen[down=false,east=false,north=false,offset_toggle=false,south=true,waterlogged=true,west=false]
conquest:reindeer_lichen[down=false,east=false,north=false,offset_toggle=false,south=true,waterlogged=false,west=true]
conquest:reindeer_lichen[down=false,east=false,north=false,offset_toggle=false,south=true,waterlogged=false,west=false]
conquest:reindeer_lichen[down=false,east=false,north=false,offset_toggle=false,south=false,waterlogged=true,west=true]
conquest:reindeer_lichen[down=false,east=false,north=false,offset_toggle=false,south=false,waterlogged=true,west=false]
conquest:reindeer_lichen[down=false,east=false,north=false,offset_toggle=false,south=false,waterlogged=false,west=true]
conquest:reindeer_lichen[down=false,east=false,north=false,offset_toggle=false,south=false,waterlogged=false,west=false]
conquest:reinforced_oak_door[facing=north,half=upper,hinge=left,open=true,powered=true]
conquest:reinforced_oak_door[facing=north,half=upper,hinge=left,open=true,powered=false]
conquest:reinforced_oak_door[facing=north,half=upper,hinge=left,open=false,powered=true]
conquest:reinforced_oak_door[facing=north,half=upper,hinge=left,open=false,powered=false]
conquest:reinforced_oak_door[facing=north,half=upper,hinge=right,open=true,powered=true]
conquest:reinforced_oak_door[facing=north,half=upper,hinge=right,open=true,powered=false]
conquest:reinforced_oak_door[facing=north,half=upper,hinge=right,open=false,powered=true]
conquest:reinforced_oak_door[facing=north,half=upper,hinge=right,open=false,powered=false]
conquest:reinforced_oak_door[facing=north,half=lower,hinge=left,open=true,powered=true]
conquest:reinforced_oak_door[facing=north,half=lower,hinge=left,open=true,powered=false]
conquest:reinforced_oak_door[facing=north,half=lower,hinge=left,open=false,powered=true]
conquest:reinforced_oak_door[facing=north,half=lower,hinge=left,open=false,powered=false]
conquest:reinforced_oak_door[facing=north,half=lower,hinge=right,open=true,powered=true]
conquest:reinforced_oak_door[facing=north,half=lower,hinge=right,open=true,powered=false]
conquest:reinforced_oak_door[facing=north,half=lower,hinge=right,open=false,powered=true]
conquest:reinforced_oak_door[facing=north,half=lower,hinge=right,open=false,powered=false]
conquest:reinforced_oak_door[facing=south,half=upper,hinge=left,open=true,powered=true]
conquest:reinforced_oak_door[facing=south,half=upper,hinge=left,open=true,powered=false]
conquest:reinforced_oak_door[facing=south,half=upper,hinge=left,open=false,powered=true]
conquest:reinforced_oak_door[facing=south,half=upper,hinge=left,open=false,powered=false]
conquest:reinforced_oak_door[facing=south,half=upper,hinge=right,open=true,powered=true]
conquest:reinforced_oak_door[facing=south,half=upper,hinge=right,open=true,powered=false]
conquest:reinforced_oak_door[facing=south,half=upper,hinge=right,open=false,powered=true]
conquest:reinforced_oak_door[facing=south,half=upper,hinge=right,open=false,powered=false]
conquest:reinforced_oak_door[facing=south,half=lower,hinge=left,open=true,powered=true]
conquest:reinforced_oak_door[facing=south,half=lower,hinge=left,open=true,powered=false]
conquest:reinforced_oak_door[facing=south,half=lower,hinge=left,open=false,powered=true]
conquest:reinforced_oak_door[facing=south,half=lower,hinge=left,open=false,powered=false]
conquest:reinforced_oak_door[facing=south,half=lower,hinge=right,open=true,powered=true]
conquest:reinforced_oak_door[facing=south,half=lower,hinge=right,open=true,powered=false]
conquest:reinforced_oak_door[facing=south,half=lower,hinge=right,open=false,powered=true]
conquest:reinforced_oak_door[facing=south,half=lower,hinge=right,open=false,powered=false]
conquest:reinforced_oak_door[facing=west,half=upper,hinge=left,open=true,powered=true]
conquest:reinforced_oak_door[facing=west,half=upper,hinge=left,open=true,powered=false]
conquest:reinforced_oak_door[facing=west,half=upper,hinge=left,open=false,powered=true]
conquest:reinforced_oak_door[facing=west,half=upper,hinge=left,open=false,powered=false]
conquest:reinforced_oak_door[facing=west,half=upper,hinge=right,open=true,powered=true]
conquest:reinforced_oak_door[facing=west,half=upper,hinge=right,open=true,powered=false]
conquest:reinforced_oak_door[facing=west,half=upper,hinge=right,open=false,powered=true]
conquest:reinforced_oak_door[facing=west,half=upper,hinge=right,open=false,powered=false]
conquest:reinforced_oak_door[facing=west,half=lower,hinge=left,open=true,powered=true]
conquest:reinforced_oak_door[facing=west,half=lower,hinge=left,open=true,powered=false]
conquest:reinforced_oak_door[facing=west,half=lower,hinge=left,open=false,powered=true]
conquest:reinforced_oak_door[facing=west,half=lower,hinge=left,open=false,powered=false]
conquest:reinforced_oak_door[facing=west,half=lower,hinge=right,open=true,powered=true]
conquest:reinforced_oak_door[facing=west,half=lower,hinge=right,open=true,powered=false]
conquest:reinforced_oak_door[facing=west,half=lower,hinge=right,open=false,powered=true]
conquest:reinforced_oak_door[facing=west,half=lower,hinge=right,open=false,powered=false]
conquest:reinforced_oak_door[facing=east,half=upper,hinge=left,open=true,powered=true]
conquest:reinforced_oak_door[facing=east,half=upper,hinge=left,open=true,powered=false]
conquest:reinforced_oak_door[facing=east,half=upper,hinge=left,open=false,powered=true]
conquest:reinforced_oak_door[facing=east,half=upper,hinge=left,open=false,powered=false]
conquest:reinforced_oak_door[facing=east,half=upper,hinge=right,open=true,powered=true]
conquest:reinforced_oak_door[facing=east,half=upper,hinge=right,open=true,powered=false]
conquest:reinforced_oak_door[facing=east,half=upper,hinge=right,open=false,powered=true]
conquest:reinforced_oak_door[facing=east,half=upper,hinge=right,open=false,powered=false]
conquest:reinforced_oak_door[facing=east,half=lower,hinge=left,open=true,powered=true]
conquest:reinforced_oak_door[facing=east,half=lower,hinge=left,open=true,powered=false]
conquest:reinforced_oak_door[facing=east,half=lower,hinge=left,open=false,powered=true]
conquest:reinforced_oak_door[facing=east,half=lower,hinge=left,open=false,powered=false]
conquest:reinforced_oak_door[facing=east,half=lower,hinge=right,open=true,powered=true]
conquest:reinforced_oak_door[facing=east,half=lower,hinge=right,open=true,powered=false]
conquest:reinforced_oak_door[facing=east,half=lower,hinge=right,open=false,powered=true]
conquest:reinforced_oak_door[facing=east,half=lower,hinge=right,open=false,powered=false]
conquest:reinforced_prison_door[facing=north,half=upper,hinge=left,open=true,powered=true]
conquest:reinforced_prison_door[facing=north,half=upper,hinge=left,open=true,powered=false]
conquest:reinforced_prison_door[facing=north,half=upper,hinge=left,open=false,powered=true]
conquest:reinforced_prison_door[facing=north,half=upper,hinge=left,open=false,powered=false]
conquest:reinforced_prison_door[facing=north,half=upper,hinge=right,open=true,powered=true]
conquest:reinforced_prison_door[facing=north,half=upper,hinge=right,open=true,powered=false]
conquest:reinforced_prison_door[facing=north,half=upper,hinge=right,open=false,powered=true]
conquest:reinforced_prison_door[facing=north,half=upper,hinge=right,open=false,powered=false]
conquest:reinforced_prison_door[facing=north,half=lower,hinge=left,open=true,powered=true]
conquest:reinforced_prison_door[facing=north,half=lower,hinge=left,open=true,powered=false]
conquest:reinforced_prison_door[facing=north,half=lower,hinge=left,open=false,powered=true]
conquest:reinforced_prison_door[facing=north,half=lower,hinge=left,open=false,powered=false]
conquest:reinforced_prison_door[facing=north,half=lower,hinge=right,open=true,powered=true]
conquest:reinforced_prison_door[facing=north,half=lower,hinge=right,open=true,powered=false]
conquest:reinforced_prison_door[facing=north,half=lower,hinge=right,open=false,powered=true]
conquest:reinforced_prison_door[facing=north,half=lower,hinge=right,open=false,powered=false]
conquest:reinforced_prison_door[facing=south,half=upper,hinge=left,open=true,powered=true]
conquest:reinforced_prison_door[facing=south,half=upper,hinge=left,open=true,powered=false]
conquest:reinforced_prison_door[facing=south,half=upper,hinge=left,open=false,powered=true]
conquest:reinforced_prison_door[facing=south,half=upper,hinge=left,open=false,powered=false]
conquest:reinforced_prison_door[facing=south,half=upper,hinge=right,open=true,powered=true]
conquest:reinforced_prison_door[facing=south,half=upper,hinge=right,open=true,powered=false]
conquest:reinforced_prison_door[facing=south,half=upper,hinge=right,open=false,powered=true]
conquest:reinforced_prison_door[facing=south,half=upper,hinge=right,open=false,powered=false]
conquest:reinforced_prison_door[facing=south,half=lower,hinge=left,open=true,powered=true]
conquest:reinforced_prison_door[facing=south,half=lower,hinge=left,open=true,powered=false]
conquest:reinforced_prison_door[facing=south,half=lower,hinge=left,open=false,powered=true]
conquest:reinforced_prison_door[facing=south,half=lower,hinge=left,open=false,powered=false]
conquest:reinforced_prison_door[facing=south,half=lower,hinge=right,open=true,powered=true]
conquest:reinforced_prison_door[facing=south,half=lower,hinge=right,open=true,powered=false]
conquest:reinforced_prison_door[facing=south,half=lower,hinge=right,open=false,powered=true]
conquest:reinforced_prison_door[facing=south,half=lower,hinge=right,open=false,powered=false]
conquest:reinforced_prison_door[facing=west,half=upper,hinge=left,open=true,powered=true]
conquest:reinforced_prison_door[facing=west,half=upper,hinge=left,open=true,powered=false]
conquest:reinforced_prison_door[facing=west,half=upper,hinge=left,open=false,powered=true]
conquest:reinforced_prison_door[facing=west,half=upper,hinge=left,open=false,powered=false]
conquest:reinforced_prison_door[facing=west,half=upper,hinge=right,open=true,powered=true]
conquest:reinforced_prison_door[facing=west,half=upper,hinge=right,open=true,powered=false]
conquest:reinforced_prison_door[facing=west,half=upper,hinge=right,open=false,powered=true]
conquest:reinforced_prison_door[facing=west,half=upper,hinge=right,open=false,powered=false]
conquest:reinforced_prison_door[facing=west,half=lower,hinge=left,open=true,powered=true]
conquest:reinforced_prison_door[facing=west,half=lower,hinge=left,open=true,powered=false]
conquest:reinforced_prison_door[facing=west,half=lower,hinge=left,open=false,powered=true]
conquest:reinforced_prison_door[facing=west,half=lower,hinge=left,open=false,powered=false]
conquest:reinforced_prison_door[facing=west,half=lower,hinge=right,open=true,powered=true]
conquest:reinforced_prison_door[facing=west,half=lower,hinge=right,open=true,powered=false]
conquest:reinforced_prison_door[facing=west,half=lower,hinge=right,open=false,powered=true]
conquest:reinforced_prison_door[facing=west,half=lower,hinge=right,open=false,powered=false]
conquest:reinforced_prison_door[facing=east,half=upper,hinge=left,open=true,powered=true]
conquest:reinforced_prison_door[facing=east,half=upper,hinge=left,open=true,powered=false]
conquest:reinforced_prison_door[facing=east,half=upper,hinge=left,open=false,powered=true]
conquest:reinforced_prison_door[facing=east,half=upper,hinge=left,open=false,powered=false]
conquest:reinforced_prison_door[facing=east,half=upper,hinge=right,open=true,powered=true]
conquest:reinforced_prison_door[facing=east,half=upper,hinge=right,open=true,powered=false]
conquest:reinforced_prison_door[facing=east,half=upper,hinge=right,open=false,powered=true]
conquest:reinforced_prison_door[facing=east,half=upper,hinge=right,open=false,powered=false]
conquest:reinforced_prison_door[facing=east,half=lower,hinge=left,open=true,powered=true]
conquest:reinforced_prison_door[facing=east,half=lower,hinge=left,open=true,powered=false]
conquest:reinforced_prison_door[facing=east,half=lower,hinge=left,open=false,powered=true]
conquest:reinforced_prison_door[facing=east,half=lower,hinge=left,open=false,powered=false]
conquest:reinforced_prison_door[facing=east,half=lower,hinge=right,open=true,powered=true]
conquest:reinforced_prison_door[facing=east,half=lower,hinge=right,open=true,powered=false]
conquest:reinforced_prison_door[facing=east,half=lower,hinge=right,open=false,powered=true]
conquest:reinforced_prison_door[facing=east,half=lower,hinge=right,open=false,powered=false]
conquest:reinforced_spruce_wood_plank_balustrade[axis=x,waterlogged=true]
conquest:reinforced_spruce_wood_plank_balustrade[axis=x,waterlogged=false]
conquest:reinforced_spruce_wood_plank_balustrade[axis=y,waterlogged=true]
conquest:reinforced_spruce_wood_plank_balustrade[axis=y,waterlogged=false]
conquest:reinforced_spruce_wood_plank_balustrade[axis=z,waterlogged=true]
conquest:reinforced_spruce_wood_plank_balustrade[axis=z,waterlogged=false]
conquest:reinforced_spruce_wood_plank_boards[facing=north,type=top,waterlogged=true]
conquest:reinforced_spruce_wood_plank_boards[facing=north,type=top,waterlogged=false]
conquest:reinforced_spruce_wood_plank_boards[facing=north,type=bottom,waterlogged=true]
conquest:reinforced_spruce_wood_plank_boards[facing=north,type=bottom,waterlogged=false]
conquest:reinforced_spruce_wood_plank_boards[facing=south,type=top,waterlogged=true]
conquest:reinforced_spruce_wood_plank_boards[facing=south,type=top,waterlogged=false]
conquest:reinforced_spruce_wood_plank_boards[facing=south,type=bottom,waterlogged=true]
conquest:reinforced_spruce_wood_plank_boards[facing=south,type=bottom,waterlogged=false]
conquest:reinforced_spruce_wood_plank_boards[facing=west,type=top,waterlogged=true]
conquest:reinforced_spruce_wood_plank_boards[facing=west,type=top,waterlogged=false]
conquest:reinforced_spruce_wood_plank_boards[facing=west,type=bottom,waterlogged=true]
conquest:reinforced_spruce_wood_plank_boards[facing=west,type=bottom,waterlogged=false]
conquest:reinforced_spruce_wood_plank_boards[facing=east,type=top,waterlogged=true]
conquest:reinforced_spruce_wood_plank_boards[facing=east,type=top,waterlogged=false]
conquest:reinforced_spruce_wood_plank_boards[facing=east,type=bottom,waterlogged=true]
conquest:reinforced_spruce_wood_plank_boards[facing=east,type=bottom,waterlogged=false]
conquest:reinforced_spruce_wood_plank_capital[facing=flat,type=top,waterlogged=true]
conquest:reinforced_spruce_wood_plank_capital[facing=flat,type=top,waterlogged=false]
conquest:reinforced_spruce_wood_plank_capital[facing=flat,type=bottom,waterlogged=true]
conquest:reinforced_spruce_wood_plank_capital[facing=flat,type=bottom,waterlogged=false]
conquest:reinforced_spruce_wood_plank_capital[facing=north,type=top,waterlogged=true]
conquest:reinforced_spruce_wood_plank_capital[facing=north,type=top,waterlogged=false]
conquest:reinforced_spruce_wood_plank_capital[facing=north,type=bottom,waterlogged=true]
conquest:reinforced_spruce_wood_plank_capital[facing=north,type=bottom,waterlogged=false]
conquest:reinforced_spruce_wood_plank_capital[facing=south,type=top,waterlogged=true]
conquest:reinforced_spruce_wood_plank_capital[facing=south,type=top,waterlogged=false]
conquest:reinforced_spruce_wood_plank_capital[facing=south,type=bottom,waterlogged=true]
conquest:reinforced_spruce_wood_plank_capital[facing=south,type=bottom,waterlogged=false]
conquest:reinforced_spruce_wood_plank_capital[facing=east,type=top,waterlogged=true]
conquest:reinforced_spruce_wood_plank_capital[facing=east,type=top,waterlogged=false]
conquest:reinforced_spruce_wood_plank_capital[facing=east,type=bottom,waterlogged=true]
conquest:reinforced_spruce_wood_plank_capital[facing=east,type=bottom,waterlogged=false]
conquest:reinforced_spruce_wood_plank_capital[facing=west,type=top,waterlogged=true]
conquest:reinforced_spruce_wood_plank_capital[facing=west,type=top,waterlogged=false]
conquest:reinforced_spruce_wood_plank_capital[facing=west,type=bottom,waterlogged=true]
conquest:reinforced_spruce_wood_plank_capital[facing=west,type=bottom,waterlogged=false]
conquest:reinforced_spruce_wood_plank_corner_slab[facing=north,type=top,waterlogged=true]
conquest:reinforced_spruce_wood_plank_corner_slab[facing=north,type=top,waterlogged=false]
conquest:reinforced_spruce_wood_plank_corner_slab[facing=north,type=bottom,waterlogged=true]
conquest:reinforced_spruce_wood_plank_corner_slab[facing=north,type=bottom,waterlogged=false]
conquest:reinforced_spruce_wood_plank_corner_slab[facing=south,type=top,waterlogged=true]
conquest:reinforced_spruce_wood_plank_corner_slab[facing=south,type=top,waterlogged=false]
conquest:reinforced_spruce_wood_plank_corner_slab[facing=south,type=bottom,waterlogged=true]
conquest:reinforced_spruce_wood_plank_corner_slab[facing=south,type=bottom,waterlogged=false]
conquest:reinforced_spruce_wood_plank_corner_slab[facing=west,type=top,waterlogged=true]
conquest:reinforced_spruce_wood_plank_corner_slab[facing=west,type=top,waterlogged=false]
conquest:reinforced_spruce_wood_plank_corner_slab[facing=west,type=bottom,waterlogged=true]
conquest:reinforced_spruce_wood_plank_corner_slab[facing=west,type=bottom,waterlogged=false]
conquest:reinforced_spruce_wood_plank_corner_slab[facing=east,type=top,waterlogged=true]
conquest:reinforced_spruce_wood_plank_corner_slab[facing=east,type=top,waterlogged=false]
conquest:reinforced_spruce_wood_plank_corner_slab[facing=east,type=bottom,waterlogged=true]
conquest:reinforced_spruce_wood_plank_corner_slab[facing=east,type=bottom,waterlogged=false]
conquest:reinforced_spruce_wood_plank_eighth_slab[facing=north,type=top,waterlogged=true]
conquest:reinforced_spruce_wood_plank_eighth_slab[facing=north,type=top,waterlogged=false]
conquest:reinforced_spruce_wood_plank_eighth_slab[facing=north,type=bottom,waterlogged=true]
conquest:reinforced_spruce_wood_plank_eighth_slab[facing=north,type=bottom,waterlogged=false]
conquest:reinforced_spruce_wood_plank_eighth_slab[facing=south,type=top,waterlogged=true]
conquest:reinforced_spruce_wood_plank_eighth_slab[facing=south,type=top,waterlogged=false]
conquest:reinforced_spruce_wood_plank_eighth_slab[facing=south,type=bottom,waterlogged=true]
conquest:reinforced_spruce_wood_plank_eighth_slab[facing=south,type=bottom,waterlogged=false]
conquest:reinforced_spruce_wood_plank_eighth_slab[facing=west,type=top,waterlogged=true]
conquest:reinforced_spruce_wood_plank_eighth_slab[facing=west,type=top,waterlogged=false]
conquest:reinforced_spruce_wood_plank_eighth_slab[facing=west,type=bottom,waterlogged=true]
conquest:reinforced_spruce_wood_plank_eighth_slab[facing=west,type=bottom,waterlogged=false]
conquest:reinforced_spruce_wood_plank_eighth_slab[facing=east,type=top,waterlogged=true]
conquest:reinforced_spruce_wood_plank_eighth_slab[facing=east,type=top,waterlogged=false]
conquest:reinforced_spruce_wood_plank_eighth_slab[facing=east,type=bottom,waterlogged=true]
conquest:reinforced_spruce_wood_plank_eighth_slab[facing=east,type=bottom,waterlogged=false]
conquest:reinforced_spruce_wood_plank_pillar[layer=1,waterlogged=true]
conquest:reinforced_spruce_wood_plank_pillar[layer=1,waterlogged=false]
conquest:reinforced_spruce_wood_plank_pillar[layer=2,waterlogged=true]
conquest:reinforced_spruce_wood_plank_pillar[layer=2,waterlogged=false]
conquest:reinforced_spruce_wood_plank_pillar[layer=3,waterlogged=true]
conquest:reinforced_spruce_wood_plank_pillar[layer=3,waterlogged=false]
conquest:reinforced_spruce_wood_plank_quarter_slab[facing=north,layer=1,type=top,waterlogged=true]
conquest:reinforced_spruce_wood_plank_quarter_slab[facing=north,layer=1,type=top,waterlogged=false]
conquest:reinforced_spruce_wood_plank_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=true]
conquest:reinforced_spruce_wood_plank_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=false]
conquest:reinforced_spruce_wood_plank_quarter_slab[facing=north,layer=2,type=top,waterlogged=true]
conquest:reinforced_spruce_wood_plank_quarter_slab[facing=north,layer=2,type=top,waterlogged=false]
conquest:reinforced_spruce_wood_plank_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=true]
conquest:reinforced_spruce_wood_plank_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=false]
conquest:reinforced_spruce_wood_plank_quarter_slab[facing=north,layer=3,type=top,waterlogged=true]
conquest:reinforced_spruce_wood_plank_quarter_slab[facing=north,layer=3,type=top,waterlogged=false]
conquest:reinforced_spruce_wood_plank_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=true]
conquest:reinforced_spruce_wood_plank_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=false]
conquest:reinforced_spruce_wood_plank_quarter_slab[facing=south,layer=1,type=top,waterlogged=true]
conquest:reinforced_spruce_wood_plank_quarter_slab[facing=south,layer=1,type=top,waterlogged=false]
conquest:reinforced_spruce_wood_plank_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=true]
conquest:reinforced_spruce_wood_plank_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=false]
conquest:reinforced_spruce_wood_plank_quarter_slab[facing=south,layer=2,type=top,waterlogged=true]
conquest:reinforced_spruce_wood_plank_quarter_slab[facing=south,layer=2,type=top,waterlogged=false]
conquest:reinforced_spruce_wood_plank_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=true]
conquest:reinforced_spruce_wood_plank_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=false]
conquest:reinforced_spruce_wood_plank_quarter_slab[facing=south,layer=3,type=top,waterlogged=true]
conquest:reinforced_spruce_wood_plank_quarter_slab[facing=south,layer=3,type=top,waterlogged=false]
conquest:reinforced_spruce_wood_plank_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=true]
conquest:reinforced_spruce_wood_plank_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=false]
conquest:reinforced_spruce_wood_plank_quarter_slab[facing=west,layer=1,type=top,waterlogged=true]
conquest:reinforced_spruce_wood_plank_quarter_slab[facing=west,layer=1,type=top,waterlogged=false]
conquest:reinforced_spruce_wood_plank_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=true]
conquest:reinforced_spruce_wood_plank_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=false]
conquest:reinforced_spruce_wood_plank_quarter_slab[facing=west,layer=2,type=top,waterlogged=true]
conquest:reinforced_spruce_wood_plank_quarter_slab[facing=west,layer=2,type=top,waterlogged=false]
conquest:reinforced_spruce_wood_plank_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=true]
conquest:reinforced_spruce_wood_plank_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=false]
conquest:reinforced_spruce_wood_plank_quarter_slab[facing=west,layer=3,type=top,waterlogged=true]
conquest:reinforced_spruce_wood_plank_quarter_slab[facing=west,layer=3,type=top,waterlogged=false]
conquest:reinforced_spruce_wood_plank_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=true]
conquest:reinforced_spruce_wood_plank_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=false]
conquest:reinforced_spruce_wood_plank_quarter_slab[facing=east,layer=1,type=top,waterlogged=true]
conquest:reinforced_spruce_wood_plank_quarter_slab[facing=east,layer=1,type=top,waterlogged=false]
conquest:reinforced_spruce_wood_plank_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=true]
conquest:reinforced_spruce_wood_plank_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=false]
conquest:reinforced_spruce_wood_plank_quarter_slab[facing=east,layer=2,type=top,waterlogged=true]
conquest:reinforced_spruce_wood_plank_quarter_slab[facing=east,layer=2,type=top,waterlogged=false]
conquest:reinforced_spruce_wood_plank_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=true]
conquest:reinforced_spruce_wood_plank_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=false]
conquest:reinforced_spruce_wood_plank_quarter_slab[facing=east,layer=3,type=top,waterlogged=true]
conquest:reinforced_spruce_wood_plank_quarter_slab[facing=east,layer=3,type=top,waterlogged=false]
conquest:reinforced_spruce_wood_plank_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=true]
conquest:reinforced_spruce_wood_plank_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=false]
conquest:reinforced_spruce_wood_plank_slab[layer=1,type=top,waterlogged=true]
conquest:reinforced_spruce_wood_plank_slab[layer=1,type=top,waterlogged=false]
conquest:reinforced_spruce_wood_plank_slab[layer=1,type=bottom,waterlogged=true]
conquest:reinforced_spruce_wood_plank_slab[layer=1,type=bottom,waterlogged=false]
conquest:reinforced_spruce_wood_plank_slab[layer=2,type=top,waterlogged=true]
conquest:reinforced_spruce_wood_plank_slab[layer=2,type=top,waterlogged=false]
conquest:reinforced_spruce_wood_plank_slab[layer=2,type=bottom,waterlogged=true]
conquest:reinforced_spruce_wood_plank_slab[layer=2,type=bottom,waterlogged=false]
conquest:reinforced_spruce_wood_plank_slab[layer=3,type=top,waterlogged=true]
conquest:reinforced_spruce_wood_plank_slab[layer=3,type=top,waterlogged=false]
conquest:reinforced_spruce_wood_plank_slab[layer=3,type=bottom,waterlogged=true]
conquest:reinforced_spruce_wood_plank_slab[layer=3,type=bottom,waterlogged=false]
conquest:reinforced_spruce_wood_plank_slab[layer=4,type=top,waterlogged=true]
conquest:reinforced_spruce_wood_plank_slab[layer=4,type=top,waterlogged=false]
conquest:reinforced_spruce_wood_plank_slab[layer=4,type=bottom,waterlogged=true]
conquest:reinforced_spruce_wood_plank_slab[layer=4,type=bottom,waterlogged=false]
conquest:reinforced_spruce_wood_plank_small_window[down=true,up=true,waterlogged=true]
conquest:reinforced_spruce_wood_plank_small_window[down=true,up=true,waterlogged=false]
conquest:reinforced_spruce_wood_plank_small_window[down=true,up=false,waterlogged=true]
conquest:reinforced_spruce_wood_plank_small_window[down=true,up=false,waterlogged=false]
conquest:reinforced_spruce_wood_plank_small_window[down=false,up=true,waterlogged=true]
conquest:reinforced_spruce_wood_plank_small_window[down=false,up=true,waterlogged=false]
conquest:reinforced_spruce_wood_plank_small_window[down=false,up=false,waterlogged=true]
conquest:reinforced_spruce_wood_plank_small_window[down=false,up=false,waterlogged=false]
conquest:reinforced_spruce_wood_plank_small_window_half[down=true,facing=north,up=true,waterlogged=true]
conquest:reinforced_spruce_wood_plank_small_window_half[down=true,facing=north,up=true,waterlogged=false]
conquest:reinforced_spruce_wood_plank_small_window_half[down=true,facing=north,up=false,waterlogged=true]
conquest:reinforced_spruce_wood_plank_small_window_half[down=true,facing=north,up=false,waterlogged=false]
conquest:reinforced_spruce_wood_plank_small_window_half[down=true,facing=south,up=true,waterlogged=true]
conquest:reinforced_spruce_wood_plank_small_window_half[down=true,facing=south,up=true,waterlogged=false]
conquest:reinforced_spruce_wood_plank_small_window_half[down=true,facing=south,up=false,waterlogged=true]
conquest:reinforced_spruce_wood_plank_small_window_half[down=true,facing=south,up=false,waterlogged=false]
conquest:reinforced_spruce_wood_plank_small_window_half[down=true,facing=west,up=true,waterlogged=true]
conquest:reinforced_spruce_wood_plank_small_window_half[down=true,facing=west,up=true,waterlogged=false]
conquest:reinforced_spruce_wood_plank_small_window_half[down=true,facing=west,up=false,waterlogged=true]
conquest:reinforced_spruce_wood_plank_small_window_half[down=true,facing=west,up=false,waterlogged=false]
conquest:reinforced_spruce_wood_plank_small_window_half[down=true,facing=east,up=true,waterlogged=true]
conquest:reinforced_spruce_wood_plank_small_window_half[down=true,facing=east,up=true,waterlogged=false]
conquest:reinforced_spruce_wood_plank_small_window_half[down=true,facing=east,up=false,waterlogged=true]
conquest:reinforced_spruce_wood_plank_small_window_half[down=true,facing=east,up=false,waterlogged=false]
conquest:reinforced_spruce_wood_plank_small_window_half[down=false,facing=north,up=true,waterlogged=true]
conquest:reinforced_spruce_wood_plank_small_window_half[down=false,facing=north,up=true,waterlogged=false]
conquest:reinforced_spruce_wood_plank_small_window_half[down=false,facing=north,up=false,waterlogged=true]
conquest:reinforced_spruce_wood_plank_small_window_half[down=false,facing=north,up=false,waterlogged=false]
conquest:reinforced_spruce_wood_plank_small_window_half[down=false,facing=south,up=true,waterlogged=true]
conquest:reinforced_spruce_wood_plank_small_window_half[down=false,facing=south,up=true,waterlogged=false]
conquest:reinforced_spruce_wood_plank_small_window_half[down=false,facing=south,up=false,waterlogged=true]
conquest:reinforced_spruce_wood_plank_small_window_half[down=false,facing=south,up=false,waterlogged=false]
conquest:reinforced_spruce_wood_plank_small_window_half[down=false,facing=west,up=true,waterlogged=true]
conquest:reinforced_spruce_wood_plank_small_window_half[down=false,facing=west,up=true,waterlogged=false]
conquest:reinforced_spruce_wood_plank_small_window_half[down=false,facing=west,up=false,waterlogged=true]
conquest:reinforced_spruce_wood_plank_small_window_half[down=false,facing=west,up=false,waterlogged=false]
conquest:reinforced_spruce_wood_plank_small_window_half[down=false,facing=east,up=true,waterlogged=true]
conquest:reinforced_spruce_wood_plank_small_window_half[down=false,facing=east,up=true,waterlogged=false]
conquest:reinforced_spruce_wood_plank_small_window_half[down=false,facing=east,up=false,waterlogged=true]
conquest:reinforced_spruce_wood_plank_small_window_half[down=false,facing=east,up=false,waterlogged=false]
conquest:reinforced_spruce_wood_plank_sphere[type=egg,waterlogged=true]
conquest:reinforced_spruce_wood_plank_sphere[type=egg,waterlogged=false]
conquest:reinforced_spruce_wood_plank_sphere[type=small,waterlogged=true]
conquest:reinforced_spruce_wood_plank_sphere[type=small,waterlogged=false]
conquest:reinforced_spruce_wood_plank_sphere[type=large,waterlogged=true]
conquest:reinforced_spruce_wood_plank_sphere[type=large,waterlogged=false]
conquest:reinforced_spruce_wood_plank_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:reinforced_spruce_wood_plank_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:reinforced_spruce_wood_plank_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:reinforced_spruce_wood_plank_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:reinforced_spruce_wood_plank_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:reinforced_spruce_wood_plank_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:reinforced_spruce_wood_plank_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:reinforced_spruce_wood_plank_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:reinforced_spruce_wood_plank_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:reinforced_spruce_wood_plank_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:reinforced_spruce_wood_plank_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:reinforced_spruce_wood_plank_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:reinforced_spruce_wood_plank_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:reinforced_spruce_wood_plank_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:reinforced_spruce_wood_plank_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:reinforced_spruce_wood_plank_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:reinforced_spruce_wood_plank_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:reinforced_spruce_wood_plank_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:reinforced_spruce_wood_plank_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:reinforced_spruce_wood_plank_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:reinforced_spruce_wood_plank_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:reinforced_spruce_wood_plank_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:reinforced_spruce_wood_plank_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:reinforced_spruce_wood_plank_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:reinforced_spruce_wood_plank_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:reinforced_spruce_wood_plank_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:reinforced_spruce_wood_plank_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:reinforced_spruce_wood_plank_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:reinforced_spruce_wood_plank_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:reinforced_spruce_wood_plank_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:reinforced_spruce_wood_plank_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:reinforced_spruce_wood_plank_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:reinforced_spruce_wood_plank_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:reinforced_spruce_wood_plank_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:reinforced_spruce_wood_plank_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:reinforced_spruce_wood_plank_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:reinforced_spruce_wood_plank_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:reinforced_spruce_wood_plank_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:reinforced_spruce_wood_plank_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:reinforced_spruce_wood_plank_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:reinforced_spruce_wood_plank_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:reinforced_spruce_wood_plank_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:reinforced_spruce_wood_plank_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:reinforced_spruce_wood_plank_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:reinforced_spruce_wood_plank_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:reinforced_spruce_wood_plank_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:reinforced_spruce_wood_plank_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:reinforced_spruce_wood_plank_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:reinforced_spruce_wood_plank_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:reinforced_spruce_wood_plank_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:reinforced_spruce_wood_plank_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:reinforced_spruce_wood_plank_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:reinforced_spruce_wood_plank_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:reinforced_spruce_wood_plank_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:reinforced_spruce_wood_plank_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:reinforced_spruce_wood_plank_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:reinforced_spruce_wood_plank_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:reinforced_spruce_wood_plank_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:reinforced_spruce_wood_plank_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:reinforced_spruce_wood_plank_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:reinforced_spruce_wood_plank_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:reinforced_spruce_wood_plank_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:reinforced_spruce_wood_plank_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:reinforced_spruce_wood_plank_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:reinforced_spruce_wood_plank_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:reinforced_spruce_wood_plank_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:reinforced_spruce_wood_plank_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:reinforced_spruce_wood_plank_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:reinforced_spruce_wood_plank_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:reinforced_spruce_wood_plank_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:reinforced_spruce_wood_plank_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:reinforced_spruce_wood_plank_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:reinforced_spruce_wood_plank_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:reinforced_spruce_wood_plank_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:reinforced_spruce_wood_plank_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:reinforced_spruce_wood_plank_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:reinforced_spruce_wood_plank_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:reinforced_spruce_wood_plank_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:reinforced_spruce_wood_plank_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:reinforced_spruce_wood_plank_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:reinforced_spruce_wood_plank_vertical_corner[facing=north,layer=1,waterlogged=true]
conquest:reinforced_spruce_wood_plank_vertical_corner[facing=north,layer=1,waterlogged=false]
conquest:reinforced_spruce_wood_plank_vertical_corner[facing=north,layer=2,waterlogged=true]
conquest:reinforced_spruce_wood_plank_vertical_corner[facing=north,layer=2,waterlogged=false]
conquest:reinforced_spruce_wood_plank_vertical_corner[facing=north,layer=3,waterlogged=true]
conquest:reinforced_spruce_wood_plank_vertical_corner[facing=north,layer=3,waterlogged=false]
conquest:reinforced_spruce_wood_plank_vertical_corner[facing=north,layer=4,waterlogged=true]
conquest:reinforced_spruce_wood_plank_vertical_corner[facing=north,layer=4,waterlogged=false]
conquest:reinforced_spruce_wood_plank_vertical_corner[facing=south,layer=1,waterlogged=true]
conquest:reinforced_spruce_wood_plank_vertical_corner[facing=south,layer=1,waterlogged=false]
conquest:reinforced_spruce_wood_plank_vertical_corner[facing=south,layer=2,waterlogged=true]
conquest:reinforced_spruce_wood_plank_vertical_corner[facing=south,layer=2,waterlogged=false]
conquest:reinforced_spruce_wood_plank_vertical_corner[facing=south,layer=3,waterlogged=true]
conquest:reinforced_spruce_wood_plank_vertical_corner[facing=south,layer=3,waterlogged=false]
conquest:reinforced_spruce_wood_plank_vertical_corner[facing=south,layer=4,waterlogged=true]
conquest:reinforced_spruce_wood_plank_vertical_corner[facing=south,layer=4,waterlogged=false]
conquest:reinforced_spruce_wood_plank_vertical_corner[facing=west,layer=1,waterlogged=true]
conquest:reinforced_spruce_wood_plank_vertical_corner[facing=west,layer=1,waterlogged=false]
conquest:reinforced_spruce_wood_plank_vertical_corner[facing=west,layer=2,waterlogged=true]
conquest:reinforced_spruce_wood_plank_vertical_corner[facing=west,layer=2,waterlogged=false]
conquest:reinforced_spruce_wood_plank_vertical_corner[facing=west,layer=3,waterlogged=true]
conquest:reinforced_spruce_wood_plank_vertical_corner[facing=west,layer=3,waterlogged=false]
conquest:reinforced_spruce_wood_plank_vertical_corner[facing=west,layer=4,waterlogged=true]
conquest:reinforced_spruce_wood_plank_vertical_corner[facing=west,layer=4,waterlogged=false]
conquest:reinforced_spruce_wood_plank_vertical_corner[facing=east,layer=1,waterlogged=true]
conquest:reinforced_spruce_wood_plank_vertical_corner[facing=east,layer=1,waterlogged=false]
conquest:reinforced_spruce_wood_plank_vertical_corner[facing=east,layer=2,waterlogged=true]
conquest:reinforced_spruce_wood_plank_vertical_corner[facing=east,layer=2,waterlogged=false]
conquest:reinforced_spruce_wood_plank_vertical_corner[facing=east,layer=3,waterlogged=true]
conquest:reinforced_spruce_wood_plank_vertical_corner[facing=east,layer=3,waterlogged=false]
conquest:reinforced_spruce_wood_plank_vertical_corner[facing=east,layer=4,waterlogged=true]
conquest:reinforced_spruce_wood_plank_vertical_corner[facing=east,layer=4,waterlogged=false]
conquest:reinforced_spruce_wood_plank_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:reinforced_spruce_wood_plank_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:reinforced_spruce_wood_plank_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:reinforced_spruce_wood_plank_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:reinforced_spruce_wood_plank_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:reinforced_spruce_wood_plank_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:reinforced_spruce_wood_plank_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:reinforced_spruce_wood_plank_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:reinforced_spruce_wood_plank_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:reinforced_spruce_wood_plank_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:reinforced_spruce_wood_plank_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:reinforced_spruce_wood_plank_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:reinforced_spruce_wood_plank_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:reinforced_spruce_wood_plank_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:reinforced_spruce_wood_plank_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:reinforced_spruce_wood_plank_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:reinforced_spruce_wood_plank_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:reinforced_spruce_wood_plank_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:reinforced_spruce_wood_plank_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:reinforced_spruce_wood_plank_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:reinforced_spruce_wood_plank_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:reinforced_spruce_wood_plank_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:reinforced_spruce_wood_plank_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:reinforced_spruce_wood_plank_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:reinforced_spruce_wood_plank_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:reinforced_spruce_wood_plank_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:reinforced_spruce_wood_plank_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:reinforced_spruce_wood_plank_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:reinforced_spruce_wood_plank_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:reinforced_spruce_wood_plank_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:reinforced_spruce_wood_plank_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:reinforced_spruce_wood_plank_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:reinforced_spruce_wood_plank_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:reinforced_spruce_wood_plank_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:reinforced_spruce_wood_plank_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:reinforced_spruce_wood_plank_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:reinforced_spruce_wood_plank_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:reinforced_spruce_wood_plank_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:reinforced_spruce_wood_plank_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:reinforced_spruce_wood_plank_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:reinforced_spruce_wood_plank_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:reinforced_spruce_wood_plank_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:reinforced_spruce_wood_plank_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:reinforced_spruce_wood_plank_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:reinforced_spruce_wood_plank_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:reinforced_spruce_wood_plank_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:reinforced_spruce_wood_plank_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:reinforced_spruce_wood_plank_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:reinforced_spruce_wood_plank_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:reinforced_spruce_wood_plank_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:reinforced_spruce_wood_plank_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:reinforced_spruce_wood_plank_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:reinforced_spruce_wood_plank_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:reinforced_spruce_wood_plank_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:reinforced_spruce_wood_plank_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:reinforced_spruce_wood_plank_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:reinforced_spruce_wood_plank_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:reinforced_spruce_wood_plank_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:reinforced_spruce_wood_plank_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:reinforced_spruce_wood_plank_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:reinforced_spruce_wood_plank_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:reinforced_spruce_wood_plank_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:reinforced_spruce_wood_plank_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:reinforced_spruce_wood_plank_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:reinforced_spruce_wood_plank_vertical_quarter[facing=north,layer=1,waterlogged=true]
conquest:reinforced_spruce_wood_plank_vertical_quarter[facing=north,layer=1,waterlogged=false]
conquest:reinforced_spruce_wood_plank_vertical_quarter[facing=north,layer=2,waterlogged=true]
conquest:reinforced_spruce_wood_plank_vertical_quarter[facing=north,layer=2,waterlogged=false]
conquest:reinforced_spruce_wood_plank_vertical_quarter[facing=north,layer=3,waterlogged=true]
conquest:reinforced_spruce_wood_plank_vertical_quarter[facing=north,layer=3,waterlogged=false]
conquest:reinforced_spruce_wood_plank_vertical_quarter[facing=north,layer=4,waterlogged=true]
conquest:reinforced_spruce_wood_plank_vertical_quarter[facing=north,layer=4,waterlogged=false]
conquest:reinforced_spruce_wood_plank_vertical_quarter[facing=south,layer=1,waterlogged=true]
conquest:reinforced_spruce_wood_plank_vertical_quarter[facing=south,layer=1,waterlogged=false]
conquest:reinforced_spruce_wood_plank_vertical_quarter[facing=south,layer=2,waterlogged=true]
conquest:reinforced_spruce_wood_plank_vertical_quarter[facing=south,layer=2,waterlogged=false]
conquest:reinforced_spruce_wood_plank_vertical_quarter[facing=south,layer=3,waterlogged=true]
conquest:reinforced_spruce_wood_plank_vertical_quarter[facing=south,layer=3,waterlogged=false]
conquest:reinforced_spruce_wood_plank_vertical_quarter[facing=south,layer=4,waterlogged=true]
conquest:reinforced_spruce_wood_plank_vertical_quarter[facing=south,layer=4,waterlogged=false]
conquest:reinforced_spruce_wood_plank_vertical_quarter[facing=west,layer=1,waterlogged=true]
conquest:reinforced_spruce_wood_plank_vertical_quarter[facing=west,layer=1,waterlogged=false]
conquest:reinforced_spruce_wood_plank_vertical_quarter[facing=west,layer=2,waterlogged=true]
conquest:reinforced_spruce_wood_plank_vertical_quarter[facing=west,layer=2,waterlogged=false]
conquest:reinforced_spruce_wood_plank_vertical_quarter[facing=west,layer=3,waterlogged=true]
conquest:reinforced_spruce_wood_plank_vertical_quarter[facing=west,layer=3,waterlogged=false]
conquest:reinforced_spruce_wood_plank_vertical_quarter[facing=west,layer=4,waterlogged=true]
conquest:reinforced_spruce_wood_plank_vertical_quarter[facing=west,layer=4,waterlogged=false]
conquest:reinforced_spruce_wood_plank_vertical_quarter[facing=east,layer=1,waterlogged=true]
conquest:reinforced_spruce_wood_plank_vertical_quarter[facing=east,layer=1,waterlogged=false]
conquest:reinforced_spruce_wood_plank_vertical_quarter[facing=east,layer=2,waterlogged=true]
conquest:reinforced_spruce_wood_plank_vertical_quarter[facing=east,layer=2,waterlogged=false]
conquest:reinforced_spruce_wood_plank_vertical_quarter[facing=east,layer=3,waterlogged=true]
conquest:reinforced_spruce_wood_plank_vertical_quarter[facing=east,layer=3,waterlogged=false]
conquest:reinforced_spruce_wood_plank_vertical_quarter[facing=east,layer=4,waterlogged=true]
conquest:reinforced_spruce_wood_plank_vertical_quarter[facing=east,layer=4,waterlogged=false]
conquest:reinforced_spruce_wood_plank_vertical_slab[facing=north,layer=1,waterlogged=true]
conquest:reinforced_spruce_wood_plank_vertical_slab[facing=north,layer=1,waterlogged=false]
conquest:reinforced_spruce_wood_plank_vertical_slab[facing=north,layer=2,waterlogged=true]
conquest:reinforced_spruce_wood_plank_vertical_slab[facing=north,layer=2,waterlogged=false]
conquest:reinforced_spruce_wood_plank_vertical_slab[facing=north,layer=3,waterlogged=true]
conquest:reinforced_spruce_wood_plank_vertical_slab[facing=north,layer=3,waterlogged=false]
conquest:reinforced_spruce_wood_plank_vertical_slab[facing=north,layer=4,waterlogged=true]
conquest:reinforced_spruce_wood_plank_vertical_slab[facing=north,layer=4,waterlogged=false]
conquest:reinforced_spruce_wood_plank_vertical_slab[facing=south,layer=1,waterlogged=true]
conquest:reinforced_spruce_wood_plank_vertical_slab[facing=south,layer=1,waterlogged=false]
conquest:reinforced_spruce_wood_plank_vertical_slab[facing=south,layer=2,waterlogged=true]
conquest:reinforced_spruce_wood_plank_vertical_slab[facing=south,layer=2,waterlogged=false]
conquest:reinforced_spruce_wood_plank_vertical_slab[facing=south,layer=3,waterlogged=true]
conquest:reinforced_spruce_wood_plank_vertical_slab[facing=south,layer=3,waterlogged=false]
conquest:reinforced_spruce_wood_plank_vertical_slab[facing=south,layer=4,waterlogged=true]
conquest:reinforced_spruce_wood_plank_vertical_slab[facing=south,layer=4,waterlogged=false]
conquest:reinforced_spruce_wood_plank_vertical_slab[facing=west,layer=1,waterlogged=true]
conquest:reinforced_spruce_wood_plank_vertical_slab[facing=west,layer=1,waterlogged=false]
conquest:reinforced_spruce_wood_plank_vertical_slab[facing=west,layer=2,waterlogged=true]
conquest:reinforced_spruce_wood_plank_vertical_slab[facing=west,layer=2,waterlogged=false]
conquest:reinforced_spruce_wood_plank_vertical_slab[facing=west,layer=3,waterlogged=true]
conquest:reinforced_spruce_wood_plank_vertical_slab[facing=west,layer=3,waterlogged=false]
conquest:reinforced_spruce_wood_plank_vertical_slab[facing=west,layer=4,waterlogged=true]
conquest:reinforced_spruce_wood_plank_vertical_slab[facing=west,layer=4,waterlogged=false]
conquest:reinforced_spruce_wood_plank_vertical_slab[facing=east,layer=1,waterlogged=true]
conquest:reinforced_spruce_wood_plank_vertical_slab[facing=east,layer=1,waterlogged=false]
conquest:reinforced_spruce_wood_plank_vertical_slab[facing=east,layer=2,waterlogged=true]
conquest:reinforced_spruce_wood_plank_vertical_slab[facing=east,layer=2,waterlogged=false]
conquest:reinforced_spruce_wood_plank_vertical_slab[facing=east,layer=3,waterlogged=true]
conquest:reinforced_spruce_wood_plank_vertical_slab[facing=east,layer=3,waterlogged=false]
conquest:reinforced_spruce_wood_plank_vertical_slab[facing=east,layer=4,waterlogged=true]
conquest:reinforced_spruce_wood_plank_vertical_slab[facing=east,layer=4,waterlogged=false]
conquest:reinforced_spruce_wood_plank_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:reinforced_spruce_wood_plank_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:reinforced_spruce_wood_plank_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:reinforced_spruce_wood_plank_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:reinforced_spruce_wood_plank_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:reinforced_spruce_wood_plank_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:reinforced_spruce_wood_plank_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:reinforced_spruce_wood_plank_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:reinforced_spruce_wood_plank_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:reinforced_spruce_wood_plank_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:reinforced_spruce_wood_plank_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:reinforced_spruce_wood_plank_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:reinforced_spruce_wood_plank_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:reinforced_spruce_wood_plank_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:reinforced_spruce_wood_plank_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:reinforced_spruce_wood_plank_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:reinforced_spruce_wood_plank_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:reinforced_spruce_wood_plank_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:reinforced_spruce_wood_plank_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:reinforced_spruce_wood_plank_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:reinforced_spruce_wood_plank_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:reinforced_spruce_wood_plank_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:reinforced_spruce_wood_plank_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:reinforced_spruce_wood_plank_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:reinforced_spruce_wood_plank_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:reinforced_spruce_wood_plank_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:reinforced_spruce_wood_plank_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:reinforced_spruce_wood_plank_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:reinforced_spruce_wood_plank_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:reinforced_spruce_wood_plank_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:reinforced_spruce_wood_plank_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:reinforced_spruce_wood_plank_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:reinforced_spruce_wood_plank_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:reinforced_spruce_wood_plank_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:reinforced_spruce_wood_plank_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:reinforced_spruce_wood_plank_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:reinforced_spruce_wood_plank_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:reinforced_spruce_wood_plank_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:reinforced_spruce_wood_plank_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:reinforced_spruce_wood_plank_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:reinforced_spruce_wood_plank_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:reinforced_spruce_wood_plank_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:reinforced_spruce_wood_plank_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:reinforced_spruce_wood_plank_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:reinforced_spruce_wood_plank_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:reinforced_spruce_wood_plank_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:reinforced_spruce_wood_plank_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:reinforced_spruce_wood_plank_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:reinforced_spruce_wood_plank_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:reinforced_spruce_wood_plank_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:reinforced_spruce_wood_plank_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:reinforced_spruce_wood_plank_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:reinforced_spruce_wood_plank_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:reinforced_spruce_wood_plank_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:reinforced_spruce_wood_plank_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:reinforced_spruce_wood_plank_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:reinforced_spruce_wood_plank_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:reinforced_spruce_wood_plank_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:reinforced_spruce_wood_plank_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:reinforced_spruce_wood_plank_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:reinforced_spruce_wood_plank_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:reinforced_spruce_wood_plank_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:reinforced_spruce_wood_plank_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:reinforced_spruce_wood_plank_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:reinforced_spruce_wood_plank_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:reinforced_spruce_wood_plank_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:reinforced_spruce_wood_plank_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:reinforced_spruce_wood_plank_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:reinforced_spruce_wood_plank_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:reinforced_spruce_wood_plank_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:reinforced_spruce_wood_plank_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:reinforced_spruce_wood_plank_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:reinforced_spruce_wood_plank_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:reinforced_spruce_wood_plank_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:reinforced_spruce_wood_plank_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:reinforced_spruce_wood_plank_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:reinforced_spruce_wood_plank_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:reinforced_spruce_wood_plank_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:reinforced_spruce_wood_plank_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:reinforced_spruce_wood_plank_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:reinforced_spruce_wood_plank_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:reinforced_spruce_wood_plank_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:reinforced_spruce_wood_plank_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:reinforced_spruce_wood_plank_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:reinforced_spruce_wood_plank_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:reinforced_spruce_wood_plank_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:reinforced_spruce_wood_plank_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:reinforced_spruce_wood_plank_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:reinforced_spruce_wood_plank_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:reinforced_spruce_wood_plank_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:reinforced_spruce_wood_plank_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:reinforced_spruce_wood_plank_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:reinforced_spruce_wood_plank_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:reinforced_spruce_wood_plank_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:reinforced_spruce_wood_plank_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:reinforced_spruce_wood_plank_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:reinforced_spruce_wood_plank_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:reinforced_spruce_wood_plank_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:reinforced_spruce_wood_plank_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:reinforced_spruce_wood_plank_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:reinforced_spruce_wood_plank_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:reinforced_spruce_wood_plank_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:reinforced_spruce_wood_plank_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:reinforced_spruce_wood_plank_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:reinforced_spruce_wood_plank_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:reinforced_spruce_wood_plank_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:reinforced_spruce_wood_plank_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:reinforced_spruce_wood_plank_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:reinforced_spruce_wood_plank_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:reinforced_spruce_wood_plank_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:reinforced_spruce_wood_plank_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:reinforced_spruce_wood_plank_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:reinforced_spruce_wood_plank_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:reinforced_spruce_wood_plank_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:reinforced_spruce_wood_plank_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:reinforced_spruce_wood_plank_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:reinforced_spruce_wood_plank_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:reinforced_spruce_wood_plank_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:reinforced_spruce_wood_plank_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:reinforced_spruce_wood_plank_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:reinforced_spruce_wood_plank_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:reinforced_spruce_wood_plank_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:reinforced_spruce_wood_plank_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:reinforced_spruce_wood_plank_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:reinforced_spruce_wood_plank_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:reinforced_spruce_wood_plank_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:reinforced_spruce_wood_plank_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:reinforced_spruce_wood_plank_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:reinforced_spruce_wood_plank_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:reinforced_spruce_wood_plank_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:reinforced_spruce_wood_plank_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:reinforced_spruce_wood_plank_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:reinforced_spruce_wood_plank_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:reinforced_spruce_wood_plank_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:reinforced_spruce_wood_plank_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:reinforced_spruce_wood_plank_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:reinforced_spruce_wood_plank_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:reinforced_spruce_wood_plank_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:reinforced_spruce_wood_plank_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:reinforced_spruce_wood_plank_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:reinforced_spruce_wood_plank_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:reinforced_spruce_wood_plank_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:reinforced_spruce_wood_plank_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:reinforced_spruce_wood_plank_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:reinforced_spruce_wood_plank_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:reinforced_spruce_wood_plank_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:reinforced_spruce_wood_plank_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:reinforced_spruce_wood_plank_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:reinforced_spruce_wood_plank_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:reinforced_spruce_wood_plank_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:reinforced_spruce_wood_plank_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:reinforced_spruce_wood_plank_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:reinforced_spruce_wood_plank_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:reinforced_spruce_wood_plank_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:reinforced_spruce_wood_plank_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:reinforced_spruce_wood_plank_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:reinforced_spruce_wood_plank_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:reinforced_spruce_wood_plank_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:reinforced_spruce_wood_plank_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:reinforced_spruce_wood_plank_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:reinforced_spruce_wood_plank_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:reinforced_spruce_wood_plank_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:reinforced_spruce_wood_plank_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:reinforced_spruce_wood_plank_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:reinforced_spruce_wood_plank_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:reinforced_spruce_wood_plank_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:reinforced_spruce_wood_plank_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:reinforced_spruce_wood_plank_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:reinforced_spruce_wood_plank_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:reinforced_spruce_wood_plank_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:reinforced_spruce_wood_plank_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:reinforced_spruce_wood_plank_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:reinforced_spruce_wood_plank_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:reinforced_spruce_wood_plank_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:reinforced_spruce_wood_plank_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:reinforced_spruce_wood_plank_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:reinforced_spruce_wood_plank_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:reinforced_spruce_wood_plank_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:reinforced_spruce_wood_plank_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:reinforced_spruce_wood_plank_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:reinforced_spruce_wood_plank_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:reinforced_spruce_wood_plank_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:reinforced_spruce_wood_plank_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:reinforced_spruce_wood_plank_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:reinforced_spruce_wood_plank_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:reinforced_spruce_wood_plank_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:reinforced_spruce_wood_plank_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:reinforced_spruce_wood_plank_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:reinforced_spruce_wood_plank_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:reinforced_spruce_wood_plank_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:reinforced_spruce_wood_plank_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:reinforced_spruce_wood_plank_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:reinforced_spruce_wood_plank_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:reinforced_spruce_wood_plank_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:reinforced_spruce_wood_plank_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:reinforced_spruce_wood_plank_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:reinforced_spruce_wood_plank_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:reinforced_spruce_wood_plank_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:reinforced_spruce_wood_plank_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:reinforced_spruce_wood_plank_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:reinforced_spruce_wood_plank_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:reinforced_spruce_wood_plank_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:reinforced_spruce_wood_plank_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:reinforced_spruce_wood_plank_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:reinforced_spruce_wood_plank_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:reinforced_spruce_wood_plank_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:reinforced_spruce_wood_plank_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:reinforced_spruce_wood_plank_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:reinforced_spruce_wood_plank_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:reinforced_spruce_wood_plank_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:reinforced_spruce_wood_plank_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:reinforced_spruce_wood_plank_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:reinforced_spruce_wood_plank_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:reinforced_spruce_wood_plank_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:reinforced_spruce_wood_plank_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:reinforced_spruce_wood_plank_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:reinforced_spruce_wood_plank_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:reinforced_spruce_wood_plank_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:reinforced_spruce_wood_plank_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:reinforced_spruce_wood_plank_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:reinforced_spruce_wood_plank_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:reinforced_spruce_wood_plank_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:reinforced_spruce_wood_plank_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:reinforced_spruce_wood_plank_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:reinforced_spruce_wood_plank_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:reinforced_spruce_wood_plank_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:reinforced_spruce_wood_plank_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:reinforced_spruce_wood_plank_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:reinforced_spruce_wood_plank_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:reinforced_spruce_wood_plank_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:reinforced_spruce_wood_plank_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:reinforced_spruce_wood_plank_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:reinforced_spruce_wood_plank_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:reinforced_spruce_wood_plank_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:reinforced_spruce_wood_plank_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:reinforced_spruce_wood_plank_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:reinforced_spruce_wood_plank_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:reinforced_spruce_wood_plank_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:reinforced_spruce_wood_plank_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:reinforced_spruce_wood_plank_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:reinforced_spruce_wood_plank_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:reinforced_spruce_wood_plank_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:reinforced_spruce_wood_plank_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:reinforced_spruce_wood_plank_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:reinforced_spruce_wood_plank_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:reinforced_spruce_wood_plank_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:reinforced_spruce_wood_plank_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:reinforced_spruce_wood_plank_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:reinforced_spruce_wood_plank_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:reinforced_spruce_wood_plank_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:reinforced_spruce_wood_plank_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:reinforced_spruce_wood_plank_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:reinforced_spruce_wood_plank_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:reinforced_spruce_wood_plank_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:reinforced_spruce_wood_plank_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:reinforced_spruce_wood_plank_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:reinforced_spruce_wood_plank_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:reinforced_spruce_wood_plank_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:reinforced_spruce_wood_plank_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:reinforced_spruce_wood_plank_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:reinforced_spruce_wood_plank_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:reinforced_spruce_wood_plank_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:reinforced_spruce_wood_plank_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:reinforced_spruce_wood_plank_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:reinforced_spruce_wood_plank_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:reinforced_spruce_wood_plank_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:reinforced_spruce_wood_plank_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:reinforced_spruce_wood_plank_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:reinforced_spruce_wood_plank_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:reinforced_spruce_wood_plank_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:reinforced_spruce_wood_plank_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:reinforced_spruce_wood_plank_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:reinforced_spruce_wood_plank_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:reinforced_spruce_wood_plank_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:reinforced_spruce_wood_plank_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:reinforced_spruce_wood_plank_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:reinforced_spruce_wood_plank_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:reinforced_spruce_wood_plank_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:reinforced_spruce_wood_plank_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:reinforced_spruce_wood_plank_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:reinforced_spruce_wood_plank_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:reinforced_spruce_wood_plank_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:reinforced_spruce_wood_plank_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:reinforced_spruce_wood_plank_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:reinforced_spruce_wood_plank_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:reinforced_spruce_wood_plank_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:reinforced_spruce_wood_plank_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:reinforced_spruce_wood_plank_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:reinforced_spruce_wood_plank_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:reinforced_spruce_wood_plank_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:reinforced_spruce_wood_plank_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:reinforced_spruce_wood_plank_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:reinforced_spruce_wood_plank_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:reinforced_spruce_wood_plank_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:reinforced_spruce_wood_plank_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:reinforced_spruce_wood_plank_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:reinforced_spruce_wood_plank_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:reinforced_spruce_wood_plank_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:reinforced_spruce_wood_plank_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:reinforced_spruce_wood_plank_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:reinforced_spruce_wood_plank_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:reinforced_spruce_wood_plank_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:reinforced_spruce_wood_plank_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:reinforced_spruce_wood_plank_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:reinforced_spruce_wood_plank_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:reinforced_spruce_wood_plank_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:reinforced_spruce_wood_plank_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:reinforced_spruce_wood_plank_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:reinforced_spruce_wood_plank_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:reinforced_spruce_wood_plank_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:reinforced_spruce_wood_plank_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:reinforced_spruce_wood_plank_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:reinforced_spruce_wood_plank_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:reinforced_spruce_wood_plank_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:reinforced_spruce_wood_plank_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:reinforced_spruce_wood_plank_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:reinforced_spruce_wood_plank_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:reinforced_spruce_wood_plank_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:reinforced_spruce_wood_plank_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:reinforced_spruce_wood_plank_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:reinforced_spruce_wood_plank_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:reinforced_spruce_wood_plank_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:reinforced_spruce_wood_plank_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:reinforced_spruce_wood_plank_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:reinforced_spruce_wood_planks
conquest:reinforced_wooden_trapdoor[facing=north,half=top,open=true,powered=true,waterlogged=true]
conquest:reinforced_wooden_trapdoor[facing=north,half=top,open=true,powered=true,waterlogged=false]
conquest:reinforced_wooden_trapdoor[facing=north,half=top,open=true,powered=false,waterlogged=true]
conquest:reinforced_wooden_trapdoor[facing=north,half=top,open=true,powered=false,waterlogged=false]
conquest:reinforced_wooden_trapdoor[facing=north,half=top,open=false,powered=true,waterlogged=true]
conquest:reinforced_wooden_trapdoor[facing=north,half=top,open=false,powered=true,waterlogged=false]
conquest:reinforced_wooden_trapdoor[facing=north,half=top,open=false,powered=false,waterlogged=true]
conquest:reinforced_wooden_trapdoor[facing=north,half=top,open=false,powered=false,waterlogged=false]
conquest:reinforced_wooden_trapdoor[facing=north,half=bottom,open=true,powered=true,waterlogged=true]
conquest:reinforced_wooden_trapdoor[facing=north,half=bottom,open=true,powered=true,waterlogged=false]
conquest:reinforced_wooden_trapdoor[facing=north,half=bottom,open=true,powered=false,waterlogged=true]
conquest:reinforced_wooden_trapdoor[facing=north,half=bottom,open=true,powered=false,waterlogged=false]
conquest:reinforced_wooden_trapdoor[facing=north,half=bottom,open=false,powered=true,waterlogged=true]
conquest:reinforced_wooden_trapdoor[facing=north,half=bottom,open=false,powered=true,waterlogged=false]
conquest:reinforced_wooden_trapdoor[facing=north,half=bottom,open=false,powered=false,waterlogged=true]
conquest:reinforced_wooden_trapdoor[facing=north,half=bottom,open=false,powered=false,waterlogged=false]
conquest:reinforced_wooden_trapdoor[facing=south,half=top,open=true,powered=true,waterlogged=true]
conquest:reinforced_wooden_trapdoor[facing=south,half=top,open=true,powered=true,waterlogged=false]
conquest:reinforced_wooden_trapdoor[facing=south,half=top,open=true,powered=false,waterlogged=true]
conquest:reinforced_wooden_trapdoor[facing=south,half=top,open=true,powered=false,waterlogged=false]
conquest:reinforced_wooden_trapdoor[facing=south,half=top,open=false,powered=true,waterlogged=true]
conquest:reinforced_wooden_trapdoor[facing=south,half=top,open=false,powered=true,waterlogged=false]
conquest:reinforced_wooden_trapdoor[facing=south,half=top,open=false,powered=false,waterlogged=true]
conquest:reinforced_wooden_trapdoor[facing=south,half=top,open=false,powered=false,waterlogged=false]
conquest:reinforced_wooden_trapdoor[facing=south,half=bottom,open=true,powered=true,waterlogged=true]
conquest:reinforced_wooden_trapdoor[facing=south,half=bottom,open=true,powered=true,waterlogged=false]
conquest:reinforced_wooden_trapdoor[facing=south,half=bottom,open=true,powered=false,waterlogged=true]
conquest:reinforced_wooden_trapdoor[facing=south,half=bottom,open=true,powered=false,waterlogged=false]
conquest:reinforced_wooden_trapdoor[facing=south,half=bottom,open=false,powered=true,waterlogged=true]
conquest:reinforced_wooden_trapdoor[facing=south,half=bottom,open=false,powered=true,waterlogged=false]
conquest:reinforced_wooden_trapdoor[facing=south,half=bottom,open=false,powered=false,waterlogged=true]
conquest:reinforced_wooden_trapdoor[facing=south,half=bottom,open=false,powered=false,waterlogged=false]
conquest:reinforced_wooden_trapdoor[facing=west,half=top,open=true,powered=true,waterlogged=true]
conquest:reinforced_wooden_trapdoor[facing=west,half=top,open=true,powered=true,waterlogged=false]
conquest:reinforced_wooden_trapdoor[facing=west,half=top,open=true,powered=false,waterlogged=true]
conquest:reinforced_wooden_trapdoor[facing=west,half=top,open=true,powered=false,waterlogged=false]
conquest:reinforced_wooden_trapdoor[facing=west,half=top,open=false,powered=true,waterlogged=true]
conquest:reinforced_wooden_trapdoor[facing=west,half=top,open=false,powered=true,waterlogged=false]
conquest:reinforced_wooden_trapdoor[facing=west,half=top,open=false,powered=false,waterlogged=true]
conquest:reinforced_wooden_trapdoor[facing=west,half=top,open=false,powered=false,waterlogged=false]
conquest:reinforced_wooden_trapdoor[facing=west,half=bottom,open=true,powered=true,waterlogged=true]
conquest:reinforced_wooden_trapdoor[facing=west,half=bottom,open=true,powered=true,waterlogged=false]
conquest:reinforced_wooden_trapdoor[facing=west,half=bottom,open=true,powered=false,waterlogged=true]
conquest:reinforced_wooden_trapdoor[facing=west,half=bottom,open=true,powered=false,waterlogged=false]
conquest:reinforced_wooden_trapdoor[facing=west,half=bottom,open=false,powered=true,waterlogged=true]
conquest:reinforced_wooden_trapdoor[facing=west,half=bottom,open=false,powered=true,waterlogged=false]
conquest:reinforced_wooden_trapdoor[facing=west,half=bottom,open=false,powered=false,waterlogged=true]
conquest:reinforced_wooden_trapdoor[facing=west,half=bottom,open=false,powered=false,waterlogged=false]
conquest:reinforced_wooden_trapdoor[facing=east,half=top,open=true,powered=true,waterlogged=true]
conquest:reinforced_wooden_trapdoor[facing=east,half=top,open=true,powered=true,waterlogged=false]
conquest:reinforced_wooden_trapdoor[facing=east,half=top,open=true,powered=false,waterlogged=true]
conquest:reinforced_wooden_trapdoor[facing=east,half=top,open=true,powered=false,waterlogged=false]
conquest:reinforced_wooden_trapdoor[facing=east,half=top,open=false,powered=true,waterlogged=true]
conquest:reinforced_wooden_trapdoor[facing=east,half=top,open=false,powered=true,waterlogged=false]
conquest:reinforced_wooden_trapdoor[facing=east,half=top,open=false,powered=false,waterlogged=true]
conquest:reinforced_wooden_trapdoor[facing=east,half=top,open=false,powered=false,waterlogged=false]
conquest:reinforced_wooden_trapdoor[facing=east,half=bottom,open=true,powered=true,waterlogged=true]
conquest:reinforced_wooden_trapdoor[facing=east,half=bottom,open=true,powered=true,waterlogged=false]
conquest:reinforced_wooden_trapdoor[facing=east,half=bottom,open=true,powered=false,waterlogged=true]
conquest:reinforced_wooden_trapdoor[facing=east,half=bottom,open=true,powered=false,waterlogged=false]
conquest:reinforced_wooden_trapdoor[facing=east,half=bottom,open=false,powered=true,waterlogged=true]
conquest:reinforced_wooden_trapdoor[facing=east,half=bottom,open=false,powered=true,waterlogged=false]
conquest:reinforced_wooden_trapdoor[facing=east,half=bottom,open=false,powered=false,waterlogged=true]
conquest:reinforced_wooden_trapdoor[facing=east,half=bottom,open=false,powered=false,waterlogged=false]
conquest:reticulated_brick
conquest:reticulated_brick_arrowslit[facing=north,waterlogged=true]
conquest:reticulated_brick_arrowslit[facing=north,waterlogged=false]
conquest:reticulated_brick_arrowslit[facing=south,waterlogged=true]
conquest:reticulated_brick_arrowslit[facing=south,waterlogged=false]
conquest:reticulated_brick_arrowslit[facing=west,waterlogged=true]
conquest:reticulated_brick_arrowslit[facing=west,waterlogged=false]
conquest:reticulated_brick_arrowslit[facing=east,waterlogged=true]
conquest:reticulated_brick_arrowslit[facing=east,waterlogged=false]
conquest:reticulated_brick_balustrade[axis=x,waterlogged=true]
conquest:reticulated_brick_balustrade[axis=x,waterlogged=false]
conquest:reticulated_brick_balustrade[axis=y,waterlogged=true]
conquest:reticulated_brick_balustrade[axis=y,waterlogged=false]
conquest:reticulated_brick_balustrade[axis=z,waterlogged=true]
conquest:reticulated_brick_balustrade[axis=z,waterlogged=false]
conquest:reticulated_brick_capital[facing=flat,type=top,waterlogged=true]
conquest:reticulated_brick_capital[facing=flat,type=top,waterlogged=false]
conquest:reticulated_brick_capital[facing=flat,type=bottom,waterlogged=true]
conquest:reticulated_brick_capital[facing=flat,type=bottom,waterlogged=false]
conquest:reticulated_brick_capital[facing=north,type=top,waterlogged=true]
conquest:reticulated_brick_capital[facing=north,type=top,waterlogged=false]
conquest:reticulated_brick_capital[facing=north,type=bottom,waterlogged=true]
conquest:reticulated_brick_capital[facing=north,type=bottom,waterlogged=false]
conquest:reticulated_brick_capital[facing=south,type=top,waterlogged=true]
conquest:reticulated_brick_capital[facing=south,type=top,waterlogged=false]
conquest:reticulated_brick_capital[facing=south,type=bottom,waterlogged=true]
conquest:reticulated_brick_capital[facing=south,type=bottom,waterlogged=false]
conquest:reticulated_brick_capital[facing=east,type=top,waterlogged=true]
conquest:reticulated_brick_capital[facing=east,type=top,waterlogged=false]
conquest:reticulated_brick_capital[facing=east,type=bottom,waterlogged=true]
conquest:reticulated_brick_capital[facing=east,type=bottom,waterlogged=false]
conquest:reticulated_brick_capital[facing=west,type=top,waterlogged=true]
conquest:reticulated_brick_capital[facing=west,type=top,waterlogged=false]
conquest:reticulated_brick_capital[facing=west,type=bottom,waterlogged=true]
conquest:reticulated_brick_capital[facing=west,type=bottom,waterlogged=false]
conquest:reticulated_brick_corner_slab[facing=north,type=top,waterlogged=true]
conquest:reticulated_brick_corner_slab[facing=north,type=top,waterlogged=false]
conquest:reticulated_brick_corner_slab[facing=north,type=bottom,waterlogged=true]
conquest:reticulated_brick_corner_slab[facing=north,type=bottom,waterlogged=false]
conquest:reticulated_brick_corner_slab[facing=south,type=top,waterlogged=true]
conquest:reticulated_brick_corner_slab[facing=south,type=top,waterlogged=false]
conquest:reticulated_brick_corner_slab[facing=south,type=bottom,waterlogged=true]
conquest:reticulated_brick_corner_slab[facing=south,type=bottom,waterlogged=false]
conquest:reticulated_brick_corner_slab[facing=west,type=top,waterlogged=true]
conquest:reticulated_brick_corner_slab[facing=west,type=top,waterlogged=false]
conquest:reticulated_brick_corner_slab[facing=west,type=bottom,waterlogged=true]
conquest:reticulated_brick_corner_slab[facing=west,type=bottom,waterlogged=false]
conquest:reticulated_brick_corner_slab[facing=east,type=top,waterlogged=true]
conquest:reticulated_brick_corner_slab[facing=east,type=top,waterlogged=false]
conquest:reticulated_brick_corner_slab[facing=east,type=bottom,waterlogged=true]
conquest:reticulated_brick_corner_slab[facing=east,type=bottom,waterlogged=false]
conquest:reticulated_brick_eighth_slab[facing=north,type=top,waterlogged=true]
conquest:reticulated_brick_eighth_slab[facing=north,type=top,waterlogged=false]
conquest:reticulated_brick_eighth_slab[facing=north,type=bottom,waterlogged=true]
conquest:reticulated_brick_eighth_slab[facing=north,type=bottom,waterlogged=false]
conquest:reticulated_brick_eighth_slab[facing=south,type=top,waterlogged=true]
conquest:reticulated_brick_eighth_slab[facing=south,type=top,waterlogged=false]
conquest:reticulated_brick_eighth_slab[facing=south,type=bottom,waterlogged=true]
conquest:reticulated_brick_eighth_slab[facing=south,type=bottom,waterlogged=false]
conquest:reticulated_brick_eighth_slab[facing=west,type=top,waterlogged=true]
conquest:reticulated_brick_eighth_slab[facing=west,type=top,waterlogged=false]
conquest:reticulated_brick_eighth_slab[facing=west,type=bottom,waterlogged=true]
conquest:reticulated_brick_eighth_slab[facing=west,type=bottom,waterlogged=false]
conquest:reticulated_brick_eighth_slab[facing=east,type=top,waterlogged=true]
conquest:reticulated_brick_eighth_slab[facing=east,type=top,waterlogged=false]
conquest:reticulated_brick_eighth_slab[facing=east,type=bottom,waterlogged=true]
conquest:reticulated_brick_eighth_slab[facing=east,type=bottom,waterlogged=false]
conquest:reticulated_brick_pillar[layer=1,waterlogged=true]
conquest:reticulated_brick_pillar[layer=1,waterlogged=false]
conquest:reticulated_brick_pillar[layer=2,waterlogged=true]
conquest:reticulated_brick_pillar[layer=2,waterlogged=false]
conquest:reticulated_brick_pillar[layer=3,waterlogged=true]
conquest:reticulated_brick_pillar[layer=3,waterlogged=false]
conquest:reticulated_brick_quarter_slab[facing=north,layer=1,type=top,waterlogged=true]
conquest:reticulated_brick_quarter_slab[facing=north,layer=1,type=top,waterlogged=false]
conquest:reticulated_brick_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=true]
conquest:reticulated_brick_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=false]
conquest:reticulated_brick_quarter_slab[facing=north,layer=2,type=top,waterlogged=true]
conquest:reticulated_brick_quarter_slab[facing=north,layer=2,type=top,waterlogged=false]
conquest:reticulated_brick_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=true]
conquest:reticulated_brick_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=false]
conquest:reticulated_brick_quarter_slab[facing=north,layer=3,type=top,waterlogged=true]
conquest:reticulated_brick_quarter_slab[facing=north,layer=3,type=top,waterlogged=false]
conquest:reticulated_brick_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=true]
conquest:reticulated_brick_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=false]
conquest:reticulated_brick_quarter_slab[facing=south,layer=1,type=top,waterlogged=true]
conquest:reticulated_brick_quarter_slab[facing=south,layer=1,type=top,waterlogged=false]
conquest:reticulated_brick_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=true]
conquest:reticulated_brick_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=false]
conquest:reticulated_brick_quarter_slab[facing=south,layer=2,type=top,waterlogged=true]
conquest:reticulated_brick_quarter_slab[facing=south,layer=2,type=top,waterlogged=false]
conquest:reticulated_brick_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=true]
conquest:reticulated_brick_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=false]
conquest:reticulated_brick_quarter_slab[facing=south,layer=3,type=top,waterlogged=true]
conquest:reticulated_brick_quarter_slab[facing=south,layer=3,type=top,waterlogged=false]
conquest:reticulated_brick_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=true]
conquest:reticulated_brick_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=false]
conquest:reticulated_brick_quarter_slab[facing=west,layer=1,type=top,waterlogged=true]
conquest:reticulated_brick_quarter_slab[facing=west,layer=1,type=top,waterlogged=false]
conquest:reticulated_brick_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=true]
conquest:reticulated_brick_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=false]
conquest:reticulated_brick_quarter_slab[facing=west,layer=2,type=top,waterlogged=true]
conquest:reticulated_brick_quarter_slab[facing=west,layer=2,type=top,waterlogged=false]
conquest:reticulated_brick_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=true]
conquest:reticulated_brick_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=false]
conquest:reticulated_brick_quarter_slab[facing=west,layer=3,type=top,waterlogged=true]
conquest:reticulated_brick_quarter_slab[facing=west,layer=3,type=top,waterlogged=false]
conquest:reticulated_brick_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=true]
conquest:reticulated_brick_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=false]
conquest:reticulated_brick_quarter_slab[facing=east,layer=1,type=top,waterlogged=true]
conquest:reticulated_brick_quarter_slab[facing=east,layer=1,type=top,waterlogged=false]
conquest:reticulated_brick_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=true]
conquest:reticulated_brick_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=false]
conquest:reticulated_brick_quarter_slab[facing=east,layer=2,type=top,waterlogged=true]
conquest:reticulated_brick_quarter_slab[facing=east,layer=2,type=top,waterlogged=false]
conquest:reticulated_brick_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=true]
conquest:reticulated_brick_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=false]
conquest:reticulated_brick_quarter_slab[facing=east,layer=3,type=top,waterlogged=true]
conquest:reticulated_brick_quarter_slab[facing=east,layer=3,type=top,waterlogged=false]
conquest:reticulated_brick_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=true]
conquest:reticulated_brick_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=false]
conquest:reticulated_brick_slab[layers=1,type=top,waterlogged=true]
conquest:reticulated_brick_slab[layers=1,type=top,waterlogged=false]
conquest:reticulated_brick_slab[layers=1,type=bottom,waterlogged=true]
conquest:reticulated_brick_slab[layers=1,type=bottom,waterlogged=false]
conquest:reticulated_brick_slab[layers=2,type=top,waterlogged=true]
conquest:reticulated_brick_slab[layers=2,type=top,waterlogged=false]
conquest:reticulated_brick_slab[layers=2,type=bottom,waterlogged=true]
conquest:reticulated_brick_slab[layers=2,type=bottom,waterlogged=false]
conquest:reticulated_brick_slab[layers=3,type=top,waterlogged=true]
conquest:reticulated_brick_slab[layers=3,type=top,waterlogged=false]
conquest:reticulated_brick_slab[layers=3,type=bottom,waterlogged=true]
conquest:reticulated_brick_slab[layers=3,type=bottom,waterlogged=false]
conquest:reticulated_brick_slab[layers=4,type=top,waterlogged=true]
conquest:reticulated_brick_slab[layers=4,type=top,waterlogged=false]
conquest:reticulated_brick_slab[layers=4,type=bottom,waterlogged=true]
conquest:reticulated_brick_slab[layers=4,type=bottom,waterlogged=false]
conquest:reticulated_brick_slab[layers=5,type=top,waterlogged=true]
conquest:reticulated_brick_slab[layers=5,type=top,waterlogged=false]
conquest:reticulated_brick_slab[layers=5,type=bottom,waterlogged=true]
conquest:reticulated_brick_slab[layers=5,type=bottom,waterlogged=false]
conquest:reticulated_brick_slab[layers=6,type=top,waterlogged=true]
conquest:reticulated_brick_slab[layers=6,type=top,waterlogged=false]
conquest:reticulated_brick_slab[layers=6,type=bottom,waterlogged=true]
conquest:reticulated_brick_slab[layers=6,type=bottom,waterlogged=false]
conquest:reticulated_brick_slab[layers=7,type=top,waterlogged=true]
conquest:reticulated_brick_slab[layers=7,type=top,waterlogged=false]
conquest:reticulated_brick_slab[layers=7,type=bottom,waterlogged=true]
conquest:reticulated_brick_slab[layers=7,type=bottom,waterlogged=false]
conquest:reticulated_brick_slab[layers=8,type=top,waterlogged=true]
conquest:reticulated_brick_slab[layers=8,type=top,waterlogged=false]
conquest:reticulated_brick_slab[layers=8,type=bottom,waterlogged=true]
conquest:reticulated_brick_slab[layers=8,type=bottom,waterlogged=false]
conquest:reticulated_brick_small_arch[direction=northsouth,waterlogged=true]
conquest:reticulated_brick_small_arch[direction=northsouth,waterlogged=false]
conquest:reticulated_brick_small_arch[direction=eastwest,waterlogged=true]
conquest:reticulated_brick_small_arch[direction=eastwest,waterlogged=false]
conquest:reticulated_brick_small_arch_half[facing=north,waterlogged=true]
conquest:reticulated_brick_small_arch_half[facing=north,waterlogged=false]
conquest:reticulated_brick_small_arch_half[facing=south,waterlogged=true]
conquest:reticulated_brick_small_arch_half[facing=south,waterlogged=false]
conquest:reticulated_brick_small_arch_half[facing=west,waterlogged=true]
conquest:reticulated_brick_small_arch_half[facing=west,waterlogged=false]
conquest:reticulated_brick_small_arch_half[facing=east,waterlogged=true]
conquest:reticulated_brick_small_arch_half[facing=east,waterlogged=false]
conquest:reticulated_brick_small_window[down=true,up=true,waterlogged=true]
conquest:reticulated_brick_small_window[down=true,up=true,waterlogged=false]
conquest:reticulated_brick_small_window[down=true,up=false,waterlogged=true]
conquest:reticulated_brick_small_window[down=true,up=false,waterlogged=false]
conquest:reticulated_brick_small_window[down=false,up=true,waterlogged=true]
conquest:reticulated_brick_small_window[down=false,up=true,waterlogged=false]
conquest:reticulated_brick_small_window[down=false,up=false,waterlogged=true]
conquest:reticulated_brick_small_window[down=false,up=false,waterlogged=false]
conquest:reticulated_brick_small_window_half[down=true,facing=north,up=true,waterlogged=true]
conquest:reticulated_brick_small_window_half[down=true,facing=north,up=true,waterlogged=false]
conquest:reticulated_brick_small_window_half[down=true,facing=north,up=false,waterlogged=true]
conquest:reticulated_brick_small_window_half[down=true,facing=north,up=false,waterlogged=false]
conquest:reticulated_brick_small_window_half[down=true,facing=south,up=true,waterlogged=true]
conquest:reticulated_brick_small_window_half[down=true,facing=south,up=true,waterlogged=false]
conquest:reticulated_brick_small_window_half[down=true,facing=south,up=false,waterlogged=true]
conquest:reticulated_brick_small_window_half[down=true,facing=south,up=false,waterlogged=false]
conquest:reticulated_brick_small_window_half[down=true,facing=west,up=true,waterlogged=true]
conquest:reticulated_brick_small_window_half[down=true,facing=west,up=true,waterlogged=false]
conquest:reticulated_brick_small_window_half[down=true,facing=west,up=false,waterlogged=true]
conquest:reticulated_brick_small_window_half[down=true,facing=west,up=false,waterlogged=false]
conquest:reticulated_brick_small_window_half[down=true,facing=east,up=true,waterlogged=true]
conquest:reticulated_brick_small_window_half[down=true,facing=east,up=true,waterlogged=false]
conquest:reticulated_brick_small_window_half[down=true,facing=east,up=false,waterlogged=true]
conquest:reticulated_brick_small_window_half[down=true,facing=east,up=false,waterlogged=false]
conquest:reticulated_brick_small_window_half[down=false,facing=north,up=true,waterlogged=true]
conquest:reticulated_brick_small_window_half[down=false,facing=north,up=true,waterlogged=false]
conquest:reticulated_brick_small_window_half[down=false,facing=north,up=false,waterlogged=true]
conquest:reticulated_brick_small_window_half[down=false,facing=north,up=false,waterlogged=false]
conquest:reticulated_brick_small_window_half[down=false,facing=south,up=true,waterlogged=true]
conquest:reticulated_brick_small_window_half[down=false,facing=south,up=true,waterlogged=false]
conquest:reticulated_brick_small_window_half[down=false,facing=south,up=false,waterlogged=true]
conquest:reticulated_brick_small_window_half[down=false,facing=south,up=false,waterlogged=false]
conquest:reticulated_brick_small_window_half[down=false,facing=west,up=true,waterlogged=true]
conquest:reticulated_brick_small_window_half[down=false,facing=west,up=true,waterlogged=false]
conquest:reticulated_brick_small_window_half[down=false,facing=west,up=false,waterlogged=true]
conquest:reticulated_brick_small_window_half[down=false,facing=west,up=false,waterlogged=false]
conquest:reticulated_brick_small_window_half[down=false,facing=east,up=true,waterlogged=true]
conquest:reticulated_brick_small_window_half[down=false,facing=east,up=true,waterlogged=false]
conquest:reticulated_brick_small_window_half[down=false,facing=east,up=false,waterlogged=true]
conquest:reticulated_brick_small_window_half[down=false,facing=east,up=false,waterlogged=false]
conquest:reticulated_brick_sphere[type=egg,waterlogged=true]
conquest:reticulated_brick_sphere[type=egg,waterlogged=false]
conquest:reticulated_brick_sphere[type=small,waterlogged=true]
conquest:reticulated_brick_sphere[type=small,waterlogged=false]
conquest:reticulated_brick_sphere[type=large,waterlogged=true]
conquest:reticulated_brick_sphere[type=large,waterlogged=false]
conquest:reticulated_brick_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:reticulated_brick_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:reticulated_brick_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:reticulated_brick_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:reticulated_brick_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:reticulated_brick_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:reticulated_brick_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:reticulated_brick_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:reticulated_brick_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:reticulated_brick_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:reticulated_brick_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:reticulated_brick_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:reticulated_brick_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:reticulated_brick_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:reticulated_brick_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:reticulated_brick_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:reticulated_brick_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:reticulated_brick_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:reticulated_brick_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:reticulated_brick_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:reticulated_brick_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:reticulated_brick_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:reticulated_brick_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:reticulated_brick_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:reticulated_brick_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:reticulated_brick_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:reticulated_brick_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:reticulated_brick_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:reticulated_brick_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:reticulated_brick_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:reticulated_brick_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:reticulated_brick_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:reticulated_brick_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:reticulated_brick_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:reticulated_brick_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:reticulated_brick_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:reticulated_brick_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:reticulated_brick_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:reticulated_brick_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:reticulated_brick_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:reticulated_brick_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:reticulated_brick_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:reticulated_brick_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:reticulated_brick_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:reticulated_brick_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:reticulated_brick_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:reticulated_brick_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:reticulated_brick_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:reticulated_brick_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:reticulated_brick_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:reticulated_brick_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:reticulated_brick_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:reticulated_brick_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:reticulated_brick_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:reticulated_brick_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:reticulated_brick_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:reticulated_brick_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:reticulated_brick_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:reticulated_brick_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:reticulated_brick_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:reticulated_brick_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:reticulated_brick_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:reticulated_brick_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:reticulated_brick_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:reticulated_brick_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:reticulated_brick_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:reticulated_brick_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:reticulated_brick_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:reticulated_brick_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:reticulated_brick_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:reticulated_brick_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:reticulated_brick_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:reticulated_brick_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:reticulated_brick_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:reticulated_brick_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:reticulated_brick_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:reticulated_brick_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:reticulated_brick_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:reticulated_brick_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:reticulated_brick_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:reticulated_brick_two_meter_arch[facing=north,type=top]
conquest:reticulated_brick_two_meter_arch[facing=north,type=bottom]
conquest:reticulated_brick_two_meter_arch[facing=south,type=top]
conquest:reticulated_brick_two_meter_arch[facing=south,type=bottom]
conquest:reticulated_brick_two_meter_arch[facing=west,type=top]
conquest:reticulated_brick_two_meter_arch[facing=west,type=bottom]
conquest:reticulated_brick_two_meter_arch[facing=east,type=top]
conquest:reticulated_brick_two_meter_arch[facing=east,type=bottom]
conquest:reticulated_brick_two_meter_arch_half[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:reticulated_brick_two_meter_arch_half[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:reticulated_brick_two_meter_arch_half[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:reticulated_brick_two_meter_arch_half[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:reticulated_brick_two_meter_arch_half[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:reticulated_brick_two_meter_arch_half[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:reticulated_brick_two_meter_arch_half[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:reticulated_brick_two_meter_arch_half[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:reticulated_brick_two_meter_arch_half[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:reticulated_brick_two_meter_arch_half[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:reticulated_brick_two_meter_arch_half[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:reticulated_brick_two_meter_arch_half[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:reticulated_brick_two_meter_arch_half[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:reticulated_brick_two_meter_arch_half[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:reticulated_brick_two_meter_arch_half[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:reticulated_brick_two_meter_arch_half[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:reticulated_brick_two_meter_arch_half[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:reticulated_brick_two_meter_arch_half[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:reticulated_brick_two_meter_arch_half[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:reticulated_brick_two_meter_arch_half[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:reticulated_brick_two_meter_arch_half[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:reticulated_brick_two_meter_arch_half[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:reticulated_brick_two_meter_arch_half[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:reticulated_brick_two_meter_arch_half[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:reticulated_brick_two_meter_arch_half[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:reticulated_brick_two_meter_arch_half[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:reticulated_brick_two_meter_arch_half[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:reticulated_brick_two_meter_arch_half[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:reticulated_brick_two_meter_arch_half[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:reticulated_brick_two_meter_arch_half[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:reticulated_brick_two_meter_arch_half[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:reticulated_brick_two_meter_arch_half[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:reticulated_brick_two_meter_arch_half[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:reticulated_brick_two_meter_arch_half[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:reticulated_brick_two_meter_arch_half[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:reticulated_brick_two_meter_arch_half[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:reticulated_brick_two_meter_arch_half[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:reticulated_brick_two_meter_arch_half[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:reticulated_brick_two_meter_arch_half[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:reticulated_brick_two_meter_arch_half[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:reticulated_brick_two_meter_arch_half[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:reticulated_brick_two_meter_arch_half[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:reticulated_brick_two_meter_arch_half[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:reticulated_brick_two_meter_arch_half[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:reticulated_brick_two_meter_arch_half[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:reticulated_brick_two_meter_arch_half[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:reticulated_brick_two_meter_arch_half[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:reticulated_brick_two_meter_arch_half[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:reticulated_brick_two_meter_arch_half[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:reticulated_brick_two_meter_arch_half[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:reticulated_brick_two_meter_arch_half[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:reticulated_brick_two_meter_arch_half[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:reticulated_brick_two_meter_arch_half[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:reticulated_brick_two_meter_arch_half[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:reticulated_brick_two_meter_arch_half[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:reticulated_brick_two_meter_arch_half[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:reticulated_brick_two_meter_arch_half[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:reticulated_brick_two_meter_arch_half[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:reticulated_brick_two_meter_arch_half[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:reticulated_brick_two_meter_arch_half[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:reticulated_brick_two_meter_arch_half[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:reticulated_brick_two_meter_arch_half[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:reticulated_brick_two_meter_arch_half[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:reticulated_brick_two_meter_arch_half[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:reticulated_brick_vertical_corner[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:reticulated_brick_vertical_corner[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:reticulated_brick_vertical_corner[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:reticulated_brick_vertical_corner[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:reticulated_brick_vertical_corner[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:reticulated_brick_vertical_corner[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:reticulated_brick_vertical_corner[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:reticulated_brick_vertical_corner[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:reticulated_brick_vertical_corner[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:reticulated_brick_vertical_corner[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:reticulated_brick_vertical_corner[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:reticulated_brick_vertical_corner[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:reticulated_brick_vertical_corner[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:reticulated_brick_vertical_corner[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:reticulated_brick_vertical_corner[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:reticulated_brick_vertical_corner[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:reticulated_brick_vertical_corner[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:reticulated_brick_vertical_corner[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:reticulated_brick_vertical_corner[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:reticulated_brick_vertical_corner[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:reticulated_brick_vertical_corner[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:reticulated_brick_vertical_corner[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:reticulated_brick_vertical_corner[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:reticulated_brick_vertical_corner[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:reticulated_brick_vertical_corner[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:reticulated_brick_vertical_corner[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:reticulated_brick_vertical_corner[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:reticulated_brick_vertical_corner[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:reticulated_brick_vertical_corner[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:reticulated_brick_vertical_corner[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:reticulated_brick_vertical_corner[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:reticulated_brick_vertical_corner[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:reticulated_brick_vertical_corner[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:reticulated_brick_vertical_corner[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:reticulated_brick_vertical_corner[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:reticulated_brick_vertical_corner[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:reticulated_brick_vertical_corner[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:reticulated_brick_vertical_corner[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:reticulated_brick_vertical_corner[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:reticulated_brick_vertical_corner[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:reticulated_brick_vertical_corner[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:reticulated_brick_vertical_corner[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:reticulated_brick_vertical_corner[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:reticulated_brick_vertical_corner[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:reticulated_brick_vertical_corner[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:reticulated_brick_vertical_corner[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:reticulated_brick_vertical_corner[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:reticulated_brick_vertical_corner[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:reticulated_brick_vertical_corner[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:reticulated_brick_vertical_corner[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:reticulated_brick_vertical_corner[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:reticulated_brick_vertical_corner[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:reticulated_brick_vertical_corner[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:reticulated_brick_vertical_corner[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:reticulated_brick_vertical_corner[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:reticulated_brick_vertical_corner[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:reticulated_brick_vertical_corner[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:reticulated_brick_vertical_corner[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:reticulated_brick_vertical_corner[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:reticulated_brick_vertical_corner[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:reticulated_brick_vertical_corner[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:reticulated_brick_vertical_corner[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:reticulated_brick_vertical_corner[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:reticulated_brick_vertical_corner[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:reticulated_brick_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:reticulated_brick_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:reticulated_brick_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:reticulated_brick_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:reticulated_brick_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:reticulated_brick_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:reticulated_brick_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:reticulated_brick_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:reticulated_brick_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:reticulated_brick_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:reticulated_brick_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:reticulated_brick_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:reticulated_brick_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:reticulated_brick_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:reticulated_brick_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:reticulated_brick_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:reticulated_brick_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:reticulated_brick_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:reticulated_brick_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:reticulated_brick_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:reticulated_brick_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:reticulated_brick_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:reticulated_brick_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:reticulated_brick_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:reticulated_brick_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:reticulated_brick_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:reticulated_brick_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:reticulated_brick_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:reticulated_brick_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:reticulated_brick_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:reticulated_brick_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:reticulated_brick_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:reticulated_brick_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:reticulated_brick_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:reticulated_brick_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:reticulated_brick_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:reticulated_brick_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:reticulated_brick_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:reticulated_brick_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:reticulated_brick_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:reticulated_brick_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:reticulated_brick_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:reticulated_brick_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:reticulated_brick_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:reticulated_brick_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:reticulated_brick_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:reticulated_brick_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:reticulated_brick_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:reticulated_brick_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:reticulated_brick_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:reticulated_brick_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:reticulated_brick_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:reticulated_brick_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:reticulated_brick_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:reticulated_brick_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:reticulated_brick_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:reticulated_brick_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:reticulated_brick_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:reticulated_brick_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:reticulated_brick_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:reticulated_brick_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:reticulated_brick_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:reticulated_brick_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:reticulated_brick_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:reticulated_brick_vertical_quarter[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:reticulated_brick_vertical_quarter[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:reticulated_brick_vertical_quarter[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:reticulated_brick_vertical_quarter[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:reticulated_brick_vertical_quarter[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:reticulated_brick_vertical_quarter[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:reticulated_brick_vertical_quarter[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:reticulated_brick_vertical_quarter[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:reticulated_brick_vertical_quarter[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:reticulated_brick_vertical_quarter[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:reticulated_brick_vertical_quarter[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:reticulated_brick_vertical_quarter[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:reticulated_brick_vertical_quarter[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:reticulated_brick_vertical_quarter[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:reticulated_brick_vertical_quarter[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:reticulated_brick_vertical_quarter[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:reticulated_brick_vertical_quarter[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:reticulated_brick_vertical_quarter[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:reticulated_brick_vertical_quarter[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:reticulated_brick_vertical_quarter[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:reticulated_brick_vertical_quarter[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:reticulated_brick_vertical_quarter[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:reticulated_brick_vertical_quarter[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:reticulated_brick_vertical_quarter[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:reticulated_brick_vertical_quarter[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:reticulated_brick_vertical_quarter[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:reticulated_brick_vertical_quarter[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:reticulated_brick_vertical_quarter[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:reticulated_brick_vertical_quarter[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:reticulated_brick_vertical_quarter[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:reticulated_brick_vertical_quarter[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:reticulated_brick_vertical_quarter[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:reticulated_brick_vertical_quarter[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:reticulated_brick_vertical_quarter[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:reticulated_brick_vertical_quarter[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:reticulated_brick_vertical_quarter[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:reticulated_brick_vertical_quarter[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:reticulated_brick_vertical_quarter[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:reticulated_brick_vertical_quarter[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:reticulated_brick_vertical_quarter[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:reticulated_brick_vertical_quarter[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:reticulated_brick_vertical_quarter[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:reticulated_brick_vertical_quarter[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:reticulated_brick_vertical_quarter[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:reticulated_brick_vertical_quarter[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:reticulated_brick_vertical_quarter[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:reticulated_brick_vertical_quarter[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:reticulated_brick_vertical_quarter[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:reticulated_brick_vertical_quarter[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:reticulated_brick_vertical_quarter[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:reticulated_brick_vertical_quarter[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:reticulated_brick_vertical_quarter[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:reticulated_brick_vertical_quarter[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:reticulated_brick_vertical_quarter[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:reticulated_brick_vertical_quarter[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:reticulated_brick_vertical_quarter[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:reticulated_brick_vertical_quarter[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:reticulated_brick_vertical_quarter[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:reticulated_brick_vertical_quarter[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:reticulated_brick_vertical_quarter[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:reticulated_brick_vertical_quarter[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:reticulated_brick_vertical_quarter[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:reticulated_brick_vertical_quarter[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:reticulated_brick_vertical_quarter[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:reticulated_brick_vertical_slab[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:reticulated_brick_vertical_slab[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:reticulated_brick_vertical_slab[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:reticulated_brick_vertical_slab[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:reticulated_brick_vertical_slab[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:reticulated_brick_vertical_slab[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:reticulated_brick_vertical_slab[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:reticulated_brick_vertical_slab[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:reticulated_brick_vertical_slab[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:reticulated_brick_vertical_slab[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:reticulated_brick_vertical_slab[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:reticulated_brick_vertical_slab[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:reticulated_brick_vertical_slab[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:reticulated_brick_vertical_slab[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:reticulated_brick_vertical_slab[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:reticulated_brick_vertical_slab[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:reticulated_brick_vertical_slab[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:reticulated_brick_vertical_slab[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:reticulated_brick_vertical_slab[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:reticulated_brick_vertical_slab[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:reticulated_brick_vertical_slab[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:reticulated_brick_vertical_slab[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:reticulated_brick_vertical_slab[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:reticulated_brick_vertical_slab[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:reticulated_brick_vertical_slab[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:reticulated_brick_vertical_slab[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:reticulated_brick_vertical_slab[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:reticulated_brick_vertical_slab[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:reticulated_brick_vertical_slab[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:reticulated_brick_vertical_slab[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:reticulated_brick_vertical_slab[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:reticulated_brick_vertical_slab[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:reticulated_brick_vertical_slab[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:reticulated_brick_vertical_slab[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:reticulated_brick_vertical_slab[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:reticulated_brick_vertical_slab[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:reticulated_brick_vertical_slab[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:reticulated_brick_vertical_slab[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:reticulated_brick_vertical_slab[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:reticulated_brick_vertical_slab[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:reticulated_brick_vertical_slab[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:reticulated_brick_vertical_slab[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:reticulated_brick_vertical_slab[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:reticulated_brick_vertical_slab[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:reticulated_brick_vertical_slab[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:reticulated_brick_vertical_slab[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:reticulated_brick_vertical_slab[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:reticulated_brick_vertical_slab[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:reticulated_brick_vertical_slab[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:reticulated_brick_vertical_slab[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:reticulated_brick_vertical_slab[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:reticulated_brick_vertical_slab[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:reticulated_brick_vertical_slab[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:reticulated_brick_vertical_slab[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:reticulated_brick_vertical_slab[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:reticulated_brick_vertical_slab[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:reticulated_brick_vertical_slab[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:reticulated_brick_vertical_slab[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:reticulated_brick_vertical_slab[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:reticulated_brick_vertical_slab[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:reticulated_brick_vertical_slab[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:reticulated_brick_vertical_slab[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:reticulated_brick_vertical_slab[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:reticulated_brick_vertical_slab[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:reticulated_brick_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:reticulated_brick_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:reticulated_brick_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:reticulated_brick_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:reticulated_brick_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:reticulated_brick_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:reticulated_brick_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:reticulated_brick_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:reticulated_brick_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:reticulated_brick_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:reticulated_brick_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:reticulated_brick_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:reticulated_brick_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:reticulated_brick_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:reticulated_brick_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:reticulated_brick_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:reticulated_brick_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:reticulated_brick_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:reticulated_brick_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:reticulated_brick_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:reticulated_brick_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:reticulated_brick_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:reticulated_brick_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:reticulated_brick_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:reticulated_brick_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:reticulated_brick_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:reticulated_brick_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:reticulated_brick_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:reticulated_brick_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:reticulated_brick_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:reticulated_brick_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:reticulated_brick_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:reticulated_brick_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:reticulated_brick_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:reticulated_brick_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:reticulated_brick_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:reticulated_brick_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:reticulated_brick_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:reticulated_brick_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:reticulated_brick_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:reticulated_brick_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:reticulated_brick_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:reticulated_brick_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:reticulated_brick_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:reticulated_brick_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:reticulated_brick_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:reticulated_brick_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:reticulated_brick_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:reticulated_brick_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:reticulated_brick_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:reticulated_brick_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:reticulated_brick_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:reticulated_brick_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:reticulated_brick_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:reticulated_brick_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:reticulated_brick_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:reticulated_brick_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:reticulated_brick_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:reticulated_brick_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:reticulated_brick_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:reticulated_brick_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:reticulated_brick_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:reticulated_brick_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:reticulated_brick_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:reticulated_brick_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:reticulated_brick_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:reticulated_brick_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:reticulated_brick_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:reticulated_brick_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:reticulated_brick_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:reticulated_brick_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:reticulated_brick_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:reticulated_brick_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:reticulated_brick_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:reticulated_brick_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:reticulated_brick_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:reticulated_brick_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:reticulated_brick_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:reticulated_brick_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:reticulated_brick_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:reticulated_brick_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:reticulated_brick_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:reticulated_brick_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:reticulated_brick_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:reticulated_brick_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:reticulated_brick_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:reticulated_brick_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:reticulated_brick_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:reticulated_brick_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:reticulated_brick_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:reticulated_brick_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:reticulated_brick_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:reticulated_brick_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:reticulated_brick_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:reticulated_brick_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:reticulated_brick_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:reticulated_brick_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:reticulated_brick_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:reticulated_brick_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:reticulated_brick_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:reticulated_brick_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:reticulated_brick_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:reticulated_brick_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:reticulated_brick_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:reticulated_brick_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:reticulated_brick_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:reticulated_brick_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:reticulated_brick_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:reticulated_brick_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:reticulated_brick_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:reticulated_brick_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:reticulated_brick_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:reticulated_brick_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:reticulated_brick_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:reticulated_brick_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:reticulated_brick_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:reticulated_brick_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:reticulated_brick_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:reticulated_brick_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:reticulated_brick_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:reticulated_brick_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:reticulated_brick_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:reticulated_brick_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:reticulated_brick_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:reticulated_brick_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:reticulated_brick_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:reticulated_brick_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:reticulated_brick_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:reticulated_brick_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:reticulated_brick_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:reticulated_brick_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:reticulated_brick_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:reticulated_brick_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:reticulated_brick_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:reticulated_brick_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:reticulated_brick_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:reticulated_brick_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:reticulated_brick_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:reticulated_brick_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:reticulated_brick_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:reticulated_brick_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:reticulated_brick_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:reticulated_brick_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:reticulated_brick_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:reticulated_brick_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:reticulated_brick_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:reticulated_brick_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:reticulated_brick_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:reticulated_brick_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:reticulated_brick_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:reticulated_brick_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:reticulated_brick_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:reticulated_brick_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:reticulated_brick_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:reticulated_brick_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:reticulated_brick_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:reticulated_brick_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:reticulated_brick_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:reticulated_brick_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:reticulated_brick_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:reticulated_brick_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:reticulated_brick_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:reticulated_brick_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:reticulated_brick_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:reticulated_brick_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:reticulated_brick_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:reticulated_brick_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:reticulated_brick_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:reticulated_brick_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:reticulated_brick_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:reticulated_brick_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:reticulated_brick_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:reticulated_brick_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:reticulated_brick_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:reticulated_brick_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:reticulated_brick_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:reticulated_brick_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:reticulated_brick_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:reticulated_brick_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:reticulated_brick_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:reticulated_brick_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:reticulated_brick_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:reticulated_brick_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:reticulated_brick_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:reticulated_brick_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:reticulated_brick_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:reticulated_brick_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:reticulated_brick_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:reticulated_brick_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:reticulated_brick_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:reticulated_brick_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:reticulated_brick_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:reticulated_brick_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:reticulated_brick_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:reticulated_brick_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:reticulated_brick_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:reticulated_brick_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:reticulated_brick_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:reticulated_brick_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:reticulated_brick_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:reticulated_brick_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:reticulated_brick_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:reticulated_brick_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:reticulated_brick_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:reticulated_brick_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:reticulated_brick_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:reticulated_brick_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:reticulated_brick_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:reticulated_brick_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:reticulated_brick_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:reticulated_brick_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:reticulated_brick_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:reticulated_brick_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:reticulated_brick_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:reticulated_brick_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:reticulated_brick_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:reticulated_brick_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:reticulated_brick_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:reticulated_brick_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:reticulated_brick_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:reticulated_brick_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:reticulated_brick_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:reticulated_brick_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:reticulated_brick_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:reticulated_brick_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:reticulated_brick_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:reticulated_brick_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:reticulated_brick_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:reticulated_brick_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:reticulated_brick_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:reticulated_brick_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:reticulated_brick_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:reticulated_brick_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:reticulated_brick_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:reticulated_brick_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:reticulated_brick_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:reticulated_brick_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:reticulated_brick_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:reticulated_brick_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:reticulated_brick_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:reticulated_brick_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:reticulated_brick_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:reticulated_brick_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:reticulated_brick_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:reticulated_brick_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:reticulated_brick_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:reticulated_brick_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:reticulated_brick_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:reticulated_brick_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:reticulated_brick_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:reticulated_brick_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:reticulated_brick_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:reticulated_brick_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:reticulated_brick_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:reticulated_brick_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:reticulated_brick_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:reticulated_brick_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:reticulated_brick_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:reticulated_brick_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:reticulated_brick_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:reticulated_brick_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:reticulated_brick_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:reticulated_brick_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:reticulated_brick_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:reticulated_brick_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:reticulated_brick_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:reticulated_brick_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:reticulated_brick_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:reticulated_brick_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:reticulated_brick_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:reticulated_brick_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:reticulated_brick_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:reticulated_brick_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:reticulated_brick_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:reticulated_brick_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:reticulated_brick_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:reticulated_brick_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:reticulated_brick_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:reticulated_brick_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:reticulated_brick_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:reticulated_brick_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:reticulated_brick_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:reticulated_brick_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:reticulated_brick_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:reticulated_brick_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:reticulated_brick_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:reticulated_brick_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:reticulated_brick_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:reticulated_brick_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:reticulated_brick_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:reticulated_brick_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:reticulated_brick_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:reticulated_brick_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:reticulated_brick_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:reticulated_brick_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:reticulated_brick_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:reticulated_brick_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:reticulated_brick_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:reticulated_brick_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:reticulated_brick_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:reticulated_brick_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:reticulated_brick_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:reticulated_brick_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:reticulated_brick_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:reticulated_brick_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:reticulated_brick_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:reticulated_brick_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:reticulated_brick_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:reticulated_brick_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:reticulated_brick_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:reticulated_brick_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:reticulated_brick_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:reticulated_brick_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:reticulated_brick_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:reticulated_brick_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:reticulated_brick_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:reticulated_brick_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:reticulated_brick_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:reticulated_brick_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:reticulated_brick_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:reticulated_brick_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:reticulated_brick_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:reticulated_brick_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:reticulated_brick_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:rhyolite
conquest:rhyolite_arrowslit[facing=north,waterlogged=true]
conquest:rhyolite_arrowslit[facing=north,waterlogged=false]
conquest:rhyolite_arrowslit[facing=south,waterlogged=true]
conquest:rhyolite_arrowslit[facing=south,waterlogged=false]
conquest:rhyolite_arrowslit[facing=west,waterlogged=true]
conquest:rhyolite_arrowslit[facing=west,waterlogged=false]
conquest:rhyolite_arrowslit[facing=east,waterlogged=true]
conquest:rhyolite_arrowslit[facing=east,waterlogged=false]
conquest:rhyolite_balustrade[axis=x,waterlogged=true]
conquest:rhyolite_balustrade[axis=x,waterlogged=false]
conquest:rhyolite_balustrade[axis=y,waterlogged=true]
conquest:rhyolite_balustrade[axis=y,waterlogged=false]
conquest:rhyolite_balustrade[axis=z,waterlogged=true]
conquest:rhyolite_balustrade[axis=z,waterlogged=false]
conquest:rhyolite_capital[facing=flat,type=top,waterlogged=true]
conquest:rhyolite_capital[facing=flat,type=top,waterlogged=false]
conquest:rhyolite_capital[facing=flat,type=bottom,waterlogged=true]
conquest:rhyolite_capital[facing=flat,type=bottom,waterlogged=false]
conquest:rhyolite_capital[facing=north,type=top,waterlogged=true]
conquest:rhyolite_capital[facing=north,type=top,waterlogged=false]
conquest:rhyolite_capital[facing=north,type=bottom,waterlogged=true]
conquest:rhyolite_capital[facing=north,type=bottom,waterlogged=false]
conquest:rhyolite_capital[facing=south,type=top,waterlogged=true]
conquest:rhyolite_capital[facing=south,type=top,waterlogged=false]
conquest:rhyolite_capital[facing=south,type=bottom,waterlogged=true]
conquest:rhyolite_capital[facing=south,type=bottom,waterlogged=false]
conquest:rhyolite_capital[facing=east,type=top,waterlogged=true]
conquest:rhyolite_capital[facing=east,type=top,waterlogged=false]
conquest:rhyolite_capital[facing=east,type=bottom,waterlogged=true]
conquest:rhyolite_capital[facing=east,type=bottom,waterlogged=false]
conquest:rhyolite_capital[facing=west,type=top,waterlogged=true]
conquest:rhyolite_capital[facing=west,type=top,waterlogged=false]
conquest:rhyolite_capital[facing=west,type=bottom,waterlogged=true]
conquest:rhyolite_capital[facing=west,type=bottom,waterlogged=false]
conquest:rhyolite_corner_slab[facing=north,type=top,waterlogged=true]
conquest:rhyolite_corner_slab[facing=north,type=top,waterlogged=false]
conquest:rhyolite_corner_slab[facing=north,type=bottom,waterlogged=true]
conquest:rhyolite_corner_slab[facing=north,type=bottom,waterlogged=false]
conquest:rhyolite_corner_slab[facing=south,type=top,waterlogged=true]
conquest:rhyolite_corner_slab[facing=south,type=top,waterlogged=false]
conquest:rhyolite_corner_slab[facing=south,type=bottom,waterlogged=true]
conquest:rhyolite_corner_slab[facing=south,type=bottom,waterlogged=false]
conquest:rhyolite_corner_slab[facing=west,type=top,waterlogged=true]
conquest:rhyolite_corner_slab[facing=west,type=top,waterlogged=false]
conquest:rhyolite_corner_slab[facing=west,type=bottom,waterlogged=true]
conquest:rhyolite_corner_slab[facing=west,type=bottom,waterlogged=false]
conquest:rhyolite_corner_slab[facing=east,type=top,waterlogged=true]
conquest:rhyolite_corner_slab[facing=east,type=top,waterlogged=false]
conquest:rhyolite_corner_slab[facing=east,type=bottom,waterlogged=true]
conquest:rhyolite_corner_slab[facing=east,type=bottom,waterlogged=false]
conquest:rhyolite_eighth_slab[facing=north,type=top,waterlogged=true]
conquest:rhyolite_eighth_slab[facing=north,type=top,waterlogged=false]
conquest:rhyolite_eighth_slab[facing=north,type=bottom,waterlogged=true]
conquest:rhyolite_eighth_slab[facing=north,type=bottom,waterlogged=false]
conquest:rhyolite_eighth_slab[facing=south,type=top,waterlogged=true]
conquest:rhyolite_eighth_slab[facing=south,type=top,waterlogged=false]
conquest:rhyolite_eighth_slab[facing=south,type=bottom,waterlogged=true]
conquest:rhyolite_eighth_slab[facing=south,type=bottom,waterlogged=false]
conquest:rhyolite_eighth_slab[facing=west,type=top,waterlogged=true]
conquest:rhyolite_eighth_slab[facing=west,type=top,waterlogged=false]
conquest:rhyolite_eighth_slab[facing=west,type=bottom,waterlogged=true]
conquest:rhyolite_eighth_slab[facing=west,type=bottom,waterlogged=false]
conquest:rhyolite_eighth_slab[facing=east,type=top,waterlogged=true]
conquest:rhyolite_eighth_slab[facing=east,type=top,waterlogged=false]
conquest:rhyolite_eighth_slab[facing=east,type=bottom,waterlogged=true]
conquest:rhyolite_eighth_slab[facing=east,type=bottom,waterlogged=false]
conquest:rhyolite_pillar[layer=1,waterlogged=true]
conquest:rhyolite_pillar[layer=1,waterlogged=false]
conquest:rhyolite_pillar[layer=2,waterlogged=true]
conquest:rhyolite_pillar[layer=2,waterlogged=false]
conquest:rhyolite_pillar[layer=3,waterlogged=true]
conquest:rhyolite_pillar[layer=3,waterlogged=false]
conquest:rhyolite_quarter_slab[facing=north,layer=1,type=top,waterlogged=true]
conquest:rhyolite_quarter_slab[facing=north,layer=1,type=top,waterlogged=false]
conquest:rhyolite_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=true]
conquest:rhyolite_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=false]
conquest:rhyolite_quarter_slab[facing=north,layer=2,type=top,waterlogged=true]
conquest:rhyolite_quarter_slab[facing=north,layer=2,type=top,waterlogged=false]
conquest:rhyolite_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=true]
conquest:rhyolite_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=false]
conquest:rhyolite_quarter_slab[facing=north,layer=3,type=top,waterlogged=true]
conquest:rhyolite_quarter_slab[facing=north,layer=3,type=top,waterlogged=false]
conquest:rhyolite_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=true]
conquest:rhyolite_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=false]
conquest:rhyolite_quarter_slab[facing=south,layer=1,type=top,waterlogged=true]
conquest:rhyolite_quarter_slab[facing=south,layer=1,type=top,waterlogged=false]
conquest:rhyolite_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=true]
conquest:rhyolite_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=false]
conquest:rhyolite_quarter_slab[facing=south,layer=2,type=top,waterlogged=true]
conquest:rhyolite_quarter_slab[facing=south,layer=2,type=top,waterlogged=false]
conquest:rhyolite_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=true]
conquest:rhyolite_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=false]
conquest:rhyolite_quarter_slab[facing=south,layer=3,type=top,waterlogged=true]
conquest:rhyolite_quarter_slab[facing=south,layer=3,type=top,waterlogged=false]
conquest:rhyolite_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=true]
conquest:rhyolite_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=false]
conquest:rhyolite_quarter_slab[facing=west,layer=1,type=top,waterlogged=true]
conquest:rhyolite_quarter_slab[facing=west,layer=1,type=top,waterlogged=false]
conquest:rhyolite_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=true]
conquest:rhyolite_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=false]
conquest:rhyolite_quarter_slab[facing=west,layer=2,type=top,waterlogged=true]
conquest:rhyolite_quarter_slab[facing=west,layer=2,type=top,waterlogged=false]
conquest:rhyolite_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=true]
conquest:rhyolite_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=false]
conquest:rhyolite_quarter_slab[facing=west,layer=3,type=top,waterlogged=true]
conquest:rhyolite_quarter_slab[facing=west,layer=3,type=top,waterlogged=false]
conquest:rhyolite_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=true]
conquest:rhyolite_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=false]
conquest:rhyolite_quarter_slab[facing=east,layer=1,type=top,waterlogged=true]
conquest:rhyolite_quarter_slab[facing=east,layer=1,type=top,waterlogged=false]
conquest:rhyolite_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=true]
conquest:rhyolite_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=false]
conquest:rhyolite_quarter_slab[facing=east,layer=2,type=top,waterlogged=true]
conquest:rhyolite_quarter_slab[facing=east,layer=2,type=top,waterlogged=false]
conquest:rhyolite_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=true]
conquest:rhyolite_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=false]
conquest:rhyolite_quarter_slab[facing=east,layer=3,type=top,waterlogged=true]
conquest:rhyolite_quarter_slab[facing=east,layer=3,type=top,waterlogged=false]
conquest:rhyolite_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=true]
conquest:rhyolite_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=false]
conquest:rhyolite_slab[layers=1,type=top,waterlogged=true]
conquest:rhyolite_slab[layers=1,type=top,waterlogged=false]
conquest:rhyolite_slab[layers=1,type=bottom,waterlogged=true]
conquest:rhyolite_slab[layers=1,type=bottom,waterlogged=false]
conquest:rhyolite_slab[layers=2,type=top,waterlogged=true]
conquest:rhyolite_slab[layers=2,type=top,waterlogged=false]
conquest:rhyolite_slab[layers=2,type=bottom,waterlogged=true]
conquest:rhyolite_slab[layers=2,type=bottom,waterlogged=false]
conquest:rhyolite_slab[layers=3,type=top,waterlogged=true]
conquest:rhyolite_slab[layers=3,type=top,waterlogged=false]
conquest:rhyolite_slab[layers=3,type=bottom,waterlogged=true]
conquest:rhyolite_slab[layers=3,type=bottom,waterlogged=false]
conquest:rhyolite_slab[layers=4,type=top,waterlogged=true]
conquest:rhyolite_slab[layers=4,type=top,waterlogged=false]
conquest:rhyolite_slab[layers=4,type=bottom,waterlogged=true]
conquest:rhyolite_slab[layers=4,type=bottom,waterlogged=false]
conquest:rhyolite_slab[layers=5,type=top,waterlogged=true]
conquest:rhyolite_slab[layers=5,type=top,waterlogged=false]
conquest:rhyolite_slab[layers=5,type=bottom,waterlogged=true]
conquest:rhyolite_slab[layers=5,type=bottom,waterlogged=false]
conquest:rhyolite_slab[layers=6,type=top,waterlogged=true]
conquest:rhyolite_slab[layers=6,type=top,waterlogged=false]
conquest:rhyolite_slab[layers=6,type=bottom,waterlogged=true]
conquest:rhyolite_slab[layers=6,type=bottom,waterlogged=false]
conquest:rhyolite_slab[layers=7,type=top,waterlogged=true]
conquest:rhyolite_slab[layers=7,type=top,waterlogged=false]
conquest:rhyolite_slab[layers=7,type=bottom,waterlogged=true]
conquest:rhyolite_slab[layers=7,type=bottom,waterlogged=false]
conquest:rhyolite_slab[layers=8,type=top,waterlogged=true]
conquest:rhyolite_slab[layers=8,type=top,waterlogged=false]
conquest:rhyolite_slab[layers=8,type=bottom,waterlogged=true]
conquest:rhyolite_slab[layers=8,type=bottom,waterlogged=false]
conquest:rhyolite_small_window[down=true,up=true,waterlogged=true]
conquest:rhyolite_small_window[down=true,up=true,waterlogged=false]
conquest:rhyolite_small_window[down=true,up=false,waterlogged=true]
conquest:rhyolite_small_window[down=true,up=false,waterlogged=false]
conquest:rhyolite_small_window[down=false,up=true,waterlogged=true]
conquest:rhyolite_small_window[down=false,up=true,waterlogged=false]
conquest:rhyolite_small_window[down=false,up=false,waterlogged=true]
conquest:rhyolite_small_window[down=false,up=false,waterlogged=false]
conquest:rhyolite_small_window_half[down=true,facing=north,up=true,waterlogged=true]
conquest:rhyolite_small_window_half[down=true,facing=north,up=true,waterlogged=false]
conquest:rhyolite_small_window_half[down=true,facing=north,up=false,waterlogged=true]
conquest:rhyolite_small_window_half[down=true,facing=north,up=false,waterlogged=false]
conquest:rhyolite_small_window_half[down=true,facing=south,up=true,waterlogged=true]
conquest:rhyolite_small_window_half[down=true,facing=south,up=true,waterlogged=false]
conquest:rhyolite_small_window_half[down=true,facing=south,up=false,waterlogged=true]
conquest:rhyolite_small_window_half[down=true,facing=south,up=false,waterlogged=false]
conquest:rhyolite_small_window_half[down=true,facing=west,up=true,waterlogged=true]
conquest:rhyolite_small_window_half[down=true,facing=west,up=true,waterlogged=false]
conquest:rhyolite_small_window_half[down=true,facing=west,up=false,waterlogged=true]
conquest:rhyolite_small_window_half[down=true,facing=west,up=false,waterlogged=false]
conquest:rhyolite_small_window_half[down=true,facing=east,up=true,waterlogged=true]
conquest:rhyolite_small_window_half[down=true,facing=east,up=true,waterlogged=false]
conquest:rhyolite_small_window_half[down=true,facing=east,up=false,waterlogged=true]
conquest:rhyolite_small_window_half[down=true,facing=east,up=false,waterlogged=false]
conquest:rhyolite_small_window_half[down=false,facing=north,up=true,waterlogged=true]
conquest:rhyolite_small_window_half[down=false,facing=north,up=true,waterlogged=false]
conquest:rhyolite_small_window_half[down=false,facing=north,up=false,waterlogged=true]
conquest:rhyolite_small_window_half[down=false,facing=north,up=false,waterlogged=false]
conquest:rhyolite_small_window_half[down=false,facing=south,up=true,waterlogged=true]
conquest:rhyolite_small_window_half[down=false,facing=south,up=true,waterlogged=false]
conquest:rhyolite_small_window_half[down=false,facing=south,up=false,waterlogged=true]
conquest:rhyolite_small_window_half[down=false,facing=south,up=false,waterlogged=false]
conquest:rhyolite_small_window_half[down=false,facing=west,up=true,waterlogged=true]
conquest:rhyolite_small_window_half[down=false,facing=west,up=true,waterlogged=false]
conquest:rhyolite_small_window_half[down=false,facing=west,up=false,waterlogged=true]
conquest:rhyolite_small_window_half[down=false,facing=west,up=false,waterlogged=false]
conquest:rhyolite_small_window_half[down=false,facing=east,up=true,waterlogged=true]
conquest:rhyolite_small_window_half[down=false,facing=east,up=true,waterlogged=false]
conquest:rhyolite_small_window_half[down=false,facing=east,up=false,waterlogged=true]
conquest:rhyolite_small_window_half[down=false,facing=east,up=false,waterlogged=false]
conquest:rhyolite_sphere[type=egg,waterlogged=true]
conquest:rhyolite_sphere[type=egg,waterlogged=false]
conquest:rhyolite_sphere[type=small,waterlogged=true]
conquest:rhyolite_sphere[type=small,waterlogged=false]
conquest:rhyolite_sphere[type=large,waterlogged=true]
conquest:rhyolite_sphere[type=large,waterlogged=false]
conquest:rhyolite_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:rhyolite_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:rhyolite_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:rhyolite_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:rhyolite_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:rhyolite_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:rhyolite_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:rhyolite_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:rhyolite_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:rhyolite_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:rhyolite_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:rhyolite_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:rhyolite_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:rhyolite_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:rhyolite_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:rhyolite_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:rhyolite_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:rhyolite_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:rhyolite_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:rhyolite_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:rhyolite_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:rhyolite_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:rhyolite_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:rhyolite_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:rhyolite_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:rhyolite_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:rhyolite_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:rhyolite_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:rhyolite_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:rhyolite_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:rhyolite_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:rhyolite_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:rhyolite_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:rhyolite_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:rhyolite_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:rhyolite_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:rhyolite_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:rhyolite_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:rhyolite_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:rhyolite_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:rhyolite_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:rhyolite_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:rhyolite_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:rhyolite_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:rhyolite_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:rhyolite_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:rhyolite_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:rhyolite_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:rhyolite_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:rhyolite_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:rhyolite_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:rhyolite_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:rhyolite_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:rhyolite_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:rhyolite_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:rhyolite_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:rhyolite_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:rhyolite_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:rhyolite_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:rhyolite_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:rhyolite_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:rhyolite_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:rhyolite_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:rhyolite_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:rhyolite_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:rhyolite_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:rhyolite_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:rhyolite_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:rhyolite_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:rhyolite_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:rhyolite_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:rhyolite_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:rhyolite_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:rhyolite_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:rhyolite_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:rhyolite_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:rhyolite_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:rhyolite_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:rhyolite_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:rhyolite_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:rhyolite_vertical_corner[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:rhyolite_vertical_corner[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:rhyolite_vertical_corner[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:rhyolite_vertical_corner[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:rhyolite_vertical_corner[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:rhyolite_vertical_corner[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:rhyolite_vertical_corner[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:rhyolite_vertical_corner[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:rhyolite_vertical_corner[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:rhyolite_vertical_corner[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:rhyolite_vertical_corner[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:rhyolite_vertical_corner[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:rhyolite_vertical_corner[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:rhyolite_vertical_corner[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:rhyolite_vertical_corner[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:rhyolite_vertical_corner[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:rhyolite_vertical_corner[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:rhyolite_vertical_corner[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:rhyolite_vertical_corner[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:rhyolite_vertical_corner[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:rhyolite_vertical_corner[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:rhyolite_vertical_corner[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:rhyolite_vertical_corner[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:rhyolite_vertical_corner[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:rhyolite_vertical_corner[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:rhyolite_vertical_corner[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:rhyolite_vertical_corner[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:rhyolite_vertical_corner[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:rhyolite_vertical_corner[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:rhyolite_vertical_corner[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:rhyolite_vertical_corner[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:rhyolite_vertical_corner[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:rhyolite_vertical_corner[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:rhyolite_vertical_corner[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:rhyolite_vertical_corner[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:rhyolite_vertical_corner[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:rhyolite_vertical_corner[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:rhyolite_vertical_corner[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:rhyolite_vertical_corner[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:rhyolite_vertical_corner[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:rhyolite_vertical_corner[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:rhyolite_vertical_corner[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:rhyolite_vertical_corner[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:rhyolite_vertical_corner[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:rhyolite_vertical_corner[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:rhyolite_vertical_corner[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:rhyolite_vertical_corner[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:rhyolite_vertical_corner[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:rhyolite_vertical_corner[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:rhyolite_vertical_corner[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:rhyolite_vertical_corner[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:rhyolite_vertical_corner[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:rhyolite_vertical_corner[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:rhyolite_vertical_corner[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:rhyolite_vertical_corner[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:rhyolite_vertical_corner[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:rhyolite_vertical_corner[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:rhyolite_vertical_corner[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:rhyolite_vertical_corner[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:rhyolite_vertical_corner[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:rhyolite_vertical_corner[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:rhyolite_vertical_corner[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:rhyolite_vertical_corner[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:rhyolite_vertical_corner[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:rhyolite_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:rhyolite_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:rhyolite_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:rhyolite_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:rhyolite_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:rhyolite_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:rhyolite_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:rhyolite_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:rhyolite_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:rhyolite_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:rhyolite_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:rhyolite_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:rhyolite_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:rhyolite_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:rhyolite_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:rhyolite_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:rhyolite_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:rhyolite_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:rhyolite_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:rhyolite_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:rhyolite_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:rhyolite_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:rhyolite_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:rhyolite_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:rhyolite_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:rhyolite_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:rhyolite_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:rhyolite_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:rhyolite_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:rhyolite_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:rhyolite_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:rhyolite_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:rhyolite_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:rhyolite_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:rhyolite_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:rhyolite_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:rhyolite_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:rhyolite_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:rhyolite_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:rhyolite_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:rhyolite_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:rhyolite_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:rhyolite_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:rhyolite_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:rhyolite_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:rhyolite_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:rhyolite_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:rhyolite_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:rhyolite_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:rhyolite_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:rhyolite_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:rhyolite_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:rhyolite_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:rhyolite_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:rhyolite_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:rhyolite_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:rhyolite_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:rhyolite_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:rhyolite_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:rhyolite_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:rhyolite_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:rhyolite_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:rhyolite_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:rhyolite_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:rhyolite_vertical_quarter[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:rhyolite_vertical_quarter[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:rhyolite_vertical_quarter[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:rhyolite_vertical_quarter[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:rhyolite_vertical_quarter[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:rhyolite_vertical_quarter[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:rhyolite_vertical_quarter[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:rhyolite_vertical_quarter[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:rhyolite_vertical_quarter[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:rhyolite_vertical_quarter[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:rhyolite_vertical_quarter[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:rhyolite_vertical_quarter[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:rhyolite_vertical_quarter[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:rhyolite_vertical_quarter[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:rhyolite_vertical_quarter[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:rhyolite_vertical_quarter[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:rhyolite_vertical_quarter[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:rhyolite_vertical_quarter[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:rhyolite_vertical_quarter[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:rhyolite_vertical_quarter[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:rhyolite_vertical_quarter[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:rhyolite_vertical_quarter[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:rhyolite_vertical_quarter[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:rhyolite_vertical_quarter[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:rhyolite_vertical_quarter[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:rhyolite_vertical_quarter[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:rhyolite_vertical_quarter[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:rhyolite_vertical_quarter[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:rhyolite_vertical_quarter[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:rhyolite_vertical_quarter[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:rhyolite_vertical_quarter[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:rhyolite_vertical_quarter[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:rhyolite_vertical_quarter[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:rhyolite_vertical_quarter[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:rhyolite_vertical_quarter[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:rhyolite_vertical_quarter[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:rhyolite_vertical_quarter[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:rhyolite_vertical_quarter[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:rhyolite_vertical_quarter[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:rhyolite_vertical_quarter[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:rhyolite_vertical_quarter[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:rhyolite_vertical_quarter[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:rhyolite_vertical_quarter[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:rhyolite_vertical_quarter[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:rhyolite_vertical_quarter[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:rhyolite_vertical_quarter[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:rhyolite_vertical_quarter[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:rhyolite_vertical_quarter[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:rhyolite_vertical_quarter[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:rhyolite_vertical_quarter[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:rhyolite_vertical_quarter[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:rhyolite_vertical_quarter[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:rhyolite_vertical_quarter[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:rhyolite_vertical_quarter[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:rhyolite_vertical_quarter[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:rhyolite_vertical_quarter[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:rhyolite_vertical_quarter[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:rhyolite_vertical_quarter[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:rhyolite_vertical_quarter[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:rhyolite_vertical_quarter[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:rhyolite_vertical_quarter[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:rhyolite_vertical_quarter[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:rhyolite_vertical_quarter[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:rhyolite_vertical_quarter[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:rhyolite_vertical_slab[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:rhyolite_vertical_slab[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:rhyolite_vertical_slab[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:rhyolite_vertical_slab[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:rhyolite_vertical_slab[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:rhyolite_vertical_slab[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:rhyolite_vertical_slab[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:rhyolite_vertical_slab[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:rhyolite_vertical_slab[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:rhyolite_vertical_slab[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:rhyolite_vertical_slab[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:rhyolite_vertical_slab[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:rhyolite_vertical_slab[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:rhyolite_vertical_slab[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:rhyolite_vertical_slab[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:rhyolite_vertical_slab[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:rhyolite_vertical_slab[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:rhyolite_vertical_slab[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:rhyolite_vertical_slab[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:rhyolite_vertical_slab[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:rhyolite_vertical_slab[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:rhyolite_vertical_slab[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:rhyolite_vertical_slab[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:rhyolite_vertical_slab[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:rhyolite_vertical_slab[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:rhyolite_vertical_slab[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:rhyolite_vertical_slab[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:rhyolite_vertical_slab[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:rhyolite_vertical_slab[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:rhyolite_vertical_slab[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:rhyolite_vertical_slab[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:rhyolite_vertical_slab[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:rhyolite_vertical_slab[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:rhyolite_vertical_slab[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:rhyolite_vertical_slab[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:rhyolite_vertical_slab[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:rhyolite_vertical_slab[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:rhyolite_vertical_slab[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:rhyolite_vertical_slab[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:rhyolite_vertical_slab[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:rhyolite_vertical_slab[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:rhyolite_vertical_slab[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:rhyolite_vertical_slab[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:rhyolite_vertical_slab[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:rhyolite_vertical_slab[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:rhyolite_vertical_slab[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:rhyolite_vertical_slab[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:rhyolite_vertical_slab[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:rhyolite_vertical_slab[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:rhyolite_vertical_slab[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:rhyolite_vertical_slab[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:rhyolite_vertical_slab[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:rhyolite_vertical_slab[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:rhyolite_vertical_slab[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:rhyolite_vertical_slab[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:rhyolite_vertical_slab[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:rhyolite_vertical_slab[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:rhyolite_vertical_slab[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:rhyolite_vertical_slab[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:rhyolite_vertical_slab[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:rhyolite_vertical_slab[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:rhyolite_vertical_slab[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:rhyolite_vertical_slab[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:rhyolite_vertical_slab[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:rhyolite_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:rhyolite_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:rhyolite_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:rhyolite_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:rhyolite_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:rhyolite_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:rhyolite_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:rhyolite_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:rhyolite_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:rhyolite_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:rhyolite_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:rhyolite_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:rhyolite_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:rhyolite_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:rhyolite_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:rhyolite_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:rhyolite_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:rhyolite_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:rhyolite_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:rhyolite_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:rhyolite_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:rhyolite_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:rhyolite_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:rhyolite_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:rhyolite_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:rhyolite_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:rhyolite_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:rhyolite_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:rhyolite_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:rhyolite_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:rhyolite_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:rhyolite_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:rhyolite_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:rhyolite_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:rhyolite_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:rhyolite_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:rhyolite_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:rhyolite_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:rhyolite_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:rhyolite_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:rhyolite_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:rhyolite_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:rhyolite_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:rhyolite_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:rhyolite_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:rhyolite_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:rhyolite_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:rhyolite_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:rhyolite_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:rhyolite_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:rhyolite_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:rhyolite_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:rhyolite_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:rhyolite_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:rhyolite_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:rhyolite_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:rhyolite_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:rhyolite_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:rhyolite_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:rhyolite_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:rhyolite_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:rhyolite_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:rhyolite_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:rhyolite_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:rhyolite_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:rhyolite_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:rhyolite_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:rhyolite_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:rhyolite_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:rhyolite_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:rhyolite_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:rhyolite_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:rhyolite_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:rhyolite_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:rhyolite_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:rhyolite_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:rhyolite_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:rhyolite_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:rhyolite_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:rhyolite_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:rhyolite_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:rhyolite_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:rhyolite_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:rhyolite_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:rhyolite_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:rhyolite_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:rhyolite_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:rhyolite_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:rhyolite_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:rhyolite_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:rhyolite_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:rhyolite_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:rhyolite_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:rhyolite_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:rhyolite_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:rhyolite_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:rhyolite_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:rhyolite_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:rhyolite_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:rhyolite_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:rhyolite_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:rhyolite_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:rhyolite_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:rhyolite_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:rhyolite_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:rhyolite_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:rhyolite_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:rhyolite_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:rhyolite_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:rhyolite_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:rhyolite_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:rhyolite_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:rhyolite_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:rhyolite_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:rhyolite_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:rhyolite_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:rhyolite_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:rhyolite_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:rhyolite_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:rhyolite_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:rhyolite_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:rhyolite_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:rhyolite_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:rhyolite_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:rhyolite_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:rhyolite_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:rhyolite_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:rhyolite_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:rhyolite_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:rhyolite_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:rhyolite_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:rhyolite_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:rhyolite_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:rhyolite_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:rhyolite_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:rhyolite_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:rhyolite_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:rhyolite_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:rhyolite_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:rhyolite_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:rhyolite_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:rhyolite_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:rhyolite_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:rhyolite_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:rhyolite_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:rhyolite_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:rhyolite_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:rhyolite_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:rhyolite_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:rhyolite_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:rhyolite_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:rhyolite_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:rhyolite_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:rhyolite_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:rhyolite_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:rhyolite_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:rhyolite_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:rhyolite_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:rhyolite_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:rhyolite_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:rhyolite_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:rhyolite_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:rhyolite_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:rhyolite_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:rhyolite_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:rhyolite_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:rhyolite_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:rhyolite_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:rhyolite_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:rhyolite_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:rhyolite_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:rhyolite_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:rhyolite_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:rhyolite_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:rhyolite_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:rhyolite_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:rhyolite_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:rhyolite_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:rhyolite_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:rhyolite_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:rhyolite_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:rhyolite_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:rhyolite_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:rhyolite_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:rhyolite_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:rhyolite_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:rhyolite_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:rhyolite_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:rhyolite_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:rhyolite_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:rhyolite_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:rhyolite_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:rhyolite_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:rhyolite_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:rhyolite_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:rhyolite_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:rhyolite_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:rhyolite_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:rhyolite_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:rhyolite_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:rhyolite_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:rhyolite_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:rhyolite_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:rhyolite_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:rhyolite_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:rhyolite_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:rhyolite_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:rhyolite_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:rhyolite_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:rhyolite_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:rhyolite_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:rhyolite_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:rhyolite_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:rhyolite_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:rhyolite_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:rhyolite_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:rhyolite_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:rhyolite_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:rhyolite_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:rhyolite_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:rhyolite_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:rhyolite_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:rhyolite_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:rhyolite_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:rhyolite_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:rhyolite_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:rhyolite_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:rhyolite_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:rhyolite_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:rhyolite_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:rhyolite_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:rhyolite_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:rhyolite_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:rhyolite_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:rhyolite_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:rhyolite_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:rhyolite_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:rhyolite_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:rhyolite_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:rhyolite_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:rhyolite_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:rhyolite_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:rhyolite_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:rhyolite_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:rhyolite_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:rhyolite_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:rhyolite_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:rhyolite_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:rhyolite_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:rhyolite_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:rhyolite_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:rhyolite_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:rhyolite_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:rhyolite_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:rhyolite_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:rhyolite_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:rhyolite_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:rhyolite_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:rhyolite_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:rhyolite_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:rhyolite_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:rhyolite_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:rhyolite_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:rhyolite_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:rhyolite_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:rhyolite_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:rhyolite_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:rhyolite_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:rhyolite_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:rhyolite_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:rhyolite_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:rhyolite_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:rhyolite_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:rhyolite_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:rhyolite_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:rhyolite_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:rhyolite_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:rhyolite_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:rhyolite_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:rhyolite_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:rhyolite_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:rhyolite_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:rhyolite_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:rhyolite_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:rhyolite_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:rhyolite_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:rhyolite_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:rhyolite_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:rhyolite_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:rhyolite_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:rhyolite_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:rhyolite_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:rhyolite_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:rhyolite_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:rhyolite_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:rhyolite_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:rhyolite_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:rhyolite_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:rhyolite_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:rhyolite_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:rhyolite_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:rhyolite_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:rhyolite_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:rhyolite_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:rhyolite_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:rhyolite_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:rhyolite_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:rhyolite_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:rhyolite_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:rhyolite_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:rhyolite_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:rhyolite_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:rhyolite_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:rhyolite_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:rhyolite_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:rhyolite_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:rhyolite_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:rhyolite_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:rhyolite_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:rhyolite_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:rhyolite_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:rhyolite_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:rhyolite_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:rhyolite_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:rice[age=0,layers=1]
conquest:rice[age=0,layers=2]
conquest:rice[age=0,layers=3]
conquest:rice[age=0,layers=4]
conquest:rice[age=0,layers=5]
conquest:rice[age=0,layers=6]
conquest:rice[age=0,layers=7]
conquest:rice[age=0,layers=8]
conquest:rice[age=1,layers=1]
conquest:rice[age=1,layers=2]
conquest:rice[age=1,layers=3]
conquest:rice[age=1,layers=4]
conquest:rice[age=1,layers=5]
conquest:rice[age=1,layers=6]
conquest:rice[age=1,layers=7]
conquest:rice[age=1,layers=8]
conquest:rice[age=2,layers=1]
conquest:rice[age=2,layers=2]
conquest:rice[age=2,layers=3]
conquest:rice[age=2,layers=4]
conquest:rice[age=2,layers=5]
conquest:rice[age=2,layers=6]
conquest:rice[age=2,layers=7]
conquest:rice[age=2,layers=8]
conquest:rice[age=3,layers=1]
conquest:rice[age=3,layers=2]
conquest:rice[age=3,layers=3]
conquest:rice[age=3,layers=4]
conquest:rice[age=3,layers=5]
conquest:rice[age=3,layers=6]
conquest:rice[age=3,layers=7]
conquest:rice[age=3,layers=8]
conquest:rice[age=4,layers=1]
conquest:rice[age=4,layers=2]
conquest:rice[age=4,layers=3]
conquest:rice[age=4,layers=4]
conquest:rice[age=4,layers=5]
conquest:rice[age=4,layers=6]
conquest:rice[age=4,layers=7]
conquest:rice[age=4,layers=8]
conquest:rice[age=5,layers=1]
conquest:rice[age=5,layers=2]
conquest:rice[age=5,layers=3]
conquest:rice[age=5,layers=4]
conquest:rice[age=5,layers=5]
conquest:rice[age=5,layers=6]
conquest:rice[age=5,layers=7]
conquest:rice[age=5,layers=8]
conquest:rice[age=6,layers=1]
conquest:rice[age=6,layers=2]
conquest:rice[age=6,layers=3]
conquest:rice[age=6,layers=4]
conquest:rice[age=6,layers=5]
conquest:rice[age=6,layers=6]
conquest:rice[age=6,layers=7]
conquest:rice[age=6,layers=8]
conquest:rice[age=7,layers=1]
conquest:rice[age=7,layers=2]
conquest:rice[age=7,layers=3]
conquest:rice[age=7,layers=4]
conquest:rice[age=7,layers=5]
conquest:rice[age=7,layers=6]
conquest:rice[age=7,layers=7]
conquest:rice[age=7,layers=8]
conquest:rigging_pane[east=true,north=true,south=true,waterlogged=true,west=true]
conquest:rigging_pane[east=true,north=true,south=true,waterlogged=true,west=false]
conquest:rigging_pane[east=true,north=true,south=true,waterlogged=false,west=true]
conquest:rigging_pane[east=true,north=true,south=true,waterlogged=false,west=false]
conquest:rigging_pane[east=true,north=true,south=false,waterlogged=true,west=true]
conquest:rigging_pane[east=true,north=true,south=false,waterlogged=true,west=false]
conquest:rigging_pane[east=true,north=true,south=false,waterlogged=false,west=true]
conquest:rigging_pane[east=true,north=true,south=false,waterlogged=false,west=false]
conquest:rigging_pane[east=true,north=false,south=true,waterlogged=true,west=true]
conquest:rigging_pane[east=true,north=false,south=true,waterlogged=true,west=false]
conquest:rigging_pane[east=true,north=false,south=true,waterlogged=false,west=true]
conquest:rigging_pane[east=true,north=false,south=true,waterlogged=false,west=false]
conquest:rigging_pane[east=true,north=false,south=false,waterlogged=true,west=true]
conquest:rigging_pane[east=true,north=false,south=false,waterlogged=true,west=false]
conquest:rigging_pane[east=true,north=false,south=false,waterlogged=false,west=true]
conquest:rigging_pane[east=true,north=false,south=false,waterlogged=false,west=false]
conquest:rigging_pane[east=false,north=true,south=true,waterlogged=true,west=true]
conquest:rigging_pane[east=false,north=true,south=true,waterlogged=true,west=false]
conquest:rigging_pane[east=false,north=true,south=true,waterlogged=false,west=true]
conquest:rigging_pane[east=false,north=true,south=true,waterlogged=false,west=false]
conquest:rigging_pane[east=false,north=true,south=false,waterlogged=true,west=true]
conquest:rigging_pane[east=false,north=true,south=false,waterlogged=true,west=false]
conquest:rigging_pane[east=false,north=true,south=false,waterlogged=false,west=true]
conquest:rigging_pane[east=false,north=true,south=false,waterlogged=false,west=false]
conquest:rigging_pane[east=false,north=false,south=true,waterlogged=true,west=true]
conquest:rigging_pane[east=false,north=false,south=true,waterlogged=true,west=false]
conquest:rigging_pane[east=false,north=false,south=true,waterlogged=false,west=true]
conquest:rigging_pane[east=false,north=false,south=true,waterlogged=false,west=false]
conquest:rigging_pane[east=false,north=false,south=false,waterlogged=true,west=true]
conquest:rigging_pane[east=false,north=false,south=false,waterlogged=true,west=false]
conquest:rigging_pane[east=false,north=false,south=false,waterlogged=false,west=true]
conquest:rigging_pane[east=false,north=false,south=false,waterlogged=false,west=false]
conquest:rock_ladder[facing=north,waterlogged=true]
conquest:rock_ladder[facing=north,waterlogged=false]
conquest:rock_ladder[facing=south,waterlogged=true]
conquest:rock_ladder[facing=south,waterlogged=false]
conquest:rock_ladder[facing=west,waterlogged=true]
conquest:rock_ladder[facing=west,waterlogged=false]
conquest:rock_ladder[facing=east,waterlogged=true]
conquest:rock_ladder[facing=east,waterlogged=false]
conquest:rock_rose[layers=1,waterlogged=true]
conquest:rock_rose[layers=1,waterlogged=false]
conquest:rock_rose[layers=2,waterlogged=true]
conquest:rock_rose[layers=2,waterlogged=false]
conquest:rock_rose[layers=3,waterlogged=true]
conquest:rock_rose[layers=3,waterlogged=false]
conquest:rock_rose[layers=4,waterlogged=true]
conquest:rock_rose[layers=4,waterlogged=false]
conquest:rock_rose[layers=5,waterlogged=true]
conquest:rock_rose[layers=5,waterlogged=false]
conquest:rock_rose[layers=6,waterlogged=true]
conquest:rock_rose[layers=6,waterlogged=false]
conquest:rock_rose[layers=7,waterlogged=true]
conquest:rock_rose[layers=7,waterlogged=false]
conquest:rock_rose[layers=8,waterlogged=true]
conquest:rock_rose[layers=8,waterlogged=false]
conquest:rocky_sandy_soil
conquest:rocky_sandy_soil_corner_slab[facing=north,type=top,waterlogged=true]
conquest:rocky_sandy_soil_corner_slab[facing=north,type=top,waterlogged=false]
conquest:rocky_sandy_soil_corner_slab[facing=north,type=bottom,waterlogged=true]
conquest:rocky_sandy_soil_corner_slab[facing=north,type=bottom,waterlogged=false]
conquest:rocky_sandy_soil_corner_slab[facing=south,type=top,waterlogged=true]
conquest:rocky_sandy_soil_corner_slab[facing=south,type=top,waterlogged=false]
conquest:rocky_sandy_soil_corner_slab[facing=south,type=bottom,waterlogged=true]
conquest:rocky_sandy_soil_corner_slab[facing=south,type=bottom,waterlogged=false]
conquest:rocky_sandy_soil_corner_slab[facing=west,type=top,waterlogged=true]
conquest:rocky_sandy_soil_corner_slab[facing=west,type=top,waterlogged=false]
conquest:rocky_sandy_soil_corner_slab[facing=west,type=bottom,waterlogged=true]
conquest:rocky_sandy_soil_corner_slab[facing=west,type=bottom,waterlogged=false]
conquest:rocky_sandy_soil_corner_slab[facing=east,type=top,waterlogged=true]
conquest:rocky_sandy_soil_corner_slab[facing=east,type=top,waterlogged=false]
conquest:rocky_sandy_soil_corner_slab[facing=east,type=bottom,waterlogged=true]
conquest:rocky_sandy_soil_corner_slab[facing=east,type=bottom,waterlogged=false]
conquest:rocky_sandy_soil_eighth_slab[facing=north,type=top,waterlogged=true]
conquest:rocky_sandy_soil_eighth_slab[facing=north,type=top,waterlogged=false]
conquest:rocky_sandy_soil_eighth_slab[facing=north,type=bottom,waterlogged=true]
conquest:rocky_sandy_soil_eighth_slab[facing=north,type=bottom,waterlogged=false]
conquest:rocky_sandy_soil_eighth_slab[facing=south,type=top,waterlogged=true]
conquest:rocky_sandy_soil_eighth_slab[facing=south,type=top,waterlogged=false]
conquest:rocky_sandy_soil_eighth_slab[facing=south,type=bottom,waterlogged=true]
conquest:rocky_sandy_soil_eighth_slab[facing=south,type=bottom,waterlogged=false]
conquest:rocky_sandy_soil_eighth_slab[facing=west,type=top,waterlogged=true]
conquest:rocky_sandy_soil_eighth_slab[facing=west,type=top,waterlogged=false]
conquest:rocky_sandy_soil_eighth_slab[facing=west,type=bottom,waterlogged=true]
conquest:rocky_sandy_soil_eighth_slab[facing=west,type=bottom,waterlogged=false]
conquest:rocky_sandy_soil_eighth_slab[facing=east,type=top,waterlogged=true]
conquest:rocky_sandy_soil_eighth_slab[facing=east,type=top,waterlogged=false]
conquest:rocky_sandy_soil_eighth_slab[facing=east,type=bottom,waterlogged=true]
conquest:rocky_sandy_soil_eighth_slab[facing=east,type=bottom,waterlogged=false]
conquest:rocky_sandy_soil_quarter_slab[facing=north,layer=1,type=top,waterlogged=true]
conquest:rocky_sandy_soil_quarter_slab[facing=north,layer=1,type=top,waterlogged=false]
conquest:rocky_sandy_soil_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=true]
conquest:rocky_sandy_soil_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=false]
conquest:rocky_sandy_soil_quarter_slab[facing=north,layer=2,type=top,waterlogged=true]
conquest:rocky_sandy_soil_quarter_slab[facing=north,layer=2,type=top,waterlogged=false]
conquest:rocky_sandy_soil_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=true]
conquest:rocky_sandy_soil_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=false]
conquest:rocky_sandy_soil_quarter_slab[facing=north,layer=3,type=top,waterlogged=true]
conquest:rocky_sandy_soil_quarter_slab[facing=north,layer=3,type=top,waterlogged=false]
conquest:rocky_sandy_soil_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=true]
conquest:rocky_sandy_soil_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=false]
conquest:rocky_sandy_soil_quarter_slab[facing=south,layer=1,type=top,waterlogged=true]
conquest:rocky_sandy_soil_quarter_slab[facing=south,layer=1,type=top,waterlogged=false]
conquest:rocky_sandy_soil_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=true]
conquest:rocky_sandy_soil_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=false]
conquest:rocky_sandy_soil_quarter_slab[facing=south,layer=2,type=top,waterlogged=true]
conquest:rocky_sandy_soil_quarter_slab[facing=south,layer=2,type=top,waterlogged=false]
conquest:rocky_sandy_soil_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=true]
conquest:rocky_sandy_soil_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=false]
conquest:rocky_sandy_soil_quarter_slab[facing=south,layer=3,type=top,waterlogged=true]
conquest:rocky_sandy_soil_quarter_slab[facing=south,layer=3,type=top,waterlogged=false]
conquest:rocky_sandy_soil_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=true]
conquest:rocky_sandy_soil_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=false]
conquest:rocky_sandy_soil_quarter_slab[facing=west,layer=1,type=top,waterlogged=true]
conquest:rocky_sandy_soil_quarter_slab[facing=west,layer=1,type=top,waterlogged=false]
conquest:rocky_sandy_soil_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=true]
conquest:rocky_sandy_soil_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=false]
conquest:rocky_sandy_soil_quarter_slab[facing=west,layer=2,type=top,waterlogged=true]
conquest:rocky_sandy_soil_quarter_slab[facing=west,layer=2,type=top,waterlogged=false]
conquest:rocky_sandy_soil_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=true]
conquest:rocky_sandy_soil_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=false]
conquest:rocky_sandy_soil_quarter_slab[facing=west,layer=3,type=top,waterlogged=true]
conquest:rocky_sandy_soil_quarter_slab[facing=west,layer=3,type=top,waterlogged=false]
conquest:rocky_sandy_soil_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=true]
conquest:rocky_sandy_soil_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=false]
conquest:rocky_sandy_soil_quarter_slab[facing=east,layer=1,type=top,waterlogged=true]
conquest:rocky_sandy_soil_quarter_slab[facing=east,layer=1,type=top,waterlogged=false]
conquest:rocky_sandy_soil_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=true]
conquest:rocky_sandy_soil_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=false]
conquest:rocky_sandy_soil_quarter_slab[facing=east,layer=2,type=top,waterlogged=true]
conquest:rocky_sandy_soil_quarter_slab[facing=east,layer=2,type=top,waterlogged=false]
conquest:rocky_sandy_soil_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=true]
conquest:rocky_sandy_soil_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=false]
conquest:rocky_sandy_soil_quarter_slab[facing=east,layer=3,type=top,waterlogged=true]
conquest:rocky_sandy_soil_quarter_slab[facing=east,layer=3,type=top,waterlogged=false]
conquest:rocky_sandy_soil_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=true]
conquest:rocky_sandy_soil_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=false]
conquest:rocky_sandy_soil_slab[layers=1,type=top,waterlogged=true]
conquest:rocky_sandy_soil_slab[layers=1,type=top,waterlogged=false]
conquest:rocky_sandy_soil_slab[layers=1,type=bottom,waterlogged=true]
conquest:rocky_sandy_soil_slab[layers=1,type=bottom,waterlogged=false]
conquest:rocky_sandy_soil_slab[layers=2,type=top,waterlogged=true]
conquest:rocky_sandy_soil_slab[layers=2,type=top,waterlogged=false]
conquest:rocky_sandy_soil_slab[layers=2,type=bottom,waterlogged=true]
conquest:rocky_sandy_soil_slab[layers=2,type=bottom,waterlogged=false]
conquest:rocky_sandy_soil_slab[layers=3,type=top,waterlogged=true]
conquest:rocky_sandy_soil_slab[layers=3,type=top,waterlogged=false]
conquest:rocky_sandy_soil_slab[layers=3,type=bottom,waterlogged=true]
conquest:rocky_sandy_soil_slab[layers=3,type=bottom,waterlogged=false]
conquest:rocky_sandy_soil_slab[layers=4,type=top,waterlogged=true]
conquest:rocky_sandy_soil_slab[layers=4,type=top,waterlogged=false]
conquest:rocky_sandy_soil_slab[layers=4,type=bottom,waterlogged=true]
conquest:rocky_sandy_soil_slab[layers=4,type=bottom,waterlogged=false]
conquest:rocky_sandy_soil_slab[layers=5,type=top,waterlogged=true]
conquest:rocky_sandy_soil_slab[layers=5,type=top,waterlogged=false]
conquest:rocky_sandy_soil_slab[layers=5,type=bottom,waterlogged=true]
conquest:rocky_sandy_soil_slab[layers=5,type=bottom,waterlogged=false]
conquest:rocky_sandy_soil_slab[layers=6,type=top,waterlogged=true]
conquest:rocky_sandy_soil_slab[layers=6,type=top,waterlogged=false]
conquest:rocky_sandy_soil_slab[layers=6,type=bottom,waterlogged=true]
conquest:rocky_sandy_soil_slab[layers=6,type=bottom,waterlogged=false]
conquest:rocky_sandy_soil_slab[layers=7,type=top,waterlogged=true]
conquest:rocky_sandy_soil_slab[layers=7,type=top,waterlogged=false]
conquest:rocky_sandy_soil_slab[layers=7,type=bottom,waterlogged=true]
conquest:rocky_sandy_soil_slab[layers=7,type=bottom,waterlogged=false]
conquest:rocky_sandy_soil_slab[layers=8,type=top,waterlogged=true]
conquest:rocky_sandy_soil_slab[layers=8,type=top,waterlogged=false]
conquest:rocky_sandy_soil_slab[layers=8,type=bottom,waterlogged=true]
conquest:rocky_sandy_soil_slab[layers=8,type=bottom,waterlogged=false]
conquest:rocky_sandy_soil_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:rocky_sandy_soil_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:rocky_sandy_soil_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:rocky_sandy_soil_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:rocky_sandy_soil_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:rocky_sandy_soil_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:rocky_sandy_soil_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:rocky_sandy_soil_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:rocky_sandy_soil_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:rocky_sandy_soil_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:rocky_sandy_soil_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:rocky_sandy_soil_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:rocky_sandy_soil_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:rocky_sandy_soil_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:rocky_sandy_soil_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:rocky_sandy_soil_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:rocky_sandy_soil_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:rocky_sandy_soil_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:rocky_sandy_soil_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:rocky_sandy_soil_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:rocky_sandy_soil_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:rocky_sandy_soil_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:rocky_sandy_soil_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:rocky_sandy_soil_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:rocky_sandy_soil_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:rocky_sandy_soil_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:rocky_sandy_soil_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:rocky_sandy_soil_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:rocky_sandy_soil_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:rocky_sandy_soil_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:rocky_sandy_soil_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:rocky_sandy_soil_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:rocky_sandy_soil_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:rocky_sandy_soil_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:rocky_sandy_soil_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:rocky_sandy_soil_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:rocky_sandy_soil_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:rocky_sandy_soil_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:rocky_sandy_soil_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:rocky_sandy_soil_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:rocky_sandy_soil_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:rocky_sandy_soil_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:rocky_sandy_soil_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:rocky_sandy_soil_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:rocky_sandy_soil_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:rocky_sandy_soil_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:rocky_sandy_soil_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:rocky_sandy_soil_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:rocky_sandy_soil_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:rocky_sandy_soil_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:rocky_sandy_soil_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:rocky_sandy_soil_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:rocky_sandy_soil_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:rocky_sandy_soil_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:rocky_sandy_soil_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:rocky_sandy_soil_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:rocky_sandy_soil_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:rocky_sandy_soil_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:rocky_sandy_soil_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:rocky_sandy_soil_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:rocky_sandy_soil_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:rocky_sandy_soil_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:rocky_sandy_soil_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:rocky_sandy_soil_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:rocky_sandy_soil_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:rocky_sandy_soil_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:rocky_sandy_soil_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:rocky_sandy_soil_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:rocky_sandy_soil_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:rocky_sandy_soil_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:rocky_sandy_soil_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:rocky_sandy_soil_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:rocky_sandy_soil_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:rocky_sandy_soil_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:rocky_sandy_soil_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:rocky_sandy_soil_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:rocky_sandy_soil_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:rocky_sandy_soil_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:rocky_sandy_soil_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:rocky_sandy_soil_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:rocky_sandy_soil_vertical_corner[facing=north,layer=1,waterlogged=true]
conquest:rocky_sandy_soil_vertical_corner[facing=north,layer=1,waterlogged=false]
conquest:rocky_sandy_soil_vertical_corner[facing=north,layer=2,waterlogged=true]
conquest:rocky_sandy_soil_vertical_corner[facing=north,layer=2,waterlogged=false]
conquest:rocky_sandy_soil_vertical_corner[facing=north,layer=3,waterlogged=true]
conquest:rocky_sandy_soil_vertical_corner[facing=north,layer=3,waterlogged=false]
conquest:rocky_sandy_soil_vertical_corner[facing=north,layer=4,waterlogged=true]
conquest:rocky_sandy_soil_vertical_corner[facing=north,layer=4,waterlogged=false]
conquest:rocky_sandy_soil_vertical_corner[facing=south,layer=1,waterlogged=true]
conquest:rocky_sandy_soil_vertical_corner[facing=south,layer=1,waterlogged=false]
conquest:rocky_sandy_soil_vertical_corner[facing=south,layer=2,waterlogged=true]
conquest:rocky_sandy_soil_vertical_corner[facing=south,layer=2,waterlogged=false]
conquest:rocky_sandy_soil_vertical_corner[facing=south,layer=3,waterlogged=true]
conquest:rocky_sandy_soil_vertical_corner[facing=south,layer=3,waterlogged=false]
conquest:rocky_sandy_soil_vertical_corner[facing=south,layer=4,waterlogged=true]
conquest:rocky_sandy_soil_vertical_corner[facing=south,layer=4,waterlogged=false]
conquest:rocky_sandy_soil_vertical_corner[facing=west,layer=1,waterlogged=true]
conquest:rocky_sandy_soil_vertical_corner[facing=west,layer=1,waterlogged=false]
conquest:rocky_sandy_soil_vertical_corner[facing=west,layer=2,waterlogged=true]
conquest:rocky_sandy_soil_vertical_corner[facing=west,layer=2,waterlogged=false]
conquest:rocky_sandy_soil_vertical_corner[facing=west,layer=3,waterlogged=true]
conquest:rocky_sandy_soil_vertical_corner[facing=west,layer=3,waterlogged=false]
conquest:rocky_sandy_soil_vertical_corner[facing=west,layer=4,waterlogged=true]
conquest:rocky_sandy_soil_vertical_corner[facing=west,layer=4,waterlogged=false]
conquest:rocky_sandy_soil_vertical_corner[facing=east,layer=1,waterlogged=true]
conquest:rocky_sandy_soil_vertical_corner[facing=east,layer=1,waterlogged=false]
conquest:rocky_sandy_soil_vertical_corner[facing=east,layer=2,waterlogged=true]
conquest:rocky_sandy_soil_vertical_corner[facing=east,layer=2,waterlogged=false]
conquest:rocky_sandy_soil_vertical_corner[facing=east,layer=3,waterlogged=true]
conquest:rocky_sandy_soil_vertical_corner[facing=east,layer=3,waterlogged=false]
conquest:rocky_sandy_soil_vertical_corner[facing=east,layer=4,waterlogged=true]
conquest:rocky_sandy_soil_vertical_corner[facing=east,layer=4,waterlogged=false]
conquest:rocky_sandy_soil_vertical_quarter[facing=north,layer=1,waterlogged=true]
conquest:rocky_sandy_soil_vertical_quarter[facing=north,layer=1,waterlogged=false]
conquest:rocky_sandy_soil_vertical_quarter[facing=north,layer=2,waterlogged=true]
conquest:rocky_sandy_soil_vertical_quarter[facing=north,layer=2,waterlogged=false]
conquest:rocky_sandy_soil_vertical_quarter[facing=north,layer=3,waterlogged=true]
conquest:rocky_sandy_soil_vertical_quarter[facing=north,layer=3,waterlogged=false]
conquest:rocky_sandy_soil_vertical_quarter[facing=north,layer=4,waterlogged=true]
conquest:rocky_sandy_soil_vertical_quarter[facing=north,layer=4,waterlogged=false]
conquest:rocky_sandy_soil_vertical_quarter[facing=south,layer=1,waterlogged=true]
conquest:rocky_sandy_soil_vertical_quarter[facing=south,layer=1,waterlogged=false]
conquest:rocky_sandy_soil_vertical_quarter[facing=south,layer=2,waterlogged=true]
conquest:rocky_sandy_soil_vertical_quarter[facing=south,layer=2,waterlogged=false]
conquest:rocky_sandy_soil_vertical_quarter[facing=south,layer=3,waterlogged=true]
conquest:rocky_sandy_soil_vertical_quarter[facing=south,layer=3,waterlogged=false]
conquest:rocky_sandy_soil_vertical_quarter[facing=south,layer=4,waterlogged=true]
conquest:rocky_sandy_soil_vertical_quarter[facing=south,layer=4,waterlogged=false]
conquest:rocky_sandy_soil_vertical_quarter[facing=west,layer=1,waterlogged=true]
conquest:rocky_sandy_soil_vertical_quarter[facing=west,layer=1,waterlogged=false]
conquest:rocky_sandy_soil_vertical_quarter[facing=west,layer=2,waterlogged=true]
conquest:rocky_sandy_soil_vertical_quarter[facing=west,layer=2,waterlogged=false]
conquest:rocky_sandy_soil_vertical_quarter[facing=west,layer=3,waterlogged=true]
conquest:rocky_sandy_soil_vertical_quarter[facing=west,layer=3,waterlogged=false]
conquest:rocky_sandy_soil_vertical_quarter[facing=west,layer=4,waterlogged=true]
conquest:rocky_sandy_soil_vertical_quarter[facing=west,layer=4,waterlogged=false]
conquest:rocky_sandy_soil_vertical_quarter[facing=east,layer=1,waterlogged=true]
conquest:rocky_sandy_soil_vertical_quarter[facing=east,layer=1,waterlogged=false]
conquest:rocky_sandy_soil_vertical_quarter[facing=east,layer=2,waterlogged=true]
conquest:rocky_sandy_soil_vertical_quarter[facing=east,layer=2,waterlogged=false]
conquest:rocky_sandy_soil_vertical_quarter[facing=east,layer=3,waterlogged=true]
conquest:rocky_sandy_soil_vertical_quarter[facing=east,layer=3,waterlogged=false]
conquest:rocky_sandy_soil_vertical_quarter[facing=east,layer=4,waterlogged=true]
conquest:rocky_sandy_soil_vertical_quarter[facing=east,layer=4,waterlogged=false]
conquest:rocky_sandy_soil_vertical_slab[facing=north,layer=1,waterlogged=true]
conquest:rocky_sandy_soil_vertical_slab[facing=north,layer=1,waterlogged=false]
conquest:rocky_sandy_soil_vertical_slab[facing=north,layer=2,waterlogged=true]
conquest:rocky_sandy_soil_vertical_slab[facing=north,layer=2,waterlogged=false]
conquest:rocky_sandy_soil_vertical_slab[facing=north,layer=3,waterlogged=true]
conquest:rocky_sandy_soil_vertical_slab[facing=north,layer=3,waterlogged=false]
conquest:rocky_sandy_soil_vertical_slab[facing=north,layer=4,waterlogged=true]
conquest:rocky_sandy_soil_vertical_slab[facing=north,layer=4,waterlogged=false]
conquest:rocky_sandy_soil_vertical_slab[facing=south,layer=1,waterlogged=true]
conquest:rocky_sandy_soil_vertical_slab[facing=south,layer=1,waterlogged=false]
conquest:rocky_sandy_soil_vertical_slab[facing=south,layer=2,waterlogged=true]
conquest:rocky_sandy_soil_vertical_slab[facing=south,layer=2,waterlogged=false]
conquest:rocky_sandy_soil_vertical_slab[facing=south,layer=3,waterlogged=true]
conquest:rocky_sandy_soil_vertical_slab[facing=south,layer=3,waterlogged=false]
conquest:rocky_sandy_soil_vertical_slab[facing=south,layer=4,waterlogged=true]
conquest:rocky_sandy_soil_vertical_slab[facing=south,layer=4,waterlogged=false]
conquest:rocky_sandy_soil_vertical_slab[facing=west,layer=1,waterlogged=true]
conquest:rocky_sandy_soil_vertical_slab[facing=west,layer=1,waterlogged=false]
conquest:rocky_sandy_soil_vertical_slab[facing=west,layer=2,waterlogged=true]
conquest:rocky_sandy_soil_vertical_slab[facing=west,layer=2,waterlogged=false]
conquest:rocky_sandy_soil_vertical_slab[facing=west,layer=3,waterlogged=true]
conquest:rocky_sandy_soil_vertical_slab[facing=west,layer=3,waterlogged=false]
conquest:rocky_sandy_soil_vertical_slab[facing=west,layer=4,waterlogged=true]
conquest:rocky_sandy_soil_vertical_slab[facing=west,layer=4,waterlogged=false]
conquest:rocky_sandy_soil_vertical_slab[facing=east,layer=1,waterlogged=true]
conquest:rocky_sandy_soil_vertical_slab[facing=east,layer=1,waterlogged=false]
conquest:rocky_sandy_soil_vertical_slab[facing=east,layer=2,waterlogged=true]
conquest:rocky_sandy_soil_vertical_slab[facing=east,layer=2,waterlogged=false]
conquest:rocky_sandy_soil_vertical_slab[facing=east,layer=3,waterlogged=true]
conquest:rocky_sandy_soil_vertical_slab[facing=east,layer=3,waterlogged=false]
conquest:rocky_sandy_soil_vertical_slab[facing=east,layer=4,waterlogged=true]
conquest:rocky_sandy_soil_vertical_slab[facing=east,layer=4,waterlogged=false]
conquest:rocky_soil
conquest:rocky_soil_corner_slab[facing=north,type=top,waterlogged=true]
conquest:rocky_soil_corner_slab[facing=north,type=top,waterlogged=false]
conquest:rocky_soil_corner_slab[facing=north,type=bottom,waterlogged=true]
conquest:rocky_soil_corner_slab[facing=north,type=bottom,waterlogged=false]
conquest:rocky_soil_corner_slab[facing=south,type=top,waterlogged=true]
conquest:rocky_soil_corner_slab[facing=south,type=top,waterlogged=false]
conquest:rocky_soil_corner_slab[facing=south,type=bottom,waterlogged=true]
conquest:rocky_soil_corner_slab[facing=south,type=bottom,waterlogged=false]
conquest:rocky_soil_corner_slab[facing=west,type=top,waterlogged=true]
conquest:rocky_soil_corner_slab[facing=west,type=top,waterlogged=false]
conquest:rocky_soil_corner_slab[facing=west,type=bottom,waterlogged=true]
conquest:rocky_soil_corner_slab[facing=west,type=bottom,waterlogged=false]
conquest:rocky_soil_corner_slab[facing=east,type=top,waterlogged=true]
conquest:rocky_soil_corner_slab[facing=east,type=top,waterlogged=false]
conquest:rocky_soil_corner_slab[facing=east,type=bottom,waterlogged=true]
conquest:rocky_soil_corner_slab[facing=east,type=bottom,waterlogged=false]
conquest:rocky_soil_eighth_slab[facing=north,type=top,waterlogged=true]
conquest:rocky_soil_eighth_slab[facing=north,type=top,waterlogged=false]
conquest:rocky_soil_eighth_slab[facing=north,type=bottom,waterlogged=true]
conquest:rocky_soil_eighth_slab[facing=north,type=bottom,waterlogged=false]
conquest:rocky_soil_eighth_slab[facing=south,type=top,waterlogged=true]
conquest:rocky_soil_eighth_slab[facing=south,type=top,waterlogged=false]
conquest:rocky_soil_eighth_slab[facing=south,type=bottom,waterlogged=true]
conquest:rocky_soil_eighth_slab[facing=south,type=bottom,waterlogged=false]
conquest:rocky_soil_eighth_slab[facing=west,type=top,waterlogged=true]
conquest:rocky_soil_eighth_slab[facing=west,type=top,waterlogged=false]
conquest:rocky_soil_eighth_slab[facing=west,type=bottom,waterlogged=true]
conquest:rocky_soil_eighth_slab[facing=west,type=bottom,waterlogged=false]
conquest:rocky_soil_eighth_slab[facing=east,type=top,waterlogged=true]
conquest:rocky_soil_eighth_slab[facing=east,type=top,waterlogged=false]
conquest:rocky_soil_eighth_slab[facing=east,type=bottom,waterlogged=true]
conquest:rocky_soil_eighth_slab[facing=east,type=bottom,waterlogged=false]
conquest:rocky_soil_quarter_slab[facing=north,layer=1,type=top,waterlogged=true]
conquest:rocky_soil_quarter_slab[facing=north,layer=1,type=top,waterlogged=false]
conquest:rocky_soil_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=true]
conquest:rocky_soil_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=false]
conquest:rocky_soil_quarter_slab[facing=north,layer=2,type=top,waterlogged=true]
conquest:rocky_soil_quarter_slab[facing=north,layer=2,type=top,waterlogged=false]
conquest:rocky_soil_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=true]
conquest:rocky_soil_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=false]
conquest:rocky_soil_quarter_slab[facing=north,layer=3,type=top,waterlogged=true]
conquest:rocky_soil_quarter_slab[facing=north,layer=3,type=top,waterlogged=false]
conquest:rocky_soil_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=true]
conquest:rocky_soil_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=false]
conquest:rocky_soil_quarter_slab[facing=south,layer=1,type=top,waterlogged=true]
conquest:rocky_soil_quarter_slab[facing=south,layer=1,type=top,waterlogged=false]
conquest:rocky_soil_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=true]
conquest:rocky_soil_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=false]
conquest:rocky_soil_quarter_slab[facing=south,layer=2,type=top,waterlogged=true]
conquest:rocky_soil_quarter_slab[facing=south,layer=2,type=top,waterlogged=false]
conquest:rocky_soil_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=true]
conquest:rocky_soil_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=false]
conquest:rocky_soil_quarter_slab[facing=south,layer=3,type=top,waterlogged=true]
conquest:rocky_soil_quarter_slab[facing=south,layer=3,type=top,waterlogged=false]
conquest:rocky_soil_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=true]
conquest:rocky_soil_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=false]
conquest:rocky_soil_quarter_slab[facing=west,layer=1,type=top,waterlogged=true]
conquest:rocky_soil_quarter_slab[facing=west,layer=1,type=top,waterlogged=false]
conquest:rocky_soil_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=true]
conquest:rocky_soil_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=false]
conquest:rocky_soil_quarter_slab[facing=west,layer=2,type=top,waterlogged=true]
conquest:rocky_soil_quarter_slab[facing=west,layer=2,type=top,waterlogged=false]
conquest:rocky_soil_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=true]
conquest:rocky_soil_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=false]
conquest:rocky_soil_quarter_slab[facing=west,layer=3,type=top,waterlogged=true]
conquest:rocky_soil_quarter_slab[facing=west,layer=3,type=top,waterlogged=false]
conquest:rocky_soil_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=true]
conquest:rocky_soil_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=false]
conquest:rocky_soil_quarter_slab[facing=east,layer=1,type=top,waterlogged=true]
conquest:rocky_soil_quarter_slab[facing=east,layer=1,type=top,waterlogged=false]
conquest:rocky_soil_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=true]
conquest:rocky_soil_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=false]
conquest:rocky_soil_quarter_slab[facing=east,layer=2,type=top,waterlogged=true]
conquest:rocky_soil_quarter_slab[facing=east,layer=2,type=top,waterlogged=false]
conquest:rocky_soil_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=true]
conquest:rocky_soil_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=false]
conquest:rocky_soil_quarter_slab[facing=east,layer=3,type=top,waterlogged=true]
conquest:rocky_soil_quarter_slab[facing=east,layer=3,type=top,waterlogged=false]
conquest:rocky_soil_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=true]
conquest:rocky_soil_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=false]
conquest:rocky_soil_slab[layers=1,type=top,waterlogged=true]
conquest:rocky_soil_slab[layers=1,type=top,waterlogged=false]
conquest:rocky_soil_slab[layers=1,type=bottom,waterlogged=true]
conquest:rocky_soil_slab[layers=1,type=bottom,waterlogged=false]
conquest:rocky_soil_slab[layers=2,type=top,waterlogged=true]
conquest:rocky_soil_slab[layers=2,type=top,waterlogged=false]
conquest:rocky_soil_slab[layers=2,type=bottom,waterlogged=true]
conquest:rocky_soil_slab[layers=2,type=bottom,waterlogged=false]
conquest:rocky_soil_slab[layers=3,type=top,waterlogged=true]
conquest:rocky_soil_slab[layers=3,type=top,waterlogged=false]
conquest:rocky_soil_slab[layers=3,type=bottom,waterlogged=true]
conquest:rocky_soil_slab[layers=3,type=bottom,waterlogged=false]
conquest:rocky_soil_slab[layers=4,type=top,waterlogged=true]
conquest:rocky_soil_slab[layers=4,type=top,waterlogged=false]
conquest:rocky_soil_slab[layers=4,type=bottom,waterlogged=true]
conquest:rocky_soil_slab[layers=4,type=bottom,waterlogged=false]
conquest:rocky_soil_slab[layers=5,type=top,waterlogged=true]
conquest:rocky_soil_slab[layers=5,type=top,waterlogged=false]
conquest:rocky_soil_slab[layers=5,type=bottom,waterlogged=true]
conquest:rocky_soil_slab[layers=5,type=bottom,waterlogged=false]
conquest:rocky_soil_slab[layers=6,type=top,waterlogged=true]
conquest:rocky_soil_slab[layers=6,type=top,waterlogged=false]
conquest:rocky_soil_slab[layers=6,type=bottom,waterlogged=true]
conquest:rocky_soil_slab[layers=6,type=bottom,waterlogged=false]
conquest:rocky_soil_slab[layers=7,type=top,waterlogged=true]
conquest:rocky_soil_slab[layers=7,type=top,waterlogged=false]
conquest:rocky_soil_slab[layers=7,type=bottom,waterlogged=true]
conquest:rocky_soil_slab[layers=7,type=bottom,waterlogged=false]
conquest:rocky_soil_slab[layers=8,type=top,waterlogged=true]
conquest:rocky_soil_slab[layers=8,type=top,waterlogged=false]
conquest:rocky_soil_slab[layers=8,type=bottom,waterlogged=true]
conquest:rocky_soil_slab[layers=8,type=bottom,waterlogged=false]
conquest:rocky_soil_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:rocky_soil_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:rocky_soil_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:rocky_soil_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:rocky_soil_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:rocky_soil_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:rocky_soil_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:rocky_soil_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:rocky_soil_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:rocky_soil_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:rocky_soil_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:rocky_soil_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:rocky_soil_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:rocky_soil_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:rocky_soil_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:rocky_soil_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:rocky_soil_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:rocky_soil_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:rocky_soil_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:rocky_soil_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:rocky_soil_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:rocky_soil_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:rocky_soil_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:rocky_soil_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:rocky_soil_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:rocky_soil_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:rocky_soil_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:rocky_soil_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:rocky_soil_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:rocky_soil_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:rocky_soil_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:rocky_soil_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:rocky_soil_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:rocky_soil_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:rocky_soil_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:rocky_soil_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:rocky_soil_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:rocky_soil_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:rocky_soil_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:rocky_soil_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:rocky_soil_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:rocky_soil_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:rocky_soil_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:rocky_soil_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:rocky_soil_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:rocky_soil_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:rocky_soil_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:rocky_soil_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:rocky_soil_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:rocky_soil_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:rocky_soil_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:rocky_soil_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:rocky_soil_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:rocky_soil_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:rocky_soil_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:rocky_soil_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:rocky_soil_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:rocky_soil_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:rocky_soil_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:rocky_soil_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:rocky_soil_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:rocky_soil_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:rocky_soil_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:rocky_soil_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:rocky_soil_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:rocky_soil_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:rocky_soil_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:rocky_soil_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:rocky_soil_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:rocky_soil_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:rocky_soil_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:rocky_soil_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:rocky_soil_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:rocky_soil_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:rocky_soil_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:rocky_soil_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:rocky_soil_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:rocky_soil_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:rocky_soil_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:rocky_soil_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:rocky_soil_vertical_corner[facing=north,layer=1,waterlogged=true]
conquest:rocky_soil_vertical_corner[facing=north,layer=1,waterlogged=false]
conquest:rocky_soil_vertical_corner[facing=north,layer=2,waterlogged=true]
conquest:rocky_soil_vertical_corner[facing=north,layer=2,waterlogged=false]
conquest:rocky_soil_vertical_corner[facing=north,layer=3,waterlogged=true]
conquest:rocky_soil_vertical_corner[facing=north,layer=3,waterlogged=false]
conquest:rocky_soil_vertical_corner[facing=north,layer=4,waterlogged=true]
conquest:rocky_soil_vertical_corner[facing=north,layer=4,waterlogged=false]
conquest:rocky_soil_vertical_corner[facing=south,layer=1,waterlogged=true]
conquest:rocky_soil_vertical_corner[facing=south,layer=1,waterlogged=false]
conquest:rocky_soil_vertical_corner[facing=south,layer=2,waterlogged=true]
conquest:rocky_soil_vertical_corner[facing=south,layer=2,waterlogged=false]
conquest:rocky_soil_vertical_corner[facing=south,layer=3,waterlogged=true]
conquest:rocky_soil_vertical_corner[facing=south,layer=3,waterlogged=false]
conquest:rocky_soil_vertical_corner[facing=south,layer=4,waterlogged=true]
conquest:rocky_soil_vertical_corner[facing=south,layer=4,waterlogged=false]
conquest:rocky_soil_vertical_corner[facing=west,layer=1,waterlogged=true]
conquest:rocky_soil_vertical_corner[facing=west,layer=1,waterlogged=false]
conquest:rocky_soil_vertical_corner[facing=west,layer=2,waterlogged=true]
conquest:rocky_soil_vertical_corner[facing=west,layer=2,waterlogged=false]
conquest:rocky_soil_vertical_corner[facing=west,layer=3,waterlogged=true]
conquest:rocky_soil_vertical_corner[facing=west,layer=3,waterlogged=false]
conquest:rocky_soil_vertical_corner[facing=west,layer=4,waterlogged=true]
conquest:rocky_soil_vertical_corner[facing=west,layer=4,waterlogged=false]
conquest:rocky_soil_vertical_corner[facing=east,layer=1,waterlogged=true]
conquest:rocky_soil_vertical_corner[facing=east,layer=1,waterlogged=false]
conquest:rocky_soil_vertical_corner[facing=east,layer=2,waterlogged=true]
conquest:rocky_soil_vertical_corner[facing=east,layer=2,waterlogged=false]
conquest:rocky_soil_vertical_corner[facing=east,layer=3,waterlogged=true]
conquest:rocky_soil_vertical_corner[facing=east,layer=3,waterlogged=false]
conquest:rocky_soil_vertical_corner[facing=east,layer=4,waterlogged=true]
conquest:rocky_soil_vertical_corner[facing=east,layer=4,waterlogged=false]
conquest:rocky_soil_vertical_quarter[facing=north,layer=1,waterlogged=true]
conquest:rocky_soil_vertical_quarter[facing=north,layer=1,waterlogged=false]
conquest:rocky_soil_vertical_quarter[facing=north,layer=2,waterlogged=true]
conquest:rocky_soil_vertical_quarter[facing=north,layer=2,waterlogged=false]
conquest:rocky_soil_vertical_quarter[facing=north,layer=3,waterlogged=true]
conquest:rocky_soil_vertical_quarter[facing=north,layer=3,waterlogged=false]
conquest:rocky_soil_vertical_quarter[facing=north,layer=4,waterlogged=true]
conquest:rocky_soil_vertical_quarter[facing=north,layer=4,waterlogged=false]
conquest:rocky_soil_vertical_quarter[facing=south,layer=1,waterlogged=true]
conquest:rocky_soil_vertical_quarter[facing=south,layer=1,waterlogged=false]
conquest:rocky_soil_vertical_quarter[facing=south,layer=2,waterlogged=true]
conquest:rocky_soil_vertical_quarter[facing=south,layer=2,waterlogged=false]
conquest:rocky_soil_vertical_quarter[facing=south,layer=3,waterlogged=true]
conquest:rocky_soil_vertical_quarter[facing=south,layer=3,waterlogged=false]
conquest:rocky_soil_vertical_quarter[facing=south,layer=4,waterlogged=true]
conquest:rocky_soil_vertical_quarter[facing=south,layer=4,waterlogged=false]
conquest:rocky_soil_vertical_quarter[facing=west,layer=1,waterlogged=true]
conquest:rocky_soil_vertical_quarter[facing=west,layer=1,waterlogged=false]
conquest:rocky_soil_vertical_quarter[facing=west,layer=2,waterlogged=true]
conquest:rocky_soil_vertical_quarter[facing=west,layer=2,waterlogged=false]
conquest:rocky_soil_vertical_quarter[facing=west,layer=3,waterlogged=true]
conquest:rocky_soil_vertical_quarter[facing=west,layer=3,waterlogged=false]
conquest:rocky_soil_vertical_quarter[facing=west,layer=4,waterlogged=true]
conquest:rocky_soil_vertical_quarter[facing=west,layer=4,waterlogged=false]
conquest:rocky_soil_vertical_quarter[facing=east,layer=1,waterlogged=true]
conquest:rocky_soil_vertical_quarter[facing=east,layer=1,waterlogged=false]
conquest:rocky_soil_vertical_quarter[facing=east,layer=2,waterlogged=true]
conquest:rocky_soil_vertical_quarter[facing=east,layer=2,waterlogged=false]
conquest:rocky_soil_vertical_quarter[facing=east,layer=3,waterlogged=true]
conquest:rocky_soil_vertical_quarter[facing=east,layer=3,waterlogged=false]
conquest:rocky_soil_vertical_quarter[facing=east,layer=4,waterlogged=true]
conquest:rocky_soil_vertical_quarter[facing=east,layer=4,waterlogged=false]
conquest:rocky_soil_vertical_slab[facing=north,layer=1,waterlogged=true]
conquest:rocky_soil_vertical_slab[facing=north,layer=1,waterlogged=false]
conquest:rocky_soil_vertical_slab[facing=north,layer=2,waterlogged=true]
conquest:rocky_soil_vertical_slab[facing=north,layer=2,waterlogged=false]
conquest:rocky_soil_vertical_slab[facing=north,layer=3,waterlogged=true]
conquest:rocky_soil_vertical_slab[facing=north,layer=3,waterlogged=false]
conquest:rocky_soil_vertical_slab[facing=north,layer=4,waterlogged=true]
conquest:rocky_soil_vertical_slab[facing=north,layer=4,waterlogged=false]
conquest:rocky_soil_vertical_slab[facing=south,layer=1,waterlogged=true]
conquest:rocky_soil_vertical_slab[facing=south,layer=1,waterlogged=false]
conquest:rocky_soil_vertical_slab[facing=south,layer=2,waterlogged=true]
conquest:rocky_soil_vertical_slab[facing=south,layer=2,waterlogged=false]
conquest:rocky_soil_vertical_slab[facing=south,layer=3,waterlogged=true]
conquest:rocky_soil_vertical_slab[facing=south,layer=3,waterlogged=false]
conquest:rocky_soil_vertical_slab[facing=south,layer=4,waterlogged=true]
conquest:rocky_soil_vertical_slab[facing=south,layer=4,waterlogged=false]
conquest:rocky_soil_vertical_slab[facing=west,layer=1,waterlogged=true]
conquest:rocky_soil_vertical_slab[facing=west,layer=1,waterlogged=false]
conquest:rocky_soil_vertical_slab[facing=west,layer=2,waterlogged=true]
conquest:rocky_soil_vertical_slab[facing=west,layer=2,waterlogged=false]
conquest:rocky_soil_vertical_slab[facing=west,layer=3,waterlogged=true]
conquest:rocky_soil_vertical_slab[facing=west,layer=3,waterlogged=false]
conquest:rocky_soil_vertical_slab[facing=west,layer=4,waterlogged=true]
conquest:rocky_soil_vertical_slab[facing=west,layer=4,waterlogged=false]
conquest:rocky_soil_vertical_slab[facing=east,layer=1,waterlogged=true]
conquest:rocky_soil_vertical_slab[facing=east,layer=1,waterlogged=false]
conquest:rocky_soil_vertical_slab[facing=east,layer=2,waterlogged=true]
conquest:rocky_soil_vertical_slab[facing=east,layer=2,waterlogged=false]
conquest:rocky_soil_vertical_slab[facing=east,layer=3,waterlogged=true]
conquest:rocky_soil_vertical_slab[facing=east,layer=3,waterlogged=false]
conquest:rocky_soil_vertical_slab[facing=east,layer=4,waterlogged=true]
conquest:rocky_soil_vertical_slab[facing=east,layer=4,waterlogged=false]
conquest:roman_brick_with_rose_plaster
conquest:roman_brick_with_rose_plaster_arrowslit[facing=north,waterlogged=true]
conquest:roman_brick_with_rose_plaster_arrowslit[facing=north,waterlogged=false]
conquest:roman_brick_with_rose_plaster_arrowslit[facing=south,waterlogged=true]
conquest:roman_brick_with_rose_plaster_arrowslit[facing=south,waterlogged=false]
conquest:roman_brick_with_rose_plaster_arrowslit[facing=west,waterlogged=true]
conquest:roman_brick_with_rose_plaster_arrowslit[facing=west,waterlogged=false]
conquest:roman_brick_with_rose_plaster_arrowslit[facing=east,waterlogged=true]
conquest:roman_brick_with_rose_plaster_arrowslit[facing=east,waterlogged=false]
conquest:roman_brick_with_rose_plaster_balustrade[axis=x,waterlogged=true]
conquest:roman_brick_with_rose_plaster_balustrade[axis=x,waterlogged=false]
conquest:roman_brick_with_rose_plaster_balustrade[axis=y,waterlogged=true]
conquest:roman_brick_with_rose_plaster_balustrade[axis=y,waterlogged=false]
conquest:roman_brick_with_rose_plaster_balustrade[axis=z,waterlogged=true]
conquest:roman_brick_with_rose_plaster_balustrade[axis=z,waterlogged=false]
conquest:roman_brick_with_rose_plaster_capital[facing=flat,type=top,waterlogged=true]
conquest:roman_brick_with_rose_plaster_capital[facing=flat,type=top,waterlogged=false]
conquest:roman_brick_with_rose_plaster_capital[facing=flat,type=bottom,waterlogged=true]
conquest:roman_brick_with_rose_plaster_capital[facing=flat,type=bottom,waterlogged=false]
conquest:roman_brick_with_rose_plaster_capital[facing=north,type=top,waterlogged=true]
conquest:roman_brick_with_rose_plaster_capital[facing=north,type=top,waterlogged=false]
conquest:roman_brick_with_rose_plaster_capital[facing=north,type=bottom,waterlogged=true]
conquest:roman_brick_with_rose_plaster_capital[facing=north,type=bottom,waterlogged=false]
conquest:roman_brick_with_rose_plaster_capital[facing=south,type=top,waterlogged=true]
conquest:roman_brick_with_rose_plaster_capital[facing=south,type=top,waterlogged=false]
conquest:roman_brick_with_rose_plaster_capital[facing=south,type=bottom,waterlogged=true]
conquest:roman_brick_with_rose_plaster_capital[facing=south,type=bottom,waterlogged=false]
conquest:roman_brick_with_rose_plaster_capital[facing=east,type=top,waterlogged=true]
conquest:roman_brick_with_rose_plaster_capital[facing=east,type=top,waterlogged=false]
conquest:roman_brick_with_rose_plaster_capital[facing=east,type=bottom,waterlogged=true]
conquest:roman_brick_with_rose_plaster_capital[facing=east,type=bottom,waterlogged=false]
conquest:roman_brick_with_rose_plaster_capital[facing=west,type=top,waterlogged=true]
conquest:roman_brick_with_rose_plaster_capital[facing=west,type=top,waterlogged=false]
conquest:roman_brick_with_rose_plaster_capital[facing=west,type=bottom,waterlogged=true]
conquest:roman_brick_with_rose_plaster_capital[facing=west,type=bottom,waterlogged=false]
conquest:roman_brick_with_rose_plaster_corner_slab[facing=north,type=top,waterlogged=true]
conquest:roman_brick_with_rose_plaster_corner_slab[facing=north,type=top,waterlogged=false]
conquest:roman_brick_with_rose_plaster_corner_slab[facing=north,type=bottom,waterlogged=true]
conquest:roman_brick_with_rose_plaster_corner_slab[facing=north,type=bottom,waterlogged=false]
conquest:roman_brick_with_rose_plaster_corner_slab[facing=south,type=top,waterlogged=true]
conquest:roman_brick_with_rose_plaster_corner_slab[facing=south,type=top,waterlogged=false]
conquest:roman_brick_with_rose_plaster_corner_slab[facing=south,type=bottom,waterlogged=true]
conquest:roman_brick_with_rose_plaster_corner_slab[facing=south,type=bottom,waterlogged=false]
conquest:roman_brick_with_rose_plaster_corner_slab[facing=west,type=top,waterlogged=true]
conquest:roman_brick_with_rose_plaster_corner_slab[facing=west,type=top,waterlogged=false]
conquest:roman_brick_with_rose_plaster_corner_slab[facing=west,type=bottom,waterlogged=true]
conquest:roman_brick_with_rose_plaster_corner_slab[facing=west,type=bottom,waterlogged=false]
conquest:roman_brick_with_rose_plaster_corner_slab[facing=east,type=top,waterlogged=true]
conquest:roman_brick_with_rose_plaster_corner_slab[facing=east,type=top,waterlogged=false]
conquest:roman_brick_with_rose_plaster_corner_slab[facing=east,type=bottom,waterlogged=true]
conquest:roman_brick_with_rose_plaster_corner_slab[facing=east,type=bottom,waterlogged=false]
conquest:roman_brick_with_rose_plaster_eighth_slab[facing=north,type=top,waterlogged=true]
conquest:roman_brick_with_rose_plaster_eighth_slab[facing=north,type=top,waterlogged=false]
conquest:roman_brick_with_rose_plaster_eighth_slab[facing=north,type=bottom,waterlogged=true]
conquest:roman_brick_with_rose_plaster_eighth_slab[facing=north,type=bottom,waterlogged=false]
conquest:roman_brick_with_rose_plaster_eighth_slab[facing=south,type=top,waterlogged=true]
conquest:roman_brick_with_rose_plaster_eighth_slab[facing=south,type=top,waterlogged=false]
conquest:roman_brick_with_rose_plaster_eighth_slab[facing=south,type=bottom,waterlogged=true]
conquest:roman_brick_with_rose_plaster_eighth_slab[facing=south,type=bottom,waterlogged=false]
conquest:roman_brick_with_rose_plaster_eighth_slab[facing=west,type=top,waterlogged=true]
conquest:roman_brick_with_rose_plaster_eighth_slab[facing=west,type=top,waterlogged=false]
conquest:roman_brick_with_rose_plaster_eighth_slab[facing=west,type=bottom,waterlogged=true]
conquest:roman_brick_with_rose_plaster_eighth_slab[facing=west,type=bottom,waterlogged=false]
conquest:roman_brick_with_rose_plaster_eighth_slab[facing=east,type=top,waterlogged=true]
conquest:roman_brick_with_rose_plaster_eighth_slab[facing=east,type=top,waterlogged=false]
conquest:roman_brick_with_rose_plaster_eighth_slab[facing=east,type=bottom,waterlogged=true]
conquest:roman_brick_with_rose_plaster_eighth_slab[facing=east,type=bottom,waterlogged=false]
conquest:roman_brick_with_rose_plaster_pillar[layer=1,waterlogged=true]
conquest:roman_brick_with_rose_plaster_pillar[layer=1,waterlogged=false]
conquest:roman_brick_with_rose_plaster_pillar[layer=2,waterlogged=true]
conquest:roman_brick_with_rose_plaster_pillar[layer=2,waterlogged=false]
conquest:roman_brick_with_rose_plaster_pillar[layer=3,waterlogged=true]
conquest:roman_brick_with_rose_plaster_pillar[layer=3,waterlogged=false]
conquest:roman_brick_with_rose_plaster_quarter_slab[facing=north,layer=1,type=top,waterlogged=true]
conquest:roman_brick_with_rose_plaster_quarter_slab[facing=north,layer=1,type=top,waterlogged=false]
conquest:roman_brick_with_rose_plaster_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=true]
conquest:roman_brick_with_rose_plaster_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=false]
conquest:roman_brick_with_rose_plaster_quarter_slab[facing=north,layer=2,type=top,waterlogged=true]
conquest:roman_brick_with_rose_plaster_quarter_slab[facing=north,layer=2,type=top,waterlogged=false]
conquest:roman_brick_with_rose_plaster_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=true]
conquest:roman_brick_with_rose_plaster_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=false]
conquest:roman_brick_with_rose_plaster_quarter_slab[facing=north,layer=3,type=top,waterlogged=true]
conquest:roman_brick_with_rose_plaster_quarter_slab[facing=north,layer=3,type=top,waterlogged=false]
conquest:roman_brick_with_rose_plaster_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=true]
conquest:roman_brick_with_rose_plaster_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=false]
conquest:roman_brick_with_rose_plaster_quarter_slab[facing=south,layer=1,type=top,waterlogged=true]
conquest:roman_brick_with_rose_plaster_quarter_slab[facing=south,layer=1,type=top,waterlogged=false]
conquest:roman_brick_with_rose_plaster_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=true]
conquest:roman_brick_with_rose_plaster_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=false]
conquest:roman_brick_with_rose_plaster_quarter_slab[facing=south,layer=2,type=top,waterlogged=true]
conquest:roman_brick_with_rose_plaster_quarter_slab[facing=south,layer=2,type=top,waterlogged=false]
conquest:roman_brick_with_rose_plaster_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=true]
conquest:roman_brick_with_rose_plaster_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=false]
conquest:roman_brick_with_rose_plaster_quarter_slab[facing=south,layer=3,type=top,waterlogged=true]
conquest:roman_brick_with_rose_plaster_quarter_slab[facing=south,layer=3,type=top,waterlogged=false]
conquest:roman_brick_with_rose_plaster_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=true]
conquest:roman_brick_with_rose_plaster_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=false]
conquest:roman_brick_with_rose_plaster_quarter_slab[facing=west,layer=1,type=top,waterlogged=true]
conquest:roman_brick_with_rose_plaster_quarter_slab[facing=west,layer=1,type=top,waterlogged=false]
conquest:roman_brick_with_rose_plaster_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=true]
conquest:roman_brick_with_rose_plaster_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=false]
conquest:roman_brick_with_rose_plaster_quarter_slab[facing=west,layer=2,type=top,waterlogged=true]
conquest:roman_brick_with_rose_plaster_quarter_slab[facing=west,layer=2,type=top,waterlogged=false]
conquest:roman_brick_with_rose_plaster_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=true]
conquest:roman_brick_with_rose_plaster_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=false]
conquest:roman_brick_with_rose_plaster_quarter_slab[facing=west,layer=3,type=top,waterlogged=true]
conquest:roman_brick_with_rose_plaster_quarter_slab[facing=west,layer=3,type=top,waterlogged=false]
conquest:roman_brick_with_rose_plaster_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=true]
conquest:roman_brick_with_rose_plaster_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=false]
conquest:roman_brick_with_rose_plaster_quarter_slab[facing=east,layer=1,type=top,waterlogged=true]
conquest:roman_brick_with_rose_plaster_quarter_slab[facing=east,layer=1,type=top,waterlogged=false]
conquest:roman_brick_with_rose_plaster_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=true]
conquest:roman_brick_with_rose_plaster_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=false]
conquest:roman_brick_with_rose_plaster_quarter_slab[facing=east,layer=2,type=top,waterlogged=true]
conquest:roman_brick_with_rose_plaster_quarter_slab[facing=east,layer=2,type=top,waterlogged=false]
conquest:roman_brick_with_rose_plaster_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=true]
conquest:roman_brick_with_rose_plaster_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=false]
conquest:roman_brick_with_rose_plaster_quarter_slab[facing=east,layer=3,type=top,waterlogged=true]
conquest:roman_brick_with_rose_plaster_quarter_slab[facing=east,layer=3,type=top,waterlogged=false]
conquest:roman_brick_with_rose_plaster_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=true]
conquest:roman_brick_with_rose_plaster_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=false]
conquest:roman_brick_with_rose_plaster_slab[layer=1,type=top,waterlogged=true]
conquest:roman_brick_with_rose_plaster_slab[layer=1,type=top,waterlogged=false]
conquest:roman_brick_with_rose_plaster_slab[layer=1,type=bottom,waterlogged=true]
conquest:roman_brick_with_rose_plaster_slab[layer=1,type=bottom,waterlogged=false]
conquest:roman_brick_with_rose_plaster_slab[layer=2,type=top,waterlogged=true]
conquest:roman_brick_with_rose_plaster_slab[layer=2,type=top,waterlogged=false]
conquest:roman_brick_with_rose_plaster_slab[layer=2,type=bottom,waterlogged=true]
conquest:roman_brick_with_rose_plaster_slab[layer=2,type=bottom,waterlogged=false]
conquest:roman_brick_with_rose_plaster_slab[layer=3,type=top,waterlogged=true]
conquest:roman_brick_with_rose_plaster_slab[layer=3,type=top,waterlogged=false]
conquest:roman_brick_with_rose_plaster_slab[layer=3,type=bottom,waterlogged=true]
conquest:roman_brick_with_rose_plaster_slab[layer=3,type=bottom,waterlogged=false]
conquest:roman_brick_with_rose_plaster_slab[layer=4,type=top,waterlogged=true]
conquest:roman_brick_with_rose_plaster_slab[layer=4,type=top,waterlogged=false]
conquest:roman_brick_with_rose_plaster_slab[layer=4,type=bottom,waterlogged=true]
conquest:roman_brick_with_rose_plaster_slab[layer=4,type=bottom,waterlogged=false]
conquest:roman_brick_with_rose_plaster_small_arch[direction=northsouth,waterlogged=true]
conquest:roman_brick_with_rose_plaster_small_arch[direction=northsouth,waterlogged=false]
conquest:roman_brick_with_rose_plaster_small_arch[direction=eastwest,waterlogged=true]
conquest:roman_brick_with_rose_plaster_small_arch[direction=eastwest,waterlogged=false]
conquest:roman_brick_with_rose_plaster_small_arch_half[facing=north,waterlogged=true]
conquest:roman_brick_with_rose_plaster_small_arch_half[facing=north,waterlogged=false]
conquest:roman_brick_with_rose_plaster_small_arch_half[facing=south,waterlogged=true]
conquest:roman_brick_with_rose_plaster_small_arch_half[facing=south,waterlogged=false]
conquest:roman_brick_with_rose_plaster_small_arch_half[facing=west,waterlogged=true]
conquest:roman_brick_with_rose_plaster_small_arch_half[facing=west,waterlogged=false]
conquest:roman_brick_with_rose_plaster_small_arch_half[facing=east,waterlogged=true]
conquest:roman_brick_with_rose_plaster_small_arch_half[facing=east,waterlogged=false]
conquest:roman_brick_with_rose_plaster_small_window[down=true,up=true,waterlogged=true]
conquest:roman_brick_with_rose_plaster_small_window[down=true,up=true,waterlogged=false]
conquest:roman_brick_with_rose_plaster_small_window[down=true,up=false,waterlogged=true]
conquest:roman_brick_with_rose_plaster_small_window[down=true,up=false,waterlogged=false]
conquest:roman_brick_with_rose_plaster_small_window[down=false,up=true,waterlogged=true]
conquest:roman_brick_with_rose_plaster_small_window[down=false,up=true,waterlogged=false]
conquest:roman_brick_with_rose_plaster_small_window[down=false,up=false,waterlogged=true]
conquest:roman_brick_with_rose_plaster_small_window[down=false,up=false,waterlogged=false]
conquest:roman_brick_with_rose_plaster_small_window_half[down=true,facing=north,up=true,waterlogged=true]
conquest:roman_brick_with_rose_plaster_small_window_half[down=true,facing=north,up=true,waterlogged=false]
conquest:roman_brick_with_rose_plaster_small_window_half[down=true,facing=north,up=false,waterlogged=true]
conquest:roman_brick_with_rose_plaster_small_window_half[down=true,facing=north,up=false,waterlogged=false]
conquest:roman_brick_with_rose_plaster_small_window_half[down=true,facing=south,up=true,waterlogged=true]
conquest:roman_brick_with_rose_plaster_small_window_half[down=true,facing=south,up=true,waterlogged=false]
conquest:roman_brick_with_rose_plaster_small_window_half[down=true,facing=south,up=false,waterlogged=true]
conquest:roman_brick_with_rose_plaster_small_window_half[down=true,facing=south,up=false,waterlogged=false]
conquest:roman_brick_with_rose_plaster_small_window_half[down=true,facing=west,up=true,waterlogged=true]
conquest:roman_brick_with_rose_plaster_small_window_half[down=true,facing=west,up=true,waterlogged=false]
conquest:roman_brick_with_rose_plaster_small_window_half[down=true,facing=west,up=false,waterlogged=true]
conquest:roman_brick_with_rose_plaster_small_window_half[down=true,facing=west,up=false,waterlogged=false]
conquest:roman_brick_with_rose_plaster_small_window_half[down=true,facing=east,up=true,waterlogged=true]
conquest:roman_brick_with_rose_plaster_small_window_half[down=true,facing=east,up=true,waterlogged=false]
conquest:roman_brick_with_rose_plaster_small_window_half[down=true,facing=east,up=false,waterlogged=true]
conquest:roman_brick_with_rose_plaster_small_window_half[down=true,facing=east,up=false,waterlogged=false]
conquest:roman_brick_with_rose_plaster_small_window_half[down=false,facing=north,up=true,waterlogged=true]
conquest:roman_brick_with_rose_plaster_small_window_half[down=false,facing=north,up=true,waterlogged=false]
conquest:roman_brick_with_rose_plaster_small_window_half[down=false,facing=north,up=false,waterlogged=true]
conquest:roman_brick_with_rose_plaster_small_window_half[down=false,facing=north,up=false,waterlogged=false]
conquest:roman_brick_with_rose_plaster_small_window_half[down=false,facing=south,up=true,waterlogged=true]
conquest:roman_brick_with_rose_plaster_small_window_half[down=false,facing=south,up=true,waterlogged=false]
conquest:roman_brick_with_rose_plaster_small_window_half[down=false,facing=south,up=false,waterlogged=true]
conquest:roman_brick_with_rose_plaster_small_window_half[down=false,facing=south,up=false,waterlogged=false]
conquest:roman_brick_with_rose_plaster_small_window_half[down=false,facing=west,up=true,waterlogged=true]
conquest:roman_brick_with_rose_plaster_small_window_half[down=false,facing=west,up=true,waterlogged=false]
conquest:roman_brick_with_rose_plaster_small_window_half[down=false,facing=west,up=false,waterlogged=true]
conquest:roman_brick_with_rose_plaster_small_window_half[down=false,facing=west,up=false,waterlogged=false]
conquest:roman_brick_with_rose_plaster_small_window_half[down=false,facing=east,up=true,waterlogged=true]
conquest:roman_brick_with_rose_plaster_small_window_half[down=false,facing=east,up=true,waterlogged=false]
conquest:roman_brick_with_rose_plaster_small_window_half[down=false,facing=east,up=false,waterlogged=true]
conquest:roman_brick_with_rose_plaster_small_window_half[down=false,facing=east,up=false,waterlogged=false]
conquest:roman_brick_with_rose_plaster_sphere[type=egg,waterlogged=true]
conquest:roman_brick_with_rose_plaster_sphere[type=egg,waterlogged=false]
conquest:roman_brick_with_rose_plaster_sphere[type=small,waterlogged=true]
conquest:roman_brick_with_rose_plaster_sphere[type=small,waterlogged=false]
conquest:roman_brick_with_rose_plaster_sphere[type=large,waterlogged=true]
conquest:roman_brick_with_rose_plaster_sphere[type=large,waterlogged=false]
conquest:roman_brick_with_rose_plaster_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:roman_brick_with_rose_plaster_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:roman_brick_with_rose_plaster_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:roman_brick_with_rose_plaster_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:roman_brick_with_rose_plaster_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:roman_brick_with_rose_plaster_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:roman_brick_with_rose_plaster_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:roman_brick_with_rose_plaster_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:roman_brick_with_rose_plaster_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:roman_brick_with_rose_plaster_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:roman_brick_with_rose_plaster_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:roman_brick_with_rose_plaster_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:roman_brick_with_rose_plaster_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:roman_brick_with_rose_plaster_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:roman_brick_with_rose_plaster_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:roman_brick_with_rose_plaster_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:roman_brick_with_rose_plaster_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:roman_brick_with_rose_plaster_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:roman_brick_with_rose_plaster_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:roman_brick_with_rose_plaster_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:roman_brick_with_rose_plaster_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:roman_brick_with_rose_plaster_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:roman_brick_with_rose_plaster_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:roman_brick_with_rose_plaster_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:roman_brick_with_rose_plaster_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:roman_brick_with_rose_plaster_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:roman_brick_with_rose_plaster_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:roman_brick_with_rose_plaster_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:roman_brick_with_rose_plaster_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:roman_brick_with_rose_plaster_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:roman_brick_with_rose_plaster_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:roman_brick_with_rose_plaster_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:roman_brick_with_rose_plaster_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:roman_brick_with_rose_plaster_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:roman_brick_with_rose_plaster_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:roman_brick_with_rose_plaster_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:roman_brick_with_rose_plaster_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:roman_brick_with_rose_plaster_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:roman_brick_with_rose_plaster_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:roman_brick_with_rose_plaster_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:roman_brick_with_rose_plaster_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:roman_brick_with_rose_plaster_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:roman_brick_with_rose_plaster_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:roman_brick_with_rose_plaster_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:roman_brick_with_rose_plaster_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:roman_brick_with_rose_plaster_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:roman_brick_with_rose_plaster_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:roman_brick_with_rose_plaster_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:roman_brick_with_rose_plaster_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:roman_brick_with_rose_plaster_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:roman_brick_with_rose_plaster_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:roman_brick_with_rose_plaster_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:roman_brick_with_rose_plaster_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:roman_brick_with_rose_plaster_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:roman_brick_with_rose_plaster_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:roman_brick_with_rose_plaster_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:roman_brick_with_rose_plaster_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:roman_brick_with_rose_plaster_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:roman_brick_with_rose_plaster_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:roman_brick_with_rose_plaster_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:roman_brick_with_rose_plaster_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:roman_brick_with_rose_plaster_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:roman_brick_with_rose_plaster_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:roman_brick_with_rose_plaster_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:roman_brick_with_rose_plaster_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:roman_brick_with_rose_plaster_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:roman_brick_with_rose_plaster_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:roman_brick_with_rose_plaster_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:roman_brick_with_rose_plaster_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:roman_brick_with_rose_plaster_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:roman_brick_with_rose_plaster_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:roman_brick_with_rose_plaster_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:roman_brick_with_rose_plaster_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:roman_brick_with_rose_plaster_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:roman_brick_with_rose_plaster_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:roman_brick_with_rose_plaster_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:roman_brick_with_rose_plaster_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:roman_brick_with_rose_plaster_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:roman_brick_with_rose_plaster_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:roman_brick_with_rose_plaster_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:roman_brick_with_rose_plaster_two_meter_arch[facing=north,type=top]
conquest:roman_brick_with_rose_plaster_two_meter_arch[facing=north,type=bottom]
conquest:roman_brick_with_rose_plaster_two_meter_arch[facing=south,type=top]
conquest:roman_brick_with_rose_plaster_two_meter_arch[facing=south,type=bottom]
conquest:roman_brick_with_rose_plaster_two_meter_arch[facing=west,type=top]
conquest:roman_brick_with_rose_plaster_two_meter_arch[facing=west,type=bottom]
conquest:roman_brick_with_rose_plaster_two_meter_arch[facing=east,type=top]
conquest:roman_brick_with_rose_plaster_two_meter_arch[facing=east,type=bottom]
conquest:roman_brick_with_rose_plaster_two_meter_arch_half[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:roman_brick_with_rose_plaster_two_meter_arch_half[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:roman_brick_with_rose_plaster_two_meter_arch_half[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:roman_brick_with_rose_plaster_two_meter_arch_half[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:roman_brick_with_rose_plaster_two_meter_arch_half[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:roman_brick_with_rose_plaster_two_meter_arch_half[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:roman_brick_with_rose_plaster_two_meter_arch_half[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:roman_brick_with_rose_plaster_two_meter_arch_half[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:roman_brick_with_rose_plaster_two_meter_arch_half[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:roman_brick_with_rose_plaster_two_meter_arch_half[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:roman_brick_with_rose_plaster_two_meter_arch_half[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:roman_brick_with_rose_plaster_two_meter_arch_half[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:roman_brick_with_rose_plaster_two_meter_arch_half[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:roman_brick_with_rose_plaster_two_meter_arch_half[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:roman_brick_with_rose_plaster_two_meter_arch_half[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:roman_brick_with_rose_plaster_two_meter_arch_half[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:roman_brick_with_rose_plaster_two_meter_arch_half[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:roman_brick_with_rose_plaster_two_meter_arch_half[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:roman_brick_with_rose_plaster_two_meter_arch_half[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:roman_brick_with_rose_plaster_two_meter_arch_half[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:roman_brick_with_rose_plaster_two_meter_arch_half[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:roman_brick_with_rose_plaster_two_meter_arch_half[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:roman_brick_with_rose_plaster_two_meter_arch_half[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:roman_brick_with_rose_plaster_two_meter_arch_half[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:roman_brick_with_rose_plaster_two_meter_arch_half[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:roman_brick_with_rose_plaster_two_meter_arch_half[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:roman_brick_with_rose_plaster_two_meter_arch_half[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:roman_brick_with_rose_plaster_two_meter_arch_half[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:roman_brick_with_rose_plaster_two_meter_arch_half[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:roman_brick_with_rose_plaster_two_meter_arch_half[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:roman_brick_with_rose_plaster_two_meter_arch_half[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:roman_brick_with_rose_plaster_two_meter_arch_half[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:roman_brick_with_rose_plaster_two_meter_arch_half[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:roman_brick_with_rose_plaster_two_meter_arch_half[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:roman_brick_with_rose_plaster_two_meter_arch_half[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:roman_brick_with_rose_plaster_two_meter_arch_half[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:roman_brick_with_rose_plaster_two_meter_arch_half[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:roman_brick_with_rose_plaster_two_meter_arch_half[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:roman_brick_with_rose_plaster_two_meter_arch_half[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:roman_brick_with_rose_plaster_two_meter_arch_half[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:roman_brick_with_rose_plaster_two_meter_arch_half[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:roman_brick_with_rose_plaster_two_meter_arch_half[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:roman_brick_with_rose_plaster_two_meter_arch_half[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:roman_brick_with_rose_plaster_two_meter_arch_half[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:roman_brick_with_rose_plaster_two_meter_arch_half[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:roman_brick_with_rose_plaster_two_meter_arch_half[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:roman_brick_with_rose_plaster_two_meter_arch_half[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:roman_brick_with_rose_plaster_two_meter_arch_half[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:roman_brick_with_rose_plaster_two_meter_arch_half[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:roman_brick_with_rose_plaster_two_meter_arch_half[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:roman_brick_with_rose_plaster_two_meter_arch_half[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:roman_brick_with_rose_plaster_two_meter_arch_half[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:roman_brick_with_rose_plaster_two_meter_arch_half[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:roman_brick_with_rose_plaster_two_meter_arch_half[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:roman_brick_with_rose_plaster_two_meter_arch_half[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:roman_brick_with_rose_plaster_two_meter_arch_half[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:roman_brick_with_rose_plaster_two_meter_arch_half[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:roman_brick_with_rose_plaster_two_meter_arch_half[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:roman_brick_with_rose_plaster_two_meter_arch_half[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:roman_brick_with_rose_plaster_two_meter_arch_half[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:roman_brick_with_rose_plaster_two_meter_arch_half[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:roman_brick_with_rose_plaster_two_meter_arch_half[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:roman_brick_with_rose_plaster_two_meter_arch_half[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:roman_brick_with_rose_plaster_two_meter_arch_half[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:roman_brick_with_rose_plaster_vertical_corner[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:roman_brick_with_rose_plaster_vertical_corner[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:roman_brick_with_rose_plaster_vertical_corner[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:roman_brick_with_rose_plaster_vertical_corner[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:roman_brick_with_rose_plaster_vertical_corner[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:roman_brick_with_rose_plaster_vertical_corner[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:roman_brick_with_rose_plaster_vertical_corner[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:roman_brick_with_rose_plaster_vertical_corner[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:roman_brick_with_rose_plaster_vertical_corner[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:roman_brick_with_rose_plaster_vertical_corner[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:roman_brick_with_rose_plaster_vertical_corner[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:roman_brick_with_rose_plaster_vertical_corner[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:roman_brick_with_rose_plaster_vertical_corner[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:roman_brick_with_rose_plaster_vertical_corner[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:roman_brick_with_rose_plaster_vertical_corner[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:roman_brick_with_rose_plaster_vertical_corner[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:roman_brick_with_rose_plaster_vertical_corner[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:roman_brick_with_rose_plaster_vertical_corner[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:roman_brick_with_rose_plaster_vertical_corner[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:roman_brick_with_rose_plaster_vertical_corner[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:roman_brick_with_rose_plaster_vertical_corner[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:roman_brick_with_rose_plaster_vertical_corner[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:roman_brick_with_rose_plaster_vertical_corner[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:roman_brick_with_rose_plaster_vertical_corner[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:roman_brick_with_rose_plaster_vertical_corner[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:roman_brick_with_rose_plaster_vertical_corner[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:roman_brick_with_rose_plaster_vertical_corner[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:roman_brick_with_rose_plaster_vertical_corner[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:roman_brick_with_rose_plaster_vertical_corner[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:roman_brick_with_rose_plaster_vertical_corner[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:roman_brick_with_rose_plaster_vertical_corner[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:roman_brick_with_rose_plaster_vertical_corner[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:roman_brick_with_rose_plaster_vertical_corner[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:roman_brick_with_rose_plaster_vertical_corner[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:roman_brick_with_rose_plaster_vertical_corner[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:roman_brick_with_rose_plaster_vertical_corner[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:roman_brick_with_rose_plaster_vertical_corner[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:roman_brick_with_rose_plaster_vertical_corner[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:roman_brick_with_rose_plaster_vertical_corner[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:roman_brick_with_rose_plaster_vertical_corner[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:roman_brick_with_rose_plaster_vertical_corner[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:roman_brick_with_rose_plaster_vertical_corner[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:roman_brick_with_rose_plaster_vertical_corner[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:roman_brick_with_rose_plaster_vertical_corner[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:roman_brick_with_rose_plaster_vertical_corner[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:roman_brick_with_rose_plaster_vertical_corner[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:roman_brick_with_rose_plaster_vertical_corner[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:roman_brick_with_rose_plaster_vertical_corner[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:roman_brick_with_rose_plaster_vertical_corner[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:roman_brick_with_rose_plaster_vertical_corner[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:roman_brick_with_rose_plaster_vertical_corner[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:roman_brick_with_rose_plaster_vertical_corner[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:roman_brick_with_rose_plaster_vertical_corner[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:roman_brick_with_rose_plaster_vertical_corner[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:roman_brick_with_rose_plaster_vertical_corner[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:roman_brick_with_rose_plaster_vertical_corner[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:roman_brick_with_rose_plaster_vertical_corner[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:roman_brick_with_rose_plaster_vertical_corner[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:roman_brick_with_rose_plaster_vertical_corner[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:roman_brick_with_rose_plaster_vertical_corner[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:roman_brick_with_rose_plaster_vertical_corner[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:roman_brick_with_rose_plaster_vertical_corner[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:roman_brick_with_rose_plaster_vertical_corner[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:roman_brick_with_rose_plaster_vertical_corner[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:roman_brick_with_rose_plaster_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:roman_brick_with_rose_plaster_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:roman_brick_with_rose_plaster_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:roman_brick_with_rose_plaster_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:roman_brick_with_rose_plaster_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:roman_brick_with_rose_plaster_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:roman_brick_with_rose_plaster_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:roman_brick_with_rose_plaster_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:roman_brick_with_rose_plaster_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:roman_brick_with_rose_plaster_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:roman_brick_with_rose_plaster_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:roman_brick_with_rose_plaster_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:roman_brick_with_rose_plaster_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:roman_brick_with_rose_plaster_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:roman_brick_with_rose_plaster_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:roman_brick_with_rose_plaster_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:roman_brick_with_rose_plaster_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:roman_brick_with_rose_plaster_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:roman_brick_with_rose_plaster_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:roman_brick_with_rose_plaster_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:roman_brick_with_rose_plaster_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:roman_brick_with_rose_plaster_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:roman_brick_with_rose_plaster_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:roman_brick_with_rose_plaster_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:roman_brick_with_rose_plaster_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:roman_brick_with_rose_plaster_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:roman_brick_with_rose_plaster_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:roman_brick_with_rose_plaster_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:roman_brick_with_rose_plaster_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:roman_brick_with_rose_plaster_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:roman_brick_with_rose_plaster_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:roman_brick_with_rose_plaster_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:roman_brick_with_rose_plaster_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:roman_brick_with_rose_plaster_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:roman_brick_with_rose_plaster_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:roman_brick_with_rose_plaster_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:roman_brick_with_rose_plaster_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:roman_brick_with_rose_plaster_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:roman_brick_with_rose_plaster_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:roman_brick_with_rose_plaster_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:roman_brick_with_rose_plaster_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:roman_brick_with_rose_plaster_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:roman_brick_with_rose_plaster_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:roman_brick_with_rose_plaster_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:roman_brick_with_rose_plaster_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:roman_brick_with_rose_plaster_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:roman_brick_with_rose_plaster_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:roman_brick_with_rose_plaster_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:roman_brick_with_rose_plaster_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:roman_brick_with_rose_plaster_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:roman_brick_with_rose_plaster_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:roman_brick_with_rose_plaster_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:roman_brick_with_rose_plaster_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:roman_brick_with_rose_plaster_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:roman_brick_with_rose_plaster_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:roman_brick_with_rose_plaster_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:roman_brick_with_rose_plaster_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:roman_brick_with_rose_plaster_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:roman_brick_with_rose_plaster_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:roman_brick_with_rose_plaster_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:roman_brick_with_rose_plaster_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:roman_brick_with_rose_plaster_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:roman_brick_with_rose_plaster_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:roman_brick_with_rose_plaster_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:roman_brick_with_rose_plaster_vertical_quarter[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:roman_brick_with_rose_plaster_vertical_quarter[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:roman_brick_with_rose_plaster_vertical_quarter[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:roman_brick_with_rose_plaster_vertical_quarter[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:roman_brick_with_rose_plaster_vertical_quarter[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:roman_brick_with_rose_plaster_vertical_quarter[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:roman_brick_with_rose_plaster_vertical_quarter[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:roman_brick_with_rose_plaster_vertical_quarter[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:roman_brick_with_rose_plaster_vertical_quarter[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:roman_brick_with_rose_plaster_vertical_quarter[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:roman_brick_with_rose_plaster_vertical_quarter[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:roman_brick_with_rose_plaster_vertical_quarter[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:roman_brick_with_rose_plaster_vertical_quarter[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:roman_brick_with_rose_plaster_vertical_quarter[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:roman_brick_with_rose_plaster_vertical_quarter[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:roman_brick_with_rose_plaster_vertical_quarter[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:roman_brick_with_rose_plaster_vertical_quarter[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:roman_brick_with_rose_plaster_vertical_quarter[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:roman_brick_with_rose_plaster_vertical_quarter[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:roman_brick_with_rose_plaster_vertical_quarter[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:roman_brick_with_rose_plaster_vertical_quarter[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:roman_brick_with_rose_plaster_vertical_quarter[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:roman_brick_with_rose_plaster_vertical_quarter[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:roman_brick_with_rose_plaster_vertical_quarter[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:roman_brick_with_rose_plaster_vertical_quarter[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:roman_brick_with_rose_plaster_vertical_quarter[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:roman_brick_with_rose_plaster_vertical_quarter[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:roman_brick_with_rose_plaster_vertical_quarter[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:roman_brick_with_rose_plaster_vertical_quarter[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:roman_brick_with_rose_plaster_vertical_quarter[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:roman_brick_with_rose_plaster_vertical_quarter[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:roman_brick_with_rose_plaster_vertical_quarter[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:roman_brick_with_rose_plaster_vertical_quarter[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:roman_brick_with_rose_plaster_vertical_quarter[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:roman_brick_with_rose_plaster_vertical_quarter[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:roman_brick_with_rose_plaster_vertical_quarter[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:roman_brick_with_rose_plaster_vertical_quarter[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:roman_brick_with_rose_plaster_vertical_quarter[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:roman_brick_with_rose_plaster_vertical_quarter[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:roman_brick_with_rose_plaster_vertical_quarter[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:roman_brick_with_rose_plaster_vertical_quarter[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:roman_brick_with_rose_plaster_vertical_quarter[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:roman_brick_with_rose_plaster_vertical_quarter[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:roman_brick_with_rose_plaster_vertical_quarter[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:roman_brick_with_rose_plaster_vertical_quarter[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:roman_brick_with_rose_plaster_vertical_quarter[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:roman_brick_with_rose_plaster_vertical_quarter[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:roman_brick_with_rose_plaster_vertical_quarter[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:roman_brick_with_rose_plaster_vertical_quarter[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:roman_brick_with_rose_plaster_vertical_quarter[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:roman_brick_with_rose_plaster_vertical_quarter[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:roman_brick_with_rose_plaster_vertical_quarter[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:roman_brick_with_rose_plaster_vertical_quarter[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:roman_brick_with_rose_plaster_vertical_quarter[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:roman_brick_with_rose_plaster_vertical_quarter[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:roman_brick_with_rose_plaster_vertical_quarter[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:roman_brick_with_rose_plaster_vertical_quarter[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:roman_brick_with_rose_plaster_vertical_quarter[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:roman_brick_with_rose_plaster_vertical_quarter[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:roman_brick_with_rose_plaster_vertical_quarter[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:roman_brick_with_rose_plaster_vertical_quarter[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:roman_brick_with_rose_plaster_vertical_quarter[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:roman_brick_with_rose_plaster_vertical_quarter[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:roman_brick_with_rose_plaster_vertical_quarter[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:roman_brick_with_rose_plaster_vertical_slab[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:roman_brick_with_rose_plaster_vertical_slab[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:roman_brick_with_rose_plaster_vertical_slab[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:roman_brick_with_rose_plaster_vertical_slab[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:roman_brick_with_rose_plaster_vertical_slab[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:roman_brick_with_rose_plaster_vertical_slab[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:roman_brick_with_rose_plaster_vertical_slab[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:roman_brick_with_rose_plaster_vertical_slab[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:roman_brick_with_rose_plaster_vertical_slab[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:roman_brick_with_rose_plaster_vertical_slab[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:roman_brick_with_rose_plaster_vertical_slab[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:roman_brick_with_rose_plaster_vertical_slab[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:roman_brick_with_rose_plaster_vertical_slab[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:roman_brick_with_rose_plaster_vertical_slab[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:roman_brick_with_rose_plaster_vertical_slab[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:roman_brick_with_rose_plaster_vertical_slab[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:roman_brick_with_rose_plaster_vertical_slab[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:roman_brick_with_rose_plaster_vertical_slab[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:roman_brick_with_rose_plaster_vertical_slab[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:roman_brick_with_rose_plaster_vertical_slab[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:roman_brick_with_rose_plaster_vertical_slab[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:roman_brick_with_rose_plaster_vertical_slab[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:roman_brick_with_rose_plaster_vertical_slab[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:roman_brick_with_rose_plaster_vertical_slab[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:roman_brick_with_rose_plaster_vertical_slab[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:roman_brick_with_rose_plaster_vertical_slab[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:roman_brick_with_rose_plaster_vertical_slab[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:roman_brick_with_rose_plaster_vertical_slab[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:roman_brick_with_rose_plaster_vertical_slab[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:roman_brick_with_rose_plaster_vertical_slab[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:roman_brick_with_rose_plaster_vertical_slab[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:roman_brick_with_rose_plaster_vertical_slab[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:roman_brick_with_rose_plaster_vertical_slab[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:roman_brick_with_rose_plaster_vertical_slab[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:roman_brick_with_rose_plaster_vertical_slab[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:roman_brick_with_rose_plaster_vertical_slab[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:roman_brick_with_rose_plaster_vertical_slab[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:roman_brick_with_rose_plaster_vertical_slab[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:roman_brick_with_rose_plaster_vertical_slab[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:roman_brick_with_rose_plaster_vertical_slab[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:roman_brick_with_rose_plaster_vertical_slab[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:roman_brick_with_rose_plaster_vertical_slab[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:roman_brick_with_rose_plaster_vertical_slab[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:roman_brick_with_rose_plaster_vertical_slab[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:roman_brick_with_rose_plaster_vertical_slab[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:roman_brick_with_rose_plaster_vertical_slab[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:roman_brick_with_rose_plaster_vertical_slab[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:roman_brick_with_rose_plaster_vertical_slab[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:roman_brick_with_rose_plaster_vertical_slab[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:roman_brick_with_rose_plaster_vertical_slab[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:roman_brick_with_rose_plaster_vertical_slab[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:roman_brick_with_rose_plaster_vertical_slab[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:roman_brick_with_rose_plaster_vertical_slab[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:roman_brick_with_rose_plaster_vertical_slab[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:roman_brick_with_rose_plaster_vertical_slab[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:roman_brick_with_rose_plaster_vertical_slab[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:roman_brick_with_rose_plaster_vertical_slab[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:roman_brick_with_rose_plaster_vertical_slab[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:roman_brick_with_rose_plaster_vertical_slab[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:roman_brick_with_rose_plaster_vertical_slab[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:roman_brick_with_rose_plaster_vertical_slab[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:roman_brick_with_rose_plaster_vertical_slab[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:roman_brick_with_rose_plaster_vertical_slab[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:roman_brick_with_rose_plaster_vertical_slab[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:roman_brick_with_rose_plaster_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:roman_brick_with_rose_plaster_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:roman_brick_with_rose_plaster_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:roman_brick_with_rose_plaster_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:roman_brick_with_rose_plaster_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:roman_brick_with_rose_plaster_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:roman_brick_with_rose_plaster_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:roman_brick_with_rose_plaster_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:roman_brick_with_rose_plaster_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:roman_brick_with_rose_plaster_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:roman_brick_with_rose_plaster_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:roman_brick_with_rose_plaster_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:roman_brick_with_rose_plaster_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:roman_brick_with_rose_plaster_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:roman_brick_with_rose_plaster_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:roman_brick_with_rose_plaster_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:roman_brick_with_rose_plaster_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:roman_brick_with_rose_plaster_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:roman_brick_with_rose_plaster_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:roman_brick_with_rose_plaster_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:roman_brick_with_rose_plaster_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:roman_brick_with_rose_plaster_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:roman_brick_with_rose_plaster_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:roman_brick_with_rose_plaster_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:roman_brick_with_rose_plaster_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:roman_brick_with_rose_plaster_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:roman_brick_with_rose_plaster_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:roman_brick_with_rose_plaster_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:roman_brick_with_rose_plaster_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:roman_brick_with_rose_plaster_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:roman_brick_with_rose_plaster_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:roman_brick_with_rose_plaster_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:roman_brick_with_rose_plaster_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:roman_brick_with_rose_plaster_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:roman_brick_with_rose_plaster_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:roman_brick_with_rose_plaster_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:roman_brick_with_rose_plaster_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:roman_brick_with_rose_plaster_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:roman_brick_with_rose_plaster_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:roman_brick_with_rose_plaster_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:roman_brick_with_rose_plaster_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:roman_brick_with_rose_plaster_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:roman_brick_with_rose_plaster_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:roman_brick_with_rose_plaster_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:roman_brick_with_rose_plaster_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:roman_brick_with_rose_plaster_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:roman_brick_with_rose_plaster_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:roman_brick_with_rose_plaster_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:roman_brick_with_rose_plaster_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:roman_brick_with_rose_plaster_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:roman_brick_with_rose_plaster_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:roman_brick_with_rose_plaster_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:roman_brick_with_rose_plaster_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:roman_brick_with_rose_plaster_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:roman_brick_with_rose_plaster_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:roman_brick_with_rose_plaster_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:roman_brick_with_rose_plaster_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:roman_brick_with_rose_plaster_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:roman_brick_with_rose_plaster_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:roman_brick_with_rose_plaster_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:roman_brick_with_rose_plaster_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:roman_brick_with_rose_plaster_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:roman_brick_with_rose_plaster_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:roman_brick_with_rose_plaster_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:roman_brick_with_rose_plaster_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:roman_brick_with_rose_plaster_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:roman_brick_with_rose_plaster_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:roman_brick_with_rose_plaster_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:roman_brick_with_rose_plaster_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:roman_brick_with_rose_plaster_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:roman_brick_with_rose_plaster_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:roman_brick_with_rose_plaster_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:roman_brick_with_rose_plaster_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:roman_brick_with_rose_plaster_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:roman_brick_with_rose_plaster_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:roman_brick_with_rose_plaster_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:roman_brick_with_rose_plaster_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:roman_brick_with_rose_plaster_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:roman_brick_with_rose_plaster_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:roman_brick_with_rose_plaster_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:roman_brick_with_rose_plaster_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:roman_brick_with_rose_plaster_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:roman_brick_with_rose_plaster_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:roman_brick_with_rose_plaster_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:roman_brick_with_rose_plaster_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:roman_brick_with_rose_plaster_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:roman_brick_with_rose_plaster_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:roman_brick_with_rose_plaster_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:roman_brick_with_rose_plaster_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:roman_brick_with_rose_plaster_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:roman_brick_with_rose_plaster_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:roman_brick_with_rose_plaster_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:roman_brick_with_rose_plaster_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:roman_brick_with_rose_plaster_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:roman_brick_with_rose_plaster_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:roman_brick_with_rose_plaster_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:roman_brick_with_rose_plaster_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:roman_brick_with_rose_plaster_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:roman_brick_with_rose_plaster_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:roman_brick_with_rose_plaster_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:roman_brick_with_rose_plaster_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:roman_brick_with_rose_plaster_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:roman_brick_with_rose_plaster_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:roman_brick_with_rose_plaster_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:roman_brick_with_rose_plaster_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:roman_brick_with_rose_plaster_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:roman_brick_with_rose_plaster_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:roman_brick_with_rose_plaster_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:roman_brick_with_rose_plaster_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:roman_brick_with_rose_plaster_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:roman_brick_with_rose_plaster_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:roman_brick_with_rose_plaster_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:roman_brick_with_rose_plaster_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:roman_brick_with_rose_plaster_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:roman_brick_with_rose_plaster_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:roman_brick_with_rose_plaster_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:roman_brick_with_rose_plaster_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:roman_brick_with_rose_plaster_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:roman_brick_with_rose_plaster_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:roman_brick_with_rose_plaster_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:roman_brick_with_rose_plaster_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:roman_brick_with_rose_plaster_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:roman_brick_with_rose_plaster_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:roman_brick_with_rose_plaster_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:roman_brick_with_rose_plaster_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:roman_brick_with_rose_plaster_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:roman_brick_with_rose_plaster_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:roman_brick_with_rose_plaster_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:roman_brick_with_rose_plaster_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:roman_brick_with_rose_plaster_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:roman_brick_with_rose_plaster_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:roman_brick_with_rose_plaster_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:roman_brick_with_rose_plaster_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:roman_brick_with_rose_plaster_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:roman_brick_with_rose_plaster_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:roman_brick_with_rose_plaster_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:roman_brick_with_rose_plaster_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:roman_brick_with_rose_plaster_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:roman_brick_with_rose_plaster_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:roman_brick_with_rose_plaster_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:roman_brick_with_rose_plaster_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:roman_brick_with_rose_plaster_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:roman_brick_with_rose_plaster_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:roman_brick_with_rose_plaster_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:roman_brick_with_rose_plaster_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:roman_brick_with_rose_plaster_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:roman_brick_with_rose_plaster_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:roman_brick_with_rose_plaster_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:roman_brick_with_rose_plaster_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:roman_brick_with_rose_plaster_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:roman_brick_with_rose_plaster_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:roman_brick_with_rose_plaster_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:roman_brick_with_rose_plaster_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:roman_brick_with_rose_plaster_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:roman_brick_with_rose_plaster_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:roman_brick_with_rose_plaster_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:roman_brick_with_rose_plaster_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:roman_brick_with_rose_plaster_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:roman_brick_with_rose_plaster_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:roman_brick_with_rose_plaster_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:roman_brick_with_rose_plaster_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:roman_brick_with_rose_plaster_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:roman_brick_with_rose_plaster_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:roman_brick_with_rose_plaster_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:roman_brick_with_rose_plaster_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:roman_brick_with_rose_plaster_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:roman_brick_with_rose_plaster_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:roman_brick_with_rose_plaster_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:roman_brick_with_rose_plaster_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:roman_brick_with_rose_plaster_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:roman_brick_with_rose_plaster_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:roman_brick_with_rose_plaster_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:roman_brick_with_rose_plaster_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:roman_brick_with_rose_plaster_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:roman_brick_with_rose_plaster_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:roman_brick_with_rose_plaster_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:roman_brick_with_rose_plaster_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:roman_brick_with_rose_plaster_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:roman_brick_with_rose_plaster_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:roman_brick_with_rose_plaster_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:roman_brick_with_rose_plaster_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:roman_brick_with_rose_plaster_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:roman_brick_with_rose_plaster_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:roman_brick_with_rose_plaster_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:roman_brick_with_rose_plaster_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:roman_brick_with_rose_plaster_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:roman_brick_with_rose_plaster_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:roman_brick_with_rose_plaster_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:roman_brick_with_rose_plaster_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:roman_brick_with_rose_plaster_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:roman_brick_with_rose_plaster_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:roman_brick_with_rose_plaster_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:roman_brick_with_rose_plaster_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:roman_brick_with_rose_plaster_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:roman_brick_with_rose_plaster_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:roman_brick_with_rose_plaster_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:roman_brick_with_rose_plaster_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:roman_brick_with_rose_plaster_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:roman_brick_with_rose_plaster_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:roman_brick_with_rose_plaster_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:roman_brick_with_rose_plaster_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:roman_brick_with_rose_plaster_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:roman_brick_with_rose_plaster_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:roman_brick_with_rose_plaster_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:roman_brick_with_rose_plaster_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:roman_brick_with_rose_plaster_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:roman_brick_with_rose_plaster_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:roman_brick_with_rose_plaster_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:roman_brick_with_rose_plaster_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:roman_brick_with_rose_plaster_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:roman_brick_with_rose_plaster_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:roman_brick_with_rose_plaster_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:roman_brick_with_rose_plaster_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:roman_brick_with_rose_plaster_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:roman_brick_with_rose_plaster_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:roman_brick_with_rose_plaster_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:roman_brick_with_rose_plaster_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:roman_brick_with_rose_plaster_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:roman_brick_with_rose_plaster_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:roman_brick_with_rose_plaster_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:roman_brick_with_rose_plaster_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:roman_brick_with_rose_plaster_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:roman_brick_with_rose_plaster_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:roman_brick_with_rose_plaster_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:roman_brick_with_rose_plaster_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:roman_brick_with_rose_plaster_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:roman_brick_with_rose_plaster_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:roman_brick_with_rose_plaster_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:roman_brick_with_rose_plaster_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:roman_brick_with_rose_plaster_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:roman_brick_with_rose_plaster_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:roman_brick_with_rose_plaster_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:roman_brick_with_rose_plaster_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:roman_brick_with_rose_plaster_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:roman_brick_with_rose_plaster_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:roman_brick_with_rose_plaster_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:roman_brick_with_rose_plaster_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:roman_brick_with_rose_plaster_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:roman_brick_with_rose_plaster_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:roman_brick_with_rose_plaster_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:roman_brick_with_rose_plaster_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:roman_brick_with_rose_plaster_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:roman_brick_with_rose_plaster_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:roman_brick_with_rose_plaster_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:roman_brick_with_rose_plaster_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:roman_brick_with_rose_plaster_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:roman_brick_with_rose_plaster_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:roman_brick_with_rose_plaster_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:roman_brick_with_rose_plaster_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:roman_brick_with_rose_plaster_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:roman_brick_with_rose_plaster_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:roman_brick_with_rose_plaster_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:roman_brick_with_rose_plaster_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:roman_brick_with_rose_plaster_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:roman_brick_with_rose_plaster_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:roman_brick_with_rose_plaster_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:roman_brick_with_rose_plaster_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:roman_brick_with_rose_plaster_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:roman_brick_with_rose_plaster_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:roman_brick_with_rose_plaster_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:roman_brick_with_rose_plaster_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:roman_brick_with_rose_plaster_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:roman_brick_with_rose_plaster_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:roman_brick_with_rose_plaster_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:roman_brick_with_rose_plaster_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:roman_brick_with_rose_plaster_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:roman_brick_with_rose_plaster_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:roman_brick_with_rose_plaster_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:roman_brick_with_rose_plaster_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:roman_brick_with_rose_plaster_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:roman_brick_with_rose_plaster_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:roman_brick_with_rose_plaster_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:roman_brick_with_rose_plaster_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:roman_brick_with_rose_plaster_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:roman_brick_with_rose_plaster_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:roman_brick_with_rose_plaster_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:roman_brick_with_rose_plaster_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:roman_brick_with_rose_plaster_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:roman_brick_with_rose_plaster_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:roman_brick_with_rose_plaster_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:roman_brick_with_rose_plaster_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:roman_brick_with_rose_plaster_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:roman_brick_with_rose_plaster_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:roman_brick_with_rose_plaster_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:roman_brick_with_rose_plaster_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:roman_brick_with_rose_plaster_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:roman_brick_with_rose_plaster_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:roman_brick_with_rose_plaster_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:roman_brick_with_rose_plaster_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:roman_brick_with_rose_plaster_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:roman_brick_with_rose_plaster_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:roman_brick_with_rose_plaster_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:roman_brick_with_rose_plaster_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:roman_brick_with_rose_plaster_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:roman_brick_with_rose_plaster_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:roman_brick_with_rose_plaster_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:roman_brick_with_rose_plaster_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:roman_brick_with_rose_plaster_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:roman_brick_with_rose_plaster_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:roman_brick_with_rose_plaster_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:roman_brick_with_rose_plaster_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:roman_brick_with_rose_plaster_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:roman_brick_with_rose_plaster_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:roman_brick_with_rose_plaster_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:roman_brick_with_rose_plaster_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:roman_brick_with_rose_plaster_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:roman_brick_with_rose_plaster_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:roman_brick_with_rose_plaster_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:roman_brick_with_rose_plaster_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:roman_brick_with_rose_plaster_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:roman_brick_with_rose_plaster_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:roman_brick_with_rose_plaster_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:roman_brick_with_rose_plaster_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:roman_brick_with_rose_plaster_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:roman_brick_with_rose_plaster_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:roman_brick_with_rose_plaster_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:roman_brick_with_rose_plaster_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:roman_brick_with_rose_plaster_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:roman_brick_with_rose_plaster_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:roman_brick_with_rose_plaster_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:roman_brick_with_rose_plaster_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:roman_brick_with_rose_plaster_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:roman_brick_with_rose_plaster_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:roman_brick_with_rose_plaster_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:roman_chair[facing=north,offset_toggle=true,waterlogged=true]
conquest:roman_chair[facing=north,offset_toggle=true,waterlogged=false]
conquest:roman_chair[facing=north,offset_toggle=false,waterlogged=true]
conquest:roman_chair[facing=north,offset_toggle=false,waterlogged=false]
conquest:roman_chair[facing=south,offset_toggle=true,waterlogged=true]
conquest:roman_chair[facing=south,offset_toggle=true,waterlogged=false]
conquest:roman_chair[facing=south,offset_toggle=false,waterlogged=true]
conquest:roman_chair[facing=south,offset_toggle=false,waterlogged=false]
conquest:roman_chair[facing=west,offset_toggle=true,waterlogged=true]
conquest:roman_chair[facing=west,offset_toggle=true,waterlogged=false]
conquest:roman_chair[facing=west,offset_toggle=false,waterlogged=true]
conquest:roman_chair[facing=west,offset_toggle=false,waterlogged=false]
conquest:roman_chair[facing=east,offset_toggle=true,waterlogged=true]
conquest:roman_chair[facing=east,offset_toggle=true,waterlogged=false]
conquest:roman_chair[facing=east,offset_toggle=false,waterlogged=true]
conquest:roman_chair[facing=east,offset_toggle=false,waterlogged=false]
conquest:roman_clay_brick
conquest:roman_clay_brick_arrowslit[facing=north,waterlogged=true]
conquest:roman_clay_brick_arrowslit[facing=north,waterlogged=false]
conquest:roman_clay_brick_arrowslit[facing=south,waterlogged=true]
conquest:roman_clay_brick_arrowslit[facing=south,waterlogged=false]
conquest:roman_clay_brick_arrowslit[facing=west,waterlogged=true]
conquest:roman_clay_brick_arrowslit[facing=west,waterlogged=false]
conquest:roman_clay_brick_arrowslit[facing=east,waterlogged=true]
conquest:roman_clay_brick_arrowslit[facing=east,waterlogged=false]
conquest:roman_clay_brick_balustrade[axis=x,waterlogged=true]
conquest:roman_clay_brick_balustrade[axis=x,waterlogged=false]
conquest:roman_clay_brick_balustrade[axis=y,waterlogged=true]
conquest:roman_clay_brick_balustrade[axis=y,waterlogged=false]
conquest:roman_clay_brick_balustrade[axis=z,waterlogged=true]
conquest:roman_clay_brick_balustrade[axis=z,waterlogged=false]
conquest:roman_clay_brick_capital[facing=flat,type=top,waterlogged=true]
conquest:roman_clay_brick_capital[facing=flat,type=top,waterlogged=false]
conquest:roman_clay_brick_capital[facing=flat,type=bottom,waterlogged=true]
conquest:roman_clay_brick_capital[facing=flat,type=bottom,waterlogged=false]
conquest:roman_clay_brick_capital[facing=north,type=top,waterlogged=true]
conquest:roman_clay_brick_capital[facing=north,type=top,waterlogged=false]
conquest:roman_clay_brick_capital[facing=north,type=bottom,waterlogged=true]
conquest:roman_clay_brick_capital[facing=north,type=bottom,waterlogged=false]
conquest:roman_clay_brick_capital[facing=south,type=top,waterlogged=true]
conquest:roman_clay_brick_capital[facing=south,type=top,waterlogged=false]
conquest:roman_clay_brick_capital[facing=south,type=bottom,waterlogged=true]
conquest:roman_clay_brick_capital[facing=south,type=bottom,waterlogged=false]
conquest:roman_clay_brick_capital[facing=east,type=top,waterlogged=true]
conquest:roman_clay_brick_capital[facing=east,type=top,waterlogged=false]
conquest:roman_clay_brick_capital[facing=east,type=bottom,waterlogged=true]
conquest:roman_clay_brick_capital[facing=east,type=bottom,waterlogged=false]
conquest:roman_clay_brick_capital[facing=west,type=top,waterlogged=true]
conquest:roman_clay_brick_capital[facing=west,type=top,waterlogged=false]
conquest:roman_clay_brick_capital[facing=west,type=bottom,waterlogged=true]
conquest:roman_clay_brick_capital[facing=west,type=bottom,waterlogged=false]
conquest:roman_clay_brick_corner_slab[facing=north,type=top,waterlogged=true]
conquest:roman_clay_brick_corner_slab[facing=north,type=top,waterlogged=false]
conquest:roman_clay_brick_corner_slab[facing=north,type=bottom,waterlogged=true]
conquest:roman_clay_brick_corner_slab[facing=north,type=bottom,waterlogged=false]
conquest:roman_clay_brick_corner_slab[facing=south,type=top,waterlogged=true]
conquest:roman_clay_brick_corner_slab[facing=south,type=top,waterlogged=false]
conquest:roman_clay_brick_corner_slab[facing=south,type=bottom,waterlogged=true]
conquest:roman_clay_brick_corner_slab[facing=south,type=bottom,waterlogged=false]
conquest:roman_clay_brick_corner_slab[facing=west,type=top,waterlogged=true]
conquest:roman_clay_brick_corner_slab[facing=west,type=top,waterlogged=false]
conquest:roman_clay_brick_corner_slab[facing=west,type=bottom,waterlogged=true]
conquest:roman_clay_brick_corner_slab[facing=west,type=bottom,waterlogged=false]
conquest:roman_clay_brick_corner_slab[facing=east,type=top,waterlogged=true]
conquest:roman_clay_brick_corner_slab[facing=east,type=top,waterlogged=false]
conquest:roman_clay_brick_corner_slab[facing=east,type=bottom,waterlogged=true]
conquest:roman_clay_brick_corner_slab[facing=east,type=bottom,waterlogged=false]
conquest:roman_clay_brick_eighth_slab[facing=north,type=top,waterlogged=true]
conquest:roman_clay_brick_eighth_slab[facing=north,type=top,waterlogged=false]
conquest:roman_clay_brick_eighth_slab[facing=north,type=bottom,waterlogged=true]
conquest:roman_clay_brick_eighth_slab[facing=north,type=bottom,waterlogged=false]
conquest:roman_clay_brick_eighth_slab[facing=south,type=top,waterlogged=true]
conquest:roman_clay_brick_eighth_slab[facing=south,type=top,waterlogged=false]
conquest:roman_clay_brick_eighth_slab[facing=south,type=bottom,waterlogged=true]
conquest:roman_clay_brick_eighth_slab[facing=south,type=bottom,waterlogged=false]
conquest:roman_clay_brick_eighth_slab[facing=west,type=top,waterlogged=true]
conquest:roman_clay_brick_eighth_slab[facing=west,type=top,waterlogged=false]
conquest:roman_clay_brick_eighth_slab[facing=west,type=bottom,waterlogged=true]
conquest:roman_clay_brick_eighth_slab[facing=west,type=bottom,waterlogged=false]
conquest:roman_clay_brick_eighth_slab[facing=east,type=top,waterlogged=true]
conquest:roman_clay_brick_eighth_slab[facing=east,type=top,waterlogged=false]
conquest:roman_clay_brick_eighth_slab[facing=east,type=bottom,waterlogged=true]
conquest:roman_clay_brick_eighth_slab[facing=east,type=bottom,waterlogged=false]
conquest:roman_clay_brick_pillar[layer=1,waterlogged=true]
conquest:roman_clay_brick_pillar[layer=1,waterlogged=false]
conquest:roman_clay_brick_pillar[layer=2,waterlogged=true]
conquest:roman_clay_brick_pillar[layer=2,waterlogged=false]
conquest:roman_clay_brick_pillar[layer=3,waterlogged=true]
conquest:roman_clay_brick_pillar[layer=3,waterlogged=false]
conquest:roman_clay_brick_quarter_slab[facing=north,layer=1,type=top,waterlogged=true]
conquest:roman_clay_brick_quarter_slab[facing=north,layer=1,type=top,waterlogged=false]
conquest:roman_clay_brick_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=true]
conquest:roman_clay_brick_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=false]
conquest:roman_clay_brick_quarter_slab[facing=north,layer=2,type=top,waterlogged=true]
conquest:roman_clay_brick_quarter_slab[facing=north,layer=2,type=top,waterlogged=false]
conquest:roman_clay_brick_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=true]
conquest:roman_clay_brick_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=false]
conquest:roman_clay_brick_quarter_slab[facing=north,layer=3,type=top,waterlogged=true]
conquest:roman_clay_brick_quarter_slab[facing=north,layer=3,type=top,waterlogged=false]
conquest:roman_clay_brick_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=true]
conquest:roman_clay_brick_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=false]
conquest:roman_clay_brick_quarter_slab[facing=south,layer=1,type=top,waterlogged=true]
conquest:roman_clay_brick_quarter_slab[facing=south,layer=1,type=top,waterlogged=false]
conquest:roman_clay_brick_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=true]
conquest:roman_clay_brick_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=false]
conquest:roman_clay_brick_quarter_slab[facing=south,layer=2,type=top,waterlogged=true]
conquest:roman_clay_brick_quarter_slab[facing=south,layer=2,type=top,waterlogged=false]
conquest:roman_clay_brick_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=true]
conquest:roman_clay_brick_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=false]
conquest:roman_clay_brick_quarter_slab[facing=south,layer=3,type=top,waterlogged=true]
conquest:roman_clay_brick_quarter_slab[facing=south,layer=3,type=top,waterlogged=false]
conquest:roman_clay_brick_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=true]
conquest:roman_clay_brick_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=false]
conquest:roman_clay_brick_quarter_slab[facing=west,layer=1,type=top,waterlogged=true]
conquest:roman_clay_brick_quarter_slab[facing=west,layer=1,type=top,waterlogged=false]
conquest:roman_clay_brick_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=true]
conquest:roman_clay_brick_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=false]
conquest:roman_clay_brick_quarter_slab[facing=west,layer=2,type=top,waterlogged=true]
conquest:roman_clay_brick_quarter_slab[facing=west,layer=2,type=top,waterlogged=false]
conquest:roman_clay_brick_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=true]
conquest:roman_clay_brick_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=false]
conquest:roman_clay_brick_quarter_slab[facing=west,layer=3,type=top,waterlogged=true]
conquest:roman_clay_brick_quarter_slab[facing=west,layer=3,type=top,waterlogged=false]
conquest:roman_clay_brick_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=true]
conquest:roman_clay_brick_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=false]
conquest:roman_clay_brick_quarter_slab[facing=east,layer=1,type=top,waterlogged=true]
conquest:roman_clay_brick_quarter_slab[facing=east,layer=1,type=top,waterlogged=false]
conquest:roman_clay_brick_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=true]
conquest:roman_clay_brick_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=false]
conquest:roman_clay_brick_quarter_slab[facing=east,layer=2,type=top,waterlogged=true]
conquest:roman_clay_brick_quarter_slab[facing=east,layer=2,type=top,waterlogged=false]
conquest:roman_clay_brick_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=true]
conquest:roman_clay_brick_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=false]
conquest:roman_clay_brick_quarter_slab[facing=east,layer=3,type=top,waterlogged=true]
conquest:roman_clay_brick_quarter_slab[facing=east,layer=3,type=top,waterlogged=false]
conquest:roman_clay_brick_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=true]
conquest:roman_clay_brick_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=false]
conquest:roman_clay_brick_slab[layers=1,type=top,waterlogged=true]
conquest:roman_clay_brick_slab[layers=1,type=top,waterlogged=false]
conquest:roman_clay_brick_slab[layers=1,type=bottom,waterlogged=true]
conquest:roman_clay_brick_slab[layers=1,type=bottom,waterlogged=false]
conquest:roman_clay_brick_slab[layers=2,type=top,waterlogged=true]
conquest:roman_clay_brick_slab[layers=2,type=top,waterlogged=false]
conquest:roman_clay_brick_slab[layers=2,type=bottom,waterlogged=true]
conquest:roman_clay_brick_slab[layers=2,type=bottom,waterlogged=false]
conquest:roman_clay_brick_slab[layers=3,type=top,waterlogged=true]
conquest:roman_clay_brick_slab[layers=3,type=top,waterlogged=false]
conquest:roman_clay_brick_slab[layers=3,type=bottom,waterlogged=true]
conquest:roman_clay_brick_slab[layers=3,type=bottom,waterlogged=false]
conquest:roman_clay_brick_slab[layers=4,type=top,waterlogged=true]
conquest:roman_clay_brick_slab[layers=4,type=top,waterlogged=false]
conquest:roman_clay_brick_slab[layers=4,type=bottom,waterlogged=true]
conquest:roman_clay_brick_slab[layers=4,type=bottom,waterlogged=false]
conquest:roman_clay_brick_slab[layers=5,type=top,waterlogged=true]
conquest:roman_clay_brick_slab[layers=5,type=top,waterlogged=false]
conquest:roman_clay_brick_slab[layers=5,type=bottom,waterlogged=true]
conquest:roman_clay_brick_slab[layers=5,type=bottom,waterlogged=false]
conquest:roman_clay_brick_slab[layers=6,type=top,waterlogged=true]
conquest:roman_clay_brick_slab[layers=6,type=top,waterlogged=false]
conquest:roman_clay_brick_slab[layers=6,type=bottom,waterlogged=true]
conquest:roman_clay_brick_slab[layers=6,type=bottom,waterlogged=false]
conquest:roman_clay_brick_slab[layers=7,type=top,waterlogged=true]
conquest:roman_clay_brick_slab[layers=7,type=top,waterlogged=false]
conquest:roman_clay_brick_slab[layers=7,type=bottom,waterlogged=true]
conquest:roman_clay_brick_slab[layers=7,type=bottom,waterlogged=false]
conquest:roman_clay_brick_slab[layers=8,type=top,waterlogged=true]
conquest:roman_clay_brick_slab[layers=8,type=top,waterlogged=false]
conquest:roman_clay_brick_slab[layers=8,type=bottom,waterlogged=true]
conquest:roman_clay_brick_slab[layers=8,type=bottom,waterlogged=false]
conquest:roman_clay_brick_small_arch[direction=northsouth,waterlogged=true]
conquest:roman_clay_brick_small_arch[direction=northsouth,waterlogged=false]
conquest:roman_clay_brick_small_arch[direction=eastwest,waterlogged=true]
conquest:roman_clay_brick_small_arch[direction=eastwest,waterlogged=false]
conquest:roman_clay_brick_small_arch_half[facing=north,waterlogged=true]
conquest:roman_clay_brick_small_arch_half[facing=north,waterlogged=false]
conquest:roman_clay_brick_small_arch_half[facing=south,waterlogged=true]
conquest:roman_clay_brick_small_arch_half[facing=south,waterlogged=false]
conquest:roman_clay_brick_small_arch_half[facing=west,waterlogged=true]
conquest:roman_clay_brick_small_arch_half[facing=west,waterlogged=false]
conquest:roman_clay_brick_small_arch_half[facing=east,waterlogged=true]
conquest:roman_clay_brick_small_arch_half[facing=east,waterlogged=false]
conquest:roman_clay_brick_small_window[down=true,up=true,waterlogged=true]
conquest:roman_clay_brick_small_window[down=true,up=true,waterlogged=false]
conquest:roman_clay_brick_small_window[down=true,up=false,waterlogged=true]
conquest:roman_clay_brick_small_window[down=true,up=false,waterlogged=false]
conquest:roman_clay_brick_small_window[down=false,up=true,waterlogged=true]
conquest:roman_clay_brick_small_window[down=false,up=true,waterlogged=false]
conquest:roman_clay_brick_small_window[down=false,up=false,waterlogged=true]
conquest:roman_clay_brick_small_window[down=false,up=false,waterlogged=false]
conquest:roman_clay_brick_small_window_half[down=true,facing=north,up=true,waterlogged=true]
conquest:roman_clay_brick_small_window_half[down=true,facing=north,up=true,waterlogged=false]
conquest:roman_clay_brick_small_window_half[down=true,facing=north,up=false,waterlogged=true]
conquest:roman_clay_brick_small_window_half[down=true,facing=north,up=false,waterlogged=false]
conquest:roman_clay_brick_small_window_half[down=true,facing=south,up=true,waterlogged=true]
conquest:roman_clay_brick_small_window_half[down=true,facing=south,up=true,waterlogged=false]
conquest:roman_clay_brick_small_window_half[down=true,facing=south,up=false,waterlogged=true]
conquest:roman_clay_brick_small_window_half[down=true,facing=south,up=false,waterlogged=false]
conquest:roman_clay_brick_small_window_half[down=true,facing=west,up=true,waterlogged=true]
conquest:roman_clay_brick_small_window_half[down=true,facing=west,up=true,waterlogged=false]
conquest:roman_clay_brick_small_window_half[down=true,facing=west,up=false,waterlogged=true]
conquest:roman_clay_brick_small_window_half[down=true,facing=west,up=false,waterlogged=false]
conquest:roman_clay_brick_small_window_half[down=true,facing=east,up=true,waterlogged=true]
conquest:roman_clay_brick_small_window_half[down=true,facing=east,up=true,waterlogged=false]
conquest:roman_clay_brick_small_window_half[down=true,facing=east,up=false,waterlogged=true]
conquest:roman_clay_brick_small_window_half[down=true,facing=east,up=false,waterlogged=false]
conquest:roman_clay_brick_small_window_half[down=false,facing=north,up=true,waterlogged=true]
conquest:roman_clay_brick_small_window_half[down=false,facing=north,up=true,waterlogged=false]
conquest:roman_clay_brick_small_window_half[down=false,facing=north,up=false,waterlogged=true]
conquest:roman_clay_brick_small_window_half[down=false,facing=north,up=false,waterlogged=false]
conquest:roman_clay_brick_small_window_half[down=false,facing=south,up=true,waterlogged=true]
conquest:roman_clay_brick_small_window_half[down=false,facing=south,up=true,waterlogged=false]
conquest:roman_clay_brick_small_window_half[down=false,facing=south,up=false,waterlogged=true]
conquest:roman_clay_brick_small_window_half[down=false,facing=south,up=false,waterlogged=false]
conquest:roman_clay_brick_small_window_half[down=false,facing=west,up=true,waterlogged=true]
conquest:roman_clay_brick_small_window_half[down=false,facing=west,up=true,waterlogged=false]
conquest:roman_clay_brick_small_window_half[down=false,facing=west,up=false,waterlogged=true]
conquest:roman_clay_brick_small_window_half[down=false,facing=west,up=false,waterlogged=false]
conquest:roman_clay_brick_small_window_half[down=false,facing=east,up=true,waterlogged=true]
conquest:roman_clay_brick_small_window_half[down=false,facing=east,up=true,waterlogged=false]
conquest:roman_clay_brick_small_window_half[down=false,facing=east,up=false,waterlogged=true]
conquest:roman_clay_brick_small_window_half[down=false,facing=east,up=false,waterlogged=false]
conquest:roman_clay_brick_sphere[type=egg,waterlogged=true]
conquest:roman_clay_brick_sphere[type=egg,waterlogged=false]
conquest:roman_clay_brick_sphere[type=small,waterlogged=true]
conquest:roman_clay_brick_sphere[type=small,waterlogged=false]
conquest:roman_clay_brick_sphere[type=large,waterlogged=true]
conquest:roman_clay_brick_sphere[type=large,waterlogged=false]
conquest:roman_clay_brick_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:roman_clay_brick_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:roman_clay_brick_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:roman_clay_brick_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:roman_clay_brick_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:roman_clay_brick_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:roman_clay_brick_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:roman_clay_brick_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:roman_clay_brick_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:roman_clay_brick_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:roman_clay_brick_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:roman_clay_brick_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:roman_clay_brick_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:roman_clay_brick_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:roman_clay_brick_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:roman_clay_brick_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:roman_clay_brick_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:roman_clay_brick_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:roman_clay_brick_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:roman_clay_brick_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:roman_clay_brick_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:roman_clay_brick_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:roman_clay_brick_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:roman_clay_brick_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:roman_clay_brick_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:roman_clay_brick_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:roman_clay_brick_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:roman_clay_brick_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:roman_clay_brick_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:roman_clay_brick_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:roman_clay_brick_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:roman_clay_brick_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:roman_clay_brick_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:roman_clay_brick_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:roman_clay_brick_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:roman_clay_brick_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:roman_clay_brick_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:roman_clay_brick_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:roman_clay_brick_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:roman_clay_brick_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:roman_clay_brick_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:roman_clay_brick_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:roman_clay_brick_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:roman_clay_brick_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:roman_clay_brick_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:roman_clay_brick_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:roman_clay_brick_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:roman_clay_brick_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:roman_clay_brick_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:roman_clay_brick_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:roman_clay_brick_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:roman_clay_brick_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:roman_clay_brick_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:roman_clay_brick_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:roman_clay_brick_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:roman_clay_brick_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:roman_clay_brick_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:roman_clay_brick_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:roman_clay_brick_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:roman_clay_brick_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:roman_clay_brick_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:roman_clay_brick_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:roman_clay_brick_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:roman_clay_brick_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:roman_clay_brick_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:roman_clay_brick_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:roman_clay_brick_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:roman_clay_brick_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:roman_clay_brick_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:roman_clay_brick_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:roman_clay_brick_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:roman_clay_brick_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:roman_clay_brick_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:roman_clay_brick_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:roman_clay_brick_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:roman_clay_brick_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:roman_clay_brick_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:roman_clay_brick_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:roman_clay_brick_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:roman_clay_brick_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:roman_clay_brick_two_meter_arch[facing=north,type=top]
conquest:roman_clay_brick_two_meter_arch[facing=north,type=bottom]
conquest:roman_clay_brick_two_meter_arch[facing=south,type=top]
conquest:roman_clay_brick_two_meter_arch[facing=south,type=bottom]
conquest:roman_clay_brick_two_meter_arch[facing=west,type=top]
conquest:roman_clay_brick_two_meter_arch[facing=west,type=bottom]
conquest:roman_clay_brick_two_meter_arch[facing=east,type=top]
conquest:roman_clay_brick_two_meter_arch[facing=east,type=bottom]
conquest:roman_clay_brick_two_meter_arch_half[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:roman_clay_brick_two_meter_arch_half[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:roman_clay_brick_two_meter_arch_half[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:roman_clay_brick_two_meter_arch_half[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:roman_clay_brick_two_meter_arch_half[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:roman_clay_brick_two_meter_arch_half[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:roman_clay_brick_two_meter_arch_half[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:roman_clay_brick_two_meter_arch_half[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:roman_clay_brick_two_meter_arch_half[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:roman_clay_brick_two_meter_arch_half[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:roman_clay_brick_two_meter_arch_half[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:roman_clay_brick_two_meter_arch_half[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:roman_clay_brick_two_meter_arch_half[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:roman_clay_brick_two_meter_arch_half[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:roman_clay_brick_two_meter_arch_half[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:roman_clay_brick_two_meter_arch_half[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:roman_clay_brick_two_meter_arch_half[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:roman_clay_brick_two_meter_arch_half[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:roman_clay_brick_two_meter_arch_half[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:roman_clay_brick_two_meter_arch_half[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:roman_clay_brick_two_meter_arch_half[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:roman_clay_brick_two_meter_arch_half[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:roman_clay_brick_two_meter_arch_half[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:roman_clay_brick_two_meter_arch_half[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:roman_clay_brick_two_meter_arch_half[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:roman_clay_brick_two_meter_arch_half[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:roman_clay_brick_two_meter_arch_half[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:roman_clay_brick_two_meter_arch_half[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:roman_clay_brick_two_meter_arch_half[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:roman_clay_brick_two_meter_arch_half[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:roman_clay_brick_two_meter_arch_half[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:roman_clay_brick_two_meter_arch_half[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:roman_clay_brick_two_meter_arch_half[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:roman_clay_brick_two_meter_arch_half[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:roman_clay_brick_two_meter_arch_half[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:roman_clay_brick_two_meter_arch_half[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:roman_clay_brick_two_meter_arch_half[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:roman_clay_brick_two_meter_arch_half[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:roman_clay_brick_two_meter_arch_half[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:roman_clay_brick_two_meter_arch_half[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:roman_clay_brick_two_meter_arch_half[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:roman_clay_brick_two_meter_arch_half[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:roman_clay_brick_two_meter_arch_half[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:roman_clay_brick_two_meter_arch_half[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:roman_clay_brick_two_meter_arch_half[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:roman_clay_brick_two_meter_arch_half[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:roman_clay_brick_two_meter_arch_half[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:roman_clay_brick_two_meter_arch_half[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:roman_clay_brick_two_meter_arch_half[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:roman_clay_brick_two_meter_arch_half[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:roman_clay_brick_two_meter_arch_half[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:roman_clay_brick_two_meter_arch_half[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:roman_clay_brick_two_meter_arch_half[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:roman_clay_brick_two_meter_arch_half[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:roman_clay_brick_two_meter_arch_half[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:roman_clay_brick_two_meter_arch_half[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:roman_clay_brick_two_meter_arch_half[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:roman_clay_brick_two_meter_arch_half[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:roman_clay_brick_two_meter_arch_half[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:roman_clay_brick_two_meter_arch_half[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:roman_clay_brick_two_meter_arch_half[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:roman_clay_brick_two_meter_arch_half[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:roman_clay_brick_two_meter_arch_half[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:roman_clay_brick_two_meter_arch_half[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:roman_clay_brick_vertical_corner[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:roman_clay_brick_vertical_corner[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:roman_clay_brick_vertical_corner[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:roman_clay_brick_vertical_corner[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:roman_clay_brick_vertical_corner[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:roman_clay_brick_vertical_corner[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:roman_clay_brick_vertical_corner[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:roman_clay_brick_vertical_corner[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:roman_clay_brick_vertical_corner[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:roman_clay_brick_vertical_corner[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:roman_clay_brick_vertical_corner[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:roman_clay_brick_vertical_corner[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:roman_clay_brick_vertical_corner[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:roman_clay_brick_vertical_corner[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:roman_clay_brick_vertical_corner[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:roman_clay_brick_vertical_corner[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:roman_clay_brick_vertical_corner[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:roman_clay_brick_vertical_corner[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:roman_clay_brick_vertical_corner[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:roman_clay_brick_vertical_corner[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:roman_clay_brick_vertical_corner[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:roman_clay_brick_vertical_corner[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:roman_clay_brick_vertical_corner[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:roman_clay_brick_vertical_corner[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:roman_clay_brick_vertical_corner[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:roman_clay_brick_vertical_corner[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:roman_clay_brick_vertical_corner[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:roman_clay_brick_vertical_corner[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:roman_clay_brick_vertical_corner[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:roman_clay_brick_vertical_corner[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:roman_clay_brick_vertical_corner[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:roman_clay_brick_vertical_corner[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:roman_clay_brick_vertical_corner[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:roman_clay_brick_vertical_corner[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:roman_clay_brick_vertical_corner[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:roman_clay_brick_vertical_corner[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:roman_clay_brick_vertical_corner[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:roman_clay_brick_vertical_corner[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:roman_clay_brick_vertical_corner[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:roman_clay_brick_vertical_corner[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:roman_clay_brick_vertical_corner[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:roman_clay_brick_vertical_corner[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:roman_clay_brick_vertical_corner[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:roman_clay_brick_vertical_corner[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:roman_clay_brick_vertical_corner[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:roman_clay_brick_vertical_corner[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:roman_clay_brick_vertical_corner[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:roman_clay_brick_vertical_corner[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:roman_clay_brick_vertical_corner[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:roman_clay_brick_vertical_corner[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:roman_clay_brick_vertical_corner[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:roman_clay_brick_vertical_corner[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:roman_clay_brick_vertical_corner[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:roman_clay_brick_vertical_corner[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:roman_clay_brick_vertical_corner[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:roman_clay_brick_vertical_corner[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:roman_clay_brick_vertical_corner[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:roman_clay_brick_vertical_corner[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:roman_clay_brick_vertical_corner[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:roman_clay_brick_vertical_corner[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:roman_clay_brick_vertical_corner[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:roman_clay_brick_vertical_corner[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:roman_clay_brick_vertical_corner[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:roman_clay_brick_vertical_corner[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:roman_clay_brick_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:roman_clay_brick_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:roman_clay_brick_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:roman_clay_brick_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:roman_clay_brick_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:roman_clay_brick_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:roman_clay_brick_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:roman_clay_brick_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:roman_clay_brick_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:roman_clay_brick_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:roman_clay_brick_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:roman_clay_brick_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:roman_clay_brick_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:roman_clay_brick_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:roman_clay_brick_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:roman_clay_brick_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:roman_clay_brick_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:roman_clay_brick_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:roman_clay_brick_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:roman_clay_brick_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:roman_clay_brick_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:roman_clay_brick_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:roman_clay_brick_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:roman_clay_brick_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:roman_clay_brick_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:roman_clay_brick_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:roman_clay_brick_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:roman_clay_brick_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:roman_clay_brick_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:roman_clay_brick_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:roman_clay_brick_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:roman_clay_brick_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:roman_clay_brick_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:roman_clay_brick_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:roman_clay_brick_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:roman_clay_brick_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:roman_clay_brick_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:roman_clay_brick_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:roman_clay_brick_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:roman_clay_brick_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:roman_clay_brick_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:roman_clay_brick_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:roman_clay_brick_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:roman_clay_brick_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:roman_clay_brick_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:roman_clay_brick_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:roman_clay_brick_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:roman_clay_brick_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:roman_clay_brick_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:roman_clay_brick_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:roman_clay_brick_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:roman_clay_brick_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:roman_clay_brick_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:roman_clay_brick_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:roman_clay_brick_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:roman_clay_brick_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:roman_clay_brick_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:roman_clay_brick_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:roman_clay_brick_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:roman_clay_brick_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:roman_clay_brick_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:roman_clay_brick_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:roman_clay_brick_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:roman_clay_brick_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:roman_clay_brick_vertical_quarter[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:roman_clay_brick_vertical_quarter[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:roman_clay_brick_vertical_quarter[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:roman_clay_brick_vertical_quarter[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:roman_clay_brick_vertical_quarter[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:roman_clay_brick_vertical_quarter[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:roman_clay_brick_vertical_quarter[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:roman_clay_brick_vertical_quarter[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:roman_clay_brick_vertical_quarter[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:roman_clay_brick_vertical_quarter[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:roman_clay_brick_vertical_quarter[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:roman_clay_brick_vertical_quarter[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:roman_clay_brick_vertical_quarter[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:roman_clay_brick_vertical_quarter[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:roman_clay_brick_vertical_quarter[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:roman_clay_brick_vertical_quarter[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:roman_clay_brick_vertical_quarter[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:roman_clay_brick_vertical_quarter[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:roman_clay_brick_vertical_quarter[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:roman_clay_brick_vertical_quarter[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:roman_clay_brick_vertical_quarter[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:roman_clay_brick_vertical_quarter[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:roman_clay_brick_vertical_quarter[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:roman_clay_brick_vertical_quarter[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:roman_clay_brick_vertical_quarter[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:roman_clay_brick_vertical_quarter[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:roman_clay_brick_vertical_quarter[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:roman_clay_brick_vertical_quarter[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:roman_clay_brick_vertical_quarter[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:roman_clay_brick_vertical_quarter[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:roman_clay_brick_vertical_quarter[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:roman_clay_brick_vertical_quarter[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:roman_clay_brick_vertical_quarter[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:roman_clay_brick_vertical_quarter[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:roman_clay_brick_vertical_quarter[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:roman_clay_brick_vertical_quarter[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:roman_clay_brick_vertical_quarter[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:roman_clay_brick_vertical_quarter[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:roman_clay_brick_vertical_quarter[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:roman_clay_brick_vertical_quarter[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:roman_clay_brick_vertical_quarter[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:roman_clay_brick_vertical_quarter[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:roman_clay_brick_vertical_quarter[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:roman_clay_brick_vertical_quarter[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:roman_clay_brick_vertical_quarter[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:roman_clay_brick_vertical_quarter[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:roman_clay_brick_vertical_quarter[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:roman_clay_brick_vertical_quarter[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:roman_clay_brick_vertical_quarter[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:roman_clay_brick_vertical_quarter[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:roman_clay_brick_vertical_quarter[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:roman_clay_brick_vertical_quarter[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:roman_clay_brick_vertical_quarter[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:roman_clay_brick_vertical_quarter[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:roman_clay_brick_vertical_quarter[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:roman_clay_brick_vertical_quarter[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:roman_clay_brick_vertical_quarter[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:roman_clay_brick_vertical_quarter[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:roman_clay_brick_vertical_quarter[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:roman_clay_brick_vertical_quarter[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:roman_clay_brick_vertical_quarter[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:roman_clay_brick_vertical_quarter[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:roman_clay_brick_vertical_quarter[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:roman_clay_brick_vertical_quarter[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:roman_clay_brick_vertical_slab[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:roman_clay_brick_vertical_slab[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:roman_clay_brick_vertical_slab[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:roman_clay_brick_vertical_slab[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:roman_clay_brick_vertical_slab[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:roman_clay_brick_vertical_slab[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:roman_clay_brick_vertical_slab[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:roman_clay_brick_vertical_slab[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:roman_clay_brick_vertical_slab[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:roman_clay_brick_vertical_slab[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:roman_clay_brick_vertical_slab[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:roman_clay_brick_vertical_slab[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:roman_clay_brick_vertical_slab[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:roman_clay_brick_vertical_slab[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:roman_clay_brick_vertical_slab[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:roman_clay_brick_vertical_slab[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:roman_clay_brick_vertical_slab[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:roman_clay_brick_vertical_slab[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:roman_clay_brick_vertical_slab[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:roman_clay_brick_vertical_slab[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:roman_clay_brick_vertical_slab[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:roman_clay_brick_vertical_slab[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:roman_clay_brick_vertical_slab[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:roman_clay_brick_vertical_slab[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:roman_clay_brick_vertical_slab[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:roman_clay_brick_vertical_slab[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:roman_clay_brick_vertical_slab[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:roman_clay_brick_vertical_slab[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:roman_clay_brick_vertical_slab[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:roman_clay_brick_vertical_slab[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:roman_clay_brick_vertical_slab[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:roman_clay_brick_vertical_slab[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:roman_clay_brick_vertical_slab[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:roman_clay_brick_vertical_slab[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:roman_clay_brick_vertical_slab[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:roman_clay_brick_vertical_slab[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:roman_clay_brick_vertical_slab[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:roman_clay_brick_vertical_slab[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:roman_clay_brick_vertical_slab[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:roman_clay_brick_vertical_slab[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:roman_clay_brick_vertical_slab[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:roman_clay_brick_vertical_slab[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:roman_clay_brick_vertical_slab[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:roman_clay_brick_vertical_slab[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:roman_clay_brick_vertical_slab[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:roman_clay_brick_vertical_slab[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:roman_clay_brick_vertical_slab[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:roman_clay_brick_vertical_slab[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:roman_clay_brick_vertical_slab[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:roman_clay_brick_vertical_slab[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:roman_clay_brick_vertical_slab[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:roman_clay_brick_vertical_slab[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:roman_clay_brick_vertical_slab[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:roman_clay_brick_vertical_slab[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:roman_clay_brick_vertical_slab[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:roman_clay_brick_vertical_slab[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:roman_clay_brick_vertical_slab[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:roman_clay_brick_vertical_slab[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:roman_clay_brick_vertical_slab[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:roman_clay_brick_vertical_slab[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:roman_clay_brick_vertical_slab[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:roman_clay_brick_vertical_slab[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:roman_clay_brick_vertical_slab[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:roman_clay_brick_vertical_slab[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:roman_clay_brick_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:roman_clay_brick_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:roman_clay_brick_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:roman_clay_brick_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:roman_clay_brick_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:roman_clay_brick_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:roman_clay_brick_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:roman_clay_brick_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:roman_clay_brick_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:roman_clay_brick_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:roman_clay_brick_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:roman_clay_brick_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:roman_clay_brick_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:roman_clay_brick_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:roman_clay_brick_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:roman_clay_brick_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:roman_clay_brick_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:roman_clay_brick_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:roman_clay_brick_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:roman_clay_brick_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:roman_clay_brick_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:roman_clay_brick_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:roman_clay_brick_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:roman_clay_brick_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:roman_clay_brick_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:roman_clay_brick_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:roman_clay_brick_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:roman_clay_brick_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:roman_clay_brick_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:roman_clay_brick_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:roman_clay_brick_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:roman_clay_brick_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:roman_clay_brick_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:roman_clay_brick_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:roman_clay_brick_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:roman_clay_brick_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:roman_clay_brick_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:roman_clay_brick_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:roman_clay_brick_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:roman_clay_brick_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:roman_clay_brick_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:roman_clay_brick_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:roman_clay_brick_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:roman_clay_brick_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:roman_clay_brick_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:roman_clay_brick_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:roman_clay_brick_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:roman_clay_brick_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:roman_clay_brick_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:roman_clay_brick_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:roman_clay_brick_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:roman_clay_brick_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:roman_clay_brick_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:roman_clay_brick_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:roman_clay_brick_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:roman_clay_brick_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:roman_clay_brick_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:roman_clay_brick_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:roman_clay_brick_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:roman_clay_brick_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:roman_clay_brick_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:roman_clay_brick_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:roman_clay_brick_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:roman_clay_brick_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:roman_clay_brick_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:roman_clay_brick_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:roman_clay_brick_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:roman_clay_brick_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:roman_clay_brick_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:roman_clay_brick_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:roman_clay_brick_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:roman_clay_brick_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:roman_clay_brick_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:roman_clay_brick_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:roman_clay_brick_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:roman_clay_brick_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:roman_clay_brick_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:roman_clay_brick_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:roman_clay_brick_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:roman_clay_brick_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:roman_clay_brick_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:roman_clay_brick_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:roman_clay_brick_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:roman_clay_brick_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:roman_clay_brick_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:roman_clay_brick_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:roman_clay_brick_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:roman_clay_brick_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:roman_clay_brick_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:roman_clay_brick_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:roman_clay_brick_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:roman_clay_brick_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:roman_clay_brick_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:roman_clay_brick_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:roman_clay_brick_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:roman_clay_brick_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:roman_clay_brick_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:roman_clay_brick_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:roman_clay_brick_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:roman_clay_brick_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:roman_clay_brick_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:roman_clay_brick_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:roman_clay_brick_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:roman_clay_brick_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:roman_clay_brick_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:roman_clay_brick_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:roman_clay_brick_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:roman_clay_brick_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:roman_clay_brick_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:roman_clay_brick_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:roman_clay_brick_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:roman_clay_brick_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:roman_clay_brick_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:roman_clay_brick_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:roman_clay_brick_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:roman_clay_brick_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:roman_clay_brick_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:roman_clay_brick_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:roman_clay_brick_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:roman_clay_brick_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:roman_clay_brick_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:roman_clay_brick_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:roman_clay_brick_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:roman_clay_brick_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:roman_clay_brick_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:roman_clay_brick_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:roman_clay_brick_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:roman_clay_brick_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:roman_clay_brick_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:roman_clay_brick_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:roman_clay_brick_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:roman_clay_brick_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:roman_clay_brick_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:roman_clay_brick_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:roman_clay_brick_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:roman_clay_brick_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:roman_clay_brick_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:roman_clay_brick_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:roman_clay_brick_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:roman_clay_brick_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:roman_clay_brick_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:roman_clay_brick_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:roman_clay_brick_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:roman_clay_brick_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:roman_clay_brick_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:roman_clay_brick_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:roman_clay_brick_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:roman_clay_brick_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:roman_clay_brick_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:roman_clay_brick_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:roman_clay_brick_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:roman_clay_brick_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:roman_clay_brick_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:roman_clay_brick_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:roman_clay_brick_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:roman_clay_brick_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:roman_clay_brick_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:roman_clay_brick_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:roman_clay_brick_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:roman_clay_brick_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:roman_clay_brick_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:roman_clay_brick_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:roman_clay_brick_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:roman_clay_brick_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:roman_clay_brick_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:roman_clay_brick_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:roman_clay_brick_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:roman_clay_brick_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:roman_clay_brick_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:roman_clay_brick_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:roman_clay_brick_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:roman_clay_brick_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:roman_clay_brick_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:roman_clay_brick_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:roman_clay_brick_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:roman_clay_brick_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:roman_clay_brick_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:roman_clay_brick_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:roman_clay_brick_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:roman_clay_brick_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:roman_clay_brick_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:roman_clay_brick_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:roman_clay_brick_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:roman_clay_brick_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:roman_clay_brick_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:roman_clay_brick_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:roman_clay_brick_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:roman_clay_brick_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:roman_clay_brick_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:roman_clay_brick_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:roman_clay_brick_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:roman_clay_brick_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:roman_clay_brick_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:roman_clay_brick_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:roman_clay_brick_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:roman_clay_brick_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:roman_clay_brick_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:roman_clay_brick_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:roman_clay_brick_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:roman_clay_brick_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:roman_clay_brick_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:roman_clay_brick_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:roman_clay_brick_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:roman_clay_brick_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:roman_clay_brick_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:roman_clay_brick_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:roman_clay_brick_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:roman_clay_brick_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:roman_clay_brick_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:roman_clay_brick_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:roman_clay_brick_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:roman_clay_brick_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:roman_clay_brick_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:roman_clay_brick_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:roman_clay_brick_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:roman_clay_brick_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:roman_clay_brick_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:roman_clay_brick_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:roman_clay_brick_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:roman_clay_brick_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:roman_clay_brick_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:roman_clay_brick_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:roman_clay_brick_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:roman_clay_brick_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:roman_clay_brick_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:roman_clay_brick_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:roman_clay_brick_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:roman_clay_brick_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:roman_clay_brick_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:roman_clay_brick_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:roman_clay_brick_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:roman_clay_brick_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:roman_clay_brick_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:roman_clay_brick_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:roman_clay_brick_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:roman_clay_brick_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:roman_clay_brick_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:roman_clay_brick_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:roman_clay_brick_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:roman_clay_brick_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:roman_clay_brick_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:roman_clay_brick_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:roman_clay_brick_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:roman_clay_brick_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:roman_clay_brick_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:roman_clay_brick_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:roman_clay_brick_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:roman_clay_brick_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:roman_clay_brick_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:roman_clay_brick_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:roman_clay_brick_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:roman_clay_brick_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:roman_clay_brick_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:roman_clay_brick_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:roman_clay_brick_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:roman_clay_brick_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:roman_clay_brick_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:roman_clay_brick_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:roman_clay_brick_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:roman_clay_brick_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:roman_clay_brick_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:roman_clay_brick_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:roman_clay_brick_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:roman_clay_brick_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:roman_clay_brick_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:roman_clay_brick_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:roman_clay_brick_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:roman_clay_brick_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:roman_clay_brick_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:roman_clay_brick_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:roman_clay_brick_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:roman_clay_brick_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:roman_clay_brick_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:roman_clay_brick_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:roman_clay_brick_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:roman_clay_brick_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:roman_clay_brick_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:roman_clay_brick_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:roman_clay_brick_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:roman_clay_brick_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:roman_clay_brick_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:roman_clay_brick_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:roman_clay_brick_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:roman_clay_brick_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:roman_clay_brick_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:roman_clay_brick_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:roman_clay_brick_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:roman_clay_brick_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:roman_clay_brick_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:roman_clay_brick_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:roman_clay_brick_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:roman_clay_brick_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:roman_clay_brick_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:roman_clay_brick_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:roman_clay_brick_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:roman_clay_brick_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:roman_clay_brick_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:roman_clay_brick_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:roman_clay_brick_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:roman_clay_brick_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:roman_clay_brick_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:roman_clay_brick_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:roman_clay_brick_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:roman_clay_brick_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:roman_clay_brick_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:roman_clay_brick_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:roman_clay_brick_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:roman_clay_brick_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:roman_clay_brick_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:roman_clay_brick_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:roman_clay_brick_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:roman_clay_brick_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:roman_clay_brick_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:roman_clay_brick_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:roman_clay_brick_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:roman_clay_brick_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:roman_clay_brick_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:roman_clay_brick_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:roman_clay_brick_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:roman_clay_brick_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:roman_clay_brick_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:roman_clay_brick_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:roman_clay_brick_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:roman_clay_brick_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:roman_orange_clay_brick
conquest:roman_orange_clay_brick_arrowslit[facing=north,waterlogged=true]
conquest:roman_orange_clay_brick_arrowslit[facing=north,waterlogged=false]
conquest:roman_orange_clay_brick_arrowslit[facing=south,waterlogged=true]
conquest:roman_orange_clay_brick_arrowslit[facing=south,waterlogged=false]
conquest:roman_orange_clay_brick_arrowslit[facing=west,waterlogged=true]
conquest:roman_orange_clay_brick_arrowslit[facing=west,waterlogged=false]
conquest:roman_orange_clay_brick_arrowslit[facing=east,waterlogged=true]
conquest:roman_orange_clay_brick_arrowslit[facing=east,waterlogged=false]
conquest:roman_orange_clay_brick_balustrade[axis=x,waterlogged=true]
conquest:roman_orange_clay_brick_balustrade[axis=x,waterlogged=false]
conquest:roman_orange_clay_brick_balustrade[axis=y,waterlogged=true]
conquest:roman_orange_clay_brick_balustrade[axis=y,waterlogged=false]
conquest:roman_orange_clay_brick_balustrade[axis=z,waterlogged=true]
conquest:roman_orange_clay_brick_balustrade[axis=z,waterlogged=false]
conquest:roman_orange_clay_brick_capital[facing=flat,type=top,waterlogged=true]
conquest:roman_orange_clay_brick_capital[facing=flat,type=top,waterlogged=false]
conquest:roman_orange_clay_brick_capital[facing=flat,type=bottom,waterlogged=true]
conquest:roman_orange_clay_brick_capital[facing=flat,type=bottom,waterlogged=false]
conquest:roman_orange_clay_brick_capital[facing=north,type=top,waterlogged=true]
conquest:roman_orange_clay_brick_capital[facing=north,type=top,waterlogged=false]
conquest:roman_orange_clay_brick_capital[facing=north,type=bottom,waterlogged=true]
conquest:roman_orange_clay_brick_capital[facing=north,type=bottom,waterlogged=false]
conquest:roman_orange_clay_brick_capital[facing=south,type=top,waterlogged=true]
conquest:roman_orange_clay_brick_capital[facing=south,type=top,waterlogged=false]
conquest:roman_orange_clay_brick_capital[facing=south,type=bottom,waterlogged=true]
conquest:roman_orange_clay_brick_capital[facing=south,type=bottom,waterlogged=false]
conquest:roman_orange_clay_brick_capital[facing=east,type=top,waterlogged=true]
conquest:roman_orange_clay_brick_capital[facing=east,type=top,waterlogged=false]
conquest:roman_orange_clay_brick_capital[facing=east,type=bottom,waterlogged=true]
conquest:roman_orange_clay_brick_capital[facing=east,type=bottom,waterlogged=false]
conquest:roman_orange_clay_brick_capital[facing=west,type=top,waterlogged=true]
conquest:roman_orange_clay_brick_capital[facing=west,type=top,waterlogged=false]
conquest:roman_orange_clay_brick_capital[facing=west,type=bottom,waterlogged=true]
conquest:roman_orange_clay_brick_capital[facing=west,type=bottom,waterlogged=false]
conquest:roman_orange_clay_brick_corner_slab[facing=north,type=top,waterlogged=true]
conquest:roman_orange_clay_brick_corner_slab[facing=north,type=top,waterlogged=false]
conquest:roman_orange_clay_brick_corner_slab[facing=north,type=bottom,waterlogged=true]
conquest:roman_orange_clay_brick_corner_slab[facing=north,type=bottom,waterlogged=false]
conquest:roman_orange_clay_brick_corner_slab[facing=south,type=top,waterlogged=true]
conquest:roman_orange_clay_brick_corner_slab[facing=south,type=top,waterlogged=false]
conquest:roman_orange_clay_brick_corner_slab[facing=south,type=bottom,waterlogged=true]
conquest:roman_orange_clay_brick_corner_slab[facing=south,type=bottom,waterlogged=false]
conquest:roman_orange_clay_brick_corner_slab[facing=west,type=top,waterlogged=true]
conquest:roman_orange_clay_brick_corner_slab[facing=west,type=top,waterlogged=false]
conquest:roman_orange_clay_brick_corner_slab[facing=west,type=bottom,waterlogged=true]
conquest:roman_orange_clay_brick_corner_slab[facing=west,type=bottom,waterlogged=false]
conquest:roman_orange_clay_brick_corner_slab[facing=east,type=top,waterlogged=true]
conquest:roman_orange_clay_brick_corner_slab[facing=east,type=top,waterlogged=false]
conquest:roman_orange_clay_brick_corner_slab[facing=east,type=bottom,waterlogged=true]
conquest:roman_orange_clay_brick_corner_slab[facing=east,type=bottom,waterlogged=false]
conquest:roman_orange_clay_brick_eighth_slab[facing=north,type=top,waterlogged=true]
conquest:roman_orange_clay_brick_eighth_slab[facing=north,type=top,waterlogged=false]
conquest:roman_orange_clay_brick_eighth_slab[facing=north,type=bottom,waterlogged=true]
conquest:roman_orange_clay_brick_eighth_slab[facing=north,type=bottom,waterlogged=false]
conquest:roman_orange_clay_brick_eighth_slab[facing=south,type=top,waterlogged=true]
conquest:roman_orange_clay_brick_eighth_slab[facing=south,type=top,waterlogged=false]
conquest:roman_orange_clay_brick_eighth_slab[facing=south,type=bottom,waterlogged=true]
conquest:roman_orange_clay_brick_eighth_slab[facing=south,type=bottom,waterlogged=false]
conquest:roman_orange_clay_brick_eighth_slab[facing=west,type=top,waterlogged=true]
conquest:roman_orange_clay_brick_eighth_slab[facing=west,type=top,waterlogged=false]
conquest:roman_orange_clay_brick_eighth_slab[facing=west,type=bottom,waterlogged=true]
conquest:roman_orange_clay_brick_eighth_slab[facing=west,type=bottom,waterlogged=false]
conquest:roman_orange_clay_brick_eighth_slab[facing=east,type=top,waterlogged=true]
conquest:roman_orange_clay_brick_eighth_slab[facing=east,type=top,waterlogged=false]
conquest:roman_orange_clay_brick_eighth_slab[facing=east,type=bottom,waterlogged=true]
conquest:roman_orange_clay_brick_eighth_slab[facing=east,type=bottom,waterlogged=false]
conquest:roman_orange_clay_brick_facade_gothic_arch[facing=north,shape=one,type=top]
conquest:roman_orange_clay_brick_facade_gothic_arch[facing=north,shape=one,type=bottom]
conquest:roman_orange_clay_brick_facade_gothic_arch[facing=north,shape=two_l,type=top]
conquest:roman_orange_clay_brick_facade_gothic_arch[facing=north,shape=two_l,type=bottom]
conquest:roman_orange_clay_brick_facade_gothic_arch[facing=north,shape=two_r,type=top]
conquest:roman_orange_clay_brick_facade_gothic_arch[facing=north,shape=two_r,type=bottom]
conquest:roman_orange_clay_brick_facade_gothic_arch[facing=north,shape=three_l,type=top]
conquest:roman_orange_clay_brick_facade_gothic_arch[facing=north,shape=three_l,type=bottom]
conquest:roman_orange_clay_brick_facade_gothic_arch[facing=north,shape=three_r,type=top]
conquest:roman_orange_clay_brick_facade_gothic_arch[facing=north,shape=three_r,type=bottom]
conquest:roman_orange_clay_brick_facade_gothic_arch[facing=north,shape=three_middle,type=top]
conquest:roman_orange_clay_brick_facade_gothic_arch[facing=north,shape=three_middle,type=bottom]
conquest:roman_orange_clay_brick_facade_gothic_arch[facing=south,shape=one,type=top]
conquest:roman_orange_clay_brick_facade_gothic_arch[facing=south,shape=one,type=bottom]
conquest:roman_orange_clay_brick_facade_gothic_arch[facing=south,shape=two_l,type=top]
conquest:roman_orange_clay_brick_facade_gothic_arch[facing=south,shape=two_l,type=bottom]
conquest:roman_orange_clay_brick_facade_gothic_arch[facing=south,shape=two_r,type=top]
conquest:roman_orange_clay_brick_facade_gothic_arch[facing=south,shape=two_r,type=bottom]
conquest:roman_orange_clay_brick_facade_gothic_arch[facing=south,shape=three_l,type=top]
conquest:roman_orange_clay_brick_facade_gothic_arch[facing=south,shape=three_l,type=bottom]
conquest:roman_orange_clay_brick_facade_gothic_arch[facing=south,shape=three_r,type=top]
conquest:roman_orange_clay_brick_facade_gothic_arch[facing=south,shape=three_r,type=bottom]
conquest:roman_orange_clay_brick_facade_gothic_arch[facing=south,shape=three_middle,type=top]
conquest:roman_orange_clay_brick_facade_gothic_arch[facing=south,shape=three_middle,type=bottom]
conquest:roman_orange_clay_brick_facade_gothic_arch[facing=west,shape=one,type=top]
conquest:roman_orange_clay_brick_facade_gothic_arch[facing=west,shape=one,type=bottom]
conquest:roman_orange_clay_brick_facade_gothic_arch[facing=west,shape=two_l,type=top]
conquest:roman_orange_clay_brick_facade_gothic_arch[facing=west,shape=two_l,type=bottom]
conquest:roman_orange_clay_brick_facade_gothic_arch[facing=west,shape=two_r,type=top]
conquest:roman_orange_clay_brick_facade_gothic_arch[facing=west,shape=two_r,type=bottom]
conquest:roman_orange_clay_brick_facade_gothic_arch[facing=west,shape=three_l,type=top]
conquest:roman_orange_clay_brick_facade_gothic_arch[facing=west,shape=three_l,type=bottom]
conquest:roman_orange_clay_brick_facade_gothic_arch[facing=west,shape=three_r,type=top]
conquest:roman_orange_clay_brick_facade_gothic_arch[facing=west,shape=three_r,type=bottom]
conquest:roman_orange_clay_brick_facade_gothic_arch[facing=west,shape=three_middle,type=top]
conquest:roman_orange_clay_brick_facade_gothic_arch[facing=west,shape=three_middle,type=bottom]
conquest:roman_orange_clay_brick_facade_gothic_arch[facing=east,shape=one,type=top]
conquest:roman_orange_clay_brick_facade_gothic_arch[facing=east,shape=one,type=bottom]
conquest:roman_orange_clay_brick_facade_gothic_arch[facing=east,shape=two_l,type=top]
conquest:roman_orange_clay_brick_facade_gothic_arch[facing=east,shape=two_l,type=bottom]
conquest:roman_orange_clay_brick_facade_gothic_arch[facing=east,shape=two_r,type=top]
conquest:roman_orange_clay_brick_facade_gothic_arch[facing=east,shape=two_r,type=bottom]
conquest:roman_orange_clay_brick_facade_gothic_arch[facing=east,shape=three_l,type=top]
conquest:roman_orange_clay_brick_facade_gothic_arch[facing=east,shape=three_l,type=bottom]
conquest:roman_orange_clay_brick_facade_gothic_arch[facing=east,shape=three_r,type=top]
conquest:roman_orange_clay_brick_facade_gothic_arch[facing=east,shape=three_r,type=bottom]
conquest:roman_orange_clay_brick_facade_gothic_arch[facing=east,shape=three_middle,type=top]
conquest:roman_orange_clay_brick_facade_gothic_arch[facing=east,shape=three_middle,type=bottom]
conquest:roman_orange_clay_brick_facade_round_arch[facing=north,shape=one,type=top]
conquest:roman_orange_clay_brick_facade_round_arch[facing=north,shape=one,type=bottom]
conquest:roman_orange_clay_brick_facade_round_arch[facing=north,shape=two_l,type=top]
conquest:roman_orange_clay_brick_facade_round_arch[facing=north,shape=two_l,type=bottom]
conquest:roman_orange_clay_brick_facade_round_arch[facing=north,shape=two_r,type=top]
conquest:roman_orange_clay_brick_facade_round_arch[facing=north,shape=two_r,type=bottom]
conquest:roman_orange_clay_brick_facade_round_arch[facing=north,shape=three_l,type=top]
conquest:roman_orange_clay_brick_facade_round_arch[facing=north,shape=three_l,type=bottom]
conquest:roman_orange_clay_brick_facade_round_arch[facing=north,shape=three_r,type=top]
conquest:roman_orange_clay_brick_facade_round_arch[facing=north,shape=three_r,type=bottom]
conquest:roman_orange_clay_brick_facade_round_arch[facing=north,shape=three_middle,type=top]
conquest:roman_orange_clay_brick_facade_round_arch[facing=north,shape=three_middle,type=bottom]
conquest:roman_orange_clay_brick_facade_round_arch[facing=south,shape=one,type=top]
conquest:roman_orange_clay_brick_facade_round_arch[facing=south,shape=one,type=bottom]
conquest:roman_orange_clay_brick_facade_round_arch[facing=south,shape=two_l,type=top]
conquest:roman_orange_clay_brick_facade_round_arch[facing=south,shape=two_l,type=bottom]
conquest:roman_orange_clay_brick_facade_round_arch[facing=south,shape=two_r,type=top]
conquest:roman_orange_clay_brick_facade_round_arch[facing=south,shape=two_r,type=bottom]
conquest:roman_orange_clay_brick_facade_round_arch[facing=south,shape=three_l,type=top]
conquest:roman_orange_clay_brick_facade_round_arch[facing=south,shape=three_l,type=bottom]
conquest:roman_orange_clay_brick_facade_round_arch[facing=south,shape=three_r,type=top]
conquest:roman_orange_clay_brick_facade_round_arch[facing=south,shape=three_r,type=bottom]
conquest:roman_orange_clay_brick_facade_round_arch[facing=south,shape=three_middle,type=top]
conquest:roman_orange_clay_brick_facade_round_arch[facing=south,shape=three_middle,type=bottom]
conquest:roman_orange_clay_brick_facade_round_arch[facing=west,shape=one,type=top]
conquest:roman_orange_clay_brick_facade_round_arch[facing=west,shape=one,type=bottom]
conquest:roman_orange_clay_brick_facade_round_arch[facing=west,shape=two_l,type=top]
conquest:roman_orange_clay_brick_facade_round_arch[facing=west,shape=two_l,type=bottom]
conquest:roman_orange_clay_brick_facade_round_arch[facing=west,shape=two_r,type=top]
conquest:roman_orange_clay_brick_facade_round_arch[facing=west,shape=two_r,type=bottom]
conquest:roman_orange_clay_brick_facade_round_arch[facing=west,shape=three_l,type=top]
conquest:roman_orange_clay_brick_facade_round_arch[facing=west,shape=three_l,type=bottom]
conquest:roman_orange_clay_brick_facade_round_arch[facing=west,shape=three_r,type=top]
conquest:roman_orange_clay_brick_facade_round_arch[facing=west,shape=three_r,type=bottom]
conquest:roman_orange_clay_brick_facade_round_arch[facing=west,shape=three_middle,type=top]
conquest:roman_orange_clay_brick_facade_round_arch[facing=west,shape=three_middle,type=bottom]
conquest:roman_orange_clay_brick_facade_round_arch[facing=east,shape=one,type=top]
conquest:roman_orange_clay_brick_facade_round_arch[facing=east,shape=one,type=bottom]
conquest:roman_orange_clay_brick_facade_round_arch[facing=east,shape=two_l,type=top]
conquest:roman_orange_clay_brick_facade_round_arch[facing=east,shape=two_l,type=bottom]
conquest:roman_orange_clay_brick_facade_round_arch[facing=east,shape=two_r,type=top]
conquest:roman_orange_clay_brick_facade_round_arch[facing=east,shape=two_r,type=bottom]
conquest:roman_orange_clay_brick_facade_round_arch[facing=east,shape=three_l,type=top]
conquest:roman_orange_clay_brick_facade_round_arch[facing=east,shape=three_l,type=bottom]
conquest:roman_orange_clay_brick_facade_round_arch[facing=east,shape=three_r,type=top]
conquest:roman_orange_clay_brick_facade_round_arch[facing=east,shape=three_r,type=bottom]
conquest:roman_orange_clay_brick_facade_round_arch[facing=east,shape=three_middle,type=top]
conquest:roman_orange_clay_brick_facade_round_arch[facing=east,shape=three_middle,type=bottom]
conquest:roman_orange_clay_brick_facade_segmental_arch[facing=north,shape=one,type=top]
conquest:roman_orange_clay_brick_facade_segmental_arch[facing=north,shape=one,type=bottom]
conquest:roman_orange_clay_brick_facade_segmental_arch[facing=north,shape=two_l,type=top]
conquest:roman_orange_clay_brick_facade_segmental_arch[facing=north,shape=two_l,type=bottom]
conquest:roman_orange_clay_brick_facade_segmental_arch[facing=north,shape=two_r,type=top]
conquest:roman_orange_clay_brick_facade_segmental_arch[facing=north,shape=two_r,type=bottom]
conquest:roman_orange_clay_brick_facade_segmental_arch[facing=north,shape=three_l,type=top]
conquest:roman_orange_clay_brick_facade_segmental_arch[facing=north,shape=three_l,type=bottom]
conquest:roman_orange_clay_brick_facade_segmental_arch[facing=north,shape=three_r,type=top]
conquest:roman_orange_clay_brick_facade_segmental_arch[facing=north,shape=three_r,type=bottom]
conquest:roman_orange_clay_brick_facade_segmental_arch[facing=north,shape=three_middle,type=top]
conquest:roman_orange_clay_brick_facade_segmental_arch[facing=north,shape=three_middle,type=bottom]
conquest:roman_orange_clay_brick_facade_segmental_arch[facing=south,shape=one,type=top]
conquest:roman_orange_clay_brick_facade_segmental_arch[facing=south,shape=one,type=bottom]
conquest:roman_orange_clay_brick_facade_segmental_arch[facing=south,shape=two_l,type=top]
conquest:roman_orange_clay_brick_facade_segmental_arch[facing=south,shape=two_l,type=bottom]
conquest:roman_orange_clay_brick_facade_segmental_arch[facing=south,shape=two_r,type=top]
conquest:roman_orange_clay_brick_facade_segmental_arch[facing=south,shape=two_r,type=bottom]
conquest:roman_orange_clay_brick_facade_segmental_arch[facing=south,shape=three_l,type=top]
conquest:roman_orange_clay_brick_facade_segmental_arch[facing=south,shape=three_l,type=bottom]
conquest:roman_orange_clay_brick_facade_segmental_arch[facing=south,shape=three_r,type=top]
conquest:roman_orange_clay_brick_facade_segmental_arch[facing=south,shape=three_r,type=bottom]
conquest:roman_orange_clay_brick_facade_segmental_arch[facing=south,shape=three_middle,type=top]
conquest:roman_orange_clay_brick_facade_segmental_arch[facing=south,shape=three_middle,type=bottom]
conquest:roman_orange_clay_brick_facade_segmental_arch[facing=west,shape=one,type=top]
conquest:roman_orange_clay_brick_facade_segmental_arch[facing=west,shape=one,type=bottom]
conquest:roman_orange_clay_brick_facade_segmental_arch[facing=west,shape=two_l,type=top]
conquest:roman_orange_clay_brick_facade_segmental_arch[facing=west,shape=two_l,type=bottom]
conquest:roman_orange_clay_brick_facade_segmental_arch[facing=west,shape=two_r,type=top]
conquest:roman_orange_clay_brick_facade_segmental_arch[facing=west,shape=two_r,type=bottom]
conquest:roman_orange_clay_brick_facade_segmental_arch[facing=west,shape=three_l,type=top]
conquest:roman_orange_clay_brick_facade_segmental_arch[facing=west,shape=three_l,type=bottom]
conquest:roman_orange_clay_brick_facade_segmental_arch[facing=west,shape=three_r,type=top]
conquest:roman_orange_clay_brick_facade_segmental_arch[facing=west,shape=three_r,type=bottom]
conquest:roman_orange_clay_brick_facade_segmental_arch[facing=west,shape=three_middle,type=top]
conquest:roman_orange_clay_brick_facade_segmental_arch[facing=west,shape=three_middle,type=bottom]
conquest:roman_orange_clay_brick_facade_segmental_arch[facing=east,shape=one,type=top]
conquest:roman_orange_clay_brick_facade_segmental_arch[facing=east,shape=one,type=bottom]
conquest:roman_orange_clay_brick_facade_segmental_arch[facing=east,shape=two_l,type=top]
conquest:roman_orange_clay_brick_facade_segmental_arch[facing=east,shape=two_l,type=bottom]
conquest:roman_orange_clay_brick_facade_segmental_arch[facing=east,shape=two_r,type=top]
conquest:roman_orange_clay_brick_facade_segmental_arch[facing=east,shape=two_r,type=bottom]
conquest:roman_orange_clay_brick_facade_segmental_arch[facing=east,shape=three_l,type=top]
conquest:roman_orange_clay_brick_facade_segmental_arch[facing=east,shape=three_l,type=bottom]
conquest:roman_orange_clay_brick_facade_segmental_arch[facing=east,shape=three_r,type=top]
conquest:roman_orange_clay_brick_facade_segmental_arch[facing=east,shape=three_r,type=bottom]
conquest:roman_orange_clay_brick_facade_segmental_arch[facing=east,shape=three_middle,type=top]
conquest:roman_orange_clay_brick_facade_segmental_arch[facing=east,shape=three_middle,type=bottom]
conquest:roman_orange_clay_brick_gothic_arch[facing=north,shape=one]
conquest:roman_orange_clay_brick_gothic_arch[facing=north,shape=two]
conquest:roman_orange_clay_brick_gothic_arch[facing=north,shape=three]
conquest:roman_orange_clay_brick_gothic_arch[facing=north,shape=three_middle]
conquest:roman_orange_clay_brick_gothic_arch[facing=south,shape=one]
conquest:roman_orange_clay_brick_gothic_arch[facing=south,shape=two]
conquest:roman_orange_clay_brick_gothic_arch[facing=south,shape=three]
conquest:roman_orange_clay_brick_gothic_arch[facing=south,shape=three_middle]
conquest:roman_orange_clay_brick_gothic_arch[facing=west,shape=one]
conquest:roman_orange_clay_brick_gothic_arch[facing=west,shape=two]
conquest:roman_orange_clay_brick_gothic_arch[facing=west,shape=three]
conquest:roman_orange_clay_brick_gothic_arch[facing=west,shape=three_middle]
conquest:roman_orange_clay_brick_gothic_arch[facing=east,shape=one]
conquest:roman_orange_clay_brick_gothic_arch[facing=east,shape=two]
conquest:roman_orange_clay_brick_gothic_arch[facing=east,shape=three]
conquest:roman_orange_clay_brick_gothic_arch[facing=east,shape=three_middle]
conquest:roman_orange_clay_brick_pillar[layer=1,waterlogged=true]
conquest:roman_orange_clay_brick_pillar[layer=1,waterlogged=false]
conquest:roman_orange_clay_brick_pillar[layer=2,waterlogged=true]
conquest:roman_orange_clay_brick_pillar[layer=2,waterlogged=false]
conquest:roman_orange_clay_brick_pillar[layer=3,waterlogged=true]
conquest:roman_orange_clay_brick_pillar[layer=3,waterlogged=false]
conquest:roman_orange_clay_brick_quarter_slab[facing=north,layer=1,type=top,waterlogged=true]
conquest:roman_orange_clay_brick_quarter_slab[facing=north,layer=1,type=top,waterlogged=false]
conquest:roman_orange_clay_brick_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=true]
conquest:roman_orange_clay_brick_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=false]
conquest:roman_orange_clay_brick_quarter_slab[facing=north,layer=2,type=top,waterlogged=true]
conquest:roman_orange_clay_brick_quarter_slab[facing=north,layer=2,type=top,waterlogged=false]
conquest:roman_orange_clay_brick_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=true]
conquest:roman_orange_clay_brick_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=false]
conquest:roman_orange_clay_brick_quarter_slab[facing=north,layer=3,type=top,waterlogged=true]
conquest:roman_orange_clay_brick_quarter_slab[facing=north,layer=3,type=top,waterlogged=false]
conquest:roman_orange_clay_brick_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=true]
conquest:roman_orange_clay_brick_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=false]
conquest:roman_orange_clay_brick_quarter_slab[facing=south,layer=1,type=top,waterlogged=true]
conquest:roman_orange_clay_brick_quarter_slab[facing=south,layer=1,type=top,waterlogged=false]
conquest:roman_orange_clay_brick_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=true]
conquest:roman_orange_clay_brick_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=false]
conquest:roman_orange_clay_brick_quarter_slab[facing=south,layer=2,type=top,waterlogged=true]
conquest:roman_orange_clay_brick_quarter_slab[facing=south,layer=2,type=top,waterlogged=false]
conquest:roman_orange_clay_brick_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=true]
conquest:roman_orange_clay_brick_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=false]
conquest:roman_orange_clay_brick_quarter_slab[facing=south,layer=3,type=top,waterlogged=true]
conquest:roman_orange_clay_brick_quarter_slab[facing=south,layer=3,type=top,waterlogged=false]
conquest:roman_orange_clay_brick_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=true]
conquest:roman_orange_clay_brick_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=false]
conquest:roman_orange_clay_brick_quarter_slab[facing=west,layer=1,type=top,waterlogged=true]
conquest:roman_orange_clay_brick_quarter_slab[facing=west,layer=1,type=top,waterlogged=false]
conquest:roman_orange_clay_brick_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=true]
conquest:roman_orange_clay_brick_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=false]
conquest:roman_orange_clay_brick_quarter_slab[facing=west,layer=2,type=top,waterlogged=true]
conquest:roman_orange_clay_brick_quarter_slab[facing=west,layer=2,type=top,waterlogged=false]
conquest:roman_orange_clay_brick_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=true]
conquest:roman_orange_clay_brick_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=false]
conquest:roman_orange_clay_brick_quarter_slab[facing=west,layer=3,type=top,waterlogged=true]
conquest:roman_orange_clay_brick_quarter_slab[facing=west,layer=3,type=top,waterlogged=false]
conquest:roman_orange_clay_brick_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=true]
conquest:roman_orange_clay_brick_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=false]
conquest:roman_orange_clay_brick_quarter_slab[facing=east,layer=1,type=top,waterlogged=true]
conquest:roman_orange_clay_brick_quarter_slab[facing=east,layer=1,type=top,waterlogged=false]
conquest:roman_orange_clay_brick_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=true]
conquest:roman_orange_clay_brick_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=false]
conquest:roman_orange_clay_brick_quarter_slab[facing=east,layer=2,type=top,waterlogged=true]
conquest:roman_orange_clay_brick_quarter_slab[facing=east,layer=2,type=top,waterlogged=false]
conquest:roman_orange_clay_brick_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=true]
conquest:roman_orange_clay_brick_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=false]
conquest:roman_orange_clay_brick_quarter_slab[facing=east,layer=3,type=top,waterlogged=true]
conquest:roman_orange_clay_brick_quarter_slab[facing=east,layer=3,type=top,waterlogged=false]
conquest:roman_orange_clay_brick_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=true]
conquest:roman_orange_clay_brick_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=false]
conquest:roman_orange_clay_brick_round_arch[facing=north,shape=one]
conquest:roman_orange_clay_brick_round_arch[facing=north,shape=two]
conquest:roman_orange_clay_brick_round_arch[facing=north,shape=three]
conquest:roman_orange_clay_brick_round_arch[facing=north,shape=three_middle]
conquest:roman_orange_clay_brick_round_arch[facing=south,shape=one]
conquest:roman_orange_clay_brick_round_arch[facing=south,shape=two]
conquest:roman_orange_clay_brick_round_arch[facing=south,shape=three]
conquest:roman_orange_clay_brick_round_arch[facing=south,shape=three_middle]
conquest:roman_orange_clay_brick_round_arch[facing=west,shape=one]
conquest:roman_orange_clay_brick_round_arch[facing=west,shape=two]
conquest:roman_orange_clay_brick_round_arch[facing=west,shape=three]
conquest:roman_orange_clay_brick_round_arch[facing=west,shape=three_middle]
conquest:roman_orange_clay_brick_round_arch[facing=east,shape=one]
conquest:roman_orange_clay_brick_round_arch[facing=east,shape=two]
conquest:roman_orange_clay_brick_round_arch[facing=east,shape=three]
conquest:roman_orange_clay_brick_round_arch[facing=east,shape=three_middle]
conquest:roman_orange_clay_brick_segmental_arch[facing=north,shape=one]
conquest:roman_orange_clay_brick_segmental_arch[facing=north,shape=two]
conquest:roman_orange_clay_brick_segmental_arch[facing=north,shape=three]
conquest:roman_orange_clay_brick_segmental_arch[facing=north,shape=three_middle]
conquest:roman_orange_clay_brick_segmental_arch[facing=south,shape=one]
conquest:roman_orange_clay_brick_segmental_arch[facing=south,shape=two]
conquest:roman_orange_clay_brick_segmental_arch[facing=south,shape=three]
conquest:roman_orange_clay_brick_segmental_arch[facing=south,shape=three_middle]
conquest:roman_orange_clay_brick_segmental_arch[facing=west,shape=one]
conquest:roman_orange_clay_brick_segmental_arch[facing=west,shape=two]
conquest:roman_orange_clay_brick_segmental_arch[facing=west,shape=three]
conquest:roman_orange_clay_brick_segmental_arch[facing=west,shape=three_middle]
conquest:roman_orange_clay_brick_segmental_arch[facing=east,shape=one]
conquest:roman_orange_clay_brick_segmental_arch[facing=east,shape=two]
conquest:roman_orange_clay_brick_segmental_arch[facing=east,shape=three]
conquest:roman_orange_clay_brick_segmental_arch[facing=east,shape=three_middle]
conquest:roman_orange_clay_brick_slab[layers=1,type=top,waterlogged=true]
conquest:roman_orange_clay_brick_slab[layers=1,type=top,waterlogged=false]
conquest:roman_orange_clay_brick_slab[layers=1,type=bottom,waterlogged=true]
conquest:roman_orange_clay_brick_slab[layers=1,type=bottom,waterlogged=false]
conquest:roman_orange_clay_brick_slab[layers=2,type=top,waterlogged=true]
conquest:roman_orange_clay_brick_slab[layers=2,type=top,waterlogged=false]
conquest:roman_orange_clay_brick_slab[layers=2,type=bottom,waterlogged=true]
conquest:roman_orange_clay_brick_slab[layers=2,type=bottom,waterlogged=false]
conquest:roman_orange_clay_brick_slab[layers=3,type=top,waterlogged=true]
conquest:roman_orange_clay_brick_slab[layers=3,type=top,waterlogged=false]
conquest:roman_orange_clay_brick_slab[layers=3,type=bottom,waterlogged=true]
conquest:roman_orange_clay_brick_slab[layers=3,type=bottom,waterlogged=false]
conquest:roman_orange_clay_brick_slab[layers=4,type=top,waterlogged=true]
conquest:roman_orange_clay_brick_slab[layers=4,type=top,waterlogged=false]
conquest:roman_orange_clay_brick_slab[layers=4,type=bottom,waterlogged=true]
conquest:roman_orange_clay_brick_slab[layers=4,type=bottom,waterlogged=false]
conquest:roman_orange_clay_brick_slab[layers=5,type=top,waterlogged=true]
conquest:roman_orange_clay_brick_slab[layers=5,type=top,waterlogged=false]
conquest:roman_orange_clay_brick_slab[layers=5,type=bottom,waterlogged=true]
conquest:roman_orange_clay_brick_slab[layers=5,type=bottom,waterlogged=false]
conquest:roman_orange_clay_brick_slab[layers=6,type=top,waterlogged=true]
conquest:roman_orange_clay_brick_slab[layers=6,type=top,waterlogged=false]
conquest:roman_orange_clay_brick_slab[layers=6,type=bottom,waterlogged=true]
conquest:roman_orange_clay_brick_slab[layers=6,type=bottom,waterlogged=false]
conquest:roman_orange_clay_brick_slab[layers=7,type=top,waterlogged=true]
conquest:roman_orange_clay_brick_slab[layers=7,type=top,waterlogged=false]
conquest:roman_orange_clay_brick_slab[layers=7,type=bottom,waterlogged=true]
conquest:roman_orange_clay_brick_slab[layers=7,type=bottom,waterlogged=false]
conquest:roman_orange_clay_brick_slab[layers=8,type=top,waterlogged=true]
conquest:roman_orange_clay_brick_slab[layers=8,type=top,waterlogged=false]
conquest:roman_orange_clay_brick_slab[layers=8,type=bottom,waterlogged=true]
conquest:roman_orange_clay_brick_slab[layers=8,type=bottom,waterlogged=false]
conquest:roman_orange_clay_brick_small_arch[direction=northsouth,waterlogged=true]
conquest:roman_orange_clay_brick_small_arch[direction=northsouth,waterlogged=false]
conquest:roman_orange_clay_brick_small_arch[direction=eastwest,waterlogged=true]
conquest:roman_orange_clay_brick_small_arch[direction=eastwest,waterlogged=false]
conquest:roman_orange_clay_brick_small_arch_half[facing=north,waterlogged=true]
conquest:roman_orange_clay_brick_small_arch_half[facing=north,waterlogged=false]
conquest:roman_orange_clay_brick_small_arch_half[facing=south,waterlogged=true]
conquest:roman_orange_clay_brick_small_arch_half[facing=south,waterlogged=false]
conquest:roman_orange_clay_brick_small_arch_half[facing=west,waterlogged=true]
conquest:roman_orange_clay_brick_small_arch_half[facing=west,waterlogged=false]
conquest:roman_orange_clay_brick_small_arch_half[facing=east,waterlogged=true]
conquest:roman_orange_clay_brick_small_arch_half[facing=east,waterlogged=false]
conquest:roman_orange_clay_brick_small_window[down=true,up=true,waterlogged=true]
conquest:roman_orange_clay_brick_small_window[down=true,up=true,waterlogged=false]
conquest:roman_orange_clay_brick_small_window[down=true,up=false,waterlogged=true]
conquest:roman_orange_clay_brick_small_window[down=true,up=false,waterlogged=false]
conquest:roman_orange_clay_brick_small_window[down=false,up=true,waterlogged=true]
conquest:roman_orange_clay_brick_small_window[down=false,up=true,waterlogged=false]
conquest:roman_orange_clay_brick_small_window[down=false,up=false,waterlogged=true]
conquest:roman_orange_clay_brick_small_window[down=false,up=false,waterlogged=false]
conquest:roman_orange_clay_brick_small_window_half[down=true,facing=north,up=true,waterlogged=true]
conquest:roman_orange_clay_brick_small_window_half[down=true,facing=north,up=true,waterlogged=false]
conquest:roman_orange_clay_brick_small_window_half[down=true,facing=north,up=false,waterlogged=true]
conquest:roman_orange_clay_brick_small_window_half[down=true,facing=north,up=false,waterlogged=false]
conquest:roman_orange_clay_brick_small_window_half[down=true,facing=south,up=true,waterlogged=true]
conquest:roman_orange_clay_brick_small_window_half[down=true,facing=south,up=true,waterlogged=false]
conquest:roman_orange_clay_brick_small_window_half[down=true,facing=south,up=false,waterlogged=true]
conquest:roman_orange_clay_brick_small_window_half[down=true,facing=south,up=false,waterlogged=false]
conquest:roman_orange_clay_brick_small_window_half[down=true,facing=west,up=true,waterlogged=true]
conquest:roman_orange_clay_brick_small_window_half[down=true,facing=west,up=true,waterlogged=false]
conquest:roman_orange_clay_brick_small_window_half[down=true,facing=west,up=false,waterlogged=true]
conquest:roman_orange_clay_brick_small_window_half[down=true,facing=west,up=false,waterlogged=false]
conquest:roman_orange_clay_brick_small_window_half[down=true,facing=east,up=true,waterlogged=true]
conquest:roman_orange_clay_brick_small_window_half[down=true,facing=east,up=true,waterlogged=false]
conquest:roman_orange_clay_brick_small_window_half[down=true,facing=east,up=false,waterlogged=true]
conquest:roman_orange_clay_brick_small_window_half[down=true,facing=east,up=false,waterlogged=false]
conquest:roman_orange_clay_brick_small_window_half[down=false,facing=north,up=true,waterlogged=true]
conquest:roman_orange_clay_brick_small_window_half[down=false,facing=north,up=true,waterlogged=false]
conquest:roman_orange_clay_brick_small_window_half[down=false,facing=north,up=false,waterlogged=true]
conquest:roman_orange_clay_brick_small_window_half[down=false,facing=north,up=false,waterlogged=false]
conquest:roman_orange_clay_brick_small_window_half[down=false,facing=south,up=true,waterlogged=true]
conquest:roman_orange_clay_brick_small_window_half[down=false,facing=south,up=true,waterlogged=false]
conquest:roman_orange_clay_brick_small_window_half[down=false,facing=south,up=false,waterlogged=true]
conquest:roman_orange_clay_brick_small_window_half[down=false,facing=south,up=false,waterlogged=false]
conquest:roman_orange_clay_brick_small_window_half[down=false,facing=west,up=true,waterlogged=true]
conquest:roman_orange_clay_brick_small_window_half[down=false,facing=west,up=true,waterlogged=false]
conquest:roman_orange_clay_brick_small_window_half[down=false,facing=west,up=false,waterlogged=true]
conquest:roman_orange_clay_brick_small_window_half[down=false,facing=west,up=false,waterlogged=false]
conquest:roman_orange_clay_brick_small_window_half[down=false,facing=east,up=true,waterlogged=true]
conquest:roman_orange_clay_brick_small_window_half[down=false,facing=east,up=true,waterlogged=false]
conquest:roman_orange_clay_brick_small_window_half[down=false,facing=east,up=false,waterlogged=true]
conquest:roman_orange_clay_brick_small_window_half[down=false,facing=east,up=false,waterlogged=false]
conquest:roman_orange_clay_brick_sphere[type=egg,waterlogged=true]
conquest:roman_orange_clay_brick_sphere[type=egg,waterlogged=false]
conquest:roman_orange_clay_brick_sphere[type=small,waterlogged=true]
conquest:roman_orange_clay_brick_sphere[type=small,waterlogged=false]
conquest:roman_orange_clay_brick_sphere[type=large,waterlogged=true]
conquest:roman_orange_clay_brick_sphere[type=large,waterlogged=false]
conquest:roman_orange_clay_brick_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:roman_orange_clay_brick_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:roman_orange_clay_brick_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:roman_orange_clay_brick_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:roman_orange_clay_brick_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:roman_orange_clay_brick_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:roman_orange_clay_brick_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:roman_orange_clay_brick_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:roman_orange_clay_brick_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:roman_orange_clay_brick_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:roman_orange_clay_brick_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:roman_orange_clay_brick_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:roman_orange_clay_brick_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:roman_orange_clay_brick_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:roman_orange_clay_brick_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:roman_orange_clay_brick_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:roman_orange_clay_brick_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:roman_orange_clay_brick_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:roman_orange_clay_brick_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:roman_orange_clay_brick_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:roman_orange_clay_brick_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:roman_orange_clay_brick_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:roman_orange_clay_brick_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:roman_orange_clay_brick_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:roman_orange_clay_brick_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:roman_orange_clay_brick_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:roman_orange_clay_brick_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:roman_orange_clay_brick_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:roman_orange_clay_brick_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:roman_orange_clay_brick_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:roman_orange_clay_brick_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:roman_orange_clay_brick_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:roman_orange_clay_brick_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:roman_orange_clay_brick_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:roman_orange_clay_brick_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:roman_orange_clay_brick_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:roman_orange_clay_brick_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:roman_orange_clay_brick_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:roman_orange_clay_brick_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:roman_orange_clay_brick_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:roman_orange_clay_brick_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:roman_orange_clay_brick_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:roman_orange_clay_brick_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:roman_orange_clay_brick_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:roman_orange_clay_brick_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:roman_orange_clay_brick_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:roman_orange_clay_brick_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:roman_orange_clay_brick_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:roman_orange_clay_brick_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:roman_orange_clay_brick_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:roman_orange_clay_brick_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:roman_orange_clay_brick_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:roman_orange_clay_brick_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:roman_orange_clay_brick_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:roman_orange_clay_brick_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:roman_orange_clay_brick_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:roman_orange_clay_brick_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:roman_orange_clay_brick_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:roman_orange_clay_brick_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:roman_orange_clay_brick_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:roman_orange_clay_brick_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:roman_orange_clay_brick_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:roman_orange_clay_brick_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:roman_orange_clay_brick_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:roman_orange_clay_brick_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:roman_orange_clay_brick_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:roman_orange_clay_brick_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:roman_orange_clay_brick_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:roman_orange_clay_brick_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:roman_orange_clay_brick_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:roman_orange_clay_brick_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:roman_orange_clay_brick_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:roman_orange_clay_brick_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:roman_orange_clay_brick_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:roman_orange_clay_brick_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:roman_orange_clay_brick_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:roman_orange_clay_brick_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:roman_orange_clay_brick_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:roman_orange_clay_brick_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:roman_orange_clay_brick_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:roman_orange_clay_brick_two_meter_arch[facing=north,type=top]
conquest:roman_orange_clay_brick_two_meter_arch[facing=north,type=bottom]
conquest:roman_orange_clay_brick_two_meter_arch[facing=south,type=top]
conquest:roman_orange_clay_brick_two_meter_arch[facing=south,type=bottom]
conquest:roman_orange_clay_brick_two_meter_arch[facing=west,type=top]
conquest:roman_orange_clay_brick_two_meter_arch[facing=west,type=bottom]
conquest:roman_orange_clay_brick_two_meter_arch[facing=east,type=top]
conquest:roman_orange_clay_brick_two_meter_arch[facing=east,type=bottom]
conquest:roman_orange_clay_brick_two_meter_arch_half[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:roman_orange_clay_brick_two_meter_arch_half[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:roman_orange_clay_brick_two_meter_arch_half[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:roman_orange_clay_brick_two_meter_arch_half[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:roman_orange_clay_brick_two_meter_arch_half[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:roman_orange_clay_brick_two_meter_arch_half[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:roman_orange_clay_brick_two_meter_arch_half[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:roman_orange_clay_brick_two_meter_arch_half[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:roman_orange_clay_brick_two_meter_arch_half[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:roman_orange_clay_brick_two_meter_arch_half[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:roman_orange_clay_brick_two_meter_arch_half[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:roman_orange_clay_brick_two_meter_arch_half[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:roman_orange_clay_brick_two_meter_arch_half[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:roman_orange_clay_brick_two_meter_arch_half[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:roman_orange_clay_brick_two_meter_arch_half[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:roman_orange_clay_brick_two_meter_arch_half[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:roman_orange_clay_brick_two_meter_arch_half[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:roman_orange_clay_brick_two_meter_arch_half[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:roman_orange_clay_brick_two_meter_arch_half[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:roman_orange_clay_brick_two_meter_arch_half[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:roman_orange_clay_brick_two_meter_arch_half[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:roman_orange_clay_brick_two_meter_arch_half[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:roman_orange_clay_brick_two_meter_arch_half[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:roman_orange_clay_brick_two_meter_arch_half[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:roman_orange_clay_brick_two_meter_arch_half[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:roman_orange_clay_brick_two_meter_arch_half[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:roman_orange_clay_brick_two_meter_arch_half[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:roman_orange_clay_brick_two_meter_arch_half[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:roman_orange_clay_brick_two_meter_arch_half[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:roman_orange_clay_brick_two_meter_arch_half[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:roman_orange_clay_brick_two_meter_arch_half[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:roman_orange_clay_brick_two_meter_arch_half[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:roman_orange_clay_brick_two_meter_arch_half[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:roman_orange_clay_brick_two_meter_arch_half[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:roman_orange_clay_brick_two_meter_arch_half[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:roman_orange_clay_brick_two_meter_arch_half[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:roman_orange_clay_brick_two_meter_arch_half[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:roman_orange_clay_brick_two_meter_arch_half[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:roman_orange_clay_brick_two_meter_arch_half[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:roman_orange_clay_brick_two_meter_arch_half[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:roman_orange_clay_brick_two_meter_arch_half[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:roman_orange_clay_brick_two_meter_arch_half[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:roman_orange_clay_brick_two_meter_arch_half[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:roman_orange_clay_brick_two_meter_arch_half[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:roman_orange_clay_brick_two_meter_arch_half[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:roman_orange_clay_brick_two_meter_arch_half[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:roman_orange_clay_brick_two_meter_arch_half[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:roman_orange_clay_brick_two_meter_arch_half[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:roman_orange_clay_brick_two_meter_arch_half[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:roman_orange_clay_brick_two_meter_arch_half[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:roman_orange_clay_brick_two_meter_arch_half[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:roman_orange_clay_brick_two_meter_arch_half[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:roman_orange_clay_brick_two_meter_arch_half[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:roman_orange_clay_brick_two_meter_arch_half[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:roman_orange_clay_brick_two_meter_arch_half[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:roman_orange_clay_brick_two_meter_arch_half[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:roman_orange_clay_brick_two_meter_arch_half[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:roman_orange_clay_brick_two_meter_arch_half[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:roman_orange_clay_brick_two_meter_arch_half[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:roman_orange_clay_brick_two_meter_arch_half[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:roman_orange_clay_brick_two_meter_arch_half[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:roman_orange_clay_brick_two_meter_arch_half[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:roman_orange_clay_brick_two_meter_arch_half[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:roman_orange_clay_brick_two_meter_arch_half[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:roman_orange_clay_brick_vertical_corner[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:roman_orange_clay_brick_vertical_corner[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:roman_orange_clay_brick_vertical_corner[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:roman_orange_clay_brick_vertical_corner[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:roman_orange_clay_brick_vertical_corner[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:roman_orange_clay_brick_vertical_corner[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:roman_orange_clay_brick_vertical_corner[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:roman_orange_clay_brick_vertical_corner[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:roman_orange_clay_brick_vertical_corner[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:roman_orange_clay_brick_vertical_corner[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:roman_orange_clay_brick_vertical_corner[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:roman_orange_clay_brick_vertical_corner[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:roman_orange_clay_brick_vertical_corner[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:roman_orange_clay_brick_vertical_corner[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:roman_orange_clay_brick_vertical_corner[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:roman_orange_clay_brick_vertical_corner[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:roman_orange_clay_brick_vertical_corner[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:roman_orange_clay_brick_vertical_corner[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:roman_orange_clay_brick_vertical_corner[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:roman_orange_clay_brick_vertical_corner[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:roman_orange_clay_brick_vertical_corner[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:roman_orange_clay_brick_vertical_corner[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:roman_orange_clay_brick_vertical_corner[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:roman_orange_clay_brick_vertical_corner[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:roman_orange_clay_brick_vertical_corner[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:roman_orange_clay_brick_vertical_corner[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:roman_orange_clay_brick_vertical_corner[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:roman_orange_clay_brick_vertical_corner[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:roman_orange_clay_brick_vertical_corner[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:roman_orange_clay_brick_vertical_corner[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:roman_orange_clay_brick_vertical_corner[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:roman_orange_clay_brick_vertical_corner[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:roman_orange_clay_brick_vertical_corner[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:roman_orange_clay_brick_vertical_corner[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:roman_orange_clay_brick_vertical_corner[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:roman_orange_clay_brick_vertical_corner[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:roman_orange_clay_brick_vertical_corner[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:roman_orange_clay_brick_vertical_corner[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:roman_orange_clay_brick_vertical_corner[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:roman_orange_clay_brick_vertical_corner[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:roman_orange_clay_brick_vertical_corner[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:roman_orange_clay_brick_vertical_corner[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:roman_orange_clay_brick_vertical_corner[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:roman_orange_clay_brick_vertical_corner[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:roman_orange_clay_brick_vertical_corner[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:roman_orange_clay_brick_vertical_corner[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:roman_orange_clay_brick_vertical_corner[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:roman_orange_clay_brick_vertical_corner[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:roman_orange_clay_brick_vertical_corner[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:roman_orange_clay_brick_vertical_corner[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:roman_orange_clay_brick_vertical_corner[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:roman_orange_clay_brick_vertical_corner[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:roman_orange_clay_brick_vertical_corner[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:roman_orange_clay_brick_vertical_corner[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:roman_orange_clay_brick_vertical_corner[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:roman_orange_clay_brick_vertical_corner[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:roman_orange_clay_brick_vertical_corner[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:roman_orange_clay_brick_vertical_corner[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:roman_orange_clay_brick_vertical_corner[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:roman_orange_clay_brick_vertical_corner[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:roman_orange_clay_brick_vertical_corner[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:roman_orange_clay_brick_vertical_corner[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:roman_orange_clay_brick_vertical_corner[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:roman_orange_clay_brick_vertical_corner[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:roman_orange_clay_brick_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:roman_orange_clay_brick_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:roman_orange_clay_brick_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:roman_orange_clay_brick_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:roman_orange_clay_brick_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:roman_orange_clay_brick_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:roman_orange_clay_brick_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:roman_orange_clay_brick_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:roman_orange_clay_brick_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:roman_orange_clay_brick_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:roman_orange_clay_brick_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:roman_orange_clay_brick_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:roman_orange_clay_brick_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:roman_orange_clay_brick_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:roman_orange_clay_brick_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:roman_orange_clay_brick_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:roman_orange_clay_brick_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:roman_orange_clay_brick_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:roman_orange_clay_brick_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:roman_orange_clay_brick_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:roman_orange_clay_brick_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:roman_orange_clay_brick_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:roman_orange_clay_brick_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:roman_orange_clay_brick_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:roman_orange_clay_brick_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:roman_orange_clay_brick_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:roman_orange_clay_brick_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:roman_orange_clay_brick_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:roman_orange_clay_brick_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:roman_orange_clay_brick_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:roman_orange_clay_brick_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:roman_orange_clay_brick_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:roman_orange_clay_brick_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:roman_orange_clay_brick_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:roman_orange_clay_brick_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:roman_orange_clay_brick_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:roman_orange_clay_brick_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:roman_orange_clay_brick_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:roman_orange_clay_brick_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:roman_orange_clay_brick_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:roman_orange_clay_brick_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:roman_orange_clay_brick_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:roman_orange_clay_brick_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:roman_orange_clay_brick_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:roman_orange_clay_brick_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:roman_orange_clay_brick_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:roman_orange_clay_brick_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:roman_orange_clay_brick_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:roman_orange_clay_brick_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:roman_orange_clay_brick_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:roman_orange_clay_brick_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:roman_orange_clay_brick_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:roman_orange_clay_brick_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:roman_orange_clay_brick_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:roman_orange_clay_brick_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:roman_orange_clay_brick_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:roman_orange_clay_brick_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:roman_orange_clay_brick_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:roman_orange_clay_brick_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:roman_orange_clay_brick_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:roman_orange_clay_brick_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:roman_orange_clay_brick_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:roman_orange_clay_brick_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:roman_orange_clay_brick_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:roman_orange_clay_brick_vertical_quarter[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:roman_orange_clay_brick_vertical_quarter[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:roman_orange_clay_brick_vertical_quarter[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:roman_orange_clay_brick_vertical_quarter[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:roman_orange_clay_brick_vertical_quarter[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:roman_orange_clay_brick_vertical_quarter[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:roman_orange_clay_brick_vertical_quarter[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:roman_orange_clay_brick_vertical_quarter[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:roman_orange_clay_brick_vertical_quarter[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:roman_orange_clay_brick_vertical_quarter[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:roman_orange_clay_brick_vertical_quarter[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:roman_orange_clay_brick_vertical_quarter[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:roman_orange_clay_brick_vertical_quarter[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:roman_orange_clay_brick_vertical_quarter[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:roman_orange_clay_brick_vertical_quarter[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:roman_orange_clay_brick_vertical_quarter[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:roman_orange_clay_brick_vertical_quarter[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:roman_orange_clay_brick_vertical_quarter[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:roman_orange_clay_brick_vertical_quarter[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:roman_orange_clay_brick_vertical_quarter[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:roman_orange_clay_brick_vertical_quarter[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:roman_orange_clay_brick_vertical_quarter[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:roman_orange_clay_brick_vertical_quarter[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:roman_orange_clay_brick_vertical_quarter[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:roman_orange_clay_brick_vertical_quarter[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:roman_orange_clay_brick_vertical_quarter[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:roman_orange_clay_brick_vertical_quarter[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:roman_orange_clay_brick_vertical_quarter[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:roman_orange_clay_brick_vertical_quarter[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:roman_orange_clay_brick_vertical_quarter[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:roman_orange_clay_brick_vertical_quarter[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:roman_orange_clay_brick_vertical_quarter[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:roman_orange_clay_brick_vertical_quarter[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:roman_orange_clay_brick_vertical_quarter[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:roman_orange_clay_brick_vertical_quarter[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:roman_orange_clay_brick_vertical_quarter[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:roman_orange_clay_brick_vertical_quarter[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:roman_orange_clay_brick_vertical_quarter[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:roman_orange_clay_brick_vertical_quarter[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:roman_orange_clay_brick_vertical_quarter[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:roman_orange_clay_brick_vertical_quarter[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:roman_orange_clay_brick_vertical_quarter[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:roman_orange_clay_brick_vertical_quarter[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:roman_orange_clay_brick_vertical_quarter[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:roman_orange_clay_brick_vertical_quarter[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:roman_orange_clay_brick_vertical_quarter[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:roman_orange_clay_brick_vertical_quarter[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:roman_orange_clay_brick_vertical_quarter[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:roman_orange_clay_brick_vertical_quarter[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:roman_orange_clay_brick_vertical_quarter[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:roman_orange_clay_brick_vertical_quarter[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:roman_orange_clay_brick_vertical_quarter[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:roman_orange_clay_brick_vertical_quarter[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:roman_orange_clay_brick_vertical_quarter[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:roman_orange_clay_brick_vertical_quarter[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:roman_orange_clay_brick_vertical_quarter[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:roman_orange_clay_brick_vertical_quarter[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:roman_orange_clay_brick_vertical_quarter[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:roman_orange_clay_brick_vertical_quarter[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:roman_orange_clay_brick_vertical_quarter[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:roman_orange_clay_brick_vertical_quarter[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:roman_orange_clay_brick_vertical_quarter[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:roman_orange_clay_brick_vertical_quarter[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:roman_orange_clay_brick_vertical_quarter[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:roman_orange_clay_brick_vertical_slab[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:roman_orange_clay_brick_vertical_slab[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:roman_orange_clay_brick_vertical_slab[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:roman_orange_clay_brick_vertical_slab[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:roman_orange_clay_brick_vertical_slab[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:roman_orange_clay_brick_vertical_slab[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:roman_orange_clay_brick_vertical_slab[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:roman_orange_clay_brick_vertical_slab[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:roman_orange_clay_brick_vertical_slab[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:roman_orange_clay_brick_vertical_slab[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:roman_orange_clay_brick_vertical_slab[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:roman_orange_clay_brick_vertical_slab[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:roman_orange_clay_brick_vertical_slab[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:roman_orange_clay_brick_vertical_slab[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:roman_orange_clay_brick_vertical_slab[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:roman_orange_clay_brick_vertical_slab[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:roman_orange_clay_brick_vertical_slab[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:roman_orange_clay_brick_vertical_slab[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:roman_orange_clay_brick_vertical_slab[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:roman_orange_clay_brick_vertical_slab[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:roman_orange_clay_brick_vertical_slab[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:roman_orange_clay_brick_vertical_slab[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:roman_orange_clay_brick_vertical_slab[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:roman_orange_clay_brick_vertical_slab[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:roman_orange_clay_brick_vertical_slab[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:roman_orange_clay_brick_vertical_slab[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:roman_orange_clay_brick_vertical_slab[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:roman_orange_clay_brick_vertical_slab[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:roman_orange_clay_brick_vertical_slab[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:roman_orange_clay_brick_vertical_slab[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:roman_orange_clay_brick_vertical_slab[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:roman_orange_clay_brick_vertical_slab[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:roman_orange_clay_brick_vertical_slab[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:roman_orange_clay_brick_vertical_slab[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:roman_orange_clay_brick_vertical_slab[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:roman_orange_clay_brick_vertical_slab[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:roman_orange_clay_brick_vertical_slab[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:roman_orange_clay_brick_vertical_slab[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:roman_orange_clay_brick_vertical_slab[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:roman_orange_clay_brick_vertical_slab[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:roman_orange_clay_brick_vertical_slab[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:roman_orange_clay_brick_vertical_slab[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:roman_orange_clay_brick_vertical_slab[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:roman_orange_clay_brick_vertical_slab[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:roman_orange_clay_brick_vertical_slab[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:roman_orange_clay_brick_vertical_slab[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:roman_orange_clay_brick_vertical_slab[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:roman_orange_clay_brick_vertical_slab[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:roman_orange_clay_brick_vertical_slab[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:roman_orange_clay_brick_vertical_slab[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:roman_orange_clay_brick_vertical_slab[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:roman_orange_clay_brick_vertical_slab[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:roman_orange_clay_brick_vertical_slab[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:roman_orange_clay_brick_vertical_slab[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:roman_orange_clay_brick_vertical_slab[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:roman_orange_clay_brick_vertical_slab[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:roman_orange_clay_brick_vertical_slab[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:roman_orange_clay_brick_vertical_slab[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:roman_orange_clay_brick_vertical_slab[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:roman_orange_clay_brick_vertical_slab[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:roman_orange_clay_brick_vertical_slab[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:roman_orange_clay_brick_vertical_slab[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:roman_orange_clay_brick_vertical_slab[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:roman_orange_clay_brick_vertical_slab[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:roman_orange_clay_brick_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:roman_orange_clay_brick_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:roman_orange_clay_brick_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:roman_orange_clay_brick_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:roman_orange_clay_brick_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:roman_orange_clay_brick_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:roman_orange_clay_brick_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:roman_orange_clay_brick_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:roman_orange_clay_brick_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:roman_orange_clay_brick_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:roman_orange_clay_brick_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:roman_orange_clay_brick_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:roman_orange_clay_brick_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:roman_orange_clay_brick_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:roman_orange_clay_brick_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:roman_orange_clay_brick_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:roman_orange_clay_brick_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:roman_orange_clay_brick_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:roman_orange_clay_brick_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:roman_orange_clay_brick_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:roman_orange_clay_brick_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:roman_orange_clay_brick_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:roman_orange_clay_brick_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:roman_orange_clay_brick_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:roman_orange_clay_brick_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:roman_orange_clay_brick_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:roman_orange_clay_brick_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:roman_orange_clay_brick_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:roman_orange_clay_brick_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:roman_orange_clay_brick_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:roman_orange_clay_brick_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:roman_orange_clay_brick_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:roman_orange_clay_brick_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:roman_orange_clay_brick_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:roman_orange_clay_brick_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:roman_orange_clay_brick_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:roman_orange_clay_brick_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:roman_orange_clay_brick_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:roman_orange_clay_brick_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:roman_orange_clay_brick_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:roman_orange_clay_brick_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:roman_orange_clay_brick_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:roman_orange_clay_brick_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:roman_orange_clay_brick_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:roman_orange_clay_brick_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:roman_orange_clay_brick_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:roman_orange_clay_brick_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:roman_orange_clay_brick_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:roman_orange_clay_brick_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:roman_orange_clay_brick_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:roman_orange_clay_brick_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:roman_orange_clay_brick_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:roman_orange_clay_brick_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:roman_orange_clay_brick_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:roman_orange_clay_brick_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:roman_orange_clay_brick_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:roman_orange_clay_brick_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:roman_orange_clay_brick_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:roman_orange_clay_brick_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:roman_orange_clay_brick_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:roman_orange_clay_brick_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:roman_orange_clay_brick_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:roman_orange_clay_brick_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:roman_orange_clay_brick_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:roman_orange_clay_brick_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:roman_orange_clay_brick_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:roman_orange_clay_brick_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:roman_orange_clay_brick_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:roman_orange_clay_brick_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:roman_orange_clay_brick_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:roman_orange_clay_brick_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:roman_orange_clay_brick_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:roman_orange_clay_brick_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:roman_orange_clay_brick_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:roman_orange_clay_brick_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:roman_orange_clay_brick_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:roman_orange_clay_brick_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:roman_orange_clay_brick_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:roman_orange_clay_brick_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:roman_orange_clay_brick_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:roman_orange_clay_brick_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:roman_orange_clay_brick_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:roman_orange_clay_brick_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:roman_orange_clay_brick_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:roman_orange_clay_brick_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:roman_orange_clay_brick_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:roman_orange_clay_brick_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:roman_orange_clay_brick_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:roman_orange_clay_brick_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:roman_orange_clay_brick_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:roman_orange_clay_brick_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:roman_orange_clay_brick_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:roman_orange_clay_brick_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:roman_orange_clay_brick_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:roman_orange_clay_brick_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:roman_orange_clay_brick_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:roman_orange_clay_brick_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:roman_orange_clay_brick_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:roman_orange_clay_brick_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:roman_orange_clay_brick_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:roman_orange_clay_brick_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:roman_orange_clay_brick_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:roman_orange_clay_brick_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:roman_orange_clay_brick_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:roman_orange_clay_brick_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:roman_orange_clay_brick_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:roman_orange_clay_brick_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:roman_orange_clay_brick_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:roman_orange_clay_brick_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:roman_orange_clay_brick_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:roman_orange_clay_brick_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:roman_orange_clay_brick_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:roman_orange_clay_brick_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:roman_orange_clay_brick_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:roman_orange_clay_brick_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:roman_orange_clay_brick_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:roman_orange_clay_brick_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:roman_orange_clay_brick_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:roman_orange_clay_brick_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:roman_orange_clay_brick_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:roman_orange_clay_brick_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:roman_orange_clay_brick_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:roman_orange_clay_brick_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:roman_orange_clay_brick_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:roman_orange_clay_brick_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:roman_orange_clay_brick_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:roman_orange_clay_brick_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:roman_orange_clay_brick_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:roman_orange_clay_brick_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:roman_orange_clay_brick_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:roman_orange_clay_brick_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:roman_orange_clay_brick_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:roman_orange_clay_brick_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:roman_orange_clay_brick_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:roman_orange_clay_brick_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:roman_orange_clay_brick_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:roman_orange_clay_brick_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:roman_orange_clay_brick_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:roman_orange_clay_brick_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:roman_orange_clay_brick_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:roman_orange_clay_brick_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:roman_orange_clay_brick_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:roman_orange_clay_brick_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:roman_orange_clay_brick_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:roman_orange_clay_brick_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:roman_orange_clay_brick_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:roman_orange_clay_brick_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:roman_orange_clay_brick_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:roman_orange_clay_brick_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:roman_orange_clay_brick_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:roman_orange_clay_brick_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:roman_orange_clay_brick_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:roman_orange_clay_brick_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:roman_orange_clay_brick_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:roman_orange_clay_brick_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:roman_orange_clay_brick_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:roman_orange_clay_brick_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:roman_orange_clay_brick_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:roman_orange_clay_brick_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:roman_orange_clay_brick_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:roman_orange_clay_brick_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:roman_orange_clay_brick_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:roman_orange_clay_brick_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:roman_orange_clay_brick_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:roman_orange_clay_brick_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:roman_orange_clay_brick_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:roman_orange_clay_brick_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:roman_orange_clay_brick_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:roman_orange_clay_brick_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:roman_orange_clay_brick_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:roman_orange_clay_brick_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:roman_orange_clay_brick_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:roman_orange_clay_brick_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:roman_orange_clay_brick_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:roman_orange_clay_brick_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:roman_orange_clay_brick_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:roman_orange_clay_brick_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:roman_orange_clay_brick_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:roman_orange_clay_brick_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:roman_orange_clay_brick_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:roman_orange_clay_brick_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:roman_orange_clay_brick_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:roman_orange_clay_brick_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:roman_orange_clay_brick_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:roman_orange_clay_brick_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:roman_orange_clay_brick_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:roman_orange_clay_brick_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:roman_orange_clay_brick_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:roman_orange_clay_brick_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:roman_orange_clay_brick_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:roman_orange_clay_brick_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:roman_orange_clay_brick_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:roman_orange_clay_brick_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:roman_orange_clay_brick_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:roman_orange_clay_brick_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:roman_orange_clay_brick_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:roman_orange_clay_brick_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:roman_orange_clay_brick_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:roman_orange_clay_brick_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:roman_orange_clay_brick_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:roman_orange_clay_brick_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:roman_orange_clay_brick_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:roman_orange_clay_brick_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:roman_orange_clay_brick_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:roman_orange_clay_brick_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:roman_orange_clay_brick_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:roman_orange_clay_brick_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:roman_orange_clay_brick_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:roman_orange_clay_brick_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:roman_orange_clay_brick_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:roman_orange_clay_brick_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:roman_orange_clay_brick_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:roman_orange_clay_brick_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:roman_orange_clay_brick_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:roman_orange_clay_brick_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:roman_orange_clay_brick_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:roman_orange_clay_brick_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:roman_orange_clay_brick_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:roman_orange_clay_brick_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:roman_orange_clay_brick_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:roman_orange_clay_brick_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:roman_orange_clay_brick_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:roman_orange_clay_brick_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:roman_orange_clay_brick_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:roman_orange_clay_brick_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:roman_orange_clay_brick_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:roman_orange_clay_brick_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:roman_orange_clay_brick_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:roman_orange_clay_brick_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:roman_orange_clay_brick_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:roman_orange_clay_brick_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:roman_orange_clay_brick_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:roman_orange_clay_brick_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:roman_orange_clay_brick_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:roman_orange_clay_brick_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:roman_orange_clay_brick_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:roman_orange_clay_brick_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:roman_orange_clay_brick_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:roman_orange_clay_brick_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:roman_orange_clay_brick_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:roman_orange_clay_brick_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:roman_orange_clay_brick_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:roman_orange_clay_brick_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:roman_orange_clay_brick_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:roman_orange_clay_brick_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:roman_orange_clay_brick_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:roman_orange_clay_brick_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:roman_orange_clay_brick_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:roman_orange_clay_brick_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:roman_orange_clay_brick_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:roman_orange_clay_brick_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:roman_orange_clay_brick_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:roman_orange_clay_brick_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:roman_orange_clay_brick_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:roman_orange_clay_brick_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:roman_orange_clay_brick_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:roman_orange_clay_brick_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:roman_orange_clay_brick_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:roman_orange_clay_brick_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:roman_orange_clay_brick_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:roman_orange_clay_brick_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:roman_orange_clay_brick_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:roman_orange_clay_brick_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:roman_orange_clay_brick_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:roman_orange_clay_brick_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:roman_orange_clay_brick_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:roman_orange_clay_brick_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:roman_orange_clay_brick_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:roman_orange_clay_brick_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:roman_orange_clay_brick_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:roman_orange_clay_brick_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:roman_orange_clay_brick_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:roman_orange_clay_brick_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:roman_orange_clay_brick_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:roman_orange_clay_brick_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:roman_orange_clay_brick_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:roman_orange_clay_brick_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:roman_orange_clay_brick_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:roman_orange_clay_brick_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:roman_orange_clay_brick_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:roman_orange_clay_brick_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:roman_orange_clay_brick_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:roman_orange_clay_brick_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:roman_orange_clay_brick_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:roman_orange_clay_brick_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:roman_orange_clay_brick_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:roman_orange_clay_brick_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:roman_orange_clay_brick_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:roman_orange_clay_brick_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:roman_orange_clay_brick_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:roman_orange_clay_brick_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:roman_orange_clay_brick_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:roman_orange_clay_brick_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:roman_orange_clay_brick_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:roman_orange_clay_brick_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:roman_orange_clay_brick_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:roman_orange_clay_brick_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:roman_orange_clay_brick_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:roman_orange_clay_brick_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:roman_orange_clay_brick_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:roman_orange_clay_brick_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:roman_orange_clay_brick_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:roman_orange_clay_brick_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:roman_orange_clay_brick_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:roman_orange_clay_brick_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:roman_orange_clay_brick_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:roman_orange_clay_brick_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:roman_orange_clay_brick_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:roman_orange_clay_brick_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:roman_orange_clay_brick_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:roman_orange_clay_brick_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:roman_orange_clay_brick_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:roman_orange_clay_brick_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:roman_orange_clay_brick_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:roman_orange_clay_brick_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:roman_orange_clay_brick_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:roman_orange_clay_brick_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:roman_orange_clay_brick_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:roman_orange_clay_brick_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:roman_orange_clay_brick_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:roman_orange_clay_brick_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:roman_orange_clay_brick_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:roman_orange_clay_brick_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:roman_orange_clay_brick_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:roman_orange_clay_brick_with_sandstone_base
conquest:roman_orange_clay_brick_with_sandstone_base_arrowslit[facing=north,waterlogged=true]
conquest:roman_orange_clay_brick_with_sandstone_base_arrowslit[facing=north,waterlogged=false]
conquest:roman_orange_clay_brick_with_sandstone_base_arrowslit[facing=south,waterlogged=true]
conquest:roman_orange_clay_brick_with_sandstone_base_arrowslit[facing=south,waterlogged=false]
conquest:roman_orange_clay_brick_with_sandstone_base_arrowslit[facing=west,waterlogged=true]
conquest:roman_orange_clay_brick_with_sandstone_base_arrowslit[facing=west,waterlogged=false]
conquest:roman_orange_clay_brick_with_sandstone_base_arrowslit[facing=east,waterlogged=true]
conquest:roman_orange_clay_brick_with_sandstone_base_arrowslit[facing=east,waterlogged=false]
conquest:roman_orange_clay_brick_with_sandstone_base_pillar[layer=1,waterlogged=true]
conquest:roman_orange_clay_brick_with_sandstone_base_pillar[layer=1,waterlogged=false]
conquest:roman_orange_clay_brick_with_sandstone_base_pillar[layer=2,waterlogged=true]
conquest:roman_orange_clay_brick_with_sandstone_base_pillar[layer=2,waterlogged=false]
conquest:roman_orange_clay_brick_with_sandstone_base_pillar[layer=3,waterlogged=true]
conquest:roman_orange_clay_brick_with_sandstone_base_pillar[layer=3,waterlogged=false]
conquest:roman_orange_clay_brick_with_sandstone_base_small_window[down=true,up=true,waterlogged=true]
conquest:roman_orange_clay_brick_with_sandstone_base_small_window[down=true,up=true,waterlogged=false]
conquest:roman_orange_clay_brick_with_sandstone_base_small_window[down=true,up=false,waterlogged=true]
conquest:roman_orange_clay_brick_with_sandstone_base_small_window[down=true,up=false,waterlogged=false]
conquest:roman_orange_clay_brick_with_sandstone_base_small_window[down=false,up=true,waterlogged=true]
conquest:roman_orange_clay_brick_with_sandstone_base_small_window[down=false,up=true,waterlogged=false]
conquest:roman_orange_clay_brick_with_sandstone_base_small_window[down=false,up=false,waterlogged=true]
conquest:roman_orange_clay_brick_with_sandstone_base_small_window[down=false,up=false,waterlogged=false]
conquest:roman_orange_clay_brick_with_sandstone_base_small_window_half[down=true,facing=north,up=true,waterlogged=true]
conquest:roman_orange_clay_brick_with_sandstone_base_small_window_half[down=true,facing=north,up=true,waterlogged=false]
conquest:roman_orange_clay_brick_with_sandstone_base_small_window_half[down=true,facing=north,up=false,waterlogged=true]
conquest:roman_orange_clay_brick_with_sandstone_base_small_window_half[down=true,facing=north,up=false,waterlogged=false]
conquest:roman_orange_clay_brick_with_sandstone_base_small_window_half[down=true,facing=south,up=true,waterlogged=true]
conquest:roman_orange_clay_brick_with_sandstone_base_small_window_half[down=true,facing=south,up=true,waterlogged=false]
conquest:roman_orange_clay_brick_with_sandstone_base_small_window_half[down=true,facing=south,up=false,waterlogged=true]
conquest:roman_orange_clay_brick_with_sandstone_base_small_window_half[down=true,facing=south,up=false,waterlogged=false]
conquest:roman_orange_clay_brick_with_sandstone_base_small_window_half[down=true,facing=west,up=true,waterlogged=true]
conquest:roman_orange_clay_brick_with_sandstone_base_small_window_half[down=true,facing=west,up=true,waterlogged=false]
conquest:roman_orange_clay_brick_with_sandstone_base_small_window_half[down=true,facing=west,up=false,waterlogged=true]
conquest:roman_orange_clay_brick_with_sandstone_base_small_window_half[down=true,facing=west,up=false,waterlogged=false]
conquest:roman_orange_clay_brick_with_sandstone_base_small_window_half[down=true,facing=east,up=true,waterlogged=true]
conquest:roman_orange_clay_brick_with_sandstone_base_small_window_half[down=true,facing=east,up=true,waterlogged=false]
conquest:roman_orange_clay_brick_with_sandstone_base_small_window_half[down=true,facing=east,up=false,waterlogged=true]
conquest:roman_orange_clay_brick_with_sandstone_base_small_window_half[down=true,facing=east,up=false,waterlogged=false]
conquest:roman_orange_clay_brick_with_sandstone_base_small_window_half[down=false,facing=north,up=true,waterlogged=true]
conquest:roman_orange_clay_brick_with_sandstone_base_small_window_half[down=false,facing=north,up=true,waterlogged=false]
conquest:roman_orange_clay_brick_with_sandstone_base_small_window_half[down=false,facing=north,up=false,waterlogged=true]
conquest:roman_orange_clay_brick_with_sandstone_base_small_window_half[down=false,facing=north,up=false,waterlogged=false]
conquest:roman_orange_clay_brick_with_sandstone_base_small_window_half[down=false,facing=south,up=true,waterlogged=true]
conquest:roman_orange_clay_brick_with_sandstone_base_small_window_half[down=false,facing=south,up=true,waterlogged=false]
conquest:roman_orange_clay_brick_with_sandstone_base_small_window_half[down=false,facing=south,up=false,waterlogged=true]
conquest:roman_orange_clay_brick_with_sandstone_base_small_window_half[down=false,facing=south,up=false,waterlogged=false]
conquest:roman_orange_clay_brick_with_sandstone_base_small_window_half[down=false,facing=west,up=true,waterlogged=true]
conquest:roman_orange_clay_brick_with_sandstone_base_small_window_half[down=false,facing=west,up=true,waterlogged=false]
conquest:roman_orange_clay_brick_with_sandstone_base_small_window_half[down=false,facing=west,up=false,waterlogged=true]
conquest:roman_orange_clay_brick_with_sandstone_base_small_window_half[down=false,facing=west,up=false,waterlogged=false]
conquest:roman_orange_clay_brick_with_sandstone_base_small_window_half[down=false,facing=east,up=true,waterlogged=true]
conquest:roman_orange_clay_brick_with_sandstone_base_small_window_half[down=false,facing=east,up=true,waterlogged=false]
conquest:roman_orange_clay_brick_with_sandstone_base_small_window_half[down=false,facing=east,up=false,waterlogged=true]
conquest:roman_orange_clay_brick_with_sandstone_base_small_window_half[down=false,facing=east,up=false,waterlogged=false]
conquest:roman_orange_clay_brick_with_sandstone_base_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:roman_orange_clay_brick_with_sandstone_base_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:roman_orange_clay_brick_with_sandstone_base_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:roman_orange_clay_brick_with_sandstone_base_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:roman_orange_clay_brick_with_sandstone_base_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:roman_orange_clay_brick_with_sandstone_base_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:roman_orange_clay_brick_with_sandstone_base_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:roman_orange_clay_brick_with_sandstone_base_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:roman_orange_clay_brick_with_sandstone_base_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:roman_orange_clay_brick_with_sandstone_base_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:roman_orange_clay_brick_with_sandstone_base_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:roman_orange_clay_brick_with_sandstone_base_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:roman_orange_clay_brick_with_sandstone_base_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:roman_orange_clay_brick_with_sandstone_base_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:roman_orange_clay_brick_with_sandstone_base_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:roman_orange_clay_brick_with_sandstone_base_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:roman_orange_clay_brick_with_sandstone_base_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:roman_orange_clay_brick_with_sandstone_base_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:roman_orange_clay_brick_with_sandstone_base_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:roman_orange_clay_brick_with_sandstone_base_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:roman_orange_clay_brick_with_sandstone_base_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:roman_orange_clay_brick_with_sandstone_base_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:roman_orange_clay_brick_with_sandstone_base_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:roman_orange_clay_brick_with_sandstone_base_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:roman_orange_clay_brick_with_sandstone_base_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:roman_orange_clay_brick_with_sandstone_base_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:roman_orange_clay_brick_with_sandstone_base_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:roman_orange_clay_brick_with_sandstone_base_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:roman_orange_clay_brick_with_sandstone_base_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:roman_orange_clay_brick_with_sandstone_base_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:roman_orange_clay_brick_with_sandstone_base_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:roman_orange_clay_brick_with_sandstone_base_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:roman_orange_clay_brick_with_sandstone_base_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:roman_orange_clay_brick_with_sandstone_base_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:roman_orange_clay_brick_with_sandstone_base_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:roman_orange_clay_brick_with_sandstone_base_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:roman_orange_clay_brick_with_sandstone_base_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:roman_orange_clay_brick_with_sandstone_base_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:roman_orange_clay_brick_with_sandstone_base_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:roman_orange_clay_brick_with_sandstone_base_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:roman_orange_clay_brick_with_sandstone_base_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:roman_orange_clay_brick_with_sandstone_base_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:roman_orange_clay_brick_with_sandstone_base_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:roman_orange_clay_brick_with_sandstone_base_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:roman_orange_clay_brick_with_sandstone_base_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:roman_orange_clay_brick_with_sandstone_base_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:roman_orange_clay_brick_with_sandstone_base_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:roman_orange_clay_brick_with_sandstone_base_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:roman_orange_clay_brick_with_sandstone_base_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:roman_orange_clay_brick_with_sandstone_base_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:roman_orange_clay_brick_with_sandstone_base_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:roman_orange_clay_brick_with_sandstone_base_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:roman_orange_clay_brick_with_sandstone_base_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:roman_orange_clay_brick_with_sandstone_base_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:roman_orange_clay_brick_with_sandstone_base_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:roman_orange_clay_brick_with_sandstone_base_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:roman_orange_clay_brick_with_sandstone_base_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:roman_orange_clay_brick_with_sandstone_base_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:roman_orange_clay_brick_with_sandstone_base_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:roman_orange_clay_brick_with_sandstone_base_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:roman_orange_clay_brick_with_sandstone_base_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:roman_orange_clay_brick_with_sandstone_base_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:roman_orange_clay_brick_with_sandstone_base_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:roman_orange_clay_brick_with_sandstone_base_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:roman_orange_clay_brick_with_sandstone_base_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:roman_orange_clay_brick_with_sandstone_base_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:roman_orange_clay_brick_with_sandstone_base_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:roman_orange_clay_brick_with_sandstone_base_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:roman_orange_clay_brick_with_sandstone_base_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:roman_orange_clay_brick_with_sandstone_base_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:roman_orange_clay_brick_with_sandstone_base_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:roman_orange_clay_brick_with_sandstone_base_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:roman_orange_clay_brick_with_sandstone_base_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:roman_orange_clay_brick_with_sandstone_base_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:roman_orange_clay_brick_with_sandstone_base_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:roman_orange_clay_brick_with_sandstone_base_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:roman_orange_clay_brick_with_sandstone_base_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:roman_orange_clay_brick_with_sandstone_base_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:roman_orange_clay_brick_with_sandstone_base_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:roman_orange_clay_brick_with_sandstone_base_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:roman_orange_clay_brick_with_sandstone_base_vertical_corner[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:roman_orange_clay_brick_with_sandstone_base_vertical_corner[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:roman_orange_clay_brick_with_sandstone_base_vertical_corner[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:roman_orange_clay_brick_with_sandstone_base_vertical_corner[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:roman_orange_clay_brick_with_sandstone_base_vertical_corner[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:roman_orange_clay_brick_with_sandstone_base_vertical_corner[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:roman_orange_clay_brick_with_sandstone_base_vertical_corner[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:roman_orange_clay_brick_with_sandstone_base_vertical_corner[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:roman_orange_clay_brick_with_sandstone_base_vertical_corner[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:roman_orange_clay_brick_with_sandstone_base_vertical_corner[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:roman_orange_clay_brick_with_sandstone_base_vertical_corner[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:roman_orange_clay_brick_with_sandstone_base_vertical_corner[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:roman_orange_clay_brick_with_sandstone_base_vertical_corner[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:roman_orange_clay_brick_with_sandstone_base_vertical_corner[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:roman_orange_clay_brick_with_sandstone_base_vertical_corner[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:roman_orange_clay_brick_with_sandstone_base_vertical_corner[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:roman_orange_clay_brick_with_sandstone_base_vertical_corner[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:roman_orange_clay_brick_with_sandstone_base_vertical_corner[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:roman_orange_clay_brick_with_sandstone_base_vertical_corner[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:roman_orange_clay_brick_with_sandstone_base_vertical_corner[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:roman_orange_clay_brick_with_sandstone_base_vertical_corner[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:roman_orange_clay_brick_with_sandstone_base_vertical_corner[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:roman_orange_clay_brick_with_sandstone_base_vertical_corner[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:roman_orange_clay_brick_with_sandstone_base_vertical_corner[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:roman_orange_clay_brick_with_sandstone_base_vertical_corner[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:roman_orange_clay_brick_with_sandstone_base_vertical_corner[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:roman_orange_clay_brick_with_sandstone_base_vertical_corner[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:roman_orange_clay_brick_with_sandstone_base_vertical_corner[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:roman_orange_clay_brick_with_sandstone_base_vertical_corner[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:roman_orange_clay_brick_with_sandstone_base_vertical_corner[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:roman_orange_clay_brick_with_sandstone_base_vertical_corner[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:roman_orange_clay_brick_with_sandstone_base_vertical_corner[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:roman_orange_clay_brick_with_sandstone_base_vertical_corner[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:roman_orange_clay_brick_with_sandstone_base_vertical_corner[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:roman_orange_clay_brick_with_sandstone_base_vertical_corner[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:roman_orange_clay_brick_with_sandstone_base_vertical_corner[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:roman_orange_clay_brick_with_sandstone_base_vertical_corner[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:roman_orange_clay_brick_with_sandstone_base_vertical_corner[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:roman_orange_clay_brick_with_sandstone_base_vertical_corner[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:roman_orange_clay_brick_with_sandstone_base_vertical_corner[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:roman_orange_clay_brick_with_sandstone_base_vertical_corner[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:roman_orange_clay_brick_with_sandstone_base_vertical_corner[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:roman_orange_clay_brick_with_sandstone_base_vertical_corner[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:roman_orange_clay_brick_with_sandstone_base_vertical_corner[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:roman_orange_clay_brick_with_sandstone_base_vertical_corner[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:roman_orange_clay_brick_with_sandstone_base_vertical_corner[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:roman_orange_clay_brick_with_sandstone_base_vertical_corner[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:roman_orange_clay_brick_with_sandstone_base_vertical_corner[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:roman_orange_clay_brick_with_sandstone_base_vertical_corner[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:roman_orange_clay_brick_with_sandstone_base_vertical_corner[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:roman_orange_clay_brick_with_sandstone_base_vertical_corner[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:roman_orange_clay_brick_with_sandstone_base_vertical_corner[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:roman_orange_clay_brick_with_sandstone_base_vertical_corner[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:roman_orange_clay_brick_with_sandstone_base_vertical_corner[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:roman_orange_clay_brick_with_sandstone_base_vertical_corner[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:roman_orange_clay_brick_with_sandstone_base_vertical_corner[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:roman_orange_clay_brick_with_sandstone_base_vertical_corner[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:roman_orange_clay_brick_with_sandstone_base_vertical_corner[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:roman_orange_clay_brick_with_sandstone_base_vertical_corner[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:roman_orange_clay_brick_with_sandstone_base_vertical_corner[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:roman_orange_clay_brick_with_sandstone_base_vertical_corner[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:roman_orange_clay_brick_with_sandstone_base_vertical_corner[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:roman_orange_clay_brick_with_sandstone_base_vertical_corner[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:roman_orange_clay_brick_with_sandstone_base_vertical_corner[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:roman_orange_clay_brick_with_sandstone_base_vertical_quarter[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:roman_orange_clay_brick_with_sandstone_base_vertical_quarter[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:roman_orange_clay_brick_with_sandstone_base_vertical_quarter[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:roman_orange_clay_brick_with_sandstone_base_vertical_quarter[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:roman_orange_clay_brick_with_sandstone_base_vertical_quarter[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:roman_orange_clay_brick_with_sandstone_base_vertical_quarter[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:roman_orange_clay_brick_with_sandstone_base_vertical_quarter[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:roman_orange_clay_brick_with_sandstone_base_vertical_quarter[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:roman_orange_clay_brick_with_sandstone_base_vertical_quarter[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:roman_orange_clay_brick_with_sandstone_base_vertical_quarter[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:roman_orange_clay_brick_with_sandstone_base_vertical_quarter[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:roman_orange_clay_brick_with_sandstone_base_vertical_quarter[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:roman_orange_clay_brick_with_sandstone_base_vertical_quarter[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:roman_orange_clay_brick_with_sandstone_base_vertical_quarter[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:roman_orange_clay_brick_with_sandstone_base_vertical_quarter[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:roman_orange_clay_brick_with_sandstone_base_vertical_quarter[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:roman_orange_clay_brick_with_sandstone_base_vertical_quarter[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:roman_orange_clay_brick_with_sandstone_base_vertical_quarter[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:roman_orange_clay_brick_with_sandstone_base_vertical_quarter[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:roman_orange_clay_brick_with_sandstone_base_vertical_quarter[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:roman_orange_clay_brick_with_sandstone_base_vertical_quarter[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:roman_orange_clay_brick_with_sandstone_base_vertical_quarter[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:roman_orange_clay_brick_with_sandstone_base_vertical_quarter[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:roman_orange_clay_brick_with_sandstone_base_vertical_quarter[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:roman_orange_clay_brick_with_sandstone_base_vertical_quarter[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:roman_orange_clay_brick_with_sandstone_base_vertical_quarter[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:roman_orange_clay_brick_with_sandstone_base_vertical_quarter[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:roman_orange_clay_brick_with_sandstone_base_vertical_quarter[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:roman_orange_clay_brick_with_sandstone_base_vertical_quarter[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:roman_orange_clay_brick_with_sandstone_base_vertical_quarter[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:roman_orange_clay_brick_with_sandstone_base_vertical_quarter[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:roman_orange_clay_brick_with_sandstone_base_vertical_quarter[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:roman_orange_clay_brick_with_sandstone_base_vertical_quarter[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:roman_orange_clay_brick_with_sandstone_base_vertical_quarter[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:roman_orange_clay_brick_with_sandstone_base_vertical_quarter[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:roman_orange_clay_brick_with_sandstone_base_vertical_quarter[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:roman_orange_clay_brick_with_sandstone_base_vertical_quarter[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:roman_orange_clay_brick_with_sandstone_base_vertical_quarter[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:roman_orange_clay_brick_with_sandstone_base_vertical_quarter[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:roman_orange_clay_brick_with_sandstone_base_vertical_quarter[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:roman_orange_clay_brick_with_sandstone_base_vertical_quarter[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:roman_orange_clay_brick_with_sandstone_base_vertical_quarter[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:roman_orange_clay_brick_with_sandstone_base_vertical_quarter[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:roman_orange_clay_brick_with_sandstone_base_vertical_quarter[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:roman_orange_clay_brick_with_sandstone_base_vertical_quarter[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:roman_orange_clay_brick_with_sandstone_base_vertical_quarter[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:roman_orange_clay_brick_with_sandstone_base_vertical_quarter[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:roman_orange_clay_brick_with_sandstone_base_vertical_quarter[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:roman_orange_clay_brick_with_sandstone_base_vertical_quarter[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:roman_orange_clay_brick_with_sandstone_base_vertical_quarter[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:roman_orange_clay_brick_with_sandstone_base_vertical_quarter[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:roman_orange_clay_brick_with_sandstone_base_vertical_quarter[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:roman_orange_clay_brick_with_sandstone_base_vertical_quarter[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:roman_orange_clay_brick_with_sandstone_base_vertical_quarter[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:roman_orange_clay_brick_with_sandstone_base_vertical_quarter[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:roman_orange_clay_brick_with_sandstone_base_vertical_quarter[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:roman_orange_clay_brick_with_sandstone_base_vertical_quarter[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:roman_orange_clay_brick_with_sandstone_base_vertical_quarter[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:roman_orange_clay_brick_with_sandstone_base_vertical_quarter[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:roman_orange_clay_brick_with_sandstone_base_vertical_quarter[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:roman_orange_clay_brick_with_sandstone_base_vertical_quarter[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:roman_orange_clay_brick_with_sandstone_base_vertical_quarter[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:roman_orange_clay_brick_with_sandstone_base_vertical_quarter[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:roman_orange_clay_brick_with_sandstone_base_vertical_quarter[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:roman_orange_clay_brick_with_sandstone_base_vertical_slab[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:roman_orange_clay_brick_with_sandstone_base_vertical_slab[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:roman_orange_clay_brick_with_sandstone_base_vertical_slab[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:roman_orange_clay_brick_with_sandstone_base_vertical_slab[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:roman_orange_clay_brick_with_sandstone_base_vertical_slab[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:roman_orange_clay_brick_with_sandstone_base_vertical_slab[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:roman_orange_clay_brick_with_sandstone_base_vertical_slab[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:roman_orange_clay_brick_with_sandstone_base_vertical_slab[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:roman_orange_clay_brick_with_sandstone_base_vertical_slab[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:roman_orange_clay_brick_with_sandstone_base_vertical_slab[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:roman_orange_clay_brick_with_sandstone_base_vertical_slab[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:roman_orange_clay_brick_with_sandstone_base_vertical_slab[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:roman_orange_clay_brick_with_sandstone_base_vertical_slab[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:roman_orange_clay_brick_with_sandstone_base_vertical_slab[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:roman_orange_clay_brick_with_sandstone_base_vertical_slab[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:roman_orange_clay_brick_with_sandstone_base_vertical_slab[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:roman_orange_clay_brick_with_sandstone_base_vertical_slab[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:roman_orange_clay_brick_with_sandstone_base_vertical_slab[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:roman_orange_clay_brick_with_sandstone_base_vertical_slab[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:roman_orange_clay_brick_with_sandstone_base_vertical_slab[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:roman_orange_clay_brick_with_sandstone_base_vertical_slab[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:roman_orange_clay_brick_with_sandstone_base_vertical_slab[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:roman_orange_clay_brick_with_sandstone_base_vertical_slab[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:roman_orange_clay_brick_with_sandstone_base_vertical_slab[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:roman_orange_clay_brick_with_sandstone_base_vertical_slab[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:roman_orange_clay_brick_with_sandstone_base_vertical_slab[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:roman_orange_clay_brick_with_sandstone_base_vertical_slab[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:roman_orange_clay_brick_with_sandstone_base_vertical_slab[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:roman_orange_clay_brick_with_sandstone_base_vertical_slab[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:roman_orange_clay_brick_with_sandstone_base_vertical_slab[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:roman_orange_clay_brick_with_sandstone_base_vertical_slab[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:roman_orange_clay_brick_with_sandstone_base_vertical_slab[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:roman_orange_clay_brick_with_sandstone_base_vertical_slab[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:roman_orange_clay_brick_with_sandstone_base_vertical_slab[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:roman_orange_clay_brick_with_sandstone_base_vertical_slab[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:roman_orange_clay_brick_with_sandstone_base_vertical_slab[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:roman_orange_clay_brick_with_sandstone_base_vertical_slab[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:roman_orange_clay_brick_with_sandstone_base_vertical_slab[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:roman_orange_clay_brick_with_sandstone_base_vertical_slab[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:roman_orange_clay_brick_with_sandstone_base_vertical_slab[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:roman_orange_clay_brick_with_sandstone_base_vertical_slab[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:roman_orange_clay_brick_with_sandstone_base_vertical_slab[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:roman_orange_clay_brick_with_sandstone_base_vertical_slab[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:roman_orange_clay_brick_with_sandstone_base_vertical_slab[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:roman_orange_clay_brick_with_sandstone_base_vertical_slab[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:roman_orange_clay_brick_with_sandstone_base_vertical_slab[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:roman_orange_clay_brick_with_sandstone_base_vertical_slab[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:roman_orange_clay_brick_with_sandstone_base_vertical_slab[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:roman_orange_clay_brick_with_sandstone_base_vertical_slab[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:roman_orange_clay_brick_with_sandstone_base_vertical_slab[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:roman_orange_clay_brick_with_sandstone_base_vertical_slab[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:roman_orange_clay_brick_with_sandstone_base_vertical_slab[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:roman_orange_clay_brick_with_sandstone_base_vertical_slab[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:roman_orange_clay_brick_with_sandstone_base_vertical_slab[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:roman_orange_clay_brick_with_sandstone_base_vertical_slab[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:roman_orange_clay_brick_with_sandstone_base_vertical_slab[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:roman_orange_clay_brick_with_sandstone_base_vertical_slab[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:roman_orange_clay_brick_with_sandstone_base_vertical_slab[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:roman_orange_clay_brick_with_sandstone_base_vertical_slab[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:roman_orange_clay_brick_with_sandstone_base_vertical_slab[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:roman_orange_clay_brick_with_sandstone_base_vertical_slab[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:roman_orange_clay_brick_with_sandstone_base_vertical_slab[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:roman_orange_clay_brick_with_sandstone_base_vertical_slab[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:roman_orange_clay_brick_with_sandstone_base_vertical_slab[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:roman_orange_clay_brick_with_sandstone_base_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:roman_orange_clay_brick_with_sandstone_base_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:roman_orange_clay_brick_with_sandstone_base_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:roman_orange_clay_brick_with_sandstone_base_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:roman_orange_clay_brick_with_sandstone_base_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:roman_orange_clay_brick_with_sandstone_base_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:roman_orange_clay_brick_with_sandstone_base_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:roman_orange_clay_brick_with_sandstone_base_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:roman_orange_clay_brick_with_sandstone_base_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:roman_orange_clay_brick_with_sandstone_base_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:roman_orange_clay_brick_with_sandstone_base_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:roman_orange_clay_brick_with_sandstone_base_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:roman_orange_clay_brick_with_sandstone_base_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:roman_orange_clay_brick_with_sandstone_base_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:roman_orange_clay_brick_with_sandstone_base_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:roman_orange_clay_brick_with_sandstone_base_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:roman_orange_clay_brick_with_sandstone_base_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:roman_orange_clay_brick_with_sandstone_base_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:roman_orange_clay_brick_with_sandstone_base_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:roman_orange_clay_brick_with_sandstone_base_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:roman_orange_clay_brick_with_sandstone_base_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:roman_orange_clay_brick_with_sandstone_base_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:roman_orange_clay_brick_with_sandstone_base_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:roman_orange_clay_brick_with_sandstone_base_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:roman_orange_clay_brick_with_sandstone_base_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:roman_orange_clay_brick_with_sandstone_base_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:roman_orange_clay_brick_with_sandstone_base_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:roman_orange_clay_brick_with_sandstone_base_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:roman_orange_clay_brick_with_sandstone_base_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:roman_orange_clay_brick_with_sandstone_base_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:roman_orange_clay_brick_with_sandstone_base_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:roman_orange_clay_brick_with_sandstone_base_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:roman_orange_clay_brick_with_sandstone_base_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:roman_orange_clay_brick_with_sandstone_base_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:roman_orange_clay_brick_with_sandstone_base_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:roman_orange_clay_brick_with_sandstone_base_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:roman_orange_clay_brick_with_sandstone_base_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:roman_orange_clay_brick_with_sandstone_base_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:roman_orange_clay_brick_with_sandstone_base_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:roman_orange_clay_brick_with_sandstone_base_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:roman_orange_clay_brick_with_sandstone_base_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:roman_orange_clay_brick_with_sandstone_base_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:roman_orange_clay_brick_with_sandstone_base_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:roman_orange_clay_brick_with_sandstone_base_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:roman_orange_clay_brick_with_sandstone_base_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:roman_orange_clay_brick_with_sandstone_base_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:roman_orange_clay_brick_with_sandstone_base_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:roman_orange_clay_brick_with_sandstone_base_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:roman_orange_clay_brick_with_sandstone_base_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:roman_orange_clay_brick_with_sandstone_base_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:roman_orange_clay_brick_with_sandstone_base_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:roman_orange_clay_brick_with_sandstone_base_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:roman_orange_clay_brick_with_sandstone_base_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:roman_orange_clay_brick_with_sandstone_base_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:roman_orange_clay_brick_with_sandstone_base_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:roman_orange_clay_brick_with_sandstone_base_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:roman_orange_clay_brick_with_sandstone_base_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:roman_orange_clay_brick_with_sandstone_base_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:roman_orange_clay_brick_with_sandstone_base_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:roman_orange_clay_brick_with_sandstone_base_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:roman_orange_clay_brick_with_sandstone_base_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:roman_orange_clay_brick_with_sandstone_base_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:roman_orange_clay_brick_with_sandstone_base_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:roman_orange_clay_brick_with_sandstone_base_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:roman_orange_clay_brick_with_sandstone_base_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:roman_orange_clay_brick_with_sandstone_base_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:roman_orange_clay_brick_with_sandstone_base_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:roman_orange_clay_brick_with_sandstone_base_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:roman_orange_clay_brick_with_sandstone_base_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:roman_orange_clay_brick_with_sandstone_base_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:roman_orange_clay_brick_with_sandstone_base_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:roman_orange_clay_brick_with_sandstone_base_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:roman_orange_clay_brick_with_sandstone_base_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:roman_orange_clay_brick_with_sandstone_base_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:roman_orange_clay_brick_with_sandstone_base_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:roman_orange_clay_brick_with_sandstone_base_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:roman_orange_clay_brick_with_sandstone_base_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:roman_orange_clay_brick_with_sandstone_base_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:roman_orange_clay_brick_with_sandstone_base_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:roman_orange_clay_brick_with_sandstone_base_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:roman_orange_clay_brick_with_sandstone_base_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:roman_orange_clay_brick_with_sandstone_base_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:roman_orange_clay_brick_with_sandstone_base_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:roman_orange_clay_brick_with_sandstone_base_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:roman_orange_clay_brick_with_sandstone_base_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:roman_orange_clay_brick_with_sandstone_base_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:roman_orange_clay_brick_with_sandstone_base_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:roman_orange_clay_brick_with_sandstone_base_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:roman_orange_clay_brick_with_sandstone_base_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:roman_orange_clay_brick_with_sandstone_base_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:roman_orange_clay_brick_with_sandstone_base_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:roman_orange_clay_brick_with_sandstone_base_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:roman_orange_clay_brick_with_sandstone_base_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:roman_orange_clay_brick_with_sandstone_base_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:roman_orange_clay_brick_with_sandstone_base_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:roman_orange_clay_brick_with_sandstone_base_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:roman_orange_clay_brick_with_sandstone_base_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:roman_orange_clay_brick_with_sandstone_base_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:roman_orange_clay_brick_with_sandstone_base_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:roman_orange_clay_brick_with_sandstone_base_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:roman_orange_clay_brick_with_sandstone_base_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:roman_orange_clay_brick_with_sandstone_base_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:roman_orange_clay_brick_with_sandstone_base_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:roman_orange_clay_brick_with_sandstone_base_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:roman_orange_clay_brick_with_sandstone_base_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:roman_orange_clay_brick_with_sandstone_base_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:roman_orange_clay_brick_with_sandstone_base_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:roman_orange_clay_brick_with_sandstone_base_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:roman_orange_clay_brick_with_sandstone_base_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:roman_orange_clay_brick_with_sandstone_base_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:roman_orange_clay_brick_with_sandstone_base_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:roman_orange_clay_brick_with_sandstone_base_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:roman_orange_clay_brick_with_sandstone_base_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:roman_orange_clay_brick_with_sandstone_base_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:roman_orange_clay_brick_with_sandstone_base_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:roman_orange_clay_brick_with_sandstone_base_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:roman_orange_clay_brick_with_sandstone_base_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:roman_orange_clay_brick_with_sandstone_base_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:roman_orange_clay_brick_with_sandstone_base_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:roman_orange_clay_brick_with_sandstone_base_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:roman_orange_clay_brick_with_sandstone_base_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:roman_orange_clay_brick_with_sandstone_base_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:roman_orange_clay_brick_with_sandstone_base_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:roman_orange_clay_brick_with_sandstone_base_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:roman_orange_clay_brick_with_sandstone_base_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:roman_orange_clay_brick_with_sandstone_base_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:roman_orange_clay_brick_with_sandstone_base_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:roman_orange_clay_brick_with_sandstone_base_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:roman_orange_clay_brick_with_sandstone_base_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:roman_orange_clay_brick_with_sandstone_base_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:roman_orange_clay_brick_with_sandstone_base_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:roman_orange_clay_brick_with_sandstone_base_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:roman_orange_clay_brick_with_sandstone_base_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:roman_orange_clay_brick_with_sandstone_base_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:roman_orange_clay_brick_with_sandstone_base_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:roman_orange_clay_brick_with_sandstone_base_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:roman_orange_clay_brick_with_sandstone_base_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:roman_orange_clay_brick_with_sandstone_base_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:roman_orange_clay_brick_with_sandstone_base_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:roman_orange_clay_brick_with_sandstone_base_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:roman_orange_clay_brick_with_sandstone_base_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:roman_orange_clay_brick_with_sandstone_base_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:roman_orange_clay_brick_with_sandstone_base_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:roman_orange_clay_brick_with_sandstone_base_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:roman_orange_clay_brick_with_sandstone_base_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:roman_orange_clay_brick_with_sandstone_base_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:roman_orange_clay_brick_with_sandstone_base_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:roman_orange_clay_brick_with_sandstone_base_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:roman_orange_clay_brick_with_sandstone_base_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:roman_orange_clay_brick_with_sandstone_base_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:roman_orange_clay_brick_with_sandstone_base_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:roman_orange_clay_brick_with_sandstone_base_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:roman_orange_clay_brick_with_sandstone_base_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:roman_orange_clay_brick_with_sandstone_base_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:roman_orange_clay_brick_with_sandstone_base_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:roman_orange_clay_brick_with_sandstone_base_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:roman_orange_clay_brick_with_sandstone_base_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:roman_orange_clay_brick_with_sandstone_base_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:roman_orange_clay_brick_with_sandstone_base_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:roman_orange_clay_brick_with_sandstone_base_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:roman_orange_clay_brick_with_sandstone_base_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:roman_orange_clay_brick_with_sandstone_base_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:roman_orange_clay_brick_with_sandstone_base_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:roman_orange_clay_brick_with_sandstone_base_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:roman_orange_clay_brick_with_sandstone_base_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:roman_orange_clay_brick_with_sandstone_base_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:roman_orange_clay_brick_with_sandstone_base_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:roman_orange_clay_brick_with_sandstone_base_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:roman_orange_clay_brick_with_sandstone_base_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:roman_orange_clay_brick_with_sandstone_base_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:roman_orange_clay_brick_with_sandstone_base_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:roman_orange_clay_brick_with_sandstone_base_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:roman_orange_clay_brick_with_sandstone_base_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:roman_orange_clay_brick_with_sandstone_base_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:roman_orange_clay_brick_with_sandstone_base_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:roman_orange_clay_brick_with_sandstone_base_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:roman_orange_clay_brick_with_sandstone_base_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:roman_orange_clay_brick_with_sandstone_base_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:roman_orange_clay_brick_with_sandstone_base_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:roman_orange_clay_brick_with_sandstone_base_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:roman_orange_clay_brick_with_sandstone_base_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:roman_orange_clay_brick_with_sandstone_base_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:roman_orange_clay_brick_with_sandstone_base_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:roman_orange_clay_brick_with_sandstone_base_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:roman_orange_clay_brick_with_sandstone_base_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:roman_orange_clay_brick_with_sandstone_base_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:roman_orange_clay_brick_with_sandstone_base_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:roman_orange_clay_brick_with_sandstone_base_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:roman_orange_clay_brick_with_sandstone_base_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:roman_orange_clay_brick_with_sandstone_base_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:roman_orange_clay_brick_with_sandstone_base_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:roman_orange_clay_brick_with_sandstone_base_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:roman_orange_clay_brick_with_sandstone_base_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:roman_orange_clay_brick_with_sandstone_base_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:roman_orange_clay_brick_with_sandstone_base_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:roman_orange_clay_brick_with_sandstone_base_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:roman_orange_clay_brick_with_sandstone_base_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:roman_orange_clay_brick_with_sandstone_base_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:roman_orange_clay_brick_with_sandstone_base_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:roman_orange_clay_brick_with_sandstone_base_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:roman_orange_clay_brick_with_sandstone_base_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:roman_orange_clay_brick_with_sandstone_base_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:roman_orange_clay_brick_with_sandstone_base_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:roman_orange_clay_brick_with_sandstone_base_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:roman_orange_clay_brick_with_sandstone_base_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:roman_orange_clay_brick_with_sandstone_base_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:roman_orange_clay_brick_with_sandstone_base_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:roman_orange_clay_brick_with_sandstone_base_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:roman_orange_clay_brick_with_sandstone_base_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:roman_orange_clay_brick_with_sandstone_base_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:roman_orange_clay_brick_with_sandstone_base_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:roman_orange_clay_brick_with_sandstone_base_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:roman_orange_clay_brick_with_sandstone_base_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:roman_orange_clay_brick_with_sandstone_base_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:roman_orange_clay_brick_with_sandstone_base_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:roman_orange_clay_brick_with_sandstone_base_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:roman_orange_clay_brick_with_sandstone_base_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:roman_orange_clay_brick_with_sandstone_base_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:roman_orange_clay_brick_with_sandstone_base_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:roman_orange_clay_brick_with_sandstone_base_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:roman_orange_clay_brick_with_sandstone_base_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:roman_orange_clay_brick_with_sandstone_base_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:roman_orange_clay_brick_with_sandstone_base_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:roman_orange_clay_brick_with_sandstone_base_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:roman_orange_clay_brick_with_sandstone_base_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:roman_orange_clay_brick_with_sandstone_base_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:roman_orange_clay_brick_with_sandstone_base_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:roman_orange_clay_brick_with_sandstone_base_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:roman_orange_clay_brick_with_sandstone_base_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:roman_orange_clay_brick_with_sandstone_base_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:roman_orange_clay_brick_with_sandstone_base_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:roman_orange_clay_brick_with_sandstone_base_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:roman_orange_clay_brick_with_sandstone_base_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:roman_orange_clay_brick_with_sandstone_base_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:roman_orange_clay_brick_with_sandstone_base_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:roman_orange_clay_brick_with_sandstone_base_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:roman_orange_clay_brick_with_sandstone_base_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:roman_orange_clay_brick_with_sandstone_base_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:roman_orange_clay_brick_with_sandstone_base_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:roman_orange_clay_brick_with_sandstone_base_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:roman_orange_clay_brick_with_sandstone_base_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:roman_orange_clay_brick_with_sandstone_base_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:roman_orange_clay_brick_with_sandstone_base_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:roman_orange_clay_brick_with_sandstone_base_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:roman_orange_clay_brick_with_sandstone_base_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:roman_orange_clay_brick_with_sandstone_base_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:roman_orange_clay_brick_with_sandstone_base_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:roman_orange_clay_brick_with_sandstone_base_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:roman_orange_clay_brick_with_sandstone_base_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:roman_orange_clay_brick_with_sandstone_base_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:roman_orange_clay_brick_with_sandstone_base_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:roman_orange_clay_brick_with_sandstone_base_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:roman_orange_clay_brick_with_sandstone_base_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:roman_orange_clay_brick_with_sandstone_base_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:roman_orange_clay_brick_with_sandstone_base_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:roman_orange_clay_brick_with_sandstone_base_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:roman_orange_clay_brick_with_sandstone_base_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:roman_orange_clay_brick_with_sandstone_base_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:roman_orange_clay_brick_with_sandstone_base_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:roman_orange_clay_brick_with_sandstone_base_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:roman_orange_clay_brick_with_sandstone_base_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:roman_orange_clay_brick_with_sandstone_base_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:roman_orange_clay_brick_with_sandstone_base_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:roman_orange_clay_brick_with_sandstone_base_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:roman_orange_clay_brick_with_sandstone_base_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:roman_orange_clay_brick_with_sandstone_base_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:roman_orange_clay_brick_with_sandstone_base_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:roman_orange_clay_brick_with_sandstone_base_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:roman_orange_clay_brick_with_sandstone_base_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:roman_orange_clay_brick_with_sandstone_base_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:roman_orange_clay_brick_with_sandstone_base_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:roman_orange_clay_brick_with_sandstone_base_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:roman_orange_clay_brick_with_sandstone_base_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:roman_orange_clay_brick_with_sandstone_base_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:roman_orange_clay_brick_with_sandstone_base_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:roman_orange_clay_brick_with_sandstone_base_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:roman_orange_clay_brick_with_sandstone_base_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:roman_orange_clay_brick_with_sandstone_base_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:roman_orange_clay_brick_with_sandstone_base_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:roman_orange_clay_brick_with_sandstone_base_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:roman_orange_clay_brick_with_sandstone_base_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:roman_orange_clay_brick_with_sandstone_base_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:roman_orange_clay_brick_with_sandstone_base_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:roman_orange_clay_brick_with_sandstone_base_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:roman_orange_clay_brick_with_sandstone_base_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:roman_orange_clay_brick_with_sandstone_base_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:roman_orange_clay_brick_with_sandstone_base_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:roman_orange_clay_brick_with_sandstone_base_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:roman_orange_clay_brick_with_sandstone_base_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:roman_orange_clay_brick_with_sandstone_base_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:roman_orange_clay_brick_with_sandstone_base_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:roman_orange_clay_brick_with_sandstone_base_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:roman_orange_clay_brick_with_sandstone_base_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:roman_orange_clay_brick_with_sandstone_base_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:roman_orange_clay_brick_with_sandstone_base_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:roman_orange_clay_brick_with_sandstone_base_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:roman_orange_clay_brick_with_sandstone_base_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:roman_orange_clay_brick_with_sandstone_base_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:roman_orange_clay_brick_with_sandstone_base_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:roman_orange_clay_brick_with_sandstone_base_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:roman_orange_clay_brick_with_sandstone_base_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:roman_orange_clay_brick_with_sandstone_base_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:roman_orange_clay_brick_with_sandstone_base_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:roman_orange_clay_brick_with_sandstone_base_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:roman_orange_clay_brick_with_sandstone_base_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:roman_orange_clay_brick_with_sandstone_base_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:roman_orange_clay_brick_with_sandstone_base_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:roman_orange_clay_brick_with_sandstone_base_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:roman_orange_clay_brick_with_sandstone_base_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:roman_orange_clay_brick_with_sandstone_base_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:roman_orange_clay_brick_with_sandstone_base_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:roman_orange_clay_brick_with_sandstone_base_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:roman_orange_clay_brick_with_sandstone_base_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:roman_orange_clay_brick_with_sandstone_base_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:roman_orange_clay_brick_with_sandstone_base_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:roman_orange_clay_brick_with_sandstone_base_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:roman_orange_clay_brick_with_sandstone_base_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:roman_orange_clay_brick_with_sandstone_base_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:roman_orange_clay_brick_with_sandstone_base_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:roman_orange_clay_brick_with_sandstone_base_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:roman_orange_clay_brick_with_sandstone_base_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:roman_orange_clay_brick_with_sandstone_base_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:roman_orange_clay_brick_with_sandstone_base_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:roman_orange_clay_brick_with_sandstone_base_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:roman_tan_clay_brick
conquest:roman_tan_clay_brick_arrowslit[facing=north,waterlogged=true]
conquest:roman_tan_clay_brick_arrowslit[facing=north,waterlogged=false]
conquest:roman_tan_clay_brick_arrowslit[facing=south,waterlogged=true]
conquest:roman_tan_clay_brick_arrowslit[facing=south,waterlogged=false]
conquest:roman_tan_clay_brick_arrowslit[facing=west,waterlogged=true]
conquest:roman_tan_clay_brick_arrowslit[facing=west,waterlogged=false]
conquest:roman_tan_clay_brick_arrowslit[facing=east,waterlogged=true]
conquest:roman_tan_clay_brick_arrowslit[facing=east,waterlogged=false]
conquest:roman_tan_clay_brick_balustrade[axis=x,waterlogged=true]
conquest:roman_tan_clay_brick_balustrade[axis=x,waterlogged=false]
conquest:roman_tan_clay_brick_balustrade[axis=y,waterlogged=true]
conquest:roman_tan_clay_brick_balustrade[axis=y,waterlogged=false]
conquest:roman_tan_clay_brick_balustrade[axis=z,waterlogged=true]
conquest:roman_tan_clay_brick_balustrade[axis=z,waterlogged=false]
conquest:roman_tan_clay_brick_capital[facing=flat,type=top,waterlogged=true]
conquest:roman_tan_clay_brick_capital[facing=flat,type=top,waterlogged=false]
conquest:roman_tan_clay_brick_capital[facing=flat,type=bottom,waterlogged=true]
conquest:roman_tan_clay_brick_capital[facing=flat,type=bottom,waterlogged=false]
conquest:roman_tan_clay_brick_capital[facing=north,type=top,waterlogged=true]
conquest:roman_tan_clay_brick_capital[facing=north,type=top,waterlogged=false]
conquest:roman_tan_clay_brick_capital[facing=north,type=bottom,waterlogged=true]
conquest:roman_tan_clay_brick_capital[facing=north,type=bottom,waterlogged=false]
conquest:roman_tan_clay_brick_capital[facing=south,type=top,waterlogged=true]
conquest:roman_tan_clay_brick_capital[facing=south,type=top,waterlogged=false]
conquest:roman_tan_clay_brick_capital[facing=south,type=bottom,waterlogged=true]
conquest:roman_tan_clay_brick_capital[facing=south,type=bottom,waterlogged=false]
conquest:roman_tan_clay_brick_capital[facing=east,type=top,waterlogged=true]
conquest:roman_tan_clay_brick_capital[facing=east,type=top,waterlogged=false]
conquest:roman_tan_clay_brick_capital[facing=east,type=bottom,waterlogged=true]
conquest:roman_tan_clay_brick_capital[facing=east,type=bottom,waterlogged=false]
conquest:roman_tan_clay_brick_capital[facing=west,type=top,waterlogged=true]
conquest:roman_tan_clay_brick_capital[facing=west,type=top,waterlogged=false]
conquest:roman_tan_clay_brick_capital[facing=west,type=bottom,waterlogged=true]
conquest:roman_tan_clay_brick_capital[facing=west,type=bottom,waterlogged=false]
conquest:roman_tan_clay_brick_corner_slab[facing=north,type=top,waterlogged=true]
conquest:roman_tan_clay_brick_corner_slab[facing=north,type=top,waterlogged=false]
conquest:roman_tan_clay_brick_corner_slab[facing=north,type=bottom,waterlogged=true]
conquest:roman_tan_clay_brick_corner_slab[facing=north,type=bottom,waterlogged=false]
conquest:roman_tan_clay_brick_corner_slab[facing=south,type=top,waterlogged=true]
conquest:roman_tan_clay_brick_corner_slab[facing=south,type=top,waterlogged=false]
conquest:roman_tan_clay_brick_corner_slab[facing=south,type=bottom,waterlogged=true]
conquest:roman_tan_clay_brick_corner_slab[facing=south,type=bottom,waterlogged=false]
conquest:roman_tan_clay_brick_corner_slab[facing=west,type=top,waterlogged=true]
conquest:roman_tan_clay_brick_corner_slab[facing=west,type=top,waterlogged=false]
conquest:roman_tan_clay_brick_corner_slab[facing=west,type=bottom,waterlogged=true]
conquest:roman_tan_clay_brick_corner_slab[facing=west,type=bottom,waterlogged=false]
conquest:roman_tan_clay_brick_corner_slab[facing=east,type=top,waterlogged=true]
conquest:roman_tan_clay_brick_corner_slab[facing=east,type=top,waterlogged=false]
conquest:roman_tan_clay_brick_corner_slab[facing=east,type=bottom,waterlogged=true]
conquest:roman_tan_clay_brick_corner_slab[facing=east,type=bottom,waterlogged=false]
conquest:roman_tan_clay_brick_eighth_slab[facing=north,type=top,waterlogged=true]
conquest:roman_tan_clay_brick_eighth_slab[facing=north,type=top,waterlogged=false]
conquest:roman_tan_clay_brick_eighth_slab[facing=north,type=bottom,waterlogged=true]
conquest:roman_tan_clay_brick_eighth_slab[facing=north,type=bottom,waterlogged=false]
conquest:roman_tan_clay_brick_eighth_slab[facing=south,type=top,waterlogged=true]
conquest:roman_tan_clay_brick_eighth_slab[facing=south,type=top,waterlogged=false]
conquest:roman_tan_clay_brick_eighth_slab[facing=south,type=bottom,waterlogged=true]
conquest:roman_tan_clay_brick_eighth_slab[facing=south,type=bottom,waterlogged=false]
conquest:roman_tan_clay_brick_eighth_slab[facing=west,type=top,waterlogged=true]
conquest:roman_tan_clay_brick_eighth_slab[facing=west,type=top,waterlogged=false]
conquest:roman_tan_clay_brick_eighth_slab[facing=west,type=bottom,waterlogged=true]
conquest:roman_tan_clay_brick_eighth_slab[facing=west,type=bottom,waterlogged=false]
conquest:roman_tan_clay_brick_eighth_slab[facing=east,type=top,waterlogged=true]
conquest:roman_tan_clay_brick_eighth_slab[facing=east,type=top,waterlogged=false]
conquest:roman_tan_clay_brick_eighth_slab[facing=east,type=bottom,waterlogged=true]
conquest:roman_tan_clay_brick_eighth_slab[facing=east,type=bottom,waterlogged=false]
conquest:roman_tan_clay_brick_pillar[layer=1,waterlogged=true]
conquest:roman_tan_clay_brick_pillar[layer=1,waterlogged=false]
conquest:roman_tan_clay_brick_pillar[layer=2,waterlogged=true]
conquest:roman_tan_clay_brick_pillar[layer=2,waterlogged=false]
conquest:roman_tan_clay_brick_pillar[layer=3,waterlogged=true]
conquest:roman_tan_clay_brick_pillar[layer=3,waterlogged=false]
conquest:roman_tan_clay_brick_quarter_slab[facing=north,layer=1,type=top,waterlogged=true]
conquest:roman_tan_clay_brick_quarter_slab[facing=north,layer=1,type=top,waterlogged=false]
conquest:roman_tan_clay_brick_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=true]
conquest:roman_tan_clay_brick_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=false]
conquest:roman_tan_clay_brick_quarter_slab[facing=north,layer=2,type=top,waterlogged=true]
conquest:roman_tan_clay_brick_quarter_slab[facing=north,layer=2,type=top,waterlogged=false]
conquest:roman_tan_clay_brick_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=true]
conquest:roman_tan_clay_brick_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=false]
conquest:roman_tan_clay_brick_quarter_slab[facing=north,layer=3,type=top,waterlogged=true]
conquest:roman_tan_clay_brick_quarter_slab[facing=north,layer=3,type=top,waterlogged=false]
conquest:roman_tan_clay_brick_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=true]
conquest:roman_tan_clay_brick_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=false]
conquest:roman_tan_clay_brick_quarter_slab[facing=south,layer=1,type=top,waterlogged=true]
conquest:roman_tan_clay_brick_quarter_slab[facing=south,layer=1,type=top,waterlogged=false]
conquest:roman_tan_clay_brick_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=true]
conquest:roman_tan_clay_brick_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=false]
conquest:roman_tan_clay_brick_quarter_slab[facing=south,layer=2,type=top,waterlogged=true]
conquest:roman_tan_clay_brick_quarter_slab[facing=south,layer=2,type=top,waterlogged=false]
conquest:roman_tan_clay_brick_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=true]
conquest:roman_tan_clay_brick_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=false]
conquest:roman_tan_clay_brick_quarter_slab[facing=south,layer=3,type=top,waterlogged=true]
conquest:roman_tan_clay_brick_quarter_slab[facing=south,layer=3,type=top,waterlogged=false]
conquest:roman_tan_clay_brick_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=true]
conquest:roman_tan_clay_brick_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=false]
conquest:roman_tan_clay_brick_quarter_slab[facing=west,layer=1,type=top,waterlogged=true]
conquest:roman_tan_clay_brick_quarter_slab[facing=west,layer=1,type=top,waterlogged=false]
conquest:roman_tan_clay_brick_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=true]
conquest:roman_tan_clay_brick_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=false]
conquest:roman_tan_clay_brick_quarter_slab[facing=west,layer=2,type=top,waterlogged=true]
conquest:roman_tan_clay_brick_quarter_slab[facing=west,layer=2,type=top,waterlogged=false]
conquest:roman_tan_clay_brick_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=true]
conquest:roman_tan_clay_brick_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=false]
conquest:roman_tan_clay_brick_quarter_slab[facing=west,layer=3,type=top,waterlogged=true]
conquest:roman_tan_clay_brick_quarter_slab[facing=west,layer=3,type=top,waterlogged=false]
conquest:roman_tan_clay_brick_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=true]
conquest:roman_tan_clay_brick_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=false]
conquest:roman_tan_clay_brick_quarter_slab[facing=east,layer=1,type=top,waterlogged=true]
conquest:roman_tan_clay_brick_quarter_slab[facing=east,layer=1,type=top,waterlogged=false]
conquest:roman_tan_clay_brick_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=true]
conquest:roman_tan_clay_brick_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=false]
conquest:roman_tan_clay_brick_quarter_slab[facing=east,layer=2,type=top,waterlogged=true]
conquest:roman_tan_clay_brick_quarter_slab[facing=east,layer=2,type=top,waterlogged=false]
conquest:roman_tan_clay_brick_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=true]
conquest:roman_tan_clay_brick_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=false]
conquest:roman_tan_clay_brick_quarter_slab[facing=east,layer=3,type=top,waterlogged=true]
conquest:roman_tan_clay_brick_quarter_slab[facing=east,layer=3,type=top,waterlogged=false]
conquest:roman_tan_clay_brick_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=true]
conquest:roman_tan_clay_brick_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=false]
conquest:roman_tan_clay_brick_slab[layers=1,type=top,waterlogged=true]
conquest:roman_tan_clay_brick_slab[layers=1,type=top,waterlogged=false]
conquest:roman_tan_clay_brick_slab[layers=1,type=bottom,waterlogged=true]
conquest:roman_tan_clay_brick_slab[layers=1,type=bottom,waterlogged=false]
conquest:roman_tan_clay_brick_slab[layers=2,type=top,waterlogged=true]
conquest:roman_tan_clay_brick_slab[layers=2,type=top,waterlogged=false]
conquest:roman_tan_clay_brick_slab[layers=2,type=bottom,waterlogged=true]
conquest:roman_tan_clay_brick_slab[layers=2,type=bottom,waterlogged=false]
conquest:roman_tan_clay_brick_slab[layers=3,type=top,waterlogged=true]
conquest:roman_tan_clay_brick_slab[layers=3,type=top,waterlogged=false]
conquest:roman_tan_clay_brick_slab[layers=3,type=bottom,waterlogged=true]
conquest:roman_tan_clay_brick_slab[layers=3,type=bottom,waterlogged=false]
conquest:roman_tan_clay_brick_slab[layers=4,type=top,waterlogged=true]
conquest:roman_tan_clay_brick_slab[layers=4,type=top,waterlogged=false]
conquest:roman_tan_clay_brick_slab[layers=4,type=bottom,waterlogged=true]
conquest:roman_tan_clay_brick_slab[layers=4,type=bottom,waterlogged=false]
conquest:roman_tan_clay_brick_slab[layers=5,type=top,waterlogged=true]
conquest:roman_tan_clay_brick_slab[layers=5,type=top,waterlogged=false]
conquest:roman_tan_clay_brick_slab[layers=5,type=bottom,waterlogged=true]
conquest:roman_tan_clay_brick_slab[layers=5,type=bottom,waterlogged=false]
conquest:roman_tan_clay_brick_slab[layers=6,type=top,waterlogged=true]
conquest:roman_tan_clay_brick_slab[layers=6,type=top,waterlogged=false]
conquest:roman_tan_clay_brick_slab[layers=6,type=bottom,waterlogged=true]
conquest:roman_tan_clay_brick_slab[layers=6,type=bottom,waterlogged=false]
conquest:roman_tan_clay_brick_slab[layers=7,type=top,waterlogged=true]
conquest:roman_tan_clay_brick_slab[layers=7,type=top,waterlogged=false]
conquest:roman_tan_clay_brick_slab[layers=7,type=bottom,waterlogged=true]
conquest:roman_tan_clay_brick_slab[layers=7,type=bottom,waterlogged=false]
conquest:roman_tan_clay_brick_slab[layers=8,type=top,waterlogged=true]
conquest:roman_tan_clay_brick_slab[layers=8,type=top,waterlogged=false]
conquest:roman_tan_clay_brick_slab[layers=8,type=bottom,waterlogged=true]
conquest:roman_tan_clay_brick_slab[layers=8,type=bottom,waterlogged=false]
conquest:roman_tan_clay_brick_small_arch[direction=northsouth,waterlogged=true]
conquest:roman_tan_clay_brick_small_arch[direction=northsouth,waterlogged=false]
conquest:roman_tan_clay_brick_small_arch[direction=eastwest,waterlogged=true]
conquest:roman_tan_clay_brick_small_arch[direction=eastwest,waterlogged=false]
conquest:roman_tan_clay_brick_small_arch_half[facing=north,waterlogged=true]
conquest:roman_tan_clay_brick_small_arch_half[facing=north,waterlogged=false]
conquest:roman_tan_clay_brick_small_arch_half[facing=south,waterlogged=true]
conquest:roman_tan_clay_brick_small_arch_half[facing=south,waterlogged=false]
conquest:roman_tan_clay_brick_small_arch_half[facing=west,waterlogged=true]
conquest:roman_tan_clay_brick_small_arch_half[facing=west,waterlogged=false]
conquest:roman_tan_clay_brick_small_arch_half[facing=east,waterlogged=true]
conquest:roman_tan_clay_brick_small_arch_half[facing=east,waterlogged=false]
conquest:roman_tan_clay_brick_small_window[down=true,up=true,waterlogged=true]
conquest:roman_tan_clay_brick_small_window[down=true,up=true,waterlogged=false]
conquest:roman_tan_clay_brick_small_window[down=true,up=false,waterlogged=true]
conquest:roman_tan_clay_brick_small_window[down=true,up=false,waterlogged=false]
conquest:roman_tan_clay_brick_small_window[down=false,up=true,waterlogged=true]
conquest:roman_tan_clay_brick_small_window[down=false,up=true,waterlogged=false]
conquest:roman_tan_clay_brick_small_window[down=false,up=false,waterlogged=true]
conquest:roman_tan_clay_brick_small_window[down=false,up=false,waterlogged=false]
conquest:roman_tan_clay_brick_small_window_half[down=true,facing=north,up=true,waterlogged=true]
conquest:roman_tan_clay_brick_small_window_half[down=true,facing=north,up=true,waterlogged=false]
conquest:roman_tan_clay_brick_small_window_half[down=true,facing=north,up=false,waterlogged=true]
conquest:roman_tan_clay_brick_small_window_half[down=true,facing=north,up=false,waterlogged=false]
conquest:roman_tan_clay_brick_small_window_half[down=true,facing=south,up=true,waterlogged=true]
conquest:roman_tan_clay_brick_small_window_half[down=true,facing=south,up=true,waterlogged=false]
conquest:roman_tan_clay_brick_small_window_half[down=true,facing=south,up=false,waterlogged=true]
conquest:roman_tan_clay_brick_small_window_half[down=true,facing=south,up=false,waterlogged=false]
conquest:roman_tan_clay_brick_small_window_half[down=true,facing=west,up=true,waterlogged=true]
conquest:roman_tan_clay_brick_small_window_half[down=true,facing=west,up=true,waterlogged=false]
conquest:roman_tan_clay_brick_small_window_half[down=true,facing=west,up=false,waterlogged=true]
conquest:roman_tan_clay_brick_small_window_half[down=true,facing=west,up=false,waterlogged=false]
conquest:roman_tan_clay_brick_small_window_half[down=true,facing=east,up=true,waterlogged=true]
conquest:roman_tan_clay_brick_small_window_half[down=true,facing=east,up=true,waterlogged=false]
conquest:roman_tan_clay_brick_small_window_half[down=true,facing=east,up=false,waterlogged=true]
conquest:roman_tan_clay_brick_small_window_half[down=true,facing=east,up=false,waterlogged=false]
conquest:roman_tan_clay_brick_small_window_half[down=false,facing=north,up=true,waterlogged=true]
conquest:roman_tan_clay_brick_small_window_half[down=false,facing=north,up=true,waterlogged=false]
conquest:roman_tan_clay_brick_small_window_half[down=false,facing=north,up=false,waterlogged=true]
conquest:roman_tan_clay_brick_small_window_half[down=false,facing=north,up=false,waterlogged=false]
conquest:roman_tan_clay_brick_small_window_half[down=false,facing=south,up=true,waterlogged=true]
conquest:roman_tan_clay_brick_small_window_half[down=false,facing=south,up=true,waterlogged=false]
conquest:roman_tan_clay_brick_small_window_half[down=false,facing=south,up=false,waterlogged=true]
conquest:roman_tan_clay_brick_small_window_half[down=false,facing=south,up=false,waterlogged=false]
conquest:roman_tan_clay_brick_small_window_half[down=false,facing=west,up=true,waterlogged=true]
conquest:roman_tan_clay_brick_small_window_half[down=false,facing=west,up=true,waterlogged=false]
conquest:roman_tan_clay_brick_small_window_half[down=false,facing=west,up=false,waterlogged=true]
conquest:roman_tan_clay_brick_small_window_half[down=false,facing=west,up=false,waterlogged=false]
conquest:roman_tan_clay_brick_small_window_half[down=false,facing=east,up=true,waterlogged=true]
conquest:roman_tan_clay_brick_small_window_half[down=false,facing=east,up=true,waterlogged=false]
conquest:roman_tan_clay_brick_small_window_half[down=false,facing=east,up=false,waterlogged=true]
conquest:roman_tan_clay_brick_small_window_half[down=false,facing=east,up=false,waterlogged=false]
conquest:roman_tan_clay_brick_sphere[type=egg,waterlogged=true]
conquest:roman_tan_clay_brick_sphere[type=egg,waterlogged=false]
conquest:roman_tan_clay_brick_sphere[type=small,waterlogged=true]
conquest:roman_tan_clay_brick_sphere[type=small,waterlogged=false]
conquest:roman_tan_clay_brick_sphere[type=large,waterlogged=true]
conquest:roman_tan_clay_brick_sphere[type=large,waterlogged=false]
conquest:roman_tan_clay_brick_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:roman_tan_clay_brick_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:roman_tan_clay_brick_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:roman_tan_clay_brick_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:roman_tan_clay_brick_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:roman_tan_clay_brick_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:roman_tan_clay_brick_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:roman_tan_clay_brick_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:roman_tan_clay_brick_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:roman_tan_clay_brick_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:roman_tan_clay_brick_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:roman_tan_clay_brick_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:roman_tan_clay_brick_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:roman_tan_clay_brick_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:roman_tan_clay_brick_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:roman_tan_clay_brick_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:roman_tan_clay_brick_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:roman_tan_clay_brick_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:roman_tan_clay_brick_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:roman_tan_clay_brick_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:roman_tan_clay_brick_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:roman_tan_clay_brick_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:roman_tan_clay_brick_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:roman_tan_clay_brick_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:roman_tan_clay_brick_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:roman_tan_clay_brick_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:roman_tan_clay_brick_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:roman_tan_clay_brick_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:roman_tan_clay_brick_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:roman_tan_clay_brick_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:roman_tan_clay_brick_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:roman_tan_clay_brick_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:roman_tan_clay_brick_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:roman_tan_clay_brick_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:roman_tan_clay_brick_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:roman_tan_clay_brick_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:roman_tan_clay_brick_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:roman_tan_clay_brick_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:roman_tan_clay_brick_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:roman_tan_clay_brick_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:roman_tan_clay_brick_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:roman_tan_clay_brick_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:roman_tan_clay_brick_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:roman_tan_clay_brick_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:roman_tan_clay_brick_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:roman_tan_clay_brick_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:roman_tan_clay_brick_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:roman_tan_clay_brick_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:roman_tan_clay_brick_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:roman_tan_clay_brick_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:roman_tan_clay_brick_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:roman_tan_clay_brick_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:roman_tan_clay_brick_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:roman_tan_clay_brick_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:roman_tan_clay_brick_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:roman_tan_clay_brick_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:roman_tan_clay_brick_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:roman_tan_clay_brick_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:roman_tan_clay_brick_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:roman_tan_clay_brick_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:roman_tan_clay_brick_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:roman_tan_clay_brick_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:roman_tan_clay_brick_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:roman_tan_clay_brick_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:roman_tan_clay_brick_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:roman_tan_clay_brick_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:roman_tan_clay_brick_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:roman_tan_clay_brick_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:roman_tan_clay_brick_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:roman_tan_clay_brick_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:roman_tan_clay_brick_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:roman_tan_clay_brick_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:roman_tan_clay_brick_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:roman_tan_clay_brick_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:roman_tan_clay_brick_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:roman_tan_clay_brick_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:roman_tan_clay_brick_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:roman_tan_clay_brick_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:roman_tan_clay_brick_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:roman_tan_clay_brick_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:roman_tan_clay_brick_two_meter_arch[facing=north,type=top]
conquest:roman_tan_clay_brick_two_meter_arch[facing=north,type=bottom]
conquest:roman_tan_clay_brick_two_meter_arch[facing=south,type=top]
conquest:roman_tan_clay_brick_two_meter_arch[facing=south,type=bottom]
conquest:roman_tan_clay_brick_two_meter_arch[facing=west,type=top]
conquest:roman_tan_clay_brick_two_meter_arch[facing=west,type=bottom]
conquest:roman_tan_clay_brick_two_meter_arch[facing=east,type=top]
conquest:roman_tan_clay_brick_two_meter_arch[facing=east,type=bottom]
conquest:roman_tan_clay_brick_two_meter_arch_half[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:roman_tan_clay_brick_two_meter_arch_half[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:roman_tan_clay_brick_two_meter_arch_half[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:roman_tan_clay_brick_two_meter_arch_half[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:roman_tan_clay_brick_two_meter_arch_half[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:roman_tan_clay_brick_two_meter_arch_half[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:roman_tan_clay_brick_two_meter_arch_half[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:roman_tan_clay_brick_two_meter_arch_half[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:roman_tan_clay_brick_two_meter_arch_half[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:roman_tan_clay_brick_two_meter_arch_half[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:roman_tan_clay_brick_two_meter_arch_half[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:roman_tan_clay_brick_two_meter_arch_half[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:roman_tan_clay_brick_two_meter_arch_half[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:roman_tan_clay_brick_two_meter_arch_half[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:roman_tan_clay_brick_two_meter_arch_half[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:roman_tan_clay_brick_two_meter_arch_half[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:roman_tan_clay_brick_two_meter_arch_half[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:roman_tan_clay_brick_two_meter_arch_half[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:roman_tan_clay_brick_two_meter_arch_half[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:roman_tan_clay_brick_two_meter_arch_half[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:roman_tan_clay_brick_two_meter_arch_half[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:roman_tan_clay_brick_two_meter_arch_half[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:roman_tan_clay_brick_two_meter_arch_half[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:roman_tan_clay_brick_two_meter_arch_half[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:roman_tan_clay_brick_two_meter_arch_half[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:roman_tan_clay_brick_two_meter_arch_half[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:roman_tan_clay_brick_two_meter_arch_half[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:roman_tan_clay_brick_two_meter_arch_half[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:roman_tan_clay_brick_two_meter_arch_half[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:roman_tan_clay_brick_two_meter_arch_half[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:roman_tan_clay_brick_two_meter_arch_half[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:roman_tan_clay_brick_two_meter_arch_half[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:roman_tan_clay_brick_two_meter_arch_half[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:roman_tan_clay_brick_two_meter_arch_half[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:roman_tan_clay_brick_two_meter_arch_half[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:roman_tan_clay_brick_two_meter_arch_half[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:roman_tan_clay_brick_two_meter_arch_half[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:roman_tan_clay_brick_two_meter_arch_half[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:roman_tan_clay_brick_two_meter_arch_half[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:roman_tan_clay_brick_two_meter_arch_half[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:roman_tan_clay_brick_two_meter_arch_half[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:roman_tan_clay_brick_two_meter_arch_half[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:roman_tan_clay_brick_two_meter_arch_half[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:roman_tan_clay_brick_two_meter_arch_half[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:roman_tan_clay_brick_two_meter_arch_half[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:roman_tan_clay_brick_two_meter_arch_half[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:roman_tan_clay_brick_two_meter_arch_half[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:roman_tan_clay_brick_two_meter_arch_half[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:roman_tan_clay_brick_two_meter_arch_half[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:roman_tan_clay_brick_two_meter_arch_half[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:roman_tan_clay_brick_two_meter_arch_half[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:roman_tan_clay_brick_two_meter_arch_half[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:roman_tan_clay_brick_two_meter_arch_half[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:roman_tan_clay_brick_two_meter_arch_half[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:roman_tan_clay_brick_two_meter_arch_half[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:roman_tan_clay_brick_two_meter_arch_half[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:roman_tan_clay_brick_two_meter_arch_half[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:roman_tan_clay_brick_two_meter_arch_half[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:roman_tan_clay_brick_two_meter_arch_half[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:roman_tan_clay_brick_two_meter_arch_half[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:roman_tan_clay_brick_two_meter_arch_half[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:roman_tan_clay_brick_two_meter_arch_half[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:roman_tan_clay_brick_two_meter_arch_half[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:roman_tan_clay_brick_two_meter_arch_half[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:roman_tan_clay_brick_vertical_corner[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:roman_tan_clay_brick_vertical_corner[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:roman_tan_clay_brick_vertical_corner[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:roman_tan_clay_brick_vertical_corner[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:roman_tan_clay_brick_vertical_corner[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:roman_tan_clay_brick_vertical_corner[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:roman_tan_clay_brick_vertical_corner[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:roman_tan_clay_brick_vertical_corner[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:roman_tan_clay_brick_vertical_corner[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:roman_tan_clay_brick_vertical_corner[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:roman_tan_clay_brick_vertical_corner[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:roman_tan_clay_brick_vertical_corner[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:roman_tan_clay_brick_vertical_corner[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:roman_tan_clay_brick_vertical_corner[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:roman_tan_clay_brick_vertical_corner[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:roman_tan_clay_brick_vertical_corner[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:roman_tan_clay_brick_vertical_corner[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:roman_tan_clay_brick_vertical_corner[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:roman_tan_clay_brick_vertical_corner[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:roman_tan_clay_brick_vertical_corner[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:roman_tan_clay_brick_vertical_corner[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:roman_tan_clay_brick_vertical_corner[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:roman_tan_clay_brick_vertical_corner[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:roman_tan_clay_brick_vertical_corner[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:roman_tan_clay_brick_vertical_corner[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:roman_tan_clay_brick_vertical_corner[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:roman_tan_clay_brick_vertical_corner[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:roman_tan_clay_brick_vertical_corner[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:roman_tan_clay_brick_vertical_corner[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:roman_tan_clay_brick_vertical_corner[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:roman_tan_clay_brick_vertical_corner[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:roman_tan_clay_brick_vertical_corner[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:roman_tan_clay_brick_vertical_corner[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:roman_tan_clay_brick_vertical_corner[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:roman_tan_clay_brick_vertical_corner[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:roman_tan_clay_brick_vertical_corner[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:roman_tan_clay_brick_vertical_corner[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:roman_tan_clay_brick_vertical_corner[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:roman_tan_clay_brick_vertical_corner[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:roman_tan_clay_brick_vertical_corner[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:roman_tan_clay_brick_vertical_corner[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:roman_tan_clay_brick_vertical_corner[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:roman_tan_clay_brick_vertical_corner[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:roman_tan_clay_brick_vertical_corner[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:roman_tan_clay_brick_vertical_corner[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:roman_tan_clay_brick_vertical_corner[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:roman_tan_clay_brick_vertical_corner[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:roman_tan_clay_brick_vertical_corner[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:roman_tan_clay_brick_vertical_corner[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:roman_tan_clay_brick_vertical_corner[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:roman_tan_clay_brick_vertical_corner[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:roman_tan_clay_brick_vertical_corner[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:roman_tan_clay_brick_vertical_corner[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:roman_tan_clay_brick_vertical_corner[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:roman_tan_clay_brick_vertical_corner[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:roman_tan_clay_brick_vertical_corner[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:roman_tan_clay_brick_vertical_corner[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:roman_tan_clay_brick_vertical_corner[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:roman_tan_clay_brick_vertical_corner[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:roman_tan_clay_brick_vertical_corner[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:roman_tan_clay_brick_vertical_corner[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:roman_tan_clay_brick_vertical_corner[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:roman_tan_clay_brick_vertical_corner[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:roman_tan_clay_brick_vertical_corner[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:roman_tan_clay_brick_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:roman_tan_clay_brick_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:roman_tan_clay_brick_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:roman_tan_clay_brick_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:roman_tan_clay_brick_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:roman_tan_clay_brick_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:roman_tan_clay_brick_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:roman_tan_clay_brick_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:roman_tan_clay_brick_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:roman_tan_clay_brick_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:roman_tan_clay_brick_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:roman_tan_clay_brick_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:roman_tan_clay_brick_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:roman_tan_clay_brick_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:roman_tan_clay_brick_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:roman_tan_clay_brick_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:roman_tan_clay_brick_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:roman_tan_clay_brick_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:roman_tan_clay_brick_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:roman_tan_clay_brick_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:roman_tan_clay_brick_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:roman_tan_clay_brick_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:roman_tan_clay_brick_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:roman_tan_clay_brick_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:roman_tan_clay_brick_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:roman_tan_clay_brick_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:roman_tan_clay_brick_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:roman_tan_clay_brick_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:roman_tan_clay_brick_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:roman_tan_clay_brick_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:roman_tan_clay_brick_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:roman_tan_clay_brick_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:roman_tan_clay_brick_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:roman_tan_clay_brick_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:roman_tan_clay_brick_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:roman_tan_clay_brick_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:roman_tan_clay_brick_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:roman_tan_clay_brick_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:roman_tan_clay_brick_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:roman_tan_clay_brick_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:roman_tan_clay_brick_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:roman_tan_clay_brick_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:roman_tan_clay_brick_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:roman_tan_clay_brick_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:roman_tan_clay_brick_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:roman_tan_clay_brick_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:roman_tan_clay_brick_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:roman_tan_clay_brick_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:roman_tan_clay_brick_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:roman_tan_clay_brick_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:roman_tan_clay_brick_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:roman_tan_clay_brick_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:roman_tan_clay_brick_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:roman_tan_clay_brick_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:roman_tan_clay_brick_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:roman_tan_clay_brick_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:roman_tan_clay_brick_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:roman_tan_clay_brick_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:roman_tan_clay_brick_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:roman_tan_clay_brick_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:roman_tan_clay_brick_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:roman_tan_clay_brick_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:roman_tan_clay_brick_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:roman_tan_clay_brick_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:roman_tan_clay_brick_vertical_quarter[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:roman_tan_clay_brick_vertical_quarter[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:roman_tan_clay_brick_vertical_quarter[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:roman_tan_clay_brick_vertical_quarter[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:roman_tan_clay_brick_vertical_quarter[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:roman_tan_clay_brick_vertical_quarter[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:roman_tan_clay_brick_vertical_quarter[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:roman_tan_clay_brick_vertical_quarter[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:roman_tan_clay_brick_vertical_quarter[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:roman_tan_clay_brick_vertical_quarter[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:roman_tan_clay_brick_vertical_quarter[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:roman_tan_clay_brick_vertical_quarter[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:roman_tan_clay_brick_vertical_quarter[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:roman_tan_clay_brick_vertical_quarter[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:roman_tan_clay_brick_vertical_quarter[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:roman_tan_clay_brick_vertical_quarter[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:roman_tan_clay_brick_vertical_quarter[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:roman_tan_clay_brick_vertical_quarter[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:roman_tan_clay_brick_vertical_quarter[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:roman_tan_clay_brick_vertical_quarter[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:roman_tan_clay_brick_vertical_quarter[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:roman_tan_clay_brick_vertical_quarter[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:roman_tan_clay_brick_vertical_quarter[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:roman_tan_clay_brick_vertical_quarter[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:roman_tan_clay_brick_vertical_quarter[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:roman_tan_clay_brick_vertical_quarter[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:roman_tan_clay_brick_vertical_quarter[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:roman_tan_clay_brick_vertical_quarter[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:roman_tan_clay_brick_vertical_quarter[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:roman_tan_clay_brick_vertical_quarter[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:roman_tan_clay_brick_vertical_quarter[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:roman_tan_clay_brick_vertical_quarter[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:roman_tan_clay_brick_vertical_quarter[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:roman_tan_clay_brick_vertical_quarter[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:roman_tan_clay_brick_vertical_quarter[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:roman_tan_clay_brick_vertical_quarter[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:roman_tan_clay_brick_vertical_quarter[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:roman_tan_clay_brick_vertical_quarter[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:roman_tan_clay_brick_vertical_quarter[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:roman_tan_clay_brick_vertical_quarter[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:roman_tan_clay_brick_vertical_quarter[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:roman_tan_clay_brick_vertical_quarter[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:roman_tan_clay_brick_vertical_quarter[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:roman_tan_clay_brick_vertical_quarter[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:roman_tan_clay_brick_vertical_quarter[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:roman_tan_clay_brick_vertical_quarter[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:roman_tan_clay_brick_vertical_quarter[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:roman_tan_clay_brick_vertical_quarter[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:roman_tan_clay_brick_vertical_quarter[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:roman_tan_clay_brick_vertical_quarter[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:roman_tan_clay_brick_vertical_quarter[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:roman_tan_clay_brick_vertical_quarter[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:roman_tan_clay_brick_vertical_quarter[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:roman_tan_clay_brick_vertical_quarter[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:roman_tan_clay_brick_vertical_quarter[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:roman_tan_clay_brick_vertical_quarter[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:roman_tan_clay_brick_vertical_quarter[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:roman_tan_clay_brick_vertical_quarter[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:roman_tan_clay_brick_vertical_quarter[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:roman_tan_clay_brick_vertical_quarter[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:roman_tan_clay_brick_vertical_quarter[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:roman_tan_clay_brick_vertical_quarter[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:roman_tan_clay_brick_vertical_quarter[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:roman_tan_clay_brick_vertical_quarter[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:roman_tan_clay_brick_vertical_slab[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:roman_tan_clay_brick_vertical_slab[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:roman_tan_clay_brick_vertical_slab[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:roman_tan_clay_brick_vertical_slab[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:roman_tan_clay_brick_vertical_slab[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:roman_tan_clay_brick_vertical_slab[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:roman_tan_clay_brick_vertical_slab[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:roman_tan_clay_brick_vertical_slab[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:roman_tan_clay_brick_vertical_slab[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:roman_tan_clay_brick_vertical_slab[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:roman_tan_clay_brick_vertical_slab[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:roman_tan_clay_brick_vertical_slab[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:roman_tan_clay_brick_vertical_slab[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:roman_tan_clay_brick_vertical_slab[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:roman_tan_clay_brick_vertical_slab[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:roman_tan_clay_brick_vertical_slab[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:roman_tan_clay_brick_vertical_slab[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:roman_tan_clay_brick_vertical_slab[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:roman_tan_clay_brick_vertical_slab[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:roman_tan_clay_brick_vertical_slab[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:roman_tan_clay_brick_vertical_slab[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:roman_tan_clay_brick_vertical_slab[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:roman_tan_clay_brick_vertical_slab[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:roman_tan_clay_brick_vertical_slab[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:roman_tan_clay_brick_vertical_slab[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:roman_tan_clay_brick_vertical_slab[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:roman_tan_clay_brick_vertical_slab[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:roman_tan_clay_brick_vertical_slab[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:roman_tan_clay_brick_vertical_slab[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:roman_tan_clay_brick_vertical_slab[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:roman_tan_clay_brick_vertical_slab[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:roman_tan_clay_brick_vertical_slab[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:roman_tan_clay_brick_vertical_slab[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:roman_tan_clay_brick_vertical_slab[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:roman_tan_clay_brick_vertical_slab[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:roman_tan_clay_brick_vertical_slab[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:roman_tan_clay_brick_vertical_slab[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:roman_tan_clay_brick_vertical_slab[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:roman_tan_clay_brick_vertical_slab[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:roman_tan_clay_brick_vertical_slab[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:roman_tan_clay_brick_vertical_slab[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:roman_tan_clay_brick_vertical_slab[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:roman_tan_clay_brick_vertical_slab[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:roman_tan_clay_brick_vertical_slab[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:roman_tan_clay_brick_vertical_slab[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:roman_tan_clay_brick_vertical_slab[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:roman_tan_clay_brick_vertical_slab[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:roman_tan_clay_brick_vertical_slab[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:roman_tan_clay_brick_vertical_slab[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:roman_tan_clay_brick_vertical_slab[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:roman_tan_clay_brick_vertical_slab[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:roman_tan_clay_brick_vertical_slab[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:roman_tan_clay_brick_vertical_slab[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:roman_tan_clay_brick_vertical_slab[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:roman_tan_clay_brick_vertical_slab[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:roman_tan_clay_brick_vertical_slab[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:roman_tan_clay_brick_vertical_slab[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:roman_tan_clay_brick_vertical_slab[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:roman_tan_clay_brick_vertical_slab[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:roman_tan_clay_brick_vertical_slab[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:roman_tan_clay_brick_vertical_slab[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:roman_tan_clay_brick_vertical_slab[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:roman_tan_clay_brick_vertical_slab[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:roman_tan_clay_brick_vertical_slab[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:roman_tan_clay_brick_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:roman_tan_clay_brick_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:roman_tan_clay_brick_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:roman_tan_clay_brick_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:roman_tan_clay_brick_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:roman_tan_clay_brick_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:roman_tan_clay_brick_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:roman_tan_clay_brick_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:roman_tan_clay_brick_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:roman_tan_clay_brick_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:roman_tan_clay_brick_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:roman_tan_clay_brick_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:roman_tan_clay_brick_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:roman_tan_clay_brick_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:roman_tan_clay_brick_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:roman_tan_clay_brick_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:roman_tan_clay_brick_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:roman_tan_clay_brick_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:roman_tan_clay_brick_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:roman_tan_clay_brick_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:roman_tan_clay_brick_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:roman_tan_clay_brick_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:roman_tan_clay_brick_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:roman_tan_clay_brick_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:roman_tan_clay_brick_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:roman_tan_clay_brick_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:roman_tan_clay_brick_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:roman_tan_clay_brick_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:roman_tan_clay_brick_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:roman_tan_clay_brick_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:roman_tan_clay_brick_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:roman_tan_clay_brick_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:roman_tan_clay_brick_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:roman_tan_clay_brick_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:roman_tan_clay_brick_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:roman_tan_clay_brick_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:roman_tan_clay_brick_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:roman_tan_clay_brick_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:roman_tan_clay_brick_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:roman_tan_clay_brick_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:roman_tan_clay_brick_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:roman_tan_clay_brick_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:roman_tan_clay_brick_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:roman_tan_clay_brick_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:roman_tan_clay_brick_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:roman_tan_clay_brick_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:roman_tan_clay_brick_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:roman_tan_clay_brick_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:roman_tan_clay_brick_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:roman_tan_clay_brick_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:roman_tan_clay_brick_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:roman_tan_clay_brick_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:roman_tan_clay_brick_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:roman_tan_clay_brick_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:roman_tan_clay_brick_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:roman_tan_clay_brick_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:roman_tan_clay_brick_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:roman_tan_clay_brick_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:roman_tan_clay_brick_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:roman_tan_clay_brick_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:roman_tan_clay_brick_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:roman_tan_clay_brick_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:roman_tan_clay_brick_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:roman_tan_clay_brick_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:roman_tan_clay_brick_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:roman_tan_clay_brick_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:roman_tan_clay_brick_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:roman_tan_clay_brick_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:roman_tan_clay_brick_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:roman_tan_clay_brick_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:roman_tan_clay_brick_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:roman_tan_clay_brick_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:roman_tan_clay_brick_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:roman_tan_clay_brick_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:roman_tan_clay_brick_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:roman_tan_clay_brick_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:roman_tan_clay_brick_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:roman_tan_clay_brick_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:roman_tan_clay_brick_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:roman_tan_clay_brick_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:roman_tan_clay_brick_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:roman_tan_clay_brick_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:roman_tan_clay_brick_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:roman_tan_clay_brick_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:roman_tan_clay_brick_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:roman_tan_clay_brick_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:roman_tan_clay_brick_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:roman_tan_clay_brick_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:roman_tan_clay_brick_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:roman_tan_clay_brick_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:roman_tan_clay_brick_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:roman_tan_clay_brick_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:roman_tan_clay_brick_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:roman_tan_clay_brick_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:roman_tan_clay_brick_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:roman_tan_clay_brick_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:roman_tan_clay_brick_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:roman_tan_clay_brick_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:roman_tan_clay_brick_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:roman_tan_clay_brick_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:roman_tan_clay_brick_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:roman_tan_clay_brick_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:roman_tan_clay_brick_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:roman_tan_clay_brick_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:roman_tan_clay_brick_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:roman_tan_clay_brick_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:roman_tan_clay_brick_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:roman_tan_clay_brick_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:roman_tan_clay_brick_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:roman_tan_clay_brick_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:roman_tan_clay_brick_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:roman_tan_clay_brick_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:roman_tan_clay_brick_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:roman_tan_clay_brick_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:roman_tan_clay_brick_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:roman_tan_clay_brick_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:roman_tan_clay_brick_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:roman_tan_clay_brick_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:roman_tan_clay_brick_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:roman_tan_clay_brick_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:roman_tan_clay_brick_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:roman_tan_clay_brick_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:roman_tan_clay_brick_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:roman_tan_clay_brick_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:roman_tan_clay_brick_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:roman_tan_clay_brick_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:roman_tan_clay_brick_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:roman_tan_clay_brick_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:roman_tan_clay_brick_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:roman_tan_clay_brick_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:roman_tan_clay_brick_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:roman_tan_clay_brick_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:roman_tan_clay_brick_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:roman_tan_clay_brick_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:roman_tan_clay_brick_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:roman_tan_clay_brick_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:roman_tan_clay_brick_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:roman_tan_clay_brick_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:roman_tan_clay_brick_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:roman_tan_clay_brick_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:roman_tan_clay_brick_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:roman_tan_clay_brick_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:roman_tan_clay_brick_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:roman_tan_clay_brick_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:roman_tan_clay_brick_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:roman_tan_clay_brick_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:roman_tan_clay_brick_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:roman_tan_clay_brick_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:roman_tan_clay_brick_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:roman_tan_clay_brick_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:roman_tan_clay_brick_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:roman_tan_clay_brick_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:roman_tan_clay_brick_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:roman_tan_clay_brick_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:roman_tan_clay_brick_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:roman_tan_clay_brick_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:roman_tan_clay_brick_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:roman_tan_clay_brick_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:roman_tan_clay_brick_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:roman_tan_clay_brick_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:roman_tan_clay_brick_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:roman_tan_clay_brick_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:roman_tan_clay_brick_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:roman_tan_clay_brick_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:roman_tan_clay_brick_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:roman_tan_clay_brick_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:roman_tan_clay_brick_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:roman_tan_clay_brick_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:roman_tan_clay_brick_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:roman_tan_clay_brick_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:roman_tan_clay_brick_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:roman_tan_clay_brick_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:roman_tan_clay_brick_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:roman_tan_clay_brick_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:roman_tan_clay_brick_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:roman_tan_clay_brick_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:roman_tan_clay_brick_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:roman_tan_clay_brick_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:roman_tan_clay_brick_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:roman_tan_clay_brick_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:roman_tan_clay_brick_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:roman_tan_clay_brick_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:roman_tan_clay_brick_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:roman_tan_clay_brick_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:roman_tan_clay_brick_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:roman_tan_clay_brick_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:roman_tan_clay_brick_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:roman_tan_clay_brick_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:roman_tan_clay_brick_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:roman_tan_clay_brick_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:roman_tan_clay_brick_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:roman_tan_clay_brick_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:roman_tan_clay_brick_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:roman_tan_clay_brick_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:roman_tan_clay_brick_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:roman_tan_clay_brick_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:roman_tan_clay_brick_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:roman_tan_clay_brick_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:roman_tan_clay_brick_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:roman_tan_clay_brick_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:roman_tan_clay_brick_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:roman_tan_clay_brick_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:roman_tan_clay_brick_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:roman_tan_clay_brick_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:roman_tan_clay_brick_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:roman_tan_clay_brick_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:roman_tan_clay_brick_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:roman_tan_clay_brick_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:roman_tan_clay_brick_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:roman_tan_clay_brick_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:roman_tan_clay_brick_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:roman_tan_clay_brick_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:roman_tan_clay_brick_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:roman_tan_clay_brick_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:roman_tan_clay_brick_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:roman_tan_clay_brick_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:roman_tan_clay_brick_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:roman_tan_clay_brick_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:roman_tan_clay_brick_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:roman_tan_clay_brick_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:roman_tan_clay_brick_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:roman_tan_clay_brick_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:roman_tan_clay_brick_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:roman_tan_clay_brick_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:roman_tan_clay_brick_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:roman_tan_clay_brick_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:roman_tan_clay_brick_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:roman_tan_clay_brick_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:roman_tan_clay_brick_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:roman_tan_clay_brick_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:roman_tan_clay_brick_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:roman_tan_clay_brick_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:roman_tan_clay_brick_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:roman_tan_clay_brick_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:roman_tan_clay_brick_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:roman_tan_clay_brick_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:roman_tan_clay_brick_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:roman_tan_clay_brick_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:roman_tan_clay_brick_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:roman_tan_clay_brick_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:roman_tan_clay_brick_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:roman_tan_clay_brick_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:roman_tan_clay_brick_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:roman_tan_clay_brick_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:roman_tan_clay_brick_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:roman_tan_clay_brick_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:roman_tan_clay_brick_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:roman_tan_clay_brick_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:roman_tan_clay_brick_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:roman_tan_clay_brick_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:roman_tan_clay_brick_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:roman_tan_clay_brick_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:roman_tan_clay_brick_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:roman_tan_clay_brick_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:roman_tan_clay_brick_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:roman_tan_clay_brick_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:roman_tan_clay_brick_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:roman_tan_clay_brick_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:roman_tan_clay_brick_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:roman_tan_clay_brick_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:roman_tan_clay_brick_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:roman_tan_clay_brick_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:roman_tan_clay_brick_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:roman_tan_clay_brick_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:roman_tan_clay_brick_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:roman_tan_clay_brick_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:roman_tan_clay_brick_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:roman_tan_clay_brick_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:roman_tan_clay_brick_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:roman_tan_clay_brick_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:roman_tan_clay_brick_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:roman_tan_clay_brick_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:roman_tan_clay_brick_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:roman_tan_clay_brick_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:roman_tan_clay_brick_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:roman_tan_clay_brick_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:roman_tan_clay_brick_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:roman_tan_clay_brick_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:roman_tan_clay_brick_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:roman_tan_clay_brick_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:roman_tan_clay_brick_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:roman_tan_clay_brick_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:roman_tan_clay_brick_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:roman_tan_clay_brick_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:roman_tan_clay_brick_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:roman_tan_clay_brick_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:roman_tan_clay_brick_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:roman_tan_clay_brick_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:roman_tan_clay_brick_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:roman_tan_clay_brick_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:roman_tan_clay_brick_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:roman_tan_clay_brick_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:roman_tan_clay_brick_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:roman_tan_clay_brick_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:roman_tan_clay_brick_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:roman_tan_clay_brick_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:roman_tan_clay_brick_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:roman_tan_clay_brick_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:roman_tan_clay_brick_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:roman_tan_clay_brick_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:roman_tan_clay_brick_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:roman_tan_clay_brick_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:roman_tan_clay_brick_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:roman_tan_clay_brick_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:roman_tan_clay_brick_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:roman_tan_clay_brick_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:roman_tan_clay_brick_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:roman_tan_clay_brick_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:roman_tan_clay_brick_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:roman_tan_clay_brick_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:roman_tan_clay_brick_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:roman_tan_clay_brick_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:roman_tan_clay_brick_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:roman_tan_clay_brick_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:roman_tan_clay_brick_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:roman_tan_clay_brick_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:roman_tan_clay_brick_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:roman_tan_clay_brick_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:roman_tan_clay_brick_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:roman_tan_clay_brick_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:roman_tan_clay_brick_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:roman_tan_clay_brick_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:roman_tan_clay_brick_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:roman_tan_clay_brick_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:romanesque_checkered_plaster
conquest:romanesque_checkered_plaster_vertical_corner[facing=north,layer=1,waterlogged=true]
conquest:romanesque_checkered_plaster_vertical_corner[facing=north,layer=1,waterlogged=false]
conquest:romanesque_checkered_plaster_vertical_corner[facing=north,layer=2,waterlogged=true]
conquest:romanesque_checkered_plaster_vertical_corner[facing=north,layer=2,waterlogged=false]
conquest:romanesque_checkered_plaster_vertical_corner[facing=north,layer=3,waterlogged=true]
conquest:romanesque_checkered_plaster_vertical_corner[facing=north,layer=3,waterlogged=false]
conquest:romanesque_checkered_plaster_vertical_corner[facing=north,layer=4,waterlogged=true]
conquest:romanesque_checkered_plaster_vertical_corner[facing=north,layer=4,waterlogged=false]
conquest:romanesque_checkered_plaster_vertical_corner[facing=south,layer=1,waterlogged=true]
conquest:romanesque_checkered_plaster_vertical_corner[facing=south,layer=1,waterlogged=false]
conquest:romanesque_checkered_plaster_vertical_corner[facing=south,layer=2,waterlogged=true]
conquest:romanesque_checkered_plaster_vertical_corner[facing=south,layer=2,waterlogged=false]
conquest:romanesque_checkered_plaster_vertical_corner[facing=south,layer=3,waterlogged=true]
conquest:romanesque_checkered_plaster_vertical_corner[facing=south,layer=3,waterlogged=false]
conquest:romanesque_checkered_plaster_vertical_corner[facing=south,layer=4,waterlogged=true]
conquest:romanesque_checkered_plaster_vertical_corner[facing=south,layer=4,waterlogged=false]
conquest:romanesque_checkered_plaster_vertical_corner[facing=west,layer=1,waterlogged=true]
conquest:romanesque_checkered_plaster_vertical_corner[facing=west,layer=1,waterlogged=false]
conquest:romanesque_checkered_plaster_vertical_corner[facing=west,layer=2,waterlogged=true]
conquest:romanesque_checkered_plaster_vertical_corner[facing=west,layer=2,waterlogged=false]
conquest:romanesque_checkered_plaster_vertical_corner[facing=west,layer=3,waterlogged=true]
conquest:romanesque_checkered_plaster_vertical_corner[facing=west,layer=3,waterlogged=false]
conquest:romanesque_checkered_plaster_vertical_corner[facing=west,layer=4,waterlogged=true]
conquest:romanesque_checkered_plaster_vertical_corner[facing=west,layer=4,waterlogged=false]
conquest:romanesque_checkered_plaster_vertical_corner[facing=east,layer=1,waterlogged=true]
conquest:romanesque_checkered_plaster_vertical_corner[facing=east,layer=1,waterlogged=false]
conquest:romanesque_checkered_plaster_vertical_corner[facing=east,layer=2,waterlogged=true]
conquest:romanesque_checkered_plaster_vertical_corner[facing=east,layer=2,waterlogged=false]
conquest:romanesque_checkered_plaster_vertical_corner[facing=east,layer=3,waterlogged=true]
conquest:romanesque_checkered_plaster_vertical_corner[facing=east,layer=3,waterlogged=false]
conquest:romanesque_checkered_plaster_vertical_corner[facing=east,layer=4,waterlogged=true]
conquest:romanesque_checkered_plaster_vertical_corner[facing=east,layer=4,waterlogged=false]
conquest:romanesque_checkered_plaster_vertical_quarter[facing=north,layer=1,waterlogged=true]
conquest:romanesque_checkered_plaster_vertical_quarter[facing=north,layer=1,waterlogged=false]
conquest:romanesque_checkered_plaster_vertical_quarter[facing=north,layer=2,waterlogged=true]
conquest:romanesque_checkered_plaster_vertical_quarter[facing=north,layer=2,waterlogged=false]
conquest:romanesque_checkered_plaster_vertical_quarter[facing=north,layer=3,waterlogged=true]
conquest:romanesque_checkered_plaster_vertical_quarter[facing=north,layer=3,waterlogged=false]
conquest:romanesque_checkered_plaster_vertical_quarter[facing=north,layer=4,waterlogged=true]
conquest:romanesque_checkered_plaster_vertical_quarter[facing=north,layer=4,waterlogged=false]
conquest:romanesque_checkered_plaster_vertical_quarter[facing=south,layer=1,waterlogged=true]
conquest:romanesque_checkered_plaster_vertical_quarter[facing=south,layer=1,waterlogged=false]
conquest:romanesque_checkered_plaster_vertical_quarter[facing=south,layer=2,waterlogged=true]
conquest:romanesque_checkered_plaster_vertical_quarter[facing=south,layer=2,waterlogged=false]
conquest:romanesque_checkered_plaster_vertical_quarter[facing=south,layer=3,waterlogged=true]
conquest:romanesque_checkered_plaster_vertical_quarter[facing=south,layer=3,waterlogged=false]
conquest:romanesque_checkered_plaster_vertical_quarter[facing=south,layer=4,waterlogged=true]
conquest:romanesque_checkered_plaster_vertical_quarter[facing=south,layer=4,waterlogged=false]
conquest:romanesque_checkered_plaster_vertical_quarter[facing=west,layer=1,waterlogged=true]
conquest:romanesque_checkered_plaster_vertical_quarter[facing=west,layer=1,waterlogged=false]
conquest:romanesque_checkered_plaster_vertical_quarter[facing=west,layer=2,waterlogged=true]
conquest:romanesque_checkered_plaster_vertical_quarter[facing=west,layer=2,waterlogged=false]
conquest:romanesque_checkered_plaster_vertical_quarter[facing=west,layer=3,waterlogged=true]
conquest:romanesque_checkered_plaster_vertical_quarter[facing=west,layer=3,waterlogged=false]
conquest:romanesque_checkered_plaster_vertical_quarter[facing=west,layer=4,waterlogged=true]
conquest:romanesque_checkered_plaster_vertical_quarter[facing=west,layer=4,waterlogged=false]
conquest:romanesque_checkered_plaster_vertical_quarter[facing=east,layer=1,waterlogged=true]
conquest:romanesque_checkered_plaster_vertical_quarter[facing=east,layer=1,waterlogged=false]
conquest:romanesque_checkered_plaster_vertical_quarter[facing=east,layer=2,waterlogged=true]
conquest:romanesque_checkered_plaster_vertical_quarter[facing=east,layer=2,waterlogged=false]
conquest:romanesque_checkered_plaster_vertical_quarter[facing=east,layer=3,waterlogged=true]
conquest:romanesque_checkered_plaster_vertical_quarter[facing=east,layer=3,waterlogged=false]
conquest:romanesque_checkered_plaster_vertical_quarter[facing=east,layer=4,waterlogged=true]
conquest:romanesque_checkered_plaster_vertical_quarter[facing=east,layer=4,waterlogged=false]
conquest:romanesque_checkered_plaster_vertical_slab[facing=north,layer=1,waterlogged=true]
conquest:romanesque_checkered_plaster_vertical_slab[facing=north,layer=1,waterlogged=false]
conquest:romanesque_checkered_plaster_vertical_slab[facing=north,layer=2,waterlogged=true]
conquest:romanesque_checkered_plaster_vertical_slab[facing=north,layer=2,waterlogged=false]
conquest:romanesque_checkered_plaster_vertical_slab[facing=north,layer=3,waterlogged=true]
conquest:romanesque_checkered_plaster_vertical_slab[facing=north,layer=3,waterlogged=false]
conquest:romanesque_checkered_plaster_vertical_slab[facing=north,layer=4,waterlogged=true]
conquest:romanesque_checkered_plaster_vertical_slab[facing=north,layer=4,waterlogged=false]
conquest:romanesque_checkered_plaster_vertical_slab[facing=south,layer=1,waterlogged=true]
conquest:romanesque_checkered_plaster_vertical_slab[facing=south,layer=1,waterlogged=false]
conquest:romanesque_checkered_plaster_vertical_slab[facing=south,layer=2,waterlogged=true]
conquest:romanesque_checkered_plaster_vertical_slab[facing=south,layer=2,waterlogged=false]
conquest:romanesque_checkered_plaster_vertical_slab[facing=south,layer=3,waterlogged=true]
conquest:romanesque_checkered_plaster_vertical_slab[facing=south,layer=3,waterlogged=false]
conquest:romanesque_checkered_plaster_vertical_slab[facing=south,layer=4,waterlogged=true]
conquest:romanesque_checkered_plaster_vertical_slab[facing=south,layer=4,waterlogged=false]
conquest:romanesque_checkered_plaster_vertical_slab[facing=west,layer=1,waterlogged=true]
conquest:romanesque_checkered_plaster_vertical_slab[facing=west,layer=1,waterlogged=false]
conquest:romanesque_checkered_plaster_vertical_slab[facing=west,layer=2,waterlogged=true]
conquest:romanesque_checkered_plaster_vertical_slab[facing=west,layer=2,waterlogged=false]
conquest:romanesque_checkered_plaster_vertical_slab[facing=west,layer=3,waterlogged=true]
conquest:romanesque_checkered_plaster_vertical_slab[facing=west,layer=3,waterlogged=false]
conquest:romanesque_checkered_plaster_vertical_slab[facing=west,layer=4,waterlogged=true]
conquest:romanesque_checkered_plaster_vertical_slab[facing=west,layer=4,waterlogged=false]
conquest:romanesque_checkered_plaster_vertical_slab[facing=east,layer=1,waterlogged=true]
conquest:romanesque_checkered_plaster_vertical_slab[facing=east,layer=1,waterlogged=false]
conquest:romanesque_checkered_plaster_vertical_slab[facing=east,layer=2,waterlogged=true]
conquest:romanesque_checkered_plaster_vertical_slab[facing=east,layer=2,waterlogged=false]
conquest:romanesque_checkered_plaster_vertical_slab[facing=east,layer=3,waterlogged=true]
conquest:romanesque_checkered_plaster_vertical_slab[facing=east,layer=3,waterlogged=false]
conquest:romanesque_checkered_plaster_vertical_slab[facing=east,layer=4,waterlogged=true]
conquest:romanesque_checkered_plaster_vertical_slab[facing=east,layer=4,waterlogged=false]
conquest:rope_coiled_bee_hive
conquest:rope_ladder[facing=north,waterlogged=true]
conquest:rope_ladder[facing=north,waterlogged=false]
conquest:rope_ladder[facing=south,waterlogged=true]
conquest:rope_ladder[facing=south,waterlogged=false]
conquest:rope_ladder[facing=west,waterlogged=true]
conquest:rope_ladder[facing=west,waterlogged=false]
conquest:rope_ladder[facing=east,waterlogged=true]
conquest:rope_ladder[facing=east,waterlogged=false]
conquest:rope_on_the_ground[shape=north_south,waterlogged=true]
conquest:rope_on_the_ground[shape=north_south,waterlogged=false]
conquest:rope_on_the_ground[shape=east_west,waterlogged=true]
conquest:rope_on_the_ground[shape=east_west,waterlogged=false]
conquest:rope_on_the_ground[shape=ascending_east,waterlogged=true]
conquest:rope_on_the_ground[shape=ascending_east,waterlogged=false]
conquest:rope_on_the_ground[shape=ascending_west,waterlogged=true]
conquest:rope_on_the_ground[shape=ascending_west,waterlogged=false]
conquest:rope_on_the_ground[shape=ascending_north,waterlogged=true]
conquest:rope_on_the_ground[shape=ascending_north,waterlogged=false]
conquest:rope_on_the_ground[shape=ascending_south,waterlogged=true]
conquest:rope_on_the_ground[shape=ascending_south,waterlogged=false]
conquest:rope_on_the_ground[shape=south_east,waterlogged=true]
conquest:rope_on_the_ground[shape=south_east,waterlogged=false]
conquest:rope_on_the_ground[shape=south_west,waterlogged=true]
conquest:rope_on_the_ground[shape=south_west,waterlogged=false]
conquest:rope_on_the_ground[shape=north_west,waterlogged=true]
conquest:rope_on_the_ground[shape=north_west,waterlogged=false]
conquest:rope_on_the_ground[shape=north_east,waterlogged=true]
conquest:rope_on_the_ground[shape=north_east,waterlogged=false]
conquest:rope_pulley[facing=north,offset_toggle=true]
conquest:rope_pulley[facing=north,offset_toggle=false]
conquest:rope_pulley[facing=south,offset_toggle=true]
conquest:rope_pulley[facing=south,offset_toggle=false]
conquest:rope_pulley[facing=west,offset_toggle=true]
conquest:rope_pulley[facing=west,offset_toggle=false]
conquest:rope_pulley[facing=east,offset_toggle=true]
conquest:rope_pulley[facing=east,offset_toggle=false]
conquest:rope_wrapped_around_log[axis=x]
conquest:rope_wrapped_around_log[axis=y]
conquest:rope_wrapped_around_log[axis=z]
conquest:rose_bush[half=upper,layers=1]
conquest:rose_bush[half=upper,layers=2]
conquest:rose_bush[half=upper,layers=3]
conquest:rose_bush[half=upper,layers=4]
conquest:rose_bush[half=upper,layers=5]
conquest:rose_bush[half=upper,layers=6]
conquest:rose_bush[half=upper,layers=7]
conquest:rose_bush[half=upper,layers=8]
conquest:rose_bush[half=lower,layers=1]
conquest:rose_bush[half=lower,layers=2]
conquest:rose_bush[half=lower,layers=3]
conquest:rose_bush[half=lower,layers=4]
conquest:rose_bush[half=lower,layers=5]
conquest:rose_bush[half=lower,layers=6]
conquest:rose_bush[half=lower,layers=7]
conquest:rose_bush[half=lower,layers=8]
conquest:rose_plaster
conquest:rose_plaster_arrowslit[facing=north,waterlogged=true]
conquest:rose_plaster_arrowslit[facing=north,waterlogged=false]
conquest:rose_plaster_arrowslit[facing=south,waterlogged=true]
conquest:rose_plaster_arrowslit[facing=south,waterlogged=false]
conquest:rose_plaster_arrowslit[facing=west,waterlogged=true]
conquest:rose_plaster_arrowslit[facing=west,waterlogged=false]
conquest:rose_plaster_arrowslit[facing=east,waterlogged=true]
conquest:rose_plaster_arrowslit[facing=east,waterlogged=false]
conquest:rose_plaster_balustrade[axis=x,waterlogged=true]
conquest:rose_plaster_balustrade[axis=x,waterlogged=false]
conquest:rose_plaster_balustrade[axis=y,waterlogged=true]
conquest:rose_plaster_balustrade[axis=y,waterlogged=false]
conquest:rose_plaster_balustrade[axis=z,waterlogged=true]
conquest:rose_plaster_balustrade[axis=z,waterlogged=false]
conquest:rose_plaster_capital[facing=flat,type=top,waterlogged=true]
conquest:rose_plaster_capital[facing=flat,type=top,waterlogged=false]
conquest:rose_plaster_capital[facing=flat,type=bottom,waterlogged=true]
conquest:rose_plaster_capital[facing=flat,type=bottom,waterlogged=false]
conquest:rose_plaster_capital[facing=north,type=top,waterlogged=true]
conquest:rose_plaster_capital[facing=north,type=top,waterlogged=false]
conquest:rose_plaster_capital[facing=north,type=bottom,waterlogged=true]
conquest:rose_plaster_capital[facing=north,type=bottom,waterlogged=false]
conquest:rose_plaster_capital[facing=south,type=top,waterlogged=true]
conquest:rose_plaster_capital[facing=south,type=top,waterlogged=false]
conquest:rose_plaster_capital[facing=south,type=bottom,waterlogged=true]
conquest:rose_plaster_capital[facing=south,type=bottom,waterlogged=false]
conquest:rose_plaster_capital[facing=east,type=top,waterlogged=true]
conquest:rose_plaster_capital[facing=east,type=top,waterlogged=false]
conquest:rose_plaster_capital[facing=east,type=bottom,waterlogged=true]
conquest:rose_plaster_capital[facing=east,type=bottom,waterlogged=false]
conquest:rose_plaster_capital[facing=west,type=top,waterlogged=true]
conquest:rose_plaster_capital[facing=west,type=top,waterlogged=false]
conquest:rose_plaster_capital[facing=west,type=bottom,waterlogged=true]
conquest:rose_plaster_capital[facing=west,type=bottom,waterlogged=false]
conquest:rose_plaster_corner_slab[facing=north,type=top,waterlogged=true]
conquest:rose_plaster_corner_slab[facing=north,type=top,waterlogged=false]
conquest:rose_plaster_corner_slab[facing=north,type=bottom,waterlogged=true]
conquest:rose_plaster_corner_slab[facing=north,type=bottom,waterlogged=false]
conquest:rose_plaster_corner_slab[facing=south,type=top,waterlogged=true]
conquest:rose_plaster_corner_slab[facing=south,type=top,waterlogged=false]
conquest:rose_plaster_corner_slab[facing=south,type=bottom,waterlogged=true]
conquest:rose_plaster_corner_slab[facing=south,type=bottom,waterlogged=false]
conquest:rose_plaster_corner_slab[facing=west,type=top,waterlogged=true]
conquest:rose_plaster_corner_slab[facing=west,type=top,waterlogged=false]
conquest:rose_plaster_corner_slab[facing=west,type=bottom,waterlogged=true]
conquest:rose_plaster_corner_slab[facing=west,type=bottom,waterlogged=false]
conquest:rose_plaster_corner_slab[facing=east,type=top,waterlogged=true]
conquest:rose_plaster_corner_slab[facing=east,type=top,waterlogged=false]
conquest:rose_plaster_corner_slab[facing=east,type=bottom,waterlogged=true]
conquest:rose_plaster_corner_slab[facing=east,type=bottom,waterlogged=false]
conquest:rose_plaster_eighth_slab[facing=north,type=top,waterlogged=true]
conquest:rose_plaster_eighth_slab[facing=north,type=top,waterlogged=false]
conquest:rose_plaster_eighth_slab[facing=north,type=bottom,waterlogged=true]
conquest:rose_plaster_eighth_slab[facing=north,type=bottom,waterlogged=false]
conquest:rose_plaster_eighth_slab[facing=south,type=top,waterlogged=true]
conquest:rose_plaster_eighth_slab[facing=south,type=top,waterlogged=false]
conquest:rose_plaster_eighth_slab[facing=south,type=bottom,waterlogged=true]
conquest:rose_plaster_eighth_slab[facing=south,type=bottom,waterlogged=false]
conquest:rose_plaster_eighth_slab[facing=west,type=top,waterlogged=true]
conquest:rose_plaster_eighth_slab[facing=west,type=top,waterlogged=false]
conquest:rose_plaster_eighth_slab[facing=west,type=bottom,waterlogged=true]
conquest:rose_plaster_eighth_slab[facing=west,type=bottom,waterlogged=false]
conquest:rose_plaster_eighth_slab[facing=east,type=top,waterlogged=true]
conquest:rose_plaster_eighth_slab[facing=east,type=top,waterlogged=false]
conquest:rose_plaster_eighth_slab[facing=east,type=bottom,waterlogged=true]
conquest:rose_plaster_eighth_slab[facing=east,type=bottom,waterlogged=false]
conquest:rose_plaster_gothic_arch[facing=north,shape=one]
conquest:rose_plaster_gothic_arch[facing=north,shape=two]
conquest:rose_plaster_gothic_arch[facing=north,shape=three]
conquest:rose_plaster_gothic_arch[facing=north,shape=three_middle]
conquest:rose_plaster_gothic_arch[facing=south,shape=one]
conquest:rose_plaster_gothic_arch[facing=south,shape=two]
conquest:rose_plaster_gothic_arch[facing=south,shape=three]
conquest:rose_plaster_gothic_arch[facing=south,shape=three_middle]
conquest:rose_plaster_gothic_arch[facing=west,shape=one]
conquest:rose_plaster_gothic_arch[facing=west,shape=two]
conquest:rose_plaster_gothic_arch[facing=west,shape=three]
conquest:rose_plaster_gothic_arch[facing=west,shape=three_middle]
conquest:rose_plaster_gothic_arch[facing=east,shape=one]
conquest:rose_plaster_gothic_arch[facing=east,shape=two]
conquest:rose_plaster_gothic_arch[facing=east,shape=three]
conquest:rose_plaster_gothic_arch[facing=east,shape=three_middle]
conquest:rose_plaster_pillar[layer=1,waterlogged=true]
conquest:rose_plaster_pillar[layer=1,waterlogged=false]
conquest:rose_plaster_pillar[layer=2,waterlogged=true]
conquest:rose_plaster_pillar[layer=2,waterlogged=false]
conquest:rose_plaster_pillar[layer=3,waterlogged=true]
conquest:rose_plaster_pillar[layer=3,waterlogged=false]
conquest:rose_plaster_quarter_slab[facing=north,layer=1,type=top,waterlogged=true]
conquest:rose_plaster_quarter_slab[facing=north,layer=1,type=top,waterlogged=false]
conquest:rose_plaster_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=true]
conquest:rose_plaster_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=false]
conquest:rose_plaster_quarter_slab[facing=north,layer=2,type=top,waterlogged=true]
conquest:rose_plaster_quarter_slab[facing=north,layer=2,type=top,waterlogged=false]
conquest:rose_plaster_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=true]
conquest:rose_plaster_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=false]
conquest:rose_plaster_quarter_slab[facing=north,layer=3,type=top,waterlogged=true]
conquest:rose_plaster_quarter_slab[facing=north,layer=3,type=top,waterlogged=false]
conquest:rose_plaster_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=true]
conquest:rose_plaster_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=false]
conquest:rose_plaster_quarter_slab[facing=south,layer=1,type=top,waterlogged=true]
conquest:rose_plaster_quarter_slab[facing=south,layer=1,type=top,waterlogged=false]
conquest:rose_plaster_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=true]
conquest:rose_plaster_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=false]
conquest:rose_plaster_quarter_slab[facing=south,layer=2,type=top,waterlogged=true]
conquest:rose_plaster_quarter_slab[facing=south,layer=2,type=top,waterlogged=false]
conquest:rose_plaster_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=true]
conquest:rose_plaster_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=false]
conquest:rose_plaster_quarter_slab[facing=south,layer=3,type=top,waterlogged=true]
conquest:rose_plaster_quarter_slab[facing=south,layer=3,type=top,waterlogged=false]
conquest:rose_plaster_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=true]
conquest:rose_plaster_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=false]
conquest:rose_plaster_quarter_slab[facing=west,layer=1,type=top,waterlogged=true]
conquest:rose_plaster_quarter_slab[facing=west,layer=1,type=top,waterlogged=false]
conquest:rose_plaster_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=true]
conquest:rose_plaster_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=false]
conquest:rose_plaster_quarter_slab[facing=west,layer=2,type=top,waterlogged=true]
conquest:rose_plaster_quarter_slab[facing=west,layer=2,type=top,waterlogged=false]
conquest:rose_plaster_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=true]
conquest:rose_plaster_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=false]
conquest:rose_plaster_quarter_slab[facing=west,layer=3,type=top,waterlogged=true]
conquest:rose_plaster_quarter_slab[facing=west,layer=3,type=top,waterlogged=false]
conquest:rose_plaster_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=true]
conquest:rose_plaster_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=false]
conquest:rose_plaster_quarter_slab[facing=east,layer=1,type=top,waterlogged=true]
conquest:rose_plaster_quarter_slab[facing=east,layer=1,type=top,waterlogged=false]
conquest:rose_plaster_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=true]
conquest:rose_plaster_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=false]
conquest:rose_plaster_quarter_slab[facing=east,layer=2,type=top,waterlogged=true]
conquest:rose_plaster_quarter_slab[facing=east,layer=2,type=top,waterlogged=false]
conquest:rose_plaster_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=true]
conquest:rose_plaster_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=false]
conquest:rose_plaster_quarter_slab[facing=east,layer=3,type=top,waterlogged=true]
conquest:rose_plaster_quarter_slab[facing=east,layer=3,type=top,waterlogged=false]
conquest:rose_plaster_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=true]
conquest:rose_plaster_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=false]
conquest:rose_plaster_round_arch[facing=north,shape=one]
conquest:rose_plaster_round_arch[facing=north,shape=two]
conquest:rose_plaster_round_arch[facing=north,shape=three]
conquest:rose_plaster_round_arch[facing=north,shape=three_middle]
conquest:rose_plaster_round_arch[facing=south,shape=one]
conquest:rose_plaster_round_arch[facing=south,shape=two]
conquest:rose_plaster_round_arch[facing=south,shape=three]
conquest:rose_plaster_round_arch[facing=south,shape=three_middle]
conquest:rose_plaster_round_arch[facing=west,shape=one]
conquest:rose_plaster_round_arch[facing=west,shape=two]
conquest:rose_plaster_round_arch[facing=west,shape=three]
conquest:rose_plaster_round_arch[facing=west,shape=three_middle]
conquest:rose_plaster_round_arch[facing=east,shape=one]
conquest:rose_plaster_round_arch[facing=east,shape=two]
conquest:rose_plaster_round_arch[facing=east,shape=three]
conquest:rose_plaster_round_arch[facing=east,shape=three_middle]
conquest:rose_plaster_segmental_arch[facing=north,shape=one]
conquest:rose_plaster_segmental_arch[facing=north,shape=two]
conquest:rose_plaster_segmental_arch[facing=north,shape=three]
conquest:rose_plaster_segmental_arch[facing=north,shape=three_middle]
conquest:rose_plaster_segmental_arch[facing=south,shape=one]
conquest:rose_plaster_segmental_arch[facing=south,shape=two]
conquest:rose_plaster_segmental_arch[facing=south,shape=three]
conquest:rose_plaster_segmental_arch[facing=south,shape=three_middle]
conquest:rose_plaster_segmental_arch[facing=west,shape=one]
conquest:rose_plaster_segmental_arch[facing=west,shape=two]
conquest:rose_plaster_segmental_arch[facing=west,shape=three]
conquest:rose_plaster_segmental_arch[facing=west,shape=three_middle]
conquest:rose_plaster_segmental_arch[facing=east,shape=one]
conquest:rose_plaster_segmental_arch[facing=east,shape=two]
conquest:rose_plaster_segmental_arch[facing=east,shape=three]
conquest:rose_plaster_segmental_arch[facing=east,shape=three_middle]
conquest:rose_plaster_slab[layer=1,type=top,waterlogged=true]
conquest:rose_plaster_slab[layer=1,type=top,waterlogged=false]
conquest:rose_plaster_slab[layer=1,type=bottom,waterlogged=true]
conquest:rose_plaster_slab[layer=1,type=bottom,waterlogged=false]
conquest:rose_plaster_slab[layer=2,type=top,waterlogged=true]
conquest:rose_plaster_slab[layer=2,type=top,waterlogged=false]
conquest:rose_plaster_slab[layer=2,type=bottom,waterlogged=true]
conquest:rose_plaster_slab[layer=2,type=bottom,waterlogged=false]
conquest:rose_plaster_slab[layer=3,type=top,waterlogged=true]
conquest:rose_plaster_slab[layer=3,type=top,waterlogged=false]
conquest:rose_plaster_slab[layer=3,type=bottom,waterlogged=true]
conquest:rose_plaster_slab[layer=3,type=bottom,waterlogged=false]
conquest:rose_plaster_slab[layer=4,type=top,waterlogged=true]
conquest:rose_plaster_slab[layer=4,type=top,waterlogged=false]
conquest:rose_plaster_slab[layer=4,type=bottom,waterlogged=true]
conquest:rose_plaster_slab[layer=4,type=bottom,waterlogged=false]
conquest:rose_plaster_small_arch[direction=northsouth,waterlogged=true]
conquest:rose_plaster_small_arch[direction=northsouth,waterlogged=false]
conquest:rose_plaster_small_arch[direction=eastwest,waterlogged=true]
conquest:rose_plaster_small_arch[direction=eastwest,waterlogged=false]
conquest:rose_plaster_small_arch_half[facing=north,waterlogged=true]
conquest:rose_plaster_small_arch_half[facing=north,waterlogged=false]
conquest:rose_plaster_small_arch_half[facing=south,waterlogged=true]
conquest:rose_plaster_small_arch_half[facing=south,waterlogged=false]
conquest:rose_plaster_small_arch_half[facing=west,waterlogged=true]
conquest:rose_plaster_small_arch_half[facing=west,waterlogged=false]
conquest:rose_plaster_small_arch_half[facing=east,waterlogged=true]
conquest:rose_plaster_small_arch_half[facing=east,waterlogged=false]
conquest:rose_plaster_small_window[down=true,up=true,waterlogged=true]
conquest:rose_plaster_small_window[down=true,up=true,waterlogged=false]
conquest:rose_plaster_small_window[down=true,up=false,waterlogged=true]
conquest:rose_plaster_small_window[down=true,up=false,waterlogged=false]
conquest:rose_plaster_small_window[down=false,up=true,waterlogged=true]
conquest:rose_plaster_small_window[down=false,up=true,waterlogged=false]
conquest:rose_plaster_small_window[down=false,up=false,waterlogged=true]
conquest:rose_plaster_small_window[down=false,up=false,waterlogged=false]
conquest:rose_plaster_small_window_half[down=true,facing=north,up=true,waterlogged=true]
conquest:rose_plaster_small_window_half[down=true,facing=north,up=true,waterlogged=false]
conquest:rose_plaster_small_window_half[down=true,facing=north,up=false,waterlogged=true]
conquest:rose_plaster_small_window_half[down=true,facing=north,up=false,waterlogged=false]
conquest:rose_plaster_small_window_half[down=true,facing=south,up=true,waterlogged=true]
conquest:rose_plaster_small_window_half[down=true,facing=south,up=true,waterlogged=false]
conquest:rose_plaster_small_window_half[down=true,facing=south,up=false,waterlogged=true]
conquest:rose_plaster_small_window_half[down=true,facing=south,up=false,waterlogged=false]
conquest:rose_plaster_small_window_half[down=true,facing=west,up=true,waterlogged=true]
conquest:rose_plaster_small_window_half[down=true,facing=west,up=true,waterlogged=false]
conquest:rose_plaster_small_window_half[down=true,facing=west,up=false,waterlogged=true]
conquest:rose_plaster_small_window_half[down=true,facing=west,up=false,waterlogged=false]
conquest:rose_plaster_small_window_half[down=true,facing=east,up=true,waterlogged=true]
conquest:rose_plaster_small_window_half[down=true,facing=east,up=true,waterlogged=false]
conquest:rose_plaster_small_window_half[down=true,facing=east,up=false,waterlogged=true]
conquest:rose_plaster_small_window_half[down=true,facing=east,up=false,waterlogged=false]
conquest:rose_plaster_small_window_half[down=false,facing=north,up=true,waterlogged=true]
conquest:rose_plaster_small_window_half[down=false,facing=north,up=true,waterlogged=false]
conquest:rose_plaster_small_window_half[down=false,facing=north,up=false,waterlogged=true]
conquest:rose_plaster_small_window_half[down=false,facing=north,up=false,waterlogged=false]
conquest:rose_plaster_small_window_half[down=false,facing=south,up=true,waterlogged=true]
conquest:rose_plaster_small_window_half[down=false,facing=south,up=true,waterlogged=false]
conquest:rose_plaster_small_window_half[down=false,facing=south,up=false,waterlogged=true]
conquest:rose_plaster_small_window_half[down=false,facing=south,up=false,waterlogged=false]
conquest:rose_plaster_small_window_half[down=false,facing=west,up=true,waterlogged=true]
conquest:rose_plaster_small_window_half[down=false,facing=west,up=true,waterlogged=false]
conquest:rose_plaster_small_window_half[down=false,facing=west,up=false,waterlogged=true]
conquest:rose_plaster_small_window_half[down=false,facing=west,up=false,waterlogged=false]
conquest:rose_plaster_small_window_half[down=false,facing=east,up=true,waterlogged=true]
conquest:rose_plaster_small_window_half[down=false,facing=east,up=true,waterlogged=false]
conquest:rose_plaster_small_window_half[down=false,facing=east,up=false,waterlogged=true]
conquest:rose_plaster_small_window_half[down=false,facing=east,up=false,waterlogged=false]
conquest:rose_plaster_sphere[type=egg,waterlogged=true]
conquest:rose_plaster_sphere[type=egg,waterlogged=false]
conquest:rose_plaster_sphere[type=small,waterlogged=true]
conquest:rose_plaster_sphere[type=small,waterlogged=false]
conquest:rose_plaster_sphere[type=large,waterlogged=true]
conquest:rose_plaster_sphere[type=large,waterlogged=false]
conquest:rose_plaster_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:rose_plaster_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:rose_plaster_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:rose_plaster_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:rose_plaster_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:rose_plaster_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:rose_plaster_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:rose_plaster_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:rose_plaster_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:rose_plaster_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:rose_plaster_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:rose_plaster_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:rose_plaster_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:rose_plaster_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:rose_plaster_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:rose_plaster_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:rose_plaster_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:rose_plaster_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:rose_plaster_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:rose_plaster_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:rose_plaster_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:rose_plaster_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:rose_plaster_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:rose_plaster_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:rose_plaster_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:rose_plaster_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:rose_plaster_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:rose_plaster_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:rose_plaster_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:rose_plaster_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:rose_plaster_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:rose_plaster_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:rose_plaster_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:rose_plaster_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:rose_plaster_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:rose_plaster_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:rose_plaster_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:rose_plaster_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:rose_plaster_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:rose_plaster_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:rose_plaster_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:rose_plaster_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:rose_plaster_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:rose_plaster_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:rose_plaster_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:rose_plaster_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:rose_plaster_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:rose_plaster_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:rose_plaster_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:rose_plaster_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:rose_plaster_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:rose_plaster_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:rose_plaster_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:rose_plaster_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:rose_plaster_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:rose_plaster_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:rose_plaster_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:rose_plaster_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:rose_plaster_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:rose_plaster_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:rose_plaster_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:rose_plaster_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:rose_plaster_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:rose_plaster_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:rose_plaster_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:rose_plaster_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:rose_plaster_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:rose_plaster_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:rose_plaster_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:rose_plaster_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:rose_plaster_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:rose_plaster_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:rose_plaster_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:rose_plaster_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:rose_plaster_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:rose_plaster_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:rose_plaster_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:rose_plaster_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:rose_plaster_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:rose_plaster_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:rose_plaster_two_meter_arch[facing=north,type=top]
conquest:rose_plaster_two_meter_arch[facing=north,type=bottom]
conquest:rose_plaster_two_meter_arch[facing=south,type=top]
conquest:rose_plaster_two_meter_arch[facing=south,type=bottom]
conquest:rose_plaster_two_meter_arch[facing=west,type=top]
conquest:rose_plaster_two_meter_arch[facing=west,type=bottom]
conquest:rose_plaster_two_meter_arch[facing=east,type=top]
conquest:rose_plaster_two_meter_arch[facing=east,type=bottom]
conquest:rose_plaster_two_meter_arch_half[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:rose_plaster_two_meter_arch_half[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:rose_plaster_two_meter_arch_half[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:rose_plaster_two_meter_arch_half[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:rose_plaster_two_meter_arch_half[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:rose_plaster_two_meter_arch_half[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:rose_plaster_two_meter_arch_half[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:rose_plaster_two_meter_arch_half[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:rose_plaster_two_meter_arch_half[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:rose_plaster_two_meter_arch_half[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:rose_plaster_two_meter_arch_half[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:rose_plaster_two_meter_arch_half[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:rose_plaster_two_meter_arch_half[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:rose_plaster_two_meter_arch_half[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:rose_plaster_two_meter_arch_half[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:rose_plaster_two_meter_arch_half[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:rose_plaster_two_meter_arch_half[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:rose_plaster_two_meter_arch_half[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:rose_plaster_two_meter_arch_half[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:rose_plaster_two_meter_arch_half[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:rose_plaster_two_meter_arch_half[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:rose_plaster_two_meter_arch_half[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:rose_plaster_two_meter_arch_half[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:rose_plaster_two_meter_arch_half[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:rose_plaster_two_meter_arch_half[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:rose_plaster_two_meter_arch_half[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:rose_plaster_two_meter_arch_half[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:rose_plaster_two_meter_arch_half[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:rose_plaster_two_meter_arch_half[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:rose_plaster_two_meter_arch_half[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:rose_plaster_two_meter_arch_half[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:rose_plaster_two_meter_arch_half[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:rose_plaster_two_meter_arch_half[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:rose_plaster_two_meter_arch_half[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:rose_plaster_two_meter_arch_half[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:rose_plaster_two_meter_arch_half[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:rose_plaster_two_meter_arch_half[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:rose_plaster_two_meter_arch_half[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:rose_plaster_two_meter_arch_half[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:rose_plaster_two_meter_arch_half[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:rose_plaster_two_meter_arch_half[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:rose_plaster_two_meter_arch_half[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:rose_plaster_two_meter_arch_half[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:rose_plaster_two_meter_arch_half[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:rose_plaster_two_meter_arch_half[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:rose_plaster_two_meter_arch_half[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:rose_plaster_two_meter_arch_half[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:rose_plaster_two_meter_arch_half[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:rose_plaster_two_meter_arch_half[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:rose_plaster_two_meter_arch_half[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:rose_plaster_two_meter_arch_half[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:rose_plaster_two_meter_arch_half[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:rose_plaster_two_meter_arch_half[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:rose_plaster_two_meter_arch_half[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:rose_plaster_two_meter_arch_half[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:rose_plaster_two_meter_arch_half[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:rose_plaster_two_meter_arch_half[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:rose_plaster_two_meter_arch_half[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:rose_plaster_two_meter_arch_half[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:rose_plaster_two_meter_arch_half[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:rose_plaster_two_meter_arch_half[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:rose_plaster_two_meter_arch_half[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:rose_plaster_two_meter_arch_half[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:rose_plaster_two_meter_arch_half[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:rose_plaster_vertical_corner[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:rose_plaster_vertical_corner[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:rose_plaster_vertical_corner[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:rose_plaster_vertical_corner[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:rose_plaster_vertical_corner[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:rose_plaster_vertical_corner[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:rose_plaster_vertical_corner[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:rose_plaster_vertical_corner[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:rose_plaster_vertical_corner[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:rose_plaster_vertical_corner[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:rose_plaster_vertical_corner[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:rose_plaster_vertical_corner[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:rose_plaster_vertical_corner[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:rose_plaster_vertical_corner[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:rose_plaster_vertical_corner[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:rose_plaster_vertical_corner[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:rose_plaster_vertical_corner[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:rose_plaster_vertical_corner[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:rose_plaster_vertical_corner[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:rose_plaster_vertical_corner[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:rose_plaster_vertical_corner[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:rose_plaster_vertical_corner[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:rose_plaster_vertical_corner[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:rose_plaster_vertical_corner[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:rose_plaster_vertical_corner[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:rose_plaster_vertical_corner[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:rose_plaster_vertical_corner[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:rose_plaster_vertical_corner[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:rose_plaster_vertical_corner[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:rose_plaster_vertical_corner[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:rose_plaster_vertical_corner[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:rose_plaster_vertical_corner[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:rose_plaster_vertical_corner[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:rose_plaster_vertical_corner[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:rose_plaster_vertical_corner[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:rose_plaster_vertical_corner[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:rose_plaster_vertical_corner[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:rose_plaster_vertical_corner[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:rose_plaster_vertical_corner[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:rose_plaster_vertical_corner[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:rose_plaster_vertical_corner[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:rose_plaster_vertical_corner[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:rose_plaster_vertical_corner[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:rose_plaster_vertical_corner[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:rose_plaster_vertical_corner[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:rose_plaster_vertical_corner[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:rose_plaster_vertical_corner[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:rose_plaster_vertical_corner[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:rose_plaster_vertical_corner[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:rose_plaster_vertical_corner[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:rose_plaster_vertical_corner[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:rose_plaster_vertical_corner[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:rose_plaster_vertical_corner[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:rose_plaster_vertical_corner[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:rose_plaster_vertical_corner[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:rose_plaster_vertical_corner[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:rose_plaster_vertical_corner[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:rose_plaster_vertical_corner[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:rose_plaster_vertical_corner[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:rose_plaster_vertical_corner[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:rose_plaster_vertical_corner[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:rose_plaster_vertical_corner[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:rose_plaster_vertical_corner[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:rose_plaster_vertical_corner[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:rose_plaster_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:rose_plaster_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:rose_plaster_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:rose_plaster_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:rose_plaster_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:rose_plaster_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:rose_plaster_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:rose_plaster_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:rose_plaster_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:rose_plaster_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:rose_plaster_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:rose_plaster_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:rose_plaster_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:rose_plaster_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:rose_plaster_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:rose_plaster_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:rose_plaster_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:rose_plaster_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:rose_plaster_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:rose_plaster_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:rose_plaster_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:rose_plaster_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:rose_plaster_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:rose_plaster_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:rose_plaster_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:rose_plaster_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:rose_plaster_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:rose_plaster_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:rose_plaster_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:rose_plaster_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:rose_plaster_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:rose_plaster_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:rose_plaster_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:rose_plaster_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:rose_plaster_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:rose_plaster_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:rose_plaster_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:rose_plaster_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:rose_plaster_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:rose_plaster_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:rose_plaster_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:rose_plaster_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:rose_plaster_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:rose_plaster_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:rose_plaster_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:rose_plaster_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:rose_plaster_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:rose_plaster_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:rose_plaster_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:rose_plaster_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:rose_plaster_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:rose_plaster_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:rose_plaster_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:rose_plaster_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:rose_plaster_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:rose_plaster_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:rose_plaster_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:rose_plaster_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:rose_plaster_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:rose_plaster_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:rose_plaster_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:rose_plaster_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:rose_plaster_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:rose_plaster_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:rose_plaster_vertical_quarter[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:rose_plaster_vertical_quarter[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:rose_plaster_vertical_quarter[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:rose_plaster_vertical_quarter[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:rose_plaster_vertical_quarter[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:rose_plaster_vertical_quarter[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:rose_plaster_vertical_quarter[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:rose_plaster_vertical_quarter[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:rose_plaster_vertical_quarter[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:rose_plaster_vertical_quarter[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:rose_plaster_vertical_quarter[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:rose_plaster_vertical_quarter[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:rose_plaster_vertical_quarter[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:rose_plaster_vertical_quarter[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:rose_plaster_vertical_quarter[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:rose_plaster_vertical_quarter[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:rose_plaster_vertical_quarter[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:rose_plaster_vertical_quarter[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:rose_plaster_vertical_quarter[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:rose_plaster_vertical_quarter[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:rose_plaster_vertical_quarter[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:rose_plaster_vertical_quarter[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:rose_plaster_vertical_quarter[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:rose_plaster_vertical_quarter[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:rose_plaster_vertical_quarter[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:rose_plaster_vertical_quarter[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:rose_plaster_vertical_quarter[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:rose_plaster_vertical_quarter[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:rose_plaster_vertical_quarter[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:rose_plaster_vertical_quarter[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:rose_plaster_vertical_quarter[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:rose_plaster_vertical_quarter[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:rose_plaster_vertical_quarter[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:rose_plaster_vertical_quarter[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:rose_plaster_vertical_quarter[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:rose_plaster_vertical_quarter[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:rose_plaster_vertical_quarter[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:rose_plaster_vertical_quarter[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:rose_plaster_vertical_quarter[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:rose_plaster_vertical_quarter[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:rose_plaster_vertical_quarter[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:rose_plaster_vertical_quarter[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:rose_plaster_vertical_quarter[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:rose_plaster_vertical_quarter[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:rose_plaster_vertical_quarter[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:rose_plaster_vertical_quarter[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:rose_plaster_vertical_quarter[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:rose_plaster_vertical_quarter[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:rose_plaster_vertical_quarter[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:rose_plaster_vertical_quarter[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:rose_plaster_vertical_quarter[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:rose_plaster_vertical_quarter[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:rose_plaster_vertical_quarter[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:rose_plaster_vertical_quarter[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:rose_plaster_vertical_quarter[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:rose_plaster_vertical_quarter[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:rose_plaster_vertical_quarter[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:rose_plaster_vertical_quarter[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:rose_plaster_vertical_quarter[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:rose_plaster_vertical_quarter[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:rose_plaster_vertical_quarter[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:rose_plaster_vertical_quarter[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:rose_plaster_vertical_quarter[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:rose_plaster_vertical_quarter[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:rose_plaster_vertical_slab[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:rose_plaster_vertical_slab[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:rose_plaster_vertical_slab[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:rose_plaster_vertical_slab[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:rose_plaster_vertical_slab[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:rose_plaster_vertical_slab[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:rose_plaster_vertical_slab[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:rose_plaster_vertical_slab[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:rose_plaster_vertical_slab[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:rose_plaster_vertical_slab[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:rose_plaster_vertical_slab[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:rose_plaster_vertical_slab[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:rose_plaster_vertical_slab[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:rose_plaster_vertical_slab[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:rose_plaster_vertical_slab[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:rose_plaster_vertical_slab[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:rose_plaster_vertical_slab[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:rose_plaster_vertical_slab[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:rose_plaster_vertical_slab[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:rose_plaster_vertical_slab[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:rose_plaster_vertical_slab[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:rose_plaster_vertical_slab[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:rose_plaster_vertical_slab[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:rose_plaster_vertical_slab[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:rose_plaster_vertical_slab[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:rose_plaster_vertical_slab[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:rose_plaster_vertical_slab[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:rose_plaster_vertical_slab[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:rose_plaster_vertical_slab[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:rose_plaster_vertical_slab[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:rose_plaster_vertical_slab[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:rose_plaster_vertical_slab[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:rose_plaster_vertical_slab[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:rose_plaster_vertical_slab[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:rose_plaster_vertical_slab[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:rose_plaster_vertical_slab[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:rose_plaster_vertical_slab[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:rose_plaster_vertical_slab[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:rose_plaster_vertical_slab[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:rose_plaster_vertical_slab[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:rose_plaster_vertical_slab[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:rose_plaster_vertical_slab[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:rose_plaster_vertical_slab[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:rose_plaster_vertical_slab[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:rose_plaster_vertical_slab[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:rose_plaster_vertical_slab[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:rose_plaster_vertical_slab[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:rose_plaster_vertical_slab[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:rose_plaster_vertical_slab[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:rose_plaster_vertical_slab[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:rose_plaster_vertical_slab[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:rose_plaster_vertical_slab[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:rose_plaster_vertical_slab[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:rose_plaster_vertical_slab[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:rose_plaster_vertical_slab[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:rose_plaster_vertical_slab[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:rose_plaster_vertical_slab[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:rose_plaster_vertical_slab[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:rose_plaster_vertical_slab[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:rose_plaster_vertical_slab[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:rose_plaster_vertical_slab[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:rose_plaster_vertical_slab[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:rose_plaster_vertical_slab[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:rose_plaster_vertical_slab[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:rose_plaster_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:rose_plaster_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:rose_plaster_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:rose_plaster_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:rose_plaster_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:rose_plaster_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:rose_plaster_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:rose_plaster_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:rose_plaster_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:rose_plaster_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:rose_plaster_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:rose_plaster_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:rose_plaster_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:rose_plaster_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:rose_plaster_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:rose_plaster_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:rose_plaster_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:rose_plaster_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:rose_plaster_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:rose_plaster_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:rose_plaster_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:rose_plaster_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:rose_plaster_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:rose_plaster_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:rose_plaster_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:rose_plaster_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:rose_plaster_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:rose_plaster_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:rose_plaster_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:rose_plaster_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:rose_plaster_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:rose_plaster_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:rose_plaster_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:rose_plaster_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:rose_plaster_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:rose_plaster_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:rose_plaster_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:rose_plaster_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:rose_plaster_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:rose_plaster_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:rose_plaster_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:rose_plaster_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:rose_plaster_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:rose_plaster_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:rose_plaster_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:rose_plaster_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:rose_plaster_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:rose_plaster_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:rose_plaster_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:rose_plaster_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:rose_plaster_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:rose_plaster_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:rose_plaster_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:rose_plaster_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:rose_plaster_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:rose_plaster_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:rose_plaster_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:rose_plaster_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:rose_plaster_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:rose_plaster_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:rose_plaster_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:rose_plaster_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:rose_plaster_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:rose_plaster_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:rose_plaster_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:rose_plaster_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:rose_plaster_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:rose_plaster_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:rose_plaster_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:rose_plaster_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:rose_plaster_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:rose_plaster_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:rose_plaster_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:rose_plaster_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:rose_plaster_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:rose_plaster_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:rose_plaster_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:rose_plaster_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:rose_plaster_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:rose_plaster_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:rose_plaster_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:rose_plaster_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:rose_plaster_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:rose_plaster_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:rose_plaster_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:rose_plaster_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:rose_plaster_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:rose_plaster_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:rose_plaster_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:rose_plaster_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:rose_plaster_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:rose_plaster_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:rose_plaster_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:rose_plaster_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:rose_plaster_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:rose_plaster_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:rose_plaster_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:rose_plaster_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:rose_plaster_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:rose_plaster_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:rose_plaster_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:rose_plaster_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:rose_plaster_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:rose_plaster_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:rose_plaster_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:rose_plaster_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:rose_plaster_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:rose_plaster_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:rose_plaster_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:rose_plaster_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:rose_plaster_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:rose_plaster_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:rose_plaster_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:rose_plaster_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:rose_plaster_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:rose_plaster_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:rose_plaster_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:rose_plaster_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:rose_plaster_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:rose_plaster_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:rose_plaster_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:rose_plaster_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:rose_plaster_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:rose_plaster_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:rose_plaster_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:rose_plaster_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:rose_plaster_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:rose_plaster_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:rose_plaster_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:rose_plaster_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:rose_plaster_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:rose_plaster_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:rose_plaster_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:rose_plaster_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:rose_plaster_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:rose_plaster_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:rose_plaster_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:rose_plaster_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:rose_plaster_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:rose_plaster_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:rose_plaster_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:rose_plaster_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:rose_plaster_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:rose_plaster_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:rose_plaster_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:rose_plaster_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:rose_plaster_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:rose_plaster_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:rose_plaster_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:rose_plaster_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:rose_plaster_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:rose_plaster_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:rose_plaster_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:rose_plaster_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:rose_plaster_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:rose_plaster_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:rose_plaster_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:rose_plaster_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:rose_plaster_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:rose_plaster_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:rose_plaster_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:rose_plaster_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:rose_plaster_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:rose_plaster_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:rose_plaster_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:rose_plaster_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:rose_plaster_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:rose_plaster_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:rose_plaster_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:rose_plaster_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:rose_plaster_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:rose_plaster_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:rose_plaster_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:rose_plaster_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:rose_plaster_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:rose_plaster_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:rose_plaster_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:rose_plaster_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:rose_plaster_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:rose_plaster_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:rose_plaster_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:rose_plaster_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:rose_plaster_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:rose_plaster_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:rose_plaster_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:rose_plaster_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:rose_plaster_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:rose_plaster_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:rose_plaster_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:rose_plaster_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:rose_plaster_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:rose_plaster_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:rose_plaster_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:rose_plaster_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:rose_plaster_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:rose_plaster_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:rose_plaster_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:rose_plaster_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:rose_plaster_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:rose_plaster_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:rose_plaster_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:rose_plaster_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:rose_plaster_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:rose_plaster_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:rose_plaster_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:rose_plaster_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:rose_plaster_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:rose_plaster_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:rose_plaster_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:rose_plaster_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:rose_plaster_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:rose_plaster_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:rose_plaster_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:rose_plaster_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:rose_plaster_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:rose_plaster_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:rose_plaster_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:rose_plaster_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:rose_plaster_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:rose_plaster_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:rose_plaster_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:rose_plaster_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:rose_plaster_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:rose_plaster_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:rose_plaster_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:rose_plaster_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:rose_plaster_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:rose_plaster_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:rose_plaster_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:rose_plaster_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:rose_plaster_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:rose_plaster_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:rose_plaster_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:rose_plaster_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:rose_plaster_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:rose_plaster_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:rose_plaster_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:rose_plaster_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:rose_plaster_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:rose_plaster_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:rose_plaster_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:rose_plaster_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:rose_plaster_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:rose_plaster_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:rose_plaster_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:rose_plaster_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:rose_plaster_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:rose_plaster_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:rose_plaster_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:rose_plaster_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:rose_plaster_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:rose_plaster_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:rose_plaster_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:rose_plaster_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:rose_plaster_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:rose_plaster_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:rose_plaster_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:rose_plaster_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:rose_plaster_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:rose_plaster_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:rose_plaster_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:rose_plaster_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:rose_plaster_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:rose_plaster_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:rose_plaster_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:rose_plaster_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:rose_plaster_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:rose_plaster_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:rose_plaster_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:rose_plaster_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:rose_plaster_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:rose_plaster_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:rose_plaster_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:rose_plaster_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:rose_plaster_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:rose_plaster_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:rose_plaster_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:rose_plaster_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:rose_plaster_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:rose_plaster_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:rose_plaster_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:rose_plaster_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:rose_plaster_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:rose_plaster_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:rose_plaster_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:rose_plaster_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:rose_plaster_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:rose_plaster_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:rose_plaster_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:rose_plaster_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:rose_plaster_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:rose_plaster_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:rose_plaster_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:rose_plaster_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:rose_plaster_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:rose_plaster_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:rose_plaster_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:rose_plaster_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:rose_plaster_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:rose_plaster_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:rose_plaster_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:rose_plaster_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:rose_plaster_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:rose_plaster_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:rose_plaster_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:rose_plaster_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:rose_plaster_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:rose_plaster_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:rose_plaster_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:rose_plaster_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:rose_plaster_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:rose_plaster_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:rose_plaster_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:rose_plaster_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:rose_plaster_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:rose_plaster_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:rose_plaster_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:rose_plaster_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:rose_plaster_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:rose_plaster_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:rose_plaster_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:rose_plaster_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:rose_plaster_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:rose_plaster_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:rosebay_willowherb[height=1,layers=1,random=0,waterlogged=true]
conquest:rosebay_willowherb[height=1,layers=1,random=0,waterlogged=false]
conquest:rosebay_willowherb[height=1,layers=1,random=1,waterlogged=true]
conquest:rosebay_willowherb[height=1,layers=1,random=1,waterlogged=false]
conquest:rosebay_willowherb[height=1,layers=1,random=2,waterlogged=true]
conquest:rosebay_willowherb[height=1,layers=1,random=2,waterlogged=false]
conquest:rosebay_willowherb[height=1,layers=1,random=3,waterlogged=true]
conquest:rosebay_willowherb[height=1,layers=1,random=3,waterlogged=false]
conquest:rosebay_willowherb[height=1,layers=2,random=0,waterlogged=true]
conquest:rosebay_willowherb[height=1,layers=2,random=0,waterlogged=false]
conquest:rosebay_willowherb[height=1,layers=2,random=1,waterlogged=true]
conquest:rosebay_willowherb[height=1,layers=2,random=1,waterlogged=false]
conquest:rosebay_willowherb[height=1,layers=2,random=2,waterlogged=true]
conquest:rosebay_willowherb[height=1,layers=2,random=2,waterlogged=false]
conquest:rosebay_willowherb[height=1,layers=2,random=3,waterlogged=true]
conquest:rosebay_willowherb[height=1,layers=2,random=3,waterlogged=false]
conquest:rosebay_willowherb[height=1,layers=3,random=0,waterlogged=true]
conquest:rosebay_willowherb[height=1,layers=3,random=0,waterlogged=false]
conquest:rosebay_willowherb[height=1,layers=3,random=1,waterlogged=true]
conquest:rosebay_willowherb[height=1,layers=3,random=1,waterlogged=false]
conquest:rosebay_willowherb[height=1,layers=3,random=2,waterlogged=true]
conquest:rosebay_willowherb[height=1,layers=3,random=2,waterlogged=false]
conquest:rosebay_willowherb[height=1,layers=3,random=3,waterlogged=true]
conquest:rosebay_willowherb[height=1,layers=3,random=3,waterlogged=false]
conquest:rosebay_willowherb[height=1,layers=4,random=0,waterlogged=true]
conquest:rosebay_willowherb[height=1,layers=4,random=0,waterlogged=false]
conquest:rosebay_willowherb[height=1,layers=4,random=1,waterlogged=true]
conquest:rosebay_willowherb[height=1,layers=4,random=1,waterlogged=false]
conquest:rosebay_willowherb[height=1,layers=4,random=2,waterlogged=true]
conquest:rosebay_willowherb[height=1,layers=4,random=2,waterlogged=false]
conquest:rosebay_willowherb[height=1,layers=4,random=3,waterlogged=true]
conquest:rosebay_willowherb[height=1,layers=4,random=3,waterlogged=false]
conquest:rosebay_willowherb[height=1,layers=5,random=0,waterlogged=true]
conquest:rosebay_willowherb[height=1,layers=5,random=0,waterlogged=false]
conquest:rosebay_willowherb[height=1,layers=5,random=1,waterlogged=true]
conquest:rosebay_willowherb[height=1,layers=5,random=1,waterlogged=false]
conquest:rosebay_willowherb[height=1,layers=5,random=2,waterlogged=true]
conquest:rosebay_willowherb[height=1,layers=5,random=2,waterlogged=false]
conquest:rosebay_willowherb[height=1,layers=5,random=3,waterlogged=true]
conquest:rosebay_willowherb[height=1,layers=5,random=3,waterlogged=false]
conquest:rosebay_willowherb[height=1,layers=6,random=0,waterlogged=true]
conquest:rosebay_willowherb[height=1,layers=6,random=0,waterlogged=false]
conquest:rosebay_willowherb[height=1,layers=6,random=1,waterlogged=true]
conquest:rosebay_willowherb[height=1,layers=6,random=1,waterlogged=false]
conquest:rosebay_willowherb[height=1,layers=6,random=2,waterlogged=true]
conquest:rosebay_willowherb[height=1,layers=6,random=2,waterlogged=false]
conquest:rosebay_willowherb[height=1,layers=6,random=3,waterlogged=true]
conquest:rosebay_willowherb[height=1,layers=6,random=3,waterlogged=false]
conquest:rosebay_willowherb[height=1,layers=7,random=0,waterlogged=true]
conquest:rosebay_willowherb[height=1,layers=7,random=0,waterlogged=false]
conquest:rosebay_willowherb[height=1,layers=7,random=1,waterlogged=true]
conquest:rosebay_willowherb[height=1,layers=7,random=1,waterlogged=false]
conquest:rosebay_willowherb[height=1,layers=7,random=2,waterlogged=true]
conquest:rosebay_willowherb[height=1,layers=7,random=2,waterlogged=false]
conquest:rosebay_willowherb[height=1,layers=7,random=3,waterlogged=true]
conquest:rosebay_willowherb[height=1,layers=7,random=3,waterlogged=false]
conquest:rosebay_willowherb[height=1,layers=8,random=0,waterlogged=true]
conquest:rosebay_willowherb[height=1,layers=8,random=0,waterlogged=false]
conquest:rosebay_willowherb[height=1,layers=8,random=1,waterlogged=true]
conquest:rosebay_willowherb[height=1,layers=8,random=1,waterlogged=false]
conquest:rosebay_willowherb[height=1,layers=8,random=2,waterlogged=true]
conquest:rosebay_willowherb[height=1,layers=8,random=2,waterlogged=false]
conquest:rosebay_willowherb[height=1,layers=8,random=3,waterlogged=true]
conquest:rosebay_willowherb[height=1,layers=8,random=3,waterlogged=false]
conquest:rosebay_willowherb[height=2,layers=1,random=0,waterlogged=true]
conquest:rosebay_willowherb[height=2,layers=1,random=0,waterlogged=false]
conquest:rosebay_willowherb[height=2,layers=1,random=1,waterlogged=true]
conquest:rosebay_willowherb[height=2,layers=1,random=1,waterlogged=false]
conquest:rosebay_willowherb[height=2,layers=1,random=2,waterlogged=true]
conquest:rosebay_willowherb[height=2,layers=1,random=2,waterlogged=false]
conquest:rosebay_willowherb[height=2,layers=1,random=3,waterlogged=true]
conquest:rosebay_willowherb[height=2,layers=1,random=3,waterlogged=false]
conquest:rosebay_willowherb[height=2,layers=2,random=0,waterlogged=true]
conquest:rosebay_willowherb[height=2,layers=2,random=0,waterlogged=false]
conquest:rosebay_willowherb[height=2,layers=2,random=1,waterlogged=true]
conquest:rosebay_willowherb[height=2,layers=2,random=1,waterlogged=false]
conquest:rosebay_willowherb[height=2,layers=2,random=2,waterlogged=true]
conquest:rosebay_willowherb[height=2,layers=2,random=2,waterlogged=false]
conquest:rosebay_willowherb[height=2,layers=2,random=3,waterlogged=true]
conquest:rosebay_willowherb[height=2,layers=2,random=3,waterlogged=false]
conquest:rosebay_willowherb[height=2,layers=3,random=0,waterlogged=true]
conquest:rosebay_willowherb[height=2,layers=3,random=0,waterlogged=false]
conquest:rosebay_willowherb[height=2,layers=3,random=1,waterlogged=true]
conquest:rosebay_willowherb[height=2,layers=3,random=1,waterlogged=false]
conquest:rosebay_willowherb[height=2,layers=3,random=2,waterlogged=true]
conquest:rosebay_willowherb[height=2,layers=3,random=2,waterlogged=false]
conquest:rosebay_willowherb[height=2,layers=3,random=3,waterlogged=true]
conquest:rosebay_willowherb[height=2,layers=3,random=3,waterlogged=false]
conquest:rosebay_willowherb[height=2,layers=4,random=0,waterlogged=true]
conquest:rosebay_willowherb[height=2,layers=4,random=0,waterlogged=false]
conquest:rosebay_willowherb[height=2,layers=4,random=1,waterlogged=true]
conquest:rosebay_willowherb[height=2,layers=4,random=1,waterlogged=false]
conquest:rosebay_willowherb[height=2,layers=4,random=2,waterlogged=true]
conquest:rosebay_willowherb[height=2,layers=4,random=2,waterlogged=false]
conquest:rosebay_willowherb[height=2,layers=4,random=3,waterlogged=true]
conquest:rosebay_willowherb[height=2,layers=4,random=3,waterlogged=false]
conquest:rosebay_willowherb[height=2,layers=5,random=0,waterlogged=true]
conquest:rosebay_willowherb[height=2,layers=5,random=0,waterlogged=false]
conquest:rosebay_willowherb[height=2,layers=5,random=1,waterlogged=true]
conquest:rosebay_willowherb[height=2,layers=5,random=1,waterlogged=false]
conquest:rosebay_willowherb[height=2,layers=5,random=2,waterlogged=true]
conquest:rosebay_willowherb[height=2,layers=5,random=2,waterlogged=false]
conquest:rosebay_willowherb[height=2,layers=5,random=3,waterlogged=true]
conquest:rosebay_willowherb[height=2,layers=5,random=3,waterlogged=false]
conquest:rosebay_willowherb[height=2,layers=6,random=0,waterlogged=true]
conquest:rosebay_willowherb[height=2,layers=6,random=0,waterlogged=false]
conquest:rosebay_willowherb[height=2,layers=6,random=1,waterlogged=true]
conquest:rosebay_willowherb[height=2,layers=6,random=1,waterlogged=false]
conquest:rosebay_willowherb[height=2,layers=6,random=2,waterlogged=true]
conquest:rosebay_willowherb[height=2,layers=6,random=2,waterlogged=false]
conquest:rosebay_willowherb[height=2,layers=6,random=3,waterlogged=true]
conquest:rosebay_willowherb[height=2,layers=6,random=3,waterlogged=false]
conquest:rosebay_willowherb[height=2,layers=7,random=0,waterlogged=true]
conquest:rosebay_willowherb[height=2,layers=7,random=0,waterlogged=false]
conquest:rosebay_willowherb[height=2,layers=7,random=1,waterlogged=true]
conquest:rosebay_willowherb[height=2,layers=7,random=1,waterlogged=false]
conquest:rosebay_willowherb[height=2,layers=7,random=2,waterlogged=true]
conquest:rosebay_willowherb[height=2,layers=7,random=2,waterlogged=false]
conquest:rosebay_willowherb[height=2,layers=7,random=3,waterlogged=true]
conquest:rosebay_willowherb[height=2,layers=7,random=3,waterlogged=false]
conquest:rosebay_willowherb[height=2,layers=8,random=0,waterlogged=true]
conquest:rosebay_willowherb[height=2,layers=8,random=0,waterlogged=false]
conquest:rosebay_willowherb[height=2,layers=8,random=1,waterlogged=true]
conquest:rosebay_willowherb[height=2,layers=8,random=1,waterlogged=false]
conquest:rosebay_willowherb[height=2,layers=8,random=2,waterlogged=true]
conquest:rosebay_willowherb[height=2,layers=8,random=2,waterlogged=false]
conquest:rosebay_willowherb[height=2,layers=8,random=3,waterlogged=true]
conquest:rosebay_willowherb[height=2,layers=8,random=3,waterlogged=false]
conquest:rosso_antico_red_marble
conquest:rosso_antico_red_marble_arrowslit[facing=north,waterlogged=true]
conquest:rosso_antico_red_marble_arrowslit[facing=north,waterlogged=false]
conquest:rosso_antico_red_marble_arrowslit[facing=south,waterlogged=true]
conquest:rosso_antico_red_marble_arrowslit[facing=south,waterlogged=false]
conquest:rosso_antico_red_marble_arrowslit[facing=west,waterlogged=true]
conquest:rosso_antico_red_marble_arrowslit[facing=west,waterlogged=false]
conquest:rosso_antico_red_marble_arrowslit[facing=east,waterlogged=true]
conquest:rosso_antico_red_marble_arrowslit[facing=east,waterlogged=false]
conquest:rosso_antico_red_marble_balustrade[axis=x,waterlogged=true]
conquest:rosso_antico_red_marble_balustrade[axis=x,waterlogged=false]
conquest:rosso_antico_red_marble_balustrade[axis=y,waterlogged=true]
conquest:rosso_antico_red_marble_balustrade[axis=y,waterlogged=false]
conquest:rosso_antico_red_marble_balustrade[axis=z,waterlogged=true]
conquest:rosso_antico_red_marble_balustrade[axis=z,waterlogged=false]
conquest:rosso_antico_red_marble_capital[facing=flat,type=top,waterlogged=true]
conquest:rosso_antico_red_marble_capital[facing=flat,type=top,waterlogged=false]
conquest:rosso_antico_red_marble_capital[facing=flat,type=bottom,waterlogged=true]
conquest:rosso_antico_red_marble_capital[facing=flat,type=bottom,waterlogged=false]
conquest:rosso_antico_red_marble_capital[facing=north,type=top,waterlogged=true]
conquest:rosso_antico_red_marble_capital[facing=north,type=top,waterlogged=false]
conquest:rosso_antico_red_marble_capital[facing=north,type=bottom,waterlogged=true]
conquest:rosso_antico_red_marble_capital[facing=north,type=bottom,waterlogged=false]
conquest:rosso_antico_red_marble_capital[facing=south,type=top,waterlogged=true]
conquest:rosso_antico_red_marble_capital[facing=south,type=top,waterlogged=false]
conquest:rosso_antico_red_marble_capital[facing=south,type=bottom,waterlogged=true]
conquest:rosso_antico_red_marble_capital[facing=south,type=bottom,waterlogged=false]
conquest:rosso_antico_red_marble_capital[facing=east,type=top,waterlogged=true]
conquest:rosso_antico_red_marble_capital[facing=east,type=top,waterlogged=false]
conquest:rosso_antico_red_marble_capital[facing=east,type=bottom,waterlogged=true]
conquest:rosso_antico_red_marble_capital[facing=east,type=bottom,waterlogged=false]
conquest:rosso_antico_red_marble_capital[facing=west,type=top,waterlogged=true]
conquest:rosso_antico_red_marble_capital[facing=west,type=top,waterlogged=false]
conquest:rosso_antico_red_marble_capital[facing=west,type=bottom,waterlogged=true]
conquest:rosso_antico_red_marble_capital[facing=west,type=bottom,waterlogged=false]
conquest:rosso_antico_red_marble_corner_slab[facing=north,type=top,waterlogged=true]
conquest:rosso_antico_red_marble_corner_slab[facing=north,type=top,waterlogged=false]
conquest:rosso_antico_red_marble_corner_slab[facing=north,type=bottom,waterlogged=true]
conquest:rosso_antico_red_marble_corner_slab[facing=north,type=bottom,waterlogged=false]
conquest:rosso_antico_red_marble_corner_slab[facing=south,type=top,waterlogged=true]
conquest:rosso_antico_red_marble_corner_slab[facing=south,type=top,waterlogged=false]
conquest:rosso_antico_red_marble_corner_slab[facing=south,type=bottom,waterlogged=true]
conquest:rosso_antico_red_marble_corner_slab[facing=south,type=bottom,waterlogged=false]
conquest:rosso_antico_red_marble_corner_slab[facing=west,type=top,waterlogged=true]
conquest:rosso_antico_red_marble_corner_slab[facing=west,type=top,waterlogged=false]
conquest:rosso_antico_red_marble_corner_slab[facing=west,type=bottom,waterlogged=true]
conquest:rosso_antico_red_marble_corner_slab[facing=west,type=bottom,waterlogged=false]
conquest:rosso_antico_red_marble_corner_slab[facing=east,type=top,waterlogged=true]
conquest:rosso_antico_red_marble_corner_slab[facing=east,type=top,waterlogged=false]
conquest:rosso_antico_red_marble_corner_slab[facing=east,type=bottom,waterlogged=true]
conquest:rosso_antico_red_marble_corner_slab[facing=east,type=bottom,waterlogged=false]
conquest:rosso_antico_red_marble_eighth_slab[facing=north,type=top,waterlogged=true]
conquest:rosso_antico_red_marble_eighth_slab[facing=north,type=top,waterlogged=false]
conquest:rosso_antico_red_marble_eighth_slab[facing=north,type=bottom,waterlogged=true]
conquest:rosso_antico_red_marble_eighth_slab[facing=north,type=bottom,waterlogged=false]
conquest:rosso_antico_red_marble_eighth_slab[facing=south,type=top,waterlogged=true]
conquest:rosso_antico_red_marble_eighth_slab[facing=south,type=top,waterlogged=false]
conquest:rosso_antico_red_marble_eighth_slab[facing=south,type=bottom,waterlogged=true]
conquest:rosso_antico_red_marble_eighth_slab[facing=south,type=bottom,waterlogged=false]
conquest:rosso_antico_red_marble_eighth_slab[facing=west,type=top,waterlogged=true]
conquest:rosso_antico_red_marble_eighth_slab[facing=west,type=top,waterlogged=false]
conquest:rosso_antico_red_marble_eighth_slab[facing=west,type=bottom,waterlogged=true]
conquest:rosso_antico_red_marble_eighth_slab[facing=west,type=bottom,waterlogged=false]
conquest:rosso_antico_red_marble_eighth_slab[facing=east,type=top,waterlogged=true]
conquest:rosso_antico_red_marble_eighth_slab[facing=east,type=top,waterlogged=false]
conquest:rosso_antico_red_marble_eighth_slab[facing=east,type=bottom,waterlogged=true]
conquest:rosso_antico_red_marble_eighth_slab[facing=east,type=bottom,waterlogged=false]
conquest:rosso_antico_red_marble_pillar[layer=1,waterlogged=true]
conquest:rosso_antico_red_marble_pillar[layer=1,waterlogged=false]
conquest:rosso_antico_red_marble_pillar[layer=2,waterlogged=true]
conquest:rosso_antico_red_marble_pillar[layer=2,waterlogged=false]
conquest:rosso_antico_red_marble_pillar[layer=3,waterlogged=true]
conquest:rosso_antico_red_marble_pillar[layer=3,waterlogged=false]
conquest:rosso_antico_red_marble_quarter_slab[facing=north,layer=1,type=top,waterlogged=true]
conquest:rosso_antico_red_marble_quarter_slab[facing=north,layer=1,type=top,waterlogged=false]
conquest:rosso_antico_red_marble_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=true]
conquest:rosso_antico_red_marble_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=false]
conquest:rosso_antico_red_marble_quarter_slab[facing=north,layer=2,type=top,waterlogged=true]
conquest:rosso_antico_red_marble_quarter_slab[facing=north,layer=2,type=top,waterlogged=false]
conquest:rosso_antico_red_marble_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=true]
conquest:rosso_antico_red_marble_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=false]
conquest:rosso_antico_red_marble_quarter_slab[facing=north,layer=3,type=top,waterlogged=true]
conquest:rosso_antico_red_marble_quarter_slab[facing=north,layer=3,type=top,waterlogged=false]
conquest:rosso_antico_red_marble_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=true]
conquest:rosso_antico_red_marble_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=false]
conquest:rosso_antico_red_marble_quarter_slab[facing=south,layer=1,type=top,waterlogged=true]
conquest:rosso_antico_red_marble_quarter_slab[facing=south,layer=1,type=top,waterlogged=false]
conquest:rosso_antico_red_marble_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=true]
conquest:rosso_antico_red_marble_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=false]
conquest:rosso_antico_red_marble_quarter_slab[facing=south,layer=2,type=top,waterlogged=true]
conquest:rosso_antico_red_marble_quarter_slab[facing=south,layer=2,type=top,waterlogged=false]
conquest:rosso_antico_red_marble_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=true]
conquest:rosso_antico_red_marble_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=false]
conquest:rosso_antico_red_marble_quarter_slab[facing=south,layer=3,type=top,waterlogged=true]
conquest:rosso_antico_red_marble_quarter_slab[facing=south,layer=3,type=top,waterlogged=false]
conquest:rosso_antico_red_marble_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=true]
conquest:rosso_antico_red_marble_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=false]
conquest:rosso_antico_red_marble_quarter_slab[facing=west,layer=1,type=top,waterlogged=true]
conquest:rosso_antico_red_marble_quarter_slab[facing=west,layer=1,type=top,waterlogged=false]
conquest:rosso_antico_red_marble_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=true]
conquest:rosso_antico_red_marble_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=false]
conquest:rosso_antico_red_marble_quarter_slab[facing=west,layer=2,type=top,waterlogged=true]
conquest:rosso_antico_red_marble_quarter_slab[facing=west,layer=2,type=top,waterlogged=false]
conquest:rosso_antico_red_marble_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=true]
conquest:rosso_antico_red_marble_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=false]
conquest:rosso_antico_red_marble_quarter_slab[facing=west,layer=3,type=top,waterlogged=true]
conquest:rosso_antico_red_marble_quarter_slab[facing=west,layer=3,type=top,waterlogged=false]
conquest:rosso_antico_red_marble_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=true]
conquest:rosso_antico_red_marble_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=false]
conquest:rosso_antico_red_marble_quarter_slab[facing=east,layer=1,type=top,waterlogged=true]
conquest:rosso_antico_red_marble_quarter_slab[facing=east,layer=1,type=top,waterlogged=false]
conquest:rosso_antico_red_marble_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=true]
conquest:rosso_antico_red_marble_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=false]
conquest:rosso_antico_red_marble_quarter_slab[facing=east,layer=2,type=top,waterlogged=true]
conquest:rosso_antico_red_marble_quarter_slab[facing=east,layer=2,type=top,waterlogged=false]
conquest:rosso_antico_red_marble_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=true]
conquest:rosso_antico_red_marble_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=false]
conquest:rosso_antico_red_marble_quarter_slab[facing=east,layer=3,type=top,waterlogged=true]
conquest:rosso_antico_red_marble_quarter_slab[facing=east,layer=3,type=top,waterlogged=false]
conquest:rosso_antico_red_marble_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=true]
conquest:rosso_antico_red_marble_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=false]
conquest:rosso_antico_red_marble_slab[layers=1,type=top,waterlogged=true]
conquest:rosso_antico_red_marble_slab[layers=1,type=top,waterlogged=false]
conquest:rosso_antico_red_marble_slab[layers=1,type=bottom,waterlogged=true]
conquest:rosso_antico_red_marble_slab[layers=1,type=bottom,waterlogged=false]
conquest:rosso_antico_red_marble_slab[layers=2,type=top,waterlogged=true]
conquest:rosso_antico_red_marble_slab[layers=2,type=top,waterlogged=false]
conquest:rosso_antico_red_marble_slab[layers=2,type=bottom,waterlogged=true]
conquest:rosso_antico_red_marble_slab[layers=2,type=bottom,waterlogged=false]
conquest:rosso_antico_red_marble_slab[layers=3,type=top,waterlogged=true]
conquest:rosso_antico_red_marble_slab[layers=3,type=top,waterlogged=false]
conquest:rosso_antico_red_marble_slab[layers=3,type=bottom,waterlogged=true]
conquest:rosso_antico_red_marble_slab[layers=3,type=bottom,waterlogged=false]
conquest:rosso_antico_red_marble_slab[layers=4,type=top,waterlogged=true]
conquest:rosso_antico_red_marble_slab[layers=4,type=top,waterlogged=false]
conquest:rosso_antico_red_marble_slab[layers=4,type=bottom,waterlogged=true]
conquest:rosso_antico_red_marble_slab[layers=4,type=bottom,waterlogged=false]
conquest:rosso_antico_red_marble_slab[layers=5,type=top,waterlogged=true]
conquest:rosso_antico_red_marble_slab[layers=5,type=top,waterlogged=false]
conquest:rosso_antico_red_marble_slab[layers=5,type=bottom,waterlogged=true]
conquest:rosso_antico_red_marble_slab[layers=5,type=bottom,waterlogged=false]
conquest:rosso_antico_red_marble_slab[layers=6,type=top,waterlogged=true]
conquest:rosso_antico_red_marble_slab[layers=6,type=top,waterlogged=false]
conquest:rosso_antico_red_marble_slab[layers=6,type=bottom,waterlogged=true]
conquest:rosso_antico_red_marble_slab[layers=6,type=bottom,waterlogged=false]
conquest:rosso_antico_red_marble_slab[layers=7,type=top,waterlogged=true]
conquest:rosso_antico_red_marble_slab[layers=7,type=top,waterlogged=false]
conquest:rosso_antico_red_marble_slab[layers=7,type=bottom,waterlogged=true]
conquest:rosso_antico_red_marble_slab[layers=7,type=bottom,waterlogged=false]
conquest:rosso_antico_red_marble_slab[layers=8,type=top,waterlogged=true]
conquest:rosso_antico_red_marble_slab[layers=8,type=top,waterlogged=false]
conquest:rosso_antico_red_marble_slab[layers=8,type=bottom,waterlogged=true]
conquest:rosso_antico_red_marble_slab[layers=8,type=bottom,waterlogged=false]
conquest:rosso_antico_red_marble_small_arch[direction=northsouth,waterlogged=true]
conquest:rosso_antico_red_marble_small_arch[direction=northsouth,waterlogged=false]
conquest:rosso_antico_red_marble_small_arch[direction=eastwest,waterlogged=true]
conquest:rosso_antico_red_marble_small_arch[direction=eastwest,waterlogged=false]
conquest:rosso_antico_red_marble_small_arch_half[facing=north,waterlogged=true]
conquest:rosso_antico_red_marble_small_arch_half[facing=north,waterlogged=false]
conquest:rosso_antico_red_marble_small_arch_half[facing=south,waterlogged=true]
conquest:rosso_antico_red_marble_small_arch_half[facing=south,waterlogged=false]
conquest:rosso_antico_red_marble_small_arch_half[facing=west,waterlogged=true]
conquest:rosso_antico_red_marble_small_arch_half[facing=west,waterlogged=false]
conquest:rosso_antico_red_marble_small_arch_half[facing=east,waterlogged=true]
conquest:rosso_antico_red_marble_small_arch_half[facing=east,waterlogged=false]
conquest:rosso_antico_red_marble_small_window[down=true,up=true,waterlogged=true]
conquest:rosso_antico_red_marble_small_window[down=true,up=true,waterlogged=false]
conquest:rosso_antico_red_marble_small_window[down=true,up=false,waterlogged=true]
conquest:rosso_antico_red_marble_small_window[down=true,up=false,waterlogged=false]
conquest:rosso_antico_red_marble_small_window[down=false,up=true,waterlogged=true]
conquest:rosso_antico_red_marble_small_window[down=false,up=true,waterlogged=false]
conquest:rosso_antico_red_marble_small_window[down=false,up=false,waterlogged=true]
conquest:rosso_antico_red_marble_small_window[down=false,up=false,waterlogged=false]
conquest:rosso_antico_red_marble_small_window_half[down=true,facing=north,up=true,waterlogged=true]
conquest:rosso_antico_red_marble_small_window_half[down=true,facing=north,up=true,waterlogged=false]
conquest:rosso_antico_red_marble_small_window_half[down=true,facing=north,up=false,waterlogged=true]
conquest:rosso_antico_red_marble_small_window_half[down=true,facing=north,up=false,waterlogged=false]
conquest:rosso_antico_red_marble_small_window_half[down=true,facing=south,up=true,waterlogged=true]
conquest:rosso_antico_red_marble_small_window_half[down=true,facing=south,up=true,waterlogged=false]
conquest:rosso_antico_red_marble_small_window_half[down=true,facing=south,up=false,waterlogged=true]
conquest:rosso_antico_red_marble_small_window_half[down=true,facing=south,up=false,waterlogged=false]
conquest:rosso_antico_red_marble_small_window_half[down=true,facing=west,up=true,waterlogged=true]
conquest:rosso_antico_red_marble_small_window_half[down=true,facing=west,up=true,waterlogged=false]
conquest:rosso_antico_red_marble_small_window_half[down=true,facing=west,up=false,waterlogged=true]
conquest:rosso_antico_red_marble_small_window_half[down=true,facing=west,up=false,waterlogged=false]
conquest:rosso_antico_red_marble_small_window_half[down=true,facing=east,up=true,waterlogged=true]
conquest:rosso_antico_red_marble_small_window_half[down=true,facing=east,up=true,waterlogged=false]
conquest:rosso_antico_red_marble_small_window_half[down=true,facing=east,up=false,waterlogged=true]
conquest:rosso_antico_red_marble_small_window_half[down=true,facing=east,up=false,waterlogged=false]
conquest:rosso_antico_red_marble_small_window_half[down=false,facing=north,up=true,waterlogged=true]
conquest:rosso_antico_red_marble_small_window_half[down=false,facing=north,up=true,waterlogged=false]
conquest:rosso_antico_red_marble_small_window_half[down=false,facing=north,up=false,waterlogged=true]
conquest:rosso_antico_red_marble_small_window_half[down=false,facing=north,up=false,waterlogged=false]
conquest:rosso_antico_red_marble_small_window_half[down=false,facing=south,up=true,waterlogged=true]
conquest:rosso_antico_red_marble_small_window_half[down=false,facing=south,up=true,waterlogged=false]
conquest:rosso_antico_red_marble_small_window_half[down=false,facing=south,up=false,waterlogged=true]
conquest:rosso_antico_red_marble_small_window_half[down=false,facing=south,up=false,waterlogged=false]
conquest:rosso_antico_red_marble_small_window_half[down=false,facing=west,up=true,waterlogged=true]
conquest:rosso_antico_red_marble_small_window_half[down=false,facing=west,up=true,waterlogged=false]
conquest:rosso_antico_red_marble_small_window_half[down=false,facing=west,up=false,waterlogged=true]
conquest:rosso_antico_red_marble_small_window_half[down=false,facing=west,up=false,waterlogged=false]
conquest:rosso_antico_red_marble_small_window_half[down=false,facing=east,up=true,waterlogged=true]
conquest:rosso_antico_red_marble_small_window_half[down=false,facing=east,up=true,waterlogged=false]
conquest:rosso_antico_red_marble_small_window_half[down=false,facing=east,up=false,waterlogged=true]
conquest:rosso_antico_red_marble_small_window_half[down=false,facing=east,up=false,waterlogged=false]
conquest:rosso_antico_red_marble_sphere[type=egg,waterlogged=true]
conquest:rosso_antico_red_marble_sphere[type=egg,waterlogged=false]
conquest:rosso_antico_red_marble_sphere[type=small,waterlogged=true]
conquest:rosso_antico_red_marble_sphere[type=small,waterlogged=false]
conquest:rosso_antico_red_marble_sphere[type=large,waterlogged=true]
conquest:rosso_antico_red_marble_sphere[type=large,waterlogged=false]
conquest:rosso_antico_red_marble_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:rosso_antico_red_marble_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:rosso_antico_red_marble_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:rosso_antico_red_marble_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:rosso_antico_red_marble_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:rosso_antico_red_marble_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:rosso_antico_red_marble_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:rosso_antico_red_marble_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:rosso_antico_red_marble_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:rosso_antico_red_marble_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:rosso_antico_red_marble_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:rosso_antico_red_marble_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:rosso_antico_red_marble_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:rosso_antico_red_marble_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:rosso_antico_red_marble_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:rosso_antico_red_marble_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:rosso_antico_red_marble_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:rosso_antico_red_marble_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:rosso_antico_red_marble_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:rosso_antico_red_marble_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:rosso_antico_red_marble_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:rosso_antico_red_marble_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:rosso_antico_red_marble_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:rosso_antico_red_marble_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:rosso_antico_red_marble_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:rosso_antico_red_marble_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:rosso_antico_red_marble_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:rosso_antico_red_marble_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:rosso_antico_red_marble_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:rosso_antico_red_marble_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:rosso_antico_red_marble_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:rosso_antico_red_marble_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:rosso_antico_red_marble_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:rosso_antico_red_marble_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:rosso_antico_red_marble_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:rosso_antico_red_marble_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:rosso_antico_red_marble_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:rosso_antico_red_marble_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:rosso_antico_red_marble_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:rosso_antico_red_marble_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:rosso_antico_red_marble_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:rosso_antico_red_marble_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:rosso_antico_red_marble_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:rosso_antico_red_marble_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:rosso_antico_red_marble_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:rosso_antico_red_marble_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:rosso_antico_red_marble_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:rosso_antico_red_marble_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:rosso_antico_red_marble_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:rosso_antico_red_marble_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:rosso_antico_red_marble_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:rosso_antico_red_marble_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:rosso_antico_red_marble_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:rosso_antico_red_marble_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:rosso_antico_red_marble_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:rosso_antico_red_marble_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:rosso_antico_red_marble_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:rosso_antico_red_marble_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:rosso_antico_red_marble_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:rosso_antico_red_marble_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:rosso_antico_red_marble_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:rosso_antico_red_marble_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:rosso_antico_red_marble_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:rosso_antico_red_marble_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:rosso_antico_red_marble_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:rosso_antico_red_marble_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:rosso_antico_red_marble_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:rosso_antico_red_marble_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:rosso_antico_red_marble_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:rosso_antico_red_marble_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:rosso_antico_red_marble_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:rosso_antico_red_marble_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:rosso_antico_red_marble_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:rosso_antico_red_marble_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:rosso_antico_red_marble_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:rosso_antico_red_marble_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:rosso_antico_red_marble_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:rosso_antico_red_marble_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:rosso_antico_red_marble_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:rosso_antico_red_marble_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:rosso_antico_red_marble_two_meter_arch[facing=north,type=top]
conquest:rosso_antico_red_marble_two_meter_arch[facing=north,type=bottom]
conquest:rosso_antico_red_marble_two_meter_arch[facing=south,type=top]
conquest:rosso_antico_red_marble_two_meter_arch[facing=south,type=bottom]
conquest:rosso_antico_red_marble_two_meter_arch[facing=west,type=top]
conquest:rosso_antico_red_marble_two_meter_arch[facing=west,type=bottom]
conquest:rosso_antico_red_marble_two_meter_arch[facing=east,type=top]
conquest:rosso_antico_red_marble_two_meter_arch[facing=east,type=bottom]
conquest:rosso_antico_red_marble_two_meter_arch_half[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:rosso_antico_red_marble_two_meter_arch_half[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:rosso_antico_red_marble_two_meter_arch_half[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:rosso_antico_red_marble_two_meter_arch_half[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:rosso_antico_red_marble_two_meter_arch_half[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:rosso_antico_red_marble_two_meter_arch_half[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:rosso_antico_red_marble_two_meter_arch_half[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:rosso_antico_red_marble_two_meter_arch_half[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:rosso_antico_red_marble_two_meter_arch_half[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:rosso_antico_red_marble_two_meter_arch_half[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:rosso_antico_red_marble_two_meter_arch_half[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:rosso_antico_red_marble_two_meter_arch_half[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:rosso_antico_red_marble_two_meter_arch_half[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:rosso_antico_red_marble_two_meter_arch_half[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:rosso_antico_red_marble_two_meter_arch_half[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:rosso_antico_red_marble_two_meter_arch_half[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:rosso_antico_red_marble_two_meter_arch_half[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:rosso_antico_red_marble_two_meter_arch_half[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:rosso_antico_red_marble_two_meter_arch_half[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:rosso_antico_red_marble_two_meter_arch_half[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:rosso_antico_red_marble_two_meter_arch_half[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:rosso_antico_red_marble_two_meter_arch_half[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:rosso_antico_red_marble_two_meter_arch_half[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:rosso_antico_red_marble_two_meter_arch_half[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:rosso_antico_red_marble_two_meter_arch_half[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:rosso_antico_red_marble_two_meter_arch_half[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:rosso_antico_red_marble_two_meter_arch_half[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:rosso_antico_red_marble_two_meter_arch_half[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:rosso_antico_red_marble_two_meter_arch_half[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:rosso_antico_red_marble_two_meter_arch_half[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:rosso_antico_red_marble_two_meter_arch_half[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:rosso_antico_red_marble_two_meter_arch_half[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:rosso_antico_red_marble_two_meter_arch_half[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:rosso_antico_red_marble_two_meter_arch_half[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:rosso_antico_red_marble_two_meter_arch_half[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:rosso_antico_red_marble_two_meter_arch_half[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:rosso_antico_red_marble_two_meter_arch_half[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:rosso_antico_red_marble_two_meter_arch_half[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:rosso_antico_red_marble_two_meter_arch_half[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:rosso_antico_red_marble_two_meter_arch_half[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:rosso_antico_red_marble_two_meter_arch_half[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:rosso_antico_red_marble_two_meter_arch_half[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:rosso_antico_red_marble_two_meter_arch_half[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:rosso_antico_red_marble_two_meter_arch_half[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:rosso_antico_red_marble_two_meter_arch_half[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:rosso_antico_red_marble_two_meter_arch_half[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:rosso_antico_red_marble_two_meter_arch_half[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:rosso_antico_red_marble_two_meter_arch_half[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:rosso_antico_red_marble_two_meter_arch_half[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:rosso_antico_red_marble_two_meter_arch_half[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:rosso_antico_red_marble_two_meter_arch_half[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:rosso_antico_red_marble_two_meter_arch_half[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:rosso_antico_red_marble_two_meter_arch_half[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:rosso_antico_red_marble_two_meter_arch_half[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:rosso_antico_red_marble_two_meter_arch_half[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:rosso_antico_red_marble_two_meter_arch_half[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:rosso_antico_red_marble_two_meter_arch_half[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:rosso_antico_red_marble_two_meter_arch_half[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:rosso_antico_red_marble_two_meter_arch_half[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:rosso_antico_red_marble_two_meter_arch_half[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:rosso_antico_red_marble_two_meter_arch_half[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:rosso_antico_red_marble_two_meter_arch_half[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:rosso_antico_red_marble_two_meter_arch_half[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:rosso_antico_red_marble_two_meter_arch_half[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:rosso_antico_red_marble_vertical_corner[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:rosso_antico_red_marble_vertical_corner[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:rosso_antico_red_marble_vertical_corner[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:rosso_antico_red_marble_vertical_corner[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:rosso_antico_red_marble_vertical_corner[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:rosso_antico_red_marble_vertical_corner[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:rosso_antico_red_marble_vertical_corner[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:rosso_antico_red_marble_vertical_corner[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:rosso_antico_red_marble_vertical_corner[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:rosso_antico_red_marble_vertical_corner[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:rosso_antico_red_marble_vertical_corner[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:rosso_antico_red_marble_vertical_corner[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:rosso_antico_red_marble_vertical_corner[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:rosso_antico_red_marble_vertical_corner[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:rosso_antico_red_marble_vertical_corner[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:rosso_antico_red_marble_vertical_corner[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:rosso_antico_red_marble_vertical_corner[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:rosso_antico_red_marble_vertical_corner[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:rosso_antico_red_marble_vertical_corner[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:rosso_antico_red_marble_vertical_corner[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:rosso_antico_red_marble_vertical_corner[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:rosso_antico_red_marble_vertical_corner[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:rosso_antico_red_marble_vertical_corner[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:rosso_antico_red_marble_vertical_corner[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:rosso_antico_red_marble_vertical_corner[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:rosso_antico_red_marble_vertical_corner[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:rosso_antico_red_marble_vertical_corner[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:rosso_antico_red_marble_vertical_corner[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:rosso_antico_red_marble_vertical_corner[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:rosso_antico_red_marble_vertical_corner[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:rosso_antico_red_marble_vertical_corner[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:rosso_antico_red_marble_vertical_corner[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:rosso_antico_red_marble_vertical_corner[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:rosso_antico_red_marble_vertical_corner[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:rosso_antico_red_marble_vertical_corner[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:rosso_antico_red_marble_vertical_corner[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:rosso_antico_red_marble_vertical_corner[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:rosso_antico_red_marble_vertical_corner[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:rosso_antico_red_marble_vertical_corner[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:rosso_antico_red_marble_vertical_corner[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:rosso_antico_red_marble_vertical_corner[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:rosso_antico_red_marble_vertical_corner[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:rosso_antico_red_marble_vertical_corner[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:rosso_antico_red_marble_vertical_corner[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:rosso_antico_red_marble_vertical_corner[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:rosso_antico_red_marble_vertical_corner[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:rosso_antico_red_marble_vertical_corner[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:rosso_antico_red_marble_vertical_corner[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:rosso_antico_red_marble_vertical_corner[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:rosso_antico_red_marble_vertical_corner[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:rosso_antico_red_marble_vertical_corner[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:rosso_antico_red_marble_vertical_corner[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:rosso_antico_red_marble_vertical_corner[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:rosso_antico_red_marble_vertical_corner[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:rosso_antico_red_marble_vertical_corner[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:rosso_antico_red_marble_vertical_corner[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:rosso_antico_red_marble_vertical_corner[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:rosso_antico_red_marble_vertical_corner[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:rosso_antico_red_marble_vertical_corner[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:rosso_antico_red_marble_vertical_corner[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:rosso_antico_red_marble_vertical_corner[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:rosso_antico_red_marble_vertical_corner[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:rosso_antico_red_marble_vertical_corner[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:rosso_antico_red_marble_vertical_corner[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:rosso_antico_red_marble_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:rosso_antico_red_marble_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:rosso_antico_red_marble_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:rosso_antico_red_marble_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:rosso_antico_red_marble_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:rosso_antico_red_marble_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:rosso_antico_red_marble_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:rosso_antico_red_marble_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:rosso_antico_red_marble_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:rosso_antico_red_marble_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:rosso_antico_red_marble_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:rosso_antico_red_marble_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:rosso_antico_red_marble_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:rosso_antico_red_marble_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:rosso_antico_red_marble_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:rosso_antico_red_marble_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:rosso_antico_red_marble_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:rosso_antico_red_marble_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:rosso_antico_red_marble_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:rosso_antico_red_marble_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:rosso_antico_red_marble_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:rosso_antico_red_marble_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:rosso_antico_red_marble_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:rosso_antico_red_marble_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:rosso_antico_red_marble_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:rosso_antico_red_marble_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:rosso_antico_red_marble_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:rosso_antico_red_marble_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:rosso_antico_red_marble_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:rosso_antico_red_marble_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:rosso_antico_red_marble_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:rosso_antico_red_marble_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:rosso_antico_red_marble_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:rosso_antico_red_marble_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:rosso_antico_red_marble_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:rosso_antico_red_marble_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:rosso_antico_red_marble_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:rosso_antico_red_marble_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:rosso_antico_red_marble_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:rosso_antico_red_marble_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:rosso_antico_red_marble_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:rosso_antico_red_marble_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:rosso_antico_red_marble_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:rosso_antico_red_marble_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:rosso_antico_red_marble_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:rosso_antico_red_marble_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:rosso_antico_red_marble_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:rosso_antico_red_marble_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:rosso_antico_red_marble_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:rosso_antico_red_marble_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:rosso_antico_red_marble_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:rosso_antico_red_marble_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:rosso_antico_red_marble_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:rosso_antico_red_marble_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:rosso_antico_red_marble_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:rosso_antico_red_marble_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:rosso_antico_red_marble_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:rosso_antico_red_marble_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:rosso_antico_red_marble_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:rosso_antico_red_marble_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:rosso_antico_red_marble_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:rosso_antico_red_marble_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:rosso_antico_red_marble_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:rosso_antico_red_marble_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:rosso_antico_red_marble_vertical_quarter[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:rosso_antico_red_marble_vertical_quarter[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:rosso_antico_red_marble_vertical_quarter[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:rosso_antico_red_marble_vertical_quarter[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:rosso_antico_red_marble_vertical_quarter[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:rosso_antico_red_marble_vertical_quarter[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:rosso_antico_red_marble_vertical_quarter[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:rosso_antico_red_marble_vertical_quarter[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:rosso_antico_red_marble_vertical_quarter[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:rosso_antico_red_marble_vertical_quarter[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:rosso_antico_red_marble_vertical_quarter[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:rosso_antico_red_marble_vertical_quarter[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:rosso_antico_red_marble_vertical_quarter[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:rosso_antico_red_marble_vertical_quarter[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:rosso_antico_red_marble_vertical_quarter[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:rosso_antico_red_marble_vertical_quarter[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:rosso_antico_red_marble_vertical_quarter[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:rosso_antico_red_marble_vertical_quarter[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:rosso_antico_red_marble_vertical_quarter[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:rosso_antico_red_marble_vertical_quarter[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:rosso_antico_red_marble_vertical_quarter[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:rosso_antico_red_marble_vertical_quarter[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:rosso_antico_red_marble_vertical_quarter[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:rosso_antico_red_marble_vertical_quarter[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:rosso_antico_red_marble_vertical_quarter[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:rosso_antico_red_marble_vertical_quarter[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:rosso_antico_red_marble_vertical_quarter[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:rosso_antico_red_marble_vertical_quarter[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:rosso_antico_red_marble_vertical_quarter[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:rosso_antico_red_marble_vertical_quarter[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:rosso_antico_red_marble_vertical_quarter[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:rosso_antico_red_marble_vertical_quarter[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:rosso_antico_red_marble_vertical_quarter[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:rosso_antico_red_marble_vertical_quarter[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:rosso_antico_red_marble_vertical_quarter[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:rosso_antico_red_marble_vertical_quarter[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:rosso_antico_red_marble_vertical_quarter[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:rosso_antico_red_marble_vertical_quarter[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:rosso_antico_red_marble_vertical_quarter[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:rosso_antico_red_marble_vertical_quarter[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:rosso_antico_red_marble_vertical_quarter[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:rosso_antico_red_marble_vertical_quarter[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:rosso_antico_red_marble_vertical_quarter[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:rosso_antico_red_marble_vertical_quarter[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:rosso_antico_red_marble_vertical_quarter[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:rosso_antico_red_marble_vertical_quarter[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:rosso_antico_red_marble_vertical_quarter[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:rosso_antico_red_marble_vertical_quarter[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:rosso_antico_red_marble_vertical_quarter[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:rosso_antico_red_marble_vertical_quarter[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:rosso_antico_red_marble_vertical_quarter[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:rosso_antico_red_marble_vertical_quarter[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:rosso_antico_red_marble_vertical_quarter[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:rosso_antico_red_marble_vertical_quarter[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:rosso_antico_red_marble_vertical_quarter[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:rosso_antico_red_marble_vertical_quarter[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:rosso_antico_red_marble_vertical_quarter[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:rosso_antico_red_marble_vertical_quarter[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:rosso_antico_red_marble_vertical_quarter[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:rosso_antico_red_marble_vertical_quarter[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:rosso_antico_red_marble_vertical_quarter[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:rosso_antico_red_marble_vertical_quarter[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:rosso_antico_red_marble_vertical_quarter[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:rosso_antico_red_marble_vertical_quarter[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:rosso_antico_red_marble_vertical_slab[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:rosso_antico_red_marble_vertical_slab[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:rosso_antico_red_marble_vertical_slab[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:rosso_antico_red_marble_vertical_slab[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:rosso_antico_red_marble_vertical_slab[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:rosso_antico_red_marble_vertical_slab[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:rosso_antico_red_marble_vertical_slab[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:rosso_antico_red_marble_vertical_slab[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:rosso_antico_red_marble_vertical_slab[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:rosso_antico_red_marble_vertical_slab[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:rosso_antico_red_marble_vertical_slab[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:rosso_antico_red_marble_vertical_slab[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:rosso_antico_red_marble_vertical_slab[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:rosso_antico_red_marble_vertical_slab[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:rosso_antico_red_marble_vertical_slab[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:rosso_antico_red_marble_vertical_slab[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:rosso_antico_red_marble_vertical_slab[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:rosso_antico_red_marble_vertical_slab[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:rosso_antico_red_marble_vertical_slab[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:rosso_antico_red_marble_vertical_slab[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:rosso_antico_red_marble_vertical_slab[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:rosso_antico_red_marble_vertical_slab[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:rosso_antico_red_marble_vertical_slab[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:rosso_antico_red_marble_vertical_slab[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:rosso_antico_red_marble_vertical_slab[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:rosso_antico_red_marble_vertical_slab[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:rosso_antico_red_marble_vertical_slab[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:rosso_antico_red_marble_vertical_slab[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:rosso_antico_red_marble_vertical_slab[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:rosso_antico_red_marble_vertical_slab[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:rosso_antico_red_marble_vertical_slab[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:rosso_antico_red_marble_vertical_slab[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:rosso_antico_red_marble_vertical_slab[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:rosso_antico_red_marble_vertical_slab[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:rosso_antico_red_marble_vertical_slab[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:rosso_antico_red_marble_vertical_slab[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:rosso_antico_red_marble_vertical_slab[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:rosso_antico_red_marble_vertical_slab[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:rosso_antico_red_marble_vertical_slab[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:rosso_antico_red_marble_vertical_slab[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:rosso_antico_red_marble_vertical_slab[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:rosso_antico_red_marble_vertical_slab[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:rosso_antico_red_marble_vertical_slab[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:rosso_antico_red_marble_vertical_slab[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:rosso_antico_red_marble_vertical_slab[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:rosso_antico_red_marble_vertical_slab[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:rosso_antico_red_marble_vertical_slab[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:rosso_antico_red_marble_vertical_slab[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:rosso_antico_red_marble_vertical_slab[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:rosso_antico_red_marble_vertical_slab[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:rosso_antico_red_marble_vertical_slab[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:rosso_antico_red_marble_vertical_slab[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:rosso_antico_red_marble_vertical_slab[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:rosso_antico_red_marble_vertical_slab[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:rosso_antico_red_marble_vertical_slab[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:rosso_antico_red_marble_vertical_slab[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:rosso_antico_red_marble_vertical_slab[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:rosso_antico_red_marble_vertical_slab[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:rosso_antico_red_marble_vertical_slab[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:rosso_antico_red_marble_vertical_slab[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:rosso_antico_red_marble_vertical_slab[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:rosso_antico_red_marble_vertical_slab[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:rosso_antico_red_marble_vertical_slab[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:rosso_antico_red_marble_vertical_slab[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:rosso_antico_red_marble_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:rosso_antico_red_marble_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:rosso_antico_red_marble_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:rosso_antico_red_marble_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:rosso_antico_red_marble_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:rosso_antico_red_marble_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:rosso_antico_red_marble_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:rosso_antico_red_marble_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:rosso_antico_red_marble_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:rosso_antico_red_marble_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:rosso_antico_red_marble_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:rosso_antico_red_marble_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:rosso_antico_red_marble_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:rosso_antico_red_marble_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:rosso_antico_red_marble_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:rosso_antico_red_marble_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:rosso_antico_red_marble_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:rosso_antico_red_marble_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:rosso_antico_red_marble_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:rosso_antico_red_marble_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:rosso_antico_red_marble_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:rosso_antico_red_marble_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:rosso_antico_red_marble_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:rosso_antico_red_marble_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:rosso_antico_red_marble_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:rosso_antico_red_marble_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:rosso_antico_red_marble_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:rosso_antico_red_marble_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:rosso_antico_red_marble_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:rosso_antico_red_marble_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:rosso_antico_red_marble_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:rosso_antico_red_marble_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:rosso_antico_red_marble_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:rosso_antico_red_marble_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:rosso_antico_red_marble_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:rosso_antico_red_marble_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:rosso_antico_red_marble_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:rosso_antico_red_marble_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:rosso_antico_red_marble_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:rosso_antico_red_marble_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:rosso_antico_red_marble_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:rosso_antico_red_marble_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:rosso_antico_red_marble_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:rosso_antico_red_marble_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:rosso_antico_red_marble_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:rosso_antico_red_marble_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:rosso_antico_red_marble_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:rosso_antico_red_marble_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:rosso_antico_red_marble_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:rosso_antico_red_marble_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:rosso_antico_red_marble_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:rosso_antico_red_marble_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:rosso_antico_red_marble_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:rosso_antico_red_marble_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:rosso_antico_red_marble_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:rosso_antico_red_marble_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:rosso_antico_red_marble_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:rosso_antico_red_marble_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:rosso_antico_red_marble_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:rosso_antico_red_marble_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:rosso_antico_red_marble_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:rosso_antico_red_marble_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:rosso_antico_red_marble_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:rosso_antico_red_marble_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:rosso_antico_red_marble_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:rosso_antico_red_marble_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:rosso_antico_red_marble_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:rosso_antico_red_marble_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:rosso_antico_red_marble_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:rosso_antico_red_marble_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:rosso_antico_red_marble_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:rosso_antico_red_marble_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:rosso_antico_red_marble_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:rosso_antico_red_marble_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:rosso_antico_red_marble_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:rosso_antico_red_marble_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:rosso_antico_red_marble_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:rosso_antico_red_marble_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:rosso_antico_red_marble_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:rosso_antico_red_marble_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:rosso_antico_red_marble_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:rosso_antico_red_marble_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:rosso_antico_red_marble_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:rosso_antico_red_marble_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:rosso_antico_red_marble_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:rosso_antico_red_marble_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:rosso_antico_red_marble_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:rosso_antico_red_marble_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:rosso_antico_red_marble_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:rosso_antico_red_marble_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:rosso_antico_red_marble_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:rosso_antico_red_marble_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:rosso_antico_red_marble_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:rosso_antico_red_marble_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:rosso_antico_red_marble_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:rosso_antico_red_marble_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:rosso_antico_red_marble_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:rosso_antico_red_marble_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:rosso_antico_red_marble_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:rosso_antico_red_marble_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:rosso_antico_red_marble_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:rosso_antico_red_marble_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:rosso_antico_red_marble_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:rosso_antico_red_marble_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:rosso_antico_red_marble_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:rosso_antico_red_marble_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:rosso_antico_red_marble_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:rosso_antico_red_marble_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:rosso_antico_red_marble_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:rosso_antico_red_marble_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:rosso_antico_red_marble_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:rosso_antico_red_marble_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:rosso_antico_red_marble_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:rosso_antico_red_marble_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:rosso_antico_red_marble_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:rosso_antico_red_marble_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:rosso_antico_red_marble_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:rosso_antico_red_marble_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:rosso_antico_red_marble_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:rosso_antico_red_marble_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:rosso_antico_red_marble_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:rosso_antico_red_marble_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:rosso_antico_red_marble_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:rosso_antico_red_marble_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:rosso_antico_red_marble_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:rosso_antico_red_marble_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:rosso_antico_red_marble_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:rosso_antico_red_marble_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:rosso_antico_red_marble_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:rosso_antico_red_marble_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:rosso_antico_red_marble_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:rosso_antico_red_marble_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:rosso_antico_red_marble_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:rosso_antico_red_marble_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:rosso_antico_red_marble_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:rosso_antico_red_marble_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:rosso_antico_red_marble_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:rosso_antico_red_marble_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:rosso_antico_red_marble_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:rosso_antico_red_marble_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:rosso_antico_red_marble_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:rosso_antico_red_marble_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:rosso_antico_red_marble_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:rosso_antico_red_marble_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:rosso_antico_red_marble_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:rosso_antico_red_marble_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:rosso_antico_red_marble_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:rosso_antico_red_marble_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:rosso_antico_red_marble_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:rosso_antico_red_marble_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:rosso_antico_red_marble_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:rosso_antico_red_marble_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:rosso_antico_red_marble_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:rosso_antico_red_marble_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:rosso_antico_red_marble_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:rosso_antico_red_marble_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:rosso_antico_red_marble_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:rosso_antico_red_marble_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:rosso_antico_red_marble_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:rosso_antico_red_marble_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:rosso_antico_red_marble_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:rosso_antico_red_marble_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:rosso_antico_red_marble_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:rosso_antico_red_marble_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:rosso_antico_red_marble_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:rosso_antico_red_marble_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:rosso_antico_red_marble_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:rosso_antico_red_marble_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:rosso_antico_red_marble_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:rosso_antico_red_marble_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:rosso_antico_red_marble_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:rosso_antico_red_marble_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:rosso_antico_red_marble_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:rosso_antico_red_marble_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:rosso_antico_red_marble_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:rosso_antico_red_marble_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:rosso_antico_red_marble_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:rosso_antico_red_marble_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:rosso_antico_red_marble_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:rosso_antico_red_marble_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:rosso_antico_red_marble_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:rosso_antico_red_marble_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:rosso_antico_red_marble_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:rosso_antico_red_marble_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:rosso_antico_red_marble_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:rosso_antico_red_marble_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:rosso_antico_red_marble_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:rosso_antico_red_marble_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:rosso_antico_red_marble_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:rosso_antico_red_marble_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:rosso_antico_red_marble_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:rosso_antico_red_marble_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:rosso_antico_red_marble_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:rosso_antico_red_marble_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:rosso_antico_red_marble_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:rosso_antico_red_marble_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:rosso_antico_red_marble_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:rosso_antico_red_marble_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:rosso_antico_red_marble_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:rosso_antico_red_marble_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:rosso_antico_red_marble_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:rosso_antico_red_marble_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:rosso_antico_red_marble_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:rosso_antico_red_marble_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:rosso_antico_red_marble_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:rosso_antico_red_marble_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:rosso_antico_red_marble_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:rosso_antico_red_marble_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:rosso_antico_red_marble_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:rosso_antico_red_marble_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:rosso_antico_red_marble_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:rosso_antico_red_marble_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:rosso_antico_red_marble_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:rosso_antico_red_marble_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:rosso_antico_red_marble_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:rosso_antico_red_marble_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:rosso_antico_red_marble_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:rosso_antico_red_marble_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:rosso_antico_red_marble_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:rosso_antico_red_marble_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:rosso_antico_red_marble_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:rosso_antico_red_marble_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:rosso_antico_red_marble_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:rosso_antico_red_marble_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:rosso_antico_red_marble_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:rosso_antico_red_marble_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:rosso_antico_red_marble_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:rosso_antico_red_marble_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:rosso_antico_red_marble_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:rosso_antico_red_marble_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:rosso_antico_red_marble_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:rosso_antico_red_marble_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:rosso_antico_red_marble_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:rosso_antico_red_marble_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:rosso_antico_red_marble_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:rosso_antico_red_marble_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:rosso_antico_red_marble_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:rosso_antico_red_marble_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:rosso_antico_red_marble_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:rosso_antico_red_marble_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:rosso_antico_red_marble_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:rosso_antico_red_marble_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:rosso_antico_red_marble_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:rosso_antico_red_marble_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:rosso_antico_red_marble_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:rosso_antico_red_marble_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:rosso_antico_red_marble_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:rosso_antico_red_marble_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:rosso_antico_red_marble_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:rosso_antico_red_marble_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:rosso_antico_red_marble_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:rosso_antico_red_marble_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:rosso_antico_red_marble_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:rosso_antico_red_marble_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:rosso_antico_red_marble_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:rosso_antico_red_marble_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:rosso_antico_red_marble_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:rosso_antico_red_marble_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:rosso_antico_red_marble_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:rosso_antico_red_marble_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:rosso_antico_red_marble_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:rosso_antico_red_marble_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:rosso_antico_red_marble_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:rosso_antico_red_marble_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:rosso_antico_red_marble_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:rosso_antico_red_marble_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:rosso_antico_red_marble_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:rosso_antico_red_marble_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:rosso_antico_red_marble_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:rosso_antico_red_marble_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:rosso_antico_red_marble_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:rosso_antico_red_marble_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:rosso_antico_red_marble_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:rosso_antico_red_marble_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:rosso_antico_red_marble_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:rosso_antico_red_marble_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:rosso_antico_red_marble_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:rosso_antico_red_marble_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:rosso_antico_red_marble_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:rosso_antico_red_marble_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:rosso_antico_red_marble_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:rosso_antico_red_marble_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:rosso_antico_red_marble_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:rosso_antico_red_marble_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:rosso_antico_red_marble_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:rosso_antico_red_marble_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:rosso_antico_red_marble_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:rosso_antico_red_marble_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:rosso_antico_red_marble_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:rosso_antico_red_marble_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:rosso_antico_red_marble_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:rosso_antico_red_marble_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:rosso_antico_red_marble_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:rosso_antico_red_marble_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:rosso_antico_red_marble_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:rosso_antico_red_marble_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:rosso_antico_red_marble_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:rosso_antico_red_marble_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:rosso_antico_red_marble_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:rosso_antico_red_marble_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:rosso_antico_red_marble_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:rosso_antico_red_marble_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:rosso_antico_red_marble_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:rosso_antico_red_marble_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:rosso_antico_red_marble_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:rosso_antico_red_marble_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:rosso_antico_red_marble_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:rosso_antico_red_marble_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:rosso_antico_red_marble_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:rosso_antico_red_marble_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:rosso_antico_red_marble_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:rosso_antico_red_marble_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:rosso_antico_red_marble_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:rosso_antico_red_marble_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:rosso_antico_red_marble_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:rosso_antico_red_marble_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:rosso_antico_red_marble_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:rosso_antico_red_marble_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:rosso_antico_red_marble_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:rosso_antico_red_marble_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:rosso_antico_red_marble_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:rosso_antico_red_marble_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:rosso_antico_red_marble_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:rosso_antico_red_marble_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:rough_anorthosite
conquest:rough_anorthosite_corner_slab[facing=north,type=top,waterlogged=true]
conquest:rough_anorthosite_corner_slab[facing=north,type=top,waterlogged=false]
conquest:rough_anorthosite_corner_slab[facing=north,type=bottom,waterlogged=true]
conquest:rough_anorthosite_corner_slab[facing=north,type=bottom,waterlogged=false]
conquest:rough_anorthosite_corner_slab[facing=south,type=top,waterlogged=true]
conquest:rough_anorthosite_corner_slab[facing=south,type=top,waterlogged=false]
conquest:rough_anorthosite_corner_slab[facing=south,type=bottom,waterlogged=true]
conquest:rough_anorthosite_corner_slab[facing=south,type=bottom,waterlogged=false]
conquest:rough_anorthosite_corner_slab[facing=west,type=top,waterlogged=true]
conquest:rough_anorthosite_corner_slab[facing=west,type=top,waterlogged=false]
conquest:rough_anorthosite_corner_slab[facing=west,type=bottom,waterlogged=true]
conquest:rough_anorthosite_corner_slab[facing=west,type=bottom,waterlogged=false]
conquest:rough_anorthosite_corner_slab[facing=east,type=top,waterlogged=true]
conquest:rough_anorthosite_corner_slab[facing=east,type=top,waterlogged=false]
conquest:rough_anorthosite_corner_slab[facing=east,type=bottom,waterlogged=true]
conquest:rough_anorthosite_corner_slab[facing=east,type=bottom,waterlogged=false]
conquest:rough_anorthosite_eighth_slab[facing=north,type=top,waterlogged=true]
conquest:rough_anorthosite_eighth_slab[facing=north,type=top,waterlogged=false]
conquest:rough_anorthosite_eighth_slab[facing=north,type=bottom,waterlogged=true]
conquest:rough_anorthosite_eighth_slab[facing=north,type=bottom,waterlogged=false]
conquest:rough_anorthosite_eighth_slab[facing=south,type=top,waterlogged=true]
conquest:rough_anorthosite_eighth_slab[facing=south,type=top,waterlogged=false]
conquest:rough_anorthosite_eighth_slab[facing=south,type=bottom,waterlogged=true]
conquest:rough_anorthosite_eighth_slab[facing=south,type=bottom,waterlogged=false]
conquest:rough_anorthosite_eighth_slab[facing=west,type=top,waterlogged=true]
conquest:rough_anorthosite_eighth_slab[facing=west,type=top,waterlogged=false]
conquest:rough_anorthosite_eighth_slab[facing=west,type=bottom,waterlogged=true]
conquest:rough_anorthosite_eighth_slab[facing=west,type=bottom,waterlogged=false]
conquest:rough_anorthosite_eighth_slab[facing=east,type=top,waterlogged=true]
conquest:rough_anorthosite_eighth_slab[facing=east,type=top,waterlogged=false]
conquest:rough_anorthosite_eighth_slab[facing=east,type=bottom,waterlogged=true]
conquest:rough_anorthosite_eighth_slab[facing=east,type=bottom,waterlogged=false]
conquest:rough_anorthosite_quarter_slab[facing=north,layer=1,type=top,waterlogged=true]
conquest:rough_anorthosite_quarter_slab[facing=north,layer=1,type=top,waterlogged=false]
conquest:rough_anorthosite_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=true]
conquest:rough_anorthosite_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=false]
conquest:rough_anorthosite_quarter_slab[facing=north,layer=2,type=top,waterlogged=true]
conquest:rough_anorthosite_quarter_slab[facing=north,layer=2,type=top,waterlogged=false]
conquest:rough_anorthosite_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=true]
conquest:rough_anorthosite_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=false]
conquest:rough_anorthosite_quarter_slab[facing=north,layer=3,type=top,waterlogged=true]
conquest:rough_anorthosite_quarter_slab[facing=north,layer=3,type=top,waterlogged=false]
conquest:rough_anorthosite_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=true]
conquest:rough_anorthosite_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=false]
conquest:rough_anorthosite_quarter_slab[facing=south,layer=1,type=top,waterlogged=true]
conquest:rough_anorthosite_quarter_slab[facing=south,layer=1,type=top,waterlogged=false]
conquest:rough_anorthosite_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=true]
conquest:rough_anorthosite_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=false]
conquest:rough_anorthosite_quarter_slab[facing=south,layer=2,type=top,waterlogged=true]
conquest:rough_anorthosite_quarter_slab[facing=south,layer=2,type=top,waterlogged=false]
conquest:rough_anorthosite_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=true]
conquest:rough_anorthosite_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=false]
conquest:rough_anorthosite_quarter_slab[facing=south,layer=3,type=top,waterlogged=true]
conquest:rough_anorthosite_quarter_slab[facing=south,layer=3,type=top,waterlogged=false]
conquest:rough_anorthosite_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=true]
conquest:rough_anorthosite_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=false]
conquest:rough_anorthosite_quarter_slab[facing=west,layer=1,type=top,waterlogged=true]
conquest:rough_anorthosite_quarter_slab[facing=west,layer=1,type=top,waterlogged=false]
conquest:rough_anorthosite_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=true]
conquest:rough_anorthosite_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=false]
conquest:rough_anorthosite_quarter_slab[facing=west,layer=2,type=top,waterlogged=true]
conquest:rough_anorthosite_quarter_slab[facing=west,layer=2,type=top,waterlogged=false]
conquest:rough_anorthosite_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=true]
conquest:rough_anorthosite_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=false]
conquest:rough_anorthosite_quarter_slab[facing=west,layer=3,type=top,waterlogged=true]
conquest:rough_anorthosite_quarter_slab[facing=west,layer=3,type=top,waterlogged=false]
conquest:rough_anorthosite_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=true]
conquest:rough_anorthosite_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=false]
conquest:rough_anorthosite_quarter_slab[facing=east,layer=1,type=top,waterlogged=true]
conquest:rough_anorthosite_quarter_slab[facing=east,layer=1,type=top,waterlogged=false]
conquest:rough_anorthosite_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=true]
conquest:rough_anorthosite_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=false]
conquest:rough_anorthosite_quarter_slab[facing=east,layer=2,type=top,waterlogged=true]
conquest:rough_anorthosite_quarter_slab[facing=east,layer=2,type=top,waterlogged=false]
conquest:rough_anorthosite_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=true]
conquest:rough_anorthosite_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=false]
conquest:rough_anorthosite_quarter_slab[facing=east,layer=3,type=top,waterlogged=true]
conquest:rough_anorthosite_quarter_slab[facing=east,layer=3,type=top,waterlogged=false]
conquest:rough_anorthosite_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=true]
conquest:rough_anorthosite_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=false]
conquest:rough_anorthosite_slab[layers=1,type=top,waterlogged=true]
conquest:rough_anorthosite_slab[layers=1,type=top,waterlogged=false]
conquest:rough_anorthosite_slab[layers=1,type=bottom,waterlogged=true]
conquest:rough_anorthosite_slab[layers=1,type=bottom,waterlogged=false]
conquest:rough_anorthosite_slab[layers=2,type=top,waterlogged=true]
conquest:rough_anorthosite_slab[layers=2,type=top,waterlogged=false]
conquest:rough_anorthosite_slab[layers=2,type=bottom,waterlogged=true]
conquest:rough_anorthosite_slab[layers=2,type=bottom,waterlogged=false]
conquest:rough_anorthosite_slab[layers=3,type=top,waterlogged=true]
conquest:rough_anorthosite_slab[layers=3,type=top,waterlogged=false]
conquest:rough_anorthosite_slab[layers=3,type=bottom,waterlogged=true]
conquest:rough_anorthosite_slab[layers=3,type=bottom,waterlogged=false]
conquest:rough_anorthosite_slab[layers=4,type=top,waterlogged=true]
conquest:rough_anorthosite_slab[layers=4,type=top,waterlogged=false]
conquest:rough_anorthosite_slab[layers=4,type=bottom,waterlogged=true]
conquest:rough_anorthosite_slab[layers=4,type=bottom,waterlogged=false]
conquest:rough_anorthosite_slab[layers=5,type=top,waterlogged=true]
conquest:rough_anorthosite_slab[layers=5,type=top,waterlogged=false]
conquest:rough_anorthosite_slab[layers=5,type=bottom,waterlogged=true]
conquest:rough_anorthosite_slab[layers=5,type=bottom,waterlogged=false]
conquest:rough_anorthosite_slab[layers=6,type=top,waterlogged=true]
conquest:rough_anorthosite_slab[layers=6,type=top,waterlogged=false]
conquest:rough_anorthosite_slab[layers=6,type=bottom,waterlogged=true]
conquest:rough_anorthosite_slab[layers=6,type=bottom,waterlogged=false]
conquest:rough_anorthosite_slab[layers=7,type=top,waterlogged=true]
conquest:rough_anorthosite_slab[layers=7,type=top,waterlogged=false]
conquest:rough_anorthosite_slab[layers=7,type=bottom,waterlogged=true]
conquest:rough_anorthosite_slab[layers=7,type=bottom,waterlogged=false]
conquest:rough_anorthosite_slab[layers=8,type=top,waterlogged=true]
conquest:rough_anorthosite_slab[layers=8,type=top,waterlogged=false]
conquest:rough_anorthosite_slab[layers=8,type=bottom,waterlogged=true]
conquest:rough_anorthosite_slab[layers=8,type=bottom,waterlogged=false]
conquest:rough_anorthosite_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:rough_anorthosite_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:rough_anorthosite_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:rough_anorthosite_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:rough_anorthosite_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:rough_anorthosite_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:rough_anorthosite_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:rough_anorthosite_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:rough_anorthosite_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:rough_anorthosite_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:rough_anorthosite_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:rough_anorthosite_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:rough_anorthosite_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:rough_anorthosite_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:rough_anorthosite_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:rough_anorthosite_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:rough_anorthosite_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:rough_anorthosite_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:rough_anorthosite_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:rough_anorthosite_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:rough_anorthosite_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:rough_anorthosite_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:rough_anorthosite_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:rough_anorthosite_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:rough_anorthosite_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:rough_anorthosite_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:rough_anorthosite_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:rough_anorthosite_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:rough_anorthosite_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:rough_anorthosite_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:rough_anorthosite_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:rough_anorthosite_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:rough_anorthosite_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:rough_anorthosite_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:rough_anorthosite_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:rough_anorthosite_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:rough_anorthosite_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:rough_anorthosite_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:rough_anorthosite_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:rough_anorthosite_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:rough_anorthosite_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:rough_anorthosite_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:rough_anorthosite_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:rough_anorthosite_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:rough_anorthosite_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:rough_anorthosite_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:rough_anorthosite_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:rough_anorthosite_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:rough_anorthosite_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:rough_anorthosite_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:rough_anorthosite_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:rough_anorthosite_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:rough_anorthosite_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:rough_anorthosite_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:rough_anorthosite_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:rough_anorthosite_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:rough_anorthosite_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:rough_anorthosite_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:rough_anorthosite_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:rough_anorthosite_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:rough_anorthosite_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:rough_anorthosite_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:rough_anorthosite_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:rough_anorthosite_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:rough_anorthosite_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:rough_anorthosite_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:rough_anorthosite_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:rough_anorthosite_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:rough_anorthosite_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:rough_anorthosite_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:rough_anorthosite_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:rough_anorthosite_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:rough_anorthosite_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:rough_anorthosite_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:rough_anorthosite_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:rough_anorthosite_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:rough_anorthosite_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:rough_anorthosite_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:rough_anorthosite_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:rough_anorthosite_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:rough_anorthosite_vertical_corner[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:rough_anorthosite_vertical_corner[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:rough_anorthosite_vertical_corner[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:rough_anorthosite_vertical_corner[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:rough_anorthosite_vertical_corner[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:rough_anorthosite_vertical_corner[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:rough_anorthosite_vertical_corner[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:rough_anorthosite_vertical_corner[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:rough_anorthosite_vertical_corner[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:rough_anorthosite_vertical_corner[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:rough_anorthosite_vertical_corner[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:rough_anorthosite_vertical_corner[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:rough_anorthosite_vertical_corner[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:rough_anorthosite_vertical_corner[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:rough_anorthosite_vertical_corner[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:rough_anorthosite_vertical_corner[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:rough_anorthosite_vertical_corner[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:rough_anorthosite_vertical_corner[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:rough_anorthosite_vertical_corner[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:rough_anorthosite_vertical_corner[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:rough_anorthosite_vertical_corner[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:rough_anorthosite_vertical_corner[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:rough_anorthosite_vertical_corner[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:rough_anorthosite_vertical_corner[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:rough_anorthosite_vertical_corner[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:rough_anorthosite_vertical_corner[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:rough_anorthosite_vertical_corner[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:rough_anorthosite_vertical_corner[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:rough_anorthosite_vertical_corner[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:rough_anorthosite_vertical_corner[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:rough_anorthosite_vertical_corner[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:rough_anorthosite_vertical_corner[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:rough_anorthosite_vertical_corner[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:rough_anorthosite_vertical_corner[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:rough_anorthosite_vertical_corner[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:rough_anorthosite_vertical_corner[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:rough_anorthosite_vertical_corner[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:rough_anorthosite_vertical_corner[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:rough_anorthosite_vertical_corner[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:rough_anorthosite_vertical_corner[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:rough_anorthosite_vertical_corner[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:rough_anorthosite_vertical_corner[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:rough_anorthosite_vertical_corner[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:rough_anorthosite_vertical_corner[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:rough_anorthosite_vertical_corner[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:rough_anorthosite_vertical_corner[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:rough_anorthosite_vertical_corner[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:rough_anorthosite_vertical_corner[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:rough_anorthosite_vertical_corner[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:rough_anorthosite_vertical_corner[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:rough_anorthosite_vertical_corner[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:rough_anorthosite_vertical_corner[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:rough_anorthosite_vertical_corner[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:rough_anorthosite_vertical_corner[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:rough_anorthosite_vertical_corner[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:rough_anorthosite_vertical_corner[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:rough_anorthosite_vertical_corner[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:rough_anorthosite_vertical_corner[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:rough_anorthosite_vertical_corner[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:rough_anorthosite_vertical_corner[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:rough_anorthosite_vertical_corner[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:rough_anorthosite_vertical_corner[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:rough_anorthosite_vertical_corner[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:rough_anorthosite_vertical_corner[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:rough_anorthosite_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:rough_anorthosite_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:rough_anorthosite_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:rough_anorthosite_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:rough_anorthosite_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:rough_anorthosite_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:rough_anorthosite_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:rough_anorthosite_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:rough_anorthosite_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:rough_anorthosite_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:rough_anorthosite_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:rough_anorthosite_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:rough_anorthosite_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:rough_anorthosite_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:rough_anorthosite_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:rough_anorthosite_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:rough_anorthosite_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:rough_anorthosite_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:rough_anorthosite_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:rough_anorthosite_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:rough_anorthosite_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:rough_anorthosite_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:rough_anorthosite_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:rough_anorthosite_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:rough_anorthosite_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:rough_anorthosite_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:rough_anorthosite_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:rough_anorthosite_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:rough_anorthosite_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:rough_anorthosite_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:rough_anorthosite_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:rough_anorthosite_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:rough_anorthosite_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:rough_anorthosite_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:rough_anorthosite_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:rough_anorthosite_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:rough_anorthosite_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:rough_anorthosite_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:rough_anorthosite_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:rough_anorthosite_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:rough_anorthosite_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:rough_anorthosite_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:rough_anorthosite_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:rough_anorthosite_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:rough_anorthosite_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:rough_anorthosite_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:rough_anorthosite_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:rough_anorthosite_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:rough_anorthosite_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:rough_anorthosite_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:rough_anorthosite_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:rough_anorthosite_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:rough_anorthosite_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:rough_anorthosite_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:rough_anorthosite_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:rough_anorthosite_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:rough_anorthosite_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:rough_anorthosite_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:rough_anorthosite_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:rough_anorthosite_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:rough_anorthosite_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:rough_anorthosite_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:rough_anorthosite_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:rough_anorthosite_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:rough_anorthosite_vertical_quarter[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:rough_anorthosite_vertical_quarter[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:rough_anorthosite_vertical_quarter[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:rough_anorthosite_vertical_quarter[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:rough_anorthosite_vertical_quarter[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:rough_anorthosite_vertical_quarter[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:rough_anorthosite_vertical_quarter[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:rough_anorthosite_vertical_quarter[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:rough_anorthosite_vertical_quarter[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:rough_anorthosite_vertical_quarter[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:rough_anorthosite_vertical_quarter[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:rough_anorthosite_vertical_quarter[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:rough_anorthosite_vertical_quarter[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:rough_anorthosite_vertical_quarter[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:rough_anorthosite_vertical_quarter[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:rough_anorthosite_vertical_quarter[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:rough_anorthosite_vertical_quarter[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:rough_anorthosite_vertical_quarter[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:rough_anorthosite_vertical_quarter[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:rough_anorthosite_vertical_quarter[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:rough_anorthosite_vertical_quarter[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:rough_anorthosite_vertical_quarter[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:rough_anorthosite_vertical_quarter[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:rough_anorthosite_vertical_quarter[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:rough_anorthosite_vertical_quarter[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:rough_anorthosite_vertical_quarter[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:rough_anorthosite_vertical_quarter[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:rough_anorthosite_vertical_quarter[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:rough_anorthosite_vertical_quarter[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:rough_anorthosite_vertical_quarter[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:rough_anorthosite_vertical_quarter[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:rough_anorthosite_vertical_quarter[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:rough_anorthosite_vertical_quarter[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:rough_anorthosite_vertical_quarter[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:rough_anorthosite_vertical_quarter[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:rough_anorthosite_vertical_quarter[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:rough_anorthosite_vertical_quarter[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:rough_anorthosite_vertical_quarter[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:rough_anorthosite_vertical_quarter[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:rough_anorthosite_vertical_quarter[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:rough_anorthosite_vertical_quarter[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:rough_anorthosite_vertical_quarter[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:rough_anorthosite_vertical_quarter[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:rough_anorthosite_vertical_quarter[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:rough_anorthosite_vertical_quarter[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:rough_anorthosite_vertical_quarter[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:rough_anorthosite_vertical_quarter[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:rough_anorthosite_vertical_quarter[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:rough_anorthosite_vertical_quarter[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:rough_anorthosite_vertical_quarter[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:rough_anorthosite_vertical_quarter[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:rough_anorthosite_vertical_quarter[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:rough_anorthosite_vertical_quarter[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:rough_anorthosite_vertical_quarter[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:rough_anorthosite_vertical_quarter[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:rough_anorthosite_vertical_quarter[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:rough_anorthosite_vertical_quarter[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:rough_anorthosite_vertical_quarter[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:rough_anorthosite_vertical_quarter[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:rough_anorthosite_vertical_quarter[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:rough_anorthosite_vertical_quarter[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:rough_anorthosite_vertical_quarter[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:rough_anorthosite_vertical_quarter[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:rough_anorthosite_vertical_quarter[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:rough_anorthosite_vertical_slab[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:rough_anorthosite_vertical_slab[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:rough_anorthosite_vertical_slab[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:rough_anorthosite_vertical_slab[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:rough_anorthosite_vertical_slab[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:rough_anorthosite_vertical_slab[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:rough_anorthosite_vertical_slab[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:rough_anorthosite_vertical_slab[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:rough_anorthosite_vertical_slab[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:rough_anorthosite_vertical_slab[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:rough_anorthosite_vertical_slab[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:rough_anorthosite_vertical_slab[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:rough_anorthosite_vertical_slab[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:rough_anorthosite_vertical_slab[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:rough_anorthosite_vertical_slab[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:rough_anorthosite_vertical_slab[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:rough_anorthosite_vertical_slab[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:rough_anorthosite_vertical_slab[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:rough_anorthosite_vertical_slab[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:rough_anorthosite_vertical_slab[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:rough_anorthosite_vertical_slab[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:rough_anorthosite_vertical_slab[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:rough_anorthosite_vertical_slab[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:rough_anorthosite_vertical_slab[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:rough_anorthosite_vertical_slab[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:rough_anorthosite_vertical_slab[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:rough_anorthosite_vertical_slab[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:rough_anorthosite_vertical_slab[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:rough_anorthosite_vertical_slab[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:rough_anorthosite_vertical_slab[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:rough_anorthosite_vertical_slab[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:rough_anorthosite_vertical_slab[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:rough_anorthosite_vertical_slab[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:rough_anorthosite_vertical_slab[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:rough_anorthosite_vertical_slab[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:rough_anorthosite_vertical_slab[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:rough_anorthosite_vertical_slab[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:rough_anorthosite_vertical_slab[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:rough_anorthosite_vertical_slab[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:rough_anorthosite_vertical_slab[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:rough_anorthosite_vertical_slab[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:rough_anorthosite_vertical_slab[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:rough_anorthosite_vertical_slab[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:rough_anorthosite_vertical_slab[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:rough_anorthosite_vertical_slab[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:rough_anorthosite_vertical_slab[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:rough_anorthosite_vertical_slab[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:rough_anorthosite_vertical_slab[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:rough_anorthosite_vertical_slab[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:rough_anorthosite_vertical_slab[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:rough_anorthosite_vertical_slab[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:rough_anorthosite_vertical_slab[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:rough_anorthosite_vertical_slab[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:rough_anorthosite_vertical_slab[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:rough_anorthosite_vertical_slab[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:rough_anorthosite_vertical_slab[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:rough_anorthosite_vertical_slab[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:rough_anorthosite_vertical_slab[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:rough_anorthosite_vertical_slab[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:rough_anorthosite_vertical_slab[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:rough_anorthosite_vertical_slab[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:rough_anorthosite_vertical_slab[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:rough_anorthosite_vertical_slab[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:rough_anorthosite_vertical_slab[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:rough_calcite
conquest:rough_calcite_corner_slab[facing=north,type=top,waterlogged=true]
conquest:rough_calcite_corner_slab[facing=north,type=top,waterlogged=false]
conquest:rough_calcite_corner_slab[facing=north,type=bottom,waterlogged=true]
conquest:rough_calcite_corner_slab[facing=north,type=bottom,waterlogged=false]
conquest:rough_calcite_corner_slab[facing=south,type=top,waterlogged=true]
conquest:rough_calcite_corner_slab[facing=south,type=top,waterlogged=false]
conquest:rough_calcite_corner_slab[facing=south,type=bottom,waterlogged=true]
conquest:rough_calcite_corner_slab[facing=south,type=bottom,waterlogged=false]
conquest:rough_calcite_corner_slab[facing=west,type=top,waterlogged=true]
conquest:rough_calcite_corner_slab[facing=west,type=top,waterlogged=false]
conquest:rough_calcite_corner_slab[facing=west,type=bottom,waterlogged=true]
conquest:rough_calcite_corner_slab[facing=west,type=bottom,waterlogged=false]
conquest:rough_calcite_corner_slab[facing=east,type=top,waterlogged=true]
conquest:rough_calcite_corner_slab[facing=east,type=top,waterlogged=false]
conquest:rough_calcite_corner_slab[facing=east,type=bottom,waterlogged=true]
conquest:rough_calcite_corner_slab[facing=east,type=bottom,waterlogged=false]
conquest:rough_calcite_eighth_slab[facing=north,type=top,waterlogged=true]
conquest:rough_calcite_eighth_slab[facing=north,type=top,waterlogged=false]
conquest:rough_calcite_eighth_slab[facing=north,type=bottom,waterlogged=true]
conquest:rough_calcite_eighth_slab[facing=north,type=bottom,waterlogged=false]
conquest:rough_calcite_eighth_slab[facing=south,type=top,waterlogged=true]
conquest:rough_calcite_eighth_slab[facing=south,type=top,waterlogged=false]
conquest:rough_calcite_eighth_slab[facing=south,type=bottom,waterlogged=true]
conquest:rough_calcite_eighth_slab[facing=south,type=bottom,waterlogged=false]
conquest:rough_calcite_eighth_slab[facing=west,type=top,waterlogged=true]
conquest:rough_calcite_eighth_slab[facing=west,type=top,waterlogged=false]
conquest:rough_calcite_eighth_slab[facing=west,type=bottom,waterlogged=true]
conquest:rough_calcite_eighth_slab[facing=west,type=bottom,waterlogged=false]
conquest:rough_calcite_eighth_slab[facing=east,type=top,waterlogged=true]
conquest:rough_calcite_eighth_slab[facing=east,type=top,waterlogged=false]
conquest:rough_calcite_eighth_slab[facing=east,type=bottom,waterlogged=true]
conquest:rough_calcite_eighth_slab[facing=east,type=bottom,waterlogged=false]
conquest:rough_calcite_quarter_slab[facing=north,layer=1,type=top,waterlogged=true]
conquest:rough_calcite_quarter_slab[facing=north,layer=1,type=top,waterlogged=false]
conquest:rough_calcite_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=true]
conquest:rough_calcite_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=false]
conquest:rough_calcite_quarter_slab[facing=north,layer=2,type=top,waterlogged=true]
conquest:rough_calcite_quarter_slab[facing=north,layer=2,type=top,waterlogged=false]
conquest:rough_calcite_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=true]
conquest:rough_calcite_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=false]
conquest:rough_calcite_quarter_slab[facing=north,layer=3,type=top,waterlogged=true]
conquest:rough_calcite_quarter_slab[facing=north,layer=3,type=top,waterlogged=false]
conquest:rough_calcite_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=true]
conquest:rough_calcite_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=false]
conquest:rough_calcite_quarter_slab[facing=south,layer=1,type=top,waterlogged=true]
conquest:rough_calcite_quarter_slab[facing=south,layer=1,type=top,waterlogged=false]
conquest:rough_calcite_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=true]
conquest:rough_calcite_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=false]
conquest:rough_calcite_quarter_slab[facing=south,layer=2,type=top,waterlogged=true]
conquest:rough_calcite_quarter_slab[facing=south,layer=2,type=top,waterlogged=false]
conquest:rough_calcite_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=true]
conquest:rough_calcite_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=false]
conquest:rough_calcite_quarter_slab[facing=south,layer=3,type=top,waterlogged=true]
conquest:rough_calcite_quarter_slab[facing=south,layer=3,type=top,waterlogged=false]
conquest:rough_calcite_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=true]
conquest:rough_calcite_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=false]
conquest:rough_calcite_quarter_slab[facing=west,layer=1,type=top,waterlogged=true]
conquest:rough_calcite_quarter_slab[facing=west,layer=1,type=top,waterlogged=false]
conquest:rough_calcite_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=true]
conquest:rough_calcite_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=false]
conquest:rough_calcite_quarter_slab[facing=west,layer=2,type=top,waterlogged=true]
conquest:rough_calcite_quarter_slab[facing=west,layer=2,type=top,waterlogged=false]
conquest:rough_calcite_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=true]
conquest:rough_calcite_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=false]
conquest:rough_calcite_quarter_slab[facing=west,layer=3,type=top,waterlogged=true]
conquest:rough_calcite_quarter_slab[facing=west,layer=3,type=top,waterlogged=false]
conquest:rough_calcite_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=true]
conquest:rough_calcite_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=false]
conquest:rough_calcite_quarter_slab[facing=east,layer=1,type=top,waterlogged=true]
conquest:rough_calcite_quarter_slab[facing=east,layer=1,type=top,waterlogged=false]
conquest:rough_calcite_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=true]
conquest:rough_calcite_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=false]
conquest:rough_calcite_quarter_slab[facing=east,layer=2,type=top,waterlogged=true]
conquest:rough_calcite_quarter_slab[facing=east,layer=2,type=top,waterlogged=false]
conquest:rough_calcite_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=true]
conquest:rough_calcite_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=false]
conquest:rough_calcite_quarter_slab[facing=east,layer=3,type=top,waterlogged=true]
conquest:rough_calcite_quarter_slab[facing=east,layer=3,type=top,waterlogged=false]
conquest:rough_calcite_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=true]
conquest:rough_calcite_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=false]
conquest:rough_calcite_slab[layers=1,type=top,waterlogged=true]
conquest:rough_calcite_slab[layers=1,type=top,waterlogged=false]
conquest:rough_calcite_slab[layers=1,type=bottom,waterlogged=true]
conquest:rough_calcite_slab[layers=1,type=bottom,waterlogged=false]
conquest:rough_calcite_slab[layers=2,type=top,waterlogged=true]
conquest:rough_calcite_slab[layers=2,type=top,waterlogged=false]
conquest:rough_calcite_slab[layers=2,type=bottom,waterlogged=true]
conquest:rough_calcite_slab[layers=2,type=bottom,waterlogged=false]
conquest:rough_calcite_slab[layers=3,type=top,waterlogged=true]
conquest:rough_calcite_slab[layers=3,type=top,waterlogged=false]
conquest:rough_calcite_slab[layers=3,type=bottom,waterlogged=true]
conquest:rough_calcite_slab[layers=3,type=bottom,waterlogged=false]
conquest:rough_calcite_slab[layers=4,type=top,waterlogged=true]
conquest:rough_calcite_slab[layers=4,type=top,waterlogged=false]
conquest:rough_calcite_slab[layers=4,type=bottom,waterlogged=true]
conquest:rough_calcite_slab[layers=4,type=bottom,waterlogged=false]
conquest:rough_calcite_slab[layers=5,type=top,waterlogged=true]
conquest:rough_calcite_slab[layers=5,type=top,waterlogged=false]
conquest:rough_calcite_slab[layers=5,type=bottom,waterlogged=true]
conquest:rough_calcite_slab[layers=5,type=bottom,waterlogged=false]
conquest:rough_calcite_slab[layers=6,type=top,waterlogged=true]
conquest:rough_calcite_slab[layers=6,type=top,waterlogged=false]
conquest:rough_calcite_slab[layers=6,type=bottom,waterlogged=true]
conquest:rough_calcite_slab[layers=6,type=bottom,waterlogged=false]
conquest:rough_calcite_slab[layers=7,type=top,waterlogged=true]
conquest:rough_calcite_slab[layers=7,type=top,waterlogged=false]
conquest:rough_calcite_slab[layers=7,type=bottom,waterlogged=true]
conquest:rough_calcite_slab[layers=7,type=bottom,waterlogged=false]
conquest:rough_calcite_slab[layers=8,type=top,waterlogged=true]
conquest:rough_calcite_slab[layers=8,type=top,waterlogged=false]
conquest:rough_calcite_slab[layers=8,type=bottom,waterlogged=true]
conquest:rough_calcite_slab[layers=8,type=bottom,waterlogged=false]
conquest:rough_calcite_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:rough_calcite_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:rough_calcite_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:rough_calcite_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:rough_calcite_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:rough_calcite_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:rough_calcite_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:rough_calcite_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:rough_calcite_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:rough_calcite_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:rough_calcite_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:rough_calcite_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:rough_calcite_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:rough_calcite_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:rough_calcite_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:rough_calcite_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:rough_calcite_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:rough_calcite_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:rough_calcite_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:rough_calcite_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:rough_calcite_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:rough_calcite_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:rough_calcite_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:rough_calcite_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:rough_calcite_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:rough_calcite_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:rough_calcite_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:rough_calcite_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:rough_calcite_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:rough_calcite_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:rough_calcite_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:rough_calcite_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:rough_calcite_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:rough_calcite_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:rough_calcite_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:rough_calcite_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:rough_calcite_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:rough_calcite_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:rough_calcite_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:rough_calcite_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:rough_calcite_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:rough_calcite_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:rough_calcite_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:rough_calcite_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:rough_calcite_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:rough_calcite_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:rough_calcite_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:rough_calcite_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:rough_calcite_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:rough_calcite_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:rough_calcite_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:rough_calcite_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:rough_calcite_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:rough_calcite_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:rough_calcite_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:rough_calcite_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:rough_calcite_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:rough_calcite_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:rough_calcite_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:rough_calcite_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:rough_calcite_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:rough_calcite_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:rough_calcite_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:rough_calcite_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:rough_calcite_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:rough_calcite_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:rough_calcite_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:rough_calcite_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:rough_calcite_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:rough_calcite_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:rough_calcite_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:rough_calcite_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:rough_calcite_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:rough_calcite_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:rough_calcite_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:rough_calcite_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:rough_calcite_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:rough_calcite_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:rough_calcite_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:rough_calcite_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:rough_calcite_vertical_corner[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:rough_calcite_vertical_corner[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:rough_calcite_vertical_corner[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:rough_calcite_vertical_corner[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:rough_calcite_vertical_corner[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:rough_calcite_vertical_corner[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:rough_calcite_vertical_corner[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:rough_calcite_vertical_corner[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:rough_calcite_vertical_corner[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:rough_calcite_vertical_corner[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:rough_calcite_vertical_corner[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:rough_calcite_vertical_corner[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:rough_calcite_vertical_corner[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:rough_calcite_vertical_corner[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:rough_calcite_vertical_corner[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:rough_calcite_vertical_corner[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:rough_calcite_vertical_corner[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:rough_calcite_vertical_corner[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:rough_calcite_vertical_corner[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:rough_calcite_vertical_corner[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:rough_calcite_vertical_corner[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:rough_calcite_vertical_corner[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:rough_calcite_vertical_corner[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:rough_calcite_vertical_corner[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:rough_calcite_vertical_corner[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:rough_calcite_vertical_corner[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:rough_calcite_vertical_corner[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:rough_calcite_vertical_corner[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:rough_calcite_vertical_corner[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:rough_calcite_vertical_corner[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:rough_calcite_vertical_corner[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:rough_calcite_vertical_corner[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:rough_calcite_vertical_corner[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:rough_calcite_vertical_corner[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:rough_calcite_vertical_corner[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:rough_calcite_vertical_corner[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:rough_calcite_vertical_corner[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:rough_calcite_vertical_corner[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:rough_calcite_vertical_corner[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:rough_calcite_vertical_corner[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:rough_calcite_vertical_corner[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:rough_calcite_vertical_corner[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:rough_calcite_vertical_corner[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:rough_calcite_vertical_corner[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:rough_calcite_vertical_corner[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:rough_calcite_vertical_corner[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:rough_calcite_vertical_corner[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:rough_calcite_vertical_corner[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:rough_calcite_vertical_corner[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:rough_calcite_vertical_corner[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:rough_calcite_vertical_corner[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:rough_calcite_vertical_corner[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:rough_calcite_vertical_corner[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:rough_calcite_vertical_corner[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:rough_calcite_vertical_corner[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:rough_calcite_vertical_corner[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:rough_calcite_vertical_corner[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:rough_calcite_vertical_corner[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:rough_calcite_vertical_corner[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:rough_calcite_vertical_corner[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:rough_calcite_vertical_corner[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:rough_calcite_vertical_corner[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:rough_calcite_vertical_corner[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:rough_calcite_vertical_corner[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:rough_calcite_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:rough_calcite_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:rough_calcite_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:rough_calcite_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:rough_calcite_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:rough_calcite_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:rough_calcite_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:rough_calcite_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:rough_calcite_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:rough_calcite_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:rough_calcite_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:rough_calcite_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:rough_calcite_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:rough_calcite_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:rough_calcite_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:rough_calcite_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:rough_calcite_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:rough_calcite_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:rough_calcite_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:rough_calcite_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:rough_calcite_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:rough_calcite_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:rough_calcite_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:rough_calcite_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:rough_calcite_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:rough_calcite_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:rough_calcite_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:rough_calcite_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:rough_calcite_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:rough_calcite_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:rough_calcite_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:rough_calcite_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:rough_calcite_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:rough_calcite_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:rough_calcite_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:rough_calcite_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:rough_calcite_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:rough_calcite_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:rough_calcite_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:rough_calcite_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:rough_calcite_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:rough_calcite_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:rough_calcite_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:rough_calcite_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:rough_calcite_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:rough_calcite_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:rough_calcite_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:rough_calcite_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:rough_calcite_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:rough_calcite_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:rough_calcite_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:rough_calcite_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:rough_calcite_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:rough_calcite_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:rough_calcite_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:rough_calcite_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:rough_calcite_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:rough_calcite_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:rough_calcite_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:rough_calcite_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:rough_calcite_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:rough_calcite_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:rough_calcite_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:rough_calcite_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:rough_calcite_vertical_quarter[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:rough_calcite_vertical_quarter[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:rough_calcite_vertical_quarter[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:rough_calcite_vertical_quarter[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:rough_calcite_vertical_quarter[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:rough_calcite_vertical_quarter[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:rough_calcite_vertical_quarter[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:rough_calcite_vertical_quarter[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:rough_calcite_vertical_quarter[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:rough_calcite_vertical_quarter[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:rough_calcite_vertical_quarter[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:rough_calcite_vertical_quarter[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:rough_calcite_vertical_quarter[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:rough_calcite_vertical_quarter[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:rough_calcite_vertical_quarter[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:rough_calcite_vertical_quarter[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:rough_calcite_vertical_quarter[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:rough_calcite_vertical_quarter[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:rough_calcite_vertical_quarter[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:rough_calcite_vertical_quarter[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:rough_calcite_vertical_quarter[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:rough_calcite_vertical_quarter[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:rough_calcite_vertical_quarter[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:rough_calcite_vertical_quarter[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:rough_calcite_vertical_quarter[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:rough_calcite_vertical_quarter[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:rough_calcite_vertical_quarter[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:rough_calcite_vertical_quarter[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:rough_calcite_vertical_quarter[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:rough_calcite_vertical_quarter[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:rough_calcite_vertical_quarter[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:rough_calcite_vertical_quarter[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:rough_calcite_vertical_quarter[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:rough_calcite_vertical_quarter[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:rough_calcite_vertical_quarter[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:rough_calcite_vertical_quarter[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:rough_calcite_vertical_quarter[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:rough_calcite_vertical_quarter[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:rough_calcite_vertical_quarter[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:rough_calcite_vertical_quarter[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:rough_calcite_vertical_quarter[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:rough_calcite_vertical_quarter[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:rough_calcite_vertical_quarter[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:rough_calcite_vertical_quarter[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:rough_calcite_vertical_quarter[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:rough_calcite_vertical_quarter[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:rough_calcite_vertical_quarter[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:rough_calcite_vertical_quarter[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:rough_calcite_vertical_quarter[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:rough_calcite_vertical_quarter[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:rough_calcite_vertical_quarter[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:rough_calcite_vertical_quarter[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:rough_calcite_vertical_quarter[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:rough_calcite_vertical_quarter[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:rough_calcite_vertical_quarter[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:rough_calcite_vertical_quarter[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:rough_calcite_vertical_quarter[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:rough_calcite_vertical_quarter[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:rough_calcite_vertical_quarter[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:rough_calcite_vertical_quarter[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:rough_calcite_vertical_quarter[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:rough_calcite_vertical_quarter[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:rough_calcite_vertical_quarter[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:rough_calcite_vertical_quarter[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:rough_calcite_vertical_slab[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:rough_calcite_vertical_slab[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:rough_calcite_vertical_slab[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:rough_calcite_vertical_slab[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:rough_calcite_vertical_slab[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:rough_calcite_vertical_slab[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:rough_calcite_vertical_slab[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:rough_calcite_vertical_slab[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:rough_calcite_vertical_slab[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:rough_calcite_vertical_slab[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:rough_calcite_vertical_slab[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:rough_calcite_vertical_slab[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:rough_calcite_vertical_slab[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:rough_calcite_vertical_slab[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:rough_calcite_vertical_slab[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:rough_calcite_vertical_slab[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:rough_calcite_vertical_slab[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:rough_calcite_vertical_slab[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:rough_calcite_vertical_slab[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:rough_calcite_vertical_slab[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:rough_calcite_vertical_slab[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:rough_calcite_vertical_slab[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:rough_calcite_vertical_slab[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:rough_calcite_vertical_slab[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:rough_calcite_vertical_slab[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:rough_calcite_vertical_slab[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:rough_calcite_vertical_slab[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:rough_calcite_vertical_slab[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:rough_calcite_vertical_slab[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:rough_calcite_vertical_slab[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:rough_calcite_vertical_slab[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:rough_calcite_vertical_slab[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:rough_calcite_vertical_slab[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:rough_calcite_vertical_slab[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:rough_calcite_vertical_slab[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:rough_calcite_vertical_slab[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:rough_calcite_vertical_slab[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:rough_calcite_vertical_slab[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:rough_calcite_vertical_slab[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:rough_calcite_vertical_slab[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:rough_calcite_vertical_slab[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:rough_calcite_vertical_slab[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:rough_calcite_vertical_slab[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:rough_calcite_vertical_slab[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:rough_calcite_vertical_slab[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:rough_calcite_vertical_slab[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:rough_calcite_vertical_slab[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:rough_calcite_vertical_slab[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:rough_calcite_vertical_slab[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:rough_calcite_vertical_slab[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:rough_calcite_vertical_slab[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:rough_calcite_vertical_slab[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:rough_calcite_vertical_slab[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:rough_calcite_vertical_slab[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:rough_calcite_vertical_slab[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:rough_calcite_vertical_slab[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:rough_calcite_vertical_slab[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:rough_calcite_vertical_slab[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:rough_calcite_vertical_slab[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:rough_calcite_vertical_slab[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:rough_calcite_vertical_slab[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:rough_calcite_vertical_slab[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:rough_calcite_vertical_slab[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:rough_calcite_vertical_slab[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:rough_end_stone
conquest:rough_end_stone_corner_slab[facing=north,type=top,waterlogged=true]
conquest:rough_end_stone_corner_slab[facing=north,type=top,waterlogged=false]
conquest:rough_end_stone_corner_slab[facing=north,type=bottom,waterlogged=true]
conquest:rough_end_stone_corner_slab[facing=north,type=bottom,waterlogged=false]
conquest:rough_end_stone_corner_slab[facing=south,type=top,waterlogged=true]
conquest:rough_end_stone_corner_slab[facing=south,type=top,waterlogged=false]
conquest:rough_end_stone_corner_slab[facing=south,type=bottom,waterlogged=true]
conquest:rough_end_stone_corner_slab[facing=south,type=bottom,waterlogged=false]
conquest:rough_end_stone_corner_slab[facing=west,type=top,waterlogged=true]
conquest:rough_end_stone_corner_slab[facing=west,type=top,waterlogged=false]
conquest:rough_end_stone_corner_slab[facing=west,type=bottom,waterlogged=true]
conquest:rough_end_stone_corner_slab[facing=west,type=bottom,waterlogged=false]
conquest:rough_end_stone_corner_slab[facing=east,type=top,waterlogged=true]
conquest:rough_end_stone_corner_slab[facing=east,type=top,waterlogged=false]
conquest:rough_end_stone_corner_slab[facing=east,type=bottom,waterlogged=true]
conquest:rough_end_stone_corner_slab[facing=east,type=bottom,waterlogged=false]
conquest:rough_end_stone_eighth_slab[facing=north,type=top,waterlogged=true]
conquest:rough_end_stone_eighth_slab[facing=north,type=top,waterlogged=false]
conquest:rough_end_stone_eighth_slab[facing=north,type=bottom,waterlogged=true]
conquest:rough_end_stone_eighth_slab[facing=north,type=bottom,waterlogged=false]
conquest:rough_end_stone_eighth_slab[facing=south,type=top,waterlogged=true]
conquest:rough_end_stone_eighth_slab[facing=south,type=top,waterlogged=false]
conquest:rough_end_stone_eighth_slab[facing=south,type=bottom,waterlogged=true]
conquest:rough_end_stone_eighth_slab[facing=south,type=bottom,waterlogged=false]
conquest:rough_end_stone_eighth_slab[facing=west,type=top,waterlogged=true]
conquest:rough_end_stone_eighth_slab[facing=west,type=top,waterlogged=false]
conquest:rough_end_stone_eighth_slab[facing=west,type=bottom,waterlogged=true]
conquest:rough_end_stone_eighth_slab[facing=west,type=bottom,waterlogged=false]
conquest:rough_end_stone_eighth_slab[facing=east,type=top,waterlogged=true]
conquest:rough_end_stone_eighth_slab[facing=east,type=top,waterlogged=false]
conquest:rough_end_stone_eighth_slab[facing=east,type=bottom,waterlogged=true]
conquest:rough_end_stone_eighth_slab[facing=east,type=bottom,waterlogged=false]
conquest:rough_end_stone_quarter_slab[facing=north,layer=1,type=top,waterlogged=true]
conquest:rough_end_stone_quarter_slab[facing=north,layer=1,type=top,waterlogged=false]
conquest:rough_end_stone_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=true]
conquest:rough_end_stone_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=false]
conquest:rough_end_stone_quarter_slab[facing=north,layer=2,type=top,waterlogged=true]
conquest:rough_end_stone_quarter_slab[facing=north,layer=2,type=top,waterlogged=false]
conquest:rough_end_stone_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=true]
conquest:rough_end_stone_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=false]
conquest:rough_end_stone_quarter_slab[facing=north,layer=3,type=top,waterlogged=true]
conquest:rough_end_stone_quarter_slab[facing=north,layer=3,type=top,waterlogged=false]
conquest:rough_end_stone_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=true]
conquest:rough_end_stone_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=false]
conquest:rough_end_stone_quarter_slab[facing=south,layer=1,type=top,waterlogged=true]
conquest:rough_end_stone_quarter_slab[facing=south,layer=1,type=top,waterlogged=false]
conquest:rough_end_stone_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=true]
conquest:rough_end_stone_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=false]
conquest:rough_end_stone_quarter_slab[facing=south,layer=2,type=top,waterlogged=true]
conquest:rough_end_stone_quarter_slab[facing=south,layer=2,type=top,waterlogged=false]
conquest:rough_end_stone_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=true]
conquest:rough_end_stone_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=false]
conquest:rough_end_stone_quarter_slab[facing=south,layer=3,type=top,waterlogged=true]
conquest:rough_end_stone_quarter_slab[facing=south,layer=3,type=top,waterlogged=false]
conquest:rough_end_stone_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=true]
conquest:rough_end_stone_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=false]
conquest:rough_end_stone_quarter_slab[facing=west,layer=1,type=top,waterlogged=true]
conquest:rough_end_stone_quarter_slab[facing=west,layer=1,type=top,waterlogged=false]
conquest:rough_end_stone_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=true]
conquest:rough_end_stone_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=false]
conquest:rough_end_stone_quarter_slab[facing=west,layer=2,type=top,waterlogged=true]
conquest:rough_end_stone_quarter_slab[facing=west,layer=2,type=top,waterlogged=false]
conquest:rough_end_stone_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=true]
conquest:rough_end_stone_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=false]
conquest:rough_end_stone_quarter_slab[facing=west,layer=3,type=top,waterlogged=true]
conquest:rough_end_stone_quarter_slab[facing=west,layer=3,type=top,waterlogged=false]
conquest:rough_end_stone_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=true]
conquest:rough_end_stone_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=false]
conquest:rough_end_stone_quarter_slab[facing=east,layer=1,type=top,waterlogged=true]
conquest:rough_end_stone_quarter_slab[facing=east,layer=1,type=top,waterlogged=false]
conquest:rough_end_stone_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=true]
conquest:rough_end_stone_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=false]
conquest:rough_end_stone_quarter_slab[facing=east,layer=2,type=top,waterlogged=true]
conquest:rough_end_stone_quarter_slab[facing=east,layer=2,type=top,waterlogged=false]
conquest:rough_end_stone_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=true]
conquest:rough_end_stone_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=false]
conquest:rough_end_stone_quarter_slab[facing=east,layer=3,type=top,waterlogged=true]
conquest:rough_end_stone_quarter_slab[facing=east,layer=3,type=top,waterlogged=false]
conquest:rough_end_stone_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=true]
conquest:rough_end_stone_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=false]
conquest:rough_end_stone_slab[layers=1,type=top,waterlogged=true]
conquest:rough_end_stone_slab[layers=1,type=top,waterlogged=false]
conquest:rough_end_stone_slab[layers=1,type=bottom,waterlogged=true]
conquest:rough_end_stone_slab[layers=1,type=bottom,waterlogged=false]
conquest:rough_end_stone_slab[layers=2,type=top,waterlogged=true]
conquest:rough_end_stone_slab[layers=2,type=top,waterlogged=false]
conquest:rough_end_stone_slab[layers=2,type=bottom,waterlogged=true]
conquest:rough_end_stone_slab[layers=2,type=bottom,waterlogged=false]
conquest:rough_end_stone_slab[layers=3,type=top,waterlogged=true]
conquest:rough_end_stone_slab[layers=3,type=top,waterlogged=false]
conquest:rough_end_stone_slab[layers=3,type=bottom,waterlogged=true]
conquest:rough_end_stone_slab[layers=3,type=bottom,waterlogged=false]
conquest:rough_end_stone_slab[layers=4,type=top,waterlogged=true]
conquest:rough_end_stone_slab[layers=4,type=top,waterlogged=false]
conquest:rough_end_stone_slab[layers=4,type=bottom,waterlogged=true]
conquest:rough_end_stone_slab[layers=4,type=bottom,waterlogged=false]
conquest:rough_end_stone_slab[layers=5,type=top,waterlogged=true]
conquest:rough_end_stone_slab[layers=5,type=top,waterlogged=false]
conquest:rough_end_stone_slab[layers=5,type=bottom,waterlogged=true]
conquest:rough_end_stone_slab[layers=5,type=bottom,waterlogged=false]
conquest:rough_end_stone_slab[layers=6,type=top,waterlogged=true]
conquest:rough_end_stone_slab[layers=6,type=top,waterlogged=false]
conquest:rough_end_stone_slab[layers=6,type=bottom,waterlogged=true]
conquest:rough_end_stone_slab[layers=6,type=bottom,waterlogged=false]
conquest:rough_end_stone_slab[layers=7,type=top,waterlogged=true]
conquest:rough_end_stone_slab[layers=7,type=top,waterlogged=false]
conquest:rough_end_stone_slab[layers=7,type=bottom,waterlogged=true]
conquest:rough_end_stone_slab[layers=7,type=bottom,waterlogged=false]
conquest:rough_end_stone_slab[layers=8,type=top,waterlogged=true]
conquest:rough_end_stone_slab[layers=8,type=top,waterlogged=false]
conquest:rough_end_stone_slab[layers=8,type=bottom,waterlogged=true]
conquest:rough_end_stone_slab[layers=8,type=bottom,waterlogged=false]
conquest:rough_end_stone_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:rough_end_stone_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:rough_end_stone_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:rough_end_stone_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:rough_end_stone_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:rough_end_stone_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:rough_end_stone_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:rough_end_stone_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:rough_end_stone_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:rough_end_stone_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:rough_end_stone_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:rough_end_stone_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:rough_end_stone_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:rough_end_stone_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:rough_end_stone_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:rough_end_stone_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:rough_end_stone_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:rough_end_stone_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:rough_end_stone_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:rough_end_stone_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:rough_end_stone_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:rough_end_stone_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:rough_end_stone_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:rough_end_stone_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:rough_end_stone_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:rough_end_stone_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:rough_end_stone_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:rough_end_stone_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:rough_end_stone_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:rough_end_stone_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:rough_end_stone_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:rough_end_stone_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:rough_end_stone_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:rough_end_stone_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:rough_end_stone_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:rough_end_stone_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:rough_end_stone_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:rough_end_stone_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:rough_end_stone_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:rough_end_stone_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:rough_end_stone_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:rough_end_stone_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:rough_end_stone_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:rough_end_stone_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:rough_end_stone_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:rough_end_stone_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:rough_end_stone_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:rough_end_stone_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:rough_end_stone_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:rough_end_stone_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:rough_end_stone_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:rough_end_stone_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:rough_end_stone_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:rough_end_stone_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:rough_end_stone_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:rough_end_stone_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:rough_end_stone_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:rough_end_stone_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:rough_end_stone_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:rough_end_stone_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:rough_end_stone_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:rough_end_stone_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:rough_end_stone_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:rough_end_stone_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:rough_end_stone_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:rough_end_stone_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:rough_end_stone_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:rough_end_stone_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:rough_end_stone_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:rough_end_stone_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:rough_end_stone_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:rough_end_stone_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:rough_end_stone_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:rough_end_stone_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:rough_end_stone_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:rough_end_stone_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:rough_end_stone_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:rough_end_stone_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:rough_end_stone_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:rough_end_stone_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:rough_end_stone_vertical_corner[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:rough_end_stone_vertical_corner[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:rough_end_stone_vertical_corner[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:rough_end_stone_vertical_corner[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:rough_end_stone_vertical_corner[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:rough_end_stone_vertical_corner[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:rough_end_stone_vertical_corner[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:rough_end_stone_vertical_corner[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:rough_end_stone_vertical_corner[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:rough_end_stone_vertical_corner[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:rough_end_stone_vertical_corner[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:rough_end_stone_vertical_corner[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:rough_end_stone_vertical_corner[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:rough_end_stone_vertical_corner[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:rough_end_stone_vertical_corner[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:rough_end_stone_vertical_corner[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:rough_end_stone_vertical_corner[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:rough_end_stone_vertical_corner[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:rough_end_stone_vertical_corner[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:rough_end_stone_vertical_corner[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:rough_end_stone_vertical_corner[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:rough_end_stone_vertical_corner[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:rough_end_stone_vertical_corner[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:rough_end_stone_vertical_corner[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:rough_end_stone_vertical_corner[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:rough_end_stone_vertical_corner[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:rough_end_stone_vertical_corner[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:rough_end_stone_vertical_corner[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:rough_end_stone_vertical_corner[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:rough_end_stone_vertical_corner[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:rough_end_stone_vertical_corner[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:rough_end_stone_vertical_corner[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:rough_end_stone_vertical_corner[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:rough_end_stone_vertical_corner[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:rough_end_stone_vertical_corner[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:rough_end_stone_vertical_corner[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:rough_end_stone_vertical_corner[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:rough_end_stone_vertical_corner[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:rough_end_stone_vertical_corner[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:rough_end_stone_vertical_corner[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:rough_end_stone_vertical_corner[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:rough_end_stone_vertical_corner[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:rough_end_stone_vertical_corner[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:rough_end_stone_vertical_corner[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:rough_end_stone_vertical_corner[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:rough_end_stone_vertical_corner[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:rough_end_stone_vertical_corner[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:rough_end_stone_vertical_corner[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:rough_end_stone_vertical_corner[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:rough_end_stone_vertical_corner[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:rough_end_stone_vertical_corner[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:rough_end_stone_vertical_corner[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:rough_end_stone_vertical_corner[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:rough_end_stone_vertical_corner[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:rough_end_stone_vertical_corner[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:rough_end_stone_vertical_corner[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:rough_end_stone_vertical_corner[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:rough_end_stone_vertical_corner[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:rough_end_stone_vertical_corner[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:rough_end_stone_vertical_corner[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:rough_end_stone_vertical_corner[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:rough_end_stone_vertical_corner[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:rough_end_stone_vertical_corner[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:rough_end_stone_vertical_corner[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:rough_end_stone_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:rough_end_stone_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:rough_end_stone_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:rough_end_stone_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:rough_end_stone_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:rough_end_stone_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:rough_end_stone_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:rough_end_stone_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:rough_end_stone_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:rough_end_stone_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:rough_end_stone_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:rough_end_stone_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:rough_end_stone_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:rough_end_stone_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:rough_end_stone_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:rough_end_stone_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:rough_end_stone_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:rough_end_stone_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:rough_end_stone_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:rough_end_stone_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:rough_end_stone_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:rough_end_stone_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:rough_end_stone_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:rough_end_stone_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:rough_end_stone_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:rough_end_stone_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:rough_end_stone_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:rough_end_stone_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:rough_end_stone_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:rough_end_stone_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:rough_end_stone_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:rough_end_stone_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:rough_end_stone_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:rough_end_stone_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:rough_end_stone_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:rough_end_stone_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:rough_end_stone_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:rough_end_stone_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:rough_end_stone_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:rough_end_stone_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:rough_end_stone_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:rough_end_stone_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:rough_end_stone_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:rough_end_stone_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:rough_end_stone_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:rough_end_stone_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:rough_end_stone_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:rough_end_stone_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:rough_end_stone_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:rough_end_stone_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:rough_end_stone_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:rough_end_stone_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:rough_end_stone_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:rough_end_stone_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:rough_end_stone_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:rough_end_stone_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:rough_end_stone_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:rough_end_stone_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:rough_end_stone_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:rough_end_stone_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:rough_end_stone_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:rough_end_stone_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:rough_end_stone_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:rough_end_stone_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:rough_end_stone_vertical_quarter[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:rough_end_stone_vertical_quarter[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:rough_end_stone_vertical_quarter[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:rough_end_stone_vertical_quarter[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:rough_end_stone_vertical_quarter[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:rough_end_stone_vertical_quarter[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:rough_end_stone_vertical_quarter[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:rough_end_stone_vertical_quarter[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:rough_end_stone_vertical_quarter[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:rough_end_stone_vertical_quarter[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:rough_end_stone_vertical_quarter[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:rough_end_stone_vertical_quarter[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:rough_end_stone_vertical_quarter[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:rough_end_stone_vertical_quarter[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:rough_end_stone_vertical_quarter[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:rough_end_stone_vertical_quarter[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:rough_end_stone_vertical_quarter[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:rough_end_stone_vertical_quarter[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:rough_end_stone_vertical_quarter[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:rough_end_stone_vertical_quarter[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:rough_end_stone_vertical_quarter[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:rough_end_stone_vertical_quarter[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:rough_end_stone_vertical_quarter[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:rough_end_stone_vertical_quarter[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:rough_end_stone_vertical_quarter[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:rough_end_stone_vertical_quarter[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:rough_end_stone_vertical_quarter[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:rough_end_stone_vertical_quarter[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:rough_end_stone_vertical_quarter[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:rough_end_stone_vertical_quarter[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:rough_end_stone_vertical_quarter[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:rough_end_stone_vertical_quarter[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:rough_end_stone_vertical_quarter[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:rough_end_stone_vertical_quarter[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:rough_end_stone_vertical_quarter[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:rough_end_stone_vertical_quarter[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:rough_end_stone_vertical_quarter[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:rough_end_stone_vertical_quarter[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:rough_end_stone_vertical_quarter[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:rough_end_stone_vertical_quarter[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:rough_end_stone_vertical_quarter[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:rough_end_stone_vertical_quarter[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:rough_end_stone_vertical_quarter[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:rough_end_stone_vertical_quarter[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:rough_end_stone_vertical_quarter[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:rough_end_stone_vertical_quarter[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:rough_end_stone_vertical_quarter[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:rough_end_stone_vertical_quarter[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:rough_end_stone_vertical_quarter[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:rough_end_stone_vertical_quarter[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:rough_end_stone_vertical_quarter[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:rough_end_stone_vertical_quarter[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:rough_end_stone_vertical_quarter[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:rough_end_stone_vertical_quarter[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:rough_end_stone_vertical_quarter[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:rough_end_stone_vertical_quarter[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:rough_end_stone_vertical_quarter[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:rough_end_stone_vertical_quarter[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:rough_end_stone_vertical_quarter[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:rough_end_stone_vertical_quarter[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:rough_end_stone_vertical_quarter[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:rough_end_stone_vertical_quarter[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:rough_end_stone_vertical_quarter[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:rough_end_stone_vertical_quarter[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:rough_end_stone_vertical_slab[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:rough_end_stone_vertical_slab[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:rough_end_stone_vertical_slab[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:rough_end_stone_vertical_slab[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:rough_end_stone_vertical_slab[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:rough_end_stone_vertical_slab[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:rough_end_stone_vertical_slab[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:rough_end_stone_vertical_slab[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:rough_end_stone_vertical_slab[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:rough_end_stone_vertical_slab[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:rough_end_stone_vertical_slab[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:rough_end_stone_vertical_slab[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:rough_end_stone_vertical_slab[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:rough_end_stone_vertical_slab[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:rough_end_stone_vertical_slab[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:rough_end_stone_vertical_slab[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:rough_end_stone_vertical_slab[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:rough_end_stone_vertical_slab[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:rough_end_stone_vertical_slab[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:rough_end_stone_vertical_slab[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:rough_end_stone_vertical_slab[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:rough_end_stone_vertical_slab[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:rough_end_stone_vertical_slab[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:rough_end_stone_vertical_slab[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:rough_end_stone_vertical_slab[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:rough_end_stone_vertical_slab[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:rough_end_stone_vertical_slab[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:rough_end_stone_vertical_slab[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:rough_end_stone_vertical_slab[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:rough_end_stone_vertical_slab[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:rough_end_stone_vertical_slab[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:rough_end_stone_vertical_slab[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:rough_end_stone_vertical_slab[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:rough_end_stone_vertical_slab[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:rough_end_stone_vertical_slab[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:rough_end_stone_vertical_slab[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:rough_end_stone_vertical_slab[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:rough_end_stone_vertical_slab[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:rough_end_stone_vertical_slab[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:rough_end_stone_vertical_slab[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:rough_end_stone_vertical_slab[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:rough_end_stone_vertical_slab[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:rough_end_stone_vertical_slab[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:rough_end_stone_vertical_slab[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:rough_end_stone_vertical_slab[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:rough_end_stone_vertical_slab[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:rough_end_stone_vertical_slab[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:rough_end_stone_vertical_slab[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:rough_end_stone_vertical_slab[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:rough_end_stone_vertical_slab[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:rough_end_stone_vertical_slab[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:rough_end_stone_vertical_slab[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:rough_end_stone_vertical_slab[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:rough_end_stone_vertical_slab[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:rough_end_stone_vertical_slab[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:rough_end_stone_vertical_slab[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:rough_end_stone_vertical_slab[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:rough_end_stone_vertical_slab[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:rough_end_stone_vertical_slab[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:rough_end_stone_vertical_slab[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:rough_end_stone_vertical_slab[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:rough_end_stone_vertical_slab[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:rough_end_stone_vertical_slab[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:rough_end_stone_vertical_slab[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:rough_marble
conquest:rough_marble_arrowslit[facing=north,waterlogged=true]
conquest:rough_marble_arrowslit[facing=north,waterlogged=false]
conquest:rough_marble_arrowslit[facing=south,waterlogged=true]
conquest:rough_marble_arrowslit[facing=south,waterlogged=false]
conquest:rough_marble_arrowslit[facing=west,waterlogged=true]
conquest:rough_marble_arrowslit[facing=west,waterlogged=false]
conquest:rough_marble_arrowslit[facing=east,waterlogged=true]
conquest:rough_marble_arrowslit[facing=east,waterlogged=false]
conquest:rough_marble_balustrade[axis=x,waterlogged=true]
conquest:rough_marble_balustrade[axis=x,waterlogged=false]
conquest:rough_marble_balustrade[axis=y,waterlogged=true]
conquest:rough_marble_balustrade[axis=y,waterlogged=false]
conquest:rough_marble_balustrade[axis=z,waterlogged=true]
conquest:rough_marble_balustrade[axis=z,waterlogged=false]
conquest:rough_marble_capital[facing=flat,type=top,waterlogged=true]
conquest:rough_marble_capital[facing=flat,type=top,waterlogged=false]
conquest:rough_marble_capital[facing=flat,type=bottom,waterlogged=true]
conquest:rough_marble_capital[facing=flat,type=bottom,waterlogged=false]
conquest:rough_marble_capital[facing=north,type=top,waterlogged=true]
conquest:rough_marble_capital[facing=north,type=top,waterlogged=false]
conquest:rough_marble_capital[facing=north,type=bottom,waterlogged=true]
conquest:rough_marble_capital[facing=north,type=bottom,waterlogged=false]
conquest:rough_marble_capital[facing=south,type=top,waterlogged=true]
conquest:rough_marble_capital[facing=south,type=top,waterlogged=false]
conquest:rough_marble_capital[facing=south,type=bottom,waterlogged=true]
conquest:rough_marble_capital[facing=south,type=bottom,waterlogged=false]
conquest:rough_marble_capital[facing=east,type=top,waterlogged=true]
conquest:rough_marble_capital[facing=east,type=top,waterlogged=false]
conquest:rough_marble_capital[facing=east,type=bottom,waterlogged=true]
conquest:rough_marble_capital[facing=east,type=bottom,waterlogged=false]
conquest:rough_marble_capital[facing=west,type=top,waterlogged=true]
conquest:rough_marble_capital[facing=west,type=top,waterlogged=false]
conquest:rough_marble_capital[facing=west,type=bottom,waterlogged=true]
conquest:rough_marble_capital[facing=west,type=bottom,waterlogged=false]
conquest:rough_marble_corner_slab[facing=north,type=top,waterlogged=true]
conquest:rough_marble_corner_slab[facing=north,type=top,waterlogged=false]
conquest:rough_marble_corner_slab[facing=north,type=bottom,waterlogged=true]
conquest:rough_marble_corner_slab[facing=north,type=bottom,waterlogged=false]
conquest:rough_marble_corner_slab[facing=south,type=top,waterlogged=true]
conquest:rough_marble_corner_slab[facing=south,type=top,waterlogged=false]
conquest:rough_marble_corner_slab[facing=south,type=bottom,waterlogged=true]
conquest:rough_marble_corner_slab[facing=south,type=bottom,waterlogged=false]
conquest:rough_marble_corner_slab[facing=west,type=top,waterlogged=true]
conquest:rough_marble_corner_slab[facing=west,type=top,waterlogged=false]
conquest:rough_marble_corner_slab[facing=west,type=bottom,waterlogged=true]
conquest:rough_marble_corner_slab[facing=west,type=bottom,waterlogged=false]
conquest:rough_marble_corner_slab[facing=east,type=top,waterlogged=true]
conquest:rough_marble_corner_slab[facing=east,type=top,waterlogged=false]
conquest:rough_marble_corner_slab[facing=east,type=bottom,waterlogged=true]
conquest:rough_marble_corner_slab[facing=east,type=bottom,waterlogged=false]
conquest:rough_marble_eighth_slab[facing=north,type=top,waterlogged=true]
conquest:rough_marble_eighth_slab[facing=north,type=top,waterlogged=false]
conquest:rough_marble_eighth_slab[facing=north,type=bottom,waterlogged=true]
conquest:rough_marble_eighth_slab[facing=north,type=bottom,waterlogged=false]
conquest:rough_marble_eighth_slab[facing=south,type=top,waterlogged=true]
conquest:rough_marble_eighth_slab[facing=south,type=top,waterlogged=false]
conquest:rough_marble_eighth_slab[facing=south,type=bottom,waterlogged=true]
conquest:rough_marble_eighth_slab[facing=south,type=bottom,waterlogged=false]
conquest:rough_marble_eighth_slab[facing=west,type=top,waterlogged=true]
conquest:rough_marble_eighth_slab[facing=west,type=top,waterlogged=false]
conquest:rough_marble_eighth_slab[facing=west,type=bottom,waterlogged=true]
conquest:rough_marble_eighth_slab[facing=west,type=bottom,waterlogged=false]
conquest:rough_marble_eighth_slab[facing=east,type=top,waterlogged=true]
conquest:rough_marble_eighth_slab[facing=east,type=top,waterlogged=false]
conquest:rough_marble_eighth_slab[facing=east,type=bottom,waterlogged=true]
conquest:rough_marble_eighth_slab[facing=east,type=bottom,waterlogged=false]
conquest:rough_marble_pillar[layer=1,waterlogged=true]
conquest:rough_marble_pillar[layer=1,waterlogged=false]
conquest:rough_marble_pillar[layer=2,waterlogged=true]
conquest:rough_marble_pillar[layer=2,waterlogged=false]
conquest:rough_marble_pillar[layer=3,waterlogged=true]
conquest:rough_marble_pillar[layer=3,waterlogged=false]
conquest:rough_marble_quarter_slab[facing=north,layer=1,type=top,waterlogged=true]
conquest:rough_marble_quarter_slab[facing=north,layer=1,type=top,waterlogged=false]
conquest:rough_marble_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=true]
conquest:rough_marble_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=false]
conquest:rough_marble_quarter_slab[facing=north,layer=2,type=top,waterlogged=true]
conquest:rough_marble_quarter_slab[facing=north,layer=2,type=top,waterlogged=false]
conquest:rough_marble_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=true]
conquest:rough_marble_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=false]
conquest:rough_marble_quarter_slab[facing=north,layer=3,type=top,waterlogged=true]
conquest:rough_marble_quarter_slab[facing=north,layer=3,type=top,waterlogged=false]
conquest:rough_marble_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=true]
conquest:rough_marble_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=false]
conquest:rough_marble_quarter_slab[facing=south,layer=1,type=top,waterlogged=true]
conquest:rough_marble_quarter_slab[facing=south,layer=1,type=top,waterlogged=false]
conquest:rough_marble_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=true]
conquest:rough_marble_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=false]
conquest:rough_marble_quarter_slab[facing=south,layer=2,type=top,waterlogged=true]
conquest:rough_marble_quarter_slab[facing=south,layer=2,type=top,waterlogged=false]
conquest:rough_marble_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=true]
conquest:rough_marble_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=false]
conquest:rough_marble_quarter_slab[facing=south,layer=3,type=top,waterlogged=true]
conquest:rough_marble_quarter_slab[facing=south,layer=3,type=top,waterlogged=false]
conquest:rough_marble_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=true]
conquest:rough_marble_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=false]
conquest:rough_marble_quarter_slab[facing=west,layer=1,type=top,waterlogged=true]
conquest:rough_marble_quarter_slab[facing=west,layer=1,type=top,waterlogged=false]
conquest:rough_marble_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=true]
conquest:rough_marble_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=false]
conquest:rough_marble_quarter_slab[facing=west,layer=2,type=top,waterlogged=true]
conquest:rough_marble_quarter_slab[facing=west,layer=2,type=top,waterlogged=false]
conquest:rough_marble_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=true]
conquest:rough_marble_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=false]
conquest:rough_marble_quarter_slab[facing=west,layer=3,type=top,waterlogged=true]
conquest:rough_marble_quarter_slab[facing=west,layer=3,type=top,waterlogged=false]
conquest:rough_marble_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=true]
conquest:rough_marble_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=false]
conquest:rough_marble_quarter_slab[facing=east,layer=1,type=top,waterlogged=true]
conquest:rough_marble_quarter_slab[facing=east,layer=1,type=top,waterlogged=false]
conquest:rough_marble_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=true]
conquest:rough_marble_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=false]
conquest:rough_marble_quarter_slab[facing=east,layer=2,type=top,waterlogged=true]
conquest:rough_marble_quarter_slab[facing=east,layer=2,type=top,waterlogged=false]
conquest:rough_marble_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=true]
conquest:rough_marble_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=false]
conquest:rough_marble_quarter_slab[facing=east,layer=3,type=top,waterlogged=true]
conquest:rough_marble_quarter_slab[facing=east,layer=3,type=top,waterlogged=false]
conquest:rough_marble_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=true]
conquest:rough_marble_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=false]
conquest:rough_marble_rocks[east=true,layers=1,north=true,south=true,waterlogged=true,west=true]
conquest:rough_marble_rocks[east=true,layers=1,north=true,south=true,waterlogged=true,west=false]
conquest:rough_marble_rocks[east=true,layers=1,north=true,south=true,waterlogged=false,west=true]
conquest:rough_marble_rocks[east=true,layers=1,north=true,south=true,waterlogged=false,west=false]
conquest:rough_marble_rocks[east=true,layers=1,north=true,south=false,waterlogged=true,west=true]
conquest:rough_marble_rocks[east=true,layers=1,north=true,south=false,waterlogged=true,west=false]
conquest:rough_marble_rocks[east=true,layers=1,north=true,south=false,waterlogged=false,west=true]
conquest:rough_marble_rocks[east=true,layers=1,north=true,south=false,waterlogged=false,west=false]
conquest:rough_marble_rocks[east=true,layers=1,north=false,south=true,waterlogged=true,west=true]
conquest:rough_marble_rocks[east=true,layers=1,north=false,south=true,waterlogged=true,west=false]
conquest:rough_marble_rocks[east=true,layers=1,north=false,south=true,waterlogged=false,west=true]
conquest:rough_marble_rocks[east=true,layers=1,north=false,south=true,waterlogged=false,west=false]
conquest:rough_marble_rocks[east=true,layers=1,north=false,south=false,waterlogged=true,west=true]
conquest:rough_marble_rocks[east=true,layers=1,north=false,south=false,waterlogged=true,west=false]
conquest:rough_marble_rocks[east=true,layers=1,north=false,south=false,waterlogged=false,west=true]
conquest:rough_marble_rocks[east=true,layers=1,north=false,south=false,waterlogged=false,west=false]
conquest:rough_marble_rocks[east=true,layers=2,north=true,south=true,waterlogged=true,west=true]
conquest:rough_marble_rocks[east=true,layers=2,north=true,south=true,waterlogged=true,west=false]
conquest:rough_marble_rocks[east=true,layers=2,north=true,south=true,waterlogged=false,west=true]
conquest:rough_marble_rocks[east=true,layers=2,north=true,south=true,waterlogged=false,west=false]
conquest:rough_marble_rocks[east=true,layers=2,north=true,south=false,waterlogged=true,west=true]
conquest:rough_marble_rocks[east=true,layers=2,north=true,south=false,waterlogged=true,west=false]
conquest:rough_marble_rocks[east=true,layers=2,north=true,south=false,waterlogged=false,west=true]
conquest:rough_marble_rocks[east=true,layers=2,north=true,south=false,waterlogged=false,west=false]
conquest:rough_marble_rocks[east=true,layers=2,north=false,south=true,waterlogged=true,west=true]
conquest:rough_marble_rocks[east=true,layers=2,north=false,south=true,waterlogged=true,west=false]
conquest:rough_marble_rocks[east=true,layers=2,north=false,south=true,waterlogged=false,west=true]
conquest:rough_marble_rocks[east=true,layers=2,north=false,south=true,waterlogged=false,west=false]
conquest:rough_marble_rocks[east=true,layers=2,north=false,south=false,waterlogged=true,west=true]
conquest:rough_marble_rocks[east=true,layers=2,north=false,south=false,waterlogged=true,west=false]
conquest:rough_marble_rocks[east=true,layers=2,north=false,south=false,waterlogged=false,west=true]
conquest:rough_marble_rocks[east=true,layers=2,north=false,south=false,waterlogged=false,west=false]
conquest:rough_marble_rocks[east=true,layers=3,north=true,south=true,waterlogged=true,west=true]
conquest:rough_marble_rocks[east=true,layers=3,north=true,south=true,waterlogged=true,west=false]
conquest:rough_marble_rocks[east=true,layers=3,north=true,south=true,waterlogged=false,west=true]
conquest:rough_marble_rocks[east=true,layers=3,north=true,south=true,waterlogged=false,west=false]
conquest:rough_marble_rocks[east=true,layers=3,north=true,south=false,waterlogged=true,west=true]
conquest:rough_marble_rocks[east=true,layers=3,north=true,south=false,waterlogged=true,west=false]
conquest:rough_marble_rocks[east=true,layers=3,north=true,south=false,waterlogged=false,west=true]
conquest:rough_marble_rocks[east=true,layers=3,north=true,south=false,waterlogged=false,west=false]
conquest:rough_marble_rocks[east=true,layers=3,north=false,south=true,waterlogged=true,west=true]
conquest:rough_marble_rocks[east=true,layers=3,north=false,south=true,waterlogged=true,west=false]
conquest:rough_marble_rocks[east=true,layers=3,north=false,south=true,waterlogged=false,west=true]
conquest:rough_marble_rocks[east=true,layers=3,north=false,south=true,waterlogged=false,west=false]
conquest:rough_marble_rocks[east=true,layers=3,north=false,south=false,waterlogged=true,west=true]
conquest:rough_marble_rocks[east=true,layers=3,north=false,south=false,waterlogged=true,west=false]
conquest:rough_marble_rocks[east=true,layers=3,north=false,south=false,waterlogged=false,west=true]
conquest:rough_marble_rocks[east=true,layers=3,north=false,south=false,waterlogged=false,west=false]
conquest:rough_marble_rocks[east=true,layers=4,north=true,south=true,waterlogged=true,west=true]
conquest:rough_marble_rocks[east=true,layers=4,north=true,south=true,waterlogged=true,west=false]
conquest:rough_marble_rocks[east=true,layers=4,north=true,south=true,waterlogged=false,west=true]
conquest:rough_marble_rocks[east=true,layers=4,north=true,south=true,waterlogged=false,west=false]
conquest:rough_marble_rocks[east=true,layers=4,north=true,south=false,waterlogged=true,west=true]
conquest:rough_marble_rocks[east=true,layers=4,north=true,south=false,waterlogged=true,west=false]
conquest:rough_marble_rocks[east=true,layers=4,north=true,south=false,waterlogged=false,west=true]
conquest:rough_marble_rocks[east=true,layers=4,north=true,south=false,waterlogged=false,west=false]
conquest:rough_marble_rocks[east=true,layers=4,north=false,south=true,waterlogged=true,west=true]
conquest:rough_marble_rocks[east=true,layers=4,north=false,south=true,waterlogged=true,west=false]
conquest:rough_marble_rocks[east=true,layers=4,north=false,south=true,waterlogged=false,west=true]
conquest:rough_marble_rocks[east=true,layers=4,north=false,south=true,waterlogged=false,west=false]
conquest:rough_marble_rocks[east=true,layers=4,north=false,south=false,waterlogged=true,west=true]
conquest:rough_marble_rocks[east=true,layers=4,north=false,south=false,waterlogged=true,west=false]
conquest:rough_marble_rocks[east=true,layers=4,north=false,south=false,waterlogged=false,west=true]
conquest:rough_marble_rocks[east=true,layers=4,north=false,south=false,waterlogged=false,west=false]
conquest:rough_marble_rocks[east=true,layers=5,north=true,south=true,waterlogged=true,west=true]
conquest:rough_marble_rocks[east=true,layers=5,north=true,south=true,waterlogged=true,west=false]
conquest:rough_marble_rocks[east=true,layers=5,north=true,south=true,waterlogged=false,west=true]
conquest:rough_marble_rocks[east=true,layers=5,north=true,south=true,waterlogged=false,west=false]
conquest:rough_marble_rocks[east=true,layers=5,north=true,south=false,waterlogged=true,west=true]
conquest:rough_marble_rocks[east=true,layers=5,north=true,south=false,waterlogged=true,west=false]
conquest:rough_marble_rocks[east=true,layers=5,north=true,south=false,waterlogged=false,west=true]
conquest:rough_marble_rocks[east=true,layers=5,north=true,south=false,waterlogged=false,west=false]
conquest:rough_marble_rocks[east=true,layers=5,north=false,south=true,waterlogged=true,west=true]
conquest:rough_marble_rocks[east=true,layers=5,north=false,south=true,waterlogged=true,west=false]
conquest:rough_marble_rocks[east=true,layers=5,north=false,south=true,waterlogged=false,west=true]
conquest:rough_marble_rocks[east=true,layers=5,north=false,south=true,waterlogged=false,west=false]
conquest:rough_marble_rocks[east=true,layers=5,north=false,south=false,waterlogged=true,west=true]
conquest:rough_marble_rocks[east=true,layers=5,north=false,south=false,waterlogged=true,west=false]
conquest:rough_marble_rocks[east=true,layers=5,north=false,south=false,waterlogged=false,west=true]
conquest:rough_marble_rocks[east=true,layers=5,north=false,south=false,waterlogged=false,west=false]
conquest:rough_marble_rocks[east=true,layers=6,north=true,south=true,waterlogged=true,west=true]
conquest:rough_marble_rocks[east=true,layers=6,north=true,south=true,waterlogged=true,west=false]
conquest:rough_marble_rocks[east=true,layers=6,north=true,south=true,waterlogged=false,west=true]
conquest:rough_marble_rocks[east=true,layers=6,north=true,south=true,waterlogged=false,west=false]
conquest:rough_marble_rocks[east=true,layers=6,north=true,south=false,waterlogged=true,west=true]
conquest:rough_marble_rocks[east=true,layers=6,north=true,south=false,waterlogged=true,west=false]
conquest:rough_marble_rocks[east=true,layers=6,north=true,south=false,waterlogged=false,west=true]
conquest:rough_marble_rocks[east=true,layers=6,north=true,south=false,waterlogged=false,west=false]
conquest:rough_marble_rocks[east=true,layers=6,north=false,south=true,waterlogged=true,west=true]
conquest:rough_marble_rocks[east=true,layers=6,north=false,south=true,waterlogged=true,west=false]
conquest:rough_marble_rocks[east=true,layers=6,north=false,south=true,waterlogged=false,west=true]
conquest:rough_marble_rocks[east=true,layers=6,north=false,south=true,waterlogged=false,west=false]
conquest:rough_marble_rocks[east=true,layers=6,north=false,south=false,waterlogged=true,west=true]
conquest:rough_marble_rocks[east=true,layers=6,north=false,south=false,waterlogged=true,west=false]
conquest:rough_marble_rocks[east=true,layers=6,north=false,south=false,waterlogged=false,west=true]
conquest:rough_marble_rocks[east=true,layers=6,north=false,south=false,waterlogged=false,west=false]
conquest:rough_marble_rocks[east=true,layers=7,north=true,south=true,waterlogged=true,west=true]
conquest:rough_marble_rocks[east=true,layers=7,north=true,south=true,waterlogged=true,west=false]
conquest:rough_marble_rocks[east=true,layers=7,north=true,south=true,waterlogged=false,west=true]
conquest:rough_marble_rocks[east=true,layers=7,north=true,south=true,waterlogged=false,west=false]
conquest:rough_marble_rocks[east=true,layers=7,north=true,south=false,waterlogged=true,west=true]
conquest:rough_marble_rocks[east=true,layers=7,north=true,south=false,waterlogged=true,west=false]
conquest:rough_marble_rocks[east=true,layers=7,north=true,south=false,waterlogged=false,west=true]
conquest:rough_marble_rocks[east=true,layers=7,north=true,south=false,waterlogged=false,west=false]
conquest:rough_marble_rocks[east=true,layers=7,north=false,south=true,waterlogged=true,west=true]
conquest:rough_marble_rocks[east=true,layers=7,north=false,south=true,waterlogged=true,west=false]
conquest:rough_marble_rocks[east=true,layers=7,north=false,south=true,waterlogged=false,west=true]
conquest:rough_marble_rocks[east=true,layers=7,north=false,south=true,waterlogged=false,west=false]
conquest:rough_marble_rocks[east=true,layers=7,north=false,south=false,waterlogged=true,west=true]
conquest:rough_marble_rocks[east=true,layers=7,north=false,south=false,waterlogged=true,west=false]
conquest:rough_marble_rocks[east=true,layers=7,north=false,south=false,waterlogged=false,west=true]
conquest:rough_marble_rocks[east=true,layers=7,north=false,south=false,waterlogged=false,west=false]
conquest:rough_marble_rocks[east=true,layers=8,north=true,south=true,waterlogged=true,west=true]
conquest:rough_marble_rocks[east=true,layers=8,north=true,south=true,waterlogged=true,west=false]
conquest:rough_marble_rocks[east=true,layers=8,north=true,south=true,waterlogged=false,west=true]
conquest:rough_marble_rocks[east=true,layers=8,north=true,south=true,waterlogged=false,west=false]
conquest:rough_marble_rocks[east=true,layers=8,north=true,south=false,waterlogged=true,west=true]
conquest:rough_marble_rocks[east=true,layers=8,north=true,south=false,waterlogged=true,west=false]
conquest:rough_marble_rocks[east=true,layers=8,north=true,south=false,waterlogged=false,west=true]
conquest:rough_marble_rocks[east=true,layers=8,north=true,south=false,waterlogged=false,west=false]
conquest:rough_marble_rocks[east=true,layers=8,north=false,south=true,waterlogged=true,west=true]
conquest:rough_marble_rocks[east=true,layers=8,north=false,south=true,waterlogged=true,west=false]
conquest:rough_marble_rocks[east=true,layers=8,north=false,south=true,waterlogged=false,west=true]
conquest:rough_marble_rocks[east=true,layers=8,north=false,south=true,waterlogged=false,west=false]
conquest:rough_marble_rocks[east=true,layers=8,north=false,south=false,waterlogged=true,west=true]
conquest:rough_marble_rocks[east=true,layers=8,north=false,south=false,waterlogged=true,west=false]
conquest:rough_marble_rocks[east=true,layers=8,north=false,south=false,waterlogged=false,west=true]
conquest:rough_marble_rocks[east=true,layers=8,north=false,south=false,waterlogged=false,west=false]
conquest:rough_marble_rocks[east=false,layers=1,north=true,south=true,waterlogged=true,west=true]
conquest:rough_marble_rocks[east=false,layers=1,north=true,south=true,waterlogged=true,west=false]
conquest:rough_marble_rocks[east=false,layers=1,north=true,south=true,waterlogged=false,west=true]
conquest:rough_marble_rocks[east=false,layers=1,north=true,south=true,waterlogged=false,west=false]
conquest:rough_marble_rocks[east=false,layers=1,north=true,south=false,waterlogged=true,west=true]
conquest:rough_marble_rocks[east=false,layers=1,north=true,south=false,waterlogged=true,west=false]
conquest:rough_marble_rocks[east=false,layers=1,north=true,south=false,waterlogged=false,west=true]
conquest:rough_marble_rocks[east=false,layers=1,north=true,south=false,waterlogged=false,west=false]
conquest:rough_marble_rocks[east=false,layers=1,north=false,south=true,waterlogged=true,west=true]
conquest:rough_marble_rocks[east=false,layers=1,north=false,south=true,waterlogged=true,west=false]
conquest:rough_marble_rocks[east=false,layers=1,north=false,south=true,waterlogged=false,west=true]
conquest:rough_marble_rocks[east=false,layers=1,north=false,south=true,waterlogged=false,west=false]
conquest:rough_marble_rocks[east=false,layers=1,north=false,south=false,waterlogged=true,west=true]
conquest:rough_marble_rocks[east=false,layers=1,north=false,south=false,waterlogged=true,west=false]
conquest:rough_marble_rocks[east=false,layers=1,north=false,south=false,waterlogged=false,west=true]
conquest:rough_marble_rocks[east=false,layers=1,north=false,south=false,waterlogged=false,west=false]
conquest:rough_marble_rocks[east=false,layers=2,north=true,south=true,waterlogged=true,west=true]
conquest:rough_marble_rocks[east=false,layers=2,north=true,south=true,waterlogged=true,west=false]
conquest:rough_marble_rocks[east=false,layers=2,north=true,south=true,waterlogged=false,west=true]
conquest:rough_marble_rocks[east=false,layers=2,north=true,south=true,waterlogged=false,west=false]
conquest:rough_marble_rocks[east=false,layers=2,north=true,south=false,waterlogged=true,west=true]
conquest:rough_marble_rocks[east=false,layers=2,north=true,south=false,waterlogged=true,west=false]
conquest:rough_marble_rocks[east=false,layers=2,north=true,south=false,waterlogged=false,west=true]
conquest:rough_marble_rocks[east=false,layers=2,north=true,south=false,waterlogged=false,west=false]
conquest:rough_marble_rocks[east=false,layers=2,north=false,south=true,waterlogged=true,west=true]
conquest:rough_marble_rocks[east=false,layers=2,north=false,south=true,waterlogged=true,west=false]
conquest:rough_marble_rocks[east=false,layers=2,north=false,south=true,waterlogged=false,west=true]
conquest:rough_marble_rocks[east=false,layers=2,north=false,south=true,waterlogged=false,west=false]
conquest:rough_marble_rocks[east=false,layers=2,north=false,south=false,waterlogged=true,west=true]
conquest:rough_marble_rocks[east=false,layers=2,north=false,south=false,waterlogged=true,west=false]
conquest:rough_marble_rocks[east=false,layers=2,north=false,south=false,waterlogged=false,west=true]
conquest:rough_marble_rocks[east=false,layers=2,north=false,south=false,waterlogged=false,west=false]
conquest:rough_marble_rocks[east=false,layers=3,north=true,south=true,waterlogged=true,west=true]
conquest:rough_marble_rocks[east=false,layers=3,north=true,south=true,waterlogged=true,west=false]
conquest:rough_marble_rocks[east=false,layers=3,north=true,south=true,waterlogged=false,west=true]
conquest:rough_marble_rocks[east=false,layers=3,north=true,south=true,waterlogged=false,west=false]
conquest:rough_marble_rocks[east=false,layers=3,north=true,south=false,waterlogged=true,west=true]
conquest:rough_marble_rocks[east=false,layers=3,north=true,south=false,waterlogged=true,west=false]
conquest:rough_marble_rocks[east=false,layers=3,north=true,south=false,waterlogged=false,west=true]
conquest:rough_marble_rocks[east=false,layers=3,north=true,south=false,waterlogged=false,west=false]
conquest:rough_marble_rocks[east=false,layers=3,north=false,south=true,waterlogged=true,west=true]
conquest:rough_marble_rocks[east=false,layers=3,north=false,south=true,waterlogged=true,west=false]
conquest:rough_marble_rocks[east=false,layers=3,north=false,south=true,waterlogged=false,west=true]
conquest:rough_marble_rocks[east=false,layers=3,north=false,south=true,waterlogged=false,west=false]
conquest:rough_marble_rocks[east=false,layers=3,north=false,south=false,waterlogged=true,west=true]
conquest:rough_marble_rocks[east=false,layers=3,north=false,south=false,waterlogged=true,west=false]
conquest:rough_marble_rocks[east=false,layers=3,north=false,south=false,waterlogged=false,west=true]
conquest:rough_marble_rocks[east=false,layers=3,north=false,south=false,waterlogged=false,west=false]
conquest:rough_marble_rocks[east=false,layers=4,north=true,south=true,waterlogged=true,west=true]
conquest:rough_marble_rocks[east=false,layers=4,north=true,south=true,waterlogged=true,west=false]
conquest:rough_marble_rocks[east=false,layers=4,north=true,south=true,waterlogged=false,west=true]
conquest:rough_marble_rocks[east=false,layers=4,north=true,south=true,waterlogged=false,west=false]
conquest:rough_marble_rocks[east=false,layers=4,north=true,south=false,waterlogged=true,west=true]
conquest:rough_marble_rocks[east=false,layers=4,north=true,south=false,waterlogged=true,west=false]
conquest:rough_marble_rocks[east=false,layers=4,north=true,south=false,waterlogged=false,west=true]
conquest:rough_marble_rocks[east=false,layers=4,north=true,south=false,waterlogged=false,west=false]
conquest:rough_marble_rocks[east=false,layers=4,north=false,south=true,waterlogged=true,west=true]
conquest:rough_marble_rocks[east=false,layers=4,north=false,south=true,waterlogged=true,west=false]
conquest:rough_marble_rocks[east=false,layers=4,north=false,south=true,waterlogged=false,west=true]
conquest:rough_marble_rocks[east=false,layers=4,north=false,south=true,waterlogged=false,west=false]
conquest:rough_marble_rocks[east=false,layers=4,north=false,south=false,waterlogged=true,west=true]
conquest:rough_marble_rocks[east=false,layers=4,north=false,south=false,waterlogged=true,west=false]
conquest:rough_marble_rocks[east=false,layers=4,north=false,south=false,waterlogged=false,west=true]
conquest:rough_marble_rocks[east=false,layers=4,north=false,south=false,waterlogged=false,west=false]
conquest:rough_marble_rocks[east=false,layers=5,north=true,south=true,waterlogged=true,west=true]
conquest:rough_marble_rocks[east=false,layers=5,north=true,south=true,waterlogged=true,west=false]
conquest:rough_marble_rocks[east=false,layers=5,north=true,south=true,waterlogged=false,west=true]
conquest:rough_marble_rocks[east=false,layers=5,north=true,south=true,waterlogged=false,west=false]
conquest:rough_marble_rocks[east=false,layers=5,north=true,south=false,waterlogged=true,west=true]
conquest:rough_marble_rocks[east=false,layers=5,north=true,south=false,waterlogged=true,west=false]
conquest:rough_marble_rocks[east=false,layers=5,north=true,south=false,waterlogged=false,west=true]
conquest:rough_marble_rocks[east=false,layers=5,north=true,south=false,waterlogged=false,west=false]
conquest:rough_marble_rocks[east=false,layers=5,north=false,south=true,waterlogged=true,west=true]
conquest:rough_marble_rocks[east=false,layers=5,north=false,south=true,waterlogged=true,west=false]
conquest:rough_marble_rocks[east=false,layers=5,north=false,south=true,waterlogged=false,west=true]
conquest:rough_marble_rocks[east=false,layers=5,north=false,south=true,waterlogged=false,west=false]
conquest:rough_marble_rocks[east=false,layers=5,north=false,south=false,waterlogged=true,west=true]
conquest:rough_marble_rocks[east=false,layers=5,north=false,south=false,waterlogged=true,west=false]
conquest:rough_marble_rocks[east=false,layers=5,north=false,south=false,waterlogged=false,west=true]
conquest:rough_marble_rocks[east=false,layers=5,north=false,south=false,waterlogged=false,west=false]
conquest:rough_marble_rocks[east=false,layers=6,north=true,south=true,waterlogged=true,west=true]
conquest:rough_marble_rocks[east=false,layers=6,north=true,south=true,waterlogged=true,west=false]
conquest:rough_marble_rocks[east=false,layers=6,north=true,south=true,waterlogged=false,west=true]
conquest:rough_marble_rocks[east=false,layers=6,north=true,south=true,waterlogged=false,west=false]
conquest:rough_marble_rocks[east=false,layers=6,north=true,south=false,waterlogged=true,west=true]
conquest:rough_marble_rocks[east=false,layers=6,north=true,south=false,waterlogged=true,west=false]
conquest:rough_marble_rocks[east=false,layers=6,north=true,south=false,waterlogged=false,west=true]
conquest:rough_marble_rocks[east=false,layers=6,north=true,south=false,waterlogged=false,west=false]
conquest:rough_marble_rocks[east=false,layers=6,north=false,south=true,waterlogged=true,west=true]
conquest:rough_marble_rocks[east=false,layers=6,north=false,south=true,waterlogged=true,west=false]
conquest:rough_marble_rocks[east=false,layers=6,north=false,south=true,waterlogged=false,west=true]
conquest:rough_marble_rocks[east=false,layers=6,north=false,south=true,waterlogged=false,west=false]
conquest:rough_marble_rocks[east=false,layers=6,north=false,south=false,waterlogged=true,west=true]
conquest:rough_marble_rocks[east=false,layers=6,north=false,south=false,waterlogged=true,west=false]
conquest:rough_marble_rocks[east=false,layers=6,north=false,south=false,waterlogged=false,west=true]
conquest:rough_marble_rocks[east=false,layers=6,north=false,south=false,waterlogged=false,west=false]
conquest:rough_marble_rocks[east=false,layers=7,north=true,south=true,waterlogged=true,west=true]
conquest:rough_marble_rocks[east=false,layers=7,north=true,south=true,waterlogged=true,west=false]
conquest:rough_marble_rocks[east=false,layers=7,north=true,south=true,waterlogged=false,west=true]
conquest:rough_marble_rocks[east=false,layers=7,north=true,south=true,waterlogged=false,west=false]
conquest:rough_marble_rocks[east=false,layers=7,north=true,south=false,waterlogged=true,west=true]
conquest:rough_marble_rocks[east=false,layers=7,north=true,south=false,waterlogged=true,west=false]
conquest:rough_marble_rocks[east=false,layers=7,north=true,south=false,waterlogged=false,west=true]
conquest:rough_marble_rocks[east=false,layers=7,north=true,south=false,waterlogged=false,west=false]
conquest:rough_marble_rocks[east=false,layers=7,north=false,south=true,waterlogged=true,west=true]
conquest:rough_marble_rocks[east=false,layers=7,north=false,south=true,waterlogged=true,west=false]
conquest:rough_marble_rocks[east=false,layers=7,north=false,south=true,waterlogged=false,west=true]
conquest:rough_marble_rocks[east=false,layers=7,north=false,south=true,waterlogged=false,west=false]
conquest:rough_marble_rocks[east=false,layers=7,north=false,south=false,waterlogged=true,west=true]
conquest:rough_marble_rocks[east=false,layers=7,north=false,south=false,waterlogged=true,west=false]
conquest:rough_marble_rocks[east=false,layers=7,north=false,south=false,waterlogged=false,west=true]
conquest:rough_marble_rocks[east=false,layers=7,north=false,south=false,waterlogged=false,west=false]
conquest:rough_marble_rocks[east=false,layers=8,north=true,south=true,waterlogged=true,west=true]
conquest:rough_marble_rocks[east=false,layers=8,north=true,south=true,waterlogged=true,west=false]
conquest:rough_marble_rocks[east=false,layers=8,north=true,south=true,waterlogged=false,west=true]
conquest:rough_marble_rocks[east=false,layers=8,north=true,south=true,waterlogged=false,west=false]
conquest:rough_marble_rocks[east=false,layers=8,north=true,south=false,waterlogged=true,west=true]
conquest:rough_marble_rocks[east=false,layers=8,north=true,south=false,waterlogged=true,west=false]
conquest:rough_marble_rocks[east=false,layers=8,north=true,south=false,waterlogged=false,west=true]
conquest:rough_marble_rocks[east=false,layers=8,north=true,south=false,waterlogged=false,west=false]
conquest:rough_marble_rocks[east=false,layers=8,north=false,south=true,waterlogged=true,west=true]
conquest:rough_marble_rocks[east=false,layers=8,north=false,south=true,waterlogged=true,west=false]
conquest:rough_marble_rocks[east=false,layers=8,north=false,south=true,waterlogged=false,west=true]
conquest:rough_marble_rocks[east=false,layers=8,north=false,south=true,waterlogged=false,west=false]
conquest:rough_marble_rocks[east=false,layers=8,north=false,south=false,waterlogged=true,west=true]
conquest:rough_marble_rocks[east=false,layers=8,north=false,south=false,waterlogged=true,west=false]
conquest:rough_marble_rocks[east=false,layers=8,north=false,south=false,waterlogged=false,west=true]
conquest:rough_marble_rocks[east=false,layers=8,north=false,south=false,waterlogged=false,west=false]
conquest:rough_marble_slab[layers=1,type=top,waterlogged=true]
conquest:rough_marble_slab[layers=1,type=top,waterlogged=false]
conquest:rough_marble_slab[layers=1,type=bottom,waterlogged=true]
conquest:rough_marble_slab[layers=1,type=bottom,waterlogged=false]
conquest:rough_marble_slab[layers=2,type=top,waterlogged=true]
conquest:rough_marble_slab[layers=2,type=top,waterlogged=false]
conquest:rough_marble_slab[layers=2,type=bottom,waterlogged=true]
conquest:rough_marble_slab[layers=2,type=bottom,waterlogged=false]
conquest:rough_marble_slab[layers=3,type=top,waterlogged=true]
conquest:rough_marble_slab[layers=3,type=top,waterlogged=false]
conquest:rough_marble_slab[layers=3,type=bottom,waterlogged=true]
conquest:rough_marble_slab[layers=3,type=bottom,waterlogged=false]
conquest:rough_marble_slab[layers=4,type=top,waterlogged=true]
conquest:rough_marble_slab[layers=4,type=top,waterlogged=false]
conquest:rough_marble_slab[layers=4,type=bottom,waterlogged=true]
conquest:rough_marble_slab[layers=4,type=bottom,waterlogged=false]
conquest:rough_marble_slab[layers=5,type=top,waterlogged=true]
conquest:rough_marble_slab[layers=5,type=top,waterlogged=false]
conquest:rough_marble_slab[layers=5,type=bottom,waterlogged=true]
conquest:rough_marble_slab[layers=5,type=bottom,waterlogged=false]
conquest:rough_marble_slab[layers=6,type=top,waterlogged=true]
conquest:rough_marble_slab[layers=6,type=top,waterlogged=false]
conquest:rough_marble_slab[layers=6,type=bottom,waterlogged=true]
conquest:rough_marble_slab[layers=6,type=bottom,waterlogged=false]
conquest:rough_marble_slab[layers=7,type=top,waterlogged=true]
conquest:rough_marble_slab[layers=7,type=top,waterlogged=false]
conquest:rough_marble_slab[layers=7,type=bottom,waterlogged=true]
conquest:rough_marble_slab[layers=7,type=bottom,waterlogged=false]
conquest:rough_marble_slab[layers=8,type=top,waterlogged=true]
conquest:rough_marble_slab[layers=8,type=top,waterlogged=false]
conquest:rough_marble_slab[layers=8,type=bottom,waterlogged=true]
conquest:rough_marble_slab[layers=8,type=bottom,waterlogged=false]
conquest:rough_marble_small_window[down=true,up=true,waterlogged=true]
conquest:rough_marble_small_window[down=true,up=true,waterlogged=false]
conquest:rough_marble_small_window[down=true,up=false,waterlogged=true]
conquest:rough_marble_small_window[down=true,up=false,waterlogged=false]
conquest:rough_marble_small_window[down=false,up=true,waterlogged=true]
conquest:rough_marble_small_window[down=false,up=true,waterlogged=false]
conquest:rough_marble_small_window[down=false,up=false,waterlogged=true]
conquest:rough_marble_small_window[down=false,up=false,waterlogged=false]
conquest:rough_marble_small_window_half[down=true,facing=north,up=true,waterlogged=true]
conquest:rough_marble_small_window_half[down=true,facing=north,up=true,waterlogged=false]
conquest:rough_marble_small_window_half[down=true,facing=north,up=false,waterlogged=true]
conquest:rough_marble_small_window_half[down=true,facing=north,up=false,waterlogged=false]
conquest:rough_marble_small_window_half[down=true,facing=south,up=true,waterlogged=true]
conquest:rough_marble_small_window_half[down=true,facing=south,up=true,waterlogged=false]
conquest:rough_marble_small_window_half[down=true,facing=south,up=false,waterlogged=true]
conquest:rough_marble_small_window_half[down=true,facing=south,up=false,waterlogged=false]
conquest:rough_marble_small_window_half[down=true,facing=west,up=true,waterlogged=true]
conquest:rough_marble_small_window_half[down=true,facing=west,up=true,waterlogged=false]
conquest:rough_marble_small_window_half[down=true,facing=west,up=false,waterlogged=true]
conquest:rough_marble_small_window_half[down=true,facing=west,up=false,waterlogged=false]
conquest:rough_marble_small_window_half[down=true,facing=east,up=true,waterlogged=true]
conquest:rough_marble_small_window_half[down=true,facing=east,up=true,waterlogged=false]
conquest:rough_marble_small_window_half[down=true,facing=east,up=false,waterlogged=true]
conquest:rough_marble_small_window_half[down=true,facing=east,up=false,waterlogged=false]
conquest:rough_marble_small_window_half[down=false,facing=north,up=true,waterlogged=true]
conquest:rough_marble_small_window_half[down=false,facing=north,up=true,waterlogged=false]
conquest:rough_marble_small_window_half[down=false,facing=north,up=false,waterlogged=true]
conquest:rough_marble_small_window_half[down=false,facing=north,up=false,waterlogged=false]
conquest:rough_marble_small_window_half[down=false,facing=south,up=true,waterlogged=true]
conquest:rough_marble_small_window_half[down=false,facing=south,up=true,waterlogged=false]
conquest:rough_marble_small_window_half[down=false,facing=south,up=false,waterlogged=true]
conquest:rough_marble_small_window_half[down=false,facing=south,up=false,waterlogged=false]
conquest:rough_marble_small_window_half[down=false,facing=west,up=true,waterlogged=true]
conquest:rough_marble_small_window_half[down=false,facing=west,up=true,waterlogged=false]
conquest:rough_marble_small_window_half[down=false,facing=west,up=false,waterlogged=true]
conquest:rough_marble_small_window_half[down=false,facing=west,up=false,waterlogged=false]
conquest:rough_marble_small_window_half[down=false,facing=east,up=true,waterlogged=true]
conquest:rough_marble_small_window_half[down=false,facing=east,up=true,waterlogged=false]
conquest:rough_marble_small_window_half[down=false,facing=east,up=false,waterlogged=true]
conquest:rough_marble_small_window_half[down=false,facing=east,up=false,waterlogged=false]
conquest:rough_marble_sphere[type=egg,waterlogged=true]
conquest:rough_marble_sphere[type=egg,waterlogged=false]
conquest:rough_marble_sphere[type=small,waterlogged=true]
conquest:rough_marble_sphere[type=small,waterlogged=false]
conquest:rough_marble_sphere[type=large,waterlogged=true]
conquest:rough_marble_sphere[type=large,waterlogged=false]
conquest:rough_marble_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:rough_marble_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:rough_marble_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:rough_marble_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:rough_marble_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:rough_marble_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:rough_marble_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:rough_marble_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:rough_marble_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:rough_marble_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:rough_marble_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:rough_marble_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:rough_marble_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:rough_marble_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:rough_marble_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:rough_marble_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:rough_marble_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:rough_marble_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:rough_marble_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:rough_marble_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:rough_marble_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:rough_marble_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:rough_marble_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:rough_marble_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:rough_marble_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:rough_marble_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:rough_marble_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:rough_marble_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:rough_marble_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:rough_marble_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:rough_marble_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:rough_marble_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:rough_marble_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:rough_marble_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:rough_marble_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:rough_marble_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:rough_marble_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:rough_marble_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:rough_marble_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:rough_marble_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:rough_marble_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:rough_marble_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:rough_marble_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:rough_marble_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:rough_marble_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:rough_marble_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:rough_marble_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:rough_marble_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:rough_marble_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:rough_marble_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:rough_marble_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:rough_marble_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:rough_marble_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:rough_marble_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:rough_marble_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:rough_marble_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:rough_marble_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:rough_marble_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:rough_marble_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:rough_marble_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:rough_marble_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:rough_marble_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:rough_marble_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:rough_marble_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:rough_marble_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:rough_marble_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:rough_marble_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:rough_marble_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:rough_marble_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:rough_marble_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:rough_marble_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:rough_marble_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:rough_marble_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:rough_marble_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:rough_marble_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:rough_marble_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:rough_marble_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:rough_marble_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:rough_marble_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:rough_marble_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:rough_marble_vertical_corner[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:rough_marble_vertical_corner[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:rough_marble_vertical_corner[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:rough_marble_vertical_corner[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:rough_marble_vertical_corner[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:rough_marble_vertical_corner[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:rough_marble_vertical_corner[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:rough_marble_vertical_corner[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:rough_marble_vertical_corner[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:rough_marble_vertical_corner[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:rough_marble_vertical_corner[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:rough_marble_vertical_corner[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:rough_marble_vertical_corner[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:rough_marble_vertical_corner[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:rough_marble_vertical_corner[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:rough_marble_vertical_corner[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:rough_marble_vertical_corner[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:rough_marble_vertical_corner[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:rough_marble_vertical_corner[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:rough_marble_vertical_corner[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:rough_marble_vertical_corner[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:rough_marble_vertical_corner[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:rough_marble_vertical_corner[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:rough_marble_vertical_corner[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:rough_marble_vertical_corner[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:rough_marble_vertical_corner[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:rough_marble_vertical_corner[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:rough_marble_vertical_corner[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:rough_marble_vertical_corner[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:rough_marble_vertical_corner[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:rough_marble_vertical_corner[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:rough_marble_vertical_corner[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:rough_marble_vertical_corner[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:rough_marble_vertical_corner[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:rough_marble_vertical_corner[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:rough_marble_vertical_corner[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:rough_marble_vertical_corner[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:rough_marble_vertical_corner[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:rough_marble_vertical_corner[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:rough_marble_vertical_corner[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:rough_marble_vertical_corner[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:rough_marble_vertical_corner[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:rough_marble_vertical_corner[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:rough_marble_vertical_corner[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:rough_marble_vertical_corner[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:rough_marble_vertical_corner[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:rough_marble_vertical_corner[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:rough_marble_vertical_corner[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:rough_marble_vertical_corner[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:rough_marble_vertical_corner[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:rough_marble_vertical_corner[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:rough_marble_vertical_corner[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:rough_marble_vertical_corner[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:rough_marble_vertical_corner[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:rough_marble_vertical_corner[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:rough_marble_vertical_corner[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:rough_marble_vertical_corner[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:rough_marble_vertical_corner[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:rough_marble_vertical_corner[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:rough_marble_vertical_corner[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:rough_marble_vertical_corner[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:rough_marble_vertical_corner[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:rough_marble_vertical_corner[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:rough_marble_vertical_corner[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:rough_marble_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:rough_marble_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:rough_marble_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:rough_marble_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:rough_marble_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:rough_marble_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:rough_marble_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:rough_marble_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:rough_marble_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:rough_marble_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:rough_marble_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:rough_marble_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:rough_marble_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:rough_marble_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:rough_marble_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:rough_marble_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:rough_marble_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:rough_marble_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:rough_marble_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:rough_marble_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:rough_marble_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:rough_marble_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:rough_marble_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:rough_marble_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:rough_marble_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:rough_marble_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:rough_marble_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:rough_marble_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:rough_marble_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:rough_marble_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:rough_marble_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:rough_marble_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:rough_marble_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:rough_marble_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:rough_marble_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:rough_marble_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:rough_marble_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:rough_marble_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:rough_marble_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:rough_marble_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:rough_marble_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:rough_marble_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:rough_marble_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:rough_marble_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:rough_marble_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:rough_marble_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:rough_marble_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:rough_marble_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:rough_marble_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:rough_marble_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:rough_marble_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:rough_marble_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:rough_marble_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:rough_marble_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:rough_marble_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:rough_marble_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:rough_marble_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:rough_marble_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:rough_marble_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:rough_marble_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:rough_marble_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:rough_marble_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:rough_marble_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:rough_marble_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:rough_marble_vertical_quarter[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:rough_marble_vertical_quarter[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:rough_marble_vertical_quarter[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:rough_marble_vertical_quarter[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:rough_marble_vertical_quarter[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:rough_marble_vertical_quarter[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:rough_marble_vertical_quarter[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:rough_marble_vertical_quarter[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:rough_marble_vertical_quarter[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:rough_marble_vertical_quarter[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:rough_marble_vertical_quarter[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:rough_marble_vertical_quarter[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:rough_marble_vertical_quarter[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:rough_marble_vertical_quarter[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:rough_marble_vertical_quarter[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:rough_marble_vertical_quarter[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:rough_marble_vertical_quarter[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:rough_marble_vertical_quarter[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:rough_marble_vertical_quarter[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:rough_marble_vertical_quarter[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:rough_marble_vertical_quarter[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:rough_marble_vertical_quarter[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:rough_marble_vertical_quarter[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:rough_marble_vertical_quarter[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:rough_marble_vertical_quarter[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:rough_marble_vertical_quarter[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:rough_marble_vertical_quarter[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:rough_marble_vertical_quarter[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:rough_marble_vertical_quarter[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:rough_marble_vertical_quarter[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:rough_marble_vertical_quarter[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:rough_marble_vertical_quarter[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:rough_marble_vertical_quarter[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:rough_marble_vertical_quarter[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:rough_marble_vertical_quarter[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:rough_marble_vertical_quarter[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:rough_marble_vertical_quarter[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:rough_marble_vertical_quarter[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:rough_marble_vertical_quarter[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:rough_marble_vertical_quarter[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:rough_marble_vertical_quarter[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:rough_marble_vertical_quarter[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:rough_marble_vertical_quarter[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:rough_marble_vertical_quarter[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:rough_marble_vertical_quarter[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:rough_marble_vertical_quarter[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:rough_marble_vertical_quarter[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:rough_marble_vertical_quarter[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:rough_marble_vertical_quarter[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:rough_marble_vertical_quarter[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:rough_marble_vertical_quarter[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:rough_marble_vertical_quarter[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:rough_marble_vertical_quarter[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:rough_marble_vertical_quarter[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:rough_marble_vertical_quarter[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:rough_marble_vertical_quarter[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:rough_marble_vertical_quarter[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:rough_marble_vertical_quarter[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:rough_marble_vertical_quarter[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:rough_marble_vertical_quarter[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:rough_marble_vertical_quarter[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:rough_marble_vertical_quarter[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:rough_marble_vertical_quarter[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:rough_marble_vertical_quarter[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:rough_marble_vertical_slab[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:rough_marble_vertical_slab[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:rough_marble_vertical_slab[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:rough_marble_vertical_slab[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:rough_marble_vertical_slab[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:rough_marble_vertical_slab[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:rough_marble_vertical_slab[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:rough_marble_vertical_slab[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:rough_marble_vertical_slab[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:rough_marble_vertical_slab[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:rough_marble_vertical_slab[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:rough_marble_vertical_slab[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:rough_marble_vertical_slab[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:rough_marble_vertical_slab[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:rough_marble_vertical_slab[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:rough_marble_vertical_slab[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:rough_marble_vertical_slab[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:rough_marble_vertical_slab[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:rough_marble_vertical_slab[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:rough_marble_vertical_slab[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:rough_marble_vertical_slab[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:rough_marble_vertical_slab[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:rough_marble_vertical_slab[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:rough_marble_vertical_slab[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:rough_marble_vertical_slab[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:rough_marble_vertical_slab[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:rough_marble_vertical_slab[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:rough_marble_vertical_slab[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:rough_marble_vertical_slab[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:rough_marble_vertical_slab[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:rough_marble_vertical_slab[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:rough_marble_vertical_slab[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:rough_marble_vertical_slab[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:rough_marble_vertical_slab[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:rough_marble_vertical_slab[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:rough_marble_vertical_slab[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:rough_marble_vertical_slab[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:rough_marble_vertical_slab[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:rough_marble_vertical_slab[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:rough_marble_vertical_slab[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:rough_marble_vertical_slab[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:rough_marble_vertical_slab[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:rough_marble_vertical_slab[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:rough_marble_vertical_slab[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:rough_marble_vertical_slab[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:rough_marble_vertical_slab[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:rough_marble_vertical_slab[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:rough_marble_vertical_slab[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:rough_marble_vertical_slab[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:rough_marble_vertical_slab[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:rough_marble_vertical_slab[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:rough_marble_vertical_slab[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:rough_marble_vertical_slab[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:rough_marble_vertical_slab[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:rough_marble_vertical_slab[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:rough_marble_vertical_slab[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:rough_marble_vertical_slab[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:rough_marble_vertical_slab[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:rough_marble_vertical_slab[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:rough_marble_vertical_slab[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:rough_marble_vertical_slab[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:rough_marble_vertical_slab[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:rough_marble_vertical_slab[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:rough_marble_vertical_slab[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:rough_marble_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:rough_marble_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:rough_marble_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:rough_marble_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:rough_marble_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:rough_marble_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:rough_marble_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:rough_marble_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:rough_marble_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:rough_marble_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:rough_marble_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:rough_marble_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:rough_marble_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:rough_marble_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:rough_marble_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:rough_marble_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:rough_marble_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:rough_marble_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:rough_marble_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:rough_marble_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:rough_marble_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:rough_marble_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:rough_marble_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:rough_marble_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:rough_marble_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:rough_marble_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:rough_marble_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:rough_marble_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:rough_marble_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:rough_marble_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:rough_marble_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:rough_marble_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:rough_marble_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:rough_marble_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:rough_marble_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:rough_marble_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:rough_marble_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:rough_marble_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:rough_marble_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:rough_marble_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:rough_marble_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:rough_marble_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:rough_marble_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:rough_marble_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:rough_marble_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:rough_marble_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:rough_marble_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:rough_marble_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:rough_marble_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:rough_marble_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:rough_marble_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:rough_marble_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:rough_marble_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:rough_marble_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:rough_marble_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:rough_marble_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:rough_marble_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:rough_marble_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:rough_marble_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:rough_marble_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:rough_marble_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:rough_marble_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:rough_marble_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:rough_marble_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:rough_marble_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:rough_marble_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:rough_marble_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:rough_marble_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:rough_marble_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:rough_marble_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:rough_marble_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:rough_marble_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:rough_marble_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:rough_marble_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:rough_marble_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:rough_marble_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:rough_marble_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:rough_marble_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:rough_marble_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:rough_marble_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:rough_marble_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:rough_marble_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:rough_marble_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:rough_marble_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:rough_marble_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:rough_marble_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:rough_marble_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:rough_marble_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:rough_marble_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:rough_marble_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:rough_marble_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:rough_marble_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:rough_marble_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:rough_marble_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:rough_marble_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:rough_marble_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:rough_marble_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:rough_marble_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:rough_marble_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:rough_marble_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:rough_marble_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:rough_marble_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:rough_marble_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:rough_marble_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:rough_marble_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:rough_marble_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:rough_marble_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:rough_marble_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:rough_marble_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:rough_marble_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:rough_marble_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:rough_marble_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:rough_marble_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:rough_marble_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:rough_marble_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:rough_marble_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:rough_marble_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:rough_marble_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:rough_marble_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:rough_marble_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:rough_marble_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:rough_marble_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:rough_marble_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:rough_marble_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:rough_marble_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:rough_marble_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:rough_marble_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:rough_marble_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:rough_marble_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:rough_marble_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:rough_marble_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:rough_marble_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:rough_marble_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:rough_marble_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:rough_marble_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:rough_marble_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:rough_marble_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:rough_marble_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:rough_marble_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:rough_marble_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:rough_marble_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:rough_marble_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:rough_marble_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:rough_marble_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:rough_marble_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:rough_marble_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:rough_marble_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:rough_marble_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:rough_marble_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:rough_marble_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:rough_marble_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:rough_marble_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:rough_marble_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:rough_marble_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:rough_marble_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:rough_marble_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:rough_marble_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:rough_marble_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:rough_marble_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:rough_marble_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:rough_marble_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:rough_marble_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:rough_marble_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:rough_marble_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:rough_marble_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:rough_marble_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:rough_marble_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:rough_marble_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:rough_marble_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:rough_marble_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:rough_marble_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:rough_marble_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:rough_marble_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:rough_marble_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:rough_marble_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:rough_marble_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:rough_marble_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:rough_marble_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:rough_marble_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:rough_marble_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:rough_marble_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:rough_marble_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:rough_marble_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:rough_marble_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:rough_marble_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:rough_marble_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:rough_marble_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:rough_marble_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:rough_marble_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:rough_marble_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:rough_marble_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:rough_marble_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:rough_marble_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:rough_marble_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:rough_marble_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:rough_marble_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:rough_marble_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:rough_marble_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:rough_marble_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:rough_marble_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:rough_marble_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:rough_marble_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:rough_marble_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:rough_marble_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:rough_marble_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:rough_marble_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:rough_marble_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:rough_marble_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:rough_marble_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:rough_marble_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:rough_marble_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:rough_marble_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:rough_marble_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:rough_marble_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:rough_marble_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:rough_marble_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:rough_marble_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:rough_marble_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:rough_marble_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:rough_marble_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:rough_marble_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:rough_marble_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:rough_marble_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:rough_marble_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:rough_marble_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:rough_marble_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:rough_marble_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:rough_marble_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:rough_marble_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:rough_marble_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:rough_marble_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:rough_marble_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:rough_marble_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:rough_marble_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:rough_marble_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:rough_marble_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:rough_marble_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:rough_marble_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:rough_marble_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:rough_marble_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:rough_marble_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:rough_marble_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:rough_marble_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:rough_marble_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:rough_marble_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:rough_marble_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:rough_marble_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:rough_marble_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:rough_marble_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:rough_marble_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:rough_marble_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:rough_marble_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:rough_marble_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:rough_marble_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:rough_marble_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:rough_marble_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:rough_marble_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:rough_marble_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:rough_marble_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:rough_marble_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:rough_marble_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:rough_marble_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:rough_marble_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:rough_marble_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:rough_marble_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:rough_marble_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:rough_marble_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:rough_marble_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:rough_marble_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:rough_marble_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:rough_marble_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:rough_marble_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:rough_marble_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:rough_marble_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:rough_marble_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:rough_marble_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:rough_marble_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:rough_marble_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:rough_marble_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:rough_marble_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:rough_marble_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:rough_marble_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:rough_marble_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:rough_marble_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:rough_marble_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:rough_marble_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:rough_marble_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:rough_marble_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:rough_marble_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:rough_marble_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:rough_marble_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:rough_marble_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:rough_marble_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:rough_marble_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:rough_marble_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:rough_marble_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:rough_marble_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:rough_marble_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:rough_marble_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:rough_marble_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:rough_marble_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:rough_marble_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:rough_marble_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:rough_marble_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:rough_marble_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:rough_marble_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:rough_marble_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:rough_marble_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:rough_marble_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:rough_marble_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:rough_marble_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:rough_marble_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:rough_marble_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:rough_marble_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:rough_marble_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:rough_marble_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:rough_marble_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:rough_marble_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:rough_marble_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:rough_marble_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:rough_marble_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:rough_marble_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:rough_marble_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:rough_marble_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:rough_palm_board_fence[east=true,north=true,south=true,waterlogged=true,west=true]
conquest:rough_palm_board_fence[east=true,north=true,south=true,waterlogged=true,west=false]
conquest:rough_palm_board_fence[east=true,north=true,south=true,waterlogged=false,west=true]
conquest:rough_palm_board_fence[east=true,north=true,south=true,waterlogged=false,west=false]
conquest:rough_palm_board_fence[east=true,north=true,south=false,waterlogged=true,west=true]
conquest:rough_palm_board_fence[east=true,north=true,south=false,waterlogged=true,west=false]
conquest:rough_palm_board_fence[east=true,north=true,south=false,waterlogged=false,west=true]
conquest:rough_palm_board_fence[east=true,north=true,south=false,waterlogged=false,west=false]
conquest:rough_palm_board_fence[east=true,north=false,south=true,waterlogged=true,west=true]
conquest:rough_palm_board_fence[east=true,north=false,south=true,waterlogged=true,west=false]
conquest:rough_palm_board_fence[east=true,north=false,south=true,waterlogged=false,west=true]
conquest:rough_palm_board_fence[east=true,north=false,south=true,waterlogged=false,west=false]
conquest:rough_palm_board_fence[east=true,north=false,south=false,waterlogged=true,west=true]
conquest:rough_palm_board_fence[east=true,north=false,south=false,waterlogged=true,west=false]
conquest:rough_palm_board_fence[east=true,north=false,south=false,waterlogged=false,west=true]
conquest:rough_palm_board_fence[east=true,north=false,south=false,waterlogged=false,west=false]
conquest:rough_palm_board_fence[east=false,north=true,south=true,waterlogged=true,west=true]
conquest:rough_palm_board_fence[east=false,north=true,south=true,waterlogged=true,west=false]
conquest:rough_palm_board_fence[east=false,north=true,south=true,waterlogged=false,west=true]
conquest:rough_palm_board_fence[east=false,north=true,south=true,waterlogged=false,west=false]
conquest:rough_palm_board_fence[east=false,north=true,south=false,waterlogged=true,west=true]
conquest:rough_palm_board_fence[east=false,north=true,south=false,waterlogged=true,west=false]
conquest:rough_palm_board_fence[east=false,north=true,south=false,waterlogged=false,west=true]
conquest:rough_palm_board_fence[east=false,north=true,south=false,waterlogged=false,west=false]
conquest:rough_palm_board_fence[east=false,north=false,south=true,waterlogged=true,west=true]
conquest:rough_palm_board_fence[east=false,north=false,south=true,waterlogged=true,west=false]
conquest:rough_palm_board_fence[east=false,north=false,south=true,waterlogged=false,west=true]
conquest:rough_palm_board_fence[east=false,north=false,south=true,waterlogged=false,west=false]
conquest:rough_palm_board_fence[east=false,north=false,south=false,waterlogged=true,west=true]
conquest:rough_palm_board_fence[east=false,north=false,south=false,waterlogged=true,west=false]
conquest:rough_palm_board_fence[east=false,north=false,south=false,waterlogged=false,west=true]
conquest:rough_palm_board_fence[east=false,north=false,south=false,waterlogged=false,west=false]
conquest:rough_palm_wood_plank_balustrade[axis=x,waterlogged=true]
conquest:rough_palm_wood_plank_balustrade[axis=x,waterlogged=false]
conquest:rough_palm_wood_plank_balustrade[axis=y,waterlogged=true]
conquest:rough_palm_wood_plank_balustrade[axis=y,waterlogged=false]
conquest:rough_palm_wood_plank_balustrade[axis=z,waterlogged=true]
conquest:rough_palm_wood_plank_balustrade[axis=z,waterlogged=false]
conquest:rough_palm_wood_plank_boards[facing=north,type=top,waterlogged=true]
conquest:rough_palm_wood_plank_boards[facing=north,type=top,waterlogged=false]
conquest:rough_palm_wood_plank_boards[facing=north,type=bottom,waterlogged=true]
conquest:rough_palm_wood_plank_boards[facing=north,type=bottom,waterlogged=false]
conquest:rough_palm_wood_plank_boards[facing=south,type=top,waterlogged=true]
conquest:rough_palm_wood_plank_boards[facing=south,type=top,waterlogged=false]
conquest:rough_palm_wood_plank_boards[facing=south,type=bottom,waterlogged=true]
conquest:rough_palm_wood_plank_boards[facing=south,type=bottom,waterlogged=false]
conquest:rough_palm_wood_plank_boards[facing=west,type=top,waterlogged=true]
conquest:rough_palm_wood_plank_boards[facing=west,type=top,waterlogged=false]
conquest:rough_palm_wood_plank_boards[facing=west,type=bottom,waterlogged=true]
conquest:rough_palm_wood_plank_boards[facing=west,type=bottom,waterlogged=false]
conquest:rough_palm_wood_plank_boards[facing=east,type=top,waterlogged=true]
conquest:rough_palm_wood_plank_boards[facing=east,type=top,waterlogged=false]
conquest:rough_palm_wood_plank_boards[facing=east,type=bottom,waterlogged=true]
conquest:rough_palm_wood_plank_boards[facing=east,type=bottom,waterlogged=false]
conquest:rough_palm_wood_plank_capital[facing=flat,type=top,waterlogged=true]
conquest:rough_palm_wood_plank_capital[facing=flat,type=top,waterlogged=false]
conquest:rough_palm_wood_plank_capital[facing=flat,type=bottom,waterlogged=true]
conquest:rough_palm_wood_plank_capital[facing=flat,type=bottom,waterlogged=false]
conquest:rough_palm_wood_plank_capital[facing=north,type=top,waterlogged=true]
conquest:rough_palm_wood_plank_capital[facing=north,type=top,waterlogged=false]
conquest:rough_palm_wood_plank_capital[facing=north,type=bottom,waterlogged=true]
conquest:rough_palm_wood_plank_capital[facing=north,type=bottom,waterlogged=false]
conquest:rough_palm_wood_plank_capital[facing=south,type=top,waterlogged=true]
conquest:rough_palm_wood_plank_capital[facing=south,type=top,waterlogged=false]
conquest:rough_palm_wood_plank_capital[facing=south,type=bottom,waterlogged=true]
conquest:rough_palm_wood_plank_capital[facing=south,type=bottom,waterlogged=false]
conquest:rough_palm_wood_plank_capital[facing=east,type=top,waterlogged=true]
conquest:rough_palm_wood_plank_capital[facing=east,type=top,waterlogged=false]
conquest:rough_palm_wood_plank_capital[facing=east,type=bottom,waterlogged=true]
conquest:rough_palm_wood_plank_capital[facing=east,type=bottom,waterlogged=false]
conquest:rough_palm_wood_plank_capital[facing=west,type=top,waterlogged=true]
conquest:rough_palm_wood_plank_capital[facing=west,type=top,waterlogged=false]
conquest:rough_palm_wood_plank_capital[facing=west,type=bottom,waterlogged=true]
conquest:rough_palm_wood_plank_capital[facing=west,type=bottom,waterlogged=false]
conquest:rough_palm_wood_plank_corner_slab[facing=north,type=top,waterlogged=true]
conquest:rough_palm_wood_plank_corner_slab[facing=north,type=top,waterlogged=false]
conquest:rough_palm_wood_plank_corner_slab[facing=north,type=bottom,waterlogged=true]
conquest:rough_palm_wood_plank_corner_slab[facing=north,type=bottom,waterlogged=false]
conquest:rough_palm_wood_plank_corner_slab[facing=south,type=top,waterlogged=true]
conquest:rough_palm_wood_plank_corner_slab[facing=south,type=top,waterlogged=false]
conquest:rough_palm_wood_plank_corner_slab[facing=south,type=bottom,waterlogged=true]
conquest:rough_palm_wood_plank_corner_slab[facing=south,type=bottom,waterlogged=false]
conquest:rough_palm_wood_plank_corner_slab[facing=west,type=top,waterlogged=true]
conquest:rough_palm_wood_plank_corner_slab[facing=west,type=top,waterlogged=false]
conquest:rough_palm_wood_plank_corner_slab[facing=west,type=bottom,waterlogged=true]
conquest:rough_palm_wood_plank_corner_slab[facing=west,type=bottom,waterlogged=false]
conquest:rough_palm_wood_plank_corner_slab[facing=east,type=top,waterlogged=true]
conquest:rough_palm_wood_plank_corner_slab[facing=east,type=top,waterlogged=false]
conquest:rough_palm_wood_plank_corner_slab[facing=east,type=bottom,waterlogged=true]
conquest:rough_palm_wood_plank_corner_slab[facing=east,type=bottom,waterlogged=false]
conquest:rough_palm_wood_plank_eighth_slab[facing=north,type=top,waterlogged=true]
conquest:rough_palm_wood_plank_eighth_slab[facing=north,type=top,waterlogged=false]
conquest:rough_palm_wood_plank_eighth_slab[facing=north,type=bottom,waterlogged=true]
conquest:rough_palm_wood_plank_eighth_slab[facing=north,type=bottom,waterlogged=false]
conquest:rough_palm_wood_plank_eighth_slab[facing=south,type=top,waterlogged=true]
conquest:rough_palm_wood_plank_eighth_slab[facing=south,type=top,waterlogged=false]
conquest:rough_palm_wood_plank_eighth_slab[facing=south,type=bottom,waterlogged=true]
conquest:rough_palm_wood_plank_eighth_slab[facing=south,type=bottom,waterlogged=false]
conquest:rough_palm_wood_plank_eighth_slab[facing=west,type=top,waterlogged=true]
conquest:rough_palm_wood_plank_eighth_slab[facing=west,type=top,waterlogged=false]
conquest:rough_palm_wood_plank_eighth_slab[facing=west,type=bottom,waterlogged=true]
conquest:rough_palm_wood_plank_eighth_slab[facing=west,type=bottom,waterlogged=false]
conquest:rough_palm_wood_plank_eighth_slab[facing=east,type=top,waterlogged=true]
conquest:rough_palm_wood_plank_eighth_slab[facing=east,type=top,waterlogged=false]
conquest:rough_palm_wood_plank_eighth_slab[facing=east,type=bottom,waterlogged=true]
conquest:rough_palm_wood_plank_eighth_slab[facing=east,type=bottom,waterlogged=false]
conquest:rough_palm_wood_plank_pillar[layer=1,waterlogged=true]
conquest:rough_palm_wood_plank_pillar[layer=1,waterlogged=false]
conquest:rough_palm_wood_plank_pillar[layer=2,waterlogged=true]
conquest:rough_palm_wood_plank_pillar[layer=2,waterlogged=false]
conquest:rough_palm_wood_plank_pillar[layer=3,waterlogged=true]
conquest:rough_palm_wood_plank_pillar[layer=3,waterlogged=false]
conquest:rough_palm_wood_plank_quarter_slab[facing=north,layer=1,type=top,waterlogged=true]
conquest:rough_palm_wood_plank_quarter_slab[facing=north,layer=1,type=top,waterlogged=false]
conquest:rough_palm_wood_plank_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=true]
conquest:rough_palm_wood_plank_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=false]
conquest:rough_palm_wood_plank_quarter_slab[facing=north,layer=2,type=top,waterlogged=true]
conquest:rough_palm_wood_plank_quarter_slab[facing=north,layer=2,type=top,waterlogged=false]
conquest:rough_palm_wood_plank_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=true]
conquest:rough_palm_wood_plank_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=false]
conquest:rough_palm_wood_plank_quarter_slab[facing=north,layer=3,type=top,waterlogged=true]
conquest:rough_palm_wood_plank_quarter_slab[facing=north,layer=3,type=top,waterlogged=false]
conquest:rough_palm_wood_plank_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=true]
conquest:rough_palm_wood_plank_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=false]
conquest:rough_palm_wood_plank_quarter_slab[facing=south,layer=1,type=top,waterlogged=true]
conquest:rough_palm_wood_plank_quarter_slab[facing=south,layer=1,type=top,waterlogged=false]
conquest:rough_palm_wood_plank_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=true]
conquest:rough_palm_wood_plank_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=false]
conquest:rough_palm_wood_plank_quarter_slab[facing=south,layer=2,type=top,waterlogged=true]
conquest:rough_palm_wood_plank_quarter_slab[facing=south,layer=2,type=top,waterlogged=false]
conquest:rough_palm_wood_plank_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=true]
conquest:rough_palm_wood_plank_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=false]
conquest:rough_palm_wood_plank_quarter_slab[facing=south,layer=3,type=top,waterlogged=true]
conquest:rough_palm_wood_plank_quarter_slab[facing=south,layer=3,type=top,waterlogged=false]
conquest:rough_palm_wood_plank_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=true]
conquest:rough_palm_wood_plank_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=false]
conquest:rough_palm_wood_plank_quarter_slab[facing=west,layer=1,type=top,waterlogged=true]
conquest:rough_palm_wood_plank_quarter_slab[facing=west,layer=1,type=top,waterlogged=false]
conquest:rough_palm_wood_plank_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=true]
conquest:rough_palm_wood_plank_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=false]
conquest:rough_palm_wood_plank_quarter_slab[facing=west,layer=2,type=top,waterlogged=true]
conquest:rough_palm_wood_plank_quarter_slab[facing=west,layer=2,type=top,waterlogged=false]
conquest:rough_palm_wood_plank_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=true]
conquest:rough_palm_wood_plank_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=false]
conquest:rough_palm_wood_plank_quarter_slab[facing=west,layer=3,type=top,waterlogged=true]
conquest:rough_palm_wood_plank_quarter_slab[facing=west,layer=3,type=top,waterlogged=false]
conquest:rough_palm_wood_plank_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=true]
conquest:rough_palm_wood_plank_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=false]
conquest:rough_palm_wood_plank_quarter_slab[facing=east,layer=1,type=top,waterlogged=true]
conquest:rough_palm_wood_plank_quarter_slab[facing=east,layer=1,type=top,waterlogged=false]
conquest:rough_palm_wood_plank_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=true]
conquest:rough_palm_wood_plank_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=false]
conquest:rough_palm_wood_plank_quarter_slab[facing=east,layer=2,type=top,waterlogged=true]
conquest:rough_palm_wood_plank_quarter_slab[facing=east,layer=2,type=top,waterlogged=false]
conquest:rough_palm_wood_plank_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=true]
conquest:rough_palm_wood_plank_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=false]
conquest:rough_palm_wood_plank_quarter_slab[facing=east,layer=3,type=top,waterlogged=true]
conquest:rough_palm_wood_plank_quarter_slab[facing=east,layer=3,type=top,waterlogged=false]
conquest:rough_palm_wood_plank_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=true]
conquest:rough_palm_wood_plank_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=false]
conquest:rough_palm_wood_plank_slab[layer=1,type=top,waterlogged=true]
conquest:rough_palm_wood_plank_slab[layer=1,type=top,waterlogged=false]
conquest:rough_palm_wood_plank_slab[layer=1,type=bottom,waterlogged=true]
conquest:rough_palm_wood_plank_slab[layer=1,type=bottom,waterlogged=false]
conquest:rough_palm_wood_plank_slab[layer=2,type=top,waterlogged=true]
conquest:rough_palm_wood_plank_slab[layer=2,type=top,waterlogged=false]
conquest:rough_palm_wood_plank_slab[layer=2,type=bottom,waterlogged=true]
conquest:rough_palm_wood_plank_slab[layer=2,type=bottom,waterlogged=false]
conquest:rough_palm_wood_plank_slab[layer=3,type=top,waterlogged=true]
conquest:rough_palm_wood_plank_slab[layer=3,type=top,waterlogged=false]
conquest:rough_palm_wood_plank_slab[layer=3,type=bottom,waterlogged=true]
conquest:rough_palm_wood_plank_slab[layer=3,type=bottom,waterlogged=false]
conquest:rough_palm_wood_plank_slab[layer=4,type=top,waterlogged=true]
conquest:rough_palm_wood_plank_slab[layer=4,type=top,waterlogged=false]
conquest:rough_palm_wood_plank_slab[layer=4,type=bottom,waterlogged=true]
conquest:rough_palm_wood_plank_slab[layer=4,type=bottom,waterlogged=false]
conquest:rough_palm_wood_plank_small_window[down=true,up=true,waterlogged=true]
conquest:rough_palm_wood_plank_small_window[down=true,up=true,waterlogged=false]
conquest:rough_palm_wood_plank_small_window[down=true,up=false,waterlogged=true]
conquest:rough_palm_wood_plank_small_window[down=true,up=false,waterlogged=false]
conquest:rough_palm_wood_plank_small_window[down=false,up=true,waterlogged=true]
conquest:rough_palm_wood_plank_small_window[down=false,up=true,waterlogged=false]
conquest:rough_palm_wood_plank_small_window[down=false,up=false,waterlogged=true]
conquest:rough_palm_wood_plank_small_window[down=false,up=false,waterlogged=false]
conquest:rough_palm_wood_plank_small_window_half[down=true,facing=north,up=true,waterlogged=true]
conquest:rough_palm_wood_plank_small_window_half[down=true,facing=north,up=true,waterlogged=false]
conquest:rough_palm_wood_plank_small_window_half[down=true,facing=north,up=false,waterlogged=true]
conquest:rough_palm_wood_plank_small_window_half[down=true,facing=north,up=false,waterlogged=false]
conquest:rough_palm_wood_plank_small_window_half[down=true,facing=south,up=true,waterlogged=true]
conquest:rough_palm_wood_plank_small_window_half[down=true,facing=south,up=true,waterlogged=false]
conquest:rough_palm_wood_plank_small_window_half[down=true,facing=south,up=false,waterlogged=true]
conquest:rough_palm_wood_plank_small_window_half[down=true,facing=south,up=false,waterlogged=false]
conquest:rough_palm_wood_plank_small_window_half[down=true,facing=west,up=true,waterlogged=true]
conquest:rough_palm_wood_plank_small_window_half[down=true,facing=west,up=true,waterlogged=false]
conquest:rough_palm_wood_plank_small_window_half[down=true,facing=west,up=false,waterlogged=true]
conquest:rough_palm_wood_plank_small_window_half[down=true,facing=west,up=false,waterlogged=false]
conquest:rough_palm_wood_plank_small_window_half[down=true,facing=east,up=true,waterlogged=true]
conquest:rough_palm_wood_plank_small_window_half[down=true,facing=east,up=true,waterlogged=false]
conquest:rough_palm_wood_plank_small_window_half[down=true,facing=east,up=false,waterlogged=true]
conquest:rough_palm_wood_plank_small_window_half[down=true,facing=east,up=false,waterlogged=false]
conquest:rough_palm_wood_plank_small_window_half[down=false,facing=north,up=true,waterlogged=true]
conquest:rough_palm_wood_plank_small_window_half[down=false,facing=north,up=true,waterlogged=false]
conquest:rough_palm_wood_plank_small_window_half[down=false,facing=north,up=false,waterlogged=true]
conquest:rough_palm_wood_plank_small_window_half[down=false,facing=north,up=false,waterlogged=false]
conquest:rough_palm_wood_plank_small_window_half[down=false,facing=south,up=true,waterlogged=true]
conquest:rough_palm_wood_plank_small_window_half[down=false,facing=south,up=true,waterlogged=false]
conquest:rough_palm_wood_plank_small_window_half[down=false,facing=south,up=false,waterlogged=true]
conquest:rough_palm_wood_plank_small_window_half[down=false,facing=south,up=false,waterlogged=false]
conquest:rough_palm_wood_plank_small_window_half[down=false,facing=west,up=true,waterlogged=true]
conquest:rough_palm_wood_plank_small_window_half[down=false,facing=west,up=true,waterlogged=false]
conquest:rough_palm_wood_plank_small_window_half[down=false,facing=west,up=false,waterlogged=true]
conquest:rough_palm_wood_plank_small_window_half[down=false,facing=west,up=false,waterlogged=false]
conquest:rough_palm_wood_plank_small_window_half[down=false,facing=east,up=true,waterlogged=true]
conquest:rough_palm_wood_plank_small_window_half[down=false,facing=east,up=true,waterlogged=false]
conquest:rough_palm_wood_plank_small_window_half[down=false,facing=east,up=false,waterlogged=true]
conquest:rough_palm_wood_plank_small_window_half[down=false,facing=east,up=false,waterlogged=false]
conquest:rough_palm_wood_plank_sphere[type=egg,waterlogged=true]
conquest:rough_palm_wood_plank_sphere[type=egg,waterlogged=false]
conquest:rough_palm_wood_plank_sphere[type=small,waterlogged=true]
conquest:rough_palm_wood_plank_sphere[type=small,waterlogged=false]
conquest:rough_palm_wood_plank_sphere[type=large,waterlogged=true]
conquest:rough_palm_wood_plank_sphere[type=large,waterlogged=false]
conquest:rough_palm_wood_plank_vertical_corner[facing=north,layer=1,waterlogged=true]
conquest:rough_palm_wood_plank_vertical_corner[facing=north,layer=1,waterlogged=false]
conquest:rough_palm_wood_plank_vertical_corner[facing=north,layer=2,waterlogged=true]
conquest:rough_palm_wood_plank_vertical_corner[facing=north,layer=2,waterlogged=false]
conquest:rough_palm_wood_plank_vertical_corner[facing=north,layer=3,waterlogged=true]
conquest:rough_palm_wood_plank_vertical_corner[facing=north,layer=3,waterlogged=false]
conquest:rough_palm_wood_plank_vertical_corner[facing=north,layer=4,waterlogged=true]
conquest:rough_palm_wood_plank_vertical_corner[facing=north,layer=4,waterlogged=false]
conquest:rough_palm_wood_plank_vertical_corner[facing=south,layer=1,waterlogged=true]
conquest:rough_palm_wood_plank_vertical_corner[facing=south,layer=1,waterlogged=false]
conquest:rough_palm_wood_plank_vertical_corner[facing=south,layer=2,waterlogged=true]
conquest:rough_palm_wood_plank_vertical_corner[facing=south,layer=2,waterlogged=false]
conquest:rough_palm_wood_plank_vertical_corner[facing=south,layer=3,waterlogged=true]
conquest:rough_palm_wood_plank_vertical_corner[facing=south,layer=3,waterlogged=false]
conquest:rough_palm_wood_plank_vertical_corner[facing=south,layer=4,waterlogged=true]
conquest:rough_palm_wood_plank_vertical_corner[facing=south,layer=4,waterlogged=false]
conquest:rough_palm_wood_plank_vertical_corner[facing=west,layer=1,waterlogged=true]
conquest:rough_palm_wood_plank_vertical_corner[facing=west,layer=1,waterlogged=false]
conquest:rough_palm_wood_plank_vertical_corner[facing=west,layer=2,waterlogged=true]
conquest:rough_palm_wood_plank_vertical_corner[facing=west,layer=2,waterlogged=false]
conquest:rough_palm_wood_plank_vertical_corner[facing=west,layer=3,waterlogged=true]
conquest:rough_palm_wood_plank_vertical_corner[facing=west,layer=3,waterlogged=false]
conquest:rough_palm_wood_plank_vertical_corner[facing=west,layer=4,waterlogged=true]
conquest:rough_palm_wood_plank_vertical_corner[facing=west,layer=4,waterlogged=false]
conquest:rough_palm_wood_plank_vertical_corner[facing=east,layer=1,waterlogged=true]
conquest:rough_palm_wood_plank_vertical_corner[facing=east,layer=1,waterlogged=false]
conquest:rough_palm_wood_plank_vertical_corner[facing=east,layer=2,waterlogged=true]
conquest:rough_palm_wood_plank_vertical_corner[facing=east,layer=2,waterlogged=false]
conquest:rough_palm_wood_plank_vertical_corner[facing=east,layer=3,waterlogged=true]
conquest:rough_palm_wood_plank_vertical_corner[facing=east,layer=3,waterlogged=false]
conquest:rough_palm_wood_plank_vertical_corner[facing=east,layer=4,waterlogged=true]
conquest:rough_palm_wood_plank_vertical_corner[facing=east,layer=4,waterlogged=false]
conquest:rough_palm_wood_plank_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:rough_palm_wood_plank_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:rough_palm_wood_plank_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:rough_palm_wood_plank_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:rough_palm_wood_plank_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:rough_palm_wood_plank_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:rough_palm_wood_plank_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:rough_palm_wood_plank_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:rough_palm_wood_plank_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:rough_palm_wood_plank_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:rough_palm_wood_plank_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:rough_palm_wood_plank_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:rough_palm_wood_plank_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:rough_palm_wood_plank_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:rough_palm_wood_plank_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:rough_palm_wood_plank_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:rough_palm_wood_plank_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:rough_palm_wood_plank_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:rough_palm_wood_plank_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:rough_palm_wood_plank_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:rough_palm_wood_plank_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:rough_palm_wood_plank_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:rough_palm_wood_plank_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:rough_palm_wood_plank_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:rough_palm_wood_plank_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:rough_palm_wood_plank_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:rough_palm_wood_plank_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:rough_palm_wood_plank_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:rough_palm_wood_plank_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:rough_palm_wood_plank_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:rough_palm_wood_plank_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:rough_palm_wood_plank_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:rough_palm_wood_plank_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:rough_palm_wood_plank_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:rough_palm_wood_plank_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:rough_palm_wood_plank_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:rough_palm_wood_plank_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:rough_palm_wood_plank_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:rough_palm_wood_plank_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:rough_palm_wood_plank_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:rough_palm_wood_plank_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:rough_palm_wood_plank_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:rough_palm_wood_plank_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:rough_palm_wood_plank_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:rough_palm_wood_plank_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:rough_palm_wood_plank_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:rough_palm_wood_plank_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:rough_palm_wood_plank_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:rough_palm_wood_plank_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:rough_palm_wood_plank_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:rough_palm_wood_plank_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:rough_palm_wood_plank_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:rough_palm_wood_plank_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:rough_palm_wood_plank_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:rough_palm_wood_plank_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:rough_palm_wood_plank_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:rough_palm_wood_plank_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:rough_palm_wood_plank_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:rough_palm_wood_plank_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:rough_palm_wood_plank_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:rough_palm_wood_plank_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:rough_palm_wood_plank_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:rough_palm_wood_plank_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:rough_palm_wood_plank_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:rough_palm_wood_plank_vertical_quarter[facing=north,layer=1,waterlogged=true]
conquest:rough_palm_wood_plank_vertical_quarter[facing=north,layer=1,waterlogged=false]
conquest:rough_palm_wood_plank_vertical_quarter[facing=north,layer=2,waterlogged=true]
conquest:rough_palm_wood_plank_vertical_quarter[facing=north,layer=2,waterlogged=false]
conquest:rough_palm_wood_plank_vertical_quarter[facing=north,layer=3,waterlogged=true]
conquest:rough_palm_wood_plank_vertical_quarter[facing=north,layer=3,waterlogged=false]
conquest:rough_palm_wood_plank_vertical_quarter[facing=north,layer=4,waterlogged=true]
conquest:rough_palm_wood_plank_vertical_quarter[facing=north,layer=4,waterlogged=false]
conquest:rough_palm_wood_plank_vertical_quarter[facing=south,layer=1,waterlogged=true]
conquest:rough_palm_wood_plank_vertical_quarter[facing=south,layer=1,waterlogged=false]
conquest:rough_palm_wood_plank_vertical_quarter[facing=south,layer=2,waterlogged=true]
conquest:rough_palm_wood_plank_vertical_quarter[facing=south,layer=2,waterlogged=false]
conquest:rough_palm_wood_plank_vertical_quarter[facing=south,layer=3,waterlogged=true]
conquest:rough_palm_wood_plank_vertical_quarter[facing=south,layer=3,waterlogged=false]
conquest:rough_palm_wood_plank_vertical_quarter[facing=south,layer=4,waterlogged=true]
conquest:rough_palm_wood_plank_vertical_quarter[facing=south,layer=4,waterlogged=false]
conquest:rough_palm_wood_plank_vertical_quarter[facing=west,layer=1,waterlogged=true]
conquest:rough_palm_wood_plank_vertical_quarter[facing=west,layer=1,waterlogged=false]
conquest:rough_palm_wood_plank_vertical_quarter[facing=west,layer=2,waterlogged=true]
conquest:rough_palm_wood_plank_vertical_quarter[facing=west,layer=2,waterlogged=false]
conquest:rough_palm_wood_plank_vertical_quarter[facing=west,layer=3,waterlogged=true]
conquest:rough_palm_wood_plank_vertical_quarter[facing=west,layer=3,waterlogged=false]
conquest:rough_palm_wood_plank_vertical_quarter[facing=west,layer=4,waterlogged=true]
conquest:rough_palm_wood_plank_vertical_quarter[facing=west,layer=4,waterlogged=false]
conquest:rough_palm_wood_plank_vertical_quarter[facing=east,layer=1,waterlogged=true]
conquest:rough_palm_wood_plank_vertical_quarter[facing=east,layer=1,waterlogged=false]
conquest:rough_palm_wood_plank_vertical_quarter[facing=east,layer=2,waterlogged=true]
conquest:rough_palm_wood_plank_vertical_quarter[facing=east,layer=2,waterlogged=false]
conquest:rough_palm_wood_plank_vertical_quarter[facing=east,layer=3,waterlogged=true]
conquest:rough_palm_wood_plank_vertical_quarter[facing=east,layer=3,waterlogged=false]
conquest:rough_palm_wood_plank_vertical_quarter[facing=east,layer=4,waterlogged=true]
conquest:rough_palm_wood_plank_vertical_quarter[facing=east,layer=4,waterlogged=false]
conquest:rough_palm_wood_plank_vertical_slab[facing=north,layer=1,waterlogged=true]
conquest:rough_palm_wood_plank_vertical_slab[facing=north,layer=1,waterlogged=false]
conquest:rough_palm_wood_plank_vertical_slab[facing=north,layer=2,waterlogged=true]
conquest:rough_palm_wood_plank_vertical_slab[facing=north,layer=2,waterlogged=false]
conquest:rough_palm_wood_plank_vertical_slab[facing=north,layer=3,waterlogged=true]
conquest:rough_palm_wood_plank_vertical_slab[facing=north,layer=3,waterlogged=false]
conquest:rough_palm_wood_plank_vertical_slab[facing=north,layer=4,waterlogged=true]
conquest:rough_palm_wood_plank_vertical_slab[facing=north,layer=4,waterlogged=false]
conquest:rough_palm_wood_plank_vertical_slab[facing=south,layer=1,waterlogged=true]
conquest:rough_palm_wood_plank_vertical_slab[facing=south,layer=1,waterlogged=false]
conquest:rough_palm_wood_plank_vertical_slab[facing=south,layer=2,waterlogged=true]
conquest:rough_palm_wood_plank_vertical_slab[facing=south,layer=2,waterlogged=false]
conquest:rough_palm_wood_plank_vertical_slab[facing=south,layer=3,waterlogged=true]
conquest:rough_palm_wood_plank_vertical_slab[facing=south,layer=3,waterlogged=false]
conquest:rough_palm_wood_plank_vertical_slab[facing=south,layer=4,waterlogged=true]
conquest:rough_palm_wood_plank_vertical_slab[facing=south,layer=4,waterlogged=false]
conquest:rough_palm_wood_plank_vertical_slab[facing=west,layer=1,waterlogged=true]
conquest:rough_palm_wood_plank_vertical_slab[facing=west,layer=1,waterlogged=false]
conquest:rough_palm_wood_plank_vertical_slab[facing=west,layer=2,waterlogged=true]
conquest:rough_palm_wood_plank_vertical_slab[facing=west,layer=2,waterlogged=false]
conquest:rough_palm_wood_plank_vertical_slab[facing=west,layer=3,waterlogged=true]
conquest:rough_palm_wood_plank_vertical_slab[facing=west,layer=3,waterlogged=false]
conquest:rough_palm_wood_plank_vertical_slab[facing=west,layer=4,waterlogged=true]
conquest:rough_palm_wood_plank_vertical_slab[facing=west,layer=4,waterlogged=false]
conquest:rough_palm_wood_plank_vertical_slab[facing=east,layer=1,waterlogged=true]
conquest:rough_palm_wood_plank_vertical_slab[facing=east,layer=1,waterlogged=false]
conquest:rough_palm_wood_plank_vertical_slab[facing=east,layer=2,waterlogged=true]
conquest:rough_palm_wood_plank_vertical_slab[facing=east,layer=2,waterlogged=false]
conquest:rough_palm_wood_plank_vertical_slab[facing=east,layer=3,waterlogged=true]
conquest:rough_palm_wood_plank_vertical_slab[facing=east,layer=3,waterlogged=false]
conquest:rough_palm_wood_plank_vertical_slab[facing=east,layer=4,waterlogged=true]
conquest:rough_palm_wood_plank_vertical_slab[facing=east,layer=4,waterlogged=false]
conquest:rough_palm_wood_plank_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:rough_palm_wood_plank_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:rough_palm_wood_plank_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:rough_palm_wood_plank_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:rough_palm_wood_plank_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:rough_palm_wood_plank_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:rough_palm_wood_plank_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:rough_palm_wood_plank_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:rough_palm_wood_plank_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:rough_palm_wood_plank_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:rough_palm_wood_plank_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:rough_palm_wood_plank_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:rough_palm_wood_plank_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:rough_palm_wood_plank_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:rough_palm_wood_plank_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:rough_palm_wood_plank_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:rough_palm_wood_plank_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:rough_palm_wood_plank_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:rough_palm_wood_plank_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:rough_palm_wood_plank_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:rough_palm_wood_plank_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:rough_palm_wood_plank_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:rough_palm_wood_plank_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:rough_palm_wood_plank_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:rough_palm_wood_plank_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:rough_palm_wood_plank_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:rough_palm_wood_plank_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:rough_palm_wood_plank_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:rough_palm_wood_plank_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:rough_palm_wood_plank_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:rough_palm_wood_plank_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:rough_palm_wood_plank_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:rough_palm_wood_plank_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:rough_palm_wood_plank_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:rough_palm_wood_plank_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:rough_palm_wood_plank_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:rough_palm_wood_plank_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:rough_palm_wood_plank_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:rough_palm_wood_plank_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:rough_palm_wood_plank_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:rough_palm_wood_plank_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:rough_palm_wood_plank_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:rough_palm_wood_plank_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:rough_palm_wood_plank_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:rough_palm_wood_plank_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:rough_palm_wood_plank_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:rough_palm_wood_plank_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:rough_palm_wood_plank_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:rough_palm_wood_plank_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:rough_palm_wood_plank_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:rough_palm_wood_plank_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:rough_palm_wood_plank_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:rough_palm_wood_plank_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:rough_palm_wood_plank_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:rough_palm_wood_plank_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:rough_palm_wood_plank_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:rough_palm_wood_plank_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:rough_palm_wood_plank_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:rough_palm_wood_plank_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:rough_palm_wood_plank_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:rough_palm_wood_plank_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:rough_palm_wood_plank_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:rough_palm_wood_plank_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:rough_palm_wood_plank_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:rough_palm_wood_plank_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:rough_palm_wood_plank_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:rough_palm_wood_plank_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:rough_palm_wood_plank_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:rough_palm_wood_plank_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:rough_palm_wood_plank_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:rough_palm_wood_plank_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:rough_palm_wood_plank_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:rough_palm_wood_plank_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:rough_palm_wood_plank_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:rough_palm_wood_plank_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:rough_palm_wood_plank_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:rough_palm_wood_plank_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:rough_palm_wood_plank_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:rough_palm_wood_plank_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:rough_palm_wood_plank_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:rough_palm_wood_plank_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:rough_palm_wood_plank_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:rough_palm_wood_plank_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:rough_palm_wood_plank_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:rough_palm_wood_plank_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:rough_palm_wood_plank_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:rough_palm_wood_plank_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:rough_palm_wood_plank_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:rough_palm_wood_plank_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:rough_palm_wood_plank_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:rough_palm_wood_plank_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:rough_palm_wood_plank_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:rough_palm_wood_plank_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:rough_palm_wood_plank_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:rough_palm_wood_plank_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:rough_palm_wood_plank_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:rough_palm_wood_plank_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:rough_palm_wood_plank_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:rough_palm_wood_plank_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:rough_palm_wood_plank_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:rough_palm_wood_plank_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:rough_palm_wood_plank_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:rough_palm_wood_plank_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:rough_palm_wood_plank_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:rough_palm_wood_plank_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:rough_palm_wood_plank_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:rough_palm_wood_plank_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:rough_palm_wood_plank_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:rough_palm_wood_plank_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:rough_palm_wood_plank_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:rough_palm_wood_plank_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:rough_palm_wood_plank_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:rough_palm_wood_plank_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:rough_palm_wood_plank_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:rough_palm_wood_plank_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:rough_palm_wood_plank_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:rough_palm_wood_plank_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:rough_palm_wood_plank_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:rough_palm_wood_plank_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:rough_palm_wood_plank_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:rough_palm_wood_plank_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:rough_palm_wood_plank_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:rough_palm_wood_plank_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:rough_palm_wood_plank_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:rough_palm_wood_plank_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:rough_palm_wood_plank_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:rough_palm_wood_plank_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:rough_palm_wood_plank_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:rough_palm_wood_plank_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:rough_palm_wood_plank_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:rough_palm_wood_plank_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:rough_palm_wood_plank_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:rough_palm_wood_plank_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:rough_palm_wood_plank_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:rough_palm_wood_plank_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:rough_palm_wood_plank_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:rough_palm_wood_plank_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:rough_palm_wood_plank_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:rough_palm_wood_plank_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:rough_palm_wood_plank_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:rough_palm_wood_plank_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:rough_palm_wood_plank_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:rough_palm_wood_plank_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:rough_palm_wood_plank_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:rough_palm_wood_plank_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:rough_palm_wood_plank_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:rough_palm_wood_plank_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:rough_palm_wood_plank_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:rough_palm_wood_plank_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:rough_palm_wood_plank_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:rough_palm_wood_plank_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:rough_palm_wood_plank_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:rough_palm_wood_plank_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:rough_palm_wood_plank_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:rough_palm_wood_plank_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:rough_palm_wood_plank_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:rough_palm_wood_plank_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:rough_palm_wood_plank_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:rough_palm_wood_plank_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:rough_palm_wood_plank_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:rough_palm_wood_plank_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:rough_palm_wood_plank_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:rough_palm_wood_plank_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:rough_palm_wood_plank_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:rough_palm_wood_plank_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:rough_palm_wood_plank_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:rough_palm_wood_plank_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:rough_palm_wood_plank_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:rough_palm_wood_plank_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:rough_palm_wood_plank_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:rough_palm_wood_plank_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:rough_palm_wood_plank_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:rough_palm_wood_plank_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:rough_palm_wood_plank_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:rough_palm_wood_plank_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:rough_palm_wood_plank_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:rough_palm_wood_plank_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:rough_palm_wood_plank_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:rough_palm_wood_plank_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:rough_palm_wood_plank_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:rough_palm_wood_plank_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:rough_palm_wood_plank_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:rough_palm_wood_plank_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:rough_palm_wood_plank_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:rough_palm_wood_plank_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:rough_palm_wood_plank_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:rough_palm_wood_plank_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:rough_palm_wood_plank_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:rough_palm_wood_plank_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:rough_palm_wood_plank_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:rough_palm_wood_plank_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:rough_palm_wood_plank_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:rough_palm_wood_plank_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:rough_palm_wood_plank_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:rough_palm_wood_plank_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:rough_palm_wood_plank_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:rough_palm_wood_plank_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:rough_palm_wood_plank_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:rough_palm_wood_plank_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:rough_palm_wood_plank_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:rough_palm_wood_plank_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:rough_palm_wood_plank_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:rough_palm_wood_plank_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:rough_palm_wood_plank_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:rough_palm_wood_plank_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:rough_palm_wood_plank_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:rough_palm_wood_plank_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:rough_palm_wood_plank_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:rough_palm_wood_plank_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:rough_palm_wood_plank_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:rough_palm_wood_plank_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:rough_palm_wood_plank_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:rough_palm_wood_plank_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:rough_palm_wood_plank_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:rough_palm_wood_plank_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:rough_palm_wood_plank_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:rough_palm_wood_plank_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:rough_palm_wood_plank_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:rough_palm_wood_plank_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:rough_palm_wood_plank_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:rough_palm_wood_plank_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:rough_palm_wood_plank_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:rough_palm_wood_plank_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:rough_palm_wood_plank_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:rough_palm_wood_plank_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:rough_palm_wood_plank_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:rough_palm_wood_plank_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:rough_palm_wood_plank_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:rough_palm_wood_plank_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:rough_palm_wood_plank_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:rough_palm_wood_plank_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:rough_palm_wood_plank_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:rough_palm_wood_plank_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:rough_palm_wood_plank_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:rough_palm_wood_plank_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:rough_palm_wood_plank_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:rough_palm_wood_plank_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:rough_palm_wood_plank_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:rough_palm_wood_plank_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:rough_palm_wood_plank_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:rough_palm_wood_plank_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:rough_palm_wood_plank_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:rough_palm_wood_plank_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:rough_palm_wood_plank_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:rough_palm_wood_plank_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:rough_palm_wood_plank_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:rough_palm_wood_plank_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:rough_palm_wood_plank_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:rough_palm_wood_plank_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:rough_palm_wood_plank_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:rough_palm_wood_plank_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:rough_palm_wood_plank_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:rough_palm_wood_plank_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:rough_palm_wood_plank_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:rough_palm_wood_plank_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:rough_palm_wood_plank_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:rough_palm_wood_plank_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:rough_palm_wood_plank_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:rough_palm_wood_plank_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:rough_palm_wood_plank_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:rough_palm_wood_plank_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:rough_palm_wood_plank_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:rough_palm_wood_plank_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:rough_palm_wood_plank_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:rough_palm_wood_plank_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:rough_palm_wood_plank_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:rough_palm_wood_plank_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:rough_palm_wood_plank_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:rough_palm_wood_plank_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:rough_palm_wood_plank_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:rough_palm_wood_plank_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:rough_palm_wood_plank_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:rough_palm_wood_plank_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:rough_palm_wood_plank_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:rough_palm_wood_plank_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:rough_palm_wood_plank_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:rough_palm_wood_plank_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:rough_palm_wood_plank_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:rough_palm_wood_plank_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:rough_palm_wood_plank_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:rough_palm_wood_plank_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:rough_palm_wood_plank_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:rough_palm_wood_plank_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:rough_palm_wood_plank_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:rough_palm_wood_plank_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:rough_palm_wood_plank_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:rough_palm_wood_plank_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:rough_palm_wood_plank_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:rough_palm_wood_plank_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:rough_palm_wood_plank_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:rough_palm_wood_plank_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:rough_palm_wood_plank_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:rough_palm_wood_plank_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:rough_palm_wood_plank_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:rough_palm_wood_plank_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:rough_palm_wood_plank_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:rough_palm_wood_plank_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:rough_palm_wood_plank_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:rough_palm_wood_plank_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:rough_palm_wood_plank_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:rough_palm_wood_plank_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:rough_palm_wood_plank_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:rough_palm_wood_plank_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:rough_palm_wood_plank_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:rough_palm_wood_plank_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:rough_palm_wood_plank_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:rough_palm_wood_plank_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:rough_palm_wood_plank_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:rough_palm_wood_plank_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:rough_palm_wood_plank_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:rough_palm_wood_plank_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:rough_palm_wood_plank_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:rough_palm_wood_plank_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:rough_palm_wood_plank_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:rough_palm_wood_plank_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:rough_palm_wood_plank_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:rough_palm_wood_plank_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:rough_palm_wood_plank_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:rough_palm_wood_plank_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:rough_palm_wood_plank_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:rough_palm_wood_plank_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:rough_palm_wood_plank_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:rough_palm_wood_plank_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:rough_palm_wood_plank_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:rough_white_plaster
conquest:rough_white_plaster_arrowslit[facing=north,waterlogged=true]
conquest:rough_white_plaster_arrowslit[facing=north,waterlogged=false]
conquest:rough_white_plaster_arrowslit[facing=south,waterlogged=true]
conquest:rough_white_plaster_arrowslit[facing=south,waterlogged=false]
conquest:rough_white_plaster_arrowslit[facing=west,waterlogged=true]
conquest:rough_white_plaster_arrowslit[facing=west,waterlogged=false]
conquest:rough_white_plaster_arrowslit[facing=east,waterlogged=true]
conquest:rough_white_plaster_arrowslit[facing=east,waterlogged=false]
conquest:rough_white_plaster_balustrade[axis=x,waterlogged=true]
conquest:rough_white_plaster_balustrade[axis=x,waterlogged=false]
conquest:rough_white_plaster_balustrade[axis=y,waterlogged=true]
conquest:rough_white_plaster_balustrade[axis=y,waterlogged=false]
conquest:rough_white_plaster_balustrade[axis=z,waterlogged=true]
conquest:rough_white_plaster_balustrade[axis=z,waterlogged=false]
conquest:rough_white_plaster_capital[facing=flat,type=top,waterlogged=true]
conquest:rough_white_plaster_capital[facing=flat,type=top,waterlogged=false]
conquest:rough_white_plaster_capital[facing=flat,type=bottom,waterlogged=true]
conquest:rough_white_plaster_capital[facing=flat,type=bottom,waterlogged=false]
conquest:rough_white_plaster_capital[facing=north,type=top,waterlogged=true]
conquest:rough_white_plaster_capital[facing=north,type=top,waterlogged=false]
conquest:rough_white_plaster_capital[facing=north,type=bottom,waterlogged=true]
conquest:rough_white_plaster_capital[facing=north,type=bottom,waterlogged=false]
conquest:rough_white_plaster_capital[facing=south,type=top,waterlogged=true]
conquest:rough_white_plaster_capital[facing=south,type=top,waterlogged=false]
conquest:rough_white_plaster_capital[facing=south,type=bottom,waterlogged=true]
conquest:rough_white_plaster_capital[facing=south,type=bottom,waterlogged=false]
conquest:rough_white_plaster_capital[facing=east,type=top,waterlogged=true]
conquest:rough_white_plaster_capital[facing=east,type=top,waterlogged=false]
conquest:rough_white_plaster_capital[facing=east,type=bottom,waterlogged=true]
conquest:rough_white_plaster_capital[facing=east,type=bottom,waterlogged=false]
conquest:rough_white_plaster_capital[facing=west,type=top,waterlogged=true]
conquest:rough_white_plaster_capital[facing=west,type=top,waterlogged=false]
conquest:rough_white_plaster_capital[facing=west,type=bottom,waterlogged=true]
conquest:rough_white_plaster_capital[facing=west,type=bottom,waterlogged=false]
conquest:rough_white_plaster_corner_slab[facing=north,type=top,waterlogged=true]
conquest:rough_white_plaster_corner_slab[facing=north,type=top,waterlogged=false]
conquest:rough_white_plaster_corner_slab[facing=north,type=bottom,waterlogged=true]
conquest:rough_white_plaster_corner_slab[facing=north,type=bottom,waterlogged=false]
conquest:rough_white_plaster_corner_slab[facing=south,type=top,waterlogged=true]
conquest:rough_white_plaster_corner_slab[facing=south,type=top,waterlogged=false]
conquest:rough_white_plaster_corner_slab[facing=south,type=bottom,waterlogged=true]
conquest:rough_white_plaster_corner_slab[facing=south,type=bottom,waterlogged=false]
conquest:rough_white_plaster_corner_slab[facing=west,type=top,waterlogged=true]
conquest:rough_white_plaster_corner_slab[facing=west,type=top,waterlogged=false]
conquest:rough_white_plaster_corner_slab[facing=west,type=bottom,waterlogged=true]
conquest:rough_white_plaster_corner_slab[facing=west,type=bottom,waterlogged=false]
conquest:rough_white_plaster_corner_slab[facing=east,type=top,waterlogged=true]
conquest:rough_white_plaster_corner_slab[facing=east,type=top,waterlogged=false]
conquest:rough_white_plaster_corner_slab[facing=east,type=bottom,waterlogged=true]
conquest:rough_white_plaster_corner_slab[facing=east,type=bottom,waterlogged=false]
conquest:rough_white_plaster_eighth_slab[facing=north,type=top,waterlogged=true]
conquest:rough_white_plaster_eighth_slab[facing=north,type=top,waterlogged=false]
conquest:rough_white_plaster_eighth_slab[facing=north,type=bottom,waterlogged=true]
conquest:rough_white_plaster_eighth_slab[facing=north,type=bottom,waterlogged=false]
conquest:rough_white_plaster_eighth_slab[facing=south,type=top,waterlogged=true]
conquest:rough_white_plaster_eighth_slab[facing=south,type=top,waterlogged=false]
conquest:rough_white_plaster_eighth_slab[facing=south,type=bottom,waterlogged=true]
conquest:rough_white_plaster_eighth_slab[facing=south,type=bottom,waterlogged=false]
conquest:rough_white_plaster_eighth_slab[facing=west,type=top,waterlogged=true]
conquest:rough_white_plaster_eighth_slab[facing=west,type=top,waterlogged=false]
conquest:rough_white_plaster_eighth_slab[facing=west,type=bottom,waterlogged=true]
conquest:rough_white_plaster_eighth_slab[facing=west,type=bottom,waterlogged=false]
conquest:rough_white_plaster_eighth_slab[facing=east,type=top,waterlogged=true]
conquest:rough_white_plaster_eighth_slab[facing=east,type=top,waterlogged=false]
conquest:rough_white_plaster_eighth_slab[facing=east,type=bottom,waterlogged=true]
conquest:rough_white_plaster_eighth_slab[facing=east,type=bottom,waterlogged=false]
conquest:rough_white_plaster_pillar[layer=1,waterlogged=true]
conquest:rough_white_plaster_pillar[layer=1,waterlogged=false]
conquest:rough_white_plaster_pillar[layer=2,waterlogged=true]
conquest:rough_white_plaster_pillar[layer=2,waterlogged=false]
conquest:rough_white_plaster_pillar[layer=3,waterlogged=true]
conquest:rough_white_plaster_pillar[layer=3,waterlogged=false]
conquest:rough_white_plaster_quarter_slab[facing=north,layer=1,type=top,waterlogged=true]
conquest:rough_white_plaster_quarter_slab[facing=north,layer=1,type=top,waterlogged=false]
conquest:rough_white_plaster_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=true]
conquest:rough_white_plaster_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=false]
conquest:rough_white_plaster_quarter_slab[facing=north,layer=2,type=top,waterlogged=true]
conquest:rough_white_plaster_quarter_slab[facing=north,layer=2,type=top,waterlogged=false]
conquest:rough_white_plaster_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=true]
conquest:rough_white_plaster_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=false]
conquest:rough_white_plaster_quarter_slab[facing=north,layer=3,type=top,waterlogged=true]
conquest:rough_white_plaster_quarter_slab[facing=north,layer=3,type=top,waterlogged=false]
conquest:rough_white_plaster_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=true]
conquest:rough_white_plaster_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=false]
conquest:rough_white_plaster_quarter_slab[facing=south,layer=1,type=top,waterlogged=true]
conquest:rough_white_plaster_quarter_slab[facing=south,layer=1,type=top,waterlogged=false]
conquest:rough_white_plaster_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=true]
conquest:rough_white_plaster_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=false]
conquest:rough_white_plaster_quarter_slab[facing=south,layer=2,type=top,waterlogged=true]
conquest:rough_white_plaster_quarter_slab[facing=south,layer=2,type=top,waterlogged=false]
conquest:rough_white_plaster_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=true]
conquest:rough_white_plaster_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=false]
conquest:rough_white_plaster_quarter_slab[facing=south,layer=3,type=top,waterlogged=true]
conquest:rough_white_plaster_quarter_slab[facing=south,layer=3,type=top,waterlogged=false]
conquest:rough_white_plaster_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=true]
conquest:rough_white_plaster_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=false]
conquest:rough_white_plaster_quarter_slab[facing=west,layer=1,type=top,waterlogged=true]
conquest:rough_white_plaster_quarter_slab[facing=west,layer=1,type=top,waterlogged=false]
conquest:rough_white_plaster_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=true]
conquest:rough_white_plaster_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=false]
conquest:rough_white_plaster_quarter_slab[facing=west,layer=2,type=top,waterlogged=true]
conquest:rough_white_plaster_quarter_slab[facing=west,layer=2,type=top,waterlogged=false]
conquest:rough_white_plaster_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=true]
conquest:rough_white_plaster_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=false]
conquest:rough_white_plaster_quarter_slab[facing=west,layer=3,type=top,waterlogged=true]
conquest:rough_white_plaster_quarter_slab[facing=west,layer=3,type=top,waterlogged=false]
conquest:rough_white_plaster_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=true]
conquest:rough_white_plaster_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=false]
conquest:rough_white_plaster_quarter_slab[facing=east,layer=1,type=top,waterlogged=true]
conquest:rough_white_plaster_quarter_slab[facing=east,layer=1,type=top,waterlogged=false]
conquest:rough_white_plaster_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=true]
conquest:rough_white_plaster_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=false]
conquest:rough_white_plaster_quarter_slab[facing=east,layer=2,type=top,waterlogged=true]
conquest:rough_white_plaster_quarter_slab[facing=east,layer=2,type=top,waterlogged=false]
conquest:rough_white_plaster_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=true]
conquest:rough_white_plaster_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=false]
conquest:rough_white_plaster_quarter_slab[facing=east,layer=3,type=top,waterlogged=true]
conquest:rough_white_plaster_quarter_slab[facing=east,layer=3,type=top,waterlogged=false]
conquest:rough_white_plaster_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=true]
conquest:rough_white_plaster_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=false]
conquest:rough_white_plaster_slab[layer=1,type=top,waterlogged=true]
conquest:rough_white_plaster_slab[layer=1,type=top,waterlogged=false]
conquest:rough_white_plaster_slab[layer=1,type=bottom,waterlogged=true]
conquest:rough_white_plaster_slab[layer=1,type=bottom,waterlogged=false]
conquest:rough_white_plaster_slab[layer=2,type=top,waterlogged=true]
conquest:rough_white_plaster_slab[layer=2,type=top,waterlogged=false]
conquest:rough_white_plaster_slab[layer=2,type=bottom,waterlogged=true]
conquest:rough_white_plaster_slab[layer=2,type=bottom,waterlogged=false]
conquest:rough_white_plaster_slab[layer=3,type=top,waterlogged=true]
conquest:rough_white_plaster_slab[layer=3,type=top,waterlogged=false]
conquest:rough_white_plaster_slab[layer=3,type=bottom,waterlogged=true]
conquest:rough_white_plaster_slab[layer=3,type=bottom,waterlogged=false]
conquest:rough_white_plaster_slab[layer=4,type=top,waterlogged=true]
conquest:rough_white_plaster_slab[layer=4,type=top,waterlogged=false]
conquest:rough_white_plaster_slab[layer=4,type=bottom,waterlogged=true]
conquest:rough_white_plaster_slab[layer=4,type=bottom,waterlogged=false]
conquest:rough_white_plaster_small_arch[direction=northsouth,waterlogged=true]
conquest:rough_white_plaster_small_arch[direction=northsouth,waterlogged=false]
conquest:rough_white_plaster_small_arch[direction=eastwest,waterlogged=true]
conquest:rough_white_plaster_small_arch[direction=eastwest,waterlogged=false]
conquest:rough_white_plaster_small_arch_half[facing=north,waterlogged=true]
conquest:rough_white_plaster_small_arch_half[facing=north,waterlogged=false]
conquest:rough_white_plaster_small_arch_half[facing=south,waterlogged=true]
conquest:rough_white_plaster_small_arch_half[facing=south,waterlogged=false]
conquest:rough_white_plaster_small_arch_half[facing=west,waterlogged=true]
conquest:rough_white_plaster_small_arch_half[facing=west,waterlogged=false]
conquest:rough_white_plaster_small_arch_half[facing=east,waterlogged=true]
conquest:rough_white_plaster_small_arch_half[facing=east,waterlogged=false]
conquest:rough_white_plaster_small_window[down=true,up=true,waterlogged=true]
conquest:rough_white_plaster_small_window[down=true,up=true,waterlogged=false]
conquest:rough_white_plaster_small_window[down=true,up=false,waterlogged=true]
conquest:rough_white_plaster_small_window[down=true,up=false,waterlogged=false]
conquest:rough_white_plaster_small_window[down=false,up=true,waterlogged=true]
conquest:rough_white_plaster_small_window[down=false,up=true,waterlogged=false]
conquest:rough_white_plaster_small_window[down=false,up=false,waterlogged=true]
conquest:rough_white_plaster_small_window[down=false,up=false,waterlogged=false]
conquest:rough_white_plaster_small_window_half[down=true,facing=north,up=true,waterlogged=true]
conquest:rough_white_plaster_small_window_half[down=true,facing=north,up=true,waterlogged=false]
conquest:rough_white_plaster_small_window_half[down=true,facing=north,up=false,waterlogged=true]
conquest:rough_white_plaster_small_window_half[down=true,facing=north,up=false,waterlogged=false]
conquest:rough_white_plaster_small_window_half[down=true,facing=south,up=true,waterlogged=true]
conquest:rough_white_plaster_small_window_half[down=true,facing=south,up=true,waterlogged=false]
conquest:rough_white_plaster_small_window_half[down=true,facing=south,up=false,waterlogged=true]
conquest:rough_white_plaster_small_window_half[down=true,facing=south,up=false,waterlogged=false]
conquest:rough_white_plaster_small_window_half[down=true,facing=west,up=true,waterlogged=true]
conquest:rough_white_plaster_small_window_half[down=true,facing=west,up=true,waterlogged=false]
conquest:rough_white_plaster_small_window_half[down=true,facing=west,up=false,waterlogged=true]
conquest:rough_white_plaster_small_window_half[down=true,facing=west,up=false,waterlogged=false]
conquest:rough_white_plaster_small_window_half[down=true,facing=east,up=true,waterlogged=true]
conquest:rough_white_plaster_small_window_half[down=true,facing=east,up=true,waterlogged=false]
conquest:rough_white_plaster_small_window_half[down=true,facing=east,up=false,waterlogged=true]
conquest:rough_white_plaster_small_window_half[down=true,facing=east,up=false,waterlogged=false]
conquest:rough_white_plaster_small_window_half[down=false,facing=north,up=true,waterlogged=true]
conquest:rough_white_plaster_small_window_half[down=false,facing=north,up=true,waterlogged=false]
conquest:rough_white_plaster_small_window_half[down=false,facing=north,up=false,waterlogged=true]
conquest:rough_white_plaster_small_window_half[down=false,facing=north,up=false,waterlogged=false]
conquest:rough_white_plaster_small_window_half[down=false,facing=south,up=true,waterlogged=true]
conquest:rough_white_plaster_small_window_half[down=false,facing=south,up=true,waterlogged=false]
conquest:rough_white_plaster_small_window_half[down=false,facing=south,up=false,waterlogged=true]
conquest:rough_white_plaster_small_window_half[down=false,facing=south,up=false,waterlogged=false]
conquest:rough_white_plaster_small_window_half[down=false,facing=west,up=true,waterlogged=true]
conquest:rough_white_plaster_small_window_half[down=false,facing=west,up=true,waterlogged=false]
conquest:rough_white_plaster_small_window_half[down=false,facing=west,up=false,waterlogged=true]
conquest:rough_white_plaster_small_window_half[down=false,facing=west,up=false,waterlogged=false]
conquest:rough_white_plaster_small_window_half[down=false,facing=east,up=true,waterlogged=true]
conquest:rough_white_plaster_small_window_half[down=false,facing=east,up=true,waterlogged=false]
conquest:rough_white_plaster_small_window_half[down=false,facing=east,up=false,waterlogged=true]
conquest:rough_white_plaster_small_window_half[down=false,facing=east,up=false,waterlogged=false]
conquest:rough_white_plaster_sphere[type=egg,waterlogged=true]
conquest:rough_white_plaster_sphere[type=egg,waterlogged=false]
conquest:rough_white_plaster_sphere[type=small,waterlogged=true]
conquest:rough_white_plaster_sphere[type=small,waterlogged=false]
conquest:rough_white_plaster_sphere[type=large,waterlogged=true]
conquest:rough_white_plaster_sphere[type=large,waterlogged=false]
conquest:rough_white_plaster_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:rough_white_plaster_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:rough_white_plaster_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:rough_white_plaster_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:rough_white_plaster_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:rough_white_plaster_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:rough_white_plaster_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:rough_white_plaster_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:rough_white_plaster_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:rough_white_plaster_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:rough_white_plaster_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:rough_white_plaster_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:rough_white_plaster_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:rough_white_plaster_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:rough_white_plaster_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:rough_white_plaster_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:rough_white_plaster_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:rough_white_plaster_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:rough_white_plaster_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:rough_white_plaster_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:rough_white_plaster_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:rough_white_plaster_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:rough_white_plaster_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:rough_white_plaster_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:rough_white_plaster_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:rough_white_plaster_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:rough_white_plaster_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:rough_white_plaster_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:rough_white_plaster_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:rough_white_plaster_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:rough_white_plaster_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:rough_white_plaster_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:rough_white_plaster_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:rough_white_plaster_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:rough_white_plaster_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:rough_white_plaster_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:rough_white_plaster_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:rough_white_plaster_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:rough_white_plaster_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:rough_white_plaster_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:rough_white_plaster_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:rough_white_plaster_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:rough_white_plaster_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:rough_white_plaster_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:rough_white_plaster_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:rough_white_plaster_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:rough_white_plaster_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:rough_white_plaster_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:rough_white_plaster_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:rough_white_plaster_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:rough_white_plaster_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:rough_white_plaster_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:rough_white_plaster_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:rough_white_plaster_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:rough_white_plaster_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:rough_white_plaster_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:rough_white_plaster_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:rough_white_plaster_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:rough_white_plaster_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:rough_white_plaster_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:rough_white_plaster_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:rough_white_plaster_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:rough_white_plaster_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:rough_white_plaster_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:rough_white_plaster_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:rough_white_plaster_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:rough_white_plaster_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:rough_white_plaster_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:rough_white_plaster_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:rough_white_plaster_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:rough_white_plaster_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:rough_white_plaster_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:rough_white_plaster_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:rough_white_plaster_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:rough_white_plaster_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:rough_white_plaster_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:rough_white_plaster_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:rough_white_plaster_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:rough_white_plaster_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:rough_white_plaster_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:rough_white_plaster_two_meter_arch[facing=north,type=top]
conquest:rough_white_plaster_two_meter_arch[facing=north,type=bottom]
conquest:rough_white_plaster_two_meter_arch[facing=south,type=top]
conquest:rough_white_plaster_two_meter_arch[facing=south,type=bottom]
conquest:rough_white_plaster_two_meter_arch[facing=west,type=top]
conquest:rough_white_plaster_two_meter_arch[facing=west,type=bottom]
conquest:rough_white_plaster_two_meter_arch[facing=east,type=top]
conquest:rough_white_plaster_two_meter_arch[facing=east,type=bottom]
conquest:rough_white_plaster_two_meter_arch_half[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:rough_white_plaster_two_meter_arch_half[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:rough_white_plaster_two_meter_arch_half[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:rough_white_plaster_two_meter_arch_half[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:rough_white_plaster_two_meter_arch_half[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:rough_white_plaster_two_meter_arch_half[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:rough_white_plaster_two_meter_arch_half[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:rough_white_plaster_two_meter_arch_half[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:rough_white_plaster_two_meter_arch_half[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:rough_white_plaster_two_meter_arch_half[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:rough_white_plaster_two_meter_arch_half[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:rough_white_plaster_two_meter_arch_half[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:rough_white_plaster_two_meter_arch_half[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:rough_white_plaster_two_meter_arch_half[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:rough_white_plaster_two_meter_arch_half[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:rough_white_plaster_two_meter_arch_half[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:rough_white_plaster_two_meter_arch_half[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:rough_white_plaster_two_meter_arch_half[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:rough_white_plaster_two_meter_arch_half[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:rough_white_plaster_two_meter_arch_half[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:rough_white_plaster_two_meter_arch_half[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:rough_white_plaster_two_meter_arch_half[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:rough_white_plaster_two_meter_arch_half[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:rough_white_plaster_two_meter_arch_half[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:rough_white_plaster_two_meter_arch_half[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:rough_white_plaster_two_meter_arch_half[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:rough_white_plaster_two_meter_arch_half[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:rough_white_plaster_two_meter_arch_half[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:rough_white_plaster_two_meter_arch_half[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:rough_white_plaster_two_meter_arch_half[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:rough_white_plaster_two_meter_arch_half[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:rough_white_plaster_two_meter_arch_half[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:rough_white_plaster_two_meter_arch_half[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:rough_white_plaster_two_meter_arch_half[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:rough_white_plaster_two_meter_arch_half[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:rough_white_plaster_two_meter_arch_half[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:rough_white_plaster_two_meter_arch_half[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:rough_white_plaster_two_meter_arch_half[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:rough_white_plaster_two_meter_arch_half[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:rough_white_plaster_two_meter_arch_half[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:rough_white_plaster_two_meter_arch_half[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:rough_white_plaster_two_meter_arch_half[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:rough_white_plaster_two_meter_arch_half[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:rough_white_plaster_two_meter_arch_half[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:rough_white_plaster_two_meter_arch_half[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:rough_white_plaster_two_meter_arch_half[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:rough_white_plaster_two_meter_arch_half[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:rough_white_plaster_two_meter_arch_half[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:rough_white_plaster_two_meter_arch_half[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:rough_white_plaster_two_meter_arch_half[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:rough_white_plaster_two_meter_arch_half[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:rough_white_plaster_two_meter_arch_half[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:rough_white_plaster_two_meter_arch_half[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:rough_white_plaster_two_meter_arch_half[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:rough_white_plaster_two_meter_arch_half[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:rough_white_plaster_two_meter_arch_half[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:rough_white_plaster_two_meter_arch_half[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:rough_white_plaster_two_meter_arch_half[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:rough_white_plaster_two_meter_arch_half[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:rough_white_plaster_two_meter_arch_half[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:rough_white_plaster_two_meter_arch_half[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:rough_white_plaster_two_meter_arch_half[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:rough_white_plaster_two_meter_arch_half[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:rough_white_plaster_two_meter_arch_half[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:rough_white_plaster_vertical_corner[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:rough_white_plaster_vertical_corner[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:rough_white_plaster_vertical_corner[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:rough_white_plaster_vertical_corner[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:rough_white_plaster_vertical_corner[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:rough_white_plaster_vertical_corner[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:rough_white_plaster_vertical_corner[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:rough_white_plaster_vertical_corner[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:rough_white_plaster_vertical_corner[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:rough_white_plaster_vertical_corner[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:rough_white_plaster_vertical_corner[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:rough_white_plaster_vertical_corner[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:rough_white_plaster_vertical_corner[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:rough_white_plaster_vertical_corner[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:rough_white_plaster_vertical_corner[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:rough_white_plaster_vertical_corner[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:rough_white_plaster_vertical_corner[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:rough_white_plaster_vertical_corner[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:rough_white_plaster_vertical_corner[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:rough_white_plaster_vertical_corner[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:rough_white_plaster_vertical_corner[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:rough_white_plaster_vertical_corner[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:rough_white_plaster_vertical_corner[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:rough_white_plaster_vertical_corner[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:rough_white_plaster_vertical_corner[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:rough_white_plaster_vertical_corner[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:rough_white_plaster_vertical_corner[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:rough_white_plaster_vertical_corner[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:rough_white_plaster_vertical_corner[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:rough_white_plaster_vertical_corner[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:rough_white_plaster_vertical_corner[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:rough_white_plaster_vertical_corner[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:rough_white_plaster_vertical_corner[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:rough_white_plaster_vertical_corner[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:rough_white_plaster_vertical_corner[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:rough_white_plaster_vertical_corner[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:rough_white_plaster_vertical_corner[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:rough_white_plaster_vertical_corner[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:rough_white_plaster_vertical_corner[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:rough_white_plaster_vertical_corner[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:rough_white_plaster_vertical_corner[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:rough_white_plaster_vertical_corner[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:rough_white_plaster_vertical_corner[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:rough_white_plaster_vertical_corner[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:rough_white_plaster_vertical_corner[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:rough_white_plaster_vertical_corner[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:rough_white_plaster_vertical_corner[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:rough_white_plaster_vertical_corner[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:rough_white_plaster_vertical_corner[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:rough_white_plaster_vertical_corner[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:rough_white_plaster_vertical_corner[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:rough_white_plaster_vertical_corner[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:rough_white_plaster_vertical_corner[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:rough_white_plaster_vertical_corner[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:rough_white_plaster_vertical_corner[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:rough_white_plaster_vertical_corner[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:rough_white_plaster_vertical_corner[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:rough_white_plaster_vertical_corner[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:rough_white_plaster_vertical_corner[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:rough_white_plaster_vertical_corner[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:rough_white_plaster_vertical_corner[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:rough_white_plaster_vertical_corner[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:rough_white_plaster_vertical_corner[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:rough_white_plaster_vertical_corner[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:rough_white_plaster_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:rough_white_plaster_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:rough_white_plaster_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:rough_white_plaster_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:rough_white_plaster_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:rough_white_plaster_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:rough_white_plaster_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:rough_white_plaster_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:rough_white_plaster_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:rough_white_plaster_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:rough_white_plaster_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:rough_white_plaster_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:rough_white_plaster_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:rough_white_plaster_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:rough_white_plaster_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:rough_white_plaster_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:rough_white_plaster_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:rough_white_plaster_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:rough_white_plaster_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:rough_white_plaster_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:rough_white_plaster_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:rough_white_plaster_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:rough_white_plaster_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:rough_white_plaster_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:rough_white_plaster_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:rough_white_plaster_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:rough_white_plaster_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:rough_white_plaster_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:rough_white_plaster_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:rough_white_plaster_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:rough_white_plaster_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:rough_white_plaster_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:rough_white_plaster_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:rough_white_plaster_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:rough_white_plaster_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:rough_white_plaster_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:rough_white_plaster_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:rough_white_plaster_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:rough_white_plaster_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:rough_white_plaster_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:rough_white_plaster_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:rough_white_plaster_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:rough_white_plaster_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:rough_white_plaster_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:rough_white_plaster_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:rough_white_plaster_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:rough_white_plaster_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:rough_white_plaster_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:rough_white_plaster_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:rough_white_plaster_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:rough_white_plaster_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:rough_white_plaster_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:rough_white_plaster_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:rough_white_plaster_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:rough_white_plaster_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:rough_white_plaster_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:rough_white_plaster_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:rough_white_plaster_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:rough_white_plaster_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:rough_white_plaster_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:rough_white_plaster_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:rough_white_plaster_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:rough_white_plaster_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:rough_white_plaster_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:rough_white_plaster_vertical_quarter[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:rough_white_plaster_vertical_quarter[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:rough_white_plaster_vertical_quarter[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:rough_white_plaster_vertical_quarter[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:rough_white_plaster_vertical_quarter[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:rough_white_plaster_vertical_quarter[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:rough_white_plaster_vertical_quarter[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:rough_white_plaster_vertical_quarter[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:rough_white_plaster_vertical_quarter[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:rough_white_plaster_vertical_quarter[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:rough_white_plaster_vertical_quarter[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:rough_white_plaster_vertical_quarter[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:rough_white_plaster_vertical_quarter[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:rough_white_plaster_vertical_quarter[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:rough_white_plaster_vertical_quarter[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:rough_white_plaster_vertical_quarter[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:rough_white_plaster_vertical_quarter[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:rough_white_plaster_vertical_quarter[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:rough_white_plaster_vertical_quarter[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:rough_white_plaster_vertical_quarter[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:rough_white_plaster_vertical_quarter[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:rough_white_plaster_vertical_quarter[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:rough_white_plaster_vertical_quarter[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:rough_white_plaster_vertical_quarter[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:rough_white_plaster_vertical_quarter[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:rough_white_plaster_vertical_quarter[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:rough_white_plaster_vertical_quarter[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:rough_white_plaster_vertical_quarter[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:rough_white_plaster_vertical_quarter[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:rough_white_plaster_vertical_quarter[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:rough_white_plaster_vertical_quarter[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:rough_white_plaster_vertical_quarter[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:rough_white_plaster_vertical_quarter[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:rough_white_plaster_vertical_quarter[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:rough_white_plaster_vertical_quarter[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:rough_white_plaster_vertical_quarter[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:rough_white_plaster_vertical_quarter[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:rough_white_plaster_vertical_quarter[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:rough_white_plaster_vertical_quarter[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:rough_white_plaster_vertical_quarter[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:rough_white_plaster_vertical_quarter[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:rough_white_plaster_vertical_quarter[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:rough_white_plaster_vertical_quarter[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:rough_white_plaster_vertical_quarter[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:rough_white_plaster_vertical_quarter[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:rough_white_plaster_vertical_quarter[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:rough_white_plaster_vertical_quarter[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:rough_white_plaster_vertical_quarter[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:rough_white_plaster_vertical_quarter[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:rough_white_plaster_vertical_quarter[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:rough_white_plaster_vertical_quarter[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:rough_white_plaster_vertical_quarter[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:rough_white_plaster_vertical_quarter[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:rough_white_plaster_vertical_quarter[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:rough_white_plaster_vertical_quarter[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:rough_white_plaster_vertical_quarter[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:rough_white_plaster_vertical_quarter[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:rough_white_plaster_vertical_quarter[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:rough_white_plaster_vertical_quarter[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:rough_white_plaster_vertical_quarter[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:rough_white_plaster_vertical_quarter[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:rough_white_plaster_vertical_quarter[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:rough_white_plaster_vertical_quarter[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:rough_white_plaster_vertical_quarter[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:rough_white_plaster_vertical_slab[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:rough_white_plaster_vertical_slab[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:rough_white_plaster_vertical_slab[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:rough_white_plaster_vertical_slab[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:rough_white_plaster_vertical_slab[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:rough_white_plaster_vertical_slab[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:rough_white_plaster_vertical_slab[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:rough_white_plaster_vertical_slab[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:rough_white_plaster_vertical_slab[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:rough_white_plaster_vertical_slab[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:rough_white_plaster_vertical_slab[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:rough_white_plaster_vertical_slab[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:rough_white_plaster_vertical_slab[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:rough_white_plaster_vertical_slab[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:rough_white_plaster_vertical_slab[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:rough_white_plaster_vertical_slab[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:rough_white_plaster_vertical_slab[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:rough_white_plaster_vertical_slab[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:rough_white_plaster_vertical_slab[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:rough_white_plaster_vertical_slab[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:rough_white_plaster_vertical_slab[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:rough_white_plaster_vertical_slab[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:rough_white_plaster_vertical_slab[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:rough_white_plaster_vertical_slab[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:rough_white_plaster_vertical_slab[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:rough_white_plaster_vertical_slab[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:rough_white_plaster_vertical_slab[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:rough_white_plaster_vertical_slab[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:rough_white_plaster_vertical_slab[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:rough_white_plaster_vertical_slab[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:rough_white_plaster_vertical_slab[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:rough_white_plaster_vertical_slab[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:rough_white_plaster_vertical_slab[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:rough_white_plaster_vertical_slab[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:rough_white_plaster_vertical_slab[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:rough_white_plaster_vertical_slab[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:rough_white_plaster_vertical_slab[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:rough_white_plaster_vertical_slab[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:rough_white_plaster_vertical_slab[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:rough_white_plaster_vertical_slab[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:rough_white_plaster_vertical_slab[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:rough_white_plaster_vertical_slab[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:rough_white_plaster_vertical_slab[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:rough_white_plaster_vertical_slab[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:rough_white_plaster_vertical_slab[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:rough_white_plaster_vertical_slab[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:rough_white_plaster_vertical_slab[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:rough_white_plaster_vertical_slab[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:rough_white_plaster_vertical_slab[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:rough_white_plaster_vertical_slab[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:rough_white_plaster_vertical_slab[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:rough_white_plaster_vertical_slab[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:rough_white_plaster_vertical_slab[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:rough_white_plaster_vertical_slab[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:rough_white_plaster_vertical_slab[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:rough_white_plaster_vertical_slab[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:rough_white_plaster_vertical_slab[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:rough_white_plaster_vertical_slab[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:rough_white_plaster_vertical_slab[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:rough_white_plaster_vertical_slab[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:rough_white_plaster_vertical_slab[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:rough_white_plaster_vertical_slab[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:rough_white_plaster_vertical_slab[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:rough_white_plaster_vertical_slab[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:rough_white_plaster_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:rough_white_plaster_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:rough_white_plaster_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:rough_white_plaster_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:rough_white_plaster_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:rough_white_plaster_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:rough_white_plaster_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:rough_white_plaster_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:rough_white_plaster_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:rough_white_plaster_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:rough_white_plaster_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:rough_white_plaster_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:rough_white_plaster_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:rough_white_plaster_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:rough_white_plaster_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:rough_white_plaster_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:rough_white_plaster_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:rough_white_plaster_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:rough_white_plaster_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:rough_white_plaster_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:rough_white_plaster_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:rough_white_plaster_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:rough_white_plaster_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:rough_white_plaster_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:rough_white_plaster_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:rough_white_plaster_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:rough_white_plaster_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:rough_white_plaster_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:rough_white_plaster_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:rough_white_plaster_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:rough_white_plaster_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:rough_white_plaster_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:rough_white_plaster_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:rough_white_plaster_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:rough_white_plaster_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:rough_white_plaster_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:rough_white_plaster_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:rough_white_plaster_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:rough_white_plaster_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:rough_white_plaster_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:rough_white_plaster_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:rough_white_plaster_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:rough_white_plaster_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:rough_white_plaster_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:rough_white_plaster_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:rough_white_plaster_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:rough_white_plaster_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:rough_white_plaster_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:rough_white_plaster_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:rough_white_plaster_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:rough_white_plaster_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:rough_white_plaster_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:rough_white_plaster_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:rough_white_plaster_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:rough_white_plaster_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:rough_white_plaster_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:rough_white_plaster_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:rough_white_plaster_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:rough_white_plaster_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:rough_white_plaster_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:rough_white_plaster_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:rough_white_plaster_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:rough_white_plaster_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:rough_white_plaster_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:rough_white_plaster_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:rough_white_plaster_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:rough_white_plaster_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:rough_white_plaster_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:rough_white_plaster_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:rough_white_plaster_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:rough_white_plaster_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:rough_white_plaster_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:rough_white_plaster_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:rough_white_plaster_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:rough_white_plaster_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:rough_white_plaster_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:rough_white_plaster_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:rough_white_plaster_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:rough_white_plaster_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:rough_white_plaster_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:rough_white_plaster_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:rough_white_plaster_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:rough_white_plaster_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:rough_white_plaster_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:rough_white_plaster_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:rough_white_plaster_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:rough_white_plaster_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:rough_white_plaster_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:rough_white_plaster_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:rough_white_plaster_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:rough_white_plaster_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:rough_white_plaster_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:rough_white_plaster_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:rough_white_plaster_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:rough_white_plaster_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:rough_white_plaster_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:rough_white_plaster_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:rough_white_plaster_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:rough_white_plaster_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:rough_white_plaster_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:rough_white_plaster_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:rough_white_plaster_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:rough_white_plaster_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:rough_white_plaster_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:rough_white_plaster_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:rough_white_plaster_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:rough_white_plaster_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:rough_white_plaster_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:rough_white_plaster_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:rough_white_plaster_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:rough_white_plaster_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:rough_white_plaster_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:rough_white_plaster_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:rough_white_plaster_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:rough_white_plaster_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:rough_white_plaster_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:rough_white_plaster_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:rough_white_plaster_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:rough_white_plaster_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:rough_white_plaster_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:rough_white_plaster_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:rough_white_plaster_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:rough_white_plaster_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:rough_white_plaster_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:rough_white_plaster_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:rough_white_plaster_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:rough_white_plaster_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:rough_white_plaster_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:rough_white_plaster_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:rough_white_plaster_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:rough_white_plaster_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:rough_white_plaster_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:rough_white_plaster_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:rough_white_plaster_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:rough_white_plaster_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:rough_white_plaster_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:rough_white_plaster_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:rough_white_plaster_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:rough_white_plaster_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:rough_white_plaster_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:rough_white_plaster_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:rough_white_plaster_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:rough_white_plaster_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:rough_white_plaster_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:rough_white_plaster_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:rough_white_plaster_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:rough_white_plaster_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:rough_white_plaster_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:rough_white_plaster_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:rough_white_plaster_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:rough_white_plaster_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:rough_white_plaster_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:rough_white_plaster_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:rough_white_plaster_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:rough_white_plaster_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:rough_white_plaster_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:rough_white_plaster_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:rough_white_plaster_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:rough_white_plaster_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:rough_white_plaster_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:rough_white_plaster_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:rough_white_plaster_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:rough_white_plaster_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:rough_white_plaster_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:rough_white_plaster_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:rough_white_plaster_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:rough_white_plaster_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:rough_white_plaster_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:rough_white_plaster_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:rough_white_plaster_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:rough_white_plaster_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:rough_white_plaster_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:rough_white_plaster_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:rough_white_plaster_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:rough_white_plaster_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:rough_white_plaster_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:rough_white_plaster_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:rough_white_plaster_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:rough_white_plaster_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:rough_white_plaster_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:rough_white_plaster_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:rough_white_plaster_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:rough_white_plaster_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:rough_white_plaster_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:rough_white_plaster_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:rough_white_plaster_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:rough_white_plaster_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:rough_white_plaster_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:rough_white_plaster_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:rough_white_plaster_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:rough_white_plaster_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:rough_white_plaster_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:rough_white_plaster_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:rough_white_plaster_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:rough_white_plaster_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:rough_white_plaster_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:rough_white_plaster_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:rough_white_plaster_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:rough_white_plaster_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:rough_white_plaster_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:rough_white_plaster_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:rough_white_plaster_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:rough_white_plaster_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:rough_white_plaster_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:rough_white_plaster_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:rough_white_plaster_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:rough_white_plaster_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:rough_white_plaster_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:rough_white_plaster_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:rough_white_plaster_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:rough_white_plaster_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:rough_white_plaster_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:rough_white_plaster_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:rough_white_plaster_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:rough_white_plaster_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:rough_white_plaster_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:rough_white_plaster_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:rough_white_plaster_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:rough_white_plaster_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:rough_white_plaster_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:rough_white_plaster_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:rough_white_plaster_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:rough_white_plaster_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:rough_white_plaster_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:rough_white_plaster_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:rough_white_plaster_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:rough_white_plaster_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:rough_white_plaster_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:rough_white_plaster_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:rough_white_plaster_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:rough_white_plaster_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:rough_white_plaster_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:rough_white_plaster_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:rough_white_plaster_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:rough_white_plaster_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:rough_white_plaster_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:rough_white_plaster_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:rough_white_plaster_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:rough_white_plaster_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:rough_white_plaster_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:rough_white_plaster_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:rough_white_plaster_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:rough_white_plaster_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:rough_white_plaster_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:rough_white_plaster_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:rough_white_plaster_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:rough_white_plaster_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:rough_white_plaster_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:rough_white_plaster_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:rough_white_plaster_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:rough_white_plaster_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:rough_white_plaster_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:rough_white_plaster_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:rough_white_plaster_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:rough_white_plaster_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:rough_white_plaster_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:rough_white_plaster_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:rough_white_plaster_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:rough_white_plaster_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:rough_white_plaster_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:rough_white_plaster_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:rough_white_plaster_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:rough_white_plaster_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:rough_white_plaster_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:rough_white_plaster_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:rough_white_plaster_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:rough_white_plaster_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:rough_white_plaster_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:rough_white_plaster_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:rough_white_plaster_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:rough_white_plaster_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:rough_white_plaster_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:rough_white_plaster_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:rough_white_plaster_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:rough_white_plaster_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:rough_white_plaster_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:rough_white_plaster_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:rough_white_plaster_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:rough_white_plaster_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:rough_white_plaster_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:rough_white_plaster_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:rough_white_plaster_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:rough_white_plaster_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:rough_white_plaster_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:rough_white_plaster_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:rough_white_plaster_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:rough_white_plaster_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:rough_white_plaster_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:rough_white_plaster_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:rough_white_plaster_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:rough_white_plaster_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:rough_white_plaster_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:rough_white_plaster_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:rough_white_plaster_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:rough_white_plaster_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:rough_white_plaster_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:rough_white_plaster_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:rough_white_plaster_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:rough_white_plaster_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:rough_white_plaster_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:rough_white_plaster_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:rough_white_plaster_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:rough_white_plaster_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:rough_white_plaster_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:rough_white_plaster_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:rough_white_plaster_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:rough_white_plaster_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:rough_white_plaster_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:rough_white_plaster_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:rough_white_plaster_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:rough_white_plaster_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:rough_white_plaster_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:rough_white_plaster_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:rough_white_plaster_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:rough_white_plaster_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:rough_white_plaster_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:rough_white_plaster_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:rough_white_plaster_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:rough_white_plaster_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:rough_white_plaster_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:rough_white_plaster_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:rough_white_plaster_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:rough_white_plaster_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:rough_white_plaster_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:round_barrel[facing=north]
conquest:round_barrel[facing=east]
conquest:round_barrel[facing=south]
conquest:round_barrel[facing=west]
conquest:round_barrel[facing=up]
conquest:round_barrel[facing=down]
conquest:round_brown_wooden_frame_window
conquest:round_brown_wooden_frame_window_pane[down=true,east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:round_brown_wooden_frame_window_pane[down=true,east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:round_brown_wooden_frame_window_pane[down=true,east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:round_brown_wooden_frame_window_pane[down=true,east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:round_brown_wooden_frame_window_pane[down=true,east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:round_brown_wooden_frame_window_pane[down=true,east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:round_brown_wooden_frame_window_pane[down=true,east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:round_brown_wooden_frame_window_pane[down=true,east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:round_brown_wooden_frame_window_pane[down=true,east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:round_brown_wooden_frame_window_pane[down=true,east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:round_brown_wooden_frame_window_pane[down=true,east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:round_brown_wooden_frame_window_pane[down=true,east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:round_brown_wooden_frame_window_pane[down=true,east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:round_brown_wooden_frame_window_pane[down=true,east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:round_brown_wooden_frame_window_pane[down=true,east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:round_brown_wooden_frame_window_pane[down=true,east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:round_brown_wooden_frame_window_pane[down=true,east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:round_brown_wooden_frame_window_pane[down=true,east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:round_brown_wooden_frame_window_pane[down=true,east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:round_brown_wooden_frame_window_pane[down=true,east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:round_brown_wooden_frame_window_pane[down=true,east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:round_brown_wooden_frame_window_pane[down=true,east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:round_brown_wooden_frame_window_pane[down=true,east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:round_brown_wooden_frame_window_pane[down=true,east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:round_brown_wooden_frame_window_pane[down=true,east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:round_brown_wooden_frame_window_pane[down=true,east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:round_brown_wooden_frame_window_pane[down=true,east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:round_brown_wooden_frame_window_pane[down=true,east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:round_brown_wooden_frame_window_pane[down=true,east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:round_brown_wooden_frame_window_pane[down=true,east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:round_brown_wooden_frame_window_pane[down=true,east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:round_brown_wooden_frame_window_pane[down=true,east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:round_brown_wooden_frame_window_pane[down=true,east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:round_brown_wooden_frame_window_pane[down=true,east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:round_brown_wooden_frame_window_pane[down=true,east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:round_brown_wooden_frame_window_pane[down=true,east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:round_brown_wooden_frame_window_pane[down=true,east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:round_brown_wooden_frame_window_pane[down=true,east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:round_brown_wooden_frame_window_pane[down=true,east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:round_brown_wooden_frame_window_pane[down=true,east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:round_brown_wooden_frame_window_pane[down=true,east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:round_brown_wooden_frame_window_pane[down=true,east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:round_brown_wooden_frame_window_pane[down=true,east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:round_brown_wooden_frame_window_pane[down=true,east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:round_brown_wooden_frame_window_pane[down=true,east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:round_brown_wooden_frame_window_pane[down=true,east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:round_brown_wooden_frame_window_pane[down=true,east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:round_brown_wooden_frame_window_pane[down=true,east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:round_brown_wooden_frame_window_pane[down=true,east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:round_brown_wooden_frame_window_pane[down=true,east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:round_brown_wooden_frame_window_pane[down=true,east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:round_brown_wooden_frame_window_pane[down=true,east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:round_brown_wooden_frame_window_pane[down=true,east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:round_brown_wooden_frame_window_pane[down=true,east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:round_brown_wooden_frame_window_pane[down=true,east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:round_brown_wooden_frame_window_pane[down=true,east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:round_brown_wooden_frame_window_pane[down=true,east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:round_brown_wooden_frame_window_pane[down=true,east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:round_brown_wooden_frame_window_pane[down=true,east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:round_brown_wooden_frame_window_pane[down=true,east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:round_brown_wooden_frame_window_pane[down=true,east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:round_brown_wooden_frame_window_pane[down=true,east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:round_brown_wooden_frame_window_pane[down=true,east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:round_brown_wooden_frame_window_pane[down=true,east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:round_brown_wooden_frame_window_pane[down=false,east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:round_brown_wooden_frame_window_pane[down=false,east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:round_brown_wooden_frame_window_pane[down=false,east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:round_brown_wooden_frame_window_pane[down=false,east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:round_brown_wooden_frame_window_pane[down=false,east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:round_brown_wooden_frame_window_pane[down=false,east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:round_brown_wooden_frame_window_pane[down=false,east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:round_brown_wooden_frame_window_pane[down=false,east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:round_brown_wooden_frame_window_pane[down=false,east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:round_brown_wooden_frame_window_pane[down=false,east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:round_brown_wooden_frame_window_pane[down=false,east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:round_brown_wooden_frame_window_pane[down=false,east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:round_brown_wooden_frame_window_pane[down=false,east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:round_brown_wooden_frame_window_pane[down=false,east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:round_brown_wooden_frame_window_pane[down=false,east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:round_brown_wooden_frame_window_pane[down=false,east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:round_brown_wooden_frame_window_pane[down=false,east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:round_brown_wooden_frame_window_pane[down=false,east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:round_brown_wooden_frame_window_pane[down=false,east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:round_brown_wooden_frame_window_pane[down=false,east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:round_brown_wooden_frame_window_pane[down=false,east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:round_brown_wooden_frame_window_pane[down=false,east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:round_brown_wooden_frame_window_pane[down=false,east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:round_brown_wooden_frame_window_pane[down=false,east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:round_brown_wooden_frame_window_pane[down=false,east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:round_brown_wooden_frame_window_pane[down=false,east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:round_brown_wooden_frame_window_pane[down=false,east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:round_brown_wooden_frame_window_pane[down=false,east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:round_brown_wooden_frame_window_pane[down=false,east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:round_brown_wooden_frame_window_pane[down=false,east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:round_brown_wooden_frame_window_pane[down=false,east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:round_brown_wooden_frame_window_pane[down=false,east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:round_brown_wooden_frame_window_pane[down=false,east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:round_brown_wooden_frame_window_pane[down=false,east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:round_brown_wooden_frame_window_pane[down=false,east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:round_brown_wooden_frame_window_pane[down=false,east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:round_brown_wooden_frame_window_pane[down=false,east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:round_brown_wooden_frame_window_pane[down=false,east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:round_brown_wooden_frame_window_pane[down=false,east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:round_brown_wooden_frame_window_pane[down=false,east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:round_brown_wooden_frame_window_pane[down=false,east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:round_brown_wooden_frame_window_pane[down=false,east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:round_brown_wooden_frame_window_pane[down=false,east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:round_brown_wooden_frame_window_pane[down=false,east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:round_brown_wooden_frame_window_pane[down=false,east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:round_brown_wooden_frame_window_pane[down=false,east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:round_brown_wooden_frame_window_pane[down=false,east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:round_brown_wooden_frame_window_pane[down=false,east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:round_brown_wooden_frame_window_pane[down=false,east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:round_brown_wooden_frame_window_pane[down=false,east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:round_brown_wooden_frame_window_pane[down=false,east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:round_brown_wooden_frame_window_pane[down=false,east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:round_brown_wooden_frame_window_pane[down=false,east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:round_brown_wooden_frame_window_pane[down=false,east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:round_brown_wooden_frame_window_pane[down=false,east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:round_brown_wooden_frame_window_pane[down=false,east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:round_brown_wooden_frame_window_pane[down=false,east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:round_brown_wooden_frame_window_pane[down=false,east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:round_brown_wooden_frame_window_pane[down=false,east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:round_brown_wooden_frame_window_pane[down=false,east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:round_brown_wooden_frame_window_pane[down=false,east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:round_brown_wooden_frame_window_pane[down=false,east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:round_brown_wooden_frame_window_pane[down=false,east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:round_brown_wooden_frame_window_pane[down=false,east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:round_brown_wooden_frame_window_vertical_corner[facing=north,layer=1,waterlogged=true]
conquest:round_brown_wooden_frame_window_vertical_corner[facing=north,layer=1,waterlogged=false]
conquest:round_brown_wooden_frame_window_vertical_corner[facing=north,layer=2,waterlogged=true]
conquest:round_brown_wooden_frame_window_vertical_corner[facing=north,layer=2,waterlogged=false]
conquest:round_brown_wooden_frame_window_vertical_corner[facing=north,layer=3,waterlogged=true]
conquest:round_brown_wooden_frame_window_vertical_corner[facing=north,layer=3,waterlogged=false]
conquest:round_brown_wooden_frame_window_vertical_corner[facing=north,layer=4,waterlogged=true]
conquest:round_brown_wooden_frame_window_vertical_corner[facing=north,layer=4,waterlogged=false]
conquest:round_brown_wooden_frame_window_vertical_corner[facing=south,layer=1,waterlogged=true]
conquest:round_brown_wooden_frame_window_vertical_corner[facing=south,layer=1,waterlogged=false]
conquest:round_brown_wooden_frame_window_vertical_corner[facing=south,layer=2,waterlogged=true]
conquest:round_brown_wooden_frame_window_vertical_corner[facing=south,layer=2,waterlogged=false]
conquest:round_brown_wooden_frame_window_vertical_corner[facing=south,layer=3,waterlogged=true]
conquest:round_brown_wooden_frame_window_vertical_corner[facing=south,layer=3,waterlogged=false]
conquest:round_brown_wooden_frame_window_vertical_corner[facing=south,layer=4,waterlogged=true]
conquest:round_brown_wooden_frame_window_vertical_corner[facing=south,layer=4,waterlogged=false]
conquest:round_brown_wooden_frame_window_vertical_corner[facing=west,layer=1,waterlogged=true]
conquest:round_brown_wooden_frame_window_vertical_corner[facing=west,layer=1,waterlogged=false]
conquest:round_brown_wooden_frame_window_vertical_corner[facing=west,layer=2,waterlogged=true]
conquest:round_brown_wooden_frame_window_vertical_corner[facing=west,layer=2,waterlogged=false]
conquest:round_brown_wooden_frame_window_vertical_corner[facing=west,layer=3,waterlogged=true]
conquest:round_brown_wooden_frame_window_vertical_corner[facing=west,layer=3,waterlogged=false]
conquest:round_brown_wooden_frame_window_vertical_corner[facing=west,layer=4,waterlogged=true]
conquest:round_brown_wooden_frame_window_vertical_corner[facing=west,layer=4,waterlogged=false]
conquest:round_brown_wooden_frame_window_vertical_corner[facing=east,layer=1,waterlogged=true]
conquest:round_brown_wooden_frame_window_vertical_corner[facing=east,layer=1,waterlogged=false]
conquest:round_brown_wooden_frame_window_vertical_corner[facing=east,layer=2,waterlogged=true]
conquest:round_brown_wooden_frame_window_vertical_corner[facing=east,layer=2,waterlogged=false]
conquest:round_brown_wooden_frame_window_vertical_corner[facing=east,layer=3,waterlogged=true]
conquest:round_brown_wooden_frame_window_vertical_corner[facing=east,layer=3,waterlogged=false]
conquest:round_brown_wooden_frame_window_vertical_corner[facing=east,layer=4,waterlogged=true]
conquest:round_brown_wooden_frame_window_vertical_corner[facing=east,layer=4,waterlogged=false]
conquest:round_brown_wooden_frame_window_vertical_quarter[facing=north,layer=1,waterlogged=true]
conquest:round_brown_wooden_frame_window_vertical_quarter[facing=north,layer=1,waterlogged=false]
conquest:round_brown_wooden_frame_window_vertical_quarter[facing=north,layer=2,waterlogged=true]
conquest:round_brown_wooden_frame_window_vertical_quarter[facing=north,layer=2,waterlogged=false]
conquest:round_brown_wooden_frame_window_vertical_quarter[facing=north,layer=3,waterlogged=true]
conquest:round_brown_wooden_frame_window_vertical_quarter[facing=north,layer=3,waterlogged=false]
conquest:round_brown_wooden_frame_window_vertical_quarter[facing=north,layer=4,waterlogged=true]
conquest:round_brown_wooden_frame_window_vertical_quarter[facing=north,layer=4,waterlogged=false]
conquest:round_brown_wooden_frame_window_vertical_quarter[facing=south,layer=1,waterlogged=true]
conquest:round_brown_wooden_frame_window_vertical_quarter[facing=south,layer=1,waterlogged=false]
conquest:round_brown_wooden_frame_window_vertical_quarter[facing=south,layer=2,waterlogged=true]
conquest:round_brown_wooden_frame_window_vertical_quarter[facing=south,layer=2,waterlogged=false]
conquest:round_brown_wooden_frame_window_vertical_quarter[facing=south,layer=3,waterlogged=true]
conquest:round_brown_wooden_frame_window_vertical_quarter[facing=south,layer=3,waterlogged=false]
conquest:round_brown_wooden_frame_window_vertical_quarter[facing=south,layer=4,waterlogged=true]
conquest:round_brown_wooden_frame_window_vertical_quarter[facing=south,layer=4,waterlogged=false]
conquest:round_brown_wooden_frame_window_vertical_quarter[facing=west,layer=1,waterlogged=true]
conquest:round_brown_wooden_frame_window_vertical_quarter[facing=west,layer=1,waterlogged=false]
conquest:round_brown_wooden_frame_window_vertical_quarter[facing=west,layer=2,waterlogged=true]
conquest:round_brown_wooden_frame_window_vertical_quarter[facing=west,layer=2,waterlogged=false]
conquest:round_brown_wooden_frame_window_vertical_quarter[facing=west,layer=3,waterlogged=true]
conquest:round_brown_wooden_frame_window_vertical_quarter[facing=west,layer=3,waterlogged=false]
conquest:round_brown_wooden_frame_window_vertical_quarter[facing=west,layer=4,waterlogged=true]
conquest:round_brown_wooden_frame_window_vertical_quarter[facing=west,layer=4,waterlogged=false]
conquest:round_brown_wooden_frame_window_vertical_quarter[facing=east,layer=1,waterlogged=true]
conquest:round_brown_wooden_frame_window_vertical_quarter[facing=east,layer=1,waterlogged=false]
conquest:round_brown_wooden_frame_window_vertical_quarter[facing=east,layer=2,waterlogged=true]
conquest:round_brown_wooden_frame_window_vertical_quarter[facing=east,layer=2,waterlogged=false]
conquest:round_brown_wooden_frame_window_vertical_quarter[facing=east,layer=3,waterlogged=true]
conquest:round_brown_wooden_frame_window_vertical_quarter[facing=east,layer=3,waterlogged=false]
conquest:round_brown_wooden_frame_window_vertical_quarter[facing=east,layer=4,waterlogged=true]
conquest:round_brown_wooden_frame_window_vertical_quarter[facing=east,layer=4,waterlogged=false]
conquest:round_brown_wooden_frame_window_vertical_slab[facing=north,layer=1,waterlogged=true]
conquest:round_brown_wooden_frame_window_vertical_slab[facing=north,layer=1,waterlogged=false]
conquest:round_brown_wooden_frame_window_vertical_slab[facing=north,layer=2,waterlogged=true]
conquest:round_brown_wooden_frame_window_vertical_slab[facing=north,layer=2,waterlogged=false]
conquest:round_brown_wooden_frame_window_vertical_slab[facing=north,layer=3,waterlogged=true]
conquest:round_brown_wooden_frame_window_vertical_slab[facing=north,layer=3,waterlogged=false]
conquest:round_brown_wooden_frame_window_vertical_slab[facing=north,layer=4,waterlogged=true]
conquest:round_brown_wooden_frame_window_vertical_slab[facing=north,layer=4,waterlogged=false]
conquest:round_brown_wooden_frame_window_vertical_slab[facing=south,layer=1,waterlogged=true]
conquest:round_brown_wooden_frame_window_vertical_slab[facing=south,layer=1,waterlogged=false]
conquest:round_brown_wooden_frame_window_vertical_slab[facing=south,layer=2,waterlogged=true]
conquest:round_brown_wooden_frame_window_vertical_slab[facing=south,layer=2,waterlogged=false]
conquest:round_brown_wooden_frame_window_vertical_slab[facing=south,layer=3,waterlogged=true]
conquest:round_brown_wooden_frame_window_vertical_slab[facing=south,layer=3,waterlogged=false]
conquest:round_brown_wooden_frame_window_vertical_slab[facing=south,layer=4,waterlogged=true]
conquest:round_brown_wooden_frame_window_vertical_slab[facing=south,layer=4,waterlogged=false]
conquest:round_brown_wooden_frame_window_vertical_slab[facing=west,layer=1,waterlogged=true]
conquest:round_brown_wooden_frame_window_vertical_slab[facing=west,layer=1,waterlogged=false]
conquest:round_brown_wooden_frame_window_vertical_slab[facing=west,layer=2,waterlogged=true]
conquest:round_brown_wooden_frame_window_vertical_slab[facing=west,layer=2,waterlogged=false]
conquest:round_brown_wooden_frame_window_vertical_slab[facing=west,layer=3,waterlogged=true]
conquest:round_brown_wooden_frame_window_vertical_slab[facing=west,layer=3,waterlogged=false]
conquest:round_brown_wooden_frame_window_vertical_slab[facing=west,layer=4,waterlogged=true]
conquest:round_brown_wooden_frame_window_vertical_slab[facing=west,layer=4,waterlogged=false]
conquest:round_brown_wooden_frame_window_vertical_slab[facing=east,layer=1,waterlogged=true]
conquest:round_brown_wooden_frame_window_vertical_slab[facing=east,layer=1,waterlogged=false]
conquest:round_brown_wooden_frame_window_vertical_slab[facing=east,layer=2,waterlogged=true]
conquest:round_brown_wooden_frame_window_vertical_slab[facing=east,layer=2,waterlogged=false]
conquest:round_brown_wooden_frame_window_vertical_slab[facing=east,layer=3,waterlogged=true]
conquest:round_brown_wooden_frame_window_vertical_slab[facing=east,layer=3,waterlogged=false]
conquest:round_brown_wooden_frame_window_vertical_slab[facing=east,layer=4,waterlogged=true]
conquest:round_brown_wooden_frame_window_vertical_slab[facing=east,layer=4,waterlogged=false]
conquest:round_green_wooden_frame_window
conquest:round_green_wooden_frame_window_pane[down=true,east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:round_green_wooden_frame_window_pane[down=true,east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:round_green_wooden_frame_window_pane[down=true,east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:round_green_wooden_frame_window_pane[down=true,east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:round_green_wooden_frame_window_pane[down=true,east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:round_green_wooden_frame_window_pane[down=true,east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:round_green_wooden_frame_window_pane[down=true,east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:round_green_wooden_frame_window_pane[down=true,east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:round_green_wooden_frame_window_pane[down=true,east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:round_green_wooden_frame_window_pane[down=true,east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:round_green_wooden_frame_window_pane[down=true,east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:round_green_wooden_frame_window_pane[down=true,east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:round_green_wooden_frame_window_pane[down=true,east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:round_green_wooden_frame_window_pane[down=true,east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:round_green_wooden_frame_window_pane[down=true,east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:round_green_wooden_frame_window_pane[down=true,east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:round_green_wooden_frame_window_pane[down=true,east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:round_green_wooden_frame_window_pane[down=true,east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:round_green_wooden_frame_window_pane[down=true,east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:round_green_wooden_frame_window_pane[down=true,east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:round_green_wooden_frame_window_pane[down=true,east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:round_green_wooden_frame_window_pane[down=true,east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:round_green_wooden_frame_window_pane[down=true,east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:round_green_wooden_frame_window_pane[down=true,east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:round_green_wooden_frame_window_pane[down=true,east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:round_green_wooden_frame_window_pane[down=true,east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:round_green_wooden_frame_window_pane[down=true,east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:round_green_wooden_frame_window_pane[down=true,east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:round_green_wooden_frame_window_pane[down=true,east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:round_green_wooden_frame_window_pane[down=true,east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:round_green_wooden_frame_window_pane[down=true,east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:round_green_wooden_frame_window_pane[down=true,east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:round_green_wooden_frame_window_pane[down=true,east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:round_green_wooden_frame_window_pane[down=true,east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:round_green_wooden_frame_window_pane[down=true,east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:round_green_wooden_frame_window_pane[down=true,east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:round_green_wooden_frame_window_pane[down=true,east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:round_green_wooden_frame_window_pane[down=true,east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:round_green_wooden_frame_window_pane[down=true,east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:round_green_wooden_frame_window_pane[down=true,east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:round_green_wooden_frame_window_pane[down=true,east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:round_green_wooden_frame_window_pane[down=true,east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:round_green_wooden_frame_window_pane[down=true,east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:round_green_wooden_frame_window_pane[down=true,east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:round_green_wooden_frame_window_pane[down=true,east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:round_green_wooden_frame_window_pane[down=true,east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:round_green_wooden_frame_window_pane[down=true,east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:round_green_wooden_frame_window_pane[down=true,east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:round_green_wooden_frame_window_pane[down=true,east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:round_green_wooden_frame_window_pane[down=true,east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:round_green_wooden_frame_window_pane[down=true,east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:round_green_wooden_frame_window_pane[down=true,east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:round_green_wooden_frame_window_pane[down=true,east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:round_green_wooden_frame_window_pane[down=true,east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:round_green_wooden_frame_window_pane[down=true,east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:round_green_wooden_frame_window_pane[down=true,east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:round_green_wooden_frame_window_pane[down=true,east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:round_green_wooden_frame_window_pane[down=true,east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:round_green_wooden_frame_window_pane[down=true,east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:round_green_wooden_frame_window_pane[down=true,east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:round_green_wooden_frame_window_pane[down=true,east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:round_green_wooden_frame_window_pane[down=true,east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:round_green_wooden_frame_window_pane[down=true,east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:round_green_wooden_frame_window_pane[down=true,east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:round_green_wooden_frame_window_pane[down=false,east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:round_green_wooden_frame_window_pane[down=false,east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:round_green_wooden_frame_window_pane[down=false,east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:round_green_wooden_frame_window_pane[down=false,east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:round_green_wooden_frame_window_pane[down=false,east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:round_green_wooden_frame_window_pane[down=false,east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:round_green_wooden_frame_window_pane[down=false,east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:round_green_wooden_frame_window_pane[down=false,east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:round_green_wooden_frame_window_pane[down=false,east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:round_green_wooden_frame_window_pane[down=false,east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:round_green_wooden_frame_window_pane[down=false,east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:round_green_wooden_frame_window_pane[down=false,east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:round_green_wooden_frame_window_pane[down=false,east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:round_green_wooden_frame_window_pane[down=false,east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:round_green_wooden_frame_window_pane[down=false,east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:round_green_wooden_frame_window_pane[down=false,east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:round_green_wooden_frame_window_pane[down=false,east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:round_green_wooden_frame_window_pane[down=false,east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:round_green_wooden_frame_window_pane[down=false,east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:round_green_wooden_frame_window_pane[down=false,east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:round_green_wooden_frame_window_pane[down=false,east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:round_green_wooden_frame_window_pane[down=false,east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:round_green_wooden_frame_window_pane[down=false,east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:round_green_wooden_frame_window_pane[down=false,east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:round_green_wooden_frame_window_pane[down=false,east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:round_green_wooden_frame_window_pane[down=false,east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:round_green_wooden_frame_window_pane[down=false,east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:round_green_wooden_frame_window_pane[down=false,east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:round_green_wooden_frame_window_pane[down=false,east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:round_green_wooden_frame_window_pane[down=false,east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:round_green_wooden_frame_window_pane[down=false,east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:round_green_wooden_frame_window_pane[down=false,east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:round_green_wooden_frame_window_pane[down=false,east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:round_green_wooden_frame_window_pane[down=false,east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:round_green_wooden_frame_window_pane[down=false,east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:round_green_wooden_frame_window_pane[down=false,east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:round_green_wooden_frame_window_pane[down=false,east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:round_green_wooden_frame_window_pane[down=false,east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:round_green_wooden_frame_window_pane[down=false,east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:round_green_wooden_frame_window_pane[down=false,east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:round_green_wooden_frame_window_pane[down=false,east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:round_green_wooden_frame_window_pane[down=false,east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:round_green_wooden_frame_window_pane[down=false,east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:round_green_wooden_frame_window_pane[down=false,east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:round_green_wooden_frame_window_pane[down=false,east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:round_green_wooden_frame_window_pane[down=false,east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:round_green_wooden_frame_window_pane[down=false,east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:round_green_wooden_frame_window_pane[down=false,east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:round_green_wooden_frame_window_pane[down=false,east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:round_green_wooden_frame_window_pane[down=false,east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:round_green_wooden_frame_window_pane[down=false,east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:round_green_wooden_frame_window_pane[down=false,east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:round_green_wooden_frame_window_pane[down=false,east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:round_green_wooden_frame_window_pane[down=false,east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:round_green_wooden_frame_window_pane[down=false,east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:round_green_wooden_frame_window_pane[down=false,east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:round_green_wooden_frame_window_pane[down=false,east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:round_green_wooden_frame_window_pane[down=false,east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:round_green_wooden_frame_window_pane[down=false,east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:round_green_wooden_frame_window_pane[down=false,east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:round_green_wooden_frame_window_pane[down=false,east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:round_green_wooden_frame_window_pane[down=false,east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:round_green_wooden_frame_window_pane[down=false,east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:round_green_wooden_frame_window_pane[down=false,east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:round_green_wooden_frame_window_vertical_corner[facing=north,layer=1,waterlogged=true]
conquest:round_green_wooden_frame_window_vertical_corner[facing=north,layer=1,waterlogged=false]
conquest:round_green_wooden_frame_window_vertical_corner[facing=north,layer=2,waterlogged=true]
conquest:round_green_wooden_frame_window_vertical_corner[facing=north,layer=2,waterlogged=false]
conquest:round_green_wooden_frame_window_vertical_corner[facing=north,layer=3,waterlogged=true]
conquest:round_green_wooden_frame_window_vertical_corner[facing=north,layer=3,waterlogged=false]
conquest:round_green_wooden_frame_window_vertical_corner[facing=north,layer=4,waterlogged=true]
conquest:round_green_wooden_frame_window_vertical_corner[facing=north,layer=4,waterlogged=false]
conquest:round_green_wooden_frame_window_vertical_corner[facing=south,layer=1,waterlogged=true]
conquest:round_green_wooden_frame_window_vertical_corner[facing=south,layer=1,waterlogged=false]
conquest:round_green_wooden_frame_window_vertical_corner[facing=south,layer=2,waterlogged=true]
conquest:round_green_wooden_frame_window_vertical_corner[facing=south,layer=2,waterlogged=false]
conquest:round_green_wooden_frame_window_vertical_corner[facing=south,layer=3,waterlogged=true]
conquest:round_green_wooden_frame_window_vertical_corner[facing=south,layer=3,waterlogged=false]
conquest:round_green_wooden_frame_window_vertical_corner[facing=south,layer=4,waterlogged=true]
conquest:round_green_wooden_frame_window_vertical_corner[facing=south,layer=4,waterlogged=false]
conquest:round_green_wooden_frame_window_vertical_corner[facing=west,layer=1,waterlogged=true]
conquest:round_green_wooden_frame_window_vertical_corner[facing=west,layer=1,waterlogged=false]
conquest:round_green_wooden_frame_window_vertical_corner[facing=west,layer=2,waterlogged=true]
conquest:round_green_wooden_frame_window_vertical_corner[facing=west,layer=2,waterlogged=false]
conquest:round_green_wooden_frame_window_vertical_corner[facing=west,layer=3,waterlogged=true]
conquest:round_green_wooden_frame_window_vertical_corner[facing=west,layer=3,waterlogged=false]
conquest:round_green_wooden_frame_window_vertical_corner[facing=west,layer=4,waterlogged=true]
conquest:round_green_wooden_frame_window_vertical_corner[facing=west,layer=4,waterlogged=false]
conquest:round_green_wooden_frame_window_vertical_corner[facing=east,layer=1,waterlogged=true]
conquest:round_green_wooden_frame_window_vertical_corner[facing=east,layer=1,waterlogged=false]
conquest:round_green_wooden_frame_window_vertical_corner[facing=east,layer=2,waterlogged=true]
conquest:round_green_wooden_frame_window_vertical_corner[facing=east,layer=2,waterlogged=false]
conquest:round_green_wooden_frame_window_vertical_corner[facing=east,layer=3,waterlogged=true]
conquest:round_green_wooden_frame_window_vertical_corner[facing=east,layer=3,waterlogged=false]
conquest:round_green_wooden_frame_window_vertical_corner[facing=east,layer=4,waterlogged=true]
conquest:round_green_wooden_frame_window_vertical_corner[facing=east,layer=4,waterlogged=false]
conquest:round_green_wooden_frame_window_vertical_quarter[facing=north,layer=1,waterlogged=true]
conquest:round_green_wooden_frame_window_vertical_quarter[facing=north,layer=1,waterlogged=false]
conquest:round_green_wooden_frame_window_vertical_quarter[facing=north,layer=2,waterlogged=true]
conquest:round_green_wooden_frame_window_vertical_quarter[facing=north,layer=2,waterlogged=false]
conquest:round_green_wooden_frame_window_vertical_quarter[facing=north,layer=3,waterlogged=true]
conquest:round_green_wooden_frame_window_vertical_quarter[facing=north,layer=3,waterlogged=false]
conquest:round_green_wooden_frame_window_vertical_quarter[facing=north,layer=4,waterlogged=true]
conquest:round_green_wooden_frame_window_vertical_quarter[facing=north,layer=4,waterlogged=false]
conquest:round_green_wooden_frame_window_vertical_quarter[facing=south,layer=1,waterlogged=true]
conquest:round_green_wooden_frame_window_vertical_quarter[facing=south,layer=1,waterlogged=false]
conquest:round_green_wooden_frame_window_vertical_quarter[facing=south,layer=2,waterlogged=true]
conquest:round_green_wooden_frame_window_vertical_quarter[facing=south,layer=2,waterlogged=false]
conquest:round_green_wooden_frame_window_vertical_quarter[facing=south,layer=3,waterlogged=true]
conquest:round_green_wooden_frame_window_vertical_quarter[facing=south,layer=3,waterlogged=false]
conquest:round_green_wooden_frame_window_vertical_quarter[facing=south,layer=4,waterlogged=true]
conquest:round_green_wooden_frame_window_vertical_quarter[facing=south,layer=4,waterlogged=false]
conquest:round_green_wooden_frame_window_vertical_quarter[facing=west,layer=1,waterlogged=true]
conquest:round_green_wooden_frame_window_vertical_quarter[facing=west,layer=1,waterlogged=false]
conquest:round_green_wooden_frame_window_vertical_quarter[facing=west,layer=2,waterlogged=true]
conquest:round_green_wooden_frame_window_vertical_quarter[facing=west,layer=2,waterlogged=false]
conquest:round_green_wooden_frame_window_vertical_quarter[facing=west,layer=3,waterlogged=true]
conquest:round_green_wooden_frame_window_vertical_quarter[facing=west,layer=3,waterlogged=false]
conquest:round_green_wooden_frame_window_vertical_quarter[facing=west,layer=4,waterlogged=true]
conquest:round_green_wooden_frame_window_vertical_quarter[facing=west,layer=4,waterlogged=false]
conquest:round_green_wooden_frame_window_vertical_quarter[facing=east,layer=1,waterlogged=true]
conquest:round_green_wooden_frame_window_vertical_quarter[facing=east,layer=1,waterlogged=false]
conquest:round_green_wooden_frame_window_vertical_quarter[facing=east,layer=2,waterlogged=true]
conquest:round_green_wooden_frame_window_vertical_quarter[facing=east,layer=2,waterlogged=false]
conquest:round_green_wooden_frame_window_vertical_quarter[facing=east,layer=3,waterlogged=true]
conquest:round_green_wooden_frame_window_vertical_quarter[facing=east,layer=3,waterlogged=false]
conquest:round_green_wooden_frame_window_vertical_quarter[facing=east,layer=4,waterlogged=true]
conquest:round_green_wooden_frame_window_vertical_quarter[facing=east,layer=4,waterlogged=false]
conquest:round_green_wooden_frame_window_vertical_slab[facing=north,layer=1,waterlogged=true]
conquest:round_green_wooden_frame_window_vertical_slab[facing=north,layer=1,waterlogged=false]
conquest:round_green_wooden_frame_window_vertical_slab[facing=north,layer=2,waterlogged=true]
conquest:round_green_wooden_frame_window_vertical_slab[facing=north,layer=2,waterlogged=false]
conquest:round_green_wooden_frame_window_vertical_slab[facing=north,layer=3,waterlogged=true]
conquest:round_green_wooden_frame_window_vertical_slab[facing=north,layer=3,waterlogged=false]
conquest:round_green_wooden_frame_window_vertical_slab[facing=north,layer=4,waterlogged=true]
conquest:round_green_wooden_frame_window_vertical_slab[facing=north,layer=4,waterlogged=false]
conquest:round_green_wooden_frame_window_vertical_slab[facing=south,layer=1,waterlogged=true]
conquest:round_green_wooden_frame_window_vertical_slab[facing=south,layer=1,waterlogged=false]
conquest:round_green_wooden_frame_window_vertical_slab[facing=south,layer=2,waterlogged=true]
conquest:round_green_wooden_frame_window_vertical_slab[facing=south,layer=2,waterlogged=false]
conquest:round_green_wooden_frame_window_vertical_slab[facing=south,layer=3,waterlogged=true]
conquest:round_green_wooden_frame_window_vertical_slab[facing=south,layer=3,waterlogged=false]
conquest:round_green_wooden_frame_window_vertical_slab[facing=south,layer=4,waterlogged=true]
conquest:round_green_wooden_frame_window_vertical_slab[facing=south,layer=4,waterlogged=false]
conquest:round_green_wooden_frame_window_vertical_slab[facing=west,layer=1,waterlogged=true]
conquest:round_green_wooden_frame_window_vertical_slab[facing=west,layer=1,waterlogged=false]
conquest:round_green_wooden_frame_window_vertical_slab[facing=west,layer=2,waterlogged=true]
conquest:round_green_wooden_frame_window_vertical_slab[facing=west,layer=2,waterlogged=false]
conquest:round_green_wooden_frame_window_vertical_slab[facing=west,layer=3,waterlogged=true]
conquest:round_green_wooden_frame_window_vertical_slab[facing=west,layer=3,waterlogged=false]
conquest:round_green_wooden_frame_window_vertical_slab[facing=west,layer=4,waterlogged=true]
conquest:round_green_wooden_frame_window_vertical_slab[facing=west,layer=4,waterlogged=false]
conquest:round_green_wooden_frame_window_vertical_slab[facing=east,layer=1,waterlogged=true]
conquest:round_green_wooden_frame_window_vertical_slab[facing=east,layer=1,waterlogged=false]
conquest:round_green_wooden_frame_window_vertical_slab[facing=east,layer=2,waterlogged=true]
conquest:round_green_wooden_frame_window_vertical_slab[facing=east,layer=2,waterlogged=false]
conquest:round_green_wooden_frame_window_vertical_slab[facing=east,layer=3,waterlogged=true]
conquest:round_green_wooden_frame_window_vertical_slab[facing=east,layer=3,waterlogged=false]
conquest:round_green_wooden_frame_window_vertical_slab[facing=east,layer=4,waterlogged=true]
conquest:round_green_wooden_frame_window_vertical_slab[facing=east,layer=4,waterlogged=false]
conquest:round_white_wooden_frame_window
conquest:round_white_wooden_frame_window_pane[down=true,east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:round_white_wooden_frame_window_pane[down=true,east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:round_white_wooden_frame_window_pane[down=true,east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:round_white_wooden_frame_window_pane[down=true,east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:round_white_wooden_frame_window_pane[down=true,east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:round_white_wooden_frame_window_pane[down=true,east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:round_white_wooden_frame_window_pane[down=true,east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:round_white_wooden_frame_window_pane[down=true,east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:round_white_wooden_frame_window_pane[down=true,east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:round_white_wooden_frame_window_pane[down=true,east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:round_white_wooden_frame_window_pane[down=true,east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:round_white_wooden_frame_window_pane[down=true,east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:round_white_wooden_frame_window_pane[down=true,east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:round_white_wooden_frame_window_pane[down=true,east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:round_white_wooden_frame_window_pane[down=true,east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:round_white_wooden_frame_window_pane[down=true,east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:round_white_wooden_frame_window_pane[down=true,east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:round_white_wooden_frame_window_pane[down=true,east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:round_white_wooden_frame_window_pane[down=true,east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:round_white_wooden_frame_window_pane[down=true,east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:round_white_wooden_frame_window_pane[down=true,east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:round_white_wooden_frame_window_pane[down=true,east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:round_white_wooden_frame_window_pane[down=true,east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:round_white_wooden_frame_window_pane[down=true,east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:round_white_wooden_frame_window_pane[down=true,east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:round_white_wooden_frame_window_pane[down=true,east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:round_white_wooden_frame_window_pane[down=true,east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:round_white_wooden_frame_window_pane[down=true,east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:round_white_wooden_frame_window_pane[down=true,east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:round_white_wooden_frame_window_pane[down=true,east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:round_white_wooden_frame_window_pane[down=true,east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:round_white_wooden_frame_window_pane[down=true,east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:round_white_wooden_frame_window_pane[down=true,east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:round_white_wooden_frame_window_pane[down=true,east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:round_white_wooden_frame_window_pane[down=true,east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:round_white_wooden_frame_window_pane[down=true,east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:round_white_wooden_frame_window_pane[down=true,east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:round_white_wooden_frame_window_pane[down=true,east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:round_white_wooden_frame_window_pane[down=true,east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:round_white_wooden_frame_window_pane[down=true,east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:round_white_wooden_frame_window_pane[down=true,east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:round_white_wooden_frame_window_pane[down=true,east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:round_white_wooden_frame_window_pane[down=true,east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:round_white_wooden_frame_window_pane[down=true,east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:round_white_wooden_frame_window_pane[down=true,east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:round_white_wooden_frame_window_pane[down=true,east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:round_white_wooden_frame_window_pane[down=true,east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:round_white_wooden_frame_window_pane[down=true,east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:round_white_wooden_frame_window_pane[down=true,east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:round_white_wooden_frame_window_pane[down=true,east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:round_white_wooden_frame_window_pane[down=true,east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:round_white_wooden_frame_window_pane[down=true,east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:round_white_wooden_frame_window_pane[down=true,east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:round_white_wooden_frame_window_pane[down=true,east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:round_white_wooden_frame_window_pane[down=true,east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:round_white_wooden_frame_window_pane[down=true,east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:round_white_wooden_frame_window_pane[down=true,east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:round_white_wooden_frame_window_pane[down=true,east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:round_white_wooden_frame_window_pane[down=true,east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:round_white_wooden_frame_window_pane[down=true,east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:round_white_wooden_frame_window_pane[down=true,east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:round_white_wooden_frame_window_pane[down=true,east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:round_white_wooden_frame_window_pane[down=true,east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:round_white_wooden_frame_window_pane[down=true,east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:round_white_wooden_frame_window_pane[down=false,east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:round_white_wooden_frame_window_pane[down=false,east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:round_white_wooden_frame_window_pane[down=false,east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:round_white_wooden_frame_window_pane[down=false,east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:round_white_wooden_frame_window_pane[down=false,east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:round_white_wooden_frame_window_pane[down=false,east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:round_white_wooden_frame_window_pane[down=false,east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:round_white_wooden_frame_window_pane[down=false,east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:round_white_wooden_frame_window_pane[down=false,east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:round_white_wooden_frame_window_pane[down=false,east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:round_white_wooden_frame_window_pane[down=false,east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:round_white_wooden_frame_window_pane[down=false,east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:round_white_wooden_frame_window_pane[down=false,east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:round_white_wooden_frame_window_pane[down=false,east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:round_white_wooden_frame_window_pane[down=false,east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:round_white_wooden_frame_window_pane[down=false,east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:round_white_wooden_frame_window_pane[down=false,east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:round_white_wooden_frame_window_pane[down=false,east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:round_white_wooden_frame_window_pane[down=false,east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:round_white_wooden_frame_window_pane[down=false,east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:round_white_wooden_frame_window_pane[down=false,east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:round_white_wooden_frame_window_pane[down=false,east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:round_white_wooden_frame_window_pane[down=false,east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:round_white_wooden_frame_window_pane[down=false,east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:round_white_wooden_frame_window_pane[down=false,east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:round_white_wooden_frame_window_pane[down=false,east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:round_white_wooden_frame_window_pane[down=false,east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:round_white_wooden_frame_window_pane[down=false,east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:round_white_wooden_frame_window_pane[down=false,east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:round_white_wooden_frame_window_pane[down=false,east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:round_white_wooden_frame_window_pane[down=false,east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:round_white_wooden_frame_window_pane[down=false,east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:round_white_wooden_frame_window_pane[down=false,east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:round_white_wooden_frame_window_pane[down=false,east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:round_white_wooden_frame_window_pane[down=false,east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:round_white_wooden_frame_window_pane[down=false,east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:round_white_wooden_frame_window_pane[down=false,east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:round_white_wooden_frame_window_pane[down=false,east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:round_white_wooden_frame_window_pane[down=false,east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:round_white_wooden_frame_window_pane[down=false,east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:round_white_wooden_frame_window_pane[down=false,east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:round_white_wooden_frame_window_pane[down=false,east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:round_white_wooden_frame_window_pane[down=false,east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:round_white_wooden_frame_window_pane[down=false,east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:round_white_wooden_frame_window_pane[down=false,east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:round_white_wooden_frame_window_pane[down=false,east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:round_white_wooden_frame_window_pane[down=false,east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:round_white_wooden_frame_window_pane[down=false,east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:round_white_wooden_frame_window_pane[down=false,east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:round_white_wooden_frame_window_pane[down=false,east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:round_white_wooden_frame_window_pane[down=false,east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:round_white_wooden_frame_window_pane[down=false,east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:round_white_wooden_frame_window_pane[down=false,east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:round_white_wooden_frame_window_pane[down=false,east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:round_white_wooden_frame_window_pane[down=false,east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:round_white_wooden_frame_window_pane[down=false,east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:round_white_wooden_frame_window_pane[down=false,east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:round_white_wooden_frame_window_pane[down=false,east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:round_white_wooden_frame_window_pane[down=false,east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:round_white_wooden_frame_window_pane[down=false,east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:round_white_wooden_frame_window_pane[down=false,east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:round_white_wooden_frame_window_pane[down=false,east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:round_white_wooden_frame_window_pane[down=false,east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:round_white_wooden_frame_window_pane[down=false,east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:round_white_wooden_frame_window_vertical_corner[facing=north,layer=1,waterlogged=true]
conquest:round_white_wooden_frame_window_vertical_corner[facing=north,layer=1,waterlogged=false]
conquest:round_white_wooden_frame_window_vertical_corner[facing=north,layer=2,waterlogged=true]
conquest:round_white_wooden_frame_window_vertical_corner[facing=north,layer=2,waterlogged=false]
conquest:round_white_wooden_frame_window_vertical_corner[facing=north,layer=3,waterlogged=true]
conquest:round_white_wooden_frame_window_vertical_corner[facing=north,layer=3,waterlogged=false]
conquest:round_white_wooden_frame_window_vertical_corner[facing=north,layer=4,waterlogged=true]
conquest:round_white_wooden_frame_window_vertical_corner[facing=north,layer=4,waterlogged=false]
conquest:round_white_wooden_frame_window_vertical_corner[facing=south,layer=1,waterlogged=true]
conquest:round_white_wooden_frame_window_vertical_corner[facing=south,layer=1,waterlogged=false]
conquest:round_white_wooden_frame_window_vertical_corner[facing=south,layer=2,waterlogged=true]
conquest:round_white_wooden_frame_window_vertical_corner[facing=south,layer=2,waterlogged=false]
conquest:round_white_wooden_frame_window_vertical_corner[facing=south,layer=3,waterlogged=true]
conquest:round_white_wooden_frame_window_vertical_corner[facing=south,layer=3,waterlogged=false]
conquest:round_white_wooden_frame_window_vertical_corner[facing=south,layer=4,waterlogged=true]
conquest:round_white_wooden_frame_window_vertical_corner[facing=south,layer=4,waterlogged=false]
conquest:round_white_wooden_frame_window_vertical_corner[facing=west,layer=1,waterlogged=true]
conquest:round_white_wooden_frame_window_vertical_corner[facing=west,layer=1,waterlogged=false]
conquest:round_white_wooden_frame_window_vertical_corner[facing=west,layer=2,waterlogged=true]
conquest:round_white_wooden_frame_window_vertical_corner[facing=west,layer=2,waterlogged=false]
conquest:round_white_wooden_frame_window_vertical_corner[facing=west,layer=3,waterlogged=true]
conquest:round_white_wooden_frame_window_vertical_corner[facing=west,layer=3,waterlogged=false]
conquest:round_white_wooden_frame_window_vertical_corner[facing=west,layer=4,waterlogged=true]
conquest:round_white_wooden_frame_window_vertical_corner[facing=west,layer=4,waterlogged=false]
conquest:round_white_wooden_frame_window_vertical_corner[facing=east,layer=1,waterlogged=true]
conquest:round_white_wooden_frame_window_vertical_corner[facing=east,layer=1,waterlogged=false]
conquest:round_white_wooden_frame_window_vertical_corner[facing=east,layer=2,waterlogged=true]
conquest:round_white_wooden_frame_window_vertical_corner[facing=east,layer=2,waterlogged=false]
conquest:round_white_wooden_frame_window_vertical_corner[facing=east,layer=3,waterlogged=true]
conquest:round_white_wooden_frame_window_vertical_corner[facing=east,layer=3,waterlogged=false]
conquest:round_white_wooden_frame_window_vertical_corner[facing=east,layer=4,waterlogged=true]
conquest:round_white_wooden_frame_window_vertical_corner[facing=east,layer=4,waterlogged=false]
conquest:round_white_wooden_frame_window_vertical_quarter[facing=north,layer=1,waterlogged=true]
conquest:round_white_wooden_frame_window_vertical_quarter[facing=north,layer=1,waterlogged=false]
conquest:round_white_wooden_frame_window_vertical_quarter[facing=north,layer=2,waterlogged=true]
conquest:round_white_wooden_frame_window_vertical_quarter[facing=north,layer=2,waterlogged=false]
conquest:round_white_wooden_frame_window_vertical_quarter[facing=north,layer=3,waterlogged=true]
conquest:round_white_wooden_frame_window_vertical_quarter[facing=north,layer=3,waterlogged=false]
conquest:round_white_wooden_frame_window_vertical_quarter[facing=north,layer=4,waterlogged=true]
conquest:round_white_wooden_frame_window_vertical_quarter[facing=north,layer=4,waterlogged=false]
conquest:round_white_wooden_frame_window_vertical_quarter[facing=south,layer=1,waterlogged=true]
conquest:round_white_wooden_frame_window_vertical_quarter[facing=south,layer=1,waterlogged=false]
conquest:round_white_wooden_frame_window_vertical_quarter[facing=south,layer=2,waterlogged=true]
conquest:round_white_wooden_frame_window_vertical_quarter[facing=south,layer=2,waterlogged=false]
conquest:round_white_wooden_frame_window_vertical_quarter[facing=south,layer=3,waterlogged=true]
conquest:round_white_wooden_frame_window_vertical_quarter[facing=south,layer=3,waterlogged=false]
conquest:round_white_wooden_frame_window_vertical_quarter[facing=south,layer=4,waterlogged=true]
conquest:round_white_wooden_frame_window_vertical_quarter[facing=south,layer=4,waterlogged=false]
conquest:round_white_wooden_frame_window_vertical_quarter[facing=west,layer=1,waterlogged=true]
conquest:round_white_wooden_frame_window_vertical_quarter[facing=west,layer=1,waterlogged=false]
conquest:round_white_wooden_frame_window_vertical_quarter[facing=west,layer=2,waterlogged=true]
conquest:round_white_wooden_frame_window_vertical_quarter[facing=west,layer=2,waterlogged=false]
conquest:round_white_wooden_frame_window_vertical_quarter[facing=west,layer=3,waterlogged=true]
conquest:round_white_wooden_frame_window_vertical_quarter[facing=west,layer=3,waterlogged=false]
conquest:round_white_wooden_frame_window_vertical_quarter[facing=west,layer=4,waterlogged=true]
conquest:round_white_wooden_frame_window_vertical_quarter[facing=west,layer=4,waterlogged=false]
conquest:round_white_wooden_frame_window_vertical_quarter[facing=east,layer=1,waterlogged=true]
conquest:round_white_wooden_frame_window_vertical_quarter[facing=east,layer=1,waterlogged=false]
conquest:round_white_wooden_frame_window_vertical_quarter[facing=east,layer=2,waterlogged=true]
conquest:round_white_wooden_frame_window_vertical_quarter[facing=east,layer=2,waterlogged=false]
conquest:round_white_wooden_frame_window_vertical_quarter[facing=east,layer=3,waterlogged=true]
conquest:round_white_wooden_frame_window_vertical_quarter[facing=east,layer=3,waterlogged=false]
conquest:round_white_wooden_frame_window_vertical_quarter[facing=east,layer=4,waterlogged=true]
conquest:round_white_wooden_frame_window_vertical_quarter[facing=east,layer=4,waterlogged=false]
conquest:round_white_wooden_frame_window_vertical_slab[facing=north,layer=1,waterlogged=true]
conquest:round_white_wooden_frame_window_vertical_slab[facing=north,layer=1,waterlogged=false]
conquest:round_white_wooden_frame_window_vertical_slab[facing=north,layer=2,waterlogged=true]
conquest:round_white_wooden_frame_window_vertical_slab[facing=north,layer=2,waterlogged=false]
conquest:round_white_wooden_frame_window_vertical_slab[facing=north,layer=3,waterlogged=true]
conquest:round_white_wooden_frame_window_vertical_slab[facing=north,layer=3,waterlogged=false]
conquest:round_white_wooden_frame_window_vertical_slab[facing=north,layer=4,waterlogged=true]
conquest:round_white_wooden_frame_window_vertical_slab[facing=north,layer=4,waterlogged=false]
conquest:round_white_wooden_frame_window_vertical_slab[facing=south,layer=1,waterlogged=true]
conquest:round_white_wooden_frame_window_vertical_slab[facing=south,layer=1,waterlogged=false]
conquest:round_white_wooden_frame_window_vertical_slab[facing=south,layer=2,waterlogged=true]
conquest:round_white_wooden_frame_window_vertical_slab[facing=south,layer=2,waterlogged=false]
conquest:round_white_wooden_frame_window_vertical_slab[facing=south,layer=3,waterlogged=true]
conquest:round_white_wooden_frame_window_vertical_slab[facing=south,layer=3,waterlogged=false]
conquest:round_white_wooden_frame_window_vertical_slab[facing=south,layer=4,waterlogged=true]
conquest:round_white_wooden_frame_window_vertical_slab[facing=south,layer=4,waterlogged=false]
conquest:round_white_wooden_frame_window_vertical_slab[facing=west,layer=1,waterlogged=true]
conquest:round_white_wooden_frame_window_vertical_slab[facing=west,layer=1,waterlogged=false]
conquest:round_white_wooden_frame_window_vertical_slab[facing=west,layer=2,waterlogged=true]
conquest:round_white_wooden_frame_window_vertical_slab[facing=west,layer=2,waterlogged=false]
conquest:round_white_wooden_frame_window_vertical_slab[facing=west,layer=3,waterlogged=true]
conquest:round_white_wooden_frame_window_vertical_slab[facing=west,layer=3,waterlogged=false]
conquest:round_white_wooden_frame_window_vertical_slab[facing=west,layer=4,waterlogged=true]
conquest:round_white_wooden_frame_window_vertical_slab[facing=west,layer=4,waterlogged=false]
conquest:round_white_wooden_frame_window_vertical_slab[facing=east,layer=1,waterlogged=true]
conquest:round_white_wooden_frame_window_vertical_slab[facing=east,layer=1,waterlogged=false]
conquest:round_white_wooden_frame_window_vertical_slab[facing=east,layer=2,waterlogged=true]
conquest:round_white_wooden_frame_window_vertical_slab[facing=east,layer=2,waterlogged=false]
conquest:round_white_wooden_frame_window_vertical_slab[facing=east,layer=3,waterlogged=true]
conquest:round_white_wooden_frame_window_vertical_slab[facing=east,layer=3,waterlogged=false]
conquest:round_white_wooden_frame_window_vertical_slab[facing=east,layer=4,waterlogged=true]
conquest:round_white_wooden_frame_window_vertical_slab[facing=east,layer=4,waterlogged=false]
conquest:round_wooden_stool[offset_toggle=true]
conquest:round_wooden_stool[offset_toggle=false]
conquest:round_wooden_table[offset_toggle=true]
conquest:round_wooden_table[offset_toggle=false]
conquest:round_yellow_wooden_frame_window
conquest:round_yellow_wooden_frame_window_pane[down=true,east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:round_yellow_wooden_frame_window_pane[down=true,east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:round_yellow_wooden_frame_window_pane[down=true,east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:round_yellow_wooden_frame_window_pane[down=true,east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:round_yellow_wooden_frame_window_pane[down=true,east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:round_yellow_wooden_frame_window_pane[down=true,east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:round_yellow_wooden_frame_window_pane[down=true,east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:round_yellow_wooden_frame_window_pane[down=true,east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:round_yellow_wooden_frame_window_pane[down=true,east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:round_yellow_wooden_frame_window_pane[down=true,east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:round_yellow_wooden_frame_window_pane[down=true,east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:round_yellow_wooden_frame_window_pane[down=true,east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:round_yellow_wooden_frame_window_pane[down=true,east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:round_yellow_wooden_frame_window_pane[down=true,east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:round_yellow_wooden_frame_window_pane[down=true,east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:round_yellow_wooden_frame_window_pane[down=true,east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:round_yellow_wooden_frame_window_pane[down=true,east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:round_yellow_wooden_frame_window_pane[down=true,east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:round_yellow_wooden_frame_window_pane[down=true,east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:round_yellow_wooden_frame_window_pane[down=true,east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:round_yellow_wooden_frame_window_pane[down=true,east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:round_yellow_wooden_frame_window_pane[down=true,east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:round_yellow_wooden_frame_window_pane[down=true,east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:round_yellow_wooden_frame_window_pane[down=true,east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:round_yellow_wooden_frame_window_pane[down=true,east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:round_yellow_wooden_frame_window_pane[down=true,east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:round_yellow_wooden_frame_window_pane[down=true,east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:round_yellow_wooden_frame_window_pane[down=true,east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:round_yellow_wooden_frame_window_pane[down=true,east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:round_yellow_wooden_frame_window_pane[down=true,east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:round_yellow_wooden_frame_window_pane[down=true,east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:round_yellow_wooden_frame_window_pane[down=true,east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:round_yellow_wooden_frame_window_pane[down=true,east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:round_yellow_wooden_frame_window_pane[down=true,east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:round_yellow_wooden_frame_window_pane[down=true,east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:round_yellow_wooden_frame_window_pane[down=true,east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:round_yellow_wooden_frame_window_pane[down=true,east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:round_yellow_wooden_frame_window_pane[down=true,east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:round_yellow_wooden_frame_window_pane[down=true,east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:round_yellow_wooden_frame_window_pane[down=true,east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:round_yellow_wooden_frame_window_pane[down=true,east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:round_yellow_wooden_frame_window_pane[down=true,east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:round_yellow_wooden_frame_window_pane[down=true,east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:round_yellow_wooden_frame_window_pane[down=true,east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:round_yellow_wooden_frame_window_pane[down=true,east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:round_yellow_wooden_frame_window_pane[down=true,east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:round_yellow_wooden_frame_window_pane[down=true,east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:round_yellow_wooden_frame_window_pane[down=true,east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:round_yellow_wooden_frame_window_pane[down=true,east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:round_yellow_wooden_frame_window_pane[down=true,east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:round_yellow_wooden_frame_window_pane[down=true,east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:round_yellow_wooden_frame_window_pane[down=true,east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:round_yellow_wooden_frame_window_pane[down=true,east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:round_yellow_wooden_frame_window_pane[down=true,east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:round_yellow_wooden_frame_window_pane[down=true,east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:round_yellow_wooden_frame_window_pane[down=true,east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:round_yellow_wooden_frame_window_pane[down=true,east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:round_yellow_wooden_frame_window_pane[down=true,east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:round_yellow_wooden_frame_window_pane[down=true,east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:round_yellow_wooden_frame_window_pane[down=true,east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:round_yellow_wooden_frame_window_pane[down=true,east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:round_yellow_wooden_frame_window_pane[down=true,east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:round_yellow_wooden_frame_window_pane[down=true,east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:round_yellow_wooden_frame_window_pane[down=true,east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:round_yellow_wooden_frame_window_pane[down=false,east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:round_yellow_wooden_frame_window_pane[down=false,east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:round_yellow_wooden_frame_window_pane[down=false,east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:round_yellow_wooden_frame_window_pane[down=false,east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:round_yellow_wooden_frame_window_pane[down=false,east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:round_yellow_wooden_frame_window_pane[down=false,east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:round_yellow_wooden_frame_window_pane[down=false,east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:round_yellow_wooden_frame_window_pane[down=false,east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:round_yellow_wooden_frame_window_pane[down=false,east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:round_yellow_wooden_frame_window_pane[down=false,east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:round_yellow_wooden_frame_window_pane[down=false,east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:round_yellow_wooden_frame_window_pane[down=false,east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:round_yellow_wooden_frame_window_pane[down=false,east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:round_yellow_wooden_frame_window_pane[down=false,east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:round_yellow_wooden_frame_window_pane[down=false,east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:round_yellow_wooden_frame_window_pane[down=false,east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:round_yellow_wooden_frame_window_pane[down=false,east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:round_yellow_wooden_frame_window_pane[down=false,east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:round_yellow_wooden_frame_window_pane[down=false,east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:round_yellow_wooden_frame_window_pane[down=false,east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:round_yellow_wooden_frame_window_pane[down=false,east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:round_yellow_wooden_frame_window_pane[down=false,east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:round_yellow_wooden_frame_window_pane[down=false,east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:round_yellow_wooden_frame_window_pane[down=false,east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:round_yellow_wooden_frame_window_pane[down=false,east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:round_yellow_wooden_frame_window_pane[down=false,east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:round_yellow_wooden_frame_window_pane[down=false,east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:round_yellow_wooden_frame_window_pane[down=false,east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:round_yellow_wooden_frame_window_pane[down=false,east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:round_yellow_wooden_frame_window_pane[down=false,east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:round_yellow_wooden_frame_window_pane[down=false,east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:round_yellow_wooden_frame_window_pane[down=false,east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:round_yellow_wooden_frame_window_pane[down=false,east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:round_yellow_wooden_frame_window_pane[down=false,east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:round_yellow_wooden_frame_window_pane[down=false,east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:round_yellow_wooden_frame_window_pane[down=false,east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:round_yellow_wooden_frame_window_pane[down=false,east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:round_yellow_wooden_frame_window_pane[down=false,east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:round_yellow_wooden_frame_window_pane[down=false,east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:round_yellow_wooden_frame_window_pane[down=false,east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:round_yellow_wooden_frame_window_pane[down=false,east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:round_yellow_wooden_frame_window_pane[down=false,east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:round_yellow_wooden_frame_window_pane[down=false,east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:round_yellow_wooden_frame_window_pane[down=false,east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:round_yellow_wooden_frame_window_pane[down=false,east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:round_yellow_wooden_frame_window_pane[down=false,east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:round_yellow_wooden_frame_window_pane[down=false,east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:round_yellow_wooden_frame_window_pane[down=false,east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:round_yellow_wooden_frame_window_pane[down=false,east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:round_yellow_wooden_frame_window_pane[down=false,east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:round_yellow_wooden_frame_window_pane[down=false,east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:round_yellow_wooden_frame_window_pane[down=false,east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:round_yellow_wooden_frame_window_pane[down=false,east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:round_yellow_wooden_frame_window_pane[down=false,east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:round_yellow_wooden_frame_window_pane[down=false,east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:round_yellow_wooden_frame_window_pane[down=false,east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:round_yellow_wooden_frame_window_pane[down=false,east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:round_yellow_wooden_frame_window_pane[down=false,east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:round_yellow_wooden_frame_window_pane[down=false,east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:round_yellow_wooden_frame_window_pane[down=false,east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:round_yellow_wooden_frame_window_pane[down=false,east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:round_yellow_wooden_frame_window_pane[down=false,east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:round_yellow_wooden_frame_window_pane[down=false,east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:round_yellow_wooden_frame_window_pane[down=false,east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:round_yellow_wooden_frame_window_vertical_corner[facing=north,layer=1,waterlogged=true]
conquest:round_yellow_wooden_frame_window_vertical_corner[facing=north,layer=1,waterlogged=false]
conquest:round_yellow_wooden_frame_window_vertical_corner[facing=north,layer=2,waterlogged=true]
conquest:round_yellow_wooden_frame_window_vertical_corner[facing=north,layer=2,waterlogged=false]
conquest:round_yellow_wooden_frame_window_vertical_corner[facing=north,layer=3,waterlogged=true]
conquest:round_yellow_wooden_frame_window_vertical_corner[facing=north,layer=3,waterlogged=false]
conquest:round_yellow_wooden_frame_window_vertical_corner[facing=north,layer=4,waterlogged=true]
conquest:round_yellow_wooden_frame_window_vertical_corner[facing=north,layer=4,waterlogged=false]
conquest:round_yellow_wooden_frame_window_vertical_corner[facing=south,layer=1,waterlogged=true]
conquest:round_yellow_wooden_frame_window_vertical_corner[facing=south,layer=1,waterlogged=false]
conquest:round_yellow_wooden_frame_window_vertical_corner[facing=south,layer=2,waterlogged=true]
conquest:round_yellow_wooden_frame_window_vertical_corner[facing=south,layer=2,waterlogged=false]
conquest:round_yellow_wooden_frame_window_vertical_corner[facing=south,layer=3,waterlogged=true]
conquest:round_yellow_wooden_frame_window_vertical_corner[facing=south,layer=3,waterlogged=false]
conquest:round_yellow_wooden_frame_window_vertical_corner[facing=south,layer=4,waterlogged=true]
conquest:round_yellow_wooden_frame_window_vertical_corner[facing=south,layer=4,waterlogged=false]
conquest:round_yellow_wooden_frame_window_vertical_corner[facing=west,layer=1,waterlogged=true]
conquest:round_yellow_wooden_frame_window_vertical_corner[facing=west,layer=1,waterlogged=false]
conquest:round_yellow_wooden_frame_window_vertical_corner[facing=west,layer=2,waterlogged=true]
conquest:round_yellow_wooden_frame_window_vertical_corner[facing=west,layer=2,waterlogged=false]
conquest:round_yellow_wooden_frame_window_vertical_corner[facing=west,layer=3,waterlogged=true]
conquest:round_yellow_wooden_frame_window_vertical_corner[facing=west,layer=3,waterlogged=false]
conquest:round_yellow_wooden_frame_window_vertical_corner[facing=west,layer=4,waterlogged=true]
conquest:round_yellow_wooden_frame_window_vertical_corner[facing=west,layer=4,waterlogged=false]
conquest:round_yellow_wooden_frame_window_vertical_corner[facing=east,layer=1,waterlogged=true]
conquest:round_yellow_wooden_frame_window_vertical_corner[facing=east,layer=1,waterlogged=false]
conquest:round_yellow_wooden_frame_window_vertical_corner[facing=east,layer=2,waterlogged=true]
conquest:round_yellow_wooden_frame_window_vertical_corner[facing=east,layer=2,waterlogged=false]
conquest:round_yellow_wooden_frame_window_vertical_corner[facing=east,layer=3,waterlogged=true]
conquest:round_yellow_wooden_frame_window_vertical_corner[facing=east,layer=3,waterlogged=false]
conquest:round_yellow_wooden_frame_window_vertical_corner[facing=east,layer=4,waterlogged=true]
conquest:round_yellow_wooden_frame_window_vertical_corner[facing=east,layer=4,waterlogged=false]
conquest:round_yellow_wooden_frame_window_vertical_quarter[facing=north,layer=1,waterlogged=true]
conquest:round_yellow_wooden_frame_window_vertical_quarter[facing=north,layer=1,waterlogged=false]
conquest:round_yellow_wooden_frame_window_vertical_quarter[facing=north,layer=2,waterlogged=true]
conquest:round_yellow_wooden_frame_window_vertical_quarter[facing=north,layer=2,waterlogged=false]
conquest:round_yellow_wooden_frame_window_vertical_quarter[facing=north,layer=3,waterlogged=true]
conquest:round_yellow_wooden_frame_window_vertical_quarter[facing=north,layer=3,waterlogged=false]
conquest:round_yellow_wooden_frame_window_vertical_quarter[facing=north,layer=4,waterlogged=true]
conquest:round_yellow_wooden_frame_window_vertical_quarter[facing=north,layer=4,waterlogged=false]
conquest:round_yellow_wooden_frame_window_vertical_quarter[facing=south,layer=1,waterlogged=true]
conquest:round_yellow_wooden_frame_window_vertical_quarter[facing=south,layer=1,waterlogged=false]
conquest:round_yellow_wooden_frame_window_vertical_quarter[facing=south,layer=2,waterlogged=true]
conquest:round_yellow_wooden_frame_window_vertical_quarter[facing=south,layer=2,waterlogged=false]
conquest:round_yellow_wooden_frame_window_vertical_quarter[facing=south,layer=3,waterlogged=true]
conquest:round_yellow_wooden_frame_window_vertical_quarter[facing=south,layer=3,waterlogged=false]
conquest:round_yellow_wooden_frame_window_vertical_quarter[facing=south,layer=4,waterlogged=true]
conquest:round_yellow_wooden_frame_window_vertical_quarter[facing=south,layer=4,waterlogged=false]
conquest:round_yellow_wooden_frame_window_vertical_quarter[facing=west,layer=1,waterlogged=true]
conquest:round_yellow_wooden_frame_window_vertical_quarter[facing=west,layer=1,waterlogged=false]
conquest:round_yellow_wooden_frame_window_vertical_quarter[facing=west,layer=2,waterlogged=true]
conquest:round_yellow_wooden_frame_window_vertical_quarter[facing=west,layer=2,waterlogged=false]
conquest:round_yellow_wooden_frame_window_vertical_quarter[facing=west,layer=3,waterlogged=true]
conquest:round_yellow_wooden_frame_window_vertical_quarter[facing=west,layer=3,waterlogged=false]
conquest:round_yellow_wooden_frame_window_vertical_quarter[facing=west,layer=4,waterlogged=true]
conquest:round_yellow_wooden_frame_window_vertical_quarter[facing=west,layer=4,waterlogged=false]
conquest:round_yellow_wooden_frame_window_vertical_quarter[facing=east,layer=1,waterlogged=true]
conquest:round_yellow_wooden_frame_window_vertical_quarter[facing=east,layer=1,waterlogged=false]
conquest:round_yellow_wooden_frame_window_vertical_quarter[facing=east,layer=2,waterlogged=true]
conquest:round_yellow_wooden_frame_window_vertical_quarter[facing=east,layer=2,waterlogged=false]
conquest:round_yellow_wooden_frame_window_vertical_quarter[facing=east,layer=3,waterlogged=true]
conquest:round_yellow_wooden_frame_window_vertical_quarter[facing=east,layer=3,waterlogged=false]
conquest:round_yellow_wooden_frame_window_vertical_quarter[facing=east,layer=4,waterlogged=true]
conquest:round_yellow_wooden_frame_window_vertical_quarter[facing=east,layer=4,waterlogged=false]
conquest:round_yellow_wooden_frame_window_vertical_slab[facing=north,layer=1,waterlogged=true]
conquest:round_yellow_wooden_frame_window_vertical_slab[facing=north,layer=1,waterlogged=false]
conquest:round_yellow_wooden_frame_window_vertical_slab[facing=north,layer=2,waterlogged=true]
conquest:round_yellow_wooden_frame_window_vertical_slab[facing=north,layer=2,waterlogged=false]
conquest:round_yellow_wooden_frame_window_vertical_slab[facing=north,layer=3,waterlogged=true]
conquest:round_yellow_wooden_frame_window_vertical_slab[facing=north,layer=3,waterlogged=false]
conquest:round_yellow_wooden_frame_window_vertical_slab[facing=north,layer=4,waterlogged=true]
conquest:round_yellow_wooden_frame_window_vertical_slab[facing=north,layer=4,waterlogged=false]
conquest:round_yellow_wooden_frame_window_vertical_slab[facing=south,layer=1,waterlogged=true]
conquest:round_yellow_wooden_frame_window_vertical_slab[facing=south,layer=1,waterlogged=false]
conquest:round_yellow_wooden_frame_window_vertical_slab[facing=south,layer=2,waterlogged=true]
conquest:round_yellow_wooden_frame_window_vertical_slab[facing=south,layer=2,waterlogged=false]
conquest:round_yellow_wooden_frame_window_vertical_slab[facing=south,layer=3,waterlogged=true]
conquest:round_yellow_wooden_frame_window_vertical_slab[facing=south,layer=3,waterlogged=false]
conquest:round_yellow_wooden_frame_window_vertical_slab[facing=south,layer=4,waterlogged=true]
conquest:round_yellow_wooden_frame_window_vertical_slab[facing=south,layer=4,waterlogged=false]
conquest:round_yellow_wooden_frame_window_vertical_slab[facing=west,layer=1,waterlogged=true]
conquest:round_yellow_wooden_frame_window_vertical_slab[facing=west,layer=1,waterlogged=false]
conquest:round_yellow_wooden_frame_window_vertical_slab[facing=west,layer=2,waterlogged=true]
conquest:round_yellow_wooden_frame_window_vertical_slab[facing=west,layer=2,waterlogged=false]
conquest:round_yellow_wooden_frame_window_vertical_slab[facing=west,layer=3,waterlogged=true]
conquest:round_yellow_wooden_frame_window_vertical_slab[facing=west,layer=3,waterlogged=false]
conquest:round_yellow_wooden_frame_window_vertical_slab[facing=west,layer=4,waterlogged=true]
conquest:round_yellow_wooden_frame_window_vertical_slab[facing=west,layer=4,waterlogged=false]
conquest:round_yellow_wooden_frame_window_vertical_slab[facing=east,layer=1,waterlogged=true]
conquest:round_yellow_wooden_frame_window_vertical_slab[facing=east,layer=1,waterlogged=false]
conquest:round_yellow_wooden_frame_window_vertical_slab[facing=east,layer=2,waterlogged=true]
conquest:round_yellow_wooden_frame_window_vertical_slab[facing=east,layer=2,waterlogged=false]
conquest:round_yellow_wooden_frame_window_vertical_slab[facing=east,layer=3,waterlogged=true]
conquest:round_yellow_wooden_frame_window_vertical_slab[facing=east,layer=3,waterlogged=false]
conquest:round_yellow_wooden_frame_window_vertical_slab[facing=east,layer=4,waterlogged=true]
conquest:round_yellow_wooden_frame_window_vertical_slab[facing=east,layer=4,waterlogged=false]
conquest:rounded_chest[facing=north,offset_toggle=true,toggle=1,waterlogged=true]
conquest:rounded_chest[facing=north,offset_toggle=true,toggle=1,waterlogged=false]
conquest:rounded_chest[facing=north,offset_toggle=true,toggle=2,waterlogged=true]
conquest:rounded_chest[facing=north,offset_toggle=true,toggle=2,waterlogged=false]
conquest:rounded_chest[facing=north,offset_toggle=false,toggle=1,waterlogged=true]
conquest:rounded_chest[facing=north,offset_toggle=false,toggle=1,waterlogged=false]
conquest:rounded_chest[facing=north,offset_toggle=false,toggle=2,waterlogged=true]
conquest:rounded_chest[facing=north,offset_toggle=false,toggle=2,waterlogged=false]
conquest:rounded_chest[facing=south,offset_toggle=true,toggle=1,waterlogged=true]
conquest:rounded_chest[facing=south,offset_toggle=true,toggle=1,waterlogged=false]
conquest:rounded_chest[facing=south,offset_toggle=true,toggle=2,waterlogged=true]
conquest:rounded_chest[facing=south,offset_toggle=true,toggle=2,waterlogged=false]
conquest:rounded_chest[facing=south,offset_toggle=false,toggle=1,waterlogged=true]
conquest:rounded_chest[facing=south,offset_toggle=false,toggle=1,waterlogged=false]
conquest:rounded_chest[facing=south,offset_toggle=false,toggle=2,waterlogged=true]
conquest:rounded_chest[facing=south,offset_toggle=false,toggle=2,waterlogged=false]
conquest:rounded_chest[facing=west,offset_toggle=true,toggle=1,waterlogged=true]
conquest:rounded_chest[facing=west,offset_toggle=true,toggle=1,waterlogged=false]
conquest:rounded_chest[facing=west,offset_toggle=true,toggle=2,waterlogged=true]
conquest:rounded_chest[facing=west,offset_toggle=true,toggle=2,waterlogged=false]
conquest:rounded_chest[facing=west,offset_toggle=false,toggle=1,waterlogged=true]
conquest:rounded_chest[facing=west,offset_toggle=false,toggle=1,waterlogged=false]
conquest:rounded_chest[facing=west,offset_toggle=false,toggle=2,waterlogged=true]
conquest:rounded_chest[facing=west,offset_toggle=false,toggle=2,waterlogged=false]
conquest:rounded_chest[facing=east,offset_toggle=true,toggle=1,waterlogged=true]
conquest:rounded_chest[facing=east,offset_toggle=true,toggle=1,waterlogged=false]
conquest:rounded_chest[facing=east,offset_toggle=true,toggle=2,waterlogged=true]
conquest:rounded_chest[facing=east,offset_toggle=true,toggle=2,waterlogged=false]
conquest:rounded_chest[facing=east,offset_toggle=false,toggle=1,waterlogged=true]
conquest:rounded_chest[facing=east,offset_toggle=false,toggle=1,waterlogged=false]
conquest:rounded_chest[facing=east,offset_toggle=false,toggle=2,waterlogged=true]
conquest:rounded_chest[facing=east,offset_toggle=false,toggle=2,waterlogged=false]
conquest:rounded_limestone_design
conquest:rounded_limestone_design_pillar[layer=1,waterlogged=true]
conquest:rounded_limestone_design_pillar[layer=1,waterlogged=false]
conquest:rounded_limestone_design_pillar[layer=2,waterlogged=true]
conquest:rounded_limestone_design_pillar[layer=2,waterlogged=false]
conquest:rounded_limestone_design_pillar[layer=3,waterlogged=true]
conquest:rounded_limestone_design_pillar[layer=3,waterlogged=false]
conquest:rounded_limestone_design_vertical_corner[facing=north,layer=1,waterlogged=true]
conquest:rounded_limestone_design_vertical_corner[facing=north,layer=1,waterlogged=false]
conquest:rounded_limestone_design_vertical_corner[facing=north,layer=2,waterlogged=true]
conquest:rounded_limestone_design_vertical_corner[facing=north,layer=2,waterlogged=false]
conquest:rounded_limestone_design_vertical_corner[facing=north,layer=3,waterlogged=true]
conquest:rounded_limestone_design_vertical_corner[facing=north,layer=3,waterlogged=false]
conquest:rounded_limestone_design_vertical_corner[facing=north,layer=4,waterlogged=true]
conquest:rounded_limestone_design_vertical_corner[facing=north,layer=4,waterlogged=false]
conquest:rounded_limestone_design_vertical_corner[facing=south,layer=1,waterlogged=true]
conquest:rounded_limestone_design_vertical_corner[facing=south,layer=1,waterlogged=false]
conquest:rounded_limestone_design_vertical_corner[facing=south,layer=2,waterlogged=true]
conquest:rounded_limestone_design_vertical_corner[facing=south,layer=2,waterlogged=false]
conquest:rounded_limestone_design_vertical_corner[facing=south,layer=3,waterlogged=true]
conquest:rounded_limestone_design_vertical_corner[facing=south,layer=3,waterlogged=false]
conquest:rounded_limestone_design_vertical_corner[facing=south,layer=4,waterlogged=true]
conquest:rounded_limestone_design_vertical_corner[facing=south,layer=4,waterlogged=false]
conquest:rounded_limestone_design_vertical_corner[facing=west,layer=1,waterlogged=true]
conquest:rounded_limestone_design_vertical_corner[facing=west,layer=1,waterlogged=false]
conquest:rounded_limestone_design_vertical_corner[facing=west,layer=2,waterlogged=true]
conquest:rounded_limestone_design_vertical_corner[facing=west,layer=2,waterlogged=false]
conquest:rounded_limestone_design_vertical_corner[facing=west,layer=3,waterlogged=true]
conquest:rounded_limestone_design_vertical_corner[facing=west,layer=3,waterlogged=false]
conquest:rounded_limestone_design_vertical_corner[facing=west,layer=4,waterlogged=true]
conquest:rounded_limestone_design_vertical_corner[facing=west,layer=4,waterlogged=false]
conquest:rounded_limestone_design_vertical_corner[facing=east,layer=1,waterlogged=true]
conquest:rounded_limestone_design_vertical_corner[facing=east,layer=1,waterlogged=false]
conquest:rounded_limestone_design_vertical_corner[facing=east,layer=2,waterlogged=true]
conquest:rounded_limestone_design_vertical_corner[facing=east,layer=2,waterlogged=false]
conquest:rounded_limestone_design_vertical_corner[facing=east,layer=3,waterlogged=true]
conquest:rounded_limestone_design_vertical_corner[facing=east,layer=3,waterlogged=false]
conquest:rounded_limestone_design_vertical_corner[facing=east,layer=4,waterlogged=true]
conquest:rounded_limestone_design_vertical_corner[facing=east,layer=4,waterlogged=false]
conquest:rounded_limestone_design_vertical_quarter[facing=north,layer=1,waterlogged=true]
conquest:rounded_limestone_design_vertical_quarter[facing=north,layer=1,waterlogged=false]
conquest:rounded_limestone_design_vertical_quarter[facing=north,layer=2,waterlogged=true]
conquest:rounded_limestone_design_vertical_quarter[facing=north,layer=2,waterlogged=false]
conquest:rounded_limestone_design_vertical_quarter[facing=north,layer=3,waterlogged=true]
conquest:rounded_limestone_design_vertical_quarter[facing=north,layer=3,waterlogged=false]
conquest:rounded_limestone_design_vertical_quarter[facing=north,layer=4,waterlogged=true]
conquest:rounded_limestone_design_vertical_quarter[facing=north,layer=4,waterlogged=false]
conquest:rounded_limestone_design_vertical_quarter[facing=south,layer=1,waterlogged=true]
conquest:rounded_limestone_design_vertical_quarter[facing=south,layer=1,waterlogged=false]
conquest:rounded_limestone_design_vertical_quarter[facing=south,layer=2,waterlogged=true]
conquest:rounded_limestone_design_vertical_quarter[facing=south,layer=2,waterlogged=false]
conquest:rounded_limestone_design_vertical_quarter[facing=south,layer=3,waterlogged=true]
conquest:rounded_limestone_design_vertical_quarter[facing=south,layer=3,waterlogged=false]
conquest:rounded_limestone_design_vertical_quarter[facing=south,layer=4,waterlogged=true]
conquest:rounded_limestone_design_vertical_quarter[facing=south,layer=4,waterlogged=false]
conquest:rounded_limestone_design_vertical_quarter[facing=west,layer=1,waterlogged=true]
conquest:rounded_limestone_design_vertical_quarter[facing=west,layer=1,waterlogged=false]
conquest:rounded_limestone_design_vertical_quarter[facing=west,layer=2,waterlogged=true]
conquest:rounded_limestone_design_vertical_quarter[facing=west,layer=2,waterlogged=false]
conquest:rounded_limestone_design_vertical_quarter[facing=west,layer=3,waterlogged=true]
conquest:rounded_limestone_design_vertical_quarter[facing=west,layer=3,waterlogged=false]
conquest:rounded_limestone_design_vertical_quarter[facing=west,layer=4,waterlogged=true]
conquest:rounded_limestone_design_vertical_quarter[facing=west,layer=4,waterlogged=false]
conquest:rounded_limestone_design_vertical_quarter[facing=east,layer=1,waterlogged=true]
conquest:rounded_limestone_design_vertical_quarter[facing=east,layer=1,waterlogged=false]
conquest:rounded_limestone_design_vertical_quarter[facing=east,layer=2,waterlogged=true]
conquest:rounded_limestone_design_vertical_quarter[facing=east,layer=2,waterlogged=false]
conquest:rounded_limestone_design_vertical_quarter[facing=east,layer=3,waterlogged=true]
conquest:rounded_limestone_design_vertical_quarter[facing=east,layer=3,waterlogged=false]
conquest:rounded_limestone_design_vertical_quarter[facing=east,layer=4,waterlogged=true]
conquest:rounded_limestone_design_vertical_quarter[facing=east,layer=4,waterlogged=false]
conquest:rounded_limestone_design_vertical_slab[facing=north,layer=1,waterlogged=true]
conquest:rounded_limestone_design_vertical_slab[facing=north,layer=1,waterlogged=false]
conquest:rounded_limestone_design_vertical_slab[facing=north,layer=2,waterlogged=true]
conquest:rounded_limestone_design_vertical_slab[facing=north,layer=2,waterlogged=false]
conquest:rounded_limestone_design_vertical_slab[facing=north,layer=3,waterlogged=true]
conquest:rounded_limestone_design_vertical_slab[facing=north,layer=3,waterlogged=false]
conquest:rounded_limestone_design_vertical_slab[facing=north,layer=4,waterlogged=true]
conquest:rounded_limestone_design_vertical_slab[facing=north,layer=4,waterlogged=false]
conquest:rounded_limestone_design_vertical_slab[facing=south,layer=1,waterlogged=true]
conquest:rounded_limestone_design_vertical_slab[facing=south,layer=1,waterlogged=false]
conquest:rounded_limestone_design_vertical_slab[facing=south,layer=2,waterlogged=true]
conquest:rounded_limestone_design_vertical_slab[facing=south,layer=2,waterlogged=false]
conquest:rounded_limestone_design_vertical_slab[facing=south,layer=3,waterlogged=true]
conquest:rounded_limestone_design_vertical_slab[facing=south,layer=3,waterlogged=false]
conquest:rounded_limestone_design_vertical_slab[facing=south,layer=4,waterlogged=true]
conquest:rounded_limestone_design_vertical_slab[facing=south,layer=4,waterlogged=false]
conquest:rounded_limestone_design_vertical_slab[facing=west,layer=1,waterlogged=true]
conquest:rounded_limestone_design_vertical_slab[facing=west,layer=1,waterlogged=false]
conquest:rounded_limestone_design_vertical_slab[facing=west,layer=2,waterlogged=true]
conquest:rounded_limestone_design_vertical_slab[facing=west,layer=2,waterlogged=false]
conquest:rounded_limestone_design_vertical_slab[facing=west,layer=3,waterlogged=true]
conquest:rounded_limestone_design_vertical_slab[facing=west,layer=3,waterlogged=false]
conquest:rounded_limestone_design_vertical_slab[facing=west,layer=4,waterlogged=true]
conquest:rounded_limestone_design_vertical_slab[facing=west,layer=4,waterlogged=false]
conquest:rounded_limestone_design_vertical_slab[facing=east,layer=1,waterlogged=true]
conquest:rounded_limestone_design_vertical_slab[facing=east,layer=1,waterlogged=false]
conquest:rounded_limestone_design_vertical_slab[facing=east,layer=2,waterlogged=true]
conquest:rounded_limestone_design_vertical_slab[facing=east,layer=2,waterlogged=false]
conquest:rounded_limestone_design_vertical_slab[facing=east,layer=3,waterlogged=true]
conquest:rounded_limestone_design_vertical_slab[facing=east,layer=3,waterlogged=false]
conquest:rounded_limestone_design_vertical_slab[facing=east,layer=4,waterlogged=true]
conquest:rounded_limestone_design_vertical_slab[facing=east,layer=4,waterlogged=false]
conquest:rounded_limestone_design_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:rounded_limestone_design_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:rounded_limestone_design_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:rounded_limestone_design_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:rounded_limestone_design_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:rounded_limestone_design_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:rounded_limestone_design_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:rounded_limestone_design_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:rounded_limestone_design_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:rounded_limestone_design_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:rounded_limestone_design_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:rounded_limestone_design_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:rounded_limestone_design_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:rounded_limestone_design_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:rounded_limestone_design_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:rounded_limestone_design_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:rounded_limestone_design_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:rounded_limestone_design_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:rounded_limestone_design_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:rounded_limestone_design_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:rounded_limestone_design_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:rounded_limestone_design_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:rounded_limestone_design_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:rounded_limestone_design_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:rounded_limestone_design_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:rounded_limestone_design_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:rounded_limestone_design_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:rounded_limestone_design_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:rounded_limestone_design_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:rounded_limestone_design_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:rounded_limestone_design_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:rounded_limestone_design_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:rounded_limestone_design_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:rounded_limestone_design_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:rounded_limestone_design_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:rounded_limestone_design_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:rounded_limestone_design_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:rounded_limestone_design_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:rounded_limestone_design_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:rounded_limestone_design_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:rounded_limestone_design_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:rounded_limestone_design_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:rounded_limestone_design_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:rounded_limestone_design_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:rounded_limestone_design_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:rounded_limestone_design_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:rounded_limestone_design_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:rounded_limestone_design_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:rounded_limestone_design_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:rounded_limestone_design_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:rounded_limestone_design_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:rounded_limestone_design_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:rounded_limestone_design_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:rounded_limestone_design_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:rounded_limestone_design_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:rounded_limestone_design_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:rounded_limestone_design_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:rounded_limestone_design_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:rounded_limestone_design_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:rounded_limestone_design_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:rounded_limestone_design_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:rounded_limestone_design_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:rounded_limestone_design_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:rounded_limestone_design_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:rounded_limestone_design_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:rounded_limestone_design_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:rounded_limestone_design_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:rounded_limestone_design_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:rounded_limestone_design_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:rounded_limestone_design_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:rounded_limestone_design_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:rounded_limestone_design_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:rounded_limestone_design_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:rounded_limestone_design_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:rounded_limestone_design_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:rounded_limestone_design_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:rounded_limestone_design_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:rounded_limestone_design_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:rounded_limestone_design_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:rounded_limestone_design_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:rounded_limestone_design_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:rounded_limestone_design_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:rounded_limestone_design_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:rounded_limestone_design_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:rounded_limestone_design_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:rounded_limestone_design_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:rounded_limestone_design_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:rounded_limestone_design_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:rounded_limestone_design_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:rounded_limestone_design_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:rounded_limestone_design_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:rounded_limestone_design_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:rounded_limestone_design_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:rounded_limestone_design_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:rounded_limestone_design_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:rounded_limestone_design_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:rounded_limestone_design_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:rounded_limestone_design_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:rounded_limestone_design_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:rounded_limestone_design_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:rounded_limestone_design_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:rounded_limestone_design_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:rounded_limestone_design_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:rounded_limestone_design_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:rounded_limestone_design_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:rounded_limestone_design_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:rounded_limestone_design_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:rounded_limestone_design_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:rounded_limestone_design_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:rounded_limestone_design_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:rounded_limestone_design_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:rounded_limestone_design_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:rounded_limestone_design_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:rounded_limestone_design_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:rounded_limestone_design_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:rounded_limestone_design_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:rounded_limestone_design_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:rounded_limestone_design_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:rounded_limestone_design_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:rounded_limestone_design_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:rounded_limestone_design_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:rounded_limestone_design_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:rounded_limestone_design_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:rounded_limestone_design_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:rounded_limestone_design_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:rounded_limestone_design_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:rounded_limestone_design_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:rounded_limestone_design_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:rounded_limestone_design_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:rounded_limestone_design_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:rounded_limestone_design_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:rounded_limestone_design_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:rounded_limestone_design_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:rounded_limestone_design_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:rounded_limestone_design_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:rounded_limestone_design_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:rounded_limestone_design_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:rounded_limestone_design_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:rounded_limestone_design_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:rounded_limestone_design_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:rounded_limestone_design_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:rounded_limestone_design_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:rounded_limestone_design_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:rounded_limestone_design_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:rounded_limestone_design_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:rounded_limestone_design_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:rounded_limestone_design_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:rounded_limestone_design_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:rounded_limestone_design_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:rounded_limestone_design_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:rounded_limestone_design_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:rounded_limestone_design_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:rounded_limestone_design_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:rounded_limestone_design_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:rounded_limestone_design_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:rounded_limestone_design_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:rounded_limestone_design_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:rounded_limestone_design_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:rounded_limestone_design_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:rounded_limestone_design_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:rounded_limestone_design_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:rounded_limestone_design_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:rounded_limestone_design_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:rounded_limestone_design_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:rounded_limestone_design_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:rounded_limestone_design_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:rounded_limestone_design_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:rounded_limestone_design_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:rounded_limestone_design_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:rounded_limestone_design_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:rounded_limestone_design_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:rounded_limestone_design_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:rounded_limestone_design_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:rounded_limestone_design_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:rounded_limestone_design_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:rounded_limestone_design_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:rounded_limestone_design_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:rounded_limestone_design_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:rounded_limestone_design_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:rounded_limestone_design_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:rounded_limestone_design_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:rounded_limestone_design_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:rounded_limestone_design_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:rounded_limestone_design_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:rounded_limestone_design_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:rounded_limestone_design_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:rounded_limestone_design_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:rounded_limestone_design_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:rounded_limestone_design_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:rounded_limestone_design_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:rounded_limestone_design_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:rounded_limestone_design_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:rounded_limestone_design_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:rounded_limestone_design_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:rounded_limestone_design_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:rounded_limestone_design_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:rounded_limestone_design_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:rounded_limestone_design_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:rounded_limestone_design_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:rounded_limestone_design_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:rounded_limestone_design_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:rounded_limestone_design_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:rounded_limestone_design_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:rounded_limestone_design_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:rounded_limestone_design_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:rounded_limestone_design_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:rounded_limestone_design_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:rounded_limestone_design_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:rounded_limestone_design_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:rounded_limestone_design_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:rounded_limestone_design_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:rounded_limestone_design_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:rounded_limestone_design_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:rounded_limestone_design_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:rounded_limestone_design_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:rounded_limestone_design_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:rounded_limestone_design_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:rounded_limestone_design_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:rounded_limestone_design_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:rounded_limestone_design_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:rounded_limestone_design_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:rounded_limestone_design_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:rounded_limestone_design_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:rounded_limestone_design_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:rounded_limestone_design_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:rounded_limestone_design_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:rounded_limestone_design_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:rounded_limestone_design_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:rounded_limestone_design_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:rounded_limestone_design_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:rounded_limestone_design_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:rounded_limestone_design_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:rounded_limestone_design_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:rounded_limestone_design_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:rounded_limestone_design_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:rounded_limestone_design_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:rounded_limestone_design_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:rounded_limestone_design_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:rounded_limestone_design_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:rounded_limestone_design_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:rounded_limestone_design_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:rounded_limestone_design_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:rounded_limestone_design_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:rounded_limestone_design_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:rounded_limestone_design_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:rounded_limestone_design_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:rounded_limestone_design_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:rounded_limestone_design_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:rounded_limestone_design_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:rounded_limestone_design_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:rounded_limestone_design_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:rounded_limestone_design_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:rounded_limestone_design_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:rounded_limestone_design_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:rounded_limestone_design_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:rounded_limestone_design_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:rounded_limestone_design_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:rounded_limestone_design_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:rounded_limestone_design_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:rounded_limestone_design_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:rounded_limestone_design_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:rounded_limestone_design_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:rounded_limestone_design_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:rounded_limestone_design_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:rounded_limestone_design_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:rounded_limestone_design_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:rounded_limestone_design_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:rounded_limestone_design_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:rounded_limestone_design_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:rounded_limestone_design_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:rounded_limestone_design_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:rounded_limestone_design_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:rounded_limestone_design_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:rounded_limestone_design_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:rounded_limestone_design_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:rounded_limestone_design_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:rounded_limestone_design_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:rounded_limestone_design_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:rounded_limestone_design_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:rounded_limestone_design_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:rounded_limestone_design_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:rounded_limestone_design_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:rounded_limestone_design_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:rounded_limestone_design_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:rounded_limestone_design_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:rounded_limestone_design_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:rounded_limestone_design_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:rounded_limestone_design_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:rounded_limestone_design_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:rounded_limestone_design_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:rounded_limestone_design_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:rounded_limestone_design_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:rounded_limestone_design_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:rounded_limestone_design_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:rounded_limestone_design_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:rounded_limestone_design_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:rounded_limestone_design_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:rounded_limestone_design_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:rounded_limestone_design_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:rounded_limestone_design_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:rounded_limestone_design_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:rounded_limestone_design_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:rounded_limestone_design_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:rounded_limestone_design_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:rounded_limestone_design_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:rounded_limestone_design_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:rounded_limestone_design_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:rounded_limestone_design_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:rounded_limestone_design_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:rounded_limestone_design_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:rounded_limestone_design_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:rounded_limestone_design_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:rounded_limestone_design_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:rounded_limestone_design_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:rounded_limestone_design_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:rounded_limestone_design_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:rounded_limestone_design_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:rounded_limestone_design_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:rounded_limestone_design_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:rounded_limestone_design_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:rounded_limestone_design_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:rounded_limestone_design_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:rounded_limestone_design_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:rounded_limestone_design_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:rowan_leaves[age=0,distance=1,persistent=true]
conquest:rowan_leaves[age=0,distance=1,persistent=false]
conquest:rowan_leaves[age=0,distance=2,persistent=true]
conquest:rowan_leaves[age=0,distance=2,persistent=false]
conquest:rowan_leaves[age=0,distance=3,persistent=true]
conquest:rowan_leaves[age=0,distance=3,persistent=false]
conquest:rowan_leaves[age=0,distance=4,persistent=true]
conquest:rowan_leaves[age=0,distance=4,persistent=false]
conquest:rowan_leaves[age=0,distance=5,persistent=true]
conquest:rowan_leaves[age=0,distance=5,persistent=false]
conquest:rowan_leaves[age=0,distance=6,persistent=true]
conquest:rowan_leaves[age=0,distance=6,persistent=false]
conquest:rowan_leaves[age=0,distance=7,persistent=true]
conquest:rowan_leaves[age=0,distance=7,persistent=false]
conquest:rowan_leaves[age=1,distance=1,persistent=true]
conquest:rowan_leaves[age=1,distance=1,persistent=false]
conquest:rowan_leaves[age=1,distance=2,persistent=true]
conquest:rowan_leaves[age=1,distance=2,persistent=false]
conquest:rowan_leaves[age=1,distance=3,persistent=true]
conquest:rowan_leaves[age=1,distance=3,persistent=false]
conquest:rowan_leaves[age=1,distance=4,persistent=true]
conquest:rowan_leaves[age=1,distance=4,persistent=false]
conquest:rowan_leaves[age=1,distance=5,persistent=true]
conquest:rowan_leaves[age=1,distance=5,persistent=false]
conquest:rowan_leaves[age=1,distance=6,persistent=true]
conquest:rowan_leaves[age=1,distance=6,persistent=false]
conquest:rowan_leaves[age=1,distance=7,persistent=true]
conquest:rowan_leaves[age=1,distance=7,persistent=false]
conquest:rowan_leaves[age=2,distance=1,persistent=true]
conquest:rowan_leaves[age=2,distance=1,persistent=false]
conquest:rowan_leaves[age=2,distance=2,persistent=true]
conquest:rowan_leaves[age=2,distance=2,persistent=false]
conquest:rowan_leaves[age=2,distance=3,persistent=true]
conquest:rowan_leaves[age=2,distance=3,persistent=false]
conquest:rowan_leaves[age=2,distance=4,persistent=true]
conquest:rowan_leaves[age=2,distance=4,persistent=false]
conquest:rowan_leaves[age=2,distance=5,persistent=true]
conquest:rowan_leaves[age=2,distance=5,persistent=false]
conquest:rowan_leaves[age=2,distance=6,persistent=true]
conquest:rowan_leaves[age=2,distance=6,persistent=false]
conquest:rowan_leaves[age=2,distance=7,persistent=true]
conquest:rowan_leaves[age=2,distance=7,persistent=false]
conquest:rowan_leaves[age=3,distance=1,persistent=true]
conquest:rowan_leaves[age=3,distance=1,persistent=false]
conquest:rowan_leaves[age=3,distance=2,persistent=true]
conquest:rowan_leaves[age=3,distance=2,persistent=false]
conquest:rowan_leaves[age=3,distance=3,persistent=true]
conquest:rowan_leaves[age=3,distance=3,persistent=false]
conquest:rowan_leaves[age=3,distance=4,persistent=true]
conquest:rowan_leaves[age=3,distance=4,persistent=false]
conquest:rowan_leaves[age=3,distance=5,persistent=true]
conquest:rowan_leaves[age=3,distance=5,persistent=false]
conquest:rowan_leaves[age=3,distance=6,persistent=true]
conquest:rowan_leaves[age=3,distance=6,persistent=false]
conquest:rowan_leaves[age=3,distance=7,persistent=true]
conquest:rowan_leaves[age=3,distance=7,persistent=false]
conquest:rowan_leaves[age=4,distance=1,persistent=true]
conquest:rowan_leaves[age=4,distance=1,persistent=false]
conquest:rowan_leaves[age=4,distance=2,persistent=true]
conquest:rowan_leaves[age=4,distance=2,persistent=false]
conquest:rowan_leaves[age=4,distance=3,persistent=true]
conquest:rowan_leaves[age=4,distance=3,persistent=false]
conquest:rowan_leaves[age=4,distance=4,persistent=true]
conquest:rowan_leaves[age=4,distance=4,persistent=false]
conquest:rowan_leaves[age=4,distance=5,persistent=true]
conquest:rowan_leaves[age=4,distance=5,persistent=false]
conquest:rowan_leaves[age=4,distance=6,persistent=true]
conquest:rowan_leaves[age=4,distance=6,persistent=false]
conquest:rowan_leaves[age=4,distance=7,persistent=true]
conquest:rowan_leaves[age=4,distance=7,persistent=false]
conquest:rowan_leaves[age=5,distance=1,persistent=true]
conquest:rowan_leaves[age=5,distance=1,persistent=false]
conquest:rowan_leaves[age=5,distance=2,persistent=true]
conquest:rowan_leaves[age=5,distance=2,persistent=false]
conquest:rowan_leaves[age=5,distance=3,persistent=true]
conquest:rowan_leaves[age=5,distance=3,persistent=false]
conquest:rowan_leaves[age=5,distance=4,persistent=true]
conquest:rowan_leaves[age=5,distance=4,persistent=false]
conquest:rowan_leaves[age=5,distance=5,persistent=true]
conquest:rowan_leaves[age=5,distance=5,persistent=false]
conquest:rowan_leaves[age=5,distance=6,persistent=true]
conquest:rowan_leaves[age=5,distance=6,persistent=false]
conquest:rowan_leaves[age=5,distance=7,persistent=true]
conquest:rowan_leaves[age=5,distance=7,persistent=false]
conquest:rowan_leaves[age=6,distance=1,persistent=true]
conquest:rowan_leaves[age=6,distance=1,persistent=false]
conquest:rowan_leaves[age=6,distance=2,persistent=true]
conquest:rowan_leaves[age=6,distance=2,persistent=false]
conquest:rowan_leaves[age=6,distance=3,persistent=true]
conquest:rowan_leaves[age=6,distance=3,persistent=false]
conquest:rowan_leaves[age=6,distance=4,persistent=true]
conquest:rowan_leaves[age=6,distance=4,persistent=false]
conquest:rowan_leaves[age=6,distance=5,persistent=true]
conquest:rowan_leaves[age=6,distance=5,persistent=false]
conquest:rowan_leaves[age=6,distance=6,persistent=true]
conquest:rowan_leaves[age=6,distance=6,persistent=false]
conquest:rowan_leaves[age=6,distance=7,persistent=true]
conquest:rowan_leaves[age=6,distance=7,persistent=false]
conquest:rowan_leaves[age=7,distance=1,persistent=true]
conquest:rowan_leaves[age=7,distance=1,persistent=false]
conquest:rowan_leaves[age=7,distance=2,persistent=true]
conquest:rowan_leaves[age=7,distance=2,persistent=false]
conquest:rowan_leaves[age=7,distance=3,persistent=true]
conquest:rowan_leaves[age=7,distance=3,persistent=false]
conquest:rowan_leaves[age=7,distance=4,persistent=true]
conquest:rowan_leaves[age=7,distance=4,persistent=false]
conquest:rowan_leaves[age=7,distance=5,persistent=true]
conquest:rowan_leaves[age=7,distance=5,persistent=false]
conquest:rowan_leaves[age=7,distance=6,persistent=true]
conquest:rowan_leaves[age=7,distance=6,persistent=false]
conquest:rowan_leaves[age=7,distance=7,persistent=true]
conquest:rowan_leaves[age=7,distance=7,persistent=false]
conquest:rowan_log[axis=x]
conquest:rowan_log[axis=y]
conquest:rowan_log[axis=z]
conquest:rowan_log_bark[axis=x]
conquest:rowan_log_bark[axis=y]
conquest:rowan_log_bark[axis=z]
conquest:rowan_log_branch[east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:rowan_log_branch[east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:rowan_log_branch[east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:rowan_log_branch[east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:rowan_log_branch[east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:rowan_log_branch[east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:rowan_log_branch[east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:rowan_log_branch[east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:rowan_log_branch[east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:rowan_log_branch[east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:rowan_log_branch[east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:rowan_log_branch[east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:rowan_log_branch[east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:rowan_log_branch[east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:rowan_log_branch[east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:rowan_log_branch[east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:rowan_log_branch[east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:rowan_log_branch[east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:rowan_log_branch[east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:rowan_log_branch[east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:rowan_log_branch[east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:rowan_log_branch[east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:rowan_log_branch[east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:rowan_log_branch[east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:rowan_log_branch[east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:rowan_log_branch[east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:rowan_log_branch[east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:rowan_log_branch[east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:rowan_log_branch[east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:rowan_log_branch[east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:rowan_log_branch[east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:rowan_log_branch[east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:rowan_log_branch[east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:rowan_log_branch[east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:rowan_log_branch[east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:rowan_log_branch[east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:rowan_log_branch[east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:rowan_log_branch[east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:rowan_log_branch[east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:rowan_log_branch[east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:rowan_log_branch[east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:rowan_log_branch[east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:rowan_log_branch[east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:rowan_log_branch[east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:rowan_log_branch[east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:rowan_log_branch[east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:rowan_log_branch[east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:rowan_log_branch[east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:rowan_log_branch[east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:rowan_log_branch[east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:rowan_log_branch[east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:rowan_log_branch[east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:rowan_log_branch[east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:rowan_log_branch[east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:rowan_log_branch[east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:rowan_log_branch[east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:rowan_log_branch[east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:rowan_log_branch[east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:rowan_log_branch[east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:rowan_log_branch[east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:rowan_log_branch[east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:rowan_log_branch[east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:rowan_log_branch[east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:rowan_log_branch[east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:rowan_log_corner_slab[facing=north,type=top,waterlogged=true]
conquest:rowan_log_corner_slab[facing=north,type=top,waterlogged=false]
conquest:rowan_log_corner_slab[facing=north,type=bottom,waterlogged=true]
conquest:rowan_log_corner_slab[facing=north,type=bottom,waterlogged=false]
conquest:rowan_log_corner_slab[facing=south,type=top,waterlogged=true]
conquest:rowan_log_corner_slab[facing=south,type=top,waterlogged=false]
conquest:rowan_log_corner_slab[facing=south,type=bottom,waterlogged=true]
conquest:rowan_log_corner_slab[facing=south,type=bottom,waterlogged=false]
conquest:rowan_log_corner_slab[facing=west,type=top,waterlogged=true]
conquest:rowan_log_corner_slab[facing=west,type=top,waterlogged=false]
conquest:rowan_log_corner_slab[facing=west,type=bottom,waterlogged=true]
conquest:rowan_log_corner_slab[facing=west,type=bottom,waterlogged=false]
conquest:rowan_log_corner_slab[facing=east,type=top,waterlogged=true]
conquest:rowan_log_corner_slab[facing=east,type=top,waterlogged=false]
conquest:rowan_log_corner_slab[facing=east,type=bottom,waterlogged=true]
conquest:rowan_log_corner_slab[facing=east,type=bottom,waterlogged=false]
conquest:rowan_log_eighth_slab[facing=north,type=top,waterlogged=true]
conquest:rowan_log_eighth_slab[facing=north,type=top,waterlogged=false]
conquest:rowan_log_eighth_slab[facing=north,type=bottom,waterlogged=true]
conquest:rowan_log_eighth_slab[facing=north,type=bottom,waterlogged=false]
conquest:rowan_log_eighth_slab[facing=south,type=top,waterlogged=true]
conquest:rowan_log_eighth_slab[facing=south,type=top,waterlogged=false]
conquest:rowan_log_eighth_slab[facing=south,type=bottom,waterlogged=true]
conquest:rowan_log_eighth_slab[facing=south,type=bottom,waterlogged=false]
conquest:rowan_log_eighth_slab[facing=west,type=top,waterlogged=true]
conquest:rowan_log_eighth_slab[facing=west,type=top,waterlogged=false]
conquest:rowan_log_eighth_slab[facing=west,type=bottom,waterlogged=true]
conquest:rowan_log_eighth_slab[facing=west,type=bottom,waterlogged=false]
conquest:rowan_log_eighth_slab[facing=east,type=top,waterlogged=true]
conquest:rowan_log_eighth_slab[facing=east,type=top,waterlogged=false]
conquest:rowan_log_eighth_slab[facing=east,type=bottom,waterlogged=true]
conquest:rowan_log_eighth_slab[facing=east,type=bottom,waterlogged=false]
conquest:rowan_log_large_branch[east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:rowan_log_large_branch[east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:rowan_log_large_branch[east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:rowan_log_large_branch[east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:rowan_log_large_branch[east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:rowan_log_large_branch[east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:rowan_log_large_branch[east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:rowan_log_large_branch[east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:rowan_log_large_branch[east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:rowan_log_large_branch[east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:rowan_log_large_branch[east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:rowan_log_large_branch[east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:rowan_log_large_branch[east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:rowan_log_large_branch[east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:rowan_log_large_branch[east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:rowan_log_large_branch[east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:rowan_log_large_branch[east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:rowan_log_large_branch[east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:rowan_log_large_branch[east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:rowan_log_large_branch[east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:rowan_log_large_branch[east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:rowan_log_large_branch[east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:rowan_log_large_branch[east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:rowan_log_large_branch[east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:rowan_log_large_branch[east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:rowan_log_large_branch[east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:rowan_log_large_branch[east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:rowan_log_large_branch[east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:rowan_log_large_branch[east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:rowan_log_large_branch[east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:rowan_log_large_branch[east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:rowan_log_large_branch[east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:rowan_log_large_branch[east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:rowan_log_large_branch[east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:rowan_log_large_branch[east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:rowan_log_large_branch[east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:rowan_log_large_branch[east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:rowan_log_large_branch[east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:rowan_log_large_branch[east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:rowan_log_large_branch[east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:rowan_log_large_branch[east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:rowan_log_large_branch[east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:rowan_log_large_branch[east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:rowan_log_large_branch[east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:rowan_log_large_branch[east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:rowan_log_large_branch[east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:rowan_log_large_branch[east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:rowan_log_large_branch[east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:rowan_log_large_branch[east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:rowan_log_large_branch[east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:rowan_log_large_branch[east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:rowan_log_large_branch[east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:rowan_log_large_branch[east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:rowan_log_large_branch[east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:rowan_log_large_branch[east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:rowan_log_large_branch[east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:rowan_log_large_branch[east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:rowan_log_large_branch[east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:rowan_log_large_branch[east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:rowan_log_large_branch[east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:rowan_log_large_branch[east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:rowan_log_large_branch[east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:rowan_log_large_branch[east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:rowan_log_large_branch[east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:rowan_log_pillar[layer=1,waterlogged=true]
conquest:rowan_log_pillar[layer=1,waterlogged=false]
conquest:rowan_log_pillar[layer=2,waterlogged=true]
conquest:rowan_log_pillar[layer=2,waterlogged=false]
conquest:rowan_log_pillar[layer=3,waterlogged=true]
conquest:rowan_log_pillar[layer=3,waterlogged=false]
conquest:rowan_log_pillar[layer=4,waterlogged=true]
conquest:rowan_log_pillar[layer=4,waterlogged=false]
conquest:rowan_log_pillar[layer=5,waterlogged=true]
conquest:rowan_log_pillar[layer=5,waterlogged=false]
conquest:rowan_log_quarter_slab[facing=north,layer=1,type=top,waterlogged=true]
conquest:rowan_log_quarter_slab[facing=north,layer=1,type=top,waterlogged=false]
conquest:rowan_log_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=true]
conquest:rowan_log_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=false]
conquest:rowan_log_quarter_slab[facing=north,layer=2,type=top,waterlogged=true]
conquest:rowan_log_quarter_slab[facing=north,layer=2,type=top,waterlogged=false]
conquest:rowan_log_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=true]
conquest:rowan_log_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=false]
conquest:rowan_log_quarter_slab[facing=north,layer=3,type=top,waterlogged=true]
conquest:rowan_log_quarter_slab[facing=north,layer=3,type=top,waterlogged=false]
conquest:rowan_log_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=true]
conquest:rowan_log_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=false]
conquest:rowan_log_quarter_slab[facing=south,layer=1,type=top,waterlogged=true]
conquest:rowan_log_quarter_slab[facing=south,layer=1,type=top,waterlogged=false]
conquest:rowan_log_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=true]
conquest:rowan_log_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=false]
conquest:rowan_log_quarter_slab[facing=south,layer=2,type=top,waterlogged=true]
conquest:rowan_log_quarter_slab[facing=south,layer=2,type=top,waterlogged=false]
conquest:rowan_log_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=true]
conquest:rowan_log_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=false]
conquest:rowan_log_quarter_slab[facing=south,layer=3,type=top,waterlogged=true]
conquest:rowan_log_quarter_slab[facing=south,layer=3,type=top,waterlogged=false]
conquest:rowan_log_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=true]
conquest:rowan_log_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=false]
conquest:rowan_log_quarter_slab[facing=west,layer=1,type=top,waterlogged=true]
conquest:rowan_log_quarter_slab[facing=west,layer=1,type=top,waterlogged=false]
conquest:rowan_log_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=true]
conquest:rowan_log_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=false]
conquest:rowan_log_quarter_slab[facing=west,layer=2,type=top,waterlogged=true]
conquest:rowan_log_quarter_slab[facing=west,layer=2,type=top,waterlogged=false]
conquest:rowan_log_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=true]
conquest:rowan_log_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=false]
conquest:rowan_log_quarter_slab[facing=west,layer=3,type=top,waterlogged=true]
conquest:rowan_log_quarter_slab[facing=west,layer=3,type=top,waterlogged=false]
conquest:rowan_log_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=true]
conquest:rowan_log_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=false]
conquest:rowan_log_quarter_slab[facing=east,layer=1,type=top,waterlogged=true]
conquest:rowan_log_quarter_slab[facing=east,layer=1,type=top,waterlogged=false]
conquest:rowan_log_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=true]
conquest:rowan_log_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=false]
conquest:rowan_log_quarter_slab[facing=east,layer=2,type=top,waterlogged=true]
conquest:rowan_log_quarter_slab[facing=east,layer=2,type=top,waterlogged=false]
conquest:rowan_log_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=true]
conquest:rowan_log_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=false]
conquest:rowan_log_quarter_slab[facing=east,layer=3,type=top,waterlogged=true]
conquest:rowan_log_quarter_slab[facing=east,layer=3,type=top,waterlogged=false]
conquest:rowan_log_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=true]
conquest:rowan_log_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=false]
conquest:rowan_log_slab[layer=1,type=top,waterlogged=true]
conquest:rowan_log_slab[layer=1,type=top,waterlogged=false]
conquest:rowan_log_slab[layer=1,type=bottom,waterlogged=true]
conquest:rowan_log_slab[layer=1,type=bottom,waterlogged=false]
conquest:rowan_log_slab[layer=2,type=top,waterlogged=true]
conquest:rowan_log_slab[layer=2,type=top,waterlogged=false]
conquest:rowan_log_slab[layer=2,type=bottom,waterlogged=true]
conquest:rowan_log_slab[layer=2,type=bottom,waterlogged=false]
conquest:rowan_log_slab[layer=3,type=top,waterlogged=true]
conquest:rowan_log_slab[layer=3,type=top,waterlogged=false]
conquest:rowan_log_slab[layer=3,type=bottom,waterlogged=true]
conquest:rowan_log_slab[layer=3,type=bottom,waterlogged=false]
conquest:rowan_log_slab[layer=4,type=top,waterlogged=true]
conquest:rowan_log_slab[layer=4,type=top,waterlogged=false]
conquest:rowan_log_slab[layer=4,type=bottom,waterlogged=true]
conquest:rowan_log_slab[layer=4,type=bottom,waterlogged=false]
conquest:rowan_log_small_branch[east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:rowan_log_small_branch[east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:rowan_log_small_branch[east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:rowan_log_small_branch[east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:rowan_log_small_branch[east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:rowan_log_small_branch[east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:rowan_log_small_branch[east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:rowan_log_small_branch[east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:rowan_log_small_branch[east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:rowan_log_small_branch[east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:rowan_log_small_branch[east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:rowan_log_small_branch[east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:rowan_log_small_branch[east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:rowan_log_small_branch[east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:rowan_log_small_branch[east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:rowan_log_small_branch[east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:rowan_log_small_branch[east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:rowan_log_small_branch[east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:rowan_log_small_branch[east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:rowan_log_small_branch[east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:rowan_log_small_branch[east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:rowan_log_small_branch[east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:rowan_log_small_branch[east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:rowan_log_small_branch[east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:rowan_log_small_branch[east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:rowan_log_small_branch[east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:rowan_log_small_branch[east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:rowan_log_small_branch[east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:rowan_log_small_branch[east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:rowan_log_small_branch[east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:rowan_log_small_branch[east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:rowan_log_small_branch[east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:rowan_log_small_branch[east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:rowan_log_small_branch[east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:rowan_log_small_branch[east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:rowan_log_small_branch[east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:rowan_log_small_branch[east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:rowan_log_small_branch[east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:rowan_log_small_branch[east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:rowan_log_small_branch[east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:rowan_log_small_branch[east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:rowan_log_small_branch[east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:rowan_log_small_branch[east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:rowan_log_small_branch[east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:rowan_log_small_branch[east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:rowan_log_small_branch[east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:rowan_log_small_branch[east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:rowan_log_small_branch[east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:rowan_log_small_branch[east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:rowan_log_small_branch[east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:rowan_log_small_branch[east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:rowan_log_small_branch[east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:rowan_log_small_branch[east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:rowan_log_small_branch[east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:rowan_log_small_branch[east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:rowan_log_small_branch[east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:rowan_log_small_branch[east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:rowan_log_small_branch[east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:rowan_log_small_branch[east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:rowan_log_small_branch[east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:rowan_log_small_branch[east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:rowan_log_small_branch[east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:rowan_log_small_branch[east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:rowan_log_small_branch[east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:rowan_log_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:rowan_log_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:rowan_log_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:rowan_log_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:rowan_log_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:rowan_log_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:rowan_log_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:rowan_log_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:rowan_log_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:rowan_log_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:rowan_log_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:rowan_log_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:rowan_log_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:rowan_log_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:rowan_log_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:rowan_log_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:rowan_log_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:rowan_log_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:rowan_log_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:rowan_log_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:rowan_log_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:rowan_log_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:rowan_log_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:rowan_log_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:rowan_log_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:rowan_log_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:rowan_log_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:rowan_log_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:rowan_log_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:rowan_log_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:rowan_log_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:rowan_log_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:rowan_log_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:rowan_log_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:rowan_log_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:rowan_log_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:rowan_log_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:rowan_log_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:rowan_log_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:rowan_log_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:rowan_log_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:rowan_log_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:rowan_log_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:rowan_log_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:rowan_log_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:rowan_log_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:rowan_log_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:rowan_log_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:rowan_log_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:rowan_log_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:rowan_log_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:rowan_log_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:rowan_log_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:rowan_log_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:rowan_log_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:rowan_log_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:rowan_log_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:rowan_log_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:rowan_log_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:rowan_log_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:rowan_log_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:rowan_log_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:rowan_log_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:rowan_log_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:rowan_log_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:rowan_log_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:rowan_log_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:rowan_log_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:rowan_log_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:rowan_log_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:rowan_log_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:rowan_log_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:rowan_log_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:rowan_log_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:rowan_log_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:rowan_log_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:rowan_log_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:rowan_log_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:rowan_log_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:rowan_log_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:rowan_log_stump[down=true,layer=1,waterlogged=true]
conquest:rowan_log_stump[down=true,layer=1,waterlogged=false]
conquest:rowan_log_stump[down=true,layer=2,waterlogged=true]
conquest:rowan_log_stump[down=true,layer=2,waterlogged=false]
conquest:rowan_log_stump[down=true,layer=3,waterlogged=true]
conquest:rowan_log_stump[down=true,layer=3,waterlogged=false]
conquest:rowan_log_stump[down=true,layer=4,waterlogged=true]
conquest:rowan_log_stump[down=true,layer=4,waterlogged=false]
conquest:rowan_log_stump[down=true,layer=5,waterlogged=true]
conquest:rowan_log_stump[down=true,layer=5,waterlogged=false]
conquest:rowan_log_stump[down=false,layer=1,waterlogged=true]
conquest:rowan_log_stump[down=false,layer=1,waterlogged=false]
conquest:rowan_log_stump[down=false,layer=2,waterlogged=true]
conquest:rowan_log_stump[down=false,layer=2,waterlogged=false]
conquest:rowan_log_stump[down=false,layer=3,waterlogged=true]
conquest:rowan_log_stump[down=false,layer=3,waterlogged=false]
conquest:rowan_log_stump[down=false,layer=4,waterlogged=true]
conquest:rowan_log_stump[down=false,layer=4,waterlogged=false]
conquest:rowan_log_stump[down=false,layer=5,waterlogged=true]
conquest:rowan_log_stump[down=false,layer=5,waterlogged=false]
conquest:rowan_log_vertical_corner[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:rowan_log_vertical_corner[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:rowan_log_vertical_corner[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:rowan_log_vertical_corner[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:rowan_log_vertical_corner[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:rowan_log_vertical_corner[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:rowan_log_vertical_corner[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:rowan_log_vertical_corner[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:rowan_log_vertical_corner[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:rowan_log_vertical_corner[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:rowan_log_vertical_corner[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:rowan_log_vertical_corner[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:rowan_log_vertical_corner[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:rowan_log_vertical_corner[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:rowan_log_vertical_corner[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:rowan_log_vertical_corner[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:rowan_log_vertical_corner[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:rowan_log_vertical_corner[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:rowan_log_vertical_corner[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:rowan_log_vertical_corner[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:rowan_log_vertical_corner[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:rowan_log_vertical_corner[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:rowan_log_vertical_corner[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:rowan_log_vertical_corner[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:rowan_log_vertical_corner[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:rowan_log_vertical_corner[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:rowan_log_vertical_corner[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:rowan_log_vertical_corner[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:rowan_log_vertical_corner[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:rowan_log_vertical_corner[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:rowan_log_vertical_corner[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:rowan_log_vertical_corner[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:rowan_log_vertical_corner[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:rowan_log_vertical_corner[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:rowan_log_vertical_corner[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:rowan_log_vertical_corner[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:rowan_log_vertical_corner[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:rowan_log_vertical_corner[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:rowan_log_vertical_corner[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:rowan_log_vertical_corner[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:rowan_log_vertical_corner[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:rowan_log_vertical_corner[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:rowan_log_vertical_corner[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:rowan_log_vertical_corner[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:rowan_log_vertical_corner[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:rowan_log_vertical_corner[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:rowan_log_vertical_corner[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:rowan_log_vertical_corner[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:rowan_log_vertical_corner[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:rowan_log_vertical_corner[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:rowan_log_vertical_corner[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:rowan_log_vertical_corner[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:rowan_log_vertical_corner[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:rowan_log_vertical_corner[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:rowan_log_vertical_corner[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:rowan_log_vertical_corner[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:rowan_log_vertical_corner[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:rowan_log_vertical_corner[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:rowan_log_vertical_corner[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:rowan_log_vertical_corner[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:rowan_log_vertical_corner[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:rowan_log_vertical_corner[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:rowan_log_vertical_corner[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:rowan_log_vertical_corner[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:rowan_log_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:rowan_log_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:rowan_log_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:rowan_log_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:rowan_log_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:rowan_log_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:rowan_log_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:rowan_log_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:rowan_log_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:rowan_log_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:rowan_log_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:rowan_log_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:rowan_log_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:rowan_log_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:rowan_log_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:rowan_log_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:rowan_log_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:rowan_log_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:rowan_log_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:rowan_log_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:rowan_log_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:rowan_log_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:rowan_log_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:rowan_log_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:rowan_log_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:rowan_log_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:rowan_log_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:rowan_log_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:rowan_log_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:rowan_log_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:rowan_log_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:rowan_log_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:rowan_log_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:rowan_log_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:rowan_log_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:rowan_log_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:rowan_log_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:rowan_log_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:rowan_log_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:rowan_log_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:rowan_log_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:rowan_log_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:rowan_log_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:rowan_log_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:rowan_log_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:rowan_log_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:rowan_log_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:rowan_log_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:rowan_log_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:rowan_log_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:rowan_log_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:rowan_log_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:rowan_log_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:rowan_log_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:rowan_log_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:rowan_log_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:rowan_log_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:rowan_log_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:rowan_log_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:rowan_log_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:rowan_log_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:rowan_log_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:rowan_log_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:rowan_log_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:rowan_log_vertical_quarter[down=true,extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:rowan_log_vertical_quarter[down=true,extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:rowan_log_vertical_quarter[down=true,extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:rowan_log_vertical_quarter[down=true,extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:rowan_log_vertical_quarter[down=true,extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:rowan_log_vertical_quarter[down=true,extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:rowan_log_vertical_quarter[down=true,extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:rowan_log_vertical_quarter[down=true,extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:rowan_log_vertical_quarter[down=true,extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:rowan_log_vertical_quarter[down=true,extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:rowan_log_vertical_quarter[down=true,extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:rowan_log_vertical_quarter[down=true,extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:rowan_log_vertical_quarter[down=true,extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:rowan_log_vertical_quarter[down=true,extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:rowan_log_vertical_quarter[down=true,extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:rowan_log_vertical_quarter[down=true,extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:rowan_log_vertical_quarter[down=true,extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:rowan_log_vertical_quarter[down=true,extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:rowan_log_vertical_quarter[down=true,extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:rowan_log_vertical_quarter[down=true,extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:rowan_log_vertical_quarter[down=true,extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:rowan_log_vertical_quarter[down=true,extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:rowan_log_vertical_quarter[down=true,extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:rowan_log_vertical_quarter[down=true,extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:rowan_log_vertical_quarter[down=true,extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:rowan_log_vertical_quarter[down=true,extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:rowan_log_vertical_quarter[down=true,extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:rowan_log_vertical_quarter[down=true,extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:rowan_log_vertical_quarter[down=true,extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:rowan_log_vertical_quarter[down=true,extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:rowan_log_vertical_quarter[down=true,extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:rowan_log_vertical_quarter[down=true,extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:rowan_log_vertical_quarter[down=true,extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:rowan_log_vertical_quarter[down=true,extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:rowan_log_vertical_quarter[down=true,extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:rowan_log_vertical_quarter[down=true,extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:rowan_log_vertical_quarter[down=true,extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:rowan_log_vertical_quarter[down=true,extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:rowan_log_vertical_quarter[down=true,extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:rowan_log_vertical_quarter[down=true,extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:rowan_log_vertical_quarter[down=true,extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:rowan_log_vertical_quarter[down=true,extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:rowan_log_vertical_quarter[down=true,extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:rowan_log_vertical_quarter[down=true,extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:rowan_log_vertical_quarter[down=true,extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:rowan_log_vertical_quarter[down=true,extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:rowan_log_vertical_quarter[down=true,extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:rowan_log_vertical_quarter[down=true,extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:rowan_log_vertical_quarter[down=true,extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:rowan_log_vertical_quarter[down=true,extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:rowan_log_vertical_quarter[down=true,extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:rowan_log_vertical_quarter[down=true,extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:rowan_log_vertical_quarter[down=true,extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:rowan_log_vertical_quarter[down=true,extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:rowan_log_vertical_quarter[down=true,extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:rowan_log_vertical_quarter[down=true,extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:rowan_log_vertical_quarter[down=true,extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:rowan_log_vertical_quarter[down=true,extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:rowan_log_vertical_quarter[down=true,extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:rowan_log_vertical_quarter[down=true,extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:rowan_log_vertical_quarter[down=true,extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:rowan_log_vertical_quarter[down=true,extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:rowan_log_vertical_quarter[down=true,extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:rowan_log_vertical_quarter[down=true,extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:rowan_log_vertical_quarter[down=false,extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:rowan_log_vertical_quarter[down=false,extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:rowan_log_vertical_quarter[down=false,extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:rowan_log_vertical_quarter[down=false,extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:rowan_log_vertical_quarter[down=false,extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:rowan_log_vertical_quarter[down=false,extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:rowan_log_vertical_quarter[down=false,extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:rowan_log_vertical_quarter[down=false,extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:rowan_log_vertical_quarter[down=false,extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:rowan_log_vertical_quarter[down=false,extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:rowan_log_vertical_quarter[down=false,extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:rowan_log_vertical_quarter[down=false,extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:rowan_log_vertical_quarter[down=false,extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:rowan_log_vertical_quarter[down=false,extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:rowan_log_vertical_quarter[down=false,extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:rowan_log_vertical_quarter[down=false,extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:rowan_log_vertical_quarter[down=false,extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:rowan_log_vertical_quarter[down=false,extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:rowan_log_vertical_quarter[down=false,extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:rowan_log_vertical_quarter[down=false,extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:rowan_log_vertical_quarter[down=false,extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:rowan_log_vertical_quarter[down=false,extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:rowan_log_vertical_quarter[down=false,extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:rowan_log_vertical_quarter[down=false,extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:rowan_log_vertical_quarter[down=false,extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:rowan_log_vertical_quarter[down=false,extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:rowan_log_vertical_quarter[down=false,extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:rowan_log_vertical_quarter[down=false,extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:rowan_log_vertical_quarter[down=false,extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:rowan_log_vertical_quarter[down=false,extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:rowan_log_vertical_quarter[down=false,extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:rowan_log_vertical_quarter[down=false,extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:rowan_log_vertical_quarter[down=false,extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:rowan_log_vertical_quarter[down=false,extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:rowan_log_vertical_quarter[down=false,extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:rowan_log_vertical_quarter[down=false,extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:rowan_log_vertical_quarter[down=false,extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:rowan_log_vertical_quarter[down=false,extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:rowan_log_vertical_quarter[down=false,extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:rowan_log_vertical_quarter[down=false,extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:rowan_log_vertical_quarter[down=false,extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:rowan_log_vertical_quarter[down=false,extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:rowan_log_vertical_quarter[down=false,extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:rowan_log_vertical_quarter[down=false,extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:rowan_log_vertical_quarter[down=false,extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:rowan_log_vertical_quarter[down=false,extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:rowan_log_vertical_quarter[down=false,extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:rowan_log_vertical_quarter[down=false,extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:rowan_log_vertical_quarter[down=false,extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:rowan_log_vertical_quarter[down=false,extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:rowan_log_vertical_quarter[down=false,extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:rowan_log_vertical_quarter[down=false,extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:rowan_log_vertical_quarter[down=false,extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:rowan_log_vertical_quarter[down=false,extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:rowan_log_vertical_quarter[down=false,extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:rowan_log_vertical_quarter[down=false,extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:rowan_log_vertical_quarter[down=false,extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:rowan_log_vertical_quarter[down=false,extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:rowan_log_vertical_quarter[down=false,extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:rowan_log_vertical_quarter[down=false,extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:rowan_log_vertical_quarter[down=false,extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:rowan_log_vertical_quarter[down=false,extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:rowan_log_vertical_quarter[down=false,extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:rowan_log_vertical_quarter[down=false,extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:rowan_log_vertical_slab[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:rowan_log_vertical_slab[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:rowan_log_vertical_slab[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:rowan_log_vertical_slab[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:rowan_log_vertical_slab[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:rowan_log_vertical_slab[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:rowan_log_vertical_slab[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:rowan_log_vertical_slab[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:rowan_log_vertical_slab[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:rowan_log_vertical_slab[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:rowan_log_vertical_slab[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:rowan_log_vertical_slab[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:rowan_log_vertical_slab[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:rowan_log_vertical_slab[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:rowan_log_vertical_slab[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:rowan_log_vertical_slab[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:rowan_log_vertical_slab[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:rowan_log_vertical_slab[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:rowan_log_vertical_slab[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:rowan_log_vertical_slab[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:rowan_log_vertical_slab[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:rowan_log_vertical_slab[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:rowan_log_vertical_slab[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:rowan_log_vertical_slab[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:rowan_log_vertical_slab[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:rowan_log_vertical_slab[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:rowan_log_vertical_slab[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:rowan_log_vertical_slab[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:rowan_log_vertical_slab[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:rowan_log_vertical_slab[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:rowan_log_vertical_slab[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:rowan_log_vertical_slab[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:rowan_log_vertical_slab[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:rowan_log_vertical_slab[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:rowan_log_vertical_slab[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:rowan_log_vertical_slab[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:rowan_log_vertical_slab[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:rowan_log_vertical_slab[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:rowan_log_vertical_slab[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:rowan_log_vertical_slab[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:rowan_log_vertical_slab[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:rowan_log_vertical_slab[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:rowan_log_vertical_slab[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:rowan_log_vertical_slab[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:rowan_log_vertical_slab[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:rowan_log_vertical_slab[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:rowan_log_vertical_slab[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:rowan_log_vertical_slab[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:rowan_log_vertical_slab[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:rowan_log_vertical_slab[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:rowan_log_vertical_slab[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:rowan_log_vertical_slab[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:rowan_log_vertical_slab[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:rowan_log_vertical_slab[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:rowan_log_vertical_slab[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:rowan_log_vertical_slab[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:rowan_log_vertical_slab[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:rowan_log_vertical_slab[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:rowan_log_vertical_slab[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:rowan_log_vertical_slab[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:rowan_log_vertical_slab[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:rowan_log_vertical_slab[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:rowan_log_vertical_slab[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:rowan_log_vertical_slab[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:rowan_tree_sapling[stage=0]
conquest:rowan_tree_sapling[stage=1]
conquest:rowan_wood_beam[axis=x]
conquest:rowan_wood_beam[axis=y]
conquest:rowan_wood_beam[axis=z]
conquest:rowan_wood_beam_bark[axis=x]
conquest:rowan_wood_beam_bark[axis=y]
conquest:rowan_wood_beam_bark[axis=z]
conquest:rowan_wood_beam_beam_board[facing=north,layers=1,toggle=1]
conquest:rowan_wood_beam_beam_board[facing=north,layers=1,toggle=2]
conquest:rowan_wood_beam_beam_board[facing=north,layers=1,toggle=3]
conquest:rowan_wood_beam_beam_board[facing=north,layers=1,toggle=4]
conquest:rowan_wood_beam_beam_board[facing=north,layers=2,toggle=1]
conquest:rowan_wood_beam_beam_board[facing=north,layers=2,toggle=2]
conquest:rowan_wood_beam_beam_board[facing=north,layers=2,toggle=3]
conquest:rowan_wood_beam_beam_board[facing=north,layers=2,toggle=4]
conquest:rowan_wood_beam_beam_board[facing=north,layers=3,toggle=1]
conquest:rowan_wood_beam_beam_board[facing=north,layers=3,toggle=2]
conquest:rowan_wood_beam_beam_board[facing=north,layers=3,toggle=3]
conquest:rowan_wood_beam_beam_board[facing=north,layers=3,toggle=4]
conquest:rowan_wood_beam_beam_board[facing=east,layers=1,toggle=1]
conquest:rowan_wood_beam_beam_board[facing=east,layers=1,toggle=2]
conquest:rowan_wood_beam_beam_board[facing=east,layers=1,toggle=3]
conquest:rowan_wood_beam_beam_board[facing=east,layers=1,toggle=4]
conquest:rowan_wood_beam_beam_board[facing=east,layers=2,toggle=1]
conquest:rowan_wood_beam_beam_board[facing=east,layers=2,toggle=2]
conquest:rowan_wood_beam_beam_board[facing=east,layers=2,toggle=3]
conquest:rowan_wood_beam_beam_board[facing=east,layers=2,toggle=4]
conquest:rowan_wood_beam_beam_board[facing=east,layers=3,toggle=1]
conquest:rowan_wood_beam_beam_board[facing=east,layers=3,toggle=2]
conquest:rowan_wood_beam_beam_board[facing=east,layers=3,toggle=3]
conquest:rowan_wood_beam_beam_board[facing=east,layers=3,toggle=4]
conquest:rowan_wood_beam_beam_board[facing=south,layers=1,toggle=1]
conquest:rowan_wood_beam_beam_board[facing=south,layers=1,toggle=2]
conquest:rowan_wood_beam_beam_board[facing=south,layers=1,toggle=3]
conquest:rowan_wood_beam_beam_board[facing=south,layers=1,toggle=4]
conquest:rowan_wood_beam_beam_board[facing=south,layers=2,toggle=1]
conquest:rowan_wood_beam_beam_board[facing=south,layers=2,toggle=2]
conquest:rowan_wood_beam_beam_board[facing=south,layers=2,toggle=3]
conquest:rowan_wood_beam_beam_board[facing=south,layers=2,toggle=4]
conquest:rowan_wood_beam_beam_board[facing=south,layers=3,toggle=1]
conquest:rowan_wood_beam_beam_board[facing=south,layers=3,toggle=2]
conquest:rowan_wood_beam_beam_board[facing=south,layers=3,toggle=3]
conquest:rowan_wood_beam_beam_board[facing=south,layers=3,toggle=4]
conquest:rowan_wood_beam_beam_board[facing=west,layers=1,toggle=1]
conquest:rowan_wood_beam_beam_board[facing=west,layers=1,toggle=2]
conquest:rowan_wood_beam_beam_board[facing=west,layers=1,toggle=3]
conquest:rowan_wood_beam_beam_board[facing=west,layers=1,toggle=4]
conquest:rowan_wood_beam_beam_board[facing=west,layers=2,toggle=1]
conquest:rowan_wood_beam_beam_board[facing=west,layers=2,toggle=2]
conquest:rowan_wood_beam_beam_board[facing=west,layers=2,toggle=3]
conquest:rowan_wood_beam_beam_board[facing=west,layers=2,toggle=4]
conquest:rowan_wood_beam_beam_board[facing=west,layers=3,toggle=1]
conquest:rowan_wood_beam_beam_board[facing=west,layers=3,toggle=2]
conquest:rowan_wood_beam_beam_board[facing=west,layers=3,toggle=3]
conquest:rowan_wood_beam_beam_board[facing=west,layers=3,toggle=4]
conquest:rowan_wood_beam_beam_board[facing=up,layers=1,toggle=1]
conquest:rowan_wood_beam_beam_board[facing=up,layers=1,toggle=2]
conquest:rowan_wood_beam_beam_board[facing=up,layers=1,toggle=3]
conquest:rowan_wood_beam_beam_board[facing=up,layers=1,toggle=4]
conquest:rowan_wood_beam_beam_board[facing=up,layers=2,toggle=1]
conquest:rowan_wood_beam_beam_board[facing=up,layers=2,toggle=2]
conquest:rowan_wood_beam_beam_board[facing=up,layers=2,toggle=3]
conquest:rowan_wood_beam_beam_board[facing=up,layers=2,toggle=4]
conquest:rowan_wood_beam_beam_board[facing=up,layers=3,toggle=1]
conquest:rowan_wood_beam_beam_board[facing=up,layers=3,toggle=2]
conquest:rowan_wood_beam_beam_board[facing=up,layers=3,toggle=3]
conquest:rowan_wood_beam_beam_board[facing=up,layers=3,toggle=4]
conquest:rowan_wood_beam_beam_board[facing=down,layers=1,toggle=1]
conquest:rowan_wood_beam_beam_board[facing=down,layers=1,toggle=2]
conquest:rowan_wood_beam_beam_board[facing=down,layers=1,toggle=3]
conquest:rowan_wood_beam_beam_board[facing=down,layers=1,toggle=4]
conquest:rowan_wood_beam_beam_board[facing=down,layers=2,toggle=1]
conquest:rowan_wood_beam_beam_board[facing=down,layers=2,toggle=2]
conquest:rowan_wood_beam_beam_board[facing=down,layers=2,toggle=3]
conquest:rowan_wood_beam_beam_board[facing=down,layers=2,toggle=4]
conquest:rowan_wood_beam_beam_board[facing=down,layers=3,toggle=1]
conquest:rowan_wood_beam_beam_board[facing=down,layers=3,toggle=2]
conquest:rowan_wood_beam_beam_board[facing=down,layers=3,toggle=3]
conquest:rowan_wood_beam_beam_board[facing=down,layers=3,toggle=4]
conquest:rowan_wood_beam_corner_slab[facing=north,type=top,waterlogged=true]
conquest:rowan_wood_beam_corner_slab[facing=north,type=top,waterlogged=false]
conquest:rowan_wood_beam_corner_slab[facing=north,type=bottom,waterlogged=true]
conquest:rowan_wood_beam_corner_slab[facing=north,type=bottom,waterlogged=false]
conquest:rowan_wood_beam_corner_slab[facing=south,type=top,waterlogged=true]
conquest:rowan_wood_beam_corner_slab[facing=south,type=top,waterlogged=false]
conquest:rowan_wood_beam_corner_slab[facing=south,type=bottom,waterlogged=true]
conquest:rowan_wood_beam_corner_slab[facing=south,type=bottom,waterlogged=false]
conquest:rowan_wood_beam_corner_slab[facing=west,type=top,waterlogged=true]
conquest:rowan_wood_beam_corner_slab[facing=west,type=top,waterlogged=false]
conquest:rowan_wood_beam_corner_slab[facing=west,type=bottom,waterlogged=true]
conquest:rowan_wood_beam_corner_slab[facing=west,type=bottom,waterlogged=false]
conquest:rowan_wood_beam_corner_slab[facing=east,type=top,waterlogged=true]
conquest:rowan_wood_beam_corner_slab[facing=east,type=top,waterlogged=false]
conquest:rowan_wood_beam_corner_slab[facing=east,type=bottom,waterlogged=true]
conquest:rowan_wood_beam_corner_slab[facing=east,type=bottom,waterlogged=false]
conquest:rowan_wood_beam_door_frame_lintel[facing=north,toggle=1,type=top]
conquest:rowan_wood_beam_door_frame_lintel[facing=north,toggle=1,type=bottom]
conquest:rowan_wood_beam_door_frame_lintel[facing=north,toggle=2,type=top]
conquest:rowan_wood_beam_door_frame_lintel[facing=north,toggle=2,type=bottom]
conquest:rowan_wood_beam_door_frame_lintel[facing=north,toggle=3,type=top]
conquest:rowan_wood_beam_door_frame_lintel[facing=north,toggle=3,type=bottom]
conquest:rowan_wood_beam_door_frame_lintel[facing=north,toggle=4,type=top]
conquest:rowan_wood_beam_door_frame_lintel[facing=north,toggle=4,type=bottom]
conquest:rowan_wood_beam_door_frame_lintel[facing=south,toggle=1,type=top]
conquest:rowan_wood_beam_door_frame_lintel[facing=south,toggle=1,type=bottom]
conquest:rowan_wood_beam_door_frame_lintel[facing=south,toggle=2,type=top]
conquest:rowan_wood_beam_door_frame_lintel[facing=south,toggle=2,type=bottom]
conquest:rowan_wood_beam_door_frame_lintel[facing=south,toggle=3,type=top]
conquest:rowan_wood_beam_door_frame_lintel[facing=south,toggle=3,type=bottom]
conquest:rowan_wood_beam_door_frame_lintel[facing=south,toggle=4,type=top]
conquest:rowan_wood_beam_door_frame_lintel[facing=south,toggle=4,type=bottom]
conquest:rowan_wood_beam_door_frame_lintel[facing=west,toggle=1,type=top]
conquest:rowan_wood_beam_door_frame_lintel[facing=west,toggle=1,type=bottom]
conquest:rowan_wood_beam_door_frame_lintel[facing=west,toggle=2,type=top]
conquest:rowan_wood_beam_door_frame_lintel[facing=west,toggle=2,type=bottom]
conquest:rowan_wood_beam_door_frame_lintel[facing=west,toggle=3,type=top]
conquest:rowan_wood_beam_door_frame_lintel[facing=west,toggle=3,type=bottom]
conquest:rowan_wood_beam_door_frame_lintel[facing=west,toggle=4,type=top]
conquest:rowan_wood_beam_door_frame_lintel[facing=west,toggle=4,type=bottom]
conquest:rowan_wood_beam_door_frame_lintel[facing=east,toggle=1,type=top]
conquest:rowan_wood_beam_door_frame_lintel[facing=east,toggle=1,type=bottom]
conquest:rowan_wood_beam_door_frame_lintel[facing=east,toggle=2,type=top]
conquest:rowan_wood_beam_door_frame_lintel[facing=east,toggle=2,type=bottom]
conquest:rowan_wood_beam_door_frame_lintel[facing=east,toggle=3,type=top]
conquest:rowan_wood_beam_door_frame_lintel[facing=east,toggle=3,type=bottom]
conquest:rowan_wood_beam_door_frame_lintel[facing=east,toggle=4,type=top]
conquest:rowan_wood_beam_door_frame_lintel[facing=east,toggle=4,type=bottom]
conquest:rowan_wood_beam_door_frame_posts[facing=north,toggle=1]
conquest:rowan_wood_beam_door_frame_posts[facing=north,toggle=2]
conquest:rowan_wood_beam_door_frame_posts[facing=north,toggle=3]
conquest:rowan_wood_beam_door_frame_posts[facing=south,toggle=1]
conquest:rowan_wood_beam_door_frame_posts[facing=south,toggle=2]
conquest:rowan_wood_beam_door_frame_posts[facing=south,toggle=3]
conquest:rowan_wood_beam_door_frame_posts[facing=west,toggle=1]
conquest:rowan_wood_beam_door_frame_posts[facing=west,toggle=2]
conquest:rowan_wood_beam_door_frame_posts[facing=west,toggle=3]
conquest:rowan_wood_beam_door_frame_posts[facing=east,toggle=1]
conquest:rowan_wood_beam_door_frame_posts[facing=east,toggle=2]
conquest:rowan_wood_beam_door_frame_posts[facing=east,toggle=3]
conquest:rowan_wood_beam_eighth_slab[facing=north,type=top,waterlogged=true]
conquest:rowan_wood_beam_eighth_slab[facing=north,type=top,waterlogged=false]
conquest:rowan_wood_beam_eighth_slab[facing=north,type=bottom,waterlogged=true]
conquest:rowan_wood_beam_eighth_slab[facing=north,type=bottom,waterlogged=false]
conquest:rowan_wood_beam_eighth_slab[facing=south,type=top,waterlogged=true]
conquest:rowan_wood_beam_eighth_slab[facing=south,type=top,waterlogged=false]
conquest:rowan_wood_beam_eighth_slab[facing=south,type=bottom,waterlogged=true]
conquest:rowan_wood_beam_eighth_slab[facing=south,type=bottom,waterlogged=false]
conquest:rowan_wood_beam_eighth_slab[facing=west,type=top,waterlogged=true]
conquest:rowan_wood_beam_eighth_slab[facing=west,type=top,waterlogged=false]
conquest:rowan_wood_beam_eighth_slab[facing=west,type=bottom,waterlogged=true]
conquest:rowan_wood_beam_eighth_slab[facing=west,type=bottom,waterlogged=false]
conquest:rowan_wood_beam_eighth_slab[facing=east,type=top,waterlogged=true]
conquest:rowan_wood_beam_eighth_slab[facing=east,type=top,waterlogged=false]
conquest:rowan_wood_beam_eighth_slab[facing=east,type=bottom,waterlogged=true]
conquest:rowan_wood_beam_eighth_slab[facing=east,type=bottom,waterlogged=false]
conquest:rowan_wood_beam_horizontal[activated=1,facing=north,type=top]
conquest:rowan_wood_beam_horizontal[activated=1,facing=north,type=bottom]
conquest:rowan_wood_beam_horizontal[activated=1,facing=south,type=top]
conquest:rowan_wood_beam_horizontal[activated=1,facing=south,type=bottom]
conquest:rowan_wood_beam_horizontal[activated=1,facing=west,type=top]
conquest:rowan_wood_beam_horizontal[activated=1,facing=west,type=bottom]
conquest:rowan_wood_beam_horizontal[activated=1,facing=east,type=top]
conquest:rowan_wood_beam_horizontal[activated=1,facing=east,type=bottom]
conquest:rowan_wood_beam_horizontal[activated=2,facing=north,type=top]
conquest:rowan_wood_beam_horizontal[activated=2,facing=north,type=bottom]
conquest:rowan_wood_beam_horizontal[activated=2,facing=south,type=top]
conquest:rowan_wood_beam_horizontal[activated=2,facing=south,type=bottom]
conquest:rowan_wood_beam_horizontal[activated=2,facing=west,type=top]
conquest:rowan_wood_beam_horizontal[activated=2,facing=west,type=bottom]
conquest:rowan_wood_beam_horizontal[activated=2,facing=east,type=top]
conquest:rowan_wood_beam_horizontal[activated=2,facing=east,type=bottom]
conquest:rowan_wood_beam_horizontal[activated=3,facing=north,type=top]
conquest:rowan_wood_beam_horizontal[activated=3,facing=north,type=bottom]
conquest:rowan_wood_beam_horizontal[activated=3,facing=south,type=top]
conquest:rowan_wood_beam_horizontal[activated=3,facing=south,type=bottom]
conquest:rowan_wood_beam_horizontal[activated=3,facing=west,type=top]
conquest:rowan_wood_beam_horizontal[activated=3,facing=west,type=bottom]
conquest:rowan_wood_beam_horizontal[activated=3,facing=east,type=top]
conquest:rowan_wood_beam_horizontal[activated=3,facing=east,type=bottom]
conquest:rowan_wood_beam_horizontal[activated=4,facing=north,type=top]
conquest:rowan_wood_beam_horizontal[activated=4,facing=north,type=bottom]
conquest:rowan_wood_beam_horizontal[activated=4,facing=south,type=top]
conquest:rowan_wood_beam_horizontal[activated=4,facing=south,type=bottom]
conquest:rowan_wood_beam_horizontal[activated=4,facing=west,type=top]
conquest:rowan_wood_beam_horizontal[activated=4,facing=west,type=bottom]
conquest:rowan_wood_beam_horizontal[activated=4,facing=east,type=top]
conquest:rowan_wood_beam_horizontal[activated=4,facing=east,type=bottom]
conquest:rowan_wood_beam_lintel[facing=north,toggle=1,type=top]
conquest:rowan_wood_beam_lintel[facing=north,toggle=1,type=bottom]
conquest:rowan_wood_beam_lintel[facing=north,toggle=2,type=top]
conquest:rowan_wood_beam_lintel[facing=north,toggle=2,type=bottom]
conquest:rowan_wood_beam_lintel[facing=north,toggle=3,type=top]
conquest:rowan_wood_beam_lintel[facing=north,toggle=3,type=bottom]
conquest:rowan_wood_beam_lintel[facing=north,toggle=4,type=top]
conquest:rowan_wood_beam_lintel[facing=north,toggle=4,type=bottom]
conquest:rowan_wood_beam_lintel[facing=south,toggle=1,type=top]
conquest:rowan_wood_beam_lintel[facing=south,toggle=1,type=bottom]
conquest:rowan_wood_beam_lintel[facing=south,toggle=2,type=top]
conquest:rowan_wood_beam_lintel[facing=south,toggle=2,type=bottom]
conquest:rowan_wood_beam_lintel[facing=south,toggle=3,type=top]
conquest:rowan_wood_beam_lintel[facing=south,toggle=3,type=bottom]
conquest:rowan_wood_beam_lintel[facing=south,toggle=4,type=top]
conquest:rowan_wood_beam_lintel[facing=south,toggle=4,type=bottom]
conquest:rowan_wood_beam_lintel[facing=west,toggle=1,type=top]
conquest:rowan_wood_beam_lintel[facing=west,toggle=1,type=bottom]
conquest:rowan_wood_beam_lintel[facing=west,toggle=2,type=top]
conquest:rowan_wood_beam_lintel[facing=west,toggle=2,type=bottom]
conquest:rowan_wood_beam_lintel[facing=west,toggle=3,type=top]
conquest:rowan_wood_beam_lintel[facing=west,toggle=3,type=bottom]
conquest:rowan_wood_beam_lintel[facing=west,toggle=4,type=top]
conquest:rowan_wood_beam_lintel[facing=west,toggle=4,type=bottom]
conquest:rowan_wood_beam_lintel[facing=east,toggle=1,type=top]
conquest:rowan_wood_beam_lintel[facing=east,toggle=1,type=bottom]
conquest:rowan_wood_beam_lintel[facing=east,toggle=2,type=top]
conquest:rowan_wood_beam_lintel[facing=east,toggle=2,type=bottom]
conquest:rowan_wood_beam_lintel[facing=east,toggle=3,type=top]
conquest:rowan_wood_beam_lintel[facing=east,toggle=3,type=bottom]
conquest:rowan_wood_beam_lintel[facing=east,toggle=4,type=top]
conquest:rowan_wood_beam_lintel[facing=east,toggle=4,type=bottom]
conquest:rowan_wood_beam_pillar[layer=1,waterlogged=true]
conquest:rowan_wood_beam_pillar[layer=1,waterlogged=false]
conquest:rowan_wood_beam_pillar[layer=2,waterlogged=true]
conquest:rowan_wood_beam_pillar[layer=2,waterlogged=false]
conquest:rowan_wood_beam_pillar[layer=3,waterlogged=true]
conquest:rowan_wood_beam_pillar[layer=3,waterlogged=false]
conquest:rowan_wood_beam_posts[facing=north,toggle=1]
conquest:rowan_wood_beam_posts[facing=north,toggle=2]
conquest:rowan_wood_beam_posts[facing=north,toggle=3]
conquest:rowan_wood_beam_posts[facing=south,toggle=1]
conquest:rowan_wood_beam_posts[facing=south,toggle=2]
conquest:rowan_wood_beam_posts[facing=south,toggle=3]
conquest:rowan_wood_beam_posts[facing=west,toggle=1]
conquest:rowan_wood_beam_posts[facing=west,toggle=2]
conquest:rowan_wood_beam_posts[facing=west,toggle=3]
conquest:rowan_wood_beam_posts[facing=east,toggle=1]
conquest:rowan_wood_beam_posts[facing=east,toggle=2]
conquest:rowan_wood_beam_posts[facing=east,toggle=3]
conquest:rowan_wood_beam_quarter_slab[facing=north,layer=1,type=top,waterlogged=true]
conquest:rowan_wood_beam_quarter_slab[facing=north,layer=1,type=top,waterlogged=false]
conquest:rowan_wood_beam_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=true]
conquest:rowan_wood_beam_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=false]
conquest:rowan_wood_beam_quarter_slab[facing=north,layer=2,type=top,waterlogged=true]
conquest:rowan_wood_beam_quarter_slab[facing=north,layer=2,type=top,waterlogged=false]
conquest:rowan_wood_beam_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=true]
conquest:rowan_wood_beam_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=false]
conquest:rowan_wood_beam_quarter_slab[facing=north,layer=3,type=top,waterlogged=true]
conquest:rowan_wood_beam_quarter_slab[facing=north,layer=3,type=top,waterlogged=false]
conquest:rowan_wood_beam_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=true]
conquest:rowan_wood_beam_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=false]
conquest:rowan_wood_beam_quarter_slab[facing=south,layer=1,type=top,waterlogged=true]
conquest:rowan_wood_beam_quarter_slab[facing=south,layer=1,type=top,waterlogged=false]
conquest:rowan_wood_beam_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=true]
conquest:rowan_wood_beam_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=false]
conquest:rowan_wood_beam_quarter_slab[facing=south,layer=2,type=top,waterlogged=true]
conquest:rowan_wood_beam_quarter_slab[facing=south,layer=2,type=top,waterlogged=false]
conquest:rowan_wood_beam_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=true]
conquest:rowan_wood_beam_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=false]
conquest:rowan_wood_beam_quarter_slab[facing=south,layer=3,type=top,waterlogged=true]
conquest:rowan_wood_beam_quarter_slab[facing=south,layer=3,type=top,waterlogged=false]
conquest:rowan_wood_beam_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=true]
conquest:rowan_wood_beam_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=false]
conquest:rowan_wood_beam_quarter_slab[facing=west,layer=1,type=top,waterlogged=true]
conquest:rowan_wood_beam_quarter_slab[facing=west,layer=1,type=top,waterlogged=false]
conquest:rowan_wood_beam_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=true]
conquest:rowan_wood_beam_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=false]
conquest:rowan_wood_beam_quarter_slab[facing=west,layer=2,type=top,waterlogged=true]
conquest:rowan_wood_beam_quarter_slab[facing=west,layer=2,type=top,waterlogged=false]
conquest:rowan_wood_beam_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=true]
conquest:rowan_wood_beam_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=false]
conquest:rowan_wood_beam_quarter_slab[facing=west,layer=3,type=top,waterlogged=true]
conquest:rowan_wood_beam_quarter_slab[facing=west,layer=3,type=top,waterlogged=false]
conquest:rowan_wood_beam_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=true]
conquest:rowan_wood_beam_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=false]
conquest:rowan_wood_beam_quarter_slab[facing=east,layer=1,type=top,waterlogged=true]
conquest:rowan_wood_beam_quarter_slab[facing=east,layer=1,type=top,waterlogged=false]
conquest:rowan_wood_beam_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=true]
conquest:rowan_wood_beam_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=false]
conquest:rowan_wood_beam_quarter_slab[facing=east,layer=2,type=top,waterlogged=true]
conquest:rowan_wood_beam_quarter_slab[facing=east,layer=2,type=top,waterlogged=false]
conquest:rowan_wood_beam_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=true]
conquest:rowan_wood_beam_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=false]
conquest:rowan_wood_beam_quarter_slab[facing=east,layer=3,type=top,waterlogged=true]
conquest:rowan_wood_beam_quarter_slab[facing=east,layer=3,type=top,waterlogged=false]
conquest:rowan_wood_beam_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=true]
conquest:rowan_wood_beam_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=false]
conquest:rowan_wood_beam_slab[layer=1,type=top,waterlogged=true]
conquest:rowan_wood_beam_slab[layer=1,type=top,waterlogged=false]
conquest:rowan_wood_beam_slab[layer=1,type=bottom,waterlogged=true]
conquest:rowan_wood_beam_slab[layer=1,type=bottom,waterlogged=false]
conquest:rowan_wood_beam_slab[layer=2,type=top,waterlogged=true]
conquest:rowan_wood_beam_slab[layer=2,type=top,waterlogged=false]
conquest:rowan_wood_beam_slab[layer=2,type=bottom,waterlogged=true]
conquest:rowan_wood_beam_slab[layer=2,type=bottom,waterlogged=false]
conquest:rowan_wood_beam_slab[layer=3,type=top,waterlogged=true]
conquest:rowan_wood_beam_slab[layer=3,type=top,waterlogged=false]
conquest:rowan_wood_beam_slab[layer=3,type=bottom,waterlogged=true]
conquest:rowan_wood_beam_slab[layer=3,type=bottom,waterlogged=false]
conquest:rowan_wood_beam_slab[layer=4,type=top,waterlogged=true]
conquest:rowan_wood_beam_slab[layer=4,type=top,waterlogged=false]
conquest:rowan_wood_beam_slab[layer=4,type=bottom,waterlogged=true]
conquest:rowan_wood_beam_slab[layer=4,type=bottom,waterlogged=false]
conquest:rowan_wood_beam_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:rowan_wood_beam_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:rowan_wood_beam_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:rowan_wood_beam_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:rowan_wood_beam_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:rowan_wood_beam_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:rowan_wood_beam_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:rowan_wood_beam_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:rowan_wood_beam_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:rowan_wood_beam_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:rowan_wood_beam_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:rowan_wood_beam_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:rowan_wood_beam_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:rowan_wood_beam_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:rowan_wood_beam_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:rowan_wood_beam_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:rowan_wood_beam_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:rowan_wood_beam_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:rowan_wood_beam_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:rowan_wood_beam_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:rowan_wood_beam_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:rowan_wood_beam_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:rowan_wood_beam_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:rowan_wood_beam_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:rowan_wood_beam_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:rowan_wood_beam_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:rowan_wood_beam_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:rowan_wood_beam_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:rowan_wood_beam_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:rowan_wood_beam_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:rowan_wood_beam_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:rowan_wood_beam_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:rowan_wood_beam_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:rowan_wood_beam_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:rowan_wood_beam_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:rowan_wood_beam_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:rowan_wood_beam_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:rowan_wood_beam_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:rowan_wood_beam_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:rowan_wood_beam_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:rowan_wood_beam_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:rowan_wood_beam_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:rowan_wood_beam_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:rowan_wood_beam_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:rowan_wood_beam_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:rowan_wood_beam_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:rowan_wood_beam_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:rowan_wood_beam_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:rowan_wood_beam_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:rowan_wood_beam_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:rowan_wood_beam_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:rowan_wood_beam_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:rowan_wood_beam_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:rowan_wood_beam_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:rowan_wood_beam_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:rowan_wood_beam_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:rowan_wood_beam_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:rowan_wood_beam_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:rowan_wood_beam_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:rowan_wood_beam_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:rowan_wood_beam_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:rowan_wood_beam_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:rowan_wood_beam_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:rowan_wood_beam_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:rowan_wood_beam_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:rowan_wood_beam_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:rowan_wood_beam_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:rowan_wood_beam_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:rowan_wood_beam_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:rowan_wood_beam_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:rowan_wood_beam_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:rowan_wood_beam_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:rowan_wood_beam_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:rowan_wood_beam_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:rowan_wood_beam_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:rowan_wood_beam_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:rowan_wood_beam_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:rowan_wood_beam_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:rowan_wood_beam_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:rowan_wood_beam_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:rowan_wood_beam_vertical[facing=north,toggle=1]
conquest:rowan_wood_beam_vertical[facing=north,toggle=2]
conquest:rowan_wood_beam_vertical[facing=north,toggle=3]
conquest:rowan_wood_beam_vertical[facing=north,toggle=4]
conquest:rowan_wood_beam_vertical[facing=north,toggle=5]
conquest:rowan_wood_beam_vertical[facing=north,toggle=6]
conquest:rowan_wood_beam_vertical[facing=south,toggle=1]
conquest:rowan_wood_beam_vertical[facing=south,toggle=2]
conquest:rowan_wood_beam_vertical[facing=south,toggle=3]
conquest:rowan_wood_beam_vertical[facing=south,toggle=4]
conquest:rowan_wood_beam_vertical[facing=south,toggle=5]
conquest:rowan_wood_beam_vertical[facing=south,toggle=6]
conquest:rowan_wood_beam_vertical[facing=west,toggle=1]
conquest:rowan_wood_beam_vertical[facing=west,toggle=2]
conquest:rowan_wood_beam_vertical[facing=west,toggle=3]
conquest:rowan_wood_beam_vertical[facing=west,toggle=4]
conquest:rowan_wood_beam_vertical[facing=west,toggle=5]
conquest:rowan_wood_beam_vertical[facing=west,toggle=6]
conquest:rowan_wood_beam_vertical[facing=east,toggle=1]
conquest:rowan_wood_beam_vertical[facing=east,toggle=2]
conquest:rowan_wood_beam_vertical[facing=east,toggle=3]
conquest:rowan_wood_beam_vertical[facing=east,toggle=4]
conquest:rowan_wood_beam_vertical[facing=east,toggle=5]
conquest:rowan_wood_beam_vertical[facing=east,toggle=6]
conquest:rowan_wood_beam_vertical_corner[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:rowan_wood_beam_vertical_corner[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:rowan_wood_beam_vertical_corner[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:rowan_wood_beam_vertical_corner[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:rowan_wood_beam_vertical_corner[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:rowan_wood_beam_vertical_corner[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:rowan_wood_beam_vertical_corner[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:rowan_wood_beam_vertical_corner[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:rowan_wood_beam_vertical_corner[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:rowan_wood_beam_vertical_corner[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:rowan_wood_beam_vertical_corner[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:rowan_wood_beam_vertical_corner[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:rowan_wood_beam_vertical_corner[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:rowan_wood_beam_vertical_corner[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:rowan_wood_beam_vertical_corner[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:rowan_wood_beam_vertical_corner[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:rowan_wood_beam_vertical_corner[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:rowan_wood_beam_vertical_corner[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:rowan_wood_beam_vertical_corner[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:rowan_wood_beam_vertical_corner[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:rowan_wood_beam_vertical_corner[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:rowan_wood_beam_vertical_corner[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:rowan_wood_beam_vertical_corner[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:rowan_wood_beam_vertical_corner[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:rowan_wood_beam_vertical_corner[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:rowan_wood_beam_vertical_corner[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:rowan_wood_beam_vertical_corner[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:rowan_wood_beam_vertical_corner[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:rowan_wood_beam_vertical_corner[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:rowan_wood_beam_vertical_corner[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:rowan_wood_beam_vertical_corner[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:rowan_wood_beam_vertical_corner[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:rowan_wood_beam_vertical_corner[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:rowan_wood_beam_vertical_corner[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:rowan_wood_beam_vertical_corner[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:rowan_wood_beam_vertical_corner[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:rowan_wood_beam_vertical_corner[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:rowan_wood_beam_vertical_corner[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:rowan_wood_beam_vertical_corner[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:rowan_wood_beam_vertical_corner[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:rowan_wood_beam_vertical_corner[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:rowan_wood_beam_vertical_corner[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:rowan_wood_beam_vertical_corner[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:rowan_wood_beam_vertical_corner[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:rowan_wood_beam_vertical_corner[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:rowan_wood_beam_vertical_corner[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:rowan_wood_beam_vertical_corner[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:rowan_wood_beam_vertical_corner[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:rowan_wood_beam_vertical_corner[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:rowan_wood_beam_vertical_corner[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:rowan_wood_beam_vertical_corner[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:rowan_wood_beam_vertical_corner[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:rowan_wood_beam_vertical_corner[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:rowan_wood_beam_vertical_corner[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:rowan_wood_beam_vertical_corner[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:rowan_wood_beam_vertical_corner[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:rowan_wood_beam_vertical_corner[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:rowan_wood_beam_vertical_corner[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:rowan_wood_beam_vertical_corner[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:rowan_wood_beam_vertical_corner[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:rowan_wood_beam_vertical_corner[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:rowan_wood_beam_vertical_corner[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:rowan_wood_beam_vertical_corner[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:rowan_wood_beam_vertical_corner[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:rowan_wood_beam_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:rowan_wood_beam_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:rowan_wood_beam_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:rowan_wood_beam_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:rowan_wood_beam_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:rowan_wood_beam_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:rowan_wood_beam_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:rowan_wood_beam_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:rowan_wood_beam_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:rowan_wood_beam_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:rowan_wood_beam_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:rowan_wood_beam_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:rowan_wood_beam_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:rowan_wood_beam_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:rowan_wood_beam_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:rowan_wood_beam_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:rowan_wood_beam_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:rowan_wood_beam_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:rowan_wood_beam_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:rowan_wood_beam_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:rowan_wood_beam_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:rowan_wood_beam_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:rowan_wood_beam_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:rowan_wood_beam_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:rowan_wood_beam_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:rowan_wood_beam_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:rowan_wood_beam_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:rowan_wood_beam_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:rowan_wood_beam_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:rowan_wood_beam_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:rowan_wood_beam_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:rowan_wood_beam_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:rowan_wood_beam_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:rowan_wood_beam_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:rowan_wood_beam_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:rowan_wood_beam_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:rowan_wood_beam_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:rowan_wood_beam_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:rowan_wood_beam_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:rowan_wood_beam_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:rowan_wood_beam_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:rowan_wood_beam_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:rowan_wood_beam_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:rowan_wood_beam_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:rowan_wood_beam_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:rowan_wood_beam_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:rowan_wood_beam_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:rowan_wood_beam_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:rowan_wood_beam_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:rowan_wood_beam_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:rowan_wood_beam_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:rowan_wood_beam_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:rowan_wood_beam_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:rowan_wood_beam_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:rowan_wood_beam_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:rowan_wood_beam_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:rowan_wood_beam_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:rowan_wood_beam_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:rowan_wood_beam_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:rowan_wood_beam_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:rowan_wood_beam_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:rowan_wood_beam_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:rowan_wood_beam_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:rowan_wood_beam_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:rowan_wood_beam_vertical_quarter[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:rowan_wood_beam_vertical_quarter[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:rowan_wood_beam_vertical_quarter[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:rowan_wood_beam_vertical_quarter[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:rowan_wood_beam_vertical_quarter[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:rowan_wood_beam_vertical_quarter[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:rowan_wood_beam_vertical_quarter[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:rowan_wood_beam_vertical_quarter[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:rowan_wood_beam_vertical_quarter[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:rowan_wood_beam_vertical_quarter[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:rowan_wood_beam_vertical_quarter[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:rowan_wood_beam_vertical_quarter[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:rowan_wood_beam_vertical_quarter[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:rowan_wood_beam_vertical_quarter[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:rowan_wood_beam_vertical_quarter[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:rowan_wood_beam_vertical_quarter[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:rowan_wood_beam_vertical_quarter[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:rowan_wood_beam_vertical_quarter[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:rowan_wood_beam_vertical_quarter[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:rowan_wood_beam_vertical_quarter[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:rowan_wood_beam_vertical_quarter[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:rowan_wood_beam_vertical_quarter[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:rowan_wood_beam_vertical_quarter[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:rowan_wood_beam_vertical_quarter[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:rowan_wood_beam_vertical_quarter[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:rowan_wood_beam_vertical_quarter[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:rowan_wood_beam_vertical_quarter[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:rowan_wood_beam_vertical_quarter[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:rowan_wood_beam_vertical_quarter[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:rowan_wood_beam_vertical_quarter[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:rowan_wood_beam_vertical_quarter[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:rowan_wood_beam_vertical_quarter[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:rowan_wood_beam_vertical_quarter[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:rowan_wood_beam_vertical_quarter[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:rowan_wood_beam_vertical_quarter[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:rowan_wood_beam_vertical_quarter[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:rowan_wood_beam_vertical_quarter[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:rowan_wood_beam_vertical_quarter[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:rowan_wood_beam_vertical_quarter[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:rowan_wood_beam_vertical_quarter[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:rowan_wood_beam_vertical_quarter[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:rowan_wood_beam_vertical_quarter[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:rowan_wood_beam_vertical_quarter[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:rowan_wood_beam_vertical_quarter[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:rowan_wood_beam_vertical_quarter[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:rowan_wood_beam_vertical_quarter[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:rowan_wood_beam_vertical_quarter[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:rowan_wood_beam_vertical_quarter[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:rowan_wood_beam_vertical_quarter[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:rowan_wood_beam_vertical_quarter[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:rowan_wood_beam_vertical_quarter[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:rowan_wood_beam_vertical_quarter[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:rowan_wood_beam_vertical_quarter[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:rowan_wood_beam_vertical_quarter[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:rowan_wood_beam_vertical_quarter[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:rowan_wood_beam_vertical_quarter[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:rowan_wood_beam_vertical_quarter[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:rowan_wood_beam_vertical_quarter[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:rowan_wood_beam_vertical_quarter[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:rowan_wood_beam_vertical_quarter[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:rowan_wood_beam_vertical_quarter[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:rowan_wood_beam_vertical_quarter[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:rowan_wood_beam_vertical_quarter[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:rowan_wood_beam_vertical_quarter[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:rowan_wood_beam_vertical_slab[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:rowan_wood_beam_vertical_slab[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:rowan_wood_beam_vertical_slab[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:rowan_wood_beam_vertical_slab[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:rowan_wood_beam_vertical_slab[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:rowan_wood_beam_vertical_slab[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:rowan_wood_beam_vertical_slab[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:rowan_wood_beam_vertical_slab[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:rowan_wood_beam_vertical_slab[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:rowan_wood_beam_vertical_slab[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:rowan_wood_beam_vertical_slab[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:rowan_wood_beam_vertical_slab[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:rowan_wood_beam_vertical_slab[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:rowan_wood_beam_vertical_slab[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:rowan_wood_beam_vertical_slab[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:rowan_wood_beam_vertical_slab[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:rowan_wood_beam_vertical_slab[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:rowan_wood_beam_vertical_slab[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:rowan_wood_beam_vertical_slab[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:rowan_wood_beam_vertical_slab[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:rowan_wood_beam_vertical_slab[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:rowan_wood_beam_vertical_slab[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:rowan_wood_beam_vertical_slab[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:rowan_wood_beam_vertical_slab[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:rowan_wood_beam_vertical_slab[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:rowan_wood_beam_vertical_slab[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:rowan_wood_beam_vertical_slab[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:rowan_wood_beam_vertical_slab[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:rowan_wood_beam_vertical_slab[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:rowan_wood_beam_vertical_slab[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:rowan_wood_beam_vertical_slab[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:rowan_wood_beam_vertical_slab[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:rowan_wood_beam_vertical_slab[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:rowan_wood_beam_vertical_slab[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:rowan_wood_beam_vertical_slab[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:rowan_wood_beam_vertical_slab[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:rowan_wood_beam_vertical_slab[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:rowan_wood_beam_vertical_slab[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:rowan_wood_beam_vertical_slab[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:rowan_wood_beam_vertical_slab[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:rowan_wood_beam_vertical_slab[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:rowan_wood_beam_vertical_slab[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:rowan_wood_beam_vertical_slab[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:rowan_wood_beam_vertical_slab[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:rowan_wood_beam_vertical_slab[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:rowan_wood_beam_vertical_slab[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:rowan_wood_beam_vertical_slab[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:rowan_wood_beam_vertical_slab[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:rowan_wood_beam_vertical_slab[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:rowan_wood_beam_vertical_slab[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:rowan_wood_beam_vertical_slab[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:rowan_wood_beam_vertical_slab[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:rowan_wood_beam_vertical_slab[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:rowan_wood_beam_vertical_slab[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:rowan_wood_beam_vertical_slab[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:rowan_wood_beam_vertical_slab[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:rowan_wood_beam_vertical_slab[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:rowan_wood_beam_vertical_slab[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:rowan_wood_beam_vertical_slab[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:rowan_wood_beam_vertical_slab[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:rowan_wood_beam_vertical_slab[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:rowan_wood_beam_vertical_slab[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:rowan_wood_beam_vertical_slab[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:rowan_wood_beam_vertical_slab[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:rowan_wood_beam_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:rowan_wood_beam_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:rowan_wood_beam_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:rowan_wood_beam_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:rowan_wood_beam_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:rowan_wood_beam_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:rowan_wood_beam_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:rowan_wood_beam_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:rowan_wood_beam_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:rowan_wood_beam_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:rowan_wood_beam_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:rowan_wood_beam_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:rowan_wood_beam_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:rowan_wood_beam_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:rowan_wood_beam_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:rowan_wood_beam_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:rowan_wood_beam_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:rowan_wood_beam_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:rowan_wood_beam_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:rowan_wood_beam_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:rowan_wood_beam_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:rowan_wood_beam_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:rowan_wood_beam_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:rowan_wood_beam_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:rowan_wood_beam_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:rowan_wood_beam_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:rowan_wood_beam_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:rowan_wood_beam_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:rowan_wood_beam_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:rowan_wood_beam_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:rowan_wood_beam_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:rowan_wood_beam_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:rowan_wood_beam_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:rowan_wood_beam_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:rowan_wood_beam_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:rowan_wood_beam_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:rowan_wood_beam_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:rowan_wood_beam_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:rowan_wood_beam_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:rowan_wood_beam_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:rowan_wood_beam_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:rowan_wood_beam_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:rowan_wood_beam_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:rowan_wood_beam_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:rowan_wood_beam_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:rowan_wood_beam_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:rowan_wood_beam_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:rowan_wood_beam_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:rowan_wood_beam_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:rowan_wood_beam_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:rowan_wood_beam_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:rowan_wood_beam_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:rowan_wood_beam_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:rowan_wood_beam_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:rowan_wood_beam_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:rowan_wood_beam_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:rowan_wood_beam_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:rowan_wood_beam_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:rowan_wood_beam_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:rowan_wood_beam_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:rowan_wood_beam_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:rowan_wood_beam_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:rowan_wood_beam_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:rowan_wood_beam_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:rowan_wood_beam_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:rowan_wood_beam_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:rowan_wood_beam_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:rowan_wood_beam_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:rowan_wood_beam_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:rowan_wood_beam_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:rowan_wood_beam_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:rowan_wood_beam_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:rowan_wood_beam_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:rowan_wood_beam_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:rowan_wood_beam_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:rowan_wood_beam_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:rowan_wood_beam_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:rowan_wood_beam_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:rowan_wood_beam_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:rowan_wood_beam_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:rowan_wood_beam_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:rowan_wood_beam_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:rowan_wood_beam_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:rowan_wood_beam_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:rowan_wood_beam_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:rowan_wood_beam_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:rowan_wood_beam_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:rowan_wood_beam_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:rowan_wood_beam_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:rowan_wood_beam_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:rowan_wood_beam_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:rowan_wood_beam_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:rowan_wood_beam_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:rowan_wood_beam_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:rowan_wood_beam_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:rowan_wood_beam_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:rowan_wood_beam_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:rowan_wood_beam_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:rowan_wood_beam_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:rowan_wood_beam_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:rowan_wood_beam_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:rowan_wood_beam_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:rowan_wood_beam_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:rowan_wood_beam_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:rowan_wood_beam_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:rowan_wood_beam_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:rowan_wood_beam_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:rowan_wood_beam_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:rowan_wood_beam_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:rowan_wood_beam_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:rowan_wood_beam_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:rowan_wood_beam_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:rowan_wood_beam_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:rowan_wood_beam_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:rowan_wood_beam_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:rowan_wood_beam_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:rowan_wood_beam_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:rowan_wood_beam_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:rowan_wood_beam_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:rowan_wood_beam_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:rowan_wood_beam_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:rowan_wood_beam_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:rowan_wood_beam_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:rowan_wood_beam_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:rowan_wood_beam_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:rowan_wood_beam_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:rowan_wood_beam_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:rowan_wood_beam_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:rowan_wood_beam_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:rowan_wood_beam_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:rowan_wood_beam_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:rowan_wood_beam_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:rowan_wood_beam_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:rowan_wood_beam_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:rowan_wood_beam_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:rowan_wood_beam_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:rowan_wood_beam_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:rowan_wood_beam_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:rowan_wood_beam_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:rowan_wood_beam_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:rowan_wood_beam_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:rowan_wood_beam_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:rowan_wood_beam_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:rowan_wood_beam_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:rowan_wood_beam_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:rowan_wood_beam_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:rowan_wood_beam_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:rowan_wood_beam_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:rowan_wood_beam_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:rowan_wood_beam_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:rowan_wood_beam_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:rowan_wood_beam_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:rowan_wood_beam_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:rowan_wood_beam_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:rowan_wood_beam_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:rowan_wood_beam_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:rowan_wood_beam_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:rowan_wood_beam_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:rowan_wood_beam_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:rowan_wood_beam_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:rowan_wood_beam_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:rowan_wood_beam_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:rowan_wood_beam_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:rowan_wood_beam_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:rowan_wood_beam_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:rowan_wood_beam_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:rowan_wood_beam_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:rowan_wood_beam_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:rowan_wood_beam_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:rowan_wood_beam_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:rowan_wood_beam_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:rowan_wood_beam_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:rowan_wood_beam_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:rowan_wood_beam_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:rowan_wood_beam_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:rowan_wood_beam_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:rowan_wood_beam_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:rowan_wood_beam_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:rowan_wood_beam_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:rowan_wood_beam_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:rowan_wood_beam_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:rowan_wood_beam_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:rowan_wood_beam_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:rowan_wood_beam_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:rowan_wood_beam_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:rowan_wood_beam_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:rowan_wood_beam_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:rowan_wood_beam_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:rowan_wood_beam_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:rowan_wood_beam_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:rowan_wood_beam_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:rowan_wood_beam_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:rowan_wood_beam_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:rowan_wood_beam_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:rowan_wood_beam_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:rowan_wood_beam_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:rowan_wood_beam_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:rowan_wood_beam_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:rowan_wood_beam_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:rowan_wood_beam_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:rowan_wood_beam_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:rowan_wood_beam_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:rowan_wood_beam_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:rowan_wood_beam_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:rowan_wood_beam_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:rowan_wood_beam_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:rowan_wood_beam_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:rowan_wood_beam_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:rowan_wood_beam_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:rowan_wood_beam_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:rowan_wood_beam_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:rowan_wood_beam_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:rowan_wood_beam_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:rowan_wood_beam_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:rowan_wood_beam_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:rowan_wood_beam_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:rowan_wood_beam_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:rowan_wood_beam_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:rowan_wood_beam_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:rowan_wood_beam_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:rowan_wood_beam_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:rowan_wood_beam_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:rowan_wood_beam_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:rowan_wood_beam_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:rowan_wood_beam_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:rowan_wood_beam_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:rowan_wood_beam_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:rowan_wood_beam_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:rowan_wood_beam_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:rowan_wood_beam_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:rowan_wood_beam_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:rowan_wood_beam_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:rowan_wood_beam_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:rowan_wood_beam_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:rowan_wood_beam_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:rowan_wood_beam_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:rowan_wood_beam_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:rowan_wood_beam_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:rowan_wood_beam_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:rowan_wood_beam_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:rowan_wood_beam_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:rowan_wood_beam_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:rowan_wood_beam_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:rowan_wood_beam_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:rowan_wood_beam_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:rowan_wood_beam_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:rowan_wood_beam_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:rowan_wood_beam_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:rowan_wood_beam_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:rowan_wood_beam_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:rowan_wood_beam_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:rowan_wood_beam_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:rowan_wood_beam_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:rowan_wood_beam_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:rowan_wood_beam_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:rowan_wood_beam_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:rowan_wood_beam_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:rowan_wood_beam_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:rowan_wood_beam_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:rowan_wood_beam_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:rowan_wood_beam_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:rowan_wood_beam_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:rowan_wood_beam_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:rowan_wood_beam_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:rowan_wood_beam_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:rowan_wood_beam_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:rowan_wood_beam_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:rowan_wood_beam_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:rowan_wood_beam_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:rowan_wood_beam_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:rowan_wood_beam_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:rowan_wood_beam_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:rowan_wood_beam_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:rowan_wood_beam_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:rowan_wood_beam_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:rowan_wood_beam_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:rowan_wood_beam_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:rowan_wood_beam_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:rowan_wood_beam_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:rowan_wood_beam_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:rowan_wood_beam_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:rowan_wood_beam_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:rowan_wood_beam_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:rowan_wood_beam_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:rowan_wood_beam_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:rowan_wood_beam_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:rowan_wood_beam_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:rowan_wood_beam_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:rowan_wood_beam_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:rowan_wood_beam_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:rowan_wood_beam_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:rowan_wood_beam_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:rowan_wood_beam_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:rowan_wood_beam_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:rowan_wood_beam_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:rowan_wood_beam_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:rowan_wood_beam_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:rowan_wood_beam_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:rowan_wood_beam_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:rowan_wood_beam_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:rowan_wood_beam_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:rowan_wood_beam_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:rowan_wood_beam_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:rowan_wood_beam_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:rowan_wood_beam_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:rowan_wood_beam_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:rowan_wood_beam_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:rowan_wood_beam_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:rowan_wood_beam_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:rowan_wood_beam_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:rowan_wood_beam_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:rowan_wood_beam_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:rowan_wood_beam_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:rowan_wood_beam_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:rowan_wood_beam_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:rowan_wood_beam_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:rowan_wood_beam_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:rowan_wood_beam_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:rowan_wood_beam_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:rowan_wood_beam_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:rowan_wood_beam_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:rowan_wood_beam_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:rowan_wood_beam_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:rowan_wood_beam_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:rowan_wood_plank_balustrade[axis=x,waterlogged=true]
conquest:rowan_wood_plank_balustrade[axis=x,waterlogged=false]
conquest:rowan_wood_plank_balustrade[axis=y,waterlogged=true]
conquest:rowan_wood_plank_balustrade[axis=y,waterlogged=false]
conquest:rowan_wood_plank_balustrade[axis=z,waterlogged=true]
conquest:rowan_wood_plank_balustrade[axis=z,waterlogged=false]
conquest:rowan_wood_plank_boards[facing=north,type=top,waterlogged=true]
conquest:rowan_wood_plank_boards[facing=north,type=top,waterlogged=false]
conquest:rowan_wood_plank_boards[facing=north,type=bottom,waterlogged=true]
conquest:rowan_wood_plank_boards[facing=north,type=bottom,waterlogged=false]
conquest:rowan_wood_plank_boards[facing=south,type=top,waterlogged=true]
conquest:rowan_wood_plank_boards[facing=south,type=top,waterlogged=false]
conquest:rowan_wood_plank_boards[facing=south,type=bottom,waterlogged=true]
conquest:rowan_wood_plank_boards[facing=south,type=bottom,waterlogged=false]
conquest:rowan_wood_plank_boards[facing=west,type=top,waterlogged=true]
conquest:rowan_wood_plank_boards[facing=west,type=top,waterlogged=false]
conquest:rowan_wood_plank_boards[facing=west,type=bottom,waterlogged=true]
conquest:rowan_wood_plank_boards[facing=west,type=bottom,waterlogged=false]
conquest:rowan_wood_plank_boards[facing=east,type=top,waterlogged=true]
conquest:rowan_wood_plank_boards[facing=east,type=top,waterlogged=false]
conquest:rowan_wood_plank_boards[facing=east,type=bottom,waterlogged=true]
conquest:rowan_wood_plank_boards[facing=east,type=bottom,waterlogged=false]
conquest:rowan_wood_plank_capital[facing=flat,type=top,waterlogged=true]
conquest:rowan_wood_plank_capital[facing=flat,type=top,waterlogged=false]
conquest:rowan_wood_plank_capital[facing=flat,type=bottom,waterlogged=true]
conquest:rowan_wood_plank_capital[facing=flat,type=bottom,waterlogged=false]
conquest:rowan_wood_plank_capital[facing=north,type=top,waterlogged=true]
conquest:rowan_wood_plank_capital[facing=north,type=top,waterlogged=false]
conquest:rowan_wood_plank_capital[facing=north,type=bottom,waterlogged=true]
conquest:rowan_wood_plank_capital[facing=north,type=bottom,waterlogged=false]
conquest:rowan_wood_plank_capital[facing=south,type=top,waterlogged=true]
conquest:rowan_wood_plank_capital[facing=south,type=top,waterlogged=false]
conquest:rowan_wood_plank_capital[facing=south,type=bottom,waterlogged=true]
conquest:rowan_wood_plank_capital[facing=south,type=bottom,waterlogged=false]
conquest:rowan_wood_plank_capital[facing=east,type=top,waterlogged=true]
conquest:rowan_wood_plank_capital[facing=east,type=top,waterlogged=false]
conquest:rowan_wood_plank_capital[facing=east,type=bottom,waterlogged=true]
conquest:rowan_wood_plank_capital[facing=east,type=bottom,waterlogged=false]
conquest:rowan_wood_plank_capital[facing=west,type=top,waterlogged=true]
conquest:rowan_wood_plank_capital[facing=west,type=top,waterlogged=false]
conquest:rowan_wood_plank_capital[facing=west,type=bottom,waterlogged=true]
conquest:rowan_wood_plank_capital[facing=west,type=bottom,waterlogged=false]
conquest:rowan_wood_plank_corner_slab[facing=north,type=top,waterlogged=true]
conquest:rowan_wood_plank_corner_slab[facing=north,type=top,waterlogged=false]
conquest:rowan_wood_plank_corner_slab[facing=north,type=bottom,waterlogged=true]
conquest:rowan_wood_plank_corner_slab[facing=north,type=bottom,waterlogged=false]
conquest:rowan_wood_plank_corner_slab[facing=south,type=top,waterlogged=true]
conquest:rowan_wood_plank_corner_slab[facing=south,type=top,waterlogged=false]
conquest:rowan_wood_plank_corner_slab[facing=south,type=bottom,waterlogged=true]
conquest:rowan_wood_plank_corner_slab[facing=south,type=bottom,waterlogged=false]
conquest:rowan_wood_plank_corner_slab[facing=west,type=top,waterlogged=true]
conquest:rowan_wood_plank_corner_slab[facing=west,type=top,waterlogged=false]
conquest:rowan_wood_plank_corner_slab[facing=west,type=bottom,waterlogged=true]
conquest:rowan_wood_plank_corner_slab[facing=west,type=bottom,waterlogged=false]
conquest:rowan_wood_plank_corner_slab[facing=east,type=top,waterlogged=true]
conquest:rowan_wood_plank_corner_slab[facing=east,type=top,waterlogged=false]
conquest:rowan_wood_plank_corner_slab[facing=east,type=bottom,waterlogged=true]
conquest:rowan_wood_plank_corner_slab[facing=east,type=bottom,waterlogged=false]
conquest:rowan_wood_plank_eighth_slab[facing=north,type=top,waterlogged=true]
conquest:rowan_wood_plank_eighth_slab[facing=north,type=top,waterlogged=false]
conquest:rowan_wood_plank_eighth_slab[facing=north,type=bottom,waterlogged=true]
conquest:rowan_wood_plank_eighth_slab[facing=north,type=bottom,waterlogged=false]
conquest:rowan_wood_plank_eighth_slab[facing=south,type=top,waterlogged=true]
conquest:rowan_wood_plank_eighth_slab[facing=south,type=top,waterlogged=false]
conquest:rowan_wood_plank_eighth_slab[facing=south,type=bottom,waterlogged=true]
conquest:rowan_wood_plank_eighth_slab[facing=south,type=bottom,waterlogged=false]
conquest:rowan_wood_plank_eighth_slab[facing=west,type=top,waterlogged=true]
conquest:rowan_wood_plank_eighth_slab[facing=west,type=top,waterlogged=false]
conquest:rowan_wood_plank_eighth_slab[facing=west,type=bottom,waterlogged=true]
conquest:rowan_wood_plank_eighth_slab[facing=west,type=bottom,waterlogged=false]
conquest:rowan_wood_plank_eighth_slab[facing=east,type=top,waterlogged=true]
conquest:rowan_wood_plank_eighth_slab[facing=east,type=top,waterlogged=false]
conquest:rowan_wood_plank_eighth_slab[facing=east,type=bottom,waterlogged=true]
conquest:rowan_wood_plank_eighth_slab[facing=east,type=bottom,waterlogged=false]
conquest:rowan_wood_plank_pillar[layer=1,waterlogged=true]
conquest:rowan_wood_plank_pillar[layer=1,waterlogged=false]
conquest:rowan_wood_plank_pillar[layer=2,waterlogged=true]
conquest:rowan_wood_plank_pillar[layer=2,waterlogged=false]
conquest:rowan_wood_plank_pillar[layer=3,waterlogged=true]
conquest:rowan_wood_plank_pillar[layer=3,waterlogged=false]
conquest:rowan_wood_plank_quarter_slab[facing=north,layer=1,type=top,waterlogged=true]
conquest:rowan_wood_plank_quarter_slab[facing=north,layer=1,type=top,waterlogged=false]
conquest:rowan_wood_plank_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=true]
conquest:rowan_wood_plank_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=false]
conquest:rowan_wood_plank_quarter_slab[facing=north,layer=2,type=top,waterlogged=true]
conquest:rowan_wood_plank_quarter_slab[facing=north,layer=2,type=top,waterlogged=false]
conquest:rowan_wood_plank_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=true]
conquest:rowan_wood_plank_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=false]
conquest:rowan_wood_plank_quarter_slab[facing=north,layer=3,type=top,waterlogged=true]
conquest:rowan_wood_plank_quarter_slab[facing=north,layer=3,type=top,waterlogged=false]
conquest:rowan_wood_plank_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=true]
conquest:rowan_wood_plank_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=false]
conquest:rowan_wood_plank_quarter_slab[facing=south,layer=1,type=top,waterlogged=true]
conquest:rowan_wood_plank_quarter_slab[facing=south,layer=1,type=top,waterlogged=false]
conquest:rowan_wood_plank_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=true]
conquest:rowan_wood_plank_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=false]
conquest:rowan_wood_plank_quarter_slab[facing=south,layer=2,type=top,waterlogged=true]
conquest:rowan_wood_plank_quarter_slab[facing=south,layer=2,type=top,waterlogged=false]
conquest:rowan_wood_plank_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=true]
conquest:rowan_wood_plank_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=false]
conquest:rowan_wood_plank_quarter_slab[facing=south,layer=3,type=top,waterlogged=true]
conquest:rowan_wood_plank_quarter_slab[facing=south,layer=3,type=top,waterlogged=false]
conquest:rowan_wood_plank_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=true]
conquest:rowan_wood_plank_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=false]
conquest:rowan_wood_plank_quarter_slab[facing=west,layer=1,type=top,waterlogged=true]
conquest:rowan_wood_plank_quarter_slab[facing=west,layer=1,type=top,waterlogged=false]
conquest:rowan_wood_plank_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=true]
conquest:rowan_wood_plank_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=false]
conquest:rowan_wood_plank_quarter_slab[facing=west,layer=2,type=top,waterlogged=true]
conquest:rowan_wood_plank_quarter_slab[facing=west,layer=2,type=top,waterlogged=false]
conquest:rowan_wood_plank_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=true]
conquest:rowan_wood_plank_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=false]
conquest:rowan_wood_plank_quarter_slab[facing=west,layer=3,type=top,waterlogged=true]
conquest:rowan_wood_plank_quarter_slab[facing=west,layer=3,type=top,waterlogged=false]
conquest:rowan_wood_plank_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=true]
conquest:rowan_wood_plank_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=false]
conquest:rowan_wood_plank_quarter_slab[facing=east,layer=1,type=top,waterlogged=true]
conquest:rowan_wood_plank_quarter_slab[facing=east,layer=1,type=top,waterlogged=false]
conquest:rowan_wood_plank_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=true]
conquest:rowan_wood_plank_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=false]
conquest:rowan_wood_plank_quarter_slab[facing=east,layer=2,type=top,waterlogged=true]
conquest:rowan_wood_plank_quarter_slab[facing=east,layer=2,type=top,waterlogged=false]
conquest:rowan_wood_plank_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=true]
conquest:rowan_wood_plank_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=false]
conquest:rowan_wood_plank_quarter_slab[facing=east,layer=3,type=top,waterlogged=true]
conquest:rowan_wood_plank_quarter_slab[facing=east,layer=3,type=top,waterlogged=false]
conquest:rowan_wood_plank_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=true]
conquest:rowan_wood_plank_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=false]
conquest:rowan_wood_plank_slab[layer=1,type=top,waterlogged=true]
conquest:rowan_wood_plank_slab[layer=1,type=top,waterlogged=false]
conquest:rowan_wood_plank_slab[layer=1,type=bottom,waterlogged=true]
conquest:rowan_wood_plank_slab[layer=1,type=bottom,waterlogged=false]
conquest:rowan_wood_plank_slab[layer=2,type=top,waterlogged=true]
conquest:rowan_wood_plank_slab[layer=2,type=top,waterlogged=false]
conquest:rowan_wood_plank_slab[layer=2,type=bottom,waterlogged=true]
conquest:rowan_wood_plank_slab[layer=2,type=bottom,waterlogged=false]
conquest:rowan_wood_plank_slab[layer=3,type=top,waterlogged=true]
conquest:rowan_wood_plank_slab[layer=3,type=top,waterlogged=false]
conquest:rowan_wood_plank_slab[layer=3,type=bottom,waterlogged=true]
conquest:rowan_wood_plank_slab[layer=3,type=bottom,waterlogged=false]
conquest:rowan_wood_plank_slab[layer=4,type=top,waterlogged=true]
conquest:rowan_wood_plank_slab[layer=4,type=top,waterlogged=false]
conquest:rowan_wood_plank_slab[layer=4,type=bottom,waterlogged=true]
conquest:rowan_wood_plank_slab[layer=4,type=bottom,waterlogged=false]
conquest:rowan_wood_plank_small_window[down=true,up=true,waterlogged=true]
conquest:rowan_wood_plank_small_window[down=true,up=true,waterlogged=false]
conquest:rowan_wood_plank_small_window[down=true,up=false,waterlogged=true]
conquest:rowan_wood_plank_small_window[down=true,up=false,waterlogged=false]
conquest:rowan_wood_plank_small_window[down=false,up=true,waterlogged=true]
conquest:rowan_wood_plank_small_window[down=false,up=true,waterlogged=false]
conquest:rowan_wood_plank_small_window[down=false,up=false,waterlogged=true]
conquest:rowan_wood_plank_small_window[down=false,up=false,waterlogged=false]
conquest:rowan_wood_plank_small_window_half[down=true,facing=north,up=true,waterlogged=true]
conquest:rowan_wood_plank_small_window_half[down=true,facing=north,up=true,waterlogged=false]
conquest:rowan_wood_plank_small_window_half[down=true,facing=north,up=false,waterlogged=true]
conquest:rowan_wood_plank_small_window_half[down=true,facing=north,up=false,waterlogged=false]
conquest:rowan_wood_plank_small_window_half[down=true,facing=south,up=true,waterlogged=true]
conquest:rowan_wood_plank_small_window_half[down=true,facing=south,up=true,waterlogged=false]
conquest:rowan_wood_plank_small_window_half[down=true,facing=south,up=false,waterlogged=true]
conquest:rowan_wood_plank_small_window_half[down=true,facing=south,up=false,waterlogged=false]
conquest:rowan_wood_plank_small_window_half[down=true,facing=west,up=true,waterlogged=true]
conquest:rowan_wood_plank_small_window_half[down=true,facing=west,up=true,waterlogged=false]
conquest:rowan_wood_plank_small_window_half[down=true,facing=west,up=false,waterlogged=true]
conquest:rowan_wood_plank_small_window_half[down=true,facing=west,up=false,waterlogged=false]
conquest:rowan_wood_plank_small_window_half[down=true,facing=east,up=true,waterlogged=true]
conquest:rowan_wood_plank_small_window_half[down=true,facing=east,up=true,waterlogged=false]
conquest:rowan_wood_plank_small_window_half[down=true,facing=east,up=false,waterlogged=true]
conquest:rowan_wood_plank_small_window_half[down=true,facing=east,up=false,waterlogged=false]
conquest:rowan_wood_plank_small_window_half[down=false,facing=north,up=true,waterlogged=true]
conquest:rowan_wood_plank_small_window_half[down=false,facing=north,up=true,waterlogged=false]
conquest:rowan_wood_plank_small_window_half[down=false,facing=north,up=false,waterlogged=true]
conquest:rowan_wood_plank_small_window_half[down=false,facing=north,up=false,waterlogged=false]
conquest:rowan_wood_plank_small_window_half[down=false,facing=south,up=true,waterlogged=true]
conquest:rowan_wood_plank_small_window_half[down=false,facing=south,up=true,waterlogged=false]
conquest:rowan_wood_plank_small_window_half[down=false,facing=south,up=false,waterlogged=true]
conquest:rowan_wood_plank_small_window_half[down=false,facing=south,up=false,waterlogged=false]
conquest:rowan_wood_plank_small_window_half[down=false,facing=west,up=true,waterlogged=true]
conquest:rowan_wood_plank_small_window_half[down=false,facing=west,up=true,waterlogged=false]
conquest:rowan_wood_plank_small_window_half[down=false,facing=west,up=false,waterlogged=true]
conquest:rowan_wood_plank_small_window_half[down=false,facing=west,up=false,waterlogged=false]
conquest:rowan_wood_plank_small_window_half[down=false,facing=east,up=true,waterlogged=true]
conquest:rowan_wood_plank_small_window_half[down=false,facing=east,up=true,waterlogged=false]
conquest:rowan_wood_plank_small_window_half[down=false,facing=east,up=false,waterlogged=true]
conquest:rowan_wood_plank_small_window_half[down=false,facing=east,up=false,waterlogged=false]
conquest:rowan_wood_plank_sphere[type=egg,waterlogged=true]
conquest:rowan_wood_plank_sphere[type=egg,waterlogged=false]
conquest:rowan_wood_plank_sphere[type=small,waterlogged=true]
conquest:rowan_wood_plank_sphere[type=small,waterlogged=false]
conquest:rowan_wood_plank_sphere[type=large,waterlogged=true]
conquest:rowan_wood_plank_sphere[type=large,waterlogged=false]
conquest:rowan_wood_plank_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:rowan_wood_plank_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:rowan_wood_plank_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:rowan_wood_plank_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:rowan_wood_plank_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:rowan_wood_plank_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:rowan_wood_plank_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:rowan_wood_plank_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:rowan_wood_plank_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:rowan_wood_plank_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:rowan_wood_plank_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:rowan_wood_plank_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:rowan_wood_plank_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:rowan_wood_plank_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:rowan_wood_plank_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:rowan_wood_plank_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:rowan_wood_plank_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:rowan_wood_plank_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:rowan_wood_plank_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:rowan_wood_plank_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:rowan_wood_plank_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:rowan_wood_plank_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:rowan_wood_plank_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:rowan_wood_plank_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:rowan_wood_plank_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:rowan_wood_plank_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:rowan_wood_plank_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:rowan_wood_plank_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:rowan_wood_plank_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:rowan_wood_plank_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:rowan_wood_plank_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:rowan_wood_plank_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:rowan_wood_plank_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:rowan_wood_plank_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:rowan_wood_plank_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:rowan_wood_plank_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:rowan_wood_plank_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:rowan_wood_plank_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:rowan_wood_plank_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:rowan_wood_plank_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:rowan_wood_plank_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:rowan_wood_plank_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:rowan_wood_plank_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:rowan_wood_plank_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:rowan_wood_plank_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:rowan_wood_plank_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:rowan_wood_plank_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:rowan_wood_plank_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:rowan_wood_plank_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:rowan_wood_plank_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:rowan_wood_plank_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:rowan_wood_plank_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:rowan_wood_plank_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:rowan_wood_plank_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:rowan_wood_plank_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:rowan_wood_plank_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:rowan_wood_plank_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:rowan_wood_plank_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:rowan_wood_plank_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:rowan_wood_plank_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:rowan_wood_plank_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:rowan_wood_plank_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:rowan_wood_plank_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:rowan_wood_plank_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:rowan_wood_plank_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:rowan_wood_plank_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:rowan_wood_plank_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:rowan_wood_plank_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:rowan_wood_plank_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:rowan_wood_plank_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:rowan_wood_plank_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:rowan_wood_plank_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:rowan_wood_plank_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:rowan_wood_plank_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:rowan_wood_plank_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:rowan_wood_plank_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:rowan_wood_plank_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:rowan_wood_plank_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:rowan_wood_plank_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:rowan_wood_plank_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:rowan_wood_plank_vertical_corner[facing=north,layer=1,waterlogged=true]
conquest:rowan_wood_plank_vertical_corner[facing=north,layer=1,waterlogged=false]
conquest:rowan_wood_plank_vertical_corner[facing=north,layer=2,waterlogged=true]
conquest:rowan_wood_plank_vertical_corner[facing=north,layer=2,waterlogged=false]
conquest:rowan_wood_plank_vertical_corner[facing=north,layer=3,waterlogged=true]
conquest:rowan_wood_plank_vertical_corner[facing=north,layer=3,waterlogged=false]
conquest:rowan_wood_plank_vertical_corner[facing=north,layer=4,waterlogged=true]
conquest:rowan_wood_plank_vertical_corner[facing=north,layer=4,waterlogged=false]
conquest:rowan_wood_plank_vertical_corner[facing=south,layer=1,waterlogged=true]
conquest:rowan_wood_plank_vertical_corner[facing=south,layer=1,waterlogged=false]
conquest:rowan_wood_plank_vertical_corner[facing=south,layer=2,waterlogged=true]
conquest:rowan_wood_plank_vertical_corner[facing=south,layer=2,waterlogged=false]
conquest:rowan_wood_plank_vertical_corner[facing=south,layer=3,waterlogged=true]
conquest:rowan_wood_plank_vertical_corner[facing=south,layer=3,waterlogged=false]
conquest:rowan_wood_plank_vertical_corner[facing=south,layer=4,waterlogged=true]
conquest:rowan_wood_plank_vertical_corner[facing=south,layer=4,waterlogged=false]
conquest:rowan_wood_plank_vertical_corner[facing=west,layer=1,waterlogged=true]
conquest:rowan_wood_plank_vertical_corner[facing=west,layer=1,waterlogged=false]
conquest:rowan_wood_plank_vertical_corner[facing=west,layer=2,waterlogged=true]
conquest:rowan_wood_plank_vertical_corner[facing=west,layer=2,waterlogged=false]
conquest:rowan_wood_plank_vertical_corner[facing=west,layer=3,waterlogged=true]
conquest:rowan_wood_plank_vertical_corner[facing=west,layer=3,waterlogged=false]
conquest:rowan_wood_plank_vertical_corner[facing=west,layer=4,waterlogged=true]
conquest:rowan_wood_plank_vertical_corner[facing=west,layer=4,waterlogged=false]
conquest:rowan_wood_plank_vertical_corner[facing=east,layer=1,waterlogged=true]
conquest:rowan_wood_plank_vertical_corner[facing=east,layer=1,waterlogged=false]
conquest:rowan_wood_plank_vertical_corner[facing=east,layer=2,waterlogged=true]
conquest:rowan_wood_plank_vertical_corner[facing=east,layer=2,waterlogged=false]
conquest:rowan_wood_plank_vertical_corner[facing=east,layer=3,waterlogged=true]
conquest:rowan_wood_plank_vertical_corner[facing=east,layer=3,waterlogged=false]
conquest:rowan_wood_plank_vertical_corner[facing=east,layer=4,waterlogged=true]
conquest:rowan_wood_plank_vertical_corner[facing=east,layer=4,waterlogged=false]
conquest:rowan_wood_plank_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:rowan_wood_plank_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:rowan_wood_plank_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:rowan_wood_plank_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:rowan_wood_plank_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:rowan_wood_plank_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:rowan_wood_plank_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:rowan_wood_plank_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:rowan_wood_plank_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:rowan_wood_plank_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:rowan_wood_plank_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:rowan_wood_plank_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:rowan_wood_plank_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:rowan_wood_plank_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:rowan_wood_plank_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:rowan_wood_plank_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:rowan_wood_plank_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:rowan_wood_plank_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:rowan_wood_plank_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:rowan_wood_plank_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:rowan_wood_plank_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:rowan_wood_plank_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:rowan_wood_plank_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:rowan_wood_plank_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:rowan_wood_plank_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:rowan_wood_plank_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:rowan_wood_plank_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:rowan_wood_plank_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:rowan_wood_plank_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:rowan_wood_plank_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:rowan_wood_plank_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:rowan_wood_plank_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:rowan_wood_plank_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:rowan_wood_plank_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:rowan_wood_plank_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:rowan_wood_plank_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:rowan_wood_plank_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:rowan_wood_plank_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:rowan_wood_plank_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:rowan_wood_plank_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:rowan_wood_plank_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:rowan_wood_plank_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:rowan_wood_plank_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:rowan_wood_plank_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:rowan_wood_plank_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:rowan_wood_plank_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:rowan_wood_plank_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:rowan_wood_plank_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:rowan_wood_plank_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:rowan_wood_plank_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:rowan_wood_plank_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:rowan_wood_plank_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:rowan_wood_plank_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:rowan_wood_plank_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:rowan_wood_plank_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:rowan_wood_plank_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:rowan_wood_plank_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:rowan_wood_plank_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:rowan_wood_plank_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:rowan_wood_plank_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:rowan_wood_plank_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:rowan_wood_plank_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:rowan_wood_plank_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:rowan_wood_plank_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:rowan_wood_plank_vertical_quarter[facing=north,layer=1,waterlogged=true]
conquest:rowan_wood_plank_vertical_quarter[facing=north,layer=1,waterlogged=false]
conquest:rowan_wood_plank_vertical_quarter[facing=north,layer=2,waterlogged=true]
conquest:rowan_wood_plank_vertical_quarter[facing=north,layer=2,waterlogged=false]
conquest:rowan_wood_plank_vertical_quarter[facing=north,layer=3,waterlogged=true]
conquest:rowan_wood_plank_vertical_quarter[facing=north,layer=3,waterlogged=false]
conquest:rowan_wood_plank_vertical_quarter[facing=north,layer=4,waterlogged=true]
conquest:rowan_wood_plank_vertical_quarter[facing=north,layer=4,waterlogged=false]
conquest:rowan_wood_plank_vertical_quarter[facing=south,layer=1,waterlogged=true]
conquest:rowan_wood_plank_vertical_quarter[facing=south,layer=1,waterlogged=false]
conquest:rowan_wood_plank_vertical_quarter[facing=south,layer=2,waterlogged=true]
conquest:rowan_wood_plank_vertical_quarter[facing=south,layer=2,waterlogged=false]
conquest:rowan_wood_plank_vertical_quarter[facing=south,layer=3,waterlogged=true]
conquest:rowan_wood_plank_vertical_quarter[facing=south,layer=3,waterlogged=false]
conquest:rowan_wood_plank_vertical_quarter[facing=south,layer=4,waterlogged=true]
conquest:rowan_wood_plank_vertical_quarter[facing=south,layer=4,waterlogged=false]
conquest:rowan_wood_plank_vertical_quarter[facing=west,layer=1,waterlogged=true]
conquest:rowan_wood_plank_vertical_quarter[facing=west,layer=1,waterlogged=false]
conquest:rowan_wood_plank_vertical_quarter[facing=west,layer=2,waterlogged=true]
conquest:rowan_wood_plank_vertical_quarter[facing=west,layer=2,waterlogged=false]
conquest:rowan_wood_plank_vertical_quarter[facing=west,layer=3,waterlogged=true]
conquest:rowan_wood_plank_vertical_quarter[facing=west,layer=3,waterlogged=false]
conquest:rowan_wood_plank_vertical_quarter[facing=west,layer=4,waterlogged=true]
conquest:rowan_wood_plank_vertical_quarter[facing=west,layer=4,waterlogged=false]
conquest:rowan_wood_plank_vertical_quarter[facing=east,layer=1,waterlogged=true]
conquest:rowan_wood_plank_vertical_quarter[facing=east,layer=1,waterlogged=false]
conquest:rowan_wood_plank_vertical_quarter[facing=east,layer=2,waterlogged=true]
conquest:rowan_wood_plank_vertical_quarter[facing=east,layer=2,waterlogged=false]
conquest:rowan_wood_plank_vertical_quarter[facing=east,layer=3,waterlogged=true]
conquest:rowan_wood_plank_vertical_quarter[facing=east,layer=3,waterlogged=false]
conquest:rowan_wood_plank_vertical_quarter[facing=east,layer=4,waterlogged=true]
conquest:rowan_wood_plank_vertical_quarter[facing=east,layer=4,waterlogged=false]
conquest:rowan_wood_plank_vertical_slab[facing=north,layer=1,waterlogged=true]
conquest:rowan_wood_plank_vertical_slab[facing=north,layer=1,waterlogged=false]
conquest:rowan_wood_plank_vertical_slab[facing=north,layer=2,waterlogged=true]
conquest:rowan_wood_plank_vertical_slab[facing=north,layer=2,waterlogged=false]
conquest:rowan_wood_plank_vertical_slab[facing=north,layer=3,waterlogged=true]
conquest:rowan_wood_plank_vertical_slab[facing=north,layer=3,waterlogged=false]
conquest:rowan_wood_plank_vertical_slab[facing=north,layer=4,waterlogged=true]
conquest:rowan_wood_plank_vertical_slab[facing=north,layer=4,waterlogged=false]
conquest:rowan_wood_plank_vertical_slab[facing=south,layer=1,waterlogged=true]
conquest:rowan_wood_plank_vertical_slab[facing=south,layer=1,waterlogged=false]
conquest:rowan_wood_plank_vertical_slab[facing=south,layer=2,waterlogged=true]
conquest:rowan_wood_plank_vertical_slab[facing=south,layer=2,waterlogged=false]
conquest:rowan_wood_plank_vertical_slab[facing=south,layer=3,waterlogged=true]
conquest:rowan_wood_plank_vertical_slab[facing=south,layer=3,waterlogged=false]
conquest:rowan_wood_plank_vertical_slab[facing=south,layer=4,waterlogged=true]
conquest:rowan_wood_plank_vertical_slab[facing=south,layer=4,waterlogged=false]
conquest:rowan_wood_plank_vertical_slab[facing=west,layer=1,waterlogged=true]
conquest:rowan_wood_plank_vertical_slab[facing=west,layer=1,waterlogged=false]
conquest:rowan_wood_plank_vertical_slab[facing=west,layer=2,waterlogged=true]
conquest:rowan_wood_plank_vertical_slab[facing=west,layer=2,waterlogged=false]
conquest:rowan_wood_plank_vertical_slab[facing=west,layer=3,waterlogged=true]
conquest:rowan_wood_plank_vertical_slab[facing=west,layer=3,waterlogged=false]
conquest:rowan_wood_plank_vertical_slab[facing=west,layer=4,waterlogged=true]
conquest:rowan_wood_plank_vertical_slab[facing=west,layer=4,waterlogged=false]
conquest:rowan_wood_plank_vertical_slab[facing=east,layer=1,waterlogged=true]
conquest:rowan_wood_plank_vertical_slab[facing=east,layer=1,waterlogged=false]
conquest:rowan_wood_plank_vertical_slab[facing=east,layer=2,waterlogged=true]
conquest:rowan_wood_plank_vertical_slab[facing=east,layer=2,waterlogged=false]
conquest:rowan_wood_plank_vertical_slab[facing=east,layer=3,waterlogged=true]
conquest:rowan_wood_plank_vertical_slab[facing=east,layer=3,waterlogged=false]
conquest:rowan_wood_plank_vertical_slab[facing=east,layer=4,waterlogged=true]
conquest:rowan_wood_plank_vertical_slab[facing=east,layer=4,waterlogged=false]
conquest:rowan_wood_plank_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:rowan_wood_plank_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:rowan_wood_plank_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:rowan_wood_plank_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:rowan_wood_plank_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:rowan_wood_plank_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:rowan_wood_plank_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:rowan_wood_plank_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:rowan_wood_plank_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:rowan_wood_plank_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:rowan_wood_plank_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:rowan_wood_plank_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:rowan_wood_plank_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:rowan_wood_plank_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:rowan_wood_plank_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:rowan_wood_plank_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:rowan_wood_plank_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:rowan_wood_plank_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:rowan_wood_plank_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:rowan_wood_plank_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:rowan_wood_plank_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:rowan_wood_plank_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:rowan_wood_plank_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:rowan_wood_plank_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:rowan_wood_plank_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:rowan_wood_plank_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:rowan_wood_plank_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:rowan_wood_plank_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:rowan_wood_plank_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:rowan_wood_plank_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:rowan_wood_plank_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:rowan_wood_plank_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:rowan_wood_plank_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:rowan_wood_plank_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:rowan_wood_plank_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:rowan_wood_plank_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:rowan_wood_plank_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:rowan_wood_plank_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:rowan_wood_plank_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:rowan_wood_plank_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:rowan_wood_plank_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:rowan_wood_plank_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:rowan_wood_plank_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:rowan_wood_plank_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:rowan_wood_plank_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:rowan_wood_plank_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:rowan_wood_plank_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:rowan_wood_plank_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:rowan_wood_plank_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:rowan_wood_plank_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:rowan_wood_plank_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:rowan_wood_plank_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:rowan_wood_plank_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:rowan_wood_plank_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:rowan_wood_plank_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:rowan_wood_plank_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:rowan_wood_plank_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:rowan_wood_plank_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:rowan_wood_plank_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:rowan_wood_plank_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:rowan_wood_plank_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:rowan_wood_plank_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:rowan_wood_plank_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:rowan_wood_plank_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:rowan_wood_plank_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:rowan_wood_plank_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:rowan_wood_plank_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:rowan_wood_plank_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:rowan_wood_plank_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:rowan_wood_plank_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:rowan_wood_plank_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:rowan_wood_plank_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:rowan_wood_plank_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:rowan_wood_plank_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:rowan_wood_plank_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:rowan_wood_plank_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:rowan_wood_plank_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:rowan_wood_plank_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:rowan_wood_plank_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:rowan_wood_plank_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:rowan_wood_plank_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:rowan_wood_plank_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:rowan_wood_plank_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:rowan_wood_plank_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:rowan_wood_plank_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:rowan_wood_plank_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:rowan_wood_plank_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:rowan_wood_plank_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:rowan_wood_plank_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:rowan_wood_plank_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:rowan_wood_plank_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:rowan_wood_plank_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:rowan_wood_plank_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:rowan_wood_plank_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:rowan_wood_plank_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:rowan_wood_plank_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:rowan_wood_plank_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:rowan_wood_plank_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:rowan_wood_plank_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:rowan_wood_plank_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:rowan_wood_plank_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:rowan_wood_plank_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:rowan_wood_plank_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:rowan_wood_plank_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:rowan_wood_plank_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:rowan_wood_plank_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:rowan_wood_plank_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:rowan_wood_plank_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:rowan_wood_plank_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:rowan_wood_plank_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:rowan_wood_plank_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:rowan_wood_plank_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:rowan_wood_plank_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:rowan_wood_plank_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:rowan_wood_plank_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:rowan_wood_plank_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:rowan_wood_plank_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:rowan_wood_plank_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:rowan_wood_plank_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:rowan_wood_plank_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:rowan_wood_plank_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:rowan_wood_plank_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:rowan_wood_plank_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:rowan_wood_plank_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:rowan_wood_plank_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:rowan_wood_plank_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:rowan_wood_plank_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:rowan_wood_plank_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:rowan_wood_plank_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:rowan_wood_plank_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:rowan_wood_plank_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:rowan_wood_plank_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:rowan_wood_plank_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:rowan_wood_plank_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:rowan_wood_plank_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:rowan_wood_plank_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:rowan_wood_plank_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:rowan_wood_plank_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:rowan_wood_plank_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:rowan_wood_plank_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:rowan_wood_plank_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:rowan_wood_plank_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:rowan_wood_plank_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:rowan_wood_plank_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:rowan_wood_plank_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:rowan_wood_plank_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:rowan_wood_plank_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:rowan_wood_plank_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:rowan_wood_plank_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:rowan_wood_plank_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:rowan_wood_plank_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:rowan_wood_plank_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:rowan_wood_plank_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:rowan_wood_plank_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:rowan_wood_plank_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:rowan_wood_plank_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:rowan_wood_plank_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:rowan_wood_plank_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:rowan_wood_plank_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:rowan_wood_plank_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:rowan_wood_plank_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:rowan_wood_plank_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:rowan_wood_plank_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:rowan_wood_plank_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:rowan_wood_plank_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:rowan_wood_plank_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:rowan_wood_plank_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:rowan_wood_plank_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:rowan_wood_plank_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:rowan_wood_plank_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:rowan_wood_plank_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:rowan_wood_plank_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:rowan_wood_plank_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:rowan_wood_plank_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:rowan_wood_plank_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:rowan_wood_plank_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:rowan_wood_plank_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:rowan_wood_plank_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:rowan_wood_plank_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:rowan_wood_plank_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:rowan_wood_plank_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:rowan_wood_plank_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:rowan_wood_plank_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:rowan_wood_plank_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:rowan_wood_plank_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:rowan_wood_plank_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:rowan_wood_plank_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:rowan_wood_plank_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:rowan_wood_plank_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:rowan_wood_plank_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:rowan_wood_plank_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:rowan_wood_plank_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:rowan_wood_plank_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:rowan_wood_plank_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:rowan_wood_plank_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:rowan_wood_plank_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:rowan_wood_plank_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:rowan_wood_plank_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:rowan_wood_plank_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:rowan_wood_plank_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:rowan_wood_plank_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:rowan_wood_plank_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:rowan_wood_plank_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:rowan_wood_plank_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:rowan_wood_plank_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:rowan_wood_plank_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:rowan_wood_plank_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:rowan_wood_plank_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:rowan_wood_plank_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:rowan_wood_plank_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:rowan_wood_plank_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:rowan_wood_plank_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:rowan_wood_plank_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:rowan_wood_plank_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:rowan_wood_plank_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:rowan_wood_plank_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:rowan_wood_plank_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:rowan_wood_plank_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:rowan_wood_plank_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:rowan_wood_plank_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:rowan_wood_plank_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:rowan_wood_plank_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:rowan_wood_plank_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:rowan_wood_plank_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:rowan_wood_plank_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:rowan_wood_plank_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:rowan_wood_plank_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:rowan_wood_plank_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:rowan_wood_plank_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:rowan_wood_plank_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:rowan_wood_plank_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:rowan_wood_plank_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:rowan_wood_plank_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:rowan_wood_plank_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:rowan_wood_plank_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:rowan_wood_plank_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:rowan_wood_plank_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:rowan_wood_plank_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:rowan_wood_plank_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:rowan_wood_plank_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:rowan_wood_plank_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:rowan_wood_plank_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:rowan_wood_plank_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:rowan_wood_plank_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:rowan_wood_plank_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:rowan_wood_plank_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:rowan_wood_plank_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:rowan_wood_plank_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:rowan_wood_plank_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:rowan_wood_plank_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:rowan_wood_plank_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:rowan_wood_plank_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:rowan_wood_plank_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:rowan_wood_plank_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:rowan_wood_plank_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:rowan_wood_plank_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:rowan_wood_plank_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:rowan_wood_plank_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:rowan_wood_plank_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:rowan_wood_plank_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:rowan_wood_plank_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:rowan_wood_plank_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:rowan_wood_plank_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:rowan_wood_plank_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:rowan_wood_plank_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:rowan_wood_plank_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:rowan_wood_plank_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:rowan_wood_plank_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:rowan_wood_plank_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:rowan_wood_plank_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:rowan_wood_plank_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:rowan_wood_plank_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:rowan_wood_plank_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:rowan_wood_plank_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:rowan_wood_plank_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:rowan_wood_plank_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:rowan_wood_plank_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:rowan_wood_plank_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:rowan_wood_plank_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:rowan_wood_plank_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:rowan_wood_plank_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:rowan_wood_plank_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:rowan_wood_plank_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:rowan_wood_plank_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:rowan_wood_plank_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:rowan_wood_plank_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:rowan_wood_plank_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:rowan_wood_plank_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:rowan_wood_plank_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:rowan_wood_plank_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:rowan_wood_plank_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:rowan_wood_plank_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:rowan_wood_plank_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:rowan_wood_plank_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:rowan_wood_plank_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:rowan_wood_plank_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:rowan_wood_plank_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:rowan_wood_plank_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:rowan_wood_plank_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:rowan_wood_plank_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:rowan_wood_plank_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:rowan_wood_plank_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:rowan_wood_plank_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:rowan_wood_plank_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:rowan_wood_plank_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:rowan_wood_plank_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:rowan_wood_plank_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:rowan_wood_plank_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:rowan_wood_plank_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:rowan_wood_plank_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:rowan_wood_plank_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:rowan_wood_plank_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:rowan_wood_plank_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:rowan_wood_plank_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:rowan_wood_plank_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:rowan_wood_plank_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:rowan_wood_plank_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:rowan_wood_plank_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:rowan_wood_plank_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:rowan_wood_plank_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:rowan_wood_plank_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:rowan_wood_plank_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:rowan_wood_plank_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:rowan_wood_plank_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:rowan_wood_planks
conquest:royal_chair[facing=north,offset_toggle=true,toggle=1,waterlogged=true]
conquest:royal_chair[facing=north,offset_toggle=true,toggle=1,waterlogged=false]
conquest:royal_chair[facing=north,offset_toggle=true,toggle=2,waterlogged=true]
conquest:royal_chair[facing=north,offset_toggle=true,toggle=2,waterlogged=false]
conquest:royal_chair[facing=north,offset_toggle=true,toggle=3,waterlogged=true]
conquest:royal_chair[facing=north,offset_toggle=true,toggle=3,waterlogged=false]
conquest:royal_chair[facing=north,offset_toggle=true,toggle=4,waterlogged=true]
conquest:royal_chair[facing=north,offset_toggle=true,toggle=4,waterlogged=false]
conquest:royal_chair[facing=north,offset_toggle=false,toggle=1,waterlogged=true]
conquest:royal_chair[facing=north,offset_toggle=false,toggle=1,waterlogged=false]
conquest:royal_chair[facing=north,offset_toggle=false,toggle=2,waterlogged=true]
conquest:royal_chair[facing=north,offset_toggle=false,toggle=2,waterlogged=false]
conquest:royal_chair[facing=north,offset_toggle=false,toggle=3,waterlogged=true]
conquest:royal_chair[facing=north,offset_toggle=false,toggle=3,waterlogged=false]
conquest:royal_chair[facing=north,offset_toggle=false,toggle=4,waterlogged=true]
conquest:royal_chair[facing=north,offset_toggle=false,toggle=4,waterlogged=false]
conquest:royal_chair[facing=south,offset_toggle=true,toggle=1,waterlogged=true]
conquest:royal_chair[facing=south,offset_toggle=true,toggle=1,waterlogged=false]
conquest:royal_chair[facing=south,offset_toggle=true,toggle=2,waterlogged=true]
conquest:royal_chair[facing=south,offset_toggle=true,toggle=2,waterlogged=false]
conquest:royal_chair[facing=south,offset_toggle=true,toggle=3,waterlogged=true]
conquest:royal_chair[facing=south,offset_toggle=true,toggle=3,waterlogged=false]
conquest:royal_chair[facing=south,offset_toggle=true,toggle=4,waterlogged=true]
conquest:royal_chair[facing=south,offset_toggle=true,toggle=4,waterlogged=false]
conquest:royal_chair[facing=south,offset_toggle=false,toggle=1,waterlogged=true]
conquest:royal_chair[facing=south,offset_toggle=false,toggle=1,waterlogged=false]
conquest:royal_chair[facing=south,offset_toggle=false,toggle=2,waterlogged=true]
conquest:royal_chair[facing=south,offset_toggle=false,toggle=2,waterlogged=false]
conquest:royal_chair[facing=south,offset_toggle=false,toggle=3,waterlogged=true]
conquest:royal_chair[facing=south,offset_toggle=false,toggle=3,waterlogged=false]
conquest:royal_chair[facing=south,offset_toggle=false,toggle=4,waterlogged=true]
conquest:royal_chair[facing=south,offset_toggle=false,toggle=4,waterlogged=false]
conquest:royal_chair[facing=west,offset_toggle=true,toggle=1,waterlogged=true]
conquest:royal_chair[facing=west,offset_toggle=true,toggle=1,waterlogged=false]
conquest:royal_chair[facing=west,offset_toggle=true,toggle=2,waterlogged=true]
conquest:royal_chair[facing=west,offset_toggle=true,toggle=2,waterlogged=false]
conquest:royal_chair[facing=west,offset_toggle=true,toggle=3,waterlogged=true]
conquest:royal_chair[facing=west,offset_toggle=true,toggle=3,waterlogged=false]
conquest:royal_chair[facing=west,offset_toggle=true,toggle=4,waterlogged=true]
conquest:royal_chair[facing=west,offset_toggle=true,toggle=4,waterlogged=false]
conquest:royal_chair[facing=west,offset_toggle=false,toggle=1,waterlogged=true]
conquest:royal_chair[facing=west,offset_toggle=false,toggle=1,waterlogged=false]
conquest:royal_chair[facing=west,offset_toggle=false,toggle=2,waterlogged=true]
conquest:royal_chair[facing=west,offset_toggle=false,toggle=2,waterlogged=false]
conquest:royal_chair[facing=west,offset_toggle=false,toggle=3,waterlogged=true]
conquest:royal_chair[facing=west,offset_toggle=false,toggle=3,waterlogged=false]
conquest:royal_chair[facing=west,offset_toggle=false,toggle=4,waterlogged=true]
conquest:royal_chair[facing=west,offset_toggle=false,toggle=4,waterlogged=false]
conquest:royal_chair[facing=east,offset_toggle=true,toggle=1,waterlogged=true]
conquest:royal_chair[facing=east,offset_toggle=true,toggle=1,waterlogged=false]
conquest:royal_chair[facing=east,offset_toggle=true,toggle=2,waterlogged=true]
conquest:royal_chair[facing=east,offset_toggle=true,toggle=2,waterlogged=false]
conquest:royal_chair[facing=east,offset_toggle=true,toggle=3,waterlogged=true]
conquest:royal_chair[facing=east,offset_toggle=true,toggle=3,waterlogged=false]
conquest:royal_chair[facing=east,offset_toggle=true,toggle=4,waterlogged=true]
conquest:royal_chair[facing=east,offset_toggle=true,toggle=4,waterlogged=false]
conquest:royal_chair[facing=east,offset_toggle=false,toggle=1,waterlogged=true]
conquest:royal_chair[facing=east,offset_toggle=false,toggle=1,waterlogged=false]
conquest:royal_chair[facing=east,offset_toggle=false,toggle=2,waterlogged=true]
conquest:royal_chair[facing=east,offset_toggle=false,toggle=2,waterlogged=false]
conquest:royal_chair[facing=east,offset_toggle=false,toggle=3,waterlogged=true]
conquest:royal_chair[facing=east,offset_toggle=false,toggle=3,waterlogged=false]
conquest:royal_chair[facing=east,offset_toggle=false,toggle=4,waterlogged=true]
conquest:royal_chair[facing=east,offset_toggle=false,toggle=4,waterlogged=false]
conquest:rushes[height=1,layers=1,random=0,waterlogged=true]
conquest:rushes[height=1,layers=1,random=0,waterlogged=false]
conquest:rushes[height=1,layers=1,random=1,waterlogged=true]
conquest:rushes[height=1,layers=1,random=1,waterlogged=false]
conquest:rushes[height=1,layers=1,random=2,waterlogged=true]
conquest:rushes[height=1,layers=1,random=2,waterlogged=false]
conquest:rushes[height=1,layers=1,random=3,waterlogged=true]
conquest:rushes[height=1,layers=1,random=3,waterlogged=false]
conquest:rushes[height=1,layers=2,random=0,waterlogged=true]
conquest:rushes[height=1,layers=2,random=0,waterlogged=false]
conquest:rushes[height=1,layers=2,random=1,waterlogged=true]
conquest:rushes[height=1,layers=2,random=1,waterlogged=false]
conquest:rushes[height=1,layers=2,random=2,waterlogged=true]
conquest:rushes[height=1,layers=2,random=2,waterlogged=false]
conquest:rushes[height=1,layers=2,random=3,waterlogged=true]
conquest:rushes[height=1,layers=2,random=3,waterlogged=false]
conquest:rushes[height=1,layers=3,random=0,waterlogged=true]
conquest:rushes[height=1,layers=3,random=0,waterlogged=false]
conquest:rushes[height=1,layers=3,random=1,waterlogged=true]
conquest:rushes[height=1,layers=3,random=1,waterlogged=false]
conquest:rushes[height=1,layers=3,random=2,waterlogged=true]
conquest:rushes[height=1,layers=3,random=2,waterlogged=false]
conquest:rushes[height=1,layers=3,random=3,waterlogged=true]
conquest:rushes[height=1,layers=3,random=3,waterlogged=false]
conquest:rushes[height=1,layers=4,random=0,waterlogged=true]
conquest:rushes[height=1,layers=4,random=0,waterlogged=false]
conquest:rushes[height=1,layers=4,random=1,waterlogged=true]
conquest:rushes[height=1,layers=4,random=1,waterlogged=false]
conquest:rushes[height=1,layers=4,random=2,waterlogged=true]
conquest:rushes[height=1,layers=4,random=2,waterlogged=false]
conquest:rushes[height=1,layers=4,random=3,waterlogged=true]
conquest:rushes[height=1,layers=4,random=3,waterlogged=false]
conquest:rushes[height=1,layers=5,random=0,waterlogged=true]
conquest:rushes[height=1,layers=5,random=0,waterlogged=false]
conquest:rushes[height=1,layers=5,random=1,waterlogged=true]
conquest:rushes[height=1,layers=5,random=1,waterlogged=false]
conquest:rushes[height=1,layers=5,random=2,waterlogged=true]
conquest:rushes[height=1,layers=5,random=2,waterlogged=false]
conquest:rushes[height=1,layers=5,random=3,waterlogged=true]
conquest:rushes[height=1,layers=5,random=3,waterlogged=false]
conquest:rushes[height=1,layers=6,random=0,waterlogged=true]
conquest:rushes[height=1,layers=6,random=0,waterlogged=false]
conquest:rushes[height=1,layers=6,random=1,waterlogged=true]
conquest:rushes[height=1,layers=6,random=1,waterlogged=false]
conquest:rushes[height=1,layers=6,random=2,waterlogged=true]
conquest:rushes[height=1,layers=6,random=2,waterlogged=false]
conquest:rushes[height=1,layers=6,random=3,waterlogged=true]
conquest:rushes[height=1,layers=6,random=3,waterlogged=false]
conquest:rushes[height=1,layers=7,random=0,waterlogged=true]
conquest:rushes[height=1,layers=7,random=0,waterlogged=false]
conquest:rushes[height=1,layers=7,random=1,waterlogged=true]
conquest:rushes[height=1,layers=7,random=1,waterlogged=false]
conquest:rushes[height=1,layers=7,random=2,waterlogged=true]
conquest:rushes[height=1,layers=7,random=2,waterlogged=false]
conquest:rushes[height=1,layers=7,random=3,waterlogged=true]
conquest:rushes[height=1,layers=7,random=3,waterlogged=false]
conquest:rushes[height=1,layers=8,random=0,waterlogged=true]
conquest:rushes[height=1,layers=8,random=0,waterlogged=false]
conquest:rushes[height=1,layers=8,random=1,waterlogged=true]
conquest:rushes[height=1,layers=8,random=1,waterlogged=false]
conquest:rushes[height=1,layers=8,random=2,waterlogged=true]
conquest:rushes[height=1,layers=8,random=2,waterlogged=false]
conquest:rushes[height=1,layers=8,random=3,waterlogged=true]
conquest:rushes[height=1,layers=8,random=3,waterlogged=false]
conquest:rushes[height=2,layers=1,random=0,waterlogged=true]
conquest:rushes[height=2,layers=1,random=0,waterlogged=false]
conquest:rushes[height=2,layers=1,random=1,waterlogged=true]
conquest:rushes[height=2,layers=1,random=1,waterlogged=false]
conquest:rushes[height=2,layers=1,random=2,waterlogged=true]
conquest:rushes[height=2,layers=1,random=2,waterlogged=false]
conquest:rushes[height=2,layers=1,random=3,waterlogged=true]
conquest:rushes[height=2,layers=1,random=3,waterlogged=false]
conquest:rushes[height=2,layers=2,random=0,waterlogged=true]
conquest:rushes[height=2,layers=2,random=0,waterlogged=false]
conquest:rushes[height=2,layers=2,random=1,waterlogged=true]
conquest:rushes[height=2,layers=2,random=1,waterlogged=false]
conquest:rushes[height=2,layers=2,random=2,waterlogged=true]
conquest:rushes[height=2,layers=2,random=2,waterlogged=false]
conquest:rushes[height=2,layers=2,random=3,waterlogged=true]
conquest:rushes[height=2,layers=2,random=3,waterlogged=false]
conquest:rushes[height=2,layers=3,random=0,waterlogged=true]
conquest:rushes[height=2,layers=3,random=0,waterlogged=false]
conquest:rushes[height=2,layers=3,random=1,waterlogged=true]
conquest:rushes[height=2,layers=3,random=1,waterlogged=false]
conquest:rushes[height=2,layers=3,random=2,waterlogged=true]
conquest:rushes[height=2,layers=3,random=2,waterlogged=false]
conquest:rushes[height=2,layers=3,random=3,waterlogged=true]
conquest:rushes[height=2,layers=3,random=3,waterlogged=false]
conquest:rushes[height=2,layers=4,random=0,waterlogged=true]
conquest:rushes[height=2,layers=4,random=0,waterlogged=false]
conquest:rushes[height=2,layers=4,random=1,waterlogged=true]
conquest:rushes[height=2,layers=4,random=1,waterlogged=false]
conquest:rushes[height=2,layers=4,random=2,waterlogged=true]
conquest:rushes[height=2,layers=4,random=2,waterlogged=false]
conquest:rushes[height=2,layers=4,random=3,waterlogged=true]
conquest:rushes[height=2,layers=4,random=3,waterlogged=false]
conquest:rushes[height=2,layers=5,random=0,waterlogged=true]
conquest:rushes[height=2,layers=5,random=0,waterlogged=false]
conquest:rushes[height=2,layers=5,random=1,waterlogged=true]
conquest:rushes[height=2,layers=5,random=1,waterlogged=false]
conquest:rushes[height=2,layers=5,random=2,waterlogged=true]
conquest:rushes[height=2,layers=5,random=2,waterlogged=false]
conquest:rushes[height=2,layers=5,random=3,waterlogged=true]
conquest:rushes[height=2,layers=5,random=3,waterlogged=false]
conquest:rushes[height=2,layers=6,random=0,waterlogged=true]
conquest:rushes[height=2,layers=6,random=0,waterlogged=false]
conquest:rushes[height=2,layers=6,random=1,waterlogged=true]
conquest:rushes[height=2,layers=6,random=1,waterlogged=false]
conquest:rushes[height=2,layers=6,random=2,waterlogged=true]
conquest:rushes[height=2,layers=6,random=2,waterlogged=false]
conquest:rushes[height=2,layers=6,random=3,waterlogged=true]
conquest:rushes[height=2,layers=6,random=3,waterlogged=false]
conquest:rushes[height=2,layers=7,random=0,waterlogged=true]
conquest:rushes[height=2,layers=7,random=0,waterlogged=false]
conquest:rushes[height=2,layers=7,random=1,waterlogged=true]
conquest:rushes[height=2,layers=7,random=1,waterlogged=false]
conquest:rushes[height=2,layers=7,random=2,waterlogged=true]
conquest:rushes[height=2,layers=7,random=2,waterlogged=false]
conquest:rushes[height=2,layers=7,random=3,waterlogged=true]
conquest:rushes[height=2,layers=7,random=3,waterlogged=false]
conquest:rushes[height=2,layers=8,random=0,waterlogged=true]
conquest:rushes[height=2,layers=8,random=0,waterlogged=false]
conquest:rushes[height=2,layers=8,random=1,waterlogged=true]
conquest:rushes[height=2,layers=8,random=1,waterlogged=false]
conquest:rushes[height=2,layers=8,random=2,waterlogged=true]
conquest:rushes[height=2,layers=8,random=2,waterlogged=false]
conquest:rushes[height=2,layers=8,random=3,waterlogged=true]
conquest:rushes[height=2,layers=8,random=3,waterlogged=false]
conquest:rusted_black_painted_metal_plating
conquest:rusted_black_painted_metal_plating_arrowslit[facing=north,waterlogged=true]
conquest:rusted_black_painted_metal_plating_arrowslit[facing=north,waterlogged=false]
conquest:rusted_black_painted_metal_plating_arrowslit[facing=south,waterlogged=true]
conquest:rusted_black_painted_metal_plating_arrowslit[facing=south,waterlogged=false]
conquest:rusted_black_painted_metal_plating_arrowslit[facing=west,waterlogged=true]
conquest:rusted_black_painted_metal_plating_arrowslit[facing=west,waterlogged=false]
conquest:rusted_black_painted_metal_plating_arrowslit[facing=east,waterlogged=true]
conquest:rusted_black_painted_metal_plating_arrowslit[facing=east,waterlogged=false]
conquest:rusted_black_painted_metal_plating_balustrade[axis=x,waterlogged=true]
conquest:rusted_black_painted_metal_plating_balustrade[axis=x,waterlogged=false]
conquest:rusted_black_painted_metal_plating_balustrade[axis=y,waterlogged=true]
conquest:rusted_black_painted_metal_plating_balustrade[axis=y,waterlogged=false]
conquest:rusted_black_painted_metal_plating_balustrade[axis=z,waterlogged=true]
conquest:rusted_black_painted_metal_plating_balustrade[axis=z,waterlogged=false]
conquest:rusted_black_painted_metal_plating_capital[facing=flat,type=top,waterlogged=true]
conquest:rusted_black_painted_metal_plating_capital[facing=flat,type=top,waterlogged=false]
conquest:rusted_black_painted_metal_plating_capital[facing=flat,type=bottom,waterlogged=true]
conquest:rusted_black_painted_metal_plating_capital[facing=flat,type=bottom,waterlogged=false]
conquest:rusted_black_painted_metal_plating_capital[facing=north,type=top,waterlogged=true]
conquest:rusted_black_painted_metal_plating_capital[facing=north,type=top,waterlogged=false]
conquest:rusted_black_painted_metal_plating_capital[facing=north,type=bottom,waterlogged=true]
conquest:rusted_black_painted_metal_plating_capital[facing=north,type=bottom,waterlogged=false]
conquest:rusted_black_painted_metal_plating_capital[facing=south,type=top,waterlogged=true]
conquest:rusted_black_painted_metal_plating_capital[facing=south,type=top,waterlogged=false]
conquest:rusted_black_painted_metal_plating_capital[facing=south,type=bottom,waterlogged=true]
conquest:rusted_black_painted_metal_plating_capital[facing=south,type=bottom,waterlogged=false]
conquest:rusted_black_painted_metal_plating_capital[facing=east,type=top,waterlogged=true]
conquest:rusted_black_painted_metal_plating_capital[facing=east,type=top,waterlogged=false]
conquest:rusted_black_painted_metal_plating_capital[facing=east,type=bottom,waterlogged=true]
conquest:rusted_black_painted_metal_plating_capital[facing=east,type=bottom,waterlogged=false]
conquest:rusted_black_painted_metal_plating_capital[facing=west,type=top,waterlogged=true]
conquest:rusted_black_painted_metal_plating_capital[facing=west,type=top,waterlogged=false]
conquest:rusted_black_painted_metal_plating_capital[facing=west,type=bottom,waterlogged=true]
conquest:rusted_black_painted_metal_plating_capital[facing=west,type=bottom,waterlogged=false]
conquest:rusted_black_painted_metal_plating_corner_slab[facing=north,type=top,waterlogged=true]
conquest:rusted_black_painted_metal_plating_corner_slab[facing=north,type=top,waterlogged=false]
conquest:rusted_black_painted_metal_plating_corner_slab[facing=north,type=bottom,waterlogged=true]
conquest:rusted_black_painted_metal_plating_corner_slab[facing=north,type=bottom,waterlogged=false]
conquest:rusted_black_painted_metal_plating_corner_slab[facing=south,type=top,waterlogged=true]
conquest:rusted_black_painted_metal_plating_corner_slab[facing=south,type=top,waterlogged=false]
conquest:rusted_black_painted_metal_plating_corner_slab[facing=south,type=bottom,waterlogged=true]
conquest:rusted_black_painted_metal_plating_corner_slab[facing=south,type=bottom,waterlogged=false]
conquest:rusted_black_painted_metal_plating_corner_slab[facing=west,type=top,waterlogged=true]
conquest:rusted_black_painted_metal_plating_corner_slab[facing=west,type=top,waterlogged=false]
conquest:rusted_black_painted_metal_plating_corner_slab[facing=west,type=bottom,waterlogged=true]
conquest:rusted_black_painted_metal_plating_corner_slab[facing=west,type=bottom,waterlogged=false]
conquest:rusted_black_painted_metal_plating_corner_slab[facing=east,type=top,waterlogged=true]
conquest:rusted_black_painted_metal_plating_corner_slab[facing=east,type=top,waterlogged=false]
conquest:rusted_black_painted_metal_plating_corner_slab[facing=east,type=bottom,waterlogged=true]
conquest:rusted_black_painted_metal_plating_corner_slab[facing=east,type=bottom,waterlogged=false]
conquest:rusted_black_painted_metal_plating_eighth_slab[facing=north,type=top,waterlogged=true]
conquest:rusted_black_painted_metal_plating_eighth_slab[facing=north,type=top,waterlogged=false]
conquest:rusted_black_painted_metal_plating_eighth_slab[facing=north,type=bottom,waterlogged=true]
conquest:rusted_black_painted_metal_plating_eighth_slab[facing=north,type=bottom,waterlogged=false]
conquest:rusted_black_painted_metal_plating_eighth_slab[facing=south,type=top,waterlogged=true]
conquest:rusted_black_painted_metal_plating_eighth_slab[facing=south,type=top,waterlogged=false]
conquest:rusted_black_painted_metal_plating_eighth_slab[facing=south,type=bottom,waterlogged=true]
conquest:rusted_black_painted_metal_plating_eighth_slab[facing=south,type=bottom,waterlogged=false]
conquest:rusted_black_painted_metal_plating_eighth_slab[facing=west,type=top,waterlogged=true]
conquest:rusted_black_painted_metal_plating_eighth_slab[facing=west,type=top,waterlogged=false]
conquest:rusted_black_painted_metal_plating_eighth_slab[facing=west,type=bottom,waterlogged=true]
conquest:rusted_black_painted_metal_plating_eighth_slab[facing=west,type=bottom,waterlogged=false]
conquest:rusted_black_painted_metal_plating_eighth_slab[facing=east,type=top,waterlogged=true]
conquest:rusted_black_painted_metal_plating_eighth_slab[facing=east,type=top,waterlogged=false]
conquest:rusted_black_painted_metal_plating_eighth_slab[facing=east,type=bottom,waterlogged=true]
conquest:rusted_black_painted_metal_plating_eighth_slab[facing=east,type=bottom,waterlogged=false]
conquest:rusted_black_painted_metal_plating_pillar[layer=1,waterlogged=true]
conquest:rusted_black_painted_metal_plating_pillar[layer=1,waterlogged=false]
conquest:rusted_black_painted_metal_plating_pillar[layer=2,waterlogged=true]
conquest:rusted_black_painted_metal_plating_pillar[layer=2,waterlogged=false]
conquest:rusted_black_painted_metal_plating_pillar[layer=3,waterlogged=true]
conquest:rusted_black_painted_metal_plating_pillar[layer=3,waterlogged=false]
conquest:rusted_black_painted_metal_plating_quarter_slab[facing=north,layer=1,type=top,waterlogged=true]
conquest:rusted_black_painted_metal_plating_quarter_slab[facing=north,layer=1,type=top,waterlogged=false]
conquest:rusted_black_painted_metal_plating_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=true]
conquest:rusted_black_painted_metal_plating_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=false]
conquest:rusted_black_painted_metal_plating_quarter_slab[facing=north,layer=2,type=top,waterlogged=true]
conquest:rusted_black_painted_metal_plating_quarter_slab[facing=north,layer=2,type=top,waterlogged=false]
conquest:rusted_black_painted_metal_plating_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=true]
conquest:rusted_black_painted_metal_plating_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=false]
conquest:rusted_black_painted_metal_plating_quarter_slab[facing=north,layer=3,type=top,waterlogged=true]
conquest:rusted_black_painted_metal_plating_quarter_slab[facing=north,layer=3,type=top,waterlogged=false]
conquest:rusted_black_painted_metal_plating_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=true]
conquest:rusted_black_painted_metal_plating_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=false]
conquest:rusted_black_painted_metal_plating_quarter_slab[facing=south,layer=1,type=top,waterlogged=true]
conquest:rusted_black_painted_metal_plating_quarter_slab[facing=south,layer=1,type=top,waterlogged=false]
conquest:rusted_black_painted_metal_plating_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=true]
conquest:rusted_black_painted_metal_plating_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=false]
conquest:rusted_black_painted_metal_plating_quarter_slab[facing=south,layer=2,type=top,waterlogged=true]
conquest:rusted_black_painted_metal_plating_quarter_slab[facing=south,layer=2,type=top,waterlogged=false]
conquest:rusted_black_painted_metal_plating_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=true]
conquest:rusted_black_painted_metal_plating_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=false]
conquest:rusted_black_painted_metal_plating_quarter_slab[facing=south,layer=3,type=top,waterlogged=true]
conquest:rusted_black_painted_metal_plating_quarter_slab[facing=south,layer=3,type=top,waterlogged=false]
conquest:rusted_black_painted_metal_plating_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=true]
conquest:rusted_black_painted_metal_plating_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=false]
conquest:rusted_black_painted_metal_plating_quarter_slab[facing=west,layer=1,type=top,waterlogged=true]
conquest:rusted_black_painted_metal_plating_quarter_slab[facing=west,layer=1,type=top,waterlogged=false]
conquest:rusted_black_painted_metal_plating_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=true]
conquest:rusted_black_painted_metal_plating_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=false]
conquest:rusted_black_painted_metal_plating_quarter_slab[facing=west,layer=2,type=top,waterlogged=true]
conquest:rusted_black_painted_metal_plating_quarter_slab[facing=west,layer=2,type=top,waterlogged=false]
conquest:rusted_black_painted_metal_plating_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=true]
conquest:rusted_black_painted_metal_plating_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=false]
conquest:rusted_black_painted_metal_plating_quarter_slab[facing=west,layer=3,type=top,waterlogged=true]
conquest:rusted_black_painted_metal_plating_quarter_slab[facing=west,layer=3,type=top,waterlogged=false]
conquest:rusted_black_painted_metal_plating_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=true]
conquest:rusted_black_painted_metal_plating_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=false]
conquest:rusted_black_painted_metal_plating_quarter_slab[facing=east,layer=1,type=top,waterlogged=true]
conquest:rusted_black_painted_metal_plating_quarter_slab[facing=east,layer=1,type=top,waterlogged=false]
conquest:rusted_black_painted_metal_plating_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=true]
conquest:rusted_black_painted_metal_plating_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=false]
conquest:rusted_black_painted_metal_plating_quarter_slab[facing=east,layer=2,type=top,waterlogged=true]
conquest:rusted_black_painted_metal_plating_quarter_slab[facing=east,layer=2,type=top,waterlogged=false]
conquest:rusted_black_painted_metal_plating_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=true]
conquest:rusted_black_painted_metal_plating_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=false]
conquest:rusted_black_painted_metal_plating_quarter_slab[facing=east,layer=3,type=top,waterlogged=true]
conquest:rusted_black_painted_metal_plating_quarter_slab[facing=east,layer=3,type=top,waterlogged=false]
conquest:rusted_black_painted_metal_plating_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=true]
conquest:rusted_black_painted_metal_plating_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=false]
conquest:rusted_black_painted_metal_plating_slab[layers=1,type=top,waterlogged=true]
conquest:rusted_black_painted_metal_plating_slab[layers=1,type=top,waterlogged=false]
conquest:rusted_black_painted_metal_plating_slab[layers=1,type=bottom,waterlogged=true]
conquest:rusted_black_painted_metal_plating_slab[layers=1,type=bottom,waterlogged=false]
conquest:rusted_black_painted_metal_plating_slab[layers=2,type=top,waterlogged=true]
conquest:rusted_black_painted_metal_plating_slab[layers=2,type=top,waterlogged=false]
conquest:rusted_black_painted_metal_plating_slab[layers=2,type=bottom,waterlogged=true]
conquest:rusted_black_painted_metal_plating_slab[layers=2,type=bottom,waterlogged=false]
conquest:rusted_black_painted_metal_plating_slab[layers=3,type=top,waterlogged=true]
conquest:rusted_black_painted_metal_plating_slab[layers=3,type=top,waterlogged=false]
conquest:rusted_black_painted_metal_plating_slab[layers=3,type=bottom,waterlogged=true]
conquest:rusted_black_painted_metal_plating_slab[layers=3,type=bottom,waterlogged=false]
conquest:rusted_black_painted_metal_plating_slab[layers=4,type=top,waterlogged=true]
conquest:rusted_black_painted_metal_plating_slab[layers=4,type=top,waterlogged=false]
conquest:rusted_black_painted_metal_plating_slab[layers=4,type=bottom,waterlogged=true]
conquest:rusted_black_painted_metal_plating_slab[layers=4,type=bottom,waterlogged=false]
conquest:rusted_black_painted_metal_plating_slab[layers=5,type=top,waterlogged=true]
conquest:rusted_black_painted_metal_plating_slab[layers=5,type=top,waterlogged=false]
conquest:rusted_black_painted_metal_plating_slab[layers=5,type=bottom,waterlogged=true]
conquest:rusted_black_painted_metal_plating_slab[layers=5,type=bottom,waterlogged=false]
conquest:rusted_black_painted_metal_plating_slab[layers=6,type=top,waterlogged=true]
conquest:rusted_black_painted_metal_plating_slab[layers=6,type=top,waterlogged=false]
conquest:rusted_black_painted_metal_plating_slab[layers=6,type=bottom,waterlogged=true]
conquest:rusted_black_painted_metal_plating_slab[layers=6,type=bottom,waterlogged=false]
conquest:rusted_black_painted_metal_plating_slab[layers=7,type=top,waterlogged=true]
conquest:rusted_black_painted_metal_plating_slab[layers=7,type=top,waterlogged=false]
conquest:rusted_black_painted_metal_plating_slab[layers=7,type=bottom,waterlogged=true]
conquest:rusted_black_painted_metal_plating_slab[layers=7,type=bottom,waterlogged=false]
conquest:rusted_black_painted_metal_plating_slab[layers=8,type=top,waterlogged=true]
conquest:rusted_black_painted_metal_plating_slab[layers=8,type=top,waterlogged=false]
conquest:rusted_black_painted_metal_plating_slab[layers=8,type=bottom,waterlogged=true]
conquest:rusted_black_painted_metal_plating_slab[layers=8,type=bottom,waterlogged=false]
conquest:rusted_black_painted_metal_plating_small_window[down=true,up=true,waterlogged=true]
conquest:rusted_black_painted_metal_plating_small_window[down=true,up=true,waterlogged=false]
conquest:rusted_black_painted_metal_plating_small_window[down=true,up=false,waterlogged=true]
conquest:rusted_black_painted_metal_plating_small_window[down=true,up=false,waterlogged=false]
conquest:rusted_black_painted_metal_plating_small_window[down=false,up=true,waterlogged=true]
conquest:rusted_black_painted_metal_plating_small_window[down=false,up=true,waterlogged=false]
conquest:rusted_black_painted_metal_plating_small_window[down=false,up=false,waterlogged=true]
conquest:rusted_black_painted_metal_plating_small_window[down=false,up=false,waterlogged=false]
conquest:rusted_black_painted_metal_plating_small_window_half[down=true,facing=north,up=true,waterlogged=true]
conquest:rusted_black_painted_metal_plating_small_window_half[down=true,facing=north,up=true,waterlogged=false]
conquest:rusted_black_painted_metal_plating_small_window_half[down=true,facing=north,up=false,waterlogged=true]
conquest:rusted_black_painted_metal_plating_small_window_half[down=true,facing=north,up=false,waterlogged=false]
conquest:rusted_black_painted_metal_plating_small_window_half[down=true,facing=south,up=true,waterlogged=true]
conquest:rusted_black_painted_metal_plating_small_window_half[down=true,facing=south,up=true,waterlogged=false]
conquest:rusted_black_painted_metal_plating_small_window_half[down=true,facing=south,up=false,waterlogged=true]
conquest:rusted_black_painted_metal_plating_small_window_half[down=true,facing=south,up=false,waterlogged=false]
conquest:rusted_black_painted_metal_plating_small_window_half[down=true,facing=west,up=true,waterlogged=true]
conquest:rusted_black_painted_metal_plating_small_window_half[down=true,facing=west,up=true,waterlogged=false]
conquest:rusted_black_painted_metal_plating_small_window_half[down=true,facing=west,up=false,waterlogged=true]
conquest:rusted_black_painted_metal_plating_small_window_half[down=true,facing=west,up=false,waterlogged=false]
conquest:rusted_black_painted_metal_plating_small_window_half[down=true,facing=east,up=true,waterlogged=true]
conquest:rusted_black_painted_metal_plating_small_window_half[down=true,facing=east,up=true,waterlogged=false]
conquest:rusted_black_painted_metal_plating_small_window_half[down=true,facing=east,up=false,waterlogged=true]
conquest:rusted_black_painted_metal_plating_small_window_half[down=true,facing=east,up=false,waterlogged=false]
conquest:rusted_black_painted_metal_plating_small_window_half[down=false,facing=north,up=true,waterlogged=true]
conquest:rusted_black_painted_metal_plating_small_window_half[down=false,facing=north,up=true,waterlogged=false]
conquest:rusted_black_painted_metal_plating_small_window_half[down=false,facing=north,up=false,waterlogged=true]
conquest:rusted_black_painted_metal_plating_small_window_half[down=false,facing=north,up=false,waterlogged=false]
conquest:rusted_black_painted_metal_plating_small_window_half[down=false,facing=south,up=true,waterlogged=true]
conquest:rusted_black_painted_metal_plating_small_window_half[down=false,facing=south,up=true,waterlogged=false]
conquest:rusted_black_painted_metal_plating_small_window_half[down=false,facing=south,up=false,waterlogged=true]
conquest:rusted_black_painted_metal_plating_small_window_half[down=false,facing=south,up=false,waterlogged=false]
conquest:rusted_black_painted_metal_plating_small_window_half[down=false,facing=west,up=true,waterlogged=true]
conquest:rusted_black_painted_metal_plating_small_window_half[down=false,facing=west,up=true,waterlogged=false]
conquest:rusted_black_painted_metal_plating_small_window_half[down=false,facing=west,up=false,waterlogged=true]
conquest:rusted_black_painted_metal_plating_small_window_half[down=false,facing=west,up=false,waterlogged=false]
conquest:rusted_black_painted_metal_plating_small_window_half[down=false,facing=east,up=true,waterlogged=true]
conquest:rusted_black_painted_metal_plating_small_window_half[down=false,facing=east,up=true,waterlogged=false]
conquest:rusted_black_painted_metal_plating_small_window_half[down=false,facing=east,up=false,waterlogged=true]
conquest:rusted_black_painted_metal_plating_small_window_half[down=false,facing=east,up=false,waterlogged=false]
conquest:rusted_black_painted_metal_plating_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:rusted_black_painted_metal_plating_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:rusted_black_painted_metal_plating_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:rusted_black_painted_metal_plating_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:rusted_black_painted_metal_plating_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:rusted_black_painted_metal_plating_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:rusted_black_painted_metal_plating_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:rusted_black_painted_metal_plating_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:rusted_black_painted_metal_plating_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:rusted_black_painted_metal_plating_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:rusted_black_painted_metal_plating_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:rusted_black_painted_metal_plating_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:rusted_black_painted_metal_plating_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:rusted_black_painted_metal_plating_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:rusted_black_painted_metal_plating_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:rusted_black_painted_metal_plating_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:rusted_black_painted_metal_plating_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:rusted_black_painted_metal_plating_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:rusted_black_painted_metal_plating_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:rusted_black_painted_metal_plating_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:rusted_black_painted_metal_plating_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:rusted_black_painted_metal_plating_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:rusted_black_painted_metal_plating_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:rusted_black_painted_metal_plating_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:rusted_black_painted_metal_plating_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:rusted_black_painted_metal_plating_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:rusted_black_painted_metal_plating_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:rusted_black_painted_metal_plating_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:rusted_black_painted_metal_plating_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:rusted_black_painted_metal_plating_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:rusted_black_painted_metal_plating_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:rusted_black_painted_metal_plating_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:rusted_black_painted_metal_plating_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:rusted_black_painted_metal_plating_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:rusted_black_painted_metal_plating_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:rusted_black_painted_metal_plating_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:rusted_black_painted_metal_plating_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:rusted_black_painted_metal_plating_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:rusted_black_painted_metal_plating_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:rusted_black_painted_metal_plating_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:rusted_black_painted_metal_plating_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:rusted_black_painted_metal_plating_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:rusted_black_painted_metal_plating_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:rusted_black_painted_metal_plating_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:rusted_black_painted_metal_plating_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:rusted_black_painted_metal_plating_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:rusted_black_painted_metal_plating_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:rusted_black_painted_metal_plating_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:rusted_black_painted_metal_plating_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:rusted_black_painted_metal_plating_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:rusted_black_painted_metal_plating_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:rusted_black_painted_metal_plating_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:rusted_black_painted_metal_plating_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:rusted_black_painted_metal_plating_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:rusted_black_painted_metal_plating_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:rusted_black_painted_metal_plating_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:rusted_black_painted_metal_plating_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:rusted_black_painted_metal_plating_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:rusted_black_painted_metal_plating_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:rusted_black_painted_metal_plating_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:rusted_black_painted_metal_plating_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:rusted_black_painted_metal_plating_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:rusted_black_painted_metal_plating_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:rusted_black_painted_metal_plating_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:rusted_black_painted_metal_plating_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:rusted_black_painted_metal_plating_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:rusted_black_painted_metal_plating_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:rusted_black_painted_metal_plating_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:rusted_black_painted_metal_plating_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:rusted_black_painted_metal_plating_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:rusted_black_painted_metal_plating_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:rusted_black_painted_metal_plating_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:rusted_black_painted_metal_plating_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:rusted_black_painted_metal_plating_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:rusted_black_painted_metal_plating_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:rusted_black_painted_metal_plating_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:rusted_black_painted_metal_plating_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:rusted_black_painted_metal_plating_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:rusted_black_painted_metal_plating_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:rusted_black_painted_metal_plating_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:rusted_black_painted_metal_plating_vertical_corner[facing=north,layer=1,waterlogged=true]
conquest:rusted_black_painted_metal_plating_vertical_corner[facing=north,layer=1,waterlogged=false]
conquest:rusted_black_painted_metal_plating_vertical_corner[facing=north,layer=2,waterlogged=true]
conquest:rusted_black_painted_metal_plating_vertical_corner[facing=north,layer=2,waterlogged=false]
conquest:rusted_black_painted_metal_plating_vertical_corner[facing=north,layer=3,waterlogged=true]
conquest:rusted_black_painted_metal_plating_vertical_corner[facing=north,layer=3,waterlogged=false]
conquest:rusted_black_painted_metal_plating_vertical_corner[facing=north,layer=4,waterlogged=true]
conquest:rusted_black_painted_metal_plating_vertical_corner[facing=north,layer=4,waterlogged=false]
conquest:rusted_black_painted_metal_plating_vertical_corner[facing=south,layer=1,waterlogged=true]
conquest:rusted_black_painted_metal_plating_vertical_corner[facing=south,layer=1,waterlogged=false]
conquest:rusted_black_painted_metal_plating_vertical_corner[facing=south,layer=2,waterlogged=true]
conquest:rusted_black_painted_metal_plating_vertical_corner[facing=south,layer=2,waterlogged=false]
conquest:rusted_black_painted_metal_plating_vertical_corner[facing=south,layer=3,waterlogged=true]
conquest:rusted_black_painted_metal_plating_vertical_corner[facing=south,layer=3,waterlogged=false]
conquest:rusted_black_painted_metal_plating_vertical_corner[facing=south,layer=4,waterlogged=true]
conquest:rusted_black_painted_metal_plating_vertical_corner[facing=south,layer=4,waterlogged=false]
conquest:rusted_black_painted_metal_plating_vertical_corner[facing=west,layer=1,waterlogged=true]
conquest:rusted_black_painted_metal_plating_vertical_corner[facing=west,layer=1,waterlogged=false]
conquest:rusted_black_painted_metal_plating_vertical_corner[facing=west,layer=2,waterlogged=true]
conquest:rusted_black_painted_metal_plating_vertical_corner[facing=west,layer=2,waterlogged=false]
conquest:rusted_black_painted_metal_plating_vertical_corner[facing=west,layer=3,waterlogged=true]
conquest:rusted_black_painted_metal_plating_vertical_corner[facing=west,layer=3,waterlogged=false]
conquest:rusted_black_painted_metal_plating_vertical_corner[facing=west,layer=4,waterlogged=true]
conquest:rusted_black_painted_metal_plating_vertical_corner[facing=west,layer=4,waterlogged=false]
conquest:rusted_black_painted_metal_plating_vertical_corner[facing=east,layer=1,waterlogged=true]
conquest:rusted_black_painted_metal_plating_vertical_corner[facing=east,layer=1,waterlogged=false]
conquest:rusted_black_painted_metal_plating_vertical_corner[facing=east,layer=2,waterlogged=true]
conquest:rusted_black_painted_metal_plating_vertical_corner[facing=east,layer=2,waterlogged=false]
conquest:rusted_black_painted_metal_plating_vertical_corner[facing=east,layer=3,waterlogged=true]
conquest:rusted_black_painted_metal_plating_vertical_corner[facing=east,layer=3,waterlogged=false]
conquest:rusted_black_painted_metal_plating_vertical_corner[facing=east,layer=4,waterlogged=true]
conquest:rusted_black_painted_metal_plating_vertical_corner[facing=east,layer=4,waterlogged=false]
conquest:rusted_black_painted_metal_plating_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:rusted_black_painted_metal_plating_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:rusted_black_painted_metal_plating_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:rusted_black_painted_metal_plating_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:rusted_black_painted_metal_plating_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:rusted_black_painted_metal_plating_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:rusted_black_painted_metal_plating_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:rusted_black_painted_metal_plating_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:rusted_black_painted_metal_plating_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:rusted_black_painted_metal_plating_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:rusted_black_painted_metal_plating_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:rusted_black_painted_metal_plating_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:rusted_black_painted_metal_plating_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:rusted_black_painted_metal_plating_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:rusted_black_painted_metal_plating_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:rusted_black_painted_metal_plating_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:rusted_black_painted_metal_plating_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:rusted_black_painted_metal_plating_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:rusted_black_painted_metal_plating_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:rusted_black_painted_metal_plating_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:rusted_black_painted_metal_plating_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:rusted_black_painted_metal_plating_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:rusted_black_painted_metal_plating_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:rusted_black_painted_metal_plating_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:rusted_black_painted_metal_plating_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:rusted_black_painted_metal_plating_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:rusted_black_painted_metal_plating_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:rusted_black_painted_metal_plating_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:rusted_black_painted_metal_plating_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:rusted_black_painted_metal_plating_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:rusted_black_painted_metal_plating_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:rusted_black_painted_metal_plating_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:rusted_black_painted_metal_plating_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:rusted_black_painted_metal_plating_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:rusted_black_painted_metal_plating_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:rusted_black_painted_metal_plating_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:rusted_black_painted_metal_plating_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:rusted_black_painted_metal_plating_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:rusted_black_painted_metal_plating_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:rusted_black_painted_metal_plating_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:rusted_black_painted_metal_plating_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:rusted_black_painted_metal_plating_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:rusted_black_painted_metal_plating_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:rusted_black_painted_metal_plating_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:rusted_black_painted_metal_plating_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:rusted_black_painted_metal_plating_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:rusted_black_painted_metal_plating_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:rusted_black_painted_metal_plating_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:rusted_black_painted_metal_plating_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:rusted_black_painted_metal_plating_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:rusted_black_painted_metal_plating_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:rusted_black_painted_metal_plating_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:rusted_black_painted_metal_plating_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:rusted_black_painted_metal_plating_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:rusted_black_painted_metal_plating_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:rusted_black_painted_metal_plating_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:rusted_black_painted_metal_plating_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:rusted_black_painted_metal_plating_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:rusted_black_painted_metal_plating_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:rusted_black_painted_metal_plating_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:rusted_black_painted_metal_plating_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:rusted_black_painted_metal_plating_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:rusted_black_painted_metal_plating_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:rusted_black_painted_metal_plating_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:rusted_black_painted_metal_plating_vertical_quarter[facing=north,layer=1,waterlogged=true]
conquest:rusted_black_painted_metal_plating_vertical_quarter[facing=north,layer=1,waterlogged=false]
conquest:rusted_black_painted_metal_plating_vertical_quarter[facing=north,layer=2,waterlogged=true]
conquest:rusted_black_painted_metal_plating_vertical_quarter[facing=north,layer=2,waterlogged=false]
conquest:rusted_black_painted_metal_plating_vertical_quarter[facing=north,layer=3,waterlogged=true]
conquest:rusted_black_painted_metal_plating_vertical_quarter[facing=north,layer=3,waterlogged=false]
conquest:rusted_black_painted_metal_plating_vertical_quarter[facing=north,layer=4,waterlogged=true]
conquest:rusted_black_painted_metal_plating_vertical_quarter[facing=north,layer=4,waterlogged=false]
conquest:rusted_black_painted_metal_plating_vertical_quarter[facing=south,layer=1,waterlogged=true]
conquest:rusted_black_painted_metal_plating_vertical_quarter[facing=south,layer=1,waterlogged=false]
conquest:rusted_black_painted_metal_plating_vertical_quarter[facing=south,layer=2,waterlogged=true]
conquest:rusted_black_painted_metal_plating_vertical_quarter[facing=south,layer=2,waterlogged=false]
conquest:rusted_black_painted_metal_plating_vertical_quarter[facing=south,layer=3,waterlogged=true]
conquest:rusted_black_painted_metal_plating_vertical_quarter[facing=south,layer=3,waterlogged=false]
conquest:rusted_black_painted_metal_plating_vertical_quarter[facing=south,layer=4,waterlogged=true]
conquest:rusted_black_painted_metal_plating_vertical_quarter[facing=south,layer=4,waterlogged=false]
conquest:rusted_black_painted_metal_plating_vertical_quarter[facing=west,layer=1,waterlogged=true]
conquest:rusted_black_painted_metal_plating_vertical_quarter[facing=west,layer=1,waterlogged=false]
conquest:rusted_black_painted_metal_plating_vertical_quarter[facing=west,layer=2,waterlogged=true]
conquest:rusted_black_painted_metal_plating_vertical_quarter[facing=west,layer=2,waterlogged=false]
conquest:rusted_black_painted_metal_plating_vertical_quarter[facing=west,layer=3,waterlogged=true]
conquest:rusted_black_painted_metal_plating_vertical_quarter[facing=west,layer=3,waterlogged=false]
conquest:rusted_black_painted_metal_plating_vertical_quarter[facing=west,layer=4,waterlogged=true]
conquest:rusted_black_painted_metal_plating_vertical_quarter[facing=west,layer=4,waterlogged=false]
conquest:rusted_black_painted_metal_plating_vertical_quarter[facing=east,layer=1,waterlogged=true]
conquest:rusted_black_painted_metal_plating_vertical_quarter[facing=east,layer=1,waterlogged=false]
conquest:rusted_black_painted_metal_plating_vertical_quarter[facing=east,layer=2,waterlogged=true]
conquest:rusted_black_painted_metal_plating_vertical_quarter[facing=east,layer=2,waterlogged=false]
conquest:rusted_black_painted_metal_plating_vertical_quarter[facing=east,layer=3,waterlogged=true]
conquest:rusted_black_painted_metal_plating_vertical_quarter[facing=east,layer=3,waterlogged=false]
conquest:rusted_black_painted_metal_plating_vertical_quarter[facing=east,layer=4,waterlogged=true]
conquest:rusted_black_painted_metal_plating_vertical_quarter[facing=east,layer=4,waterlogged=false]
conquest:rusted_black_painted_metal_plating_vertical_slab[facing=north,layer=1,waterlogged=true]
conquest:rusted_black_painted_metal_plating_vertical_slab[facing=north,layer=1,waterlogged=false]
conquest:rusted_black_painted_metal_plating_vertical_slab[facing=north,layer=2,waterlogged=true]
conquest:rusted_black_painted_metal_plating_vertical_slab[facing=north,layer=2,waterlogged=false]
conquest:rusted_black_painted_metal_plating_vertical_slab[facing=north,layer=3,waterlogged=true]
conquest:rusted_black_painted_metal_plating_vertical_slab[facing=north,layer=3,waterlogged=false]
conquest:rusted_black_painted_metal_plating_vertical_slab[facing=north,layer=4,waterlogged=true]
conquest:rusted_black_painted_metal_plating_vertical_slab[facing=north,layer=4,waterlogged=false]
conquest:rusted_black_painted_metal_plating_vertical_slab[facing=south,layer=1,waterlogged=true]
conquest:rusted_black_painted_metal_plating_vertical_slab[facing=south,layer=1,waterlogged=false]
conquest:rusted_black_painted_metal_plating_vertical_slab[facing=south,layer=2,waterlogged=true]
conquest:rusted_black_painted_metal_plating_vertical_slab[facing=south,layer=2,waterlogged=false]
conquest:rusted_black_painted_metal_plating_vertical_slab[facing=south,layer=3,waterlogged=true]
conquest:rusted_black_painted_metal_plating_vertical_slab[facing=south,layer=3,waterlogged=false]
conquest:rusted_black_painted_metal_plating_vertical_slab[facing=south,layer=4,waterlogged=true]
conquest:rusted_black_painted_metal_plating_vertical_slab[facing=south,layer=4,waterlogged=false]
conquest:rusted_black_painted_metal_plating_vertical_slab[facing=west,layer=1,waterlogged=true]
conquest:rusted_black_painted_metal_plating_vertical_slab[facing=west,layer=1,waterlogged=false]
conquest:rusted_black_painted_metal_plating_vertical_slab[facing=west,layer=2,waterlogged=true]
conquest:rusted_black_painted_metal_plating_vertical_slab[facing=west,layer=2,waterlogged=false]
conquest:rusted_black_painted_metal_plating_vertical_slab[facing=west,layer=3,waterlogged=true]
conquest:rusted_black_painted_metal_plating_vertical_slab[facing=west,layer=3,waterlogged=false]
conquest:rusted_black_painted_metal_plating_vertical_slab[facing=west,layer=4,waterlogged=true]
conquest:rusted_black_painted_metal_plating_vertical_slab[facing=west,layer=4,waterlogged=false]
conquest:rusted_black_painted_metal_plating_vertical_slab[facing=east,layer=1,waterlogged=true]
conquest:rusted_black_painted_metal_plating_vertical_slab[facing=east,layer=1,waterlogged=false]
conquest:rusted_black_painted_metal_plating_vertical_slab[facing=east,layer=2,waterlogged=true]
conquest:rusted_black_painted_metal_plating_vertical_slab[facing=east,layer=2,waterlogged=false]
conquest:rusted_black_painted_metal_plating_vertical_slab[facing=east,layer=3,waterlogged=true]
conquest:rusted_black_painted_metal_plating_vertical_slab[facing=east,layer=3,waterlogged=false]
conquest:rusted_black_painted_metal_plating_vertical_slab[facing=east,layer=4,waterlogged=true]
conquest:rusted_black_painted_metal_plating_vertical_slab[facing=east,layer=4,waterlogged=false]
conquest:rusted_black_painted_metal_plating_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:rusted_black_painted_metal_plating_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:rusted_black_painted_metal_plating_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:rusted_black_painted_metal_plating_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:rusted_black_painted_metal_plating_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:rusted_black_painted_metal_plating_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:rusted_black_painted_metal_plating_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:rusted_black_painted_metal_plating_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:rusted_black_painted_metal_plating_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:rusted_black_painted_metal_plating_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:rusted_black_painted_metal_plating_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:rusted_black_painted_metal_plating_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:rusted_black_painted_metal_plating_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:rusted_black_painted_metal_plating_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:rusted_black_painted_metal_plating_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:rusted_black_painted_metal_plating_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:rusted_black_painted_metal_plating_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:rusted_black_painted_metal_plating_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:rusted_black_painted_metal_plating_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:rusted_black_painted_metal_plating_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:rusted_black_painted_metal_plating_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:rusted_black_painted_metal_plating_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:rusted_black_painted_metal_plating_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:rusted_black_painted_metal_plating_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:rusted_black_painted_metal_plating_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:rusted_black_painted_metal_plating_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:rusted_black_painted_metal_plating_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:rusted_black_painted_metal_plating_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:rusted_black_painted_metal_plating_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:rusted_black_painted_metal_plating_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:rusted_black_painted_metal_plating_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:rusted_black_painted_metal_plating_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:rusted_black_painted_metal_plating_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:rusted_black_painted_metal_plating_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:rusted_black_painted_metal_plating_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:rusted_black_painted_metal_plating_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:rusted_black_painted_metal_plating_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:rusted_black_painted_metal_plating_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:rusted_black_painted_metal_plating_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:rusted_black_painted_metal_plating_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:rusted_black_painted_metal_plating_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:rusted_black_painted_metal_plating_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:rusted_black_painted_metal_plating_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:rusted_black_painted_metal_plating_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:rusted_black_painted_metal_plating_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:rusted_black_painted_metal_plating_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:rusted_black_painted_metal_plating_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:rusted_black_painted_metal_plating_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:rusted_black_painted_metal_plating_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:rusted_black_painted_metal_plating_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:rusted_black_painted_metal_plating_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:rusted_black_painted_metal_plating_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:rusted_black_painted_metal_plating_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:rusted_black_painted_metal_plating_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:rusted_black_painted_metal_plating_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:rusted_black_painted_metal_plating_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:rusted_black_painted_metal_plating_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:rusted_black_painted_metal_plating_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:rusted_black_painted_metal_plating_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:rusted_black_painted_metal_plating_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:rusted_black_painted_metal_plating_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:rusted_black_painted_metal_plating_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:rusted_black_painted_metal_plating_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:rusted_black_painted_metal_plating_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:rusted_black_painted_metal_plating_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:rusted_black_painted_metal_plating_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:rusted_black_painted_metal_plating_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:rusted_black_painted_metal_plating_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:rusted_black_painted_metal_plating_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:rusted_black_painted_metal_plating_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:rusted_black_painted_metal_plating_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:rusted_black_painted_metal_plating_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:rusted_black_painted_metal_plating_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:rusted_black_painted_metal_plating_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:rusted_black_painted_metal_plating_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:rusted_black_painted_metal_plating_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:rusted_black_painted_metal_plating_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:rusted_black_painted_metal_plating_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:rusted_black_painted_metal_plating_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:rusted_black_painted_metal_plating_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:rusted_black_painted_metal_plating_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:rusted_black_painted_metal_plating_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:rusted_black_painted_metal_plating_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:rusted_black_painted_metal_plating_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:rusted_black_painted_metal_plating_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:rusted_black_painted_metal_plating_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:rusted_black_painted_metal_plating_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:rusted_black_painted_metal_plating_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:rusted_black_painted_metal_plating_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:rusted_black_painted_metal_plating_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:rusted_black_painted_metal_plating_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:rusted_black_painted_metal_plating_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:rusted_black_painted_metal_plating_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:rusted_black_painted_metal_plating_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:rusted_black_painted_metal_plating_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:rusted_black_painted_metal_plating_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:rusted_black_painted_metal_plating_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:rusted_black_painted_metal_plating_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:rusted_black_painted_metal_plating_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:rusted_black_painted_metal_plating_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:rusted_black_painted_metal_plating_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:rusted_black_painted_metal_plating_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:rusted_black_painted_metal_plating_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:rusted_black_painted_metal_plating_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:rusted_black_painted_metal_plating_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:rusted_black_painted_metal_plating_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:rusted_black_painted_metal_plating_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:rusted_black_painted_metal_plating_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:rusted_black_painted_metal_plating_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:rusted_black_painted_metal_plating_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:rusted_black_painted_metal_plating_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:rusted_black_painted_metal_plating_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:rusted_black_painted_metal_plating_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:rusted_black_painted_metal_plating_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:rusted_black_painted_metal_plating_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:rusted_black_painted_metal_plating_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:rusted_black_painted_metal_plating_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:rusted_black_painted_metal_plating_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:rusted_black_painted_metal_plating_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:rusted_black_painted_metal_plating_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:rusted_black_painted_metal_plating_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:rusted_black_painted_metal_plating_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:rusted_black_painted_metal_plating_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:rusted_black_painted_metal_plating_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:rusted_black_painted_metal_plating_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:rusted_black_painted_metal_plating_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:rusted_black_painted_metal_plating_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:rusted_black_painted_metal_plating_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:rusted_black_painted_metal_plating_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:rusted_black_painted_metal_plating_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:rusted_black_painted_metal_plating_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:rusted_black_painted_metal_plating_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:rusted_black_painted_metal_plating_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:rusted_black_painted_metal_plating_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:rusted_black_painted_metal_plating_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:rusted_black_painted_metal_plating_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:rusted_black_painted_metal_plating_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:rusted_black_painted_metal_plating_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:rusted_black_painted_metal_plating_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:rusted_black_painted_metal_plating_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:rusted_black_painted_metal_plating_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:rusted_black_painted_metal_plating_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:rusted_black_painted_metal_plating_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:rusted_black_painted_metal_plating_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:rusted_black_painted_metal_plating_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:rusted_black_painted_metal_plating_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:rusted_black_painted_metal_plating_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:rusted_black_painted_metal_plating_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:rusted_black_painted_metal_plating_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:rusted_black_painted_metal_plating_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:rusted_black_painted_metal_plating_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:rusted_black_painted_metal_plating_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:rusted_black_painted_metal_plating_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:rusted_black_painted_metal_plating_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:rusted_black_painted_metal_plating_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:rusted_black_painted_metal_plating_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:rusted_black_painted_metal_plating_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:rusted_black_painted_metal_plating_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:rusted_black_painted_metal_plating_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:rusted_black_painted_metal_plating_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:rusted_black_painted_metal_plating_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:rusted_black_painted_metal_plating_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:rusted_black_painted_metal_plating_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:rusted_black_painted_metal_plating_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:rusted_black_painted_metal_plating_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:rusted_black_painted_metal_plating_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:rusted_black_painted_metal_plating_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:rusted_black_painted_metal_plating_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:rusted_black_painted_metal_plating_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:rusted_black_painted_metal_plating_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:rusted_black_painted_metal_plating_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:rusted_black_painted_metal_plating_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:rusted_black_painted_metal_plating_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:rusted_black_painted_metal_plating_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:rusted_black_painted_metal_plating_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:rusted_black_painted_metal_plating_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:rusted_black_painted_metal_plating_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:rusted_black_painted_metal_plating_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:rusted_black_painted_metal_plating_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:rusted_black_painted_metal_plating_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:rusted_black_painted_metal_plating_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:rusted_black_painted_metal_plating_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:rusted_black_painted_metal_plating_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:rusted_black_painted_metal_plating_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:rusted_black_painted_metal_plating_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:rusted_black_painted_metal_plating_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:rusted_black_painted_metal_plating_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:rusted_black_painted_metal_plating_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:rusted_black_painted_metal_plating_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:rusted_black_painted_metal_plating_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:rusted_black_painted_metal_plating_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:rusted_black_painted_metal_plating_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:rusted_black_painted_metal_plating_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:rusted_black_painted_metal_plating_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:rusted_black_painted_metal_plating_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:rusted_black_painted_metal_plating_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:rusted_black_painted_metal_plating_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:rusted_black_painted_metal_plating_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:rusted_black_painted_metal_plating_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:rusted_black_painted_metal_plating_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:rusted_black_painted_metal_plating_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:rusted_black_painted_metal_plating_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:rusted_black_painted_metal_plating_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:rusted_black_painted_metal_plating_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:rusted_black_painted_metal_plating_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:rusted_black_painted_metal_plating_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:rusted_black_painted_metal_plating_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:rusted_black_painted_metal_plating_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:rusted_black_painted_metal_plating_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:rusted_black_painted_metal_plating_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:rusted_black_painted_metal_plating_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:rusted_black_painted_metal_plating_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:rusted_black_painted_metal_plating_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:rusted_black_painted_metal_plating_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:rusted_black_painted_metal_plating_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:rusted_black_painted_metal_plating_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:rusted_black_painted_metal_plating_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:rusted_black_painted_metal_plating_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:rusted_black_painted_metal_plating_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:rusted_black_painted_metal_plating_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:rusted_black_painted_metal_plating_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:rusted_black_painted_metal_plating_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:rusted_black_painted_metal_plating_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:rusted_black_painted_metal_plating_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:rusted_black_painted_metal_plating_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:rusted_black_painted_metal_plating_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:rusted_black_painted_metal_plating_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:rusted_black_painted_metal_plating_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:rusted_black_painted_metal_plating_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:rusted_black_painted_metal_plating_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:rusted_black_painted_metal_plating_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:rusted_black_painted_metal_plating_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:rusted_black_painted_metal_plating_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:rusted_black_painted_metal_plating_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:rusted_black_painted_metal_plating_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:rusted_black_painted_metal_plating_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:rusted_black_painted_metal_plating_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:rusted_black_painted_metal_plating_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:rusted_black_painted_metal_plating_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:rusted_black_painted_metal_plating_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:rusted_black_painted_metal_plating_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:rusted_black_painted_metal_plating_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:rusted_black_painted_metal_plating_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:rusted_black_painted_metal_plating_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:rusted_black_painted_metal_plating_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:rusted_black_painted_metal_plating_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:rusted_black_painted_metal_plating_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:rusted_black_painted_metal_plating_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:rusted_black_painted_metal_plating_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:rusted_black_painted_metal_plating_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:rusted_black_painted_metal_plating_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:rusted_black_painted_metal_plating_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:rusted_black_painted_metal_plating_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:rusted_black_painted_metal_plating_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:rusted_black_painted_metal_plating_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:rusted_black_painted_metal_plating_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:rusted_black_painted_metal_plating_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:rusted_black_painted_metal_plating_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:rusted_black_painted_metal_plating_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:rusted_black_painted_metal_plating_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:rusted_black_painted_metal_plating_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:rusted_black_painted_metal_plating_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:rusted_black_painted_metal_plating_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:rusted_black_painted_metal_plating_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:rusted_black_painted_metal_plating_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:rusted_black_painted_metal_plating_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:rusted_black_painted_metal_plating_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:rusted_black_painted_metal_plating_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:rusted_black_painted_metal_plating_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:rusted_black_painted_metal_plating_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:rusted_black_painted_metal_plating_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:rusted_black_painted_metal_plating_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:rusted_black_painted_metal_plating_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:rusted_black_painted_metal_plating_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:rusted_black_painted_metal_plating_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:rusted_black_painted_metal_plating_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:rusted_black_painted_metal_plating_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:rusted_black_painted_metal_plating_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:rusted_black_painted_metal_plating_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:rusted_black_painted_metal_plating_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:rusted_black_painted_metal_plating_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:rusted_black_painted_metal_plating_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:rusted_black_painted_metal_plating_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:rusted_black_painted_metal_plating_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:rusted_black_painted_metal_plating_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:rusted_black_painted_metal_plating_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:rusted_black_painted_metal_plating_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:rusted_black_painted_metal_plating_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:rusted_black_painted_metal_plating_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:rusted_black_painted_metal_plating_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:rusted_black_painted_metal_plating_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:rusted_black_painted_metal_plating_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:rusted_black_painted_metal_plating_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:rusted_black_painted_metal_plating_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:rusted_black_painted_metal_plating_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:rusted_black_painted_metal_plating_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:rusted_black_painted_metal_plating_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:rusted_black_painted_metal_plating_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:rusted_black_painted_metal_plating_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:rusted_black_painted_metal_plating_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:rusted_black_painted_metal_plating_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:rusted_black_painted_metal_plating_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:rusted_black_painted_metal_plating_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:rusted_black_painted_metal_plating_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:rusted_black_painted_metal_plating_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:rusted_black_painted_metal_plating_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:rusted_black_painted_metal_plating_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:rusted_black_painted_metal_plating_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:rusted_black_painted_metal_plating_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:rusted_black_painted_metal_plating_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:rusted_black_painted_metal_plating_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:rusted_black_painted_metal_plating_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:rusted_black_painted_metal_plating_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:rusted_black_painted_metal_plating_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:rusted_black_painted_metal_plating_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:rusted_black_painted_metal_plating_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:rusted_black_painted_metal_plating_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:rusted_black_painted_metal_plating_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:rusted_black_painted_metal_plating_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:rusted_black_painted_metal_plating_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:rusted_black_painted_metal_plating_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:rusted_black_painted_metal_plating_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:rusted_black_painted_metal_plating_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:rusted_black_painted_metal_plating_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:rusted_blue_painted_metal_plating
conquest:rusted_blue_painted_metal_plating_arrowslit[facing=north,waterlogged=true]
conquest:rusted_blue_painted_metal_plating_arrowslit[facing=north,waterlogged=false]
conquest:rusted_blue_painted_metal_plating_arrowslit[facing=south,waterlogged=true]
conquest:rusted_blue_painted_metal_plating_arrowslit[facing=south,waterlogged=false]
conquest:rusted_blue_painted_metal_plating_arrowslit[facing=west,waterlogged=true]
conquest:rusted_blue_painted_metal_plating_arrowslit[facing=west,waterlogged=false]
conquest:rusted_blue_painted_metal_plating_arrowslit[facing=east,waterlogged=true]
conquest:rusted_blue_painted_metal_plating_arrowslit[facing=east,waterlogged=false]
conquest:rusted_blue_painted_metal_plating_balustrade[axis=x,waterlogged=true]
conquest:rusted_blue_painted_metal_plating_balustrade[axis=x,waterlogged=false]
conquest:rusted_blue_painted_metal_plating_balustrade[axis=y,waterlogged=true]
conquest:rusted_blue_painted_metal_plating_balustrade[axis=y,waterlogged=false]
conquest:rusted_blue_painted_metal_plating_balustrade[axis=z,waterlogged=true]
conquest:rusted_blue_painted_metal_plating_balustrade[axis=z,waterlogged=false]
conquest:rusted_blue_painted_metal_plating_capital[facing=flat,type=top,waterlogged=true]
conquest:rusted_blue_painted_metal_plating_capital[facing=flat,type=top,waterlogged=false]
conquest:rusted_blue_painted_metal_plating_capital[facing=flat,type=bottom,waterlogged=true]
conquest:rusted_blue_painted_metal_plating_capital[facing=flat,type=bottom,waterlogged=false]
conquest:rusted_blue_painted_metal_plating_capital[facing=north,type=top,waterlogged=true]
conquest:rusted_blue_painted_metal_plating_capital[facing=north,type=top,waterlogged=false]
conquest:rusted_blue_painted_metal_plating_capital[facing=north,type=bottom,waterlogged=true]
conquest:rusted_blue_painted_metal_plating_capital[facing=north,type=bottom,waterlogged=false]
conquest:rusted_blue_painted_metal_plating_capital[facing=south,type=top,waterlogged=true]
conquest:rusted_blue_painted_metal_plating_capital[facing=south,type=top,waterlogged=false]
conquest:rusted_blue_painted_metal_plating_capital[facing=south,type=bottom,waterlogged=true]
conquest:rusted_blue_painted_metal_plating_capital[facing=south,type=bottom,waterlogged=false]
conquest:rusted_blue_painted_metal_plating_capital[facing=east,type=top,waterlogged=true]
conquest:rusted_blue_painted_metal_plating_capital[facing=east,type=top,waterlogged=false]
conquest:rusted_blue_painted_metal_plating_capital[facing=east,type=bottom,waterlogged=true]
conquest:rusted_blue_painted_metal_plating_capital[facing=east,type=bottom,waterlogged=false]
conquest:rusted_blue_painted_metal_plating_capital[facing=west,type=top,waterlogged=true]
conquest:rusted_blue_painted_metal_plating_capital[facing=west,type=top,waterlogged=false]
conquest:rusted_blue_painted_metal_plating_capital[facing=west,type=bottom,waterlogged=true]
conquest:rusted_blue_painted_metal_plating_capital[facing=west,type=bottom,waterlogged=false]
conquest:rusted_blue_painted_metal_plating_corner_slab[facing=north,type=top,waterlogged=true]
conquest:rusted_blue_painted_metal_plating_corner_slab[facing=north,type=top,waterlogged=false]
conquest:rusted_blue_painted_metal_plating_corner_slab[facing=north,type=bottom,waterlogged=true]
conquest:rusted_blue_painted_metal_plating_corner_slab[facing=north,type=bottom,waterlogged=false]
conquest:rusted_blue_painted_metal_plating_corner_slab[facing=south,type=top,waterlogged=true]
conquest:rusted_blue_painted_metal_plating_corner_slab[facing=south,type=top,waterlogged=false]
conquest:rusted_blue_painted_metal_plating_corner_slab[facing=south,type=bottom,waterlogged=true]
conquest:rusted_blue_painted_metal_plating_corner_slab[facing=south,type=bottom,waterlogged=false]
conquest:rusted_blue_painted_metal_plating_corner_slab[facing=west,type=top,waterlogged=true]
conquest:rusted_blue_painted_metal_plating_corner_slab[facing=west,type=top,waterlogged=false]
conquest:rusted_blue_painted_metal_plating_corner_slab[facing=west,type=bottom,waterlogged=true]
conquest:rusted_blue_painted_metal_plating_corner_slab[facing=west,type=bottom,waterlogged=false]
conquest:rusted_blue_painted_metal_plating_corner_slab[facing=east,type=top,waterlogged=true]
conquest:rusted_blue_painted_metal_plating_corner_slab[facing=east,type=top,waterlogged=false]
conquest:rusted_blue_painted_metal_plating_corner_slab[facing=east,type=bottom,waterlogged=true]
conquest:rusted_blue_painted_metal_plating_corner_slab[facing=east,type=bottom,waterlogged=false]
conquest:rusted_blue_painted_metal_plating_eighth_slab[facing=north,type=top,waterlogged=true]
conquest:rusted_blue_painted_metal_plating_eighth_slab[facing=north,type=top,waterlogged=false]
conquest:rusted_blue_painted_metal_plating_eighth_slab[facing=north,type=bottom,waterlogged=true]
conquest:rusted_blue_painted_metal_plating_eighth_slab[facing=north,type=bottom,waterlogged=false]
conquest:rusted_blue_painted_metal_plating_eighth_slab[facing=south,type=top,waterlogged=true]
conquest:rusted_blue_painted_metal_plating_eighth_slab[facing=south,type=top,waterlogged=false]
conquest:rusted_blue_painted_metal_plating_eighth_slab[facing=south,type=bottom,waterlogged=true]
conquest:rusted_blue_painted_metal_plating_eighth_slab[facing=south,type=bottom,waterlogged=false]
conquest:rusted_blue_painted_metal_plating_eighth_slab[facing=west,type=top,waterlogged=true]
conquest:rusted_blue_painted_metal_plating_eighth_slab[facing=west,type=top,waterlogged=false]
conquest:rusted_blue_painted_metal_plating_eighth_slab[facing=west,type=bottom,waterlogged=true]
conquest:rusted_blue_painted_metal_plating_eighth_slab[facing=west,type=bottom,waterlogged=false]
conquest:rusted_blue_painted_metal_plating_eighth_slab[facing=east,type=top,waterlogged=true]
conquest:rusted_blue_painted_metal_plating_eighth_slab[facing=east,type=top,waterlogged=false]
conquest:rusted_blue_painted_metal_plating_eighth_slab[facing=east,type=bottom,waterlogged=true]
conquest:rusted_blue_painted_metal_plating_eighth_slab[facing=east,type=bottom,waterlogged=false]
conquest:rusted_blue_painted_metal_plating_pillar[layer=1,waterlogged=true]
conquest:rusted_blue_painted_metal_plating_pillar[layer=1,waterlogged=false]
conquest:rusted_blue_painted_metal_plating_pillar[layer=2,waterlogged=true]
conquest:rusted_blue_painted_metal_plating_pillar[layer=2,waterlogged=false]
conquest:rusted_blue_painted_metal_plating_pillar[layer=3,waterlogged=true]
conquest:rusted_blue_painted_metal_plating_pillar[layer=3,waterlogged=false]
conquest:rusted_blue_painted_metal_plating_quarter_slab[facing=north,layer=1,type=top,waterlogged=true]
conquest:rusted_blue_painted_metal_plating_quarter_slab[facing=north,layer=1,type=top,waterlogged=false]
conquest:rusted_blue_painted_metal_plating_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=true]
conquest:rusted_blue_painted_metal_plating_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=false]
conquest:rusted_blue_painted_metal_plating_quarter_slab[facing=north,layer=2,type=top,waterlogged=true]
conquest:rusted_blue_painted_metal_plating_quarter_slab[facing=north,layer=2,type=top,waterlogged=false]
conquest:rusted_blue_painted_metal_plating_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=true]
conquest:rusted_blue_painted_metal_plating_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=false]
conquest:rusted_blue_painted_metal_plating_quarter_slab[facing=north,layer=3,type=top,waterlogged=true]
conquest:rusted_blue_painted_metal_plating_quarter_slab[facing=north,layer=3,type=top,waterlogged=false]
conquest:rusted_blue_painted_metal_plating_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=true]
conquest:rusted_blue_painted_metal_plating_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=false]
conquest:rusted_blue_painted_metal_plating_quarter_slab[facing=south,layer=1,type=top,waterlogged=true]
conquest:rusted_blue_painted_metal_plating_quarter_slab[facing=south,layer=1,type=top,waterlogged=false]
conquest:rusted_blue_painted_metal_plating_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=true]
conquest:rusted_blue_painted_metal_plating_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=false]
conquest:rusted_blue_painted_metal_plating_quarter_slab[facing=south,layer=2,type=top,waterlogged=true]
conquest:rusted_blue_painted_metal_plating_quarter_slab[facing=south,layer=2,type=top,waterlogged=false]
conquest:rusted_blue_painted_metal_plating_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=true]
conquest:rusted_blue_painted_metal_plating_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=false]
conquest:rusted_blue_painted_metal_plating_quarter_slab[facing=south,layer=3,type=top,waterlogged=true]
conquest:rusted_blue_painted_metal_plating_quarter_slab[facing=south,layer=3,type=top,waterlogged=false]
conquest:rusted_blue_painted_metal_plating_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=true]
conquest:rusted_blue_painted_metal_plating_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=false]
conquest:rusted_blue_painted_metal_plating_quarter_slab[facing=west,layer=1,type=top,waterlogged=true]
conquest:rusted_blue_painted_metal_plating_quarter_slab[facing=west,layer=1,type=top,waterlogged=false]
conquest:rusted_blue_painted_metal_plating_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=true]
conquest:rusted_blue_painted_metal_plating_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=false]
conquest:rusted_blue_painted_metal_plating_quarter_slab[facing=west,layer=2,type=top,waterlogged=true]
conquest:rusted_blue_painted_metal_plating_quarter_slab[facing=west,layer=2,type=top,waterlogged=false]
conquest:rusted_blue_painted_metal_plating_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=true]
conquest:rusted_blue_painted_metal_plating_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=false]
conquest:rusted_blue_painted_metal_plating_quarter_slab[facing=west,layer=3,type=top,waterlogged=true]
conquest:rusted_blue_painted_metal_plating_quarter_slab[facing=west,layer=3,type=top,waterlogged=false]
conquest:rusted_blue_painted_metal_plating_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=true]
conquest:rusted_blue_painted_metal_plating_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=false]
conquest:rusted_blue_painted_metal_plating_quarter_slab[facing=east,layer=1,type=top,waterlogged=true]
conquest:rusted_blue_painted_metal_plating_quarter_slab[facing=east,layer=1,type=top,waterlogged=false]
conquest:rusted_blue_painted_metal_plating_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=true]
conquest:rusted_blue_painted_metal_plating_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=false]
conquest:rusted_blue_painted_metal_plating_quarter_slab[facing=east,layer=2,type=top,waterlogged=true]
conquest:rusted_blue_painted_metal_plating_quarter_slab[facing=east,layer=2,type=top,waterlogged=false]
conquest:rusted_blue_painted_metal_plating_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=true]
conquest:rusted_blue_painted_metal_plating_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=false]
conquest:rusted_blue_painted_metal_plating_quarter_slab[facing=east,layer=3,type=top,waterlogged=true]
conquest:rusted_blue_painted_metal_plating_quarter_slab[facing=east,layer=3,type=top,waterlogged=false]
conquest:rusted_blue_painted_metal_plating_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=true]
conquest:rusted_blue_painted_metal_plating_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=false]
conquest:rusted_blue_painted_metal_plating_slab[layers=1,type=top,waterlogged=true]
conquest:rusted_blue_painted_metal_plating_slab[layers=1,type=top,waterlogged=false]
conquest:rusted_blue_painted_metal_plating_slab[layers=1,type=bottom,waterlogged=true]
conquest:rusted_blue_painted_metal_plating_slab[layers=1,type=bottom,waterlogged=false]
conquest:rusted_blue_painted_metal_plating_slab[layers=2,type=top,waterlogged=true]
conquest:rusted_blue_painted_metal_plating_slab[layers=2,type=top,waterlogged=false]
conquest:rusted_blue_painted_metal_plating_slab[layers=2,type=bottom,waterlogged=true]
conquest:rusted_blue_painted_metal_plating_slab[layers=2,type=bottom,waterlogged=false]
conquest:rusted_blue_painted_metal_plating_slab[layers=3,type=top,waterlogged=true]
conquest:rusted_blue_painted_metal_plating_slab[layers=3,type=top,waterlogged=false]
conquest:rusted_blue_painted_metal_plating_slab[layers=3,type=bottom,waterlogged=true]
conquest:rusted_blue_painted_metal_plating_slab[layers=3,type=bottom,waterlogged=false]
conquest:rusted_blue_painted_metal_plating_slab[layers=4,type=top,waterlogged=true]
conquest:rusted_blue_painted_metal_plating_slab[layers=4,type=top,waterlogged=false]
conquest:rusted_blue_painted_metal_plating_slab[layers=4,type=bottom,waterlogged=true]
conquest:rusted_blue_painted_metal_plating_slab[layers=4,type=bottom,waterlogged=false]
conquest:rusted_blue_painted_metal_plating_slab[layers=5,type=top,waterlogged=true]
conquest:rusted_blue_painted_metal_plating_slab[layers=5,type=top,waterlogged=false]
conquest:rusted_blue_painted_metal_plating_slab[layers=5,type=bottom,waterlogged=true]
conquest:rusted_blue_painted_metal_plating_slab[layers=5,type=bottom,waterlogged=false]
conquest:rusted_blue_painted_metal_plating_slab[layers=6,type=top,waterlogged=true]
conquest:rusted_blue_painted_metal_plating_slab[layers=6,type=top,waterlogged=false]
conquest:rusted_blue_painted_metal_plating_slab[layers=6,type=bottom,waterlogged=true]
conquest:rusted_blue_painted_metal_plating_slab[layers=6,type=bottom,waterlogged=false]
conquest:rusted_blue_painted_metal_plating_slab[layers=7,type=top,waterlogged=true]
conquest:rusted_blue_painted_metal_plating_slab[layers=7,type=top,waterlogged=false]
conquest:rusted_blue_painted_metal_plating_slab[layers=7,type=bottom,waterlogged=true]
conquest:rusted_blue_painted_metal_plating_slab[layers=7,type=bottom,waterlogged=false]
conquest:rusted_blue_painted_metal_plating_slab[layers=8,type=top,waterlogged=true]
conquest:rusted_blue_painted_metal_plating_slab[layers=8,type=top,waterlogged=false]
conquest:rusted_blue_painted_metal_plating_slab[layers=8,type=bottom,waterlogged=true]
conquest:rusted_blue_painted_metal_plating_slab[layers=8,type=bottom,waterlogged=false]
conquest:rusted_blue_painted_metal_plating_small_window[down=true,up=true,waterlogged=true]
conquest:rusted_blue_painted_metal_plating_small_window[down=true,up=true,waterlogged=false]
conquest:rusted_blue_painted_metal_plating_small_window[down=true,up=false,waterlogged=true]
conquest:rusted_blue_painted_metal_plating_small_window[down=true,up=false,waterlogged=false]
conquest:rusted_blue_painted_metal_plating_small_window[down=false,up=true,waterlogged=true]
conquest:rusted_blue_painted_metal_plating_small_window[down=false,up=true,waterlogged=false]
conquest:rusted_blue_painted_metal_plating_small_window[down=false,up=false,waterlogged=true]
conquest:rusted_blue_painted_metal_plating_small_window[down=false,up=false,waterlogged=false]
conquest:rusted_blue_painted_metal_plating_small_window_half[down=true,facing=north,up=true,waterlogged=true]
conquest:rusted_blue_painted_metal_plating_small_window_half[down=true,facing=north,up=true,waterlogged=false]
conquest:rusted_blue_painted_metal_plating_small_window_half[down=true,facing=north,up=false,waterlogged=true]
conquest:rusted_blue_painted_metal_plating_small_window_half[down=true,facing=north,up=false,waterlogged=false]
conquest:rusted_blue_painted_metal_plating_small_window_half[down=true,facing=south,up=true,waterlogged=true]
conquest:rusted_blue_painted_metal_plating_small_window_half[down=true,facing=south,up=true,waterlogged=false]
conquest:rusted_blue_painted_metal_plating_small_window_half[down=true,facing=south,up=false,waterlogged=true]
conquest:rusted_blue_painted_metal_plating_small_window_half[down=true,facing=south,up=false,waterlogged=false]
conquest:rusted_blue_painted_metal_plating_small_window_half[down=true,facing=west,up=true,waterlogged=true]
conquest:rusted_blue_painted_metal_plating_small_window_half[down=true,facing=west,up=true,waterlogged=false]
conquest:rusted_blue_painted_metal_plating_small_window_half[down=true,facing=west,up=false,waterlogged=true]
conquest:rusted_blue_painted_metal_plating_small_window_half[down=true,facing=west,up=false,waterlogged=false]
conquest:rusted_blue_painted_metal_plating_small_window_half[down=true,facing=east,up=true,waterlogged=true]
conquest:rusted_blue_painted_metal_plating_small_window_half[down=true,facing=east,up=true,waterlogged=false]
conquest:rusted_blue_painted_metal_plating_small_window_half[down=true,facing=east,up=false,waterlogged=true]
conquest:rusted_blue_painted_metal_plating_small_window_half[down=true,facing=east,up=false,waterlogged=false]
conquest:rusted_blue_painted_metal_plating_small_window_half[down=false,facing=north,up=true,waterlogged=true]
conquest:rusted_blue_painted_metal_plating_small_window_half[down=false,facing=north,up=true,waterlogged=false]
conquest:rusted_blue_painted_metal_plating_small_window_half[down=false,facing=north,up=false,waterlogged=true]
conquest:rusted_blue_painted_metal_plating_small_window_half[down=false,facing=north,up=false,waterlogged=false]
conquest:rusted_blue_painted_metal_plating_small_window_half[down=false,facing=south,up=true,waterlogged=true]
conquest:rusted_blue_painted_metal_plating_small_window_half[down=false,facing=south,up=true,waterlogged=false]
conquest:rusted_blue_painted_metal_plating_small_window_half[down=false,facing=south,up=false,waterlogged=true]
conquest:rusted_blue_painted_metal_plating_small_window_half[down=false,facing=south,up=false,waterlogged=false]
conquest:rusted_blue_painted_metal_plating_small_window_half[down=false,facing=west,up=true,waterlogged=true]
conquest:rusted_blue_painted_metal_plating_small_window_half[down=false,facing=west,up=true,waterlogged=false]
conquest:rusted_blue_painted_metal_plating_small_window_half[down=false,facing=west,up=false,waterlogged=true]
conquest:rusted_blue_painted_metal_plating_small_window_half[down=false,facing=west,up=false,waterlogged=false]
conquest:rusted_blue_painted_metal_plating_small_window_half[down=false,facing=east,up=true,waterlogged=true]
conquest:rusted_blue_painted_metal_plating_small_window_half[down=false,facing=east,up=true,waterlogged=false]
conquest:rusted_blue_painted_metal_plating_small_window_half[down=false,facing=east,up=false,waterlogged=true]
conquest:rusted_blue_painted_metal_plating_small_window_half[down=false,facing=east,up=false,waterlogged=false]
conquest:rusted_blue_painted_metal_plating_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:rusted_blue_painted_metal_plating_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:rusted_blue_painted_metal_plating_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:rusted_blue_painted_metal_plating_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:rusted_blue_painted_metal_plating_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:rusted_blue_painted_metal_plating_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:rusted_blue_painted_metal_plating_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:rusted_blue_painted_metal_plating_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:rusted_blue_painted_metal_plating_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:rusted_blue_painted_metal_plating_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:rusted_blue_painted_metal_plating_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:rusted_blue_painted_metal_plating_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:rusted_blue_painted_metal_plating_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:rusted_blue_painted_metal_plating_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:rusted_blue_painted_metal_plating_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:rusted_blue_painted_metal_plating_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:rusted_blue_painted_metal_plating_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:rusted_blue_painted_metal_plating_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:rusted_blue_painted_metal_plating_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:rusted_blue_painted_metal_plating_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:rusted_blue_painted_metal_plating_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:rusted_blue_painted_metal_plating_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:rusted_blue_painted_metal_plating_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:rusted_blue_painted_metal_plating_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:rusted_blue_painted_metal_plating_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:rusted_blue_painted_metal_plating_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:rusted_blue_painted_metal_plating_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:rusted_blue_painted_metal_plating_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:rusted_blue_painted_metal_plating_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:rusted_blue_painted_metal_plating_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:rusted_blue_painted_metal_plating_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:rusted_blue_painted_metal_plating_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:rusted_blue_painted_metal_plating_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:rusted_blue_painted_metal_plating_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:rusted_blue_painted_metal_plating_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:rusted_blue_painted_metal_plating_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:rusted_blue_painted_metal_plating_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:rusted_blue_painted_metal_plating_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:rusted_blue_painted_metal_plating_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:rusted_blue_painted_metal_plating_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:rusted_blue_painted_metal_plating_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:rusted_blue_painted_metal_plating_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:rusted_blue_painted_metal_plating_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:rusted_blue_painted_metal_plating_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:rusted_blue_painted_metal_plating_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:rusted_blue_painted_metal_plating_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:rusted_blue_painted_metal_plating_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:rusted_blue_painted_metal_plating_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:rusted_blue_painted_metal_plating_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:rusted_blue_painted_metal_plating_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:rusted_blue_painted_metal_plating_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:rusted_blue_painted_metal_plating_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:rusted_blue_painted_metal_plating_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:rusted_blue_painted_metal_plating_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:rusted_blue_painted_metal_plating_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:rusted_blue_painted_metal_plating_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:rusted_blue_painted_metal_plating_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:rusted_blue_painted_metal_plating_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:rusted_blue_painted_metal_plating_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:rusted_blue_painted_metal_plating_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:rusted_blue_painted_metal_plating_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:rusted_blue_painted_metal_plating_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:rusted_blue_painted_metal_plating_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:rusted_blue_painted_metal_plating_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:rusted_blue_painted_metal_plating_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:rusted_blue_painted_metal_plating_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:rusted_blue_painted_metal_plating_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:rusted_blue_painted_metal_plating_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:rusted_blue_painted_metal_plating_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:rusted_blue_painted_metal_plating_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:rusted_blue_painted_metal_plating_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:rusted_blue_painted_metal_plating_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:rusted_blue_painted_metal_plating_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:rusted_blue_painted_metal_plating_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:rusted_blue_painted_metal_plating_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:rusted_blue_painted_metal_plating_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:rusted_blue_painted_metal_plating_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:rusted_blue_painted_metal_plating_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:rusted_blue_painted_metal_plating_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:rusted_blue_painted_metal_plating_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:rusted_blue_painted_metal_plating_vertical_corner[facing=north,layer=1,waterlogged=true]
conquest:rusted_blue_painted_metal_plating_vertical_corner[facing=north,layer=1,waterlogged=false]
conquest:rusted_blue_painted_metal_plating_vertical_corner[facing=north,layer=2,waterlogged=true]
conquest:rusted_blue_painted_metal_plating_vertical_corner[facing=north,layer=2,waterlogged=false]
conquest:rusted_blue_painted_metal_plating_vertical_corner[facing=north,layer=3,waterlogged=true]
conquest:rusted_blue_painted_metal_plating_vertical_corner[facing=north,layer=3,waterlogged=false]
conquest:rusted_blue_painted_metal_plating_vertical_corner[facing=north,layer=4,waterlogged=true]
conquest:rusted_blue_painted_metal_plating_vertical_corner[facing=north,layer=4,waterlogged=false]
conquest:rusted_blue_painted_metal_plating_vertical_corner[facing=south,layer=1,waterlogged=true]
conquest:rusted_blue_painted_metal_plating_vertical_corner[facing=south,layer=1,waterlogged=false]
conquest:rusted_blue_painted_metal_plating_vertical_corner[facing=south,layer=2,waterlogged=true]
conquest:rusted_blue_painted_metal_plating_vertical_corner[facing=south,layer=2,waterlogged=false]
conquest:rusted_blue_painted_metal_plating_vertical_corner[facing=south,layer=3,waterlogged=true]
conquest:rusted_blue_painted_metal_plating_vertical_corner[facing=south,layer=3,waterlogged=false]
conquest:rusted_blue_painted_metal_plating_vertical_corner[facing=south,layer=4,waterlogged=true]
conquest:rusted_blue_painted_metal_plating_vertical_corner[facing=south,layer=4,waterlogged=false]
conquest:rusted_blue_painted_metal_plating_vertical_corner[facing=west,layer=1,waterlogged=true]
conquest:rusted_blue_painted_metal_plating_vertical_corner[facing=west,layer=1,waterlogged=false]
conquest:rusted_blue_painted_metal_plating_vertical_corner[facing=west,layer=2,waterlogged=true]
conquest:rusted_blue_painted_metal_plating_vertical_corner[facing=west,layer=2,waterlogged=false]
conquest:rusted_blue_painted_metal_plating_vertical_corner[facing=west,layer=3,waterlogged=true]
conquest:rusted_blue_painted_metal_plating_vertical_corner[facing=west,layer=3,waterlogged=false]
conquest:rusted_blue_painted_metal_plating_vertical_corner[facing=west,layer=4,waterlogged=true]
conquest:rusted_blue_painted_metal_plating_vertical_corner[facing=west,layer=4,waterlogged=false]
conquest:rusted_blue_painted_metal_plating_vertical_corner[facing=east,layer=1,waterlogged=true]
conquest:rusted_blue_painted_metal_plating_vertical_corner[facing=east,layer=1,waterlogged=false]
conquest:rusted_blue_painted_metal_plating_vertical_corner[facing=east,layer=2,waterlogged=true]
conquest:rusted_blue_painted_metal_plating_vertical_corner[facing=east,layer=2,waterlogged=false]
conquest:rusted_blue_painted_metal_plating_vertical_corner[facing=east,layer=3,waterlogged=true]
conquest:rusted_blue_painted_metal_plating_vertical_corner[facing=east,layer=3,waterlogged=false]
conquest:rusted_blue_painted_metal_plating_vertical_corner[facing=east,layer=4,waterlogged=true]
conquest:rusted_blue_painted_metal_plating_vertical_corner[facing=east,layer=4,waterlogged=false]
conquest:rusted_blue_painted_metal_plating_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:rusted_blue_painted_metal_plating_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:rusted_blue_painted_metal_plating_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:rusted_blue_painted_metal_plating_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:rusted_blue_painted_metal_plating_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:rusted_blue_painted_metal_plating_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:rusted_blue_painted_metal_plating_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:rusted_blue_painted_metal_plating_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:rusted_blue_painted_metal_plating_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:rusted_blue_painted_metal_plating_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:rusted_blue_painted_metal_plating_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:rusted_blue_painted_metal_plating_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:rusted_blue_painted_metal_plating_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:rusted_blue_painted_metal_plating_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:rusted_blue_painted_metal_plating_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:rusted_blue_painted_metal_plating_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:rusted_blue_painted_metal_plating_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:rusted_blue_painted_metal_plating_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:rusted_blue_painted_metal_plating_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:rusted_blue_painted_metal_plating_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:rusted_blue_painted_metal_plating_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:rusted_blue_painted_metal_plating_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:rusted_blue_painted_metal_plating_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:rusted_blue_painted_metal_plating_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:rusted_blue_painted_metal_plating_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:rusted_blue_painted_metal_plating_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:rusted_blue_painted_metal_plating_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:rusted_blue_painted_metal_plating_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:rusted_blue_painted_metal_plating_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:rusted_blue_painted_metal_plating_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:rusted_blue_painted_metal_plating_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:rusted_blue_painted_metal_plating_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:rusted_blue_painted_metal_plating_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:rusted_blue_painted_metal_plating_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:rusted_blue_painted_metal_plating_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:rusted_blue_painted_metal_plating_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:rusted_blue_painted_metal_plating_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:rusted_blue_painted_metal_plating_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:rusted_blue_painted_metal_plating_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:rusted_blue_painted_metal_plating_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:rusted_blue_painted_metal_plating_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:rusted_blue_painted_metal_plating_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:rusted_blue_painted_metal_plating_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:rusted_blue_painted_metal_plating_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:rusted_blue_painted_metal_plating_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:rusted_blue_painted_metal_plating_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:rusted_blue_painted_metal_plating_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:rusted_blue_painted_metal_plating_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:rusted_blue_painted_metal_plating_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:rusted_blue_painted_metal_plating_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:rusted_blue_painted_metal_plating_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:rusted_blue_painted_metal_plating_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:rusted_blue_painted_metal_plating_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:rusted_blue_painted_metal_plating_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:rusted_blue_painted_metal_plating_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:rusted_blue_painted_metal_plating_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:rusted_blue_painted_metal_plating_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:rusted_blue_painted_metal_plating_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:rusted_blue_painted_metal_plating_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:rusted_blue_painted_metal_plating_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:rusted_blue_painted_metal_plating_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:rusted_blue_painted_metal_plating_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:rusted_blue_painted_metal_plating_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:rusted_blue_painted_metal_plating_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:rusted_blue_painted_metal_plating_vertical_quarter[facing=north,layer=1,waterlogged=true]
conquest:rusted_blue_painted_metal_plating_vertical_quarter[facing=north,layer=1,waterlogged=false]
conquest:rusted_blue_painted_metal_plating_vertical_quarter[facing=north,layer=2,waterlogged=true]
conquest:rusted_blue_painted_metal_plating_vertical_quarter[facing=north,layer=2,waterlogged=false]
conquest:rusted_blue_painted_metal_plating_vertical_quarter[facing=north,layer=3,waterlogged=true]
conquest:rusted_blue_painted_metal_plating_vertical_quarter[facing=north,layer=3,waterlogged=false]
conquest:rusted_blue_painted_metal_plating_vertical_quarter[facing=north,layer=4,waterlogged=true]
conquest:rusted_blue_painted_metal_plating_vertical_quarter[facing=north,layer=4,waterlogged=false]
conquest:rusted_blue_painted_metal_plating_vertical_quarter[facing=south,layer=1,waterlogged=true]
conquest:rusted_blue_painted_metal_plating_vertical_quarter[facing=south,layer=1,waterlogged=false]
conquest:rusted_blue_painted_metal_plating_vertical_quarter[facing=south,layer=2,waterlogged=true]
conquest:rusted_blue_painted_metal_plating_vertical_quarter[facing=south,layer=2,waterlogged=false]
conquest:rusted_blue_painted_metal_plating_vertical_quarter[facing=south,layer=3,waterlogged=true]
conquest:rusted_blue_painted_metal_plating_vertical_quarter[facing=south,layer=3,waterlogged=false]
conquest:rusted_blue_painted_metal_plating_vertical_quarter[facing=south,layer=4,waterlogged=true]
conquest:rusted_blue_painted_metal_plating_vertical_quarter[facing=south,layer=4,waterlogged=false]
conquest:rusted_blue_painted_metal_plating_vertical_quarter[facing=west,layer=1,waterlogged=true]
conquest:rusted_blue_painted_metal_plating_vertical_quarter[facing=west,layer=1,waterlogged=false]
conquest:rusted_blue_painted_metal_plating_vertical_quarter[facing=west,layer=2,waterlogged=true]
conquest:rusted_blue_painted_metal_plating_vertical_quarter[facing=west,layer=2,waterlogged=false]
conquest:rusted_blue_painted_metal_plating_vertical_quarter[facing=west,layer=3,waterlogged=true]
conquest:rusted_blue_painted_metal_plating_vertical_quarter[facing=west,layer=3,waterlogged=false]
conquest:rusted_blue_painted_metal_plating_vertical_quarter[facing=west,layer=4,waterlogged=true]
conquest:rusted_blue_painted_metal_plating_vertical_quarter[facing=west,layer=4,waterlogged=false]
conquest:rusted_blue_painted_metal_plating_vertical_quarter[facing=east,layer=1,waterlogged=true]
conquest:rusted_blue_painted_metal_plating_vertical_quarter[facing=east,layer=1,waterlogged=false]
conquest:rusted_blue_painted_metal_plating_vertical_quarter[facing=east,layer=2,waterlogged=true]
conquest:rusted_blue_painted_metal_plating_vertical_quarter[facing=east,layer=2,waterlogged=false]
conquest:rusted_blue_painted_metal_plating_vertical_quarter[facing=east,layer=3,waterlogged=true]
conquest:rusted_blue_painted_metal_plating_vertical_quarter[facing=east,layer=3,waterlogged=false]
conquest:rusted_blue_painted_metal_plating_vertical_quarter[facing=east,layer=4,waterlogged=true]
conquest:rusted_blue_painted_metal_plating_vertical_quarter[facing=east,layer=4,waterlogged=false]
conquest:rusted_blue_painted_metal_plating_vertical_slab[facing=north,layer=1,waterlogged=true]
conquest:rusted_blue_painted_metal_plating_vertical_slab[facing=north,layer=1,waterlogged=false]
conquest:rusted_blue_painted_metal_plating_vertical_slab[facing=north,layer=2,waterlogged=true]
conquest:rusted_blue_painted_metal_plating_vertical_slab[facing=north,layer=2,waterlogged=false]
conquest:rusted_blue_painted_metal_plating_vertical_slab[facing=north,layer=3,waterlogged=true]
conquest:rusted_blue_painted_metal_plating_vertical_slab[facing=north,layer=3,waterlogged=false]
conquest:rusted_blue_painted_metal_plating_vertical_slab[facing=north,layer=4,waterlogged=true]
conquest:rusted_blue_painted_metal_plating_vertical_slab[facing=north,layer=4,waterlogged=false]
conquest:rusted_blue_painted_metal_plating_vertical_slab[facing=south,layer=1,waterlogged=true]
conquest:rusted_blue_painted_metal_plating_vertical_slab[facing=south,layer=1,waterlogged=false]
conquest:rusted_blue_painted_metal_plating_vertical_slab[facing=south,layer=2,waterlogged=true]
conquest:rusted_blue_painted_metal_plating_vertical_slab[facing=south,layer=2,waterlogged=false]
conquest:rusted_blue_painted_metal_plating_vertical_slab[facing=south,layer=3,waterlogged=true]
conquest:rusted_blue_painted_metal_plating_vertical_slab[facing=south,layer=3,waterlogged=false]
conquest:rusted_blue_painted_metal_plating_vertical_slab[facing=south,layer=4,waterlogged=true]
conquest:rusted_blue_painted_metal_plating_vertical_slab[facing=south,layer=4,waterlogged=false]
conquest:rusted_blue_painted_metal_plating_vertical_slab[facing=west,layer=1,waterlogged=true]
conquest:rusted_blue_painted_metal_plating_vertical_slab[facing=west,layer=1,waterlogged=false]
conquest:rusted_blue_painted_metal_plating_vertical_slab[facing=west,layer=2,waterlogged=true]
conquest:rusted_blue_painted_metal_plating_vertical_slab[facing=west,layer=2,waterlogged=false]
conquest:rusted_blue_painted_metal_plating_vertical_slab[facing=west,layer=3,waterlogged=true]
conquest:rusted_blue_painted_metal_plating_vertical_slab[facing=west,layer=3,waterlogged=false]
conquest:rusted_blue_painted_metal_plating_vertical_slab[facing=west,layer=4,waterlogged=true]
conquest:rusted_blue_painted_metal_plating_vertical_slab[facing=west,layer=4,waterlogged=false]
conquest:rusted_blue_painted_metal_plating_vertical_slab[facing=east,layer=1,waterlogged=true]
conquest:rusted_blue_painted_metal_plating_vertical_slab[facing=east,layer=1,waterlogged=false]
conquest:rusted_blue_painted_metal_plating_vertical_slab[facing=east,layer=2,waterlogged=true]
conquest:rusted_blue_painted_metal_plating_vertical_slab[facing=east,layer=2,waterlogged=false]
conquest:rusted_blue_painted_metal_plating_vertical_slab[facing=east,layer=3,waterlogged=true]
conquest:rusted_blue_painted_metal_plating_vertical_slab[facing=east,layer=3,waterlogged=false]
conquest:rusted_blue_painted_metal_plating_vertical_slab[facing=east,layer=4,waterlogged=true]
conquest:rusted_blue_painted_metal_plating_vertical_slab[facing=east,layer=4,waterlogged=false]
conquest:rusted_blue_painted_metal_plating_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:rusted_blue_painted_metal_plating_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:rusted_blue_painted_metal_plating_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:rusted_blue_painted_metal_plating_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:rusted_blue_painted_metal_plating_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:rusted_blue_painted_metal_plating_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:rusted_blue_painted_metal_plating_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:rusted_blue_painted_metal_plating_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:rusted_blue_painted_metal_plating_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:rusted_blue_painted_metal_plating_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:rusted_blue_painted_metal_plating_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:rusted_blue_painted_metal_plating_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:rusted_blue_painted_metal_plating_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:rusted_blue_painted_metal_plating_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:rusted_blue_painted_metal_plating_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:rusted_blue_painted_metal_plating_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:rusted_blue_painted_metal_plating_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:rusted_blue_painted_metal_plating_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:rusted_blue_painted_metal_plating_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:rusted_blue_painted_metal_plating_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:rusted_blue_painted_metal_plating_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:rusted_blue_painted_metal_plating_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:rusted_blue_painted_metal_plating_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:rusted_blue_painted_metal_plating_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:rusted_blue_painted_metal_plating_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:rusted_blue_painted_metal_plating_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:rusted_blue_painted_metal_plating_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:rusted_blue_painted_metal_plating_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:rusted_blue_painted_metal_plating_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:rusted_blue_painted_metal_plating_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:rusted_blue_painted_metal_plating_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:rusted_blue_painted_metal_plating_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:rusted_blue_painted_metal_plating_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:rusted_blue_painted_metal_plating_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:rusted_blue_painted_metal_plating_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:rusted_blue_painted_metal_plating_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:rusted_blue_painted_metal_plating_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:rusted_blue_painted_metal_plating_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:rusted_blue_painted_metal_plating_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:rusted_blue_painted_metal_plating_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:rusted_blue_painted_metal_plating_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:rusted_blue_painted_metal_plating_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:rusted_blue_painted_metal_plating_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:rusted_blue_painted_metal_plating_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:rusted_blue_painted_metal_plating_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:rusted_blue_painted_metal_plating_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:rusted_blue_painted_metal_plating_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:rusted_blue_painted_metal_plating_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:rusted_blue_painted_metal_plating_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:rusted_blue_painted_metal_plating_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:rusted_blue_painted_metal_plating_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:rusted_blue_painted_metal_plating_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:rusted_blue_painted_metal_plating_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:rusted_blue_painted_metal_plating_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:rusted_blue_painted_metal_plating_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:rusted_blue_painted_metal_plating_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:rusted_blue_painted_metal_plating_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:rusted_blue_painted_metal_plating_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:rusted_blue_painted_metal_plating_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:rusted_blue_painted_metal_plating_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:rusted_blue_painted_metal_plating_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:rusted_blue_painted_metal_plating_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:rusted_blue_painted_metal_plating_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:rusted_blue_painted_metal_plating_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:rusted_blue_painted_metal_plating_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:rusted_blue_painted_metal_plating_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:rusted_blue_painted_metal_plating_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:rusted_blue_painted_metal_plating_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:rusted_blue_painted_metal_plating_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:rusted_blue_painted_metal_plating_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:rusted_blue_painted_metal_plating_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:rusted_blue_painted_metal_plating_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:rusted_blue_painted_metal_plating_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:rusted_blue_painted_metal_plating_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:rusted_blue_painted_metal_plating_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:rusted_blue_painted_metal_plating_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:rusted_blue_painted_metal_plating_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:rusted_blue_painted_metal_plating_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:rusted_blue_painted_metal_plating_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:rusted_blue_painted_metal_plating_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:rusted_blue_painted_metal_plating_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:rusted_blue_painted_metal_plating_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:rusted_blue_painted_metal_plating_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:rusted_blue_painted_metal_plating_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:rusted_blue_painted_metal_plating_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:rusted_blue_painted_metal_plating_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:rusted_blue_painted_metal_plating_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:rusted_blue_painted_metal_plating_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:rusted_blue_painted_metal_plating_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:rusted_blue_painted_metal_plating_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:rusted_blue_painted_metal_plating_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:rusted_blue_painted_metal_plating_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:rusted_blue_painted_metal_plating_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:rusted_blue_painted_metal_plating_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:rusted_blue_painted_metal_plating_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:rusted_blue_painted_metal_plating_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:rusted_blue_painted_metal_plating_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:rusted_blue_painted_metal_plating_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:rusted_blue_painted_metal_plating_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:rusted_blue_painted_metal_plating_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:rusted_blue_painted_metal_plating_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:rusted_blue_painted_metal_plating_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:rusted_blue_painted_metal_plating_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:rusted_blue_painted_metal_plating_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:rusted_blue_painted_metal_plating_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:rusted_blue_painted_metal_plating_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:rusted_blue_painted_metal_plating_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:rusted_blue_painted_metal_plating_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:rusted_blue_painted_metal_plating_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:rusted_blue_painted_metal_plating_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:rusted_blue_painted_metal_plating_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:rusted_blue_painted_metal_plating_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:rusted_blue_painted_metal_plating_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:rusted_blue_painted_metal_plating_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:rusted_blue_painted_metal_plating_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:rusted_blue_painted_metal_plating_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:rusted_blue_painted_metal_plating_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:rusted_blue_painted_metal_plating_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:rusted_blue_painted_metal_plating_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:rusted_blue_painted_metal_plating_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:rusted_blue_painted_metal_plating_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:rusted_blue_painted_metal_plating_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:rusted_blue_painted_metal_plating_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:rusted_blue_painted_metal_plating_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:rusted_blue_painted_metal_plating_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:rusted_blue_painted_metal_plating_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:rusted_blue_painted_metal_plating_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:rusted_blue_painted_metal_plating_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:rusted_blue_painted_metal_plating_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:rusted_blue_painted_metal_plating_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:rusted_blue_painted_metal_plating_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:rusted_blue_painted_metal_plating_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:rusted_blue_painted_metal_plating_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:rusted_blue_painted_metal_plating_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:rusted_blue_painted_metal_plating_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:rusted_blue_painted_metal_plating_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:rusted_blue_painted_metal_plating_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:rusted_blue_painted_metal_plating_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:rusted_blue_painted_metal_plating_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:rusted_blue_painted_metal_plating_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:rusted_blue_painted_metal_plating_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:rusted_blue_painted_metal_plating_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:rusted_blue_painted_metal_plating_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:rusted_blue_painted_metal_plating_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:rusted_blue_painted_metal_plating_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:rusted_blue_painted_metal_plating_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:rusted_blue_painted_metal_plating_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:rusted_blue_painted_metal_plating_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:rusted_blue_painted_metal_plating_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:rusted_blue_painted_metal_plating_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:rusted_blue_painted_metal_plating_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:rusted_blue_painted_metal_plating_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:rusted_blue_painted_metal_plating_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:rusted_blue_painted_metal_plating_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:rusted_blue_painted_metal_plating_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:rusted_blue_painted_metal_plating_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:rusted_blue_painted_metal_plating_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:rusted_blue_painted_metal_plating_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:rusted_blue_painted_metal_plating_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:rusted_blue_painted_metal_plating_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:rusted_blue_painted_metal_plating_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:rusted_blue_painted_metal_plating_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:rusted_blue_painted_metal_plating_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:rusted_blue_painted_metal_plating_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:rusted_blue_painted_metal_plating_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:rusted_blue_painted_metal_plating_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:rusted_blue_painted_metal_plating_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:rusted_blue_painted_metal_plating_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:rusted_blue_painted_metal_plating_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:rusted_blue_painted_metal_plating_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:rusted_blue_painted_metal_plating_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:rusted_blue_painted_metal_plating_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:rusted_blue_painted_metal_plating_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:rusted_blue_painted_metal_plating_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:rusted_blue_painted_metal_plating_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:rusted_blue_painted_metal_plating_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:rusted_blue_painted_metal_plating_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:rusted_blue_painted_metal_plating_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:rusted_blue_painted_metal_plating_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:rusted_blue_painted_metal_plating_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:rusted_blue_painted_metal_plating_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:rusted_blue_painted_metal_plating_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:rusted_blue_painted_metal_plating_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:rusted_blue_painted_metal_plating_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:rusted_blue_painted_metal_plating_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:rusted_blue_painted_metal_plating_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:rusted_blue_painted_metal_plating_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:rusted_blue_painted_metal_plating_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:rusted_blue_painted_metal_plating_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:rusted_blue_painted_metal_plating_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:rusted_blue_painted_metal_plating_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:rusted_blue_painted_metal_plating_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:rusted_blue_painted_metal_plating_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:rusted_blue_painted_metal_plating_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:rusted_blue_painted_metal_plating_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:rusted_blue_painted_metal_plating_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:rusted_blue_painted_metal_plating_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:rusted_blue_painted_metal_plating_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:rusted_blue_painted_metal_plating_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:rusted_blue_painted_metal_plating_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:rusted_blue_painted_metal_plating_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:rusted_blue_painted_metal_plating_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:rusted_blue_painted_metal_plating_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:rusted_blue_painted_metal_plating_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:rusted_blue_painted_metal_plating_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:rusted_blue_painted_metal_plating_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:rusted_blue_painted_metal_plating_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:rusted_blue_painted_metal_plating_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:rusted_blue_painted_metal_plating_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:rusted_blue_painted_metal_plating_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:rusted_blue_painted_metal_plating_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:rusted_blue_painted_metal_plating_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:rusted_blue_painted_metal_plating_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:rusted_blue_painted_metal_plating_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:rusted_blue_painted_metal_plating_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:rusted_blue_painted_metal_plating_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:rusted_blue_painted_metal_plating_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:rusted_blue_painted_metal_plating_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:rusted_blue_painted_metal_plating_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:rusted_blue_painted_metal_plating_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:rusted_blue_painted_metal_plating_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:rusted_blue_painted_metal_plating_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:rusted_blue_painted_metal_plating_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:rusted_blue_painted_metal_plating_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:rusted_blue_painted_metal_plating_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:rusted_blue_painted_metal_plating_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:rusted_blue_painted_metal_plating_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:rusted_blue_painted_metal_plating_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:rusted_blue_painted_metal_plating_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:rusted_blue_painted_metal_plating_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:rusted_blue_painted_metal_plating_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:rusted_blue_painted_metal_plating_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:rusted_blue_painted_metal_plating_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:rusted_blue_painted_metal_plating_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:rusted_blue_painted_metal_plating_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:rusted_blue_painted_metal_plating_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:rusted_blue_painted_metal_plating_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:rusted_blue_painted_metal_plating_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:rusted_blue_painted_metal_plating_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:rusted_blue_painted_metal_plating_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:rusted_blue_painted_metal_plating_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:rusted_blue_painted_metal_plating_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:rusted_blue_painted_metal_plating_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:rusted_blue_painted_metal_plating_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:rusted_blue_painted_metal_plating_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:rusted_blue_painted_metal_plating_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:rusted_blue_painted_metal_plating_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:rusted_blue_painted_metal_plating_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:rusted_blue_painted_metal_plating_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:rusted_blue_painted_metal_plating_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:rusted_blue_painted_metal_plating_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:rusted_blue_painted_metal_plating_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:rusted_blue_painted_metal_plating_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:rusted_blue_painted_metal_plating_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:rusted_blue_painted_metal_plating_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:rusted_blue_painted_metal_plating_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:rusted_blue_painted_metal_plating_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:rusted_blue_painted_metal_plating_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:rusted_blue_painted_metal_plating_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:rusted_blue_painted_metal_plating_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:rusted_blue_painted_metal_plating_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:rusted_blue_painted_metal_plating_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:rusted_blue_painted_metal_plating_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:rusted_blue_painted_metal_plating_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:rusted_blue_painted_metal_plating_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:rusted_blue_painted_metal_plating_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:rusted_blue_painted_metal_plating_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:rusted_blue_painted_metal_plating_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:rusted_blue_painted_metal_plating_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:rusted_blue_painted_metal_plating_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:rusted_blue_painted_metal_plating_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:rusted_blue_painted_metal_plating_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:rusted_blue_painted_metal_plating_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:rusted_blue_painted_metal_plating_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:rusted_blue_painted_metal_plating_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:rusted_blue_painted_metal_plating_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:rusted_blue_painted_metal_plating_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:rusted_blue_painted_metal_plating_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:rusted_blue_painted_metal_plating_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:rusted_blue_painted_metal_plating_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:rusted_blue_painted_metal_plating_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:rusted_blue_painted_metal_plating_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:rusted_blue_painted_metal_plating_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:rusted_blue_painted_metal_plating_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:rusted_blue_painted_metal_plating_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:rusted_blue_painted_metal_plating_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:rusted_blue_painted_metal_plating_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:rusted_blue_painted_metal_plating_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:rusted_blue_painted_metal_plating_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:rusted_blue_painted_metal_plating_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:rusted_blue_painted_metal_plating_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:rusted_blue_painted_metal_plating_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:rusted_blue_painted_metal_plating_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:rusted_blue_painted_metal_plating_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:rusted_blue_painted_metal_plating_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:rusted_blue_painted_metal_plating_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:rusted_blue_painted_metal_plating_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:rusted_blue_painted_metal_plating_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:rusted_blue_painted_metal_plating_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:rusted_blue_painted_metal_plating_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:rusted_blue_painted_metal_plating_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:rusted_blue_painted_metal_plating_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:rusted_blue_painted_metal_plating_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:rusted_blue_painted_metal_plating_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:rusted_blue_painted_metal_plating_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:rusted_blue_painted_metal_plating_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:rusted_blue_painted_metal_plating_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:rusted_blue_painted_metal_plating_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:rusted_blue_painted_metal_plating_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:rusted_blue_painted_metal_plating_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:rusted_blue_painted_metal_plating_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:rusted_blue_painted_metal_plating_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:rusted_blue_painted_metal_plating_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:rusted_blue_painted_metal_plating_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:rusted_blue_painted_metal_plating_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:rusted_blue_painted_metal_plating_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:rusted_blue_painted_metal_plating_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:rusted_blue_painted_metal_plating_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:rusted_blue_painted_metal_plating_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:rusted_blue_painted_metal_plating_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:rusted_blue_painted_metal_plating_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:rusted_blue_painted_metal_plating_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:rusted_blue_painted_metal_plating_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:rusted_blue_painted_metal_plating_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:rusted_corrugated_metal
conquest:rusted_corrugated_metal_arrowslit[facing=north,waterlogged=true]
conquest:rusted_corrugated_metal_arrowslit[facing=north,waterlogged=false]
conquest:rusted_corrugated_metal_arrowslit[facing=south,waterlogged=true]
conquest:rusted_corrugated_metal_arrowslit[facing=south,waterlogged=false]
conquest:rusted_corrugated_metal_arrowslit[facing=west,waterlogged=true]
conquest:rusted_corrugated_metal_arrowslit[facing=west,waterlogged=false]
conquest:rusted_corrugated_metal_arrowslit[facing=east,waterlogged=true]
conquest:rusted_corrugated_metal_arrowslit[facing=east,waterlogged=false]
conquest:rusted_corrugated_metal_balustrade[axis=x,waterlogged=true]
conquest:rusted_corrugated_metal_balustrade[axis=x,waterlogged=false]
conquest:rusted_corrugated_metal_balustrade[axis=y,waterlogged=true]
conquest:rusted_corrugated_metal_balustrade[axis=y,waterlogged=false]
conquest:rusted_corrugated_metal_balustrade[axis=z,waterlogged=true]
conquest:rusted_corrugated_metal_balustrade[axis=z,waterlogged=false]
conquest:rusted_corrugated_metal_capital[facing=flat,type=top,waterlogged=true]
conquest:rusted_corrugated_metal_capital[facing=flat,type=top,waterlogged=false]
conquest:rusted_corrugated_metal_capital[facing=flat,type=bottom,waterlogged=true]
conquest:rusted_corrugated_metal_capital[facing=flat,type=bottom,waterlogged=false]
conquest:rusted_corrugated_metal_capital[facing=north,type=top,waterlogged=true]
conquest:rusted_corrugated_metal_capital[facing=north,type=top,waterlogged=false]
conquest:rusted_corrugated_metal_capital[facing=north,type=bottom,waterlogged=true]
conquest:rusted_corrugated_metal_capital[facing=north,type=bottom,waterlogged=false]
conquest:rusted_corrugated_metal_capital[facing=south,type=top,waterlogged=true]
conquest:rusted_corrugated_metal_capital[facing=south,type=top,waterlogged=false]
conquest:rusted_corrugated_metal_capital[facing=south,type=bottom,waterlogged=true]
conquest:rusted_corrugated_metal_capital[facing=south,type=bottom,waterlogged=false]
conquest:rusted_corrugated_metal_capital[facing=east,type=top,waterlogged=true]
conquest:rusted_corrugated_metal_capital[facing=east,type=top,waterlogged=false]
conquest:rusted_corrugated_metal_capital[facing=east,type=bottom,waterlogged=true]
conquest:rusted_corrugated_metal_capital[facing=east,type=bottom,waterlogged=false]
conquest:rusted_corrugated_metal_capital[facing=west,type=top,waterlogged=true]
conquest:rusted_corrugated_metal_capital[facing=west,type=top,waterlogged=false]
conquest:rusted_corrugated_metal_capital[facing=west,type=bottom,waterlogged=true]
conquest:rusted_corrugated_metal_capital[facing=west,type=bottom,waterlogged=false]
conquest:rusted_corrugated_metal_corner_slab[facing=north,type=top,waterlogged=true]
conquest:rusted_corrugated_metal_corner_slab[facing=north,type=top,waterlogged=false]
conquest:rusted_corrugated_metal_corner_slab[facing=north,type=bottom,waterlogged=true]
conquest:rusted_corrugated_metal_corner_slab[facing=north,type=bottom,waterlogged=false]
conquest:rusted_corrugated_metal_corner_slab[facing=south,type=top,waterlogged=true]
conquest:rusted_corrugated_metal_corner_slab[facing=south,type=top,waterlogged=false]
conquest:rusted_corrugated_metal_corner_slab[facing=south,type=bottom,waterlogged=true]
conquest:rusted_corrugated_metal_corner_slab[facing=south,type=bottom,waterlogged=false]
conquest:rusted_corrugated_metal_corner_slab[facing=west,type=top,waterlogged=true]
conquest:rusted_corrugated_metal_corner_slab[facing=west,type=top,waterlogged=false]
conquest:rusted_corrugated_metal_corner_slab[facing=west,type=bottom,waterlogged=true]
conquest:rusted_corrugated_metal_corner_slab[facing=west,type=bottom,waterlogged=false]
conquest:rusted_corrugated_metal_corner_slab[facing=east,type=top,waterlogged=true]
conquest:rusted_corrugated_metal_corner_slab[facing=east,type=top,waterlogged=false]
conquest:rusted_corrugated_metal_corner_slab[facing=east,type=bottom,waterlogged=true]
conquest:rusted_corrugated_metal_corner_slab[facing=east,type=bottom,waterlogged=false]
conquest:rusted_corrugated_metal_eighth_slab[facing=north,type=top,waterlogged=true]
conquest:rusted_corrugated_metal_eighth_slab[facing=north,type=top,waterlogged=false]
conquest:rusted_corrugated_metal_eighth_slab[facing=north,type=bottom,waterlogged=true]
conquest:rusted_corrugated_metal_eighth_slab[facing=north,type=bottom,waterlogged=false]
conquest:rusted_corrugated_metal_eighth_slab[facing=south,type=top,waterlogged=true]
conquest:rusted_corrugated_metal_eighth_slab[facing=south,type=top,waterlogged=false]
conquest:rusted_corrugated_metal_eighth_slab[facing=south,type=bottom,waterlogged=true]
conquest:rusted_corrugated_metal_eighth_slab[facing=south,type=bottom,waterlogged=false]
conquest:rusted_corrugated_metal_eighth_slab[facing=west,type=top,waterlogged=true]
conquest:rusted_corrugated_metal_eighth_slab[facing=west,type=top,waterlogged=false]
conquest:rusted_corrugated_metal_eighth_slab[facing=west,type=bottom,waterlogged=true]
conquest:rusted_corrugated_metal_eighth_slab[facing=west,type=bottom,waterlogged=false]
conquest:rusted_corrugated_metal_eighth_slab[facing=east,type=top,waterlogged=true]
conquest:rusted_corrugated_metal_eighth_slab[facing=east,type=top,waterlogged=false]
conquest:rusted_corrugated_metal_eighth_slab[facing=east,type=bottom,waterlogged=true]
conquest:rusted_corrugated_metal_eighth_slab[facing=east,type=bottom,waterlogged=false]
conquest:rusted_corrugated_metal_pillar[layer=1,waterlogged=true]
conquest:rusted_corrugated_metal_pillar[layer=1,waterlogged=false]
conquest:rusted_corrugated_metal_pillar[layer=2,waterlogged=true]
conquest:rusted_corrugated_metal_pillar[layer=2,waterlogged=false]
conquest:rusted_corrugated_metal_pillar[layer=3,waterlogged=true]
conquest:rusted_corrugated_metal_pillar[layer=3,waterlogged=false]
conquest:rusted_corrugated_metal_quarter_slab[facing=north,layer=1,type=top,waterlogged=true]
conquest:rusted_corrugated_metal_quarter_slab[facing=north,layer=1,type=top,waterlogged=false]
conquest:rusted_corrugated_metal_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=true]
conquest:rusted_corrugated_metal_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=false]
conquest:rusted_corrugated_metal_quarter_slab[facing=north,layer=2,type=top,waterlogged=true]
conquest:rusted_corrugated_metal_quarter_slab[facing=north,layer=2,type=top,waterlogged=false]
conquest:rusted_corrugated_metal_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=true]
conquest:rusted_corrugated_metal_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=false]
conquest:rusted_corrugated_metal_quarter_slab[facing=north,layer=3,type=top,waterlogged=true]
conquest:rusted_corrugated_metal_quarter_slab[facing=north,layer=3,type=top,waterlogged=false]
conquest:rusted_corrugated_metal_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=true]
conquest:rusted_corrugated_metal_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=false]
conquest:rusted_corrugated_metal_quarter_slab[facing=south,layer=1,type=top,waterlogged=true]
conquest:rusted_corrugated_metal_quarter_slab[facing=south,layer=1,type=top,waterlogged=false]
conquest:rusted_corrugated_metal_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=true]
conquest:rusted_corrugated_metal_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=false]
conquest:rusted_corrugated_metal_quarter_slab[facing=south,layer=2,type=top,waterlogged=true]
conquest:rusted_corrugated_metal_quarter_slab[facing=south,layer=2,type=top,waterlogged=false]
conquest:rusted_corrugated_metal_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=true]
conquest:rusted_corrugated_metal_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=false]
conquest:rusted_corrugated_metal_quarter_slab[facing=south,layer=3,type=top,waterlogged=true]
conquest:rusted_corrugated_metal_quarter_slab[facing=south,layer=3,type=top,waterlogged=false]
conquest:rusted_corrugated_metal_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=true]
conquest:rusted_corrugated_metal_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=false]
conquest:rusted_corrugated_metal_quarter_slab[facing=west,layer=1,type=top,waterlogged=true]
conquest:rusted_corrugated_metal_quarter_slab[facing=west,layer=1,type=top,waterlogged=false]
conquest:rusted_corrugated_metal_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=true]
conquest:rusted_corrugated_metal_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=false]
conquest:rusted_corrugated_metal_quarter_slab[facing=west,layer=2,type=top,waterlogged=true]
conquest:rusted_corrugated_metal_quarter_slab[facing=west,layer=2,type=top,waterlogged=false]
conquest:rusted_corrugated_metal_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=true]
conquest:rusted_corrugated_metal_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=false]
conquest:rusted_corrugated_metal_quarter_slab[facing=west,layer=3,type=top,waterlogged=true]
conquest:rusted_corrugated_metal_quarter_slab[facing=west,layer=3,type=top,waterlogged=false]
conquest:rusted_corrugated_metal_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=true]
conquest:rusted_corrugated_metal_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=false]
conquest:rusted_corrugated_metal_quarter_slab[facing=east,layer=1,type=top,waterlogged=true]
conquest:rusted_corrugated_metal_quarter_slab[facing=east,layer=1,type=top,waterlogged=false]
conquest:rusted_corrugated_metal_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=true]
conquest:rusted_corrugated_metal_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=false]
conquest:rusted_corrugated_metal_quarter_slab[facing=east,layer=2,type=top,waterlogged=true]
conquest:rusted_corrugated_metal_quarter_slab[facing=east,layer=2,type=top,waterlogged=false]
conquest:rusted_corrugated_metal_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=true]
conquest:rusted_corrugated_metal_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=false]
conquest:rusted_corrugated_metal_quarter_slab[facing=east,layer=3,type=top,waterlogged=true]
conquest:rusted_corrugated_metal_quarter_slab[facing=east,layer=3,type=top,waterlogged=false]
conquest:rusted_corrugated_metal_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=true]
conquest:rusted_corrugated_metal_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=false]
conquest:rusted_corrugated_metal_slab[layer=1,type=top,waterlogged=true]
conquest:rusted_corrugated_metal_slab[layer=1,type=top,waterlogged=false]
conquest:rusted_corrugated_metal_slab[layer=1,type=bottom,waterlogged=true]
conquest:rusted_corrugated_metal_slab[layer=1,type=bottom,waterlogged=false]
conquest:rusted_corrugated_metal_slab[layer=2,type=top,waterlogged=true]
conquest:rusted_corrugated_metal_slab[layer=2,type=top,waterlogged=false]
conquest:rusted_corrugated_metal_slab[layer=2,type=bottom,waterlogged=true]
conquest:rusted_corrugated_metal_slab[layer=2,type=bottom,waterlogged=false]
conquest:rusted_corrugated_metal_slab[layer=3,type=top,waterlogged=true]
conquest:rusted_corrugated_metal_slab[layer=3,type=top,waterlogged=false]
conquest:rusted_corrugated_metal_slab[layer=3,type=bottom,waterlogged=true]
conquest:rusted_corrugated_metal_slab[layer=3,type=bottom,waterlogged=false]
conquest:rusted_corrugated_metal_slab[layer=4,type=top,waterlogged=true]
conquest:rusted_corrugated_metal_slab[layer=4,type=top,waterlogged=false]
conquest:rusted_corrugated_metal_slab[layer=4,type=bottom,waterlogged=true]
conquest:rusted_corrugated_metal_slab[layer=4,type=bottom,waterlogged=false]
conquest:rusted_corrugated_metal_small_window[down=true,up=true,waterlogged=true]
conquest:rusted_corrugated_metal_small_window[down=true,up=true,waterlogged=false]
conquest:rusted_corrugated_metal_small_window[down=true,up=false,waterlogged=true]
conquest:rusted_corrugated_metal_small_window[down=true,up=false,waterlogged=false]
conquest:rusted_corrugated_metal_small_window[down=false,up=true,waterlogged=true]
conquest:rusted_corrugated_metal_small_window[down=false,up=true,waterlogged=false]
conquest:rusted_corrugated_metal_small_window[down=false,up=false,waterlogged=true]
conquest:rusted_corrugated_metal_small_window[down=false,up=false,waterlogged=false]
conquest:rusted_corrugated_metal_small_window_half[down=true,facing=north,up=true,waterlogged=true]
conquest:rusted_corrugated_metal_small_window_half[down=true,facing=north,up=true,waterlogged=false]
conquest:rusted_corrugated_metal_small_window_half[down=true,facing=north,up=false,waterlogged=true]
conquest:rusted_corrugated_metal_small_window_half[down=true,facing=north,up=false,waterlogged=false]
conquest:rusted_corrugated_metal_small_window_half[down=true,facing=south,up=true,waterlogged=true]
conquest:rusted_corrugated_metal_small_window_half[down=true,facing=south,up=true,waterlogged=false]
conquest:rusted_corrugated_metal_small_window_half[down=true,facing=south,up=false,waterlogged=true]
conquest:rusted_corrugated_metal_small_window_half[down=true,facing=south,up=false,waterlogged=false]
conquest:rusted_corrugated_metal_small_window_half[down=true,facing=west,up=true,waterlogged=true]
conquest:rusted_corrugated_metal_small_window_half[down=true,facing=west,up=true,waterlogged=false]
conquest:rusted_corrugated_metal_small_window_half[down=true,facing=west,up=false,waterlogged=true]
conquest:rusted_corrugated_metal_small_window_half[down=true,facing=west,up=false,waterlogged=false]
conquest:rusted_corrugated_metal_small_window_half[down=true,facing=east,up=true,waterlogged=true]
conquest:rusted_corrugated_metal_small_window_half[down=true,facing=east,up=true,waterlogged=false]
conquest:rusted_corrugated_metal_small_window_half[down=true,facing=east,up=false,waterlogged=true]
conquest:rusted_corrugated_metal_small_window_half[down=true,facing=east,up=false,waterlogged=false]
conquest:rusted_corrugated_metal_small_window_half[down=false,facing=north,up=true,waterlogged=true]
conquest:rusted_corrugated_metal_small_window_half[down=false,facing=north,up=true,waterlogged=false]
conquest:rusted_corrugated_metal_small_window_half[down=false,facing=north,up=false,waterlogged=true]
conquest:rusted_corrugated_metal_small_window_half[down=false,facing=north,up=false,waterlogged=false]
conquest:rusted_corrugated_metal_small_window_half[down=false,facing=south,up=true,waterlogged=true]
conquest:rusted_corrugated_metal_small_window_half[down=false,facing=south,up=true,waterlogged=false]
conquest:rusted_corrugated_metal_small_window_half[down=false,facing=south,up=false,waterlogged=true]
conquest:rusted_corrugated_metal_small_window_half[down=false,facing=south,up=false,waterlogged=false]
conquest:rusted_corrugated_metal_small_window_half[down=false,facing=west,up=true,waterlogged=true]
conquest:rusted_corrugated_metal_small_window_half[down=false,facing=west,up=true,waterlogged=false]
conquest:rusted_corrugated_metal_small_window_half[down=false,facing=west,up=false,waterlogged=true]
conquest:rusted_corrugated_metal_small_window_half[down=false,facing=west,up=false,waterlogged=false]
conquest:rusted_corrugated_metal_small_window_half[down=false,facing=east,up=true,waterlogged=true]
conquest:rusted_corrugated_metal_small_window_half[down=false,facing=east,up=true,waterlogged=false]
conquest:rusted_corrugated_metal_small_window_half[down=false,facing=east,up=false,waterlogged=true]
conquest:rusted_corrugated_metal_small_window_half[down=false,facing=east,up=false,waterlogged=false]
conquest:rusted_corrugated_metal_sphere[type=egg,waterlogged=true]
conquest:rusted_corrugated_metal_sphere[type=egg,waterlogged=false]
conquest:rusted_corrugated_metal_sphere[type=small,waterlogged=true]
conquest:rusted_corrugated_metal_sphere[type=small,waterlogged=false]
conquest:rusted_corrugated_metal_sphere[type=large,waterlogged=true]
conquest:rusted_corrugated_metal_sphere[type=large,waterlogged=false]
conquest:rusted_corrugated_metal_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:rusted_corrugated_metal_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:rusted_corrugated_metal_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:rusted_corrugated_metal_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:rusted_corrugated_metal_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:rusted_corrugated_metal_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:rusted_corrugated_metal_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:rusted_corrugated_metal_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:rusted_corrugated_metal_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:rusted_corrugated_metal_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:rusted_corrugated_metal_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:rusted_corrugated_metal_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:rusted_corrugated_metal_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:rusted_corrugated_metal_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:rusted_corrugated_metal_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:rusted_corrugated_metal_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:rusted_corrugated_metal_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:rusted_corrugated_metal_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:rusted_corrugated_metal_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:rusted_corrugated_metal_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:rusted_corrugated_metal_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:rusted_corrugated_metal_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:rusted_corrugated_metal_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:rusted_corrugated_metal_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:rusted_corrugated_metal_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:rusted_corrugated_metal_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:rusted_corrugated_metal_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:rusted_corrugated_metal_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:rusted_corrugated_metal_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:rusted_corrugated_metal_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:rusted_corrugated_metal_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:rusted_corrugated_metal_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:rusted_corrugated_metal_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:rusted_corrugated_metal_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:rusted_corrugated_metal_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:rusted_corrugated_metal_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:rusted_corrugated_metal_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:rusted_corrugated_metal_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:rusted_corrugated_metal_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:rusted_corrugated_metal_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:rusted_corrugated_metal_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:rusted_corrugated_metal_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:rusted_corrugated_metal_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:rusted_corrugated_metal_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:rusted_corrugated_metal_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:rusted_corrugated_metal_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:rusted_corrugated_metal_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:rusted_corrugated_metal_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:rusted_corrugated_metal_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:rusted_corrugated_metal_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:rusted_corrugated_metal_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:rusted_corrugated_metal_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:rusted_corrugated_metal_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:rusted_corrugated_metal_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:rusted_corrugated_metal_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:rusted_corrugated_metal_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:rusted_corrugated_metal_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:rusted_corrugated_metal_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:rusted_corrugated_metal_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:rusted_corrugated_metal_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:rusted_corrugated_metal_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:rusted_corrugated_metal_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:rusted_corrugated_metal_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:rusted_corrugated_metal_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:rusted_corrugated_metal_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:rusted_corrugated_metal_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:rusted_corrugated_metal_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:rusted_corrugated_metal_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:rusted_corrugated_metal_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:rusted_corrugated_metal_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:rusted_corrugated_metal_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:rusted_corrugated_metal_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:rusted_corrugated_metal_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:rusted_corrugated_metal_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:rusted_corrugated_metal_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:rusted_corrugated_metal_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:rusted_corrugated_metal_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:rusted_corrugated_metal_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:rusted_corrugated_metal_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:rusted_corrugated_metal_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:rusted_corrugated_metal_vertical_corner[facing=north,layer=1,waterlogged=true]
conquest:rusted_corrugated_metal_vertical_corner[facing=north,layer=1,waterlogged=false]
conquest:rusted_corrugated_metal_vertical_corner[facing=north,layer=2,waterlogged=true]
conquest:rusted_corrugated_metal_vertical_corner[facing=north,layer=2,waterlogged=false]
conquest:rusted_corrugated_metal_vertical_corner[facing=north,layer=3,waterlogged=true]
conquest:rusted_corrugated_metal_vertical_corner[facing=north,layer=3,waterlogged=false]
conquest:rusted_corrugated_metal_vertical_corner[facing=north,layer=4,waterlogged=true]
conquest:rusted_corrugated_metal_vertical_corner[facing=north,layer=4,waterlogged=false]
conquest:rusted_corrugated_metal_vertical_corner[facing=south,layer=1,waterlogged=true]
conquest:rusted_corrugated_metal_vertical_corner[facing=south,layer=1,waterlogged=false]
conquest:rusted_corrugated_metal_vertical_corner[facing=south,layer=2,waterlogged=true]
conquest:rusted_corrugated_metal_vertical_corner[facing=south,layer=2,waterlogged=false]
conquest:rusted_corrugated_metal_vertical_corner[facing=south,layer=3,waterlogged=true]
conquest:rusted_corrugated_metal_vertical_corner[facing=south,layer=3,waterlogged=false]
conquest:rusted_corrugated_metal_vertical_corner[facing=south,layer=4,waterlogged=true]
conquest:rusted_corrugated_metal_vertical_corner[facing=south,layer=4,waterlogged=false]
conquest:rusted_corrugated_metal_vertical_corner[facing=west,layer=1,waterlogged=true]
conquest:rusted_corrugated_metal_vertical_corner[facing=west,layer=1,waterlogged=false]
conquest:rusted_corrugated_metal_vertical_corner[facing=west,layer=2,waterlogged=true]
conquest:rusted_corrugated_metal_vertical_corner[facing=west,layer=2,waterlogged=false]
conquest:rusted_corrugated_metal_vertical_corner[facing=west,layer=3,waterlogged=true]
conquest:rusted_corrugated_metal_vertical_corner[facing=west,layer=3,waterlogged=false]
conquest:rusted_corrugated_metal_vertical_corner[facing=west,layer=4,waterlogged=true]
conquest:rusted_corrugated_metal_vertical_corner[facing=west,layer=4,waterlogged=false]
conquest:rusted_corrugated_metal_vertical_corner[facing=east,layer=1,waterlogged=true]
conquest:rusted_corrugated_metal_vertical_corner[facing=east,layer=1,waterlogged=false]
conquest:rusted_corrugated_metal_vertical_corner[facing=east,layer=2,waterlogged=true]
conquest:rusted_corrugated_metal_vertical_corner[facing=east,layer=2,waterlogged=false]
conquest:rusted_corrugated_metal_vertical_corner[facing=east,layer=3,waterlogged=true]
conquest:rusted_corrugated_metal_vertical_corner[facing=east,layer=3,waterlogged=false]
conquest:rusted_corrugated_metal_vertical_corner[facing=east,layer=4,waterlogged=true]
conquest:rusted_corrugated_metal_vertical_corner[facing=east,layer=4,waterlogged=false]
conquest:rusted_corrugated_metal_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:rusted_corrugated_metal_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:rusted_corrugated_metal_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:rusted_corrugated_metal_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:rusted_corrugated_metal_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:rusted_corrugated_metal_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:rusted_corrugated_metal_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:rusted_corrugated_metal_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:rusted_corrugated_metal_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:rusted_corrugated_metal_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:rusted_corrugated_metal_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:rusted_corrugated_metal_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:rusted_corrugated_metal_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:rusted_corrugated_metal_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:rusted_corrugated_metal_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:rusted_corrugated_metal_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:rusted_corrugated_metal_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:rusted_corrugated_metal_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:rusted_corrugated_metal_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:rusted_corrugated_metal_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:rusted_corrugated_metal_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:rusted_corrugated_metal_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:rusted_corrugated_metal_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:rusted_corrugated_metal_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:rusted_corrugated_metal_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:rusted_corrugated_metal_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:rusted_corrugated_metal_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:rusted_corrugated_metal_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:rusted_corrugated_metal_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:rusted_corrugated_metal_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:rusted_corrugated_metal_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:rusted_corrugated_metal_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:rusted_corrugated_metal_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:rusted_corrugated_metal_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:rusted_corrugated_metal_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:rusted_corrugated_metal_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:rusted_corrugated_metal_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:rusted_corrugated_metal_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:rusted_corrugated_metal_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:rusted_corrugated_metal_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:rusted_corrugated_metal_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:rusted_corrugated_metal_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:rusted_corrugated_metal_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:rusted_corrugated_metal_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:rusted_corrugated_metal_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:rusted_corrugated_metal_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:rusted_corrugated_metal_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:rusted_corrugated_metal_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:rusted_corrugated_metal_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:rusted_corrugated_metal_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:rusted_corrugated_metal_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:rusted_corrugated_metal_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:rusted_corrugated_metal_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:rusted_corrugated_metal_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:rusted_corrugated_metal_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:rusted_corrugated_metal_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:rusted_corrugated_metal_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:rusted_corrugated_metal_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:rusted_corrugated_metal_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:rusted_corrugated_metal_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:rusted_corrugated_metal_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:rusted_corrugated_metal_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:rusted_corrugated_metal_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:rusted_corrugated_metal_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:rusted_corrugated_metal_vertical_quarter[facing=north,layer=1,waterlogged=true]
conquest:rusted_corrugated_metal_vertical_quarter[facing=north,layer=1,waterlogged=false]
conquest:rusted_corrugated_metal_vertical_quarter[facing=north,layer=2,waterlogged=true]
conquest:rusted_corrugated_metal_vertical_quarter[facing=north,layer=2,waterlogged=false]
conquest:rusted_corrugated_metal_vertical_quarter[facing=north,layer=3,waterlogged=true]
conquest:rusted_corrugated_metal_vertical_quarter[facing=north,layer=3,waterlogged=false]
conquest:rusted_corrugated_metal_vertical_quarter[facing=north,layer=4,waterlogged=true]
conquest:rusted_corrugated_metal_vertical_quarter[facing=north,layer=4,waterlogged=false]
conquest:rusted_corrugated_metal_vertical_quarter[facing=south,layer=1,waterlogged=true]
conquest:rusted_corrugated_metal_vertical_quarter[facing=south,layer=1,waterlogged=false]
conquest:rusted_corrugated_metal_vertical_quarter[facing=south,layer=2,waterlogged=true]
conquest:rusted_corrugated_metal_vertical_quarter[facing=south,layer=2,waterlogged=false]
conquest:rusted_corrugated_metal_vertical_quarter[facing=south,layer=3,waterlogged=true]
conquest:rusted_corrugated_metal_vertical_quarter[facing=south,layer=3,waterlogged=false]
conquest:rusted_corrugated_metal_vertical_quarter[facing=south,layer=4,waterlogged=true]
conquest:rusted_corrugated_metal_vertical_quarter[facing=south,layer=4,waterlogged=false]
conquest:rusted_corrugated_metal_vertical_quarter[facing=west,layer=1,waterlogged=true]
conquest:rusted_corrugated_metal_vertical_quarter[facing=west,layer=1,waterlogged=false]
conquest:rusted_corrugated_metal_vertical_quarter[facing=west,layer=2,waterlogged=true]
conquest:rusted_corrugated_metal_vertical_quarter[facing=west,layer=2,waterlogged=false]
conquest:rusted_corrugated_metal_vertical_quarter[facing=west,layer=3,waterlogged=true]
conquest:rusted_corrugated_metal_vertical_quarter[facing=west,layer=3,waterlogged=false]
conquest:rusted_corrugated_metal_vertical_quarter[facing=west,layer=4,waterlogged=true]
conquest:rusted_corrugated_metal_vertical_quarter[facing=west,layer=4,waterlogged=false]
conquest:rusted_corrugated_metal_vertical_quarter[facing=east,layer=1,waterlogged=true]
conquest:rusted_corrugated_metal_vertical_quarter[facing=east,layer=1,waterlogged=false]
conquest:rusted_corrugated_metal_vertical_quarter[facing=east,layer=2,waterlogged=true]
conquest:rusted_corrugated_metal_vertical_quarter[facing=east,layer=2,waterlogged=false]
conquest:rusted_corrugated_metal_vertical_quarter[facing=east,layer=3,waterlogged=true]
conquest:rusted_corrugated_metal_vertical_quarter[facing=east,layer=3,waterlogged=false]
conquest:rusted_corrugated_metal_vertical_quarter[facing=east,layer=4,waterlogged=true]
conquest:rusted_corrugated_metal_vertical_quarter[facing=east,layer=4,waterlogged=false]
conquest:rusted_corrugated_metal_vertical_slab[facing=north,layer=1,waterlogged=true]
conquest:rusted_corrugated_metal_vertical_slab[facing=north,layer=1,waterlogged=false]
conquest:rusted_corrugated_metal_vertical_slab[facing=north,layer=2,waterlogged=true]
conquest:rusted_corrugated_metal_vertical_slab[facing=north,layer=2,waterlogged=false]
conquest:rusted_corrugated_metal_vertical_slab[facing=north,layer=3,waterlogged=true]
conquest:rusted_corrugated_metal_vertical_slab[facing=north,layer=3,waterlogged=false]
conquest:rusted_corrugated_metal_vertical_slab[facing=north,layer=4,waterlogged=true]
conquest:rusted_corrugated_metal_vertical_slab[facing=north,layer=4,waterlogged=false]
conquest:rusted_corrugated_metal_vertical_slab[facing=south,layer=1,waterlogged=true]
conquest:rusted_corrugated_metal_vertical_slab[facing=south,layer=1,waterlogged=false]
conquest:rusted_corrugated_metal_vertical_slab[facing=south,layer=2,waterlogged=true]
conquest:rusted_corrugated_metal_vertical_slab[facing=south,layer=2,waterlogged=false]
conquest:rusted_corrugated_metal_vertical_slab[facing=south,layer=3,waterlogged=true]
conquest:rusted_corrugated_metal_vertical_slab[facing=south,layer=3,waterlogged=false]
conquest:rusted_corrugated_metal_vertical_slab[facing=south,layer=4,waterlogged=true]
conquest:rusted_corrugated_metal_vertical_slab[facing=south,layer=4,waterlogged=false]
conquest:rusted_corrugated_metal_vertical_slab[facing=west,layer=1,waterlogged=true]
conquest:rusted_corrugated_metal_vertical_slab[facing=west,layer=1,waterlogged=false]
conquest:rusted_corrugated_metal_vertical_slab[facing=west,layer=2,waterlogged=true]
conquest:rusted_corrugated_metal_vertical_slab[facing=west,layer=2,waterlogged=false]
conquest:rusted_corrugated_metal_vertical_slab[facing=west,layer=3,waterlogged=true]
conquest:rusted_corrugated_metal_vertical_slab[facing=west,layer=3,waterlogged=false]
conquest:rusted_corrugated_metal_vertical_slab[facing=west,layer=4,waterlogged=true]
conquest:rusted_corrugated_metal_vertical_slab[facing=west,layer=4,waterlogged=false]
conquest:rusted_corrugated_metal_vertical_slab[facing=east,layer=1,waterlogged=true]
conquest:rusted_corrugated_metal_vertical_slab[facing=east,layer=1,waterlogged=false]
conquest:rusted_corrugated_metal_vertical_slab[facing=east,layer=2,waterlogged=true]
conquest:rusted_corrugated_metal_vertical_slab[facing=east,layer=2,waterlogged=false]
conquest:rusted_corrugated_metal_vertical_slab[facing=east,layer=3,waterlogged=true]
conquest:rusted_corrugated_metal_vertical_slab[facing=east,layer=3,waterlogged=false]
conquest:rusted_corrugated_metal_vertical_slab[facing=east,layer=4,waterlogged=true]
conquest:rusted_corrugated_metal_vertical_slab[facing=east,layer=4,waterlogged=false]
conquest:rusted_corrugated_metal_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:rusted_corrugated_metal_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:rusted_corrugated_metal_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:rusted_corrugated_metal_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:rusted_corrugated_metal_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:rusted_corrugated_metal_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:rusted_corrugated_metal_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:rusted_corrugated_metal_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:rusted_corrugated_metal_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:rusted_corrugated_metal_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:rusted_corrugated_metal_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:rusted_corrugated_metal_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:rusted_corrugated_metal_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:rusted_corrugated_metal_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:rusted_corrugated_metal_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:rusted_corrugated_metal_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:rusted_corrugated_metal_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:rusted_corrugated_metal_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:rusted_corrugated_metal_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:rusted_corrugated_metal_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:rusted_corrugated_metal_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:rusted_corrugated_metal_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:rusted_corrugated_metal_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:rusted_corrugated_metal_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:rusted_corrugated_metal_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:rusted_corrugated_metal_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:rusted_corrugated_metal_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:rusted_corrugated_metal_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:rusted_corrugated_metal_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:rusted_corrugated_metal_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:rusted_corrugated_metal_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:rusted_corrugated_metal_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:rusted_corrugated_metal_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:rusted_corrugated_metal_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:rusted_corrugated_metal_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:rusted_corrugated_metal_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:rusted_corrugated_metal_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:rusted_corrugated_metal_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:rusted_corrugated_metal_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:rusted_corrugated_metal_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:rusted_corrugated_metal_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:rusted_corrugated_metal_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:rusted_corrugated_metal_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:rusted_corrugated_metal_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:rusted_corrugated_metal_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:rusted_corrugated_metal_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:rusted_corrugated_metal_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:rusted_corrugated_metal_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:rusted_corrugated_metal_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:rusted_corrugated_metal_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:rusted_corrugated_metal_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:rusted_corrugated_metal_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:rusted_corrugated_metal_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:rusted_corrugated_metal_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:rusted_corrugated_metal_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:rusted_corrugated_metal_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:rusted_corrugated_metal_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:rusted_corrugated_metal_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:rusted_corrugated_metal_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:rusted_corrugated_metal_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:rusted_corrugated_metal_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:rusted_corrugated_metal_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:rusted_corrugated_metal_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:rusted_corrugated_metal_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:rusted_corrugated_metal_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:rusted_corrugated_metal_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:rusted_corrugated_metal_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:rusted_corrugated_metal_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:rusted_corrugated_metal_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:rusted_corrugated_metal_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:rusted_corrugated_metal_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:rusted_corrugated_metal_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:rusted_corrugated_metal_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:rusted_corrugated_metal_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:rusted_corrugated_metal_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:rusted_corrugated_metal_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:rusted_corrugated_metal_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:rusted_corrugated_metal_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:rusted_corrugated_metal_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:rusted_corrugated_metal_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:rusted_corrugated_metal_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:rusted_corrugated_metal_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:rusted_corrugated_metal_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:rusted_corrugated_metal_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:rusted_corrugated_metal_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:rusted_corrugated_metal_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:rusted_corrugated_metal_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:rusted_corrugated_metal_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:rusted_corrugated_metal_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:rusted_corrugated_metal_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:rusted_corrugated_metal_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:rusted_corrugated_metal_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:rusted_corrugated_metal_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:rusted_corrugated_metal_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:rusted_corrugated_metal_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:rusted_corrugated_metal_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:rusted_corrugated_metal_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:rusted_corrugated_metal_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:rusted_corrugated_metal_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:rusted_corrugated_metal_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:rusted_corrugated_metal_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:rusted_corrugated_metal_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:rusted_corrugated_metal_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:rusted_corrugated_metal_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:rusted_corrugated_metal_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:rusted_corrugated_metal_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:rusted_corrugated_metal_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:rusted_corrugated_metal_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:rusted_corrugated_metal_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:rusted_corrugated_metal_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:rusted_corrugated_metal_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:rusted_corrugated_metal_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:rusted_corrugated_metal_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:rusted_corrugated_metal_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:rusted_corrugated_metal_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:rusted_corrugated_metal_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:rusted_corrugated_metal_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:rusted_corrugated_metal_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:rusted_corrugated_metal_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:rusted_corrugated_metal_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:rusted_corrugated_metal_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:rusted_corrugated_metal_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:rusted_corrugated_metal_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:rusted_corrugated_metal_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:rusted_corrugated_metal_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:rusted_corrugated_metal_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:rusted_corrugated_metal_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:rusted_corrugated_metal_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:rusted_corrugated_metal_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:rusted_corrugated_metal_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:rusted_corrugated_metal_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:rusted_corrugated_metal_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:rusted_corrugated_metal_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:rusted_corrugated_metal_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:rusted_corrugated_metal_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:rusted_corrugated_metal_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:rusted_corrugated_metal_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:rusted_corrugated_metal_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:rusted_corrugated_metal_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:rusted_corrugated_metal_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:rusted_corrugated_metal_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:rusted_corrugated_metal_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:rusted_corrugated_metal_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:rusted_corrugated_metal_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:rusted_corrugated_metal_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:rusted_corrugated_metal_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:rusted_corrugated_metal_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:rusted_corrugated_metal_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:rusted_corrugated_metal_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:rusted_corrugated_metal_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:rusted_corrugated_metal_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:rusted_corrugated_metal_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:rusted_corrugated_metal_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:rusted_corrugated_metal_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:rusted_corrugated_metal_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:rusted_corrugated_metal_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:rusted_corrugated_metal_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:rusted_corrugated_metal_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:rusted_corrugated_metal_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:rusted_corrugated_metal_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:rusted_corrugated_metal_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:rusted_corrugated_metal_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:rusted_corrugated_metal_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:rusted_corrugated_metal_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:rusted_corrugated_metal_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:rusted_corrugated_metal_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:rusted_corrugated_metal_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:rusted_corrugated_metal_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:rusted_corrugated_metal_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:rusted_corrugated_metal_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:rusted_corrugated_metal_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:rusted_corrugated_metal_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:rusted_corrugated_metal_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:rusted_corrugated_metal_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:rusted_corrugated_metal_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:rusted_corrugated_metal_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:rusted_corrugated_metal_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:rusted_corrugated_metal_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:rusted_corrugated_metal_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:rusted_corrugated_metal_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:rusted_corrugated_metal_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:rusted_corrugated_metal_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:rusted_corrugated_metal_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:rusted_corrugated_metal_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:rusted_corrugated_metal_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:rusted_corrugated_metal_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:rusted_corrugated_metal_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:rusted_corrugated_metal_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:rusted_corrugated_metal_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:rusted_corrugated_metal_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:rusted_corrugated_metal_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:rusted_corrugated_metal_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:rusted_corrugated_metal_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:rusted_corrugated_metal_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:rusted_corrugated_metal_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:rusted_corrugated_metal_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:rusted_corrugated_metal_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:rusted_corrugated_metal_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:rusted_corrugated_metal_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:rusted_corrugated_metal_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:rusted_corrugated_metal_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:rusted_corrugated_metal_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:rusted_corrugated_metal_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:rusted_corrugated_metal_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:rusted_corrugated_metal_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:rusted_corrugated_metal_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:rusted_corrugated_metal_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:rusted_corrugated_metal_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:rusted_corrugated_metal_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:rusted_corrugated_metal_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:rusted_corrugated_metal_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:rusted_corrugated_metal_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:rusted_corrugated_metal_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:rusted_corrugated_metal_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:rusted_corrugated_metal_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:rusted_corrugated_metal_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:rusted_corrugated_metal_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:rusted_corrugated_metal_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:rusted_corrugated_metal_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:rusted_corrugated_metal_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:rusted_corrugated_metal_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:rusted_corrugated_metal_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:rusted_corrugated_metal_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:rusted_corrugated_metal_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:rusted_corrugated_metal_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:rusted_corrugated_metal_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:rusted_corrugated_metal_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:rusted_corrugated_metal_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:rusted_corrugated_metal_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:rusted_corrugated_metal_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:rusted_corrugated_metal_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:rusted_corrugated_metal_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:rusted_corrugated_metal_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:rusted_corrugated_metal_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:rusted_corrugated_metal_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:rusted_corrugated_metal_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:rusted_corrugated_metal_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:rusted_corrugated_metal_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:rusted_corrugated_metal_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:rusted_corrugated_metal_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:rusted_corrugated_metal_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:rusted_corrugated_metal_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:rusted_corrugated_metal_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:rusted_corrugated_metal_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:rusted_corrugated_metal_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:rusted_corrugated_metal_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:rusted_corrugated_metal_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:rusted_corrugated_metal_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:rusted_corrugated_metal_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:rusted_corrugated_metal_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:rusted_corrugated_metal_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:rusted_corrugated_metal_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:rusted_corrugated_metal_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:rusted_corrugated_metal_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:rusted_corrugated_metal_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:rusted_corrugated_metal_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:rusted_corrugated_metal_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:rusted_corrugated_metal_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:rusted_corrugated_metal_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:rusted_corrugated_metal_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:rusted_corrugated_metal_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:rusted_corrugated_metal_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:rusted_corrugated_metal_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:rusted_corrugated_metal_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:rusted_corrugated_metal_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:rusted_corrugated_metal_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:rusted_corrugated_metal_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:rusted_corrugated_metal_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:rusted_corrugated_metal_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:rusted_corrugated_metal_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:rusted_corrugated_metal_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:rusted_corrugated_metal_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:rusted_corrugated_metal_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:rusted_corrugated_metal_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:rusted_corrugated_metal_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:rusted_corrugated_metal_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:rusted_corrugated_metal_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:rusted_corrugated_metal_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:rusted_corrugated_metal_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:rusted_corrugated_metal_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:rusted_corrugated_metal_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:rusted_corrugated_metal_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:rusted_corrugated_metal_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:rusted_corrugated_metal_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:rusted_corrugated_metal_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:rusted_corrugated_metal_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:rusted_corrugated_metal_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:rusted_corrugated_metal_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:rusted_corrugated_metal_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:rusted_corrugated_metal_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:rusted_corrugated_metal_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:rusted_corrugated_metal_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:rusted_corrugated_metal_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:rusted_corrugated_metal_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:rusted_corrugated_metal_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:rusted_corrugated_metal_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:rusted_corrugated_metal_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:rusted_corrugated_metal_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:rusted_corrugated_metal_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:rusted_corrugated_metal_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:rusted_corrugated_metal_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:rusted_corrugated_metal_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:rusted_corrugated_metal_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:rusted_corrugated_metal_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:rusted_corrugated_metal_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:rusted_corrugated_metal_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:rusted_corrugated_metal_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:rusted_corrugated_metal_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:rusted_corrugated_metal_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:rusted_corrugated_metal_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:rusted_corrugated_metal_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:rusted_corrugated_metal_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:rusted_corrugated_metal_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:rusted_corrugated_metal_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:rusted_corrugated_metal_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:rusted_corrugated_metal_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:rusted_corrugated_metal_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:rusted_corrugated_metal_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:rusted_corrugated_metal_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:rusted_corrugated_metal_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:rusted_corrugated_metal_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:rusted_corrugated_metal_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:rusted_corrugated_metal_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:rusted_corrugated_metal_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:rusted_cross_hatched_metal_plating
conquest:rusted_cross_hatched_metal_plating_arrowslit[facing=north,waterlogged=true]
conquest:rusted_cross_hatched_metal_plating_arrowslit[facing=north,waterlogged=false]
conquest:rusted_cross_hatched_metal_plating_arrowslit[facing=south,waterlogged=true]
conquest:rusted_cross_hatched_metal_plating_arrowslit[facing=south,waterlogged=false]
conquest:rusted_cross_hatched_metal_plating_arrowslit[facing=west,waterlogged=true]
conquest:rusted_cross_hatched_metal_plating_arrowslit[facing=west,waterlogged=false]
conquest:rusted_cross_hatched_metal_plating_arrowslit[facing=east,waterlogged=true]
conquest:rusted_cross_hatched_metal_plating_arrowslit[facing=east,waterlogged=false]
conquest:rusted_cross_hatched_metal_plating_balustrade[axis=x,waterlogged=true]
conquest:rusted_cross_hatched_metal_plating_balustrade[axis=x,waterlogged=false]
conquest:rusted_cross_hatched_metal_plating_balustrade[axis=y,waterlogged=true]
conquest:rusted_cross_hatched_metal_plating_balustrade[axis=y,waterlogged=false]
conquest:rusted_cross_hatched_metal_plating_balustrade[axis=z,waterlogged=true]
conquest:rusted_cross_hatched_metal_plating_balustrade[axis=z,waterlogged=false]
conquest:rusted_cross_hatched_metal_plating_capital[facing=flat,type=top,waterlogged=true]
conquest:rusted_cross_hatched_metal_plating_capital[facing=flat,type=top,waterlogged=false]
conquest:rusted_cross_hatched_metal_plating_capital[facing=flat,type=bottom,waterlogged=true]
conquest:rusted_cross_hatched_metal_plating_capital[facing=flat,type=bottom,waterlogged=false]
conquest:rusted_cross_hatched_metal_plating_capital[facing=north,type=top,waterlogged=true]
conquest:rusted_cross_hatched_metal_plating_capital[facing=north,type=top,waterlogged=false]
conquest:rusted_cross_hatched_metal_plating_capital[facing=north,type=bottom,waterlogged=true]
conquest:rusted_cross_hatched_metal_plating_capital[facing=north,type=bottom,waterlogged=false]
conquest:rusted_cross_hatched_metal_plating_capital[facing=south,type=top,waterlogged=true]
conquest:rusted_cross_hatched_metal_plating_capital[facing=south,type=top,waterlogged=false]
conquest:rusted_cross_hatched_metal_plating_capital[facing=south,type=bottom,waterlogged=true]
conquest:rusted_cross_hatched_metal_plating_capital[facing=south,type=bottom,waterlogged=false]
conquest:rusted_cross_hatched_metal_plating_capital[facing=east,type=top,waterlogged=true]
conquest:rusted_cross_hatched_metal_plating_capital[facing=east,type=top,waterlogged=false]
conquest:rusted_cross_hatched_metal_plating_capital[facing=east,type=bottom,waterlogged=true]
conquest:rusted_cross_hatched_metal_plating_capital[facing=east,type=bottom,waterlogged=false]
conquest:rusted_cross_hatched_metal_plating_capital[facing=west,type=top,waterlogged=true]
conquest:rusted_cross_hatched_metal_plating_capital[facing=west,type=top,waterlogged=false]
conquest:rusted_cross_hatched_metal_plating_capital[facing=west,type=bottom,waterlogged=true]
conquest:rusted_cross_hatched_metal_plating_capital[facing=west,type=bottom,waterlogged=false]
conquest:rusted_cross_hatched_metal_plating_corner_slab[facing=north,type=top,waterlogged=true]
conquest:rusted_cross_hatched_metal_plating_corner_slab[facing=north,type=top,waterlogged=false]
conquest:rusted_cross_hatched_metal_plating_corner_slab[facing=north,type=bottom,waterlogged=true]
conquest:rusted_cross_hatched_metal_plating_corner_slab[facing=north,type=bottom,waterlogged=false]
conquest:rusted_cross_hatched_metal_plating_corner_slab[facing=south,type=top,waterlogged=true]
conquest:rusted_cross_hatched_metal_plating_corner_slab[facing=south,type=top,waterlogged=false]
conquest:rusted_cross_hatched_metal_plating_corner_slab[facing=south,type=bottom,waterlogged=true]
conquest:rusted_cross_hatched_metal_plating_corner_slab[facing=south,type=bottom,waterlogged=false]
conquest:rusted_cross_hatched_metal_plating_corner_slab[facing=west,type=top,waterlogged=true]
conquest:rusted_cross_hatched_metal_plating_corner_slab[facing=west,type=top,waterlogged=false]
conquest:rusted_cross_hatched_metal_plating_corner_slab[facing=west,type=bottom,waterlogged=true]
conquest:rusted_cross_hatched_metal_plating_corner_slab[facing=west,type=bottom,waterlogged=false]
conquest:rusted_cross_hatched_metal_plating_corner_slab[facing=east,type=top,waterlogged=true]
conquest:rusted_cross_hatched_metal_plating_corner_slab[facing=east,type=top,waterlogged=false]
conquest:rusted_cross_hatched_metal_plating_corner_slab[facing=east,type=bottom,waterlogged=true]
conquest:rusted_cross_hatched_metal_plating_corner_slab[facing=east,type=bottom,waterlogged=false]
conquest:rusted_cross_hatched_metal_plating_eighth_slab[facing=north,type=top,waterlogged=true]
conquest:rusted_cross_hatched_metal_plating_eighth_slab[facing=north,type=top,waterlogged=false]
conquest:rusted_cross_hatched_metal_plating_eighth_slab[facing=north,type=bottom,waterlogged=true]
conquest:rusted_cross_hatched_metal_plating_eighth_slab[facing=north,type=bottom,waterlogged=false]
conquest:rusted_cross_hatched_metal_plating_eighth_slab[facing=south,type=top,waterlogged=true]
conquest:rusted_cross_hatched_metal_plating_eighth_slab[facing=south,type=top,waterlogged=false]
conquest:rusted_cross_hatched_metal_plating_eighth_slab[facing=south,type=bottom,waterlogged=true]
conquest:rusted_cross_hatched_metal_plating_eighth_slab[facing=south,type=bottom,waterlogged=false]
conquest:rusted_cross_hatched_metal_plating_eighth_slab[facing=west,type=top,waterlogged=true]
conquest:rusted_cross_hatched_metal_plating_eighth_slab[facing=west,type=top,waterlogged=false]
conquest:rusted_cross_hatched_metal_plating_eighth_slab[facing=west,type=bottom,waterlogged=true]
conquest:rusted_cross_hatched_metal_plating_eighth_slab[facing=west,type=bottom,waterlogged=false]
conquest:rusted_cross_hatched_metal_plating_eighth_slab[facing=east,type=top,waterlogged=true]
conquest:rusted_cross_hatched_metal_plating_eighth_slab[facing=east,type=top,waterlogged=false]
conquest:rusted_cross_hatched_metal_plating_eighth_slab[facing=east,type=bottom,waterlogged=true]
conquest:rusted_cross_hatched_metal_plating_eighth_slab[facing=east,type=bottom,waterlogged=false]
conquest:rusted_cross_hatched_metal_plating_pillar[layer=1,waterlogged=true]
conquest:rusted_cross_hatched_metal_plating_pillar[layer=1,waterlogged=false]
conquest:rusted_cross_hatched_metal_plating_pillar[layer=2,waterlogged=true]
conquest:rusted_cross_hatched_metal_plating_pillar[layer=2,waterlogged=false]
conquest:rusted_cross_hatched_metal_plating_pillar[layer=3,waterlogged=true]
conquest:rusted_cross_hatched_metal_plating_pillar[layer=3,waterlogged=false]
conquest:rusted_cross_hatched_metal_plating_quarter_slab[facing=north,layer=1,type=top,waterlogged=true]
conquest:rusted_cross_hatched_metal_plating_quarter_slab[facing=north,layer=1,type=top,waterlogged=false]
conquest:rusted_cross_hatched_metal_plating_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=true]
conquest:rusted_cross_hatched_metal_plating_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=false]
conquest:rusted_cross_hatched_metal_plating_quarter_slab[facing=north,layer=2,type=top,waterlogged=true]
conquest:rusted_cross_hatched_metal_plating_quarter_slab[facing=north,layer=2,type=top,waterlogged=false]
conquest:rusted_cross_hatched_metal_plating_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=true]
conquest:rusted_cross_hatched_metal_plating_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=false]
conquest:rusted_cross_hatched_metal_plating_quarter_slab[facing=north,layer=3,type=top,waterlogged=true]
conquest:rusted_cross_hatched_metal_plating_quarter_slab[facing=north,layer=3,type=top,waterlogged=false]
conquest:rusted_cross_hatched_metal_plating_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=true]
conquest:rusted_cross_hatched_metal_plating_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=false]
conquest:rusted_cross_hatched_metal_plating_quarter_slab[facing=south,layer=1,type=top,waterlogged=true]
conquest:rusted_cross_hatched_metal_plating_quarter_slab[facing=south,layer=1,type=top,waterlogged=false]
conquest:rusted_cross_hatched_metal_plating_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=true]
conquest:rusted_cross_hatched_metal_plating_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=false]
conquest:rusted_cross_hatched_metal_plating_quarter_slab[facing=south,layer=2,type=top,waterlogged=true]
conquest:rusted_cross_hatched_metal_plating_quarter_slab[facing=south,layer=2,type=top,waterlogged=false]
conquest:rusted_cross_hatched_metal_plating_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=true]
conquest:rusted_cross_hatched_metal_plating_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=false]
conquest:rusted_cross_hatched_metal_plating_quarter_slab[facing=south,layer=3,type=top,waterlogged=true]
conquest:rusted_cross_hatched_metal_plating_quarter_slab[facing=south,layer=3,type=top,waterlogged=false]
conquest:rusted_cross_hatched_metal_plating_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=true]
conquest:rusted_cross_hatched_metal_plating_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=false]
conquest:rusted_cross_hatched_metal_plating_quarter_slab[facing=west,layer=1,type=top,waterlogged=true]
conquest:rusted_cross_hatched_metal_plating_quarter_slab[facing=west,layer=1,type=top,waterlogged=false]
conquest:rusted_cross_hatched_metal_plating_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=true]
conquest:rusted_cross_hatched_metal_plating_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=false]
conquest:rusted_cross_hatched_metal_plating_quarter_slab[facing=west,layer=2,type=top,waterlogged=true]
conquest:rusted_cross_hatched_metal_plating_quarter_slab[facing=west,layer=2,type=top,waterlogged=false]
conquest:rusted_cross_hatched_metal_plating_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=true]
conquest:rusted_cross_hatched_metal_plating_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=false]
conquest:rusted_cross_hatched_metal_plating_quarter_slab[facing=west,layer=3,type=top,waterlogged=true]
conquest:rusted_cross_hatched_metal_plating_quarter_slab[facing=west,layer=3,type=top,waterlogged=false]
conquest:rusted_cross_hatched_metal_plating_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=true]
conquest:rusted_cross_hatched_metal_plating_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=false]
conquest:rusted_cross_hatched_metal_plating_quarter_slab[facing=east,layer=1,type=top,waterlogged=true]
conquest:rusted_cross_hatched_metal_plating_quarter_slab[facing=east,layer=1,type=top,waterlogged=false]
conquest:rusted_cross_hatched_metal_plating_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=true]
conquest:rusted_cross_hatched_metal_plating_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=false]
conquest:rusted_cross_hatched_metal_plating_quarter_slab[facing=east,layer=2,type=top,waterlogged=true]
conquest:rusted_cross_hatched_metal_plating_quarter_slab[facing=east,layer=2,type=top,waterlogged=false]
conquest:rusted_cross_hatched_metal_plating_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=true]
conquest:rusted_cross_hatched_metal_plating_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=false]
conquest:rusted_cross_hatched_metal_plating_quarter_slab[facing=east,layer=3,type=top,waterlogged=true]
conquest:rusted_cross_hatched_metal_plating_quarter_slab[facing=east,layer=3,type=top,waterlogged=false]
conquest:rusted_cross_hatched_metal_plating_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=true]
conquest:rusted_cross_hatched_metal_plating_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=false]
conquest:rusted_cross_hatched_metal_plating_slab[layer=1,type=top,waterlogged=true]
conquest:rusted_cross_hatched_metal_plating_slab[layer=1,type=top,waterlogged=false]
conquest:rusted_cross_hatched_metal_plating_slab[layer=1,type=bottom,waterlogged=true]
conquest:rusted_cross_hatched_metal_plating_slab[layer=1,type=bottom,waterlogged=false]
conquest:rusted_cross_hatched_metal_plating_slab[layer=2,type=top,waterlogged=true]
conquest:rusted_cross_hatched_metal_plating_slab[layer=2,type=top,waterlogged=false]
conquest:rusted_cross_hatched_metal_plating_slab[layer=2,type=bottom,waterlogged=true]
conquest:rusted_cross_hatched_metal_plating_slab[layer=2,type=bottom,waterlogged=false]
conquest:rusted_cross_hatched_metal_plating_slab[layer=3,type=top,waterlogged=true]
conquest:rusted_cross_hatched_metal_plating_slab[layer=3,type=top,waterlogged=false]
conquest:rusted_cross_hatched_metal_plating_slab[layer=3,type=bottom,waterlogged=true]
conquest:rusted_cross_hatched_metal_plating_slab[layer=3,type=bottom,waterlogged=false]
conquest:rusted_cross_hatched_metal_plating_slab[layer=4,type=top,waterlogged=true]
conquest:rusted_cross_hatched_metal_plating_slab[layer=4,type=top,waterlogged=false]
conquest:rusted_cross_hatched_metal_plating_slab[layer=4,type=bottom,waterlogged=true]
conquest:rusted_cross_hatched_metal_plating_slab[layer=4,type=bottom,waterlogged=false]
conquest:rusted_cross_hatched_metal_plating_small_window[down=true,up=true,waterlogged=true]
conquest:rusted_cross_hatched_metal_plating_small_window[down=true,up=true,waterlogged=false]
conquest:rusted_cross_hatched_metal_plating_small_window[down=true,up=false,waterlogged=true]
conquest:rusted_cross_hatched_metal_plating_small_window[down=true,up=false,waterlogged=false]
conquest:rusted_cross_hatched_metal_plating_small_window[down=false,up=true,waterlogged=true]
conquest:rusted_cross_hatched_metal_plating_small_window[down=false,up=true,waterlogged=false]
conquest:rusted_cross_hatched_metal_plating_small_window[down=false,up=false,waterlogged=true]
conquest:rusted_cross_hatched_metal_plating_small_window[down=false,up=false,waterlogged=false]
conquest:rusted_cross_hatched_metal_plating_small_window_half[down=true,facing=north,up=true,waterlogged=true]
conquest:rusted_cross_hatched_metal_plating_small_window_half[down=true,facing=north,up=true,waterlogged=false]
conquest:rusted_cross_hatched_metal_plating_small_window_half[down=true,facing=north,up=false,waterlogged=true]
conquest:rusted_cross_hatched_metal_plating_small_window_half[down=true,facing=north,up=false,waterlogged=false]
conquest:rusted_cross_hatched_metal_plating_small_window_half[down=true,facing=south,up=true,waterlogged=true]
conquest:rusted_cross_hatched_metal_plating_small_window_half[down=true,facing=south,up=true,waterlogged=false]
conquest:rusted_cross_hatched_metal_plating_small_window_half[down=true,facing=south,up=false,waterlogged=true]
conquest:rusted_cross_hatched_metal_plating_small_window_half[down=true,facing=south,up=false,waterlogged=false]
conquest:rusted_cross_hatched_metal_plating_small_window_half[down=true,facing=west,up=true,waterlogged=true]
conquest:rusted_cross_hatched_metal_plating_small_window_half[down=true,facing=west,up=true,waterlogged=false]
conquest:rusted_cross_hatched_metal_plating_small_window_half[down=true,facing=west,up=false,waterlogged=true]
conquest:rusted_cross_hatched_metal_plating_small_window_half[down=true,facing=west,up=false,waterlogged=false]
conquest:rusted_cross_hatched_metal_plating_small_window_half[down=true,facing=east,up=true,waterlogged=true]
conquest:rusted_cross_hatched_metal_plating_small_window_half[down=true,facing=east,up=true,waterlogged=false]
conquest:rusted_cross_hatched_metal_plating_small_window_half[down=true,facing=east,up=false,waterlogged=true]
conquest:rusted_cross_hatched_metal_plating_small_window_half[down=true,facing=east,up=false,waterlogged=false]
conquest:rusted_cross_hatched_metal_plating_small_window_half[down=false,facing=north,up=true,waterlogged=true]
conquest:rusted_cross_hatched_metal_plating_small_window_half[down=false,facing=north,up=true,waterlogged=false]
conquest:rusted_cross_hatched_metal_plating_small_window_half[down=false,facing=north,up=false,waterlogged=true]
conquest:rusted_cross_hatched_metal_plating_small_window_half[down=false,facing=north,up=false,waterlogged=false]
conquest:rusted_cross_hatched_metal_plating_small_window_half[down=false,facing=south,up=true,waterlogged=true]
conquest:rusted_cross_hatched_metal_plating_small_window_half[down=false,facing=south,up=true,waterlogged=false]
conquest:rusted_cross_hatched_metal_plating_small_window_half[down=false,facing=south,up=false,waterlogged=true]
conquest:rusted_cross_hatched_metal_plating_small_window_half[down=false,facing=south,up=false,waterlogged=false]
conquest:rusted_cross_hatched_metal_plating_small_window_half[down=false,facing=west,up=true,waterlogged=true]
conquest:rusted_cross_hatched_metal_plating_small_window_half[down=false,facing=west,up=true,waterlogged=false]
conquest:rusted_cross_hatched_metal_plating_small_window_half[down=false,facing=west,up=false,waterlogged=true]
conquest:rusted_cross_hatched_metal_plating_small_window_half[down=false,facing=west,up=false,waterlogged=false]
conquest:rusted_cross_hatched_metal_plating_small_window_half[down=false,facing=east,up=true,waterlogged=true]
conquest:rusted_cross_hatched_metal_plating_small_window_half[down=false,facing=east,up=true,waterlogged=false]
conquest:rusted_cross_hatched_metal_plating_small_window_half[down=false,facing=east,up=false,waterlogged=true]
conquest:rusted_cross_hatched_metal_plating_small_window_half[down=false,facing=east,up=false,waterlogged=false]
conquest:rusted_cross_hatched_metal_plating_sphere[type=egg,waterlogged=true]
conquest:rusted_cross_hatched_metal_plating_sphere[type=egg,waterlogged=false]
conquest:rusted_cross_hatched_metal_plating_sphere[type=small,waterlogged=true]
conquest:rusted_cross_hatched_metal_plating_sphere[type=small,waterlogged=false]
conquest:rusted_cross_hatched_metal_plating_sphere[type=large,waterlogged=true]
conquest:rusted_cross_hatched_metal_plating_sphere[type=large,waterlogged=false]
conquest:rusted_cross_hatched_metal_plating_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:rusted_cross_hatched_metal_plating_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:rusted_cross_hatched_metal_plating_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:rusted_cross_hatched_metal_plating_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:rusted_cross_hatched_metal_plating_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:rusted_cross_hatched_metal_plating_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:rusted_cross_hatched_metal_plating_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:rusted_cross_hatched_metal_plating_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:rusted_cross_hatched_metal_plating_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:rusted_cross_hatched_metal_plating_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:rusted_cross_hatched_metal_plating_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:rusted_cross_hatched_metal_plating_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:rusted_cross_hatched_metal_plating_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:rusted_cross_hatched_metal_plating_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:rusted_cross_hatched_metal_plating_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:rusted_cross_hatched_metal_plating_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:rusted_cross_hatched_metal_plating_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:rusted_cross_hatched_metal_plating_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:rusted_cross_hatched_metal_plating_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:rusted_cross_hatched_metal_plating_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:rusted_cross_hatched_metal_plating_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:rusted_cross_hatched_metal_plating_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:rusted_cross_hatched_metal_plating_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:rusted_cross_hatched_metal_plating_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:rusted_cross_hatched_metal_plating_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:rusted_cross_hatched_metal_plating_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:rusted_cross_hatched_metal_plating_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:rusted_cross_hatched_metal_plating_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:rusted_cross_hatched_metal_plating_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:rusted_cross_hatched_metal_plating_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:rusted_cross_hatched_metal_plating_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:rusted_cross_hatched_metal_plating_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:rusted_cross_hatched_metal_plating_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:rusted_cross_hatched_metal_plating_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:rusted_cross_hatched_metal_plating_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:rusted_cross_hatched_metal_plating_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:rusted_cross_hatched_metal_plating_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:rusted_cross_hatched_metal_plating_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:rusted_cross_hatched_metal_plating_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:rusted_cross_hatched_metal_plating_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:rusted_cross_hatched_metal_plating_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:rusted_cross_hatched_metal_plating_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:rusted_cross_hatched_metal_plating_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:rusted_cross_hatched_metal_plating_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:rusted_cross_hatched_metal_plating_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:rusted_cross_hatched_metal_plating_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:rusted_cross_hatched_metal_plating_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:rusted_cross_hatched_metal_plating_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:rusted_cross_hatched_metal_plating_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:rusted_cross_hatched_metal_plating_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:rusted_cross_hatched_metal_plating_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:rusted_cross_hatched_metal_plating_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:rusted_cross_hatched_metal_plating_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:rusted_cross_hatched_metal_plating_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:rusted_cross_hatched_metal_plating_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:rusted_cross_hatched_metal_plating_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:rusted_cross_hatched_metal_plating_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:rusted_cross_hatched_metal_plating_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:rusted_cross_hatched_metal_plating_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:rusted_cross_hatched_metal_plating_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:rusted_cross_hatched_metal_plating_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:rusted_cross_hatched_metal_plating_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:rusted_cross_hatched_metal_plating_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:rusted_cross_hatched_metal_plating_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:rusted_cross_hatched_metal_plating_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:rusted_cross_hatched_metal_plating_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:rusted_cross_hatched_metal_plating_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:rusted_cross_hatched_metal_plating_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:rusted_cross_hatched_metal_plating_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:rusted_cross_hatched_metal_plating_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:rusted_cross_hatched_metal_plating_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:rusted_cross_hatched_metal_plating_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:rusted_cross_hatched_metal_plating_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:rusted_cross_hatched_metal_plating_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:rusted_cross_hatched_metal_plating_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:rusted_cross_hatched_metal_plating_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:rusted_cross_hatched_metal_plating_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:rusted_cross_hatched_metal_plating_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:rusted_cross_hatched_metal_plating_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:rusted_cross_hatched_metal_plating_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:rusted_cross_hatched_metal_plating_vertical_corner[facing=north,layer=1,waterlogged=true]
conquest:rusted_cross_hatched_metal_plating_vertical_corner[facing=north,layer=1,waterlogged=false]
conquest:rusted_cross_hatched_metal_plating_vertical_corner[facing=north,layer=2,waterlogged=true]
conquest:rusted_cross_hatched_metal_plating_vertical_corner[facing=north,layer=2,waterlogged=false]
conquest:rusted_cross_hatched_metal_plating_vertical_corner[facing=north,layer=3,waterlogged=true]
conquest:rusted_cross_hatched_metal_plating_vertical_corner[facing=north,layer=3,waterlogged=false]
conquest:rusted_cross_hatched_metal_plating_vertical_corner[facing=north,layer=4,waterlogged=true]
conquest:rusted_cross_hatched_metal_plating_vertical_corner[facing=north,layer=4,waterlogged=false]
conquest:rusted_cross_hatched_metal_plating_vertical_corner[facing=south,layer=1,waterlogged=true]
conquest:rusted_cross_hatched_metal_plating_vertical_corner[facing=south,layer=1,waterlogged=false]
conquest:rusted_cross_hatched_metal_plating_vertical_corner[facing=south,layer=2,waterlogged=true]
conquest:rusted_cross_hatched_metal_plating_vertical_corner[facing=south,layer=2,waterlogged=false]
conquest:rusted_cross_hatched_metal_plating_vertical_corner[facing=south,layer=3,waterlogged=true]
conquest:rusted_cross_hatched_metal_plating_vertical_corner[facing=south,layer=3,waterlogged=false]
conquest:rusted_cross_hatched_metal_plating_vertical_corner[facing=south,layer=4,waterlogged=true]
conquest:rusted_cross_hatched_metal_plating_vertical_corner[facing=south,layer=4,waterlogged=false]
conquest:rusted_cross_hatched_metal_plating_vertical_corner[facing=west,layer=1,waterlogged=true]
conquest:rusted_cross_hatched_metal_plating_vertical_corner[facing=west,layer=1,waterlogged=false]
conquest:rusted_cross_hatched_metal_plating_vertical_corner[facing=west,layer=2,waterlogged=true]
conquest:rusted_cross_hatched_metal_plating_vertical_corner[facing=west,layer=2,waterlogged=false]
conquest:rusted_cross_hatched_metal_plating_vertical_corner[facing=west,layer=3,waterlogged=true]
conquest:rusted_cross_hatched_metal_plating_vertical_corner[facing=west,layer=3,waterlogged=false]
conquest:rusted_cross_hatched_metal_plating_vertical_corner[facing=west,layer=4,waterlogged=true]
conquest:rusted_cross_hatched_metal_plating_vertical_corner[facing=west,layer=4,waterlogged=false]
conquest:rusted_cross_hatched_metal_plating_vertical_corner[facing=east,layer=1,waterlogged=true]
conquest:rusted_cross_hatched_metal_plating_vertical_corner[facing=east,layer=1,waterlogged=false]
conquest:rusted_cross_hatched_metal_plating_vertical_corner[facing=east,layer=2,waterlogged=true]
conquest:rusted_cross_hatched_metal_plating_vertical_corner[facing=east,layer=2,waterlogged=false]
conquest:rusted_cross_hatched_metal_plating_vertical_corner[facing=east,layer=3,waterlogged=true]
conquest:rusted_cross_hatched_metal_plating_vertical_corner[facing=east,layer=3,waterlogged=false]
conquest:rusted_cross_hatched_metal_plating_vertical_corner[facing=east,layer=4,waterlogged=true]
conquest:rusted_cross_hatched_metal_plating_vertical_corner[facing=east,layer=4,waterlogged=false]
conquest:rusted_cross_hatched_metal_plating_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:rusted_cross_hatched_metal_plating_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:rusted_cross_hatched_metal_plating_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:rusted_cross_hatched_metal_plating_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:rusted_cross_hatched_metal_plating_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:rusted_cross_hatched_metal_plating_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:rusted_cross_hatched_metal_plating_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:rusted_cross_hatched_metal_plating_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:rusted_cross_hatched_metal_plating_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:rusted_cross_hatched_metal_plating_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:rusted_cross_hatched_metal_plating_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:rusted_cross_hatched_metal_plating_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:rusted_cross_hatched_metal_plating_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:rusted_cross_hatched_metal_plating_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:rusted_cross_hatched_metal_plating_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:rusted_cross_hatched_metal_plating_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:rusted_cross_hatched_metal_plating_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:rusted_cross_hatched_metal_plating_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:rusted_cross_hatched_metal_plating_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:rusted_cross_hatched_metal_plating_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:rusted_cross_hatched_metal_plating_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:rusted_cross_hatched_metal_plating_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:rusted_cross_hatched_metal_plating_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:rusted_cross_hatched_metal_plating_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:rusted_cross_hatched_metal_plating_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:rusted_cross_hatched_metal_plating_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:rusted_cross_hatched_metal_plating_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:rusted_cross_hatched_metal_plating_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:rusted_cross_hatched_metal_plating_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:rusted_cross_hatched_metal_plating_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:rusted_cross_hatched_metal_plating_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:rusted_cross_hatched_metal_plating_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:rusted_cross_hatched_metal_plating_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:rusted_cross_hatched_metal_plating_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:rusted_cross_hatched_metal_plating_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:rusted_cross_hatched_metal_plating_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:rusted_cross_hatched_metal_plating_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:rusted_cross_hatched_metal_plating_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:rusted_cross_hatched_metal_plating_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:rusted_cross_hatched_metal_plating_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:rusted_cross_hatched_metal_plating_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:rusted_cross_hatched_metal_plating_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:rusted_cross_hatched_metal_plating_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:rusted_cross_hatched_metal_plating_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:rusted_cross_hatched_metal_plating_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:rusted_cross_hatched_metal_plating_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:rusted_cross_hatched_metal_plating_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:rusted_cross_hatched_metal_plating_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:rusted_cross_hatched_metal_plating_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:rusted_cross_hatched_metal_plating_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:rusted_cross_hatched_metal_plating_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:rusted_cross_hatched_metal_plating_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:rusted_cross_hatched_metal_plating_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:rusted_cross_hatched_metal_plating_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:rusted_cross_hatched_metal_plating_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:rusted_cross_hatched_metal_plating_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:rusted_cross_hatched_metal_plating_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:rusted_cross_hatched_metal_plating_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:rusted_cross_hatched_metal_plating_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:rusted_cross_hatched_metal_plating_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:rusted_cross_hatched_metal_plating_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:rusted_cross_hatched_metal_plating_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:rusted_cross_hatched_metal_plating_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:rusted_cross_hatched_metal_plating_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:rusted_cross_hatched_metal_plating_vertical_quarter[facing=north,layer=1,waterlogged=true]
conquest:rusted_cross_hatched_metal_plating_vertical_quarter[facing=north,layer=1,waterlogged=false]
conquest:rusted_cross_hatched_metal_plating_vertical_quarter[facing=north,layer=2,waterlogged=true]
conquest:rusted_cross_hatched_metal_plating_vertical_quarter[facing=north,layer=2,waterlogged=false]
conquest:rusted_cross_hatched_metal_plating_vertical_quarter[facing=north,layer=3,waterlogged=true]
conquest:rusted_cross_hatched_metal_plating_vertical_quarter[facing=north,layer=3,waterlogged=false]
conquest:rusted_cross_hatched_metal_plating_vertical_quarter[facing=north,layer=4,waterlogged=true]
conquest:rusted_cross_hatched_metal_plating_vertical_quarter[facing=north,layer=4,waterlogged=false]
conquest:rusted_cross_hatched_metal_plating_vertical_quarter[facing=south,layer=1,waterlogged=true]
conquest:rusted_cross_hatched_metal_plating_vertical_quarter[facing=south,layer=1,waterlogged=false]
conquest:rusted_cross_hatched_metal_plating_vertical_quarter[facing=south,layer=2,waterlogged=true]
conquest:rusted_cross_hatched_metal_plating_vertical_quarter[facing=south,layer=2,waterlogged=false]
conquest:rusted_cross_hatched_metal_plating_vertical_quarter[facing=south,layer=3,waterlogged=true]
conquest:rusted_cross_hatched_metal_plating_vertical_quarter[facing=south,layer=3,waterlogged=false]
conquest:rusted_cross_hatched_metal_plating_vertical_quarter[facing=south,layer=4,waterlogged=true]
conquest:rusted_cross_hatched_metal_plating_vertical_quarter[facing=south,layer=4,waterlogged=false]
conquest:rusted_cross_hatched_metal_plating_vertical_quarter[facing=west,layer=1,waterlogged=true]
conquest:rusted_cross_hatched_metal_plating_vertical_quarter[facing=west,layer=1,waterlogged=false]
conquest:rusted_cross_hatched_metal_plating_vertical_quarter[facing=west,layer=2,waterlogged=true]
conquest:rusted_cross_hatched_metal_plating_vertical_quarter[facing=west,layer=2,waterlogged=false]
conquest:rusted_cross_hatched_metal_plating_vertical_quarter[facing=west,layer=3,waterlogged=true]
conquest:rusted_cross_hatched_metal_plating_vertical_quarter[facing=west,layer=3,waterlogged=false]
conquest:rusted_cross_hatched_metal_plating_vertical_quarter[facing=west,layer=4,waterlogged=true]
conquest:rusted_cross_hatched_metal_plating_vertical_quarter[facing=west,layer=4,waterlogged=false]
conquest:rusted_cross_hatched_metal_plating_vertical_quarter[facing=east,layer=1,waterlogged=true]
conquest:rusted_cross_hatched_metal_plating_vertical_quarter[facing=east,layer=1,waterlogged=false]
conquest:rusted_cross_hatched_metal_plating_vertical_quarter[facing=east,layer=2,waterlogged=true]
conquest:rusted_cross_hatched_metal_plating_vertical_quarter[facing=east,layer=2,waterlogged=false]
conquest:rusted_cross_hatched_metal_plating_vertical_quarter[facing=east,layer=3,waterlogged=true]
conquest:rusted_cross_hatched_metal_plating_vertical_quarter[facing=east,layer=3,waterlogged=false]
conquest:rusted_cross_hatched_metal_plating_vertical_quarter[facing=east,layer=4,waterlogged=true]
conquest:rusted_cross_hatched_metal_plating_vertical_quarter[facing=east,layer=4,waterlogged=false]
conquest:rusted_cross_hatched_metal_plating_vertical_slab[facing=north,layer=1,waterlogged=true]
conquest:rusted_cross_hatched_metal_plating_vertical_slab[facing=north,layer=1,waterlogged=false]
conquest:rusted_cross_hatched_metal_plating_vertical_slab[facing=north,layer=2,waterlogged=true]
conquest:rusted_cross_hatched_metal_plating_vertical_slab[facing=north,layer=2,waterlogged=false]
conquest:rusted_cross_hatched_metal_plating_vertical_slab[facing=north,layer=3,waterlogged=true]
conquest:rusted_cross_hatched_metal_plating_vertical_slab[facing=north,layer=3,waterlogged=false]
conquest:rusted_cross_hatched_metal_plating_vertical_slab[facing=north,layer=4,waterlogged=true]
conquest:rusted_cross_hatched_metal_plating_vertical_slab[facing=north,layer=4,waterlogged=false]
conquest:rusted_cross_hatched_metal_plating_vertical_slab[facing=south,layer=1,waterlogged=true]
conquest:rusted_cross_hatched_metal_plating_vertical_slab[facing=south,layer=1,waterlogged=false]
conquest:rusted_cross_hatched_metal_plating_vertical_slab[facing=south,layer=2,waterlogged=true]
conquest:rusted_cross_hatched_metal_plating_vertical_slab[facing=south,layer=2,waterlogged=false]
conquest:rusted_cross_hatched_metal_plating_vertical_slab[facing=south,layer=3,waterlogged=true]
conquest:rusted_cross_hatched_metal_plating_vertical_slab[facing=south,layer=3,waterlogged=false]
conquest:rusted_cross_hatched_metal_plating_vertical_slab[facing=south,layer=4,waterlogged=true]
conquest:rusted_cross_hatched_metal_plating_vertical_slab[facing=south,layer=4,waterlogged=false]
conquest:rusted_cross_hatched_metal_plating_vertical_slab[facing=west,layer=1,waterlogged=true]
conquest:rusted_cross_hatched_metal_plating_vertical_slab[facing=west,layer=1,waterlogged=false]
conquest:rusted_cross_hatched_metal_plating_vertical_slab[facing=west,layer=2,waterlogged=true]
conquest:rusted_cross_hatched_metal_plating_vertical_slab[facing=west,layer=2,waterlogged=false]
conquest:rusted_cross_hatched_metal_plating_vertical_slab[facing=west,layer=3,waterlogged=true]
conquest:rusted_cross_hatched_metal_plating_vertical_slab[facing=west,layer=3,waterlogged=false]
conquest:rusted_cross_hatched_metal_plating_vertical_slab[facing=west,layer=4,waterlogged=true]
conquest:rusted_cross_hatched_metal_plating_vertical_slab[facing=west,layer=4,waterlogged=false]
conquest:rusted_cross_hatched_metal_plating_vertical_slab[facing=east,layer=1,waterlogged=true]
conquest:rusted_cross_hatched_metal_plating_vertical_slab[facing=east,layer=1,waterlogged=false]
conquest:rusted_cross_hatched_metal_plating_vertical_slab[facing=east,layer=2,waterlogged=true]
conquest:rusted_cross_hatched_metal_plating_vertical_slab[facing=east,layer=2,waterlogged=false]
conquest:rusted_cross_hatched_metal_plating_vertical_slab[facing=east,layer=3,waterlogged=true]
conquest:rusted_cross_hatched_metal_plating_vertical_slab[facing=east,layer=3,waterlogged=false]
conquest:rusted_cross_hatched_metal_plating_vertical_slab[facing=east,layer=4,waterlogged=true]
conquest:rusted_cross_hatched_metal_plating_vertical_slab[facing=east,layer=4,waterlogged=false]
conquest:rusted_cross_hatched_metal_plating_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:rusted_cross_hatched_metal_plating_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:rusted_cross_hatched_metal_plating_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:rusted_cross_hatched_metal_plating_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:rusted_cross_hatched_metal_plating_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:rusted_cross_hatched_metal_plating_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:rusted_cross_hatched_metal_plating_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:rusted_cross_hatched_metal_plating_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:rusted_cross_hatched_metal_plating_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:rusted_cross_hatched_metal_plating_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:rusted_cross_hatched_metal_plating_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:rusted_cross_hatched_metal_plating_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:rusted_cross_hatched_metal_plating_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:rusted_cross_hatched_metal_plating_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:rusted_cross_hatched_metal_plating_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:rusted_cross_hatched_metal_plating_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:rusted_cross_hatched_metal_plating_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:rusted_cross_hatched_metal_plating_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:rusted_cross_hatched_metal_plating_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:rusted_cross_hatched_metal_plating_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:rusted_cross_hatched_metal_plating_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:rusted_cross_hatched_metal_plating_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:rusted_cross_hatched_metal_plating_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:rusted_cross_hatched_metal_plating_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:rusted_cross_hatched_metal_plating_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:rusted_cross_hatched_metal_plating_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:rusted_cross_hatched_metal_plating_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:rusted_cross_hatched_metal_plating_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:rusted_cross_hatched_metal_plating_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:rusted_cross_hatched_metal_plating_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:rusted_cross_hatched_metal_plating_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:rusted_cross_hatched_metal_plating_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:rusted_cross_hatched_metal_plating_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:rusted_cross_hatched_metal_plating_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:rusted_cross_hatched_metal_plating_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:rusted_cross_hatched_metal_plating_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:rusted_cross_hatched_metal_plating_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:rusted_cross_hatched_metal_plating_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:rusted_cross_hatched_metal_plating_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:rusted_cross_hatched_metal_plating_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:rusted_cross_hatched_metal_plating_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:rusted_cross_hatched_metal_plating_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:rusted_cross_hatched_metal_plating_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:rusted_cross_hatched_metal_plating_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:rusted_cross_hatched_metal_plating_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:rusted_cross_hatched_metal_plating_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:rusted_cross_hatched_metal_plating_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:rusted_cross_hatched_metal_plating_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:rusted_cross_hatched_metal_plating_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:rusted_cross_hatched_metal_plating_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:rusted_cross_hatched_metal_plating_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:rusted_cross_hatched_metal_plating_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:rusted_cross_hatched_metal_plating_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:rusted_cross_hatched_metal_plating_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:rusted_cross_hatched_metal_plating_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:rusted_cross_hatched_metal_plating_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:rusted_cross_hatched_metal_plating_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:rusted_cross_hatched_metal_plating_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:rusted_cross_hatched_metal_plating_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:rusted_cross_hatched_metal_plating_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:rusted_cross_hatched_metal_plating_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:rusted_cross_hatched_metal_plating_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:rusted_cross_hatched_metal_plating_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:rusted_cross_hatched_metal_plating_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:rusted_cross_hatched_metal_plating_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:rusted_cross_hatched_metal_plating_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:rusted_cross_hatched_metal_plating_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:rusted_cross_hatched_metal_plating_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:rusted_cross_hatched_metal_plating_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:rusted_cross_hatched_metal_plating_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:rusted_cross_hatched_metal_plating_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:rusted_cross_hatched_metal_plating_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:rusted_cross_hatched_metal_plating_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:rusted_cross_hatched_metal_plating_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:rusted_cross_hatched_metal_plating_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:rusted_cross_hatched_metal_plating_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:rusted_cross_hatched_metal_plating_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:rusted_cross_hatched_metal_plating_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:rusted_cross_hatched_metal_plating_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:rusted_cross_hatched_metal_plating_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:rusted_cross_hatched_metal_plating_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:rusted_cross_hatched_metal_plating_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:rusted_cross_hatched_metal_plating_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:rusted_cross_hatched_metal_plating_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:rusted_cross_hatched_metal_plating_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:rusted_cross_hatched_metal_plating_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:rusted_cross_hatched_metal_plating_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:rusted_cross_hatched_metal_plating_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:rusted_cross_hatched_metal_plating_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:rusted_cross_hatched_metal_plating_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:rusted_cross_hatched_metal_plating_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:rusted_cross_hatched_metal_plating_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:rusted_cross_hatched_metal_plating_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:rusted_cross_hatched_metal_plating_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:rusted_cross_hatched_metal_plating_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:rusted_cross_hatched_metal_plating_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:rusted_cross_hatched_metal_plating_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:rusted_cross_hatched_metal_plating_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:rusted_cross_hatched_metal_plating_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:rusted_cross_hatched_metal_plating_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:rusted_cross_hatched_metal_plating_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:rusted_cross_hatched_metal_plating_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:rusted_cross_hatched_metal_plating_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:rusted_cross_hatched_metal_plating_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:rusted_cross_hatched_metal_plating_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:rusted_cross_hatched_metal_plating_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:rusted_cross_hatched_metal_plating_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:rusted_cross_hatched_metal_plating_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:rusted_cross_hatched_metal_plating_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:rusted_cross_hatched_metal_plating_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:rusted_cross_hatched_metal_plating_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:rusted_cross_hatched_metal_plating_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:rusted_cross_hatched_metal_plating_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:rusted_cross_hatched_metal_plating_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:rusted_cross_hatched_metal_plating_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:rusted_cross_hatched_metal_plating_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:rusted_cross_hatched_metal_plating_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:rusted_cross_hatched_metal_plating_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:rusted_cross_hatched_metal_plating_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:rusted_cross_hatched_metal_plating_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:rusted_cross_hatched_metal_plating_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:rusted_cross_hatched_metal_plating_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:rusted_cross_hatched_metal_plating_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:rusted_cross_hatched_metal_plating_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:rusted_cross_hatched_metal_plating_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:rusted_cross_hatched_metal_plating_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:rusted_cross_hatched_metal_plating_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:rusted_cross_hatched_metal_plating_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:rusted_cross_hatched_metal_plating_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:rusted_cross_hatched_metal_plating_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:rusted_cross_hatched_metal_plating_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:rusted_cross_hatched_metal_plating_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:rusted_cross_hatched_metal_plating_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:rusted_cross_hatched_metal_plating_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:rusted_cross_hatched_metal_plating_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:rusted_cross_hatched_metal_plating_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:rusted_cross_hatched_metal_plating_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:rusted_cross_hatched_metal_plating_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:rusted_cross_hatched_metal_plating_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:rusted_cross_hatched_metal_plating_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:rusted_cross_hatched_metal_plating_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:rusted_cross_hatched_metal_plating_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:rusted_cross_hatched_metal_plating_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:rusted_cross_hatched_metal_plating_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:rusted_cross_hatched_metal_plating_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:rusted_cross_hatched_metal_plating_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:rusted_cross_hatched_metal_plating_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:rusted_cross_hatched_metal_plating_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:rusted_cross_hatched_metal_plating_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:rusted_cross_hatched_metal_plating_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:rusted_cross_hatched_metal_plating_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:rusted_cross_hatched_metal_plating_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:rusted_cross_hatched_metal_plating_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:rusted_cross_hatched_metal_plating_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:rusted_cross_hatched_metal_plating_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:rusted_cross_hatched_metal_plating_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:rusted_cross_hatched_metal_plating_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:rusted_cross_hatched_metal_plating_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:rusted_cross_hatched_metal_plating_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:rusted_cross_hatched_metal_plating_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:rusted_cross_hatched_metal_plating_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:rusted_cross_hatched_metal_plating_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:rusted_cross_hatched_metal_plating_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:rusted_cross_hatched_metal_plating_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:rusted_cross_hatched_metal_plating_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:rusted_cross_hatched_metal_plating_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:rusted_cross_hatched_metal_plating_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:rusted_cross_hatched_metal_plating_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:rusted_cross_hatched_metal_plating_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:rusted_cross_hatched_metal_plating_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:rusted_cross_hatched_metal_plating_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:rusted_cross_hatched_metal_plating_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:rusted_cross_hatched_metal_plating_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:rusted_cross_hatched_metal_plating_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:rusted_cross_hatched_metal_plating_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:rusted_cross_hatched_metal_plating_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:rusted_cross_hatched_metal_plating_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:rusted_cross_hatched_metal_plating_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:rusted_cross_hatched_metal_plating_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:rusted_cross_hatched_metal_plating_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:rusted_cross_hatched_metal_plating_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:rusted_cross_hatched_metal_plating_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:rusted_cross_hatched_metal_plating_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:rusted_cross_hatched_metal_plating_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:rusted_cross_hatched_metal_plating_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:rusted_cross_hatched_metal_plating_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:rusted_cross_hatched_metal_plating_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:rusted_cross_hatched_metal_plating_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:rusted_cross_hatched_metal_plating_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:rusted_cross_hatched_metal_plating_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:rusted_cross_hatched_metal_plating_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:rusted_cross_hatched_metal_plating_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:rusted_cross_hatched_metal_plating_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:rusted_cross_hatched_metal_plating_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:rusted_cross_hatched_metal_plating_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:rusted_cross_hatched_metal_plating_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:rusted_cross_hatched_metal_plating_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:rusted_cross_hatched_metal_plating_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:rusted_cross_hatched_metal_plating_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:rusted_cross_hatched_metal_plating_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:rusted_cross_hatched_metal_plating_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:rusted_cross_hatched_metal_plating_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:rusted_cross_hatched_metal_plating_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:rusted_cross_hatched_metal_plating_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:rusted_cross_hatched_metal_plating_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:rusted_cross_hatched_metal_plating_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:rusted_cross_hatched_metal_plating_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:rusted_cross_hatched_metal_plating_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:rusted_cross_hatched_metal_plating_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:rusted_cross_hatched_metal_plating_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:rusted_cross_hatched_metal_plating_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:rusted_cross_hatched_metal_plating_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:rusted_cross_hatched_metal_plating_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:rusted_cross_hatched_metal_plating_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:rusted_cross_hatched_metal_plating_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:rusted_cross_hatched_metal_plating_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:rusted_cross_hatched_metal_plating_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:rusted_cross_hatched_metal_plating_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:rusted_cross_hatched_metal_plating_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:rusted_cross_hatched_metal_plating_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:rusted_cross_hatched_metal_plating_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:rusted_cross_hatched_metal_plating_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:rusted_cross_hatched_metal_plating_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:rusted_cross_hatched_metal_plating_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:rusted_cross_hatched_metal_plating_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:rusted_cross_hatched_metal_plating_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:rusted_cross_hatched_metal_plating_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:rusted_cross_hatched_metal_plating_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:rusted_cross_hatched_metal_plating_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:rusted_cross_hatched_metal_plating_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:rusted_cross_hatched_metal_plating_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:rusted_cross_hatched_metal_plating_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:rusted_cross_hatched_metal_plating_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:rusted_cross_hatched_metal_plating_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:rusted_cross_hatched_metal_plating_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:rusted_cross_hatched_metal_plating_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:rusted_cross_hatched_metal_plating_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:rusted_cross_hatched_metal_plating_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:rusted_cross_hatched_metal_plating_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:rusted_cross_hatched_metal_plating_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:rusted_cross_hatched_metal_plating_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:rusted_cross_hatched_metal_plating_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:rusted_cross_hatched_metal_plating_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:rusted_cross_hatched_metal_plating_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:rusted_cross_hatched_metal_plating_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:rusted_cross_hatched_metal_plating_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:rusted_cross_hatched_metal_plating_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:rusted_cross_hatched_metal_plating_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:rusted_cross_hatched_metal_plating_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:rusted_cross_hatched_metal_plating_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:rusted_cross_hatched_metal_plating_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:rusted_cross_hatched_metal_plating_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:rusted_cross_hatched_metal_plating_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:rusted_cross_hatched_metal_plating_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:rusted_cross_hatched_metal_plating_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:rusted_cross_hatched_metal_plating_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:rusted_cross_hatched_metal_plating_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:rusted_cross_hatched_metal_plating_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:rusted_cross_hatched_metal_plating_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:rusted_cross_hatched_metal_plating_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:rusted_cross_hatched_metal_plating_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:rusted_cross_hatched_metal_plating_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:rusted_cross_hatched_metal_plating_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:rusted_cross_hatched_metal_plating_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:rusted_cross_hatched_metal_plating_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:rusted_cross_hatched_metal_plating_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:rusted_cross_hatched_metal_plating_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:rusted_cross_hatched_metal_plating_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:rusted_cross_hatched_metal_plating_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:rusted_cross_hatched_metal_plating_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:rusted_cross_hatched_metal_plating_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:rusted_cross_hatched_metal_plating_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:rusted_cross_hatched_metal_plating_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:rusted_cross_hatched_metal_plating_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:rusted_cross_hatched_metal_plating_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:rusted_cross_hatched_metal_plating_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:rusted_cross_hatched_metal_plating_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:rusted_cross_hatched_metal_plating_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:rusted_cross_hatched_metal_plating_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:rusted_cross_hatched_metal_plating_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:rusted_cross_hatched_metal_plating_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:rusted_cross_hatched_metal_plating_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:rusted_cross_hatched_metal_plating_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:rusted_cross_hatched_metal_plating_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:rusted_cross_hatched_metal_plating_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:rusted_cross_hatched_metal_plating_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:rusted_cross_hatched_metal_plating_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:rusted_cross_hatched_metal_plating_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:rusted_cross_hatched_metal_plating_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:rusted_cross_hatched_metal_plating_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:rusted_cross_hatched_metal_plating_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:rusted_cross_hatched_metal_plating_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:rusted_cross_hatched_metal_plating_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:rusted_cross_hatched_metal_plating_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:rusted_cross_hatched_metal_plating_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:rusted_cross_hatched_metal_plating_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:rusted_cross_hatched_metal_plating_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:rusted_cross_hatched_metal_plating_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:rusted_cross_hatched_metal_plating_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:rusted_cross_hatched_metal_plating_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:rusted_cross_hatched_metal_plating_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:rusted_cross_hatched_metal_plating_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:rusted_cross_hatched_metal_plating_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:rusted_cross_hatched_metal_plating_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:rusted_cross_hatched_metal_plating_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:rusted_cross_hatched_metal_plating_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:rusted_cross_hatched_metal_plating_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:rusted_cross_hatched_metal_plating_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:rusted_cross_hatched_metal_plating_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:rusted_cross_hatched_metal_plating_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:rusted_cross_hatched_metal_plating_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:rusted_cross_hatched_metal_plating_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:rusted_cross_hatched_metal_plating_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:rusted_cross_hatched_metal_plating_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:rusted_cross_hatched_metal_plating_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:rusted_cross_hatched_metal_plating_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:rusted_cross_hatched_metal_plating_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:rusted_cross_hatched_metal_plating_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:rusted_cross_hatched_metal_plating_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:rusted_cross_hatched_metal_plating_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:rusted_cross_hatched_metal_plating_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:rusted_cross_hatched_metal_plating_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:rusted_cross_hatched_metal_plating_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:rusted_cross_hatched_metal_plating_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:rusted_gray_painted_metal_plating
conquest:rusted_gray_painted_metal_plating_arrowslit[facing=north,waterlogged=true]
conquest:rusted_gray_painted_metal_plating_arrowslit[facing=north,waterlogged=false]
conquest:rusted_gray_painted_metal_plating_arrowslit[facing=south,waterlogged=true]
conquest:rusted_gray_painted_metal_plating_arrowslit[facing=south,waterlogged=false]
conquest:rusted_gray_painted_metal_plating_arrowslit[facing=west,waterlogged=true]
conquest:rusted_gray_painted_metal_plating_arrowslit[facing=west,waterlogged=false]
conquest:rusted_gray_painted_metal_plating_arrowslit[facing=east,waterlogged=true]
conquest:rusted_gray_painted_metal_plating_arrowslit[facing=east,waterlogged=false]
conquest:rusted_gray_painted_metal_plating_balustrade[axis=x,waterlogged=true]
conquest:rusted_gray_painted_metal_plating_balustrade[axis=x,waterlogged=false]
conquest:rusted_gray_painted_metal_plating_balustrade[axis=y,waterlogged=true]
conquest:rusted_gray_painted_metal_plating_balustrade[axis=y,waterlogged=false]
conquest:rusted_gray_painted_metal_plating_balustrade[axis=z,waterlogged=true]
conquest:rusted_gray_painted_metal_plating_balustrade[axis=z,waterlogged=false]
conquest:rusted_gray_painted_metal_plating_capital[facing=flat,type=top,waterlogged=true]
conquest:rusted_gray_painted_metal_plating_capital[facing=flat,type=top,waterlogged=false]
conquest:rusted_gray_painted_metal_plating_capital[facing=flat,type=bottom,waterlogged=true]
conquest:rusted_gray_painted_metal_plating_capital[facing=flat,type=bottom,waterlogged=false]
conquest:rusted_gray_painted_metal_plating_capital[facing=north,type=top,waterlogged=true]
conquest:rusted_gray_painted_metal_plating_capital[facing=north,type=top,waterlogged=false]
conquest:rusted_gray_painted_metal_plating_capital[facing=north,type=bottom,waterlogged=true]
conquest:rusted_gray_painted_metal_plating_capital[facing=north,type=bottom,waterlogged=false]
conquest:rusted_gray_painted_metal_plating_capital[facing=south,type=top,waterlogged=true]
conquest:rusted_gray_painted_metal_plating_capital[facing=south,type=top,waterlogged=false]
conquest:rusted_gray_painted_metal_plating_capital[facing=south,type=bottom,waterlogged=true]
conquest:rusted_gray_painted_metal_plating_capital[facing=south,type=bottom,waterlogged=false]
conquest:rusted_gray_painted_metal_plating_capital[facing=east,type=top,waterlogged=true]
conquest:rusted_gray_painted_metal_plating_capital[facing=east,type=top,waterlogged=false]
conquest:rusted_gray_painted_metal_plating_capital[facing=east,type=bottom,waterlogged=true]
conquest:rusted_gray_painted_metal_plating_capital[facing=east,type=bottom,waterlogged=false]
conquest:rusted_gray_painted_metal_plating_capital[facing=west,type=top,waterlogged=true]
conquest:rusted_gray_painted_metal_plating_capital[facing=west,type=top,waterlogged=false]
conquest:rusted_gray_painted_metal_plating_capital[facing=west,type=bottom,waterlogged=true]
conquest:rusted_gray_painted_metal_plating_capital[facing=west,type=bottom,waterlogged=false]
conquest:rusted_gray_painted_metal_plating_corner_slab[facing=north,type=top,waterlogged=true]
conquest:rusted_gray_painted_metal_plating_corner_slab[facing=north,type=top,waterlogged=false]
conquest:rusted_gray_painted_metal_plating_corner_slab[facing=north,type=bottom,waterlogged=true]
conquest:rusted_gray_painted_metal_plating_corner_slab[facing=north,type=bottom,waterlogged=false]
conquest:rusted_gray_painted_metal_plating_corner_slab[facing=south,type=top,waterlogged=true]
conquest:rusted_gray_painted_metal_plating_corner_slab[facing=south,type=top,waterlogged=false]
conquest:rusted_gray_painted_metal_plating_corner_slab[facing=south,type=bottom,waterlogged=true]
conquest:rusted_gray_painted_metal_plating_corner_slab[facing=south,type=bottom,waterlogged=false]
conquest:rusted_gray_painted_metal_plating_corner_slab[facing=west,type=top,waterlogged=true]
conquest:rusted_gray_painted_metal_plating_corner_slab[facing=west,type=top,waterlogged=false]
conquest:rusted_gray_painted_metal_plating_corner_slab[facing=west,type=bottom,waterlogged=true]
conquest:rusted_gray_painted_metal_plating_corner_slab[facing=west,type=bottom,waterlogged=false]
conquest:rusted_gray_painted_metal_plating_corner_slab[facing=east,type=top,waterlogged=true]
conquest:rusted_gray_painted_metal_plating_corner_slab[facing=east,type=top,waterlogged=false]
conquest:rusted_gray_painted_metal_plating_corner_slab[facing=east,type=bottom,waterlogged=true]
conquest:rusted_gray_painted_metal_plating_corner_slab[facing=east,type=bottom,waterlogged=false]
conquest:rusted_gray_painted_metal_plating_eighth_slab[facing=north,type=top,waterlogged=true]
conquest:rusted_gray_painted_metal_plating_eighth_slab[facing=north,type=top,waterlogged=false]
conquest:rusted_gray_painted_metal_plating_eighth_slab[facing=north,type=bottom,waterlogged=true]
conquest:rusted_gray_painted_metal_plating_eighth_slab[facing=north,type=bottom,waterlogged=false]
conquest:rusted_gray_painted_metal_plating_eighth_slab[facing=south,type=top,waterlogged=true]
conquest:rusted_gray_painted_metal_plating_eighth_slab[facing=south,type=top,waterlogged=false]
conquest:rusted_gray_painted_metal_plating_eighth_slab[facing=south,type=bottom,waterlogged=true]
conquest:rusted_gray_painted_metal_plating_eighth_slab[facing=south,type=bottom,waterlogged=false]
conquest:rusted_gray_painted_metal_plating_eighth_slab[facing=west,type=top,waterlogged=true]
conquest:rusted_gray_painted_metal_plating_eighth_slab[facing=west,type=top,waterlogged=false]
conquest:rusted_gray_painted_metal_plating_eighth_slab[facing=west,type=bottom,waterlogged=true]
conquest:rusted_gray_painted_metal_plating_eighth_slab[facing=west,type=bottom,waterlogged=false]
conquest:rusted_gray_painted_metal_plating_eighth_slab[facing=east,type=top,waterlogged=true]
conquest:rusted_gray_painted_metal_plating_eighth_slab[facing=east,type=top,waterlogged=false]
conquest:rusted_gray_painted_metal_plating_eighth_slab[facing=east,type=bottom,waterlogged=true]
conquest:rusted_gray_painted_metal_plating_eighth_slab[facing=east,type=bottom,waterlogged=false]
conquest:rusted_gray_painted_metal_plating_pillar[layer=1,waterlogged=true]
conquest:rusted_gray_painted_metal_plating_pillar[layer=1,waterlogged=false]
conquest:rusted_gray_painted_metal_plating_pillar[layer=2,waterlogged=true]
conquest:rusted_gray_painted_metal_plating_pillar[layer=2,waterlogged=false]
conquest:rusted_gray_painted_metal_plating_pillar[layer=3,waterlogged=true]
conquest:rusted_gray_painted_metal_plating_pillar[layer=3,waterlogged=false]
conquest:rusted_gray_painted_metal_plating_quarter_slab[facing=north,layer=1,type=top,waterlogged=true]
conquest:rusted_gray_painted_metal_plating_quarter_slab[facing=north,layer=1,type=top,waterlogged=false]
conquest:rusted_gray_painted_metal_plating_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=true]
conquest:rusted_gray_painted_metal_plating_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=false]
conquest:rusted_gray_painted_metal_plating_quarter_slab[facing=north,layer=2,type=top,waterlogged=true]
conquest:rusted_gray_painted_metal_plating_quarter_slab[facing=north,layer=2,type=top,waterlogged=false]
conquest:rusted_gray_painted_metal_plating_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=true]
conquest:rusted_gray_painted_metal_plating_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=false]
conquest:rusted_gray_painted_metal_plating_quarter_slab[facing=north,layer=3,type=top,waterlogged=true]
conquest:rusted_gray_painted_metal_plating_quarter_slab[facing=north,layer=3,type=top,waterlogged=false]
conquest:rusted_gray_painted_metal_plating_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=true]
conquest:rusted_gray_painted_metal_plating_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=false]
conquest:rusted_gray_painted_metal_plating_quarter_slab[facing=south,layer=1,type=top,waterlogged=true]
conquest:rusted_gray_painted_metal_plating_quarter_slab[facing=south,layer=1,type=top,waterlogged=false]
conquest:rusted_gray_painted_metal_plating_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=true]
conquest:rusted_gray_painted_metal_plating_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=false]
conquest:rusted_gray_painted_metal_plating_quarter_slab[facing=south,layer=2,type=top,waterlogged=true]
conquest:rusted_gray_painted_metal_plating_quarter_slab[facing=south,layer=2,type=top,waterlogged=false]
conquest:rusted_gray_painted_metal_plating_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=true]
conquest:rusted_gray_painted_metal_plating_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=false]
conquest:rusted_gray_painted_metal_plating_quarter_slab[facing=south,layer=3,type=top,waterlogged=true]
conquest:rusted_gray_painted_metal_plating_quarter_slab[facing=south,layer=3,type=top,waterlogged=false]
conquest:rusted_gray_painted_metal_plating_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=true]
conquest:rusted_gray_painted_metal_plating_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=false]
conquest:rusted_gray_painted_metal_plating_quarter_slab[facing=west,layer=1,type=top,waterlogged=true]
conquest:rusted_gray_painted_metal_plating_quarter_slab[facing=west,layer=1,type=top,waterlogged=false]
conquest:rusted_gray_painted_metal_plating_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=true]
conquest:rusted_gray_painted_metal_plating_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=false]
conquest:rusted_gray_painted_metal_plating_quarter_slab[facing=west,layer=2,type=top,waterlogged=true]
conquest:rusted_gray_painted_metal_plating_quarter_slab[facing=west,layer=2,type=top,waterlogged=false]
conquest:rusted_gray_painted_metal_plating_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=true]
conquest:rusted_gray_painted_metal_plating_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=false]
conquest:rusted_gray_painted_metal_plating_quarter_slab[facing=west,layer=3,type=top,waterlogged=true]
conquest:rusted_gray_painted_metal_plating_quarter_slab[facing=west,layer=3,type=top,waterlogged=false]
conquest:rusted_gray_painted_metal_plating_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=true]
conquest:rusted_gray_painted_metal_plating_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=false]
conquest:rusted_gray_painted_metal_plating_quarter_slab[facing=east,layer=1,type=top,waterlogged=true]
conquest:rusted_gray_painted_metal_plating_quarter_slab[facing=east,layer=1,type=top,waterlogged=false]
conquest:rusted_gray_painted_metal_plating_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=true]
conquest:rusted_gray_painted_metal_plating_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=false]
conquest:rusted_gray_painted_metal_plating_quarter_slab[facing=east,layer=2,type=top,waterlogged=true]
conquest:rusted_gray_painted_metal_plating_quarter_slab[facing=east,layer=2,type=top,waterlogged=false]
conquest:rusted_gray_painted_metal_plating_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=true]
conquest:rusted_gray_painted_metal_plating_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=false]
conquest:rusted_gray_painted_metal_plating_quarter_slab[facing=east,layer=3,type=top,waterlogged=true]
conquest:rusted_gray_painted_metal_plating_quarter_slab[facing=east,layer=3,type=top,waterlogged=false]
conquest:rusted_gray_painted_metal_plating_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=true]
conquest:rusted_gray_painted_metal_plating_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=false]
conquest:rusted_gray_painted_metal_plating_slab[layers=1,type=top,waterlogged=true]
conquest:rusted_gray_painted_metal_plating_slab[layers=1,type=top,waterlogged=false]
conquest:rusted_gray_painted_metal_plating_slab[layers=1,type=bottom,waterlogged=true]
conquest:rusted_gray_painted_metal_plating_slab[layers=1,type=bottom,waterlogged=false]
conquest:rusted_gray_painted_metal_plating_slab[layers=2,type=top,waterlogged=true]
conquest:rusted_gray_painted_metal_plating_slab[layers=2,type=top,waterlogged=false]
conquest:rusted_gray_painted_metal_plating_slab[layers=2,type=bottom,waterlogged=true]
conquest:rusted_gray_painted_metal_plating_slab[layers=2,type=bottom,waterlogged=false]
conquest:rusted_gray_painted_metal_plating_slab[layers=3,type=top,waterlogged=true]
conquest:rusted_gray_painted_metal_plating_slab[layers=3,type=top,waterlogged=false]
conquest:rusted_gray_painted_metal_plating_slab[layers=3,type=bottom,waterlogged=true]
conquest:rusted_gray_painted_metal_plating_slab[layers=3,type=bottom,waterlogged=false]
conquest:rusted_gray_painted_metal_plating_slab[layers=4,type=top,waterlogged=true]
conquest:rusted_gray_painted_metal_plating_slab[layers=4,type=top,waterlogged=false]
conquest:rusted_gray_painted_metal_plating_slab[layers=4,type=bottom,waterlogged=true]
conquest:rusted_gray_painted_metal_plating_slab[layers=4,type=bottom,waterlogged=false]
conquest:rusted_gray_painted_metal_plating_slab[layers=5,type=top,waterlogged=true]
conquest:rusted_gray_painted_metal_plating_slab[layers=5,type=top,waterlogged=false]
conquest:rusted_gray_painted_metal_plating_slab[layers=5,type=bottom,waterlogged=true]
conquest:rusted_gray_painted_metal_plating_slab[layers=5,type=bottom,waterlogged=false]
conquest:rusted_gray_painted_metal_plating_slab[layers=6,type=top,waterlogged=true]
conquest:rusted_gray_painted_metal_plating_slab[layers=6,type=top,waterlogged=false]
conquest:rusted_gray_painted_metal_plating_slab[layers=6,type=bottom,waterlogged=true]
conquest:rusted_gray_painted_metal_plating_slab[layers=6,type=bottom,waterlogged=false]
conquest:rusted_gray_painted_metal_plating_slab[layers=7,type=top,waterlogged=true]
conquest:rusted_gray_painted_metal_plating_slab[layers=7,type=top,waterlogged=false]
conquest:rusted_gray_painted_metal_plating_slab[layers=7,type=bottom,waterlogged=true]
conquest:rusted_gray_painted_metal_plating_slab[layers=7,type=bottom,waterlogged=false]
conquest:rusted_gray_painted_metal_plating_slab[layers=8,type=top,waterlogged=true]
conquest:rusted_gray_painted_metal_plating_slab[layers=8,type=top,waterlogged=false]
conquest:rusted_gray_painted_metal_plating_slab[layers=8,type=bottom,waterlogged=true]
conquest:rusted_gray_painted_metal_plating_slab[layers=8,type=bottom,waterlogged=false]
conquest:rusted_gray_painted_metal_plating_small_window[down=true,up=true,waterlogged=true]
conquest:rusted_gray_painted_metal_plating_small_window[down=true,up=true,waterlogged=false]
conquest:rusted_gray_painted_metal_plating_small_window[down=true,up=false,waterlogged=true]
conquest:rusted_gray_painted_metal_plating_small_window[down=true,up=false,waterlogged=false]
conquest:rusted_gray_painted_metal_plating_small_window[down=false,up=true,waterlogged=true]
conquest:rusted_gray_painted_metal_plating_small_window[down=false,up=true,waterlogged=false]
conquest:rusted_gray_painted_metal_plating_small_window[down=false,up=false,waterlogged=true]
conquest:rusted_gray_painted_metal_plating_small_window[down=false,up=false,waterlogged=false]
conquest:rusted_gray_painted_metal_plating_small_window_half[down=true,facing=north,up=true,waterlogged=true]
conquest:rusted_gray_painted_metal_plating_small_window_half[down=true,facing=north,up=true,waterlogged=false]
conquest:rusted_gray_painted_metal_plating_small_window_half[down=true,facing=north,up=false,waterlogged=true]
conquest:rusted_gray_painted_metal_plating_small_window_half[down=true,facing=north,up=false,waterlogged=false]
conquest:rusted_gray_painted_metal_plating_small_window_half[down=true,facing=south,up=true,waterlogged=true]
conquest:rusted_gray_painted_metal_plating_small_window_half[down=true,facing=south,up=true,waterlogged=false]
conquest:rusted_gray_painted_metal_plating_small_window_half[down=true,facing=south,up=false,waterlogged=true]
conquest:rusted_gray_painted_metal_plating_small_window_half[down=true,facing=south,up=false,waterlogged=false]
conquest:rusted_gray_painted_metal_plating_small_window_half[down=true,facing=west,up=true,waterlogged=true]
conquest:rusted_gray_painted_metal_plating_small_window_half[down=true,facing=west,up=true,waterlogged=false]
conquest:rusted_gray_painted_metal_plating_small_window_half[down=true,facing=west,up=false,waterlogged=true]
conquest:rusted_gray_painted_metal_plating_small_window_half[down=true,facing=west,up=false,waterlogged=false]
conquest:rusted_gray_painted_metal_plating_small_window_half[down=true,facing=east,up=true,waterlogged=true]
conquest:rusted_gray_painted_metal_plating_small_window_half[down=true,facing=east,up=true,waterlogged=false]
conquest:rusted_gray_painted_metal_plating_small_window_half[down=true,facing=east,up=false,waterlogged=true]
conquest:rusted_gray_painted_metal_plating_small_window_half[down=true,facing=east,up=false,waterlogged=false]
conquest:rusted_gray_painted_metal_plating_small_window_half[down=false,facing=north,up=true,waterlogged=true]
conquest:rusted_gray_painted_metal_plating_small_window_half[down=false,facing=north,up=true,waterlogged=false]
conquest:rusted_gray_painted_metal_plating_small_window_half[down=false,facing=north,up=false,waterlogged=true]
conquest:rusted_gray_painted_metal_plating_small_window_half[down=false,facing=north,up=false,waterlogged=false]
conquest:rusted_gray_painted_metal_plating_small_window_half[down=false,facing=south,up=true,waterlogged=true]
conquest:rusted_gray_painted_metal_plating_small_window_half[down=false,facing=south,up=true,waterlogged=false]
conquest:rusted_gray_painted_metal_plating_small_window_half[down=false,facing=south,up=false,waterlogged=true]
conquest:rusted_gray_painted_metal_plating_small_window_half[down=false,facing=south,up=false,waterlogged=false]
conquest:rusted_gray_painted_metal_plating_small_window_half[down=false,facing=west,up=true,waterlogged=true]
conquest:rusted_gray_painted_metal_plating_small_window_half[down=false,facing=west,up=true,waterlogged=false]
conquest:rusted_gray_painted_metal_plating_small_window_half[down=false,facing=west,up=false,waterlogged=true]
conquest:rusted_gray_painted_metal_plating_small_window_half[down=false,facing=west,up=false,waterlogged=false]
conquest:rusted_gray_painted_metal_plating_small_window_half[down=false,facing=east,up=true,waterlogged=true]
conquest:rusted_gray_painted_metal_plating_small_window_half[down=false,facing=east,up=true,waterlogged=false]
conquest:rusted_gray_painted_metal_plating_small_window_half[down=false,facing=east,up=false,waterlogged=true]
conquest:rusted_gray_painted_metal_plating_small_window_half[down=false,facing=east,up=false,waterlogged=false]
conquest:rusted_gray_painted_metal_plating_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:rusted_gray_painted_metal_plating_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:rusted_gray_painted_metal_plating_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:rusted_gray_painted_metal_plating_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:rusted_gray_painted_metal_plating_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:rusted_gray_painted_metal_plating_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:rusted_gray_painted_metal_plating_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:rusted_gray_painted_metal_plating_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:rusted_gray_painted_metal_plating_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:rusted_gray_painted_metal_plating_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:rusted_gray_painted_metal_plating_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:rusted_gray_painted_metal_plating_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:rusted_gray_painted_metal_plating_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:rusted_gray_painted_metal_plating_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:rusted_gray_painted_metal_plating_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:rusted_gray_painted_metal_plating_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:rusted_gray_painted_metal_plating_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:rusted_gray_painted_metal_plating_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:rusted_gray_painted_metal_plating_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:rusted_gray_painted_metal_plating_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:rusted_gray_painted_metal_plating_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:rusted_gray_painted_metal_plating_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:rusted_gray_painted_metal_plating_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:rusted_gray_painted_metal_plating_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:rusted_gray_painted_metal_plating_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:rusted_gray_painted_metal_plating_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:rusted_gray_painted_metal_plating_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:rusted_gray_painted_metal_plating_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:rusted_gray_painted_metal_plating_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:rusted_gray_painted_metal_plating_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:rusted_gray_painted_metal_plating_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:rusted_gray_painted_metal_plating_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:rusted_gray_painted_metal_plating_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:rusted_gray_painted_metal_plating_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:rusted_gray_painted_metal_plating_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:rusted_gray_painted_metal_plating_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:rusted_gray_painted_metal_plating_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:rusted_gray_painted_metal_plating_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:rusted_gray_painted_metal_plating_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:rusted_gray_painted_metal_plating_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:rusted_gray_painted_metal_plating_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:rusted_gray_painted_metal_plating_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:rusted_gray_painted_metal_plating_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:rusted_gray_painted_metal_plating_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:rusted_gray_painted_metal_plating_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:rusted_gray_painted_metal_plating_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:rusted_gray_painted_metal_plating_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:rusted_gray_painted_metal_plating_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:rusted_gray_painted_metal_plating_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:rusted_gray_painted_metal_plating_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:rusted_gray_painted_metal_plating_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:rusted_gray_painted_metal_plating_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:rusted_gray_painted_metal_plating_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:rusted_gray_painted_metal_plating_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:rusted_gray_painted_metal_plating_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:rusted_gray_painted_metal_plating_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:rusted_gray_painted_metal_plating_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:rusted_gray_painted_metal_plating_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:rusted_gray_painted_metal_plating_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:rusted_gray_painted_metal_plating_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:rusted_gray_painted_metal_plating_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:rusted_gray_painted_metal_plating_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:rusted_gray_painted_metal_plating_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:rusted_gray_painted_metal_plating_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:rusted_gray_painted_metal_plating_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:rusted_gray_painted_metal_plating_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:rusted_gray_painted_metal_plating_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:rusted_gray_painted_metal_plating_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:rusted_gray_painted_metal_plating_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:rusted_gray_painted_metal_plating_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:rusted_gray_painted_metal_plating_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:rusted_gray_painted_metal_plating_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:rusted_gray_painted_metal_plating_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:rusted_gray_painted_metal_plating_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:rusted_gray_painted_metal_plating_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:rusted_gray_painted_metal_plating_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:rusted_gray_painted_metal_plating_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:rusted_gray_painted_metal_plating_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:rusted_gray_painted_metal_plating_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:rusted_gray_painted_metal_plating_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:rusted_gray_painted_metal_plating_vertical_corner[facing=north,layer=1,waterlogged=true]
conquest:rusted_gray_painted_metal_plating_vertical_corner[facing=north,layer=1,waterlogged=false]
conquest:rusted_gray_painted_metal_plating_vertical_corner[facing=north,layer=2,waterlogged=true]
conquest:rusted_gray_painted_metal_plating_vertical_corner[facing=north,layer=2,waterlogged=false]
conquest:rusted_gray_painted_metal_plating_vertical_corner[facing=north,layer=3,waterlogged=true]
conquest:rusted_gray_painted_metal_plating_vertical_corner[facing=north,layer=3,waterlogged=false]
conquest:rusted_gray_painted_metal_plating_vertical_corner[facing=north,layer=4,waterlogged=true]
conquest:rusted_gray_painted_metal_plating_vertical_corner[facing=north,layer=4,waterlogged=false]
conquest:rusted_gray_painted_metal_plating_vertical_corner[facing=south,layer=1,waterlogged=true]
conquest:rusted_gray_painted_metal_plating_vertical_corner[facing=south,layer=1,waterlogged=false]
conquest:rusted_gray_painted_metal_plating_vertical_corner[facing=south,layer=2,waterlogged=true]
conquest:rusted_gray_painted_metal_plating_vertical_corner[facing=south,layer=2,waterlogged=false]
conquest:rusted_gray_painted_metal_plating_vertical_corner[facing=south,layer=3,waterlogged=true]
conquest:rusted_gray_painted_metal_plating_vertical_corner[facing=south,layer=3,waterlogged=false]
conquest:rusted_gray_painted_metal_plating_vertical_corner[facing=south,layer=4,waterlogged=true]
conquest:rusted_gray_painted_metal_plating_vertical_corner[facing=south,layer=4,waterlogged=false]
conquest:rusted_gray_painted_metal_plating_vertical_corner[facing=west,layer=1,waterlogged=true]
conquest:rusted_gray_painted_metal_plating_vertical_corner[facing=west,layer=1,waterlogged=false]
conquest:rusted_gray_painted_metal_plating_vertical_corner[facing=west,layer=2,waterlogged=true]
conquest:rusted_gray_painted_metal_plating_vertical_corner[facing=west,layer=2,waterlogged=false]
conquest:rusted_gray_painted_metal_plating_vertical_corner[facing=west,layer=3,waterlogged=true]
conquest:rusted_gray_painted_metal_plating_vertical_corner[facing=west,layer=3,waterlogged=false]
conquest:rusted_gray_painted_metal_plating_vertical_corner[facing=west,layer=4,waterlogged=true]
conquest:rusted_gray_painted_metal_plating_vertical_corner[facing=west,layer=4,waterlogged=false]
conquest:rusted_gray_painted_metal_plating_vertical_corner[facing=east,layer=1,waterlogged=true]
conquest:rusted_gray_painted_metal_plating_vertical_corner[facing=east,layer=1,waterlogged=false]
conquest:rusted_gray_painted_metal_plating_vertical_corner[facing=east,layer=2,waterlogged=true]
conquest:rusted_gray_painted_metal_plating_vertical_corner[facing=east,layer=2,waterlogged=false]
conquest:rusted_gray_painted_metal_plating_vertical_corner[facing=east,layer=3,waterlogged=true]
conquest:rusted_gray_painted_metal_plating_vertical_corner[facing=east,layer=3,waterlogged=false]
conquest:rusted_gray_painted_metal_plating_vertical_corner[facing=east,layer=4,waterlogged=true]
conquest:rusted_gray_painted_metal_plating_vertical_corner[facing=east,layer=4,waterlogged=false]
conquest:rusted_gray_painted_metal_plating_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:rusted_gray_painted_metal_plating_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:rusted_gray_painted_metal_plating_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:rusted_gray_painted_metal_plating_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:rusted_gray_painted_metal_plating_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:rusted_gray_painted_metal_plating_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:rusted_gray_painted_metal_plating_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:rusted_gray_painted_metal_plating_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:rusted_gray_painted_metal_plating_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:rusted_gray_painted_metal_plating_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:rusted_gray_painted_metal_plating_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:rusted_gray_painted_metal_plating_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:rusted_gray_painted_metal_plating_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:rusted_gray_painted_metal_plating_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:rusted_gray_painted_metal_plating_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:rusted_gray_painted_metal_plating_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:rusted_gray_painted_metal_plating_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:rusted_gray_painted_metal_plating_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:rusted_gray_painted_metal_plating_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:rusted_gray_painted_metal_plating_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:rusted_gray_painted_metal_plating_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:rusted_gray_painted_metal_plating_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:rusted_gray_painted_metal_plating_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:rusted_gray_painted_metal_plating_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:rusted_gray_painted_metal_plating_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:rusted_gray_painted_metal_plating_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:rusted_gray_painted_metal_plating_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:rusted_gray_painted_metal_plating_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:rusted_gray_painted_metal_plating_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:rusted_gray_painted_metal_plating_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:rusted_gray_painted_metal_plating_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:rusted_gray_painted_metal_plating_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:rusted_gray_painted_metal_plating_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:rusted_gray_painted_metal_plating_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:rusted_gray_painted_metal_plating_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:rusted_gray_painted_metal_plating_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:rusted_gray_painted_metal_plating_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:rusted_gray_painted_metal_plating_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:rusted_gray_painted_metal_plating_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:rusted_gray_painted_metal_plating_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:rusted_gray_painted_metal_plating_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:rusted_gray_painted_metal_plating_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:rusted_gray_painted_metal_plating_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:rusted_gray_painted_metal_plating_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:rusted_gray_painted_metal_plating_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:rusted_gray_painted_metal_plating_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:rusted_gray_painted_metal_plating_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:rusted_gray_painted_metal_plating_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:rusted_gray_painted_metal_plating_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:rusted_gray_painted_metal_plating_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:rusted_gray_painted_metal_plating_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:rusted_gray_painted_metal_plating_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:rusted_gray_painted_metal_plating_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:rusted_gray_painted_metal_plating_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:rusted_gray_painted_metal_plating_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:rusted_gray_painted_metal_plating_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:rusted_gray_painted_metal_plating_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:rusted_gray_painted_metal_plating_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:rusted_gray_painted_metal_plating_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:rusted_gray_painted_metal_plating_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:rusted_gray_painted_metal_plating_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:rusted_gray_painted_metal_plating_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:rusted_gray_painted_metal_plating_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:rusted_gray_painted_metal_plating_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:rusted_gray_painted_metal_plating_vertical_quarter[facing=north,layer=1,waterlogged=true]
conquest:rusted_gray_painted_metal_plating_vertical_quarter[facing=north,layer=1,waterlogged=false]
conquest:rusted_gray_painted_metal_plating_vertical_quarter[facing=north,layer=2,waterlogged=true]
conquest:rusted_gray_painted_metal_plating_vertical_quarter[facing=north,layer=2,waterlogged=false]
conquest:rusted_gray_painted_metal_plating_vertical_quarter[facing=north,layer=3,waterlogged=true]
conquest:rusted_gray_painted_metal_plating_vertical_quarter[facing=north,layer=3,waterlogged=false]
conquest:rusted_gray_painted_metal_plating_vertical_quarter[facing=north,layer=4,waterlogged=true]
conquest:rusted_gray_painted_metal_plating_vertical_quarter[facing=north,layer=4,waterlogged=false]
conquest:rusted_gray_painted_metal_plating_vertical_quarter[facing=south,layer=1,waterlogged=true]
conquest:rusted_gray_painted_metal_plating_vertical_quarter[facing=south,layer=1,waterlogged=false]
conquest:rusted_gray_painted_metal_plating_vertical_quarter[facing=south,layer=2,waterlogged=true]
conquest:rusted_gray_painted_metal_plating_vertical_quarter[facing=south,layer=2,waterlogged=false]
conquest:rusted_gray_painted_metal_plating_vertical_quarter[facing=south,layer=3,waterlogged=true]
conquest:rusted_gray_painted_metal_plating_vertical_quarter[facing=south,layer=3,waterlogged=false]
conquest:rusted_gray_painted_metal_plating_vertical_quarter[facing=south,layer=4,waterlogged=true]
conquest:rusted_gray_painted_metal_plating_vertical_quarter[facing=south,layer=4,waterlogged=false]
conquest:rusted_gray_painted_metal_plating_vertical_quarter[facing=west,layer=1,waterlogged=true]
conquest:rusted_gray_painted_metal_plating_vertical_quarter[facing=west,layer=1,waterlogged=false]
conquest:rusted_gray_painted_metal_plating_vertical_quarter[facing=west,layer=2,waterlogged=true]
conquest:rusted_gray_painted_metal_plating_vertical_quarter[facing=west,layer=2,waterlogged=false]
conquest:rusted_gray_painted_metal_plating_vertical_quarter[facing=west,layer=3,waterlogged=true]
conquest:rusted_gray_painted_metal_plating_vertical_quarter[facing=west,layer=3,waterlogged=false]
conquest:rusted_gray_painted_metal_plating_vertical_quarter[facing=west,layer=4,waterlogged=true]
conquest:rusted_gray_painted_metal_plating_vertical_quarter[facing=west,layer=4,waterlogged=false]
conquest:rusted_gray_painted_metal_plating_vertical_quarter[facing=east,layer=1,waterlogged=true]
conquest:rusted_gray_painted_metal_plating_vertical_quarter[facing=east,layer=1,waterlogged=false]
conquest:rusted_gray_painted_metal_plating_vertical_quarter[facing=east,layer=2,waterlogged=true]
conquest:rusted_gray_painted_metal_plating_vertical_quarter[facing=east,layer=2,waterlogged=false]
conquest:rusted_gray_painted_metal_plating_vertical_quarter[facing=east,layer=3,waterlogged=true]
conquest:rusted_gray_painted_metal_plating_vertical_quarter[facing=east,layer=3,waterlogged=false]
conquest:rusted_gray_painted_metal_plating_vertical_quarter[facing=east,layer=4,waterlogged=true]
conquest:rusted_gray_painted_metal_plating_vertical_quarter[facing=east,layer=4,waterlogged=false]
conquest:rusted_gray_painted_metal_plating_vertical_slab[facing=north,layer=1,waterlogged=true]
conquest:rusted_gray_painted_metal_plating_vertical_slab[facing=north,layer=1,waterlogged=false]
conquest:rusted_gray_painted_metal_plating_vertical_slab[facing=north,layer=2,waterlogged=true]
conquest:rusted_gray_painted_metal_plating_vertical_slab[facing=north,layer=2,waterlogged=false]
conquest:rusted_gray_painted_metal_plating_vertical_slab[facing=north,layer=3,waterlogged=true]
conquest:rusted_gray_painted_metal_plating_vertical_slab[facing=north,layer=3,waterlogged=false]
conquest:rusted_gray_painted_metal_plating_vertical_slab[facing=north,layer=4,waterlogged=true]
conquest:rusted_gray_painted_metal_plating_vertical_slab[facing=north,layer=4,waterlogged=false]
conquest:rusted_gray_painted_metal_plating_vertical_slab[facing=south,layer=1,waterlogged=true]
conquest:rusted_gray_painted_metal_plating_vertical_slab[facing=south,layer=1,waterlogged=false]
conquest:rusted_gray_painted_metal_plating_vertical_slab[facing=south,layer=2,waterlogged=true]
conquest:rusted_gray_painted_metal_plating_vertical_slab[facing=south,layer=2,waterlogged=false]
conquest:rusted_gray_painted_metal_plating_vertical_slab[facing=south,layer=3,waterlogged=true]
conquest:rusted_gray_painted_metal_plating_vertical_slab[facing=south,layer=3,waterlogged=false]
conquest:rusted_gray_painted_metal_plating_vertical_slab[facing=south,layer=4,waterlogged=true]
conquest:rusted_gray_painted_metal_plating_vertical_slab[facing=south,layer=4,waterlogged=false]
conquest:rusted_gray_painted_metal_plating_vertical_slab[facing=west,layer=1,waterlogged=true]
conquest:rusted_gray_painted_metal_plating_vertical_slab[facing=west,layer=1,waterlogged=false]
conquest:rusted_gray_painted_metal_plating_vertical_slab[facing=west,layer=2,waterlogged=true]
conquest:rusted_gray_painted_metal_plating_vertical_slab[facing=west,layer=2,waterlogged=false]
conquest:rusted_gray_painted_metal_plating_vertical_slab[facing=west,layer=3,waterlogged=true]
conquest:rusted_gray_painted_metal_plating_vertical_slab[facing=west,layer=3,waterlogged=false]
conquest:rusted_gray_painted_metal_plating_vertical_slab[facing=west,layer=4,waterlogged=true]
conquest:rusted_gray_painted_metal_plating_vertical_slab[facing=west,layer=4,waterlogged=false]
conquest:rusted_gray_painted_metal_plating_vertical_slab[facing=east,layer=1,waterlogged=true]
conquest:rusted_gray_painted_metal_plating_vertical_slab[facing=east,layer=1,waterlogged=false]
conquest:rusted_gray_painted_metal_plating_vertical_slab[facing=east,layer=2,waterlogged=true]
conquest:rusted_gray_painted_metal_plating_vertical_slab[facing=east,layer=2,waterlogged=false]
conquest:rusted_gray_painted_metal_plating_vertical_slab[facing=east,layer=3,waterlogged=true]
conquest:rusted_gray_painted_metal_plating_vertical_slab[facing=east,layer=3,waterlogged=false]
conquest:rusted_gray_painted_metal_plating_vertical_slab[facing=east,layer=4,waterlogged=true]
conquest:rusted_gray_painted_metal_plating_vertical_slab[facing=east,layer=4,waterlogged=false]
conquest:rusted_gray_painted_metal_plating_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:rusted_gray_painted_metal_plating_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:rusted_gray_painted_metal_plating_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:rusted_gray_painted_metal_plating_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:rusted_gray_painted_metal_plating_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:rusted_gray_painted_metal_plating_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:rusted_gray_painted_metal_plating_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:rusted_gray_painted_metal_plating_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:rusted_gray_painted_metal_plating_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:rusted_gray_painted_metal_plating_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:rusted_gray_painted_metal_plating_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:rusted_gray_painted_metal_plating_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:rusted_gray_painted_metal_plating_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:rusted_gray_painted_metal_plating_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:rusted_gray_painted_metal_plating_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:rusted_gray_painted_metal_plating_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:rusted_gray_painted_metal_plating_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:rusted_gray_painted_metal_plating_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:rusted_gray_painted_metal_plating_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:rusted_gray_painted_metal_plating_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:rusted_gray_painted_metal_plating_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:rusted_gray_painted_metal_plating_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:rusted_gray_painted_metal_plating_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:rusted_gray_painted_metal_plating_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:rusted_gray_painted_metal_plating_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:rusted_gray_painted_metal_plating_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:rusted_gray_painted_metal_plating_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:rusted_gray_painted_metal_plating_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:rusted_gray_painted_metal_plating_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:rusted_gray_painted_metal_plating_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:rusted_gray_painted_metal_plating_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:rusted_gray_painted_metal_plating_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:rusted_gray_painted_metal_plating_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:rusted_gray_painted_metal_plating_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:rusted_gray_painted_metal_plating_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:rusted_gray_painted_metal_plating_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:rusted_gray_painted_metal_plating_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:rusted_gray_painted_metal_plating_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:rusted_gray_painted_metal_plating_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:rusted_gray_painted_metal_plating_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:rusted_gray_painted_metal_plating_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:rusted_gray_painted_metal_plating_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:rusted_gray_painted_metal_plating_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:rusted_gray_painted_metal_plating_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:rusted_gray_painted_metal_plating_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:rusted_gray_painted_metal_plating_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:rusted_gray_painted_metal_plating_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:rusted_gray_painted_metal_plating_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:rusted_gray_painted_metal_plating_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:rusted_gray_painted_metal_plating_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:rusted_gray_painted_metal_plating_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:rusted_gray_painted_metal_plating_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:rusted_gray_painted_metal_plating_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:rusted_gray_painted_metal_plating_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:rusted_gray_painted_metal_plating_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:rusted_gray_painted_metal_plating_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:rusted_gray_painted_metal_plating_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:rusted_gray_painted_metal_plating_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:rusted_gray_painted_metal_plating_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:rusted_gray_painted_metal_plating_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:rusted_gray_painted_metal_plating_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:rusted_gray_painted_metal_plating_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:rusted_gray_painted_metal_plating_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:rusted_gray_painted_metal_plating_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:rusted_gray_painted_metal_plating_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:rusted_gray_painted_metal_plating_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:rusted_gray_painted_metal_plating_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:rusted_gray_painted_metal_plating_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:rusted_gray_painted_metal_plating_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:rusted_gray_painted_metal_plating_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:rusted_gray_painted_metal_plating_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:rusted_gray_painted_metal_plating_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:rusted_gray_painted_metal_plating_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:rusted_gray_painted_metal_plating_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:rusted_gray_painted_metal_plating_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:rusted_gray_painted_metal_plating_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:rusted_gray_painted_metal_plating_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:rusted_gray_painted_metal_plating_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:rusted_gray_painted_metal_plating_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:rusted_gray_painted_metal_plating_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:rusted_gray_painted_metal_plating_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:rusted_gray_painted_metal_plating_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:rusted_gray_painted_metal_plating_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:rusted_gray_painted_metal_plating_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:rusted_gray_painted_metal_plating_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:rusted_gray_painted_metal_plating_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:rusted_gray_painted_metal_plating_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:rusted_gray_painted_metal_plating_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:rusted_gray_painted_metal_plating_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:rusted_gray_painted_metal_plating_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:rusted_gray_painted_metal_plating_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:rusted_gray_painted_metal_plating_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:rusted_gray_painted_metal_plating_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:rusted_gray_painted_metal_plating_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:rusted_gray_painted_metal_plating_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:rusted_gray_painted_metal_plating_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:rusted_gray_painted_metal_plating_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:rusted_gray_painted_metal_plating_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:rusted_gray_painted_metal_plating_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:rusted_gray_painted_metal_plating_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:rusted_gray_painted_metal_plating_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:rusted_gray_painted_metal_plating_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:rusted_gray_painted_metal_plating_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:rusted_gray_painted_metal_plating_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:rusted_gray_painted_metal_plating_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:rusted_gray_painted_metal_plating_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:rusted_gray_painted_metal_plating_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:rusted_gray_painted_metal_plating_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:rusted_gray_painted_metal_plating_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:rusted_gray_painted_metal_plating_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:rusted_gray_painted_metal_plating_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:rusted_gray_painted_metal_plating_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:rusted_gray_painted_metal_plating_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:rusted_gray_painted_metal_plating_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:rusted_gray_painted_metal_plating_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:rusted_gray_painted_metal_plating_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:rusted_gray_painted_metal_plating_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:rusted_gray_painted_metal_plating_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:rusted_gray_painted_metal_plating_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:rusted_gray_painted_metal_plating_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:rusted_gray_painted_metal_plating_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:rusted_gray_painted_metal_plating_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:rusted_gray_painted_metal_plating_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:rusted_gray_painted_metal_plating_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:rusted_gray_painted_metal_plating_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:rusted_gray_painted_metal_plating_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:rusted_gray_painted_metal_plating_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:rusted_gray_painted_metal_plating_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:rusted_gray_painted_metal_plating_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:rusted_gray_painted_metal_plating_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:rusted_gray_painted_metal_plating_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:rusted_gray_painted_metal_plating_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:rusted_gray_painted_metal_plating_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:rusted_gray_painted_metal_plating_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:rusted_gray_painted_metal_plating_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:rusted_gray_painted_metal_plating_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:rusted_gray_painted_metal_plating_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:rusted_gray_painted_metal_plating_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:rusted_gray_painted_metal_plating_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:rusted_gray_painted_metal_plating_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:rusted_gray_painted_metal_plating_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:rusted_gray_painted_metal_plating_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:rusted_gray_painted_metal_plating_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:rusted_gray_painted_metal_plating_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:rusted_gray_painted_metal_plating_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:rusted_gray_painted_metal_plating_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:rusted_gray_painted_metal_plating_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:rusted_gray_painted_metal_plating_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:rusted_gray_painted_metal_plating_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:rusted_gray_painted_metal_plating_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:rusted_gray_painted_metal_plating_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:rusted_gray_painted_metal_plating_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:rusted_gray_painted_metal_plating_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:rusted_gray_painted_metal_plating_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:rusted_gray_painted_metal_plating_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:rusted_gray_painted_metal_plating_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:rusted_gray_painted_metal_plating_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:rusted_gray_painted_metal_plating_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:rusted_gray_painted_metal_plating_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:rusted_gray_painted_metal_plating_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:rusted_gray_painted_metal_plating_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:rusted_gray_painted_metal_plating_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:rusted_gray_painted_metal_plating_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:rusted_gray_painted_metal_plating_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:rusted_gray_painted_metal_plating_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:rusted_gray_painted_metal_plating_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:rusted_gray_painted_metal_plating_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:rusted_gray_painted_metal_plating_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:rusted_gray_painted_metal_plating_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:rusted_gray_painted_metal_plating_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:rusted_gray_painted_metal_plating_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:rusted_gray_painted_metal_plating_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:rusted_gray_painted_metal_plating_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:rusted_gray_painted_metal_plating_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:rusted_gray_painted_metal_plating_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:rusted_gray_painted_metal_plating_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:rusted_gray_painted_metal_plating_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:rusted_gray_painted_metal_plating_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:rusted_gray_painted_metal_plating_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:rusted_gray_painted_metal_plating_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:rusted_gray_painted_metal_plating_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:rusted_gray_painted_metal_plating_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:rusted_gray_painted_metal_plating_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:rusted_gray_painted_metal_plating_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:rusted_gray_painted_metal_plating_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:rusted_gray_painted_metal_plating_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:rusted_gray_painted_metal_plating_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:rusted_gray_painted_metal_plating_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:rusted_gray_painted_metal_plating_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:rusted_gray_painted_metal_plating_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:rusted_gray_painted_metal_plating_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:rusted_gray_painted_metal_plating_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:rusted_gray_painted_metal_plating_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:rusted_gray_painted_metal_plating_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:rusted_gray_painted_metal_plating_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:rusted_gray_painted_metal_plating_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:rusted_gray_painted_metal_plating_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:rusted_gray_painted_metal_plating_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:rusted_gray_painted_metal_plating_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:rusted_gray_painted_metal_plating_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:rusted_gray_painted_metal_plating_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:rusted_gray_painted_metal_plating_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:rusted_gray_painted_metal_plating_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:rusted_gray_painted_metal_plating_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:rusted_gray_painted_metal_plating_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:rusted_gray_painted_metal_plating_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:rusted_gray_painted_metal_plating_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:rusted_gray_painted_metal_plating_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:rusted_gray_painted_metal_plating_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:rusted_gray_painted_metal_plating_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:rusted_gray_painted_metal_plating_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:rusted_gray_painted_metal_plating_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:rusted_gray_painted_metal_plating_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:rusted_gray_painted_metal_plating_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:rusted_gray_painted_metal_plating_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:rusted_gray_painted_metal_plating_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:rusted_gray_painted_metal_plating_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:rusted_gray_painted_metal_plating_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:rusted_gray_painted_metal_plating_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:rusted_gray_painted_metal_plating_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:rusted_gray_painted_metal_plating_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:rusted_gray_painted_metal_plating_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:rusted_gray_painted_metal_plating_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:rusted_gray_painted_metal_plating_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:rusted_gray_painted_metal_plating_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:rusted_gray_painted_metal_plating_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:rusted_gray_painted_metal_plating_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:rusted_gray_painted_metal_plating_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:rusted_gray_painted_metal_plating_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:rusted_gray_painted_metal_plating_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:rusted_gray_painted_metal_plating_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:rusted_gray_painted_metal_plating_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:rusted_gray_painted_metal_plating_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:rusted_gray_painted_metal_plating_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:rusted_gray_painted_metal_plating_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:rusted_gray_painted_metal_plating_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:rusted_gray_painted_metal_plating_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:rusted_gray_painted_metal_plating_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:rusted_gray_painted_metal_plating_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:rusted_gray_painted_metal_plating_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:rusted_gray_painted_metal_plating_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:rusted_gray_painted_metal_plating_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:rusted_gray_painted_metal_plating_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:rusted_gray_painted_metal_plating_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:rusted_gray_painted_metal_plating_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:rusted_gray_painted_metal_plating_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:rusted_gray_painted_metal_plating_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:rusted_gray_painted_metal_plating_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:rusted_gray_painted_metal_plating_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:rusted_gray_painted_metal_plating_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:rusted_gray_painted_metal_plating_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:rusted_gray_painted_metal_plating_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:rusted_gray_painted_metal_plating_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:rusted_gray_painted_metal_plating_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:rusted_gray_painted_metal_plating_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:rusted_gray_painted_metal_plating_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:rusted_gray_painted_metal_plating_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:rusted_gray_painted_metal_plating_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:rusted_gray_painted_metal_plating_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:rusted_gray_painted_metal_plating_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:rusted_gray_painted_metal_plating_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:rusted_gray_painted_metal_plating_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:rusted_gray_painted_metal_plating_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:rusted_gray_painted_metal_plating_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:rusted_gray_painted_metal_plating_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:rusted_gray_painted_metal_plating_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:rusted_gray_painted_metal_plating_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:rusted_gray_painted_metal_plating_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:rusted_gray_painted_metal_plating_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:rusted_gray_painted_metal_plating_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:rusted_gray_painted_metal_plating_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:rusted_gray_painted_metal_plating_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:rusted_gray_painted_metal_plating_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:rusted_gray_painted_metal_plating_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:rusted_gray_painted_metal_plating_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:rusted_gray_painted_metal_plating_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:rusted_gray_painted_metal_plating_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:rusted_gray_painted_metal_plating_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:rusted_gray_painted_metal_plating_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:rusted_gray_painted_metal_plating_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:rusted_gray_painted_metal_plating_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:rusted_gray_painted_metal_plating_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:rusted_gray_painted_metal_plating_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:rusted_gray_painted_metal_plating_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:rusted_gray_painted_metal_plating_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:rusted_gray_painted_metal_plating_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:rusted_gray_painted_metal_plating_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:rusted_gray_painted_metal_plating_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:rusted_gray_painted_metal_plating_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:rusted_gray_painted_metal_plating_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:rusted_gray_painted_metal_plating_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:rusted_gray_painted_metal_plating_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:rusted_gray_painted_metal_plating_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:rusted_gray_painted_metal_plating_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:rusted_gray_painted_metal_plating_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:rusted_gray_painted_metal_plating_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:rusted_gray_painted_metal_plating_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:rusted_gray_painted_metal_plating_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:rusted_gray_painted_metal_plating_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:rusted_gray_painted_metal_plating_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:rusted_gray_painted_metal_plating_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:rusted_gray_painted_metal_plating_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:rusted_gray_painted_metal_plating_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:rusted_gray_painted_metal_plating_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:rusted_gray_painted_metal_plating_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:rusted_gray_painted_metal_plating_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:rusted_gray_painted_metal_plating_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:rusted_gray_painted_metal_plating_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:rusted_gray_painted_metal_plating_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:rusted_gray_painted_metal_plating_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:rusted_gray_painted_metal_plating_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:rusted_gray_painted_metal_plating_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:rusted_gray_painted_metal_plating_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:rusted_gray_painted_metal_plating_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:rusted_gray_painted_metal_plating_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:rusted_gray_painted_metal_plating_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:rusted_gray_painted_metal_plating_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:rusted_gray_painted_metal_plating_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:rusted_gray_painted_metal_plating_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:rusted_gray_painted_metal_plating_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:rusted_gray_painted_metal_plating_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:rusted_gray_painted_metal_plating_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:rusted_gray_painted_metal_plating_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:rusted_gray_painted_metal_plating_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:rusted_iron_fence_pane[down=true,east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:rusted_iron_fence_pane[down=true,east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:rusted_iron_fence_pane[down=true,east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:rusted_iron_fence_pane[down=true,east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:rusted_iron_fence_pane[down=true,east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:rusted_iron_fence_pane[down=true,east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:rusted_iron_fence_pane[down=true,east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:rusted_iron_fence_pane[down=true,east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:rusted_iron_fence_pane[down=true,east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:rusted_iron_fence_pane[down=true,east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:rusted_iron_fence_pane[down=true,east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:rusted_iron_fence_pane[down=true,east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:rusted_iron_fence_pane[down=true,east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:rusted_iron_fence_pane[down=true,east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:rusted_iron_fence_pane[down=true,east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:rusted_iron_fence_pane[down=true,east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:rusted_iron_fence_pane[down=true,east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:rusted_iron_fence_pane[down=true,east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:rusted_iron_fence_pane[down=true,east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:rusted_iron_fence_pane[down=true,east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:rusted_iron_fence_pane[down=true,east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:rusted_iron_fence_pane[down=true,east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:rusted_iron_fence_pane[down=true,east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:rusted_iron_fence_pane[down=true,east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:rusted_iron_fence_pane[down=true,east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:rusted_iron_fence_pane[down=true,east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:rusted_iron_fence_pane[down=true,east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:rusted_iron_fence_pane[down=true,east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:rusted_iron_fence_pane[down=true,east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:rusted_iron_fence_pane[down=true,east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:rusted_iron_fence_pane[down=true,east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:rusted_iron_fence_pane[down=true,east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:rusted_iron_fence_pane[down=true,east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:rusted_iron_fence_pane[down=true,east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:rusted_iron_fence_pane[down=true,east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:rusted_iron_fence_pane[down=true,east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:rusted_iron_fence_pane[down=true,east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:rusted_iron_fence_pane[down=true,east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:rusted_iron_fence_pane[down=true,east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:rusted_iron_fence_pane[down=true,east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:rusted_iron_fence_pane[down=true,east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:rusted_iron_fence_pane[down=true,east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:rusted_iron_fence_pane[down=true,east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:rusted_iron_fence_pane[down=true,east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:rusted_iron_fence_pane[down=true,east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:rusted_iron_fence_pane[down=true,east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:rusted_iron_fence_pane[down=true,east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:rusted_iron_fence_pane[down=true,east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:rusted_iron_fence_pane[down=true,east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:rusted_iron_fence_pane[down=true,east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:rusted_iron_fence_pane[down=true,east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:rusted_iron_fence_pane[down=true,east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:rusted_iron_fence_pane[down=true,east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:rusted_iron_fence_pane[down=true,east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:rusted_iron_fence_pane[down=true,east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:rusted_iron_fence_pane[down=true,east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:rusted_iron_fence_pane[down=true,east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:rusted_iron_fence_pane[down=true,east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:rusted_iron_fence_pane[down=true,east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:rusted_iron_fence_pane[down=true,east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:rusted_iron_fence_pane[down=true,east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:rusted_iron_fence_pane[down=true,east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:rusted_iron_fence_pane[down=true,east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:rusted_iron_fence_pane[down=true,east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:rusted_iron_fence_pane[down=false,east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:rusted_iron_fence_pane[down=false,east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:rusted_iron_fence_pane[down=false,east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:rusted_iron_fence_pane[down=false,east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:rusted_iron_fence_pane[down=false,east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:rusted_iron_fence_pane[down=false,east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:rusted_iron_fence_pane[down=false,east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:rusted_iron_fence_pane[down=false,east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:rusted_iron_fence_pane[down=false,east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:rusted_iron_fence_pane[down=false,east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:rusted_iron_fence_pane[down=false,east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:rusted_iron_fence_pane[down=false,east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:rusted_iron_fence_pane[down=false,east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:rusted_iron_fence_pane[down=false,east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:rusted_iron_fence_pane[down=false,east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:rusted_iron_fence_pane[down=false,east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:rusted_iron_fence_pane[down=false,east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:rusted_iron_fence_pane[down=false,east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:rusted_iron_fence_pane[down=false,east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:rusted_iron_fence_pane[down=false,east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:rusted_iron_fence_pane[down=false,east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:rusted_iron_fence_pane[down=false,east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:rusted_iron_fence_pane[down=false,east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:rusted_iron_fence_pane[down=false,east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:rusted_iron_fence_pane[down=false,east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:rusted_iron_fence_pane[down=false,east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:rusted_iron_fence_pane[down=false,east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:rusted_iron_fence_pane[down=false,east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:rusted_iron_fence_pane[down=false,east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:rusted_iron_fence_pane[down=false,east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:rusted_iron_fence_pane[down=false,east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:rusted_iron_fence_pane[down=false,east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:rusted_iron_fence_pane[down=false,east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:rusted_iron_fence_pane[down=false,east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:rusted_iron_fence_pane[down=false,east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:rusted_iron_fence_pane[down=false,east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:rusted_iron_fence_pane[down=false,east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:rusted_iron_fence_pane[down=false,east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:rusted_iron_fence_pane[down=false,east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:rusted_iron_fence_pane[down=false,east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:rusted_iron_fence_pane[down=false,east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:rusted_iron_fence_pane[down=false,east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:rusted_iron_fence_pane[down=false,east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:rusted_iron_fence_pane[down=false,east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:rusted_iron_fence_pane[down=false,east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:rusted_iron_fence_pane[down=false,east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:rusted_iron_fence_pane[down=false,east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:rusted_iron_fence_pane[down=false,east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:rusted_iron_fence_pane[down=false,east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:rusted_iron_fence_pane[down=false,east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:rusted_iron_fence_pane[down=false,east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:rusted_iron_fence_pane[down=false,east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:rusted_iron_fence_pane[down=false,east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:rusted_iron_fence_pane[down=false,east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:rusted_iron_fence_pane[down=false,east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:rusted_iron_fence_pane[down=false,east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:rusted_iron_fence_pane[down=false,east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:rusted_iron_fence_pane[down=false,east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:rusted_iron_fence_pane[down=false,east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:rusted_iron_fence_pane[down=false,east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:rusted_iron_fence_pane[down=false,east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:rusted_iron_fence_pane[down=false,east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:rusted_iron_fence_pane[down=false,east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:rusted_iron_fence_pane[down=false,east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:rusted_iron_fence_vertical_corner[facing=north,waterlogged=true]
conquest:rusted_iron_fence_vertical_corner[facing=north,waterlogged=false]
conquest:rusted_iron_fence_vertical_corner[facing=south,waterlogged=true]
conquest:rusted_iron_fence_vertical_corner[facing=south,waterlogged=false]
conquest:rusted_iron_fence_vertical_corner[facing=west,waterlogged=true]
conquest:rusted_iron_fence_vertical_corner[facing=west,waterlogged=false]
conquest:rusted_iron_fence_vertical_corner[facing=east,waterlogged=true]
conquest:rusted_iron_fence_vertical_corner[facing=east,waterlogged=false]
conquest:rusted_iron_fence_vertical_slab[facing=north,waterlogged=true]
conquest:rusted_iron_fence_vertical_slab[facing=north,waterlogged=false]
conquest:rusted_iron_fence_vertical_slab[facing=south,waterlogged=true]
conquest:rusted_iron_fence_vertical_slab[facing=south,waterlogged=false]
conquest:rusted_iron_fence_vertical_slab[facing=west,waterlogged=true]
conquest:rusted_iron_fence_vertical_slab[facing=west,waterlogged=false]
conquest:rusted_iron_fence_vertical_slab[facing=east,waterlogged=true]
conquest:rusted_iron_fence_vertical_slab[facing=east,waterlogged=false]
conquest:rusted_light_gray_painted_metal_plating
conquest:rusted_light_gray_painted_metal_plating_arrowslit[facing=north,waterlogged=true]
conquest:rusted_light_gray_painted_metal_plating_arrowslit[facing=north,waterlogged=false]
conquest:rusted_light_gray_painted_metal_plating_arrowslit[facing=south,waterlogged=true]
conquest:rusted_light_gray_painted_metal_plating_arrowslit[facing=south,waterlogged=false]
conquest:rusted_light_gray_painted_metal_plating_arrowslit[facing=west,waterlogged=true]
conquest:rusted_light_gray_painted_metal_plating_arrowslit[facing=west,waterlogged=false]
conquest:rusted_light_gray_painted_metal_plating_arrowslit[facing=east,waterlogged=true]
conquest:rusted_light_gray_painted_metal_plating_arrowslit[facing=east,waterlogged=false]
conquest:rusted_light_gray_painted_metal_plating_balustrade[axis=x,waterlogged=true]
conquest:rusted_light_gray_painted_metal_plating_balustrade[axis=x,waterlogged=false]
conquest:rusted_light_gray_painted_metal_plating_balustrade[axis=y,waterlogged=true]
conquest:rusted_light_gray_painted_metal_plating_balustrade[axis=y,waterlogged=false]
conquest:rusted_light_gray_painted_metal_plating_balustrade[axis=z,waterlogged=true]
conquest:rusted_light_gray_painted_metal_plating_balustrade[axis=z,waterlogged=false]
conquest:rusted_light_gray_painted_metal_plating_capital[facing=flat,type=top,waterlogged=true]
conquest:rusted_light_gray_painted_metal_plating_capital[facing=flat,type=top,waterlogged=false]
conquest:rusted_light_gray_painted_metal_plating_capital[facing=flat,type=bottom,waterlogged=true]
conquest:rusted_light_gray_painted_metal_plating_capital[facing=flat,type=bottom,waterlogged=false]
conquest:rusted_light_gray_painted_metal_plating_capital[facing=north,type=top,waterlogged=true]
conquest:rusted_light_gray_painted_metal_plating_capital[facing=north,type=top,waterlogged=false]
conquest:rusted_light_gray_painted_metal_plating_capital[facing=north,type=bottom,waterlogged=true]
conquest:rusted_light_gray_painted_metal_plating_capital[facing=north,type=bottom,waterlogged=false]
conquest:rusted_light_gray_painted_metal_plating_capital[facing=south,type=top,waterlogged=true]
conquest:rusted_light_gray_painted_metal_plating_capital[facing=south,type=top,waterlogged=false]
conquest:rusted_light_gray_painted_metal_plating_capital[facing=south,type=bottom,waterlogged=true]
conquest:rusted_light_gray_painted_metal_plating_capital[facing=south,type=bottom,waterlogged=false]
conquest:rusted_light_gray_painted_metal_plating_capital[facing=east,type=top,waterlogged=true]
conquest:rusted_light_gray_painted_metal_plating_capital[facing=east,type=top,waterlogged=false]
conquest:rusted_light_gray_painted_metal_plating_capital[facing=east,type=bottom,waterlogged=true]
conquest:rusted_light_gray_painted_metal_plating_capital[facing=east,type=bottom,waterlogged=false]
conquest:rusted_light_gray_painted_metal_plating_capital[facing=west,type=top,waterlogged=true]
conquest:rusted_light_gray_painted_metal_plating_capital[facing=west,type=top,waterlogged=false]
conquest:rusted_light_gray_painted_metal_plating_capital[facing=west,type=bottom,waterlogged=true]
conquest:rusted_light_gray_painted_metal_plating_capital[facing=west,type=bottom,waterlogged=false]
conquest:rusted_light_gray_painted_metal_plating_corner_slab[facing=north,type=top,waterlogged=true]
conquest:rusted_light_gray_painted_metal_plating_corner_slab[facing=north,type=top,waterlogged=false]
conquest:rusted_light_gray_painted_metal_plating_corner_slab[facing=north,type=bottom,waterlogged=true]
conquest:rusted_light_gray_painted_metal_plating_corner_slab[facing=north,type=bottom,waterlogged=false]
conquest:rusted_light_gray_painted_metal_plating_corner_slab[facing=south,type=top,waterlogged=true]
conquest:rusted_light_gray_painted_metal_plating_corner_slab[facing=south,type=top,waterlogged=false]
conquest:rusted_light_gray_painted_metal_plating_corner_slab[facing=south,type=bottom,waterlogged=true]
conquest:rusted_light_gray_painted_metal_plating_corner_slab[facing=south,type=bottom,waterlogged=false]
conquest:rusted_light_gray_painted_metal_plating_corner_slab[facing=west,type=top,waterlogged=true]
conquest:rusted_light_gray_painted_metal_plating_corner_slab[facing=west,type=top,waterlogged=false]
conquest:rusted_light_gray_painted_metal_plating_corner_slab[facing=west,type=bottom,waterlogged=true]
conquest:rusted_light_gray_painted_metal_plating_corner_slab[facing=west,type=bottom,waterlogged=false]
conquest:rusted_light_gray_painted_metal_plating_corner_slab[facing=east,type=top,waterlogged=true]
conquest:rusted_light_gray_painted_metal_plating_corner_slab[facing=east,type=top,waterlogged=false]
conquest:rusted_light_gray_painted_metal_plating_corner_slab[facing=east,type=bottom,waterlogged=true]
conquest:rusted_light_gray_painted_metal_plating_corner_slab[facing=east,type=bottom,waterlogged=false]
conquest:rusted_light_gray_painted_metal_plating_eighth_slab[facing=north,type=top,waterlogged=true]
conquest:rusted_light_gray_painted_metal_plating_eighth_slab[facing=north,type=top,waterlogged=false]
conquest:rusted_light_gray_painted_metal_plating_eighth_slab[facing=north,type=bottom,waterlogged=true]
conquest:rusted_light_gray_painted_metal_plating_eighth_slab[facing=north,type=bottom,waterlogged=false]
conquest:rusted_light_gray_painted_metal_plating_eighth_slab[facing=south,type=top,waterlogged=true]
conquest:rusted_light_gray_painted_metal_plating_eighth_slab[facing=south,type=top,waterlogged=false]
conquest:rusted_light_gray_painted_metal_plating_eighth_slab[facing=south,type=bottom,waterlogged=true]
conquest:rusted_light_gray_painted_metal_plating_eighth_slab[facing=south,type=bottom,waterlogged=false]
conquest:rusted_light_gray_painted_metal_plating_eighth_slab[facing=west,type=top,waterlogged=true]
conquest:rusted_light_gray_painted_metal_plating_eighth_slab[facing=west,type=top,waterlogged=false]
conquest:rusted_light_gray_painted_metal_plating_eighth_slab[facing=west,type=bottom,waterlogged=true]
conquest:rusted_light_gray_painted_metal_plating_eighth_slab[facing=west,type=bottom,waterlogged=false]
conquest:rusted_light_gray_painted_metal_plating_eighth_slab[facing=east,type=top,waterlogged=true]
conquest:rusted_light_gray_painted_metal_plating_eighth_slab[facing=east,type=top,waterlogged=false]
conquest:rusted_light_gray_painted_metal_plating_eighth_slab[facing=east,type=bottom,waterlogged=true]
conquest:rusted_light_gray_painted_metal_plating_eighth_slab[facing=east,type=bottom,waterlogged=false]
conquest:rusted_light_gray_painted_metal_plating_pillar[layer=1,waterlogged=true]
conquest:rusted_light_gray_painted_metal_plating_pillar[layer=1,waterlogged=false]
conquest:rusted_light_gray_painted_metal_plating_pillar[layer=2,waterlogged=true]
conquest:rusted_light_gray_painted_metal_plating_pillar[layer=2,waterlogged=false]
conquest:rusted_light_gray_painted_metal_plating_pillar[layer=3,waterlogged=true]
conquest:rusted_light_gray_painted_metal_plating_pillar[layer=3,waterlogged=false]
conquest:rusted_light_gray_painted_metal_plating_quarter_slab[facing=north,layer=1,type=top,waterlogged=true]
conquest:rusted_light_gray_painted_metal_plating_quarter_slab[facing=north,layer=1,type=top,waterlogged=false]
conquest:rusted_light_gray_painted_metal_plating_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=true]
conquest:rusted_light_gray_painted_metal_plating_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=false]
conquest:rusted_light_gray_painted_metal_plating_quarter_slab[facing=north,layer=2,type=top,waterlogged=true]
conquest:rusted_light_gray_painted_metal_plating_quarter_slab[facing=north,layer=2,type=top,waterlogged=false]
conquest:rusted_light_gray_painted_metal_plating_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=true]
conquest:rusted_light_gray_painted_metal_plating_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=false]
conquest:rusted_light_gray_painted_metal_plating_quarter_slab[facing=north,layer=3,type=top,waterlogged=true]
conquest:rusted_light_gray_painted_metal_plating_quarter_slab[facing=north,layer=3,type=top,waterlogged=false]
conquest:rusted_light_gray_painted_metal_plating_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=true]
conquest:rusted_light_gray_painted_metal_plating_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=false]
conquest:rusted_light_gray_painted_metal_plating_quarter_slab[facing=south,layer=1,type=top,waterlogged=true]
conquest:rusted_light_gray_painted_metal_plating_quarter_slab[facing=south,layer=1,type=top,waterlogged=false]
conquest:rusted_light_gray_painted_metal_plating_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=true]
conquest:rusted_light_gray_painted_metal_plating_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=false]
conquest:rusted_light_gray_painted_metal_plating_quarter_slab[facing=south,layer=2,type=top,waterlogged=true]
conquest:rusted_light_gray_painted_metal_plating_quarter_slab[facing=south,layer=2,type=top,waterlogged=false]
conquest:rusted_light_gray_painted_metal_plating_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=true]
conquest:rusted_light_gray_painted_metal_plating_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=false]
conquest:rusted_light_gray_painted_metal_plating_quarter_slab[facing=south,layer=3,type=top,waterlogged=true]
conquest:rusted_light_gray_painted_metal_plating_quarter_slab[facing=south,layer=3,type=top,waterlogged=false]
conquest:rusted_light_gray_painted_metal_plating_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=true]
conquest:rusted_light_gray_painted_metal_plating_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=false]
conquest:rusted_light_gray_painted_metal_plating_quarter_slab[facing=west,layer=1,type=top,waterlogged=true]
conquest:rusted_light_gray_painted_metal_plating_quarter_slab[facing=west,layer=1,type=top,waterlogged=false]
conquest:rusted_light_gray_painted_metal_plating_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=true]
conquest:rusted_light_gray_painted_metal_plating_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=false]
conquest:rusted_light_gray_painted_metal_plating_quarter_slab[facing=west,layer=2,type=top,waterlogged=true]
conquest:rusted_light_gray_painted_metal_plating_quarter_slab[facing=west,layer=2,type=top,waterlogged=false]
conquest:rusted_light_gray_painted_metal_plating_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=true]
conquest:rusted_light_gray_painted_metal_plating_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=false]
conquest:rusted_light_gray_painted_metal_plating_quarter_slab[facing=west,layer=3,type=top,waterlogged=true]
conquest:rusted_light_gray_painted_metal_plating_quarter_slab[facing=west,layer=3,type=top,waterlogged=false]
conquest:rusted_light_gray_painted_metal_plating_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=true]
conquest:rusted_light_gray_painted_metal_plating_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=false]
conquest:rusted_light_gray_painted_metal_plating_quarter_slab[facing=east,layer=1,type=top,waterlogged=true]
conquest:rusted_light_gray_painted_metal_plating_quarter_slab[facing=east,layer=1,type=top,waterlogged=false]
conquest:rusted_light_gray_painted_metal_plating_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=true]
conquest:rusted_light_gray_painted_metal_plating_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=false]
conquest:rusted_light_gray_painted_metal_plating_quarter_slab[facing=east,layer=2,type=top,waterlogged=true]
conquest:rusted_light_gray_painted_metal_plating_quarter_slab[facing=east,layer=2,type=top,waterlogged=false]
conquest:rusted_light_gray_painted_metal_plating_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=true]
conquest:rusted_light_gray_painted_metal_plating_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=false]
conquest:rusted_light_gray_painted_metal_plating_quarter_slab[facing=east,layer=3,type=top,waterlogged=true]
conquest:rusted_light_gray_painted_metal_plating_quarter_slab[facing=east,layer=3,type=top,waterlogged=false]
conquest:rusted_light_gray_painted_metal_plating_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=true]
conquest:rusted_light_gray_painted_metal_plating_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=false]
conquest:rusted_light_gray_painted_metal_plating_slab[layers=1,type=top,waterlogged=true]
conquest:rusted_light_gray_painted_metal_plating_slab[layers=1,type=top,waterlogged=false]
conquest:rusted_light_gray_painted_metal_plating_slab[layers=1,type=bottom,waterlogged=true]
conquest:rusted_light_gray_painted_metal_plating_slab[layers=1,type=bottom,waterlogged=false]
conquest:rusted_light_gray_painted_metal_plating_slab[layers=2,type=top,waterlogged=true]
conquest:rusted_light_gray_painted_metal_plating_slab[layers=2,type=top,waterlogged=false]
conquest:rusted_light_gray_painted_metal_plating_slab[layers=2,type=bottom,waterlogged=true]
conquest:rusted_light_gray_painted_metal_plating_slab[layers=2,type=bottom,waterlogged=false]
conquest:rusted_light_gray_painted_metal_plating_slab[layers=3,type=top,waterlogged=true]
conquest:rusted_light_gray_painted_metal_plating_slab[layers=3,type=top,waterlogged=false]
conquest:rusted_light_gray_painted_metal_plating_slab[layers=3,type=bottom,waterlogged=true]
conquest:rusted_light_gray_painted_metal_plating_slab[layers=3,type=bottom,waterlogged=false]
conquest:rusted_light_gray_painted_metal_plating_slab[layers=4,type=top,waterlogged=true]
conquest:rusted_light_gray_painted_metal_plating_slab[layers=4,type=top,waterlogged=false]
conquest:rusted_light_gray_painted_metal_plating_slab[layers=4,type=bottom,waterlogged=true]
conquest:rusted_light_gray_painted_metal_plating_slab[layers=4,type=bottom,waterlogged=false]
conquest:rusted_light_gray_painted_metal_plating_slab[layers=5,type=top,waterlogged=true]
conquest:rusted_light_gray_painted_metal_plating_slab[layers=5,type=top,waterlogged=false]
conquest:rusted_light_gray_painted_metal_plating_slab[layers=5,type=bottom,waterlogged=true]
conquest:rusted_light_gray_painted_metal_plating_slab[layers=5,type=bottom,waterlogged=false]
conquest:rusted_light_gray_painted_metal_plating_slab[layers=6,type=top,waterlogged=true]
conquest:rusted_light_gray_painted_metal_plating_slab[layers=6,type=top,waterlogged=false]
conquest:rusted_light_gray_painted_metal_plating_slab[layers=6,type=bottom,waterlogged=true]
conquest:rusted_light_gray_painted_metal_plating_slab[layers=6,type=bottom,waterlogged=false]
conquest:rusted_light_gray_painted_metal_plating_slab[layers=7,type=top,waterlogged=true]
conquest:rusted_light_gray_painted_metal_plating_slab[layers=7,type=top,waterlogged=false]
conquest:rusted_light_gray_painted_metal_plating_slab[layers=7,type=bottom,waterlogged=true]
conquest:rusted_light_gray_painted_metal_plating_slab[layers=7,type=bottom,waterlogged=false]
conquest:rusted_light_gray_painted_metal_plating_slab[layers=8,type=top,waterlogged=true]
conquest:rusted_light_gray_painted_metal_plating_slab[layers=8,type=top,waterlogged=false]
conquest:rusted_light_gray_painted_metal_plating_slab[layers=8,type=bottom,waterlogged=true]
conquest:rusted_light_gray_painted_metal_plating_slab[layers=8,type=bottom,waterlogged=false]
conquest:rusted_light_gray_painted_metal_plating_small_window[down=true,up=true,waterlogged=true]
conquest:rusted_light_gray_painted_metal_plating_small_window[down=true,up=true,waterlogged=false]
conquest:rusted_light_gray_painted_metal_plating_small_window[down=true,up=false,waterlogged=true]
conquest:rusted_light_gray_painted_metal_plating_small_window[down=true,up=false,waterlogged=false]
conquest:rusted_light_gray_painted_metal_plating_small_window[down=false,up=true,waterlogged=true]
conquest:rusted_light_gray_painted_metal_plating_small_window[down=false,up=true,waterlogged=false]
conquest:rusted_light_gray_painted_metal_plating_small_window[down=false,up=false,waterlogged=true]
conquest:rusted_light_gray_painted_metal_plating_small_window[down=false,up=false,waterlogged=false]
conquest:rusted_light_gray_painted_metal_plating_small_window_half[down=true,facing=north,up=true,waterlogged=true]
conquest:rusted_light_gray_painted_metal_plating_small_window_half[down=true,facing=north,up=true,waterlogged=false]
conquest:rusted_light_gray_painted_metal_plating_small_window_half[down=true,facing=north,up=false,waterlogged=true]
conquest:rusted_light_gray_painted_metal_plating_small_window_half[down=true,facing=north,up=false,waterlogged=false]
conquest:rusted_light_gray_painted_metal_plating_small_window_half[down=true,facing=south,up=true,waterlogged=true]
conquest:rusted_light_gray_painted_metal_plating_small_window_half[down=true,facing=south,up=true,waterlogged=false]
conquest:rusted_light_gray_painted_metal_plating_small_window_half[down=true,facing=south,up=false,waterlogged=true]
conquest:rusted_light_gray_painted_metal_plating_small_window_half[down=true,facing=south,up=false,waterlogged=false]
conquest:rusted_light_gray_painted_metal_plating_small_window_half[down=true,facing=west,up=true,waterlogged=true]
conquest:rusted_light_gray_painted_metal_plating_small_window_half[down=true,facing=west,up=true,waterlogged=false]
conquest:rusted_light_gray_painted_metal_plating_small_window_half[down=true,facing=west,up=false,waterlogged=true]
conquest:rusted_light_gray_painted_metal_plating_small_window_half[down=true,facing=west,up=false,waterlogged=false]
conquest:rusted_light_gray_painted_metal_plating_small_window_half[down=true,facing=east,up=true,waterlogged=true]
conquest:rusted_light_gray_painted_metal_plating_small_window_half[down=true,facing=east,up=true,waterlogged=false]
conquest:rusted_light_gray_painted_metal_plating_small_window_half[down=true,facing=east,up=false,waterlogged=true]
conquest:rusted_light_gray_painted_metal_plating_small_window_half[down=true,facing=east,up=false,waterlogged=false]
conquest:rusted_light_gray_painted_metal_plating_small_window_half[down=false,facing=north,up=true,waterlogged=true]
conquest:rusted_light_gray_painted_metal_plating_small_window_half[down=false,facing=north,up=true,waterlogged=false]
conquest:rusted_light_gray_painted_metal_plating_small_window_half[down=false,facing=north,up=false,waterlogged=true]
conquest:rusted_light_gray_painted_metal_plating_small_window_half[down=false,facing=north,up=false,waterlogged=false]
conquest:rusted_light_gray_painted_metal_plating_small_window_half[down=false,facing=south,up=true,waterlogged=true]
conquest:rusted_light_gray_painted_metal_plating_small_window_half[down=false,facing=south,up=true,waterlogged=false]
conquest:rusted_light_gray_painted_metal_plating_small_window_half[down=false,facing=south,up=false,waterlogged=true]
conquest:rusted_light_gray_painted_metal_plating_small_window_half[down=false,facing=south,up=false,waterlogged=false]
conquest:rusted_light_gray_painted_metal_plating_small_window_half[down=false,facing=west,up=true,waterlogged=true]
conquest:rusted_light_gray_painted_metal_plating_small_window_half[down=false,facing=west,up=true,waterlogged=false]
conquest:rusted_light_gray_painted_metal_plating_small_window_half[down=false,facing=west,up=false,waterlogged=true]
conquest:rusted_light_gray_painted_metal_plating_small_window_half[down=false,facing=west,up=false,waterlogged=false]
conquest:rusted_light_gray_painted_metal_plating_small_window_half[down=false,facing=east,up=true,waterlogged=true]
conquest:rusted_light_gray_painted_metal_plating_small_window_half[down=false,facing=east,up=true,waterlogged=false]
conquest:rusted_light_gray_painted_metal_plating_small_window_half[down=false,facing=east,up=false,waterlogged=true]
conquest:rusted_light_gray_painted_metal_plating_small_window_half[down=false,facing=east,up=false,waterlogged=false]
conquest:rusted_light_gray_painted_metal_plating_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:rusted_light_gray_painted_metal_plating_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:rusted_light_gray_painted_metal_plating_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:rusted_light_gray_painted_metal_plating_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:rusted_light_gray_painted_metal_plating_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:rusted_light_gray_painted_metal_plating_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:rusted_light_gray_painted_metal_plating_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:rusted_light_gray_painted_metal_plating_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:rusted_light_gray_painted_metal_plating_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:rusted_light_gray_painted_metal_plating_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:rusted_light_gray_painted_metal_plating_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:rusted_light_gray_painted_metal_plating_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:rusted_light_gray_painted_metal_plating_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:rusted_light_gray_painted_metal_plating_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:rusted_light_gray_painted_metal_plating_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:rusted_light_gray_painted_metal_plating_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:rusted_light_gray_painted_metal_plating_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:rusted_light_gray_painted_metal_plating_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:rusted_light_gray_painted_metal_plating_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:rusted_light_gray_painted_metal_plating_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:rusted_light_gray_painted_metal_plating_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:rusted_light_gray_painted_metal_plating_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:rusted_light_gray_painted_metal_plating_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:rusted_light_gray_painted_metal_plating_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:rusted_light_gray_painted_metal_plating_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:rusted_light_gray_painted_metal_plating_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:rusted_light_gray_painted_metal_plating_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:rusted_light_gray_painted_metal_plating_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:rusted_light_gray_painted_metal_plating_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:rusted_light_gray_painted_metal_plating_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:rusted_light_gray_painted_metal_plating_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:rusted_light_gray_painted_metal_plating_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:rusted_light_gray_painted_metal_plating_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:rusted_light_gray_painted_metal_plating_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:rusted_light_gray_painted_metal_plating_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:rusted_light_gray_painted_metal_plating_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:rusted_light_gray_painted_metal_plating_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:rusted_light_gray_painted_metal_plating_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:rusted_light_gray_painted_metal_plating_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:rusted_light_gray_painted_metal_plating_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:rusted_light_gray_painted_metal_plating_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:rusted_light_gray_painted_metal_plating_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:rusted_light_gray_painted_metal_plating_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:rusted_light_gray_painted_metal_plating_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:rusted_light_gray_painted_metal_plating_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:rusted_light_gray_painted_metal_plating_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:rusted_light_gray_painted_metal_plating_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:rusted_light_gray_painted_metal_plating_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:rusted_light_gray_painted_metal_plating_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:rusted_light_gray_painted_metal_plating_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:rusted_light_gray_painted_metal_plating_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:rusted_light_gray_painted_metal_plating_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:rusted_light_gray_painted_metal_plating_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:rusted_light_gray_painted_metal_plating_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:rusted_light_gray_painted_metal_plating_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:rusted_light_gray_painted_metal_plating_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:rusted_light_gray_painted_metal_plating_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:rusted_light_gray_painted_metal_plating_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:rusted_light_gray_painted_metal_plating_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:rusted_light_gray_painted_metal_plating_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:rusted_light_gray_painted_metal_plating_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:rusted_light_gray_painted_metal_plating_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:rusted_light_gray_painted_metal_plating_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:rusted_light_gray_painted_metal_plating_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:rusted_light_gray_painted_metal_plating_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:rusted_light_gray_painted_metal_plating_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:rusted_light_gray_painted_metal_plating_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:rusted_light_gray_painted_metal_plating_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:rusted_light_gray_painted_metal_plating_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:rusted_light_gray_painted_metal_plating_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:rusted_light_gray_painted_metal_plating_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:rusted_light_gray_painted_metal_plating_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:rusted_light_gray_painted_metal_plating_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:rusted_light_gray_painted_metal_plating_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:rusted_light_gray_painted_metal_plating_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:rusted_light_gray_painted_metal_plating_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:rusted_light_gray_painted_metal_plating_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:rusted_light_gray_painted_metal_plating_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:rusted_light_gray_painted_metal_plating_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:rusted_light_gray_painted_metal_plating_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:rusted_light_gray_painted_metal_plating_vertical_corner[facing=north,layer=1,waterlogged=true]
conquest:rusted_light_gray_painted_metal_plating_vertical_corner[facing=north,layer=1,waterlogged=false]
conquest:rusted_light_gray_painted_metal_plating_vertical_corner[facing=north,layer=2,waterlogged=true]
conquest:rusted_light_gray_painted_metal_plating_vertical_corner[facing=north,layer=2,waterlogged=false]
conquest:rusted_light_gray_painted_metal_plating_vertical_corner[facing=north,layer=3,waterlogged=true]
conquest:rusted_light_gray_painted_metal_plating_vertical_corner[facing=north,layer=3,waterlogged=false]
conquest:rusted_light_gray_painted_metal_plating_vertical_corner[facing=north,layer=4,waterlogged=true]
conquest:rusted_light_gray_painted_metal_plating_vertical_corner[facing=north,layer=4,waterlogged=false]
conquest:rusted_light_gray_painted_metal_plating_vertical_corner[facing=south,layer=1,waterlogged=true]
conquest:rusted_light_gray_painted_metal_plating_vertical_corner[facing=south,layer=1,waterlogged=false]
conquest:rusted_light_gray_painted_metal_plating_vertical_corner[facing=south,layer=2,waterlogged=true]
conquest:rusted_light_gray_painted_metal_plating_vertical_corner[facing=south,layer=2,waterlogged=false]
conquest:rusted_light_gray_painted_metal_plating_vertical_corner[facing=south,layer=3,waterlogged=true]
conquest:rusted_light_gray_painted_metal_plating_vertical_corner[facing=south,layer=3,waterlogged=false]
conquest:rusted_light_gray_painted_metal_plating_vertical_corner[facing=south,layer=4,waterlogged=true]
conquest:rusted_light_gray_painted_metal_plating_vertical_corner[facing=south,layer=4,waterlogged=false]
conquest:rusted_light_gray_painted_metal_plating_vertical_corner[facing=west,layer=1,waterlogged=true]
conquest:rusted_light_gray_painted_metal_plating_vertical_corner[facing=west,layer=1,waterlogged=false]
conquest:rusted_light_gray_painted_metal_plating_vertical_corner[facing=west,layer=2,waterlogged=true]
conquest:rusted_light_gray_painted_metal_plating_vertical_corner[facing=west,layer=2,waterlogged=false]
conquest:rusted_light_gray_painted_metal_plating_vertical_corner[facing=west,layer=3,waterlogged=true]
conquest:rusted_light_gray_painted_metal_plating_vertical_corner[facing=west,layer=3,waterlogged=false]
conquest:rusted_light_gray_painted_metal_plating_vertical_corner[facing=west,layer=4,waterlogged=true]
conquest:rusted_light_gray_painted_metal_plating_vertical_corner[facing=west,layer=4,waterlogged=false]
conquest:rusted_light_gray_painted_metal_plating_vertical_corner[facing=east,layer=1,waterlogged=true]
conquest:rusted_light_gray_painted_metal_plating_vertical_corner[facing=east,layer=1,waterlogged=false]
conquest:rusted_light_gray_painted_metal_plating_vertical_corner[facing=east,layer=2,waterlogged=true]
conquest:rusted_light_gray_painted_metal_plating_vertical_corner[facing=east,layer=2,waterlogged=false]
conquest:rusted_light_gray_painted_metal_plating_vertical_corner[facing=east,layer=3,waterlogged=true]
conquest:rusted_light_gray_painted_metal_plating_vertical_corner[facing=east,layer=3,waterlogged=false]
conquest:rusted_light_gray_painted_metal_plating_vertical_corner[facing=east,layer=4,waterlogged=true]
conquest:rusted_light_gray_painted_metal_plating_vertical_corner[facing=east,layer=4,waterlogged=false]
conquest:rusted_light_gray_painted_metal_plating_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:rusted_light_gray_painted_metal_plating_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:rusted_light_gray_painted_metal_plating_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:rusted_light_gray_painted_metal_plating_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:rusted_light_gray_painted_metal_plating_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:rusted_light_gray_painted_metal_plating_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:rusted_light_gray_painted_metal_plating_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:rusted_light_gray_painted_metal_plating_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:rusted_light_gray_painted_metal_plating_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:rusted_light_gray_painted_metal_plating_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:rusted_light_gray_painted_metal_plating_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:rusted_light_gray_painted_metal_plating_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:rusted_light_gray_painted_metal_plating_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:rusted_light_gray_painted_metal_plating_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:rusted_light_gray_painted_metal_plating_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:rusted_light_gray_painted_metal_plating_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:rusted_light_gray_painted_metal_plating_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:rusted_light_gray_painted_metal_plating_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:rusted_light_gray_painted_metal_plating_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:rusted_light_gray_painted_metal_plating_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:rusted_light_gray_painted_metal_plating_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:rusted_light_gray_painted_metal_plating_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:rusted_light_gray_painted_metal_plating_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:rusted_light_gray_painted_metal_plating_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:rusted_light_gray_painted_metal_plating_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:rusted_light_gray_painted_metal_plating_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:rusted_light_gray_painted_metal_plating_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:rusted_light_gray_painted_metal_plating_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:rusted_light_gray_painted_metal_plating_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:rusted_light_gray_painted_metal_plating_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:rusted_light_gray_painted_metal_plating_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:rusted_light_gray_painted_metal_plating_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:rusted_light_gray_painted_metal_plating_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:rusted_light_gray_painted_metal_plating_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:rusted_light_gray_painted_metal_plating_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:rusted_light_gray_painted_metal_plating_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:rusted_light_gray_painted_metal_plating_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:rusted_light_gray_painted_metal_plating_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:rusted_light_gray_painted_metal_plating_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:rusted_light_gray_painted_metal_plating_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:rusted_light_gray_painted_metal_plating_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:rusted_light_gray_painted_metal_plating_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:rusted_light_gray_painted_metal_plating_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:rusted_light_gray_painted_metal_plating_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:rusted_light_gray_painted_metal_plating_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:rusted_light_gray_painted_metal_plating_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:rusted_light_gray_painted_metal_plating_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:rusted_light_gray_painted_metal_plating_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:rusted_light_gray_painted_metal_plating_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:rusted_light_gray_painted_metal_plating_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:rusted_light_gray_painted_metal_plating_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:rusted_light_gray_painted_metal_plating_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:rusted_light_gray_painted_metal_plating_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:rusted_light_gray_painted_metal_plating_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:rusted_light_gray_painted_metal_plating_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:rusted_light_gray_painted_metal_plating_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:rusted_light_gray_painted_metal_plating_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:rusted_light_gray_painted_metal_plating_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:rusted_light_gray_painted_metal_plating_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:rusted_light_gray_painted_metal_plating_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:rusted_light_gray_painted_metal_plating_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:rusted_light_gray_painted_metal_plating_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:rusted_light_gray_painted_metal_plating_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:rusted_light_gray_painted_metal_plating_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:rusted_light_gray_painted_metal_plating_vertical_quarter[facing=north,layer=1,waterlogged=true]
conquest:rusted_light_gray_painted_metal_plating_vertical_quarter[facing=north,layer=1,waterlogged=false]
conquest:rusted_light_gray_painted_metal_plating_vertical_quarter[facing=north,layer=2,waterlogged=true]
conquest:rusted_light_gray_painted_metal_plating_vertical_quarter[facing=north,layer=2,waterlogged=false]
conquest:rusted_light_gray_painted_metal_plating_vertical_quarter[facing=north,layer=3,waterlogged=true]
conquest:rusted_light_gray_painted_metal_plating_vertical_quarter[facing=north,layer=3,waterlogged=false]
conquest:rusted_light_gray_painted_metal_plating_vertical_quarter[facing=north,layer=4,waterlogged=true]
conquest:rusted_light_gray_painted_metal_plating_vertical_quarter[facing=north,layer=4,waterlogged=false]
conquest:rusted_light_gray_painted_metal_plating_vertical_quarter[facing=south,layer=1,waterlogged=true]
conquest:rusted_light_gray_painted_metal_plating_vertical_quarter[facing=south,layer=1,waterlogged=false]
conquest:rusted_light_gray_painted_metal_plating_vertical_quarter[facing=south,layer=2,waterlogged=true]
conquest:rusted_light_gray_painted_metal_plating_vertical_quarter[facing=south,layer=2,waterlogged=false]
conquest:rusted_light_gray_painted_metal_plating_vertical_quarter[facing=south,layer=3,waterlogged=true]
conquest:rusted_light_gray_painted_metal_plating_vertical_quarter[facing=south,layer=3,waterlogged=false]
conquest:rusted_light_gray_painted_metal_plating_vertical_quarter[facing=south,layer=4,waterlogged=true]
conquest:rusted_light_gray_painted_metal_plating_vertical_quarter[facing=south,layer=4,waterlogged=false]
conquest:rusted_light_gray_painted_metal_plating_vertical_quarter[facing=west,layer=1,waterlogged=true]
conquest:rusted_light_gray_painted_metal_plating_vertical_quarter[facing=west,layer=1,waterlogged=false]
conquest:rusted_light_gray_painted_metal_plating_vertical_quarter[facing=west,layer=2,waterlogged=true]
conquest:rusted_light_gray_painted_metal_plating_vertical_quarter[facing=west,layer=2,waterlogged=false]
conquest:rusted_light_gray_painted_metal_plating_vertical_quarter[facing=west,layer=3,waterlogged=true]
conquest:rusted_light_gray_painted_metal_plating_vertical_quarter[facing=west,layer=3,waterlogged=false]
conquest:rusted_light_gray_painted_metal_plating_vertical_quarter[facing=west,layer=4,waterlogged=true]
conquest:rusted_light_gray_painted_metal_plating_vertical_quarter[facing=west,layer=4,waterlogged=false]
conquest:rusted_light_gray_painted_metal_plating_vertical_quarter[facing=east,layer=1,waterlogged=true]
conquest:rusted_light_gray_painted_metal_plating_vertical_quarter[facing=east,layer=1,waterlogged=false]
conquest:rusted_light_gray_painted_metal_plating_vertical_quarter[facing=east,layer=2,waterlogged=true]
conquest:rusted_light_gray_painted_metal_plating_vertical_quarter[facing=east,layer=2,waterlogged=false]
conquest:rusted_light_gray_painted_metal_plating_vertical_quarter[facing=east,layer=3,waterlogged=true]
conquest:rusted_light_gray_painted_metal_plating_vertical_quarter[facing=east,layer=3,waterlogged=false]
conquest:rusted_light_gray_painted_metal_plating_vertical_quarter[facing=east,layer=4,waterlogged=true]
conquest:rusted_light_gray_painted_metal_plating_vertical_quarter[facing=east,layer=4,waterlogged=false]
conquest:rusted_light_gray_painted_metal_plating_vertical_slab[facing=north,layer=1,waterlogged=true]
conquest:rusted_light_gray_painted_metal_plating_vertical_slab[facing=north,layer=1,waterlogged=false]
conquest:rusted_light_gray_painted_metal_plating_vertical_slab[facing=north,layer=2,waterlogged=true]
conquest:rusted_light_gray_painted_metal_plating_vertical_slab[facing=north,layer=2,waterlogged=false]
conquest:rusted_light_gray_painted_metal_plating_vertical_slab[facing=north,layer=3,waterlogged=true]
conquest:rusted_light_gray_painted_metal_plating_vertical_slab[facing=north,layer=3,waterlogged=false]
conquest:rusted_light_gray_painted_metal_plating_vertical_slab[facing=north,layer=4,waterlogged=true]
conquest:rusted_light_gray_painted_metal_plating_vertical_slab[facing=north,layer=4,waterlogged=false]
conquest:rusted_light_gray_painted_metal_plating_vertical_slab[facing=south,layer=1,waterlogged=true]
conquest:rusted_light_gray_painted_metal_plating_vertical_slab[facing=south,layer=1,waterlogged=false]
conquest:rusted_light_gray_painted_metal_plating_vertical_slab[facing=south,layer=2,waterlogged=true]
conquest:rusted_light_gray_painted_metal_plating_vertical_slab[facing=south,layer=2,waterlogged=false]
conquest:rusted_light_gray_painted_metal_plating_vertical_slab[facing=south,layer=3,waterlogged=true]
conquest:rusted_light_gray_painted_metal_plating_vertical_slab[facing=south,layer=3,waterlogged=false]
conquest:rusted_light_gray_painted_metal_plating_vertical_slab[facing=south,layer=4,waterlogged=true]
conquest:rusted_light_gray_painted_metal_plating_vertical_slab[facing=south,layer=4,waterlogged=false]
conquest:rusted_light_gray_painted_metal_plating_vertical_slab[facing=west,layer=1,waterlogged=true]
conquest:rusted_light_gray_painted_metal_plating_vertical_slab[facing=west,layer=1,waterlogged=false]
conquest:rusted_light_gray_painted_metal_plating_vertical_slab[facing=west,layer=2,waterlogged=true]
conquest:rusted_light_gray_painted_metal_plating_vertical_slab[facing=west,layer=2,waterlogged=false]
conquest:rusted_light_gray_painted_metal_plating_vertical_slab[facing=west,layer=3,waterlogged=true]
conquest:rusted_light_gray_painted_metal_plating_vertical_slab[facing=west,layer=3,waterlogged=false]
conquest:rusted_light_gray_painted_metal_plating_vertical_slab[facing=west,layer=4,waterlogged=true]
conquest:rusted_light_gray_painted_metal_plating_vertical_slab[facing=west,layer=4,waterlogged=false]
conquest:rusted_light_gray_painted_metal_plating_vertical_slab[facing=east,layer=1,waterlogged=true]
conquest:rusted_light_gray_painted_metal_plating_vertical_slab[facing=east,layer=1,waterlogged=false]
conquest:rusted_light_gray_painted_metal_plating_vertical_slab[facing=east,layer=2,waterlogged=true]
conquest:rusted_light_gray_painted_metal_plating_vertical_slab[facing=east,layer=2,waterlogged=false]
conquest:rusted_light_gray_painted_metal_plating_vertical_slab[facing=east,layer=3,waterlogged=true]
conquest:rusted_light_gray_painted_metal_plating_vertical_slab[facing=east,layer=3,waterlogged=false]
conquest:rusted_light_gray_painted_metal_plating_vertical_slab[facing=east,layer=4,waterlogged=true]
conquest:rusted_light_gray_painted_metal_plating_vertical_slab[facing=east,layer=4,waterlogged=false]
conquest:rusted_light_gray_painted_metal_plating_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:rusted_light_gray_painted_metal_plating_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:rusted_light_gray_painted_metal_plating_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:rusted_light_gray_painted_metal_plating_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:rusted_light_gray_painted_metal_plating_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:rusted_light_gray_painted_metal_plating_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:rusted_light_gray_painted_metal_plating_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:rusted_light_gray_painted_metal_plating_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:rusted_light_gray_painted_metal_plating_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:rusted_light_gray_painted_metal_plating_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:rusted_light_gray_painted_metal_plating_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:rusted_light_gray_painted_metal_plating_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:rusted_light_gray_painted_metal_plating_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:rusted_light_gray_painted_metal_plating_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:rusted_light_gray_painted_metal_plating_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:rusted_light_gray_painted_metal_plating_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:rusted_light_gray_painted_metal_plating_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:rusted_light_gray_painted_metal_plating_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:rusted_light_gray_painted_metal_plating_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:rusted_light_gray_painted_metal_plating_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:rusted_light_gray_painted_metal_plating_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:rusted_light_gray_painted_metal_plating_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:rusted_light_gray_painted_metal_plating_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:rusted_light_gray_painted_metal_plating_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:rusted_light_gray_painted_metal_plating_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:rusted_light_gray_painted_metal_plating_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:rusted_light_gray_painted_metal_plating_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:rusted_light_gray_painted_metal_plating_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:rusted_light_gray_painted_metal_plating_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:rusted_light_gray_painted_metal_plating_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:rusted_light_gray_painted_metal_plating_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:rusted_light_gray_painted_metal_plating_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:rusted_light_gray_painted_metal_plating_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:rusted_light_gray_painted_metal_plating_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:rusted_light_gray_painted_metal_plating_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:rusted_light_gray_painted_metal_plating_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:rusted_light_gray_painted_metal_plating_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:rusted_light_gray_painted_metal_plating_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:rusted_light_gray_painted_metal_plating_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:rusted_light_gray_painted_metal_plating_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:rusted_light_gray_painted_metal_plating_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:rusted_light_gray_painted_metal_plating_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:rusted_light_gray_painted_metal_plating_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:rusted_light_gray_painted_metal_plating_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:rusted_light_gray_painted_metal_plating_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:rusted_light_gray_painted_metal_plating_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:rusted_light_gray_painted_metal_plating_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:rusted_light_gray_painted_metal_plating_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:rusted_light_gray_painted_metal_plating_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:rusted_light_gray_painted_metal_plating_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:rusted_light_gray_painted_metal_plating_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:rusted_light_gray_painted_metal_plating_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:rusted_light_gray_painted_metal_plating_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:rusted_light_gray_painted_metal_plating_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:rusted_light_gray_painted_metal_plating_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:rusted_light_gray_painted_metal_plating_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:rusted_light_gray_painted_metal_plating_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:rusted_light_gray_painted_metal_plating_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:rusted_light_gray_painted_metal_plating_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:rusted_light_gray_painted_metal_plating_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:rusted_light_gray_painted_metal_plating_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:rusted_light_gray_painted_metal_plating_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:rusted_light_gray_painted_metal_plating_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:rusted_light_gray_painted_metal_plating_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:rusted_light_gray_painted_metal_plating_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:rusted_light_gray_painted_metal_plating_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:rusted_light_gray_painted_metal_plating_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:rusted_light_gray_painted_metal_plating_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:rusted_light_gray_painted_metal_plating_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:rusted_light_gray_painted_metal_plating_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:rusted_light_gray_painted_metal_plating_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:rusted_light_gray_painted_metal_plating_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:rusted_light_gray_painted_metal_plating_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:rusted_light_gray_painted_metal_plating_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:rusted_light_gray_painted_metal_plating_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:rusted_light_gray_painted_metal_plating_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:rusted_light_gray_painted_metal_plating_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:rusted_light_gray_painted_metal_plating_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:rusted_light_gray_painted_metal_plating_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:rusted_light_gray_painted_metal_plating_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:rusted_light_gray_painted_metal_plating_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:rusted_light_gray_painted_metal_plating_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:rusted_light_gray_painted_metal_plating_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:rusted_light_gray_painted_metal_plating_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:rusted_light_gray_painted_metal_plating_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:rusted_light_gray_painted_metal_plating_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:rusted_light_gray_painted_metal_plating_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:rusted_light_gray_painted_metal_plating_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:rusted_light_gray_painted_metal_plating_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:rusted_light_gray_painted_metal_plating_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:rusted_light_gray_painted_metal_plating_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:rusted_light_gray_painted_metal_plating_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:rusted_light_gray_painted_metal_plating_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:rusted_light_gray_painted_metal_plating_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:rusted_light_gray_painted_metal_plating_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:rusted_light_gray_painted_metal_plating_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:rusted_light_gray_painted_metal_plating_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:rusted_light_gray_painted_metal_plating_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:rusted_light_gray_painted_metal_plating_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:rusted_light_gray_painted_metal_plating_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:rusted_light_gray_painted_metal_plating_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:rusted_light_gray_painted_metal_plating_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:rusted_light_gray_painted_metal_plating_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:rusted_light_gray_painted_metal_plating_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:rusted_light_gray_painted_metal_plating_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:rusted_light_gray_painted_metal_plating_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:rusted_light_gray_painted_metal_plating_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:rusted_light_gray_painted_metal_plating_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:rusted_light_gray_painted_metal_plating_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:rusted_light_gray_painted_metal_plating_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:rusted_light_gray_painted_metal_plating_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:rusted_light_gray_painted_metal_plating_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:rusted_light_gray_painted_metal_plating_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:rusted_light_gray_painted_metal_plating_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:rusted_light_gray_painted_metal_plating_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:rusted_light_gray_painted_metal_plating_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:rusted_light_gray_painted_metal_plating_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:rusted_light_gray_painted_metal_plating_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:rusted_light_gray_painted_metal_plating_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:rusted_light_gray_painted_metal_plating_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:rusted_light_gray_painted_metal_plating_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:rusted_light_gray_painted_metal_plating_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:rusted_light_gray_painted_metal_plating_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:rusted_light_gray_painted_metal_plating_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:rusted_light_gray_painted_metal_plating_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:rusted_light_gray_painted_metal_plating_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:rusted_light_gray_painted_metal_plating_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:rusted_light_gray_painted_metal_plating_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:rusted_light_gray_painted_metal_plating_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:rusted_light_gray_painted_metal_plating_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:rusted_light_gray_painted_metal_plating_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:rusted_light_gray_painted_metal_plating_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:rusted_light_gray_painted_metal_plating_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:rusted_light_gray_painted_metal_plating_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:rusted_light_gray_painted_metal_plating_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:rusted_light_gray_painted_metal_plating_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:rusted_light_gray_painted_metal_plating_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:rusted_light_gray_painted_metal_plating_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:rusted_light_gray_painted_metal_plating_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:rusted_light_gray_painted_metal_plating_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:rusted_light_gray_painted_metal_plating_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:rusted_light_gray_painted_metal_plating_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:rusted_light_gray_painted_metal_plating_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:rusted_light_gray_painted_metal_plating_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:rusted_light_gray_painted_metal_plating_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:rusted_light_gray_painted_metal_plating_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:rusted_light_gray_painted_metal_plating_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:rusted_light_gray_painted_metal_plating_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:rusted_light_gray_painted_metal_plating_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:rusted_light_gray_painted_metal_plating_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:rusted_light_gray_painted_metal_plating_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:rusted_light_gray_painted_metal_plating_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:rusted_light_gray_painted_metal_plating_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:rusted_light_gray_painted_metal_plating_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:rusted_light_gray_painted_metal_plating_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:rusted_light_gray_painted_metal_plating_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:rusted_light_gray_painted_metal_plating_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:rusted_light_gray_painted_metal_plating_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:rusted_light_gray_painted_metal_plating_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:rusted_light_gray_painted_metal_plating_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:rusted_light_gray_painted_metal_plating_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:rusted_light_gray_painted_metal_plating_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:rusted_light_gray_painted_metal_plating_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:rusted_light_gray_painted_metal_plating_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:rusted_light_gray_painted_metal_plating_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:rusted_light_gray_painted_metal_plating_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:rusted_light_gray_painted_metal_plating_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:rusted_light_gray_painted_metal_plating_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:rusted_light_gray_painted_metal_plating_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:rusted_light_gray_painted_metal_plating_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:rusted_light_gray_painted_metal_plating_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:rusted_light_gray_painted_metal_plating_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:rusted_light_gray_painted_metal_plating_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:rusted_light_gray_painted_metal_plating_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:rusted_light_gray_painted_metal_plating_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:rusted_light_gray_painted_metal_plating_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:rusted_light_gray_painted_metal_plating_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:rusted_light_gray_painted_metal_plating_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:rusted_light_gray_painted_metal_plating_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:rusted_light_gray_painted_metal_plating_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:rusted_light_gray_painted_metal_plating_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:rusted_light_gray_painted_metal_plating_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:rusted_light_gray_painted_metal_plating_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:rusted_light_gray_painted_metal_plating_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:rusted_light_gray_painted_metal_plating_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:rusted_light_gray_painted_metal_plating_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:rusted_light_gray_painted_metal_plating_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:rusted_light_gray_painted_metal_plating_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:rusted_light_gray_painted_metal_plating_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:rusted_light_gray_painted_metal_plating_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:rusted_light_gray_painted_metal_plating_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:rusted_light_gray_painted_metal_plating_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:rusted_light_gray_painted_metal_plating_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:rusted_light_gray_painted_metal_plating_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:rusted_light_gray_painted_metal_plating_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:rusted_light_gray_painted_metal_plating_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:rusted_light_gray_painted_metal_plating_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:rusted_light_gray_painted_metal_plating_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:rusted_light_gray_painted_metal_plating_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:rusted_light_gray_painted_metal_plating_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:rusted_light_gray_painted_metal_plating_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:rusted_light_gray_painted_metal_plating_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:rusted_light_gray_painted_metal_plating_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:rusted_light_gray_painted_metal_plating_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:rusted_light_gray_painted_metal_plating_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:rusted_light_gray_painted_metal_plating_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:rusted_light_gray_painted_metal_plating_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:rusted_light_gray_painted_metal_plating_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:rusted_light_gray_painted_metal_plating_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:rusted_light_gray_painted_metal_plating_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:rusted_light_gray_painted_metal_plating_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:rusted_light_gray_painted_metal_plating_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:rusted_light_gray_painted_metal_plating_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:rusted_light_gray_painted_metal_plating_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:rusted_light_gray_painted_metal_plating_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:rusted_light_gray_painted_metal_plating_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:rusted_light_gray_painted_metal_plating_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:rusted_light_gray_painted_metal_plating_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:rusted_light_gray_painted_metal_plating_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:rusted_light_gray_painted_metal_plating_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:rusted_light_gray_painted_metal_plating_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:rusted_light_gray_painted_metal_plating_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:rusted_light_gray_painted_metal_plating_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:rusted_light_gray_painted_metal_plating_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:rusted_light_gray_painted_metal_plating_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:rusted_light_gray_painted_metal_plating_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:rusted_light_gray_painted_metal_plating_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:rusted_light_gray_painted_metal_plating_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:rusted_light_gray_painted_metal_plating_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:rusted_light_gray_painted_metal_plating_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:rusted_light_gray_painted_metal_plating_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:rusted_light_gray_painted_metal_plating_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:rusted_light_gray_painted_metal_plating_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:rusted_light_gray_painted_metal_plating_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:rusted_light_gray_painted_metal_plating_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:rusted_light_gray_painted_metal_plating_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:rusted_light_gray_painted_metal_plating_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:rusted_light_gray_painted_metal_plating_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:rusted_light_gray_painted_metal_plating_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:rusted_light_gray_painted_metal_plating_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:rusted_light_gray_painted_metal_plating_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:rusted_light_gray_painted_metal_plating_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:rusted_light_gray_painted_metal_plating_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:rusted_light_gray_painted_metal_plating_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:rusted_light_gray_painted_metal_plating_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:rusted_light_gray_painted_metal_plating_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:rusted_light_gray_painted_metal_plating_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:rusted_light_gray_painted_metal_plating_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:rusted_light_gray_painted_metal_plating_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:rusted_light_gray_painted_metal_plating_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:rusted_light_gray_painted_metal_plating_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:rusted_light_gray_painted_metal_plating_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:rusted_light_gray_painted_metal_plating_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:rusted_light_gray_painted_metal_plating_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:rusted_light_gray_painted_metal_plating_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:rusted_light_gray_painted_metal_plating_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:rusted_light_gray_painted_metal_plating_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:rusted_light_gray_painted_metal_plating_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:rusted_light_gray_painted_metal_plating_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:rusted_light_gray_painted_metal_plating_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:rusted_light_gray_painted_metal_plating_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:rusted_light_gray_painted_metal_plating_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:rusted_light_gray_painted_metal_plating_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:rusted_light_gray_painted_metal_plating_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:rusted_light_gray_painted_metal_plating_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:rusted_light_gray_painted_metal_plating_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:rusted_light_gray_painted_metal_plating_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:rusted_light_gray_painted_metal_plating_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:rusted_light_gray_painted_metal_plating_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:rusted_light_gray_painted_metal_plating_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:rusted_light_gray_painted_metal_plating_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:rusted_light_gray_painted_metal_plating_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:rusted_light_gray_painted_metal_plating_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:rusted_light_gray_painted_metal_plating_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:rusted_light_gray_painted_metal_plating_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:rusted_light_gray_painted_metal_plating_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:rusted_light_gray_painted_metal_plating_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:rusted_light_gray_painted_metal_plating_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:rusted_light_gray_painted_metal_plating_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:rusted_light_gray_painted_metal_plating_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:rusted_light_gray_painted_metal_plating_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:rusted_light_gray_painted_metal_plating_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:rusted_light_gray_painted_metal_plating_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:rusted_light_gray_painted_metal_plating_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:rusted_light_gray_painted_metal_plating_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:rusted_light_gray_painted_metal_plating_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:rusted_light_gray_painted_metal_plating_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:rusted_light_gray_painted_metal_plating_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:rusted_light_gray_painted_metal_plating_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:rusted_light_gray_painted_metal_plating_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:rusted_light_gray_painted_metal_plating_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:rusted_light_gray_painted_metal_plating_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:rusted_light_gray_painted_metal_plating_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:rusted_light_gray_painted_metal_plating_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:rusted_light_gray_painted_metal_plating_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:rusted_light_gray_painted_metal_plating_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:rusted_light_gray_painted_metal_plating_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:rusted_light_gray_painted_metal_plating_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:rusted_light_gray_painted_metal_plating_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:rusted_light_gray_painted_metal_plating_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:rusted_light_gray_painted_metal_plating_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:rusted_light_gray_painted_metal_plating_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:rusted_light_gray_painted_metal_plating_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:rusted_light_gray_painted_metal_plating_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:rusted_light_gray_painted_metal_plating_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:rusted_light_gray_painted_metal_plating_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:rusted_light_gray_painted_metal_plating_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:rusted_light_gray_painted_metal_plating_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:rusted_light_gray_painted_metal_plating_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:rusted_light_gray_painted_metal_plating_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:rusted_light_gray_painted_metal_plating_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:rusted_light_gray_painted_metal_plating_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:rusted_light_gray_painted_metal_plating_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:rusted_light_gray_painted_metal_plating_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:rusted_light_gray_painted_metal_plating_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:rusted_light_gray_painted_metal_plating_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:rusted_light_gray_painted_metal_plating_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:rusted_light_gray_painted_metal_plating_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:rusted_light_gray_painted_metal_plating_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:rusted_light_gray_painted_metal_plating_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:rusted_light_gray_painted_metal_plating_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:rusted_light_gray_painted_metal_plating_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:rusted_light_gray_painted_metal_plating_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:rusted_light_gray_painted_metal_plating_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:rusted_metal_plating
conquest:rusted_metal_plating_arrowslit[facing=north,waterlogged=true]
conquest:rusted_metal_plating_arrowslit[facing=north,waterlogged=false]
conquest:rusted_metal_plating_arrowslit[facing=south,waterlogged=true]
conquest:rusted_metal_plating_arrowslit[facing=south,waterlogged=false]
conquest:rusted_metal_plating_arrowslit[facing=west,waterlogged=true]
conquest:rusted_metal_plating_arrowslit[facing=west,waterlogged=false]
conquest:rusted_metal_plating_arrowslit[facing=east,waterlogged=true]
conquest:rusted_metal_plating_arrowslit[facing=east,waterlogged=false]
conquest:rusted_metal_plating_balustrade[axis=x,waterlogged=true]
conquest:rusted_metal_plating_balustrade[axis=x,waterlogged=false]
conquest:rusted_metal_plating_balustrade[axis=y,waterlogged=true]
conquest:rusted_metal_plating_balustrade[axis=y,waterlogged=false]
conquest:rusted_metal_plating_balustrade[axis=z,waterlogged=true]
conquest:rusted_metal_plating_balustrade[axis=z,waterlogged=false]
conquest:rusted_metal_plating_capital[facing=flat,type=top,waterlogged=true]
conquest:rusted_metal_plating_capital[facing=flat,type=top,waterlogged=false]
conquest:rusted_metal_plating_capital[facing=flat,type=bottom,waterlogged=true]
conquest:rusted_metal_plating_capital[facing=flat,type=bottom,waterlogged=false]
conquest:rusted_metal_plating_capital[facing=north,type=top,waterlogged=true]
conquest:rusted_metal_plating_capital[facing=north,type=top,waterlogged=false]
conquest:rusted_metal_plating_capital[facing=north,type=bottom,waterlogged=true]
conquest:rusted_metal_plating_capital[facing=north,type=bottom,waterlogged=false]
conquest:rusted_metal_plating_capital[facing=south,type=top,waterlogged=true]
conquest:rusted_metal_plating_capital[facing=south,type=top,waterlogged=false]
conquest:rusted_metal_plating_capital[facing=south,type=bottom,waterlogged=true]
conquest:rusted_metal_plating_capital[facing=south,type=bottom,waterlogged=false]
conquest:rusted_metal_plating_capital[facing=east,type=top,waterlogged=true]
conquest:rusted_metal_plating_capital[facing=east,type=top,waterlogged=false]
conquest:rusted_metal_plating_capital[facing=east,type=bottom,waterlogged=true]
conquest:rusted_metal_plating_capital[facing=east,type=bottom,waterlogged=false]
conquest:rusted_metal_plating_capital[facing=west,type=top,waterlogged=true]
conquest:rusted_metal_plating_capital[facing=west,type=top,waterlogged=false]
conquest:rusted_metal_plating_capital[facing=west,type=bottom,waterlogged=true]
conquest:rusted_metal_plating_capital[facing=west,type=bottom,waterlogged=false]
conquest:rusted_metal_plating_corner_slab[facing=north,type=top,waterlogged=true]
conquest:rusted_metal_plating_corner_slab[facing=north,type=top,waterlogged=false]
conquest:rusted_metal_plating_corner_slab[facing=north,type=bottom,waterlogged=true]
conquest:rusted_metal_plating_corner_slab[facing=north,type=bottom,waterlogged=false]
conquest:rusted_metal_plating_corner_slab[facing=south,type=top,waterlogged=true]
conquest:rusted_metal_plating_corner_slab[facing=south,type=top,waterlogged=false]
conquest:rusted_metal_plating_corner_slab[facing=south,type=bottom,waterlogged=true]
conquest:rusted_metal_plating_corner_slab[facing=south,type=bottom,waterlogged=false]
conquest:rusted_metal_plating_corner_slab[facing=west,type=top,waterlogged=true]
conquest:rusted_metal_plating_corner_slab[facing=west,type=top,waterlogged=false]
conquest:rusted_metal_plating_corner_slab[facing=west,type=bottom,waterlogged=true]
conquest:rusted_metal_plating_corner_slab[facing=west,type=bottom,waterlogged=false]
conquest:rusted_metal_plating_corner_slab[facing=east,type=top,waterlogged=true]
conquest:rusted_metal_plating_corner_slab[facing=east,type=top,waterlogged=false]
conquest:rusted_metal_plating_corner_slab[facing=east,type=bottom,waterlogged=true]
conquest:rusted_metal_plating_corner_slab[facing=east,type=bottom,waterlogged=false]
conquest:rusted_metal_plating_eighth_slab[facing=north,type=top,waterlogged=true]
conquest:rusted_metal_plating_eighth_slab[facing=north,type=top,waterlogged=false]
conquest:rusted_metal_plating_eighth_slab[facing=north,type=bottom,waterlogged=true]
conquest:rusted_metal_plating_eighth_slab[facing=north,type=bottom,waterlogged=false]
conquest:rusted_metal_plating_eighth_slab[facing=south,type=top,waterlogged=true]
conquest:rusted_metal_plating_eighth_slab[facing=south,type=top,waterlogged=false]
conquest:rusted_metal_plating_eighth_slab[facing=south,type=bottom,waterlogged=true]
conquest:rusted_metal_plating_eighth_slab[facing=south,type=bottom,waterlogged=false]
conquest:rusted_metal_plating_eighth_slab[facing=west,type=top,waterlogged=true]
conquest:rusted_metal_plating_eighth_slab[facing=west,type=top,waterlogged=false]
conquest:rusted_metal_plating_eighth_slab[facing=west,type=bottom,waterlogged=true]
conquest:rusted_metal_plating_eighth_slab[facing=west,type=bottom,waterlogged=false]
conquest:rusted_metal_plating_eighth_slab[facing=east,type=top,waterlogged=true]
conquest:rusted_metal_plating_eighth_slab[facing=east,type=top,waterlogged=false]
conquest:rusted_metal_plating_eighth_slab[facing=east,type=bottom,waterlogged=true]
conquest:rusted_metal_plating_eighth_slab[facing=east,type=bottom,waterlogged=false]
conquest:rusted_metal_plating_pillar[layer=1,waterlogged=true]
conquest:rusted_metal_plating_pillar[layer=1,waterlogged=false]
conquest:rusted_metal_plating_pillar[layer=2,waterlogged=true]
conquest:rusted_metal_plating_pillar[layer=2,waterlogged=false]
conquest:rusted_metal_plating_pillar[layer=3,waterlogged=true]
conquest:rusted_metal_plating_pillar[layer=3,waterlogged=false]
conquest:rusted_metal_plating_quarter_slab[facing=north,layer=1,type=top,waterlogged=true]
conquest:rusted_metal_plating_quarter_slab[facing=north,layer=1,type=top,waterlogged=false]
conquest:rusted_metal_plating_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=true]
conquest:rusted_metal_plating_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=false]
conquest:rusted_metal_plating_quarter_slab[facing=north,layer=2,type=top,waterlogged=true]
conquest:rusted_metal_plating_quarter_slab[facing=north,layer=2,type=top,waterlogged=false]
conquest:rusted_metal_plating_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=true]
conquest:rusted_metal_plating_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=false]
conquest:rusted_metal_plating_quarter_slab[facing=north,layer=3,type=top,waterlogged=true]
conquest:rusted_metal_plating_quarter_slab[facing=north,layer=3,type=top,waterlogged=false]
conquest:rusted_metal_plating_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=true]
conquest:rusted_metal_plating_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=false]
conquest:rusted_metal_plating_quarter_slab[facing=south,layer=1,type=top,waterlogged=true]
conquest:rusted_metal_plating_quarter_slab[facing=south,layer=1,type=top,waterlogged=false]
conquest:rusted_metal_plating_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=true]
conquest:rusted_metal_plating_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=false]
conquest:rusted_metal_plating_quarter_slab[facing=south,layer=2,type=top,waterlogged=true]
conquest:rusted_metal_plating_quarter_slab[facing=south,layer=2,type=top,waterlogged=false]
conquest:rusted_metal_plating_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=true]
conquest:rusted_metal_plating_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=false]
conquest:rusted_metal_plating_quarter_slab[facing=south,layer=3,type=top,waterlogged=true]
conquest:rusted_metal_plating_quarter_slab[facing=south,layer=3,type=top,waterlogged=false]
conquest:rusted_metal_plating_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=true]
conquest:rusted_metal_plating_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=false]
conquest:rusted_metal_plating_quarter_slab[facing=west,layer=1,type=top,waterlogged=true]
conquest:rusted_metal_plating_quarter_slab[facing=west,layer=1,type=top,waterlogged=false]
conquest:rusted_metal_plating_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=true]
conquest:rusted_metal_plating_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=false]
conquest:rusted_metal_plating_quarter_slab[facing=west,layer=2,type=top,waterlogged=true]
conquest:rusted_metal_plating_quarter_slab[facing=west,layer=2,type=top,waterlogged=false]
conquest:rusted_metal_plating_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=true]
conquest:rusted_metal_plating_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=false]
conquest:rusted_metal_plating_quarter_slab[facing=west,layer=3,type=top,waterlogged=true]
conquest:rusted_metal_plating_quarter_slab[facing=west,layer=3,type=top,waterlogged=false]
conquest:rusted_metal_plating_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=true]
conquest:rusted_metal_plating_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=false]
conquest:rusted_metal_plating_quarter_slab[facing=east,layer=1,type=top,waterlogged=true]
conquest:rusted_metal_plating_quarter_slab[facing=east,layer=1,type=top,waterlogged=false]
conquest:rusted_metal_plating_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=true]
conquest:rusted_metal_plating_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=false]
conquest:rusted_metal_plating_quarter_slab[facing=east,layer=2,type=top,waterlogged=true]
conquest:rusted_metal_plating_quarter_slab[facing=east,layer=2,type=top,waterlogged=false]
conquest:rusted_metal_plating_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=true]
conquest:rusted_metal_plating_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=false]
conquest:rusted_metal_plating_quarter_slab[facing=east,layer=3,type=top,waterlogged=true]
conquest:rusted_metal_plating_quarter_slab[facing=east,layer=3,type=top,waterlogged=false]
conquest:rusted_metal_plating_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=true]
conquest:rusted_metal_plating_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=false]
conquest:rusted_metal_plating_slab[layers=1,type=top,waterlogged=true]
conquest:rusted_metal_plating_slab[layers=1,type=top,waterlogged=false]
conquest:rusted_metal_plating_slab[layers=1,type=bottom,waterlogged=true]
conquest:rusted_metal_plating_slab[layers=1,type=bottom,waterlogged=false]
conquest:rusted_metal_plating_slab[layers=2,type=top,waterlogged=true]
conquest:rusted_metal_plating_slab[layers=2,type=top,waterlogged=false]
conquest:rusted_metal_plating_slab[layers=2,type=bottom,waterlogged=true]
conquest:rusted_metal_plating_slab[layers=2,type=bottom,waterlogged=false]
conquest:rusted_metal_plating_slab[layers=3,type=top,waterlogged=true]
conquest:rusted_metal_plating_slab[layers=3,type=top,waterlogged=false]
conquest:rusted_metal_plating_slab[layers=3,type=bottom,waterlogged=true]
conquest:rusted_metal_plating_slab[layers=3,type=bottom,waterlogged=false]
conquest:rusted_metal_plating_slab[layers=4,type=top,waterlogged=true]
conquest:rusted_metal_plating_slab[layers=4,type=top,waterlogged=false]
conquest:rusted_metal_plating_slab[layers=4,type=bottom,waterlogged=true]
conquest:rusted_metal_plating_slab[layers=4,type=bottom,waterlogged=false]
conquest:rusted_metal_plating_slab[layers=5,type=top,waterlogged=true]
conquest:rusted_metal_plating_slab[layers=5,type=top,waterlogged=false]
conquest:rusted_metal_plating_slab[layers=5,type=bottom,waterlogged=true]
conquest:rusted_metal_plating_slab[layers=5,type=bottom,waterlogged=false]
conquest:rusted_metal_plating_slab[layers=6,type=top,waterlogged=true]
conquest:rusted_metal_plating_slab[layers=6,type=top,waterlogged=false]
conquest:rusted_metal_plating_slab[layers=6,type=bottom,waterlogged=true]
conquest:rusted_metal_plating_slab[layers=6,type=bottom,waterlogged=false]
conquest:rusted_metal_plating_slab[layers=7,type=top,waterlogged=true]
conquest:rusted_metal_plating_slab[layers=7,type=top,waterlogged=false]
conquest:rusted_metal_plating_slab[layers=7,type=bottom,waterlogged=true]
conquest:rusted_metal_plating_slab[layers=7,type=bottom,waterlogged=false]
conquest:rusted_metal_plating_slab[layers=8,type=top,waterlogged=true]
conquest:rusted_metal_plating_slab[layers=8,type=top,waterlogged=false]
conquest:rusted_metal_plating_slab[layers=8,type=bottom,waterlogged=true]
conquest:rusted_metal_plating_slab[layers=8,type=bottom,waterlogged=false]
conquest:rusted_metal_plating_small_window[down=true,up=true,waterlogged=true]
conquest:rusted_metal_plating_small_window[down=true,up=true,waterlogged=false]
conquest:rusted_metal_plating_small_window[down=true,up=false,waterlogged=true]
conquest:rusted_metal_plating_small_window[down=true,up=false,waterlogged=false]
conquest:rusted_metal_plating_small_window[down=false,up=true,waterlogged=true]
conquest:rusted_metal_plating_small_window[down=false,up=true,waterlogged=false]
conquest:rusted_metal_plating_small_window[down=false,up=false,waterlogged=true]
conquest:rusted_metal_plating_small_window[down=false,up=false,waterlogged=false]
conquest:rusted_metal_plating_small_window_half[down=true,facing=north,up=true,waterlogged=true]
conquest:rusted_metal_plating_small_window_half[down=true,facing=north,up=true,waterlogged=false]
conquest:rusted_metal_plating_small_window_half[down=true,facing=north,up=false,waterlogged=true]
conquest:rusted_metal_plating_small_window_half[down=true,facing=north,up=false,waterlogged=false]
conquest:rusted_metal_plating_small_window_half[down=true,facing=south,up=true,waterlogged=true]
conquest:rusted_metal_plating_small_window_half[down=true,facing=south,up=true,waterlogged=false]
conquest:rusted_metal_plating_small_window_half[down=true,facing=south,up=false,waterlogged=true]
conquest:rusted_metal_plating_small_window_half[down=true,facing=south,up=false,waterlogged=false]
conquest:rusted_metal_plating_small_window_half[down=true,facing=west,up=true,waterlogged=true]
conquest:rusted_metal_plating_small_window_half[down=true,facing=west,up=true,waterlogged=false]
conquest:rusted_metal_plating_small_window_half[down=true,facing=west,up=false,waterlogged=true]
conquest:rusted_metal_plating_small_window_half[down=true,facing=west,up=false,waterlogged=false]
conquest:rusted_metal_plating_small_window_half[down=true,facing=east,up=true,waterlogged=true]
conquest:rusted_metal_plating_small_window_half[down=true,facing=east,up=true,waterlogged=false]
conquest:rusted_metal_plating_small_window_half[down=true,facing=east,up=false,waterlogged=true]
conquest:rusted_metal_plating_small_window_half[down=true,facing=east,up=false,waterlogged=false]
conquest:rusted_metal_plating_small_window_half[down=false,facing=north,up=true,waterlogged=true]
conquest:rusted_metal_plating_small_window_half[down=false,facing=north,up=true,waterlogged=false]
conquest:rusted_metal_plating_small_window_half[down=false,facing=north,up=false,waterlogged=true]
conquest:rusted_metal_plating_small_window_half[down=false,facing=north,up=false,waterlogged=false]
conquest:rusted_metal_plating_small_window_half[down=false,facing=south,up=true,waterlogged=true]
conquest:rusted_metal_plating_small_window_half[down=false,facing=south,up=true,waterlogged=false]
conquest:rusted_metal_plating_small_window_half[down=false,facing=south,up=false,waterlogged=true]
conquest:rusted_metal_plating_small_window_half[down=false,facing=south,up=false,waterlogged=false]
conquest:rusted_metal_plating_small_window_half[down=false,facing=west,up=true,waterlogged=true]
conquest:rusted_metal_plating_small_window_half[down=false,facing=west,up=true,waterlogged=false]
conquest:rusted_metal_plating_small_window_half[down=false,facing=west,up=false,waterlogged=true]
conquest:rusted_metal_plating_small_window_half[down=false,facing=west,up=false,waterlogged=false]
conquest:rusted_metal_plating_small_window_half[down=false,facing=east,up=true,waterlogged=true]
conquest:rusted_metal_plating_small_window_half[down=false,facing=east,up=true,waterlogged=false]
conquest:rusted_metal_plating_small_window_half[down=false,facing=east,up=false,waterlogged=true]
conquest:rusted_metal_plating_small_window_half[down=false,facing=east,up=false,waterlogged=false]
conquest:rusted_metal_plating_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:rusted_metal_plating_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:rusted_metal_plating_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:rusted_metal_plating_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:rusted_metal_plating_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:rusted_metal_plating_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:rusted_metal_plating_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:rusted_metal_plating_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:rusted_metal_plating_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:rusted_metal_plating_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:rusted_metal_plating_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:rusted_metal_plating_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:rusted_metal_plating_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:rusted_metal_plating_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:rusted_metal_plating_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:rusted_metal_plating_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:rusted_metal_plating_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:rusted_metal_plating_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:rusted_metal_plating_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:rusted_metal_plating_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:rusted_metal_plating_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:rusted_metal_plating_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:rusted_metal_plating_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:rusted_metal_plating_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:rusted_metal_plating_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:rusted_metal_plating_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:rusted_metal_plating_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:rusted_metal_plating_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:rusted_metal_plating_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:rusted_metal_plating_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:rusted_metal_plating_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:rusted_metal_plating_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:rusted_metal_plating_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:rusted_metal_plating_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:rusted_metal_plating_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:rusted_metal_plating_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:rusted_metal_plating_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:rusted_metal_plating_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:rusted_metal_plating_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:rusted_metal_plating_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:rusted_metal_plating_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:rusted_metal_plating_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:rusted_metal_plating_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:rusted_metal_plating_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:rusted_metal_plating_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:rusted_metal_plating_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:rusted_metal_plating_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:rusted_metal_plating_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:rusted_metal_plating_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:rusted_metal_plating_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:rusted_metal_plating_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:rusted_metal_plating_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:rusted_metal_plating_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:rusted_metal_plating_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:rusted_metal_plating_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:rusted_metal_plating_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:rusted_metal_plating_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:rusted_metal_plating_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:rusted_metal_plating_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:rusted_metal_plating_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:rusted_metal_plating_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:rusted_metal_plating_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:rusted_metal_plating_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:rusted_metal_plating_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:rusted_metal_plating_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:rusted_metal_plating_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:rusted_metal_plating_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:rusted_metal_plating_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:rusted_metal_plating_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:rusted_metal_plating_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:rusted_metal_plating_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:rusted_metal_plating_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:rusted_metal_plating_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:rusted_metal_plating_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:rusted_metal_plating_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:rusted_metal_plating_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:rusted_metal_plating_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:rusted_metal_plating_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:rusted_metal_plating_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:rusted_metal_plating_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:rusted_metal_plating_vertical_corner[facing=north,layer=1,waterlogged=true]
conquest:rusted_metal_plating_vertical_corner[facing=north,layer=1,waterlogged=false]
conquest:rusted_metal_plating_vertical_corner[facing=north,layer=2,waterlogged=true]
conquest:rusted_metal_plating_vertical_corner[facing=north,layer=2,waterlogged=false]
conquest:rusted_metal_plating_vertical_corner[facing=north,layer=3,waterlogged=true]
conquest:rusted_metal_plating_vertical_corner[facing=north,layer=3,waterlogged=false]
conquest:rusted_metal_plating_vertical_corner[facing=north,layer=4,waterlogged=true]
conquest:rusted_metal_plating_vertical_corner[facing=north,layer=4,waterlogged=false]
conquest:rusted_metal_plating_vertical_corner[facing=south,layer=1,waterlogged=true]
conquest:rusted_metal_plating_vertical_corner[facing=south,layer=1,waterlogged=false]
conquest:rusted_metal_plating_vertical_corner[facing=south,layer=2,waterlogged=true]
conquest:rusted_metal_plating_vertical_corner[facing=south,layer=2,waterlogged=false]
conquest:rusted_metal_plating_vertical_corner[facing=south,layer=3,waterlogged=true]
conquest:rusted_metal_plating_vertical_corner[facing=south,layer=3,waterlogged=false]
conquest:rusted_metal_plating_vertical_corner[facing=south,layer=4,waterlogged=true]
conquest:rusted_metal_plating_vertical_corner[facing=south,layer=4,waterlogged=false]
conquest:rusted_metal_plating_vertical_corner[facing=west,layer=1,waterlogged=true]
conquest:rusted_metal_plating_vertical_corner[facing=west,layer=1,waterlogged=false]
conquest:rusted_metal_plating_vertical_corner[facing=west,layer=2,waterlogged=true]
conquest:rusted_metal_plating_vertical_corner[facing=west,layer=2,waterlogged=false]
conquest:rusted_metal_plating_vertical_corner[facing=west,layer=3,waterlogged=true]
conquest:rusted_metal_plating_vertical_corner[facing=west,layer=3,waterlogged=false]
conquest:rusted_metal_plating_vertical_corner[facing=west,layer=4,waterlogged=true]
conquest:rusted_metal_plating_vertical_corner[facing=west,layer=4,waterlogged=false]
conquest:rusted_metal_plating_vertical_corner[facing=east,layer=1,waterlogged=true]
conquest:rusted_metal_plating_vertical_corner[facing=east,layer=1,waterlogged=false]
conquest:rusted_metal_plating_vertical_corner[facing=east,layer=2,waterlogged=true]
conquest:rusted_metal_plating_vertical_corner[facing=east,layer=2,waterlogged=false]
conquest:rusted_metal_plating_vertical_corner[facing=east,layer=3,waterlogged=true]
conquest:rusted_metal_plating_vertical_corner[facing=east,layer=3,waterlogged=false]
conquest:rusted_metal_plating_vertical_corner[facing=east,layer=4,waterlogged=true]
conquest:rusted_metal_plating_vertical_corner[facing=east,layer=4,waterlogged=false]
conquest:rusted_metal_plating_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:rusted_metal_plating_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:rusted_metal_plating_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:rusted_metal_plating_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:rusted_metal_plating_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:rusted_metal_plating_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:rusted_metal_plating_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:rusted_metal_plating_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:rusted_metal_plating_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:rusted_metal_plating_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:rusted_metal_plating_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:rusted_metal_plating_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:rusted_metal_plating_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:rusted_metal_plating_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:rusted_metal_plating_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:rusted_metal_plating_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:rusted_metal_plating_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:rusted_metal_plating_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:rusted_metal_plating_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:rusted_metal_plating_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:rusted_metal_plating_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:rusted_metal_plating_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:rusted_metal_plating_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:rusted_metal_plating_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:rusted_metal_plating_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:rusted_metal_plating_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:rusted_metal_plating_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:rusted_metal_plating_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:rusted_metal_plating_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:rusted_metal_plating_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:rusted_metal_plating_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:rusted_metal_plating_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:rusted_metal_plating_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:rusted_metal_plating_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:rusted_metal_plating_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:rusted_metal_plating_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:rusted_metal_plating_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:rusted_metal_plating_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:rusted_metal_plating_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:rusted_metal_plating_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:rusted_metal_plating_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:rusted_metal_plating_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:rusted_metal_plating_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:rusted_metal_plating_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:rusted_metal_plating_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:rusted_metal_plating_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:rusted_metal_plating_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:rusted_metal_plating_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:rusted_metal_plating_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:rusted_metal_plating_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:rusted_metal_plating_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:rusted_metal_plating_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:rusted_metal_plating_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:rusted_metal_plating_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:rusted_metal_plating_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:rusted_metal_plating_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:rusted_metal_plating_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:rusted_metal_plating_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:rusted_metal_plating_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:rusted_metal_plating_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:rusted_metal_plating_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:rusted_metal_plating_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:rusted_metal_plating_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:rusted_metal_plating_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:rusted_metal_plating_vertical_quarter[facing=north,layer=1,waterlogged=true]
conquest:rusted_metal_plating_vertical_quarter[facing=north,layer=1,waterlogged=false]
conquest:rusted_metal_plating_vertical_quarter[facing=north,layer=2,waterlogged=true]
conquest:rusted_metal_plating_vertical_quarter[facing=north,layer=2,waterlogged=false]
conquest:rusted_metal_plating_vertical_quarter[facing=north,layer=3,waterlogged=true]
conquest:rusted_metal_plating_vertical_quarter[facing=north,layer=3,waterlogged=false]
conquest:rusted_metal_plating_vertical_quarter[facing=north,layer=4,waterlogged=true]
conquest:rusted_metal_plating_vertical_quarter[facing=north,layer=4,waterlogged=false]
conquest:rusted_metal_plating_vertical_quarter[facing=south,layer=1,waterlogged=true]
conquest:rusted_metal_plating_vertical_quarter[facing=south,layer=1,waterlogged=false]
conquest:rusted_metal_plating_vertical_quarter[facing=south,layer=2,waterlogged=true]
conquest:rusted_metal_plating_vertical_quarter[facing=south,layer=2,waterlogged=false]
conquest:rusted_metal_plating_vertical_quarter[facing=south,layer=3,waterlogged=true]
conquest:rusted_metal_plating_vertical_quarter[facing=south,layer=3,waterlogged=false]
conquest:rusted_metal_plating_vertical_quarter[facing=south,layer=4,waterlogged=true]
conquest:rusted_metal_plating_vertical_quarter[facing=south,layer=4,waterlogged=false]
conquest:rusted_metal_plating_vertical_quarter[facing=west,layer=1,waterlogged=true]
conquest:rusted_metal_plating_vertical_quarter[facing=west,layer=1,waterlogged=false]
conquest:rusted_metal_plating_vertical_quarter[facing=west,layer=2,waterlogged=true]
conquest:rusted_metal_plating_vertical_quarter[facing=west,layer=2,waterlogged=false]
conquest:rusted_metal_plating_vertical_quarter[facing=west,layer=3,waterlogged=true]
conquest:rusted_metal_plating_vertical_quarter[facing=west,layer=3,waterlogged=false]
conquest:rusted_metal_plating_vertical_quarter[facing=west,layer=4,waterlogged=true]
conquest:rusted_metal_plating_vertical_quarter[facing=west,layer=4,waterlogged=false]
conquest:rusted_metal_plating_vertical_quarter[facing=east,layer=1,waterlogged=true]
conquest:rusted_metal_plating_vertical_quarter[facing=east,layer=1,waterlogged=false]
conquest:rusted_metal_plating_vertical_quarter[facing=east,layer=2,waterlogged=true]
conquest:rusted_metal_plating_vertical_quarter[facing=east,layer=2,waterlogged=false]
conquest:rusted_metal_plating_vertical_quarter[facing=east,layer=3,waterlogged=true]
conquest:rusted_metal_plating_vertical_quarter[facing=east,layer=3,waterlogged=false]
conquest:rusted_metal_plating_vertical_quarter[facing=east,layer=4,waterlogged=true]
conquest:rusted_metal_plating_vertical_quarter[facing=east,layer=4,waterlogged=false]
conquest:rusted_metal_plating_vertical_slab[facing=north,layer=1,waterlogged=true]
conquest:rusted_metal_plating_vertical_slab[facing=north,layer=1,waterlogged=false]
conquest:rusted_metal_plating_vertical_slab[facing=north,layer=2,waterlogged=true]
conquest:rusted_metal_plating_vertical_slab[facing=north,layer=2,waterlogged=false]
conquest:rusted_metal_plating_vertical_slab[facing=north,layer=3,waterlogged=true]
conquest:rusted_metal_plating_vertical_slab[facing=north,layer=3,waterlogged=false]
conquest:rusted_metal_plating_vertical_slab[facing=north,layer=4,waterlogged=true]
conquest:rusted_metal_plating_vertical_slab[facing=north,layer=4,waterlogged=false]
conquest:rusted_metal_plating_vertical_slab[facing=south,layer=1,waterlogged=true]
conquest:rusted_metal_plating_vertical_slab[facing=south,layer=1,waterlogged=false]
conquest:rusted_metal_plating_vertical_slab[facing=south,layer=2,waterlogged=true]
conquest:rusted_metal_plating_vertical_slab[facing=south,layer=2,waterlogged=false]
conquest:rusted_metal_plating_vertical_slab[facing=south,layer=3,waterlogged=true]
conquest:rusted_metal_plating_vertical_slab[facing=south,layer=3,waterlogged=false]
conquest:rusted_metal_plating_vertical_slab[facing=south,layer=4,waterlogged=true]
conquest:rusted_metal_plating_vertical_slab[facing=south,layer=4,waterlogged=false]
conquest:rusted_metal_plating_vertical_slab[facing=west,layer=1,waterlogged=true]
conquest:rusted_metal_plating_vertical_slab[facing=west,layer=1,waterlogged=false]
conquest:rusted_metal_plating_vertical_slab[facing=west,layer=2,waterlogged=true]
conquest:rusted_metal_plating_vertical_slab[facing=west,layer=2,waterlogged=false]
conquest:rusted_metal_plating_vertical_slab[facing=west,layer=3,waterlogged=true]
conquest:rusted_metal_plating_vertical_slab[facing=west,layer=3,waterlogged=false]
conquest:rusted_metal_plating_vertical_slab[facing=west,layer=4,waterlogged=true]
conquest:rusted_metal_plating_vertical_slab[facing=west,layer=4,waterlogged=false]
conquest:rusted_metal_plating_vertical_slab[facing=east,layer=1,waterlogged=true]
conquest:rusted_metal_plating_vertical_slab[facing=east,layer=1,waterlogged=false]
conquest:rusted_metal_plating_vertical_slab[facing=east,layer=2,waterlogged=true]
conquest:rusted_metal_plating_vertical_slab[facing=east,layer=2,waterlogged=false]
conquest:rusted_metal_plating_vertical_slab[facing=east,layer=3,waterlogged=true]
conquest:rusted_metal_plating_vertical_slab[facing=east,layer=3,waterlogged=false]
conquest:rusted_metal_plating_vertical_slab[facing=east,layer=4,waterlogged=true]
conquest:rusted_metal_plating_vertical_slab[facing=east,layer=4,waterlogged=false]
conquest:rusted_metal_plating_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:rusted_metal_plating_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:rusted_metal_plating_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:rusted_metal_plating_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:rusted_metal_plating_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:rusted_metal_plating_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:rusted_metal_plating_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:rusted_metal_plating_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:rusted_metal_plating_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:rusted_metal_plating_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:rusted_metal_plating_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:rusted_metal_plating_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:rusted_metal_plating_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:rusted_metal_plating_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:rusted_metal_plating_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:rusted_metal_plating_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:rusted_metal_plating_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:rusted_metal_plating_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:rusted_metal_plating_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:rusted_metal_plating_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:rusted_metal_plating_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:rusted_metal_plating_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:rusted_metal_plating_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:rusted_metal_plating_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:rusted_metal_plating_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:rusted_metal_plating_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:rusted_metal_plating_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:rusted_metal_plating_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:rusted_metal_plating_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:rusted_metal_plating_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:rusted_metal_plating_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:rusted_metal_plating_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:rusted_metal_plating_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:rusted_metal_plating_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:rusted_metal_plating_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:rusted_metal_plating_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:rusted_metal_plating_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:rusted_metal_plating_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:rusted_metal_plating_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:rusted_metal_plating_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:rusted_metal_plating_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:rusted_metal_plating_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:rusted_metal_plating_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:rusted_metal_plating_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:rusted_metal_plating_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:rusted_metal_plating_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:rusted_metal_plating_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:rusted_metal_plating_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:rusted_metal_plating_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:rusted_metal_plating_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:rusted_metal_plating_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:rusted_metal_plating_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:rusted_metal_plating_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:rusted_metal_plating_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:rusted_metal_plating_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:rusted_metal_plating_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:rusted_metal_plating_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:rusted_metal_plating_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:rusted_metal_plating_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:rusted_metal_plating_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:rusted_metal_plating_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:rusted_metal_plating_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:rusted_metal_plating_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:rusted_metal_plating_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:rusted_metal_plating_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:rusted_metal_plating_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:rusted_metal_plating_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:rusted_metal_plating_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:rusted_metal_plating_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:rusted_metal_plating_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:rusted_metal_plating_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:rusted_metal_plating_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:rusted_metal_plating_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:rusted_metal_plating_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:rusted_metal_plating_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:rusted_metal_plating_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:rusted_metal_plating_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:rusted_metal_plating_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:rusted_metal_plating_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:rusted_metal_plating_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:rusted_metal_plating_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:rusted_metal_plating_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:rusted_metal_plating_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:rusted_metal_plating_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:rusted_metal_plating_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:rusted_metal_plating_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:rusted_metal_plating_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:rusted_metal_plating_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:rusted_metal_plating_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:rusted_metal_plating_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:rusted_metal_plating_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:rusted_metal_plating_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:rusted_metal_plating_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:rusted_metal_plating_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:rusted_metal_plating_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:rusted_metal_plating_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:rusted_metal_plating_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:rusted_metal_plating_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:rusted_metal_plating_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:rusted_metal_plating_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:rusted_metal_plating_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:rusted_metal_plating_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:rusted_metal_plating_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:rusted_metal_plating_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:rusted_metal_plating_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:rusted_metal_plating_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:rusted_metal_plating_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:rusted_metal_plating_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:rusted_metal_plating_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:rusted_metal_plating_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:rusted_metal_plating_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:rusted_metal_plating_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:rusted_metal_plating_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:rusted_metal_plating_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:rusted_metal_plating_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:rusted_metal_plating_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:rusted_metal_plating_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:rusted_metal_plating_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:rusted_metal_plating_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:rusted_metal_plating_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:rusted_metal_plating_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:rusted_metal_plating_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:rusted_metal_plating_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:rusted_metal_plating_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:rusted_metal_plating_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:rusted_metal_plating_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:rusted_metal_plating_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:rusted_metal_plating_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:rusted_metal_plating_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:rusted_metal_plating_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:rusted_metal_plating_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:rusted_metal_plating_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:rusted_metal_plating_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:rusted_metal_plating_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:rusted_metal_plating_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:rusted_metal_plating_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:rusted_metal_plating_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:rusted_metal_plating_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:rusted_metal_plating_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:rusted_metal_plating_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:rusted_metal_plating_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:rusted_metal_plating_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:rusted_metal_plating_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:rusted_metal_plating_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:rusted_metal_plating_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:rusted_metal_plating_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:rusted_metal_plating_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:rusted_metal_plating_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:rusted_metal_plating_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:rusted_metal_plating_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:rusted_metal_plating_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:rusted_metal_plating_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:rusted_metal_plating_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:rusted_metal_plating_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:rusted_metal_plating_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:rusted_metal_plating_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:rusted_metal_plating_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:rusted_metal_plating_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:rusted_metal_plating_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:rusted_metal_plating_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:rusted_metal_plating_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:rusted_metal_plating_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:rusted_metal_plating_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:rusted_metal_plating_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:rusted_metal_plating_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:rusted_metal_plating_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:rusted_metal_plating_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:rusted_metal_plating_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:rusted_metal_plating_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:rusted_metal_plating_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:rusted_metal_plating_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:rusted_metal_plating_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:rusted_metal_plating_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:rusted_metal_plating_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:rusted_metal_plating_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:rusted_metal_plating_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:rusted_metal_plating_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:rusted_metal_plating_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:rusted_metal_plating_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:rusted_metal_plating_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:rusted_metal_plating_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:rusted_metal_plating_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:rusted_metal_plating_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:rusted_metal_plating_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:rusted_metal_plating_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:rusted_metal_plating_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:rusted_metal_plating_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:rusted_metal_plating_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:rusted_metal_plating_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:rusted_metal_plating_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:rusted_metal_plating_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:rusted_metal_plating_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:rusted_metal_plating_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:rusted_metal_plating_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:rusted_metal_plating_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:rusted_metal_plating_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:rusted_metal_plating_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:rusted_metal_plating_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:rusted_metal_plating_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:rusted_metal_plating_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:rusted_metal_plating_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:rusted_metal_plating_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:rusted_metal_plating_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:rusted_metal_plating_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:rusted_metal_plating_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:rusted_metal_plating_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:rusted_metal_plating_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:rusted_metal_plating_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:rusted_metal_plating_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:rusted_metal_plating_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:rusted_metal_plating_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:rusted_metal_plating_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:rusted_metal_plating_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:rusted_metal_plating_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:rusted_metal_plating_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:rusted_metal_plating_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:rusted_metal_plating_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:rusted_metal_plating_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:rusted_metal_plating_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:rusted_metal_plating_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:rusted_metal_plating_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:rusted_metal_plating_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:rusted_metal_plating_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:rusted_metal_plating_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:rusted_metal_plating_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:rusted_metal_plating_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:rusted_metal_plating_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:rusted_metal_plating_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:rusted_metal_plating_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:rusted_metal_plating_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:rusted_metal_plating_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:rusted_metal_plating_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:rusted_metal_plating_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:rusted_metal_plating_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:rusted_metal_plating_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:rusted_metal_plating_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:rusted_metal_plating_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:rusted_metal_plating_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:rusted_metal_plating_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:rusted_metal_plating_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:rusted_metal_plating_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:rusted_metal_plating_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:rusted_metal_plating_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:rusted_metal_plating_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:rusted_metal_plating_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:rusted_metal_plating_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:rusted_metal_plating_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:rusted_metal_plating_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:rusted_metal_plating_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:rusted_metal_plating_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:rusted_metal_plating_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:rusted_metal_plating_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:rusted_metal_plating_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:rusted_metal_plating_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:rusted_metal_plating_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:rusted_metal_plating_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:rusted_metal_plating_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:rusted_metal_plating_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:rusted_metal_plating_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:rusted_metal_plating_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:rusted_metal_plating_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:rusted_metal_plating_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:rusted_metal_plating_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:rusted_metal_plating_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:rusted_metal_plating_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:rusted_metal_plating_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:rusted_metal_plating_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:rusted_metal_plating_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:rusted_metal_plating_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:rusted_metal_plating_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:rusted_metal_plating_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:rusted_metal_plating_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:rusted_metal_plating_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:rusted_metal_plating_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:rusted_metal_plating_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:rusted_metal_plating_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:rusted_metal_plating_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:rusted_metal_plating_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:rusted_metal_plating_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:rusted_metal_plating_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:rusted_metal_plating_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:rusted_metal_plating_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:rusted_metal_plating_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:rusted_metal_plating_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:rusted_metal_plating_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:rusted_metal_plating_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:rusted_metal_plating_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:rusted_metal_plating_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:rusted_metal_plating_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:rusted_metal_plating_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:rusted_metal_plating_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:rusted_metal_plating_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:rusted_metal_plating_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:rusted_metal_plating_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:rusted_metal_plating_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:rusted_metal_plating_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:rusted_metal_plating_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:rusted_metal_plating_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:rusted_metal_plating_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:rusted_metal_plating_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:rusted_metal_plating_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:rusted_metal_plating_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:rusted_metal_plating_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:rusted_metal_plating_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:rusted_metal_plating_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:rusted_metal_plating_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:rusted_metal_plating_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:rusted_metal_plating_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:rusted_metal_plating_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:rusted_metal_plating_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:rusted_metal_plating_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:rusted_metal_plating_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:rusted_metal_plating_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:rusted_metal_plating_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:rusted_metal_plating_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:rusted_metal_plating_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:rusted_metal_plating_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:rusted_metal_plating_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:rusted_metal_plating_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:rusted_metal_plating_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:rusted_metal_plating_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:rusted_metal_plating_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:rusted_metal_plating_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:rusted_metal_plating_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:rusted_red_painted_metal_plating
conquest:rusted_red_painted_metal_plating_arrowslit[facing=north,waterlogged=true]
conquest:rusted_red_painted_metal_plating_arrowslit[facing=north,waterlogged=false]
conquest:rusted_red_painted_metal_plating_arrowslit[facing=south,waterlogged=true]
conquest:rusted_red_painted_metal_plating_arrowslit[facing=south,waterlogged=false]
conquest:rusted_red_painted_metal_plating_arrowslit[facing=west,waterlogged=true]
conquest:rusted_red_painted_metal_plating_arrowslit[facing=west,waterlogged=false]
conquest:rusted_red_painted_metal_plating_arrowslit[facing=east,waterlogged=true]
conquest:rusted_red_painted_metal_plating_arrowslit[facing=east,waterlogged=false]
conquest:rusted_red_painted_metal_plating_balustrade[axis=x,waterlogged=true]
conquest:rusted_red_painted_metal_plating_balustrade[axis=x,waterlogged=false]
conquest:rusted_red_painted_metal_plating_balustrade[axis=y,waterlogged=true]
conquest:rusted_red_painted_metal_plating_balustrade[axis=y,waterlogged=false]
conquest:rusted_red_painted_metal_plating_balustrade[axis=z,waterlogged=true]
conquest:rusted_red_painted_metal_plating_balustrade[axis=z,waterlogged=false]
conquest:rusted_red_painted_metal_plating_capital[facing=flat,type=top,waterlogged=true]
conquest:rusted_red_painted_metal_plating_capital[facing=flat,type=top,waterlogged=false]
conquest:rusted_red_painted_metal_plating_capital[facing=flat,type=bottom,waterlogged=true]
conquest:rusted_red_painted_metal_plating_capital[facing=flat,type=bottom,waterlogged=false]
conquest:rusted_red_painted_metal_plating_capital[facing=north,type=top,waterlogged=true]
conquest:rusted_red_painted_metal_plating_capital[facing=north,type=top,waterlogged=false]
conquest:rusted_red_painted_metal_plating_capital[facing=north,type=bottom,waterlogged=true]
conquest:rusted_red_painted_metal_plating_capital[facing=north,type=bottom,waterlogged=false]
conquest:rusted_red_painted_metal_plating_capital[facing=south,type=top,waterlogged=true]
conquest:rusted_red_painted_metal_plating_capital[facing=south,type=top,waterlogged=false]
conquest:rusted_red_painted_metal_plating_capital[facing=south,type=bottom,waterlogged=true]
conquest:rusted_red_painted_metal_plating_capital[facing=south,type=bottom,waterlogged=false]
conquest:rusted_red_painted_metal_plating_capital[facing=east,type=top,waterlogged=true]
conquest:rusted_red_painted_metal_plating_capital[facing=east,type=top,waterlogged=false]
conquest:rusted_red_painted_metal_plating_capital[facing=east,type=bottom,waterlogged=true]
conquest:rusted_red_painted_metal_plating_capital[facing=east,type=bottom,waterlogged=false]
conquest:rusted_red_painted_metal_plating_capital[facing=west,type=top,waterlogged=true]
conquest:rusted_red_painted_metal_plating_capital[facing=west,type=top,waterlogged=false]
conquest:rusted_red_painted_metal_plating_capital[facing=west,type=bottom,waterlogged=true]
conquest:rusted_red_painted_metal_plating_capital[facing=west,type=bottom,waterlogged=false]
conquest:rusted_red_painted_metal_plating_corner_slab[facing=north,type=top,waterlogged=true]
conquest:rusted_red_painted_metal_plating_corner_slab[facing=north,type=top,waterlogged=false]
conquest:rusted_red_painted_metal_plating_corner_slab[facing=north,type=bottom,waterlogged=true]
conquest:rusted_red_painted_metal_plating_corner_slab[facing=north,type=bottom,waterlogged=false]
conquest:rusted_red_painted_metal_plating_corner_slab[facing=south,type=top,waterlogged=true]
conquest:rusted_red_painted_metal_plating_corner_slab[facing=south,type=top,waterlogged=false]
conquest:rusted_red_painted_metal_plating_corner_slab[facing=south,type=bottom,waterlogged=true]
conquest:rusted_red_painted_metal_plating_corner_slab[facing=south,type=bottom,waterlogged=false]
conquest:rusted_red_painted_metal_plating_corner_slab[facing=west,type=top,waterlogged=true]
conquest:rusted_red_painted_metal_plating_corner_slab[facing=west,type=top,waterlogged=false]
conquest:rusted_red_painted_metal_plating_corner_slab[facing=west,type=bottom,waterlogged=true]
conquest:rusted_red_painted_metal_plating_corner_slab[facing=west,type=bottom,waterlogged=false]
conquest:rusted_red_painted_metal_plating_corner_slab[facing=east,type=top,waterlogged=true]
conquest:rusted_red_painted_metal_plating_corner_slab[facing=east,type=top,waterlogged=false]
conquest:rusted_red_painted_metal_plating_corner_slab[facing=east,type=bottom,waterlogged=true]
conquest:rusted_red_painted_metal_plating_corner_slab[facing=east,type=bottom,waterlogged=false]
conquest:rusted_red_painted_metal_plating_eighth_slab[facing=north,type=top,waterlogged=true]
conquest:rusted_red_painted_metal_plating_eighth_slab[facing=north,type=top,waterlogged=false]
conquest:rusted_red_painted_metal_plating_eighth_slab[facing=north,type=bottom,waterlogged=true]
conquest:rusted_red_painted_metal_plating_eighth_slab[facing=north,type=bottom,waterlogged=false]
conquest:rusted_red_painted_metal_plating_eighth_slab[facing=south,type=top,waterlogged=true]
conquest:rusted_red_painted_metal_plating_eighth_slab[facing=south,type=top,waterlogged=false]
conquest:rusted_red_painted_metal_plating_eighth_slab[facing=south,type=bottom,waterlogged=true]
conquest:rusted_red_painted_metal_plating_eighth_slab[facing=south,type=bottom,waterlogged=false]
conquest:rusted_red_painted_metal_plating_eighth_slab[facing=west,type=top,waterlogged=true]
conquest:rusted_red_painted_metal_plating_eighth_slab[facing=west,type=top,waterlogged=false]
conquest:rusted_red_painted_metal_plating_eighth_slab[facing=west,type=bottom,waterlogged=true]
conquest:rusted_red_painted_metal_plating_eighth_slab[facing=west,type=bottom,waterlogged=false]
conquest:rusted_red_painted_metal_plating_eighth_slab[facing=east,type=top,waterlogged=true]
conquest:rusted_red_painted_metal_plating_eighth_slab[facing=east,type=top,waterlogged=false]
conquest:rusted_red_painted_metal_plating_eighth_slab[facing=east,type=bottom,waterlogged=true]
conquest:rusted_red_painted_metal_plating_eighth_slab[facing=east,type=bottom,waterlogged=false]
conquest:rusted_red_painted_metal_plating_pillar[layer=1,waterlogged=true]
conquest:rusted_red_painted_metal_plating_pillar[layer=1,waterlogged=false]
conquest:rusted_red_painted_metal_plating_pillar[layer=2,waterlogged=true]
conquest:rusted_red_painted_metal_plating_pillar[layer=2,waterlogged=false]
conquest:rusted_red_painted_metal_plating_pillar[layer=3,waterlogged=true]
conquest:rusted_red_painted_metal_plating_pillar[layer=3,waterlogged=false]
conquest:rusted_red_painted_metal_plating_quarter_slab[facing=north,layer=1,type=top,waterlogged=true]
conquest:rusted_red_painted_metal_plating_quarter_slab[facing=north,layer=1,type=top,waterlogged=false]
conquest:rusted_red_painted_metal_plating_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=true]
conquest:rusted_red_painted_metal_plating_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=false]
conquest:rusted_red_painted_metal_plating_quarter_slab[facing=north,layer=2,type=top,waterlogged=true]
conquest:rusted_red_painted_metal_plating_quarter_slab[facing=north,layer=2,type=top,waterlogged=false]
conquest:rusted_red_painted_metal_plating_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=true]
conquest:rusted_red_painted_metal_plating_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=false]
conquest:rusted_red_painted_metal_plating_quarter_slab[facing=north,layer=3,type=top,waterlogged=true]
conquest:rusted_red_painted_metal_plating_quarter_slab[facing=north,layer=3,type=top,waterlogged=false]
conquest:rusted_red_painted_metal_plating_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=true]
conquest:rusted_red_painted_metal_plating_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=false]
conquest:rusted_red_painted_metal_plating_quarter_slab[facing=south,layer=1,type=top,waterlogged=true]
conquest:rusted_red_painted_metal_plating_quarter_slab[facing=south,layer=1,type=top,waterlogged=false]
conquest:rusted_red_painted_metal_plating_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=true]
conquest:rusted_red_painted_metal_plating_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=false]
conquest:rusted_red_painted_metal_plating_quarter_slab[facing=south,layer=2,type=top,waterlogged=true]
conquest:rusted_red_painted_metal_plating_quarter_slab[facing=south,layer=2,type=top,waterlogged=false]
conquest:rusted_red_painted_metal_plating_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=true]
conquest:rusted_red_painted_metal_plating_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=false]
conquest:rusted_red_painted_metal_plating_quarter_slab[facing=south,layer=3,type=top,waterlogged=true]
conquest:rusted_red_painted_metal_plating_quarter_slab[facing=south,layer=3,type=top,waterlogged=false]
conquest:rusted_red_painted_metal_plating_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=true]
conquest:rusted_red_painted_metal_plating_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=false]
conquest:rusted_red_painted_metal_plating_quarter_slab[facing=west,layer=1,type=top,waterlogged=true]
conquest:rusted_red_painted_metal_plating_quarter_slab[facing=west,layer=1,type=top,waterlogged=false]
conquest:rusted_red_painted_metal_plating_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=true]
conquest:rusted_red_painted_metal_plating_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=false]
conquest:rusted_red_painted_metal_plating_quarter_slab[facing=west,layer=2,type=top,waterlogged=true]
conquest:rusted_red_painted_metal_plating_quarter_slab[facing=west,layer=2,type=top,waterlogged=false]
conquest:rusted_red_painted_metal_plating_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=true]
conquest:rusted_red_painted_metal_plating_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=false]
conquest:rusted_red_painted_metal_plating_quarter_slab[facing=west,layer=3,type=top,waterlogged=true]
conquest:rusted_red_painted_metal_plating_quarter_slab[facing=west,layer=3,type=top,waterlogged=false]
conquest:rusted_red_painted_metal_plating_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=true]
conquest:rusted_red_painted_metal_plating_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=false]
conquest:rusted_red_painted_metal_plating_quarter_slab[facing=east,layer=1,type=top,waterlogged=true]
conquest:rusted_red_painted_metal_plating_quarter_slab[facing=east,layer=1,type=top,waterlogged=false]
conquest:rusted_red_painted_metal_plating_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=true]
conquest:rusted_red_painted_metal_plating_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=false]
conquest:rusted_red_painted_metal_plating_quarter_slab[facing=east,layer=2,type=top,waterlogged=true]
conquest:rusted_red_painted_metal_plating_quarter_slab[facing=east,layer=2,type=top,waterlogged=false]
conquest:rusted_red_painted_metal_plating_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=true]
conquest:rusted_red_painted_metal_plating_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=false]
conquest:rusted_red_painted_metal_plating_quarter_slab[facing=east,layer=3,type=top,waterlogged=true]
conquest:rusted_red_painted_metal_plating_quarter_slab[facing=east,layer=3,type=top,waterlogged=false]
conquest:rusted_red_painted_metal_plating_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=true]
conquest:rusted_red_painted_metal_plating_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=false]
conquest:rusted_red_painted_metal_plating_slab[layers=1,type=top,waterlogged=true]
conquest:rusted_red_painted_metal_plating_slab[layers=1,type=top,waterlogged=false]
conquest:rusted_red_painted_metal_plating_slab[layers=1,type=bottom,waterlogged=true]
conquest:rusted_red_painted_metal_plating_slab[layers=1,type=bottom,waterlogged=false]
conquest:rusted_red_painted_metal_plating_slab[layers=2,type=top,waterlogged=true]
conquest:rusted_red_painted_metal_plating_slab[layers=2,type=top,waterlogged=false]
conquest:rusted_red_painted_metal_plating_slab[layers=2,type=bottom,waterlogged=true]
conquest:rusted_red_painted_metal_plating_slab[layers=2,type=bottom,waterlogged=false]
conquest:rusted_red_painted_metal_plating_slab[layers=3,type=top,waterlogged=true]
conquest:rusted_red_painted_metal_plating_slab[layers=3,type=top,waterlogged=false]
conquest:rusted_red_painted_metal_plating_slab[layers=3,type=bottom,waterlogged=true]
conquest:rusted_red_painted_metal_plating_slab[layers=3,type=bottom,waterlogged=false]
conquest:rusted_red_painted_metal_plating_slab[layers=4,type=top,waterlogged=true]
conquest:rusted_red_painted_metal_plating_slab[layers=4,type=top,waterlogged=false]
conquest:rusted_red_painted_metal_plating_slab[layers=4,type=bottom,waterlogged=true]
conquest:rusted_red_painted_metal_plating_slab[layers=4,type=bottom,waterlogged=false]
conquest:rusted_red_painted_metal_plating_slab[layers=5,type=top,waterlogged=true]
conquest:rusted_red_painted_metal_plating_slab[layers=5,type=top,waterlogged=false]
conquest:rusted_red_painted_metal_plating_slab[layers=5,type=bottom,waterlogged=true]
conquest:rusted_red_painted_metal_plating_slab[layers=5,type=bottom,waterlogged=false]
conquest:rusted_red_painted_metal_plating_slab[layers=6,type=top,waterlogged=true]
conquest:rusted_red_painted_metal_plating_slab[layers=6,type=top,waterlogged=false]
conquest:rusted_red_painted_metal_plating_slab[layers=6,type=bottom,waterlogged=true]
conquest:rusted_red_painted_metal_plating_slab[layers=6,type=bottom,waterlogged=false]
conquest:rusted_red_painted_metal_plating_slab[layers=7,type=top,waterlogged=true]
conquest:rusted_red_painted_metal_plating_slab[layers=7,type=top,waterlogged=false]
conquest:rusted_red_painted_metal_plating_slab[layers=7,type=bottom,waterlogged=true]
conquest:rusted_red_painted_metal_plating_slab[layers=7,type=bottom,waterlogged=false]
conquest:rusted_red_painted_metal_plating_slab[layers=8,type=top,waterlogged=true]
conquest:rusted_red_painted_metal_plating_slab[layers=8,type=top,waterlogged=false]
conquest:rusted_red_painted_metal_plating_slab[layers=8,type=bottom,waterlogged=true]
conquest:rusted_red_painted_metal_plating_slab[layers=8,type=bottom,waterlogged=false]
conquest:rusted_red_painted_metal_plating_small_window[down=true,up=true,waterlogged=true]
conquest:rusted_red_painted_metal_plating_small_window[down=true,up=true,waterlogged=false]
conquest:rusted_red_painted_metal_plating_small_window[down=true,up=false,waterlogged=true]
conquest:rusted_red_painted_metal_plating_small_window[down=true,up=false,waterlogged=false]
conquest:rusted_red_painted_metal_plating_small_window[down=false,up=true,waterlogged=true]
conquest:rusted_red_painted_metal_plating_small_window[down=false,up=true,waterlogged=false]
conquest:rusted_red_painted_metal_plating_small_window[down=false,up=false,waterlogged=true]
conquest:rusted_red_painted_metal_plating_small_window[down=false,up=false,waterlogged=false]
conquest:rusted_red_painted_metal_plating_small_window_half[down=true,facing=north,up=true,waterlogged=true]
conquest:rusted_red_painted_metal_plating_small_window_half[down=true,facing=north,up=true,waterlogged=false]
conquest:rusted_red_painted_metal_plating_small_window_half[down=true,facing=north,up=false,waterlogged=true]
conquest:rusted_red_painted_metal_plating_small_window_half[down=true,facing=north,up=false,waterlogged=false]
conquest:rusted_red_painted_metal_plating_small_window_half[down=true,facing=south,up=true,waterlogged=true]
conquest:rusted_red_painted_metal_plating_small_window_half[down=true,facing=south,up=true,waterlogged=false]
conquest:rusted_red_painted_metal_plating_small_window_half[down=true,facing=south,up=false,waterlogged=true]
conquest:rusted_red_painted_metal_plating_small_window_half[down=true,facing=south,up=false,waterlogged=false]
conquest:rusted_red_painted_metal_plating_small_window_half[down=true,facing=west,up=true,waterlogged=true]
conquest:rusted_red_painted_metal_plating_small_window_half[down=true,facing=west,up=true,waterlogged=false]
conquest:rusted_red_painted_metal_plating_small_window_half[down=true,facing=west,up=false,waterlogged=true]
conquest:rusted_red_painted_metal_plating_small_window_half[down=true,facing=west,up=false,waterlogged=false]
conquest:rusted_red_painted_metal_plating_small_window_half[down=true,facing=east,up=true,waterlogged=true]
conquest:rusted_red_painted_metal_plating_small_window_half[down=true,facing=east,up=true,waterlogged=false]
conquest:rusted_red_painted_metal_plating_small_window_half[down=true,facing=east,up=false,waterlogged=true]
conquest:rusted_red_painted_metal_plating_small_window_half[down=true,facing=east,up=false,waterlogged=false]
conquest:rusted_red_painted_metal_plating_small_window_half[down=false,facing=north,up=true,waterlogged=true]
conquest:rusted_red_painted_metal_plating_small_window_half[down=false,facing=north,up=true,waterlogged=false]
conquest:rusted_red_painted_metal_plating_small_window_half[down=false,facing=north,up=false,waterlogged=true]
conquest:rusted_red_painted_metal_plating_small_window_half[down=false,facing=north,up=false,waterlogged=false]
conquest:rusted_red_painted_metal_plating_small_window_half[down=false,facing=south,up=true,waterlogged=true]
conquest:rusted_red_painted_metal_plating_small_window_half[down=false,facing=south,up=true,waterlogged=false]
conquest:rusted_red_painted_metal_plating_small_window_half[down=false,facing=south,up=false,waterlogged=true]
conquest:rusted_red_painted_metal_plating_small_window_half[down=false,facing=south,up=false,waterlogged=false]
conquest:rusted_red_painted_metal_plating_small_window_half[down=false,facing=west,up=true,waterlogged=true]
conquest:rusted_red_painted_metal_plating_small_window_half[down=false,facing=west,up=true,waterlogged=false]
conquest:rusted_red_painted_metal_plating_small_window_half[down=false,facing=west,up=false,waterlogged=true]
conquest:rusted_red_painted_metal_plating_small_window_half[down=false,facing=west,up=false,waterlogged=false]
conquest:rusted_red_painted_metal_plating_small_window_half[down=false,facing=east,up=true,waterlogged=true]
conquest:rusted_red_painted_metal_plating_small_window_half[down=false,facing=east,up=true,waterlogged=false]
conquest:rusted_red_painted_metal_plating_small_window_half[down=false,facing=east,up=false,waterlogged=true]
conquest:rusted_red_painted_metal_plating_small_window_half[down=false,facing=east,up=false,waterlogged=false]
conquest:rusted_red_painted_metal_plating_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:rusted_red_painted_metal_plating_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:rusted_red_painted_metal_plating_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:rusted_red_painted_metal_plating_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:rusted_red_painted_metal_plating_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:rusted_red_painted_metal_plating_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:rusted_red_painted_metal_plating_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:rusted_red_painted_metal_plating_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:rusted_red_painted_metal_plating_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:rusted_red_painted_metal_plating_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:rusted_red_painted_metal_plating_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:rusted_red_painted_metal_plating_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:rusted_red_painted_metal_plating_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:rusted_red_painted_metal_plating_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:rusted_red_painted_metal_plating_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:rusted_red_painted_metal_plating_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:rusted_red_painted_metal_plating_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:rusted_red_painted_metal_plating_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:rusted_red_painted_metal_plating_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:rusted_red_painted_metal_plating_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:rusted_red_painted_metal_plating_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:rusted_red_painted_metal_plating_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:rusted_red_painted_metal_plating_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:rusted_red_painted_metal_plating_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:rusted_red_painted_metal_plating_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:rusted_red_painted_metal_plating_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:rusted_red_painted_metal_plating_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:rusted_red_painted_metal_plating_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:rusted_red_painted_metal_plating_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:rusted_red_painted_metal_plating_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:rusted_red_painted_metal_plating_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:rusted_red_painted_metal_plating_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:rusted_red_painted_metal_plating_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:rusted_red_painted_metal_plating_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:rusted_red_painted_metal_plating_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:rusted_red_painted_metal_plating_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:rusted_red_painted_metal_plating_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:rusted_red_painted_metal_plating_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:rusted_red_painted_metal_plating_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:rusted_red_painted_metal_plating_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:rusted_red_painted_metal_plating_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:rusted_red_painted_metal_plating_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:rusted_red_painted_metal_plating_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:rusted_red_painted_metal_plating_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:rusted_red_painted_metal_plating_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:rusted_red_painted_metal_plating_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:rusted_red_painted_metal_plating_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:rusted_red_painted_metal_plating_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:rusted_red_painted_metal_plating_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:rusted_red_painted_metal_plating_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:rusted_red_painted_metal_plating_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:rusted_red_painted_metal_plating_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:rusted_red_painted_metal_plating_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:rusted_red_painted_metal_plating_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:rusted_red_painted_metal_plating_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:rusted_red_painted_metal_plating_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:rusted_red_painted_metal_plating_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:rusted_red_painted_metal_plating_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:rusted_red_painted_metal_plating_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:rusted_red_painted_metal_plating_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:rusted_red_painted_metal_plating_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:rusted_red_painted_metal_plating_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:rusted_red_painted_metal_plating_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:rusted_red_painted_metal_plating_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:rusted_red_painted_metal_plating_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:rusted_red_painted_metal_plating_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:rusted_red_painted_metal_plating_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:rusted_red_painted_metal_plating_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:rusted_red_painted_metal_plating_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:rusted_red_painted_metal_plating_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:rusted_red_painted_metal_plating_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:rusted_red_painted_metal_plating_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:rusted_red_painted_metal_plating_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:rusted_red_painted_metal_plating_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:rusted_red_painted_metal_plating_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:rusted_red_painted_metal_plating_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:rusted_red_painted_metal_plating_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:rusted_red_painted_metal_plating_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:rusted_red_painted_metal_plating_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:rusted_red_painted_metal_plating_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:rusted_red_painted_metal_plating_vertical_corner[facing=north,layer=1,waterlogged=true]
conquest:rusted_red_painted_metal_plating_vertical_corner[facing=north,layer=1,waterlogged=false]
conquest:rusted_red_painted_metal_plating_vertical_corner[facing=north,layer=2,waterlogged=true]
conquest:rusted_red_painted_metal_plating_vertical_corner[facing=north,layer=2,waterlogged=false]
conquest:rusted_red_painted_metal_plating_vertical_corner[facing=north,layer=3,waterlogged=true]
conquest:rusted_red_painted_metal_plating_vertical_corner[facing=north,layer=3,waterlogged=false]
conquest:rusted_red_painted_metal_plating_vertical_corner[facing=north,layer=4,waterlogged=true]
conquest:rusted_red_painted_metal_plating_vertical_corner[facing=north,layer=4,waterlogged=false]
conquest:rusted_red_painted_metal_plating_vertical_corner[facing=south,layer=1,waterlogged=true]
conquest:rusted_red_painted_metal_plating_vertical_corner[facing=south,layer=1,waterlogged=false]
conquest:rusted_red_painted_metal_plating_vertical_corner[facing=south,layer=2,waterlogged=true]
conquest:rusted_red_painted_metal_plating_vertical_corner[facing=south,layer=2,waterlogged=false]
conquest:rusted_red_painted_metal_plating_vertical_corner[facing=south,layer=3,waterlogged=true]
conquest:rusted_red_painted_metal_plating_vertical_corner[facing=south,layer=3,waterlogged=false]
conquest:rusted_red_painted_metal_plating_vertical_corner[facing=south,layer=4,waterlogged=true]
conquest:rusted_red_painted_metal_plating_vertical_corner[facing=south,layer=4,waterlogged=false]
conquest:rusted_red_painted_metal_plating_vertical_corner[facing=west,layer=1,waterlogged=true]
conquest:rusted_red_painted_metal_plating_vertical_corner[facing=west,layer=1,waterlogged=false]
conquest:rusted_red_painted_metal_plating_vertical_corner[facing=west,layer=2,waterlogged=true]
conquest:rusted_red_painted_metal_plating_vertical_corner[facing=west,layer=2,waterlogged=false]
conquest:rusted_red_painted_metal_plating_vertical_corner[facing=west,layer=3,waterlogged=true]
conquest:rusted_red_painted_metal_plating_vertical_corner[facing=west,layer=3,waterlogged=false]
conquest:rusted_red_painted_metal_plating_vertical_corner[facing=west,layer=4,waterlogged=true]
conquest:rusted_red_painted_metal_plating_vertical_corner[facing=west,layer=4,waterlogged=false]
conquest:rusted_red_painted_metal_plating_vertical_corner[facing=east,layer=1,waterlogged=true]
conquest:rusted_red_painted_metal_plating_vertical_corner[facing=east,layer=1,waterlogged=false]
conquest:rusted_red_painted_metal_plating_vertical_corner[facing=east,layer=2,waterlogged=true]
conquest:rusted_red_painted_metal_plating_vertical_corner[facing=east,layer=2,waterlogged=false]
conquest:rusted_red_painted_metal_plating_vertical_corner[facing=east,layer=3,waterlogged=true]
conquest:rusted_red_painted_metal_plating_vertical_corner[facing=east,layer=3,waterlogged=false]
conquest:rusted_red_painted_metal_plating_vertical_corner[facing=east,layer=4,waterlogged=true]
conquest:rusted_red_painted_metal_plating_vertical_corner[facing=east,layer=4,waterlogged=false]
conquest:rusted_red_painted_metal_plating_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:rusted_red_painted_metal_plating_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:rusted_red_painted_metal_plating_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:rusted_red_painted_metal_plating_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:rusted_red_painted_metal_plating_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:rusted_red_painted_metal_plating_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:rusted_red_painted_metal_plating_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:rusted_red_painted_metal_plating_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:rusted_red_painted_metal_plating_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:rusted_red_painted_metal_plating_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:rusted_red_painted_metal_plating_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:rusted_red_painted_metal_plating_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:rusted_red_painted_metal_plating_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:rusted_red_painted_metal_plating_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:rusted_red_painted_metal_plating_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:rusted_red_painted_metal_plating_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:rusted_red_painted_metal_plating_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:rusted_red_painted_metal_plating_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:rusted_red_painted_metal_plating_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:rusted_red_painted_metal_plating_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:rusted_red_painted_metal_plating_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:rusted_red_painted_metal_plating_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:rusted_red_painted_metal_plating_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:rusted_red_painted_metal_plating_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:rusted_red_painted_metal_plating_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:rusted_red_painted_metal_plating_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:rusted_red_painted_metal_plating_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:rusted_red_painted_metal_plating_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:rusted_red_painted_metal_plating_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:rusted_red_painted_metal_plating_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:rusted_red_painted_metal_plating_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:rusted_red_painted_metal_plating_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:rusted_red_painted_metal_plating_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:rusted_red_painted_metal_plating_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:rusted_red_painted_metal_plating_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:rusted_red_painted_metal_plating_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:rusted_red_painted_metal_plating_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:rusted_red_painted_metal_plating_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:rusted_red_painted_metal_plating_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:rusted_red_painted_metal_plating_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:rusted_red_painted_metal_plating_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:rusted_red_painted_metal_plating_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:rusted_red_painted_metal_plating_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:rusted_red_painted_metal_plating_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:rusted_red_painted_metal_plating_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:rusted_red_painted_metal_plating_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:rusted_red_painted_metal_plating_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:rusted_red_painted_metal_plating_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:rusted_red_painted_metal_plating_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:rusted_red_painted_metal_plating_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:rusted_red_painted_metal_plating_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:rusted_red_painted_metal_plating_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:rusted_red_painted_metal_plating_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:rusted_red_painted_metal_plating_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:rusted_red_painted_metal_plating_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:rusted_red_painted_metal_plating_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:rusted_red_painted_metal_plating_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:rusted_red_painted_metal_plating_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:rusted_red_painted_metal_plating_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:rusted_red_painted_metal_plating_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:rusted_red_painted_metal_plating_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:rusted_red_painted_metal_plating_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:rusted_red_painted_metal_plating_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:rusted_red_painted_metal_plating_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:rusted_red_painted_metal_plating_vertical_quarter[facing=north,layer=1,waterlogged=true]
conquest:rusted_red_painted_metal_plating_vertical_quarter[facing=north,layer=1,waterlogged=false]
conquest:rusted_red_painted_metal_plating_vertical_quarter[facing=north,layer=2,waterlogged=true]
conquest:rusted_red_painted_metal_plating_vertical_quarter[facing=north,layer=2,waterlogged=false]
conquest:rusted_red_painted_metal_plating_vertical_quarter[facing=north,layer=3,waterlogged=true]
conquest:rusted_red_painted_metal_plating_vertical_quarter[facing=north,layer=3,waterlogged=false]
conquest:rusted_red_painted_metal_plating_vertical_quarter[facing=north,layer=4,waterlogged=true]
conquest:rusted_red_painted_metal_plating_vertical_quarter[facing=north,layer=4,waterlogged=false]
conquest:rusted_red_painted_metal_plating_vertical_quarter[facing=south,layer=1,waterlogged=true]
conquest:rusted_red_painted_metal_plating_vertical_quarter[facing=south,layer=1,waterlogged=false]
conquest:rusted_red_painted_metal_plating_vertical_quarter[facing=south,layer=2,waterlogged=true]
conquest:rusted_red_painted_metal_plating_vertical_quarter[facing=south,layer=2,waterlogged=false]
conquest:rusted_red_painted_metal_plating_vertical_quarter[facing=south,layer=3,waterlogged=true]
conquest:rusted_red_painted_metal_plating_vertical_quarter[facing=south,layer=3,waterlogged=false]
conquest:rusted_red_painted_metal_plating_vertical_quarter[facing=south,layer=4,waterlogged=true]
conquest:rusted_red_painted_metal_plating_vertical_quarter[facing=south,layer=4,waterlogged=false]
conquest:rusted_red_painted_metal_plating_vertical_quarter[facing=west,layer=1,waterlogged=true]
conquest:rusted_red_painted_metal_plating_vertical_quarter[facing=west,layer=1,waterlogged=false]
conquest:rusted_red_painted_metal_plating_vertical_quarter[facing=west,layer=2,waterlogged=true]
conquest:rusted_red_painted_metal_plating_vertical_quarter[facing=west,layer=2,waterlogged=false]
conquest:rusted_red_painted_metal_plating_vertical_quarter[facing=west,layer=3,waterlogged=true]
conquest:rusted_red_painted_metal_plating_vertical_quarter[facing=west,layer=3,waterlogged=false]
conquest:rusted_red_painted_metal_plating_vertical_quarter[facing=west,layer=4,waterlogged=true]
conquest:rusted_red_painted_metal_plating_vertical_quarter[facing=west,layer=4,waterlogged=false]
conquest:rusted_red_painted_metal_plating_vertical_quarter[facing=east,layer=1,waterlogged=true]
conquest:rusted_red_painted_metal_plating_vertical_quarter[facing=east,layer=1,waterlogged=false]
conquest:rusted_red_painted_metal_plating_vertical_quarter[facing=east,layer=2,waterlogged=true]
conquest:rusted_red_painted_metal_plating_vertical_quarter[facing=east,layer=2,waterlogged=false]
conquest:rusted_red_painted_metal_plating_vertical_quarter[facing=east,layer=3,waterlogged=true]
conquest:rusted_red_painted_metal_plating_vertical_quarter[facing=east,layer=3,waterlogged=false]
conquest:rusted_red_painted_metal_plating_vertical_quarter[facing=east,layer=4,waterlogged=true]
conquest:rusted_red_painted_metal_plating_vertical_quarter[facing=east,layer=4,waterlogged=false]
conquest:rusted_red_painted_metal_plating_vertical_slab[facing=north,layer=1,waterlogged=true]
conquest:rusted_red_painted_metal_plating_vertical_slab[facing=north,layer=1,waterlogged=false]
conquest:rusted_red_painted_metal_plating_vertical_slab[facing=north,layer=2,waterlogged=true]
conquest:rusted_red_painted_metal_plating_vertical_slab[facing=north,layer=2,waterlogged=false]
conquest:rusted_red_painted_metal_plating_vertical_slab[facing=north,layer=3,waterlogged=true]
conquest:rusted_red_painted_metal_plating_vertical_slab[facing=north,layer=3,waterlogged=false]
conquest:rusted_red_painted_metal_plating_vertical_slab[facing=north,layer=4,waterlogged=true]
conquest:rusted_red_painted_metal_plating_vertical_slab[facing=north,layer=4,waterlogged=false]
conquest:rusted_red_painted_metal_plating_vertical_slab[facing=south,layer=1,waterlogged=true]
conquest:rusted_red_painted_metal_plating_vertical_slab[facing=south,layer=1,waterlogged=false]
conquest:rusted_red_painted_metal_plating_vertical_slab[facing=south,layer=2,waterlogged=true]
conquest:rusted_red_painted_metal_plating_vertical_slab[facing=south,layer=2,waterlogged=false]
conquest:rusted_red_painted_metal_plating_vertical_slab[facing=south,layer=3,waterlogged=true]
conquest:rusted_red_painted_metal_plating_vertical_slab[facing=south,layer=3,waterlogged=false]
conquest:rusted_red_painted_metal_plating_vertical_slab[facing=south,layer=4,waterlogged=true]
conquest:rusted_red_painted_metal_plating_vertical_slab[facing=south,layer=4,waterlogged=false]
conquest:rusted_red_painted_metal_plating_vertical_slab[facing=west,layer=1,waterlogged=true]
conquest:rusted_red_painted_metal_plating_vertical_slab[facing=west,layer=1,waterlogged=false]
conquest:rusted_red_painted_metal_plating_vertical_slab[facing=west,layer=2,waterlogged=true]
conquest:rusted_red_painted_metal_plating_vertical_slab[facing=west,layer=2,waterlogged=false]
conquest:rusted_red_painted_metal_plating_vertical_slab[facing=west,layer=3,waterlogged=true]
conquest:rusted_red_painted_metal_plating_vertical_slab[facing=west,layer=3,waterlogged=false]
conquest:rusted_red_painted_metal_plating_vertical_slab[facing=west,layer=4,waterlogged=true]
conquest:rusted_red_painted_metal_plating_vertical_slab[facing=west,layer=4,waterlogged=false]
conquest:rusted_red_painted_metal_plating_vertical_slab[facing=east,layer=1,waterlogged=true]
conquest:rusted_red_painted_metal_plating_vertical_slab[facing=east,layer=1,waterlogged=false]
conquest:rusted_red_painted_metal_plating_vertical_slab[facing=east,layer=2,waterlogged=true]
conquest:rusted_red_painted_metal_plating_vertical_slab[facing=east,layer=2,waterlogged=false]
conquest:rusted_red_painted_metal_plating_vertical_slab[facing=east,layer=3,waterlogged=true]
conquest:rusted_red_painted_metal_plating_vertical_slab[facing=east,layer=3,waterlogged=false]
conquest:rusted_red_painted_metal_plating_vertical_slab[facing=east,layer=4,waterlogged=true]
conquest:rusted_red_painted_metal_plating_vertical_slab[facing=east,layer=4,waterlogged=false]
conquest:rusted_red_painted_metal_plating_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:rusted_red_painted_metal_plating_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:rusted_red_painted_metal_plating_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:rusted_red_painted_metal_plating_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:rusted_red_painted_metal_plating_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:rusted_red_painted_metal_plating_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:rusted_red_painted_metal_plating_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:rusted_red_painted_metal_plating_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:rusted_red_painted_metal_plating_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:rusted_red_painted_metal_plating_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:rusted_red_painted_metal_plating_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:rusted_red_painted_metal_plating_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:rusted_red_painted_metal_plating_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:rusted_red_painted_metal_plating_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:rusted_red_painted_metal_plating_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:rusted_red_painted_metal_plating_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:rusted_red_painted_metal_plating_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:rusted_red_painted_metal_plating_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:rusted_red_painted_metal_plating_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:rusted_red_painted_metal_plating_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:rusted_red_painted_metal_plating_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:rusted_red_painted_metal_plating_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:rusted_red_painted_metal_plating_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:rusted_red_painted_metal_plating_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:rusted_red_painted_metal_plating_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:rusted_red_painted_metal_plating_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:rusted_red_painted_metal_plating_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:rusted_red_painted_metal_plating_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:rusted_red_painted_metal_plating_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:rusted_red_painted_metal_plating_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:rusted_red_painted_metal_plating_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:rusted_red_painted_metal_plating_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:rusted_red_painted_metal_plating_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:rusted_red_painted_metal_plating_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:rusted_red_painted_metal_plating_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:rusted_red_painted_metal_plating_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:rusted_red_painted_metal_plating_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:rusted_red_painted_metal_plating_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:rusted_red_painted_metal_plating_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:rusted_red_painted_metal_plating_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:rusted_red_painted_metal_plating_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:rusted_red_painted_metal_plating_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:rusted_red_painted_metal_plating_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:rusted_red_painted_metal_plating_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:rusted_red_painted_metal_plating_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:rusted_red_painted_metal_plating_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:rusted_red_painted_metal_plating_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:rusted_red_painted_metal_plating_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:rusted_red_painted_metal_plating_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:rusted_red_painted_metal_plating_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:rusted_red_painted_metal_plating_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:rusted_red_painted_metal_plating_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:rusted_red_painted_metal_plating_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:rusted_red_painted_metal_plating_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:rusted_red_painted_metal_plating_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:rusted_red_painted_metal_plating_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:rusted_red_painted_metal_plating_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:rusted_red_painted_metal_plating_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:rusted_red_painted_metal_plating_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:rusted_red_painted_metal_plating_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:rusted_red_painted_metal_plating_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:rusted_red_painted_metal_plating_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:rusted_red_painted_metal_plating_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:rusted_red_painted_metal_plating_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:rusted_red_painted_metal_plating_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:rusted_red_painted_metal_plating_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:rusted_red_painted_metal_plating_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:rusted_red_painted_metal_plating_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:rusted_red_painted_metal_plating_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:rusted_red_painted_metal_plating_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:rusted_red_painted_metal_plating_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:rusted_red_painted_metal_plating_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:rusted_red_painted_metal_plating_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:rusted_red_painted_metal_plating_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:rusted_red_painted_metal_plating_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:rusted_red_painted_metal_plating_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:rusted_red_painted_metal_plating_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:rusted_red_painted_metal_plating_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:rusted_red_painted_metal_plating_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:rusted_red_painted_metal_plating_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:rusted_red_painted_metal_plating_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:rusted_red_painted_metal_plating_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:rusted_red_painted_metal_plating_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:rusted_red_painted_metal_plating_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:rusted_red_painted_metal_plating_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:rusted_red_painted_metal_plating_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:rusted_red_painted_metal_plating_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:rusted_red_painted_metal_plating_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:rusted_red_painted_metal_plating_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:rusted_red_painted_metal_plating_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:rusted_red_painted_metal_plating_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:rusted_red_painted_metal_plating_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:rusted_red_painted_metal_plating_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:rusted_red_painted_metal_plating_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:rusted_red_painted_metal_plating_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:rusted_red_painted_metal_plating_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:rusted_red_painted_metal_plating_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:rusted_red_painted_metal_plating_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:rusted_red_painted_metal_plating_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:rusted_red_painted_metal_plating_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:rusted_red_painted_metal_plating_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:rusted_red_painted_metal_plating_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:rusted_red_painted_metal_plating_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:rusted_red_painted_metal_plating_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:rusted_red_painted_metal_plating_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:rusted_red_painted_metal_plating_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:rusted_red_painted_metal_plating_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:rusted_red_painted_metal_plating_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:rusted_red_painted_metal_plating_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:rusted_red_painted_metal_plating_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:rusted_red_painted_metal_plating_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:rusted_red_painted_metal_plating_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:rusted_red_painted_metal_plating_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:rusted_red_painted_metal_plating_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:rusted_red_painted_metal_plating_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:rusted_red_painted_metal_plating_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:rusted_red_painted_metal_plating_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:rusted_red_painted_metal_plating_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:rusted_red_painted_metal_plating_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:rusted_red_painted_metal_plating_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:rusted_red_painted_metal_plating_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:rusted_red_painted_metal_plating_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:rusted_red_painted_metal_plating_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:rusted_red_painted_metal_plating_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:rusted_red_painted_metal_plating_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:rusted_red_painted_metal_plating_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:rusted_red_painted_metal_plating_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:rusted_red_painted_metal_plating_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:rusted_red_painted_metal_plating_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:rusted_red_painted_metal_plating_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:rusted_red_painted_metal_plating_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:rusted_red_painted_metal_plating_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:rusted_red_painted_metal_plating_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:rusted_red_painted_metal_plating_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:rusted_red_painted_metal_plating_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:rusted_red_painted_metal_plating_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:rusted_red_painted_metal_plating_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:rusted_red_painted_metal_plating_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:rusted_red_painted_metal_plating_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:rusted_red_painted_metal_plating_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:rusted_red_painted_metal_plating_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:rusted_red_painted_metal_plating_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:rusted_red_painted_metal_plating_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:rusted_red_painted_metal_plating_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:rusted_red_painted_metal_plating_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:rusted_red_painted_metal_plating_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:rusted_red_painted_metal_plating_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:rusted_red_painted_metal_plating_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:rusted_red_painted_metal_plating_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:rusted_red_painted_metal_plating_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:rusted_red_painted_metal_plating_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:rusted_red_painted_metal_plating_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:rusted_red_painted_metal_plating_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:rusted_red_painted_metal_plating_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:rusted_red_painted_metal_plating_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:rusted_red_painted_metal_plating_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:rusted_red_painted_metal_plating_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:rusted_red_painted_metal_plating_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:rusted_red_painted_metal_plating_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:rusted_red_painted_metal_plating_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:rusted_red_painted_metal_plating_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:rusted_red_painted_metal_plating_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:rusted_red_painted_metal_plating_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:rusted_red_painted_metal_plating_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:rusted_red_painted_metal_plating_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:rusted_red_painted_metal_plating_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:rusted_red_painted_metal_plating_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:rusted_red_painted_metal_plating_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:rusted_red_painted_metal_plating_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:rusted_red_painted_metal_plating_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:rusted_red_painted_metal_plating_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:rusted_red_painted_metal_plating_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:rusted_red_painted_metal_plating_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:rusted_red_painted_metal_plating_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:rusted_red_painted_metal_plating_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:rusted_red_painted_metal_plating_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:rusted_red_painted_metal_plating_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:rusted_red_painted_metal_plating_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:rusted_red_painted_metal_plating_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:rusted_red_painted_metal_plating_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:rusted_red_painted_metal_plating_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:rusted_red_painted_metal_plating_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:rusted_red_painted_metal_plating_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:rusted_red_painted_metal_plating_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:rusted_red_painted_metal_plating_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:rusted_red_painted_metal_plating_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:rusted_red_painted_metal_plating_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:rusted_red_painted_metal_plating_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:rusted_red_painted_metal_plating_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:rusted_red_painted_metal_plating_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:rusted_red_painted_metal_plating_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:rusted_red_painted_metal_plating_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:rusted_red_painted_metal_plating_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:rusted_red_painted_metal_plating_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:rusted_red_painted_metal_plating_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:rusted_red_painted_metal_plating_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:rusted_red_painted_metal_plating_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:rusted_red_painted_metal_plating_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:rusted_red_painted_metal_plating_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:rusted_red_painted_metal_plating_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:rusted_red_painted_metal_plating_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:rusted_red_painted_metal_plating_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:rusted_red_painted_metal_plating_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:rusted_red_painted_metal_plating_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:rusted_red_painted_metal_plating_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:rusted_red_painted_metal_plating_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:rusted_red_painted_metal_plating_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:rusted_red_painted_metal_plating_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:rusted_red_painted_metal_plating_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:rusted_red_painted_metal_plating_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:rusted_red_painted_metal_plating_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:rusted_red_painted_metal_plating_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:rusted_red_painted_metal_plating_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:rusted_red_painted_metal_plating_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:rusted_red_painted_metal_plating_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:rusted_red_painted_metal_plating_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:rusted_red_painted_metal_plating_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:rusted_red_painted_metal_plating_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:rusted_red_painted_metal_plating_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:rusted_red_painted_metal_plating_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:rusted_red_painted_metal_plating_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:rusted_red_painted_metal_plating_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:rusted_red_painted_metal_plating_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:rusted_red_painted_metal_plating_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:rusted_red_painted_metal_plating_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:rusted_red_painted_metal_plating_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:rusted_red_painted_metal_plating_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:rusted_red_painted_metal_plating_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:rusted_red_painted_metal_plating_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:rusted_red_painted_metal_plating_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:rusted_red_painted_metal_plating_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:rusted_red_painted_metal_plating_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:rusted_red_painted_metal_plating_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:rusted_red_painted_metal_plating_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:rusted_red_painted_metal_plating_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:rusted_red_painted_metal_plating_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:rusted_red_painted_metal_plating_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:rusted_red_painted_metal_plating_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:rusted_red_painted_metal_plating_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:rusted_red_painted_metal_plating_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:rusted_red_painted_metal_plating_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:rusted_red_painted_metal_plating_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:rusted_red_painted_metal_plating_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:rusted_red_painted_metal_plating_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:rusted_red_painted_metal_plating_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:rusted_red_painted_metal_plating_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:rusted_red_painted_metal_plating_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:rusted_red_painted_metal_plating_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:rusted_red_painted_metal_plating_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:rusted_red_painted_metal_plating_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:rusted_red_painted_metal_plating_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:rusted_red_painted_metal_plating_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:rusted_red_painted_metal_plating_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:rusted_red_painted_metal_plating_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:rusted_red_painted_metal_plating_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:rusted_red_painted_metal_plating_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:rusted_red_painted_metal_plating_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:rusted_red_painted_metal_plating_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:rusted_red_painted_metal_plating_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:rusted_red_painted_metal_plating_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:rusted_red_painted_metal_plating_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:rusted_red_painted_metal_plating_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:rusted_red_painted_metal_plating_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:rusted_red_painted_metal_plating_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:rusted_red_painted_metal_plating_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:rusted_red_painted_metal_plating_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:rusted_red_painted_metal_plating_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:rusted_red_painted_metal_plating_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:rusted_red_painted_metal_plating_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:rusted_red_painted_metal_plating_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:rusted_red_painted_metal_plating_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:rusted_red_painted_metal_plating_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:rusted_red_painted_metal_plating_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:rusted_red_painted_metal_plating_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:rusted_red_painted_metal_plating_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:rusted_red_painted_metal_plating_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:rusted_red_painted_metal_plating_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:rusted_red_painted_metal_plating_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:rusted_red_painted_metal_plating_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:rusted_red_painted_metal_plating_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:rusted_red_painted_metal_plating_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:rusted_red_painted_metal_plating_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:rusted_red_painted_metal_plating_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:rusted_red_painted_metal_plating_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:rusted_red_painted_metal_plating_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:rusted_red_painted_metal_plating_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:rusted_red_painted_metal_plating_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:rusted_red_painted_metal_plating_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:rusted_red_painted_metal_plating_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:rusted_red_painted_metal_plating_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:rusted_red_painted_metal_plating_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:rusted_red_painted_metal_plating_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:rusted_red_painted_metal_plating_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:rusted_red_painted_metal_plating_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:rusted_red_painted_metal_plating_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:rusted_red_painted_metal_plating_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:rusted_red_painted_metal_plating_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:rusted_red_painted_metal_plating_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:rusted_red_painted_metal_plating_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:rusted_red_painted_metal_plating_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:rusted_red_painted_metal_plating_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:rusted_red_painted_metal_plating_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:rusted_red_painted_metal_plating_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:rusted_red_painted_metal_plating_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:rusted_red_painted_metal_plating_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:rusted_red_painted_metal_plating_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:rusted_red_painted_metal_plating_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:rusted_red_painted_metal_plating_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:rusted_red_painted_metal_plating_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:rusted_red_painted_metal_plating_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:rusted_red_painted_metal_plating_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:rusted_red_painted_metal_plating_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:rusted_red_painted_metal_plating_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:rusted_red_painted_metal_plating_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:rusted_red_painted_metal_plating_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:rusted_red_painted_metal_plating_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:rusted_red_painted_metal_plating_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:rusted_red_painted_metal_plating_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:rusted_red_painted_metal_plating_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:rusted_red_painted_metal_plating_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:rusted_red_painted_metal_plating_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:rusted_red_painted_metal_plating_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:rusted_red_painted_metal_plating_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:rusted_red_painted_metal_plating_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:rusted_white_painted_metal_plating
conquest:rusted_white_painted_metal_plating_arrowslit[facing=north,waterlogged=true]
conquest:rusted_white_painted_metal_plating_arrowslit[facing=north,waterlogged=false]
conquest:rusted_white_painted_metal_plating_arrowslit[facing=south,waterlogged=true]
conquest:rusted_white_painted_metal_plating_arrowslit[facing=south,waterlogged=false]
conquest:rusted_white_painted_metal_plating_arrowslit[facing=west,waterlogged=true]
conquest:rusted_white_painted_metal_plating_arrowslit[facing=west,waterlogged=false]
conquest:rusted_white_painted_metal_plating_arrowslit[facing=east,waterlogged=true]
conquest:rusted_white_painted_metal_plating_arrowslit[facing=east,waterlogged=false]
conquest:rusted_white_painted_metal_plating_balustrade[axis=x,waterlogged=true]
conquest:rusted_white_painted_metal_plating_balustrade[axis=x,waterlogged=false]
conquest:rusted_white_painted_metal_plating_balustrade[axis=y,waterlogged=true]
conquest:rusted_white_painted_metal_plating_balustrade[axis=y,waterlogged=false]
conquest:rusted_white_painted_metal_plating_balustrade[axis=z,waterlogged=true]
conquest:rusted_white_painted_metal_plating_balustrade[axis=z,waterlogged=false]
conquest:rusted_white_painted_metal_plating_capital[facing=flat,type=top,waterlogged=true]
conquest:rusted_white_painted_metal_plating_capital[facing=flat,type=top,waterlogged=false]
conquest:rusted_white_painted_metal_plating_capital[facing=flat,type=bottom,waterlogged=true]
conquest:rusted_white_painted_metal_plating_capital[facing=flat,type=bottom,waterlogged=false]
conquest:rusted_white_painted_metal_plating_capital[facing=north,type=top,waterlogged=true]
conquest:rusted_white_painted_metal_plating_capital[facing=north,type=top,waterlogged=false]
conquest:rusted_white_painted_metal_plating_capital[facing=north,type=bottom,waterlogged=true]
conquest:rusted_white_painted_metal_plating_capital[facing=north,type=bottom,waterlogged=false]
conquest:rusted_white_painted_metal_plating_capital[facing=south,type=top,waterlogged=true]
conquest:rusted_white_painted_metal_plating_capital[facing=south,type=top,waterlogged=false]
conquest:rusted_white_painted_metal_plating_capital[facing=south,type=bottom,waterlogged=true]
conquest:rusted_white_painted_metal_plating_capital[facing=south,type=bottom,waterlogged=false]
conquest:rusted_white_painted_metal_plating_capital[facing=east,type=top,waterlogged=true]
conquest:rusted_white_painted_metal_plating_capital[facing=east,type=top,waterlogged=false]
conquest:rusted_white_painted_metal_plating_capital[facing=east,type=bottom,waterlogged=true]
conquest:rusted_white_painted_metal_plating_capital[facing=east,type=bottom,waterlogged=false]
conquest:rusted_white_painted_metal_plating_capital[facing=west,type=top,waterlogged=true]
conquest:rusted_white_painted_metal_plating_capital[facing=west,type=top,waterlogged=false]
conquest:rusted_white_painted_metal_plating_capital[facing=west,type=bottom,waterlogged=true]
conquest:rusted_white_painted_metal_plating_capital[facing=west,type=bottom,waterlogged=false]
conquest:rusted_white_painted_metal_plating_corner_slab[facing=north,type=top,waterlogged=true]
conquest:rusted_white_painted_metal_plating_corner_slab[facing=north,type=top,waterlogged=false]
conquest:rusted_white_painted_metal_plating_corner_slab[facing=north,type=bottom,waterlogged=true]
conquest:rusted_white_painted_metal_plating_corner_slab[facing=north,type=bottom,waterlogged=false]
conquest:rusted_white_painted_metal_plating_corner_slab[facing=south,type=top,waterlogged=true]
conquest:rusted_white_painted_metal_plating_corner_slab[facing=south,type=top,waterlogged=false]
conquest:rusted_white_painted_metal_plating_corner_slab[facing=south,type=bottom,waterlogged=true]
conquest:rusted_white_painted_metal_plating_corner_slab[facing=south,type=bottom,waterlogged=false]
conquest:rusted_white_painted_metal_plating_corner_slab[facing=west,type=top,waterlogged=true]
conquest:rusted_white_painted_metal_plating_corner_slab[facing=west,type=top,waterlogged=false]
conquest:rusted_white_painted_metal_plating_corner_slab[facing=west,type=bottom,waterlogged=true]
conquest:rusted_white_painted_metal_plating_corner_slab[facing=west,type=bottom,waterlogged=false]
conquest:rusted_white_painted_metal_plating_corner_slab[facing=east,type=top,waterlogged=true]
conquest:rusted_white_painted_metal_plating_corner_slab[facing=east,type=top,waterlogged=false]
conquest:rusted_white_painted_metal_plating_corner_slab[facing=east,type=bottom,waterlogged=true]
conquest:rusted_white_painted_metal_plating_corner_slab[facing=east,type=bottom,waterlogged=false]
conquest:rusted_white_painted_metal_plating_eighth_slab[facing=north,type=top,waterlogged=true]
conquest:rusted_white_painted_metal_plating_eighth_slab[facing=north,type=top,waterlogged=false]
conquest:rusted_white_painted_metal_plating_eighth_slab[facing=north,type=bottom,waterlogged=true]
conquest:rusted_white_painted_metal_plating_eighth_slab[facing=north,type=bottom,waterlogged=false]
conquest:rusted_white_painted_metal_plating_eighth_slab[facing=south,type=top,waterlogged=true]
conquest:rusted_white_painted_metal_plating_eighth_slab[facing=south,type=top,waterlogged=false]
conquest:rusted_white_painted_metal_plating_eighth_slab[facing=south,type=bottom,waterlogged=true]
conquest:rusted_white_painted_metal_plating_eighth_slab[facing=south,type=bottom,waterlogged=false]
conquest:rusted_white_painted_metal_plating_eighth_slab[facing=west,type=top,waterlogged=true]
conquest:rusted_white_painted_metal_plating_eighth_slab[facing=west,type=top,waterlogged=false]
conquest:rusted_white_painted_metal_plating_eighth_slab[facing=west,type=bottom,waterlogged=true]
conquest:rusted_white_painted_metal_plating_eighth_slab[facing=west,type=bottom,waterlogged=false]
conquest:rusted_white_painted_metal_plating_eighth_slab[facing=east,type=top,waterlogged=true]
conquest:rusted_white_painted_metal_plating_eighth_slab[facing=east,type=top,waterlogged=false]
conquest:rusted_white_painted_metal_plating_eighth_slab[facing=east,type=bottom,waterlogged=true]
conquest:rusted_white_painted_metal_plating_eighth_slab[facing=east,type=bottom,waterlogged=false]
conquest:rusted_white_painted_metal_plating_pillar[layer=1,waterlogged=true]
conquest:rusted_white_painted_metal_plating_pillar[layer=1,waterlogged=false]
conquest:rusted_white_painted_metal_plating_pillar[layer=2,waterlogged=true]
conquest:rusted_white_painted_metal_plating_pillar[layer=2,waterlogged=false]
conquest:rusted_white_painted_metal_plating_pillar[layer=3,waterlogged=true]
conquest:rusted_white_painted_metal_plating_pillar[layer=3,waterlogged=false]
conquest:rusted_white_painted_metal_plating_quarter_slab[facing=north,layer=1,type=top,waterlogged=true]
conquest:rusted_white_painted_metal_plating_quarter_slab[facing=north,layer=1,type=top,waterlogged=false]
conquest:rusted_white_painted_metal_plating_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=true]
conquest:rusted_white_painted_metal_plating_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=false]
conquest:rusted_white_painted_metal_plating_quarter_slab[facing=north,layer=2,type=top,waterlogged=true]
conquest:rusted_white_painted_metal_plating_quarter_slab[facing=north,layer=2,type=top,waterlogged=false]
conquest:rusted_white_painted_metal_plating_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=true]
conquest:rusted_white_painted_metal_plating_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=false]
conquest:rusted_white_painted_metal_plating_quarter_slab[facing=north,layer=3,type=top,waterlogged=true]
conquest:rusted_white_painted_metal_plating_quarter_slab[facing=north,layer=3,type=top,waterlogged=false]
conquest:rusted_white_painted_metal_plating_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=true]
conquest:rusted_white_painted_metal_plating_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=false]
conquest:rusted_white_painted_metal_plating_quarter_slab[facing=south,layer=1,type=top,waterlogged=true]
conquest:rusted_white_painted_metal_plating_quarter_slab[facing=south,layer=1,type=top,waterlogged=false]
conquest:rusted_white_painted_metal_plating_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=true]
conquest:rusted_white_painted_metal_plating_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=false]
conquest:rusted_white_painted_metal_plating_quarter_slab[facing=south,layer=2,type=top,waterlogged=true]
conquest:rusted_white_painted_metal_plating_quarter_slab[facing=south,layer=2,type=top,waterlogged=false]
conquest:rusted_white_painted_metal_plating_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=true]
conquest:rusted_white_painted_metal_plating_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=false]
conquest:rusted_white_painted_metal_plating_quarter_slab[facing=south,layer=3,type=top,waterlogged=true]
conquest:rusted_white_painted_metal_plating_quarter_slab[facing=south,layer=3,type=top,waterlogged=false]
conquest:rusted_white_painted_metal_plating_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=true]
conquest:rusted_white_painted_metal_plating_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=false]
conquest:rusted_white_painted_metal_plating_quarter_slab[facing=west,layer=1,type=top,waterlogged=true]
conquest:rusted_white_painted_metal_plating_quarter_slab[facing=west,layer=1,type=top,waterlogged=false]
conquest:rusted_white_painted_metal_plating_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=true]
conquest:rusted_white_painted_metal_plating_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=false]
conquest:rusted_white_painted_metal_plating_quarter_slab[facing=west,layer=2,type=top,waterlogged=true]
conquest:rusted_white_painted_metal_plating_quarter_slab[facing=west,layer=2,type=top,waterlogged=false]
conquest:rusted_white_painted_metal_plating_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=true]
conquest:rusted_white_painted_metal_plating_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=false]
conquest:rusted_white_painted_metal_plating_quarter_slab[facing=west,layer=3,type=top,waterlogged=true]
conquest:rusted_white_painted_metal_plating_quarter_slab[facing=west,layer=3,type=top,waterlogged=false]
conquest:rusted_white_painted_metal_plating_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=true]
conquest:rusted_white_painted_metal_plating_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=false]
conquest:rusted_white_painted_metal_plating_quarter_slab[facing=east,layer=1,type=top,waterlogged=true]
conquest:rusted_white_painted_metal_plating_quarter_slab[facing=east,layer=1,type=top,waterlogged=false]
conquest:rusted_white_painted_metal_plating_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=true]
conquest:rusted_white_painted_metal_plating_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=false]
conquest:rusted_white_painted_metal_plating_quarter_slab[facing=east,layer=2,type=top,waterlogged=true]
conquest:rusted_white_painted_metal_plating_quarter_slab[facing=east,layer=2,type=top,waterlogged=false]
conquest:rusted_white_painted_metal_plating_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=true]
conquest:rusted_white_painted_metal_plating_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=false]
conquest:rusted_white_painted_metal_plating_quarter_slab[facing=east,layer=3,type=top,waterlogged=true]
conquest:rusted_white_painted_metal_plating_quarter_slab[facing=east,layer=3,type=top,waterlogged=false]
conquest:rusted_white_painted_metal_plating_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=true]
conquest:rusted_white_painted_metal_plating_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=false]
conquest:rusted_white_painted_metal_plating_slab[layers=1,type=top,waterlogged=true]
conquest:rusted_white_painted_metal_plating_slab[layers=1,type=top,waterlogged=false]
conquest:rusted_white_painted_metal_plating_slab[layers=1,type=bottom,waterlogged=true]
conquest:rusted_white_painted_metal_plating_slab[layers=1,type=bottom,waterlogged=false]
conquest:rusted_white_painted_metal_plating_slab[layers=2,type=top,waterlogged=true]
conquest:rusted_white_painted_metal_plating_slab[layers=2,type=top,waterlogged=false]
conquest:rusted_white_painted_metal_plating_slab[layers=2,type=bottom,waterlogged=true]
conquest:rusted_white_painted_metal_plating_slab[layers=2,type=bottom,waterlogged=false]
conquest:rusted_white_painted_metal_plating_slab[layers=3,type=top,waterlogged=true]
conquest:rusted_white_painted_metal_plating_slab[layers=3,type=top,waterlogged=false]
conquest:rusted_white_painted_metal_plating_slab[layers=3,type=bottom,waterlogged=true]
conquest:rusted_white_painted_metal_plating_slab[layers=3,type=bottom,waterlogged=false]
conquest:rusted_white_painted_metal_plating_slab[layers=4,type=top,waterlogged=true]
conquest:rusted_white_painted_metal_plating_slab[layers=4,type=top,waterlogged=false]
conquest:rusted_white_painted_metal_plating_slab[layers=4,type=bottom,waterlogged=true]
conquest:rusted_white_painted_metal_plating_slab[layers=4,type=bottom,waterlogged=false]
conquest:rusted_white_painted_metal_plating_slab[layers=5,type=top,waterlogged=true]
conquest:rusted_white_painted_metal_plating_slab[layers=5,type=top,waterlogged=false]
conquest:rusted_white_painted_metal_plating_slab[layers=5,type=bottom,waterlogged=true]
conquest:rusted_white_painted_metal_plating_slab[layers=5,type=bottom,waterlogged=false]
conquest:rusted_white_painted_metal_plating_slab[layers=6,type=top,waterlogged=true]
conquest:rusted_white_painted_metal_plating_slab[layers=6,type=top,waterlogged=false]
conquest:rusted_white_painted_metal_plating_slab[layers=6,type=bottom,waterlogged=true]
conquest:rusted_white_painted_metal_plating_slab[layers=6,type=bottom,waterlogged=false]
conquest:rusted_white_painted_metal_plating_slab[layers=7,type=top,waterlogged=true]
conquest:rusted_white_painted_metal_plating_slab[layers=7,type=top,waterlogged=false]
conquest:rusted_white_painted_metal_plating_slab[layers=7,type=bottom,waterlogged=true]
conquest:rusted_white_painted_metal_plating_slab[layers=7,type=bottom,waterlogged=false]
conquest:rusted_white_painted_metal_plating_slab[layers=8,type=top,waterlogged=true]
conquest:rusted_white_painted_metal_plating_slab[layers=8,type=top,waterlogged=false]
conquest:rusted_white_painted_metal_plating_slab[layers=8,type=bottom,waterlogged=true]
conquest:rusted_white_painted_metal_plating_slab[layers=8,type=bottom,waterlogged=false]
conquest:rusted_white_painted_metal_plating_small_window[down=true,up=true,waterlogged=true]
conquest:rusted_white_painted_metal_plating_small_window[down=true,up=true,waterlogged=false]
conquest:rusted_white_painted_metal_plating_small_window[down=true,up=false,waterlogged=true]
conquest:rusted_white_painted_metal_plating_small_window[down=true,up=false,waterlogged=false]
conquest:rusted_white_painted_metal_plating_small_window[down=false,up=true,waterlogged=true]
conquest:rusted_white_painted_metal_plating_small_window[down=false,up=true,waterlogged=false]
conquest:rusted_white_painted_metal_plating_small_window[down=false,up=false,waterlogged=true]
conquest:rusted_white_painted_metal_plating_small_window[down=false,up=false,waterlogged=false]
conquest:rusted_white_painted_metal_plating_small_window_half[down=true,facing=north,up=true,waterlogged=true]
conquest:rusted_white_painted_metal_plating_small_window_half[down=true,facing=north,up=true,waterlogged=false]
conquest:rusted_white_painted_metal_plating_small_window_half[down=true,facing=north,up=false,waterlogged=true]
conquest:rusted_white_painted_metal_plating_small_window_half[down=true,facing=north,up=false,waterlogged=false]
conquest:rusted_white_painted_metal_plating_small_window_half[down=true,facing=south,up=true,waterlogged=true]
conquest:rusted_white_painted_metal_plating_small_window_half[down=true,facing=south,up=true,waterlogged=false]
conquest:rusted_white_painted_metal_plating_small_window_half[down=true,facing=south,up=false,waterlogged=true]
conquest:rusted_white_painted_metal_plating_small_window_half[down=true,facing=south,up=false,waterlogged=false]
conquest:rusted_white_painted_metal_plating_small_window_half[down=true,facing=west,up=true,waterlogged=true]
conquest:rusted_white_painted_metal_plating_small_window_half[down=true,facing=west,up=true,waterlogged=false]
conquest:rusted_white_painted_metal_plating_small_window_half[down=true,facing=west,up=false,waterlogged=true]
conquest:rusted_white_painted_metal_plating_small_window_half[down=true,facing=west,up=false,waterlogged=false]
conquest:rusted_white_painted_metal_plating_small_window_half[down=true,facing=east,up=true,waterlogged=true]
conquest:rusted_white_painted_metal_plating_small_window_half[down=true,facing=east,up=true,waterlogged=false]
conquest:rusted_white_painted_metal_plating_small_window_half[down=true,facing=east,up=false,waterlogged=true]
conquest:rusted_white_painted_metal_plating_small_window_half[down=true,facing=east,up=false,waterlogged=false]
conquest:rusted_white_painted_metal_plating_small_window_half[down=false,facing=north,up=true,waterlogged=true]
conquest:rusted_white_painted_metal_plating_small_window_half[down=false,facing=north,up=true,waterlogged=false]
conquest:rusted_white_painted_metal_plating_small_window_half[down=false,facing=north,up=false,waterlogged=true]
conquest:rusted_white_painted_metal_plating_small_window_half[down=false,facing=north,up=false,waterlogged=false]
conquest:rusted_white_painted_metal_plating_small_window_half[down=false,facing=south,up=true,waterlogged=true]
conquest:rusted_white_painted_metal_plating_small_window_half[down=false,facing=south,up=true,waterlogged=false]
conquest:rusted_white_painted_metal_plating_small_window_half[down=false,facing=south,up=false,waterlogged=true]
conquest:rusted_white_painted_metal_plating_small_window_half[down=false,facing=south,up=false,waterlogged=false]
conquest:rusted_white_painted_metal_plating_small_window_half[down=false,facing=west,up=true,waterlogged=true]
conquest:rusted_white_painted_metal_plating_small_window_half[down=false,facing=west,up=true,waterlogged=false]
conquest:rusted_white_painted_metal_plating_small_window_half[down=false,facing=west,up=false,waterlogged=true]
conquest:rusted_white_painted_metal_plating_small_window_half[down=false,facing=west,up=false,waterlogged=false]
conquest:rusted_white_painted_metal_plating_small_window_half[down=false,facing=east,up=true,waterlogged=true]
conquest:rusted_white_painted_metal_plating_small_window_half[down=false,facing=east,up=true,waterlogged=false]
conquest:rusted_white_painted_metal_plating_small_window_half[down=false,facing=east,up=false,waterlogged=true]
conquest:rusted_white_painted_metal_plating_small_window_half[down=false,facing=east,up=false,waterlogged=false]
conquest:rusted_white_painted_metal_plating_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:rusted_white_painted_metal_plating_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:rusted_white_painted_metal_plating_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:rusted_white_painted_metal_plating_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:rusted_white_painted_metal_plating_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:rusted_white_painted_metal_plating_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:rusted_white_painted_metal_plating_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:rusted_white_painted_metal_plating_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:rusted_white_painted_metal_plating_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:rusted_white_painted_metal_plating_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:rusted_white_painted_metal_plating_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:rusted_white_painted_metal_plating_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:rusted_white_painted_metal_plating_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:rusted_white_painted_metal_plating_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:rusted_white_painted_metal_plating_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:rusted_white_painted_metal_plating_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:rusted_white_painted_metal_plating_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:rusted_white_painted_metal_plating_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:rusted_white_painted_metal_plating_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:rusted_white_painted_metal_plating_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:rusted_white_painted_metal_plating_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:rusted_white_painted_metal_plating_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:rusted_white_painted_metal_plating_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:rusted_white_painted_metal_plating_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:rusted_white_painted_metal_plating_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:rusted_white_painted_metal_plating_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:rusted_white_painted_metal_plating_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:rusted_white_painted_metal_plating_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:rusted_white_painted_metal_plating_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:rusted_white_painted_metal_plating_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:rusted_white_painted_metal_plating_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:rusted_white_painted_metal_plating_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:rusted_white_painted_metal_plating_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:rusted_white_painted_metal_plating_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:rusted_white_painted_metal_plating_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:rusted_white_painted_metal_plating_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:rusted_white_painted_metal_plating_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:rusted_white_painted_metal_plating_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:rusted_white_painted_metal_plating_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:rusted_white_painted_metal_plating_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:rusted_white_painted_metal_plating_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:rusted_white_painted_metal_plating_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:rusted_white_painted_metal_plating_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:rusted_white_painted_metal_plating_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:rusted_white_painted_metal_plating_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:rusted_white_painted_metal_plating_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:rusted_white_painted_metal_plating_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:rusted_white_painted_metal_plating_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:rusted_white_painted_metal_plating_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:rusted_white_painted_metal_plating_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:rusted_white_painted_metal_plating_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:rusted_white_painted_metal_plating_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:rusted_white_painted_metal_plating_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:rusted_white_painted_metal_plating_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:rusted_white_painted_metal_plating_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:rusted_white_painted_metal_plating_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:rusted_white_painted_metal_plating_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:rusted_white_painted_metal_plating_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:rusted_white_painted_metal_plating_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:rusted_white_painted_metal_plating_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:rusted_white_painted_metal_plating_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:rusted_white_painted_metal_plating_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:rusted_white_painted_metal_plating_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:rusted_white_painted_metal_plating_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:rusted_white_painted_metal_plating_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:rusted_white_painted_metal_plating_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:rusted_white_painted_metal_plating_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:rusted_white_painted_metal_plating_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:rusted_white_painted_metal_plating_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:rusted_white_painted_metal_plating_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:rusted_white_painted_metal_plating_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:rusted_white_painted_metal_plating_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:rusted_white_painted_metal_plating_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:rusted_white_painted_metal_plating_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:rusted_white_painted_metal_plating_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:rusted_white_painted_metal_plating_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:rusted_white_painted_metal_plating_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:rusted_white_painted_metal_plating_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:rusted_white_painted_metal_plating_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:rusted_white_painted_metal_plating_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:rusted_white_painted_metal_plating_vertical_corner[facing=north,layer=1,waterlogged=true]
conquest:rusted_white_painted_metal_plating_vertical_corner[facing=north,layer=1,waterlogged=false]
conquest:rusted_white_painted_metal_plating_vertical_corner[facing=north,layer=2,waterlogged=true]
conquest:rusted_white_painted_metal_plating_vertical_corner[facing=north,layer=2,waterlogged=false]
conquest:rusted_white_painted_metal_plating_vertical_corner[facing=north,layer=3,waterlogged=true]
conquest:rusted_white_painted_metal_plating_vertical_corner[facing=north,layer=3,waterlogged=false]
conquest:rusted_white_painted_metal_plating_vertical_corner[facing=north,layer=4,waterlogged=true]
conquest:rusted_white_painted_metal_plating_vertical_corner[facing=north,layer=4,waterlogged=false]
conquest:rusted_white_painted_metal_plating_vertical_corner[facing=south,layer=1,waterlogged=true]
conquest:rusted_white_painted_metal_plating_vertical_corner[facing=south,layer=1,waterlogged=false]
conquest:rusted_white_painted_metal_plating_vertical_corner[facing=south,layer=2,waterlogged=true]
conquest:rusted_white_painted_metal_plating_vertical_corner[facing=south,layer=2,waterlogged=false]
conquest:rusted_white_painted_metal_plating_vertical_corner[facing=south,layer=3,waterlogged=true]
conquest:rusted_white_painted_metal_plating_vertical_corner[facing=south,layer=3,waterlogged=false]
conquest:rusted_white_painted_metal_plating_vertical_corner[facing=south,layer=4,waterlogged=true]
conquest:rusted_white_painted_metal_plating_vertical_corner[facing=south,layer=4,waterlogged=false]
conquest:rusted_white_painted_metal_plating_vertical_corner[facing=west,layer=1,waterlogged=true]
conquest:rusted_white_painted_metal_plating_vertical_corner[facing=west,layer=1,waterlogged=false]
conquest:rusted_white_painted_metal_plating_vertical_corner[facing=west,layer=2,waterlogged=true]
conquest:rusted_white_painted_metal_plating_vertical_corner[facing=west,layer=2,waterlogged=false]
conquest:rusted_white_painted_metal_plating_vertical_corner[facing=west,layer=3,waterlogged=true]
conquest:rusted_white_painted_metal_plating_vertical_corner[facing=west,layer=3,waterlogged=false]
conquest:rusted_white_painted_metal_plating_vertical_corner[facing=west,layer=4,waterlogged=true]
conquest:rusted_white_painted_metal_plating_vertical_corner[facing=west,layer=4,waterlogged=false]
conquest:rusted_white_painted_metal_plating_vertical_corner[facing=east,layer=1,waterlogged=true]
conquest:rusted_white_painted_metal_plating_vertical_corner[facing=east,layer=1,waterlogged=false]
conquest:rusted_white_painted_metal_plating_vertical_corner[facing=east,layer=2,waterlogged=true]
conquest:rusted_white_painted_metal_plating_vertical_corner[facing=east,layer=2,waterlogged=false]
conquest:rusted_white_painted_metal_plating_vertical_corner[facing=east,layer=3,waterlogged=true]
conquest:rusted_white_painted_metal_plating_vertical_corner[facing=east,layer=3,waterlogged=false]
conquest:rusted_white_painted_metal_plating_vertical_corner[facing=east,layer=4,waterlogged=true]
conquest:rusted_white_painted_metal_plating_vertical_corner[facing=east,layer=4,waterlogged=false]
conquest:rusted_white_painted_metal_plating_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:rusted_white_painted_metal_plating_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:rusted_white_painted_metal_plating_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:rusted_white_painted_metal_plating_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:rusted_white_painted_metal_plating_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:rusted_white_painted_metal_plating_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:rusted_white_painted_metal_plating_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:rusted_white_painted_metal_plating_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:rusted_white_painted_metal_plating_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:rusted_white_painted_metal_plating_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:rusted_white_painted_metal_plating_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:rusted_white_painted_metal_plating_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:rusted_white_painted_metal_plating_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:rusted_white_painted_metal_plating_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:rusted_white_painted_metal_plating_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:rusted_white_painted_metal_plating_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:rusted_white_painted_metal_plating_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:rusted_white_painted_metal_plating_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:rusted_white_painted_metal_plating_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:rusted_white_painted_metal_plating_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:rusted_white_painted_metal_plating_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:rusted_white_painted_metal_plating_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:rusted_white_painted_metal_plating_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:rusted_white_painted_metal_plating_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:rusted_white_painted_metal_plating_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:rusted_white_painted_metal_plating_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:rusted_white_painted_metal_plating_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:rusted_white_painted_metal_plating_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:rusted_white_painted_metal_plating_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:rusted_white_painted_metal_plating_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:rusted_white_painted_metal_plating_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:rusted_white_painted_metal_plating_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:rusted_white_painted_metal_plating_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:rusted_white_painted_metal_plating_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:rusted_white_painted_metal_plating_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:rusted_white_painted_metal_plating_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:rusted_white_painted_metal_plating_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:rusted_white_painted_metal_plating_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:rusted_white_painted_metal_plating_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:rusted_white_painted_metal_plating_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:rusted_white_painted_metal_plating_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:rusted_white_painted_metal_plating_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:rusted_white_painted_metal_plating_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:rusted_white_painted_metal_plating_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:rusted_white_painted_metal_plating_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:rusted_white_painted_metal_plating_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:rusted_white_painted_metal_plating_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:rusted_white_painted_metal_plating_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:rusted_white_painted_metal_plating_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:rusted_white_painted_metal_plating_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:rusted_white_painted_metal_plating_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:rusted_white_painted_metal_plating_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:rusted_white_painted_metal_plating_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:rusted_white_painted_metal_plating_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:rusted_white_painted_metal_plating_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:rusted_white_painted_metal_plating_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:rusted_white_painted_metal_plating_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:rusted_white_painted_metal_plating_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:rusted_white_painted_metal_plating_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:rusted_white_painted_metal_plating_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:rusted_white_painted_metal_plating_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:rusted_white_painted_metal_plating_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:rusted_white_painted_metal_plating_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:rusted_white_painted_metal_plating_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:rusted_white_painted_metal_plating_vertical_quarter[facing=north,layer=1,waterlogged=true]
conquest:rusted_white_painted_metal_plating_vertical_quarter[facing=north,layer=1,waterlogged=false]
conquest:rusted_white_painted_metal_plating_vertical_quarter[facing=north,layer=2,waterlogged=true]
conquest:rusted_white_painted_metal_plating_vertical_quarter[facing=north,layer=2,waterlogged=false]
conquest:rusted_white_painted_metal_plating_vertical_quarter[facing=north,layer=3,waterlogged=true]
conquest:rusted_white_painted_metal_plating_vertical_quarter[facing=north,layer=3,waterlogged=false]
conquest:rusted_white_painted_metal_plating_vertical_quarter[facing=north,layer=4,waterlogged=true]
conquest:rusted_white_painted_metal_plating_vertical_quarter[facing=north,layer=4,waterlogged=false]
conquest:rusted_white_painted_metal_plating_vertical_quarter[facing=south,layer=1,waterlogged=true]
conquest:rusted_white_painted_metal_plating_vertical_quarter[facing=south,layer=1,waterlogged=false]
conquest:rusted_white_painted_metal_plating_vertical_quarter[facing=south,layer=2,waterlogged=true]
conquest:rusted_white_painted_metal_plating_vertical_quarter[facing=south,layer=2,waterlogged=false]
conquest:rusted_white_painted_metal_plating_vertical_quarter[facing=south,layer=3,waterlogged=true]
conquest:rusted_white_painted_metal_plating_vertical_quarter[facing=south,layer=3,waterlogged=false]
conquest:rusted_white_painted_metal_plating_vertical_quarter[facing=south,layer=4,waterlogged=true]
conquest:rusted_white_painted_metal_plating_vertical_quarter[facing=south,layer=4,waterlogged=false]
conquest:rusted_white_painted_metal_plating_vertical_quarter[facing=west,layer=1,waterlogged=true]
conquest:rusted_white_painted_metal_plating_vertical_quarter[facing=west,layer=1,waterlogged=false]
conquest:rusted_white_painted_metal_plating_vertical_quarter[facing=west,layer=2,waterlogged=true]
conquest:rusted_white_painted_metal_plating_vertical_quarter[facing=west,layer=2,waterlogged=false]
conquest:rusted_white_painted_metal_plating_vertical_quarter[facing=west,layer=3,waterlogged=true]
conquest:rusted_white_painted_metal_plating_vertical_quarter[facing=west,layer=3,waterlogged=false]
conquest:rusted_white_painted_metal_plating_vertical_quarter[facing=west,layer=4,waterlogged=true]
conquest:rusted_white_painted_metal_plating_vertical_quarter[facing=west,layer=4,waterlogged=false]
conquest:rusted_white_painted_metal_plating_vertical_quarter[facing=east,layer=1,waterlogged=true]
conquest:rusted_white_painted_metal_plating_vertical_quarter[facing=east,layer=1,waterlogged=false]
conquest:rusted_white_painted_metal_plating_vertical_quarter[facing=east,layer=2,waterlogged=true]
conquest:rusted_white_painted_metal_plating_vertical_quarter[facing=east,layer=2,waterlogged=false]
conquest:rusted_white_painted_metal_plating_vertical_quarter[facing=east,layer=3,waterlogged=true]
conquest:rusted_white_painted_metal_plating_vertical_quarter[facing=east,layer=3,waterlogged=false]
conquest:rusted_white_painted_metal_plating_vertical_quarter[facing=east,layer=4,waterlogged=true]
conquest:rusted_white_painted_metal_plating_vertical_quarter[facing=east,layer=4,waterlogged=false]
conquest:rusted_white_painted_metal_plating_vertical_slab[facing=north,layer=1,waterlogged=true]
conquest:rusted_white_painted_metal_plating_vertical_slab[facing=north,layer=1,waterlogged=false]
conquest:rusted_white_painted_metal_plating_vertical_slab[facing=north,layer=2,waterlogged=true]
conquest:rusted_white_painted_metal_plating_vertical_slab[facing=north,layer=2,waterlogged=false]
conquest:rusted_white_painted_metal_plating_vertical_slab[facing=north,layer=3,waterlogged=true]
conquest:rusted_white_painted_metal_plating_vertical_slab[facing=north,layer=3,waterlogged=false]
conquest:rusted_white_painted_metal_plating_vertical_slab[facing=north,layer=4,waterlogged=true]
conquest:rusted_white_painted_metal_plating_vertical_slab[facing=north,layer=4,waterlogged=false]
conquest:rusted_white_painted_metal_plating_vertical_slab[facing=south,layer=1,waterlogged=true]
conquest:rusted_white_painted_metal_plating_vertical_slab[facing=south,layer=1,waterlogged=false]
conquest:rusted_white_painted_metal_plating_vertical_slab[facing=south,layer=2,waterlogged=true]
conquest:rusted_white_painted_metal_plating_vertical_slab[facing=south,layer=2,waterlogged=false]
conquest:rusted_white_painted_metal_plating_vertical_slab[facing=south,layer=3,waterlogged=true]
conquest:rusted_white_painted_metal_plating_vertical_slab[facing=south,layer=3,waterlogged=false]
conquest:rusted_white_painted_metal_plating_vertical_slab[facing=south,layer=4,waterlogged=true]
conquest:rusted_white_painted_metal_plating_vertical_slab[facing=south,layer=4,waterlogged=false]
conquest:rusted_white_painted_metal_plating_vertical_slab[facing=west,layer=1,waterlogged=true]
conquest:rusted_white_painted_metal_plating_vertical_slab[facing=west,layer=1,waterlogged=false]
conquest:rusted_white_painted_metal_plating_vertical_slab[facing=west,layer=2,waterlogged=true]
conquest:rusted_white_painted_metal_plating_vertical_slab[facing=west,layer=2,waterlogged=false]
conquest:rusted_white_painted_metal_plating_vertical_slab[facing=west,layer=3,waterlogged=true]
conquest:rusted_white_painted_metal_plating_vertical_slab[facing=west,layer=3,waterlogged=false]
conquest:rusted_white_painted_metal_plating_vertical_slab[facing=west,layer=4,waterlogged=true]
conquest:rusted_white_painted_metal_plating_vertical_slab[facing=west,layer=4,waterlogged=false]
conquest:rusted_white_painted_metal_plating_vertical_slab[facing=east,layer=1,waterlogged=true]
conquest:rusted_white_painted_metal_plating_vertical_slab[facing=east,layer=1,waterlogged=false]
conquest:rusted_white_painted_metal_plating_vertical_slab[facing=east,layer=2,waterlogged=true]
conquest:rusted_white_painted_metal_plating_vertical_slab[facing=east,layer=2,waterlogged=false]
conquest:rusted_white_painted_metal_plating_vertical_slab[facing=east,layer=3,waterlogged=true]
conquest:rusted_white_painted_metal_plating_vertical_slab[facing=east,layer=3,waterlogged=false]
conquest:rusted_white_painted_metal_plating_vertical_slab[facing=east,layer=4,waterlogged=true]
conquest:rusted_white_painted_metal_plating_vertical_slab[facing=east,layer=4,waterlogged=false]
conquest:rusted_white_painted_metal_plating_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:rusted_white_painted_metal_plating_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:rusted_white_painted_metal_plating_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:rusted_white_painted_metal_plating_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:rusted_white_painted_metal_plating_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:rusted_white_painted_metal_plating_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:rusted_white_painted_metal_plating_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:rusted_white_painted_metal_plating_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:rusted_white_painted_metal_plating_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:rusted_white_painted_metal_plating_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:rusted_white_painted_metal_plating_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:rusted_white_painted_metal_plating_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:rusted_white_painted_metal_plating_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:rusted_white_painted_metal_plating_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:rusted_white_painted_metal_plating_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:rusted_white_painted_metal_plating_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:rusted_white_painted_metal_plating_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:rusted_white_painted_metal_plating_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:rusted_white_painted_metal_plating_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:rusted_white_painted_metal_plating_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:rusted_white_painted_metal_plating_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:rusted_white_painted_metal_plating_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:rusted_white_painted_metal_plating_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:rusted_white_painted_metal_plating_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:rusted_white_painted_metal_plating_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:rusted_white_painted_metal_plating_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:rusted_white_painted_metal_plating_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:rusted_white_painted_metal_plating_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:rusted_white_painted_metal_plating_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:rusted_white_painted_metal_plating_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:rusted_white_painted_metal_plating_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:rusted_white_painted_metal_plating_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:rusted_white_painted_metal_plating_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:rusted_white_painted_metal_plating_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:rusted_white_painted_metal_plating_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:rusted_white_painted_metal_plating_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:rusted_white_painted_metal_plating_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:rusted_white_painted_metal_plating_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:rusted_white_painted_metal_plating_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:rusted_white_painted_metal_plating_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:rusted_white_painted_metal_plating_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:rusted_white_painted_metal_plating_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:rusted_white_painted_metal_plating_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:rusted_white_painted_metal_plating_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:rusted_white_painted_metal_plating_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:rusted_white_painted_metal_plating_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:rusted_white_painted_metal_plating_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:rusted_white_painted_metal_plating_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:rusted_white_painted_metal_plating_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:rusted_white_painted_metal_plating_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:rusted_white_painted_metal_plating_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:rusted_white_painted_metal_plating_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:rusted_white_painted_metal_plating_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:rusted_white_painted_metal_plating_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:rusted_white_painted_metal_plating_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:rusted_white_painted_metal_plating_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:rusted_white_painted_metal_plating_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:rusted_white_painted_metal_plating_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:rusted_white_painted_metal_plating_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:rusted_white_painted_metal_plating_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:rusted_white_painted_metal_plating_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:rusted_white_painted_metal_plating_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:rusted_white_painted_metal_plating_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:rusted_white_painted_metal_plating_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:rusted_white_painted_metal_plating_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:rusted_white_painted_metal_plating_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:rusted_white_painted_metal_plating_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:rusted_white_painted_metal_plating_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:rusted_white_painted_metal_plating_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:rusted_white_painted_metal_plating_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:rusted_white_painted_metal_plating_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:rusted_white_painted_metal_plating_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:rusted_white_painted_metal_plating_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:rusted_white_painted_metal_plating_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:rusted_white_painted_metal_plating_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:rusted_white_painted_metal_plating_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:rusted_white_painted_metal_plating_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:rusted_white_painted_metal_plating_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:rusted_white_painted_metal_plating_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:rusted_white_painted_metal_plating_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:rusted_white_painted_metal_plating_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:rusted_white_painted_metal_plating_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:rusted_white_painted_metal_plating_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:rusted_white_painted_metal_plating_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:rusted_white_painted_metal_plating_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:rusted_white_painted_metal_plating_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:rusted_white_painted_metal_plating_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:rusted_white_painted_metal_plating_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:rusted_white_painted_metal_plating_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:rusted_white_painted_metal_plating_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:rusted_white_painted_metal_plating_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:rusted_white_painted_metal_plating_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:rusted_white_painted_metal_plating_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:rusted_white_painted_metal_plating_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:rusted_white_painted_metal_plating_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:rusted_white_painted_metal_plating_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:rusted_white_painted_metal_plating_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:rusted_white_painted_metal_plating_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:rusted_white_painted_metal_plating_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:rusted_white_painted_metal_plating_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:rusted_white_painted_metal_plating_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:rusted_white_painted_metal_plating_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:rusted_white_painted_metal_plating_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:rusted_white_painted_metal_plating_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:rusted_white_painted_metal_plating_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:rusted_white_painted_metal_plating_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:rusted_white_painted_metal_plating_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:rusted_white_painted_metal_plating_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:rusted_white_painted_metal_plating_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:rusted_white_painted_metal_plating_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:rusted_white_painted_metal_plating_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:rusted_white_painted_metal_plating_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:rusted_white_painted_metal_plating_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:rusted_white_painted_metal_plating_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:rusted_white_painted_metal_plating_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:rusted_white_painted_metal_plating_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:rusted_white_painted_metal_plating_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:rusted_white_painted_metal_plating_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:rusted_white_painted_metal_plating_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:rusted_white_painted_metal_plating_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:rusted_white_painted_metal_plating_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:rusted_white_painted_metal_plating_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:rusted_white_painted_metal_plating_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:rusted_white_painted_metal_plating_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:rusted_white_painted_metal_plating_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:rusted_white_painted_metal_plating_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:rusted_white_painted_metal_plating_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:rusted_white_painted_metal_plating_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:rusted_white_painted_metal_plating_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:rusted_white_painted_metal_plating_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:rusted_white_painted_metal_plating_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:rusted_white_painted_metal_plating_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:rusted_white_painted_metal_plating_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:rusted_white_painted_metal_plating_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:rusted_white_painted_metal_plating_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:rusted_white_painted_metal_plating_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:rusted_white_painted_metal_plating_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:rusted_white_painted_metal_plating_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:rusted_white_painted_metal_plating_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:rusted_white_painted_metal_plating_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:rusted_white_painted_metal_plating_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:rusted_white_painted_metal_plating_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:rusted_white_painted_metal_plating_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:rusted_white_painted_metal_plating_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:rusted_white_painted_metal_plating_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:rusted_white_painted_metal_plating_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:rusted_white_painted_metal_plating_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:rusted_white_painted_metal_plating_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:rusted_white_painted_metal_plating_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:rusted_white_painted_metal_plating_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:rusted_white_painted_metal_plating_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:rusted_white_painted_metal_plating_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:rusted_white_painted_metal_plating_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:rusted_white_painted_metal_plating_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:rusted_white_painted_metal_plating_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:rusted_white_painted_metal_plating_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:rusted_white_painted_metal_plating_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:rusted_white_painted_metal_plating_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:rusted_white_painted_metal_plating_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:rusted_white_painted_metal_plating_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:rusted_white_painted_metal_plating_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:rusted_white_painted_metal_plating_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:rusted_white_painted_metal_plating_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:rusted_white_painted_metal_plating_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:rusted_white_painted_metal_plating_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:rusted_white_painted_metal_plating_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:rusted_white_painted_metal_plating_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:rusted_white_painted_metal_plating_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:rusted_white_painted_metal_plating_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:rusted_white_painted_metal_plating_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:rusted_white_painted_metal_plating_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:rusted_white_painted_metal_plating_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:rusted_white_painted_metal_plating_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:rusted_white_painted_metal_plating_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:rusted_white_painted_metal_plating_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:rusted_white_painted_metal_plating_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:rusted_white_painted_metal_plating_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:rusted_white_painted_metal_plating_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:rusted_white_painted_metal_plating_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:rusted_white_painted_metal_plating_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:rusted_white_painted_metal_plating_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:rusted_white_painted_metal_plating_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:rusted_white_painted_metal_plating_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:rusted_white_painted_metal_plating_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:rusted_white_painted_metal_plating_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:rusted_white_painted_metal_plating_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:rusted_white_painted_metal_plating_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:rusted_white_painted_metal_plating_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:rusted_white_painted_metal_plating_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:rusted_white_painted_metal_plating_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:rusted_white_painted_metal_plating_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:rusted_white_painted_metal_plating_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:rusted_white_painted_metal_plating_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:rusted_white_painted_metal_plating_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:rusted_white_painted_metal_plating_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:rusted_white_painted_metal_plating_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:rusted_white_painted_metal_plating_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:rusted_white_painted_metal_plating_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:rusted_white_painted_metal_plating_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:rusted_white_painted_metal_plating_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:rusted_white_painted_metal_plating_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:rusted_white_painted_metal_plating_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:rusted_white_painted_metal_plating_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:rusted_white_painted_metal_plating_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:rusted_white_painted_metal_plating_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:rusted_white_painted_metal_plating_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:rusted_white_painted_metal_plating_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:rusted_white_painted_metal_plating_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:rusted_white_painted_metal_plating_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:rusted_white_painted_metal_plating_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:rusted_white_painted_metal_plating_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:rusted_white_painted_metal_plating_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:rusted_white_painted_metal_plating_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:rusted_white_painted_metal_plating_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:rusted_white_painted_metal_plating_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:rusted_white_painted_metal_plating_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:rusted_white_painted_metal_plating_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:rusted_white_painted_metal_plating_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:rusted_white_painted_metal_plating_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:rusted_white_painted_metal_plating_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:rusted_white_painted_metal_plating_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:rusted_white_painted_metal_plating_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:rusted_white_painted_metal_plating_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:rusted_white_painted_metal_plating_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:rusted_white_painted_metal_plating_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:rusted_white_painted_metal_plating_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:rusted_white_painted_metal_plating_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:rusted_white_painted_metal_plating_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:rusted_white_painted_metal_plating_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:rusted_white_painted_metal_plating_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:rusted_white_painted_metal_plating_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:rusted_white_painted_metal_plating_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:rusted_white_painted_metal_plating_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:rusted_white_painted_metal_plating_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:rusted_white_painted_metal_plating_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:rusted_white_painted_metal_plating_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:rusted_white_painted_metal_plating_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:rusted_white_painted_metal_plating_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:rusted_white_painted_metal_plating_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:rusted_white_painted_metal_plating_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:rusted_white_painted_metal_plating_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:rusted_white_painted_metal_plating_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:rusted_white_painted_metal_plating_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:rusted_white_painted_metal_plating_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:rusted_white_painted_metal_plating_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:rusted_white_painted_metal_plating_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:rusted_white_painted_metal_plating_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:rusted_white_painted_metal_plating_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:rusted_white_painted_metal_plating_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:rusted_white_painted_metal_plating_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:rusted_white_painted_metal_plating_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:rusted_white_painted_metal_plating_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:rusted_white_painted_metal_plating_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:rusted_white_painted_metal_plating_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:rusted_white_painted_metal_plating_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:rusted_white_painted_metal_plating_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:rusted_white_painted_metal_plating_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:rusted_white_painted_metal_plating_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:rusted_white_painted_metal_plating_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:rusted_white_painted_metal_plating_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:rusted_white_painted_metal_plating_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:rusted_white_painted_metal_plating_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:rusted_white_painted_metal_plating_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:rusted_white_painted_metal_plating_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:rusted_white_painted_metal_plating_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:rusted_white_painted_metal_plating_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:rusted_white_painted_metal_plating_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:rusted_white_painted_metal_plating_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:rusted_white_painted_metal_plating_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:rusted_white_painted_metal_plating_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:rusted_white_painted_metal_plating_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:rusted_white_painted_metal_plating_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:rusted_white_painted_metal_plating_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:rusted_white_painted_metal_plating_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:rusted_white_painted_metal_plating_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:rusted_white_painted_metal_plating_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:rusted_white_painted_metal_plating_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:rusted_white_painted_metal_plating_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:rusted_white_painted_metal_plating_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:rusted_white_painted_metal_plating_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:rusted_white_painted_metal_plating_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:rusted_white_painted_metal_plating_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:rusted_white_painted_metal_plating_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:rusted_white_painted_metal_plating_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:rusted_white_painted_metal_plating_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:rusted_white_painted_metal_plating_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:rusted_white_painted_metal_plating_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:rusted_white_painted_metal_plating_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:rusted_white_painted_metal_plating_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:rusted_white_painted_metal_plating_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:rusted_white_painted_metal_plating_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:rusted_white_painted_metal_plating_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:rusted_white_painted_metal_plating_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:rusted_white_painted_metal_plating_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:rusted_white_painted_metal_plating_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:rusted_white_painted_metal_plating_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:rusted_white_painted_metal_plating_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:rusted_white_painted_metal_plating_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:rusted_white_painted_metal_plating_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:rusted_white_painted_metal_plating_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:rusted_white_painted_metal_plating_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:rusted_white_painted_metal_plating_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:rusted_white_painted_metal_plating_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:rusted_white_painted_metal_plating_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:rusted_white_painted_metal_plating_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:rusted_white_painted_metal_plating_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:rusted_white_painted_metal_plating_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:rusted_white_painted_metal_plating_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:rusted_white_painted_metal_plating_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:rusted_white_painted_metal_plating_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:rusted_white_painted_metal_plating_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:rusted_white_painted_metal_plating_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:rusted_white_painted_metal_plating_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:rusted_white_painted_metal_plating_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:rusted_white_painted_metal_plating_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:rusted_white_painted_metal_plating_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:rusted_white_painted_metal_plating_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:rusted_white_painted_metal_plating_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:rusted_white_painted_metal_plating_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:rusted_white_painted_metal_plating_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:rusted_white_painted_metal_plating_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:rusted_white_painted_metal_plating_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:rusted_white_painted_metal_plating_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:rusted_white_painted_metal_plating_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:rustic_cross_fence_gate[facing=north,in_wall=true,open=true,powered=true,waterlogged=true]
conquest:rustic_cross_fence_gate[facing=north,in_wall=true,open=true,powered=true,waterlogged=false]
conquest:rustic_cross_fence_gate[facing=north,in_wall=true,open=true,powered=false,waterlogged=true]
conquest:rustic_cross_fence_gate[facing=north,in_wall=true,open=true,powered=false,waterlogged=false]
conquest:rustic_cross_fence_gate[facing=north,in_wall=true,open=false,powered=true,waterlogged=true]
conquest:rustic_cross_fence_gate[facing=north,in_wall=true,open=false,powered=true,waterlogged=false]
conquest:rustic_cross_fence_gate[facing=north,in_wall=true,open=false,powered=false,waterlogged=true]
conquest:rustic_cross_fence_gate[facing=north,in_wall=true,open=false,powered=false,waterlogged=false]
conquest:rustic_cross_fence_gate[facing=north,in_wall=false,open=true,powered=true,waterlogged=true]
conquest:rustic_cross_fence_gate[facing=north,in_wall=false,open=true,powered=true,waterlogged=false]
conquest:rustic_cross_fence_gate[facing=north,in_wall=false,open=true,powered=false,waterlogged=true]
conquest:rustic_cross_fence_gate[facing=north,in_wall=false,open=true,powered=false,waterlogged=false]
conquest:rustic_cross_fence_gate[facing=north,in_wall=false,open=false,powered=true,waterlogged=true]
conquest:rustic_cross_fence_gate[facing=north,in_wall=false,open=false,powered=true,waterlogged=false]
conquest:rustic_cross_fence_gate[facing=north,in_wall=false,open=false,powered=false,waterlogged=true]
conquest:rustic_cross_fence_gate[facing=north,in_wall=false,open=false,powered=false,waterlogged=false]
conquest:rustic_cross_fence_gate[facing=south,in_wall=true,open=true,powered=true,waterlogged=true]
conquest:rustic_cross_fence_gate[facing=south,in_wall=true,open=true,powered=true,waterlogged=false]
conquest:rustic_cross_fence_gate[facing=south,in_wall=true,open=true,powered=false,waterlogged=true]
conquest:rustic_cross_fence_gate[facing=south,in_wall=true,open=true,powered=false,waterlogged=false]
conquest:rustic_cross_fence_gate[facing=south,in_wall=true,open=false,powered=true,waterlogged=true]
conquest:rustic_cross_fence_gate[facing=south,in_wall=true,open=false,powered=true,waterlogged=false]
conquest:rustic_cross_fence_gate[facing=south,in_wall=true,open=false,powered=false,waterlogged=true]
conquest:rustic_cross_fence_gate[facing=south,in_wall=true,open=false,powered=false,waterlogged=false]
conquest:rustic_cross_fence_gate[facing=south,in_wall=false,open=true,powered=true,waterlogged=true]
conquest:rustic_cross_fence_gate[facing=south,in_wall=false,open=true,powered=true,waterlogged=false]
conquest:rustic_cross_fence_gate[facing=south,in_wall=false,open=true,powered=false,waterlogged=true]
conquest:rustic_cross_fence_gate[facing=south,in_wall=false,open=true,powered=false,waterlogged=false]
conquest:rustic_cross_fence_gate[facing=south,in_wall=false,open=false,powered=true,waterlogged=true]
conquest:rustic_cross_fence_gate[facing=south,in_wall=false,open=false,powered=true,waterlogged=false]
conquest:rustic_cross_fence_gate[facing=south,in_wall=false,open=false,powered=false,waterlogged=true]
conquest:rustic_cross_fence_gate[facing=south,in_wall=false,open=false,powered=false,waterlogged=false]
conquest:rustic_cross_fence_gate[facing=west,in_wall=true,open=true,powered=true,waterlogged=true]
conquest:rustic_cross_fence_gate[facing=west,in_wall=true,open=true,powered=true,waterlogged=false]
conquest:rustic_cross_fence_gate[facing=west,in_wall=true,open=true,powered=false,waterlogged=true]
conquest:rustic_cross_fence_gate[facing=west,in_wall=true,open=true,powered=false,waterlogged=false]
conquest:rustic_cross_fence_gate[facing=west,in_wall=true,open=false,powered=true,waterlogged=true]
conquest:rustic_cross_fence_gate[facing=west,in_wall=true,open=false,powered=true,waterlogged=false]
conquest:rustic_cross_fence_gate[facing=west,in_wall=true,open=false,powered=false,waterlogged=true]
conquest:rustic_cross_fence_gate[facing=west,in_wall=true,open=false,powered=false,waterlogged=false]
conquest:rustic_cross_fence_gate[facing=west,in_wall=false,open=true,powered=true,waterlogged=true]
conquest:rustic_cross_fence_gate[facing=west,in_wall=false,open=true,powered=true,waterlogged=false]
conquest:rustic_cross_fence_gate[facing=west,in_wall=false,open=true,powered=false,waterlogged=true]
conquest:rustic_cross_fence_gate[facing=west,in_wall=false,open=true,powered=false,waterlogged=false]
conquest:rustic_cross_fence_gate[facing=west,in_wall=false,open=false,powered=true,waterlogged=true]
conquest:rustic_cross_fence_gate[facing=west,in_wall=false,open=false,powered=true,waterlogged=false]
conquest:rustic_cross_fence_gate[facing=west,in_wall=false,open=false,powered=false,waterlogged=true]
conquest:rustic_cross_fence_gate[facing=west,in_wall=false,open=false,powered=false,waterlogged=false]
conquest:rustic_cross_fence_gate[facing=east,in_wall=true,open=true,powered=true,waterlogged=true]
conquest:rustic_cross_fence_gate[facing=east,in_wall=true,open=true,powered=true,waterlogged=false]
conquest:rustic_cross_fence_gate[facing=east,in_wall=true,open=true,powered=false,waterlogged=true]
conquest:rustic_cross_fence_gate[facing=east,in_wall=true,open=true,powered=false,waterlogged=false]
conquest:rustic_cross_fence_gate[facing=east,in_wall=true,open=false,powered=true,waterlogged=true]
conquest:rustic_cross_fence_gate[facing=east,in_wall=true,open=false,powered=true,waterlogged=false]
conquest:rustic_cross_fence_gate[facing=east,in_wall=true,open=false,powered=false,waterlogged=true]
conquest:rustic_cross_fence_gate[facing=east,in_wall=true,open=false,powered=false,waterlogged=false]
conquest:rustic_cross_fence_gate[facing=east,in_wall=false,open=true,powered=true,waterlogged=true]
conquest:rustic_cross_fence_gate[facing=east,in_wall=false,open=true,powered=true,waterlogged=false]
conquest:rustic_cross_fence_gate[facing=east,in_wall=false,open=true,powered=false,waterlogged=true]
conquest:rustic_cross_fence_gate[facing=east,in_wall=false,open=true,powered=false,waterlogged=false]
conquest:rustic_cross_fence_gate[facing=east,in_wall=false,open=false,powered=true,waterlogged=true]
conquest:rustic_cross_fence_gate[facing=east,in_wall=false,open=false,powered=true,waterlogged=false]
conquest:rustic_cross_fence_gate[facing=east,in_wall=false,open=false,powered=false,waterlogged=true]
conquest:rustic_cross_fence_gate[facing=east,in_wall=false,open=false,powered=false,waterlogged=false]
conquest:rustic_fence[down=true,east=true,north=true,south=true,toggle=true,waterlogged=true,west=true]
conquest:rustic_fence[down=true,east=true,north=true,south=true,toggle=true,waterlogged=true,west=false]
conquest:rustic_fence[down=true,east=true,north=true,south=true,toggle=true,waterlogged=false,west=true]
conquest:rustic_fence[down=true,east=true,north=true,south=true,toggle=true,waterlogged=false,west=false]
conquest:rustic_fence[down=true,east=true,north=true,south=true,toggle=false,waterlogged=true,west=true]
conquest:rustic_fence[down=true,east=true,north=true,south=true,toggle=false,waterlogged=true,west=false]
conquest:rustic_fence[down=true,east=true,north=true,south=true,toggle=false,waterlogged=false,west=true]
conquest:rustic_fence[down=true,east=true,north=true,south=true,toggle=false,waterlogged=false,west=false]
conquest:rustic_fence[down=true,east=true,north=true,south=false,toggle=true,waterlogged=true,west=true]
conquest:rustic_fence[down=true,east=true,north=true,south=false,toggle=true,waterlogged=true,west=false]
conquest:rustic_fence[down=true,east=true,north=true,south=false,toggle=true,waterlogged=false,west=true]
conquest:rustic_fence[down=true,east=true,north=true,south=false,toggle=true,waterlogged=false,west=false]
conquest:rustic_fence[down=true,east=true,north=true,south=false,toggle=false,waterlogged=true,west=true]
conquest:rustic_fence[down=true,east=true,north=true,south=false,toggle=false,waterlogged=true,west=false]
conquest:rustic_fence[down=true,east=true,north=true,south=false,toggle=false,waterlogged=false,west=true]
conquest:rustic_fence[down=true,east=true,north=true,south=false,toggle=false,waterlogged=false,west=false]
conquest:rustic_fence[down=true,east=true,north=false,south=true,toggle=true,waterlogged=true,west=true]
conquest:rustic_fence[down=true,east=true,north=false,south=true,toggle=true,waterlogged=true,west=false]
conquest:rustic_fence[down=true,east=true,north=false,south=true,toggle=true,waterlogged=false,west=true]
conquest:rustic_fence[down=true,east=true,north=false,south=true,toggle=true,waterlogged=false,west=false]
conquest:rustic_fence[down=true,east=true,north=false,south=true,toggle=false,waterlogged=true,west=true]
conquest:rustic_fence[down=true,east=true,north=false,south=true,toggle=false,waterlogged=true,west=false]
conquest:rustic_fence[down=true,east=true,north=false,south=true,toggle=false,waterlogged=false,west=true]
conquest:rustic_fence[down=true,east=true,north=false,south=true,toggle=false,waterlogged=false,west=false]
conquest:rustic_fence[down=true,east=true,north=false,south=false,toggle=true,waterlogged=true,west=true]
conquest:rustic_fence[down=true,east=true,north=false,south=false,toggle=true,waterlogged=true,west=false]
conquest:rustic_fence[down=true,east=true,north=false,south=false,toggle=true,waterlogged=false,west=true]
conquest:rustic_fence[down=true,east=true,north=false,south=false,toggle=true,waterlogged=false,west=false]
conquest:rustic_fence[down=true,east=true,north=false,south=false,toggle=false,waterlogged=true,west=true]
conquest:rustic_fence[down=true,east=true,north=false,south=false,toggle=false,waterlogged=true,west=false]
conquest:rustic_fence[down=true,east=true,north=false,south=false,toggle=false,waterlogged=false,west=true]
conquest:rustic_fence[down=true,east=true,north=false,south=false,toggle=false,waterlogged=false,west=false]
conquest:rustic_fence[down=true,east=false,north=true,south=true,toggle=true,waterlogged=true,west=true]
conquest:rustic_fence[down=true,east=false,north=true,south=true,toggle=true,waterlogged=true,west=false]
conquest:rustic_fence[down=true,east=false,north=true,south=true,toggle=true,waterlogged=false,west=true]
conquest:rustic_fence[down=true,east=false,north=true,south=true,toggle=true,waterlogged=false,west=false]
conquest:rustic_fence[down=true,east=false,north=true,south=true,toggle=false,waterlogged=true,west=true]
conquest:rustic_fence[down=true,east=false,north=true,south=true,toggle=false,waterlogged=true,west=false]
conquest:rustic_fence[down=true,east=false,north=true,south=true,toggle=false,waterlogged=false,west=true]
conquest:rustic_fence[down=true,east=false,north=true,south=true,toggle=false,waterlogged=false,west=false]
conquest:rustic_fence[down=true,east=false,north=true,south=false,toggle=true,waterlogged=true,west=true]
conquest:rustic_fence[down=true,east=false,north=true,south=false,toggle=true,waterlogged=true,west=false]
conquest:rustic_fence[down=true,east=false,north=true,south=false,toggle=true,waterlogged=false,west=true]
conquest:rustic_fence[down=true,east=false,north=true,south=false,toggle=true,waterlogged=false,west=false]
conquest:rustic_fence[down=true,east=false,north=true,south=false,toggle=false,waterlogged=true,west=true]
conquest:rustic_fence[down=true,east=false,north=true,south=false,toggle=false,waterlogged=true,west=false]
conquest:rustic_fence[down=true,east=false,north=true,south=false,toggle=false,waterlogged=false,west=true]
conquest:rustic_fence[down=true,east=false,north=true,south=false,toggle=false,waterlogged=false,west=false]
conquest:rustic_fence[down=true,east=false,north=false,south=true,toggle=true,waterlogged=true,west=true]
conquest:rustic_fence[down=true,east=false,north=false,south=true,toggle=true,waterlogged=true,west=false]
conquest:rustic_fence[down=true,east=false,north=false,south=true,toggle=true,waterlogged=false,west=true]
conquest:rustic_fence[down=true,east=false,north=false,south=true,toggle=true,waterlogged=false,west=false]
conquest:rustic_fence[down=true,east=false,north=false,south=true,toggle=false,waterlogged=true,west=true]
conquest:rustic_fence[down=true,east=false,north=false,south=true,toggle=false,waterlogged=true,west=false]
conquest:rustic_fence[down=true,east=false,north=false,south=true,toggle=false,waterlogged=false,west=true]
conquest:rustic_fence[down=true,east=false,north=false,south=true,toggle=false,waterlogged=false,west=false]
conquest:rustic_fence[down=true,east=false,north=false,south=false,toggle=true,waterlogged=true,west=true]
conquest:rustic_fence[down=true,east=false,north=false,south=false,toggle=true,waterlogged=true,west=false]
conquest:rustic_fence[down=true,east=false,north=false,south=false,toggle=true,waterlogged=false,west=true]
conquest:rustic_fence[down=true,east=false,north=false,south=false,toggle=true,waterlogged=false,west=false]
conquest:rustic_fence[down=true,east=false,north=false,south=false,toggle=false,waterlogged=true,west=true]
conquest:rustic_fence[down=true,east=false,north=false,south=false,toggle=false,waterlogged=true,west=false]
conquest:rustic_fence[down=true,east=false,north=false,south=false,toggle=false,waterlogged=false,west=true]
conquest:rustic_fence[down=true,east=false,north=false,south=false,toggle=false,waterlogged=false,west=false]
conquest:rustic_fence[down=false,east=true,north=true,south=true,toggle=true,waterlogged=true,west=true]
conquest:rustic_fence[down=false,east=true,north=true,south=true,toggle=true,waterlogged=true,west=false]
conquest:rustic_fence[down=false,east=true,north=true,south=true,toggle=true,waterlogged=false,west=true]
conquest:rustic_fence[down=false,east=true,north=true,south=true,toggle=true,waterlogged=false,west=false]
conquest:rustic_fence[down=false,east=true,north=true,south=true,toggle=false,waterlogged=true,west=true]
conquest:rustic_fence[down=false,east=true,north=true,south=true,toggle=false,waterlogged=true,west=false]
conquest:rustic_fence[down=false,east=true,north=true,south=true,toggle=false,waterlogged=false,west=true]
conquest:rustic_fence[down=false,east=true,north=true,south=true,toggle=false,waterlogged=false,west=false]
conquest:rustic_fence[down=false,east=true,north=true,south=false,toggle=true,waterlogged=true,west=true]
conquest:rustic_fence[down=false,east=true,north=true,south=false,toggle=true,waterlogged=true,west=false]
conquest:rustic_fence[down=false,east=true,north=true,south=false,toggle=true,waterlogged=false,west=true]
conquest:rustic_fence[down=false,east=true,north=true,south=false,toggle=true,waterlogged=false,west=false]
conquest:rustic_fence[down=false,east=true,north=true,south=false,toggle=false,waterlogged=true,west=true]
conquest:rustic_fence[down=false,east=true,north=true,south=false,toggle=false,waterlogged=true,west=false]
conquest:rustic_fence[down=false,east=true,north=true,south=false,toggle=false,waterlogged=false,west=true]
conquest:rustic_fence[down=false,east=true,north=true,south=false,toggle=false,waterlogged=false,west=false]
conquest:rustic_fence[down=false,east=true,north=false,south=true,toggle=true,waterlogged=true,west=true]
conquest:rustic_fence[down=false,east=true,north=false,south=true,toggle=true,waterlogged=true,west=false]
conquest:rustic_fence[down=false,east=true,north=false,south=true,toggle=true,waterlogged=false,west=true]
conquest:rustic_fence[down=false,east=true,north=false,south=true,toggle=true,waterlogged=false,west=false]
conquest:rustic_fence[down=false,east=true,north=false,south=true,toggle=false,waterlogged=true,west=true]
conquest:rustic_fence[down=false,east=true,north=false,south=true,toggle=false,waterlogged=true,west=false]
conquest:rustic_fence[down=false,east=true,north=false,south=true,toggle=false,waterlogged=false,west=true]
conquest:rustic_fence[down=false,east=true,north=false,south=true,toggle=false,waterlogged=false,west=false]
conquest:rustic_fence[down=false,east=true,north=false,south=false,toggle=true,waterlogged=true,west=true]
conquest:rustic_fence[down=false,east=true,north=false,south=false,toggle=true,waterlogged=true,west=false]
conquest:rustic_fence[down=false,east=true,north=false,south=false,toggle=true,waterlogged=false,west=true]
conquest:rustic_fence[down=false,east=true,north=false,south=false,toggle=true,waterlogged=false,west=false]
conquest:rustic_fence[down=false,east=true,north=false,south=false,toggle=false,waterlogged=true,west=true]
conquest:rustic_fence[down=false,east=true,north=false,south=false,toggle=false,waterlogged=true,west=false]
conquest:rustic_fence[down=false,east=true,north=false,south=false,toggle=false,waterlogged=false,west=true]
conquest:rustic_fence[down=false,east=true,north=false,south=false,toggle=false,waterlogged=false,west=false]
conquest:rustic_fence[down=false,east=false,north=true,south=true,toggle=true,waterlogged=true,west=true]
conquest:rustic_fence[down=false,east=false,north=true,south=true,toggle=true,waterlogged=true,west=false]
conquest:rustic_fence[down=false,east=false,north=true,south=true,toggle=true,waterlogged=false,west=true]
conquest:rustic_fence[down=false,east=false,north=true,south=true,toggle=true,waterlogged=false,west=false]
conquest:rustic_fence[down=false,east=false,north=true,south=true,toggle=false,waterlogged=true,west=true]
conquest:rustic_fence[down=false,east=false,north=true,south=true,toggle=false,waterlogged=true,west=false]
conquest:rustic_fence[down=false,east=false,north=true,south=true,toggle=false,waterlogged=false,west=true]
conquest:rustic_fence[down=false,east=false,north=true,south=true,toggle=false,waterlogged=false,west=false]
conquest:rustic_fence[down=false,east=false,north=true,south=false,toggle=true,waterlogged=true,west=true]
conquest:rustic_fence[down=false,east=false,north=true,south=false,toggle=true,waterlogged=true,west=false]
conquest:rustic_fence[down=false,east=false,north=true,south=false,toggle=true,waterlogged=false,west=true]
conquest:rustic_fence[down=false,east=false,north=true,south=false,toggle=true,waterlogged=false,west=false]
conquest:rustic_fence[down=false,east=false,north=true,south=false,toggle=false,waterlogged=true,west=true]
conquest:rustic_fence[down=false,east=false,north=true,south=false,toggle=false,waterlogged=true,west=false]
conquest:rustic_fence[down=false,east=false,north=true,south=false,toggle=false,waterlogged=false,west=true]
conquest:rustic_fence[down=false,east=false,north=true,south=false,toggle=false,waterlogged=false,west=false]
conquest:rustic_fence[down=false,east=false,north=false,south=true,toggle=true,waterlogged=true,west=true]
conquest:rustic_fence[down=false,east=false,north=false,south=true,toggle=true,waterlogged=true,west=false]
conquest:rustic_fence[down=false,east=false,north=false,south=true,toggle=true,waterlogged=false,west=true]
conquest:rustic_fence[down=false,east=false,north=false,south=true,toggle=true,waterlogged=false,west=false]
conquest:rustic_fence[down=false,east=false,north=false,south=true,toggle=false,waterlogged=true,west=true]
conquest:rustic_fence[down=false,east=false,north=false,south=true,toggle=false,waterlogged=true,west=false]
conquest:rustic_fence[down=false,east=false,north=false,south=true,toggle=false,waterlogged=false,west=true]
conquest:rustic_fence[down=false,east=false,north=false,south=true,toggle=false,waterlogged=false,west=false]
conquest:rustic_fence[down=false,east=false,north=false,south=false,toggle=true,waterlogged=true,west=true]
conquest:rustic_fence[down=false,east=false,north=false,south=false,toggle=true,waterlogged=true,west=false]
conquest:rustic_fence[down=false,east=false,north=false,south=false,toggle=true,waterlogged=false,west=true]
conquest:rustic_fence[down=false,east=false,north=false,south=false,toggle=true,waterlogged=false,west=false]
conquest:rustic_fence[down=false,east=false,north=false,south=false,toggle=false,waterlogged=true,west=true]
conquest:rustic_fence[down=false,east=false,north=false,south=false,toggle=false,waterlogged=true,west=false]
conquest:rustic_fence[down=false,east=false,north=false,south=false,toggle=false,waterlogged=false,west=true]
conquest:rustic_fence[down=false,east=false,north=false,south=false,toggle=false,waterlogged=false,west=false]
conquest:rustic_fence_gate[facing=north,hinge=left,toggle=1,waterlogged=true]
conquest:rustic_fence_gate[facing=north,hinge=left,toggle=1,waterlogged=false]
conquest:rustic_fence_gate[facing=north,hinge=left,toggle=2,waterlogged=true]
conquest:rustic_fence_gate[facing=north,hinge=left,toggle=2,waterlogged=false]
conquest:rustic_fence_gate[facing=north,hinge=right,toggle=1,waterlogged=true]
conquest:rustic_fence_gate[facing=north,hinge=right,toggle=1,waterlogged=false]
conquest:rustic_fence_gate[facing=north,hinge=right,toggle=2,waterlogged=true]
conquest:rustic_fence_gate[facing=north,hinge=right,toggle=2,waterlogged=false]
conquest:rustic_fence_gate[facing=south,hinge=left,toggle=1,waterlogged=true]
conquest:rustic_fence_gate[facing=south,hinge=left,toggle=1,waterlogged=false]
conquest:rustic_fence_gate[facing=south,hinge=left,toggle=2,waterlogged=true]
conquest:rustic_fence_gate[facing=south,hinge=left,toggle=2,waterlogged=false]
conquest:rustic_fence_gate[facing=south,hinge=right,toggle=1,waterlogged=true]
conquest:rustic_fence_gate[facing=south,hinge=right,toggle=1,waterlogged=false]
conquest:rustic_fence_gate[facing=south,hinge=right,toggle=2,waterlogged=true]
conquest:rustic_fence_gate[facing=south,hinge=right,toggle=2,waterlogged=false]
conquest:rustic_fence_gate[facing=west,hinge=left,toggle=1,waterlogged=true]
conquest:rustic_fence_gate[facing=west,hinge=left,toggle=1,waterlogged=false]
conquest:rustic_fence_gate[facing=west,hinge=left,toggle=2,waterlogged=true]
conquest:rustic_fence_gate[facing=west,hinge=left,toggle=2,waterlogged=false]
conquest:rustic_fence_gate[facing=west,hinge=right,toggle=1,waterlogged=true]
conquest:rustic_fence_gate[facing=west,hinge=right,toggle=1,waterlogged=false]
conquest:rustic_fence_gate[facing=west,hinge=right,toggle=2,waterlogged=true]
conquest:rustic_fence_gate[facing=west,hinge=right,toggle=2,waterlogged=false]
conquest:rustic_fence_gate[facing=east,hinge=left,toggle=1,waterlogged=true]
conquest:rustic_fence_gate[facing=east,hinge=left,toggle=1,waterlogged=false]
conquest:rustic_fence_gate[facing=east,hinge=left,toggle=2,waterlogged=true]
conquest:rustic_fence_gate[facing=east,hinge=left,toggle=2,waterlogged=false]
conquest:rustic_fence_gate[facing=east,hinge=right,toggle=1,waterlogged=true]
conquest:rustic_fence_gate[facing=east,hinge=right,toggle=1,waterlogged=false]
conquest:rustic_fence_gate[facing=east,hinge=right,toggle=2,waterlogged=true]
conquest:rustic_fence_gate[facing=east,hinge=right,toggle=2,waterlogged=false]
conquest:rustic_oak_side_chair[facing=north,offset_toggle=true,toggle=1,waterlogged=true]
conquest:rustic_oak_side_chair[facing=north,offset_toggle=true,toggle=1,waterlogged=false]
conquest:rustic_oak_side_chair[facing=north,offset_toggle=true,toggle=2,waterlogged=true]
conquest:rustic_oak_side_chair[facing=north,offset_toggle=true,toggle=2,waterlogged=false]
conquest:rustic_oak_side_chair[facing=north,offset_toggle=false,toggle=1,waterlogged=true]
conquest:rustic_oak_side_chair[facing=north,offset_toggle=false,toggle=1,waterlogged=false]
conquest:rustic_oak_side_chair[facing=north,offset_toggle=false,toggle=2,waterlogged=true]
conquest:rustic_oak_side_chair[facing=north,offset_toggle=false,toggle=2,waterlogged=false]
conquest:rustic_oak_side_chair[facing=south,offset_toggle=true,toggle=1,waterlogged=true]
conquest:rustic_oak_side_chair[facing=south,offset_toggle=true,toggle=1,waterlogged=false]
conquest:rustic_oak_side_chair[facing=south,offset_toggle=true,toggle=2,waterlogged=true]
conquest:rustic_oak_side_chair[facing=south,offset_toggle=true,toggle=2,waterlogged=false]
conquest:rustic_oak_side_chair[facing=south,offset_toggle=false,toggle=1,waterlogged=true]
conquest:rustic_oak_side_chair[facing=south,offset_toggle=false,toggle=1,waterlogged=false]
conquest:rustic_oak_side_chair[facing=south,offset_toggle=false,toggle=2,waterlogged=true]
conquest:rustic_oak_side_chair[facing=south,offset_toggle=false,toggle=2,waterlogged=false]
conquest:rustic_oak_side_chair[facing=west,offset_toggle=true,toggle=1,waterlogged=true]
conquest:rustic_oak_side_chair[facing=west,offset_toggle=true,toggle=1,waterlogged=false]
conquest:rustic_oak_side_chair[facing=west,offset_toggle=true,toggle=2,waterlogged=true]
conquest:rustic_oak_side_chair[facing=west,offset_toggle=true,toggle=2,waterlogged=false]
conquest:rustic_oak_side_chair[facing=west,offset_toggle=false,toggle=1,waterlogged=true]
conquest:rustic_oak_side_chair[facing=west,offset_toggle=false,toggle=1,waterlogged=false]
conquest:rustic_oak_side_chair[facing=west,offset_toggle=false,toggle=2,waterlogged=true]
conquest:rustic_oak_side_chair[facing=west,offset_toggle=false,toggle=2,waterlogged=false]
conquest:rustic_oak_side_chair[facing=east,offset_toggle=true,toggle=1,waterlogged=true]
conquest:rustic_oak_side_chair[facing=east,offset_toggle=true,toggle=1,waterlogged=false]
conquest:rustic_oak_side_chair[facing=east,offset_toggle=true,toggle=2,waterlogged=true]
conquest:rustic_oak_side_chair[facing=east,offset_toggle=true,toggle=2,waterlogged=false]
conquest:rustic_oak_side_chair[facing=east,offset_toggle=false,toggle=1,waterlogged=true]
conquest:rustic_oak_side_chair[facing=east,offset_toggle=false,toggle=1,waterlogged=false]
conquest:rustic_oak_side_chair[facing=east,offset_toggle=false,toggle=2,waterlogged=true]
conquest:rustic_oak_side_chair[facing=east,offset_toggle=false,toggle=2,waterlogged=false]
conquest:rustic_spruce_side_chair[facing=north,offset_toggle=true,toggle=1,waterlogged=true]
conquest:rustic_spruce_side_chair[facing=north,offset_toggle=true,toggle=1,waterlogged=false]
conquest:rustic_spruce_side_chair[facing=north,offset_toggle=true,toggle=2,waterlogged=true]
conquest:rustic_spruce_side_chair[facing=north,offset_toggle=true,toggle=2,waterlogged=false]
conquest:rustic_spruce_side_chair[facing=north,offset_toggle=false,toggle=1,waterlogged=true]
conquest:rustic_spruce_side_chair[facing=north,offset_toggle=false,toggle=1,waterlogged=false]
conquest:rustic_spruce_side_chair[facing=north,offset_toggle=false,toggle=2,waterlogged=true]
conquest:rustic_spruce_side_chair[facing=north,offset_toggle=false,toggle=2,waterlogged=false]
conquest:rustic_spruce_side_chair[facing=south,offset_toggle=true,toggle=1,waterlogged=true]
conquest:rustic_spruce_side_chair[facing=south,offset_toggle=true,toggle=1,waterlogged=false]
conquest:rustic_spruce_side_chair[facing=south,offset_toggle=true,toggle=2,waterlogged=true]
conquest:rustic_spruce_side_chair[facing=south,offset_toggle=true,toggle=2,waterlogged=false]
conquest:rustic_spruce_side_chair[facing=south,offset_toggle=false,toggle=1,waterlogged=true]
conquest:rustic_spruce_side_chair[facing=south,offset_toggle=false,toggle=1,waterlogged=false]
conquest:rustic_spruce_side_chair[facing=south,offset_toggle=false,toggle=2,waterlogged=true]
conquest:rustic_spruce_side_chair[facing=south,offset_toggle=false,toggle=2,waterlogged=false]
conquest:rustic_spruce_side_chair[facing=west,offset_toggle=true,toggle=1,waterlogged=true]
conquest:rustic_spruce_side_chair[facing=west,offset_toggle=true,toggle=1,waterlogged=false]
conquest:rustic_spruce_side_chair[facing=west,offset_toggle=true,toggle=2,waterlogged=true]
conquest:rustic_spruce_side_chair[facing=west,offset_toggle=true,toggle=2,waterlogged=false]
conquest:rustic_spruce_side_chair[facing=west,offset_toggle=false,toggle=1,waterlogged=true]
conquest:rustic_spruce_side_chair[facing=west,offset_toggle=false,toggle=1,waterlogged=false]
conquest:rustic_spruce_side_chair[facing=west,offset_toggle=false,toggle=2,waterlogged=true]
conquest:rustic_spruce_side_chair[facing=west,offset_toggle=false,toggle=2,waterlogged=false]
conquest:rustic_spruce_side_chair[facing=east,offset_toggle=true,toggle=1,waterlogged=true]
conquest:rustic_spruce_side_chair[facing=east,offset_toggle=true,toggle=1,waterlogged=false]
conquest:rustic_spruce_side_chair[facing=east,offset_toggle=true,toggle=2,waterlogged=true]
conquest:rustic_spruce_side_chair[facing=east,offset_toggle=true,toggle=2,waterlogged=false]
conquest:rustic_spruce_side_chair[facing=east,offset_toggle=false,toggle=1,waterlogged=true]
conquest:rustic_spruce_side_chair[facing=east,offset_toggle=false,toggle=1,waterlogged=false]
conquest:rustic_spruce_side_chair[facing=east,offset_toggle=false,toggle=2,waterlogged=true]
conquest:rustic_spruce_side_chair[facing=east,offset_toggle=false,toggle=2,waterlogged=false]
conquest:rustic_spruce_wood_plank_balustrade[axis=x,waterlogged=true]
conquest:rustic_spruce_wood_plank_balustrade[axis=x,waterlogged=false]
conquest:rustic_spruce_wood_plank_balustrade[axis=y,waterlogged=true]
conquest:rustic_spruce_wood_plank_balustrade[axis=y,waterlogged=false]
conquest:rustic_spruce_wood_plank_balustrade[axis=z,waterlogged=true]
conquest:rustic_spruce_wood_plank_balustrade[axis=z,waterlogged=false]
conquest:rustic_spruce_wood_plank_boards[facing=north,type=top,waterlogged=true]
conquest:rustic_spruce_wood_plank_boards[facing=north,type=top,waterlogged=false]
conquest:rustic_spruce_wood_plank_boards[facing=north,type=bottom,waterlogged=true]
conquest:rustic_spruce_wood_plank_boards[facing=north,type=bottom,waterlogged=false]
conquest:rustic_spruce_wood_plank_boards[facing=south,type=top,waterlogged=true]
conquest:rustic_spruce_wood_plank_boards[facing=south,type=top,waterlogged=false]
conquest:rustic_spruce_wood_plank_boards[facing=south,type=bottom,waterlogged=true]
conquest:rustic_spruce_wood_plank_boards[facing=south,type=bottom,waterlogged=false]
conquest:rustic_spruce_wood_plank_boards[facing=west,type=top,waterlogged=true]
conquest:rustic_spruce_wood_plank_boards[facing=west,type=top,waterlogged=false]
conquest:rustic_spruce_wood_plank_boards[facing=west,type=bottom,waterlogged=true]
conquest:rustic_spruce_wood_plank_boards[facing=west,type=bottom,waterlogged=false]
conquest:rustic_spruce_wood_plank_boards[facing=east,type=top,waterlogged=true]
conquest:rustic_spruce_wood_plank_boards[facing=east,type=top,waterlogged=false]
conquest:rustic_spruce_wood_plank_boards[facing=east,type=bottom,waterlogged=true]
conquest:rustic_spruce_wood_plank_boards[facing=east,type=bottom,waterlogged=false]
conquest:rustic_spruce_wood_plank_capital[facing=flat,type=top,waterlogged=true]
conquest:rustic_spruce_wood_plank_capital[facing=flat,type=top,waterlogged=false]
conquest:rustic_spruce_wood_plank_capital[facing=flat,type=bottom,waterlogged=true]
conquest:rustic_spruce_wood_plank_capital[facing=flat,type=bottom,waterlogged=false]
conquest:rustic_spruce_wood_plank_capital[facing=north,type=top,waterlogged=true]
conquest:rustic_spruce_wood_plank_capital[facing=north,type=top,waterlogged=false]
conquest:rustic_spruce_wood_plank_capital[facing=north,type=bottom,waterlogged=true]
conquest:rustic_spruce_wood_plank_capital[facing=north,type=bottom,waterlogged=false]
conquest:rustic_spruce_wood_plank_capital[facing=south,type=top,waterlogged=true]
conquest:rustic_spruce_wood_plank_capital[facing=south,type=top,waterlogged=false]
conquest:rustic_spruce_wood_plank_capital[facing=south,type=bottom,waterlogged=true]
conquest:rustic_spruce_wood_plank_capital[facing=south,type=bottom,waterlogged=false]
conquest:rustic_spruce_wood_plank_capital[facing=east,type=top,waterlogged=true]
conquest:rustic_spruce_wood_plank_capital[facing=east,type=top,waterlogged=false]
conquest:rustic_spruce_wood_plank_capital[facing=east,type=bottom,waterlogged=true]
conquest:rustic_spruce_wood_plank_capital[facing=east,type=bottom,waterlogged=false]
conquest:rustic_spruce_wood_plank_capital[facing=west,type=top,waterlogged=true]
conquest:rustic_spruce_wood_plank_capital[facing=west,type=top,waterlogged=false]
conquest:rustic_spruce_wood_plank_capital[facing=west,type=bottom,waterlogged=true]
conquest:rustic_spruce_wood_plank_capital[facing=west,type=bottom,waterlogged=false]
conquest:rustic_spruce_wood_plank_corner_slab[facing=north,type=top,waterlogged=true]
conquest:rustic_spruce_wood_plank_corner_slab[facing=north,type=top,waterlogged=false]
conquest:rustic_spruce_wood_plank_corner_slab[facing=north,type=bottom,waterlogged=true]
conquest:rustic_spruce_wood_plank_corner_slab[facing=north,type=bottom,waterlogged=false]
conquest:rustic_spruce_wood_plank_corner_slab[facing=south,type=top,waterlogged=true]
conquest:rustic_spruce_wood_plank_corner_slab[facing=south,type=top,waterlogged=false]
conquest:rustic_spruce_wood_plank_corner_slab[facing=south,type=bottom,waterlogged=true]
conquest:rustic_spruce_wood_plank_corner_slab[facing=south,type=bottom,waterlogged=false]
conquest:rustic_spruce_wood_plank_corner_slab[facing=west,type=top,waterlogged=true]
conquest:rustic_spruce_wood_plank_corner_slab[facing=west,type=top,waterlogged=false]
conquest:rustic_spruce_wood_plank_corner_slab[facing=west,type=bottom,waterlogged=true]
conquest:rustic_spruce_wood_plank_corner_slab[facing=west,type=bottom,waterlogged=false]
conquest:rustic_spruce_wood_plank_corner_slab[facing=east,type=top,waterlogged=true]
conquest:rustic_spruce_wood_plank_corner_slab[facing=east,type=top,waterlogged=false]
conquest:rustic_spruce_wood_plank_corner_slab[facing=east,type=bottom,waterlogged=true]
conquest:rustic_spruce_wood_plank_corner_slab[facing=east,type=bottom,waterlogged=false]
conquest:rustic_spruce_wood_plank_eighth_slab[facing=north,type=top,waterlogged=true]
conquest:rustic_spruce_wood_plank_eighth_slab[facing=north,type=top,waterlogged=false]
conquest:rustic_spruce_wood_plank_eighth_slab[facing=north,type=bottom,waterlogged=true]
conquest:rustic_spruce_wood_plank_eighth_slab[facing=north,type=bottom,waterlogged=false]
conquest:rustic_spruce_wood_plank_eighth_slab[facing=south,type=top,waterlogged=true]
conquest:rustic_spruce_wood_plank_eighth_slab[facing=south,type=top,waterlogged=false]
conquest:rustic_spruce_wood_plank_eighth_slab[facing=south,type=bottom,waterlogged=true]
conquest:rustic_spruce_wood_plank_eighth_slab[facing=south,type=bottom,waterlogged=false]
conquest:rustic_spruce_wood_plank_eighth_slab[facing=west,type=top,waterlogged=true]
conquest:rustic_spruce_wood_plank_eighth_slab[facing=west,type=top,waterlogged=false]
conquest:rustic_spruce_wood_plank_eighth_slab[facing=west,type=bottom,waterlogged=true]
conquest:rustic_spruce_wood_plank_eighth_slab[facing=west,type=bottom,waterlogged=false]
conquest:rustic_spruce_wood_plank_eighth_slab[facing=east,type=top,waterlogged=true]
conquest:rustic_spruce_wood_plank_eighth_slab[facing=east,type=top,waterlogged=false]
conquest:rustic_spruce_wood_plank_eighth_slab[facing=east,type=bottom,waterlogged=true]
conquest:rustic_spruce_wood_plank_eighth_slab[facing=east,type=bottom,waterlogged=false]
conquest:rustic_spruce_wood_plank_pillar[layer=1,waterlogged=true]
conquest:rustic_spruce_wood_plank_pillar[layer=1,waterlogged=false]
conquest:rustic_spruce_wood_plank_pillar[layer=2,waterlogged=true]
conquest:rustic_spruce_wood_plank_pillar[layer=2,waterlogged=false]
conquest:rustic_spruce_wood_plank_pillar[layer=3,waterlogged=true]
conquest:rustic_spruce_wood_plank_pillar[layer=3,waterlogged=false]
conquest:rustic_spruce_wood_plank_platform[facing=north,half=top,shape=straight,waterlogged=true]
conquest:rustic_spruce_wood_plank_platform[facing=north,half=top,shape=straight,waterlogged=false]
conquest:rustic_spruce_wood_plank_platform[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:rustic_spruce_wood_plank_platform[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:rustic_spruce_wood_plank_platform[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:rustic_spruce_wood_plank_platform[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:rustic_spruce_wood_plank_platform[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:rustic_spruce_wood_plank_platform[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:rustic_spruce_wood_plank_platform[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:rustic_spruce_wood_plank_platform[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:rustic_spruce_wood_plank_platform[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:rustic_spruce_wood_plank_platform[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:rustic_spruce_wood_plank_platform[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:rustic_spruce_wood_plank_platform[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:rustic_spruce_wood_plank_platform[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:rustic_spruce_wood_plank_platform[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:rustic_spruce_wood_plank_platform[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:rustic_spruce_wood_plank_platform[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:rustic_spruce_wood_plank_platform[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:rustic_spruce_wood_plank_platform[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:rustic_spruce_wood_plank_platform[facing=south,half=top,shape=straight,waterlogged=true]
conquest:rustic_spruce_wood_plank_platform[facing=south,half=top,shape=straight,waterlogged=false]
conquest:rustic_spruce_wood_plank_platform[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:rustic_spruce_wood_plank_platform[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:rustic_spruce_wood_plank_platform[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:rustic_spruce_wood_plank_platform[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:rustic_spruce_wood_plank_platform[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:rustic_spruce_wood_plank_platform[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:rustic_spruce_wood_plank_platform[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:rustic_spruce_wood_plank_platform[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:rustic_spruce_wood_plank_platform[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:rustic_spruce_wood_plank_platform[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:rustic_spruce_wood_plank_platform[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:rustic_spruce_wood_plank_platform[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:rustic_spruce_wood_plank_platform[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:rustic_spruce_wood_plank_platform[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:rustic_spruce_wood_plank_platform[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:rustic_spruce_wood_plank_platform[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:rustic_spruce_wood_plank_platform[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:rustic_spruce_wood_plank_platform[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:rustic_spruce_wood_plank_platform[facing=west,half=top,shape=straight,waterlogged=true]
conquest:rustic_spruce_wood_plank_platform[facing=west,half=top,shape=straight,waterlogged=false]
conquest:rustic_spruce_wood_plank_platform[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:rustic_spruce_wood_plank_platform[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:rustic_spruce_wood_plank_platform[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:rustic_spruce_wood_plank_platform[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:rustic_spruce_wood_plank_platform[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:rustic_spruce_wood_plank_platform[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:rustic_spruce_wood_plank_platform[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:rustic_spruce_wood_plank_platform[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:rustic_spruce_wood_plank_platform[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:rustic_spruce_wood_plank_platform[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:rustic_spruce_wood_plank_platform[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:rustic_spruce_wood_plank_platform[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:rustic_spruce_wood_plank_platform[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:rustic_spruce_wood_plank_platform[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:rustic_spruce_wood_plank_platform[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:rustic_spruce_wood_plank_platform[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:rustic_spruce_wood_plank_platform[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:rustic_spruce_wood_plank_platform[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:rustic_spruce_wood_plank_platform[facing=east,half=top,shape=straight,waterlogged=true]
conquest:rustic_spruce_wood_plank_platform[facing=east,half=top,shape=straight,waterlogged=false]
conquest:rustic_spruce_wood_plank_platform[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:rustic_spruce_wood_plank_platform[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:rustic_spruce_wood_plank_platform[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:rustic_spruce_wood_plank_platform[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:rustic_spruce_wood_plank_platform[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:rustic_spruce_wood_plank_platform[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:rustic_spruce_wood_plank_platform[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:rustic_spruce_wood_plank_platform[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:rustic_spruce_wood_plank_platform[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:rustic_spruce_wood_plank_platform[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:rustic_spruce_wood_plank_platform[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:rustic_spruce_wood_plank_platform[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:rustic_spruce_wood_plank_platform[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:rustic_spruce_wood_plank_platform[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:rustic_spruce_wood_plank_platform[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:rustic_spruce_wood_plank_platform[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:rustic_spruce_wood_plank_platform[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:rustic_spruce_wood_plank_platform[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:rustic_spruce_wood_plank_quarter_slab[facing=north,layer=1,type=top,waterlogged=true]
conquest:rustic_spruce_wood_plank_quarter_slab[facing=north,layer=1,type=top,waterlogged=false]
conquest:rustic_spruce_wood_plank_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=true]
conquest:rustic_spruce_wood_plank_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=false]
conquest:rustic_spruce_wood_plank_quarter_slab[facing=north,layer=2,type=top,waterlogged=true]
conquest:rustic_spruce_wood_plank_quarter_slab[facing=north,layer=2,type=top,waterlogged=false]
conquest:rustic_spruce_wood_plank_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=true]
conquest:rustic_spruce_wood_plank_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=false]
conquest:rustic_spruce_wood_plank_quarter_slab[facing=north,layer=3,type=top,waterlogged=true]
conquest:rustic_spruce_wood_plank_quarter_slab[facing=north,layer=3,type=top,waterlogged=false]
conquest:rustic_spruce_wood_plank_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=true]
conquest:rustic_spruce_wood_plank_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=false]
conquest:rustic_spruce_wood_plank_quarter_slab[facing=south,layer=1,type=top,waterlogged=true]
conquest:rustic_spruce_wood_plank_quarter_slab[facing=south,layer=1,type=top,waterlogged=false]
conquest:rustic_spruce_wood_plank_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=true]
conquest:rustic_spruce_wood_plank_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=false]
conquest:rustic_spruce_wood_plank_quarter_slab[facing=south,layer=2,type=top,waterlogged=true]
conquest:rustic_spruce_wood_plank_quarter_slab[facing=south,layer=2,type=top,waterlogged=false]
conquest:rustic_spruce_wood_plank_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=true]
conquest:rustic_spruce_wood_plank_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=false]
conquest:rustic_spruce_wood_plank_quarter_slab[facing=south,layer=3,type=top,waterlogged=true]
conquest:rustic_spruce_wood_plank_quarter_slab[facing=south,layer=3,type=top,waterlogged=false]
conquest:rustic_spruce_wood_plank_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=true]
conquest:rustic_spruce_wood_plank_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=false]
conquest:rustic_spruce_wood_plank_quarter_slab[facing=west,layer=1,type=top,waterlogged=true]
conquest:rustic_spruce_wood_plank_quarter_slab[facing=west,layer=1,type=top,waterlogged=false]
conquest:rustic_spruce_wood_plank_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=true]
conquest:rustic_spruce_wood_plank_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=false]
conquest:rustic_spruce_wood_plank_quarter_slab[facing=west,layer=2,type=top,waterlogged=true]
conquest:rustic_spruce_wood_plank_quarter_slab[facing=west,layer=2,type=top,waterlogged=false]
conquest:rustic_spruce_wood_plank_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=true]
conquest:rustic_spruce_wood_plank_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=false]
conquest:rustic_spruce_wood_plank_quarter_slab[facing=west,layer=3,type=top,waterlogged=true]
conquest:rustic_spruce_wood_plank_quarter_slab[facing=west,layer=3,type=top,waterlogged=false]
conquest:rustic_spruce_wood_plank_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=true]
conquest:rustic_spruce_wood_plank_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=false]
conquest:rustic_spruce_wood_plank_quarter_slab[facing=east,layer=1,type=top,waterlogged=true]
conquest:rustic_spruce_wood_plank_quarter_slab[facing=east,layer=1,type=top,waterlogged=false]
conquest:rustic_spruce_wood_plank_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=true]
conquest:rustic_spruce_wood_plank_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=false]
conquest:rustic_spruce_wood_plank_quarter_slab[facing=east,layer=2,type=top,waterlogged=true]
conquest:rustic_spruce_wood_plank_quarter_slab[facing=east,layer=2,type=top,waterlogged=false]
conquest:rustic_spruce_wood_plank_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=true]
conquest:rustic_spruce_wood_plank_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=false]
conquest:rustic_spruce_wood_plank_quarter_slab[facing=east,layer=3,type=top,waterlogged=true]
conquest:rustic_spruce_wood_plank_quarter_slab[facing=east,layer=3,type=top,waterlogged=false]
conquest:rustic_spruce_wood_plank_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=true]
conquest:rustic_spruce_wood_plank_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=false]
conquest:rustic_spruce_wood_plank_slab[layer=1,type=top,waterlogged=true]
conquest:rustic_spruce_wood_plank_slab[layer=1,type=top,waterlogged=false]
conquest:rustic_spruce_wood_plank_slab[layer=1,type=bottom,waterlogged=true]
conquest:rustic_spruce_wood_plank_slab[layer=1,type=bottom,waterlogged=false]
conquest:rustic_spruce_wood_plank_slab[layer=2,type=top,waterlogged=true]
conquest:rustic_spruce_wood_plank_slab[layer=2,type=top,waterlogged=false]
conquest:rustic_spruce_wood_plank_slab[layer=2,type=bottom,waterlogged=true]
conquest:rustic_spruce_wood_plank_slab[layer=2,type=bottom,waterlogged=false]
conquest:rustic_spruce_wood_plank_slab[layer=3,type=top,waterlogged=true]
conquest:rustic_spruce_wood_plank_slab[layer=3,type=top,waterlogged=false]
conquest:rustic_spruce_wood_plank_slab[layer=3,type=bottom,waterlogged=true]
conquest:rustic_spruce_wood_plank_slab[layer=3,type=bottom,waterlogged=false]
conquest:rustic_spruce_wood_plank_slab[layer=4,type=top,waterlogged=true]
conquest:rustic_spruce_wood_plank_slab[layer=4,type=top,waterlogged=false]
conquest:rustic_spruce_wood_plank_slab[layer=4,type=bottom,waterlogged=true]
conquest:rustic_spruce_wood_plank_slab[layer=4,type=bottom,waterlogged=false]
conquest:rustic_spruce_wood_plank_small_window[down=true,up=true,waterlogged=true]
conquest:rustic_spruce_wood_plank_small_window[down=true,up=true,waterlogged=false]
conquest:rustic_spruce_wood_plank_small_window[down=true,up=false,waterlogged=true]
conquest:rustic_spruce_wood_plank_small_window[down=true,up=false,waterlogged=false]
conquest:rustic_spruce_wood_plank_small_window[down=false,up=true,waterlogged=true]
conquest:rustic_spruce_wood_plank_small_window[down=false,up=true,waterlogged=false]
conquest:rustic_spruce_wood_plank_small_window[down=false,up=false,waterlogged=true]
conquest:rustic_spruce_wood_plank_small_window[down=false,up=false,waterlogged=false]
conquest:rustic_spruce_wood_plank_small_window_half[down=true,facing=north,up=true,waterlogged=true]
conquest:rustic_spruce_wood_plank_small_window_half[down=true,facing=north,up=true,waterlogged=false]
conquest:rustic_spruce_wood_plank_small_window_half[down=true,facing=north,up=false,waterlogged=true]
conquest:rustic_spruce_wood_plank_small_window_half[down=true,facing=north,up=false,waterlogged=false]
conquest:rustic_spruce_wood_plank_small_window_half[down=true,facing=south,up=true,waterlogged=true]
conquest:rustic_spruce_wood_plank_small_window_half[down=true,facing=south,up=true,waterlogged=false]
conquest:rustic_spruce_wood_plank_small_window_half[down=true,facing=south,up=false,waterlogged=true]
conquest:rustic_spruce_wood_plank_small_window_half[down=true,facing=south,up=false,waterlogged=false]
conquest:rustic_spruce_wood_plank_small_window_half[down=true,facing=west,up=true,waterlogged=true]
conquest:rustic_spruce_wood_plank_small_window_half[down=true,facing=west,up=true,waterlogged=false]
conquest:rustic_spruce_wood_plank_small_window_half[down=true,facing=west,up=false,waterlogged=true]
conquest:rustic_spruce_wood_plank_small_window_half[down=true,facing=west,up=false,waterlogged=false]
conquest:rustic_spruce_wood_plank_small_window_half[down=true,facing=east,up=true,waterlogged=true]
conquest:rustic_spruce_wood_plank_small_window_half[down=true,facing=east,up=true,waterlogged=false]
conquest:rustic_spruce_wood_plank_small_window_half[down=true,facing=east,up=false,waterlogged=true]
conquest:rustic_spruce_wood_plank_small_window_half[down=true,facing=east,up=false,waterlogged=false]
conquest:rustic_spruce_wood_plank_small_window_half[down=false,facing=north,up=true,waterlogged=true]
conquest:rustic_spruce_wood_plank_small_window_half[down=false,facing=north,up=true,waterlogged=false]
conquest:rustic_spruce_wood_plank_small_window_half[down=false,facing=north,up=false,waterlogged=true]
conquest:rustic_spruce_wood_plank_small_window_half[down=false,facing=north,up=false,waterlogged=false]
conquest:rustic_spruce_wood_plank_small_window_half[down=false,facing=south,up=true,waterlogged=true]
conquest:rustic_spruce_wood_plank_small_window_half[down=false,facing=south,up=true,waterlogged=false]
conquest:rustic_spruce_wood_plank_small_window_half[down=false,facing=south,up=false,waterlogged=true]
conquest:rustic_spruce_wood_plank_small_window_half[down=false,facing=south,up=false,waterlogged=false]
conquest:rustic_spruce_wood_plank_small_window_half[down=false,facing=west,up=true,waterlogged=true]
conquest:rustic_spruce_wood_plank_small_window_half[down=false,facing=west,up=true,waterlogged=false]
conquest:rustic_spruce_wood_plank_small_window_half[down=false,facing=west,up=false,waterlogged=true]
conquest:rustic_spruce_wood_plank_small_window_half[down=false,facing=west,up=false,waterlogged=false]
conquest:rustic_spruce_wood_plank_small_window_half[down=false,facing=east,up=true,waterlogged=true]
conquest:rustic_spruce_wood_plank_small_window_half[down=false,facing=east,up=true,waterlogged=false]
conquest:rustic_spruce_wood_plank_small_window_half[down=false,facing=east,up=false,waterlogged=true]
conquest:rustic_spruce_wood_plank_small_window_half[down=false,facing=east,up=false,waterlogged=false]
conquest:rustic_spruce_wood_plank_sphere[type=egg,waterlogged=true]
conquest:rustic_spruce_wood_plank_sphere[type=egg,waterlogged=false]
conquest:rustic_spruce_wood_plank_sphere[type=small,waterlogged=true]
conquest:rustic_spruce_wood_plank_sphere[type=small,waterlogged=false]
conquest:rustic_spruce_wood_plank_sphere[type=large,waterlogged=true]
conquest:rustic_spruce_wood_plank_sphere[type=large,waterlogged=false]
conquest:rustic_spruce_wood_plank_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:rustic_spruce_wood_plank_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:rustic_spruce_wood_plank_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:rustic_spruce_wood_plank_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:rustic_spruce_wood_plank_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:rustic_spruce_wood_plank_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:rustic_spruce_wood_plank_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:rustic_spruce_wood_plank_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:rustic_spruce_wood_plank_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:rustic_spruce_wood_plank_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:rustic_spruce_wood_plank_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:rustic_spruce_wood_plank_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:rustic_spruce_wood_plank_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:rustic_spruce_wood_plank_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:rustic_spruce_wood_plank_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:rustic_spruce_wood_plank_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:rustic_spruce_wood_plank_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:rustic_spruce_wood_plank_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:rustic_spruce_wood_plank_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:rustic_spruce_wood_plank_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:rustic_spruce_wood_plank_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:rustic_spruce_wood_plank_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:rustic_spruce_wood_plank_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:rustic_spruce_wood_plank_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:rustic_spruce_wood_plank_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:rustic_spruce_wood_plank_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:rustic_spruce_wood_plank_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:rustic_spruce_wood_plank_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:rustic_spruce_wood_plank_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:rustic_spruce_wood_plank_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:rustic_spruce_wood_plank_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:rustic_spruce_wood_plank_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:rustic_spruce_wood_plank_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:rustic_spruce_wood_plank_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:rustic_spruce_wood_plank_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:rustic_spruce_wood_plank_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:rustic_spruce_wood_plank_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:rustic_spruce_wood_plank_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:rustic_spruce_wood_plank_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:rustic_spruce_wood_plank_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:rustic_spruce_wood_plank_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:rustic_spruce_wood_plank_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:rustic_spruce_wood_plank_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:rustic_spruce_wood_plank_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:rustic_spruce_wood_plank_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:rustic_spruce_wood_plank_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:rustic_spruce_wood_plank_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:rustic_spruce_wood_plank_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:rustic_spruce_wood_plank_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:rustic_spruce_wood_plank_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:rustic_spruce_wood_plank_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:rustic_spruce_wood_plank_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:rustic_spruce_wood_plank_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:rustic_spruce_wood_plank_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:rustic_spruce_wood_plank_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:rustic_spruce_wood_plank_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:rustic_spruce_wood_plank_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:rustic_spruce_wood_plank_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:rustic_spruce_wood_plank_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:rustic_spruce_wood_plank_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:rustic_spruce_wood_plank_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:rustic_spruce_wood_plank_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:rustic_spruce_wood_plank_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:rustic_spruce_wood_plank_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:rustic_spruce_wood_plank_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:rustic_spruce_wood_plank_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:rustic_spruce_wood_plank_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:rustic_spruce_wood_plank_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:rustic_spruce_wood_plank_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:rustic_spruce_wood_plank_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:rustic_spruce_wood_plank_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:rustic_spruce_wood_plank_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:rustic_spruce_wood_plank_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:rustic_spruce_wood_plank_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:rustic_spruce_wood_plank_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:rustic_spruce_wood_plank_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:rustic_spruce_wood_plank_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:rustic_spruce_wood_plank_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:rustic_spruce_wood_plank_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:rustic_spruce_wood_plank_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:rustic_spruce_wood_plank_vertical_corner[facing=north,layer=1,waterlogged=true]
conquest:rustic_spruce_wood_plank_vertical_corner[facing=north,layer=1,waterlogged=false]
conquest:rustic_spruce_wood_plank_vertical_corner[facing=north,layer=2,waterlogged=true]
conquest:rustic_spruce_wood_plank_vertical_corner[facing=north,layer=2,waterlogged=false]
conquest:rustic_spruce_wood_plank_vertical_corner[facing=north,layer=3,waterlogged=true]
conquest:rustic_spruce_wood_plank_vertical_corner[facing=north,layer=3,waterlogged=false]
conquest:rustic_spruce_wood_plank_vertical_corner[facing=north,layer=4,waterlogged=true]
conquest:rustic_spruce_wood_plank_vertical_corner[facing=north,layer=4,waterlogged=false]
conquest:rustic_spruce_wood_plank_vertical_corner[facing=south,layer=1,waterlogged=true]
conquest:rustic_spruce_wood_plank_vertical_corner[facing=south,layer=1,waterlogged=false]
conquest:rustic_spruce_wood_plank_vertical_corner[facing=south,layer=2,waterlogged=true]
conquest:rustic_spruce_wood_plank_vertical_corner[facing=south,layer=2,waterlogged=false]
conquest:rustic_spruce_wood_plank_vertical_corner[facing=south,layer=3,waterlogged=true]
conquest:rustic_spruce_wood_plank_vertical_corner[facing=south,layer=3,waterlogged=false]
conquest:rustic_spruce_wood_plank_vertical_corner[facing=south,layer=4,waterlogged=true]
conquest:rustic_spruce_wood_plank_vertical_corner[facing=south,layer=4,waterlogged=false]
conquest:rustic_spruce_wood_plank_vertical_corner[facing=west,layer=1,waterlogged=true]
conquest:rustic_spruce_wood_plank_vertical_corner[facing=west,layer=1,waterlogged=false]
conquest:rustic_spruce_wood_plank_vertical_corner[facing=west,layer=2,waterlogged=true]
conquest:rustic_spruce_wood_plank_vertical_corner[facing=west,layer=2,waterlogged=false]
conquest:rustic_spruce_wood_plank_vertical_corner[facing=west,layer=3,waterlogged=true]
conquest:rustic_spruce_wood_plank_vertical_corner[facing=west,layer=3,waterlogged=false]
conquest:rustic_spruce_wood_plank_vertical_corner[facing=west,layer=4,waterlogged=true]
conquest:rustic_spruce_wood_plank_vertical_corner[facing=west,layer=4,waterlogged=false]
conquest:rustic_spruce_wood_plank_vertical_corner[facing=east,layer=1,waterlogged=true]
conquest:rustic_spruce_wood_plank_vertical_corner[facing=east,layer=1,waterlogged=false]
conquest:rustic_spruce_wood_plank_vertical_corner[facing=east,layer=2,waterlogged=true]
conquest:rustic_spruce_wood_plank_vertical_corner[facing=east,layer=2,waterlogged=false]
conquest:rustic_spruce_wood_plank_vertical_corner[facing=east,layer=3,waterlogged=true]
conquest:rustic_spruce_wood_plank_vertical_corner[facing=east,layer=3,waterlogged=false]
conquest:rustic_spruce_wood_plank_vertical_corner[facing=east,layer=4,waterlogged=true]
conquest:rustic_spruce_wood_plank_vertical_corner[facing=east,layer=4,waterlogged=false]
conquest:rustic_spruce_wood_plank_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:rustic_spruce_wood_plank_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:rustic_spruce_wood_plank_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:rustic_spruce_wood_plank_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:rustic_spruce_wood_plank_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:rustic_spruce_wood_plank_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:rustic_spruce_wood_plank_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:rustic_spruce_wood_plank_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:rustic_spruce_wood_plank_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:rustic_spruce_wood_plank_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:rustic_spruce_wood_plank_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:rustic_spruce_wood_plank_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:rustic_spruce_wood_plank_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:rustic_spruce_wood_plank_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:rustic_spruce_wood_plank_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:rustic_spruce_wood_plank_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:rustic_spruce_wood_plank_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:rustic_spruce_wood_plank_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:rustic_spruce_wood_plank_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:rustic_spruce_wood_plank_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:rustic_spruce_wood_plank_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:rustic_spruce_wood_plank_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:rustic_spruce_wood_plank_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:rustic_spruce_wood_plank_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:rustic_spruce_wood_plank_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:rustic_spruce_wood_plank_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:rustic_spruce_wood_plank_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:rustic_spruce_wood_plank_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:rustic_spruce_wood_plank_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:rustic_spruce_wood_plank_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:rustic_spruce_wood_plank_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:rustic_spruce_wood_plank_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:rustic_spruce_wood_plank_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:rustic_spruce_wood_plank_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:rustic_spruce_wood_plank_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:rustic_spruce_wood_plank_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:rustic_spruce_wood_plank_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:rustic_spruce_wood_plank_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:rustic_spruce_wood_plank_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:rustic_spruce_wood_plank_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:rustic_spruce_wood_plank_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:rustic_spruce_wood_plank_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:rustic_spruce_wood_plank_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:rustic_spruce_wood_plank_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:rustic_spruce_wood_plank_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:rustic_spruce_wood_plank_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:rustic_spruce_wood_plank_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:rustic_spruce_wood_plank_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:rustic_spruce_wood_plank_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:rustic_spruce_wood_plank_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:rustic_spruce_wood_plank_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:rustic_spruce_wood_plank_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:rustic_spruce_wood_plank_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:rustic_spruce_wood_plank_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:rustic_spruce_wood_plank_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:rustic_spruce_wood_plank_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:rustic_spruce_wood_plank_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:rustic_spruce_wood_plank_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:rustic_spruce_wood_plank_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:rustic_spruce_wood_plank_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:rustic_spruce_wood_plank_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:rustic_spruce_wood_plank_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:rustic_spruce_wood_plank_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:rustic_spruce_wood_plank_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:rustic_spruce_wood_plank_vertical_quarter[facing=north,layer=1,waterlogged=true]
conquest:rustic_spruce_wood_plank_vertical_quarter[facing=north,layer=1,waterlogged=false]
conquest:rustic_spruce_wood_plank_vertical_quarter[facing=north,layer=2,waterlogged=true]
conquest:rustic_spruce_wood_plank_vertical_quarter[facing=north,layer=2,waterlogged=false]
conquest:rustic_spruce_wood_plank_vertical_quarter[facing=north,layer=3,waterlogged=true]
conquest:rustic_spruce_wood_plank_vertical_quarter[facing=north,layer=3,waterlogged=false]
conquest:rustic_spruce_wood_plank_vertical_quarter[facing=north,layer=4,waterlogged=true]
conquest:rustic_spruce_wood_plank_vertical_quarter[facing=north,layer=4,waterlogged=false]
conquest:rustic_spruce_wood_plank_vertical_quarter[facing=south,layer=1,waterlogged=true]
conquest:rustic_spruce_wood_plank_vertical_quarter[facing=south,layer=1,waterlogged=false]
conquest:rustic_spruce_wood_plank_vertical_quarter[facing=south,layer=2,waterlogged=true]
conquest:rustic_spruce_wood_plank_vertical_quarter[facing=south,layer=2,waterlogged=false]
conquest:rustic_spruce_wood_plank_vertical_quarter[facing=south,layer=3,waterlogged=true]
conquest:rustic_spruce_wood_plank_vertical_quarter[facing=south,layer=3,waterlogged=false]
conquest:rustic_spruce_wood_plank_vertical_quarter[facing=south,layer=4,waterlogged=true]
conquest:rustic_spruce_wood_plank_vertical_quarter[facing=south,layer=4,waterlogged=false]
conquest:rustic_spruce_wood_plank_vertical_quarter[facing=west,layer=1,waterlogged=true]
conquest:rustic_spruce_wood_plank_vertical_quarter[facing=west,layer=1,waterlogged=false]
conquest:rustic_spruce_wood_plank_vertical_quarter[facing=west,layer=2,waterlogged=true]
conquest:rustic_spruce_wood_plank_vertical_quarter[facing=west,layer=2,waterlogged=false]
conquest:rustic_spruce_wood_plank_vertical_quarter[facing=west,layer=3,waterlogged=true]
conquest:rustic_spruce_wood_plank_vertical_quarter[facing=west,layer=3,waterlogged=false]
conquest:rustic_spruce_wood_plank_vertical_quarter[facing=west,layer=4,waterlogged=true]
conquest:rustic_spruce_wood_plank_vertical_quarter[facing=west,layer=4,waterlogged=false]
conquest:rustic_spruce_wood_plank_vertical_quarter[facing=east,layer=1,waterlogged=true]
conquest:rustic_spruce_wood_plank_vertical_quarter[facing=east,layer=1,waterlogged=false]
conquest:rustic_spruce_wood_plank_vertical_quarter[facing=east,layer=2,waterlogged=true]
conquest:rustic_spruce_wood_plank_vertical_quarter[facing=east,layer=2,waterlogged=false]
conquest:rustic_spruce_wood_plank_vertical_quarter[facing=east,layer=3,waterlogged=true]
conquest:rustic_spruce_wood_plank_vertical_quarter[facing=east,layer=3,waterlogged=false]
conquest:rustic_spruce_wood_plank_vertical_quarter[facing=east,layer=4,waterlogged=true]
conquest:rustic_spruce_wood_plank_vertical_quarter[facing=east,layer=4,waterlogged=false]
conquest:rustic_spruce_wood_plank_vertical_slab[facing=north,layer=1,waterlogged=true]
conquest:rustic_spruce_wood_plank_vertical_slab[facing=north,layer=1,waterlogged=false]
conquest:rustic_spruce_wood_plank_vertical_slab[facing=north,layer=2,waterlogged=true]
conquest:rustic_spruce_wood_plank_vertical_slab[facing=north,layer=2,waterlogged=false]
conquest:rustic_spruce_wood_plank_vertical_slab[facing=north,layer=3,waterlogged=true]
conquest:rustic_spruce_wood_plank_vertical_slab[facing=north,layer=3,waterlogged=false]
conquest:rustic_spruce_wood_plank_vertical_slab[facing=north,layer=4,waterlogged=true]
conquest:rustic_spruce_wood_plank_vertical_slab[facing=north,layer=4,waterlogged=false]
conquest:rustic_spruce_wood_plank_vertical_slab[facing=south,layer=1,waterlogged=true]
conquest:rustic_spruce_wood_plank_vertical_slab[facing=south,layer=1,waterlogged=false]
conquest:rustic_spruce_wood_plank_vertical_slab[facing=south,layer=2,waterlogged=true]
conquest:rustic_spruce_wood_plank_vertical_slab[facing=south,layer=2,waterlogged=false]
conquest:rustic_spruce_wood_plank_vertical_slab[facing=south,layer=3,waterlogged=true]
conquest:rustic_spruce_wood_plank_vertical_slab[facing=south,layer=3,waterlogged=false]
conquest:rustic_spruce_wood_plank_vertical_slab[facing=south,layer=4,waterlogged=true]
conquest:rustic_spruce_wood_plank_vertical_slab[facing=south,layer=4,waterlogged=false]
conquest:rustic_spruce_wood_plank_vertical_slab[facing=west,layer=1,waterlogged=true]
conquest:rustic_spruce_wood_plank_vertical_slab[facing=west,layer=1,waterlogged=false]
conquest:rustic_spruce_wood_plank_vertical_slab[facing=west,layer=2,waterlogged=true]
conquest:rustic_spruce_wood_plank_vertical_slab[facing=west,layer=2,waterlogged=false]
conquest:rustic_spruce_wood_plank_vertical_slab[facing=west,layer=3,waterlogged=true]
conquest:rustic_spruce_wood_plank_vertical_slab[facing=west,layer=3,waterlogged=false]
conquest:rustic_spruce_wood_plank_vertical_slab[facing=west,layer=4,waterlogged=true]
conquest:rustic_spruce_wood_plank_vertical_slab[facing=west,layer=4,waterlogged=false]
conquest:rustic_spruce_wood_plank_vertical_slab[facing=east,layer=1,waterlogged=true]
conquest:rustic_spruce_wood_plank_vertical_slab[facing=east,layer=1,waterlogged=false]
conquest:rustic_spruce_wood_plank_vertical_slab[facing=east,layer=2,waterlogged=true]
conquest:rustic_spruce_wood_plank_vertical_slab[facing=east,layer=2,waterlogged=false]
conquest:rustic_spruce_wood_plank_vertical_slab[facing=east,layer=3,waterlogged=true]
conquest:rustic_spruce_wood_plank_vertical_slab[facing=east,layer=3,waterlogged=false]
conquest:rustic_spruce_wood_plank_vertical_slab[facing=east,layer=4,waterlogged=true]
conquest:rustic_spruce_wood_plank_vertical_slab[facing=east,layer=4,waterlogged=false]
conquest:rustic_spruce_wood_plank_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:rustic_spruce_wood_plank_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:rustic_spruce_wood_plank_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:rustic_spruce_wood_plank_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:rustic_spruce_wood_plank_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:rustic_spruce_wood_plank_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:rustic_spruce_wood_plank_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:rustic_spruce_wood_plank_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:rustic_spruce_wood_plank_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:rustic_spruce_wood_plank_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:rustic_spruce_wood_plank_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:rustic_spruce_wood_plank_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:rustic_spruce_wood_plank_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:rustic_spruce_wood_plank_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:rustic_spruce_wood_plank_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:rustic_spruce_wood_plank_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:rustic_spruce_wood_plank_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:rustic_spruce_wood_plank_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:rustic_spruce_wood_plank_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:rustic_spruce_wood_plank_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:rustic_spruce_wood_plank_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:rustic_spruce_wood_plank_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:rustic_spruce_wood_plank_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:rustic_spruce_wood_plank_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:rustic_spruce_wood_plank_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:rustic_spruce_wood_plank_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:rustic_spruce_wood_plank_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:rustic_spruce_wood_plank_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:rustic_spruce_wood_plank_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:rustic_spruce_wood_plank_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:rustic_spruce_wood_plank_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:rustic_spruce_wood_plank_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:rustic_spruce_wood_plank_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:rustic_spruce_wood_plank_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:rustic_spruce_wood_plank_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:rustic_spruce_wood_plank_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:rustic_spruce_wood_plank_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:rustic_spruce_wood_plank_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:rustic_spruce_wood_plank_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:rustic_spruce_wood_plank_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:rustic_spruce_wood_plank_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:rustic_spruce_wood_plank_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:rustic_spruce_wood_plank_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:rustic_spruce_wood_plank_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:rustic_spruce_wood_plank_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:rustic_spruce_wood_plank_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:rustic_spruce_wood_plank_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:rustic_spruce_wood_plank_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:rustic_spruce_wood_plank_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:rustic_spruce_wood_plank_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:rustic_spruce_wood_plank_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:rustic_spruce_wood_plank_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:rustic_spruce_wood_plank_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:rustic_spruce_wood_plank_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:rustic_spruce_wood_plank_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:rustic_spruce_wood_plank_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:rustic_spruce_wood_plank_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:rustic_spruce_wood_plank_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:rustic_spruce_wood_plank_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:rustic_spruce_wood_plank_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:rustic_spruce_wood_plank_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:rustic_spruce_wood_plank_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:rustic_spruce_wood_plank_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:rustic_spruce_wood_plank_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:rustic_spruce_wood_plank_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:rustic_spruce_wood_plank_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:rustic_spruce_wood_plank_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:rustic_spruce_wood_plank_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:rustic_spruce_wood_plank_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:rustic_spruce_wood_plank_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:rustic_spruce_wood_plank_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:rustic_spruce_wood_plank_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:rustic_spruce_wood_plank_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:rustic_spruce_wood_plank_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:rustic_spruce_wood_plank_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:rustic_spruce_wood_plank_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:rustic_spruce_wood_plank_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:rustic_spruce_wood_plank_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:rustic_spruce_wood_plank_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:rustic_spruce_wood_plank_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:rustic_spruce_wood_plank_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:rustic_spruce_wood_plank_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:rustic_spruce_wood_plank_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:rustic_spruce_wood_plank_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:rustic_spruce_wood_plank_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:rustic_spruce_wood_plank_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:rustic_spruce_wood_plank_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:rustic_spruce_wood_plank_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:rustic_spruce_wood_plank_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:rustic_spruce_wood_plank_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:rustic_spruce_wood_plank_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:rustic_spruce_wood_plank_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:rustic_spruce_wood_plank_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:rustic_spruce_wood_plank_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:rustic_spruce_wood_plank_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:rustic_spruce_wood_plank_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:rustic_spruce_wood_plank_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:rustic_spruce_wood_plank_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:rustic_spruce_wood_plank_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:rustic_spruce_wood_plank_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:rustic_spruce_wood_plank_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:rustic_spruce_wood_plank_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:rustic_spruce_wood_plank_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:rustic_spruce_wood_plank_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:rustic_spruce_wood_plank_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:rustic_spruce_wood_plank_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:rustic_spruce_wood_plank_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:rustic_spruce_wood_plank_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:rustic_spruce_wood_plank_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:rustic_spruce_wood_plank_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:rustic_spruce_wood_plank_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:rustic_spruce_wood_plank_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:rustic_spruce_wood_plank_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:rustic_spruce_wood_plank_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:rustic_spruce_wood_plank_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:rustic_spruce_wood_plank_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:rustic_spruce_wood_plank_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:rustic_spruce_wood_plank_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:rustic_spruce_wood_plank_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:rustic_spruce_wood_plank_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:rustic_spruce_wood_plank_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:rustic_spruce_wood_plank_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:rustic_spruce_wood_plank_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:rustic_spruce_wood_plank_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:rustic_spruce_wood_plank_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:rustic_spruce_wood_plank_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:rustic_spruce_wood_plank_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:rustic_spruce_wood_plank_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:rustic_spruce_wood_plank_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:rustic_spruce_wood_plank_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:rustic_spruce_wood_plank_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:rustic_spruce_wood_plank_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:rustic_spruce_wood_plank_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:rustic_spruce_wood_plank_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:rustic_spruce_wood_plank_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:rustic_spruce_wood_plank_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:rustic_spruce_wood_plank_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:rustic_spruce_wood_plank_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:rustic_spruce_wood_plank_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:rustic_spruce_wood_plank_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:rustic_spruce_wood_plank_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:rustic_spruce_wood_plank_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:rustic_spruce_wood_plank_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:rustic_spruce_wood_plank_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:rustic_spruce_wood_plank_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:rustic_spruce_wood_plank_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:rustic_spruce_wood_plank_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:rustic_spruce_wood_plank_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:rustic_spruce_wood_plank_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:rustic_spruce_wood_plank_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:rustic_spruce_wood_plank_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:rustic_spruce_wood_plank_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:rustic_spruce_wood_plank_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:rustic_spruce_wood_plank_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:rustic_spruce_wood_plank_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:rustic_spruce_wood_plank_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:rustic_spruce_wood_plank_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:rustic_spruce_wood_plank_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:rustic_spruce_wood_plank_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:rustic_spruce_wood_plank_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:rustic_spruce_wood_plank_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:rustic_spruce_wood_plank_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:rustic_spruce_wood_plank_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:rustic_spruce_wood_plank_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:rustic_spruce_wood_plank_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:rustic_spruce_wood_plank_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:rustic_spruce_wood_plank_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:rustic_spruce_wood_plank_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:rustic_spruce_wood_plank_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:rustic_spruce_wood_plank_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:rustic_spruce_wood_plank_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:rustic_spruce_wood_plank_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:rustic_spruce_wood_plank_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:rustic_spruce_wood_plank_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:rustic_spruce_wood_plank_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:rustic_spruce_wood_plank_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:rustic_spruce_wood_plank_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:rustic_spruce_wood_plank_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:rustic_spruce_wood_plank_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:rustic_spruce_wood_plank_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:rustic_spruce_wood_plank_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:rustic_spruce_wood_plank_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:rustic_spruce_wood_plank_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:rustic_spruce_wood_plank_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:rustic_spruce_wood_plank_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:rustic_spruce_wood_plank_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:rustic_spruce_wood_plank_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:rustic_spruce_wood_plank_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:rustic_spruce_wood_plank_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:rustic_spruce_wood_plank_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:rustic_spruce_wood_plank_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:rustic_spruce_wood_plank_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:rustic_spruce_wood_plank_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:rustic_spruce_wood_plank_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:rustic_spruce_wood_plank_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:rustic_spruce_wood_plank_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:rustic_spruce_wood_plank_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:rustic_spruce_wood_plank_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:rustic_spruce_wood_plank_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:rustic_spruce_wood_plank_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:rustic_spruce_wood_plank_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:rustic_spruce_wood_plank_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:rustic_spruce_wood_plank_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:rustic_spruce_wood_plank_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:rustic_spruce_wood_plank_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:rustic_spruce_wood_plank_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:rustic_spruce_wood_plank_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:rustic_spruce_wood_plank_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:rustic_spruce_wood_plank_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:rustic_spruce_wood_plank_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:rustic_spruce_wood_plank_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:rustic_spruce_wood_plank_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:rustic_spruce_wood_plank_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:rustic_spruce_wood_plank_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:rustic_spruce_wood_plank_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:rustic_spruce_wood_plank_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:rustic_spruce_wood_plank_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:rustic_spruce_wood_plank_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:rustic_spruce_wood_plank_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:rustic_spruce_wood_plank_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:rustic_spruce_wood_plank_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:rustic_spruce_wood_plank_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:rustic_spruce_wood_plank_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:rustic_spruce_wood_plank_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:rustic_spruce_wood_plank_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:rustic_spruce_wood_plank_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:rustic_spruce_wood_plank_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:rustic_spruce_wood_plank_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:rustic_spruce_wood_plank_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:rustic_spruce_wood_plank_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:rustic_spruce_wood_plank_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:rustic_spruce_wood_plank_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:rustic_spruce_wood_plank_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:rustic_spruce_wood_plank_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:rustic_spruce_wood_plank_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:rustic_spruce_wood_plank_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:rustic_spruce_wood_plank_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:rustic_spruce_wood_plank_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:rustic_spruce_wood_plank_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:rustic_spruce_wood_plank_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:rustic_spruce_wood_plank_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:rustic_spruce_wood_plank_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:rustic_spruce_wood_plank_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:rustic_spruce_wood_plank_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:rustic_spruce_wood_plank_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:rustic_spruce_wood_plank_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:rustic_spruce_wood_plank_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:rustic_spruce_wood_plank_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:rustic_spruce_wood_plank_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:rustic_spruce_wood_plank_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:rustic_spruce_wood_plank_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:rustic_spruce_wood_plank_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:rustic_spruce_wood_plank_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:rustic_spruce_wood_plank_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:rustic_spruce_wood_plank_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:rustic_spruce_wood_plank_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:rustic_spruce_wood_plank_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:rustic_spruce_wood_plank_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:rustic_spruce_wood_plank_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:rustic_spruce_wood_plank_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:rustic_spruce_wood_plank_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:rustic_spruce_wood_plank_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:rustic_spruce_wood_plank_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:rustic_spruce_wood_plank_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:rustic_spruce_wood_plank_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:rustic_spruce_wood_plank_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:rustic_spruce_wood_plank_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:rustic_spruce_wood_plank_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:rustic_spruce_wood_plank_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:rustic_spruce_wood_plank_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:rustic_spruce_wood_plank_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:rustic_spruce_wood_plank_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:rustic_spruce_wood_plank_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:rustic_spruce_wood_plank_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:rustic_spruce_wood_plank_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:rustic_spruce_wood_plank_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:rustic_spruce_wood_plank_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:rustic_spruce_wood_plank_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:rustic_spruce_wood_plank_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:rustic_spruce_wood_plank_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:rustic_spruce_wood_plank_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:rustic_spruce_wood_plank_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:rustic_spruce_wood_plank_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:rustic_spruce_wood_plank_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:rustic_spruce_wood_plank_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:rustic_spruce_wood_plank_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:rustic_spruce_wood_plank_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:rustic_spruce_wood_plank_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:rustic_spruce_wood_plank_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:rustic_spruce_wood_plank_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:rustic_spruce_wood_plank_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:rustic_spruce_wood_plank_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:rustic_spruce_wood_plank_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:rustic_spruce_wood_plank_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:rustic_spruce_wood_plank_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:rustic_spruce_wood_plank_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:rustic_spruce_wood_plank_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:rustic_spruce_wood_plank_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:rustic_spruce_wood_plank_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:rustic_spruce_wood_plank_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:rustic_spruce_wood_plank_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:rustic_spruce_wood_plank_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:rustic_spruce_wood_plank_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:rustic_spruce_wood_plank_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:rustic_spruce_wood_plank_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:rustic_spruce_wood_plank_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:rustic_spruce_wood_plank_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:rustic_spruce_wood_plank_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:rustic_spruce_wood_plank_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:rustic_spruce_wood_plank_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:rustic_spruce_wood_plank_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:rustic_spruce_wood_plank_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:rustic_spruce_wood_plank_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:rustic_spruce_wood_plank_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:rustic_spruce_wood_plank_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:rustic_spruce_wood_plank_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:rustic_spruce_wood_plank_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:rustic_spruce_wood_plank_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:rustic_spruce_wood_plank_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:rustic_spruce_wood_plank_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:rustic_spruce_wood_plank_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:rustic_spruce_wood_plank_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:rustic_spruce_wood_plank_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:rustic_spruce_wood_plank_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:rustic_spruce_wood_planks
conquest:rustic_throne[facing=north,offset_toggle=true,waterlogged=true]
conquest:rustic_throne[facing=north,offset_toggle=true,waterlogged=false]
conquest:rustic_throne[facing=north,offset_toggle=false,waterlogged=true]
conquest:rustic_throne[facing=north,offset_toggle=false,waterlogged=false]
conquest:rustic_throne[facing=south,offset_toggle=true,waterlogged=true]
conquest:rustic_throne[facing=south,offset_toggle=true,waterlogged=false]
conquest:rustic_throne[facing=south,offset_toggle=false,waterlogged=true]
conquest:rustic_throne[facing=south,offset_toggle=false,waterlogged=false]
conquest:rustic_throne[facing=west,offset_toggle=true,waterlogged=true]
conquest:rustic_throne[facing=west,offset_toggle=true,waterlogged=false]
conquest:rustic_throne[facing=west,offset_toggle=false,waterlogged=true]
conquest:rustic_throne[facing=west,offset_toggle=false,waterlogged=false]
conquest:rustic_throne[facing=east,offset_toggle=true,waterlogged=true]
conquest:rustic_throne[facing=east,offset_toggle=true,waterlogged=false]
conquest:rustic_throne[facing=east,offset_toggle=false,waterlogged=true]
conquest:rustic_throne[facing=east,offset_toggle=false,waterlogged=false]
conquest:rusty_chains[toggle=1,waterlogged=true]
conquest:rusty_chains[toggle=1,waterlogged=false]
conquest:rusty_chains[toggle=2,waterlogged=true]
conquest:rusty_chains[toggle=2,waterlogged=false]
conquest:rusty_iron_block
conquest:rusty_iron_block_arrowslit[facing=north,waterlogged=true]
conquest:rusty_iron_block_arrowslit[facing=north,waterlogged=false]
conquest:rusty_iron_block_arrowslit[facing=south,waterlogged=true]
conquest:rusty_iron_block_arrowslit[facing=south,waterlogged=false]
conquest:rusty_iron_block_arrowslit[facing=west,waterlogged=true]
conquest:rusty_iron_block_arrowslit[facing=west,waterlogged=false]
conquest:rusty_iron_block_arrowslit[facing=east,waterlogged=true]
conquest:rusty_iron_block_arrowslit[facing=east,waterlogged=false]
conquest:rusty_iron_block_balustrade[axis=x,waterlogged=true]
conquest:rusty_iron_block_balustrade[axis=x,waterlogged=false]
conquest:rusty_iron_block_balustrade[axis=y,waterlogged=true]
conquest:rusty_iron_block_balustrade[axis=y,waterlogged=false]
conquest:rusty_iron_block_balustrade[axis=z,waterlogged=true]
conquest:rusty_iron_block_balustrade[axis=z,waterlogged=false]
conquest:rusty_iron_block_capital[facing=flat,type=top,waterlogged=true]
conquest:rusty_iron_block_capital[facing=flat,type=top,waterlogged=false]
conquest:rusty_iron_block_capital[facing=flat,type=bottom,waterlogged=true]
conquest:rusty_iron_block_capital[facing=flat,type=bottom,waterlogged=false]
conquest:rusty_iron_block_capital[facing=north,type=top,waterlogged=true]
conquest:rusty_iron_block_capital[facing=north,type=top,waterlogged=false]
conquest:rusty_iron_block_capital[facing=north,type=bottom,waterlogged=true]
conquest:rusty_iron_block_capital[facing=north,type=bottom,waterlogged=false]
conquest:rusty_iron_block_capital[facing=south,type=top,waterlogged=true]
conquest:rusty_iron_block_capital[facing=south,type=top,waterlogged=false]
conquest:rusty_iron_block_capital[facing=south,type=bottom,waterlogged=true]
conquest:rusty_iron_block_capital[facing=south,type=bottom,waterlogged=false]
conquest:rusty_iron_block_capital[facing=east,type=top,waterlogged=true]
conquest:rusty_iron_block_capital[facing=east,type=top,waterlogged=false]
conquest:rusty_iron_block_capital[facing=east,type=bottom,waterlogged=true]
conquest:rusty_iron_block_capital[facing=east,type=bottom,waterlogged=false]
conquest:rusty_iron_block_capital[facing=west,type=top,waterlogged=true]
conquest:rusty_iron_block_capital[facing=west,type=top,waterlogged=false]
conquest:rusty_iron_block_capital[facing=west,type=bottom,waterlogged=true]
conquest:rusty_iron_block_capital[facing=west,type=bottom,waterlogged=false]
conquest:rusty_iron_block_corner_slab[facing=north,type=top,waterlogged=true]
conquest:rusty_iron_block_corner_slab[facing=north,type=top,waterlogged=false]
conquest:rusty_iron_block_corner_slab[facing=north,type=bottom,waterlogged=true]
conquest:rusty_iron_block_corner_slab[facing=north,type=bottom,waterlogged=false]
conquest:rusty_iron_block_corner_slab[facing=south,type=top,waterlogged=true]
conquest:rusty_iron_block_corner_slab[facing=south,type=top,waterlogged=false]
conquest:rusty_iron_block_corner_slab[facing=south,type=bottom,waterlogged=true]
conquest:rusty_iron_block_corner_slab[facing=south,type=bottom,waterlogged=false]
conquest:rusty_iron_block_corner_slab[facing=west,type=top,waterlogged=true]
conquest:rusty_iron_block_corner_slab[facing=west,type=top,waterlogged=false]
conquest:rusty_iron_block_corner_slab[facing=west,type=bottom,waterlogged=true]
conquest:rusty_iron_block_corner_slab[facing=west,type=bottom,waterlogged=false]
conquest:rusty_iron_block_corner_slab[facing=east,type=top,waterlogged=true]
conquest:rusty_iron_block_corner_slab[facing=east,type=top,waterlogged=false]
conquest:rusty_iron_block_corner_slab[facing=east,type=bottom,waterlogged=true]
conquest:rusty_iron_block_corner_slab[facing=east,type=bottom,waterlogged=false]
conquest:rusty_iron_block_eighth_slab[facing=north,type=top,waterlogged=true]
conquest:rusty_iron_block_eighth_slab[facing=north,type=top,waterlogged=false]
conquest:rusty_iron_block_eighth_slab[facing=north,type=bottom,waterlogged=true]
conquest:rusty_iron_block_eighth_slab[facing=north,type=bottom,waterlogged=false]
conquest:rusty_iron_block_eighth_slab[facing=south,type=top,waterlogged=true]
conquest:rusty_iron_block_eighth_slab[facing=south,type=top,waterlogged=false]
conquest:rusty_iron_block_eighth_slab[facing=south,type=bottom,waterlogged=true]
conquest:rusty_iron_block_eighth_slab[facing=south,type=bottom,waterlogged=false]
conquest:rusty_iron_block_eighth_slab[facing=west,type=top,waterlogged=true]
conquest:rusty_iron_block_eighth_slab[facing=west,type=top,waterlogged=false]
conquest:rusty_iron_block_eighth_slab[facing=west,type=bottom,waterlogged=true]
conquest:rusty_iron_block_eighth_slab[facing=west,type=bottom,waterlogged=false]
conquest:rusty_iron_block_eighth_slab[facing=east,type=top,waterlogged=true]
conquest:rusty_iron_block_eighth_slab[facing=east,type=top,waterlogged=false]
conquest:rusty_iron_block_eighth_slab[facing=east,type=bottom,waterlogged=true]
conquest:rusty_iron_block_eighth_slab[facing=east,type=bottom,waterlogged=false]
conquest:rusty_iron_block_pillar[layer=1,waterlogged=true]
conquest:rusty_iron_block_pillar[layer=1,waterlogged=false]
conquest:rusty_iron_block_pillar[layer=2,waterlogged=true]
conquest:rusty_iron_block_pillar[layer=2,waterlogged=false]
conquest:rusty_iron_block_pillar[layer=3,waterlogged=true]
conquest:rusty_iron_block_pillar[layer=3,waterlogged=false]
conquest:rusty_iron_block_quarter_slab[facing=north,layer=1,type=top,waterlogged=true]
conquest:rusty_iron_block_quarter_slab[facing=north,layer=1,type=top,waterlogged=false]
conquest:rusty_iron_block_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=true]
conquest:rusty_iron_block_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=false]
conquest:rusty_iron_block_quarter_slab[facing=north,layer=2,type=top,waterlogged=true]
conquest:rusty_iron_block_quarter_slab[facing=north,layer=2,type=top,waterlogged=false]
conquest:rusty_iron_block_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=true]
conquest:rusty_iron_block_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=false]
conquest:rusty_iron_block_quarter_slab[facing=north,layer=3,type=top,waterlogged=true]
conquest:rusty_iron_block_quarter_slab[facing=north,layer=3,type=top,waterlogged=false]
conquest:rusty_iron_block_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=true]
conquest:rusty_iron_block_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=false]
conquest:rusty_iron_block_quarter_slab[facing=south,layer=1,type=top,waterlogged=true]
conquest:rusty_iron_block_quarter_slab[facing=south,layer=1,type=top,waterlogged=false]
conquest:rusty_iron_block_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=true]
conquest:rusty_iron_block_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=false]
conquest:rusty_iron_block_quarter_slab[facing=south,layer=2,type=top,waterlogged=true]
conquest:rusty_iron_block_quarter_slab[facing=south,layer=2,type=top,waterlogged=false]
conquest:rusty_iron_block_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=true]
conquest:rusty_iron_block_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=false]
conquest:rusty_iron_block_quarter_slab[facing=south,layer=3,type=top,waterlogged=true]
conquest:rusty_iron_block_quarter_slab[facing=south,layer=3,type=top,waterlogged=false]
conquest:rusty_iron_block_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=true]
conquest:rusty_iron_block_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=false]
conquest:rusty_iron_block_quarter_slab[facing=west,layer=1,type=top,waterlogged=true]
conquest:rusty_iron_block_quarter_slab[facing=west,layer=1,type=top,waterlogged=false]
conquest:rusty_iron_block_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=true]
conquest:rusty_iron_block_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=false]
conquest:rusty_iron_block_quarter_slab[facing=west,layer=2,type=top,waterlogged=true]
conquest:rusty_iron_block_quarter_slab[facing=west,layer=2,type=top,waterlogged=false]
conquest:rusty_iron_block_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=true]
conquest:rusty_iron_block_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=false]
conquest:rusty_iron_block_quarter_slab[facing=west,layer=3,type=top,waterlogged=true]
conquest:rusty_iron_block_quarter_slab[facing=west,layer=3,type=top,waterlogged=false]
conquest:rusty_iron_block_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=true]
conquest:rusty_iron_block_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=false]
conquest:rusty_iron_block_quarter_slab[facing=east,layer=1,type=top,waterlogged=true]
conquest:rusty_iron_block_quarter_slab[facing=east,layer=1,type=top,waterlogged=false]
conquest:rusty_iron_block_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=true]
conquest:rusty_iron_block_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=false]
conquest:rusty_iron_block_quarter_slab[facing=east,layer=2,type=top,waterlogged=true]
conquest:rusty_iron_block_quarter_slab[facing=east,layer=2,type=top,waterlogged=false]
conquest:rusty_iron_block_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=true]
conquest:rusty_iron_block_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=false]
conquest:rusty_iron_block_quarter_slab[facing=east,layer=3,type=top,waterlogged=true]
conquest:rusty_iron_block_quarter_slab[facing=east,layer=3,type=top,waterlogged=false]
conquest:rusty_iron_block_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=true]
conquest:rusty_iron_block_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=false]
conquest:rusty_iron_block_slab[layer=1,type=top,waterlogged=true]
conquest:rusty_iron_block_slab[layer=1,type=top,waterlogged=false]
conquest:rusty_iron_block_slab[layer=1,type=bottom,waterlogged=true]
conquest:rusty_iron_block_slab[layer=1,type=bottom,waterlogged=false]
conquest:rusty_iron_block_slab[layer=2,type=top,waterlogged=true]
conquest:rusty_iron_block_slab[layer=2,type=top,waterlogged=false]
conquest:rusty_iron_block_slab[layer=2,type=bottom,waterlogged=true]
conquest:rusty_iron_block_slab[layer=2,type=bottom,waterlogged=false]
conquest:rusty_iron_block_slab[layer=3,type=top,waterlogged=true]
conquest:rusty_iron_block_slab[layer=3,type=top,waterlogged=false]
conquest:rusty_iron_block_slab[layer=3,type=bottom,waterlogged=true]
conquest:rusty_iron_block_slab[layer=3,type=bottom,waterlogged=false]
conquest:rusty_iron_block_slab[layer=4,type=top,waterlogged=true]
conquest:rusty_iron_block_slab[layer=4,type=top,waterlogged=false]
conquest:rusty_iron_block_slab[layer=4,type=bottom,waterlogged=true]
conquest:rusty_iron_block_slab[layer=4,type=bottom,waterlogged=false]
conquest:rusty_iron_block_small_window[down=true,up=true,waterlogged=true]
conquest:rusty_iron_block_small_window[down=true,up=true,waterlogged=false]
conquest:rusty_iron_block_small_window[down=true,up=false,waterlogged=true]
conquest:rusty_iron_block_small_window[down=true,up=false,waterlogged=false]
conquest:rusty_iron_block_small_window[down=false,up=true,waterlogged=true]
conquest:rusty_iron_block_small_window[down=false,up=true,waterlogged=false]
conquest:rusty_iron_block_small_window[down=false,up=false,waterlogged=true]
conquest:rusty_iron_block_small_window[down=false,up=false,waterlogged=false]
conquest:rusty_iron_block_small_window_half[down=true,facing=north,up=true,waterlogged=true]
conquest:rusty_iron_block_small_window_half[down=true,facing=north,up=true,waterlogged=false]
conquest:rusty_iron_block_small_window_half[down=true,facing=north,up=false,waterlogged=true]
conquest:rusty_iron_block_small_window_half[down=true,facing=north,up=false,waterlogged=false]
conquest:rusty_iron_block_small_window_half[down=true,facing=south,up=true,waterlogged=true]
conquest:rusty_iron_block_small_window_half[down=true,facing=south,up=true,waterlogged=false]
conquest:rusty_iron_block_small_window_half[down=true,facing=south,up=false,waterlogged=true]
conquest:rusty_iron_block_small_window_half[down=true,facing=south,up=false,waterlogged=false]
conquest:rusty_iron_block_small_window_half[down=true,facing=west,up=true,waterlogged=true]
conquest:rusty_iron_block_small_window_half[down=true,facing=west,up=true,waterlogged=false]
conquest:rusty_iron_block_small_window_half[down=true,facing=west,up=false,waterlogged=true]
conquest:rusty_iron_block_small_window_half[down=true,facing=west,up=false,waterlogged=false]
conquest:rusty_iron_block_small_window_half[down=true,facing=east,up=true,waterlogged=true]
conquest:rusty_iron_block_small_window_half[down=true,facing=east,up=true,waterlogged=false]
conquest:rusty_iron_block_small_window_half[down=true,facing=east,up=false,waterlogged=true]
conquest:rusty_iron_block_small_window_half[down=true,facing=east,up=false,waterlogged=false]
conquest:rusty_iron_block_small_window_half[down=false,facing=north,up=true,waterlogged=true]
conquest:rusty_iron_block_small_window_half[down=false,facing=north,up=true,waterlogged=false]
conquest:rusty_iron_block_small_window_half[down=false,facing=north,up=false,waterlogged=true]
conquest:rusty_iron_block_small_window_half[down=false,facing=north,up=false,waterlogged=false]
conquest:rusty_iron_block_small_window_half[down=false,facing=south,up=true,waterlogged=true]
conquest:rusty_iron_block_small_window_half[down=false,facing=south,up=true,waterlogged=false]
conquest:rusty_iron_block_small_window_half[down=false,facing=south,up=false,waterlogged=true]
conquest:rusty_iron_block_small_window_half[down=false,facing=south,up=false,waterlogged=false]
conquest:rusty_iron_block_small_window_half[down=false,facing=west,up=true,waterlogged=true]
conquest:rusty_iron_block_small_window_half[down=false,facing=west,up=true,waterlogged=false]
conquest:rusty_iron_block_small_window_half[down=false,facing=west,up=false,waterlogged=true]
conquest:rusty_iron_block_small_window_half[down=false,facing=west,up=false,waterlogged=false]
conquest:rusty_iron_block_small_window_half[down=false,facing=east,up=true,waterlogged=true]
conquest:rusty_iron_block_small_window_half[down=false,facing=east,up=true,waterlogged=false]
conquest:rusty_iron_block_small_window_half[down=false,facing=east,up=false,waterlogged=true]
conquest:rusty_iron_block_small_window_half[down=false,facing=east,up=false,waterlogged=false]
conquest:rusty_iron_block_sphere[type=egg,waterlogged=true]
conquest:rusty_iron_block_sphere[type=egg,waterlogged=false]
conquest:rusty_iron_block_sphere[type=small,waterlogged=true]
conquest:rusty_iron_block_sphere[type=small,waterlogged=false]
conquest:rusty_iron_block_sphere[type=large,waterlogged=true]
conquest:rusty_iron_block_sphere[type=large,waterlogged=false]
conquest:rusty_iron_block_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:rusty_iron_block_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:rusty_iron_block_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:rusty_iron_block_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:rusty_iron_block_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:rusty_iron_block_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:rusty_iron_block_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:rusty_iron_block_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:rusty_iron_block_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:rusty_iron_block_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:rusty_iron_block_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:rusty_iron_block_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:rusty_iron_block_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:rusty_iron_block_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:rusty_iron_block_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:rusty_iron_block_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:rusty_iron_block_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:rusty_iron_block_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:rusty_iron_block_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:rusty_iron_block_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:rusty_iron_block_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:rusty_iron_block_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:rusty_iron_block_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:rusty_iron_block_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:rusty_iron_block_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:rusty_iron_block_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:rusty_iron_block_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:rusty_iron_block_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:rusty_iron_block_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:rusty_iron_block_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:rusty_iron_block_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:rusty_iron_block_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:rusty_iron_block_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:rusty_iron_block_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:rusty_iron_block_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:rusty_iron_block_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:rusty_iron_block_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:rusty_iron_block_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:rusty_iron_block_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:rusty_iron_block_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:rusty_iron_block_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:rusty_iron_block_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:rusty_iron_block_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:rusty_iron_block_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:rusty_iron_block_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:rusty_iron_block_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:rusty_iron_block_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:rusty_iron_block_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:rusty_iron_block_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:rusty_iron_block_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:rusty_iron_block_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:rusty_iron_block_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:rusty_iron_block_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:rusty_iron_block_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:rusty_iron_block_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:rusty_iron_block_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:rusty_iron_block_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:rusty_iron_block_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:rusty_iron_block_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:rusty_iron_block_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:rusty_iron_block_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:rusty_iron_block_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:rusty_iron_block_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:rusty_iron_block_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:rusty_iron_block_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:rusty_iron_block_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:rusty_iron_block_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:rusty_iron_block_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:rusty_iron_block_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:rusty_iron_block_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:rusty_iron_block_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:rusty_iron_block_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:rusty_iron_block_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:rusty_iron_block_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:rusty_iron_block_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:rusty_iron_block_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:rusty_iron_block_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:rusty_iron_block_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:rusty_iron_block_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:rusty_iron_block_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:rusty_iron_block_vertical_corner[facing=north,layer=1,waterlogged=true]
conquest:rusty_iron_block_vertical_corner[facing=north,layer=1,waterlogged=false]
conquest:rusty_iron_block_vertical_corner[facing=north,layer=2,waterlogged=true]
conquest:rusty_iron_block_vertical_corner[facing=north,layer=2,waterlogged=false]
conquest:rusty_iron_block_vertical_corner[facing=north,layer=3,waterlogged=true]
conquest:rusty_iron_block_vertical_corner[facing=north,layer=3,waterlogged=false]
conquest:rusty_iron_block_vertical_corner[facing=north,layer=4,waterlogged=true]
conquest:rusty_iron_block_vertical_corner[facing=north,layer=4,waterlogged=false]
conquest:rusty_iron_block_vertical_corner[facing=south,layer=1,waterlogged=true]
conquest:rusty_iron_block_vertical_corner[facing=south,layer=1,waterlogged=false]
conquest:rusty_iron_block_vertical_corner[facing=south,layer=2,waterlogged=true]
conquest:rusty_iron_block_vertical_corner[facing=south,layer=2,waterlogged=false]
conquest:rusty_iron_block_vertical_corner[facing=south,layer=3,waterlogged=true]
conquest:rusty_iron_block_vertical_corner[facing=south,layer=3,waterlogged=false]
conquest:rusty_iron_block_vertical_corner[facing=south,layer=4,waterlogged=true]
conquest:rusty_iron_block_vertical_corner[facing=south,layer=4,waterlogged=false]
conquest:rusty_iron_block_vertical_corner[facing=west,layer=1,waterlogged=true]
conquest:rusty_iron_block_vertical_corner[facing=west,layer=1,waterlogged=false]
conquest:rusty_iron_block_vertical_corner[facing=west,layer=2,waterlogged=true]
conquest:rusty_iron_block_vertical_corner[facing=west,layer=2,waterlogged=false]
conquest:rusty_iron_block_vertical_corner[facing=west,layer=3,waterlogged=true]
conquest:rusty_iron_block_vertical_corner[facing=west,layer=3,waterlogged=false]
conquest:rusty_iron_block_vertical_corner[facing=west,layer=4,waterlogged=true]
conquest:rusty_iron_block_vertical_corner[facing=west,layer=4,waterlogged=false]
conquest:rusty_iron_block_vertical_corner[facing=east,layer=1,waterlogged=true]
conquest:rusty_iron_block_vertical_corner[facing=east,layer=1,waterlogged=false]
conquest:rusty_iron_block_vertical_corner[facing=east,layer=2,waterlogged=true]
conquest:rusty_iron_block_vertical_corner[facing=east,layer=2,waterlogged=false]
conquest:rusty_iron_block_vertical_corner[facing=east,layer=3,waterlogged=true]
conquest:rusty_iron_block_vertical_corner[facing=east,layer=3,waterlogged=false]
conquest:rusty_iron_block_vertical_corner[facing=east,layer=4,waterlogged=true]
conquest:rusty_iron_block_vertical_corner[facing=east,layer=4,waterlogged=false]
conquest:rusty_iron_block_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:rusty_iron_block_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:rusty_iron_block_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:rusty_iron_block_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:rusty_iron_block_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:rusty_iron_block_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:rusty_iron_block_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:rusty_iron_block_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:rusty_iron_block_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:rusty_iron_block_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:rusty_iron_block_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:rusty_iron_block_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:rusty_iron_block_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:rusty_iron_block_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:rusty_iron_block_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:rusty_iron_block_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:rusty_iron_block_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:rusty_iron_block_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:rusty_iron_block_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:rusty_iron_block_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:rusty_iron_block_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:rusty_iron_block_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:rusty_iron_block_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:rusty_iron_block_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:rusty_iron_block_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:rusty_iron_block_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:rusty_iron_block_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:rusty_iron_block_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:rusty_iron_block_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:rusty_iron_block_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:rusty_iron_block_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:rusty_iron_block_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:rusty_iron_block_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:rusty_iron_block_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:rusty_iron_block_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:rusty_iron_block_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:rusty_iron_block_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:rusty_iron_block_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:rusty_iron_block_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:rusty_iron_block_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:rusty_iron_block_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:rusty_iron_block_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:rusty_iron_block_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:rusty_iron_block_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:rusty_iron_block_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:rusty_iron_block_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:rusty_iron_block_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:rusty_iron_block_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:rusty_iron_block_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:rusty_iron_block_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:rusty_iron_block_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:rusty_iron_block_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:rusty_iron_block_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:rusty_iron_block_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:rusty_iron_block_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:rusty_iron_block_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:rusty_iron_block_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:rusty_iron_block_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:rusty_iron_block_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:rusty_iron_block_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:rusty_iron_block_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:rusty_iron_block_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:rusty_iron_block_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:rusty_iron_block_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:rusty_iron_block_vertical_quarter[facing=north,layer=1,waterlogged=true]
conquest:rusty_iron_block_vertical_quarter[facing=north,layer=1,waterlogged=false]
conquest:rusty_iron_block_vertical_quarter[facing=north,layer=2,waterlogged=true]
conquest:rusty_iron_block_vertical_quarter[facing=north,layer=2,waterlogged=false]
conquest:rusty_iron_block_vertical_quarter[facing=north,layer=3,waterlogged=true]
conquest:rusty_iron_block_vertical_quarter[facing=north,layer=3,waterlogged=false]
conquest:rusty_iron_block_vertical_quarter[facing=north,layer=4,waterlogged=true]
conquest:rusty_iron_block_vertical_quarter[facing=north,layer=4,waterlogged=false]
conquest:rusty_iron_block_vertical_quarter[facing=south,layer=1,waterlogged=true]
conquest:rusty_iron_block_vertical_quarter[facing=south,layer=1,waterlogged=false]
conquest:rusty_iron_block_vertical_quarter[facing=south,layer=2,waterlogged=true]
conquest:rusty_iron_block_vertical_quarter[facing=south,layer=2,waterlogged=false]
conquest:rusty_iron_block_vertical_quarter[facing=south,layer=3,waterlogged=true]
conquest:rusty_iron_block_vertical_quarter[facing=south,layer=3,waterlogged=false]
conquest:rusty_iron_block_vertical_quarter[facing=south,layer=4,waterlogged=true]
conquest:rusty_iron_block_vertical_quarter[facing=south,layer=4,waterlogged=false]
conquest:rusty_iron_block_vertical_quarter[facing=west,layer=1,waterlogged=true]
conquest:rusty_iron_block_vertical_quarter[facing=west,layer=1,waterlogged=false]
conquest:rusty_iron_block_vertical_quarter[facing=west,layer=2,waterlogged=true]
conquest:rusty_iron_block_vertical_quarter[facing=west,layer=2,waterlogged=false]
conquest:rusty_iron_block_vertical_quarter[facing=west,layer=3,waterlogged=true]
conquest:rusty_iron_block_vertical_quarter[facing=west,layer=3,waterlogged=false]
conquest:rusty_iron_block_vertical_quarter[facing=west,layer=4,waterlogged=true]
conquest:rusty_iron_block_vertical_quarter[facing=west,layer=4,waterlogged=false]
conquest:rusty_iron_block_vertical_quarter[facing=east,layer=1,waterlogged=true]
conquest:rusty_iron_block_vertical_quarter[facing=east,layer=1,waterlogged=false]
conquest:rusty_iron_block_vertical_quarter[facing=east,layer=2,waterlogged=true]
conquest:rusty_iron_block_vertical_quarter[facing=east,layer=2,waterlogged=false]
conquest:rusty_iron_block_vertical_quarter[facing=east,layer=3,waterlogged=true]
conquest:rusty_iron_block_vertical_quarter[facing=east,layer=3,waterlogged=false]
conquest:rusty_iron_block_vertical_quarter[facing=east,layer=4,waterlogged=true]
conquest:rusty_iron_block_vertical_quarter[facing=east,layer=4,waterlogged=false]
conquest:rusty_iron_block_vertical_slab[facing=north,layer=1,waterlogged=true]
conquest:rusty_iron_block_vertical_slab[facing=north,layer=1,waterlogged=false]
conquest:rusty_iron_block_vertical_slab[facing=north,layer=2,waterlogged=true]
conquest:rusty_iron_block_vertical_slab[facing=north,layer=2,waterlogged=false]
conquest:rusty_iron_block_vertical_slab[facing=north,layer=3,waterlogged=true]
conquest:rusty_iron_block_vertical_slab[facing=north,layer=3,waterlogged=false]
conquest:rusty_iron_block_vertical_slab[facing=north,layer=4,waterlogged=true]
conquest:rusty_iron_block_vertical_slab[facing=north,layer=4,waterlogged=false]
conquest:rusty_iron_block_vertical_slab[facing=south,layer=1,waterlogged=true]
conquest:rusty_iron_block_vertical_slab[facing=south,layer=1,waterlogged=false]
conquest:rusty_iron_block_vertical_slab[facing=south,layer=2,waterlogged=true]
conquest:rusty_iron_block_vertical_slab[facing=south,layer=2,waterlogged=false]
conquest:rusty_iron_block_vertical_slab[facing=south,layer=3,waterlogged=true]
conquest:rusty_iron_block_vertical_slab[facing=south,layer=3,waterlogged=false]
conquest:rusty_iron_block_vertical_slab[facing=south,layer=4,waterlogged=true]
conquest:rusty_iron_block_vertical_slab[facing=south,layer=4,waterlogged=false]
conquest:rusty_iron_block_vertical_slab[facing=west,layer=1,waterlogged=true]
conquest:rusty_iron_block_vertical_slab[facing=west,layer=1,waterlogged=false]
conquest:rusty_iron_block_vertical_slab[facing=west,layer=2,waterlogged=true]
conquest:rusty_iron_block_vertical_slab[facing=west,layer=2,waterlogged=false]
conquest:rusty_iron_block_vertical_slab[facing=west,layer=3,waterlogged=true]
conquest:rusty_iron_block_vertical_slab[facing=west,layer=3,waterlogged=false]
conquest:rusty_iron_block_vertical_slab[facing=west,layer=4,waterlogged=true]
conquest:rusty_iron_block_vertical_slab[facing=west,layer=4,waterlogged=false]
conquest:rusty_iron_block_vertical_slab[facing=east,layer=1,waterlogged=true]
conquest:rusty_iron_block_vertical_slab[facing=east,layer=1,waterlogged=false]
conquest:rusty_iron_block_vertical_slab[facing=east,layer=2,waterlogged=true]
conquest:rusty_iron_block_vertical_slab[facing=east,layer=2,waterlogged=false]
conquest:rusty_iron_block_vertical_slab[facing=east,layer=3,waterlogged=true]
conquest:rusty_iron_block_vertical_slab[facing=east,layer=3,waterlogged=false]
conquest:rusty_iron_block_vertical_slab[facing=east,layer=4,waterlogged=true]
conquest:rusty_iron_block_vertical_slab[facing=east,layer=4,waterlogged=false]
conquest:rusty_iron_block_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:rusty_iron_block_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:rusty_iron_block_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:rusty_iron_block_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:rusty_iron_block_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:rusty_iron_block_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:rusty_iron_block_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:rusty_iron_block_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:rusty_iron_block_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:rusty_iron_block_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:rusty_iron_block_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:rusty_iron_block_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:rusty_iron_block_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:rusty_iron_block_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:rusty_iron_block_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:rusty_iron_block_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:rusty_iron_block_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:rusty_iron_block_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:rusty_iron_block_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:rusty_iron_block_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:rusty_iron_block_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:rusty_iron_block_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:rusty_iron_block_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:rusty_iron_block_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:rusty_iron_block_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:rusty_iron_block_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:rusty_iron_block_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:rusty_iron_block_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:rusty_iron_block_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:rusty_iron_block_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:rusty_iron_block_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:rusty_iron_block_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:rusty_iron_block_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:rusty_iron_block_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:rusty_iron_block_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:rusty_iron_block_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:rusty_iron_block_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:rusty_iron_block_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:rusty_iron_block_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:rusty_iron_block_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:rusty_iron_block_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:rusty_iron_block_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:rusty_iron_block_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:rusty_iron_block_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:rusty_iron_block_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:rusty_iron_block_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:rusty_iron_block_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:rusty_iron_block_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:rusty_iron_block_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:rusty_iron_block_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:rusty_iron_block_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:rusty_iron_block_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:rusty_iron_block_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:rusty_iron_block_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:rusty_iron_block_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:rusty_iron_block_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:rusty_iron_block_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:rusty_iron_block_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:rusty_iron_block_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:rusty_iron_block_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:rusty_iron_block_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:rusty_iron_block_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:rusty_iron_block_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:rusty_iron_block_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:rusty_iron_block_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:rusty_iron_block_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:rusty_iron_block_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:rusty_iron_block_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:rusty_iron_block_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:rusty_iron_block_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:rusty_iron_block_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:rusty_iron_block_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:rusty_iron_block_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:rusty_iron_block_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:rusty_iron_block_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:rusty_iron_block_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:rusty_iron_block_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:rusty_iron_block_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:rusty_iron_block_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:rusty_iron_block_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:rusty_iron_block_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:rusty_iron_block_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:rusty_iron_block_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:rusty_iron_block_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:rusty_iron_block_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:rusty_iron_block_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:rusty_iron_block_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:rusty_iron_block_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:rusty_iron_block_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:rusty_iron_block_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:rusty_iron_block_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:rusty_iron_block_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:rusty_iron_block_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:rusty_iron_block_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:rusty_iron_block_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:rusty_iron_block_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:rusty_iron_block_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:rusty_iron_block_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:rusty_iron_block_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:rusty_iron_block_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:rusty_iron_block_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:rusty_iron_block_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:rusty_iron_block_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:rusty_iron_block_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:rusty_iron_block_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:rusty_iron_block_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:rusty_iron_block_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:rusty_iron_block_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:rusty_iron_block_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:rusty_iron_block_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:rusty_iron_block_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:rusty_iron_block_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:rusty_iron_block_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:rusty_iron_block_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:rusty_iron_block_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:rusty_iron_block_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:rusty_iron_block_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:rusty_iron_block_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:rusty_iron_block_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:rusty_iron_block_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:rusty_iron_block_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:rusty_iron_block_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:rusty_iron_block_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:rusty_iron_block_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:rusty_iron_block_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:rusty_iron_block_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:rusty_iron_block_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:rusty_iron_block_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:rusty_iron_block_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:rusty_iron_block_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:rusty_iron_block_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:rusty_iron_block_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:rusty_iron_block_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:rusty_iron_block_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:rusty_iron_block_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:rusty_iron_block_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:rusty_iron_block_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:rusty_iron_block_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:rusty_iron_block_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:rusty_iron_block_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:rusty_iron_block_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:rusty_iron_block_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:rusty_iron_block_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:rusty_iron_block_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:rusty_iron_block_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:rusty_iron_block_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:rusty_iron_block_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:rusty_iron_block_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:rusty_iron_block_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:rusty_iron_block_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:rusty_iron_block_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:rusty_iron_block_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:rusty_iron_block_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:rusty_iron_block_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:rusty_iron_block_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:rusty_iron_block_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:rusty_iron_block_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:rusty_iron_block_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:rusty_iron_block_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:rusty_iron_block_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:rusty_iron_block_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:rusty_iron_block_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:rusty_iron_block_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:rusty_iron_block_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:rusty_iron_block_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:rusty_iron_block_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:rusty_iron_block_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:rusty_iron_block_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:rusty_iron_block_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:rusty_iron_block_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:rusty_iron_block_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:rusty_iron_block_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:rusty_iron_block_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:rusty_iron_block_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:rusty_iron_block_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:rusty_iron_block_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:rusty_iron_block_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:rusty_iron_block_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:rusty_iron_block_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:rusty_iron_block_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:rusty_iron_block_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:rusty_iron_block_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:rusty_iron_block_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:rusty_iron_block_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:rusty_iron_block_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:rusty_iron_block_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:rusty_iron_block_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:rusty_iron_block_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:rusty_iron_block_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:rusty_iron_block_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:rusty_iron_block_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:rusty_iron_block_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:rusty_iron_block_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:rusty_iron_block_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:rusty_iron_block_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:rusty_iron_block_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:rusty_iron_block_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:rusty_iron_block_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:rusty_iron_block_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:rusty_iron_block_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:rusty_iron_block_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:rusty_iron_block_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:rusty_iron_block_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:rusty_iron_block_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:rusty_iron_block_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:rusty_iron_block_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:rusty_iron_block_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:rusty_iron_block_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:rusty_iron_block_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:rusty_iron_block_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:rusty_iron_block_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:rusty_iron_block_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:rusty_iron_block_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:rusty_iron_block_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:rusty_iron_block_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:rusty_iron_block_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:rusty_iron_block_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:rusty_iron_block_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:rusty_iron_block_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:rusty_iron_block_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:rusty_iron_block_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:rusty_iron_block_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:rusty_iron_block_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:rusty_iron_block_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:rusty_iron_block_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:rusty_iron_block_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:rusty_iron_block_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:rusty_iron_block_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:rusty_iron_block_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:rusty_iron_block_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:rusty_iron_block_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:rusty_iron_block_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:rusty_iron_block_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:rusty_iron_block_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:rusty_iron_block_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:rusty_iron_block_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:rusty_iron_block_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:rusty_iron_block_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:rusty_iron_block_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:rusty_iron_block_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:rusty_iron_block_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:rusty_iron_block_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:rusty_iron_block_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:rusty_iron_block_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:rusty_iron_block_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:rusty_iron_block_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:rusty_iron_block_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:rusty_iron_block_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:rusty_iron_block_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:rusty_iron_block_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:rusty_iron_block_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:rusty_iron_block_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:rusty_iron_block_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:rusty_iron_block_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:rusty_iron_block_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:rusty_iron_block_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:rusty_iron_block_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:rusty_iron_block_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:rusty_iron_block_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:rusty_iron_block_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:rusty_iron_block_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:rusty_iron_block_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:rusty_iron_block_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:rusty_iron_block_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:rusty_iron_block_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:rusty_iron_block_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:rusty_iron_block_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:rusty_iron_block_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:rusty_iron_block_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:rusty_iron_block_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:rusty_iron_block_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:rusty_iron_block_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:rusty_iron_block_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:rusty_iron_block_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:rusty_iron_block_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:rusty_iron_block_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:rusty_iron_block_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:rusty_iron_block_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:rusty_iron_block_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:rusty_iron_block_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:rusty_iron_block_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:rusty_iron_block_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:rusty_iron_block_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:rusty_iron_block_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:rusty_iron_block_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:rusty_iron_block_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:rusty_iron_block_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:rusty_iron_block_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:rusty_iron_block_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:rusty_iron_block_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:rusty_iron_block_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:rusty_iron_block_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:rusty_iron_block_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:rusty_iron_block_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:rusty_iron_block_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:rusty_iron_block_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:rusty_iron_block_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:rusty_iron_block_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:rusty_iron_block_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:rusty_iron_block_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:rusty_iron_block_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:rusty_iron_block_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:rusty_iron_block_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:rusty_iron_block_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:rusty_iron_block_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:rusty_iron_block_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:rusty_iron_block_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:rusty_iron_block_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:rusty_iron_block_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:rusty_iron_block_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:rusty_iron_block_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:rusty_iron_block_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:rusty_iron_block_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:rusty_iron_block_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:rusty_iron_block_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:rusty_iron_block_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:rusty_iron_block_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:rusty_iron_block_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:rusty_iron_block_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:rusty_iron_block_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:rusty_iron_block_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:rusty_iron_block_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:rusty_iron_block_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:rusty_iron_block_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:rusty_round_barrel[facing=north]
conquest:rusty_round_barrel[facing=east]
conquest:rusty_round_barrel[facing=south]
conquest:rusty_round_barrel[facing=west]
conquest:rusty_round_barrel[facing=up]
conquest:rusty_round_barrel[facing=down]
conquest:sack_of_gold
conquest:sack_of_pipe_weed
conquest:sack_of_rubies
conquest:sacks[offset_toggle=true]
conquest:sacks[offset_toggle=false]
conquest:sand_and_gravel
conquest:sand_and_gravel_layer[layers=1,waterlogged=true]
conquest:sand_and_gravel_layer[layers=1,waterlogged=false]
conquest:sand_and_gravel_layer[layers=2,waterlogged=true]
conquest:sand_and_gravel_layer[layers=2,waterlogged=false]
conquest:sand_and_gravel_layer[layers=3,waterlogged=true]
conquest:sand_and_gravel_layer[layers=3,waterlogged=false]
conquest:sand_and_gravel_layer[layers=4,waterlogged=true]
conquest:sand_and_gravel_layer[layers=4,waterlogged=false]
conquest:sand_and_gravel_layer[layers=5,waterlogged=true]
conquest:sand_and_gravel_layer[layers=5,waterlogged=false]
conquest:sand_and_gravel_layer[layers=6,waterlogged=true]
conquest:sand_and_gravel_layer[layers=6,waterlogged=false]
conquest:sand_and_gravel_layer[layers=7,waterlogged=true]
conquest:sand_and_gravel_layer[layers=7,waterlogged=false]
conquest:sand_and_gravel_layer[layers=8,waterlogged=true]
conquest:sand_and_gravel_layer[layers=8,waterlogged=false]
conquest:sand_and_gravel_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:sand_and_gravel_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:sand_and_gravel_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:sand_and_gravel_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:sand_and_gravel_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:sand_and_gravel_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:sand_and_gravel_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:sand_and_gravel_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:sand_and_gravel_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:sand_and_gravel_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:sand_and_gravel_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:sand_and_gravel_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:sand_and_gravel_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:sand_and_gravel_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:sand_and_gravel_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:sand_and_gravel_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:sand_and_gravel_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:sand_and_gravel_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:sand_and_gravel_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:sand_and_gravel_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:sand_and_gravel_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:sand_and_gravel_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:sand_and_gravel_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:sand_and_gravel_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:sand_and_gravel_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:sand_and_gravel_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:sand_and_gravel_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:sand_and_gravel_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:sand_and_gravel_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:sand_and_gravel_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:sand_and_gravel_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:sand_and_gravel_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:sand_and_gravel_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:sand_and_gravel_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:sand_and_gravel_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:sand_and_gravel_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:sand_and_gravel_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:sand_and_gravel_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:sand_and_gravel_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:sand_and_gravel_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:sand_and_gravel_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:sand_and_gravel_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:sand_and_gravel_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:sand_and_gravel_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:sand_and_gravel_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:sand_and_gravel_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:sand_and_gravel_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:sand_and_gravel_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:sand_and_gravel_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:sand_and_gravel_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:sand_and_gravel_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:sand_and_gravel_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:sand_and_gravel_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:sand_and_gravel_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:sand_and_gravel_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:sand_and_gravel_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:sand_and_gravel_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:sand_and_gravel_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:sand_and_gravel_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:sand_and_gravel_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:sand_and_gravel_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:sand_and_gravel_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:sand_and_gravel_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:sand_and_gravel_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:sand_and_gravel_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:sand_and_gravel_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:sand_and_gravel_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:sand_and_gravel_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:sand_and_gravel_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:sand_and_gravel_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:sand_and_gravel_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:sand_and_gravel_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:sand_and_gravel_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:sand_and_gravel_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:sand_and_gravel_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:sand_and_gravel_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:sand_and_gravel_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:sand_and_gravel_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:sand_and_gravel_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:sand_and_gravel_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:sand_and_vegetation
conquest:sand_and_vegetation_layer[layers=1,waterlogged=true]
conquest:sand_and_vegetation_layer[layers=1,waterlogged=false]
conquest:sand_and_vegetation_layer[layers=2,waterlogged=true]
conquest:sand_and_vegetation_layer[layers=2,waterlogged=false]
conquest:sand_and_vegetation_layer[layers=3,waterlogged=true]
conquest:sand_and_vegetation_layer[layers=3,waterlogged=false]
conquest:sand_and_vegetation_layer[layers=4,waterlogged=true]
conquest:sand_and_vegetation_layer[layers=4,waterlogged=false]
conquest:sand_and_vegetation_layer[layers=5,waterlogged=true]
conquest:sand_and_vegetation_layer[layers=5,waterlogged=false]
conquest:sand_and_vegetation_layer[layers=6,waterlogged=true]
conquest:sand_and_vegetation_layer[layers=6,waterlogged=false]
conquest:sand_and_vegetation_layer[layers=7,waterlogged=true]
conquest:sand_and_vegetation_layer[layers=7,waterlogged=false]
conquest:sand_and_vegetation_layer[layers=8,waterlogged=true]
conquest:sand_and_vegetation_layer[layers=8,waterlogged=false]
conquest:sand_and_vegetation_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:sand_and_vegetation_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:sand_and_vegetation_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:sand_and_vegetation_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:sand_and_vegetation_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:sand_and_vegetation_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:sand_and_vegetation_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:sand_and_vegetation_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:sand_and_vegetation_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:sand_and_vegetation_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:sand_and_vegetation_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:sand_and_vegetation_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:sand_and_vegetation_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:sand_and_vegetation_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:sand_and_vegetation_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:sand_and_vegetation_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:sand_and_vegetation_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:sand_and_vegetation_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:sand_and_vegetation_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:sand_and_vegetation_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:sand_and_vegetation_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:sand_and_vegetation_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:sand_and_vegetation_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:sand_and_vegetation_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:sand_and_vegetation_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:sand_and_vegetation_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:sand_and_vegetation_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:sand_and_vegetation_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:sand_and_vegetation_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:sand_and_vegetation_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:sand_and_vegetation_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:sand_and_vegetation_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:sand_and_vegetation_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:sand_and_vegetation_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:sand_and_vegetation_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:sand_and_vegetation_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:sand_and_vegetation_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:sand_and_vegetation_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:sand_and_vegetation_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:sand_and_vegetation_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:sand_and_vegetation_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:sand_and_vegetation_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:sand_and_vegetation_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:sand_and_vegetation_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:sand_and_vegetation_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:sand_and_vegetation_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:sand_and_vegetation_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:sand_and_vegetation_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:sand_and_vegetation_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:sand_and_vegetation_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:sand_and_vegetation_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:sand_and_vegetation_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:sand_and_vegetation_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:sand_and_vegetation_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:sand_and_vegetation_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:sand_and_vegetation_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:sand_and_vegetation_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:sand_and_vegetation_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:sand_and_vegetation_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:sand_and_vegetation_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:sand_and_vegetation_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:sand_and_vegetation_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:sand_and_vegetation_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:sand_and_vegetation_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:sand_and_vegetation_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:sand_and_vegetation_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:sand_and_vegetation_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:sand_and_vegetation_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:sand_and_vegetation_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:sand_and_vegetation_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:sand_and_vegetation_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:sand_and_vegetation_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:sand_and_vegetation_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:sand_and_vegetation_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:sand_and_vegetation_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:sand_and_vegetation_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:sand_and_vegetation_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:sand_and_vegetation_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:sand_and_vegetation_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:sand_and_vegetation_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:sand_layer[layers=1,waterlogged=true]
conquest:sand_layer[layers=1,waterlogged=false]
conquest:sand_layer[layers=2,waterlogged=true]
conquest:sand_layer[layers=2,waterlogged=false]
conquest:sand_layer[layers=3,waterlogged=true]
conquest:sand_layer[layers=3,waterlogged=false]
conquest:sand_layer[layers=4,waterlogged=true]
conquest:sand_layer[layers=4,waterlogged=false]
conquest:sand_layer[layers=5,waterlogged=true]
conquest:sand_layer[layers=5,waterlogged=false]
conquest:sand_layer[layers=6,waterlogged=true]
conquest:sand_layer[layers=6,waterlogged=false]
conquest:sand_layer[layers=7,waterlogged=true]
conquest:sand_layer[layers=7,waterlogged=false]
conquest:sand_layer[layers=8,waterlogged=true]
conquest:sand_layer[layers=8,waterlogged=false]
conquest:sand_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:sand_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:sand_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:sand_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:sand_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:sand_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:sand_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:sand_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:sand_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:sand_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:sand_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:sand_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:sand_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:sand_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:sand_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:sand_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:sand_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:sand_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:sand_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:sand_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:sand_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:sand_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:sand_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:sand_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:sand_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:sand_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:sand_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:sand_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:sand_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:sand_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:sand_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:sand_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:sand_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:sand_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:sand_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:sand_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:sand_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:sand_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:sand_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:sand_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:sand_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:sand_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:sand_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:sand_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:sand_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:sand_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:sand_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:sand_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:sand_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:sand_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:sand_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:sand_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:sand_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:sand_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:sand_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:sand_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:sand_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:sand_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:sand_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:sand_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:sand_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:sand_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:sand_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:sand_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:sand_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:sand_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:sand_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:sand_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:sand_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:sand_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:sand_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:sand_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:sand_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:sand_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:sand_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:sand_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:sand_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:sand_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:sand_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:sand_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:sandstone_architrave[east=true,north=true,south=true,west=true]
conquest:sandstone_architrave[east=true,north=true,south=true,west=false]
conquest:sandstone_architrave[east=true,north=true,south=false,west=true]
conquest:sandstone_architrave[east=true,north=true,south=false,west=false]
conquest:sandstone_architrave[east=true,north=false,south=true,west=true]
conquest:sandstone_architrave[east=true,north=false,south=true,west=false]
conquest:sandstone_architrave[east=true,north=false,south=false,west=true]
conquest:sandstone_architrave[east=true,north=false,south=false,west=false]
conquest:sandstone_architrave[east=false,north=true,south=true,west=true]
conquest:sandstone_architrave[east=false,north=true,south=true,west=false]
conquest:sandstone_architrave[east=false,north=true,south=false,west=true]
conquest:sandstone_architrave[east=false,north=true,south=false,west=false]
conquest:sandstone_architrave[east=false,north=false,south=true,west=true]
conquest:sandstone_architrave[east=false,north=false,south=true,west=false]
conquest:sandstone_architrave[east=false,north=false,south=false,west=true]
conquest:sandstone_architrave[east=false,north=false,south=false,west=false]
conquest:sandstone_architrave_pillar[layer=1,waterlogged=true]
conquest:sandstone_architrave_pillar[layer=1,waterlogged=false]
conquest:sandstone_architrave_pillar[layer=2,waterlogged=true]
conquest:sandstone_architrave_pillar[layer=2,waterlogged=false]
conquest:sandstone_architrave_pillar[layer=3,waterlogged=true]
conquest:sandstone_architrave_pillar[layer=3,waterlogged=false]
conquest:sandstone_architrave_vertical_corner[facing=north,layer=1,waterlogged=true]
conquest:sandstone_architrave_vertical_corner[facing=north,layer=1,waterlogged=false]
conquest:sandstone_architrave_vertical_corner[facing=north,layer=2,waterlogged=true]
conquest:sandstone_architrave_vertical_corner[facing=north,layer=2,waterlogged=false]
conquest:sandstone_architrave_vertical_corner[facing=north,layer=3,waterlogged=true]
conquest:sandstone_architrave_vertical_corner[facing=north,layer=3,waterlogged=false]
conquest:sandstone_architrave_vertical_corner[facing=south,layer=1,waterlogged=true]
conquest:sandstone_architrave_vertical_corner[facing=south,layer=1,waterlogged=false]
conquest:sandstone_architrave_vertical_corner[facing=south,layer=2,waterlogged=true]
conquest:sandstone_architrave_vertical_corner[facing=south,layer=2,waterlogged=false]
conquest:sandstone_architrave_vertical_corner[facing=south,layer=3,waterlogged=true]
conquest:sandstone_architrave_vertical_corner[facing=south,layer=3,waterlogged=false]
conquest:sandstone_architrave_vertical_corner[facing=west,layer=1,waterlogged=true]
conquest:sandstone_architrave_vertical_corner[facing=west,layer=1,waterlogged=false]
conquest:sandstone_architrave_vertical_corner[facing=west,layer=2,waterlogged=true]
conquest:sandstone_architrave_vertical_corner[facing=west,layer=2,waterlogged=false]
conquest:sandstone_architrave_vertical_corner[facing=west,layer=3,waterlogged=true]
conquest:sandstone_architrave_vertical_corner[facing=west,layer=3,waterlogged=false]
conquest:sandstone_architrave_vertical_corner[facing=east,layer=1,waterlogged=true]
conquest:sandstone_architrave_vertical_corner[facing=east,layer=1,waterlogged=false]
conquest:sandstone_architrave_vertical_corner[facing=east,layer=2,waterlogged=true]
conquest:sandstone_architrave_vertical_corner[facing=east,layer=2,waterlogged=false]
conquest:sandstone_architrave_vertical_corner[facing=east,layer=3,waterlogged=true]
conquest:sandstone_architrave_vertical_corner[facing=east,layer=3,waterlogged=false]
conquest:sandstone_architrave_vertical_quarter[e=true,facing=north,layer=1,s=true,waterlogged=true]
conquest:sandstone_architrave_vertical_quarter[e=true,facing=north,layer=1,s=true,waterlogged=false]
conquest:sandstone_architrave_vertical_quarter[e=true,facing=north,layer=1,s=false,waterlogged=true]
conquest:sandstone_architrave_vertical_quarter[e=true,facing=north,layer=1,s=false,waterlogged=false]
conquest:sandstone_architrave_vertical_quarter[e=true,facing=north,layer=2,s=true,waterlogged=true]
conquest:sandstone_architrave_vertical_quarter[e=true,facing=north,layer=2,s=true,waterlogged=false]
conquest:sandstone_architrave_vertical_quarter[e=true,facing=north,layer=2,s=false,waterlogged=true]
conquest:sandstone_architrave_vertical_quarter[e=true,facing=north,layer=2,s=false,waterlogged=false]
conquest:sandstone_architrave_vertical_quarter[e=true,facing=north,layer=3,s=true,waterlogged=true]
conquest:sandstone_architrave_vertical_quarter[e=true,facing=north,layer=3,s=true,waterlogged=false]
conquest:sandstone_architrave_vertical_quarter[e=true,facing=north,layer=3,s=false,waterlogged=true]
conquest:sandstone_architrave_vertical_quarter[e=true,facing=north,layer=3,s=false,waterlogged=false]
conquest:sandstone_architrave_vertical_quarter[e=true,facing=south,layer=1,s=true,waterlogged=true]
conquest:sandstone_architrave_vertical_quarter[e=true,facing=south,layer=1,s=true,waterlogged=false]
conquest:sandstone_architrave_vertical_quarter[e=true,facing=south,layer=1,s=false,waterlogged=true]
conquest:sandstone_architrave_vertical_quarter[e=true,facing=south,layer=1,s=false,waterlogged=false]
conquest:sandstone_architrave_vertical_quarter[e=true,facing=south,layer=2,s=true,waterlogged=true]
conquest:sandstone_architrave_vertical_quarter[e=true,facing=south,layer=2,s=true,waterlogged=false]
conquest:sandstone_architrave_vertical_quarter[e=true,facing=south,layer=2,s=false,waterlogged=true]
conquest:sandstone_architrave_vertical_quarter[e=true,facing=south,layer=2,s=false,waterlogged=false]
conquest:sandstone_architrave_vertical_quarter[e=true,facing=south,layer=3,s=true,waterlogged=true]
conquest:sandstone_architrave_vertical_quarter[e=true,facing=south,layer=3,s=true,waterlogged=false]
conquest:sandstone_architrave_vertical_quarter[e=true,facing=south,layer=3,s=false,waterlogged=true]
conquest:sandstone_architrave_vertical_quarter[e=true,facing=south,layer=3,s=false,waterlogged=false]
conquest:sandstone_architrave_vertical_quarter[e=true,facing=west,layer=1,s=true,waterlogged=true]
conquest:sandstone_architrave_vertical_quarter[e=true,facing=west,layer=1,s=true,waterlogged=false]
conquest:sandstone_architrave_vertical_quarter[e=true,facing=west,layer=1,s=false,waterlogged=true]
conquest:sandstone_architrave_vertical_quarter[e=true,facing=west,layer=1,s=false,waterlogged=false]
conquest:sandstone_architrave_vertical_quarter[e=true,facing=west,layer=2,s=true,waterlogged=true]
conquest:sandstone_architrave_vertical_quarter[e=true,facing=west,layer=2,s=true,waterlogged=false]
conquest:sandstone_architrave_vertical_quarter[e=true,facing=west,layer=2,s=false,waterlogged=true]
conquest:sandstone_architrave_vertical_quarter[e=true,facing=west,layer=2,s=false,waterlogged=false]
conquest:sandstone_architrave_vertical_quarter[e=true,facing=west,layer=3,s=true,waterlogged=true]
conquest:sandstone_architrave_vertical_quarter[e=true,facing=west,layer=3,s=true,waterlogged=false]
conquest:sandstone_architrave_vertical_quarter[e=true,facing=west,layer=3,s=false,waterlogged=true]
conquest:sandstone_architrave_vertical_quarter[e=true,facing=west,layer=3,s=false,waterlogged=false]
conquest:sandstone_architrave_vertical_quarter[e=true,facing=east,layer=1,s=true,waterlogged=true]
conquest:sandstone_architrave_vertical_quarter[e=true,facing=east,layer=1,s=true,waterlogged=false]
conquest:sandstone_architrave_vertical_quarter[e=true,facing=east,layer=1,s=false,waterlogged=true]
conquest:sandstone_architrave_vertical_quarter[e=true,facing=east,layer=1,s=false,waterlogged=false]
conquest:sandstone_architrave_vertical_quarter[e=true,facing=east,layer=2,s=true,waterlogged=true]
conquest:sandstone_architrave_vertical_quarter[e=true,facing=east,layer=2,s=true,waterlogged=false]
conquest:sandstone_architrave_vertical_quarter[e=true,facing=east,layer=2,s=false,waterlogged=true]
conquest:sandstone_architrave_vertical_quarter[e=true,facing=east,layer=2,s=false,waterlogged=false]
conquest:sandstone_architrave_vertical_quarter[e=true,facing=east,layer=3,s=true,waterlogged=true]
conquest:sandstone_architrave_vertical_quarter[e=true,facing=east,layer=3,s=true,waterlogged=false]
conquest:sandstone_architrave_vertical_quarter[e=true,facing=east,layer=3,s=false,waterlogged=true]
conquest:sandstone_architrave_vertical_quarter[e=true,facing=east,layer=3,s=false,waterlogged=false]
conquest:sandstone_architrave_vertical_quarter[e=false,facing=north,layer=1,s=true,waterlogged=true]
conquest:sandstone_architrave_vertical_quarter[e=false,facing=north,layer=1,s=true,waterlogged=false]
conquest:sandstone_architrave_vertical_quarter[e=false,facing=north,layer=1,s=false,waterlogged=true]
conquest:sandstone_architrave_vertical_quarter[e=false,facing=north,layer=1,s=false,waterlogged=false]
conquest:sandstone_architrave_vertical_quarter[e=false,facing=north,layer=2,s=true,waterlogged=true]
conquest:sandstone_architrave_vertical_quarter[e=false,facing=north,layer=2,s=true,waterlogged=false]
conquest:sandstone_architrave_vertical_quarter[e=false,facing=north,layer=2,s=false,waterlogged=true]
conquest:sandstone_architrave_vertical_quarter[e=false,facing=north,layer=2,s=false,waterlogged=false]
conquest:sandstone_architrave_vertical_quarter[e=false,facing=north,layer=3,s=true,waterlogged=true]
conquest:sandstone_architrave_vertical_quarter[e=false,facing=north,layer=3,s=true,waterlogged=false]
conquest:sandstone_architrave_vertical_quarter[e=false,facing=north,layer=3,s=false,waterlogged=true]
conquest:sandstone_architrave_vertical_quarter[e=false,facing=north,layer=3,s=false,waterlogged=false]
conquest:sandstone_architrave_vertical_quarter[e=false,facing=south,layer=1,s=true,waterlogged=true]
conquest:sandstone_architrave_vertical_quarter[e=false,facing=south,layer=1,s=true,waterlogged=false]
conquest:sandstone_architrave_vertical_quarter[e=false,facing=south,layer=1,s=false,waterlogged=true]
conquest:sandstone_architrave_vertical_quarter[e=false,facing=south,layer=1,s=false,waterlogged=false]
conquest:sandstone_architrave_vertical_quarter[e=false,facing=south,layer=2,s=true,waterlogged=true]
conquest:sandstone_architrave_vertical_quarter[e=false,facing=south,layer=2,s=true,waterlogged=false]
conquest:sandstone_architrave_vertical_quarter[e=false,facing=south,layer=2,s=false,waterlogged=true]
conquest:sandstone_architrave_vertical_quarter[e=false,facing=south,layer=2,s=false,waterlogged=false]
conquest:sandstone_architrave_vertical_quarter[e=false,facing=south,layer=3,s=true,waterlogged=true]
conquest:sandstone_architrave_vertical_quarter[e=false,facing=south,layer=3,s=true,waterlogged=false]
conquest:sandstone_architrave_vertical_quarter[e=false,facing=south,layer=3,s=false,waterlogged=true]
conquest:sandstone_architrave_vertical_quarter[e=false,facing=south,layer=3,s=false,waterlogged=false]
conquest:sandstone_architrave_vertical_quarter[e=false,facing=west,layer=1,s=true,waterlogged=true]
conquest:sandstone_architrave_vertical_quarter[e=false,facing=west,layer=1,s=true,waterlogged=false]
conquest:sandstone_architrave_vertical_quarter[e=false,facing=west,layer=1,s=false,waterlogged=true]
conquest:sandstone_architrave_vertical_quarter[e=false,facing=west,layer=1,s=false,waterlogged=false]
conquest:sandstone_architrave_vertical_quarter[e=false,facing=west,layer=2,s=true,waterlogged=true]
conquest:sandstone_architrave_vertical_quarter[e=false,facing=west,layer=2,s=true,waterlogged=false]
conquest:sandstone_architrave_vertical_quarter[e=false,facing=west,layer=2,s=false,waterlogged=true]
conquest:sandstone_architrave_vertical_quarter[e=false,facing=west,layer=2,s=false,waterlogged=false]
conquest:sandstone_architrave_vertical_quarter[e=false,facing=west,layer=3,s=true,waterlogged=true]
conquest:sandstone_architrave_vertical_quarter[e=false,facing=west,layer=3,s=true,waterlogged=false]
conquest:sandstone_architrave_vertical_quarter[e=false,facing=west,layer=3,s=false,waterlogged=true]
conquest:sandstone_architrave_vertical_quarter[e=false,facing=west,layer=3,s=false,waterlogged=false]
conquest:sandstone_architrave_vertical_quarter[e=false,facing=east,layer=1,s=true,waterlogged=true]
conquest:sandstone_architrave_vertical_quarter[e=false,facing=east,layer=1,s=true,waterlogged=false]
conquest:sandstone_architrave_vertical_quarter[e=false,facing=east,layer=1,s=false,waterlogged=true]
conquest:sandstone_architrave_vertical_quarter[e=false,facing=east,layer=1,s=false,waterlogged=false]
conquest:sandstone_architrave_vertical_quarter[e=false,facing=east,layer=2,s=true,waterlogged=true]
conquest:sandstone_architrave_vertical_quarter[e=false,facing=east,layer=2,s=true,waterlogged=false]
conquest:sandstone_architrave_vertical_quarter[e=false,facing=east,layer=2,s=false,waterlogged=true]
conquest:sandstone_architrave_vertical_quarter[e=false,facing=east,layer=2,s=false,waterlogged=false]
conquest:sandstone_architrave_vertical_quarter[e=false,facing=east,layer=3,s=true,waterlogged=true]
conquest:sandstone_architrave_vertical_quarter[e=false,facing=east,layer=3,s=true,waterlogged=false]
conquest:sandstone_architrave_vertical_quarter[e=false,facing=east,layer=3,s=false,waterlogged=true]
conquest:sandstone_architrave_vertical_quarter[e=false,facing=east,layer=3,s=false,waterlogged=false]
conquest:sandstone_architrave_vertical_slab[e=true,facing=north,layer=1,s=true,w=true,waterlogged=true]
conquest:sandstone_architrave_vertical_slab[e=true,facing=north,layer=1,s=true,w=true,waterlogged=false]
conquest:sandstone_architrave_vertical_slab[e=true,facing=north,layer=1,s=true,w=false,waterlogged=true]
conquest:sandstone_architrave_vertical_slab[e=true,facing=north,layer=1,s=true,w=false,waterlogged=false]
conquest:sandstone_architrave_vertical_slab[e=true,facing=north,layer=1,s=false,w=true,waterlogged=true]
conquest:sandstone_architrave_vertical_slab[e=true,facing=north,layer=1,s=false,w=true,waterlogged=false]
conquest:sandstone_architrave_vertical_slab[e=true,facing=north,layer=1,s=false,w=false,waterlogged=true]
conquest:sandstone_architrave_vertical_slab[e=true,facing=north,layer=1,s=false,w=false,waterlogged=false]
conquest:sandstone_architrave_vertical_slab[e=true,facing=north,layer=2,s=true,w=true,waterlogged=true]
conquest:sandstone_architrave_vertical_slab[e=true,facing=north,layer=2,s=true,w=true,waterlogged=false]
conquest:sandstone_architrave_vertical_slab[e=true,facing=north,layer=2,s=true,w=false,waterlogged=true]
conquest:sandstone_architrave_vertical_slab[e=true,facing=north,layer=2,s=true,w=false,waterlogged=false]
conquest:sandstone_architrave_vertical_slab[e=true,facing=north,layer=2,s=false,w=true,waterlogged=true]
conquest:sandstone_architrave_vertical_slab[e=true,facing=north,layer=2,s=false,w=true,waterlogged=false]
conquest:sandstone_architrave_vertical_slab[e=true,facing=north,layer=2,s=false,w=false,waterlogged=true]
conquest:sandstone_architrave_vertical_slab[e=true,facing=north,layer=2,s=false,w=false,waterlogged=false]
conquest:sandstone_architrave_vertical_slab[e=true,facing=north,layer=3,s=true,w=true,waterlogged=true]
conquest:sandstone_architrave_vertical_slab[e=true,facing=north,layer=3,s=true,w=true,waterlogged=false]
conquest:sandstone_architrave_vertical_slab[e=true,facing=north,layer=3,s=true,w=false,waterlogged=true]
conquest:sandstone_architrave_vertical_slab[e=true,facing=north,layer=3,s=true,w=false,waterlogged=false]
conquest:sandstone_architrave_vertical_slab[e=true,facing=north,layer=3,s=false,w=true,waterlogged=true]
conquest:sandstone_architrave_vertical_slab[e=true,facing=north,layer=3,s=false,w=true,waterlogged=false]
conquest:sandstone_architrave_vertical_slab[e=true,facing=north,layer=3,s=false,w=false,waterlogged=true]
conquest:sandstone_architrave_vertical_slab[e=true,facing=north,layer=3,s=false,w=false,waterlogged=false]
conquest:sandstone_architrave_vertical_slab[e=true,facing=south,layer=1,s=true,w=true,waterlogged=true]
conquest:sandstone_architrave_vertical_slab[e=true,facing=south,layer=1,s=true,w=true,waterlogged=false]
conquest:sandstone_architrave_vertical_slab[e=true,facing=south,layer=1,s=true,w=false,waterlogged=true]
conquest:sandstone_architrave_vertical_slab[e=true,facing=south,layer=1,s=true,w=false,waterlogged=false]
conquest:sandstone_architrave_vertical_slab[e=true,facing=south,layer=1,s=false,w=true,waterlogged=true]
conquest:sandstone_architrave_vertical_slab[e=true,facing=south,layer=1,s=false,w=true,waterlogged=false]
conquest:sandstone_architrave_vertical_slab[e=true,facing=south,layer=1,s=false,w=false,waterlogged=true]
conquest:sandstone_architrave_vertical_slab[e=true,facing=south,layer=1,s=false,w=false,waterlogged=false]
conquest:sandstone_architrave_vertical_slab[e=true,facing=south,layer=2,s=true,w=true,waterlogged=true]
conquest:sandstone_architrave_vertical_slab[e=true,facing=south,layer=2,s=true,w=true,waterlogged=false]
conquest:sandstone_architrave_vertical_slab[e=true,facing=south,layer=2,s=true,w=false,waterlogged=true]
conquest:sandstone_architrave_vertical_slab[e=true,facing=south,layer=2,s=true,w=false,waterlogged=false]
conquest:sandstone_architrave_vertical_slab[e=true,facing=south,layer=2,s=false,w=true,waterlogged=true]
conquest:sandstone_architrave_vertical_slab[e=true,facing=south,layer=2,s=false,w=true,waterlogged=false]
conquest:sandstone_architrave_vertical_slab[e=true,facing=south,layer=2,s=false,w=false,waterlogged=true]
conquest:sandstone_architrave_vertical_slab[e=true,facing=south,layer=2,s=false,w=false,waterlogged=false]
conquest:sandstone_architrave_vertical_slab[e=true,facing=south,layer=3,s=true,w=true,waterlogged=true]
conquest:sandstone_architrave_vertical_slab[e=true,facing=south,layer=3,s=true,w=true,waterlogged=false]
conquest:sandstone_architrave_vertical_slab[e=true,facing=south,layer=3,s=true,w=false,waterlogged=true]
conquest:sandstone_architrave_vertical_slab[e=true,facing=south,layer=3,s=true,w=false,waterlogged=false]
conquest:sandstone_architrave_vertical_slab[e=true,facing=south,layer=3,s=false,w=true,waterlogged=true]
conquest:sandstone_architrave_vertical_slab[e=true,facing=south,layer=3,s=false,w=true,waterlogged=false]
conquest:sandstone_architrave_vertical_slab[e=true,facing=south,layer=3,s=false,w=false,waterlogged=true]
conquest:sandstone_architrave_vertical_slab[e=true,facing=south,layer=3,s=false,w=false,waterlogged=false]
conquest:sandstone_architrave_vertical_slab[e=true,facing=west,layer=1,s=true,w=true,waterlogged=true]
conquest:sandstone_architrave_vertical_slab[e=true,facing=west,layer=1,s=true,w=true,waterlogged=false]
conquest:sandstone_architrave_vertical_slab[e=true,facing=west,layer=1,s=true,w=false,waterlogged=true]
conquest:sandstone_architrave_vertical_slab[e=true,facing=west,layer=1,s=true,w=false,waterlogged=false]
conquest:sandstone_architrave_vertical_slab[e=true,facing=west,layer=1,s=false,w=true,waterlogged=true]
conquest:sandstone_architrave_vertical_slab[e=true,facing=west,layer=1,s=false,w=true,waterlogged=false]
conquest:sandstone_architrave_vertical_slab[e=true,facing=west,layer=1,s=false,w=false,waterlogged=true]
conquest:sandstone_architrave_vertical_slab[e=true,facing=west,layer=1,s=false,w=false,waterlogged=false]
conquest:sandstone_architrave_vertical_slab[e=true,facing=west,layer=2,s=true,w=true,waterlogged=true]
conquest:sandstone_architrave_vertical_slab[e=true,facing=west,layer=2,s=true,w=true,waterlogged=false]
conquest:sandstone_architrave_vertical_slab[e=true,facing=west,layer=2,s=true,w=false,waterlogged=true]
conquest:sandstone_architrave_vertical_slab[e=true,facing=west,layer=2,s=true,w=false,waterlogged=false]
conquest:sandstone_architrave_vertical_slab[e=true,facing=west,layer=2,s=false,w=true,waterlogged=true]
conquest:sandstone_architrave_vertical_slab[e=true,facing=west,layer=2,s=false,w=true,waterlogged=false]
conquest:sandstone_architrave_vertical_slab[e=true,facing=west,layer=2,s=false,w=false,waterlogged=true]
conquest:sandstone_architrave_vertical_slab[e=true,facing=west,layer=2,s=false,w=false,waterlogged=false]
conquest:sandstone_architrave_vertical_slab[e=true,facing=west,layer=3,s=true,w=true,waterlogged=true]
conquest:sandstone_architrave_vertical_slab[e=true,facing=west,layer=3,s=true,w=true,waterlogged=false]
conquest:sandstone_architrave_vertical_slab[e=true,facing=west,layer=3,s=true,w=false,waterlogged=true]
conquest:sandstone_architrave_vertical_slab[e=true,facing=west,layer=3,s=true,w=false,waterlogged=false]
conquest:sandstone_architrave_vertical_slab[e=true,facing=west,layer=3,s=false,w=true,waterlogged=true]
conquest:sandstone_architrave_vertical_slab[e=true,facing=west,layer=3,s=false,w=true,waterlogged=false]
conquest:sandstone_architrave_vertical_slab[e=true,facing=west,layer=3,s=false,w=false,waterlogged=true]
conquest:sandstone_architrave_vertical_slab[e=true,facing=west,layer=3,s=false,w=false,waterlogged=false]
conquest:sandstone_architrave_vertical_slab[e=true,facing=east,layer=1,s=true,w=true,waterlogged=true]
conquest:sandstone_architrave_vertical_slab[e=true,facing=east,layer=1,s=true,w=true,waterlogged=false]
conquest:sandstone_architrave_vertical_slab[e=true,facing=east,layer=1,s=true,w=false,waterlogged=true]
conquest:sandstone_architrave_vertical_slab[e=true,facing=east,layer=1,s=true,w=false,waterlogged=false]
conquest:sandstone_architrave_vertical_slab[e=true,facing=east,layer=1,s=false,w=true,waterlogged=true]
conquest:sandstone_architrave_vertical_slab[e=true,facing=east,layer=1,s=false,w=true,waterlogged=false]
conquest:sandstone_architrave_vertical_slab[e=true,facing=east,layer=1,s=false,w=false,waterlogged=true]
conquest:sandstone_architrave_vertical_slab[e=true,facing=east,layer=1,s=false,w=false,waterlogged=false]
conquest:sandstone_architrave_vertical_slab[e=true,facing=east,layer=2,s=true,w=true,waterlogged=true]
conquest:sandstone_architrave_vertical_slab[e=true,facing=east,layer=2,s=true,w=true,waterlogged=false]
conquest:sandstone_architrave_vertical_slab[e=true,facing=east,layer=2,s=true,w=false,waterlogged=true]
conquest:sandstone_architrave_vertical_slab[e=true,facing=east,layer=2,s=true,w=false,waterlogged=false]
conquest:sandstone_architrave_vertical_slab[e=true,facing=east,layer=2,s=false,w=true,waterlogged=true]
conquest:sandstone_architrave_vertical_slab[e=true,facing=east,layer=2,s=false,w=true,waterlogged=false]
conquest:sandstone_architrave_vertical_slab[e=true,facing=east,layer=2,s=false,w=false,waterlogged=true]
conquest:sandstone_architrave_vertical_slab[e=true,facing=east,layer=2,s=false,w=false,waterlogged=false]
conquest:sandstone_architrave_vertical_slab[e=true,facing=east,layer=3,s=true,w=true,waterlogged=true]
conquest:sandstone_architrave_vertical_slab[e=true,facing=east,layer=3,s=true,w=true,waterlogged=false]
conquest:sandstone_architrave_vertical_slab[e=true,facing=east,layer=3,s=true,w=false,waterlogged=true]
conquest:sandstone_architrave_vertical_slab[e=true,facing=east,layer=3,s=true,w=false,waterlogged=false]
conquest:sandstone_architrave_vertical_slab[e=true,facing=east,layer=3,s=false,w=true,waterlogged=true]
conquest:sandstone_architrave_vertical_slab[e=true,facing=east,layer=3,s=false,w=true,waterlogged=false]
conquest:sandstone_architrave_vertical_slab[e=true,facing=east,layer=3,s=false,w=false,waterlogged=true]
conquest:sandstone_architrave_vertical_slab[e=true,facing=east,layer=3,s=false,w=false,waterlogged=false]
conquest:sandstone_architrave_vertical_slab[e=false,facing=north,layer=1,s=true,w=true,waterlogged=true]
conquest:sandstone_architrave_vertical_slab[e=false,facing=north,layer=1,s=true,w=true,waterlogged=false]
conquest:sandstone_architrave_vertical_slab[e=false,facing=north,layer=1,s=true,w=false,waterlogged=true]
conquest:sandstone_architrave_vertical_slab[e=false,facing=north,layer=1,s=true,w=false,waterlogged=false]
conquest:sandstone_architrave_vertical_slab[e=false,facing=north,layer=1,s=false,w=true,waterlogged=true]
conquest:sandstone_architrave_vertical_slab[e=false,facing=north,layer=1,s=false,w=true,waterlogged=false]
conquest:sandstone_architrave_vertical_slab[e=false,facing=north,layer=1,s=false,w=false,waterlogged=true]
conquest:sandstone_architrave_vertical_slab[e=false,facing=north,layer=1,s=false,w=false,waterlogged=false]
conquest:sandstone_architrave_vertical_slab[e=false,facing=north,layer=2,s=true,w=true,waterlogged=true]
conquest:sandstone_architrave_vertical_slab[e=false,facing=north,layer=2,s=true,w=true,waterlogged=false]
conquest:sandstone_architrave_vertical_slab[e=false,facing=north,layer=2,s=true,w=false,waterlogged=true]
conquest:sandstone_architrave_vertical_slab[e=false,facing=north,layer=2,s=true,w=false,waterlogged=false]
conquest:sandstone_architrave_vertical_slab[e=false,facing=north,layer=2,s=false,w=true,waterlogged=true]
conquest:sandstone_architrave_vertical_slab[e=false,facing=north,layer=2,s=false,w=true,waterlogged=false]
conquest:sandstone_architrave_vertical_slab[e=false,facing=north,layer=2,s=false,w=false,waterlogged=true]
conquest:sandstone_architrave_vertical_slab[e=false,facing=north,layer=2,s=false,w=false,waterlogged=false]
conquest:sandstone_architrave_vertical_slab[e=false,facing=north,layer=3,s=true,w=true,waterlogged=true]
conquest:sandstone_architrave_vertical_slab[e=false,facing=north,layer=3,s=true,w=true,waterlogged=false]
conquest:sandstone_architrave_vertical_slab[e=false,facing=north,layer=3,s=true,w=false,waterlogged=true]
conquest:sandstone_architrave_vertical_slab[e=false,facing=north,layer=3,s=true,w=false,waterlogged=false]
conquest:sandstone_architrave_vertical_slab[e=false,facing=north,layer=3,s=false,w=true,waterlogged=true]
conquest:sandstone_architrave_vertical_slab[e=false,facing=north,layer=3,s=false,w=true,waterlogged=false]
conquest:sandstone_architrave_vertical_slab[e=false,facing=north,layer=3,s=false,w=false,waterlogged=true]
conquest:sandstone_architrave_vertical_slab[e=false,facing=north,layer=3,s=false,w=false,waterlogged=false]
conquest:sandstone_architrave_vertical_slab[e=false,facing=south,layer=1,s=true,w=true,waterlogged=true]
conquest:sandstone_architrave_vertical_slab[e=false,facing=south,layer=1,s=true,w=true,waterlogged=false]
conquest:sandstone_architrave_vertical_slab[e=false,facing=south,layer=1,s=true,w=false,waterlogged=true]
conquest:sandstone_architrave_vertical_slab[e=false,facing=south,layer=1,s=true,w=false,waterlogged=false]
conquest:sandstone_architrave_vertical_slab[e=false,facing=south,layer=1,s=false,w=true,waterlogged=true]
conquest:sandstone_architrave_vertical_slab[e=false,facing=south,layer=1,s=false,w=true,waterlogged=false]
conquest:sandstone_architrave_vertical_slab[e=false,facing=south,layer=1,s=false,w=false,waterlogged=true]
conquest:sandstone_architrave_vertical_slab[e=false,facing=south,layer=1,s=false,w=false,waterlogged=false]
conquest:sandstone_architrave_vertical_slab[e=false,facing=south,layer=2,s=true,w=true,waterlogged=true]
conquest:sandstone_architrave_vertical_slab[e=false,facing=south,layer=2,s=true,w=true,waterlogged=false]
conquest:sandstone_architrave_vertical_slab[e=false,facing=south,layer=2,s=true,w=false,waterlogged=true]
conquest:sandstone_architrave_vertical_slab[e=false,facing=south,layer=2,s=true,w=false,waterlogged=false]
conquest:sandstone_architrave_vertical_slab[e=false,facing=south,layer=2,s=false,w=true,waterlogged=true]
conquest:sandstone_architrave_vertical_slab[e=false,facing=south,layer=2,s=false,w=true,waterlogged=false]
conquest:sandstone_architrave_vertical_slab[e=false,facing=south,layer=2,s=false,w=false,waterlogged=true]
conquest:sandstone_architrave_vertical_slab[e=false,facing=south,layer=2,s=false,w=false,waterlogged=false]
conquest:sandstone_architrave_vertical_slab[e=false,facing=south,layer=3,s=true,w=true,waterlogged=true]
conquest:sandstone_architrave_vertical_slab[e=false,facing=south,layer=3,s=true,w=true,waterlogged=false]
conquest:sandstone_architrave_vertical_slab[e=false,facing=south,layer=3,s=true,w=false,waterlogged=true]
conquest:sandstone_architrave_vertical_slab[e=false,facing=south,layer=3,s=true,w=false,waterlogged=false]
conquest:sandstone_architrave_vertical_slab[e=false,facing=south,layer=3,s=false,w=true,waterlogged=true]
conquest:sandstone_architrave_vertical_slab[e=false,facing=south,layer=3,s=false,w=true,waterlogged=false]
conquest:sandstone_architrave_vertical_slab[e=false,facing=south,layer=3,s=false,w=false,waterlogged=true]
conquest:sandstone_architrave_vertical_slab[e=false,facing=south,layer=3,s=false,w=false,waterlogged=false]
conquest:sandstone_architrave_vertical_slab[e=false,facing=west,layer=1,s=true,w=true,waterlogged=true]
conquest:sandstone_architrave_vertical_slab[e=false,facing=west,layer=1,s=true,w=true,waterlogged=false]
conquest:sandstone_architrave_vertical_slab[e=false,facing=west,layer=1,s=true,w=false,waterlogged=true]
conquest:sandstone_architrave_vertical_slab[e=false,facing=west,layer=1,s=true,w=false,waterlogged=false]
conquest:sandstone_architrave_vertical_slab[e=false,facing=west,layer=1,s=false,w=true,waterlogged=true]
conquest:sandstone_architrave_vertical_slab[e=false,facing=west,layer=1,s=false,w=true,waterlogged=false]
conquest:sandstone_architrave_vertical_slab[e=false,facing=west,layer=1,s=false,w=false,waterlogged=true]
conquest:sandstone_architrave_vertical_slab[e=false,facing=west,layer=1,s=false,w=false,waterlogged=false]
conquest:sandstone_architrave_vertical_slab[e=false,facing=west,layer=2,s=true,w=true,waterlogged=true]
conquest:sandstone_architrave_vertical_slab[e=false,facing=west,layer=2,s=true,w=true,waterlogged=false]
conquest:sandstone_architrave_vertical_slab[e=false,facing=west,layer=2,s=true,w=false,waterlogged=true]
conquest:sandstone_architrave_vertical_slab[e=false,facing=west,layer=2,s=true,w=false,waterlogged=false]
conquest:sandstone_architrave_vertical_slab[e=false,facing=west,layer=2,s=false,w=true,waterlogged=true]
conquest:sandstone_architrave_vertical_slab[e=false,facing=west,layer=2,s=false,w=true,waterlogged=false]
conquest:sandstone_architrave_vertical_slab[e=false,facing=west,layer=2,s=false,w=false,waterlogged=true]
conquest:sandstone_architrave_vertical_slab[e=false,facing=west,layer=2,s=false,w=false,waterlogged=false]
conquest:sandstone_architrave_vertical_slab[e=false,facing=west,layer=3,s=true,w=true,waterlogged=true]
conquest:sandstone_architrave_vertical_slab[e=false,facing=west,layer=3,s=true,w=true,waterlogged=false]
conquest:sandstone_architrave_vertical_slab[e=false,facing=west,layer=3,s=true,w=false,waterlogged=true]
conquest:sandstone_architrave_vertical_slab[e=false,facing=west,layer=3,s=true,w=false,waterlogged=false]
conquest:sandstone_architrave_vertical_slab[e=false,facing=west,layer=3,s=false,w=true,waterlogged=true]
conquest:sandstone_architrave_vertical_slab[e=false,facing=west,layer=3,s=false,w=true,waterlogged=false]
conquest:sandstone_architrave_vertical_slab[e=false,facing=west,layer=3,s=false,w=false,waterlogged=true]
conquest:sandstone_architrave_vertical_slab[e=false,facing=west,layer=3,s=false,w=false,waterlogged=false]
conquest:sandstone_architrave_vertical_slab[e=false,facing=east,layer=1,s=true,w=true,waterlogged=true]
conquest:sandstone_architrave_vertical_slab[e=false,facing=east,layer=1,s=true,w=true,waterlogged=false]
conquest:sandstone_architrave_vertical_slab[e=false,facing=east,layer=1,s=true,w=false,waterlogged=true]
conquest:sandstone_architrave_vertical_slab[e=false,facing=east,layer=1,s=true,w=false,waterlogged=false]
conquest:sandstone_architrave_vertical_slab[e=false,facing=east,layer=1,s=false,w=true,waterlogged=true]
conquest:sandstone_architrave_vertical_slab[e=false,facing=east,layer=1,s=false,w=true,waterlogged=false]
conquest:sandstone_architrave_vertical_slab[e=false,facing=east,layer=1,s=false,w=false,waterlogged=true]
conquest:sandstone_architrave_vertical_slab[e=false,facing=east,layer=1,s=false,w=false,waterlogged=false]
conquest:sandstone_architrave_vertical_slab[e=false,facing=east,layer=2,s=true,w=true,waterlogged=true]
conquest:sandstone_architrave_vertical_slab[e=false,facing=east,layer=2,s=true,w=true,waterlogged=false]
conquest:sandstone_architrave_vertical_slab[e=false,facing=east,layer=2,s=true,w=false,waterlogged=true]
conquest:sandstone_architrave_vertical_slab[e=false,facing=east,layer=2,s=true,w=false,waterlogged=false]
conquest:sandstone_architrave_vertical_slab[e=false,facing=east,layer=2,s=false,w=true,waterlogged=true]
conquest:sandstone_architrave_vertical_slab[e=false,facing=east,layer=2,s=false,w=true,waterlogged=false]
conquest:sandstone_architrave_vertical_slab[e=false,facing=east,layer=2,s=false,w=false,waterlogged=true]
conquest:sandstone_architrave_vertical_slab[e=false,facing=east,layer=2,s=false,w=false,waterlogged=false]
conquest:sandstone_architrave_vertical_slab[e=false,facing=east,layer=3,s=true,w=true,waterlogged=true]
conquest:sandstone_architrave_vertical_slab[e=false,facing=east,layer=3,s=true,w=true,waterlogged=false]
conquest:sandstone_architrave_vertical_slab[e=false,facing=east,layer=3,s=true,w=false,waterlogged=true]
conquest:sandstone_architrave_vertical_slab[e=false,facing=east,layer=3,s=true,w=false,waterlogged=false]
conquest:sandstone_architrave_vertical_slab[e=false,facing=east,layer=3,s=false,w=true,waterlogged=true]
conquest:sandstone_architrave_vertical_slab[e=false,facing=east,layer=3,s=false,w=true,waterlogged=false]
conquest:sandstone_architrave_vertical_slab[e=false,facing=east,layer=3,s=false,w=false,waterlogged=true]
conquest:sandstone_architrave_vertical_slab[e=false,facing=east,layer=3,s=false,w=false,waterlogged=false]
conquest:sandstone_architrave_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:sandstone_architrave_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:sandstone_architrave_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:sandstone_architrave_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:sandstone_architrave_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:sandstone_architrave_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:sandstone_architrave_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:sandstone_architrave_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:sandstone_architrave_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:sandstone_architrave_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:sandstone_architrave_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:sandstone_architrave_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:sandstone_architrave_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:sandstone_architrave_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:sandstone_architrave_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:sandstone_architrave_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:sandstone_architrave_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:sandstone_architrave_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:sandstone_architrave_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:sandstone_architrave_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:sandstone_architrave_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:sandstone_architrave_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:sandstone_architrave_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:sandstone_architrave_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:sandstone_architrave_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:sandstone_architrave_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:sandstone_architrave_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:sandstone_architrave_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:sandstone_architrave_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:sandstone_architrave_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:sandstone_architrave_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:sandstone_architrave_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:sandstone_architrave_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:sandstone_architrave_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:sandstone_architrave_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:sandstone_architrave_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:sandstone_architrave_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:sandstone_architrave_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:sandstone_architrave_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:sandstone_architrave_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:sandstone_architrave_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:sandstone_architrave_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:sandstone_architrave_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:sandstone_architrave_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:sandstone_architrave_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:sandstone_architrave_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:sandstone_architrave_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:sandstone_architrave_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:sandstone_architrave_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:sandstone_architrave_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:sandstone_architrave_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:sandstone_architrave_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:sandstone_architrave_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:sandstone_architrave_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:sandstone_architrave_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:sandstone_architrave_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:sandstone_architrave_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:sandstone_architrave_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:sandstone_architrave_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:sandstone_architrave_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:sandstone_architrave_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:sandstone_architrave_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:sandstone_architrave_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:sandstone_architrave_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:sandstone_arrowslit[facing=north,waterlogged=true]
conquest:sandstone_arrowslit[facing=north,waterlogged=false]
conquest:sandstone_arrowslit[facing=south,waterlogged=true]
conquest:sandstone_arrowslit[facing=south,waterlogged=false]
conquest:sandstone_arrowslit[facing=west,waterlogged=true]
conquest:sandstone_arrowslit[facing=west,waterlogged=false]
conquest:sandstone_arrowslit[facing=east,waterlogged=true]
conquest:sandstone_arrowslit[facing=east,waterlogged=false]
conquest:sandstone_balustrade[axis=x,waterlogged=true]
conquest:sandstone_balustrade[axis=x,waterlogged=false]
conquest:sandstone_balustrade[axis=y,waterlogged=true]
conquest:sandstone_balustrade[axis=y,waterlogged=false]
conquest:sandstone_balustrade[axis=z,waterlogged=true]
conquest:sandstone_balustrade[axis=z,waterlogged=false]
conquest:sandstone_bordered_stucco_pillar[layer=1,waterlogged=true]
conquest:sandstone_bordered_stucco_pillar[layer=1,waterlogged=false]
conquest:sandstone_bordered_stucco_pillar[layer=2,waterlogged=true]
conquest:sandstone_bordered_stucco_pillar[layer=2,waterlogged=false]
conquest:sandstone_bordered_stucco_pillar[layer=3,waterlogged=true]
conquest:sandstone_bordered_stucco_pillar[layer=3,waterlogged=false]
conquest:sandstone_bordered_stucco_vertical_corner[facing=north,layer=1,waterlogged=true]
conquest:sandstone_bordered_stucco_vertical_corner[facing=north,layer=1,waterlogged=false]
conquest:sandstone_bordered_stucco_vertical_corner[facing=north,layer=2,waterlogged=true]
conquest:sandstone_bordered_stucco_vertical_corner[facing=north,layer=2,waterlogged=false]
conquest:sandstone_bordered_stucco_vertical_corner[facing=north,layer=3,waterlogged=true]
conquest:sandstone_bordered_stucco_vertical_corner[facing=north,layer=3,waterlogged=false]
conquest:sandstone_bordered_stucco_vertical_corner[facing=north,layer=4,waterlogged=true]
conquest:sandstone_bordered_stucco_vertical_corner[facing=north,layer=4,waterlogged=false]
conquest:sandstone_bordered_stucco_vertical_corner[facing=south,layer=1,waterlogged=true]
conquest:sandstone_bordered_stucco_vertical_corner[facing=south,layer=1,waterlogged=false]
conquest:sandstone_bordered_stucco_vertical_corner[facing=south,layer=2,waterlogged=true]
conquest:sandstone_bordered_stucco_vertical_corner[facing=south,layer=2,waterlogged=false]
conquest:sandstone_bordered_stucco_vertical_corner[facing=south,layer=3,waterlogged=true]
conquest:sandstone_bordered_stucco_vertical_corner[facing=south,layer=3,waterlogged=false]
conquest:sandstone_bordered_stucco_vertical_corner[facing=south,layer=4,waterlogged=true]
conquest:sandstone_bordered_stucco_vertical_corner[facing=south,layer=4,waterlogged=false]
conquest:sandstone_bordered_stucco_vertical_corner[facing=west,layer=1,waterlogged=true]
conquest:sandstone_bordered_stucco_vertical_corner[facing=west,layer=1,waterlogged=false]
conquest:sandstone_bordered_stucco_vertical_corner[facing=west,layer=2,waterlogged=true]
conquest:sandstone_bordered_stucco_vertical_corner[facing=west,layer=2,waterlogged=false]
conquest:sandstone_bordered_stucco_vertical_corner[facing=west,layer=3,waterlogged=true]
conquest:sandstone_bordered_stucco_vertical_corner[facing=west,layer=3,waterlogged=false]
conquest:sandstone_bordered_stucco_vertical_corner[facing=west,layer=4,waterlogged=true]
conquest:sandstone_bordered_stucco_vertical_corner[facing=west,layer=4,waterlogged=false]
conquest:sandstone_bordered_stucco_vertical_corner[facing=east,layer=1,waterlogged=true]
conquest:sandstone_bordered_stucco_vertical_corner[facing=east,layer=1,waterlogged=false]
conquest:sandstone_bordered_stucco_vertical_corner[facing=east,layer=2,waterlogged=true]
conquest:sandstone_bordered_stucco_vertical_corner[facing=east,layer=2,waterlogged=false]
conquest:sandstone_bordered_stucco_vertical_corner[facing=east,layer=3,waterlogged=true]
conquest:sandstone_bordered_stucco_vertical_corner[facing=east,layer=3,waterlogged=false]
conquest:sandstone_bordered_stucco_vertical_corner[facing=east,layer=4,waterlogged=true]
conquest:sandstone_bordered_stucco_vertical_corner[facing=east,layer=4,waterlogged=false]
conquest:sandstone_bordered_stucco_vertical_quarter[facing=north,layer=1,waterlogged=true]
conquest:sandstone_bordered_stucco_vertical_quarter[facing=north,layer=1,waterlogged=false]
conquest:sandstone_bordered_stucco_vertical_quarter[facing=north,layer=2,waterlogged=true]
conquest:sandstone_bordered_stucco_vertical_quarter[facing=north,layer=2,waterlogged=false]
conquest:sandstone_bordered_stucco_vertical_quarter[facing=north,layer=3,waterlogged=true]
conquest:sandstone_bordered_stucco_vertical_quarter[facing=north,layer=3,waterlogged=false]
conquest:sandstone_bordered_stucco_vertical_quarter[facing=north,layer=4,waterlogged=true]
conquest:sandstone_bordered_stucco_vertical_quarter[facing=north,layer=4,waterlogged=false]
conquest:sandstone_bordered_stucco_vertical_quarter[facing=south,layer=1,waterlogged=true]
conquest:sandstone_bordered_stucco_vertical_quarter[facing=south,layer=1,waterlogged=false]
conquest:sandstone_bordered_stucco_vertical_quarter[facing=south,layer=2,waterlogged=true]
conquest:sandstone_bordered_stucco_vertical_quarter[facing=south,layer=2,waterlogged=false]
conquest:sandstone_bordered_stucco_vertical_quarter[facing=south,layer=3,waterlogged=true]
conquest:sandstone_bordered_stucco_vertical_quarter[facing=south,layer=3,waterlogged=false]
conquest:sandstone_bordered_stucco_vertical_quarter[facing=south,layer=4,waterlogged=true]
conquest:sandstone_bordered_stucco_vertical_quarter[facing=south,layer=4,waterlogged=false]
conquest:sandstone_bordered_stucco_vertical_quarter[facing=west,layer=1,waterlogged=true]
conquest:sandstone_bordered_stucco_vertical_quarter[facing=west,layer=1,waterlogged=false]
conquest:sandstone_bordered_stucco_vertical_quarter[facing=west,layer=2,waterlogged=true]
conquest:sandstone_bordered_stucco_vertical_quarter[facing=west,layer=2,waterlogged=false]
conquest:sandstone_bordered_stucco_vertical_quarter[facing=west,layer=3,waterlogged=true]
conquest:sandstone_bordered_stucco_vertical_quarter[facing=west,layer=3,waterlogged=false]
conquest:sandstone_bordered_stucco_vertical_quarter[facing=west,layer=4,waterlogged=true]
conquest:sandstone_bordered_stucco_vertical_quarter[facing=west,layer=4,waterlogged=false]
conquest:sandstone_bordered_stucco_vertical_quarter[facing=east,layer=1,waterlogged=true]
conquest:sandstone_bordered_stucco_vertical_quarter[facing=east,layer=1,waterlogged=false]
conquest:sandstone_bordered_stucco_vertical_quarter[facing=east,layer=2,waterlogged=true]
conquest:sandstone_bordered_stucco_vertical_quarter[facing=east,layer=2,waterlogged=false]
conquest:sandstone_bordered_stucco_vertical_quarter[facing=east,layer=3,waterlogged=true]
conquest:sandstone_bordered_stucco_vertical_quarter[facing=east,layer=3,waterlogged=false]
conquest:sandstone_bordered_stucco_vertical_quarter[facing=east,layer=4,waterlogged=true]
conquest:sandstone_bordered_stucco_vertical_quarter[facing=east,layer=4,waterlogged=false]
conquest:sandstone_bordered_stucco_vertical_slab[facing=north,layer=1,waterlogged=true]
conquest:sandstone_bordered_stucco_vertical_slab[facing=north,layer=1,waterlogged=false]
conquest:sandstone_bordered_stucco_vertical_slab[facing=north,layer=2,waterlogged=true]
conquest:sandstone_bordered_stucco_vertical_slab[facing=north,layer=2,waterlogged=false]
conquest:sandstone_bordered_stucco_vertical_slab[facing=north,layer=3,waterlogged=true]
conquest:sandstone_bordered_stucco_vertical_slab[facing=north,layer=3,waterlogged=false]
conquest:sandstone_bordered_stucco_vertical_slab[facing=north,layer=4,waterlogged=true]
conquest:sandstone_bordered_stucco_vertical_slab[facing=north,layer=4,waterlogged=false]
conquest:sandstone_bordered_stucco_vertical_slab[facing=south,layer=1,waterlogged=true]
conquest:sandstone_bordered_stucco_vertical_slab[facing=south,layer=1,waterlogged=false]
conquest:sandstone_bordered_stucco_vertical_slab[facing=south,layer=2,waterlogged=true]
conquest:sandstone_bordered_stucco_vertical_slab[facing=south,layer=2,waterlogged=false]
conquest:sandstone_bordered_stucco_vertical_slab[facing=south,layer=3,waterlogged=true]
conquest:sandstone_bordered_stucco_vertical_slab[facing=south,layer=3,waterlogged=false]
conquest:sandstone_bordered_stucco_vertical_slab[facing=south,layer=4,waterlogged=true]
conquest:sandstone_bordered_stucco_vertical_slab[facing=south,layer=4,waterlogged=false]
conquest:sandstone_bordered_stucco_vertical_slab[facing=west,layer=1,waterlogged=true]
conquest:sandstone_bordered_stucco_vertical_slab[facing=west,layer=1,waterlogged=false]
conquest:sandstone_bordered_stucco_vertical_slab[facing=west,layer=2,waterlogged=true]
conquest:sandstone_bordered_stucco_vertical_slab[facing=west,layer=2,waterlogged=false]
conquest:sandstone_bordered_stucco_vertical_slab[facing=west,layer=3,waterlogged=true]
conquest:sandstone_bordered_stucco_vertical_slab[facing=west,layer=3,waterlogged=false]
conquest:sandstone_bordered_stucco_vertical_slab[facing=west,layer=4,waterlogged=true]
conquest:sandstone_bordered_stucco_vertical_slab[facing=west,layer=4,waterlogged=false]
conquest:sandstone_bordered_stucco_vertical_slab[facing=east,layer=1,waterlogged=true]
conquest:sandstone_bordered_stucco_vertical_slab[facing=east,layer=1,waterlogged=false]
conquest:sandstone_bordered_stucco_vertical_slab[facing=east,layer=2,waterlogged=true]
conquest:sandstone_bordered_stucco_vertical_slab[facing=east,layer=2,waterlogged=false]
conquest:sandstone_bordered_stucco_vertical_slab[facing=east,layer=3,waterlogged=true]
conquest:sandstone_bordered_stucco_vertical_slab[facing=east,layer=3,waterlogged=false]
conquest:sandstone_bordered_stucco_vertical_slab[facing=east,layer=4,waterlogged=true]
conquest:sandstone_bordered_stucco_vertical_slab[facing=east,layer=4,waterlogged=false]
conquest:sandstone_bordered_stucco_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:sandstone_bordered_stucco_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:sandstone_bordered_stucco_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:sandstone_bordered_stucco_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:sandstone_bordered_stucco_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:sandstone_bordered_stucco_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:sandstone_bordered_stucco_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:sandstone_bordered_stucco_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:sandstone_bordered_stucco_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:sandstone_bordered_stucco_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:sandstone_bordered_stucco_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:sandstone_bordered_stucco_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:sandstone_bordered_stucco_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:sandstone_bordered_stucco_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:sandstone_bordered_stucco_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:sandstone_bordered_stucco_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:sandstone_bordered_stucco_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:sandstone_bordered_stucco_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:sandstone_bordered_stucco_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:sandstone_bordered_stucco_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:sandstone_bordered_stucco_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:sandstone_bordered_stucco_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:sandstone_bordered_stucco_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:sandstone_bordered_stucco_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:sandstone_bordered_stucco_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:sandstone_bordered_stucco_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:sandstone_bordered_stucco_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:sandstone_bordered_stucco_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:sandstone_bordered_stucco_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:sandstone_bordered_stucco_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:sandstone_bordered_stucco_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:sandstone_bordered_stucco_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:sandstone_bordered_stucco_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:sandstone_bordered_stucco_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:sandstone_bordered_stucco_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:sandstone_bordered_stucco_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:sandstone_bordered_stucco_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:sandstone_bordered_stucco_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:sandstone_bordered_stucco_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:sandstone_bordered_stucco_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:sandstone_bordered_stucco_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:sandstone_bordered_stucco_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:sandstone_bordered_stucco_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:sandstone_bordered_stucco_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:sandstone_bordered_stucco_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:sandstone_bordered_stucco_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:sandstone_bordered_stucco_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:sandstone_bordered_stucco_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:sandstone_bordered_stucco_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:sandstone_bordered_stucco_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:sandstone_bordered_stucco_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:sandstone_bordered_stucco_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:sandstone_bordered_stucco_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:sandstone_bordered_stucco_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:sandstone_bordered_stucco_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:sandstone_bordered_stucco_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:sandstone_bordered_stucco_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:sandstone_bordered_stucco_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:sandstone_bordered_stucco_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:sandstone_bordered_stucco_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:sandstone_bordered_stucco_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:sandstone_bordered_stucco_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:sandstone_bordered_stucco_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:sandstone_bordered_stucco_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:sandstone_bordered_stucco_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:sandstone_bordered_stucco_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:sandstone_bordered_stucco_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:sandstone_bordered_stucco_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:sandstone_bordered_stucco_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:sandstone_bordered_stucco_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:sandstone_bordered_stucco_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:sandstone_bordered_stucco_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:sandstone_bordered_stucco_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:sandstone_bordered_stucco_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:sandstone_bordered_stucco_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:sandstone_bordered_stucco_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:sandstone_bordered_stucco_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:sandstone_bordered_stucco_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:sandstone_bordered_stucco_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:sandstone_bordered_stucco_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:sandstone_bordered_stucco_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:sandstone_bordered_stucco_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:sandstone_bordered_stucco_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:sandstone_bordered_stucco_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:sandstone_bordered_stucco_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:sandstone_bordered_stucco_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:sandstone_bordered_stucco_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:sandstone_bordered_stucco_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:sandstone_bordered_stucco_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:sandstone_bordered_stucco_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:sandstone_bordered_stucco_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:sandstone_bordered_stucco_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:sandstone_bordered_stucco_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:sandstone_bordered_stucco_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:sandstone_bordered_stucco_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:sandstone_bordered_stucco_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:sandstone_bordered_stucco_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:sandstone_bordered_stucco_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:sandstone_bordered_stucco_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:sandstone_bordered_stucco_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:sandstone_bordered_stucco_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:sandstone_bordered_stucco_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:sandstone_bordered_stucco_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:sandstone_bordered_stucco_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:sandstone_bordered_stucco_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:sandstone_bordered_stucco_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:sandstone_bordered_stucco_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:sandstone_bordered_stucco_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:sandstone_bordered_stucco_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:sandstone_bordered_stucco_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:sandstone_bordered_stucco_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:sandstone_bordered_stucco_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:sandstone_bordered_stucco_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:sandstone_bordered_stucco_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:sandstone_bordered_stucco_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:sandstone_bordered_stucco_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:sandstone_bordered_stucco_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:sandstone_bordered_stucco_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:sandstone_bordered_stucco_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:sandstone_bordered_stucco_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:sandstone_bordered_stucco_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:sandstone_bordered_stucco_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:sandstone_bordered_stucco_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:sandstone_bordered_stucco_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:sandstone_bordered_stucco_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:sandstone_bordered_stucco_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:sandstone_bordered_stucco_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:sandstone_bordered_stucco_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:sandstone_bordered_stucco_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:sandstone_bordered_stucco_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:sandstone_bordered_stucco_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:sandstone_bordered_stucco_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:sandstone_bordered_stucco_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:sandstone_bordered_stucco_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:sandstone_bordered_stucco_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:sandstone_bordered_stucco_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:sandstone_bordered_stucco_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:sandstone_bordered_stucco_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:sandstone_bordered_stucco_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:sandstone_bordered_stucco_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:sandstone_bordered_stucco_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:sandstone_bordered_stucco_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:sandstone_bordered_stucco_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:sandstone_bordered_stucco_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:sandstone_bordered_stucco_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:sandstone_bordered_stucco_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:sandstone_bordered_stucco_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:sandstone_bordered_stucco_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:sandstone_bordered_stucco_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:sandstone_bordered_stucco_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:sandstone_bordered_stucco_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:sandstone_bordered_stucco_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:sandstone_bordered_stucco_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:sandstone_bordered_stucco_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:sandstone_bordered_stucco_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:sandstone_bordered_stucco_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:sandstone_bordered_stucco_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:sandstone_bordered_stucco_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:sandstone_bordered_stucco_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:sandstone_bordered_stucco_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:sandstone_bordered_stucco_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:sandstone_bordered_stucco_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:sandstone_bordered_stucco_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:sandstone_bordered_stucco_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:sandstone_bordered_stucco_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:sandstone_bordered_stucco_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:sandstone_bordered_stucco_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:sandstone_bordered_stucco_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:sandstone_bordered_stucco_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:sandstone_bordered_stucco_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:sandstone_bordered_stucco_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:sandstone_bordered_stucco_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:sandstone_bordered_stucco_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:sandstone_bordered_stucco_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:sandstone_bordered_stucco_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:sandstone_bordered_stucco_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:sandstone_bordered_stucco_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:sandstone_bordered_stucco_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:sandstone_bordered_stucco_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:sandstone_bordered_stucco_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:sandstone_bordered_stucco_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:sandstone_bordered_stucco_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:sandstone_bordered_stucco_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:sandstone_bordered_stucco_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:sandstone_bordered_stucco_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:sandstone_bordered_stucco_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:sandstone_bordered_stucco_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:sandstone_bordered_stucco_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:sandstone_bordered_stucco_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:sandstone_bordered_stucco_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:sandstone_bordered_stucco_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:sandstone_bordered_stucco_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:sandstone_bordered_stucco_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:sandstone_bordered_stucco_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:sandstone_bordered_stucco_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:sandstone_bordered_stucco_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:sandstone_bordered_stucco_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:sandstone_bordered_stucco_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:sandstone_bordered_stucco_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:sandstone_bordered_stucco_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:sandstone_bordered_stucco_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:sandstone_bordered_stucco_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:sandstone_bordered_stucco_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:sandstone_bordered_stucco_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:sandstone_bordered_stucco_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:sandstone_bordered_stucco_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:sandstone_bordered_stucco_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:sandstone_bordered_stucco_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:sandstone_bordered_stucco_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:sandstone_bordered_stucco_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:sandstone_bordered_stucco_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:sandstone_bordered_stucco_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:sandstone_bordered_stucco_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:sandstone_bordered_stucco_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:sandstone_bordered_stucco_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:sandstone_bordered_stucco_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:sandstone_bordered_stucco_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:sandstone_bordered_stucco_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:sandstone_bordered_stucco_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:sandstone_bordered_stucco_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:sandstone_bordered_stucco_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:sandstone_bordered_stucco_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:sandstone_bordered_stucco_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:sandstone_bordered_stucco_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:sandstone_bordered_stucco_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:sandstone_bordered_stucco_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:sandstone_bordered_stucco_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:sandstone_bordered_stucco_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:sandstone_bordered_stucco_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:sandstone_bordered_stucco_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:sandstone_bordered_stucco_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:sandstone_bordered_stucco_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:sandstone_bordered_stucco_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:sandstone_bordered_stucco_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:sandstone_bordered_stucco_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:sandstone_bordered_stucco_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:sandstone_bordered_stucco_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:sandstone_bordered_stucco_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:sandstone_bordered_stucco_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:sandstone_bordered_stucco_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:sandstone_bordered_stucco_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:sandstone_bordered_stucco_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:sandstone_bordered_stucco_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:sandstone_bordered_stucco_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:sandstone_bordered_stucco_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:sandstone_bordered_stucco_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:sandstone_bordered_stucco_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:sandstone_bordered_stucco_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:sandstone_bordered_stucco_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:sandstone_bordered_stucco_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:sandstone_bordered_stucco_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:sandstone_bordered_stucco_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:sandstone_bordered_stucco_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:sandstone_bordered_stucco_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:sandstone_bordered_stucco_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:sandstone_bordered_stucco_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:sandstone_bordered_stucco_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:sandstone_bordered_stucco_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:sandstone_bordered_stucco_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:sandstone_bordered_stucco_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:sandstone_bordered_stucco_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:sandstone_bordered_stucco_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:sandstone_bordered_stucco_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:sandstone_bordered_stucco_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:sandstone_bordered_stucco_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:sandstone_bordered_stucco_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:sandstone_bordered_stucco_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:sandstone_bordered_stucco_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:sandstone_bordered_stucco_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:sandstone_bordered_stucco_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:sandstone_bordered_stucco_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:sandstone_bordered_stucco_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:sandstone_bordered_stucco_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:sandstone_bordered_stucco_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:sandstone_bordered_stucco_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:sandstone_bordered_stucco_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:sandstone_bordered_stucco_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:sandstone_bordered_stucco_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:sandstone_bordered_stucco_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:sandstone_bordered_stucco_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:sandstone_bordered_stucco_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:sandstone_bordered_stucco_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:sandstone_bordered_stucco_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:sandstone_bordered_stucco_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:sandstone_bordered_stucco_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:sandstone_bordered_stucco_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:sandstone_bordered_stucco_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:sandstone_bordered_stucco_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:sandstone_bordered_stucco_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:sandstone_bordered_stucco_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:sandstone_bordered_stucco_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:sandstone_bordered_stucco_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:sandstone_bordered_stucco_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:sandstone_bordered_stucco_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:sandstone_bordered_stucco_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:sandstone_bordered_stucco_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:sandstone_bordered_stucco_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:sandstone_bordered_stucco_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:sandstone_bordered_stucco_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:sandstone_bordered_stucco_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:sandstone_bordered_stucco_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:sandstone_bordered_stucco_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:sandstone_bordered_stucco_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:sandstone_bordered_stucco_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:sandstone_bordered_stucco_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:sandstone_bordered_stucco_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:sandstone_bordered_stucco_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:sandstone_bordered_stucco_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:sandstone_bordered_stucco_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:sandstone_bordered_stucco_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:sandstone_bordered_stucco_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:sandstone_bordered_stucco_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:sandstone_bordered_stucco_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:sandstone_bordered_stucco_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:sandstone_bordered_stucco_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:sandstone_bordered_stucco_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:sandstone_bordered_stucco_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:sandstone_bordered_stucco_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:sandstone_bordered_stucco_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:sandstone_bordered_stucco_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:sandstone_bordered_stucco_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:sandstone_bordered_stucco_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:sandstone_bordered_stucco_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:sandstone_bordered_stucco_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:sandstone_brick
conquest:sandstone_brick_arrowslit[facing=north,waterlogged=true]
conquest:sandstone_brick_arrowslit[facing=north,waterlogged=false]
conquest:sandstone_brick_arrowslit[facing=south,waterlogged=true]
conquest:sandstone_brick_arrowslit[facing=south,waterlogged=false]
conquest:sandstone_brick_arrowslit[facing=west,waterlogged=true]
conquest:sandstone_brick_arrowslit[facing=west,waterlogged=false]
conquest:sandstone_brick_arrowslit[facing=east,waterlogged=true]
conquest:sandstone_brick_arrowslit[facing=east,waterlogged=false]
conquest:sandstone_brick_balustrade[axis=x,waterlogged=true]
conquest:sandstone_brick_balustrade[axis=x,waterlogged=false]
conquest:sandstone_brick_balustrade[axis=y,waterlogged=true]
conquest:sandstone_brick_balustrade[axis=y,waterlogged=false]
conquest:sandstone_brick_balustrade[axis=z,waterlogged=true]
conquest:sandstone_brick_balustrade[axis=z,waterlogged=false]
conquest:sandstone_brick_capital[facing=flat,type=top,waterlogged=true]
conquest:sandstone_brick_capital[facing=flat,type=top,waterlogged=false]
conquest:sandstone_brick_capital[facing=flat,type=bottom,waterlogged=true]
conquest:sandstone_brick_capital[facing=flat,type=bottom,waterlogged=false]
conquest:sandstone_brick_capital[facing=north,type=top,waterlogged=true]
conquest:sandstone_brick_capital[facing=north,type=top,waterlogged=false]
conquest:sandstone_brick_capital[facing=north,type=bottom,waterlogged=true]
conquest:sandstone_brick_capital[facing=north,type=bottom,waterlogged=false]
conquest:sandstone_brick_capital[facing=south,type=top,waterlogged=true]
conquest:sandstone_brick_capital[facing=south,type=top,waterlogged=false]
conquest:sandstone_brick_capital[facing=south,type=bottom,waterlogged=true]
conquest:sandstone_brick_capital[facing=south,type=bottom,waterlogged=false]
conquest:sandstone_brick_capital[facing=east,type=top,waterlogged=true]
conquest:sandstone_brick_capital[facing=east,type=top,waterlogged=false]
conquest:sandstone_brick_capital[facing=east,type=bottom,waterlogged=true]
conquest:sandstone_brick_capital[facing=east,type=bottom,waterlogged=false]
conquest:sandstone_brick_capital[facing=west,type=top,waterlogged=true]
conquest:sandstone_brick_capital[facing=west,type=top,waterlogged=false]
conquest:sandstone_brick_capital[facing=west,type=bottom,waterlogged=true]
conquest:sandstone_brick_capital[facing=west,type=bottom,waterlogged=false]
conquest:sandstone_brick_corner_slab[facing=north,type=top,waterlogged=true]
conquest:sandstone_brick_corner_slab[facing=north,type=top,waterlogged=false]
conquest:sandstone_brick_corner_slab[facing=north,type=bottom,waterlogged=true]
conquest:sandstone_brick_corner_slab[facing=north,type=bottom,waterlogged=false]
conquest:sandstone_brick_corner_slab[facing=south,type=top,waterlogged=true]
conquest:sandstone_brick_corner_slab[facing=south,type=top,waterlogged=false]
conquest:sandstone_brick_corner_slab[facing=south,type=bottom,waterlogged=true]
conquest:sandstone_brick_corner_slab[facing=south,type=bottom,waterlogged=false]
conquest:sandstone_brick_corner_slab[facing=west,type=top,waterlogged=true]
conquest:sandstone_brick_corner_slab[facing=west,type=top,waterlogged=false]
conquest:sandstone_brick_corner_slab[facing=west,type=bottom,waterlogged=true]
conquest:sandstone_brick_corner_slab[facing=west,type=bottom,waterlogged=false]
conquest:sandstone_brick_corner_slab[facing=east,type=top,waterlogged=true]
conquest:sandstone_brick_corner_slab[facing=east,type=top,waterlogged=false]
conquest:sandstone_brick_corner_slab[facing=east,type=bottom,waterlogged=true]
conquest:sandstone_brick_corner_slab[facing=east,type=bottom,waterlogged=false]
conquest:sandstone_brick_eighth_slab[facing=north,type=top,waterlogged=true]
conquest:sandstone_brick_eighth_slab[facing=north,type=top,waterlogged=false]
conquest:sandstone_brick_eighth_slab[facing=north,type=bottom,waterlogged=true]
conquest:sandstone_brick_eighth_slab[facing=north,type=bottom,waterlogged=false]
conquest:sandstone_brick_eighth_slab[facing=south,type=top,waterlogged=true]
conquest:sandstone_brick_eighth_slab[facing=south,type=top,waterlogged=false]
conquest:sandstone_brick_eighth_slab[facing=south,type=bottom,waterlogged=true]
conquest:sandstone_brick_eighth_slab[facing=south,type=bottom,waterlogged=false]
conquest:sandstone_brick_eighth_slab[facing=west,type=top,waterlogged=true]
conquest:sandstone_brick_eighth_slab[facing=west,type=top,waterlogged=false]
conquest:sandstone_brick_eighth_slab[facing=west,type=bottom,waterlogged=true]
conquest:sandstone_brick_eighth_slab[facing=west,type=bottom,waterlogged=false]
conquest:sandstone_brick_eighth_slab[facing=east,type=top,waterlogged=true]
conquest:sandstone_brick_eighth_slab[facing=east,type=top,waterlogged=false]
conquest:sandstone_brick_eighth_slab[facing=east,type=bottom,waterlogged=true]
conquest:sandstone_brick_eighth_slab[facing=east,type=bottom,waterlogged=false]
conquest:sandstone_brick_pillar[layer=1,waterlogged=true]
conquest:sandstone_brick_pillar[layer=1,waterlogged=false]
conquest:sandstone_brick_pillar[layer=2,waterlogged=true]
conquest:sandstone_brick_pillar[layer=2,waterlogged=false]
conquest:sandstone_brick_pillar[layer=3,waterlogged=true]
conquest:sandstone_brick_pillar[layer=3,waterlogged=false]
conquest:sandstone_brick_quarter_slab[facing=north,layer=1,type=top,waterlogged=true]
conquest:sandstone_brick_quarter_slab[facing=north,layer=1,type=top,waterlogged=false]
conquest:sandstone_brick_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=true]
conquest:sandstone_brick_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=false]
conquest:sandstone_brick_quarter_slab[facing=north,layer=2,type=top,waterlogged=true]
conquest:sandstone_brick_quarter_slab[facing=north,layer=2,type=top,waterlogged=false]
conquest:sandstone_brick_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=true]
conquest:sandstone_brick_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=false]
conquest:sandstone_brick_quarter_slab[facing=north,layer=3,type=top,waterlogged=true]
conquest:sandstone_brick_quarter_slab[facing=north,layer=3,type=top,waterlogged=false]
conquest:sandstone_brick_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=true]
conquest:sandstone_brick_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=false]
conquest:sandstone_brick_quarter_slab[facing=south,layer=1,type=top,waterlogged=true]
conquest:sandstone_brick_quarter_slab[facing=south,layer=1,type=top,waterlogged=false]
conquest:sandstone_brick_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=true]
conquest:sandstone_brick_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=false]
conquest:sandstone_brick_quarter_slab[facing=south,layer=2,type=top,waterlogged=true]
conquest:sandstone_brick_quarter_slab[facing=south,layer=2,type=top,waterlogged=false]
conquest:sandstone_brick_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=true]
conquest:sandstone_brick_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=false]
conquest:sandstone_brick_quarter_slab[facing=south,layer=3,type=top,waterlogged=true]
conquest:sandstone_brick_quarter_slab[facing=south,layer=3,type=top,waterlogged=false]
conquest:sandstone_brick_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=true]
conquest:sandstone_brick_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=false]
conquest:sandstone_brick_quarter_slab[facing=west,layer=1,type=top,waterlogged=true]
conquest:sandstone_brick_quarter_slab[facing=west,layer=1,type=top,waterlogged=false]
conquest:sandstone_brick_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=true]
conquest:sandstone_brick_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=false]
conquest:sandstone_brick_quarter_slab[facing=west,layer=2,type=top,waterlogged=true]
conquest:sandstone_brick_quarter_slab[facing=west,layer=2,type=top,waterlogged=false]
conquest:sandstone_brick_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=true]
conquest:sandstone_brick_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=false]
conquest:sandstone_brick_quarter_slab[facing=west,layer=3,type=top,waterlogged=true]
conquest:sandstone_brick_quarter_slab[facing=west,layer=3,type=top,waterlogged=false]
conquest:sandstone_brick_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=true]
conquest:sandstone_brick_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=false]
conquest:sandstone_brick_quarter_slab[facing=east,layer=1,type=top,waterlogged=true]
conquest:sandstone_brick_quarter_slab[facing=east,layer=1,type=top,waterlogged=false]
conquest:sandstone_brick_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=true]
conquest:sandstone_brick_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=false]
conquest:sandstone_brick_quarter_slab[facing=east,layer=2,type=top,waterlogged=true]
conquest:sandstone_brick_quarter_slab[facing=east,layer=2,type=top,waterlogged=false]
conquest:sandstone_brick_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=true]
conquest:sandstone_brick_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=false]
conquest:sandstone_brick_quarter_slab[facing=east,layer=3,type=top,waterlogged=true]
conquest:sandstone_brick_quarter_slab[facing=east,layer=3,type=top,waterlogged=false]
conquest:sandstone_brick_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=true]
conquest:sandstone_brick_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=false]
conquest:sandstone_brick_slab[layers=1,type=top,waterlogged=true]
conquest:sandstone_brick_slab[layers=1,type=top,waterlogged=false]
conquest:sandstone_brick_slab[layers=1,type=bottom,waterlogged=true]
conquest:sandstone_brick_slab[layers=1,type=bottom,waterlogged=false]
conquest:sandstone_brick_slab[layers=2,type=top,waterlogged=true]
conquest:sandstone_brick_slab[layers=2,type=top,waterlogged=false]
conquest:sandstone_brick_slab[layers=2,type=bottom,waterlogged=true]
conquest:sandstone_brick_slab[layers=2,type=bottom,waterlogged=false]
conquest:sandstone_brick_slab[layers=3,type=top,waterlogged=true]
conquest:sandstone_brick_slab[layers=3,type=top,waterlogged=false]
conquest:sandstone_brick_slab[layers=3,type=bottom,waterlogged=true]
conquest:sandstone_brick_slab[layers=3,type=bottom,waterlogged=false]
conquest:sandstone_brick_slab[layers=4,type=top,waterlogged=true]
conquest:sandstone_brick_slab[layers=4,type=top,waterlogged=false]
conquest:sandstone_brick_slab[layers=4,type=bottom,waterlogged=true]
conquest:sandstone_brick_slab[layers=4,type=bottom,waterlogged=false]
conquest:sandstone_brick_slab[layers=5,type=top,waterlogged=true]
conquest:sandstone_brick_slab[layers=5,type=top,waterlogged=false]
conquest:sandstone_brick_slab[layers=5,type=bottom,waterlogged=true]
conquest:sandstone_brick_slab[layers=5,type=bottom,waterlogged=false]
conquest:sandstone_brick_slab[layers=6,type=top,waterlogged=true]
conquest:sandstone_brick_slab[layers=6,type=top,waterlogged=false]
conquest:sandstone_brick_slab[layers=6,type=bottom,waterlogged=true]
conquest:sandstone_brick_slab[layers=6,type=bottom,waterlogged=false]
conquest:sandstone_brick_slab[layers=7,type=top,waterlogged=true]
conquest:sandstone_brick_slab[layers=7,type=top,waterlogged=false]
conquest:sandstone_brick_slab[layers=7,type=bottom,waterlogged=true]
conquest:sandstone_brick_slab[layers=7,type=bottom,waterlogged=false]
conquest:sandstone_brick_slab[layers=8,type=top,waterlogged=true]
conquest:sandstone_brick_slab[layers=8,type=top,waterlogged=false]
conquest:sandstone_brick_slab[layers=8,type=bottom,waterlogged=true]
conquest:sandstone_brick_slab[layers=8,type=bottom,waterlogged=false]
conquest:sandstone_brick_small_arch[direction=northsouth,waterlogged=true]
conquest:sandstone_brick_small_arch[direction=northsouth,waterlogged=false]
conquest:sandstone_brick_small_arch[direction=eastwest,waterlogged=true]
conquest:sandstone_brick_small_arch[direction=eastwest,waterlogged=false]
conquest:sandstone_brick_small_arch_half[facing=north,waterlogged=true]
conquest:sandstone_brick_small_arch_half[facing=north,waterlogged=false]
conquest:sandstone_brick_small_arch_half[facing=south,waterlogged=true]
conquest:sandstone_brick_small_arch_half[facing=south,waterlogged=false]
conquest:sandstone_brick_small_arch_half[facing=west,waterlogged=true]
conquest:sandstone_brick_small_arch_half[facing=west,waterlogged=false]
conquest:sandstone_brick_small_arch_half[facing=east,waterlogged=true]
conquest:sandstone_brick_small_arch_half[facing=east,waterlogged=false]
conquest:sandstone_brick_small_window[down=true,up=true,waterlogged=true]
conquest:sandstone_brick_small_window[down=true,up=true,waterlogged=false]
conquest:sandstone_brick_small_window[down=true,up=false,waterlogged=true]
conquest:sandstone_brick_small_window[down=true,up=false,waterlogged=false]
conquest:sandstone_brick_small_window[down=false,up=true,waterlogged=true]
conquest:sandstone_brick_small_window[down=false,up=true,waterlogged=false]
conquest:sandstone_brick_small_window[down=false,up=false,waterlogged=true]
conquest:sandstone_brick_small_window[down=false,up=false,waterlogged=false]
conquest:sandstone_brick_small_window_half[down=true,facing=north,up=true,waterlogged=true]
conquest:sandstone_brick_small_window_half[down=true,facing=north,up=true,waterlogged=false]
conquest:sandstone_brick_small_window_half[down=true,facing=north,up=false,waterlogged=true]
conquest:sandstone_brick_small_window_half[down=true,facing=north,up=false,waterlogged=false]
conquest:sandstone_brick_small_window_half[down=true,facing=south,up=true,waterlogged=true]
conquest:sandstone_brick_small_window_half[down=true,facing=south,up=true,waterlogged=false]
conquest:sandstone_brick_small_window_half[down=true,facing=south,up=false,waterlogged=true]
conquest:sandstone_brick_small_window_half[down=true,facing=south,up=false,waterlogged=false]
conquest:sandstone_brick_small_window_half[down=true,facing=west,up=true,waterlogged=true]
conquest:sandstone_brick_small_window_half[down=true,facing=west,up=true,waterlogged=false]
conquest:sandstone_brick_small_window_half[down=true,facing=west,up=false,waterlogged=true]
conquest:sandstone_brick_small_window_half[down=true,facing=west,up=false,waterlogged=false]
conquest:sandstone_brick_small_window_half[down=true,facing=east,up=true,waterlogged=true]
conquest:sandstone_brick_small_window_half[down=true,facing=east,up=true,waterlogged=false]
conquest:sandstone_brick_small_window_half[down=true,facing=east,up=false,waterlogged=true]
conquest:sandstone_brick_small_window_half[down=true,facing=east,up=false,waterlogged=false]
conquest:sandstone_brick_small_window_half[down=false,facing=north,up=true,waterlogged=true]
conquest:sandstone_brick_small_window_half[down=false,facing=north,up=true,waterlogged=false]
conquest:sandstone_brick_small_window_half[down=false,facing=north,up=false,waterlogged=true]
conquest:sandstone_brick_small_window_half[down=false,facing=north,up=false,waterlogged=false]
conquest:sandstone_brick_small_window_half[down=false,facing=south,up=true,waterlogged=true]
conquest:sandstone_brick_small_window_half[down=false,facing=south,up=true,waterlogged=false]
conquest:sandstone_brick_small_window_half[down=false,facing=south,up=false,waterlogged=true]
conquest:sandstone_brick_small_window_half[down=false,facing=south,up=false,waterlogged=false]
conquest:sandstone_brick_small_window_half[down=false,facing=west,up=true,waterlogged=true]
conquest:sandstone_brick_small_window_half[down=false,facing=west,up=true,waterlogged=false]
conquest:sandstone_brick_small_window_half[down=false,facing=west,up=false,waterlogged=true]
conquest:sandstone_brick_small_window_half[down=false,facing=west,up=false,waterlogged=false]
conquest:sandstone_brick_small_window_half[down=false,facing=east,up=true,waterlogged=true]
conquest:sandstone_brick_small_window_half[down=false,facing=east,up=true,waterlogged=false]
conquest:sandstone_brick_small_window_half[down=false,facing=east,up=false,waterlogged=true]
conquest:sandstone_brick_small_window_half[down=false,facing=east,up=false,waterlogged=false]
conquest:sandstone_brick_sphere[type=egg,waterlogged=true]
conquest:sandstone_brick_sphere[type=egg,waterlogged=false]
conquest:sandstone_brick_sphere[type=small,waterlogged=true]
conquest:sandstone_brick_sphere[type=small,waterlogged=false]
conquest:sandstone_brick_sphere[type=large,waterlogged=true]
conquest:sandstone_brick_sphere[type=large,waterlogged=false]
conquest:sandstone_brick_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:sandstone_brick_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:sandstone_brick_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:sandstone_brick_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:sandstone_brick_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:sandstone_brick_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:sandstone_brick_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:sandstone_brick_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:sandstone_brick_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:sandstone_brick_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:sandstone_brick_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:sandstone_brick_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:sandstone_brick_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:sandstone_brick_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:sandstone_brick_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:sandstone_brick_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:sandstone_brick_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:sandstone_brick_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:sandstone_brick_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:sandstone_brick_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:sandstone_brick_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:sandstone_brick_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:sandstone_brick_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:sandstone_brick_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:sandstone_brick_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:sandstone_brick_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:sandstone_brick_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:sandstone_brick_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:sandstone_brick_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:sandstone_brick_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:sandstone_brick_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:sandstone_brick_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:sandstone_brick_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:sandstone_brick_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:sandstone_brick_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:sandstone_brick_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:sandstone_brick_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:sandstone_brick_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:sandstone_brick_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:sandstone_brick_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:sandstone_brick_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:sandstone_brick_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:sandstone_brick_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:sandstone_brick_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:sandstone_brick_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:sandstone_brick_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:sandstone_brick_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:sandstone_brick_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:sandstone_brick_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:sandstone_brick_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:sandstone_brick_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:sandstone_brick_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:sandstone_brick_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:sandstone_brick_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:sandstone_brick_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:sandstone_brick_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:sandstone_brick_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:sandstone_brick_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:sandstone_brick_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:sandstone_brick_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:sandstone_brick_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:sandstone_brick_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:sandstone_brick_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:sandstone_brick_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:sandstone_brick_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:sandstone_brick_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:sandstone_brick_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:sandstone_brick_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:sandstone_brick_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:sandstone_brick_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:sandstone_brick_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:sandstone_brick_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:sandstone_brick_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:sandstone_brick_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:sandstone_brick_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:sandstone_brick_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:sandstone_brick_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:sandstone_brick_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:sandstone_brick_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:sandstone_brick_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:sandstone_brick_two_meter_arch[facing=north,type=top]
conquest:sandstone_brick_two_meter_arch[facing=north,type=bottom]
conquest:sandstone_brick_two_meter_arch[facing=south,type=top]
conquest:sandstone_brick_two_meter_arch[facing=south,type=bottom]
conquest:sandstone_brick_two_meter_arch[facing=west,type=top]
conquest:sandstone_brick_two_meter_arch[facing=west,type=bottom]
conquest:sandstone_brick_two_meter_arch[facing=east,type=top]
conquest:sandstone_brick_two_meter_arch[facing=east,type=bottom]
conquest:sandstone_brick_two_meter_arch_half[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:sandstone_brick_two_meter_arch_half[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:sandstone_brick_two_meter_arch_half[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:sandstone_brick_two_meter_arch_half[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:sandstone_brick_two_meter_arch_half[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:sandstone_brick_two_meter_arch_half[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:sandstone_brick_two_meter_arch_half[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:sandstone_brick_two_meter_arch_half[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:sandstone_brick_two_meter_arch_half[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:sandstone_brick_two_meter_arch_half[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:sandstone_brick_two_meter_arch_half[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:sandstone_brick_two_meter_arch_half[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:sandstone_brick_two_meter_arch_half[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:sandstone_brick_two_meter_arch_half[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:sandstone_brick_two_meter_arch_half[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:sandstone_brick_two_meter_arch_half[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:sandstone_brick_two_meter_arch_half[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:sandstone_brick_two_meter_arch_half[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:sandstone_brick_two_meter_arch_half[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:sandstone_brick_two_meter_arch_half[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:sandstone_brick_two_meter_arch_half[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:sandstone_brick_two_meter_arch_half[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:sandstone_brick_two_meter_arch_half[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:sandstone_brick_two_meter_arch_half[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:sandstone_brick_two_meter_arch_half[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:sandstone_brick_two_meter_arch_half[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:sandstone_brick_two_meter_arch_half[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:sandstone_brick_two_meter_arch_half[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:sandstone_brick_two_meter_arch_half[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:sandstone_brick_two_meter_arch_half[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:sandstone_brick_two_meter_arch_half[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:sandstone_brick_two_meter_arch_half[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:sandstone_brick_two_meter_arch_half[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:sandstone_brick_two_meter_arch_half[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:sandstone_brick_two_meter_arch_half[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:sandstone_brick_two_meter_arch_half[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:sandstone_brick_two_meter_arch_half[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:sandstone_brick_two_meter_arch_half[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:sandstone_brick_two_meter_arch_half[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:sandstone_brick_two_meter_arch_half[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:sandstone_brick_two_meter_arch_half[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:sandstone_brick_two_meter_arch_half[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:sandstone_brick_two_meter_arch_half[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:sandstone_brick_two_meter_arch_half[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:sandstone_brick_two_meter_arch_half[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:sandstone_brick_two_meter_arch_half[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:sandstone_brick_two_meter_arch_half[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:sandstone_brick_two_meter_arch_half[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:sandstone_brick_two_meter_arch_half[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:sandstone_brick_two_meter_arch_half[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:sandstone_brick_two_meter_arch_half[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:sandstone_brick_two_meter_arch_half[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:sandstone_brick_two_meter_arch_half[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:sandstone_brick_two_meter_arch_half[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:sandstone_brick_two_meter_arch_half[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:sandstone_brick_two_meter_arch_half[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:sandstone_brick_two_meter_arch_half[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:sandstone_brick_two_meter_arch_half[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:sandstone_brick_two_meter_arch_half[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:sandstone_brick_two_meter_arch_half[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:sandstone_brick_two_meter_arch_half[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:sandstone_brick_two_meter_arch_half[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:sandstone_brick_two_meter_arch_half[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:sandstone_brick_two_meter_arch_half[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:sandstone_brick_vertical_corner[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:sandstone_brick_vertical_corner[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:sandstone_brick_vertical_corner[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:sandstone_brick_vertical_corner[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:sandstone_brick_vertical_corner[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:sandstone_brick_vertical_corner[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:sandstone_brick_vertical_corner[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:sandstone_brick_vertical_corner[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:sandstone_brick_vertical_corner[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:sandstone_brick_vertical_corner[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:sandstone_brick_vertical_corner[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:sandstone_brick_vertical_corner[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:sandstone_brick_vertical_corner[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:sandstone_brick_vertical_corner[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:sandstone_brick_vertical_corner[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:sandstone_brick_vertical_corner[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:sandstone_brick_vertical_corner[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:sandstone_brick_vertical_corner[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:sandstone_brick_vertical_corner[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:sandstone_brick_vertical_corner[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:sandstone_brick_vertical_corner[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:sandstone_brick_vertical_corner[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:sandstone_brick_vertical_corner[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:sandstone_brick_vertical_corner[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:sandstone_brick_vertical_corner[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:sandstone_brick_vertical_corner[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:sandstone_brick_vertical_corner[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:sandstone_brick_vertical_corner[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:sandstone_brick_vertical_corner[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:sandstone_brick_vertical_corner[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:sandstone_brick_vertical_corner[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:sandstone_brick_vertical_corner[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:sandstone_brick_vertical_corner[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:sandstone_brick_vertical_corner[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:sandstone_brick_vertical_corner[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:sandstone_brick_vertical_corner[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:sandstone_brick_vertical_corner[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:sandstone_brick_vertical_corner[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:sandstone_brick_vertical_corner[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:sandstone_brick_vertical_corner[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:sandstone_brick_vertical_corner[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:sandstone_brick_vertical_corner[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:sandstone_brick_vertical_corner[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:sandstone_brick_vertical_corner[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:sandstone_brick_vertical_corner[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:sandstone_brick_vertical_corner[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:sandstone_brick_vertical_corner[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:sandstone_brick_vertical_corner[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:sandstone_brick_vertical_corner[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:sandstone_brick_vertical_corner[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:sandstone_brick_vertical_corner[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:sandstone_brick_vertical_corner[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:sandstone_brick_vertical_corner[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:sandstone_brick_vertical_corner[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:sandstone_brick_vertical_corner[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:sandstone_brick_vertical_corner[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:sandstone_brick_vertical_corner[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:sandstone_brick_vertical_corner[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:sandstone_brick_vertical_corner[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:sandstone_brick_vertical_corner[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:sandstone_brick_vertical_corner[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:sandstone_brick_vertical_corner[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:sandstone_brick_vertical_corner[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:sandstone_brick_vertical_corner[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:sandstone_brick_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:sandstone_brick_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:sandstone_brick_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:sandstone_brick_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:sandstone_brick_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:sandstone_brick_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:sandstone_brick_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:sandstone_brick_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:sandstone_brick_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:sandstone_brick_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:sandstone_brick_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:sandstone_brick_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:sandstone_brick_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:sandstone_brick_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:sandstone_brick_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:sandstone_brick_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:sandstone_brick_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:sandstone_brick_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:sandstone_brick_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:sandstone_brick_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:sandstone_brick_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:sandstone_brick_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:sandstone_brick_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:sandstone_brick_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:sandstone_brick_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:sandstone_brick_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:sandstone_brick_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:sandstone_brick_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:sandstone_brick_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:sandstone_brick_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:sandstone_brick_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:sandstone_brick_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:sandstone_brick_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:sandstone_brick_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:sandstone_brick_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:sandstone_brick_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:sandstone_brick_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:sandstone_brick_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:sandstone_brick_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:sandstone_brick_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:sandstone_brick_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:sandstone_brick_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:sandstone_brick_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:sandstone_brick_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:sandstone_brick_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:sandstone_brick_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:sandstone_brick_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:sandstone_brick_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:sandstone_brick_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:sandstone_brick_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:sandstone_brick_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:sandstone_brick_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:sandstone_brick_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:sandstone_brick_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:sandstone_brick_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:sandstone_brick_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:sandstone_brick_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:sandstone_brick_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:sandstone_brick_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:sandstone_brick_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:sandstone_brick_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:sandstone_brick_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:sandstone_brick_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:sandstone_brick_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:sandstone_brick_vertical_quarter[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:sandstone_brick_vertical_quarter[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:sandstone_brick_vertical_quarter[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:sandstone_brick_vertical_quarter[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:sandstone_brick_vertical_quarter[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:sandstone_brick_vertical_quarter[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:sandstone_brick_vertical_quarter[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:sandstone_brick_vertical_quarter[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:sandstone_brick_vertical_quarter[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:sandstone_brick_vertical_quarter[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:sandstone_brick_vertical_quarter[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:sandstone_brick_vertical_quarter[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:sandstone_brick_vertical_quarter[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:sandstone_brick_vertical_quarter[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:sandstone_brick_vertical_quarter[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:sandstone_brick_vertical_quarter[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:sandstone_brick_vertical_quarter[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:sandstone_brick_vertical_quarter[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:sandstone_brick_vertical_quarter[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:sandstone_brick_vertical_quarter[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:sandstone_brick_vertical_quarter[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:sandstone_brick_vertical_quarter[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:sandstone_brick_vertical_quarter[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:sandstone_brick_vertical_quarter[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:sandstone_brick_vertical_quarter[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:sandstone_brick_vertical_quarter[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:sandstone_brick_vertical_quarter[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:sandstone_brick_vertical_quarter[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:sandstone_brick_vertical_quarter[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:sandstone_brick_vertical_quarter[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:sandstone_brick_vertical_quarter[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:sandstone_brick_vertical_quarter[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:sandstone_brick_vertical_quarter[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:sandstone_brick_vertical_quarter[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:sandstone_brick_vertical_quarter[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:sandstone_brick_vertical_quarter[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:sandstone_brick_vertical_quarter[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:sandstone_brick_vertical_quarter[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:sandstone_brick_vertical_quarter[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:sandstone_brick_vertical_quarter[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:sandstone_brick_vertical_quarter[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:sandstone_brick_vertical_quarter[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:sandstone_brick_vertical_quarter[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:sandstone_brick_vertical_quarter[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:sandstone_brick_vertical_quarter[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:sandstone_brick_vertical_quarter[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:sandstone_brick_vertical_quarter[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:sandstone_brick_vertical_quarter[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:sandstone_brick_vertical_quarter[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:sandstone_brick_vertical_quarter[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:sandstone_brick_vertical_quarter[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:sandstone_brick_vertical_quarter[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:sandstone_brick_vertical_quarter[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:sandstone_brick_vertical_quarter[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:sandstone_brick_vertical_quarter[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:sandstone_brick_vertical_quarter[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:sandstone_brick_vertical_quarter[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:sandstone_brick_vertical_quarter[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:sandstone_brick_vertical_quarter[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:sandstone_brick_vertical_quarter[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:sandstone_brick_vertical_quarter[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:sandstone_brick_vertical_quarter[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:sandstone_brick_vertical_quarter[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:sandstone_brick_vertical_quarter[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:sandstone_brick_vertical_slab[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:sandstone_brick_vertical_slab[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:sandstone_brick_vertical_slab[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:sandstone_brick_vertical_slab[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:sandstone_brick_vertical_slab[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:sandstone_brick_vertical_slab[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:sandstone_brick_vertical_slab[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:sandstone_brick_vertical_slab[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:sandstone_brick_vertical_slab[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:sandstone_brick_vertical_slab[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:sandstone_brick_vertical_slab[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:sandstone_brick_vertical_slab[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:sandstone_brick_vertical_slab[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:sandstone_brick_vertical_slab[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:sandstone_brick_vertical_slab[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:sandstone_brick_vertical_slab[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:sandstone_brick_vertical_slab[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:sandstone_brick_vertical_slab[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:sandstone_brick_vertical_slab[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:sandstone_brick_vertical_slab[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:sandstone_brick_vertical_slab[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:sandstone_brick_vertical_slab[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:sandstone_brick_vertical_slab[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:sandstone_brick_vertical_slab[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:sandstone_brick_vertical_slab[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:sandstone_brick_vertical_slab[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:sandstone_brick_vertical_slab[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:sandstone_brick_vertical_slab[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:sandstone_brick_vertical_slab[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:sandstone_brick_vertical_slab[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:sandstone_brick_vertical_slab[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:sandstone_brick_vertical_slab[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:sandstone_brick_vertical_slab[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:sandstone_brick_vertical_slab[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:sandstone_brick_vertical_slab[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:sandstone_brick_vertical_slab[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:sandstone_brick_vertical_slab[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:sandstone_brick_vertical_slab[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:sandstone_brick_vertical_slab[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:sandstone_brick_vertical_slab[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:sandstone_brick_vertical_slab[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:sandstone_brick_vertical_slab[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:sandstone_brick_vertical_slab[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:sandstone_brick_vertical_slab[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:sandstone_brick_vertical_slab[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:sandstone_brick_vertical_slab[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:sandstone_brick_vertical_slab[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:sandstone_brick_vertical_slab[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:sandstone_brick_vertical_slab[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:sandstone_brick_vertical_slab[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:sandstone_brick_vertical_slab[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:sandstone_brick_vertical_slab[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:sandstone_brick_vertical_slab[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:sandstone_brick_vertical_slab[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:sandstone_brick_vertical_slab[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:sandstone_brick_vertical_slab[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:sandstone_brick_vertical_slab[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:sandstone_brick_vertical_slab[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:sandstone_brick_vertical_slab[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:sandstone_brick_vertical_slab[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:sandstone_brick_vertical_slab[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:sandstone_brick_vertical_slab[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:sandstone_brick_vertical_slab[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:sandstone_brick_vertical_slab[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:sandstone_brick_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:sandstone_brick_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:sandstone_brick_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:sandstone_brick_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:sandstone_brick_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:sandstone_brick_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:sandstone_brick_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:sandstone_brick_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:sandstone_brick_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:sandstone_brick_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:sandstone_brick_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:sandstone_brick_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:sandstone_brick_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:sandstone_brick_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:sandstone_brick_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:sandstone_brick_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:sandstone_brick_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:sandstone_brick_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:sandstone_brick_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:sandstone_brick_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:sandstone_brick_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:sandstone_brick_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:sandstone_brick_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:sandstone_brick_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:sandstone_brick_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:sandstone_brick_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:sandstone_brick_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:sandstone_brick_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:sandstone_brick_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:sandstone_brick_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:sandstone_brick_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:sandstone_brick_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:sandstone_brick_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:sandstone_brick_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:sandstone_brick_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:sandstone_brick_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:sandstone_brick_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:sandstone_brick_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:sandstone_brick_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:sandstone_brick_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:sandstone_brick_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:sandstone_brick_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:sandstone_brick_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:sandstone_brick_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:sandstone_brick_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:sandstone_brick_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:sandstone_brick_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:sandstone_brick_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:sandstone_brick_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:sandstone_brick_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:sandstone_brick_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:sandstone_brick_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:sandstone_brick_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:sandstone_brick_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:sandstone_brick_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:sandstone_brick_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:sandstone_brick_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:sandstone_brick_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:sandstone_brick_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:sandstone_brick_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:sandstone_brick_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:sandstone_brick_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:sandstone_brick_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:sandstone_brick_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:sandstone_brick_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:sandstone_brick_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:sandstone_brick_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:sandstone_brick_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:sandstone_brick_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:sandstone_brick_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:sandstone_brick_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:sandstone_brick_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:sandstone_brick_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:sandstone_brick_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:sandstone_brick_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:sandstone_brick_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:sandstone_brick_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:sandstone_brick_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:sandstone_brick_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:sandstone_brick_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:sandstone_brick_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:sandstone_brick_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:sandstone_brick_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:sandstone_brick_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:sandstone_brick_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:sandstone_brick_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:sandstone_brick_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:sandstone_brick_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:sandstone_brick_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:sandstone_brick_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:sandstone_brick_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:sandstone_brick_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:sandstone_brick_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:sandstone_brick_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:sandstone_brick_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:sandstone_brick_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:sandstone_brick_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:sandstone_brick_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:sandstone_brick_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:sandstone_brick_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:sandstone_brick_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:sandstone_brick_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:sandstone_brick_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:sandstone_brick_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:sandstone_brick_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:sandstone_brick_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:sandstone_brick_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:sandstone_brick_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:sandstone_brick_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:sandstone_brick_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:sandstone_brick_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:sandstone_brick_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:sandstone_brick_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:sandstone_brick_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:sandstone_brick_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:sandstone_brick_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:sandstone_brick_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:sandstone_brick_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:sandstone_brick_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:sandstone_brick_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:sandstone_brick_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:sandstone_brick_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:sandstone_brick_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:sandstone_brick_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:sandstone_brick_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:sandstone_brick_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:sandstone_brick_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:sandstone_brick_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:sandstone_brick_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:sandstone_brick_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:sandstone_brick_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:sandstone_brick_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:sandstone_brick_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:sandstone_brick_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:sandstone_brick_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:sandstone_brick_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:sandstone_brick_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:sandstone_brick_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:sandstone_brick_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:sandstone_brick_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:sandstone_brick_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:sandstone_brick_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:sandstone_brick_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:sandstone_brick_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:sandstone_brick_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:sandstone_brick_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:sandstone_brick_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:sandstone_brick_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:sandstone_brick_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:sandstone_brick_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:sandstone_brick_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:sandstone_brick_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:sandstone_brick_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:sandstone_brick_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:sandstone_brick_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:sandstone_brick_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:sandstone_brick_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:sandstone_brick_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:sandstone_brick_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:sandstone_brick_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:sandstone_brick_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:sandstone_brick_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:sandstone_brick_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:sandstone_brick_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:sandstone_brick_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:sandstone_brick_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:sandstone_brick_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:sandstone_brick_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:sandstone_brick_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:sandstone_brick_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:sandstone_brick_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:sandstone_brick_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:sandstone_brick_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:sandstone_brick_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:sandstone_brick_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:sandstone_brick_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:sandstone_brick_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:sandstone_brick_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:sandstone_brick_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:sandstone_brick_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:sandstone_brick_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:sandstone_brick_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:sandstone_brick_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:sandstone_brick_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:sandstone_brick_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:sandstone_brick_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:sandstone_brick_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:sandstone_brick_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:sandstone_brick_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:sandstone_brick_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:sandstone_brick_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:sandstone_brick_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:sandstone_brick_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:sandstone_brick_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:sandstone_brick_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:sandstone_brick_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:sandstone_brick_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:sandstone_brick_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:sandstone_brick_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:sandstone_brick_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:sandstone_brick_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:sandstone_brick_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:sandstone_brick_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:sandstone_brick_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:sandstone_brick_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:sandstone_brick_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:sandstone_brick_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:sandstone_brick_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:sandstone_brick_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:sandstone_brick_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:sandstone_brick_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:sandstone_brick_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:sandstone_brick_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:sandstone_brick_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:sandstone_brick_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:sandstone_brick_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:sandstone_brick_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:sandstone_brick_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:sandstone_brick_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:sandstone_brick_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:sandstone_brick_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:sandstone_brick_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:sandstone_brick_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:sandstone_brick_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:sandstone_brick_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:sandstone_brick_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:sandstone_brick_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:sandstone_brick_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:sandstone_brick_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:sandstone_brick_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:sandstone_brick_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:sandstone_brick_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:sandstone_brick_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:sandstone_brick_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:sandstone_brick_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:sandstone_brick_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:sandstone_brick_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:sandstone_brick_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:sandstone_brick_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:sandstone_brick_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:sandstone_brick_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:sandstone_brick_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:sandstone_brick_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:sandstone_brick_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:sandstone_brick_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:sandstone_brick_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:sandstone_brick_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:sandstone_brick_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:sandstone_brick_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:sandstone_brick_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:sandstone_brick_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:sandstone_brick_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:sandstone_brick_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:sandstone_brick_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:sandstone_brick_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:sandstone_brick_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:sandstone_brick_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:sandstone_brick_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:sandstone_brick_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:sandstone_brick_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:sandstone_brick_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:sandstone_brick_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:sandstone_brick_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:sandstone_brick_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:sandstone_brick_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:sandstone_brick_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:sandstone_brick_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:sandstone_brick_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:sandstone_brick_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:sandstone_brick_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:sandstone_brick_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:sandstone_brick_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:sandstone_brick_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:sandstone_brick_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:sandstone_brick_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:sandstone_brick_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:sandstone_brick_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:sandstone_brick_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:sandstone_brick_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:sandstone_brick_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:sandstone_brick_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:sandstone_brick_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:sandstone_brick_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:sandstone_brick_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:sandstone_brick_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:sandstone_brick_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:sandstone_brick_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:sandstone_brick_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:sandstone_brick_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:sandstone_brick_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:sandstone_brick_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:sandstone_brick_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:sandstone_brick_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:sandstone_brick_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:sandstone_brick_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:sandstone_brick_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:sandstone_brick_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:sandstone_brick_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:sandstone_brick_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:sandstone_brick_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:sandstone_brick_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:sandstone_brick_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:sandstone_brick_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:sandstone_brick_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:sandstone_brick_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:sandstone_brick_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:sandstone_brick_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:sandstone_brick_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:sandstone_brick_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:sandstone_brick_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:sandstone_brick_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:sandstone_brick_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:sandstone_brick_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:sandstone_brick_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:sandstone_brick_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:sandstone_brick_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:sandstone_brick_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:sandstone_brick_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:sandstone_brick_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:sandstone_brick_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:sandstone_brick_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:sandstone_brick_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:sandstone_brick_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:sandstone_brick_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:sandstone_capital[facing=flat,type=top,waterlogged=true]
conquest:sandstone_capital[facing=flat,type=top,waterlogged=false]
conquest:sandstone_capital[facing=flat,type=bottom,waterlogged=true]
conquest:sandstone_capital[facing=flat,type=bottom,waterlogged=false]
conquest:sandstone_capital[facing=north,type=top,waterlogged=true]
conquest:sandstone_capital[facing=north,type=top,waterlogged=false]
conquest:sandstone_capital[facing=north,type=bottom,waterlogged=true]
conquest:sandstone_capital[facing=north,type=bottom,waterlogged=false]
conquest:sandstone_capital[facing=south,type=top,waterlogged=true]
conquest:sandstone_capital[facing=south,type=top,waterlogged=false]
conquest:sandstone_capital[facing=south,type=bottom,waterlogged=true]
conquest:sandstone_capital[facing=south,type=bottom,waterlogged=false]
conquest:sandstone_capital[facing=east,type=top,waterlogged=true]
conquest:sandstone_capital[facing=east,type=top,waterlogged=false]
conquest:sandstone_capital[facing=east,type=bottom,waterlogged=true]
conquest:sandstone_capital[facing=east,type=bottom,waterlogged=false]
conquest:sandstone_capital[facing=west,type=top,waterlogged=true]
conquest:sandstone_capital[facing=west,type=top,waterlogged=false]
conquest:sandstone_capital[facing=west,type=bottom,waterlogged=true]
conquest:sandstone_capital[facing=west,type=bottom,waterlogged=false]
conquest:sandstone_column[axis=x]
conquest:sandstone_column[axis=y]
conquest:sandstone_column[axis=z]
conquest:sandstone_column_pillar[layer=1,waterlogged=true]
conquest:sandstone_column_pillar[layer=1,waterlogged=false]
conquest:sandstone_column_pillar[layer=2,waterlogged=true]
conquest:sandstone_column_pillar[layer=2,waterlogged=false]
conquest:sandstone_column_pillar[layer=3,waterlogged=true]
conquest:sandstone_column_pillar[layer=3,waterlogged=false]
conquest:sandstone_column_vertical_corner[facing=north,layer=1,waterlogged=true]
conquest:sandstone_column_vertical_corner[facing=north,layer=1,waterlogged=false]
conquest:sandstone_column_vertical_corner[facing=north,layer=2,waterlogged=true]
conquest:sandstone_column_vertical_corner[facing=north,layer=2,waterlogged=false]
conquest:sandstone_column_vertical_corner[facing=north,layer=3,waterlogged=true]
conquest:sandstone_column_vertical_corner[facing=north,layer=3,waterlogged=false]
conquest:sandstone_column_vertical_corner[facing=north,layer=4,waterlogged=true]
conquest:sandstone_column_vertical_corner[facing=north,layer=4,waterlogged=false]
conquest:sandstone_column_vertical_corner[facing=south,layer=1,waterlogged=true]
conquest:sandstone_column_vertical_corner[facing=south,layer=1,waterlogged=false]
conquest:sandstone_column_vertical_corner[facing=south,layer=2,waterlogged=true]
conquest:sandstone_column_vertical_corner[facing=south,layer=2,waterlogged=false]
conquest:sandstone_column_vertical_corner[facing=south,layer=3,waterlogged=true]
conquest:sandstone_column_vertical_corner[facing=south,layer=3,waterlogged=false]
conquest:sandstone_column_vertical_corner[facing=south,layer=4,waterlogged=true]
conquest:sandstone_column_vertical_corner[facing=south,layer=4,waterlogged=false]
conquest:sandstone_column_vertical_corner[facing=west,layer=1,waterlogged=true]
conquest:sandstone_column_vertical_corner[facing=west,layer=1,waterlogged=false]
conquest:sandstone_column_vertical_corner[facing=west,layer=2,waterlogged=true]
conquest:sandstone_column_vertical_corner[facing=west,layer=2,waterlogged=false]
conquest:sandstone_column_vertical_corner[facing=west,layer=3,waterlogged=true]
conquest:sandstone_column_vertical_corner[facing=west,layer=3,waterlogged=false]
conquest:sandstone_column_vertical_corner[facing=west,layer=4,waterlogged=true]
conquest:sandstone_column_vertical_corner[facing=west,layer=4,waterlogged=false]
conquest:sandstone_column_vertical_corner[facing=east,layer=1,waterlogged=true]
conquest:sandstone_column_vertical_corner[facing=east,layer=1,waterlogged=false]
conquest:sandstone_column_vertical_corner[facing=east,layer=2,waterlogged=true]
conquest:sandstone_column_vertical_corner[facing=east,layer=2,waterlogged=false]
conquest:sandstone_column_vertical_corner[facing=east,layer=3,waterlogged=true]
conquest:sandstone_column_vertical_corner[facing=east,layer=3,waterlogged=false]
conquest:sandstone_column_vertical_corner[facing=east,layer=4,waterlogged=true]
conquest:sandstone_column_vertical_corner[facing=east,layer=4,waterlogged=false]
conquest:sandstone_column_vertical_quarter[facing=north,layer=1,waterlogged=true]
conquest:sandstone_column_vertical_quarter[facing=north,layer=1,waterlogged=false]
conquest:sandstone_column_vertical_quarter[facing=north,layer=2,waterlogged=true]
conquest:sandstone_column_vertical_quarter[facing=north,layer=2,waterlogged=false]
conquest:sandstone_column_vertical_quarter[facing=north,layer=3,waterlogged=true]
conquest:sandstone_column_vertical_quarter[facing=north,layer=3,waterlogged=false]
conquest:sandstone_column_vertical_quarter[facing=north,layer=4,waterlogged=true]
conquest:sandstone_column_vertical_quarter[facing=north,layer=4,waterlogged=false]
conquest:sandstone_column_vertical_quarter[facing=south,layer=1,waterlogged=true]
conquest:sandstone_column_vertical_quarter[facing=south,layer=1,waterlogged=false]
conquest:sandstone_column_vertical_quarter[facing=south,layer=2,waterlogged=true]
conquest:sandstone_column_vertical_quarter[facing=south,layer=2,waterlogged=false]
conquest:sandstone_column_vertical_quarter[facing=south,layer=3,waterlogged=true]
conquest:sandstone_column_vertical_quarter[facing=south,layer=3,waterlogged=false]
conquest:sandstone_column_vertical_quarter[facing=south,layer=4,waterlogged=true]
conquest:sandstone_column_vertical_quarter[facing=south,layer=4,waterlogged=false]
conquest:sandstone_column_vertical_quarter[facing=west,layer=1,waterlogged=true]
conquest:sandstone_column_vertical_quarter[facing=west,layer=1,waterlogged=false]
conquest:sandstone_column_vertical_quarter[facing=west,layer=2,waterlogged=true]
conquest:sandstone_column_vertical_quarter[facing=west,layer=2,waterlogged=false]
conquest:sandstone_column_vertical_quarter[facing=west,layer=3,waterlogged=true]
conquest:sandstone_column_vertical_quarter[facing=west,layer=3,waterlogged=false]
conquest:sandstone_column_vertical_quarter[facing=west,layer=4,waterlogged=true]
conquest:sandstone_column_vertical_quarter[facing=west,layer=4,waterlogged=false]
conquest:sandstone_column_vertical_quarter[facing=east,layer=1,waterlogged=true]
conquest:sandstone_column_vertical_quarter[facing=east,layer=1,waterlogged=false]
conquest:sandstone_column_vertical_quarter[facing=east,layer=2,waterlogged=true]
conquest:sandstone_column_vertical_quarter[facing=east,layer=2,waterlogged=false]
conquest:sandstone_column_vertical_quarter[facing=east,layer=3,waterlogged=true]
conquest:sandstone_column_vertical_quarter[facing=east,layer=3,waterlogged=false]
conquest:sandstone_column_vertical_quarter[facing=east,layer=4,waterlogged=true]
conquest:sandstone_column_vertical_quarter[facing=east,layer=4,waterlogged=false]
conquest:sandstone_column_vertical_slab[facing=north,layer=1,waterlogged=true]
conquest:sandstone_column_vertical_slab[facing=north,layer=1,waterlogged=false]
conquest:sandstone_column_vertical_slab[facing=north,layer=2,waterlogged=true]
conquest:sandstone_column_vertical_slab[facing=north,layer=2,waterlogged=false]
conquest:sandstone_column_vertical_slab[facing=north,layer=3,waterlogged=true]
conquest:sandstone_column_vertical_slab[facing=north,layer=3,waterlogged=false]
conquest:sandstone_column_vertical_slab[facing=north,layer=4,waterlogged=true]
conquest:sandstone_column_vertical_slab[facing=north,layer=4,waterlogged=false]
conquest:sandstone_column_vertical_slab[facing=south,layer=1,waterlogged=true]
conquest:sandstone_column_vertical_slab[facing=south,layer=1,waterlogged=false]
conquest:sandstone_column_vertical_slab[facing=south,layer=2,waterlogged=true]
conquest:sandstone_column_vertical_slab[facing=south,layer=2,waterlogged=false]
conquest:sandstone_column_vertical_slab[facing=south,layer=3,waterlogged=true]
conquest:sandstone_column_vertical_slab[facing=south,layer=3,waterlogged=false]
conquest:sandstone_column_vertical_slab[facing=south,layer=4,waterlogged=true]
conquest:sandstone_column_vertical_slab[facing=south,layer=4,waterlogged=false]
conquest:sandstone_column_vertical_slab[facing=west,layer=1,waterlogged=true]
conquest:sandstone_column_vertical_slab[facing=west,layer=1,waterlogged=false]
conquest:sandstone_column_vertical_slab[facing=west,layer=2,waterlogged=true]
conquest:sandstone_column_vertical_slab[facing=west,layer=2,waterlogged=false]
conquest:sandstone_column_vertical_slab[facing=west,layer=3,waterlogged=true]
conquest:sandstone_column_vertical_slab[facing=west,layer=3,waterlogged=false]
conquest:sandstone_column_vertical_slab[facing=west,layer=4,waterlogged=true]
conquest:sandstone_column_vertical_slab[facing=west,layer=4,waterlogged=false]
conquest:sandstone_column_vertical_slab[facing=east,layer=1,waterlogged=true]
conquest:sandstone_column_vertical_slab[facing=east,layer=1,waterlogged=false]
conquest:sandstone_column_vertical_slab[facing=east,layer=2,waterlogged=true]
conquest:sandstone_column_vertical_slab[facing=east,layer=2,waterlogged=false]
conquest:sandstone_column_vertical_slab[facing=east,layer=3,waterlogged=true]
conquest:sandstone_column_vertical_slab[facing=east,layer=3,waterlogged=false]
conquest:sandstone_column_vertical_slab[facing=east,layer=4,waterlogged=true]
conquest:sandstone_column_vertical_slab[facing=east,layer=4,waterlogged=false]
conquest:sandstone_column_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:sandstone_column_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:sandstone_column_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:sandstone_column_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:sandstone_column_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:sandstone_column_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:sandstone_column_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:sandstone_column_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:sandstone_column_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:sandstone_column_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:sandstone_column_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:sandstone_column_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:sandstone_column_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:sandstone_column_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:sandstone_column_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:sandstone_column_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:sandstone_column_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:sandstone_column_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:sandstone_column_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:sandstone_column_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:sandstone_column_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:sandstone_column_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:sandstone_column_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:sandstone_column_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:sandstone_column_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:sandstone_column_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:sandstone_column_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:sandstone_column_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:sandstone_column_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:sandstone_column_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:sandstone_column_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:sandstone_column_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:sandstone_column_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:sandstone_column_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:sandstone_column_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:sandstone_column_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:sandstone_column_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:sandstone_column_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:sandstone_column_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:sandstone_column_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:sandstone_column_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:sandstone_column_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:sandstone_column_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:sandstone_column_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:sandstone_column_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:sandstone_column_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:sandstone_column_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:sandstone_column_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:sandstone_column_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:sandstone_column_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:sandstone_column_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:sandstone_column_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:sandstone_column_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:sandstone_column_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:sandstone_column_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:sandstone_column_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:sandstone_column_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:sandstone_column_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:sandstone_column_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:sandstone_column_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:sandstone_column_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:sandstone_column_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:sandstone_column_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:sandstone_column_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:sandstone_column_with_sandstone_base[east=true,north=true,south=true,west=true]
conquest:sandstone_column_with_sandstone_base[east=true,north=true,south=true,west=false]
conquest:sandstone_column_with_sandstone_base[east=true,north=true,south=false,west=true]
conquest:sandstone_column_with_sandstone_base[east=true,north=true,south=false,west=false]
conquest:sandstone_column_with_sandstone_base[east=true,north=false,south=true,west=true]
conquest:sandstone_column_with_sandstone_base[east=true,north=false,south=true,west=false]
conquest:sandstone_column_with_sandstone_base[east=true,north=false,south=false,west=true]
conquest:sandstone_column_with_sandstone_base[east=true,north=false,south=false,west=false]
conquest:sandstone_column_with_sandstone_base[east=false,north=true,south=true,west=true]
conquest:sandstone_column_with_sandstone_base[east=false,north=true,south=true,west=false]
conquest:sandstone_column_with_sandstone_base[east=false,north=true,south=false,west=true]
conquest:sandstone_column_with_sandstone_base[east=false,north=true,south=false,west=false]
conquest:sandstone_column_with_sandstone_base[east=false,north=false,south=true,west=true]
conquest:sandstone_column_with_sandstone_base[east=false,north=false,south=true,west=false]
conquest:sandstone_column_with_sandstone_base[east=false,north=false,south=false,west=true]
conquest:sandstone_column_with_sandstone_base[east=false,north=false,south=false,west=false]
conquest:sandstone_column_with_sandstone_base_pillar[layer=1,waterlogged=true]
conquest:sandstone_column_with_sandstone_base_pillar[layer=1,waterlogged=false]
conquest:sandstone_column_with_sandstone_base_pillar[layer=2,waterlogged=true]
conquest:sandstone_column_with_sandstone_base_pillar[layer=2,waterlogged=false]
conquest:sandstone_column_with_sandstone_base_pillar[layer=3,waterlogged=true]
conquest:sandstone_column_with_sandstone_base_pillar[layer=3,waterlogged=false]
conquest:sandstone_column_with_sandstone_base_vertical_corner[facing=north,layer=1,waterlogged=true]
conquest:sandstone_column_with_sandstone_base_vertical_corner[facing=north,layer=1,waterlogged=false]
conquest:sandstone_column_with_sandstone_base_vertical_corner[facing=north,layer=2,waterlogged=true]
conquest:sandstone_column_with_sandstone_base_vertical_corner[facing=north,layer=2,waterlogged=false]
conquest:sandstone_column_with_sandstone_base_vertical_corner[facing=north,layer=3,waterlogged=true]
conquest:sandstone_column_with_sandstone_base_vertical_corner[facing=north,layer=3,waterlogged=false]
conquest:sandstone_column_with_sandstone_base_vertical_corner[facing=south,layer=1,waterlogged=true]
conquest:sandstone_column_with_sandstone_base_vertical_corner[facing=south,layer=1,waterlogged=false]
conquest:sandstone_column_with_sandstone_base_vertical_corner[facing=south,layer=2,waterlogged=true]
conquest:sandstone_column_with_sandstone_base_vertical_corner[facing=south,layer=2,waterlogged=false]
conquest:sandstone_column_with_sandstone_base_vertical_corner[facing=south,layer=3,waterlogged=true]
conquest:sandstone_column_with_sandstone_base_vertical_corner[facing=south,layer=3,waterlogged=false]
conquest:sandstone_column_with_sandstone_base_vertical_corner[facing=west,layer=1,waterlogged=true]
conquest:sandstone_column_with_sandstone_base_vertical_corner[facing=west,layer=1,waterlogged=false]
conquest:sandstone_column_with_sandstone_base_vertical_corner[facing=west,layer=2,waterlogged=true]
conquest:sandstone_column_with_sandstone_base_vertical_corner[facing=west,layer=2,waterlogged=false]
conquest:sandstone_column_with_sandstone_base_vertical_corner[facing=west,layer=3,waterlogged=true]
conquest:sandstone_column_with_sandstone_base_vertical_corner[facing=west,layer=3,waterlogged=false]
conquest:sandstone_column_with_sandstone_base_vertical_corner[facing=east,layer=1,waterlogged=true]
conquest:sandstone_column_with_sandstone_base_vertical_corner[facing=east,layer=1,waterlogged=false]
conquest:sandstone_column_with_sandstone_base_vertical_corner[facing=east,layer=2,waterlogged=true]
conquest:sandstone_column_with_sandstone_base_vertical_corner[facing=east,layer=2,waterlogged=false]
conquest:sandstone_column_with_sandstone_base_vertical_corner[facing=east,layer=3,waterlogged=true]
conquest:sandstone_column_with_sandstone_base_vertical_corner[facing=east,layer=3,waterlogged=false]
conquest:sandstone_column_with_sandstone_base_vertical_quarter[e=true,facing=north,layer=1,s=true,waterlogged=true]
conquest:sandstone_column_with_sandstone_base_vertical_quarter[e=true,facing=north,layer=1,s=true,waterlogged=false]
conquest:sandstone_column_with_sandstone_base_vertical_quarter[e=true,facing=north,layer=1,s=false,waterlogged=true]
conquest:sandstone_column_with_sandstone_base_vertical_quarter[e=true,facing=north,layer=1,s=false,waterlogged=false]
conquest:sandstone_column_with_sandstone_base_vertical_quarter[e=true,facing=north,layer=2,s=true,waterlogged=true]
conquest:sandstone_column_with_sandstone_base_vertical_quarter[e=true,facing=north,layer=2,s=true,waterlogged=false]
conquest:sandstone_column_with_sandstone_base_vertical_quarter[e=true,facing=north,layer=2,s=false,waterlogged=true]
conquest:sandstone_column_with_sandstone_base_vertical_quarter[e=true,facing=north,layer=2,s=false,waterlogged=false]
conquest:sandstone_column_with_sandstone_base_vertical_quarter[e=true,facing=north,layer=3,s=true,waterlogged=true]
conquest:sandstone_column_with_sandstone_base_vertical_quarter[e=true,facing=north,layer=3,s=true,waterlogged=false]
conquest:sandstone_column_with_sandstone_base_vertical_quarter[e=true,facing=north,layer=3,s=false,waterlogged=true]
conquest:sandstone_column_with_sandstone_base_vertical_quarter[e=true,facing=north,layer=3,s=false,waterlogged=false]
conquest:sandstone_column_with_sandstone_base_vertical_quarter[e=true,facing=south,layer=1,s=true,waterlogged=true]
conquest:sandstone_column_with_sandstone_base_vertical_quarter[e=true,facing=south,layer=1,s=true,waterlogged=false]
conquest:sandstone_column_with_sandstone_base_vertical_quarter[e=true,facing=south,layer=1,s=false,waterlogged=true]
conquest:sandstone_column_with_sandstone_base_vertical_quarter[e=true,facing=south,layer=1,s=false,waterlogged=false]
conquest:sandstone_column_with_sandstone_base_vertical_quarter[e=true,facing=south,layer=2,s=true,waterlogged=true]
conquest:sandstone_column_with_sandstone_base_vertical_quarter[e=true,facing=south,layer=2,s=true,waterlogged=false]
conquest:sandstone_column_with_sandstone_base_vertical_quarter[e=true,facing=south,layer=2,s=false,waterlogged=true]
conquest:sandstone_column_with_sandstone_base_vertical_quarter[e=true,facing=south,layer=2,s=false,waterlogged=false]
conquest:sandstone_column_with_sandstone_base_vertical_quarter[e=true,facing=south,layer=3,s=true,waterlogged=true]
conquest:sandstone_column_with_sandstone_base_vertical_quarter[e=true,facing=south,layer=3,s=true,waterlogged=false]
conquest:sandstone_column_with_sandstone_base_vertical_quarter[e=true,facing=south,layer=3,s=false,waterlogged=true]
conquest:sandstone_column_with_sandstone_base_vertical_quarter[e=true,facing=south,layer=3,s=false,waterlogged=false]
conquest:sandstone_column_with_sandstone_base_vertical_quarter[e=true,facing=west,layer=1,s=true,waterlogged=true]
conquest:sandstone_column_with_sandstone_base_vertical_quarter[e=true,facing=west,layer=1,s=true,waterlogged=false]
conquest:sandstone_column_with_sandstone_base_vertical_quarter[e=true,facing=west,layer=1,s=false,waterlogged=true]
conquest:sandstone_column_with_sandstone_base_vertical_quarter[e=true,facing=west,layer=1,s=false,waterlogged=false]
conquest:sandstone_column_with_sandstone_base_vertical_quarter[e=true,facing=west,layer=2,s=true,waterlogged=true]
conquest:sandstone_column_with_sandstone_base_vertical_quarter[e=true,facing=west,layer=2,s=true,waterlogged=false]
conquest:sandstone_column_with_sandstone_base_vertical_quarter[e=true,facing=west,layer=2,s=false,waterlogged=true]
conquest:sandstone_column_with_sandstone_base_vertical_quarter[e=true,facing=west,layer=2,s=false,waterlogged=false]
conquest:sandstone_column_with_sandstone_base_vertical_quarter[e=true,facing=west,layer=3,s=true,waterlogged=true]
conquest:sandstone_column_with_sandstone_base_vertical_quarter[e=true,facing=west,layer=3,s=true,waterlogged=false]
conquest:sandstone_column_with_sandstone_base_vertical_quarter[e=true,facing=west,layer=3,s=false,waterlogged=true]
conquest:sandstone_column_with_sandstone_base_vertical_quarter[e=true,facing=west,layer=3,s=false,waterlogged=false]
conquest:sandstone_column_with_sandstone_base_vertical_quarter[e=true,facing=east,layer=1,s=true,waterlogged=true]
conquest:sandstone_column_with_sandstone_base_vertical_quarter[e=true,facing=east,layer=1,s=true,waterlogged=false]
conquest:sandstone_column_with_sandstone_base_vertical_quarter[e=true,facing=east,layer=1,s=false,waterlogged=true]
conquest:sandstone_column_with_sandstone_base_vertical_quarter[e=true,facing=east,layer=1,s=false,waterlogged=false]
conquest:sandstone_column_with_sandstone_base_vertical_quarter[e=true,facing=east,layer=2,s=true,waterlogged=true]
conquest:sandstone_column_with_sandstone_base_vertical_quarter[e=true,facing=east,layer=2,s=true,waterlogged=false]
conquest:sandstone_column_with_sandstone_base_vertical_quarter[e=true,facing=east,layer=2,s=false,waterlogged=true]
conquest:sandstone_column_with_sandstone_base_vertical_quarter[e=true,facing=east,layer=2,s=false,waterlogged=false]
conquest:sandstone_column_with_sandstone_base_vertical_quarter[e=true,facing=east,layer=3,s=true,waterlogged=true]
conquest:sandstone_column_with_sandstone_base_vertical_quarter[e=true,facing=east,layer=3,s=true,waterlogged=false]
conquest:sandstone_column_with_sandstone_base_vertical_quarter[e=true,facing=east,layer=3,s=false,waterlogged=true]
conquest:sandstone_column_with_sandstone_base_vertical_quarter[e=true,facing=east,layer=3,s=false,waterlogged=false]
conquest:sandstone_column_with_sandstone_base_vertical_quarter[e=false,facing=north,layer=1,s=true,waterlogged=true]
conquest:sandstone_column_with_sandstone_base_vertical_quarter[e=false,facing=north,layer=1,s=true,waterlogged=false]
conquest:sandstone_column_with_sandstone_base_vertical_quarter[e=false,facing=north,layer=1,s=false,waterlogged=true]
conquest:sandstone_column_with_sandstone_base_vertical_quarter[e=false,facing=north,layer=1,s=false,waterlogged=false]
conquest:sandstone_column_with_sandstone_base_vertical_quarter[e=false,facing=north,layer=2,s=true,waterlogged=true]
conquest:sandstone_column_with_sandstone_base_vertical_quarter[e=false,facing=north,layer=2,s=true,waterlogged=false]
conquest:sandstone_column_with_sandstone_base_vertical_quarter[e=false,facing=north,layer=2,s=false,waterlogged=true]
conquest:sandstone_column_with_sandstone_base_vertical_quarter[e=false,facing=north,layer=2,s=false,waterlogged=false]
conquest:sandstone_column_with_sandstone_base_vertical_quarter[e=false,facing=north,layer=3,s=true,waterlogged=true]
conquest:sandstone_column_with_sandstone_base_vertical_quarter[e=false,facing=north,layer=3,s=true,waterlogged=false]
conquest:sandstone_column_with_sandstone_base_vertical_quarter[e=false,facing=north,layer=3,s=false,waterlogged=true]
conquest:sandstone_column_with_sandstone_base_vertical_quarter[e=false,facing=north,layer=3,s=false,waterlogged=false]
conquest:sandstone_column_with_sandstone_base_vertical_quarter[e=false,facing=south,layer=1,s=true,waterlogged=true]
conquest:sandstone_column_with_sandstone_base_vertical_quarter[e=false,facing=south,layer=1,s=true,waterlogged=false]
conquest:sandstone_column_with_sandstone_base_vertical_quarter[e=false,facing=south,layer=1,s=false,waterlogged=true]
conquest:sandstone_column_with_sandstone_base_vertical_quarter[e=false,facing=south,layer=1,s=false,waterlogged=false]
conquest:sandstone_column_with_sandstone_base_vertical_quarter[e=false,facing=south,layer=2,s=true,waterlogged=true]
conquest:sandstone_column_with_sandstone_base_vertical_quarter[e=false,facing=south,layer=2,s=true,waterlogged=false]
conquest:sandstone_column_with_sandstone_base_vertical_quarter[e=false,facing=south,layer=2,s=false,waterlogged=true]
conquest:sandstone_column_with_sandstone_base_vertical_quarter[e=false,facing=south,layer=2,s=false,waterlogged=false]
conquest:sandstone_column_with_sandstone_base_vertical_quarter[e=false,facing=south,layer=3,s=true,waterlogged=true]
conquest:sandstone_column_with_sandstone_base_vertical_quarter[e=false,facing=south,layer=3,s=true,waterlogged=false]
conquest:sandstone_column_with_sandstone_base_vertical_quarter[e=false,facing=south,layer=3,s=false,waterlogged=true]
conquest:sandstone_column_with_sandstone_base_vertical_quarter[e=false,facing=south,layer=3,s=false,waterlogged=false]
conquest:sandstone_column_with_sandstone_base_vertical_quarter[e=false,facing=west,layer=1,s=true,waterlogged=true]
conquest:sandstone_column_with_sandstone_base_vertical_quarter[e=false,facing=west,layer=1,s=true,waterlogged=false]
conquest:sandstone_column_with_sandstone_base_vertical_quarter[e=false,facing=west,layer=1,s=false,waterlogged=true]
conquest:sandstone_column_with_sandstone_base_vertical_quarter[e=false,facing=west,layer=1,s=false,waterlogged=false]
conquest:sandstone_column_with_sandstone_base_vertical_quarter[e=false,facing=west,layer=2,s=true,waterlogged=true]
conquest:sandstone_column_with_sandstone_base_vertical_quarter[e=false,facing=west,layer=2,s=true,waterlogged=false]
conquest:sandstone_column_with_sandstone_base_vertical_quarter[e=false,facing=west,layer=2,s=false,waterlogged=true]
conquest:sandstone_column_with_sandstone_base_vertical_quarter[e=false,facing=west,layer=2,s=false,waterlogged=false]
conquest:sandstone_column_with_sandstone_base_vertical_quarter[e=false,facing=west,layer=3,s=true,waterlogged=true]
conquest:sandstone_column_with_sandstone_base_vertical_quarter[e=false,facing=west,layer=3,s=true,waterlogged=false]
conquest:sandstone_column_with_sandstone_base_vertical_quarter[e=false,facing=west,layer=3,s=false,waterlogged=true]
conquest:sandstone_column_with_sandstone_base_vertical_quarter[e=false,facing=west,layer=3,s=false,waterlogged=false]
conquest:sandstone_column_with_sandstone_base_vertical_quarter[e=false,facing=east,layer=1,s=true,waterlogged=true]
conquest:sandstone_column_with_sandstone_base_vertical_quarter[e=false,facing=east,layer=1,s=true,waterlogged=false]
conquest:sandstone_column_with_sandstone_base_vertical_quarter[e=false,facing=east,layer=1,s=false,waterlogged=true]
conquest:sandstone_column_with_sandstone_base_vertical_quarter[e=false,facing=east,layer=1,s=false,waterlogged=false]
conquest:sandstone_column_with_sandstone_base_vertical_quarter[e=false,facing=east,layer=2,s=true,waterlogged=true]
conquest:sandstone_column_with_sandstone_base_vertical_quarter[e=false,facing=east,layer=2,s=true,waterlogged=false]
conquest:sandstone_column_with_sandstone_base_vertical_quarter[e=false,facing=east,layer=2,s=false,waterlogged=true]
conquest:sandstone_column_with_sandstone_base_vertical_quarter[e=false,facing=east,layer=2,s=false,waterlogged=false]
conquest:sandstone_column_with_sandstone_base_vertical_quarter[e=false,facing=east,layer=3,s=true,waterlogged=true]
conquest:sandstone_column_with_sandstone_base_vertical_quarter[e=false,facing=east,layer=3,s=true,waterlogged=false]
conquest:sandstone_column_with_sandstone_base_vertical_quarter[e=false,facing=east,layer=3,s=false,waterlogged=true]
conquest:sandstone_column_with_sandstone_base_vertical_quarter[e=false,facing=east,layer=3,s=false,waterlogged=false]
conquest:sandstone_column_with_sandstone_base_vertical_slab[e=true,facing=north,layer=1,s=true,w=true,waterlogged=true]
conquest:sandstone_column_with_sandstone_base_vertical_slab[e=true,facing=north,layer=1,s=true,w=true,waterlogged=false]
conquest:sandstone_column_with_sandstone_base_vertical_slab[e=true,facing=north,layer=1,s=true,w=false,waterlogged=true]
conquest:sandstone_column_with_sandstone_base_vertical_slab[e=true,facing=north,layer=1,s=true,w=false,waterlogged=false]
conquest:sandstone_column_with_sandstone_base_vertical_slab[e=true,facing=north,layer=1,s=false,w=true,waterlogged=true]
conquest:sandstone_column_with_sandstone_base_vertical_slab[e=true,facing=north,layer=1,s=false,w=true,waterlogged=false]
conquest:sandstone_column_with_sandstone_base_vertical_slab[e=true,facing=north,layer=1,s=false,w=false,waterlogged=true]
conquest:sandstone_column_with_sandstone_base_vertical_slab[e=true,facing=north,layer=1,s=false,w=false,waterlogged=false]
conquest:sandstone_column_with_sandstone_base_vertical_slab[e=true,facing=north,layer=2,s=true,w=true,waterlogged=true]
conquest:sandstone_column_with_sandstone_base_vertical_slab[e=true,facing=north,layer=2,s=true,w=true,waterlogged=false]
conquest:sandstone_column_with_sandstone_base_vertical_slab[e=true,facing=north,layer=2,s=true,w=false,waterlogged=true]
conquest:sandstone_column_with_sandstone_base_vertical_slab[e=true,facing=north,layer=2,s=true,w=false,waterlogged=false]
conquest:sandstone_column_with_sandstone_base_vertical_slab[e=true,facing=north,layer=2,s=false,w=true,waterlogged=true]
conquest:sandstone_column_with_sandstone_base_vertical_slab[e=true,facing=north,layer=2,s=false,w=true,waterlogged=false]
conquest:sandstone_column_with_sandstone_base_vertical_slab[e=true,facing=north,layer=2,s=false,w=false,waterlogged=true]
conquest:sandstone_column_with_sandstone_base_vertical_slab[e=true,facing=north,layer=2,s=false,w=false,waterlogged=false]
conquest:sandstone_column_with_sandstone_base_vertical_slab[e=true,facing=north,layer=3,s=true,w=true,waterlogged=true]
conquest:sandstone_column_with_sandstone_base_vertical_slab[e=true,facing=north,layer=3,s=true,w=true,waterlogged=false]
conquest:sandstone_column_with_sandstone_base_vertical_slab[e=true,facing=north,layer=3,s=true,w=false,waterlogged=true]
conquest:sandstone_column_with_sandstone_base_vertical_slab[e=true,facing=north,layer=3,s=true,w=false,waterlogged=false]
conquest:sandstone_column_with_sandstone_base_vertical_slab[e=true,facing=north,layer=3,s=false,w=true,waterlogged=true]
conquest:sandstone_column_with_sandstone_base_vertical_slab[e=true,facing=north,layer=3,s=false,w=true,waterlogged=false]
conquest:sandstone_column_with_sandstone_base_vertical_slab[e=true,facing=north,layer=3,s=false,w=false,waterlogged=true]
conquest:sandstone_column_with_sandstone_base_vertical_slab[e=true,facing=north,layer=3,s=false,w=false,waterlogged=false]
conquest:sandstone_column_with_sandstone_base_vertical_slab[e=true,facing=south,layer=1,s=true,w=true,waterlogged=true]
conquest:sandstone_column_with_sandstone_base_vertical_slab[e=true,facing=south,layer=1,s=true,w=true,waterlogged=false]
conquest:sandstone_column_with_sandstone_base_vertical_slab[e=true,facing=south,layer=1,s=true,w=false,waterlogged=true]
conquest:sandstone_column_with_sandstone_base_vertical_slab[e=true,facing=south,layer=1,s=true,w=false,waterlogged=false]
conquest:sandstone_column_with_sandstone_base_vertical_slab[e=true,facing=south,layer=1,s=false,w=true,waterlogged=true]
conquest:sandstone_column_with_sandstone_base_vertical_slab[e=true,facing=south,layer=1,s=false,w=true,waterlogged=false]
conquest:sandstone_column_with_sandstone_base_vertical_slab[e=true,facing=south,layer=1,s=false,w=false,waterlogged=true]
conquest:sandstone_column_with_sandstone_base_vertical_slab[e=true,facing=south,layer=1,s=false,w=false,waterlogged=false]
conquest:sandstone_column_with_sandstone_base_vertical_slab[e=true,facing=south,layer=2,s=true,w=true,waterlogged=true]
conquest:sandstone_column_with_sandstone_base_vertical_slab[e=true,facing=south,layer=2,s=true,w=true,waterlogged=false]
conquest:sandstone_column_with_sandstone_base_vertical_slab[e=true,facing=south,layer=2,s=true,w=false,waterlogged=true]
conquest:sandstone_column_with_sandstone_base_vertical_slab[e=true,facing=south,layer=2,s=true,w=false,waterlogged=false]
conquest:sandstone_column_with_sandstone_base_vertical_slab[e=true,facing=south,layer=2,s=false,w=true,waterlogged=true]
conquest:sandstone_column_with_sandstone_base_vertical_slab[e=true,facing=south,layer=2,s=false,w=true,waterlogged=false]
conquest:sandstone_column_with_sandstone_base_vertical_slab[e=true,facing=south,layer=2,s=false,w=false,waterlogged=true]
conquest:sandstone_column_with_sandstone_base_vertical_slab[e=true,facing=south,layer=2,s=false,w=false,waterlogged=false]
conquest:sandstone_column_with_sandstone_base_vertical_slab[e=true,facing=south,layer=3,s=true,w=true,waterlogged=true]
conquest:sandstone_column_with_sandstone_base_vertical_slab[e=true,facing=south,layer=3,s=true,w=true,waterlogged=false]
conquest:sandstone_column_with_sandstone_base_vertical_slab[e=true,facing=south,layer=3,s=true,w=false,waterlogged=true]
conquest:sandstone_column_with_sandstone_base_vertical_slab[e=true,facing=south,layer=3,s=true,w=false,waterlogged=false]
conquest:sandstone_column_with_sandstone_base_vertical_slab[e=true,facing=south,layer=3,s=false,w=true,waterlogged=true]
conquest:sandstone_column_with_sandstone_base_vertical_slab[e=true,facing=south,layer=3,s=false,w=true,waterlogged=false]
conquest:sandstone_column_with_sandstone_base_vertical_slab[e=true,facing=south,layer=3,s=false,w=false,waterlogged=true]
conquest:sandstone_column_with_sandstone_base_vertical_slab[e=true,facing=south,layer=3,s=false,w=false,waterlogged=false]
conquest:sandstone_column_with_sandstone_base_vertical_slab[e=true,facing=west,layer=1,s=true,w=true,waterlogged=true]
conquest:sandstone_column_with_sandstone_base_vertical_slab[e=true,facing=west,layer=1,s=true,w=true,waterlogged=false]
conquest:sandstone_column_with_sandstone_base_vertical_slab[e=true,facing=west,layer=1,s=true,w=false,waterlogged=true]
conquest:sandstone_column_with_sandstone_base_vertical_slab[e=true,facing=west,layer=1,s=true,w=false,waterlogged=false]
conquest:sandstone_column_with_sandstone_base_vertical_slab[e=true,facing=west,layer=1,s=false,w=true,waterlogged=true]
conquest:sandstone_column_with_sandstone_base_vertical_slab[e=true,facing=west,layer=1,s=false,w=true,waterlogged=false]
conquest:sandstone_column_with_sandstone_base_vertical_slab[e=true,facing=west,layer=1,s=false,w=false,waterlogged=true]
conquest:sandstone_column_with_sandstone_base_vertical_slab[e=true,facing=west,layer=1,s=false,w=false,waterlogged=false]
conquest:sandstone_column_with_sandstone_base_vertical_slab[e=true,facing=west,layer=2,s=true,w=true,waterlogged=true]
conquest:sandstone_column_with_sandstone_base_vertical_slab[e=true,facing=west,layer=2,s=true,w=true,waterlogged=false]
conquest:sandstone_column_with_sandstone_base_vertical_slab[e=true,facing=west,layer=2,s=true,w=false,waterlogged=true]
conquest:sandstone_column_with_sandstone_base_vertical_slab[e=true,facing=west,layer=2,s=true,w=false,waterlogged=false]
conquest:sandstone_column_with_sandstone_base_vertical_slab[e=true,facing=west,layer=2,s=false,w=true,waterlogged=true]
conquest:sandstone_column_with_sandstone_base_vertical_slab[e=true,facing=west,layer=2,s=false,w=true,waterlogged=false]
conquest:sandstone_column_with_sandstone_base_vertical_slab[e=true,facing=west,layer=2,s=false,w=false,waterlogged=true]
conquest:sandstone_column_with_sandstone_base_vertical_slab[e=true,facing=west,layer=2,s=false,w=false,waterlogged=false]
conquest:sandstone_column_with_sandstone_base_vertical_slab[e=true,facing=west,layer=3,s=true,w=true,waterlogged=true]
conquest:sandstone_column_with_sandstone_base_vertical_slab[e=true,facing=west,layer=3,s=true,w=true,waterlogged=false]
conquest:sandstone_column_with_sandstone_base_vertical_slab[e=true,facing=west,layer=3,s=true,w=false,waterlogged=true]
conquest:sandstone_column_with_sandstone_base_vertical_slab[e=true,facing=west,layer=3,s=true,w=false,waterlogged=false]
conquest:sandstone_column_with_sandstone_base_vertical_slab[e=true,facing=west,layer=3,s=false,w=true,waterlogged=true]
conquest:sandstone_column_with_sandstone_base_vertical_slab[e=true,facing=west,layer=3,s=false,w=true,waterlogged=false]
conquest:sandstone_column_with_sandstone_base_vertical_slab[e=true,facing=west,layer=3,s=false,w=false,waterlogged=true]
conquest:sandstone_column_with_sandstone_base_vertical_slab[e=true,facing=west,layer=3,s=false,w=false,waterlogged=false]
conquest:sandstone_column_with_sandstone_base_vertical_slab[e=true,facing=east,layer=1,s=true,w=true,waterlogged=true]
conquest:sandstone_column_with_sandstone_base_vertical_slab[e=true,facing=east,layer=1,s=true,w=true,waterlogged=false]
conquest:sandstone_column_with_sandstone_base_vertical_slab[e=true,facing=east,layer=1,s=true,w=false,waterlogged=true]
conquest:sandstone_column_with_sandstone_base_vertical_slab[e=true,facing=east,layer=1,s=true,w=false,waterlogged=false]
conquest:sandstone_column_with_sandstone_base_vertical_slab[e=true,facing=east,layer=1,s=false,w=true,waterlogged=true]
conquest:sandstone_column_with_sandstone_base_vertical_slab[e=true,facing=east,layer=1,s=false,w=true,waterlogged=false]
conquest:sandstone_column_with_sandstone_base_vertical_slab[e=true,facing=east,layer=1,s=false,w=false,waterlogged=true]
conquest:sandstone_column_with_sandstone_base_vertical_slab[e=true,facing=east,layer=1,s=false,w=false,waterlogged=false]
conquest:sandstone_column_with_sandstone_base_vertical_slab[e=true,facing=east,layer=2,s=true,w=true,waterlogged=true]
conquest:sandstone_column_with_sandstone_base_vertical_slab[e=true,facing=east,layer=2,s=true,w=true,waterlogged=false]
conquest:sandstone_column_with_sandstone_base_vertical_slab[e=true,facing=east,layer=2,s=true,w=false,waterlogged=true]
conquest:sandstone_column_with_sandstone_base_vertical_slab[e=true,facing=east,layer=2,s=true,w=false,waterlogged=false]
conquest:sandstone_column_with_sandstone_base_vertical_slab[e=true,facing=east,layer=2,s=false,w=true,waterlogged=true]
conquest:sandstone_column_with_sandstone_base_vertical_slab[e=true,facing=east,layer=2,s=false,w=true,waterlogged=false]
conquest:sandstone_column_with_sandstone_base_vertical_slab[e=true,facing=east,layer=2,s=false,w=false,waterlogged=true]
conquest:sandstone_column_with_sandstone_base_vertical_slab[e=true,facing=east,layer=2,s=false,w=false,waterlogged=false]
conquest:sandstone_column_with_sandstone_base_vertical_slab[e=true,facing=east,layer=3,s=true,w=true,waterlogged=true]
conquest:sandstone_column_with_sandstone_base_vertical_slab[e=true,facing=east,layer=3,s=true,w=true,waterlogged=false]
conquest:sandstone_column_with_sandstone_base_vertical_slab[e=true,facing=east,layer=3,s=true,w=false,waterlogged=true]
conquest:sandstone_column_with_sandstone_base_vertical_slab[e=true,facing=east,layer=3,s=true,w=false,waterlogged=false]
conquest:sandstone_column_with_sandstone_base_vertical_slab[e=true,facing=east,layer=3,s=false,w=true,waterlogged=true]
conquest:sandstone_column_with_sandstone_base_vertical_slab[e=true,facing=east,layer=3,s=false,w=true,waterlogged=false]
conquest:sandstone_column_with_sandstone_base_vertical_slab[e=true,facing=east,layer=3,s=false,w=false,waterlogged=true]
conquest:sandstone_column_with_sandstone_base_vertical_slab[e=true,facing=east,layer=3,s=false,w=false,waterlogged=false]
conquest:sandstone_column_with_sandstone_base_vertical_slab[e=false,facing=north,layer=1,s=true,w=true,waterlogged=true]
conquest:sandstone_column_with_sandstone_base_vertical_slab[e=false,facing=north,layer=1,s=true,w=true,waterlogged=false]
conquest:sandstone_column_with_sandstone_base_vertical_slab[e=false,facing=north,layer=1,s=true,w=false,waterlogged=true]
conquest:sandstone_column_with_sandstone_base_vertical_slab[e=false,facing=north,layer=1,s=true,w=false,waterlogged=false]
conquest:sandstone_column_with_sandstone_base_vertical_slab[e=false,facing=north,layer=1,s=false,w=true,waterlogged=true]
conquest:sandstone_column_with_sandstone_base_vertical_slab[e=false,facing=north,layer=1,s=false,w=true,waterlogged=false]
conquest:sandstone_column_with_sandstone_base_vertical_slab[e=false,facing=north,layer=1,s=false,w=false,waterlogged=true]
conquest:sandstone_column_with_sandstone_base_vertical_slab[e=false,facing=north,layer=1,s=false,w=false,waterlogged=false]
conquest:sandstone_column_with_sandstone_base_vertical_slab[e=false,facing=north,layer=2,s=true,w=true,waterlogged=true]
conquest:sandstone_column_with_sandstone_base_vertical_slab[e=false,facing=north,layer=2,s=true,w=true,waterlogged=false]
conquest:sandstone_column_with_sandstone_base_vertical_slab[e=false,facing=north,layer=2,s=true,w=false,waterlogged=true]
conquest:sandstone_column_with_sandstone_base_vertical_slab[e=false,facing=north,layer=2,s=true,w=false,waterlogged=false]
conquest:sandstone_column_with_sandstone_base_vertical_slab[e=false,facing=north,layer=2,s=false,w=true,waterlogged=true]
conquest:sandstone_column_with_sandstone_base_vertical_slab[e=false,facing=north,layer=2,s=false,w=true,waterlogged=false]
conquest:sandstone_column_with_sandstone_base_vertical_slab[e=false,facing=north,layer=2,s=false,w=false,waterlogged=true]
conquest:sandstone_column_with_sandstone_base_vertical_slab[e=false,facing=north,layer=2,s=false,w=false,waterlogged=false]
conquest:sandstone_column_with_sandstone_base_vertical_slab[e=false,facing=north,layer=3,s=true,w=true,waterlogged=true]
conquest:sandstone_column_with_sandstone_base_vertical_slab[e=false,facing=north,layer=3,s=true,w=true,waterlogged=false]
conquest:sandstone_column_with_sandstone_base_vertical_slab[e=false,facing=north,layer=3,s=true,w=false,waterlogged=true]
conquest:sandstone_column_with_sandstone_base_vertical_slab[e=false,facing=north,layer=3,s=true,w=false,waterlogged=false]
conquest:sandstone_column_with_sandstone_base_vertical_slab[e=false,facing=north,layer=3,s=false,w=true,waterlogged=true]
conquest:sandstone_column_with_sandstone_base_vertical_slab[e=false,facing=north,layer=3,s=false,w=true,waterlogged=false]
conquest:sandstone_column_with_sandstone_base_vertical_slab[e=false,facing=north,layer=3,s=false,w=false,waterlogged=true]
conquest:sandstone_column_with_sandstone_base_vertical_slab[e=false,facing=north,layer=3,s=false,w=false,waterlogged=false]
conquest:sandstone_column_with_sandstone_base_vertical_slab[e=false,facing=south,layer=1,s=true,w=true,waterlogged=true]
conquest:sandstone_column_with_sandstone_base_vertical_slab[e=false,facing=south,layer=1,s=true,w=true,waterlogged=false]
conquest:sandstone_column_with_sandstone_base_vertical_slab[e=false,facing=south,layer=1,s=true,w=false,waterlogged=true]
conquest:sandstone_column_with_sandstone_base_vertical_slab[e=false,facing=south,layer=1,s=true,w=false,waterlogged=false]
conquest:sandstone_column_with_sandstone_base_vertical_slab[e=false,facing=south,layer=1,s=false,w=true,waterlogged=true]
conquest:sandstone_column_with_sandstone_base_vertical_slab[e=false,facing=south,layer=1,s=false,w=true,waterlogged=false]
conquest:sandstone_column_with_sandstone_base_vertical_slab[e=false,facing=south,layer=1,s=false,w=false,waterlogged=true]
conquest:sandstone_column_with_sandstone_base_vertical_slab[e=false,facing=south,layer=1,s=false,w=false,waterlogged=false]
conquest:sandstone_column_with_sandstone_base_vertical_slab[e=false,facing=south,layer=2,s=true,w=true,waterlogged=true]
conquest:sandstone_column_with_sandstone_base_vertical_slab[e=false,facing=south,layer=2,s=true,w=true,waterlogged=false]
conquest:sandstone_column_with_sandstone_base_vertical_slab[e=false,facing=south,layer=2,s=true,w=false,waterlogged=true]
conquest:sandstone_column_with_sandstone_base_vertical_slab[e=false,facing=south,layer=2,s=true,w=false,waterlogged=false]
conquest:sandstone_column_with_sandstone_base_vertical_slab[e=false,facing=south,layer=2,s=false,w=true,waterlogged=true]
conquest:sandstone_column_with_sandstone_base_vertical_slab[e=false,facing=south,layer=2,s=false,w=true,waterlogged=false]
conquest:sandstone_column_with_sandstone_base_vertical_slab[e=false,facing=south,layer=2,s=false,w=false,waterlogged=true]
conquest:sandstone_column_with_sandstone_base_vertical_slab[e=false,facing=south,layer=2,s=false,w=false,waterlogged=false]
conquest:sandstone_column_with_sandstone_base_vertical_slab[e=false,facing=south,layer=3,s=true,w=true,waterlogged=true]
conquest:sandstone_column_with_sandstone_base_vertical_slab[e=false,facing=south,layer=3,s=true,w=true,waterlogged=false]
conquest:sandstone_column_with_sandstone_base_vertical_slab[e=false,facing=south,layer=3,s=true,w=false,waterlogged=true]
conquest:sandstone_column_with_sandstone_base_vertical_slab[e=false,facing=south,layer=3,s=true,w=false,waterlogged=false]
conquest:sandstone_column_with_sandstone_base_vertical_slab[e=false,facing=south,layer=3,s=false,w=true,waterlogged=true]
conquest:sandstone_column_with_sandstone_base_vertical_slab[e=false,facing=south,layer=3,s=false,w=true,waterlogged=false]
conquest:sandstone_column_with_sandstone_base_vertical_slab[e=false,facing=south,layer=3,s=false,w=false,waterlogged=true]
conquest:sandstone_column_with_sandstone_base_vertical_slab[e=false,facing=south,layer=3,s=false,w=false,waterlogged=false]
conquest:sandstone_column_with_sandstone_base_vertical_slab[e=false,facing=west,layer=1,s=true,w=true,waterlogged=true]
conquest:sandstone_column_with_sandstone_base_vertical_slab[e=false,facing=west,layer=1,s=true,w=true,waterlogged=false]
conquest:sandstone_column_with_sandstone_base_vertical_slab[e=false,facing=west,layer=1,s=true,w=false,waterlogged=true]
conquest:sandstone_column_with_sandstone_base_vertical_slab[e=false,facing=west,layer=1,s=true,w=false,waterlogged=false]
conquest:sandstone_column_with_sandstone_base_vertical_slab[e=false,facing=west,layer=1,s=false,w=true,waterlogged=true]
conquest:sandstone_column_with_sandstone_base_vertical_slab[e=false,facing=west,layer=1,s=false,w=true,waterlogged=false]
conquest:sandstone_column_with_sandstone_base_vertical_slab[e=false,facing=west,layer=1,s=false,w=false,waterlogged=true]
conquest:sandstone_column_with_sandstone_base_vertical_slab[e=false,facing=west,layer=1,s=false,w=false,waterlogged=false]
conquest:sandstone_column_with_sandstone_base_vertical_slab[e=false,facing=west,layer=2,s=true,w=true,waterlogged=true]
conquest:sandstone_column_with_sandstone_base_vertical_slab[e=false,facing=west,layer=2,s=true,w=true,waterlogged=false]
conquest:sandstone_column_with_sandstone_base_vertical_slab[e=false,facing=west,layer=2,s=true,w=false,waterlogged=true]
conquest:sandstone_column_with_sandstone_base_vertical_slab[e=false,facing=west,layer=2,s=true,w=false,waterlogged=false]
conquest:sandstone_column_with_sandstone_base_vertical_slab[e=false,facing=west,layer=2,s=false,w=true,waterlogged=true]
conquest:sandstone_column_with_sandstone_base_vertical_slab[e=false,facing=west,layer=2,s=false,w=true,waterlogged=false]
conquest:sandstone_column_with_sandstone_base_vertical_slab[e=false,facing=west,layer=2,s=false,w=false,waterlogged=true]
conquest:sandstone_column_with_sandstone_base_vertical_slab[e=false,facing=west,layer=2,s=false,w=false,waterlogged=false]
conquest:sandstone_column_with_sandstone_base_vertical_slab[e=false,facing=west,layer=3,s=true,w=true,waterlogged=true]
conquest:sandstone_column_with_sandstone_base_vertical_slab[e=false,facing=west,layer=3,s=true,w=true,waterlogged=false]
conquest:sandstone_column_with_sandstone_base_vertical_slab[e=false,facing=west,layer=3,s=true,w=false,waterlogged=true]
conquest:sandstone_column_with_sandstone_base_vertical_slab[e=false,facing=west,layer=3,s=true,w=false,waterlogged=false]
conquest:sandstone_column_with_sandstone_base_vertical_slab[e=false,facing=west,layer=3,s=false,w=true,waterlogged=true]
conquest:sandstone_column_with_sandstone_base_vertical_slab[e=false,facing=west,layer=3,s=false,w=true,waterlogged=false]
conquest:sandstone_column_with_sandstone_base_vertical_slab[e=false,facing=west,layer=3,s=false,w=false,waterlogged=true]
conquest:sandstone_column_with_sandstone_base_vertical_slab[e=false,facing=west,layer=3,s=false,w=false,waterlogged=false]
conquest:sandstone_column_with_sandstone_base_vertical_slab[e=false,facing=east,layer=1,s=true,w=true,waterlogged=true]
conquest:sandstone_column_with_sandstone_base_vertical_slab[e=false,facing=east,layer=1,s=true,w=true,waterlogged=false]
conquest:sandstone_column_with_sandstone_base_vertical_slab[e=false,facing=east,layer=1,s=true,w=false,waterlogged=true]
conquest:sandstone_column_with_sandstone_base_vertical_slab[e=false,facing=east,layer=1,s=true,w=false,waterlogged=false]
conquest:sandstone_column_with_sandstone_base_vertical_slab[e=false,facing=east,layer=1,s=false,w=true,waterlogged=true]
conquest:sandstone_column_with_sandstone_base_vertical_slab[e=false,facing=east,layer=1,s=false,w=true,waterlogged=false]
conquest:sandstone_column_with_sandstone_base_vertical_slab[e=false,facing=east,layer=1,s=false,w=false,waterlogged=true]
conquest:sandstone_column_with_sandstone_base_vertical_slab[e=false,facing=east,layer=1,s=false,w=false,waterlogged=false]
conquest:sandstone_column_with_sandstone_base_vertical_slab[e=false,facing=east,layer=2,s=true,w=true,waterlogged=true]
conquest:sandstone_column_with_sandstone_base_vertical_slab[e=false,facing=east,layer=2,s=true,w=true,waterlogged=false]
conquest:sandstone_column_with_sandstone_base_vertical_slab[e=false,facing=east,layer=2,s=true,w=false,waterlogged=true]
conquest:sandstone_column_with_sandstone_base_vertical_slab[e=false,facing=east,layer=2,s=true,w=false,waterlogged=false]
conquest:sandstone_column_with_sandstone_base_vertical_slab[e=false,facing=east,layer=2,s=false,w=true,waterlogged=true]
conquest:sandstone_column_with_sandstone_base_vertical_slab[e=false,facing=east,layer=2,s=false,w=true,waterlogged=false]
conquest:sandstone_column_with_sandstone_base_vertical_slab[e=false,facing=east,layer=2,s=false,w=false,waterlogged=true]
conquest:sandstone_column_with_sandstone_base_vertical_slab[e=false,facing=east,layer=2,s=false,w=false,waterlogged=false]
conquest:sandstone_column_with_sandstone_base_vertical_slab[e=false,facing=east,layer=3,s=true,w=true,waterlogged=true]
conquest:sandstone_column_with_sandstone_base_vertical_slab[e=false,facing=east,layer=3,s=true,w=true,waterlogged=false]
conquest:sandstone_column_with_sandstone_base_vertical_slab[e=false,facing=east,layer=3,s=true,w=false,waterlogged=true]
conquest:sandstone_column_with_sandstone_base_vertical_slab[e=false,facing=east,layer=3,s=true,w=false,waterlogged=false]
conquest:sandstone_column_with_sandstone_base_vertical_slab[e=false,facing=east,layer=3,s=false,w=true,waterlogged=true]
conquest:sandstone_column_with_sandstone_base_vertical_slab[e=false,facing=east,layer=3,s=false,w=true,waterlogged=false]
conquest:sandstone_column_with_sandstone_base_vertical_slab[e=false,facing=east,layer=3,s=false,w=false,waterlogged=true]
conquest:sandstone_column_with_sandstone_base_vertical_slab[e=false,facing=east,layer=3,s=false,w=false,waterlogged=false]
conquest:sandstone_column_with_sandstone_base_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:sandstone_column_with_sandstone_base_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:sandstone_column_with_sandstone_base_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:sandstone_column_with_sandstone_base_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:sandstone_column_with_sandstone_base_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:sandstone_column_with_sandstone_base_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:sandstone_column_with_sandstone_base_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:sandstone_column_with_sandstone_base_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:sandstone_column_with_sandstone_base_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:sandstone_column_with_sandstone_base_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:sandstone_column_with_sandstone_base_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:sandstone_column_with_sandstone_base_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:sandstone_column_with_sandstone_base_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:sandstone_column_with_sandstone_base_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:sandstone_column_with_sandstone_base_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:sandstone_column_with_sandstone_base_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:sandstone_column_with_sandstone_base_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:sandstone_column_with_sandstone_base_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:sandstone_column_with_sandstone_base_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:sandstone_column_with_sandstone_base_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:sandstone_column_with_sandstone_base_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:sandstone_column_with_sandstone_base_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:sandstone_column_with_sandstone_base_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:sandstone_column_with_sandstone_base_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:sandstone_column_with_sandstone_base_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:sandstone_column_with_sandstone_base_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:sandstone_column_with_sandstone_base_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:sandstone_column_with_sandstone_base_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:sandstone_column_with_sandstone_base_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:sandstone_column_with_sandstone_base_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:sandstone_column_with_sandstone_base_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:sandstone_column_with_sandstone_base_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:sandstone_column_with_sandstone_base_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:sandstone_column_with_sandstone_base_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:sandstone_column_with_sandstone_base_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:sandstone_column_with_sandstone_base_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:sandstone_column_with_sandstone_base_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:sandstone_column_with_sandstone_base_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:sandstone_column_with_sandstone_base_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:sandstone_column_with_sandstone_base_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:sandstone_column_with_sandstone_base_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:sandstone_column_with_sandstone_base_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:sandstone_column_with_sandstone_base_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:sandstone_column_with_sandstone_base_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:sandstone_column_with_sandstone_base_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:sandstone_column_with_sandstone_base_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:sandstone_column_with_sandstone_base_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:sandstone_column_with_sandstone_base_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:sandstone_column_with_sandstone_base_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:sandstone_column_with_sandstone_base_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:sandstone_column_with_sandstone_base_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:sandstone_column_with_sandstone_base_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:sandstone_column_with_sandstone_base_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:sandstone_column_with_sandstone_base_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:sandstone_column_with_sandstone_base_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:sandstone_column_with_sandstone_base_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:sandstone_column_with_sandstone_base_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:sandstone_column_with_sandstone_base_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:sandstone_column_with_sandstone_base_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:sandstone_column_with_sandstone_base_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:sandstone_column_with_sandstone_base_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:sandstone_column_with_sandstone_base_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:sandstone_column_with_sandstone_base_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:sandstone_column_with_sandstone_base_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:sandstone_column_with_sandstone_doric_capital[east=true,north=true,south=true,west=true]
conquest:sandstone_column_with_sandstone_doric_capital[east=true,north=true,south=true,west=false]
conquest:sandstone_column_with_sandstone_doric_capital[east=true,north=true,south=false,west=true]
conquest:sandstone_column_with_sandstone_doric_capital[east=true,north=true,south=false,west=false]
conquest:sandstone_column_with_sandstone_doric_capital[east=true,north=false,south=true,west=true]
conquest:sandstone_column_with_sandstone_doric_capital[east=true,north=false,south=true,west=false]
conquest:sandstone_column_with_sandstone_doric_capital[east=true,north=false,south=false,west=true]
conquest:sandstone_column_with_sandstone_doric_capital[east=true,north=false,south=false,west=false]
conquest:sandstone_column_with_sandstone_doric_capital[east=false,north=true,south=true,west=true]
conquest:sandstone_column_with_sandstone_doric_capital[east=false,north=true,south=true,west=false]
conquest:sandstone_column_with_sandstone_doric_capital[east=false,north=true,south=false,west=true]
conquest:sandstone_column_with_sandstone_doric_capital[east=false,north=true,south=false,west=false]
conquest:sandstone_column_with_sandstone_doric_capital[east=false,north=false,south=true,west=true]
conquest:sandstone_column_with_sandstone_doric_capital[east=false,north=false,south=true,west=false]
conquest:sandstone_column_with_sandstone_doric_capital[east=false,north=false,south=false,west=true]
conquest:sandstone_column_with_sandstone_doric_capital[east=false,north=false,south=false,west=false]
conquest:sandstone_column_with_sandstone_doric_capital_pillar[layer=1,waterlogged=true]
conquest:sandstone_column_with_sandstone_doric_capital_pillar[layer=1,waterlogged=false]
conquest:sandstone_column_with_sandstone_doric_capital_pillar[layer=2,waterlogged=true]
conquest:sandstone_column_with_sandstone_doric_capital_pillar[layer=2,waterlogged=false]
conquest:sandstone_column_with_sandstone_doric_capital_pillar[layer=3,waterlogged=true]
conquest:sandstone_column_with_sandstone_doric_capital_pillar[layer=3,waterlogged=false]
conquest:sandstone_column_with_sandstone_doric_capital_vertical_corner[facing=north,layer=1,waterlogged=true]
conquest:sandstone_column_with_sandstone_doric_capital_vertical_corner[facing=north,layer=1,waterlogged=false]
conquest:sandstone_column_with_sandstone_doric_capital_vertical_corner[facing=north,layer=2,waterlogged=true]
conquest:sandstone_column_with_sandstone_doric_capital_vertical_corner[facing=north,layer=2,waterlogged=false]
conquest:sandstone_column_with_sandstone_doric_capital_vertical_corner[facing=north,layer=3,waterlogged=true]
conquest:sandstone_column_with_sandstone_doric_capital_vertical_corner[facing=north,layer=3,waterlogged=false]
conquest:sandstone_column_with_sandstone_doric_capital_vertical_corner[facing=south,layer=1,waterlogged=true]
conquest:sandstone_column_with_sandstone_doric_capital_vertical_corner[facing=south,layer=1,waterlogged=false]
conquest:sandstone_column_with_sandstone_doric_capital_vertical_corner[facing=south,layer=2,waterlogged=true]
conquest:sandstone_column_with_sandstone_doric_capital_vertical_corner[facing=south,layer=2,waterlogged=false]
conquest:sandstone_column_with_sandstone_doric_capital_vertical_corner[facing=south,layer=3,waterlogged=true]
conquest:sandstone_column_with_sandstone_doric_capital_vertical_corner[facing=south,layer=3,waterlogged=false]
conquest:sandstone_column_with_sandstone_doric_capital_vertical_corner[facing=west,layer=1,waterlogged=true]
conquest:sandstone_column_with_sandstone_doric_capital_vertical_corner[facing=west,layer=1,waterlogged=false]
conquest:sandstone_column_with_sandstone_doric_capital_vertical_corner[facing=west,layer=2,waterlogged=true]
conquest:sandstone_column_with_sandstone_doric_capital_vertical_corner[facing=west,layer=2,waterlogged=false]
conquest:sandstone_column_with_sandstone_doric_capital_vertical_corner[facing=west,layer=3,waterlogged=true]
conquest:sandstone_column_with_sandstone_doric_capital_vertical_corner[facing=west,layer=3,waterlogged=false]
conquest:sandstone_column_with_sandstone_doric_capital_vertical_corner[facing=east,layer=1,waterlogged=true]
conquest:sandstone_column_with_sandstone_doric_capital_vertical_corner[facing=east,layer=1,waterlogged=false]
conquest:sandstone_column_with_sandstone_doric_capital_vertical_corner[facing=east,layer=2,waterlogged=true]
conquest:sandstone_column_with_sandstone_doric_capital_vertical_corner[facing=east,layer=2,waterlogged=false]
conquest:sandstone_column_with_sandstone_doric_capital_vertical_corner[facing=east,layer=3,waterlogged=true]
conquest:sandstone_column_with_sandstone_doric_capital_vertical_corner[facing=east,layer=3,waterlogged=false]
conquest:sandstone_column_with_sandstone_doric_capital_vertical_quarter[e=true,facing=north,layer=1,s=true,waterlogged=true]
conquest:sandstone_column_with_sandstone_doric_capital_vertical_quarter[e=true,facing=north,layer=1,s=true,waterlogged=false]
conquest:sandstone_column_with_sandstone_doric_capital_vertical_quarter[e=true,facing=north,layer=1,s=false,waterlogged=true]
conquest:sandstone_column_with_sandstone_doric_capital_vertical_quarter[e=true,facing=north,layer=1,s=false,waterlogged=false]
conquest:sandstone_column_with_sandstone_doric_capital_vertical_quarter[e=true,facing=north,layer=2,s=true,waterlogged=true]
conquest:sandstone_column_with_sandstone_doric_capital_vertical_quarter[e=true,facing=north,layer=2,s=true,waterlogged=false]
conquest:sandstone_column_with_sandstone_doric_capital_vertical_quarter[e=true,facing=north,layer=2,s=false,waterlogged=true]
conquest:sandstone_column_with_sandstone_doric_capital_vertical_quarter[e=true,facing=north,layer=2,s=false,waterlogged=false]
conquest:sandstone_column_with_sandstone_doric_capital_vertical_quarter[e=true,facing=north,layer=3,s=true,waterlogged=true]
conquest:sandstone_column_with_sandstone_doric_capital_vertical_quarter[e=true,facing=north,layer=3,s=true,waterlogged=false]
conquest:sandstone_column_with_sandstone_doric_capital_vertical_quarter[e=true,facing=north,layer=3,s=false,waterlogged=true]
conquest:sandstone_column_with_sandstone_doric_capital_vertical_quarter[e=true,facing=north,layer=3,s=false,waterlogged=false]
conquest:sandstone_column_with_sandstone_doric_capital_vertical_quarter[e=true,facing=south,layer=1,s=true,waterlogged=true]
conquest:sandstone_column_with_sandstone_doric_capital_vertical_quarter[e=true,facing=south,layer=1,s=true,waterlogged=false]
conquest:sandstone_column_with_sandstone_doric_capital_vertical_quarter[e=true,facing=south,layer=1,s=false,waterlogged=true]
conquest:sandstone_column_with_sandstone_doric_capital_vertical_quarter[e=true,facing=south,layer=1,s=false,waterlogged=false]
conquest:sandstone_column_with_sandstone_doric_capital_vertical_quarter[e=true,facing=south,layer=2,s=true,waterlogged=true]
conquest:sandstone_column_with_sandstone_doric_capital_vertical_quarter[e=true,facing=south,layer=2,s=true,waterlogged=false]
conquest:sandstone_column_with_sandstone_doric_capital_vertical_quarter[e=true,facing=south,layer=2,s=false,waterlogged=true]
conquest:sandstone_column_with_sandstone_doric_capital_vertical_quarter[e=true,facing=south,layer=2,s=false,waterlogged=false]
conquest:sandstone_column_with_sandstone_doric_capital_vertical_quarter[e=true,facing=south,layer=3,s=true,waterlogged=true]
conquest:sandstone_column_with_sandstone_doric_capital_vertical_quarter[e=true,facing=south,layer=3,s=true,waterlogged=false]
conquest:sandstone_column_with_sandstone_doric_capital_vertical_quarter[e=true,facing=south,layer=3,s=false,waterlogged=true]
conquest:sandstone_column_with_sandstone_doric_capital_vertical_quarter[e=true,facing=south,layer=3,s=false,waterlogged=false]
conquest:sandstone_column_with_sandstone_doric_capital_vertical_quarter[e=true,facing=west,layer=1,s=true,waterlogged=true]
conquest:sandstone_column_with_sandstone_doric_capital_vertical_quarter[e=true,facing=west,layer=1,s=true,waterlogged=false]
conquest:sandstone_column_with_sandstone_doric_capital_vertical_quarter[e=true,facing=west,layer=1,s=false,waterlogged=true]
conquest:sandstone_column_with_sandstone_doric_capital_vertical_quarter[e=true,facing=west,layer=1,s=false,waterlogged=false]
conquest:sandstone_column_with_sandstone_doric_capital_vertical_quarter[e=true,facing=west,layer=2,s=true,waterlogged=true]
conquest:sandstone_column_with_sandstone_doric_capital_vertical_quarter[e=true,facing=west,layer=2,s=true,waterlogged=false]
conquest:sandstone_column_with_sandstone_doric_capital_vertical_quarter[e=true,facing=west,layer=2,s=false,waterlogged=true]
conquest:sandstone_column_with_sandstone_doric_capital_vertical_quarter[e=true,facing=west,layer=2,s=false,waterlogged=false]
conquest:sandstone_column_with_sandstone_doric_capital_vertical_quarter[e=true,facing=west,layer=3,s=true,waterlogged=true]
conquest:sandstone_column_with_sandstone_doric_capital_vertical_quarter[e=true,facing=west,layer=3,s=true,waterlogged=false]
conquest:sandstone_column_with_sandstone_doric_capital_vertical_quarter[e=true,facing=west,layer=3,s=false,waterlogged=true]
conquest:sandstone_column_with_sandstone_doric_capital_vertical_quarter[e=true,facing=west,layer=3,s=false,waterlogged=false]
conquest:sandstone_column_with_sandstone_doric_capital_vertical_quarter[e=true,facing=east,layer=1,s=true,waterlogged=true]
conquest:sandstone_column_with_sandstone_doric_capital_vertical_quarter[e=true,facing=east,layer=1,s=true,waterlogged=false]
conquest:sandstone_column_with_sandstone_doric_capital_vertical_quarter[e=true,facing=east,layer=1,s=false,waterlogged=true]
conquest:sandstone_column_with_sandstone_doric_capital_vertical_quarter[e=true,facing=east,layer=1,s=false,waterlogged=false]
conquest:sandstone_column_with_sandstone_doric_capital_vertical_quarter[e=true,facing=east,layer=2,s=true,waterlogged=true]
conquest:sandstone_column_with_sandstone_doric_capital_vertical_quarter[e=true,facing=east,layer=2,s=true,waterlogged=false]
conquest:sandstone_column_with_sandstone_doric_capital_vertical_quarter[e=true,facing=east,layer=2,s=false,waterlogged=true]
conquest:sandstone_column_with_sandstone_doric_capital_vertical_quarter[e=true,facing=east,layer=2,s=false,waterlogged=false]
conquest:sandstone_column_with_sandstone_doric_capital_vertical_quarter[e=true,facing=east,layer=3,s=true,waterlogged=true]
conquest:sandstone_column_with_sandstone_doric_capital_vertical_quarter[e=true,facing=east,layer=3,s=true,waterlogged=false]
conquest:sandstone_column_with_sandstone_doric_capital_vertical_quarter[e=true,facing=east,layer=3,s=false,waterlogged=true]
conquest:sandstone_column_with_sandstone_doric_capital_vertical_quarter[e=true,facing=east,layer=3,s=false,waterlogged=false]
conquest:sandstone_column_with_sandstone_doric_capital_vertical_quarter[e=false,facing=north,layer=1,s=true,waterlogged=true]
conquest:sandstone_column_with_sandstone_doric_capital_vertical_quarter[e=false,facing=north,layer=1,s=true,waterlogged=false]
conquest:sandstone_column_with_sandstone_doric_capital_vertical_quarter[e=false,facing=north,layer=1,s=false,waterlogged=true]
conquest:sandstone_column_with_sandstone_doric_capital_vertical_quarter[e=false,facing=north,layer=1,s=false,waterlogged=false]
conquest:sandstone_column_with_sandstone_doric_capital_vertical_quarter[e=false,facing=north,layer=2,s=true,waterlogged=true]
conquest:sandstone_column_with_sandstone_doric_capital_vertical_quarter[e=false,facing=north,layer=2,s=true,waterlogged=false]
conquest:sandstone_column_with_sandstone_doric_capital_vertical_quarter[e=false,facing=north,layer=2,s=false,waterlogged=true]
conquest:sandstone_column_with_sandstone_doric_capital_vertical_quarter[e=false,facing=north,layer=2,s=false,waterlogged=false]
conquest:sandstone_column_with_sandstone_doric_capital_vertical_quarter[e=false,facing=north,layer=3,s=true,waterlogged=true]
conquest:sandstone_column_with_sandstone_doric_capital_vertical_quarter[e=false,facing=north,layer=3,s=true,waterlogged=false]
conquest:sandstone_column_with_sandstone_doric_capital_vertical_quarter[e=false,facing=north,layer=3,s=false,waterlogged=true]
conquest:sandstone_column_with_sandstone_doric_capital_vertical_quarter[e=false,facing=north,layer=3,s=false,waterlogged=false]
conquest:sandstone_column_with_sandstone_doric_capital_vertical_quarter[e=false,facing=south,layer=1,s=true,waterlogged=true]
conquest:sandstone_column_with_sandstone_doric_capital_vertical_quarter[e=false,facing=south,layer=1,s=true,waterlogged=false]
conquest:sandstone_column_with_sandstone_doric_capital_vertical_quarter[e=false,facing=south,layer=1,s=false,waterlogged=true]
conquest:sandstone_column_with_sandstone_doric_capital_vertical_quarter[e=false,facing=south,layer=1,s=false,waterlogged=false]
conquest:sandstone_column_with_sandstone_doric_capital_vertical_quarter[e=false,facing=south,layer=2,s=true,waterlogged=true]
conquest:sandstone_column_with_sandstone_doric_capital_vertical_quarter[e=false,facing=south,layer=2,s=true,waterlogged=false]
conquest:sandstone_column_with_sandstone_doric_capital_vertical_quarter[e=false,facing=south,layer=2,s=false,waterlogged=true]
conquest:sandstone_column_with_sandstone_doric_capital_vertical_quarter[e=false,facing=south,layer=2,s=false,waterlogged=false]
conquest:sandstone_column_with_sandstone_doric_capital_vertical_quarter[e=false,facing=south,layer=3,s=true,waterlogged=true]
conquest:sandstone_column_with_sandstone_doric_capital_vertical_quarter[e=false,facing=south,layer=3,s=true,waterlogged=false]
conquest:sandstone_column_with_sandstone_doric_capital_vertical_quarter[e=false,facing=south,layer=3,s=false,waterlogged=true]
conquest:sandstone_column_with_sandstone_doric_capital_vertical_quarter[e=false,facing=south,layer=3,s=false,waterlogged=false]
conquest:sandstone_column_with_sandstone_doric_capital_vertical_quarter[e=false,facing=west,layer=1,s=true,waterlogged=true]
conquest:sandstone_column_with_sandstone_doric_capital_vertical_quarter[e=false,facing=west,layer=1,s=true,waterlogged=false]
conquest:sandstone_column_with_sandstone_doric_capital_vertical_quarter[e=false,facing=west,layer=1,s=false,waterlogged=true]
conquest:sandstone_column_with_sandstone_doric_capital_vertical_quarter[e=false,facing=west,layer=1,s=false,waterlogged=false]
conquest:sandstone_column_with_sandstone_doric_capital_vertical_quarter[e=false,facing=west,layer=2,s=true,waterlogged=true]
conquest:sandstone_column_with_sandstone_doric_capital_vertical_quarter[e=false,facing=west,layer=2,s=true,waterlogged=false]
conquest:sandstone_column_with_sandstone_doric_capital_vertical_quarter[e=false,facing=west,layer=2,s=false,waterlogged=true]
conquest:sandstone_column_with_sandstone_doric_capital_vertical_quarter[e=false,facing=west,layer=2,s=false,waterlogged=false]
conquest:sandstone_column_with_sandstone_doric_capital_vertical_quarter[e=false,facing=west,layer=3,s=true,waterlogged=true]
conquest:sandstone_column_with_sandstone_doric_capital_vertical_quarter[e=false,facing=west,layer=3,s=true,waterlogged=false]
conquest:sandstone_column_with_sandstone_doric_capital_vertical_quarter[e=false,facing=west,layer=3,s=false,waterlogged=true]
conquest:sandstone_column_with_sandstone_doric_capital_vertical_quarter[e=false,facing=west,layer=3,s=false,waterlogged=false]
conquest:sandstone_column_with_sandstone_doric_capital_vertical_quarter[e=false,facing=east,layer=1,s=true,waterlogged=true]
conquest:sandstone_column_with_sandstone_doric_capital_vertical_quarter[e=false,facing=east,layer=1,s=true,waterlogged=false]
conquest:sandstone_column_with_sandstone_doric_capital_vertical_quarter[e=false,facing=east,layer=1,s=false,waterlogged=true]
conquest:sandstone_column_with_sandstone_doric_capital_vertical_quarter[e=false,facing=east,layer=1,s=false,waterlogged=false]
conquest:sandstone_column_with_sandstone_doric_capital_vertical_quarter[e=false,facing=east,layer=2,s=true,waterlogged=true]
conquest:sandstone_column_with_sandstone_doric_capital_vertical_quarter[e=false,facing=east,layer=2,s=true,waterlogged=false]
conquest:sandstone_column_with_sandstone_doric_capital_vertical_quarter[e=false,facing=east,layer=2,s=false,waterlogged=true]
conquest:sandstone_column_with_sandstone_doric_capital_vertical_quarter[e=false,facing=east,layer=2,s=false,waterlogged=false]
conquest:sandstone_column_with_sandstone_doric_capital_vertical_quarter[e=false,facing=east,layer=3,s=true,waterlogged=true]
conquest:sandstone_column_with_sandstone_doric_capital_vertical_quarter[e=false,facing=east,layer=3,s=true,waterlogged=false]
conquest:sandstone_column_with_sandstone_doric_capital_vertical_quarter[e=false,facing=east,layer=3,s=false,waterlogged=true]
conquest:sandstone_column_with_sandstone_doric_capital_vertical_quarter[e=false,facing=east,layer=3,s=false,waterlogged=false]
conquest:sandstone_column_with_sandstone_doric_capital_vertical_slab[e=true,facing=north,layer=1,s=true,w=true,waterlogged=true]
conquest:sandstone_column_with_sandstone_doric_capital_vertical_slab[e=true,facing=north,layer=1,s=true,w=true,waterlogged=false]
conquest:sandstone_column_with_sandstone_doric_capital_vertical_slab[e=true,facing=north,layer=1,s=true,w=false,waterlogged=true]
conquest:sandstone_column_with_sandstone_doric_capital_vertical_slab[e=true,facing=north,layer=1,s=true,w=false,waterlogged=false]
conquest:sandstone_column_with_sandstone_doric_capital_vertical_slab[e=true,facing=north,layer=1,s=false,w=true,waterlogged=true]
conquest:sandstone_column_with_sandstone_doric_capital_vertical_slab[e=true,facing=north,layer=1,s=false,w=true,waterlogged=false]
conquest:sandstone_column_with_sandstone_doric_capital_vertical_slab[e=true,facing=north,layer=1,s=false,w=false,waterlogged=true]
conquest:sandstone_column_with_sandstone_doric_capital_vertical_slab[e=true,facing=north,layer=1,s=false,w=false,waterlogged=false]
conquest:sandstone_column_with_sandstone_doric_capital_vertical_slab[e=true,facing=north,layer=2,s=true,w=true,waterlogged=true]
conquest:sandstone_column_with_sandstone_doric_capital_vertical_slab[e=true,facing=north,layer=2,s=true,w=true,waterlogged=false]
conquest:sandstone_column_with_sandstone_doric_capital_vertical_slab[e=true,facing=north,layer=2,s=true,w=false,waterlogged=true]
conquest:sandstone_column_with_sandstone_doric_capital_vertical_slab[e=true,facing=north,layer=2,s=true,w=false,waterlogged=false]
conquest:sandstone_column_with_sandstone_doric_capital_vertical_slab[e=true,facing=north,layer=2,s=false,w=true,waterlogged=true]
conquest:sandstone_column_with_sandstone_doric_capital_vertical_slab[e=true,facing=north,layer=2,s=false,w=true,waterlogged=false]
conquest:sandstone_column_with_sandstone_doric_capital_vertical_slab[e=true,facing=north,layer=2,s=false,w=false,waterlogged=true]
conquest:sandstone_column_with_sandstone_doric_capital_vertical_slab[e=true,facing=north,layer=2,s=false,w=false,waterlogged=false]
conquest:sandstone_column_with_sandstone_doric_capital_vertical_slab[e=true,facing=north,layer=3,s=true,w=true,waterlogged=true]
conquest:sandstone_column_with_sandstone_doric_capital_vertical_slab[e=true,facing=north,layer=3,s=true,w=true,waterlogged=false]
conquest:sandstone_column_with_sandstone_doric_capital_vertical_slab[e=true,facing=north,layer=3,s=true,w=false,waterlogged=true]
conquest:sandstone_column_with_sandstone_doric_capital_vertical_slab[e=true,facing=north,layer=3,s=true,w=false,waterlogged=false]
conquest:sandstone_column_with_sandstone_doric_capital_vertical_slab[e=true,facing=north,layer=3,s=false,w=true,waterlogged=true]
conquest:sandstone_column_with_sandstone_doric_capital_vertical_slab[e=true,facing=north,layer=3,s=false,w=true,waterlogged=false]
conquest:sandstone_column_with_sandstone_doric_capital_vertical_slab[e=true,facing=north,layer=3,s=false,w=false,waterlogged=true]
conquest:sandstone_column_with_sandstone_doric_capital_vertical_slab[e=true,facing=north,layer=3,s=false,w=false,waterlogged=false]
conquest:sandstone_column_with_sandstone_doric_capital_vertical_slab[e=true,facing=south,layer=1,s=true,w=true,waterlogged=true]
conquest:sandstone_column_with_sandstone_doric_capital_vertical_slab[e=true,facing=south,layer=1,s=true,w=true,waterlogged=false]
conquest:sandstone_column_with_sandstone_doric_capital_vertical_slab[e=true,facing=south,layer=1,s=true,w=false,waterlogged=true]
conquest:sandstone_column_with_sandstone_doric_capital_vertical_slab[e=true,facing=south,layer=1,s=true,w=false,waterlogged=false]
conquest:sandstone_column_with_sandstone_doric_capital_vertical_slab[e=true,facing=south,layer=1,s=false,w=true,waterlogged=true]
conquest:sandstone_column_with_sandstone_doric_capital_vertical_slab[e=true,facing=south,layer=1,s=false,w=true,waterlogged=false]
conquest:sandstone_column_with_sandstone_doric_capital_vertical_slab[e=true,facing=south,layer=1,s=false,w=false,waterlogged=true]
conquest:sandstone_column_with_sandstone_doric_capital_vertical_slab[e=true,facing=south,layer=1,s=false,w=false,waterlogged=false]
conquest:sandstone_column_with_sandstone_doric_capital_vertical_slab[e=true,facing=south,layer=2,s=true,w=true,waterlogged=true]
conquest:sandstone_column_with_sandstone_doric_capital_vertical_slab[e=true,facing=south,layer=2,s=true,w=true,waterlogged=false]
conquest:sandstone_column_with_sandstone_doric_capital_vertical_slab[e=true,facing=south,layer=2,s=true,w=false,waterlogged=true]
conquest:sandstone_column_with_sandstone_doric_capital_vertical_slab[e=true,facing=south,layer=2,s=true,w=false,waterlogged=false]
conquest:sandstone_column_with_sandstone_doric_capital_vertical_slab[e=true,facing=south,layer=2,s=false,w=true,waterlogged=true]
conquest:sandstone_column_with_sandstone_doric_capital_vertical_slab[e=true,facing=south,layer=2,s=false,w=true,waterlogged=false]
conquest:sandstone_column_with_sandstone_doric_capital_vertical_slab[e=true,facing=south,layer=2,s=false,w=false,waterlogged=true]
conquest:sandstone_column_with_sandstone_doric_capital_vertical_slab[e=true,facing=south,layer=2,s=false,w=false,waterlogged=false]
conquest:sandstone_column_with_sandstone_doric_capital_vertical_slab[e=true,facing=south,layer=3,s=true,w=true,waterlogged=true]
conquest:sandstone_column_with_sandstone_doric_capital_vertical_slab[e=true,facing=south,layer=3,s=true,w=true,waterlogged=false]
conquest:sandstone_column_with_sandstone_doric_capital_vertical_slab[e=true,facing=south,layer=3,s=true,w=false,waterlogged=true]
conquest:sandstone_column_with_sandstone_doric_capital_vertical_slab[e=true,facing=south,layer=3,s=true,w=false,waterlogged=false]
conquest:sandstone_column_with_sandstone_doric_capital_vertical_slab[e=true,facing=south,layer=3,s=false,w=true,waterlogged=true]
conquest:sandstone_column_with_sandstone_doric_capital_vertical_slab[e=true,facing=south,layer=3,s=false,w=true,waterlogged=false]
conquest:sandstone_column_with_sandstone_doric_capital_vertical_slab[e=true,facing=south,layer=3,s=false,w=false,waterlogged=true]
conquest:sandstone_column_with_sandstone_doric_capital_vertical_slab[e=true,facing=south,layer=3,s=false,w=false,waterlogged=false]
conquest:sandstone_column_with_sandstone_doric_capital_vertical_slab[e=true,facing=west,layer=1,s=true,w=true,waterlogged=true]
conquest:sandstone_column_with_sandstone_doric_capital_vertical_slab[e=true,facing=west,layer=1,s=true,w=true,waterlogged=false]
conquest:sandstone_column_with_sandstone_doric_capital_vertical_slab[e=true,facing=west,layer=1,s=true,w=false,waterlogged=true]
conquest:sandstone_column_with_sandstone_doric_capital_vertical_slab[e=true,facing=west,layer=1,s=true,w=false,waterlogged=false]
conquest:sandstone_column_with_sandstone_doric_capital_vertical_slab[e=true,facing=west,layer=1,s=false,w=true,waterlogged=true]
conquest:sandstone_column_with_sandstone_doric_capital_vertical_slab[e=true,facing=west,layer=1,s=false,w=true,waterlogged=false]
conquest:sandstone_column_with_sandstone_doric_capital_vertical_slab[e=true,facing=west,layer=1,s=false,w=false,waterlogged=true]
conquest:sandstone_column_with_sandstone_doric_capital_vertical_slab[e=true,facing=west,layer=1,s=false,w=false,waterlogged=false]
conquest:sandstone_column_with_sandstone_doric_capital_vertical_slab[e=true,facing=west,layer=2,s=true,w=true,waterlogged=true]
conquest:sandstone_column_with_sandstone_doric_capital_vertical_slab[e=true,facing=west,layer=2,s=true,w=true,waterlogged=false]
conquest:sandstone_column_with_sandstone_doric_capital_vertical_slab[e=true,facing=west,layer=2,s=true,w=false,waterlogged=true]
conquest:sandstone_column_with_sandstone_doric_capital_vertical_slab[e=true,facing=west,layer=2,s=true,w=false,waterlogged=false]
conquest:sandstone_column_with_sandstone_doric_capital_vertical_slab[e=true,facing=west,layer=2,s=false,w=true,waterlogged=true]
conquest:sandstone_column_with_sandstone_doric_capital_vertical_slab[e=true,facing=west,layer=2,s=false,w=true,waterlogged=false]
conquest:sandstone_column_with_sandstone_doric_capital_vertical_slab[e=true,facing=west,layer=2,s=false,w=false,waterlogged=true]
conquest:sandstone_column_with_sandstone_doric_capital_vertical_slab[e=true,facing=west,layer=2,s=false,w=false,waterlogged=false]
conquest:sandstone_column_with_sandstone_doric_capital_vertical_slab[e=true,facing=west,layer=3,s=true,w=true,waterlogged=true]
conquest:sandstone_column_with_sandstone_doric_capital_vertical_slab[e=true,facing=west,layer=3,s=true,w=true,waterlogged=false]
conquest:sandstone_column_with_sandstone_doric_capital_vertical_slab[e=true,facing=west,layer=3,s=true,w=false,waterlogged=true]
conquest:sandstone_column_with_sandstone_doric_capital_vertical_slab[e=true,facing=west,layer=3,s=true,w=false,waterlogged=false]
conquest:sandstone_column_with_sandstone_doric_capital_vertical_slab[e=true,facing=west,layer=3,s=false,w=true,waterlogged=true]
conquest:sandstone_column_with_sandstone_doric_capital_vertical_slab[e=true,facing=west,layer=3,s=false,w=true,waterlogged=false]
conquest:sandstone_column_with_sandstone_doric_capital_vertical_slab[e=true,facing=west,layer=3,s=false,w=false,waterlogged=true]
conquest:sandstone_column_with_sandstone_doric_capital_vertical_slab[e=true,facing=west,layer=3,s=false,w=false,waterlogged=false]
conquest:sandstone_column_with_sandstone_doric_capital_vertical_slab[e=true,facing=east,layer=1,s=true,w=true,waterlogged=true]
conquest:sandstone_column_with_sandstone_doric_capital_vertical_slab[e=true,facing=east,layer=1,s=true,w=true,waterlogged=false]
conquest:sandstone_column_with_sandstone_doric_capital_vertical_slab[e=true,facing=east,layer=1,s=true,w=false,waterlogged=true]
conquest:sandstone_column_with_sandstone_doric_capital_vertical_slab[e=true,facing=east,layer=1,s=true,w=false,waterlogged=false]
conquest:sandstone_column_with_sandstone_doric_capital_vertical_slab[e=true,facing=east,layer=1,s=false,w=true,waterlogged=true]
conquest:sandstone_column_with_sandstone_doric_capital_vertical_slab[e=true,facing=east,layer=1,s=false,w=true,waterlogged=false]
conquest:sandstone_column_with_sandstone_doric_capital_vertical_slab[e=true,facing=east,layer=1,s=false,w=false,waterlogged=true]
conquest:sandstone_column_with_sandstone_doric_capital_vertical_slab[e=true,facing=east,layer=1,s=false,w=false,waterlogged=false]
conquest:sandstone_column_with_sandstone_doric_capital_vertical_slab[e=true,facing=east,layer=2,s=true,w=true,waterlogged=true]
conquest:sandstone_column_with_sandstone_doric_capital_vertical_slab[e=true,facing=east,layer=2,s=true,w=true,waterlogged=false]
conquest:sandstone_column_with_sandstone_doric_capital_vertical_slab[e=true,facing=east,layer=2,s=true,w=false,waterlogged=true]
conquest:sandstone_column_with_sandstone_doric_capital_vertical_slab[e=true,facing=east,layer=2,s=true,w=false,waterlogged=false]
conquest:sandstone_column_with_sandstone_doric_capital_vertical_slab[e=true,facing=east,layer=2,s=false,w=true,waterlogged=true]
conquest:sandstone_column_with_sandstone_doric_capital_vertical_slab[e=true,facing=east,layer=2,s=false,w=true,waterlogged=false]
conquest:sandstone_column_with_sandstone_doric_capital_vertical_slab[e=true,facing=east,layer=2,s=false,w=false,waterlogged=true]
conquest:sandstone_column_with_sandstone_doric_capital_vertical_slab[e=true,facing=east,layer=2,s=false,w=false,waterlogged=false]
conquest:sandstone_column_with_sandstone_doric_capital_vertical_slab[e=true,facing=east,layer=3,s=true,w=true,waterlogged=true]
conquest:sandstone_column_with_sandstone_doric_capital_vertical_slab[e=true,facing=east,layer=3,s=true,w=true,waterlogged=false]
conquest:sandstone_column_with_sandstone_doric_capital_vertical_slab[e=true,facing=east,layer=3,s=true,w=false,waterlogged=true]
conquest:sandstone_column_with_sandstone_doric_capital_vertical_slab[e=true,facing=east,layer=3,s=true,w=false,waterlogged=false]
conquest:sandstone_column_with_sandstone_doric_capital_vertical_slab[e=true,facing=east,layer=3,s=false,w=true,waterlogged=true]
conquest:sandstone_column_with_sandstone_doric_capital_vertical_slab[e=true,facing=east,layer=3,s=false,w=true,waterlogged=false]
conquest:sandstone_column_with_sandstone_doric_capital_vertical_slab[e=true,facing=east,layer=3,s=false,w=false,waterlogged=true]
conquest:sandstone_column_with_sandstone_doric_capital_vertical_slab[e=true,facing=east,layer=3,s=false,w=false,waterlogged=false]
conquest:sandstone_column_with_sandstone_doric_capital_vertical_slab[e=false,facing=north,layer=1,s=true,w=true,waterlogged=true]
conquest:sandstone_column_with_sandstone_doric_capital_vertical_slab[e=false,facing=north,layer=1,s=true,w=true,waterlogged=false]
conquest:sandstone_column_with_sandstone_doric_capital_vertical_slab[e=false,facing=north,layer=1,s=true,w=false,waterlogged=true]
conquest:sandstone_column_with_sandstone_doric_capital_vertical_slab[e=false,facing=north,layer=1,s=true,w=false,waterlogged=false]
conquest:sandstone_column_with_sandstone_doric_capital_vertical_slab[e=false,facing=north,layer=1,s=false,w=true,waterlogged=true]
conquest:sandstone_column_with_sandstone_doric_capital_vertical_slab[e=false,facing=north,layer=1,s=false,w=true,waterlogged=false]
conquest:sandstone_column_with_sandstone_doric_capital_vertical_slab[e=false,facing=north,layer=1,s=false,w=false,waterlogged=true]
conquest:sandstone_column_with_sandstone_doric_capital_vertical_slab[e=false,facing=north,layer=1,s=false,w=false,waterlogged=false]
conquest:sandstone_column_with_sandstone_doric_capital_vertical_slab[e=false,facing=north,layer=2,s=true,w=true,waterlogged=true]
conquest:sandstone_column_with_sandstone_doric_capital_vertical_slab[e=false,facing=north,layer=2,s=true,w=true,waterlogged=false]
conquest:sandstone_column_with_sandstone_doric_capital_vertical_slab[e=false,facing=north,layer=2,s=true,w=false,waterlogged=true]
conquest:sandstone_column_with_sandstone_doric_capital_vertical_slab[e=false,facing=north,layer=2,s=true,w=false,waterlogged=false]
conquest:sandstone_column_with_sandstone_doric_capital_vertical_slab[e=false,facing=north,layer=2,s=false,w=true,waterlogged=true]
conquest:sandstone_column_with_sandstone_doric_capital_vertical_slab[e=false,facing=north,layer=2,s=false,w=true,waterlogged=false]
conquest:sandstone_column_with_sandstone_doric_capital_vertical_slab[e=false,facing=north,layer=2,s=false,w=false,waterlogged=true]
conquest:sandstone_column_with_sandstone_doric_capital_vertical_slab[e=false,facing=north,layer=2,s=false,w=false,waterlogged=false]
conquest:sandstone_column_with_sandstone_doric_capital_vertical_slab[e=false,facing=north,layer=3,s=true,w=true,waterlogged=true]
conquest:sandstone_column_with_sandstone_doric_capital_vertical_slab[e=false,facing=north,layer=3,s=true,w=true,waterlogged=false]
conquest:sandstone_column_with_sandstone_doric_capital_vertical_slab[e=false,facing=north,layer=3,s=true,w=false,waterlogged=true]
conquest:sandstone_column_with_sandstone_doric_capital_vertical_slab[e=false,facing=north,layer=3,s=true,w=false,waterlogged=false]
conquest:sandstone_column_with_sandstone_doric_capital_vertical_slab[e=false,facing=north,layer=3,s=false,w=true,waterlogged=true]
conquest:sandstone_column_with_sandstone_doric_capital_vertical_slab[e=false,facing=north,layer=3,s=false,w=true,waterlogged=false]
conquest:sandstone_column_with_sandstone_doric_capital_vertical_slab[e=false,facing=north,layer=3,s=false,w=false,waterlogged=true]
conquest:sandstone_column_with_sandstone_doric_capital_vertical_slab[e=false,facing=north,layer=3,s=false,w=false,waterlogged=false]
conquest:sandstone_column_with_sandstone_doric_capital_vertical_slab[e=false,facing=south,layer=1,s=true,w=true,waterlogged=true]
conquest:sandstone_column_with_sandstone_doric_capital_vertical_slab[e=false,facing=south,layer=1,s=true,w=true,waterlogged=false]
conquest:sandstone_column_with_sandstone_doric_capital_vertical_slab[e=false,facing=south,layer=1,s=true,w=false,waterlogged=true]
conquest:sandstone_column_with_sandstone_doric_capital_vertical_slab[e=false,facing=south,layer=1,s=true,w=false,waterlogged=false]
conquest:sandstone_column_with_sandstone_doric_capital_vertical_slab[e=false,facing=south,layer=1,s=false,w=true,waterlogged=true]
conquest:sandstone_column_with_sandstone_doric_capital_vertical_slab[e=false,facing=south,layer=1,s=false,w=true,waterlogged=false]
conquest:sandstone_column_with_sandstone_doric_capital_vertical_slab[e=false,facing=south,layer=1,s=false,w=false,waterlogged=true]
conquest:sandstone_column_with_sandstone_doric_capital_vertical_slab[e=false,facing=south,layer=1,s=false,w=false,waterlogged=false]
conquest:sandstone_column_with_sandstone_doric_capital_vertical_slab[e=false,facing=south,layer=2,s=true,w=true,waterlogged=true]
conquest:sandstone_column_with_sandstone_doric_capital_vertical_slab[e=false,facing=south,layer=2,s=true,w=true,waterlogged=false]
conquest:sandstone_column_with_sandstone_doric_capital_vertical_slab[e=false,facing=south,layer=2,s=true,w=false,waterlogged=true]
conquest:sandstone_column_with_sandstone_doric_capital_vertical_slab[e=false,facing=south,layer=2,s=true,w=false,waterlogged=false]
conquest:sandstone_column_with_sandstone_doric_capital_vertical_slab[e=false,facing=south,layer=2,s=false,w=true,waterlogged=true]
conquest:sandstone_column_with_sandstone_doric_capital_vertical_slab[e=false,facing=south,layer=2,s=false,w=true,waterlogged=false]
conquest:sandstone_column_with_sandstone_doric_capital_vertical_slab[e=false,facing=south,layer=2,s=false,w=false,waterlogged=true]
conquest:sandstone_column_with_sandstone_doric_capital_vertical_slab[e=false,facing=south,layer=2,s=false,w=false,waterlogged=false]
conquest:sandstone_column_with_sandstone_doric_capital_vertical_slab[e=false,facing=south,layer=3,s=true,w=true,waterlogged=true]
conquest:sandstone_column_with_sandstone_doric_capital_vertical_slab[e=false,facing=south,layer=3,s=true,w=true,waterlogged=false]
conquest:sandstone_column_with_sandstone_doric_capital_vertical_slab[e=false,facing=south,layer=3,s=true,w=false,waterlogged=true]
conquest:sandstone_column_with_sandstone_doric_capital_vertical_slab[e=false,facing=south,layer=3,s=true,w=false,waterlogged=false]
conquest:sandstone_column_with_sandstone_doric_capital_vertical_slab[e=false,facing=south,layer=3,s=false,w=true,waterlogged=true]
conquest:sandstone_column_with_sandstone_doric_capital_vertical_slab[e=false,facing=south,layer=3,s=false,w=true,waterlogged=false]
conquest:sandstone_column_with_sandstone_doric_capital_vertical_slab[e=false,facing=south,layer=3,s=false,w=false,waterlogged=true]
conquest:sandstone_column_with_sandstone_doric_capital_vertical_slab[e=false,facing=south,layer=3,s=false,w=false,waterlogged=false]
conquest:sandstone_column_with_sandstone_doric_capital_vertical_slab[e=false,facing=west,layer=1,s=true,w=true,waterlogged=true]
conquest:sandstone_column_with_sandstone_doric_capital_vertical_slab[e=false,facing=west,layer=1,s=true,w=true,waterlogged=false]
conquest:sandstone_column_with_sandstone_doric_capital_vertical_slab[e=false,facing=west,layer=1,s=true,w=false,waterlogged=true]
conquest:sandstone_column_with_sandstone_doric_capital_vertical_slab[e=false,facing=west,layer=1,s=true,w=false,waterlogged=false]
conquest:sandstone_column_with_sandstone_doric_capital_vertical_slab[e=false,facing=west,layer=1,s=false,w=true,waterlogged=true]
conquest:sandstone_column_with_sandstone_doric_capital_vertical_slab[e=false,facing=west,layer=1,s=false,w=true,waterlogged=false]
conquest:sandstone_column_with_sandstone_doric_capital_vertical_slab[e=false,facing=west,layer=1,s=false,w=false,waterlogged=true]
conquest:sandstone_column_with_sandstone_doric_capital_vertical_slab[e=false,facing=west,layer=1,s=false,w=false,waterlogged=false]
conquest:sandstone_column_with_sandstone_doric_capital_vertical_slab[e=false,facing=west,layer=2,s=true,w=true,waterlogged=true]
conquest:sandstone_column_with_sandstone_doric_capital_vertical_slab[e=false,facing=west,layer=2,s=true,w=true,waterlogged=false]
conquest:sandstone_column_with_sandstone_doric_capital_vertical_slab[e=false,facing=west,layer=2,s=true,w=false,waterlogged=true]
conquest:sandstone_column_with_sandstone_doric_capital_vertical_slab[e=false,facing=west,layer=2,s=true,w=false,waterlogged=false]
conquest:sandstone_column_with_sandstone_doric_capital_vertical_slab[e=false,facing=west,layer=2,s=false,w=true,waterlogged=true]
conquest:sandstone_column_with_sandstone_doric_capital_vertical_slab[e=false,facing=west,layer=2,s=false,w=true,waterlogged=false]
conquest:sandstone_column_with_sandstone_doric_capital_vertical_slab[e=false,facing=west,layer=2,s=false,w=false,waterlogged=true]
conquest:sandstone_column_with_sandstone_doric_capital_vertical_slab[e=false,facing=west,layer=2,s=false,w=false,waterlogged=false]
conquest:sandstone_column_with_sandstone_doric_capital_vertical_slab[e=false,facing=west,layer=3,s=true,w=true,waterlogged=true]
conquest:sandstone_column_with_sandstone_doric_capital_vertical_slab[e=false,facing=west,layer=3,s=true,w=true,waterlogged=false]
conquest:sandstone_column_with_sandstone_doric_capital_vertical_slab[e=false,facing=west,layer=3,s=true,w=false,waterlogged=true]
conquest:sandstone_column_with_sandstone_doric_capital_vertical_slab[e=false,facing=west,layer=3,s=true,w=false,waterlogged=false]
conquest:sandstone_column_with_sandstone_doric_capital_vertical_slab[e=false,facing=west,layer=3,s=false,w=true,waterlogged=true]
conquest:sandstone_column_with_sandstone_doric_capital_vertical_slab[e=false,facing=west,layer=3,s=false,w=true,waterlogged=false]
conquest:sandstone_column_with_sandstone_doric_capital_vertical_slab[e=false,facing=west,layer=3,s=false,w=false,waterlogged=true]
conquest:sandstone_column_with_sandstone_doric_capital_vertical_slab[e=false,facing=west,layer=3,s=false,w=false,waterlogged=false]
conquest:sandstone_column_with_sandstone_doric_capital_vertical_slab[e=false,facing=east,layer=1,s=true,w=true,waterlogged=true]
conquest:sandstone_column_with_sandstone_doric_capital_vertical_slab[e=false,facing=east,layer=1,s=true,w=true,waterlogged=false]
conquest:sandstone_column_with_sandstone_doric_capital_vertical_slab[e=false,facing=east,layer=1,s=true,w=false,waterlogged=true]
conquest:sandstone_column_with_sandstone_doric_capital_vertical_slab[e=false,facing=east,layer=1,s=true,w=false,waterlogged=false]
conquest:sandstone_column_with_sandstone_doric_capital_vertical_slab[e=false,facing=east,layer=1,s=false,w=true,waterlogged=true]
conquest:sandstone_column_with_sandstone_doric_capital_vertical_slab[e=false,facing=east,layer=1,s=false,w=true,waterlogged=false]
conquest:sandstone_column_with_sandstone_doric_capital_vertical_slab[e=false,facing=east,layer=1,s=false,w=false,waterlogged=true]
conquest:sandstone_column_with_sandstone_doric_capital_vertical_slab[e=false,facing=east,layer=1,s=false,w=false,waterlogged=false]
conquest:sandstone_column_with_sandstone_doric_capital_vertical_slab[e=false,facing=east,layer=2,s=true,w=true,waterlogged=true]
conquest:sandstone_column_with_sandstone_doric_capital_vertical_slab[e=false,facing=east,layer=2,s=true,w=true,waterlogged=false]
conquest:sandstone_column_with_sandstone_doric_capital_vertical_slab[e=false,facing=east,layer=2,s=true,w=false,waterlogged=true]
conquest:sandstone_column_with_sandstone_doric_capital_vertical_slab[e=false,facing=east,layer=2,s=true,w=false,waterlogged=false]
conquest:sandstone_column_with_sandstone_doric_capital_vertical_slab[e=false,facing=east,layer=2,s=false,w=true,waterlogged=true]
conquest:sandstone_column_with_sandstone_doric_capital_vertical_slab[e=false,facing=east,layer=2,s=false,w=true,waterlogged=false]
conquest:sandstone_column_with_sandstone_doric_capital_vertical_slab[e=false,facing=east,layer=2,s=false,w=false,waterlogged=true]
conquest:sandstone_column_with_sandstone_doric_capital_vertical_slab[e=false,facing=east,layer=2,s=false,w=false,waterlogged=false]
conquest:sandstone_column_with_sandstone_doric_capital_vertical_slab[e=false,facing=east,layer=3,s=true,w=true,waterlogged=true]
conquest:sandstone_column_with_sandstone_doric_capital_vertical_slab[e=false,facing=east,layer=3,s=true,w=true,waterlogged=false]
conquest:sandstone_column_with_sandstone_doric_capital_vertical_slab[e=false,facing=east,layer=3,s=true,w=false,waterlogged=true]
conquest:sandstone_column_with_sandstone_doric_capital_vertical_slab[e=false,facing=east,layer=3,s=true,w=false,waterlogged=false]
conquest:sandstone_column_with_sandstone_doric_capital_vertical_slab[e=false,facing=east,layer=3,s=false,w=true,waterlogged=true]
conquest:sandstone_column_with_sandstone_doric_capital_vertical_slab[e=false,facing=east,layer=3,s=false,w=true,waterlogged=false]
conquest:sandstone_column_with_sandstone_doric_capital_vertical_slab[e=false,facing=east,layer=3,s=false,w=false,waterlogged=true]
conquest:sandstone_column_with_sandstone_doric_capital_vertical_slab[e=false,facing=east,layer=3,s=false,w=false,waterlogged=false]
conquest:sandstone_column_with_sandstone_doric_capital_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:sandstone_column_with_sandstone_doric_capital_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:sandstone_column_with_sandstone_doric_capital_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:sandstone_column_with_sandstone_doric_capital_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:sandstone_column_with_sandstone_doric_capital_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:sandstone_column_with_sandstone_doric_capital_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:sandstone_column_with_sandstone_doric_capital_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:sandstone_column_with_sandstone_doric_capital_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:sandstone_column_with_sandstone_doric_capital_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:sandstone_column_with_sandstone_doric_capital_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:sandstone_column_with_sandstone_doric_capital_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:sandstone_column_with_sandstone_doric_capital_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:sandstone_column_with_sandstone_doric_capital_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:sandstone_column_with_sandstone_doric_capital_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:sandstone_column_with_sandstone_doric_capital_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:sandstone_column_with_sandstone_doric_capital_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:sandstone_column_with_sandstone_doric_capital_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:sandstone_column_with_sandstone_doric_capital_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:sandstone_column_with_sandstone_doric_capital_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:sandstone_column_with_sandstone_doric_capital_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:sandstone_column_with_sandstone_doric_capital_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:sandstone_column_with_sandstone_doric_capital_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:sandstone_column_with_sandstone_doric_capital_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:sandstone_column_with_sandstone_doric_capital_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:sandstone_column_with_sandstone_doric_capital_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:sandstone_column_with_sandstone_doric_capital_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:sandstone_column_with_sandstone_doric_capital_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:sandstone_column_with_sandstone_doric_capital_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:sandstone_column_with_sandstone_doric_capital_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:sandstone_column_with_sandstone_doric_capital_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:sandstone_column_with_sandstone_doric_capital_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:sandstone_column_with_sandstone_doric_capital_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:sandstone_column_with_sandstone_doric_capital_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:sandstone_column_with_sandstone_doric_capital_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:sandstone_column_with_sandstone_doric_capital_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:sandstone_column_with_sandstone_doric_capital_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:sandstone_column_with_sandstone_doric_capital_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:sandstone_column_with_sandstone_doric_capital_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:sandstone_column_with_sandstone_doric_capital_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:sandstone_column_with_sandstone_doric_capital_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:sandstone_column_with_sandstone_doric_capital_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:sandstone_column_with_sandstone_doric_capital_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:sandstone_column_with_sandstone_doric_capital_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:sandstone_column_with_sandstone_doric_capital_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:sandstone_column_with_sandstone_doric_capital_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:sandstone_column_with_sandstone_doric_capital_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:sandstone_column_with_sandstone_doric_capital_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:sandstone_column_with_sandstone_doric_capital_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:sandstone_column_with_sandstone_doric_capital_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:sandstone_column_with_sandstone_doric_capital_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:sandstone_column_with_sandstone_doric_capital_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:sandstone_column_with_sandstone_doric_capital_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:sandstone_column_with_sandstone_doric_capital_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:sandstone_column_with_sandstone_doric_capital_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:sandstone_column_with_sandstone_doric_capital_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:sandstone_column_with_sandstone_doric_capital_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:sandstone_column_with_sandstone_doric_capital_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:sandstone_column_with_sandstone_doric_capital_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:sandstone_column_with_sandstone_doric_capital_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:sandstone_column_with_sandstone_doric_capital_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:sandstone_column_with_sandstone_doric_capital_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:sandstone_column_with_sandstone_doric_capital_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:sandstone_column_with_sandstone_doric_capital_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:sandstone_column_with_sandstone_doric_capital_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:sandstone_corinthian_capital[east=true,north=true,south=true,west=true]
conquest:sandstone_corinthian_capital[east=true,north=true,south=true,west=false]
conquest:sandstone_corinthian_capital[east=true,north=true,south=false,west=true]
conquest:sandstone_corinthian_capital[east=true,north=true,south=false,west=false]
conquest:sandstone_corinthian_capital[east=true,north=false,south=true,west=true]
conquest:sandstone_corinthian_capital[east=true,north=false,south=true,west=false]
conquest:sandstone_corinthian_capital[east=true,north=false,south=false,west=true]
conquest:sandstone_corinthian_capital[east=true,north=false,south=false,west=false]
conquest:sandstone_corinthian_capital[east=false,north=true,south=true,west=true]
conquest:sandstone_corinthian_capital[east=false,north=true,south=true,west=false]
conquest:sandstone_corinthian_capital[east=false,north=true,south=false,west=true]
conquest:sandstone_corinthian_capital[east=false,north=true,south=false,west=false]
conquest:sandstone_corinthian_capital[east=false,north=false,south=true,west=true]
conquest:sandstone_corinthian_capital[east=false,north=false,south=true,west=false]
conquest:sandstone_corinthian_capital[east=false,north=false,south=false,west=true]
conquest:sandstone_corinthian_capital[east=false,north=false,south=false,west=false]
conquest:sandstone_corinthian_capital_pillar[layer=1,waterlogged=true]
conquest:sandstone_corinthian_capital_pillar[layer=1,waterlogged=false]
conquest:sandstone_corinthian_capital_pillar[layer=2,waterlogged=true]
conquest:sandstone_corinthian_capital_pillar[layer=2,waterlogged=false]
conquest:sandstone_corinthian_capital_pillar[layer=3,waterlogged=true]
conquest:sandstone_corinthian_capital_pillar[layer=3,waterlogged=false]
conquest:sandstone_corinthian_capital_vertical_corner[facing=north,layer=1,waterlogged=true]
conquest:sandstone_corinthian_capital_vertical_corner[facing=north,layer=1,waterlogged=false]
conquest:sandstone_corinthian_capital_vertical_corner[facing=north,layer=2,waterlogged=true]
conquest:sandstone_corinthian_capital_vertical_corner[facing=north,layer=2,waterlogged=false]
conquest:sandstone_corinthian_capital_vertical_corner[facing=north,layer=3,waterlogged=true]
conquest:sandstone_corinthian_capital_vertical_corner[facing=north,layer=3,waterlogged=false]
conquest:sandstone_corinthian_capital_vertical_corner[facing=south,layer=1,waterlogged=true]
conquest:sandstone_corinthian_capital_vertical_corner[facing=south,layer=1,waterlogged=false]
conquest:sandstone_corinthian_capital_vertical_corner[facing=south,layer=2,waterlogged=true]
conquest:sandstone_corinthian_capital_vertical_corner[facing=south,layer=2,waterlogged=false]
conquest:sandstone_corinthian_capital_vertical_corner[facing=south,layer=3,waterlogged=true]
conquest:sandstone_corinthian_capital_vertical_corner[facing=south,layer=3,waterlogged=false]
conquest:sandstone_corinthian_capital_vertical_corner[facing=west,layer=1,waterlogged=true]
conquest:sandstone_corinthian_capital_vertical_corner[facing=west,layer=1,waterlogged=false]
conquest:sandstone_corinthian_capital_vertical_corner[facing=west,layer=2,waterlogged=true]
conquest:sandstone_corinthian_capital_vertical_corner[facing=west,layer=2,waterlogged=false]
conquest:sandstone_corinthian_capital_vertical_corner[facing=west,layer=3,waterlogged=true]
conquest:sandstone_corinthian_capital_vertical_corner[facing=west,layer=3,waterlogged=false]
conquest:sandstone_corinthian_capital_vertical_corner[facing=east,layer=1,waterlogged=true]
conquest:sandstone_corinthian_capital_vertical_corner[facing=east,layer=1,waterlogged=false]
conquest:sandstone_corinthian_capital_vertical_corner[facing=east,layer=2,waterlogged=true]
conquest:sandstone_corinthian_capital_vertical_corner[facing=east,layer=2,waterlogged=false]
conquest:sandstone_corinthian_capital_vertical_corner[facing=east,layer=3,waterlogged=true]
conquest:sandstone_corinthian_capital_vertical_corner[facing=east,layer=3,waterlogged=false]
conquest:sandstone_corinthian_capital_vertical_quarter[e=true,facing=north,layer=1,s=true,waterlogged=true]
conquest:sandstone_corinthian_capital_vertical_quarter[e=true,facing=north,layer=1,s=true,waterlogged=false]
conquest:sandstone_corinthian_capital_vertical_quarter[e=true,facing=north,layer=1,s=false,waterlogged=true]
conquest:sandstone_corinthian_capital_vertical_quarter[e=true,facing=north,layer=1,s=false,waterlogged=false]
conquest:sandstone_corinthian_capital_vertical_quarter[e=true,facing=north,layer=2,s=true,waterlogged=true]
conquest:sandstone_corinthian_capital_vertical_quarter[e=true,facing=north,layer=2,s=true,waterlogged=false]
conquest:sandstone_corinthian_capital_vertical_quarter[e=true,facing=north,layer=2,s=false,waterlogged=true]
conquest:sandstone_corinthian_capital_vertical_quarter[e=true,facing=north,layer=2,s=false,waterlogged=false]
conquest:sandstone_corinthian_capital_vertical_quarter[e=true,facing=north,layer=3,s=true,waterlogged=true]
conquest:sandstone_corinthian_capital_vertical_quarter[e=true,facing=north,layer=3,s=true,waterlogged=false]
conquest:sandstone_corinthian_capital_vertical_quarter[e=true,facing=north,layer=3,s=false,waterlogged=true]
conquest:sandstone_corinthian_capital_vertical_quarter[e=true,facing=north,layer=3,s=false,waterlogged=false]
conquest:sandstone_corinthian_capital_vertical_quarter[e=true,facing=south,layer=1,s=true,waterlogged=true]
conquest:sandstone_corinthian_capital_vertical_quarter[e=true,facing=south,layer=1,s=true,waterlogged=false]
conquest:sandstone_corinthian_capital_vertical_quarter[e=true,facing=south,layer=1,s=false,waterlogged=true]
conquest:sandstone_corinthian_capital_vertical_quarter[e=true,facing=south,layer=1,s=false,waterlogged=false]
conquest:sandstone_corinthian_capital_vertical_quarter[e=true,facing=south,layer=2,s=true,waterlogged=true]
conquest:sandstone_corinthian_capital_vertical_quarter[e=true,facing=south,layer=2,s=true,waterlogged=false]
conquest:sandstone_corinthian_capital_vertical_quarter[e=true,facing=south,layer=2,s=false,waterlogged=true]
conquest:sandstone_corinthian_capital_vertical_quarter[e=true,facing=south,layer=2,s=false,waterlogged=false]
conquest:sandstone_corinthian_capital_vertical_quarter[e=true,facing=south,layer=3,s=true,waterlogged=true]
conquest:sandstone_corinthian_capital_vertical_quarter[e=true,facing=south,layer=3,s=true,waterlogged=false]
conquest:sandstone_corinthian_capital_vertical_quarter[e=true,facing=south,layer=3,s=false,waterlogged=true]
conquest:sandstone_corinthian_capital_vertical_quarter[e=true,facing=south,layer=3,s=false,waterlogged=false]
conquest:sandstone_corinthian_capital_vertical_quarter[e=true,facing=west,layer=1,s=true,waterlogged=true]
conquest:sandstone_corinthian_capital_vertical_quarter[e=true,facing=west,layer=1,s=true,waterlogged=false]
conquest:sandstone_corinthian_capital_vertical_quarter[e=true,facing=west,layer=1,s=false,waterlogged=true]
conquest:sandstone_corinthian_capital_vertical_quarter[e=true,facing=west,layer=1,s=false,waterlogged=false]
conquest:sandstone_corinthian_capital_vertical_quarter[e=true,facing=west,layer=2,s=true,waterlogged=true]
conquest:sandstone_corinthian_capital_vertical_quarter[e=true,facing=west,layer=2,s=true,waterlogged=false]
conquest:sandstone_corinthian_capital_vertical_quarter[e=true,facing=west,layer=2,s=false,waterlogged=true]
conquest:sandstone_corinthian_capital_vertical_quarter[e=true,facing=west,layer=2,s=false,waterlogged=false]
conquest:sandstone_corinthian_capital_vertical_quarter[e=true,facing=west,layer=3,s=true,waterlogged=true]
conquest:sandstone_corinthian_capital_vertical_quarter[e=true,facing=west,layer=3,s=true,waterlogged=false]
conquest:sandstone_corinthian_capital_vertical_quarter[e=true,facing=west,layer=3,s=false,waterlogged=true]
conquest:sandstone_corinthian_capital_vertical_quarter[e=true,facing=west,layer=3,s=false,waterlogged=false]
conquest:sandstone_corinthian_capital_vertical_quarter[e=true,facing=east,layer=1,s=true,waterlogged=true]
conquest:sandstone_corinthian_capital_vertical_quarter[e=true,facing=east,layer=1,s=true,waterlogged=false]
conquest:sandstone_corinthian_capital_vertical_quarter[e=true,facing=east,layer=1,s=false,waterlogged=true]
conquest:sandstone_corinthian_capital_vertical_quarter[e=true,facing=east,layer=1,s=false,waterlogged=false]
conquest:sandstone_corinthian_capital_vertical_quarter[e=true,facing=east,layer=2,s=true,waterlogged=true]
conquest:sandstone_corinthian_capital_vertical_quarter[e=true,facing=east,layer=2,s=true,waterlogged=false]
conquest:sandstone_corinthian_capital_vertical_quarter[e=true,facing=east,layer=2,s=false,waterlogged=true]
conquest:sandstone_corinthian_capital_vertical_quarter[e=true,facing=east,layer=2,s=false,waterlogged=false]
conquest:sandstone_corinthian_capital_vertical_quarter[e=true,facing=east,layer=3,s=true,waterlogged=true]
conquest:sandstone_corinthian_capital_vertical_quarter[e=true,facing=east,layer=3,s=true,waterlogged=false]
conquest:sandstone_corinthian_capital_vertical_quarter[e=true,facing=east,layer=3,s=false,waterlogged=true]
conquest:sandstone_corinthian_capital_vertical_quarter[e=true,facing=east,layer=3,s=false,waterlogged=false]
conquest:sandstone_corinthian_capital_vertical_quarter[e=false,facing=north,layer=1,s=true,waterlogged=true]
conquest:sandstone_corinthian_capital_vertical_quarter[e=false,facing=north,layer=1,s=true,waterlogged=false]
conquest:sandstone_corinthian_capital_vertical_quarter[e=false,facing=north,layer=1,s=false,waterlogged=true]
conquest:sandstone_corinthian_capital_vertical_quarter[e=false,facing=north,layer=1,s=false,waterlogged=false]
conquest:sandstone_corinthian_capital_vertical_quarter[e=false,facing=north,layer=2,s=true,waterlogged=true]
conquest:sandstone_corinthian_capital_vertical_quarter[e=false,facing=north,layer=2,s=true,waterlogged=false]
conquest:sandstone_corinthian_capital_vertical_quarter[e=false,facing=north,layer=2,s=false,waterlogged=true]
conquest:sandstone_corinthian_capital_vertical_quarter[e=false,facing=north,layer=2,s=false,waterlogged=false]
conquest:sandstone_corinthian_capital_vertical_quarter[e=false,facing=north,layer=3,s=true,waterlogged=true]
conquest:sandstone_corinthian_capital_vertical_quarter[e=false,facing=north,layer=3,s=true,waterlogged=false]
conquest:sandstone_corinthian_capital_vertical_quarter[e=false,facing=north,layer=3,s=false,waterlogged=true]
conquest:sandstone_corinthian_capital_vertical_quarter[e=false,facing=north,layer=3,s=false,waterlogged=false]
conquest:sandstone_corinthian_capital_vertical_quarter[e=false,facing=south,layer=1,s=true,waterlogged=true]
conquest:sandstone_corinthian_capital_vertical_quarter[e=false,facing=south,layer=1,s=true,waterlogged=false]
conquest:sandstone_corinthian_capital_vertical_quarter[e=false,facing=south,layer=1,s=false,waterlogged=true]
conquest:sandstone_corinthian_capital_vertical_quarter[e=false,facing=south,layer=1,s=false,waterlogged=false]
conquest:sandstone_corinthian_capital_vertical_quarter[e=false,facing=south,layer=2,s=true,waterlogged=true]
conquest:sandstone_corinthian_capital_vertical_quarter[e=false,facing=south,layer=2,s=true,waterlogged=false]
conquest:sandstone_corinthian_capital_vertical_quarter[e=false,facing=south,layer=2,s=false,waterlogged=true]
conquest:sandstone_corinthian_capital_vertical_quarter[e=false,facing=south,layer=2,s=false,waterlogged=false]
conquest:sandstone_corinthian_capital_vertical_quarter[e=false,facing=south,layer=3,s=true,waterlogged=true]
conquest:sandstone_corinthian_capital_vertical_quarter[e=false,facing=south,layer=3,s=true,waterlogged=false]
conquest:sandstone_corinthian_capital_vertical_quarter[e=false,facing=south,layer=3,s=false,waterlogged=true]
conquest:sandstone_corinthian_capital_vertical_quarter[e=false,facing=south,layer=3,s=false,waterlogged=false]
conquest:sandstone_corinthian_capital_vertical_quarter[e=false,facing=west,layer=1,s=true,waterlogged=true]
conquest:sandstone_corinthian_capital_vertical_quarter[e=false,facing=west,layer=1,s=true,waterlogged=false]
conquest:sandstone_corinthian_capital_vertical_quarter[e=false,facing=west,layer=1,s=false,waterlogged=true]
conquest:sandstone_corinthian_capital_vertical_quarter[e=false,facing=west,layer=1,s=false,waterlogged=false]
conquest:sandstone_corinthian_capital_vertical_quarter[e=false,facing=west,layer=2,s=true,waterlogged=true]
conquest:sandstone_corinthian_capital_vertical_quarter[e=false,facing=west,layer=2,s=true,waterlogged=false]
conquest:sandstone_corinthian_capital_vertical_quarter[e=false,facing=west,layer=2,s=false,waterlogged=true]
conquest:sandstone_corinthian_capital_vertical_quarter[e=false,facing=west,layer=2,s=false,waterlogged=false]
conquest:sandstone_corinthian_capital_vertical_quarter[e=false,facing=west,layer=3,s=true,waterlogged=true]
conquest:sandstone_corinthian_capital_vertical_quarter[e=false,facing=west,layer=3,s=true,waterlogged=false]
conquest:sandstone_corinthian_capital_vertical_quarter[e=false,facing=west,layer=3,s=false,waterlogged=true]
conquest:sandstone_corinthian_capital_vertical_quarter[e=false,facing=west,layer=3,s=false,waterlogged=false]
conquest:sandstone_corinthian_capital_vertical_quarter[e=false,facing=east,layer=1,s=true,waterlogged=true]
conquest:sandstone_corinthian_capital_vertical_quarter[e=false,facing=east,layer=1,s=true,waterlogged=false]
conquest:sandstone_corinthian_capital_vertical_quarter[e=false,facing=east,layer=1,s=false,waterlogged=true]
conquest:sandstone_corinthian_capital_vertical_quarter[e=false,facing=east,layer=1,s=false,waterlogged=false]
conquest:sandstone_corinthian_capital_vertical_quarter[e=false,facing=east,layer=2,s=true,waterlogged=true]
conquest:sandstone_corinthian_capital_vertical_quarter[e=false,facing=east,layer=2,s=true,waterlogged=false]
conquest:sandstone_corinthian_capital_vertical_quarter[e=false,facing=east,layer=2,s=false,waterlogged=true]
conquest:sandstone_corinthian_capital_vertical_quarter[e=false,facing=east,layer=2,s=false,waterlogged=false]
conquest:sandstone_corinthian_capital_vertical_quarter[e=false,facing=east,layer=3,s=true,waterlogged=true]
conquest:sandstone_corinthian_capital_vertical_quarter[e=false,facing=east,layer=3,s=true,waterlogged=false]
conquest:sandstone_corinthian_capital_vertical_quarter[e=false,facing=east,layer=3,s=false,waterlogged=true]
conquest:sandstone_corinthian_capital_vertical_quarter[e=false,facing=east,layer=3,s=false,waterlogged=false]
conquest:sandstone_corinthian_capital_vertical_slab[e=true,facing=north,layer=1,s=true,w=true,waterlogged=true]
conquest:sandstone_corinthian_capital_vertical_slab[e=true,facing=north,layer=1,s=true,w=true,waterlogged=false]
conquest:sandstone_corinthian_capital_vertical_slab[e=true,facing=north,layer=1,s=true,w=false,waterlogged=true]
conquest:sandstone_corinthian_capital_vertical_slab[e=true,facing=north,layer=1,s=true,w=false,waterlogged=false]
conquest:sandstone_corinthian_capital_vertical_slab[e=true,facing=north,layer=1,s=false,w=true,waterlogged=true]
conquest:sandstone_corinthian_capital_vertical_slab[e=true,facing=north,layer=1,s=false,w=true,waterlogged=false]
conquest:sandstone_corinthian_capital_vertical_slab[e=true,facing=north,layer=1,s=false,w=false,waterlogged=true]
conquest:sandstone_corinthian_capital_vertical_slab[e=true,facing=north,layer=1,s=false,w=false,waterlogged=false]
conquest:sandstone_corinthian_capital_vertical_slab[e=true,facing=north,layer=2,s=true,w=true,waterlogged=true]
conquest:sandstone_corinthian_capital_vertical_slab[e=true,facing=north,layer=2,s=true,w=true,waterlogged=false]
conquest:sandstone_corinthian_capital_vertical_slab[e=true,facing=north,layer=2,s=true,w=false,waterlogged=true]
conquest:sandstone_corinthian_capital_vertical_slab[e=true,facing=north,layer=2,s=true,w=false,waterlogged=false]
conquest:sandstone_corinthian_capital_vertical_slab[e=true,facing=north,layer=2,s=false,w=true,waterlogged=true]
conquest:sandstone_corinthian_capital_vertical_slab[e=true,facing=north,layer=2,s=false,w=true,waterlogged=false]
conquest:sandstone_corinthian_capital_vertical_slab[e=true,facing=north,layer=2,s=false,w=false,waterlogged=true]
conquest:sandstone_corinthian_capital_vertical_slab[e=true,facing=north,layer=2,s=false,w=false,waterlogged=false]
conquest:sandstone_corinthian_capital_vertical_slab[e=true,facing=north,layer=3,s=true,w=true,waterlogged=true]
conquest:sandstone_corinthian_capital_vertical_slab[e=true,facing=north,layer=3,s=true,w=true,waterlogged=false]
conquest:sandstone_corinthian_capital_vertical_slab[e=true,facing=north,layer=3,s=true,w=false,waterlogged=true]
conquest:sandstone_corinthian_capital_vertical_slab[e=true,facing=north,layer=3,s=true,w=false,waterlogged=false]
conquest:sandstone_corinthian_capital_vertical_slab[e=true,facing=north,layer=3,s=false,w=true,waterlogged=true]
conquest:sandstone_corinthian_capital_vertical_slab[e=true,facing=north,layer=3,s=false,w=true,waterlogged=false]
conquest:sandstone_corinthian_capital_vertical_slab[e=true,facing=north,layer=3,s=false,w=false,waterlogged=true]
conquest:sandstone_corinthian_capital_vertical_slab[e=true,facing=north,layer=3,s=false,w=false,waterlogged=false]
conquest:sandstone_corinthian_capital_vertical_slab[e=true,facing=south,layer=1,s=true,w=true,waterlogged=true]
conquest:sandstone_corinthian_capital_vertical_slab[e=true,facing=south,layer=1,s=true,w=true,waterlogged=false]
conquest:sandstone_corinthian_capital_vertical_slab[e=true,facing=south,layer=1,s=true,w=false,waterlogged=true]
conquest:sandstone_corinthian_capital_vertical_slab[e=true,facing=south,layer=1,s=true,w=false,waterlogged=false]
conquest:sandstone_corinthian_capital_vertical_slab[e=true,facing=south,layer=1,s=false,w=true,waterlogged=true]
conquest:sandstone_corinthian_capital_vertical_slab[e=true,facing=south,layer=1,s=false,w=true,waterlogged=false]
conquest:sandstone_corinthian_capital_vertical_slab[e=true,facing=south,layer=1,s=false,w=false,waterlogged=true]
conquest:sandstone_corinthian_capital_vertical_slab[e=true,facing=south,layer=1,s=false,w=false,waterlogged=false]
conquest:sandstone_corinthian_capital_vertical_slab[e=true,facing=south,layer=2,s=true,w=true,waterlogged=true]
conquest:sandstone_corinthian_capital_vertical_slab[e=true,facing=south,layer=2,s=true,w=true,waterlogged=false]
conquest:sandstone_corinthian_capital_vertical_slab[e=true,facing=south,layer=2,s=true,w=false,waterlogged=true]
conquest:sandstone_corinthian_capital_vertical_slab[e=true,facing=south,layer=2,s=true,w=false,waterlogged=false]
conquest:sandstone_corinthian_capital_vertical_slab[e=true,facing=south,layer=2,s=false,w=true,waterlogged=true]
conquest:sandstone_corinthian_capital_vertical_slab[e=true,facing=south,layer=2,s=false,w=true,waterlogged=false]
conquest:sandstone_corinthian_capital_vertical_slab[e=true,facing=south,layer=2,s=false,w=false,waterlogged=true]
conquest:sandstone_corinthian_capital_vertical_slab[e=true,facing=south,layer=2,s=false,w=false,waterlogged=false]
conquest:sandstone_corinthian_capital_vertical_slab[e=true,facing=south,layer=3,s=true,w=true,waterlogged=true]
conquest:sandstone_corinthian_capital_vertical_slab[e=true,facing=south,layer=3,s=true,w=true,waterlogged=false]
conquest:sandstone_corinthian_capital_vertical_slab[e=true,facing=south,layer=3,s=true,w=false,waterlogged=true]
conquest:sandstone_corinthian_capital_vertical_slab[e=true,facing=south,layer=3,s=true,w=false,waterlogged=false]
conquest:sandstone_corinthian_capital_vertical_slab[e=true,facing=south,layer=3,s=false,w=true,waterlogged=true]
conquest:sandstone_corinthian_capital_vertical_slab[e=true,facing=south,layer=3,s=false,w=true,waterlogged=false]
conquest:sandstone_corinthian_capital_vertical_slab[e=true,facing=south,layer=3,s=false,w=false,waterlogged=true]
conquest:sandstone_corinthian_capital_vertical_slab[e=true,facing=south,layer=3,s=false,w=false,waterlogged=false]
conquest:sandstone_corinthian_capital_vertical_slab[e=true,facing=west,layer=1,s=true,w=true,waterlogged=true]
conquest:sandstone_corinthian_capital_vertical_slab[e=true,facing=west,layer=1,s=true,w=true,waterlogged=false]
conquest:sandstone_corinthian_capital_vertical_slab[e=true,facing=west,layer=1,s=true,w=false,waterlogged=true]
conquest:sandstone_corinthian_capital_vertical_slab[e=true,facing=west,layer=1,s=true,w=false,waterlogged=false]
conquest:sandstone_corinthian_capital_vertical_slab[e=true,facing=west,layer=1,s=false,w=true,waterlogged=true]
conquest:sandstone_corinthian_capital_vertical_slab[e=true,facing=west,layer=1,s=false,w=true,waterlogged=false]
conquest:sandstone_corinthian_capital_vertical_slab[e=true,facing=west,layer=1,s=false,w=false,waterlogged=true]
conquest:sandstone_corinthian_capital_vertical_slab[e=true,facing=west,layer=1,s=false,w=false,waterlogged=false]
conquest:sandstone_corinthian_capital_vertical_slab[e=true,facing=west,layer=2,s=true,w=true,waterlogged=true]
conquest:sandstone_corinthian_capital_vertical_slab[e=true,facing=west,layer=2,s=true,w=true,waterlogged=false]
conquest:sandstone_corinthian_capital_vertical_slab[e=true,facing=west,layer=2,s=true,w=false,waterlogged=true]
conquest:sandstone_corinthian_capital_vertical_slab[e=true,facing=west,layer=2,s=true,w=false,waterlogged=false]
conquest:sandstone_corinthian_capital_vertical_slab[e=true,facing=west,layer=2,s=false,w=true,waterlogged=true]
conquest:sandstone_corinthian_capital_vertical_slab[e=true,facing=west,layer=2,s=false,w=true,waterlogged=false]
conquest:sandstone_corinthian_capital_vertical_slab[e=true,facing=west,layer=2,s=false,w=false,waterlogged=true]
conquest:sandstone_corinthian_capital_vertical_slab[e=true,facing=west,layer=2,s=false,w=false,waterlogged=false]
conquest:sandstone_corinthian_capital_vertical_slab[e=true,facing=west,layer=3,s=true,w=true,waterlogged=true]
conquest:sandstone_corinthian_capital_vertical_slab[e=true,facing=west,layer=3,s=true,w=true,waterlogged=false]
conquest:sandstone_corinthian_capital_vertical_slab[e=true,facing=west,layer=3,s=true,w=false,waterlogged=true]
conquest:sandstone_corinthian_capital_vertical_slab[e=true,facing=west,layer=3,s=true,w=false,waterlogged=false]
conquest:sandstone_corinthian_capital_vertical_slab[e=true,facing=west,layer=3,s=false,w=true,waterlogged=true]
conquest:sandstone_corinthian_capital_vertical_slab[e=true,facing=west,layer=3,s=false,w=true,waterlogged=false]
conquest:sandstone_corinthian_capital_vertical_slab[e=true,facing=west,layer=3,s=false,w=false,waterlogged=true]
conquest:sandstone_corinthian_capital_vertical_slab[e=true,facing=west,layer=3,s=false,w=false,waterlogged=false]
conquest:sandstone_corinthian_capital_vertical_slab[e=true,facing=east,layer=1,s=true,w=true,waterlogged=true]
conquest:sandstone_corinthian_capital_vertical_slab[e=true,facing=east,layer=1,s=true,w=true,waterlogged=false]
conquest:sandstone_corinthian_capital_vertical_slab[e=true,facing=east,layer=1,s=true,w=false,waterlogged=true]
conquest:sandstone_corinthian_capital_vertical_slab[e=true,facing=east,layer=1,s=true,w=false,waterlogged=false]
conquest:sandstone_corinthian_capital_vertical_slab[e=true,facing=east,layer=1,s=false,w=true,waterlogged=true]
conquest:sandstone_corinthian_capital_vertical_slab[e=true,facing=east,layer=1,s=false,w=true,waterlogged=false]
conquest:sandstone_corinthian_capital_vertical_slab[e=true,facing=east,layer=1,s=false,w=false,waterlogged=true]
conquest:sandstone_corinthian_capital_vertical_slab[e=true,facing=east,layer=1,s=false,w=false,waterlogged=false]
conquest:sandstone_corinthian_capital_vertical_slab[e=true,facing=east,layer=2,s=true,w=true,waterlogged=true]
conquest:sandstone_corinthian_capital_vertical_slab[e=true,facing=east,layer=2,s=true,w=true,waterlogged=false]
conquest:sandstone_corinthian_capital_vertical_slab[e=true,facing=east,layer=2,s=true,w=false,waterlogged=true]
conquest:sandstone_corinthian_capital_vertical_slab[e=true,facing=east,layer=2,s=true,w=false,waterlogged=false]
conquest:sandstone_corinthian_capital_vertical_slab[e=true,facing=east,layer=2,s=false,w=true,waterlogged=true]
conquest:sandstone_corinthian_capital_vertical_slab[e=true,facing=east,layer=2,s=false,w=true,waterlogged=false]
conquest:sandstone_corinthian_capital_vertical_slab[e=true,facing=east,layer=2,s=false,w=false,waterlogged=true]
conquest:sandstone_corinthian_capital_vertical_slab[e=true,facing=east,layer=2,s=false,w=false,waterlogged=false]
conquest:sandstone_corinthian_capital_vertical_slab[e=true,facing=east,layer=3,s=true,w=true,waterlogged=true]
conquest:sandstone_corinthian_capital_vertical_slab[e=true,facing=east,layer=3,s=true,w=true,waterlogged=false]
conquest:sandstone_corinthian_capital_vertical_slab[e=true,facing=east,layer=3,s=true,w=false,waterlogged=true]
conquest:sandstone_corinthian_capital_vertical_slab[e=true,facing=east,layer=3,s=true,w=false,waterlogged=false]
conquest:sandstone_corinthian_capital_vertical_slab[e=true,facing=east,layer=3,s=false,w=true,waterlogged=true]
conquest:sandstone_corinthian_capital_vertical_slab[e=true,facing=east,layer=3,s=false,w=true,waterlogged=false]
conquest:sandstone_corinthian_capital_vertical_slab[e=true,facing=east,layer=3,s=false,w=false,waterlogged=true]
conquest:sandstone_corinthian_capital_vertical_slab[e=true,facing=east,layer=3,s=false,w=false,waterlogged=false]
conquest:sandstone_corinthian_capital_vertical_slab[e=false,facing=north,layer=1,s=true,w=true,waterlogged=true]
conquest:sandstone_corinthian_capital_vertical_slab[e=false,facing=north,layer=1,s=true,w=true,waterlogged=false]
conquest:sandstone_corinthian_capital_vertical_slab[e=false,facing=north,layer=1,s=true,w=false,waterlogged=true]
conquest:sandstone_corinthian_capital_vertical_slab[e=false,facing=north,layer=1,s=true,w=false,waterlogged=false]
conquest:sandstone_corinthian_capital_vertical_slab[e=false,facing=north,layer=1,s=false,w=true,waterlogged=true]
conquest:sandstone_corinthian_capital_vertical_slab[e=false,facing=north,layer=1,s=false,w=true,waterlogged=false]
conquest:sandstone_corinthian_capital_vertical_slab[e=false,facing=north,layer=1,s=false,w=false,waterlogged=true]
conquest:sandstone_corinthian_capital_vertical_slab[e=false,facing=north,layer=1,s=false,w=false,waterlogged=false]
conquest:sandstone_corinthian_capital_vertical_slab[e=false,facing=north,layer=2,s=true,w=true,waterlogged=true]
conquest:sandstone_corinthian_capital_vertical_slab[e=false,facing=north,layer=2,s=true,w=true,waterlogged=false]
conquest:sandstone_corinthian_capital_vertical_slab[e=false,facing=north,layer=2,s=true,w=false,waterlogged=true]
conquest:sandstone_corinthian_capital_vertical_slab[e=false,facing=north,layer=2,s=true,w=false,waterlogged=false]
conquest:sandstone_corinthian_capital_vertical_slab[e=false,facing=north,layer=2,s=false,w=true,waterlogged=true]
conquest:sandstone_corinthian_capital_vertical_slab[e=false,facing=north,layer=2,s=false,w=true,waterlogged=false]
conquest:sandstone_corinthian_capital_vertical_slab[e=false,facing=north,layer=2,s=false,w=false,waterlogged=true]
conquest:sandstone_corinthian_capital_vertical_slab[e=false,facing=north,layer=2,s=false,w=false,waterlogged=false]
conquest:sandstone_corinthian_capital_vertical_slab[e=false,facing=north,layer=3,s=true,w=true,waterlogged=true]
conquest:sandstone_corinthian_capital_vertical_slab[e=false,facing=north,layer=3,s=true,w=true,waterlogged=false]
conquest:sandstone_corinthian_capital_vertical_slab[e=false,facing=north,layer=3,s=true,w=false,waterlogged=true]
conquest:sandstone_corinthian_capital_vertical_slab[e=false,facing=north,layer=3,s=true,w=false,waterlogged=false]
conquest:sandstone_corinthian_capital_vertical_slab[e=false,facing=north,layer=3,s=false,w=true,waterlogged=true]
conquest:sandstone_corinthian_capital_vertical_slab[e=false,facing=north,layer=3,s=false,w=true,waterlogged=false]
conquest:sandstone_corinthian_capital_vertical_slab[e=false,facing=north,layer=3,s=false,w=false,waterlogged=true]
conquest:sandstone_corinthian_capital_vertical_slab[e=false,facing=north,layer=3,s=false,w=false,waterlogged=false]
conquest:sandstone_corinthian_capital_vertical_slab[e=false,facing=south,layer=1,s=true,w=true,waterlogged=true]
conquest:sandstone_corinthian_capital_vertical_slab[e=false,facing=south,layer=1,s=true,w=true,waterlogged=false]
conquest:sandstone_corinthian_capital_vertical_slab[e=false,facing=south,layer=1,s=true,w=false,waterlogged=true]
conquest:sandstone_corinthian_capital_vertical_slab[e=false,facing=south,layer=1,s=true,w=false,waterlogged=false]
conquest:sandstone_corinthian_capital_vertical_slab[e=false,facing=south,layer=1,s=false,w=true,waterlogged=true]
conquest:sandstone_corinthian_capital_vertical_slab[e=false,facing=south,layer=1,s=false,w=true,waterlogged=false]
conquest:sandstone_corinthian_capital_vertical_slab[e=false,facing=south,layer=1,s=false,w=false,waterlogged=true]
conquest:sandstone_corinthian_capital_vertical_slab[e=false,facing=south,layer=1,s=false,w=false,waterlogged=false]
conquest:sandstone_corinthian_capital_vertical_slab[e=false,facing=south,layer=2,s=true,w=true,waterlogged=true]
conquest:sandstone_corinthian_capital_vertical_slab[e=false,facing=south,layer=2,s=true,w=true,waterlogged=false]
conquest:sandstone_corinthian_capital_vertical_slab[e=false,facing=south,layer=2,s=true,w=false,waterlogged=true]
conquest:sandstone_corinthian_capital_vertical_slab[e=false,facing=south,layer=2,s=true,w=false,waterlogged=false]
conquest:sandstone_corinthian_capital_vertical_slab[e=false,facing=south,layer=2,s=false,w=true,waterlogged=true]
conquest:sandstone_corinthian_capital_vertical_slab[e=false,facing=south,layer=2,s=false,w=true,waterlogged=false]
conquest:sandstone_corinthian_capital_vertical_slab[e=false,facing=south,layer=2,s=false,w=false,waterlogged=true]
conquest:sandstone_corinthian_capital_vertical_slab[e=false,facing=south,layer=2,s=false,w=false,waterlogged=false]
conquest:sandstone_corinthian_capital_vertical_slab[e=false,facing=south,layer=3,s=true,w=true,waterlogged=true]
conquest:sandstone_corinthian_capital_vertical_slab[e=false,facing=south,layer=3,s=true,w=true,waterlogged=false]
conquest:sandstone_corinthian_capital_vertical_slab[e=false,facing=south,layer=3,s=true,w=false,waterlogged=true]
conquest:sandstone_corinthian_capital_vertical_slab[e=false,facing=south,layer=3,s=true,w=false,waterlogged=false]
conquest:sandstone_corinthian_capital_vertical_slab[e=false,facing=south,layer=3,s=false,w=true,waterlogged=true]
conquest:sandstone_corinthian_capital_vertical_slab[e=false,facing=south,layer=3,s=false,w=true,waterlogged=false]
conquest:sandstone_corinthian_capital_vertical_slab[e=false,facing=south,layer=3,s=false,w=false,waterlogged=true]
conquest:sandstone_corinthian_capital_vertical_slab[e=false,facing=south,layer=3,s=false,w=false,waterlogged=false]
conquest:sandstone_corinthian_capital_vertical_slab[e=false,facing=west,layer=1,s=true,w=true,waterlogged=true]
conquest:sandstone_corinthian_capital_vertical_slab[e=false,facing=west,layer=1,s=true,w=true,waterlogged=false]
conquest:sandstone_corinthian_capital_vertical_slab[e=false,facing=west,layer=1,s=true,w=false,waterlogged=true]
conquest:sandstone_corinthian_capital_vertical_slab[e=false,facing=west,layer=1,s=true,w=false,waterlogged=false]
conquest:sandstone_corinthian_capital_vertical_slab[e=false,facing=west,layer=1,s=false,w=true,waterlogged=true]
conquest:sandstone_corinthian_capital_vertical_slab[e=false,facing=west,layer=1,s=false,w=true,waterlogged=false]
conquest:sandstone_corinthian_capital_vertical_slab[e=false,facing=west,layer=1,s=false,w=false,waterlogged=true]
conquest:sandstone_corinthian_capital_vertical_slab[e=false,facing=west,layer=1,s=false,w=false,waterlogged=false]
conquest:sandstone_corinthian_capital_vertical_slab[e=false,facing=west,layer=2,s=true,w=true,waterlogged=true]
conquest:sandstone_corinthian_capital_vertical_slab[e=false,facing=west,layer=2,s=true,w=true,waterlogged=false]
conquest:sandstone_corinthian_capital_vertical_slab[e=false,facing=west,layer=2,s=true,w=false,waterlogged=true]
conquest:sandstone_corinthian_capital_vertical_slab[e=false,facing=west,layer=2,s=true,w=false,waterlogged=false]
conquest:sandstone_corinthian_capital_vertical_slab[e=false,facing=west,layer=2,s=false,w=true,waterlogged=true]
conquest:sandstone_corinthian_capital_vertical_slab[e=false,facing=west,layer=2,s=false,w=true,waterlogged=false]
conquest:sandstone_corinthian_capital_vertical_slab[e=false,facing=west,layer=2,s=false,w=false,waterlogged=true]
conquest:sandstone_corinthian_capital_vertical_slab[e=false,facing=west,layer=2,s=false,w=false,waterlogged=false]
conquest:sandstone_corinthian_capital_vertical_slab[e=false,facing=west,layer=3,s=true,w=true,waterlogged=true]
conquest:sandstone_corinthian_capital_vertical_slab[e=false,facing=west,layer=3,s=true,w=true,waterlogged=false]
conquest:sandstone_corinthian_capital_vertical_slab[e=false,facing=west,layer=3,s=true,w=false,waterlogged=true]
conquest:sandstone_corinthian_capital_vertical_slab[e=false,facing=west,layer=3,s=true,w=false,waterlogged=false]
conquest:sandstone_corinthian_capital_vertical_slab[e=false,facing=west,layer=3,s=false,w=true,waterlogged=true]
conquest:sandstone_corinthian_capital_vertical_slab[e=false,facing=west,layer=3,s=false,w=true,waterlogged=false]
conquest:sandstone_corinthian_capital_vertical_slab[e=false,facing=west,layer=3,s=false,w=false,waterlogged=true]
conquest:sandstone_corinthian_capital_vertical_slab[e=false,facing=west,layer=3,s=false,w=false,waterlogged=false]
conquest:sandstone_corinthian_capital_vertical_slab[e=false,facing=east,layer=1,s=true,w=true,waterlogged=true]
conquest:sandstone_corinthian_capital_vertical_slab[e=false,facing=east,layer=1,s=true,w=true,waterlogged=false]
conquest:sandstone_corinthian_capital_vertical_slab[e=false,facing=east,layer=1,s=true,w=false,waterlogged=true]
conquest:sandstone_corinthian_capital_vertical_slab[e=false,facing=east,layer=1,s=true,w=false,waterlogged=false]
conquest:sandstone_corinthian_capital_vertical_slab[e=false,facing=east,layer=1,s=false,w=true,waterlogged=true]
conquest:sandstone_corinthian_capital_vertical_slab[e=false,facing=east,layer=1,s=false,w=true,waterlogged=false]
conquest:sandstone_corinthian_capital_vertical_slab[e=false,facing=east,layer=1,s=false,w=false,waterlogged=true]
conquest:sandstone_corinthian_capital_vertical_slab[e=false,facing=east,layer=1,s=false,w=false,waterlogged=false]
conquest:sandstone_corinthian_capital_vertical_slab[e=false,facing=east,layer=2,s=true,w=true,waterlogged=true]
conquest:sandstone_corinthian_capital_vertical_slab[e=false,facing=east,layer=2,s=true,w=true,waterlogged=false]
conquest:sandstone_corinthian_capital_vertical_slab[e=false,facing=east,layer=2,s=true,w=false,waterlogged=true]
conquest:sandstone_corinthian_capital_vertical_slab[e=false,facing=east,layer=2,s=true,w=false,waterlogged=false]
conquest:sandstone_corinthian_capital_vertical_slab[e=false,facing=east,layer=2,s=false,w=true,waterlogged=true]
conquest:sandstone_corinthian_capital_vertical_slab[e=false,facing=east,layer=2,s=false,w=true,waterlogged=false]
conquest:sandstone_corinthian_capital_vertical_slab[e=false,facing=east,layer=2,s=false,w=false,waterlogged=true]
conquest:sandstone_corinthian_capital_vertical_slab[e=false,facing=east,layer=2,s=false,w=false,waterlogged=false]
conquest:sandstone_corinthian_capital_vertical_slab[e=false,facing=east,layer=3,s=true,w=true,waterlogged=true]
conquest:sandstone_corinthian_capital_vertical_slab[e=false,facing=east,layer=3,s=true,w=true,waterlogged=false]
conquest:sandstone_corinthian_capital_vertical_slab[e=false,facing=east,layer=3,s=true,w=false,waterlogged=true]
conquest:sandstone_corinthian_capital_vertical_slab[e=false,facing=east,layer=3,s=true,w=false,waterlogged=false]
conquest:sandstone_corinthian_capital_vertical_slab[e=false,facing=east,layer=3,s=false,w=true,waterlogged=true]
conquest:sandstone_corinthian_capital_vertical_slab[e=false,facing=east,layer=3,s=false,w=true,waterlogged=false]
conquest:sandstone_corinthian_capital_vertical_slab[e=false,facing=east,layer=3,s=false,w=false,waterlogged=true]
conquest:sandstone_corinthian_capital_vertical_slab[e=false,facing=east,layer=3,s=false,w=false,waterlogged=false]
conquest:sandstone_corinthian_capital_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:sandstone_corinthian_capital_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:sandstone_corinthian_capital_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:sandstone_corinthian_capital_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:sandstone_corinthian_capital_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:sandstone_corinthian_capital_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:sandstone_corinthian_capital_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:sandstone_corinthian_capital_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:sandstone_corinthian_capital_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:sandstone_corinthian_capital_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:sandstone_corinthian_capital_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:sandstone_corinthian_capital_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:sandstone_corinthian_capital_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:sandstone_corinthian_capital_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:sandstone_corinthian_capital_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:sandstone_corinthian_capital_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:sandstone_corinthian_capital_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:sandstone_corinthian_capital_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:sandstone_corinthian_capital_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:sandstone_corinthian_capital_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:sandstone_corinthian_capital_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:sandstone_corinthian_capital_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:sandstone_corinthian_capital_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:sandstone_corinthian_capital_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:sandstone_corinthian_capital_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:sandstone_corinthian_capital_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:sandstone_corinthian_capital_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:sandstone_corinthian_capital_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:sandstone_corinthian_capital_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:sandstone_corinthian_capital_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:sandstone_corinthian_capital_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:sandstone_corinthian_capital_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:sandstone_corinthian_capital_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:sandstone_corinthian_capital_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:sandstone_corinthian_capital_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:sandstone_corinthian_capital_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:sandstone_corinthian_capital_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:sandstone_corinthian_capital_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:sandstone_corinthian_capital_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:sandstone_corinthian_capital_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:sandstone_corinthian_capital_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:sandstone_corinthian_capital_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:sandstone_corinthian_capital_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:sandstone_corinthian_capital_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:sandstone_corinthian_capital_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:sandstone_corinthian_capital_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:sandstone_corinthian_capital_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:sandstone_corinthian_capital_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:sandstone_corinthian_capital_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:sandstone_corinthian_capital_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:sandstone_corinthian_capital_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:sandstone_corinthian_capital_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:sandstone_corinthian_capital_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:sandstone_corinthian_capital_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:sandstone_corinthian_capital_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:sandstone_corinthian_capital_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:sandstone_corinthian_capital_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:sandstone_corinthian_capital_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:sandstone_corinthian_capital_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:sandstone_corinthian_capital_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:sandstone_corinthian_capital_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:sandstone_corinthian_capital_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:sandstone_corinthian_capital_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:sandstone_corinthian_capital_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:sandstone_corner_slab[facing=north,type=top,waterlogged=true]
conquest:sandstone_corner_slab[facing=north,type=top,waterlogged=false]
conquest:sandstone_corner_slab[facing=north,type=bottom,waterlogged=true]
conquest:sandstone_corner_slab[facing=north,type=bottom,waterlogged=false]
conquest:sandstone_corner_slab[facing=south,type=top,waterlogged=true]
conquest:sandstone_corner_slab[facing=south,type=top,waterlogged=false]
conquest:sandstone_corner_slab[facing=south,type=bottom,waterlogged=true]
conquest:sandstone_corner_slab[facing=south,type=bottom,waterlogged=false]
conquest:sandstone_corner_slab[facing=west,type=top,waterlogged=true]
conquest:sandstone_corner_slab[facing=west,type=top,waterlogged=false]
conquest:sandstone_corner_slab[facing=west,type=bottom,waterlogged=true]
conquest:sandstone_corner_slab[facing=west,type=bottom,waterlogged=false]
conquest:sandstone_corner_slab[facing=east,type=top,waterlogged=true]
conquest:sandstone_corner_slab[facing=east,type=top,waterlogged=false]
conquest:sandstone_corner_slab[facing=east,type=bottom,waterlogged=true]
conquest:sandstone_corner_slab[facing=east,type=bottom,waterlogged=false]
conquest:sandstone_cornice[east=true,north=true,south=true,west=true]
conquest:sandstone_cornice[east=true,north=true,south=true,west=false]
conquest:sandstone_cornice[east=true,north=true,south=false,west=true]
conquest:sandstone_cornice[east=true,north=true,south=false,west=false]
conquest:sandstone_cornice[east=true,north=false,south=true,west=true]
conquest:sandstone_cornice[east=true,north=false,south=true,west=false]
conquest:sandstone_cornice[east=true,north=false,south=false,west=true]
conquest:sandstone_cornice[east=true,north=false,south=false,west=false]
conquest:sandstone_cornice[east=false,north=true,south=true,west=true]
conquest:sandstone_cornice[east=false,north=true,south=true,west=false]
conquest:sandstone_cornice[east=false,north=true,south=false,west=true]
conquest:sandstone_cornice[east=false,north=true,south=false,west=false]
conquest:sandstone_cornice[east=false,north=false,south=true,west=true]
conquest:sandstone_cornice[east=false,north=false,south=true,west=false]
conquest:sandstone_cornice[east=false,north=false,south=false,west=true]
conquest:sandstone_cornice[east=false,north=false,south=false,west=false]
conquest:sandstone_cornice_balustrade[axis=x,waterlogged=true]
conquest:sandstone_cornice_balustrade[axis=x,waterlogged=false]
conquest:sandstone_cornice_balustrade[axis=y,waterlogged=true]
conquest:sandstone_cornice_balustrade[axis=y,waterlogged=false]
conquest:sandstone_cornice_balustrade[axis=z,waterlogged=true]
conquest:sandstone_cornice_balustrade[axis=z,waterlogged=false]
conquest:sandstone_cornice_capital[waterlogged=true]
conquest:sandstone_cornice_capital[waterlogged=false]
conquest:sandstone_cornice_pillar[layer=1,waterlogged=true]
conquest:sandstone_cornice_pillar[layer=1,waterlogged=false]
conquest:sandstone_cornice_pillar[layer=2,waterlogged=true]
conquest:sandstone_cornice_pillar[layer=2,waterlogged=false]
conquest:sandstone_cornice_pillar[layer=3,waterlogged=true]
conquest:sandstone_cornice_pillar[layer=3,waterlogged=false]
conquest:sandstone_cornice_vertical_corner[facing=north,layer=1,waterlogged=true]
conquest:sandstone_cornice_vertical_corner[facing=north,layer=1,waterlogged=false]
conquest:sandstone_cornice_vertical_corner[facing=north,layer=2,waterlogged=true]
conquest:sandstone_cornice_vertical_corner[facing=north,layer=2,waterlogged=false]
conquest:sandstone_cornice_vertical_corner[facing=north,layer=3,waterlogged=true]
conquest:sandstone_cornice_vertical_corner[facing=north,layer=3,waterlogged=false]
conquest:sandstone_cornice_vertical_corner[facing=south,layer=1,waterlogged=true]
conquest:sandstone_cornice_vertical_corner[facing=south,layer=1,waterlogged=false]
conquest:sandstone_cornice_vertical_corner[facing=south,layer=2,waterlogged=true]
conquest:sandstone_cornice_vertical_corner[facing=south,layer=2,waterlogged=false]
conquest:sandstone_cornice_vertical_corner[facing=south,layer=3,waterlogged=true]
conquest:sandstone_cornice_vertical_corner[facing=south,layer=3,waterlogged=false]
conquest:sandstone_cornice_vertical_corner[facing=west,layer=1,waterlogged=true]
conquest:sandstone_cornice_vertical_corner[facing=west,layer=1,waterlogged=false]
conquest:sandstone_cornice_vertical_corner[facing=west,layer=2,waterlogged=true]
conquest:sandstone_cornice_vertical_corner[facing=west,layer=2,waterlogged=false]
conquest:sandstone_cornice_vertical_corner[facing=west,layer=3,waterlogged=true]
conquest:sandstone_cornice_vertical_corner[facing=west,layer=3,waterlogged=false]
conquest:sandstone_cornice_vertical_corner[facing=east,layer=1,waterlogged=true]
conquest:sandstone_cornice_vertical_corner[facing=east,layer=1,waterlogged=false]
conquest:sandstone_cornice_vertical_corner[facing=east,layer=2,waterlogged=true]
conquest:sandstone_cornice_vertical_corner[facing=east,layer=2,waterlogged=false]
conquest:sandstone_cornice_vertical_corner[facing=east,layer=3,waterlogged=true]
conquest:sandstone_cornice_vertical_corner[facing=east,layer=3,waterlogged=false]
conquest:sandstone_cornice_vertical_quarter[e=true,facing=north,layer=1,s=true,waterlogged=true]
conquest:sandstone_cornice_vertical_quarter[e=true,facing=north,layer=1,s=true,waterlogged=false]
conquest:sandstone_cornice_vertical_quarter[e=true,facing=north,layer=1,s=false,waterlogged=true]
conquest:sandstone_cornice_vertical_quarter[e=true,facing=north,layer=1,s=false,waterlogged=false]
conquest:sandstone_cornice_vertical_quarter[e=true,facing=north,layer=2,s=true,waterlogged=true]
conquest:sandstone_cornice_vertical_quarter[e=true,facing=north,layer=2,s=true,waterlogged=false]
conquest:sandstone_cornice_vertical_quarter[e=true,facing=north,layer=2,s=false,waterlogged=true]
conquest:sandstone_cornice_vertical_quarter[e=true,facing=north,layer=2,s=false,waterlogged=false]
conquest:sandstone_cornice_vertical_quarter[e=true,facing=north,layer=3,s=true,waterlogged=true]
conquest:sandstone_cornice_vertical_quarter[e=true,facing=north,layer=3,s=true,waterlogged=false]
conquest:sandstone_cornice_vertical_quarter[e=true,facing=north,layer=3,s=false,waterlogged=true]
conquest:sandstone_cornice_vertical_quarter[e=true,facing=north,layer=3,s=false,waterlogged=false]
conquest:sandstone_cornice_vertical_quarter[e=true,facing=south,layer=1,s=true,waterlogged=true]
conquest:sandstone_cornice_vertical_quarter[e=true,facing=south,layer=1,s=true,waterlogged=false]
conquest:sandstone_cornice_vertical_quarter[e=true,facing=south,layer=1,s=false,waterlogged=true]
conquest:sandstone_cornice_vertical_quarter[e=true,facing=south,layer=1,s=false,waterlogged=false]
conquest:sandstone_cornice_vertical_quarter[e=true,facing=south,layer=2,s=true,waterlogged=true]
conquest:sandstone_cornice_vertical_quarter[e=true,facing=south,layer=2,s=true,waterlogged=false]
conquest:sandstone_cornice_vertical_quarter[e=true,facing=south,layer=2,s=false,waterlogged=true]
conquest:sandstone_cornice_vertical_quarter[e=true,facing=south,layer=2,s=false,waterlogged=false]
conquest:sandstone_cornice_vertical_quarter[e=true,facing=south,layer=3,s=true,waterlogged=true]
conquest:sandstone_cornice_vertical_quarter[e=true,facing=south,layer=3,s=true,waterlogged=false]
conquest:sandstone_cornice_vertical_quarter[e=true,facing=south,layer=3,s=false,waterlogged=true]
conquest:sandstone_cornice_vertical_quarter[e=true,facing=south,layer=3,s=false,waterlogged=false]
conquest:sandstone_cornice_vertical_quarter[e=true,facing=west,layer=1,s=true,waterlogged=true]
conquest:sandstone_cornice_vertical_quarter[e=true,facing=west,layer=1,s=true,waterlogged=false]
conquest:sandstone_cornice_vertical_quarter[e=true,facing=west,layer=1,s=false,waterlogged=true]
conquest:sandstone_cornice_vertical_quarter[e=true,facing=west,layer=1,s=false,waterlogged=false]
conquest:sandstone_cornice_vertical_quarter[e=true,facing=west,layer=2,s=true,waterlogged=true]
conquest:sandstone_cornice_vertical_quarter[e=true,facing=west,layer=2,s=true,waterlogged=false]
conquest:sandstone_cornice_vertical_quarter[e=true,facing=west,layer=2,s=false,waterlogged=true]
conquest:sandstone_cornice_vertical_quarter[e=true,facing=west,layer=2,s=false,waterlogged=false]
conquest:sandstone_cornice_vertical_quarter[e=true,facing=west,layer=3,s=true,waterlogged=true]
conquest:sandstone_cornice_vertical_quarter[e=true,facing=west,layer=3,s=true,waterlogged=false]
conquest:sandstone_cornice_vertical_quarter[e=true,facing=west,layer=3,s=false,waterlogged=true]
conquest:sandstone_cornice_vertical_quarter[e=true,facing=west,layer=3,s=false,waterlogged=false]
conquest:sandstone_cornice_vertical_quarter[e=true,facing=east,layer=1,s=true,waterlogged=true]
conquest:sandstone_cornice_vertical_quarter[e=true,facing=east,layer=1,s=true,waterlogged=false]
conquest:sandstone_cornice_vertical_quarter[e=true,facing=east,layer=1,s=false,waterlogged=true]
conquest:sandstone_cornice_vertical_quarter[e=true,facing=east,layer=1,s=false,waterlogged=false]
conquest:sandstone_cornice_vertical_quarter[e=true,facing=east,layer=2,s=true,waterlogged=true]
conquest:sandstone_cornice_vertical_quarter[e=true,facing=east,layer=2,s=true,waterlogged=false]
conquest:sandstone_cornice_vertical_quarter[e=true,facing=east,layer=2,s=false,waterlogged=true]
conquest:sandstone_cornice_vertical_quarter[e=true,facing=east,layer=2,s=false,waterlogged=false]
conquest:sandstone_cornice_vertical_quarter[e=true,facing=east,layer=3,s=true,waterlogged=true]
conquest:sandstone_cornice_vertical_quarter[e=true,facing=east,layer=3,s=true,waterlogged=false]
conquest:sandstone_cornice_vertical_quarter[e=true,facing=east,layer=3,s=false,waterlogged=true]
conquest:sandstone_cornice_vertical_quarter[e=true,facing=east,layer=3,s=false,waterlogged=false]
conquest:sandstone_cornice_vertical_quarter[e=false,facing=north,layer=1,s=true,waterlogged=true]
conquest:sandstone_cornice_vertical_quarter[e=false,facing=north,layer=1,s=true,waterlogged=false]
conquest:sandstone_cornice_vertical_quarter[e=false,facing=north,layer=1,s=false,waterlogged=true]
conquest:sandstone_cornice_vertical_quarter[e=false,facing=north,layer=1,s=false,waterlogged=false]
conquest:sandstone_cornice_vertical_quarter[e=false,facing=north,layer=2,s=true,waterlogged=true]
conquest:sandstone_cornice_vertical_quarter[e=false,facing=north,layer=2,s=true,waterlogged=false]
conquest:sandstone_cornice_vertical_quarter[e=false,facing=north,layer=2,s=false,waterlogged=true]
conquest:sandstone_cornice_vertical_quarter[e=false,facing=north,layer=2,s=false,waterlogged=false]
conquest:sandstone_cornice_vertical_quarter[e=false,facing=north,layer=3,s=true,waterlogged=true]
conquest:sandstone_cornice_vertical_quarter[e=false,facing=north,layer=3,s=true,waterlogged=false]
conquest:sandstone_cornice_vertical_quarter[e=false,facing=north,layer=3,s=false,waterlogged=true]
conquest:sandstone_cornice_vertical_quarter[e=false,facing=north,layer=3,s=false,waterlogged=false]
conquest:sandstone_cornice_vertical_quarter[e=false,facing=south,layer=1,s=true,waterlogged=true]
conquest:sandstone_cornice_vertical_quarter[e=false,facing=south,layer=1,s=true,waterlogged=false]
conquest:sandstone_cornice_vertical_quarter[e=false,facing=south,layer=1,s=false,waterlogged=true]
conquest:sandstone_cornice_vertical_quarter[e=false,facing=south,layer=1,s=false,waterlogged=false]
conquest:sandstone_cornice_vertical_quarter[e=false,facing=south,layer=2,s=true,waterlogged=true]
conquest:sandstone_cornice_vertical_quarter[e=false,facing=south,layer=2,s=true,waterlogged=false]
conquest:sandstone_cornice_vertical_quarter[e=false,facing=south,layer=2,s=false,waterlogged=true]
conquest:sandstone_cornice_vertical_quarter[e=false,facing=south,layer=2,s=false,waterlogged=false]
conquest:sandstone_cornice_vertical_quarter[e=false,facing=south,layer=3,s=true,waterlogged=true]
conquest:sandstone_cornice_vertical_quarter[e=false,facing=south,layer=3,s=true,waterlogged=false]
conquest:sandstone_cornice_vertical_quarter[e=false,facing=south,layer=3,s=false,waterlogged=true]
conquest:sandstone_cornice_vertical_quarter[e=false,facing=south,layer=3,s=false,waterlogged=false]
conquest:sandstone_cornice_vertical_quarter[e=false,facing=west,layer=1,s=true,waterlogged=true]
conquest:sandstone_cornice_vertical_quarter[e=false,facing=west,layer=1,s=true,waterlogged=false]
conquest:sandstone_cornice_vertical_quarter[e=false,facing=west,layer=1,s=false,waterlogged=true]
conquest:sandstone_cornice_vertical_quarter[e=false,facing=west,layer=1,s=false,waterlogged=false]
conquest:sandstone_cornice_vertical_quarter[e=false,facing=west,layer=2,s=true,waterlogged=true]
conquest:sandstone_cornice_vertical_quarter[e=false,facing=west,layer=2,s=true,waterlogged=false]
conquest:sandstone_cornice_vertical_quarter[e=false,facing=west,layer=2,s=false,waterlogged=true]
conquest:sandstone_cornice_vertical_quarter[e=false,facing=west,layer=2,s=false,waterlogged=false]
conquest:sandstone_cornice_vertical_quarter[e=false,facing=west,layer=3,s=true,waterlogged=true]
conquest:sandstone_cornice_vertical_quarter[e=false,facing=west,layer=3,s=true,waterlogged=false]
conquest:sandstone_cornice_vertical_quarter[e=false,facing=west,layer=3,s=false,waterlogged=true]
conquest:sandstone_cornice_vertical_quarter[e=false,facing=west,layer=3,s=false,waterlogged=false]
conquest:sandstone_cornice_vertical_quarter[e=false,facing=east,layer=1,s=true,waterlogged=true]
conquest:sandstone_cornice_vertical_quarter[e=false,facing=east,layer=1,s=true,waterlogged=false]
conquest:sandstone_cornice_vertical_quarter[e=false,facing=east,layer=1,s=false,waterlogged=true]
conquest:sandstone_cornice_vertical_quarter[e=false,facing=east,layer=1,s=false,waterlogged=false]
conquest:sandstone_cornice_vertical_quarter[e=false,facing=east,layer=2,s=true,waterlogged=true]
conquest:sandstone_cornice_vertical_quarter[e=false,facing=east,layer=2,s=true,waterlogged=false]
conquest:sandstone_cornice_vertical_quarter[e=false,facing=east,layer=2,s=false,waterlogged=true]
conquest:sandstone_cornice_vertical_quarter[e=false,facing=east,layer=2,s=false,waterlogged=false]
conquest:sandstone_cornice_vertical_quarter[e=false,facing=east,layer=3,s=true,waterlogged=true]
conquest:sandstone_cornice_vertical_quarter[e=false,facing=east,layer=3,s=true,waterlogged=false]
conquest:sandstone_cornice_vertical_quarter[e=false,facing=east,layer=3,s=false,waterlogged=true]
conquest:sandstone_cornice_vertical_quarter[e=false,facing=east,layer=3,s=false,waterlogged=false]
conquest:sandstone_cornice_vertical_slab[e=true,facing=north,layer=1,s=true,w=true,waterlogged=true]
conquest:sandstone_cornice_vertical_slab[e=true,facing=north,layer=1,s=true,w=true,waterlogged=false]
conquest:sandstone_cornice_vertical_slab[e=true,facing=north,layer=1,s=true,w=false,waterlogged=true]
conquest:sandstone_cornice_vertical_slab[e=true,facing=north,layer=1,s=true,w=false,waterlogged=false]
conquest:sandstone_cornice_vertical_slab[e=true,facing=north,layer=1,s=false,w=true,waterlogged=true]
conquest:sandstone_cornice_vertical_slab[e=true,facing=north,layer=1,s=false,w=true,waterlogged=false]
conquest:sandstone_cornice_vertical_slab[e=true,facing=north,layer=1,s=false,w=false,waterlogged=true]
conquest:sandstone_cornice_vertical_slab[e=true,facing=north,layer=1,s=false,w=false,waterlogged=false]
conquest:sandstone_cornice_vertical_slab[e=true,facing=north,layer=2,s=true,w=true,waterlogged=true]
conquest:sandstone_cornice_vertical_slab[e=true,facing=north,layer=2,s=true,w=true,waterlogged=false]
conquest:sandstone_cornice_vertical_slab[e=true,facing=north,layer=2,s=true,w=false,waterlogged=true]
conquest:sandstone_cornice_vertical_slab[e=true,facing=north,layer=2,s=true,w=false,waterlogged=false]
conquest:sandstone_cornice_vertical_slab[e=true,facing=north,layer=2,s=false,w=true,waterlogged=true]
conquest:sandstone_cornice_vertical_slab[e=true,facing=north,layer=2,s=false,w=true,waterlogged=false]
conquest:sandstone_cornice_vertical_slab[e=true,facing=north,layer=2,s=false,w=false,waterlogged=true]
conquest:sandstone_cornice_vertical_slab[e=true,facing=north,layer=2,s=false,w=false,waterlogged=false]
conquest:sandstone_cornice_vertical_slab[e=true,facing=north,layer=3,s=true,w=true,waterlogged=true]
conquest:sandstone_cornice_vertical_slab[e=true,facing=north,layer=3,s=true,w=true,waterlogged=false]
conquest:sandstone_cornice_vertical_slab[e=true,facing=north,layer=3,s=true,w=false,waterlogged=true]
conquest:sandstone_cornice_vertical_slab[e=true,facing=north,layer=3,s=true,w=false,waterlogged=false]
conquest:sandstone_cornice_vertical_slab[e=true,facing=north,layer=3,s=false,w=true,waterlogged=true]
conquest:sandstone_cornice_vertical_slab[e=true,facing=north,layer=3,s=false,w=true,waterlogged=false]
conquest:sandstone_cornice_vertical_slab[e=true,facing=north,layer=3,s=false,w=false,waterlogged=true]
conquest:sandstone_cornice_vertical_slab[e=true,facing=north,layer=3,s=false,w=false,waterlogged=false]
conquest:sandstone_cornice_vertical_slab[e=true,facing=south,layer=1,s=true,w=true,waterlogged=true]
conquest:sandstone_cornice_vertical_slab[e=true,facing=south,layer=1,s=true,w=true,waterlogged=false]
conquest:sandstone_cornice_vertical_slab[e=true,facing=south,layer=1,s=true,w=false,waterlogged=true]
conquest:sandstone_cornice_vertical_slab[e=true,facing=south,layer=1,s=true,w=false,waterlogged=false]
conquest:sandstone_cornice_vertical_slab[e=true,facing=south,layer=1,s=false,w=true,waterlogged=true]
conquest:sandstone_cornice_vertical_slab[e=true,facing=south,layer=1,s=false,w=true,waterlogged=false]
conquest:sandstone_cornice_vertical_slab[e=true,facing=south,layer=1,s=false,w=false,waterlogged=true]
conquest:sandstone_cornice_vertical_slab[e=true,facing=south,layer=1,s=false,w=false,waterlogged=false]
conquest:sandstone_cornice_vertical_slab[e=true,facing=south,layer=2,s=true,w=true,waterlogged=true]
conquest:sandstone_cornice_vertical_slab[e=true,facing=south,layer=2,s=true,w=true,waterlogged=false]
conquest:sandstone_cornice_vertical_slab[e=true,facing=south,layer=2,s=true,w=false,waterlogged=true]
conquest:sandstone_cornice_vertical_slab[e=true,facing=south,layer=2,s=true,w=false,waterlogged=false]
conquest:sandstone_cornice_vertical_slab[e=true,facing=south,layer=2,s=false,w=true,waterlogged=true]
conquest:sandstone_cornice_vertical_slab[e=true,facing=south,layer=2,s=false,w=true,waterlogged=false]
conquest:sandstone_cornice_vertical_slab[e=true,facing=south,layer=2,s=false,w=false,waterlogged=true]
conquest:sandstone_cornice_vertical_slab[e=true,facing=south,layer=2,s=false,w=false,waterlogged=false]
conquest:sandstone_cornice_vertical_slab[e=true,facing=south,layer=3,s=true,w=true,waterlogged=true]
conquest:sandstone_cornice_vertical_slab[e=true,facing=south,layer=3,s=true,w=true,waterlogged=false]
conquest:sandstone_cornice_vertical_slab[e=true,facing=south,layer=3,s=true,w=false,waterlogged=true]
conquest:sandstone_cornice_vertical_slab[e=true,facing=south,layer=3,s=true,w=false,waterlogged=false]
conquest:sandstone_cornice_vertical_slab[e=true,facing=south,layer=3,s=false,w=true,waterlogged=true]
conquest:sandstone_cornice_vertical_slab[e=true,facing=south,layer=3,s=false,w=true,waterlogged=false]
conquest:sandstone_cornice_vertical_slab[e=true,facing=south,layer=3,s=false,w=false,waterlogged=true]
conquest:sandstone_cornice_vertical_slab[e=true,facing=south,layer=3,s=false,w=false,waterlogged=false]
conquest:sandstone_cornice_vertical_slab[e=true,facing=west,layer=1,s=true,w=true,waterlogged=true]
conquest:sandstone_cornice_vertical_slab[e=true,facing=west,layer=1,s=true,w=true,waterlogged=false]
conquest:sandstone_cornice_vertical_slab[e=true,facing=west,layer=1,s=true,w=false,waterlogged=true]
conquest:sandstone_cornice_vertical_slab[e=true,facing=west,layer=1,s=true,w=false,waterlogged=false]
conquest:sandstone_cornice_vertical_slab[e=true,facing=west,layer=1,s=false,w=true,waterlogged=true]
conquest:sandstone_cornice_vertical_slab[e=true,facing=west,layer=1,s=false,w=true,waterlogged=false]
conquest:sandstone_cornice_vertical_slab[e=true,facing=west,layer=1,s=false,w=false,waterlogged=true]
conquest:sandstone_cornice_vertical_slab[e=true,facing=west,layer=1,s=false,w=false,waterlogged=false]
conquest:sandstone_cornice_vertical_slab[e=true,facing=west,layer=2,s=true,w=true,waterlogged=true]
conquest:sandstone_cornice_vertical_slab[e=true,facing=west,layer=2,s=true,w=true,waterlogged=false]
conquest:sandstone_cornice_vertical_slab[e=true,facing=west,layer=2,s=true,w=false,waterlogged=true]
conquest:sandstone_cornice_vertical_slab[e=true,facing=west,layer=2,s=true,w=false,waterlogged=false]
conquest:sandstone_cornice_vertical_slab[e=true,facing=west,layer=2,s=false,w=true,waterlogged=true]
conquest:sandstone_cornice_vertical_slab[e=true,facing=west,layer=2,s=false,w=true,waterlogged=false]
conquest:sandstone_cornice_vertical_slab[e=true,facing=west,layer=2,s=false,w=false,waterlogged=true]
conquest:sandstone_cornice_vertical_slab[e=true,facing=west,layer=2,s=false,w=false,waterlogged=false]
conquest:sandstone_cornice_vertical_slab[e=true,facing=west,layer=3,s=true,w=true,waterlogged=true]
conquest:sandstone_cornice_vertical_slab[e=true,facing=west,layer=3,s=true,w=true,waterlogged=false]
conquest:sandstone_cornice_vertical_slab[e=true,facing=west,layer=3,s=true,w=false,waterlogged=true]
conquest:sandstone_cornice_vertical_slab[e=true,facing=west,layer=3,s=true,w=false,waterlogged=false]
conquest:sandstone_cornice_vertical_slab[e=true,facing=west,layer=3,s=false,w=true,waterlogged=true]
conquest:sandstone_cornice_vertical_slab[e=true,facing=west,layer=3,s=false,w=true,waterlogged=false]
conquest:sandstone_cornice_vertical_slab[e=true,facing=west,layer=3,s=false,w=false,waterlogged=true]
conquest:sandstone_cornice_vertical_slab[e=true,facing=west,layer=3,s=false,w=false,waterlogged=false]
conquest:sandstone_cornice_vertical_slab[e=true,facing=east,layer=1,s=true,w=true,waterlogged=true]
conquest:sandstone_cornice_vertical_slab[e=true,facing=east,layer=1,s=true,w=true,waterlogged=false]
conquest:sandstone_cornice_vertical_slab[e=true,facing=east,layer=1,s=true,w=false,waterlogged=true]
conquest:sandstone_cornice_vertical_slab[e=true,facing=east,layer=1,s=true,w=false,waterlogged=false]
conquest:sandstone_cornice_vertical_slab[e=true,facing=east,layer=1,s=false,w=true,waterlogged=true]
conquest:sandstone_cornice_vertical_slab[e=true,facing=east,layer=1,s=false,w=true,waterlogged=false]
conquest:sandstone_cornice_vertical_slab[e=true,facing=east,layer=1,s=false,w=false,waterlogged=true]
conquest:sandstone_cornice_vertical_slab[e=true,facing=east,layer=1,s=false,w=false,waterlogged=false]
conquest:sandstone_cornice_vertical_slab[e=true,facing=east,layer=2,s=true,w=true,waterlogged=true]
conquest:sandstone_cornice_vertical_slab[e=true,facing=east,layer=2,s=true,w=true,waterlogged=false]
conquest:sandstone_cornice_vertical_slab[e=true,facing=east,layer=2,s=true,w=false,waterlogged=true]
conquest:sandstone_cornice_vertical_slab[e=true,facing=east,layer=2,s=true,w=false,waterlogged=false]
conquest:sandstone_cornice_vertical_slab[e=true,facing=east,layer=2,s=false,w=true,waterlogged=true]
conquest:sandstone_cornice_vertical_slab[e=true,facing=east,layer=2,s=false,w=true,waterlogged=false]
conquest:sandstone_cornice_vertical_slab[e=true,facing=east,layer=2,s=false,w=false,waterlogged=true]
conquest:sandstone_cornice_vertical_slab[e=true,facing=east,layer=2,s=false,w=false,waterlogged=false]
conquest:sandstone_cornice_vertical_slab[e=true,facing=east,layer=3,s=true,w=true,waterlogged=true]
conquest:sandstone_cornice_vertical_slab[e=true,facing=east,layer=3,s=true,w=true,waterlogged=false]
conquest:sandstone_cornice_vertical_slab[e=true,facing=east,layer=3,s=true,w=false,waterlogged=true]
conquest:sandstone_cornice_vertical_slab[e=true,facing=east,layer=3,s=true,w=false,waterlogged=false]
conquest:sandstone_cornice_vertical_slab[e=true,facing=east,layer=3,s=false,w=true,waterlogged=true]
conquest:sandstone_cornice_vertical_slab[e=true,facing=east,layer=3,s=false,w=true,waterlogged=false]
conquest:sandstone_cornice_vertical_slab[e=true,facing=east,layer=3,s=false,w=false,waterlogged=true]
conquest:sandstone_cornice_vertical_slab[e=true,facing=east,layer=3,s=false,w=false,waterlogged=false]
conquest:sandstone_cornice_vertical_slab[e=false,facing=north,layer=1,s=true,w=true,waterlogged=true]
conquest:sandstone_cornice_vertical_slab[e=false,facing=north,layer=1,s=true,w=true,waterlogged=false]
conquest:sandstone_cornice_vertical_slab[e=false,facing=north,layer=1,s=true,w=false,waterlogged=true]
conquest:sandstone_cornice_vertical_slab[e=false,facing=north,layer=1,s=true,w=false,waterlogged=false]
conquest:sandstone_cornice_vertical_slab[e=false,facing=north,layer=1,s=false,w=true,waterlogged=true]
conquest:sandstone_cornice_vertical_slab[e=false,facing=north,layer=1,s=false,w=true,waterlogged=false]
conquest:sandstone_cornice_vertical_slab[e=false,facing=north,layer=1,s=false,w=false,waterlogged=true]
conquest:sandstone_cornice_vertical_slab[e=false,facing=north,layer=1,s=false,w=false,waterlogged=false]
conquest:sandstone_cornice_vertical_slab[e=false,facing=north,layer=2,s=true,w=true,waterlogged=true]
conquest:sandstone_cornice_vertical_slab[e=false,facing=north,layer=2,s=true,w=true,waterlogged=false]
conquest:sandstone_cornice_vertical_slab[e=false,facing=north,layer=2,s=true,w=false,waterlogged=true]
conquest:sandstone_cornice_vertical_slab[e=false,facing=north,layer=2,s=true,w=false,waterlogged=false]
conquest:sandstone_cornice_vertical_slab[e=false,facing=north,layer=2,s=false,w=true,waterlogged=true]
conquest:sandstone_cornice_vertical_slab[e=false,facing=north,layer=2,s=false,w=true,waterlogged=false]
conquest:sandstone_cornice_vertical_slab[e=false,facing=north,layer=2,s=false,w=false,waterlogged=true]
conquest:sandstone_cornice_vertical_slab[e=false,facing=north,layer=2,s=false,w=false,waterlogged=false]
conquest:sandstone_cornice_vertical_slab[e=false,facing=north,layer=3,s=true,w=true,waterlogged=true]
conquest:sandstone_cornice_vertical_slab[e=false,facing=north,layer=3,s=true,w=true,waterlogged=false]
conquest:sandstone_cornice_vertical_slab[e=false,facing=north,layer=3,s=true,w=false,waterlogged=true]
conquest:sandstone_cornice_vertical_slab[e=false,facing=north,layer=3,s=true,w=false,waterlogged=false]
conquest:sandstone_cornice_vertical_slab[e=false,facing=north,layer=3,s=false,w=true,waterlogged=true]
conquest:sandstone_cornice_vertical_slab[e=false,facing=north,layer=3,s=false,w=true,waterlogged=false]
conquest:sandstone_cornice_vertical_slab[e=false,facing=north,layer=3,s=false,w=false,waterlogged=true]
conquest:sandstone_cornice_vertical_slab[e=false,facing=north,layer=3,s=false,w=false,waterlogged=false]
conquest:sandstone_cornice_vertical_slab[e=false,facing=south,layer=1,s=true,w=true,waterlogged=true]
conquest:sandstone_cornice_vertical_slab[e=false,facing=south,layer=1,s=true,w=true,waterlogged=false]
conquest:sandstone_cornice_vertical_slab[e=false,facing=south,layer=1,s=true,w=false,waterlogged=true]
conquest:sandstone_cornice_vertical_slab[e=false,facing=south,layer=1,s=true,w=false,waterlogged=false]
conquest:sandstone_cornice_vertical_slab[e=false,facing=south,layer=1,s=false,w=true,waterlogged=true]
conquest:sandstone_cornice_vertical_slab[e=false,facing=south,layer=1,s=false,w=true,waterlogged=false]
conquest:sandstone_cornice_vertical_slab[e=false,facing=south,layer=1,s=false,w=false,waterlogged=true]
conquest:sandstone_cornice_vertical_slab[e=false,facing=south,layer=1,s=false,w=false,waterlogged=false]
conquest:sandstone_cornice_vertical_slab[e=false,facing=south,layer=2,s=true,w=true,waterlogged=true]
conquest:sandstone_cornice_vertical_slab[e=false,facing=south,layer=2,s=true,w=true,waterlogged=false]
conquest:sandstone_cornice_vertical_slab[e=false,facing=south,layer=2,s=true,w=false,waterlogged=true]
conquest:sandstone_cornice_vertical_slab[e=false,facing=south,layer=2,s=true,w=false,waterlogged=false]
conquest:sandstone_cornice_vertical_slab[e=false,facing=south,layer=2,s=false,w=true,waterlogged=true]
conquest:sandstone_cornice_vertical_slab[e=false,facing=south,layer=2,s=false,w=true,waterlogged=false]
conquest:sandstone_cornice_vertical_slab[e=false,facing=south,layer=2,s=false,w=false,waterlogged=true]
conquest:sandstone_cornice_vertical_slab[e=false,facing=south,layer=2,s=false,w=false,waterlogged=false]
conquest:sandstone_cornice_vertical_slab[e=false,facing=south,layer=3,s=true,w=true,waterlogged=true]
conquest:sandstone_cornice_vertical_slab[e=false,facing=south,layer=3,s=true,w=true,waterlogged=false]
conquest:sandstone_cornice_vertical_slab[e=false,facing=south,layer=3,s=true,w=false,waterlogged=true]
conquest:sandstone_cornice_vertical_slab[e=false,facing=south,layer=3,s=true,w=false,waterlogged=false]
conquest:sandstone_cornice_vertical_slab[e=false,facing=south,layer=3,s=false,w=true,waterlogged=true]
conquest:sandstone_cornice_vertical_slab[e=false,facing=south,layer=3,s=false,w=true,waterlogged=false]
conquest:sandstone_cornice_vertical_slab[e=false,facing=south,layer=3,s=false,w=false,waterlogged=true]
conquest:sandstone_cornice_vertical_slab[e=false,facing=south,layer=3,s=false,w=false,waterlogged=false]
conquest:sandstone_cornice_vertical_slab[e=false,facing=west,layer=1,s=true,w=true,waterlogged=true]
conquest:sandstone_cornice_vertical_slab[e=false,facing=west,layer=1,s=true,w=true,waterlogged=false]
conquest:sandstone_cornice_vertical_slab[e=false,facing=west,layer=1,s=true,w=false,waterlogged=true]
conquest:sandstone_cornice_vertical_slab[e=false,facing=west,layer=1,s=true,w=false,waterlogged=false]
conquest:sandstone_cornice_vertical_slab[e=false,facing=west,layer=1,s=false,w=true,waterlogged=true]
conquest:sandstone_cornice_vertical_slab[e=false,facing=west,layer=1,s=false,w=true,waterlogged=false]
conquest:sandstone_cornice_vertical_slab[e=false,facing=west,layer=1,s=false,w=false,waterlogged=true]
conquest:sandstone_cornice_vertical_slab[e=false,facing=west,layer=1,s=false,w=false,waterlogged=false]
conquest:sandstone_cornice_vertical_slab[e=false,facing=west,layer=2,s=true,w=true,waterlogged=true]
conquest:sandstone_cornice_vertical_slab[e=false,facing=west,layer=2,s=true,w=true,waterlogged=false]
conquest:sandstone_cornice_vertical_slab[e=false,facing=west,layer=2,s=true,w=false,waterlogged=true]
conquest:sandstone_cornice_vertical_slab[e=false,facing=west,layer=2,s=true,w=false,waterlogged=false]
conquest:sandstone_cornice_vertical_slab[e=false,facing=west,layer=2,s=false,w=true,waterlogged=true]
conquest:sandstone_cornice_vertical_slab[e=false,facing=west,layer=2,s=false,w=true,waterlogged=false]
conquest:sandstone_cornice_vertical_slab[e=false,facing=west,layer=2,s=false,w=false,waterlogged=true]
conquest:sandstone_cornice_vertical_slab[e=false,facing=west,layer=2,s=false,w=false,waterlogged=false]
conquest:sandstone_cornice_vertical_slab[e=false,facing=west,layer=3,s=true,w=true,waterlogged=true]
conquest:sandstone_cornice_vertical_slab[e=false,facing=west,layer=3,s=true,w=true,waterlogged=false]
conquest:sandstone_cornice_vertical_slab[e=false,facing=west,layer=3,s=true,w=false,waterlogged=true]
conquest:sandstone_cornice_vertical_slab[e=false,facing=west,layer=3,s=true,w=false,waterlogged=false]
conquest:sandstone_cornice_vertical_slab[e=false,facing=west,layer=3,s=false,w=true,waterlogged=true]
conquest:sandstone_cornice_vertical_slab[e=false,facing=west,layer=3,s=false,w=true,waterlogged=false]
conquest:sandstone_cornice_vertical_slab[e=false,facing=west,layer=3,s=false,w=false,waterlogged=true]
conquest:sandstone_cornice_vertical_slab[e=false,facing=west,layer=3,s=false,w=false,waterlogged=false]
conquest:sandstone_cornice_vertical_slab[e=false,facing=east,layer=1,s=true,w=true,waterlogged=true]
conquest:sandstone_cornice_vertical_slab[e=false,facing=east,layer=1,s=true,w=true,waterlogged=false]
conquest:sandstone_cornice_vertical_slab[e=false,facing=east,layer=1,s=true,w=false,waterlogged=true]
conquest:sandstone_cornice_vertical_slab[e=false,facing=east,layer=1,s=true,w=false,waterlogged=false]
conquest:sandstone_cornice_vertical_slab[e=false,facing=east,layer=1,s=false,w=true,waterlogged=true]
conquest:sandstone_cornice_vertical_slab[e=false,facing=east,layer=1,s=false,w=true,waterlogged=false]
conquest:sandstone_cornice_vertical_slab[e=false,facing=east,layer=1,s=false,w=false,waterlogged=true]
conquest:sandstone_cornice_vertical_slab[e=false,facing=east,layer=1,s=false,w=false,waterlogged=false]
conquest:sandstone_cornice_vertical_slab[e=false,facing=east,layer=2,s=true,w=true,waterlogged=true]
conquest:sandstone_cornice_vertical_slab[e=false,facing=east,layer=2,s=true,w=true,waterlogged=false]
conquest:sandstone_cornice_vertical_slab[e=false,facing=east,layer=2,s=true,w=false,waterlogged=true]
conquest:sandstone_cornice_vertical_slab[e=false,facing=east,layer=2,s=true,w=false,waterlogged=false]
conquest:sandstone_cornice_vertical_slab[e=false,facing=east,layer=2,s=false,w=true,waterlogged=true]
conquest:sandstone_cornice_vertical_slab[e=false,facing=east,layer=2,s=false,w=true,waterlogged=false]
conquest:sandstone_cornice_vertical_slab[e=false,facing=east,layer=2,s=false,w=false,waterlogged=true]
conquest:sandstone_cornice_vertical_slab[e=false,facing=east,layer=2,s=false,w=false,waterlogged=false]
conquest:sandstone_cornice_vertical_slab[e=false,facing=east,layer=3,s=true,w=true,waterlogged=true]
conquest:sandstone_cornice_vertical_slab[e=false,facing=east,layer=3,s=true,w=true,waterlogged=false]
conquest:sandstone_cornice_vertical_slab[e=false,facing=east,layer=3,s=true,w=false,waterlogged=true]
conquest:sandstone_cornice_vertical_slab[e=false,facing=east,layer=3,s=true,w=false,waterlogged=false]
conquest:sandstone_cornice_vertical_slab[e=false,facing=east,layer=3,s=false,w=true,waterlogged=true]
conquest:sandstone_cornice_vertical_slab[e=false,facing=east,layer=3,s=false,w=true,waterlogged=false]
conquest:sandstone_cornice_vertical_slab[e=false,facing=east,layer=3,s=false,w=false,waterlogged=true]
conquest:sandstone_cornice_vertical_slab[e=false,facing=east,layer=3,s=false,w=false,waterlogged=false]
conquest:sandstone_cornice_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:sandstone_cornice_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:sandstone_cornice_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:sandstone_cornice_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:sandstone_cornice_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:sandstone_cornice_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:sandstone_cornice_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:sandstone_cornice_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:sandstone_cornice_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:sandstone_cornice_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:sandstone_cornice_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:sandstone_cornice_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:sandstone_cornice_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:sandstone_cornice_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:sandstone_cornice_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:sandstone_cornice_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:sandstone_cornice_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:sandstone_cornice_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:sandstone_cornice_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:sandstone_cornice_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:sandstone_cornice_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:sandstone_cornice_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:sandstone_cornice_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:sandstone_cornice_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:sandstone_cornice_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:sandstone_cornice_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:sandstone_cornice_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:sandstone_cornice_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:sandstone_cornice_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:sandstone_cornice_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:sandstone_cornice_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:sandstone_cornice_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:sandstone_cornice_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:sandstone_cornice_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:sandstone_cornice_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:sandstone_cornice_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:sandstone_cornice_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:sandstone_cornice_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:sandstone_cornice_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:sandstone_cornice_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:sandstone_cornice_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:sandstone_cornice_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:sandstone_cornice_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:sandstone_cornice_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:sandstone_cornice_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:sandstone_cornice_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:sandstone_cornice_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:sandstone_cornice_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:sandstone_cornice_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:sandstone_cornice_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:sandstone_cornice_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:sandstone_cornice_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:sandstone_cornice_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:sandstone_cornice_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:sandstone_cornice_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:sandstone_cornice_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:sandstone_cornice_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:sandstone_cornice_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:sandstone_cornice_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:sandstone_cornice_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:sandstone_cornice_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:sandstone_cornice_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:sandstone_cornice_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:sandstone_cornice_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:sandstone_debris
conquest:sandstone_debris_layer[layers=1,waterlogged=true]
conquest:sandstone_debris_layer[layers=1,waterlogged=false]
conquest:sandstone_debris_layer[layers=2,waterlogged=true]
conquest:sandstone_debris_layer[layers=2,waterlogged=false]
conquest:sandstone_debris_layer[layers=3,waterlogged=true]
conquest:sandstone_debris_layer[layers=3,waterlogged=false]
conquest:sandstone_debris_layer[layers=4,waterlogged=true]
conquest:sandstone_debris_layer[layers=4,waterlogged=false]
conquest:sandstone_debris_layer[layers=5,waterlogged=true]
conquest:sandstone_debris_layer[layers=5,waterlogged=false]
conquest:sandstone_debris_layer[layers=6,waterlogged=true]
conquest:sandstone_debris_layer[layers=6,waterlogged=false]
conquest:sandstone_debris_layer[layers=7,waterlogged=true]
conquest:sandstone_debris_layer[layers=7,waterlogged=false]
conquest:sandstone_debris_layer[layers=8,waterlogged=true]
conquest:sandstone_debris_layer[layers=8,waterlogged=false]
conquest:sandstone_debris_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:sandstone_debris_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:sandstone_debris_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:sandstone_debris_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:sandstone_debris_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:sandstone_debris_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:sandstone_debris_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:sandstone_debris_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:sandstone_debris_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:sandstone_debris_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:sandstone_debris_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:sandstone_debris_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:sandstone_debris_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:sandstone_debris_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:sandstone_debris_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:sandstone_debris_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:sandstone_debris_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:sandstone_debris_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:sandstone_debris_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:sandstone_debris_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:sandstone_debris_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:sandstone_debris_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:sandstone_debris_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:sandstone_debris_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:sandstone_debris_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:sandstone_debris_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:sandstone_debris_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:sandstone_debris_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:sandstone_debris_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:sandstone_debris_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:sandstone_debris_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:sandstone_debris_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:sandstone_debris_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:sandstone_debris_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:sandstone_debris_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:sandstone_debris_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:sandstone_debris_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:sandstone_debris_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:sandstone_debris_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:sandstone_debris_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:sandstone_debris_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:sandstone_debris_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:sandstone_debris_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:sandstone_debris_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:sandstone_debris_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:sandstone_debris_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:sandstone_debris_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:sandstone_debris_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:sandstone_debris_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:sandstone_debris_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:sandstone_debris_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:sandstone_debris_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:sandstone_debris_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:sandstone_debris_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:sandstone_debris_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:sandstone_debris_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:sandstone_debris_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:sandstone_debris_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:sandstone_debris_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:sandstone_debris_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:sandstone_debris_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:sandstone_debris_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:sandstone_debris_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:sandstone_debris_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:sandstone_debris_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:sandstone_debris_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:sandstone_debris_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:sandstone_debris_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:sandstone_debris_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:sandstone_debris_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:sandstone_debris_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:sandstone_debris_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:sandstone_debris_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:sandstone_debris_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:sandstone_debris_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:sandstone_debris_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:sandstone_debris_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:sandstone_debris_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:sandstone_debris_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:sandstone_debris_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:sandstone_dispenser[facing=north,triggered=true]
conquest:sandstone_dispenser[facing=north,triggered=false]
conquest:sandstone_dispenser[facing=east,triggered=true]
conquest:sandstone_dispenser[facing=east,triggered=false]
conquest:sandstone_dispenser[facing=south,triggered=true]
conquest:sandstone_dispenser[facing=south,triggered=false]
conquest:sandstone_dispenser[facing=west,triggered=true]
conquest:sandstone_dispenser[facing=west,triggered=false]
conquest:sandstone_dispenser[facing=up,triggered=true]
conquest:sandstone_dispenser[facing=up,triggered=false]
conquest:sandstone_dispenser[facing=down,triggered=true]
conquest:sandstone_dispenser[facing=down,triggered=false]
conquest:sandstone_dragon_head[facing=north,offset_toggle=true]
conquest:sandstone_dragon_head[facing=north,offset_toggle=false]
conquest:sandstone_dragon_head[facing=south,offset_toggle=true]
conquest:sandstone_dragon_head[facing=south,offset_toggle=false]
conquest:sandstone_dragon_head[facing=west,offset_toggle=true]
conquest:sandstone_dragon_head[facing=west,offset_toggle=false]
conquest:sandstone_dragon_head[facing=east,offset_toggle=true]
conquest:sandstone_dragon_head[facing=east,offset_toggle=false]
conquest:sandstone_dropper[facing=north,triggered=true]
conquest:sandstone_dropper[facing=north,triggered=false]
conquest:sandstone_dropper[facing=east,triggered=true]
conquest:sandstone_dropper[facing=east,triggered=false]
conquest:sandstone_dropper[facing=south,triggered=true]
conquest:sandstone_dropper[facing=south,triggered=false]
conquest:sandstone_dropper[facing=west,triggered=true]
conquest:sandstone_dropper[facing=west,triggered=false]
conquest:sandstone_dropper[facing=up,triggered=true]
conquest:sandstone_dropper[facing=up,triggered=false]
conquest:sandstone_dropper[facing=down,triggered=true]
conquest:sandstone_dropper[facing=down,triggered=false]
conquest:sandstone_eighth_slab[facing=north,type=top,waterlogged=true]
conquest:sandstone_eighth_slab[facing=north,type=top,waterlogged=false]
conquest:sandstone_eighth_slab[facing=north,type=bottom,waterlogged=true]
conquest:sandstone_eighth_slab[facing=north,type=bottom,waterlogged=false]
conquest:sandstone_eighth_slab[facing=south,type=top,waterlogged=true]
conquest:sandstone_eighth_slab[facing=south,type=top,waterlogged=false]
conquest:sandstone_eighth_slab[facing=south,type=bottom,waterlogged=true]
conquest:sandstone_eighth_slab[facing=south,type=bottom,waterlogged=false]
conquest:sandstone_eighth_slab[facing=west,type=top,waterlogged=true]
conquest:sandstone_eighth_slab[facing=west,type=top,waterlogged=false]
conquest:sandstone_eighth_slab[facing=west,type=bottom,waterlogged=true]
conquest:sandstone_eighth_slab[facing=west,type=bottom,waterlogged=false]
conquest:sandstone_eighth_slab[facing=east,type=top,waterlogged=true]
conquest:sandstone_eighth_slab[facing=east,type=top,waterlogged=false]
conquest:sandstone_eighth_slab[facing=east,type=bottom,waterlogged=true]
conquest:sandstone_eighth_slab[facing=east,type=bottom,waterlogged=false]
conquest:sandstone_facade_gothic_arch[facing=north,shape=one,type=top]
conquest:sandstone_facade_gothic_arch[facing=north,shape=one,type=bottom]
conquest:sandstone_facade_gothic_arch[facing=north,shape=two_l,type=top]
conquest:sandstone_facade_gothic_arch[facing=north,shape=two_l,type=bottom]
conquest:sandstone_facade_gothic_arch[facing=north,shape=two_r,type=top]
conquest:sandstone_facade_gothic_arch[facing=north,shape=two_r,type=bottom]
conquest:sandstone_facade_gothic_arch[facing=north,shape=three_l,type=top]
conquest:sandstone_facade_gothic_arch[facing=north,shape=three_l,type=bottom]
conquest:sandstone_facade_gothic_arch[facing=north,shape=three_r,type=top]
conquest:sandstone_facade_gothic_arch[facing=north,shape=three_r,type=bottom]
conquest:sandstone_facade_gothic_arch[facing=north,shape=three_middle,type=top]
conquest:sandstone_facade_gothic_arch[facing=north,shape=three_middle,type=bottom]
conquest:sandstone_facade_gothic_arch[facing=south,shape=one,type=top]
conquest:sandstone_facade_gothic_arch[facing=south,shape=one,type=bottom]
conquest:sandstone_facade_gothic_arch[facing=south,shape=two_l,type=top]
conquest:sandstone_facade_gothic_arch[facing=south,shape=two_l,type=bottom]
conquest:sandstone_facade_gothic_arch[facing=south,shape=two_r,type=top]
conquest:sandstone_facade_gothic_arch[facing=south,shape=two_r,type=bottom]
conquest:sandstone_facade_gothic_arch[facing=south,shape=three_l,type=top]
conquest:sandstone_facade_gothic_arch[facing=south,shape=three_l,type=bottom]
conquest:sandstone_facade_gothic_arch[facing=south,shape=three_r,type=top]
conquest:sandstone_facade_gothic_arch[facing=south,shape=three_r,type=bottom]
conquest:sandstone_facade_gothic_arch[facing=south,shape=three_middle,type=top]
conquest:sandstone_facade_gothic_arch[facing=south,shape=three_middle,type=bottom]
conquest:sandstone_facade_gothic_arch[facing=west,shape=one,type=top]
conquest:sandstone_facade_gothic_arch[facing=west,shape=one,type=bottom]
conquest:sandstone_facade_gothic_arch[facing=west,shape=two_l,type=top]
conquest:sandstone_facade_gothic_arch[facing=west,shape=two_l,type=bottom]
conquest:sandstone_facade_gothic_arch[facing=west,shape=two_r,type=top]
conquest:sandstone_facade_gothic_arch[facing=west,shape=two_r,type=bottom]
conquest:sandstone_facade_gothic_arch[facing=west,shape=three_l,type=top]
conquest:sandstone_facade_gothic_arch[facing=west,shape=three_l,type=bottom]
conquest:sandstone_facade_gothic_arch[facing=west,shape=three_r,type=top]
conquest:sandstone_facade_gothic_arch[facing=west,shape=three_r,type=bottom]
conquest:sandstone_facade_gothic_arch[facing=west,shape=three_middle,type=top]
conquest:sandstone_facade_gothic_arch[facing=west,shape=three_middle,type=bottom]
conquest:sandstone_facade_gothic_arch[facing=east,shape=one,type=top]
conquest:sandstone_facade_gothic_arch[facing=east,shape=one,type=bottom]
conquest:sandstone_facade_gothic_arch[facing=east,shape=two_l,type=top]
conquest:sandstone_facade_gothic_arch[facing=east,shape=two_l,type=bottom]
conquest:sandstone_facade_gothic_arch[facing=east,shape=two_r,type=top]
conquest:sandstone_facade_gothic_arch[facing=east,shape=two_r,type=bottom]
conquest:sandstone_facade_gothic_arch[facing=east,shape=three_l,type=top]
conquest:sandstone_facade_gothic_arch[facing=east,shape=three_l,type=bottom]
conquest:sandstone_facade_gothic_arch[facing=east,shape=three_r,type=top]
conquest:sandstone_facade_gothic_arch[facing=east,shape=three_r,type=bottom]
conquest:sandstone_facade_gothic_arch[facing=east,shape=three_middle,type=top]
conquest:sandstone_facade_gothic_arch[facing=east,shape=three_middle,type=bottom]
conquest:sandstone_facade_round_arch[facing=north,shape=one,type=top]
conquest:sandstone_facade_round_arch[facing=north,shape=one,type=bottom]
conquest:sandstone_facade_round_arch[facing=north,shape=two_l,type=top]
conquest:sandstone_facade_round_arch[facing=north,shape=two_l,type=bottom]
conquest:sandstone_facade_round_arch[facing=north,shape=two_r,type=top]
conquest:sandstone_facade_round_arch[facing=north,shape=two_r,type=bottom]
conquest:sandstone_facade_round_arch[facing=north,shape=three_l,type=top]
conquest:sandstone_facade_round_arch[facing=north,shape=three_l,type=bottom]
conquest:sandstone_facade_round_arch[facing=north,shape=three_r,type=top]
conquest:sandstone_facade_round_arch[facing=north,shape=three_r,type=bottom]
conquest:sandstone_facade_round_arch[facing=north,shape=three_middle,type=top]
conquest:sandstone_facade_round_arch[facing=north,shape=three_middle,type=bottom]
conquest:sandstone_facade_round_arch[facing=south,shape=one,type=top]
conquest:sandstone_facade_round_arch[facing=south,shape=one,type=bottom]
conquest:sandstone_facade_round_arch[facing=south,shape=two_l,type=top]
conquest:sandstone_facade_round_arch[facing=south,shape=two_l,type=bottom]
conquest:sandstone_facade_round_arch[facing=south,shape=two_r,type=top]
conquest:sandstone_facade_round_arch[facing=south,shape=two_r,type=bottom]
conquest:sandstone_facade_round_arch[facing=south,shape=three_l,type=top]
conquest:sandstone_facade_round_arch[facing=south,shape=three_l,type=bottom]
conquest:sandstone_facade_round_arch[facing=south,shape=three_r,type=top]
conquest:sandstone_facade_round_arch[facing=south,shape=three_r,type=bottom]
conquest:sandstone_facade_round_arch[facing=south,shape=three_middle,type=top]
conquest:sandstone_facade_round_arch[facing=south,shape=three_middle,type=bottom]
conquest:sandstone_facade_round_arch[facing=west,shape=one,type=top]
conquest:sandstone_facade_round_arch[facing=west,shape=one,type=bottom]
conquest:sandstone_facade_round_arch[facing=west,shape=two_l,type=top]
conquest:sandstone_facade_round_arch[facing=west,shape=two_l,type=bottom]
conquest:sandstone_facade_round_arch[facing=west,shape=two_r,type=top]
conquest:sandstone_facade_round_arch[facing=west,shape=two_r,type=bottom]
conquest:sandstone_facade_round_arch[facing=west,shape=three_l,type=top]
conquest:sandstone_facade_round_arch[facing=west,shape=three_l,type=bottom]
conquest:sandstone_facade_round_arch[facing=west,shape=three_r,type=top]
conquest:sandstone_facade_round_arch[facing=west,shape=three_r,type=bottom]
conquest:sandstone_facade_round_arch[facing=west,shape=three_middle,type=top]
conquest:sandstone_facade_round_arch[facing=west,shape=three_middle,type=bottom]
conquest:sandstone_facade_round_arch[facing=east,shape=one,type=top]
conquest:sandstone_facade_round_arch[facing=east,shape=one,type=bottom]
conquest:sandstone_facade_round_arch[facing=east,shape=two_l,type=top]
conquest:sandstone_facade_round_arch[facing=east,shape=two_l,type=bottom]
conquest:sandstone_facade_round_arch[facing=east,shape=two_r,type=top]
conquest:sandstone_facade_round_arch[facing=east,shape=two_r,type=bottom]
conquest:sandstone_facade_round_arch[facing=east,shape=three_l,type=top]
conquest:sandstone_facade_round_arch[facing=east,shape=three_l,type=bottom]
conquest:sandstone_facade_round_arch[facing=east,shape=three_r,type=top]
conquest:sandstone_facade_round_arch[facing=east,shape=three_r,type=bottom]
conquest:sandstone_facade_round_arch[facing=east,shape=three_middle,type=top]
conquest:sandstone_facade_round_arch[facing=east,shape=three_middle,type=bottom]
conquest:sandstone_facade_segmental_arch[facing=north,shape=one,type=top]
conquest:sandstone_facade_segmental_arch[facing=north,shape=one,type=bottom]
conquest:sandstone_facade_segmental_arch[facing=north,shape=two_l,type=top]
conquest:sandstone_facade_segmental_arch[facing=north,shape=two_l,type=bottom]
conquest:sandstone_facade_segmental_arch[facing=north,shape=two_r,type=top]
conquest:sandstone_facade_segmental_arch[facing=north,shape=two_r,type=bottom]
conquest:sandstone_facade_segmental_arch[facing=north,shape=three_l,type=top]
conquest:sandstone_facade_segmental_arch[facing=north,shape=three_l,type=bottom]
conquest:sandstone_facade_segmental_arch[facing=north,shape=three_r,type=top]
conquest:sandstone_facade_segmental_arch[facing=north,shape=three_r,type=bottom]
conquest:sandstone_facade_segmental_arch[facing=north,shape=three_middle,type=top]
conquest:sandstone_facade_segmental_arch[facing=north,shape=three_middle,type=bottom]
conquest:sandstone_facade_segmental_arch[facing=south,shape=one,type=top]
conquest:sandstone_facade_segmental_arch[facing=south,shape=one,type=bottom]
conquest:sandstone_facade_segmental_arch[facing=south,shape=two_l,type=top]
conquest:sandstone_facade_segmental_arch[facing=south,shape=two_l,type=bottom]
conquest:sandstone_facade_segmental_arch[facing=south,shape=two_r,type=top]
conquest:sandstone_facade_segmental_arch[facing=south,shape=two_r,type=bottom]
conquest:sandstone_facade_segmental_arch[facing=south,shape=three_l,type=top]
conquest:sandstone_facade_segmental_arch[facing=south,shape=three_l,type=bottom]
conquest:sandstone_facade_segmental_arch[facing=south,shape=three_r,type=top]
conquest:sandstone_facade_segmental_arch[facing=south,shape=three_r,type=bottom]
conquest:sandstone_facade_segmental_arch[facing=south,shape=three_middle,type=top]
conquest:sandstone_facade_segmental_arch[facing=south,shape=three_middle,type=bottom]
conquest:sandstone_facade_segmental_arch[facing=west,shape=one,type=top]
conquest:sandstone_facade_segmental_arch[facing=west,shape=one,type=bottom]
conquest:sandstone_facade_segmental_arch[facing=west,shape=two_l,type=top]
conquest:sandstone_facade_segmental_arch[facing=west,shape=two_l,type=bottom]
conquest:sandstone_facade_segmental_arch[facing=west,shape=two_r,type=top]
conquest:sandstone_facade_segmental_arch[facing=west,shape=two_r,type=bottom]
conquest:sandstone_facade_segmental_arch[facing=west,shape=three_l,type=top]
conquest:sandstone_facade_segmental_arch[facing=west,shape=three_l,type=bottom]
conquest:sandstone_facade_segmental_arch[facing=west,shape=three_r,type=top]
conquest:sandstone_facade_segmental_arch[facing=west,shape=three_r,type=bottom]
conquest:sandstone_facade_segmental_arch[facing=west,shape=three_middle,type=top]
conquest:sandstone_facade_segmental_arch[facing=west,shape=three_middle,type=bottom]
conquest:sandstone_facade_segmental_arch[facing=east,shape=one,type=top]
conquest:sandstone_facade_segmental_arch[facing=east,shape=one,type=bottom]
conquest:sandstone_facade_segmental_arch[facing=east,shape=two_l,type=top]
conquest:sandstone_facade_segmental_arch[facing=east,shape=two_l,type=bottom]
conquest:sandstone_facade_segmental_arch[facing=east,shape=two_r,type=top]
conquest:sandstone_facade_segmental_arch[facing=east,shape=two_r,type=bottom]
conquest:sandstone_facade_segmental_arch[facing=east,shape=three_l,type=top]
conquest:sandstone_facade_segmental_arch[facing=east,shape=three_l,type=bottom]
conquest:sandstone_facade_segmental_arch[facing=east,shape=three_r,type=top]
conquest:sandstone_facade_segmental_arch[facing=east,shape=three_r,type=bottom]
conquest:sandstone_facade_segmental_arch[facing=east,shape=three_middle,type=top]
conquest:sandstone_facade_segmental_arch[facing=east,shape=three_middle,type=bottom]
conquest:sandstone_frieze
conquest:sandstone_frieze_arrowslit[facing=north,waterlogged=true]
conquest:sandstone_frieze_arrowslit[facing=north,waterlogged=false]
conquest:sandstone_frieze_arrowslit[facing=south,waterlogged=true]
conquest:sandstone_frieze_arrowslit[facing=south,waterlogged=false]
conquest:sandstone_frieze_arrowslit[facing=west,waterlogged=true]
conquest:sandstone_frieze_arrowslit[facing=west,waterlogged=false]
conquest:sandstone_frieze_arrowslit[facing=east,waterlogged=true]
conquest:sandstone_frieze_arrowslit[facing=east,waterlogged=false]
conquest:sandstone_frieze_balustrade[axis=x,waterlogged=true]
conquest:sandstone_frieze_balustrade[axis=x,waterlogged=false]
conquest:sandstone_frieze_balustrade[axis=y,waterlogged=true]
conquest:sandstone_frieze_balustrade[axis=y,waterlogged=false]
conquest:sandstone_frieze_balustrade[axis=z,waterlogged=true]
conquest:sandstone_frieze_balustrade[axis=z,waterlogged=false]
conquest:sandstone_frieze_capital[facing=flat,type=top,waterlogged=true]
conquest:sandstone_frieze_capital[facing=flat,type=top,waterlogged=false]
conquest:sandstone_frieze_capital[facing=flat,type=bottom,waterlogged=true]
conquest:sandstone_frieze_capital[facing=flat,type=bottom,waterlogged=false]
conquest:sandstone_frieze_capital[facing=north,type=top,waterlogged=true]
conquest:sandstone_frieze_capital[facing=north,type=top,waterlogged=false]
conquest:sandstone_frieze_capital[facing=north,type=bottom,waterlogged=true]
conquest:sandstone_frieze_capital[facing=north,type=bottom,waterlogged=false]
conquest:sandstone_frieze_capital[facing=south,type=top,waterlogged=true]
conquest:sandstone_frieze_capital[facing=south,type=top,waterlogged=false]
conquest:sandstone_frieze_capital[facing=south,type=bottom,waterlogged=true]
conquest:sandstone_frieze_capital[facing=south,type=bottom,waterlogged=false]
conquest:sandstone_frieze_capital[facing=east,type=top,waterlogged=true]
conquest:sandstone_frieze_capital[facing=east,type=top,waterlogged=false]
conquest:sandstone_frieze_capital[facing=east,type=bottom,waterlogged=true]
conquest:sandstone_frieze_capital[facing=east,type=bottom,waterlogged=false]
conquest:sandstone_frieze_capital[facing=west,type=top,waterlogged=true]
conquest:sandstone_frieze_capital[facing=west,type=top,waterlogged=false]
conquest:sandstone_frieze_capital[facing=west,type=bottom,waterlogged=true]
conquest:sandstone_frieze_capital[facing=west,type=bottom,waterlogged=false]
conquest:sandstone_frieze_pillar[layer=1,waterlogged=true]
conquest:sandstone_frieze_pillar[layer=1,waterlogged=false]
conquest:sandstone_frieze_pillar[layer=2,waterlogged=true]
conquest:sandstone_frieze_pillar[layer=2,waterlogged=false]
conquest:sandstone_frieze_pillar[layer=3,waterlogged=true]
conquest:sandstone_frieze_pillar[layer=3,waterlogged=false]
conquest:sandstone_frieze_slab[type=top,waterlogged=true]
conquest:sandstone_frieze_slab[type=top,waterlogged=false]
conquest:sandstone_frieze_slab[type=bottom,waterlogged=true]
conquest:sandstone_frieze_slab[type=bottom,waterlogged=false]
conquest:sandstone_frieze_small_window[down=true,up=true,waterlogged=true]
conquest:sandstone_frieze_small_window[down=true,up=true,waterlogged=false]
conquest:sandstone_frieze_small_window[down=true,up=false,waterlogged=true]
conquest:sandstone_frieze_small_window[down=true,up=false,waterlogged=false]
conquest:sandstone_frieze_small_window[down=false,up=true,waterlogged=true]
conquest:sandstone_frieze_small_window[down=false,up=true,waterlogged=false]
conquest:sandstone_frieze_small_window[down=false,up=false,waterlogged=true]
conquest:sandstone_frieze_small_window[down=false,up=false,waterlogged=false]
conquest:sandstone_frieze_small_window_half[down=true,facing=north,up=true,waterlogged=true]
conquest:sandstone_frieze_small_window_half[down=true,facing=north,up=true,waterlogged=false]
conquest:sandstone_frieze_small_window_half[down=true,facing=north,up=false,waterlogged=true]
conquest:sandstone_frieze_small_window_half[down=true,facing=north,up=false,waterlogged=false]
conquest:sandstone_frieze_small_window_half[down=true,facing=south,up=true,waterlogged=true]
conquest:sandstone_frieze_small_window_half[down=true,facing=south,up=true,waterlogged=false]
conquest:sandstone_frieze_small_window_half[down=true,facing=south,up=false,waterlogged=true]
conquest:sandstone_frieze_small_window_half[down=true,facing=south,up=false,waterlogged=false]
conquest:sandstone_frieze_small_window_half[down=true,facing=west,up=true,waterlogged=true]
conquest:sandstone_frieze_small_window_half[down=true,facing=west,up=true,waterlogged=false]
conquest:sandstone_frieze_small_window_half[down=true,facing=west,up=false,waterlogged=true]
conquest:sandstone_frieze_small_window_half[down=true,facing=west,up=false,waterlogged=false]
conquest:sandstone_frieze_small_window_half[down=true,facing=east,up=true,waterlogged=true]
conquest:sandstone_frieze_small_window_half[down=true,facing=east,up=true,waterlogged=false]
conquest:sandstone_frieze_small_window_half[down=true,facing=east,up=false,waterlogged=true]
conquest:sandstone_frieze_small_window_half[down=true,facing=east,up=false,waterlogged=false]
conquest:sandstone_frieze_small_window_half[down=false,facing=north,up=true,waterlogged=true]
conquest:sandstone_frieze_small_window_half[down=false,facing=north,up=true,waterlogged=false]
conquest:sandstone_frieze_small_window_half[down=false,facing=north,up=false,waterlogged=true]
conquest:sandstone_frieze_small_window_half[down=false,facing=north,up=false,waterlogged=false]
conquest:sandstone_frieze_small_window_half[down=false,facing=south,up=true,waterlogged=true]
conquest:sandstone_frieze_small_window_half[down=false,facing=south,up=true,waterlogged=false]
conquest:sandstone_frieze_small_window_half[down=false,facing=south,up=false,waterlogged=true]
conquest:sandstone_frieze_small_window_half[down=false,facing=south,up=false,waterlogged=false]
conquest:sandstone_frieze_small_window_half[down=false,facing=west,up=true,waterlogged=true]
conquest:sandstone_frieze_small_window_half[down=false,facing=west,up=true,waterlogged=false]
conquest:sandstone_frieze_small_window_half[down=false,facing=west,up=false,waterlogged=true]
conquest:sandstone_frieze_small_window_half[down=false,facing=west,up=false,waterlogged=false]
conquest:sandstone_frieze_small_window_half[down=false,facing=east,up=true,waterlogged=true]
conquest:sandstone_frieze_small_window_half[down=false,facing=east,up=true,waterlogged=false]
conquest:sandstone_frieze_small_window_half[down=false,facing=east,up=false,waterlogged=true]
conquest:sandstone_frieze_small_window_half[down=false,facing=east,up=false,waterlogged=false]
conquest:sandstone_frieze_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:sandstone_frieze_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:sandstone_frieze_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:sandstone_frieze_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:sandstone_frieze_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:sandstone_frieze_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:sandstone_frieze_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:sandstone_frieze_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:sandstone_frieze_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:sandstone_frieze_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:sandstone_frieze_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:sandstone_frieze_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:sandstone_frieze_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:sandstone_frieze_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:sandstone_frieze_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:sandstone_frieze_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:sandstone_frieze_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:sandstone_frieze_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:sandstone_frieze_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:sandstone_frieze_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:sandstone_frieze_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:sandstone_frieze_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:sandstone_frieze_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:sandstone_frieze_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:sandstone_frieze_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:sandstone_frieze_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:sandstone_frieze_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:sandstone_frieze_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:sandstone_frieze_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:sandstone_frieze_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:sandstone_frieze_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:sandstone_frieze_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:sandstone_frieze_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:sandstone_frieze_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:sandstone_frieze_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:sandstone_frieze_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:sandstone_frieze_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:sandstone_frieze_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:sandstone_frieze_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:sandstone_frieze_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:sandstone_frieze_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:sandstone_frieze_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:sandstone_frieze_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:sandstone_frieze_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:sandstone_frieze_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:sandstone_frieze_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:sandstone_frieze_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:sandstone_frieze_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:sandstone_frieze_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:sandstone_frieze_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:sandstone_frieze_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:sandstone_frieze_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:sandstone_frieze_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:sandstone_frieze_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:sandstone_frieze_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:sandstone_frieze_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:sandstone_frieze_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:sandstone_frieze_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:sandstone_frieze_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:sandstone_frieze_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:sandstone_frieze_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:sandstone_frieze_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:sandstone_frieze_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:sandstone_frieze_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:sandstone_frieze_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:sandstone_frieze_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:sandstone_frieze_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:sandstone_frieze_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:sandstone_frieze_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:sandstone_frieze_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:sandstone_frieze_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:sandstone_frieze_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:sandstone_frieze_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:sandstone_frieze_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:sandstone_frieze_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:sandstone_frieze_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:sandstone_frieze_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:sandstone_frieze_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:sandstone_frieze_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:sandstone_frieze_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:sandstone_frieze_vertical_corner[facing=north,layer=1,waterlogged=true]
conquest:sandstone_frieze_vertical_corner[facing=north,layer=1,waterlogged=false]
conquest:sandstone_frieze_vertical_corner[facing=north,layer=2,waterlogged=true]
conquest:sandstone_frieze_vertical_corner[facing=north,layer=2,waterlogged=false]
conquest:sandstone_frieze_vertical_corner[facing=north,layer=3,waterlogged=true]
conquest:sandstone_frieze_vertical_corner[facing=north,layer=3,waterlogged=false]
conquest:sandstone_frieze_vertical_corner[facing=north,layer=4,waterlogged=true]
conquest:sandstone_frieze_vertical_corner[facing=north,layer=4,waterlogged=false]
conquest:sandstone_frieze_vertical_corner[facing=south,layer=1,waterlogged=true]
conquest:sandstone_frieze_vertical_corner[facing=south,layer=1,waterlogged=false]
conquest:sandstone_frieze_vertical_corner[facing=south,layer=2,waterlogged=true]
conquest:sandstone_frieze_vertical_corner[facing=south,layer=2,waterlogged=false]
conquest:sandstone_frieze_vertical_corner[facing=south,layer=3,waterlogged=true]
conquest:sandstone_frieze_vertical_corner[facing=south,layer=3,waterlogged=false]
conquest:sandstone_frieze_vertical_corner[facing=south,layer=4,waterlogged=true]
conquest:sandstone_frieze_vertical_corner[facing=south,layer=4,waterlogged=false]
conquest:sandstone_frieze_vertical_corner[facing=west,layer=1,waterlogged=true]
conquest:sandstone_frieze_vertical_corner[facing=west,layer=1,waterlogged=false]
conquest:sandstone_frieze_vertical_corner[facing=west,layer=2,waterlogged=true]
conquest:sandstone_frieze_vertical_corner[facing=west,layer=2,waterlogged=false]
conquest:sandstone_frieze_vertical_corner[facing=west,layer=3,waterlogged=true]
conquest:sandstone_frieze_vertical_corner[facing=west,layer=3,waterlogged=false]
conquest:sandstone_frieze_vertical_corner[facing=west,layer=4,waterlogged=true]
conquest:sandstone_frieze_vertical_corner[facing=west,layer=4,waterlogged=false]
conquest:sandstone_frieze_vertical_corner[facing=east,layer=1,waterlogged=true]
conquest:sandstone_frieze_vertical_corner[facing=east,layer=1,waterlogged=false]
conquest:sandstone_frieze_vertical_corner[facing=east,layer=2,waterlogged=true]
conquest:sandstone_frieze_vertical_corner[facing=east,layer=2,waterlogged=false]
conquest:sandstone_frieze_vertical_corner[facing=east,layer=3,waterlogged=true]
conquest:sandstone_frieze_vertical_corner[facing=east,layer=3,waterlogged=false]
conquest:sandstone_frieze_vertical_corner[facing=east,layer=4,waterlogged=true]
conquest:sandstone_frieze_vertical_corner[facing=east,layer=4,waterlogged=false]
conquest:sandstone_frieze_vertical_quarter[facing=north,layer=1,waterlogged=true]
conquest:sandstone_frieze_vertical_quarter[facing=north,layer=1,waterlogged=false]
conquest:sandstone_frieze_vertical_quarter[facing=north,layer=2,waterlogged=true]
conquest:sandstone_frieze_vertical_quarter[facing=north,layer=2,waterlogged=false]
conquest:sandstone_frieze_vertical_quarter[facing=north,layer=3,waterlogged=true]
conquest:sandstone_frieze_vertical_quarter[facing=north,layer=3,waterlogged=false]
conquest:sandstone_frieze_vertical_quarter[facing=north,layer=4,waterlogged=true]
conquest:sandstone_frieze_vertical_quarter[facing=north,layer=4,waterlogged=false]
conquest:sandstone_frieze_vertical_quarter[facing=south,layer=1,waterlogged=true]
conquest:sandstone_frieze_vertical_quarter[facing=south,layer=1,waterlogged=false]
conquest:sandstone_frieze_vertical_quarter[facing=south,layer=2,waterlogged=true]
conquest:sandstone_frieze_vertical_quarter[facing=south,layer=2,waterlogged=false]
conquest:sandstone_frieze_vertical_quarter[facing=south,layer=3,waterlogged=true]
conquest:sandstone_frieze_vertical_quarter[facing=south,layer=3,waterlogged=false]
conquest:sandstone_frieze_vertical_quarter[facing=south,layer=4,waterlogged=true]
conquest:sandstone_frieze_vertical_quarter[facing=south,layer=4,waterlogged=false]
conquest:sandstone_frieze_vertical_quarter[facing=west,layer=1,waterlogged=true]
conquest:sandstone_frieze_vertical_quarter[facing=west,layer=1,waterlogged=false]
conquest:sandstone_frieze_vertical_quarter[facing=west,layer=2,waterlogged=true]
conquest:sandstone_frieze_vertical_quarter[facing=west,layer=2,waterlogged=false]
conquest:sandstone_frieze_vertical_quarter[facing=west,layer=3,waterlogged=true]
conquest:sandstone_frieze_vertical_quarter[facing=west,layer=3,waterlogged=false]
conquest:sandstone_frieze_vertical_quarter[facing=west,layer=4,waterlogged=true]
conquest:sandstone_frieze_vertical_quarter[facing=west,layer=4,waterlogged=false]
conquest:sandstone_frieze_vertical_quarter[facing=east,layer=1,waterlogged=true]
conquest:sandstone_frieze_vertical_quarter[facing=east,layer=1,waterlogged=false]
conquest:sandstone_frieze_vertical_quarter[facing=east,layer=2,waterlogged=true]
conquest:sandstone_frieze_vertical_quarter[facing=east,layer=2,waterlogged=false]
conquest:sandstone_frieze_vertical_quarter[facing=east,layer=3,waterlogged=true]
conquest:sandstone_frieze_vertical_quarter[facing=east,layer=3,waterlogged=false]
conquest:sandstone_frieze_vertical_quarter[facing=east,layer=4,waterlogged=true]
conquest:sandstone_frieze_vertical_quarter[facing=east,layer=4,waterlogged=false]
conquest:sandstone_frieze_vertical_slab[facing=north,layer=1,waterlogged=true]
conquest:sandstone_frieze_vertical_slab[facing=north,layer=1,waterlogged=false]
conquest:sandstone_frieze_vertical_slab[facing=north,layer=2,waterlogged=true]
conquest:sandstone_frieze_vertical_slab[facing=north,layer=2,waterlogged=false]
conquest:sandstone_frieze_vertical_slab[facing=north,layer=3,waterlogged=true]
conquest:sandstone_frieze_vertical_slab[facing=north,layer=3,waterlogged=false]
conquest:sandstone_frieze_vertical_slab[facing=north,layer=4,waterlogged=true]
conquest:sandstone_frieze_vertical_slab[facing=north,layer=4,waterlogged=false]
conquest:sandstone_frieze_vertical_slab[facing=south,layer=1,waterlogged=true]
conquest:sandstone_frieze_vertical_slab[facing=south,layer=1,waterlogged=false]
conquest:sandstone_frieze_vertical_slab[facing=south,layer=2,waterlogged=true]
conquest:sandstone_frieze_vertical_slab[facing=south,layer=2,waterlogged=false]
conquest:sandstone_frieze_vertical_slab[facing=south,layer=3,waterlogged=true]
conquest:sandstone_frieze_vertical_slab[facing=south,layer=3,waterlogged=false]
conquest:sandstone_frieze_vertical_slab[facing=south,layer=4,waterlogged=true]
conquest:sandstone_frieze_vertical_slab[facing=south,layer=4,waterlogged=false]
conquest:sandstone_frieze_vertical_slab[facing=west,layer=1,waterlogged=true]
conquest:sandstone_frieze_vertical_slab[facing=west,layer=1,waterlogged=false]
conquest:sandstone_frieze_vertical_slab[facing=west,layer=2,waterlogged=true]
conquest:sandstone_frieze_vertical_slab[facing=west,layer=2,waterlogged=false]
conquest:sandstone_frieze_vertical_slab[facing=west,layer=3,waterlogged=true]
conquest:sandstone_frieze_vertical_slab[facing=west,layer=3,waterlogged=false]
conquest:sandstone_frieze_vertical_slab[facing=west,layer=4,waterlogged=true]
conquest:sandstone_frieze_vertical_slab[facing=west,layer=4,waterlogged=false]
conquest:sandstone_frieze_vertical_slab[facing=east,layer=1,waterlogged=true]
conquest:sandstone_frieze_vertical_slab[facing=east,layer=1,waterlogged=false]
conquest:sandstone_frieze_vertical_slab[facing=east,layer=2,waterlogged=true]
conquest:sandstone_frieze_vertical_slab[facing=east,layer=2,waterlogged=false]
conquest:sandstone_frieze_vertical_slab[facing=east,layer=3,waterlogged=true]
conquest:sandstone_frieze_vertical_slab[facing=east,layer=3,waterlogged=false]
conquest:sandstone_frieze_vertical_slab[facing=east,layer=4,waterlogged=true]
conquest:sandstone_frieze_vertical_slab[facing=east,layer=4,waterlogged=false]
conquest:sandstone_frieze_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:sandstone_frieze_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:sandstone_frieze_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:sandstone_frieze_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:sandstone_frieze_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:sandstone_frieze_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:sandstone_frieze_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:sandstone_frieze_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:sandstone_frieze_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:sandstone_frieze_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:sandstone_frieze_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:sandstone_frieze_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:sandstone_frieze_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:sandstone_frieze_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:sandstone_frieze_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:sandstone_frieze_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:sandstone_frieze_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:sandstone_frieze_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:sandstone_frieze_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:sandstone_frieze_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:sandstone_frieze_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:sandstone_frieze_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:sandstone_frieze_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:sandstone_frieze_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:sandstone_frieze_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:sandstone_frieze_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:sandstone_frieze_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:sandstone_frieze_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:sandstone_frieze_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:sandstone_frieze_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:sandstone_frieze_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:sandstone_frieze_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:sandstone_frieze_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:sandstone_frieze_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:sandstone_frieze_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:sandstone_frieze_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:sandstone_frieze_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:sandstone_frieze_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:sandstone_frieze_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:sandstone_frieze_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:sandstone_frieze_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:sandstone_frieze_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:sandstone_frieze_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:sandstone_frieze_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:sandstone_frieze_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:sandstone_frieze_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:sandstone_frieze_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:sandstone_frieze_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:sandstone_frieze_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:sandstone_frieze_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:sandstone_frieze_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:sandstone_frieze_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:sandstone_frieze_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:sandstone_frieze_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:sandstone_frieze_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:sandstone_frieze_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:sandstone_frieze_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:sandstone_frieze_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:sandstone_frieze_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:sandstone_frieze_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:sandstone_frieze_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:sandstone_frieze_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:sandstone_frieze_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:sandstone_frieze_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:sandstone_gothic_arch[facing=north,shape=one]
conquest:sandstone_gothic_arch[facing=north,shape=two]
conquest:sandstone_gothic_arch[facing=north,shape=three]
conquest:sandstone_gothic_arch[facing=north,shape=three_middle]
conquest:sandstone_gothic_arch[facing=south,shape=one]
conquest:sandstone_gothic_arch[facing=south,shape=two]
conquest:sandstone_gothic_arch[facing=south,shape=three]
conquest:sandstone_gothic_arch[facing=south,shape=three_middle]
conquest:sandstone_gothic_arch[facing=west,shape=one]
conquest:sandstone_gothic_arch[facing=west,shape=two]
conquest:sandstone_gothic_arch[facing=west,shape=three]
conquest:sandstone_gothic_arch[facing=west,shape=three_middle]
conquest:sandstone_gothic_arch[facing=east,shape=one]
conquest:sandstone_gothic_arch[facing=east,shape=two]
conquest:sandstone_gothic_arch[facing=east,shape=three]
conquest:sandstone_gothic_arch[facing=east,shape=three_middle]
conquest:sandstone_gothic_window
conquest:sandstone_gothic_window_pane[down=true,east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:sandstone_gothic_window_pane[down=true,east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:sandstone_gothic_window_pane[down=true,east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:sandstone_gothic_window_pane[down=true,east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:sandstone_gothic_window_pane[down=true,east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:sandstone_gothic_window_pane[down=true,east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:sandstone_gothic_window_pane[down=true,east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:sandstone_gothic_window_pane[down=true,east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:sandstone_gothic_window_pane[down=true,east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:sandstone_gothic_window_pane[down=true,east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:sandstone_gothic_window_pane[down=true,east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:sandstone_gothic_window_pane[down=true,east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:sandstone_gothic_window_pane[down=true,east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:sandstone_gothic_window_pane[down=true,east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:sandstone_gothic_window_pane[down=true,east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:sandstone_gothic_window_pane[down=true,east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:sandstone_gothic_window_pane[down=true,east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:sandstone_gothic_window_pane[down=true,east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:sandstone_gothic_window_pane[down=true,east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:sandstone_gothic_window_pane[down=true,east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:sandstone_gothic_window_pane[down=true,east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:sandstone_gothic_window_pane[down=true,east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:sandstone_gothic_window_pane[down=true,east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:sandstone_gothic_window_pane[down=true,east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:sandstone_gothic_window_pane[down=true,east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:sandstone_gothic_window_pane[down=true,east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:sandstone_gothic_window_pane[down=true,east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:sandstone_gothic_window_pane[down=true,east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:sandstone_gothic_window_pane[down=true,east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:sandstone_gothic_window_pane[down=true,east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:sandstone_gothic_window_pane[down=true,east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:sandstone_gothic_window_pane[down=true,east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:sandstone_gothic_window_pane[down=true,east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:sandstone_gothic_window_pane[down=true,east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:sandstone_gothic_window_pane[down=true,east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:sandstone_gothic_window_pane[down=true,east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:sandstone_gothic_window_pane[down=true,east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:sandstone_gothic_window_pane[down=true,east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:sandstone_gothic_window_pane[down=true,east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:sandstone_gothic_window_pane[down=true,east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:sandstone_gothic_window_pane[down=true,east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:sandstone_gothic_window_pane[down=true,east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:sandstone_gothic_window_pane[down=true,east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:sandstone_gothic_window_pane[down=true,east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:sandstone_gothic_window_pane[down=true,east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:sandstone_gothic_window_pane[down=true,east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:sandstone_gothic_window_pane[down=true,east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:sandstone_gothic_window_pane[down=true,east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:sandstone_gothic_window_pane[down=true,east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:sandstone_gothic_window_pane[down=true,east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:sandstone_gothic_window_pane[down=true,east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:sandstone_gothic_window_pane[down=true,east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:sandstone_gothic_window_pane[down=true,east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:sandstone_gothic_window_pane[down=true,east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:sandstone_gothic_window_pane[down=true,east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:sandstone_gothic_window_pane[down=true,east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:sandstone_gothic_window_pane[down=true,east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:sandstone_gothic_window_pane[down=true,east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:sandstone_gothic_window_pane[down=true,east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:sandstone_gothic_window_pane[down=true,east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:sandstone_gothic_window_pane[down=true,east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:sandstone_gothic_window_pane[down=true,east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:sandstone_gothic_window_pane[down=true,east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:sandstone_gothic_window_pane[down=true,east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:sandstone_gothic_window_pane[down=false,east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:sandstone_gothic_window_pane[down=false,east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:sandstone_gothic_window_pane[down=false,east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:sandstone_gothic_window_pane[down=false,east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:sandstone_gothic_window_pane[down=false,east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:sandstone_gothic_window_pane[down=false,east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:sandstone_gothic_window_pane[down=false,east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:sandstone_gothic_window_pane[down=false,east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:sandstone_gothic_window_pane[down=false,east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:sandstone_gothic_window_pane[down=false,east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:sandstone_gothic_window_pane[down=false,east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:sandstone_gothic_window_pane[down=false,east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:sandstone_gothic_window_pane[down=false,east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:sandstone_gothic_window_pane[down=false,east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:sandstone_gothic_window_pane[down=false,east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:sandstone_gothic_window_pane[down=false,east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:sandstone_gothic_window_pane[down=false,east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:sandstone_gothic_window_pane[down=false,east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:sandstone_gothic_window_pane[down=false,east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:sandstone_gothic_window_pane[down=false,east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:sandstone_gothic_window_pane[down=false,east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:sandstone_gothic_window_pane[down=false,east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:sandstone_gothic_window_pane[down=false,east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:sandstone_gothic_window_pane[down=false,east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:sandstone_gothic_window_pane[down=false,east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:sandstone_gothic_window_pane[down=false,east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:sandstone_gothic_window_pane[down=false,east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:sandstone_gothic_window_pane[down=false,east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:sandstone_gothic_window_pane[down=false,east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:sandstone_gothic_window_pane[down=false,east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:sandstone_gothic_window_pane[down=false,east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:sandstone_gothic_window_pane[down=false,east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:sandstone_gothic_window_pane[down=false,east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:sandstone_gothic_window_pane[down=false,east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:sandstone_gothic_window_pane[down=false,east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:sandstone_gothic_window_pane[down=false,east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:sandstone_gothic_window_pane[down=false,east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:sandstone_gothic_window_pane[down=false,east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:sandstone_gothic_window_pane[down=false,east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:sandstone_gothic_window_pane[down=false,east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:sandstone_gothic_window_pane[down=false,east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:sandstone_gothic_window_pane[down=false,east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:sandstone_gothic_window_pane[down=false,east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:sandstone_gothic_window_pane[down=false,east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:sandstone_gothic_window_pane[down=false,east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:sandstone_gothic_window_pane[down=false,east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:sandstone_gothic_window_pane[down=false,east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:sandstone_gothic_window_pane[down=false,east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:sandstone_gothic_window_pane[down=false,east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:sandstone_gothic_window_pane[down=false,east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:sandstone_gothic_window_pane[down=false,east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:sandstone_gothic_window_pane[down=false,east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:sandstone_gothic_window_pane[down=false,east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:sandstone_gothic_window_pane[down=false,east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:sandstone_gothic_window_pane[down=false,east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:sandstone_gothic_window_pane[down=false,east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:sandstone_gothic_window_pane[down=false,east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:sandstone_gothic_window_pane[down=false,east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:sandstone_gothic_window_pane[down=false,east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:sandstone_gothic_window_pane[down=false,east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:sandstone_gothic_window_pane[down=false,east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:sandstone_gothic_window_pane[down=false,east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:sandstone_gothic_window_pane[down=false,east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:sandstone_gothic_window_pane[down=false,east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:sandstone_gothic_window_vertical_corner[facing=north,layer=1,waterlogged=true]
conquest:sandstone_gothic_window_vertical_corner[facing=north,layer=1,waterlogged=false]
conquest:sandstone_gothic_window_vertical_corner[facing=north,layer=2,waterlogged=true]
conquest:sandstone_gothic_window_vertical_corner[facing=north,layer=2,waterlogged=false]
conquest:sandstone_gothic_window_vertical_corner[facing=north,layer=3,waterlogged=true]
conquest:sandstone_gothic_window_vertical_corner[facing=north,layer=3,waterlogged=false]
conquest:sandstone_gothic_window_vertical_corner[facing=north,layer=4,waterlogged=true]
conquest:sandstone_gothic_window_vertical_corner[facing=north,layer=4,waterlogged=false]
conquest:sandstone_gothic_window_vertical_corner[facing=south,layer=1,waterlogged=true]
conquest:sandstone_gothic_window_vertical_corner[facing=south,layer=1,waterlogged=false]
conquest:sandstone_gothic_window_vertical_corner[facing=south,layer=2,waterlogged=true]
conquest:sandstone_gothic_window_vertical_corner[facing=south,layer=2,waterlogged=false]
conquest:sandstone_gothic_window_vertical_corner[facing=south,layer=3,waterlogged=true]
conquest:sandstone_gothic_window_vertical_corner[facing=south,layer=3,waterlogged=false]
conquest:sandstone_gothic_window_vertical_corner[facing=south,layer=4,waterlogged=true]
conquest:sandstone_gothic_window_vertical_corner[facing=south,layer=4,waterlogged=false]
conquest:sandstone_gothic_window_vertical_corner[facing=west,layer=1,waterlogged=true]
conquest:sandstone_gothic_window_vertical_corner[facing=west,layer=1,waterlogged=false]
conquest:sandstone_gothic_window_vertical_corner[facing=west,layer=2,waterlogged=true]
conquest:sandstone_gothic_window_vertical_corner[facing=west,layer=2,waterlogged=false]
conquest:sandstone_gothic_window_vertical_corner[facing=west,layer=3,waterlogged=true]
conquest:sandstone_gothic_window_vertical_corner[facing=west,layer=3,waterlogged=false]
conquest:sandstone_gothic_window_vertical_corner[facing=west,layer=4,waterlogged=true]
conquest:sandstone_gothic_window_vertical_corner[facing=west,layer=4,waterlogged=false]
conquest:sandstone_gothic_window_vertical_corner[facing=east,layer=1,waterlogged=true]
conquest:sandstone_gothic_window_vertical_corner[facing=east,layer=1,waterlogged=false]
conquest:sandstone_gothic_window_vertical_corner[facing=east,layer=2,waterlogged=true]
conquest:sandstone_gothic_window_vertical_corner[facing=east,layer=2,waterlogged=false]
conquest:sandstone_gothic_window_vertical_corner[facing=east,layer=3,waterlogged=true]
conquest:sandstone_gothic_window_vertical_corner[facing=east,layer=3,waterlogged=false]
conquest:sandstone_gothic_window_vertical_corner[facing=east,layer=4,waterlogged=true]
conquest:sandstone_gothic_window_vertical_corner[facing=east,layer=4,waterlogged=false]
conquest:sandstone_gothic_window_vertical_quarter[facing=north,layer=1,waterlogged=true]
conquest:sandstone_gothic_window_vertical_quarter[facing=north,layer=1,waterlogged=false]
conquest:sandstone_gothic_window_vertical_quarter[facing=north,layer=2,waterlogged=true]
conquest:sandstone_gothic_window_vertical_quarter[facing=north,layer=2,waterlogged=false]
conquest:sandstone_gothic_window_vertical_quarter[facing=north,layer=3,waterlogged=true]
conquest:sandstone_gothic_window_vertical_quarter[facing=north,layer=3,waterlogged=false]
conquest:sandstone_gothic_window_vertical_quarter[facing=north,layer=4,waterlogged=true]
conquest:sandstone_gothic_window_vertical_quarter[facing=north,layer=4,waterlogged=false]
conquest:sandstone_gothic_window_vertical_quarter[facing=south,layer=1,waterlogged=true]
conquest:sandstone_gothic_window_vertical_quarter[facing=south,layer=1,waterlogged=false]
conquest:sandstone_gothic_window_vertical_quarter[facing=south,layer=2,waterlogged=true]
conquest:sandstone_gothic_window_vertical_quarter[facing=south,layer=2,waterlogged=false]
conquest:sandstone_gothic_window_vertical_quarter[facing=south,layer=3,waterlogged=true]
conquest:sandstone_gothic_window_vertical_quarter[facing=south,layer=3,waterlogged=false]
conquest:sandstone_gothic_window_vertical_quarter[facing=south,layer=4,waterlogged=true]
conquest:sandstone_gothic_window_vertical_quarter[facing=south,layer=4,waterlogged=false]
conquest:sandstone_gothic_window_vertical_quarter[facing=west,layer=1,waterlogged=true]
conquest:sandstone_gothic_window_vertical_quarter[facing=west,layer=1,waterlogged=false]
conquest:sandstone_gothic_window_vertical_quarter[facing=west,layer=2,waterlogged=true]
conquest:sandstone_gothic_window_vertical_quarter[facing=west,layer=2,waterlogged=false]
conquest:sandstone_gothic_window_vertical_quarter[facing=west,layer=3,waterlogged=true]
conquest:sandstone_gothic_window_vertical_quarter[facing=west,layer=3,waterlogged=false]
conquest:sandstone_gothic_window_vertical_quarter[facing=west,layer=4,waterlogged=true]
conquest:sandstone_gothic_window_vertical_quarter[facing=west,layer=4,waterlogged=false]
conquest:sandstone_gothic_window_vertical_quarter[facing=east,layer=1,waterlogged=true]
conquest:sandstone_gothic_window_vertical_quarter[facing=east,layer=1,waterlogged=false]
conquest:sandstone_gothic_window_vertical_quarter[facing=east,layer=2,waterlogged=true]
conquest:sandstone_gothic_window_vertical_quarter[facing=east,layer=2,waterlogged=false]
conquest:sandstone_gothic_window_vertical_quarter[facing=east,layer=3,waterlogged=true]
conquest:sandstone_gothic_window_vertical_quarter[facing=east,layer=3,waterlogged=false]
conquest:sandstone_gothic_window_vertical_quarter[facing=east,layer=4,waterlogged=true]
conquest:sandstone_gothic_window_vertical_quarter[facing=east,layer=4,waterlogged=false]
conquest:sandstone_gothic_window_vertical_slab[facing=north,layer=1,waterlogged=true]
conquest:sandstone_gothic_window_vertical_slab[facing=north,layer=1,waterlogged=false]
conquest:sandstone_gothic_window_vertical_slab[facing=north,layer=2,waterlogged=true]
conquest:sandstone_gothic_window_vertical_slab[facing=north,layer=2,waterlogged=false]
conquest:sandstone_gothic_window_vertical_slab[facing=north,layer=3,waterlogged=true]
conquest:sandstone_gothic_window_vertical_slab[facing=north,layer=3,waterlogged=false]
conquest:sandstone_gothic_window_vertical_slab[facing=north,layer=4,waterlogged=true]
conquest:sandstone_gothic_window_vertical_slab[facing=north,layer=4,waterlogged=false]
conquest:sandstone_gothic_window_vertical_slab[facing=south,layer=1,waterlogged=true]
conquest:sandstone_gothic_window_vertical_slab[facing=south,layer=1,waterlogged=false]
conquest:sandstone_gothic_window_vertical_slab[facing=south,layer=2,waterlogged=true]
conquest:sandstone_gothic_window_vertical_slab[facing=south,layer=2,waterlogged=false]
conquest:sandstone_gothic_window_vertical_slab[facing=south,layer=3,waterlogged=true]
conquest:sandstone_gothic_window_vertical_slab[facing=south,layer=3,waterlogged=false]
conquest:sandstone_gothic_window_vertical_slab[facing=south,layer=4,waterlogged=true]
conquest:sandstone_gothic_window_vertical_slab[facing=south,layer=4,waterlogged=false]
conquest:sandstone_gothic_window_vertical_slab[facing=west,layer=1,waterlogged=true]
conquest:sandstone_gothic_window_vertical_slab[facing=west,layer=1,waterlogged=false]
conquest:sandstone_gothic_window_vertical_slab[facing=west,layer=2,waterlogged=true]
conquest:sandstone_gothic_window_vertical_slab[facing=west,layer=2,waterlogged=false]
conquest:sandstone_gothic_window_vertical_slab[facing=west,layer=3,waterlogged=true]
conquest:sandstone_gothic_window_vertical_slab[facing=west,layer=3,waterlogged=false]
conquest:sandstone_gothic_window_vertical_slab[facing=west,layer=4,waterlogged=true]
conquest:sandstone_gothic_window_vertical_slab[facing=west,layer=4,waterlogged=false]
conquest:sandstone_gothic_window_vertical_slab[facing=east,layer=1,waterlogged=true]
conquest:sandstone_gothic_window_vertical_slab[facing=east,layer=1,waterlogged=false]
conquest:sandstone_gothic_window_vertical_slab[facing=east,layer=2,waterlogged=true]
conquest:sandstone_gothic_window_vertical_slab[facing=east,layer=2,waterlogged=false]
conquest:sandstone_gothic_window_vertical_slab[facing=east,layer=3,waterlogged=true]
conquest:sandstone_gothic_window_vertical_slab[facing=east,layer=3,waterlogged=false]
conquest:sandstone_gothic_window_vertical_slab[facing=east,layer=4,waterlogged=true]
conquest:sandstone_gothic_window_vertical_slab[facing=east,layer=4,waterlogged=false]
conquest:sandstone_ionian_capital[axis=x]
conquest:sandstone_ionian_capital[axis=y]
conquest:sandstone_ionian_capital[axis=z]
conquest:sandstone_ionian_capital_large_pillar[axis=x,waterlogged=true]
conquest:sandstone_ionian_capital_large_pillar[axis=x,waterlogged=false]
conquest:sandstone_ionian_capital_large_pillar[axis=y,waterlogged=true]
conquest:sandstone_ionian_capital_large_pillar[axis=y,waterlogged=false]
conquest:sandstone_ionian_capital_large_pillar[axis=z,waterlogged=true]
conquest:sandstone_ionian_capital_large_pillar[axis=z,waterlogged=false]
conquest:sandstone_ionian_capital_pillar[axis=x,waterlogged=true]
conquest:sandstone_ionian_capital_pillar[axis=x,waterlogged=false]
conquest:sandstone_ionian_capital_pillar[axis=y,waterlogged=true]
conquest:sandstone_ionian_capital_pillar[axis=y,waterlogged=false]
conquest:sandstone_ionian_capital_pillar[axis=z,waterlogged=true]
conquest:sandstone_ionian_capital_pillar[axis=z,waterlogged=false]
conquest:sandstone_ionian_capital_small_pillar[axis=x,waterlogged=true]
conquest:sandstone_ionian_capital_small_pillar[axis=x,waterlogged=false]
conquest:sandstone_ionian_capital_small_pillar[axis=y,waterlogged=true]
conquest:sandstone_ionian_capital_small_pillar[axis=y,waterlogged=false]
conquest:sandstone_ionian_capital_small_pillar[axis=z,waterlogged=true]
conquest:sandstone_ionian_capital_small_pillar[axis=z,waterlogged=false]
conquest:sandstone_ionian_capital_vertical_corner[facing=north,layer=1,waterlogged=true]
conquest:sandstone_ionian_capital_vertical_corner[facing=north,layer=1,waterlogged=false]
conquest:sandstone_ionian_capital_vertical_corner[facing=north,layer=2,waterlogged=true]
conquest:sandstone_ionian_capital_vertical_corner[facing=north,layer=2,waterlogged=false]
conquest:sandstone_ionian_capital_vertical_corner[facing=north,layer=3,waterlogged=true]
conquest:sandstone_ionian_capital_vertical_corner[facing=north,layer=3,waterlogged=false]
conquest:sandstone_ionian_capital_vertical_corner[facing=south,layer=1,waterlogged=true]
conquest:sandstone_ionian_capital_vertical_corner[facing=south,layer=1,waterlogged=false]
conquest:sandstone_ionian_capital_vertical_corner[facing=south,layer=2,waterlogged=true]
conquest:sandstone_ionian_capital_vertical_corner[facing=south,layer=2,waterlogged=false]
conquest:sandstone_ionian_capital_vertical_corner[facing=south,layer=3,waterlogged=true]
conquest:sandstone_ionian_capital_vertical_corner[facing=south,layer=3,waterlogged=false]
conquest:sandstone_ionian_capital_vertical_corner[facing=west,layer=1,waterlogged=true]
conquest:sandstone_ionian_capital_vertical_corner[facing=west,layer=1,waterlogged=false]
conquest:sandstone_ionian_capital_vertical_corner[facing=west,layer=2,waterlogged=true]
conquest:sandstone_ionian_capital_vertical_corner[facing=west,layer=2,waterlogged=false]
conquest:sandstone_ionian_capital_vertical_corner[facing=west,layer=3,waterlogged=true]
conquest:sandstone_ionian_capital_vertical_corner[facing=west,layer=3,waterlogged=false]
conquest:sandstone_ionian_capital_vertical_corner[facing=east,layer=1,waterlogged=true]
conquest:sandstone_ionian_capital_vertical_corner[facing=east,layer=1,waterlogged=false]
conquest:sandstone_ionian_capital_vertical_corner[facing=east,layer=2,waterlogged=true]
conquest:sandstone_ionian_capital_vertical_corner[facing=east,layer=2,waterlogged=false]
conquest:sandstone_ionian_capital_vertical_corner[facing=east,layer=3,waterlogged=true]
conquest:sandstone_ionian_capital_vertical_corner[facing=east,layer=3,waterlogged=false]
conquest:sandstone_ionian_capital_vertical_quarter[facing=north,layer=1,waterlogged=true]
conquest:sandstone_ionian_capital_vertical_quarter[facing=north,layer=1,waterlogged=false]
conquest:sandstone_ionian_capital_vertical_quarter[facing=north,layer=2,waterlogged=true]
conquest:sandstone_ionian_capital_vertical_quarter[facing=north,layer=2,waterlogged=false]
conquest:sandstone_ionian_capital_vertical_quarter[facing=north,layer=3,waterlogged=true]
conquest:sandstone_ionian_capital_vertical_quarter[facing=north,layer=3,waterlogged=false]
conquest:sandstone_ionian_capital_vertical_quarter[facing=south,layer=1,waterlogged=true]
conquest:sandstone_ionian_capital_vertical_quarter[facing=south,layer=1,waterlogged=false]
conquest:sandstone_ionian_capital_vertical_quarter[facing=south,layer=2,waterlogged=true]
conquest:sandstone_ionian_capital_vertical_quarter[facing=south,layer=2,waterlogged=false]
conquest:sandstone_ionian_capital_vertical_quarter[facing=south,layer=3,waterlogged=true]
conquest:sandstone_ionian_capital_vertical_quarter[facing=south,layer=3,waterlogged=false]
conquest:sandstone_ionian_capital_vertical_quarter[facing=west,layer=1,waterlogged=true]
conquest:sandstone_ionian_capital_vertical_quarter[facing=west,layer=1,waterlogged=false]
conquest:sandstone_ionian_capital_vertical_quarter[facing=west,layer=2,waterlogged=true]
conquest:sandstone_ionian_capital_vertical_quarter[facing=west,layer=2,waterlogged=false]
conquest:sandstone_ionian_capital_vertical_quarter[facing=west,layer=3,waterlogged=true]
conquest:sandstone_ionian_capital_vertical_quarter[facing=west,layer=3,waterlogged=false]
conquest:sandstone_ionian_capital_vertical_quarter[facing=east,layer=1,waterlogged=true]
conquest:sandstone_ionian_capital_vertical_quarter[facing=east,layer=1,waterlogged=false]
conquest:sandstone_ionian_capital_vertical_quarter[facing=east,layer=2,waterlogged=true]
conquest:sandstone_ionian_capital_vertical_quarter[facing=east,layer=2,waterlogged=false]
conquest:sandstone_ionian_capital_vertical_quarter[facing=east,layer=3,waterlogged=true]
conquest:sandstone_ionian_capital_vertical_quarter[facing=east,layer=3,waterlogged=false]
conquest:sandstone_ionian_capital_vertical_slab[facing=north,layer=1,waterlogged=true]
conquest:sandstone_ionian_capital_vertical_slab[facing=north,layer=1,waterlogged=false]
conquest:sandstone_ionian_capital_vertical_slab[facing=north,layer=2,waterlogged=true]
conquest:sandstone_ionian_capital_vertical_slab[facing=north,layer=2,waterlogged=false]
conquest:sandstone_ionian_capital_vertical_slab[facing=north,layer=3,waterlogged=true]
conquest:sandstone_ionian_capital_vertical_slab[facing=north,layer=3,waterlogged=false]
conquest:sandstone_ionian_capital_vertical_slab[facing=south,layer=1,waterlogged=true]
conquest:sandstone_ionian_capital_vertical_slab[facing=south,layer=1,waterlogged=false]
conquest:sandstone_ionian_capital_vertical_slab[facing=south,layer=2,waterlogged=true]
conquest:sandstone_ionian_capital_vertical_slab[facing=south,layer=2,waterlogged=false]
conquest:sandstone_ionian_capital_vertical_slab[facing=south,layer=3,waterlogged=true]
conquest:sandstone_ionian_capital_vertical_slab[facing=south,layer=3,waterlogged=false]
conquest:sandstone_ionian_capital_vertical_slab[facing=west,layer=1,waterlogged=true]
conquest:sandstone_ionian_capital_vertical_slab[facing=west,layer=1,waterlogged=false]
conquest:sandstone_ionian_capital_vertical_slab[facing=west,layer=2,waterlogged=true]
conquest:sandstone_ionian_capital_vertical_slab[facing=west,layer=2,waterlogged=false]
conquest:sandstone_ionian_capital_vertical_slab[facing=west,layer=3,waterlogged=true]
conquest:sandstone_ionian_capital_vertical_slab[facing=west,layer=3,waterlogged=false]
conquest:sandstone_ionian_capital_vertical_slab[facing=east,layer=1,waterlogged=true]
conquest:sandstone_ionian_capital_vertical_slab[facing=east,layer=1,waterlogged=false]
conquest:sandstone_ionian_capital_vertical_slab[facing=east,layer=2,waterlogged=true]
conquest:sandstone_ionian_capital_vertical_slab[facing=east,layer=2,waterlogged=false]
conquest:sandstone_ionian_capital_vertical_slab[facing=east,layer=3,waterlogged=true]
conquest:sandstone_ionian_capital_vertical_slab[facing=east,layer=3,waterlogged=false]
conquest:sandstone_ionian_capital_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:sandstone_ionian_capital_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:sandstone_ionian_capital_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:sandstone_ionian_capital_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:sandstone_ionian_capital_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:sandstone_ionian_capital_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:sandstone_ionian_capital_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:sandstone_ionian_capital_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:sandstone_ionian_capital_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:sandstone_ionian_capital_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:sandstone_ionian_capital_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:sandstone_ionian_capital_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:sandstone_ionian_capital_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:sandstone_ionian_capital_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:sandstone_ionian_capital_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:sandstone_ionian_capital_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:sandstone_ionian_capital_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:sandstone_ionian_capital_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:sandstone_ionian_capital_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:sandstone_ionian_capital_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:sandstone_ionian_capital_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:sandstone_ionian_capital_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:sandstone_ionian_capital_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:sandstone_ionian_capital_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:sandstone_ionian_capital_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:sandstone_ionian_capital_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:sandstone_ionian_capital_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:sandstone_ionian_capital_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:sandstone_ionian_capital_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:sandstone_ionian_capital_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:sandstone_ionian_capital_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:sandstone_ionian_capital_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:sandstone_ionian_capital_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:sandstone_ionian_capital_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:sandstone_ionian_capital_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:sandstone_ionian_capital_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:sandstone_ionian_capital_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:sandstone_ionian_capital_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:sandstone_ionian_capital_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:sandstone_ionian_capital_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:sandstone_ionian_capital_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:sandstone_ionian_capital_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:sandstone_ionian_capital_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:sandstone_ionian_capital_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:sandstone_ionian_capital_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:sandstone_ionian_capital_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:sandstone_ionian_capital_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:sandstone_ionian_capital_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:sandstone_ionian_capital_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:sandstone_ionian_capital_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:sandstone_ionian_capital_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:sandstone_ionian_capital_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:sandstone_ionian_capital_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:sandstone_ionian_capital_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:sandstone_ionian_capital_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:sandstone_ionian_capital_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:sandstone_ionian_capital_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:sandstone_ionian_capital_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:sandstone_ionian_capital_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:sandstone_ionian_capital_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:sandstone_ionian_capital_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:sandstone_ionian_capital_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:sandstone_ionian_capital_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:sandstone_ionian_capital_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:sandstone_oven[facing=north,lit=true]
conquest:sandstone_oven[facing=north,lit=false]
conquest:sandstone_oven[facing=south,lit=true]
conquest:sandstone_oven[facing=south,lit=false]
conquest:sandstone_oven[facing=west,lit=true]
conquest:sandstone_oven[facing=west,lit=false]
conquest:sandstone_oven[facing=east,lit=true]
conquest:sandstone_oven[facing=east,lit=false]
conquest:sandstone_pillar[layer=1,waterlogged=true]
conquest:sandstone_pillar[layer=1,waterlogged=false]
conquest:sandstone_pillar[layer=2,waterlogged=true]
conquest:sandstone_pillar[layer=2,waterlogged=false]
conquest:sandstone_pillar[layer=3,waterlogged=true]
conquest:sandstone_pillar[layer=3,waterlogged=false]
conquest:sandstone_plinth[east=true,north=true,south=true,west=true]
conquest:sandstone_plinth[east=true,north=true,south=true,west=false]
conquest:sandstone_plinth[east=true,north=true,south=false,west=true]
conquest:sandstone_plinth[east=true,north=true,south=false,west=false]
conquest:sandstone_plinth[east=true,north=false,south=true,west=true]
conquest:sandstone_plinth[east=true,north=false,south=true,west=false]
conquest:sandstone_plinth[east=true,north=false,south=false,west=true]
conquest:sandstone_plinth[east=true,north=false,south=false,west=false]
conquest:sandstone_plinth[east=false,north=true,south=true,west=true]
conquest:sandstone_plinth[east=false,north=true,south=true,west=false]
conquest:sandstone_plinth[east=false,north=true,south=false,west=true]
conquest:sandstone_plinth[east=false,north=true,south=false,west=false]
conquest:sandstone_plinth[east=false,north=false,south=true,west=true]
conquest:sandstone_plinth[east=false,north=false,south=true,west=false]
conquest:sandstone_plinth[east=false,north=false,south=false,west=true]
conquest:sandstone_plinth[east=false,north=false,south=false,west=false]
conquest:sandstone_plinth_1_slab[east=true,north=true,south=true,type=top,waterlogged=true,west=true]
conquest:sandstone_plinth_1_slab[east=true,north=true,south=true,type=top,waterlogged=true,west=false]
conquest:sandstone_plinth_1_slab[east=true,north=true,south=true,type=top,waterlogged=false,west=true]
conquest:sandstone_plinth_1_slab[east=true,north=true,south=true,type=top,waterlogged=false,west=false]
conquest:sandstone_plinth_1_slab[east=true,north=true,south=true,type=bottom,waterlogged=true,west=true]
conquest:sandstone_plinth_1_slab[east=true,north=true,south=true,type=bottom,waterlogged=true,west=false]
conquest:sandstone_plinth_1_slab[east=true,north=true,south=true,type=bottom,waterlogged=false,west=true]
conquest:sandstone_plinth_1_slab[east=true,north=true,south=true,type=bottom,waterlogged=false,west=false]
conquest:sandstone_plinth_1_slab[east=true,north=true,south=false,type=top,waterlogged=true,west=true]
conquest:sandstone_plinth_1_slab[east=true,north=true,south=false,type=top,waterlogged=true,west=false]
conquest:sandstone_plinth_1_slab[east=true,north=true,south=false,type=top,waterlogged=false,west=true]
conquest:sandstone_plinth_1_slab[east=true,north=true,south=false,type=top,waterlogged=false,west=false]
conquest:sandstone_plinth_1_slab[east=true,north=true,south=false,type=bottom,waterlogged=true,west=true]
conquest:sandstone_plinth_1_slab[east=true,north=true,south=false,type=bottom,waterlogged=true,west=false]
conquest:sandstone_plinth_1_slab[east=true,north=true,south=false,type=bottom,waterlogged=false,west=true]
conquest:sandstone_plinth_1_slab[east=true,north=true,south=false,type=bottom,waterlogged=false,west=false]
conquest:sandstone_plinth_1_slab[east=true,north=false,south=true,type=top,waterlogged=true,west=true]
conquest:sandstone_plinth_1_slab[east=true,north=false,south=true,type=top,waterlogged=true,west=false]
conquest:sandstone_plinth_1_slab[east=true,north=false,south=true,type=top,waterlogged=false,west=true]
conquest:sandstone_plinth_1_slab[east=true,north=false,south=true,type=top,waterlogged=false,west=false]
conquest:sandstone_plinth_1_slab[east=true,north=false,south=true,type=bottom,waterlogged=true,west=true]
conquest:sandstone_plinth_1_slab[east=true,north=false,south=true,type=bottom,waterlogged=true,west=false]
conquest:sandstone_plinth_1_slab[east=true,north=false,south=true,type=bottom,waterlogged=false,west=true]
conquest:sandstone_plinth_1_slab[east=true,north=false,south=true,type=bottom,waterlogged=false,west=false]
conquest:sandstone_plinth_1_slab[east=true,north=false,south=false,type=top,waterlogged=true,west=true]
conquest:sandstone_plinth_1_slab[east=true,north=false,south=false,type=top,waterlogged=true,west=false]
conquest:sandstone_plinth_1_slab[east=true,north=false,south=false,type=top,waterlogged=false,west=true]
conquest:sandstone_plinth_1_slab[east=true,north=false,south=false,type=top,waterlogged=false,west=false]
conquest:sandstone_plinth_1_slab[east=true,north=false,south=false,type=bottom,waterlogged=true,west=true]
conquest:sandstone_plinth_1_slab[east=true,north=false,south=false,type=bottom,waterlogged=true,west=false]
conquest:sandstone_plinth_1_slab[east=true,north=false,south=false,type=bottom,waterlogged=false,west=true]
conquest:sandstone_plinth_1_slab[east=true,north=false,south=false,type=bottom,waterlogged=false,west=false]
conquest:sandstone_plinth_1_slab[east=false,north=true,south=true,type=top,waterlogged=true,west=true]
conquest:sandstone_plinth_1_slab[east=false,north=true,south=true,type=top,waterlogged=true,west=false]
conquest:sandstone_plinth_1_slab[east=false,north=true,south=true,type=top,waterlogged=false,west=true]
conquest:sandstone_plinth_1_slab[east=false,north=true,south=true,type=top,waterlogged=false,west=false]
conquest:sandstone_plinth_1_slab[east=false,north=true,south=true,type=bottom,waterlogged=true,west=true]
conquest:sandstone_plinth_1_slab[east=false,north=true,south=true,type=bottom,waterlogged=true,west=false]
conquest:sandstone_plinth_1_slab[east=false,north=true,south=true,type=bottom,waterlogged=false,west=true]
conquest:sandstone_plinth_1_slab[east=false,north=true,south=true,type=bottom,waterlogged=false,west=false]
conquest:sandstone_plinth_1_slab[east=false,north=true,south=false,type=top,waterlogged=true,west=true]
conquest:sandstone_plinth_1_slab[east=false,north=true,south=false,type=top,waterlogged=true,west=false]
conquest:sandstone_plinth_1_slab[east=false,north=true,south=false,type=top,waterlogged=false,west=true]
conquest:sandstone_plinth_1_slab[east=false,north=true,south=false,type=top,waterlogged=false,west=false]
conquest:sandstone_plinth_1_slab[east=false,north=true,south=false,type=bottom,waterlogged=true,west=true]
conquest:sandstone_plinth_1_slab[east=false,north=true,south=false,type=bottom,waterlogged=true,west=false]
conquest:sandstone_plinth_1_slab[east=false,north=true,south=false,type=bottom,waterlogged=false,west=true]
conquest:sandstone_plinth_1_slab[east=false,north=true,south=false,type=bottom,waterlogged=false,west=false]
conquest:sandstone_plinth_1_slab[east=false,north=false,south=true,type=top,waterlogged=true,west=true]
conquest:sandstone_plinth_1_slab[east=false,north=false,south=true,type=top,waterlogged=true,west=false]
conquest:sandstone_plinth_1_slab[east=false,north=false,south=true,type=top,waterlogged=false,west=true]
conquest:sandstone_plinth_1_slab[east=false,north=false,south=true,type=top,waterlogged=false,west=false]
conquest:sandstone_plinth_1_slab[east=false,north=false,south=true,type=bottom,waterlogged=true,west=true]
conquest:sandstone_plinth_1_slab[east=false,north=false,south=true,type=bottom,waterlogged=true,west=false]
conquest:sandstone_plinth_1_slab[east=false,north=false,south=true,type=bottom,waterlogged=false,west=true]
conquest:sandstone_plinth_1_slab[east=false,north=false,south=true,type=bottom,waterlogged=false,west=false]
conquest:sandstone_plinth_1_slab[east=false,north=false,south=false,type=top,waterlogged=true,west=true]
conquest:sandstone_plinth_1_slab[east=false,north=false,south=false,type=top,waterlogged=true,west=false]
conquest:sandstone_plinth_1_slab[east=false,north=false,south=false,type=top,waterlogged=false,west=true]
conquest:sandstone_plinth_1_slab[east=false,north=false,south=false,type=top,waterlogged=false,west=false]
conquest:sandstone_plinth_1_slab[east=false,north=false,south=false,type=bottom,waterlogged=true,west=true]
conquest:sandstone_plinth_1_slab[east=false,north=false,south=false,type=bottom,waterlogged=true,west=false]
conquest:sandstone_plinth_1_slab[east=false,north=false,south=false,type=bottom,waterlogged=false,west=true]
conquest:sandstone_plinth_1_slab[east=false,north=false,south=false,type=bottom,waterlogged=false,west=false]
conquest:sandstone_plinth_balustrade[axis=x,waterlogged=true]
conquest:sandstone_plinth_balustrade[axis=x,waterlogged=false]
conquest:sandstone_plinth_balustrade[axis=y,waterlogged=true]
conquest:sandstone_plinth_balustrade[axis=y,waterlogged=false]
conquest:sandstone_plinth_balustrade[axis=z,waterlogged=true]
conquest:sandstone_plinth_balustrade[axis=z,waterlogged=false]
conquest:sandstone_plinth_capital[waterlogged=true]
conquest:sandstone_plinth_capital[waterlogged=false]
conquest:sandstone_plinth_flat
conquest:sandstone_plinth_pillar[layer=1,waterlogged=true]
conquest:sandstone_plinth_pillar[layer=1,waterlogged=false]
conquest:sandstone_plinth_pillar[layer=2,waterlogged=true]
conquest:sandstone_plinth_pillar[layer=2,waterlogged=false]
conquest:sandstone_plinth_pillar[layer=3,waterlogged=true]
conquest:sandstone_plinth_pillar[layer=3,waterlogged=false]
conquest:sandstone_plinth_slab[east=true,north=true,south=true,type=top,waterlogged=true,west=true]
conquest:sandstone_plinth_slab[east=true,north=true,south=true,type=top,waterlogged=true,west=false]
conquest:sandstone_plinth_slab[east=true,north=true,south=true,type=top,waterlogged=false,west=true]
conquest:sandstone_plinth_slab[east=true,north=true,south=true,type=top,waterlogged=false,west=false]
conquest:sandstone_plinth_slab[east=true,north=true,south=true,type=bottom,waterlogged=true,west=true]
conquest:sandstone_plinth_slab[east=true,north=true,south=true,type=bottom,waterlogged=true,west=false]
conquest:sandstone_plinth_slab[east=true,north=true,south=true,type=bottom,waterlogged=false,west=true]
conquest:sandstone_plinth_slab[east=true,north=true,south=true,type=bottom,waterlogged=false,west=false]
conquest:sandstone_plinth_slab[east=true,north=true,south=false,type=top,waterlogged=true,west=true]
conquest:sandstone_plinth_slab[east=true,north=true,south=false,type=top,waterlogged=true,west=false]
conquest:sandstone_plinth_slab[east=true,north=true,south=false,type=top,waterlogged=false,west=true]
conquest:sandstone_plinth_slab[east=true,north=true,south=false,type=top,waterlogged=false,west=false]
conquest:sandstone_plinth_slab[east=true,north=true,south=false,type=bottom,waterlogged=true,west=true]
conquest:sandstone_plinth_slab[east=true,north=true,south=false,type=bottom,waterlogged=true,west=false]
conquest:sandstone_plinth_slab[east=true,north=true,south=false,type=bottom,waterlogged=false,west=true]
conquest:sandstone_plinth_slab[east=true,north=true,south=false,type=bottom,waterlogged=false,west=false]
conquest:sandstone_plinth_slab[east=true,north=false,south=true,type=top,waterlogged=true,west=true]
conquest:sandstone_plinth_slab[east=true,north=false,south=true,type=top,waterlogged=true,west=false]
conquest:sandstone_plinth_slab[east=true,north=false,south=true,type=top,waterlogged=false,west=true]
conquest:sandstone_plinth_slab[east=true,north=false,south=true,type=top,waterlogged=false,west=false]
conquest:sandstone_plinth_slab[east=true,north=false,south=true,type=bottom,waterlogged=true,west=true]
conquest:sandstone_plinth_slab[east=true,north=false,south=true,type=bottom,waterlogged=true,west=false]
conquest:sandstone_plinth_slab[east=true,north=false,south=true,type=bottom,waterlogged=false,west=true]
conquest:sandstone_plinth_slab[east=true,north=false,south=true,type=bottom,waterlogged=false,west=false]
conquest:sandstone_plinth_slab[east=true,north=false,south=false,type=top,waterlogged=true,west=true]
conquest:sandstone_plinth_slab[east=true,north=false,south=false,type=top,waterlogged=true,west=false]
conquest:sandstone_plinth_slab[east=true,north=false,south=false,type=top,waterlogged=false,west=true]
conquest:sandstone_plinth_slab[east=true,north=false,south=false,type=top,waterlogged=false,west=false]
conquest:sandstone_plinth_slab[east=true,north=false,south=false,type=bottom,waterlogged=true,west=true]
conquest:sandstone_plinth_slab[east=true,north=false,south=false,type=bottom,waterlogged=true,west=false]
conquest:sandstone_plinth_slab[east=true,north=false,south=false,type=bottom,waterlogged=false,west=true]
conquest:sandstone_plinth_slab[east=true,north=false,south=false,type=bottom,waterlogged=false,west=false]
conquest:sandstone_plinth_slab[east=false,north=true,south=true,type=top,waterlogged=true,west=true]
conquest:sandstone_plinth_slab[east=false,north=true,south=true,type=top,waterlogged=true,west=false]
conquest:sandstone_plinth_slab[east=false,north=true,south=true,type=top,waterlogged=false,west=true]
conquest:sandstone_plinth_slab[east=false,north=true,south=true,type=top,waterlogged=false,west=false]
conquest:sandstone_plinth_slab[east=false,north=true,south=true,type=bottom,waterlogged=true,west=true]
conquest:sandstone_plinth_slab[east=false,north=true,south=true,type=bottom,waterlogged=true,west=false]
conquest:sandstone_plinth_slab[east=false,north=true,south=true,type=bottom,waterlogged=false,west=true]
conquest:sandstone_plinth_slab[east=false,north=true,south=true,type=bottom,waterlogged=false,west=false]
conquest:sandstone_plinth_slab[east=false,north=true,south=false,type=top,waterlogged=true,west=true]
conquest:sandstone_plinth_slab[east=false,north=true,south=false,type=top,waterlogged=true,west=false]
conquest:sandstone_plinth_slab[east=false,north=true,south=false,type=top,waterlogged=false,west=true]
conquest:sandstone_plinth_slab[east=false,north=true,south=false,type=top,waterlogged=false,west=false]
conquest:sandstone_plinth_slab[east=false,north=true,south=false,type=bottom,waterlogged=true,west=true]
conquest:sandstone_plinth_slab[east=false,north=true,south=false,type=bottom,waterlogged=true,west=false]
conquest:sandstone_plinth_slab[east=false,north=true,south=false,type=bottom,waterlogged=false,west=true]
conquest:sandstone_plinth_slab[east=false,north=true,south=false,type=bottom,waterlogged=false,west=false]
conquest:sandstone_plinth_slab[east=false,north=false,south=true,type=top,waterlogged=true,west=true]
conquest:sandstone_plinth_slab[east=false,north=false,south=true,type=top,waterlogged=true,west=false]
conquest:sandstone_plinth_slab[east=false,north=false,south=true,type=top,waterlogged=false,west=true]
conquest:sandstone_plinth_slab[east=false,north=false,south=true,type=top,waterlogged=false,west=false]
conquest:sandstone_plinth_slab[east=false,north=false,south=true,type=bottom,waterlogged=true,west=true]
conquest:sandstone_plinth_slab[east=false,north=false,south=true,type=bottom,waterlogged=true,west=false]
conquest:sandstone_plinth_slab[east=false,north=false,south=true,type=bottom,waterlogged=false,west=true]
conquest:sandstone_plinth_slab[east=false,north=false,south=true,type=bottom,waterlogged=false,west=false]
conquest:sandstone_plinth_slab[east=false,north=false,south=false,type=top,waterlogged=true,west=true]
conquest:sandstone_plinth_slab[east=false,north=false,south=false,type=top,waterlogged=true,west=false]
conquest:sandstone_plinth_slab[east=false,north=false,south=false,type=top,waterlogged=false,west=true]
conquest:sandstone_plinth_slab[east=false,north=false,south=false,type=top,waterlogged=false,west=false]
conquest:sandstone_plinth_slab[east=false,north=false,south=false,type=bottom,waterlogged=true,west=true]
conquest:sandstone_plinth_slab[east=false,north=false,south=false,type=bottom,waterlogged=true,west=false]
conquest:sandstone_plinth_slab[east=false,north=false,south=false,type=bottom,waterlogged=false,west=true]
conquest:sandstone_plinth_slab[east=false,north=false,south=false,type=bottom,waterlogged=false,west=false]
conquest:sandstone_plinth_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:sandstone_plinth_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:sandstone_plinth_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:sandstone_plinth_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:sandstone_plinth_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:sandstone_plinth_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:sandstone_plinth_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:sandstone_plinth_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:sandstone_plinth_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:sandstone_plinth_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:sandstone_plinth_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:sandstone_plinth_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:sandstone_plinth_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:sandstone_plinth_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:sandstone_plinth_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:sandstone_plinth_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:sandstone_plinth_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:sandstone_plinth_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:sandstone_plinth_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:sandstone_plinth_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:sandstone_plinth_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:sandstone_plinth_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:sandstone_plinth_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:sandstone_plinth_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:sandstone_plinth_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:sandstone_plinth_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:sandstone_plinth_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:sandstone_plinth_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:sandstone_plinth_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:sandstone_plinth_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:sandstone_plinth_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:sandstone_plinth_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:sandstone_plinth_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:sandstone_plinth_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:sandstone_plinth_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:sandstone_plinth_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:sandstone_plinth_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:sandstone_plinth_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:sandstone_plinth_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:sandstone_plinth_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:sandstone_plinth_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:sandstone_plinth_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:sandstone_plinth_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:sandstone_plinth_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:sandstone_plinth_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:sandstone_plinth_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:sandstone_plinth_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:sandstone_plinth_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:sandstone_plinth_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:sandstone_plinth_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:sandstone_plinth_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:sandstone_plinth_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:sandstone_plinth_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:sandstone_plinth_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:sandstone_plinth_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:sandstone_plinth_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:sandstone_plinth_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:sandstone_plinth_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:sandstone_plinth_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:sandstone_plinth_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:sandstone_plinth_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:sandstone_plinth_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:sandstone_plinth_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:sandstone_plinth_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:sandstone_plinth_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:sandstone_plinth_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:sandstone_plinth_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:sandstone_plinth_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:sandstone_plinth_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:sandstone_plinth_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:sandstone_plinth_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:sandstone_plinth_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:sandstone_plinth_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:sandstone_plinth_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:sandstone_plinth_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:sandstone_plinth_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:sandstone_plinth_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:sandstone_plinth_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:sandstone_plinth_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:sandstone_plinth_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:sandstone_plinth_vertical_corner[facing=north,layer=1,waterlogged=true]
conquest:sandstone_plinth_vertical_corner[facing=north,layer=1,waterlogged=false]
conquest:sandstone_plinth_vertical_corner[facing=north,layer=2,waterlogged=true]
conquest:sandstone_plinth_vertical_corner[facing=north,layer=2,waterlogged=false]
conquest:sandstone_plinth_vertical_corner[facing=north,layer=3,waterlogged=true]
conquest:sandstone_plinth_vertical_corner[facing=north,layer=3,waterlogged=false]
conquest:sandstone_plinth_vertical_corner[facing=south,layer=1,waterlogged=true]
conquest:sandstone_plinth_vertical_corner[facing=south,layer=1,waterlogged=false]
conquest:sandstone_plinth_vertical_corner[facing=south,layer=2,waterlogged=true]
conquest:sandstone_plinth_vertical_corner[facing=south,layer=2,waterlogged=false]
conquest:sandstone_plinth_vertical_corner[facing=south,layer=3,waterlogged=true]
conquest:sandstone_plinth_vertical_corner[facing=south,layer=3,waterlogged=false]
conquest:sandstone_plinth_vertical_corner[facing=west,layer=1,waterlogged=true]
conquest:sandstone_plinth_vertical_corner[facing=west,layer=1,waterlogged=false]
conquest:sandstone_plinth_vertical_corner[facing=west,layer=2,waterlogged=true]
conquest:sandstone_plinth_vertical_corner[facing=west,layer=2,waterlogged=false]
conquest:sandstone_plinth_vertical_corner[facing=west,layer=3,waterlogged=true]
conquest:sandstone_plinth_vertical_corner[facing=west,layer=3,waterlogged=false]
conquest:sandstone_plinth_vertical_corner[facing=east,layer=1,waterlogged=true]
conquest:sandstone_plinth_vertical_corner[facing=east,layer=1,waterlogged=false]
conquest:sandstone_plinth_vertical_corner[facing=east,layer=2,waterlogged=true]
conquest:sandstone_plinth_vertical_corner[facing=east,layer=2,waterlogged=false]
conquest:sandstone_plinth_vertical_corner[facing=east,layer=3,waterlogged=true]
conquest:sandstone_plinth_vertical_corner[facing=east,layer=3,waterlogged=false]
conquest:sandstone_plinth_vertical_quarter[e=true,facing=north,layer=1,s=true,waterlogged=true]
conquest:sandstone_plinth_vertical_quarter[e=true,facing=north,layer=1,s=true,waterlogged=false]
conquest:sandstone_plinth_vertical_quarter[e=true,facing=north,layer=1,s=false,waterlogged=true]
conquest:sandstone_plinth_vertical_quarter[e=true,facing=north,layer=1,s=false,waterlogged=false]
conquest:sandstone_plinth_vertical_quarter[e=true,facing=north,layer=2,s=true,waterlogged=true]
conquest:sandstone_plinth_vertical_quarter[e=true,facing=north,layer=2,s=true,waterlogged=false]
conquest:sandstone_plinth_vertical_quarter[e=true,facing=north,layer=2,s=false,waterlogged=true]
conquest:sandstone_plinth_vertical_quarter[e=true,facing=north,layer=2,s=false,waterlogged=false]
conquest:sandstone_plinth_vertical_quarter[e=true,facing=north,layer=3,s=true,waterlogged=true]
conquest:sandstone_plinth_vertical_quarter[e=true,facing=north,layer=3,s=true,waterlogged=false]
conquest:sandstone_plinth_vertical_quarter[e=true,facing=north,layer=3,s=false,waterlogged=true]
conquest:sandstone_plinth_vertical_quarter[e=true,facing=north,layer=3,s=false,waterlogged=false]
conquest:sandstone_plinth_vertical_quarter[e=true,facing=south,layer=1,s=true,waterlogged=true]
conquest:sandstone_plinth_vertical_quarter[e=true,facing=south,layer=1,s=true,waterlogged=false]
conquest:sandstone_plinth_vertical_quarter[e=true,facing=south,layer=1,s=false,waterlogged=true]
conquest:sandstone_plinth_vertical_quarter[e=true,facing=south,layer=1,s=false,waterlogged=false]
conquest:sandstone_plinth_vertical_quarter[e=true,facing=south,layer=2,s=true,waterlogged=true]
conquest:sandstone_plinth_vertical_quarter[e=true,facing=south,layer=2,s=true,waterlogged=false]
conquest:sandstone_plinth_vertical_quarter[e=true,facing=south,layer=2,s=false,waterlogged=true]
conquest:sandstone_plinth_vertical_quarter[e=true,facing=south,layer=2,s=false,waterlogged=false]
conquest:sandstone_plinth_vertical_quarter[e=true,facing=south,layer=3,s=true,waterlogged=true]
conquest:sandstone_plinth_vertical_quarter[e=true,facing=south,layer=3,s=true,waterlogged=false]
conquest:sandstone_plinth_vertical_quarter[e=true,facing=south,layer=3,s=false,waterlogged=true]
conquest:sandstone_plinth_vertical_quarter[e=true,facing=south,layer=3,s=false,waterlogged=false]
conquest:sandstone_plinth_vertical_quarter[e=true,facing=west,layer=1,s=true,waterlogged=true]
conquest:sandstone_plinth_vertical_quarter[e=true,facing=west,layer=1,s=true,waterlogged=false]
conquest:sandstone_plinth_vertical_quarter[e=true,facing=west,layer=1,s=false,waterlogged=true]
conquest:sandstone_plinth_vertical_quarter[e=true,facing=west,layer=1,s=false,waterlogged=false]
conquest:sandstone_plinth_vertical_quarter[e=true,facing=west,layer=2,s=true,waterlogged=true]
conquest:sandstone_plinth_vertical_quarter[e=true,facing=west,layer=2,s=true,waterlogged=false]
conquest:sandstone_plinth_vertical_quarter[e=true,facing=west,layer=2,s=false,waterlogged=true]
conquest:sandstone_plinth_vertical_quarter[e=true,facing=west,layer=2,s=false,waterlogged=false]
conquest:sandstone_plinth_vertical_quarter[e=true,facing=west,layer=3,s=true,waterlogged=true]
conquest:sandstone_plinth_vertical_quarter[e=true,facing=west,layer=3,s=true,waterlogged=false]
conquest:sandstone_plinth_vertical_quarter[e=true,facing=west,layer=3,s=false,waterlogged=true]
conquest:sandstone_plinth_vertical_quarter[e=true,facing=west,layer=3,s=false,waterlogged=false]
conquest:sandstone_plinth_vertical_quarter[e=true,facing=east,layer=1,s=true,waterlogged=true]
conquest:sandstone_plinth_vertical_quarter[e=true,facing=east,layer=1,s=true,waterlogged=false]
conquest:sandstone_plinth_vertical_quarter[e=true,facing=east,layer=1,s=false,waterlogged=true]
conquest:sandstone_plinth_vertical_quarter[e=true,facing=east,layer=1,s=false,waterlogged=false]
conquest:sandstone_plinth_vertical_quarter[e=true,facing=east,layer=2,s=true,waterlogged=true]
conquest:sandstone_plinth_vertical_quarter[e=true,facing=east,layer=2,s=true,waterlogged=false]
conquest:sandstone_plinth_vertical_quarter[e=true,facing=east,layer=2,s=false,waterlogged=true]
conquest:sandstone_plinth_vertical_quarter[e=true,facing=east,layer=2,s=false,waterlogged=false]
conquest:sandstone_plinth_vertical_quarter[e=true,facing=east,layer=3,s=true,waterlogged=true]
conquest:sandstone_plinth_vertical_quarter[e=true,facing=east,layer=3,s=true,waterlogged=false]
conquest:sandstone_plinth_vertical_quarter[e=true,facing=east,layer=3,s=false,waterlogged=true]
conquest:sandstone_plinth_vertical_quarter[e=true,facing=east,layer=3,s=false,waterlogged=false]
conquest:sandstone_plinth_vertical_quarter[e=false,facing=north,layer=1,s=true,waterlogged=true]
conquest:sandstone_plinth_vertical_quarter[e=false,facing=north,layer=1,s=true,waterlogged=false]
conquest:sandstone_plinth_vertical_quarter[e=false,facing=north,layer=1,s=false,waterlogged=true]
conquest:sandstone_plinth_vertical_quarter[e=false,facing=north,layer=1,s=false,waterlogged=false]
conquest:sandstone_plinth_vertical_quarter[e=false,facing=north,layer=2,s=true,waterlogged=true]
conquest:sandstone_plinth_vertical_quarter[e=false,facing=north,layer=2,s=true,waterlogged=false]
conquest:sandstone_plinth_vertical_quarter[e=false,facing=north,layer=2,s=false,waterlogged=true]
conquest:sandstone_plinth_vertical_quarter[e=false,facing=north,layer=2,s=false,waterlogged=false]
conquest:sandstone_plinth_vertical_quarter[e=false,facing=north,layer=3,s=true,waterlogged=true]
conquest:sandstone_plinth_vertical_quarter[e=false,facing=north,layer=3,s=true,waterlogged=false]
conquest:sandstone_plinth_vertical_quarter[e=false,facing=north,layer=3,s=false,waterlogged=true]
conquest:sandstone_plinth_vertical_quarter[e=false,facing=north,layer=3,s=false,waterlogged=false]
conquest:sandstone_plinth_vertical_quarter[e=false,facing=south,layer=1,s=true,waterlogged=true]
conquest:sandstone_plinth_vertical_quarter[e=false,facing=south,layer=1,s=true,waterlogged=false]
conquest:sandstone_plinth_vertical_quarter[e=false,facing=south,layer=1,s=false,waterlogged=true]
conquest:sandstone_plinth_vertical_quarter[e=false,facing=south,layer=1,s=false,waterlogged=false]
conquest:sandstone_plinth_vertical_quarter[e=false,facing=south,layer=2,s=true,waterlogged=true]
conquest:sandstone_plinth_vertical_quarter[e=false,facing=south,layer=2,s=true,waterlogged=false]
conquest:sandstone_plinth_vertical_quarter[e=false,facing=south,layer=2,s=false,waterlogged=true]
conquest:sandstone_plinth_vertical_quarter[e=false,facing=south,layer=2,s=false,waterlogged=false]
conquest:sandstone_plinth_vertical_quarter[e=false,facing=south,layer=3,s=true,waterlogged=true]
conquest:sandstone_plinth_vertical_quarter[e=false,facing=south,layer=3,s=true,waterlogged=false]
conquest:sandstone_plinth_vertical_quarter[e=false,facing=south,layer=3,s=false,waterlogged=true]
conquest:sandstone_plinth_vertical_quarter[e=false,facing=south,layer=3,s=false,waterlogged=false]
conquest:sandstone_plinth_vertical_quarter[e=false,facing=west,layer=1,s=true,waterlogged=true]
conquest:sandstone_plinth_vertical_quarter[e=false,facing=west,layer=1,s=true,waterlogged=false]
conquest:sandstone_plinth_vertical_quarter[e=false,facing=west,layer=1,s=false,waterlogged=true]
conquest:sandstone_plinth_vertical_quarter[e=false,facing=west,layer=1,s=false,waterlogged=false]
conquest:sandstone_plinth_vertical_quarter[e=false,facing=west,layer=2,s=true,waterlogged=true]
conquest:sandstone_plinth_vertical_quarter[e=false,facing=west,layer=2,s=true,waterlogged=false]
conquest:sandstone_plinth_vertical_quarter[e=false,facing=west,layer=2,s=false,waterlogged=true]
conquest:sandstone_plinth_vertical_quarter[e=false,facing=west,layer=2,s=false,waterlogged=false]
conquest:sandstone_plinth_vertical_quarter[e=false,facing=west,layer=3,s=true,waterlogged=true]
conquest:sandstone_plinth_vertical_quarter[e=false,facing=west,layer=3,s=true,waterlogged=false]
conquest:sandstone_plinth_vertical_quarter[e=false,facing=west,layer=3,s=false,waterlogged=true]
conquest:sandstone_plinth_vertical_quarter[e=false,facing=west,layer=3,s=false,waterlogged=false]
conquest:sandstone_plinth_vertical_quarter[e=false,facing=east,layer=1,s=true,waterlogged=true]
conquest:sandstone_plinth_vertical_quarter[e=false,facing=east,layer=1,s=true,waterlogged=false]
conquest:sandstone_plinth_vertical_quarter[e=false,facing=east,layer=1,s=false,waterlogged=true]
conquest:sandstone_plinth_vertical_quarter[e=false,facing=east,layer=1,s=false,waterlogged=false]
conquest:sandstone_plinth_vertical_quarter[e=false,facing=east,layer=2,s=true,waterlogged=true]
conquest:sandstone_plinth_vertical_quarter[e=false,facing=east,layer=2,s=true,waterlogged=false]
conquest:sandstone_plinth_vertical_quarter[e=false,facing=east,layer=2,s=false,waterlogged=true]
conquest:sandstone_plinth_vertical_quarter[e=false,facing=east,layer=2,s=false,waterlogged=false]
conquest:sandstone_plinth_vertical_quarter[e=false,facing=east,layer=3,s=true,waterlogged=true]
conquest:sandstone_plinth_vertical_quarter[e=false,facing=east,layer=3,s=true,waterlogged=false]
conquest:sandstone_plinth_vertical_quarter[e=false,facing=east,layer=3,s=false,waterlogged=true]
conquest:sandstone_plinth_vertical_quarter[e=false,facing=east,layer=3,s=false,waterlogged=false]
conquest:sandstone_plinth_vertical_slab[e=true,facing=north,layer=1,s=true,w=true,waterlogged=true]
conquest:sandstone_plinth_vertical_slab[e=true,facing=north,layer=1,s=true,w=true,waterlogged=false]
conquest:sandstone_plinth_vertical_slab[e=true,facing=north,layer=1,s=true,w=false,waterlogged=true]
conquest:sandstone_plinth_vertical_slab[e=true,facing=north,layer=1,s=true,w=false,waterlogged=false]
conquest:sandstone_plinth_vertical_slab[e=true,facing=north,layer=1,s=false,w=true,waterlogged=true]
conquest:sandstone_plinth_vertical_slab[e=true,facing=north,layer=1,s=false,w=true,waterlogged=false]
conquest:sandstone_plinth_vertical_slab[e=true,facing=north,layer=1,s=false,w=false,waterlogged=true]
conquest:sandstone_plinth_vertical_slab[e=true,facing=north,layer=1,s=false,w=false,waterlogged=false]
conquest:sandstone_plinth_vertical_slab[e=true,facing=north,layer=2,s=true,w=true,waterlogged=true]
conquest:sandstone_plinth_vertical_slab[e=true,facing=north,layer=2,s=true,w=true,waterlogged=false]
conquest:sandstone_plinth_vertical_slab[e=true,facing=north,layer=2,s=true,w=false,waterlogged=true]
conquest:sandstone_plinth_vertical_slab[e=true,facing=north,layer=2,s=true,w=false,waterlogged=false]
conquest:sandstone_plinth_vertical_slab[e=true,facing=north,layer=2,s=false,w=true,waterlogged=true]
conquest:sandstone_plinth_vertical_slab[e=true,facing=north,layer=2,s=false,w=true,waterlogged=false]
conquest:sandstone_plinth_vertical_slab[e=true,facing=north,layer=2,s=false,w=false,waterlogged=true]
conquest:sandstone_plinth_vertical_slab[e=true,facing=north,layer=2,s=false,w=false,waterlogged=false]
conquest:sandstone_plinth_vertical_slab[e=true,facing=north,layer=3,s=true,w=true,waterlogged=true]
conquest:sandstone_plinth_vertical_slab[e=true,facing=north,layer=3,s=true,w=true,waterlogged=false]
conquest:sandstone_plinth_vertical_slab[e=true,facing=north,layer=3,s=true,w=false,waterlogged=true]
conquest:sandstone_plinth_vertical_slab[e=true,facing=north,layer=3,s=true,w=false,waterlogged=false]
conquest:sandstone_plinth_vertical_slab[e=true,facing=north,layer=3,s=false,w=true,waterlogged=true]
conquest:sandstone_plinth_vertical_slab[e=true,facing=north,layer=3,s=false,w=true,waterlogged=false]
conquest:sandstone_plinth_vertical_slab[e=true,facing=north,layer=3,s=false,w=false,waterlogged=true]
conquest:sandstone_plinth_vertical_slab[e=true,facing=north,layer=3,s=false,w=false,waterlogged=false]
conquest:sandstone_plinth_vertical_slab[e=true,facing=south,layer=1,s=true,w=true,waterlogged=true]
conquest:sandstone_plinth_vertical_slab[e=true,facing=south,layer=1,s=true,w=true,waterlogged=false]
conquest:sandstone_plinth_vertical_slab[e=true,facing=south,layer=1,s=true,w=false,waterlogged=true]
conquest:sandstone_plinth_vertical_slab[e=true,facing=south,layer=1,s=true,w=false,waterlogged=false]
conquest:sandstone_plinth_vertical_slab[e=true,facing=south,layer=1,s=false,w=true,waterlogged=true]
conquest:sandstone_plinth_vertical_slab[e=true,facing=south,layer=1,s=false,w=true,waterlogged=false]
conquest:sandstone_plinth_vertical_slab[e=true,facing=south,layer=1,s=false,w=false,waterlogged=true]
conquest:sandstone_plinth_vertical_slab[e=true,facing=south,layer=1,s=false,w=false,waterlogged=false]
conquest:sandstone_plinth_vertical_slab[e=true,facing=south,layer=2,s=true,w=true,waterlogged=true]
conquest:sandstone_plinth_vertical_slab[e=true,facing=south,layer=2,s=true,w=true,waterlogged=false]
conquest:sandstone_plinth_vertical_slab[e=true,facing=south,layer=2,s=true,w=false,waterlogged=true]
conquest:sandstone_plinth_vertical_slab[e=true,facing=south,layer=2,s=true,w=false,waterlogged=false]
conquest:sandstone_plinth_vertical_slab[e=true,facing=south,layer=2,s=false,w=true,waterlogged=true]
conquest:sandstone_plinth_vertical_slab[e=true,facing=south,layer=2,s=false,w=true,waterlogged=false]
conquest:sandstone_plinth_vertical_slab[e=true,facing=south,layer=2,s=false,w=false,waterlogged=true]
conquest:sandstone_plinth_vertical_slab[e=true,facing=south,layer=2,s=false,w=false,waterlogged=false]
conquest:sandstone_plinth_vertical_slab[e=true,facing=south,layer=3,s=true,w=true,waterlogged=true]
conquest:sandstone_plinth_vertical_slab[e=true,facing=south,layer=3,s=true,w=true,waterlogged=false]
conquest:sandstone_plinth_vertical_slab[e=true,facing=south,layer=3,s=true,w=false,waterlogged=true]
conquest:sandstone_plinth_vertical_slab[e=true,facing=south,layer=3,s=true,w=false,waterlogged=false]
conquest:sandstone_plinth_vertical_slab[e=true,facing=south,layer=3,s=false,w=true,waterlogged=true]
conquest:sandstone_plinth_vertical_slab[e=true,facing=south,layer=3,s=false,w=true,waterlogged=false]
conquest:sandstone_plinth_vertical_slab[e=true,facing=south,layer=3,s=false,w=false,waterlogged=true]
conquest:sandstone_plinth_vertical_slab[e=true,facing=south,layer=3,s=false,w=false,waterlogged=false]
conquest:sandstone_plinth_vertical_slab[e=true,facing=west,layer=1,s=true,w=true,waterlogged=true]
conquest:sandstone_plinth_vertical_slab[e=true,facing=west,layer=1,s=true,w=true,waterlogged=false]
conquest:sandstone_plinth_vertical_slab[e=true,facing=west,layer=1,s=true,w=false,waterlogged=true]
conquest:sandstone_plinth_vertical_slab[e=true,facing=west,layer=1,s=true,w=false,waterlogged=false]
conquest:sandstone_plinth_vertical_slab[e=true,facing=west,layer=1,s=false,w=true,waterlogged=true]
conquest:sandstone_plinth_vertical_slab[e=true,facing=west,layer=1,s=false,w=true,waterlogged=false]
conquest:sandstone_plinth_vertical_slab[e=true,facing=west,layer=1,s=false,w=false,waterlogged=true]
conquest:sandstone_plinth_vertical_slab[e=true,facing=west,layer=1,s=false,w=false,waterlogged=false]
conquest:sandstone_plinth_vertical_slab[e=true,facing=west,layer=2,s=true,w=true,waterlogged=true]
conquest:sandstone_plinth_vertical_slab[e=true,facing=west,layer=2,s=true,w=true,waterlogged=false]
conquest:sandstone_plinth_vertical_slab[e=true,facing=west,layer=2,s=true,w=false,waterlogged=true]
conquest:sandstone_plinth_vertical_slab[e=true,facing=west,layer=2,s=true,w=false,waterlogged=false]
conquest:sandstone_plinth_vertical_slab[e=true,facing=west,layer=2,s=false,w=true,waterlogged=true]
conquest:sandstone_plinth_vertical_slab[e=true,facing=west,layer=2,s=false,w=true,waterlogged=false]
conquest:sandstone_plinth_vertical_slab[e=true,facing=west,layer=2,s=false,w=false,waterlogged=true]
conquest:sandstone_plinth_vertical_slab[e=true,facing=west,layer=2,s=false,w=false,waterlogged=false]
conquest:sandstone_plinth_vertical_slab[e=true,facing=west,layer=3,s=true,w=true,waterlogged=true]
conquest:sandstone_plinth_vertical_slab[e=true,facing=west,layer=3,s=true,w=true,waterlogged=false]
conquest:sandstone_plinth_vertical_slab[e=true,facing=west,layer=3,s=true,w=false,waterlogged=true]
conquest:sandstone_plinth_vertical_slab[e=true,facing=west,layer=3,s=true,w=false,waterlogged=false]
conquest:sandstone_plinth_vertical_slab[e=true,facing=west,layer=3,s=false,w=true,waterlogged=true]
conquest:sandstone_plinth_vertical_slab[e=true,facing=west,layer=3,s=false,w=true,waterlogged=false]
conquest:sandstone_plinth_vertical_slab[e=true,facing=west,layer=3,s=false,w=false,waterlogged=true]
conquest:sandstone_plinth_vertical_slab[e=true,facing=west,layer=3,s=false,w=false,waterlogged=false]
conquest:sandstone_plinth_vertical_slab[e=true,facing=east,layer=1,s=true,w=true,waterlogged=true]
conquest:sandstone_plinth_vertical_slab[e=true,facing=east,layer=1,s=true,w=true,waterlogged=false]
conquest:sandstone_plinth_vertical_slab[e=true,facing=east,layer=1,s=true,w=false,waterlogged=true]
conquest:sandstone_plinth_vertical_slab[e=true,facing=east,layer=1,s=true,w=false,waterlogged=false]
conquest:sandstone_plinth_vertical_slab[e=true,facing=east,layer=1,s=false,w=true,waterlogged=true]
conquest:sandstone_plinth_vertical_slab[e=true,facing=east,layer=1,s=false,w=true,waterlogged=false]
conquest:sandstone_plinth_vertical_slab[e=true,facing=east,layer=1,s=false,w=false,waterlogged=true]
conquest:sandstone_plinth_vertical_slab[e=true,facing=east,layer=1,s=false,w=false,waterlogged=false]
conquest:sandstone_plinth_vertical_slab[e=true,facing=east,layer=2,s=true,w=true,waterlogged=true]
conquest:sandstone_plinth_vertical_slab[e=true,facing=east,layer=2,s=true,w=true,waterlogged=false]
conquest:sandstone_plinth_vertical_slab[e=true,facing=east,layer=2,s=true,w=false,waterlogged=true]
conquest:sandstone_plinth_vertical_slab[e=true,facing=east,layer=2,s=true,w=false,waterlogged=false]
conquest:sandstone_plinth_vertical_slab[e=true,facing=east,layer=2,s=false,w=true,waterlogged=true]
conquest:sandstone_plinth_vertical_slab[e=true,facing=east,layer=2,s=false,w=true,waterlogged=false]
conquest:sandstone_plinth_vertical_slab[e=true,facing=east,layer=2,s=false,w=false,waterlogged=true]
conquest:sandstone_plinth_vertical_slab[e=true,facing=east,layer=2,s=false,w=false,waterlogged=false]
conquest:sandstone_plinth_vertical_slab[e=true,facing=east,layer=3,s=true,w=true,waterlogged=true]
conquest:sandstone_plinth_vertical_slab[e=true,facing=east,layer=3,s=true,w=true,waterlogged=false]
conquest:sandstone_plinth_vertical_slab[e=true,facing=east,layer=3,s=true,w=false,waterlogged=true]
conquest:sandstone_plinth_vertical_slab[e=true,facing=east,layer=3,s=true,w=false,waterlogged=false]
conquest:sandstone_plinth_vertical_slab[e=true,facing=east,layer=3,s=false,w=true,waterlogged=true]
conquest:sandstone_plinth_vertical_slab[e=true,facing=east,layer=3,s=false,w=true,waterlogged=false]
conquest:sandstone_plinth_vertical_slab[e=true,facing=east,layer=3,s=false,w=false,waterlogged=true]
conquest:sandstone_plinth_vertical_slab[e=true,facing=east,layer=3,s=false,w=false,waterlogged=false]
conquest:sandstone_plinth_vertical_slab[e=false,facing=north,layer=1,s=true,w=true,waterlogged=true]
conquest:sandstone_plinth_vertical_slab[e=false,facing=north,layer=1,s=true,w=true,waterlogged=false]
conquest:sandstone_plinth_vertical_slab[e=false,facing=north,layer=1,s=true,w=false,waterlogged=true]
conquest:sandstone_plinth_vertical_slab[e=false,facing=north,layer=1,s=true,w=false,waterlogged=false]
conquest:sandstone_plinth_vertical_slab[e=false,facing=north,layer=1,s=false,w=true,waterlogged=true]
conquest:sandstone_plinth_vertical_slab[e=false,facing=north,layer=1,s=false,w=true,waterlogged=false]
conquest:sandstone_plinth_vertical_slab[e=false,facing=north,layer=1,s=false,w=false,waterlogged=true]
conquest:sandstone_plinth_vertical_slab[e=false,facing=north,layer=1,s=false,w=false,waterlogged=false]
conquest:sandstone_plinth_vertical_slab[e=false,facing=north,layer=2,s=true,w=true,waterlogged=true]
conquest:sandstone_plinth_vertical_slab[e=false,facing=north,layer=2,s=true,w=true,waterlogged=false]
conquest:sandstone_plinth_vertical_slab[e=false,facing=north,layer=2,s=true,w=false,waterlogged=true]
conquest:sandstone_plinth_vertical_slab[e=false,facing=north,layer=2,s=true,w=false,waterlogged=false]
conquest:sandstone_plinth_vertical_slab[e=false,facing=north,layer=2,s=false,w=true,waterlogged=true]
conquest:sandstone_plinth_vertical_slab[e=false,facing=north,layer=2,s=false,w=true,waterlogged=false]
conquest:sandstone_plinth_vertical_slab[e=false,facing=north,layer=2,s=false,w=false,waterlogged=true]
conquest:sandstone_plinth_vertical_slab[e=false,facing=north,layer=2,s=false,w=false,waterlogged=false]
conquest:sandstone_plinth_vertical_slab[e=false,facing=north,layer=3,s=true,w=true,waterlogged=true]
conquest:sandstone_plinth_vertical_slab[e=false,facing=north,layer=3,s=true,w=true,waterlogged=false]
conquest:sandstone_plinth_vertical_slab[e=false,facing=north,layer=3,s=true,w=false,waterlogged=true]
conquest:sandstone_plinth_vertical_slab[e=false,facing=north,layer=3,s=true,w=false,waterlogged=false]
conquest:sandstone_plinth_vertical_slab[e=false,facing=north,layer=3,s=false,w=true,waterlogged=true]
conquest:sandstone_plinth_vertical_slab[e=false,facing=north,layer=3,s=false,w=true,waterlogged=false]
conquest:sandstone_plinth_vertical_slab[e=false,facing=north,layer=3,s=false,w=false,waterlogged=true]
conquest:sandstone_plinth_vertical_slab[e=false,facing=north,layer=3,s=false,w=false,waterlogged=false]
conquest:sandstone_plinth_vertical_slab[e=false,facing=south,layer=1,s=true,w=true,waterlogged=true]
conquest:sandstone_plinth_vertical_slab[e=false,facing=south,layer=1,s=true,w=true,waterlogged=false]
conquest:sandstone_plinth_vertical_slab[e=false,facing=south,layer=1,s=true,w=false,waterlogged=true]
conquest:sandstone_plinth_vertical_slab[e=false,facing=south,layer=1,s=true,w=false,waterlogged=false]
conquest:sandstone_plinth_vertical_slab[e=false,facing=south,layer=1,s=false,w=true,waterlogged=true]
conquest:sandstone_plinth_vertical_slab[e=false,facing=south,layer=1,s=false,w=true,waterlogged=false]
conquest:sandstone_plinth_vertical_slab[e=false,facing=south,layer=1,s=false,w=false,waterlogged=true]
conquest:sandstone_plinth_vertical_slab[e=false,facing=south,layer=1,s=false,w=false,waterlogged=false]
conquest:sandstone_plinth_vertical_slab[e=false,facing=south,layer=2,s=true,w=true,waterlogged=true]
conquest:sandstone_plinth_vertical_slab[e=false,facing=south,layer=2,s=true,w=true,waterlogged=false]
conquest:sandstone_plinth_vertical_slab[e=false,facing=south,layer=2,s=true,w=false,waterlogged=true]
conquest:sandstone_plinth_vertical_slab[e=false,facing=south,layer=2,s=true,w=false,waterlogged=false]
conquest:sandstone_plinth_vertical_slab[e=false,facing=south,layer=2,s=false,w=true,waterlogged=true]
conquest:sandstone_plinth_vertical_slab[e=false,facing=south,layer=2,s=false,w=true,waterlogged=false]
conquest:sandstone_plinth_vertical_slab[e=false,facing=south,layer=2,s=false,w=false,waterlogged=true]
conquest:sandstone_plinth_vertical_slab[e=false,facing=south,layer=2,s=false,w=false,waterlogged=false]
conquest:sandstone_plinth_vertical_slab[e=false,facing=south,layer=3,s=true,w=true,waterlogged=true]
conquest:sandstone_plinth_vertical_slab[e=false,facing=south,layer=3,s=true,w=true,waterlogged=false]
conquest:sandstone_plinth_vertical_slab[e=false,facing=south,layer=3,s=true,w=false,waterlogged=true]
conquest:sandstone_plinth_vertical_slab[e=false,facing=south,layer=3,s=true,w=false,waterlogged=false]
conquest:sandstone_plinth_vertical_slab[e=false,facing=south,layer=3,s=false,w=true,waterlogged=true]
conquest:sandstone_plinth_vertical_slab[e=false,facing=south,layer=3,s=false,w=true,waterlogged=false]
conquest:sandstone_plinth_vertical_slab[e=false,facing=south,layer=3,s=false,w=false,waterlogged=true]
conquest:sandstone_plinth_vertical_slab[e=false,facing=south,layer=3,s=false,w=false,waterlogged=false]
conquest:sandstone_plinth_vertical_slab[e=false,facing=west,layer=1,s=true,w=true,waterlogged=true]
conquest:sandstone_plinth_vertical_slab[e=false,facing=west,layer=1,s=true,w=true,waterlogged=false]
conquest:sandstone_plinth_vertical_slab[e=false,facing=west,layer=1,s=true,w=false,waterlogged=true]
conquest:sandstone_plinth_vertical_slab[e=false,facing=west,layer=1,s=true,w=false,waterlogged=false]
conquest:sandstone_plinth_vertical_slab[e=false,facing=west,layer=1,s=false,w=true,waterlogged=true]
conquest:sandstone_plinth_vertical_slab[e=false,facing=west,layer=1,s=false,w=true,waterlogged=false]
conquest:sandstone_plinth_vertical_slab[e=false,facing=west,layer=1,s=false,w=false,waterlogged=true]
conquest:sandstone_plinth_vertical_slab[e=false,facing=west,layer=1,s=false,w=false,waterlogged=false]
conquest:sandstone_plinth_vertical_slab[e=false,facing=west,layer=2,s=true,w=true,waterlogged=true]
conquest:sandstone_plinth_vertical_slab[e=false,facing=west,layer=2,s=true,w=true,waterlogged=false]
conquest:sandstone_plinth_vertical_slab[e=false,facing=west,layer=2,s=true,w=false,waterlogged=true]
conquest:sandstone_plinth_vertical_slab[e=false,facing=west,layer=2,s=true,w=false,waterlogged=false]
conquest:sandstone_plinth_vertical_slab[e=false,facing=west,layer=2,s=false,w=true,waterlogged=true]
conquest:sandstone_plinth_vertical_slab[e=false,facing=west,layer=2,s=false,w=true,waterlogged=false]
conquest:sandstone_plinth_vertical_slab[e=false,facing=west,layer=2,s=false,w=false,waterlogged=true]
conquest:sandstone_plinth_vertical_slab[e=false,facing=west,layer=2,s=false,w=false,waterlogged=false]
conquest:sandstone_plinth_vertical_slab[e=false,facing=west,layer=3,s=true,w=true,waterlogged=true]
conquest:sandstone_plinth_vertical_slab[e=false,facing=west,layer=3,s=true,w=true,waterlogged=false]
conquest:sandstone_plinth_vertical_slab[e=false,facing=west,layer=3,s=true,w=false,waterlogged=true]
conquest:sandstone_plinth_vertical_slab[e=false,facing=west,layer=3,s=true,w=false,waterlogged=false]
conquest:sandstone_plinth_vertical_slab[e=false,facing=west,layer=3,s=false,w=true,waterlogged=true]
conquest:sandstone_plinth_vertical_slab[e=false,facing=west,layer=3,s=false,w=true,waterlogged=false]
conquest:sandstone_plinth_vertical_slab[e=false,facing=west,layer=3,s=false,w=false,waterlogged=true]
conquest:sandstone_plinth_vertical_slab[e=false,facing=west,layer=3,s=false,w=false,waterlogged=false]
conquest:sandstone_plinth_vertical_slab[e=false,facing=east,layer=1,s=true,w=true,waterlogged=true]
conquest:sandstone_plinth_vertical_slab[e=false,facing=east,layer=1,s=true,w=true,waterlogged=false]
conquest:sandstone_plinth_vertical_slab[e=false,facing=east,layer=1,s=true,w=false,waterlogged=true]
conquest:sandstone_plinth_vertical_slab[e=false,facing=east,layer=1,s=true,w=false,waterlogged=false]
conquest:sandstone_plinth_vertical_slab[e=false,facing=east,layer=1,s=false,w=true,waterlogged=true]
conquest:sandstone_plinth_vertical_slab[e=false,facing=east,layer=1,s=false,w=true,waterlogged=false]
conquest:sandstone_plinth_vertical_slab[e=false,facing=east,layer=1,s=false,w=false,waterlogged=true]
conquest:sandstone_plinth_vertical_slab[e=false,facing=east,layer=1,s=false,w=false,waterlogged=false]
conquest:sandstone_plinth_vertical_slab[e=false,facing=east,layer=2,s=true,w=true,waterlogged=true]
conquest:sandstone_plinth_vertical_slab[e=false,facing=east,layer=2,s=true,w=true,waterlogged=false]
conquest:sandstone_plinth_vertical_slab[e=false,facing=east,layer=2,s=true,w=false,waterlogged=true]
conquest:sandstone_plinth_vertical_slab[e=false,facing=east,layer=2,s=true,w=false,waterlogged=false]
conquest:sandstone_plinth_vertical_slab[e=false,facing=east,layer=2,s=false,w=true,waterlogged=true]
conquest:sandstone_plinth_vertical_slab[e=false,facing=east,layer=2,s=false,w=true,waterlogged=false]
conquest:sandstone_plinth_vertical_slab[e=false,facing=east,layer=2,s=false,w=false,waterlogged=true]
conquest:sandstone_plinth_vertical_slab[e=false,facing=east,layer=2,s=false,w=false,waterlogged=false]
conquest:sandstone_plinth_vertical_slab[e=false,facing=east,layer=3,s=true,w=true,waterlogged=true]
conquest:sandstone_plinth_vertical_slab[e=false,facing=east,layer=3,s=true,w=true,waterlogged=false]
conquest:sandstone_plinth_vertical_slab[e=false,facing=east,layer=3,s=true,w=false,waterlogged=true]
conquest:sandstone_plinth_vertical_slab[e=false,facing=east,layer=3,s=true,w=false,waterlogged=false]
conquest:sandstone_plinth_vertical_slab[e=false,facing=east,layer=3,s=false,w=true,waterlogged=true]
conquest:sandstone_plinth_vertical_slab[e=false,facing=east,layer=3,s=false,w=true,waterlogged=false]
conquest:sandstone_plinth_vertical_slab[e=false,facing=east,layer=3,s=false,w=false,waterlogged=true]
conquest:sandstone_plinth_vertical_slab[e=false,facing=east,layer=3,s=false,w=false,waterlogged=false]
conquest:sandstone_plinth_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:sandstone_plinth_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:sandstone_plinth_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:sandstone_plinth_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:sandstone_plinth_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:sandstone_plinth_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:sandstone_plinth_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:sandstone_plinth_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:sandstone_plinth_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:sandstone_plinth_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:sandstone_plinth_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:sandstone_plinth_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:sandstone_plinth_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:sandstone_plinth_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:sandstone_plinth_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:sandstone_plinth_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:sandstone_plinth_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:sandstone_plinth_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:sandstone_plinth_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:sandstone_plinth_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:sandstone_plinth_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:sandstone_plinth_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:sandstone_plinth_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:sandstone_plinth_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:sandstone_plinth_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:sandstone_plinth_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:sandstone_plinth_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:sandstone_plinth_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:sandstone_plinth_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:sandstone_plinth_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:sandstone_plinth_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:sandstone_plinth_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:sandstone_plinth_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:sandstone_plinth_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:sandstone_plinth_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:sandstone_plinth_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:sandstone_plinth_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:sandstone_plinth_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:sandstone_plinth_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:sandstone_plinth_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:sandstone_plinth_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:sandstone_plinth_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:sandstone_plinth_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:sandstone_plinth_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:sandstone_plinth_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:sandstone_plinth_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:sandstone_plinth_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:sandstone_plinth_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:sandstone_plinth_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:sandstone_plinth_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:sandstone_plinth_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:sandstone_plinth_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:sandstone_plinth_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:sandstone_plinth_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:sandstone_plinth_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:sandstone_plinth_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:sandstone_plinth_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:sandstone_plinth_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:sandstone_plinth_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:sandstone_plinth_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:sandstone_plinth_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:sandstone_plinth_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:sandstone_plinth_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:sandstone_plinth_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:sandstone_quarter_slab[facing=north,layer=1,type=top,waterlogged=true]
conquest:sandstone_quarter_slab[facing=north,layer=1,type=top,waterlogged=false]
conquest:sandstone_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=true]
conquest:sandstone_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=false]
conquest:sandstone_quarter_slab[facing=north,layer=2,type=top,waterlogged=true]
conquest:sandstone_quarter_slab[facing=north,layer=2,type=top,waterlogged=false]
conquest:sandstone_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=true]
conquest:sandstone_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=false]
conquest:sandstone_quarter_slab[facing=north,layer=3,type=top,waterlogged=true]
conquest:sandstone_quarter_slab[facing=north,layer=3,type=top,waterlogged=false]
conquest:sandstone_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=true]
conquest:sandstone_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=false]
conquest:sandstone_quarter_slab[facing=south,layer=1,type=top,waterlogged=true]
conquest:sandstone_quarter_slab[facing=south,layer=1,type=top,waterlogged=false]
conquest:sandstone_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=true]
conquest:sandstone_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=false]
conquest:sandstone_quarter_slab[facing=south,layer=2,type=top,waterlogged=true]
conquest:sandstone_quarter_slab[facing=south,layer=2,type=top,waterlogged=false]
conquest:sandstone_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=true]
conquest:sandstone_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=false]
conquest:sandstone_quarter_slab[facing=south,layer=3,type=top,waterlogged=true]
conquest:sandstone_quarter_slab[facing=south,layer=3,type=top,waterlogged=false]
conquest:sandstone_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=true]
conquest:sandstone_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=false]
conquest:sandstone_quarter_slab[facing=west,layer=1,type=top,waterlogged=true]
conquest:sandstone_quarter_slab[facing=west,layer=1,type=top,waterlogged=false]
conquest:sandstone_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=true]
conquest:sandstone_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=false]
conquest:sandstone_quarter_slab[facing=west,layer=2,type=top,waterlogged=true]
conquest:sandstone_quarter_slab[facing=west,layer=2,type=top,waterlogged=false]
conquest:sandstone_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=true]
conquest:sandstone_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=false]
conquest:sandstone_quarter_slab[facing=west,layer=3,type=top,waterlogged=true]
conquest:sandstone_quarter_slab[facing=west,layer=3,type=top,waterlogged=false]
conquest:sandstone_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=true]
conquest:sandstone_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=false]
conquest:sandstone_quarter_slab[facing=east,layer=1,type=top,waterlogged=true]
conquest:sandstone_quarter_slab[facing=east,layer=1,type=top,waterlogged=false]
conquest:sandstone_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=true]
conquest:sandstone_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=false]
conquest:sandstone_quarter_slab[facing=east,layer=2,type=top,waterlogged=true]
conquest:sandstone_quarter_slab[facing=east,layer=2,type=top,waterlogged=false]
conquest:sandstone_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=true]
conquest:sandstone_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=false]
conquest:sandstone_quarter_slab[facing=east,layer=3,type=top,waterlogged=true]
conquest:sandstone_quarter_slab[facing=east,layer=3,type=top,waterlogged=false]
conquest:sandstone_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=true]
conquest:sandstone_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=false]
conquest:sandstone_rocks[east=true,layers=1,north=true,south=true,waterlogged=true,west=true]
conquest:sandstone_rocks[east=true,layers=1,north=true,south=true,waterlogged=true,west=false]
conquest:sandstone_rocks[east=true,layers=1,north=true,south=true,waterlogged=false,west=true]
conquest:sandstone_rocks[east=true,layers=1,north=true,south=true,waterlogged=false,west=false]
conquest:sandstone_rocks[east=true,layers=1,north=true,south=false,waterlogged=true,west=true]
conquest:sandstone_rocks[east=true,layers=1,north=true,south=false,waterlogged=true,west=false]
conquest:sandstone_rocks[east=true,layers=1,north=true,south=false,waterlogged=false,west=true]
conquest:sandstone_rocks[east=true,layers=1,north=true,south=false,waterlogged=false,west=false]
conquest:sandstone_rocks[east=true,layers=1,north=false,south=true,waterlogged=true,west=true]
conquest:sandstone_rocks[east=true,layers=1,north=false,south=true,waterlogged=true,west=false]
conquest:sandstone_rocks[east=true,layers=1,north=false,south=true,waterlogged=false,west=true]
conquest:sandstone_rocks[east=true,layers=1,north=false,south=true,waterlogged=false,west=false]
conquest:sandstone_rocks[east=true,layers=1,north=false,south=false,waterlogged=true,west=true]
conquest:sandstone_rocks[east=true,layers=1,north=false,south=false,waterlogged=true,west=false]
conquest:sandstone_rocks[east=true,layers=1,north=false,south=false,waterlogged=false,west=true]
conquest:sandstone_rocks[east=true,layers=1,north=false,south=false,waterlogged=false,west=false]
conquest:sandstone_rocks[east=true,layers=2,north=true,south=true,waterlogged=true,west=true]
conquest:sandstone_rocks[east=true,layers=2,north=true,south=true,waterlogged=true,west=false]
conquest:sandstone_rocks[east=true,layers=2,north=true,south=true,waterlogged=false,west=true]
conquest:sandstone_rocks[east=true,layers=2,north=true,south=true,waterlogged=false,west=false]
conquest:sandstone_rocks[east=true,layers=2,north=true,south=false,waterlogged=true,west=true]
conquest:sandstone_rocks[east=true,layers=2,north=true,south=false,waterlogged=true,west=false]
conquest:sandstone_rocks[east=true,layers=2,north=true,south=false,waterlogged=false,west=true]
conquest:sandstone_rocks[east=true,layers=2,north=true,south=false,waterlogged=false,west=false]
conquest:sandstone_rocks[east=true,layers=2,north=false,south=true,waterlogged=true,west=true]
conquest:sandstone_rocks[east=true,layers=2,north=false,south=true,waterlogged=true,west=false]
conquest:sandstone_rocks[east=true,layers=2,north=false,south=true,waterlogged=false,west=true]
conquest:sandstone_rocks[east=true,layers=2,north=false,south=true,waterlogged=false,west=false]
conquest:sandstone_rocks[east=true,layers=2,north=false,south=false,waterlogged=true,west=true]
conquest:sandstone_rocks[east=true,layers=2,north=false,south=false,waterlogged=true,west=false]
conquest:sandstone_rocks[east=true,layers=2,north=false,south=false,waterlogged=false,west=true]
conquest:sandstone_rocks[east=true,layers=2,north=false,south=false,waterlogged=false,west=false]
conquest:sandstone_rocks[east=true,layers=3,north=true,south=true,waterlogged=true,west=true]
conquest:sandstone_rocks[east=true,layers=3,north=true,south=true,waterlogged=true,west=false]
conquest:sandstone_rocks[east=true,layers=3,north=true,south=true,waterlogged=false,west=true]
conquest:sandstone_rocks[east=true,layers=3,north=true,south=true,waterlogged=false,west=false]
conquest:sandstone_rocks[east=true,layers=3,north=true,south=false,waterlogged=true,west=true]
conquest:sandstone_rocks[east=true,layers=3,north=true,south=false,waterlogged=true,west=false]
conquest:sandstone_rocks[east=true,layers=3,north=true,south=false,waterlogged=false,west=true]
conquest:sandstone_rocks[east=true,layers=3,north=true,south=false,waterlogged=false,west=false]
conquest:sandstone_rocks[east=true,layers=3,north=false,south=true,waterlogged=true,west=true]
conquest:sandstone_rocks[east=true,layers=3,north=false,south=true,waterlogged=true,west=false]
conquest:sandstone_rocks[east=true,layers=3,north=false,south=true,waterlogged=false,west=true]
conquest:sandstone_rocks[east=true,layers=3,north=false,south=true,waterlogged=false,west=false]
conquest:sandstone_rocks[east=true,layers=3,north=false,south=false,waterlogged=true,west=true]
conquest:sandstone_rocks[east=true,layers=3,north=false,south=false,waterlogged=true,west=false]
conquest:sandstone_rocks[east=true,layers=3,north=false,south=false,waterlogged=false,west=true]
conquest:sandstone_rocks[east=true,layers=3,north=false,south=false,waterlogged=false,west=false]
conquest:sandstone_rocks[east=true,layers=4,north=true,south=true,waterlogged=true,west=true]
conquest:sandstone_rocks[east=true,layers=4,north=true,south=true,waterlogged=true,west=false]
conquest:sandstone_rocks[east=true,layers=4,north=true,south=true,waterlogged=false,west=true]
conquest:sandstone_rocks[east=true,layers=4,north=true,south=true,waterlogged=false,west=false]
conquest:sandstone_rocks[east=true,layers=4,north=true,south=false,waterlogged=true,west=true]
conquest:sandstone_rocks[east=true,layers=4,north=true,south=false,waterlogged=true,west=false]
conquest:sandstone_rocks[east=true,layers=4,north=true,south=false,waterlogged=false,west=true]
conquest:sandstone_rocks[east=true,layers=4,north=true,south=false,waterlogged=false,west=false]
conquest:sandstone_rocks[east=true,layers=4,north=false,south=true,waterlogged=true,west=true]
conquest:sandstone_rocks[east=true,layers=4,north=false,south=true,waterlogged=true,west=false]
conquest:sandstone_rocks[east=true,layers=4,north=false,south=true,waterlogged=false,west=true]
conquest:sandstone_rocks[east=true,layers=4,north=false,south=true,waterlogged=false,west=false]
conquest:sandstone_rocks[east=true,layers=4,north=false,south=false,waterlogged=true,west=true]
conquest:sandstone_rocks[east=true,layers=4,north=false,south=false,waterlogged=true,west=false]
conquest:sandstone_rocks[east=true,layers=4,north=false,south=false,waterlogged=false,west=true]
conquest:sandstone_rocks[east=true,layers=4,north=false,south=false,waterlogged=false,west=false]
conquest:sandstone_rocks[east=true,layers=5,north=true,south=true,waterlogged=true,west=true]
conquest:sandstone_rocks[east=true,layers=5,north=true,south=true,waterlogged=true,west=false]
conquest:sandstone_rocks[east=true,layers=5,north=true,south=true,waterlogged=false,west=true]
conquest:sandstone_rocks[east=true,layers=5,north=true,south=true,waterlogged=false,west=false]
conquest:sandstone_rocks[east=true,layers=5,north=true,south=false,waterlogged=true,west=true]
conquest:sandstone_rocks[east=true,layers=5,north=true,south=false,waterlogged=true,west=false]
conquest:sandstone_rocks[east=true,layers=5,north=true,south=false,waterlogged=false,west=true]
conquest:sandstone_rocks[east=true,layers=5,north=true,south=false,waterlogged=false,west=false]
conquest:sandstone_rocks[east=true,layers=5,north=false,south=true,waterlogged=true,west=true]
conquest:sandstone_rocks[east=true,layers=5,north=false,south=true,waterlogged=true,west=false]
conquest:sandstone_rocks[east=true,layers=5,north=false,south=true,waterlogged=false,west=true]
conquest:sandstone_rocks[east=true,layers=5,north=false,south=true,waterlogged=false,west=false]
conquest:sandstone_rocks[east=true,layers=5,north=false,south=false,waterlogged=true,west=true]
conquest:sandstone_rocks[east=true,layers=5,north=false,south=false,waterlogged=true,west=false]
conquest:sandstone_rocks[east=true,layers=5,north=false,south=false,waterlogged=false,west=true]
conquest:sandstone_rocks[east=true,layers=5,north=false,south=false,waterlogged=false,west=false]
conquest:sandstone_rocks[east=true,layers=6,north=true,south=true,waterlogged=true,west=true]
conquest:sandstone_rocks[east=true,layers=6,north=true,south=true,waterlogged=true,west=false]
conquest:sandstone_rocks[east=true,layers=6,north=true,south=true,waterlogged=false,west=true]
conquest:sandstone_rocks[east=true,layers=6,north=true,south=true,waterlogged=false,west=false]
conquest:sandstone_rocks[east=true,layers=6,north=true,south=false,waterlogged=true,west=true]
conquest:sandstone_rocks[east=true,layers=6,north=true,south=false,waterlogged=true,west=false]
conquest:sandstone_rocks[east=true,layers=6,north=true,south=false,waterlogged=false,west=true]
conquest:sandstone_rocks[east=true,layers=6,north=true,south=false,waterlogged=false,west=false]
conquest:sandstone_rocks[east=true,layers=6,north=false,south=true,waterlogged=true,west=true]
conquest:sandstone_rocks[east=true,layers=6,north=false,south=true,waterlogged=true,west=false]
conquest:sandstone_rocks[east=true,layers=6,north=false,south=true,waterlogged=false,west=true]
conquest:sandstone_rocks[east=true,layers=6,north=false,south=true,waterlogged=false,west=false]
conquest:sandstone_rocks[east=true,layers=6,north=false,south=false,waterlogged=true,west=true]
conquest:sandstone_rocks[east=true,layers=6,north=false,south=false,waterlogged=true,west=false]
conquest:sandstone_rocks[east=true,layers=6,north=false,south=false,waterlogged=false,west=true]
conquest:sandstone_rocks[east=true,layers=6,north=false,south=false,waterlogged=false,west=false]
conquest:sandstone_rocks[east=true,layers=7,north=true,south=true,waterlogged=true,west=true]
conquest:sandstone_rocks[east=true,layers=7,north=true,south=true,waterlogged=true,west=false]
conquest:sandstone_rocks[east=true,layers=7,north=true,south=true,waterlogged=false,west=true]
conquest:sandstone_rocks[east=true,layers=7,north=true,south=true,waterlogged=false,west=false]
conquest:sandstone_rocks[east=true,layers=7,north=true,south=false,waterlogged=true,west=true]
conquest:sandstone_rocks[east=true,layers=7,north=true,south=false,waterlogged=true,west=false]
conquest:sandstone_rocks[east=true,layers=7,north=true,south=false,waterlogged=false,west=true]
conquest:sandstone_rocks[east=true,layers=7,north=true,south=false,waterlogged=false,west=false]
conquest:sandstone_rocks[east=true,layers=7,north=false,south=true,waterlogged=true,west=true]
conquest:sandstone_rocks[east=true,layers=7,north=false,south=true,waterlogged=true,west=false]
conquest:sandstone_rocks[east=true,layers=7,north=false,south=true,waterlogged=false,west=true]
conquest:sandstone_rocks[east=true,layers=7,north=false,south=true,waterlogged=false,west=false]
conquest:sandstone_rocks[east=true,layers=7,north=false,south=false,waterlogged=true,west=true]
conquest:sandstone_rocks[east=true,layers=7,north=false,south=false,waterlogged=true,west=false]
conquest:sandstone_rocks[east=true,layers=7,north=false,south=false,waterlogged=false,west=true]
conquest:sandstone_rocks[east=true,layers=7,north=false,south=false,waterlogged=false,west=false]
conquest:sandstone_rocks[east=true,layers=8,north=true,south=true,waterlogged=true,west=true]
conquest:sandstone_rocks[east=true,layers=8,north=true,south=true,waterlogged=true,west=false]
conquest:sandstone_rocks[east=true,layers=8,north=true,south=true,waterlogged=false,west=true]
conquest:sandstone_rocks[east=true,layers=8,north=true,south=true,waterlogged=false,west=false]
conquest:sandstone_rocks[east=true,layers=8,north=true,south=false,waterlogged=true,west=true]
conquest:sandstone_rocks[east=true,layers=8,north=true,south=false,waterlogged=true,west=false]
conquest:sandstone_rocks[east=true,layers=8,north=true,south=false,waterlogged=false,west=true]
conquest:sandstone_rocks[east=true,layers=8,north=true,south=false,waterlogged=false,west=false]
conquest:sandstone_rocks[east=true,layers=8,north=false,south=true,waterlogged=true,west=true]
conquest:sandstone_rocks[east=true,layers=8,north=false,south=true,waterlogged=true,west=false]
conquest:sandstone_rocks[east=true,layers=8,north=false,south=true,waterlogged=false,west=true]
conquest:sandstone_rocks[east=true,layers=8,north=false,south=true,waterlogged=false,west=false]
conquest:sandstone_rocks[east=true,layers=8,north=false,south=false,waterlogged=true,west=true]
conquest:sandstone_rocks[east=true,layers=8,north=false,south=false,waterlogged=true,west=false]
conquest:sandstone_rocks[east=true,layers=8,north=false,south=false,waterlogged=false,west=true]
conquest:sandstone_rocks[east=true,layers=8,north=false,south=false,waterlogged=false,west=false]
conquest:sandstone_rocks[east=false,layers=1,north=true,south=true,waterlogged=true,west=true]
conquest:sandstone_rocks[east=false,layers=1,north=true,south=true,waterlogged=true,west=false]
conquest:sandstone_rocks[east=false,layers=1,north=true,south=true,waterlogged=false,west=true]
conquest:sandstone_rocks[east=false,layers=1,north=true,south=true,waterlogged=false,west=false]
conquest:sandstone_rocks[east=false,layers=1,north=true,south=false,waterlogged=true,west=true]
conquest:sandstone_rocks[east=false,layers=1,north=true,south=false,waterlogged=true,west=false]
conquest:sandstone_rocks[east=false,layers=1,north=true,south=false,waterlogged=false,west=true]
conquest:sandstone_rocks[east=false,layers=1,north=true,south=false,waterlogged=false,west=false]
conquest:sandstone_rocks[east=false,layers=1,north=false,south=true,waterlogged=true,west=true]
conquest:sandstone_rocks[east=false,layers=1,north=false,south=true,waterlogged=true,west=false]
conquest:sandstone_rocks[east=false,layers=1,north=false,south=true,waterlogged=false,west=true]
conquest:sandstone_rocks[east=false,layers=1,north=false,south=true,waterlogged=false,west=false]
conquest:sandstone_rocks[east=false,layers=1,north=false,south=false,waterlogged=true,west=true]
conquest:sandstone_rocks[east=false,layers=1,north=false,south=false,waterlogged=true,west=false]
conquest:sandstone_rocks[east=false,layers=1,north=false,south=false,waterlogged=false,west=true]
conquest:sandstone_rocks[east=false,layers=1,north=false,south=false,waterlogged=false,west=false]
conquest:sandstone_rocks[east=false,layers=2,north=true,south=true,waterlogged=true,west=true]
conquest:sandstone_rocks[east=false,layers=2,north=true,south=true,waterlogged=true,west=false]
conquest:sandstone_rocks[east=false,layers=2,north=true,south=true,waterlogged=false,west=true]
conquest:sandstone_rocks[east=false,layers=2,north=true,south=true,waterlogged=false,west=false]
conquest:sandstone_rocks[east=false,layers=2,north=true,south=false,waterlogged=true,west=true]
conquest:sandstone_rocks[east=false,layers=2,north=true,south=false,waterlogged=true,west=false]
conquest:sandstone_rocks[east=false,layers=2,north=true,south=false,waterlogged=false,west=true]
conquest:sandstone_rocks[east=false,layers=2,north=true,south=false,waterlogged=false,west=false]
conquest:sandstone_rocks[east=false,layers=2,north=false,south=true,waterlogged=true,west=true]
conquest:sandstone_rocks[east=false,layers=2,north=false,south=true,waterlogged=true,west=false]
conquest:sandstone_rocks[east=false,layers=2,north=false,south=true,waterlogged=false,west=true]
conquest:sandstone_rocks[east=false,layers=2,north=false,south=true,waterlogged=false,west=false]
conquest:sandstone_rocks[east=false,layers=2,north=false,south=false,waterlogged=true,west=true]
conquest:sandstone_rocks[east=false,layers=2,north=false,south=false,waterlogged=true,west=false]
conquest:sandstone_rocks[east=false,layers=2,north=false,south=false,waterlogged=false,west=true]
conquest:sandstone_rocks[east=false,layers=2,north=false,south=false,waterlogged=false,west=false]
conquest:sandstone_rocks[east=false,layers=3,north=true,south=true,waterlogged=true,west=true]
conquest:sandstone_rocks[east=false,layers=3,north=true,south=true,waterlogged=true,west=false]
conquest:sandstone_rocks[east=false,layers=3,north=true,south=true,waterlogged=false,west=true]
conquest:sandstone_rocks[east=false,layers=3,north=true,south=true,waterlogged=false,west=false]
conquest:sandstone_rocks[east=false,layers=3,north=true,south=false,waterlogged=true,west=true]
conquest:sandstone_rocks[east=false,layers=3,north=true,south=false,waterlogged=true,west=false]
conquest:sandstone_rocks[east=false,layers=3,north=true,south=false,waterlogged=false,west=true]
conquest:sandstone_rocks[east=false,layers=3,north=true,south=false,waterlogged=false,west=false]
conquest:sandstone_rocks[east=false,layers=3,north=false,south=true,waterlogged=true,west=true]
conquest:sandstone_rocks[east=false,layers=3,north=false,south=true,waterlogged=true,west=false]
conquest:sandstone_rocks[east=false,layers=3,north=false,south=true,waterlogged=false,west=true]
conquest:sandstone_rocks[east=false,layers=3,north=false,south=true,waterlogged=false,west=false]
conquest:sandstone_rocks[east=false,layers=3,north=false,south=false,waterlogged=true,west=true]
conquest:sandstone_rocks[east=false,layers=3,north=false,south=false,waterlogged=true,west=false]
conquest:sandstone_rocks[east=false,layers=3,north=false,south=false,waterlogged=false,west=true]
conquest:sandstone_rocks[east=false,layers=3,north=false,south=false,waterlogged=false,west=false]
conquest:sandstone_rocks[east=false,layers=4,north=true,south=true,waterlogged=true,west=true]
conquest:sandstone_rocks[east=false,layers=4,north=true,south=true,waterlogged=true,west=false]
conquest:sandstone_rocks[east=false,layers=4,north=true,south=true,waterlogged=false,west=true]
conquest:sandstone_rocks[east=false,layers=4,north=true,south=true,waterlogged=false,west=false]
conquest:sandstone_rocks[east=false,layers=4,north=true,south=false,waterlogged=true,west=true]
conquest:sandstone_rocks[east=false,layers=4,north=true,south=false,waterlogged=true,west=false]
conquest:sandstone_rocks[east=false,layers=4,north=true,south=false,waterlogged=false,west=true]
conquest:sandstone_rocks[east=false,layers=4,north=true,south=false,waterlogged=false,west=false]
conquest:sandstone_rocks[east=false,layers=4,north=false,south=true,waterlogged=true,west=true]
conquest:sandstone_rocks[east=false,layers=4,north=false,south=true,waterlogged=true,west=false]
conquest:sandstone_rocks[east=false,layers=4,north=false,south=true,waterlogged=false,west=true]
conquest:sandstone_rocks[east=false,layers=4,north=false,south=true,waterlogged=false,west=false]
conquest:sandstone_rocks[east=false,layers=4,north=false,south=false,waterlogged=true,west=true]
conquest:sandstone_rocks[east=false,layers=4,north=false,south=false,waterlogged=true,west=false]
conquest:sandstone_rocks[east=false,layers=4,north=false,south=false,waterlogged=false,west=true]
conquest:sandstone_rocks[east=false,layers=4,north=false,south=false,waterlogged=false,west=false]
conquest:sandstone_rocks[east=false,layers=5,north=true,south=true,waterlogged=true,west=true]
conquest:sandstone_rocks[east=false,layers=5,north=true,south=true,waterlogged=true,west=false]
conquest:sandstone_rocks[east=false,layers=5,north=true,south=true,waterlogged=false,west=true]
conquest:sandstone_rocks[east=false,layers=5,north=true,south=true,waterlogged=false,west=false]
conquest:sandstone_rocks[east=false,layers=5,north=true,south=false,waterlogged=true,west=true]
conquest:sandstone_rocks[east=false,layers=5,north=true,south=false,waterlogged=true,west=false]
conquest:sandstone_rocks[east=false,layers=5,north=true,south=false,waterlogged=false,west=true]
conquest:sandstone_rocks[east=false,layers=5,north=true,south=false,waterlogged=false,west=false]
conquest:sandstone_rocks[east=false,layers=5,north=false,south=true,waterlogged=true,west=true]
conquest:sandstone_rocks[east=false,layers=5,north=false,south=true,waterlogged=true,west=false]
conquest:sandstone_rocks[east=false,layers=5,north=false,south=true,waterlogged=false,west=true]
conquest:sandstone_rocks[east=false,layers=5,north=false,south=true,waterlogged=false,west=false]
conquest:sandstone_rocks[east=false,layers=5,north=false,south=false,waterlogged=true,west=true]
conquest:sandstone_rocks[east=false,layers=5,north=false,south=false,waterlogged=true,west=false]
conquest:sandstone_rocks[east=false,layers=5,north=false,south=false,waterlogged=false,west=true]
conquest:sandstone_rocks[east=false,layers=5,north=false,south=false,waterlogged=false,west=false]
conquest:sandstone_rocks[east=false,layers=6,north=true,south=true,waterlogged=true,west=true]
conquest:sandstone_rocks[east=false,layers=6,north=true,south=true,waterlogged=true,west=false]
conquest:sandstone_rocks[east=false,layers=6,north=true,south=true,waterlogged=false,west=true]
conquest:sandstone_rocks[east=false,layers=6,north=true,south=true,waterlogged=false,west=false]
conquest:sandstone_rocks[east=false,layers=6,north=true,south=false,waterlogged=true,west=true]
conquest:sandstone_rocks[east=false,layers=6,north=true,south=false,waterlogged=true,west=false]
conquest:sandstone_rocks[east=false,layers=6,north=true,south=false,waterlogged=false,west=true]
conquest:sandstone_rocks[east=false,layers=6,north=true,south=false,waterlogged=false,west=false]
conquest:sandstone_rocks[east=false,layers=6,north=false,south=true,waterlogged=true,west=true]
conquest:sandstone_rocks[east=false,layers=6,north=false,south=true,waterlogged=true,west=false]
conquest:sandstone_rocks[east=false,layers=6,north=false,south=true,waterlogged=false,west=true]
conquest:sandstone_rocks[east=false,layers=6,north=false,south=true,waterlogged=false,west=false]
conquest:sandstone_rocks[east=false,layers=6,north=false,south=false,waterlogged=true,west=true]
conquest:sandstone_rocks[east=false,layers=6,north=false,south=false,waterlogged=true,west=false]
conquest:sandstone_rocks[east=false,layers=6,north=false,south=false,waterlogged=false,west=true]
conquest:sandstone_rocks[east=false,layers=6,north=false,south=false,waterlogged=false,west=false]
conquest:sandstone_rocks[east=false,layers=7,north=true,south=true,waterlogged=true,west=true]
conquest:sandstone_rocks[east=false,layers=7,north=true,south=true,waterlogged=true,west=false]
conquest:sandstone_rocks[east=false,layers=7,north=true,south=true,waterlogged=false,west=true]
conquest:sandstone_rocks[east=false,layers=7,north=true,south=true,waterlogged=false,west=false]
conquest:sandstone_rocks[east=false,layers=7,north=true,south=false,waterlogged=true,west=true]
conquest:sandstone_rocks[east=false,layers=7,north=true,south=false,waterlogged=true,west=false]
conquest:sandstone_rocks[east=false,layers=7,north=true,south=false,waterlogged=false,west=true]
conquest:sandstone_rocks[east=false,layers=7,north=true,south=false,waterlogged=false,west=false]
conquest:sandstone_rocks[east=false,layers=7,north=false,south=true,waterlogged=true,west=true]
conquest:sandstone_rocks[east=false,layers=7,north=false,south=true,waterlogged=true,west=false]
conquest:sandstone_rocks[east=false,layers=7,north=false,south=true,waterlogged=false,west=true]
conquest:sandstone_rocks[east=false,layers=7,north=false,south=true,waterlogged=false,west=false]
conquest:sandstone_rocks[east=false,layers=7,north=false,south=false,waterlogged=true,west=true]
conquest:sandstone_rocks[east=false,layers=7,north=false,south=false,waterlogged=true,west=false]
conquest:sandstone_rocks[east=false,layers=7,north=false,south=false,waterlogged=false,west=true]
conquest:sandstone_rocks[east=false,layers=7,north=false,south=false,waterlogged=false,west=false]
conquest:sandstone_rocks[east=false,layers=8,north=true,south=true,waterlogged=true,west=true]
conquest:sandstone_rocks[east=false,layers=8,north=true,south=true,waterlogged=true,west=false]
conquest:sandstone_rocks[east=false,layers=8,north=true,south=true,waterlogged=false,west=true]
conquest:sandstone_rocks[east=false,layers=8,north=true,south=true,waterlogged=false,west=false]
conquest:sandstone_rocks[east=false,layers=8,north=true,south=false,waterlogged=true,west=true]
conquest:sandstone_rocks[east=false,layers=8,north=true,south=false,waterlogged=true,west=false]
conquest:sandstone_rocks[east=false,layers=8,north=true,south=false,waterlogged=false,west=true]
conquest:sandstone_rocks[east=false,layers=8,north=true,south=false,waterlogged=false,west=false]
conquest:sandstone_rocks[east=false,layers=8,north=false,south=true,waterlogged=true,west=true]
conquest:sandstone_rocks[east=false,layers=8,north=false,south=true,waterlogged=true,west=false]
conquest:sandstone_rocks[east=false,layers=8,north=false,south=true,waterlogged=false,west=true]
conquest:sandstone_rocks[east=false,layers=8,north=false,south=true,waterlogged=false,west=false]
conquest:sandstone_rocks[east=false,layers=8,north=false,south=false,waterlogged=true,west=true]
conquest:sandstone_rocks[east=false,layers=8,north=false,south=false,waterlogged=true,west=false]
conquest:sandstone_rocks[east=false,layers=8,north=false,south=false,waterlogged=false,west=true]
conquest:sandstone_rocks[east=false,layers=8,north=false,south=false,waterlogged=false,west=false]
conquest:sandstone_round_arch[facing=north,shape=one]
conquest:sandstone_round_arch[facing=north,shape=two]
conquest:sandstone_round_arch[facing=north,shape=three]
conquest:sandstone_round_arch[facing=north,shape=three_middle]
conquest:sandstone_round_arch[facing=south,shape=one]
conquest:sandstone_round_arch[facing=south,shape=two]
conquest:sandstone_round_arch[facing=south,shape=three]
conquest:sandstone_round_arch[facing=south,shape=three_middle]
conquest:sandstone_round_arch[facing=west,shape=one]
conquest:sandstone_round_arch[facing=west,shape=two]
conquest:sandstone_round_arch[facing=west,shape=three]
conquest:sandstone_round_arch[facing=west,shape=three_middle]
conquest:sandstone_round_arch[facing=east,shape=one]
conquest:sandstone_round_arch[facing=east,shape=two]
conquest:sandstone_round_arch[facing=east,shape=three]
conquest:sandstone_round_arch[facing=east,shape=three_middle]
conquest:sandstone_segmental_arch[facing=north,shape=one]
conquest:sandstone_segmental_arch[facing=north,shape=two]
conquest:sandstone_segmental_arch[facing=north,shape=three]
conquest:sandstone_segmental_arch[facing=north,shape=three_middle]
conquest:sandstone_segmental_arch[facing=south,shape=one]
conquest:sandstone_segmental_arch[facing=south,shape=two]
conquest:sandstone_segmental_arch[facing=south,shape=three]
conquest:sandstone_segmental_arch[facing=south,shape=three_middle]
conquest:sandstone_segmental_arch[facing=west,shape=one]
conquest:sandstone_segmental_arch[facing=west,shape=two]
conquest:sandstone_segmental_arch[facing=west,shape=three]
conquest:sandstone_segmental_arch[facing=west,shape=three_middle]
conquest:sandstone_segmental_arch[facing=east,shape=one]
conquest:sandstone_segmental_arch[facing=east,shape=two]
conquest:sandstone_segmental_arch[facing=east,shape=three]
conquest:sandstone_segmental_arch[facing=east,shape=three_middle]
conquest:sandstone_slab[layers=1,type=top,waterlogged=true]
conquest:sandstone_slab[layers=1,type=top,waterlogged=false]
conquest:sandstone_slab[layers=1,type=bottom,waterlogged=true]
conquest:sandstone_slab[layers=1,type=bottom,waterlogged=false]
conquest:sandstone_slab[layers=2,type=top,waterlogged=true]
conquest:sandstone_slab[layers=2,type=top,waterlogged=false]
conquest:sandstone_slab[layers=2,type=bottom,waterlogged=true]
conquest:sandstone_slab[layers=2,type=bottom,waterlogged=false]
conquest:sandstone_slab[layers=3,type=top,waterlogged=true]
conquest:sandstone_slab[layers=3,type=top,waterlogged=false]
conquest:sandstone_slab[layers=3,type=bottom,waterlogged=true]
conquest:sandstone_slab[layers=3,type=bottom,waterlogged=false]
conquest:sandstone_slab[layers=4,type=top,waterlogged=true]
conquest:sandstone_slab[layers=4,type=top,waterlogged=false]
conquest:sandstone_slab[layers=4,type=bottom,waterlogged=true]
conquest:sandstone_slab[layers=4,type=bottom,waterlogged=false]
conquest:sandstone_slab[layers=5,type=top,waterlogged=true]
conquest:sandstone_slab[layers=5,type=top,waterlogged=false]
conquest:sandstone_slab[layers=5,type=bottom,waterlogged=true]
conquest:sandstone_slab[layers=5,type=bottom,waterlogged=false]
conquest:sandstone_slab[layers=6,type=top,waterlogged=true]
conquest:sandstone_slab[layers=6,type=top,waterlogged=false]
conquest:sandstone_slab[layers=6,type=bottom,waterlogged=true]
conquest:sandstone_slab[layers=6,type=bottom,waterlogged=false]
conquest:sandstone_slab[layers=7,type=top,waterlogged=true]
conquest:sandstone_slab[layers=7,type=top,waterlogged=false]
conquest:sandstone_slab[layers=7,type=bottom,waterlogged=true]
conquest:sandstone_slab[layers=7,type=bottom,waterlogged=false]
conquest:sandstone_slab[layers=8,type=top,waterlogged=true]
conquest:sandstone_slab[layers=8,type=top,waterlogged=false]
conquest:sandstone_slab[layers=8,type=bottom,waterlogged=true]
conquest:sandstone_slab[layers=8,type=bottom,waterlogged=false]
conquest:sandstone_small_arch[direction=northsouth,waterlogged=true]
conquest:sandstone_small_arch[direction=northsouth,waterlogged=false]
conquest:sandstone_small_arch[direction=eastwest,waterlogged=true]
conquest:sandstone_small_arch[direction=eastwest,waterlogged=false]
conquest:sandstone_small_arch_half[facing=north,waterlogged=true]
conquest:sandstone_small_arch_half[facing=north,waterlogged=false]
conquest:sandstone_small_arch_half[facing=south,waterlogged=true]
conquest:sandstone_small_arch_half[facing=south,waterlogged=false]
conquest:sandstone_small_arch_half[facing=west,waterlogged=true]
conquest:sandstone_small_arch_half[facing=west,waterlogged=false]
conquest:sandstone_small_arch_half[facing=east,waterlogged=true]
conquest:sandstone_small_arch_half[facing=east,waterlogged=false]
conquest:sandstone_small_window[down=true,up=true,waterlogged=true]
conquest:sandstone_small_window[down=true,up=true,waterlogged=false]
conquest:sandstone_small_window[down=true,up=false,waterlogged=true]
conquest:sandstone_small_window[down=true,up=false,waterlogged=false]
conquest:sandstone_small_window[down=false,up=true,waterlogged=true]
conquest:sandstone_small_window[down=false,up=true,waterlogged=false]
conquest:sandstone_small_window[down=false,up=false,waterlogged=true]
conquest:sandstone_small_window[down=false,up=false,waterlogged=false]
conquest:sandstone_small_window_half[down=true,facing=north,up=true,waterlogged=true]
conquest:sandstone_small_window_half[down=true,facing=north,up=true,waterlogged=false]
conquest:sandstone_small_window_half[down=true,facing=north,up=false,waterlogged=true]
conquest:sandstone_small_window_half[down=true,facing=north,up=false,waterlogged=false]
conquest:sandstone_small_window_half[down=true,facing=south,up=true,waterlogged=true]
conquest:sandstone_small_window_half[down=true,facing=south,up=true,waterlogged=false]
conquest:sandstone_small_window_half[down=true,facing=south,up=false,waterlogged=true]
conquest:sandstone_small_window_half[down=true,facing=south,up=false,waterlogged=false]
conquest:sandstone_small_window_half[down=true,facing=west,up=true,waterlogged=true]
conquest:sandstone_small_window_half[down=true,facing=west,up=true,waterlogged=false]
conquest:sandstone_small_window_half[down=true,facing=west,up=false,waterlogged=true]
conquest:sandstone_small_window_half[down=true,facing=west,up=false,waterlogged=false]
conquest:sandstone_small_window_half[down=true,facing=east,up=true,waterlogged=true]
conquest:sandstone_small_window_half[down=true,facing=east,up=true,waterlogged=false]
conquest:sandstone_small_window_half[down=true,facing=east,up=false,waterlogged=true]
conquest:sandstone_small_window_half[down=true,facing=east,up=false,waterlogged=false]
conquest:sandstone_small_window_half[down=false,facing=north,up=true,waterlogged=true]
conquest:sandstone_small_window_half[down=false,facing=north,up=true,waterlogged=false]
conquest:sandstone_small_window_half[down=false,facing=north,up=false,waterlogged=true]
conquest:sandstone_small_window_half[down=false,facing=north,up=false,waterlogged=false]
conquest:sandstone_small_window_half[down=false,facing=south,up=true,waterlogged=true]
conquest:sandstone_small_window_half[down=false,facing=south,up=true,waterlogged=false]
conquest:sandstone_small_window_half[down=false,facing=south,up=false,waterlogged=true]
conquest:sandstone_small_window_half[down=false,facing=south,up=false,waterlogged=false]
conquest:sandstone_small_window_half[down=false,facing=west,up=true,waterlogged=true]
conquest:sandstone_small_window_half[down=false,facing=west,up=true,waterlogged=false]
conquest:sandstone_small_window_half[down=false,facing=west,up=false,waterlogged=true]
conquest:sandstone_small_window_half[down=false,facing=west,up=false,waterlogged=false]
conquest:sandstone_small_window_half[down=false,facing=east,up=true,waterlogged=true]
conquest:sandstone_small_window_half[down=false,facing=east,up=true,waterlogged=false]
conquest:sandstone_small_window_half[down=false,facing=east,up=false,waterlogged=true]
conquest:sandstone_small_window_half[down=false,facing=east,up=false,waterlogged=false]
conquest:sandstone_sphere[type=egg,waterlogged=true]
conquest:sandstone_sphere[type=egg,waterlogged=false]
conquest:sandstone_sphere[type=small,waterlogged=true]
conquest:sandstone_sphere[type=small,waterlogged=false]
conquest:sandstone_sphere[type=large,waterlogged=true]
conquest:sandstone_sphere[type=large,waterlogged=false]
conquest:sandstone_tracery
conquest:sandstone_tracery_pillar[layer=1,waterlogged=true]
conquest:sandstone_tracery_pillar[layer=1,waterlogged=false]
conquest:sandstone_tracery_pillar[layer=2,waterlogged=true]
conquest:sandstone_tracery_pillar[layer=2,waterlogged=false]
conquest:sandstone_tracery_pillar[layer=3,waterlogged=true]
conquest:sandstone_tracery_pillar[layer=3,waterlogged=false]
conquest:sandstone_tracery_vertical_corner[facing=north,layer=1,waterlogged=true]
conquest:sandstone_tracery_vertical_corner[facing=north,layer=1,waterlogged=false]
conquest:sandstone_tracery_vertical_corner[facing=north,layer=2,waterlogged=true]
conquest:sandstone_tracery_vertical_corner[facing=north,layer=2,waterlogged=false]
conquest:sandstone_tracery_vertical_corner[facing=north,layer=3,waterlogged=true]
conquest:sandstone_tracery_vertical_corner[facing=north,layer=3,waterlogged=false]
conquest:sandstone_tracery_vertical_corner[facing=north,layer=4,waterlogged=true]
conquest:sandstone_tracery_vertical_corner[facing=north,layer=4,waterlogged=false]
conquest:sandstone_tracery_vertical_corner[facing=south,layer=1,waterlogged=true]
conquest:sandstone_tracery_vertical_corner[facing=south,layer=1,waterlogged=false]
conquest:sandstone_tracery_vertical_corner[facing=south,layer=2,waterlogged=true]
conquest:sandstone_tracery_vertical_corner[facing=south,layer=2,waterlogged=false]
conquest:sandstone_tracery_vertical_corner[facing=south,layer=3,waterlogged=true]
conquest:sandstone_tracery_vertical_corner[facing=south,layer=3,waterlogged=false]
conquest:sandstone_tracery_vertical_corner[facing=south,layer=4,waterlogged=true]
conquest:sandstone_tracery_vertical_corner[facing=south,layer=4,waterlogged=false]
conquest:sandstone_tracery_vertical_corner[facing=west,layer=1,waterlogged=true]
conquest:sandstone_tracery_vertical_corner[facing=west,layer=1,waterlogged=false]
conquest:sandstone_tracery_vertical_corner[facing=west,layer=2,waterlogged=true]
conquest:sandstone_tracery_vertical_corner[facing=west,layer=2,waterlogged=false]
conquest:sandstone_tracery_vertical_corner[facing=west,layer=3,waterlogged=true]
conquest:sandstone_tracery_vertical_corner[facing=west,layer=3,waterlogged=false]
conquest:sandstone_tracery_vertical_corner[facing=west,layer=4,waterlogged=true]
conquest:sandstone_tracery_vertical_corner[facing=west,layer=4,waterlogged=false]
conquest:sandstone_tracery_vertical_corner[facing=east,layer=1,waterlogged=true]
conquest:sandstone_tracery_vertical_corner[facing=east,layer=1,waterlogged=false]
conquest:sandstone_tracery_vertical_corner[facing=east,layer=2,waterlogged=true]
conquest:sandstone_tracery_vertical_corner[facing=east,layer=2,waterlogged=false]
conquest:sandstone_tracery_vertical_corner[facing=east,layer=3,waterlogged=true]
conquest:sandstone_tracery_vertical_corner[facing=east,layer=3,waterlogged=false]
conquest:sandstone_tracery_vertical_corner[facing=east,layer=4,waterlogged=true]
conquest:sandstone_tracery_vertical_corner[facing=east,layer=4,waterlogged=false]
conquest:sandstone_tracery_vertical_quarter[facing=north,layer=1,waterlogged=true]
conquest:sandstone_tracery_vertical_quarter[facing=north,layer=1,waterlogged=false]
conquest:sandstone_tracery_vertical_quarter[facing=north,layer=2,waterlogged=true]
conquest:sandstone_tracery_vertical_quarter[facing=north,layer=2,waterlogged=false]
conquest:sandstone_tracery_vertical_quarter[facing=north,layer=3,waterlogged=true]
conquest:sandstone_tracery_vertical_quarter[facing=north,layer=3,waterlogged=false]
conquest:sandstone_tracery_vertical_quarter[facing=north,layer=4,waterlogged=true]
conquest:sandstone_tracery_vertical_quarter[facing=north,layer=4,waterlogged=false]
conquest:sandstone_tracery_vertical_quarter[facing=south,layer=1,waterlogged=true]
conquest:sandstone_tracery_vertical_quarter[facing=south,layer=1,waterlogged=false]
conquest:sandstone_tracery_vertical_quarter[facing=south,layer=2,waterlogged=true]
conquest:sandstone_tracery_vertical_quarter[facing=south,layer=2,waterlogged=false]
conquest:sandstone_tracery_vertical_quarter[facing=south,layer=3,waterlogged=true]
conquest:sandstone_tracery_vertical_quarter[facing=south,layer=3,waterlogged=false]
conquest:sandstone_tracery_vertical_quarter[facing=south,layer=4,waterlogged=true]
conquest:sandstone_tracery_vertical_quarter[facing=south,layer=4,waterlogged=false]
conquest:sandstone_tracery_vertical_quarter[facing=west,layer=1,waterlogged=true]
conquest:sandstone_tracery_vertical_quarter[facing=west,layer=1,waterlogged=false]
conquest:sandstone_tracery_vertical_quarter[facing=west,layer=2,waterlogged=true]
conquest:sandstone_tracery_vertical_quarter[facing=west,layer=2,waterlogged=false]
conquest:sandstone_tracery_vertical_quarter[facing=west,layer=3,waterlogged=true]
conquest:sandstone_tracery_vertical_quarter[facing=west,layer=3,waterlogged=false]
conquest:sandstone_tracery_vertical_quarter[facing=west,layer=4,waterlogged=true]
conquest:sandstone_tracery_vertical_quarter[facing=west,layer=4,waterlogged=false]
conquest:sandstone_tracery_vertical_quarter[facing=east,layer=1,waterlogged=true]
conquest:sandstone_tracery_vertical_quarter[facing=east,layer=1,waterlogged=false]
conquest:sandstone_tracery_vertical_quarter[facing=east,layer=2,waterlogged=true]
conquest:sandstone_tracery_vertical_quarter[facing=east,layer=2,waterlogged=false]
conquest:sandstone_tracery_vertical_quarter[facing=east,layer=3,waterlogged=true]
conquest:sandstone_tracery_vertical_quarter[facing=east,layer=3,waterlogged=false]
conquest:sandstone_tracery_vertical_quarter[facing=east,layer=4,waterlogged=true]
conquest:sandstone_tracery_vertical_quarter[facing=east,layer=4,waterlogged=false]
conquest:sandstone_tracery_vertical_slab[facing=north,layer=1,waterlogged=true]
conquest:sandstone_tracery_vertical_slab[facing=north,layer=1,waterlogged=false]
conquest:sandstone_tracery_vertical_slab[facing=north,layer=2,waterlogged=true]
conquest:sandstone_tracery_vertical_slab[facing=north,layer=2,waterlogged=false]
conquest:sandstone_tracery_vertical_slab[facing=north,layer=3,waterlogged=true]
conquest:sandstone_tracery_vertical_slab[facing=north,layer=3,waterlogged=false]
conquest:sandstone_tracery_vertical_slab[facing=north,layer=4,waterlogged=true]
conquest:sandstone_tracery_vertical_slab[facing=north,layer=4,waterlogged=false]
conquest:sandstone_tracery_vertical_slab[facing=south,layer=1,waterlogged=true]
conquest:sandstone_tracery_vertical_slab[facing=south,layer=1,waterlogged=false]
conquest:sandstone_tracery_vertical_slab[facing=south,layer=2,waterlogged=true]
conquest:sandstone_tracery_vertical_slab[facing=south,layer=2,waterlogged=false]
conquest:sandstone_tracery_vertical_slab[facing=south,layer=3,waterlogged=true]
conquest:sandstone_tracery_vertical_slab[facing=south,layer=3,waterlogged=false]
conquest:sandstone_tracery_vertical_slab[facing=south,layer=4,waterlogged=true]
conquest:sandstone_tracery_vertical_slab[facing=south,layer=4,waterlogged=false]
conquest:sandstone_tracery_vertical_slab[facing=west,layer=1,waterlogged=true]
conquest:sandstone_tracery_vertical_slab[facing=west,layer=1,waterlogged=false]
conquest:sandstone_tracery_vertical_slab[facing=west,layer=2,waterlogged=true]
conquest:sandstone_tracery_vertical_slab[facing=west,layer=2,waterlogged=false]
conquest:sandstone_tracery_vertical_slab[facing=west,layer=3,waterlogged=true]
conquest:sandstone_tracery_vertical_slab[facing=west,layer=3,waterlogged=false]
conquest:sandstone_tracery_vertical_slab[facing=west,layer=4,waterlogged=true]
conquest:sandstone_tracery_vertical_slab[facing=west,layer=4,waterlogged=false]
conquest:sandstone_tracery_vertical_slab[facing=east,layer=1,waterlogged=true]
conquest:sandstone_tracery_vertical_slab[facing=east,layer=1,waterlogged=false]
conquest:sandstone_tracery_vertical_slab[facing=east,layer=2,waterlogged=true]
conquest:sandstone_tracery_vertical_slab[facing=east,layer=2,waterlogged=false]
conquest:sandstone_tracery_vertical_slab[facing=east,layer=3,waterlogged=true]
conquest:sandstone_tracery_vertical_slab[facing=east,layer=3,waterlogged=false]
conquest:sandstone_tracery_vertical_slab[facing=east,layer=4,waterlogged=true]
conquest:sandstone_tracery_vertical_slab[facing=east,layer=4,waterlogged=false]
conquest:sandstone_tracery_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:sandstone_tracery_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:sandstone_tracery_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:sandstone_tracery_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:sandstone_tracery_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:sandstone_tracery_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:sandstone_tracery_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:sandstone_tracery_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:sandstone_tracery_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:sandstone_tracery_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:sandstone_tracery_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:sandstone_tracery_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:sandstone_tracery_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:sandstone_tracery_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:sandstone_tracery_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:sandstone_tracery_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:sandstone_tracery_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:sandstone_tracery_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:sandstone_tracery_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:sandstone_tracery_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:sandstone_tracery_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:sandstone_tracery_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:sandstone_tracery_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:sandstone_tracery_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:sandstone_tracery_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:sandstone_tracery_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:sandstone_tracery_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:sandstone_tracery_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:sandstone_tracery_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:sandstone_tracery_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:sandstone_tracery_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:sandstone_tracery_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:sandstone_tracery_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:sandstone_tracery_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:sandstone_tracery_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:sandstone_tracery_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:sandstone_tracery_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:sandstone_tracery_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:sandstone_tracery_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:sandstone_tracery_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:sandstone_tracery_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:sandstone_tracery_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:sandstone_tracery_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:sandstone_tracery_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:sandstone_tracery_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:sandstone_tracery_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:sandstone_tracery_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:sandstone_tracery_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:sandstone_tracery_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:sandstone_tracery_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:sandstone_tracery_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:sandstone_tracery_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:sandstone_tracery_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:sandstone_tracery_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:sandstone_tracery_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:sandstone_tracery_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:sandstone_tracery_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:sandstone_tracery_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:sandstone_tracery_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:sandstone_tracery_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:sandstone_tracery_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:sandstone_tracery_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:sandstone_tracery_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:sandstone_tracery_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:sandstone_tracery_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:sandstone_tracery_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:sandstone_tracery_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:sandstone_tracery_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:sandstone_tracery_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:sandstone_tracery_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:sandstone_tracery_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:sandstone_tracery_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:sandstone_tracery_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:sandstone_tracery_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:sandstone_tracery_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:sandstone_tracery_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:sandstone_tracery_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:sandstone_tracery_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:sandstone_tracery_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:sandstone_tracery_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:sandstone_tracery_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:sandstone_tracery_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:sandstone_tracery_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:sandstone_tracery_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:sandstone_tracery_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:sandstone_tracery_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:sandstone_tracery_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:sandstone_tracery_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:sandstone_tracery_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:sandstone_tracery_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:sandstone_tracery_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:sandstone_tracery_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:sandstone_tracery_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:sandstone_tracery_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:sandstone_tracery_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:sandstone_tracery_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:sandstone_tracery_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:sandstone_tracery_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:sandstone_tracery_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:sandstone_tracery_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:sandstone_tracery_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:sandstone_tracery_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:sandstone_tracery_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:sandstone_tracery_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:sandstone_tracery_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:sandstone_tracery_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:sandstone_tracery_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:sandstone_tracery_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:sandstone_tracery_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:sandstone_tracery_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:sandstone_tracery_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:sandstone_tracery_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:sandstone_tracery_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:sandstone_tracery_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:sandstone_tracery_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:sandstone_tracery_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:sandstone_tracery_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:sandstone_tracery_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:sandstone_tracery_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:sandstone_tracery_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:sandstone_tracery_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:sandstone_tracery_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:sandstone_tracery_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:sandstone_tracery_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:sandstone_tracery_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:sandstone_tracery_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:sandstone_tracery_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:sandstone_tracery_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:sandstone_tracery_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:sandstone_tracery_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:sandstone_tracery_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:sandstone_tracery_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:sandstone_tracery_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:sandstone_tracery_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:sandstone_tracery_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:sandstone_tracery_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:sandstone_tracery_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:sandstone_tracery_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:sandstone_tracery_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:sandstone_tracery_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:sandstone_tracery_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:sandstone_tracery_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:sandstone_tracery_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:sandstone_tracery_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:sandstone_tracery_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:sandstone_tracery_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:sandstone_tracery_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:sandstone_tracery_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:sandstone_tracery_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:sandstone_tracery_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:sandstone_tracery_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:sandstone_tracery_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:sandstone_tracery_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:sandstone_tracery_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:sandstone_tracery_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:sandstone_tracery_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:sandstone_tracery_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:sandstone_tracery_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:sandstone_tracery_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:sandstone_tracery_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:sandstone_tracery_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:sandstone_tracery_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:sandstone_tracery_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:sandstone_tracery_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:sandstone_tracery_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:sandstone_tracery_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:sandstone_tracery_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:sandstone_tracery_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:sandstone_tracery_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:sandstone_tracery_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:sandstone_tracery_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:sandstone_tracery_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:sandstone_tracery_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:sandstone_tracery_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:sandstone_tracery_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:sandstone_tracery_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:sandstone_tracery_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:sandstone_tracery_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:sandstone_tracery_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:sandstone_tracery_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:sandstone_tracery_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:sandstone_tracery_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:sandstone_tracery_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:sandstone_tracery_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:sandstone_tracery_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:sandstone_tracery_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:sandstone_tracery_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:sandstone_tracery_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:sandstone_tracery_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:sandstone_tracery_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:sandstone_tracery_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:sandstone_tracery_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:sandstone_tracery_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:sandstone_tracery_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:sandstone_tracery_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:sandstone_tracery_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:sandstone_tracery_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:sandstone_tracery_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:sandstone_tracery_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:sandstone_tracery_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:sandstone_tracery_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:sandstone_tracery_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:sandstone_tracery_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:sandstone_tracery_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:sandstone_tracery_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:sandstone_tracery_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:sandstone_tracery_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:sandstone_tracery_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:sandstone_tracery_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:sandstone_tracery_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:sandstone_tracery_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:sandstone_tracery_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:sandstone_tracery_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:sandstone_tracery_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:sandstone_tracery_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:sandstone_tracery_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:sandstone_tracery_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:sandstone_tracery_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:sandstone_tracery_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:sandstone_tracery_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:sandstone_tracery_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:sandstone_tracery_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:sandstone_tracery_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:sandstone_tracery_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:sandstone_tracery_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:sandstone_tracery_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:sandstone_tracery_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:sandstone_tracery_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:sandstone_tracery_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:sandstone_tracery_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:sandstone_tracery_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:sandstone_tracery_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:sandstone_tracery_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:sandstone_tracery_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:sandstone_tracery_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:sandstone_tracery_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:sandstone_tracery_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:sandstone_tracery_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:sandstone_tracery_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:sandstone_tracery_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:sandstone_tracery_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:sandstone_tracery_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:sandstone_tracery_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:sandstone_tracery_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:sandstone_tracery_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:sandstone_tracery_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:sandstone_tracery_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:sandstone_tracery_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:sandstone_tracery_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:sandstone_tracery_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:sandstone_tracery_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:sandstone_tracery_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:sandstone_tracery_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:sandstone_tracery_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:sandstone_tracery_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:sandstone_tracery_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:sandstone_tracery_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:sandstone_tracery_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:sandstone_tracery_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:sandstone_tracery_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:sandstone_tracery_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:sandstone_tracery_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:sandstone_tracery_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:sandstone_tracery_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:sandstone_tracery_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:sandstone_tracery_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:sandstone_tracery_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:sandstone_tracery_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:sandstone_tracery_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:sandstone_tracery_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:sandstone_tracery_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:sandstone_tracery_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:sandstone_tracery_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:sandstone_tracery_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:sandstone_tracery_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:sandstone_tracery_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:sandstone_tracery_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:sandstone_tracery_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:sandstone_tracery_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:sandstone_tracery_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:sandstone_tracery_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:sandstone_tracery_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:sandstone_tracery_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:sandstone_tracery_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:sandstone_tracery_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:sandstone_tracery_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:sandstone_tracery_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:sandstone_tracery_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:sandstone_tracery_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:sandstone_tracery_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:sandstone_tracery_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:sandstone_tracery_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:sandstone_tracery_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:sandstone_tracery_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:sandstone_tracery_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:sandstone_tracery_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:sandstone_tracery_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:sandstone_tracery_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:sandstone_tracery_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:sandstone_tracery_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:sandstone_tracery_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:sandstone_tracery_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:sandstone_tracery_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:sandstone_tracery_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:sandstone_tracery_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:sandstone_tracery_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:sandstone_tracery_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:sandstone_tracery_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:sandstone_tracery_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:sandstone_tracery_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:sandstone_tracery_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:sandstone_tracery_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:sandstone_tracery_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:sandstone_tracery_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:sandstone_tracery_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:sandstone_tracery_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:sandstone_tracery_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:sandstone_tracery_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:sandstone_tracery_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:sandstone_tracery_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:sandstone_tracery_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:sandstone_tracery_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:sandstone_tracery_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:sandstone_tracery_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:sandstone_two_meter_arch[facing=north,type=top]
conquest:sandstone_two_meter_arch[facing=north,type=bottom]
conquest:sandstone_two_meter_arch[facing=south,type=top]
conquest:sandstone_two_meter_arch[facing=south,type=bottom]
conquest:sandstone_two_meter_arch[facing=west,type=top]
conquest:sandstone_two_meter_arch[facing=west,type=bottom]
conquest:sandstone_two_meter_arch[facing=east,type=top]
conquest:sandstone_two_meter_arch[facing=east,type=bottom]
conquest:sandstone_two_meter_arch_half[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:sandstone_two_meter_arch_half[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:sandstone_two_meter_arch_half[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:sandstone_two_meter_arch_half[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:sandstone_two_meter_arch_half[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:sandstone_two_meter_arch_half[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:sandstone_two_meter_arch_half[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:sandstone_two_meter_arch_half[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:sandstone_two_meter_arch_half[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:sandstone_two_meter_arch_half[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:sandstone_two_meter_arch_half[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:sandstone_two_meter_arch_half[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:sandstone_two_meter_arch_half[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:sandstone_two_meter_arch_half[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:sandstone_two_meter_arch_half[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:sandstone_two_meter_arch_half[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:sandstone_two_meter_arch_half[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:sandstone_two_meter_arch_half[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:sandstone_two_meter_arch_half[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:sandstone_two_meter_arch_half[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:sandstone_two_meter_arch_half[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:sandstone_two_meter_arch_half[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:sandstone_two_meter_arch_half[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:sandstone_two_meter_arch_half[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:sandstone_two_meter_arch_half[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:sandstone_two_meter_arch_half[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:sandstone_two_meter_arch_half[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:sandstone_two_meter_arch_half[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:sandstone_two_meter_arch_half[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:sandstone_two_meter_arch_half[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:sandstone_two_meter_arch_half[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:sandstone_two_meter_arch_half[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:sandstone_two_meter_arch_half[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:sandstone_two_meter_arch_half[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:sandstone_two_meter_arch_half[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:sandstone_two_meter_arch_half[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:sandstone_two_meter_arch_half[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:sandstone_two_meter_arch_half[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:sandstone_two_meter_arch_half[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:sandstone_two_meter_arch_half[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:sandstone_two_meter_arch_half[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:sandstone_two_meter_arch_half[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:sandstone_two_meter_arch_half[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:sandstone_two_meter_arch_half[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:sandstone_two_meter_arch_half[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:sandstone_two_meter_arch_half[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:sandstone_two_meter_arch_half[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:sandstone_two_meter_arch_half[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:sandstone_two_meter_arch_half[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:sandstone_two_meter_arch_half[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:sandstone_two_meter_arch_half[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:sandstone_two_meter_arch_half[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:sandstone_two_meter_arch_half[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:sandstone_two_meter_arch_half[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:sandstone_two_meter_arch_half[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:sandstone_two_meter_arch_half[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:sandstone_two_meter_arch_half[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:sandstone_two_meter_arch_half[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:sandstone_two_meter_arch_half[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:sandstone_two_meter_arch_half[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:sandstone_two_meter_arch_half[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:sandstone_two_meter_arch_half[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:sandstone_two_meter_arch_half[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:sandstone_two_meter_arch_half[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:sandstone_vertical_corner[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:sandstone_vertical_corner[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:sandstone_vertical_corner[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:sandstone_vertical_corner[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:sandstone_vertical_corner[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:sandstone_vertical_corner[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:sandstone_vertical_corner[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:sandstone_vertical_corner[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:sandstone_vertical_corner[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:sandstone_vertical_corner[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:sandstone_vertical_corner[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:sandstone_vertical_corner[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:sandstone_vertical_corner[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:sandstone_vertical_corner[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:sandstone_vertical_corner[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:sandstone_vertical_corner[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:sandstone_vertical_corner[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:sandstone_vertical_corner[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:sandstone_vertical_corner[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:sandstone_vertical_corner[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:sandstone_vertical_corner[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:sandstone_vertical_corner[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:sandstone_vertical_corner[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:sandstone_vertical_corner[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:sandstone_vertical_corner[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:sandstone_vertical_corner[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:sandstone_vertical_corner[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:sandstone_vertical_corner[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:sandstone_vertical_corner[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:sandstone_vertical_corner[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:sandstone_vertical_corner[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:sandstone_vertical_corner[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:sandstone_vertical_corner[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:sandstone_vertical_corner[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:sandstone_vertical_corner[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:sandstone_vertical_corner[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:sandstone_vertical_corner[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:sandstone_vertical_corner[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:sandstone_vertical_corner[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:sandstone_vertical_corner[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:sandstone_vertical_corner[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:sandstone_vertical_corner[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:sandstone_vertical_corner[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:sandstone_vertical_corner[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:sandstone_vertical_corner[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:sandstone_vertical_corner[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:sandstone_vertical_corner[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:sandstone_vertical_corner[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:sandstone_vertical_corner[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:sandstone_vertical_corner[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:sandstone_vertical_corner[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:sandstone_vertical_corner[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:sandstone_vertical_corner[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:sandstone_vertical_corner[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:sandstone_vertical_corner[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:sandstone_vertical_corner[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:sandstone_vertical_corner[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:sandstone_vertical_corner[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:sandstone_vertical_corner[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:sandstone_vertical_corner[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:sandstone_vertical_corner[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:sandstone_vertical_corner[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:sandstone_vertical_corner[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:sandstone_vertical_corner[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:sandstone_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:sandstone_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:sandstone_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:sandstone_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:sandstone_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:sandstone_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:sandstone_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:sandstone_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:sandstone_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:sandstone_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:sandstone_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:sandstone_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:sandstone_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:sandstone_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:sandstone_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:sandstone_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:sandstone_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:sandstone_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:sandstone_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:sandstone_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:sandstone_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:sandstone_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:sandstone_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:sandstone_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:sandstone_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:sandstone_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:sandstone_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:sandstone_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:sandstone_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:sandstone_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:sandstone_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:sandstone_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:sandstone_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:sandstone_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:sandstone_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:sandstone_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:sandstone_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:sandstone_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:sandstone_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:sandstone_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:sandstone_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:sandstone_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:sandstone_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:sandstone_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:sandstone_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:sandstone_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:sandstone_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:sandstone_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:sandstone_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:sandstone_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:sandstone_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:sandstone_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:sandstone_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:sandstone_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:sandstone_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:sandstone_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:sandstone_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:sandstone_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:sandstone_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:sandstone_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:sandstone_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:sandstone_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:sandstone_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:sandstone_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:sandstone_vertical_quarter[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:sandstone_vertical_quarter[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:sandstone_vertical_quarter[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:sandstone_vertical_quarter[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:sandstone_vertical_quarter[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:sandstone_vertical_quarter[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:sandstone_vertical_quarter[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:sandstone_vertical_quarter[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:sandstone_vertical_quarter[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:sandstone_vertical_quarter[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:sandstone_vertical_quarter[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:sandstone_vertical_quarter[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:sandstone_vertical_quarter[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:sandstone_vertical_quarter[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:sandstone_vertical_quarter[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:sandstone_vertical_quarter[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:sandstone_vertical_quarter[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:sandstone_vertical_quarter[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:sandstone_vertical_quarter[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:sandstone_vertical_quarter[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:sandstone_vertical_quarter[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:sandstone_vertical_quarter[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:sandstone_vertical_quarter[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:sandstone_vertical_quarter[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:sandstone_vertical_quarter[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:sandstone_vertical_quarter[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:sandstone_vertical_quarter[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:sandstone_vertical_quarter[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:sandstone_vertical_quarter[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:sandstone_vertical_quarter[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:sandstone_vertical_quarter[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:sandstone_vertical_quarter[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:sandstone_vertical_quarter[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:sandstone_vertical_quarter[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:sandstone_vertical_quarter[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:sandstone_vertical_quarter[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:sandstone_vertical_quarter[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:sandstone_vertical_quarter[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:sandstone_vertical_quarter[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:sandstone_vertical_quarter[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:sandstone_vertical_quarter[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:sandstone_vertical_quarter[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:sandstone_vertical_quarter[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:sandstone_vertical_quarter[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:sandstone_vertical_quarter[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:sandstone_vertical_quarter[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:sandstone_vertical_quarter[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:sandstone_vertical_quarter[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:sandstone_vertical_quarter[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:sandstone_vertical_quarter[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:sandstone_vertical_quarter[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:sandstone_vertical_quarter[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:sandstone_vertical_quarter[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:sandstone_vertical_quarter[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:sandstone_vertical_quarter[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:sandstone_vertical_quarter[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:sandstone_vertical_quarter[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:sandstone_vertical_quarter[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:sandstone_vertical_quarter[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:sandstone_vertical_quarter[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:sandstone_vertical_quarter[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:sandstone_vertical_quarter[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:sandstone_vertical_quarter[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:sandstone_vertical_quarter[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:sandstone_vertical_slab[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:sandstone_vertical_slab[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:sandstone_vertical_slab[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:sandstone_vertical_slab[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:sandstone_vertical_slab[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:sandstone_vertical_slab[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:sandstone_vertical_slab[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:sandstone_vertical_slab[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:sandstone_vertical_slab[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:sandstone_vertical_slab[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:sandstone_vertical_slab[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:sandstone_vertical_slab[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:sandstone_vertical_slab[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:sandstone_vertical_slab[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:sandstone_vertical_slab[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:sandstone_vertical_slab[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:sandstone_vertical_slab[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:sandstone_vertical_slab[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:sandstone_vertical_slab[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:sandstone_vertical_slab[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:sandstone_vertical_slab[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:sandstone_vertical_slab[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:sandstone_vertical_slab[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:sandstone_vertical_slab[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:sandstone_vertical_slab[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:sandstone_vertical_slab[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:sandstone_vertical_slab[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:sandstone_vertical_slab[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:sandstone_vertical_slab[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:sandstone_vertical_slab[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:sandstone_vertical_slab[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:sandstone_vertical_slab[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:sandstone_vertical_slab[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:sandstone_vertical_slab[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:sandstone_vertical_slab[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:sandstone_vertical_slab[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:sandstone_vertical_slab[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:sandstone_vertical_slab[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:sandstone_vertical_slab[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:sandstone_vertical_slab[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:sandstone_vertical_slab[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:sandstone_vertical_slab[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:sandstone_vertical_slab[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:sandstone_vertical_slab[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:sandstone_vertical_slab[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:sandstone_vertical_slab[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:sandstone_vertical_slab[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:sandstone_vertical_slab[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:sandstone_vertical_slab[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:sandstone_vertical_slab[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:sandstone_vertical_slab[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:sandstone_vertical_slab[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:sandstone_vertical_slab[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:sandstone_vertical_slab[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:sandstone_vertical_slab[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:sandstone_vertical_slab[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:sandstone_vertical_slab[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:sandstone_vertical_slab[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:sandstone_vertical_slab[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:sandstone_vertical_slab[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:sandstone_vertical_slab[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:sandstone_vertical_slab[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:sandstone_vertical_slab[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:sandstone_vertical_slab[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:sandstone_with_inscriptions
conquest:sandstone_with_inscriptions_pillar[layer=1,waterlogged=true]
conquest:sandstone_with_inscriptions_pillar[layer=1,waterlogged=false]
conquest:sandstone_with_inscriptions_pillar[layer=2,waterlogged=true]
conquest:sandstone_with_inscriptions_pillar[layer=2,waterlogged=false]
conquest:sandstone_with_inscriptions_pillar[layer=3,waterlogged=true]
conquest:sandstone_with_inscriptions_pillar[layer=3,waterlogged=false]
conquest:sandstone_with_inscriptions_vertical_corner[facing=north,layer=1,waterlogged=true]
conquest:sandstone_with_inscriptions_vertical_corner[facing=north,layer=1,waterlogged=false]
conquest:sandstone_with_inscriptions_vertical_corner[facing=north,layer=2,waterlogged=true]
conquest:sandstone_with_inscriptions_vertical_corner[facing=north,layer=2,waterlogged=false]
conquest:sandstone_with_inscriptions_vertical_corner[facing=north,layer=3,waterlogged=true]
conquest:sandstone_with_inscriptions_vertical_corner[facing=north,layer=3,waterlogged=false]
conquest:sandstone_with_inscriptions_vertical_corner[facing=north,layer=4,waterlogged=true]
conquest:sandstone_with_inscriptions_vertical_corner[facing=north,layer=4,waterlogged=false]
conquest:sandstone_with_inscriptions_vertical_corner[facing=south,layer=1,waterlogged=true]
conquest:sandstone_with_inscriptions_vertical_corner[facing=south,layer=1,waterlogged=false]
conquest:sandstone_with_inscriptions_vertical_corner[facing=south,layer=2,waterlogged=true]
conquest:sandstone_with_inscriptions_vertical_corner[facing=south,layer=2,waterlogged=false]
conquest:sandstone_with_inscriptions_vertical_corner[facing=south,layer=3,waterlogged=true]
conquest:sandstone_with_inscriptions_vertical_corner[facing=south,layer=3,waterlogged=false]
conquest:sandstone_with_inscriptions_vertical_corner[facing=south,layer=4,waterlogged=true]
conquest:sandstone_with_inscriptions_vertical_corner[facing=south,layer=4,waterlogged=false]
conquest:sandstone_with_inscriptions_vertical_corner[facing=west,layer=1,waterlogged=true]
conquest:sandstone_with_inscriptions_vertical_corner[facing=west,layer=1,waterlogged=false]
conquest:sandstone_with_inscriptions_vertical_corner[facing=west,layer=2,waterlogged=true]
conquest:sandstone_with_inscriptions_vertical_corner[facing=west,layer=2,waterlogged=false]
conquest:sandstone_with_inscriptions_vertical_corner[facing=west,layer=3,waterlogged=true]
conquest:sandstone_with_inscriptions_vertical_corner[facing=west,layer=3,waterlogged=false]
conquest:sandstone_with_inscriptions_vertical_corner[facing=west,layer=4,waterlogged=true]
conquest:sandstone_with_inscriptions_vertical_corner[facing=west,layer=4,waterlogged=false]
conquest:sandstone_with_inscriptions_vertical_corner[facing=east,layer=1,waterlogged=true]
conquest:sandstone_with_inscriptions_vertical_corner[facing=east,layer=1,waterlogged=false]
conquest:sandstone_with_inscriptions_vertical_corner[facing=east,layer=2,waterlogged=true]
conquest:sandstone_with_inscriptions_vertical_corner[facing=east,layer=2,waterlogged=false]
conquest:sandstone_with_inscriptions_vertical_corner[facing=east,layer=3,waterlogged=true]
conquest:sandstone_with_inscriptions_vertical_corner[facing=east,layer=3,waterlogged=false]
conquest:sandstone_with_inscriptions_vertical_corner[facing=east,layer=4,waterlogged=true]
conquest:sandstone_with_inscriptions_vertical_corner[facing=east,layer=4,waterlogged=false]
conquest:sandstone_with_inscriptions_vertical_quarter[facing=north,layer=1,waterlogged=true]
conquest:sandstone_with_inscriptions_vertical_quarter[facing=north,layer=1,waterlogged=false]
conquest:sandstone_with_inscriptions_vertical_quarter[facing=north,layer=2,waterlogged=true]
conquest:sandstone_with_inscriptions_vertical_quarter[facing=north,layer=2,waterlogged=false]
conquest:sandstone_with_inscriptions_vertical_quarter[facing=north,layer=3,waterlogged=true]
conquest:sandstone_with_inscriptions_vertical_quarter[facing=north,layer=3,waterlogged=false]
conquest:sandstone_with_inscriptions_vertical_quarter[facing=north,layer=4,waterlogged=true]
conquest:sandstone_with_inscriptions_vertical_quarter[facing=north,layer=4,waterlogged=false]
conquest:sandstone_with_inscriptions_vertical_quarter[facing=south,layer=1,waterlogged=true]
conquest:sandstone_with_inscriptions_vertical_quarter[facing=south,layer=1,waterlogged=false]
conquest:sandstone_with_inscriptions_vertical_quarter[facing=south,layer=2,waterlogged=true]
conquest:sandstone_with_inscriptions_vertical_quarter[facing=south,layer=2,waterlogged=false]
conquest:sandstone_with_inscriptions_vertical_quarter[facing=south,layer=3,waterlogged=true]
conquest:sandstone_with_inscriptions_vertical_quarter[facing=south,layer=3,waterlogged=false]
conquest:sandstone_with_inscriptions_vertical_quarter[facing=south,layer=4,waterlogged=true]
conquest:sandstone_with_inscriptions_vertical_quarter[facing=south,layer=4,waterlogged=false]
conquest:sandstone_with_inscriptions_vertical_quarter[facing=west,layer=1,waterlogged=true]
conquest:sandstone_with_inscriptions_vertical_quarter[facing=west,layer=1,waterlogged=false]
conquest:sandstone_with_inscriptions_vertical_quarter[facing=west,layer=2,waterlogged=true]
conquest:sandstone_with_inscriptions_vertical_quarter[facing=west,layer=2,waterlogged=false]
conquest:sandstone_with_inscriptions_vertical_quarter[facing=west,layer=3,waterlogged=true]
conquest:sandstone_with_inscriptions_vertical_quarter[facing=west,layer=3,waterlogged=false]
conquest:sandstone_with_inscriptions_vertical_quarter[facing=west,layer=4,waterlogged=true]
conquest:sandstone_with_inscriptions_vertical_quarter[facing=west,layer=4,waterlogged=false]
conquest:sandstone_with_inscriptions_vertical_quarter[facing=east,layer=1,waterlogged=true]
conquest:sandstone_with_inscriptions_vertical_quarter[facing=east,layer=1,waterlogged=false]
conquest:sandstone_with_inscriptions_vertical_quarter[facing=east,layer=2,waterlogged=true]
conquest:sandstone_with_inscriptions_vertical_quarter[facing=east,layer=2,waterlogged=false]
conquest:sandstone_with_inscriptions_vertical_quarter[facing=east,layer=3,waterlogged=true]
conquest:sandstone_with_inscriptions_vertical_quarter[facing=east,layer=3,waterlogged=false]
conquest:sandstone_with_inscriptions_vertical_quarter[facing=east,layer=4,waterlogged=true]
conquest:sandstone_with_inscriptions_vertical_quarter[facing=east,layer=4,waterlogged=false]
conquest:sandstone_with_inscriptions_vertical_slab[facing=north,layer=1,waterlogged=true]
conquest:sandstone_with_inscriptions_vertical_slab[facing=north,layer=1,waterlogged=false]
conquest:sandstone_with_inscriptions_vertical_slab[facing=north,layer=2,waterlogged=true]
conquest:sandstone_with_inscriptions_vertical_slab[facing=north,layer=2,waterlogged=false]
conquest:sandstone_with_inscriptions_vertical_slab[facing=north,layer=3,waterlogged=true]
conquest:sandstone_with_inscriptions_vertical_slab[facing=north,layer=3,waterlogged=false]
conquest:sandstone_with_inscriptions_vertical_slab[facing=north,layer=4,waterlogged=true]
conquest:sandstone_with_inscriptions_vertical_slab[facing=north,layer=4,waterlogged=false]
conquest:sandstone_with_inscriptions_vertical_slab[facing=south,layer=1,waterlogged=true]
conquest:sandstone_with_inscriptions_vertical_slab[facing=south,layer=1,waterlogged=false]
conquest:sandstone_with_inscriptions_vertical_slab[facing=south,layer=2,waterlogged=true]
conquest:sandstone_with_inscriptions_vertical_slab[facing=south,layer=2,waterlogged=false]
conquest:sandstone_with_inscriptions_vertical_slab[facing=south,layer=3,waterlogged=true]
conquest:sandstone_with_inscriptions_vertical_slab[facing=south,layer=3,waterlogged=false]
conquest:sandstone_with_inscriptions_vertical_slab[facing=south,layer=4,waterlogged=true]
conquest:sandstone_with_inscriptions_vertical_slab[facing=south,layer=4,waterlogged=false]
conquest:sandstone_with_inscriptions_vertical_slab[facing=west,layer=1,waterlogged=true]
conquest:sandstone_with_inscriptions_vertical_slab[facing=west,layer=1,waterlogged=false]
conquest:sandstone_with_inscriptions_vertical_slab[facing=west,layer=2,waterlogged=true]
conquest:sandstone_with_inscriptions_vertical_slab[facing=west,layer=2,waterlogged=false]
conquest:sandstone_with_inscriptions_vertical_slab[facing=west,layer=3,waterlogged=true]
conquest:sandstone_with_inscriptions_vertical_slab[facing=west,layer=3,waterlogged=false]
conquest:sandstone_with_inscriptions_vertical_slab[facing=west,layer=4,waterlogged=true]
conquest:sandstone_with_inscriptions_vertical_slab[facing=west,layer=4,waterlogged=false]
conquest:sandstone_with_inscriptions_vertical_slab[facing=east,layer=1,waterlogged=true]
conquest:sandstone_with_inscriptions_vertical_slab[facing=east,layer=1,waterlogged=false]
conquest:sandstone_with_inscriptions_vertical_slab[facing=east,layer=2,waterlogged=true]
conquest:sandstone_with_inscriptions_vertical_slab[facing=east,layer=2,waterlogged=false]
conquest:sandstone_with_inscriptions_vertical_slab[facing=east,layer=3,waterlogged=true]
conquest:sandstone_with_inscriptions_vertical_slab[facing=east,layer=3,waterlogged=false]
conquest:sandstone_with_inscriptions_vertical_slab[facing=east,layer=4,waterlogged=true]
conquest:sandstone_with_inscriptions_vertical_slab[facing=east,layer=4,waterlogged=false]
conquest:sandstone_with_inscriptions_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:sandstone_with_inscriptions_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:sandstone_with_inscriptions_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:sandstone_with_inscriptions_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:sandstone_with_inscriptions_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:sandstone_with_inscriptions_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:sandstone_with_inscriptions_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:sandstone_with_inscriptions_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:sandstone_with_inscriptions_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:sandstone_with_inscriptions_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:sandstone_with_inscriptions_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:sandstone_with_inscriptions_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:sandstone_with_inscriptions_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:sandstone_with_inscriptions_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:sandstone_with_inscriptions_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:sandstone_with_inscriptions_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:sandstone_with_inscriptions_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:sandstone_with_inscriptions_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:sandstone_with_inscriptions_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:sandstone_with_inscriptions_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:sandstone_with_inscriptions_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:sandstone_with_inscriptions_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:sandstone_with_inscriptions_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:sandstone_with_inscriptions_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:sandstone_with_inscriptions_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:sandstone_with_inscriptions_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:sandstone_with_inscriptions_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:sandstone_with_inscriptions_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:sandstone_with_inscriptions_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:sandstone_with_inscriptions_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:sandstone_with_inscriptions_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:sandstone_with_inscriptions_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:sandstone_with_inscriptions_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:sandstone_with_inscriptions_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:sandstone_with_inscriptions_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:sandstone_with_inscriptions_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:sandstone_with_inscriptions_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:sandstone_with_inscriptions_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:sandstone_with_inscriptions_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:sandstone_with_inscriptions_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:sandstone_with_inscriptions_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:sandstone_with_inscriptions_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:sandstone_with_inscriptions_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:sandstone_with_inscriptions_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:sandstone_with_inscriptions_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:sandstone_with_inscriptions_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:sandstone_with_inscriptions_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:sandstone_with_inscriptions_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:sandstone_with_inscriptions_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:sandstone_with_inscriptions_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:sandstone_with_inscriptions_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:sandstone_with_inscriptions_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:sandstone_with_inscriptions_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:sandstone_with_inscriptions_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:sandstone_with_inscriptions_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:sandstone_with_inscriptions_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:sandstone_with_inscriptions_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:sandstone_with_inscriptions_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:sandstone_with_inscriptions_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:sandstone_with_inscriptions_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:sandstone_with_inscriptions_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:sandstone_with_inscriptions_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:sandstone_with_inscriptions_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:sandstone_with_inscriptions_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:sandstone_with_inscriptions_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:sandstone_with_inscriptions_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:sandstone_with_inscriptions_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:sandstone_with_inscriptions_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:sandstone_with_inscriptions_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:sandstone_with_inscriptions_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:sandstone_with_inscriptions_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:sandstone_with_inscriptions_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:sandstone_with_inscriptions_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:sandstone_with_inscriptions_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:sandstone_with_inscriptions_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:sandstone_with_inscriptions_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:sandstone_with_inscriptions_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:sandstone_with_inscriptions_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:sandstone_with_inscriptions_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:sandstone_with_inscriptions_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:sandstone_with_inscriptions_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:sandstone_with_inscriptions_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:sandstone_with_inscriptions_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:sandstone_with_inscriptions_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:sandstone_with_inscriptions_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:sandstone_with_inscriptions_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:sandstone_with_inscriptions_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:sandstone_with_inscriptions_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:sandstone_with_inscriptions_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:sandstone_with_inscriptions_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:sandstone_with_inscriptions_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:sandstone_with_inscriptions_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:sandstone_with_inscriptions_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:sandstone_with_inscriptions_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:sandstone_with_inscriptions_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:sandstone_with_inscriptions_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:sandstone_with_inscriptions_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:sandstone_with_inscriptions_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:sandstone_with_inscriptions_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:sandstone_with_inscriptions_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:sandstone_with_inscriptions_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:sandstone_with_inscriptions_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:sandstone_with_inscriptions_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:sandstone_with_inscriptions_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:sandstone_with_inscriptions_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:sandstone_with_inscriptions_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:sandstone_with_inscriptions_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:sandstone_with_inscriptions_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:sandstone_with_inscriptions_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:sandstone_with_inscriptions_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:sandstone_with_inscriptions_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:sandstone_with_inscriptions_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:sandstone_with_inscriptions_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:sandstone_with_inscriptions_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:sandstone_with_inscriptions_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:sandstone_with_inscriptions_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:sandstone_with_inscriptions_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:sandstone_with_inscriptions_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:sandstone_with_inscriptions_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:sandstone_with_inscriptions_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:sandstone_with_inscriptions_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:sandstone_with_inscriptions_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:sandstone_with_inscriptions_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:sandstone_with_inscriptions_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:sandstone_with_inscriptions_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:sandstone_with_inscriptions_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:sandstone_with_inscriptions_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:sandstone_with_inscriptions_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:sandstone_with_inscriptions_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:sandstone_with_inscriptions_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:sandstone_with_inscriptions_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:sandstone_with_inscriptions_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:sandstone_with_inscriptions_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:sandstone_with_inscriptions_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:sandstone_with_inscriptions_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:sandstone_with_inscriptions_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:sandstone_with_inscriptions_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:sandstone_with_inscriptions_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:sandstone_with_inscriptions_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:sandstone_with_inscriptions_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:sandstone_with_inscriptions_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:sandstone_with_inscriptions_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:sandstone_with_inscriptions_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:sandstone_with_inscriptions_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:sandstone_with_inscriptions_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:sandstone_with_inscriptions_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:sandstone_with_inscriptions_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:sandstone_with_inscriptions_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:sandstone_with_inscriptions_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:sandstone_with_inscriptions_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:sandstone_with_inscriptions_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:sandstone_with_inscriptions_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:sandstone_with_inscriptions_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:sandstone_with_inscriptions_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:sandstone_with_inscriptions_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:sandstone_with_inscriptions_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:sandstone_with_inscriptions_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:sandstone_with_inscriptions_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:sandstone_with_inscriptions_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:sandstone_with_inscriptions_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:sandstone_with_inscriptions_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:sandstone_with_inscriptions_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:sandstone_with_inscriptions_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:sandstone_with_inscriptions_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:sandstone_with_inscriptions_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:sandstone_with_inscriptions_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:sandstone_with_inscriptions_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:sandstone_with_inscriptions_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:sandstone_with_inscriptions_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:sandstone_with_inscriptions_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:sandstone_with_inscriptions_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:sandstone_with_inscriptions_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:sandstone_with_inscriptions_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:sandstone_with_inscriptions_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:sandstone_with_inscriptions_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:sandstone_with_inscriptions_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:sandstone_with_inscriptions_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:sandstone_with_inscriptions_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:sandstone_with_inscriptions_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:sandstone_with_inscriptions_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:sandstone_with_inscriptions_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:sandstone_with_inscriptions_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:sandstone_with_inscriptions_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:sandstone_with_inscriptions_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:sandstone_with_inscriptions_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:sandstone_with_inscriptions_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:sandstone_with_inscriptions_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:sandstone_with_inscriptions_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:sandstone_with_inscriptions_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:sandstone_with_inscriptions_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:sandstone_with_inscriptions_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:sandstone_with_inscriptions_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:sandstone_with_inscriptions_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:sandstone_with_inscriptions_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:sandstone_with_inscriptions_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:sandstone_with_inscriptions_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:sandstone_with_inscriptions_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:sandstone_with_inscriptions_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:sandstone_with_inscriptions_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:sandstone_with_inscriptions_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:sandstone_with_inscriptions_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:sandstone_with_inscriptions_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:sandstone_with_inscriptions_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:sandstone_with_inscriptions_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:sandstone_with_inscriptions_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:sandstone_with_inscriptions_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:sandstone_with_inscriptions_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:sandstone_with_inscriptions_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:sandstone_with_inscriptions_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:sandstone_with_inscriptions_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:sandstone_with_inscriptions_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:sandstone_with_inscriptions_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:sandstone_with_inscriptions_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:sandstone_with_inscriptions_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:sandstone_with_inscriptions_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:sandstone_with_inscriptions_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:sandstone_with_inscriptions_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:sandstone_with_inscriptions_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:sandstone_with_inscriptions_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:sandstone_with_inscriptions_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:sandstone_with_inscriptions_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:sandstone_with_inscriptions_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:sandstone_with_inscriptions_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:sandstone_with_inscriptions_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:sandstone_with_inscriptions_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:sandstone_with_inscriptions_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:sandstone_with_inscriptions_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:sandstone_with_inscriptions_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:sandstone_with_inscriptions_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:sandstone_with_inscriptions_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:sandstone_with_inscriptions_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:sandstone_with_inscriptions_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:sandstone_with_inscriptions_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:sandstone_with_inscriptions_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:sandstone_with_inscriptions_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:sandstone_with_inscriptions_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:sandstone_with_inscriptions_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:sandstone_with_inscriptions_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:sandstone_with_inscriptions_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:sandstone_with_inscriptions_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:sandstone_with_inscriptions_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:sandstone_with_inscriptions_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:sandstone_with_inscriptions_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:sandstone_with_inscriptions_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:sandstone_with_inscriptions_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:sandstone_with_inscriptions_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:sandstone_with_inscriptions_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:sandstone_with_inscriptions_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:sandstone_with_inscriptions_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:sandstone_with_inscriptions_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:sandstone_with_inscriptions_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:sandstone_with_inscriptions_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:sandstone_with_inscriptions_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:sandstone_with_inscriptions_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:sandstone_with_inscriptions_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:sandstone_with_inscriptions_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:sandstone_with_inscriptions_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:sandstone_with_inscriptions_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:sandstone_with_inscriptions_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:sandstone_with_inscriptions_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:sandstone_with_inscriptions_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:sandstone_with_inscriptions_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:sandstone_with_inscriptions_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:sandstone_with_inscriptions_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:sandstone_with_inscriptions_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:sandstone_with_inscriptions_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:sandstone_with_inscriptions_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:sandstone_with_inscriptions_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:sandstone_with_inscriptions_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:sandstone_with_inscriptions_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:sandstone_with_inscriptions_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:sandstone_with_inscriptions_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:sandstone_with_inscriptions_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:sandstone_with_inscriptions_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:sandstone_with_inscriptions_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:sandstone_with_inscriptions_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:sandstone_with_inscriptions_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:sandstone_with_inscriptions_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:sandstone_with_inscriptions_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:sandstone_with_inscriptions_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:sandstone_with_inscriptions_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:sandstone_with_inscriptions_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:sandstone_with_inscriptions_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:sandstone_with_inscriptions_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:sandstone_with_inscriptions_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:sandstone_with_inscriptions_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:sandstone_with_inscriptions_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:sandstone_with_inscriptions_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:sandstone_with_inscriptions_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:sandstone_with_inscriptions_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:sandstone_with_inscriptions_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:sandstone_with_inscriptions_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:sandstone_with_inscriptions_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:sandstone_with_inscriptions_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:sandstone_with_inscriptions_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:sandstone_with_inscriptions_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:sandstone_with_inscriptions_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:sandstone_with_inscriptions_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:sandstone_with_inscriptions_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:sandstone_with_inscriptions_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:sandstone_with_inscriptions_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:sandstone_with_inscriptions_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:sandstone_with_inscriptions_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:sandstone_with_inscriptions_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:sandstone_with_inscriptions_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:sandstone_with_inscriptions_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:sandstone_with_inscriptions_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:sandstone_with_inscriptions_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:sandstone_with_inscriptions_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:sandstone_with_inscriptions_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:sandstone_with_inscriptions_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:sandstone_with_inscriptions_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:sandstone_with_inscriptions_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:sandstone_with_inscriptions_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:sandstone_with_inscriptions_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:sandstone_with_inscriptions_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:sandstone_with_inscriptions_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:sandstone_with_inscriptions_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:sandstone_with_inscriptions_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:sandstone_with_inscriptions_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:sandstone_with_inscriptions_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:sandstone_with_inscriptions_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:sandstone_with_inscriptions_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:sandstone_with_inscriptions_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:sandstone_with_tudor_box_frame_1
conquest:sandstone_with_tudor_box_frame_1_vertical_corner[facing=north,layer=1,waterlogged=true]
conquest:sandstone_with_tudor_box_frame_1_vertical_corner[facing=north,layer=1,waterlogged=false]
conquest:sandstone_with_tudor_box_frame_1_vertical_corner[facing=north,layer=2,waterlogged=true]
conquest:sandstone_with_tudor_box_frame_1_vertical_corner[facing=north,layer=2,waterlogged=false]
conquest:sandstone_with_tudor_box_frame_1_vertical_corner[facing=north,layer=3,waterlogged=true]
conquest:sandstone_with_tudor_box_frame_1_vertical_corner[facing=north,layer=3,waterlogged=false]
conquest:sandstone_with_tudor_box_frame_1_vertical_corner[facing=north,layer=4,waterlogged=true]
conquest:sandstone_with_tudor_box_frame_1_vertical_corner[facing=north,layer=4,waterlogged=false]
conquest:sandstone_with_tudor_box_frame_1_vertical_corner[facing=south,layer=1,waterlogged=true]
conquest:sandstone_with_tudor_box_frame_1_vertical_corner[facing=south,layer=1,waterlogged=false]
conquest:sandstone_with_tudor_box_frame_1_vertical_corner[facing=south,layer=2,waterlogged=true]
conquest:sandstone_with_tudor_box_frame_1_vertical_corner[facing=south,layer=2,waterlogged=false]
conquest:sandstone_with_tudor_box_frame_1_vertical_corner[facing=south,layer=3,waterlogged=true]
conquest:sandstone_with_tudor_box_frame_1_vertical_corner[facing=south,layer=3,waterlogged=false]
conquest:sandstone_with_tudor_box_frame_1_vertical_corner[facing=south,layer=4,waterlogged=true]
conquest:sandstone_with_tudor_box_frame_1_vertical_corner[facing=south,layer=4,waterlogged=false]
conquest:sandstone_with_tudor_box_frame_1_vertical_corner[facing=west,layer=1,waterlogged=true]
conquest:sandstone_with_tudor_box_frame_1_vertical_corner[facing=west,layer=1,waterlogged=false]
conquest:sandstone_with_tudor_box_frame_1_vertical_corner[facing=west,layer=2,waterlogged=true]
conquest:sandstone_with_tudor_box_frame_1_vertical_corner[facing=west,layer=2,waterlogged=false]
conquest:sandstone_with_tudor_box_frame_1_vertical_corner[facing=west,layer=3,waterlogged=true]
conquest:sandstone_with_tudor_box_frame_1_vertical_corner[facing=west,layer=3,waterlogged=false]
conquest:sandstone_with_tudor_box_frame_1_vertical_corner[facing=west,layer=4,waterlogged=true]
conquest:sandstone_with_tudor_box_frame_1_vertical_corner[facing=west,layer=4,waterlogged=false]
conquest:sandstone_with_tudor_box_frame_1_vertical_corner[facing=east,layer=1,waterlogged=true]
conquest:sandstone_with_tudor_box_frame_1_vertical_corner[facing=east,layer=1,waterlogged=false]
conquest:sandstone_with_tudor_box_frame_1_vertical_corner[facing=east,layer=2,waterlogged=true]
conquest:sandstone_with_tudor_box_frame_1_vertical_corner[facing=east,layer=2,waterlogged=false]
conquest:sandstone_with_tudor_box_frame_1_vertical_corner[facing=east,layer=3,waterlogged=true]
conquest:sandstone_with_tudor_box_frame_1_vertical_corner[facing=east,layer=3,waterlogged=false]
conquest:sandstone_with_tudor_box_frame_1_vertical_corner[facing=east,layer=4,waterlogged=true]
conquest:sandstone_with_tudor_box_frame_1_vertical_corner[facing=east,layer=4,waterlogged=false]
conquest:sandstone_with_tudor_box_frame_1_vertical_quarter[facing=north,layer=1,waterlogged=true]
conquest:sandstone_with_tudor_box_frame_1_vertical_quarter[facing=north,layer=1,waterlogged=false]
conquest:sandstone_with_tudor_box_frame_1_vertical_quarter[facing=north,layer=2,waterlogged=true]
conquest:sandstone_with_tudor_box_frame_1_vertical_quarter[facing=north,layer=2,waterlogged=false]
conquest:sandstone_with_tudor_box_frame_1_vertical_quarter[facing=north,layer=3,waterlogged=true]
conquest:sandstone_with_tudor_box_frame_1_vertical_quarter[facing=north,layer=3,waterlogged=false]
conquest:sandstone_with_tudor_box_frame_1_vertical_quarter[facing=north,layer=4,waterlogged=true]
conquest:sandstone_with_tudor_box_frame_1_vertical_quarter[facing=north,layer=4,waterlogged=false]
conquest:sandstone_with_tudor_box_frame_1_vertical_quarter[facing=south,layer=1,waterlogged=true]
conquest:sandstone_with_tudor_box_frame_1_vertical_quarter[facing=south,layer=1,waterlogged=false]
conquest:sandstone_with_tudor_box_frame_1_vertical_quarter[facing=south,layer=2,waterlogged=true]
conquest:sandstone_with_tudor_box_frame_1_vertical_quarter[facing=south,layer=2,waterlogged=false]
conquest:sandstone_with_tudor_box_frame_1_vertical_quarter[facing=south,layer=3,waterlogged=true]
conquest:sandstone_with_tudor_box_frame_1_vertical_quarter[facing=south,layer=3,waterlogged=false]
conquest:sandstone_with_tudor_box_frame_1_vertical_quarter[facing=south,layer=4,waterlogged=true]
conquest:sandstone_with_tudor_box_frame_1_vertical_quarter[facing=south,layer=4,waterlogged=false]
conquest:sandstone_with_tudor_box_frame_1_vertical_quarter[facing=west,layer=1,waterlogged=true]
conquest:sandstone_with_tudor_box_frame_1_vertical_quarter[facing=west,layer=1,waterlogged=false]
conquest:sandstone_with_tudor_box_frame_1_vertical_quarter[facing=west,layer=2,waterlogged=true]
conquest:sandstone_with_tudor_box_frame_1_vertical_quarter[facing=west,layer=2,waterlogged=false]
conquest:sandstone_with_tudor_box_frame_1_vertical_quarter[facing=west,layer=3,waterlogged=true]
conquest:sandstone_with_tudor_box_frame_1_vertical_quarter[facing=west,layer=3,waterlogged=false]
conquest:sandstone_with_tudor_box_frame_1_vertical_quarter[facing=west,layer=4,waterlogged=true]
conquest:sandstone_with_tudor_box_frame_1_vertical_quarter[facing=west,layer=4,waterlogged=false]
conquest:sandstone_with_tudor_box_frame_1_vertical_quarter[facing=east,layer=1,waterlogged=true]
conquest:sandstone_with_tudor_box_frame_1_vertical_quarter[facing=east,layer=1,waterlogged=false]
conquest:sandstone_with_tudor_box_frame_1_vertical_quarter[facing=east,layer=2,waterlogged=true]
conquest:sandstone_with_tudor_box_frame_1_vertical_quarter[facing=east,layer=2,waterlogged=false]
conquest:sandstone_with_tudor_box_frame_1_vertical_quarter[facing=east,layer=3,waterlogged=true]
conquest:sandstone_with_tudor_box_frame_1_vertical_quarter[facing=east,layer=3,waterlogged=false]
conquest:sandstone_with_tudor_box_frame_1_vertical_quarter[facing=east,layer=4,waterlogged=true]
conquest:sandstone_with_tudor_box_frame_1_vertical_quarter[facing=east,layer=4,waterlogged=false]
conquest:sandstone_with_tudor_box_frame_1_vertical_slab[facing=north,layer=1,waterlogged=true]
conquest:sandstone_with_tudor_box_frame_1_vertical_slab[facing=north,layer=1,waterlogged=false]
conquest:sandstone_with_tudor_box_frame_1_vertical_slab[facing=north,layer=2,waterlogged=true]
conquest:sandstone_with_tudor_box_frame_1_vertical_slab[facing=north,layer=2,waterlogged=false]
conquest:sandstone_with_tudor_box_frame_1_vertical_slab[facing=north,layer=3,waterlogged=true]
conquest:sandstone_with_tudor_box_frame_1_vertical_slab[facing=north,layer=3,waterlogged=false]
conquest:sandstone_with_tudor_box_frame_1_vertical_slab[facing=north,layer=4,waterlogged=true]
conquest:sandstone_with_tudor_box_frame_1_vertical_slab[facing=north,layer=4,waterlogged=false]
conquest:sandstone_with_tudor_box_frame_1_vertical_slab[facing=south,layer=1,waterlogged=true]
conquest:sandstone_with_tudor_box_frame_1_vertical_slab[facing=south,layer=1,waterlogged=false]
conquest:sandstone_with_tudor_box_frame_1_vertical_slab[facing=south,layer=2,waterlogged=true]
conquest:sandstone_with_tudor_box_frame_1_vertical_slab[facing=south,layer=2,waterlogged=false]
conquest:sandstone_with_tudor_box_frame_1_vertical_slab[facing=south,layer=3,waterlogged=true]
conquest:sandstone_with_tudor_box_frame_1_vertical_slab[facing=south,layer=3,waterlogged=false]
conquest:sandstone_with_tudor_box_frame_1_vertical_slab[facing=south,layer=4,waterlogged=true]
conquest:sandstone_with_tudor_box_frame_1_vertical_slab[facing=south,layer=4,waterlogged=false]
conquest:sandstone_with_tudor_box_frame_1_vertical_slab[facing=west,layer=1,waterlogged=true]
conquest:sandstone_with_tudor_box_frame_1_vertical_slab[facing=west,layer=1,waterlogged=false]
conquest:sandstone_with_tudor_box_frame_1_vertical_slab[facing=west,layer=2,waterlogged=true]
conquest:sandstone_with_tudor_box_frame_1_vertical_slab[facing=west,layer=2,waterlogged=false]
conquest:sandstone_with_tudor_box_frame_1_vertical_slab[facing=west,layer=3,waterlogged=true]
conquest:sandstone_with_tudor_box_frame_1_vertical_slab[facing=west,layer=3,waterlogged=false]
conquest:sandstone_with_tudor_box_frame_1_vertical_slab[facing=west,layer=4,waterlogged=true]
conquest:sandstone_with_tudor_box_frame_1_vertical_slab[facing=west,layer=4,waterlogged=false]
conquest:sandstone_with_tudor_box_frame_1_vertical_slab[facing=east,layer=1,waterlogged=true]
conquest:sandstone_with_tudor_box_frame_1_vertical_slab[facing=east,layer=1,waterlogged=false]
conquest:sandstone_with_tudor_box_frame_1_vertical_slab[facing=east,layer=2,waterlogged=true]
conquest:sandstone_with_tudor_box_frame_1_vertical_slab[facing=east,layer=2,waterlogged=false]
conquest:sandstone_with_tudor_box_frame_1_vertical_slab[facing=east,layer=3,waterlogged=true]
conquest:sandstone_with_tudor_box_frame_1_vertical_slab[facing=east,layer=3,waterlogged=false]
conquest:sandstone_with_tudor_box_frame_1_vertical_slab[facing=east,layer=4,waterlogged=true]
conquest:sandstone_with_tudor_box_frame_1_vertical_slab[facing=east,layer=4,waterlogged=false]
conquest:sandstone_with_tudor_box_frame_2
conquest:sandstone_with_tudor_box_frame_2_vertical_corner[facing=north,layer=1,waterlogged=true]
conquest:sandstone_with_tudor_box_frame_2_vertical_corner[facing=north,layer=1,waterlogged=false]
conquest:sandstone_with_tudor_box_frame_2_vertical_corner[facing=north,layer=2,waterlogged=true]
conquest:sandstone_with_tudor_box_frame_2_vertical_corner[facing=north,layer=2,waterlogged=false]
conquest:sandstone_with_tudor_box_frame_2_vertical_corner[facing=north,layer=3,waterlogged=true]
conquest:sandstone_with_tudor_box_frame_2_vertical_corner[facing=north,layer=3,waterlogged=false]
conquest:sandstone_with_tudor_box_frame_2_vertical_corner[facing=north,layer=4,waterlogged=true]
conquest:sandstone_with_tudor_box_frame_2_vertical_corner[facing=north,layer=4,waterlogged=false]
conquest:sandstone_with_tudor_box_frame_2_vertical_corner[facing=south,layer=1,waterlogged=true]
conquest:sandstone_with_tudor_box_frame_2_vertical_corner[facing=south,layer=1,waterlogged=false]
conquest:sandstone_with_tudor_box_frame_2_vertical_corner[facing=south,layer=2,waterlogged=true]
conquest:sandstone_with_tudor_box_frame_2_vertical_corner[facing=south,layer=2,waterlogged=false]
conquest:sandstone_with_tudor_box_frame_2_vertical_corner[facing=south,layer=3,waterlogged=true]
conquest:sandstone_with_tudor_box_frame_2_vertical_corner[facing=south,layer=3,waterlogged=false]
conquest:sandstone_with_tudor_box_frame_2_vertical_corner[facing=south,layer=4,waterlogged=true]
conquest:sandstone_with_tudor_box_frame_2_vertical_corner[facing=south,layer=4,waterlogged=false]
conquest:sandstone_with_tudor_box_frame_2_vertical_corner[facing=west,layer=1,waterlogged=true]
conquest:sandstone_with_tudor_box_frame_2_vertical_corner[facing=west,layer=1,waterlogged=false]
conquest:sandstone_with_tudor_box_frame_2_vertical_corner[facing=west,layer=2,waterlogged=true]
conquest:sandstone_with_tudor_box_frame_2_vertical_corner[facing=west,layer=2,waterlogged=false]
conquest:sandstone_with_tudor_box_frame_2_vertical_corner[facing=west,layer=3,waterlogged=true]
conquest:sandstone_with_tudor_box_frame_2_vertical_corner[facing=west,layer=3,waterlogged=false]
conquest:sandstone_with_tudor_box_frame_2_vertical_corner[facing=west,layer=4,waterlogged=true]
conquest:sandstone_with_tudor_box_frame_2_vertical_corner[facing=west,layer=4,waterlogged=false]
conquest:sandstone_with_tudor_box_frame_2_vertical_corner[facing=east,layer=1,waterlogged=true]
conquest:sandstone_with_tudor_box_frame_2_vertical_corner[facing=east,layer=1,waterlogged=false]
conquest:sandstone_with_tudor_box_frame_2_vertical_corner[facing=east,layer=2,waterlogged=true]
conquest:sandstone_with_tudor_box_frame_2_vertical_corner[facing=east,layer=2,waterlogged=false]
conquest:sandstone_with_tudor_box_frame_2_vertical_corner[facing=east,layer=3,waterlogged=true]
conquest:sandstone_with_tudor_box_frame_2_vertical_corner[facing=east,layer=3,waterlogged=false]
conquest:sandstone_with_tudor_box_frame_2_vertical_corner[facing=east,layer=4,waterlogged=true]
conquest:sandstone_with_tudor_box_frame_2_vertical_corner[facing=east,layer=4,waterlogged=false]
conquest:sandstone_with_tudor_box_frame_2_vertical_quarter[facing=north,layer=1,waterlogged=true]
conquest:sandstone_with_tudor_box_frame_2_vertical_quarter[facing=north,layer=1,waterlogged=false]
conquest:sandstone_with_tudor_box_frame_2_vertical_quarter[facing=north,layer=2,waterlogged=true]
conquest:sandstone_with_tudor_box_frame_2_vertical_quarter[facing=north,layer=2,waterlogged=false]
conquest:sandstone_with_tudor_box_frame_2_vertical_quarter[facing=north,layer=3,waterlogged=true]
conquest:sandstone_with_tudor_box_frame_2_vertical_quarter[facing=north,layer=3,waterlogged=false]
conquest:sandstone_with_tudor_box_frame_2_vertical_quarter[facing=north,layer=4,waterlogged=true]
conquest:sandstone_with_tudor_box_frame_2_vertical_quarter[facing=north,layer=4,waterlogged=false]
conquest:sandstone_with_tudor_box_frame_2_vertical_quarter[facing=south,layer=1,waterlogged=true]
conquest:sandstone_with_tudor_box_frame_2_vertical_quarter[facing=south,layer=1,waterlogged=false]
conquest:sandstone_with_tudor_box_frame_2_vertical_quarter[facing=south,layer=2,waterlogged=true]
conquest:sandstone_with_tudor_box_frame_2_vertical_quarter[facing=south,layer=2,waterlogged=false]
conquest:sandstone_with_tudor_box_frame_2_vertical_quarter[facing=south,layer=3,waterlogged=true]
conquest:sandstone_with_tudor_box_frame_2_vertical_quarter[facing=south,layer=3,waterlogged=false]
conquest:sandstone_with_tudor_box_frame_2_vertical_quarter[facing=south,layer=4,waterlogged=true]
conquest:sandstone_with_tudor_box_frame_2_vertical_quarter[facing=south,layer=4,waterlogged=false]
conquest:sandstone_with_tudor_box_frame_2_vertical_quarter[facing=west,layer=1,waterlogged=true]
conquest:sandstone_with_tudor_box_frame_2_vertical_quarter[facing=west,layer=1,waterlogged=false]
conquest:sandstone_with_tudor_box_frame_2_vertical_quarter[facing=west,layer=2,waterlogged=true]
conquest:sandstone_with_tudor_box_frame_2_vertical_quarter[facing=west,layer=2,waterlogged=false]
conquest:sandstone_with_tudor_box_frame_2_vertical_quarter[facing=west,layer=3,waterlogged=true]
conquest:sandstone_with_tudor_box_frame_2_vertical_quarter[facing=west,layer=3,waterlogged=false]
conquest:sandstone_with_tudor_box_frame_2_vertical_quarter[facing=west,layer=4,waterlogged=true]
conquest:sandstone_with_tudor_box_frame_2_vertical_quarter[facing=west,layer=4,waterlogged=false]
conquest:sandstone_with_tudor_box_frame_2_vertical_quarter[facing=east,layer=1,waterlogged=true]
conquest:sandstone_with_tudor_box_frame_2_vertical_quarter[facing=east,layer=1,waterlogged=false]
conquest:sandstone_with_tudor_box_frame_2_vertical_quarter[facing=east,layer=2,waterlogged=true]
conquest:sandstone_with_tudor_box_frame_2_vertical_quarter[facing=east,layer=2,waterlogged=false]
conquest:sandstone_with_tudor_box_frame_2_vertical_quarter[facing=east,layer=3,waterlogged=true]
conquest:sandstone_with_tudor_box_frame_2_vertical_quarter[facing=east,layer=3,waterlogged=false]
conquest:sandstone_with_tudor_box_frame_2_vertical_quarter[facing=east,layer=4,waterlogged=true]
conquest:sandstone_with_tudor_box_frame_2_vertical_quarter[facing=east,layer=4,waterlogged=false]
conquest:sandstone_with_tudor_box_frame_2_vertical_slab[facing=north,layer=1,waterlogged=true]
conquest:sandstone_with_tudor_box_frame_2_vertical_slab[facing=north,layer=1,waterlogged=false]
conquest:sandstone_with_tudor_box_frame_2_vertical_slab[facing=north,layer=2,waterlogged=true]
conquest:sandstone_with_tudor_box_frame_2_vertical_slab[facing=north,layer=2,waterlogged=false]
conquest:sandstone_with_tudor_box_frame_2_vertical_slab[facing=north,layer=3,waterlogged=true]
conquest:sandstone_with_tudor_box_frame_2_vertical_slab[facing=north,layer=3,waterlogged=false]
conquest:sandstone_with_tudor_box_frame_2_vertical_slab[facing=north,layer=4,waterlogged=true]
conquest:sandstone_with_tudor_box_frame_2_vertical_slab[facing=north,layer=4,waterlogged=false]
conquest:sandstone_with_tudor_box_frame_2_vertical_slab[facing=south,layer=1,waterlogged=true]
conquest:sandstone_with_tudor_box_frame_2_vertical_slab[facing=south,layer=1,waterlogged=false]
conquest:sandstone_with_tudor_box_frame_2_vertical_slab[facing=south,layer=2,waterlogged=true]
conquest:sandstone_with_tudor_box_frame_2_vertical_slab[facing=south,layer=2,waterlogged=false]
conquest:sandstone_with_tudor_box_frame_2_vertical_slab[facing=south,layer=3,waterlogged=true]
conquest:sandstone_with_tudor_box_frame_2_vertical_slab[facing=south,layer=3,waterlogged=false]
conquest:sandstone_with_tudor_box_frame_2_vertical_slab[facing=south,layer=4,waterlogged=true]
conquest:sandstone_with_tudor_box_frame_2_vertical_slab[facing=south,layer=4,waterlogged=false]
conquest:sandstone_with_tudor_box_frame_2_vertical_slab[facing=west,layer=1,waterlogged=true]
conquest:sandstone_with_tudor_box_frame_2_vertical_slab[facing=west,layer=1,waterlogged=false]
conquest:sandstone_with_tudor_box_frame_2_vertical_slab[facing=west,layer=2,waterlogged=true]
conquest:sandstone_with_tudor_box_frame_2_vertical_slab[facing=west,layer=2,waterlogged=false]
conquest:sandstone_with_tudor_box_frame_2_vertical_slab[facing=west,layer=3,waterlogged=true]
conquest:sandstone_with_tudor_box_frame_2_vertical_slab[facing=west,layer=3,waterlogged=false]
conquest:sandstone_with_tudor_box_frame_2_vertical_slab[facing=west,layer=4,waterlogged=true]
conquest:sandstone_with_tudor_box_frame_2_vertical_slab[facing=west,layer=4,waterlogged=false]
conquest:sandstone_with_tudor_box_frame_2_vertical_slab[facing=east,layer=1,waterlogged=true]
conquest:sandstone_with_tudor_box_frame_2_vertical_slab[facing=east,layer=1,waterlogged=false]
conquest:sandstone_with_tudor_box_frame_2_vertical_slab[facing=east,layer=2,waterlogged=true]
conquest:sandstone_with_tudor_box_frame_2_vertical_slab[facing=east,layer=2,waterlogged=false]
conquest:sandstone_with_tudor_box_frame_2_vertical_slab[facing=east,layer=3,waterlogged=true]
conquest:sandstone_with_tudor_box_frame_2_vertical_slab[facing=east,layer=3,waterlogged=false]
conquest:sandstone_with_tudor_box_frame_2_vertical_slab[facing=east,layer=4,waterlogged=true]
conquest:sandstone_with_tudor_box_frame_2_vertical_slab[facing=east,layer=4,waterlogged=false]
conquest:sandstone_with_tudor_cross_frame
conquest:sandstone_with_tudor_cross_frame_vertical_corner[facing=north,layer=1,waterlogged=true]
conquest:sandstone_with_tudor_cross_frame_vertical_corner[facing=north,layer=1,waterlogged=false]
conquest:sandstone_with_tudor_cross_frame_vertical_corner[facing=north,layer=2,waterlogged=true]
conquest:sandstone_with_tudor_cross_frame_vertical_corner[facing=north,layer=2,waterlogged=false]
conquest:sandstone_with_tudor_cross_frame_vertical_corner[facing=north,layer=3,waterlogged=true]
conquest:sandstone_with_tudor_cross_frame_vertical_corner[facing=north,layer=3,waterlogged=false]
conquest:sandstone_with_tudor_cross_frame_vertical_corner[facing=north,layer=4,waterlogged=true]
conquest:sandstone_with_tudor_cross_frame_vertical_corner[facing=north,layer=4,waterlogged=false]
conquest:sandstone_with_tudor_cross_frame_vertical_corner[facing=south,layer=1,waterlogged=true]
conquest:sandstone_with_tudor_cross_frame_vertical_corner[facing=south,layer=1,waterlogged=false]
conquest:sandstone_with_tudor_cross_frame_vertical_corner[facing=south,layer=2,waterlogged=true]
conquest:sandstone_with_tudor_cross_frame_vertical_corner[facing=south,layer=2,waterlogged=false]
conquest:sandstone_with_tudor_cross_frame_vertical_corner[facing=south,layer=3,waterlogged=true]
conquest:sandstone_with_tudor_cross_frame_vertical_corner[facing=south,layer=3,waterlogged=false]
conquest:sandstone_with_tudor_cross_frame_vertical_corner[facing=south,layer=4,waterlogged=true]
conquest:sandstone_with_tudor_cross_frame_vertical_corner[facing=south,layer=4,waterlogged=false]
conquest:sandstone_with_tudor_cross_frame_vertical_corner[facing=west,layer=1,waterlogged=true]
conquest:sandstone_with_tudor_cross_frame_vertical_corner[facing=west,layer=1,waterlogged=false]
conquest:sandstone_with_tudor_cross_frame_vertical_corner[facing=west,layer=2,waterlogged=true]
conquest:sandstone_with_tudor_cross_frame_vertical_corner[facing=west,layer=2,waterlogged=false]
conquest:sandstone_with_tudor_cross_frame_vertical_corner[facing=west,layer=3,waterlogged=true]
conquest:sandstone_with_tudor_cross_frame_vertical_corner[facing=west,layer=3,waterlogged=false]
conquest:sandstone_with_tudor_cross_frame_vertical_corner[facing=west,layer=4,waterlogged=true]
conquest:sandstone_with_tudor_cross_frame_vertical_corner[facing=west,layer=4,waterlogged=false]
conquest:sandstone_with_tudor_cross_frame_vertical_corner[facing=east,layer=1,waterlogged=true]
conquest:sandstone_with_tudor_cross_frame_vertical_corner[facing=east,layer=1,waterlogged=false]
conquest:sandstone_with_tudor_cross_frame_vertical_corner[facing=east,layer=2,waterlogged=true]
conquest:sandstone_with_tudor_cross_frame_vertical_corner[facing=east,layer=2,waterlogged=false]
conquest:sandstone_with_tudor_cross_frame_vertical_corner[facing=east,layer=3,waterlogged=true]
conquest:sandstone_with_tudor_cross_frame_vertical_corner[facing=east,layer=3,waterlogged=false]
conquest:sandstone_with_tudor_cross_frame_vertical_corner[facing=east,layer=4,waterlogged=true]
conquest:sandstone_with_tudor_cross_frame_vertical_corner[facing=east,layer=4,waterlogged=false]
conquest:sandstone_with_tudor_cross_frame_vertical_quarter[facing=north,layer=1,waterlogged=true]
conquest:sandstone_with_tudor_cross_frame_vertical_quarter[facing=north,layer=1,waterlogged=false]
conquest:sandstone_with_tudor_cross_frame_vertical_quarter[facing=north,layer=2,waterlogged=true]
conquest:sandstone_with_tudor_cross_frame_vertical_quarter[facing=north,layer=2,waterlogged=false]
conquest:sandstone_with_tudor_cross_frame_vertical_quarter[facing=north,layer=3,waterlogged=true]
conquest:sandstone_with_tudor_cross_frame_vertical_quarter[facing=north,layer=3,waterlogged=false]
conquest:sandstone_with_tudor_cross_frame_vertical_quarter[facing=north,layer=4,waterlogged=true]
conquest:sandstone_with_tudor_cross_frame_vertical_quarter[facing=north,layer=4,waterlogged=false]
conquest:sandstone_with_tudor_cross_frame_vertical_quarter[facing=south,layer=1,waterlogged=true]
conquest:sandstone_with_tudor_cross_frame_vertical_quarter[facing=south,layer=1,waterlogged=false]
conquest:sandstone_with_tudor_cross_frame_vertical_quarter[facing=south,layer=2,waterlogged=true]
conquest:sandstone_with_tudor_cross_frame_vertical_quarter[facing=south,layer=2,waterlogged=false]
conquest:sandstone_with_tudor_cross_frame_vertical_quarter[facing=south,layer=3,waterlogged=true]
conquest:sandstone_with_tudor_cross_frame_vertical_quarter[facing=south,layer=3,waterlogged=false]
conquest:sandstone_with_tudor_cross_frame_vertical_quarter[facing=south,layer=4,waterlogged=true]
conquest:sandstone_with_tudor_cross_frame_vertical_quarter[facing=south,layer=4,waterlogged=false]
conquest:sandstone_with_tudor_cross_frame_vertical_quarter[facing=west,layer=1,waterlogged=true]
conquest:sandstone_with_tudor_cross_frame_vertical_quarter[facing=west,layer=1,waterlogged=false]
conquest:sandstone_with_tudor_cross_frame_vertical_quarter[facing=west,layer=2,waterlogged=true]
conquest:sandstone_with_tudor_cross_frame_vertical_quarter[facing=west,layer=2,waterlogged=false]
conquest:sandstone_with_tudor_cross_frame_vertical_quarter[facing=west,layer=3,waterlogged=true]
conquest:sandstone_with_tudor_cross_frame_vertical_quarter[facing=west,layer=3,waterlogged=false]
conquest:sandstone_with_tudor_cross_frame_vertical_quarter[facing=west,layer=4,waterlogged=true]
conquest:sandstone_with_tudor_cross_frame_vertical_quarter[facing=west,layer=4,waterlogged=false]
conquest:sandstone_with_tudor_cross_frame_vertical_quarter[facing=east,layer=1,waterlogged=true]
conquest:sandstone_with_tudor_cross_frame_vertical_quarter[facing=east,layer=1,waterlogged=false]
conquest:sandstone_with_tudor_cross_frame_vertical_quarter[facing=east,layer=2,waterlogged=true]
conquest:sandstone_with_tudor_cross_frame_vertical_quarter[facing=east,layer=2,waterlogged=false]
conquest:sandstone_with_tudor_cross_frame_vertical_quarter[facing=east,layer=3,waterlogged=true]
conquest:sandstone_with_tudor_cross_frame_vertical_quarter[facing=east,layer=3,waterlogged=false]
conquest:sandstone_with_tudor_cross_frame_vertical_quarter[facing=east,layer=4,waterlogged=true]
conquest:sandstone_with_tudor_cross_frame_vertical_quarter[facing=east,layer=4,waterlogged=false]
conquest:sandstone_with_tudor_cross_frame_vertical_slab[facing=north,layer=1,waterlogged=true]
conquest:sandstone_with_tudor_cross_frame_vertical_slab[facing=north,layer=1,waterlogged=false]
conquest:sandstone_with_tudor_cross_frame_vertical_slab[facing=north,layer=2,waterlogged=true]
conquest:sandstone_with_tudor_cross_frame_vertical_slab[facing=north,layer=2,waterlogged=false]
conquest:sandstone_with_tudor_cross_frame_vertical_slab[facing=north,layer=3,waterlogged=true]
conquest:sandstone_with_tudor_cross_frame_vertical_slab[facing=north,layer=3,waterlogged=false]
conquest:sandstone_with_tudor_cross_frame_vertical_slab[facing=north,layer=4,waterlogged=true]
conquest:sandstone_with_tudor_cross_frame_vertical_slab[facing=north,layer=4,waterlogged=false]
conquest:sandstone_with_tudor_cross_frame_vertical_slab[facing=south,layer=1,waterlogged=true]
conquest:sandstone_with_tudor_cross_frame_vertical_slab[facing=south,layer=1,waterlogged=false]
conquest:sandstone_with_tudor_cross_frame_vertical_slab[facing=south,layer=2,waterlogged=true]
conquest:sandstone_with_tudor_cross_frame_vertical_slab[facing=south,layer=2,waterlogged=false]
conquest:sandstone_with_tudor_cross_frame_vertical_slab[facing=south,layer=3,waterlogged=true]
conquest:sandstone_with_tudor_cross_frame_vertical_slab[facing=south,layer=3,waterlogged=false]
conquest:sandstone_with_tudor_cross_frame_vertical_slab[facing=south,layer=4,waterlogged=true]
conquest:sandstone_with_tudor_cross_frame_vertical_slab[facing=south,layer=4,waterlogged=false]
conquest:sandstone_with_tudor_cross_frame_vertical_slab[facing=west,layer=1,waterlogged=true]
conquest:sandstone_with_tudor_cross_frame_vertical_slab[facing=west,layer=1,waterlogged=false]
conquest:sandstone_with_tudor_cross_frame_vertical_slab[facing=west,layer=2,waterlogged=true]
conquest:sandstone_with_tudor_cross_frame_vertical_slab[facing=west,layer=2,waterlogged=false]
conquest:sandstone_with_tudor_cross_frame_vertical_slab[facing=west,layer=3,waterlogged=true]
conquest:sandstone_with_tudor_cross_frame_vertical_slab[facing=west,layer=3,waterlogged=false]
conquest:sandstone_with_tudor_cross_frame_vertical_slab[facing=west,layer=4,waterlogged=true]
conquest:sandstone_with_tudor_cross_frame_vertical_slab[facing=west,layer=4,waterlogged=false]
conquest:sandstone_with_tudor_cross_frame_vertical_slab[facing=east,layer=1,waterlogged=true]
conquest:sandstone_with_tudor_cross_frame_vertical_slab[facing=east,layer=1,waterlogged=false]
conquest:sandstone_with_tudor_cross_frame_vertical_slab[facing=east,layer=2,waterlogged=true]
conquest:sandstone_with_tudor_cross_frame_vertical_slab[facing=east,layer=2,waterlogged=false]
conquest:sandstone_with_tudor_cross_frame_vertical_slab[facing=east,layer=3,waterlogged=true]
conquest:sandstone_with_tudor_cross_frame_vertical_slab[facing=east,layer=3,waterlogged=false]
conquest:sandstone_with_tudor_cross_frame_vertical_slab[facing=east,layer=4,waterlogged=true]
conquest:sandstone_with_tudor_cross_frame_vertical_slab[facing=east,layer=4,waterlogged=false]
conquest:sandstone_with_tudor_diagonal_downwards_frame
conquest:sandstone_with_tudor_diagonal_downwards_frame_vertical_corner[facing=north,layer=1,waterlogged=true]
conquest:sandstone_with_tudor_diagonal_downwards_frame_vertical_corner[facing=north,layer=1,waterlogged=false]
conquest:sandstone_with_tudor_diagonal_downwards_frame_vertical_corner[facing=north,layer=2,waterlogged=true]
conquest:sandstone_with_tudor_diagonal_downwards_frame_vertical_corner[facing=north,layer=2,waterlogged=false]
conquest:sandstone_with_tudor_diagonal_downwards_frame_vertical_corner[facing=north,layer=3,waterlogged=true]
conquest:sandstone_with_tudor_diagonal_downwards_frame_vertical_corner[facing=north,layer=3,waterlogged=false]
conquest:sandstone_with_tudor_diagonal_downwards_frame_vertical_corner[facing=north,layer=4,waterlogged=true]
conquest:sandstone_with_tudor_diagonal_downwards_frame_vertical_corner[facing=north,layer=4,waterlogged=false]
conquest:sandstone_with_tudor_diagonal_downwards_frame_vertical_corner[facing=south,layer=1,waterlogged=true]
conquest:sandstone_with_tudor_diagonal_downwards_frame_vertical_corner[facing=south,layer=1,waterlogged=false]
conquest:sandstone_with_tudor_diagonal_downwards_frame_vertical_corner[facing=south,layer=2,waterlogged=true]
conquest:sandstone_with_tudor_diagonal_downwards_frame_vertical_corner[facing=south,layer=2,waterlogged=false]
conquest:sandstone_with_tudor_diagonal_downwards_frame_vertical_corner[facing=south,layer=3,waterlogged=true]
conquest:sandstone_with_tudor_diagonal_downwards_frame_vertical_corner[facing=south,layer=3,waterlogged=false]
conquest:sandstone_with_tudor_diagonal_downwards_frame_vertical_corner[facing=south,layer=4,waterlogged=true]
conquest:sandstone_with_tudor_diagonal_downwards_frame_vertical_corner[facing=south,layer=4,waterlogged=false]
conquest:sandstone_with_tudor_diagonal_downwards_frame_vertical_corner[facing=west,layer=1,waterlogged=true]
conquest:sandstone_with_tudor_diagonal_downwards_frame_vertical_corner[facing=west,layer=1,waterlogged=false]
conquest:sandstone_with_tudor_diagonal_downwards_frame_vertical_corner[facing=west,layer=2,waterlogged=true]
conquest:sandstone_with_tudor_diagonal_downwards_frame_vertical_corner[facing=west,layer=2,waterlogged=false]
conquest:sandstone_with_tudor_diagonal_downwards_frame_vertical_corner[facing=west,layer=3,waterlogged=true]
conquest:sandstone_with_tudor_diagonal_downwards_frame_vertical_corner[facing=west,layer=3,waterlogged=false]
conquest:sandstone_with_tudor_diagonal_downwards_frame_vertical_corner[facing=west,layer=4,waterlogged=true]
conquest:sandstone_with_tudor_diagonal_downwards_frame_vertical_corner[facing=west,layer=4,waterlogged=false]
conquest:sandstone_with_tudor_diagonal_downwards_frame_vertical_corner[facing=east,layer=1,waterlogged=true]
conquest:sandstone_with_tudor_diagonal_downwards_frame_vertical_corner[facing=east,layer=1,waterlogged=false]
conquest:sandstone_with_tudor_diagonal_downwards_frame_vertical_corner[facing=east,layer=2,waterlogged=true]
conquest:sandstone_with_tudor_diagonal_downwards_frame_vertical_corner[facing=east,layer=2,waterlogged=false]
conquest:sandstone_with_tudor_diagonal_downwards_frame_vertical_corner[facing=east,layer=3,waterlogged=true]
conquest:sandstone_with_tudor_diagonal_downwards_frame_vertical_corner[facing=east,layer=3,waterlogged=false]
conquest:sandstone_with_tudor_diagonal_downwards_frame_vertical_corner[facing=east,layer=4,waterlogged=true]
conquest:sandstone_with_tudor_diagonal_downwards_frame_vertical_corner[facing=east,layer=4,waterlogged=false]
conquest:sandstone_with_tudor_diagonal_downwards_frame_vertical_quarter[facing=north,layer=1,waterlogged=true]
conquest:sandstone_with_tudor_diagonal_downwards_frame_vertical_quarter[facing=north,layer=1,waterlogged=false]
conquest:sandstone_with_tudor_diagonal_downwards_frame_vertical_quarter[facing=north,layer=2,waterlogged=true]
conquest:sandstone_with_tudor_diagonal_downwards_frame_vertical_quarter[facing=north,layer=2,waterlogged=false]
conquest:sandstone_with_tudor_diagonal_downwards_frame_vertical_quarter[facing=north,layer=3,waterlogged=true]
conquest:sandstone_with_tudor_diagonal_downwards_frame_vertical_quarter[facing=north,layer=3,waterlogged=false]
conquest:sandstone_with_tudor_diagonal_downwards_frame_vertical_quarter[facing=north,layer=4,waterlogged=true]
conquest:sandstone_with_tudor_diagonal_downwards_frame_vertical_quarter[facing=north,layer=4,waterlogged=false]
conquest:sandstone_with_tudor_diagonal_downwards_frame_vertical_quarter[facing=south,layer=1,waterlogged=true]
conquest:sandstone_with_tudor_diagonal_downwards_frame_vertical_quarter[facing=south,layer=1,waterlogged=false]
conquest:sandstone_with_tudor_diagonal_downwards_frame_vertical_quarter[facing=south,layer=2,waterlogged=true]
conquest:sandstone_with_tudor_diagonal_downwards_frame_vertical_quarter[facing=south,layer=2,waterlogged=false]
conquest:sandstone_with_tudor_diagonal_downwards_frame_vertical_quarter[facing=south,layer=3,waterlogged=true]
conquest:sandstone_with_tudor_diagonal_downwards_frame_vertical_quarter[facing=south,layer=3,waterlogged=false]
conquest:sandstone_with_tudor_diagonal_downwards_frame_vertical_quarter[facing=south,layer=4,waterlogged=true]
conquest:sandstone_with_tudor_diagonal_downwards_frame_vertical_quarter[facing=south,layer=4,waterlogged=false]
conquest:sandstone_with_tudor_diagonal_downwards_frame_vertical_quarter[facing=west,layer=1,waterlogged=true]
conquest:sandstone_with_tudor_diagonal_downwards_frame_vertical_quarter[facing=west,layer=1,waterlogged=false]
conquest:sandstone_with_tudor_diagonal_downwards_frame_vertical_quarter[facing=west,layer=2,waterlogged=true]
conquest:sandstone_with_tudor_diagonal_downwards_frame_vertical_quarter[facing=west,layer=2,waterlogged=false]
conquest:sandstone_with_tudor_diagonal_downwards_frame_vertical_quarter[facing=west,layer=3,waterlogged=true]
conquest:sandstone_with_tudor_diagonal_downwards_frame_vertical_quarter[facing=west,layer=3,waterlogged=false]
conquest:sandstone_with_tudor_diagonal_downwards_frame_vertical_quarter[facing=west,layer=4,waterlogged=true]
conquest:sandstone_with_tudor_diagonal_downwards_frame_vertical_quarter[facing=west,layer=4,waterlogged=false]
conquest:sandstone_with_tudor_diagonal_downwards_frame_vertical_quarter[facing=east,layer=1,waterlogged=true]
conquest:sandstone_with_tudor_diagonal_downwards_frame_vertical_quarter[facing=east,layer=1,waterlogged=false]
conquest:sandstone_with_tudor_diagonal_downwards_frame_vertical_quarter[facing=east,layer=2,waterlogged=true]
conquest:sandstone_with_tudor_diagonal_downwards_frame_vertical_quarter[facing=east,layer=2,waterlogged=false]
conquest:sandstone_with_tudor_diagonal_downwards_frame_vertical_quarter[facing=east,layer=3,waterlogged=true]
conquest:sandstone_with_tudor_diagonal_downwards_frame_vertical_quarter[facing=east,layer=3,waterlogged=false]
conquest:sandstone_with_tudor_diagonal_downwards_frame_vertical_quarter[facing=east,layer=4,waterlogged=true]
conquest:sandstone_with_tudor_diagonal_downwards_frame_vertical_quarter[facing=east,layer=4,waterlogged=false]
conquest:sandstone_with_tudor_diagonal_downwards_frame_vertical_slab[facing=north,layer=1,waterlogged=true]
conquest:sandstone_with_tudor_diagonal_downwards_frame_vertical_slab[facing=north,layer=1,waterlogged=false]
conquest:sandstone_with_tudor_diagonal_downwards_frame_vertical_slab[facing=north,layer=2,waterlogged=true]
conquest:sandstone_with_tudor_diagonal_downwards_frame_vertical_slab[facing=north,layer=2,waterlogged=false]
conquest:sandstone_with_tudor_diagonal_downwards_frame_vertical_slab[facing=north,layer=3,waterlogged=true]
conquest:sandstone_with_tudor_diagonal_downwards_frame_vertical_slab[facing=north,layer=3,waterlogged=false]
conquest:sandstone_with_tudor_diagonal_downwards_frame_vertical_slab[facing=north,layer=4,waterlogged=true]
conquest:sandstone_with_tudor_diagonal_downwards_frame_vertical_slab[facing=north,layer=4,waterlogged=false]
conquest:sandstone_with_tudor_diagonal_downwards_frame_vertical_slab[facing=south,layer=1,waterlogged=true]
conquest:sandstone_with_tudor_diagonal_downwards_frame_vertical_slab[facing=south,layer=1,waterlogged=false]
conquest:sandstone_with_tudor_diagonal_downwards_frame_vertical_slab[facing=south,layer=2,waterlogged=true]
conquest:sandstone_with_tudor_diagonal_downwards_frame_vertical_slab[facing=south,layer=2,waterlogged=false]
conquest:sandstone_with_tudor_diagonal_downwards_frame_vertical_slab[facing=south,layer=3,waterlogged=true]
conquest:sandstone_with_tudor_diagonal_downwards_frame_vertical_slab[facing=south,layer=3,waterlogged=false]
conquest:sandstone_with_tudor_diagonal_downwards_frame_vertical_slab[facing=south,layer=4,waterlogged=true]
conquest:sandstone_with_tudor_diagonal_downwards_frame_vertical_slab[facing=south,layer=4,waterlogged=false]
conquest:sandstone_with_tudor_diagonal_downwards_frame_vertical_slab[facing=west,layer=1,waterlogged=true]
conquest:sandstone_with_tudor_diagonal_downwards_frame_vertical_slab[facing=west,layer=1,waterlogged=false]
conquest:sandstone_with_tudor_diagonal_downwards_frame_vertical_slab[facing=west,layer=2,waterlogged=true]
conquest:sandstone_with_tudor_diagonal_downwards_frame_vertical_slab[facing=west,layer=2,waterlogged=false]
conquest:sandstone_with_tudor_diagonal_downwards_frame_vertical_slab[facing=west,layer=3,waterlogged=true]
conquest:sandstone_with_tudor_diagonal_downwards_frame_vertical_slab[facing=west,layer=3,waterlogged=false]
conquest:sandstone_with_tudor_diagonal_downwards_frame_vertical_slab[facing=west,layer=4,waterlogged=true]
conquest:sandstone_with_tudor_diagonal_downwards_frame_vertical_slab[facing=west,layer=4,waterlogged=false]
conquest:sandstone_with_tudor_diagonal_downwards_frame_vertical_slab[facing=east,layer=1,waterlogged=true]
conquest:sandstone_with_tudor_diagonal_downwards_frame_vertical_slab[facing=east,layer=1,waterlogged=false]
conquest:sandstone_with_tudor_diagonal_downwards_frame_vertical_slab[facing=east,layer=2,waterlogged=true]
conquest:sandstone_with_tudor_diagonal_downwards_frame_vertical_slab[facing=east,layer=2,waterlogged=false]
conquest:sandstone_with_tudor_diagonal_downwards_frame_vertical_slab[facing=east,layer=3,waterlogged=true]
conquest:sandstone_with_tudor_diagonal_downwards_frame_vertical_slab[facing=east,layer=3,waterlogged=false]
conquest:sandstone_with_tudor_diagonal_downwards_frame_vertical_slab[facing=east,layer=4,waterlogged=true]
conquest:sandstone_with_tudor_diagonal_downwards_frame_vertical_slab[facing=east,layer=4,waterlogged=false]
conquest:sandstone_with_tudor_diagonal_frame_1
conquest:sandstone_with_tudor_diagonal_frame_1_vertical_corner[facing=north,layer=1,waterlogged=true]
conquest:sandstone_with_tudor_diagonal_frame_1_vertical_corner[facing=north,layer=1,waterlogged=false]
conquest:sandstone_with_tudor_diagonal_frame_1_vertical_corner[facing=north,layer=2,waterlogged=true]
conquest:sandstone_with_tudor_diagonal_frame_1_vertical_corner[facing=north,layer=2,waterlogged=false]
conquest:sandstone_with_tudor_diagonal_frame_1_vertical_corner[facing=north,layer=3,waterlogged=true]
conquest:sandstone_with_tudor_diagonal_frame_1_vertical_corner[facing=north,layer=3,waterlogged=false]
conquest:sandstone_with_tudor_diagonal_frame_1_vertical_corner[facing=south,layer=1,waterlogged=true]
conquest:sandstone_with_tudor_diagonal_frame_1_vertical_corner[facing=south,layer=1,waterlogged=false]
conquest:sandstone_with_tudor_diagonal_frame_1_vertical_corner[facing=south,layer=2,waterlogged=true]
conquest:sandstone_with_tudor_diagonal_frame_1_vertical_corner[facing=south,layer=2,waterlogged=false]
conquest:sandstone_with_tudor_diagonal_frame_1_vertical_corner[facing=south,layer=3,waterlogged=true]
conquest:sandstone_with_tudor_diagonal_frame_1_vertical_corner[facing=south,layer=3,waterlogged=false]
conquest:sandstone_with_tudor_diagonal_frame_1_vertical_corner[facing=west,layer=1,waterlogged=true]
conquest:sandstone_with_tudor_diagonal_frame_1_vertical_corner[facing=west,layer=1,waterlogged=false]
conquest:sandstone_with_tudor_diagonal_frame_1_vertical_corner[facing=west,layer=2,waterlogged=true]
conquest:sandstone_with_tudor_diagonal_frame_1_vertical_corner[facing=west,layer=2,waterlogged=false]
conquest:sandstone_with_tudor_diagonal_frame_1_vertical_corner[facing=west,layer=3,waterlogged=true]
conquest:sandstone_with_tudor_diagonal_frame_1_vertical_corner[facing=west,layer=3,waterlogged=false]
conquest:sandstone_with_tudor_diagonal_frame_1_vertical_corner[facing=east,layer=1,waterlogged=true]
conquest:sandstone_with_tudor_diagonal_frame_1_vertical_corner[facing=east,layer=1,waterlogged=false]
conquest:sandstone_with_tudor_diagonal_frame_1_vertical_corner[facing=east,layer=2,waterlogged=true]
conquest:sandstone_with_tudor_diagonal_frame_1_vertical_corner[facing=east,layer=2,waterlogged=false]
conquest:sandstone_with_tudor_diagonal_frame_1_vertical_corner[facing=east,layer=3,waterlogged=true]
conquest:sandstone_with_tudor_diagonal_frame_1_vertical_corner[facing=east,layer=3,waterlogged=false]
conquest:sandstone_with_tudor_diagonal_frame_1_vertical_quarter[facing=north,layer=1,waterlogged=true]
conquest:sandstone_with_tudor_diagonal_frame_1_vertical_quarter[facing=north,layer=1,waterlogged=false]
conquest:sandstone_with_tudor_diagonal_frame_1_vertical_quarter[facing=north,layer=2,waterlogged=true]
conquest:sandstone_with_tudor_diagonal_frame_1_vertical_quarter[facing=north,layer=2,waterlogged=false]
conquest:sandstone_with_tudor_diagonal_frame_1_vertical_quarter[facing=north,layer=3,waterlogged=true]
conquest:sandstone_with_tudor_diagonal_frame_1_vertical_quarter[facing=north,layer=3,waterlogged=false]
conquest:sandstone_with_tudor_diagonal_frame_1_vertical_quarter[facing=south,layer=1,waterlogged=true]
conquest:sandstone_with_tudor_diagonal_frame_1_vertical_quarter[facing=south,layer=1,waterlogged=false]
conquest:sandstone_with_tudor_diagonal_frame_1_vertical_quarter[facing=south,layer=2,waterlogged=true]
conquest:sandstone_with_tudor_diagonal_frame_1_vertical_quarter[facing=south,layer=2,waterlogged=false]
conquest:sandstone_with_tudor_diagonal_frame_1_vertical_quarter[facing=south,layer=3,waterlogged=true]
conquest:sandstone_with_tudor_diagonal_frame_1_vertical_quarter[facing=south,layer=3,waterlogged=false]
conquest:sandstone_with_tudor_diagonal_frame_1_vertical_quarter[facing=west,layer=1,waterlogged=true]
conquest:sandstone_with_tudor_diagonal_frame_1_vertical_quarter[facing=west,layer=1,waterlogged=false]
conquest:sandstone_with_tudor_diagonal_frame_1_vertical_quarter[facing=west,layer=2,waterlogged=true]
conquest:sandstone_with_tudor_diagonal_frame_1_vertical_quarter[facing=west,layer=2,waterlogged=false]
conquest:sandstone_with_tudor_diagonal_frame_1_vertical_quarter[facing=west,layer=3,waterlogged=true]
conquest:sandstone_with_tudor_diagonal_frame_1_vertical_quarter[facing=west,layer=3,waterlogged=false]
conquest:sandstone_with_tudor_diagonal_frame_1_vertical_quarter[facing=east,layer=1,waterlogged=true]
conquest:sandstone_with_tudor_diagonal_frame_1_vertical_quarter[facing=east,layer=1,waterlogged=false]
conquest:sandstone_with_tudor_diagonal_frame_1_vertical_quarter[facing=east,layer=2,waterlogged=true]
conquest:sandstone_with_tudor_diagonal_frame_1_vertical_quarter[facing=east,layer=2,waterlogged=false]
conquest:sandstone_with_tudor_diagonal_frame_1_vertical_quarter[facing=east,layer=3,waterlogged=true]
conquest:sandstone_with_tudor_diagonal_frame_1_vertical_quarter[facing=east,layer=3,waterlogged=false]
conquest:sandstone_with_tudor_diagonal_frame_1_vertical_slab[facing=north,layer=1,waterlogged=true]
conquest:sandstone_with_tudor_diagonal_frame_1_vertical_slab[facing=north,layer=1,waterlogged=false]
conquest:sandstone_with_tudor_diagonal_frame_1_vertical_slab[facing=north,layer=2,waterlogged=true]
conquest:sandstone_with_tudor_diagonal_frame_1_vertical_slab[facing=north,layer=2,waterlogged=false]
conquest:sandstone_with_tudor_diagonal_frame_1_vertical_slab[facing=north,layer=3,waterlogged=true]
conquest:sandstone_with_tudor_diagonal_frame_1_vertical_slab[facing=north,layer=3,waterlogged=false]
conquest:sandstone_with_tudor_diagonal_frame_1_vertical_slab[facing=south,layer=1,waterlogged=true]
conquest:sandstone_with_tudor_diagonal_frame_1_vertical_slab[facing=south,layer=1,waterlogged=false]
conquest:sandstone_with_tudor_diagonal_frame_1_vertical_slab[facing=south,layer=2,waterlogged=true]
conquest:sandstone_with_tudor_diagonal_frame_1_vertical_slab[facing=south,layer=2,waterlogged=false]
conquest:sandstone_with_tudor_diagonal_frame_1_vertical_slab[facing=south,layer=3,waterlogged=true]
conquest:sandstone_with_tudor_diagonal_frame_1_vertical_slab[facing=south,layer=3,waterlogged=false]
conquest:sandstone_with_tudor_diagonal_frame_1_vertical_slab[facing=west,layer=1,waterlogged=true]
conquest:sandstone_with_tudor_diagonal_frame_1_vertical_slab[facing=west,layer=1,waterlogged=false]
conquest:sandstone_with_tudor_diagonal_frame_1_vertical_slab[facing=west,layer=2,waterlogged=true]
conquest:sandstone_with_tudor_diagonal_frame_1_vertical_slab[facing=west,layer=2,waterlogged=false]
conquest:sandstone_with_tudor_diagonal_frame_1_vertical_slab[facing=west,layer=3,waterlogged=true]
conquest:sandstone_with_tudor_diagonal_frame_1_vertical_slab[facing=west,layer=3,waterlogged=false]
conquest:sandstone_with_tudor_diagonal_frame_1_vertical_slab[facing=east,layer=1,waterlogged=true]
conquest:sandstone_with_tudor_diagonal_frame_1_vertical_slab[facing=east,layer=1,waterlogged=false]
conquest:sandstone_with_tudor_diagonal_frame_1_vertical_slab[facing=east,layer=2,waterlogged=true]
conquest:sandstone_with_tudor_diagonal_frame_1_vertical_slab[facing=east,layer=2,waterlogged=false]
conquest:sandstone_with_tudor_diagonal_frame_1_vertical_slab[facing=east,layer=3,waterlogged=true]
conquest:sandstone_with_tudor_diagonal_frame_1_vertical_slab[facing=east,layer=3,waterlogged=false]
conquest:sandstone_with_tudor_diagonal_frame_2
conquest:sandstone_with_tudor_diagonal_frame_2_vertical_corner[facing=north,layer=1,waterlogged=true]
conquest:sandstone_with_tudor_diagonal_frame_2_vertical_corner[facing=north,layer=1,waterlogged=false]
conquest:sandstone_with_tudor_diagonal_frame_2_vertical_corner[facing=north,layer=2,waterlogged=true]
conquest:sandstone_with_tudor_diagonal_frame_2_vertical_corner[facing=north,layer=2,waterlogged=false]
conquest:sandstone_with_tudor_diagonal_frame_2_vertical_corner[facing=north,layer=3,waterlogged=true]
conquest:sandstone_with_tudor_diagonal_frame_2_vertical_corner[facing=north,layer=3,waterlogged=false]
conquest:sandstone_with_tudor_diagonal_frame_2_vertical_corner[facing=south,layer=1,waterlogged=true]
conquest:sandstone_with_tudor_diagonal_frame_2_vertical_corner[facing=south,layer=1,waterlogged=false]
conquest:sandstone_with_tudor_diagonal_frame_2_vertical_corner[facing=south,layer=2,waterlogged=true]
conquest:sandstone_with_tudor_diagonal_frame_2_vertical_corner[facing=south,layer=2,waterlogged=false]
conquest:sandstone_with_tudor_diagonal_frame_2_vertical_corner[facing=south,layer=3,waterlogged=true]
conquest:sandstone_with_tudor_diagonal_frame_2_vertical_corner[facing=south,layer=3,waterlogged=false]
conquest:sandstone_with_tudor_diagonal_frame_2_vertical_corner[facing=west,layer=1,waterlogged=true]
conquest:sandstone_with_tudor_diagonal_frame_2_vertical_corner[facing=west,layer=1,waterlogged=false]
conquest:sandstone_with_tudor_diagonal_frame_2_vertical_corner[facing=west,layer=2,waterlogged=true]
conquest:sandstone_with_tudor_diagonal_frame_2_vertical_corner[facing=west,layer=2,waterlogged=false]
conquest:sandstone_with_tudor_diagonal_frame_2_vertical_corner[facing=west,layer=3,waterlogged=true]
conquest:sandstone_with_tudor_diagonal_frame_2_vertical_corner[facing=west,layer=3,waterlogged=false]
conquest:sandstone_with_tudor_diagonal_frame_2_vertical_corner[facing=east,layer=1,waterlogged=true]
conquest:sandstone_with_tudor_diagonal_frame_2_vertical_corner[facing=east,layer=1,waterlogged=false]
conquest:sandstone_with_tudor_diagonal_frame_2_vertical_corner[facing=east,layer=2,waterlogged=true]
conquest:sandstone_with_tudor_diagonal_frame_2_vertical_corner[facing=east,layer=2,waterlogged=false]
conquest:sandstone_with_tudor_diagonal_frame_2_vertical_corner[facing=east,layer=3,waterlogged=true]
conquest:sandstone_with_tudor_diagonal_frame_2_vertical_corner[facing=east,layer=3,waterlogged=false]
conquest:sandstone_with_tudor_diagonal_frame_2_vertical_quarter[facing=north,layer=1,waterlogged=true]
conquest:sandstone_with_tudor_diagonal_frame_2_vertical_quarter[facing=north,layer=1,waterlogged=false]
conquest:sandstone_with_tudor_diagonal_frame_2_vertical_quarter[facing=north,layer=2,waterlogged=true]
conquest:sandstone_with_tudor_diagonal_frame_2_vertical_quarter[facing=north,layer=2,waterlogged=false]
conquest:sandstone_with_tudor_diagonal_frame_2_vertical_quarter[facing=north,layer=3,waterlogged=true]
conquest:sandstone_with_tudor_diagonal_frame_2_vertical_quarter[facing=north,layer=3,waterlogged=false]
conquest:sandstone_with_tudor_diagonal_frame_2_vertical_quarter[facing=south,layer=1,waterlogged=true]
conquest:sandstone_with_tudor_diagonal_frame_2_vertical_quarter[facing=south,layer=1,waterlogged=false]
conquest:sandstone_with_tudor_diagonal_frame_2_vertical_quarter[facing=south,layer=2,waterlogged=true]
conquest:sandstone_with_tudor_diagonal_frame_2_vertical_quarter[facing=south,layer=2,waterlogged=false]
conquest:sandstone_with_tudor_diagonal_frame_2_vertical_quarter[facing=south,layer=3,waterlogged=true]
conquest:sandstone_with_tudor_diagonal_frame_2_vertical_quarter[facing=south,layer=3,waterlogged=false]
conquest:sandstone_with_tudor_diagonal_frame_2_vertical_quarter[facing=west,layer=1,waterlogged=true]
conquest:sandstone_with_tudor_diagonal_frame_2_vertical_quarter[facing=west,layer=1,waterlogged=false]
conquest:sandstone_with_tudor_diagonal_frame_2_vertical_quarter[facing=west,layer=2,waterlogged=true]
conquest:sandstone_with_tudor_diagonal_frame_2_vertical_quarter[facing=west,layer=2,waterlogged=false]
conquest:sandstone_with_tudor_diagonal_frame_2_vertical_quarter[facing=west,layer=3,waterlogged=true]
conquest:sandstone_with_tudor_diagonal_frame_2_vertical_quarter[facing=west,layer=3,waterlogged=false]
conquest:sandstone_with_tudor_diagonal_frame_2_vertical_quarter[facing=east,layer=1,waterlogged=true]
conquest:sandstone_with_tudor_diagonal_frame_2_vertical_quarter[facing=east,layer=1,waterlogged=false]
conquest:sandstone_with_tudor_diagonal_frame_2_vertical_quarter[facing=east,layer=2,waterlogged=true]
conquest:sandstone_with_tudor_diagonal_frame_2_vertical_quarter[facing=east,layer=2,waterlogged=false]
conquest:sandstone_with_tudor_diagonal_frame_2_vertical_quarter[facing=east,layer=3,waterlogged=true]
conquest:sandstone_with_tudor_diagonal_frame_2_vertical_quarter[facing=east,layer=3,waterlogged=false]
conquest:sandstone_with_tudor_diagonal_frame_2_vertical_slab[facing=north,layer=1,waterlogged=true]
conquest:sandstone_with_tudor_diagonal_frame_2_vertical_slab[facing=north,layer=1,waterlogged=false]
conquest:sandstone_with_tudor_diagonal_frame_2_vertical_slab[facing=north,layer=2,waterlogged=true]
conquest:sandstone_with_tudor_diagonal_frame_2_vertical_slab[facing=north,layer=2,waterlogged=false]
conquest:sandstone_with_tudor_diagonal_frame_2_vertical_slab[facing=north,layer=3,waterlogged=true]
conquest:sandstone_with_tudor_diagonal_frame_2_vertical_slab[facing=north,layer=3,waterlogged=false]
conquest:sandstone_with_tudor_diagonal_frame_2_vertical_slab[facing=south,layer=1,waterlogged=true]
conquest:sandstone_with_tudor_diagonal_frame_2_vertical_slab[facing=south,layer=1,waterlogged=false]
conquest:sandstone_with_tudor_diagonal_frame_2_vertical_slab[facing=south,layer=2,waterlogged=true]
conquest:sandstone_with_tudor_diagonal_frame_2_vertical_slab[facing=south,layer=2,waterlogged=false]
conquest:sandstone_with_tudor_diagonal_frame_2_vertical_slab[facing=south,layer=3,waterlogged=true]
conquest:sandstone_with_tudor_diagonal_frame_2_vertical_slab[facing=south,layer=3,waterlogged=false]
conquest:sandstone_with_tudor_diagonal_frame_2_vertical_slab[facing=west,layer=1,waterlogged=true]
conquest:sandstone_with_tudor_diagonal_frame_2_vertical_slab[facing=west,layer=1,waterlogged=false]
conquest:sandstone_with_tudor_diagonal_frame_2_vertical_slab[facing=west,layer=2,waterlogged=true]
conquest:sandstone_with_tudor_diagonal_frame_2_vertical_slab[facing=west,layer=2,waterlogged=false]
conquest:sandstone_with_tudor_diagonal_frame_2_vertical_slab[facing=west,layer=3,waterlogged=true]
conquest:sandstone_with_tudor_diagonal_frame_2_vertical_slab[facing=west,layer=3,waterlogged=false]
conquest:sandstone_with_tudor_diagonal_frame_2_vertical_slab[facing=east,layer=1,waterlogged=true]
conquest:sandstone_with_tudor_diagonal_frame_2_vertical_slab[facing=east,layer=1,waterlogged=false]
conquest:sandstone_with_tudor_diagonal_frame_2_vertical_slab[facing=east,layer=2,waterlogged=true]
conquest:sandstone_with_tudor_diagonal_frame_2_vertical_slab[facing=east,layer=2,waterlogged=false]
conquest:sandstone_with_tudor_diagonal_frame_2_vertical_slab[facing=east,layer=3,waterlogged=true]
conquest:sandstone_with_tudor_diagonal_frame_2_vertical_slab[facing=east,layer=3,waterlogged=false]
conquest:sandstone_with_tudor_diagonal_upwards_frame
conquest:sandstone_with_tudor_diagonal_upwards_frame_vertical_corner[facing=north,layer=1,waterlogged=true]
conquest:sandstone_with_tudor_diagonal_upwards_frame_vertical_corner[facing=north,layer=1,waterlogged=false]
conquest:sandstone_with_tudor_diagonal_upwards_frame_vertical_corner[facing=north,layer=2,waterlogged=true]
conquest:sandstone_with_tudor_diagonal_upwards_frame_vertical_corner[facing=north,layer=2,waterlogged=false]
conquest:sandstone_with_tudor_diagonal_upwards_frame_vertical_corner[facing=north,layer=3,waterlogged=true]
conquest:sandstone_with_tudor_diagonal_upwards_frame_vertical_corner[facing=north,layer=3,waterlogged=false]
conquest:sandstone_with_tudor_diagonal_upwards_frame_vertical_corner[facing=north,layer=4,waterlogged=true]
conquest:sandstone_with_tudor_diagonal_upwards_frame_vertical_corner[facing=north,layer=4,waterlogged=false]
conquest:sandstone_with_tudor_diagonal_upwards_frame_vertical_corner[facing=south,layer=1,waterlogged=true]
conquest:sandstone_with_tudor_diagonal_upwards_frame_vertical_corner[facing=south,layer=1,waterlogged=false]
conquest:sandstone_with_tudor_diagonal_upwards_frame_vertical_corner[facing=south,layer=2,waterlogged=true]
conquest:sandstone_with_tudor_diagonal_upwards_frame_vertical_corner[facing=south,layer=2,waterlogged=false]
conquest:sandstone_with_tudor_diagonal_upwards_frame_vertical_corner[facing=south,layer=3,waterlogged=true]
conquest:sandstone_with_tudor_diagonal_upwards_frame_vertical_corner[facing=south,layer=3,waterlogged=false]
conquest:sandstone_with_tudor_diagonal_upwards_frame_vertical_corner[facing=south,layer=4,waterlogged=true]
conquest:sandstone_with_tudor_diagonal_upwards_frame_vertical_corner[facing=south,layer=4,waterlogged=false]
conquest:sandstone_with_tudor_diagonal_upwards_frame_vertical_corner[facing=west,layer=1,waterlogged=true]
conquest:sandstone_with_tudor_diagonal_upwards_frame_vertical_corner[facing=west,layer=1,waterlogged=false]
conquest:sandstone_with_tudor_diagonal_upwards_frame_vertical_corner[facing=west,layer=2,waterlogged=true]
conquest:sandstone_with_tudor_diagonal_upwards_frame_vertical_corner[facing=west,layer=2,waterlogged=false]
conquest:sandstone_with_tudor_diagonal_upwards_frame_vertical_corner[facing=west,layer=3,waterlogged=true]
conquest:sandstone_with_tudor_diagonal_upwards_frame_vertical_corner[facing=west,layer=3,waterlogged=false]
conquest:sandstone_with_tudor_diagonal_upwards_frame_vertical_corner[facing=west,layer=4,waterlogged=true]
conquest:sandstone_with_tudor_diagonal_upwards_frame_vertical_corner[facing=west,layer=4,waterlogged=false]
conquest:sandstone_with_tudor_diagonal_upwards_frame_vertical_corner[facing=east,layer=1,waterlogged=true]
conquest:sandstone_with_tudor_diagonal_upwards_frame_vertical_corner[facing=east,layer=1,waterlogged=false]
conquest:sandstone_with_tudor_diagonal_upwards_frame_vertical_corner[facing=east,layer=2,waterlogged=true]
conquest:sandstone_with_tudor_diagonal_upwards_frame_vertical_corner[facing=east,layer=2,waterlogged=false]
conquest:sandstone_with_tudor_diagonal_upwards_frame_vertical_corner[facing=east,layer=3,waterlogged=true]
conquest:sandstone_with_tudor_diagonal_upwards_frame_vertical_corner[facing=east,layer=3,waterlogged=false]
conquest:sandstone_with_tudor_diagonal_upwards_frame_vertical_corner[facing=east,layer=4,waterlogged=true]
conquest:sandstone_with_tudor_diagonal_upwards_frame_vertical_corner[facing=east,layer=4,waterlogged=false]
conquest:sandstone_with_tudor_diagonal_upwards_frame_vertical_quarter[facing=north,layer=1,waterlogged=true]
conquest:sandstone_with_tudor_diagonal_upwards_frame_vertical_quarter[facing=north,layer=1,waterlogged=false]
conquest:sandstone_with_tudor_diagonal_upwards_frame_vertical_quarter[facing=north,layer=2,waterlogged=true]
conquest:sandstone_with_tudor_diagonal_upwards_frame_vertical_quarter[facing=north,layer=2,waterlogged=false]
conquest:sandstone_with_tudor_diagonal_upwards_frame_vertical_quarter[facing=north,layer=3,waterlogged=true]
conquest:sandstone_with_tudor_diagonal_upwards_frame_vertical_quarter[facing=north,layer=3,waterlogged=false]
conquest:sandstone_with_tudor_diagonal_upwards_frame_vertical_quarter[facing=north,layer=4,waterlogged=true]
conquest:sandstone_with_tudor_diagonal_upwards_frame_vertical_quarter[facing=north,layer=4,waterlogged=false]
conquest:sandstone_with_tudor_diagonal_upwards_frame_vertical_quarter[facing=south,layer=1,waterlogged=true]
conquest:sandstone_with_tudor_diagonal_upwards_frame_vertical_quarter[facing=south,layer=1,waterlogged=false]
conquest:sandstone_with_tudor_diagonal_upwards_frame_vertical_quarter[facing=south,layer=2,waterlogged=true]
conquest:sandstone_with_tudor_diagonal_upwards_frame_vertical_quarter[facing=south,layer=2,waterlogged=false]
conquest:sandstone_with_tudor_diagonal_upwards_frame_vertical_quarter[facing=south,layer=3,waterlogged=true]
conquest:sandstone_with_tudor_diagonal_upwards_frame_vertical_quarter[facing=south,layer=3,waterlogged=false]
conquest:sandstone_with_tudor_diagonal_upwards_frame_vertical_quarter[facing=south,layer=4,waterlogged=true]
conquest:sandstone_with_tudor_diagonal_upwards_frame_vertical_quarter[facing=south,layer=4,waterlogged=false]
conquest:sandstone_with_tudor_diagonal_upwards_frame_vertical_quarter[facing=west,layer=1,waterlogged=true]
conquest:sandstone_with_tudor_diagonal_upwards_frame_vertical_quarter[facing=west,layer=1,waterlogged=false]
conquest:sandstone_with_tudor_diagonal_upwards_frame_vertical_quarter[facing=west,layer=2,waterlogged=true]
conquest:sandstone_with_tudor_diagonal_upwards_frame_vertical_quarter[facing=west,layer=2,waterlogged=false]
conquest:sandstone_with_tudor_diagonal_upwards_frame_vertical_quarter[facing=west,layer=3,waterlogged=true]
conquest:sandstone_with_tudor_diagonal_upwards_frame_vertical_quarter[facing=west,layer=3,waterlogged=false]
conquest:sandstone_with_tudor_diagonal_upwards_frame_vertical_quarter[facing=west,layer=4,waterlogged=true]
conquest:sandstone_with_tudor_diagonal_upwards_frame_vertical_quarter[facing=west,layer=4,waterlogged=false]
conquest:sandstone_with_tudor_diagonal_upwards_frame_vertical_quarter[facing=east,layer=1,waterlogged=true]
conquest:sandstone_with_tudor_diagonal_upwards_frame_vertical_quarter[facing=east,layer=1,waterlogged=false]
conquest:sandstone_with_tudor_diagonal_upwards_frame_vertical_quarter[facing=east,layer=2,waterlogged=true]
conquest:sandstone_with_tudor_diagonal_upwards_frame_vertical_quarter[facing=east,layer=2,waterlogged=false]
conquest:sandstone_with_tudor_diagonal_upwards_frame_vertical_quarter[facing=east,layer=3,waterlogged=true]
conquest:sandstone_with_tudor_diagonal_upwards_frame_vertical_quarter[facing=east,layer=3,waterlogged=false]
conquest:sandstone_with_tudor_diagonal_upwards_frame_vertical_quarter[facing=east,layer=4,waterlogged=true]
conquest:sandstone_with_tudor_diagonal_upwards_frame_vertical_quarter[facing=east,layer=4,waterlogged=false]
conquest:sandstone_with_tudor_diagonal_upwards_frame_vertical_slab[facing=north,layer=1,waterlogged=true]
conquest:sandstone_with_tudor_diagonal_upwards_frame_vertical_slab[facing=north,layer=1,waterlogged=false]
conquest:sandstone_with_tudor_diagonal_upwards_frame_vertical_slab[facing=north,layer=2,waterlogged=true]
conquest:sandstone_with_tudor_diagonal_upwards_frame_vertical_slab[facing=north,layer=2,waterlogged=false]
conquest:sandstone_with_tudor_diagonal_upwards_frame_vertical_slab[facing=north,layer=3,waterlogged=true]
conquest:sandstone_with_tudor_diagonal_upwards_frame_vertical_slab[facing=north,layer=3,waterlogged=false]
conquest:sandstone_with_tudor_diagonal_upwards_frame_vertical_slab[facing=north,layer=4,waterlogged=true]
conquest:sandstone_with_tudor_diagonal_upwards_frame_vertical_slab[facing=north,layer=4,waterlogged=false]
conquest:sandstone_with_tudor_diagonal_upwards_frame_vertical_slab[facing=south,layer=1,waterlogged=true]
conquest:sandstone_with_tudor_diagonal_upwards_frame_vertical_slab[facing=south,layer=1,waterlogged=false]
conquest:sandstone_with_tudor_diagonal_upwards_frame_vertical_slab[facing=south,layer=2,waterlogged=true]
conquest:sandstone_with_tudor_diagonal_upwards_frame_vertical_slab[facing=south,layer=2,waterlogged=false]
conquest:sandstone_with_tudor_diagonal_upwards_frame_vertical_slab[facing=south,layer=3,waterlogged=true]
conquest:sandstone_with_tudor_diagonal_upwards_frame_vertical_slab[facing=south,layer=3,waterlogged=false]
conquest:sandstone_with_tudor_diagonal_upwards_frame_vertical_slab[facing=south,layer=4,waterlogged=true]
conquest:sandstone_with_tudor_diagonal_upwards_frame_vertical_slab[facing=south,layer=4,waterlogged=false]
conquest:sandstone_with_tudor_diagonal_upwards_frame_vertical_slab[facing=west,layer=1,waterlogged=true]
conquest:sandstone_with_tudor_diagonal_upwards_frame_vertical_slab[facing=west,layer=1,waterlogged=false]
conquest:sandstone_with_tudor_diagonal_upwards_frame_vertical_slab[facing=west,layer=2,waterlogged=true]
conquest:sandstone_with_tudor_diagonal_upwards_frame_vertical_slab[facing=west,layer=2,waterlogged=false]
conquest:sandstone_with_tudor_diagonal_upwards_frame_vertical_slab[facing=west,layer=3,waterlogged=true]
conquest:sandstone_with_tudor_diagonal_upwards_frame_vertical_slab[facing=west,layer=3,waterlogged=false]
conquest:sandstone_with_tudor_diagonal_upwards_frame_vertical_slab[facing=west,layer=4,waterlogged=true]
conquest:sandstone_with_tudor_diagonal_upwards_frame_vertical_slab[facing=west,layer=4,waterlogged=false]
conquest:sandstone_with_tudor_diagonal_upwards_frame_vertical_slab[facing=east,layer=1,waterlogged=true]
conquest:sandstone_with_tudor_diagonal_upwards_frame_vertical_slab[facing=east,layer=1,waterlogged=false]
conquest:sandstone_with_tudor_diagonal_upwards_frame_vertical_slab[facing=east,layer=2,waterlogged=true]
conquest:sandstone_with_tudor_diagonal_upwards_frame_vertical_slab[facing=east,layer=2,waterlogged=false]
conquest:sandstone_with_tudor_diagonal_upwards_frame_vertical_slab[facing=east,layer=3,waterlogged=true]
conquest:sandstone_with_tudor_diagonal_upwards_frame_vertical_slab[facing=east,layer=3,waterlogged=false]
conquest:sandstone_with_tudor_diagonal_upwards_frame_vertical_slab[facing=east,layer=4,waterlogged=true]
conquest:sandstone_with_tudor_diagonal_upwards_frame_vertical_slab[facing=east,layer=4,waterlogged=false]
conquest:sandstone_with_tudor_narrow_diagonal_frames_1
conquest:sandstone_with_tudor_narrow_diagonal_frames_1_vertical_corner[facing=north,layer=1,waterlogged=true]
conquest:sandstone_with_tudor_narrow_diagonal_frames_1_vertical_corner[facing=north,layer=1,waterlogged=false]
conquest:sandstone_with_tudor_narrow_diagonal_frames_1_vertical_corner[facing=north,layer=2,waterlogged=true]
conquest:sandstone_with_tudor_narrow_diagonal_frames_1_vertical_corner[facing=north,layer=2,waterlogged=false]
conquest:sandstone_with_tudor_narrow_diagonal_frames_1_vertical_corner[facing=north,layer=3,waterlogged=true]
conquest:sandstone_with_tudor_narrow_diagonal_frames_1_vertical_corner[facing=north,layer=3,waterlogged=false]
conquest:sandstone_with_tudor_narrow_diagonal_frames_1_vertical_corner[facing=south,layer=1,waterlogged=true]
conquest:sandstone_with_tudor_narrow_diagonal_frames_1_vertical_corner[facing=south,layer=1,waterlogged=false]
conquest:sandstone_with_tudor_narrow_diagonal_frames_1_vertical_corner[facing=south,layer=2,waterlogged=true]
conquest:sandstone_with_tudor_narrow_diagonal_frames_1_vertical_corner[facing=south,layer=2,waterlogged=false]
conquest:sandstone_with_tudor_narrow_diagonal_frames_1_vertical_corner[facing=south,layer=3,waterlogged=true]
conquest:sandstone_with_tudor_narrow_diagonal_frames_1_vertical_corner[facing=south,layer=3,waterlogged=false]
conquest:sandstone_with_tudor_narrow_diagonal_frames_1_vertical_corner[facing=west,layer=1,waterlogged=true]
conquest:sandstone_with_tudor_narrow_diagonal_frames_1_vertical_corner[facing=west,layer=1,waterlogged=false]
conquest:sandstone_with_tudor_narrow_diagonal_frames_1_vertical_corner[facing=west,layer=2,waterlogged=true]
conquest:sandstone_with_tudor_narrow_diagonal_frames_1_vertical_corner[facing=west,layer=2,waterlogged=false]
conquest:sandstone_with_tudor_narrow_diagonal_frames_1_vertical_corner[facing=west,layer=3,waterlogged=true]
conquest:sandstone_with_tudor_narrow_diagonal_frames_1_vertical_corner[facing=west,layer=3,waterlogged=false]
conquest:sandstone_with_tudor_narrow_diagonal_frames_1_vertical_corner[facing=east,layer=1,waterlogged=true]
conquest:sandstone_with_tudor_narrow_diagonal_frames_1_vertical_corner[facing=east,layer=1,waterlogged=false]
conquest:sandstone_with_tudor_narrow_diagonal_frames_1_vertical_corner[facing=east,layer=2,waterlogged=true]
conquest:sandstone_with_tudor_narrow_diagonal_frames_1_vertical_corner[facing=east,layer=2,waterlogged=false]
conquest:sandstone_with_tudor_narrow_diagonal_frames_1_vertical_corner[facing=east,layer=3,waterlogged=true]
conquest:sandstone_with_tudor_narrow_diagonal_frames_1_vertical_corner[facing=east,layer=3,waterlogged=false]
conquest:sandstone_with_tudor_narrow_diagonal_frames_1_vertical_quarter[facing=north,layer=1,waterlogged=true]
conquest:sandstone_with_tudor_narrow_diagonal_frames_1_vertical_quarter[facing=north,layer=1,waterlogged=false]
conquest:sandstone_with_tudor_narrow_diagonal_frames_1_vertical_quarter[facing=north,layer=2,waterlogged=true]
conquest:sandstone_with_tudor_narrow_diagonal_frames_1_vertical_quarter[facing=north,layer=2,waterlogged=false]
conquest:sandstone_with_tudor_narrow_diagonal_frames_1_vertical_quarter[facing=north,layer=3,waterlogged=true]
conquest:sandstone_with_tudor_narrow_diagonal_frames_1_vertical_quarter[facing=north,layer=3,waterlogged=false]
conquest:sandstone_with_tudor_narrow_diagonal_frames_1_vertical_quarter[facing=south,layer=1,waterlogged=true]
conquest:sandstone_with_tudor_narrow_diagonal_frames_1_vertical_quarter[facing=south,layer=1,waterlogged=false]
conquest:sandstone_with_tudor_narrow_diagonal_frames_1_vertical_quarter[facing=south,layer=2,waterlogged=true]
conquest:sandstone_with_tudor_narrow_diagonal_frames_1_vertical_quarter[facing=south,layer=2,waterlogged=false]
conquest:sandstone_with_tudor_narrow_diagonal_frames_1_vertical_quarter[facing=south,layer=3,waterlogged=true]
conquest:sandstone_with_tudor_narrow_diagonal_frames_1_vertical_quarter[facing=south,layer=3,waterlogged=false]
conquest:sandstone_with_tudor_narrow_diagonal_frames_1_vertical_quarter[facing=west,layer=1,waterlogged=true]
conquest:sandstone_with_tudor_narrow_diagonal_frames_1_vertical_quarter[facing=west,layer=1,waterlogged=false]
conquest:sandstone_with_tudor_narrow_diagonal_frames_1_vertical_quarter[facing=west,layer=2,waterlogged=true]
conquest:sandstone_with_tudor_narrow_diagonal_frames_1_vertical_quarter[facing=west,layer=2,waterlogged=false]
conquest:sandstone_with_tudor_narrow_diagonal_frames_1_vertical_quarter[facing=west,layer=3,waterlogged=true]
conquest:sandstone_with_tudor_narrow_diagonal_frames_1_vertical_quarter[facing=west,layer=3,waterlogged=false]
conquest:sandstone_with_tudor_narrow_diagonal_frames_1_vertical_quarter[facing=east,layer=1,waterlogged=true]
conquest:sandstone_with_tudor_narrow_diagonal_frames_1_vertical_quarter[facing=east,layer=1,waterlogged=false]
conquest:sandstone_with_tudor_narrow_diagonal_frames_1_vertical_quarter[facing=east,layer=2,waterlogged=true]
conquest:sandstone_with_tudor_narrow_diagonal_frames_1_vertical_quarter[facing=east,layer=2,waterlogged=false]
conquest:sandstone_with_tudor_narrow_diagonal_frames_1_vertical_quarter[facing=east,layer=3,waterlogged=true]
conquest:sandstone_with_tudor_narrow_diagonal_frames_1_vertical_quarter[facing=east,layer=3,waterlogged=false]
conquest:sandstone_with_tudor_narrow_diagonal_frames_1_vertical_slab[facing=north,layer=1,waterlogged=true]
conquest:sandstone_with_tudor_narrow_diagonal_frames_1_vertical_slab[facing=north,layer=1,waterlogged=false]
conquest:sandstone_with_tudor_narrow_diagonal_frames_1_vertical_slab[facing=north,layer=2,waterlogged=true]
conquest:sandstone_with_tudor_narrow_diagonal_frames_1_vertical_slab[facing=north,layer=2,waterlogged=false]
conquest:sandstone_with_tudor_narrow_diagonal_frames_1_vertical_slab[facing=north,layer=3,waterlogged=true]
conquest:sandstone_with_tudor_narrow_diagonal_frames_1_vertical_slab[facing=north,layer=3,waterlogged=false]
conquest:sandstone_with_tudor_narrow_diagonal_frames_1_vertical_slab[facing=south,layer=1,waterlogged=true]
conquest:sandstone_with_tudor_narrow_diagonal_frames_1_vertical_slab[facing=south,layer=1,waterlogged=false]
conquest:sandstone_with_tudor_narrow_diagonal_frames_1_vertical_slab[facing=south,layer=2,waterlogged=true]
conquest:sandstone_with_tudor_narrow_diagonal_frames_1_vertical_slab[facing=south,layer=2,waterlogged=false]
conquest:sandstone_with_tudor_narrow_diagonal_frames_1_vertical_slab[facing=south,layer=3,waterlogged=true]
conquest:sandstone_with_tudor_narrow_diagonal_frames_1_vertical_slab[facing=south,layer=3,waterlogged=false]
conquest:sandstone_with_tudor_narrow_diagonal_frames_1_vertical_slab[facing=west,layer=1,waterlogged=true]
conquest:sandstone_with_tudor_narrow_diagonal_frames_1_vertical_slab[facing=west,layer=1,waterlogged=false]
conquest:sandstone_with_tudor_narrow_diagonal_frames_1_vertical_slab[facing=west,layer=2,waterlogged=true]
conquest:sandstone_with_tudor_narrow_diagonal_frames_1_vertical_slab[facing=west,layer=2,waterlogged=false]
conquest:sandstone_with_tudor_narrow_diagonal_frames_1_vertical_slab[facing=west,layer=3,waterlogged=true]
conquest:sandstone_with_tudor_narrow_diagonal_frames_1_vertical_slab[facing=west,layer=3,waterlogged=false]
conquest:sandstone_with_tudor_narrow_diagonal_frames_1_vertical_slab[facing=east,layer=1,waterlogged=true]
conquest:sandstone_with_tudor_narrow_diagonal_frames_1_vertical_slab[facing=east,layer=1,waterlogged=false]
conquest:sandstone_with_tudor_narrow_diagonal_frames_1_vertical_slab[facing=east,layer=2,waterlogged=true]
conquest:sandstone_with_tudor_narrow_diagonal_frames_1_vertical_slab[facing=east,layer=2,waterlogged=false]
conquest:sandstone_with_tudor_narrow_diagonal_frames_1_vertical_slab[facing=east,layer=3,waterlogged=true]
conquest:sandstone_with_tudor_narrow_diagonal_frames_1_vertical_slab[facing=east,layer=3,waterlogged=false]
conquest:sandstone_with_tudor_narrow_diagonal_frames_2
conquest:sandstone_with_tudor_narrow_diagonal_frames_2_vertical_corner[facing=north,layer=1,waterlogged=true]
conquest:sandstone_with_tudor_narrow_diagonal_frames_2_vertical_corner[facing=north,layer=1,waterlogged=false]
conquest:sandstone_with_tudor_narrow_diagonal_frames_2_vertical_corner[facing=north,layer=2,waterlogged=true]
conquest:sandstone_with_tudor_narrow_diagonal_frames_2_vertical_corner[facing=north,layer=2,waterlogged=false]
conquest:sandstone_with_tudor_narrow_diagonal_frames_2_vertical_corner[facing=north,layer=3,waterlogged=true]
conquest:sandstone_with_tudor_narrow_diagonal_frames_2_vertical_corner[facing=north,layer=3,waterlogged=false]
conquest:sandstone_with_tudor_narrow_diagonal_frames_2_vertical_corner[facing=south,layer=1,waterlogged=true]
conquest:sandstone_with_tudor_narrow_diagonal_frames_2_vertical_corner[facing=south,layer=1,waterlogged=false]
conquest:sandstone_with_tudor_narrow_diagonal_frames_2_vertical_corner[facing=south,layer=2,waterlogged=true]
conquest:sandstone_with_tudor_narrow_diagonal_frames_2_vertical_corner[facing=south,layer=2,waterlogged=false]
conquest:sandstone_with_tudor_narrow_diagonal_frames_2_vertical_corner[facing=south,layer=3,waterlogged=true]
conquest:sandstone_with_tudor_narrow_diagonal_frames_2_vertical_corner[facing=south,layer=3,waterlogged=false]
conquest:sandstone_with_tudor_narrow_diagonal_frames_2_vertical_corner[facing=west,layer=1,waterlogged=true]
conquest:sandstone_with_tudor_narrow_diagonal_frames_2_vertical_corner[facing=west,layer=1,waterlogged=false]
conquest:sandstone_with_tudor_narrow_diagonal_frames_2_vertical_corner[facing=west,layer=2,waterlogged=true]
conquest:sandstone_with_tudor_narrow_diagonal_frames_2_vertical_corner[facing=west,layer=2,waterlogged=false]
conquest:sandstone_with_tudor_narrow_diagonal_frames_2_vertical_corner[facing=west,layer=3,waterlogged=true]
conquest:sandstone_with_tudor_narrow_diagonal_frames_2_vertical_corner[facing=west,layer=3,waterlogged=false]
conquest:sandstone_with_tudor_narrow_diagonal_frames_2_vertical_corner[facing=east,layer=1,waterlogged=true]
conquest:sandstone_with_tudor_narrow_diagonal_frames_2_vertical_corner[facing=east,layer=1,waterlogged=false]
conquest:sandstone_with_tudor_narrow_diagonal_frames_2_vertical_corner[facing=east,layer=2,waterlogged=true]
conquest:sandstone_with_tudor_narrow_diagonal_frames_2_vertical_corner[facing=east,layer=2,waterlogged=false]
conquest:sandstone_with_tudor_narrow_diagonal_frames_2_vertical_corner[facing=east,layer=3,waterlogged=true]
conquest:sandstone_with_tudor_narrow_diagonal_frames_2_vertical_corner[facing=east,layer=3,waterlogged=false]
conquest:sandstone_with_tudor_narrow_diagonal_frames_2_vertical_quarter[facing=north,layer=1,waterlogged=true]
conquest:sandstone_with_tudor_narrow_diagonal_frames_2_vertical_quarter[facing=north,layer=1,waterlogged=false]
conquest:sandstone_with_tudor_narrow_diagonal_frames_2_vertical_quarter[facing=north,layer=2,waterlogged=true]
conquest:sandstone_with_tudor_narrow_diagonal_frames_2_vertical_quarter[facing=north,layer=2,waterlogged=false]
conquest:sandstone_with_tudor_narrow_diagonal_frames_2_vertical_quarter[facing=north,layer=3,waterlogged=true]
conquest:sandstone_with_tudor_narrow_diagonal_frames_2_vertical_quarter[facing=north,layer=3,waterlogged=false]
conquest:sandstone_with_tudor_narrow_diagonal_frames_2_vertical_quarter[facing=south,layer=1,waterlogged=true]
conquest:sandstone_with_tudor_narrow_diagonal_frames_2_vertical_quarter[facing=south,layer=1,waterlogged=false]
conquest:sandstone_with_tudor_narrow_diagonal_frames_2_vertical_quarter[facing=south,layer=2,waterlogged=true]
conquest:sandstone_with_tudor_narrow_diagonal_frames_2_vertical_quarter[facing=south,layer=2,waterlogged=false]
conquest:sandstone_with_tudor_narrow_diagonal_frames_2_vertical_quarter[facing=south,layer=3,waterlogged=true]
conquest:sandstone_with_tudor_narrow_diagonal_frames_2_vertical_quarter[facing=south,layer=3,waterlogged=false]
conquest:sandstone_with_tudor_narrow_diagonal_frames_2_vertical_quarter[facing=west,layer=1,waterlogged=true]
conquest:sandstone_with_tudor_narrow_diagonal_frames_2_vertical_quarter[facing=west,layer=1,waterlogged=false]
conquest:sandstone_with_tudor_narrow_diagonal_frames_2_vertical_quarter[facing=west,layer=2,waterlogged=true]
conquest:sandstone_with_tudor_narrow_diagonal_frames_2_vertical_quarter[facing=west,layer=2,waterlogged=false]
conquest:sandstone_with_tudor_narrow_diagonal_frames_2_vertical_quarter[facing=west,layer=3,waterlogged=true]
conquest:sandstone_with_tudor_narrow_diagonal_frames_2_vertical_quarter[facing=west,layer=3,waterlogged=false]
conquest:sandstone_with_tudor_narrow_diagonal_frames_2_vertical_quarter[facing=east,layer=1,waterlogged=true]
conquest:sandstone_with_tudor_narrow_diagonal_frames_2_vertical_quarter[facing=east,layer=1,waterlogged=false]
conquest:sandstone_with_tudor_narrow_diagonal_frames_2_vertical_quarter[facing=east,layer=2,waterlogged=true]
conquest:sandstone_with_tudor_narrow_diagonal_frames_2_vertical_quarter[facing=east,layer=2,waterlogged=false]
conquest:sandstone_with_tudor_narrow_diagonal_frames_2_vertical_quarter[facing=east,layer=3,waterlogged=true]
conquest:sandstone_with_tudor_narrow_diagonal_frames_2_vertical_quarter[facing=east,layer=3,waterlogged=false]
conquest:sandstone_with_tudor_narrow_diagonal_frames_2_vertical_slab[facing=north,layer=1,waterlogged=true]
conquest:sandstone_with_tudor_narrow_diagonal_frames_2_vertical_slab[facing=north,layer=1,waterlogged=false]
conquest:sandstone_with_tudor_narrow_diagonal_frames_2_vertical_slab[facing=north,layer=2,waterlogged=true]
conquest:sandstone_with_tudor_narrow_diagonal_frames_2_vertical_slab[facing=north,layer=2,waterlogged=false]
conquest:sandstone_with_tudor_narrow_diagonal_frames_2_vertical_slab[facing=north,layer=3,waterlogged=true]
conquest:sandstone_with_tudor_narrow_diagonal_frames_2_vertical_slab[facing=north,layer=3,waterlogged=false]
conquest:sandstone_with_tudor_narrow_diagonal_frames_2_vertical_slab[facing=south,layer=1,waterlogged=true]
conquest:sandstone_with_tudor_narrow_diagonal_frames_2_vertical_slab[facing=south,layer=1,waterlogged=false]
conquest:sandstone_with_tudor_narrow_diagonal_frames_2_vertical_slab[facing=south,layer=2,waterlogged=true]
conquest:sandstone_with_tudor_narrow_diagonal_frames_2_vertical_slab[facing=south,layer=2,waterlogged=false]
conquest:sandstone_with_tudor_narrow_diagonal_frames_2_vertical_slab[facing=south,layer=3,waterlogged=true]
conquest:sandstone_with_tudor_narrow_diagonal_frames_2_vertical_slab[facing=south,layer=3,waterlogged=false]
conquest:sandstone_with_tudor_narrow_diagonal_frames_2_vertical_slab[facing=west,layer=1,waterlogged=true]
conquest:sandstone_with_tudor_narrow_diagonal_frames_2_vertical_slab[facing=west,layer=1,waterlogged=false]
conquest:sandstone_with_tudor_narrow_diagonal_frames_2_vertical_slab[facing=west,layer=2,waterlogged=true]
conquest:sandstone_with_tudor_narrow_diagonal_frames_2_vertical_slab[facing=west,layer=2,waterlogged=false]
conquest:sandstone_with_tudor_narrow_diagonal_frames_2_vertical_slab[facing=west,layer=3,waterlogged=true]
conquest:sandstone_with_tudor_narrow_diagonal_frames_2_vertical_slab[facing=west,layer=3,waterlogged=false]
conquest:sandstone_with_tudor_narrow_diagonal_frames_2_vertical_slab[facing=east,layer=1,waterlogged=true]
conquest:sandstone_with_tudor_narrow_diagonal_frames_2_vertical_slab[facing=east,layer=1,waterlogged=false]
conquest:sandstone_with_tudor_narrow_diagonal_frames_2_vertical_slab[facing=east,layer=2,waterlogged=true]
conquest:sandstone_with_tudor_narrow_diagonal_frames_2_vertical_slab[facing=east,layer=2,waterlogged=false]
conquest:sandstone_with_tudor_narrow_diagonal_frames_2_vertical_slab[facing=east,layer=3,waterlogged=true]
conquest:sandstone_with_tudor_narrow_diagonal_frames_2_vertical_slab[facing=east,layer=3,waterlogged=false]
conquest:sandy_soil
conquest:sandy_soil_corner_slab[facing=north,type=top,waterlogged=true]
conquest:sandy_soil_corner_slab[facing=north,type=top,waterlogged=false]
conquest:sandy_soil_corner_slab[facing=north,type=bottom,waterlogged=true]
conquest:sandy_soil_corner_slab[facing=north,type=bottom,waterlogged=false]
conquest:sandy_soil_corner_slab[facing=south,type=top,waterlogged=true]
conquest:sandy_soil_corner_slab[facing=south,type=top,waterlogged=false]
conquest:sandy_soil_corner_slab[facing=south,type=bottom,waterlogged=true]
conquest:sandy_soil_corner_slab[facing=south,type=bottom,waterlogged=false]
conquest:sandy_soil_corner_slab[facing=west,type=top,waterlogged=true]
conquest:sandy_soil_corner_slab[facing=west,type=top,waterlogged=false]
conquest:sandy_soil_corner_slab[facing=west,type=bottom,waterlogged=true]
conquest:sandy_soil_corner_slab[facing=west,type=bottom,waterlogged=false]
conquest:sandy_soil_corner_slab[facing=east,type=top,waterlogged=true]
conquest:sandy_soil_corner_slab[facing=east,type=top,waterlogged=false]
conquest:sandy_soil_corner_slab[facing=east,type=bottom,waterlogged=true]
conquest:sandy_soil_corner_slab[facing=east,type=bottom,waterlogged=false]
conquest:sandy_soil_eighth_slab[facing=north,type=top,waterlogged=true]
conquest:sandy_soil_eighth_slab[facing=north,type=top,waterlogged=false]
conquest:sandy_soil_eighth_slab[facing=north,type=bottom,waterlogged=true]
conquest:sandy_soil_eighth_slab[facing=north,type=bottom,waterlogged=false]
conquest:sandy_soil_eighth_slab[facing=south,type=top,waterlogged=true]
conquest:sandy_soil_eighth_slab[facing=south,type=top,waterlogged=false]
conquest:sandy_soil_eighth_slab[facing=south,type=bottom,waterlogged=true]
conquest:sandy_soil_eighth_slab[facing=south,type=bottom,waterlogged=false]
conquest:sandy_soil_eighth_slab[facing=west,type=top,waterlogged=true]
conquest:sandy_soil_eighth_slab[facing=west,type=top,waterlogged=false]
conquest:sandy_soil_eighth_slab[facing=west,type=bottom,waterlogged=true]
conquest:sandy_soil_eighth_slab[facing=west,type=bottom,waterlogged=false]
conquest:sandy_soil_eighth_slab[facing=east,type=top,waterlogged=true]
conquest:sandy_soil_eighth_slab[facing=east,type=top,waterlogged=false]
conquest:sandy_soil_eighth_slab[facing=east,type=bottom,waterlogged=true]
conquest:sandy_soil_eighth_slab[facing=east,type=bottom,waterlogged=false]
conquest:sandy_soil_quarter_slab[facing=north,layer=1,type=top,waterlogged=true]
conquest:sandy_soil_quarter_slab[facing=north,layer=1,type=top,waterlogged=false]
conquest:sandy_soil_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=true]
conquest:sandy_soil_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=false]
conquest:sandy_soil_quarter_slab[facing=north,layer=2,type=top,waterlogged=true]
conquest:sandy_soil_quarter_slab[facing=north,layer=2,type=top,waterlogged=false]
conquest:sandy_soil_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=true]
conquest:sandy_soil_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=false]
conquest:sandy_soil_quarter_slab[facing=north,layer=3,type=top,waterlogged=true]
conquest:sandy_soil_quarter_slab[facing=north,layer=3,type=top,waterlogged=false]
conquest:sandy_soil_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=true]
conquest:sandy_soil_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=false]
conquest:sandy_soil_quarter_slab[facing=south,layer=1,type=top,waterlogged=true]
conquest:sandy_soil_quarter_slab[facing=south,layer=1,type=top,waterlogged=false]
conquest:sandy_soil_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=true]
conquest:sandy_soil_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=false]
conquest:sandy_soil_quarter_slab[facing=south,layer=2,type=top,waterlogged=true]
conquest:sandy_soil_quarter_slab[facing=south,layer=2,type=top,waterlogged=false]
conquest:sandy_soil_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=true]
conquest:sandy_soil_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=false]
conquest:sandy_soil_quarter_slab[facing=south,layer=3,type=top,waterlogged=true]
conquest:sandy_soil_quarter_slab[facing=south,layer=3,type=top,waterlogged=false]
conquest:sandy_soil_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=true]
conquest:sandy_soil_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=false]
conquest:sandy_soil_quarter_slab[facing=west,layer=1,type=top,waterlogged=true]
conquest:sandy_soil_quarter_slab[facing=west,layer=1,type=top,waterlogged=false]
conquest:sandy_soil_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=true]
conquest:sandy_soil_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=false]
conquest:sandy_soil_quarter_slab[facing=west,layer=2,type=top,waterlogged=true]
conquest:sandy_soil_quarter_slab[facing=west,layer=2,type=top,waterlogged=false]
conquest:sandy_soil_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=true]
conquest:sandy_soil_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=false]
conquest:sandy_soil_quarter_slab[facing=west,layer=3,type=top,waterlogged=true]
conquest:sandy_soil_quarter_slab[facing=west,layer=3,type=top,waterlogged=false]
conquest:sandy_soil_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=true]
conquest:sandy_soil_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=false]
conquest:sandy_soil_quarter_slab[facing=east,layer=1,type=top,waterlogged=true]
conquest:sandy_soil_quarter_slab[facing=east,layer=1,type=top,waterlogged=false]
conquest:sandy_soil_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=true]
conquest:sandy_soil_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=false]
conquest:sandy_soil_quarter_slab[facing=east,layer=2,type=top,waterlogged=true]
conquest:sandy_soil_quarter_slab[facing=east,layer=2,type=top,waterlogged=false]
conquest:sandy_soil_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=true]
conquest:sandy_soil_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=false]
conquest:sandy_soil_quarter_slab[facing=east,layer=3,type=top,waterlogged=true]
conquest:sandy_soil_quarter_slab[facing=east,layer=3,type=top,waterlogged=false]
conquest:sandy_soil_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=true]
conquest:sandy_soil_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=false]
conquest:sandy_soil_slab[layers=1,type=top,waterlogged=true]
conquest:sandy_soil_slab[layers=1,type=top,waterlogged=false]
conquest:sandy_soil_slab[layers=1,type=bottom,waterlogged=true]
conquest:sandy_soil_slab[layers=1,type=bottom,waterlogged=false]
conquest:sandy_soil_slab[layers=2,type=top,waterlogged=true]
conquest:sandy_soil_slab[layers=2,type=top,waterlogged=false]
conquest:sandy_soil_slab[layers=2,type=bottom,waterlogged=true]
conquest:sandy_soil_slab[layers=2,type=bottom,waterlogged=false]
conquest:sandy_soil_slab[layers=3,type=top,waterlogged=true]
conquest:sandy_soil_slab[layers=3,type=top,waterlogged=false]
conquest:sandy_soil_slab[layers=3,type=bottom,waterlogged=true]
conquest:sandy_soil_slab[layers=3,type=bottom,waterlogged=false]
conquest:sandy_soil_slab[layers=4,type=top,waterlogged=true]
conquest:sandy_soil_slab[layers=4,type=top,waterlogged=false]
conquest:sandy_soil_slab[layers=4,type=bottom,waterlogged=true]
conquest:sandy_soil_slab[layers=4,type=bottom,waterlogged=false]
conquest:sandy_soil_slab[layers=5,type=top,waterlogged=true]
conquest:sandy_soil_slab[layers=5,type=top,waterlogged=false]
conquest:sandy_soil_slab[layers=5,type=bottom,waterlogged=true]
conquest:sandy_soil_slab[layers=5,type=bottom,waterlogged=false]
conquest:sandy_soil_slab[layers=6,type=top,waterlogged=true]
conquest:sandy_soil_slab[layers=6,type=top,waterlogged=false]
conquest:sandy_soil_slab[layers=6,type=bottom,waterlogged=true]
conquest:sandy_soil_slab[layers=6,type=bottom,waterlogged=false]
conquest:sandy_soil_slab[layers=7,type=top,waterlogged=true]
conquest:sandy_soil_slab[layers=7,type=top,waterlogged=false]
conquest:sandy_soil_slab[layers=7,type=bottom,waterlogged=true]
conquest:sandy_soil_slab[layers=7,type=bottom,waterlogged=false]
conquest:sandy_soil_slab[layers=8,type=top,waterlogged=true]
conquest:sandy_soil_slab[layers=8,type=top,waterlogged=false]
conquest:sandy_soil_slab[layers=8,type=bottom,waterlogged=true]
conquest:sandy_soil_slab[layers=8,type=bottom,waterlogged=false]
conquest:sandy_soil_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:sandy_soil_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:sandy_soil_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:sandy_soil_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:sandy_soil_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:sandy_soil_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:sandy_soil_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:sandy_soil_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:sandy_soil_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:sandy_soil_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:sandy_soil_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:sandy_soil_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:sandy_soil_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:sandy_soil_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:sandy_soil_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:sandy_soil_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:sandy_soil_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:sandy_soil_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:sandy_soil_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:sandy_soil_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:sandy_soil_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:sandy_soil_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:sandy_soil_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:sandy_soil_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:sandy_soil_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:sandy_soil_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:sandy_soil_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:sandy_soil_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:sandy_soil_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:sandy_soil_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:sandy_soil_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:sandy_soil_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:sandy_soil_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:sandy_soil_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:sandy_soil_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:sandy_soil_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:sandy_soil_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:sandy_soil_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:sandy_soil_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:sandy_soil_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:sandy_soil_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:sandy_soil_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:sandy_soil_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:sandy_soil_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:sandy_soil_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:sandy_soil_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:sandy_soil_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:sandy_soil_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:sandy_soil_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:sandy_soil_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:sandy_soil_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:sandy_soil_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:sandy_soil_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:sandy_soil_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:sandy_soil_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:sandy_soil_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:sandy_soil_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:sandy_soil_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:sandy_soil_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:sandy_soil_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:sandy_soil_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:sandy_soil_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:sandy_soil_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:sandy_soil_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:sandy_soil_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:sandy_soil_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:sandy_soil_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:sandy_soil_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:sandy_soil_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:sandy_soil_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:sandy_soil_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:sandy_soil_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:sandy_soil_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:sandy_soil_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:sandy_soil_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:sandy_soil_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:sandy_soil_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:sandy_soil_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:sandy_soil_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:sandy_soil_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:sandy_soil_vertical_corner[facing=north,layer=1,waterlogged=true]
conquest:sandy_soil_vertical_corner[facing=north,layer=1,waterlogged=false]
conquest:sandy_soil_vertical_corner[facing=north,layer=2,waterlogged=true]
conquest:sandy_soil_vertical_corner[facing=north,layer=2,waterlogged=false]
conquest:sandy_soil_vertical_corner[facing=north,layer=3,waterlogged=true]
conquest:sandy_soil_vertical_corner[facing=north,layer=3,waterlogged=false]
conquest:sandy_soil_vertical_corner[facing=north,layer=4,waterlogged=true]
conquest:sandy_soil_vertical_corner[facing=north,layer=4,waterlogged=false]
conquest:sandy_soil_vertical_corner[facing=south,layer=1,waterlogged=true]
conquest:sandy_soil_vertical_corner[facing=south,layer=1,waterlogged=false]
conquest:sandy_soil_vertical_corner[facing=south,layer=2,waterlogged=true]
conquest:sandy_soil_vertical_corner[facing=south,layer=2,waterlogged=false]
conquest:sandy_soil_vertical_corner[facing=south,layer=3,waterlogged=true]
conquest:sandy_soil_vertical_corner[facing=south,layer=3,waterlogged=false]
conquest:sandy_soil_vertical_corner[facing=south,layer=4,waterlogged=true]
conquest:sandy_soil_vertical_corner[facing=south,layer=4,waterlogged=false]
conquest:sandy_soil_vertical_corner[facing=west,layer=1,waterlogged=true]
conquest:sandy_soil_vertical_corner[facing=west,layer=1,waterlogged=false]
conquest:sandy_soil_vertical_corner[facing=west,layer=2,waterlogged=true]
conquest:sandy_soil_vertical_corner[facing=west,layer=2,waterlogged=false]
conquest:sandy_soil_vertical_corner[facing=west,layer=3,waterlogged=true]
conquest:sandy_soil_vertical_corner[facing=west,layer=3,waterlogged=false]
conquest:sandy_soil_vertical_corner[facing=west,layer=4,waterlogged=true]
conquest:sandy_soil_vertical_corner[facing=west,layer=4,waterlogged=false]
conquest:sandy_soil_vertical_corner[facing=east,layer=1,waterlogged=true]
conquest:sandy_soil_vertical_corner[facing=east,layer=1,waterlogged=false]
conquest:sandy_soil_vertical_corner[facing=east,layer=2,waterlogged=true]
conquest:sandy_soil_vertical_corner[facing=east,layer=2,waterlogged=false]
conquest:sandy_soil_vertical_corner[facing=east,layer=3,waterlogged=true]
conquest:sandy_soil_vertical_corner[facing=east,layer=3,waterlogged=false]
conquest:sandy_soil_vertical_corner[facing=east,layer=4,waterlogged=true]
conquest:sandy_soil_vertical_corner[facing=east,layer=4,waterlogged=false]
conquest:sandy_soil_vertical_quarter[facing=north,layer=1,waterlogged=true]
conquest:sandy_soil_vertical_quarter[facing=north,layer=1,waterlogged=false]
conquest:sandy_soil_vertical_quarter[facing=north,layer=2,waterlogged=true]
conquest:sandy_soil_vertical_quarter[facing=north,layer=2,waterlogged=false]
conquest:sandy_soil_vertical_quarter[facing=north,layer=3,waterlogged=true]
conquest:sandy_soil_vertical_quarter[facing=north,layer=3,waterlogged=false]
conquest:sandy_soil_vertical_quarter[facing=north,layer=4,waterlogged=true]
conquest:sandy_soil_vertical_quarter[facing=north,layer=4,waterlogged=false]
conquest:sandy_soil_vertical_quarter[facing=south,layer=1,waterlogged=true]
conquest:sandy_soil_vertical_quarter[facing=south,layer=1,waterlogged=false]
conquest:sandy_soil_vertical_quarter[facing=south,layer=2,waterlogged=true]
conquest:sandy_soil_vertical_quarter[facing=south,layer=2,waterlogged=false]
conquest:sandy_soil_vertical_quarter[facing=south,layer=3,waterlogged=true]
conquest:sandy_soil_vertical_quarter[facing=south,layer=3,waterlogged=false]
conquest:sandy_soil_vertical_quarter[facing=south,layer=4,waterlogged=true]
conquest:sandy_soil_vertical_quarter[facing=south,layer=4,waterlogged=false]
conquest:sandy_soil_vertical_quarter[facing=west,layer=1,waterlogged=true]
conquest:sandy_soil_vertical_quarter[facing=west,layer=1,waterlogged=false]
conquest:sandy_soil_vertical_quarter[facing=west,layer=2,waterlogged=true]
conquest:sandy_soil_vertical_quarter[facing=west,layer=2,waterlogged=false]
conquest:sandy_soil_vertical_quarter[facing=west,layer=3,waterlogged=true]
conquest:sandy_soil_vertical_quarter[facing=west,layer=3,waterlogged=false]
conquest:sandy_soil_vertical_quarter[facing=west,layer=4,waterlogged=true]
conquest:sandy_soil_vertical_quarter[facing=west,layer=4,waterlogged=false]
conquest:sandy_soil_vertical_quarter[facing=east,layer=1,waterlogged=true]
conquest:sandy_soil_vertical_quarter[facing=east,layer=1,waterlogged=false]
conquest:sandy_soil_vertical_quarter[facing=east,layer=2,waterlogged=true]
conquest:sandy_soil_vertical_quarter[facing=east,layer=2,waterlogged=false]
conquest:sandy_soil_vertical_quarter[facing=east,layer=3,waterlogged=true]
conquest:sandy_soil_vertical_quarter[facing=east,layer=3,waterlogged=false]
conquest:sandy_soil_vertical_quarter[facing=east,layer=4,waterlogged=true]
conquest:sandy_soil_vertical_quarter[facing=east,layer=4,waterlogged=false]
conquest:sandy_soil_vertical_slab[facing=north,layer=1,waterlogged=true]
conquest:sandy_soil_vertical_slab[facing=north,layer=1,waterlogged=false]
conquest:sandy_soil_vertical_slab[facing=north,layer=2,waterlogged=true]
conquest:sandy_soil_vertical_slab[facing=north,layer=2,waterlogged=false]
conquest:sandy_soil_vertical_slab[facing=north,layer=3,waterlogged=true]
conquest:sandy_soil_vertical_slab[facing=north,layer=3,waterlogged=false]
conquest:sandy_soil_vertical_slab[facing=north,layer=4,waterlogged=true]
conquest:sandy_soil_vertical_slab[facing=north,layer=4,waterlogged=false]
conquest:sandy_soil_vertical_slab[facing=south,layer=1,waterlogged=true]
conquest:sandy_soil_vertical_slab[facing=south,layer=1,waterlogged=false]
conquest:sandy_soil_vertical_slab[facing=south,layer=2,waterlogged=true]
conquest:sandy_soil_vertical_slab[facing=south,layer=2,waterlogged=false]
conquest:sandy_soil_vertical_slab[facing=south,layer=3,waterlogged=true]
conquest:sandy_soil_vertical_slab[facing=south,layer=3,waterlogged=false]
conquest:sandy_soil_vertical_slab[facing=south,layer=4,waterlogged=true]
conquest:sandy_soil_vertical_slab[facing=south,layer=4,waterlogged=false]
conquest:sandy_soil_vertical_slab[facing=west,layer=1,waterlogged=true]
conquest:sandy_soil_vertical_slab[facing=west,layer=1,waterlogged=false]
conquest:sandy_soil_vertical_slab[facing=west,layer=2,waterlogged=true]
conquest:sandy_soil_vertical_slab[facing=west,layer=2,waterlogged=false]
conquest:sandy_soil_vertical_slab[facing=west,layer=3,waterlogged=true]
conquest:sandy_soil_vertical_slab[facing=west,layer=3,waterlogged=false]
conquest:sandy_soil_vertical_slab[facing=west,layer=4,waterlogged=true]
conquest:sandy_soil_vertical_slab[facing=west,layer=4,waterlogged=false]
conquest:sandy_soil_vertical_slab[facing=east,layer=1,waterlogged=true]
conquest:sandy_soil_vertical_slab[facing=east,layer=1,waterlogged=false]
conquest:sandy_soil_vertical_slab[facing=east,layer=2,waterlogged=true]
conquest:sandy_soil_vertical_slab[facing=east,layer=2,waterlogged=false]
conquest:sandy_soil_vertical_slab[facing=east,layer=3,waterlogged=true]
conquest:sandy_soil_vertical_slab[facing=east,layer=3,waterlogged=false]
conquest:sandy_soil_vertical_slab[facing=east,layer=4,waterlogged=true]
conquest:sandy_soil_vertical_slab[facing=east,layer=4,waterlogged=false]
conquest:sausages_on_hooks[east=true,north=true,south=true,waterlogged=true,west=true]
conquest:sausages_on_hooks[east=true,north=true,south=true,waterlogged=true,west=false]
conquest:sausages_on_hooks[east=true,north=true,south=true,waterlogged=false,west=true]
conquest:sausages_on_hooks[east=true,north=true,south=true,waterlogged=false,west=false]
conquest:sausages_on_hooks[east=true,north=true,south=false,waterlogged=true,west=true]
conquest:sausages_on_hooks[east=true,north=true,south=false,waterlogged=true,west=false]
conquest:sausages_on_hooks[east=true,north=true,south=false,waterlogged=false,west=true]
conquest:sausages_on_hooks[east=true,north=true,south=false,waterlogged=false,west=false]
conquest:sausages_on_hooks[east=true,north=false,south=true,waterlogged=true,west=true]
conquest:sausages_on_hooks[east=true,north=false,south=true,waterlogged=true,west=false]
conquest:sausages_on_hooks[east=true,north=false,south=true,waterlogged=false,west=true]
conquest:sausages_on_hooks[east=true,north=false,south=true,waterlogged=false,west=false]
conquest:sausages_on_hooks[east=true,north=false,south=false,waterlogged=true,west=true]
conquest:sausages_on_hooks[east=true,north=false,south=false,waterlogged=true,west=false]
conquest:sausages_on_hooks[east=true,north=false,south=false,waterlogged=false,west=true]
conquest:sausages_on_hooks[east=true,north=false,south=false,waterlogged=false,west=false]
conquest:sausages_on_hooks[east=false,north=true,south=true,waterlogged=true,west=true]
conquest:sausages_on_hooks[east=false,north=true,south=true,waterlogged=true,west=false]
conquest:sausages_on_hooks[east=false,north=true,south=true,waterlogged=false,west=true]
conquest:sausages_on_hooks[east=false,north=true,south=true,waterlogged=false,west=false]
conquest:sausages_on_hooks[east=false,north=true,south=false,waterlogged=true,west=true]
conquest:sausages_on_hooks[east=false,north=true,south=false,waterlogged=true,west=false]
conquest:sausages_on_hooks[east=false,north=true,south=false,waterlogged=false,west=true]
conquest:sausages_on_hooks[east=false,north=true,south=false,waterlogged=false,west=false]
conquest:sausages_on_hooks[east=false,north=false,south=true,waterlogged=true,west=true]
conquest:sausages_on_hooks[east=false,north=false,south=true,waterlogged=true,west=false]
conquest:sausages_on_hooks[east=false,north=false,south=true,waterlogged=false,west=true]
conquest:sausages_on_hooks[east=false,north=false,south=true,waterlogged=false,west=false]
conquest:sausages_on_hooks[east=false,north=false,south=false,waterlogged=true,west=true]
conquest:sausages_on_hooks[east=false,north=false,south=false,waterlogged=true,west=false]
conquest:sausages_on_hooks[east=false,north=false,south=false,waterlogged=false,west=true]
conquest:sausages_on_hooks[east=false,north=false,south=false,waterlogged=false,west=false]
conquest:scale[facing=north,offset_toggle=true]
conquest:scale[facing=north,offset_toggle=false]
conquest:scale[facing=south,offset_toggle=true]
conquest:scale[facing=south,offset_toggle=false]
conquest:scale[facing=west,offset_toggle=true]
conquest:scale[facing=west,offset_toggle=false]
conquest:scale[facing=east,offset_toggle=true]
conquest:scale[facing=east,offset_toggle=false]
conquest:scarecrow[facing=north,half=upper]
conquest:scarecrow[facing=north,half=lower]
conquest:scarecrow[facing=south,half=upper]
conquest:scarecrow[facing=south,half=lower]
conquest:scarecrow[facing=west,half=upper]
conquest:scarecrow[facing=west,half=lower]
conquest:scarecrow[facing=east,half=upper]
conquest:scarecrow[facing=east,half=lower]
conquest:scarecrow_head
conquest:schist_debris
conquest:schist_debris_layer[layers=1,waterlogged=true]
conquest:schist_debris_layer[layers=1,waterlogged=false]
conquest:schist_debris_layer[layers=2,waterlogged=true]
conquest:schist_debris_layer[layers=2,waterlogged=false]
conquest:schist_debris_layer[layers=3,waterlogged=true]
conquest:schist_debris_layer[layers=3,waterlogged=false]
conquest:schist_debris_layer[layers=4,waterlogged=true]
conquest:schist_debris_layer[layers=4,waterlogged=false]
conquest:schist_debris_layer[layers=5,waterlogged=true]
conquest:schist_debris_layer[layers=5,waterlogged=false]
conquest:schist_debris_layer[layers=6,waterlogged=true]
conquest:schist_debris_layer[layers=6,waterlogged=false]
conquest:schist_debris_layer[layers=7,waterlogged=true]
conquest:schist_debris_layer[layers=7,waterlogged=false]
conquest:schist_debris_layer[layers=8,waterlogged=true]
conquest:schist_debris_layer[layers=8,waterlogged=false]
conquest:schist_debris_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:schist_debris_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:schist_debris_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:schist_debris_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:schist_debris_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:schist_debris_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:schist_debris_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:schist_debris_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:schist_debris_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:schist_debris_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:schist_debris_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:schist_debris_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:schist_debris_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:schist_debris_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:schist_debris_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:schist_debris_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:schist_debris_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:schist_debris_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:schist_debris_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:schist_debris_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:schist_debris_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:schist_debris_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:schist_debris_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:schist_debris_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:schist_debris_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:schist_debris_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:schist_debris_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:schist_debris_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:schist_debris_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:schist_debris_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:schist_debris_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:schist_debris_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:schist_debris_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:schist_debris_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:schist_debris_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:schist_debris_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:schist_debris_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:schist_debris_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:schist_debris_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:schist_debris_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:schist_debris_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:schist_debris_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:schist_debris_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:schist_debris_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:schist_debris_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:schist_debris_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:schist_debris_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:schist_debris_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:schist_debris_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:schist_debris_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:schist_debris_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:schist_debris_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:schist_debris_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:schist_debris_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:schist_debris_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:schist_debris_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:schist_debris_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:schist_debris_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:schist_debris_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:schist_debris_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:schist_debris_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:schist_debris_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:schist_debris_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:schist_debris_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:schist_debris_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:schist_debris_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:schist_debris_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:schist_debris_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:schist_debris_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:schist_debris_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:schist_debris_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:schist_debris_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:schist_debris_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:schist_debris_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:schist_debris_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:schist_debris_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:schist_debris_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:schist_debris_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:schist_debris_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:schist_debris_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:schist_dragon_head[facing=north,offset_toggle=true]
conquest:schist_dragon_head[facing=north,offset_toggle=false]
conquest:schist_dragon_head[facing=south,offset_toggle=true]
conquest:schist_dragon_head[facing=south,offset_toggle=false]
conquest:schist_dragon_head[facing=west,offset_toggle=true]
conquest:schist_dragon_head[facing=west,offset_toggle=false]
conquest:schist_dragon_head[facing=east,offset_toggle=true]
conquest:schist_dragon_head[facing=east,offset_toggle=false]
conquest:scroll_case[facing=north,offset_toggle=true]
conquest:scroll_case[facing=north,offset_toggle=false]
conquest:scroll_case[facing=south,offset_toggle=true]
conquest:scroll_case[facing=south,offset_toggle=false]
conquest:scroll_case[facing=west,offset_toggle=true]
conquest:scroll_case[facing=west,offset_toggle=false]
conquest:scroll_case[facing=east,offset_toggle=true]
conquest:scroll_case[facing=east,offset_toggle=false]
conquest:scroll_holder[facing=north]
conquest:scroll_holder[facing=south]
conquest:scroll_holder[facing=west]
conquest:scroll_holder[facing=east]
conquest:scythe[facing=north,offset_toggle=true]
conquest:scythe[facing=north,offset_toggle=false]
conquest:scythe[facing=south,offset_toggle=true]
conquest:scythe[facing=south,offset_toggle=false]
conquest:scythe[facing=west,offset_toggle=true]
conquest:scythe[facing=west,offset_toggle=false]
conquest:scythe[facing=east,offset_toggle=true]
conquest:scythe[facing=east,offset_toggle=false]
conquest:sea_arrowgrass[layers=1,waterlogged=true]
conquest:sea_arrowgrass[layers=1,waterlogged=false]
conquest:sea_arrowgrass[layers=2,waterlogged=true]
conquest:sea_arrowgrass[layers=2,waterlogged=false]
conquest:sea_arrowgrass[layers=3,waterlogged=true]
conquest:sea_arrowgrass[layers=3,waterlogged=false]
conquest:sea_arrowgrass[layers=4,waterlogged=true]
conquest:sea_arrowgrass[layers=4,waterlogged=false]
conquest:sea_arrowgrass[layers=5,waterlogged=true]
conquest:sea_arrowgrass[layers=5,waterlogged=false]
conquest:sea_arrowgrass[layers=6,waterlogged=true]
conquest:sea_arrowgrass[layers=6,waterlogged=false]
conquest:sea_arrowgrass[layers=7,waterlogged=true]
conquest:sea_arrowgrass[layers=7,waterlogged=false]
conquest:sea_arrowgrass[layers=8,waterlogged=true]
conquest:sea_arrowgrass[layers=8,waterlogged=false]
conquest:sea_lavender[layers=1,waterlogged=true]
conquest:sea_lavender[layers=1,waterlogged=false]
conquest:sea_lavender[layers=2,waterlogged=true]
conquest:sea_lavender[layers=2,waterlogged=false]
conquest:sea_lavender[layers=3,waterlogged=true]
conquest:sea_lavender[layers=3,waterlogged=false]
conquest:sea_lavender[layers=4,waterlogged=true]
conquest:sea_lavender[layers=4,waterlogged=false]
conquest:sea_lavender[layers=5,waterlogged=true]
conquest:sea_lavender[layers=5,waterlogged=false]
conquest:sea_lavender[layers=6,waterlogged=true]
conquest:sea_lavender[layers=6,waterlogged=false]
conquest:sea_lavender[layers=7,waterlogged=true]
conquest:sea_lavender[layers=7,waterlogged=false]
conquest:sea_lavender[layers=8,waterlogged=true]
conquest:sea_lavender[layers=8,waterlogged=false]
conquest:sea_pickle[pickles=1,waterlogged=true]
conquest:sea_pickle[pickles=1,waterlogged=false]
conquest:sea_pickle[pickles=2,waterlogged=true]
conquest:sea_pickle[pickles=2,waterlogged=false]
conquest:sea_pickle[pickles=3,waterlogged=true]
conquest:sea_pickle[pickles=3,waterlogged=false]
conquest:sea_pickle[pickles=4,waterlogged=true]
conquest:sea_pickle[pickles=4,waterlogged=false]
conquest:seagrass
conquest:seagull[flying=true,toggle=1]
conquest:seagull[flying=true,toggle=2]
conquest:seagull[flying=true,toggle=3]
conquest:seagull[flying=true,toggle=4]
conquest:seagull[flying=false,toggle=1]
conquest:seagull[flying=false,toggle=2]
conquest:seagull[flying=false,toggle=3]
conquest:seagull[flying=false,toggle=4]
conquest:sealed_scroll[facing=north,offset_toggle=true,toggle=1]
conquest:sealed_scroll[facing=north,offset_toggle=true,toggle=2]
conquest:sealed_scroll[facing=north,offset_toggle=true,toggle=3]
conquest:sealed_scroll[facing=north,offset_toggle=false,toggle=1]
conquest:sealed_scroll[facing=north,offset_toggle=false,toggle=2]
conquest:sealed_scroll[facing=north,offset_toggle=false,toggle=3]
conquest:sealed_scroll[facing=south,offset_toggle=true,toggle=1]
conquest:sealed_scroll[facing=south,offset_toggle=true,toggle=2]
conquest:sealed_scroll[facing=south,offset_toggle=true,toggle=3]
conquest:sealed_scroll[facing=south,offset_toggle=false,toggle=1]
conquest:sealed_scroll[facing=south,offset_toggle=false,toggle=2]
conquest:sealed_scroll[facing=south,offset_toggle=false,toggle=3]
conquest:sealed_scroll[facing=west,offset_toggle=true,toggle=1]
conquest:sealed_scroll[facing=west,offset_toggle=true,toggle=2]
conquest:sealed_scroll[facing=west,offset_toggle=true,toggle=3]
conquest:sealed_scroll[facing=west,offset_toggle=false,toggle=1]
conquest:sealed_scroll[facing=west,offset_toggle=false,toggle=2]
conquest:sealed_scroll[facing=west,offset_toggle=false,toggle=3]
conquest:sealed_scroll[facing=east,offset_toggle=true,toggle=1]
conquest:sealed_scroll[facing=east,offset_toggle=true,toggle=2]
conquest:sealed_scroll[facing=east,offset_toggle=true,toggle=3]
conquest:sealed_scroll[facing=east,offset_toggle=false,toggle=1]
conquest:sealed_scroll[facing=east,offset_toggle=false,toggle=2]
conquest:sealed_scroll[facing=east,offset_toggle=false,toggle=3]
conquest:sedge[layers=1,waterlogged=true]
conquest:sedge[layers=1,waterlogged=false]
conquest:sedge[layers=2,waterlogged=true]
conquest:sedge[layers=2,waterlogged=false]
conquest:sedge[layers=3,waterlogged=true]
conquest:sedge[layers=3,waterlogged=false]
conquest:sedge[layers=4,waterlogged=true]
conquest:sedge[layers=4,waterlogged=false]
conquest:sedge[layers=5,waterlogged=true]
conquest:sedge[layers=5,waterlogged=false]
conquest:sedge[layers=6,waterlogged=true]
conquest:sedge[layers=6,waterlogged=false]
conquest:sedge[layers=7,waterlogged=true]
conquest:sedge[layers=7,waterlogged=false]
conquest:sedge[layers=8,waterlogged=true]
conquest:sedge[layers=8,waterlogged=false]
conquest:serpentinite
conquest:serpentinite_corner_slab[facing=north,type=top,waterlogged=true]
conquest:serpentinite_corner_slab[facing=north,type=top,waterlogged=false]
conquest:serpentinite_corner_slab[facing=north,type=bottom,waterlogged=true]
conquest:serpentinite_corner_slab[facing=north,type=bottom,waterlogged=false]
conquest:serpentinite_corner_slab[facing=south,type=top,waterlogged=true]
conquest:serpentinite_corner_slab[facing=south,type=top,waterlogged=false]
conquest:serpentinite_corner_slab[facing=south,type=bottom,waterlogged=true]
conquest:serpentinite_corner_slab[facing=south,type=bottom,waterlogged=false]
conquest:serpentinite_corner_slab[facing=west,type=top,waterlogged=true]
conquest:serpentinite_corner_slab[facing=west,type=top,waterlogged=false]
conquest:serpentinite_corner_slab[facing=west,type=bottom,waterlogged=true]
conquest:serpentinite_corner_slab[facing=west,type=bottom,waterlogged=false]
conquest:serpentinite_corner_slab[facing=east,type=top,waterlogged=true]
conquest:serpentinite_corner_slab[facing=east,type=top,waterlogged=false]
conquest:serpentinite_corner_slab[facing=east,type=bottom,waterlogged=true]
conquest:serpentinite_corner_slab[facing=east,type=bottom,waterlogged=false]
conquest:serpentinite_eighth_slab[facing=north,type=top,waterlogged=true]
conquest:serpentinite_eighth_slab[facing=north,type=top,waterlogged=false]
conquest:serpentinite_eighth_slab[facing=north,type=bottom,waterlogged=true]
conquest:serpentinite_eighth_slab[facing=north,type=bottom,waterlogged=false]
conquest:serpentinite_eighth_slab[facing=south,type=top,waterlogged=true]
conquest:serpentinite_eighth_slab[facing=south,type=top,waterlogged=false]
conquest:serpentinite_eighth_slab[facing=south,type=bottom,waterlogged=true]
conquest:serpentinite_eighth_slab[facing=south,type=bottom,waterlogged=false]
conquest:serpentinite_eighth_slab[facing=west,type=top,waterlogged=true]
conquest:serpentinite_eighth_slab[facing=west,type=top,waterlogged=false]
conquest:serpentinite_eighth_slab[facing=west,type=bottom,waterlogged=true]
conquest:serpentinite_eighth_slab[facing=west,type=bottom,waterlogged=false]
conquest:serpentinite_eighth_slab[facing=east,type=top,waterlogged=true]
conquest:serpentinite_eighth_slab[facing=east,type=top,waterlogged=false]
conquest:serpentinite_eighth_slab[facing=east,type=bottom,waterlogged=true]
conquest:serpentinite_eighth_slab[facing=east,type=bottom,waterlogged=false]
conquest:serpentinite_quarter_slab[facing=north,layer=1,type=top,waterlogged=true]
conquest:serpentinite_quarter_slab[facing=north,layer=1,type=top,waterlogged=false]
conquest:serpentinite_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=true]
conquest:serpentinite_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=false]
conquest:serpentinite_quarter_slab[facing=north,layer=2,type=top,waterlogged=true]
conquest:serpentinite_quarter_slab[facing=north,layer=2,type=top,waterlogged=false]
conquest:serpentinite_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=true]
conquest:serpentinite_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=false]
conquest:serpentinite_quarter_slab[facing=north,layer=3,type=top,waterlogged=true]
conquest:serpentinite_quarter_slab[facing=north,layer=3,type=top,waterlogged=false]
conquest:serpentinite_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=true]
conquest:serpentinite_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=false]
conquest:serpentinite_quarter_slab[facing=south,layer=1,type=top,waterlogged=true]
conquest:serpentinite_quarter_slab[facing=south,layer=1,type=top,waterlogged=false]
conquest:serpentinite_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=true]
conquest:serpentinite_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=false]
conquest:serpentinite_quarter_slab[facing=south,layer=2,type=top,waterlogged=true]
conquest:serpentinite_quarter_slab[facing=south,layer=2,type=top,waterlogged=false]
conquest:serpentinite_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=true]
conquest:serpentinite_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=false]
conquest:serpentinite_quarter_slab[facing=south,layer=3,type=top,waterlogged=true]
conquest:serpentinite_quarter_slab[facing=south,layer=3,type=top,waterlogged=false]
conquest:serpentinite_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=true]
conquest:serpentinite_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=false]
conquest:serpentinite_quarter_slab[facing=west,layer=1,type=top,waterlogged=true]
conquest:serpentinite_quarter_slab[facing=west,layer=1,type=top,waterlogged=false]
conquest:serpentinite_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=true]
conquest:serpentinite_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=false]
conquest:serpentinite_quarter_slab[facing=west,layer=2,type=top,waterlogged=true]
conquest:serpentinite_quarter_slab[facing=west,layer=2,type=top,waterlogged=false]
conquest:serpentinite_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=true]
conquest:serpentinite_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=false]
conquest:serpentinite_quarter_slab[facing=west,layer=3,type=top,waterlogged=true]
conquest:serpentinite_quarter_slab[facing=west,layer=3,type=top,waterlogged=false]
conquest:serpentinite_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=true]
conquest:serpentinite_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=false]
conquest:serpentinite_quarter_slab[facing=east,layer=1,type=top,waterlogged=true]
conquest:serpentinite_quarter_slab[facing=east,layer=1,type=top,waterlogged=false]
conquest:serpentinite_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=true]
conquest:serpentinite_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=false]
conquest:serpentinite_quarter_slab[facing=east,layer=2,type=top,waterlogged=true]
conquest:serpentinite_quarter_slab[facing=east,layer=2,type=top,waterlogged=false]
conquest:serpentinite_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=true]
conquest:serpentinite_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=false]
conquest:serpentinite_quarter_slab[facing=east,layer=3,type=top,waterlogged=true]
conquest:serpentinite_quarter_slab[facing=east,layer=3,type=top,waterlogged=false]
conquest:serpentinite_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=true]
conquest:serpentinite_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=false]
conquest:serpentinite_slab[layers=1,type=top,waterlogged=true]
conquest:serpentinite_slab[layers=1,type=top,waterlogged=false]
conquest:serpentinite_slab[layers=1,type=bottom,waterlogged=true]
conquest:serpentinite_slab[layers=1,type=bottom,waterlogged=false]
conquest:serpentinite_slab[layers=2,type=top,waterlogged=true]
conquest:serpentinite_slab[layers=2,type=top,waterlogged=false]
conquest:serpentinite_slab[layers=2,type=bottom,waterlogged=true]
conquest:serpentinite_slab[layers=2,type=bottom,waterlogged=false]
conquest:serpentinite_slab[layers=3,type=top,waterlogged=true]
conquest:serpentinite_slab[layers=3,type=top,waterlogged=false]
conquest:serpentinite_slab[layers=3,type=bottom,waterlogged=true]
conquest:serpentinite_slab[layers=3,type=bottom,waterlogged=false]
conquest:serpentinite_slab[layers=4,type=top,waterlogged=true]
conquest:serpentinite_slab[layers=4,type=top,waterlogged=false]
conquest:serpentinite_slab[layers=4,type=bottom,waterlogged=true]
conquest:serpentinite_slab[layers=4,type=bottom,waterlogged=false]
conquest:serpentinite_slab[layers=5,type=top,waterlogged=true]
conquest:serpentinite_slab[layers=5,type=top,waterlogged=false]
conquest:serpentinite_slab[layers=5,type=bottom,waterlogged=true]
conquest:serpentinite_slab[layers=5,type=bottom,waterlogged=false]
conquest:serpentinite_slab[layers=6,type=top,waterlogged=true]
conquest:serpentinite_slab[layers=6,type=top,waterlogged=false]
conquest:serpentinite_slab[layers=6,type=bottom,waterlogged=true]
conquest:serpentinite_slab[layers=6,type=bottom,waterlogged=false]
conquest:serpentinite_slab[layers=7,type=top,waterlogged=true]
conquest:serpentinite_slab[layers=7,type=top,waterlogged=false]
conquest:serpentinite_slab[layers=7,type=bottom,waterlogged=true]
conquest:serpentinite_slab[layers=7,type=bottom,waterlogged=false]
conquest:serpentinite_slab[layers=8,type=top,waterlogged=true]
conquest:serpentinite_slab[layers=8,type=top,waterlogged=false]
conquest:serpentinite_slab[layers=8,type=bottom,waterlogged=true]
conquest:serpentinite_slab[layers=8,type=bottom,waterlogged=false]
conquest:serpentinite_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:serpentinite_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:serpentinite_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:serpentinite_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:serpentinite_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:serpentinite_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:serpentinite_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:serpentinite_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:serpentinite_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:serpentinite_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:serpentinite_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:serpentinite_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:serpentinite_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:serpentinite_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:serpentinite_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:serpentinite_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:serpentinite_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:serpentinite_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:serpentinite_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:serpentinite_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:serpentinite_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:serpentinite_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:serpentinite_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:serpentinite_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:serpentinite_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:serpentinite_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:serpentinite_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:serpentinite_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:serpentinite_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:serpentinite_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:serpentinite_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:serpentinite_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:serpentinite_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:serpentinite_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:serpentinite_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:serpentinite_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:serpentinite_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:serpentinite_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:serpentinite_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:serpentinite_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:serpentinite_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:serpentinite_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:serpentinite_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:serpentinite_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:serpentinite_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:serpentinite_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:serpentinite_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:serpentinite_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:serpentinite_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:serpentinite_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:serpentinite_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:serpentinite_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:serpentinite_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:serpentinite_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:serpentinite_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:serpentinite_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:serpentinite_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:serpentinite_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:serpentinite_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:serpentinite_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:serpentinite_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:serpentinite_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:serpentinite_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:serpentinite_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:serpentinite_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:serpentinite_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:serpentinite_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:serpentinite_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:serpentinite_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:serpentinite_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:serpentinite_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:serpentinite_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:serpentinite_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:serpentinite_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:serpentinite_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:serpentinite_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:serpentinite_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:serpentinite_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:serpentinite_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:serpentinite_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:serpentinite_vertical_corner[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:serpentinite_vertical_corner[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:serpentinite_vertical_corner[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:serpentinite_vertical_corner[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:serpentinite_vertical_corner[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:serpentinite_vertical_corner[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:serpentinite_vertical_corner[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:serpentinite_vertical_corner[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:serpentinite_vertical_corner[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:serpentinite_vertical_corner[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:serpentinite_vertical_corner[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:serpentinite_vertical_corner[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:serpentinite_vertical_corner[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:serpentinite_vertical_corner[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:serpentinite_vertical_corner[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:serpentinite_vertical_corner[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:serpentinite_vertical_corner[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:serpentinite_vertical_corner[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:serpentinite_vertical_corner[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:serpentinite_vertical_corner[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:serpentinite_vertical_corner[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:serpentinite_vertical_corner[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:serpentinite_vertical_corner[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:serpentinite_vertical_corner[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:serpentinite_vertical_corner[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:serpentinite_vertical_corner[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:serpentinite_vertical_corner[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:serpentinite_vertical_corner[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:serpentinite_vertical_corner[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:serpentinite_vertical_corner[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:serpentinite_vertical_corner[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:serpentinite_vertical_corner[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:serpentinite_vertical_corner[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:serpentinite_vertical_corner[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:serpentinite_vertical_corner[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:serpentinite_vertical_corner[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:serpentinite_vertical_corner[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:serpentinite_vertical_corner[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:serpentinite_vertical_corner[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:serpentinite_vertical_corner[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:serpentinite_vertical_corner[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:serpentinite_vertical_corner[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:serpentinite_vertical_corner[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:serpentinite_vertical_corner[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:serpentinite_vertical_corner[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:serpentinite_vertical_corner[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:serpentinite_vertical_corner[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:serpentinite_vertical_corner[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:serpentinite_vertical_corner[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:serpentinite_vertical_corner[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:serpentinite_vertical_corner[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:serpentinite_vertical_corner[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:serpentinite_vertical_corner[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:serpentinite_vertical_corner[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:serpentinite_vertical_corner[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:serpentinite_vertical_corner[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:serpentinite_vertical_corner[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:serpentinite_vertical_corner[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:serpentinite_vertical_corner[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:serpentinite_vertical_corner[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:serpentinite_vertical_corner[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:serpentinite_vertical_corner[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:serpentinite_vertical_corner[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:serpentinite_vertical_corner[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:serpentinite_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:serpentinite_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:serpentinite_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:serpentinite_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:serpentinite_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:serpentinite_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:serpentinite_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:serpentinite_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:serpentinite_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:serpentinite_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:serpentinite_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:serpentinite_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:serpentinite_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:serpentinite_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:serpentinite_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:serpentinite_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:serpentinite_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:serpentinite_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:serpentinite_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:serpentinite_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:serpentinite_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:serpentinite_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:serpentinite_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:serpentinite_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:serpentinite_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:serpentinite_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:serpentinite_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:serpentinite_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:serpentinite_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:serpentinite_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:serpentinite_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:serpentinite_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:serpentinite_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:serpentinite_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:serpentinite_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:serpentinite_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:serpentinite_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:serpentinite_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:serpentinite_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:serpentinite_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:serpentinite_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:serpentinite_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:serpentinite_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:serpentinite_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:serpentinite_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:serpentinite_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:serpentinite_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:serpentinite_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:serpentinite_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:serpentinite_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:serpentinite_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:serpentinite_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:serpentinite_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:serpentinite_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:serpentinite_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:serpentinite_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:serpentinite_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:serpentinite_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:serpentinite_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:serpentinite_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:serpentinite_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:serpentinite_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:serpentinite_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:serpentinite_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:serpentinite_vertical_quarter[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:serpentinite_vertical_quarter[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:serpentinite_vertical_quarter[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:serpentinite_vertical_quarter[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:serpentinite_vertical_quarter[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:serpentinite_vertical_quarter[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:serpentinite_vertical_quarter[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:serpentinite_vertical_quarter[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:serpentinite_vertical_quarter[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:serpentinite_vertical_quarter[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:serpentinite_vertical_quarter[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:serpentinite_vertical_quarter[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:serpentinite_vertical_quarter[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:serpentinite_vertical_quarter[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:serpentinite_vertical_quarter[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:serpentinite_vertical_quarter[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:serpentinite_vertical_quarter[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:serpentinite_vertical_quarter[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:serpentinite_vertical_quarter[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:serpentinite_vertical_quarter[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:serpentinite_vertical_quarter[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:serpentinite_vertical_quarter[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:serpentinite_vertical_quarter[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:serpentinite_vertical_quarter[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:serpentinite_vertical_quarter[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:serpentinite_vertical_quarter[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:serpentinite_vertical_quarter[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:serpentinite_vertical_quarter[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:serpentinite_vertical_quarter[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:serpentinite_vertical_quarter[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:serpentinite_vertical_quarter[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:serpentinite_vertical_quarter[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:serpentinite_vertical_quarter[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:serpentinite_vertical_quarter[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:serpentinite_vertical_quarter[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:serpentinite_vertical_quarter[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:serpentinite_vertical_quarter[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:serpentinite_vertical_quarter[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:serpentinite_vertical_quarter[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:serpentinite_vertical_quarter[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:serpentinite_vertical_quarter[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:serpentinite_vertical_quarter[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:serpentinite_vertical_quarter[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:serpentinite_vertical_quarter[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:serpentinite_vertical_quarter[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:serpentinite_vertical_quarter[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:serpentinite_vertical_quarter[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:serpentinite_vertical_quarter[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:serpentinite_vertical_quarter[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:serpentinite_vertical_quarter[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:serpentinite_vertical_quarter[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:serpentinite_vertical_quarter[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:serpentinite_vertical_quarter[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:serpentinite_vertical_quarter[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:serpentinite_vertical_quarter[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:serpentinite_vertical_quarter[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:serpentinite_vertical_quarter[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:serpentinite_vertical_quarter[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:serpentinite_vertical_quarter[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:serpentinite_vertical_quarter[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:serpentinite_vertical_quarter[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:serpentinite_vertical_quarter[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:serpentinite_vertical_quarter[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:serpentinite_vertical_quarter[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:serpentinite_vertical_slab[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:serpentinite_vertical_slab[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:serpentinite_vertical_slab[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:serpentinite_vertical_slab[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:serpentinite_vertical_slab[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:serpentinite_vertical_slab[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:serpentinite_vertical_slab[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:serpentinite_vertical_slab[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:serpentinite_vertical_slab[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:serpentinite_vertical_slab[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:serpentinite_vertical_slab[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:serpentinite_vertical_slab[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:serpentinite_vertical_slab[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:serpentinite_vertical_slab[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:serpentinite_vertical_slab[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:serpentinite_vertical_slab[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:serpentinite_vertical_slab[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:serpentinite_vertical_slab[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:serpentinite_vertical_slab[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:serpentinite_vertical_slab[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:serpentinite_vertical_slab[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:serpentinite_vertical_slab[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:serpentinite_vertical_slab[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:serpentinite_vertical_slab[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:serpentinite_vertical_slab[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:serpentinite_vertical_slab[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:serpentinite_vertical_slab[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:serpentinite_vertical_slab[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:serpentinite_vertical_slab[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:serpentinite_vertical_slab[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:serpentinite_vertical_slab[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:serpentinite_vertical_slab[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:serpentinite_vertical_slab[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:serpentinite_vertical_slab[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:serpentinite_vertical_slab[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:serpentinite_vertical_slab[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:serpentinite_vertical_slab[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:serpentinite_vertical_slab[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:serpentinite_vertical_slab[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:serpentinite_vertical_slab[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:serpentinite_vertical_slab[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:serpentinite_vertical_slab[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:serpentinite_vertical_slab[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:serpentinite_vertical_slab[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:serpentinite_vertical_slab[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:serpentinite_vertical_slab[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:serpentinite_vertical_slab[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:serpentinite_vertical_slab[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:serpentinite_vertical_slab[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:serpentinite_vertical_slab[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:serpentinite_vertical_slab[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:serpentinite_vertical_slab[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:serpentinite_vertical_slab[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:serpentinite_vertical_slab[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:serpentinite_vertical_slab[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:serpentinite_vertical_slab[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:serpentinite_vertical_slab[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:serpentinite_vertical_slab[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:serpentinite_vertical_slab[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:serpentinite_vertical_slab[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:serpentinite_vertical_slab[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:serpentinite_vertical_slab[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:serpentinite_vertical_slab[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:serpentinite_vertical_slab[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:sextant[facing=north,offset_toggle=true]
conquest:sextant[facing=north,offset_toggle=false]
conquest:sextant[facing=south,offset_toggle=true]
conquest:sextant[facing=south,offset_toggle=false]
conquest:sextant[facing=west,offset_toggle=true]
conquest:sextant[facing=west,offset_toggle=false]
conquest:sextant[facing=east,offset_toggle=true]
conquest:sextant[facing=east,offset_toggle=false]
conquest:shale
conquest:shale_corner_slab[facing=north,type=top,waterlogged=true]
conquest:shale_corner_slab[facing=north,type=top,waterlogged=false]
conquest:shale_corner_slab[facing=north,type=bottom,waterlogged=true]
conquest:shale_corner_slab[facing=north,type=bottom,waterlogged=false]
conquest:shale_corner_slab[facing=south,type=top,waterlogged=true]
conquest:shale_corner_slab[facing=south,type=top,waterlogged=false]
conquest:shale_corner_slab[facing=south,type=bottom,waterlogged=true]
conquest:shale_corner_slab[facing=south,type=bottom,waterlogged=false]
conquest:shale_corner_slab[facing=west,type=top,waterlogged=true]
conquest:shale_corner_slab[facing=west,type=top,waterlogged=false]
conquest:shale_corner_slab[facing=west,type=bottom,waterlogged=true]
conquest:shale_corner_slab[facing=west,type=bottom,waterlogged=false]
conquest:shale_corner_slab[facing=east,type=top,waterlogged=true]
conquest:shale_corner_slab[facing=east,type=top,waterlogged=false]
conquest:shale_corner_slab[facing=east,type=bottom,waterlogged=true]
conquest:shale_corner_slab[facing=east,type=bottom,waterlogged=false]
conquest:shale_eighth_slab[facing=north,type=top,waterlogged=true]
conquest:shale_eighth_slab[facing=north,type=top,waterlogged=false]
conquest:shale_eighth_slab[facing=north,type=bottom,waterlogged=true]
conquest:shale_eighth_slab[facing=north,type=bottom,waterlogged=false]
conquest:shale_eighth_slab[facing=south,type=top,waterlogged=true]
conquest:shale_eighth_slab[facing=south,type=top,waterlogged=false]
conquest:shale_eighth_slab[facing=south,type=bottom,waterlogged=true]
conquest:shale_eighth_slab[facing=south,type=bottom,waterlogged=false]
conquest:shale_eighth_slab[facing=west,type=top,waterlogged=true]
conquest:shale_eighth_slab[facing=west,type=top,waterlogged=false]
conquest:shale_eighth_slab[facing=west,type=bottom,waterlogged=true]
conquest:shale_eighth_slab[facing=west,type=bottom,waterlogged=false]
conquest:shale_eighth_slab[facing=east,type=top,waterlogged=true]
conquest:shale_eighth_slab[facing=east,type=top,waterlogged=false]
conquest:shale_eighth_slab[facing=east,type=bottom,waterlogged=true]
conquest:shale_eighth_slab[facing=east,type=bottom,waterlogged=false]
conquest:shale_quarter_slab[facing=north,layer=1,type=top,waterlogged=true]
conquest:shale_quarter_slab[facing=north,layer=1,type=top,waterlogged=false]
conquest:shale_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=true]
conquest:shale_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=false]
conquest:shale_quarter_slab[facing=north,layer=2,type=top,waterlogged=true]
conquest:shale_quarter_slab[facing=north,layer=2,type=top,waterlogged=false]
conquest:shale_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=true]
conquest:shale_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=false]
conquest:shale_quarter_slab[facing=north,layer=3,type=top,waterlogged=true]
conquest:shale_quarter_slab[facing=north,layer=3,type=top,waterlogged=false]
conquest:shale_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=true]
conquest:shale_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=false]
conquest:shale_quarter_slab[facing=south,layer=1,type=top,waterlogged=true]
conquest:shale_quarter_slab[facing=south,layer=1,type=top,waterlogged=false]
conquest:shale_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=true]
conquest:shale_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=false]
conquest:shale_quarter_slab[facing=south,layer=2,type=top,waterlogged=true]
conquest:shale_quarter_slab[facing=south,layer=2,type=top,waterlogged=false]
conquest:shale_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=true]
conquest:shale_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=false]
conquest:shale_quarter_slab[facing=south,layer=3,type=top,waterlogged=true]
conquest:shale_quarter_slab[facing=south,layer=3,type=top,waterlogged=false]
conquest:shale_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=true]
conquest:shale_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=false]
conquest:shale_quarter_slab[facing=west,layer=1,type=top,waterlogged=true]
conquest:shale_quarter_slab[facing=west,layer=1,type=top,waterlogged=false]
conquest:shale_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=true]
conquest:shale_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=false]
conquest:shale_quarter_slab[facing=west,layer=2,type=top,waterlogged=true]
conquest:shale_quarter_slab[facing=west,layer=2,type=top,waterlogged=false]
conquest:shale_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=true]
conquest:shale_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=false]
conquest:shale_quarter_slab[facing=west,layer=3,type=top,waterlogged=true]
conquest:shale_quarter_slab[facing=west,layer=3,type=top,waterlogged=false]
conquest:shale_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=true]
conquest:shale_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=false]
conquest:shale_quarter_slab[facing=east,layer=1,type=top,waterlogged=true]
conquest:shale_quarter_slab[facing=east,layer=1,type=top,waterlogged=false]
conquest:shale_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=true]
conquest:shale_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=false]
conquest:shale_quarter_slab[facing=east,layer=2,type=top,waterlogged=true]
conquest:shale_quarter_slab[facing=east,layer=2,type=top,waterlogged=false]
conquest:shale_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=true]
conquest:shale_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=false]
conquest:shale_quarter_slab[facing=east,layer=3,type=top,waterlogged=true]
conquest:shale_quarter_slab[facing=east,layer=3,type=top,waterlogged=false]
conquest:shale_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=true]
conquest:shale_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=false]
conquest:shale_slab[layers=1,type=top,waterlogged=true]
conquest:shale_slab[layers=1,type=top,waterlogged=false]
conquest:shale_slab[layers=1,type=bottom,waterlogged=true]
conquest:shale_slab[layers=1,type=bottom,waterlogged=false]
conquest:shale_slab[layers=2,type=top,waterlogged=true]
conquest:shale_slab[layers=2,type=top,waterlogged=false]
conquest:shale_slab[layers=2,type=bottom,waterlogged=true]
conquest:shale_slab[layers=2,type=bottom,waterlogged=false]
conquest:shale_slab[layers=3,type=top,waterlogged=true]
conquest:shale_slab[layers=3,type=top,waterlogged=false]
conquest:shale_slab[layers=3,type=bottom,waterlogged=true]
conquest:shale_slab[layers=3,type=bottom,waterlogged=false]
conquest:shale_slab[layers=4,type=top,waterlogged=true]
conquest:shale_slab[layers=4,type=top,waterlogged=false]
conquest:shale_slab[layers=4,type=bottom,waterlogged=true]
conquest:shale_slab[layers=4,type=bottom,waterlogged=false]
conquest:shale_slab[layers=5,type=top,waterlogged=true]
conquest:shale_slab[layers=5,type=top,waterlogged=false]
conquest:shale_slab[layers=5,type=bottom,waterlogged=true]
conquest:shale_slab[layers=5,type=bottom,waterlogged=false]
conquest:shale_slab[layers=6,type=top,waterlogged=true]
conquest:shale_slab[layers=6,type=top,waterlogged=false]
conquest:shale_slab[layers=6,type=bottom,waterlogged=true]
conquest:shale_slab[layers=6,type=bottom,waterlogged=false]
conquest:shale_slab[layers=7,type=top,waterlogged=true]
conquest:shale_slab[layers=7,type=top,waterlogged=false]
conquest:shale_slab[layers=7,type=bottom,waterlogged=true]
conquest:shale_slab[layers=7,type=bottom,waterlogged=false]
conquest:shale_slab[layers=8,type=top,waterlogged=true]
conquest:shale_slab[layers=8,type=top,waterlogged=false]
conquest:shale_slab[layers=8,type=bottom,waterlogged=true]
conquest:shale_slab[layers=8,type=bottom,waterlogged=false]
conquest:shale_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:shale_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:shale_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:shale_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:shale_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:shale_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:shale_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:shale_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:shale_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:shale_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:shale_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:shale_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:shale_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:shale_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:shale_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:shale_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:shale_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:shale_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:shale_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:shale_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:shale_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:shale_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:shale_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:shale_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:shale_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:shale_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:shale_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:shale_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:shale_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:shale_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:shale_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:shale_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:shale_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:shale_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:shale_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:shale_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:shale_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:shale_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:shale_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:shale_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:shale_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:shale_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:shale_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:shale_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:shale_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:shale_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:shale_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:shale_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:shale_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:shale_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:shale_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:shale_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:shale_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:shale_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:shale_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:shale_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:shale_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:shale_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:shale_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:shale_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:shale_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:shale_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:shale_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:shale_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:shale_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:shale_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:shale_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:shale_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:shale_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:shale_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:shale_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:shale_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:shale_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:shale_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:shale_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:shale_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:shale_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:shale_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:shale_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:shale_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:shale_vertical_corner[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:shale_vertical_corner[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:shale_vertical_corner[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:shale_vertical_corner[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:shale_vertical_corner[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:shale_vertical_corner[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:shale_vertical_corner[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:shale_vertical_corner[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:shale_vertical_corner[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:shale_vertical_corner[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:shale_vertical_corner[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:shale_vertical_corner[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:shale_vertical_corner[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:shale_vertical_corner[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:shale_vertical_corner[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:shale_vertical_corner[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:shale_vertical_corner[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:shale_vertical_corner[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:shale_vertical_corner[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:shale_vertical_corner[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:shale_vertical_corner[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:shale_vertical_corner[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:shale_vertical_corner[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:shale_vertical_corner[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:shale_vertical_corner[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:shale_vertical_corner[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:shale_vertical_corner[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:shale_vertical_corner[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:shale_vertical_corner[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:shale_vertical_corner[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:shale_vertical_corner[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:shale_vertical_corner[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:shale_vertical_corner[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:shale_vertical_corner[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:shale_vertical_corner[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:shale_vertical_corner[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:shale_vertical_corner[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:shale_vertical_corner[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:shale_vertical_corner[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:shale_vertical_corner[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:shale_vertical_corner[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:shale_vertical_corner[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:shale_vertical_corner[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:shale_vertical_corner[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:shale_vertical_corner[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:shale_vertical_corner[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:shale_vertical_corner[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:shale_vertical_corner[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:shale_vertical_corner[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:shale_vertical_corner[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:shale_vertical_corner[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:shale_vertical_corner[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:shale_vertical_corner[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:shale_vertical_corner[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:shale_vertical_corner[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:shale_vertical_corner[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:shale_vertical_corner[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:shale_vertical_corner[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:shale_vertical_corner[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:shale_vertical_corner[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:shale_vertical_corner[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:shale_vertical_corner[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:shale_vertical_corner[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:shale_vertical_corner[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:shale_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:shale_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:shale_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:shale_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:shale_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:shale_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:shale_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:shale_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:shale_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:shale_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:shale_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:shale_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:shale_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:shale_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:shale_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:shale_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:shale_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:shale_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:shale_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:shale_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:shale_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:shale_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:shale_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:shale_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:shale_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:shale_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:shale_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:shale_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:shale_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:shale_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:shale_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:shale_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:shale_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:shale_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:shale_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:shale_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:shale_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:shale_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:shale_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:shale_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:shale_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:shale_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:shale_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:shale_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:shale_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:shale_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:shale_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:shale_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:shale_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:shale_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:shale_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:shale_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:shale_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:shale_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:shale_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:shale_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:shale_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:shale_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:shale_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:shale_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:shale_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:shale_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:shale_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:shale_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:shale_vertical_quarter[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:shale_vertical_quarter[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:shale_vertical_quarter[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:shale_vertical_quarter[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:shale_vertical_quarter[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:shale_vertical_quarter[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:shale_vertical_quarter[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:shale_vertical_quarter[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:shale_vertical_quarter[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:shale_vertical_quarter[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:shale_vertical_quarter[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:shale_vertical_quarter[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:shale_vertical_quarter[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:shale_vertical_quarter[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:shale_vertical_quarter[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:shale_vertical_quarter[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:shale_vertical_quarter[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:shale_vertical_quarter[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:shale_vertical_quarter[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:shale_vertical_quarter[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:shale_vertical_quarter[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:shale_vertical_quarter[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:shale_vertical_quarter[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:shale_vertical_quarter[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:shale_vertical_quarter[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:shale_vertical_quarter[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:shale_vertical_quarter[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:shale_vertical_quarter[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:shale_vertical_quarter[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:shale_vertical_quarter[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:shale_vertical_quarter[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:shale_vertical_quarter[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:shale_vertical_quarter[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:shale_vertical_quarter[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:shale_vertical_quarter[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:shale_vertical_quarter[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:shale_vertical_quarter[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:shale_vertical_quarter[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:shale_vertical_quarter[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:shale_vertical_quarter[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:shale_vertical_quarter[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:shale_vertical_quarter[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:shale_vertical_quarter[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:shale_vertical_quarter[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:shale_vertical_quarter[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:shale_vertical_quarter[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:shale_vertical_quarter[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:shale_vertical_quarter[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:shale_vertical_quarter[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:shale_vertical_quarter[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:shale_vertical_quarter[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:shale_vertical_quarter[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:shale_vertical_quarter[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:shale_vertical_quarter[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:shale_vertical_quarter[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:shale_vertical_quarter[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:shale_vertical_quarter[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:shale_vertical_quarter[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:shale_vertical_quarter[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:shale_vertical_quarter[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:shale_vertical_quarter[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:shale_vertical_quarter[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:shale_vertical_quarter[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:shale_vertical_quarter[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:shale_vertical_slab[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:shale_vertical_slab[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:shale_vertical_slab[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:shale_vertical_slab[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:shale_vertical_slab[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:shale_vertical_slab[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:shale_vertical_slab[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:shale_vertical_slab[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:shale_vertical_slab[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:shale_vertical_slab[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:shale_vertical_slab[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:shale_vertical_slab[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:shale_vertical_slab[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:shale_vertical_slab[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:shale_vertical_slab[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:shale_vertical_slab[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:shale_vertical_slab[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:shale_vertical_slab[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:shale_vertical_slab[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:shale_vertical_slab[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:shale_vertical_slab[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:shale_vertical_slab[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:shale_vertical_slab[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:shale_vertical_slab[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:shale_vertical_slab[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:shale_vertical_slab[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:shale_vertical_slab[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:shale_vertical_slab[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:shale_vertical_slab[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:shale_vertical_slab[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:shale_vertical_slab[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:shale_vertical_slab[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:shale_vertical_slab[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:shale_vertical_slab[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:shale_vertical_slab[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:shale_vertical_slab[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:shale_vertical_slab[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:shale_vertical_slab[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:shale_vertical_slab[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:shale_vertical_slab[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:shale_vertical_slab[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:shale_vertical_slab[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:shale_vertical_slab[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:shale_vertical_slab[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:shale_vertical_slab[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:shale_vertical_slab[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:shale_vertical_slab[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:shale_vertical_slab[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:shale_vertical_slab[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:shale_vertical_slab[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:shale_vertical_slab[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:shale_vertical_slab[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:shale_vertical_slab[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:shale_vertical_slab[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:shale_vertical_slab[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:shale_vertical_slab[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:shale_vertical_slab[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:shale_vertical_slab[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:shale_vertical_slab[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:shale_vertical_slab[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:shale_vertical_slab[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:shale_vertical_slab[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:shale_vertical_slab[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:shale_vertical_slab[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:sheep_skin_rug[offset_toggle=true]
conquest:sheep_skin_rug[offset_toggle=false]
conquest:sheeps_fescue[layers=1,waterlogged=true]
conquest:sheeps_fescue[layers=1,waterlogged=false]
conquest:sheeps_fescue[layers=2,waterlogged=true]
conquest:sheeps_fescue[layers=2,waterlogged=false]
conquest:sheeps_fescue[layers=3,waterlogged=true]
conquest:sheeps_fescue[layers=3,waterlogged=false]
conquest:sheeps_fescue[layers=4,waterlogged=true]
conquest:sheeps_fescue[layers=4,waterlogged=false]
conquest:sheeps_fescue[layers=5,waterlogged=true]
conquest:sheeps_fescue[layers=5,waterlogged=false]
conquest:sheeps_fescue[layers=6,waterlogged=true]
conquest:sheeps_fescue[layers=6,waterlogged=false]
conquest:sheeps_fescue[layers=7,waterlogged=true]
conquest:sheeps_fescue[layers=7,waterlogged=false]
conquest:sheeps_fescue[layers=8,waterlogged=true]
conquest:sheeps_fescue[layers=8,waterlogged=false]
conquest:ship_lantern[light=0,offset_toggle=true,waterlogged=true]
conquest:ship_lantern[light=0,offset_toggle=true,waterlogged=false]
conquest:ship_lantern[light=0,offset_toggle=false,waterlogged=true]
conquest:ship_lantern[light=0,offset_toggle=false,waterlogged=false]
conquest:ship_lantern[light=1,offset_toggle=true,waterlogged=true]
conquest:ship_lantern[light=1,offset_toggle=true,waterlogged=false]
conquest:ship_lantern[light=1,offset_toggle=false,waterlogged=true]
conquest:ship_lantern[light=1,offset_toggle=false,waterlogged=false]
conquest:ship_lantern[light=2,offset_toggle=true,waterlogged=true]
conquest:ship_lantern[light=2,offset_toggle=true,waterlogged=false]
conquest:ship_lantern[light=2,offset_toggle=false,waterlogged=true]
conquest:ship_lantern[light=2,offset_toggle=false,waterlogged=false]
conquest:ship_lantern[light=3,offset_toggle=true,waterlogged=true]
conquest:ship_lantern[light=3,offset_toggle=true,waterlogged=false]
conquest:ship_lantern[light=3,offset_toggle=false,waterlogged=true]
conquest:ship_lantern[light=3,offset_toggle=false,waterlogged=false]
conquest:shirishabad_rug
conquest:shirishabad_rug_corner_slab[facing=north,type=top,waterlogged=true]
conquest:shirishabad_rug_corner_slab[facing=north,type=top,waterlogged=false]
conquest:shirishabad_rug_corner_slab[facing=north,type=bottom,waterlogged=true]
conquest:shirishabad_rug_corner_slab[facing=north,type=bottom,waterlogged=false]
conquest:shirishabad_rug_corner_slab[facing=south,type=top,waterlogged=true]
conquest:shirishabad_rug_corner_slab[facing=south,type=top,waterlogged=false]
conquest:shirishabad_rug_corner_slab[facing=south,type=bottom,waterlogged=true]
conquest:shirishabad_rug_corner_slab[facing=south,type=bottom,waterlogged=false]
conquest:shirishabad_rug_corner_slab[facing=west,type=top,waterlogged=true]
conquest:shirishabad_rug_corner_slab[facing=west,type=top,waterlogged=false]
conquest:shirishabad_rug_corner_slab[facing=west,type=bottom,waterlogged=true]
conquest:shirishabad_rug_corner_slab[facing=west,type=bottom,waterlogged=false]
conquest:shirishabad_rug_corner_slab[facing=east,type=top,waterlogged=true]
conquest:shirishabad_rug_corner_slab[facing=east,type=top,waterlogged=false]
conquest:shirishabad_rug_corner_slab[facing=east,type=bottom,waterlogged=true]
conquest:shirishabad_rug_corner_slab[facing=east,type=bottom,waterlogged=false]
conquest:shirishabad_rug_cover
conquest:shirishabad_rug_eighth_slab[facing=north,type=top,waterlogged=true]
conquest:shirishabad_rug_eighth_slab[facing=north,type=top,waterlogged=false]
conquest:shirishabad_rug_eighth_slab[facing=north,type=bottom,waterlogged=true]
conquest:shirishabad_rug_eighth_slab[facing=north,type=bottom,waterlogged=false]
conquest:shirishabad_rug_eighth_slab[facing=south,type=top,waterlogged=true]
conquest:shirishabad_rug_eighth_slab[facing=south,type=top,waterlogged=false]
conquest:shirishabad_rug_eighth_slab[facing=south,type=bottom,waterlogged=true]
conquest:shirishabad_rug_eighth_slab[facing=south,type=bottom,waterlogged=false]
conquest:shirishabad_rug_eighth_slab[facing=west,type=top,waterlogged=true]
conquest:shirishabad_rug_eighth_slab[facing=west,type=top,waterlogged=false]
conquest:shirishabad_rug_eighth_slab[facing=west,type=bottom,waterlogged=true]
conquest:shirishabad_rug_eighth_slab[facing=west,type=bottom,waterlogged=false]
conquest:shirishabad_rug_eighth_slab[facing=east,type=top,waterlogged=true]
conquest:shirishabad_rug_eighth_slab[facing=east,type=top,waterlogged=false]
conquest:shirishabad_rug_eighth_slab[facing=east,type=bottom,waterlogged=true]
conquest:shirishabad_rug_eighth_slab[facing=east,type=bottom,waterlogged=false]
conquest:shirishabad_rug_quarter_slab[facing=north,layer=1,type=top,waterlogged=true]
conquest:shirishabad_rug_quarter_slab[facing=north,layer=1,type=top,waterlogged=false]
conquest:shirishabad_rug_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=true]
conquest:shirishabad_rug_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=false]
conquest:shirishabad_rug_quarter_slab[facing=north,layer=2,type=top,waterlogged=true]
conquest:shirishabad_rug_quarter_slab[facing=north,layer=2,type=top,waterlogged=false]
conquest:shirishabad_rug_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=true]
conquest:shirishabad_rug_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=false]
conquest:shirishabad_rug_quarter_slab[facing=north,layer=3,type=top,waterlogged=true]
conquest:shirishabad_rug_quarter_slab[facing=north,layer=3,type=top,waterlogged=false]
conquest:shirishabad_rug_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=true]
conquest:shirishabad_rug_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=false]
conquest:shirishabad_rug_quarter_slab[facing=south,layer=1,type=top,waterlogged=true]
conquest:shirishabad_rug_quarter_slab[facing=south,layer=1,type=top,waterlogged=false]
conquest:shirishabad_rug_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=true]
conquest:shirishabad_rug_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=false]
conquest:shirishabad_rug_quarter_slab[facing=south,layer=2,type=top,waterlogged=true]
conquest:shirishabad_rug_quarter_slab[facing=south,layer=2,type=top,waterlogged=false]
conquest:shirishabad_rug_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=true]
conquest:shirishabad_rug_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=false]
conquest:shirishabad_rug_quarter_slab[facing=south,layer=3,type=top,waterlogged=true]
conquest:shirishabad_rug_quarter_slab[facing=south,layer=3,type=top,waterlogged=false]
conquest:shirishabad_rug_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=true]
conquest:shirishabad_rug_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=false]
conquest:shirishabad_rug_quarter_slab[facing=west,layer=1,type=top,waterlogged=true]
conquest:shirishabad_rug_quarter_slab[facing=west,layer=1,type=top,waterlogged=false]
conquest:shirishabad_rug_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=true]
conquest:shirishabad_rug_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=false]
conquest:shirishabad_rug_quarter_slab[facing=west,layer=2,type=top,waterlogged=true]
conquest:shirishabad_rug_quarter_slab[facing=west,layer=2,type=top,waterlogged=false]
conquest:shirishabad_rug_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=true]
conquest:shirishabad_rug_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=false]
conquest:shirishabad_rug_quarter_slab[facing=west,layer=3,type=top,waterlogged=true]
conquest:shirishabad_rug_quarter_slab[facing=west,layer=3,type=top,waterlogged=false]
conquest:shirishabad_rug_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=true]
conquest:shirishabad_rug_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=false]
conquest:shirishabad_rug_quarter_slab[facing=east,layer=1,type=top,waterlogged=true]
conquest:shirishabad_rug_quarter_slab[facing=east,layer=1,type=top,waterlogged=false]
conquest:shirishabad_rug_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=true]
conquest:shirishabad_rug_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=false]
conquest:shirishabad_rug_quarter_slab[facing=east,layer=2,type=top,waterlogged=true]
conquest:shirishabad_rug_quarter_slab[facing=east,layer=2,type=top,waterlogged=false]
conquest:shirishabad_rug_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=true]
conquest:shirishabad_rug_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=false]
conquest:shirishabad_rug_quarter_slab[facing=east,layer=3,type=top,waterlogged=true]
conquest:shirishabad_rug_quarter_slab[facing=east,layer=3,type=top,waterlogged=false]
conquest:shirishabad_rug_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=true]
conquest:shirishabad_rug_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=false]
conquest:shirishabad_rug_slab[layers=1,type=top,waterlogged=true]
conquest:shirishabad_rug_slab[layers=1,type=top,waterlogged=false]
conquest:shirishabad_rug_slab[layers=1,type=bottom,waterlogged=true]
conquest:shirishabad_rug_slab[layers=1,type=bottom,waterlogged=false]
conquest:shirishabad_rug_slab[layers=2,type=top,waterlogged=true]
conquest:shirishabad_rug_slab[layers=2,type=top,waterlogged=false]
conquest:shirishabad_rug_slab[layers=2,type=bottom,waterlogged=true]
conquest:shirishabad_rug_slab[layers=2,type=bottom,waterlogged=false]
conquest:shirishabad_rug_slab[layers=3,type=top,waterlogged=true]
conquest:shirishabad_rug_slab[layers=3,type=top,waterlogged=false]
conquest:shirishabad_rug_slab[layers=3,type=bottom,waterlogged=true]
conquest:shirishabad_rug_slab[layers=3,type=bottom,waterlogged=false]
conquest:shirishabad_rug_slab[layers=4,type=top,waterlogged=true]
conquest:shirishabad_rug_slab[layers=4,type=top,waterlogged=false]
conquest:shirishabad_rug_slab[layers=4,type=bottom,waterlogged=true]
conquest:shirishabad_rug_slab[layers=4,type=bottom,waterlogged=false]
conquest:shirishabad_rug_slab[layers=5,type=top,waterlogged=true]
conquest:shirishabad_rug_slab[layers=5,type=top,waterlogged=false]
conquest:shirishabad_rug_slab[layers=5,type=bottom,waterlogged=true]
conquest:shirishabad_rug_slab[layers=5,type=bottom,waterlogged=false]
conquest:shirishabad_rug_slab[layers=6,type=top,waterlogged=true]
conquest:shirishabad_rug_slab[layers=6,type=top,waterlogged=false]
conquest:shirishabad_rug_slab[layers=6,type=bottom,waterlogged=true]
conquest:shirishabad_rug_slab[layers=6,type=bottom,waterlogged=false]
conquest:shirishabad_rug_slab[layers=7,type=top,waterlogged=true]
conquest:shirishabad_rug_slab[layers=7,type=top,waterlogged=false]
conquest:shirishabad_rug_slab[layers=7,type=bottom,waterlogged=true]
conquest:shirishabad_rug_slab[layers=7,type=bottom,waterlogged=false]
conquest:shirishabad_rug_slab[layers=8,type=top,waterlogged=true]
conquest:shirishabad_rug_slab[layers=8,type=top,waterlogged=false]
conquest:shirishabad_rug_slab[layers=8,type=bottom,waterlogged=true]
conquest:shirishabad_rug_slab[layers=8,type=bottom,waterlogged=false]
conquest:shirishabad_rug_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:shirishabad_rug_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:shirishabad_rug_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:shirishabad_rug_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:shirishabad_rug_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:shirishabad_rug_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:shirishabad_rug_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:shirishabad_rug_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:shirishabad_rug_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:shirishabad_rug_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:shirishabad_rug_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:shirishabad_rug_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:shirishabad_rug_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:shirishabad_rug_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:shirishabad_rug_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:shirishabad_rug_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:shirishabad_rug_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:shirishabad_rug_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:shirishabad_rug_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:shirishabad_rug_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:shirishabad_rug_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:shirishabad_rug_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:shirishabad_rug_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:shirishabad_rug_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:shirishabad_rug_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:shirishabad_rug_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:shirishabad_rug_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:shirishabad_rug_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:shirishabad_rug_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:shirishabad_rug_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:shirishabad_rug_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:shirishabad_rug_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:shirishabad_rug_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:shirishabad_rug_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:shirishabad_rug_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:shirishabad_rug_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:shirishabad_rug_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:shirishabad_rug_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:shirishabad_rug_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:shirishabad_rug_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:shirishabad_rug_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:shirishabad_rug_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:shirishabad_rug_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:shirishabad_rug_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:shirishabad_rug_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:shirishabad_rug_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:shirishabad_rug_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:shirishabad_rug_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:shirishabad_rug_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:shirishabad_rug_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:shirishabad_rug_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:shirishabad_rug_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:shirishabad_rug_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:shirishabad_rug_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:shirishabad_rug_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:shirishabad_rug_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:shirishabad_rug_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:shirishabad_rug_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:shirishabad_rug_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:shirishabad_rug_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:shirishabad_rug_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:shirishabad_rug_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:shirishabad_rug_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:shirishabad_rug_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:shirishabad_rug_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:shirishabad_rug_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:shirishabad_rug_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:shirishabad_rug_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:shirishabad_rug_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:shirishabad_rug_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:shirishabad_rug_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:shirishabad_rug_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:shirishabad_rug_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:shirishabad_rug_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:shirishabad_rug_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:shirishabad_rug_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:shirishabad_rug_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:shirishabad_rug_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:shirishabad_rug_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:shirishabad_rug_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:shirishabad_rug_vertical_corner[facing=north,layer=1,waterlogged=true]
conquest:shirishabad_rug_vertical_corner[facing=north,layer=1,waterlogged=false]
conquest:shirishabad_rug_vertical_corner[facing=north,layer=2,waterlogged=true]
conquest:shirishabad_rug_vertical_corner[facing=north,layer=2,waterlogged=false]
conquest:shirishabad_rug_vertical_corner[facing=north,layer=3,waterlogged=true]
conquest:shirishabad_rug_vertical_corner[facing=north,layer=3,waterlogged=false]
conquest:shirishabad_rug_vertical_corner[facing=north,layer=4,waterlogged=true]
conquest:shirishabad_rug_vertical_corner[facing=north,layer=4,waterlogged=false]
conquest:shirishabad_rug_vertical_corner[facing=south,layer=1,waterlogged=true]
conquest:shirishabad_rug_vertical_corner[facing=south,layer=1,waterlogged=false]
conquest:shirishabad_rug_vertical_corner[facing=south,layer=2,waterlogged=true]
conquest:shirishabad_rug_vertical_corner[facing=south,layer=2,waterlogged=false]
conquest:shirishabad_rug_vertical_corner[facing=south,layer=3,waterlogged=true]
conquest:shirishabad_rug_vertical_corner[facing=south,layer=3,waterlogged=false]
conquest:shirishabad_rug_vertical_corner[facing=south,layer=4,waterlogged=true]
conquest:shirishabad_rug_vertical_corner[facing=south,layer=4,waterlogged=false]
conquest:shirishabad_rug_vertical_corner[facing=west,layer=1,waterlogged=true]
conquest:shirishabad_rug_vertical_corner[facing=west,layer=1,waterlogged=false]
conquest:shirishabad_rug_vertical_corner[facing=west,layer=2,waterlogged=true]
conquest:shirishabad_rug_vertical_corner[facing=west,layer=2,waterlogged=false]
conquest:shirishabad_rug_vertical_corner[facing=west,layer=3,waterlogged=true]
conquest:shirishabad_rug_vertical_corner[facing=west,layer=3,waterlogged=false]
conquest:shirishabad_rug_vertical_corner[facing=west,layer=4,waterlogged=true]
conquest:shirishabad_rug_vertical_corner[facing=west,layer=4,waterlogged=false]
conquest:shirishabad_rug_vertical_corner[facing=east,layer=1,waterlogged=true]
conquest:shirishabad_rug_vertical_corner[facing=east,layer=1,waterlogged=false]
conquest:shirishabad_rug_vertical_corner[facing=east,layer=2,waterlogged=true]
conquest:shirishabad_rug_vertical_corner[facing=east,layer=2,waterlogged=false]
conquest:shirishabad_rug_vertical_corner[facing=east,layer=3,waterlogged=true]
conquest:shirishabad_rug_vertical_corner[facing=east,layer=3,waterlogged=false]
conquest:shirishabad_rug_vertical_corner[facing=east,layer=4,waterlogged=true]
conquest:shirishabad_rug_vertical_corner[facing=east,layer=4,waterlogged=false]
conquest:shirishabad_rug_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:shirishabad_rug_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:shirishabad_rug_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:shirishabad_rug_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:shirishabad_rug_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:shirishabad_rug_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:shirishabad_rug_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:shirishabad_rug_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:shirishabad_rug_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:shirishabad_rug_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:shirishabad_rug_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:shirishabad_rug_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:shirishabad_rug_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:shirishabad_rug_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:shirishabad_rug_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:shirishabad_rug_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:shirishabad_rug_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:shirishabad_rug_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:shirishabad_rug_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:shirishabad_rug_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:shirishabad_rug_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:shirishabad_rug_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:shirishabad_rug_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:shirishabad_rug_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:shirishabad_rug_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:shirishabad_rug_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:shirishabad_rug_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:shirishabad_rug_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:shirishabad_rug_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:shirishabad_rug_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:shirishabad_rug_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:shirishabad_rug_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:shirishabad_rug_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:shirishabad_rug_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:shirishabad_rug_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:shirishabad_rug_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:shirishabad_rug_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:shirishabad_rug_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:shirishabad_rug_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:shirishabad_rug_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:shirishabad_rug_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:shirishabad_rug_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:shirishabad_rug_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:shirishabad_rug_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:shirishabad_rug_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:shirishabad_rug_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:shirishabad_rug_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:shirishabad_rug_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:shirishabad_rug_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:shirishabad_rug_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:shirishabad_rug_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:shirishabad_rug_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:shirishabad_rug_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:shirishabad_rug_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:shirishabad_rug_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:shirishabad_rug_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:shirishabad_rug_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:shirishabad_rug_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:shirishabad_rug_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:shirishabad_rug_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:shirishabad_rug_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:shirishabad_rug_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:shirishabad_rug_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:shirishabad_rug_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:shirishabad_rug_vertical_quarter[facing=north,layer=1,waterlogged=true]
conquest:shirishabad_rug_vertical_quarter[facing=north,layer=1,waterlogged=false]
conquest:shirishabad_rug_vertical_quarter[facing=north,layer=2,waterlogged=true]
conquest:shirishabad_rug_vertical_quarter[facing=north,layer=2,waterlogged=false]
conquest:shirishabad_rug_vertical_quarter[facing=north,layer=3,waterlogged=true]
conquest:shirishabad_rug_vertical_quarter[facing=north,layer=3,waterlogged=false]
conquest:shirishabad_rug_vertical_quarter[facing=north,layer=4,waterlogged=true]
conquest:shirishabad_rug_vertical_quarter[facing=north,layer=4,waterlogged=false]
conquest:shirishabad_rug_vertical_quarter[facing=south,layer=1,waterlogged=true]
conquest:shirishabad_rug_vertical_quarter[facing=south,layer=1,waterlogged=false]
conquest:shirishabad_rug_vertical_quarter[facing=south,layer=2,waterlogged=true]
conquest:shirishabad_rug_vertical_quarter[facing=south,layer=2,waterlogged=false]
conquest:shirishabad_rug_vertical_quarter[facing=south,layer=3,waterlogged=true]
conquest:shirishabad_rug_vertical_quarter[facing=south,layer=3,waterlogged=false]
conquest:shirishabad_rug_vertical_quarter[facing=south,layer=4,waterlogged=true]
conquest:shirishabad_rug_vertical_quarter[facing=south,layer=4,waterlogged=false]
conquest:shirishabad_rug_vertical_quarter[facing=west,layer=1,waterlogged=true]
conquest:shirishabad_rug_vertical_quarter[facing=west,layer=1,waterlogged=false]
conquest:shirishabad_rug_vertical_quarter[facing=west,layer=2,waterlogged=true]
conquest:shirishabad_rug_vertical_quarter[facing=west,layer=2,waterlogged=false]
conquest:shirishabad_rug_vertical_quarter[facing=west,layer=3,waterlogged=true]
conquest:shirishabad_rug_vertical_quarter[facing=west,layer=3,waterlogged=false]
conquest:shirishabad_rug_vertical_quarter[facing=west,layer=4,waterlogged=true]
conquest:shirishabad_rug_vertical_quarter[facing=west,layer=4,waterlogged=false]
conquest:shirishabad_rug_vertical_quarter[facing=east,layer=1,waterlogged=true]
conquest:shirishabad_rug_vertical_quarter[facing=east,layer=1,waterlogged=false]
conquest:shirishabad_rug_vertical_quarter[facing=east,layer=2,waterlogged=true]
conquest:shirishabad_rug_vertical_quarter[facing=east,layer=2,waterlogged=false]
conquest:shirishabad_rug_vertical_quarter[facing=east,layer=3,waterlogged=true]
conquest:shirishabad_rug_vertical_quarter[facing=east,layer=3,waterlogged=false]
conquest:shirishabad_rug_vertical_quarter[facing=east,layer=4,waterlogged=true]
conquest:shirishabad_rug_vertical_quarter[facing=east,layer=4,waterlogged=false]
conquest:shirishabad_rug_vertical_slab[facing=north,layer=1,waterlogged=true]
conquest:shirishabad_rug_vertical_slab[facing=north,layer=1,waterlogged=false]
conquest:shirishabad_rug_vertical_slab[facing=north,layer=2,waterlogged=true]
conquest:shirishabad_rug_vertical_slab[facing=north,layer=2,waterlogged=false]
conquest:shirishabad_rug_vertical_slab[facing=north,layer=3,waterlogged=true]
conquest:shirishabad_rug_vertical_slab[facing=north,layer=3,waterlogged=false]
conquest:shirishabad_rug_vertical_slab[facing=north,layer=4,waterlogged=true]
conquest:shirishabad_rug_vertical_slab[facing=north,layer=4,waterlogged=false]
conquest:shirishabad_rug_vertical_slab[facing=south,layer=1,waterlogged=true]
conquest:shirishabad_rug_vertical_slab[facing=south,layer=1,waterlogged=false]
conquest:shirishabad_rug_vertical_slab[facing=south,layer=2,waterlogged=true]
conquest:shirishabad_rug_vertical_slab[facing=south,layer=2,waterlogged=false]
conquest:shirishabad_rug_vertical_slab[facing=south,layer=3,waterlogged=true]
conquest:shirishabad_rug_vertical_slab[facing=south,layer=3,waterlogged=false]
conquest:shirishabad_rug_vertical_slab[facing=south,layer=4,waterlogged=true]
conquest:shirishabad_rug_vertical_slab[facing=south,layer=4,waterlogged=false]
conquest:shirishabad_rug_vertical_slab[facing=west,layer=1,waterlogged=true]
conquest:shirishabad_rug_vertical_slab[facing=west,layer=1,waterlogged=false]
conquest:shirishabad_rug_vertical_slab[facing=west,layer=2,waterlogged=true]
conquest:shirishabad_rug_vertical_slab[facing=west,layer=2,waterlogged=false]
conquest:shirishabad_rug_vertical_slab[facing=west,layer=3,waterlogged=true]
conquest:shirishabad_rug_vertical_slab[facing=west,layer=3,waterlogged=false]
conquest:shirishabad_rug_vertical_slab[facing=west,layer=4,waterlogged=true]
conquest:shirishabad_rug_vertical_slab[facing=west,layer=4,waterlogged=false]
conquest:shirishabad_rug_vertical_slab[facing=east,layer=1,waterlogged=true]
conquest:shirishabad_rug_vertical_slab[facing=east,layer=1,waterlogged=false]
conquest:shirishabad_rug_vertical_slab[facing=east,layer=2,waterlogged=true]
conquest:shirishabad_rug_vertical_slab[facing=east,layer=2,waterlogged=false]
conquest:shirishabad_rug_vertical_slab[facing=east,layer=3,waterlogged=true]
conquest:shirishabad_rug_vertical_slab[facing=east,layer=3,waterlogged=false]
conquest:shirishabad_rug_vertical_slab[facing=east,layer=4,waterlogged=true]
conquest:shirishabad_rug_vertical_slab[facing=east,layer=4,waterlogged=false]
conquest:shoji
conquest:shoji_pane[down=true,east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:shoji_pane[down=true,east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:shoji_pane[down=true,east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:shoji_pane[down=true,east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:shoji_pane[down=true,east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:shoji_pane[down=true,east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:shoji_pane[down=true,east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:shoji_pane[down=true,east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:shoji_pane[down=true,east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:shoji_pane[down=true,east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:shoji_pane[down=true,east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:shoji_pane[down=true,east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:shoji_pane[down=true,east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:shoji_pane[down=true,east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:shoji_pane[down=true,east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:shoji_pane[down=true,east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:shoji_pane[down=true,east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:shoji_pane[down=true,east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:shoji_pane[down=true,east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:shoji_pane[down=true,east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:shoji_pane[down=true,east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:shoji_pane[down=true,east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:shoji_pane[down=true,east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:shoji_pane[down=true,east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:shoji_pane[down=true,east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:shoji_pane[down=true,east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:shoji_pane[down=true,east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:shoji_pane[down=true,east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:shoji_pane[down=true,east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:shoji_pane[down=true,east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:shoji_pane[down=true,east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:shoji_pane[down=true,east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:shoji_pane[down=true,east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:shoji_pane[down=true,east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:shoji_pane[down=true,east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:shoji_pane[down=true,east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:shoji_pane[down=true,east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:shoji_pane[down=true,east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:shoji_pane[down=true,east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:shoji_pane[down=true,east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:shoji_pane[down=true,east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:shoji_pane[down=true,east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:shoji_pane[down=true,east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:shoji_pane[down=true,east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:shoji_pane[down=true,east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:shoji_pane[down=true,east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:shoji_pane[down=true,east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:shoji_pane[down=true,east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:shoji_pane[down=true,east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:shoji_pane[down=true,east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:shoji_pane[down=true,east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:shoji_pane[down=true,east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:shoji_pane[down=true,east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:shoji_pane[down=true,east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:shoji_pane[down=true,east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:shoji_pane[down=true,east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:shoji_pane[down=true,east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:shoji_pane[down=true,east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:shoji_pane[down=true,east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:shoji_pane[down=true,east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:shoji_pane[down=true,east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:shoji_pane[down=true,east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:shoji_pane[down=true,east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:shoji_pane[down=true,east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:shoji_pane[down=false,east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:shoji_pane[down=false,east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:shoji_pane[down=false,east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:shoji_pane[down=false,east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:shoji_pane[down=false,east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:shoji_pane[down=false,east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:shoji_pane[down=false,east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:shoji_pane[down=false,east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:shoji_pane[down=false,east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:shoji_pane[down=false,east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:shoji_pane[down=false,east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:shoji_pane[down=false,east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:shoji_pane[down=false,east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:shoji_pane[down=false,east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:shoji_pane[down=false,east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:shoji_pane[down=false,east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:shoji_pane[down=false,east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:shoji_pane[down=false,east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:shoji_pane[down=false,east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:shoji_pane[down=false,east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:shoji_pane[down=false,east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:shoji_pane[down=false,east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:shoji_pane[down=false,east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:shoji_pane[down=false,east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:shoji_pane[down=false,east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:shoji_pane[down=false,east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:shoji_pane[down=false,east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:shoji_pane[down=false,east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:shoji_pane[down=false,east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:shoji_pane[down=false,east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:shoji_pane[down=false,east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:shoji_pane[down=false,east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:shoji_pane[down=false,east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:shoji_pane[down=false,east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:shoji_pane[down=false,east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:shoji_pane[down=false,east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:shoji_pane[down=false,east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:shoji_pane[down=false,east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:shoji_pane[down=false,east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:shoji_pane[down=false,east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:shoji_pane[down=false,east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:shoji_pane[down=false,east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:shoji_pane[down=false,east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:shoji_pane[down=false,east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:shoji_pane[down=false,east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:shoji_pane[down=false,east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:shoji_pane[down=false,east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:shoji_pane[down=false,east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:shoji_pane[down=false,east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:shoji_pane[down=false,east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:shoji_pane[down=false,east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:shoji_pane[down=false,east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:shoji_pane[down=false,east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:shoji_pane[down=false,east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:shoji_pane[down=false,east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:shoji_pane[down=false,east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:shoji_pane[down=false,east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:shoji_pane[down=false,east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:shoji_pane[down=false,east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:shoji_pane[down=false,east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:shoji_pane[down=false,east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:shoji_pane[down=false,east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:shoji_pane[down=false,east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:shoji_pane[down=false,east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:shoji_vertical_corner[facing=north,layer=1,waterlogged=true]
conquest:shoji_vertical_corner[facing=north,layer=1,waterlogged=false]
conquest:shoji_vertical_corner[facing=north,layer=2,waterlogged=true]
conquest:shoji_vertical_corner[facing=north,layer=2,waterlogged=false]
conquest:shoji_vertical_corner[facing=north,layer=3,waterlogged=true]
conquest:shoji_vertical_corner[facing=north,layer=3,waterlogged=false]
conquest:shoji_vertical_corner[facing=north,layer=4,waterlogged=true]
conquest:shoji_vertical_corner[facing=north,layer=4,waterlogged=false]
conquest:shoji_vertical_corner[facing=south,layer=1,waterlogged=true]
conquest:shoji_vertical_corner[facing=south,layer=1,waterlogged=false]
conquest:shoji_vertical_corner[facing=south,layer=2,waterlogged=true]
conquest:shoji_vertical_corner[facing=south,layer=2,waterlogged=false]
conquest:shoji_vertical_corner[facing=south,layer=3,waterlogged=true]
conquest:shoji_vertical_corner[facing=south,layer=3,waterlogged=false]
conquest:shoji_vertical_corner[facing=south,layer=4,waterlogged=true]
conquest:shoji_vertical_corner[facing=south,layer=4,waterlogged=false]
conquest:shoji_vertical_corner[facing=west,layer=1,waterlogged=true]
conquest:shoji_vertical_corner[facing=west,layer=1,waterlogged=false]
conquest:shoji_vertical_corner[facing=west,layer=2,waterlogged=true]
conquest:shoji_vertical_corner[facing=west,layer=2,waterlogged=false]
conquest:shoji_vertical_corner[facing=west,layer=3,waterlogged=true]
conquest:shoji_vertical_corner[facing=west,layer=3,waterlogged=false]
conquest:shoji_vertical_corner[facing=west,layer=4,waterlogged=true]
conquest:shoji_vertical_corner[facing=west,layer=4,waterlogged=false]
conquest:shoji_vertical_corner[facing=east,layer=1,waterlogged=true]
conquest:shoji_vertical_corner[facing=east,layer=1,waterlogged=false]
conquest:shoji_vertical_corner[facing=east,layer=2,waterlogged=true]
conquest:shoji_vertical_corner[facing=east,layer=2,waterlogged=false]
conquest:shoji_vertical_corner[facing=east,layer=3,waterlogged=true]
conquest:shoji_vertical_corner[facing=east,layer=3,waterlogged=false]
conquest:shoji_vertical_corner[facing=east,layer=4,waterlogged=true]
conquest:shoji_vertical_corner[facing=east,layer=4,waterlogged=false]
conquest:shoji_vertical_quarter[facing=north,layer=1,waterlogged=true]
conquest:shoji_vertical_quarter[facing=north,layer=1,waterlogged=false]
conquest:shoji_vertical_quarter[facing=north,layer=2,waterlogged=true]
conquest:shoji_vertical_quarter[facing=north,layer=2,waterlogged=false]
conquest:shoji_vertical_quarter[facing=north,layer=3,waterlogged=true]
conquest:shoji_vertical_quarter[facing=north,layer=3,waterlogged=false]
conquest:shoji_vertical_quarter[facing=north,layer=4,waterlogged=true]
conquest:shoji_vertical_quarter[facing=north,layer=4,waterlogged=false]
conquest:shoji_vertical_quarter[facing=south,layer=1,waterlogged=true]
conquest:shoji_vertical_quarter[facing=south,layer=1,waterlogged=false]
conquest:shoji_vertical_quarter[facing=south,layer=2,waterlogged=true]
conquest:shoji_vertical_quarter[facing=south,layer=2,waterlogged=false]
conquest:shoji_vertical_quarter[facing=south,layer=3,waterlogged=true]
conquest:shoji_vertical_quarter[facing=south,layer=3,waterlogged=false]
conquest:shoji_vertical_quarter[facing=south,layer=4,waterlogged=true]
conquest:shoji_vertical_quarter[facing=south,layer=4,waterlogged=false]
conquest:shoji_vertical_quarter[facing=west,layer=1,waterlogged=true]
conquest:shoji_vertical_quarter[facing=west,layer=1,waterlogged=false]
conquest:shoji_vertical_quarter[facing=west,layer=2,waterlogged=true]
conquest:shoji_vertical_quarter[facing=west,layer=2,waterlogged=false]
conquest:shoji_vertical_quarter[facing=west,layer=3,waterlogged=true]
conquest:shoji_vertical_quarter[facing=west,layer=3,waterlogged=false]
conquest:shoji_vertical_quarter[facing=west,layer=4,waterlogged=true]
conquest:shoji_vertical_quarter[facing=west,layer=4,waterlogged=false]
conquest:shoji_vertical_quarter[facing=east,layer=1,waterlogged=true]
conquest:shoji_vertical_quarter[facing=east,layer=1,waterlogged=false]
conquest:shoji_vertical_quarter[facing=east,layer=2,waterlogged=true]
conquest:shoji_vertical_quarter[facing=east,layer=2,waterlogged=false]
conquest:shoji_vertical_quarter[facing=east,layer=3,waterlogged=true]
conquest:shoji_vertical_quarter[facing=east,layer=3,waterlogged=false]
conquest:shoji_vertical_quarter[facing=east,layer=4,waterlogged=true]
conquest:shoji_vertical_quarter[facing=east,layer=4,waterlogged=false]
conquest:shoji_vertical_slab[facing=north,layer=1,waterlogged=true]
conquest:shoji_vertical_slab[facing=north,layer=1,waterlogged=false]
conquest:shoji_vertical_slab[facing=north,layer=2,waterlogged=true]
conquest:shoji_vertical_slab[facing=north,layer=2,waterlogged=false]
conquest:shoji_vertical_slab[facing=north,layer=3,waterlogged=true]
conquest:shoji_vertical_slab[facing=north,layer=3,waterlogged=false]
conquest:shoji_vertical_slab[facing=north,layer=4,waterlogged=true]
conquest:shoji_vertical_slab[facing=north,layer=4,waterlogged=false]
conquest:shoji_vertical_slab[facing=south,layer=1,waterlogged=true]
conquest:shoji_vertical_slab[facing=south,layer=1,waterlogged=false]
conquest:shoji_vertical_slab[facing=south,layer=2,waterlogged=true]
conquest:shoji_vertical_slab[facing=south,layer=2,waterlogged=false]
conquest:shoji_vertical_slab[facing=south,layer=3,waterlogged=true]
conquest:shoji_vertical_slab[facing=south,layer=3,waterlogged=false]
conquest:shoji_vertical_slab[facing=south,layer=4,waterlogged=true]
conquest:shoji_vertical_slab[facing=south,layer=4,waterlogged=false]
conquest:shoji_vertical_slab[facing=west,layer=1,waterlogged=true]
conquest:shoji_vertical_slab[facing=west,layer=1,waterlogged=false]
conquest:shoji_vertical_slab[facing=west,layer=2,waterlogged=true]
conquest:shoji_vertical_slab[facing=west,layer=2,waterlogged=false]
conquest:shoji_vertical_slab[facing=west,layer=3,waterlogged=true]
conquest:shoji_vertical_slab[facing=west,layer=3,waterlogged=false]
conquest:shoji_vertical_slab[facing=west,layer=4,waterlogged=true]
conquest:shoji_vertical_slab[facing=west,layer=4,waterlogged=false]
conquest:shoji_vertical_slab[facing=east,layer=1,waterlogged=true]
conquest:shoji_vertical_slab[facing=east,layer=1,waterlogged=false]
conquest:shoji_vertical_slab[facing=east,layer=2,waterlogged=true]
conquest:shoji_vertical_slab[facing=east,layer=2,waterlogged=false]
conquest:shoji_vertical_slab[facing=east,layer=3,waterlogged=true]
conquest:shoji_vertical_slab[facing=east,layer=3,waterlogged=false]
conquest:shoji_vertical_slab[facing=east,layer=4,waterlogged=true]
conquest:shoji_vertical_slab[facing=east,layer=4,waterlogged=false]
conquest:short_crystal_wine_glass[bites=0,offset_toggle=true]
conquest:short_crystal_wine_glass[bites=0,offset_toggle=false]
conquest:short_crystal_wine_glass[bites=1,offset_toggle=true]
conquest:short_crystal_wine_glass[bites=1,offset_toggle=false]
conquest:short_crystal_wine_glass[bites=2,offset_toggle=true]
conquest:short_crystal_wine_glass[bites=2,offset_toggle=false]
conquest:short_crystal_wine_glass[bites=3,offset_toggle=true]
conquest:short_crystal_wine_glass[bites=3,offset_toggle=false]
conquest:short_crystal_wine_glass[bites=4,offset_toggle=true]
conquest:short_crystal_wine_glass[bites=4,offset_toggle=false]
conquest:short_crystal_wine_glass[bites=5,offset_toggle=true]
conquest:short_crystal_wine_glass[bites=5,offset_toggle=false]
conquest:short_crystal_wine_glass[bites=6,offset_toggle=true]
conquest:short_crystal_wine_glass[bites=6,offset_toggle=false]
conquest:short_orange_pine_underbranches[facing=north,position=1,toggle=1]
conquest:short_orange_pine_underbranches[facing=north,position=1,toggle=2]
conquest:short_orange_pine_underbranches[facing=north,position=1,toggle=3]
conquest:short_orange_pine_underbranches[facing=north,position=1,toggle=4]
conquest:short_orange_pine_underbranches[facing=north,position=2,toggle=1]
conquest:short_orange_pine_underbranches[facing=north,position=2,toggle=2]
conquest:short_orange_pine_underbranches[facing=north,position=2,toggle=3]
conquest:short_orange_pine_underbranches[facing=north,position=2,toggle=4]
conquest:short_orange_pine_underbranches[facing=south,position=1,toggle=1]
conquest:short_orange_pine_underbranches[facing=south,position=1,toggle=2]
conquest:short_orange_pine_underbranches[facing=south,position=1,toggle=3]
conquest:short_orange_pine_underbranches[facing=south,position=1,toggle=4]
conquest:short_orange_pine_underbranches[facing=south,position=2,toggle=1]
conquest:short_orange_pine_underbranches[facing=south,position=2,toggle=2]
conquest:short_orange_pine_underbranches[facing=south,position=2,toggle=3]
conquest:short_orange_pine_underbranches[facing=south,position=2,toggle=4]
conquest:short_orange_pine_underbranches[facing=west,position=1,toggle=1]
conquest:short_orange_pine_underbranches[facing=west,position=1,toggle=2]
conquest:short_orange_pine_underbranches[facing=west,position=1,toggle=3]
conquest:short_orange_pine_underbranches[facing=west,position=1,toggle=4]
conquest:short_orange_pine_underbranches[facing=west,position=2,toggle=1]
conquest:short_orange_pine_underbranches[facing=west,position=2,toggle=2]
conquest:short_orange_pine_underbranches[facing=west,position=2,toggle=3]
conquest:short_orange_pine_underbranches[facing=west,position=2,toggle=4]
conquest:short_orange_pine_underbranches[facing=east,position=1,toggle=1]
conquest:short_orange_pine_underbranches[facing=east,position=1,toggle=2]
conquest:short_orange_pine_underbranches[facing=east,position=1,toggle=3]
conquest:short_orange_pine_underbranches[facing=east,position=1,toggle=4]
conquest:short_orange_pine_underbranches[facing=east,position=2,toggle=1]
conquest:short_orange_pine_underbranches[facing=east,position=2,toggle=2]
conquest:short_orange_pine_underbranches[facing=east,position=2,toggle=3]
conquest:short_orange_pine_underbranches[facing=east,position=2,toggle=4]
conquest:short_pine_underbranches[facing=north,position=1,toggle=1]
conquest:short_pine_underbranches[facing=north,position=1,toggle=2]
conquest:short_pine_underbranches[facing=north,position=1,toggle=3]
conquest:short_pine_underbranches[facing=north,position=1,toggle=4]
conquest:short_pine_underbranches[facing=north,position=2,toggle=1]
conquest:short_pine_underbranches[facing=north,position=2,toggle=2]
conquest:short_pine_underbranches[facing=north,position=2,toggle=3]
conquest:short_pine_underbranches[facing=north,position=2,toggle=4]
conquest:short_pine_underbranches[facing=south,position=1,toggle=1]
conquest:short_pine_underbranches[facing=south,position=1,toggle=2]
conquest:short_pine_underbranches[facing=south,position=1,toggle=3]
conquest:short_pine_underbranches[facing=south,position=1,toggle=4]
conquest:short_pine_underbranches[facing=south,position=2,toggle=1]
conquest:short_pine_underbranches[facing=south,position=2,toggle=2]
conquest:short_pine_underbranches[facing=south,position=2,toggle=3]
conquest:short_pine_underbranches[facing=south,position=2,toggle=4]
conquest:short_pine_underbranches[facing=west,position=1,toggle=1]
conquest:short_pine_underbranches[facing=west,position=1,toggle=2]
conquest:short_pine_underbranches[facing=west,position=1,toggle=3]
conquest:short_pine_underbranches[facing=west,position=1,toggle=4]
conquest:short_pine_underbranches[facing=west,position=2,toggle=1]
conquest:short_pine_underbranches[facing=west,position=2,toggle=2]
conquest:short_pine_underbranches[facing=west,position=2,toggle=3]
conquest:short_pine_underbranches[facing=west,position=2,toggle=4]
conquest:short_pine_underbranches[facing=east,position=1,toggle=1]
conquest:short_pine_underbranches[facing=east,position=1,toggle=2]
conquest:short_pine_underbranches[facing=east,position=1,toggle=3]
conquest:short_pine_underbranches[facing=east,position=1,toggle=4]
conquest:short_pine_underbranches[facing=east,position=2,toggle=1]
conquest:short_pine_underbranches[facing=east,position=2,toggle=2]
conquest:short_pine_underbranches[facing=east,position=2,toggle=3]
conquest:short_pine_underbranches[facing=east,position=2,toggle=4]
conquest:shovel_on_the_ground[facing=north,offset_toggle=true]
conquest:shovel_on_the_ground[facing=north,offset_toggle=false]
conquest:shovel_on_the_ground[facing=south,offset_toggle=true]
conquest:shovel_on_the_ground[facing=south,offset_toggle=false]
conquest:shovel_on_the_ground[facing=west,offset_toggle=true]
conquest:shovel_on_the_ground[facing=west,offset_toggle=false]
conquest:shovel_on_the_ground[facing=east,offset_toggle=true]
conquest:shovel_on_the_ground[facing=east,offset_toggle=false]
conquest:shredded_leaves
conquest:shredded_leaves_layer[layers=1,waterlogged=true]
conquest:shredded_leaves_layer[layers=1,waterlogged=false]
conquest:shredded_leaves_layer[layers=2,waterlogged=true]
conquest:shredded_leaves_layer[layers=2,waterlogged=false]
conquest:shredded_leaves_layer[layers=3,waterlogged=true]
conquest:shredded_leaves_layer[layers=3,waterlogged=false]
conquest:shredded_leaves_layer[layers=4,waterlogged=true]
conquest:shredded_leaves_layer[layers=4,waterlogged=false]
conquest:shredded_leaves_layer[layers=5,waterlogged=true]
conquest:shredded_leaves_layer[layers=5,waterlogged=false]
conquest:shredded_leaves_layer[layers=6,waterlogged=true]
conquest:shredded_leaves_layer[layers=6,waterlogged=false]
conquest:shredded_leaves_layer[layers=7,waterlogged=true]
conquest:shredded_leaves_layer[layers=7,waterlogged=false]
conquest:shredded_leaves_layer[layers=8,waterlogged=true]
conquest:shredded_leaves_layer[layers=8,waterlogged=false]
conquest:shredded_leaves_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:shredded_leaves_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:shredded_leaves_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:shredded_leaves_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:shredded_leaves_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:shredded_leaves_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:shredded_leaves_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:shredded_leaves_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:shredded_leaves_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:shredded_leaves_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:shredded_leaves_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:shredded_leaves_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:shredded_leaves_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:shredded_leaves_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:shredded_leaves_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:shredded_leaves_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:shredded_leaves_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:shredded_leaves_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:shredded_leaves_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:shredded_leaves_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:shredded_leaves_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:shredded_leaves_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:shredded_leaves_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:shredded_leaves_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:shredded_leaves_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:shredded_leaves_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:shredded_leaves_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:shredded_leaves_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:shredded_leaves_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:shredded_leaves_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:shredded_leaves_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:shredded_leaves_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:shredded_leaves_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:shredded_leaves_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:shredded_leaves_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:shredded_leaves_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:shredded_leaves_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:shredded_leaves_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:shredded_leaves_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:shredded_leaves_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:shredded_leaves_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:shredded_leaves_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:shredded_leaves_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:shredded_leaves_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:shredded_leaves_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:shredded_leaves_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:shredded_leaves_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:shredded_leaves_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:shredded_leaves_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:shredded_leaves_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:shredded_leaves_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:shredded_leaves_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:shredded_leaves_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:shredded_leaves_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:shredded_leaves_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:shredded_leaves_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:shredded_leaves_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:shredded_leaves_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:shredded_leaves_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:shredded_leaves_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:shredded_leaves_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:shredded_leaves_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:shredded_leaves_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:shredded_leaves_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:shredded_leaves_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:shredded_leaves_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:shredded_leaves_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:shredded_leaves_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:shredded_leaves_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:shredded_leaves_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:shredded_leaves_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:shredded_leaves_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:shredded_leaves_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:shredded_leaves_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:shredded_leaves_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:shredded_leaves_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:shredded_leaves_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:shredded_leaves_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:shredded_leaves_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:shredded_leaves_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:shredded_leaves_vertical_corner[facing=north,layer=1,waterlogged=true]
conquest:shredded_leaves_vertical_corner[facing=north,layer=1,waterlogged=false]
conquest:shredded_leaves_vertical_corner[facing=north,layer=2,waterlogged=true]
conquest:shredded_leaves_vertical_corner[facing=north,layer=2,waterlogged=false]
conquest:shredded_leaves_vertical_corner[facing=north,layer=3,waterlogged=true]
conquest:shredded_leaves_vertical_corner[facing=north,layer=3,waterlogged=false]
conquest:shredded_leaves_vertical_corner[facing=north,layer=4,waterlogged=true]
conquest:shredded_leaves_vertical_corner[facing=north,layer=4,waterlogged=false]
conquest:shredded_leaves_vertical_corner[facing=south,layer=1,waterlogged=true]
conquest:shredded_leaves_vertical_corner[facing=south,layer=1,waterlogged=false]
conquest:shredded_leaves_vertical_corner[facing=south,layer=2,waterlogged=true]
conquest:shredded_leaves_vertical_corner[facing=south,layer=2,waterlogged=false]
conquest:shredded_leaves_vertical_corner[facing=south,layer=3,waterlogged=true]
conquest:shredded_leaves_vertical_corner[facing=south,layer=3,waterlogged=false]
conquest:shredded_leaves_vertical_corner[facing=south,layer=4,waterlogged=true]
conquest:shredded_leaves_vertical_corner[facing=south,layer=4,waterlogged=false]
conquest:shredded_leaves_vertical_corner[facing=west,layer=1,waterlogged=true]
conquest:shredded_leaves_vertical_corner[facing=west,layer=1,waterlogged=false]
conquest:shredded_leaves_vertical_corner[facing=west,layer=2,waterlogged=true]
conquest:shredded_leaves_vertical_corner[facing=west,layer=2,waterlogged=false]
conquest:shredded_leaves_vertical_corner[facing=west,layer=3,waterlogged=true]
conquest:shredded_leaves_vertical_corner[facing=west,layer=3,waterlogged=false]
conquest:shredded_leaves_vertical_corner[facing=west,layer=4,waterlogged=true]
conquest:shredded_leaves_vertical_corner[facing=west,layer=4,waterlogged=false]
conquest:shredded_leaves_vertical_corner[facing=east,layer=1,waterlogged=true]
conquest:shredded_leaves_vertical_corner[facing=east,layer=1,waterlogged=false]
conquest:shredded_leaves_vertical_corner[facing=east,layer=2,waterlogged=true]
conquest:shredded_leaves_vertical_corner[facing=east,layer=2,waterlogged=false]
conquest:shredded_leaves_vertical_corner[facing=east,layer=3,waterlogged=true]
conquest:shredded_leaves_vertical_corner[facing=east,layer=3,waterlogged=false]
conquest:shredded_leaves_vertical_corner[facing=east,layer=4,waterlogged=true]
conquest:shredded_leaves_vertical_corner[facing=east,layer=4,waterlogged=false]
conquest:shredded_leaves_vertical_quarter[facing=north,layer=1,waterlogged=true]
conquest:shredded_leaves_vertical_quarter[facing=north,layer=1,waterlogged=false]
conquest:shredded_leaves_vertical_quarter[facing=north,layer=2,waterlogged=true]
conquest:shredded_leaves_vertical_quarter[facing=north,layer=2,waterlogged=false]
conquest:shredded_leaves_vertical_quarter[facing=north,layer=3,waterlogged=true]
conquest:shredded_leaves_vertical_quarter[facing=north,layer=3,waterlogged=false]
conquest:shredded_leaves_vertical_quarter[facing=north,layer=4,waterlogged=true]
conquest:shredded_leaves_vertical_quarter[facing=north,layer=4,waterlogged=false]
conquest:shredded_leaves_vertical_quarter[facing=south,layer=1,waterlogged=true]
conquest:shredded_leaves_vertical_quarter[facing=south,layer=1,waterlogged=false]
conquest:shredded_leaves_vertical_quarter[facing=south,layer=2,waterlogged=true]
conquest:shredded_leaves_vertical_quarter[facing=south,layer=2,waterlogged=false]
conquest:shredded_leaves_vertical_quarter[facing=south,layer=3,waterlogged=true]
conquest:shredded_leaves_vertical_quarter[facing=south,layer=3,waterlogged=false]
conquest:shredded_leaves_vertical_quarter[facing=south,layer=4,waterlogged=true]
conquest:shredded_leaves_vertical_quarter[facing=south,layer=4,waterlogged=false]
conquest:shredded_leaves_vertical_quarter[facing=west,layer=1,waterlogged=true]
conquest:shredded_leaves_vertical_quarter[facing=west,layer=1,waterlogged=false]
conquest:shredded_leaves_vertical_quarter[facing=west,layer=2,waterlogged=true]
conquest:shredded_leaves_vertical_quarter[facing=west,layer=2,waterlogged=false]
conquest:shredded_leaves_vertical_quarter[facing=west,layer=3,waterlogged=true]
conquest:shredded_leaves_vertical_quarter[facing=west,layer=3,waterlogged=false]
conquest:shredded_leaves_vertical_quarter[facing=west,layer=4,waterlogged=true]
conquest:shredded_leaves_vertical_quarter[facing=west,layer=4,waterlogged=false]
conquest:shredded_leaves_vertical_quarter[facing=east,layer=1,waterlogged=true]
conquest:shredded_leaves_vertical_quarter[facing=east,layer=1,waterlogged=false]
conquest:shredded_leaves_vertical_quarter[facing=east,layer=2,waterlogged=true]
conquest:shredded_leaves_vertical_quarter[facing=east,layer=2,waterlogged=false]
conquest:shredded_leaves_vertical_quarter[facing=east,layer=3,waterlogged=true]
conquest:shredded_leaves_vertical_quarter[facing=east,layer=3,waterlogged=false]
conquest:shredded_leaves_vertical_quarter[facing=east,layer=4,waterlogged=true]
conquest:shredded_leaves_vertical_quarter[facing=east,layer=4,waterlogged=false]
conquest:shredded_leaves_vertical_slab[facing=north,layer=1,waterlogged=true]
conquest:shredded_leaves_vertical_slab[facing=north,layer=1,waterlogged=false]
conquest:shredded_leaves_vertical_slab[facing=north,layer=2,waterlogged=true]
conquest:shredded_leaves_vertical_slab[facing=north,layer=2,waterlogged=false]
conquest:shredded_leaves_vertical_slab[facing=north,layer=3,waterlogged=true]
conquest:shredded_leaves_vertical_slab[facing=north,layer=3,waterlogged=false]
conquest:shredded_leaves_vertical_slab[facing=north,layer=4,waterlogged=true]
conquest:shredded_leaves_vertical_slab[facing=north,layer=4,waterlogged=false]
conquest:shredded_leaves_vertical_slab[facing=south,layer=1,waterlogged=true]
conquest:shredded_leaves_vertical_slab[facing=south,layer=1,waterlogged=false]
conquest:shredded_leaves_vertical_slab[facing=south,layer=2,waterlogged=true]
conquest:shredded_leaves_vertical_slab[facing=south,layer=2,waterlogged=false]
conquest:shredded_leaves_vertical_slab[facing=south,layer=3,waterlogged=true]
conquest:shredded_leaves_vertical_slab[facing=south,layer=3,waterlogged=false]
conquest:shredded_leaves_vertical_slab[facing=south,layer=4,waterlogged=true]
conquest:shredded_leaves_vertical_slab[facing=south,layer=4,waterlogged=false]
conquest:shredded_leaves_vertical_slab[facing=west,layer=1,waterlogged=true]
conquest:shredded_leaves_vertical_slab[facing=west,layer=1,waterlogged=false]
conquest:shredded_leaves_vertical_slab[facing=west,layer=2,waterlogged=true]
conquest:shredded_leaves_vertical_slab[facing=west,layer=2,waterlogged=false]
conquest:shredded_leaves_vertical_slab[facing=west,layer=3,waterlogged=true]
conquest:shredded_leaves_vertical_slab[facing=west,layer=3,waterlogged=false]
conquest:shredded_leaves_vertical_slab[facing=west,layer=4,waterlogged=true]
conquest:shredded_leaves_vertical_slab[facing=west,layer=4,waterlogged=false]
conquest:shredded_leaves_vertical_slab[facing=east,layer=1,waterlogged=true]
conquest:shredded_leaves_vertical_slab[facing=east,layer=1,waterlogged=false]
conquest:shredded_leaves_vertical_slab[facing=east,layer=2,waterlogged=true]
conquest:shredded_leaves_vertical_slab[facing=east,layer=2,waterlogged=false]
conquest:shredded_leaves_vertical_slab[facing=east,layer=3,waterlogged=true]
conquest:shredded_leaves_vertical_slab[facing=east,layer=3,waterlogged=false]
conquest:shredded_leaves_vertical_slab[facing=east,layer=4,waterlogged=true]
conquest:shredded_leaves_vertical_slab[facing=east,layer=4,waterlogged=false]
conquest:sickle_on_the_ground[facing=north,offset_toggle=true]
conquest:sickle_on_the_ground[facing=north,offset_toggle=false]
conquest:sickle_on_the_ground[facing=south,offset_toggle=true]
conquest:sickle_on_the_ground[facing=south,offset_toggle=false]
conquest:sickle_on_the_ground[facing=west,offset_toggle=true]
conquest:sickle_on_the_ground[facing=west,offset_toggle=false]
conquest:sickle_on_the_ground[facing=east,offset_toggle=true]
conquest:sickle_on_the_ground[facing=east,offset_toggle=false]
conquest:sieve[facing=north,offset_toggle=true,toggle=1]
conquest:sieve[facing=north,offset_toggle=true,toggle=2]
conquest:sieve[facing=north,offset_toggle=false,toggle=1]
conquest:sieve[facing=north,offset_toggle=false,toggle=2]
conquest:sieve[facing=south,offset_toggle=true,toggle=1]
conquest:sieve[facing=south,offset_toggle=true,toggle=2]
conquest:sieve[facing=south,offset_toggle=false,toggle=1]
conquest:sieve[facing=south,offset_toggle=false,toggle=2]
conquest:sieve[facing=west,offset_toggle=true,toggle=1]
conquest:sieve[facing=west,offset_toggle=true,toggle=2]
conquest:sieve[facing=west,offset_toggle=false,toggle=1]
conquest:sieve[facing=west,offset_toggle=false,toggle=2]
conquest:sieve[facing=east,offset_toggle=true,toggle=1]
conquest:sieve[facing=east,offset_toggle=true,toggle=2]
conquest:sieve[facing=east,offset_toggle=false,toggle=1]
conquest:sieve[facing=east,offset_toggle=false,toggle=2]
conquest:sign_post
conquest:silty_lorien_dirt
conquest:silty_lorien_dirt_corner_slab[facing=north,type=top,waterlogged=true]
conquest:silty_lorien_dirt_corner_slab[facing=north,type=top,waterlogged=false]
conquest:silty_lorien_dirt_corner_slab[facing=north,type=bottom,waterlogged=true]
conquest:silty_lorien_dirt_corner_slab[facing=north,type=bottom,waterlogged=false]
conquest:silty_lorien_dirt_corner_slab[facing=south,type=top,waterlogged=true]
conquest:silty_lorien_dirt_corner_slab[facing=south,type=top,waterlogged=false]
conquest:silty_lorien_dirt_corner_slab[facing=south,type=bottom,waterlogged=true]
conquest:silty_lorien_dirt_corner_slab[facing=south,type=bottom,waterlogged=false]
conquest:silty_lorien_dirt_corner_slab[facing=west,type=top,waterlogged=true]
conquest:silty_lorien_dirt_corner_slab[facing=west,type=top,waterlogged=false]
conquest:silty_lorien_dirt_corner_slab[facing=west,type=bottom,waterlogged=true]
conquest:silty_lorien_dirt_corner_slab[facing=west,type=bottom,waterlogged=false]
conquest:silty_lorien_dirt_corner_slab[facing=east,type=top,waterlogged=true]
conquest:silty_lorien_dirt_corner_slab[facing=east,type=top,waterlogged=false]
conquest:silty_lorien_dirt_corner_slab[facing=east,type=bottom,waterlogged=true]
conquest:silty_lorien_dirt_corner_slab[facing=east,type=bottom,waterlogged=false]
conquest:silty_lorien_dirt_eighth_slab[facing=north,type=top,waterlogged=true]
conquest:silty_lorien_dirt_eighth_slab[facing=north,type=top,waterlogged=false]
conquest:silty_lorien_dirt_eighth_slab[facing=north,type=bottom,waterlogged=true]
conquest:silty_lorien_dirt_eighth_slab[facing=north,type=bottom,waterlogged=false]
conquest:silty_lorien_dirt_eighth_slab[facing=south,type=top,waterlogged=true]
conquest:silty_lorien_dirt_eighth_slab[facing=south,type=top,waterlogged=false]
conquest:silty_lorien_dirt_eighth_slab[facing=south,type=bottom,waterlogged=true]
conquest:silty_lorien_dirt_eighth_slab[facing=south,type=bottom,waterlogged=false]
conquest:silty_lorien_dirt_eighth_slab[facing=west,type=top,waterlogged=true]
conquest:silty_lorien_dirt_eighth_slab[facing=west,type=top,waterlogged=false]
conquest:silty_lorien_dirt_eighth_slab[facing=west,type=bottom,waterlogged=true]
conquest:silty_lorien_dirt_eighth_slab[facing=west,type=bottom,waterlogged=false]
conquest:silty_lorien_dirt_eighth_slab[facing=east,type=top,waterlogged=true]
conquest:silty_lorien_dirt_eighth_slab[facing=east,type=top,waterlogged=false]
conquest:silty_lorien_dirt_eighth_slab[facing=east,type=bottom,waterlogged=true]
conquest:silty_lorien_dirt_eighth_slab[facing=east,type=bottom,waterlogged=false]
conquest:silty_lorien_dirt_quarter_slab[facing=north,layer=1,type=top,waterlogged=true]
conquest:silty_lorien_dirt_quarter_slab[facing=north,layer=1,type=top,waterlogged=false]
conquest:silty_lorien_dirt_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=true]
conquest:silty_lorien_dirt_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=false]
conquest:silty_lorien_dirt_quarter_slab[facing=north,layer=2,type=top,waterlogged=true]
conquest:silty_lorien_dirt_quarter_slab[facing=north,layer=2,type=top,waterlogged=false]
conquest:silty_lorien_dirt_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=true]
conquest:silty_lorien_dirt_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=false]
conquest:silty_lorien_dirt_quarter_slab[facing=north,layer=3,type=top,waterlogged=true]
conquest:silty_lorien_dirt_quarter_slab[facing=north,layer=3,type=top,waterlogged=false]
conquest:silty_lorien_dirt_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=true]
conquest:silty_lorien_dirt_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=false]
conquest:silty_lorien_dirt_quarter_slab[facing=south,layer=1,type=top,waterlogged=true]
conquest:silty_lorien_dirt_quarter_slab[facing=south,layer=1,type=top,waterlogged=false]
conquest:silty_lorien_dirt_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=true]
conquest:silty_lorien_dirt_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=false]
conquest:silty_lorien_dirt_quarter_slab[facing=south,layer=2,type=top,waterlogged=true]
conquest:silty_lorien_dirt_quarter_slab[facing=south,layer=2,type=top,waterlogged=false]
conquest:silty_lorien_dirt_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=true]
conquest:silty_lorien_dirt_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=false]
conquest:silty_lorien_dirt_quarter_slab[facing=south,layer=3,type=top,waterlogged=true]
conquest:silty_lorien_dirt_quarter_slab[facing=south,layer=3,type=top,waterlogged=false]
conquest:silty_lorien_dirt_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=true]
conquest:silty_lorien_dirt_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=false]
conquest:silty_lorien_dirt_quarter_slab[facing=west,layer=1,type=top,waterlogged=true]
conquest:silty_lorien_dirt_quarter_slab[facing=west,layer=1,type=top,waterlogged=false]
conquest:silty_lorien_dirt_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=true]
conquest:silty_lorien_dirt_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=false]
conquest:silty_lorien_dirt_quarter_slab[facing=west,layer=2,type=top,waterlogged=true]
conquest:silty_lorien_dirt_quarter_slab[facing=west,layer=2,type=top,waterlogged=false]
conquest:silty_lorien_dirt_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=true]
conquest:silty_lorien_dirt_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=false]
conquest:silty_lorien_dirt_quarter_slab[facing=west,layer=3,type=top,waterlogged=true]
conquest:silty_lorien_dirt_quarter_slab[facing=west,layer=3,type=top,waterlogged=false]
conquest:silty_lorien_dirt_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=true]
conquest:silty_lorien_dirt_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=false]
conquest:silty_lorien_dirt_quarter_slab[facing=east,layer=1,type=top,waterlogged=true]
conquest:silty_lorien_dirt_quarter_slab[facing=east,layer=1,type=top,waterlogged=false]
conquest:silty_lorien_dirt_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=true]
conquest:silty_lorien_dirt_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=false]
conquest:silty_lorien_dirt_quarter_slab[facing=east,layer=2,type=top,waterlogged=true]
conquest:silty_lorien_dirt_quarter_slab[facing=east,layer=2,type=top,waterlogged=false]
conquest:silty_lorien_dirt_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=true]
conquest:silty_lorien_dirt_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=false]
conquest:silty_lorien_dirt_quarter_slab[facing=east,layer=3,type=top,waterlogged=true]
conquest:silty_lorien_dirt_quarter_slab[facing=east,layer=3,type=top,waterlogged=false]
conquest:silty_lorien_dirt_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=true]
conquest:silty_lorien_dirt_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=false]
conquest:silty_lorien_dirt_slab[layers=1,type=top,waterlogged=true]
conquest:silty_lorien_dirt_slab[layers=1,type=top,waterlogged=false]
conquest:silty_lorien_dirt_slab[layers=1,type=bottom,waterlogged=true]
conquest:silty_lorien_dirt_slab[layers=1,type=bottom,waterlogged=false]
conquest:silty_lorien_dirt_slab[layers=2,type=top,waterlogged=true]
conquest:silty_lorien_dirt_slab[layers=2,type=top,waterlogged=false]
conquest:silty_lorien_dirt_slab[layers=2,type=bottom,waterlogged=true]
conquest:silty_lorien_dirt_slab[layers=2,type=bottom,waterlogged=false]
conquest:silty_lorien_dirt_slab[layers=3,type=top,waterlogged=true]
conquest:silty_lorien_dirt_slab[layers=3,type=top,waterlogged=false]
conquest:silty_lorien_dirt_slab[layers=3,type=bottom,waterlogged=true]
conquest:silty_lorien_dirt_slab[layers=3,type=bottom,waterlogged=false]
conquest:silty_lorien_dirt_slab[layers=4,type=top,waterlogged=true]
conquest:silty_lorien_dirt_slab[layers=4,type=top,waterlogged=false]
conquest:silty_lorien_dirt_slab[layers=4,type=bottom,waterlogged=true]
conquest:silty_lorien_dirt_slab[layers=4,type=bottom,waterlogged=false]
conquest:silty_lorien_dirt_slab[layers=5,type=top,waterlogged=true]
conquest:silty_lorien_dirt_slab[layers=5,type=top,waterlogged=false]
conquest:silty_lorien_dirt_slab[layers=5,type=bottom,waterlogged=true]
conquest:silty_lorien_dirt_slab[layers=5,type=bottom,waterlogged=false]
conquest:silty_lorien_dirt_slab[layers=6,type=top,waterlogged=true]
conquest:silty_lorien_dirt_slab[layers=6,type=top,waterlogged=false]
conquest:silty_lorien_dirt_slab[layers=6,type=bottom,waterlogged=true]
conquest:silty_lorien_dirt_slab[layers=6,type=bottom,waterlogged=false]
conquest:silty_lorien_dirt_slab[layers=7,type=top,waterlogged=true]
conquest:silty_lorien_dirt_slab[layers=7,type=top,waterlogged=false]
conquest:silty_lorien_dirt_slab[layers=7,type=bottom,waterlogged=true]
conquest:silty_lorien_dirt_slab[layers=7,type=bottom,waterlogged=false]
conquest:silty_lorien_dirt_slab[layers=8,type=top,waterlogged=true]
conquest:silty_lorien_dirt_slab[layers=8,type=top,waterlogged=false]
conquest:silty_lorien_dirt_slab[layers=8,type=bottom,waterlogged=true]
conquest:silty_lorien_dirt_slab[layers=8,type=bottom,waterlogged=false]
conquest:silty_lorien_dirt_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:silty_lorien_dirt_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:silty_lorien_dirt_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:silty_lorien_dirt_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:silty_lorien_dirt_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:silty_lorien_dirt_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:silty_lorien_dirt_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:silty_lorien_dirt_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:silty_lorien_dirt_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:silty_lorien_dirt_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:silty_lorien_dirt_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:silty_lorien_dirt_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:silty_lorien_dirt_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:silty_lorien_dirt_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:silty_lorien_dirt_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:silty_lorien_dirt_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:silty_lorien_dirt_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:silty_lorien_dirt_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:silty_lorien_dirt_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:silty_lorien_dirt_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:silty_lorien_dirt_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:silty_lorien_dirt_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:silty_lorien_dirt_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:silty_lorien_dirt_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:silty_lorien_dirt_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:silty_lorien_dirt_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:silty_lorien_dirt_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:silty_lorien_dirt_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:silty_lorien_dirt_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:silty_lorien_dirt_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:silty_lorien_dirt_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:silty_lorien_dirt_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:silty_lorien_dirt_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:silty_lorien_dirt_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:silty_lorien_dirt_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:silty_lorien_dirt_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:silty_lorien_dirt_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:silty_lorien_dirt_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:silty_lorien_dirt_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:silty_lorien_dirt_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:silty_lorien_dirt_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:silty_lorien_dirt_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:silty_lorien_dirt_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:silty_lorien_dirt_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:silty_lorien_dirt_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:silty_lorien_dirt_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:silty_lorien_dirt_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:silty_lorien_dirt_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:silty_lorien_dirt_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:silty_lorien_dirt_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:silty_lorien_dirt_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:silty_lorien_dirt_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:silty_lorien_dirt_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:silty_lorien_dirt_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:silty_lorien_dirt_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:silty_lorien_dirt_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:silty_lorien_dirt_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:silty_lorien_dirt_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:silty_lorien_dirt_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:silty_lorien_dirt_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:silty_lorien_dirt_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:silty_lorien_dirt_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:silty_lorien_dirt_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:silty_lorien_dirt_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:silty_lorien_dirt_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:silty_lorien_dirt_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:silty_lorien_dirt_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:silty_lorien_dirt_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:silty_lorien_dirt_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:silty_lorien_dirt_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:silty_lorien_dirt_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:silty_lorien_dirt_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:silty_lorien_dirt_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:silty_lorien_dirt_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:silty_lorien_dirt_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:silty_lorien_dirt_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:silty_lorien_dirt_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:silty_lorien_dirt_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:silty_lorien_dirt_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:silty_lorien_dirt_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:silty_lorien_dirt_vertical_corner[facing=north,layer=1,waterlogged=true]
conquest:silty_lorien_dirt_vertical_corner[facing=north,layer=1,waterlogged=false]
conquest:silty_lorien_dirt_vertical_corner[facing=north,layer=2,waterlogged=true]
conquest:silty_lorien_dirt_vertical_corner[facing=north,layer=2,waterlogged=false]
conquest:silty_lorien_dirt_vertical_corner[facing=north,layer=3,waterlogged=true]
conquest:silty_lorien_dirt_vertical_corner[facing=north,layer=3,waterlogged=false]
conquest:silty_lorien_dirt_vertical_corner[facing=north,layer=4,waterlogged=true]
conquest:silty_lorien_dirt_vertical_corner[facing=north,layer=4,waterlogged=false]
conquest:silty_lorien_dirt_vertical_corner[facing=south,layer=1,waterlogged=true]
conquest:silty_lorien_dirt_vertical_corner[facing=south,layer=1,waterlogged=false]
conquest:silty_lorien_dirt_vertical_corner[facing=south,layer=2,waterlogged=true]
conquest:silty_lorien_dirt_vertical_corner[facing=south,layer=2,waterlogged=false]
conquest:silty_lorien_dirt_vertical_corner[facing=south,layer=3,waterlogged=true]
conquest:silty_lorien_dirt_vertical_corner[facing=south,layer=3,waterlogged=false]
conquest:silty_lorien_dirt_vertical_corner[facing=south,layer=4,waterlogged=true]
conquest:silty_lorien_dirt_vertical_corner[facing=south,layer=4,waterlogged=false]
conquest:silty_lorien_dirt_vertical_corner[facing=west,layer=1,waterlogged=true]
conquest:silty_lorien_dirt_vertical_corner[facing=west,layer=1,waterlogged=false]
conquest:silty_lorien_dirt_vertical_corner[facing=west,layer=2,waterlogged=true]
conquest:silty_lorien_dirt_vertical_corner[facing=west,layer=2,waterlogged=false]
conquest:silty_lorien_dirt_vertical_corner[facing=west,layer=3,waterlogged=true]
conquest:silty_lorien_dirt_vertical_corner[facing=west,layer=3,waterlogged=false]
conquest:silty_lorien_dirt_vertical_corner[facing=west,layer=4,waterlogged=true]
conquest:silty_lorien_dirt_vertical_corner[facing=west,layer=4,waterlogged=false]
conquest:silty_lorien_dirt_vertical_corner[facing=east,layer=1,waterlogged=true]
conquest:silty_lorien_dirt_vertical_corner[facing=east,layer=1,waterlogged=false]
conquest:silty_lorien_dirt_vertical_corner[facing=east,layer=2,waterlogged=true]
conquest:silty_lorien_dirt_vertical_corner[facing=east,layer=2,waterlogged=false]
conquest:silty_lorien_dirt_vertical_corner[facing=east,layer=3,waterlogged=true]
conquest:silty_lorien_dirt_vertical_corner[facing=east,layer=3,waterlogged=false]
conquest:silty_lorien_dirt_vertical_corner[facing=east,layer=4,waterlogged=true]
conquest:silty_lorien_dirt_vertical_corner[facing=east,layer=4,waterlogged=false]
conquest:silty_lorien_dirt_vertical_quarter[facing=north,layer=1,waterlogged=true]
conquest:silty_lorien_dirt_vertical_quarter[facing=north,layer=1,waterlogged=false]
conquest:silty_lorien_dirt_vertical_quarter[facing=north,layer=2,waterlogged=true]
conquest:silty_lorien_dirt_vertical_quarter[facing=north,layer=2,waterlogged=false]
conquest:silty_lorien_dirt_vertical_quarter[facing=north,layer=3,waterlogged=true]
conquest:silty_lorien_dirt_vertical_quarter[facing=north,layer=3,waterlogged=false]
conquest:silty_lorien_dirt_vertical_quarter[facing=north,layer=4,waterlogged=true]
conquest:silty_lorien_dirt_vertical_quarter[facing=north,layer=4,waterlogged=false]
conquest:silty_lorien_dirt_vertical_quarter[facing=south,layer=1,waterlogged=true]
conquest:silty_lorien_dirt_vertical_quarter[facing=south,layer=1,waterlogged=false]
conquest:silty_lorien_dirt_vertical_quarter[facing=south,layer=2,waterlogged=true]
conquest:silty_lorien_dirt_vertical_quarter[facing=south,layer=2,waterlogged=false]
conquest:silty_lorien_dirt_vertical_quarter[facing=south,layer=3,waterlogged=true]
conquest:silty_lorien_dirt_vertical_quarter[facing=south,layer=3,waterlogged=false]
conquest:silty_lorien_dirt_vertical_quarter[facing=south,layer=4,waterlogged=true]
conquest:silty_lorien_dirt_vertical_quarter[facing=south,layer=4,waterlogged=false]
conquest:silty_lorien_dirt_vertical_quarter[facing=west,layer=1,waterlogged=true]
conquest:silty_lorien_dirt_vertical_quarter[facing=west,layer=1,waterlogged=false]
conquest:silty_lorien_dirt_vertical_quarter[facing=west,layer=2,waterlogged=true]
conquest:silty_lorien_dirt_vertical_quarter[facing=west,layer=2,waterlogged=false]
conquest:silty_lorien_dirt_vertical_quarter[facing=west,layer=3,waterlogged=true]
conquest:silty_lorien_dirt_vertical_quarter[facing=west,layer=3,waterlogged=false]
conquest:silty_lorien_dirt_vertical_quarter[facing=west,layer=4,waterlogged=true]
conquest:silty_lorien_dirt_vertical_quarter[facing=west,layer=4,waterlogged=false]
conquest:silty_lorien_dirt_vertical_quarter[facing=east,layer=1,waterlogged=true]
conquest:silty_lorien_dirt_vertical_quarter[facing=east,layer=1,waterlogged=false]
conquest:silty_lorien_dirt_vertical_quarter[facing=east,layer=2,waterlogged=true]
conquest:silty_lorien_dirt_vertical_quarter[facing=east,layer=2,waterlogged=false]
conquest:silty_lorien_dirt_vertical_quarter[facing=east,layer=3,waterlogged=true]
conquest:silty_lorien_dirt_vertical_quarter[facing=east,layer=3,waterlogged=false]
conquest:silty_lorien_dirt_vertical_quarter[facing=east,layer=4,waterlogged=true]
conquest:silty_lorien_dirt_vertical_quarter[facing=east,layer=4,waterlogged=false]
conquest:silty_lorien_dirt_vertical_slab[facing=north,layer=1,waterlogged=true]
conquest:silty_lorien_dirt_vertical_slab[facing=north,layer=1,waterlogged=false]
conquest:silty_lorien_dirt_vertical_slab[facing=north,layer=2,waterlogged=true]
conquest:silty_lorien_dirt_vertical_slab[facing=north,layer=2,waterlogged=false]
conquest:silty_lorien_dirt_vertical_slab[facing=north,layer=3,waterlogged=true]
conquest:silty_lorien_dirt_vertical_slab[facing=north,layer=3,waterlogged=false]
conquest:silty_lorien_dirt_vertical_slab[facing=north,layer=4,waterlogged=true]
conquest:silty_lorien_dirt_vertical_slab[facing=north,layer=4,waterlogged=false]
conquest:silty_lorien_dirt_vertical_slab[facing=south,layer=1,waterlogged=true]
conquest:silty_lorien_dirt_vertical_slab[facing=south,layer=1,waterlogged=false]
conquest:silty_lorien_dirt_vertical_slab[facing=south,layer=2,waterlogged=true]
conquest:silty_lorien_dirt_vertical_slab[facing=south,layer=2,waterlogged=false]
conquest:silty_lorien_dirt_vertical_slab[facing=south,layer=3,waterlogged=true]
conquest:silty_lorien_dirt_vertical_slab[facing=south,layer=3,waterlogged=false]
conquest:silty_lorien_dirt_vertical_slab[facing=south,layer=4,waterlogged=true]
conquest:silty_lorien_dirt_vertical_slab[facing=south,layer=4,waterlogged=false]
conquest:silty_lorien_dirt_vertical_slab[facing=west,layer=1,waterlogged=true]
conquest:silty_lorien_dirt_vertical_slab[facing=west,layer=1,waterlogged=false]
conquest:silty_lorien_dirt_vertical_slab[facing=west,layer=2,waterlogged=true]
conquest:silty_lorien_dirt_vertical_slab[facing=west,layer=2,waterlogged=false]
conquest:silty_lorien_dirt_vertical_slab[facing=west,layer=3,waterlogged=true]
conquest:silty_lorien_dirt_vertical_slab[facing=west,layer=3,waterlogged=false]
conquest:silty_lorien_dirt_vertical_slab[facing=west,layer=4,waterlogged=true]
conquest:silty_lorien_dirt_vertical_slab[facing=west,layer=4,waterlogged=false]
conquest:silty_lorien_dirt_vertical_slab[facing=east,layer=1,waterlogged=true]
conquest:silty_lorien_dirt_vertical_slab[facing=east,layer=1,waterlogged=false]
conquest:silty_lorien_dirt_vertical_slab[facing=east,layer=2,waterlogged=true]
conquest:silty_lorien_dirt_vertical_slab[facing=east,layer=2,waterlogged=false]
conquest:silty_lorien_dirt_vertical_slab[facing=east,layer=3,waterlogged=true]
conquest:silty_lorien_dirt_vertical_slab[facing=east,layer=3,waterlogged=false]
conquest:silty_lorien_dirt_vertical_slab[facing=east,layer=4,waterlogged=true]
conquest:silty_lorien_dirt_vertical_slab[facing=east,layer=4,waterlogged=false]
conquest:silver_arabian_ewer_and_salver[facing=north,offset_toggle=true]
conquest:silver_arabian_ewer_and_salver[facing=north,offset_toggle=false]
conquest:silver_arabian_ewer_and_salver[facing=south,offset_toggle=true]
conquest:silver_arabian_ewer_and_salver[facing=south,offset_toggle=false]
conquest:silver_arabian_ewer_and_salver[facing=west,offset_toggle=true]
conquest:silver_arabian_ewer_and_salver[facing=west,offset_toggle=false]
conquest:silver_arabian_ewer_and_salver[facing=east,offset_toggle=true]
conquest:silver_arabian_ewer_and_salver[facing=east,offset_toggle=false]
conquest:silver_astrolabe[facing=north,offset_toggle=true]
conquest:silver_astrolabe[facing=north,offset_toggle=false]
conquest:silver_astrolabe[facing=south,offset_toggle=true]
conquest:silver_astrolabe[facing=south,offset_toggle=false]
conquest:silver_astrolabe[facing=west,offset_toggle=true]
conquest:silver_astrolabe[facing=west,offset_toggle=false]
conquest:silver_astrolabe[facing=east,offset_toggle=true]
conquest:silver_astrolabe[facing=east,offset_toggle=false]
conquest:silver_coins_on_the_ground[offset_toggle=true]
conquest:silver_coins_on_the_ground[offset_toggle=false]
conquest:silver_rope
conquest:silver_rope_ladder[facing=north,waterlogged=true]
conquest:silver_rope_ladder[facing=north,waterlogged=false]
conquest:silver_rope_ladder[facing=south,waterlogged=true]
conquest:silver_rope_ladder[facing=south,waterlogged=false]
conquest:silver_rope_ladder[facing=west,waterlogged=true]
conquest:silver_rope_ladder[facing=west,waterlogged=false]
conquest:silver_rope_ladder[facing=east,waterlogged=true]
conquest:silver_rope_ladder[facing=east,waterlogged=false]
conquest:simbelmyne[layers=1,waterlogged=true]
conquest:simbelmyne[layers=1,waterlogged=false]
conquest:simbelmyne[layers=2,waterlogged=true]
conquest:simbelmyne[layers=2,waterlogged=false]
conquest:simbelmyne[layers=3,waterlogged=true]
conquest:simbelmyne[layers=3,waterlogged=false]
conquest:simbelmyne[layers=4,waterlogged=true]
conquest:simbelmyne[layers=4,waterlogged=false]
conquest:simbelmyne[layers=5,waterlogged=true]
conquest:simbelmyne[layers=5,waterlogged=false]
conquest:simbelmyne[layers=6,waterlogged=true]
conquest:simbelmyne[layers=6,waterlogged=false]
conquest:simbelmyne[layers=7,waterlogged=true]
conquest:simbelmyne[layers=7,waterlogged=false]
conquest:simbelmyne[layers=8,waterlogged=true]
conquest:simbelmyne[layers=8,waterlogged=false]
conquest:simple_arch_window
conquest:simple_arch_window_pane[down=true,east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:simple_arch_window_pane[down=true,east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:simple_arch_window_pane[down=true,east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:simple_arch_window_pane[down=true,east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:simple_arch_window_pane[down=true,east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:simple_arch_window_pane[down=true,east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:simple_arch_window_pane[down=true,east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:simple_arch_window_pane[down=true,east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:simple_arch_window_pane[down=true,east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:simple_arch_window_pane[down=true,east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:simple_arch_window_pane[down=true,east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:simple_arch_window_pane[down=true,east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:simple_arch_window_pane[down=true,east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:simple_arch_window_pane[down=true,east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:simple_arch_window_pane[down=true,east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:simple_arch_window_pane[down=true,east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:simple_arch_window_pane[down=true,east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:simple_arch_window_pane[down=true,east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:simple_arch_window_pane[down=true,east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:simple_arch_window_pane[down=true,east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:simple_arch_window_pane[down=true,east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:simple_arch_window_pane[down=true,east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:simple_arch_window_pane[down=true,east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:simple_arch_window_pane[down=true,east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:simple_arch_window_pane[down=true,east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:simple_arch_window_pane[down=true,east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:simple_arch_window_pane[down=true,east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:simple_arch_window_pane[down=true,east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:simple_arch_window_pane[down=true,east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:simple_arch_window_pane[down=true,east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:simple_arch_window_pane[down=true,east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:simple_arch_window_pane[down=true,east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:simple_arch_window_pane[down=true,east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:simple_arch_window_pane[down=true,east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:simple_arch_window_pane[down=true,east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:simple_arch_window_pane[down=true,east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:simple_arch_window_pane[down=true,east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:simple_arch_window_pane[down=true,east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:simple_arch_window_pane[down=true,east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:simple_arch_window_pane[down=true,east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:simple_arch_window_pane[down=true,east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:simple_arch_window_pane[down=true,east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:simple_arch_window_pane[down=true,east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:simple_arch_window_pane[down=true,east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:simple_arch_window_pane[down=true,east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:simple_arch_window_pane[down=true,east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:simple_arch_window_pane[down=true,east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:simple_arch_window_pane[down=true,east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:simple_arch_window_pane[down=true,east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:simple_arch_window_pane[down=true,east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:simple_arch_window_pane[down=true,east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:simple_arch_window_pane[down=true,east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:simple_arch_window_pane[down=true,east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:simple_arch_window_pane[down=true,east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:simple_arch_window_pane[down=true,east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:simple_arch_window_pane[down=true,east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:simple_arch_window_pane[down=true,east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:simple_arch_window_pane[down=true,east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:simple_arch_window_pane[down=true,east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:simple_arch_window_pane[down=true,east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:simple_arch_window_pane[down=true,east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:simple_arch_window_pane[down=true,east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:simple_arch_window_pane[down=true,east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:simple_arch_window_pane[down=true,east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:simple_arch_window_pane[down=false,east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:simple_arch_window_pane[down=false,east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:simple_arch_window_pane[down=false,east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:simple_arch_window_pane[down=false,east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:simple_arch_window_pane[down=false,east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:simple_arch_window_pane[down=false,east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:simple_arch_window_pane[down=false,east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:simple_arch_window_pane[down=false,east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:simple_arch_window_pane[down=false,east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:simple_arch_window_pane[down=false,east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:simple_arch_window_pane[down=false,east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:simple_arch_window_pane[down=false,east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:simple_arch_window_pane[down=false,east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:simple_arch_window_pane[down=false,east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:simple_arch_window_pane[down=false,east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:simple_arch_window_pane[down=false,east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:simple_arch_window_pane[down=false,east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:simple_arch_window_pane[down=false,east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:simple_arch_window_pane[down=false,east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:simple_arch_window_pane[down=false,east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:simple_arch_window_pane[down=false,east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:simple_arch_window_pane[down=false,east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:simple_arch_window_pane[down=false,east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:simple_arch_window_pane[down=false,east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:simple_arch_window_pane[down=false,east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:simple_arch_window_pane[down=false,east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:simple_arch_window_pane[down=false,east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:simple_arch_window_pane[down=false,east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:simple_arch_window_pane[down=false,east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:simple_arch_window_pane[down=false,east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:simple_arch_window_pane[down=false,east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:simple_arch_window_pane[down=false,east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:simple_arch_window_pane[down=false,east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:simple_arch_window_pane[down=false,east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:simple_arch_window_pane[down=false,east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:simple_arch_window_pane[down=false,east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:simple_arch_window_pane[down=false,east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:simple_arch_window_pane[down=false,east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:simple_arch_window_pane[down=false,east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:simple_arch_window_pane[down=false,east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:simple_arch_window_pane[down=false,east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:simple_arch_window_pane[down=false,east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:simple_arch_window_pane[down=false,east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:simple_arch_window_pane[down=false,east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:simple_arch_window_pane[down=false,east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:simple_arch_window_pane[down=false,east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:simple_arch_window_pane[down=false,east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:simple_arch_window_pane[down=false,east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:simple_arch_window_pane[down=false,east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:simple_arch_window_pane[down=false,east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:simple_arch_window_pane[down=false,east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:simple_arch_window_pane[down=false,east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:simple_arch_window_pane[down=false,east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:simple_arch_window_pane[down=false,east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:simple_arch_window_pane[down=false,east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:simple_arch_window_pane[down=false,east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:simple_arch_window_pane[down=false,east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:simple_arch_window_pane[down=false,east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:simple_arch_window_pane[down=false,east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:simple_arch_window_pane[down=false,east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:simple_arch_window_pane[down=false,east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:simple_arch_window_pane[down=false,east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:simple_arch_window_pane[down=false,east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:simple_arch_window_pane[down=false,east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:simple_arch_window_vertical_corner[facing=north,layer=1,waterlogged=true]
conquest:simple_arch_window_vertical_corner[facing=north,layer=1,waterlogged=false]
conquest:simple_arch_window_vertical_corner[facing=north,layer=2,waterlogged=true]
conquest:simple_arch_window_vertical_corner[facing=north,layer=2,waterlogged=false]
conquest:simple_arch_window_vertical_corner[facing=north,layer=3,waterlogged=true]
conquest:simple_arch_window_vertical_corner[facing=north,layer=3,waterlogged=false]
conquest:simple_arch_window_vertical_corner[facing=north,layer=4,waterlogged=true]
conquest:simple_arch_window_vertical_corner[facing=north,layer=4,waterlogged=false]
conquest:simple_arch_window_vertical_corner[facing=south,layer=1,waterlogged=true]
conquest:simple_arch_window_vertical_corner[facing=south,layer=1,waterlogged=false]
conquest:simple_arch_window_vertical_corner[facing=south,layer=2,waterlogged=true]
conquest:simple_arch_window_vertical_corner[facing=south,layer=2,waterlogged=false]
conquest:simple_arch_window_vertical_corner[facing=south,layer=3,waterlogged=true]
conquest:simple_arch_window_vertical_corner[facing=south,layer=3,waterlogged=false]
conquest:simple_arch_window_vertical_corner[facing=south,layer=4,waterlogged=true]
conquest:simple_arch_window_vertical_corner[facing=south,layer=4,waterlogged=false]
conquest:simple_arch_window_vertical_corner[facing=west,layer=1,waterlogged=true]
conquest:simple_arch_window_vertical_corner[facing=west,layer=1,waterlogged=false]
conquest:simple_arch_window_vertical_corner[facing=west,layer=2,waterlogged=true]
conquest:simple_arch_window_vertical_corner[facing=west,layer=2,waterlogged=false]
conquest:simple_arch_window_vertical_corner[facing=west,layer=3,waterlogged=true]
conquest:simple_arch_window_vertical_corner[facing=west,layer=3,waterlogged=false]
conquest:simple_arch_window_vertical_corner[facing=west,layer=4,waterlogged=true]
conquest:simple_arch_window_vertical_corner[facing=west,layer=4,waterlogged=false]
conquest:simple_arch_window_vertical_corner[facing=east,layer=1,waterlogged=true]
conquest:simple_arch_window_vertical_corner[facing=east,layer=1,waterlogged=false]
conquest:simple_arch_window_vertical_corner[facing=east,layer=2,waterlogged=true]
conquest:simple_arch_window_vertical_corner[facing=east,layer=2,waterlogged=false]
conquest:simple_arch_window_vertical_corner[facing=east,layer=3,waterlogged=true]
conquest:simple_arch_window_vertical_corner[facing=east,layer=3,waterlogged=false]
conquest:simple_arch_window_vertical_corner[facing=east,layer=4,waterlogged=true]
conquest:simple_arch_window_vertical_corner[facing=east,layer=4,waterlogged=false]
conquest:simple_arch_window_vertical_quarter[facing=north,layer=1,waterlogged=true]
conquest:simple_arch_window_vertical_quarter[facing=north,layer=1,waterlogged=false]
conquest:simple_arch_window_vertical_quarter[facing=north,layer=2,waterlogged=true]
conquest:simple_arch_window_vertical_quarter[facing=north,layer=2,waterlogged=false]
conquest:simple_arch_window_vertical_quarter[facing=north,layer=3,waterlogged=true]
conquest:simple_arch_window_vertical_quarter[facing=north,layer=3,waterlogged=false]
conquest:simple_arch_window_vertical_quarter[facing=north,layer=4,waterlogged=true]
conquest:simple_arch_window_vertical_quarter[facing=north,layer=4,waterlogged=false]
conquest:simple_arch_window_vertical_quarter[facing=south,layer=1,waterlogged=true]
conquest:simple_arch_window_vertical_quarter[facing=south,layer=1,waterlogged=false]
conquest:simple_arch_window_vertical_quarter[facing=south,layer=2,waterlogged=true]
conquest:simple_arch_window_vertical_quarter[facing=south,layer=2,waterlogged=false]
conquest:simple_arch_window_vertical_quarter[facing=south,layer=3,waterlogged=true]
conquest:simple_arch_window_vertical_quarter[facing=south,layer=3,waterlogged=false]
conquest:simple_arch_window_vertical_quarter[facing=south,layer=4,waterlogged=true]
conquest:simple_arch_window_vertical_quarter[facing=south,layer=4,waterlogged=false]
conquest:simple_arch_window_vertical_quarter[facing=west,layer=1,waterlogged=true]
conquest:simple_arch_window_vertical_quarter[facing=west,layer=1,waterlogged=false]
conquest:simple_arch_window_vertical_quarter[facing=west,layer=2,waterlogged=true]
conquest:simple_arch_window_vertical_quarter[facing=west,layer=2,waterlogged=false]
conquest:simple_arch_window_vertical_quarter[facing=west,layer=3,waterlogged=true]
conquest:simple_arch_window_vertical_quarter[facing=west,layer=3,waterlogged=false]
conquest:simple_arch_window_vertical_quarter[facing=west,layer=4,waterlogged=true]
conquest:simple_arch_window_vertical_quarter[facing=west,layer=4,waterlogged=false]
conquest:simple_arch_window_vertical_quarter[facing=east,layer=1,waterlogged=true]
conquest:simple_arch_window_vertical_quarter[facing=east,layer=1,waterlogged=false]
conquest:simple_arch_window_vertical_quarter[facing=east,layer=2,waterlogged=true]
conquest:simple_arch_window_vertical_quarter[facing=east,layer=2,waterlogged=false]
conquest:simple_arch_window_vertical_quarter[facing=east,layer=3,waterlogged=true]
conquest:simple_arch_window_vertical_quarter[facing=east,layer=3,waterlogged=false]
conquest:simple_arch_window_vertical_quarter[facing=east,layer=4,waterlogged=true]
conquest:simple_arch_window_vertical_quarter[facing=east,layer=4,waterlogged=false]
conquest:simple_arch_window_vertical_slab[facing=north,layer=1,waterlogged=true]
conquest:simple_arch_window_vertical_slab[facing=north,layer=1,waterlogged=false]
conquest:simple_arch_window_vertical_slab[facing=north,layer=2,waterlogged=true]
conquest:simple_arch_window_vertical_slab[facing=north,layer=2,waterlogged=false]
conquest:simple_arch_window_vertical_slab[facing=north,layer=3,waterlogged=true]
conquest:simple_arch_window_vertical_slab[facing=north,layer=3,waterlogged=false]
conquest:simple_arch_window_vertical_slab[facing=north,layer=4,waterlogged=true]
conquest:simple_arch_window_vertical_slab[facing=north,layer=4,waterlogged=false]
conquest:simple_arch_window_vertical_slab[facing=south,layer=1,waterlogged=true]
conquest:simple_arch_window_vertical_slab[facing=south,layer=1,waterlogged=false]
conquest:simple_arch_window_vertical_slab[facing=south,layer=2,waterlogged=true]
conquest:simple_arch_window_vertical_slab[facing=south,layer=2,waterlogged=false]
conquest:simple_arch_window_vertical_slab[facing=south,layer=3,waterlogged=true]
conquest:simple_arch_window_vertical_slab[facing=south,layer=3,waterlogged=false]
conquest:simple_arch_window_vertical_slab[facing=south,layer=4,waterlogged=true]
conquest:simple_arch_window_vertical_slab[facing=south,layer=4,waterlogged=false]
conquest:simple_arch_window_vertical_slab[facing=west,layer=1,waterlogged=true]
conquest:simple_arch_window_vertical_slab[facing=west,layer=1,waterlogged=false]
conquest:simple_arch_window_vertical_slab[facing=west,layer=2,waterlogged=true]
conquest:simple_arch_window_vertical_slab[facing=west,layer=2,waterlogged=false]
conquest:simple_arch_window_vertical_slab[facing=west,layer=3,waterlogged=true]
conquest:simple_arch_window_vertical_slab[facing=west,layer=3,waterlogged=false]
conquest:simple_arch_window_vertical_slab[facing=west,layer=4,waterlogged=true]
conquest:simple_arch_window_vertical_slab[facing=west,layer=4,waterlogged=false]
conquest:simple_arch_window_vertical_slab[facing=east,layer=1,waterlogged=true]
conquest:simple_arch_window_vertical_slab[facing=east,layer=1,waterlogged=false]
conquest:simple_arch_window_vertical_slab[facing=east,layer=2,waterlogged=true]
conquest:simple_arch_window_vertical_slab[facing=east,layer=2,waterlogged=false]
conquest:simple_arch_window_vertical_slab[facing=east,layer=3,waterlogged=true]
conquest:simple_arch_window_vertical_slab[facing=east,layer=3,waterlogged=false]
conquest:simple_arch_window_vertical_slab[facing=east,layer=4,waterlogged=true]
conquest:simple_arch_window_vertical_slab[facing=east,layer=4,waterlogged=false]
conquest:simple_black_socle
conquest:simple_black_socle_pillar[layer=1,waterlogged=true]
conquest:simple_black_socle_pillar[layer=1,waterlogged=false]
conquest:simple_black_socle_pillar[layer=2,waterlogged=true]
conquest:simple_black_socle_pillar[layer=2,waterlogged=false]
conquest:simple_black_socle_pillar[layer=3,waterlogged=true]
conquest:simple_black_socle_pillar[layer=3,waterlogged=false]
conquest:simple_black_socle_vertical_corner[facing=north,layer=1,waterlogged=true]
conquest:simple_black_socle_vertical_corner[facing=north,layer=1,waterlogged=false]
conquest:simple_black_socle_vertical_corner[facing=north,layer=2,waterlogged=true]
conquest:simple_black_socle_vertical_corner[facing=north,layer=2,waterlogged=false]
conquest:simple_black_socle_vertical_corner[facing=north,layer=3,waterlogged=true]
conquest:simple_black_socle_vertical_corner[facing=north,layer=3,waterlogged=false]
conquest:simple_black_socle_vertical_corner[facing=north,layer=4,waterlogged=true]
conquest:simple_black_socle_vertical_corner[facing=north,layer=4,waterlogged=false]
conquest:simple_black_socle_vertical_corner[facing=south,layer=1,waterlogged=true]
conquest:simple_black_socle_vertical_corner[facing=south,layer=1,waterlogged=false]
conquest:simple_black_socle_vertical_corner[facing=south,layer=2,waterlogged=true]
conquest:simple_black_socle_vertical_corner[facing=south,layer=2,waterlogged=false]
conquest:simple_black_socle_vertical_corner[facing=south,layer=3,waterlogged=true]
conquest:simple_black_socle_vertical_corner[facing=south,layer=3,waterlogged=false]
conquest:simple_black_socle_vertical_corner[facing=south,layer=4,waterlogged=true]
conquest:simple_black_socle_vertical_corner[facing=south,layer=4,waterlogged=false]
conquest:simple_black_socle_vertical_corner[facing=west,layer=1,waterlogged=true]
conquest:simple_black_socle_vertical_corner[facing=west,layer=1,waterlogged=false]
conquest:simple_black_socle_vertical_corner[facing=west,layer=2,waterlogged=true]
conquest:simple_black_socle_vertical_corner[facing=west,layer=2,waterlogged=false]
conquest:simple_black_socle_vertical_corner[facing=west,layer=3,waterlogged=true]
conquest:simple_black_socle_vertical_corner[facing=west,layer=3,waterlogged=false]
conquest:simple_black_socle_vertical_corner[facing=west,layer=4,waterlogged=true]
conquest:simple_black_socle_vertical_corner[facing=west,layer=4,waterlogged=false]
conquest:simple_black_socle_vertical_corner[facing=east,layer=1,waterlogged=true]
conquest:simple_black_socle_vertical_corner[facing=east,layer=1,waterlogged=false]
conquest:simple_black_socle_vertical_corner[facing=east,layer=2,waterlogged=true]
conquest:simple_black_socle_vertical_corner[facing=east,layer=2,waterlogged=false]
conquest:simple_black_socle_vertical_corner[facing=east,layer=3,waterlogged=true]
conquest:simple_black_socle_vertical_corner[facing=east,layer=3,waterlogged=false]
conquest:simple_black_socle_vertical_corner[facing=east,layer=4,waterlogged=true]
conquest:simple_black_socle_vertical_corner[facing=east,layer=4,waterlogged=false]
conquest:simple_black_socle_vertical_quarter[facing=north,layer=1,waterlogged=true]
conquest:simple_black_socle_vertical_quarter[facing=north,layer=1,waterlogged=false]
conquest:simple_black_socle_vertical_quarter[facing=north,layer=2,waterlogged=true]
conquest:simple_black_socle_vertical_quarter[facing=north,layer=2,waterlogged=false]
conquest:simple_black_socle_vertical_quarter[facing=north,layer=3,waterlogged=true]
conquest:simple_black_socle_vertical_quarter[facing=north,layer=3,waterlogged=false]
conquest:simple_black_socle_vertical_quarter[facing=north,layer=4,waterlogged=true]
conquest:simple_black_socle_vertical_quarter[facing=north,layer=4,waterlogged=false]
conquest:simple_black_socle_vertical_quarter[facing=south,layer=1,waterlogged=true]
conquest:simple_black_socle_vertical_quarter[facing=south,layer=1,waterlogged=false]
conquest:simple_black_socle_vertical_quarter[facing=south,layer=2,waterlogged=true]
conquest:simple_black_socle_vertical_quarter[facing=south,layer=2,waterlogged=false]
conquest:simple_black_socle_vertical_quarter[facing=south,layer=3,waterlogged=true]
conquest:simple_black_socle_vertical_quarter[facing=south,layer=3,waterlogged=false]
conquest:simple_black_socle_vertical_quarter[facing=south,layer=4,waterlogged=true]
conquest:simple_black_socle_vertical_quarter[facing=south,layer=4,waterlogged=false]
conquest:simple_black_socle_vertical_quarter[facing=west,layer=1,waterlogged=true]
conquest:simple_black_socle_vertical_quarter[facing=west,layer=1,waterlogged=false]
conquest:simple_black_socle_vertical_quarter[facing=west,layer=2,waterlogged=true]
conquest:simple_black_socle_vertical_quarter[facing=west,layer=2,waterlogged=false]
conquest:simple_black_socle_vertical_quarter[facing=west,layer=3,waterlogged=true]
conquest:simple_black_socle_vertical_quarter[facing=west,layer=3,waterlogged=false]
conquest:simple_black_socle_vertical_quarter[facing=west,layer=4,waterlogged=true]
conquest:simple_black_socle_vertical_quarter[facing=west,layer=4,waterlogged=false]
conquest:simple_black_socle_vertical_quarter[facing=east,layer=1,waterlogged=true]
conquest:simple_black_socle_vertical_quarter[facing=east,layer=1,waterlogged=false]
conquest:simple_black_socle_vertical_quarter[facing=east,layer=2,waterlogged=true]
conquest:simple_black_socle_vertical_quarter[facing=east,layer=2,waterlogged=false]
conquest:simple_black_socle_vertical_quarter[facing=east,layer=3,waterlogged=true]
conquest:simple_black_socle_vertical_quarter[facing=east,layer=3,waterlogged=false]
conquest:simple_black_socle_vertical_quarter[facing=east,layer=4,waterlogged=true]
conquest:simple_black_socle_vertical_quarter[facing=east,layer=4,waterlogged=false]
conquest:simple_black_socle_vertical_slab[facing=north,layer=1,waterlogged=true]
conquest:simple_black_socle_vertical_slab[facing=north,layer=1,waterlogged=false]
conquest:simple_black_socle_vertical_slab[facing=north,layer=2,waterlogged=true]
conquest:simple_black_socle_vertical_slab[facing=north,layer=2,waterlogged=false]
conquest:simple_black_socle_vertical_slab[facing=north,layer=3,waterlogged=true]
conquest:simple_black_socle_vertical_slab[facing=north,layer=3,waterlogged=false]
conquest:simple_black_socle_vertical_slab[facing=north,layer=4,waterlogged=true]
conquest:simple_black_socle_vertical_slab[facing=north,layer=4,waterlogged=false]
conquest:simple_black_socle_vertical_slab[facing=south,layer=1,waterlogged=true]
conquest:simple_black_socle_vertical_slab[facing=south,layer=1,waterlogged=false]
conquest:simple_black_socle_vertical_slab[facing=south,layer=2,waterlogged=true]
conquest:simple_black_socle_vertical_slab[facing=south,layer=2,waterlogged=false]
conquest:simple_black_socle_vertical_slab[facing=south,layer=3,waterlogged=true]
conquest:simple_black_socle_vertical_slab[facing=south,layer=3,waterlogged=false]
conquest:simple_black_socle_vertical_slab[facing=south,layer=4,waterlogged=true]
conquest:simple_black_socle_vertical_slab[facing=south,layer=4,waterlogged=false]
conquest:simple_black_socle_vertical_slab[facing=west,layer=1,waterlogged=true]
conquest:simple_black_socle_vertical_slab[facing=west,layer=1,waterlogged=false]
conquest:simple_black_socle_vertical_slab[facing=west,layer=2,waterlogged=true]
conquest:simple_black_socle_vertical_slab[facing=west,layer=2,waterlogged=false]
conquest:simple_black_socle_vertical_slab[facing=west,layer=3,waterlogged=true]
conquest:simple_black_socle_vertical_slab[facing=west,layer=3,waterlogged=false]
conquest:simple_black_socle_vertical_slab[facing=west,layer=4,waterlogged=true]
conquest:simple_black_socle_vertical_slab[facing=west,layer=4,waterlogged=false]
conquest:simple_black_socle_vertical_slab[facing=east,layer=1,waterlogged=true]
conquest:simple_black_socle_vertical_slab[facing=east,layer=1,waterlogged=false]
conquest:simple_black_socle_vertical_slab[facing=east,layer=2,waterlogged=true]
conquest:simple_black_socle_vertical_slab[facing=east,layer=2,waterlogged=false]
conquest:simple_black_socle_vertical_slab[facing=east,layer=3,waterlogged=true]
conquest:simple_black_socle_vertical_slab[facing=east,layer=3,waterlogged=false]
conquest:simple_black_socle_vertical_slab[facing=east,layer=4,waterlogged=true]
conquest:simple_black_socle_vertical_slab[facing=east,layer=4,waterlogged=false]
conquest:simple_brown_wooden_frame_window
conquest:simple_brown_wooden_frame_window_pane[down=true,east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:simple_brown_wooden_frame_window_pane[down=true,east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:simple_brown_wooden_frame_window_pane[down=true,east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:simple_brown_wooden_frame_window_pane[down=true,east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:simple_brown_wooden_frame_window_pane[down=true,east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:simple_brown_wooden_frame_window_pane[down=true,east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:simple_brown_wooden_frame_window_pane[down=true,east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:simple_brown_wooden_frame_window_pane[down=true,east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:simple_brown_wooden_frame_window_pane[down=true,east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:simple_brown_wooden_frame_window_pane[down=true,east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:simple_brown_wooden_frame_window_pane[down=true,east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:simple_brown_wooden_frame_window_pane[down=true,east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:simple_brown_wooden_frame_window_pane[down=true,east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:simple_brown_wooden_frame_window_pane[down=true,east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:simple_brown_wooden_frame_window_pane[down=true,east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:simple_brown_wooden_frame_window_pane[down=true,east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:simple_brown_wooden_frame_window_pane[down=true,east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:simple_brown_wooden_frame_window_pane[down=true,east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:simple_brown_wooden_frame_window_pane[down=true,east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:simple_brown_wooden_frame_window_pane[down=true,east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:simple_brown_wooden_frame_window_pane[down=true,east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:simple_brown_wooden_frame_window_pane[down=true,east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:simple_brown_wooden_frame_window_pane[down=true,east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:simple_brown_wooden_frame_window_pane[down=true,east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:simple_brown_wooden_frame_window_pane[down=true,east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:simple_brown_wooden_frame_window_pane[down=true,east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:simple_brown_wooden_frame_window_pane[down=true,east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:simple_brown_wooden_frame_window_pane[down=true,east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:simple_brown_wooden_frame_window_pane[down=true,east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:simple_brown_wooden_frame_window_pane[down=true,east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:simple_brown_wooden_frame_window_pane[down=true,east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:simple_brown_wooden_frame_window_pane[down=true,east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:simple_brown_wooden_frame_window_pane[down=true,east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:simple_brown_wooden_frame_window_pane[down=true,east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:simple_brown_wooden_frame_window_pane[down=true,east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:simple_brown_wooden_frame_window_pane[down=true,east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:simple_brown_wooden_frame_window_pane[down=true,east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:simple_brown_wooden_frame_window_pane[down=true,east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:simple_brown_wooden_frame_window_pane[down=true,east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:simple_brown_wooden_frame_window_pane[down=true,east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:simple_brown_wooden_frame_window_pane[down=true,east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:simple_brown_wooden_frame_window_pane[down=true,east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:simple_brown_wooden_frame_window_pane[down=true,east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:simple_brown_wooden_frame_window_pane[down=true,east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:simple_brown_wooden_frame_window_pane[down=true,east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:simple_brown_wooden_frame_window_pane[down=true,east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:simple_brown_wooden_frame_window_pane[down=true,east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:simple_brown_wooden_frame_window_pane[down=true,east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:simple_brown_wooden_frame_window_pane[down=true,east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:simple_brown_wooden_frame_window_pane[down=true,east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:simple_brown_wooden_frame_window_pane[down=true,east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:simple_brown_wooden_frame_window_pane[down=true,east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:simple_brown_wooden_frame_window_pane[down=true,east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:simple_brown_wooden_frame_window_pane[down=true,east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:simple_brown_wooden_frame_window_pane[down=true,east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:simple_brown_wooden_frame_window_pane[down=true,east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:simple_brown_wooden_frame_window_pane[down=true,east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:simple_brown_wooden_frame_window_pane[down=true,east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:simple_brown_wooden_frame_window_pane[down=true,east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:simple_brown_wooden_frame_window_pane[down=true,east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:simple_brown_wooden_frame_window_pane[down=true,east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:simple_brown_wooden_frame_window_pane[down=true,east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:simple_brown_wooden_frame_window_pane[down=true,east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:simple_brown_wooden_frame_window_pane[down=true,east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:simple_brown_wooden_frame_window_pane[down=false,east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:simple_brown_wooden_frame_window_pane[down=false,east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:simple_brown_wooden_frame_window_pane[down=false,east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:simple_brown_wooden_frame_window_pane[down=false,east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:simple_brown_wooden_frame_window_pane[down=false,east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:simple_brown_wooden_frame_window_pane[down=false,east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:simple_brown_wooden_frame_window_pane[down=false,east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:simple_brown_wooden_frame_window_pane[down=false,east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:simple_brown_wooden_frame_window_pane[down=false,east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:simple_brown_wooden_frame_window_pane[down=false,east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:simple_brown_wooden_frame_window_pane[down=false,east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:simple_brown_wooden_frame_window_pane[down=false,east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:simple_brown_wooden_frame_window_pane[down=false,east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:simple_brown_wooden_frame_window_pane[down=false,east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:simple_brown_wooden_frame_window_pane[down=false,east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:simple_brown_wooden_frame_window_pane[down=false,east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:simple_brown_wooden_frame_window_pane[down=false,east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:simple_brown_wooden_frame_window_pane[down=false,east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:simple_brown_wooden_frame_window_pane[down=false,east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:simple_brown_wooden_frame_window_pane[down=false,east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:simple_brown_wooden_frame_window_pane[down=false,east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:simple_brown_wooden_frame_window_pane[down=false,east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:simple_brown_wooden_frame_window_pane[down=false,east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:simple_brown_wooden_frame_window_pane[down=false,east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:simple_brown_wooden_frame_window_pane[down=false,east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:simple_brown_wooden_frame_window_pane[down=false,east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:simple_brown_wooden_frame_window_pane[down=false,east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:simple_brown_wooden_frame_window_pane[down=false,east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:simple_brown_wooden_frame_window_pane[down=false,east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:simple_brown_wooden_frame_window_pane[down=false,east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:simple_brown_wooden_frame_window_pane[down=false,east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:simple_brown_wooden_frame_window_pane[down=false,east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:simple_brown_wooden_frame_window_pane[down=false,east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:simple_brown_wooden_frame_window_pane[down=false,east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:simple_brown_wooden_frame_window_pane[down=false,east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:simple_brown_wooden_frame_window_pane[down=false,east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:simple_brown_wooden_frame_window_pane[down=false,east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:simple_brown_wooden_frame_window_pane[down=false,east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:simple_brown_wooden_frame_window_pane[down=false,east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:simple_brown_wooden_frame_window_pane[down=false,east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:simple_brown_wooden_frame_window_pane[down=false,east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:simple_brown_wooden_frame_window_pane[down=false,east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:simple_brown_wooden_frame_window_pane[down=false,east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:simple_brown_wooden_frame_window_pane[down=false,east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:simple_brown_wooden_frame_window_pane[down=false,east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:simple_brown_wooden_frame_window_pane[down=false,east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:simple_brown_wooden_frame_window_pane[down=false,east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:simple_brown_wooden_frame_window_pane[down=false,east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:simple_brown_wooden_frame_window_pane[down=false,east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:simple_brown_wooden_frame_window_pane[down=false,east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:simple_brown_wooden_frame_window_pane[down=false,east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:simple_brown_wooden_frame_window_pane[down=false,east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:simple_brown_wooden_frame_window_pane[down=false,east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:simple_brown_wooden_frame_window_pane[down=false,east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:simple_brown_wooden_frame_window_pane[down=false,east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:simple_brown_wooden_frame_window_pane[down=false,east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:simple_brown_wooden_frame_window_pane[down=false,east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:simple_brown_wooden_frame_window_pane[down=false,east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:simple_brown_wooden_frame_window_pane[down=false,east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:simple_brown_wooden_frame_window_pane[down=false,east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:simple_brown_wooden_frame_window_pane[down=false,east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:simple_brown_wooden_frame_window_pane[down=false,east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:simple_brown_wooden_frame_window_pane[down=false,east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:simple_brown_wooden_frame_window_pane[down=false,east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:simple_brown_wooden_frame_window_slab[layer=1,type=top,waterlogged=true]
conquest:simple_brown_wooden_frame_window_slab[layer=1,type=top,waterlogged=false]
conquest:simple_brown_wooden_frame_window_slab[layer=1,type=bottom,waterlogged=true]
conquest:simple_brown_wooden_frame_window_slab[layer=1,type=bottom,waterlogged=false]
conquest:simple_brown_wooden_frame_window_slab[layer=2,type=top,waterlogged=true]
conquest:simple_brown_wooden_frame_window_slab[layer=2,type=top,waterlogged=false]
conquest:simple_brown_wooden_frame_window_slab[layer=2,type=bottom,waterlogged=true]
conquest:simple_brown_wooden_frame_window_slab[layer=2,type=bottom,waterlogged=false]
conquest:simple_brown_wooden_frame_window_slab[layer=3,type=top,waterlogged=true]
conquest:simple_brown_wooden_frame_window_slab[layer=3,type=top,waterlogged=false]
conquest:simple_brown_wooden_frame_window_slab[layer=3,type=bottom,waterlogged=true]
conquest:simple_brown_wooden_frame_window_slab[layer=3,type=bottom,waterlogged=false]
conquest:simple_brown_wooden_frame_window_slab[layer=4,type=top,waterlogged=true]
conquest:simple_brown_wooden_frame_window_slab[layer=4,type=top,waterlogged=false]
conquest:simple_brown_wooden_frame_window_slab[layer=4,type=bottom,waterlogged=true]
conquest:simple_brown_wooden_frame_window_slab[layer=4,type=bottom,waterlogged=false]
conquest:simple_brown_wooden_frame_window_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:simple_brown_wooden_frame_window_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:simple_brown_wooden_frame_window_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:simple_brown_wooden_frame_window_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:simple_brown_wooden_frame_window_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:simple_brown_wooden_frame_window_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:simple_brown_wooden_frame_window_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:simple_brown_wooden_frame_window_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:simple_brown_wooden_frame_window_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:simple_brown_wooden_frame_window_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:simple_brown_wooden_frame_window_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:simple_brown_wooden_frame_window_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:simple_brown_wooden_frame_window_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:simple_brown_wooden_frame_window_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:simple_brown_wooden_frame_window_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:simple_brown_wooden_frame_window_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:simple_brown_wooden_frame_window_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:simple_brown_wooden_frame_window_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:simple_brown_wooden_frame_window_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:simple_brown_wooden_frame_window_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:simple_brown_wooden_frame_window_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:simple_brown_wooden_frame_window_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:simple_brown_wooden_frame_window_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:simple_brown_wooden_frame_window_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:simple_brown_wooden_frame_window_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:simple_brown_wooden_frame_window_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:simple_brown_wooden_frame_window_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:simple_brown_wooden_frame_window_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:simple_brown_wooden_frame_window_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:simple_brown_wooden_frame_window_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:simple_brown_wooden_frame_window_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:simple_brown_wooden_frame_window_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:simple_brown_wooden_frame_window_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:simple_brown_wooden_frame_window_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:simple_brown_wooden_frame_window_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:simple_brown_wooden_frame_window_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:simple_brown_wooden_frame_window_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:simple_brown_wooden_frame_window_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:simple_brown_wooden_frame_window_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:simple_brown_wooden_frame_window_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:simple_brown_wooden_frame_window_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:simple_brown_wooden_frame_window_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:simple_brown_wooden_frame_window_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:simple_brown_wooden_frame_window_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:simple_brown_wooden_frame_window_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:simple_brown_wooden_frame_window_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:simple_brown_wooden_frame_window_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:simple_brown_wooden_frame_window_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:simple_brown_wooden_frame_window_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:simple_brown_wooden_frame_window_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:simple_brown_wooden_frame_window_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:simple_brown_wooden_frame_window_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:simple_brown_wooden_frame_window_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:simple_brown_wooden_frame_window_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:simple_brown_wooden_frame_window_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:simple_brown_wooden_frame_window_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:simple_brown_wooden_frame_window_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:simple_brown_wooden_frame_window_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:simple_brown_wooden_frame_window_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:simple_brown_wooden_frame_window_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:simple_brown_wooden_frame_window_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:simple_brown_wooden_frame_window_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:simple_brown_wooden_frame_window_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:simple_brown_wooden_frame_window_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:simple_brown_wooden_frame_window_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:simple_brown_wooden_frame_window_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:simple_brown_wooden_frame_window_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:simple_brown_wooden_frame_window_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:simple_brown_wooden_frame_window_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:simple_brown_wooden_frame_window_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:simple_brown_wooden_frame_window_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:simple_brown_wooden_frame_window_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:simple_brown_wooden_frame_window_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:simple_brown_wooden_frame_window_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:simple_brown_wooden_frame_window_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:simple_brown_wooden_frame_window_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:simple_brown_wooden_frame_window_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:simple_brown_wooden_frame_window_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:simple_brown_wooden_frame_window_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:simple_brown_wooden_frame_window_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:simple_brown_wooden_frame_window_vertical_corner[facing=north,layer=1,waterlogged=true]
conquest:simple_brown_wooden_frame_window_vertical_corner[facing=north,layer=1,waterlogged=false]
conquest:simple_brown_wooden_frame_window_vertical_corner[facing=north,layer=2,waterlogged=true]
conquest:simple_brown_wooden_frame_window_vertical_corner[facing=north,layer=2,waterlogged=false]
conquest:simple_brown_wooden_frame_window_vertical_corner[facing=north,layer=3,waterlogged=true]
conquest:simple_brown_wooden_frame_window_vertical_corner[facing=north,layer=3,waterlogged=false]
conquest:simple_brown_wooden_frame_window_vertical_corner[facing=north,layer=4,waterlogged=true]
conquest:simple_brown_wooden_frame_window_vertical_corner[facing=north,layer=4,waterlogged=false]
conquest:simple_brown_wooden_frame_window_vertical_corner[facing=south,layer=1,waterlogged=true]
conquest:simple_brown_wooden_frame_window_vertical_corner[facing=south,layer=1,waterlogged=false]
conquest:simple_brown_wooden_frame_window_vertical_corner[facing=south,layer=2,waterlogged=true]
conquest:simple_brown_wooden_frame_window_vertical_corner[facing=south,layer=2,waterlogged=false]
conquest:simple_brown_wooden_frame_window_vertical_corner[facing=south,layer=3,waterlogged=true]
conquest:simple_brown_wooden_frame_window_vertical_corner[facing=south,layer=3,waterlogged=false]
conquest:simple_brown_wooden_frame_window_vertical_corner[facing=south,layer=4,waterlogged=true]
conquest:simple_brown_wooden_frame_window_vertical_corner[facing=south,layer=4,waterlogged=false]
conquest:simple_brown_wooden_frame_window_vertical_corner[facing=west,layer=1,waterlogged=true]
conquest:simple_brown_wooden_frame_window_vertical_corner[facing=west,layer=1,waterlogged=false]
conquest:simple_brown_wooden_frame_window_vertical_corner[facing=west,layer=2,waterlogged=true]
conquest:simple_brown_wooden_frame_window_vertical_corner[facing=west,layer=2,waterlogged=false]
conquest:simple_brown_wooden_frame_window_vertical_corner[facing=west,layer=3,waterlogged=true]
conquest:simple_brown_wooden_frame_window_vertical_corner[facing=west,layer=3,waterlogged=false]
conquest:simple_brown_wooden_frame_window_vertical_corner[facing=west,layer=4,waterlogged=true]
conquest:simple_brown_wooden_frame_window_vertical_corner[facing=west,layer=4,waterlogged=false]
conquest:simple_brown_wooden_frame_window_vertical_corner[facing=east,layer=1,waterlogged=true]
conquest:simple_brown_wooden_frame_window_vertical_corner[facing=east,layer=1,waterlogged=false]
conquest:simple_brown_wooden_frame_window_vertical_corner[facing=east,layer=2,waterlogged=true]
conquest:simple_brown_wooden_frame_window_vertical_corner[facing=east,layer=2,waterlogged=false]
conquest:simple_brown_wooden_frame_window_vertical_corner[facing=east,layer=3,waterlogged=true]
conquest:simple_brown_wooden_frame_window_vertical_corner[facing=east,layer=3,waterlogged=false]
conquest:simple_brown_wooden_frame_window_vertical_corner[facing=east,layer=4,waterlogged=true]
conquest:simple_brown_wooden_frame_window_vertical_corner[facing=east,layer=4,waterlogged=false]
conquest:simple_brown_wooden_frame_window_vertical_quarter[facing=north,layer=1,waterlogged=true]
conquest:simple_brown_wooden_frame_window_vertical_quarter[facing=north,layer=1,waterlogged=false]
conquest:simple_brown_wooden_frame_window_vertical_quarter[facing=north,layer=2,waterlogged=true]
conquest:simple_brown_wooden_frame_window_vertical_quarter[facing=north,layer=2,waterlogged=false]
conquest:simple_brown_wooden_frame_window_vertical_quarter[facing=north,layer=3,waterlogged=true]
conquest:simple_brown_wooden_frame_window_vertical_quarter[facing=north,layer=3,waterlogged=false]
conquest:simple_brown_wooden_frame_window_vertical_quarter[facing=north,layer=4,waterlogged=true]
conquest:simple_brown_wooden_frame_window_vertical_quarter[facing=north,layer=4,waterlogged=false]
conquest:simple_brown_wooden_frame_window_vertical_quarter[facing=south,layer=1,waterlogged=true]
conquest:simple_brown_wooden_frame_window_vertical_quarter[facing=south,layer=1,waterlogged=false]
conquest:simple_brown_wooden_frame_window_vertical_quarter[facing=south,layer=2,waterlogged=true]
conquest:simple_brown_wooden_frame_window_vertical_quarter[facing=south,layer=2,waterlogged=false]
conquest:simple_brown_wooden_frame_window_vertical_quarter[facing=south,layer=3,waterlogged=true]
conquest:simple_brown_wooden_frame_window_vertical_quarter[facing=south,layer=3,waterlogged=false]
conquest:simple_brown_wooden_frame_window_vertical_quarter[facing=south,layer=4,waterlogged=true]
conquest:simple_brown_wooden_frame_window_vertical_quarter[facing=south,layer=4,waterlogged=false]
conquest:simple_brown_wooden_frame_window_vertical_quarter[facing=west,layer=1,waterlogged=true]
conquest:simple_brown_wooden_frame_window_vertical_quarter[facing=west,layer=1,waterlogged=false]
conquest:simple_brown_wooden_frame_window_vertical_quarter[facing=west,layer=2,waterlogged=true]
conquest:simple_brown_wooden_frame_window_vertical_quarter[facing=west,layer=2,waterlogged=false]
conquest:simple_brown_wooden_frame_window_vertical_quarter[facing=west,layer=3,waterlogged=true]
conquest:simple_brown_wooden_frame_window_vertical_quarter[facing=west,layer=3,waterlogged=false]
conquest:simple_brown_wooden_frame_window_vertical_quarter[facing=west,layer=4,waterlogged=true]
conquest:simple_brown_wooden_frame_window_vertical_quarter[facing=west,layer=4,waterlogged=false]
conquest:simple_brown_wooden_frame_window_vertical_quarter[facing=east,layer=1,waterlogged=true]
conquest:simple_brown_wooden_frame_window_vertical_quarter[facing=east,layer=1,waterlogged=false]
conquest:simple_brown_wooden_frame_window_vertical_quarter[facing=east,layer=2,waterlogged=true]
conquest:simple_brown_wooden_frame_window_vertical_quarter[facing=east,layer=2,waterlogged=false]
conquest:simple_brown_wooden_frame_window_vertical_quarter[facing=east,layer=3,waterlogged=true]
conquest:simple_brown_wooden_frame_window_vertical_quarter[facing=east,layer=3,waterlogged=false]
conquest:simple_brown_wooden_frame_window_vertical_quarter[facing=east,layer=4,waterlogged=true]
conquest:simple_brown_wooden_frame_window_vertical_quarter[facing=east,layer=4,waterlogged=false]
conquest:simple_brown_wooden_frame_window_vertical_slab[facing=north,layer=1,waterlogged=true]
conquest:simple_brown_wooden_frame_window_vertical_slab[facing=north,layer=1,waterlogged=false]
conquest:simple_brown_wooden_frame_window_vertical_slab[facing=north,layer=2,waterlogged=true]
conquest:simple_brown_wooden_frame_window_vertical_slab[facing=north,layer=2,waterlogged=false]
conquest:simple_brown_wooden_frame_window_vertical_slab[facing=north,layer=3,waterlogged=true]
conquest:simple_brown_wooden_frame_window_vertical_slab[facing=north,layer=3,waterlogged=false]
conquest:simple_brown_wooden_frame_window_vertical_slab[facing=north,layer=4,waterlogged=true]
conquest:simple_brown_wooden_frame_window_vertical_slab[facing=north,layer=4,waterlogged=false]
conquest:simple_brown_wooden_frame_window_vertical_slab[facing=south,layer=1,waterlogged=true]
conquest:simple_brown_wooden_frame_window_vertical_slab[facing=south,layer=1,waterlogged=false]
conquest:simple_brown_wooden_frame_window_vertical_slab[facing=south,layer=2,waterlogged=true]
conquest:simple_brown_wooden_frame_window_vertical_slab[facing=south,layer=2,waterlogged=false]
conquest:simple_brown_wooden_frame_window_vertical_slab[facing=south,layer=3,waterlogged=true]
conquest:simple_brown_wooden_frame_window_vertical_slab[facing=south,layer=3,waterlogged=false]
conquest:simple_brown_wooden_frame_window_vertical_slab[facing=south,layer=4,waterlogged=true]
conquest:simple_brown_wooden_frame_window_vertical_slab[facing=south,layer=4,waterlogged=false]
conquest:simple_brown_wooden_frame_window_vertical_slab[facing=west,layer=1,waterlogged=true]
conquest:simple_brown_wooden_frame_window_vertical_slab[facing=west,layer=1,waterlogged=false]
conquest:simple_brown_wooden_frame_window_vertical_slab[facing=west,layer=2,waterlogged=true]
conquest:simple_brown_wooden_frame_window_vertical_slab[facing=west,layer=2,waterlogged=false]
conquest:simple_brown_wooden_frame_window_vertical_slab[facing=west,layer=3,waterlogged=true]
conquest:simple_brown_wooden_frame_window_vertical_slab[facing=west,layer=3,waterlogged=false]
conquest:simple_brown_wooden_frame_window_vertical_slab[facing=west,layer=4,waterlogged=true]
conquest:simple_brown_wooden_frame_window_vertical_slab[facing=west,layer=4,waterlogged=false]
conquest:simple_brown_wooden_frame_window_vertical_slab[facing=east,layer=1,waterlogged=true]
conquest:simple_brown_wooden_frame_window_vertical_slab[facing=east,layer=1,waterlogged=false]
conquest:simple_brown_wooden_frame_window_vertical_slab[facing=east,layer=2,waterlogged=true]
conquest:simple_brown_wooden_frame_window_vertical_slab[facing=east,layer=2,waterlogged=false]
conquest:simple_brown_wooden_frame_window_vertical_slab[facing=east,layer=3,waterlogged=true]
conquest:simple_brown_wooden_frame_window_vertical_slab[facing=east,layer=3,waterlogged=false]
conquest:simple_brown_wooden_frame_window_vertical_slab[facing=east,layer=4,waterlogged=true]
conquest:simple_brown_wooden_frame_window_vertical_slab[facing=east,layer=4,waterlogged=false]
conquest:simple_elven_column
conquest:simple_elven_column_design
conquest:simple_elven_column_design_pillar[layer=1,waterlogged=true]
conquest:simple_elven_column_design_pillar[layer=1,waterlogged=false]
conquest:simple_elven_column_design_pillar[layer=2,waterlogged=true]
conquest:simple_elven_column_design_pillar[layer=2,waterlogged=false]
conquest:simple_elven_column_design_pillar[layer=3,waterlogged=true]
conquest:simple_elven_column_design_pillar[layer=3,waterlogged=false]
conquest:simple_elven_column_design_vertical_corner[facing=north,layer=1,waterlogged=true]
conquest:simple_elven_column_design_vertical_corner[facing=north,layer=1,waterlogged=false]
conquest:simple_elven_column_design_vertical_corner[facing=north,layer=2,waterlogged=true]
conquest:simple_elven_column_design_vertical_corner[facing=north,layer=2,waterlogged=false]
conquest:simple_elven_column_design_vertical_corner[facing=north,layer=3,waterlogged=true]
conquest:simple_elven_column_design_vertical_corner[facing=north,layer=3,waterlogged=false]
conquest:simple_elven_column_design_vertical_corner[facing=north,layer=4,waterlogged=true]
conquest:simple_elven_column_design_vertical_corner[facing=north,layer=4,waterlogged=false]
conquest:simple_elven_column_design_vertical_corner[facing=south,layer=1,waterlogged=true]
conquest:simple_elven_column_design_vertical_corner[facing=south,layer=1,waterlogged=false]
conquest:simple_elven_column_design_vertical_corner[facing=south,layer=2,waterlogged=true]
conquest:simple_elven_column_design_vertical_corner[facing=south,layer=2,waterlogged=false]
conquest:simple_elven_column_design_vertical_corner[facing=south,layer=3,waterlogged=true]
conquest:simple_elven_column_design_vertical_corner[facing=south,layer=3,waterlogged=false]
conquest:simple_elven_column_design_vertical_corner[facing=south,layer=4,waterlogged=true]
conquest:simple_elven_column_design_vertical_corner[facing=south,layer=4,waterlogged=false]
conquest:simple_elven_column_design_vertical_corner[facing=west,layer=1,waterlogged=true]
conquest:simple_elven_column_design_vertical_corner[facing=west,layer=1,waterlogged=false]
conquest:simple_elven_column_design_vertical_corner[facing=west,layer=2,waterlogged=true]
conquest:simple_elven_column_design_vertical_corner[facing=west,layer=2,waterlogged=false]
conquest:simple_elven_column_design_vertical_corner[facing=west,layer=3,waterlogged=true]
conquest:simple_elven_column_design_vertical_corner[facing=west,layer=3,waterlogged=false]
conquest:simple_elven_column_design_vertical_corner[facing=west,layer=4,waterlogged=true]
conquest:simple_elven_column_design_vertical_corner[facing=west,layer=4,waterlogged=false]
conquest:simple_elven_column_design_vertical_corner[facing=east,layer=1,waterlogged=true]
conquest:simple_elven_column_design_vertical_corner[facing=east,layer=1,waterlogged=false]
conquest:simple_elven_column_design_vertical_corner[facing=east,layer=2,waterlogged=true]
conquest:simple_elven_column_design_vertical_corner[facing=east,layer=2,waterlogged=false]
conquest:simple_elven_column_design_vertical_corner[facing=east,layer=3,waterlogged=true]
conquest:simple_elven_column_design_vertical_corner[facing=east,layer=3,waterlogged=false]
conquest:simple_elven_column_design_vertical_corner[facing=east,layer=4,waterlogged=true]
conquest:simple_elven_column_design_vertical_corner[facing=east,layer=4,waterlogged=false]
conquest:simple_elven_column_design_vertical_quarter[facing=north,layer=1,waterlogged=true]
conquest:simple_elven_column_design_vertical_quarter[facing=north,layer=1,waterlogged=false]
conquest:simple_elven_column_design_vertical_quarter[facing=north,layer=2,waterlogged=true]
conquest:simple_elven_column_design_vertical_quarter[facing=north,layer=2,waterlogged=false]
conquest:simple_elven_column_design_vertical_quarter[facing=north,layer=3,waterlogged=true]
conquest:simple_elven_column_design_vertical_quarter[facing=north,layer=3,waterlogged=false]
conquest:simple_elven_column_design_vertical_quarter[facing=north,layer=4,waterlogged=true]
conquest:simple_elven_column_design_vertical_quarter[facing=north,layer=4,waterlogged=false]
conquest:simple_elven_column_design_vertical_quarter[facing=south,layer=1,waterlogged=true]
conquest:simple_elven_column_design_vertical_quarter[facing=south,layer=1,waterlogged=false]
conquest:simple_elven_column_design_vertical_quarter[facing=south,layer=2,waterlogged=true]
conquest:simple_elven_column_design_vertical_quarter[facing=south,layer=2,waterlogged=false]
conquest:simple_elven_column_design_vertical_quarter[facing=south,layer=3,waterlogged=true]
conquest:simple_elven_column_design_vertical_quarter[facing=south,layer=3,waterlogged=false]
conquest:simple_elven_column_design_vertical_quarter[facing=south,layer=4,waterlogged=true]
conquest:simple_elven_column_design_vertical_quarter[facing=south,layer=4,waterlogged=false]
conquest:simple_elven_column_design_vertical_quarter[facing=west,layer=1,waterlogged=true]
conquest:simple_elven_column_design_vertical_quarter[facing=west,layer=1,waterlogged=false]
conquest:simple_elven_column_design_vertical_quarter[facing=west,layer=2,waterlogged=true]
conquest:simple_elven_column_design_vertical_quarter[facing=west,layer=2,waterlogged=false]
conquest:simple_elven_column_design_vertical_quarter[facing=west,layer=3,waterlogged=true]
conquest:simple_elven_column_design_vertical_quarter[facing=west,layer=3,waterlogged=false]
conquest:simple_elven_column_design_vertical_quarter[facing=west,layer=4,waterlogged=true]
conquest:simple_elven_column_design_vertical_quarter[facing=west,layer=4,waterlogged=false]
conquest:simple_elven_column_design_vertical_quarter[facing=east,layer=1,waterlogged=true]
conquest:simple_elven_column_design_vertical_quarter[facing=east,layer=1,waterlogged=false]
conquest:simple_elven_column_design_vertical_quarter[facing=east,layer=2,waterlogged=true]
conquest:simple_elven_column_design_vertical_quarter[facing=east,layer=2,waterlogged=false]
conquest:simple_elven_column_design_vertical_quarter[facing=east,layer=3,waterlogged=true]
conquest:simple_elven_column_design_vertical_quarter[facing=east,layer=3,waterlogged=false]
conquest:simple_elven_column_design_vertical_quarter[facing=east,layer=4,waterlogged=true]
conquest:simple_elven_column_design_vertical_quarter[facing=east,layer=4,waterlogged=false]
conquest:simple_elven_column_design_vertical_slab[facing=north,layer=1,waterlogged=true]
conquest:simple_elven_column_design_vertical_slab[facing=north,layer=1,waterlogged=false]
conquest:simple_elven_column_design_vertical_slab[facing=north,layer=2,waterlogged=true]
conquest:simple_elven_column_design_vertical_slab[facing=north,layer=2,waterlogged=false]
conquest:simple_elven_column_design_vertical_slab[facing=north,layer=3,waterlogged=true]
conquest:simple_elven_column_design_vertical_slab[facing=north,layer=3,waterlogged=false]
conquest:simple_elven_column_design_vertical_slab[facing=north,layer=4,waterlogged=true]
conquest:simple_elven_column_design_vertical_slab[facing=north,layer=4,waterlogged=false]
conquest:simple_elven_column_design_vertical_slab[facing=south,layer=1,waterlogged=true]
conquest:simple_elven_column_design_vertical_slab[facing=south,layer=1,waterlogged=false]
conquest:simple_elven_column_design_vertical_slab[facing=south,layer=2,waterlogged=true]
conquest:simple_elven_column_design_vertical_slab[facing=south,layer=2,waterlogged=false]
conquest:simple_elven_column_design_vertical_slab[facing=south,layer=3,waterlogged=true]
conquest:simple_elven_column_design_vertical_slab[facing=south,layer=3,waterlogged=false]
conquest:simple_elven_column_design_vertical_slab[facing=south,layer=4,waterlogged=true]
conquest:simple_elven_column_design_vertical_slab[facing=south,layer=4,waterlogged=false]
conquest:simple_elven_column_design_vertical_slab[facing=west,layer=1,waterlogged=true]
conquest:simple_elven_column_design_vertical_slab[facing=west,layer=1,waterlogged=false]
conquest:simple_elven_column_design_vertical_slab[facing=west,layer=2,waterlogged=true]
conquest:simple_elven_column_design_vertical_slab[facing=west,layer=2,waterlogged=false]
conquest:simple_elven_column_design_vertical_slab[facing=west,layer=3,waterlogged=true]
conquest:simple_elven_column_design_vertical_slab[facing=west,layer=3,waterlogged=false]
conquest:simple_elven_column_design_vertical_slab[facing=west,layer=4,waterlogged=true]
conquest:simple_elven_column_design_vertical_slab[facing=west,layer=4,waterlogged=false]
conquest:simple_elven_column_design_vertical_slab[facing=east,layer=1,waterlogged=true]
conquest:simple_elven_column_design_vertical_slab[facing=east,layer=1,waterlogged=false]
conquest:simple_elven_column_design_vertical_slab[facing=east,layer=2,waterlogged=true]
conquest:simple_elven_column_design_vertical_slab[facing=east,layer=2,waterlogged=false]
conquest:simple_elven_column_design_vertical_slab[facing=east,layer=3,waterlogged=true]
conquest:simple_elven_column_design_vertical_slab[facing=east,layer=3,waterlogged=false]
conquest:simple_elven_column_design_vertical_slab[facing=east,layer=4,waterlogged=true]
conquest:simple_elven_column_design_vertical_slab[facing=east,layer=4,waterlogged=false]
conquest:simple_elven_column_design_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:simple_elven_column_design_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:simple_elven_column_design_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:simple_elven_column_design_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:simple_elven_column_design_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:simple_elven_column_design_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:simple_elven_column_design_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:simple_elven_column_design_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:simple_elven_column_design_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:simple_elven_column_design_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:simple_elven_column_design_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:simple_elven_column_design_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:simple_elven_column_design_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:simple_elven_column_design_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:simple_elven_column_design_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:simple_elven_column_design_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:simple_elven_column_design_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:simple_elven_column_design_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:simple_elven_column_design_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:simple_elven_column_design_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:simple_elven_column_design_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:simple_elven_column_design_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:simple_elven_column_design_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:simple_elven_column_design_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:simple_elven_column_design_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:simple_elven_column_design_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:simple_elven_column_design_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:simple_elven_column_design_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:simple_elven_column_design_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:simple_elven_column_design_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:simple_elven_column_design_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:simple_elven_column_design_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:simple_elven_column_design_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:simple_elven_column_design_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:simple_elven_column_design_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:simple_elven_column_design_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:simple_elven_column_design_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:simple_elven_column_design_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:simple_elven_column_design_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:simple_elven_column_design_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:simple_elven_column_design_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:simple_elven_column_design_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:simple_elven_column_design_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:simple_elven_column_design_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:simple_elven_column_design_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:simple_elven_column_design_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:simple_elven_column_design_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:simple_elven_column_design_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:simple_elven_column_design_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:simple_elven_column_design_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:simple_elven_column_design_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:simple_elven_column_design_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:simple_elven_column_design_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:simple_elven_column_design_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:simple_elven_column_design_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:simple_elven_column_design_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:simple_elven_column_design_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:simple_elven_column_design_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:simple_elven_column_design_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:simple_elven_column_design_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:simple_elven_column_design_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:simple_elven_column_design_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:simple_elven_column_design_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:simple_elven_column_design_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:simple_elven_column_design_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:simple_elven_column_design_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:simple_elven_column_design_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:simple_elven_column_design_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:simple_elven_column_design_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:simple_elven_column_design_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:simple_elven_column_design_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:simple_elven_column_design_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:simple_elven_column_design_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:simple_elven_column_design_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:simple_elven_column_design_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:simple_elven_column_design_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:simple_elven_column_design_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:simple_elven_column_design_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:simple_elven_column_design_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:simple_elven_column_design_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:simple_elven_column_design_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:simple_elven_column_design_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:simple_elven_column_design_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:simple_elven_column_design_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:simple_elven_column_design_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:simple_elven_column_design_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:simple_elven_column_design_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:simple_elven_column_design_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:simple_elven_column_design_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:simple_elven_column_design_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:simple_elven_column_design_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:simple_elven_column_design_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:simple_elven_column_design_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:simple_elven_column_design_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:simple_elven_column_design_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:simple_elven_column_design_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:simple_elven_column_design_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:simple_elven_column_design_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:simple_elven_column_design_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:simple_elven_column_design_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:simple_elven_column_design_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:simple_elven_column_design_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:simple_elven_column_design_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:simple_elven_column_design_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:simple_elven_column_design_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:simple_elven_column_design_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:simple_elven_column_design_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:simple_elven_column_design_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:simple_elven_column_design_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:simple_elven_column_design_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:simple_elven_column_design_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:simple_elven_column_design_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:simple_elven_column_design_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:simple_elven_column_design_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:simple_elven_column_design_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:simple_elven_column_design_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:simple_elven_column_design_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:simple_elven_column_design_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:simple_elven_column_design_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:simple_elven_column_design_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:simple_elven_column_design_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:simple_elven_column_design_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:simple_elven_column_design_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:simple_elven_column_design_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:simple_elven_column_design_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:simple_elven_column_design_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:simple_elven_column_design_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:simple_elven_column_design_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:simple_elven_column_design_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:simple_elven_column_design_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:simple_elven_column_design_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:simple_elven_column_design_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:simple_elven_column_design_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:simple_elven_column_design_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:simple_elven_column_design_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:simple_elven_column_design_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:simple_elven_column_design_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:simple_elven_column_design_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:simple_elven_column_design_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:simple_elven_column_design_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:simple_elven_column_design_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:simple_elven_column_design_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:simple_elven_column_design_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:simple_elven_column_design_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:simple_elven_column_design_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:simple_elven_column_design_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:simple_elven_column_design_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:simple_elven_column_design_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:simple_elven_column_design_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:simple_elven_column_design_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:simple_elven_column_design_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:simple_elven_column_design_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:simple_elven_column_design_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:simple_elven_column_design_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:simple_elven_column_design_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:simple_elven_column_design_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:simple_elven_column_design_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:simple_elven_column_design_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:simple_elven_column_design_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:simple_elven_column_design_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:simple_elven_column_design_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:simple_elven_column_design_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:simple_elven_column_design_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:simple_elven_column_design_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:simple_elven_column_design_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:simple_elven_column_design_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:simple_elven_column_design_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:simple_elven_column_design_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:simple_elven_column_design_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:simple_elven_column_design_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:simple_elven_column_design_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:simple_elven_column_design_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:simple_elven_column_design_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:simple_elven_column_design_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:simple_elven_column_design_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:simple_elven_column_design_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:simple_elven_column_design_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:simple_elven_column_design_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:simple_elven_column_design_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:simple_elven_column_design_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:simple_elven_column_design_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:simple_elven_column_design_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:simple_elven_column_design_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:simple_elven_column_design_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:simple_elven_column_design_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:simple_elven_column_design_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:simple_elven_column_design_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:simple_elven_column_design_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:simple_elven_column_design_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:simple_elven_column_design_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:simple_elven_column_design_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:simple_elven_column_design_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:simple_elven_column_design_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:simple_elven_column_design_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:simple_elven_column_design_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:simple_elven_column_design_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:simple_elven_column_design_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:simple_elven_column_design_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:simple_elven_column_design_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:simple_elven_column_design_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:simple_elven_column_design_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:simple_elven_column_design_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:simple_elven_column_design_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:simple_elven_column_design_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:simple_elven_column_design_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:simple_elven_column_design_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:simple_elven_column_design_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:simple_elven_column_design_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:simple_elven_column_design_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:simple_elven_column_design_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:simple_elven_column_design_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:simple_elven_column_design_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:simple_elven_column_design_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:simple_elven_column_design_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:simple_elven_column_design_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:simple_elven_column_design_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:simple_elven_column_design_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:simple_elven_column_design_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:simple_elven_column_design_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:simple_elven_column_design_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:simple_elven_column_design_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:simple_elven_column_design_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:simple_elven_column_design_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:simple_elven_column_design_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:simple_elven_column_design_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:simple_elven_column_design_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:simple_elven_column_design_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:simple_elven_column_design_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:simple_elven_column_design_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:simple_elven_column_design_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:simple_elven_column_design_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:simple_elven_column_design_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:simple_elven_column_design_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:simple_elven_column_design_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:simple_elven_column_design_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:simple_elven_column_design_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:simple_elven_column_design_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:simple_elven_column_design_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:simple_elven_column_design_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:simple_elven_column_design_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:simple_elven_column_design_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:simple_elven_column_design_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:simple_elven_column_design_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:simple_elven_column_design_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:simple_elven_column_design_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:simple_elven_column_design_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:simple_elven_column_design_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:simple_elven_column_design_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:simple_elven_column_design_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:simple_elven_column_design_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:simple_elven_column_design_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:simple_elven_column_design_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:simple_elven_column_design_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:simple_elven_column_design_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:simple_elven_column_design_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:simple_elven_column_design_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:simple_elven_column_design_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:simple_elven_column_design_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:simple_elven_column_design_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:simple_elven_column_design_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:simple_elven_column_design_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:simple_elven_column_design_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:simple_elven_column_design_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:simple_elven_column_design_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:simple_elven_column_design_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:simple_elven_column_design_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:simple_elven_column_design_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:simple_elven_column_design_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:simple_elven_column_design_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:simple_elven_column_design_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:simple_elven_column_design_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:simple_elven_column_design_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:simple_elven_column_design_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:simple_elven_column_design_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:simple_elven_column_design_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:simple_elven_column_design_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:simple_elven_column_design_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:simple_elven_column_design_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:simple_elven_column_design_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:simple_elven_column_design_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:simple_elven_column_design_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:simple_elven_column_design_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:simple_elven_column_design_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:simple_elven_column_design_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:simple_elven_column_design_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:simple_elven_column_design_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:simple_elven_column_design_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:simple_elven_column_design_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:simple_elven_column_design_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:simple_elven_column_design_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:simple_elven_column_design_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:simple_elven_column_design_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:simple_elven_column_design_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:simple_elven_column_design_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:simple_elven_column_design_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:simple_elven_column_design_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:simple_elven_column_design_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:simple_elven_column_design_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:simple_elven_column_design_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:simple_elven_column_design_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:simple_elven_column_design_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:simple_elven_column_design_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:simple_elven_column_design_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:simple_elven_column_design_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:simple_elven_column_design_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:simple_elven_column_design_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:simple_elven_column_design_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:simple_elven_column_design_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:simple_elven_column_design_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:simple_elven_column_design_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:simple_elven_column_design_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:simple_elven_column_design_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:simple_elven_column_design_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:simple_elven_column_design_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:simple_elven_column_design_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:simple_elven_column_design_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:simple_elven_column_design_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:simple_elven_column_design_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:simple_elven_column_design_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:simple_elven_column_design_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:simple_elven_column_design_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:simple_elven_column_design_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:simple_elven_column_design_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:simple_elven_column_design_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:simple_elven_column_pillar[layer=1,waterlogged=true]
conquest:simple_elven_column_pillar[layer=1,waterlogged=false]
conquest:simple_elven_column_pillar[layer=2,waterlogged=true]
conquest:simple_elven_column_pillar[layer=2,waterlogged=false]
conquest:simple_elven_column_pillar[layer=3,waterlogged=true]
conquest:simple_elven_column_pillar[layer=3,waterlogged=false]
conquest:simple_elven_column_vertical_corner[facing=north,layer=1,waterlogged=true]
conquest:simple_elven_column_vertical_corner[facing=north,layer=1,waterlogged=false]
conquest:simple_elven_column_vertical_corner[facing=north,layer=2,waterlogged=true]
conquest:simple_elven_column_vertical_corner[facing=north,layer=2,waterlogged=false]
conquest:simple_elven_column_vertical_corner[facing=north,layer=3,waterlogged=true]
conquest:simple_elven_column_vertical_corner[facing=north,layer=3,waterlogged=false]
conquest:simple_elven_column_vertical_corner[facing=north,layer=4,waterlogged=true]
conquest:simple_elven_column_vertical_corner[facing=north,layer=4,waterlogged=false]
conquest:simple_elven_column_vertical_corner[facing=south,layer=1,waterlogged=true]
conquest:simple_elven_column_vertical_corner[facing=south,layer=1,waterlogged=false]
conquest:simple_elven_column_vertical_corner[facing=south,layer=2,waterlogged=true]
conquest:simple_elven_column_vertical_corner[facing=south,layer=2,waterlogged=false]
conquest:simple_elven_column_vertical_corner[facing=south,layer=3,waterlogged=true]
conquest:simple_elven_column_vertical_corner[facing=south,layer=3,waterlogged=false]
conquest:simple_elven_column_vertical_corner[facing=south,layer=4,waterlogged=true]
conquest:simple_elven_column_vertical_corner[facing=south,layer=4,waterlogged=false]
conquest:simple_elven_column_vertical_corner[facing=west,layer=1,waterlogged=true]
conquest:simple_elven_column_vertical_corner[facing=west,layer=1,waterlogged=false]
conquest:simple_elven_column_vertical_corner[facing=west,layer=2,waterlogged=true]
conquest:simple_elven_column_vertical_corner[facing=west,layer=2,waterlogged=false]
conquest:simple_elven_column_vertical_corner[facing=west,layer=3,waterlogged=true]
conquest:simple_elven_column_vertical_corner[facing=west,layer=3,waterlogged=false]
conquest:simple_elven_column_vertical_corner[facing=west,layer=4,waterlogged=true]
conquest:simple_elven_column_vertical_corner[facing=west,layer=4,waterlogged=false]
conquest:simple_elven_column_vertical_corner[facing=east,layer=1,waterlogged=true]
conquest:simple_elven_column_vertical_corner[facing=east,layer=1,waterlogged=false]
conquest:simple_elven_column_vertical_corner[facing=east,layer=2,waterlogged=true]
conquest:simple_elven_column_vertical_corner[facing=east,layer=2,waterlogged=false]
conquest:simple_elven_column_vertical_corner[facing=east,layer=3,waterlogged=true]
conquest:simple_elven_column_vertical_corner[facing=east,layer=3,waterlogged=false]
conquest:simple_elven_column_vertical_corner[facing=east,layer=4,waterlogged=true]
conquest:simple_elven_column_vertical_corner[facing=east,layer=4,waterlogged=false]
conquest:simple_elven_column_vertical_quarter[facing=north,layer=1,waterlogged=true]
conquest:simple_elven_column_vertical_quarter[facing=north,layer=1,waterlogged=false]
conquest:simple_elven_column_vertical_quarter[facing=north,layer=2,waterlogged=true]
conquest:simple_elven_column_vertical_quarter[facing=north,layer=2,waterlogged=false]
conquest:simple_elven_column_vertical_quarter[facing=north,layer=3,waterlogged=true]
conquest:simple_elven_column_vertical_quarter[facing=north,layer=3,waterlogged=false]
conquest:simple_elven_column_vertical_quarter[facing=north,layer=4,waterlogged=true]
conquest:simple_elven_column_vertical_quarter[facing=north,layer=4,waterlogged=false]
conquest:simple_elven_column_vertical_quarter[facing=south,layer=1,waterlogged=true]
conquest:simple_elven_column_vertical_quarter[facing=south,layer=1,waterlogged=false]
conquest:simple_elven_column_vertical_quarter[facing=south,layer=2,waterlogged=true]
conquest:simple_elven_column_vertical_quarter[facing=south,layer=2,waterlogged=false]
conquest:simple_elven_column_vertical_quarter[facing=south,layer=3,waterlogged=true]
conquest:simple_elven_column_vertical_quarter[facing=south,layer=3,waterlogged=false]
conquest:simple_elven_column_vertical_quarter[facing=south,layer=4,waterlogged=true]
conquest:simple_elven_column_vertical_quarter[facing=south,layer=4,waterlogged=false]
conquest:simple_elven_column_vertical_quarter[facing=west,layer=1,waterlogged=true]
conquest:simple_elven_column_vertical_quarter[facing=west,layer=1,waterlogged=false]
conquest:simple_elven_column_vertical_quarter[facing=west,layer=2,waterlogged=true]
conquest:simple_elven_column_vertical_quarter[facing=west,layer=2,waterlogged=false]
conquest:simple_elven_column_vertical_quarter[facing=west,layer=3,waterlogged=true]
conquest:simple_elven_column_vertical_quarter[facing=west,layer=3,waterlogged=false]
conquest:simple_elven_column_vertical_quarter[facing=west,layer=4,waterlogged=true]
conquest:simple_elven_column_vertical_quarter[facing=west,layer=4,waterlogged=false]
conquest:simple_elven_column_vertical_quarter[facing=east,layer=1,waterlogged=true]
conquest:simple_elven_column_vertical_quarter[facing=east,layer=1,waterlogged=false]
conquest:simple_elven_column_vertical_quarter[facing=east,layer=2,waterlogged=true]
conquest:simple_elven_column_vertical_quarter[facing=east,layer=2,waterlogged=false]
conquest:simple_elven_column_vertical_quarter[facing=east,layer=3,waterlogged=true]
conquest:simple_elven_column_vertical_quarter[facing=east,layer=3,waterlogged=false]
conquest:simple_elven_column_vertical_quarter[facing=east,layer=4,waterlogged=true]
conquest:simple_elven_column_vertical_quarter[facing=east,layer=4,waterlogged=false]
conquest:simple_elven_column_vertical_slab[facing=north,layer=1,waterlogged=true]
conquest:simple_elven_column_vertical_slab[facing=north,layer=1,waterlogged=false]
conquest:simple_elven_column_vertical_slab[facing=north,layer=2,waterlogged=true]
conquest:simple_elven_column_vertical_slab[facing=north,layer=2,waterlogged=false]
conquest:simple_elven_column_vertical_slab[facing=north,layer=3,waterlogged=true]
conquest:simple_elven_column_vertical_slab[facing=north,layer=3,waterlogged=false]
conquest:simple_elven_column_vertical_slab[facing=north,layer=4,waterlogged=true]
conquest:simple_elven_column_vertical_slab[facing=north,layer=4,waterlogged=false]
conquest:simple_elven_column_vertical_slab[facing=south,layer=1,waterlogged=true]
conquest:simple_elven_column_vertical_slab[facing=south,layer=1,waterlogged=false]
conquest:simple_elven_column_vertical_slab[facing=south,layer=2,waterlogged=true]
conquest:simple_elven_column_vertical_slab[facing=south,layer=2,waterlogged=false]
conquest:simple_elven_column_vertical_slab[facing=south,layer=3,waterlogged=true]
conquest:simple_elven_column_vertical_slab[facing=south,layer=3,waterlogged=false]
conquest:simple_elven_column_vertical_slab[facing=south,layer=4,waterlogged=true]
conquest:simple_elven_column_vertical_slab[facing=south,layer=4,waterlogged=false]
conquest:simple_elven_column_vertical_slab[facing=west,layer=1,waterlogged=true]
conquest:simple_elven_column_vertical_slab[facing=west,layer=1,waterlogged=false]
conquest:simple_elven_column_vertical_slab[facing=west,layer=2,waterlogged=true]
conquest:simple_elven_column_vertical_slab[facing=west,layer=2,waterlogged=false]
conquest:simple_elven_column_vertical_slab[facing=west,layer=3,waterlogged=true]
conquest:simple_elven_column_vertical_slab[facing=west,layer=3,waterlogged=false]
conquest:simple_elven_column_vertical_slab[facing=west,layer=4,waterlogged=true]
conquest:simple_elven_column_vertical_slab[facing=west,layer=4,waterlogged=false]
conquest:simple_elven_column_vertical_slab[facing=east,layer=1,waterlogged=true]
conquest:simple_elven_column_vertical_slab[facing=east,layer=1,waterlogged=false]
conquest:simple_elven_column_vertical_slab[facing=east,layer=2,waterlogged=true]
conquest:simple_elven_column_vertical_slab[facing=east,layer=2,waterlogged=false]
conquest:simple_elven_column_vertical_slab[facing=east,layer=3,waterlogged=true]
conquest:simple_elven_column_vertical_slab[facing=east,layer=3,waterlogged=false]
conquest:simple_elven_column_vertical_slab[facing=east,layer=4,waterlogged=true]
conquest:simple_elven_column_vertical_slab[facing=east,layer=4,waterlogged=false]
conquest:simple_elven_column_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:simple_elven_column_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:simple_elven_column_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:simple_elven_column_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:simple_elven_column_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:simple_elven_column_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:simple_elven_column_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:simple_elven_column_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:simple_elven_column_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:simple_elven_column_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:simple_elven_column_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:simple_elven_column_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:simple_elven_column_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:simple_elven_column_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:simple_elven_column_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:simple_elven_column_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:simple_elven_column_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:simple_elven_column_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:simple_elven_column_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:simple_elven_column_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:simple_elven_column_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:simple_elven_column_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:simple_elven_column_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:simple_elven_column_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:simple_elven_column_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:simple_elven_column_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:simple_elven_column_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:simple_elven_column_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:simple_elven_column_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:simple_elven_column_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:simple_elven_column_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:simple_elven_column_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:simple_elven_column_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:simple_elven_column_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:simple_elven_column_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:simple_elven_column_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:simple_elven_column_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:simple_elven_column_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:simple_elven_column_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:simple_elven_column_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:simple_elven_column_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:simple_elven_column_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:simple_elven_column_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:simple_elven_column_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:simple_elven_column_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:simple_elven_column_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:simple_elven_column_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:simple_elven_column_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:simple_elven_column_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:simple_elven_column_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:simple_elven_column_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:simple_elven_column_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:simple_elven_column_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:simple_elven_column_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:simple_elven_column_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:simple_elven_column_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:simple_elven_column_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:simple_elven_column_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:simple_elven_column_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:simple_elven_column_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:simple_elven_column_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:simple_elven_column_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:simple_elven_column_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:simple_elven_column_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:simple_elven_column_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:simple_elven_column_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:simple_elven_column_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:simple_elven_column_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:simple_elven_column_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:simple_elven_column_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:simple_elven_column_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:simple_elven_column_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:simple_elven_column_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:simple_elven_column_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:simple_elven_column_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:simple_elven_column_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:simple_elven_column_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:simple_elven_column_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:simple_elven_column_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:simple_elven_column_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:simple_elven_column_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:simple_elven_column_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:simple_elven_column_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:simple_elven_column_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:simple_elven_column_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:simple_elven_column_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:simple_elven_column_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:simple_elven_column_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:simple_elven_column_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:simple_elven_column_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:simple_elven_column_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:simple_elven_column_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:simple_elven_column_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:simple_elven_column_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:simple_elven_column_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:simple_elven_column_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:simple_elven_column_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:simple_elven_column_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:simple_elven_column_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:simple_elven_column_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:simple_elven_column_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:simple_elven_column_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:simple_elven_column_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:simple_elven_column_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:simple_elven_column_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:simple_elven_column_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:simple_elven_column_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:simple_elven_column_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:simple_elven_column_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:simple_elven_column_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:simple_elven_column_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:simple_elven_column_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:simple_elven_column_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:simple_elven_column_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:simple_elven_column_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:simple_elven_column_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:simple_elven_column_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:simple_elven_column_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:simple_elven_column_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:simple_elven_column_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:simple_elven_column_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:simple_elven_column_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:simple_elven_column_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:simple_elven_column_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:simple_elven_column_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:simple_elven_column_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:simple_elven_column_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:simple_elven_column_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:simple_elven_column_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:simple_elven_column_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:simple_elven_column_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:simple_elven_column_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:simple_elven_column_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:simple_elven_column_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:simple_elven_column_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:simple_elven_column_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:simple_elven_column_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:simple_elven_column_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:simple_elven_column_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:simple_elven_column_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:simple_elven_column_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:simple_elven_column_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:simple_elven_column_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:simple_elven_column_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:simple_elven_column_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:simple_elven_column_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:simple_elven_column_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:simple_elven_column_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:simple_elven_column_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:simple_elven_column_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:simple_elven_column_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:simple_elven_column_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:simple_elven_column_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:simple_elven_column_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:simple_elven_column_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:simple_elven_column_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:simple_elven_column_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:simple_elven_column_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:simple_elven_column_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:simple_elven_column_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:simple_elven_column_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:simple_elven_column_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:simple_elven_column_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:simple_elven_column_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:simple_elven_column_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:simple_elven_column_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:simple_elven_column_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:simple_elven_column_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:simple_elven_column_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:simple_elven_column_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:simple_elven_column_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:simple_elven_column_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:simple_elven_column_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:simple_elven_column_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:simple_elven_column_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:simple_elven_column_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:simple_elven_column_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:simple_elven_column_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:simple_elven_column_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:simple_elven_column_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:simple_elven_column_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:simple_elven_column_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:simple_elven_column_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:simple_elven_column_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:simple_elven_column_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:simple_elven_column_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:simple_elven_column_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:simple_elven_column_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:simple_elven_column_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:simple_elven_column_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:simple_elven_column_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:simple_elven_column_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:simple_elven_column_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:simple_elven_column_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:simple_elven_column_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:simple_elven_column_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:simple_elven_column_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:simple_elven_column_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:simple_elven_column_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:simple_elven_column_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:simple_elven_column_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:simple_elven_column_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:simple_elven_column_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:simple_elven_column_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:simple_elven_column_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:simple_elven_column_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:simple_elven_column_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:simple_elven_column_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:simple_elven_column_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:simple_elven_column_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:simple_elven_column_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:simple_elven_column_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:simple_elven_column_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:simple_elven_column_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:simple_elven_column_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:simple_elven_column_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:simple_elven_column_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:simple_elven_column_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:simple_elven_column_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:simple_elven_column_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:simple_elven_column_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:simple_elven_column_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:simple_elven_column_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:simple_elven_column_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:simple_elven_column_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:simple_elven_column_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:simple_elven_column_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:simple_elven_column_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:simple_elven_column_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:simple_elven_column_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:simple_elven_column_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:simple_elven_column_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:simple_elven_column_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:simple_elven_column_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:simple_elven_column_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:simple_elven_column_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:simple_elven_column_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:simple_elven_column_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:simple_elven_column_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:simple_elven_column_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:simple_elven_column_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:simple_elven_column_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:simple_elven_column_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:simple_elven_column_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:simple_elven_column_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:simple_elven_column_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:simple_elven_column_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:simple_elven_column_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:simple_elven_column_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:simple_elven_column_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:simple_elven_column_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:simple_elven_column_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:simple_elven_column_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:simple_elven_column_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:simple_elven_column_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:simple_elven_column_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:simple_elven_column_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:simple_elven_column_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:simple_elven_column_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:simple_elven_column_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:simple_elven_column_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:simple_elven_column_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:simple_elven_column_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:simple_elven_column_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:simple_elven_column_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:simple_elven_column_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:simple_elven_column_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:simple_elven_column_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:simple_elven_column_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:simple_elven_column_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:simple_elven_column_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:simple_elven_column_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:simple_elven_column_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:simple_elven_column_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:simple_elven_column_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:simple_elven_column_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:simple_elven_column_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:simple_elven_column_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:simple_elven_column_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:simple_elven_column_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:simple_elven_column_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:simple_elven_column_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:simple_elven_column_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:simple_elven_column_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:simple_elven_column_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:simple_elven_column_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:simple_elven_column_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:simple_elven_column_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:simple_elven_column_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:simple_elven_column_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:simple_elven_column_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:simple_elven_column_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:simple_elven_column_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:simple_elven_column_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:simple_elven_column_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:simple_elven_column_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:simple_elven_column_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:simple_elven_column_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:simple_elven_column_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:simple_elven_column_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:simple_elven_column_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:simple_elven_column_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:simple_elven_column_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:simple_elven_column_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:simple_elven_column_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:simple_elven_column_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:simple_elven_column_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:simple_elven_column_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:simple_elven_column_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:simple_elven_column_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:simple_elven_column_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:simple_elven_column_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:simple_elven_column_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:simple_elven_column_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:simple_elven_column_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:simple_elven_column_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:simple_elven_column_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:simple_elven_column_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:simple_elven_column_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:simple_elven_column_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:simple_elven_column_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:simple_elven_column_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:simple_elven_column_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:simple_elven_column_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:simple_green_wooden_frame_window
conquest:simple_green_wooden_frame_window_pane[down=true,east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:simple_green_wooden_frame_window_pane[down=true,east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:simple_green_wooden_frame_window_pane[down=true,east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:simple_green_wooden_frame_window_pane[down=true,east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:simple_green_wooden_frame_window_pane[down=true,east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:simple_green_wooden_frame_window_pane[down=true,east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:simple_green_wooden_frame_window_pane[down=true,east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:simple_green_wooden_frame_window_pane[down=true,east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:simple_green_wooden_frame_window_pane[down=true,east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:simple_green_wooden_frame_window_pane[down=true,east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:simple_green_wooden_frame_window_pane[down=true,east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:simple_green_wooden_frame_window_pane[down=true,east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:simple_green_wooden_frame_window_pane[down=true,east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:simple_green_wooden_frame_window_pane[down=true,east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:simple_green_wooden_frame_window_pane[down=true,east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:simple_green_wooden_frame_window_pane[down=true,east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:simple_green_wooden_frame_window_pane[down=true,east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:simple_green_wooden_frame_window_pane[down=true,east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:simple_green_wooden_frame_window_pane[down=true,east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:simple_green_wooden_frame_window_pane[down=true,east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:simple_green_wooden_frame_window_pane[down=true,east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:simple_green_wooden_frame_window_pane[down=true,east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:simple_green_wooden_frame_window_pane[down=true,east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:simple_green_wooden_frame_window_pane[down=true,east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:simple_green_wooden_frame_window_pane[down=true,east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:simple_green_wooden_frame_window_pane[down=true,east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:simple_green_wooden_frame_window_pane[down=true,east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:simple_green_wooden_frame_window_pane[down=true,east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:simple_green_wooden_frame_window_pane[down=true,east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:simple_green_wooden_frame_window_pane[down=true,east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:simple_green_wooden_frame_window_pane[down=true,east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:simple_green_wooden_frame_window_pane[down=true,east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:simple_green_wooden_frame_window_pane[down=true,east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:simple_green_wooden_frame_window_pane[down=true,east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:simple_green_wooden_frame_window_pane[down=true,east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:simple_green_wooden_frame_window_pane[down=true,east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:simple_green_wooden_frame_window_pane[down=true,east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:simple_green_wooden_frame_window_pane[down=true,east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:simple_green_wooden_frame_window_pane[down=true,east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:simple_green_wooden_frame_window_pane[down=true,east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:simple_green_wooden_frame_window_pane[down=true,east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:simple_green_wooden_frame_window_pane[down=true,east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:simple_green_wooden_frame_window_pane[down=true,east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:simple_green_wooden_frame_window_pane[down=true,east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:simple_green_wooden_frame_window_pane[down=true,east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:simple_green_wooden_frame_window_pane[down=true,east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:simple_green_wooden_frame_window_pane[down=true,east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:simple_green_wooden_frame_window_pane[down=true,east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:simple_green_wooden_frame_window_pane[down=true,east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:simple_green_wooden_frame_window_pane[down=true,east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:simple_green_wooden_frame_window_pane[down=true,east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:simple_green_wooden_frame_window_pane[down=true,east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:simple_green_wooden_frame_window_pane[down=true,east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:simple_green_wooden_frame_window_pane[down=true,east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:simple_green_wooden_frame_window_pane[down=true,east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:simple_green_wooden_frame_window_pane[down=true,east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:simple_green_wooden_frame_window_pane[down=true,east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:simple_green_wooden_frame_window_pane[down=true,east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:simple_green_wooden_frame_window_pane[down=true,east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:simple_green_wooden_frame_window_pane[down=true,east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:simple_green_wooden_frame_window_pane[down=true,east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:simple_green_wooden_frame_window_pane[down=true,east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:simple_green_wooden_frame_window_pane[down=true,east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:simple_green_wooden_frame_window_pane[down=true,east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:simple_green_wooden_frame_window_pane[down=false,east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:simple_green_wooden_frame_window_pane[down=false,east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:simple_green_wooden_frame_window_pane[down=false,east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:simple_green_wooden_frame_window_pane[down=false,east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:simple_green_wooden_frame_window_pane[down=false,east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:simple_green_wooden_frame_window_pane[down=false,east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:simple_green_wooden_frame_window_pane[down=false,east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:simple_green_wooden_frame_window_pane[down=false,east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:simple_green_wooden_frame_window_pane[down=false,east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:simple_green_wooden_frame_window_pane[down=false,east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:simple_green_wooden_frame_window_pane[down=false,east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:simple_green_wooden_frame_window_pane[down=false,east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:simple_green_wooden_frame_window_pane[down=false,east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:simple_green_wooden_frame_window_pane[down=false,east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:simple_green_wooden_frame_window_pane[down=false,east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:simple_green_wooden_frame_window_pane[down=false,east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:simple_green_wooden_frame_window_pane[down=false,east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:simple_green_wooden_frame_window_pane[down=false,east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:simple_green_wooden_frame_window_pane[down=false,east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:simple_green_wooden_frame_window_pane[down=false,east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:simple_green_wooden_frame_window_pane[down=false,east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:simple_green_wooden_frame_window_pane[down=false,east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:simple_green_wooden_frame_window_pane[down=false,east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:simple_green_wooden_frame_window_pane[down=false,east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:simple_green_wooden_frame_window_pane[down=false,east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:simple_green_wooden_frame_window_pane[down=false,east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:simple_green_wooden_frame_window_pane[down=false,east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:simple_green_wooden_frame_window_pane[down=false,east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:simple_green_wooden_frame_window_pane[down=false,east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:simple_green_wooden_frame_window_pane[down=false,east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:simple_green_wooden_frame_window_pane[down=false,east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:simple_green_wooden_frame_window_pane[down=false,east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:simple_green_wooden_frame_window_pane[down=false,east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:simple_green_wooden_frame_window_pane[down=false,east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:simple_green_wooden_frame_window_pane[down=false,east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:simple_green_wooden_frame_window_pane[down=false,east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:simple_green_wooden_frame_window_pane[down=false,east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:simple_green_wooden_frame_window_pane[down=false,east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:simple_green_wooden_frame_window_pane[down=false,east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:simple_green_wooden_frame_window_pane[down=false,east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:simple_green_wooden_frame_window_pane[down=false,east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:simple_green_wooden_frame_window_pane[down=false,east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:simple_green_wooden_frame_window_pane[down=false,east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:simple_green_wooden_frame_window_pane[down=false,east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:simple_green_wooden_frame_window_pane[down=false,east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:simple_green_wooden_frame_window_pane[down=false,east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:simple_green_wooden_frame_window_pane[down=false,east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:simple_green_wooden_frame_window_pane[down=false,east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:simple_green_wooden_frame_window_pane[down=false,east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:simple_green_wooden_frame_window_pane[down=false,east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:simple_green_wooden_frame_window_pane[down=false,east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:simple_green_wooden_frame_window_pane[down=false,east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:simple_green_wooden_frame_window_pane[down=false,east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:simple_green_wooden_frame_window_pane[down=false,east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:simple_green_wooden_frame_window_pane[down=false,east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:simple_green_wooden_frame_window_pane[down=false,east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:simple_green_wooden_frame_window_pane[down=false,east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:simple_green_wooden_frame_window_pane[down=false,east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:simple_green_wooden_frame_window_pane[down=false,east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:simple_green_wooden_frame_window_pane[down=false,east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:simple_green_wooden_frame_window_pane[down=false,east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:simple_green_wooden_frame_window_pane[down=false,east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:simple_green_wooden_frame_window_pane[down=false,east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:simple_green_wooden_frame_window_pane[down=false,east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:simple_green_wooden_frame_window_slab[layer=1,type=top,waterlogged=true]
conquest:simple_green_wooden_frame_window_slab[layer=1,type=top,waterlogged=false]
conquest:simple_green_wooden_frame_window_slab[layer=1,type=bottom,waterlogged=true]
conquest:simple_green_wooden_frame_window_slab[layer=1,type=bottom,waterlogged=false]
conquest:simple_green_wooden_frame_window_slab[layer=2,type=top,waterlogged=true]
conquest:simple_green_wooden_frame_window_slab[layer=2,type=top,waterlogged=false]
conquest:simple_green_wooden_frame_window_slab[layer=2,type=bottom,waterlogged=true]
conquest:simple_green_wooden_frame_window_slab[layer=2,type=bottom,waterlogged=false]
conquest:simple_green_wooden_frame_window_slab[layer=3,type=top,waterlogged=true]
conquest:simple_green_wooden_frame_window_slab[layer=3,type=top,waterlogged=false]
conquest:simple_green_wooden_frame_window_slab[layer=3,type=bottom,waterlogged=true]
conquest:simple_green_wooden_frame_window_slab[layer=3,type=bottom,waterlogged=false]
conquest:simple_green_wooden_frame_window_slab[layer=4,type=top,waterlogged=true]
conquest:simple_green_wooden_frame_window_slab[layer=4,type=top,waterlogged=false]
conquest:simple_green_wooden_frame_window_slab[layer=4,type=bottom,waterlogged=true]
conquest:simple_green_wooden_frame_window_slab[layer=4,type=bottom,waterlogged=false]
conquest:simple_green_wooden_frame_window_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:simple_green_wooden_frame_window_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:simple_green_wooden_frame_window_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:simple_green_wooden_frame_window_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:simple_green_wooden_frame_window_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:simple_green_wooden_frame_window_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:simple_green_wooden_frame_window_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:simple_green_wooden_frame_window_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:simple_green_wooden_frame_window_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:simple_green_wooden_frame_window_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:simple_green_wooden_frame_window_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:simple_green_wooden_frame_window_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:simple_green_wooden_frame_window_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:simple_green_wooden_frame_window_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:simple_green_wooden_frame_window_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:simple_green_wooden_frame_window_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:simple_green_wooden_frame_window_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:simple_green_wooden_frame_window_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:simple_green_wooden_frame_window_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:simple_green_wooden_frame_window_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:simple_green_wooden_frame_window_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:simple_green_wooden_frame_window_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:simple_green_wooden_frame_window_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:simple_green_wooden_frame_window_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:simple_green_wooden_frame_window_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:simple_green_wooden_frame_window_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:simple_green_wooden_frame_window_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:simple_green_wooden_frame_window_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:simple_green_wooden_frame_window_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:simple_green_wooden_frame_window_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:simple_green_wooden_frame_window_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:simple_green_wooden_frame_window_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:simple_green_wooden_frame_window_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:simple_green_wooden_frame_window_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:simple_green_wooden_frame_window_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:simple_green_wooden_frame_window_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:simple_green_wooden_frame_window_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:simple_green_wooden_frame_window_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:simple_green_wooden_frame_window_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:simple_green_wooden_frame_window_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:simple_green_wooden_frame_window_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:simple_green_wooden_frame_window_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:simple_green_wooden_frame_window_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:simple_green_wooden_frame_window_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:simple_green_wooden_frame_window_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:simple_green_wooden_frame_window_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:simple_green_wooden_frame_window_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:simple_green_wooden_frame_window_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:simple_green_wooden_frame_window_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:simple_green_wooden_frame_window_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:simple_green_wooden_frame_window_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:simple_green_wooden_frame_window_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:simple_green_wooden_frame_window_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:simple_green_wooden_frame_window_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:simple_green_wooden_frame_window_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:simple_green_wooden_frame_window_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:simple_green_wooden_frame_window_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:simple_green_wooden_frame_window_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:simple_green_wooden_frame_window_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:simple_green_wooden_frame_window_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:simple_green_wooden_frame_window_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:simple_green_wooden_frame_window_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:simple_green_wooden_frame_window_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:simple_green_wooden_frame_window_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:simple_green_wooden_frame_window_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:simple_green_wooden_frame_window_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:simple_green_wooden_frame_window_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:simple_green_wooden_frame_window_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:simple_green_wooden_frame_window_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:simple_green_wooden_frame_window_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:simple_green_wooden_frame_window_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:simple_green_wooden_frame_window_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:simple_green_wooden_frame_window_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:simple_green_wooden_frame_window_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:simple_green_wooden_frame_window_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:simple_green_wooden_frame_window_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:simple_green_wooden_frame_window_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:simple_green_wooden_frame_window_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:simple_green_wooden_frame_window_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:simple_green_wooden_frame_window_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:simple_green_wooden_frame_window_vertical_corner[facing=north,layer=1,waterlogged=true]
conquest:simple_green_wooden_frame_window_vertical_corner[facing=north,layer=1,waterlogged=false]
conquest:simple_green_wooden_frame_window_vertical_corner[facing=north,layer=2,waterlogged=true]
conquest:simple_green_wooden_frame_window_vertical_corner[facing=north,layer=2,waterlogged=false]
conquest:simple_green_wooden_frame_window_vertical_corner[facing=north,layer=3,waterlogged=true]
conquest:simple_green_wooden_frame_window_vertical_corner[facing=north,layer=3,waterlogged=false]
conquest:simple_green_wooden_frame_window_vertical_corner[facing=north,layer=4,waterlogged=true]
conquest:simple_green_wooden_frame_window_vertical_corner[facing=north,layer=4,waterlogged=false]
conquest:simple_green_wooden_frame_window_vertical_corner[facing=south,layer=1,waterlogged=true]
conquest:simple_green_wooden_frame_window_vertical_corner[facing=south,layer=1,waterlogged=false]
conquest:simple_green_wooden_frame_window_vertical_corner[facing=south,layer=2,waterlogged=true]
conquest:simple_green_wooden_frame_window_vertical_corner[facing=south,layer=2,waterlogged=false]
conquest:simple_green_wooden_frame_window_vertical_corner[facing=south,layer=3,waterlogged=true]
conquest:simple_green_wooden_frame_window_vertical_corner[facing=south,layer=3,waterlogged=false]
conquest:simple_green_wooden_frame_window_vertical_corner[facing=south,layer=4,waterlogged=true]
conquest:simple_green_wooden_frame_window_vertical_corner[facing=south,layer=4,waterlogged=false]
conquest:simple_green_wooden_frame_window_vertical_corner[facing=west,layer=1,waterlogged=true]
conquest:simple_green_wooden_frame_window_vertical_corner[facing=west,layer=1,waterlogged=false]
conquest:simple_green_wooden_frame_window_vertical_corner[facing=west,layer=2,waterlogged=true]
conquest:simple_green_wooden_frame_window_vertical_corner[facing=west,layer=2,waterlogged=false]
conquest:simple_green_wooden_frame_window_vertical_corner[facing=west,layer=3,waterlogged=true]
conquest:simple_green_wooden_frame_window_vertical_corner[facing=west,layer=3,waterlogged=false]
conquest:simple_green_wooden_frame_window_vertical_corner[facing=west,layer=4,waterlogged=true]
conquest:simple_green_wooden_frame_window_vertical_corner[facing=west,layer=4,waterlogged=false]
conquest:simple_green_wooden_frame_window_vertical_corner[facing=east,layer=1,waterlogged=true]
conquest:simple_green_wooden_frame_window_vertical_corner[facing=east,layer=1,waterlogged=false]
conquest:simple_green_wooden_frame_window_vertical_corner[facing=east,layer=2,waterlogged=true]
conquest:simple_green_wooden_frame_window_vertical_corner[facing=east,layer=2,waterlogged=false]
conquest:simple_green_wooden_frame_window_vertical_corner[facing=east,layer=3,waterlogged=true]
conquest:simple_green_wooden_frame_window_vertical_corner[facing=east,layer=3,waterlogged=false]
conquest:simple_green_wooden_frame_window_vertical_corner[facing=east,layer=4,waterlogged=true]
conquest:simple_green_wooden_frame_window_vertical_corner[facing=east,layer=4,waterlogged=false]
conquest:simple_green_wooden_frame_window_vertical_quarter[facing=north,layer=1,waterlogged=true]
conquest:simple_green_wooden_frame_window_vertical_quarter[facing=north,layer=1,waterlogged=false]
conquest:simple_green_wooden_frame_window_vertical_quarter[facing=north,layer=2,waterlogged=true]
conquest:simple_green_wooden_frame_window_vertical_quarter[facing=north,layer=2,waterlogged=false]
conquest:simple_green_wooden_frame_window_vertical_quarter[facing=north,layer=3,waterlogged=true]
conquest:simple_green_wooden_frame_window_vertical_quarter[facing=north,layer=3,waterlogged=false]
conquest:simple_green_wooden_frame_window_vertical_quarter[facing=north,layer=4,waterlogged=true]
conquest:simple_green_wooden_frame_window_vertical_quarter[facing=north,layer=4,waterlogged=false]
conquest:simple_green_wooden_frame_window_vertical_quarter[facing=south,layer=1,waterlogged=true]
conquest:simple_green_wooden_frame_window_vertical_quarter[facing=south,layer=1,waterlogged=false]
conquest:simple_green_wooden_frame_window_vertical_quarter[facing=south,layer=2,waterlogged=true]
conquest:simple_green_wooden_frame_window_vertical_quarter[facing=south,layer=2,waterlogged=false]
conquest:simple_green_wooden_frame_window_vertical_quarter[facing=south,layer=3,waterlogged=true]
conquest:simple_green_wooden_frame_window_vertical_quarter[facing=south,layer=3,waterlogged=false]
conquest:simple_green_wooden_frame_window_vertical_quarter[facing=south,layer=4,waterlogged=true]
conquest:simple_green_wooden_frame_window_vertical_quarter[facing=south,layer=4,waterlogged=false]
conquest:simple_green_wooden_frame_window_vertical_quarter[facing=west,layer=1,waterlogged=true]
conquest:simple_green_wooden_frame_window_vertical_quarter[facing=west,layer=1,waterlogged=false]
conquest:simple_green_wooden_frame_window_vertical_quarter[facing=west,layer=2,waterlogged=true]
conquest:simple_green_wooden_frame_window_vertical_quarter[facing=west,layer=2,waterlogged=false]
conquest:simple_green_wooden_frame_window_vertical_quarter[facing=west,layer=3,waterlogged=true]
conquest:simple_green_wooden_frame_window_vertical_quarter[facing=west,layer=3,waterlogged=false]
conquest:simple_green_wooden_frame_window_vertical_quarter[facing=west,layer=4,waterlogged=true]
conquest:simple_green_wooden_frame_window_vertical_quarter[facing=west,layer=4,waterlogged=false]
conquest:simple_green_wooden_frame_window_vertical_quarter[facing=east,layer=1,waterlogged=true]
conquest:simple_green_wooden_frame_window_vertical_quarter[facing=east,layer=1,waterlogged=false]
conquest:simple_green_wooden_frame_window_vertical_quarter[facing=east,layer=2,waterlogged=true]
conquest:simple_green_wooden_frame_window_vertical_quarter[facing=east,layer=2,waterlogged=false]
conquest:simple_green_wooden_frame_window_vertical_quarter[facing=east,layer=3,waterlogged=true]
conquest:simple_green_wooden_frame_window_vertical_quarter[facing=east,layer=3,waterlogged=false]
conquest:simple_green_wooden_frame_window_vertical_quarter[facing=east,layer=4,waterlogged=true]
conquest:simple_green_wooden_frame_window_vertical_quarter[facing=east,layer=4,waterlogged=false]
conquest:simple_green_wooden_frame_window_vertical_slab[facing=north,layer=1,waterlogged=true]
conquest:simple_green_wooden_frame_window_vertical_slab[facing=north,layer=1,waterlogged=false]
conquest:simple_green_wooden_frame_window_vertical_slab[facing=north,layer=2,waterlogged=true]
conquest:simple_green_wooden_frame_window_vertical_slab[facing=north,layer=2,waterlogged=false]
conquest:simple_green_wooden_frame_window_vertical_slab[facing=north,layer=3,waterlogged=true]
conquest:simple_green_wooden_frame_window_vertical_slab[facing=north,layer=3,waterlogged=false]
conquest:simple_green_wooden_frame_window_vertical_slab[facing=north,layer=4,waterlogged=true]
conquest:simple_green_wooden_frame_window_vertical_slab[facing=north,layer=4,waterlogged=false]
conquest:simple_green_wooden_frame_window_vertical_slab[facing=south,layer=1,waterlogged=true]
conquest:simple_green_wooden_frame_window_vertical_slab[facing=south,layer=1,waterlogged=false]
conquest:simple_green_wooden_frame_window_vertical_slab[facing=south,layer=2,waterlogged=true]
conquest:simple_green_wooden_frame_window_vertical_slab[facing=south,layer=2,waterlogged=false]
conquest:simple_green_wooden_frame_window_vertical_slab[facing=south,layer=3,waterlogged=true]
conquest:simple_green_wooden_frame_window_vertical_slab[facing=south,layer=3,waterlogged=false]
conquest:simple_green_wooden_frame_window_vertical_slab[facing=south,layer=4,waterlogged=true]
conquest:simple_green_wooden_frame_window_vertical_slab[facing=south,layer=4,waterlogged=false]
conquest:simple_green_wooden_frame_window_vertical_slab[facing=west,layer=1,waterlogged=true]
conquest:simple_green_wooden_frame_window_vertical_slab[facing=west,layer=1,waterlogged=false]
conquest:simple_green_wooden_frame_window_vertical_slab[facing=west,layer=2,waterlogged=true]
conquest:simple_green_wooden_frame_window_vertical_slab[facing=west,layer=2,waterlogged=false]
conquest:simple_green_wooden_frame_window_vertical_slab[facing=west,layer=3,waterlogged=true]
conquest:simple_green_wooden_frame_window_vertical_slab[facing=west,layer=3,waterlogged=false]
conquest:simple_green_wooden_frame_window_vertical_slab[facing=west,layer=4,waterlogged=true]
conquest:simple_green_wooden_frame_window_vertical_slab[facing=west,layer=4,waterlogged=false]
conquest:simple_green_wooden_frame_window_vertical_slab[facing=east,layer=1,waterlogged=true]
conquest:simple_green_wooden_frame_window_vertical_slab[facing=east,layer=1,waterlogged=false]
conquest:simple_green_wooden_frame_window_vertical_slab[facing=east,layer=2,waterlogged=true]
conquest:simple_green_wooden_frame_window_vertical_slab[facing=east,layer=2,waterlogged=false]
conquest:simple_green_wooden_frame_window_vertical_slab[facing=east,layer=3,waterlogged=true]
conquest:simple_green_wooden_frame_window_vertical_slab[facing=east,layer=3,waterlogged=false]
conquest:simple_green_wooden_frame_window_vertical_slab[facing=east,layer=4,waterlogged=true]
conquest:simple_green_wooden_frame_window_vertical_slab[facing=east,layer=4,waterlogged=false]
conquest:simple_limestone_architrave
conquest:simple_limestone_architrave_pillar[layer=1,waterlogged=true]
conquest:simple_limestone_architrave_pillar[layer=1,waterlogged=false]
conquest:simple_limestone_architrave_pillar[layer=2,waterlogged=true]
conquest:simple_limestone_architrave_pillar[layer=2,waterlogged=false]
conquest:simple_limestone_architrave_pillar[layer=3,waterlogged=true]
conquest:simple_limestone_architrave_pillar[layer=3,waterlogged=false]
conquest:simple_limestone_architrave_vertical_corner[facing=north,layer=1,waterlogged=true]
conquest:simple_limestone_architrave_vertical_corner[facing=north,layer=1,waterlogged=false]
conquest:simple_limestone_architrave_vertical_corner[facing=north,layer=2,waterlogged=true]
conquest:simple_limestone_architrave_vertical_corner[facing=north,layer=2,waterlogged=false]
conquest:simple_limestone_architrave_vertical_corner[facing=north,layer=3,waterlogged=true]
conquest:simple_limestone_architrave_vertical_corner[facing=north,layer=3,waterlogged=false]
conquest:simple_limestone_architrave_vertical_corner[facing=north,layer=4,waterlogged=true]
conquest:simple_limestone_architrave_vertical_corner[facing=north,layer=4,waterlogged=false]
conquest:simple_limestone_architrave_vertical_corner[facing=south,layer=1,waterlogged=true]
conquest:simple_limestone_architrave_vertical_corner[facing=south,layer=1,waterlogged=false]
conquest:simple_limestone_architrave_vertical_corner[facing=south,layer=2,waterlogged=true]
conquest:simple_limestone_architrave_vertical_corner[facing=south,layer=2,waterlogged=false]
conquest:simple_limestone_architrave_vertical_corner[facing=south,layer=3,waterlogged=true]
conquest:simple_limestone_architrave_vertical_corner[facing=south,layer=3,waterlogged=false]
conquest:simple_limestone_architrave_vertical_corner[facing=south,layer=4,waterlogged=true]
conquest:simple_limestone_architrave_vertical_corner[facing=south,layer=4,waterlogged=false]
conquest:simple_limestone_architrave_vertical_corner[facing=west,layer=1,waterlogged=true]
conquest:simple_limestone_architrave_vertical_corner[facing=west,layer=1,waterlogged=false]
conquest:simple_limestone_architrave_vertical_corner[facing=west,layer=2,waterlogged=true]
conquest:simple_limestone_architrave_vertical_corner[facing=west,layer=2,waterlogged=false]
conquest:simple_limestone_architrave_vertical_corner[facing=west,layer=3,waterlogged=true]
conquest:simple_limestone_architrave_vertical_corner[facing=west,layer=3,waterlogged=false]
conquest:simple_limestone_architrave_vertical_corner[facing=west,layer=4,waterlogged=true]
conquest:simple_limestone_architrave_vertical_corner[facing=west,layer=4,waterlogged=false]
conquest:simple_limestone_architrave_vertical_corner[facing=east,layer=1,waterlogged=true]
conquest:simple_limestone_architrave_vertical_corner[facing=east,layer=1,waterlogged=false]
conquest:simple_limestone_architrave_vertical_corner[facing=east,layer=2,waterlogged=true]
conquest:simple_limestone_architrave_vertical_corner[facing=east,layer=2,waterlogged=false]
conquest:simple_limestone_architrave_vertical_corner[facing=east,layer=3,waterlogged=true]
conquest:simple_limestone_architrave_vertical_corner[facing=east,layer=3,waterlogged=false]
conquest:simple_limestone_architrave_vertical_corner[facing=east,layer=4,waterlogged=true]
conquest:simple_limestone_architrave_vertical_corner[facing=east,layer=4,waterlogged=false]
conquest:simple_limestone_architrave_vertical_quarter[facing=north,layer=1,waterlogged=true]
conquest:simple_limestone_architrave_vertical_quarter[facing=north,layer=1,waterlogged=false]
conquest:simple_limestone_architrave_vertical_quarter[facing=north,layer=2,waterlogged=true]
conquest:simple_limestone_architrave_vertical_quarter[facing=north,layer=2,waterlogged=false]
conquest:simple_limestone_architrave_vertical_quarter[facing=north,layer=3,waterlogged=true]
conquest:simple_limestone_architrave_vertical_quarter[facing=north,layer=3,waterlogged=false]
conquest:simple_limestone_architrave_vertical_quarter[facing=north,layer=4,waterlogged=true]
conquest:simple_limestone_architrave_vertical_quarter[facing=north,layer=4,waterlogged=false]
conquest:simple_limestone_architrave_vertical_quarter[facing=south,layer=1,waterlogged=true]
conquest:simple_limestone_architrave_vertical_quarter[facing=south,layer=1,waterlogged=false]
conquest:simple_limestone_architrave_vertical_quarter[facing=south,layer=2,waterlogged=true]
conquest:simple_limestone_architrave_vertical_quarter[facing=south,layer=2,waterlogged=false]
conquest:simple_limestone_architrave_vertical_quarter[facing=south,layer=3,waterlogged=true]
conquest:simple_limestone_architrave_vertical_quarter[facing=south,layer=3,waterlogged=false]
conquest:simple_limestone_architrave_vertical_quarter[facing=south,layer=4,waterlogged=true]
conquest:simple_limestone_architrave_vertical_quarter[facing=south,layer=4,waterlogged=false]
conquest:simple_limestone_architrave_vertical_quarter[facing=west,layer=1,waterlogged=true]
conquest:simple_limestone_architrave_vertical_quarter[facing=west,layer=1,waterlogged=false]
conquest:simple_limestone_architrave_vertical_quarter[facing=west,layer=2,waterlogged=true]
conquest:simple_limestone_architrave_vertical_quarter[facing=west,layer=2,waterlogged=false]
conquest:simple_limestone_architrave_vertical_quarter[facing=west,layer=3,waterlogged=true]
conquest:simple_limestone_architrave_vertical_quarter[facing=west,layer=3,waterlogged=false]
conquest:simple_limestone_architrave_vertical_quarter[facing=west,layer=4,waterlogged=true]
conquest:simple_limestone_architrave_vertical_quarter[facing=west,layer=4,waterlogged=false]
conquest:simple_limestone_architrave_vertical_quarter[facing=east,layer=1,waterlogged=true]
conquest:simple_limestone_architrave_vertical_quarter[facing=east,layer=1,waterlogged=false]
conquest:simple_limestone_architrave_vertical_quarter[facing=east,layer=2,waterlogged=true]
conquest:simple_limestone_architrave_vertical_quarter[facing=east,layer=2,waterlogged=false]
conquest:simple_limestone_architrave_vertical_quarter[facing=east,layer=3,waterlogged=true]
conquest:simple_limestone_architrave_vertical_quarter[facing=east,layer=3,waterlogged=false]
conquest:simple_limestone_architrave_vertical_quarter[facing=east,layer=4,waterlogged=true]
conquest:simple_limestone_architrave_vertical_quarter[facing=east,layer=4,waterlogged=false]
conquest:simple_limestone_architrave_vertical_slab[facing=north,layer=1,waterlogged=true]
conquest:simple_limestone_architrave_vertical_slab[facing=north,layer=1,waterlogged=false]
conquest:simple_limestone_architrave_vertical_slab[facing=north,layer=2,waterlogged=true]
conquest:simple_limestone_architrave_vertical_slab[facing=north,layer=2,waterlogged=false]
conquest:simple_limestone_architrave_vertical_slab[facing=north,layer=3,waterlogged=true]
conquest:simple_limestone_architrave_vertical_slab[facing=north,layer=3,waterlogged=false]
conquest:simple_limestone_architrave_vertical_slab[facing=north,layer=4,waterlogged=true]
conquest:simple_limestone_architrave_vertical_slab[facing=north,layer=4,waterlogged=false]
conquest:simple_limestone_architrave_vertical_slab[facing=south,layer=1,waterlogged=true]
conquest:simple_limestone_architrave_vertical_slab[facing=south,layer=1,waterlogged=false]
conquest:simple_limestone_architrave_vertical_slab[facing=south,layer=2,waterlogged=true]
conquest:simple_limestone_architrave_vertical_slab[facing=south,layer=2,waterlogged=false]
conquest:simple_limestone_architrave_vertical_slab[facing=south,layer=3,waterlogged=true]
conquest:simple_limestone_architrave_vertical_slab[facing=south,layer=3,waterlogged=false]
conquest:simple_limestone_architrave_vertical_slab[facing=south,layer=4,waterlogged=true]
conquest:simple_limestone_architrave_vertical_slab[facing=south,layer=4,waterlogged=false]
conquest:simple_limestone_architrave_vertical_slab[facing=west,layer=1,waterlogged=true]
conquest:simple_limestone_architrave_vertical_slab[facing=west,layer=1,waterlogged=false]
conquest:simple_limestone_architrave_vertical_slab[facing=west,layer=2,waterlogged=true]
conquest:simple_limestone_architrave_vertical_slab[facing=west,layer=2,waterlogged=false]
conquest:simple_limestone_architrave_vertical_slab[facing=west,layer=3,waterlogged=true]
conquest:simple_limestone_architrave_vertical_slab[facing=west,layer=3,waterlogged=false]
conquest:simple_limestone_architrave_vertical_slab[facing=west,layer=4,waterlogged=true]
conquest:simple_limestone_architrave_vertical_slab[facing=west,layer=4,waterlogged=false]
conquest:simple_limestone_architrave_vertical_slab[facing=east,layer=1,waterlogged=true]
conquest:simple_limestone_architrave_vertical_slab[facing=east,layer=1,waterlogged=false]
conquest:simple_limestone_architrave_vertical_slab[facing=east,layer=2,waterlogged=true]
conquest:simple_limestone_architrave_vertical_slab[facing=east,layer=2,waterlogged=false]
conquest:simple_limestone_architrave_vertical_slab[facing=east,layer=3,waterlogged=true]
conquest:simple_limestone_architrave_vertical_slab[facing=east,layer=3,waterlogged=false]
conquest:simple_limestone_architrave_vertical_slab[facing=east,layer=4,waterlogged=true]
conquest:simple_limestone_architrave_vertical_slab[facing=east,layer=4,waterlogged=false]
conquest:simple_limestone_architrave_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:simple_limestone_architrave_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:simple_limestone_architrave_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:simple_limestone_architrave_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:simple_limestone_architrave_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:simple_limestone_architrave_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:simple_limestone_architrave_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:simple_limestone_architrave_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:simple_limestone_architrave_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:simple_limestone_architrave_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:simple_limestone_architrave_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:simple_limestone_architrave_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:simple_limestone_architrave_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:simple_limestone_architrave_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:simple_limestone_architrave_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:simple_limestone_architrave_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:simple_limestone_architrave_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:simple_limestone_architrave_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:simple_limestone_architrave_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:simple_limestone_architrave_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:simple_limestone_architrave_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:simple_limestone_architrave_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:simple_limestone_architrave_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:simple_limestone_architrave_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:simple_limestone_architrave_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:simple_limestone_architrave_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:simple_limestone_architrave_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:simple_limestone_architrave_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:simple_limestone_architrave_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:simple_limestone_architrave_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:simple_limestone_architrave_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:simple_limestone_architrave_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:simple_limestone_architrave_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:simple_limestone_architrave_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:simple_limestone_architrave_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:simple_limestone_architrave_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:simple_limestone_architrave_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:simple_limestone_architrave_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:simple_limestone_architrave_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:simple_limestone_architrave_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:simple_limestone_architrave_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:simple_limestone_architrave_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:simple_limestone_architrave_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:simple_limestone_architrave_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:simple_limestone_architrave_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:simple_limestone_architrave_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:simple_limestone_architrave_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:simple_limestone_architrave_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:simple_limestone_architrave_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:simple_limestone_architrave_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:simple_limestone_architrave_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:simple_limestone_architrave_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:simple_limestone_architrave_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:simple_limestone_architrave_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:simple_limestone_architrave_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:simple_limestone_architrave_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:simple_limestone_architrave_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:simple_limestone_architrave_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:simple_limestone_architrave_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:simple_limestone_architrave_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:simple_limestone_architrave_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:simple_limestone_architrave_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:simple_limestone_architrave_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:simple_limestone_architrave_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:simple_limestone_architrave_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:simple_limestone_architrave_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:simple_limestone_architrave_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:simple_limestone_architrave_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:simple_limestone_architrave_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:simple_limestone_architrave_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:simple_limestone_architrave_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:simple_limestone_architrave_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:simple_limestone_architrave_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:simple_limestone_architrave_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:simple_limestone_architrave_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:simple_limestone_architrave_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:simple_limestone_architrave_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:simple_limestone_architrave_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:simple_limestone_architrave_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:simple_limestone_architrave_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:simple_limestone_architrave_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:simple_limestone_architrave_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:simple_limestone_architrave_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:simple_limestone_architrave_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:simple_limestone_architrave_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:simple_limestone_architrave_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:simple_limestone_architrave_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:simple_limestone_architrave_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:simple_limestone_architrave_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:simple_limestone_architrave_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:simple_limestone_architrave_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:simple_limestone_architrave_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:simple_limestone_architrave_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:simple_limestone_architrave_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:simple_limestone_architrave_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:simple_limestone_architrave_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:simple_limestone_architrave_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:simple_limestone_architrave_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:simple_limestone_architrave_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:simple_limestone_architrave_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:simple_limestone_architrave_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:simple_limestone_architrave_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:simple_limestone_architrave_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:simple_limestone_architrave_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:simple_limestone_architrave_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:simple_limestone_architrave_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:simple_limestone_architrave_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:simple_limestone_architrave_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:simple_limestone_architrave_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:simple_limestone_architrave_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:simple_limestone_architrave_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:simple_limestone_architrave_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:simple_limestone_architrave_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:simple_limestone_architrave_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:simple_limestone_architrave_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:simple_limestone_architrave_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:simple_limestone_architrave_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:simple_limestone_architrave_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:simple_limestone_architrave_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:simple_limestone_architrave_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:simple_limestone_architrave_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:simple_limestone_architrave_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:simple_limestone_architrave_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:simple_limestone_architrave_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:simple_limestone_architrave_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:simple_limestone_architrave_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:simple_limestone_architrave_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:simple_limestone_architrave_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:simple_limestone_architrave_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:simple_limestone_architrave_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:simple_limestone_architrave_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:simple_limestone_architrave_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:simple_limestone_architrave_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:simple_limestone_architrave_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:simple_limestone_architrave_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:simple_limestone_architrave_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:simple_limestone_architrave_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:simple_limestone_architrave_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:simple_limestone_architrave_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:simple_limestone_architrave_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:simple_limestone_architrave_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:simple_limestone_architrave_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:simple_limestone_architrave_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:simple_limestone_architrave_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:simple_limestone_architrave_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:simple_limestone_architrave_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:simple_limestone_architrave_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:simple_limestone_architrave_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:simple_limestone_architrave_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:simple_limestone_architrave_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:simple_limestone_architrave_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:simple_limestone_architrave_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:simple_limestone_architrave_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:simple_limestone_architrave_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:simple_limestone_architrave_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:simple_limestone_architrave_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:simple_limestone_architrave_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:simple_limestone_architrave_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:simple_limestone_architrave_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:simple_limestone_architrave_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:simple_limestone_architrave_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:simple_limestone_architrave_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:simple_limestone_architrave_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:simple_limestone_architrave_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:simple_limestone_architrave_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:simple_limestone_architrave_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:simple_limestone_architrave_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:simple_limestone_architrave_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:simple_limestone_architrave_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:simple_limestone_architrave_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:simple_limestone_architrave_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:simple_limestone_architrave_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:simple_limestone_architrave_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:simple_limestone_architrave_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:simple_limestone_architrave_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:simple_limestone_architrave_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:simple_limestone_architrave_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:simple_limestone_architrave_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:simple_limestone_architrave_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:simple_limestone_architrave_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:simple_limestone_architrave_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:simple_limestone_architrave_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:simple_limestone_architrave_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:simple_limestone_architrave_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:simple_limestone_architrave_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:simple_limestone_architrave_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:simple_limestone_architrave_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:simple_limestone_architrave_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:simple_limestone_architrave_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:simple_limestone_architrave_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:simple_limestone_architrave_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:simple_limestone_architrave_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:simple_limestone_architrave_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:simple_limestone_architrave_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:simple_limestone_architrave_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:simple_limestone_architrave_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:simple_limestone_architrave_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:simple_limestone_architrave_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:simple_limestone_architrave_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:simple_limestone_architrave_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:simple_limestone_architrave_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:simple_limestone_architrave_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:simple_limestone_architrave_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:simple_limestone_architrave_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:simple_limestone_architrave_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:simple_limestone_architrave_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:simple_limestone_architrave_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:simple_limestone_architrave_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:simple_limestone_architrave_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:simple_limestone_architrave_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:simple_limestone_architrave_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:simple_limestone_architrave_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:simple_limestone_architrave_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:simple_limestone_architrave_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:simple_limestone_architrave_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:simple_limestone_architrave_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:simple_limestone_architrave_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:simple_limestone_architrave_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:simple_limestone_architrave_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:simple_limestone_architrave_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:simple_limestone_architrave_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:simple_limestone_architrave_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:simple_limestone_architrave_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:simple_limestone_architrave_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:simple_limestone_architrave_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:simple_limestone_architrave_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:simple_limestone_architrave_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:simple_limestone_architrave_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:simple_limestone_architrave_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:simple_limestone_architrave_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:simple_limestone_architrave_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:simple_limestone_architrave_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:simple_limestone_architrave_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:simple_limestone_architrave_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:simple_limestone_architrave_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:simple_limestone_architrave_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:simple_limestone_architrave_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:simple_limestone_architrave_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:simple_limestone_architrave_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:simple_limestone_architrave_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:simple_limestone_architrave_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:simple_limestone_architrave_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:simple_limestone_architrave_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:simple_limestone_architrave_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:simple_limestone_architrave_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:simple_limestone_architrave_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:simple_limestone_architrave_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:simple_limestone_architrave_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:simple_limestone_architrave_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:simple_limestone_architrave_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:simple_limestone_architrave_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:simple_limestone_architrave_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:simple_limestone_architrave_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:simple_limestone_architrave_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:simple_limestone_architrave_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:simple_limestone_architrave_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:simple_limestone_architrave_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:simple_limestone_architrave_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:simple_limestone_architrave_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:simple_limestone_architrave_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:simple_limestone_architrave_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:simple_limestone_architrave_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:simple_limestone_architrave_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:simple_limestone_architrave_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:simple_limestone_architrave_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:simple_limestone_architrave_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:simple_limestone_architrave_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:simple_limestone_architrave_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:simple_limestone_architrave_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:simple_limestone_architrave_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:simple_limestone_architrave_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:simple_limestone_architrave_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:simple_limestone_architrave_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:simple_limestone_architrave_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:simple_limestone_architrave_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:simple_limestone_architrave_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:simple_limestone_architrave_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:simple_limestone_architrave_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:simple_limestone_architrave_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:simple_limestone_architrave_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:simple_limestone_architrave_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:simple_limestone_architrave_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:simple_limestone_architrave_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:simple_limestone_architrave_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:simple_limestone_architrave_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:simple_limestone_architrave_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:simple_limestone_architrave_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:simple_limestone_architrave_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:simple_limestone_architrave_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:simple_limestone_architrave_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:simple_limestone_architrave_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:simple_limestone_architrave_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:simple_limestone_architrave_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:simple_limestone_architrave_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:simple_limestone_architrave_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:simple_limestone_architrave_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:simple_limestone_architrave_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:simple_limestone_architrave_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:simple_limestone_architrave_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:simple_limestone_architrave_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:simple_limestone_architrave_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:simple_limestone_architrave_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:simple_limestone_architrave_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:simple_limestone_architrave_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:simple_limestone_architrave_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:simple_limestone_architrave_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:simple_limestone_architrave_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:simple_limestone_architrave_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:simple_limestone_architrave_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:simple_limestone_architrave_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:simple_limestone_architrave_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:simple_limestone_architrave_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:simple_limestone_architrave_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:simple_limestone_architrave_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:simple_limestone_architrave_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:simple_limestone_architrave_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:simple_limestone_architrave_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:simple_limestone_architrave_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:simple_limestone_architrave_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:simple_limestone_architrave_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:simple_limestone_architrave_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:simple_limestone_architrave_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:simple_limestone_architrave_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:simple_limestone_architrave_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:simple_marble_column_design
conquest:simple_marble_column_design_pillar[layer=1,waterlogged=true]
conquest:simple_marble_column_design_pillar[layer=1,waterlogged=false]
conquest:simple_marble_column_design_pillar[layer=2,waterlogged=true]
conquest:simple_marble_column_design_pillar[layer=2,waterlogged=false]
conquest:simple_marble_column_design_pillar[layer=3,waterlogged=true]
conquest:simple_marble_column_design_pillar[layer=3,waterlogged=false]
conquest:simple_marble_column_design_vertical_corner[facing=north,layer=1,waterlogged=true]
conquest:simple_marble_column_design_vertical_corner[facing=north,layer=1,waterlogged=false]
conquest:simple_marble_column_design_vertical_corner[facing=north,layer=2,waterlogged=true]
conquest:simple_marble_column_design_vertical_corner[facing=north,layer=2,waterlogged=false]
conquest:simple_marble_column_design_vertical_corner[facing=north,layer=3,waterlogged=true]
conquest:simple_marble_column_design_vertical_corner[facing=north,layer=3,waterlogged=false]
conquest:simple_marble_column_design_vertical_corner[facing=north,layer=4,waterlogged=true]
conquest:simple_marble_column_design_vertical_corner[facing=north,layer=4,waterlogged=false]
conquest:simple_marble_column_design_vertical_corner[facing=south,layer=1,waterlogged=true]
conquest:simple_marble_column_design_vertical_corner[facing=south,layer=1,waterlogged=false]
conquest:simple_marble_column_design_vertical_corner[facing=south,layer=2,waterlogged=true]
conquest:simple_marble_column_design_vertical_corner[facing=south,layer=2,waterlogged=false]
conquest:simple_marble_column_design_vertical_corner[facing=south,layer=3,waterlogged=true]
conquest:simple_marble_column_design_vertical_corner[facing=south,layer=3,waterlogged=false]
conquest:simple_marble_column_design_vertical_corner[facing=south,layer=4,waterlogged=true]
conquest:simple_marble_column_design_vertical_corner[facing=south,layer=4,waterlogged=false]
conquest:simple_marble_column_design_vertical_corner[facing=west,layer=1,waterlogged=true]
conquest:simple_marble_column_design_vertical_corner[facing=west,layer=1,waterlogged=false]
conquest:simple_marble_column_design_vertical_corner[facing=west,layer=2,waterlogged=true]
conquest:simple_marble_column_design_vertical_corner[facing=west,layer=2,waterlogged=false]
conquest:simple_marble_column_design_vertical_corner[facing=west,layer=3,waterlogged=true]
conquest:simple_marble_column_design_vertical_corner[facing=west,layer=3,waterlogged=false]
conquest:simple_marble_column_design_vertical_corner[facing=west,layer=4,waterlogged=true]
conquest:simple_marble_column_design_vertical_corner[facing=west,layer=4,waterlogged=false]
conquest:simple_marble_column_design_vertical_corner[facing=east,layer=1,waterlogged=true]
conquest:simple_marble_column_design_vertical_corner[facing=east,layer=1,waterlogged=false]
conquest:simple_marble_column_design_vertical_corner[facing=east,layer=2,waterlogged=true]
conquest:simple_marble_column_design_vertical_corner[facing=east,layer=2,waterlogged=false]
conquest:simple_marble_column_design_vertical_corner[facing=east,layer=3,waterlogged=true]
conquest:simple_marble_column_design_vertical_corner[facing=east,layer=3,waterlogged=false]
conquest:simple_marble_column_design_vertical_corner[facing=east,layer=4,waterlogged=true]
conquest:simple_marble_column_design_vertical_corner[facing=east,layer=4,waterlogged=false]
conquest:simple_marble_column_design_vertical_quarter[facing=north,layer=1,waterlogged=true]
conquest:simple_marble_column_design_vertical_quarter[facing=north,layer=1,waterlogged=false]
conquest:simple_marble_column_design_vertical_quarter[facing=north,layer=2,waterlogged=true]
conquest:simple_marble_column_design_vertical_quarter[facing=north,layer=2,waterlogged=false]
conquest:simple_marble_column_design_vertical_quarter[facing=north,layer=3,waterlogged=true]
conquest:simple_marble_column_design_vertical_quarter[facing=north,layer=3,waterlogged=false]
conquest:simple_marble_column_design_vertical_quarter[facing=north,layer=4,waterlogged=true]
conquest:simple_marble_column_design_vertical_quarter[facing=north,layer=4,waterlogged=false]
conquest:simple_marble_column_design_vertical_quarter[facing=south,layer=1,waterlogged=true]
conquest:simple_marble_column_design_vertical_quarter[facing=south,layer=1,waterlogged=false]
conquest:simple_marble_column_design_vertical_quarter[facing=south,layer=2,waterlogged=true]
conquest:simple_marble_column_design_vertical_quarter[facing=south,layer=2,waterlogged=false]
conquest:simple_marble_column_design_vertical_quarter[facing=south,layer=3,waterlogged=true]
conquest:simple_marble_column_design_vertical_quarter[facing=south,layer=3,waterlogged=false]
conquest:simple_marble_column_design_vertical_quarter[facing=south,layer=4,waterlogged=true]
conquest:simple_marble_column_design_vertical_quarter[facing=south,layer=4,waterlogged=false]
conquest:simple_marble_column_design_vertical_quarter[facing=west,layer=1,waterlogged=true]
conquest:simple_marble_column_design_vertical_quarter[facing=west,layer=1,waterlogged=false]
conquest:simple_marble_column_design_vertical_quarter[facing=west,layer=2,waterlogged=true]
conquest:simple_marble_column_design_vertical_quarter[facing=west,layer=2,waterlogged=false]
conquest:simple_marble_column_design_vertical_quarter[facing=west,layer=3,waterlogged=true]
conquest:simple_marble_column_design_vertical_quarter[facing=west,layer=3,waterlogged=false]
conquest:simple_marble_column_design_vertical_quarter[facing=west,layer=4,waterlogged=true]
conquest:simple_marble_column_design_vertical_quarter[facing=west,layer=4,waterlogged=false]
conquest:simple_marble_column_design_vertical_quarter[facing=east,layer=1,waterlogged=true]
conquest:simple_marble_column_design_vertical_quarter[facing=east,layer=1,waterlogged=false]
conquest:simple_marble_column_design_vertical_quarter[facing=east,layer=2,waterlogged=true]
conquest:simple_marble_column_design_vertical_quarter[facing=east,layer=2,waterlogged=false]
conquest:simple_marble_column_design_vertical_quarter[facing=east,layer=3,waterlogged=true]
conquest:simple_marble_column_design_vertical_quarter[facing=east,layer=3,waterlogged=false]
conquest:simple_marble_column_design_vertical_quarter[facing=east,layer=4,waterlogged=true]
conquest:simple_marble_column_design_vertical_quarter[facing=east,layer=4,waterlogged=false]
conquest:simple_marble_column_design_vertical_slab[facing=north,layer=1,waterlogged=true]
conquest:simple_marble_column_design_vertical_slab[facing=north,layer=1,waterlogged=false]
conquest:simple_marble_column_design_vertical_slab[facing=north,layer=2,waterlogged=true]
conquest:simple_marble_column_design_vertical_slab[facing=north,layer=2,waterlogged=false]
conquest:simple_marble_column_design_vertical_slab[facing=north,layer=3,waterlogged=true]
conquest:simple_marble_column_design_vertical_slab[facing=north,layer=3,waterlogged=false]
conquest:simple_marble_column_design_vertical_slab[facing=north,layer=4,waterlogged=true]
conquest:simple_marble_column_design_vertical_slab[facing=north,layer=4,waterlogged=false]
conquest:simple_marble_column_design_vertical_slab[facing=south,layer=1,waterlogged=true]
conquest:simple_marble_column_design_vertical_slab[facing=south,layer=1,waterlogged=false]
conquest:simple_marble_column_design_vertical_slab[facing=south,layer=2,waterlogged=true]
conquest:simple_marble_column_design_vertical_slab[facing=south,layer=2,waterlogged=false]
conquest:simple_marble_column_design_vertical_slab[facing=south,layer=3,waterlogged=true]
conquest:simple_marble_column_design_vertical_slab[facing=south,layer=3,waterlogged=false]
conquest:simple_marble_column_design_vertical_slab[facing=south,layer=4,waterlogged=true]
conquest:simple_marble_column_design_vertical_slab[facing=south,layer=4,waterlogged=false]
conquest:simple_marble_column_design_vertical_slab[facing=west,layer=1,waterlogged=true]
conquest:simple_marble_column_design_vertical_slab[facing=west,layer=1,waterlogged=false]
conquest:simple_marble_column_design_vertical_slab[facing=west,layer=2,waterlogged=true]
conquest:simple_marble_column_design_vertical_slab[facing=west,layer=2,waterlogged=false]
conquest:simple_marble_column_design_vertical_slab[facing=west,layer=3,waterlogged=true]
conquest:simple_marble_column_design_vertical_slab[facing=west,layer=3,waterlogged=false]
conquest:simple_marble_column_design_vertical_slab[facing=west,layer=4,waterlogged=true]
conquest:simple_marble_column_design_vertical_slab[facing=west,layer=4,waterlogged=false]
conquest:simple_marble_column_design_vertical_slab[facing=east,layer=1,waterlogged=true]
conquest:simple_marble_column_design_vertical_slab[facing=east,layer=1,waterlogged=false]
conquest:simple_marble_column_design_vertical_slab[facing=east,layer=2,waterlogged=true]
conquest:simple_marble_column_design_vertical_slab[facing=east,layer=2,waterlogged=false]
conquest:simple_marble_column_design_vertical_slab[facing=east,layer=3,waterlogged=true]
conquest:simple_marble_column_design_vertical_slab[facing=east,layer=3,waterlogged=false]
conquest:simple_marble_column_design_vertical_slab[facing=east,layer=4,waterlogged=true]
conquest:simple_marble_column_design_vertical_slab[facing=east,layer=4,waterlogged=false]
conquest:simple_marble_column_design_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:simple_marble_column_design_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:simple_marble_column_design_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:simple_marble_column_design_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:simple_marble_column_design_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:simple_marble_column_design_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:simple_marble_column_design_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:simple_marble_column_design_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:simple_marble_column_design_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:simple_marble_column_design_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:simple_marble_column_design_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:simple_marble_column_design_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:simple_marble_column_design_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:simple_marble_column_design_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:simple_marble_column_design_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:simple_marble_column_design_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:simple_marble_column_design_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:simple_marble_column_design_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:simple_marble_column_design_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:simple_marble_column_design_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:simple_marble_column_design_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:simple_marble_column_design_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:simple_marble_column_design_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:simple_marble_column_design_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:simple_marble_column_design_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:simple_marble_column_design_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:simple_marble_column_design_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:simple_marble_column_design_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:simple_marble_column_design_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:simple_marble_column_design_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:simple_marble_column_design_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:simple_marble_column_design_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:simple_marble_column_design_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:simple_marble_column_design_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:simple_marble_column_design_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:simple_marble_column_design_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:simple_marble_column_design_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:simple_marble_column_design_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:simple_marble_column_design_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:simple_marble_column_design_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:simple_marble_column_design_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:simple_marble_column_design_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:simple_marble_column_design_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:simple_marble_column_design_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:simple_marble_column_design_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:simple_marble_column_design_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:simple_marble_column_design_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:simple_marble_column_design_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:simple_marble_column_design_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:simple_marble_column_design_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:simple_marble_column_design_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:simple_marble_column_design_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:simple_marble_column_design_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:simple_marble_column_design_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:simple_marble_column_design_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:simple_marble_column_design_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:simple_marble_column_design_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:simple_marble_column_design_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:simple_marble_column_design_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:simple_marble_column_design_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:simple_marble_column_design_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:simple_marble_column_design_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:simple_marble_column_design_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:simple_marble_column_design_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:simple_marble_column_design_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:simple_marble_column_design_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:simple_marble_column_design_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:simple_marble_column_design_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:simple_marble_column_design_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:simple_marble_column_design_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:simple_marble_column_design_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:simple_marble_column_design_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:simple_marble_column_design_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:simple_marble_column_design_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:simple_marble_column_design_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:simple_marble_column_design_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:simple_marble_column_design_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:simple_marble_column_design_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:simple_marble_column_design_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:simple_marble_column_design_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:simple_marble_column_design_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:simple_marble_column_design_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:simple_marble_column_design_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:simple_marble_column_design_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:simple_marble_column_design_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:simple_marble_column_design_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:simple_marble_column_design_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:simple_marble_column_design_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:simple_marble_column_design_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:simple_marble_column_design_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:simple_marble_column_design_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:simple_marble_column_design_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:simple_marble_column_design_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:simple_marble_column_design_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:simple_marble_column_design_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:simple_marble_column_design_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:simple_marble_column_design_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:simple_marble_column_design_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:simple_marble_column_design_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:simple_marble_column_design_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:simple_marble_column_design_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:simple_marble_column_design_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:simple_marble_column_design_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:simple_marble_column_design_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:simple_marble_column_design_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:simple_marble_column_design_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:simple_marble_column_design_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:simple_marble_column_design_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:simple_marble_column_design_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:simple_marble_column_design_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:simple_marble_column_design_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:simple_marble_column_design_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:simple_marble_column_design_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:simple_marble_column_design_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:simple_marble_column_design_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:simple_marble_column_design_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:simple_marble_column_design_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:simple_marble_column_design_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:simple_marble_column_design_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:simple_marble_column_design_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:simple_marble_column_design_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:simple_marble_column_design_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:simple_marble_column_design_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:simple_marble_column_design_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:simple_marble_column_design_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:simple_marble_column_design_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:simple_marble_column_design_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:simple_marble_column_design_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:simple_marble_column_design_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:simple_marble_column_design_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:simple_marble_column_design_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:simple_marble_column_design_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:simple_marble_column_design_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:simple_marble_column_design_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:simple_marble_column_design_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:simple_marble_column_design_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:simple_marble_column_design_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:simple_marble_column_design_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:simple_marble_column_design_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:simple_marble_column_design_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:simple_marble_column_design_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:simple_marble_column_design_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:simple_marble_column_design_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:simple_marble_column_design_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:simple_marble_column_design_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:simple_marble_column_design_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:simple_marble_column_design_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:simple_marble_column_design_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:simple_marble_column_design_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:simple_marble_column_design_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:simple_marble_column_design_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:simple_marble_column_design_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:simple_marble_column_design_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:simple_marble_column_design_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:simple_marble_column_design_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:simple_marble_column_design_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:simple_marble_column_design_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:simple_marble_column_design_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:simple_marble_column_design_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:simple_marble_column_design_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:simple_marble_column_design_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:simple_marble_column_design_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:simple_marble_column_design_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:simple_marble_column_design_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:simple_marble_column_design_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:simple_marble_column_design_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:simple_marble_column_design_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:simple_marble_column_design_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:simple_marble_column_design_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:simple_marble_column_design_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:simple_marble_column_design_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:simple_marble_column_design_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:simple_marble_column_design_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:simple_marble_column_design_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:simple_marble_column_design_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:simple_marble_column_design_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:simple_marble_column_design_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:simple_marble_column_design_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:simple_marble_column_design_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:simple_marble_column_design_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:simple_marble_column_design_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:simple_marble_column_design_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:simple_marble_column_design_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:simple_marble_column_design_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:simple_marble_column_design_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:simple_marble_column_design_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:simple_marble_column_design_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:simple_marble_column_design_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:simple_marble_column_design_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:simple_marble_column_design_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:simple_marble_column_design_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:simple_marble_column_design_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:simple_marble_column_design_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:simple_marble_column_design_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:simple_marble_column_design_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:simple_marble_column_design_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:simple_marble_column_design_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:simple_marble_column_design_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:simple_marble_column_design_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:simple_marble_column_design_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:simple_marble_column_design_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:simple_marble_column_design_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:simple_marble_column_design_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:simple_marble_column_design_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:simple_marble_column_design_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:simple_marble_column_design_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:simple_marble_column_design_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:simple_marble_column_design_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:simple_marble_column_design_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:simple_marble_column_design_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:simple_marble_column_design_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:simple_marble_column_design_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:simple_marble_column_design_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:simple_marble_column_design_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:simple_marble_column_design_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:simple_marble_column_design_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:simple_marble_column_design_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:simple_marble_column_design_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:simple_marble_column_design_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:simple_marble_column_design_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:simple_marble_column_design_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:simple_marble_column_design_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:simple_marble_column_design_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:simple_marble_column_design_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:simple_marble_column_design_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:simple_marble_column_design_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:simple_marble_column_design_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:simple_marble_column_design_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:simple_marble_column_design_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:simple_marble_column_design_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:simple_marble_column_design_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:simple_marble_column_design_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:simple_marble_column_design_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:simple_marble_column_design_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:simple_marble_column_design_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:simple_marble_column_design_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:simple_marble_column_design_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:simple_marble_column_design_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:simple_marble_column_design_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:simple_marble_column_design_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:simple_marble_column_design_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:simple_marble_column_design_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:simple_marble_column_design_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:simple_marble_column_design_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:simple_marble_column_design_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:simple_marble_column_design_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:simple_marble_column_design_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:simple_marble_column_design_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:simple_marble_column_design_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:simple_marble_column_design_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:simple_marble_column_design_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:simple_marble_column_design_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:simple_marble_column_design_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:simple_marble_column_design_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:simple_marble_column_design_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:simple_marble_column_design_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:simple_marble_column_design_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:simple_marble_column_design_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:simple_marble_column_design_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:simple_marble_column_design_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:simple_marble_column_design_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:simple_marble_column_design_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:simple_marble_column_design_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:simple_marble_column_design_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:simple_marble_column_design_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:simple_marble_column_design_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:simple_marble_column_design_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:simple_marble_column_design_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:simple_marble_column_design_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:simple_marble_column_design_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:simple_marble_column_design_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:simple_marble_column_design_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:simple_marble_column_design_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:simple_marble_column_design_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:simple_marble_column_design_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:simple_marble_column_design_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:simple_marble_column_design_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:simple_marble_column_design_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:simple_marble_column_design_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:simple_marble_column_design_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:simple_marble_column_design_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:simple_marble_column_design_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:simple_marble_column_design_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:simple_marble_column_design_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:simple_marble_column_design_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:simple_marble_column_design_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:simple_marble_column_design_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:simple_marble_column_design_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:simple_marble_column_design_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:simple_marble_column_design_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:simple_marble_column_design_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:simple_marble_column_design_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:simple_marble_column_design_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:simple_marble_column_design_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:simple_marble_column_design_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:simple_marble_column_design_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:simple_marble_column_design_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:simple_marble_column_design_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:simple_marble_column_design_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:simple_marble_column_design_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:simple_marble_column_design_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:simple_marble_column_design_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:simple_marble_column_design_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:simple_marble_column_design_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:simple_marble_column_design_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:simple_marble_column_design_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:simple_marble_column_design_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:simple_marble_column_design_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:simple_marble_column_design_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:simple_marble_column_design_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:simple_marble_column_design_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:simple_marble_column_design_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:simple_marble_column_design_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:simple_marble_column_design_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:simple_marble_column_design_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:simple_marble_column_design_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:simple_marble_column_design_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:simple_marble_column_design_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:simple_marble_column_design_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:simple_marble_column_design_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:simple_marble_column_design_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:simple_marble_column_design_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:simple_marble_column_design_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:simple_marble_column_design_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:simple_oak_fence[east=true,north=true,south=true,waterlogged=true,west=true]
conquest:simple_oak_fence[east=true,north=true,south=true,waterlogged=true,west=false]
conquest:simple_oak_fence[east=true,north=true,south=true,waterlogged=false,west=true]
conquest:simple_oak_fence[east=true,north=true,south=true,waterlogged=false,west=false]
conquest:simple_oak_fence[east=true,north=true,south=false,waterlogged=true,west=true]
conquest:simple_oak_fence[east=true,north=true,south=false,waterlogged=true,west=false]
conquest:simple_oak_fence[east=true,north=true,south=false,waterlogged=false,west=true]
conquest:simple_oak_fence[east=true,north=true,south=false,waterlogged=false,west=false]
conquest:simple_oak_fence[east=true,north=false,south=true,waterlogged=true,west=true]
conquest:simple_oak_fence[east=true,north=false,south=true,waterlogged=true,west=false]
conquest:simple_oak_fence[east=true,north=false,south=true,waterlogged=false,west=true]
conquest:simple_oak_fence[east=true,north=false,south=true,waterlogged=false,west=false]
conquest:simple_oak_fence[east=true,north=false,south=false,waterlogged=true,west=true]
conquest:simple_oak_fence[east=true,north=false,south=false,waterlogged=true,west=false]
conquest:simple_oak_fence[east=true,north=false,south=false,waterlogged=false,west=true]
conquest:simple_oak_fence[east=true,north=false,south=false,waterlogged=false,west=false]
conquest:simple_oak_fence[east=false,north=true,south=true,waterlogged=true,west=true]
conquest:simple_oak_fence[east=false,north=true,south=true,waterlogged=true,west=false]
conquest:simple_oak_fence[east=false,north=true,south=true,waterlogged=false,west=true]
conquest:simple_oak_fence[east=false,north=true,south=true,waterlogged=false,west=false]
conquest:simple_oak_fence[east=false,north=true,south=false,waterlogged=true,west=true]
conquest:simple_oak_fence[east=false,north=true,south=false,waterlogged=true,west=false]
conquest:simple_oak_fence[east=false,north=true,south=false,waterlogged=false,west=true]
conquest:simple_oak_fence[east=false,north=true,south=false,waterlogged=false,west=false]
conquest:simple_oak_fence[east=false,north=false,south=true,waterlogged=true,west=true]
conquest:simple_oak_fence[east=false,north=false,south=true,waterlogged=true,west=false]
conquest:simple_oak_fence[east=false,north=false,south=true,waterlogged=false,west=true]
conquest:simple_oak_fence[east=false,north=false,south=true,waterlogged=false,west=false]
conquest:simple_oak_fence[east=false,north=false,south=false,waterlogged=true,west=true]
conquest:simple_oak_fence[east=false,north=false,south=false,waterlogged=true,west=false]
conquest:simple_oak_fence[east=false,north=false,south=false,waterlogged=false,west=true]
conquest:simple_oak_fence[east=false,north=false,south=false,waterlogged=false,west=false]
conquest:simple_oak_wood_shutters[activated=1,facing=north,waterlogged=true]
conquest:simple_oak_wood_shutters[activated=1,facing=north,waterlogged=false]
conquest:simple_oak_wood_shutters[activated=1,facing=south,waterlogged=true]
conquest:simple_oak_wood_shutters[activated=1,facing=south,waterlogged=false]
conquest:simple_oak_wood_shutters[activated=1,facing=west,waterlogged=true]
conquest:simple_oak_wood_shutters[activated=1,facing=west,waterlogged=false]
conquest:simple_oak_wood_shutters[activated=1,facing=east,waterlogged=true]
conquest:simple_oak_wood_shutters[activated=1,facing=east,waterlogged=false]
conquest:simple_oak_wood_shutters[activated=2,facing=north,waterlogged=true]
conquest:simple_oak_wood_shutters[activated=2,facing=north,waterlogged=false]
conquest:simple_oak_wood_shutters[activated=2,facing=south,waterlogged=true]
conquest:simple_oak_wood_shutters[activated=2,facing=south,waterlogged=false]
conquest:simple_oak_wood_shutters[activated=2,facing=west,waterlogged=true]
conquest:simple_oak_wood_shutters[activated=2,facing=west,waterlogged=false]
conquest:simple_oak_wood_shutters[activated=2,facing=east,waterlogged=true]
conquest:simple_oak_wood_shutters[activated=2,facing=east,waterlogged=false]
conquest:simple_oak_wood_shutters[activated=3,facing=north,waterlogged=true]
conquest:simple_oak_wood_shutters[activated=3,facing=north,waterlogged=false]
conquest:simple_oak_wood_shutters[activated=3,facing=south,waterlogged=true]
conquest:simple_oak_wood_shutters[activated=3,facing=south,waterlogged=false]
conquest:simple_oak_wood_shutters[activated=3,facing=west,waterlogged=true]
conquest:simple_oak_wood_shutters[activated=3,facing=west,waterlogged=false]
conquest:simple_oak_wood_shutters[activated=3,facing=east,waterlogged=true]
conquest:simple_oak_wood_shutters[activated=3,facing=east,waterlogged=false]
conquest:simple_oak_wood_shutters[activated=4,facing=north,waterlogged=true]
conquest:simple_oak_wood_shutters[activated=4,facing=north,waterlogged=false]
conquest:simple_oak_wood_shutters[activated=4,facing=south,waterlogged=true]
conquest:simple_oak_wood_shutters[activated=4,facing=south,waterlogged=false]
conquest:simple_oak_wood_shutters[activated=4,facing=west,waterlogged=true]
conquest:simple_oak_wood_shutters[activated=4,facing=west,waterlogged=false]
conquest:simple_oak_wood_shutters[activated=4,facing=east,waterlogged=true]
conquest:simple_oak_wood_shutters[activated=4,facing=east,waterlogged=false]
conquest:simple_oak_wood_shutters[activated=5,facing=north,waterlogged=true]
conquest:simple_oak_wood_shutters[activated=5,facing=north,waterlogged=false]
conquest:simple_oak_wood_shutters[activated=5,facing=south,waterlogged=true]
conquest:simple_oak_wood_shutters[activated=5,facing=south,waterlogged=false]
conquest:simple_oak_wood_shutters[activated=5,facing=west,waterlogged=true]
conquest:simple_oak_wood_shutters[activated=5,facing=west,waterlogged=false]
conquest:simple_oak_wood_shutters[activated=5,facing=east,waterlogged=true]
conquest:simple_oak_wood_shutters[activated=5,facing=east,waterlogged=false]
conquest:simple_picket_fence[down=true,east=true,north=true,south=true,waterlogged=true,west=true]
conquest:simple_picket_fence[down=true,east=true,north=true,south=true,waterlogged=true,west=false]
conquest:simple_picket_fence[down=true,east=true,north=true,south=true,waterlogged=false,west=true]
conquest:simple_picket_fence[down=true,east=true,north=true,south=true,waterlogged=false,west=false]
conquest:simple_picket_fence[down=true,east=true,north=true,south=false,waterlogged=true,west=true]
conquest:simple_picket_fence[down=true,east=true,north=true,south=false,waterlogged=true,west=false]
conquest:simple_picket_fence[down=true,east=true,north=true,south=false,waterlogged=false,west=true]
conquest:simple_picket_fence[down=true,east=true,north=true,south=false,waterlogged=false,west=false]
conquest:simple_picket_fence[down=true,east=true,north=false,south=true,waterlogged=true,west=true]
conquest:simple_picket_fence[down=true,east=true,north=false,south=true,waterlogged=true,west=false]
conquest:simple_picket_fence[down=true,east=true,north=false,south=true,waterlogged=false,west=true]
conquest:simple_picket_fence[down=true,east=true,north=false,south=true,waterlogged=false,west=false]
conquest:simple_picket_fence[down=true,east=true,north=false,south=false,waterlogged=true,west=true]
conquest:simple_picket_fence[down=true,east=true,north=false,south=false,waterlogged=true,west=false]
conquest:simple_picket_fence[down=true,east=true,north=false,south=false,waterlogged=false,west=true]
conquest:simple_picket_fence[down=true,east=true,north=false,south=false,waterlogged=false,west=false]
conquest:simple_picket_fence[down=true,east=false,north=true,south=true,waterlogged=true,west=true]
conquest:simple_picket_fence[down=true,east=false,north=true,south=true,waterlogged=true,west=false]
conquest:simple_picket_fence[down=true,east=false,north=true,south=true,waterlogged=false,west=true]
conquest:simple_picket_fence[down=true,east=false,north=true,south=true,waterlogged=false,west=false]
conquest:simple_picket_fence[down=true,east=false,north=true,south=false,waterlogged=true,west=true]
conquest:simple_picket_fence[down=true,east=false,north=true,south=false,waterlogged=true,west=false]
conquest:simple_picket_fence[down=true,east=false,north=true,south=false,waterlogged=false,west=true]
conquest:simple_picket_fence[down=true,east=false,north=true,south=false,waterlogged=false,west=false]
conquest:simple_picket_fence[down=true,east=false,north=false,south=true,waterlogged=true,west=true]
conquest:simple_picket_fence[down=true,east=false,north=false,south=true,waterlogged=true,west=false]
conquest:simple_picket_fence[down=true,east=false,north=false,south=true,waterlogged=false,west=true]
conquest:simple_picket_fence[down=true,east=false,north=false,south=true,waterlogged=false,west=false]
conquest:simple_picket_fence[down=true,east=false,north=false,south=false,waterlogged=true,west=true]
conquest:simple_picket_fence[down=true,east=false,north=false,south=false,waterlogged=true,west=false]
conquest:simple_picket_fence[down=true,east=false,north=false,south=false,waterlogged=false,west=true]
conquest:simple_picket_fence[down=true,east=false,north=false,south=false,waterlogged=false,west=false]
conquest:simple_picket_fence[down=false,east=true,north=true,south=true,waterlogged=true,west=true]
conquest:simple_picket_fence[down=false,east=true,north=true,south=true,waterlogged=true,west=false]
conquest:simple_picket_fence[down=false,east=true,north=true,south=true,waterlogged=false,west=true]
conquest:simple_picket_fence[down=false,east=true,north=true,south=true,waterlogged=false,west=false]
conquest:simple_picket_fence[down=false,east=true,north=true,south=false,waterlogged=true,west=true]
conquest:simple_picket_fence[down=false,east=true,north=true,south=false,waterlogged=true,west=false]
conquest:simple_picket_fence[down=false,east=true,north=true,south=false,waterlogged=false,west=true]
conquest:simple_picket_fence[down=false,east=true,north=true,south=false,waterlogged=false,west=false]
conquest:simple_picket_fence[down=false,east=true,north=false,south=true,waterlogged=true,west=true]
conquest:simple_picket_fence[down=false,east=true,north=false,south=true,waterlogged=true,west=false]
conquest:simple_picket_fence[down=false,east=true,north=false,south=true,waterlogged=false,west=true]
conquest:simple_picket_fence[down=false,east=true,north=false,south=true,waterlogged=false,west=false]
conquest:simple_picket_fence[down=false,east=true,north=false,south=false,waterlogged=true,west=true]
conquest:simple_picket_fence[down=false,east=true,north=false,south=false,waterlogged=true,west=false]
conquest:simple_picket_fence[down=false,east=true,north=false,south=false,waterlogged=false,west=true]
conquest:simple_picket_fence[down=false,east=true,north=false,south=false,waterlogged=false,west=false]
conquest:simple_picket_fence[down=false,east=false,north=true,south=true,waterlogged=true,west=true]
conquest:simple_picket_fence[down=false,east=false,north=true,south=true,waterlogged=true,west=false]
conquest:simple_picket_fence[down=false,east=false,north=true,south=true,waterlogged=false,west=true]
conquest:simple_picket_fence[down=false,east=false,north=true,south=true,waterlogged=false,west=false]
conquest:simple_picket_fence[down=false,east=false,north=true,south=false,waterlogged=true,west=true]
conquest:simple_picket_fence[down=false,east=false,north=true,south=false,waterlogged=true,west=false]
conquest:simple_picket_fence[down=false,east=false,north=true,south=false,waterlogged=false,west=true]
conquest:simple_picket_fence[down=false,east=false,north=true,south=false,waterlogged=false,west=false]
conquest:simple_picket_fence[down=false,east=false,north=false,south=true,waterlogged=true,west=true]
conquest:simple_picket_fence[down=false,east=false,north=false,south=true,waterlogged=true,west=false]
conquest:simple_picket_fence[down=false,east=false,north=false,south=true,waterlogged=false,west=true]
conquest:simple_picket_fence[down=false,east=false,north=false,south=true,waterlogged=false,west=false]
conquest:simple_picket_fence[down=false,east=false,north=false,south=false,waterlogged=true,west=true]
conquest:simple_picket_fence[down=false,east=false,north=false,south=false,waterlogged=true,west=false]
conquest:simple_picket_fence[down=false,east=false,north=false,south=false,waterlogged=false,west=true]
conquest:simple_picket_fence[down=false,east=false,north=false,south=false,waterlogged=false,west=false]
conquest:simple_polychrome_architrave
conquest:simple_polychrome_architrave_pillar[layer=1,waterlogged=true]
conquest:simple_polychrome_architrave_pillar[layer=1,waterlogged=false]
conquest:simple_polychrome_architrave_pillar[layer=2,waterlogged=true]
conquest:simple_polychrome_architrave_pillar[layer=2,waterlogged=false]
conquest:simple_polychrome_architrave_pillar[layer=3,waterlogged=true]
conquest:simple_polychrome_architrave_pillar[layer=3,waterlogged=false]
conquest:simple_polychrome_architrave_vertical_corner[facing=north,layer=1,waterlogged=true]
conquest:simple_polychrome_architrave_vertical_corner[facing=north,layer=1,waterlogged=false]
conquest:simple_polychrome_architrave_vertical_corner[facing=north,layer=2,waterlogged=true]
conquest:simple_polychrome_architrave_vertical_corner[facing=north,layer=2,waterlogged=false]
conquest:simple_polychrome_architrave_vertical_corner[facing=north,layer=3,waterlogged=true]
conquest:simple_polychrome_architrave_vertical_corner[facing=north,layer=3,waterlogged=false]
conquest:simple_polychrome_architrave_vertical_corner[facing=north,layer=4,waterlogged=true]
conquest:simple_polychrome_architrave_vertical_corner[facing=north,layer=4,waterlogged=false]
conquest:simple_polychrome_architrave_vertical_corner[facing=south,layer=1,waterlogged=true]
conquest:simple_polychrome_architrave_vertical_corner[facing=south,layer=1,waterlogged=false]
conquest:simple_polychrome_architrave_vertical_corner[facing=south,layer=2,waterlogged=true]
conquest:simple_polychrome_architrave_vertical_corner[facing=south,layer=2,waterlogged=false]
conquest:simple_polychrome_architrave_vertical_corner[facing=south,layer=3,waterlogged=true]
conquest:simple_polychrome_architrave_vertical_corner[facing=south,layer=3,waterlogged=false]
conquest:simple_polychrome_architrave_vertical_corner[facing=south,layer=4,waterlogged=true]
conquest:simple_polychrome_architrave_vertical_corner[facing=south,layer=4,waterlogged=false]
conquest:simple_polychrome_architrave_vertical_corner[facing=west,layer=1,waterlogged=true]
conquest:simple_polychrome_architrave_vertical_corner[facing=west,layer=1,waterlogged=false]
conquest:simple_polychrome_architrave_vertical_corner[facing=west,layer=2,waterlogged=true]
conquest:simple_polychrome_architrave_vertical_corner[facing=west,layer=2,waterlogged=false]
conquest:simple_polychrome_architrave_vertical_corner[facing=west,layer=3,waterlogged=true]
conquest:simple_polychrome_architrave_vertical_corner[facing=west,layer=3,waterlogged=false]
conquest:simple_polychrome_architrave_vertical_corner[facing=west,layer=4,waterlogged=true]
conquest:simple_polychrome_architrave_vertical_corner[facing=west,layer=4,waterlogged=false]
conquest:simple_polychrome_architrave_vertical_corner[facing=east,layer=1,waterlogged=true]
conquest:simple_polychrome_architrave_vertical_corner[facing=east,layer=1,waterlogged=false]
conquest:simple_polychrome_architrave_vertical_corner[facing=east,layer=2,waterlogged=true]
conquest:simple_polychrome_architrave_vertical_corner[facing=east,layer=2,waterlogged=false]
conquest:simple_polychrome_architrave_vertical_corner[facing=east,layer=3,waterlogged=true]
conquest:simple_polychrome_architrave_vertical_corner[facing=east,layer=3,waterlogged=false]
conquest:simple_polychrome_architrave_vertical_corner[facing=east,layer=4,waterlogged=true]
conquest:simple_polychrome_architrave_vertical_corner[facing=east,layer=4,waterlogged=false]
conquest:simple_polychrome_architrave_vertical_quarter[facing=north,layer=1,waterlogged=true]
conquest:simple_polychrome_architrave_vertical_quarter[facing=north,layer=1,waterlogged=false]
conquest:simple_polychrome_architrave_vertical_quarter[facing=north,layer=2,waterlogged=true]
conquest:simple_polychrome_architrave_vertical_quarter[facing=north,layer=2,waterlogged=false]
conquest:simple_polychrome_architrave_vertical_quarter[facing=north,layer=3,waterlogged=true]
conquest:simple_polychrome_architrave_vertical_quarter[facing=north,layer=3,waterlogged=false]
conquest:simple_polychrome_architrave_vertical_quarter[facing=north,layer=4,waterlogged=true]
conquest:simple_polychrome_architrave_vertical_quarter[facing=north,layer=4,waterlogged=false]
conquest:simple_polychrome_architrave_vertical_quarter[facing=south,layer=1,waterlogged=true]
conquest:simple_polychrome_architrave_vertical_quarter[facing=south,layer=1,waterlogged=false]
conquest:simple_polychrome_architrave_vertical_quarter[facing=south,layer=2,waterlogged=true]
conquest:simple_polychrome_architrave_vertical_quarter[facing=south,layer=2,waterlogged=false]
conquest:simple_polychrome_architrave_vertical_quarter[facing=south,layer=3,waterlogged=true]
conquest:simple_polychrome_architrave_vertical_quarter[facing=south,layer=3,waterlogged=false]
conquest:simple_polychrome_architrave_vertical_quarter[facing=south,layer=4,waterlogged=true]
conquest:simple_polychrome_architrave_vertical_quarter[facing=south,layer=4,waterlogged=false]
conquest:simple_polychrome_architrave_vertical_quarter[facing=west,layer=1,waterlogged=true]
conquest:simple_polychrome_architrave_vertical_quarter[facing=west,layer=1,waterlogged=false]
conquest:simple_polychrome_architrave_vertical_quarter[facing=west,layer=2,waterlogged=true]
conquest:simple_polychrome_architrave_vertical_quarter[facing=west,layer=2,waterlogged=false]
conquest:simple_polychrome_architrave_vertical_quarter[facing=west,layer=3,waterlogged=true]
conquest:simple_polychrome_architrave_vertical_quarter[facing=west,layer=3,waterlogged=false]
conquest:simple_polychrome_architrave_vertical_quarter[facing=west,layer=4,waterlogged=true]
conquest:simple_polychrome_architrave_vertical_quarter[facing=west,layer=4,waterlogged=false]
conquest:simple_polychrome_architrave_vertical_quarter[facing=east,layer=1,waterlogged=true]
conquest:simple_polychrome_architrave_vertical_quarter[facing=east,layer=1,waterlogged=false]
conquest:simple_polychrome_architrave_vertical_quarter[facing=east,layer=2,waterlogged=true]
conquest:simple_polychrome_architrave_vertical_quarter[facing=east,layer=2,waterlogged=false]
conquest:simple_polychrome_architrave_vertical_quarter[facing=east,layer=3,waterlogged=true]
conquest:simple_polychrome_architrave_vertical_quarter[facing=east,layer=3,waterlogged=false]
conquest:simple_polychrome_architrave_vertical_quarter[facing=east,layer=4,waterlogged=true]
conquest:simple_polychrome_architrave_vertical_quarter[facing=east,layer=4,waterlogged=false]
conquest:simple_polychrome_architrave_vertical_slab[facing=north,layer=1,waterlogged=true]
conquest:simple_polychrome_architrave_vertical_slab[facing=north,layer=1,waterlogged=false]
conquest:simple_polychrome_architrave_vertical_slab[facing=north,layer=2,waterlogged=true]
conquest:simple_polychrome_architrave_vertical_slab[facing=north,layer=2,waterlogged=false]
conquest:simple_polychrome_architrave_vertical_slab[facing=north,layer=3,waterlogged=true]
conquest:simple_polychrome_architrave_vertical_slab[facing=north,layer=3,waterlogged=false]
conquest:simple_polychrome_architrave_vertical_slab[facing=north,layer=4,waterlogged=true]
conquest:simple_polychrome_architrave_vertical_slab[facing=north,layer=4,waterlogged=false]
conquest:simple_polychrome_architrave_vertical_slab[facing=south,layer=1,waterlogged=true]
conquest:simple_polychrome_architrave_vertical_slab[facing=south,layer=1,waterlogged=false]
conquest:simple_polychrome_architrave_vertical_slab[facing=south,layer=2,waterlogged=true]
conquest:simple_polychrome_architrave_vertical_slab[facing=south,layer=2,waterlogged=false]
conquest:simple_polychrome_architrave_vertical_slab[facing=south,layer=3,waterlogged=true]
conquest:simple_polychrome_architrave_vertical_slab[facing=south,layer=3,waterlogged=false]
conquest:simple_polychrome_architrave_vertical_slab[facing=south,layer=4,waterlogged=true]
conquest:simple_polychrome_architrave_vertical_slab[facing=south,layer=4,waterlogged=false]
conquest:simple_polychrome_architrave_vertical_slab[facing=west,layer=1,waterlogged=true]
conquest:simple_polychrome_architrave_vertical_slab[facing=west,layer=1,waterlogged=false]
conquest:simple_polychrome_architrave_vertical_slab[facing=west,layer=2,waterlogged=true]
conquest:simple_polychrome_architrave_vertical_slab[facing=west,layer=2,waterlogged=false]
conquest:simple_polychrome_architrave_vertical_slab[facing=west,layer=3,waterlogged=true]
conquest:simple_polychrome_architrave_vertical_slab[facing=west,layer=3,waterlogged=false]
conquest:simple_polychrome_architrave_vertical_slab[facing=west,layer=4,waterlogged=true]
conquest:simple_polychrome_architrave_vertical_slab[facing=west,layer=4,waterlogged=false]
conquest:simple_polychrome_architrave_vertical_slab[facing=east,layer=1,waterlogged=true]
conquest:simple_polychrome_architrave_vertical_slab[facing=east,layer=1,waterlogged=false]
conquest:simple_polychrome_architrave_vertical_slab[facing=east,layer=2,waterlogged=true]
conquest:simple_polychrome_architrave_vertical_slab[facing=east,layer=2,waterlogged=false]
conquest:simple_polychrome_architrave_vertical_slab[facing=east,layer=3,waterlogged=true]
conquest:simple_polychrome_architrave_vertical_slab[facing=east,layer=3,waterlogged=false]
conquest:simple_polychrome_architrave_vertical_slab[facing=east,layer=4,waterlogged=true]
conquest:simple_polychrome_architrave_vertical_slab[facing=east,layer=4,waterlogged=false]
conquest:simple_polychrome_architrave_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:simple_polychrome_architrave_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:simple_polychrome_architrave_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:simple_polychrome_architrave_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:simple_polychrome_architrave_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:simple_polychrome_architrave_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:simple_polychrome_architrave_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:simple_polychrome_architrave_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:simple_polychrome_architrave_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:simple_polychrome_architrave_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:simple_polychrome_architrave_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:simple_polychrome_architrave_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:simple_polychrome_architrave_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:simple_polychrome_architrave_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:simple_polychrome_architrave_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:simple_polychrome_architrave_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:simple_polychrome_architrave_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:simple_polychrome_architrave_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:simple_polychrome_architrave_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:simple_polychrome_architrave_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:simple_polychrome_architrave_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:simple_polychrome_architrave_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:simple_polychrome_architrave_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:simple_polychrome_architrave_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:simple_polychrome_architrave_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:simple_polychrome_architrave_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:simple_polychrome_architrave_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:simple_polychrome_architrave_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:simple_polychrome_architrave_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:simple_polychrome_architrave_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:simple_polychrome_architrave_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:simple_polychrome_architrave_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:simple_polychrome_architrave_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:simple_polychrome_architrave_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:simple_polychrome_architrave_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:simple_polychrome_architrave_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:simple_polychrome_architrave_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:simple_polychrome_architrave_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:simple_polychrome_architrave_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:simple_polychrome_architrave_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:simple_polychrome_architrave_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:simple_polychrome_architrave_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:simple_polychrome_architrave_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:simple_polychrome_architrave_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:simple_polychrome_architrave_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:simple_polychrome_architrave_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:simple_polychrome_architrave_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:simple_polychrome_architrave_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:simple_polychrome_architrave_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:simple_polychrome_architrave_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:simple_polychrome_architrave_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:simple_polychrome_architrave_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:simple_polychrome_architrave_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:simple_polychrome_architrave_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:simple_polychrome_architrave_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:simple_polychrome_architrave_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:simple_polychrome_architrave_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:simple_polychrome_architrave_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:simple_polychrome_architrave_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:simple_polychrome_architrave_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:simple_polychrome_architrave_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:simple_polychrome_architrave_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:simple_polychrome_architrave_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:simple_polychrome_architrave_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:simple_polychrome_architrave_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:simple_polychrome_architrave_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:simple_polychrome_architrave_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:simple_polychrome_architrave_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:simple_polychrome_architrave_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:simple_polychrome_architrave_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:simple_polychrome_architrave_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:simple_polychrome_architrave_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:simple_polychrome_architrave_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:simple_polychrome_architrave_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:simple_polychrome_architrave_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:simple_polychrome_architrave_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:simple_polychrome_architrave_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:simple_polychrome_architrave_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:simple_polychrome_architrave_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:simple_polychrome_architrave_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:simple_polychrome_architrave_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:simple_polychrome_architrave_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:simple_polychrome_architrave_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:simple_polychrome_architrave_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:simple_polychrome_architrave_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:simple_polychrome_architrave_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:simple_polychrome_architrave_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:simple_polychrome_architrave_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:simple_polychrome_architrave_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:simple_polychrome_architrave_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:simple_polychrome_architrave_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:simple_polychrome_architrave_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:simple_polychrome_architrave_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:simple_polychrome_architrave_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:simple_polychrome_architrave_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:simple_polychrome_architrave_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:simple_polychrome_architrave_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:simple_polychrome_architrave_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:simple_polychrome_architrave_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:simple_polychrome_architrave_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:simple_polychrome_architrave_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:simple_polychrome_architrave_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:simple_polychrome_architrave_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:simple_polychrome_architrave_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:simple_polychrome_architrave_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:simple_polychrome_architrave_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:simple_polychrome_architrave_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:simple_polychrome_architrave_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:simple_polychrome_architrave_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:simple_polychrome_architrave_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:simple_polychrome_architrave_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:simple_polychrome_architrave_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:simple_polychrome_architrave_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:simple_polychrome_architrave_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:simple_polychrome_architrave_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:simple_polychrome_architrave_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:simple_polychrome_architrave_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:simple_polychrome_architrave_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:simple_polychrome_architrave_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:simple_polychrome_architrave_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:simple_polychrome_architrave_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:simple_polychrome_architrave_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:simple_polychrome_architrave_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:simple_polychrome_architrave_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:simple_polychrome_architrave_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:simple_polychrome_architrave_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:simple_polychrome_architrave_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:simple_polychrome_architrave_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:simple_polychrome_architrave_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:simple_polychrome_architrave_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:simple_polychrome_architrave_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:simple_polychrome_architrave_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:simple_polychrome_architrave_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:simple_polychrome_architrave_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:simple_polychrome_architrave_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:simple_polychrome_architrave_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:simple_polychrome_architrave_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:simple_polychrome_architrave_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:simple_polychrome_architrave_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:simple_polychrome_architrave_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:simple_polychrome_architrave_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:simple_polychrome_architrave_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:simple_polychrome_architrave_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:simple_polychrome_architrave_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:simple_polychrome_architrave_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:simple_polychrome_architrave_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:simple_polychrome_architrave_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:simple_polychrome_architrave_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:simple_polychrome_architrave_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:simple_polychrome_architrave_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:simple_polychrome_architrave_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:simple_polychrome_architrave_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:simple_polychrome_architrave_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:simple_polychrome_architrave_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:simple_polychrome_architrave_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:simple_polychrome_architrave_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:simple_polychrome_architrave_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:simple_polychrome_architrave_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:simple_polychrome_architrave_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:simple_polychrome_architrave_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:simple_polychrome_architrave_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:simple_polychrome_architrave_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:simple_polychrome_architrave_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:simple_polychrome_architrave_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:simple_polychrome_architrave_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:simple_polychrome_architrave_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:simple_polychrome_architrave_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:simple_polychrome_architrave_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:simple_polychrome_architrave_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:simple_polychrome_architrave_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:simple_polychrome_architrave_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:simple_polychrome_architrave_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:simple_polychrome_architrave_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:simple_polychrome_architrave_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:simple_polychrome_architrave_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:simple_polychrome_architrave_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:simple_polychrome_architrave_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:simple_polychrome_architrave_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:simple_polychrome_architrave_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:simple_polychrome_architrave_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:simple_polychrome_architrave_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:simple_polychrome_architrave_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:simple_polychrome_architrave_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:simple_polychrome_architrave_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:simple_polychrome_architrave_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:simple_polychrome_architrave_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:simple_polychrome_architrave_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:simple_polychrome_architrave_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:simple_polychrome_architrave_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:simple_polychrome_architrave_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:simple_polychrome_architrave_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:simple_polychrome_architrave_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:simple_polychrome_architrave_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:simple_polychrome_architrave_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:simple_polychrome_architrave_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:simple_polychrome_architrave_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:simple_polychrome_architrave_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:simple_polychrome_architrave_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:simple_polychrome_architrave_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:simple_polychrome_architrave_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:simple_polychrome_architrave_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:simple_polychrome_architrave_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:simple_polychrome_architrave_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:simple_polychrome_architrave_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:simple_polychrome_architrave_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:simple_polychrome_architrave_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:simple_polychrome_architrave_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:simple_polychrome_architrave_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:simple_polychrome_architrave_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:simple_polychrome_architrave_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:simple_polychrome_architrave_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:simple_polychrome_architrave_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:simple_polychrome_architrave_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:simple_polychrome_architrave_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:simple_polychrome_architrave_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:simple_polychrome_architrave_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:simple_polychrome_architrave_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:simple_polychrome_architrave_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:simple_polychrome_architrave_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:simple_polychrome_architrave_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:simple_polychrome_architrave_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:simple_polychrome_architrave_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:simple_polychrome_architrave_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:simple_polychrome_architrave_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:simple_polychrome_architrave_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:simple_polychrome_architrave_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:simple_polychrome_architrave_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:simple_polychrome_architrave_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:simple_polychrome_architrave_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:simple_polychrome_architrave_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:simple_polychrome_architrave_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:simple_polychrome_architrave_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:simple_polychrome_architrave_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:simple_polychrome_architrave_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:simple_polychrome_architrave_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:simple_polychrome_architrave_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:simple_polychrome_architrave_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:simple_polychrome_architrave_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:simple_polychrome_architrave_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:simple_polychrome_architrave_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:simple_polychrome_architrave_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:simple_polychrome_architrave_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:simple_polychrome_architrave_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:simple_polychrome_architrave_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:simple_polychrome_architrave_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:simple_polychrome_architrave_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:simple_polychrome_architrave_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:simple_polychrome_architrave_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:simple_polychrome_architrave_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:simple_polychrome_architrave_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:simple_polychrome_architrave_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:simple_polychrome_architrave_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:simple_polychrome_architrave_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:simple_polychrome_architrave_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:simple_polychrome_architrave_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:simple_polychrome_architrave_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:simple_polychrome_architrave_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:simple_polychrome_architrave_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:simple_polychrome_architrave_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:simple_polychrome_architrave_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:simple_polychrome_architrave_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:simple_polychrome_architrave_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:simple_polychrome_architrave_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:simple_polychrome_architrave_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:simple_polychrome_architrave_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:simple_polychrome_architrave_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:simple_polychrome_architrave_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:simple_polychrome_architrave_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:simple_polychrome_architrave_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:simple_polychrome_architrave_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:simple_polychrome_architrave_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:simple_polychrome_architrave_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:simple_polychrome_architrave_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:simple_polychrome_architrave_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:simple_polychrome_architrave_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:simple_polychrome_architrave_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:simple_polychrome_architrave_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:simple_polychrome_architrave_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:simple_polychrome_architrave_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:simple_polychrome_architrave_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:simple_polychrome_architrave_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:simple_polychrome_architrave_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:simple_polychrome_architrave_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:simple_polychrome_architrave_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:simple_polychrome_architrave_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:simple_polychrome_architrave_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:simple_polychrome_architrave_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:simple_polychrome_architrave_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:simple_polychrome_architrave_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:simple_polychrome_architrave_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:simple_polychrome_architrave_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:simple_polychrome_architrave_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:simple_polychrome_architrave_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:simple_polychrome_architrave_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:simple_polychrome_architrave_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:simple_polychrome_architrave_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:simple_polychrome_architrave_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:simple_polychrome_architrave_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:simple_polychrome_architrave_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:simple_polychrome_architrave_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:simple_polychrome_architrave_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:simple_polychrome_architrave_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:simple_polychrome_architrave_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:simple_polychrome_architrave_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:simple_polychrome_architrave_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:simple_polychrome_architrave_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:simple_polychrome_architrave_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:simple_polychrome_architrave_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:simple_polychrome_architrave_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:simple_polychrome_architrave_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:simple_polychrome_architrave_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:simple_polychrome_architrave_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:simple_polychrome_architrave_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:simple_polychrome_architrave_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:simple_polychrome_architrave_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:simple_polychrome_architrave_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:simple_polychrome_architrave_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:simple_polychrome_architrave_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:simple_polychrome_architrave_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:simple_polychrome_architrave_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:simple_polychrome_architrave_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:simple_polychrome_architrave_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:simple_polychrome_architrave_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:simple_polychrome_architrave_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:simple_red_socle
conquest:simple_red_socle_pillar[layer=1,waterlogged=true]
conquest:simple_red_socle_pillar[layer=1,waterlogged=false]
conquest:simple_red_socle_pillar[layer=2,waterlogged=true]
conquest:simple_red_socle_pillar[layer=2,waterlogged=false]
conquest:simple_red_socle_pillar[layer=3,waterlogged=true]
conquest:simple_red_socle_pillar[layer=3,waterlogged=false]
conquest:simple_red_socle_vertical_corner[facing=north,layer=1,waterlogged=true]
conquest:simple_red_socle_vertical_corner[facing=north,layer=1,waterlogged=false]
conquest:simple_red_socle_vertical_corner[facing=north,layer=2,waterlogged=true]
conquest:simple_red_socle_vertical_corner[facing=north,layer=2,waterlogged=false]
conquest:simple_red_socle_vertical_corner[facing=north,layer=3,waterlogged=true]
conquest:simple_red_socle_vertical_corner[facing=north,layer=3,waterlogged=false]
conquest:simple_red_socle_vertical_corner[facing=north,layer=4,waterlogged=true]
conquest:simple_red_socle_vertical_corner[facing=north,layer=4,waterlogged=false]
conquest:simple_red_socle_vertical_corner[facing=south,layer=1,waterlogged=true]
conquest:simple_red_socle_vertical_corner[facing=south,layer=1,waterlogged=false]
conquest:simple_red_socle_vertical_corner[facing=south,layer=2,waterlogged=true]
conquest:simple_red_socle_vertical_corner[facing=south,layer=2,waterlogged=false]
conquest:simple_red_socle_vertical_corner[facing=south,layer=3,waterlogged=true]
conquest:simple_red_socle_vertical_corner[facing=south,layer=3,waterlogged=false]
conquest:simple_red_socle_vertical_corner[facing=south,layer=4,waterlogged=true]
conquest:simple_red_socle_vertical_corner[facing=south,layer=4,waterlogged=false]
conquest:simple_red_socle_vertical_corner[facing=west,layer=1,waterlogged=true]
conquest:simple_red_socle_vertical_corner[facing=west,layer=1,waterlogged=false]
conquest:simple_red_socle_vertical_corner[facing=west,layer=2,waterlogged=true]
conquest:simple_red_socle_vertical_corner[facing=west,layer=2,waterlogged=false]
conquest:simple_red_socle_vertical_corner[facing=west,layer=3,waterlogged=true]
conquest:simple_red_socle_vertical_corner[facing=west,layer=3,waterlogged=false]
conquest:simple_red_socle_vertical_corner[facing=west,layer=4,waterlogged=true]
conquest:simple_red_socle_vertical_corner[facing=west,layer=4,waterlogged=false]
conquest:simple_red_socle_vertical_corner[facing=east,layer=1,waterlogged=true]
conquest:simple_red_socle_vertical_corner[facing=east,layer=1,waterlogged=false]
conquest:simple_red_socle_vertical_corner[facing=east,layer=2,waterlogged=true]
conquest:simple_red_socle_vertical_corner[facing=east,layer=2,waterlogged=false]
conquest:simple_red_socle_vertical_corner[facing=east,layer=3,waterlogged=true]
conquest:simple_red_socle_vertical_corner[facing=east,layer=3,waterlogged=false]
conquest:simple_red_socle_vertical_corner[facing=east,layer=4,waterlogged=true]
conquest:simple_red_socle_vertical_corner[facing=east,layer=4,waterlogged=false]
conquest:simple_red_socle_vertical_quarter[facing=north,layer=1,waterlogged=true]
conquest:simple_red_socle_vertical_quarter[facing=north,layer=1,waterlogged=false]
conquest:simple_red_socle_vertical_quarter[facing=north,layer=2,waterlogged=true]
conquest:simple_red_socle_vertical_quarter[facing=north,layer=2,waterlogged=false]
conquest:simple_red_socle_vertical_quarter[facing=north,layer=3,waterlogged=true]
conquest:simple_red_socle_vertical_quarter[facing=north,layer=3,waterlogged=false]
conquest:simple_red_socle_vertical_quarter[facing=north,layer=4,waterlogged=true]
conquest:simple_red_socle_vertical_quarter[facing=north,layer=4,waterlogged=false]
conquest:simple_red_socle_vertical_quarter[facing=south,layer=1,waterlogged=true]
conquest:simple_red_socle_vertical_quarter[facing=south,layer=1,waterlogged=false]
conquest:simple_red_socle_vertical_quarter[facing=south,layer=2,waterlogged=true]
conquest:simple_red_socle_vertical_quarter[facing=south,layer=2,waterlogged=false]
conquest:simple_red_socle_vertical_quarter[facing=south,layer=3,waterlogged=true]
conquest:simple_red_socle_vertical_quarter[facing=south,layer=3,waterlogged=false]
conquest:simple_red_socle_vertical_quarter[facing=south,layer=4,waterlogged=true]
conquest:simple_red_socle_vertical_quarter[facing=south,layer=4,waterlogged=false]
conquest:simple_red_socle_vertical_quarter[facing=west,layer=1,waterlogged=true]
conquest:simple_red_socle_vertical_quarter[facing=west,layer=1,waterlogged=false]
conquest:simple_red_socle_vertical_quarter[facing=west,layer=2,waterlogged=true]
conquest:simple_red_socle_vertical_quarter[facing=west,layer=2,waterlogged=false]
conquest:simple_red_socle_vertical_quarter[facing=west,layer=3,waterlogged=true]
conquest:simple_red_socle_vertical_quarter[facing=west,layer=3,waterlogged=false]
conquest:simple_red_socle_vertical_quarter[facing=west,layer=4,waterlogged=true]
conquest:simple_red_socle_vertical_quarter[facing=west,layer=4,waterlogged=false]
conquest:simple_red_socle_vertical_quarter[facing=east,layer=1,waterlogged=true]
conquest:simple_red_socle_vertical_quarter[facing=east,layer=1,waterlogged=false]
conquest:simple_red_socle_vertical_quarter[facing=east,layer=2,waterlogged=true]
conquest:simple_red_socle_vertical_quarter[facing=east,layer=2,waterlogged=false]
conquest:simple_red_socle_vertical_quarter[facing=east,layer=3,waterlogged=true]
conquest:simple_red_socle_vertical_quarter[facing=east,layer=3,waterlogged=false]
conquest:simple_red_socle_vertical_quarter[facing=east,layer=4,waterlogged=true]
conquest:simple_red_socle_vertical_quarter[facing=east,layer=4,waterlogged=false]
conquest:simple_red_socle_vertical_slab[facing=north,layer=1,waterlogged=true]
conquest:simple_red_socle_vertical_slab[facing=north,layer=1,waterlogged=false]
conquest:simple_red_socle_vertical_slab[facing=north,layer=2,waterlogged=true]
conquest:simple_red_socle_vertical_slab[facing=north,layer=2,waterlogged=false]
conquest:simple_red_socle_vertical_slab[facing=north,layer=3,waterlogged=true]
conquest:simple_red_socle_vertical_slab[facing=north,layer=3,waterlogged=false]
conquest:simple_red_socle_vertical_slab[facing=north,layer=4,waterlogged=true]
conquest:simple_red_socle_vertical_slab[facing=north,layer=4,waterlogged=false]
conquest:simple_red_socle_vertical_slab[facing=south,layer=1,waterlogged=true]
conquest:simple_red_socle_vertical_slab[facing=south,layer=1,waterlogged=false]
conquest:simple_red_socle_vertical_slab[facing=south,layer=2,waterlogged=true]
conquest:simple_red_socle_vertical_slab[facing=south,layer=2,waterlogged=false]
conquest:simple_red_socle_vertical_slab[facing=south,layer=3,waterlogged=true]
conquest:simple_red_socle_vertical_slab[facing=south,layer=3,waterlogged=false]
conquest:simple_red_socle_vertical_slab[facing=south,layer=4,waterlogged=true]
conquest:simple_red_socle_vertical_slab[facing=south,layer=4,waterlogged=false]
conquest:simple_red_socle_vertical_slab[facing=west,layer=1,waterlogged=true]
conquest:simple_red_socle_vertical_slab[facing=west,layer=1,waterlogged=false]
conquest:simple_red_socle_vertical_slab[facing=west,layer=2,waterlogged=true]
conquest:simple_red_socle_vertical_slab[facing=west,layer=2,waterlogged=false]
conquest:simple_red_socle_vertical_slab[facing=west,layer=3,waterlogged=true]
conquest:simple_red_socle_vertical_slab[facing=west,layer=3,waterlogged=false]
conquest:simple_red_socle_vertical_slab[facing=west,layer=4,waterlogged=true]
conquest:simple_red_socle_vertical_slab[facing=west,layer=4,waterlogged=false]
conquest:simple_red_socle_vertical_slab[facing=east,layer=1,waterlogged=true]
conquest:simple_red_socle_vertical_slab[facing=east,layer=1,waterlogged=false]
conquest:simple_red_socle_vertical_slab[facing=east,layer=2,waterlogged=true]
conquest:simple_red_socle_vertical_slab[facing=east,layer=2,waterlogged=false]
conquest:simple_red_socle_vertical_slab[facing=east,layer=3,waterlogged=true]
conquest:simple_red_socle_vertical_slab[facing=east,layer=3,waterlogged=false]
conquest:simple_red_socle_vertical_slab[facing=east,layer=4,waterlogged=true]
conquest:simple_red_socle_vertical_slab[facing=east,layer=4,waterlogged=false]
conquest:simple_rune_carvings_1
conquest:simple_rune_carvings_2
conquest:simple_square_pattern_glass_window
conquest:simple_square_pattern_glass_window_pane[down=true,east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:simple_square_pattern_glass_window_pane[down=true,east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:simple_square_pattern_glass_window_pane[down=true,east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:simple_square_pattern_glass_window_pane[down=true,east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:simple_square_pattern_glass_window_pane[down=true,east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:simple_square_pattern_glass_window_pane[down=true,east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:simple_square_pattern_glass_window_pane[down=true,east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:simple_square_pattern_glass_window_pane[down=true,east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:simple_square_pattern_glass_window_pane[down=true,east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:simple_square_pattern_glass_window_pane[down=true,east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:simple_square_pattern_glass_window_pane[down=true,east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:simple_square_pattern_glass_window_pane[down=true,east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:simple_square_pattern_glass_window_pane[down=true,east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:simple_square_pattern_glass_window_pane[down=true,east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:simple_square_pattern_glass_window_pane[down=true,east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:simple_square_pattern_glass_window_pane[down=true,east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:simple_square_pattern_glass_window_pane[down=true,east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:simple_square_pattern_glass_window_pane[down=true,east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:simple_square_pattern_glass_window_pane[down=true,east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:simple_square_pattern_glass_window_pane[down=true,east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:simple_square_pattern_glass_window_pane[down=true,east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:simple_square_pattern_glass_window_pane[down=true,east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:simple_square_pattern_glass_window_pane[down=true,east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:simple_square_pattern_glass_window_pane[down=true,east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:simple_square_pattern_glass_window_pane[down=true,east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:simple_square_pattern_glass_window_pane[down=true,east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:simple_square_pattern_glass_window_pane[down=true,east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:simple_square_pattern_glass_window_pane[down=true,east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:simple_square_pattern_glass_window_pane[down=true,east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:simple_square_pattern_glass_window_pane[down=true,east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:simple_square_pattern_glass_window_pane[down=true,east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:simple_square_pattern_glass_window_pane[down=true,east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:simple_square_pattern_glass_window_pane[down=true,east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:simple_square_pattern_glass_window_pane[down=true,east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:simple_square_pattern_glass_window_pane[down=true,east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:simple_square_pattern_glass_window_pane[down=true,east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:simple_square_pattern_glass_window_pane[down=true,east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:simple_square_pattern_glass_window_pane[down=true,east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:simple_square_pattern_glass_window_pane[down=true,east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:simple_square_pattern_glass_window_pane[down=true,east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:simple_square_pattern_glass_window_pane[down=true,east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:simple_square_pattern_glass_window_pane[down=true,east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:simple_square_pattern_glass_window_pane[down=true,east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:simple_square_pattern_glass_window_pane[down=true,east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:simple_square_pattern_glass_window_pane[down=true,east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:simple_square_pattern_glass_window_pane[down=true,east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:simple_square_pattern_glass_window_pane[down=true,east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:simple_square_pattern_glass_window_pane[down=true,east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:simple_square_pattern_glass_window_pane[down=true,east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:simple_square_pattern_glass_window_pane[down=true,east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:simple_square_pattern_glass_window_pane[down=true,east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:simple_square_pattern_glass_window_pane[down=true,east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:simple_square_pattern_glass_window_pane[down=true,east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:simple_square_pattern_glass_window_pane[down=true,east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:simple_square_pattern_glass_window_pane[down=true,east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:simple_square_pattern_glass_window_pane[down=true,east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:simple_square_pattern_glass_window_pane[down=true,east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:simple_square_pattern_glass_window_pane[down=true,east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:simple_square_pattern_glass_window_pane[down=true,east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:simple_square_pattern_glass_window_pane[down=true,east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:simple_square_pattern_glass_window_pane[down=true,east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:simple_square_pattern_glass_window_pane[down=true,east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:simple_square_pattern_glass_window_pane[down=true,east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:simple_square_pattern_glass_window_pane[down=true,east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:simple_square_pattern_glass_window_pane[down=false,east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:simple_square_pattern_glass_window_pane[down=false,east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:simple_square_pattern_glass_window_pane[down=false,east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:simple_square_pattern_glass_window_pane[down=false,east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:simple_square_pattern_glass_window_pane[down=false,east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:simple_square_pattern_glass_window_pane[down=false,east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:simple_square_pattern_glass_window_pane[down=false,east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:simple_square_pattern_glass_window_pane[down=false,east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:simple_square_pattern_glass_window_pane[down=false,east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:simple_square_pattern_glass_window_pane[down=false,east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:simple_square_pattern_glass_window_pane[down=false,east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:simple_square_pattern_glass_window_pane[down=false,east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:simple_square_pattern_glass_window_pane[down=false,east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:simple_square_pattern_glass_window_pane[down=false,east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:simple_square_pattern_glass_window_pane[down=false,east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:simple_square_pattern_glass_window_pane[down=false,east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:simple_square_pattern_glass_window_pane[down=false,east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:simple_square_pattern_glass_window_pane[down=false,east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:simple_square_pattern_glass_window_pane[down=false,east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:simple_square_pattern_glass_window_pane[down=false,east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:simple_square_pattern_glass_window_pane[down=false,east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:simple_square_pattern_glass_window_pane[down=false,east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:simple_square_pattern_glass_window_pane[down=false,east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:simple_square_pattern_glass_window_pane[down=false,east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:simple_square_pattern_glass_window_pane[down=false,east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:simple_square_pattern_glass_window_pane[down=false,east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:simple_square_pattern_glass_window_pane[down=false,east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:simple_square_pattern_glass_window_pane[down=false,east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:simple_square_pattern_glass_window_pane[down=false,east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:simple_square_pattern_glass_window_pane[down=false,east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:simple_square_pattern_glass_window_pane[down=false,east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:simple_square_pattern_glass_window_pane[down=false,east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:simple_square_pattern_glass_window_pane[down=false,east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:simple_square_pattern_glass_window_pane[down=false,east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:simple_square_pattern_glass_window_pane[down=false,east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:simple_square_pattern_glass_window_pane[down=false,east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:simple_square_pattern_glass_window_pane[down=false,east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:simple_square_pattern_glass_window_pane[down=false,east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:simple_square_pattern_glass_window_pane[down=false,east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:simple_square_pattern_glass_window_pane[down=false,east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:simple_square_pattern_glass_window_pane[down=false,east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:simple_square_pattern_glass_window_pane[down=false,east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:simple_square_pattern_glass_window_pane[down=false,east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:simple_square_pattern_glass_window_pane[down=false,east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:simple_square_pattern_glass_window_pane[down=false,east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:simple_square_pattern_glass_window_pane[down=false,east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:simple_square_pattern_glass_window_pane[down=false,east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:simple_square_pattern_glass_window_pane[down=false,east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:simple_square_pattern_glass_window_pane[down=false,east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:simple_square_pattern_glass_window_pane[down=false,east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:simple_square_pattern_glass_window_pane[down=false,east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:simple_square_pattern_glass_window_pane[down=false,east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:simple_square_pattern_glass_window_pane[down=false,east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:simple_square_pattern_glass_window_pane[down=false,east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:simple_square_pattern_glass_window_pane[down=false,east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:simple_square_pattern_glass_window_pane[down=false,east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:simple_square_pattern_glass_window_pane[down=false,east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:simple_square_pattern_glass_window_pane[down=false,east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:simple_square_pattern_glass_window_pane[down=false,east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:simple_square_pattern_glass_window_pane[down=false,east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:simple_square_pattern_glass_window_pane[down=false,east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:simple_square_pattern_glass_window_pane[down=false,east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:simple_square_pattern_glass_window_pane[down=false,east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:simple_square_pattern_glass_window_pane[down=false,east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:simple_square_pattern_glass_window_vertical_corner[facing=north,layer=1,waterlogged=true]
conquest:simple_square_pattern_glass_window_vertical_corner[facing=north,layer=1,waterlogged=false]
conquest:simple_square_pattern_glass_window_vertical_corner[facing=north,layer=2,waterlogged=true]
conquest:simple_square_pattern_glass_window_vertical_corner[facing=north,layer=2,waterlogged=false]
conquest:simple_square_pattern_glass_window_vertical_corner[facing=north,layer=3,waterlogged=true]
conquest:simple_square_pattern_glass_window_vertical_corner[facing=north,layer=3,waterlogged=false]
conquest:simple_square_pattern_glass_window_vertical_corner[facing=north,layer=4,waterlogged=true]
conquest:simple_square_pattern_glass_window_vertical_corner[facing=north,layer=4,waterlogged=false]
conquest:simple_square_pattern_glass_window_vertical_corner[facing=south,layer=1,waterlogged=true]
conquest:simple_square_pattern_glass_window_vertical_corner[facing=south,layer=1,waterlogged=false]
conquest:simple_square_pattern_glass_window_vertical_corner[facing=south,layer=2,waterlogged=true]
conquest:simple_square_pattern_glass_window_vertical_corner[facing=south,layer=2,waterlogged=false]
conquest:simple_square_pattern_glass_window_vertical_corner[facing=south,layer=3,waterlogged=true]
conquest:simple_square_pattern_glass_window_vertical_corner[facing=south,layer=3,waterlogged=false]
conquest:simple_square_pattern_glass_window_vertical_corner[facing=south,layer=4,waterlogged=true]
conquest:simple_square_pattern_glass_window_vertical_corner[facing=south,layer=4,waterlogged=false]
conquest:simple_square_pattern_glass_window_vertical_corner[facing=west,layer=1,waterlogged=true]
conquest:simple_square_pattern_glass_window_vertical_corner[facing=west,layer=1,waterlogged=false]
conquest:simple_square_pattern_glass_window_vertical_corner[facing=west,layer=2,waterlogged=true]
conquest:simple_square_pattern_glass_window_vertical_corner[facing=west,layer=2,waterlogged=false]
conquest:simple_square_pattern_glass_window_vertical_corner[facing=west,layer=3,waterlogged=true]
conquest:simple_square_pattern_glass_window_vertical_corner[facing=west,layer=3,waterlogged=false]
conquest:simple_square_pattern_glass_window_vertical_corner[facing=west,layer=4,waterlogged=true]
conquest:simple_square_pattern_glass_window_vertical_corner[facing=west,layer=4,waterlogged=false]
conquest:simple_square_pattern_glass_window_vertical_corner[facing=east,layer=1,waterlogged=true]
conquest:simple_square_pattern_glass_window_vertical_corner[facing=east,layer=1,waterlogged=false]
conquest:simple_square_pattern_glass_window_vertical_corner[facing=east,layer=2,waterlogged=true]
conquest:simple_square_pattern_glass_window_vertical_corner[facing=east,layer=2,waterlogged=false]
conquest:simple_square_pattern_glass_window_vertical_corner[facing=east,layer=3,waterlogged=true]
conquest:simple_square_pattern_glass_window_vertical_corner[facing=east,layer=3,waterlogged=false]
conquest:simple_square_pattern_glass_window_vertical_corner[facing=east,layer=4,waterlogged=true]
conquest:simple_square_pattern_glass_window_vertical_corner[facing=east,layer=4,waterlogged=false]
conquest:simple_square_pattern_glass_window_vertical_quarter[facing=north,layer=1,waterlogged=true]
conquest:simple_square_pattern_glass_window_vertical_quarter[facing=north,layer=1,waterlogged=false]
conquest:simple_square_pattern_glass_window_vertical_quarter[facing=north,layer=2,waterlogged=true]
conquest:simple_square_pattern_glass_window_vertical_quarter[facing=north,layer=2,waterlogged=false]
conquest:simple_square_pattern_glass_window_vertical_quarter[facing=north,layer=3,waterlogged=true]
conquest:simple_square_pattern_glass_window_vertical_quarter[facing=north,layer=3,waterlogged=false]
conquest:simple_square_pattern_glass_window_vertical_quarter[facing=north,layer=4,waterlogged=true]
conquest:simple_square_pattern_glass_window_vertical_quarter[facing=north,layer=4,waterlogged=false]
conquest:simple_square_pattern_glass_window_vertical_quarter[facing=south,layer=1,waterlogged=true]
conquest:simple_square_pattern_glass_window_vertical_quarter[facing=south,layer=1,waterlogged=false]
conquest:simple_square_pattern_glass_window_vertical_quarter[facing=south,layer=2,waterlogged=true]
conquest:simple_square_pattern_glass_window_vertical_quarter[facing=south,layer=2,waterlogged=false]
conquest:simple_square_pattern_glass_window_vertical_quarter[facing=south,layer=3,waterlogged=true]
conquest:simple_square_pattern_glass_window_vertical_quarter[facing=south,layer=3,waterlogged=false]
conquest:simple_square_pattern_glass_window_vertical_quarter[facing=south,layer=4,waterlogged=true]
conquest:simple_square_pattern_glass_window_vertical_quarter[facing=south,layer=4,waterlogged=false]
conquest:simple_square_pattern_glass_window_vertical_quarter[facing=west,layer=1,waterlogged=true]
conquest:simple_square_pattern_glass_window_vertical_quarter[facing=west,layer=1,waterlogged=false]
conquest:simple_square_pattern_glass_window_vertical_quarter[facing=west,layer=2,waterlogged=true]
conquest:simple_square_pattern_glass_window_vertical_quarter[facing=west,layer=2,waterlogged=false]
conquest:simple_square_pattern_glass_window_vertical_quarter[facing=west,layer=3,waterlogged=true]
conquest:simple_square_pattern_glass_window_vertical_quarter[facing=west,layer=3,waterlogged=false]
conquest:simple_square_pattern_glass_window_vertical_quarter[facing=west,layer=4,waterlogged=true]
conquest:simple_square_pattern_glass_window_vertical_quarter[facing=west,layer=4,waterlogged=false]
conquest:simple_square_pattern_glass_window_vertical_quarter[facing=east,layer=1,waterlogged=true]
conquest:simple_square_pattern_glass_window_vertical_quarter[facing=east,layer=1,waterlogged=false]
conquest:simple_square_pattern_glass_window_vertical_quarter[facing=east,layer=2,waterlogged=true]
conquest:simple_square_pattern_glass_window_vertical_quarter[facing=east,layer=2,waterlogged=false]
conquest:simple_square_pattern_glass_window_vertical_quarter[facing=east,layer=3,waterlogged=true]
conquest:simple_square_pattern_glass_window_vertical_quarter[facing=east,layer=3,waterlogged=false]
conquest:simple_square_pattern_glass_window_vertical_quarter[facing=east,layer=4,waterlogged=true]
conquest:simple_square_pattern_glass_window_vertical_quarter[facing=east,layer=4,waterlogged=false]
conquest:simple_square_pattern_glass_window_vertical_slab[facing=north,layer=1,waterlogged=true]
conquest:simple_square_pattern_glass_window_vertical_slab[facing=north,layer=1,waterlogged=false]
conquest:simple_square_pattern_glass_window_vertical_slab[facing=north,layer=2,waterlogged=true]
conquest:simple_square_pattern_glass_window_vertical_slab[facing=north,layer=2,waterlogged=false]
conquest:simple_square_pattern_glass_window_vertical_slab[facing=north,layer=3,waterlogged=true]
conquest:simple_square_pattern_glass_window_vertical_slab[facing=north,layer=3,waterlogged=false]
conquest:simple_square_pattern_glass_window_vertical_slab[facing=north,layer=4,waterlogged=true]
conquest:simple_square_pattern_glass_window_vertical_slab[facing=north,layer=4,waterlogged=false]
conquest:simple_square_pattern_glass_window_vertical_slab[facing=south,layer=1,waterlogged=true]
conquest:simple_square_pattern_glass_window_vertical_slab[facing=south,layer=1,waterlogged=false]
conquest:simple_square_pattern_glass_window_vertical_slab[facing=south,layer=2,waterlogged=true]
conquest:simple_square_pattern_glass_window_vertical_slab[facing=south,layer=2,waterlogged=false]
conquest:simple_square_pattern_glass_window_vertical_slab[facing=south,layer=3,waterlogged=true]
conquest:simple_square_pattern_glass_window_vertical_slab[facing=south,layer=3,waterlogged=false]
conquest:simple_square_pattern_glass_window_vertical_slab[facing=south,layer=4,waterlogged=true]
conquest:simple_square_pattern_glass_window_vertical_slab[facing=south,layer=4,waterlogged=false]
conquest:simple_square_pattern_glass_window_vertical_slab[facing=west,layer=1,waterlogged=true]
conquest:simple_square_pattern_glass_window_vertical_slab[facing=west,layer=1,waterlogged=false]
conquest:simple_square_pattern_glass_window_vertical_slab[facing=west,layer=2,waterlogged=true]
conquest:simple_square_pattern_glass_window_vertical_slab[facing=west,layer=2,waterlogged=false]
conquest:simple_square_pattern_glass_window_vertical_slab[facing=west,layer=3,waterlogged=true]
conquest:simple_square_pattern_glass_window_vertical_slab[facing=west,layer=3,waterlogged=false]
conquest:simple_square_pattern_glass_window_vertical_slab[facing=west,layer=4,waterlogged=true]
conquest:simple_square_pattern_glass_window_vertical_slab[facing=west,layer=4,waterlogged=false]
conquest:simple_square_pattern_glass_window_vertical_slab[facing=east,layer=1,waterlogged=true]
conquest:simple_square_pattern_glass_window_vertical_slab[facing=east,layer=1,waterlogged=false]
conquest:simple_square_pattern_glass_window_vertical_slab[facing=east,layer=2,waterlogged=true]
conquest:simple_square_pattern_glass_window_vertical_slab[facing=east,layer=2,waterlogged=false]
conquest:simple_square_pattern_glass_window_vertical_slab[facing=east,layer=3,waterlogged=true]
conquest:simple_square_pattern_glass_window_vertical_slab[facing=east,layer=3,waterlogged=false]
conquest:simple_square_pattern_glass_window_vertical_slab[facing=east,layer=4,waterlogged=true]
conquest:simple_square_pattern_glass_window_vertical_slab[facing=east,layer=4,waterlogged=false]
conquest:simple_white_wooden_frame_window
conquest:simple_white_wooden_frame_window_pane[down=true,east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:simple_white_wooden_frame_window_pane[down=true,east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:simple_white_wooden_frame_window_pane[down=true,east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:simple_white_wooden_frame_window_pane[down=true,east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:simple_white_wooden_frame_window_pane[down=true,east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:simple_white_wooden_frame_window_pane[down=true,east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:simple_white_wooden_frame_window_pane[down=true,east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:simple_white_wooden_frame_window_pane[down=true,east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:simple_white_wooden_frame_window_pane[down=true,east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:simple_white_wooden_frame_window_pane[down=true,east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:simple_white_wooden_frame_window_pane[down=true,east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:simple_white_wooden_frame_window_pane[down=true,east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:simple_white_wooden_frame_window_pane[down=true,east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:simple_white_wooden_frame_window_pane[down=true,east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:simple_white_wooden_frame_window_pane[down=true,east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:simple_white_wooden_frame_window_pane[down=true,east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:simple_white_wooden_frame_window_pane[down=true,east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:simple_white_wooden_frame_window_pane[down=true,east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:simple_white_wooden_frame_window_pane[down=true,east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:simple_white_wooden_frame_window_pane[down=true,east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:simple_white_wooden_frame_window_pane[down=true,east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:simple_white_wooden_frame_window_pane[down=true,east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:simple_white_wooden_frame_window_pane[down=true,east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:simple_white_wooden_frame_window_pane[down=true,east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:simple_white_wooden_frame_window_pane[down=true,east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:simple_white_wooden_frame_window_pane[down=true,east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:simple_white_wooden_frame_window_pane[down=true,east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:simple_white_wooden_frame_window_pane[down=true,east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:simple_white_wooden_frame_window_pane[down=true,east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:simple_white_wooden_frame_window_pane[down=true,east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:simple_white_wooden_frame_window_pane[down=true,east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:simple_white_wooden_frame_window_pane[down=true,east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:simple_white_wooden_frame_window_pane[down=true,east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:simple_white_wooden_frame_window_pane[down=true,east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:simple_white_wooden_frame_window_pane[down=true,east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:simple_white_wooden_frame_window_pane[down=true,east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:simple_white_wooden_frame_window_pane[down=true,east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:simple_white_wooden_frame_window_pane[down=true,east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:simple_white_wooden_frame_window_pane[down=true,east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:simple_white_wooden_frame_window_pane[down=true,east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:simple_white_wooden_frame_window_pane[down=true,east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:simple_white_wooden_frame_window_pane[down=true,east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:simple_white_wooden_frame_window_pane[down=true,east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:simple_white_wooden_frame_window_pane[down=true,east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:simple_white_wooden_frame_window_pane[down=true,east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:simple_white_wooden_frame_window_pane[down=true,east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:simple_white_wooden_frame_window_pane[down=true,east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:simple_white_wooden_frame_window_pane[down=true,east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:simple_white_wooden_frame_window_pane[down=true,east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:simple_white_wooden_frame_window_pane[down=true,east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:simple_white_wooden_frame_window_pane[down=true,east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:simple_white_wooden_frame_window_pane[down=true,east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:simple_white_wooden_frame_window_pane[down=true,east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:simple_white_wooden_frame_window_pane[down=true,east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:simple_white_wooden_frame_window_pane[down=true,east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:simple_white_wooden_frame_window_pane[down=true,east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:simple_white_wooden_frame_window_pane[down=true,east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:simple_white_wooden_frame_window_pane[down=true,east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:simple_white_wooden_frame_window_pane[down=true,east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:simple_white_wooden_frame_window_pane[down=true,east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:simple_white_wooden_frame_window_pane[down=true,east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:simple_white_wooden_frame_window_pane[down=true,east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:simple_white_wooden_frame_window_pane[down=true,east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:simple_white_wooden_frame_window_pane[down=true,east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:simple_white_wooden_frame_window_pane[down=false,east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:simple_white_wooden_frame_window_pane[down=false,east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:simple_white_wooden_frame_window_pane[down=false,east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:simple_white_wooden_frame_window_pane[down=false,east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:simple_white_wooden_frame_window_pane[down=false,east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:simple_white_wooden_frame_window_pane[down=false,east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:simple_white_wooden_frame_window_pane[down=false,east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:simple_white_wooden_frame_window_pane[down=false,east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:simple_white_wooden_frame_window_pane[down=false,east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:simple_white_wooden_frame_window_pane[down=false,east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:simple_white_wooden_frame_window_pane[down=false,east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:simple_white_wooden_frame_window_pane[down=false,east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:simple_white_wooden_frame_window_pane[down=false,east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:simple_white_wooden_frame_window_pane[down=false,east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:simple_white_wooden_frame_window_pane[down=false,east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:simple_white_wooden_frame_window_pane[down=false,east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:simple_white_wooden_frame_window_pane[down=false,east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:simple_white_wooden_frame_window_pane[down=false,east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:simple_white_wooden_frame_window_pane[down=false,east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:simple_white_wooden_frame_window_pane[down=false,east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:simple_white_wooden_frame_window_pane[down=false,east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:simple_white_wooden_frame_window_pane[down=false,east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:simple_white_wooden_frame_window_pane[down=false,east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:simple_white_wooden_frame_window_pane[down=false,east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:simple_white_wooden_frame_window_pane[down=false,east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:simple_white_wooden_frame_window_pane[down=false,east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:simple_white_wooden_frame_window_pane[down=false,east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:simple_white_wooden_frame_window_pane[down=false,east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:simple_white_wooden_frame_window_pane[down=false,east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:simple_white_wooden_frame_window_pane[down=false,east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:simple_white_wooden_frame_window_pane[down=false,east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:simple_white_wooden_frame_window_pane[down=false,east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:simple_white_wooden_frame_window_pane[down=false,east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:simple_white_wooden_frame_window_pane[down=false,east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:simple_white_wooden_frame_window_pane[down=false,east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:simple_white_wooden_frame_window_pane[down=false,east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:simple_white_wooden_frame_window_pane[down=false,east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:simple_white_wooden_frame_window_pane[down=false,east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:simple_white_wooden_frame_window_pane[down=false,east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:simple_white_wooden_frame_window_pane[down=false,east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:simple_white_wooden_frame_window_pane[down=false,east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:simple_white_wooden_frame_window_pane[down=false,east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:simple_white_wooden_frame_window_pane[down=false,east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:simple_white_wooden_frame_window_pane[down=false,east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:simple_white_wooden_frame_window_pane[down=false,east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:simple_white_wooden_frame_window_pane[down=false,east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:simple_white_wooden_frame_window_pane[down=false,east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:simple_white_wooden_frame_window_pane[down=false,east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:simple_white_wooden_frame_window_pane[down=false,east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:simple_white_wooden_frame_window_pane[down=false,east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:simple_white_wooden_frame_window_pane[down=false,east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:simple_white_wooden_frame_window_pane[down=false,east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:simple_white_wooden_frame_window_pane[down=false,east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:simple_white_wooden_frame_window_pane[down=false,east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:simple_white_wooden_frame_window_pane[down=false,east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:simple_white_wooden_frame_window_pane[down=false,east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:simple_white_wooden_frame_window_pane[down=false,east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:simple_white_wooden_frame_window_pane[down=false,east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:simple_white_wooden_frame_window_pane[down=false,east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:simple_white_wooden_frame_window_pane[down=false,east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:simple_white_wooden_frame_window_pane[down=false,east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:simple_white_wooden_frame_window_pane[down=false,east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:simple_white_wooden_frame_window_pane[down=false,east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:simple_white_wooden_frame_window_pane[down=false,east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:simple_white_wooden_frame_window_slab[layer=1,type=top,waterlogged=true]
conquest:simple_white_wooden_frame_window_slab[layer=1,type=top,waterlogged=false]
conquest:simple_white_wooden_frame_window_slab[layer=1,type=bottom,waterlogged=true]
conquest:simple_white_wooden_frame_window_slab[layer=1,type=bottom,waterlogged=false]
conquest:simple_white_wooden_frame_window_slab[layer=2,type=top,waterlogged=true]
conquest:simple_white_wooden_frame_window_slab[layer=2,type=top,waterlogged=false]
conquest:simple_white_wooden_frame_window_slab[layer=2,type=bottom,waterlogged=true]
conquest:simple_white_wooden_frame_window_slab[layer=2,type=bottom,waterlogged=false]
conquest:simple_white_wooden_frame_window_slab[layer=3,type=top,waterlogged=true]
conquest:simple_white_wooden_frame_window_slab[layer=3,type=top,waterlogged=false]
conquest:simple_white_wooden_frame_window_slab[layer=3,type=bottom,waterlogged=true]
conquest:simple_white_wooden_frame_window_slab[layer=3,type=bottom,waterlogged=false]
conquest:simple_white_wooden_frame_window_slab[layer=4,type=top,waterlogged=true]
conquest:simple_white_wooden_frame_window_slab[layer=4,type=top,waterlogged=false]
conquest:simple_white_wooden_frame_window_slab[layer=4,type=bottom,waterlogged=true]
conquest:simple_white_wooden_frame_window_slab[layer=4,type=bottom,waterlogged=false]
conquest:simple_white_wooden_frame_window_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:simple_white_wooden_frame_window_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:simple_white_wooden_frame_window_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:simple_white_wooden_frame_window_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:simple_white_wooden_frame_window_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:simple_white_wooden_frame_window_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:simple_white_wooden_frame_window_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:simple_white_wooden_frame_window_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:simple_white_wooden_frame_window_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:simple_white_wooden_frame_window_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:simple_white_wooden_frame_window_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:simple_white_wooden_frame_window_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:simple_white_wooden_frame_window_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:simple_white_wooden_frame_window_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:simple_white_wooden_frame_window_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:simple_white_wooden_frame_window_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:simple_white_wooden_frame_window_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:simple_white_wooden_frame_window_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:simple_white_wooden_frame_window_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:simple_white_wooden_frame_window_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:simple_white_wooden_frame_window_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:simple_white_wooden_frame_window_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:simple_white_wooden_frame_window_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:simple_white_wooden_frame_window_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:simple_white_wooden_frame_window_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:simple_white_wooden_frame_window_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:simple_white_wooden_frame_window_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:simple_white_wooden_frame_window_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:simple_white_wooden_frame_window_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:simple_white_wooden_frame_window_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:simple_white_wooden_frame_window_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:simple_white_wooden_frame_window_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:simple_white_wooden_frame_window_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:simple_white_wooden_frame_window_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:simple_white_wooden_frame_window_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:simple_white_wooden_frame_window_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:simple_white_wooden_frame_window_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:simple_white_wooden_frame_window_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:simple_white_wooden_frame_window_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:simple_white_wooden_frame_window_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:simple_white_wooden_frame_window_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:simple_white_wooden_frame_window_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:simple_white_wooden_frame_window_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:simple_white_wooden_frame_window_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:simple_white_wooden_frame_window_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:simple_white_wooden_frame_window_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:simple_white_wooden_frame_window_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:simple_white_wooden_frame_window_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:simple_white_wooden_frame_window_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:simple_white_wooden_frame_window_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:simple_white_wooden_frame_window_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:simple_white_wooden_frame_window_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:simple_white_wooden_frame_window_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:simple_white_wooden_frame_window_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:simple_white_wooden_frame_window_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:simple_white_wooden_frame_window_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:simple_white_wooden_frame_window_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:simple_white_wooden_frame_window_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:simple_white_wooden_frame_window_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:simple_white_wooden_frame_window_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:simple_white_wooden_frame_window_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:simple_white_wooden_frame_window_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:simple_white_wooden_frame_window_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:simple_white_wooden_frame_window_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:simple_white_wooden_frame_window_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:simple_white_wooden_frame_window_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:simple_white_wooden_frame_window_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:simple_white_wooden_frame_window_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:simple_white_wooden_frame_window_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:simple_white_wooden_frame_window_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:simple_white_wooden_frame_window_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:simple_white_wooden_frame_window_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:simple_white_wooden_frame_window_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:simple_white_wooden_frame_window_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:simple_white_wooden_frame_window_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:simple_white_wooden_frame_window_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:simple_white_wooden_frame_window_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:simple_white_wooden_frame_window_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:simple_white_wooden_frame_window_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:simple_white_wooden_frame_window_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:simple_white_wooden_frame_window_vertical_corner[facing=north,layer=1,waterlogged=true]
conquest:simple_white_wooden_frame_window_vertical_corner[facing=north,layer=1,waterlogged=false]
conquest:simple_white_wooden_frame_window_vertical_corner[facing=north,layer=2,waterlogged=true]
conquest:simple_white_wooden_frame_window_vertical_corner[facing=north,layer=2,waterlogged=false]
conquest:simple_white_wooden_frame_window_vertical_corner[facing=north,layer=3,waterlogged=true]
conquest:simple_white_wooden_frame_window_vertical_corner[facing=north,layer=3,waterlogged=false]
conquest:simple_white_wooden_frame_window_vertical_corner[facing=north,layer=4,waterlogged=true]
conquest:simple_white_wooden_frame_window_vertical_corner[facing=north,layer=4,waterlogged=false]
conquest:simple_white_wooden_frame_window_vertical_corner[facing=south,layer=1,waterlogged=true]
conquest:simple_white_wooden_frame_window_vertical_corner[facing=south,layer=1,waterlogged=false]
conquest:simple_white_wooden_frame_window_vertical_corner[facing=south,layer=2,waterlogged=true]
conquest:simple_white_wooden_frame_window_vertical_corner[facing=south,layer=2,waterlogged=false]
conquest:simple_white_wooden_frame_window_vertical_corner[facing=south,layer=3,waterlogged=true]
conquest:simple_white_wooden_frame_window_vertical_corner[facing=south,layer=3,waterlogged=false]
conquest:simple_white_wooden_frame_window_vertical_corner[facing=south,layer=4,waterlogged=true]
conquest:simple_white_wooden_frame_window_vertical_corner[facing=south,layer=4,waterlogged=false]
conquest:simple_white_wooden_frame_window_vertical_corner[facing=west,layer=1,waterlogged=true]
conquest:simple_white_wooden_frame_window_vertical_corner[facing=west,layer=1,waterlogged=false]
conquest:simple_white_wooden_frame_window_vertical_corner[facing=west,layer=2,waterlogged=true]
conquest:simple_white_wooden_frame_window_vertical_corner[facing=west,layer=2,waterlogged=false]
conquest:simple_white_wooden_frame_window_vertical_corner[facing=west,layer=3,waterlogged=true]
conquest:simple_white_wooden_frame_window_vertical_corner[facing=west,layer=3,waterlogged=false]
conquest:simple_white_wooden_frame_window_vertical_corner[facing=west,layer=4,waterlogged=true]
conquest:simple_white_wooden_frame_window_vertical_corner[facing=west,layer=4,waterlogged=false]
conquest:simple_white_wooden_frame_window_vertical_corner[facing=east,layer=1,waterlogged=true]
conquest:simple_white_wooden_frame_window_vertical_corner[facing=east,layer=1,waterlogged=false]
conquest:simple_white_wooden_frame_window_vertical_corner[facing=east,layer=2,waterlogged=true]
conquest:simple_white_wooden_frame_window_vertical_corner[facing=east,layer=2,waterlogged=false]
conquest:simple_white_wooden_frame_window_vertical_corner[facing=east,layer=3,waterlogged=true]
conquest:simple_white_wooden_frame_window_vertical_corner[facing=east,layer=3,waterlogged=false]
conquest:simple_white_wooden_frame_window_vertical_corner[facing=east,layer=4,waterlogged=true]
conquest:simple_white_wooden_frame_window_vertical_corner[facing=east,layer=4,waterlogged=false]
conquest:simple_white_wooden_frame_window_vertical_quarter[facing=north,layer=1,waterlogged=true]
conquest:simple_white_wooden_frame_window_vertical_quarter[facing=north,layer=1,waterlogged=false]
conquest:simple_white_wooden_frame_window_vertical_quarter[facing=north,layer=2,waterlogged=true]
conquest:simple_white_wooden_frame_window_vertical_quarter[facing=north,layer=2,waterlogged=false]
conquest:simple_white_wooden_frame_window_vertical_quarter[facing=north,layer=3,waterlogged=true]
conquest:simple_white_wooden_frame_window_vertical_quarter[facing=north,layer=3,waterlogged=false]
conquest:simple_white_wooden_frame_window_vertical_quarter[facing=north,layer=4,waterlogged=true]
conquest:simple_white_wooden_frame_window_vertical_quarter[facing=north,layer=4,waterlogged=false]
conquest:simple_white_wooden_frame_window_vertical_quarter[facing=south,layer=1,waterlogged=true]
conquest:simple_white_wooden_frame_window_vertical_quarter[facing=south,layer=1,waterlogged=false]
conquest:simple_white_wooden_frame_window_vertical_quarter[facing=south,layer=2,waterlogged=true]
conquest:simple_white_wooden_frame_window_vertical_quarter[facing=south,layer=2,waterlogged=false]
conquest:simple_white_wooden_frame_window_vertical_quarter[facing=south,layer=3,waterlogged=true]
conquest:simple_white_wooden_frame_window_vertical_quarter[facing=south,layer=3,waterlogged=false]
conquest:simple_white_wooden_frame_window_vertical_quarter[facing=south,layer=4,waterlogged=true]
conquest:simple_white_wooden_frame_window_vertical_quarter[facing=south,layer=4,waterlogged=false]
conquest:simple_white_wooden_frame_window_vertical_quarter[facing=west,layer=1,waterlogged=true]
conquest:simple_white_wooden_frame_window_vertical_quarter[facing=west,layer=1,waterlogged=false]
conquest:simple_white_wooden_frame_window_vertical_quarter[facing=west,layer=2,waterlogged=true]
conquest:simple_white_wooden_frame_window_vertical_quarter[facing=west,layer=2,waterlogged=false]
conquest:simple_white_wooden_frame_window_vertical_quarter[facing=west,layer=3,waterlogged=true]
conquest:simple_white_wooden_frame_window_vertical_quarter[facing=west,layer=3,waterlogged=false]
conquest:simple_white_wooden_frame_window_vertical_quarter[facing=west,layer=4,waterlogged=true]
conquest:simple_white_wooden_frame_window_vertical_quarter[facing=west,layer=4,waterlogged=false]
conquest:simple_white_wooden_frame_window_vertical_quarter[facing=east,layer=1,waterlogged=true]
conquest:simple_white_wooden_frame_window_vertical_quarter[facing=east,layer=1,waterlogged=false]
conquest:simple_white_wooden_frame_window_vertical_quarter[facing=east,layer=2,waterlogged=true]
conquest:simple_white_wooden_frame_window_vertical_quarter[facing=east,layer=2,waterlogged=false]
conquest:simple_white_wooden_frame_window_vertical_quarter[facing=east,layer=3,waterlogged=true]
conquest:simple_white_wooden_frame_window_vertical_quarter[facing=east,layer=3,waterlogged=false]
conquest:simple_white_wooden_frame_window_vertical_quarter[facing=east,layer=4,waterlogged=true]
conquest:simple_white_wooden_frame_window_vertical_quarter[facing=east,layer=4,waterlogged=false]
conquest:simple_white_wooden_frame_window_vertical_slab[facing=north,layer=1,waterlogged=true]
conquest:simple_white_wooden_frame_window_vertical_slab[facing=north,layer=1,waterlogged=false]
conquest:simple_white_wooden_frame_window_vertical_slab[facing=north,layer=2,waterlogged=true]
conquest:simple_white_wooden_frame_window_vertical_slab[facing=north,layer=2,waterlogged=false]
conquest:simple_white_wooden_frame_window_vertical_slab[facing=north,layer=3,waterlogged=true]
conquest:simple_white_wooden_frame_window_vertical_slab[facing=north,layer=3,waterlogged=false]
conquest:simple_white_wooden_frame_window_vertical_slab[facing=north,layer=4,waterlogged=true]
conquest:simple_white_wooden_frame_window_vertical_slab[facing=north,layer=4,waterlogged=false]
conquest:simple_white_wooden_frame_window_vertical_slab[facing=south,layer=1,waterlogged=true]
conquest:simple_white_wooden_frame_window_vertical_slab[facing=south,layer=1,waterlogged=false]
conquest:simple_white_wooden_frame_window_vertical_slab[facing=south,layer=2,waterlogged=true]
conquest:simple_white_wooden_frame_window_vertical_slab[facing=south,layer=2,waterlogged=false]
conquest:simple_white_wooden_frame_window_vertical_slab[facing=south,layer=3,waterlogged=true]
conquest:simple_white_wooden_frame_window_vertical_slab[facing=south,layer=3,waterlogged=false]
conquest:simple_white_wooden_frame_window_vertical_slab[facing=south,layer=4,waterlogged=true]
conquest:simple_white_wooden_frame_window_vertical_slab[facing=south,layer=4,waterlogged=false]
conquest:simple_white_wooden_frame_window_vertical_slab[facing=west,layer=1,waterlogged=true]
conquest:simple_white_wooden_frame_window_vertical_slab[facing=west,layer=1,waterlogged=false]
conquest:simple_white_wooden_frame_window_vertical_slab[facing=west,layer=2,waterlogged=true]
conquest:simple_white_wooden_frame_window_vertical_slab[facing=west,layer=2,waterlogged=false]
conquest:simple_white_wooden_frame_window_vertical_slab[facing=west,layer=3,waterlogged=true]
conquest:simple_white_wooden_frame_window_vertical_slab[facing=west,layer=3,waterlogged=false]
conquest:simple_white_wooden_frame_window_vertical_slab[facing=west,layer=4,waterlogged=true]
conquest:simple_white_wooden_frame_window_vertical_slab[facing=west,layer=4,waterlogged=false]
conquest:simple_white_wooden_frame_window_vertical_slab[facing=east,layer=1,waterlogged=true]
conquest:simple_white_wooden_frame_window_vertical_slab[facing=east,layer=1,waterlogged=false]
conquest:simple_white_wooden_frame_window_vertical_slab[facing=east,layer=2,waterlogged=true]
conquest:simple_white_wooden_frame_window_vertical_slab[facing=east,layer=2,waterlogged=false]
conquest:simple_white_wooden_frame_window_vertical_slab[facing=east,layer=3,waterlogged=true]
conquest:simple_white_wooden_frame_window_vertical_slab[facing=east,layer=3,waterlogged=false]
conquest:simple_white_wooden_frame_window_vertical_slab[facing=east,layer=4,waterlogged=true]
conquest:simple_white_wooden_frame_window_vertical_slab[facing=east,layer=4,waterlogged=false]
conquest:simple_wooden_trapdoor[facing=north,half=top,open=true,powered=true,waterlogged=true]
conquest:simple_wooden_trapdoor[facing=north,half=top,open=true,powered=true,waterlogged=false]
conquest:simple_wooden_trapdoor[facing=north,half=top,open=true,powered=false,waterlogged=true]
conquest:simple_wooden_trapdoor[facing=north,half=top,open=true,powered=false,waterlogged=false]
conquest:simple_wooden_trapdoor[facing=north,half=top,open=false,powered=true,waterlogged=true]
conquest:simple_wooden_trapdoor[facing=north,half=top,open=false,powered=true,waterlogged=false]
conquest:simple_wooden_trapdoor[facing=north,half=top,open=false,powered=false,waterlogged=true]
conquest:simple_wooden_trapdoor[facing=north,half=top,open=false,powered=false,waterlogged=false]
conquest:simple_wooden_trapdoor[facing=north,half=bottom,open=true,powered=true,waterlogged=true]
conquest:simple_wooden_trapdoor[facing=north,half=bottom,open=true,powered=true,waterlogged=false]
conquest:simple_wooden_trapdoor[facing=north,half=bottom,open=true,powered=false,waterlogged=true]
conquest:simple_wooden_trapdoor[facing=north,half=bottom,open=true,powered=false,waterlogged=false]
conquest:simple_wooden_trapdoor[facing=north,half=bottom,open=false,powered=true,waterlogged=true]
conquest:simple_wooden_trapdoor[facing=north,half=bottom,open=false,powered=true,waterlogged=false]
conquest:simple_wooden_trapdoor[facing=north,half=bottom,open=false,powered=false,waterlogged=true]
conquest:simple_wooden_trapdoor[facing=north,half=bottom,open=false,powered=false,waterlogged=false]
conquest:simple_wooden_trapdoor[facing=south,half=top,open=true,powered=true,waterlogged=true]
conquest:simple_wooden_trapdoor[facing=south,half=top,open=true,powered=true,waterlogged=false]
conquest:simple_wooden_trapdoor[facing=south,half=top,open=true,powered=false,waterlogged=true]
conquest:simple_wooden_trapdoor[facing=south,half=top,open=true,powered=false,waterlogged=false]
conquest:simple_wooden_trapdoor[facing=south,half=top,open=false,powered=true,waterlogged=true]
conquest:simple_wooden_trapdoor[facing=south,half=top,open=false,powered=true,waterlogged=false]
conquest:simple_wooden_trapdoor[facing=south,half=top,open=false,powered=false,waterlogged=true]
conquest:simple_wooden_trapdoor[facing=south,half=top,open=false,powered=false,waterlogged=false]
conquest:simple_wooden_trapdoor[facing=south,half=bottom,open=true,powered=true,waterlogged=true]
conquest:simple_wooden_trapdoor[facing=south,half=bottom,open=true,powered=true,waterlogged=false]
conquest:simple_wooden_trapdoor[facing=south,half=bottom,open=true,powered=false,waterlogged=true]
conquest:simple_wooden_trapdoor[facing=south,half=bottom,open=true,powered=false,waterlogged=false]
conquest:simple_wooden_trapdoor[facing=south,half=bottom,open=false,powered=true,waterlogged=true]
conquest:simple_wooden_trapdoor[facing=south,half=bottom,open=false,powered=true,waterlogged=false]
conquest:simple_wooden_trapdoor[facing=south,half=bottom,open=false,powered=false,waterlogged=true]
conquest:simple_wooden_trapdoor[facing=south,half=bottom,open=false,powered=false,waterlogged=false]
conquest:simple_wooden_trapdoor[facing=west,half=top,open=true,powered=true,waterlogged=true]
conquest:simple_wooden_trapdoor[facing=west,half=top,open=true,powered=true,waterlogged=false]
conquest:simple_wooden_trapdoor[facing=west,half=top,open=true,powered=false,waterlogged=true]
conquest:simple_wooden_trapdoor[facing=west,half=top,open=true,powered=false,waterlogged=false]
conquest:simple_wooden_trapdoor[facing=west,half=top,open=false,powered=true,waterlogged=true]
conquest:simple_wooden_trapdoor[facing=west,half=top,open=false,powered=true,waterlogged=false]
conquest:simple_wooden_trapdoor[facing=west,half=top,open=false,powered=false,waterlogged=true]
conquest:simple_wooden_trapdoor[facing=west,half=top,open=false,powered=false,waterlogged=false]
conquest:simple_wooden_trapdoor[facing=west,half=bottom,open=true,powered=true,waterlogged=true]
conquest:simple_wooden_trapdoor[facing=west,half=bottom,open=true,powered=true,waterlogged=false]
conquest:simple_wooden_trapdoor[facing=west,half=bottom,open=true,powered=false,waterlogged=true]
conquest:simple_wooden_trapdoor[facing=west,half=bottom,open=true,powered=false,waterlogged=false]
conquest:simple_wooden_trapdoor[facing=west,half=bottom,open=false,powered=true,waterlogged=true]
conquest:simple_wooden_trapdoor[facing=west,half=bottom,open=false,powered=true,waterlogged=false]
conquest:simple_wooden_trapdoor[facing=west,half=bottom,open=false,powered=false,waterlogged=true]
conquest:simple_wooden_trapdoor[facing=west,half=bottom,open=false,powered=false,waterlogged=false]
conquest:simple_wooden_trapdoor[facing=east,half=top,open=true,powered=true,waterlogged=true]
conquest:simple_wooden_trapdoor[facing=east,half=top,open=true,powered=true,waterlogged=false]
conquest:simple_wooden_trapdoor[facing=east,half=top,open=true,powered=false,waterlogged=true]
conquest:simple_wooden_trapdoor[facing=east,half=top,open=true,powered=false,waterlogged=false]
conquest:simple_wooden_trapdoor[facing=east,half=top,open=false,powered=true,waterlogged=true]
conquest:simple_wooden_trapdoor[facing=east,half=top,open=false,powered=true,waterlogged=false]
conquest:simple_wooden_trapdoor[facing=east,half=top,open=false,powered=false,waterlogged=true]
conquest:simple_wooden_trapdoor[facing=east,half=top,open=false,powered=false,waterlogged=false]
conquest:simple_wooden_trapdoor[facing=east,half=bottom,open=true,powered=true,waterlogged=true]
conquest:simple_wooden_trapdoor[facing=east,half=bottom,open=true,powered=true,waterlogged=false]
conquest:simple_wooden_trapdoor[facing=east,half=bottom,open=true,powered=false,waterlogged=true]
conquest:simple_wooden_trapdoor[facing=east,half=bottom,open=true,powered=false,waterlogged=false]
conquest:simple_wooden_trapdoor[facing=east,half=bottom,open=false,powered=true,waterlogged=true]
conquest:simple_wooden_trapdoor[facing=east,half=bottom,open=false,powered=true,waterlogged=false]
conquest:simple_wooden_trapdoor[facing=east,half=bottom,open=false,powered=false,waterlogged=true]
conquest:simple_wooden_trapdoor[facing=east,half=bottom,open=false,powered=false,waterlogged=false]
conquest:simple_yellow_wooden_frame_window
conquest:simple_yellow_wooden_frame_window_pane[down=true,east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:simple_yellow_wooden_frame_window_pane[down=true,east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:simple_yellow_wooden_frame_window_pane[down=true,east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:simple_yellow_wooden_frame_window_pane[down=true,east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:simple_yellow_wooden_frame_window_pane[down=true,east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:simple_yellow_wooden_frame_window_pane[down=true,east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:simple_yellow_wooden_frame_window_pane[down=true,east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:simple_yellow_wooden_frame_window_pane[down=true,east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:simple_yellow_wooden_frame_window_pane[down=true,east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:simple_yellow_wooden_frame_window_pane[down=true,east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:simple_yellow_wooden_frame_window_pane[down=true,east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:simple_yellow_wooden_frame_window_pane[down=true,east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:simple_yellow_wooden_frame_window_pane[down=true,east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:simple_yellow_wooden_frame_window_pane[down=true,east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:simple_yellow_wooden_frame_window_pane[down=true,east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:simple_yellow_wooden_frame_window_pane[down=true,east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:simple_yellow_wooden_frame_window_pane[down=true,east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:simple_yellow_wooden_frame_window_pane[down=true,east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:simple_yellow_wooden_frame_window_pane[down=true,east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:simple_yellow_wooden_frame_window_pane[down=true,east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:simple_yellow_wooden_frame_window_pane[down=true,east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:simple_yellow_wooden_frame_window_pane[down=true,east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:simple_yellow_wooden_frame_window_pane[down=true,east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:simple_yellow_wooden_frame_window_pane[down=true,east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:simple_yellow_wooden_frame_window_pane[down=true,east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:simple_yellow_wooden_frame_window_pane[down=true,east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:simple_yellow_wooden_frame_window_pane[down=true,east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:simple_yellow_wooden_frame_window_pane[down=true,east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:simple_yellow_wooden_frame_window_pane[down=true,east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:simple_yellow_wooden_frame_window_pane[down=true,east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:simple_yellow_wooden_frame_window_pane[down=true,east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:simple_yellow_wooden_frame_window_pane[down=true,east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:simple_yellow_wooden_frame_window_pane[down=true,east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:simple_yellow_wooden_frame_window_pane[down=true,east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:simple_yellow_wooden_frame_window_pane[down=true,east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:simple_yellow_wooden_frame_window_pane[down=true,east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:simple_yellow_wooden_frame_window_pane[down=true,east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:simple_yellow_wooden_frame_window_pane[down=true,east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:simple_yellow_wooden_frame_window_pane[down=true,east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:simple_yellow_wooden_frame_window_pane[down=true,east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:simple_yellow_wooden_frame_window_pane[down=true,east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:simple_yellow_wooden_frame_window_pane[down=true,east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:simple_yellow_wooden_frame_window_pane[down=true,east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:simple_yellow_wooden_frame_window_pane[down=true,east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:simple_yellow_wooden_frame_window_pane[down=true,east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:simple_yellow_wooden_frame_window_pane[down=true,east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:simple_yellow_wooden_frame_window_pane[down=true,east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:simple_yellow_wooden_frame_window_pane[down=true,east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:simple_yellow_wooden_frame_window_pane[down=true,east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:simple_yellow_wooden_frame_window_pane[down=true,east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:simple_yellow_wooden_frame_window_pane[down=true,east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:simple_yellow_wooden_frame_window_pane[down=true,east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:simple_yellow_wooden_frame_window_pane[down=true,east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:simple_yellow_wooden_frame_window_pane[down=true,east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:simple_yellow_wooden_frame_window_pane[down=true,east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:simple_yellow_wooden_frame_window_pane[down=true,east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:simple_yellow_wooden_frame_window_pane[down=true,east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:simple_yellow_wooden_frame_window_pane[down=true,east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:simple_yellow_wooden_frame_window_pane[down=true,east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:simple_yellow_wooden_frame_window_pane[down=true,east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:simple_yellow_wooden_frame_window_pane[down=true,east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:simple_yellow_wooden_frame_window_pane[down=true,east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:simple_yellow_wooden_frame_window_pane[down=true,east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:simple_yellow_wooden_frame_window_pane[down=true,east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:simple_yellow_wooden_frame_window_pane[down=false,east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:simple_yellow_wooden_frame_window_pane[down=false,east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:simple_yellow_wooden_frame_window_pane[down=false,east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:simple_yellow_wooden_frame_window_pane[down=false,east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:simple_yellow_wooden_frame_window_pane[down=false,east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:simple_yellow_wooden_frame_window_pane[down=false,east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:simple_yellow_wooden_frame_window_pane[down=false,east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:simple_yellow_wooden_frame_window_pane[down=false,east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:simple_yellow_wooden_frame_window_pane[down=false,east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:simple_yellow_wooden_frame_window_pane[down=false,east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:simple_yellow_wooden_frame_window_pane[down=false,east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:simple_yellow_wooden_frame_window_pane[down=false,east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:simple_yellow_wooden_frame_window_pane[down=false,east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:simple_yellow_wooden_frame_window_pane[down=false,east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:simple_yellow_wooden_frame_window_pane[down=false,east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:simple_yellow_wooden_frame_window_pane[down=false,east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:simple_yellow_wooden_frame_window_pane[down=false,east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:simple_yellow_wooden_frame_window_pane[down=false,east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:simple_yellow_wooden_frame_window_pane[down=false,east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:simple_yellow_wooden_frame_window_pane[down=false,east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:simple_yellow_wooden_frame_window_pane[down=false,east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:simple_yellow_wooden_frame_window_pane[down=false,east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:simple_yellow_wooden_frame_window_pane[down=false,east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:simple_yellow_wooden_frame_window_pane[down=false,east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:simple_yellow_wooden_frame_window_pane[down=false,east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:simple_yellow_wooden_frame_window_pane[down=false,east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:simple_yellow_wooden_frame_window_pane[down=false,east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:simple_yellow_wooden_frame_window_pane[down=false,east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:simple_yellow_wooden_frame_window_pane[down=false,east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:simple_yellow_wooden_frame_window_pane[down=false,east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:simple_yellow_wooden_frame_window_pane[down=false,east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:simple_yellow_wooden_frame_window_pane[down=false,east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:simple_yellow_wooden_frame_window_pane[down=false,east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:simple_yellow_wooden_frame_window_pane[down=false,east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:simple_yellow_wooden_frame_window_pane[down=false,east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:simple_yellow_wooden_frame_window_pane[down=false,east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:simple_yellow_wooden_frame_window_pane[down=false,east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:simple_yellow_wooden_frame_window_pane[down=false,east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:simple_yellow_wooden_frame_window_pane[down=false,east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:simple_yellow_wooden_frame_window_pane[down=false,east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:simple_yellow_wooden_frame_window_pane[down=false,east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:simple_yellow_wooden_frame_window_pane[down=false,east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:simple_yellow_wooden_frame_window_pane[down=false,east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:simple_yellow_wooden_frame_window_pane[down=false,east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:simple_yellow_wooden_frame_window_pane[down=false,east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:simple_yellow_wooden_frame_window_pane[down=false,east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:simple_yellow_wooden_frame_window_pane[down=false,east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:simple_yellow_wooden_frame_window_pane[down=false,east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:simple_yellow_wooden_frame_window_pane[down=false,east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:simple_yellow_wooden_frame_window_pane[down=false,east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:simple_yellow_wooden_frame_window_pane[down=false,east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:simple_yellow_wooden_frame_window_pane[down=false,east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:simple_yellow_wooden_frame_window_pane[down=false,east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:simple_yellow_wooden_frame_window_pane[down=false,east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:simple_yellow_wooden_frame_window_pane[down=false,east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:simple_yellow_wooden_frame_window_pane[down=false,east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:simple_yellow_wooden_frame_window_pane[down=false,east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:simple_yellow_wooden_frame_window_pane[down=false,east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:simple_yellow_wooden_frame_window_pane[down=false,east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:simple_yellow_wooden_frame_window_pane[down=false,east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:simple_yellow_wooden_frame_window_pane[down=false,east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:simple_yellow_wooden_frame_window_pane[down=false,east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:simple_yellow_wooden_frame_window_pane[down=false,east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:simple_yellow_wooden_frame_window_pane[down=false,east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:simple_yellow_wooden_frame_window_slab[layer=1,type=top,waterlogged=true]
conquest:simple_yellow_wooden_frame_window_slab[layer=1,type=top,waterlogged=false]
conquest:simple_yellow_wooden_frame_window_slab[layer=1,type=bottom,waterlogged=true]
conquest:simple_yellow_wooden_frame_window_slab[layer=1,type=bottom,waterlogged=false]
conquest:simple_yellow_wooden_frame_window_slab[layer=2,type=top,waterlogged=true]
conquest:simple_yellow_wooden_frame_window_slab[layer=2,type=top,waterlogged=false]
conquest:simple_yellow_wooden_frame_window_slab[layer=2,type=bottom,waterlogged=true]
conquest:simple_yellow_wooden_frame_window_slab[layer=2,type=bottom,waterlogged=false]
conquest:simple_yellow_wooden_frame_window_slab[layer=3,type=top,waterlogged=true]
conquest:simple_yellow_wooden_frame_window_slab[layer=3,type=top,waterlogged=false]
conquest:simple_yellow_wooden_frame_window_slab[layer=3,type=bottom,waterlogged=true]
conquest:simple_yellow_wooden_frame_window_slab[layer=3,type=bottom,waterlogged=false]
conquest:simple_yellow_wooden_frame_window_slab[layer=4,type=top,waterlogged=true]
conquest:simple_yellow_wooden_frame_window_slab[layer=4,type=top,waterlogged=false]
conquest:simple_yellow_wooden_frame_window_slab[layer=4,type=bottom,waterlogged=true]
conquest:simple_yellow_wooden_frame_window_slab[layer=4,type=bottom,waterlogged=false]
conquest:simple_yellow_wooden_frame_window_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:simple_yellow_wooden_frame_window_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:simple_yellow_wooden_frame_window_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:simple_yellow_wooden_frame_window_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:simple_yellow_wooden_frame_window_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:simple_yellow_wooden_frame_window_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:simple_yellow_wooden_frame_window_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:simple_yellow_wooden_frame_window_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:simple_yellow_wooden_frame_window_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:simple_yellow_wooden_frame_window_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:simple_yellow_wooden_frame_window_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:simple_yellow_wooden_frame_window_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:simple_yellow_wooden_frame_window_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:simple_yellow_wooden_frame_window_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:simple_yellow_wooden_frame_window_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:simple_yellow_wooden_frame_window_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:simple_yellow_wooden_frame_window_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:simple_yellow_wooden_frame_window_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:simple_yellow_wooden_frame_window_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:simple_yellow_wooden_frame_window_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:simple_yellow_wooden_frame_window_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:simple_yellow_wooden_frame_window_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:simple_yellow_wooden_frame_window_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:simple_yellow_wooden_frame_window_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:simple_yellow_wooden_frame_window_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:simple_yellow_wooden_frame_window_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:simple_yellow_wooden_frame_window_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:simple_yellow_wooden_frame_window_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:simple_yellow_wooden_frame_window_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:simple_yellow_wooden_frame_window_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:simple_yellow_wooden_frame_window_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:simple_yellow_wooden_frame_window_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:simple_yellow_wooden_frame_window_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:simple_yellow_wooden_frame_window_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:simple_yellow_wooden_frame_window_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:simple_yellow_wooden_frame_window_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:simple_yellow_wooden_frame_window_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:simple_yellow_wooden_frame_window_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:simple_yellow_wooden_frame_window_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:simple_yellow_wooden_frame_window_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:simple_yellow_wooden_frame_window_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:simple_yellow_wooden_frame_window_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:simple_yellow_wooden_frame_window_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:simple_yellow_wooden_frame_window_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:simple_yellow_wooden_frame_window_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:simple_yellow_wooden_frame_window_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:simple_yellow_wooden_frame_window_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:simple_yellow_wooden_frame_window_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:simple_yellow_wooden_frame_window_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:simple_yellow_wooden_frame_window_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:simple_yellow_wooden_frame_window_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:simple_yellow_wooden_frame_window_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:simple_yellow_wooden_frame_window_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:simple_yellow_wooden_frame_window_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:simple_yellow_wooden_frame_window_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:simple_yellow_wooden_frame_window_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:simple_yellow_wooden_frame_window_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:simple_yellow_wooden_frame_window_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:simple_yellow_wooden_frame_window_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:simple_yellow_wooden_frame_window_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:simple_yellow_wooden_frame_window_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:simple_yellow_wooden_frame_window_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:simple_yellow_wooden_frame_window_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:simple_yellow_wooden_frame_window_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:simple_yellow_wooden_frame_window_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:simple_yellow_wooden_frame_window_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:simple_yellow_wooden_frame_window_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:simple_yellow_wooden_frame_window_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:simple_yellow_wooden_frame_window_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:simple_yellow_wooden_frame_window_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:simple_yellow_wooden_frame_window_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:simple_yellow_wooden_frame_window_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:simple_yellow_wooden_frame_window_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:simple_yellow_wooden_frame_window_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:simple_yellow_wooden_frame_window_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:simple_yellow_wooden_frame_window_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:simple_yellow_wooden_frame_window_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:simple_yellow_wooden_frame_window_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:simple_yellow_wooden_frame_window_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:simple_yellow_wooden_frame_window_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:simple_yellow_wooden_frame_window_vertical_corner[facing=north,layer=1,waterlogged=true]
conquest:simple_yellow_wooden_frame_window_vertical_corner[facing=north,layer=1,waterlogged=false]
conquest:simple_yellow_wooden_frame_window_vertical_corner[facing=north,layer=2,waterlogged=true]
conquest:simple_yellow_wooden_frame_window_vertical_corner[facing=north,layer=2,waterlogged=false]
conquest:simple_yellow_wooden_frame_window_vertical_corner[facing=north,layer=3,waterlogged=true]
conquest:simple_yellow_wooden_frame_window_vertical_corner[facing=north,layer=3,waterlogged=false]
conquest:simple_yellow_wooden_frame_window_vertical_corner[facing=north,layer=4,waterlogged=true]
conquest:simple_yellow_wooden_frame_window_vertical_corner[facing=north,layer=4,waterlogged=false]
conquest:simple_yellow_wooden_frame_window_vertical_corner[facing=south,layer=1,waterlogged=true]
conquest:simple_yellow_wooden_frame_window_vertical_corner[facing=south,layer=1,waterlogged=false]
conquest:simple_yellow_wooden_frame_window_vertical_corner[facing=south,layer=2,waterlogged=true]
conquest:simple_yellow_wooden_frame_window_vertical_corner[facing=south,layer=2,waterlogged=false]
conquest:simple_yellow_wooden_frame_window_vertical_corner[facing=south,layer=3,waterlogged=true]
conquest:simple_yellow_wooden_frame_window_vertical_corner[facing=south,layer=3,waterlogged=false]
conquest:simple_yellow_wooden_frame_window_vertical_corner[facing=south,layer=4,waterlogged=true]
conquest:simple_yellow_wooden_frame_window_vertical_corner[facing=south,layer=4,waterlogged=false]
conquest:simple_yellow_wooden_frame_window_vertical_corner[facing=west,layer=1,waterlogged=true]
conquest:simple_yellow_wooden_frame_window_vertical_corner[facing=west,layer=1,waterlogged=false]
conquest:simple_yellow_wooden_frame_window_vertical_corner[facing=west,layer=2,waterlogged=true]
conquest:simple_yellow_wooden_frame_window_vertical_corner[facing=west,layer=2,waterlogged=false]
conquest:simple_yellow_wooden_frame_window_vertical_corner[facing=west,layer=3,waterlogged=true]
conquest:simple_yellow_wooden_frame_window_vertical_corner[facing=west,layer=3,waterlogged=false]
conquest:simple_yellow_wooden_frame_window_vertical_corner[facing=west,layer=4,waterlogged=true]
conquest:simple_yellow_wooden_frame_window_vertical_corner[facing=west,layer=4,waterlogged=false]
conquest:simple_yellow_wooden_frame_window_vertical_corner[facing=east,layer=1,waterlogged=true]
conquest:simple_yellow_wooden_frame_window_vertical_corner[facing=east,layer=1,waterlogged=false]
conquest:simple_yellow_wooden_frame_window_vertical_corner[facing=east,layer=2,waterlogged=true]
conquest:simple_yellow_wooden_frame_window_vertical_corner[facing=east,layer=2,waterlogged=false]
conquest:simple_yellow_wooden_frame_window_vertical_corner[facing=east,layer=3,waterlogged=true]
conquest:simple_yellow_wooden_frame_window_vertical_corner[facing=east,layer=3,waterlogged=false]
conquest:simple_yellow_wooden_frame_window_vertical_corner[facing=east,layer=4,waterlogged=true]
conquest:simple_yellow_wooden_frame_window_vertical_corner[facing=east,layer=4,waterlogged=false]
conquest:simple_yellow_wooden_frame_window_vertical_quarter[facing=north,layer=1,waterlogged=true]
conquest:simple_yellow_wooden_frame_window_vertical_quarter[facing=north,layer=1,waterlogged=false]
conquest:simple_yellow_wooden_frame_window_vertical_quarter[facing=north,layer=2,waterlogged=true]
conquest:simple_yellow_wooden_frame_window_vertical_quarter[facing=north,layer=2,waterlogged=false]
conquest:simple_yellow_wooden_frame_window_vertical_quarter[facing=north,layer=3,waterlogged=true]
conquest:simple_yellow_wooden_frame_window_vertical_quarter[facing=north,layer=3,waterlogged=false]
conquest:simple_yellow_wooden_frame_window_vertical_quarter[facing=north,layer=4,waterlogged=true]
conquest:simple_yellow_wooden_frame_window_vertical_quarter[facing=north,layer=4,waterlogged=false]
conquest:simple_yellow_wooden_frame_window_vertical_quarter[facing=south,layer=1,waterlogged=true]
conquest:simple_yellow_wooden_frame_window_vertical_quarter[facing=south,layer=1,waterlogged=false]
conquest:simple_yellow_wooden_frame_window_vertical_quarter[facing=south,layer=2,waterlogged=true]
conquest:simple_yellow_wooden_frame_window_vertical_quarter[facing=south,layer=2,waterlogged=false]
conquest:simple_yellow_wooden_frame_window_vertical_quarter[facing=south,layer=3,waterlogged=true]
conquest:simple_yellow_wooden_frame_window_vertical_quarter[facing=south,layer=3,waterlogged=false]
conquest:simple_yellow_wooden_frame_window_vertical_quarter[facing=south,layer=4,waterlogged=true]
conquest:simple_yellow_wooden_frame_window_vertical_quarter[facing=south,layer=4,waterlogged=false]
conquest:simple_yellow_wooden_frame_window_vertical_quarter[facing=west,layer=1,waterlogged=true]
conquest:simple_yellow_wooden_frame_window_vertical_quarter[facing=west,layer=1,waterlogged=false]
conquest:simple_yellow_wooden_frame_window_vertical_quarter[facing=west,layer=2,waterlogged=true]
conquest:simple_yellow_wooden_frame_window_vertical_quarter[facing=west,layer=2,waterlogged=false]
conquest:simple_yellow_wooden_frame_window_vertical_quarter[facing=west,layer=3,waterlogged=true]
conquest:simple_yellow_wooden_frame_window_vertical_quarter[facing=west,layer=3,waterlogged=false]
conquest:simple_yellow_wooden_frame_window_vertical_quarter[facing=west,layer=4,waterlogged=true]
conquest:simple_yellow_wooden_frame_window_vertical_quarter[facing=west,layer=4,waterlogged=false]
conquest:simple_yellow_wooden_frame_window_vertical_quarter[facing=east,layer=1,waterlogged=true]
conquest:simple_yellow_wooden_frame_window_vertical_quarter[facing=east,layer=1,waterlogged=false]
conquest:simple_yellow_wooden_frame_window_vertical_quarter[facing=east,layer=2,waterlogged=true]
conquest:simple_yellow_wooden_frame_window_vertical_quarter[facing=east,layer=2,waterlogged=false]
conquest:simple_yellow_wooden_frame_window_vertical_quarter[facing=east,layer=3,waterlogged=true]
conquest:simple_yellow_wooden_frame_window_vertical_quarter[facing=east,layer=3,waterlogged=false]
conquest:simple_yellow_wooden_frame_window_vertical_quarter[facing=east,layer=4,waterlogged=true]
conquest:simple_yellow_wooden_frame_window_vertical_quarter[facing=east,layer=4,waterlogged=false]
conquest:simple_yellow_wooden_frame_window_vertical_slab[facing=north,layer=1,waterlogged=true]
conquest:simple_yellow_wooden_frame_window_vertical_slab[facing=north,layer=1,waterlogged=false]
conquest:simple_yellow_wooden_frame_window_vertical_slab[facing=north,layer=2,waterlogged=true]
conquest:simple_yellow_wooden_frame_window_vertical_slab[facing=north,layer=2,waterlogged=false]
conquest:simple_yellow_wooden_frame_window_vertical_slab[facing=north,layer=3,waterlogged=true]
conquest:simple_yellow_wooden_frame_window_vertical_slab[facing=north,layer=3,waterlogged=false]
conquest:simple_yellow_wooden_frame_window_vertical_slab[facing=north,layer=4,waterlogged=true]
conquest:simple_yellow_wooden_frame_window_vertical_slab[facing=north,layer=4,waterlogged=false]
conquest:simple_yellow_wooden_frame_window_vertical_slab[facing=south,layer=1,waterlogged=true]
conquest:simple_yellow_wooden_frame_window_vertical_slab[facing=south,layer=1,waterlogged=false]
conquest:simple_yellow_wooden_frame_window_vertical_slab[facing=south,layer=2,waterlogged=true]
conquest:simple_yellow_wooden_frame_window_vertical_slab[facing=south,layer=2,waterlogged=false]
conquest:simple_yellow_wooden_frame_window_vertical_slab[facing=south,layer=3,waterlogged=true]
conquest:simple_yellow_wooden_frame_window_vertical_slab[facing=south,layer=3,waterlogged=false]
conquest:simple_yellow_wooden_frame_window_vertical_slab[facing=south,layer=4,waterlogged=true]
conquest:simple_yellow_wooden_frame_window_vertical_slab[facing=south,layer=4,waterlogged=false]
conquest:simple_yellow_wooden_frame_window_vertical_slab[facing=west,layer=1,waterlogged=true]
conquest:simple_yellow_wooden_frame_window_vertical_slab[facing=west,layer=1,waterlogged=false]
conquest:simple_yellow_wooden_frame_window_vertical_slab[facing=west,layer=2,waterlogged=true]
conquest:simple_yellow_wooden_frame_window_vertical_slab[facing=west,layer=2,waterlogged=false]
conquest:simple_yellow_wooden_frame_window_vertical_slab[facing=west,layer=3,waterlogged=true]
conquest:simple_yellow_wooden_frame_window_vertical_slab[facing=west,layer=3,waterlogged=false]
conquest:simple_yellow_wooden_frame_window_vertical_slab[facing=west,layer=4,waterlogged=true]
conquest:simple_yellow_wooden_frame_window_vertical_slab[facing=west,layer=4,waterlogged=false]
conquest:simple_yellow_wooden_frame_window_vertical_slab[facing=east,layer=1,waterlogged=true]
conquest:simple_yellow_wooden_frame_window_vertical_slab[facing=east,layer=1,waterlogged=false]
conquest:simple_yellow_wooden_frame_window_vertical_slab[facing=east,layer=2,waterlogged=true]
conquest:simple_yellow_wooden_frame_window_vertical_slab[facing=east,layer=2,waterlogged=false]
conquest:simple_yellow_wooden_frame_window_vertical_slab[facing=east,layer=3,waterlogged=true]
conquest:simple_yellow_wooden_frame_window_vertical_slab[facing=east,layer=3,waterlogged=false]
conquest:simple_yellow_wooden_frame_window_vertical_slab[facing=east,layer=4,waterlogged=true]
conquest:simple_yellow_wooden_frame_window_vertical_slab[facing=east,layer=4,waterlogged=false]
conquest:slate
conquest:slate_arrowslit[facing=north,waterlogged=true]
conquest:slate_arrowslit[facing=north,waterlogged=false]
conquest:slate_arrowslit[facing=south,waterlogged=true]
conquest:slate_arrowslit[facing=south,waterlogged=false]
conquest:slate_arrowslit[facing=west,waterlogged=true]
conquest:slate_arrowslit[facing=west,waterlogged=false]
conquest:slate_arrowslit[facing=east,waterlogged=true]
conquest:slate_arrowslit[facing=east,waterlogged=false]
conquest:slate_balustrade[axis=x,waterlogged=true]
conquest:slate_balustrade[axis=x,waterlogged=false]
conquest:slate_balustrade[axis=y,waterlogged=true]
conquest:slate_balustrade[axis=y,waterlogged=false]
conquest:slate_balustrade[axis=z,waterlogged=true]
conquest:slate_balustrade[axis=z,waterlogged=false]
conquest:slate_capital[facing=flat,type=top,waterlogged=true]
conquest:slate_capital[facing=flat,type=top,waterlogged=false]
conquest:slate_capital[facing=flat,type=bottom,waterlogged=true]
conquest:slate_capital[facing=flat,type=bottom,waterlogged=false]
conquest:slate_capital[facing=north,type=top,waterlogged=true]
conquest:slate_capital[facing=north,type=top,waterlogged=false]
conquest:slate_capital[facing=north,type=bottom,waterlogged=true]
conquest:slate_capital[facing=north,type=bottom,waterlogged=false]
conquest:slate_capital[facing=south,type=top,waterlogged=true]
conquest:slate_capital[facing=south,type=top,waterlogged=false]
conquest:slate_capital[facing=south,type=bottom,waterlogged=true]
conquest:slate_capital[facing=south,type=bottom,waterlogged=false]
conquest:slate_capital[facing=east,type=top,waterlogged=true]
conquest:slate_capital[facing=east,type=top,waterlogged=false]
conquest:slate_capital[facing=east,type=bottom,waterlogged=true]
conquest:slate_capital[facing=east,type=bottom,waterlogged=false]
conquest:slate_capital[facing=west,type=top,waterlogged=true]
conquest:slate_capital[facing=west,type=top,waterlogged=false]
conquest:slate_capital[facing=west,type=bottom,waterlogged=true]
conquest:slate_capital[facing=west,type=bottom,waterlogged=false]
conquest:slate_corner_slab[facing=north,type=top,waterlogged=true]
conquest:slate_corner_slab[facing=north,type=top,waterlogged=false]
conquest:slate_corner_slab[facing=north,type=bottom,waterlogged=true]
conquest:slate_corner_slab[facing=north,type=bottom,waterlogged=false]
conquest:slate_corner_slab[facing=south,type=top,waterlogged=true]
conquest:slate_corner_slab[facing=south,type=top,waterlogged=false]
conquest:slate_corner_slab[facing=south,type=bottom,waterlogged=true]
conquest:slate_corner_slab[facing=south,type=bottom,waterlogged=false]
conquest:slate_corner_slab[facing=west,type=top,waterlogged=true]
conquest:slate_corner_slab[facing=west,type=top,waterlogged=false]
conquest:slate_corner_slab[facing=west,type=bottom,waterlogged=true]
conquest:slate_corner_slab[facing=west,type=bottom,waterlogged=false]
conquest:slate_corner_slab[facing=east,type=top,waterlogged=true]
conquest:slate_corner_slab[facing=east,type=top,waterlogged=false]
conquest:slate_corner_slab[facing=east,type=bottom,waterlogged=true]
conquest:slate_corner_slab[facing=east,type=bottom,waterlogged=false]
conquest:slate_eighth_slab[facing=north,type=top,waterlogged=true]
conquest:slate_eighth_slab[facing=north,type=top,waterlogged=false]
conquest:slate_eighth_slab[facing=north,type=bottom,waterlogged=true]
conquest:slate_eighth_slab[facing=north,type=bottom,waterlogged=false]
conquest:slate_eighth_slab[facing=south,type=top,waterlogged=true]
conquest:slate_eighth_slab[facing=south,type=top,waterlogged=false]
conquest:slate_eighth_slab[facing=south,type=bottom,waterlogged=true]
conquest:slate_eighth_slab[facing=south,type=bottom,waterlogged=false]
conquest:slate_eighth_slab[facing=west,type=top,waterlogged=true]
conquest:slate_eighth_slab[facing=west,type=top,waterlogged=false]
conquest:slate_eighth_slab[facing=west,type=bottom,waterlogged=true]
conquest:slate_eighth_slab[facing=west,type=bottom,waterlogged=false]
conquest:slate_eighth_slab[facing=east,type=top,waterlogged=true]
conquest:slate_eighth_slab[facing=east,type=top,waterlogged=false]
conquest:slate_eighth_slab[facing=east,type=bottom,waterlogged=true]
conquest:slate_eighth_slab[facing=east,type=bottom,waterlogged=false]
conquest:slate_facade_gothic_arch[facing=north,shape=one,type=top]
conquest:slate_facade_gothic_arch[facing=north,shape=one,type=bottom]
conquest:slate_facade_gothic_arch[facing=north,shape=two_l,type=top]
conquest:slate_facade_gothic_arch[facing=north,shape=two_l,type=bottom]
conquest:slate_facade_gothic_arch[facing=north,shape=two_r,type=top]
conquest:slate_facade_gothic_arch[facing=north,shape=two_r,type=bottom]
conquest:slate_facade_gothic_arch[facing=north,shape=three_l,type=top]
conquest:slate_facade_gothic_arch[facing=north,shape=three_l,type=bottom]
conquest:slate_facade_gothic_arch[facing=north,shape=three_r,type=top]
conquest:slate_facade_gothic_arch[facing=north,shape=three_r,type=bottom]
conquest:slate_facade_gothic_arch[facing=north,shape=three_middle,type=top]
conquest:slate_facade_gothic_arch[facing=north,shape=three_middle,type=bottom]
conquest:slate_facade_gothic_arch[facing=south,shape=one,type=top]
conquest:slate_facade_gothic_arch[facing=south,shape=one,type=bottom]
conquest:slate_facade_gothic_arch[facing=south,shape=two_l,type=top]
conquest:slate_facade_gothic_arch[facing=south,shape=two_l,type=bottom]
conquest:slate_facade_gothic_arch[facing=south,shape=two_r,type=top]
conquest:slate_facade_gothic_arch[facing=south,shape=two_r,type=bottom]
conquest:slate_facade_gothic_arch[facing=south,shape=three_l,type=top]
conquest:slate_facade_gothic_arch[facing=south,shape=three_l,type=bottom]
conquest:slate_facade_gothic_arch[facing=south,shape=three_r,type=top]
conquest:slate_facade_gothic_arch[facing=south,shape=three_r,type=bottom]
conquest:slate_facade_gothic_arch[facing=south,shape=three_middle,type=top]
conquest:slate_facade_gothic_arch[facing=south,shape=three_middle,type=bottom]
conquest:slate_facade_gothic_arch[facing=west,shape=one,type=top]
conquest:slate_facade_gothic_arch[facing=west,shape=one,type=bottom]
conquest:slate_facade_gothic_arch[facing=west,shape=two_l,type=top]
conquest:slate_facade_gothic_arch[facing=west,shape=two_l,type=bottom]
conquest:slate_facade_gothic_arch[facing=west,shape=two_r,type=top]
conquest:slate_facade_gothic_arch[facing=west,shape=two_r,type=bottom]
conquest:slate_facade_gothic_arch[facing=west,shape=three_l,type=top]
conquest:slate_facade_gothic_arch[facing=west,shape=three_l,type=bottom]
conquest:slate_facade_gothic_arch[facing=west,shape=three_r,type=top]
conquest:slate_facade_gothic_arch[facing=west,shape=three_r,type=bottom]
conquest:slate_facade_gothic_arch[facing=west,shape=three_middle,type=top]
conquest:slate_facade_gothic_arch[facing=west,shape=three_middle,type=bottom]
conquest:slate_facade_gothic_arch[facing=east,shape=one,type=top]
conquest:slate_facade_gothic_arch[facing=east,shape=one,type=bottom]
conquest:slate_facade_gothic_arch[facing=east,shape=two_l,type=top]
conquest:slate_facade_gothic_arch[facing=east,shape=two_l,type=bottom]
conquest:slate_facade_gothic_arch[facing=east,shape=two_r,type=top]
conquest:slate_facade_gothic_arch[facing=east,shape=two_r,type=bottom]
conquest:slate_facade_gothic_arch[facing=east,shape=three_l,type=top]
conquest:slate_facade_gothic_arch[facing=east,shape=three_l,type=bottom]
conquest:slate_facade_gothic_arch[facing=east,shape=three_r,type=top]
conquest:slate_facade_gothic_arch[facing=east,shape=three_r,type=bottom]
conquest:slate_facade_gothic_arch[facing=east,shape=three_middle,type=top]
conquest:slate_facade_gothic_arch[facing=east,shape=three_middle,type=bottom]
conquest:slate_facade_round_arch[facing=north,shape=one,type=top]
conquest:slate_facade_round_arch[facing=north,shape=one,type=bottom]
conquest:slate_facade_round_arch[facing=north,shape=two_l,type=top]
conquest:slate_facade_round_arch[facing=north,shape=two_l,type=bottom]
conquest:slate_facade_round_arch[facing=north,shape=two_r,type=top]
conquest:slate_facade_round_arch[facing=north,shape=two_r,type=bottom]
conquest:slate_facade_round_arch[facing=north,shape=three_l,type=top]
conquest:slate_facade_round_arch[facing=north,shape=three_l,type=bottom]
conquest:slate_facade_round_arch[facing=north,shape=three_r,type=top]
conquest:slate_facade_round_arch[facing=north,shape=three_r,type=bottom]
conquest:slate_facade_round_arch[facing=north,shape=three_middle,type=top]
conquest:slate_facade_round_arch[facing=north,shape=three_middle,type=bottom]
conquest:slate_facade_round_arch[facing=south,shape=one,type=top]
conquest:slate_facade_round_arch[facing=south,shape=one,type=bottom]
conquest:slate_facade_round_arch[facing=south,shape=two_l,type=top]
conquest:slate_facade_round_arch[facing=south,shape=two_l,type=bottom]
conquest:slate_facade_round_arch[facing=south,shape=two_r,type=top]
conquest:slate_facade_round_arch[facing=south,shape=two_r,type=bottom]
conquest:slate_facade_round_arch[facing=south,shape=three_l,type=top]
conquest:slate_facade_round_arch[facing=south,shape=three_l,type=bottom]
conquest:slate_facade_round_arch[facing=south,shape=three_r,type=top]
conquest:slate_facade_round_arch[facing=south,shape=three_r,type=bottom]
conquest:slate_facade_round_arch[facing=south,shape=three_middle,type=top]
conquest:slate_facade_round_arch[facing=south,shape=three_middle,type=bottom]
conquest:slate_facade_round_arch[facing=west,shape=one,type=top]
conquest:slate_facade_round_arch[facing=west,shape=one,type=bottom]
conquest:slate_facade_round_arch[facing=west,shape=two_l,type=top]
conquest:slate_facade_round_arch[facing=west,shape=two_l,type=bottom]
conquest:slate_facade_round_arch[facing=west,shape=two_r,type=top]
conquest:slate_facade_round_arch[facing=west,shape=two_r,type=bottom]
conquest:slate_facade_round_arch[facing=west,shape=three_l,type=top]
conquest:slate_facade_round_arch[facing=west,shape=three_l,type=bottom]
conquest:slate_facade_round_arch[facing=west,shape=three_r,type=top]
conquest:slate_facade_round_arch[facing=west,shape=three_r,type=bottom]
conquest:slate_facade_round_arch[facing=west,shape=three_middle,type=top]
conquest:slate_facade_round_arch[facing=west,shape=three_middle,type=bottom]
conquest:slate_facade_round_arch[facing=east,shape=one,type=top]
conquest:slate_facade_round_arch[facing=east,shape=one,type=bottom]
conquest:slate_facade_round_arch[facing=east,shape=two_l,type=top]
conquest:slate_facade_round_arch[facing=east,shape=two_l,type=bottom]
conquest:slate_facade_round_arch[facing=east,shape=two_r,type=top]
conquest:slate_facade_round_arch[facing=east,shape=two_r,type=bottom]
conquest:slate_facade_round_arch[facing=east,shape=three_l,type=top]
conquest:slate_facade_round_arch[facing=east,shape=three_l,type=bottom]
conquest:slate_facade_round_arch[facing=east,shape=three_r,type=top]
conquest:slate_facade_round_arch[facing=east,shape=three_r,type=bottom]
conquest:slate_facade_round_arch[facing=east,shape=three_middle,type=top]
conquest:slate_facade_round_arch[facing=east,shape=three_middle,type=bottom]
conquest:slate_facade_segmental_arch[facing=north,shape=one,type=top]
conquest:slate_facade_segmental_arch[facing=north,shape=one,type=bottom]
conquest:slate_facade_segmental_arch[facing=north,shape=two_l,type=top]
conquest:slate_facade_segmental_arch[facing=north,shape=two_l,type=bottom]
conquest:slate_facade_segmental_arch[facing=north,shape=two_r,type=top]
conquest:slate_facade_segmental_arch[facing=north,shape=two_r,type=bottom]
conquest:slate_facade_segmental_arch[facing=north,shape=three_l,type=top]
conquest:slate_facade_segmental_arch[facing=north,shape=three_l,type=bottom]
conquest:slate_facade_segmental_arch[facing=north,shape=three_r,type=top]
conquest:slate_facade_segmental_arch[facing=north,shape=three_r,type=bottom]
conquest:slate_facade_segmental_arch[facing=north,shape=three_middle,type=top]
conquest:slate_facade_segmental_arch[facing=north,shape=three_middle,type=bottom]
conquest:slate_facade_segmental_arch[facing=south,shape=one,type=top]
conquest:slate_facade_segmental_arch[facing=south,shape=one,type=bottom]
conquest:slate_facade_segmental_arch[facing=south,shape=two_l,type=top]
conquest:slate_facade_segmental_arch[facing=south,shape=two_l,type=bottom]
conquest:slate_facade_segmental_arch[facing=south,shape=two_r,type=top]
conquest:slate_facade_segmental_arch[facing=south,shape=two_r,type=bottom]
conquest:slate_facade_segmental_arch[facing=south,shape=three_l,type=top]
conquest:slate_facade_segmental_arch[facing=south,shape=three_l,type=bottom]
conquest:slate_facade_segmental_arch[facing=south,shape=three_r,type=top]
conquest:slate_facade_segmental_arch[facing=south,shape=three_r,type=bottom]
conquest:slate_facade_segmental_arch[facing=south,shape=three_middle,type=top]
conquest:slate_facade_segmental_arch[facing=south,shape=three_middle,type=bottom]
conquest:slate_facade_segmental_arch[facing=west,shape=one,type=top]
conquest:slate_facade_segmental_arch[facing=west,shape=one,type=bottom]
conquest:slate_facade_segmental_arch[facing=west,shape=two_l,type=top]
conquest:slate_facade_segmental_arch[facing=west,shape=two_l,type=bottom]
conquest:slate_facade_segmental_arch[facing=west,shape=two_r,type=top]
conquest:slate_facade_segmental_arch[facing=west,shape=two_r,type=bottom]
conquest:slate_facade_segmental_arch[facing=west,shape=three_l,type=top]
conquest:slate_facade_segmental_arch[facing=west,shape=three_l,type=bottom]
conquest:slate_facade_segmental_arch[facing=west,shape=three_r,type=top]
conquest:slate_facade_segmental_arch[facing=west,shape=three_r,type=bottom]
conquest:slate_facade_segmental_arch[facing=west,shape=three_middle,type=top]
conquest:slate_facade_segmental_arch[facing=west,shape=three_middle,type=bottom]
conquest:slate_facade_segmental_arch[facing=east,shape=one,type=top]
conquest:slate_facade_segmental_arch[facing=east,shape=one,type=bottom]
conquest:slate_facade_segmental_arch[facing=east,shape=two_l,type=top]
conquest:slate_facade_segmental_arch[facing=east,shape=two_l,type=bottom]
conquest:slate_facade_segmental_arch[facing=east,shape=two_r,type=top]
conquest:slate_facade_segmental_arch[facing=east,shape=two_r,type=bottom]
conquest:slate_facade_segmental_arch[facing=east,shape=three_l,type=top]
conquest:slate_facade_segmental_arch[facing=east,shape=three_l,type=bottom]
conquest:slate_facade_segmental_arch[facing=east,shape=three_r,type=top]
conquest:slate_facade_segmental_arch[facing=east,shape=three_r,type=bottom]
conquest:slate_facade_segmental_arch[facing=east,shape=three_middle,type=top]
conquest:slate_facade_segmental_arch[facing=east,shape=three_middle,type=bottom]
conquest:slate_gothic_arch[facing=north,shape=one]
conquest:slate_gothic_arch[facing=north,shape=two]
conquest:slate_gothic_arch[facing=north,shape=three]
conquest:slate_gothic_arch[facing=north,shape=three_middle]
conquest:slate_gothic_arch[facing=south,shape=one]
conquest:slate_gothic_arch[facing=south,shape=two]
conquest:slate_gothic_arch[facing=south,shape=three]
conquest:slate_gothic_arch[facing=south,shape=three_middle]
conquest:slate_gothic_arch[facing=west,shape=one]
conquest:slate_gothic_arch[facing=west,shape=two]
conquest:slate_gothic_arch[facing=west,shape=three]
conquest:slate_gothic_arch[facing=west,shape=three_middle]
conquest:slate_gothic_arch[facing=east,shape=one]
conquest:slate_gothic_arch[facing=east,shape=two]
conquest:slate_gothic_arch[facing=east,shape=three]
conquest:slate_gothic_arch[facing=east,shape=three_middle]
conquest:slate_light_mortar_wall
conquest:slate_light_mortar_wall_arrowslit[facing=north,waterlogged=true]
conquest:slate_light_mortar_wall_arrowslit[facing=north,waterlogged=false]
conquest:slate_light_mortar_wall_arrowslit[facing=south,waterlogged=true]
conquest:slate_light_mortar_wall_arrowslit[facing=south,waterlogged=false]
conquest:slate_light_mortar_wall_arrowslit[facing=west,waterlogged=true]
conquest:slate_light_mortar_wall_arrowslit[facing=west,waterlogged=false]
conquest:slate_light_mortar_wall_arrowslit[facing=east,waterlogged=true]
conquest:slate_light_mortar_wall_arrowslit[facing=east,waterlogged=false]
conquest:slate_light_mortar_wall_balustrade[axis=x,waterlogged=true]
conquest:slate_light_mortar_wall_balustrade[axis=x,waterlogged=false]
conquest:slate_light_mortar_wall_balustrade[axis=y,waterlogged=true]
conquest:slate_light_mortar_wall_balustrade[axis=y,waterlogged=false]
conquest:slate_light_mortar_wall_balustrade[axis=z,waterlogged=true]
conquest:slate_light_mortar_wall_balustrade[axis=z,waterlogged=false]
conquest:slate_light_mortar_wall_capital[facing=flat,type=top,waterlogged=true]
conquest:slate_light_mortar_wall_capital[facing=flat,type=top,waterlogged=false]
conquest:slate_light_mortar_wall_capital[facing=flat,type=bottom,waterlogged=true]
conquest:slate_light_mortar_wall_capital[facing=flat,type=bottom,waterlogged=false]
conquest:slate_light_mortar_wall_capital[facing=north,type=top,waterlogged=true]
conquest:slate_light_mortar_wall_capital[facing=north,type=top,waterlogged=false]
conquest:slate_light_mortar_wall_capital[facing=north,type=bottom,waterlogged=true]
conquest:slate_light_mortar_wall_capital[facing=north,type=bottom,waterlogged=false]
conquest:slate_light_mortar_wall_capital[facing=south,type=top,waterlogged=true]
conquest:slate_light_mortar_wall_capital[facing=south,type=top,waterlogged=false]
conquest:slate_light_mortar_wall_capital[facing=south,type=bottom,waterlogged=true]
conquest:slate_light_mortar_wall_capital[facing=south,type=bottom,waterlogged=false]
conquest:slate_light_mortar_wall_capital[facing=east,type=top,waterlogged=true]
conquest:slate_light_mortar_wall_capital[facing=east,type=top,waterlogged=false]
conquest:slate_light_mortar_wall_capital[facing=east,type=bottom,waterlogged=true]
conquest:slate_light_mortar_wall_capital[facing=east,type=bottom,waterlogged=false]
conquest:slate_light_mortar_wall_capital[facing=west,type=top,waterlogged=true]
conquest:slate_light_mortar_wall_capital[facing=west,type=top,waterlogged=false]
conquest:slate_light_mortar_wall_capital[facing=west,type=bottom,waterlogged=true]
conquest:slate_light_mortar_wall_capital[facing=west,type=bottom,waterlogged=false]
conquest:slate_light_mortar_wall_corner_slab[facing=north,type=top,waterlogged=true]
conquest:slate_light_mortar_wall_corner_slab[facing=north,type=top,waterlogged=false]
conquest:slate_light_mortar_wall_corner_slab[facing=north,type=bottom,waterlogged=true]
conquest:slate_light_mortar_wall_corner_slab[facing=north,type=bottom,waterlogged=false]
conquest:slate_light_mortar_wall_corner_slab[facing=south,type=top,waterlogged=true]
conquest:slate_light_mortar_wall_corner_slab[facing=south,type=top,waterlogged=false]
conquest:slate_light_mortar_wall_corner_slab[facing=south,type=bottom,waterlogged=true]
conquest:slate_light_mortar_wall_corner_slab[facing=south,type=bottom,waterlogged=false]
conquest:slate_light_mortar_wall_corner_slab[facing=west,type=top,waterlogged=true]
conquest:slate_light_mortar_wall_corner_slab[facing=west,type=top,waterlogged=false]
conquest:slate_light_mortar_wall_corner_slab[facing=west,type=bottom,waterlogged=true]
conquest:slate_light_mortar_wall_corner_slab[facing=west,type=bottom,waterlogged=false]
conquest:slate_light_mortar_wall_corner_slab[facing=east,type=top,waterlogged=true]
conquest:slate_light_mortar_wall_corner_slab[facing=east,type=top,waterlogged=false]
conquest:slate_light_mortar_wall_corner_slab[facing=east,type=bottom,waterlogged=true]
conquest:slate_light_mortar_wall_corner_slab[facing=east,type=bottom,waterlogged=false]
conquest:slate_light_mortar_wall_eighth_slab[facing=north,type=top,waterlogged=true]
conquest:slate_light_mortar_wall_eighth_slab[facing=north,type=top,waterlogged=false]
conquest:slate_light_mortar_wall_eighth_slab[facing=north,type=bottom,waterlogged=true]
conquest:slate_light_mortar_wall_eighth_slab[facing=north,type=bottom,waterlogged=false]
conquest:slate_light_mortar_wall_eighth_slab[facing=south,type=top,waterlogged=true]
conquest:slate_light_mortar_wall_eighth_slab[facing=south,type=top,waterlogged=false]
conquest:slate_light_mortar_wall_eighth_slab[facing=south,type=bottom,waterlogged=true]
conquest:slate_light_mortar_wall_eighth_slab[facing=south,type=bottom,waterlogged=false]
conquest:slate_light_mortar_wall_eighth_slab[facing=west,type=top,waterlogged=true]
conquest:slate_light_mortar_wall_eighth_slab[facing=west,type=top,waterlogged=false]
conquest:slate_light_mortar_wall_eighth_slab[facing=west,type=bottom,waterlogged=true]
conquest:slate_light_mortar_wall_eighth_slab[facing=west,type=bottom,waterlogged=false]
conquest:slate_light_mortar_wall_eighth_slab[facing=east,type=top,waterlogged=true]
conquest:slate_light_mortar_wall_eighth_slab[facing=east,type=top,waterlogged=false]
conquest:slate_light_mortar_wall_eighth_slab[facing=east,type=bottom,waterlogged=true]
conquest:slate_light_mortar_wall_eighth_slab[facing=east,type=bottom,waterlogged=false]
conquest:slate_light_mortar_wall_pillar[layer=1,waterlogged=true]
conquest:slate_light_mortar_wall_pillar[layer=1,waterlogged=false]
conquest:slate_light_mortar_wall_pillar[layer=2,waterlogged=true]
conquest:slate_light_mortar_wall_pillar[layer=2,waterlogged=false]
conquest:slate_light_mortar_wall_pillar[layer=3,waterlogged=true]
conquest:slate_light_mortar_wall_pillar[layer=3,waterlogged=false]
conquest:slate_light_mortar_wall_quarter_slab[facing=north,layer=1,type=top,waterlogged=true]
conquest:slate_light_mortar_wall_quarter_slab[facing=north,layer=1,type=top,waterlogged=false]
conquest:slate_light_mortar_wall_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=true]
conquest:slate_light_mortar_wall_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=false]
conquest:slate_light_mortar_wall_quarter_slab[facing=north,layer=2,type=top,waterlogged=true]
conquest:slate_light_mortar_wall_quarter_slab[facing=north,layer=2,type=top,waterlogged=false]
conquest:slate_light_mortar_wall_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=true]
conquest:slate_light_mortar_wall_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=false]
conquest:slate_light_mortar_wall_quarter_slab[facing=north,layer=3,type=top,waterlogged=true]
conquest:slate_light_mortar_wall_quarter_slab[facing=north,layer=3,type=top,waterlogged=false]
conquest:slate_light_mortar_wall_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=true]
conquest:slate_light_mortar_wall_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=false]
conquest:slate_light_mortar_wall_quarter_slab[facing=south,layer=1,type=top,waterlogged=true]
conquest:slate_light_mortar_wall_quarter_slab[facing=south,layer=1,type=top,waterlogged=false]
conquest:slate_light_mortar_wall_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=true]
conquest:slate_light_mortar_wall_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=false]
conquest:slate_light_mortar_wall_quarter_slab[facing=south,layer=2,type=top,waterlogged=true]
conquest:slate_light_mortar_wall_quarter_slab[facing=south,layer=2,type=top,waterlogged=false]
conquest:slate_light_mortar_wall_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=true]
conquest:slate_light_mortar_wall_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=false]
conquest:slate_light_mortar_wall_quarter_slab[facing=south,layer=3,type=top,waterlogged=true]
conquest:slate_light_mortar_wall_quarter_slab[facing=south,layer=3,type=top,waterlogged=false]
conquest:slate_light_mortar_wall_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=true]
conquest:slate_light_mortar_wall_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=false]
conquest:slate_light_mortar_wall_quarter_slab[facing=west,layer=1,type=top,waterlogged=true]
conquest:slate_light_mortar_wall_quarter_slab[facing=west,layer=1,type=top,waterlogged=false]
conquest:slate_light_mortar_wall_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=true]
conquest:slate_light_mortar_wall_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=false]
conquest:slate_light_mortar_wall_quarter_slab[facing=west,layer=2,type=top,waterlogged=true]
conquest:slate_light_mortar_wall_quarter_slab[facing=west,layer=2,type=top,waterlogged=false]
conquest:slate_light_mortar_wall_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=true]
conquest:slate_light_mortar_wall_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=false]
conquest:slate_light_mortar_wall_quarter_slab[facing=west,layer=3,type=top,waterlogged=true]
conquest:slate_light_mortar_wall_quarter_slab[facing=west,layer=3,type=top,waterlogged=false]
conquest:slate_light_mortar_wall_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=true]
conquest:slate_light_mortar_wall_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=false]
conquest:slate_light_mortar_wall_quarter_slab[facing=east,layer=1,type=top,waterlogged=true]
conquest:slate_light_mortar_wall_quarter_slab[facing=east,layer=1,type=top,waterlogged=false]
conquest:slate_light_mortar_wall_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=true]
conquest:slate_light_mortar_wall_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=false]
conquest:slate_light_mortar_wall_quarter_slab[facing=east,layer=2,type=top,waterlogged=true]
conquest:slate_light_mortar_wall_quarter_slab[facing=east,layer=2,type=top,waterlogged=false]
conquest:slate_light_mortar_wall_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=true]
conquest:slate_light_mortar_wall_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=false]
conquest:slate_light_mortar_wall_quarter_slab[facing=east,layer=3,type=top,waterlogged=true]
conquest:slate_light_mortar_wall_quarter_slab[facing=east,layer=3,type=top,waterlogged=false]
conquest:slate_light_mortar_wall_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=true]
conquest:slate_light_mortar_wall_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=false]
conquest:slate_light_mortar_wall_slab[layers=1,type=top,waterlogged=true]
conquest:slate_light_mortar_wall_slab[layers=1,type=top,waterlogged=false]
conquest:slate_light_mortar_wall_slab[layers=1,type=bottom,waterlogged=true]
conquest:slate_light_mortar_wall_slab[layers=1,type=bottom,waterlogged=false]
conquest:slate_light_mortar_wall_slab[layers=2,type=top,waterlogged=true]
conquest:slate_light_mortar_wall_slab[layers=2,type=top,waterlogged=false]
conquest:slate_light_mortar_wall_slab[layers=2,type=bottom,waterlogged=true]
conquest:slate_light_mortar_wall_slab[layers=2,type=bottom,waterlogged=false]
conquest:slate_light_mortar_wall_slab[layers=3,type=top,waterlogged=true]
conquest:slate_light_mortar_wall_slab[layers=3,type=top,waterlogged=false]
conquest:slate_light_mortar_wall_slab[layers=3,type=bottom,waterlogged=true]
conquest:slate_light_mortar_wall_slab[layers=3,type=bottom,waterlogged=false]
conquest:slate_light_mortar_wall_slab[layers=4,type=top,waterlogged=true]
conquest:slate_light_mortar_wall_slab[layers=4,type=top,waterlogged=false]
conquest:slate_light_mortar_wall_slab[layers=4,type=bottom,waterlogged=true]
conquest:slate_light_mortar_wall_slab[layers=4,type=bottom,waterlogged=false]
conquest:slate_light_mortar_wall_slab[layers=5,type=top,waterlogged=true]
conquest:slate_light_mortar_wall_slab[layers=5,type=top,waterlogged=false]
conquest:slate_light_mortar_wall_slab[layers=5,type=bottom,waterlogged=true]
conquest:slate_light_mortar_wall_slab[layers=5,type=bottom,waterlogged=false]
conquest:slate_light_mortar_wall_slab[layers=6,type=top,waterlogged=true]
conquest:slate_light_mortar_wall_slab[layers=6,type=top,waterlogged=false]
conquest:slate_light_mortar_wall_slab[layers=6,type=bottom,waterlogged=true]
conquest:slate_light_mortar_wall_slab[layers=6,type=bottom,waterlogged=false]
conquest:slate_light_mortar_wall_slab[layers=7,type=top,waterlogged=true]
conquest:slate_light_mortar_wall_slab[layers=7,type=top,waterlogged=false]
conquest:slate_light_mortar_wall_slab[layers=7,type=bottom,waterlogged=true]
conquest:slate_light_mortar_wall_slab[layers=7,type=bottom,waterlogged=false]
conquest:slate_light_mortar_wall_slab[layers=8,type=top,waterlogged=true]
conquest:slate_light_mortar_wall_slab[layers=8,type=top,waterlogged=false]
conquest:slate_light_mortar_wall_slab[layers=8,type=bottom,waterlogged=true]
conquest:slate_light_mortar_wall_slab[layers=8,type=bottom,waterlogged=false]
conquest:slate_light_mortar_wall_small_arch[direction=northsouth,waterlogged=true]
conquest:slate_light_mortar_wall_small_arch[direction=northsouth,waterlogged=false]
conquest:slate_light_mortar_wall_small_arch[direction=eastwest,waterlogged=true]
conquest:slate_light_mortar_wall_small_arch[direction=eastwest,waterlogged=false]
conquest:slate_light_mortar_wall_small_arch_half[facing=north,waterlogged=true]
conquest:slate_light_mortar_wall_small_arch_half[facing=north,waterlogged=false]
conquest:slate_light_mortar_wall_small_arch_half[facing=south,waterlogged=true]
conquest:slate_light_mortar_wall_small_arch_half[facing=south,waterlogged=false]
conquest:slate_light_mortar_wall_small_arch_half[facing=west,waterlogged=true]
conquest:slate_light_mortar_wall_small_arch_half[facing=west,waterlogged=false]
conquest:slate_light_mortar_wall_small_arch_half[facing=east,waterlogged=true]
conquest:slate_light_mortar_wall_small_arch_half[facing=east,waterlogged=false]
conquest:slate_light_mortar_wall_small_window[down=true,up=true,waterlogged=true]
conquest:slate_light_mortar_wall_small_window[down=true,up=true,waterlogged=false]
conquest:slate_light_mortar_wall_small_window[down=true,up=false,waterlogged=true]
conquest:slate_light_mortar_wall_small_window[down=true,up=false,waterlogged=false]
conquest:slate_light_mortar_wall_small_window[down=false,up=true,waterlogged=true]
conquest:slate_light_mortar_wall_small_window[down=false,up=true,waterlogged=false]
conquest:slate_light_mortar_wall_small_window[down=false,up=false,waterlogged=true]
conquest:slate_light_mortar_wall_small_window[down=false,up=false,waterlogged=false]
conquest:slate_light_mortar_wall_small_window_half[down=true,facing=north,up=true,waterlogged=true]
conquest:slate_light_mortar_wall_small_window_half[down=true,facing=north,up=true,waterlogged=false]
conquest:slate_light_mortar_wall_small_window_half[down=true,facing=north,up=false,waterlogged=true]
conquest:slate_light_mortar_wall_small_window_half[down=true,facing=north,up=false,waterlogged=false]
conquest:slate_light_mortar_wall_small_window_half[down=true,facing=south,up=true,waterlogged=true]
conquest:slate_light_mortar_wall_small_window_half[down=true,facing=south,up=true,waterlogged=false]
conquest:slate_light_mortar_wall_small_window_half[down=true,facing=south,up=false,waterlogged=true]
conquest:slate_light_mortar_wall_small_window_half[down=true,facing=south,up=false,waterlogged=false]
conquest:slate_light_mortar_wall_small_window_half[down=true,facing=west,up=true,waterlogged=true]
conquest:slate_light_mortar_wall_small_window_half[down=true,facing=west,up=true,waterlogged=false]
conquest:slate_light_mortar_wall_small_window_half[down=true,facing=west,up=false,waterlogged=true]
conquest:slate_light_mortar_wall_small_window_half[down=true,facing=west,up=false,waterlogged=false]
conquest:slate_light_mortar_wall_small_window_half[down=true,facing=east,up=true,waterlogged=true]
conquest:slate_light_mortar_wall_small_window_half[down=true,facing=east,up=true,waterlogged=false]
conquest:slate_light_mortar_wall_small_window_half[down=true,facing=east,up=false,waterlogged=true]
conquest:slate_light_mortar_wall_small_window_half[down=true,facing=east,up=false,waterlogged=false]
conquest:slate_light_mortar_wall_small_window_half[down=false,facing=north,up=true,waterlogged=true]
conquest:slate_light_mortar_wall_small_window_half[down=false,facing=north,up=true,waterlogged=false]
conquest:slate_light_mortar_wall_small_window_half[down=false,facing=north,up=false,waterlogged=true]
conquest:slate_light_mortar_wall_small_window_half[down=false,facing=north,up=false,waterlogged=false]
conquest:slate_light_mortar_wall_small_window_half[down=false,facing=south,up=true,waterlogged=true]
conquest:slate_light_mortar_wall_small_window_half[down=false,facing=south,up=true,waterlogged=false]
conquest:slate_light_mortar_wall_small_window_half[down=false,facing=south,up=false,waterlogged=true]
conquest:slate_light_mortar_wall_small_window_half[down=false,facing=south,up=false,waterlogged=false]
conquest:slate_light_mortar_wall_small_window_half[down=false,facing=west,up=true,waterlogged=true]
conquest:slate_light_mortar_wall_small_window_half[down=false,facing=west,up=true,waterlogged=false]
conquest:slate_light_mortar_wall_small_window_half[down=false,facing=west,up=false,waterlogged=true]
conquest:slate_light_mortar_wall_small_window_half[down=false,facing=west,up=false,waterlogged=false]
conquest:slate_light_mortar_wall_small_window_half[down=false,facing=east,up=true,waterlogged=true]
conquest:slate_light_mortar_wall_small_window_half[down=false,facing=east,up=true,waterlogged=false]
conquest:slate_light_mortar_wall_small_window_half[down=false,facing=east,up=false,waterlogged=true]
conquest:slate_light_mortar_wall_small_window_half[down=false,facing=east,up=false,waterlogged=false]
conquest:slate_light_mortar_wall_sphere[type=egg,waterlogged=true]
conquest:slate_light_mortar_wall_sphere[type=egg,waterlogged=false]
conquest:slate_light_mortar_wall_sphere[type=small,waterlogged=true]
conquest:slate_light_mortar_wall_sphere[type=small,waterlogged=false]
conquest:slate_light_mortar_wall_sphere[type=large,waterlogged=true]
conquest:slate_light_mortar_wall_sphere[type=large,waterlogged=false]
conquest:slate_light_mortar_wall_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:slate_light_mortar_wall_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:slate_light_mortar_wall_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:slate_light_mortar_wall_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:slate_light_mortar_wall_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:slate_light_mortar_wall_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:slate_light_mortar_wall_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:slate_light_mortar_wall_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:slate_light_mortar_wall_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:slate_light_mortar_wall_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:slate_light_mortar_wall_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:slate_light_mortar_wall_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:slate_light_mortar_wall_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:slate_light_mortar_wall_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:slate_light_mortar_wall_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:slate_light_mortar_wall_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:slate_light_mortar_wall_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:slate_light_mortar_wall_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:slate_light_mortar_wall_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:slate_light_mortar_wall_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:slate_light_mortar_wall_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:slate_light_mortar_wall_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:slate_light_mortar_wall_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:slate_light_mortar_wall_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:slate_light_mortar_wall_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:slate_light_mortar_wall_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:slate_light_mortar_wall_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:slate_light_mortar_wall_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:slate_light_mortar_wall_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:slate_light_mortar_wall_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:slate_light_mortar_wall_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:slate_light_mortar_wall_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:slate_light_mortar_wall_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:slate_light_mortar_wall_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:slate_light_mortar_wall_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:slate_light_mortar_wall_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:slate_light_mortar_wall_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:slate_light_mortar_wall_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:slate_light_mortar_wall_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:slate_light_mortar_wall_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:slate_light_mortar_wall_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:slate_light_mortar_wall_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:slate_light_mortar_wall_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:slate_light_mortar_wall_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:slate_light_mortar_wall_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:slate_light_mortar_wall_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:slate_light_mortar_wall_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:slate_light_mortar_wall_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:slate_light_mortar_wall_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:slate_light_mortar_wall_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:slate_light_mortar_wall_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:slate_light_mortar_wall_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:slate_light_mortar_wall_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:slate_light_mortar_wall_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:slate_light_mortar_wall_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:slate_light_mortar_wall_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:slate_light_mortar_wall_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:slate_light_mortar_wall_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:slate_light_mortar_wall_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:slate_light_mortar_wall_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:slate_light_mortar_wall_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:slate_light_mortar_wall_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:slate_light_mortar_wall_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:slate_light_mortar_wall_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:slate_light_mortar_wall_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:slate_light_mortar_wall_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:slate_light_mortar_wall_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:slate_light_mortar_wall_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:slate_light_mortar_wall_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:slate_light_mortar_wall_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:slate_light_mortar_wall_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:slate_light_mortar_wall_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:slate_light_mortar_wall_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:slate_light_mortar_wall_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:slate_light_mortar_wall_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:slate_light_mortar_wall_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:slate_light_mortar_wall_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:slate_light_mortar_wall_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:slate_light_mortar_wall_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:slate_light_mortar_wall_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:slate_light_mortar_wall_two_meter_arch[facing=north,type=top]
conquest:slate_light_mortar_wall_two_meter_arch[facing=north,type=bottom]
conquest:slate_light_mortar_wall_two_meter_arch[facing=south,type=top]
conquest:slate_light_mortar_wall_two_meter_arch[facing=south,type=bottom]
conquest:slate_light_mortar_wall_two_meter_arch[facing=west,type=top]
conquest:slate_light_mortar_wall_two_meter_arch[facing=west,type=bottom]
conquest:slate_light_mortar_wall_two_meter_arch[facing=east,type=top]
conquest:slate_light_mortar_wall_two_meter_arch[facing=east,type=bottom]
conquest:slate_light_mortar_wall_two_meter_arch_half[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:slate_light_mortar_wall_two_meter_arch_half[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:slate_light_mortar_wall_two_meter_arch_half[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:slate_light_mortar_wall_two_meter_arch_half[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:slate_light_mortar_wall_two_meter_arch_half[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:slate_light_mortar_wall_two_meter_arch_half[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:slate_light_mortar_wall_two_meter_arch_half[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:slate_light_mortar_wall_two_meter_arch_half[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:slate_light_mortar_wall_two_meter_arch_half[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:slate_light_mortar_wall_two_meter_arch_half[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:slate_light_mortar_wall_two_meter_arch_half[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:slate_light_mortar_wall_two_meter_arch_half[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:slate_light_mortar_wall_two_meter_arch_half[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:slate_light_mortar_wall_two_meter_arch_half[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:slate_light_mortar_wall_two_meter_arch_half[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:slate_light_mortar_wall_two_meter_arch_half[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:slate_light_mortar_wall_two_meter_arch_half[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:slate_light_mortar_wall_two_meter_arch_half[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:slate_light_mortar_wall_two_meter_arch_half[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:slate_light_mortar_wall_two_meter_arch_half[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:slate_light_mortar_wall_two_meter_arch_half[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:slate_light_mortar_wall_two_meter_arch_half[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:slate_light_mortar_wall_two_meter_arch_half[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:slate_light_mortar_wall_two_meter_arch_half[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:slate_light_mortar_wall_two_meter_arch_half[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:slate_light_mortar_wall_two_meter_arch_half[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:slate_light_mortar_wall_two_meter_arch_half[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:slate_light_mortar_wall_two_meter_arch_half[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:slate_light_mortar_wall_two_meter_arch_half[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:slate_light_mortar_wall_two_meter_arch_half[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:slate_light_mortar_wall_two_meter_arch_half[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:slate_light_mortar_wall_two_meter_arch_half[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:slate_light_mortar_wall_two_meter_arch_half[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:slate_light_mortar_wall_two_meter_arch_half[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:slate_light_mortar_wall_two_meter_arch_half[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:slate_light_mortar_wall_two_meter_arch_half[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:slate_light_mortar_wall_two_meter_arch_half[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:slate_light_mortar_wall_two_meter_arch_half[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:slate_light_mortar_wall_two_meter_arch_half[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:slate_light_mortar_wall_two_meter_arch_half[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:slate_light_mortar_wall_two_meter_arch_half[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:slate_light_mortar_wall_two_meter_arch_half[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:slate_light_mortar_wall_two_meter_arch_half[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:slate_light_mortar_wall_two_meter_arch_half[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:slate_light_mortar_wall_two_meter_arch_half[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:slate_light_mortar_wall_two_meter_arch_half[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:slate_light_mortar_wall_two_meter_arch_half[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:slate_light_mortar_wall_two_meter_arch_half[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:slate_light_mortar_wall_two_meter_arch_half[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:slate_light_mortar_wall_two_meter_arch_half[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:slate_light_mortar_wall_two_meter_arch_half[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:slate_light_mortar_wall_two_meter_arch_half[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:slate_light_mortar_wall_two_meter_arch_half[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:slate_light_mortar_wall_two_meter_arch_half[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:slate_light_mortar_wall_two_meter_arch_half[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:slate_light_mortar_wall_two_meter_arch_half[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:slate_light_mortar_wall_two_meter_arch_half[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:slate_light_mortar_wall_two_meter_arch_half[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:slate_light_mortar_wall_two_meter_arch_half[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:slate_light_mortar_wall_two_meter_arch_half[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:slate_light_mortar_wall_two_meter_arch_half[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:slate_light_mortar_wall_two_meter_arch_half[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:slate_light_mortar_wall_two_meter_arch_half[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:slate_light_mortar_wall_two_meter_arch_half[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:slate_light_mortar_wall_vertical_corner[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:slate_light_mortar_wall_vertical_corner[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:slate_light_mortar_wall_vertical_corner[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:slate_light_mortar_wall_vertical_corner[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:slate_light_mortar_wall_vertical_corner[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:slate_light_mortar_wall_vertical_corner[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:slate_light_mortar_wall_vertical_corner[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:slate_light_mortar_wall_vertical_corner[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:slate_light_mortar_wall_vertical_corner[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:slate_light_mortar_wall_vertical_corner[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:slate_light_mortar_wall_vertical_corner[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:slate_light_mortar_wall_vertical_corner[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:slate_light_mortar_wall_vertical_corner[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:slate_light_mortar_wall_vertical_corner[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:slate_light_mortar_wall_vertical_corner[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:slate_light_mortar_wall_vertical_corner[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:slate_light_mortar_wall_vertical_corner[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:slate_light_mortar_wall_vertical_corner[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:slate_light_mortar_wall_vertical_corner[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:slate_light_mortar_wall_vertical_corner[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:slate_light_mortar_wall_vertical_corner[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:slate_light_mortar_wall_vertical_corner[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:slate_light_mortar_wall_vertical_corner[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:slate_light_mortar_wall_vertical_corner[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:slate_light_mortar_wall_vertical_corner[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:slate_light_mortar_wall_vertical_corner[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:slate_light_mortar_wall_vertical_corner[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:slate_light_mortar_wall_vertical_corner[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:slate_light_mortar_wall_vertical_corner[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:slate_light_mortar_wall_vertical_corner[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:slate_light_mortar_wall_vertical_corner[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:slate_light_mortar_wall_vertical_corner[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:slate_light_mortar_wall_vertical_corner[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:slate_light_mortar_wall_vertical_corner[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:slate_light_mortar_wall_vertical_corner[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:slate_light_mortar_wall_vertical_corner[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:slate_light_mortar_wall_vertical_corner[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:slate_light_mortar_wall_vertical_corner[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:slate_light_mortar_wall_vertical_corner[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:slate_light_mortar_wall_vertical_corner[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:slate_light_mortar_wall_vertical_corner[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:slate_light_mortar_wall_vertical_corner[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:slate_light_mortar_wall_vertical_corner[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:slate_light_mortar_wall_vertical_corner[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:slate_light_mortar_wall_vertical_corner[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:slate_light_mortar_wall_vertical_corner[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:slate_light_mortar_wall_vertical_corner[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:slate_light_mortar_wall_vertical_corner[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:slate_light_mortar_wall_vertical_corner[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:slate_light_mortar_wall_vertical_corner[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:slate_light_mortar_wall_vertical_corner[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:slate_light_mortar_wall_vertical_corner[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:slate_light_mortar_wall_vertical_corner[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:slate_light_mortar_wall_vertical_corner[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:slate_light_mortar_wall_vertical_corner[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:slate_light_mortar_wall_vertical_corner[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:slate_light_mortar_wall_vertical_corner[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:slate_light_mortar_wall_vertical_corner[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:slate_light_mortar_wall_vertical_corner[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:slate_light_mortar_wall_vertical_corner[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:slate_light_mortar_wall_vertical_corner[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:slate_light_mortar_wall_vertical_corner[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:slate_light_mortar_wall_vertical_corner[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:slate_light_mortar_wall_vertical_corner[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:slate_light_mortar_wall_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:slate_light_mortar_wall_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:slate_light_mortar_wall_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:slate_light_mortar_wall_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:slate_light_mortar_wall_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:slate_light_mortar_wall_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:slate_light_mortar_wall_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:slate_light_mortar_wall_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:slate_light_mortar_wall_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:slate_light_mortar_wall_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:slate_light_mortar_wall_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:slate_light_mortar_wall_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:slate_light_mortar_wall_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:slate_light_mortar_wall_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:slate_light_mortar_wall_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:slate_light_mortar_wall_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:slate_light_mortar_wall_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:slate_light_mortar_wall_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:slate_light_mortar_wall_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:slate_light_mortar_wall_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:slate_light_mortar_wall_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:slate_light_mortar_wall_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:slate_light_mortar_wall_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:slate_light_mortar_wall_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:slate_light_mortar_wall_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:slate_light_mortar_wall_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:slate_light_mortar_wall_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:slate_light_mortar_wall_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:slate_light_mortar_wall_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:slate_light_mortar_wall_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:slate_light_mortar_wall_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:slate_light_mortar_wall_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:slate_light_mortar_wall_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:slate_light_mortar_wall_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:slate_light_mortar_wall_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:slate_light_mortar_wall_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:slate_light_mortar_wall_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:slate_light_mortar_wall_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:slate_light_mortar_wall_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:slate_light_mortar_wall_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:slate_light_mortar_wall_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:slate_light_mortar_wall_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:slate_light_mortar_wall_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:slate_light_mortar_wall_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:slate_light_mortar_wall_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:slate_light_mortar_wall_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:slate_light_mortar_wall_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:slate_light_mortar_wall_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:slate_light_mortar_wall_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:slate_light_mortar_wall_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:slate_light_mortar_wall_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:slate_light_mortar_wall_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:slate_light_mortar_wall_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:slate_light_mortar_wall_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:slate_light_mortar_wall_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:slate_light_mortar_wall_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:slate_light_mortar_wall_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:slate_light_mortar_wall_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:slate_light_mortar_wall_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:slate_light_mortar_wall_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:slate_light_mortar_wall_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:slate_light_mortar_wall_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:slate_light_mortar_wall_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:slate_light_mortar_wall_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:slate_light_mortar_wall_vertical_quarter[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:slate_light_mortar_wall_vertical_quarter[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:slate_light_mortar_wall_vertical_quarter[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:slate_light_mortar_wall_vertical_quarter[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:slate_light_mortar_wall_vertical_quarter[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:slate_light_mortar_wall_vertical_quarter[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:slate_light_mortar_wall_vertical_quarter[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:slate_light_mortar_wall_vertical_quarter[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:slate_light_mortar_wall_vertical_quarter[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:slate_light_mortar_wall_vertical_quarter[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:slate_light_mortar_wall_vertical_quarter[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:slate_light_mortar_wall_vertical_quarter[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:slate_light_mortar_wall_vertical_quarter[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:slate_light_mortar_wall_vertical_quarter[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:slate_light_mortar_wall_vertical_quarter[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:slate_light_mortar_wall_vertical_quarter[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:slate_light_mortar_wall_vertical_quarter[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:slate_light_mortar_wall_vertical_quarter[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:slate_light_mortar_wall_vertical_quarter[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:slate_light_mortar_wall_vertical_quarter[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:slate_light_mortar_wall_vertical_quarter[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:slate_light_mortar_wall_vertical_quarter[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:slate_light_mortar_wall_vertical_quarter[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:slate_light_mortar_wall_vertical_quarter[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:slate_light_mortar_wall_vertical_quarter[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:slate_light_mortar_wall_vertical_quarter[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:slate_light_mortar_wall_vertical_quarter[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:slate_light_mortar_wall_vertical_quarter[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:slate_light_mortar_wall_vertical_quarter[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:slate_light_mortar_wall_vertical_quarter[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:slate_light_mortar_wall_vertical_quarter[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:slate_light_mortar_wall_vertical_quarter[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:slate_light_mortar_wall_vertical_quarter[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:slate_light_mortar_wall_vertical_quarter[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:slate_light_mortar_wall_vertical_quarter[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:slate_light_mortar_wall_vertical_quarter[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:slate_light_mortar_wall_vertical_quarter[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:slate_light_mortar_wall_vertical_quarter[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:slate_light_mortar_wall_vertical_quarter[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:slate_light_mortar_wall_vertical_quarter[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:slate_light_mortar_wall_vertical_quarter[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:slate_light_mortar_wall_vertical_quarter[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:slate_light_mortar_wall_vertical_quarter[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:slate_light_mortar_wall_vertical_quarter[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:slate_light_mortar_wall_vertical_quarter[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:slate_light_mortar_wall_vertical_quarter[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:slate_light_mortar_wall_vertical_quarter[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:slate_light_mortar_wall_vertical_quarter[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:slate_light_mortar_wall_vertical_quarter[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:slate_light_mortar_wall_vertical_quarter[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:slate_light_mortar_wall_vertical_quarter[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:slate_light_mortar_wall_vertical_quarter[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:slate_light_mortar_wall_vertical_quarter[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:slate_light_mortar_wall_vertical_quarter[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:slate_light_mortar_wall_vertical_quarter[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:slate_light_mortar_wall_vertical_quarter[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:slate_light_mortar_wall_vertical_quarter[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:slate_light_mortar_wall_vertical_quarter[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:slate_light_mortar_wall_vertical_quarter[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:slate_light_mortar_wall_vertical_quarter[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:slate_light_mortar_wall_vertical_quarter[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:slate_light_mortar_wall_vertical_quarter[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:slate_light_mortar_wall_vertical_quarter[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:slate_light_mortar_wall_vertical_quarter[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:slate_light_mortar_wall_vertical_slab[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:slate_light_mortar_wall_vertical_slab[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:slate_light_mortar_wall_vertical_slab[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:slate_light_mortar_wall_vertical_slab[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:slate_light_mortar_wall_vertical_slab[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:slate_light_mortar_wall_vertical_slab[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:slate_light_mortar_wall_vertical_slab[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:slate_light_mortar_wall_vertical_slab[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:slate_light_mortar_wall_vertical_slab[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:slate_light_mortar_wall_vertical_slab[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:slate_light_mortar_wall_vertical_slab[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:slate_light_mortar_wall_vertical_slab[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:slate_light_mortar_wall_vertical_slab[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:slate_light_mortar_wall_vertical_slab[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:slate_light_mortar_wall_vertical_slab[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:slate_light_mortar_wall_vertical_slab[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:slate_light_mortar_wall_vertical_slab[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:slate_light_mortar_wall_vertical_slab[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:slate_light_mortar_wall_vertical_slab[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:slate_light_mortar_wall_vertical_slab[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:slate_light_mortar_wall_vertical_slab[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:slate_light_mortar_wall_vertical_slab[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:slate_light_mortar_wall_vertical_slab[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:slate_light_mortar_wall_vertical_slab[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:slate_light_mortar_wall_vertical_slab[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:slate_light_mortar_wall_vertical_slab[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:slate_light_mortar_wall_vertical_slab[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:slate_light_mortar_wall_vertical_slab[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:slate_light_mortar_wall_vertical_slab[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:slate_light_mortar_wall_vertical_slab[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:slate_light_mortar_wall_vertical_slab[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:slate_light_mortar_wall_vertical_slab[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:slate_light_mortar_wall_vertical_slab[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:slate_light_mortar_wall_vertical_slab[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:slate_light_mortar_wall_vertical_slab[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:slate_light_mortar_wall_vertical_slab[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:slate_light_mortar_wall_vertical_slab[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:slate_light_mortar_wall_vertical_slab[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:slate_light_mortar_wall_vertical_slab[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:slate_light_mortar_wall_vertical_slab[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:slate_light_mortar_wall_vertical_slab[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:slate_light_mortar_wall_vertical_slab[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:slate_light_mortar_wall_vertical_slab[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:slate_light_mortar_wall_vertical_slab[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:slate_light_mortar_wall_vertical_slab[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:slate_light_mortar_wall_vertical_slab[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:slate_light_mortar_wall_vertical_slab[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:slate_light_mortar_wall_vertical_slab[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:slate_light_mortar_wall_vertical_slab[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:slate_light_mortar_wall_vertical_slab[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:slate_light_mortar_wall_vertical_slab[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:slate_light_mortar_wall_vertical_slab[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:slate_light_mortar_wall_vertical_slab[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:slate_light_mortar_wall_vertical_slab[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:slate_light_mortar_wall_vertical_slab[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:slate_light_mortar_wall_vertical_slab[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:slate_light_mortar_wall_vertical_slab[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:slate_light_mortar_wall_vertical_slab[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:slate_light_mortar_wall_vertical_slab[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:slate_light_mortar_wall_vertical_slab[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:slate_light_mortar_wall_vertical_slab[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:slate_light_mortar_wall_vertical_slab[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:slate_light_mortar_wall_vertical_slab[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:slate_light_mortar_wall_vertical_slab[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:slate_light_mortar_wall_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:slate_light_mortar_wall_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:slate_light_mortar_wall_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:slate_light_mortar_wall_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:slate_light_mortar_wall_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:slate_light_mortar_wall_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:slate_light_mortar_wall_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:slate_light_mortar_wall_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:slate_light_mortar_wall_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:slate_light_mortar_wall_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:slate_light_mortar_wall_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:slate_light_mortar_wall_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:slate_light_mortar_wall_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:slate_light_mortar_wall_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:slate_light_mortar_wall_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:slate_light_mortar_wall_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:slate_light_mortar_wall_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:slate_light_mortar_wall_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:slate_light_mortar_wall_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:slate_light_mortar_wall_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:slate_light_mortar_wall_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:slate_light_mortar_wall_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:slate_light_mortar_wall_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:slate_light_mortar_wall_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:slate_light_mortar_wall_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:slate_light_mortar_wall_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:slate_light_mortar_wall_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:slate_light_mortar_wall_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:slate_light_mortar_wall_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:slate_light_mortar_wall_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:slate_light_mortar_wall_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:slate_light_mortar_wall_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:slate_light_mortar_wall_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:slate_light_mortar_wall_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:slate_light_mortar_wall_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:slate_light_mortar_wall_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:slate_light_mortar_wall_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:slate_light_mortar_wall_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:slate_light_mortar_wall_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:slate_light_mortar_wall_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:slate_light_mortar_wall_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:slate_light_mortar_wall_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:slate_light_mortar_wall_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:slate_light_mortar_wall_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:slate_light_mortar_wall_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:slate_light_mortar_wall_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:slate_light_mortar_wall_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:slate_light_mortar_wall_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:slate_light_mortar_wall_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:slate_light_mortar_wall_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:slate_light_mortar_wall_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:slate_light_mortar_wall_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:slate_light_mortar_wall_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:slate_light_mortar_wall_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:slate_light_mortar_wall_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:slate_light_mortar_wall_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:slate_light_mortar_wall_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:slate_light_mortar_wall_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:slate_light_mortar_wall_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:slate_light_mortar_wall_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:slate_light_mortar_wall_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:slate_light_mortar_wall_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:slate_light_mortar_wall_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:slate_light_mortar_wall_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:slate_light_mortar_wall_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:slate_light_mortar_wall_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:slate_light_mortar_wall_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:slate_light_mortar_wall_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:slate_light_mortar_wall_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:slate_light_mortar_wall_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:slate_light_mortar_wall_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:slate_light_mortar_wall_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:slate_light_mortar_wall_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:slate_light_mortar_wall_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:slate_light_mortar_wall_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:slate_light_mortar_wall_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:slate_light_mortar_wall_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:slate_light_mortar_wall_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:slate_light_mortar_wall_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:slate_light_mortar_wall_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:slate_light_mortar_wall_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:slate_light_mortar_wall_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:slate_light_mortar_wall_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:slate_light_mortar_wall_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:slate_light_mortar_wall_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:slate_light_mortar_wall_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:slate_light_mortar_wall_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:slate_light_mortar_wall_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:slate_light_mortar_wall_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:slate_light_mortar_wall_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:slate_light_mortar_wall_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:slate_light_mortar_wall_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:slate_light_mortar_wall_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:slate_light_mortar_wall_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:slate_light_mortar_wall_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:slate_light_mortar_wall_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:slate_light_mortar_wall_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:slate_light_mortar_wall_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:slate_light_mortar_wall_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:slate_light_mortar_wall_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:slate_light_mortar_wall_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:slate_light_mortar_wall_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:slate_light_mortar_wall_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:slate_light_mortar_wall_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:slate_light_mortar_wall_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:slate_light_mortar_wall_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:slate_light_mortar_wall_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:slate_light_mortar_wall_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:slate_light_mortar_wall_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:slate_light_mortar_wall_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:slate_light_mortar_wall_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:slate_light_mortar_wall_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:slate_light_mortar_wall_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:slate_light_mortar_wall_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:slate_light_mortar_wall_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:slate_light_mortar_wall_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:slate_light_mortar_wall_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:slate_light_mortar_wall_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:slate_light_mortar_wall_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:slate_light_mortar_wall_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:slate_light_mortar_wall_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:slate_light_mortar_wall_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:slate_light_mortar_wall_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:slate_light_mortar_wall_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:slate_light_mortar_wall_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:slate_light_mortar_wall_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:slate_light_mortar_wall_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:slate_light_mortar_wall_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:slate_light_mortar_wall_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:slate_light_mortar_wall_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:slate_light_mortar_wall_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:slate_light_mortar_wall_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:slate_light_mortar_wall_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:slate_light_mortar_wall_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:slate_light_mortar_wall_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:slate_light_mortar_wall_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:slate_light_mortar_wall_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:slate_light_mortar_wall_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:slate_light_mortar_wall_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:slate_light_mortar_wall_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:slate_light_mortar_wall_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:slate_light_mortar_wall_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:slate_light_mortar_wall_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:slate_light_mortar_wall_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:slate_light_mortar_wall_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:slate_light_mortar_wall_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:slate_light_mortar_wall_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:slate_light_mortar_wall_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:slate_light_mortar_wall_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:slate_light_mortar_wall_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:slate_light_mortar_wall_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:slate_light_mortar_wall_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:slate_light_mortar_wall_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:slate_light_mortar_wall_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:slate_light_mortar_wall_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:slate_light_mortar_wall_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:slate_light_mortar_wall_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:slate_light_mortar_wall_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:slate_light_mortar_wall_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:slate_light_mortar_wall_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:slate_light_mortar_wall_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:slate_light_mortar_wall_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:slate_light_mortar_wall_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:slate_light_mortar_wall_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:slate_light_mortar_wall_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:slate_light_mortar_wall_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:slate_light_mortar_wall_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:slate_light_mortar_wall_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:slate_light_mortar_wall_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:slate_light_mortar_wall_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:slate_light_mortar_wall_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:slate_light_mortar_wall_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:slate_light_mortar_wall_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:slate_light_mortar_wall_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:slate_light_mortar_wall_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:slate_light_mortar_wall_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:slate_light_mortar_wall_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:slate_light_mortar_wall_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:slate_light_mortar_wall_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:slate_light_mortar_wall_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:slate_light_mortar_wall_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:slate_light_mortar_wall_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:slate_light_mortar_wall_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:slate_light_mortar_wall_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:slate_light_mortar_wall_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:slate_light_mortar_wall_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:slate_light_mortar_wall_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:slate_light_mortar_wall_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:slate_light_mortar_wall_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:slate_light_mortar_wall_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:slate_light_mortar_wall_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:slate_light_mortar_wall_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:slate_light_mortar_wall_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:slate_light_mortar_wall_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:slate_light_mortar_wall_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:slate_light_mortar_wall_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:slate_light_mortar_wall_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:slate_light_mortar_wall_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:slate_light_mortar_wall_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:slate_light_mortar_wall_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:slate_light_mortar_wall_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:slate_light_mortar_wall_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:slate_light_mortar_wall_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:slate_light_mortar_wall_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:slate_light_mortar_wall_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:slate_light_mortar_wall_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:slate_light_mortar_wall_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:slate_light_mortar_wall_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:slate_light_mortar_wall_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:slate_light_mortar_wall_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:slate_light_mortar_wall_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:slate_light_mortar_wall_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:slate_light_mortar_wall_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:slate_light_mortar_wall_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:slate_light_mortar_wall_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:slate_light_mortar_wall_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:slate_light_mortar_wall_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:slate_light_mortar_wall_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:slate_light_mortar_wall_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:slate_light_mortar_wall_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:slate_light_mortar_wall_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:slate_light_mortar_wall_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:slate_light_mortar_wall_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:slate_light_mortar_wall_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:slate_light_mortar_wall_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:slate_light_mortar_wall_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:slate_light_mortar_wall_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:slate_light_mortar_wall_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:slate_light_mortar_wall_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:slate_light_mortar_wall_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:slate_light_mortar_wall_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:slate_light_mortar_wall_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:slate_light_mortar_wall_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:slate_light_mortar_wall_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:slate_light_mortar_wall_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:slate_light_mortar_wall_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:slate_light_mortar_wall_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:slate_light_mortar_wall_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:slate_light_mortar_wall_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:slate_light_mortar_wall_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:slate_light_mortar_wall_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:slate_light_mortar_wall_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:slate_light_mortar_wall_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:slate_light_mortar_wall_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:slate_light_mortar_wall_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:slate_light_mortar_wall_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:slate_light_mortar_wall_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:slate_light_mortar_wall_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:slate_light_mortar_wall_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:slate_light_mortar_wall_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:slate_light_mortar_wall_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:slate_light_mortar_wall_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:slate_light_mortar_wall_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:slate_light_mortar_wall_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:slate_light_mortar_wall_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:slate_light_mortar_wall_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:slate_light_mortar_wall_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:slate_light_mortar_wall_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:slate_light_mortar_wall_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:slate_light_mortar_wall_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:slate_light_mortar_wall_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:slate_light_mortar_wall_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:slate_light_mortar_wall_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:slate_light_mortar_wall_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:slate_light_mortar_wall_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:slate_light_mortar_wall_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:slate_light_mortar_wall_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:slate_light_mortar_wall_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:slate_light_mortar_wall_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:slate_light_mortar_wall_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:slate_light_mortar_wall_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:slate_light_mortar_wall_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:slate_light_mortar_wall_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:slate_light_mortar_wall_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:slate_light_mortar_wall_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:slate_light_mortar_wall_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:slate_light_mortar_wall_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:slate_light_mortar_wall_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:slate_light_mortar_wall_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:slate_light_mortar_wall_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:slate_light_mortar_wall_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:slate_light_mortar_wall_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:slate_light_mortar_wall_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:slate_light_mortar_wall_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:slate_light_mortar_wall_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:slate_light_mortar_wall_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:slate_light_mortar_wall_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:slate_light_mortar_wall_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:slate_light_mortar_wall_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:slate_light_mortar_wall_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:slate_light_mortar_wall_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:slate_light_mortar_wall_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:slate_light_mortar_wall_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:slate_light_mortar_wall_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:slate_light_mortar_wall_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:slate_light_mortar_wall_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:slate_light_mortar_wall_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:slate_light_mortar_wall_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:slate_light_mortar_wall_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:slate_light_mortar_wall_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:slate_light_mortar_wall_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:slate_light_mortar_wall_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:slate_light_mortar_wall_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:slate_light_mortar_wall_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:slate_light_mortar_wall_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:slate_light_mortar_wall_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:slate_light_mortar_wall_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:slate_light_mortar_wall_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:slate_light_mortar_wall_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:slate_light_mortar_wall_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:slate_light_mortar_wall_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:slate_light_mortar_wall_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:slate_light_mortar_wall_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:slate_light_mortar_wall_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:slate_light_mortar_wall_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:slate_light_mortar_wall_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:slate_light_mortar_wall_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:slate_light_mortar_wall_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:slate_light_mortar_wall_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:slate_light_mortar_wall_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:slate_light_mortar_wall_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:slate_light_mortar_wall_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:slate_light_mortar_wall_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:slate_light_mortar_wall_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:slate_mortar_wall
conquest:slate_mortar_wall_arrowslit[facing=north,waterlogged=true]
conquest:slate_mortar_wall_arrowslit[facing=north,waterlogged=false]
conquest:slate_mortar_wall_arrowslit[facing=south,waterlogged=true]
conquest:slate_mortar_wall_arrowslit[facing=south,waterlogged=false]
conquest:slate_mortar_wall_arrowslit[facing=west,waterlogged=true]
conquest:slate_mortar_wall_arrowslit[facing=west,waterlogged=false]
conquest:slate_mortar_wall_arrowslit[facing=east,waterlogged=true]
conquest:slate_mortar_wall_arrowslit[facing=east,waterlogged=false]
conquest:slate_mortar_wall_balustrade[axis=x,waterlogged=true]
conquest:slate_mortar_wall_balustrade[axis=x,waterlogged=false]
conquest:slate_mortar_wall_balustrade[axis=y,waterlogged=true]
conquest:slate_mortar_wall_balustrade[axis=y,waterlogged=false]
conquest:slate_mortar_wall_balustrade[axis=z,waterlogged=true]
conquest:slate_mortar_wall_balustrade[axis=z,waterlogged=false]
conquest:slate_mortar_wall_capital[facing=flat,type=top,waterlogged=true]
conquest:slate_mortar_wall_capital[facing=flat,type=top,waterlogged=false]
conquest:slate_mortar_wall_capital[facing=flat,type=bottom,waterlogged=true]
conquest:slate_mortar_wall_capital[facing=flat,type=bottom,waterlogged=false]
conquest:slate_mortar_wall_capital[facing=north,type=top,waterlogged=true]
conquest:slate_mortar_wall_capital[facing=north,type=top,waterlogged=false]
conquest:slate_mortar_wall_capital[facing=north,type=bottom,waterlogged=true]
conquest:slate_mortar_wall_capital[facing=north,type=bottom,waterlogged=false]
conquest:slate_mortar_wall_capital[facing=south,type=top,waterlogged=true]
conquest:slate_mortar_wall_capital[facing=south,type=top,waterlogged=false]
conquest:slate_mortar_wall_capital[facing=south,type=bottom,waterlogged=true]
conquest:slate_mortar_wall_capital[facing=south,type=bottom,waterlogged=false]
conquest:slate_mortar_wall_capital[facing=east,type=top,waterlogged=true]
conquest:slate_mortar_wall_capital[facing=east,type=top,waterlogged=false]
conquest:slate_mortar_wall_capital[facing=east,type=bottom,waterlogged=true]
conquest:slate_mortar_wall_capital[facing=east,type=bottom,waterlogged=false]
conquest:slate_mortar_wall_capital[facing=west,type=top,waterlogged=true]
conquest:slate_mortar_wall_capital[facing=west,type=top,waterlogged=false]
conquest:slate_mortar_wall_capital[facing=west,type=bottom,waterlogged=true]
conquest:slate_mortar_wall_capital[facing=west,type=bottom,waterlogged=false]
conquest:slate_mortar_wall_corner_slab[facing=north,type=top,waterlogged=true]
conquest:slate_mortar_wall_corner_slab[facing=north,type=top,waterlogged=false]
conquest:slate_mortar_wall_corner_slab[facing=north,type=bottom,waterlogged=true]
conquest:slate_mortar_wall_corner_slab[facing=north,type=bottom,waterlogged=false]
conquest:slate_mortar_wall_corner_slab[facing=south,type=top,waterlogged=true]
conquest:slate_mortar_wall_corner_slab[facing=south,type=top,waterlogged=false]
conquest:slate_mortar_wall_corner_slab[facing=south,type=bottom,waterlogged=true]
conquest:slate_mortar_wall_corner_slab[facing=south,type=bottom,waterlogged=false]
conquest:slate_mortar_wall_corner_slab[facing=west,type=top,waterlogged=true]
conquest:slate_mortar_wall_corner_slab[facing=west,type=top,waterlogged=false]
conquest:slate_mortar_wall_corner_slab[facing=west,type=bottom,waterlogged=true]
conquest:slate_mortar_wall_corner_slab[facing=west,type=bottom,waterlogged=false]
conquest:slate_mortar_wall_corner_slab[facing=east,type=top,waterlogged=true]
conquest:slate_mortar_wall_corner_slab[facing=east,type=top,waterlogged=false]
conquest:slate_mortar_wall_corner_slab[facing=east,type=bottom,waterlogged=true]
conquest:slate_mortar_wall_corner_slab[facing=east,type=bottom,waterlogged=false]
conquest:slate_mortar_wall_eighth_slab[facing=north,type=top,waterlogged=true]
conquest:slate_mortar_wall_eighth_slab[facing=north,type=top,waterlogged=false]
conquest:slate_mortar_wall_eighth_slab[facing=north,type=bottom,waterlogged=true]
conquest:slate_mortar_wall_eighth_slab[facing=north,type=bottom,waterlogged=false]
conquest:slate_mortar_wall_eighth_slab[facing=south,type=top,waterlogged=true]
conquest:slate_mortar_wall_eighth_slab[facing=south,type=top,waterlogged=false]
conquest:slate_mortar_wall_eighth_slab[facing=south,type=bottom,waterlogged=true]
conquest:slate_mortar_wall_eighth_slab[facing=south,type=bottom,waterlogged=false]
conquest:slate_mortar_wall_eighth_slab[facing=west,type=top,waterlogged=true]
conquest:slate_mortar_wall_eighth_slab[facing=west,type=top,waterlogged=false]
conquest:slate_mortar_wall_eighth_slab[facing=west,type=bottom,waterlogged=true]
conquest:slate_mortar_wall_eighth_slab[facing=west,type=bottom,waterlogged=false]
conquest:slate_mortar_wall_eighth_slab[facing=east,type=top,waterlogged=true]
conquest:slate_mortar_wall_eighth_slab[facing=east,type=top,waterlogged=false]
conquest:slate_mortar_wall_eighth_slab[facing=east,type=bottom,waterlogged=true]
conquest:slate_mortar_wall_eighth_slab[facing=east,type=bottom,waterlogged=false]
conquest:slate_mortar_wall_pillar[layer=1,waterlogged=true]
conquest:slate_mortar_wall_pillar[layer=1,waterlogged=false]
conquest:slate_mortar_wall_pillar[layer=2,waterlogged=true]
conquest:slate_mortar_wall_pillar[layer=2,waterlogged=false]
conquest:slate_mortar_wall_pillar[layer=3,waterlogged=true]
conquest:slate_mortar_wall_pillar[layer=3,waterlogged=false]
conquest:slate_mortar_wall_quarter_slab[facing=north,layer=1,type=top,waterlogged=true]
conquest:slate_mortar_wall_quarter_slab[facing=north,layer=1,type=top,waterlogged=false]
conquest:slate_mortar_wall_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=true]
conquest:slate_mortar_wall_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=false]
conquest:slate_mortar_wall_quarter_slab[facing=north,layer=2,type=top,waterlogged=true]
conquest:slate_mortar_wall_quarter_slab[facing=north,layer=2,type=top,waterlogged=false]
conquest:slate_mortar_wall_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=true]
conquest:slate_mortar_wall_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=false]
conquest:slate_mortar_wall_quarter_slab[facing=north,layer=3,type=top,waterlogged=true]
conquest:slate_mortar_wall_quarter_slab[facing=north,layer=3,type=top,waterlogged=false]
conquest:slate_mortar_wall_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=true]
conquest:slate_mortar_wall_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=false]
conquest:slate_mortar_wall_quarter_slab[facing=south,layer=1,type=top,waterlogged=true]
conquest:slate_mortar_wall_quarter_slab[facing=south,layer=1,type=top,waterlogged=false]
conquest:slate_mortar_wall_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=true]
conquest:slate_mortar_wall_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=false]
conquest:slate_mortar_wall_quarter_slab[facing=south,layer=2,type=top,waterlogged=true]
conquest:slate_mortar_wall_quarter_slab[facing=south,layer=2,type=top,waterlogged=false]
conquest:slate_mortar_wall_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=true]
conquest:slate_mortar_wall_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=false]
conquest:slate_mortar_wall_quarter_slab[facing=south,layer=3,type=top,waterlogged=true]
conquest:slate_mortar_wall_quarter_slab[facing=south,layer=3,type=top,waterlogged=false]
conquest:slate_mortar_wall_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=true]
conquest:slate_mortar_wall_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=false]
conquest:slate_mortar_wall_quarter_slab[facing=west,layer=1,type=top,waterlogged=true]
conquest:slate_mortar_wall_quarter_slab[facing=west,layer=1,type=top,waterlogged=false]
conquest:slate_mortar_wall_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=true]
conquest:slate_mortar_wall_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=false]
conquest:slate_mortar_wall_quarter_slab[facing=west,layer=2,type=top,waterlogged=true]
conquest:slate_mortar_wall_quarter_slab[facing=west,layer=2,type=top,waterlogged=false]
conquest:slate_mortar_wall_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=true]
conquest:slate_mortar_wall_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=false]
conquest:slate_mortar_wall_quarter_slab[facing=west,layer=3,type=top,waterlogged=true]
conquest:slate_mortar_wall_quarter_slab[facing=west,layer=3,type=top,waterlogged=false]
conquest:slate_mortar_wall_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=true]
conquest:slate_mortar_wall_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=false]
conquest:slate_mortar_wall_quarter_slab[facing=east,layer=1,type=top,waterlogged=true]
conquest:slate_mortar_wall_quarter_slab[facing=east,layer=1,type=top,waterlogged=false]
conquest:slate_mortar_wall_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=true]
conquest:slate_mortar_wall_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=false]
conquest:slate_mortar_wall_quarter_slab[facing=east,layer=2,type=top,waterlogged=true]
conquest:slate_mortar_wall_quarter_slab[facing=east,layer=2,type=top,waterlogged=false]
conquest:slate_mortar_wall_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=true]
conquest:slate_mortar_wall_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=false]
conquest:slate_mortar_wall_quarter_slab[facing=east,layer=3,type=top,waterlogged=true]
conquest:slate_mortar_wall_quarter_slab[facing=east,layer=3,type=top,waterlogged=false]
conquest:slate_mortar_wall_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=true]
conquest:slate_mortar_wall_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=false]
conquest:slate_mortar_wall_slab[layers=1,type=top,waterlogged=true]
conquest:slate_mortar_wall_slab[layers=1,type=top,waterlogged=false]
conquest:slate_mortar_wall_slab[layers=1,type=bottom,waterlogged=true]
conquest:slate_mortar_wall_slab[layers=1,type=bottom,waterlogged=false]
conquest:slate_mortar_wall_slab[layers=2,type=top,waterlogged=true]
conquest:slate_mortar_wall_slab[layers=2,type=top,waterlogged=false]
conquest:slate_mortar_wall_slab[layers=2,type=bottom,waterlogged=true]
conquest:slate_mortar_wall_slab[layers=2,type=bottom,waterlogged=false]
conquest:slate_mortar_wall_slab[layers=3,type=top,waterlogged=true]
conquest:slate_mortar_wall_slab[layers=3,type=top,waterlogged=false]
conquest:slate_mortar_wall_slab[layers=3,type=bottom,waterlogged=true]
conquest:slate_mortar_wall_slab[layers=3,type=bottom,waterlogged=false]
conquest:slate_mortar_wall_slab[layers=4,type=top,waterlogged=true]
conquest:slate_mortar_wall_slab[layers=4,type=top,waterlogged=false]
conquest:slate_mortar_wall_slab[layers=4,type=bottom,waterlogged=true]
conquest:slate_mortar_wall_slab[layers=4,type=bottom,waterlogged=false]
conquest:slate_mortar_wall_slab[layers=5,type=top,waterlogged=true]
conquest:slate_mortar_wall_slab[layers=5,type=top,waterlogged=false]
conquest:slate_mortar_wall_slab[layers=5,type=bottom,waterlogged=true]
conquest:slate_mortar_wall_slab[layers=5,type=bottom,waterlogged=false]
conquest:slate_mortar_wall_slab[layers=6,type=top,waterlogged=true]
conquest:slate_mortar_wall_slab[layers=6,type=top,waterlogged=false]
conquest:slate_mortar_wall_slab[layers=6,type=bottom,waterlogged=true]
conquest:slate_mortar_wall_slab[layers=6,type=bottom,waterlogged=false]
conquest:slate_mortar_wall_slab[layers=7,type=top,waterlogged=true]
conquest:slate_mortar_wall_slab[layers=7,type=top,waterlogged=false]
conquest:slate_mortar_wall_slab[layers=7,type=bottom,waterlogged=true]
conquest:slate_mortar_wall_slab[layers=7,type=bottom,waterlogged=false]
conquest:slate_mortar_wall_slab[layers=8,type=top,waterlogged=true]
conquest:slate_mortar_wall_slab[layers=8,type=top,waterlogged=false]
conquest:slate_mortar_wall_slab[layers=8,type=bottom,waterlogged=true]
conquest:slate_mortar_wall_slab[layers=8,type=bottom,waterlogged=false]
conquest:slate_mortar_wall_small_arch[direction=northsouth,waterlogged=true]
conquest:slate_mortar_wall_small_arch[direction=northsouth,waterlogged=false]
conquest:slate_mortar_wall_small_arch[direction=eastwest,waterlogged=true]
conquest:slate_mortar_wall_small_arch[direction=eastwest,waterlogged=false]
conquest:slate_mortar_wall_small_arch_half[facing=north,waterlogged=true]
conquest:slate_mortar_wall_small_arch_half[facing=north,waterlogged=false]
conquest:slate_mortar_wall_small_arch_half[facing=south,waterlogged=true]
conquest:slate_mortar_wall_small_arch_half[facing=south,waterlogged=false]
conquest:slate_mortar_wall_small_arch_half[facing=west,waterlogged=true]
conquest:slate_mortar_wall_small_arch_half[facing=west,waterlogged=false]
conquest:slate_mortar_wall_small_arch_half[facing=east,waterlogged=true]
conquest:slate_mortar_wall_small_arch_half[facing=east,waterlogged=false]
conquest:slate_mortar_wall_small_window[down=true,up=true,waterlogged=true]
conquest:slate_mortar_wall_small_window[down=true,up=true,waterlogged=false]
conquest:slate_mortar_wall_small_window[down=true,up=false,waterlogged=true]
conquest:slate_mortar_wall_small_window[down=true,up=false,waterlogged=false]
conquest:slate_mortar_wall_small_window[down=false,up=true,waterlogged=true]
conquest:slate_mortar_wall_small_window[down=false,up=true,waterlogged=false]
conquest:slate_mortar_wall_small_window[down=false,up=false,waterlogged=true]
conquest:slate_mortar_wall_small_window[down=false,up=false,waterlogged=false]
conquest:slate_mortar_wall_small_window_half[down=true,facing=north,up=true,waterlogged=true]
conquest:slate_mortar_wall_small_window_half[down=true,facing=north,up=true,waterlogged=false]
conquest:slate_mortar_wall_small_window_half[down=true,facing=north,up=false,waterlogged=true]
conquest:slate_mortar_wall_small_window_half[down=true,facing=north,up=false,waterlogged=false]
conquest:slate_mortar_wall_small_window_half[down=true,facing=south,up=true,waterlogged=true]
conquest:slate_mortar_wall_small_window_half[down=true,facing=south,up=true,waterlogged=false]
conquest:slate_mortar_wall_small_window_half[down=true,facing=south,up=false,waterlogged=true]
conquest:slate_mortar_wall_small_window_half[down=true,facing=south,up=false,waterlogged=false]
conquest:slate_mortar_wall_small_window_half[down=true,facing=west,up=true,waterlogged=true]
conquest:slate_mortar_wall_small_window_half[down=true,facing=west,up=true,waterlogged=false]
conquest:slate_mortar_wall_small_window_half[down=true,facing=west,up=false,waterlogged=true]
conquest:slate_mortar_wall_small_window_half[down=true,facing=west,up=false,waterlogged=false]
conquest:slate_mortar_wall_small_window_half[down=true,facing=east,up=true,waterlogged=true]
conquest:slate_mortar_wall_small_window_half[down=true,facing=east,up=true,waterlogged=false]
conquest:slate_mortar_wall_small_window_half[down=true,facing=east,up=false,waterlogged=true]
conquest:slate_mortar_wall_small_window_half[down=true,facing=east,up=false,waterlogged=false]
conquest:slate_mortar_wall_small_window_half[down=false,facing=north,up=true,waterlogged=true]
conquest:slate_mortar_wall_small_window_half[down=false,facing=north,up=true,waterlogged=false]
conquest:slate_mortar_wall_small_window_half[down=false,facing=north,up=false,waterlogged=true]
conquest:slate_mortar_wall_small_window_half[down=false,facing=north,up=false,waterlogged=false]
conquest:slate_mortar_wall_small_window_half[down=false,facing=south,up=true,waterlogged=true]
conquest:slate_mortar_wall_small_window_half[down=false,facing=south,up=true,waterlogged=false]
conquest:slate_mortar_wall_small_window_half[down=false,facing=south,up=false,waterlogged=true]
conquest:slate_mortar_wall_small_window_half[down=false,facing=south,up=false,waterlogged=false]
conquest:slate_mortar_wall_small_window_half[down=false,facing=west,up=true,waterlogged=true]
conquest:slate_mortar_wall_small_window_half[down=false,facing=west,up=true,waterlogged=false]
conquest:slate_mortar_wall_small_window_half[down=false,facing=west,up=false,waterlogged=true]
conquest:slate_mortar_wall_small_window_half[down=false,facing=west,up=false,waterlogged=false]
conquest:slate_mortar_wall_small_window_half[down=false,facing=east,up=true,waterlogged=true]
conquest:slate_mortar_wall_small_window_half[down=false,facing=east,up=true,waterlogged=false]
conquest:slate_mortar_wall_small_window_half[down=false,facing=east,up=false,waterlogged=true]
conquest:slate_mortar_wall_small_window_half[down=false,facing=east,up=false,waterlogged=false]
conquest:slate_mortar_wall_sphere[type=egg,waterlogged=true]
conquest:slate_mortar_wall_sphere[type=egg,waterlogged=false]
conquest:slate_mortar_wall_sphere[type=small,waterlogged=true]
conquest:slate_mortar_wall_sphere[type=small,waterlogged=false]
conquest:slate_mortar_wall_sphere[type=large,waterlogged=true]
conquest:slate_mortar_wall_sphere[type=large,waterlogged=false]
conquest:slate_mortar_wall_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:slate_mortar_wall_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:slate_mortar_wall_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:slate_mortar_wall_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:slate_mortar_wall_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:slate_mortar_wall_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:slate_mortar_wall_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:slate_mortar_wall_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:slate_mortar_wall_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:slate_mortar_wall_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:slate_mortar_wall_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:slate_mortar_wall_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:slate_mortar_wall_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:slate_mortar_wall_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:slate_mortar_wall_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:slate_mortar_wall_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:slate_mortar_wall_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:slate_mortar_wall_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:slate_mortar_wall_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:slate_mortar_wall_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:slate_mortar_wall_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:slate_mortar_wall_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:slate_mortar_wall_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:slate_mortar_wall_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:slate_mortar_wall_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:slate_mortar_wall_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:slate_mortar_wall_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:slate_mortar_wall_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:slate_mortar_wall_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:slate_mortar_wall_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:slate_mortar_wall_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:slate_mortar_wall_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:slate_mortar_wall_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:slate_mortar_wall_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:slate_mortar_wall_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:slate_mortar_wall_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:slate_mortar_wall_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:slate_mortar_wall_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:slate_mortar_wall_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:slate_mortar_wall_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:slate_mortar_wall_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:slate_mortar_wall_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:slate_mortar_wall_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:slate_mortar_wall_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:slate_mortar_wall_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:slate_mortar_wall_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:slate_mortar_wall_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:slate_mortar_wall_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:slate_mortar_wall_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:slate_mortar_wall_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:slate_mortar_wall_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:slate_mortar_wall_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:slate_mortar_wall_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:slate_mortar_wall_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:slate_mortar_wall_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:slate_mortar_wall_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:slate_mortar_wall_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:slate_mortar_wall_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:slate_mortar_wall_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:slate_mortar_wall_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:slate_mortar_wall_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:slate_mortar_wall_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:slate_mortar_wall_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:slate_mortar_wall_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:slate_mortar_wall_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:slate_mortar_wall_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:slate_mortar_wall_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:slate_mortar_wall_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:slate_mortar_wall_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:slate_mortar_wall_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:slate_mortar_wall_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:slate_mortar_wall_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:slate_mortar_wall_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:slate_mortar_wall_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:slate_mortar_wall_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:slate_mortar_wall_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:slate_mortar_wall_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:slate_mortar_wall_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:slate_mortar_wall_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:slate_mortar_wall_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:slate_mortar_wall_two_meter_arch[facing=north,type=top]
conquest:slate_mortar_wall_two_meter_arch[facing=north,type=bottom]
conquest:slate_mortar_wall_two_meter_arch[facing=south,type=top]
conquest:slate_mortar_wall_two_meter_arch[facing=south,type=bottom]
conquest:slate_mortar_wall_two_meter_arch[facing=west,type=top]
conquest:slate_mortar_wall_two_meter_arch[facing=west,type=bottom]
conquest:slate_mortar_wall_two_meter_arch[facing=east,type=top]
conquest:slate_mortar_wall_two_meter_arch[facing=east,type=bottom]
conquest:slate_mortar_wall_two_meter_arch_half[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:slate_mortar_wall_two_meter_arch_half[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:slate_mortar_wall_two_meter_arch_half[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:slate_mortar_wall_two_meter_arch_half[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:slate_mortar_wall_two_meter_arch_half[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:slate_mortar_wall_two_meter_arch_half[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:slate_mortar_wall_two_meter_arch_half[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:slate_mortar_wall_two_meter_arch_half[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:slate_mortar_wall_two_meter_arch_half[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:slate_mortar_wall_two_meter_arch_half[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:slate_mortar_wall_two_meter_arch_half[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:slate_mortar_wall_two_meter_arch_half[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:slate_mortar_wall_two_meter_arch_half[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:slate_mortar_wall_two_meter_arch_half[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:slate_mortar_wall_two_meter_arch_half[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:slate_mortar_wall_two_meter_arch_half[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:slate_mortar_wall_two_meter_arch_half[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:slate_mortar_wall_two_meter_arch_half[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:slate_mortar_wall_two_meter_arch_half[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:slate_mortar_wall_two_meter_arch_half[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:slate_mortar_wall_two_meter_arch_half[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:slate_mortar_wall_two_meter_arch_half[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:slate_mortar_wall_two_meter_arch_half[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:slate_mortar_wall_two_meter_arch_half[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:slate_mortar_wall_two_meter_arch_half[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:slate_mortar_wall_two_meter_arch_half[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:slate_mortar_wall_two_meter_arch_half[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:slate_mortar_wall_two_meter_arch_half[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:slate_mortar_wall_two_meter_arch_half[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:slate_mortar_wall_two_meter_arch_half[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:slate_mortar_wall_two_meter_arch_half[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:slate_mortar_wall_two_meter_arch_half[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:slate_mortar_wall_two_meter_arch_half[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:slate_mortar_wall_two_meter_arch_half[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:slate_mortar_wall_two_meter_arch_half[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:slate_mortar_wall_two_meter_arch_half[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:slate_mortar_wall_two_meter_arch_half[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:slate_mortar_wall_two_meter_arch_half[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:slate_mortar_wall_two_meter_arch_half[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:slate_mortar_wall_two_meter_arch_half[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:slate_mortar_wall_two_meter_arch_half[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:slate_mortar_wall_two_meter_arch_half[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:slate_mortar_wall_two_meter_arch_half[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:slate_mortar_wall_two_meter_arch_half[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:slate_mortar_wall_two_meter_arch_half[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:slate_mortar_wall_two_meter_arch_half[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:slate_mortar_wall_two_meter_arch_half[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:slate_mortar_wall_two_meter_arch_half[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:slate_mortar_wall_two_meter_arch_half[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:slate_mortar_wall_two_meter_arch_half[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:slate_mortar_wall_two_meter_arch_half[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:slate_mortar_wall_two_meter_arch_half[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:slate_mortar_wall_two_meter_arch_half[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:slate_mortar_wall_two_meter_arch_half[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:slate_mortar_wall_two_meter_arch_half[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:slate_mortar_wall_two_meter_arch_half[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:slate_mortar_wall_two_meter_arch_half[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:slate_mortar_wall_two_meter_arch_half[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:slate_mortar_wall_two_meter_arch_half[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:slate_mortar_wall_two_meter_arch_half[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:slate_mortar_wall_two_meter_arch_half[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:slate_mortar_wall_two_meter_arch_half[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:slate_mortar_wall_two_meter_arch_half[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:slate_mortar_wall_two_meter_arch_half[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:slate_mortar_wall_vertical_corner[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:slate_mortar_wall_vertical_corner[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:slate_mortar_wall_vertical_corner[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:slate_mortar_wall_vertical_corner[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:slate_mortar_wall_vertical_corner[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:slate_mortar_wall_vertical_corner[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:slate_mortar_wall_vertical_corner[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:slate_mortar_wall_vertical_corner[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:slate_mortar_wall_vertical_corner[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:slate_mortar_wall_vertical_corner[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:slate_mortar_wall_vertical_corner[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:slate_mortar_wall_vertical_corner[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:slate_mortar_wall_vertical_corner[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:slate_mortar_wall_vertical_corner[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:slate_mortar_wall_vertical_corner[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:slate_mortar_wall_vertical_corner[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:slate_mortar_wall_vertical_corner[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:slate_mortar_wall_vertical_corner[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:slate_mortar_wall_vertical_corner[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:slate_mortar_wall_vertical_corner[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:slate_mortar_wall_vertical_corner[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:slate_mortar_wall_vertical_corner[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:slate_mortar_wall_vertical_corner[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:slate_mortar_wall_vertical_corner[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:slate_mortar_wall_vertical_corner[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:slate_mortar_wall_vertical_corner[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:slate_mortar_wall_vertical_corner[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:slate_mortar_wall_vertical_corner[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:slate_mortar_wall_vertical_corner[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:slate_mortar_wall_vertical_corner[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:slate_mortar_wall_vertical_corner[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:slate_mortar_wall_vertical_corner[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:slate_mortar_wall_vertical_corner[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:slate_mortar_wall_vertical_corner[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:slate_mortar_wall_vertical_corner[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:slate_mortar_wall_vertical_corner[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:slate_mortar_wall_vertical_corner[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:slate_mortar_wall_vertical_corner[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:slate_mortar_wall_vertical_corner[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:slate_mortar_wall_vertical_corner[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:slate_mortar_wall_vertical_corner[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:slate_mortar_wall_vertical_corner[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:slate_mortar_wall_vertical_corner[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:slate_mortar_wall_vertical_corner[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:slate_mortar_wall_vertical_corner[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:slate_mortar_wall_vertical_corner[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:slate_mortar_wall_vertical_corner[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:slate_mortar_wall_vertical_corner[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:slate_mortar_wall_vertical_corner[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:slate_mortar_wall_vertical_corner[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:slate_mortar_wall_vertical_corner[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:slate_mortar_wall_vertical_corner[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:slate_mortar_wall_vertical_corner[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:slate_mortar_wall_vertical_corner[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:slate_mortar_wall_vertical_corner[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:slate_mortar_wall_vertical_corner[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:slate_mortar_wall_vertical_corner[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:slate_mortar_wall_vertical_corner[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:slate_mortar_wall_vertical_corner[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:slate_mortar_wall_vertical_corner[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:slate_mortar_wall_vertical_corner[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:slate_mortar_wall_vertical_corner[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:slate_mortar_wall_vertical_corner[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:slate_mortar_wall_vertical_corner[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:slate_mortar_wall_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:slate_mortar_wall_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:slate_mortar_wall_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:slate_mortar_wall_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:slate_mortar_wall_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:slate_mortar_wall_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:slate_mortar_wall_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:slate_mortar_wall_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:slate_mortar_wall_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:slate_mortar_wall_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:slate_mortar_wall_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:slate_mortar_wall_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:slate_mortar_wall_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:slate_mortar_wall_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:slate_mortar_wall_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:slate_mortar_wall_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:slate_mortar_wall_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:slate_mortar_wall_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:slate_mortar_wall_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:slate_mortar_wall_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:slate_mortar_wall_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:slate_mortar_wall_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:slate_mortar_wall_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:slate_mortar_wall_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:slate_mortar_wall_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:slate_mortar_wall_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:slate_mortar_wall_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:slate_mortar_wall_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:slate_mortar_wall_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:slate_mortar_wall_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:slate_mortar_wall_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:slate_mortar_wall_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:slate_mortar_wall_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:slate_mortar_wall_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:slate_mortar_wall_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:slate_mortar_wall_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:slate_mortar_wall_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:slate_mortar_wall_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:slate_mortar_wall_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:slate_mortar_wall_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:slate_mortar_wall_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:slate_mortar_wall_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:slate_mortar_wall_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:slate_mortar_wall_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:slate_mortar_wall_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:slate_mortar_wall_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:slate_mortar_wall_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:slate_mortar_wall_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:slate_mortar_wall_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:slate_mortar_wall_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:slate_mortar_wall_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:slate_mortar_wall_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:slate_mortar_wall_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:slate_mortar_wall_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:slate_mortar_wall_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:slate_mortar_wall_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:slate_mortar_wall_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:slate_mortar_wall_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:slate_mortar_wall_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:slate_mortar_wall_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:slate_mortar_wall_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:slate_mortar_wall_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:slate_mortar_wall_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:slate_mortar_wall_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:slate_mortar_wall_vertical_quarter[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:slate_mortar_wall_vertical_quarter[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:slate_mortar_wall_vertical_quarter[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:slate_mortar_wall_vertical_quarter[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:slate_mortar_wall_vertical_quarter[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:slate_mortar_wall_vertical_quarter[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:slate_mortar_wall_vertical_quarter[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:slate_mortar_wall_vertical_quarter[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:slate_mortar_wall_vertical_quarter[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:slate_mortar_wall_vertical_quarter[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:slate_mortar_wall_vertical_quarter[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:slate_mortar_wall_vertical_quarter[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:slate_mortar_wall_vertical_quarter[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:slate_mortar_wall_vertical_quarter[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:slate_mortar_wall_vertical_quarter[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:slate_mortar_wall_vertical_quarter[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:slate_mortar_wall_vertical_quarter[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:slate_mortar_wall_vertical_quarter[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:slate_mortar_wall_vertical_quarter[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:slate_mortar_wall_vertical_quarter[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:slate_mortar_wall_vertical_quarter[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:slate_mortar_wall_vertical_quarter[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:slate_mortar_wall_vertical_quarter[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:slate_mortar_wall_vertical_quarter[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:slate_mortar_wall_vertical_quarter[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:slate_mortar_wall_vertical_quarter[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:slate_mortar_wall_vertical_quarter[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:slate_mortar_wall_vertical_quarter[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:slate_mortar_wall_vertical_quarter[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:slate_mortar_wall_vertical_quarter[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:slate_mortar_wall_vertical_quarter[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:slate_mortar_wall_vertical_quarter[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:slate_mortar_wall_vertical_quarter[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:slate_mortar_wall_vertical_quarter[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:slate_mortar_wall_vertical_quarter[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:slate_mortar_wall_vertical_quarter[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:slate_mortar_wall_vertical_quarter[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:slate_mortar_wall_vertical_quarter[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:slate_mortar_wall_vertical_quarter[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:slate_mortar_wall_vertical_quarter[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:slate_mortar_wall_vertical_quarter[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:slate_mortar_wall_vertical_quarter[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:slate_mortar_wall_vertical_quarter[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:slate_mortar_wall_vertical_quarter[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:slate_mortar_wall_vertical_quarter[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:slate_mortar_wall_vertical_quarter[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:slate_mortar_wall_vertical_quarter[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:slate_mortar_wall_vertical_quarter[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:slate_mortar_wall_vertical_quarter[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:slate_mortar_wall_vertical_quarter[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:slate_mortar_wall_vertical_quarter[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:slate_mortar_wall_vertical_quarter[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:slate_mortar_wall_vertical_quarter[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:slate_mortar_wall_vertical_quarter[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:slate_mortar_wall_vertical_quarter[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:slate_mortar_wall_vertical_quarter[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:slate_mortar_wall_vertical_quarter[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:slate_mortar_wall_vertical_quarter[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:slate_mortar_wall_vertical_quarter[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:slate_mortar_wall_vertical_quarter[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:slate_mortar_wall_vertical_quarter[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:slate_mortar_wall_vertical_quarter[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:slate_mortar_wall_vertical_quarter[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:slate_mortar_wall_vertical_quarter[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:slate_mortar_wall_vertical_slab[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:slate_mortar_wall_vertical_slab[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:slate_mortar_wall_vertical_slab[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:slate_mortar_wall_vertical_slab[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:slate_mortar_wall_vertical_slab[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:slate_mortar_wall_vertical_slab[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:slate_mortar_wall_vertical_slab[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:slate_mortar_wall_vertical_slab[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:slate_mortar_wall_vertical_slab[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:slate_mortar_wall_vertical_slab[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:slate_mortar_wall_vertical_slab[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:slate_mortar_wall_vertical_slab[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:slate_mortar_wall_vertical_slab[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:slate_mortar_wall_vertical_slab[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:slate_mortar_wall_vertical_slab[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:slate_mortar_wall_vertical_slab[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:slate_mortar_wall_vertical_slab[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:slate_mortar_wall_vertical_slab[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:slate_mortar_wall_vertical_slab[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:slate_mortar_wall_vertical_slab[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:slate_mortar_wall_vertical_slab[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:slate_mortar_wall_vertical_slab[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:slate_mortar_wall_vertical_slab[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:slate_mortar_wall_vertical_slab[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:slate_mortar_wall_vertical_slab[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:slate_mortar_wall_vertical_slab[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:slate_mortar_wall_vertical_slab[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:slate_mortar_wall_vertical_slab[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:slate_mortar_wall_vertical_slab[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:slate_mortar_wall_vertical_slab[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:slate_mortar_wall_vertical_slab[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:slate_mortar_wall_vertical_slab[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:slate_mortar_wall_vertical_slab[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:slate_mortar_wall_vertical_slab[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:slate_mortar_wall_vertical_slab[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:slate_mortar_wall_vertical_slab[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:slate_mortar_wall_vertical_slab[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:slate_mortar_wall_vertical_slab[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:slate_mortar_wall_vertical_slab[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:slate_mortar_wall_vertical_slab[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:slate_mortar_wall_vertical_slab[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:slate_mortar_wall_vertical_slab[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:slate_mortar_wall_vertical_slab[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:slate_mortar_wall_vertical_slab[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:slate_mortar_wall_vertical_slab[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:slate_mortar_wall_vertical_slab[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:slate_mortar_wall_vertical_slab[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:slate_mortar_wall_vertical_slab[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:slate_mortar_wall_vertical_slab[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:slate_mortar_wall_vertical_slab[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:slate_mortar_wall_vertical_slab[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:slate_mortar_wall_vertical_slab[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:slate_mortar_wall_vertical_slab[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:slate_mortar_wall_vertical_slab[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:slate_mortar_wall_vertical_slab[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:slate_mortar_wall_vertical_slab[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:slate_mortar_wall_vertical_slab[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:slate_mortar_wall_vertical_slab[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:slate_mortar_wall_vertical_slab[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:slate_mortar_wall_vertical_slab[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:slate_mortar_wall_vertical_slab[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:slate_mortar_wall_vertical_slab[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:slate_mortar_wall_vertical_slab[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:slate_mortar_wall_vertical_slab[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:slate_mortar_wall_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:slate_mortar_wall_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:slate_mortar_wall_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:slate_mortar_wall_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:slate_mortar_wall_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:slate_mortar_wall_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:slate_mortar_wall_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:slate_mortar_wall_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:slate_mortar_wall_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:slate_mortar_wall_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:slate_mortar_wall_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:slate_mortar_wall_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:slate_mortar_wall_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:slate_mortar_wall_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:slate_mortar_wall_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:slate_mortar_wall_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:slate_mortar_wall_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:slate_mortar_wall_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:slate_mortar_wall_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:slate_mortar_wall_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:slate_mortar_wall_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:slate_mortar_wall_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:slate_mortar_wall_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:slate_mortar_wall_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:slate_mortar_wall_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:slate_mortar_wall_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:slate_mortar_wall_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:slate_mortar_wall_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:slate_mortar_wall_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:slate_mortar_wall_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:slate_mortar_wall_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:slate_mortar_wall_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:slate_mortar_wall_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:slate_mortar_wall_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:slate_mortar_wall_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:slate_mortar_wall_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:slate_mortar_wall_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:slate_mortar_wall_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:slate_mortar_wall_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:slate_mortar_wall_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:slate_mortar_wall_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:slate_mortar_wall_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:slate_mortar_wall_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:slate_mortar_wall_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:slate_mortar_wall_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:slate_mortar_wall_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:slate_mortar_wall_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:slate_mortar_wall_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:slate_mortar_wall_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:slate_mortar_wall_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:slate_mortar_wall_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:slate_mortar_wall_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:slate_mortar_wall_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:slate_mortar_wall_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:slate_mortar_wall_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:slate_mortar_wall_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:slate_mortar_wall_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:slate_mortar_wall_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:slate_mortar_wall_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:slate_mortar_wall_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:slate_mortar_wall_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:slate_mortar_wall_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:slate_mortar_wall_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:slate_mortar_wall_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:slate_mortar_wall_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:slate_mortar_wall_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:slate_mortar_wall_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:slate_mortar_wall_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:slate_mortar_wall_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:slate_mortar_wall_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:slate_mortar_wall_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:slate_mortar_wall_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:slate_mortar_wall_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:slate_mortar_wall_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:slate_mortar_wall_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:slate_mortar_wall_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:slate_mortar_wall_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:slate_mortar_wall_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:slate_mortar_wall_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:slate_mortar_wall_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:slate_mortar_wall_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:slate_mortar_wall_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:slate_mortar_wall_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:slate_mortar_wall_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:slate_mortar_wall_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:slate_mortar_wall_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:slate_mortar_wall_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:slate_mortar_wall_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:slate_mortar_wall_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:slate_mortar_wall_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:slate_mortar_wall_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:slate_mortar_wall_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:slate_mortar_wall_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:slate_mortar_wall_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:slate_mortar_wall_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:slate_mortar_wall_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:slate_mortar_wall_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:slate_mortar_wall_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:slate_mortar_wall_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:slate_mortar_wall_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:slate_mortar_wall_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:slate_mortar_wall_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:slate_mortar_wall_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:slate_mortar_wall_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:slate_mortar_wall_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:slate_mortar_wall_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:slate_mortar_wall_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:slate_mortar_wall_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:slate_mortar_wall_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:slate_mortar_wall_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:slate_mortar_wall_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:slate_mortar_wall_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:slate_mortar_wall_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:slate_mortar_wall_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:slate_mortar_wall_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:slate_mortar_wall_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:slate_mortar_wall_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:slate_mortar_wall_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:slate_mortar_wall_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:slate_mortar_wall_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:slate_mortar_wall_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:slate_mortar_wall_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:slate_mortar_wall_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:slate_mortar_wall_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:slate_mortar_wall_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:slate_mortar_wall_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:slate_mortar_wall_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:slate_mortar_wall_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:slate_mortar_wall_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:slate_mortar_wall_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:slate_mortar_wall_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:slate_mortar_wall_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:slate_mortar_wall_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:slate_mortar_wall_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:slate_mortar_wall_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:slate_mortar_wall_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:slate_mortar_wall_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:slate_mortar_wall_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:slate_mortar_wall_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:slate_mortar_wall_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:slate_mortar_wall_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:slate_mortar_wall_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:slate_mortar_wall_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:slate_mortar_wall_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:slate_mortar_wall_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:slate_mortar_wall_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:slate_mortar_wall_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:slate_mortar_wall_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:slate_mortar_wall_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:slate_mortar_wall_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:slate_mortar_wall_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:slate_mortar_wall_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:slate_mortar_wall_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:slate_mortar_wall_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:slate_mortar_wall_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:slate_mortar_wall_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:slate_mortar_wall_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:slate_mortar_wall_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:slate_mortar_wall_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:slate_mortar_wall_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:slate_mortar_wall_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:slate_mortar_wall_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:slate_mortar_wall_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:slate_mortar_wall_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:slate_mortar_wall_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:slate_mortar_wall_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:slate_mortar_wall_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:slate_mortar_wall_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:slate_mortar_wall_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:slate_mortar_wall_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:slate_mortar_wall_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:slate_mortar_wall_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:slate_mortar_wall_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:slate_mortar_wall_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:slate_mortar_wall_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:slate_mortar_wall_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:slate_mortar_wall_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:slate_mortar_wall_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:slate_mortar_wall_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:slate_mortar_wall_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:slate_mortar_wall_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:slate_mortar_wall_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:slate_mortar_wall_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:slate_mortar_wall_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:slate_mortar_wall_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:slate_mortar_wall_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:slate_mortar_wall_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:slate_mortar_wall_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:slate_mortar_wall_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:slate_mortar_wall_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:slate_mortar_wall_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:slate_mortar_wall_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:slate_mortar_wall_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:slate_mortar_wall_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:slate_mortar_wall_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:slate_mortar_wall_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:slate_mortar_wall_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:slate_mortar_wall_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:slate_mortar_wall_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:slate_mortar_wall_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:slate_mortar_wall_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:slate_mortar_wall_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:slate_mortar_wall_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:slate_mortar_wall_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:slate_mortar_wall_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:slate_mortar_wall_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:slate_mortar_wall_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:slate_mortar_wall_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:slate_mortar_wall_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:slate_mortar_wall_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:slate_mortar_wall_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:slate_mortar_wall_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:slate_mortar_wall_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:slate_mortar_wall_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:slate_mortar_wall_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:slate_mortar_wall_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:slate_mortar_wall_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:slate_mortar_wall_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:slate_mortar_wall_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:slate_mortar_wall_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:slate_mortar_wall_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:slate_mortar_wall_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:slate_mortar_wall_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:slate_mortar_wall_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:slate_mortar_wall_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:slate_mortar_wall_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:slate_mortar_wall_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:slate_mortar_wall_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:slate_mortar_wall_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:slate_mortar_wall_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:slate_mortar_wall_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:slate_mortar_wall_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:slate_mortar_wall_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:slate_mortar_wall_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:slate_mortar_wall_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:slate_mortar_wall_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:slate_mortar_wall_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:slate_mortar_wall_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:slate_mortar_wall_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:slate_mortar_wall_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:slate_mortar_wall_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:slate_mortar_wall_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:slate_mortar_wall_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:slate_mortar_wall_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:slate_mortar_wall_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:slate_mortar_wall_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:slate_mortar_wall_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:slate_mortar_wall_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:slate_mortar_wall_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:slate_mortar_wall_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:slate_mortar_wall_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:slate_mortar_wall_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:slate_mortar_wall_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:slate_mortar_wall_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:slate_mortar_wall_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:slate_mortar_wall_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:slate_mortar_wall_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:slate_mortar_wall_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:slate_mortar_wall_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:slate_mortar_wall_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:slate_mortar_wall_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:slate_mortar_wall_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:slate_mortar_wall_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:slate_mortar_wall_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:slate_mortar_wall_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:slate_mortar_wall_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:slate_mortar_wall_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:slate_mortar_wall_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:slate_mortar_wall_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:slate_mortar_wall_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:slate_mortar_wall_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:slate_mortar_wall_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:slate_mortar_wall_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:slate_mortar_wall_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:slate_mortar_wall_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:slate_mortar_wall_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:slate_mortar_wall_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:slate_mortar_wall_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:slate_mortar_wall_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:slate_mortar_wall_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:slate_mortar_wall_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:slate_mortar_wall_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:slate_mortar_wall_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:slate_mortar_wall_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:slate_mortar_wall_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:slate_mortar_wall_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:slate_mortar_wall_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:slate_mortar_wall_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:slate_mortar_wall_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:slate_mortar_wall_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:slate_mortar_wall_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:slate_mortar_wall_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:slate_mortar_wall_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:slate_mortar_wall_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:slate_mortar_wall_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:slate_mortar_wall_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:slate_mortar_wall_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:slate_mortar_wall_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:slate_mortar_wall_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:slate_mortar_wall_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:slate_mortar_wall_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:slate_mortar_wall_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:slate_mortar_wall_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:slate_mortar_wall_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:slate_mortar_wall_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:slate_mortar_wall_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:slate_mortar_wall_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:slate_mortar_wall_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:slate_mortar_wall_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:slate_mortar_wall_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:slate_mortar_wall_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:slate_mortar_wall_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:slate_mortar_wall_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:slate_mortar_wall_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:slate_mortar_wall_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:slate_mortar_wall_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:slate_mortar_wall_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:slate_mortar_wall_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:slate_mortar_wall_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:slate_mortar_wall_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:slate_mortar_wall_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:slate_mortar_wall_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:slate_mortar_wall_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:slate_mortar_wall_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:slate_pillar[layer=1,waterlogged=true]
conquest:slate_pillar[layer=1,waterlogged=false]
conquest:slate_pillar[layer=2,waterlogged=true]
conquest:slate_pillar[layer=2,waterlogged=false]
conquest:slate_pillar[layer=3,waterlogged=true]
conquest:slate_pillar[layer=3,waterlogged=false]
conquest:slate_quarter_slab[facing=north,layer=1,type=top,waterlogged=true]
conquest:slate_quarter_slab[facing=north,layer=1,type=top,waterlogged=false]
conquest:slate_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=true]
conquest:slate_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=false]
conquest:slate_quarter_slab[facing=north,layer=2,type=top,waterlogged=true]
conquest:slate_quarter_slab[facing=north,layer=2,type=top,waterlogged=false]
conquest:slate_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=true]
conquest:slate_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=false]
conquest:slate_quarter_slab[facing=north,layer=3,type=top,waterlogged=true]
conquest:slate_quarter_slab[facing=north,layer=3,type=top,waterlogged=false]
conquest:slate_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=true]
conquest:slate_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=false]
conquest:slate_quarter_slab[facing=south,layer=1,type=top,waterlogged=true]
conquest:slate_quarter_slab[facing=south,layer=1,type=top,waterlogged=false]
conquest:slate_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=true]
conquest:slate_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=false]
conquest:slate_quarter_slab[facing=south,layer=2,type=top,waterlogged=true]
conquest:slate_quarter_slab[facing=south,layer=2,type=top,waterlogged=false]
conquest:slate_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=true]
conquest:slate_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=false]
conquest:slate_quarter_slab[facing=south,layer=3,type=top,waterlogged=true]
conquest:slate_quarter_slab[facing=south,layer=3,type=top,waterlogged=false]
conquest:slate_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=true]
conquest:slate_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=false]
conquest:slate_quarter_slab[facing=west,layer=1,type=top,waterlogged=true]
conquest:slate_quarter_slab[facing=west,layer=1,type=top,waterlogged=false]
conquest:slate_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=true]
conquest:slate_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=false]
conquest:slate_quarter_slab[facing=west,layer=2,type=top,waterlogged=true]
conquest:slate_quarter_slab[facing=west,layer=2,type=top,waterlogged=false]
conquest:slate_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=true]
conquest:slate_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=false]
conquest:slate_quarter_slab[facing=west,layer=3,type=top,waterlogged=true]
conquest:slate_quarter_slab[facing=west,layer=3,type=top,waterlogged=false]
conquest:slate_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=true]
conquest:slate_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=false]
conquest:slate_quarter_slab[facing=east,layer=1,type=top,waterlogged=true]
conquest:slate_quarter_slab[facing=east,layer=1,type=top,waterlogged=false]
conquest:slate_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=true]
conquest:slate_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=false]
conquest:slate_quarter_slab[facing=east,layer=2,type=top,waterlogged=true]
conquest:slate_quarter_slab[facing=east,layer=2,type=top,waterlogged=false]
conquest:slate_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=true]
conquest:slate_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=false]
conquest:slate_quarter_slab[facing=east,layer=3,type=top,waterlogged=true]
conquest:slate_quarter_slab[facing=east,layer=3,type=top,waterlogged=false]
conquest:slate_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=true]
conquest:slate_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=false]
conquest:slate_rocks[east=true,layers=1,north=true,south=true,waterlogged=true,west=true]
conquest:slate_rocks[east=true,layers=1,north=true,south=true,waterlogged=true,west=false]
conquest:slate_rocks[east=true,layers=1,north=true,south=true,waterlogged=false,west=true]
conquest:slate_rocks[east=true,layers=1,north=true,south=true,waterlogged=false,west=false]
conquest:slate_rocks[east=true,layers=1,north=true,south=false,waterlogged=true,west=true]
conquest:slate_rocks[east=true,layers=1,north=true,south=false,waterlogged=true,west=false]
conquest:slate_rocks[east=true,layers=1,north=true,south=false,waterlogged=false,west=true]
conquest:slate_rocks[east=true,layers=1,north=true,south=false,waterlogged=false,west=false]
conquest:slate_rocks[east=true,layers=1,north=false,south=true,waterlogged=true,west=true]
conquest:slate_rocks[east=true,layers=1,north=false,south=true,waterlogged=true,west=false]
conquest:slate_rocks[east=true,layers=1,north=false,south=true,waterlogged=false,west=true]
conquest:slate_rocks[east=true,layers=1,north=false,south=true,waterlogged=false,west=false]
conquest:slate_rocks[east=true,layers=1,north=false,south=false,waterlogged=true,west=true]
conquest:slate_rocks[east=true,layers=1,north=false,south=false,waterlogged=true,west=false]
conquest:slate_rocks[east=true,layers=1,north=false,south=false,waterlogged=false,west=true]
conquest:slate_rocks[east=true,layers=1,north=false,south=false,waterlogged=false,west=false]
conquest:slate_rocks[east=true,layers=2,north=true,south=true,waterlogged=true,west=true]
conquest:slate_rocks[east=true,layers=2,north=true,south=true,waterlogged=true,west=false]
conquest:slate_rocks[east=true,layers=2,north=true,south=true,waterlogged=false,west=true]
conquest:slate_rocks[east=true,layers=2,north=true,south=true,waterlogged=false,west=false]
conquest:slate_rocks[east=true,layers=2,north=true,south=false,waterlogged=true,west=true]
conquest:slate_rocks[east=true,layers=2,north=true,south=false,waterlogged=true,west=false]
conquest:slate_rocks[east=true,layers=2,north=true,south=false,waterlogged=false,west=true]
conquest:slate_rocks[east=true,layers=2,north=true,south=false,waterlogged=false,west=false]
conquest:slate_rocks[east=true,layers=2,north=false,south=true,waterlogged=true,west=true]
conquest:slate_rocks[east=true,layers=2,north=false,south=true,waterlogged=true,west=false]
conquest:slate_rocks[east=true,layers=2,north=false,south=true,waterlogged=false,west=true]
conquest:slate_rocks[east=true,layers=2,north=false,south=true,waterlogged=false,west=false]
conquest:slate_rocks[east=true,layers=2,north=false,south=false,waterlogged=true,west=true]
conquest:slate_rocks[east=true,layers=2,north=false,south=false,waterlogged=true,west=false]
conquest:slate_rocks[east=true,layers=2,north=false,south=false,waterlogged=false,west=true]
conquest:slate_rocks[east=true,layers=2,north=false,south=false,waterlogged=false,west=false]
conquest:slate_rocks[east=true,layers=3,north=true,south=true,waterlogged=true,west=true]
conquest:slate_rocks[east=true,layers=3,north=true,south=true,waterlogged=true,west=false]
conquest:slate_rocks[east=true,layers=3,north=true,south=true,waterlogged=false,west=true]
conquest:slate_rocks[east=true,layers=3,north=true,south=true,waterlogged=false,west=false]
conquest:slate_rocks[east=true,layers=3,north=true,south=false,waterlogged=true,west=true]
conquest:slate_rocks[east=true,layers=3,north=true,south=false,waterlogged=true,west=false]
conquest:slate_rocks[east=true,layers=3,north=true,south=false,waterlogged=false,west=true]
conquest:slate_rocks[east=true,layers=3,north=true,south=false,waterlogged=false,west=false]
conquest:slate_rocks[east=true,layers=3,north=false,south=true,waterlogged=true,west=true]
conquest:slate_rocks[east=true,layers=3,north=false,south=true,waterlogged=true,west=false]
conquest:slate_rocks[east=true,layers=3,north=false,south=true,waterlogged=false,west=true]
conquest:slate_rocks[east=true,layers=3,north=false,south=true,waterlogged=false,west=false]
conquest:slate_rocks[east=true,layers=3,north=false,south=false,waterlogged=true,west=true]
conquest:slate_rocks[east=true,layers=3,north=false,south=false,waterlogged=true,west=false]
conquest:slate_rocks[east=true,layers=3,north=false,south=false,waterlogged=false,west=true]
conquest:slate_rocks[east=true,layers=3,north=false,south=false,waterlogged=false,west=false]
conquest:slate_rocks[east=true,layers=4,north=true,south=true,waterlogged=true,west=true]
conquest:slate_rocks[east=true,layers=4,north=true,south=true,waterlogged=true,west=false]
conquest:slate_rocks[east=true,layers=4,north=true,south=true,waterlogged=false,west=true]
conquest:slate_rocks[east=true,layers=4,north=true,south=true,waterlogged=false,west=false]
conquest:slate_rocks[east=true,layers=4,north=true,south=false,waterlogged=true,west=true]
conquest:slate_rocks[east=true,layers=4,north=true,south=false,waterlogged=true,west=false]
conquest:slate_rocks[east=true,layers=4,north=true,south=false,waterlogged=false,west=true]
conquest:slate_rocks[east=true,layers=4,north=true,south=false,waterlogged=false,west=false]
conquest:slate_rocks[east=true,layers=4,north=false,south=true,waterlogged=true,west=true]
conquest:slate_rocks[east=true,layers=4,north=false,south=true,waterlogged=true,west=false]
conquest:slate_rocks[east=true,layers=4,north=false,south=true,waterlogged=false,west=true]
conquest:slate_rocks[east=true,layers=4,north=false,south=true,waterlogged=false,west=false]
conquest:slate_rocks[east=true,layers=4,north=false,south=false,waterlogged=true,west=true]
conquest:slate_rocks[east=true,layers=4,north=false,south=false,waterlogged=true,west=false]
conquest:slate_rocks[east=true,layers=4,north=false,south=false,waterlogged=false,west=true]
conquest:slate_rocks[east=true,layers=4,north=false,south=false,waterlogged=false,west=false]
conquest:slate_rocks[east=true,layers=5,north=true,south=true,waterlogged=true,west=true]
conquest:slate_rocks[east=true,layers=5,north=true,south=true,waterlogged=true,west=false]
conquest:slate_rocks[east=true,layers=5,north=true,south=true,waterlogged=false,west=true]
conquest:slate_rocks[east=true,layers=5,north=true,south=true,waterlogged=false,west=false]
conquest:slate_rocks[east=true,layers=5,north=true,south=false,waterlogged=true,west=true]
conquest:slate_rocks[east=true,layers=5,north=true,south=false,waterlogged=true,west=false]
conquest:slate_rocks[east=true,layers=5,north=true,south=false,waterlogged=false,west=true]
conquest:slate_rocks[east=true,layers=5,north=true,south=false,waterlogged=false,west=false]
conquest:slate_rocks[east=true,layers=5,north=false,south=true,waterlogged=true,west=true]
conquest:slate_rocks[east=true,layers=5,north=false,south=true,waterlogged=true,west=false]
conquest:slate_rocks[east=true,layers=5,north=false,south=true,waterlogged=false,west=true]
conquest:slate_rocks[east=true,layers=5,north=false,south=true,waterlogged=false,west=false]
conquest:slate_rocks[east=true,layers=5,north=false,south=false,waterlogged=true,west=true]
conquest:slate_rocks[east=true,layers=5,north=false,south=false,waterlogged=true,west=false]
conquest:slate_rocks[east=true,layers=5,north=false,south=false,waterlogged=false,west=true]
conquest:slate_rocks[east=true,layers=5,north=false,south=false,waterlogged=false,west=false]
conquest:slate_rocks[east=true,layers=6,north=true,south=true,waterlogged=true,west=true]
conquest:slate_rocks[east=true,layers=6,north=true,south=true,waterlogged=true,west=false]
conquest:slate_rocks[east=true,layers=6,north=true,south=true,waterlogged=false,west=true]
conquest:slate_rocks[east=true,layers=6,north=true,south=true,waterlogged=false,west=false]
conquest:slate_rocks[east=true,layers=6,north=true,south=false,waterlogged=true,west=true]
conquest:slate_rocks[east=true,layers=6,north=true,south=false,waterlogged=true,west=false]
conquest:slate_rocks[east=true,layers=6,north=true,south=false,waterlogged=false,west=true]
conquest:slate_rocks[east=true,layers=6,north=true,south=false,waterlogged=false,west=false]
conquest:slate_rocks[east=true,layers=6,north=false,south=true,waterlogged=true,west=true]
conquest:slate_rocks[east=true,layers=6,north=false,south=true,waterlogged=true,west=false]
conquest:slate_rocks[east=true,layers=6,north=false,south=true,waterlogged=false,west=true]
conquest:slate_rocks[east=true,layers=6,north=false,south=true,waterlogged=false,west=false]
conquest:slate_rocks[east=true,layers=6,north=false,south=false,waterlogged=true,west=true]
conquest:slate_rocks[east=true,layers=6,north=false,south=false,waterlogged=true,west=false]
conquest:slate_rocks[east=true,layers=6,north=false,south=false,waterlogged=false,west=true]
conquest:slate_rocks[east=true,layers=6,north=false,south=false,waterlogged=false,west=false]
conquest:slate_rocks[east=true,layers=7,north=true,south=true,waterlogged=true,west=true]
conquest:slate_rocks[east=true,layers=7,north=true,south=true,waterlogged=true,west=false]
conquest:slate_rocks[east=true,layers=7,north=true,south=true,waterlogged=false,west=true]
conquest:slate_rocks[east=true,layers=7,north=true,south=true,waterlogged=false,west=false]
conquest:slate_rocks[east=true,layers=7,north=true,south=false,waterlogged=true,west=true]
conquest:slate_rocks[east=true,layers=7,north=true,south=false,waterlogged=true,west=false]
conquest:slate_rocks[east=true,layers=7,north=true,south=false,waterlogged=false,west=true]
conquest:slate_rocks[east=true,layers=7,north=true,south=false,waterlogged=false,west=false]
conquest:slate_rocks[east=true,layers=7,north=false,south=true,waterlogged=true,west=true]
conquest:slate_rocks[east=true,layers=7,north=false,south=true,waterlogged=true,west=false]
conquest:slate_rocks[east=true,layers=7,north=false,south=true,waterlogged=false,west=true]
conquest:slate_rocks[east=true,layers=7,north=false,south=true,waterlogged=false,west=false]
conquest:slate_rocks[east=true,layers=7,north=false,south=false,waterlogged=true,west=true]
conquest:slate_rocks[east=true,layers=7,north=false,south=false,waterlogged=true,west=false]
conquest:slate_rocks[east=true,layers=7,north=false,south=false,waterlogged=false,west=true]
conquest:slate_rocks[east=true,layers=7,north=false,south=false,waterlogged=false,west=false]
conquest:slate_rocks[east=true,layers=8,north=true,south=true,waterlogged=true,west=true]
conquest:slate_rocks[east=true,layers=8,north=true,south=true,waterlogged=true,west=false]
conquest:slate_rocks[east=true,layers=8,north=true,south=true,waterlogged=false,west=true]
conquest:slate_rocks[east=true,layers=8,north=true,south=true,waterlogged=false,west=false]
conquest:slate_rocks[east=true,layers=8,north=true,south=false,waterlogged=true,west=true]
conquest:slate_rocks[east=true,layers=8,north=true,south=false,waterlogged=true,west=false]
conquest:slate_rocks[east=true,layers=8,north=true,south=false,waterlogged=false,west=true]
conquest:slate_rocks[east=true,layers=8,north=true,south=false,waterlogged=false,west=false]
conquest:slate_rocks[east=true,layers=8,north=false,south=true,waterlogged=true,west=true]
conquest:slate_rocks[east=true,layers=8,north=false,south=true,waterlogged=true,west=false]
conquest:slate_rocks[east=true,layers=8,north=false,south=true,waterlogged=false,west=true]
conquest:slate_rocks[east=true,layers=8,north=false,south=true,waterlogged=false,west=false]
conquest:slate_rocks[east=true,layers=8,north=false,south=false,waterlogged=true,west=true]
conquest:slate_rocks[east=true,layers=8,north=false,south=false,waterlogged=true,west=false]
conquest:slate_rocks[east=true,layers=8,north=false,south=false,waterlogged=false,west=true]
conquest:slate_rocks[east=true,layers=8,north=false,south=false,waterlogged=false,west=false]
conquest:slate_rocks[east=false,layers=1,north=true,south=true,waterlogged=true,west=true]
conquest:slate_rocks[east=false,layers=1,north=true,south=true,waterlogged=true,west=false]
conquest:slate_rocks[east=false,layers=1,north=true,south=true,waterlogged=false,west=true]
conquest:slate_rocks[east=false,layers=1,north=true,south=true,waterlogged=false,west=false]
conquest:slate_rocks[east=false,layers=1,north=true,south=false,waterlogged=true,west=true]
conquest:slate_rocks[east=false,layers=1,north=true,south=false,waterlogged=true,west=false]
conquest:slate_rocks[east=false,layers=1,north=true,south=false,waterlogged=false,west=true]
conquest:slate_rocks[east=false,layers=1,north=true,south=false,waterlogged=false,west=false]
conquest:slate_rocks[east=false,layers=1,north=false,south=true,waterlogged=true,west=true]
conquest:slate_rocks[east=false,layers=1,north=false,south=true,waterlogged=true,west=false]
conquest:slate_rocks[east=false,layers=1,north=false,south=true,waterlogged=false,west=true]
conquest:slate_rocks[east=false,layers=1,north=false,south=true,waterlogged=false,west=false]
conquest:slate_rocks[east=false,layers=1,north=false,south=false,waterlogged=true,west=true]
conquest:slate_rocks[east=false,layers=1,north=false,south=false,waterlogged=true,west=false]
conquest:slate_rocks[east=false,layers=1,north=false,south=false,waterlogged=false,west=true]
conquest:slate_rocks[east=false,layers=1,north=false,south=false,waterlogged=false,west=false]
conquest:slate_rocks[east=false,layers=2,north=true,south=true,waterlogged=true,west=true]
conquest:slate_rocks[east=false,layers=2,north=true,south=true,waterlogged=true,west=false]
conquest:slate_rocks[east=false,layers=2,north=true,south=true,waterlogged=false,west=true]
conquest:slate_rocks[east=false,layers=2,north=true,south=true,waterlogged=false,west=false]
conquest:slate_rocks[east=false,layers=2,north=true,south=false,waterlogged=true,west=true]
conquest:slate_rocks[east=false,layers=2,north=true,south=false,waterlogged=true,west=false]
conquest:slate_rocks[east=false,layers=2,north=true,south=false,waterlogged=false,west=true]
conquest:slate_rocks[east=false,layers=2,north=true,south=false,waterlogged=false,west=false]
conquest:slate_rocks[east=false,layers=2,north=false,south=true,waterlogged=true,west=true]
conquest:slate_rocks[east=false,layers=2,north=false,south=true,waterlogged=true,west=false]
conquest:slate_rocks[east=false,layers=2,north=false,south=true,waterlogged=false,west=true]
conquest:slate_rocks[east=false,layers=2,north=false,south=true,waterlogged=false,west=false]
conquest:slate_rocks[east=false,layers=2,north=false,south=false,waterlogged=true,west=true]
conquest:slate_rocks[east=false,layers=2,north=false,south=false,waterlogged=true,west=false]
conquest:slate_rocks[east=false,layers=2,north=false,south=false,waterlogged=false,west=true]
conquest:slate_rocks[east=false,layers=2,north=false,south=false,waterlogged=false,west=false]
conquest:slate_rocks[east=false,layers=3,north=true,south=true,waterlogged=true,west=true]
conquest:slate_rocks[east=false,layers=3,north=true,south=true,waterlogged=true,west=false]
conquest:slate_rocks[east=false,layers=3,north=true,south=true,waterlogged=false,west=true]
conquest:slate_rocks[east=false,layers=3,north=true,south=true,waterlogged=false,west=false]
conquest:slate_rocks[east=false,layers=3,north=true,south=false,waterlogged=true,west=true]
conquest:slate_rocks[east=false,layers=3,north=true,south=false,waterlogged=true,west=false]
conquest:slate_rocks[east=false,layers=3,north=true,south=false,waterlogged=false,west=true]
conquest:slate_rocks[east=false,layers=3,north=true,south=false,waterlogged=false,west=false]
conquest:slate_rocks[east=false,layers=3,north=false,south=true,waterlogged=true,west=true]
conquest:slate_rocks[east=false,layers=3,north=false,south=true,waterlogged=true,west=false]
conquest:slate_rocks[east=false,layers=3,north=false,south=true,waterlogged=false,west=true]
conquest:slate_rocks[east=false,layers=3,north=false,south=true,waterlogged=false,west=false]
conquest:slate_rocks[east=false,layers=3,north=false,south=false,waterlogged=true,west=true]
conquest:slate_rocks[east=false,layers=3,north=false,south=false,waterlogged=true,west=false]
conquest:slate_rocks[east=false,layers=3,north=false,south=false,waterlogged=false,west=true]
conquest:slate_rocks[east=false,layers=3,north=false,south=false,waterlogged=false,west=false]
conquest:slate_rocks[east=false,layers=4,north=true,south=true,waterlogged=true,west=true]
conquest:slate_rocks[east=false,layers=4,north=true,south=true,waterlogged=true,west=false]
conquest:slate_rocks[east=false,layers=4,north=true,south=true,waterlogged=false,west=true]
conquest:slate_rocks[east=false,layers=4,north=true,south=true,waterlogged=false,west=false]
conquest:slate_rocks[east=false,layers=4,north=true,south=false,waterlogged=true,west=true]
conquest:slate_rocks[east=false,layers=4,north=true,south=false,waterlogged=true,west=false]
conquest:slate_rocks[east=false,layers=4,north=true,south=false,waterlogged=false,west=true]
conquest:slate_rocks[east=false,layers=4,north=true,south=false,waterlogged=false,west=false]
conquest:slate_rocks[east=false,layers=4,north=false,south=true,waterlogged=true,west=true]
conquest:slate_rocks[east=false,layers=4,north=false,south=true,waterlogged=true,west=false]
conquest:slate_rocks[east=false,layers=4,north=false,south=true,waterlogged=false,west=true]
conquest:slate_rocks[east=false,layers=4,north=false,south=true,waterlogged=false,west=false]
conquest:slate_rocks[east=false,layers=4,north=false,south=false,waterlogged=true,west=true]
conquest:slate_rocks[east=false,layers=4,north=false,south=false,waterlogged=true,west=false]
conquest:slate_rocks[east=false,layers=4,north=false,south=false,waterlogged=false,west=true]
conquest:slate_rocks[east=false,layers=4,north=false,south=false,waterlogged=false,west=false]
conquest:slate_rocks[east=false,layers=5,north=true,south=true,waterlogged=true,west=true]
conquest:slate_rocks[east=false,layers=5,north=true,south=true,waterlogged=true,west=false]
conquest:slate_rocks[east=false,layers=5,north=true,south=true,waterlogged=false,west=true]
conquest:slate_rocks[east=false,layers=5,north=true,south=true,waterlogged=false,west=false]
conquest:slate_rocks[east=false,layers=5,north=true,south=false,waterlogged=true,west=true]
conquest:slate_rocks[east=false,layers=5,north=true,south=false,waterlogged=true,west=false]
conquest:slate_rocks[east=false,layers=5,north=true,south=false,waterlogged=false,west=true]
conquest:slate_rocks[east=false,layers=5,north=true,south=false,waterlogged=false,west=false]
conquest:slate_rocks[east=false,layers=5,north=false,south=true,waterlogged=true,west=true]
conquest:slate_rocks[east=false,layers=5,north=false,south=true,waterlogged=true,west=false]
conquest:slate_rocks[east=false,layers=5,north=false,south=true,waterlogged=false,west=true]
conquest:slate_rocks[east=false,layers=5,north=false,south=true,waterlogged=false,west=false]
conquest:slate_rocks[east=false,layers=5,north=false,south=false,waterlogged=true,west=true]
conquest:slate_rocks[east=false,layers=5,north=false,south=false,waterlogged=true,west=false]
conquest:slate_rocks[east=false,layers=5,north=false,south=false,waterlogged=false,west=true]
conquest:slate_rocks[east=false,layers=5,north=false,south=false,waterlogged=false,west=false]
conquest:slate_rocks[east=false,layers=6,north=true,south=true,waterlogged=true,west=true]
conquest:slate_rocks[east=false,layers=6,north=true,south=true,waterlogged=true,west=false]
conquest:slate_rocks[east=false,layers=6,north=true,south=true,waterlogged=false,west=true]
conquest:slate_rocks[east=false,layers=6,north=true,south=true,waterlogged=false,west=false]
conquest:slate_rocks[east=false,layers=6,north=true,south=false,waterlogged=true,west=true]
conquest:slate_rocks[east=false,layers=6,north=true,south=false,waterlogged=true,west=false]
conquest:slate_rocks[east=false,layers=6,north=true,south=false,waterlogged=false,west=true]
conquest:slate_rocks[east=false,layers=6,north=true,south=false,waterlogged=false,west=false]
conquest:slate_rocks[east=false,layers=6,north=false,south=true,waterlogged=true,west=true]
conquest:slate_rocks[east=false,layers=6,north=false,south=true,waterlogged=true,west=false]
conquest:slate_rocks[east=false,layers=6,north=false,south=true,waterlogged=false,west=true]
conquest:slate_rocks[east=false,layers=6,north=false,south=true,waterlogged=false,west=false]
conquest:slate_rocks[east=false,layers=6,north=false,south=false,waterlogged=true,west=true]
conquest:slate_rocks[east=false,layers=6,north=false,south=false,waterlogged=true,west=false]
conquest:slate_rocks[east=false,layers=6,north=false,south=false,waterlogged=false,west=true]
conquest:slate_rocks[east=false,layers=6,north=false,south=false,waterlogged=false,west=false]
conquest:slate_rocks[east=false,layers=7,north=true,south=true,waterlogged=true,west=true]
conquest:slate_rocks[east=false,layers=7,north=true,south=true,waterlogged=true,west=false]
conquest:slate_rocks[east=false,layers=7,north=true,south=true,waterlogged=false,west=true]
conquest:slate_rocks[east=false,layers=7,north=true,south=true,waterlogged=false,west=false]
conquest:slate_rocks[east=false,layers=7,north=true,south=false,waterlogged=true,west=true]
conquest:slate_rocks[east=false,layers=7,north=true,south=false,waterlogged=true,west=false]
conquest:slate_rocks[east=false,layers=7,north=true,south=false,waterlogged=false,west=true]
conquest:slate_rocks[east=false,layers=7,north=true,south=false,waterlogged=false,west=false]
conquest:slate_rocks[east=false,layers=7,north=false,south=true,waterlogged=true,west=true]
conquest:slate_rocks[east=false,layers=7,north=false,south=true,waterlogged=true,west=false]
conquest:slate_rocks[east=false,layers=7,north=false,south=true,waterlogged=false,west=true]
conquest:slate_rocks[east=false,layers=7,north=false,south=true,waterlogged=false,west=false]
conquest:slate_rocks[east=false,layers=7,north=false,south=false,waterlogged=true,west=true]
conquest:slate_rocks[east=false,layers=7,north=false,south=false,waterlogged=true,west=false]
conquest:slate_rocks[east=false,layers=7,north=false,south=false,waterlogged=false,west=true]
conquest:slate_rocks[east=false,layers=7,north=false,south=false,waterlogged=false,west=false]
conquest:slate_rocks[east=false,layers=8,north=true,south=true,waterlogged=true,west=true]
conquest:slate_rocks[east=false,layers=8,north=true,south=true,waterlogged=true,west=false]
conquest:slate_rocks[east=false,layers=8,north=true,south=true,waterlogged=false,west=true]
conquest:slate_rocks[east=false,layers=8,north=true,south=true,waterlogged=false,west=false]
conquest:slate_rocks[east=false,layers=8,north=true,south=false,waterlogged=true,west=true]
conquest:slate_rocks[east=false,layers=8,north=true,south=false,waterlogged=true,west=false]
conquest:slate_rocks[east=false,layers=8,north=true,south=false,waterlogged=false,west=true]
conquest:slate_rocks[east=false,layers=8,north=true,south=false,waterlogged=false,west=false]
conquest:slate_rocks[east=false,layers=8,north=false,south=true,waterlogged=true,west=true]
conquest:slate_rocks[east=false,layers=8,north=false,south=true,waterlogged=true,west=false]
conquest:slate_rocks[east=false,layers=8,north=false,south=true,waterlogged=false,west=true]
conquest:slate_rocks[east=false,layers=8,north=false,south=true,waterlogged=false,west=false]
conquest:slate_rocks[east=false,layers=8,north=false,south=false,waterlogged=true,west=true]
conquest:slate_rocks[east=false,layers=8,north=false,south=false,waterlogged=true,west=false]
conquest:slate_rocks[east=false,layers=8,north=false,south=false,waterlogged=false,west=true]
conquest:slate_rocks[east=false,layers=8,north=false,south=false,waterlogged=false,west=false]
conquest:slate_round_arch[facing=north,shape=one]
conquest:slate_round_arch[facing=north,shape=two]
conquest:slate_round_arch[facing=north,shape=three]
conquest:slate_round_arch[facing=north,shape=three_middle]
conquest:slate_round_arch[facing=south,shape=one]
conquest:slate_round_arch[facing=south,shape=two]
conquest:slate_round_arch[facing=south,shape=three]
conquest:slate_round_arch[facing=south,shape=three_middle]
conquest:slate_round_arch[facing=west,shape=one]
conquest:slate_round_arch[facing=west,shape=two]
conquest:slate_round_arch[facing=west,shape=three]
conquest:slate_round_arch[facing=west,shape=three_middle]
conquest:slate_round_arch[facing=east,shape=one]
conquest:slate_round_arch[facing=east,shape=two]
conquest:slate_round_arch[facing=east,shape=three]
conquest:slate_round_arch[facing=east,shape=three_middle]
conquest:slate_segmental_arch[facing=north,shape=one]
conquest:slate_segmental_arch[facing=north,shape=two]
conquest:slate_segmental_arch[facing=north,shape=three]
conquest:slate_segmental_arch[facing=north,shape=three_middle]
conquest:slate_segmental_arch[facing=south,shape=one]
conquest:slate_segmental_arch[facing=south,shape=two]
conquest:slate_segmental_arch[facing=south,shape=three]
conquest:slate_segmental_arch[facing=south,shape=three_middle]
conquest:slate_segmental_arch[facing=west,shape=one]
conquest:slate_segmental_arch[facing=west,shape=two]
conquest:slate_segmental_arch[facing=west,shape=three]
conquest:slate_segmental_arch[facing=west,shape=three_middle]
conquest:slate_segmental_arch[facing=east,shape=one]
conquest:slate_segmental_arch[facing=east,shape=two]
conquest:slate_segmental_arch[facing=east,shape=three]
conquest:slate_segmental_arch[facing=east,shape=three_middle]
conquest:slate_slab[layers=1,type=top,waterlogged=true]
conquest:slate_slab[layers=1,type=top,waterlogged=false]
conquest:slate_slab[layers=1,type=bottom,waterlogged=true]
conquest:slate_slab[layers=1,type=bottom,waterlogged=false]
conquest:slate_slab[layers=2,type=top,waterlogged=true]
conquest:slate_slab[layers=2,type=top,waterlogged=false]
conquest:slate_slab[layers=2,type=bottom,waterlogged=true]
conquest:slate_slab[layers=2,type=bottom,waterlogged=false]
conquest:slate_slab[layers=3,type=top,waterlogged=true]
conquest:slate_slab[layers=3,type=top,waterlogged=false]
conquest:slate_slab[layers=3,type=bottom,waterlogged=true]
conquest:slate_slab[layers=3,type=bottom,waterlogged=false]
conquest:slate_slab[layers=4,type=top,waterlogged=true]
conquest:slate_slab[layers=4,type=top,waterlogged=false]
conquest:slate_slab[layers=4,type=bottom,waterlogged=true]
conquest:slate_slab[layers=4,type=bottom,waterlogged=false]
conquest:slate_slab[layers=5,type=top,waterlogged=true]
conquest:slate_slab[layers=5,type=top,waterlogged=false]
conquest:slate_slab[layers=5,type=bottom,waterlogged=true]
conquest:slate_slab[layers=5,type=bottom,waterlogged=false]
conquest:slate_slab[layers=6,type=top,waterlogged=true]
conquest:slate_slab[layers=6,type=top,waterlogged=false]
conquest:slate_slab[layers=6,type=bottom,waterlogged=true]
conquest:slate_slab[layers=6,type=bottom,waterlogged=false]
conquest:slate_slab[layers=7,type=top,waterlogged=true]
conquest:slate_slab[layers=7,type=top,waterlogged=false]
conquest:slate_slab[layers=7,type=bottom,waterlogged=true]
conquest:slate_slab[layers=7,type=bottom,waterlogged=false]
conquest:slate_slab[layers=8,type=top,waterlogged=true]
conquest:slate_slab[layers=8,type=top,waterlogged=false]
conquest:slate_slab[layers=8,type=bottom,waterlogged=true]
conquest:slate_slab[layers=8,type=bottom,waterlogged=false]
conquest:slate_small_window[down=true,up=true,waterlogged=true]
conquest:slate_small_window[down=true,up=true,waterlogged=false]
conquest:slate_small_window[down=true,up=false,waterlogged=true]
conquest:slate_small_window[down=true,up=false,waterlogged=false]
conquest:slate_small_window[down=false,up=true,waterlogged=true]
conquest:slate_small_window[down=false,up=true,waterlogged=false]
conquest:slate_small_window[down=false,up=false,waterlogged=true]
conquest:slate_small_window[down=false,up=false,waterlogged=false]
conquest:slate_small_window_half[down=true,facing=north,up=true,waterlogged=true]
conquest:slate_small_window_half[down=true,facing=north,up=true,waterlogged=false]
conquest:slate_small_window_half[down=true,facing=north,up=false,waterlogged=true]
conquest:slate_small_window_half[down=true,facing=north,up=false,waterlogged=false]
conquest:slate_small_window_half[down=true,facing=south,up=true,waterlogged=true]
conquest:slate_small_window_half[down=true,facing=south,up=true,waterlogged=false]
conquest:slate_small_window_half[down=true,facing=south,up=false,waterlogged=true]
conquest:slate_small_window_half[down=true,facing=south,up=false,waterlogged=false]
conquest:slate_small_window_half[down=true,facing=west,up=true,waterlogged=true]
conquest:slate_small_window_half[down=true,facing=west,up=true,waterlogged=false]
conquest:slate_small_window_half[down=true,facing=west,up=false,waterlogged=true]
conquest:slate_small_window_half[down=true,facing=west,up=false,waterlogged=false]
conquest:slate_small_window_half[down=true,facing=east,up=true,waterlogged=true]
conquest:slate_small_window_half[down=true,facing=east,up=true,waterlogged=false]
conquest:slate_small_window_half[down=true,facing=east,up=false,waterlogged=true]
conquest:slate_small_window_half[down=true,facing=east,up=false,waterlogged=false]
conquest:slate_small_window_half[down=false,facing=north,up=true,waterlogged=true]
conquest:slate_small_window_half[down=false,facing=north,up=true,waterlogged=false]
conquest:slate_small_window_half[down=false,facing=north,up=false,waterlogged=true]
conquest:slate_small_window_half[down=false,facing=north,up=false,waterlogged=false]
conquest:slate_small_window_half[down=false,facing=south,up=true,waterlogged=true]
conquest:slate_small_window_half[down=false,facing=south,up=true,waterlogged=false]
conquest:slate_small_window_half[down=false,facing=south,up=false,waterlogged=true]
conquest:slate_small_window_half[down=false,facing=south,up=false,waterlogged=false]
conquest:slate_small_window_half[down=false,facing=west,up=true,waterlogged=true]
conquest:slate_small_window_half[down=false,facing=west,up=true,waterlogged=false]
conquest:slate_small_window_half[down=false,facing=west,up=false,waterlogged=true]
conquest:slate_small_window_half[down=false,facing=west,up=false,waterlogged=false]
conquest:slate_small_window_half[down=false,facing=east,up=true,waterlogged=true]
conquest:slate_small_window_half[down=false,facing=east,up=true,waterlogged=false]
conquest:slate_small_window_half[down=false,facing=east,up=false,waterlogged=true]
conquest:slate_small_window_half[down=false,facing=east,up=false,waterlogged=false]
conquest:slate_sphere[type=egg,waterlogged=true]
conquest:slate_sphere[type=egg,waterlogged=false]
conquest:slate_sphere[type=small,waterlogged=true]
conquest:slate_sphere[type=small,waterlogged=false]
conquest:slate_sphere[type=large,waterlogged=true]
conquest:slate_sphere[type=large,waterlogged=false]
conquest:slate_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:slate_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:slate_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:slate_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:slate_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:slate_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:slate_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:slate_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:slate_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:slate_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:slate_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:slate_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:slate_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:slate_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:slate_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:slate_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:slate_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:slate_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:slate_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:slate_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:slate_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:slate_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:slate_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:slate_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:slate_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:slate_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:slate_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:slate_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:slate_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:slate_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:slate_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:slate_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:slate_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:slate_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:slate_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:slate_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:slate_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:slate_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:slate_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:slate_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:slate_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:slate_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:slate_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:slate_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:slate_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:slate_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:slate_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:slate_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:slate_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:slate_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:slate_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:slate_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:slate_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:slate_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:slate_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:slate_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:slate_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:slate_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:slate_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:slate_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:slate_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:slate_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:slate_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:slate_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:slate_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:slate_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:slate_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:slate_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:slate_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:slate_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:slate_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:slate_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:slate_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:slate_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:slate_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:slate_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:slate_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:slate_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:slate_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:slate_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:slate_vertical_corner[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:slate_vertical_corner[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:slate_vertical_corner[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:slate_vertical_corner[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:slate_vertical_corner[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:slate_vertical_corner[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:slate_vertical_corner[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:slate_vertical_corner[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:slate_vertical_corner[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:slate_vertical_corner[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:slate_vertical_corner[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:slate_vertical_corner[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:slate_vertical_corner[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:slate_vertical_corner[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:slate_vertical_corner[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:slate_vertical_corner[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:slate_vertical_corner[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:slate_vertical_corner[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:slate_vertical_corner[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:slate_vertical_corner[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:slate_vertical_corner[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:slate_vertical_corner[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:slate_vertical_corner[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:slate_vertical_corner[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:slate_vertical_corner[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:slate_vertical_corner[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:slate_vertical_corner[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:slate_vertical_corner[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:slate_vertical_corner[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:slate_vertical_corner[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:slate_vertical_corner[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:slate_vertical_corner[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:slate_vertical_corner[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:slate_vertical_corner[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:slate_vertical_corner[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:slate_vertical_corner[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:slate_vertical_corner[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:slate_vertical_corner[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:slate_vertical_corner[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:slate_vertical_corner[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:slate_vertical_corner[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:slate_vertical_corner[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:slate_vertical_corner[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:slate_vertical_corner[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:slate_vertical_corner[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:slate_vertical_corner[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:slate_vertical_corner[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:slate_vertical_corner[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:slate_vertical_corner[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:slate_vertical_corner[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:slate_vertical_corner[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:slate_vertical_corner[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:slate_vertical_corner[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:slate_vertical_corner[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:slate_vertical_corner[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:slate_vertical_corner[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:slate_vertical_corner[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:slate_vertical_corner[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:slate_vertical_corner[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:slate_vertical_corner[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:slate_vertical_corner[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:slate_vertical_corner[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:slate_vertical_corner[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:slate_vertical_corner[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:slate_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:slate_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:slate_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:slate_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:slate_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:slate_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:slate_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:slate_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:slate_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:slate_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:slate_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:slate_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:slate_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:slate_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:slate_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:slate_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:slate_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:slate_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:slate_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:slate_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:slate_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:slate_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:slate_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:slate_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:slate_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:slate_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:slate_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:slate_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:slate_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:slate_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:slate_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:slate_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:slate_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:slate_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:slate_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:slate_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:slate_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:slate_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:slate_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:slate_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:slate_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:slate_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:slate_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:slate_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:slate_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:slate_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:slate_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:slate_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:slate_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:slate_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:slate_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:slate_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:slate_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:slate_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:slate_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:slate_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:slate_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:slate_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:slate_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:slate_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:slate_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:slate_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:slate_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:slate_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:slate_vertical_quarter[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:slate_vertical_quarter[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:slate_vertical_quarter[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:slate_vertical_quarter[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:slate_vertical_quarter[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:slate_vertical_quarter[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:slate_vertical_quarter[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:slate_vertical_quarter[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:slate_vertical_quarter[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:slate_vertical_quarter[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:slate_vertical_quarter[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:slate_vertical_quarter[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:slate_vertical_quarter[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:slate_vertical_quarter[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:slate_vertical_quarter[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:slate_vertical_quarter[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:slate_vertical_quarter[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:slate_vertical_quarter[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:slate_vertical_quarter[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:slate_vertical_quarter[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:slate_vertical_quarter[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:slate_vertical_quarter[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:slate_vertical_quarter[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:slate_vertical_quarter[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:slate_vertical_quarter[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:slate_vertical_quarter[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:slate_vertical_quarter[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:slate_vertical_quarter[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:slate_vertical_quarter[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:slate_vertical_quarter[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:slate_vertical_quarter[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:slate_vertical_quarter[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:slate_vertical_quarter[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:slate_vertical_quarter[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:slate_vertical_quarter[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:slate_vertical_quarter[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:slate_vertical_quarter[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:slate_vertical_quarter[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:slate_vertical_quarter[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:slate_vertical_quarter[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:slate_vertical_quarter[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:slate_vertical_quarter[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:slate_vertical_quarter[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:slate_vertical_quarter[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:slate_vertical_quarter[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:slate_vertical_quarter[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:slate_vertical_quarter[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:slate_vertical_quarter[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:slate_vertical_quarter[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:slate_vertical_quarter[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:slate_vertical_quarter[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:slate_vertical_quarter[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:slate_vertical_quarter[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:slate_vertical_quarter[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:slate_vertical_quarter[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:slate_vertical_quarter[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:slate_vertical_quarter[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:slate_vertical_quarter[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:slate_vertical_quarter[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:slate_vertical_quarter[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:slate_vertical_quarter[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:slate_vertical_quarter[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:slate_vertical_quarter[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:slate_vertical_quarter[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:slate_vertical_slab[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:slate_vertical_slab[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:slate_vertical_slab[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:slate_vertical_slab[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:slate_vertical_slab[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:slate_vertical_slab[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:slate_vertical_slab[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:slate_vertical_slab[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:slate_vertical_slab[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:slate_vertical_slab[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:slate_vertical_slab[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:slate_vertical_slab[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:slate_vertical_slab[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:slate_vertical_slab[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:slate_vertical_slab[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:slate_vertical_slab[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:slate_vertical_slab[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:slate_vertical_slab[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:slate_vertical_slab[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:slate_vertical_slab[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:slate_vertical_slab[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:slate_vertical_slab[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:slate_vertical_slab[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:slate_vertical_slab[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:slate_vertical_slab[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:slate_vertical_slab[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:slate_vertical_slab[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:slate_vertical_slab[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:slate_vertical_slab[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:slate_vertical_slab[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:slate_vertical_slab[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:slate_vertical_slab[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:slate_vertical_slab[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:slate_vertical_slab[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:slate_vertical_slab[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:slate_vertical_slab[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:slate_vertical_slab[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:slate_vertical_slab[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:slate_vertical_slab[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:slate_vertical_slab[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:slate_vertical_slab[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:slate_vertical_slab[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:slate_vertical_slab[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:slate_vertical_slab[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:slate_vertical_slab[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:slate_vertical_slab[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:slate_vertical_slab[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:slate_vertical_slab[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:slate_vertical_slab[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:slate_vertical_slab[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:slate_vertical_slab[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:slate_vertical_slab[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:slate_vertical_slab[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:slate_vertical_slab[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:slate_vertical_slab[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:slate_vertical_slab[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:slate_vertical_slab[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:slate_vertical_slab[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:slate_vertical_slab[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:slate_vertical_slab[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:slate_vertical_slab[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:slate_vertical_slab[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:slate_vertical_slab[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:slate_vertical_slab[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:slate_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:slate_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:slate_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:slate_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:slate_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:slate_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:slate_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:slate_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:slate_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:slate_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:slate_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:slate_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:slate_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:slate_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:slate_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:slate_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:slate_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:slate_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:slate_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:slate_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:slate_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:slate_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:slate_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:slate_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:slate_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:slate_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:slate_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:slate_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:slate_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:slate_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:slate_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:slate_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:slate_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:slate_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:slate_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:slate_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:slate_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:slate_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:slate_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:slate_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:slate_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:slate_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:slate_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:slate_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:slate_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:slate_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:slate_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:slate_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:slate_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:slate_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:slate_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:slate_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:slate_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:slate_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:slate_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:slate_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:slate_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:slate_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:slate_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:slate_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:slate_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:slate_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:slate_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:slate_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:slate_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:slate_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:slate_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:slate_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:slate_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:slate_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:slate_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:slate_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:slate_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:slate_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:slate_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:slate_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:slate_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:slate_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:slate_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:slate_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:slate_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:slate_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:slate_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:slate_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:slate_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:slate_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:slate_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:slate_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:slate_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:slate_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:slate_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:slate_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:slate_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:slate_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:slate_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:slate_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:slate_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:slate_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:slate_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:slate_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:slate_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:slate_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:slate_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:slate_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:slate_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:slate_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:slate_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:slate_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:slate_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:slate_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:slate_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:slate_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:slate_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:slate_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:slate_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:slate_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:slate_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:slate_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:slate_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:slate_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:slate_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:slate_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:slate_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:slate_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:slate_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:slate_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:slate_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:slate_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:slate_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:slate_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:slate_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:slate_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:slate_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:slate_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:slate_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:slate_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:slate_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:slate_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:slate_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:slate_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:slate_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:slate_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:slate_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:slate_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:slate_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:slate_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:slate_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:slate_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:slate_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:slate_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:slate_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:slate_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:slate_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:slate_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:slate_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:slate_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:slate_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:slate_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:slate_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:slate_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:slate_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:slate_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:slate_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:slate_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:slate_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:slate_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:slate_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:slate_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:slate_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:slate_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:slate_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:slate_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:slate_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:slate_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:slate_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:slate_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:slate_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:slate_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:slate_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:slate_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:slate_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:slate_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:slate_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:slate_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:slate_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:slate_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:slate_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:slate_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:slate_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:slate_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:slate_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:slate_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:slate_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:slate_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:slate_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:slate_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:slate_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:slate_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:slate_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:slate_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:slate_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:slate_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:slate_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:slate_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:slate_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:slate_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:slate_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:slate_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:slate_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:slate_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:slate_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:slate_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:slate_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:slate_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:slate_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:slate_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:slate_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:slate_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:slate_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:slate_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:slate_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:slate_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:slate_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:slate_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:slate_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:slate_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:slate_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:slate_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:slate_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:slate_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:slate_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:slate_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:slate_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:slate_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:slate_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:slate_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:slate_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:slate_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:slate_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:slate_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:slate_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:slate_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:slate_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:slate_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:slate_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:slate_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:slate_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:slate_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:slate_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:slate_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:slate_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:slate_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:slate_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:slate_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:slate_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:slate_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:slate_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:slate_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:slate_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:slate_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:slate_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:slate_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:slate_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:slate_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:slate_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:slate_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:slate_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:slate_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:slate_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:slate_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:slate_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:slate_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:slate_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:slate_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:slate_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:slate_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:slate_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:slate_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:slate_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:slate_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:slate_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:slate_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:slate_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:slate_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:slate_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:slate_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:slate_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:slate_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:slate_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:slate_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:slate_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:slate_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:slate_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:slate_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:slate_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:slate_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:slate_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:slate_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:slate_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:slate_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:slate_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:slate_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:slate_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:slate_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:slate_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:slate_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:slate_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:slate_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:slate_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:slate_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:slate_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:slate_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:slate_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:slate_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:slate_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:slate_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:slate_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:slate_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:slate_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:slate_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:slate_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:slate_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:slate_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:slate_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:small_anvil[damage=1,facing=north,offset_toggle=true]
conquest:small_anvil[damage=1,facing=north,offset_toggle=false]
conquest:small_anvil[damage=1,facing=south,offset_toggle=true]
conquest:small_anvil[damage=1,facing=south,offset_toggle=false]
conquest:small_anvil[damage=1,facing=west,offset_toggle=true]
conquest:small_anvil[damage=1,facing=west,offset_toggle=false]
conquest:small_anvil[damage=1,facing=east,offset_toggle=true]
conquest:small_anvil[damage=1,facing=east,offset_toggle=false]
conquest:small_anvil[damage=2,facing=north,offset_toggle=true]
conquest:small_anvil[damage=2,facing=north,offset_toggle=false]
conquest:small_anvil[damage=2,facing=south,offset_toggle=true]
conquest:small_anvil[damage=2,facing=south,offset_toggle=false]
conquest:small_anvil[damage=2,facing=west,offset_toggle=true]
conquest:small_anvil[damage=2,facing=west,offset_toggle=false]
conquest:small_anvil[damage=2,facing=east,offset_toggle=true]
conquest:small_anvil[damage=2,facing=east,offset_toggle=false]
conquest:small_anvil[damage=3,facing=north,offset_toggle=true]
conquest:small_anvil[damage=3,facing=north,offset_toggle=false]
conquest:small_anvil[damage=3,facing=south,offset_toggle=true]
conquest:small_anvil[damage=3,facing=south,offset_toggle=false]
conquest:small_anvil[damage=3,facing=west,offset_toggle=true]
conquest:small_anvil[damage=3,facing=west,offset_toggle=false]
conquest:small_anvil[damage=3,facing=east,offset_toggle=true]
conquest:small_anvil[damage=3,facing=east,offset_toggle=false]
conquest:small_barrels[facing=north,toggle=1]
conquest:small_barrels[facing=north,toggle=2]
conquest:small_barrels[facing=north,toggle=3]
conquest:small_barrels[facing=south,toggle=1]
conquest:small_barrels[facing=south,toggle=2]
conquest:small_barrels[facing=south,toggle=3]
conquest:small_barrels[facing=west,toggle=1]
conquest:small_barrels[facing=west,toggle=2]
conquest:small_barrels[facing=west,toggle=3]
conquest:small_barrels[facing=east,toggle=1]
conquest:small_barrels[facing=east,toggle=2]
conquest:small_barrels[facing=east,toggle=3]
conquest:small_bench[facing=north,offset_toggle=true,shape=one,waterlogged=true]
conquest:small_bench[facing=north,offset_toggle=true,shape=one,waterlogged=false]
conquest:small_bench[facing=north,offset_toggle=true,shape=edge_l,waterlogged=true]
conquest:small_bench[facing=north,offset_toggle=true,shape=edge_l,waterlogged=false]
conquest:small_bench[facing=north,offset_toggle=true,shape=edge_r,waterlogged=true]
conquest:small_bench[facing=north,offset_toggle=true,shape=edge_r,waterlogged=false]
conquest:small_bench[facing=north,offset_toggle=true,shape=middle,waterlogged=true]
conquest:small_bench[facing=north,offset_toggle=true,shape=middle,waterlogged=false]
conquest:small_bench[facing=north,offset_toggle=false,shape=one,waterlogged=true]
conquest:small_bench[facing=north,offset_toggle=false,shape=one,waterlogged=false]
conquest:small_bench[facing=north,offset_toggle=false,shape=edge_l,waterlogged=true]
conquest:small_bench[facing=north,offset_toggle=false,shape=edge_l,waterlogged=false]
conquest:small_bench[facing=north,offset_toggle=false,shape=edge_r,waterlogged=true]
conquest:small_bench[facing=north,offset_toggle=false,shape=edge_r,waterlogged=false]
conquest:small_bench[facing=north,offset_toggle=false,shape=middle,waterlogged=true]
conquest:small_bench[facing=north,offset_toggle=false,shape=middle,waterlogged=false]
conquest:small_bench[facing=south,offset_toggle=true,shape=one,waterlogged=true]
conquest:small_bench[facing=south,offset_toggle=true,shape=one,waterlogged=false]
conquest:small_bench[facing=south,offset_toggle=true,shape=edge_l,waterlogged=true]
conquest:small_bench[facing=south,offset_toggle=true,shape=edge_l,waterlogged=false]
conquest:small_bench[facing=south,offset_toggle=true,shape=edge_r,waterlogged=true]
conquest:small_bench[facing=south,offset_toggle=true,shape=edge_r,waterlogged=false]
conquest:small_bench[facing=south,offset_toggle=true,shape=middle,waterlogged=true]
conquest:small_bench[facing=south,offset_toggle=true,shape=middle,waterlogged=false]
conquest:small_bench[facing=south,offset_toggle=false,shape=one,waterlogged=true]
conquest:small_bench[facing=south,offset_toggle=false,shape=one,waterlogged=false]
conquest:small_bench[facing=south,offset_toggle=false,shape=edge_l,waterlogged=true]
conquest:small_bench[facing=south,offset_toggle=false,shape=edge_l,waterlogged=false]
conquest:small_bench[facing=south,offset_toggle=false,shape=edge_r,waterlogged=true]
conquest:small_bench[facing=south,offset_toggle=false,shape=edge_r,waterlogged=false]
conquest:small_bench[facing=south,offset_toggle=false,shape=middle,waterlogged=true]
conquest:small_bench[facing=south,offset_toggle=false,shape=middle,waterlogged=false]
conquest:small_bench[facing=west,offset_toggle=true,shape=one,waterlogged=true]
conquest:small_bench[facing=west,offset_toggle=true,shape=one,waterlogged=false]
conquest:small_bench[facing=west,offset_toggle=true,shape=edge_l,waterlogged=true]
conquest:small_bench[facing=west,offset_toggle=true,shape=edge_l,waterlogged=false]
conquest:small_bench[facing=west,offset_toggle=true,shape=edge_r,waterlogged=true]
conquest:small_bench[facing=west,offset_toggle=true,shape=edge_r,waterlogged=false]
conquest:small_bench[facing=west,offset_toggle=true,shape=middle,waterlogged=true]
conquest:small_bench[facing=west,offset_toggle=true,shape=middle,waterlogged=false]
conquest:small_bench[facing=west,offset_toggle=false,shape=one,waterlogged=true]
conquest:small_bench[facing=west,offset_toggle=false,shape=one,waterlogged=false]
conquest:small_bench[facing=west,offset_toggle=false,shape=edge_l,waterlogged=true]
conquest:small_bench[facing=west,offset_toggle=false,shape=edge_l,waterlogged=false]
conquest:small_bench[facing=west,offset_toggle=false,shape=edge_r,waterlogged=true]
conquest:small_bench[facing=west,offset_toggle=false,shape=edge_r,waterlogged=false]
conquest:small_bench[facing=west,offset_toggle=false,shape=middle,waterlogged=true]
conquest:small_bench[facing=west,offset_toggle=false,shape=middle,waterlogged=false]
conquest:small_bench[facing=east,offset_toggle=true,shape=one,waterlogged=true]
conquest:small_bench[facing=east,offset_toggle=true,shape=one,waterlogged=false]
conquest:small_bench[facing=east,offset_toggle=true,shape=edge_l,waterlogged=true]
conquest:small_bench[facing=east,offset_toggle=true,shape=edge_l,waterlogged=false]
conquest:small_bench[facing=east,offset_toggle=true,shape=edge_r,waterlogged=true]
conquest:small_bench[facing=east,offset_toggle=true,shape=edge_r,waterlogged=false]
conquest:small_bench[facing=east,offset_toggle=true,shape=middle,waterlogged=true]
conquest:small_bench[facing=east,offset_toggle=true,shape=middle,waterlogged=false]
conquest:small_bench[facing=east,offset_toggle=false,shape=one,waterlogged=true]
conquest:small_bench[facing=east,offset_toggle=false,shape=one,waterlogged=false]
conquest:small_bench[facing=east,offset_toggle=false,shape=edge_l,waterlogged=true]
conquest:small_bench[facing=east,offset_toggle=false,shape=edge_l,waterlogged=false]
conquest:small_bench[facing=east,offset_toggle=false,shape=edge_r,waterlogged=true]
conquest:small_bench[facing=east,offset_toggle=false,shape=edge_r,waterlogged=false]
conquest:small_bench[facing=east,offset_toggle=false,shape=middle,waterlogged=true]
conquest:small_bench[facing=east,offset_toggle=false,shape=middle,waterlogged=false]
conquest:small_birds_nest
conquest:small_blue_cushion_stool[offset_toggle=true]
conquest:small_blue_cushion_stool[offset_toggle=false]
conquest:small_bottle[offset_toggle=true]
conquest:small_bottle[offset_toggle=false]
conquest:small_brown_sandstone_brick
conquest:small_brown_sandstone_brick_arrowslit[facing=north,waterlogged=true]
conquest:small_brown_sandstone_brick_arrowslit[facing=north,waterlogged=false]
conquest:small_brown_sandstone_brick_arrowslit[facing=south,waterlogged=true]
conquest:small_brown_sandstone_brick_arrowslit[facing=south,waterlogged=false]
conquest:small_brown_sandstone_brick_arrowslit[facing=west,waterlogged=true]
conquest:small_brown_sandstone_brick_arrowslit[facing=west,waterlogged=false]
conquest:small_brown_sandstone_brick_arrowslit[facing=east,waterlogged=true]
conquest:small_brown_sandstone_brick_arrowslit[facing=east,waterlogged=false]
conquest:small_brown_sandstone_brick_balustrade[axis=x,waterlogged=true]
conquest:small_brown_sandstone_brick_balustrade[axis=x,waterlogged=false]
conquest:small_brown_sandstone_brick_balustrade[axis=y,waterlogged=true]
conquest:small_brown_sandstone_brick_balustrade[axis=y,waterlogged=false]
conquest:small_brown_sandstone_brick_balustrade[axis=z,waterlogged=true]
conquest:small_brown_sandstone_brick_balustrade[axis=z,waterlogged=false]
conquest:small_brown_sandstone_brick_capital[facing=flat,type=top,waterlogged=true]
conquest:small_brown_sandstone_brick_capital[facing=flat,type=top,waterlogged=false]
conquest:small_brown_sandstone_brick_capital[facing=flat,type=bottom,waterlogged=true]
conquest:small_brown_sandstone_brick_capital[facing=flat,type=bottom,waterlogged=false]
conquest:small_brown_sandstone_brick_capital[facing=north,type=top,waterlogged=true]
conquest:small_brown_sandstone_brick_capital[facing=north,type=top,waterlogged=false]
conquest:small_brown_sandstone_brick_capital[facing=north,type=bottom,waterlogged=true]
conquest:small_brown_sandstone_brick_capital[facing=north,type=bottom,waterlogged=false]
conquest:small_brown_sandstone_brick_capital[facing=south,type=top,waterlogged=true]
conquest:small_brown_sandstone_brick_capital[facing=south,type=top,waterlogged=false]
conquest:small_brown_sandstone_brick_capital[facing=south,type=bottom,waterlogged=true]
conquest:small_brown_sandstone_brick_capital[facing=south,type=bottom,waterlogged=false]
conquest:small_brown_sandstone_brick_capital[facing=east,type=top,waterlogged=true]
conquest:small_brown_sandstone_brick_capital[facing=east,type=top,waterlogged=false]
conquest:small_brown_sandstone_brick_capital[facing=east,type=bottom,waterlogged=true]
conquest:small_brown_sandstone_brick_capital[facing=east,type=bottom,waterlogged=false]
conquest:small_brown_sandstone_brick_capital[facing=west,type=top,waterlogged=true]
conquest:small_brown_sandstone_brick_capital[facing=west,type=top,waterlogged=false]
conquest:small_brown_sandstone_brick_capital[facing=west,type=bottom,waterlogged=true]
conquest:small_brown_sandstone_brick_capital[facing=west,type=bottom,waterlogged=false]
conquest:small_brown_sandstone_brick_corner_slab[facing=north,type=top,waterlogged=true]
conquest:small_brown_sandstone_brick_corner_slab[facing=north,type=top,waterlogged=false]
conquest:small_brown_sandstone_brick_corner_slab[facing=north,type=bottom,waterlogged=true]
conquest:small_brown_sandstone_brick_corner_slab[facing=north,type=bottom,waterlogged=false]
conquest:small_brown_sandstone_brick_corner_slab[facing=south,type=top,waterlogged=true]
conquest:small_brown_sandstone_brick_corner_slab[facing=south,type=top,waterlogged=false]
conquest:small_brown_sandstone_brick_corner_slab[facing=south,type=bottom,waterlogged=true]
conquest:small_brown_sandstone_brick_corner_slab[facing=south,type=bottom,waterlogged=false]
conquest:small_brown_sandstone_brick_corner_slab[facing=west,type=top,waterlogged=true]
conquest:small_brown_sandstone_brick_corner_slab[facing=west,type=top,waterlogged=false]
conquest:small_brown_sandstone_brick_corner_slab[facing=west,type=bottom,waterlogged=true]
conquest:small_brown_sandstone_brick_corner_slab[facing=west,type=bottom,waterlogged=false]
conquest:small_brown_sandstone_brick_corner_slab[facing=east,type=top,waterlogged=true]
conquest:small_brown_sandstone_brick_corner_slab[facing=east,type=top,waterlogged=false]
conquest:small_brown_sandstone_brick_corner_slab[facing=east,type=bottom,waterlogged=true]
conquest:small_brown_sandstone_brick_corner_slab[facing=east,type=bottom,waterlogged=false]
conquest:small_brown_sandstone_brick_eighth_slab[facing=north,type=top,waterlogged=true]
conquest:small_brown_sandstone_brick_eighth_slab[facing=north,type=top,waterlogged=false]
conquest:small_brown_sandstone_brick_eighth_slab[facing=north,type=bottom,waterlogged=true]
conquest:small_brown_sandstone_brick_eighth_slab[facing=north,type=bottom,waterlogged=false]
conquest:small_brown_sandstone_brick_eighth_slab[facing=south,type=top,waterlogged=true]
conquest:small_brown_sandstone_brick_eighth_slab[facing=south,type=top,waterlogged=false]
conquest:small_brown_sandstone_brick_eighth_slab[facing=south,type=bottom,waterlogged=true]
conquest:small_brown_sandstone_brick_eighth_slab[facing=south,type=bottom,waterlogged=false]
conquest:small_brown_sandstone_brick_eighth_slab[facing=west,type=top,waterlogged=true]
conquest:small_brown_sandstone_brick_eighth_slab[facing=west,type=top,waterlogged=false]
conquest:small_brown_sandstone_brick_eighth_slab[facing=west,type=bottom,waterlogged=true]
conquest:small_brown_sandstone_brick_eighth_slab[facing=west,type=bottom,waterlogged=false]
conquest:small_brown_sandstone_brick_eighth_slab[facing=east,type=top,waterlogged=true]
conquest:small_brown_sandstone_brick_eighth_slab[facing=east,type=top,waterlogged=false]
conquest:small_brown_sandstone_brick_eighth_slab[facing=east,type=bottom,waterlogged=true]
conquest:small_brown_sandstone_brick_eighth_slab[facing=east,type=bottom,waterlogged=false]
conquest:small_brown_sandstone_brick_pillar[layer=1,waterlogged=true]
conquest:small_brown_sandstone_brick_pillar[layer=1,waterlogged=false]
conquest:small_brown_sandstone_brick_pillar[layer=2,waterlogged=true]
conquest:small_brown_sandstone_brick_pillar[layer=2,waterlogged=false]
conquest:small_brown_sandstone_brick_pillar[layer=3,waterlogged=true]
conquest:small_brown_sandstone_brick_pillar[layer=3,waterlogged=false]
conquest:small_brown_sandstone_brick_quarter_slab[facing=north,layer=1,type=top,waterlogged=true]
conquest:small_brown_sandstone_brick_quarter_slab[facing=north,layer=1,type=top,waterlogged=false]
conquest:small_brown_sandstone_brick_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=true]
conquest:small_brown_sandstone_brick_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=false]
conquest:small_brown_sandstone_brick_quarter_slab[facing=north,layer=2,type=top,waterlogged=true]
conquest:small_brown_sandstone_brick_quarter_slab[facing=north,layer=2,type=top,waterlogged=false]
conquest:small_brown_sandstone_brick_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=true]
conquest:small_brown_sandstone_brick_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=false]
conquest:small_brown_sandstone_brick_quarter_slab[facing=north,layer=3,type=top,waterlogged=true]
conquest:small_brown_sandstone_brick_quarter_slab[facing=north,layer=3,type=top,waterlogged=false]
conquest:small_brown_sandstone_brick_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=true]
conquest:small_brown_sandstone_brick_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=false]
conquest:small_brown_sandstone_brick_quarter_slab[facing=south,layer=1,type=top,waterlogged=true]
conquest:small_brown_sandstone_brick_quarter_slab[facing=south,layer=1,type=top,waterlogged=false]
conquest:small_brown_sandstone_brick_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=true]
conquest:small_brown_sandstone_brick_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=false]
conquest:small_brown_sandstone_brick_quarter_slab[facing=south,layer=2,type=top,waterlogged=true]
conquest:small_brown_sandstone_brick_quarter_slab[facing=south,layer=2,type=top,waterlogged=false]
conquest:small_brown_sandstone_brick_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=true]
conquest:small_brown_sandstone_brick_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=false]
conquest:small_brown_sandstone_brick_quarter_slab[facing=south,layer=3,type=top,waterlogged=true]
conquest:small_brown_sandstone_brick_quarter_slab[facing=south,layer=3,type=top,waterlogged=false]
conquest:small_brown_sandstone_brick_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=true]
conquest:small_brown_sandstone_brick_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=false]
conquest:small_brown_sandstone_brick_quarter_slab[facing=west,layer=1,type=top,waterlogged=true]
conquest:small_brown_sandstone_brick_quarter_slab[facing=west,layer=1,type=top,waterlogged=false]
conquest:small_brown_sandstone_brick_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=true]
conquest:small_brown_sandstone_brick_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=false]
conquest:small_brown_sandstone_brick_quarter_slab[facing=west,layer=2,type=top,waterlogged=true]
conquest:small_brown_sandstone_brick_quarter_slab[facing=west,layer=2,type=top,waterlogged=false]
conquest:small_brown_sandstone_brick_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=true]
conquest:small_brown_sandstone_brick_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=false]
conquest:small_brown_sandstone_brick_quarter_slab[facing=west,layer=3,type=top,waterlogged=true]
conquest:small_brown_sandstone_brick_quarter_slab[facing=west,layer=3,type=top,waterlogged=false]
conquest:small_brown_sandstone_brick_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=true]
conquest:small_brown_sandstone_brick_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=false]
conquest:small_brown_sandstone_brick_quarter_slab[facing=east,layer=1,type=top,waterlogged=true]
conquest:small_brown_sandstone_brick_quarter_slab[facing=east,layer=1,type=top,waterlogged=false]
conquest:small_brown_sandstone_brick_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=true]
conquest:small_brown_sandstone_brick_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=false]
conquest:small_brown_sandstone_brick_quarter_slab[facing=east,layer=2,type=top,waterlogged=true]
conquest:small_brown_sandstone_brick_quarter_slab[facing=east,layer=2,type=top,waterlogged=false]
conquest:small_brown_sandstone_brick_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=true]
conquest:small_brown_sandstone_brick_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=false]
conquest:small_brown_sandstone_brick_quarter_slab[facing=east,layer=3,type=top,waterlogged=true]
conquest:small_brown_sandstone_brick_quarter_slab[facing=east,layer=3,type=top,waterlogged=false]
conquest:small_brown_sandstone_brick_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=true]
conquest:small_brown_sandstone_brick_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=false]
conquest:small_brown_sandstone_brick_slab[layers=1,type=top,waterlogged=true]
conquest:small_brown_sandstone_brick_slab[layers=1,type=top,waterlogged=false]
conquest:small_brown_sandstone_brick_slab[layers=1,type=bottom,waterlogged=true]
conquest:small_brown_sandstone_brick_slab[layers=1,type=bottom,waterlogged=false]
conquest:small_brown_sandstone_brick_slab[layers=2,type=top,waterlogged=true]
conquest:small_brown_sandstone_brick_slab[layers=2,type=top,waterlogged=false]
conquest:small_brown_sandstone_brick_slab[layers=2,type=bottom,waterlogged=true]
conquest:small_brown_sandstone_brick_slab[layers=2,type=bottom,waterlogged=false]
conquest:small_brown_sandstone_brick_slab[layers=3,type=top,waterlogged=true]
conquest:small_brown_sandstone_brick_slab[layers=3,type=top,waterlogged=false]
conquest:small_brown_sandstone_brick_slab[layers=3,type=bottom,waterlogged=true]
conquest:small_brown_sandstone_brick_slab[layers=3,type=bottom,waterlogged=false]
conquest:small_brown_sandstone_brick_slab[layers=4,type=top,waterlogged=true]
conquest:small_brown_sandstone_brick_slab[layers=4,type=top,waterlogged=false]
conquest:small_brown_sandstone_brick_slab[layers=4,type=bottom,waterlogged=true]
conquest:small_brown_sandstone_brick_slab[layers=4,type=bottom,waterlogged=false]
conquest:small_brown_sandstone_brick_slab[layers=5,type=top,waterlogged=true]
conquest:small_brown_sandstone_brick_slab[layers=5,type=top,waterlogged=false]
conquest:small_brown_sandstone_brick_slab[layers=5,type=bottom,waterlogged=true]
conquest:small_brown_sandstone_brick_slab[layers=5,type=bottom,waterlogged=false]
conquest:small_brown_sandstone_brick_slab[layers=6,type=top,waterlogged=true]
conquest:small_brown_sandstone_brick_slab[layers=6,type=top,waterlogged=false]
conquest:small_brown_sandstone_brick_slab[layers=6,type=bottom,waterlogged=true]
conquest:small_brown_sandstone_brick_slab[layers=6,type=bottom,waterlogged=false]
conquest:small_brown_sandstone_brick_slab[layers=7,type=top,waterlogged=true]
conquest:small_brown_sandstone_brick_slab[layers=7,type=top,waterlogged=false]
conquest:small_brown_sandstone_brick_slab[layers=7,type=bottom,waterlogged=true]
conquest:small_brown_sandstone_brick_slab[layers=7,type=bottom,waterlogged=false]
conquest:small_brown_sandstone_brick_slab[layers=8,type=top,waterlogged=true]
conquest:small_brown_sandstone_brick_slab[layers=8,type=top,waterlogged=false]
conquest:small_brown_sandstone_brick_slab[layers=8,type=bottom,waterlogged=true]
conquest:small_brown_sandstone_brick_slab[layers=8,type=bottom,waterlogged=false]
conquest:small_brown_sandstone_brick_small_arch[direction=northsouth,waterlogged=true]
conquest:small_brown_sandstone_brick_small_arch[direction=northsouth,waterlogged=false]
conquest:small_brown_sandstone_brick_small_arch[direction=eastwest,waterlogged=true]
conquest:small_brown_sandstone_brick_small_arch[direction=eastwest,waterlogged=false]
conquest:small_brown_sandstone_brick_small_arch_half[facing=north,waterlogged=true]
conquest:small_brown_sandstone_brick_small_arch_half[facing=north,waterlogged=false]
conquest:small_brown_sandstone_brick_small_arch_half[facing=south,waterlogged=true]
conquest:small_brown_sandstone_brick_small_arch_half[facing=south,waterlogged=false]
conquest:small_brown_sandstone_brick_small_arch_half[facing=west,waterlogged=true]
conquest:small_brown_sandstone_brick_small_arch_half[facing=west,waterlogged=false]
conquest:small_brown_sandstone_brick_small_arch_half[facing=east,waterlogged=true]
conquest:small_brown_sandstone_brick_small_arch_half[facing=east,waterlogged=false]
conquest:small_brown_sandstone_brick_small_window[down=true,up=true,waterlogged=true]
conquest:small_brown_sandstone_brick_small_window[down=true,up=true,waterlogged=false]
conquest:small_brown_sandstone_brick_small_window[down=true,up=false,waterlogged=true]
conquest:small_brown_sandstone_brick_small_window[down=true,up=false,waterlogged=false]
conquest:small_brown_sandstone_brick_small_window[down=false,up=true,waterlogged=true]
conquest:small_brown_sandstone_brick_small_window[down=false,up=true,waterlogged=false]
conquest:small_brown_sandstone_brick_small_window[down=false,up=false,waterlogged=true]
conquest:small_brown_sandstone_brick_small_window[down=false,up=false,waterlogged=false]
conquest:small_brown_sandstone_brick_small_window_half[down=true,facing=north,up=true,waterlogged=true]
conquest:small_brown_sandstone_brick_small_window_half[down=true,facing=north,up=true,waterlogged=false]
conquest:small_brown_sandstone_brick_small_window_half[down=true,facing=north,up=false,waterlogged=true]
conquest:small_brown_sandstone_brick_small_window_half[down=true,facing=north,up=false,waterlogged=false]
conquest:small_brown_sandstone_brick_small_window_half[down=true,facing=south,up=true,waterlogged=true]
conquest:small_brown_sandstone_brick_small_window_half[down=true,facing=south,up=true,waterlogged=false]
conquest:small_brown_sandstone_brick_small_window_half[down=true,facing=south,up=false,waterlogged=true]
conquest:small_brown_sandstone_brick_small_window_half[down=true,facing=south,up=false,waterlogged=false]
conquest:small_brown_sandstone_brick_small_window_half[down=true,facing=west,up=true,waterlogged=true]
conquest:small_brown_sandstone_brick_small_window_half[down=true,facing=west,up=true,waterlogged=false]
conquest:small_brown_sandstone_brick_small_window_half[down=true,facing=west,up=false,waterlogged=true]
conquest:small_brown_sandstone_brick_small_window_half[down=true,facing=west,up=false,waterlogged=false]
conquest:small_brown_sandstone_brick_small_window_half[down=true,facing=east,up=true,waterlogged=true]
conquest:small_brown_sandstone_brick_small_window_half[down=true,facing=east,up=true,waterlogged=false]
conquest:small_brown_sandstone_brick_small_window_half[down=true,facing=east,up=false,waterlogged=true]
conquest:small_brown_sandstone_brick_small_window_half[down=true,facing=east,up=false,waterlogged=false]
conquest:small_brown_sandstone_brick_small_window_half[down=false,facing=north,up=true,waterlogged=true]
conquest:small_brown_sandstone_brick_small_window_half[down=false,facing=north,up=true,waterlogged=false]
conquest:small_brown_sandstone_brick_small_window_half[down=false,facing=north,up=false,waterlogged=true]
conquest:small_brown_sandstone_brick_small_window_half[down=false,facing=north,up=false,waterlogged=false]
conquest:small_brown_sandstone_brick_small_window_half[down=false,facing=south,up=true,waterlogged=true]
conquest:small_brown_sandstone_brick_small_window_half[down=false,facing=south,up=true,waterlogged=false]
conquest:small_brown_sandstone_brick_small_window_half[down=false,facing=south,up=false,waterlogged=true]
conquest:small_brown_sandstone_brick_small_window_half[down=false,facing=south,up=false,waterlogged=false]
conquest:small_brown_sandstone_brick_small_window_half[down=false,facing=west,up=true,waterlogged=true]
conquest:small_brown_sandstone_brick_small_window_half[down=false,facing=west,up=true,waterlogged=false]
conquest:small_brown_sandstone_brick_small_window_half[down=false,facing=west,up=false,waterlogged=true]
conquest:small_brown_sandstone_brick_small_window_half[down=false,facing=west,up=false,waterlogged=false]
conquest:small_brown_sandstone_brick_small_window_half[down=false,facing=east,up=true,waterlogged=true]
conquest:small_brown_sandstone_brick_small_window_half[down=false,facing=east,up=true,waterlogged=false]
conquest:small_brown_sandstone_brick_small_window_half[down=false,facing=east,up=false,waterlogged=true]
conquest:small_brown_sandstone_brick_small_window_half[down=false,facing=east,up=false,waterlogged=false]
conquest:small_brown_sandstone_brick_sphere[type=egg,waterlogged=true]
conquest:small_brown_sandstone_brick_sphere[type=egg,waterlogged=false]
conquest:small_brown_sandstone_brick_sphere[type=small,waterlogged=true]
conquest:small_brown_sandstone_brick_sphere[type=small,waterlogged=false]
conquest:small_brown_sandstone_brick_sphere[type=large,waterlogged=true]
conquest:small_brown_sandstone_brick_sphere[type=large,waterlogged=false]
conquest:small_brown_sandstone_brick_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:small_brown_sandstone_brick_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:small_brown_sandstone_brick_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:small_brown_sandstone_brick_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:small_brown_sandstone_brick_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:small_brown_sandstone_brick_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:small_brown_sandstone_brick_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:small_brown_sandstone_brick_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:small_brown_sandstone_brick_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:small_brown_sandstone_brick_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:small_brown_sandstone_brick_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:small_brown_sandstone_brick_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:small_brown_sandstone_brick_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:small_brown_sandstone_brick_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:small_brown_sandstone_brick_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:small_brown_sandstone_brick_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:small_brown_sandstone_brick_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:small_brown_sandstone_brick_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:small_brown_sandstone_brick_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:small_brown_sandstone_brick_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:small_brown_sandstone_brick_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:small_brown_sandstone_brick_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:small_brown_sandstone_brick_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:small_brown_sandstone_brick_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:small_brown_sandstone_brick_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:small_brown_sandstone_brick_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:small_brown_sandstone_brick_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:small_brown_sandstone_brick_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:small_brown_sandstone_brick_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:small_brown_sandstone_brick_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:small_brown_sandstone_brick_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:small_brown_sandstone_brick_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:small_brown_sandstone_brick_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:small_brown_sandstone_brick_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:small_brown_sandstone_brick_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:small_brown_sandstone_brick_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:small_brown_sandstone_brick_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:small_brown_sandstone_brick_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:small_brown_sandstone_brick_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:small_brown_sandstone_brick_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:small_brown_sandstone_brick_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:small_brown_sandstone_brick_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:small_brown_sandstone_brick_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:small_brown_sandstone_brick_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:small_brown_sandstone_brick_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:small_brown_sandstone_brick_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:small_brown_sandstone_brick_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:small_brown_sandstone_brick_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:small_brown_sandstone_brick_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:small_brown_sandstone_brick_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:small_brown_sandstone_brick_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:small_brown_sandstone_brick_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:small_brown_sandstone_brick_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:small_brown_sandstone_brick_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:small_brown_sandstone_brick_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:small_brown_sandstone_brick_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:small_brown_sandstone_brick_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:small_brown_sandstone_brick_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:small_brown_sandstone_brick_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:small_brown_sandstone_brick_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:small_brown_sandstone_brick_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:small_brown_sandstone_brick_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:small_brown_sandstone_brick_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:small_brown_sandstone_brick_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:small_brown_sandstone_brick_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:small_brown_sandstone_brick_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:small_brown_sandstone_brick_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:small_brown_sandstone_brick_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:small_brown_sandstone_brick_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:small_brown_sandstone_brick_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:small_brown_sandstone_brick_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:small_brown_sandstone_brick_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:small_brown_sandstone_brick_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:small_brown_sandstone_brick_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:small_brown_sandstone_brick_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:small_brown_sandstone_brick_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:small_brown_sandstone_brick_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:small_brown_sandstone_brick_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:small_brown_sandstone_brick_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:small_brown_sandstone_brick_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:small_brown_sandstone_brick_two_meter_arch[facing=north,type=top]
conquest:small_brown_sandstone_brick_two_meter_arch[facing=north,type=bottom]
conquest:small_brown_sandstone_brick_two_meter_arch[facing=south,type=top]
conquest:small_brown_sandstone_brick_two_meter_arch[facing=south,type=bottom]
conquest:small_brown_sandstone_brick_two_meter_arch[facing=west,type=top]
conquest:small_brown_sandstone_brick_two_meter_arch[facing=west,type=bottom]
conquest:small_brown_sandstone_brick_two_meter_arch[facing=east,type=top]
conquest:small_brown_sandstone_brick_two_meter_arch[facing=east,type=bottom]
conquest:small_brown_sandstone_brick_two_meter_arch_half[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:small_brown_sandstone_brick_two_meter_arch_half[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:small_brown_sandstone_brick_two_meter_arch_half[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:small_brown_sandstone_brick_two_meter_arch_half[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:small_brown_sandstone_brick_two_meter_arch_half[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:small_brown_sandstone_brick_two_meter_arch_half[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:small_brown_sandstone_brick_two_meter_arch_half[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:small_brown_sandstone_brick_two_meter_arch_half[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:small_brown_sandstone_brick_two_meter_arch_half[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:small_brown_sandstone_brick_two_meter_arch_half[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:small_brown_sandstone_brick_two_meter_arch_half[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:small_brown_sandstone_brick_two_meter_arch_half[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:small_brown_sandstone_brick_two_meter_arch_half[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:small_brown_sandstone_brick_two_meter_arch_half[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:small_brown_sandstone_brick_two_meter_arch_half[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:small_brown_sandstone_brick_two_meter_arch_half[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:small_brown_sandstone_brick_two_meter_arch_half[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:small_brown_sandstone_brick_two_meter_arch_half[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:small_brown_sandstone_brick_two_meter_arch_half[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:small_brown_sandstone_brick_two_meter_arch_half[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:small_brown_sandstone_brick_two_meter_arch_half[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:small_brown_sandstone_brick_two_meter_arch_half[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:small_brown_sandstone_brick_two_meter_arch_half[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:small_brown_sandstone_brick_two_meter_arch_half[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:small_brown_sandstone_brick_two_meter_arch_half[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:small_brown_sandstone_brick_two_meter_arch_half[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:small_brown_sandstone_brick_two_meter_arch_half[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:small_brown_sandstone_brick_two_meter_arch_half[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:small_brown_sandstone_brick_two_meter_arch_half[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:small_brown_sandstone_brick_two_meter_arch_half[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:small_brown_sandstone_brick_two_meter_arch_half[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:small_brown_sandstone_brick_two_meter_arch_half[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:small_brown_sandstone_brick_two_meter_arch_half[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:small_brown_sandstone_brick_two_meter_arch_half[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:small_brown_sandstone_brick_two_meter_arch_half[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:small_brown_sandstone_brick_two_meter_arch_half[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:small_brown_sandstone_brick_two_meter_arch_half[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:small_brown_sandstone_brick_two_meter_arch_half[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:small_brown_sandstone_brick_two_meter_arch_half[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:small_brown_sandstone_brick_two_meter_arch_half[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:small_brown_sandstone_brick_two_meter_arch_half[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:small_brown_sandstone_brick_two_meter_arch_half[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:small_brown_sandstone_brick_two_meter_arch_half[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:small_brown_sandstone_brick_two_meter_arch_half[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:small_brown_sandstone_brick_two_meter_arch_half[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:small_brown_sandstone_brick_two_meter_arch_half[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:small_brown_sandstone_brick_two_meter_arch_half[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:small_brown_sandstone_brick_two_meter_arch_half[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:small_brown_sandstone_brick_two_meter_arch_half[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:small_brown_sandstone_brick_two_meter_arch_half[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:small_brown_sandstone_brick_two_meter_arch_half[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:small_brown_sandstone_brick_two_meter_arch_half[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:small_brown_sandstone_brick_two_meter_arch_half[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:small_brown_sandstone_brick_two_meter_arch_half[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:small_brown_sandstone_brick_two_meter_arch_half[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:small_brown_sandstone_brick_two_meter_arch_half[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:small_brown_sandstone_brick_two_meter_arch_half[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:small_brown_sandstone_brick_two_meter_arch_half[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:small_brown_sandstone_brick_two_meter_arch_half[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:small_brown_sandstone_brick_two_meter_arch_half[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:small_brown_sandstone_brick_two_meter_arch_half[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:small_brown_sandstone_brick_two_meter_arch_half[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:small_brown_sandstone_brick_two_meter_arch_half[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:small_brown_sandstone_brick_two_meter_arch_half[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:small_brown_sandstone_brick_vertical_corner[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:small_brown_sandstone_brick_vertical_corner[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:small_brown_sandstone_brick_vertical_corner[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:small_brown_sandstone_brick_vertical_corner[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:small_brown_sandstone_brick_vertical_corner[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:small_brown_sandstone_brick_vertical_corner[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:small_brown_sandstone_brick_vertical_corner[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:small_brown_sandstone_brick_vertical_corner[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:small_brown_sandstone_brick_vertical_corner[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:small_brown_sandstone_brick_vertical_corner[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:small_brown_sandstone_brick_vertical_corner[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:small_brown_sandstone_brick_vertical_corner[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:small_brown_sandstone_brick_vertical_corner[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:small_brown_sandstone_brick_vertical_corner[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:small_brown_sandstone_brick_vertical_corner[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:small_brown_sandstone_brick_vertical_corner[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:small_brown_sandstone_brick_vertical_corner[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:small_brown_sandstone_brick_vertical_corner[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:small_brown_sandstone_brick_vertical_corner[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:small_brown_sandstone_brick_vertical_corner[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:small_brown_sandstone_brick_vertical_corner[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:small_brown_sandstone_brick_vertical_corner[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:small_brown_sandstone_brick_vertical_corner[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:small_brown_sandstone_brick_vertical_corner[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:small_brown_sandstone_brick_vertical_corner[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:small_brown_sandstone_brick_vertical_corner[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:small_brown_sandstone_brick_vertical_corner[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:small_brown_sandstone_brick_vertical_corner[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:small_brown_sandstone_brick_vertical_corner[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:small_brown_sandstone_brick_vertical_corner[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:small_brown_sandstone_brick_vertical_corner[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:small_brown_sandstone_brick_vertical_corner[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:small_brown_sandstone_brick_vertical_corner[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:small_brown_sandstone_brick_vertical_corner[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:small_brown_sandstone_brick_vertical_corner[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:small_brown_sandstone_brick_vertical_corner[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:small_brown_sandstone_brick_vertical_corner[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:small_brown_sandstone_brick_vertical_corner[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:small_brown_sandstone_brick_vertical_corner[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:small_brown_sandstone_brick_vertical_corner[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:small_brown_sandstone_brick_vertical_corner[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:small_brown_sandstone_brick_vertical_corner[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:small_brown_sandstone_brick_vertical_corner[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:small_brown_sandstone_brick_vertical_corner[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:small_brown_sandstone_brick_vertical_corner[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:small_brown_sandstone_brick_vertical_corner[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:small_brown_sandstone_brick_vertical_corner[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:small_brown_sandstone_brick_vertical_corner[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:small_brown_sandstone_brick_vertical_corner[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:small_brown_sandstone_brick_vertical_corner[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:small_brown_sandstone_brick_vertical_corner[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:small_brown_sandstone_brick_vertical_corner[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:small_brown_sandstone_brick_vertical_corner[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:small_brown_sandstone_brick_vertical_corner[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:small_brown_sandstone_brick_vertical_corner[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:small_brown_sandstone_brick_vertical_corner[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:small_brown_sandstone_brick_vertical_corner[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:small_brown_sandstone_brick_vertical_corner[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:small_brown_sandstone_brick_vertical_corner[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:small_brown_sandstone_brick_vertical_corner[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:small_brown_sandstone_brick_vertical_corner[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:small_brown_sandstone_brick_vertical_corner[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:small_brown_sandstone_brick_vertical_corner[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:small_brown_sandstone_brick_vertical_corner[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:small_brown_sandstone_brick_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:small_brown_sandstone_brick_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:small_brown_sandstone_brick_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:small_brown_sandstone_brick_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:small_brown_sandstone_brick_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:small_brown_sandstone_brick_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:small_brown_sandstone_brick_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:small_brown_sandstone_brick_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:small_brown_sandstone_brick_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:small_brown_sandstone_brick_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:small_brown_sandstone_brick_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:small_brown_sandstone_brick_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:small_brown_sandstone_brick_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:small_brown_sandstone_brick_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:small_brown_sandstone_brick_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:small_brown_sandstone_brick_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:small_brown_sandstone_brick_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:small_brown_sandstone_brick_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:small_brown_sandstone_brick_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:small_brown_sandstone_brick_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:small_brown_sandstone_brick_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:small_brown_sandstone_brick_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:small_brown_sandstone_brick_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:small_brown_sandstone_brick_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:small_brown_sandstone_brick_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:small_brown_sandstone_brick_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:small_brown_sandstone_brick_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:small_brown_sandstone_brick_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:small_brown_sandstone_brick_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:small_brown_sandstone_brick_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:small_brown_sandstone_brick_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:small_brown_sandstone_brick_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:small_brown_sandstone_brick_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:small_brown_sandstone_brick_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:small_brown_sandstone_brick_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:small_brown_sandstone_brick_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:small_brown_sandstone_brick_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:small_brown_sandstone_brick_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:small_brown_sandstone_brick_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:small_brown_sandstone_brick_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:small_brown_sandstone_brick_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:small_brown_sandstone_brick_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:small_brown_sandstone_brick_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:small_brown_sandstone_brick_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:small_brown_sandstone_brick_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:small_brown_sandstone_brick_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:small_brown_sandstone_brick_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:small_brown_sandstone_brick_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:small_brown_sandstone_brick_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:small_brown_sandstone_brick_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:small_brown_sandstone_brick_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:small_brown_sandstone_brick_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:small_brown_sandstone_brick_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:small_brown_sandstone_brick_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:small_brown_sandstone_brick_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:small_brown_sandstone_brick_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:small_brown_sandstone_brick_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:small_brown_sandstone_brick_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:small_brown_sandstone_brick_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:small_brown_sandstone_brick_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:small_brown_sandstone_brick_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:small_brown_sandstone_brick_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:small_brown_sandstone_brick_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:small_brown_sandstone_brick_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:small_brown_sandstone_brick_vertical_quarter[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:small_brown_sandstone_brick_vertical_quarter[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:small_brown_sandstone_brick_vertical_quarter[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:small_brown_sandstone_brick_vertical_quarter[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:small_brown_sandstone_brick_vertical_quarter[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:small_brown_sandstone_brick_vertical_quarter[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:small_brown_sandstone_brick_vertical_quarter[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:small_brown_sandstone_brick_vertical_quarter[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:small_brown_sandstone_brick_vertical_quarter[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:small_brown_sandstone_brick_vertical_quarter[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:small_brown_sandstone_brick_vertical_quarter[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:small_brown_sandstone_brick_vertical_quarter[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:small_brown_sandstone_brick_vertical_quarter[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:small_brown_sandstone_brick_vertical_quarter[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:small_brown_sandstone_brick_vertical_quarter[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:small_brown_sandstone_brick_vertical_quarter[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:small_brown_sandstone_brick_vertical_quarter[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:small_brown_sandstone_brick_vertical_quarter[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:small_brown_sandstone_brick_vertical_quarter[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:small_brown_sandstone_brick_vertical_quarter[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:small_brown_sandstone_brick_vertical_quarter[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:small_brown_sandstone_brick_vertical_quarter[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:small_brown_sandstone_brick_vertical_quarter[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:small_brown_sandstone_brick_vertical_quarter[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:small_brown_sandstone_brick_vertical_quarter[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:small_brown_sandstone_brick_vertical_quarter[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:small_brown_sandstone_brick_vertical_quarter[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:small_brown_sandstone_brick_vertical_quarter[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:small_brown_sandstone_brick_vertical_quarter[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:small_brown_sandstone_brick_vertical_quarter[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:small_brown_sandstone_brick_vertical_quarter[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:small_brown_sandstone_brick_vertical_quarter[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:small_brown_sandstone_brick_vertical_quarter[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:small_brown_sandstone_brick_vertical_quarter[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:small_brown_sandstone_brick_vertical_quarter[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:small_brown_sandstone_brick_vertical_quarter[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:small_brown_sandstone_brick_vertical_quarter[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:small_brown_sandstone_brick_vertical_quarter[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:small_brown_sandstone_brick_vertical_quarter[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:small_brown_sandstone_brick_vertical_quarter[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:small_brown_sandstone_brick_vertical_quarter[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:small_brown_sandstone_brick_vertical_quarter[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:small_brown_sandstone_brick_vertical_quarter[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:small_brown_sandstone_brick_vertical_quarter[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:small_brown_sandstone_brick_vertical_quarter[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:small_brown_sandstone_brick_vertical_quarter[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:small_brown_sandstone_brick_vertical_quarter[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:small_brown_sandstone_brick_vertical_quarter[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:small_brown_sandstone_brick_vertical_quarter[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:small_brown_sandstone_brick_vertical_quarter[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:small_brown_sandstone_brick_vertical_quarter[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:small_brown_sandstone_brick_vertical_quarter[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:small_brown_sandstone_brick_vertical_quarter[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:small_brown_sandstone_brick_vertical_quarter[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:small_brown_sandstone_brick_vertical_quarter[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:small_brown_sandstone_brick_vertical_quarter[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:small_brown_sandstone_brick_vertical_quarter[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:small_brown_sandstone_brick_vertical_quarter[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:small_brown_sandstone_brick_vertical_quarter[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:small_brown_sandstone_brick_vertical_quarter[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:small_brown_sandstone_brick_vertical_quarter[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:small_brown_sandstone_brick_vertical_quarter[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:small_brown_sandstone_brick_vertical_quarter[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:small_brown_sandstone_brick_vertical_quarter[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:small_brown_sandstone_brick_vertical_slab[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:small_brown_sandstone_brick_vertical_slab[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:small_brown_sandstone_brick_vertical_slab[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:small_brown_sandstone_brick_vertical_slab[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:small_brown_sandstone_brick_vertical_slab[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:small_brown_sandstone_brick_vertical_slab[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:small_brown_sandstone_brick_vertical_slab[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:small_brown_sandstone_brick_vertical_slab[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:small_brown_sandstone_brick_vertical_slab[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:small_brown_sandstone_brick_vertical_slab[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:small_brown_sandstone_brick_vertical_slab[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:small_brown_sandstone_brick_vertical_slab[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:small_brown_sandstone_brick_vertical_slab[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:small_brown_sandstone_brick_vertical_slab[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:small_brown_sandstone_brick_vertical_slab[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:small_brown_sandstone_brick_vertical_slab[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:small_brown_sandstone_brick_vertical_slab[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:small_brown_sandstone_brick_vertical_slab[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:small_brown_sandstone_brick_vertical_slab[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:small_brown_sandstone_brick_vertical_slab[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:small_brown_sandstone_brick_vertical_slab[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:small_brown_sandstone_brick_vertical_slab[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:small_brown_sandstone_brick_vertical_slab[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:small_brown_sandstone_brick_vertical_slab[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:small_brown_sandstone_brick_vertical_slab[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:small_brown_sandstone_brick_vertical_slab[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:small_brown_sandstone_brick_vertical_slab[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:small_brown_sandstone_brick_vertical_slab[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:small_brown_sandstone_brick_vertical_slab[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:small_brown_sandstone_brick_vertical_slab[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:small_brown_sandstone_brick_vertical_slab[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:small_brown_sandstone_brick_vertical_slab[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:small_brown_sandstone_brick_vertical_slab[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:small_brown_sandstone_brick_vertical_slab[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:small_brown_sandstone_brick_vertical_slab[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:small_brown_sandstone_brick_vertical_slab[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:small_brown_sandstone_brick_vertical_slab[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:small_brown_sandstone_brick_vertical_slab[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:small_brown_sandstone_brick_vertical_slab[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:small_brown_sandstone_brick_vertical_slab[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:small_brown_sandstone_brick_vertical_slab[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:small_brown_sandstone_brick_vertical_slab[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:small_brown_sandstone_brick_vertical_slab[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:small_brown_sandstone_brick_vertical_slab[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:small_brown_sandstone_brick_vertical_slab[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:small_brown_sandstone_brick_vertical_slab[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:small_brown_sandstone_brick_vertical_slab[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:small_brown_sandstone_brick_vertical_slab[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:small_brown_sandstone_brick_vertical_slab[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:small_brown_sandstone_brick_vertical_slab[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:small_brown_sandstone_brick_vertical_slab[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:small_brown_sandstone_brick_vertical_slab[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:small_brown_sandstone_brick_vertical_slab[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:small_brown_sandstone_brick_vertical_slab[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:small_brown_sandstone_brick_vertical_slab[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:small_brown_sandstone_brick_vertical_slab[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:small_brown_sandstone_brick_vertical_slab[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:small_brown_sandstone_brick_vertical_slab[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:small_brown_sandstone_brick_vertical_slab[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:small_brown_sandstone_brick_vertical_slab[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:small_brown_sandstone_brick_vertical_slab[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:small_brown_sandstone_brick_vertical_slab[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:small_brown_sandstone_brick_vertical_slab[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:small_brown_sandstone_brick_vertical_slab[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:small_brown_sandstone_brick_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:small_brown_sandstone_brick_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:small_brown_sandstone_brick_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:small_brown_sandstone_brick_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:small_brown_sandstone_brick_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:small_brown_sandstone_brick_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:small_brown_sandstone_brick_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:small_brown_sandstone_brick_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:small_brown_sandstone_brick_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:small_brown_sandstone_brick_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:small_brown_sandstone_brick_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:small_brown_sandstone_brick_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:small_brown_sandstone_brick_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:small_brown_sandstone_brick_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:small_brown_sandstone_brick_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:small_brown_sandstone_brick_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:small_brown_sandstone_brick_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:small_brown_sandstone_brick_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:small_brown_sandstone_brick_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:small_brown_sandstone_brick_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:small_brown_sandstone_brick_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:small_brown_sandstone_brick_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:small_brown_sandstone_brick_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:small_brown_sandstone_brick_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:small_brown_sandstone_brick_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:small_brown_sandstone_brick_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:small_brown_sandstone_brick_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:small_brown_sandstone_brick_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:small_brown_sandstone_brick_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:small_brown_sandstone_brick_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:small_brown_sandstone_brick_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:small_brown_sandstone_brick_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:small_brown_sandstone_brick_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:small_brown_sandstone_brick_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:small_brown_sandstone_brick_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:small_brown_sandstone_brick_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:small_brown_sandstone_brick_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:small_brown_sandstone_brick_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:small_brown_sandstone_brick_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:small_brown_sandstone_brick_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:small_brown_sandstone_brick_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:small_brown_sandstone_brick_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:small_brown_sandstone_brick_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:small_brown_sandstone_brick_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:small_brown_sandstone_brick_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:small_brown_sandstone_brick_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:small_brown_sandstone_brick_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:small_brown_sandstone_brick_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:small_brown_sandstone_brick_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:small_brown_sandstone_brick_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:small_brown_sandstone_brick_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:small_brown_sandstone_brick_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:small_brown_sandstone_brick_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:small_brown_sandstone_brick_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:small_brown_sandstone_brick_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:small_brown_sandstone_brick_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:small_brown_sandstone_brick_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:small_brown_sandstone_brick_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:small_brown_sandstone_brick_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:small_brown_sandstone_brick_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:small_brown_sandstone_brick_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:small_brown_sandstone_brick_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:small_brown_sandstone_brick_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:small_brown_sandstone_brick_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:small_brown_sandstone_brick_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:small_brown_sandstone_brick_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:small_brown_sandstone_brick_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:small_brown_sandstone_brick_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:small_brown_sandstone_brick_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:small_brown_sandstone_brick_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:small_brown_sandstone_brick_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:small_brown_sandstone_brick_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:small_brown_sandstone_brick_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:small_brown_sandstone_brick_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:small_brown_sandstone_brick_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:small_brown_sandstone_brick_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:small_brown_sandstone_brick_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:small_brown_sandstone_brick_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:small_brown_sandstone_brick_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:small_brown_sandstone_brick_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:small_brown_sandstone_brick_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:small_brown_sandstone_brick_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:small_brown_sandstone_brick_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:small_brown_sandstone_brick_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:small_brown_sandstone_brick_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:small_brown_sandstone_brick_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:small_brown_sandstone_brick_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:small_brown_sandstone_brick_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:small_brown_sandstone_brick_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:small_brown_sandstone_brick_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:small_brown_sandstone_brick_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:small_brown_sandstone_brick_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:small_brown_sandstone_brick_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:small_brown_sandstone_brick_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:small_brown_sandstone_brick_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:small_brown_sandstone_brick_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:small_brown_sandstone_brick_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:small_brown_sandstone_brick_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:small_brown_sandstone_brick_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:small_brown_sandstone_brick_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:small_brown_sandstone_brick_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:small_brown_sandstone_brick_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:small_brown_sandstone_brick_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:small_brown_sandstone_brick_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:small_brown_sandstone_brick_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:small_brown_sandstone_brick_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:small_brown_sandstone_brick_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:small_brown_sandstone_brick_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:small_brown_sandstone_brick_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:small_brown_sandstone_brick_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:small_brown_sandstone_brick_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:small_brown_sandstone_brick_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:small_brown_sandstone_brick_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:small_brown_sandstone_brick_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:small_brown_sandstone_brick_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:small_brown_sandstone_brick_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:small_brown_sandstone_brick_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:small_brown_sandstone_brick_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:small_brown_sandstone_brick_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:small_brown_sandstone_brick_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:small_brown_sandstone_brick_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:small_brown_sandstone_brick_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:small_brown_sandstone_brick_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:small_brown_sandstone_brick_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:small_brown_sandstone_brick_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:small_brown_sandstone_brick_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:small_brown_sandstone_brick_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:small_brown_sandstone_brick_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:small_brown_sandstone_brick_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:small_brown_sandstone_brick_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:small_brown_sandstone_brick_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:small_brown_sandstone_brick_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:small_brown_sandstone_brick_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:small_brown_sandstone_brick_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:small_brown_sandstone_brick_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:small_brown_sandstone_brick_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:small_brown_sandstone_brick_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:small_brown_sandstone_brick_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:small_brown_sandstone_brick_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:small_brown_sandstone_brick_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:small_brown_sandstone_brick_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:small_brown_sandstone_brick_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:small_brown_sandstone_brick_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:small_brown_sandstone_brick_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:small_brown_sandstone_brick_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:small_brown_sandstone_brick_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:small_brown_sandstone_brick_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:small_brown_sandstone_brick_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:small_brown_sandstone_brick_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:small_brown_sandstone_brick_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:small_brown_sandstone_brick_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:small_brown_sandstone_brick_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:small_brown_sandstone_brick_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:small_brown_sandstone_brick_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:small_brown_sandstone_brick_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:small_brown_sandstone_brick_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:small_brown_sandstone_brick_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:small_brown_sandstone_brick_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:small_brown_sandstone_brick_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:small_brown_sandstone_brick_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:small_brown_sandstone_brick_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:small_brown_sandstone_brick_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:small_brown_sandstone_brick_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:small_brown_sandstone_brick_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:small_brown_sandstone_brick_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:small_brown_sandstone_brick_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:small_brown_sandstone_brick_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:small_brown_sandstone_brick_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:small_brown_sandstone_brick_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:small_brown_sandstone_brick_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:small_brown_sandstone_brick_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:small_brown_sandstone_brick_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:small_brown_sandstone_brick_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:small_brown_sandstone_brick_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:small_brown_sandstone_brick_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:small_brown_sandstone_brick_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:small_brown_sandstone_brick_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:small_brown_sandstone_brick_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:small_brown_sandstone_brick_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:small_brown_sandstone_brick_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:small_brown_sandstone_brick_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:small_brown_sandstone_brick_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:small_brown_sandstone_brick_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:small_brown_sandstone_brick_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:small_brown_sandstone_brick_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:small_brown_sandstone_brick_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:small_brown_sandstone_brick_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:small_brown_sandstone_brick_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:small_brown_sandstone_brick_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:small_brown_sandstone_brick_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:small_brown_sandstone_brick_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:small_brown_sandstone_brick_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:small_brown_sandstone_brick_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:small_brown_sandstone_brick_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:small_brown_sandstone_brick_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:small_brown_sandstone_brick_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:small_brown_sandstone_brick_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:small_brown_sandstone_brick_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:small_brown_sandstone_brick_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:small_brown_sandstone_brick_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:small_brown_sandstone_brick_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:small_brown_sandstone_brick_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:small_brown_sandstone_brick_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:small_brown_sandstone_brick_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:small_brown_sandstone_brick_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:small_brown_sandstone_brick_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:small_brown_sandstone_brick_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:small_brown_sandstone_brick_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:small_brown_sandstone_brick_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:small_brown_sandstone_brick_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:small_brown_sandstone_brick_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:small_brown_sandstone_brick_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:small_brown_sandstone_brick_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:small_brown_sandstone_brick_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:small_brown_sandstone_brick_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:small_brown_sandstone_brick_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:small_brown_sandstone_brick_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:small_brown_sandstone_brick_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:small_brown_sandstone_brick_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:small_brown_sandstone_brick_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:small_brown_sandstone_brick_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:small_brown_sandstone_brick_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:small_brown_sandstone_brick_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:small_brown_sandstone_brick_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:small_brown_sandstone_brick_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:small_brown_sandstone_brick_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:small_brown_sandstone_brick_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:small_brown_sandstone_brick_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:small_brown_sandstone_brick_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:small_brown_sandstone_brick_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:small_brown_sandstone_brick_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:small_brown_sandstone_brick_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:small_brown_sandstone_brick_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:small_brown_sandstone_brick_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:small_brown_sandstone_brick_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:small_brown_sandstone_brick_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:small_brown_sandstone_brick_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:small_brown_sandstone_brick_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:small_brown_sandstone_brick_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:small_brown_sandstone_brick_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:small_brown_sandstone_brick_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:small_brown_sandstone_brick_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:small_brown_sandstone_brick_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:small_brown_sandstone_brick_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:small_brown_sandstone_brick_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:small_brown_sandstone_brick_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:small_brown_sandstone_brick_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:small_brown_sandstone_brick_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:small_brown_sandstone_brick_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:small_brown_sandstone_brick_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:small_brown_sandstone_brick_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:small_brown_sandstone_brick_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:small_brown_sandstone_brick_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:small_brown_sandstone_brick_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:small_brown_sandstone_brick_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:small_brown_sandstone_brick_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:small_brown_sandstone_brick_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:small_brown_sandstone_brick_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:small_brown_sandstone_brick_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:small_brown_sandstone_brick_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:small_brown_sandstone_brick_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:small_brown_sandstone_brick_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:small_brown_sandstone_brick_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:small_brown_sandstone_brick_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:small_brown_sandstone_brick_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:small_brown_sandstone_brick_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:small_brown_sandstone_brick_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:small_brown_sandstone_brick_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:small_brown_sandstone_brick_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:small_brown_sandstone_brick_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:small_brown_sandstone_brick_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:small_brown_sandstone_brick_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:small_brown_sandstone_brick_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:small_brown_sandstone_brick_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:small_brown_sandstone_brick_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:small_brown_sandstone_brick_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:small_brown_sandstone_brick_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:small_brown_sandstone_brick_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:small_brown_sandstone_brick_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:small_brown_sandstone_brick_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:small_brown_sandstone_brick_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:small_brown_sandstone_brick_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:small_brown_sandstone_brick_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:small_brown_sandstone_brick_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:small_brown_sandstone_brick_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:small_brown_sandstone_brick_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:small_brown_sandstone_brick_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:small_brown_sandstone_brick_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:small_brown_sandstone_brick_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:small_brown_sandstone_brick_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:small_brown_sandstone_brick_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:small_brown_sandstone_brick_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:small_brown_sandstone_brick_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:small_brown_sandstone_brick_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:small_brown_sandstone_brick_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:small_brown_sandstone_brick_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:small_brown_sandstone_brick_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:small_brown_sandstone_brick_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:small_brown_sandstone_brick_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:small_brown_sandstone_brick_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:small_brown_sandstone_brick_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:small_brown_sandstone_brick_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:small_brown_sandstone_brick_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:small_brown_sandstone_brick_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:small_brown_sandstone_brick_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:small_brown_sandstone_brick_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:small_brown_sandstone_brick_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:small_brown_sandstone_brick_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:small_brown_sandstone_brick_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:small_brown_sandstone_brick_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:small_brown_sandstone_brick_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:small_brown_sandstone_brick_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:small_brown_sandstone_brick_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:small_brown_sandstone_brick_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:small_brown_sandstone_brick_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:small_brown_sandstone_brick_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:small_brown_sandstone_brick_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:small_brown_sandstone_brick_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:small_brown_sandstone_brick_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:small_brown_sandstone_brick_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:small_brown_sandstone_brick_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:small_brown_sandstone_brick_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:small_brown_sandstone_brick_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:small_brown_sandstone_brick_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:small_burlap_stool[offset_toggle=true]
conquest:small_burlap_stool[offset_toggle=false]
conquest:small_cacti[layers=1,waterlogged=true]
conquest:small_cacti[layers=1,waterlogged=false]
conquest:small_cacti[layers=2,waterlogged=true]
conquest:small_cacti[layers=2,waterlogged=false]
conquest:small_cacti[layers=3,waterlogged=true]
conquest:small_cacti[layers=3,waterlogged=false]
conquest:small_cacti[layers=4,waterlogged=true]
conquest:small_cacti[layers=4,waterlogged=false]
conquest:small_cacti[layers=5,waterlogged=true]
conquest:small_cacti[layers=5,waterlogged=false]
conquest:small_cacti[layers=6,waterlogged=true]
conquest:small_cacti[layers=6,waterlogged=false]
conquest:small_cacti[layers=7,waterlogged=true]
conquest:small_cacti[layers=7,waterlogged=false]
conquest:small_cacti[layers=8,waterlogged=true]
conquest:small_cacti[layers=8,waterlogged=false]
conquest:small_diamond_pattern_glass_window
conquest:small_diamond_pattern_glass_window_pane[down=true,east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:small_diamond_pattern_glass_window_pane[down=true,east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:small_diamond_pattern_glass_window_pane[down=true,east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:small_diamond_pattern_glass_window_pane[down=true,east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:small_diamond_pattern_glass_window_pane[down=true,east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:small_diamond_pattern_glass_window_pane[down=true,east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:small_diamond_pattern_glass_window_pane[down=true,east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:small_diamond_pattern_glass_window_pane[down=true,east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:small_diamond_pattern_glass_window_pane[down=true,east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:small_diamond_pattern_glass_window_pane[down=true,east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:small_diamond_pattern_glass_window_pane[down=true,east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:small_diamond_pattern_glass_window_pane[down=true,east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:small_diamond_pattern_glass_window_pane[down=true,east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:small_diamond_pattern_glass_window_pane[down=true,east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:small_diamond_pattern_glass_window_pane[down=true,east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:small_diamond_pattern_glass_window_pane[down=true,east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:small_diamond_pattern_glass_window_pane[down=true,east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:small_diamond_pattern_glass_window_pane[down=true,east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:small_diamond_pattern_glass_window_pane[down=true,east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:small_diamond_pattern_glass_window_pane[down=true,east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:small_diamond_pattern_glass_window_pane[down=true,east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:small_diamond_pattern_glass_window_pane[down=true,east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:small_diamond_pattern_glass_window_pane[down=true,east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:small_diamond_pattern_glass_window_pane[down=true,east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:small_diamond_pattern_glass_window_pane[down=true,east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:small_diamond_pattern_glass_window_pane[down=true,east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:small_diamond_pattern_glass_window_pane[down=true,east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:small_diamond_pattern_glass_window_pane[down=true,east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:small_diamond_pattern_glass_window_pane[down=true,east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:small_diamond_pattern_glass_window_pane[down=true,east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:small_diamond_pattern_glass_window_pane[down=true,east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:small_diamond_pattern_glass_window_pane[down=true,east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:small_diamond_pattern_glass_window_pane[down=true,east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:small_diamond_pattern_glass_window_pane[down=true,east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:small_diamond_pattern_glass_window_pane[down=true,east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:small_diamond_pattern_glass_window_pane[down=true,east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:small_diamond_pattern_glass_window_pane[down=true,east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:small_diamond_pattern_glass_window_pane[down=true,east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:small_diamond_pattern_glass_window_pane[down=true,east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:small_diamond_pattern_glass_window_pane[down=true,east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:small_diamond_pattern_glass_window_pane[down=true,east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:small_diamond_pattern_glass_window_pane[down=true,east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:small_diamond_pattern_glass_window_pane[down=true,east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:small_diamond_pattern_glass_window_pane[down=true,east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:small_diamond_pattern_glass_window_pane[down=true,east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:small_diamond_pattern_glass_window_pane[down=true,east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:small_diamond_pattern_glass_window_pane[down=true,east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:small_diamond_pattern_glass_window_pane[down=true,east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:small_diamond_pattern_glass_window_pane[down=true,east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:small_diamond_pattern_glass_window_pane[down=true,east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:small_diamond_pattern_glass_window_pane[down=true,east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:small_diamond_pattern_glass_window_pane[down=true,east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:small_diamond_pattern_glass_window_pane[down=true,east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:small_diamond_pattern_glass_window_pane[down=true,east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:small_diamond_pattern_glass_window_pane[down=true,east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:small_diamond_pattern_glass_window_pane[down=true,east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:small_diamond_pattern_glass_window_pane[down=true,east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:small_diamond_pattern_glass_window_pane[down=true,east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:small_diamond_pattern_glass_window_pane[down=true,east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:small_diamond_pattern_glass_window_pane[down=true,east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:small_diamond_pattern_glass_window_pane[down=true,east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:small_diamond_pattern_glass_window_pane[down=true,east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:small_diamond_pattern_glass_window_pane[down=true,east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:small_diamond_pattern_glass_window_pane[down=true,east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:small_diamond_pattern_glass_window_pane[down=false,east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:small_diamond_pattern_glass_window_pane[down=false,east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:small_diamond_pattern_glass_window_pane[down=false,east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:small_diamond_pattern_glass_window_pane[down=false,east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:small_diamond_pattern_glass_window_pane[down=false,east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:small_diamond_pattern_glass_window_pane[down=false,east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:small_diamond_pattern_glass_window_pane[down=false,east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:small_diamond_pattern_glass_window_pane[down=false,east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:small_diamond_pattern_glass_window_pane[down=false,east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:small_diamond_pattern_glass_window_pane[down=false,east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:small_diamond_pattern_glass_window_pane[down=false,east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:small_diamond_pattern_glass_window_pane[down=false,east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:small_diamond_pattern_glass_window_pane[down=false,east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:small_diamond_pattern_glass_window_pane[down=false,east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:small_diamond_pattern_glass_window_pane[down=false,east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:small_diamond_pattern_glass_window_pane[down=false,east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:small_diamond_pattern_glass_window_pane[down=false,east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:small_diamond_pattern_glass_window_pane[down=false,east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:small_diamond_pattern_glass_window_pane[down=false,east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:small_diamond_pattern_glass_window_pane[down=false,east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:small_diamond_pattern_glass_window_pane[down=false,east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:small_diamond_pattern_glass_window_pane[down=false,east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:small_diamond_pattern_glass_window_pane[down=false,east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:small_diamond_pattern_glass_window_pane[down=false,east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:small_diamond_pattern_glass_window_pane[down=false,east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:small_diamond_pattern_glass_window_pane[down=false,east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:small_diamond_pattern_glass_window_pane[down=false,east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:small_diamond_pattern_glass_window_pane[down=false,east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:small_diamond_pattern_glass_window_pane[down=false,east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:small_diamond_pattern_glass_window_pane[down=false,east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:small_diamond_pattern_glass_window_pane[down=false,east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:small_diamond_pattern_glass_window_pane[down=false,east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:small_diamond_pattern_glass_window_pane[down=false,east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:small_diamond_pattern_glass_window_pane[down=false,east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:small_diamond_pattern_glass_window_pane[down=false,east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:small_diamond_pattern_glass_window_pane[down=false,east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:small_diamond_pattern_glass_window_pane[down=false,east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:small_diamond_pattern_glass_window_pane[down=false,east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:small_diamond_pattern_glass_window_pane[down=false,east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:small_diamond_pattern_glass_window_pane[down=false,east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:small_diamond_pattern_glass_window_pane[down=false,east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:small_diamond_pattern_glass_window_pane[down=false,east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:small_diamond_pattern_glass_window_pane[down=false,east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:small_diamond_pattern_glass_window_pane[down=false,east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:small_diamond_pattern_glass_window_pane[down=false,east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:small_diamond_pattern_glass_window_pane[down=false,east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:small_diamond_pattern_glass_window_pane[down=false,east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:small_diamond_pattern_glass_window_pane[down=false,east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:small_diamond_pattern_glass_window_pane[down=false,east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:small_diamond_pattern_glass_window_pane[down=false,east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:small_diamond_pattern_glass_window_pane[down=false,east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:small_diamond_pattern_glass_window_pane[down=false,east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:small_diamond_pattern_glass_window_pane[down=false,east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:small_diamond_pattern_glass_window_pane[down=false,east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:small_diamond_pattern_glass_window_pane[down=false,east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:small_diamond_pattern_glass_window_pane[down=false,east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:small_diamond_pattern_glass_window_pane[down=false,east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:small_diamond_pattern_glass_window_pane[down=false,east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:small_diamond_pattern_glass_window_pane[down=false,east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:small_diamond_pattern_glass_window_pane[down=false,east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:small_diamond_pattern_glass_window_pane[down=false,east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:small_diamond_pattern_glass_window_pane[down=false,east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:small_diamond_pattern_glass_window_pane[down=false,east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:small_diamond_pattern_glass_window_pane[down=false,east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:small_diamond_pattern_glass_window_vertical_corner[facing=north,layer=1,waterlogged=true]
conquest:small_diamond_pattern_glass_window_vertical_corner[facing=north,layer=1,waterlogged=false]
conquest:small_diamond_pattern_glass_window_vertical_corner[facing=north,layer=2,waterlogged=true]
conquest:small_diamond_pattern_glass_window_vertical_corner[facing=north,layer=2,waterlogged=false]
conquest:small_diamond_pattern_glass_window_vertical_corner[facing=north,layer=3,waterlogged=true]
conquest:small_diamond_pattern_glass_window_vertical_corner[facing=north,layer=3,waterlogged=false]
conquest:small_diamond_pattern_glass_window_vertical_corner[facing=north,layer=4,waterlogged=true]
conquest:small_diamond_pattern_glass_window_vertical_corner[facing=north,layer=4,waterlogged=false]
conquest:small_diamond_pattern_glass_window_vertical_corner[facing=south,layer=1,waterlogged=true]
conquest:small_diamond_pattern_glass_window_vertical_corner[facing=south,layer=1,waterlogged=false]
conquest:small_diamond_pattern_glass_window_vertical_corner[facing=south,layer=2,waterlogged=true]
conquest:small_diamond_pattern_glass_window_vertical_corner[facing=south,layer=2,waterlogged=false]
conquest:small_diamond_pattern_glass_window_vertical_corner[facing=south,layer=3,waterlogged=true]
conquest:small_diamond_pattern_glass_window_vertical_corner[facing=south,layer=3,waterlogged=false]
conquest:small_diamond_pattern_glass_window_vertical_corner[facing=south,layer=4,waterlogged=true]
conquest:small_diamond_pattern_glass_window_vertical_corner[facing=south,layer=4,waterlogged=false]
conquest:small_diamond_pattern_glass_window_vertical_corner[facing=west,layer=1,waterlogged=true]
conquest:small_diamond_pattern_glass_window_vertical_corner[facing=west,layer=1,waterlogged=false]
conquest:small_diamond_pattern_glass_window_vertical_corner[facing=west,layer=2,waterlogged=true]
conquest:small_diamond_pattern_glass_window_vertical_corner[facing=west,layer=2,waterlogged=false]
conquest:small_diamond_pattern_glass_window_vertical_corner[facing=west,layer=3,waterlogged=true]
conquest:small_diamond_pattern_glass_window_vertical_corner[facing=west,layer=3,waterlogged=false]
conquest:small_diamond_pattern_glass_window_vertical_corner[facing=west,layer=4,waterlogged=true]
conquest:small_diamond_pattern_glass_window_vertical_corner[facing=west,layer=4,waterlogged=false]
conquest:small_diamond_pattern_glass_window_vertical_corner[facing=east,layer=1,waterlogged=true]
conquest:small_diamond_pattern_glass_window_vertical_corner[facing=east,layer=1,waterlogged=false]
conquest:small_diamond_pattern_glass_window_vertical_corner[facing=east,layer=2,waterlogged=true]
conquest:small_diamond_pattern_glass_window_vertical_corner[facing=east,layer=2,waterlogged=false]
conquest:small_diamond_pattern_glass_window_vertical_corner[facing=east,layer=3,waterlogged=true]
conquest:small_diamond_pattern_glass_window_vertical_corner[facing=east,layer=3,waterlogged=false]
conquest:small_diamond_pattern_glass_window_vertical_corner[facing=east,layer=4,waterlogged=true]
conquest:small_diamond_pattern_glass_window_vertical_corner[facing=east,layer=4,waterlogged=false]
conquest:small_diamond_pattern_glass_window_vertical_quarter[facing=north,layer=1,waterlogged=true]
conquest:small_diamond_pattern_glass_window_vertical_quarter[facing=north,layer=1,waterlogged=false]
conquest:small_diamond_pattern_glass_window_vertical_quarter[facing=north,layer=2,waterlogged=true]
conquest:small_diamond_pattern_glass_window_vertical_quarter[facing=north,layer=2,waterlogged=false]
conquest:small_diamond_pattern_glass_window_vertical_quarter[facing=north,layer=3,waterlogged=true]
conquest:small_diamond_pattern_glass_window_vertical_quarter[facing=north,layer=3,waterlogged=false]
conquest:small_diamond_pattern_glass_window_vertical_quarter[facing=north,layer=4,waterlogged=true]
conquest:small_diamond_pattern_glass_window_vertical_quarter[facing=north,layer=4,waterlogged=false]
conquest:small_diamond_pattern_glass_window_vertical_quarter[facing=south,layer=1,waterlogged=true]
conquest:small_diamond_pattern_glass_window_vertical_quarter[facing=south,layer=1,waterlogged=false]
conquest:small_diamond_pattern_glass_window_vertical_quarter[facing=south,layer=2,waterlogged=true]
conquest:small_diamond_pattern_glass_window_vertical_quarter[facing=south,layer=2,waterlogged=false]
conquest:small_diamond_pattern_glass_window_vertical_quarter[facing=south,layer=3,waterlogged=true]
conquest:small_diamond_pattern_glass_window_vertical_quarter[facing=south,layer=3,waterlogged=false]
conquest:small_diamond_pattern_glass_window_vertical_quarter[facing=south,layer=4,waterlogged=true]
conquest:small_diamond_pattern_glass_window_vertical_quarter[facing=south,layer=4,waterlogged=false]
conquest:small_diamond_pattern_glass_window_vertical_quarter[facing=west,layer=1,waterlogged=true]
conquest:small_diamond_pattern_glass_window_vertical_quarter[facing=west,layer=1,waterlogged=false]
conquest:small_diamond_pattern_glass_window_vertical_quarter[facing=west,layer=2,waterlogged=true]
conquest:small_diamond_pattern_glass_window_vertical_quarter[facing=west,layer=2,waterlogged=false]
conquest:small_diamond_pattern_glass_window_vertical_quarter[facing=west,layer=3,waterlogged=true]
conquest:small_diamond_pattern_glass_window_vertical_quarter[facing=west,layer=3,waterlogged=false]
conquest:small_diamond_pattern_glass_window_vertical_quarter[facing=west,layer=4,waterlogged=true]
conquest:small_diamond_pattern_glass_window_vertical_quarter[facing=west,layer=4,waterlogged=false]
conquest:small_diamond_pattern_glass_window_vertical_quarter[facing=east,layer=1,waterlogged=true]
conquest:small_diamond_pattern_glass_window_vertical_quarter[facing=east,layer=1,waterlogged=false]
conquest:small_diamond_pattern_glass_window_vertical_quarter[facing=east,layer=2,waterlogged=true]
conquest:small_diamond_pattern_glass_window_vertical_quarter[facing=east,layer=2,waterlogged=false]
conquest:small_diamond_pattern_glass_window_vertical_quarter[facing=east,layer=3,waterlogged=true]
conquest:small_diamond_pattern_glass_window_vertical_quarter[facing=east,layer=3,waterlogged=false]
conquest:small_diamond_pattern_glass_window_vertical_quarter[facing=east,layer=4,waterlogged=true]
conquest:small_diamond_pattern_glass_window_vertical_quarter[facing=east,layer=4,waterlogged=false]
conquest:small_diamond_pattern_glass_window_vertical_slab[facing=north,layer=1,waterlogged=true]
conquest:small_diamond_pattern_glass_window_vertical_slab[facing=north,layer=1,waterlogged=false]
conquest:small_diamond_pattern_glass_window_vertical_slab[facing=north,layer=2,waterlogged=true]
conquest:small_diamond_pattern_glass_window_vertical_slab[facing=north,layer=2,waterlogged=false]
conquest:small_diamond_pattern_glass_window_vertical_slab[facing=north,layer=3,waterlogged=true]
conquest:small_diamond_pattern_glass_window_vertical_slab[facing=north,layer=3,waterlogged=false]
conquest:small_diamond_pattern_glass_window_vertical_slab[facing=north,layer=4,waterlogged=true]
conquest:small_diamond_pattern_glass_window_vertical_slab[facing=north,layer=4,waterlogged=false]
conquest:small_diamond_pattern_glass_window_vertical_slab[facing=south,layer=1,waterlogged=true]
conquest:small_diamond_pattern_glass_window_vertical_slab[facing=south,layer=1,waterlogged=false]
conquest:small_diamond_pattern_glass_window_vertical_slab[facing=south,layer=2,waterlogged=true]
conquest:small_diamond_pattern_glass_window_vertical_slab[facing=south,layer=2,waterlogged=false]
conquest:small_diamond_pattern_glass_window_vertical_slab[facing=south,layer=3,waterlogged=true]
conquest:small_diamond_pattern_glass_window_vertical_slab[facing=south,layer=3,waterlogged=false]
conquest:small_diamond_pattern_glass_window_vertical_slab[facing=south,layer=4,waterlogged=true]
conquest:small_diamond_pattern_glass_window_vertical_slab[facing=south,layer=4,waterlogged=false]
conquest:small_diamond_pattern_glass_window_vertical_slab[facing=west,layer=1,waterlogged=true]
conquest:small_diamond_pattern_glass_window_vertical_slab[facing=west,layer=1,waterlogged=false]
conquest:small_diamond_pattern_glass_window_vertical_slab[facing=west,layer=2,waterlogged=true]
conquest:small_diamond_pattern_glass_window_vertical_slab[facing=west,layer=2,waterlogged=false]
conquest:small_diamond_pattern_glass_window_vertical_slab[facing=west,layer=3,waterlogged=true]
conquest:small_diamond_pattern_glass_window_vertical_slab[facing=west,layer=3,waterlogged=false]
conquest:small_diamond_pattern_glass_window_vertical_slab[facing=west,layer=4,waterlogged=true]
conquest:small_diamond_pattern_glass_window_vertical_slab[facing=west,layer=4,waterlogged=false]
conquest:small_diamond_pattern_glass_window_vertical_slab[facing=east,layer=1,waterlogged=true]
conquest:small_diamond_pattern_glass_window_vertical_slab[facing=east,layer=1,waterlogged=false]
conquest:small_diamond_pattern_glass_window_vertical_slab[facing=east,layer=2,waterlogged=true]
conquest:small_diamond_pattern_glass_window_vertical_slab[facing=east,layer=2,waterlogged=false]
conquest:small_diamond_pattern_glass_window_vertical_slab[facing=east,layer=3,waterlogged=true]
conquest:small_diamond_pattern_glass_window_vertical_slab[facing=east,layer=3,waterlogged=false]
conquest:small_diamond_pattern_glass_window_vertical_slab[facing=east,layer=4,waterlogged=true]
conquest:small_diamond_pattern_glass_window_vertical_slab[facing=east,layer=4,waterlogged=false]
conquest:small_fancy_leather_stool[offset_toggle=true]
conquest:small_fancy_leather_stool[offset_toggle=false]
conquest:small_fancy_stool_base[offset_toggle=true]
conquest:small_fancy_stool_base[offset_toggle=false]
conquest:small_fescue[layers=1,waterlogged=true]
conquest:small_fescue[layers=1,waterlogged=false]
conquest:small_fescue[layers=2,waterlogged=true]
conquest:small_fescue[layers=2,waterlogged=false]
conquest:small_fescue[layers=3,waterlogged=true]
conquest:small_fescue[layers=3,waterlogged=false]
conquest:small_fescue[layers=4,waterlogged=true]
conquest:small_fescue[layers=4,waterlogged=false]
conquest:small_fescue[layers=5,waterlogged=true]
conquest:small_fescue[layers=5,waterlogged=false]
conquest:small_fescue[layers=6,waterlogged=true]
conquest:small_fescue[layers=6,waterlogged=false]
conquest:small_fescue[layers=7,waterlogged=true]
conquest:small_fescue[layers=7,waterlogged=false]
conquest:small_fescue[layers=8,waterlogged=true]
conquest:small_fescue[layers=8,waterlogged=false]
conquest:small_grape_vine[age=0,layers=1]
conquest:small_grape_vine[age=0,layers=2]
conquest:small_grape_vine[age=0,layers=3]
conquest:small_grape_vine[age=0,layers=4]
conquest:small_grape_vine[age=0,layers=5]
conquest:small_grape_vine[age=0,layers=6]
conquest:small_grape_vine[age=0,layers=7]
conquest:small_grape_vine[age=0,layers=8]
conquest:small_grape_vine[age=1,layers=1]
conquest:small_grape_vine[age=1,layers=2]
conquest:small_grape_vine[age=1,layers=3]
conquest:small_grape_vine[age=1,layers=4]
conquest:small_grape_vine[age=1,layers=5]
conquest:small_grape_vine[age=1,layers=6]
conquest:small_grape_vine[age=1,layers=7]
conquest:small_grape_vine[age=1,layers=8]
conquest:small_grape_vine[age=2,layers=1]
conquest:small_grape_vine[age=2,layers=2]
conquest:small_grape_vine[age=2,layers=3]
conquest:small_grape_vine[age=2,layers=4]
conquest:small_grape_vine[age=2,layers=5]
conquest:small_grape_vine[age=2,layers=6]
conquest:small_grape_vine[age=2,layers=7]
conquest:small_grape_vine[age=2,layers=8]
conquest:small_grape_vine[age=3,layers=1]
conquest:small_grape_vine[age=3,layers=2]
conquest:small_grape_vine[age=3,layers=3]
conquest:small_grape_vine[age=3,layers=4]
conquest:small_grape_vine[age=3,layers=5]
conquest:small_grape_vine[age=3,layers=6]
conquest:small_grape_vine[age=3,layers=7]
conquest:small_grape_vine[age=3,layers=8]
conquest:small_grape_vine[age=4,layers=1]
conquest:small_grape_vine[age=4,layers=2]
conquest:small_grape_vine[age=4,layers=3]
conquest:small_grape_vine[age=4,layers=4]
conquest:small_grape_vine[age=4,layers=5]
conquest:small_grape_vine[age=4,layers=6]
conquest:small_grape_vine[age=4,layers=7]
conquest:small_grape_vine[age=4,layers=8]
conquest:small_grape_vine[age=5,layers=1]
conquest:small_grape_vine[age=5,layers=2]
conquest:small_grape_vine[age=5,layers=3]
conquest:small_grape_vine[age=5,layers=4]
conquest:small_grape_vine[age=5,layers=5]
conquest:small_grape_vine[age=5,layers=6]
conquest:small_grape_vine[age=5,layers=7]
conquest:small_grape_vine[age=5,layers=8]
conquest:small_grape_vine[age=6,layers=1]
conquest:small_grape_vine[age=6,layers=2]
conquest:small_grape_vine[age=6,layers=3]
conquest:small_grape_vine[age=6,layers=4]
conquest:small_grape_vine[age=6,layers=5]
conquest:small_grape_vine[age=6,layers=6]
conquest:small_grape_vine[age=6,layers=7]
conquest:small_grape_vine[age=6,layers=8]
conquest:small_grape_vine[age=7,layers=1]
conquest:small_grape_vine[age=7,layers=2]
conquest:small_grape_vine[age=7,layers=3]
conquest:small_grape_vine[age=7,layers=4]
conquest:small_grape_vine[age=7,layers=5]
conquest:small_grape_vine[age=7,layers=6]
conquest:small_grape_vine[age=7,layers=7]
conquest:small_grape_vine[age=7,layers=8]
conquest:small_green_cushion_stool[offset_toggle=true]
conquest:small_green_cushion_stool[offset_toggle=false]
conquest:small_hand_cart[facing=north,offset_toggle=true,toggle=1]
conquest:small_hand_cart[facing=north,offset_toggle=true,toggle=2]
conquest:small_hand_cart[facing=north,offset_toggle=true,toggle=3]
conquest:small_hand_cart[facing=north,offset_toggle=true,toggle=4]
conquest:small_hand_cart[facing=north,offset_toggle=true,toggle=5]
conquest:small_hand_cart[facing=north,offset_toggle=true,toggle=6]
conquest:small_hand_cart[facing=north,offset_toggle=false,toggle=1]
conquest:small_hand_cart[facing=north,offset_toggle=false,toggle=2]
conquest:small_hand_cart[facing=north,offset_toggle=false,toggle=3]
conquest:small_hand_cart[facing=north,offset_toggle=false,toggle=4]
conquest:small_hand_cart[facing=north,offset_toggle=false,toggle=5]
conquest:small_hand_cart[facing=north,offset_toggle=false,toggle=6]
conquest:small_hand_cart[facing=south,offset_toggle=true,toggle=1]
conquest:small_hand_cart[facing=south,offset_toggle=true,toggle=2]
conquest:small_hand_cart[facing=south,offset_toggle=true,toggle=3]
conquest:small_hand_cart[facing=south,offset_toggle=true,toggle=4]
conquest:small_hand_cart[facing=south,offset_toggle=true,toggle=5]
conquest:small_hand_cart[facing=south,offset_toggle=true,toggle=6]
conquest:small_hand_cart[facing=south,offset_toggle=false,toggle=1]
conquest:small_hand_cart[facing=south,offset_toggle=false,toggle=2]
conquest:small_hand_cart[facing=south,offset_toggle=false,toggle=3]
conquest:small_hand_cart[facing=south,offset_toggle=false,toggle=4]
conquest:small_hand_cart[facing=south,offset_toggle=false,toggle=5]
conquest:small_hand_cart[facing=south,offset_toggle=false,toggle=6]
conquest:small_hand_cart[facing=west,offset_toggle=true,toggle=1]
conquest:small_hand_cart[facing=west,offset_toggle=true,toggle=2]
conquest:small_hand_cart[facing=west,offset_toggle=true,toggle=3]
conquest:small_hand_cart[facing=west,offset_toggle=true,toggle=4]
conquest:small_hand_cart[facing=west,offset_toggle=true,toggle=5]
conquest:small_hand_cart[facing=west,offset_toggle=true,toggle=6]
conquest:small_hand_cart[facing=west,offset_toggle=false,toggle=1]
conquest:small_hand_cart[facing=west,offset_toggle=false,toggle=2]
conquest:small_hand_cart[facing=west,offset_toggle=false,toggle=3]
conquest:small_hand_cart[facing=west,offset_toggle=false,toggle=4]
conquest:small_hand_cart[facing=west,offset_toggle=false,toggle=5]
conquest:small_hand_cart[facing=west,offset_toggle=false,toggle=6]
conquest:small_hand_cart[facing=east,offset_toggle=true,toggle=1]
conquest:small_hand_cart[facing=east,offset_toggle=true,toggle=2]
conquest:small_hand_cart[facing=east,offset_toggle=true,toggle=3]
conquest:small_hand_cart[facing=east,offset_toggle=true,toggle=4]
conquest:small_hand_cart[facing=east,offset_toggle=true,toggle=5]
conquest:small_hand_cart[facing=east,offset_toggle=true,toggle=6]
conquest:small_hand_cart[facing=east,offset_toggle=false,toggle=1]
conquest:small_hand_cart[facing=east,offset_toggle=false,toggle=2]
conquest:small_hand_cart[facing=east,offset_toggle=false,toggle=3]
conquest:small_hand_cart[facing=east,offset_toggle=false,toggle=4]
conquest:small_hand_cart[facing=east,offset_toggle=false,toggle=5]
conquest:small_hand_cart[facing=east,offset_toggle=false,toggle=6]
conquest:small_hanging_cauldron
conquest:small_iron_chains[toggle=1,waterlogged=true]
conquest:small_iron_chains[toggle=1,waterlogged=false]
conquest:small_iron_chains[toggle=2,waterlogged=true]
conquest:small_iron_chains[toggle=2,waterlogged=false]
conquest:small_lantern[light=0,offset_toggle=true,waterlogged=true]
conquest:small_lantern[light=0,offset_toggle=true,waterlogged=false]
conquest:small_lantern[light=0,offset_toggle=false,waterlogged=true]
conquest:small_lantern[light=0,offset_toggle=false,waterlogged=false]
conquest:small_lantern[light=1,offset_toggle=true,waterlogged=true]
conquest:small_lantern[light=1,offset_toggle=true,waterlogged=false]
conquest:small_lantern[light=1,offset_toggle=false,waterlogged=true]
conquest:small_lantern[light=1,offset_toggle=false,waterlogged=false]
conquest:small_lantern[light=2,offset_toggle=true,waterlogged=true]
conquest:small_lantern[light=2,offset_toggle=true,waterlogged=false]
conquest:small_lantern[light=2,offset_toggle=false,waterlogged=true]
conquest:small_lantern[light=2,offset_toggle=false,waterlogged=false]
conquest:small_lantern[light=3,offset_toggle=true,waterlogged=true]
conquest:small_lantern[light=3,offset_toggle=true,waterlogged=false]
conquest:small_lantern[light=3,offset_toggle=false,waterlogged=true]
conquest:small_lantern[light=3,offset_toggle=false,waterlogged=false]
conquest:small_marble_and_sandstone_plinth[facing=north,toggle=1]
conquest:small_marble_and_sandstone_plinth[facing=north,toggle=2]
conquest:small_marble_and_sandstone_plinth[facing=south,toggle=1]
conquest:small_marble_and_sandstone_plinth[facing=south,toggle=2]
conquest:small_marble_and_sandstone_plinth[facing=west,toggle=1]
conquest:small_marble_and_sandstone_plinth[facing=west,toggle=2]
conquest:small_marble_and_sandstone_plinth[facing=east,toggle=1]
conquest:small_marble_and_sandstone_plinth[facing=east,toggle=2]
conquest:small_marble_checker_pattern
conquest:small_marble_checker_pattern_corner_slab[facing=north,type=top,waterlogged=true]
conquest:small_marble_checker_pattern_corner_slab[facing=north,type=top,waterlogged=false]
conquest:small_marble_checker_pattern_corner_slab[facing=north,type=bottom,waterlogged=true]
conquest:small_marble_checker_pattern_corner_slab[facing=north,type=bottom,waterlogged=false]
conquest:small_marble_checker_pattern_corner_slab[facing=south,type=top,waterlogged=true]
conquest:small_marble_checker_pattern_corner_slab[facing=south,type=top,waterlogged=false]
conquest:small_marble_checker_pattern_corner_slab[facing=south,type=bottom,waterlogged=true]
conquest:small_marble_checker_pattern_corner_slab[facing=south,type=bottom,waterlogged=false]
conquest:small_marble_checker_pattern_corner_slab[facing=west,type=top,waterlogged=true]
conquest:small_marble_checker_pattern_corner_slab[facing=west,type=top,waterlogged=false]
conquest:small_marble_checker_pattern_corner_slab[facing=west,type=bottom,waterlogged=true]
conquest:small_marble_checker_pattern_corner_slab[facing=west,type=bottom,waterlogged=false]
conquest:small_marble_checker_pattern_corner_slab[facing=east,type=top,waterlogged=true]
conquest:small_marble_checker_pattern_corner_slab[facing=east,type=top,waterlogged=false]
conquest:small_marble_checker_pattern_corner_slab[facing=east,type=bottom,waterlogged=true]
conquest:small_marble_checker_pattern_corner_slab[facing=east,type=bottom,waterlogged=false]
conquest:small_marble_checker_pattern_eighth_slab[facing=north,type=top,waterlogged=true]
conquest:small_marble_checker_pattern_eighth_slab[facing=north,type=top,waterlogged=false]
conquest:small_marble_checker_pattern_eighth_slab[facing=north,type=bottom,waterlogged=true]
conquest:small_marble_checker_pattern_eighth_slab[facing=north,type=bottom,waterlogged=false]
conquest:small_marble_checker_pattern_eighth_slab[facing=south,type=top,waterlogged=true]
conquest:small_marble_checker_pattern_eighth_slab[facing=south,type=top,waterlogged=false]
conquest:small_marble_checker_pattern_eighth_slab[facing=south,type=bottom,waterlogged=true]
conquest:small_marble_checker_pattern_eighth_slab[facing=south,type=bottom,waterlogged=false]
conquest:small_marble_checker_pattern_eighth_slab[facing=west,type=top,waterlogged=true]
conquest:small_marble_checker_pattern_eighth_slab[facing=west,type=top,waterlogged=false]
conquest:small_marble_checker_pattern_eighth_slab[facing=west,type=bottom,waterlogged=true]
conquest:small_marble_checker_pattern_eighth_slab[facing=west,type=bottom,waterlogged=false]
conquest:small_marble_checker_pattern_eighth_slab[facing=east,type=top,waterlogged=true]
conquest:small_marble_checker_pattern_eighth_slab[facing=east,type=top,waterlogged=false]
conquest:small_marble_checker_pattern_eighth_slab[facing=east,type=bottom,waterlogged=true]
conquest:small_marble_checker_pattern_eighth_slab[facing=east,type=bottom,waterlogged=false]
conquest:small_marble_checker_pattern_quarter_slab[facing=north,layer=1,type=top,waterlogged=true]
conquest:small_marble_checker_pattern_quarter_slab[facing=north,layer=1,type=top,waterlogged=false]
conquest:small_marble_checker_pattern_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=true]
conquest:small_marble_checker_pattern_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=false]
conquest:small_marble_checker_pattern_quarter_slab[facing=north,layer=2,type=top,waterlogged=true]
conquest:small_marble_checker_pattern_quarter_slab[facing=north,layer=2,type=top,waterlogged=false]
conquest:small_marble_checker_pattern_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=true]
conquest:small_marble_checker_pattern_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=false]
conquest:small_marble_checker_pattern_quarter_slab[facing=north,layer=3,type=top,waterlogged=true]
conquest:small_marble_checker_pattern_quarter_slab[facing=north,layer=3,type=top,waterlogged=false]
conquest:small_marble_checker_pattern_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=true]
conquest:small_marble_checker_pattern_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=false]
conquest:small_marble_checker_pattern_quarter_slab[facing=south,layer=1,type=top,waterlogged=true]
conquest:small_marble_checker_pattern_quarter_slab[facing=south,layer=1,type=top,waterlogged=false]
conquest:small_marble_checker_pattern_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=true]
conquest:small_marble_checker_pattern_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=false]
conquest:small_marble_checker_pattern_quarter_slab[facing=south,layer=2,type=top,waterlogged=true]
conquest:small_marble_checker_pattern_quarter_slab[facing=south,layer=2,type=top,waterlogged=false]
conquest:small_marble_checker_pattern_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=true]
conquest:small_marble_checker_pattern_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=false]
conquest:small_marble_checker_pattern_quarter_slab[facing=south,layer=3,type=top,waterlogged=true]
conquest:small_marble_checker_pattern_quarter_slab[facing=south,layer=3,type=top,waterlogged=false]
conquest:small_marble_checker_pattern_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=true]
conquest:small_marble_checker_pattern_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=false]
conquest:small_marble_checker_pattern_quarter_slab[facing=west,layer=1,type=top,waterlogged=true]
conquest:small_marble_checker_pattern_quarter_slab[facing=west,layer=1,type=top,waterlogged=false]
conquest:small_marble_checker_pattern_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=true]
conquest:small_marble_checker_pattern_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=false]
conquest:small_marble_checker_pattern_quarter_slab[facing=west,layer=2,type=top,waterlogged=true]
conquest:small_marble_checker_pattern_quarter_slab[facing=west,layer=2,type=top,waterlogged=false]
conquest:small_marble_checker_pattern_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=true]
conquest:small_marble_checker_pattern_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=false]
conquest:small_marble_checker_pattern_quarter_slab[facing=west,layer=3,type=top,waterlogged=true]
conquest:small_marble_checker_pattern_quarter_slab[facing=west,layer=3,type=top,waterlogged=false]
conquest:small_marble_checker_pattern_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=true]
conquest:small_marble_checker_pattern_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=false]
conquest:small_marble_checker_pattern_quarter_slab[facing=east,layer=1,type=top,waterlogged=true]
conquest:small_marble_checker_pattern_quarter_slab[facing=east,layer=1,type=top,waterlogged=false]
conquest:small_marble_checker_pattern_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=true]
conquest:small_marble_checker_pattern_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=false]
conquest:small_marble_checker_pattern_quarter_slab[facing=east,layer=2,type=top,waterlogged=true]
conquest:small_marble_checker_pattern_quarter_slab[facing=east,layer=2,type=top,waterlogged=false]
conquest:small_marble_checker_pattern_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=true]
conquest:small_marble_checker_pattern_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=false]
conquest:small_marble_checker_pattern_quarter_slab[facing=east,layer=3,type=top,waterlogged=true]
conquest:small_marble_checker_pattern_quarter_slab[facing=east,layer=3,type=top,waterlogged=false]
conquest:small_marble_checker_pattern_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=true]
conquest:small_marble_checker_pattern_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=false]
conquest:small_marble_checker_pattern_slab[layers=1,type=top,waterlogged=true]
conquest:small_marble_checker_pattern_slab[layers=1,type=top,waterlogged=false]
conquest:small_marble_checker_pattern_slab[layers=1,type=bottom,waterlogged=true]
conquest:small_marble_checker_pattern_slab[layers=1,type=bottom,waterlogged=false]
conquest:small_marble_checker_pattern_slab[layers=2,type=top,waterlogged=true]
conquest:small_marble_checker_pattern_slab[layers=2,type=top,waterlogged=false]
conquest:small_marble_checker_pattern_slab[layers=2,type=bottom,waterlogged=true]
conquest:small_marble_checker_pattern_slab[layers=2,type=bottom,waterlogged=false]
conquest:small_marble_checker_pattern_slab[layers=3,type=top,waterlogged=true]
conquest:small_marble_checker_pattern_slab[layers=3,type=top,waterlogged=false]
conquest:small_marble_checker_pattern_slab[layers=3,type=bottom,waterlogged=true]
conquest:small_marble_checker_pattern_slab[layers=3,type=bottom,waterlogged=false]
conquest:small_marble_checker_pattern_slab[layers=4,type=top,waterlogged=true]
conquest:small_marble_checker_pattern_slab[layers=4,type=top,waterlogged=false]
conquest:small_marble_checker_pattern_slab[layers=4,type=bottom,waterlogged=true]
conquest:small_marble_checker_pattern_slab[layers=4,type=bottom,waterlogged=false]
conquest:small_marble_checker_pattern_slab[layers=5,type=top,waterlogged=true]
conquest:small_marble_checker_pattern_slab[layers=5,type=top,waterlogged=false]
conquest:small_marble_checker_pattern_slab[layers=5,type=bottom,waterlogged=true]
conquest:small_marble_checker_pattern_slab[layers=5,type=bottom,waterlogged=false]
conquest:small_marble_checker_pattern_slab[layers=6,type=top,waterlogged=true]
conquest:small_marble_checker_pattern_slab[layers=6,type=top,waterlogged=false]
conquest:small_marble_checker_pattern_slab[layers=6,type=bottom,waterlogged=true]
conquest:small_marble_checker_pattern_slab[layers=6,type=bottom,waterlogged=false]
conquest:small_marble_checker_pattern_slab[layers=7,type=top,waterlogged=true]
conquest:small_marble_checker_pattern_slab[layers=7,type=top,waterlogged=false]
conquest:small_marble_checker_pattern_slab[layers=7,type=bottom,waterlogged=true]
conquest:small_marble_checker_pattern_slab[layers=7,type=bottom,waterlogged=false]
conquest:small_marble_checker_pattern_slab[layers=8,type=top,waterlogged=true]
conquest:small_marble_checker_pattern_slab[layers=8,type=top,waterlogged=false]
conquest:small_marble_checker_pattern_slab[layers=8,type=bottom,waterlogged=true]
conquest:small_marble_checker_pattern_slab[layers=8,type=bottom,waterlogged=false]
conquest:small_marble_checker_pattern_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:small_marble_checker_pattern_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:small_marble_checker_pattern_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:small_marble_checker_pattern_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:small_marble_checker_pattern_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:small_marble_checker_pattern_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:small_marble_checker_pattern_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:small_marble_checker_pattern_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:small_marble_checker_pattern_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:small_marble_checker_pattern_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:small_marble_checker_pattern_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:small_marble_checker_pattern_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:small_marble_checker_pattern_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:small_marble_checker_pattern_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:small_marble_checker_pattern_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:small_marble_checker_pattern_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:small_marble_checker_pattern_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:small_marble_checker_pattern_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:small_marble_checker_pattern_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:small_marble_checker_pattern_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:small_marble_checker_pattern_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:small_marble_checker_pattern_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:small_marble_checker_pattern_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:small_marble_checker_pattern_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:small_marble_checker_pattern_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:small_marble_checker_pattern_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:small_marble_checker_pattern_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:small_marble_checker_pattern_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:small_marble_checker_pattern_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:small_marble_checker_pattern_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:small_marble_checker_pattern_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:small_marble_checker_pattern_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:small_marble_checker_pattern_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:small_marble_checker_pattern_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:small_marble_checker_pattern_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:small_marble_checker_pattern_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:small_marble_checker_pattern_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:small_marble_checker_pattern_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:small_marble_checker_pattern_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:small_marble_checker_pattern_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:small_marble_checker_pattern_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:small_marble_checker_pattern_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:small_marble_checker_pattern_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:small_marble_checker_pattern_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:small_marble_checker_pattern_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:small_marble_checker_pattern_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:small_marble_checker_pattern_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:small_marble_checker_pattern_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:small_marble_checker_pattern_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:small_marble_checker_pattern_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:small_marble_checker_pattern_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:small_marble_checker_pattern_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:small_marble_checker_pattern_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:small_marble_checker_pattern_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:small_marble_checker_pattern_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:small_marble_checker_pattern_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:small_marble_checker_pattern_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:small_marble_checker_pattern_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:small_marble_checker_pattern_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:small_marble_checker_pattern_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:small_marble_checker_pattern_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:small_marble_checker_pattern_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:small_marble_checker_pattern_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:small_marble_checker_pattern_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:small_marble_checker_pattern_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:small_marble_checker_pattern_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:small_marble_checker_pattern_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:small_marble_checker_pattern_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:small_marble_checker_pattern_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:small_marble_checker_pattern_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:small_marble_checker_pattern_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:small_marble_checker_pattern_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:small_marble_checker_pattern_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:small_marble_checker_pattern_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:small_marble_checker_pattern_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:small_marble_checker_pattern_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:small_marble_checker_pattern_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:small_marble_checker_pattern_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:small_marble_checker_pattern_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:small_marble_checker_pattern_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:small_marble_checker_pattern_vertical_corner[facing=north,layer=1,waterlogged=true]
conquest:small_marble_checker_pattern_vertical_corner[facing=north,layer=1,waterlogged=false]
conquest:small_marble_checker_pattern_vertical_corner[facing=north,layer=2,waterlogged=true]
conquest:small_marble_checker_pattern_vertical_corner[facing=north,layer=2,waterlogged=false]
conquest:small_marble_checker_pattern_vertical_corner[facing=north,layer=3,waterlogged=true]
conquest:small_marble_checker_pattern_vertical_corner[facing=north,layer=3,waterlogged=false]
conquest:small_marble_checker_pattern_vertical_corner[facing=north,layer=4,waterlogged=true]
conquest:small_marble_checker_pattern_vertical_corner[facing=north,layer=4,waterlogged=false]
conquest:small_marble_checker_pattern_vertical_corner[facing=south,layer=1,waterlogged=true]
conquest:small_marble_checker_pattern_vertical_corner[facing=south,layer=1,waterlogged=false]
conquest:small_marble_checker_pattern_vertical_corner[facing=south,layer=2,waterlogged=true]
conquest:small_marble_checker_pattern_vertical_corner[facing=south,layer=2,waterlogged=false]
conquest:small_marble_checker_pattern_vertical_corner[facing=south,layer=3,waterlogged=true]
conquest:small_marble_checker_pattern_vertical_corner[facing=south,layer=3,waterlogged=false]
conquest:small_marble_checker_pattern_vertical_corner[facing=south,layer=4,waterlogged=true]
conquest:small_marble_checker_pattern_vertical_corner[facing=south,layer=4,waterlogged=false]
conquest:small_marble_checker_pattern_vertical_corner[facing=west,layer=1,waterlogged=true]
conquest:small_marble_checker_pattern_vertical_corner[facing=west,layer=1,waterlogged=false]
conquest:small_marble_checker_pattern_vertical_corner[facing=west,layer=2,waterlogged=true]
conquest:small_marble_checker_pattern_vertical_corner[facing=west,layer=2,waterlogged=false]
conquest:small_marble_checker_pattern_vertical_corner[facing=west,layer=3,waterlogged=true]
conquest:small_marble_checker_pattern_vertical_corner[facing=west,layer=3,waterlogged=false]
conquest:small_marble_checker_pattern_vertical_corner[facing=west,layer=4,waterlogged=true]
conquest:small_marble_checker_pattern_vertical_corner[facing=west,layer=4,waterlogged=false]
conquest:small_marble_checker_pattern_vertical_corner[facing=east,layer=1,waterlogged=true]
conquest:small_marble_checker_pattern_vertical_corner[facing=east,layer=1,waterlogged=false]
conquest:small_marble_checker_pattern_vertical_corner[facing=east,layer=2,waterlogged=true]
conquest:small_marble_checker_pattern_vertical_corner[facing=east,layer=2,waterlogged=false]
conquest:small_marble_checker_pattern_vertical_corner[facing=east,layer=3,waterlogged=true]
conquest:small_marble_checker_pattern_vertical_corner[facing=east,layer=3,waterlogged=false]
conquest:small_marble_checker_pattern_vertical_corner[facing=east,layer=4,waterlogged=true]
conquest:small_marble_checker_pattern_vertical_corner[facing=east,layer=4,waterlogged=false]
conquest:small_marble_checker_pattern_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:small_marble_checker_pattern_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:small_marble_checker_pattern_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:small_marble_checker_pattern_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:small_marble_checker_pattern_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:small_marble_checker_pattern_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:small_marble_checker_pattern_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:small_marble_checker_pattern_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:small_marble_checker_pattern_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:small_marble_checker_pattern_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:small_marble_checker_pattern_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:small_marble_checker_pattern_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:small_marble_checker_pattern_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:small_marble_checker_pattern_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:small_marble_checker_pattern_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:small_marble_checker_pattern_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:small_marble_checker_pattern_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:small_marble_checker_pattern_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:small_marble_checker_pattern_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:small_marble_checker_pattern_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:small_marble_checker_pattern_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:small_marble_checker_pattern_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:small_marble_checker_pattern_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:small_marble_checker_pattern_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:small_marble_checker_pattern_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:small_marble_checker_pattern_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:small_marble_checker_pattern_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:small_marble_checker_pattern_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:small_marble_checker_pattern_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:small_marble_checker_pattern_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:small_marble_checker_pattern_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:small_marble_checker_pattern_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:small_marble_checker_pattern_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:small_marble_checker_pattern_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:small_marble_checker_pattern_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:small_marble_checker_pattern_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:small_marble_checker_pattern_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:small_marble_checker_pattern_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:small_marble_checker_pattern_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:small_marble_checker_pattern_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:small_marble_checker_pattern_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:small_marble_checker_pattern_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:small_marble_checker_pattern_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:small_marble_checker_pattern_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:small_marble_checker_pattern_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:small_marble_checker_pattern_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:small_marble_checker_pattern_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:small_marble_checker_pattern_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:small_marble_checker_pattern_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:small_marble_checker_pattern_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:small_marble_checker_pattern_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:small_marble_checker_pattern_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:small_marble_checker_pattern_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:small_marble_checker_pattern_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:small_marble_checker_pattern_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:small_marble_checker_pattern_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:small_marble_checker_pattern_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:small_marble_checker_pattern_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:small_marble_checker_pattern_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:small_marble_checker_pattern_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:small_marble_checker_pattern_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:small_marble_checker_pattern_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:small_marble_checker_pattern_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:small_marble_checker_pattern_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:small_marble_checker_pattern_vertical_quarter[facing=north,layer=1,waterlogged=true]
conquest:small_marble_checker_pattern_vertical_quarter[facing=north,layer=1,waterlogged=false]
conquest:small_marble_checker_pattern_vertical_quarter[facing=north,layer=2,waterlogged=true]
conquest:small_marble_checker_pattern_vertical_quarter[facing=north,layer=2,waterlogged=false]
conquest:small_marble_checker_pattern_vertical_quarter[facing=north,layer=3,waterlogged=true]
conquest:small_marble_checker_pattern_vertical_quarter[facing=north,layer=3,waterlogged=false]
conquest:small_marble_checker_pattern_vertical_quarter[facing=north,layer=4,waterlogged=true]
conquest:small_marble_checker_pattern_vertical_quarter[facing=north,layer=4,waterlogged=false]
conquest:small_marble_checker_pattern_vertical_quarter[facing=south,layer=1,waterlogged=true]
conquest:small_marble_checker_pattern_vertical_quarter[facing=south,layer=1,waterlogged=false]
conquest:small_marble_checker_pattern_vertical_quarter[facing=south,layer=2,waterlogged=true]
conquest:small_marble_checker_pattern_vertical_quarter[facing=south,layer=2,waterlogged=false]
conquest:small_marble_checker_pattern_vertical_quarter[facing=south,layer=3,waterlogged=true]
conquest:small_marble_checker_pattern_vertical_quarter[facing=south,layer=3,waterlogged=false]
conquest:small_marble_checker_pattern_vertical_quarter[facing=south,layer=4,waterlogged=true]
conquest:small_marble_checker_pattern_vertical_quarter[facing=south,layer=4,waterlogged=false]
conquest:small_marble_checker_pattern_vertical_quarter[facing=west,layer=1,waterlogged=true]
conquest:small_marble_checker_pattern_vertical_quarter[facing=west,layer=1,waterlogged=false]
conquest:small_marble_checker_pattern_vertical_quarter[facing=west,layer=2,waterlogged=true]
conquest:small_marble_checker_pattern_vertical_quarter[facing=west,layer=2,waterlogged=false]
conquest:small_marble_checker_pattern_vertical_quarter[facing=west,layer=3,waterlogged=true]
conquest:small_marble_checker_pattern_vertical_quarter[facing=west,layer=3,waterlogged=false]
conquest:small_marble_checker_pattern_vertical_quarter[facing=west,layer=4,waterlogged=true]
conquest:small_marble_checker_pattern_vertical_quarter[facing=west,layer=4,waterlogged=false]
conquest:small_marble_checker_pattern_vertical_quarter[facing=east,layer=1,waterlogged=true]
conquest:small_marble_checker_pattern_vertical_quarter[facing=east,layer=1,waterlogged=false]
conquest:small_marble_checker_pattern_vertical_quarter[facing=east,layer=2,waterlogged=true]
conquest:small_marble_checker_pattern_vertical_quarter[facing=east,layer=2,waterlogged=false]
conquest:small_marble_checker_pattern_vertical_quarter[facing=east,layer=3,waterlogged=true]
conquest:small_marble_checker_pattern_vertical_quarter[facing=east,layer=3,waterlogged=false]
conquest:small_marble_checker_pattern_vertical_quarter[facing=east,layer=4,waterlogged=true]
conquest:small_marble_checker_pattern_vertical_quarter[facing=east,layer=4,waterlogged=false]
conquest:small_marble_checker_pattern_vertical_slab[facing=north,layer=1,waterlogged=true]
conquest:small_marble_checker_pattern_vertical_slab[facing=north,layer=1,waterlogged=false]
conquest:small_marble_checker_pattern_vertical_slab[facing=north,layer=2,waterlogged=true]
conquest:small_marble_checker_pattern_vertical_slab[facing=north,layer=2,waterlogged=false]
conquest:small_marble_checker_pattern_vertical_slab[facing=north,layer=3,waterlogged=true]
conquest:small_marble_checker_pattern_vertical_slab[facing=north,layer=3,waterlogged=false]
conquest:small_marble_checker_pattern_vertical_slab[facing=north,layer=4,waterlogged=true]
conquest:small_marble_checker_pattern_vertical_slab[facing=north,layer=4,waterlogged=false]
conquest:small_marble_checker_pattern_vertical_slab[facing=south,layer=1,waterlogged=true]
conquest:small_marble_checker_pattern_vertical_slab[facing=south,layer=1,waterlogged=false]
conquest:small_marble_checker_pattern_vertical_slab[facing=south,layer=2,waterlogged=true]
conquest:small_marble_checker_pattern_vertical_slab[facing=south,layer=2,waterlogged=false]
conquest:small_marble_checker_pattern_vertical_slab[facing=south,layer=3,waterlogged=true]
conquest:small_marble_checker_pattern_vertical_slab[facing=south,layer=3,waterlogged=false]
conquest:small_marble_checker_pattern_vertical_slab[facing=south,layer=4,waterlogged=true]
conquest:small_marble_checker_pattern_vertical_slab[facing=south,layer=4,waterlogged=false]
conquest:small_marble_checker_pattern_vertical_slab[facing=west,layer=1,waterlogged=true]
conquest:small_marble_checker_pattern_vertical_slab[facing=west,layer=1,waterlogged=false]
conquest:small_marble_checker_pattern_vertical_slab[facing=west,layer=2,waterlogged=true]
conquest:small_marble_checker_pattern_vertical_slab[facing=west,layer=2,waterlogged=false]
conquest:small_marble_checker_pattern_vertical_slab[facing=west,layer=3,waterlogged=true]
conquest:small_marble_checker_pattern_vertical_slab[facing=west,layer=3,waterlogged=false]
conquest:small_marble_checker_pattern_vertical_slab[facing=west,layer=4,waterlogged=true]
conquest:small_marble_checker_pattern_vertical_slab[facing=west,layer=4,waterlogged=false]
conquest:small_marble_checker_pattern_vertical_slab[facing=east,layer=1,waterlogged=true]
conquest:small_marble_checker_pattern_vertical_slab[facing=east,layer=1,waterlogged=false]
conquest:small_marble_checker_pattern_vertical_slab[facing=east,layer=2,waterlogged=true]
conquest:small_marble_checker_pattern_vertical_slab[facing=east,layer=2,waterlogged=false]
conquest:small_marble_checker_pattern_vertical_slab[facing=east,layer=3,waterlogged=true]
conquest:small_marble_checker_pattern_vertical_slab[facing=east,layer=3,waterlogged=false]
conquest:small_marble_checker_pattern_vertical_slab[facing=east,layer=4,waterlogged=true]
conquest:small_marble_checker_pattern_vertical_slab[facing=east,layer=4,waterlogged=false]
conquest:small_oak_wood_stool[offset_toggle=true]
conquest:small_oak_wood_stool[offset_toggle=false]
conquest:small_old_leather_stool[offset_toggle=true]
conquest:small_old_leather_stool[offset_toggle=false]
conquest:small_old_wicker_basket_with_apples
conquest:small_red_cushion_stool[offset_toggle=true]
conquest:small_red_cushion_stool[offset_toggle=false]
conquest:small_red_paper_lantern[light=0,waterlogged=true]
conquest:small_red_paper_lantern[light=0,waterlogged=false]
conquest:small_red_paper_lantern[light=1,waterlogged=true]
conquest:small_red_paper_lantern[light=1,waterlogged=false]
conquest:small_red_paper_lantern[light=2,waterlogged=true]
conquest:small_red_paper_lantern[light=2,waterlogged=false]
conquest:small_red_paper_lantern[light=3,waterlogged=true]
conquest:small_red_paper_lantern[light=3,waterlogged=false]
conquest:small_scabious[layers=1,waterlogged=true]
conquest:small_scabious[layers=1,waterlogged=false]
conquest:small_scabious[layers=2,waterlogged=true]
conquest:small_scabious[layers=2,waterlogged=false]
conquest:small_scabious[layers=3,waterlogged=true]
conquest:small_scabious[layers=3,waterlogged=false]
conquest:small_scabious[layers=4,waterlogged=true]
conquest:small_scabious[layers=4,waterlogged=false]
conquest:small_scabious[layers=5,waterlogged=true]
conquest:small_scabious[layers=5,waterlogged=false]
conquest:small_scabious[layers=6,waterlogged=true]
conquest:small_scabious[layers=6,waterlogged=false]
conquest:small_scabious[layers=7,waterlogged=true]
conquest:small_scabious[layers=7,waterlogged=false]
conquest:small_scabious[layers=8,waterlogged=true]
conquest:small_scabious[layers=8,waterlogged=false]
conquest:small_stones
conquest:small_stones_layer[layers=1,waterlogged=true]
conquest:small_stones_layer[layers=1,waterlogged=false]
conquest:small_stones_layer[layers=2,waterlogged=true]
conquest:small_stones_layer[layers=2,waterlogged=false]
conquest:small_stones_layer[layers=3,waterlogged=true]
conquest:small_stones_layer[layers=3,waterlogged=false]
conquest:small_stones_layer[layers=4,waterlogged=true]
conquest:small_stones_layer[layers=4,waterlogged=false]
conquest:small_stones_layer[layers=5,waterlogged=true]
conquest:small_stones_layer[layers=5,waterlogged=false]
conquest:small_stones_layer[layers=6,waterlogged=true]
conquest:small_stones_layer[layers=6,waterlogged=false]
conquest:small_stones_layer[layers=7,waterlogged=true]
conquest:small_stones_layer[layers=7,waterlogged=false]
conquest:small_stones_layer[layers=8,waterlogged=true]
conquest:small_stones_layer[layers=8,waterlogged=false]
conquest:small_stones_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:small_stones_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:small_stones_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:small_stones_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:small_stones_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:small_stones_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:small_stones_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:small_stones_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:small_stones_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:small_stones_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:small_stones_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:small_stones_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:small_stones_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:small_stones_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:small_stones_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:small_stones_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:small_stones_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:small_stones_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:small_stones_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:small_stones_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:small_stones_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:small_stones_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:small_stones_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:small_stones_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:small_stones_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:small_stones_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:small_stones_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:small_stones_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:small_stones_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:small_stones_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:small_stones_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:small_stones_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:small_stones_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:small_stones_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:small_stones_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:small_stones_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:small_stones_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:small_stones_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:small_stones_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:small_stones_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:small_stones_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:small_stones_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:small_stones_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:small_stones_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:small_stones_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:small_stones_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:small_stones_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:small_stones_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:small_stones_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:small_stones_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:small_stones_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:small_stones_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:small_stones_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:small_stones_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:small_stones_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:small_stones_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:small_stones_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:small_stones_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:small_stones_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:small_stones_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:small_stones_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:small_stones_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:small_stones_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:small_stones_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:small_stones_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:small_stones_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:small_stones_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:small_stones_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:small_stones_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:small_stones_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:small_stones_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:small_stones_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:small_stones_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:small_stones_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:small_stones_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:small_stones_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:small_stones_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:small_stones_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:small_stones_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:small_stones_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:small_wicker_stool[offset_toggle=true]
conquest:small_wicker_stool[offset_toggle=false]
conquest:smoke
conquest:smoke_particle[smoke=0]
conquest:smoke_particle[smoke=1]
conquest:smoke_particle[smoke=2]
conquest:smooth_anorthosite
conquest:smooth_anorthosite_arrowslit[facing=north,waterlogged=true]
conquest:smooth_anorthosite_arrowslit[facing=north,waterlogged=false]
conquest:smooth_anorthosite_arrowslit[facing=south,waterlogged=true]
conquest:smooth_anorthosite_arrowslit[facing=south,waterlogged=false]
conquest:smooth_anorthosite_arrowslit[facing=west,waterlogged=true]
conquest:smooth_anorthosite_arrowslit[facing=west,waterlogged=false]
conquest:smooth_anorthosite_arrowslit[facing=east,waterlogged=true]
conquest:smooth_anorthosite_arrowslit[facing=east,waterlogged=false]
conquest:smooth_anorthosite_balustrade[axis=x,waterlogged=true]
conquest:smooth_anorthosite_balustrade[axis=x,waterlogged=false]
conquest:smooth_anorthosite_balustrade[axis=y,waterlogged=true]
conquest:smooth_anorthosite_balustrade[axis=y,waterlogged=false]
conquest:smooth_anorthosite_balustrade[axis=z,waterlogged=true]
conquest:smooth_anorthosite_balustrade[axis=z,waterlogged=false]
conquest:smooth_anorthosite_capital[facing=flat,type=top,waterlogged=true]
conquest:smooth_anorthosite_capital[facing=flat,type=top,waterlogged=false]
conquest:smooth_anorthosite_capital[facing=flat,type=bottom,waterlogged=true]
conquest:smooth_anorthosite_capital[facing=flat,type=bottom,waterlogged=false]
conquest:smooth_anorthosite_capital[facing=north,type=top,waterlogged=true]
conquest:smooth_anorthosite_capital[facing=north,type=top,waterlogged=false]
conquest:smooth_anorthosite_capital[facing=north,type=bottom,waterlogged=true]
conquest:smooth_anorthosite_capital[facing=north,type=bottom,waterlogged=false]
conquest:smooth_anorthosite_capital[facing=south,type=top,waterlogged=true]
conquest:smooth_anorthosite_capital[facing=south,type=top,waterlogged=false]
conquest:smooth_anorthosite_capital[facing=south,type=bottom,waterlogged=true]
conquest:smooth_anorthosite_capital[facing=south,type=bottom,waterlogged=false]
conquest:smooth_anorthosite_capital[facing=east,type=top,waterlogged=true]
conquest:smooth_anorthosite_capital[facing=east,type=top,waterlogged=false]
conquest:smooth_anorthosite_capital[facing=east,type=bottom,waterlogged=true]
conquest:smooth_anorthosite_capital[facing=east,type=bottom,waterlogged=false]
conquest:smooth_anorthosite_capital[facing=west,type=top,waterlogged=true]
conquest:smooth_anorthosite_capital[facing=west,type=top,waterlogged=false]
conquest:smooth_anorthosite_capital[facing=west,type=bottom,waterlogged=true]
conquest:smooth_anorthosite_capital[facing=west,type=bottom,waterlogged=false]
conquest:smooth_anorthosite_corner_slab[facing=north,type=top,waterlogged=true]
conquest:smooth_anorthosite_corner_slab[facing=north,type=top,waterlogged=false]
conquest:smooth_anorthosite_corner_slab[facing=north,type=bottom,waterlogged=true]
conquest:smooth_anorthosite_corner_slab[facing=north,type=bottom,waterlogged=false]
conquest:smooth_anorthosite_corner_slab[facing=south,type=top,waterlogged=true]
conquest:smooth_anorthosite_corner_slab[facing=south,type=top,waterlogged=false]
conquest:smooth_anorthosite_corner_slab[facing=south,type=bottom,waterlogged=true]
conquest:smooth_anorthosite_corner_slab[facing=south,type=bottom,waterlogged=false]
conquest:smooth_anorthosite_corner_slab[facing=west,type=top,waterlogged=true]
conquest:smooth_anorthosite_corner_slab[facing=west,type=top,waterlogged=false]
conquest:smooth_anorthosite_corner_slab[facing=west,type=bottom,waterlogged=true]
conquest:smooth_anorthosite_corner_slab[facing=west,type=bottom,waterlogged=false]
conquest:smooth_anorthosite_corner_slab[facing=east,type=top,waterlogged=true]
conquest:smooth_anorthosite_corner_slab[facing=east,type=top,waterlogged=false]
conquest:smooth_anorthosite_corner_slab[facing=east,type=bottom,waterlogged=true]
conquest:smooth_anorthosite_corner_slab[facing=east,type=bottom,waterlogged=false]
conquest:smooth_anorthosite_eighth_slab[facing=north,type=top,waterlogged=true]
conquest:smooth_anorthosite_eighth_slab[facing=north,type=top,waterlogged=false]
conquest:smooth_anorthosite_eighth_slab[facing=north,type=bottom,waterlogged=true]
conquest:smooth_anorthosite_eighth_slab[facing=north,type=bottom,waterlogged=false]
conquest:smooth_anorthosite_eighth_slab[facing=south,type=top,waterlogged=true]
conquest:smooth_anorthosite_eighth_slab[facing=south,type=top,waterlogged=false]
conquest:smooth_anorthosite_eighth_slab[facing=south,type=bottom,waterlogged=true]
conquest:smooth_anorthosite_eighth_slab[facing=south,type=bottom,waterlogged=false]
conquest:smooth_anorthosite_eighth_slab[facing=west,type=top,waterlogged=true]
conquest:smooth_anorthosite_eighth_slab[facing=west,type=top,waterlogged=false]
conquest:smooth_anorthosite_eighth_slab[facing=west,type=bottom,waterlogged=true]
conquest:smooth_anorthosite_eighth_slab[facing=west,type=bottom,waterlogged=false]
conquest:smooth_anorthosite_eighth_slab[facing=east,type=top,waterlogged=true]
conquest:smooth_anorthosite_eighth_slab[facing=east,type=top,waterlogged=false]
conquest:smooth_anorthosite_eighth_slab[facing=east,type=bottom,waterlogged=true]
conquest:smooth_anorthosite_eighth_slab[facing=east,type=bottom,waterlogged=false]
conquest:smooth_anorthosite_pillar[layer=1,waterlogged=true]
conquest:smooth_anorthosite_pillar[layer=1,waterlogged=false]
conquest:smooth_anorthosite_pillar[layer=2,waterlogged=true]
conquest:smooth_anorthosite_pillar[layer=2,waterlogged=false]
conquest:smooth_anorthosite_pillar[layer=3,waterlogged=true]
conquest:smooth_anorthosite_pillar[layer=3,waterlogged=false]
conquest:smooth_anorthosite_quarter_slab[facing=north,layer=1,type=top,waterlogged=true]
conquest:smooth_anorthosite_quarter_slab[facing=north,layer=1,type=top,waterlogged=false]
conquest:smooth_anorthosite_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=true]
conquest:smooth_anorthosite_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=false]
conquest:smooth_anorthosite_quarter_slab[facing=north,layer=2,type=top,waterlogged=true]
conquest:smooth_anorthosite_quarter_slab[facing=north,layer=2,type=top,waterlogged=false]
conquest:smooth_anorthosite_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=true]
conquest:smooth_anorthosite_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=false]
conquest:smooth_anorthosite_quarter_slab[facing=north,layer=3,type=top,waterlogged=true]
conquest:smooth_anorthosite_quarter_slab[facing=north,layer=3,type=top,waterlogged=false]
conquest:smooth_anorthosite_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=true]
conquest:smooth_anorthosite_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=false]
conquest:smooth_anorthosite_quarter_slab[facing=south,layer=1,type=top,waterlogged=true]
conquest:smooth_anorthosite_quarter_slab[facing=south,layer=1,type=top,waterlogged=false]
conquest:smooth_anorthosite_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=true]
conquest:smooth_anorthosite_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=false]
conquest:smooth_anorthosite_quarter_slab[facing=south,layer=2,type=top,waterlogged=true]
conquest:smooth_anorthosite_quarter_slab[facing=south,layer=2,type=top,waterlogged=false]
conquest:smooth_anorthosite_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=true]
conquest:smooth_anorthosite_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=false]
conquest:smooth_anorthosite_quarter_slab[facing=south,layer=3,type=top,waterlogged=true]
conquest:smooth_anorthosite_quarter_slab[facing=south,layer=3,type=top,waterlogged=false]
conquest:smooth_anorthosite_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=true]
conquest:smooth_anorthosite_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=false]
conquest:smooth_anorthosite_quarter_slab[facing=west,layer=1,type=top,waterlogged=true]
conquest:smooth_anorthosite_quarter_slab[facing=west,layer=1,type=top,waterlogged=false]
conquest:smooth_anorthosite_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=true]
conquest:smooth_anorthosite_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=false]
conquest:smooth_anorthosite_quarter_slab[facing=west,layer=2,type=top,waterlogged=true]
conquest:smooth_anorthosite_quarter_slab[facing=west,layer=2,type=top,waterlogged=false]
conquest:smooth_anorthosite_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=true]
conquest:smooth_anorthosite_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=false]
conquest:smooth_anorthosite_quarter_slab[facing=west,layer=3,type=top,waterlogged=true]
conquest:smooth_anorthosite_quarter_slab[facing=west,layer=3,type=top,waterlogged=false]
conquest:smooth_anorthosite_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=true]
conquest:smooth_anorthosite_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=false]
conquest:smooth_anorthosite_quarter_slab[facing=east,layer=1,type=top,waterlogged=true]
conquest:smooth_anorthosite_quarter_slab[facing=east,layer=1,type=top,waterlogged=false]
conquest:smooth_anorthosite_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=true]
conquest:smooth_anorthosite_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=false]
conquest:smooth_anorthosite_quarter_slab[facing=east,layer=2,type=top,waterlogged=true]
conquest:smooth_anorthosite_quarter_slab[facing=east,layer=2,type=top,waterlogged=false]
conquest:smooth_anorthosite_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=true]
conquest:smooth_anorthosite_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=false]
conquest:smooth_anorthosite_quarter_slab[facing=east,layer=3,type=top,waterlogged=true]
conquest:smooth_anorthosite_quarter_slab[facing=east,layer=3,type=top,waterlogged=false]
conquest:smooth_anorthosite_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=true]
conquest:smooth_anorthosite_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=false]
conquest:smooth_anorthosite_slab[layers=1,type=top,waterlogged=true]
conquest:smooth_anorthosite_slab[layers=1,type=top,waterlogged=false]
conquest:smooth_anorthosite_slab[layers=1,type=bottom,waterlogged=true]
conquest:smooth_anorthosite_slab[layers=1,type=bottom,waterlogged=false]
conquest:smooth_anorthosite_slab[layers=2,type=top,waterlogged=true]
conquest:smooth_anorthosite_slab[layers=2,type=top,waterlogged=false]
conquest:smooth_anorthosite_slab[layers=2,type=bottom,waterlogged=true]
conquest:smooth_anorthosite_slab[layers=2,type=bottom,waterlogged=false]
conquest:smooth_anorthosite_slab[layers=3,type=top,waterlogged=true]
conquest:smooth_anorthosite_slab[layers=3,type=top,waterlogged=false]
conquest:smooth_anorthosite_slab[layers=3,type=bottom,waterlogged=true]
conquest:smooth_anorthosite_slab[layers=3,type=bottom,waterlogged=false]
conquest:smooth_anorthosite_slab[layers=4,type=top,waterlogged=true]
conquest:smooth_anorthosite_slab[layers=4,type=top,waterlogged=false]
conquest:smooth_anorthosite_slab[layers=4,type=bottom,waterlogged=true]
conquest:smooth_anorthosite_slab[layers=4,type=bottom,waterlogged=false]
conquest:smooth_anorthosite_slab[layers=5,type=top,waterlogged=true]
conquest:smooth_anorthosite_slab[layers=5,type=top,waterlogged=false]
conquest:smooth_anorthosite_slab[layers=5,type=bottom,waterlogged=true]
conquest:smooth_anorthosite_slab[layers=5,type=bottom,waterlogged=false]
conquest:smooth_anorthosite_slab[layers=6,type=top,waterlogged=true]
conquest:smooth_anorthosite_slab[layers=6,type=top,waterlogged=false]
conquest:smooth_anorthosite_slab[layers=6,type=bottom,waterlogged=true]
conquest:smooth_anorthosite_slab[layers=6,type=bottom,waterlogged=false]
conquest:smooth_anorthosite_slab[layers=7,type=top,waterlogged=true]
conquest:smooth_anorthosite_slab[layers=7,type=top,waterlogged=false]
conquest:smooth_anorthosite_slab[layers=7,type=bottom,waterlogged=true]
conquest:smooth_anorthosite_slab[layers=7,type=bottom,waterlogged=false]
conquest:smooth_anorthosite_slab[layers=8,type=top,waterlogged=true]
conquest:smooth_anorthosite_slab[layers=8,type=top,waterlogged=false]
conquest:smooth_anorthosite_slab[layers=8,type=bottom,waterlogged=true]
conquest:smooth_anorthosite_slab[layers=8,type=bottom,waterlogged=false]
conquest:smooth_anorthosite_small_window[down=true,up=true,waterlogged=true]
conquest:smooth_anorthosite_small_window[down=true,up=true,waterlogged=false]
conquest:smooth_anorthosite_small_window[down=true,up=false,waterlogged=true]
conquest:smooth_anorthosite_small_window[down=true,up=false,waterlogged=false]
conquest:smooth_anorthosite_small_window[down=false,up=true,waterlogged=true]
conquest:smooth_anorthosite_small_window[down=false,up=true,waterlogged=false]
conquest:smooth_anorthosite_small_window[down=false,up=false,waterlogged=true]
conquest:smooth_anorthosite_small_window[down=false,up=false,waterlogged=false]
conquest:smooth_anorthosite_small_window_half[down=true,facing=north,up=true,waterlogged=true]
conquest:smooth_anorthosite_small_window_half[down=true,facing=north,up=true,waterlogged=false]
conquest:smooth_anorthosite_small_window_half[down=true,facing=north,up=false,waterlogged=true]
conquest:smooth_anorthosite_small_window_half[down=true,facing=north,up=false,waterlogged=false]
conquest:smooth_anorthosite_small_window_half[down=true,facing=south,up=true,waterlogged=true]
conquest:smooth_anorthosite_small_window_half[down=true,facing=south,up=true,waterlogged=false]
conquest:smooth_anorthosite_small_window_half[down=true,facing=south,up=false,waterlogged=true]
conquest:smooth_anorthosite_small_window_half[down=true,facing=south,up=false,waterlogged=false]
conquest:smooth_anorthosite_small_window_half[down=true,facing=west,up=true,waterlogged=true]
conquest:smooth_anorthosite_small_window_half[down=true,facing=west,up=true,waterlogged=false]
conquest:smooth_anorthosite_small_window_half[down=true,facing=west,up=false,waterlogged=true]
conquest:smooth_anorthosite_small_window_half[down=true,facing=west,up=false,waterlogged=false]
conquest:smooth_anorthosite_small_window_half[down=true,facing=east,up=true,waterlogged=true]
conquest:smooth_anorthosite_small_window_half[down=true,facing=east,up=true,waterlogged=false]
conquest:smooth_anorthosite_small_window_half[down=true,facing=east,up=false,waterlogged=true]
conquest:smooth_anorthosite_small_window_half[down=true,facing=east,up=false,waterlogged=false]
conquest:smooth_anorthosite_small_window_half[down=false,facing=north,up=true,waterlogged=true]
conquest:smooth_anorthosite_small_window_half[down=false,facing=north,up=true,waterlogged=false]
conquest:smooth_anorthosite_small_window_half[down=false,facing=north,up=false,waterlogged=true]
conquest:smooth_anorthosite_small_window_half[down=false,facing=north,up=false,waterlogged=false]
conquest:smooth_anorthosite_small_window_half[down=false,facing=south,up=true,waterlogged=true]
conquest:smooth_anorthosite_small_window_half[down=false,facing=south,up=true,waterlogged=false]
conquest:smooth_anorthosite_small_window_half[down=false,facing=south,up=false,waterlogged=true]
conquest:smooth_anorthosite_small_window_half[down=false,facing=south,up=false,waterlogged=false]
conquest:smooth_anorthosite_small_window_half[down=false,facing=west,up=true,waterlogged=true]
conquest:smooth_anorthosite_small_window_half[down=false,facing=west,up=true,waterlogged=false]
conquest:smooth_anorthosite_small_window_half[down=false,facing=west,up=false,waterlogged=true]
conquest:smooth_anorthosite_small_window_half[down=false,facing=west,up=false,waterlogged=false]
conquest:smooth_anorthosite_small_window_half[down=false,facing=east,up=true,waterlogged=true]
conquest:smooth_anorthosite_small_window_half[down=false,facing=east,up=true,waterlogged=false]
conquest:smooth_anorthosite_small_window_half[down=false,facing=east,up=false,waterlogged=true]
conquest:smooth_anorthosite_small_window_half[down=false,facing=east,up=false,waterlogged=false]
conquest:smooth_anorthosite_sphere[type=egg,waterlogged=true]
conquest:smooth_anorthosite_sphere[type=egg,waterlogged=false]
conquest:smooth_anorthosite_sphere[type=small,waterlogged=true]
conquest:smooth_anorthosite_sphere[type=small,waterlogged=false]
conquest:smooth_anorthosite_sphere[type=large,waterlogged=true]
conquest:smooth_anorthosite_sphere[type=large,waterlogged=false]
conquest:smooth_anorthosite_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:smooth_anorthosite_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:smooth_anorthosite_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:smooth_anorthosite_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:smooth_anorthosite_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:smooth_anorthosite_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:smooth_anorthosite_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:smooth_anorthosite_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:smooth_anorthosite_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:smooth_anorthosite_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:smooth_anorthosite_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:smooth_anorthosite_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:smooth_anorthosite_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:smooth_anorthosite_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:smooth_anorthosite_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:smooth_anorthosite_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:smooth_anorthosite_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:smooth_anorthosite_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:smooth_anorthosite_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:smooth_anorthosite_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:smooth_anorthosite_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:smooth_anorthosite_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:smooth_anorthosite_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:smooth_anorthosite_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:smooth_anorthosite_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:smooth_anorthosite_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:smooth_anorthosite_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:smooth_anorthosite_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:smooth_anorthosite_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:smooth_anorthosite_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:smooth_anorthosite_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:smooth_anorthosite_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:smooth_anorthosite_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:smooth_anorthosite_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:smooth_anorthosite_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:smooth_anorthosite_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:smooth_anorthosite_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:smooth_anorthosite_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:smooth_anorthosite_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:smooth_anorthosite_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:smooth_anorthosite_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:smooth_anorthosite_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:smooth_anorthosite_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:smooth_anorthosite_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:smooth_anorthosite_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:smooth_anorthosite_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:smooth_anorthosite_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:smooth_anorthosite_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:smooth_anorthosite_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:smooth_anorthosite_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:smooth_anorthosite_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:smooth_anorthosite_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:smooth_anorthosite_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:smooth_anorthosite_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:smooth_anorthosite_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:smooth_anorthosite_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:smooth_anorthosite_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:smooth_anorthosite_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:smooth_anorthosite_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:smooth_anorthosite_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:smooth_anorthosite_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:smooth_anorthosite_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:smooth_anorthosite_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:smooth_anorthosite_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:smooth_anorthosite_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:smooth_anorthosite_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:smooth_anorthosite_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:smooth_anorthosite_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:smooth_anorthosite_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:smooth_anorthosite_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:smooth_anorthosite_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:smooth_anorthosite_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:smooth_anorthosite_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:smooth_anorthosite_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:smooth_anorthosite_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:smooth_anorthosite_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:smooth_anorthosite_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:smooth_anorthosite_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:smooth_anorthosite_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:smooth_anorthosite_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:smooth_anorthosite_vertical_corner[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:smooth_anorthosite_vertical_corner[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:smooth_anorthosite_vertical_corner[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:smooth_anorthosite_vertical_corner[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:smooth_anorthosite_vertical_corner[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:smooth_anorthosite_vertical_corner[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:smooth_anorthosite_vertical_corner[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:smooth_anorthosite_vertical_corner[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:smooth_anorthosite_vertical_corner[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:smooth_anorthosite_vertical_corner[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:smooth_anorthosite_vertical_corner[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:smooth_anorthosite_vertical_corner[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:smooth_anorthosite_vertical_corner[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:smooth_anorthosite_vertical_corner[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:smooth_anorthosite_vertical_corner[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:smooth_anorthosite_vertical_corner[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:smooth_anorthosite_vertical_corner[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:smooth_anorthosite_vertical_corner[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:smooth_anorthosite_vertical_corner[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:smooth_anorthosite_vertical_corner[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:smooth_anorthosite_vertical_corner[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:smooth_anorthosite_vertical_corner[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:smooth_anorthosite_vertical_corner[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:smooth_anorthosite_vertical_corner[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:smooth_anorthosite_vertical_corner[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:smooth_anorthosite_vertical_corner[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:smooth_anorthosite_vertical_corner[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:smooth_anorthosite_vertical_corner[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:smooth_anorthosite_vertical_corner[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:smooth_anorthosite_vertical_corner[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:smooth_anorthosite_vertical_corner[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:smooth_anorthosite_vertical_corner[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:smooth_anorthosite_vertical_corner[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:smooth_anorthosite_vertical_corner[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:smooth_anorthosite_vertical_corner[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:smooth_anorthosite_vertical_corner[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:smooth_anorthosite_vertical_corner[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:smooth_anorthosite_vertical_corner[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:smooth_anorthosite_vertical_corner[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:smooth_anorthosite_vertical_corner[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:smooth_anorthosite_vertical_corner[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:smooth_anorthosite_vertical_corner[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:smooth_anorthosite_vertical_corner[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:smooth_anorthosite_vertical_corner[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:smooth_anorthosite_vertical_corner[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:smooth_anorthosite_vertical_corner[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:smooth_anorthosite_vertical_corner[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:smooth_anorthosite_vertical_corner[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:smooth_anorthosite_vertical_corner[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:smooth_anorthosite_vertical_corner[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:smooth_anorthosite_vertical_corner[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:smooth_anorthosite_vertical_corner[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:smooth_anorthosite_vertical_corner[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:smooth_anorthosite_vertical_corner[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:smooth_anorthosite_vertical_corner[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:smooth_anorthosite_vertical_corner[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:smooth_anorthosite_vertical_corner[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:smooth_anorthosite_vertical_corner[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:smooth_anorthosite_vertical_corner[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:smooth_anorthosite_vertical_corner[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:smooth_anorthosite_vertical_corner[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:smooth_anorthosite_vertical_corner[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:smooth_anorthosite_vertical_corner[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:smooth_anorthosite_vertical_corner[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:smooth_anorthosite_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:smooth_anorthosite_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:smooth_anorthosite_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:smooth_anorthosite_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:smooth_anorthosite_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:smooth_anorthosite_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:smooth_anorthosite_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:smooth_anorthosite_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:smooth_anorthosite_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:smooth_anorthosite_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:smooth_anorthosite_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:smooth_anorthosite_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:smooth_anorthosite_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:smooth_anorthosite_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:smooth_anorthosite_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:smooth_anorthosite_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:smooth_anorthosite_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:smooth_anorthosite_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:smooth_anorthosite_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:smooth_anorthosite_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:smooth_anorthosite_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:smooth_anorthosite_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:smooth_anorthosite_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:smooth_anorthosite_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:smooth_anorthosite_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:smooth_anorthosite_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:smooth_anorthosite_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:smooth_anorthosite_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:smooth_anorthosite_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:smooth_anorthosite_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:smooth_anorthosite_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:smooth_anorthosite_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:smooth_anorthosite_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:smooth_anorthosite_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:smooth_anorthosite_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:smooth_anorthosite_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:smooth_anorthosite_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:smooth_anorthosite_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:smooth_anorthosite_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:smooth_anorthosite_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:smooth_anorthosite_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:smooth_anorthosite_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:smooth_anorthosite_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:smooth_anorthosite_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:smooth_anorthosite_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:smooth_anorthosite_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:smooth_anorthosite_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:smooth_anorthosite_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:smooth_anorthosite_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:smooth_anorthosite_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:smooth_anorthosite_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:smooth_anorthosite_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:smooth_anorthosite_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:smooth_anorthosite_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:smooth_anorthosite_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:smooth_anorthosite_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:smooth_anorthosite_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:smooth_anorthosite_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:smooth_anorthosite_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:smooth_anorthosite_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:smooth_anorthosite_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:smooth_anorthosite_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:smooth_anorthosite_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:smooth_anorthosite_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:smooth_anorthosite_vertical_quarter[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:smooth_anorthosite_vertical_quarter[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:smooth_anorthosite_vertical_quarter[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:smooth_anorthosite_vertical_quarter[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:smooth_anorthosite_vertical_quarter[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:smooth_anorthosite_vertical_quarter[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:smooth_anorthosite_vertical_quarter[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:smooth_anorthosite_vertical_quarter[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:smooth_anorthosite_vertical_quarter[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:smooth_anorthosite_vertical_quarter[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:smooth_anorthosite_vertical_quarter[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:smooth_anorthosite_vertical_quarter[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:smooth_anorthosite_vertical_quarter[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:smooth_anorthosite_vertical_quarter[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:smooth_anorthosite_vertical_quarter[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:smooth_anorthosite_vertical_quarter[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:smooth_anorthosite_vertical_quarter[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:smooth_anorthosite_vertical_quarter[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:smooth_anorthosite_vertical_quarter[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:smooth_anorthosite_vertical_quarter[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:smooth_anorthosite_vertical_quarter[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:smooth_anorthosite_vertical_quarter[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:smooth_anorthosite_vertical_quarter[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:smooth_anorthosite_vertical_quarter[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:smooth_anorthosite_vertical_quarter[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:smooth_anorthosite_vertical_quarter[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:smooth_anorthosite_vertical_quarter[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:smooth_anorthosite_vertical_quarter[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:smooth_anorthosite_vertical_quarter[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:smooth_anorthosite_vertical_quarter[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:smooth_anorthosite_vertical_quarter[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:smooth_anorthosite_vertical_quarter[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:smooth_anorthosite_vertical_quarter[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:smooth_anorthosite_vertical_quarter[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:smooth_anorthosite_vertical_quarter[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:smooth_anorthosite_vertical_quarter[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:smooth_anorthosite_vertical_quarter[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:smooth_anorthosite_vertical_quarter[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:smooth_anorthosite_vertical_quarter[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:smooth_anorthosite_vertical_quarter[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:smooth_anorthosite_vertical_quarter[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:smooth_anorthosite_vertical_quarter[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:smooth_anorthosite_vertical_quarter[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:smooth_anorthosite_vertical_quarter[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:smooth_anorthosite_vertical_quarter[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:smooth_anorthosite_vertical_quarter[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:smooth_anorthosite_vertical_quarter[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:smooth_anorthosite_vertical_quarter[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:smooth_anorthosite_vertical_quarter[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:smooth_anorthosite_vertical_quarter[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:smooth_anorthosite_vertical_quarter[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:smooth_anorthosite_vertical_quarter[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:smooth_anorthosite_vertical_quarter[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:smooth_anorthosite_vertical_quarter[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:smooth_anorthosite_vertical_quarter[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:smooth_anorthosite_vertical_quarter[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:smooth_anorthosite_vertical_quarter[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:smooth_anorthosite_vertical_quarter[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:smooth_anorthosite_vertical_quarter[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:smooth_anorthosite_vertical_quarter[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:smooth_anorthosite_vertical_quarter[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:smooth_anorthosite_vertical_quarter[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:smooth_anorthosite_vertical_quarter[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:smooth_anorthosite_vertical_quarter[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:smooth_anorthosite_vertical_slab[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:smooth_anorthosite_vertical_slab[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:smooth_anorthosite_vertical_slab[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:smooth_anorthosite_vertical_slab[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:smooth_anorthosite_vertical_slab[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:smooth_anorthosite_vertical_slab[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:smooth_anorthosite_vertical_slab[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:smooth_anorthosite_vertical_slab[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:smooth_anorthosite_vertical_slab[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:smooth_anorthosite_vertical_slab[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:smooth_anorthosite_vertical_slab[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:smooth_anorthosite_vertical_slab[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:smooth_anorthosite_vertical_slab[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:smooth_anorthosite_vertical_slab[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:smooth_anorthosite_vertical_slab[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:smooth_anorthosite_vertical_slab[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:smooth_anorthosite_vertical_slab[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:smooth_anorthosite_vertical_slab[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:smooth_anorthosite_vertical_slab[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:smooth_anorthosite_vertical_slab[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:smooth_anorthosite_vertical_slab[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:smooth_anorthosite_vertical_slab[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:smooth_anorthosite_vertical_slab[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:smooth_anorthosite_vertical_slab[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:smooth_anorthosite_vertical_slab[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:smooth_anorthosite_vertical_slab[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:smooth_anorthosite_vertical_slab[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:smooth_anorthosite_vertical_slab[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:smooth_anorthosite_vertical_slab[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:smooth_anorthosite_vertical_slab[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:smooth_anorthosite_vertical_slab[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:smooth_anorthosite_vertical_slab[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:smooth_anorthosite_vertical_slab[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:smooth_anorthosite_vertical_slab[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:smooth_anorthosite_vertical_slab[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:smooth_anorthosite_vertical_slab[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:smooth_anorthosite_vertical_slab[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:smooth_anorthosite_vertical_slab[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:smooth_anorthosite_vertical_slab[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:smooth_anorthosite_vertical_slab[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:smooth_anorthosite_vertical_slab[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:smooth_anorthosite_vertical_slab[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:smooth_anorthosite_vertical_slab[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:smooth_anorthosite_vertical_slab[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:smooth_anorthosite_vertical_slab[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:smooth_anorthosite_vertical_slab[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:smooth_anorthosite_vertical_slab[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:smooth_anorthosite_vertical_slab[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:smooth_anorthosite_vertical_slab[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:smooth_anorthosite_vertical_slab[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:smooth_anorthosite_vertical_slab[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:smooth_anorthosite_vertical_slab[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:smooth_anorthosite_vertical_slab[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:smooth_anorthosite_vertical_slab[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:smooth_anorthosite_vertical_slab[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:smooth_anorthosite_vertical_slab[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:smooth_anorthosite_vertical_slab[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:smooth_anorthosite_vertical_slab[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:smooth_anorthosite_vertical_slab[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:smooth_anorthosite_vertical_slab[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:smooth_anorthosite_vertical_slab[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:smooth_anorthosite_vertical_slab[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:smooth_anorthosite_vertical_slab[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:smooth_anorthosite_vertical_slab[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:smooth_anorthosite_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:smooth_anorthosite_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:smooth_anorthosite_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:smooth_anorthosite_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:smooth_anorthosite_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:smooth_anorthosite_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:smooth_anorthosite_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:smooth_anorthosite_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:smooth_anorthosite_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:smooth_anorthosite_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:smooth_anorthosite_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:smooth_anorthosite_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:smooth_anorthosite_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:smooth_anorthosite_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:smooth_anorthosite_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:smooth_anorthosite_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:smooth_anorthosite_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:smooth_anorthosite_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:smooth_anorthosite_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:smooth_anorthosite_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:smooth_anorthosite_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:smooth_anorthosite_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:smooth_anorthosite_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:smooth_anorthosite_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:smooth_anorthosite_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:smooth_anorthosite_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:smooth_anorthosite_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:smooth_anorthosite_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:smooth_anorthosite_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:smooth_anorthosite_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:smooth_anorthosite_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:smooth_anorthosite_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:smooth_anorthosite_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:smooth_anorthosite_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:smooth_anorthosite_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:smooth_anorthosite_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:smooth_anorthosite_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:smooth_anorthosite_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:smooth_anorthosite_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:smooth_anorthosite_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:smooth_anorthosite_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:smooth_anorthosite_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:smooth_anorthosite_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:smooth_anorthosite_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:smooth_anorthosite_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:smooth_anorthosite_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:smooth_anorthosite_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:smooth_anorthosite_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:smooth_anorthosite_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:smooth_anorthosite_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:smooth_anorthosite_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:smooth_anorthosite_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:smooth_anorthosite_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:smooth_anorthosite_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:smooth_anorthosite_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:smooth_anorthosite_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:smooth_anorthosite_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:smooth_anorthosite_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:smooth_anorthosite_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:smooth_anorthosite_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:smooth_anorthosite_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:smooth_anorthosite_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:smooth_anorthosite_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:smooth_anorthosite_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:smooth_anorthosite_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:smooth_anorthosite_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:smooth_anorthosite_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:smooth_anorthosite_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:smooth_anorthosite_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:smooth_anorthosite_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:smooth_anorthosite_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:smooth_anorthosite_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:smooth_anorthosite_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:smooth_anorthosite_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:smooth_anorthosite_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:smooth_anorthosite_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:smooth_anorthosite_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:smooth_anorthosite_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:smooth_anorthosite_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:smooth_anorthosite_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:smooth_anorthosite_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:smooth_anorthosite_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:smooth_anorthosite_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:smooth_anorthosite_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:smooth_anorthosite_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:smooth_anorthosite_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:smooth_anorthosite_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:smooth_anorthosite_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:smooth_anorthosite_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:smooth_anorthosite_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:smooth_anorthosite_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:smooth_anorthosite_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:smooth_anorthosite_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:smooth_anorthosite_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:smooth_anorthosite_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:smooth_anorthosite_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:smooth_anorthosite_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:smooth_anorthosite_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:smooth_anorthosite_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:smooth_anorthosite_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:smooth_anorthosite_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:smooth_anorthosite_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:smooth_anorthosite_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:smooth_anorthosite_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:smooth_anorthosite_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:smooth_anorthosite_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:smooth_anorthosite_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:smooth_anorthosite_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:smooth_anorthosite_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:smooth_anorthosite_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:smooth_anorthosite_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:smooth_anorthosite_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:smooth_anorthosite_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:smooth_anorthosite_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:smooth_anorthosite_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:smooth_anorthosite_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:smooth_anorthosite_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:smooth_anorthosite_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:smooth_anorthosite_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:smooth_anorthosite_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:smooth_anorthosite_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:smooth_anorthosite_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:smooth_anorthosite_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:smooth_anorthosite_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:smooth_anorthosite_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:smooth_anorthosite_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:smooth_anorthosite_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:smooth_anorthosite_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:smooth_anorthosite_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:smooth_anorthosite_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:smooth_anorthosite_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:smooth_anorthosite_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:smooth_anorthosite_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:smooth_anorthosite_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:smooth_anorthosite_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:smooth_anorthosite_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:smooth_anorthosite_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:smooth_anorthosite_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:smooth_anorthosite_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:smooth_anorthosite_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:smooth_anorthosite_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:smooth_anorthosite_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:smooth_anorthosite_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:smooth_anorthosite_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:smooth_anorthosite_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:smooth_anorthosite_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:smooth_anorthosite_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:smooth_anorthosite_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:smooth_anorthosite_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:smooth_anorthosite_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:smooth_anorthosite_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:smooth_anorthosite_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:smooth_anorthosite_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:smooth_anorthosite_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:smooth_anorthosite_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:smooth_anorthosite_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:smooth_anorthosite_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:smooth_anorthosite_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:smooth_anorthosite_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:smooth_anorthosite_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:smooth_anorthosite_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:smooth_anorthosite_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:smooth_anorthosite_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:smooth_anorthosite_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:smooth_anorthosite_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:smooth_anorthosite_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:smooth_anorthosite_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:smooth_anorthosite_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:smooth_anorthosite_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:smooth_anorthosite_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:smooth_anorthosite_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:smooth_anorthosite_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:smooth_anorthosite_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:smooth_anorthosite_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:smooth_anorthosite_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:smooth_anorthosite_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:smooth_anorthosite_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:smooth_anorthosite_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:smooth_anorthosite_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:smooth_anorthosite_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:smooth_anorthosite_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:smooth_anorthosite_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:smooth_anorthosite_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:smooth_anorthosite_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:smooth_anorthosite_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:smooth_anorthosite_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:smooth_anorthosite_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:smooth_anorthosite_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:smooth_anorthosite_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:smooth_anorthosite_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:smooth_anorthosite_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:smooth_anorthosite_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:smooth_anorthosite_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:smooth_anorthosite_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:smooth_anorthosite_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:smooth_anorthosite_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:smooth_anorthosite_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:smooth_anorthosite_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:smooth_anorthosite_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:smooth_anorthosite_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:smooth_anorthosite_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:smooth_anorthosite_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:smooth_anorthosite_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:smooth_anorthosite_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:smooth_anorthosite_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:smooth_anorthosite_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:smooth_anorthosite_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:smooth_anorthosite_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:smooth_anorthosite_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:smooth_anorthosite_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:smooth_anorthosite_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:smooth_anorthosite_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:smooth_anorthosite_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:smooth_anorthosite_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:smooth_anorthosite_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:smooth_anorthosite_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:smooth_anorthosite_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:smooth_anorthosite_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:smooth_anorthosite_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:smooth_anorthosite_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:smooth_anorthosite_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:smooth_anorthosite_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:smooth_anorthosite_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:smooth_anorthosite_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:smooth_anorthosite_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:smooth_anorthosite_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:smooth_anorthosite_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:smooth_anorthosite_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:smooth_anorthosite_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:smooth_anorthosite_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:smooth_anorthosite_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:smooth_anorthosite_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:smooth_anorthosite_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:smooth_anorthosite_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:smooth_anorthosite_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:smooth_anorthosite_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:smooth_anorthosite_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:smooth_anorthosite_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:smooth_anorthosite_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:smooth_anorthosite_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:smooth_anorthosite_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:smooth_anorthosite_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:smooth_anorthosite_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:smooth_anorthosite_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:smooth_anorthosite_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:smooth_anorthosite_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:smooth_anorthosite_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:smooth_anorthosite_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:smooth_anorthosite_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:smooth_anorthosite_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:smooth_anorthosite_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:smooth_anorthosite_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:smooth_anorthosite_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:smooth_anorthosite_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:smooth_anorthosite_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:smooth_anorthosite_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:smooth_anorthosite_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:smooth_anorthosite_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:smooth_anorthosite_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:smooth_anorthosite_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:smooth_anorthosite_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:smooth_anorthosite_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:smooth_anorthosite_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:smooth_anorthosite_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:smooth_anorthosite_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:smooth_anorthosite_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:smooth_anorthosite_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:smooth_anorthosite_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:smooth_anorthosite_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:smooth_anorthosite_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:smooth_anorthosite_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:smooth_anorthosite_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:smooth_anorthosite_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:smooth_anorthosite_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:smooth_anorthosite_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:smooth_anorthosite_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:smooth_anorthosite_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:smooth_anorthosite_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:smooth_anorthosite_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:smooth_anorthosite_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:smooth_anorthosite_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:smooth_anorthosite_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:smooth_anorthosite_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:smooth_anorthosite_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:smooth_anorthosite_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:smooth_anorthosite_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:smooth_anorthosite_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:smooth_anorthosite_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:smooth_anorthosite_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:smooth_anorthosite_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:smooth_anorthosite_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:smooth_anorthosite_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:smooth_anorthosite_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:smooth_anorthosite_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:smooth_anorthosite_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:smooth_anorthosite_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:smooth_anorthosite_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:smooth_anorthosite_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:smooth_anorthosite_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:smooth_anorthosite_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:smooth_anorthosite_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:smooth_anorthosite_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:smooth_anorthosite_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:smooth_anorthosite_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:smooth_anorthosite_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:smooth_anorthosite_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:smooth_anorthosite_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:smooth_anorthosite_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:smooth_anorthosite_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:smooth_anorthosite_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:smooth_anorthosite_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:smooth_anorthosite_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:smooth_anorthosite_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:smooth_anorthosite_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:smooth_anorthosite_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:smooth_anorthosite_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:smooth_anorthosite_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:smooth_anorthosite_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:smooth_anorthosite_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:smooth_anorthosite_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:smooth_anorthosite_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:smooth_anorthosite_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:smooth_anorthosite_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:smooth_anorthosite_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:smooth_basalt
conquest:smooth_basalt_arrowslit[facing=north,waterlogged=true]
conquest:smooth_basalt_arrowslit[facing=north,waterlogged=false]
conquest:smooth_basalt_arrowslit[facing=south,waterlogged=true]
conquest:smooth_basalt_arrowslit[facing=south,waterlogged=false]
conquest:smooth_basalt_arrowslit[facing=west,waterlogged=true]
conquest:smooth_basalt_arrowslit[facing=west,waterlogged=false]
conquest:smooth_basalt_arrowslit[facing=east,waterlogged=true]
conquest:smooth_basalt_arrowslit[facing=east,waterlogged=false]
conquest:smooth_basalt_balustrade[axis=x,waterlogged=true]
conquest:smooth_basalt_balustrade[axis=x,waterlogged=false]
conquest:smooth_basalt_balustrade[axis=y,waterlogged=true]
conquest:smooth_basalt_balustrade[axis=y,waterlogged=false]
conquest:smooth_basalt_balustrade[axis=z,waterlogged=true]
conquest:smooth_basalt_balustrade[axis=z,waterlogged=false]
conquest:smooth_basalt_capital[facing=flat,type=top,waterlogged=true]
conquest:smooth_basalt_capital[facing=flat,type=top,waterlogged=false]
conquest:smooth_basalt_capital[facing=flat,type=bottom,waterlogged=true]
conquest:smooth_basalt_capital[facing=flat,type=bottom,waterlogged=false]
conquest:smooth_basalt_capital[facing=north,type=top,waterlogged=true]
conquest:smooth_basalt_capital[facing=north,type=top,waterlogged=false]
conquest:smooth_basalt_capital[facing=north,type=bottom,waterlogged=true]
conquest:smooth_basalt_capital[facing=north,type=bottom,waterlogged=false]
conquest:smooth_basalt_capital[facing=south,type=top,waterlogged=true]
conquest:smooth_basalt_capital[facing=south,type=top,waterlogged=false]
conquest:smooth_basalt_capital[facing=south,type=bottom,waterlogged=true]
conquest:smooth_basalt_capital[facing=south,type=bottom,waterlogged=false]
conquest:smooth_basalt_capital[facing=east,type=top,waterlogged=true]
conquest:smooth_basalt_capital[facing=east,type=top,waterlogged=false]
conquest:smooth_basalt_capital[facing=east,type=bottom,waterlogged=true]
conquest:smooth_basalt_capital[facing=east,type=bottom,waterlogged=false]
conquest:smooth_basalt_capital[facing=west,type=top,waterlogged=true]
conquest:smooth_basalt_capital[facing=west,type=top,waterlogged=false]
conquest:smooth_basalt_capital[facing=west,type=bottom,waterlogged=true]
conquest:smooth_basalt_capital[facing=west,type=bottom,waterlogged=false]
conquest:smooth_basalt_corner_slab[facing=north,type=top,waterlogged=true]
conquest:smooth_basalt_corner_slab[facing=north,type=top,waterlogged=false]
conquest:smooth_basalt_corner_slab[facing=north,type=bottom,waterlogged=true]
conquest:smooth_basalt_corner_slab[facing=north,type=bottom,waterlogged=false]
conquest:smooth_basalt_corner_slab[facing=south,type=top,waterlogged=true]
conquest:smooth_basalt_corner_slab[facing=south,type=top,waterlogged=false]
conquest:smooth_basalt_corner_slab[facing=south,type=bottom,waterlogged=true]
conquest:smooth_basalt_corner_slab[facing=south,type=bottom,waterlogged=false]
conquest:smooth_basalt_corner_slab[facing=west,type=top,waterlogged=true]
conquest:smooth_basalt_corner_slab[facing=west,type=top,waterlogged=false]
conquest:smooth_basalt_corner_slab[facing=west,type=bottom,waterlogged=true]
conquest:smooth_basalt_corner_slab[facing=west,type=bottom,waterlogged=false]
conquest:smooth_basalt_corner_slab[facing=east,type=top,waterlogged=true]
conquest:smooth_basalt_corner_slab[facing=east,type=top,waterlogged=false]
conquest:smooth_basalt_corner_slab[facing=east,type=bottom,waterlogged=true]
conquest:smooth_basalt_corner_slab[facing=east,type=bottom,waterlogged=false]
conquest:smooth_basalt_eighth_slab[facing=north,type=top,waterlogged=true]
conquest:smooth_basalt_eighth_slab[facing=north,type=top,waterlogged=false]
conquest:smooth_basalt_eighth_slab[facing=north,type=bottom,waterlogged=true]
conquest:smooth_basalt_eighth_slab[facing=north,type=bottom,waterlogged=false]
conquest:smooth_basalt_eighth_slab[facing=south,type=top,waterlogged=true]
conquest:smooth_basalt_eighth_slab[facing=south,type=top,waterlogged=false]
conquest:smooth_basalt_eighth_slab[facing=south,type=bottom,waterlogged=true]
conquest:smooth_basalt_eighth_slab[facing=south,type=bottom,waterlogged=false]
conquest:smooth_basalt_eighth_slab[facing=west,type=top,waterlogged=true]
conquest:smooth_basalt_eighth_slab[facing=west,type=top,waterlogged=false]
conquest:smooth_basalt_eighth_slab[facing=west,type=bottom,waterlogged=true]
conquest:smooth_basalt_eighth_slab[facing=west,type=bottom,waterlogged=false]
conquest:smooth_basalt_eighth_slab[facing=east,type=top,waterlogged=true]
conquest:smooth_basalt_eighth_slab[facing=east,type=top,waterlogged=false]
conquest:smooth_basalt_eighth_slab[facing=east,type=bottom,waterlogged=true]
conquest:smooth_basalt_eighth_slab[facing=east,type=bottom,waterlogged=false]
conquest:smooth_basalt_pillar[layer=1,waterlogged=true]
conquest:smooth_basalt_pillar[layer=1,waterlogged=false]
conquest:smooth_basalt_pillar[layer=2,waterlogged=true]
conquest:smooth_basalt_pillar[layer=2,waterlogged=false]
conquest:smooth_basalt_pillar[layer=3,waterlogged=true]
conquest:smooth_basalt_pillar[layer=3,waterlogged=false]
conquest:smooth_basalt_quarter_slab[facing=north,layer=1,type=top,waterlogged=true]
conquest:smooth_basalt_quarter_slab[facing=north,layer=1,type=top,waterlogged=false]
conquest:smooth_basalt_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=true]
conquest:smooth_basalt_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=false]
conquest:smooth_basalt_quarter_slab[facing=north,layer=2,type=top,waterlogged=true]
conquest:smooth_basalt_quarter_slab[facing=north,layer=2,type=top,waterlogged=false]
conquest:smooth_basalt_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=true]
conquest:smooth_basalt_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=false]
conquest:smooth_basalt_quarter_slab[facing=north,layer=3,type=top,waterlogged=true]
conquest:smooth_basalt_quarter_slab[facing=north,layer=3,type=top,waterlogged=false]
conquest:smooth_basalt_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=true]
conquest:smooth_basalt_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=false]
conquest:smooth_basalt_quarter_slab[facing=south,layer=1,type=top,waterlogged=true]
conquest:smooth_basalt_quarter_slab[facing=south,layer=1,type=top,waterlogged=false]
conquest:smooth_basalt_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=true]
conquest:smooth_basalt_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=false]
conquest:smooth_basalt_quarter_slab[facing=south,layer=2,type=top,waterlogged=true]
conquest:smooth_basalt_quarter_slab[facing=south,layer=2,type=top,waterlogged=false]
conquest:smooth_basalt_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=true]
conquest:smooth_basalt_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=false]
conquest:smooth_basalt_quarter_slab[facing=south,layer=3,type=top,waterlogged=true]
conquest:smooth_basalt_quarter_slab[facing=south,layer=3,type=top,waterlogged=false]
conquest:smooth_basalt_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=true]
conquest:smooth_basalt_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=false]
conquest:smooth_basalt_quarter_slab[facing=west,layer=1,type=top,waterlogged=true]
conquest:smooth_basalt_quarter_slab[facing=west,layer=1,type=top,waterlogged=false]
conquest:smooth_basalt_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=true]
conquest:smooth_basalt_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=false]
conquest:smooth_basalt_quarter_slab[facing=west,layer=2,type=top,waterlogged=true]
conquest:smooth_basalt_quarter_slab[facing=west,layer=2,type=top,waterlogged=false]
conquest:smooth_basalt_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=true]
conquest:smooth_basalt_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=false]
conquest:smooth_basalt_quarter_slab[facing=west,layer=3,type=top,waterlogged=true]
conquest:smooth_basalt_quarter_slab[facing=west,layer=3,type=top,waterlogged=false]
conquest:smooth_basalt_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=true]
conquest:smooth_basalt_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=false]
conquest:smooth_basalt_quarter_slab[facing=east,layer=1,type=top,waterlogged=true]
conquest:smooth_basalt_quarter_slab[facing=east,layer=1,type=top,waterlogged=false]
conquest:smooth_basalt_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=true]
conquest:smooth_basalt_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=false]
conquest:smooth_basalt_quarter_slab[facing=east,layer=2,type=top,waterlogged=true]
conquest:smooth_basalt_quarter_slab[facing=east,layer=2,type=top,waterlogged=false]
conquest:smooth_basalt_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=true]
conquest:smooth_basalt_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=false]
conquest:smooth_basalt_quarter_slab[facing=east,layer=3,type=top,waterlogged=true]
conquest:smooth_basalt_quarter_slab[facing=east,layer=3,type=top,waterlogged=false]
conquest:smooth_basalt_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=true]
conquest:smooth_basalt_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=false]
conquest:smooth_basalt_slab[layers=1,type=top,waterlogged=true]
conquest:smooth_basalt_slab[layers=1,type=top,waterlogged=false]
conquest:smooth_basalt_slab[layers=1,type=bottom,waterlogged=true]
conquest:smooth_basalt_slab[layers=1,type=bottom,waterlogged=false]
conquest:smooth_basalt_slab[layers=2,type=top,waterlogged=true]
conquest:smooth_basalt_slab[layers=2,type=top,waterlogged=false]
conquest:smooth_basalt_slab[layers=2,type=bottom,waterlogged=true]
conquest:smooth_basalt_slab[layers=2,type=bottom,waterlogged=false]
conquest:smooth_basalt_slab[layers=3,type=top,waterlogged=true]
conquest:smooth_basalt_slab[layers=3,type=top,waterlogged=false]
conquest:smooth_basalt_slab[layers=3,type=bottom,waterlogged=true]
conquest:smooth_basalt_slab[layers=3,type=bottom,waterlogged=false]
conquest:smooth_basalt_slab[layers=4,type=top,waterlogged=true]
conquest:smooth_basalt_slab[layers=4,type=top,waterlogged=false]
conquest:smooth_basalt_slab[layers=4,type=bottom,waterlogged=true]
conquest:smooth_basalt_slab[layers=4,type=bottom,waterlogged=false]
conquest:smooth_basalt_slab[layers=5,type=top,waterlogged=true]
conquest:smooth_basalt_slab[layers=5,type=top,waterlogged=false]
conquest:smooth_basalt_slab[layers=5,type=bottom,waterlogged=true]
conquest:smooth_basalt_slab[layers=5,type=bottom,waterlogged=false]
conquest:smooth_basalt_slab[layers=6,type=top,waterlogged=true]
conquest:smooth_basalt_slab[layers=6,type=top,waterlogged=false]
conquest:smooth_basalt_slab[layers=6,type=bottom,waterlogged=true]
conquest:smooth_basalt_slab[layers=6,type=bottom,waterlogged=false]
conquest:smooth_basalt_slab[layers=7,type=top,waterlogged=true]
conquest:smooth_basalt_slab[layers=7,type=top,waterlogged=false]
conquest:smooth_basalt_slab[layers=7,type=bottom,waterlogged=true]
conquest:smooth_basalt_slab[layers=7,type=bottom,waterlogged=false]
conquest:smooth_basalt_slab[layers=8,type=top,waterlogged=true]
conquest:smooth_basalt_slab[layers=8,type=top,waterlogged=false]
conquest:smooth_basalt_slab[layers=8,type=bottom,waterlogged=true]
conquest:smooth_basalt_slab[layers=8,type=bottom,waterlogged=false]
conquest:smooth_basalt_small_window[down=true,up=true,waterlogged=true]
conquest:smooth_basalt_small_window[down=true,up=true,waterlogged=false]
conquest:smooth_basalt_small_window[down=true,up=false,waterlogged=true]
conquest:smooth_basalt_small_window[down=true,up=false,waterlogged=false]
conquest:smooth_basalt_small_window[down=false,up=true,waterlogged=true]
conquest:smooth_basalt_small_window[down=false,up=true,waterlogged=false]
conquest:smooth_basalt_small_window[down=false,up=false,waterlogged=true]
conquest:smooth_basalt_small_window[down=false,up=false,waterlogged=false]
conquest:smooth_basalt_small_window_half[down=true,facing=north,up=true,waterlogged=true]
conquest:smooth_basalt_small_window_half[down=true,facing=north,up=true,waterlogged=false]
conquest:smooth_basalt_small_window_half[down=true,facing=north,up=false,waterlogged=true]
conquest:smooth_basalt_small_window_half[down=true,facing=north,up=false,waterlogged=false]
conquest:smooth_basalt_small_window_half[down=true,facing=south,up=true,waterlogged=true]
conquest:smooth_basalt_small_window_half[down=true,facing=south,up=true,waterlogged=false]
conquest:smooth_basalt_small_window_half[down=true,facing=south,up=false,waterlogged=true]
conquest:smooth_basalt_small_window_half[down=true,facing=south,up=false,waterlogged=false]
conquest:smooth_basalt_small_window_half[down=true,facing=west,up=true,waterlogged=true]
conquest:smooth_basalt_small_window_half[down=true,facing=west,up=true,waterlogged=false]
conquest:smooth_basalt_small_window_half[down=true,facing=west,up=false,waterlogged=true]
conquest:smooth_basalt_small_window_half[down=true,facing=west,up=false,waterlogged=false]
conquest:smooth_basalt_small_window_half[down=true,facing=east,up=true,waterlogged=true]
conquest:smooth_basalt_small_window_half[down=true,facing=east,up=true,waterlogged=false]
conquest:smooth_basalt_small_window_half[down=true,facing=east,up=false,waterlogged=true]
conquest:smooth_basalt_small_window_half[down=true,facing=east,up=false,waterlogged=false]
conquest:smooth_basalt_small_window_half[down=false,facing=north,up=true,waterlogged=true]
conquest:smooth_basalt_small_window_half[down=false,facing=north,up=true,waterlogged=false]
conquest:smooth_basalt_small_window_half[down=false,facing=north,up=false,waterlogged=true]
conquest:smooth_basalt_small_window_half[down=false,facing=north,up=false,waterlogged=false]
conquest:smooth_basalt_small_window_half[down=false,facing=south,up=true,waterlogged=true]
conquest:smooth_basalt_small_window_half[down=false,facing=south,up=true,waterlogged=false]
conquest:smooth_basalt_small_window_half[down=false,facing=south,up=false,waterlogged=true]
conquest:smooth_basalt_small_window_half[down=false,facing=south,up=false,waterlogged=false]
conquest:smooth_basalt_small_window_half[down=false,facing=west,up=true,waterlogged=true]
conquest:smooth_basalt_small_window_half[down=false,facing=west,up=true,waterlogged=false]
conquest:smooth_basalt_small_window_half[down=false,facing=west,up=false,waterlogged=true]
conquest:smooth_basalt_small_window_half[down=false,facing=west,up=false,waterlogged=false]
conquest:smooth_basalt_small_window_half[down=false,facing=east,up=true,waterlogged=true]
conquest:smooth_basalt_small_window_half[down=false,facing=east,up=true,waterlogged=false]
conquest:smooth_basalt_small_window_half[down=false,facing=east,up=false,waterlogged=true]
conquest:smooth_basalt_small_window_half[down=false,facing=east,up=false,waterlogged=false]
conquest:smooth_basalt_sphere[type=egg,waterlogged=true]
conquest:smooth_basalt_sphere[type=egg,waterlogged=false]
conquest:smooth_basalt_sphere[type=small,waterlogged=true]
conquest:smooth_basalt_sphere[type=small,waterlogged=false]
conquest:smooth_basalt_sphere[type=large,waterlogged=true]
conquest:smooth_basalt_sphere[type=large,waterlogged=false]
conquest:smooth_basalt_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:smooth_basalt_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:smooth_basalt_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:smooth_basalt_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:smooth_basalt_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:smooth_basalt_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:smooth_basalt_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:smooth_basalt_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:smooth_basalt_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:smooth_basalt_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:smooth_basalt_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:smooth_basalt_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:smooth_basalt_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:smooth_basalt_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:smooth_basalt_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:smooth_basalt_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:smooth_basalt_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:smooth_basalt_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:smooth_basalt_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:smooth_basalt_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:smooth_basalt_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:smooth_basalt_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:smooth_basalt_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:smooth_basalt_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:smooth_basalt_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:smooth_basalt_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:smooth_basalt_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:smooth_basalt_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:smooth_basalt_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:smooth_basalt_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:smooth_basalt_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:smooth_basalt_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:smooth_basalt_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:smooth_basalt_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:smooth_basalt_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:smooth_basalt_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:smooth_basalt_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:smooth_basalt_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:smooth_basalt_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:smooth_basalt_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:smooth_basalt_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:smooth_basalt_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:smooth_basalt_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:smooth_basalt_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:smooth_basalt_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:smooth_basalt_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:smooth_basalt_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:smooth_basalt_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:smooth_basalt_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:smooth_basalt_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:smooth_basalt_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:smooth_basalt_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:smooth_basalt_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:smooth_basalt_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:smooth_basalt_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:smooth_basalt_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:smooth_basalt_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:smooth_basalt_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:smooth_basalt_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:smooth_basalt_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:smooth_basalt_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:smooth_basalt_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:smooth_basalt_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:smooth_basalt_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:smooth_basalt_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:smooth_basalt_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:smooth_basalt_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:smooth_basalt_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:smooth_basalt_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:smooth_basalt_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:smooth_basalt_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:smooth_basalt_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:smooth_basalt_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:smooth_basalt_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:smooth_basalt_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:smooth_basalt_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:smooth_basalt_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:smooth_basalt_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:smooth_basalt_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:smooth_basalt_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:smooth_basalt_vertical_corner[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:smooth_basalt_vertical_corner[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:smooth_basalt_vertical_corner[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:smooth_basalt_vertical_corner[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:smooth_basalt_vertical_corner[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:smooth_basalt_vertical_corner[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:smooth_basalt_vertical_corner[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:smooth_basalt_vertical_corner[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:smooth_basalt_vertical_corner[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:smooth_basalt_vertical_corner[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:smooth_basalt_vertical_corner[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:smooth_basalt_vertical_corner[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:smooth_basalt_vertical_corner[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:smooth_basalt_vertical_corner[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:smooth_basalt_vertical_corner[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:smooth_basalt_vertical_corner[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:smooth_basalt_vertical_corner[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:smooth_basalt_vertical_corner[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:smooth_basalt_vertical_corner[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:smooth_basalt_vertical_corner[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:smooth_basalt_vertical_corner[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:smooth_basalt_vertical_corner[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:smooth_basalt_vertical_corner[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:smooth_basalt_vertical_corner[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:smooth_basalt_vertical_corner[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:smooth_basalt_vertical_corner[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:smooth_basalt_vertical_corner[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:smooth_basalt_vertical_corner[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:smooth_basalt_vertical_corner[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:smooth_basalt_vertical_corner[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:smooth_basalt_vertical_corner[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:smooth_basalt_vertical_corner[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:smooth_basalt_vertical_corner[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:smooth_basalt_vertical_corner[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:smooth_basalt_vertical_corner[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:smooth_basalt_vertical_corner[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:smooth_basalt_vertical_corner[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:smooth_basalt_vertical_corner[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:smooth_basalt_vertical_corner[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:smooth_basalt_vertical_corner[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:smooth_basalt_vertical_corner[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:smooth_basalt_vertical_corner[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:smooth_basalt_vertical_corner[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:smooth_basalt_vertical_corner[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:smooth_basalt_vertical_corner[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:smooth_basalt_vertical_corner[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:smooth_basalt_vertical_corner[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:smooth_basalt_vertical_corner[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:smooth_basalt_vertical_corner[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:smooth_basalt_vertical_corner[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:smooth_basalt_vertical_corner[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:smooth_basalt_vertical_corner[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:smooth_basalt_vertical_corner[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:smooth_basalt_vertical_corner[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:smooth_basalt_vertical_corner[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:smooth_basalt_vertical_corner[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:smooth_basalt_vertical_corner[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:smooth_basalt_vertical_corner[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:smooth_basalt_vertical_corner[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:smooth_basalt_vertical_corner[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:smooth_basalt_vertical_corner[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:smooth_basalt_vertical_corner[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:smooth_basalt_vertical_corner[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:smooth_basalt_vertical_corner[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:smooth_basalt_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:smooth_basalt_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:smooth_basalt_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:smooth_basalt_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:smooth_basalt_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:smooth_basalt_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:smooth_basalt_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:smooth_basalt_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:smooth_basalt_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:smooth_basalt_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:smooth_basalt_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:smooth_basalt_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:smooth_basalt_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:smooth_basalt_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:smooth_basalt_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:smooth_basalt_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:smooth_basalt_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:smooth_basalt_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:smooth_basalt_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:smooth_basalt_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:smooth_basalt_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:smooth_basalt_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:smooth_basalt_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:smooth_basalt_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:smooth_basalt_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:smooth_basalt_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:smooth_basalt_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:smooth_basalt_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:smooth_basalt_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:smooth_basalt_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:smooth_basalt_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:smooth_basalt_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:smooth_basalt_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:smooth_basalt_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:smooth_basalt_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:smooth_basalt_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:smooth_basalt_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:smooth_basalt_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:smooth_basalt_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:smooth_basalt_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:smooth_basalt_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:smooth_basalt_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:smooth_basalt_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:smooth_basalt_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:smooth_basalt_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:smooth_basalt_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:smooth_basalt_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:smooth_basalt_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:smooth_basalt_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:smooth_basalt_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:smooth_basalt_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:smooth_basalt_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:smooth_basalt_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:smooth_basalt_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:smooth_basalt_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:smooth_basalt_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:smooth_basalt_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:smooth_basalt_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:smooth_basalt_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:smooth_basalt_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:smooth_basalt_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:smooth_basalt_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:smooth_basalt_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:smooth_basalt_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:smooth_basalt_vertical_quarter[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:smooth_basalt_vertical_quarter[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:smooth_basalt_vertical_quarter[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:smooth_basalt_vertical_quarter[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:smooth_basalt_vertical_quarter[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:smooth_basalt_vertical_quarter[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:smooth_basalt_vertical_quarter[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:smooth_basalt_vertical_quarter[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:smooth_basalt_vertical_quarter[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:smooth_basalt_vertical_quarter[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:smooth_basalt_vertical_quarter[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:smooth_basalt_vertical_quarter[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:smooth_basalt_vertical_quarter[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:smooth_basalt_vertical_quarter[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:smooth_basalt_vertical_quarter[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:smooth_basalt_vertical_quarter[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:smooth_basalt_vertical_quarter[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:smooth_basalt_vertical_quarter[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:smooth_basalt_vertical_quarter[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:smooth_basalt_vertical_quarter[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:smooth_basalt_vertical_quarter[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:smooth_basalt_vertical_quarter[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:smooth_basalt_vertical_quarter[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:smooth_basalt_vertical_quarter[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:smooth_basalt_vertical_quarter[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:smooth_basalt_vertical_quarter[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:smooth_basalt_vertical_quarter[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:smooth_basalt_vertical_quarter[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:smooth_basalt_vertical_quarter[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:smooth_basalt_vertical_quarter[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:smooth_basalt_vertical_quarter[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:smooth_basalt_vertical_quarter[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:smooth_basalt_vertical_quarter[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:smooth_basalt_vertical_quarter[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:smooth_basalt_vertical_quarter[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:smooth_basalt_vertical_quarter[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:smooth_basalt_vertical_quarter[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:smooth_basalt_vertical_quarter[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:smooth_basalt_vertical_quarter[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:smooth_basalt_vertical_quarter[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:smooth_basalt_vertical_quarter[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:smooth_basalt_vertical_quarter[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:smooth_basalt_vertical_quarter[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:smooth_basalt_vertical_quarter[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:smooth_basalt_vertical_quarter[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:smooth_basalt_vertical_quarter[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:smooth_basalt_vertical_quarter[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:smooth_basalt_vertical_quarter[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:smooth_basalt_vertical_quarter[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:smooth_basalt_vertical_quarter[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:smooth_basalt_vertical_quarter[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:smooth_basalt_vertical_quarter[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:smooth_basalt_vertical_quarter[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:smooth_basalt_vertical_quarter[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:smooth_basalt_vertical_quarter[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:smooth_basalt_vertical_quarter[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:smooth_basalt_vertical_quarter[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:smooth_basalt_vertical_quarter[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:smooth_basalt_vertical_quarter[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:smooth_basalt_vertical_quarter[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:smooth_basalt_vertical_quarter[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:smooth_basalt_vertical_quarter[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:smooth_basalt_vertical_quarter[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:smooth_basalt_vertical_quarter[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:smooth_basalt_vertical_slab[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:smooth_basalt_vertical_slab[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:smooth_basalt_vertical_slab[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:smooth_basalt_vertical_slab[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:smooth_basalt_vertical_slab[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:smooth_basalt_vertical_slab[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:smooth_basalt_vertical_slab[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:smooth_basalt_vertical_slab[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:smooth_basalt_vertical_slab[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:smooth_basalt_vertical_slab[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:smooth_basalt_vertical_slab[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:smooth_basalt_vertical_slab[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:smooth_basalt_vertical_slab[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:smooth_basalt_vertical_slab[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:smooth_basalt_vertical_slab[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:smooth_basalt_vertical_slab[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:smooth_basalt_vertical_slab[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:smooth_basalt_vertical_slab[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:smooth_basalt_vertical_slab[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:smooth_basalt_vertical_slab[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:smooth_basalt_vertical_slab[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:smooth_basalt_vertical_slab[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:smooth_basalt_vertical_slab[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:smooth_basalt_vertical_slab[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:smooth_basalt_vertical_slab[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:smooth_basalt_vertical_slab[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:smooth_basalt_vertical_slab[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:smooth_basalt_vertical_slab[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:smooth_basalt_vertical_slab[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:smooth_basalt_vertical_slab[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:smooth_basalt_vertical_slab[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:smooth_basalt_vertical_slab[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:smooth_basalt_vertical_slab[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:smooth_basalt_vertical_slab[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:smooth_basalt_vertical_slab[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:smooth_basalt_vertical_slab[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:smooth_basalt_vertical_slab[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:smooth_basalt_vertical_slab[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:smooth_basalt_vertical_slab[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:smooth_basalt_vertical_slab[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:smooth_basalt_vertical_slab[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:smooth_basalt_vertical_slab[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:smooth_basalt_vertical_slab[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:smooth_basalt_vertical_slab[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:smooth_basalt_vertical_slab[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:smooth_basalt_vertical_slab[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:smooth_basalt_vertical_slab[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:smooth_basalt_vertical_slab[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:smooth_basalt_vertical_slab[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:smooth_basalt_vertical_slab[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:smooth_basalt_vertical_slab[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:smooth_basalt_vertical_slab[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:smooth_basalt_vertical_slab[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:smooth_basalt_vertical_slab[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:smooth_basalt_vertical_slab[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:smooth_basalt_vertical_slab[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:smooth_basalt_vertical_slab[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:smooth_basalt_vertical_slab[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:smooth_basalt_vertical_slab[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:smooth_basalt_vertical_slab[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:smooth_basalt_vertical_slab[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:smooth_basalt_vertical_slab[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:smooth_basalt_vertical_slab[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:smooth_basalt_vertical_slab[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:smooth_basalt_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:smooth_basalt_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:smooth_basalt_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:smooth_basalt_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:smooth_basalt_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:smooth_basalt_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:smooth_basalt_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:smooth_basalt_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:smooth_basalt_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:smooth_basalt_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:smooth_basalt_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:smooth_basalt_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:smooth_basalt_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:smooth_basalt_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:smooth_basalt_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:smooth_basalt_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:smooth_basalt_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:smooth_basalt_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:smooth_basalt_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:smooth_basalt_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:smooth_basalt_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:smooth_basalt_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:smooth_basalt_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:smooth_basalt_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:smooth_basalt_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:smooth_basalt_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:smooth_basalt_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:smooth_basalt_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:smooth_basalt_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:smooth_basalt_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:smooth_basalt_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:smooth_basalt_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:smooth_basalt_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:smooth_basalt_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:smooth_basalt_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:smooth_basalt_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:smooth_basalt_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:smooth_basalt_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:smooth_basalt_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:smooth_basalt_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:smooth_basalt_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:smooth_basalt_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:smooth_basalt_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:smooth_basalt_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:smooth_basalt_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:smooth_basalt_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:smooth_basalt_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:smooth_basalt_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:smooth_basalt_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:smooth_basalt_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:smooth_basalt_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:smooth_basalt_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:smooth_basalt_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:smooth_basalt_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:smooth_basalt_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:smooth_basalt_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:smooth_basalt_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:smooth_basalt_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:smooth_basalt_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:smooth_basalt_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:smooth_basalt_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:smooth_basalt_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:smooth_basalt_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:smooth_basalt_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:smooth_basalt_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:smooth_basalt_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:smooth_basalt_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:smooth_basalt_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:smooth_basalt_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:smooth_basalt_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:smooth_basalt_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:smooth_basalt_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:smooth_basalt_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:smooth_basalt_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:smooth_basalt_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:smooth_basalt_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:smooth_basalt_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:smooth_basalt_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:smooth_basalt_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:smooth_basalt_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:smooth_basalt_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:smooth_basalt_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:smooth_basalt_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:smooth_basalt_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:smooth_basalt_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:smooth_basalt_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:smooth_basalt_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:smooth_basalt_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:smooth_basalt_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:smooth_basalt_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:smooth_basalt_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:smooth_basalt_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:smooth_basalt_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:smooth_basalt_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:smooth_basalt_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:smooth_basalt_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:smooth_basalt_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:smooth_basalt_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:smooth_basalt_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:smooth_basalt_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:smooth_basalt_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:smooth_basalt_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:smooth_basalt_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:smooth_basalt_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:smooth_basalt_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:smooth_basalt_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:smooth_basalt_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:smooth_basalt_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:smooth_basalt_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:smooth_basalt_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:smooth_basalt_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:smooth_basalt_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:smooth_basalt_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:smooth_basalt_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:smooth_basalt_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:smooth_basalt_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:smooth_basalt_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:smooth_basalt_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:smooth_basalt_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:smooth_basalt_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:smooth_basalt_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:smooth_basalt_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:smooth_basalt_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:smooth_basalt_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:smooth_basalt_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:smooth_basalt_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:smooth_basalt_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:smooth_basalt_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:smooth_basalt_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:smooth_basalt_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:smooth_basalt_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:smooth_basalt_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:smooth_basalt_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:smooth_basalt_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:smooth_basalt_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:smooth_basalt_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:smooth_basalt_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:smooth_basalt_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:smooth_basalt_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:smooth_basalt_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:smooth_basalt_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:smooth_basalt_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:smooth_basalt_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:smooth_basalt_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:smooth_basalt_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:smooth_basalt_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:smooth_basalt_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:smooth_basalt_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:smooth_basalt_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:smooth_basalt_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:smooth_basalt_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:smooth_basalt_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:smooth_basalt_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:smooth_basalt_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:smooth_basalt_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:smooth_basalt_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:smooth_basalt_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:smooth_basalt_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:smooth_basalt_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:smooth_basalt_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:smooth_basalt_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:smooth_basalt_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:smooth_basalt_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:smooth_basalt_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:smooth_basalt_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:smooth_basalt_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:smooth_basalt_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:smooth_basalt_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:smooth_basalt_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:smooth_basalt_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:smooth_basalt_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:smooth_basalt_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:smooth_basalt_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:smooth_basalt_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:smooth_basalt_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:smooth_basalt_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:smooth_basalt_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:smooth_basalt_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:smooth_basalt_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:smooth_basalt_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:smooth_basalt_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:smooth_basalt_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:smooth_basalt_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:smooth_basalt_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:smooth_basalt_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:smooth_basalt_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:smooth_basalt_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:smooth_basalt_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:smooth_basalt_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:smooth_basalt_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:smooth_basalt_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:smooth_basalt_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:smooth_basalt_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:smooth_basalt_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:smooth_basalt_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:smooth_basalt_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:smooth_basalt_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:smooth_basalt_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:smooth_basalt_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:smooth_basalt_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:smooth_basalt_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:smooth_basalt_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:smooth_basalt_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:smooth_basalt_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:smooth_basalt_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:smooth_basalt_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:smooth_basalt_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:smooth_basalt_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:smooth_basalt_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:smooth_basalt_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:smooth_basalt_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:smooth_basalt_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:smooth_basalt_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:smooth_basalt_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:smooth_basalt_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:smooth_basalt_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:smooth_basalt_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:smooth_basalt_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:smooth_basalt_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:smooth_basalt_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:smooth_basalt_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:smooth_basalt_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:smooth_basalt_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:smooth_basalt_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:smooth_basalt_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:smooth_basalt_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:smooth_basalt_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:smooth_basalt_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:smooth_basalt_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:smooth_basalt_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:smooth_basalt_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:smooth_basalt_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:smooth_basalt_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:smooth_basalt_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:smooth_basalt_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:smooth_basalt_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:smooth_basalt_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:smooth_basalt_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:smooth_basalt_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:smooth_basalt_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:smooth_basalt_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:smooth_basalt_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:smooth_basalt_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:smooth_basalt_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:smooth_basalt_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:smooth_basalt_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:smooth_basalt_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:smooth_basalt_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:smooth_basalt_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:smooth_basalt_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:smooth_basalt_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:smooth_basalt_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:smooth_basalt_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:smooth_basalt_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:smooth_basalt_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:smooth_basalt_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:smooth_basalt_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:smooth_basalt_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:smooth_basalt_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:smooth_basalt_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:smooth_basalt_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:smooth_basalt_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:smooth_basalt_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:smooth_basalt_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:smooth_basalt_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:smooth_basalt_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:smooth_basalt_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:smooth_basalt_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:smooth_basalt_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:smooth_basalt_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:smooth_basalt_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:smooth_basalt_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:smooth_basalt_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:smooth_basalt_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:smooth_basalt_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:smooth_basalt_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:smooth_basalt_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:smooth_basalt_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:smooth_basalt_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:smooth_basalt_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:smooth_basalt_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:smooth_basalt_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:smooth_basalt_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:smooth_basalt_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:smooth_basalt_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:smooth_basalt_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:smooth_basalt_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:smooth_basalt_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:smooth_basalt_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:smooth_basalt_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:smooth_basalt_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:smooth_basalt_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:smooth_basalt_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:smooth_basalt_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:smooth_basalt_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:smooth_basalt_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:smooth_basalt_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:smooth_basalt_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:smooth_basalt_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:smooth_basalt_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:smooth_basalt_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:smooth_basalt_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:smooth_basalt_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:smooth_basalt_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:smooth_basalt_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:smooth_basalt_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:smooth_basalt_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:smooth_basalt_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:smooth_basalt_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:smooth_basalt_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:smooth_basalt_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:smooth_basalt_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:smooth_basalt_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:smooth_basalt_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:smooth_basalt_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:smooth_basalt_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:smooth_basalt_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:smooth_basalt_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:smooth_basalt_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:smooth_basalt_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:smooth_basalt_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:smooth_basalt_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:smooth_basalt_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:smooth_basalt_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:smooth_end_stone
conquest:smooth_end_stone_arrowslit[facing=north,waterlogged=true]
conquest:smooth_end_stone_arrowslit[facing=north,waterlogged=false]
conquest:smooth_end_stone_arrowslit[facing=south,waterlogged=true]
conquest:smooth_end_stone_arrowslit[facing=south,waterlogged=false]
conquest:smooth_end_stone_arrowslit[facing=west,waterlogged=true]
conquest:smooth_end_stone_arrowslit[facing=west,waterlogged=false]
conquest:smooth_end_stone_arrowslit[facing=east,waterlogged=true]
conquest:smooth_end_stone_arrowslit[facing=east,waterlogged=false]
conquest:smooth_end_stone_balustrade[axis=x,waterlogged=true]
conquest:smooth_end_stone_balustrade[axis=x,waterlogged=false]
conquest:smooth_end_stone_balustrade[axis=y,waterlogged=true]
conquest:smooth_end_stone_balustrade[axis=y,waterlogged=false]
conquest:smooth_end_stone_balustrade[axis=z,waterlogged=true]
conquest:smooth_end_stone_balustrade[axis=z,waterlogged=false]
conquest:smooth_end_stone_capital[facing=flat,type=top,waterlogged=true]
conquest:smooth_end_stone_capital[facing=flat,type=top,waterlogged=false]
conquest:smooth_end_stone_capital[facing=flat,type=bottom,waterlogged=true]
conquest:smooth_end_stone_capital[facing=flat,type=bottom,waterlogged=false]
conquest:smooth_end_stone_capital[facing=north,type=top,waterlogged=true]
conquest:smooth_end_stone_capital[facing=north,type=top,waterlogged=false]
conquest:smooth_end_stone_capital[facing=north,type=bottom,waterlogged=true]
conquest:smooth_end_stone_capital[facing=north,type=bottom,waterlogged=false]
conquest:smooth_end_stone_capital[facing=south,type=top,waterlogged=true]
conquest:smooth_end_stone_capital[facing=south,type=top,waterlogged=false]
conquest:smooth_end_stone_capital[facing=south,type=bottom,waterlogged=true]
conquest:smooth_end_stone_capital[facing=south,type=bottom,waterlogged=false]
conquest:smooth_end_stone_capital[facing=east,type=top,waterlogged=true]
conquest:smooth_end_stone_capital[facing=east,type=top,waterlogged=false]
conquest:smooth_end_stone_capital[facing=east,type=bottom,waterlogged=true]
conquest:smooth_end_stone_capital[facing=east,type=bottom,waterlogged=false]
conquest:smooth_end_stone_capital[facing=west,type=top,waterlogged=true]
conquest:smooth_end_stone_capital[facing=west,type=top,waterlogged=false]
conquest:smooth_end_stone_capital[facing=west,type=bottom,waterlogged=true]
conquest:smooth_end_stone_capital[facing=west,type=bottom,waterlogged=false]
conquest:smooth_end_stone_corner_slab[facing=north,type=top,waterlogged=true]
conquest:smooth_end_stone_corner_slab[facing=north,type=top,waterlogged=false]
conquest:smooth_end_stone_corner_slab[facing=north,type=bottom,waterlogged=true]
conquest:smooth_end_stone_corner_slab[facing=north,type=bottom,waterlogged=false]
conquest:smooth_end_stone_corner_slab[facing=south,type=top,waterlogged=true]
conquest:smooth_end_stone_corner_slab[facing=south,type=top,waterlogged=false]
conquest:smooth_end_stone_corner_slab[facing=south,type=bottom,waterlogged=true]
conquest:smooth_end_stone_corner_slab[facing=south,type=bottom,waterlogged=false]
conquest:smooth_end_stone_corner_slab[facing=west,type=top,waterlogged=true]
conquest:smooth_end_stone_corner_slab[facing=west,type=top,waterlogged=false]
conquest:smooth_end_stone_corner_slab[facing=west,type=bottom,waterlogged=true]
conquest:smooth_end_stone_corner_slab[facing=west,type=bottom,waterlogged=false]
conquest:smooth_end_stone_corner_slab[facing=east,type=top,waterlogged=true]
conquest:smooth_end_stone_corner_slab[facing=east,type=top,waterlogged=false]
conquest:smooth_end_stone_corner_slab[facing=east,type=bottom,waterlogged=true]
conquest:smooth_end_stone_corner_slab[facing=east,type=bottom,waterlogged=false]
conquest:smooth_end_stone_eighth_slab[facing=north,type=top,waterlogged=true]
conquest:smooth_end_stone_eighth_slab[facing=north,type=top,waterlogged=false]
conquest:smooth_end_stone_eighth_slab[facing=north,type=bottom,waterlogged=true]
conquest:smooth_end_stone_eighth_slab[facing=north,type=bottom,waterlogged=false]
conquest:smooth_end_stone_eighth_slab[facing=south,type=top,waterlogged=true]
conquest:smooth_end_stone_eighth_slab[facing=south,type=top,waterlogged=false]
conquest:smooth_end_stone_eighth_slab[facing=south,type=bottom,waterlogged=true]
conquest:smooth_end_stone_eighth_slab[facing=south,type=bottom,waterlogged=false]
conquest:smooth_end_stone_eighth_slab[facing=west,type=top,waterlogged=true]
conquest:smooth_end_stone_eighth_slab[facing=west,type=top,waterlogged=false]
conquest:smooth_end_stone_eighth_slab[facing=west,type=bottom,waterlogged=true]
conquest:smooth_end_stone_eighth_slab[facing=west,type=bottom,waterlogged=false]
conquest:smooth_end_stone_eighth_slab[facing=east,type=top,waterlogged=true]
conquest:smooth_end_stone_eighth_slab[facing=east,type=top,waterlogged=false]
conquest:smooth_end_stone_eighth_slab[facing=east,type=bottom,waterlogged=true]
conquest:smooth_end_stone_eighth_slab[facing=east,type=bottom,waterlogged=false]
conquest:smooth_end_stone_pillar[layer=1,waterlogged=true]
conquest:smooth_end_stone_pillar[layer=1,waterlogged=false]
conquest:smooth_end_stone_pillar[layer=2,waterlogged=true]
conquest:smooth_end_stone_pillar[layer=2,waterlogged=false]
conquest:smooth_end_stone_pillar[layer=3,waterlogged=true]
conquest:smooth_end_stone_pillar[layer=3,waterlogged=false]
conquest:smooth_end_stone_quarter_slab[facing=north,layer=1,type=top,waterlogged=true]
conquest:smooth_end_stone_quarter_slab[facing=north,layer=1,type=top,waterlogged=false]
conquest:smooth_end_stone_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=true]
conquest:smooth_end_stone_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=false]
conquest:smooth_end_stone_quarter_slab[facing=north,layer=2,type=top,waterlogged=true]
conquest:smooth_end_stone_quarter_slab[facing=north,layer=2,type=top,waterlogged=false]
conquest:smooth_end_stone_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=true]
conquest:smooth_end_stone_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=false]
conquest:smooth_end_stone_quarter_slab[facing=north,layer=3,type=top,waterlogged=true]
conquest:smooth_end_stone_quarter_slab[facing=north,layer=3,type=top,waterlogged=false]
conquest:smooth_end_stone_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=true]
conquest:smooth_end_stone_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=false]
conquest:smooth_end_stone_quarter_slab[facing=south,layer=1,type=top,waterlogged=true]
conquest:smooth_end_stone_quarter_slab[facing=south,layer=1,type=top,waterlogged=false]
conquest:smooth_end_stone_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=true]
conquest:smooth_end_stone_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=false]
conquest:smooth_end_stone_quarter_slab[facing=south,layer=2,type=top,waterlogged=true]
conquest:smooth_end_stone_quarter_slab[facing=south,layer=2,type=top,waterlogged=false]
conquest:smooth_end_stone_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=true]
conquest:smooth_end_stone_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=false]
conquest:smooth_end_stone_quarter_slab[facing=south,layer=3,type=top,waterlogged=true]
conquest:smooth_end_stone_quarter_slab[facing=south,layer=3,type=top,waterlogged=false]
conquest:smooth_end_stone_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=true]
conquest:smooth_end_stone_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=false]
conquest:smooth_end_stone_quarter_slab[facing=west,layer=1,type=top,waterlogged=true]
conquest:smooth_end_stone_quarter_slab[facing=west,layer=1,type=top,waterlogged=false]
conquest:smooth_end_stone_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=true]
conquest:smooth_end_stone_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=false]
conquest:smooth_end_stone_quarter_slab[facing=west,layer=2,type=top,waterlogged=true]
conquest:smooth_end_stone_quarter_slab[facing=west,layer=2,type=top,waterlogged=false]
conquest:smooth_end_stone_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=true]
conquest:smooth_end_stone_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=false]
conquest:smooth_end_stone_quarter_slab[facing=west,layer=3,type=top,waterlogged=true]
conquest:smooth_end_stone_quarter_slab[facing=west,layer=3,type=top,waterlogged=false]
conquest:smooth_end_stone_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=true]
conquest:smooth_end_stone_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=false]
conquest:smooth_end_stone_quarter_slab[facing=east,layer=1,type=top,waterlogged=true]
conquest:smooth_end_stone_quarter_slab[facing=east,layer=1,type=top,waterlogged=false]
conquest:smooth_end_stone_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=true]
conquest:smooth_end_stone_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=false]
conquest:smooth_end_stone_quarter_slab[facing=east,layer=2,type=top,waterlogged=true]
conquest:smooth_end_stone_quarter_slab[facing=east,layer=2,type=top,waterlogged=false]
conquest:smooth_end_stone_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=true]
conquest:smooth_end_stone_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=false]
conquest:smooth_end_stone_quarter_slab[facing=east,layer=3,type=top,waterlogged=true]
conquest:smooth_end_stone_quarter_slab[facing=east,layer=3,type=top,waterlogged=false]
conquest:smooth_end_stone_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=true]
conquest:smooth_end_stone_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=false]
conquest:smooth_end_stone_slab[layers=1,type=top,waterlogged=true]
conquest:smooth_end_stone_slab[layers=1,type=top,waterlogged=false]
conquest:smooth_end_stone_slab[layers=1,type=bottom,waterlogged=true]
conquest:smooth_end_stone_slab[layers=1,type=bottom,waterlogged=false]
conquest:smooth_end_stone_slab[layers=2,type=top,waterlogged=true]
conquest:smooth_end_stone_slab[layers=2,type=top,waterlogged=false]
conquest:smooth_end_stone_slab[layers=2,type=bottom,waterlogged=true]
conquest:smooth_end_stone_slab[layers=2,type=bottom,waterlogged=false]
conquest:smooth_end_stone_slab[layers=3,type=top,waterlogged=true]
conquest:smooth_end_stone_slab[layers=3,type=top,waterlogged=false]
conquest:smooth_end_stone_slab[layers=3,type=bottom,waterlogged=true]
conquest:smooth_end_stone_slab[layers=3,type=bottom,waterlogged=false]
conquest:smooth_end_stone_slab[layers=4,type=top,waterlogged=true]
conquest:smooth_end_stone_slab[layers=4,type=top,waterlogged=false]
conquest:smooth_end_stone_slab[layers=4,type=bottom,waterlogged=true]
conquest:smooth_end_stone_slab[layers=4,type=bottom,waterlogged=false]
conquest:smooth_end_stone_slab[layers=5,type=top,waterlogged=true]
conquest:smooth_end_stone_slab[layers=5,type=top,waterlogged=false]
conquest:smooth_end_stone_slab[layers=5,type=bottom,waterlogged=true]
conquest:smooth_end_stone_slab[layers=5,type=bottom,waterlogged=false]
conquest:smooth_end_stone_slab[layers=6,type=top,waterlogged=true]
conquest:smooth_end_stone_slab[layers=6,type=top,waterlogged=false]
conquest:smooth_end_stone_slab[layers=6,type=bottom,waterlogged=true]
conquest:smooth_end_stone_slab[layers=6,type=bottom,waterlogged=false]
conquest:smooth_end_stone_slab[layers=7,type=top,waterlogged=true]
conquest:smooth_end_stone_slab[layers=7,type=top,waterlogged=false]
conquest:smooth_end_stone_slab[layers=7,type=bottom,waterlogged=true]
conquest:smooth_end_stone_slab[layers=7,type=bottom,waterlogged=false]
conquest:smooth_end_stone_slab[layers=8,type=top,waterlogged=true]
conquest:smooth_end_stone_slab[layers=8,type=top,waterlogged=false]
conquest:smooth_end_stone_slab[layers=8,type=bottom,waterlogged=true]
conquest:smooth_end_stone_slab[layers=8,type=bottom,waterlogged=false]
conquest:smooth_end_stone_small_window[down=true,up=true,waterlogged=true]
conquest:smooth_end_stone_small_window[down=true,up=true,waterlogged=false]
conquest:smooth_end_stone_small_window[down=true,up=false,waterlogged=true]
conquest:smooth_end_stone_small_window[down=true,up=false,waterlogged=false]
conquest:smooth_end_stone_small_window[down=false,up=true,waterlogged=true]
conquest:smooth_end_stone_small_window[down=false,up=true,waterlogged=false]
conquest:smooth_end_stone_small_window[down=false,up=false,waterlogged=true]
conquest:smooth_end_stone_small_window[down=false,up=false,waterlogged=false]
conquest:smooth_end_stone_small_window_half[down=true,facing=north,up=true,waterlogged=true]
conquest:smooth_end_stone_small_window_half[down=true,facing=north,up=true,waterlogged=false]
conquest:smooth_end_stone_small_window_half[down=true,facing=north,up=false,waterlogged=true]
conquest:smooth_end_stone_small_window_half[down=true,facing=north,up=false,waterlogged=false]
conquest:smooth_end_stone_small_window_half[down=true,facing=south,up=true,waterlogged=true]
conquest:smooth_end_stone_small_window_half[down=true,facing=south,up=true,waterlogged=false]
conquest:smooth_end_stone_small_window_half[down=true,facing=south,up=false,waterlogged=true]
conquest:smooth_end_stone_small_window_half[down=true,facing=south,up=false,waterlogged=false]
conquest:smooth_end_stone_small_window_half[down=true,facing=west,up=true,waterlogged=true]
conquest:smooth_end_stone_small_window_half[down=true,facing=west,up=true,waterlogged=false]
conquest:smooth_end_stone_small_window_half[down=true,facing=west,up=false,waterlogged=true]
conquest:smooth_end_stone_small_window_half[down=true,facing=west,up=false,waterlogged=false]
conquest:smooth_end_stone_small_window_half[down=true,facing=east,up=true,waterlogged=true]
conquest:smooth_end_stone_small_window_half[down=true,facing=east,up=true,waterlogged=false]
conquest:smooth_end_stone_small_window_half[down=true,facing=east,up=false,waterlogged=true]
conquest:smooth_end_stone_small_window_half[down=true,facing=east,up=false,waterlogged=false]
conquest:smooth_end_stone_small_window_half[down=false,facing=north,up=true,waterlogged=true]
conquest:smooth_end_stone_small_window_half[down=false,facing=north,up=true,waterlogged=false]
conquest:smooth_end_stone_small_window_half[down=false,facing=north,up=false,waterlogged=true]
conquest:smooth_end_stone_small_window_half[down=false,facing=north,up=false,waterlogged=false]
conquest:smooth_end_stone_small_window_half[down=false,facing=south,up=true,waterlogged=true]
conquest:smooth_end_stone_small_window_half[down=false,facing=south,up=true,waterlogged=false]
conquest:smooth_end_stone_small_window_half[down=false,facing=south,up=false,waterlogged=true]
conquest:smooth_end_stone_small_window_half[down=false,facing=south,up=false,waterlogged=false]
conquest:smooth_end_stone_small_window_half[down=false,facing=west,up=true,waterlogged=true]
conquest:smooth_end_stone_small_window_half[down=false,facing=west,up=true,waterlogged=false]
conquest:smooth_end_stone_small_window_half[down=false,facing=west,up=false,waterlogged=true]
conquest:smooth_end_stone_small_window_half[down=false,facing=west,up=false,waterlogged=false]
conquest:smooth_end_stone_small_window_half[down=false,facing=east,up=true,waterlogged=true]
conquest:smooth_end_stone_small_window_half[down=false,facing=east,up=true,waterlogged=false]
conquest:smooth_end_stone_small_window_half[down=false,facing=east,up=false,waterlogged=true]
conquest:smooth_end_stone_small_window_half[down=false,facing=east,up=false,waterlogged=false]
conquest:smooth_end_stone_sphere[type=egg,waterlogged=true]
conquest:smooth_end_stone_sphere[type=egg,waterlogged=false]
conquest:smooth_end_stone_sphere[type=small,waterlogged=true]
conquest:smooth_end_stone_sphere[type=small,waterlogged=false]
conquest:smooth_end_stone_sphere[type=large,waterlogged=true]
conquest:smooth_end_stone_sphere[type=large,waterlogged=false]
conquest:smooth_end_stone_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:smooth_end_stone_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:smooth_end_stone_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:smooth_end_stone_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:smooth_end_stone_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:smooth_end_stone_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:smooth_end_stone_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:smooth_end_stone_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:smooth_end_stone_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:smooth_end_stone_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:smooth_end_stone_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:smooth_end_stone_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:smooth_end_stone_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:smooth_end_stone_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:smooth_end_stone_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:smooth_end_stone_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:smooth_end_stone_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:smooth_end_stone_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:smooth_end_stone_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:smooth_end_stone_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:smooth_end_stone_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:smooth_end_stone_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:smooth_end_stone_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:smooth_end_stone_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:smooth_end_stone_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:smooth_end_stone_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:smooth_end_stone_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:smooth_end_stone_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:smooth_end_stone_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:smooth_end_stone_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:smooth_end_stone_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:smooth_end_stone_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:smooth_end_stone_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:smooth_end_stone_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:smooth_end_stone_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:smooth_end_stone_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:smooth_end_stone_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:smooth_end_stone_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:smooth_end_stone_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:smooth_end_stone_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:smooth_end_stone_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:smooth_end_stone_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:smooth_end_stone_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:smooth_end_stone_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:smooth_end_stone_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:smooth_end_stone_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:smooth_end_stone_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:smooth_end_stone_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:smooth_end_stone_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:smooth_end_stone_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:smooth_end_stone_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:smooth_end_stone_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:smooth_end_stone_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:smooth_end_stone_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:smooth_end_stone_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:smooth_end_stone_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:smooth_end_stone_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:smooth_end_stone_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:smooth_end_stone_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:smooth_end_stone_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:smooth_end_stone_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:smooth_end_stone_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:smooth_end_stone_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:smooth_end_stone_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:smooth_end_stone_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:smooth_end_stone_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:smooth_end_stone_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:smooth_end_stone_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:smooth_end_stone_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:smooth_end_stone_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:smooth_end_stone_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:smooth_end_stone_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:smooth_end_stone_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:smooth_end_stone_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:smooth_end_stone_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:smooth_end_stone_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:smooth_end_stone_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:smooth_end_stone_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:smooth_end_stone_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:smooth_end_stone_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:smooth_end_stone_vertical_corner[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:smooth_end_stone_vertical_corner[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:smooth_end_stone_vertical_corner[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:smooth_end_stone_vertical_corner[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:smooth_end_stone_vertical_corner[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:smooth_end_stone_vertical_corner[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:smooth_end_stone_vertical_corner[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:smooth_end_stone_vertical_corner[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:smooth_end_stone_vertical_corner[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:smooth_end_stone_vertical_corner[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:smooth_end_stone_vertical_corner[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:smooth_end_stone_vertical_corner[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:smooth_end_stone_vertical_corner[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:smooth_end_stone_vertical_corner[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:smooth_end_stone_vertical_corner[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:smooth_end_stone_vertical_corner[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:smooth_end_stone_vertical_corner[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:smooth_end_stone_vertical_corner[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:smooth_end_stone_vertical_corner[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:smooth_end_stone_vertical_corner[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:smooth_end_stone_vertical_corner[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:smooth_end_stone_vertical_corner[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:smooth_end_stone_vertical_corner[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:smooth_end_stone_vertical_corner[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:smooth_end_stone_vertical_corner[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:smooth_end_stone_vertical_corner[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:smooth_end_stone_vertical_corner[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:smooth_end_stone_vertical_corner[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:smooth_end_stone_vertical_corner[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:smooth_end_stone_vertical_corner[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:smooth_end_stone_vertical_corner[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:smooth_end_stone_vertical_corner[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:smooth_end_stone_vertical_corner[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:smooth_end_stone_vertical_corner[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:smooth_end_stone_vertical_corner[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:smooth_end_stone_vertical_corner[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:smooth_end_stone_vertical_corner[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:smooth_end_stone_vertical_corner[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:smooth_end_stone_vertical_corner[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:smooth_end_stone_vertical_corner[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:smooth_end_stone_vertical_corner[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:smooth_end_stone_vertical_corner[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:smooth_end_stone_vertical_corner[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:smooth_end_stone_vertical_corner[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:smooth_end_stone_vertical_corner[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:smooth_end_stone_vertical_corner[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:smooth_end_stone_vertical_corner[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:smooth_end_stone_vertical_corner[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:smooth_end_stone_vertical_corner[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:smooth_end_stone_vertical_corner[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:smooth_end_stone_vertical_corner[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:smooth_end_stone_vertical_corner[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:smooth_end_stone_vertical_corner[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:smooth_end_stone_vertical_corner[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:smooth_end_stone_vertical_corner[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:smooth_end_stone_vertical_corner[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:smooth_end_stone_vertical_corner[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:smooth_end_stone_vertical_corner[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:smooth_end_stone_vertical_corner[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:smooth_end_stone_vertical_corner[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:smooth_end_stone_vertical_corner[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:smooth_end_stone_vertical_corner[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:smooth_end_stone_vertical_corner[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:smooth_end_stone_vertical_corner[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:smooth_end_stone_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:smooth_end_stone_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:smooth_end_stone_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:smooth_end_stone_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:smooth_end_stone_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:smooth_end_stone_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:smooth_end_stone_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:smooth_end_stone_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:smooth_end_stone_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:smooth_end_stone_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:smooth_end_stone_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:smooth_end_stone_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:smooth_end_stone_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:smooth_end_stone_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:smooth_end_stone_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:smooth_end_stone_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:smooth_end_stone_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:smooth_end_stone_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:smooth_end_stone_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:smooth_end_stone_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:smooth_end_stone_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:smooth_end_stone_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:smooth_end_stone_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:smooth_end_stone_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:smooth_end_stone_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:smooth_end_stone_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:smooth_end_stone_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:smooth_end_stone_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:smooth_end_stone_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:smooth_end_stone_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:smooth_end_stone_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:smooth_end_stone_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:smooth_end_stone_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:smooth_end_stone_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:smooth_end_stone_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:smooth_end_stone_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:smooth_end_stone_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:smooth_end_stone_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:smooth_end_stone_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:smooth_end_stone_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:smooth_end_stone_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:smooth_end_stone_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:smooth_end_stone_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:smooth_end_stone_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:smooth_end_stone_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:smooth_end_stone_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:smooth_end_stone_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:smooth_end_stone_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:smooth_end_stone_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:smooth_end_stone_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:smooth_end_stone_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:smooth_end_stone_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:smooth_end_stone_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:smooth_end_stone_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:smooth_end_stone_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:smooth_end_stone_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:smooth_end_stone_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:smooth_end_stone_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:smooth_end_stone_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:smooth_end_stone_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:smooth_end_stone_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:smooth_end_stone_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:smooth_end_stone_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:smooth_end_stone_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:smooth_end_stone_vertical_quarter[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:smooth_end_stone_vertical_quarter[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:smooth_end_stone_vertical_quarter[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:smooth_end_stone_vertical_quarter[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:smooth_end_stone_vertical_quarter[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:smooth_end_stone_vertical_quarter[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:smooth_end_stone_vertical_quarter[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:smooth_end_stone_vertical_quarter[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:smooth_end_stone_vertical_quarter[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:smooth_end_stone_vertical_quarter[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:smooth_end_stone_vertical_quarter[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:smooth_end_stone_vertical_quarter[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:smooth_end_stone_vertical_quarter[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:smooth_end_stone_vertical_quarter[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:smooth_end_stone_vertical_quarter[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:smooth_end_stone_vertical_quarter[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:smooth_end_stone_vertical_quarter[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:smooth_end_stone_vertical_quarter[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:smooth_end_stone_vertical_quarter[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:smooth_end_stone_vertical_quarter[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:smooth_end_stone_vertical_quarter[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:smooth_end_stone_vertical_quarter[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:smooth_end_stone_vertical_quarter[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:smooth_end_stone_vertical_quarter[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:smooth_end_stone_vertical_quarter[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:smooth_end_stone_vertical_quarter[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:smooth_end_stone_vertical_quarter[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:smooth_end_stone_vertical_quarter[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:smooth_end_stone_vertical_quarter[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:smooth_end_stone_vertical_quarter[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:smooth_end_stone_vertical_quarter[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:smooth_end_stone_vertical_quarter[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:smooth_end_stone_vertical_quarter[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:smooth_end_stone_vertical_quarter[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:smooth_end_stone_vertical_quarter[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:smooth_end_stone_vertical_quarter[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:smooth_end_stone_vertical_quarter[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:smooth_end_stone_vertical_quarter[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:smooth_end_stone_vertical_quarter[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:smooth_end_stone_vertical_quarter[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:smooth_end_stone_vertical_quarter[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:smooth_end_stone_vertical_quarter[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:smooth_end_stone_vertical_quarter[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:smooth_end_stone_vertical_quarter[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:smooth_end_stone_vertical_quarter[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:smooth_end_stone_vertical_quarter[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:smooth_end_stone_vertical_quarter[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:smooth_end_stone_vertical_quarter[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:smooth_end_stone_vertical_quarter[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:smooth_end_stone_vertical_quarter[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:smooth_end_stone_vertical_quarter[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:smooth_end_stone_vertical_quarter[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:smooth_end_stone_vertical_quarter[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:smooth_end_stone_vertical_quarter[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:smooth_end_stone_vertical_quarter[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:smooth_end_stone_vertical_quarter[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:smooth_end_stone_vertical_quarter[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:smooth_end_stone_vertical_quarter[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:smooth_end_stone_vertical_quarter[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:smooth_end_stone_vertical_quarter[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:smooth_end_stone_vertical_quarter[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:smooth_end_stone_vertical_quarter[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:smooth_end_stone_vertical_quarter[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:smooth_end_stone_vertical_quarter[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:smooth_end_stone_vertical_slab[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:smooth_end_stone_vertical_slab[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:smooth_end_stone_vertical_slab[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:smooth_end_stone_vertical_slab[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:smooth_end_stone_vertical_slab[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:smooth_end_stone_vertical_slab[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:smooth_end_stone_vertical_slab[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:smooth_end_stone_vertical_slab[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:smooth_end_stone_vertical_slab[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:smooth_end_stone_vertical_slab[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:smooth_end_stone_vertical_slab[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:smooth_end_stone_vertical_slab[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:smooth_end_stone_vertical_slab[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:smooth_end_stone_vertical_slab[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:smooth_end_stone_vertical_slab[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:smooth_end_stone_vertical_slab[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:smooth_end_stone_vertical_slab[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:smooth_end_stone_vertical_slab[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:smooth_end_stone_vertical_slab[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:smooth_end_stone_vertical_slab[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:smooth_end_stone_vertical_slab[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:smooth_end_stone_vertical_slab[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:smooth_end_stone_vertical_slab[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:smooth_end_stone_vertical_slab[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:smooth_end_stone_vertical_slab[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:smooth_end_stone_vertical_slab[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:smooth_end_stone_vertical_slab[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:smooth_end_stone_vertical_slab[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:smooth_end_stone_vertical_slab[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:smooth_end_stone_vertical_slab[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:smooth_end_stone_vertical_slab[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:smooth_end_stone_vertical_slab[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:smooth_end_stone_vertical_slab[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:smooth_end_stone_vertical_slab[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:smooth_end_stone_vertical_slab[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:smooth_end_stone_vertical_slab[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:smooth_end_stone_vertical_slab[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:smooth_end_stone_vertical_slab[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:smooth_end_stone_vertical_slab[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:smooth_end_stone_vertical_slab[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:smooth_end_stone_vertical_slab[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:smooth_end_stone_vertical_slab[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:smooth_end_stone_vertical_slab[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:smooth_end_stone_vertical_slab[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:smooth_end_stone_vertical_slab[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:smooth_end_stone_vertical_slab[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:smooth_end_stone_vertical_slab[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:smooth_end_stone_vertical_slab[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:smooth_end_stone_vertical_slab[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:smooth_end_stone_vertical_slab[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:smooth_end_stone_vertical_slab[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:smooth_end_stone_vertical_slab[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:smooth_end_stone_vertical_slab[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:smooth_end_stone_vertical_slab[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:smooth_end_stone_vertical_slab[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:smooth_end_stone_vertical_slab[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:smooth_end_stone_vertical_slab[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:smooth_end_stone_vertical_slab[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:smooth_end_stone_vertical_slab[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:smooth_end_stone_vertical_slab[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:smooth_end_stone_vertical_slab[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:smooth_end_stone_vertical_slab[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:smooth_end_stone_vertical_slab[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:smooth_end_stone_vertical_slab[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:smooth_end_stone_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:smooth_end_stone_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:smooth_end_stone_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:smooth_end_stone_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:smooth_end_stone_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:smooth_end_stone_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:smooth_end_stone_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:smooth_end_stone_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:smooth_end_stone_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:smooth_end_stone_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:smooth_end_stone_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:smooth_end_stone_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:smooth_end_stone_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:smooth_end_stone_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:smooth_end_stone_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:smooth_end_stone_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:smooth_end_stone_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:smooth_end_stone_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:smooth_end_stone_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:smooth_end_stone_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:smooth_end_stone_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:smooth_end_stone_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:smooth_end_stone_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:smooth_end_stone_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:smooth_end_stone_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:smooth_end_stone_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:smooth_end_stone_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:smooth_end_stone_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:smooth_end_stone_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:smooth_end_stone_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:smooth_end_stone_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:smooth_end_stone_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:smooth_end_stone_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:smooth_end_stone_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:smooth_end_stone_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:smooth_end_stone_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:smooth_end_stone_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:smooth_end_stone_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:smooth_end_stone_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:smooth_end_stone_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:smooth_end_stone_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:smooth_end_stone_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:smooth_end_stone_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:smooth_end_stone_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:smooth_end_stone_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:smooth_end_stone_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:smooth_end_stone_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:smooth_end_stone_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:smooth_end_stone_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:smooth_end_stone_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:smooth_end_stone_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:smooth_end_stone_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:smooth_end_stone_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:smooth_end_stone_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:smooth_end_stone_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:smooth_end_stone_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:smooth_end_stone_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:smooth_end_stone_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:smooth_end_stone_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:smooth_end_stone_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:smooth_end_stone_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:smooth_end_stone_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:smooth_end_stone_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:smooth_end_stone_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:smooth_end_stone_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:smooth_end_stone_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:smooth_end_stone_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:smooth_end_stone_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:smooth_end_stone_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:smooth_end_stone_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:smooth_end_stone_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:smooth_end_stone_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:smooth_end_stone_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:smooth_end_stone_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:smooth_end_stone_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:smooth_end_stone_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:smooth_end_stone_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:smooth_end_stone_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:smooth_end_stone_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:smooth_end_stone_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:smooth_end_stone_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:smooth_end_stone_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:smooth_end_stone_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:smooth_end_stone_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:smooth_end_stone_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:smooth_end_stone_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:smooth_end_stone_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:smooth_end_stone_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:smooth_end_stone_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:smooth_end_stone_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:smooth_end_stone_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:smooth_end_stone_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:smooth_end_stone_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:smooth_end_stone_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:smooth_end_stone_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:smooth_end_stone_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:smooth_end_stone_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:smooth_end_stone_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:smooth_end_stone_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:smooth_end_stone_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:smooth_end_stone_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:smooth_end_stone_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:smooth_end_stone_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:smooth_end_stone_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:smooth_end_stone_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:smooth_end_stone_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:smooth_end_stone_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:smooth_end_stone_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:smooth_end_stone_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:smooth_end_stone_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:smooth_end_stone_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:smooth_end_stone_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:smooth_end_stone_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:smooth_end_stone_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:smooth_end_stone_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:smooth_end_stone_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:smooth_end_stone_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:smooth_end_stone_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:smooth_end_stone_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:smooth_end_stone_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:smooth_end_stone_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:smooth_end_stone_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:smooth_end_stone_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:smooth_end_stone_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:smooth_end_stone_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:smooth_end_stone_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:smooth_end_stone_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:smooth_end_stone_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:smooth_end_stone_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:smooth_end_stone_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:smooth_end_stone_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:smooth_end_stone_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:smooth_end_stone_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:smooth_end_stone_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:smooth_end_stone_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:smooth_end_stone_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:smooth_end_stone_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:smooth_end_stone_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:smooth_end_stone_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:smooth_end_stone_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:smooth_end_stone_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:smooth_end_stone_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:smooth_end_stone_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:smooth_end_stone_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:smooth_end_stone_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:smooth_end_stone_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:smooth_end_stone_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:smooth_end_stone_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:smooth_end_stone_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:smooth_end_stone_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:smooth_end_stone_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:smooth_end_stone_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:smooth_end_stone_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:smooth_end_stone_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:smooth_end_stone_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:smooth_end_stone_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:smooth_end_stone_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:smooth_end_stone_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:smooth_end_stone_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:smooth_end_stone_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:smooth_end_stone_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:smooth_end_stone_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:smooth_end_stone_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:smooth_end_stone_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:smooth_end_stone_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:smooth_end_stone_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:smooth_end_stone_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:smooth_end_stone_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:smooth_end_stone_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:smooth_end_stone_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:smooth_end_stone_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:smooth_end_stone_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:smooth_end_stone_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:smooth_end_stone_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:smooth_end_stone_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:smooth_end_stone_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:smooth_end_stone_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:smooth_end_stone_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:smooth_end_stone_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:smooth_end_stone_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:smooth_end_stone_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:smooth_end_stone_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:smooth_end_stone_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:smooth_end_stone_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:smooth_end_stone_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:smooth_end_stone_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:smooth_end_stone_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:smooth_end_stone_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:smooth_end_stone_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:smooth_end_stone_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:smooth_end_stone_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:smooth_end_stone_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:smooth_end_stone_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:smooth_end_stone_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:smooth_end_stone_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:smooth_end_stone_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:smooth_end_stone_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:smooth_end_stone_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:smooth_end_stone_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:smooth_end_stone_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:smooth_end_stone_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:smooth_end_stone_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:smooth_end_stone_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:smooth_end_stone_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:smooth_end_stone_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:smooth_end_stone_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:smooth_end_stone_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:smooth_end_stone_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:smooth_end_stone_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:smooth_end_stone_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:smooth_end_stone_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:smooth_end_stone_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:smooth_end_stone_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:smooth_end_stone_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:smooth_end_stone_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:smooth_end_stone_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:smooth_end_stone_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:smooth_end_stone_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:smooth_end_stone_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:smooth_end_stone_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:smooth_end_stone_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:smooth_end_stone_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:smooth_end_stone_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:smooth_end_stone_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:smooth_end_stone_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:smooth_end_stone_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:smooth_end_stone_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:smooth_end_stone_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:smooth_end_stone_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:smooth_end_stone_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:smooth_end_stone_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:smooth_end_stone_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:smooth_end_stone_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:smooth_end_stone_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:smooth_end_stone_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:smooth_end_stone_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:smooth_end_stone_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:smooth_end_stone_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:smooth_end_stone_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:smooth_end_stone_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:smooth_end_stone_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:smooth_end_stone_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:smooth_end_stone_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:smooth_end_stone_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:smooth_end_stone_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:smooth_end_stone_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:smooth_end_stone_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:smooth_end_stone_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:smooth_end_stone_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:smooth_end_stone_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:smooth_end_stone_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:smooth_end_stone_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:smooth_end_stone_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:smooth_end_stone_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:smooth_end_stone_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:smooth_end_stone_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:smooth_end_stone_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:smooth_end_stone_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:smooth_end_stone_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:smooth_end_stone_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:smooth_end_stone_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:smooth_end_stone_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:smooth_end_stone_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:smooth_end_stone_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:smooth_end_stone_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:smooth_end_stone_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:smooth_end_stone_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:smooth_end_stone_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:smooth_end_stone_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:smooth_end_stone_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:smooth_end_stone_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:smooth_end_stone_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:smooth_end_stone_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:smooth_end_stone_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:smooth_end_stone_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:smooth_end_stone_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:smooth_end_stone_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:smooth_end_stone_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:smooth_end_stone_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:smooth_end_stone_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:smooth_end_stone_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:smooth_end_stone_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:smooth_end_stone_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:smooth_end_stone_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:smooth_end_stone_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:smooth_end_stone_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:smooth_end_stone_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:smooth_end_stone_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:smooth_end_stone_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:smooth_end_stone_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:smooth_end_stone_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:smooth_end_stone_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:smooth_end_stone_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:smooth_end_stone_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:smooth_end_stone_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:smooth_end_stone_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:smooth_end_stone_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:smooth_end_stone_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:smooth_end_stone_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:smooth_end_stone_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:smooth_end_stone_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:smooth_end_stone_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:smooth_end_stone_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:smooth_end_stone_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:smooth_end_stone_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:smooth_end_stone_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:smooth_end_stone_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:smooth_end_stone_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:smooth_end_stone_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:smooth_end_stone_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:smooth_end_stone_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:smooth_end_stone_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:smooth_end_stone_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:smooth_end_stone_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:smooth_end_stone_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:smooth_end_stone_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:smooth_end_stone_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:smooth_end_stone_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:smooth_end_stone_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:smooth_end_stone_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:smooth_end_stone_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:smooth_end_stone_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:smooth_end_stone_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:smooth_end_stone_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:smooth_large_black_painted_block
conquest:smooth_large_black_painted_block_arrowslit[facing=north,waterlogged=true]
conquest:smooth_large_black_painted_block_arrowslit[facing=north,waterlogged=false]
conquest:smooth_large_black_painted_block_arrowslit[facing=south,waterlogged=true]
conquest:smooth_large_black_painted_block_arrowslit[facing=south,waterlogged=false]
conquest:smooth_large_black_painted_block_arrowslit[facing=west,waterlogged=true]
conquest:smooth_large_black_painted_block_arrowslit[facing=west,waterlogged=false]
conquest:smooth_large_black_painted_block_arrowslit[facing=east,waterlogged=true]
conquest:smooth_large_black_painted_block_arrowslit[facing=east,waterlogged=false]
conquest:smooth_large_black_painted_block_balustrade[axis=x,waterlogged=true]
conquest:smooth_large_black_painted_block_balustrade[axis=x,waterlogged=false]
conquest:smooth_large_black_painted_block_balustrade[axis=y,waterlogged=true]
conquest:smooth_large_black_painted_block_balustrade[axis=y,waterlogged=false]
conquest:smooth_large_black_painted_block_balustrade[axis=z,waterlogged=true]
conquest:smooth_large_black_painted_block_balustrade[axis=z,waterlogged=false]
conquest:smooth_large_black_painted_block_capital[facing=flat,type=top,waterlogged=true]
conquest:smooth_large_black_painted_block_capital[facing=flat,type=top,waterlogged=false]
conquest:smooth_large_black_painted_block_capital[facing=flat,type=bottom,waterlogged=true]
conquest:smooth_large_black_painted_block_capital[facing=flat,type=bottom,waterlogged=false]
conquest:smooth_large_black_painted_block_capital[facing=north,type=top,waterlogged=true]
conquest:smooth_large_black_painted_block_capital[facing=north,type=top,waterlogged=false]
conquest:smooth_large_black_painted_block_capital[facing=north,type=bottom,waterlogged=true]
conquest:smooth_large_black_painted_block_capital[facing=north,type=bottom,waterlogged=false]
conquest:smooth_large_black_painted_block_capital[facing=south,type=top,waterlogged=true]
conquest:smooth_large_black_painted_block_capital[facing=south,type=top,waterlogged=false]
conquest:smooth_large_black_painted_block_capital[facing=south,type=bottom,waterlogged=true]
conquest:smooth_large_black_painted_block_capital[facing=south,type=bottom,waterlogged=false]
conquest:smooth_large_black_painted_block_capital[facing=east,type=top,waterlogged=true]
conquest:smooth_large_black_painted_block_capital[facing=east,type=top,waterlogged=false]
conquest:smooth_large_black_painted_block_capital[facing=east,type=bottom,waterlogged=true]
conquest:smooth_large_black_painted_block_capital[facing=east,type=bottom,waterlogged=false]
conquest:smooth_large_black_painted_block_capital[facing=west,type=top,waterlogged=true]
conquest:smooth_large_black_painted_block_capital[facing=west,type=top,waterlogged=false]
conquest:smooth_large_black_painted_block_capital[facing=west,type=bottom,waterlogged=true]
conquest:smooth_large_black_painted_block_capital[facing=west,type=bottom,waterlogged=false]
conquest:smooth_large_black_painted_block_corner_slab[facing=north,type=top,waterlogged=true]
conquest:smooth_large_black_painted_block_corner_slab[facing=north,type=top,waterlogged=false]
conquest:smooth_large_black_painted_block_corner_slab[facing=north,type=bottom,waterlogged=true]
conquest:smooth_large_black_painted_block_corner_slab[facing=north,type=bottom,waterlogged=false]
conquest:smooth_large_black_painted_block_corner_slab[facing=south,type=top,waterlogged=true]
conquest:smooth_large_black_painted_block_corner_slab[facing=south,type=top,waterlogged=false]
conquest:smooth_large_black_painted_block_corner_slab[facing=south,type=bottom,waterlogged=true]
conquest:smooth_large_black_painted_block_corner_slab[facing=south,type=bottom,waterlogged=false]
conquest:smooth_large_black_painted_block_corner_slab[facing=west,type=top,waterlogged=true]
conquest:smooth_large_black_painted_block_corner_slab[facing=west,type=top,waterlogged=false]
conquest:smooth_large_black_painted_block_corner_slab[facing=west,type=bottom,waterlogged=true]
conquest:smooth_large_black_painted_block_corner_slab[facing=west,type=bottom,waterlogged=false]
conquest:smooth_large_black_painted_block_corner_slab[facing=east,type=top,waterlogged=true]
conquest:smooth_large_black_painted_block_corner_slab[facing=east,type=top,waterlogged=false]
conquest:smooth_large_black_painted_block_corner_slab[facing=east,type=bottom,waterlogged=true]
conquest:smooth_large_black_painted_block_corner_slab[facing=east,type=bottom,waterlogged=false]
conquest:smooth_large_black_painted_block_eighth_slab[facing=north,type=top,waterlogged=true]
conquest:smooth_large_black_painted_block_eighth_slab[facing=north,type=top,waterlogged=false]
conquest:smooth_large_black_painted_block_eighth_slab[facing=north,type=bottom,waterlogged=true]
conquest:smooth_large_black_painted_block_eighth_slab[facing=north,type=bottom,waterlogged=false]
conquest:smooth_large_black_painted_block_eighth_slab[facing=south,type=top,waterlogged=true]
conquest:smooth_large_black_painted_block_eighth_slab[facing=south,type=top,waterlogged=false]
conquest:smooth_large_black_painted_block_eighth_slab[facing=south,type=bottom,waterlogged=true]
conquest:smooth_large_black_painted_block_eighth_slab[facing=south,type=bottom,waterlogged=false]
conquest:smooth_large_black_painted_block_eighth_slab[facing=west,type=top,waterlogged=true]
conquest:smooth_large_black_painted_block_eighth_slab[facing=west,type=top,waterlogged=false]
conquest:smooth_large_black_painted_block_eighth_slab[facing=west,type=bottom,waterlogged=true]
conquest:smooth_large_black_painted_block_eighth_slab[facing=west,type=bottom,waterlogged=false]
conquest:smooth_large_black_painted_block_eighth_slab[facing=east,type=top,waterlogged=true]
conquest:smooth_large_black_painted_block_eighth_slab[facing=east,type=top,waterlogged=false]
conquest:smooth_large_black_painted_block_eighth_slab[facing=east,type=bottom,waterlogged=true]
conquest:smooth_large_black_painted_block_eighth_slab[facing=east,type=bottom,waterlogged=false]
conquest:smooth_large_black_painted_block_pillar[layer=1,waterlogged=true]
conquest:smooth_large_black_painted_block_pillar[layer=1,waterlogged=false]
conquest:smooth_large_black_painted_block_pillar[layer=2,waterlogged=true]
conquest:smooth_large_black_painted_block_pillar[layer=2,waterlogged=false]
conquest:smooth_large_black_painted_block_pillar[layer=3,waterlogged=true]
conquest:smooth_large_black_painted_block_pillar[layer=3,waterlogged=false]
conquest:smooth_large_black_painted_block_quarter_slab[facing=north,layer=1,type=top,waterlogged=true]
conquest:smooth_large_black_painted_block_quarter_slab[facing=north,layer=1,type=top,waterlogged=false]
conquest:smooth_large_black_painted_block_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=true]
conquest:smooth_large_black_painted_block_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=false]
conquest:smooth_large_black_painted_block_quarter_slab[facing=north,layer=2,type=top,waterlogged=true]
conquest:smooth_large_black_painted_block_quarter_slab[facing=north,layer=2,type=top,waterlogged=false]
conquest:smooth_large_black_painted_block_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=true]
conquest:smooth_large_black_painted_block_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=false]
conquest:smooth_large_black_painted_block_quarter_slab[facing=north,layer=3,type=top,waterlogged=true]
conquest:smooth_large_black_painted_block_quarter_slab[facing=north,layer=3,type=top,waterlogged=false]
conquest:smooth_large_black_painted_block_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=true]
conquest:smooth_large_black_painted_block_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=false]
conquest:smooth_large_black_painted_block_quarter_slab[facing=south,layer=1,type=top,waterlogged=true]
conquest:smooth_large_black_painted_block_quarter_slab[facing=south,layer=1,type=top,waterlogged=false]
conquest:smooth_large_black_painted_block_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=true]
conquest:smooth_large_black_painted_block_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=false]
conquest:smooth_large_black_painted_block_quarter_slab[facing=south,layer=2,type=top,waterlogged=true]
conquest:smooth_large_black_painted_block_quarter_slab[facing=south,layer=2,type=top,waterlogged=false]
conquest:smooth_large_black_painted_block_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=true]
conquest:smooth_large_black_painted_block_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=false]
conquest:smooth_large_black_painted_block_quarter_slab[facing=south,layer=3,type=top,waterlogged=true]
conquest:smooth_large_black_painted_block_quarter_slab[facing=south,layer=3,type=top,waterlogged=false]
conquest:smooth_large_black_painted_block_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=true]
conquest:smooth_large_black_painted_block_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=false]
conquest:smooth_large_black_painted_block_quarter_slab[facing=west,layer=1,type=top,waterlogged=true]
conquest:smooth_large_black_painted_block_quarter_slab[facing=west,layer=1,type=top,waterlogged=false]
conquest:smooth_large_black_painted_block_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=true]
conquest:smooth_large_black_painted_block_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=false]
conquest:smooth_large_black_painted_block_quarter_slab[facing=west,layer=2,type=top,waterlogged=true]
conquest:smooth_large_black_painted_block_quarter_slab[facing=west,layer=2,type=top,waterlogged=false]
conquest:smooth_large_black_painted_block_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=true]
conquest:smooth_large_black_painted_block_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=false]
conquest:smooth_large_black_painted_block_quarter_slab[facing=west,layer=3,type=top,waterlogged=true]
conquest:smooth_large_black_painted_block_quarter_slab[facing=west,layer=3,type=top,waterlogged=false]
conquest:smooth_large_black_painted_block_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=true]
conquest:smooth_large_black_painted_block_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=false]
conquest:smooth_large_black_painted_block_quarter_slab[facing=east,layer=1,type=top,waterlogged=true]
conquest:smooth_large_black_painted_block_quarter_slab[facing=east,layer=1,type=top,waterlogged=false]
conquest:smooth_large_black_painted_block_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=true]
conquest:smooth_large_black_painted_block_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=false]
conquest:smooth_large_black_painted_block_quarter_slab[facing=east,layer=2,type=top,waterlogged=true]
conquest:smooth_large_black_painted_block_quarter_slab[facing=east,layer=2,type=top,waterlogged=false]
conquest:smooth_large_black_painted_block_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=true]
conquest:smooth_large_black_painted_block_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=false]
conquest:smooth_large_black_painted_block_quarter_slab[facing=east,layer=3,type=top,waterlogged=true]
conquest:smooth_large_black_painted_block_quarter_slab[facing=east,layer=3,type=top,waterlogged=false]
conquest:smooth_large_black_painted_block_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=true]
conquest:smooth_large_black_painted_block_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=false]
conquest:smooth_large_black_painted_block_slab[layers=1,type=top,waterlogged=true]
conquest:smooth_large_black_painted_block_slab[layers=1,type=top,waterlogged=false]
conquest:smooth_large_black_painted_block_slab[layers=1,type=bottom,waterlogged=true]
conquest:smooth_large_black_painted_block_slab[layers=1,type=bottom,waterlogged=false]
conquest:smooth_large_black_painted_block_slab[layers=2,type=top,waterlogged=true]
conquest:smooth_large_black_painted_block_slab[layers=2,type=top,waterlogged=false]
conquest:smooth_large_black_painted_block_slab[layers=2,type=bottom,waterlogged=true]
conquest:smooth_large_black_painted_block_slab[layers=2,type=bottom,waterlogged=false]
conquest:smooth_large_black_painted_block_slab[layers=3,type=top,waterlogged=true]
conquest:smooth_large_black_painted_block_slab[layers=3,type=top,waterlogged=false]
conquest:smooth_large_black_painted_block_slab[layers=3,type=bottom,waterlogged=true]
conquest:smooth_large_black_painted_block_slab[layers=3,type=bottom,waterlogged=false]
conquest:smooth_large_black_painted_block_slab[layers=4,type=top,waterlogged=true]
conquest:smooth_large_black_painted_block_slab[layers=4,type=top,waterlogged=false]
conquest:smooth_large_black_painted_block_slab[layers=4,type=bottom,waterlogged=true]
conquest:smooth_large_black_painted_block_slab[layers=4,type=bottom,waterlogged=false]
conquest:smooth_large_black_painted_block_slab[layers=5,type=top,waterlogged=true]
conquest:smooth_large_black_painted_block_slab[layers=5,type=top,waterlogged=false]
conquest:smooth_large_black_painted_block_slab[layers=5,type=bottom,waterlogged=true]
conquest:smooth_large_black_painted_block_slab[layers=5,type=bottom,waterlogged=false]
conquest:smooth_large_black_painted_block_slab[layers=6,type=top,waterlogged=true]
conquest:smooth_large_black_painted_block_slab[layers=6,type=top,waterlogged=false]
conquest:smooth_large_black_painted_block_slab[layers=6,type=bottom,waterlogged=true]
conquest:smooth_large_black_painted_block_slab[layers=6,type=bottom,waterlogged=false]
conquest:smooth_large_black_painted_block_slab[layers=7,type=top,waterlogged=true]
conquest:smooth_large_black_painted_block_slab[layers=7,type=top,waterlogged=false]
conquest:smooth_large_black_painted_block_slab[layers=7,type=bottom,waterlogged=true]
conquest:smooth_large_black_painted_block_slab[layers=7,type=bottom,waterlogged=false]
conquest:smooth_large_black_painted_block_slab[layers=8,type=top,waterlogged=true]
conquest:smooth_large_black_painted_block_slab[layers=8,type=top,waterlogged=false]
conquest:smooth_large_black_painted_block_slab[layers=8,type=bottom,waterlogged=true]
conquest:smooth_large_black_painted_block_slab[layers=8,type=bottom,waterlogged=false]
conquest:smooth_large_black_painted_block_small_arch[direction=northsouth,waterlogged=true]
conquest:smooth_large_black_painted_block_small_arch[direction=northsouth,waterlogged=false]
conquest:smooth_large_black_painted_block_small_arch[direction=eastwest,waterlogged=true]
conquest:smooth_large_black_painted_block_small_arch[direction=eastwest,waterlogged=false]
conquest:smooth_large_black_painted_block_small_arch_half[facing=north,waterlogged=true]
conquest:smooth_large_black_painted_block_small_arch_half[facing=north,waterlogged=false]
conquest:smooth_large_black_painted_block_small_arch_half[facing=south,waterlogged=true]
conquest:smooth_large_black_painted_block_small_arch_half[facing=south,waterlogged=false]
conquest:smooth_large_black_painted_block_small_arch_half[facing=west,waterlogged=true]
conquest:smooth_large_black_painted_block_small_arch_half[facing=west,waterlogged=false]
conquest:smooth_large_black_painted_block_small_arch_half[facing=east,waterlogged=true]
conquest:smooth_large_black_painted_block_small_arch_half[facing=east,waterlogged=false]
conquest:smooth_large_black_painted_block_small_window[down=true,up=true,waterlogged=true]
conquest:smooth_large_black_painted_block_small_window[down=true,up=true,waterlogged=false]
conquest:smooth_large_black_painted_block_small_window[down=true,up=false,waterlogged=true]
conquest:smooth_large_black_painted_block_small_window[down=true,up=false,waterlogged=false]
conquest:smooth_large_black_painted_block_small_window[down=false,up=true,waterlogged=true]
conquest:smooth_large_black_painted_block_small_window[down=false,up=true,waterlogged=false]
conquest:smooth_large_black_painted_block_small_window[down=false,up=false,waterlogged=true]
conquest:smooth_large_black_painted_block_small_window[down=false,up=false,waterlogged=false]
conquest:smooth_large_black_painted_block_small_window_half[down=true,facing=north,up=true,waterlogged=true]
conquest:smooth_large_black_painted_block_small_window_half[down=true,facing=north,up=true,waterlogged=false]
conquest:smooth_large_black_painted_block_small_window_half[down=true,facing=north,up=false,waterlogged=true]
conquest:smooth_large_black_painted_block_small_window_half[down=true,facing=north,up=false,waterlogged=false]
conquest:smooth_large_black_painted_block_small_window_half[down=true,facing=south,up=true,waterlogged=true]
conquest:smooth_large_black_painted_block_small_window_half[down=true,facing=south,up=true,waterlogged=false]
conquest:smooth_large_black_painted_block_small_window_half[down=true,facing=south,up=false,waterlogged=true]
conquest:smooth_large_black_painted_block_small_window_half[down=true,facing=south,up=false,waterlogged=false]
conquest:smooth_large_black_painted_block_small_window_half[down=true,facing=west,up=true,waterlogged=true]
conquest:smooth_large_black_painted_block_small_window_half[down=true,facing=west,up=true,waterlogged=false]
conquest:smooth_large_black_painted_block_small_window_half[down=true,facing=west,up=false,waterlogged=true]
conquest:smooth_large_black_painted_block_small_window_half[down=true,facing=west,up=false,waterlogged=false]
conquest:smooth_large_black_painted_block_small_window_half[down=true,facing=east,up=true,waterlogged=true]
conquest:smooth_large_black_painted_block_small_window_half[down=true,facing=east,up=true,waterlogged=false]
conquest:smooth_large_black_painted_block_small_window_half[down=true,facing=east,up=false,waterlogged=true]
conquest:smooth_large_black_painted_block_small_window_half[down=true,facing=east,up=false,waterlogged=false]
conquest:smooth_large_black_painted_block_small_window_half[down=false,facing=north,up=true,waterlogged=true]
conquest:smooth_large_black_painted_block_small_window_half[down=false,facing=north,up=true,waterlogged=false]
conquest:smooth_large_black_painted_block_small_window_half[down=false,facing=north,up=false,waterlogged=true]
conquest:smooth_large_black_painted_block_small_window_half[down=false,facing=north,up=false,waterlogged=false]
conquest:smooth_large_black_painted_block_small_window_half[down=false,facing=south,up=true,waterlogged=true]
conquest:smooth_large_black_painted_block_small_window_half[down=false,facing=south,up=true,waterlogged=false]
conquest:smooth_large_black_painted_block_small_window_half[down=false,facing=south,up=false,waterlogged=true]
conquest:smooth_large_black_painted_block_small_window_half[down=false,facing=south,up=false,waterlogged=false]
conquest:smooth_large_black_painted_block_small_window_half[down=false,facing=west,up=true,waterlogged=true]
conquest:smooth_large_black_painted_block_small_window_half[down=false,facing=west,up=true,waterlogged=false]
conquest:smooth_large_black_painted_block_small_window_half[down=false,facing=west,up=false,waterlogged=true]
conquest:smooth_large_black_painted_block_small_window_half[down=false,facing=west,up=false,waterlogged=false]
conquest:smooth_large_black_painted_block_small_window_half[down=false,facing=east,up=true,waterlogged=true]
conquest:smooth_large_black_painted_block_small_window_half[down=false,facing=east,up=true,waterlogged=false]
conquest:smooth_large_black_painted_block_small_window_half[down=false,facing=east,up=false,waterlogged=true]
conquest:smooth_large_black_painted_block_small_window_half[down=false,facing=east,up=false,waterlogged=false]
conquest:smooth_large_black_painted_block_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:smooth_large_black_painted_block_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:smooth_large_black_painted_block_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:smooth_large_black_painted_block_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:smooth_large_black_painted_block_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:smooth_large_black_painted_block_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:smooth_large_black_painted_block_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:smooth_large_black_painted_block_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:smooth_large_black_painted_block_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:smooth_large_black_painted_block_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:smooth_large_black_painted_block_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:smooth_large_black_painted_block_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:smooth_large_black_painted_block_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:smooth_large_black_painted_block_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:smooth_large_black_painted_block_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:smooth_large_black_painted_block_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:smooth_large_black_painted_block_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:smooth_large_black_painted_block_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:smooth_large_black_painted_block_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:smooth_large_black_painted_block_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:smooth_large_black_painted_block_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:smooth_large_black_painted_block_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:smooth_large_black_painted_block_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:smooth_large_black_painted_block_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:smooth_large_black_painted_block_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:smooth_large_black_painted_block_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:smooth_large_black_painted_block_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:smooth_large_black_painted_block_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:smooth_large_black_painted_block_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:smooth_large_black_painted_block_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:smooth_large_black_painted_block_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:smooth_large_black_painted_block_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:smooth_large_black_painted_block_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:smooth_large_black_painted_block_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:smooth_large_black_painted_block_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:smooth_large_black_painted_block_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:smooth_large_black_painted_block_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:smooth_large_black_painted_block_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:smooth_large_black_painted_block_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:smooth_large_black_painted_block_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:smooth_large_black_painted_block_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:smooth_large_black_painted_block_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:smooth_large_black_painted_block_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:smooth_large_black_painted_block_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:smooth_large_black_painted_block_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:smooth_large_black_painted_block_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:smooth_large_black_painted_block_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:smooth_large_black_painted_block_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:smooth_large_black_painted_block_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:smooth_large_black_painted_block_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:smooth_large_black_painted_block_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:smooth_large_black_painted_block_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:smooth_large_black_painted_block_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:smooth_large_black_painted_block_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:smooth_large_black_painted_block_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:smooth_large_black_painted_block_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:smooth_large_black_painted_block_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:smooth_large_black_painted_block_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:smooth_large_black_painted_block_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:smooth_large_black_painted_block_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:smooth_large_black_painted_block_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:smooth_large_black_painted_block_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:smooth_large_black_painted_block_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:smooth_large_black_painted_block_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:smooth_large_black_painted_block_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:smooth_large_black_painted_block_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:smooth_large_black_painted_block_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:smooth_large_black_painted_block_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:smooth_large_black_painted_block_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:smooth_large_black_painted_block_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:smooth_large_black_painted_block_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:smooth_large_black_painted_block_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:smooth_large_black_painted_block_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:smooth_large_black_painted_block_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:smooth_large_black_painted_block_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:smooth_large_black_painted_block_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:smooth_large_black_painted_block_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:smooth_large_black_painted_block_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:smooth_large_black_painted_block_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:smooth_large_black_painted_block_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:smooth_large_black_painted_block_two_meter_arch[facing=north,type=top]
conquest:smooth_large_black_painted_block_two_meter_arch[facing=north,type=bottom]
conquest:smooth_large_black_painted_block_two_meter_arch[facing=south,type=top]
conquest:smooth_large_black_painted_block_two_meter_arch[facing=south,type=bottom]
conquest:smooth_large_black_painted_block_two_meter_arch[facing=west,type=top]
conquest:smooth_large_black_painted_block_two_meter_arch[facing=west,type=bottom]
conquest:smooth_large_black_painted_block_two_meter_arch[facing=east,type=top]
conquest:smooth_large_black_painted_block_two_meter_arch[facing=east,type=bottom]
conquest:smooth_large_black_painted_block_two_meter_arch_half[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:smooth_large_black_painted_block_two_meter_arch_half[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:smooth_large_black_painted_block_two_meter_arch_half[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:smooth_large_black_painted_block_two_meter_arch_half[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:smooth_large_black_painted_block_two_meter_arch_half[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:smooth_large_black_painted_block_two_meter_arch_half[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:smooth_large_black_painted_block_two_meter_arch_half[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:smooth_large_black_painted_block_two_meter_arch_half[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:smooth_large_black_painted_block_two_meter_arch_half[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:smooth_large_black_painted_block_two_meter_arch_half[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:smooth_large_black_painted_block_two_meter_arch_half[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:smooth_large_black_painted_block_two_meter_arch_half[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:smooth_large_black_painted_block_two_meter_arch_half[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:smooth_large_black_painted_block_two_meter_arch_half[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:smooth_large_black_painted_block_two_meter_arch_half[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:smooth_large_black_painted_block_two_meter_arch_half[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:smooth_large_black_painted_block_two_meter_arch_half[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:smooth_large_black_painted_block_two_meter_arch_half[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:smooth_large_black_painted_block_two_meter_arch_half[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:smooth_large_black_painted_block_two_meter_arch_half[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:smooth_large_black_painted_block_two_meter_arch_half[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:smooth_large_black_painted_block_two_meter_arch_half[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:smooth_large_black_painted_block_two_meter_arch_half[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:smooth_large_black_painted_block_two_meter_arch_half[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:smooth_large_black_painted_block_two_meter_arch_half[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:smooth_large_black_painted_block_two_meter_arch_half[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:smooth_large_black_painted_block_two_meter_arch_half[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:smooth_large_black_painted_block_two_meter_arch_half[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:smooth_large_black_painted_block_two_meter_arch_half[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:smooth_large_black_painted_block_two_meter_arch_half[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:smooth_large_black_painted_block_two_meter_arch_half[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:smooth_large_black_painted_block_two_meter_arch_half[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:smooth_large_black_painted_block_two_meter_arch_half[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:smooth_large_black_painted_block_two_meter_arch_half[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:smooth_large_black_painted_block_two_meter_arch_half[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:smooth_large_black_painted_block_two_meter_arch_half[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:smooth_large_black_painted_block_two_meter_arch_half[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:smooth_large_black_painted_block_two_meter_arch_half[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:smooth_large_black_painted_block_two_meter_arch_half[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:smooth_large_black_painted_block_two_meter_arch_half[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:smooth_large_black_painted_block_two_meter_arch_half[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:smooth_large_black_painted_block_two_meter_arch_half[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:smooth_large_black_painted_block_two_meter_arch_half[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:smooth_large_black_painted_block_two_meter_arch_half[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:smooth_large_black_painted_block_two_meter_arch_half[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:smooth_large_black_painted_block_two_meter_arch_half[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:smooth_large_black_painted_block_two_meter_arch_half[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:smooth_large_black_painted_block_two_meter_arch_half[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:smooth_large_black_painted_block_two_meter_arch_half[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:smooth_large_black_painted_block_two_meter_arch_half[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:smooth_large_black_painted_block_two_meter_arch_half[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:smooth_large_black_painted_block_two_meter_arch_half[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:smooth_large_black_painted_block_two_meter_arch_half[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:smooth_large_black_painted_block_two_meter_arch_half[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:smooth_large_black_painted_block_two_meter_arch_half[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:smooth_large_black_painted_block_two_meter_arch_half[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:smooth_large_black_painted_block_two_meter_arch_half[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:smooth_large_black_painted_block_two_meter_arch_half[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:smooth_large_black_painted_block_two_meter_arch_half[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:smooth_large_black_painted_block_two_meter_arch_half[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:smooth_large_black_painted_block_two_meter_arch_half[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:smooth_large_black_painted_block_two_meter_arch_half[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:smooth_large_black_painted_block_two_meter_arch_half[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:smooth_large_black_painted_block_two_meter_arch_half[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:smooth_large_black_painted_block_vertical_corner[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:smooth_large_black_painted_block_vertical_corner[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:smooth_large_black_painted_block_vertical_corner[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:smooth_large_black_painted_block_vertical_corner[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:smooth_large_black_painted_block_vertical_corner[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:smooth_large_black_painted_block_vertical_corner[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:smooth_large_black_painted_block_vertical_corner[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:smooth_large_black_painted_block_vertical_corner[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:smooth_large_black_painted_block_vertical_corner[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:smooth_large_black_painted_block_vertical_corner[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:smooth_large_black_painted_block_vertical_corner[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:smooth_large_black_painted_block_vertical_corner[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:smooth_large_black_painted_block_vertical_corner[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:smooth_large_black_painted_block_vertical_corner[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:smooth_large_black_painted_block_vertical_corner[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:smooth_large_black_painted_block_vertical_corner[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:smooth_large_black_painted_block_vertical_corner[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:smooth_large_black_painted_block_vertical_corner[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:smooth_large_black_painted_block_vertical_corner[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:smooth_large_black_painted_block_vertical_corner[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:smooth_large_black_painted_block_vertical_corner[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:smooth_large_black_painted_block_vertical_corner[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:smooth_large_black_painted_block_vertical_corner[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:smooth_large_black_painted_block_vertical_corner[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:smooth_large_black_painted_block_vertical_corner[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:smooth_large_black_painted_block_vertical_corner[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:smooth_large_black_painted_block_vertical_corner[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:smooth_large_black_painted_block_vertical_corner[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:smooth_large_black_painted_block_vertical_corner[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:smooth_large_black_painted_block_vertical_corner[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:smooth_large_black_painted_block_vertical_corner[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:smooth_large_black_painted_block_vertical_corner[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:smooth_large_black_painted_block_vertical_corner[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:smooth_large_black_painted_block_vertical_corner[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:smooth_large_black_painted_block_vertical_corner[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:smooth_large_black_painted_block_vertical_corner[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:smooth_large_black_painted_block_vertical_corner[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:smooth_large_black_painted_block_vertical_corner[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:smooth_large_black_painted_block_vertical_corner[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:smooth_large_black_painted_block_vertical_corner[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:smooth_large_black_painted_block_vertical_corner[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:smooth_large_black_painted_block_vertical_corner[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:smooth_large_black_painted_block_vertical_corner[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:smooth_large_black_painted_block_vertical_corner[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:smooth_large_black_painted_block_vertical_corner[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:smooth_large_black_painted_block_vertical_corner[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:smooth_large_black_painted_block_vertical_corner[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:smooth_large_black_painted_block_vertical_corner[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:smooth_large_black_painted_block_vertical_corner[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:smooth_large_black_painted_block_vertical_corner[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:smooth_large_black_painted_block_vertical_corner[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:smooth_large_black_painted_block_vertical_corner[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:smooth_large_black_painted_block_vertical_corner[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:smooth_large_black_painted_block_vertical_corner[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:smooth_large_black_painted_block_vertical_corner[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:smooth_large_black_painted_block_vertical_corner[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:smooth_large_black_painted_block_vertical_corner[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:smooth_large_black_painted_block_vertical_corner[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:smooth_large_black_painted_block_vertical_corner[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:smooth_large_black_painted_block_vertical_corner[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:smooth_large_black_painted_block_vertical_corner[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:smooth_large_black_painted_block_vertical_corner[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:smooth_large_black_painted_block_vertical_corner[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:smooth_large_black_painted_block_vertical_corner[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:smooth_large_black_painted_block_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:smooth_large_black_painted_block_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:smooth_large_black_painted_block_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:smooth_large_black_painted_block_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:smooth_large_black_painted_block_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:smooth_large_black_painted_block_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:smooth_large_black_painted_block_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:smooth_large_black_painted_block_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:smooth_large_black_painted_block_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:smooth_large_black_painted_block_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:smooth_large_black_painted_block_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:smooth_large_black_painted_block_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:smooth_large_black_painted_block_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:smooth_large_black_painted_block_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:smooth_large_black_painted_block_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:smooth_large_black_painted_block_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:smooth_large_black_painted_block_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:smooth_large_black_painted_block_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:smooth_large_black_painted_block_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:smooth_large_black_painted_block_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:smooth_large_black_painted_block_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:smooth_large_black_painted_block_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:smooth_large_black_painted_block_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:smooth_large_black_painted_block_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:smooth_large_black_painted_block_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:smooth_large_black_painted_block_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:smooth_large_black_painted_block_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:smooth_large_black_painted_block_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:smooth_large_black_painted_block_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:smooth_large_black_painted_block_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:smooth_large_black_painted_block_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:smooth_large_black_painted_block_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:smooth_large_black_painted_block_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:smooth_large_black_painted_block_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:smooth_large_black_painted_block_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:smooth_large_black_painted_block_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:smooth_large_black_painted_block_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:smooth_large_black_painted_block_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:smooth_large_black_painted_block_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:smooth_large_black_painted_block_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:smooth_large_black_painted_block_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:smooth_large_black_painted_block_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:smooth_large_black_painted_block_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:smooth_large_black_painted_block_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:smooth_large_black_painted_block_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:smooth_large_black_painted_block_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:smooth_large_black_painted_block_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:smooth_large_black_painted_block_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:smooth_large_black_painted_block_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:smooth_large_black_painted_block_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:smooth_large_black_painted_block_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:smooth_large_black_painted_block_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:smooth_large_black_painted_block_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:smooth_large_black_painted_block_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:smooth_large_black_painted_block_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:smooth_large_black_painted_block_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:smooth_large_black_painted_block_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:smooth_large_black_painted_block_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:smooth_large_black_painted_block_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:smooth_large_black_painted_block_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:smooth_large_black_painted_block_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:smooth_large_black_painted_block_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:smooth_large_black_painted_block_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:smooth_large_black_painted_block_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:smooth_large_black_painted_block_vertical_quarter[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:smooth_large_black_painted_block_vertical_quarter[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:smooth_large_black_painted_block_vertical_quarter[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:smooth_large_black_painted_block_vertical_quarter[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:smooth_large_black_painted_block_vertical_quarter[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:smooth_large_black_painted_block_vertical_quarter[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:smooth_large_black_painted_block_vertical_quarter[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:smooth_large_black_painted_block_vertical_quarter[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:smooth_large_black_painted_block_vertical_quarter[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:smooth_large_black_painted_block_vertical_quarter[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:smooth_large_black_painted_block_vertical_quarter[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:smooth_large_black_painted_block_vertical_quarter[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:smooth_large_black_painted_block_vertical_quarter[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:smooth_large_black_painted_block_vertical_quarter[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:smooth_large_black_painted_block_vertical_quarter[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:smooth_large_black_painted_block_vertical_quarter[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:smooth_large_black_painted_block_vertical_quarter[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:smooth_large_black_painted_block_vertical_quarter[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:smooth_large_black_painted_block_vertical_quarter[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:smooth_large_black_painted_block_vertical_quarter[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:smooth_large_black_painted_block_vertical_quarter[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:smooth_large_black_painted_block_vertical_quarter[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:smooth_large_black_painted_block_vertical_quarter[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:smooth_large_black_painted_block_vertical_quarter[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:smooth_large_black_painted_block_vertical_quarter[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:smooth_large_black_painted_block_vertical_quarter[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:smooth_large_black_painted_block_vertical_quarter[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:smooth_large_black_painted_block_vertical_quarter[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:smooth_large_black_painted_block_vertical_quarter[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:smooth_large_black_painted_block_vertical_quarter[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:smooth_large_black_painted_block_vertical_quarter[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:smooth_large_black_painted_block_vertical_quarter[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:smooth_large_black_painted_block_vertical_quarter[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:smooth_large_black_painted_block_vertical_quarter[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:smooth_large_black_painted_block_vertical_quarter[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:smooth_large_black_painted_block_vertical_quarter[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:smooth_large_black_painted_block_vertical_quarter[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:smooth_large_black_painted_block_vertical_quarter[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:smooth_large_black_painted_block_vertical_quarter[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:smooth_large_black_painted_block_vertical_quarter[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:smooth_large_black_painted_block_vertical_quarter[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:smooth_large_black_painted_block_vertical_quarter[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:smooth_large_black_painted_block_vertical_quarter[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:smooth_large_black_painted_block_vertical_quarter[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:smooth_large_black_painted_block_vertical_quarter[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:smooth_large_black_painted_block_vertical_quarter[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:smooth_large_black_painted_block_vertical_quarter[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:smooth_large_black_painted_block_vertical_quarter[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:smooth_large_black_painted_block_vertical_quarter[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:smooth_large_black_painted_block_vertical_quarter[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:smooth_large_black_painted_block_vertical_quarter[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:smooth_large_black_painted_block_vertical_quarter[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:smooth_large_black_painted_block_vertical_quarter[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:smooth_large_black_painted_block_vertical_quarter[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:smooth_large_black_painted_block_vertical_quarter[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:smooth_large_black_painted_block_vertical_quarter[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:smooth_large_black_painted_block_vertical_quarter[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:smooth_large_black_painted_block_vertical_quarter[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:smooth_large_black_painted_block_vertical_quarter[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:smooth_large_black_painted_block_vertical_quarter[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:smooth_large_black_painted_block_vertical_quarter[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:smooth_large_black_painted_block_vertical_quarter[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:smooth_large_black_painted_block_vertical_quarter[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:smooth_large_black_painted_block_vertical_quarter[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:smooth_large_black_painted_block_vertical_slab[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:smooth_large_black_painted_block_vertical_slab[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:smooth_large_black_painted_block_vertical_slab[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:smooth_large_black_painted_block_vertical_slab[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:smooth_large_black_painted_block_vertical_slab[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:smooth_large_black_painted_block_vertical_slab[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:smooth_large_black_painted_block_vertical_slab[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:smooth_large_black_painted_block_vertical_slab[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:smooth_large_black_painted_block_vertical_slab[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:smooth_large_black_painted_block_vertical_slab[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:smooth_large_black_painted_block_vertical_slab[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:smooth_large_black_painted_block_vertical_slab[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:smooth_large_black_painted_block_vertical_slab[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:smooth_large_black_painted_block_vertical_slab[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:smooth_large_black_painted_block_vertical_slab[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:smooth_large_black_painted_block_vertical_slab[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:smooth_large_black_painted_block_vertical_slab[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:smooth_large_black_painted_block_vertical_slab[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:smooth_large_black_painted_block_vertical_slab[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:smooth_large_black_painted_block_vertical_slab[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:smooth_large_black_painted_block_vertical_slab[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:smooth_large_black_painted_block_vertical_slab[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:smooth_large_black_painted_block_vertical_slab[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:smooth_large_black_painted_block_vertical_slab[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:smooth_large_black_painted_block_vertical_slab[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:smooth_large_black_painted_block_vertical_slab[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:smooth_large_black_painted_block_vertical_slab[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:smooth_large_black_painted_block_vertical_slab[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:smooth_large_black_painted_block_vertical_slab[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:smooth_large_black_painted_block_vertical_slab[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:smooth_large_black_painted_block_vertical_slab[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:smooth_large_black_painted_block_vertical_slab[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:smooth_large_black_painted_block_vertical_slab[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:smooth_large_black_painted_block_vertical_slab[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:smooth_large_black_painted_block_vertical_slab[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:smooth_large_black_painted_block_vertical_slab[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:smooth_large_black_painted_block_vertical_slab[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:smooth_large_black_painted_block_vertical_slab[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:smooth_large_black_painted_block_vertical_slab[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:smooth_large_black_painted_block_vertical_slab[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:smooth_large_black_painted_block_vertical_slab[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:smooth_large_black_painted_block_vertical_slab[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:smooth_large_black_painted_block_vertical_slab[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:smooth_large_black_painted_block_vertical_slab[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:smooth_large_black_painted_block_vertical_slab[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:smooth_large_black_painted_block_vertical_slab[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:smooth_large_black_painted_block_vertical_slab[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:smooth_large_black_painted_block_vertical_slab[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:smooth_large_black_painted_block_vertical_slab[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:smooth_large_black_painted_block_vertical_slab[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:smooth_large_black_painted_block_vertical_slab[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:smooth_large_black_painted_block_vertical_slab[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:smooth_large_black_painted_block_vertical_slab[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:smooth_large_black_painted_block_vertical_slab[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:smooth_large_black_painted_block_vertical_slab[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:smooth_large_black_painted_block_vertical_slab[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:smooth_large_black_painted_block_vertical_slab[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:smooth_large_black_painted_block_vertical_slab[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:smooth_large_black_painted_block_vertical_slab[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:smooth_large_black_painted_block_vertical_slab[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:smooth_large_black_painted_block_vertical_slab[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:smooth_large_black_painted_block_vertical_slab[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:smooth_large_black_painted_block_vertical_slab[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:smooth_large_black_painted_block_vertical_slab[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:smooth_large_black_painted_block_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:smooth_large_black_painted_block_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:smooth_large_black_painted_block_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:smooth_large_black_painted_block_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:smooth_large_black_painted_block_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:smooth_large_black_painted_block_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:smooth_large_black_painted_block_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:smooth_large_black_painted_block_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:smooth_large_black_painted_block_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:smooth_large_black_painted_block_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:smooth_large_black_painted_block_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:smooth_large_black_painted_block_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:smooth_large_black_painted_block_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:smooth_large_black_painted_block_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:smooth_large_black_painted_block_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:smooth_large_black_painted_block_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:smooth_large_black_painted_block_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:smooth_large_black_painted_block_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:smooth_large_black_painted_block_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:smooth_large_black_painted_block_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:smooth_large_black_painted_block_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:smooth_large_black_painted_block_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:smooth_large_black_painted_block_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:smooth_large_black_painted_block_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:smooth_large_black_painted_block_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:smooth_large_black_painted_block_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:smooth_large_black_painted_block_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:smooth_large_black_painted_block_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:smooth_large_black_painted_block_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:smooth_large_black_painted_block_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:smooth_large_black_painted_block_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:smooth_large_black_painted_block_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:smooth_large_black_painted_block_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:smooth_large_black_painted_block_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:smooth_large_black_painted_block_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:smooth_large_black_painted_block_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:smooth_large_black_painted_block_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:smooth_large_black_painted_block_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:smooth_large_black_painted_block_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:smooth_large_black_painted_block_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:smooth_large_black_painted_block_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:smooth_large_black_painted_block_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:smooth_large_black_painted_block_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:smooth_large_black_painted_block_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:smooth_large_black_painted_block_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:smooth_large_black_painted_block_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:smooth_large_black_painted_block_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:smooth_large_black_painted_block_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:smooth_large_black_painted_block_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:smooth_large_black_painted_block_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:smooth_large_black_painted_block_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:smooth_large_black_painted_block_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:smooth_large_black_painted_block_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:smooth_large_black_painted_block_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:smooth_large_black_painted_block_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:smooth_large_black_painted_block_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:smooth_large_black_painted_block_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:smooth_large_black_painted_block_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:smooth_large_black_painted_block_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:smooth_large_black_painted_block_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:smooth_large_black_painted_block_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:smooth_large_black_painted_block_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:smooth_large_black_painted_block_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:smooth_large_black_painted_block_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:smooth_large_black_painted_block_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:smooth_large_black_painted_block_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:smooth_large_black_painted_block_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:smooth_large_black_painted_block_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:smooth_large_black_painted_block_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:smooth_large_black_painted_block_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:smooth_large_black_painted_block_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:smooth_large_black_painted_block_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:smooth_large_black_painted_block_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:smooth_large_black_painted_block_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:smooth_large_black_painted_block_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:smooth_large_black_painted_block_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:smooth_large_black_painted_block_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:smooth_large_black_painted_block_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:smooth_large_black_painted_block_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:smooth_large_black_painted_block_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:smooth_large_black_painted_block_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:smooth_large_black_painted_block_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:smooth_large_black_painted_block_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:smooth_large_black_painted_block_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:smooth_large_black_painted_block_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:smooth_large_black_painted_block_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:smooth_large_black_painted_block_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:smooth_large_black_painted_block_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:smooth_large_black_painted_block_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:smooth_large_black_painted_block_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:smooth_large_black_painted_block_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:smooth_large_black_painted_block_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:smooth_large_black_painted_block_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:smooth_large_black_painted_block_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:smooth_large_black_painted_block_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:smooth_large_black_painted_block_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:smooth_large_black_painted_block_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:smooth_large_black_painted_block_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:smooth_large_black_painted_block_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:smooth_large_black_painted_block_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:smooth_large_black_painted_block_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:smooth_large_black_painted_block_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:smooth_large_black_painted_block_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:smooth_large_black_painted_block_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:smooth_large_black_painted_block_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:smooth_large_black_painted_block_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:smooth_large_black_painted_block_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:smooth_large_black_painted_block_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:smooth_large_black_painted_block_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:smooth_large_black_painted_block_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:smooth_large_black_painted_block_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:smooth_large_black_painted_block_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:smooth_large_black_painted_block_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:smooth_large_black_painted_block_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:smooth_large_black_painted_block_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:smooth_large_black_painted_block_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:smooth_large_black_painted_block_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:smooth_large_black_painted_block_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:smooth_large_black_painted_block_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:smooth_large_black_painted_block_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:smooth_large_black_painted_block_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:smooth_large_black_painted_block_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:smooth_large_black_painted_block_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:smooth_large_black_painted_block_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:smooth_large_black_painted_block_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:smooth_large_black_painted_block_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:smooth_large_black_painted_block_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:smooth_large_black_painted_block_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:smooth_large_black_painted_block_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:smooth_large_black_painted_block_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:smooth_large_black_painted_block_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:smooth_large_black_painted_block_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:smooth_large_black_painted_block_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:smooth_large_black_painted_block_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:smooth_large_black_painted_block_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:smooth_large_black_painted_block_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:smooth_large_black_painted_block_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:smooth_large_black_painted_block_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:smooth_large_black_painted_block_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:smooth_large_black_painted_block_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:smooth_large_black_painted_block_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:smooth_large_black_painted_block_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:smooth_large_black_painted_block_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:smooth_large_black_painted_block_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:smooth_large_black_painted_block_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:smooth_large_black_painted_block_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:smooth_large_black_painted_block_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:smooth_large_black_painted_block_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:smooth_large_black_painted_block_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:smooth_large_black_painted_block_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:smooth_large_black_painted_block_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:smooth_large_black_painted_block_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:smooth_large_black_painted_block_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:smooth_large_black_painted_block_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:smooth_large_black_painted_block_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:smooth_large_black_painted_block_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:smooth_large_black_painted_block_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:smooth_large_black_painted_block_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:smooth_large_black_painted_block_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:smooth_large_black_painted_block_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:smooth_large_black_painted_block_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:smooth_large_black_painted_block_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:smooth_large_black_painted_block_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:smooth_large_black_painted_block_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:smooth_large_black_painted_block_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:smooth_large_black_painted_block_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:smooth_large_black_painted_block_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:smooth_large_black_painted_block_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:smooth_large_black_painted_block_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:smooth_large_black_painted_block_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:smooth_large_black_painted_block_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:smooth_large_black_painted_block_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:smooth_large_black_painted_block_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:smooth_large_black_painted_block_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:smooth_large_black_painted_block_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:smooth_large_black_painted_block_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:smooth_large_black_painted_block_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:smooth_large_black_painted_block_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:smooth_large_black_painted_block_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:smooth_large_black_painted_block_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:smooth_large_black_painted_block_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:smooth_large_black_painted_block_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:smooth_large_black_painted_block_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:smooth_large_black_painted_block_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:smooth_large_black_painted_block_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:smooth_large_black_painted_block_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:smooth_large_black_painted_block_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:smooth_large_black_painted_block_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:smooth_large_black_painted_block_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:smooth_large_black_painted_block_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:smooth_large_black_painted_block_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:smooth_large_black_painted_block_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:smooth_large_black_painted_block_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:smooth_large_black_painted_block_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:smooth_large_black_painted_block_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:smooth_large_black_painted_block_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:smooth_large_black_painted_block_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:smooth_large_black_painted_block_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:smooth_large_black_painted_block_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:smooth_large_black_painted_block_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:smooth_large_black_painted_block_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:smooth_large_black_painted_block_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:smooth_large_black_painted_block_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:smooth_large_black_painted_block_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:smooth_large_black_painted_block_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:smooth_large_black_painted_block_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:smooth_large_black_painted_block_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:smooth_large_black_painted_block_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:smooth_large_black_painted_block_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:smooth_large_black_painted_block_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:smooth_large_black_painted_block_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:smooth_large_black_painted_block_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:smooth_large_black_painted_block_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:smooth_large_black_painted_block_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:smooth_large_black_painted_block_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:smooth_large_black_painted_block_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:smooth_large_black_painted_block_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:smooth_large_black_painted_block_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:smooth_large_black_painted_block_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:smooth_large_black_painted_block_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:smooth_large_black_painted_block_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:smooth_large_black_painted_block_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:smooth_large_black_painted_block_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:smooth_large_black_painted_block_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:smooth_large_black_painted_block_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:smooth_large_black_painted_block_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:smooth_large_black_painted_block_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:smooth_large_black_painted_block_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:smooth_large_black_painted_block_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:smooth_large_black_painted_block_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:smooth_large_black_painted_block_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:smooth_large_black_painted_block_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:smooth_large_black_painted_block_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:smooth_large_black_painted_block_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:smooth_large_black_painted_block_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:smooth_large_black_painted_block_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:smooth_large_black_painted_block_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:smooth_large_black_painted_block_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:smooth_large_black_painted_block_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:smooth_large_black_painted_block_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:smooth_large_black_painted_block_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:smooth_large_black_painted_block_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:smooth_large_black_painted_block_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:smooth_large_black_painted_block_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:smooth_large_black_painted_block_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:smooth_large_black_painted_block_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:smooth_large_black_painted_block_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:smooth_large_black_painted_block_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:smooth_large_black_painted_block_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:smooth_large_black_painted_block_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:smooth_large_black_painted_block_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:smooth_large_black_painted_block_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:smooth_large_black_painted_block_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:smooth_large_black_painted_block_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:smooth_large_black_painted_block_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:smooth_large_black_painted_block_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:smooth_large_black_painted_block_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:smooth_large_black_painted_block_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:smooth_large_black_painted_block_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:smooth_large_black_painted_block_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:smooth_large_black_painted_block_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:smooth_large_black_painted_block_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:smooth_large_black_painted_block_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:smooth_large_black_painted_block_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:smooth_large_black_painted_block_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:smooth_large_black_painted_block_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:smooth_large_black_painted_block_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:smooth_large_black_painted_block_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:smooth_large_black_painted_block_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:smooth_large_black_painted_block_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:smooth_large_black_painted_block_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:smooth_large_black_painted_block_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:smooth_large_black_painted_block_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:smooth_large_black_painted_block_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:smooth_large_black_painted_block_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:smooth_large_black_painted_block_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:smooth_large_black_painted_block_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:smooth_large_black_painted_block_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:smooth_large_black_painted_block_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:smooth_large_black_painted_block_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:smooth_large_black_painted_block_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:smooth_large_black_painted_block_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:smooth_large_black_painted_block_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:smooth_large_black_painted_block_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:smooth_large_black_painted_block_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:smooth_large_black_painted_block_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:smooth_large_black_painted_block_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:smooth_large_black_painted_block_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:smooth_large_black_painted_block_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:smooth_large_black_painted_block_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:smooth_large_black_painted_block_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:smooth_large_black_painted_block_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:smooth_large_black_painted_block_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:smooth_large_black_painted_block_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:smooth_large_black_painted_block_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:smooth_large_black_painted_block_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:smooth_large_black_painted_block_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:smooth_large_black_painted_block_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:smooth_large_black_painted_block_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:smooth_large_black_painted_block_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:smooth_large_black_painted_block_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:smooth_large_black_painted_block_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:smooth_large_black_painted_block_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:smooth_large_black_painted_block_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:smooth_large_black_painted_block_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:smooth_large_black_painted_block_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:smooth_large_black_painted_block_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:smooth_large_black_painted_block_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:smooth_large_black_painted_block_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:smooth_large_black_painted_block_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:smooth_large_black_painted_block_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:smooth_large_black_painted_block_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:smooth_large_black_painted_block_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:smooth_large_black_painted_block_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:smooth_large_black_painted_block_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:smooth_large_black_painted_block_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:smooth_large_black_painted_block_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:smooth_large_black_painted_block_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:smooth_large_black_painted_block_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:smooth_large_black_painted_block_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:smooth_large_black_painted_block_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:smooth_large_black_painted_block_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:smooth_large_black_painted_block_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:smooth_large_black_painted_block_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:smooth_large_inscribed_black_painted_block
conquest:smooth_large_inscribed_black_painted_block_arrowslit[facing=north,waterlogged=true]
conquest:smooth_large_inscribed_black_painted_block_arrowslit[facing=north,waterlogged=false]
conquest:smooth_large_inscribed_black_painted_block_arrowslit[facing=south,waterlogged=true]
conquest:smooth_large_inscribed_black_painted_block_arrowslit[facing=south,waterlogged=false]
conquest:smooth_large_inscribed_black_painted_block_arrowslit[facing=west,waterlogged=true]
conquest:smooth_large_inscribed_black_painted_block_arrowslit[facing=west,waterlogged=false]
conquest:smooth_large_inscribed_black_painted_block_arrowslit[facing=east,waterlogged=true]
conquest:smooth_large_inscribed_black_painted_block_arrowslit[facing=east,waterlogged=false]
conquest:smooth_large_inscribed_black_painted_block_balustrade[axis=x,waterlogged=true]
conquest:smooth_large_inscribed_black_painted_block_balustrade[axis=x,waterlogged=false]
conquest:smooth_large_inscribed_black_painted_block_balustrade[axis=y,waterlogged=true]
conquest:smooth_large_inscribed_black_painted_block_balustrade[axis=y,waterlogged=false]
conquest:smooth_large_inscribed_black_painted_block_balustrade[axis=z,waterlogged=true]
conquest:smooth_large_inscribed_black_painted_block_balustrade[axis=z,waterlogged=false]
conquest:smooth_large_inscribed_black_painted_block_capital[facing=flat,type=top,waterlogged=true]
conquest:smooth_large_inscribed_black_painted_block_capital[facing=flat,type=top,waterlogged=false]
conquest:smooth_large_inscribed_black_painted_block_capital[facing=flat,type=bottom,waterlogged=true]
conquest:smooth_large_inscribed_black_painted_block_capital[facing=flat,type=bottom,waterlogged=false]
conquest:smooth_large_inscribed_black_painted_block_capital[facing=north,type=top,waterlogged=true]
conquest:smooth_large_inscribed_black_painted_block_capital[facing=north,type=top,waterlogged=false]
conquest:smooth_large_inscribed_black_painted_block_capital[facing=north,type=bottom,waterlogged=true]
conquest:smooth_large_inscribed_black_painted_block_capital[facing=north,type=bottom,waterlogged=false]
conquest:smooth_large_inscribed_black_painted_block_capital[facing=south,type=top,waterlogged=true]
conquest:smooth_large_inscribed_black_painted_block_capital[facing=south,type=top,waterlogged=false]
conquest:smooth_large_inscribed_black_painted_block_capital[facing=south,type=bottom,waterlogged=true]
conquest:smooth_large_inscribed_black_painted_block_capital[facing=south,type=bottom,waterlogged=false]
conquest:smooth_large_inscribed_black_painted_block_capital[facing=east,type=top,waterlogged=true]
conquest:smooth_large_inscribed_black_painted_block_capital[facing=east,type=top,waterlogged=false]
conquest:smooth_large_inscribed_black_painted_block_capital[facing=east,type=bottom,waterlogged=true]
conquest:smooth_large_inscribed_black_painted_block_capital[facing=east,type=bottom,waterlogged=false]
conquest:smooth_large_inscribed_black_painted_block_capital[facing=west,type=top,waterlogged=true]
conquest:smooth_large_inscribed_black_painted_block_capital[facing=west,type=top,waterlogged=false]
conquest:smooth_large_inscribed_black_painted_block_capital[facing=west,type=bottom,waterlogged=true]
conquest:smooth_large_inscribed_black_painted_block_capital[facing=west,type=bottom,waterlogged=false]
conquest:smooth_large_inscribed_black_painted_block_corner_slab[facing=north,type=top,waterlogged=true]
conquest:smooth_large_inscribed_black_painted_block_corner_slab[facing=north,type=top,waterlogged=false]
conquest:smooth_large_inscribed_black_painted_block_corner_slab[facing=north,type=bottom,waterlogged=true]
conquest:smooth_large_inscribed_black_painted_block_corner_slab[facing=north,type=bottom,waterlogged=false]
conquest:smooth_large_inscribed_black_painted_block_corner_slab[facing=south,type=top,waterlogged=true]
conquest:smooth_large_inscribed_black_painted_block_corner_slab[facing=south,type=top,waterlogged=false]
conquest:smooth_large_inscribed_black_painted_block_corner_slab[facing=south,type=bottom,waterlogged=true]
conquest:smooth_large_inscribed_black_painted_block_corner_slab[facing=south,type=bottom,waterlogged=false]
conquest:smooth_large_inscribed_black_painted_block_corner_slab[facing=west,type=top,waterlogged=true]
conquest:smooth_large_inscribed_black_painted_block_corner_slab[facing=west,type=top,waterlogged=false]
conquest:smooth_large_inscribed_black_painted_block_corner_slab[facing=west,type=bottom,waterlogged=true]
conquest:smooth_large_inscribed_black_painted_block_corner_slab[facing=west,type=bottom,waterlogged=false]
conquest:smooth_large_inscribed_black_painted_block_corner_slab[facing=east,type=top,waterlogged=true]
conquest:smooth_large_inscribed_black_painted_block_corner_slab[facing=east,type=top,waterlogged=false]
conquest:smooth_large_inscribed_black_painted_block_corner_slab[facing=east,type=bottom,waterlogged=true]
conquest:smooth_large_inscribed_black_painted_block_corner_slab[facing=east,type=bottom,waterlogged=false]
conquest:smooth_large_inscribed_black_painted_block_eighth_slab[facing=north,type=top,waterlogged=true]
conquest:smooth_large_inscribed_black_painted_block_eighth_slab[facing=north,type=top,waterlogged=false]
conquest:smooth_large_inscribed_black_painted_block_eighth_slab[facing=north,type=bottom,waterlogged=true]
conquest:smooth_large_inscribed_black_painted_block_eighth_slab[facing=north,type=bottom,waterlogged=false]
conquest:smooth_large_inscribed_black_painted_block_eighth_slab[facing=south,type=top,waterlogged=true]
conquest:smooth_large_inscribed_black_painted_block_eighth_slab[facing=south,type=top,waterlogged=false]
conquest:smooth_large_inscribed_black_painted_block_eighth_slab[facing=south,type=bottom,waterlogged=true]
conquest:smooth_large_inscribed_black_painted_block_eighth_slab[facing=south,type=bottom,waterlogged=false]
conquest:smooth_large_inscribed_black_painted_block_eighth_slab[facing=west,type=top,waterlogged=true]
conquest:smooth_large_inscribed_black_painted_block_eighth_slab[facing=west,type=top,waterlogged=false]
conquest:smooth_large_inscribed_black_painted_block_eighth_slab[facing=west,type=bottom,waterlogged=true]
conquest:smooth_large_inscribed_black_painted_block_eighth_slab[facing=west,type=bottom,waterlogged=false]
conquest:smooth_large_inscribed_black_painted_block_eighth_slab[facing=east,type=top,waterlogged=true]
conquest:smooth_large_inscribed_black_painted_block_eighth_slab[facing=east,type=top,waterlogged=false]
conquest:smooth_large_inscribed_black_painted_block_eighth_slab[facing=east,type=bottom,waterlogged=true]
conquest:smooth_large_inscribed_black_painted_block_eighth_slab[facing=east,type=bottom,waterlogged=false]
conquest:smooth_large_inscribed_black_painted_block_pillar[layer=1,waterlogged=true]
conquest:smooth_large_inscribed_black_painted_block_pillar[layer=1,waterlogged=false]
conquest:smooth_large_inscribed_black_painted_block_pillar[layer=2,waterlogged=true]
conquest:smooth_large_inscribed_black_painted_block_pillar[layer=2,waterlogged=false]
conquest:smooth_large_inscribed_black_painted_block_pillar[layer=3,waterlogged=true]
conquest:smooth_large_inscribed_black_painted_block_pillar[layer=3,waterlogged=false]
conquest:smooth_large_inscribed_black_painted_block_quarter_slab[facing=north,layer=1,type=top,waterlogged=true]
conquest:smooth_large_inscribed_black_painted_block_quarter_slab[facing=north,layer=1,type=top,waterlogged=false]
conquest:smooth_large_inscribed_black_painted_block_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=true]
conquest:smooth_large_inscribed_black_painted_block_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=false]
conquest:smooth_large_inscribed_black_painted_block_quarter_slab[facing=north,layer=2,type=top,waterlogged=true]
conquest:smooth_large_inscribed_black_painted_block_quarter_slab[facing=north,layer=2,type=top,waterlogged=false]
conquest:smooth_large_inscribed_black_painted_block_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=true]
conquest:smooth_large_inscribed_black_painted_block_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=false]
conquest:smooth_large_inscribed_black_painted_block_quarter_slab[facing=north,layer=3,type=top,waterlogged=true]
conquest:smooth_large_inscribed_black_painted_block_quarter_slab[facing=north,layer=3,type=top,waterlogged=false]
conquest:smooth_large_inscribed_black_painted_block_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=true]
conquest:smooth_large_inscribed_black_painted_block_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=false]
conquest:smooth_large_inscribed_black_painted_block_quarter_slab[facing=south,layer=1,type=top,waterlogged=true]
conquest:smooth_large_inscribed_black_painted_block_quarter_slab[facing=south,layer=1,type=top,waterlogged=false]
conquest:smooth_large_inscribed_black_painted_block_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=true]
conquest:smooth_large_inscribed_black_painted_block_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=false]
conquest:smooth_large_inscribed_black_painted_block_quarter_slab[facing=south,layer=2,type=top,waterlogged=true]
conquest:smooth_large_inscribed_black_painted_block_quarter_slab[facing=south,layer=2,type=top,waterlogged=false]
conquest:smooth_large_inscribed_black_painted_block_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=true]
conquest:smooth_large_inscribed_black_painted_block_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=false]
conquest:smooth_large_inscribed_black_painted_block_quarter_slab[facing=south,layer=3,type=top,waterlogged=true]
conquest:smooth_large_inscribed_black_painted_block_quarter_slab[facing=south,layer=3,type=top,waterlogged=false]
conquest:smooth_large_inscribed_black_painted_block_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=true]
conquest:smooth_large_inscribed_black_painted_block_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=false]
conquest:smooth_large_inscribed_black_painted_block_quarter_slab[facing=west,layer=1,type=top,waterlogged=true]
conquest:smooth_large_inscribed_black_painted_block_quarter_slab[facing=west,layer=1,type=top,waterlogged=false]
conquest:smooth_large_inscribed_black_painted_block_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=true]
conquest:smooth_large_inscribed_black_painted_block_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=false]
conquest:smooth_large_inscribed_black_painted_block_quarter_slab[facing=west,layer=2,type=top,waterlogged=true]
conquest:smooth_large_inscribed_black_painted_block_quarter_slab[facing=west,layer=2,type=top,waterlogged=false]
conquest:smooth_large_inscribed_black_painted_block_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=true]
conquest:smooth_large_inscribed_black_painted_block_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=false]
conquest:smooth_large_inscribed_black_painted_block_quarter_slab[facing=west,layer=3,type=top,waterlogged=true]
conquest:smooth_large_inscribed_black_painted_block_quarter_slab[facing=west,layer=3,type=top,waterlogged=false]
conquest:smooth_large_inscribed_black_painted_block_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=true]
conquest:smooth_large_inscribed_black_painted_block_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=false]
conquest:smooth_large_inscribed_black_painted_block_quarter_slab[facing=east,layer=1,type=top,waterlogged=true]
conquest:smooth_large_inscribed_black_painted_block_quarter_slab[facing=east,layer=1,type=top,waterlogged=false]
conquest:smooth_large_inscribed_black_painted_block_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=true]
conquest:smooth_large_inscribed_black_painted_block_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=false]
conquest:smooth_large_inscribed_black_painted_block_quarter_slab[facing=east,layer=2,type=top,waterlogged=true]
conquest:smooth_large_inscribed_black_painted_block_quarter_slab[facing=east,layer=2,type=top,waterlogged=false]
conquest:smooth_large_inscribed_black_painted_block_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=true]
conquest:smooth_large_inscribed_black_painted_block_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=false]
conquest:smooth_large_inscribed_black_painted_block_quarter_slab[facing=east,layer=3,type=top,waterlogged=true]
conquest:smooth_large_inscribed_black_painted_block_quarter_slab[facing=east,layer=3,type=top,waterlogged=false]
conquest:smooth_large_inscribed_black_painted_block_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=true]
conquest:smooth_large_inscribed_black_painted_block_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=false]
conquest:smooth_large_inscribed_black_painted_block_slab[layers=1,type=top,waterlogged=true]
conquest:smooth_large_inscribed_black_painted_block_slab[layers=1,type=top,waterlogged=false]
conquest:smooth_large_inscribed_black_painted_block_slab[layers=1,type=bottom,waterlogged=true]
conquest:smooth_large_inscribed_black_painted_block_slab[layers=1,type=bottom,waterlogged=false]
conquest:smooth_large_inscribed_black_painted_block_slab[layers=2,type=top,waterlogged=true]
conquest:smooth_large_inscribed_black_painted_block_slab[layers=2,type=top,waterlogged=false]
conquest:smooth_large_inscribed_black_painted_block_slab[layers=2,type=bottom,waterlogged=true]
conquest:smooth_large_inscribed_black_painted_block_slab[layers=2,type=bottom,waterlogged=false]
conquest:smooth_large_inscribed_black_painted_block_slab[layers=3,type=top,waterlogged=true]
conquest:smooth_large_inscribed_black_painted_block_slab[layers=3,type=top,waterlogged=false]
conquest:smooth_large_inscribed_black_painted_block_slab[layers=3,type=bottom,waterlogged=true]
conquest:smooth_large_inscribed_black_painted_block_slab[layers=3,type=bottom,waterlogged=false]
conquest:smooth_large_inscribed_black_painted_block_slab[layers=4,type=top,waterlogged=true]
conquest:smooth_large_inscribed_black_painted_block_slab[layers=4,type=top,waterlogged=false]
conquest:smooth_large_inscribed_black_painted_block_slab[layers=4,type=bottom,waterlogged=true]
conquest:smooth_large_inscribed_black_painted_block_slab[layers=4,type=bottom,waterlogged=false]
conquest:smooth_large_inscribed_black_painted_block_slab[layers=5,type=top,waterlogged=true]
conquest:smooth_large_inscribed_black_painted_block_slab[layers=5,type=top,waterlogged=false]
conquest:smooth_large_inscribed_black_painted_block_slab[layers=5,type=bottom,waterlogged=true]
conquest:smooth_large_inscribed_black_painted_block_slab[layers=5,type=bottom,waterlogged=false]
conquest:smooth_large_inscribed_black_painted_block_slab[layers=6,type=top,waterlogged=true]
conquest:smooth_large_inscribed_black_painted_block_slab[layers=6,type=top,waterlogged=false]
conquest:smooth_large_inscribed_black_painted_block_slab[layers=6,type=bottom,waterlogged=true]
conquest:smooth_large_inscribed_black_painted_block_slab[layers=6,type=bottom,waterlogged=false]
conquest:smooth_large_inscribed_black_painted_block_slab[layers=7,type=top,waterlogged=true]
conquest:smooth_large_inscribed_black_painted_block_slab[layers=7,type=top,waterlogged=false]
conquest:smooth_large_inscribed_black_painted_block_slab[layers=7,type=bottom,waterlogged=true]
conquest:smooth_large_inscribed_black_painted_block_slab[layers=7,type=bottom,waterlogged=false]
conquest:smooth_large_inscribed_black_painted_block_slab[layers=8,type=top,waterlogged=true]
conquest:smooth_large_inscribed_black_painted_block_slab[layers=8,type=top,waterlogged=false]
conquest:smooth_large_inscribed_black_painted_block_slab[layers=8,type=bottom,waterlogged=true]
conquest:smooth_large_inscribed_black_painted_block_slab[layers=8,type=bottom,waterlogged=false]
conquest:smooth_large_inscribed_black_painted_block_small_window[down=true,up=true,waterlogged=true]
conquest:smooth_large_inscribed_black_painted_block_small_window[down=true,up=true,waterlogged=false]
conquest:smooth_large_inscribed_black_painted_block_small_window[down=true,up=false,waterlogged=true]
conquest:smooth_large_inscribed_black_painted_block_small_window[down=true,up=false,waterlogged=false]
conquest:smooth_large_inscribed_black_painted_block_small_window[down=false,up=true,waterlogged=true]
conquest:smooth_large_inscribed_black_painted_block_small_window[down=false,up=true,waterlogged=false]
conquest:smooth_large_inscribed_black_painted_block_small_window[down=false,up=false,waterlogged=true]
conquest:smooth_large_inscribed_black_painted_block_small_window[down=false,up=false,waterlogged=false]
conquest:smooth_large_inscribed_black_painted_block_small_window_half[down=true,facing=north,up=true,waterlogged=true]
conquest:smooth_large_inscribed_black_painted_block_small_window_half[down=true,facing=north,up=true,waterlogged=false]
conquest:smooth_large_inscribed_black_painted_block_small_window_half[down=true,facing=north,up=false,waterlogged=true]
conquest:smooth_large_inscribed_black_painted_block_small_window_half[down=true,facing=north,up=false,waterlogged=false]
conquest:smooth_large_inscribed_black_painted_block_small_window_half[down=true,facing=south,up=true,waterlogged=true]
conquest:smooth_large_inscribed_black_painted_block_small_window_half[down=true,facing=south,up=true,waterlogged=false]
conquest:smooth_large_inscribed_black_painted_block_small_window_half[down=true,facing=south,up=false,waterlogged=true]
conquest:smooth_large_inscribed_black_painted_block_small_window_half[down=true,facing=south,up=false,waterlogged=false]
conquest:smooth_large_inscribed_black_painted_block_small_window_half[down=true,facing=west,up=true,waterlogged=true]
conquest:smooth_large_inscribed_black_painted_block_small_window_half[down=true,facing=west,up=true,waterlogged=false]
conquest:smooth_large_inscribed_black_painted_block_small_window_half[down=true,facing=west,up=false,waterlogged=true]
conquest:smooth_large_inscribed_black_painted_block_small_window_half[down=true,facing=west,up=false,waterlogged=false]
conquest:smooth_large_inscribed_black_painted_block_small_window_half[down=true,facing=east,up=true,waterlogged=true]
conquest:smooth_large_inscribed_black_painted_block_small_window_half[down=true,facing=east,up=true,waterlogged=false]
conquest:smooth_large_inscribed_black_painted_block_small_window_half[down=true,facing=east,up=false,waterlogged=true]
conquest:smooth_large_inscribed_black_painted_block_small_window_half[down=true,facing=east,up=false,waterlogged=false]
conquest:smooth_large_inscribed_black_painted_block_small_window_half[down=false,facing=north,up=true,waterlogged=true]
conquest:smooth_large_inscribed_black_painted_block_small_window_half[down=false,facing=north,up=true,waterlogged=false]
conquest:smooth_large_inscribed_black_painted_block_small_window_half[down=false,facing=north,up=false,waterlogged=true]
conquest:smooth_large_inscribed_black_painted_block_small_window_half[down=false,facing=north,up=false,waterlogged=false]
conquest:smooth_large_inscribed_black_painted_block_small_window_half[down=false,facing=south,up=true,waterlogged=true]
conquest:smooth_large_inscribed_black_painted_block_small_window_half[down=false,facing=south,up=true,waterlogged=false]
conquest:smooth_large_inscribed_black_painted_block_small_window_half[down=false,facing=south,up=false,waterlogged=true]
conquest:smooth_large_inscribed_black_painted_block_small_window_half[down=false,facing=south,up=false,waterlogged=false]
conquest:smooth_large_inscribed_black_painted_block_small_window_half[down=false,facing=west,up=true,waterlogged=true]
conquest:smooth_large_inscribed_black_painted_block_small_window_half[down=false,facing=west,up=true,waterlogged=false]
conquest:smooth_large_inscribed_black_painted_block_small_window_half[down=false,facing=west,up=false,waterlogged=true]
conquest:smooth_large_inscribed_black_painted_block_small_window_half[down=false,facing=west,up=false,waterlogged=false]
conquest:smooth_large_inscribed_black_painted_block_small_window_half[down=false,facing=east,up=true,waterlogged=true]
conquest:smooth_large_inscribed_black_painted_block_small_window_half[down=false,facing=east,up=true,waterlogged=false]
conquest:smooth_large_inscribed_black_painted_block_small_window_half[down=false,facing=east,up=false,waterlogged=true]
conquest:smooth_large_inscribed_black_painted_block_small_window_half[down=false,facing=east,up=false,waterlogged=false]
conquest:smooth_large_inscribed_black_painted_block_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:smooth_large_inscribed_black_painted_block_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:smooth_large_inscribed_black_painted_block_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:smooth_large_inscribed_black_painted_block_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:smooth_large_inscribed_black_painted_block_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:smooth_large_inscribed_black_painted_block_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:smooth_large_inscribed_black_painted_block_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:smooth_large_inscribed_black_painted_block_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:smooth_large_inscribed_black_painted_block_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:smooth_large_inscribed_black_painted_block_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:smooth_large_inscribed_black_painted_block_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:smooth_large_inscribed_black_painted_block_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:smooth_large_inscribed_black_painted_block_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:smooth_large_inscribed_black_painted_block_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:smooth_large_inscribed_black_painted_block_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:smooth_large_inscribed_black_painted_block_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:smooth_large_inscribed_black_painted_block_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:smooth_large_inscribed_black_painted_block_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:smooth_large_inscribed_black_painted_block_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:smooth_large_inscribed_black_painted_block_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:smooth_large_inscribed_black_painted_block_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:smooth_large_inscribed_black_painted_block_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:smooth_large_inscribed_black_painted_block_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:smooth_large_inscribed_black_painted_block_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:smooth_large_inscribed_black_painted_block_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:smooth_large_inscribed_black_painted_block_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:smooth_large_inscribed_black_painted_block_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:smooth_large_inscribed_black_painted_block_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:smooth_large_inscribed_black_painted_block_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:smooth_large_inscribed_black_painted_block_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:smooth_large_inscribed_black_painted_block_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:smooth_large_inscribed_black_painted_block_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:smooth_large_inscribed_black_painted_block_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:smooth_large_inscribed_black_painted_block_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:smooth_large_inscribed_black_painted_block_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:smooth_large_inscribed_black_painted_block_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:smooth_large_inscribed_black_painted_block_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:smooth_large_inscribed_black_painted_block_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:smooth_large_inscribed_black_painted_block_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:smooth_large_inscribed_black_painted_block_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:smooth_large_inscribed_black_painted_block_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:smooth_large_inscribed_black_painted_block_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:smooth_large_inscribed_black_painted_block_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:smooth_large_inscribed_black_painted_block_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:smooth_large_inscribed_black_painted_block_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:smooth_large_inscribed_black_painted_block_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:smooth_large_inscribed_black_painted_block_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:smooth_large_inscribed_black_painted_block_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:smooth_large_inscribed_black_painted_block_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:smooth_large_inscribed_black_painted_block_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:smooth_large_inscribed_black_painted_block_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:smooth_large_inscribed_black_painted_block_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:smooth_large_inscribed_black_painted_block_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:smooth_large_inscribed_black_painted_block_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:smooth_large_inscribed_black_painted_block_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:smooth_large_inscribed_black_painted_block_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:smooth_large_inscribed_black_painted_block_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:smooth_large_inscribed_black_painted_block_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:smooth_large_inscribed_black_painted_block_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:smooth_large_inscribed_black_painted_block_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:smooth_large_inscribed_black_painted_block_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:smooth_large_inscribed_black_painted_block_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:smooth_large_inscribed_black_painted_block_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:smooth_large_inscribed_black_painted_block_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:smooth_large_inscribed_black_painted_block_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:smooth_large_inscribed_black_painted_block_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:smooth_large_inscribed_black_painted_block_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:smooth_large_inscribed_black_painted_block_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:smooth_large_inscribed_black_painted_block_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:smooth_large_inscribed_black_painted_block_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:smooth_large_inscribed_black_painted_block_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:smooth_large_inscribed_black_painted_block_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:smooth_large_inscribed_black_painted_block_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:smooth_large_inscribed_black_painted_block_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:smooth_large_inscribed_black_painted_block_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:smooth_large_inscribed_black_painted_block_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:smooth_large_inscribed_black_painted_block_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:smooth_large_inscribed_black_painted_block_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:smooth_large_inscribed_black_painted_block_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:smooth_large_inscribed_black_painted_block_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:smooth_large_inscribed_black_painted_block_vertical_corner[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:smooth_large_inscribed_black_painted_block_vertical_corner[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:smooth_large_inscribed_black_painted_block_vertical_corner[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:smooth_large_inscribed_black_painted_block_vertical_corner[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:smooth_large_inscribed_black_painted_block_vertical_corner[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:smooth_large_inscribed_black_painted_block_vertical_corner[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:smooth_large_inscribed_black_painted_block_vertical_corner[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:smooth_large_inscribed_black_painted_block_vertical_corner[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:smooth_large_inscribed_black_painted_block_vertical_corner[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:smooth_large_inscribed_black_painted_block_vertical_corner[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:smooth_large_inscribed_black_painted_block_vertical_corner[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:smooth_large_inscribed_black_painted_block_vertical_corner[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:smooth_large_inscribed_black_painted_block_vertical_corner[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:smooth_large_inscribed_black_painted_block_vertical_corner[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:smooth_large_inscribed_black_painted_block_vertical_corner[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:smooth_large_inscribed_black_painted_block_vertical_corner[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:smooth_large_inscribed_black_painted_block_vertical_corner[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:smooth_large_inscribed_black_painted_block_vertical_corner[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:smooth_large_inscribed_black_painted_block_vertical_corner[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:smooth_large_inscribed_black_painted_block_vertical_corner[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:smooth_large_inscribed_black_painted_block_vertical_corner[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:smooth_large_inscribed_black_painted_block_vertical_corner[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:smooth_large_inscribed_black_painted_block_vertical_corner[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:smooth_large_inscribed_black_painted_block_vertical_corner[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:smooth_large_inscribed_black_painted_block_vertical_corner[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:smooth_large_inscribed_black_painted_block_vertical_corner[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:smooth_large_inscribed_black_painted_block_vertical_corner[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:smooth_large_inscribed_black_painted_block_vertical_corner[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:smooth_large_inscribed_black_painted_block_vertical_corner[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:smooth_large_inscribed_black_painted_block_vertical_corner[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:smooth_large_inscribed_black_painted_block_vertical_corner[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:smooth_large_inscribed_black_painted_block_vertical_corner[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:smooth_large_inscribed_black_painted_block_vertical_corner[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:smooth_large_inscribed_black_painted_block_vertical_corner[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:smooth_large_inscribed_black_painted_block_vertical_corner[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:smooth_large_inscribed_black_painted_block_vertical_corner[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:smooth_large_inscribed_black_painted_block_vertical_corner[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:smooth_large_inscribed_black_painted_block_vertical_corner[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:smooth_large_inscribed_black_painted_block_vertical_corner[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:smooth_large_inscribed_black_painted_block_vertical_corner[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:smooth_large_inscribed_black_painted_block_vertical_corner[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:smooth_large_inscribed_black_painted_block_vertical_corner[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:smooth_large_inscribed_black_painted_block_vertical_corner[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:smooth_large_inscribed_black_painted_block_vertical_corner[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:smooth_large_inscribed_black_painted_block_vertical_corner[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:smooth_large_inscribed_black_painted_block_vertical_corner[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:smooth_large_inscribed_black_painted_block_vertical_corner[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:smooth_large_inscribed_black_painted_block_vertical_corner[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:smooth_large_inscribed_black_painted_block_vertical_corner[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:smooth_large_inscribed_black_painted_block_vertical_corner[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:smooth_large_inscribed_black_painted_block_vertical_corner[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:smooth_large_inscribed_black_painted_block_vertical_corner[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:smooth_large_inscribed_black_painted_block_vertical_corner[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:smooth_large_inscribed_black_painted_block_vertical_corner[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:smooth_large_inscribed_black_painted_block_vertical_corner[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:smooth_large_inscribed_black_painted_block_vertical_corner[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:smooth_large_inscribed_black_painted_block_vertical_corner[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:smooth_large_inscribed_black_painted_block_vertical_corner[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:smooth_large_inscribed_black_painted_block_vertical_corner[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:smooth_large_inscribed_black_painted_block_vertical_corner[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:smooth_large_inscribed_black_painted_block_vertical_corner[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:smooth_large_inscribed_black_painted_block_vertical_corner[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:smooth_large_inscribed_black_painted_block_vertical_corner[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:smooth_large_inscribed_black_painted_block_vertical_corner[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:smooth_large_inscribed_black_painted_block_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:smooth_large_inscribed_black_painted_block_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:smooth_large_inscribed_black_painted_block_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:smooth_large_inscribed_black_painted_block_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:smooth_large_inscribed_black_painted_block_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:smooth_large_inscribed_black_painted_block_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:smooth_large_inscribed_black_painted_block_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:smooth_large_inscribed_black_painted_block_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:smooth_large_inscribed_black_painted_block_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:smooth_large_inscribed_black_painted_block_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:smooth_large_inscribed_black_painted_block_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:smooth_large_inscribed_black_painted_block_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:smooth_large_inscribed_black_painted_block_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:smooth_large_inscribed_black_painted_block_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:smooth_large_inscribed_black_painted_block_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:smooth_large_inscribed_black_painted_block_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:smooth_large_inscribed_black_painted_block_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:smooth_large_inscribed_black_painted_block_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:smooth_large_inscribed_black_painted_block_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:smooth_large_inscribed_black_painted_block_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:smooth_large_inscribed_black_painted_block_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:smooth_large_inscribed_black_painted_block_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:smooth_large_inscribed_black_painted_block_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:smooth_large_inscribed_black_painted_block_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:smooth_large_inscribed_black_painted_block_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:smooth_large_inscribed_black_painted_block_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:smooth_large_inscribed_black_painted_block_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:smooth_large_inscribed_black_painted_block_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:smooth_large_inscribed_black_painted_block_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:smooth_large_inscribed_black_painted_block_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:smooth_large_inscribed_black_painted_block_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:smooth_large_inscribed_black_painted_block_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:smooth_large_inscribed_black_painted_block_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:smooth_large_inscribed_black_painted_block_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:smooth_large_inscribed_black_painted_block_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:smooth_large_inscribed_black_painted_block_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:smooth_large_inscribed_black_painted_block_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:smooth_large_inscribed_black_painted_block_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:smooth_large_inscribed_black_painted_block_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:smooth_large_inscribed_black_painted_block_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:smooth_large_inscribed_black_painted_block_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:smooth_large_inscribed_black_painted_block_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:smooth_large_inscribed_black_painted_block_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:smooth_large_inscribed_black_painted_block_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:smooth_large_inscribed_black_painted_block_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:smooth_large_inscribed_black_painted_block_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:smooth_large_inscribed_black_painted_block_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:smooth_large_inscribed_black_painted_block_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:smooth_large_inscribed_black_painted_block_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:smooth_large_inscribed_black_painted_block_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:smooth_large_inscribed_black_painted_block_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:smooth_large_inscribed_black_painted_block_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:smooth_large_inscribed_black_painted_block_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:smooth_large_inscribed_black_painted_block_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:smooth_large_inscribed_black_painted_block_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:smooth_large_inscribed_black_painted_block_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:smooth_large_inscribed_black_painted_block_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:smooth_large_inscribed_black_painted_block_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:smooth_large_inscribed_black_painted_block_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:smooth_large_inscribed_black_painted_block_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:smooth_large_inscribed_black_painted_block_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:smooth_large_inscribed_black_painted_block_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:smooth_large_inscribed_black_painted_block_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:smooth_large_inscribed_black_painted_block_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:smooth_large_inscribed_black_painted_block_vertical_quarter[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:smooth_large_inscribed_black_painted_block_vertical_quarter[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:smooth_large_inscribed_black_painted_block_vertical_quarter[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:smooth_large_inscribed_black_painted_block_vertical_quarter[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:smooth_large_inscribed_black_painted_block_vertical_quarter[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:smooth_large_inscribed_black_painted_block_vertical_quarter[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:smooth_large_inscribed_black_painted_block_vertical_quarter[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:smooth_large_inscribed_black_painted_block_vertical_quarter[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:smooth_large_inscribed_black_painted_block_vertical_quarter[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:smooth_large_inscribed_black_painted_block_vertical_quarter[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:smooth_large_inscribed_black_painted_block_vertical_quarter[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:smooth_large_inscribed_black_painted_block_vertical_quarter[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:smooth_large_inscribed_black_painted_block_vertical_quarter[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:smooth_large_inscribed_black_painted_block_vertical_quarter[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:smooth_large_inscribed_black_painted_block_vertical_quarter[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:smooth_large_inscribed_black_painted_block_vertical_quarter[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:smooth_large_inscribed_black_painted_block_vertical_quarter[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:smooth_large_inscribed_black_painted_block_vertical_quarter[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:smooth_large_inscribed_black_painted_block_vertical_quarter[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:smooth_large_inscribed_black_painted_block_vertical_quarter[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:smooth_large_inscribed_black_painted_block_vertical_quarter[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:smooth_large_inscribed_black_painted_block_vertical_quarter[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:smooth_large_inscribed_black_painted_block_vertical_quarter[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:smooth_large_inscribed_black_painted_block_vertical_quarter[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:smooth_large_inscribed_black_painted_block_vertical_quarter[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:smooth_large_inscribed_black_painted_block_vertical_quarter[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:smooth_large_inscribed_black_painted_block_vertical_quarter[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:smooth_large_inscribed_black_painted_block_vertical_quarter[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:smooth_large_inscribed_black_painted_block_vertical_quarter[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:smooth_large_inscribed_black_painted_block_vertical_quarter[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:smooth_large_inscribed_black_painted_block_vertical_quarter[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:smooth_large_inscribed_black_painted_block_vertical_quarter[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:smooth_large_inscribed_black_painted_block_vertical_quarter[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:smooth_large_inscribed_black_painted_block_vertical_quarter[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:smooth_large_inscribed_black_painted_block_vertical_quarter[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:smooth_large_inscribed_black_painted_block_vertical_quarter[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:smooth_large_inscribed_black_painted_block_vertical_quarter[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:smooth_large_inscribed_black_painted_block_vertical_quarter[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:smooth_large_inscribed_black_painted_block_vertical_quarter[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:smooth_large_inscribed_black_painted_block_vertical_quarter[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:smooth_large_inscribed_black_painted_block_vertical_quarter[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:smooth_large_inscribed_black_painted_block_vertical_quarter[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:smooth_large_inscribed_black_painted_block_vertical_quarter[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:smooth_large_inscribed_black_painted_block_vertical_quarter[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:smooth_large_inscribed_black_painted_block_vertical_quarter[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:smooth_large_inscribed_black_painted_block_vertical_quarter[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:smooth_large_inscribed_black_painted_block_vertical_quarter[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:smooth_large_inscribed_black_painted_block_vertical_quarter[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:smooth_large_inscribed_black_painted_block_vertical_quarter[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:smooth_large_inscribed_black_painted_block_vertical_quarter[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:smooth_large_inscribed_black_painted_block_vertical_quarter[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:smooth_large_inscribed_black_painted_block_vertical_quarter[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:smooth_large_inscribed_black_painted_block_vertical_quarter[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:smooth_large_inscribed_black_painted_block_vertical_quarter[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:smooth_large_inscribed_black_painted_block_vertical_quarter[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:smooth_large_inscribed_black_painted_block_vertical_quarter[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:smooth_large_inscribed_black_painted_block_vertical_quarter[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:smooth_large_inscribed_black_painted_block_vertical_quarter[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:smooth_large_inscribed_black_painted_block_vertical_quarter[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:smooth_large_inscribed_black_painted_block_vertical_quarter[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:smooth_large_inscribed_black_painted_block_vertical_quarter[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:smooth_large_inscribed_black_painted_block_vertical_quarter[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:smooth_large_inscribed_black_painted_block_vertical_quarter[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:smooth_large_inscribed_black_painted_block_vertical_quarter[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:smooth_large_inscribed_black_painted_block_vertical_slab[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:smooth_large_inscribed_black_painted_block_vertical_slab[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:smooth_large_inscribed_black_painted_block_vertical_slab[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:smooth_large_inscribed_black_painted_block_vertical_slab[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:smooth_large_inscribed_black_painted_block_vertical_slab[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:smooth_large_inscribed_black_painted_block_vertical_slab[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:smooth_large_inscribed_black_painted_block_vertical_slab[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:smooth_large_inscribed_black_painted_block_vertical_slab[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:smooth_large_inscribed_black_painted_block_vertical_slab[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:smooth_large_inscribed_black_painted_block_vertical_slab[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:smooth_large_inscribed_black_painted_block_vertical_slab[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:smooth_large_inscribed_black_painted_block_vertical_slab[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:smooth_large_inscribed_black_painted_block_vertical_slab[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:smooth_large_inscribed_black_painted_block_vertical_slab[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:smooth_large_inscribed_black_painted_block_vertical_slab[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:smooth_large_inscribed_black_painted_block_vertical_slab[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:smooth_large_inscribed_black_painted_block_vertical_slab[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:smooth_large_inscribed_black_painted_block_vertical_slab[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:smooth_large_inscribed_black_painted_block_vertical_slab[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:smooth_large_inscribed_black_painted_block_vertical_slab[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:smooth_large_inscribed_black_painted_block_vertical_slab[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:smooth_large_inscribed_black_painted_block_vertical_slab[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:smooth_large_inscribed_black_painted_block_vertical_slab[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:smooth_large_inscribed_black_painted_block_vertical_slab[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:smooth_large_inscribed_black_painted_block_vertical_slab[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:smooth_large_inscribed_black_painted_block_vertical_slab[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:smooth_large_inscribed_black_painted_block_vertical_slab[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:smooth_large_inscribed_black_painted_block_vertical_slab[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:smooth_large_inscribed_black_painted_block_vertical_slab[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:smooth_large_inscribed_black_painted_block_vertical_slab[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:smooth_large_inscribed_black_painted_block_vertical_slab[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:smooth_large_inscribed_black_painted_block_vertical_slab[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:smooth_large_inscribed_black_painted_block_vertical_slab[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:smooth_large_inscribed_black_painted_block_vertical_slab[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:smooth_large_inscribed_black_painted_block_vertical_slab[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:smooth_large_inscribed_black_painted_block_vertical_slab[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:smooth_large_inscribed_black_painted_block_vertical_slab[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:smooth_large_inscribed_black_painted_block_vertical_slab[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:smooth_large_inscribed_black_painted_block_vertical_slab[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:smooth_large_inscribed_black_painted_block_vertical_slab[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:smooth_large_inscribed_black_painted_block_vertical_slab[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:smooth_large_inscribed_black_painted_block_vertical_slab[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:smooth_large_inscribed_black_painted_block_vertical_slab[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:smooth_large_inscribed_black_painted_block_vertical_slab[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:smooth_large_inscribed_black_painted_block_vertical_slab[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:smooth_large_inscribed_black_painted_block_vertical_slab[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:smooth_large_inscribed_black_painted_block_vertical_slab[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:smooth_large_inscribed_black_painted_block_vertical_slab[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:smooth_large_inscribed_black_painted_block_vertical_slab[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:smooth_large_inscribed_black_painted_block_vertical_slab[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:smooth_large_inscribed_black_painted_block_vertical_slab[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:smooth_large_inscribed_black_painted_block_vertical_slab[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:smooth_large_inscribed_black_painted_block_vertical_slab[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:smooth_large_inscribed_black_painted_block_vertical_slab[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:smooth_large_inscribed_black_painted_block_vertical_slab[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:smooth_large_inscribed_black_painted_block_vertical_slab[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:smooth_large_inscribed_black_painted_block_vertical_slab[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:smooth_large_inscribed_black_painted_block_vertical_slab[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:smooth_large_inscribed_black_painted_block_vertical_slab[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:smooth_large_inscribed_black_painted_block_vertical_slab[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:smooth_large_inscribed_black_painted_block_vertical_slab[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:smooth_large_inscribed_black_painted_block_vertical_slab[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:smooth_large_inscribed_black_painted_block_vertical_slab[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:smooth_large_inscribed_black_painted_block_vertical_slab[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:smooth_large_inscribed_black_painted_block_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:smooth_large_inscribed_black_painted_block_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:smooth_large_inscribed_black_painted_block_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:smooth_large_inscribed_black_painted_block_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:smooth_large_inscribed_black_painted_block_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:smooth_large_inscribed_black_painted_block_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:smooth_large_inscribed_black_painted_block_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:smooth_large_inscribed_black_painted_block_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:smooth_large_inscribed_black_painted_block_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:smooth_large_inscribed_black_painted_block_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:smooth_large_inscribed_black_painted_block_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:smooth_large_inscribed_black_painted_block_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:smooth_large_inscribed_black_painted_block_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:smooth_large_inscribed_black_painted_block_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:smooth_large_inscribed_black_painted_block_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:smooth_large_inscribed_black_painted_block_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:smooth_large_inscribed_black_painted_block_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:smooth_large_inscribed_black_painted_block_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:smooth_large_inscribed_black_painted_block_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:smooth_large_inscribed_black_painted_block_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:smooth_large_inscribed_black_painted_block_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:smooth_large_inscribed_black_painted_block_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:smooth_large_inscribed_black_painted_block_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:smooth_large_inscribed_black_painted_block_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:smooth_large_inscribed_black_painted_block_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:smooth_large_inscribed_black_painted_block_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:smooth_large_inscribed_black_painted_block_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:smooth_large_inscribed_black_painted_block_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:smooth_large_inscribed_black_painted_block_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:smooth_large_inscribed_black_painted_block_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:smooth_large_inscribed_black_painted_block_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:smooth_large_inscribed_black_painted_block_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:smooth_large_inscribed_black_painted_block_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:smooth_large_inscribed_black_painted_block_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:smooth_large_inscribed_black_painted_block_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:smooth_large_inscribed_black_painted_block_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:smooth_large_inscribed_black_painted_block_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:smooth_large_inscribed_black_painted_block_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:smooth_large_inscribed_black_painted_block_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:smooth_large_inscribed_black_painted_block_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:smooth_large_inscribed_black_painted_block_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:smooth_large_inscribed_black_painted_block_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:smooth_large_inscribed_black_painted_block_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:smooth_large_inscribed_black_painted_block_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:smooth_large_inscribed_black_painted_block_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:smooth_large_inscribed_black_painted_block_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:smooth_large_inscribed_black_painted_block_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:smooth_large_inscribed_black_painted_block_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:smooth_large_inscribed_black_painted_block_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:smooth_large_inscribed_black_painted_block_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:smooth_large_inscribed_black_painted_block_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:smooth_large_inscribed_black_painted_block_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:smooth_large_inscribed_black_painted_block_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:smooth_large_inscribed_black_painted_block_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:smooth_large_inscribed_black_painted_block_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:smooth_large_inscribed_black_painted_block_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:smooth_large_inscribed_black_painted_block_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:smooth_large_inscribed_black_painted_block_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:smooth_large_inscribed_black_painted_block_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:smooth_large_inscribed_black_painted_block_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:smooth_large_inscribed_black_painted_block_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:smooth_large_inscribed_black_painted_block_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:smooth_large_inscribed_black_painted_block_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:smooth_large_inscribed_black_painted_block_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:smooth_large_inscribed_black_painted_block_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:smooth_large_inscribed_black_painted_block_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:smooth_large_inscribed_black_painted_block_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:smooth_large_inscribed_black_painted_block_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:smooth_large_inscribed_black_painted_block_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:smooth_large_inscribed_black_painted_block_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:smooth_large_inscribed_black_painted_block_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:smooth_large_inscribed_black_painted_block_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:smooth_large_inscribed_black_painted_block_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:smooth_large_inscribed_black_painted_block_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:smooth_large_inscribed_black_painted_block_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:smooth_large_inscribed_black_painted_block_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:smooth_large_inscribed_black_painted_block_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:smooth_large_inscribed_black_painted_block_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:smooth_large_inscribed_black_painted_block_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:smooth_large_inscribed_black_painted_block_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:smooth_large_inscribed_black_painted_block_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:smooth_large_inscribed_black_painted_block_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:smooth_large_inscribed_black_painted_block_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:smooth_large_inscribed_black_painted_block_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:smooth_large_inscribed_black_painted_block_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:smooth_large_inscribed_black_painted_block_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:smooth_large_inscribed_black_painted_block_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:smooth_large_inscribed_black_painted_block_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:smooth_large_inscribed_black_painted_block_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:smooth_large_inscribed_black_painted_block_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:smooth_large_inscribed_black_painted_block_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:smooth_large_inscribed_black_painted_block_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:smooth_large_inscribed_black_painted_block_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:smooth_large_inscribed_black_painted_block_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:smooth_large_inscribed_black_painted_block_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:smooth_large_inscribed_black_painted_block_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:smooth_large_inscribed_black_painted_block_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:smooth_large_inscribed_black_painted_block_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:smooth_large_inscribed_black_painted_block_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:smooth_large_inscribed_black_painted_block_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:smooth_large_inscribed_black_painted_block_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:smooth_large_inscribed_black_painted_block_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:smooth_large_inscribed_black_painted_block_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:smooth_large_inscribed_black_painted_block_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:smooth_large_inscribed_black_painted_block_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:smooth_large_inscribed_black_painted_block_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:smooth_large_inscribed_black_painted_block_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:smooth_large_inscribed_black_painted_block_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:smooth_large_inscribed_black_painted_block_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:smooth_large_inscribed_black_painted_block_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:smooth_large_inscribed_black_painted_block_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:smooth_large_inscribed_black_painted_block_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:smooth_large_inscribed_black_painted_block_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:smooth_large_inscribed_black_painted_block_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:smooth_large_inscribed_black_painted_block_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:smooth_large_inscribed_black_painted_block_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:smooth_large_inscribed_black_painted_block_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:smooth_large_inscribed_black_painted_block_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:smooth_large_inscribed_black_painted_block_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:smooth_large_inscribed_black_painted_block_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:smooth_large_inscribed_black_painted_block_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:smooth_large_inscribed_black_painted_block_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:smooth_large_inscribed_black_painted_block_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:smooth_large_inscribed_black_painted_block_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:smooth_large_inscribed_black_painted_block_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:smooth_large_inscribed_black_painted_block_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:smooth_large_inscribed_black_painted_block_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:smooth_large_inscribed_black_painted_block_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:smooth_large_inscribed_black_painted_block_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:smooth_large_inscribed_black_painted_block_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:smooth_large_inscribed_black_painted_block_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:smooth_large_inscribed_black_painted_block_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:smooth_large_inscribed_black_painted_block_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:smooth_large_inscribed_black_painted_block_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:smooth_large_inscribed_black_painted_block_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:smooth_large_inscribed_black_painted_block_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:smooth_large_inscribed_black_painted_block_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:smooth_large_inscribed_black_painted_block_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:smooth_large_inscribed_black_painted_block_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:smooth_large_inscribed_black_painted_block_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:smooth_large_inscribed_black_painted_block_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:smooth_large_inscribed_black_painted_block_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:smooth_large_inscribed_black_painted_block_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:smooth_large_inscribed_black_painted_block_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:smooth_large_inscribed_black_painted_block_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:smooth_large_inscribed_black_painted_block_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:smooth_large_inscribed_black_painted_block_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:smooth_large_inscribed_black_painted_block_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:smooth_large_inscribed_black_painted_block_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:smooth_large_inscribed_black_painted_block_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:smooth_large_inscribed_black_painted_block_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:smooth_large_inscribed_black_painted_block_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:smooth_large_inscribed_black_painted_block_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:smooth_large_inscribed_black_painted_block_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:smooth_large_inscribed_black_painted_block_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:smooth_large_inscribed_black_painted_block_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:smooth_large_inscribed_black_painted_block_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:smooth_large_inscribed_black_painted_block_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:smooth_large_inscribed_black_painted_block_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:smooth_large_inscribed_black_painted_block_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:smooth_large_inscribed_black_painted_block_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:smooth_large_inscribed_black_painted_block_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:smooth_large_inscribed_black_painted_block_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:smooth_large_inscribed_black_painted_block_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:smooth_large_inscribed_black_painted_block_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:smooth_large_inscribed_black_painted_block_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:smooth_large_inscribed_black_painted_block_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:smooth_large_inscribed_black_painted_block_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:smooth_large_inscribed_black_painted_block_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:smooth_large_inscribed_black_painted_block_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:smooth_large_inscribed_black_painted_block_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:smooth_large_inscribed_black_painted_block_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:smooth_large_inscribed_black_painted_block_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:smooth_large_inscribed_black_painted_block_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:smooth_large_inscribed_black_painted_block_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:smooth_large_inscribed_black_painted_block_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:smooth_large_inscribed_black_painted_block_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:smooth_large_inscribed_black_painted_block_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:smooth_large_inscribed_black_painted_block_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:smooth_large_inscribed_black_painted_block_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:smooth_large_inscribed_black_painted_block_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:smooth_large_inscribed_black_painted_block_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:smooth_large_inscribed_black_painted_block_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:smooth_large_inscribed_black_painted_block_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:smooth_large_inscribed_black_painted_block_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:smooth_large_inscribed_black_painted_block_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:smooth_large_inscribed_black_painted_block_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:smooth_large_inscribed_black_painted_block_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:smooth_large_inscribed_black_painted_block_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:smooth_large_inscribed_black_painted_block_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:smooth_large_inscribed_black_painted_block_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:smooth_large_inscribed_black_painted_block_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:smooth_large_inscribed_black_painted_block_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:smooth_large_inscribed_black_painted_block_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:smooth_large_inscribed_black_painted_block_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:smooth_large_inscribed_black_painted_block_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:smooth_large_inscribed_black_painted_block_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:smooth_large_inscribed_black_painted_block_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:smooth_large_inscribed_black_painted_block_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:smooth_large_inscribed_black_painted_block_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:smooth_large_inscribed_black_painted_block_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:smooth_large_inscribed_black_painted_block_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:smooth_large_inscribed_black_painted_block_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:smooth_large_inscribed_black_painted_block_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:smooth_large_inscribed_black_painted_block_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:smooth_large_inscribed_black_painted_block_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:smooth_large_inscribed_black_painted_block_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:smooth_large_inscribed_black_painted_block_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:smooth_large_inscribed_black_painted_block_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:smooth_large_inscribed_black_painted_block_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:smooth_large_inscribed_black_painted_block_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:smooth_large_inscribed_black_painted_block_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:smooth_large_inscribed_black_painted_block_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:smooth_large_inscribed_black_painted_block_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:smooth_large_inscribed_black_painted_block_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:smooth_large_inscribed_black_painted_block_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:smooth_large_inscribed_black_painted_block_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:smooth_large_inscribed_black_painted_block_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:smooth_large_inscribed_black_painted_block_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:smooth_large_inscribed_black_painted_block_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:smooth_large_inscribed_black_painted_block_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:smooth_large_inscribed_black_painted_block_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:smooth_large_inscribed_black_painted_block_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:smooth_large_inscribed_black_painted_block_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:smooth_large_inscribed_black_painted_block_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:smooth_large_inscribed_black_painted_block_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:smooth_large_inscribed_black_painted_block_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:smooth_large_inscribed_black_painted_block_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:smooth_large_inscribed_black_painted_block_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:smooth_large_inscribed_black_painted_block_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:smooth_large_inscribed_black_painted_block_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:smooth_large_inscribed_black_painted_block_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:smooth_large_inscribed_black_painted_block_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:smooth_large_inscribed_black_painted_block_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:smooth_large_inscribed_black_painted_block_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:smooth_large_inscribed_black_painted_block_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:smooth_large_inscribed_black_painted_block_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:smooth_large_inscribed_black_painted_block_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:smooth_large_inscribed_black_painted_block_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:smooth_large_inscribed_black_painted_block_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:smooth_large_inscribed_black_painted_block_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:smooth_large_inscribed_black_painted_block_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:smooth_large_inscribed_black_painted_block_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:smooth_large_inscribed_black_painted_block_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:smooth_large_inscribed_black_painted_block_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:smooth_large_inscribed_black_painted_block_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:smooth_large_inscribed_black_painted_block_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:smooth_large_inscribed_black_painted_block_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:smooth_large_inscribed_black_painted_block_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:smooth_large_inscribed_black_painted_block_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:smooth_large_inscribed_black_painted_block_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:smooth_large_inscribed_black_painted_block_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:smooth_large_inscribed_black_painted_block_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:smooth_large_inscribed_black_painted_block_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:smooth_large_inscribed_black_painted_block_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:smooth_large_inscribed_black_painted_block_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:smooth_large_inscribed_black_painted_block_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:smooth_large_inscribed_black_painted_block_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:smooth_large_inscribed_black_painted_block_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:smooth_large_inscribed_black_painted_block_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:smooth_large_inscribed_black_painted_block_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:smooth_large_inscribed_black_painted_block_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:smooth_large_inscribed_black_painted_block_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:smooth_large_inscribed_black_painted_block_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:smooth_large_inscribed_black_painted_block_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:smooth_large_inscribed_black_painted_block_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:smooth_large_inscribed_black_painted_block_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:smooth_large_inscribed_black_painted_block_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:smooth_large_inscribed_black_painted_block_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:smooth_large_inscribed_black_painted_block_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:smooth_large_inscribed_black_painted_block_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:smooth_large_inscribed_black_painted_block_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:smooth_large_inscribed_black_painted_block_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:smooth_large_inscribed_black_painted_block_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:smooth_large_inscribed_black_painted_block_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:smooth_large_inscribed_black_painted_block_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:smooth_large_inscribed_black_painted_block_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:smooth_large_inscribed_black_painted_block_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:smooth_large_inscribed_black_painted_block_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:smooth_large_inscribed_black_painted_block_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:smooth_large_inscribed_black_painted_block_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:smooth_large_inscribed_black_painted_block_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:smooth_large_inscribed_black_painted_block_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:smooth_large_inscribed_black_painted_block_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:smooth_large_inscribed_black_painted_block_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:smooth_large_inscribed_black_painted_block_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:smooth_large_inscribed_black_painted_block_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:smooth_large_inscribed_black_painted_block_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:smooth_large_inscribed_black_painted_block_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:smooth_large_inscribed_black_painted_block_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:smooth_large_inscribed_black_painted_block_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:smooth_large_inscribed_black_painted_block_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:smooth_large_inscribed_black_painted_block_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:smooth_large_inscribed_black_painted_block_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:smooth_large_inscribed_black_painted_block_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:smooth_large_inscribed_black_painted_block_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:smooth_large_inscribed_black_painted_block_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:smooth_large_inscribed_black_painted_block_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:smooth_large_inscribed_black_painted_block_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:smooth_large_inscribed_black_painted_block_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:smooth_large_inscribed_black_painted_block_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:smooth_large_inscribed_black_painted_block_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:smooth_large_inscribed_black_painted_block_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:smooth_large_inscribed_black_painted_block_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:smooth_large_inscribed_black_painted_block_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:smooth_large_inscribed_black_painted_block_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:smooth_large_inscribed_black_painted_block_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:smooth_large_inscribed_black_painted_block_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:smooth_large_inscribed_black_painted_block_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:smooth_large_inscribed_black_painted_block_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:smooth_large_inscribed_black_painted_block_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:smooth_large_inscribed_black_painted_block_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:smooth_large_inscribed_black_painted_block_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:smooth_large_inscribed_black_painted_block_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:smooth_large_inscribed_black_painted_block_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:smooth_large_inscribed_black_painted_block_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:smooth_large_inscribed_black_painted_block_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:smooth_large_inscribed_black_painted_block_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:smooth_large_inscribed_black_painted_block_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:smooth_large_inscribed_black_painted_block_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:smooth_large_inscribed_black_painted_block_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:smooth_large_inscribed_black_painted_block_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:smooth_large_inscribed_black_painted_block_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:smooth_large_inscribed_black_painted_block_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:smooth_large_inscribed_sandstone_block
conquest:smooth_large_inscribed_sandstone_block_arrowslit[facing=north,waterlogged=true]
conquest:smooth_large_inscribed_sandstone_block_arrowslit[facing=north,waterlogged=false]
conquest:smooth_large_inscribed_sandstone_block_arrowslit[facing=south,waterlogged=true]
conquest:smooth_large_inscribed_sandstone_block_arrowslit[facing=south,waterlogged=false]
conquest:smooth_large_inscribed_sandstone_block_arrowslit[facing=west,waterlogged=true]
conquest:smooth_large_inscribed_sandstone_block_arrowslit[facing=west,waterlogged=false]
conquest:smooth_large_inscribed_sandstone_block_arrowslit[facing=east,waterlogged=true]
conquest:smooth_large_inscribed_sandstone_block_arrowslit[facing=east,waterlogged=false]
conquest:smooth_large_inscribed_sandstone_block_balustrade[axis=x,waterlogged=true]
conquest:smooth_large_inscribed_sandstone_block_balustrade[axis=x,waterlogged=false]
conquest:smooth_large_inscribed_sandstone_block_balustrade[axis=y,waterlogged=true]
conquest:smooth_large_inscribed_sandstone_block_balustrade[axis=y,waterlogged=false]
conquest:smooth_large_inscribed_sandstone_block_balustrade[axis=z,waterlogged=true]
conquest:smooth_large_inscribed_sandstone_block_balustrade[axis=z,waterlogged=false]
conquest:smooth_large_inscribed_sandstone_block_capital[facing=flat,type=top,waterlogged=true]
conquest:smooth_large_inscribed_sandstone_block_capital[facing=flat,type=top,waterlogged=false]
conquest:smooth_large_inscribed_sandstone_block_capital[facing=flat,type=bottom,waterlogged=true]
conquest:smooth_large_inscribed_sandstone_block_capital[facing=flat,type=bottom,waterlogged=false]
conquest:smooth_large_inscribed_sandstone_block_capital[facing=north,type=top,waterlogged=true]
conquest:smooth_large_inscribed_sandstone_block_capital[facing=north,type=top,waterlogged=false]
conquest:smooth_large_inscribed_sandstone_block_capital[facing=north,type=bottom,waterlogged=true]
conquest:smooth_large_inscribed_sandstone_block_capital[facing=north,type=bottom,waterlogged=false]
conquest:smooth_large_inscribed_sandstone_block_capital[facing=south,type=top,waterlogged=true]
conquest:smooth_large_inscribed_sandstone_block_capital[facing=south,type=top,waterlogged=false]
conquest:smooth_large_inscribed_sandstone_block_capital[facing=south,type=bottom,waterlogged=true]
conquest:smooth_large_inscribed_sandstone_block_capital[facing=south,type=bottom,waterlogged=false]
conquest:smooth_large_inscribed_sandstone_block_capital[facing=east,type=top,waterlogged=true]
conquest:smooth_large_inscribed_sandstone_block_capital[facing=east,type=top,waterlogged=false]
conquest:smooth_large_inscribed_sandstone_block_capital[facing=east,type=bottom,waterlogged=true]
conquest:smooth_large_inscribed_sandstone_block_capital[facing=east,type=bottom,waterlogged=false]
conquest:smooth_large_inscribed_sandstone_block_capital[facing=west,type=top,waterlogged=true]
conquest:smooth_large_inscribed_sandstone_block_capital[facing=west,type=top,waterlogged=false]
conquest:smooth_large_inscribed_sandstone_block_capital[facing=west,type=bottom,waterlogged=true]
conquest:smooth_large_inscribed_sandstone_block_capital[facing=west,type=bottom,waterlogged=false]
conquest:smooth_large_inscribed_sandstone_block_corner_slab[facing=north,type=top,waterlogged=true]
conquest:smooth_large_inscribed_sandstone_block_corner_slab[facing=north,type=top,waterlogged=false]
conquest:smooth_large_inscribed_sandstone_block_corner_slab[facing=north,type=bottom,waterlogged=true]
conquest:smooth_large_inscribed_sandstone_block_corner_slab[facing=north,type=bottom,waterlogged=false]
conquest:smooth_large_inscribed_sandstone_block_corner_slab[facing=south,type=top,waterlogged=true]
conquest:smooth_large_inscribed_sandstone_block_corner_slab[facing=south,type=top,waterlogged=false]
conquest:smooth_large_inscribed_sandstone_block_corner_slab[facing=south,type=bottom,waterlogged=true]
conquest:smooth_large_inscribed_sandstone_block_corner_slab[facing=south,type=bottom,waterlogged=false]
conquest:smooth_large_inscribed_sandstone_block_corner_slab[facing=west,type=top,waterlogged=true]
conquest:smooth_large_inscribed_sandstone_block_corner_slab[facing=west,type=top,waterlogged=false]
conquest:smooth_large_inscribed_sandstone_block_corner_slab[facing=west,type=bottom,waterlogged=true]
conquest:smooth_large_inscribed_sandstone_block_corner_slab[facing=west,type=bottom,waterlogged=false]
conquest:smooth_large_inscribed_sandstone_block_corner_slab[facing=east,type=top,waterlogged=true]
conquest:smooth_large_inscribed_sandstone_block_corner_slab[facing=east,type=top,waterlogged=false]
conquest:smooth_large_inscribed_sandstone_block_corner_slab[facing=east,type=bottom,waterlogged=true]
conquest:smooth_large_inscribed_sandstone_block_corner_slab[facing=east,type=bottom,waterlogged=false]
conquest:smooth_large_inscribed_sandstone_block_eighth_slab[facing=north,type=top,waterlogged=true]
conquest:smooth_large_inscribed_sandstone_block_eighth_slab[facing=north,type=top,waterlogged=false]
conquest:smooth_large_inscribed_sandstone_block_eighth_slab[facing=north,type=bottom,waterlogged=true]
conquest:smooth_large_inscribed_sandstone_block_eighth_slab[facing=north,type=bottom,waterlogged=false]
conquest:smooth_large_inscribed_sandstone_block_eighth_slab[facing=south,type=top,waterlogged=true]
conquest:smooth_large_inscribed_sandstone_block_eighth_slab[facing=south,type=top,waterlogged=false]
conquest:smooth_large_inscribed_sandstone_block_eighth_slab[facing=south,type=bottom,waterlogged=true]
conquest:smooth_large_inscribed_sandstone_block_eighth_slab[facing=south,type=bottom,waterlogged=false]
conquest:smooth_large_inscribed_sandstone_block_eighth_slab[facing=west,type=top,waterlogged=true]
conquest:smooth_large_inscribed_sandstone_block_eighth_slab[facing=west,type=top,waterlogged=false]
conquest:smooth_large_inscribed_sandstone_block_eighth_slab[facing=west,type=bottom,waterlogged=true]
conquest:smooth_large_inscribed_sandstone_block_eighth_slab[facing=west,type=bottom,waterlogged=false]
conquest:smooth_large_inscribed_sandstone_block_eighth_slab[facing=east,type=top,waterlogged=true]
conquest:smooth_large_inscribed_sandstone_block_eighth_slab[facing=east,type=top,waterlogged=false]
conquest:smooth_large_inscribed_sandstone_block_eighth_slab[facing=east,type=bottom,waterlogged=true]
conquest:smooth_large_inscribed_sandstone_block_eighth_slab[facing=east,type=bottom,waterlogged=false]
conquest:smooth_large_inscribed_sandstone_block_pillar[layer=1,waterlogged=true]
conquest:smooth_large_inscribed_sandstone_block_pillar[layer=1,waterlogged=false]
conquest:smooth_large_inscribed_sandstone_block_pillar[layer=2,waterlogged=true]
conquest:smooth_large_inscribed_sandstone_block_pillar[layer=2,waterlogged=false]
conquest:smooth_large_inscribed_sandstone_block_pillar[layer=3,waterlogged=true]
conquest:smooth_large_inscribed_sandstone_block_pillar[layer=3,waterlogged=false]
conquest:smooth_large_inscribed_sandstone_block_quarter_slab[facing=north,layer=1,type=top,waterlogged=true]
conquest:smooth_large_inscribed_sandstone_block_quarter_slab[facing=north,layer=1,type=top,waterlogged=false]
conquest:smooth_large_inscribed_sandstone_block_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=true]
conquest:smooth_large_inscribed_sandstone_block_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=false]
conquest:smooth_large_inscribed_sandstone_block_quarter_slab[facing=north,layer=2,type=top,waterlogged=true]
conquest:smooth_large_inscribed_sandstone_block_quarter_slab[facing=north,layer=2,type=top,waterlogged=false]
conquest:smooth_large_inscribed_sandstone_block_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=true]
conquest:smooth_large_inscribed_sandstone_block_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=false]
conquest:smooth_large_inscribed_sandstone_block_quarter_slab[facing=north,layer=3,type=top,waterlogged=true]
conquest:smooth_large_inscribed_sandstone_block_quarter_slab[facing=north,layer=3,type=top,waterlogged=false]
conquest:smooth_large_inscribed_sandstone_block_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=true]
conquest:smooth_large_inscribed_sandstone_block_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=false]
conquest:smooth_large_inscribed_sandstone_block_quarter_slab[facing=south,layer=1,type=top,waterlogged=true]
conquest:smooth_large_inscribed_sandstone_block_quarter_slab[facing=south,layer=1,type=top,waterlogged=false]
conquest:smooth_large_inscribed_sandstone_block_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=true]
conquest:smooth_large_inscribed_sandstone_block_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=false]
conquest:smooth_large_inscribed_sandstone_block_quarter_slab[facing=south,layer=2,type=top,waterlogged=true]
conquest:smooth_large_inscribed_sandstone_block_quarter_slab[facing=south,layer=2,type=top,waterlogged=false]
conquest:smooth_large_inscribed_sandstone_block_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=true]
conquest:smooth_large_inscribed_sandstone_block_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=false]
conquest:smooth_large_inscribed_sandstone_block_quarter_slab[facing=south,layer=3,type=top,waterlogged=true]
conquest:smooth_large_inscribed_sandstone_block_quarter_slab[facing=south,layer=3,type=top,waterlogged=false]
conquest:smooth_large_inscribed_sandstone_block_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=true]
conquest:smooth_large_inscribed_sandstone_block_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=false]
conquest:smooth_large_inscribed_sandstone_block_quarter_slab[facing=west,layer=1,type=top,waterlogged=true]
conquest:smooth_large_inscribed_sandstone_block_quarter_slab[facing=west,layer=1,type=top,waterlogged=false]
conquest:smooth_large_inscribed_sandstone_block_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=true]
conquest:smooth_large_inscribed_sandstone_block_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=false]
conquest:smooth_large_inscribed_sandstone_block_quarter_slab[facing=west,layer=2,type=top,waterlogged=true]
conquest:smooth_large_inscribed_sandstone_block_quarter_slab[facing=west,layer=2,type=top,waterlogged=false]
conquest:smooth_large_inscribed_sandstone_block_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=true]
conquest:smooth_large_inscribed_sandstone_block_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=false]
conquest:smooth_large_inscribed_sandstone_block_quarter_slab[facing=west,layer=3,type=top,waterlogged=true]
conquest:smooth_large_inscribed_sandstone_block_quarter_slab[facing=west,layer=3,type=top,waterlogged=false]
conquest:smooth_large_inscribed_sandstone_block_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=true]
conquest:smooth_large_inscribed_sandstone_block_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=false]
conquest:smooth_large_inscribed_sandstone_block_quarter_slab[facing=east,layer=1,type=top,waterlogged=true]
conquest:smooth_large_inscribed_sandstone_block_quarter_slab[facing=east,layer=1,type=top,waterlogged=false]
conquest:smooth_large_inscribed_sandstone_block_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=true]
conquest:smooth_large_inscribed_sandstone_block_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=false]
conquest:smooth_large_inscribed_sandstone_block_quarter_slab[facing=east,layer=2,type=top,waterlogged=true]
conquest:smooth_large_inscribed_sandstone_block_quarter_slab[facing=east,layer=2,type=top,waterlogged=false]
conquest:smooth_large_inscribed_sandstone_block_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=true]
conquest:smooth_large_inscribed_sandstone_block_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=false]
conquest:smooth_large_inscribed_sandstone_block_quarter_slab[facing=east,layer=3,type=top,waterlogged=true]
conquest:smooth_large_inscribed_sandstone_block_quarter_slab[facing=east,layer=3,type=top,waterlogged=false]
conquest:smooth_large_inscribed_sandstone_block_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=true]
conquest:smooth_large_inscribed_sandstone_block_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=false]
conquest:smooth_large_inscribed_sandstone_block_slab[layers=1,type=top,waterlogged=true]
conquest:smooth_large_inscribed_sandstone_block_slab[layers=1,type=top,waterlogged=false]
conquest:smooth_large_inscribed_sandstone_block_slab[layers=1,type=bottom,waterlogged=true]
conquest:smooth_large_inscribed_sandstone_block_slab[layers=1,type=bottom,waterlogged=false]
conquest:smooth_large_inscribed_sandstone_block_slab[layers=2,type=top,waterlogged=true]
conquest:smooth_large_inscribed_sandstone_block_slab[layers=2,type=top,waterlogged=false]
conquest:smooth_large_inscribed_sandstone_block_slab[layers=2,type=bottom,waterlogged=true]
conquest:smooth_large_inscribed_sandstone_block_slab[layers=2,type=bottom,waterlogged=false]
conquest:smooth_large_inscribed_sandstone_block_slab[layers=3,type=top,waterlogged=true]
conquest:smooth_large_inscribed_sandstone_block_slab[layers=3,type=top,waterlogged=false]
conquest:smooth_large_inscribed_sandstone_block_slab[layers=3,type=bottom,waterlogged=true]
conquest:smooth_large_inscribed_sandstone_block_slab[layers=3,type=bottom,waterlogged=false]
conquest:smooth_large_inscribed_sandstone_block_slab[layers=4,type=top,waterlogged=true]
conquest:smooth_large_inscribed_sandstone_block_slab[layers=4,type=top,waterlogged=false]
conquest:smooth_large_inscribed_sandstone_block_slab[layers=4,type=bottom,waterlogged=true]
conquest:smooth_large_inscribed_sandstone_block_slab[layers=4,type=bottom,waterlogged=false]
conquest:smooth_large_inscribed_sandstone_block_slab[layers=5,type=top,waterlogged=true]
conquest:smooth_large_inscribed_sandstone_block_slab[layers=5,type=top,waterlogged=false]
conquest:smooth_large_inscribed_sandstone_block_slab[layers=5,type=bottom,waterlogged=true]
conquest:smooth_large_inscribed_sandstone_block_slab[layers=5,type=bottom,waterlogged=false]
conquest:smooth_large_inscribed_sandstone_block_slab[layers=6,type=top,waterlogged=true]
conquest:smooth_large_inscribed_sandstone_block_slab[layers=6,type=top,waterlogged=false]
conquest:smooth_large_inscribed_sandstone_block_slab[layers=6,type=bottom,waterlogged=true]
conquest:smooth_large_inscribed_sandstone_block_slab[layers=6,type=bottom,waterlogged=false]
conquest:smooth_large_inscribed_sandstone_block_slab[layers=7,type=top,waterlogged=true]
conquest:smooth_large_inscribed_sandstone_block_slab[layers=7,type=top,waterlogged=false]
conquest:smooth_large_inscribed_sandstone_block_slab[layers=7,type=bottom,waterlogged=true]
conquest:smooth_large_inscribed_sandstone_block_slab[layers=7,type=bottom,waterlogged=false]
conquest:smooth_large_inscribed_sandstone_block_slab[layers=8,type=top,waterlogged=true]
conquest:smooth_large_inscribed_sandstone_block_slab[layers=8,type=top,waterlogged=false]
conquest:smooth_large_inscribed_sandstone_block_slab[layers=8,type=bottom,waterlogged=true]
conquest:smooth_large_inscribed_sandstone_block_slab[layers=8,type=bottom,waterlogged=false]
conquest:smooth_large_inscribed_sandstone_block_small_window[down=true,up=true,waterlogged=true]
conquest:smooth_large_inscribed_sandstone_block_small_window[down=true,up=true,waterlogged=false]
conquest:smooth_large_inscribed_sandstone_block_small_window[down=true,up=false,waterlogged=true]
conquest:smooth_large_inscribed_sandstone_block_small_window[down=true,up=false,waterlogged=false]
conquest:smooth_large_inscribed_sandstone_block_small_window[down=false,up=true,waterlogged=true]
conquest:smooth_large_inscribed_sandstone_block_small_window[down=false,up=true,waterlogged=false]
conquest:smooth_large_inscribed_sandstone_block_small_window[down=false,up=false,waterlogged=true]
conquest:smooth_large_inscribed_sandstone_block_small_window[down=false,up=false,waterlogged=false]
conquest:smooth_large_inscribed_sandstone_block_small_window_half[down=true,facing=north,up=true,waterlogged=true]
conquest:smooth_large_inscribed_sandstone_block_small_window_half[down=true,facing=north,up=true,waterlogged=false]
conquest:smooth_large_inscribed_sandstone_block_small_window_half[down=true,facing=north,up=false,waterlogged=true]
conquest:smooth_large_inscribed_sandstone_block_small_window_half[down=true,facing=north,up=false,waterlogged=false]
conquest:smooth_large_inscribed_sandstone_block_small_window_half[down=true,facing=south,up=true,waterlogged=true]
conquest:smooth_large_inscribed_sandstone_block_small_window_half[down=true,facing=south,up=true,waterlogged=false]
conquest:smooth_large_inscribed_sandstone_block_small_window_half[down=true,facing=south,up=false,waterlogged=true]
conquest:smooth_large_inscribed_sandstone_block_small_window_half[down=true,facing=south,up=false,waterlogged=false]
conquest:smooth_large_inscribed_sandstone_block_small_window_half[down=true,facing=west,up=true,waterlogged=true]
conquest:smooth_large_inscribed_sandstone_block_small_window_half[down=true,facing=west,up=true,waterlogged=false]
conquest:smooth_large_inscribed_sandstone_block_small_window_half[down=true,facing=west,up=false,waterlogged=true]
conquest:smooth_large_inscribed_sandstone_block_small_window_half[down=true,facing=west,up=false,waterlogged=false]
conquest:smooth_large_inscribed_sandstone_block_small_window_half[down=true,facing=east,up=true,waterlogged=true]
conquest:smooth_large_inscribed_sandstone_block_small_window_half[down=true,facing=east,up=true,waterlogged=false]
conquest:smooth_large_inscribed_sandstone_block_small_window_half[down=true,facing=east,up=false,waterlogged=true]
conquest:smooth_large_inscribed_sandstone_block_small_window_half[down=true,facing=east,up=false,waterlogged=false]
conquest:smooth_large_inscribed_sandstone_block_small_window_half[down=false,facing=north,up=true,waterlogged=true]
conquest:smooth_large_inscribed_sandstone_block_small_window_half[down=false,facing=north,up=true,waterlogged=false]
conquest:smooth_large_inscribed_sandstone_block_small_window_half[down=false,facing=north,up=false,waterlogged=true]
conquest:smooth_large_inscribed_sandstone_block_small_window_half[down=false,facing=north,up=false,waterlogged=false]
conquest:smooth_large_inscribed_sandstone_block_small_window_half[down=false,facing=south,up=true,waterlogged=true]
conquest:smooth_large_inscribed_sandstone_block_small_window_half[down=false,facing=south,up=true,waterlogged=false]
conquest:smooth_large_inscribed_sandstone_block_small_window_half[down=false,facing=south,up=false,waterlogged=true]
conquest:smooth_large_inscribed_sandstone_block_small_window_half[down=false,facing=south,up=false,waterlogged=false]
conquest:smooth_large_inscribed_sandstone_block_small_window_half[down=false,facing=west,up=true,waterlogged=true]
conquest:smooth_large_inscribed_sandstone_block_small_window_half[down=false,facing=west,up=true,waterlogged=false]
conquest:smooth_large_inscribed_sandstone_block_small_window_half[down=false,facing=west,up=false,waterlogged=true]
conquest:smooth_large_inscribed_sandstone_block_small_window_half[down=false,facing=west,up=false,waterlogged=false]
conquest:smooth_large_inscribed_sandstone_block_small_window_half[down=false,facing=east,up=true,waterlogged=true]
conquest:smooth_large_inscribed_sandstone_block_small_window_half[down=false,facing=east,up=true,waterlogged=false]
conquest:smooth_large_inscribed_sandstone_block_small_window_half[down=false,facing=east,up=false,waterlogged=true]
conquest:smooth_large_inscribed_sandstone_block_small_window_half[down=false,facing=east,up=false,waterlogged=false]
conquest:smooth_large_inscribed_sandstone_block_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:smooth_large_inscribed_sandstone_block_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:smooth_large_inscribed_sandstone_block_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:smooth_large_inscribed_sandstone_block_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:smooth_large_inscribed_sandstone_block_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:smooth_large_inscribed_sandstone_block_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:smooth_large_inscribed_sandstone_block_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:smooth_large_inscribed_sandstone_block_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:smooth_large_inscribed_sandstone_block_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:smooth_large_inscribed_sandstone_block_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:smooth_large_inscribed_sandstone_block_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:smooth_large_inscribed_sandstone_block_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:smooth_large_inscribed_sandstone_block_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:smooth_large_inscribed_sandstone_block_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:smooth_large_inscribed_sandstone_block_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:smooth_large_inscribed_sandstone_block_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:smooth_large_inscribed_sandstone_block_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:smooth_large_inscribed_sandstone_block_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:smooth_large_inscribed_sandstone_block_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:smooth_large_inscribed_sandstone_block_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:smooth_large_inscribed_sandstone_block_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:smooth_large_inscribed_sandstone_block_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:smooth_large_inscribed_sandstone_block_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:smooth_large_inscribed_sandstone_block_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:smooth_large_inscribed_sandstone_block_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:smooth_large_inscribed_sandstone_block_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:smooth_large_inscribed_sandstone_block_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:smooth_large_inscribed_sandstone_block_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:smooth_large_inscribed_sandstone_block_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:smooth_large_inscribed_sandstone_block_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:smooth_large_inscribed_sandstone_block_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:smooth_large_inscribed_sandstone_block_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:smooth_large_inscribed_sandstone_block_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:smooth_large_inscribed_sandstone_block_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:smooth_large_inscribed_sandstone_block_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:smooth_large_inscribed_sandstone_block_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:smooth_large_inscribed_sandstone_block_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:smooth_large_inscribed_sandstone_block_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:smooth_large_inscribed_sandstone_block_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:smooth_large_inscribed_sandstone_block_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:smooth_large_inscribed_sandstone_block_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:smooth_large_inscribed_sandstone_block_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:smooth_large_inscribed_sandstone_block_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:smooth_large_inscribed_sandstone_block_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:smooth_large_inscribed_sandstone_block_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:smooth_large_inscribed_sandstone_block_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:smooth_large_inscribed_sandstone_block_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:smooth_large_inscribed_sandstone_block_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:smooth_large_inscribed_sandstone_block_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:smooth_large_inscribed_sandstone_block_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:smooth_large_inscribed_sandstone_block_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:smooth_large_inscribed_sandstone_block_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:smooth_large_inscribed_sandstone_block_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:smooth_large_inscribed_sandstone_block_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:smooth_large_inscribed_sandstone_block_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:smooth_large_inscribed_sandstone_block_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:smooth_large_inscribed_sandstone_block_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:smooth_large_inscribed_sandstone_block_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:smooth_large_inscribed_sandstone_block_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:smooth_large_inscribed_sandstone_block_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:smooth_large_inscribed_sandstone_block_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:smooth_large_inscribed_sandstone_block_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:smooth_large_inscribed_sandstone_block_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:smooth_large_inscribed_sandstone_block_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:smooth_large_inscribed_sandstone_block_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:smooth_large_inscribed_sandstone_block_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:smooth_large_inscribed_sandstone_block_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:smooth_large_inscribed_sandstone_block_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:smooth_large_inscribed_sandstone_block_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:smooth_large_inscribed_sandstone_block_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:smooth_large_inscribed_sandstone_block_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:smooth_large_inscribed_sandstone_block_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:smooth_large_inscribed_sandstone_block_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:smooth_large_inscribed_sandstone_block_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:smooth_large_inscribed_sandstone_block_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:smooth_large_inscribed_sandstone_block_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:smooth_large_inscribed_sandstone_block_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:smooth_large_inscribed_sandstone_block_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:smooth_large_inscribed_sandstone_block_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:smooth_large_inscribed_sandstone_block_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:smooth_large_inscribed_sandstone_block_vertical_corner[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:smooth_large_inscribed_sandstone_block_vertical_corner[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:smooth_large_inscribed_sandstone_block_vertical_corner[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:smooth_large_inscribed_sandstone_block_vertical_corner[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:smooth_large_inscribed_sandstone_block_vertical_corner[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:smooth_large_inscribed_sandstone_block_vertical_corner[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:smooth_large_inscribed_sandstone_block_vertical_corner[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:smooth_large_inscribed_sandstone_block_vertical_corner[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:smooth_large_inscribed_sandstone_block_vertical_corner[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:smooth_large_inscribed_sandstone_block_vertical_corner[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:smooth_large_inscribed_sandstone_block_vertical_corner[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:smooth_large_inscribed_sandstone_block_vertical_corner[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:smooth_large_inscribed_sandstone_block_vertical_corner[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:smooth_large_inscribed_sandstone_block_vertical_corner[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:smooth_large_inscribed_sandstone_block_vertical_corner[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:smooth_large_inscribed_sandstone_block_vertical_corner[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:smooth_large_inscribed_sandstone_block_vertical_corner[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:smooth_large_inscribed_sandstone_block_vertical_corner[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:smooth_large_inscribed_sandstone_block_vertical_corner[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:smooth_large_inscribed_sandstone_block_vertical_corner[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:smooth_large_inscribed_sandstone_block_vertical_corner[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:smooth_large_inscribed_sandstone_block_vertical_corner[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:smooth_large_inscribed_sandstone_block_vertical_corner[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:smooth_large_inscribed_sandstone_block_vertical_corner[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:smooth_large_inscribed_sandstone_block_vertical_corner[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:smooth_large_inscribed_sandstone_block_vertical_corner[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:smooth_large_inscribed_sandstone_block_vertical_corner[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:smooth_large_inscribed_sandstone_block_vertical_corner[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:smooth_large_inscribed_sandstone_block_vertical_corner[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:smooth_large_inscribed_sandstone_block_vertical_corner[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:smooth_large_inscribed_sandstone_block_vertical_corner[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:smooth_large_inscribed_sandstone_block_vertical_corner[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:smooth_large_inscribed_sandstone_block_vertical_corner[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:smooth_large_inscribed_sandstone_block_vertical_corner[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:smooth_large_inscribed_sandstone_block_vertical_corner[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:smooth_large_inscribed_sandstone_block_vertical_corner[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:smooth_large_inscribed_sandstone_block_vertical_corner[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:smooth_large_inscribed_sandstone_block_vertical_corner[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:smooth_large_inscribed_sandstone_block_vertical_corner[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:smooth_large_inscribed_sandstone_block_vertical_corner[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:smooth_large_inscribed_sandstone_block_vertical_corner[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:smooth_large_inscribed_sandstone_block_vertical_corner[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:smooth_large_inscribed_sandstone_block_vertical_corner[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:smooth_large_inscribed_sandstone_block_vertical_corner[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:smooth_large_inscribed_sandstone_block_vertical_corner[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:smooth_large_inscribed_sandstone_block_vertical_corner[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:smooth_large_inscribed_sandstone_block_vertical_corner[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:smooth_large_inscribed_sandstone_block_vertical_corner[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:smooth_large_inscribed_sandstone_block_vertical_corner[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:smooth_large_inscribed_sandstone_block_vertical_corner[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:smooth_large_inscribed_sandstone_block_vertical_corner[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:smooth_large_inscribed_sandstone_block_vertical_corner[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:smooth_large_inscribed_sandstone_block_vertical_corner[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:smooth_large_inscribed_sandstone_block_vertical_corner[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:smooth_large_inscribed_sandstone_block_vertical_corner[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:smooth_large_inscribed_sandstone_block_vertical_corner[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:smooth_large_inscribed_sandstone_block_vertical_corner[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:smooth_large_inscribed_sandstone_block_vertical_corner[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:smooth_large_inscribed_sandstone_block_vertical_corner[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:smooth_large_inscribed_sandstone_block_vertical_corner[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:smooth_large_inscribed_sandstone_block_vertical_corner[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:smooth_large_inscribed_sandstone_block_vertical_corner[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:smooth_large_inscribed_sandstone_block_vertical_corner[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:smooth_large_inscribed_sandstone_block_vertical_corner[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:smooth_large_inscribed_sandstone_block_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:smooth_large_inscribed_sandstone_block_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:smooth_large_inscribed_sandstone_block_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:smooth_large_inscribed_sandstone_block_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:smooth_large_inscribed_sandstone_block_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:smooth_large_inscribed_sandstone_block_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:smooth_large_inscribed_sandstone_block_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:smooth_large_inscribed_sandstone_block_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:smooth_large_inscribed_sandstone_block_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:smooth_large_inscribed_sandstone_block_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:smooth_large_inscribed_sandstone_block_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:smooth_large_inscribed_sandstone_block_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:smooth_large_inscribed_sandstone_block_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:smooth_large_inscribed_sandstone_block_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:smooth_large_inscribed_sandstone_block_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:smooth_large_inscribed_sandstone_block_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:smooth_large_inscribed_sandstone_block_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:smooth_large_inscribed_sandstone_block_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:smooth_large_inscribed_sandstone_block_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:smooth_large_inscribed_sandstone_block_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:smooth_large_inscribed_sandstone_block_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:smooth_large_inscribed_sandstone_block_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:smooth_large_inscribed_sandstone_block_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:smooth_large_inscribed_sandstone_block_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:smooth_large_inscribed_sandstone_block_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:smooth_large_inscribed_sandstone_block_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:smooth_large_inscribed_sandstone_block_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:smooth_large_inscribed_sandstone_block_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:smooth_large_inscribed_sandstone_block_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:smooth_large_inscribed_sandstone_block_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:smooth_large_inscribed_sandstone_block_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:smooth_large_inscribed_sandstone_block_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:smooth_large_inscribed_sandstone_block_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:smooth_large_inscribed_sandstone_block_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:smooth_large_inscribed_sandstone_block_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:smooth_large_inscribed_sandstone_block_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:smooth_large_inscribed_sandstone_block_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:smooth_large_inscribed_sandstone_block_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:smooth_large_inscribed_sandstone_block_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:smooth_large_inscribed_sandstone_block_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:smooth_large_inscribed_sandstone_block_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:smooth_large_inscribed_sandstone_block_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:smooth_large_inscribed_sandstone_block_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:smooth_large_inscribed_sandstone_block_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:smooth_large_inscribed_sandstone_block_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:smooth_large_inscribed_sandstone_block_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:smooth_large_inscribed_sandstone_block_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:smooth_large_inscribed_sandstone_block_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:smooth_large_inscribed_sandstone_block_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:smooth_large_inscribed_sandstone_block_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:smooth_large_inscribed_sandstone_block_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:smooth_large_inscribed_sandstone_block_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:smooth_large_inscribed_sandstone_block_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:smooth_large_inscribed_sandstone_block_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:smooth_large_inscribed_sandstone_block_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:smooth_large_inscribed_sandstone_block_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:smooth_large_inscribed_sandstone_block_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:smooth_large_inscribed_sandstone_block_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:smooth_large_inscribed_sandstone_block_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:smooth_large_inscribed_sandstone_block_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:smooth_large_inscribed_sandstone_block_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:smooth_large_inscribed_sandstone_block_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:smooth_large_inscribed_sandstone_block_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:smooth_large_inscribed_sandstone_block_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:smooth_large_inscribed_sandstone_block_vertical_quarter[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:smooth_large_inscribed_sandstone_block_vertical_quarter[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:smooth_large_inscribed_sandstone_block_vertical_quarter[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:smooth_large_inscribed_sandstone_block_vertical_quarter[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:smooth_large_inscribed_sandstone_block_vertical_quarter[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:smooth_large_inscribed_sandstone_block_vertical_quarter[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:smooth_large_inscribed_sandstone_block_vertical_quarter[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:smooth_large_inscribed_sandstone_block_vertical_quarter[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:smooth_large_inscribed_sandstone_block_vertical_quarter[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:smooth_large_inscribed_sandstone_block_vertical_quarter[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:smooth_large_inscribed_sandstone_block_vertical_quarter[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:smooth_large_inscribed_sandstone_block_vertical_quarter[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:smooth_large_inscribed_sandstone_block_vertical_quarter[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:smooth_large_inscribed_sandstone_block_vertical_quarter[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:smooth_large_inscribed_sandstone_block_vertical_quarter[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:smooth_large_inscribed_sandstone_block_vertical_quarter[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:smooth_large_inscribed_sandstone_block_vertical_quarter[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:smooth_large_inscribed_sandstone_block_vertical_quarter[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:smooth_large_inscribed_sandstone_block_vertical_quarter[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:smooth_large_inscribed_sandstone_block_vertical_quarter[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:smooth_large_inscribed_sandstone_block_vertical_quarter[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:smooth_large_inscribed_sandstone_block_vertical_quarter[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:smooth_large_inscribed_sandstone_block_vertical_quarter[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:smooth_large_inscribed_sandstone_block_vertical_quarter[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:smooth_large_inscribed_sandstone_block_vertical_quarter[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:smooth_large_inscribed_sandstone_block_vertical_quarter[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:smooth_large_inscribed_sandstone_block_vertical_quarter[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:smooth_large_inscribed_sandstone_block_vertical_quarter[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:smooth_large_inscribed_sandstone_block_vertical_quarter[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:smooth_large_inscribed_sandstone_block_vertical_quarter[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:smooth_large_inscribed_sandstone_block_vertical_quarter[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:smooth_large_inscribed_sandstone_block_vertical_quarter[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:smooth_large_inscribed_sandstone_block_vertical_quarter[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:smooth_large_inscribed_sandstone_block_vertical_quarter[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:smooth_large_inscribed_sandstone_block_vertical_quarter[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:smooth_large_inscribed_sandstone_block_vertical_quarter[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:smooth_large_inscribed_sandstone_block_vertical_quarter[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:smooth_large_inscribed_sandstone_block_vertical_quarter[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:smooth_large_inscribed_sandstone_block_vertical_quarter[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:smooth_large_inscribed_sandstone_block_vertical_quarter[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:smooth_large_inscribed_sandstone_block_vertical_quarter[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:smooth_large_inscribed_sandstone_block_vertical_quarter[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:smooth_large_inscribed_sandstone_block_vertical_quarter[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:smooth_large_inscribed_sandstone_block_vertical_quarter[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:smooth_large_inscribed_sandstone_block_vertical_quarter[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:smooth_large_inscribed_sandstone_block_vertical_quarter[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:smooth_large_inscribed_sandstone_block_vertical_quarter[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:smooth_large_inscribed_sandstone_block_vertical_quarter[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:smooth_large_inscribed_sandstone_block_vertical_quarter[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:smooth_large_inscribed_sandstone_block_vertical_quarter[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:smooth_large_inscribed_sandstone_block_vertical_quarter[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:smooth_large_inscribed_sandstone_block_vertical_quarter[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:smooth_large_inscribed_sandstone_block_vertical_quarter[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:smooth_large_inscribed_sandstone_block_vertical_quarter[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:smooth_large_inscribed_sandstone_block_vertical_quarter[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:smooth_large_inscribed_sandstone_block_vertical_quarter[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:smooth_large_inscribed_sandstone_block_vertical_quarter[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:smooth_large_inscribed_sandstone_block_vertical_quarter[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:smooth_large_inscribed_sandstone_block_vertical_quarter[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:smooth_large_inscribed_sandstone_block_vertical_quarter[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:smooth_large_inscribed_sandstone_block_vertical_quarter[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:smooth_large_inscribed_sandstone_block_vertical_quarter[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:smooth_large_inscribed_sandstone_block_vertical_quarter[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:smooth_large_inscribed_sandstone_block_vertical_quarter[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:smooth_large_inscribed_sandstone_block_vertical_slab[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:smooth_large_inscribed_sandstone_block_vertical_slab[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:smooth_large_inscribed_sandstone_block_vertical_slab[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:smooth_large_inscribed_sandstone_block_vertical_slab[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:smooth_large_inscribed_sandstone_block_vertical_slab[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:smooth_large_inscribed_sandstone_block_vertical_slab[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:smooth_large_inscribed_sandstone_block_vertical_slab[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:smooth_large_inscribed_sandstone_block_vertical_slab[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:smooth_large_inscribed_sandstone_block_vertical_slab[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:smooth_large_inscribed_sandstone_block_vertical_slab[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:smooth_large_inscribed_sandstone_block_vertical_slab[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:smooth_large_inscribed_sandstone_block_vertical_slab[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:smooth_large_inscribed_sandstone_block_vertical_slab[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:smooth_large_inscribed_sandstone_block_vertical_slab[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:smooth_large_inscribed_sandstone_block_vertical_slab[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:smooth_large_inscribed_sandstone_block_vertical_slab[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:smooth_large_inscribed_sandstone_block_vertical_slab[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:smooth_large_inscribed_sandstone_block_vertical_slab[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:smooth_large_inscribed_sandstone_block_vertical_slab[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:smooth_large_inscribed_sandstone_block_vertical_slab[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:smooth_large_inscribed_sandstone_block_vertical_slab[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:smooth_large_inscribed_sandstone_block_vertical_slab[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:smooth_large_inscribed_sandstone_block_vertical_slab[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:smooth_large_inscribed_sandstone_block_vertical_slab[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:smooth_large_inscribed_sandstone_block_vertical_slab[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:smooth_large_inscribed_sandstone_block_vertical_slab[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:smooth_large_inscribed_sandstone_block_vertical_slab[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:smooth_large_inscribed_sandstone_block_vertical_slab[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:smooth_large_inscribed_sandstone_block_vertical_slab[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:smooth_large_inscribed_sandstone_block_vertical_slab[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:smooth_large_inscribed_sandstone_block_vertical_slab[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:smooth_large_inscribed_sandstone_block_vertical_slab[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:smooth_large_inscribed_sandstone_block_vertical_slab[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:smooth_large_inscribed_sandstone_block_vertical_slab[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:smooth_large_inscribed_sandstone_block_vertical_slab[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:smooth_large_inscribed_sandstone_block_vertical_slab[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:smooth_large_inscribed_sandstone_block_vertical_slab[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:smooth_large_inscribed_sandstone_block_vertical_slab[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:smooth_large_inscribed_sandstone_block_vertical_slab[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:smooth_large_inscribed_sandstone_block_vertical_slab[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:smooth_large_inscribed_sandstone_block_vertical_slab[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:smooth_large_inscribed_sandstone_block_vertical_slab[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:smooth_large_inscribed_sandstone_block_vertical_slab[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:smooth_large_inscribed_sandstone_block_vertical_slab[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:smooth_large_inscribed_sandstone_block_vertical_slab[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:smooth_large_inscribed_sandstone_block_vertical_slab[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:smooth_large_inscribed_sandstone_block_vertical_slab[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:smooth_large_inscribed_sandstone_block_vertical_slab[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:smooth_large_inscribed_sandstone_block_vertical_slab[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:smooth_large_inscribed_sandstone_block_vertical_slab[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:smooth_large_inscribed_sandstone_block_vertical_slab[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:smooth_large_inscribed_sandstone_block_vertical_slab[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:smooth_large_inscribed_sandstone_block_vertical_slab[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:smooth_large_inscribed_sandstone_block_vertical_slab[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:smooth_large_inscribed_sandstone_block_vertical_slab[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:smooth_large_inscribed_sandstone_block_vertical_slab[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:smooth_large_inscribed_sandstone_block_vertical_slab[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:smooth_large_inscribed_sandstone_block_vertical_slab[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:smooth_large_inscribed_sandstone_block_vertical_slab[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:smooth_large_inscribed_sandstone_block_vertical_slab[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:smooth_large_inscribed_sandstone_block_vertical_slab[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:smooth_large_inscribed_sandstone_block_vertical_slab[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:smooth_large_inscribed_sandstone_block_vertical_slab[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:smooth_large_inscribed_sandstone_block_vertical_slab[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:smooth_large_inscribed_sandstone_block_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:smooth_large_inscribed_sandstone_block_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:smooth_large_inscribed_sandstone_block_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:smooth_large_inscribed_sandstone_block_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:smooth_large_inscribed_sandstone_block_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:smooth_large_inscribed_sandstone_block_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:smooth_large_inscribed_sandstone_block_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:smooth_large_inscribed_sandstone_block_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:smooth_large_inscribed_sandstone_block_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:smooth_large_inscribed_sandstone_block_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:smooth_large_inscribed_sandstone_block_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:smooth_large_inscribed_sandstone_block_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:smooth_large_inscribed_sandstone_block_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:smooth_large_inscribed_sandstone_block_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:smooth_large_inscribed_sandstone_block_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:smooth_large_inscribed_sandstone_block_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:smooth_large_inscribed_sandstone_block_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:smooth_large_inscribed_sandstone_block_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:smooth_large_inscribed_sandstone_block_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:smooth_large_inscribed_sandstone_block_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:smooth_large_inscribed_sandstone_block_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:smooth_large_inscribed_sandstone_block_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:smooth_large_inscribed_sandstone_block_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:smooth_large_inscribed_sandstone_block_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:smooth_large_inscribed_sandstone_block_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:smooth_large_inscribed_sandstone_block_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:smooth_large_inscribed_sandstone_block_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:smooth_large_inscribed_sandstone_block_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:smooth_large_inscribed_sandstone_block_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:smooth_large_inscribed_sandstone_block_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:smooth_large_inscribed_sandstone_block_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:smooth_large_inscribed_sandstone_block_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:smooth_large_inscribed_sandstone_block_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:smooth_large_inscribed_sandstone_block_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:smooth_large_inscribed_sandstone_block_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:smooth_large_inscribed_sandstone_block_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:smooth_large_inscribed_sandstone_block_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:smooth_large_inscribed_sandstone_block_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:smooth_large_inscribed_sandstone_block_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:smooth_large_inscribed_sandstone_block_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:smooth_large_inscribed_sandstone_block_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:smooth_large_inscribed_sandstone_block_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:smooth_large_inscribed_sandstone_block_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:smooth_large_inscribed_sandstone_block_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:smooth_large_inscribed_sandstone_block_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:smooth_large_inscribed_sandstone_block_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:smooth_large_inscribed_sandstone_block_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:smooth_large_inscribed_sandstone_block_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:smooth_large_inscribed_sandstone_block_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:smooth_large_inscribed_sandstone_block_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:smooth_large_inscribed_sandstone_block_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:smooth_large_inscribed_sandstone_block_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:smooth_large_inscribed_sandstone_block_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:smooth_large_inscribed_sandstone_block_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:smooth_large_inscribed_sandstone_block_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:smooth_large_inscribed_sandstone_block_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:smooth_large_inscribed_sandstone_block_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:smooth_large_inscribed_sandstone_block_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:smooth_large_inscribed_sandstone_block_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:smooth_large_inscribed_sandstone_block_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:smooth_large_inscribed_sandstone_block_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:smooth_large_inscribed_sandstone_block_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:smooth_large_inscribed_sandstone_block_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:smooth_large_inscribed_sandstone_block_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:smooth_large_inscribed_sandstone_block_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:smooth_large_inscribed_sandstone_block_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:smooth_large_inscribed_sandstone_block_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:smooth_large_inscribed_sandstone_block_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:smooth_large_inscribed_sandstone_block_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:smooth_large_inscribed_sandstone_block_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:smooth_large_inscribed_sandstone_block_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:smooth_large_inscribed_sandstone_block_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:smooth_large_inscribed_sandstone_block_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:smooth_large_inscribed_sandstone_block_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:smooth_large_inscribed_sandstone_block_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:smooth_large_inscribed_sandstone_block_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:smooth_large_inscribed_sandstone_block_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:smooth_large_inscribed_sandstone_block_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:smooth_large_inscribed_sandstone_block_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:smooth_large_inscribed_sandstone_block_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:smooth_large_inscribed_sandstone_block_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:smooth_large_inscribed_sandstone_block_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:smooth_large_inscribed_sandstone_block_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:smooth_large_inscribed_sandstone_block_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:smooth_large_inscribed_sandstone_block_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:smooth_large_inscribed_sandstone_block_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:smooth_large_inscribed_sandstone_block_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:smooth_large_inscribed_sandstone_block_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:smooth_large_inscribed_sandstone_block_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:smooth_large_inscribed_sandstone_block_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:smooth_large_inscribed_sandstone_block_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:smooth_large_inscribed_sandstone_block_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:smooth_large_inscribed_sandstone_block_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:smooth_large_inscribed_sandstone_block_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:smooth_large_inscribed_sandstone_block_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:smooth_large_inscribed_sandstone_block_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:smooth_large_inscribed_sandstone_block_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:smooth_large_inscribed_sandstone_block_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:smooth_large_inscribed_sandstone_block_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:smooth_large_inscribed_sandstone_block_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:smooth_large_inscribed_sandstone_block_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:smooth_large_inscribed_sandstone_block_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:smooth_large_inscribed_sandstone_block_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:smooth_large_inscribed_sandstone_block_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:smooth_large_inscribed_sandstone_block_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:smooth_large_inscribed_sandstone_block_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:smooth_large_inscribed_sandstone_block_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:smooth_large_inscribed_sandstone_block_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:smooth_large_inscribed_sandstone_block_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:smooth_large_inscribed_sandstone_block_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:smooth_large_inscribed_sandstone_block_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:smooth_large_inscribed_sandstone_block_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:smooth_large_inscribed_sandstone_block_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:smooth_large_inscribed_sandstone_block_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:smooth_large_inscribed_sandstone_block_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:smooth_large_inscribed_sandstone_block_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:smooth_large_inscribed_sandstone_block_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:smooth_large_inscribed_sandstone_block_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:smooth_large_inscribed_sandstone_block_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:smooth_large_inscribed_sandstone_block_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:smooth_large_inscribed_sandstone_block_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:smooth_large_inscribed_sandstone_block_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:smooth_large_inscribed_sandstone_block_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:smooth_large_inscribed_sandstone_block_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:smooth_large_inscribed_sandstone_block_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:smooth_large_inscribed_sandstone_block_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:smooth_large_inscribed_sandstone_block_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:smooth_large_inscribed_sandstone_block_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:smooth_large_inscribed_sandstone_block_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:smooth_large_inscribed_sandstone_block_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:smooth_large_inscribed_sandstone_block_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:smooth_large_inscribed_sandstone_block_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:smooth_large_inscribed_sandstone_block_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:smooth_large_inscribed_sandstone_block_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:smooth_large_inscribed_sandstone_block_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:smooth_large_inscribed_sandstone_block_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:smooth_large_inscribed_sandstone_block_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:smooth_large_inscribed_sandstone_block_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:smooth_large_inscribed_sandstone_block_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:smooth_large_inscribed_sandstone_block_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:smooth_large_inscribed_sandstone_block_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:smooth_large_inscribed_sandstone_block_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:smooth_large_inscribed_sandstone_block_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:smooth_large_inscribed_sandstone_block_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:smooth_large_inscribed_sandstone_block_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:smooth_large_inscribed_sandstone_block_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:smooth_large_inscribed_sandstone_block_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:smooth_large_inscribed_sandstone_block_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:smooth_large_inscribed_sandstone_block_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:smooth_large_inscribed_sandstone_block_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:smooth_large_inscribed_sandstone_block_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:smooth_large_inscribed_sandstone_block_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:smooth_large_inscribed_sandstone_block_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:smooth_large_inscribed_sandstone_block_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:smooth_large_inscribed_sandstone_block_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:smooth_large_inscribed_sandstone_block_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:smooth_large_inscribed_sandstone_block_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:smooth_large_inscribed_sandstone_block_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:smooth_large_inscribed_sandstone_block_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:smooth_large_inscribed_sandstone_block_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:smooth_large_inscribed_sandstone_block_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:smooth_large_inscribed_sandstone_block_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:smooth_large_inscribed_sandstone_block_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:smooth_large_inscribed_sandstone_block_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:smooth_large_inscribed_sandstone_block_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:smooth_large_inscribed_sandstone_block_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:smooth_large_inscribed_sandstone_block_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:smooth_large_inscribed_sandstone_block_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:smooth_large_inscribed_sandstone_block_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:smooth_large_inscribed_sandstone_block_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:smooth_large_inscribed_sandstone_block_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:smooth_large_inscribed_sandstone_block_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:smooth_large_inscribed_sandstone_block_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:smooth_large_inscribed_sandstone_block_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:smooth_large_inscribed_sandstone_block_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:smooth_large_inscribed_sandstone_block_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:smooth_large_inscribed_sandstone_block_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:smooth_large_inscribed_sandstone_block_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:smooth_large_inscribed_sandstone_block_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:smooth_large_inscribed_sandstone_block_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:smooth_large_inscribed_sandstone_block_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:smooth_large_inscribed_sandstone_block_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:smooth_large_inscribed_sandstone_block_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:smooth_large_inscribed_sandstone_block_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:smooth_large_inscribed_sandstone_block_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:smooth_large_inscribed_sandstone_block_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:smooth_large_inscribed_sandstone_block_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:smooth_large_inscribed_sandstone_block_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:smooth_large_inscribed_sandstone_block_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:smooth_large_inscribed_sandstone_block_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:smooth_large_inscribed_sandstone_block_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:smooth_large_inscribed_sandstone_block_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:smooth_large_inscribed_sandstone_block_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:smooth_large_inscribed_sandstone_block_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:smooth_large_inscribed_sandstone_block_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:smooth_large_inscribed_sandstone_block_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:smooth_large_inscribed_sandstone_block_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:smooth_large_inscribed_sandstone_block_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:smooth_large_inscribed_sandstone_block_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:smooth_large_inscribed_sandstone_block_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:smooth_large_inscribed_sandstone_block_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:smooth_large_inscribed_sandstone_block_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:smooth_large_inscribed_sandstone_block_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:smooth_large_inscribed_sandstone_block_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:smooth_large_inscribed_sandstone_block_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:smooth_large_inscribed_sandstone_block_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:smooth_large_inscribed_sandstone_block_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:smooth_large_inscribed_sandstone_block_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:smooth_large_inscribed_sandstone_block_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:smooth_large_inscribed_sandstone_block_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:smooth_large_inscribed_sandstone_block_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:smooth_large_inscribed_sandstone_block_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:smooth_large_inscribed_sandstone_block_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:smooth_large_inscribed_sandstone_block_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:smooth_large_inscribed_sandstone_block_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:smooth_large_inscribed_sandstone_block_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:smooth_large_inscribed_sandstone_block_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:smooth_large_inscribed_sandstone_block_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:smooth_large_inscribed_sandstone_block_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:smooth_large_inscribed_sandstone_block_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:smooth_large_inscribed_sandstone_block_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:smooth_large_inscribed_sandstone_block_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:smooth_large_inscribed_sandstone_block_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:smooth_large_inscribed_sandstone_block_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:smooth_large_inscribed_sandstone_block_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:smooth_large_inscribed_sandstone_block_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:smooth_large_inscribed_sandstone_block_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:smooth_large_inscribed_sandstone_block_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:smooth_large_inscribed_sandstone_block_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:smooth_large_inscribed_sandstone_block_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:smooth_large_inscribed_sandstone_block_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:smooth_large_inscribed_sandstone_block_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:smooth_large_inscribed_sandstone_block_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:smooth_large_inscribed_sandstone_block_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:smooth_large_inscribed_sandstone_block_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:smooth_large_inscribed_sandstone_block_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:smooth_large_inscribed_sandstone_block_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:smooth_large_inscribed_sandstone_block_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:smooth_large_inscribed_sandstone_block_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:smooth_large_inscribed_sandstone_block_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:smooth_large_inscribed_sandstone_block_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:smooth_large_inscribed_sandstone_block_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:smooth_large_inscribed_sandstone_block_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:smooth_large_inscribed_sandstone_block_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:smooth_large_inscribed_sandstone_block_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:smooth_large_inscribed_sandstone_block_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:smooth_large_inscribed_sandstone_block_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:smooth_large_inscribed_sandstone_block_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:smooth_large_inscribed_sandstone_block_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:smooth_large_inscribed_sandstone_block_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:smooth_large_inscribed_sandstone_block_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:smooth_large_inscribed_sandstone_block_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:smooth_large_inscribed_sandstone_block_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:smooth_large_inscribed_sandstone_block_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:smooth_large_inscribed_sandstone_block_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:smooth_large_inscribed_sandstone_block_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:smooth_large_inscribed_sandstone_block_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:smooth_large_inscribed_sandstone_block_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:smooth_large_inscribed_sandstone_block_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:smooth_large_inscribed_sandstone_block_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:smooth_large_inscribed_sandstone_block_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:smooth_large_inscribed_sandstone_block_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:smooth_large_inscribed_sandstone_block_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:smooth_large_inscribed_sandstone_block_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:smooth_large_inscribed_sandstone_block_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:smooth_large_inscribed_sandstone_block_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:smooth_large_inscribed_sandstone_block_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:smooth_large_inscribed_sandstone_block_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:smooth_large_inscribed_sandstone_block_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:smooth_large_inscribed_sandstone_block_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:smooth_large_inscribed_sandstone_block_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:smooth_large_inscribed_sandstone_block_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:smooth_large_inscribed_sandstone_block_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:smooth_large_inscribed_sandstone_block_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:smooth_large_inscribed_sandstone_block_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:smooth_large_inscribed_sandstone_block_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:smooth_large_inscribed_sandstone_block_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:smooth_large_inscribed_sandstone_block_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:smooth_large_inscribed_sandstone_block_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:smooth_large_inscribed_sandstone_block_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:smooth_large_inscribed_sandstone_block_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:smooth_large_inscribed_sandstone_block_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:smooth_large_inscribed_sandstone_block_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:smooth_large_inscribed_sandstone_block_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:smooth_large_inscribed_sandstone_block_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:smooth_large_inscribed_sandstone_block_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:smooth_large_inscribed_sandstone_block_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:smooth_large_inscribed_sandstone_block_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:smooth_large_inscribed_sandstone_block_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:smooth_large_inscribed_sandstone_block_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:smooth_large_inscribed_sandstone_block_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:smooth_large_inscribed_sandstone_block_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:smooth_large_inscribed_sandstone_block_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:smooth_large_inscribed_sandstone_block_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:smooth_large_inscribed_sandstone_block_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:smooth_large_inscribed_sandstone_block_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:smooth_large_inscribed_sandstone_block_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:smooth_large_inscribed_sandstone_block_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:smooth_large_inscribed_sandstone_block_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:smooth_large_inscribed_sandstone_block_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:smooth_large_inscribed_sandstone_block_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:smooth_large_inscribed_sandstone_block_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:smooth_large_inscribed_sandstone_block_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:smooth_large_inscribed_sandstone_block_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:smooth_large_inscribed_sandstone_block_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:smooth_large_inscribed_sandstone_block_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:smooth_large_inscribed_sandstone_block_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:smooth_large_inscribed_sandstone_block_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:smooth_large_inscribed_sandstone_block_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:smooth_large_inscribed_sandstone_block_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:smooth_large_inscribed_sandstone_block_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:smooth_large_inscribed_sandstone_block_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:smooth_large_inscribed_sandstone_block_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:smooth_large_inscribed_sandstone_block_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:smooth_large_inscribed_sandstone_block_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:smooth_large_inscribed_sandstone_block_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:smooth_large_inscribed_sandstone_block_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:smooth_large_inscribed_sandstone_block_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:smooth_large_inscribed_sandstone_block_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:smooth_large_inscribed_sandstone_block_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:smooth_large_inscribed_sandstone_block_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:smooth_large_inscribed_sandstone_block_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:smooth_large_inscribed_sandstone_block_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:smooth_large_inscribed_sandstone_block_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:smooth_large_sandstone_block
conquest:smooth_large_sandstone_block_arrowslit[facing=north,waterlogged=true]
conquest:smooth_large_sandstone_block_arrowslit[facing=north,waterlogged=false]
conquest:smooth_large_sandstone_block_arrowslit[facing=south,waterlogged=true]
conquest:smooth_large_sandstone_block_arrowslit[facing=south,waterlogged=false]
conquest:smooth_large_sandstone_block_arrowslit[facing=west,waterlogged=true]
conquest:smooth_large_sandstone_block_arrowslit[facing=west,waterlogged=false]
conquest:smooth_large_sandstone_block_arrowslit[facing=east,waterlogged=true]
conquest:smooth_large_sandstone_block_arrowslit[facing=east,waterlogged=false]
conquest:smooth_large_sandstone_block_balustrade[axis=x,waterlogged=true]
conquest:smooth_large_sandstone_block_balustrade[axis=x,waterlogged=false]
conquest:smooth_large_sandstone_block_balustrade[axis=y,waterlogged=true]
conquest:smooth_large_sandstone_block_balustrade[axis=y,waterlogged=false]
conquest:smooth_large_sandstone_block_balustrade[axis=z,waterlogged=true]
conquest:smooth_large_sandstone_block_balustrade[axis=z,waterlogged=false]
conquest:smooth_large_sandstone_block_capital[facing=flat,type=top,waterlogged=true]
conquest:smooth_large_sandstone_block_capital[facing=flat,type=top,waterlogged=false]
conquest:smooth_large_sandstone_block_capital[facing=flat,type=bottom,waterlogged=true]
conquest:smooth_large_sandstone_block_capital[facing=flat,type=bottom,waterlogged=false]
conquest:smooth_large_sandstone_block_capital[facing=north,type=top,waterlogged=true]
conquest:smooth_large_sandstone_block_capital[facing=north,type=top,waterlogged=false]
conquest:smooth_large_sandstone_block_capital[facing=north,type=bottom,waterlogged=true]
conquest:smooth_large_sandstone_block_capital[facing=north,type=bottom,waterlogged=false]
conquest:smooth_large_sandstone_block_capital[facing=south,type=top,waterlogged=true]
conquest:smooth_large_sandstone_block_capital[facing=south,type=top,waterlogged=false]
conquest:smooth_large_sandstone_block_capital[facing=south,type=bottom,waterlogged=true]
conquest:smooth_large_sandstone_block_capital[facing=south,type=bottom,waterlogged=false]
conquest:smooth_large_sandstone_block_capital[facing=east,type=top,waterlogged=true]
conquest:smooth_large_sandstone_block_capital[facing=east,type=top,waterlogged=false]
conquest:smooth_large_sandstone_block_capital[facing=east,type=bottom,waterlogged=true]
conquest:smooth_large_sandstone_block_capital[facing=east,type=bottom,waterlogged=false]
conquest:smooth_large_sandstone_block_capital[facing=west,type=top,waterlogged=true]
conquest:smooth_large_sandstone_block_capital[facing=west,type=top,waterlogged=false]
conquest:smooth_large_sandstone_block_capital[facing=west,type=bottom,waterlogged=true]
conquest:smooth_large_sandstone_block_capital[facing=west,type=bottom,waterlogged=false]
conquest:smooth_large_sandstone_block_corner_slab[facing=north,type=top,waterlogged=true]
conquest:smooth_large_sandstone_block_corner_slab[facing=north,type=top,waterlogged=false]
conquest:smooth_large_sandstone_block_corner_slab[facing=north,type=bottom,waterlogged=true]
conquest:smooth_large_sandstone_block_corner_slab[facing=north,type=bottom,waterlogged=false]
conquest:smooth_large_sandstone_block_corner_slab[facing=south,type=top,waterlogged=true]
conquest:smooth_large_sandstone_block_corner_slab[facing=south,type=top,waterlogged=false]
conquest:smooth_large_sandstone_block_corner_slab[facing=south,type=bottom,waterlogged=true]
conquest:smooth_large_sandstone_block_corner_slab[facing=south,type=bottom,waterlogged=false]
conquest:smooth_large_sandstone_block_corner_slab[facing=west,type=top,waterlogged=true]
conquest:smooth_large_sandstone_block_corner_slab[facing=west,type=top,waterlogged=false]
conquest:smooth_large_sandstone_block_corner_slab[facing=west,type=bottom,waterlogged=true]
conquest:smooth_large_sandstone_block_corner_slab[facing=west,type=bottom,waterlogged=false]
conquest:smooth_large_sandstone_block_corner_slab[facing=east,type=top,waterlogged=true]
conquest:smooth_large_sandstone_block_corner_slab[facing=east,type=top,waterlogged=false]
conquest:smooth_large_sandstone_block_corner_slab[facing=east,type=bottom,waterlogged=true]
conquest:smooth_large_sandstone_block_corner_slab[facing=east,type=bottom,waterlogged=false]
conquest:smooth_large_sandstone_block_eighth_slab[facing=north,type=top,waterlogged=true]
conquest:smooth_large_sandstone_block_eighth_slab[facing=north,type=top,waterlogged=false]
conquest:smooth_large_sandstone_block_eighth_slab[facing=north,type=bottom,waterlogged=true]
conquest:smooth_large_sandstone_block_eighth_slab[facing=north,type=bottom,waterlogged=false]
conquest:smooth_large_sandstone_block_eighth_slab[facing=south,type=top,waterlogged=true]
conquest:smooth_large_sandstone_block_eighth_slab[facing=south,type=top,waterlogged=false]
conquest:smooth_large_sandstone_block_eighth_slab[facing=south,type=bottom,waterlogged=true]
conquest:smooth_large_sandstone_block_eighth_slab[facing=south,type=bottom,waterlogged=false]
conquest:smooth_large_sandstone_block_eighth_slab[facing=west,type=top,waterlogged=true]
conquest:smooth_large_sandstone_block_eighth_slab[facing=west,type=top,waterlogged=false]
conquest:smooth_large_sandstone_block_eighth_slab[facing=west,type=bottom,waterlogged=true]
conquest:smooth_large_sandstone_block_eighth_slab[facing=west,type=bottom,waterlogged=false]
conquest:smooth_large_sandstone_block_eighth_slab[facing=east,type=top,waterlogged=true]
conquest:smooth_large_sandstone_block_eighth_slab[facing=east,type=top,waterlogged=false]
conquest:smooth_large_sandstone_block_eighth_slab[facing=east,type=bottom,waterlogged=true]
conquest:smooth_large_sandstone_block_eighth_slab[facing=east,type=bottom,waterlogged=false]
conquest:smooth_large_sandstone_block_pillar[layer=1,waterlogged=true]
conquest:smooth_large_sandstone_block_pillar[layer=1,waterlogged=false]
conquest:smooth_large_sandstone_block_pillar[layer=2,waterlogged=true]
conquest:smooth_large_sandstone_block_pillar[layer=2,waterlogged=false]
conquest:smooth_large_sandstone_block_pillar[layer=3,waterlogged=true]
conquest:smooth_large_sandstone_block_pillar[layer=3,waterlogged=false]
conquest:smooth_large_sandstone_block_quarter_slab[facing=north,layer=1,type=top,waterlogged=true]
conquest:smooth_large_sandstone_block_quarter_slab[facing=north,layer=1,type=top,waterlogged=false]
conquest:smooth_large_sandstone_block_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=true]
conquest:smooth_large_sandstone_block_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=false]
conquest:smooth_large_sandstone_block_quarter_slab[facing=north,layer=2,type=top,waterlogged=true]
conquest:smooth_large_sandstone_block_quarter_slab[facing=north,layer=2,type=top,waterlogged=false]
conquest:smooth_large_sandstone_block_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=true]
conquest:smooth_large_sandstone_block_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=false]
conquest:smooth_large_sandstone_block_quarter_slab[facing=north,layer=3,type=top,waterlogged=true]
conquest:smooth_large_sandstone_block_quarter_slab[facing=north,layer=3,type=top,waterlogged=false]
conquest:smooth_large_sandstone_block_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=true]
conquest:smooth_large_sandstone_block_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=false]
conquest:smooth_large_sandstone_block_quarter_slab[facing=south,layer=1,type=top,waterlogged=true]
conquest:smooth_large_sandstone_block_quarter_slab[facing=south,layer=1,type=top,waterlogged=false]
conquest:smooth_large_sandstone_block_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=true]
conquest:smooth_large_sandstone_block_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=false]
conquest:smooth_large_sandstone_block_quarter_slab[facing=south,layer=2,type=top,waterlogged=true]
conquest:smooth_large_sandstone_block_quarter_slab[facing=south,layer=2,type=top,waterlogged=false]
conquest:smooth_large_sandstone_block_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=true]
conquest:smooth_large_sandstone_block_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=false]
conquest:smooth_large_sandstone_block_quarter_slab[facing=south,layer=3,type=top,waterlogged=true]
conquest:smooth_large_sandstone_block_quarter_slab[facing=south,layer=3,type=top,waterlogged=false]
conquest:smooth_large_sandstone_block_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=true]
conquest:smooth_large_sandstone_block_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=false]
conquest:smooth_large_sandstone_block_quarter_slab[facing=west,layer=1,type=top,waterlogged=true]
conquest:smooth_large_sandstone_block_quarter_slab[facing=west,layer=1,type=top,waterlogged=false]
conquest:smooth_large_sandstone_block_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=true]
conquest:smooth_large_sandstone_block_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=false]
conquest:smooth_large_sandstone_block_quarter_slab[facing=west,layer=2,type=top,waterlogged=true]
conquest:smooth_large_sandstone_block_quarter_slab[facing=west,layer=2,type=top,waterlogged=false]
conquest:smooth_large_sandstone_block_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=true]
conquest:smooth_large_sandstone_block_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=false]
conquest:smooth_large_sandstone_block_quarter_slab[facing=west,layer=3,type=top,waterlogged=true]
conquest:smooth_large_sandstone_block_quarter_slab[facing=west,layer=3,type=top,waterlogged=false]
conquest:smooth_large_sandstone_block_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=true]
conquest:smooth_large_sandstone_block_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=false]
conquest:smooth_large_sandstone_block_quarter_slab[facing=east,layer=1,type=top,waterlogged=true]
conquest:smooth_large_sandstone_block_quarter_slab[facing=east,layer=1,type=top,waterlogged=false]
conquest:smooth_large_sandstone_block_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=true]
conquest:smooth_large_sandstone_block_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=false]
conquest:smooth_large_sandstone_block_quarter_slab[facing=east,layer=2,type=top,waterlogged=true]
conquest:smooth_large_sandstone_block_quarter_slab[facing=east,layer=2,type=top,waterlogged=false]
conquest:smooth_large_sandstone_block_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=true]
conquest:smooth_large_sandstone_block_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=false]
conquest:smooth_large_sandstone_block_quarter_slab[facing=east,layer=3,type=top,waterlogged=true]
conquest:smooth_large_sandstone_block_quarter_slab[facing=east,layer=3,type=top,waterlogged=false]
conquest:smooth_large_sandstone_block_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=true]
conquest:smooth_large_sandstone_block_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=false]
conquest:smooth_large_sandstone_block_slab[layers=1,type=top,waterlogged=true]
conquest:smooth_large_sandstone_block_slab[layers=1,type=top,waterlogged=false]
conquest:smooth_large_sandstone_block_slab[layers=1,type=bottom,waterlogged=true]
conquest:smooth_large_sandstone_block_slab[layers=1,type=bottom,waterlogged=false]
conquest:smooth_large_sandstone_block_slab[layers=2,type=top,waterlogged=true]
conquest:smooth_large_sandstone_block_slab[layers=2,type=top,waterlogged=false]
conquest:smooth_large_sandstone_block_slab[layers=2,type=bottom,waterlogged=true]
conquest:smooth_large_sandstone_block_slab[layers=2,type=bottom,waterlogged=false]
conquest:smooth_large_sandstone_block_slab[layers=3,type=top,waterlogged=true]
conquest:smooth_large_sandstone_block_slab[layers=3,type=top,waterlogged=false]
conquest:smooth_large_sandstone_block_slab[layers=3,type=bottom,waterlogged=true]
conquest:smooth_large_sandstone_block_slab[layers=3,type=bottom,waterlogged=false]
conquest:smooth_large_sandstone_block_slab[layers=4,type=top,waterlogged=true]
conquest:smooth_large_sandstone_block_slab[layers=4,type=top,waterlogged=false]
conquest:smooth_large_sandstone_block_slab[layers=4,type=bottom,waterlogged=true]
conquest:smooth_large_sandstone_block_slab[layers=4,type=bottom,waterlogged=false]
conquest:smooth_large_sandstone_block_slab[layers=5,type=top,waterlogged=true]
conquest:smooth_large_sandstone_block_slab[layers=5,type=top,waterlogged=false]
conquest:smooth_large_sandstone_block_slab[layers=5,type=bottom,waterlogged=true]
conquest:smooth_large_sandstone_block_slab[layers=5,type=bottom,waterlogged=false]
conquest:smooth_large_sandstone_block_slab[layers=6,type=top,waterlogged=true]
conquest:smooth_large_sandstone_block_slab[layers=6,type=top,waterlogged=false]
conquest:smooth_large_sandstone_block_slab[layers=6,type=bottom,waterlogged=true]
conquest:smooth_large_sandstone_block_slab[layers=6,type=bottom,waterlogged=false]
conquest:smooth_large_sandstone_block_slab[layers=7,type=top,waterlogged=true]
conquest:smooth_large_sandstone_block_slab[layers=7,type=top,waterlogged=false]
conquest:smooth_large_sandstone_block_slab[layers=7,type=bottom,waterlogged=true]
conquest:smooth_large_sandstone_block_slab[layers=7,type=bottom,waterlogged=false]
conquest:smooth_large_sandstone_block_slab[layers=8,type=top,waterlogged=true]
conquest:smooth_large_sandstone_block_slab[layers=8,type=top,waterlogged=false]
conquest:smooth_large_sandstone_block_slab[layers=8,type=bottom,waterlogged=true]
conquest:smooth_large_sandstone_block_slab[layers=8,type=bottom,waterlogged=false]
conquest:smooth_large_sandstone_block_small_arch[direction=northsouth,waterlogged=true]
conquest:smooth_large_sandstone_block_small_arch[direction=northsouth,waterlogged=false]
conquest:smooth_large_sandstone_block_small_arch[direction=eastwest,waterlogged=true]
conquest:smooth_large_sandstone_block_small_arch[direction=eastwest,waterlogged=false]
conquest:smooth_large_sandstone_block_small_arch_half[facing=north,waterlogged=true]
conquest:smooth_large_sandstone_block_small_arch_half[facing=north,waterlogged=false]
conquest:smooth_large_sandstone_block_small_arch_half[facing=south,waterlogged=true]
conquest:smooth_large_sandstone_block_small_arch_half[facing=south,waterlogged=false]
conquest:smooth_large_sandstone_block_small_arch_half[facing=west,waterlogged=true]
conquest:smooth_large_sandstone_block_small_arch_half[facing=west,waterlogged=false]
conquest:smooth_large_sandstone_block_small_arch_half[facing=east,waterlogged=true]
conquest:smooth_large_sandstone_block_small_arch_half[facing=east,waterlogged=false]
conquest:smooth_large_sandstone_block_small_window[down=true,up=true,waterlogged=true]
conquest:smooth_large_sandstone_block_small_window[down=true,up=true,waterlogged=false]
conquest:smooth_large_sandstone_block_small_window[down=true,up=false,waterlogged=true]
conquest:smooth_large_sandstone_block_small_window[down=true,up=false,waterlogged=false]
conquest:smooth_large_sandstone_block_small_window[down=false,up=true,waterlogged=true]
conquest:smooth_large_sandstone_block_small_window[down=false,up=true,waterlogged=false]
conquest:smooth_large_sandstone_block_small_window[down=false,up=false,waterlogged=true]
conquest:smooth_large_sandstone_block_small_window[down=false,up=false,waterlogged=false]
conquest:smooth_large_sandstone_block_small_window_half[down=true,facing=north,up=true,waterlogged=true]
conquest:smooth_large_sandstone_block_small_window_half[down=true,facing=north,up=true,waterlogged=false]
conquest:smooth_large_sandstone_block_small_window_half[down=true,facing=north,up=false,waterlogged=true]
conquest:smooth_large_sandstone_block_small_window_half[down=true,facing=north,up=false,waterlogged=false]
conquest:smooth_large_sandstone_block_small_window_half[down=true,facing=south,up=true,waterlogged=true]
conquest:smooth_large_sandstone_block_small_window_half[down=true,facing=south,up=true,waterlogged=false]
conquest:smooth_large_sandstone_block_small_window_half[down=true,facing=south,up=false,waterlogged=true]
conquest:smooth_large_sandstone_block_small_window_half[down=true,facing=south,up=false,waterlogged=false]
conquest:smooth_large_sandstone_block_small_window_half[down=true,facing=west,up=true,waterlogged=true]
conquest:smooth_large_sandstone_block_small_window_half[down=true,facing=west,up=true,waterlogged=false]
conquest:smooth_large_sandstone_block_small_window_half[down=true,facing=west,up=false,waterlogged=true]
conquest:smooth_large_sandstone_block_small_window_half[down=true,facing=west,up=false,waterlogged=false]
conquest:smooth_large_sandstone_block_small_window_half[down=true,facing=east,up=true,waterlogged=true]
conquest:smooth_large_sandstone_block_small_window_half[down=true,facing=east,up=true,waterlogged=false]
conquest:smooth_large_sandstone_block_small_window_half[down=true,facing=east,up=false,waterlogged=true]
conquest:smooth_large_sandstone_block_small_window_half[down=true,facing=east,up=false,waterlogged=false]
conquest:smooth_large_sandstone_block_small_window_half[down=false,facing=north,up=true,waterlogged=true]
conquest:smooth_large_sandstone_block_small_window_half[down=false,facing=north,up=true,waterlogged=false]
conquest:smooth_large_sandstone_block_small_window_half[down=false,facing=north,up=false,waterlogged=true]
conquest:smooth_large_sandstone_block_small_window_half[down=false,facing=north,up=false,waterlogged=false]
conquest:smooth_large_sandstone_block_small_window_half[down=false,facing=south,up=true,waterlogged=true]
conquest:smooth_large_sandstone_block_small_window_half[down=false,facing=south,up=true,waterlogged=false]
conquest:smooth_large_sandstone_block_small_window_half[down=false,facing=south,up=false,waterlogged=true]
conquest:smooth_large_sandstone_block_small_window_half[down=false,facing=south,up=false,waterlogged=false]
conquest:smooth_large_sandstone_block_small_window_half[down=false,facing=west,up=true,waterlogged=true]
conquest:smooth_large_sandstone_block_small_window_half[down=false,facing=west,up=true,waterlogged=false]
conquest:smooth_large_sandstone_block_small_window_half[down=false,facing=west,up=false,waterlogged=true]
conquest:smooth_large_sandstone_block_small_window_half[down=false,facing=west,up=false,waterlogged=false]
conquest:smooth_large_sandstone_block_small_window_half[down=false,facing=east,up=true,waterlogged=true]
conquest:smooth_large_sandstone_block_small_window_half[down=false,facing=east,up=true,waterlogged=false]
conquest:smooth_large_sandstone_block_small_window_half[down=false,facing=east,up=false,waterlogged=true]
conquest:smooth_large_sandstone_block_small_window_half[down=false,facing=east,up=false,waterlogged=false]
conquest:smooth_large_sandstone_block_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:smooth_large_sandstone_block_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:smooth_large_sandstone_block_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:smooth_large_sandstone_block_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:smooth_large_sandstone_block_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:smooth_large_sandstone_block_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:smooth_large_sandstone_block_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:smooth_large_sandstone_block_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:smooth_large_sandstone_block_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:smooth_large_sandstone_block_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:smooth_large_sandstone_block_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:smooth_large_sandstone_block_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:smooth_large_sandstone_block_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:smooth_large_sandstone_block_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:smooth_large_sandstone_block_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:smooth_large_sandstone_block_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:smooth_large_sandstone_block_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:smooth_large_sandstone_block_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:smooth_large_sandstone_block_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:smooth_large_sandstone_block_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:smooth_large_sandstone_block_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:smooth_large_sandstone_block_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:smooth_large_sandstone_block_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:smooth_large_sandstone_block_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:smooth_large_sandstone_block_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:smooth_large_sandstone_block_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:smooth_large_sandstone_block_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:smooth_large_sandstone_block_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:smooth_large_sandstone_block_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:smooth_large_sandstone_block_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:smooth_large_sandstone_block_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:smooth_large_sandstone_block_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:smooth_large_sandstone_block_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:smooth_large_sandstone_block_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:smooth_large_sandstone_block_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:smooth_large_sandstone_block_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:smooth_large_sandstone_block_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:smooth_large_sandstone_block_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:smooth_large_sandstone_block_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:smooth_large_sandstone_block_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:smooth_large_sandstone_block_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:smooth_large_sandstone_block_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:smooth_large_sandstone_block_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:smooth_large_sandstone_block_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:smooth_large_sandstone_block_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:smooth_large_sandstone_block_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:smooth_large_sandstone_block_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:smooth_large_sandstone_block_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:smooth_large_sandstone_block_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:smooth_large_sandstone_block_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:smooth_large_sandstone_block_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:smooth_large_sandstone_block_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:smooth_large_sandstone_block_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:smooth_large_sandstone_block_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:smooth_large_sandstone_block_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:smooth_large_sandstone_block_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:smooth_large_sandstone_block_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:smooth_large_sandstone_block_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:smooth_large_sandstone_block_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:smooth_large_sandstone_block_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:smooth_large_sandstone_block_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:smooth_large_sandstone_block_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:smooth_large_sandstone_block_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:smooth_large_sandstone_block_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:smooth_large_sandstone_block_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:smooth_large_sandstone_block_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:smooth_large_sandstone_block_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:smooth_large_sandstone_block_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:smooth_large_sandstone_block_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:smooth_large_sandstone_block_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:smooth_large_sandstone_block_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:smooth_large_sandstone_block_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:smooth_large_sandstone_block_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:smooth_large_sandstone_block_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:smooth_large_sandstone_block_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:smooth_large_sandstone_block_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:smooth_large_sandstone_block_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:smooth_large_sandstone_block_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:smooth_large_sandstone_block_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:smooth_large_sandstone_block_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:smooth_large_sandstone_block_two_meter_arch[facing=north,type=top]
conquest:smooth_large_sandstone_block_two_meter_arch[facing=north,type=bottom]
conquest:smooth_large_sandstone_block_two_meter_arch[facing=south,type=top]
conquest:smooth_large_sandstone_block_two_meter_arch[facing=south,type=bottom]
conquest:smooth_large_sandstone_block_two_meter_arch[facing=west,type=top]
conquest:smooth_large_sandstone_block_two_meter_arch[facing=west,type=bottom]
conquest:smooth_large_sandstone_block_two_meter_arch[facing=east,type=top]
conquest:smooth_large_sandstone_block_two_meter_arch[facing=east,type=bottom]
conquest:smooth_large_sandstone_block_two_meter_arch_half[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:smooth_large_sandstone_block_two_meter_arch_half[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:smooth_large_sandstone_block_two_meter_arch_half[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:smooth_large_sandstone_block_two_meter_arch_half[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:smooth_large_sandstone_block_two_meter_arch_half[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:smooth_large_sandstone_block_two_meter_arch_half[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:smooth_large_sandstone_block_two_meter_arch_half[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:smooth_large_sandstone_block_two_meter_arch_half[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:smooth_large_sandstone_block_two_meter_arch_half[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:smooth_large_sandstone_block_two_meter_arch_half[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:smooth_large_sandstone_block_two_meter_arch_half[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:smooth_large_sandstone_block_two_meter_arch_half[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:smooth_large_sandstone_block_two_meter_arch_half[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:smooth_large_sandstone_block_two_meter_arch_half[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:smooth_large_sandstone_block_two_meter_arch_half[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:smooth_large_sandstone_block_two_meter_arch_half[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:smooth_large_sandstone_block_two_meter_arch_half[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:smooth_large_sandstone_block_two_meter_arch_half[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:smooth_large_sandstone_block_two_meter_arch_half[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:smooth_large_sandstone_block_two_meter_arch_half[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:smooth_large_sandstone_block_two_meter_arch_half[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:smooth_large_sandstone_block_two_meter_arch_half[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:smooth_large_sandstone_block_two_meter_arch_half[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:smooth_large_sandstone_block_two_meter_arch_half[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:smooth_large_sandstone_block_two_meter_arch_half[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:smooth_large_sandstone_block_two_meter_arch_half[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:smooth_large_sandstone_block_two_meter_arch_half[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:smooth_large_sandstone_block_two_meter_arch_half[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:smooth_large_sandstone_block_two_meter_arch_half[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:smooth_large_sandstone_block_two_meter_arch_half[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:smooth_large_sandstone_block_two_meter_arch_half[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:smooth_large_sandstone_block_two_meter_arch_half[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:smooth_large_sandstone_block_two_meter_arch_half[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:smooth_large_sandstone_block_two_meter_arch_half[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:smooth_large_sandstone_block_two_meter_arch_half[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:smooth_large_sandstone_block_two_meter_arch_half[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:smooth_large_sandstone_block_two_meter_arch_half[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:smooth_large_sandstone_block_two_meter_arch_half[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:smooth_large_sandstone_block_two_meter_arch_half[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:smooth_large_sandstone_block_two_meter_arch_half[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:smooth_large_sandstone_block_two_meter_arch_half[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:smooth_large_sandstone_block_two_meter_arch_half[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:smooth_large_sandstone_block_two_meter_arch_half[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:smooth_large_sandstone_block_two_meter_arch_half[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:smooth_large_sandstone_block_two_meter_arch_half[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:smooth_large_sandstone_block_two_meter_arch_half[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:smooth_large_sandstone_block_two_meter_arch_half[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:smooth_large_sandstone_block_two_meter_arch_half[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:smooth_large_sandstone_block_two_meter_arch_half[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:smooth_large_sandstone_block_two_meter_arch_half[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:smooth_large_sandstone_block_two_meter_arch_half[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:smooth_large_sandstone_block_two_meter_arch_half[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:smooth_large_sandstone_block_two_meter_arch_half[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:smooth_large_sandstone_block_two_meter_arch_half[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:smooth_large_sandstone_block_two_meter_arch_half[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:smooth_large_sandstone_block_two_meter_arch_half[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:smooth_large_sandstone_block_two_meter_arch_half[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:smooth_large_sandstone_block_two_meter_arch_half[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:smooth_large_sandstone_block_two_meter_arch_half[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:smooth_large_sandstone_block_two_meter_arch_half[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:smooth_large_sandstone_block_two_meter_arch_half[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:smooth_large_sandstone_block_two_meter_arch_half[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:smooth_large_sandstone_block_two_meter_arch_half[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:smooth_large_sandstone_block_two_meter_arch_half[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:smooth_large_sandstone_block_vertical_corner[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:smooth_large_sandstone_block_vertical_corner[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:smooth_large_sandstone_block_vertical_corner[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:smooth_large_sandstone_block_vertical_corner[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:smooth_large_sandstone_block_vertical_corner[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:smooth_large_sandstone_block_vertical_corner[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:smooth_large_sandstone_block_vertical_corner[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:smooth_large_sandstone_block_vertical_corner[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:smooth_large_sandstone_block_vertical_corner[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:smooth_large_sandstone_block_vertical_corner[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:smooth_large_sandstone_block_vertical_corner[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:smooth_large_sandstone_block_vertical_corner[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:smooth_large_sandstone_block_vertical_corner[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:smooth_large_sandstone_block_vertical_corner[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:smooth_large_sandstone_block_vertical_corner[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:smooth_large_sandstone_block_vertical_corner[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:smooth_large_sandstone_block_vertical_corner[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:smooth_large_sandstone_block_vertical_corner[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:smooth_large_sandstone_block_vertical_corner[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:smooth_large_sandstone_block_vertical_corner[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:smooth_large_sandstone_block_vertical_corner[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:smooth_large_sandstone_block_vertical_corner[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:smooth_large_sandstone_block_vertical_corner[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:smooth_large_sandstone_block_vertical_corner[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:smooth_large_sandstone_block_vertical_corner[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:smooth_large_sandstone_block_vertical_corner[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:smooth_large_sandstone_block_vertical_corner[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:smooth_large_sandstone_block_vertical_corner[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:smooth_large_sandstone_block_vertical_corner[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:smooth_large_sandstone_block_vertical_corner[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:smooth_large_sandstone_block_vertical_corner[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:smooth_large_sandstone_block_vertical_corner[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:smooth_large_sandstone_block_vertical_corner[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:smooth_large_sandstone_block_vertical_corner[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:smooth_large_sandstone_block_vertical_corner[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:smooth_large_sandstone_block_vertical_corner[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:smooth_large_sandstone_block_vertical_corner[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:smooth_large_sandstone_block_vertical_corner[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:smooth_large_sandstone_block_vertical_corner[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:smooth_large_sandstone_block_vertical_corner[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:smooth_large_sandstone_block_vertical_corner[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:smooth_large_sandstone_block_vertical_corner[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:smooth_large_sandstone_block_vertical_corner[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:smooth_large_sandstone_block_vertical_corner[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:smooth_large_sandstone_block_vertical_corner[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:smooth_large_sandstone_block_vertical_corner[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:smooth_large_sandstone_block_vertical_corner[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:smooth_large_sandstone_block_vertical_corner[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:smooth_large_sandstone_block_vertical_corner[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:smooth_large_sandstone_block_vertical_corner[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:smooth_large_sandstone_block_vertical_corner[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:smooth_large_sandstone_block_vertical_corner[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:smooth_large_sandstone_block_vertical_corner[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:smooth_large_sandstone_block_vertical_corner[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:smooth_large_sandstone_block_vertical_corner[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:smooth_large_sandstone_block_vertical_corner[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:smooth_large_sandstone_block_vertical_corner[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:smooth_large_sandstone_block_vertical_corner[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:smooth_large_sandstone_block_vertical_corner[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:smooth_large_sandstone_block_vertical_corner[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:smooth_large_sandstone_block_vertical_corner[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:smooth_large_sandstone_block_vertical_corner[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:smooth_large_sandstone_block_vertical_corner[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:smooth_large_sandstone_block_vertical_corner[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:smooth_large_sandstone_block_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:smooth_large_sandstone_block_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:smooth_large_sandstone_block_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:smooth_large_sandstone_block_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:smooth_large_sandstone_block_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:smooth_large_sandstone_block_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:smooth_large_sandstone_block_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:smooth_large_sandstone_block_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:smooth_large_sandstone_block_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:smooth_large_sandstone_block_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:smooth_large_sandstone_block_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:smooth_large_sandstone_block_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:smooth_large_sandstone_block_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:smooth_large_sandstone_block_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:smooth_large_sandstone_block_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:smooth_large_sandstone_block_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:smooth_large_sandstone_block_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:smooth_large_sandstone_block_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:smooth_large_sandstone_block_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:smooth_large_sandstone_block_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:smooth_large_sandstone_block_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:smooth_large_sandstone_block_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:smooth_large_sandstone_block_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:smooth_large_sandstone_block_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:smooth_large_sandstone_block_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:smooth_large_sandstone_block_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:smooth_large_sandstone_block_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:smooth_large_sandstone_block_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:smooth_large_sandstone_block_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:smooth_large_sandstone_block_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:smooth_large_sandstone_block_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:smooth_large_sandstone_block_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:smooth_large_sandstone_block_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:smooth_large_sandstone_block_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:smooth_large_sandstone_block_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:smooth_large_sandstone_block_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:smooth_large_sandstone_block_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:smooth_large_sandstone_block_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:smooth_large_sandstone_block_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:smooth_large_sandstone_block_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:smooth_large_sandstone_block_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:smooth_large_sandstone_block_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:smooth_large_sandstone_block_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:smooth_large_sandstone_block_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:smooth_large_sandstone_block_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:smooth_large_sandstone_block_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:smooth_large_sandstone_block_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:smooth_large_sandstone_block_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:smooth_large_sandstone_block_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:smooth_large_sandstone_block_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:smooth_large_sandstone_block_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:smooth_large_sandstone_block_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:smooth_large_sandstone_block_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:smooth_large_sandstone_block_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:smooth_large_sandstone_block_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:smooth_large_sandstone_block_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:smooth_large_sandstone_block_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:smooth_large_sandstone_block_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:smooth_large_sandstone_block_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:smooth_large_sandstone_block_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:smooth_large_sandstone_block_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:smooth_large_sandstone_block_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:smooth_large_sandstone_block_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:smooth_large_sandstone_block_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:smooth_large_sandstone_block_vertical_quarter[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:smooth_large_sandstone_block_vertical_quarter[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:smooth_large_sandstone_block_vertical_quarter[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:smooth_large_sandstone_block_vertical_quarter[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:smooth_large_sandstone_block_vertical_quarter[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:smooth_large_sandstone_block_vertical_quarter[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:smooth_large_sandstone_block_vertical_quarter[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:smooth_large_sandstone_block_vertical_quarter[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:smooth_large_sandstone_block_vertical_quarter[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:smooth_large_sandstone_block_vertical_quarter[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:smooth_large_sandstone_block_vertical_quarter[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:smooth_large_sandstone_block_vertical_quarter[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:smooth_large_sandstone_block_vertical_quarter[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:smooth_large_sandstone_block_vertical_quarter[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:smooth_large_sandstone_block_vertical_quarter[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:smooth_large_sandstone_block_vertical_quarter[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:smooth_large_sandstone_block_vertical_quarter[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:smooth_large_sandstone_block_vertical_quarter[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:smooth_large_sandstone_block_vertical_quarter[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:smooth_large_sandstone_block_vertical_quarter[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:smooth_large_sandstone_block_vertical_quarter[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:smooth_large_sandstone_block_vertical_quarter[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:smooth_large_sandstone_block_vertical_quarter[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:smooth_large_sandstone_block_vertical_quarter[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:smooth_large_sandstone_block_vertical_quarter[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:smooth_large_sandstone_block_vertical_quarter[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:smooth_large_sandstone_block_vertical_quarter[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:smooth_large_sandstone_block_vertical_quarter[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:smooth_large_sandstone_block_vertical_quarter[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:smooth_large_sandstone_block_vertical_quarter[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:smooth_large_sandstone_block_vertical_quarter[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:smooth_large_sandstone_block_vertical_quarter[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:smooth_large_sandstone_block_vertical_quarter[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:smooth_large_sandstone_block_vertical_quarter[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:smooth_large_sandstone_block_vertical_quarter[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:smooth_large_sandstone_block_vertical_quarter[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:smooth_large_sandstone_block_vertical_quarter[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:smooth_large_sandstone_block_vertical_quarter[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:smooth_large_sandstone_block_vertical_quarter[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:smooth_large_sandstone_block_vertical_quarter[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:smooth_large_sandstone_block_vertical_quarter[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:smooth_large_sandstone_block_vertical_quarter[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:smooth_large_sandstone_block_vertical_quarter[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:smooth_large_sandstone_block_vertical_quarter[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:smooth_large_sandstone_block_vertical_quarter[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:smooth_large_sandstone_block_vertical_quarter[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:smooth_large_sandstone_block_vertical_quarter[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:smooth_large_sandstone_block_vertical_quarter[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:smooth_large_sandstone_block_vertical_quarter[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:smooth_large_sandstone_block_vertical_quarter[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:smooth_large_sandstone_block_vertical_quarter[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:smooth_large_sandstone_block_vertical_quarter[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:smooth_large_sandstone_block_vertical_quarter[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:smooth_large_sandstone_block_vertical_quarter[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:smooth_large_sandstone_block_vertical_quarter[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:smooth_large_sandstone_block_vertical_quarter[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:smooth_large_sandstone_block_vertical_quarter[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:smooth_large_sandstone_block_vertical_quarter[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:smooth_large_sandstone_block_vertical_quarter[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:smooth_large_sandstone_block_vertical_quarter[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:smooth_large_sandstone_block_vertical_quarter[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:smooth_large_sandstone_block_vertical_quarter[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:smooth_large_sandstone_block_vertical_quarter[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:smooth_large_sandstone_block_vertical_quarter[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:smooth_large_sandstone_block_vertical_slab[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:smooth_large_sandstone_block_vertical_slab[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:smooth_large_sandstone_block_vertical_slab[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:smooth_large_sandstone_block_vertical_slab[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:smooth_large_sandstone_block_vertical_slab[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:smooth_large_sandstone_block_vertical_slab[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:smooth_large_sandstone_block_vertical_slab[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:smooth_large_sandstone_block_vertical_slab[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:smooth_large_sandstone_block_vertical_slab[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:smooth_large_sandstone_block_vertical_slab[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:smooth_large_sandstone_block_vertical_slab[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:smooth_large_sandstone_block_vertical_slab[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:smooth_large_sandstone_block_vertical_slab[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:smooth_large_sandstone_block_vertical_slab[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:smooth_large_sandstone_block_vertical_slab[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:smooth_large_sandstone_block_vertical_slab[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:smooth_large_sandstone_block_vertical_slab[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:smooth_large_sandstone_block_vertical_slab[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:smooth_large_sandstone_block_vertical_slab[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:smooth_large_sandstone_block_vertical_slab[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:smooth_large_sandstone_block_vertical_slab[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:smooth_large_sandstone_block_vertical_slab[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:smooth_large_sandstone_block_vertical_slab[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:smooth_large_sandstone_block_vertical_slab[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:smooth_large_sandstone_block_vertical_slab[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:smooth_large_sandstone_block_vertical_slab[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:smooth_large_sandstone_block_vertical_slab[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:smooth_large_sandstone_block_vertical_slab[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:smooth_large_sandstone_block_vertical_slab[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:smooth_large_sandstone_block_vertical_slab[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:smooth_large_sandstone_block_vertical_slab[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:smooth_large_sandstone_block_vertical_slab[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:smooth_large_sandstone_block_vertical_slab[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:smooth_large_sandstone_block_vertical_slab[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:smooth_large_sandstone_block_vertical_slab[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:smooth_large_sandstone_block_vertical_slab[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:smooth_large_sandstone_block_vertical_slab[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:smooth_large_sandstone_block_vertical_slab[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:smooth_large_sandstone_block_vertical_slab[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:smooth_large_sandstone_block_vertical_slab[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:smooth_large_sandstone_block_vertical_slab[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:smooth_large_sandstone_block_vertical_slab[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:smooth_large_sandstone_block_vertical_slab[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:smooth_large_sandstone_block_vertical_slab[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:smooth_large_sandstone_block_vertical_slab[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:smooth_large_sandstone_block_vertical_slab[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:smooth_large_sandstone_block_vertical_slab[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:smooth_large_sandstone_block_vertical_slab[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:smooth_large_sandstone_block_vertical_slab[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:smooth_large_sandstone_block_vertical_slab[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:smooth_large_sandstone_block_vertical_slab[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:smooth_large_sandstone_block_vertical_slab[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:smooth_large_sandstone_block_vertical_slab[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:smooth_large_sandstone_block_vertical_slab[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:smooth_large_sandstone_block_vertical_slab[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:smooth_large_sandstone_block_vertical_slab[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:smooth_large_sandstone_block_vertical_slab[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:smooth_large_sandstone_block_vertical_slab[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:smooth_large_sandstone_block_vertical_slab[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:smooth_large_sandstone_block_vertical_slab[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:smooth_large_sandstone_block_vertical_slab[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:smooth_large_sandstone_block_vertical_slab[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:smooth_large_sandstone_block_vertical_slab[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:smooth_large_sandstone_block_vertical_slab[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:smooth_large_sandstone_block_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:smooth_large_sandstone_block_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:smooth_large_sandstone_block_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:smooth_large_sandstone_block_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:smooth_large_sandstone_block_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:smooth_large_sandstone_block_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:smooth_large_sandstone_block_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:smooth_large_sandstone_block_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:smooth_large_sandstone_block_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:smooth_large_sandstone_block_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:smooth_large_sandstone_block_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:smooth_large_sandstone_block_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:smooth_large_sandstone_block_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:smooth_large_sandstone_block_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:smooth_large_sandstone_block_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:smooth_large_sandstone_block_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:smooth_large_sandstone_block_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:smooth_large_sandstone_block_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:smooth_large_sandstone_block_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:smooth_large_sandstone_block_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:smooth_large_sandstone_block_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:smooth_large_sandstone_block_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:smooth_large_sandstone_block_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:smooth_large_sandstone_block_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:smooth_large_sandstone_block_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:smooth_large_sandstone_block_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:smooth_large_sandstone_block_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:smooth_large_sandstone_block_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:smooth_large_sandstone_block_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:smooth_large_sandstone_block_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:smooth_large_sandstone_block_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:smooth_large_sandstone_block_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:smooth_large_sandstone_block_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:smooth_large_sandstone_block_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:smooth_large_sandstone_block_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:smooth_large_sandstone_block_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:smooth_large_sandstone_block_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:smooth_large_sandstone_block_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:smooth_large_sandstone_block_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:smooth_large_sandstone_block_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:smooth_large_sandstone_block_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:smooth_large_sandstone_block_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:smooth_large_sandstone_block_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:smooth_large_sandstone_block_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:smooth_large_sandstone_block_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:smooth_large_sandstone_block_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:smooth_large_sandstone_block_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:smooth_large_sandstone_block_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:smooth_large_sandstone_block_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:smooth_large_sandstone_block_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:smooth_large_sandstone_block_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:smooth_large_sandstone_block_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:smooth_large_sandstone_block_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:smooth_large_sandstone_block_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:smooth_large_sandstone_block_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:smooth_large_sandstone_block_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:smooth_large_sandstone_block_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:smooth_large_sandstone_block_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:smooth_large_sandstone_block_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:smooth_large_sandstone_block_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:smooth_large_sandstone_block_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:smooth_large_sandstone_block_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:smooth_large_sandstone_block_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:smooth_large_sandstone_block_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:smooth_large_sandstone_block_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:smooth_large_sandstone_block_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:smooth_large_sandstone_block_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:smooth_large_sandstone_block_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:smooth_large_sandstone_block_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:smooth_large_sandstone_block_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:smooth_large_sandstone_block_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:smooth_large_sandstone_block_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:smooth_large_sandstone_block_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:smooth_large_sandstone_block_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:smooth_large_sandstone_block_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:smooth_large_sandstone_block_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:smooth_large_sandstone_block_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:smooth_large_sandstone_block_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:smooth_large_sandstone_block_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:smooth_large_sandstone_block_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:smooth_large_sandstone_block_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:smooth_large_sandstone_block_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:smooth_large_sandstone_block_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:smooth_large_sandstone_block_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:smooth_large_sandstone_block_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:smooth_large_sandstone_block_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:smooth_large_sandstone_block_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:smooth_large_sandstone_block_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:smooth_large_sandstone_block_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:smooth_large_sandstone_block_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:smooth_large_sandstone_block_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:smooth_large_sandstone_block_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:smooth_large_sandstone_block_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:smooth_large_sandstone_block_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:smooth_large_sandstone_block_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:smooth_large_sandstone_block_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:smooth_large_sandstone_block_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:smooth_large_sandstone_block_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:smooth_large_sandstone_block_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:smooth_large_sandstone_block_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:smooth_large_sandstone_block_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:smooth_large_sandstone_block_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:smooth_large_sandstone_block_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:smooth_large_sandstone_block_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:smooth_large_sandstone_block_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:smooth_large_sandstone_block_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:smooth_large_sandstone_block_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:smooth_large_sandstone_block_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:smooth_large_sandstone_block_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:smooth_large_sandstone_block_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:smooth_large_sandstone_block_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:smooth_large_sandstone_block_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:smooth_large_sandstone_block_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:smooth_large_sandstone_block_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:smooth_large_sandstone_block_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:smooth_large_sandstone_block_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:smooth_large_sandstone_block_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:smooth_large_sandstone_block_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:smooth_large_sandstone_block_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:smooth_large_sandstone_block_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:smooth_large_sandstone_block_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:smooth_large_sandstone_block_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:smooth_large_sandstone_block_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:smooth_large_sandstone_block_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:smooth_large_sandstone_block_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:smooth_large_sandstone_block_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:smooth_large_sandstone_block_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:smooth_large_sandstone_block_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:smooth_large_sandstone_block_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:smooth_large_sandstone_block_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:smooth_large_sandstone_block_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:smooth_large_sandstone_block_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:smooth_large_sandstone_block_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:smooth_large_sandstone_block_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:smooth_large_sandstone_block_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:smooth_large_sandstone_block_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:smooth_large_sandstone_block_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:smooth_large_sandstone_block_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:smooth_large_sandstone_block_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:smooth_large_sandstone_block_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:smooth_large_sandstone_block_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:smooth_large_sandstone_block_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:smooth_large_sandstone_block_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:smooth_large_sandstone_block_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:smooth_large_sandstone_block_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:smooth_large_sandstone_block_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:smooth_large_sandstone_block_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:smooth_large_sandstone_block_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:smooth_large_sandstone_block_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:smooth_large_sandstone_block_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:smooth_large_sandstone_block_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:smooth_large_sandstone_block_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:smooth_large_sandstone_block_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:smooth_large_sandstone_block_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:smooth_large_sandstone_block_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:smooth_large_sandstone_block_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:smooth_large_sandstone_block_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:smooth_large_sandstone_block_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:smooth_large_sandstone_block_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:smooth_large_sandstone_block_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:smooth_large_sandstone_block_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:smooth_large_sandstone_block_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:smooth_large_sandstone_block_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:smooth_large_sandstone_block_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:smooth_large_sandstone_block_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:smooth_large_sandstone_block_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:smooth_large_sandstone_block_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:smooth_large_sandstone_block_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:smooth_large_sandstone_block_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:smooth_large_sandstone_block_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:smooth_large_sandstone_block_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:smooth_large_sandstone_block_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:smooth_large_sandstone_block_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:smooth_large_sandstone_block_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:smooth_large_sandstone_block_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:smooth_large_sandstone_block_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:smooth_large_sandstone_block_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:smooth_large_sandstone_block_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:smooth_large_sandstone_block_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:smooth_large_sandstone_block_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:smooth_large_sandstone_block_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:smooth_large_sandstone_block_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:smooth_large_sandstone_block_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:smooth_large_sandstone_block_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:smooth_large_sandstone_block_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:smooth_large_sandstone_block_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:smooth_large_sandstone_block_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:smooth_large_sandstone_block_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:smooth_large_sandstone_block_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:smooth_large_sandstone_block_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:smooth_large_sandstone_block_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:smooth_large_sandstone_block_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:smooth_large_sandstone_block_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:smooth_large_sandstone_block_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:smooth_large_sandstone_block_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:smooth_large_sandstone_block_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:smooth_large_sandstone_block_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:smooth_large_sandstone_block_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:smooth_large_sandstone_block_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:smooth_large_sandstone_block_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:smooth_large_sandstone_block_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:smooth_large_sandstone_block_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:smooth_large_sandstone_block_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:smooth_large_sandstone_block_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:smooth_large_sandstone_block_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:smooth_large_sandstone_block_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:smooth_large_sandstone_block_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:smooth_large_sandstone_block_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:smooth_large_sandstone_block_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:smooth_large_sandstone_block_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:smooth_large_sandstone_block_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:smooth_large_sandstone_block_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:smooth_large_sandstone_block_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:smooth_large_sandstone_block_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:smooth_large_sandstone_block_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:smooth_large_sandstone_block_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:smooth_large_sandstone_block_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:smooth_large_sandstone_block_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:smooth_large_sandstone_block_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:smooth_large_sandstone_block_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:smooth_large_sandstone_block_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:smooth_large_sandstone_block_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:smooth_large_sandstone_block_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:smooth_large_sandstone_block_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:smooth_large_sandstone_block_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:smooth_large_sandstone_block_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:smooth_large_sandstone_block_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:smooth_large_sandstone_block_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:smooth_large_sandstone_block_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:smooth_large_sandstone_block_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:smooth_large_sandstone_block_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:smooth_large_sandstone_block_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:smooth_large_sandstone_block_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:smooth_large_sandstone_block_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:smooth_large_sandstone_block_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:smooth_large_sandstone_block_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:smooth_large_sandstone_block_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:smooth_large_sandstone_block_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:smooth_large_sandstone_block_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:smooth_large_sandstone_block_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:smooth_large_sandstone_block_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:smooth_large_sandstone_block_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:smooth_large_sandstone_block_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:smooth_large_sandstone_block_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:smooth_large_sandstone_block_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:smooth_large_sandstone_block_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:smooth_large_sandstone_block_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:smooth_large_sandstone_block_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:smooth_large_sandstone_block_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:smooth_large_sandstone_block_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:smooth_large_sandstone_block_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:smooth_large_sandstone_block_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:smooth_large_sandstone_block_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:smooth_large_sandstone_block_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:smooth_large_sandstone_block_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:smooth_large_sandstone_block_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:smooth_large_sandstone_block_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:smooth_large_sandstone_block_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:smooth_large_sandstone_block_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:smooth_large_sandstone_block_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:smooth_large_sandstone_block_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:smooth_large_sandstone_block_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:smooth_large_sandstone_block_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:smooth_large_sandstone_block_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:smooth_large_sandstone_block_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:smooth_large_sandstone_block_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:smooth_large_sandstone_block_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:smooth_large_sandstone_block_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:smooth_large_sandstone_block_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:smooth_large_sandstone_block_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:smooth_large_sandstone_block_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:smooth_large_sandstone_block_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:smooth_large_sandstone_block_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:smooth_large_sandstone_block_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:smooth_large_sandstone_block_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:smooth_large_sandstone_block_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:smooth_large_sandstone_block_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:smooth_large_sandstone_block_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:smooth_large_sandstone_block_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:smooth_large_sandstone_block_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:smooth_large_sandstone_block_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:smooth_large_sandstone_block_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:smooth_large_sandstone_block_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:smooth_large_sandstone_block_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:smooth_large_sandstone_block_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:smooth_large_sandstone_block_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:smooth_large_sandstone_block_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:smooth_large_sandstone_block_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:smooth_large_sandstone_block_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:smooth_large_sandstone_block_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:smooth_large_sandstone_block_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:smooth_large_sandstone_block_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:smooth_large_sandstone_block_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:smooth_large_sandstone_block_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:smooth_large_sandstone_block_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:smooth_large_sandstone_block_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:smooth_large_sandstone_block_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:smooth_large_sandstone_block_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:smooth_large_sandstone_block_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:smooth_large_sandstone_block_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:smooth_large_sandstone_block_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:smooth_large_sandstone_block_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:smooth_large_sandstone_block_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:smooth_large_sandstone_block_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:smooth_large_sandstone_block_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:smooth_large_sandstone_block_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:smooth_large_sandstone_block_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:smooth_large_sandstone_block_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:smooth_large_sandstone_block_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:smooth_large_sandstone_block_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:smooth_large_sandstone_block_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:smooth_large_sandstone_block_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:smooth_large_sandstone_block_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:smooth_large_sandstone_block_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:smooth_large_sandstone_block_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:smooth_large_sandstone_block_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:smooth_large_sandstone_block_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:smooth_large_sandstone_block_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:smooth_large_sandstone_block_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:smooth_large_sandstone_block_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:smooth_large_sandstone_block_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:smooth_large_sandstone_block_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:smooth_large_sandstone_block_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:smooth_large_sandstone_block_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:smooth_large_white_marble_block
conquest:smooth_large_white_marble_block_arrowslit[facing=north,waterlogged=true]
conquest:smooth_large_white_marble_block_arrowslit[facing=north,waterlogged=false]
conquest:smooth_large_white_marble_block_arrowslit[facing=south,waterlogged=true]
conquest:smooth_large_white_marble_block_arrowslit[facing=south,waterlogged=false]
conquest:smooth_large_white_marble_block_arrowslit[facing=west,waterlogged=true]
conquest:smooth_large_white_marble_block_arrowslit[facing=west,waterlogged=false]
conquest:smooth_large_white_marble_block_arrowslit[facing=east,waterlogged=true]
conquest:smooth_large_white_marble_block_arrowslit[facing=east,waterlogged=false]
conquest:smooth_large_white_marble_block_balustrade[axis=x,waterlogged=true]
conquest:smooth_large_white_marble_block_balustrade[axis=x,waterlogged=false]
conquest:smooth_large_white_marble_block_balustrade[axis=y,waterlogged=true]
conquest:smooth_large_white_marble_block_balustrade[axis=y,waterlogged=false]
conquest:smooth_large_white_marble_block_balustrade[axis=z,waterlogged=true]
conquest:smooth_large_white_marble_block_balustrade[axis=z,waterlogged=false]
conquest:smooth_large_white_marble_block_capital[facing=flat,type=top,waterlogged=true]
conquest:smooth_large_white_marble_block_capital[facing=flat,type=top,waterlogged=false]
conquest:smooth_large_white_marble_block_capital[facing=flat,type=bottom,waterlogged=true]
conquest:smooth_large_white_marble_block_capital[facing=flat,type=bottom,waterlogged=false]
conquest:smooth_large_white_marble_block_capital[facing=north,type=top,waterlogged=true]
conquest:smooth_large_white_marble_block_capital[facing=north,type=top,waterlogged=false]
conquest:smooth_large_white_marble_block_capital[facing=north,type=bottom,waterlogged=true]
conquest:smooth_large_white_marble_block_capital[facing=north,type=bottom,waterlogged=false]
conquest:smooth_large_white_marble_block_capital[facing=south,type=top,waterlogged=true]
conquest:smooth_large_white_marble_block_capital[facing=south,type=top,waterlogged=false]
conquest:smooth_large_white_marble_block_capital[facing=south,type=bottom,waterlogged=true]
conquest:smooth_large_white_marble_block_capital[facing=south,type=bottom,waterlogged=false]
conquest:smooth_large_white_marble_block_capital[facing=east,type=top,waterlogged=true]
conquest:smooth_large_white_marble_block_capital[facing=east,type=top,waterlogged=false]
conquest:smooth_large_white_marble_block_capital[facing=east,type=bottom,waterlogged=true]
conquest:smooth_large_white_marble_block_capital[facing=east,type=bottom,waterlogged=false]
conquest:smooth_large_white_marble_block_capital[facing=west,type=top,waterlogged=true]
conquest:smooth_large_white_marble_block_capital[facing=west,type=top,waterlogged=false]
conquest:smooth_large_white_marble_block_capital[facing=west,type=bottom,waterlogged=true]
conquest:smooth_large_white_marble_block_capital[facing=west,type=bottom,waterlogged=false]
conquest:smooth_large_white_marble_block_corner_slab[facing=north,type=top,waterlogged=true]
conquest:smooth_large_white_marble_block_corner_slab[facing=north,type=top,waterlogged=false]
conquest:smooth_large_white_marble_block_corner_slab[facing=north,type=bottom,waterlogged=true]
conquest:smooth_large_white_marble_block_corner_slab[facing=north,type=bottom,waterlogged=false]
conquest:smooth_large_white_marble_block_corner_slab[facing=south,type=top,waterlogged=true]
conquest:smooth_large_white_marble_block_corner_slab[facing=south,type=top,waterlogged=false]
conquest:smooth_large_white_marble_block_corner_slab[facing=south,type=bottom,waterlogged=true]
conquest:smooth_large_white_marble_block_corner_slab[facing=south,type=bottom,waterlogged=false]
conquest:smooth_large_white_marble_block_corner_slab[facing=west,type=top,waterlogged=true]
conquest:smooth_large_white_marble_block_corner_slab[facing=west,type=top,waterlogged=false]
conquest:smooth_large_white_marble_block_corner_slab[facing=west,type=bottom,waterlogged=true]
conquest:smooth_large_white_marble_block_corner_slab[facing=west,type=bottom,waterlogged=false]
conquest:smooth_large_white_marble_block_corner_slab[facing=east,type=top,waterlogged=true]
conquest:smooth_large_white_marble_block_corner_slab[facing=east,type=top,waterlogged=false]
conquest:smooth_large_white_marble_block_corner_slab[facing=east,type=bottom,waterlogged=true]
conquest:smooth_large_white_marble_block_corner_slab[facing=east,type=bottom,waterlogged=false]
conquest:smooth_large_white_marble_block_eighth_slab[facing=north,type=top,waterlogged=true]
conquest:smooth_large_white_marble_block_eighth_slab[facing=north,type=top,waterlogged=false]
conquest:smooth_large_white_marble_block_eighth_slab[facing=north,type=bottom,waterlogged=true]
conquest:smooth_large_white_marble_block_eighth_slab[facing=north,type=bottom,waterlogged=false]
conquest:smooth_large_white_marble_block_eighth_slab[facing=south,type=top,waterlogged=true]
conquest:smooth_large_white_marble_block_eighth_slab[facing=south,type=top,waterlogged=false]
conquest:smooth_large_white_marble_block_eighth_slab[facing=south,type=bottom,waterlogged=true]
conquest:smooth_large_white_marble_block_eighth_slab[facing=south,type=bottom,waterlogged=false]
conquest:smooth_large_white_marble_block_eighth_slab[facing=west,type=top,waterlogged=true]
conquest:smooth_large_white_marble_block_eighth_slab[facing=west,type=top,waterlogged=false]
conquest:smooth_large_white_marble_block_eighth_slab[facing=west,type=bottom,waterlogged=true]
conquest:smooth_large_white_marble_block_eighth_slab[facing=west,type=bottom,waterlogged=false]
conquest:smooth_large_white_marble_block_eighth_slab[facing=east,type=top,waterlogged=true]
conquest:smooth_large_white_marble_block_eighth_slab[facing=east,type=top,waterlogged=false]
conquest:smooth_large_white_marble_block_eighth_slab[facing=east,type=bottom,waterlogged=true]
conquest:smooth_large_white_marble_block_eighth_slab[facing=east,type=bottom,waterlogged=false]
conquest:smooth_large_white_marble_block_pillar[layer=1,waterlogged=true]
conquest:smooth_large_white_marble_block_pillar[layer=1,waterlogged=false]
conquest:smooth_large_white_marble_block_pillar[layer=2,waterlogged=true]
conquest:smooth_large_white_marble_block_pillar[layer=2,waterlogged=false]
conquest:smooth_large_white_marble_block_pillar[layer=3,waterlogged=true]
conquest:smooth_large_white_marble_block_pillar[layer=3,waterlogged=false]
conquest:smooth_large_white_marble_block_quarter_slab[facing=north,layer=1,type=top,waterlogged=true]
conquest:smooth_large_white_marble_block_quarter_slab[facing=north,layer=1,type=top,waterlogged=false]
conquest:smooth_large_white_marble_block_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=true]
conquest:smooth_large_white_marble_block_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=false]
conquest:smooth_large_white_marble_block_quarter_slab[facing=north,layer=2,type=top,waterlogged=true]
conquest:smooth_large_white_marble_block_quarter_slab[facing=north,layer=2,type=top,waterlogged=false]
conquest:smooth_large_white_marble_block_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=true]
conquest:smooth_large_white_marble_block_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=false]
conquest:smooth_large_white_marble_block_quarter_slab[facing=north,layer=3,type=top,waterlogged=true]
conquest:smooth_large_white_marble_block_quarter_slab[facing=north,layer=3,type=top,waterlogged=false]
conquest:smooth_large_white_marble_block_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=true]
conquest:smooth_large_white_marble_block_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=false]
conquest:smooth_large_white_marble_block_quarter_slab[facing=south,layer=1,type=top,waterlogged=true]
conquest:smooth_large_white_marble_block_quarter_slab[facing=south,layer=1,type=top,waterlogged=false]
conquest:smooth_large_white_marble_block_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=true]
conquest:smooth_large_white_marble_block_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=false]
conquest:smooth_large_white_marble_block_quarter_slab[facing=south,layer=2,type=top,waterlogged=true]
conquest:smooth_large_white_marble_block_quarter_slab[facing=south,layer=2,type=top,waterlogged=false]
conquest:smooth_large_white_marble_block_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=true]
conquest:smooth_large_white_marble_block_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=false]
conquest:smooth_large_white_marble_block_quarter_slab[facing=south,layer=3,type=top,waterlogged=true]
conquest:smooth_large_white_marble_block_quarter_slab[facing=south,layer=3,type=top,waterlogged=false]
conquest:smooth_large_white_marble_block_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=true]
conquest:smooth_large_white_marble_block_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=false]
conquest:smooth_large_white_marble_block_quarter_slab[facing=west,layer=1,type=top,waterlogged=true]
conquest:smooth_large_white_marble_block_quarter_slab[facing=west,layer=1,type=top,waterlogged=false]
conquest:smooth_large_white_marble_block_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=true]
conquest:smooth_large_white_marble_block_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=false]
conquest:smooth_large_white_marble_block_quarter_slab[facing=west,layer=2,type=top,waterlogged=true]
conquest:smooth_large_white_marble_block_quarter_slab[facing=west,layer=2,type=top,waterlogged=false]
conquest:smooth_large_white_marble_block_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=true]
conquest:smooth_large_white_marble_block_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=false]
conquest:smooth_large_white_marble_block_quarter_slab[facing=west,layer=3,type=top,waterlogged=true]
conquest:smooth_large_white_marble_block_quarter_slab[facing=west,layer=3,type=top,waterlogged=false]
conquest:smooth_large_white_marble_block_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=true]
conquest:smooth_large_white_marble_block_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=false]
conquest:smooth_large_white_marble_block_quarter_slab[facing=east,layer=1,type=top,waterlogged=true]
conquest:smooth_large_white_marble_block_quarter_slab[facing=east,layer=1,type=top,waterlogged=false]
conquest:smooth_large_white_marble_block_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=true]
conquest:smooth_large_white_marble_block_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=false]
conquest:smooth_large_white_marble_block_quarter_slab[facing=east,layer=2,type=top,waterlogged=true]
conquest:smooth_large_white_marble_block_quarter_slab[facing=east,layer=2,type=top,waterlogged=false]
conquest:smooth_large_white_marble_block_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=true]
conquest:smooth_large_white_marble_block_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=false]
conquest:smooth_large_white_marble_block_quarter_slab[facing=east,layer=3,type=top,waterlogged=true]
conquest:smooth_large_white_marble_block_quarter_slab[facing=east,layer=3,type=top,waterlogged=false]
conquest:smooth_large_white_marble_block_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=true]
conquest:smooth_large_white_marble_block_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=false]
conquest:smooth_large_white_marble_block_slab[layers=1,type=top,waterlogged=true]
conquest:smooth_large_white_marble_block_slab[layers=1,type=top,waterlogged=false]
conquest:smooth_large_white_marble_block_slab[layers=1,type=bottom,waterlogged=true]
conquest:smooth_large_white_marble_block_slab[layers=1,type=bottom,waterlogged=false]
conquest:smooth_large_white_marble_block_slab[layers=2,type=top,waterlogged=true]
conquest:smooth_large_white_marble_block_slab[layers=2,type=top,waterlogged=false]
conquest:smooth_large_white_marble_block_slab[layers=2,type=bottom,waterlogged=true]
conquest:smooth_large_white_marble_block_slab[layers=2,type=bottom,waterlogged=false]
conquest:smooth_large_white_marble_block_slab[layers=3,type=top,waterlogged=true]
conquest:smooth_large_white_marble_block_slab[layers=3,type=top,waterlogged=false]
conquest:smooth_large_white_marble_block_slab[layers=3,type=bottom,waterlogged=true]
conquest:smooth_large_white_marble_block_slab[layers=3,type=bottom,waterlogged=false]
conquest:smooth_large_white_marble_block_slab[layers=4,type=top,waterlogged=true]
conquest:smooth_large_white_marble_block_slab[layers=4,type=top,waterlogged=false]
conquest:smooth_large_white_marble_block_slab[layers=4,type=bottom,waterlogged=true]
conquest:smooth_large_white_marble_block_slab[layers=4,type=bottom,waterlogged=false]
conquest:smooth_large_white_marble_block_slab[layers=5,type=top,waterlogged=true]
conquest:smooth_large_white_marble_block_slab[layers=5,type=top,waterlogged=false]
conquest:smooth_large_white_marble_block_slab[layers=5,type=bottom,waterlogged=true]
conquest:smooth_large_white_marble_block_slab[layers=5,type=bottom,waterlogged=false]
conquest:smooth_large_white_marble_block_slab[layers=6,type=top,waterlogged=true]
conquest:smooth_large_white_marble_block_slab[layers=6,type=top,waterlogged=false]
conquest:smooth_large_white_marble_block_slab[layers=6,type=bottom,waterlogged=true]
conquest:smooth_large_white_marble_block_slab[layers=6,type=bottom,waterlogged=false]
conquest:smooth_large_white_marble_block_slab[layers=7,type=top,waterlogged=true]
conquest:smooth_large_white_marble_block_slab[layers=7,type=top,waterlogged=false]
conquest:smooth_large_white_marble_block_slab[layers=7,type=bottom,waterlogged=true]
conquest:smooth_large_white_marble_block_slab[layers=7,type=bottom,waterlogged=false]
conquest:smooth_large_white_marble_block_slab[layers=8,type=top,waterlogged=true]
conquest:smooth_large_white_marble_block_slab[layers=8,type=top,waterlogged=false]
conquest:smooth_large_white_marble_block_slab[layers=8,type=bottom,waterlogged=true]
conquest:smooth_large_white_marble_block_slab[layers=8,type=bottom,waterlogged=false]
conquest:smooth_large_white_marble_block_small_arch[direction=northsouth,waterlogged=true]
conquest:smooth_large_white_marble_block_small_arch[direction=northsouth,waterlogged=false]
conquest:smooth_large_white_marble_block_small_arch[direction=eastwest,waterlogged=true]
conquest:smooth_large_white_marble_block_small_arch[direction=eastwest,waterlogged=false]
conquest:smooth_large_white_marble_block_small_arch_half[facing=north,waterlogged=true]
conquest:smooth_large_white_marble_block_small_arch_half[facing=north,waterlogged=false]
conquest:smooth_large_white_marble_block_small_arch_half[facing=south,waterlogged=true]
conquest:smooth_large_white_marble_block_small_arch_half[facing=south,waterlogged=false]
conquest:smooth_large_white_marble_block_small_arch_half[facing=west,waterlogged=true]
conquest:smooth_large_white_marble_block_small_arch_half[facing=west,waterlogged=false]
conquest:smooth_large_white_marble_block_small_arch_half[facing=east,waterlogged=true]
conquest:smooth_large_white_marble_block_small_arch_half[facing=east,waterlogged=false]
conquest:smooth_large_white_marble_block_small_window[down=true,up=true,waterlogged=true]
conquest:smooth_large_white_marble_block_small_window[down=true,up=true,waterlogged=false]
conquest:smooth_large_white_marble_block_small_window[down=true,up=false,waterlogged=true]
conquest:smooth_large_white_marble_block_small_window[down=true,up=false,waterlogged=false]
conquest:smooth_large_white_marble_block_small_window[down=false,up=true,waterlogged=true]
conquest:smooth_large_white_marble_block_small_window[down=false,up=true,waterlogged=false]
conquest:smooth_large_white_marble_block_small_window[down=false,up=false,waterlogged=true]
conquest:smooth_large_white_marble_block_small_window[down=false,up=false,waterlogged=false]
conquest:smooth_large_white_marble_block_small_window_half[down=true,facing=north,up=true,waterlogged=true]
conquest:smooth_large_white_marble_block_small_window_half[down=true,facing=north,up=true,waterlogged=false]
conquest:smooth_large_white_marble_block_small_window_half[down=true,facing=north,up=false,waterlogged=true]
conquest:smooth_large_white_marble_block_small_window_half[down=true,facing=north,up=false,waterlogged=false]
conquest:smooth_large_white_marble_block_small_window_half[down=true,facing=south,up=true,waterlogged=true]
conquest:smooth_large_white_marble_block_small_window_half[down=true,facing=south,up=true,waterlogged=false]
conquest:smooth_large_white_marble_block_small_window_half[down=true,facing=south,up=false,waterlogged=true]
conquest:smooth_large_white_marble_block_small_window_half[down=true,facing=south,up=false,waterlogged=false]
conquest:smooth_large_white_marble_block_small_window_half[down=true,facing=west,up=true,waterlogged=true]
conquest:smooth_large_white_marble_block_small_window_half[down=true,facing=west,up=true,waterlogged=false]
conquest:smooth_large_white_marble_block_small_window_half[down=true,facing=west,up=false,waterlogged=true]
conquest:smooth_large_white_marble_block_small_window_half[down=true,facing=west,up=false,waterlogged=false]
conquest:smooth_large_white_marble_block_small_window_half[down=true,facing=east,up=true,waterlogged=true]
conquest:smooth_large_white_marble_block_small_window_half[down=true,facing=east,up=true,waterlogged=false]
conquest:smooth_large_white_marble_block_small_window_half[down=true,facing=east,up=false,waterlogged=true]
conquest:smooth_large_white_marble_block_small_window_half[down=true,facing=east,up=false,waterlogged=false]
conquest:smooth_large_white_marble_block_small_window_half[down=false,facing=north,up=true,waterlogged=true]
conquest:smooth_large_white_marble_block_small_window_half[down=false,facing=north,up=true,waterlogged=false]
conquest:smooth_large_white_marble_block_small_window_half[down=false,facing=north,up=false,waterlogged=true]
conquest:smooth_large_white_marble_block_small_window_half[down=false,facing=north,up=false,waterlogged=false]
conquest:smooth_large_white_marble_block_small_window_half[down=false,facing=south,up=true,waterlogged=true]
conquest:smooth_large_white_marble_block_small_window_half[down=false,facing=south,up=true,waterlogged=false]
conquest:smooth_large_white_marble_block_small_window_half[down=false,facing=south,up=false,waterlogged=true]
conquest:smooth_large_white_marble_block_small_window_half[down=false,facing=south,up=false,waterlogged=false]
conquest:smooth_large_white_marble_block_small_window_half[down=false,facing=west,up=true,waterlogged=true]
conquest:smooth_large_white_marble_block_small_window_half[down=false,facing=west,up=true,waterlogged=false]
conquest:smooth_large_white_marble_block_small_window_half[down=false,facing=west,up=false,waterlogged=true]
conquest:smooth_large_white_marble_block_small_window_half[down=false,facing=west,up=false,waterlogged=false]
conquest:smooth_large_white_marble_block_small_window_half[down=false,facing=east,up=true,waterlogged=true]
conquest:smooth_large_white_marble_block_small_window_half[down=false,facing=east,up=true,waterlogged=false]
conquest:smooth_large_white_marble_block_small_window_half[down=false,facing=east,up=false,waterlogged=true]
conquest:smooth_large_white_marble_block_small_window_half[down=false,facing=east,up=false,waterlogged=false]
conquest:smooth_large_white_marble_block_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:smooth_large_white_marble_block_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:smooth_large_white_marble_block_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:smooth_large_white_marble_block_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:smooth_large_white_marble_block_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:smooth_large_white_marble_block_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:smooth_large_white_marble_block_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:smooth_large_white_marble_block_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:smooth_large_white_marble_block_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:smooth_large_white_marble_block_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:smooth_large_white_marble_block_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:smooth_large_white_marble_block_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:smooth_large_white_marble_block_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:smooth_large_white_marble_block_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:smooth_large_white_marble_block_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:smooth_large_white_marble_block_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:smooth_large_white_marble_block_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:smooth_large_white_marble_block_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:smooth_large_white_marble_block_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:smooth_large_white_marble_block_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:smooth_large_white_marble_block_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:smooth_large_white_marble_block_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:smooth_large_white_marble_block_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:smooth_large_white_marble_block_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:smooth_large_white_marble_block_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:smooth_large_white_marble_block_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:smooth_large_white_marble_block_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:smooth_large_white_marble_block_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:smooth_large_white_marble_block_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:smooth_large_white_marble_block_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:smooth_large_white_marble_block_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:smooth_large_white_marble_block_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:smooth_large_white_marble_block_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:smooth_large_white_marble_block_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:smooth_large_white_marble_block_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:smooth_large_white_marble_block_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:smooth_large_white_marble_block_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:smooth_large_white_marble_block_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:smooth_large_white_marble_block_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:smooth_large_white_marble_block_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:smooth_large_white_marble_block_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:smooth_large_white_marble_block_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:smooth_large_white_marble_block_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:smooth_large_white_marble_block_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:smooth_large_white_marble_block_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:smooth_large_white_marble_block_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:smooth_large_white_marble_block_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:smooth_large_white_marble_block_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:smooth_large_white_marble_block_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:smooth_large_white_marble_block_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:smooth_large_white_marble_block_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:smooth_large_white_marble_block_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:smooth_large_white_marble_block_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:smooth_large_white_marble_block_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:smooth_large_white_marble_block_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:smooth_large_white_marble_block_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:smooth_large_white_marble_block_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:smooth_large_white_marble_block_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:smooth_large_white_marble_block_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:smooth_large_white_marble_block_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:smooth_large_white_marble_block_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:smooth_large_white_marble_block_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:smooth_large_white_marble_block_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:smooth_large_white_marble_block_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:smooth_large_white_marble_block_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:smooth_large_white_marble_block_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:smooth_large_white_marble_block_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:smooth_large_white_marble_block_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:smooth_large_white_marble_block_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:smooth_large_white_marble_block_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:smooth_large_white_marble_block_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:smooth_large_white_marble_block_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:smooth_large_white_marble_block_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:smooth_large_white_marble_block_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:smooth_large_white_marble_block_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:smooth_large_white_marble_block_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:smooth_large_white_marble_block_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:smooth_large_white_marble_block_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:smooth_large_white_marble_block_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:smooth_large_white_marble_block_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:smooth_large_white_marble_block_two_meter_arch[facing=north,type=top]
conquest:smooth_large_white_marble_block_two_meter_arch[facing=north,type=bottom]
conquest:smooth_large_white_marble_block_two_meter_arch[facing=south,type=top]
conquest:smooth_large_white_marble_block_two_meter_arch[facing=south,type=bottom]
conquest:smooth_large_white_marble_block_two_meter_arch[facing=west,type=top]
conquest:smooth_large_white_marble_block_two_meter_arch[facing=west,type=bottom]
conquest:smooth_large_white_marble_block_two_meter_arch[facing=east,type=top]
conquest:smooth_large_white_marble_block_two_meter_arch[facing=east,type=bottom]
conquest:smooth_large_white_marble_block_two_meter_arch_half[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:smooth_large_white_marble_block_two_meter_arch_half[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:smooth_large_white_marble_block_two_meter_arch_half[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:smooth_large_white_marble_block_two_meter_arch_half[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:smooth_large_white_marble_block_two_meter_arch_half[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:smooth_large_white_marble_block_two_meter_arch_half[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:smooth_large_white_marble_block_two_meter_arch_half[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:smooth_large_white_marble_block_two_meter_arch_half[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:smooth_large_white_marble_block_two_meter_arch_half[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:smooth_large_white_marble_block_two_meter_arch_half[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:smooth_large_white_marble_block_two_meter_arch_half[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:smooth_large_white_marble_block_two_meter_arch_half[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:smooth_large_white_marble_block_two_meter_arch_half[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:smooth_large_white_marble_block_two_meter_arch_half[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:smooth_large_white_marble_block_two_meter_arch_half[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:smooth_large_white_marble_block_two_meter_arch_half[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:smooth_large_white_marble_block_two_meter_arch_half[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:smooth_large_white_marble_block_two_meter_arch_half[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:smooth_large_white_marble_block_two_meter_arch_half[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:smooth_large_white_marble_block_two_meter_arch_half[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:smooth_large_white_marble_block_two_meter_arch_half[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:smooth_large_white_marble_block_two_meter_arch_half[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:smooth_large_white_marble_block_two_meter_arch_half[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:smooth_large_white_marble_block_two_meter_arch_half[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:smooth_large_white_marble_block_two_meter_arch_half[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:smooth_large_white_marble_block_two_meter_arch_half[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:smooth_large_white_marble_block_two_meter_arch_half[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:smooth_large_white_marble_block_two_meter_arch_half[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:smooth_large_white_marble_block_two_meter_arch_half[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:smooth_large_white_marble_block_two_meter_arch_half[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:smooth_large_white_marble_block_two_meter_arch_half[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:smooth_large_white_marble_block_two_meter_arch_half[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:smooth_large_white_marble_block_two_meter_arch_half[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:smooth_large_white_marble_block_two_meter_arch_half[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:smooth_large_white_marble_block_two_meter_arch_half[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:smooth_large_white_marble_block_two_meter_arch_half[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:smooth_large_white_marble_block_two_meter_arch_half[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:smooth_large_white_marble_block_two_meter_arch_half[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:smooth_large_white_marble_block_two_meter_arch_half[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:smooth_large_white_marble_block_two_meter_arch_half[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:smooth_large_white_marble_block_two_meter_arch_half[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:smooth_large_white_marble_block_two_meter_arch_half[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:smooth_large_white_marble_block_two_meter_arch_half[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:smooth_large_white_marble_block_two_meter_arch_half[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:smooth_large_white_marble_block_two_meter_arch_half[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:smooth_large_white_marble_block_two_meter_arch_half[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:smooth_large_white_marble_block_two_meter_arch_half[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:smooth_large_white_marble_block_two_meter_arch_half[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:smooth_large_white_marble_block_two_meter_arch_half[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:smooth_large_white_marble_block_two_meter_arch_half[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:smooth_large_white_marble_block_two_meter_arch_half[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:smooth_large_white_marble_block_two_meter_arch_half[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:smooth_large_white_marble_block_two_meter_arch_half[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:smooth_large_white_marble_block_two_meter_arch_half[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:smooth_large_white_marble_block_two_meter_arch_half[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:smooth_large_white_marble_block_two_meter_arch_half[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:smooth_large_white_marble_block_two_meter_arch_half[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:smooth_large_white_marble_block_two_meter_arch_half[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:smooth_large_white_marble_block_two_meter_arch_half[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:smooth_large_white_marble_block_two_meter_arch_half[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:smooth_large_white_marble_block_two_meter_arch_half[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:smooth_large_white_marble_block_two_meter_arch_half[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:smooth_large_white_marble_block_two_meter_arch_half[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:smooth_large_white_marble_block_two_meter_arch_half[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:smooth_large_white_marble_block_vertical_corner[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:smooth_large_white_marble_block_vertical_corner[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:smooth_large_white_marble_block_vertical_corner[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:smooth_large_white_marble_block_vertical_corner[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:smooth_large_white_marble_block_vertical_corner[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:smooth_large_white_marble_block_vertical_corner[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:smooth_large_white_marble_block_vertical_corner[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:smooth_large_white_marble_block_vertical_corner[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:smooth_large_white_marble_block_vertical_corner[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:smooth_large_white_marble_block_vertical_corner[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:smooth_large_white_marble_block_vertical_corner[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:smooth_large_white_marble_block_vertical_corner[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:smooth_large_white_marble_block_vertical_corner[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:smooth_large_white_marble_block_vertical_corner[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:smooth_large_white_marble_block_vertical_corner[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:smooth_large_white_marble_block_vertical_corner[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:smooth_large_white_marble_block_vertical_corner[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:smooth_large_white_marble_block_vertical_corner[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:smooth_large_white_marble_block_vertical_corner[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:smooth_large_white_marble_block_vertical_corner[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:smooth_large_white_marble_block_vertical_corner[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:smooth_large_white_marble_block_vertical_corner[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:smooth_large_white_marble_block_vertical_corner[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:smooth_large_white_marble_block_vertical_corner[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:smooth_large_white_marble_block_vertical_corner[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:smooth_large_white_marble_block_vertical_corner[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:smooth_large_white_marble_block_vertical_corner[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:smooth_large_white_marble_block_vertical_corner[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:smooth_large_white_marble_block_vertical_corner[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:smooth_large_white_marble_block_vertical_corner[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:smooth_large_white_marble_block_vertical_corner[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:smooth_large_white_marble_block_vertical_corner[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:smooth_large_white_marble_block_vertical_corner[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:smooth_large_white_marble_block_vertical_corner[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:smooth_large_white_marble_block_vertical_corner[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:smooth_large_white_marble_block_vertical_corner[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:smooth_large_white_marble_block_vertical_corner[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:smooth_large_white_marble_block_vertical_corner[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:smooth_large_white_marble_block_vertical_corner[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:smooth_large_white_marble_block_vertical_corner[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:smooth_large_white_marble_block_vertical_corner[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:smooth_large_white_marble_block_vertical_corner[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:smooth_large_white_marble_block_vertical_corner[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:smooth_large_white_marble_block_vertical_corner[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:smooth_large_white_marble_block_vertical_corner[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:smooth_large_white_marble_block_vertical_corner[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:smooth_large_white_marble_block_vertical_corner[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:smooth_large_white_marble_block_vertical_corner[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:smooth_large_white_marble_block_vertical_corner[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:smooth_large_white_marble_block_vertical_corner[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:smooth_large_white_marble_block_vertical_corner[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:smooth_large_white_marble_block_vertical_corner[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:smooth_large_white_marble_block_vertical_corner[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:smooth_large_white_marble_block_vertical_corner[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:smooth_large_white_marble_block_vertical_corner[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:smooth_large_white_marble_block_vertical_corner[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:smooth_large_white_marble_block_vertical_corner[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:smooth_large_white_marble_block_vertical_corner[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:smooth_large_white_marble_block_vertical_corner[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:smooth_large_white_marble_block_vertical_corner[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:smooth_large_white_marble_block_vertical_corner[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:smooth_large_white_marble_block_vertical_corner[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:smooth_large_white_marble_block_vertical_corner[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:smooth_large_white_marble_block_vertical_corner[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:smooth_large_white_marble_block_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:smooth_large_white_marble_block_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:smooth_large_white_marble_block_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:smooth_large_white_marble_block_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:smooth_large_white_marble_block_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:smooth_large_white_marble_block_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:smooth_large_white_marble_block_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:smooth_large_white_marble_block_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:smooth_large_white_marble_block_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:smooth_large_white_marble_block_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:smooth_large_white_marble_block_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:smooth_large_white_marble_block_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:smooth_large_white_marble_block_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:smooth_large_white_marble_block_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:smooth_large_white_marble_block_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:smooth_large_white_marble_block_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:smooth_large_white_marble_block_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:smooth_large_white_marble_block_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:smooth_large_white_marble_block_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:smooth_large_white_marble_block_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:smooth_large_white_marble_block_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:smooth_large_white_marble_block_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:smooth_large_white_marble_block_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:smooth_large_white_marble_block_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:smooth_large_white_marble_block_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:smooth_large_white_marble_block_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:smooth_large_white_marble_block_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:smooth_large_white_marble_block_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:smooth_large_white_marble_block_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:smooth_large_white_marble_block_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:smooth_large_white_marble_block_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:smooth_large_white_marble_block_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:smooth_large_white_marble_block_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:smooth_large_white_marble_block_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:smooth_large_white_marble_block_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:smooth_large_white_marble_block_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:smooth_large_white_marble_block_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:smooth_large_white_marble_block_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:smooth_large_white_marble_block_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:smooth_large_white_marble_block_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:smooth_large_white_marble_block_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:smooth_large_white_marble_block_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:smooth_large_white_marble_block_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:smooth_large_white_marble_block_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:smooth_large_white_marble_block_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:smooth_large_white_marble_block_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:smooth_large_white_marble_block_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:smooth_large_white_marble_block_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:smooth_large_white_marble_block_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:smooth_large_white_marble_block_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:smooth_large_white_marble_block_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:smooth_large_white_marble_block_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:smooth_large_white_marble_block_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:smooth_large_white_marble_block_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:smooth_large_white_marble_block_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:smooth_large_white_marble_block_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:smooth_large_white_marble_block_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:smooth_large_white_marble_block_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:smooth_large_white_marble_block_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:smooth_large_white_marble_block_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:smooth_large_white_marble_block_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:smooth_large_white_marble_block_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:smooth_large_white_marble_block_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:smooth_large_white_marble_block_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:smooth_large_white_marble_block_vertical_quarter[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:smooth_large_white_marble_block_vertical_quarter[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:smooth_large_white_marble_block_vertical_quarter[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:smooth_large_white_marble_block_vertical_quarter[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:smooth_large_white_marble_block_vertical_quarter[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:smooth_large_white_marble_block_vertical_quarter[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:smooth_large_white_marble_block_vertical_quarter[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:smooth_large_white_marble_block_vertical_quarter[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:smooth_large_white_marble_block_vertical_quarter[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:smooth_large_white_marble_block_vertical_quarter[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:smooth_large_white_marble_block_vertical_quarter[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:smooth_large_white_marble_block_vertical_quarter[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:smooth_large_white_marble_block_vertical_quarter[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:smooth_large_white_marble_block_vertical_quarter[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:smooth_large_white_marble_block_vertical_quarter[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:smooth_large_white_marble_block_vertical_quarter[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:smooth_large_white_marble_block_vertical_quarter[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:smooth_large_white_marble_block_vertical_quarter[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:smooth_large_white_marble_block_vertical_quarter[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:smooth_large_white_marble_block_vertical_quarter[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:smooth_large_white_marble_block_vertical_quarter[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:smooth_large_white_marble_block_vertical_quarter[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:smooth_large_white_marble_block_vertical_quarter[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:smooth_large_white_marble_block_vertical_quarter[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:smooth_large_white_marble_block_vertical_quarter[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:smooth_large_white_marble_block_vertical_quarter[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:smooth_large_white_marble_block_vertical_quarter[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:smooth_large_white_marble_block_vertical_quarter[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:smooth_large_white_marble_block_vertical_quarter[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:smooth_large_white_marble_block_vertical_quarter[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:smooth_large_white_marble_block_vertical_quarter[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:smooth_large_white_marble_block_vertical_quarter[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:smooth_large_white_marble_block_vertical_quarter[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:smooth_large_white_marble_block_vertical_quarter[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:smooth_large_white_marble_block_vertical_quarter[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:smooth_large_white_marble_block_vertical_quarter[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:smooth_large_white_marble_block_vertical_quarter[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:smooth_large_white_marble_block_vertical_quarter[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:smooth_large_white_marble_block_vertical_quarter[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:smooth_large_white_marble_block_vertical_quarter[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:smooth_large_white_marble_block_vertical_quarter[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:smooth_large_white_marble_block_vertical_quarter[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:smooth_large_white_marble_block_vertical_quarter[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:smooth_large_white_marble_block_vertical_quarter[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:smooth_large_white_marble_block_vertical_quarter[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:smooth_large_white_marble_block_vertical_quarter[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:smooth_large_white_marble_block_vertical_quarter[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:smooth_large_white_marble_block_vertical_quarter[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:smooth_large_white_marble_block_vertical_quarter[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:smooth_large_white_marble_block_vertical_quarter[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:smooth_large_white_marble_block_vertical_quarter[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:smooth_large_white_marble_block_vertical_quarter[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:smooth_large_white_marble_block_vertical_quarter[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:smooth_large_white_marble_block_vertical_quarter[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:smooth_large_white_marble_block_vertical_quarter[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:smooth_large_white_marble_block_vertical_quarter[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:smooth_large_white_marble_block_vertical_quarter[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:smooth_large_white_marble_block_vertical_quarter[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:smooth_large_white_marble_block_vertical_quarter[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:smooth_large_white_marble_block_vertical_quarter[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:smooth_large_white_marble_block_vertical_quarter[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:smooth_large_white_marble_block_vertical_quarter[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:smooth_large_white_marble_block_vertical_quarter[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:smooth_large_white_marble_block_vertical_quarter[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:smooth_large_white_marble_block_vertical_slab[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:smooth_large_white_marble_block_vertical_slab[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:smooth_large_white_marble_block_vertical_slab[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:smooth_large_white_marble_block_vertical_slab[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:smooth_large_white_marble_block_vertical_slab[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:smooth_large_white_marble_block_vertical_slab[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:smooth_large_white_marble_block_vertical_slab[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:smooth_large_white_marble_block_vertical_slab[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:smooth_large_white_marble_block_vertical_slab[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:smooth_large_white_marble_block_vertical_slab[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:smooth_large_white_marble_block_vertical_slab[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:smooth_large_white_marble_block_vertical_slab[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:smooth_large_white_marble_block_vertical_slab[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:smooth_large_white_marble_block_vertical_slab[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:smooth_large_white_marble_block_vertical_slab[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:smooth_large_white_marble_block_vertical_slab[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:smooth_large_white_marble_block_vertical_slab[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:smooth_large_white_marble_block_vertical_slab[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:smooth_large_white_marble_block_vertical_slab[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:smooth_large_white_marble_block_vertical_slab[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:smooth_large_white_marble_block_vertical_slab[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:smooth_large_white_marble_block_vertical_slab[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:smooth_large_white_marble_block_vertical_slab[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:smooth_large_white_marble_block_vertical_slab[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:smooth_large_white_marble_block_vertical_slab[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:smooth_large_white_marble_block_vertical_slab[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:smooth_large_white_marble_block_vertical_slab[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:smooth_large_white_marble_block_vertical_slab[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:smooth_large_white_marble_block_vertical_slab[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:smooth_large_white_marble_block_vertical_slab[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:smooth_large_white_marble_block_vertical_slab[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:smooth_large_white_marble_block_vertical_slab[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:smooth_large_white_marble_block_vertical_slab[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:smooth_large_white_marble_block_vertical_slab[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:smooth_large_white_marble_block_vertical_slab[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:smooth_large_white_marble_block_vertical_slab[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:smooth_large_white_marble_block_vertical_slab[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:smooth_large_white_marble_block_vertical_slab[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:smooth_large_white_marble_block_vertical_slab[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:smooth_large_white_marble_block_vertical_slab[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:smooth_large_white_marble_block_vertical_slab[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:smooth_large_white_marble_block_vertical_slab[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:smooth_large_white_marble_block_vertical_slab[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:smooth_large_white_marble_block_vertical_slab[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:smooth_large_white_marble_block_vertical_slab[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:smooth_large_white_marble_block_vertical_slab[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:smooth_large_white_marble_block_vertical_slab[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:smooth_large_white_marble_block_vertical_slab[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:smooth_large_white_marble_block_vertical_slab[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:smooth_large_white_marble_block_vertical_slab[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:smooth_large_white_marble_block_vertical_slab[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:smooth_large_white_marble_block_vertical_slab[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:smooth_large_white_marble_block_vertical_slab[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:smooth_large_white_marble_block_vertical_slab[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:smooth_large_white_marble_block_vertical_slab[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:smooth_large_white_marble_block_vertical_slab[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:smooth_large_white_marble_block_vertical_slab[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:smooth_large_white_marble_block_vertical_slab[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:smooth_large_white_marble_block_vertical_slab[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:smooth_large_white_marble_block_vertical_slab[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:smooth_large_white_marble_block_vertical_slab[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:smooth_large_white_marble_block_vertical_slab[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:smooth_large_white_marble_block_vertical_slab[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:smooth_large_white_marble_block_vertical_slab[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:smooth_large_white_marble_block_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:smooth_large_white_marble_block_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:smooth_large_white_marble_block_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:smooth_large_white_marble_block_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:smooth_large_white_marble_block_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:smooth_large_white_marble_block_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:smooth_large_white_marble_block_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:smooth_large_white_marble_block_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:smooth_large_white_marble_block_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:smooth_large_white_marble_block_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:smooth_large_white_marble_block_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:smooth_large_white_marble_block_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:smooth_large_white_marble_block_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:smooth_large_white_marble_block_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:smooth_large_white_marble_block_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:smooth_large_white_marble_block_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:smooth_large_white_marble_block_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:smooth_large_white_marble_block_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:smooth_large_white_marble_block_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:smooth_large_white_marble_block_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:smooth_large_white_marble_block_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:smooth_large_white_marble_block_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:smooth_large_white_marble_block_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:smooth_large_white_marble_block_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:smooth_large_white_marble_block_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:smooth_large_white_marble_block_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:smooth_large_white_marble_block_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:smooth_large_white_marble_block_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:smooth_large_white_marble_block_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:smooth_large_white_marble_block_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:smooth_large_white_marble_block_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:smooth_large_white_marble_block_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:smooth_large_white_marble_block_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:smooth_large_white_marble_block_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:smooth_large_white_marble_block_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:smooth_large_white_marble_block_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:smooth_large_white_marble_block_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:smooth_large_white_marble_block_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:smooth_large_white_marble_block_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:smooth_large_white_marble_block_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:smooth_large_white_marble_block_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:smooth_large_white_marble_block_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:smooth_large_white_marble_block_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:smooth_large_white_marble_block_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:smooth_large_white_marble_block_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:smooth_large_white_marble_block_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:smooth_large_white_marble_block_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:smooth_large_white_marble_block_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:smooth_large_white_marble_block_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:smooth_large_white_marble_block_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:smooth_large_white_marble_block_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:smooth_large_white_marble_block_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:smooth_large_white_marble_block_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:smooth_large_white_marble_block_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:smooth_large_white_marble_block_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:smooth_large_white_marble_block_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:smooth_large_white_marble_block_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:smooth_large_white_marble_block_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:smooth_large_white_marble_block_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:smooth_large_white_marble_block_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:smooth_large_white_marble_block_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:smooth_large_white_marble_block_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:smooth_large_white_marble_block_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:smooth_large_white_marble_block_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:smooth_large_white_marble_block_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:smooth_large_white_marble_block_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:smooth_large_white_marble_block_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:smooth_large_white_marble_block_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:smooth_large_white_marble_block_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:smooth_large_white_marble_block_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:smooth_large_white_marble_block_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:smooth_large_white_marble_block_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:smooth_large_white_marble_block_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:smooth_large_white_marble_block_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:smooth_large_white_marble_block_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:smooth_large_white_marble_block_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:smooth_large_white_marble_block_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:smooth_large_white_marble_block_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:smooth_large_white_marble_block_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:smooth_large_white_marble_block_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:smooth_large_white_marble_block_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:smooth_large_white_marble_block_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:smooth_large_white_marble_block_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:smooth_large_white_marble_block_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:smooth_large_white_marble_block_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:smooth_large_white_marble_block_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:smooth_large_white_marble_block_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:smooth_large_white_marble_block_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:smooth_large_white_marble_block_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:smooth_large_white_marble_block_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:smooth_large_white_marble_block_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:smooth_large_white_marble_block_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:smooth_large_white_marble_block_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:smooth_large_white_marble_block_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:smooth_large_white_marble_block_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:smooth_large_white_marble_block_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:smooth_large_white_marble_block_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:smooth_large_white_marble_block_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:smooth_large_white_marble_block_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:smooth_large_white_marble_block_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:smooth_large_white_marble_block_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:smooth_large_white_marble_block_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:smooth_large_white_marble_block_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:smooth_large_white_marble_block_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:smooth_large_white_marble_block_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:smooth_large_white_marble_block_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:smooth_large_white_marble_block_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:smooth_large_white_marble_block_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:smooth_large_white_marble_block_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:smooth_large_white_marble_block_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:smooth_large_white_marble_block_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:smooth_large_white_marble_block_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:smooth_large_white_marble_block_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:smooth_large_white_marble_block_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:smooth_large_white_marble_block_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:smooth_large_white_marble_block_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:smooth_large_white_marble_block_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:smooth_large_white_marble_block_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:smooth_large_white_marble_block_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:smooth_large_white_marble_block_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:smooth_large_white_marble_block_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:smooth_large_white_marble_block_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:smooth_large_white_marble_block_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:smooth_large_white_marble_block_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:smooth_large_white_marble_block_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:smooth_large_white_marble_block_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:smooth_large_white_marble_block_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:smooth_large_white_marble_block_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:smooth_large_white_marble_block_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:smooth_large_white_marble_block_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:smooth_large_white_marble_block_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:smooth_large_white_marble_block_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:smooth_large_white_marble_block_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:smooth_large_white_marble_block_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:smooth_large_white_marble_block_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:smooth_large_white_marble_block_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:smooth_large_white_marble_block_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:smooth_large_white_marble_block_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:smooth_large_white_marble_block_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:smooth_large_white_marble_block_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:smooth_large_white_marble_block_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:smooth_large_white_marble_block_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:smooth_large_white_marble_block_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:smooth_large_white_marble_block_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:smooth_large_white_marble_block_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:smooth_large_white_marble_block_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:smooth_large_white_marble_block_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:smooth_large_white_marble_block_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:smooth_large_white_marble_block_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:smooth_large_white_marble_block_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:smooth_large_white_marble_block_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:smooth_large_white_marble_block_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:smooth_large_white_marble_block_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:smooth_large_white_marble_block_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:smooth_large_white_marble_block_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:smooth_large_white_marble_block_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:smooth_large_white_marble_block_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:smooth_large_white_marble_block_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:smooth_large_white_marble_block_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:smooth_large_white_marble_block_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:smooth_large_white_marble_block_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:smooth_large_white_marble_block_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:smooth_large_white_marble_block_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:smooth_large_white_marble_block_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:smooth_large_white_marble_block_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:smooth_large_white_marble_block_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:smooth_large_white_marble_block_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:smooth_large_white_marble_block_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:smooth_large_white_marble_block_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:smooth_large_white_marble_block_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:smooth_large_white_marble_block_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:smooth_large_white_marble_block_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:smooth_large_white_marble_block_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:smooth_large_white_marble_block_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:smooth_large_white_marble_block_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:smooth_large_white_marble_block_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:smooth_large_white_marble_block_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:smooth_large_white_marble_block_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:smooth_large_white_marble_block_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:smooth_large_white_marble_block_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:smooth_large_white_marble_block_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:smooth_large_white_marble_block_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:smooth_large_white_marble_block_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:smooth_large_white_marble_block_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:smooth_large_white_marble_block_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:smooth_large_white_marble_block_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:smooth_large_white_marble_block_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:smooth_large_white_marble_block_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:smooth_large_white_marble_block_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:smooth_large_white_marble_block_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:smooth_large_white_marble_block_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:smooth_large_white_marble_block_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:smooth_large_white_marble_block_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:smooth_large_white_marble_block_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:smooth_large_white_marble_block_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:smooth_large_white_marble_block_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:smooth_large_white_marble_block_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:smooth_large_white_marble_block_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:smooth_large_white_marble_block_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:smooth_large_white_marble_block_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:smooth_large_white_marble_block_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:smooth_large_white_marble_block_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:smooth_large_white_marble_block_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:smooth_large_white_marble_block_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:smooth_large_white_marble_block_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:smooth_large_white_marble_block_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:smooth_large_white_marble_block_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:smooth_large_white_marble_block_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:smooth_large_white_marble_block_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:smooth_large_white_marble_block_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:smooth_large_white_marble_block_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:smooth_large_white_marble_block_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:smooth_large_white_marble_block_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:smooth_large_white_marble_block_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:smooth_large_white_marble_block_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:smooth_large_white_marble_block_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:smooth_large_white_marble_block_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:smooth_large_white_marble_block_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:smooth_large_white_marble_block_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:smooth_large_white_marble_block_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:smooth_large_white_marble_block_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:smooth_large_white_marble_block_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:smooth_large_white_marble_block_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:smooth_large_white_marble_block_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:smooth_large_white_marble_block_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:smooth_large_white_marble_block_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:smooth_large_white_marble_block_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:smooth_large_white_marble_block_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:smooth_large_white_marble_block_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:smooth_large_white_marble_block_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:smooth_large_white_marble_block_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:smooth_large_white_marble_block_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:smooth_large_white_marble_block_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:smooth_large_white_marble_block_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:smooth_large_white_marble_block_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:smooth_large_white_marble_block_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:smooth_large_white_marble_block_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:smooth_large_white_marble_block_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:smooth_large_white_marble_block_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:smooth_large_white_marble_block_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:smooth_large_white_marble_block_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:smooth_large_white_marble_block_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:smooth_large_white_marble_block_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:smooth_large_white_marble_block_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:smooth_large_white_marble_block_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:smooth_large_white_marble_block_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:smooth_large_white_marble_block_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:smooth_large_white_marble_block_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:smooth_large_white_marble_block_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:smooth_large_white_marble_block_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:smooth_large_white_marble_block_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:smooth_large_white_marble_block_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:smooth_large_white_marble_block_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:smooth_large_white_marble_block_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:smooth_large_white_marble_block_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:smooth_large_white_marble_block_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:smooth_large_white_marble_block_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:smooth_large_white_marble_block_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:smooth_large_white_marble_block_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:smooth_large_white_marble_block_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:smooth_large_white_marble_block_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:smooth_large_white_marble_block_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:smooth_large_white_marble_block_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:smooth_large_white_marble_block_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:smooth_large_white_marble_block_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:smooth_large_white_marble_block_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:smooth_large_white_marble_block_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:smooth_large_white_marble_block_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:smooth_large_white_marble_block_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:smooth_large_white_marble_block_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:smooth_large_white_marble_block_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:smooth_large_white_marble_block_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:smooth_large_white_marble_block_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:smooth_large_white_marble_block_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:smooth_large_white_marble_block_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:smooth_large_white_marble_block_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:smooth_large_white_marble_block_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:smooth_large_white_marble_block_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:smooth_large_white_marble_block_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:smooth_large_white_marble_block_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:smooth_large_white_marble_block_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:smooth_large_white_marble_block_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:smooth_large_white_marble_block_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:smooth_large_white_marble_block_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:smooth_large_white_marble_block_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:smooth_large_white_marble_block_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:smooth_large_white_marble_block_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:smooth_large_white_marble_block_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:smooth_large_white_marble_block_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:smooth_large_white_marble_block_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:smooth_large_white_marble_block_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:smooth_large_white_marble_block_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:smooth_large_white_marble_block_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:smooth_large_white_marble_block_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:smooth_large_white_marble_block_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:smooth_large_white_marble_block_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:smooth_large_white_marble_block_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:smooth_large_white_marble_block_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:smooth_large_white_marble_block_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:smooth_large_white_marble_block_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:smooth_large_white_marble_block_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:smooth_large_white_marble_block_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:smooth_large_white_marble_block_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:smooth_large_white_marble_block_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:smooth_large_white_marble_block_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:smooth_large_white_marble_block_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:smooth_large_white_marble_block_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:smooth_large_white_marble_block_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:smooth_large_white_marble_block_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:smooth_large_white_marble_block_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:smooth_large_white_marble_block_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:smooth_large_white_marble_block_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:smooth_large_white_marble_block_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:smooth_large_white_marble_block_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:smooth_large_white_marble_block_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:smooth_large_white_marble_block_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:smooth_large_white_marble_block_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:smooth_large_white_marble_block_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:smooth_large_white_marble_block_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:smooth_large_white_marble_block_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:smooth_large_white_marble_block_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:smooth_large_white_marble_block_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:smooth_large_white_marble_block_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:smooth_large_white_marble_block_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:smooth_marble_column[axis=x]
conquest:smooth_marble_column[axis=y]
conquest:smooth_marble_column[axis=z]
conquest:smooth_marble_column_pillar[layer=1,waterlogged=true]
conquest:smooth_marble_column_pillar[layer=1,waterlogged=false]
conquest:smooth_marble_column_pillar[layer=2,waterlogged=true]
conquest:smooth_marble_column_pillar[layer=2,waterlogged=false]
conquest:smooth_marble_column_pillar[layer=3,waterlogged=true]
conquest:smooth_marble_column_pillar[layer=3,waterlogged=false]
conquest:smooth_marble_column_vertical_corner[facing=north,layer=1,waterlogged=true]
conquest:smooth_marble_column_vertical_corner[facing=north,layer=1,waterlogged=false]
conquest:smooth_marble_column_vertical_corner[facing=north,layer=2,waterlogged=true]
conquest:smooth_marble_column_vertical_corner[facing=north,layer=2,waterlogged=false]
conquest:smooth_marble_column_vertical_corner[facing=north,layer=3,waterlogged=true]
conquest:smooth_marble_column_vertical_corner[facing=north,layer=3,waterlogged=false]
conquest:smooth_marble_column_vertical_corner[facing=north,layer=4,waterlogged=true]
conquest:smooth_marble_column_vertical_corner[facing=north,layer=4,waterlogged=false]
conquest:smooth_marble_column_vertical_corner[facing=south,layer=1,waterlogged=true]
conquest:smooth_marble_column_vertical_corner[facing=south,layer=1,waterlogged=false]
conquest:smooth_marble_column_vertical_corner[facing=south,layer=2,waterlogged=true]
conquest:smooth_marble_column_vertical_corner[facing=south,layer=2,waterlogged=false]
conquest:smooth_marble_column_vertical_corner[facing=south,layer=3,waterlogged=true]
conquest:smooth_marble_column_vertical_corner[facing=south,layer=3,waterlogged=false]
conquest:smooth_marble_column_vertical_corner[facing=south,layer=4,waterlogged=true]
conquest:smooth_marble_column_vertical_corner[facing=south,layer=4,waterlogged=false]
conquest:smooth_marble_column_vertical_corner[facing=west,layer=1,waterlogged=true]
conquest:smooth_marble_column_vertical_corner[facing=west,layer=1,waterlogged=false]
conquest:smooth_marble_column_vertical_corner[facing=west,layer=2,waterlogged=true]
conquest:smooth_marble_column_vertical_corner[facing=west,layer=2,waterlogged=false]
conquest:smooth_marble_column_vertical_corner[facing=west,layer=3,waterlogged=true]
conquest:smooth_marble_column_vertical_corner[facing=west,layer=3,waterlogged=false]
conquest:smooth_marble_column_vertical_corner[facing=west,layer=4,waterlogged=true]
conquest:smooth_marble_column_vertical_corner[facing=west,layer=4,waterlogged=false]
conquest:smooth_marble_column_vertical_corner[facing=east,layer=1,waterlogged=true]
conquest:smooth_marble_column_vertical_corner[facing=east,layer=1,waterlogged=false]
conquest:smooth_marble_column_vertical_corner[facing=east,layer=2,waterlogged=true]
conquest:smooth_marble_column_vertical_corner[facing=east,layer=2,waterlogged=false]
conquest:smooth_marble_column_vertical_corner[facing=east,layer=3,waterlogged=true]
conquest:smooth_marble_column_vertical_corner[facing=east,layer=3,waterlogged=false]
conquest:smooth_marble_column_vertical_corner[facing=east,layer=4,waterlogged=true]
conquest:smooth_marble_column_vertical_corner[facing=east,layer=4,waterlogged=false]
conquest:smooth_marble_column_vertical_quarter[facing=north,layer=1,waterlogged=true]
conquest:smooth_marble_column_vertical_quarter[facing=north,layer=1,waterlogged=false]
conquest:smooth_marble_column_vertical_quarter[facing=north,layer=2,waterlogged=true]
conquest:smooth_marble_column_vertical_quarter[facing=north,layer=2,waterlogged=false]
conquest:smooth_marble_column_vertical_quarter[facing=north,layer=3,waterlogged=true]
conquest:smooth_marble_column_vertical_quarter[facing=north,layer=3,waterlogged=false]
conquest:smooth_marble_column_vertical_quarter[facing=north,layer=4,waterlogged=true]
conquest:smooth_marble_column_vertical_quarter[facing=north,layer=4,waterlogged=false]
conquest:smooth_marble_column_vertical_quarter[facing=south,layer=1,waterlogged=true]
conquest:smooth_marble_column_vertical_quarter[facing=south,layer=1,waterlogged=false]
conquest:smooth_marble_column_vertical_quarter[facing=south,layer=2,waterlogged=true]
conquest:smooth_marble_column_vertical_quarter[facing=south,layer=2,waterlogged=false]
conquest:smooth_marble_column_vertical_quarter[facing=south,layer=3,waterlogged=true]
conquest:smooth_marble_column_vertical_quarter[facing=south,layer=3,waterlogged=false]
conquest:smooth_marble_column_vertical_quarter[facing=south,layer=4,waterlogged=true]
conquest:smooth_marble_column_vertical_quarter[facing=south,layer=4,waterlogged=false]
conquest:smooth_marble_column_vertical_quarter[facing=west,layer=1,waterlogged=true]
conquest:smooth_marble_column_vertical_quarter[facing=west,layer=1,waterlogged=false]
conquest:smooth_marble_column_vertical_quarter[facing=west,layer=2,waterlogged=true]
conquest:smooth_marble_column_vertical_quarter[facing=west,layer=2,waterlogged=false]
conquest:smooth_marble_column_vertical_quarter[facing=west,layer=3,waterlogged=true]
conquest:smooth_marble_column_vertical_quarter[facing=west,layer=3,waterlogged=false]
conquest:smooth_marble_column_vertical_quarter[facing=west,layer=4,waterlogged=true]
conquest:smooth_marble_column_vertical_quarter[facing=west,layer=4,waterlogged=false]
conquest:smooth_marble_column_vertical_quarter[facing=east,layer=1,waterlogged=true]
conquest:smooth_marble_column_vertical_quarter[facing=east,layer=1,waterlogged=false]
conquest:smooth_marble_column_vertical_quarter[facing=east,layer=2,waterlogged=true]
conquest:smooth_marble_column_vertical_quarter[facing=east,layer=2,waterlogged=false]
conquest:smooth_marble_column_vertical_quarter[facing=east,layer=3,waterlogged=true]
conquest:smooth_marble_column_vertical_quarter[facing=east,layer=3,waterlogged=false]
conquest:smooth_marble_column_vertical_quarter[facing=east,layer=4,waterlogged=true]
conquest:smooth_marble_column_vertical_quarter[facing=east,layer=4,waterlogged=false]
conquest:smooth_marble_column_vertical_slab[facing=north,layer=1,waterlogged=true]
conquest:smooth_marble_column_vertical_slab[facing=north,layer=1,waterlogged=false]
conquest:smooth_marble_column_vertical_slab[facing=north,layer=2,waterlogged=true]
conquest:smooth_marble_column_vertical_slab[facing=north,layer=2,waterlogged=false]
conquest:smooth_marble_column_vertical_slab[facing=north,layer=3,waterlogged=true]
conquest:smooth_marble_column_vertical_slab[facing=north,layer=3,waterlogged=false]
conquest:smooth_marble_column_vertical_slab[facing=north,layer=4,waterlogged=true]
conquest:smooth_marble_column_vertical_slab[facing=north,layer=4,waterlogged=false]
conquest:smooth_marble_column_vertical_slab[facing=south,layer=1,waterlogged=true]
conquest:smooth_marble_column_vertical_slab[facing=south,layer=1,waterlogged=false]
conquest:smooth_marble_column_vertical_slab[facing=south,layer=2,waterlogged=true]
conquest:smooth_marble_column_vertical_slab[facing=south,layer=2,waterlogged=false]
conquest:smooth_marble_column_vertical_slab[facing=south,layer=3,waterlogged=true]
conquest:smooth_marble_column_vertical_slab[facing=south,layer=3,waterlogged=false]
conquest:smooth_marble_column_vertical_slab[facing=south,layer=4,waterlogged=true]
conquest:smooth_marble_column_vertical_slab[facing=south,layer=4,waterlogged=false]
conquest:smooth_marble_column_vertical_slab[facing=west,layer=1,waterlogged=true]
conquest:smooth_marble_column_vertical_slab[facing=west,layer=1,waterlogged=false]
conquest:smooth_marble_column_vertical_slab[facing=west,layer=2,waterlogged=true]
conquest:smooth_marble_column_vertical_slab[facing=west,layer=2,waterlogged=false]
conquest:smooth_marble_column_vertical_slab[facing=west,layer=3,waterlogged=true]
conquest:smooth_marble_column_vertical_slab[facing=west,layer=3,waterlogged=false]
conquest:smooth_marble_column_vertical_slab[facing=west,layer=4,waterlogged=true]
conquest:smooth_marble_column_vertical_slab[facing=west,layer=4,waterlogged=false]
conquest:smooth_marble_column_vertical_slab[facing=east,layer=1,waterlogged=true]
conquest:smooth_marble_column_vertical_slab[facing=east,layer=1,waterlogged=false]
conquest:smooth_marble_column_vertical_slab[facing=east,layer=2,waterlogged=true]
conquest:smooth_marble_column_vertical_slab[facing=east,layer=2,waterlogged=false]
conquest:smooth_marble_column_vertical_slab[facing=east,layer=3,waterlogged=true]
conquest:smooth_marble_column_vertical_slab[facing=east,layer=3,waterlogged=false]
conquest:smooth_marble_column_vertical_slab[facing=east,layer=4,waterlogged=true]
conquest:smooth_marble_column_vertical_slab[facing=east,layer=4,waterlogged=false]
conquest:smooth_marble_column_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:smooth_marble_column_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:smooth_marble_column_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:smooth_marble_column_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:smooth_marble_column_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:smooth_marble_column_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:smooth_marble_column_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:smooth_marble_column_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:smooth_marble_column_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:smooth_marble_column_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:smooth_marble_column_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:smooth_marble_column_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:smooth_marble_column_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:smooth_marble_column_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:smooth_marble_column_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:smooth_marble_column_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:smooth_marble_column_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:smooth_marble_column_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:smooth_marble_column_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:smooth_marble_column_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:smooth_marble_column_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:smooth_marble_column_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:smooth_marble_column_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:smooth_marble_column_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:smooth_marble_column_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:smooth_marble_column_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:smooth_marble_column_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:smooth_marble_column_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:smooth_marble_column_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:smooth_marble_column_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:smooth_marble_column_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:smooth_marble_column_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:smooth_marble_column_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:smooth_marble_column_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:smooth_marble_column_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:smooth_marble_column_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:smooth_marble_column_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:smooth_marble_column_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:smooth_marble_column_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:smooth_marble_column_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:smooth_marble_column_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:smooth_marble_column_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:smooth_marble_column_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:smooth_marble_column_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:smooth_marble_column_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:smooth_marble_column_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:smooth_marble_column_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:smooth_marble_column_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:smooth_marble_column_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:smooth_marble_column_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:smooth_marble_column_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:smooth_marble_column_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:smooth_marble_column_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:smooth_marble_column_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:smooth_marble_column_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:smooth_marble_column_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:smooth_marble_column_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:smooth_marble_column_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:smooth_marble_column_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:smooth_marble_column_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:smooth_marble_column_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:smooth_marble_column_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:smooth_marble_column_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:smooth_marble_column_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:smooth_marble_column_with_marble_base[east=true,north=true,south=true,west=true]
conquest:smooth_marble_column_with_marble_base[east=true,north=true,south=true,west=false]
conquest:smooth_marble_column_with_marble_base[east=true,north=true,south=false,west=true]
conquest:smooth_marble_column_with_marble_base[east=true,north=true,south=false,west=false]
conquest:smooth_marble_column_with_marble_base[east=true,north=false,south=true,west=true]
conquest:smooth_marble_column_with_marble_base[east=true,north=false,south=true,west=false]
conquest:smooth_marble_column_with_marble_base[east=true,north=false,south=false,west=true]
conquest:smooth_marble_column_with_marble_base[east=true,north=false,south=false,west=false]
conquest:smooth_marble_column_with_marble_base[east=false,north=true,south=true,west=true]
conquest:smooth_marble_column_with_marble_base[east=false,north=true,south=true,west=false]
conquest:smooth_marble_column_with_marble_base[east=false,north=true,south=false,west=true]
conquest:smooth_marble_column_with_marble_base[east=false,north=true,south=false,west=false]
conquest:smooth_marble_column_with_marble_base[east=false,north=false,south=true,west=true]
conquest:smooth_marble_column_with_marble_base[east=false,north=false,south=true,west=false]
conquest:smooth_marble_column_with_marble_base[east=false,north=false,south=false,west=true]
conquest:smooth_marble_column_with_marble_base[east=false,north=false,south=false,west=false]
conquest:smooth_marble_column_with_marble_base_pillar[layer=1,waterlogged=true]
conquest:smooth_marble_column_with_marble_base_pillar[layer=1,waterlogged=false]
conquest:smooth_marble_column_with_marble_base_pillar[layer=2,waterlogged=true]
conquest:smooth_marble_column_with_marble_base_pillar[layer=2,waterlogged=false]
conquest:smooth_marble_column_with_marble_base_pillar[layer=3,waterlogged=true]
conquest:smooth_marble_column_with_marble_base_pillar[layer=3,waterlogged=false]
conquest:smooth_marble_column_with_marble_base_vertical_corner[facing=north,layer=1,waterlogged=true]
conquest:smooth_marble_column_with_marble_base_vertical_corner[facing=north,layer=1,waterlogged=false]
conquest:smooth_marble_column_with_marble_base_vertical_corner[facing=north,layer=2,waterlogged=true]
conquest:smooth_marble_column_with_marble_base_vertical_corner[facing=north,layer=2,waterlogged=false]
conquest:smooth_marble_column_with_marble_base_vertical_corner[facing=north,layer=3,waterlogged=true]
conquest:smooth_marble_column_with_marble_base_vertical_corner[facing=north,layer=3,waterlogged=false]
conquest:smooth_marble_column_with_marble_base_vertical_corner[facing=south,layer=1,waterlogged=true]
conquest:smooth_marble_column_with_marble_base_vertical_corner[facing=south,layer=1,waterlogged=false]
conquest:smooth_marble_column_with_marble_base_vertical_corner[facing=south,layer=2,waterlogged=true]
conquest:smooth_marble_column_with_marble_base_vertical_corner[facing=south,layer=2,waterlogged=false]
conquest:smooth_marble_column_with_marble_base_vertical_corner[facing=south,layer=3,waterlogged=true]
conquest:smooth_marble_column_with_marble_base_vertical_corner[facing=south,layer=3,waterlogged=false]
conquest:smooth_marble_column_with_marble_base_vertical_corner[facing=west,layer=1,waterlogged=true]
conquest:smooth_marble_column_with_marble_base_vertical_corner[facing=west,layer=1,waterlogged=false]
conquest:smooth_marble_column_with_marble_base_vertical_corner[facing=west,layer=2,waterlogged=true]
conquest:smooth_marble_column_with_marble_base_vertical_corner[facing=west,layer=2,waterlogged=false]
conquest:smooth_marble_column_with_marble_base_vertical_corner[facing=west,layer=3,waterlogged=true]
conquest:smooth_marble_column_with_marble_base_vertical_corner[facing=west,layer=3,waterlogged=false]
conquest:smooth_marble_column_with_marble_base_vertical_corner[facing=east,layer=1,waterlogged=true]
conquest:smooth_marble_column_with_marble_base_vertical_corner[facing=east,layer=1,waterlogged=false]
conquest:smooth_marble_column_with_marble_base_vertical_corner[facing=east,layer=2,waterlogged=true]
conquest:smooth_marble_column_with_marble_base_vertical_corner[facing=east,layer=2,waterlogged=false]
conquest:smooth_marble_column_with_marble_base_vertical_corner[facing=east,layer=3,waterlogged=true]
conquest:smooth_marble_column_with_marble_base_vertical_corner[facing=east,layer=3,waterlogged=false]
conquest:smooth_marble_column_with_marble_base_vertical_quarter[e=true,facing=north,layer=1,s=true,waterlogged=true]
conquest:smooth_marble_column_with_marble_base_vertical_quarter[e=true,facing=north,layer=1,s=true,waterlogged=false]
conquest:smooth_marble_column_with_marble_base_vertical_quarter[e=true,facing=north,layer=1,s=false,waterlogged=true]
conquest:smooth_marble_column_with_marble_base_vertical_quarter[e=true,facing=north,layer=1,s=false,waterlogged=false]
conquest:smooth_marble_column_with_marble_base_vertical_quarter[e=true,facing=north,layer=2,s=true,waterlogged=true]
conquest:smooth_marble_column_with_marble_base_vertical_quarter[e=true,facing=north,layer=2,s=true,waterlogged=false]
conquest:smooth_marble_column_with_marble_base_vertical_quarter[e=true,facing=north,layer=2,s=false,waterlogged=true]
conquest:smooth_marble_column_with_marble_base_vertical_quarter[e=true,facing=north,layer=2,s=false,waterlogged=false]
conquest:smooth_marble_column_with_marble_base_vertical_quarter[e=true,facing=north,layer=3,s=true,waterlogged=true]
conquest:smooth_marble_column_with_marble_base_vertical_quarter[e=true,facing=north,layer=3,s=true,waterlogged=false]
conquest:smooth_marble_column_with_marble_base_vertical_quarter[e=true,facing=north,layer=3,s=false,waterlogged=true]
conquest:smooth_marble_column_with_marble_base_vertical_quarter[e=true,facing=north,layer=3,s=false,waterlogged=false]
conquest:smooth_marble_column_with_marble_base_vertical_quarter[e=true,facing=south,layer=1,s=true,waterlogged=true]
conquest:smooth_marble_column_with_marble_base_vertical_quarter[e=true,facing=south,layer=1,s=true,waterlogged=false]
conquest:smooth_marble_column_with_marble_base_vertical_quarter[e=true,facing=south,layer=1,s=false,waterlogged=true]
conquest:smooth_marble_column_with_marble_base_vertical_quarter[e=true,facing=south,layer=1,s=false,waterlogged=false]
conquest:smooth_marble_column_with_marble_base_vertical_quarter[e=true,facing=south,layer=2,s=true,waterlogged=true]
conquest:smooth_marble_column_with_marble_base_vertical_quarter[e=true,facing=south,layer=2,s=true,waterlogged=false]
conquest:smooth_marble_column_with_marble_base_vertical_quarter[e=true,facing=south,layer=2,s=false,waterlogged=true]
conquest:smooth_marble_column_with_marble_base_vertical_quarter[e=true,facing=south,layer=2,s=false,waterlogged=false]
conquest:smooth_marble_column_with_marble_base_vertical_quarter[e=true,facing=south,layer=3,s=true,waterlogged=true]
conquest:smooth_marble_column_with_marble_base_vertical_quarter[e=true,facing=south,layer=3,s=true,waterlogged=false]
conquest:smooth_marble_column_with_marble_base_vertical_quarter[e=true,facing=south,layer=3,s=false,waterlogged=true]
conquest:smooth_marble_column_with_marble_base_vertical_quarter[e=true,facing=south,layer=3,s=false,waterlogged=false]
conquest:smooth_marble_column_with_marble_base_vertical_quarter[e=true,facing=west,layer=1,s=true,waterlogged=true]
conquest:smooth_marble_column_with_marble_base_vertical_quarter[e=true,facing=west,layer=1,s=true,waterlogged=false]
conquest:smooth_marble_column_with_marble_base_vertical_quarter[e=true,facing=west,layer=1,s=false,waterlogged=true]
conquest:smooth_marble_column_with_marble_base_vertical_quarter[e=true,facing=west,layer=1,s=false,waterlogged=false]
conquest:smooth_marble_column_with_marble_base_vertical_quarter[e=true,facing=west,layer=2,s=true,waterlogged=true]
conquest:smooth_marble_column_with_marble_base_vertical_quarter[e=true,facing=west,layer=2,s=true,waterlogged=false]
conquest:smooth_marble_column_with_marble_base_vertical_quarter[e=true,facing=west,layer=2,s=false,waterlogged=true]
conquest:smooth_marble_column_with_marble_base_vertical_quarter[e=true,facing=west,layer=2,s=false,waterlogged=false]
conquest:smooth_marble_column_with_marble_base_vertical_quarter[e=true,facing=west,layer=3,s=true,waterlogged=true]
conquest:smooth_marble_column_with_marble_base_vertical_quarter[e=true,facing=west,layer=3,s=true,waterlogged=false]
conquest:smooth_marble_column_with_marble_base_vertical_quarter[e=true,facing=west,layer=3,s=false,waterlogged=true]
conquest:smooth_marble_column_with_marble_base_vertical_quarter[e=true,facing=west,layer=3,s=false,waterlogged=false]
conquest:smooth_marble_column_with_marble_base_vertical_quarter[e=true,facing=east,layer=1,s=true,waterlogged=true]
conquest:smooth_marble_column_with_marble_base_vertical_quarter[e=true,facing=east,layer=1,s=true,waterlogged=false]
conquest:smooth_marble_column_with_marble_base_vertical_quarter[e=true,facing=east,layer=1,s=false,waterlogged=true]
conquest:smooth_marble_column_with_marble_base_vertical_quarter[e=true,facing=east,layer=1,s=false,waterlogged=false]
conquest:smooth_marble_column_with_marble_base_vertical_quarter[e=true,facing=east,layer=2,s=true,waterlogged=true]
conquest:smooth_marble_column_with_marble_base_vertical_quarter[e=true,facing=east,layer=2,s=true,waterlogged=false]
conquest:smooth_marble_column_with_marble_base_vertical_quarter[e=true,facing=east,layer=2,s=false,waterlogged=true]
conquest:smooth_marble_column_with_marble_base_vertical_quarter[e=true,facing=east,layer=2,s=false,waterlogged=false]
conquest:smooth_marble_column_with_marble_base_vertical_quarter[e=true,facing=east,layer=3,s=true,waterlogged=true]
conquest:smooth_marble_column_with_marble_base_vertical_quarter[e=true,facing=east,layer=3,s=true,waterlogged=false]
conquest:smooth_marble_column_with_marble_base_vertical_quarter[e=true,facing=east,layer=3,s=false,waterlogged=true]
conquest:smooth_marble_column_with_marble_base_vertical_quarter[e=true,facing=east,layer=3,s=false,waterlogged=false]
conquest:smooth_marble_column_with_marble_base_vertical_quarter[e=false,facing=north,layer=1,s=true,waterlogged=true]
conquest:smooth_marble_column_with_marble_base_vertical_quarter[e=false,facing=north,layer=1,s=true,waterlogged=false]
conquest:smooth_marble_column_with_marble_base_vertical_quarter[e=false,facing=north,layer=1,s=false,waterlogged=true]
conquest:smooth_marble_column_with_marble_base_vertical_quarter[e=false,facing=north,layer=1,s=false,waterlogged=false]
conquest:smooth_marble_column_with_marble_base_vertical_quarter[e=false,facing=north,layer=2,s=true,waterlogged=true]
conquest:smooth_marble_column_with_marble_base_vertical_quarter[e=false,facing=north,layer=2,s=true,waterlogged=false]
conquest:smooth_marble_column_with_marble_base_vertical_quarter[e=false,facing=north,layer=2,s=false,waterlogged=true]
conquest:smooth_marble_column_with_marble_base_vertical_quarter[e=false,facing=north,layer=2,s=false,waterlogged=false]
conquest:smooth_marble_column_with_marble_base_vertical_quarter[e=false,facing=north,layer=3,s=true,waterlogged=true]
conquest:smooth_marble_column_with_marble_base_vertical_quarter[e=false,facing=north,layer=3,s=true,waterlogged=false]
conquest:smooth_marble_column_with_marble_base_vertical_quarter[e=false,facing=north,layer=3,s=false,waterlogged=true]
conquest:smooth_marble_column_with_marble_base_vertical_quarter[e=false,facing=north,layer=3,s=false,waterlogged=false]
conquest:smooth_marble_column_with_marble_base_vertical_quarter[e=false,facing=south,layer=1,s=true,waterlogged=true]
conquest:smooth_marble_column_with_marble_base_vertical_quarter[e=false,facing=south,layer=1,s=true,waterlogged=false]
conquest:smooth_marble_column_with_marble_base_vertical_quarter[e=false,facing=south,layer=1,s=false,waterlogged=true]
conquest:smooth_marble_column_with_marble_base_vertical_quarter[e=false,facing=south,layer=1,s=false,waterlogged=false]
conquest:smooth_marble_column_with_marble_base_vertical_quarter[e=false,facing=south,layer=2,s=true,waterlogged=true]
conquest:smooth_marble_column_with_marble_base_vertical_quarter[e=false,facing=south,layer=2,s=true,waterlogged=false]
conquest:smooth_marble_column_with_marble_base_vertical_quarter[e=false,facing=south,layer=2,s=false,waterlogged=true]
conquest:smooth_marble_column_with_marble_base_vertical_quarter[e=false,facing=south,layer=2,s=false,waterlogged=false]
conquest:smooth_marble_column_with_marble_base_vertical_quarter[e=false,facing=south,layer=3,s=true,waterlogged=true]
conquest:smooth_marble_column_with_marble_base_vertical_quarter[e=false,facing=south,layer=3,s=true,waterlogged=false]
conquest:smooth_marble_column_with_marble_base_vertical_quarter[e=false,facing=south,layer=3,s=false,waterlogged=true]
conquest:smooth_marble_column_with_marble_base_vertical_quarter[e=false,facing=south,layer=3,s=false,waterlogged=false]
conquest:smooth_marble_column_with_marble_base_vertical_quarter[e=false,facing=west,layer=1,s=true,waterlogged=true]
conquest:smooth_marble_column_with_marble_base_vertical_quarter[e=false,facing=west,layer=1,s=true,waterlogged=false]
conquest:smooth_marble_column_with_marble_base_vertical_quarter[e=false,facing=west,layer=1,s=false,waterlogged=true]
conquest:smooth_marble_column_with_marble_base_vertical_quarter[e=false,facing=west,layer=1,s=false,waterlogged=false]
conquest:smooth_marble_column_with_marble_base_vertical_quarter[e=false,facing=west,layer=2,s=true,waterlogged=true]
conquest:smooth_marble_column_with_marble_base_vertical_quarter[e=false,facing=west,layer=2,s=true,waterlogged=false]
conquest:smooth_marble_column_with_marble_base_vertical_quarter[e=false,facing=west,layer=2,s=false,waterlogged=true]
conquest:smooth_marble_column_with_marble_base_vertical_quarter[e=false,facing=west,layer=2,s=false,waterlogged=false]
conquest:smooth_marble_column_with_marble_base_vertical_quarter[e=false,facing=west,layer=3,s=true,waterlogged=true]
conquest:smooth_marble_column_with_marble_base_vertical_quarter[e=false,facing=west,layer=3,s=true,waterlogged=false]
conquest:smooth_marble_column_with_marble_base_vertical_quarter[e=false,facing=west,layer=3,s=false,waterlogged=true]
conquest:smooth_marble_column_with_marble_base_vertical_quarter[e=false,facing=west,layer=3,s=false,waterlogged=false]
conquest:smooth_marble_column_with_marble_base_vertical_quarter[e=false,facing=east,layer=1,s=true,waterlogged=true]
conquest:smooth_marble_column_with_marble_base_vertical_quarter[e=false,facing=east,layer=1,s=true,waterlogged=false]
conquest:smooth_marble_column_with_marble_base_vertical_quarter[e=false,facing=east,layer=1,s=false,waterlogged=true]
conquest:smooth_marble_column_with_marble_base_vertical_quarter[e=false,facing=east,layer=1,s=false,waterlogged=false]
conquest:smooth_marble_column_with_marble_base_vertical_quarter[e=false,facing=east,layer=2,s=true,waterlogged=true]
conquest:smooth_marble_column_with_marble_base_vertical_quarter[e=false,facing=east,layer=2,s=true,waterlogged=false]
conquest:smooth_marble_column_with_marble_base_vertical_quarter[e=false,facing=east,layer=2,s=false,waterlogged=true]
conquest:smooth_marble_column_with_marble_base_vertical_quarter[e=false,facing=east,layer=2,s=false,waterlogged=false]
conquest:smooth_marble_column_with_marble_base_vertical_quarter[e=false,facing=east,layer=3,s=true,waterlogged=true]
conquest:smooth_marble_column_with_marble_base_vertical_quarter[e=false,facing=east,layer=3,s=true,waterlogged=false]
conquest:smooth_marble_column_with_marble_base_vertical_quarter[e=false,facing=east,layer=3,s=false,waterlogged=true]
conquest:smooth_marble_column_with_marble_base_vertical_quarter[e=false,facing=east,layer=3,s=false,waterlogged=false]
conquest:smooth_marble_column_with_marble_base_vertical_slab[e=true,facing=north,layer=1,s=true,w=true,waterlogged=true]
conquest:smooth_marble_column_with_marble_base_vertical_slab[e=true,facing=north,layer=1,s=true,w=true,waterlogged=false]
conquest:smooth_marble_column_with_marble_base_vertical_slab[e=true,facing=north,layer=1,s=true,w=false,waterlogged=true]
conquest:smooth_marble_column_with_marble_base_vertical_slab[e=true,facing=north,layer=1,s=true,w=false,waterlogged=false]
conquest:smooth_marble_column_with_marble_base_vertical_slab[e=true,facing=north,layer=1,s=false,w=true,waterlogged=true]
conquest:smooth_marble_column_with_marble_base_vertical_slab[e=true,facing=north,layer=1,s=false,w=true,waterlogged=false]
conquest:smooth_marble_column_with_marble_base_vertical_slab[e=true,facing=north,layer=1,s=false,w=false,waterlogged=true]
conquest:smooth_marble_column_with_marble_base_vertical_slab[e=true,facing=north,layer=1,s=false,w=false,waterlogged=false]
conquest:smooth_marble_column_with_marble_base_vertical_slab[e=true,facing=north,layer=2,s=true,w=true,waterlogged=true]
conquest:smooth_marble_column_with_marble_base_vertical_slab[e=true,facing=north,layer=2,s=true,w=true,waterlogged=false]
conquest:smooth_marble_column_with_marble_base_vertical_slab[e=true,facing=north,layer=2,s=true,w=false,waterlogged=true]
conquest:smooth_marble_column_with_marble_base_vertical_slab[e=true,facing=north,layer=2,s=true,w=false,waterlogged=false]
conquest:smooth_marble_column_with_marble_base_vertical_slab[e=true,facing=north,layer=2,s=false,w=true,waterlogged=true]
conquest:smooth_marble_column_with_marble_base_vertical_slab[e=true,facing=north,layer=2,s=false,w=true,waterlogged=false]
conquest:smooth_marble_column_with_marble_base_vertical_slab[e=true,facing=north,layer=2,s=false,w=false,waterlogged=true]
conquest:smooth_marble_column_with_marble_base_vertical_slab[e=true,facing=north,layer=2,s=false,w=false,waterlogged=false]
conquest:smooth_marble_column_with_marble_base_vertical_slab[e=true,facing=north,layer=3,s=true,w=true,waterlogged=true]
conquest:smooth_marble_column_with_marble_base_vertical_slab[e=true,facing=north,layer=3,s=true,w=true,waterlogged=false]
conquest:smooth_marble_column_with_marble_base_vertical_slab[e=true,facing=north,layer=3,s=true,w=false,waterlogged=true]
conquest:smooth_marble_column_with_marble_base_vertical_slab[e=true,facing=north,layer=3,s=true,w=false,waterlogged=false]
conquest:smooth_marble_column_with_marble_base_vertical_slab[e=true,facing=north,layer=3,s=false,w=true,waterlogged=true]
conquest:smooth_marble_column_with_marble_base_vertical_slab[e=true,facing=north,layer=3,s=false,w=true,waterlogged=false]
conquest:smooth_marble_column_with_marble_base_vertical_slab[e=true,facing=north,layer=3,s=false,w=false,waterlogged=true]
conquest:smooth_marble_column_with_marble_base_vertical_slab[e=true,facing=north,layer=3,s=false,w=false,waterlogged=false]
conquest:smooth_marble_column_with_marble_base_vertical_slab[e=true,facing=south,layer=1,s=true,w=true,waterlogged=true]
conquest:smooth_marble_column_with_marble_base_vertical_slab[e=true,facing=south,layer=1,s=true,w=true,waterlogged=false]
conquest:smooth_marble_column_with_marble_base_vertical_slab[e=true,facing=south,layer=1,s=true,w=false,waterlogged=true]
conquest:smooth_marble_column_with_marble_base_vertical_slab[e=true,facing=south,layer=1,s=true,w=false,waterlogged=false]
conquest:smooth_marble_column_with_marble_base_vertical_slab[e=true,facing=south,layer=1,s=false,w=true,waterlogged=true]
conquest:smooth_marble_column_with_marble_base_vertical_slab[e=true,facing=south,layer=1,s=false,w=true,waterlogged=false]
conquest:smooth_marble_column_with_marble_base_vertical_slab[e=true,facing=south,layer=1,s=false,w=false,waterlogged=true]
conquest:smooth_marble_column_with_marble_base_vertical_slab[e=true,facing=south,layer=1,s=false,w=false,waterlogged=false]
conquest:smooth_marble_column_with_marble_base_vertical_slab[e=true,facing=south,layer=2,s=true,w=true,waterlogged=true]
conquest:smooth_marble_column_with_marble_base_vertical_slab[e=true,facing=south,layer=2,s=true,w=true,waterlogged=false]
conquest:smooth_marble_column_with_marble_base_vertical_slab[e=true,facing=south,layer=2,s=true,w=false,waterlogged=true]
conquest:smooth_marble_column_with_marble_base_vertical_slab[e=true,facing=south,layer=2,s=true,w=false,waterlogged=false]
conquest:smooth_marble_column_with_marble_base_vertical_slab[e=true,facing=south,layer=2,s=false,w=true,waterlogged=true]
conquest:smooth_marble_column_with_marble_base_vertical_slab[e=true,facing=south,layer=2,s=false,w=true,waterlogged=false]
conquest:smooth_marble_column_with_marble_base_vertical_slab[e=true,facing=south,layer=2,s=false,w=false,waterlogged=true]
conquest:smooth_marble_column_with_marble_base_vertical_slab[e=true,facing=south,layer=2,s=false,w=false,waterlogged=false]
conquest:smooth_marble_column_with_marble_base_vertical_slab[e=true,facing=south,layer=3,s=true,w=true,waterlogged=true]
conquest:smooth_marble_column_with_marble_base_vertical_slab[e=true,facing=south,layer=3,s=true,w=true,waterlogged=false]
conquest:smooth_marble_column_with_marble_base_vertical_slab[e=true,facing=south,layer=3,s=true,w=false,waterlogged=true]
conquest:smooth_marble_column_with_marble_base_vertical_slab[e=true,facing=south,layer=3,s=true,w=false,waterlogged=false]
conquest:smooth_marble_column_with_marble_base_vertical_slab[e=true,facing=south,layer=3,s=false,w=true,waterlogged=true]
conquest:smooth_marble_column_with_marble_base_vertical_slab[e=true,facing=south,layer=3,s=false,w=true,waterlogged=false]
conquest:smooth_marble_column_with_marble_base_vertical_slab[e=true,facing=south,layer=3,s=false,w=false,waterlogged=true]
conquest:smooth_marble_column_with_marble_base_vertical_slab[e=true,facing=south,layer=3,s=false,w=false,waterlogged=false]
conquest:smooth_marble_column_with_marble_base_vertical_slab[e=true,facing=west,layer=1,s=true,w=true,waterlogged=true]
conquest:smooth_marble_column_with_marble_base_vertical_slab[e=true,facing=west,layer=1,s=true,w=true,waterlogged=false]
conquest:smooth_marble_column_with_marble_base_vertical_slab[e=true,facing=west,layer=1,s=true,w=false,waterlogged=true]
conquest:smooth_marble_column_with_marble_base_vertical_slab[e=true,facing=west,layer=1,s=true,w=false,waterlogged=false]
conquest:smooth_marble_column_with_marble_base_vertical_slab[e=true,facing=west,layer=1,s=false,w=true,waterlogged=true]
conquest:smooth_marble_column_with_marble_base_vertical_slab[e=true,facing=west,layer=1,s=false,w=true,waterlogged=false]
conquest:smooth_marble_column_with_marble_base_vertical_slab[e=true,facing=west,layer=1,s=false,w=false,waterlogged=true]
conquest:smooth_marble_column_with_marble_base_vertical_slab[e=true,facing=west,layer=1,s=false,w=false,waterlogged=false]
conquest:smooth_marble_column_with_marble_base_vertical_slab[e=true,facing=west,layer=2,s=true,w=true,waterlogged=true]
conquest:smooth_marble_column_with_marble_base_vertical_slab[e=true,facing=west,layer=2,s=true,w=true,waterlogged=false]
conquest:smooth_marble_column_with_marble_base_vertical_slab[e=true,facing=west,layer=2,s=true,w=false,waterlogged=true]
conquest:smooth_marble_column_with_marble_base_vertical_slab[e=true,facing=west,layer=2,s=true,w=false,waterlogged=false]
conquest:smooth_marble_column_with_marble_base_vertical_slab[e=true,facing=west,layer=2,s=false,w=true,waterlogged=true]
conquest:smooth_marble_column_with_marble_base_vertical_slab[e=true,facing=west,layer=2,s=false,w=true,waterlogged=false]
conquest:smooth_marble_column_with_marble_base_vertical_slab[e=true,facing=west,layer=2,s=false,w=false,waterlogged=true]
conquest:smooth_marble_column_with_marble_base_vertical_slab[e=true,facing=west,layer=2,s=false,w=false,waterlogged=false]
conquest:smooth_marble_column_with_marble_base_vertical_slab[e=true,facing=west,layer=3,s=true,w=true,waterlogged=true]
conquest:smooth_marble_column_with_marble_base_vertical_slab[e=true,facing=west,layer=3,s=true,w=true,waterlogged=false]
conquest:smooth_marble_column_with_marble_base_vertical_slab[e=true,facing=west,layer=3,s=true,w=false,waterlogged=true]
conquest:smooth_marble_column_with_marble_base_vertical_slab[e=true,facing=west,layer=3,s=true,w=false,waterlogged=false]
conquest:smooth_marble_column_with_marble_base_vertical_slab[e=true,facing=west,layer=3,s=false,w=true,waterlogged=true]
conquest:smooth_marble_column_with_marble_base_vertical_slab[e=true,facing=west,layer=3,s=false,w=true,waterlogged=false]
conquest:smooth_marble_column_with_marble_base_vertical_slab[e=true,facing=west,layer=3,s=false,w=false,waterlogged=true]
conquest:smooth_marble_column_with_marble_base_vertical_slab[e=true,facing=west,layer=3,s=false,w=false,waterlogged=false]
conquest:smooth_marble_column_with_marble_base_vertical_slab[e=true,facing=east,layer=1,s=true,w=true,waterlogged=true]
conquest:smooth_marble_column_with_marble_base_vertical_slab[e=true,facing=east,layer=1,s=true,w=true,waterlogged=false]
conquest:smooth_marble_column_with_marble_base_vertical_slab[e=true,facing=east,layer=1,s=true,w=false,waterlogged=true]
conquest:smooth_marble_column_with_marble_base_vertical_slab[e=true,facing=east,layer=1,s=true,w=false,waterlogged=false]
conquest:smooth_marble_column_with_marble_base_vertical_slab[e=true,facing=east,layer=1,s=false,w=true,waterlogged=true]
conquest:smooth_marble_column_with_marble_base_vertical_slab[e=true,facing=east,layer=1,s=false,w=true,waterlogged=false]
conquest:smooth_marble_column_with_marble_base_vertical_slab[e=true,facing=east,layer=1,s=false,w=false,waterlogged=true]
conquest:smooth_marble_column_with_marble_base_vertical_slab[e=true,facing=east,layer=1,s=false,w=false,waterlogged=false]
conquest:smooth_marble_column_with_marble_base_vertical_slab[e=true,facing=east,layer=2,s=true,w=true,waterlogged=true]
conquest:smooth_marble_column_with_marble_base_vertical_slab[e=true,facing=east,layer=2,s=true,w=true,waterlogged=false]
conquest:smooth_marble_column_with_marble_base_vertical_slab[e=true,facing=east,layer=2,s=true,w=false,waterlogged=true]
conquest:smooth_marble_column_with_marble_base_vertical_slab[e=true,facing=east,layer=2,s=true,w=false,waterlogged=false]
conquest:smooth_marble_column_with_marble_base_vertical_slab[e=true,facing=east,layer=2,s=false,w=true,waterlogged=true]
conquest:smooth_marble_column_with_marble_base_vertical_slab[e=true,facing=east,layer=2,s=false,w=true,waterlogged=false]
conquest:smooth_marble_column_with_marble_base_vertical_slab[e=true,facing=east,layer=2,s=false,w=false,waterlogged=true]
conquest:smooth_marble_column_with_marble_base_vertical_slab[e=true,facing=east,layer=2,s=false,w=false,waterlogged=false]
conquest:smooth_marble_column_with_marble_base_vertical_slab[e=true,facing=east,layer=3,s=true,w=true,waterlogged=true]
conquest:smooth_marble_column_with_marble_base_vertical_slab[e=true,facing=east,layer=3,s=true,w=true,waterlogged=false]
conquest:smooth_marble_column_with_marble_base_vertical_slab[e=true,facing=east,layer=3,s=true,w=false,waterlogged=true]
conquest:smooth_marble_column_with_marble_base_vertical_slab[e=true,facing=east,layer=3,s=true,w=false,waterlogged=false]
conquest:smooth_marble_column_with_marble_base_vertical_slab[e=true,facing=east,layer=3,s=false,w=true,waterlogged=true]
conquest:smooth_marble_column_with_marble_base_vertical_slab[e=true,facing=east,layer=3,s=false,w=true,waterlogged=false]
conquest:smooth_marble_column_with_marble_base_vertical_slab[e=true,facing=east,layer=3,s=false,w=false,waterlogged=true]
conquest:smooth_marble_column_with_marble_base_vertical_slab[e=true,facing=east,layer=3,s=false,w=false,waterlogged=false]
conquest:smooth_marble_column_with_marble_base_vertical_slab[e=false,facing=north,layer=1,s=true,w=true,waterlogged=true]
conquest:smooth_marble_column_with_marble_base_vertical_slab[e=false,facing=north,layer=1,s=true,w=true,waterlogged=false]
conquest:smooth_marble_column_with_marble_base_vertical_slab[e=false,facing=north,layer=1,s=true,w=false,waterlogged=true]
conquest:smooth_marble_column_with_marble_base_vertical_slab[e=false,facing=north,layer=1,s=true,w=false,waterlogged=false]
conquest:smooth_marble_column_with_marble_base_vertical_slab[e=false,facing=north,layer=1,s=false,w=true,waterlogged=true]
conquest:smooth_marble_column_with_marble_base_vertical_slab[e=false,facing=north,layer=1,s=false,w=true,waterlogged=false]
conquest:smooth_marble_column_with_marble_base_vertical_slab[e=false,facing=north,layer=1,s=false,w=false,waterlogged=true]
conquest:smooth_marble_column_with_marble_base_vertical_slab[e=false,facing=north,layer=1,s=false,w=false,waterlogged=false]
conquest:smooth_marble_column_with_marble_base_vertical_slab[e=false,facing=north,layer=2,s=true,w=true,waterlogged=true]
conquest:smooth_marble_column_with_marble_base_vertical_slab[e=false,facing=north,layer=2,s=true,w=true,waterlogged=false]
conquest:smooth_marble_column_with_marble_base_vertical_slab[e=false,facing=north,layer=2,s=true,w=false,waterlogged=true]
conquest:smooth_marble_column_with_marble_base_vertical_slab[e=false,facing=north,layer=2,s=true,w=false,waterlogged=false]
conquest:smooth_marble_column_with_marble_base_vertical_slab[e=false,facing=north,layer=2,s=false,w=true,waterlogged=true]
conquest:smooth_marble_column_with_marble_base_vertical_slab[e=false,facing=north,layer=2,s=false,w=true,waterlogged=false]
conquest:smooth_marble_column_with_marble_base_vertical_slab[e=false,facing=north,layer=2,s=false,w=false,waterlogged=true]
conquest:smooth_marble_column_with_marble_base_vertical_slab[e=false,facing=north,layer=2,s=false,w=false,waterlogged=false]
conquest:smooth_marble_column_with_marble_base_vertical_slab[e=false,facing=north,layer=3,s=true,w=true,waterlogged=true]
conquest:smooth_marble_column_with_marble_base_vertical_slab[e=false,facing=north,layer=3,s=true,w=true,waterlogged=false]
conquest:smooth_marble_column_with_marble_base_vertical_slab[e=false,facing=north,layer=3,s=true,w=false,waterlogged=true]
conquest:smooth_marble_column_with_marble_base_vertical_slab[e=false,facing=north,layer=3,s=true,w=false,waterlogged=false]
conquest:smooth_marble_column_with_marble_base_vertical_slab[e=false,facing=north,layer=3,s=false,w=true,waterlogged=true]
conquest:smooth_marble_column_with_marble_base_vertical_slab[e=false,facing=north,layer=3,s=false,w=true,waterlogged=false]
conquest:smooth_marble_column_with_marble_base_vertical_slab[e=false,facing=north,layer=3,s=false,w=false,waterlogged=true]
conquest:smooth_marble_column_with_marble_base_vertical_slab[e=false,facing=north,layer=3,s=false,w=false,waterlogged=false]
conquest:smooth_marble_column_with_marble_base_vertical_slab[e=false,facing=south,layer=1,s=true,w=true,waterlogged=true]
conquest:smooth_marble_column_with_marble_base_vertical_slab[e=false,facing=south,layer=1,s=true,w=true,waterlogged=false]
conquest:smooth_marble_column_with_marble_base_vertical_slab[e=false,facing=south,layer=1,s=true,w=false,waterlogged=true]
conquest:smooth_marble_column_with_marble_base_vertical_slab[e=false,facing=south,layer=1,s=true,w=false,waterlogged=false]
conquest:smooth_marble_column_with_marble_base_vertical_slab[e=false,facing=south,layer=1,s=false,w=true,waterlogged=true]
conquest:smooth_marble_column_with_marble_base_vertical_slab[e=false,facing=south,layer=1,s=false,w=true,waterlogged=false]
conquest:smooth_marble_column_with_marble_base_vertical_slab[e=false,facing=south,layer=1,s=false,w=false,waterlogged=true]
conquest:smooth_marble_column_with_marble_base_vertical_slab[e=false,facing=south,layer=1,s=false,w=false,waterlogged=false]
conquest:smooth_marble_column_with_marble_base_vertical_slab[e=false,facing=south,layer=2,s=true,w=true,waterlogged=true]
conquest:smooth_marble_column_with_marble_base_vertical_slab[e=false,facing=south,layer=2,s=true,w=true,waterlogged=false]
conquest:smooth_marble_column_with_marble_base_vertical_slab[e=false,facing=south,layer=2,s=true,w=false,waterlogged=true]
conquest:smooth_marble_column_with_marble_base_vertical_slab[e=false,facing=south,layer=2,s=true,w=false,waterlogged=false]
conquest:smooth_marble_column_with_marble_base_vertical_slab[e=false,facing=south,layer=2,s=false,w=true,waterlogged=true]
conquest:smooth_marble_column_with_marble_base_vertical_slab[e=false,facing=south,layer=2,s=false,w=true,waterlogged=false]
conquest:smooth_marble_column_with_marble_base_vertical_slab[e=false,facing=south,layer=2,s=false,w=false,waterlogged=true]
conquest:smooth_marble_column_with_marble_base_vertical_slab[e=false,facing=south,layer=2,s=false,w=false,waterlogged=false]
conquest:smooth_marble_column_with_marble_base_vertical_slab[e=false,facing=south,layer=3,s=true,w=true,waterlogged=true]
conquest:smooth_marble_column_with_marble_base_vertical_slab[e=false,facing=south,layer=3,s=true,w=true,waterlogged=false]
conquest:smooth_marble_column_with_marble_base_vertical_slab[e=false,facing=south,layer=3,s=true,w=false,waterlogged=true]
conquest:smooth_marble_column_with_marble_base_vertical_slab[e=false,facing=south,layer=3,s=true,w=false,waterlogged=false]
conquest:smooth_marble_column_with_marble_base_vertical_slab[e=false,facing=south,layer=3,s=false,w=true,waterlogged=true]
conquest:smooth_marble_column_with_marble_base_vertical_slab[e=false,facing=south,layer=3,s=false,w=true,waterlogged=false]
conquest:smooth_marble_column_with_marble_base_vertical_slab[e=false,facing=south,layer=3,s=false,w=false,waterlogged=true]
conquest:smooth_marble_column_with_marble_base_vertical_slab[e=false,facing=south,layer=3,s=false,w=false,waterlogged=false]
conquest:smooth_marble_column_with_marble_base_vertical_slab[e=false,facing=west,layer=1,s=true,w=true,waterlogged=true]
conquest:smooth_marble_column_with_marble_base_vertical_slab[e=false,facing=west,layer=1,s=true,w=true,waterlogged=false]
conquest:smooth_marble_column_with_marble_base_vertical_slab[e=false,facing=west,layer=1,s=true,w=false,waterlogged=true]
conquest:smooth_marble_column_with_marble_base_vertical_slab[e=false,facing=west,layer=1,s=true,w=false,waterlogged=false]
conquest:smooth_marble_column_with_marble_base_vertical_slab[e=false,facing=west,layer=1,s=false,w=true,waterlogged=true]
conquest:smooth_marble_column_with_marble_base_vertical_slab[e=false,facing=west,layer=1,s=false,w=true,waterlogged=false]
conquest:smooth_marble_column_with_marble_base_vertical_slab[e=false,facing=west,layer=1,s=false,w=false,waterlogged=true]
conquest:smooth_marble_column_with_marble_base_vertical_slab[e=false,facing=west,layer=1,s=false,w=false,waterlogged=false]
conquest:smooth_marble_column_with_marble_base_vertical_slab[e=false,facing=west,layer=2,s=true,w=true,waterlogged=true]
conquest:smooth_marble_column_with_marble_base_vertical_slab[e=false,facing=west,layer=2,s=true,w=true,waterlogged=false]
conquest:smooth_marble_column_with_marble_base_vertical_slab[e=false,facing=west,layer=2,s=true,w=false,waterlogged=true]
conquest:smooth_marble_column_with_marble_base_vertical_slab[e=false,facing=west,layer=2,s=true,w=false,waterlogged=false]
conquest:smooth_marble_column_with_marble_base_vertical_slab[e=false,facing=west,layer=2,s=false,w=true,waterlogged=true]
conquest:smooth_marble_column_with_marble_base_vertical_slab[e=false,facing=west,layer=2,s=false,w=true,waterlogged=false]
conquest:smooth_marble_column_with_marble_base_vertical_slab[e=false,facing=west,layer=2,s=false,w=false,waterlogged=true]
conquest:smooth_marble_column_with_marble_base_vertical_slab[e=false,facing=west,layer=2,s=false,w=false,waterlogged=false]
conquest:smooth_marble_column_with_marble_base_vertical_slab[e=false,facing=west,layer=3,s=true,w=true,waterlogged=true]
conquest:smooth_marble_column_with_marble_base_vertical_slab[e=false,facing=west,layer=3,s=true,w=true,waterlogged=false]
conquest:smooth_marble_column_with_marble_base_vertical_slab[e=false,facing=west,layer=3,s=true,w=false,waterlogged=true]
conquest:smooth_marble_column_with_marble_base_vertical_slab[e=false,facing=west,layer=3,s=true,w=false,waterlogged=false]
conquest:smooth_marble_column_with_marble_base_vertical_slab[e=false,facing=west,layer=3,s=false,w=true,waterlogged=true]
conquest:smooth_marble_column_with_marble_base_vertical_slab[e=false,facing=west,layer=3,s=false,w=true,waterlogged=false]
conquest:smooth_marble_column_with_marble_base_vertical_slab[e=false,facing=west,layer=3,s=false,w=false,waterlogged=true]
conquest:smooth_marble_column_with_marble_base_vertical_slab[e=false,facing=west,layer=3,s=false,w=false,waterlogged=false]
conquest:smooth_marble_column_with_marble_base_vertical_slab[e=false,facing=east,layer=1,s=true,w=true,waterlogged=true]
conquest:smooth_marble_column_with_marble_base_vertical_slab[e=false,facing=east,layer=1,s=true,w=true,waterlogged=false]
conquest:smooth_marble_column_with_marble_base_vertical_slab[e=false,facing=east,layer=1,s=true,w=false,waterlogged=true]
conquest:smooth_marble_column_with_marble_base_vertical_slab[e=false,facing=east,layer=1,s=true,w=false,waterlogged=false]
conquest:smooth_marble_column_with_marble_base_vertical_slab[e=false,facing=east,layer=1,s=false,w=true,waterlogged=true]
conquest:smooth_marble_column_with_marble_base_vertical_slab[e=false,facing=east,layer=1,s=false,w=true,waterlogged=false]
conquest:smooth_marble_column_with_marble_base_vertical_slab[e=false,facing=east,layer=1,s=false,w=false,waterlogged=true]
conquest:smooth_marble_column_with_marble_base_vertical_slab[e=false,facing=east,layer=1,s=false,w=false,waterlogged=false]
conquest:smooth_marble_column_with_marble_base_vertical_slab[e=false,facing=east,layer=2,s=true,w=true,waterlogged=true]
conquest:smooth_marble_column_with_marble_base_vertical_slab[e=false,facing=east,layer=2,s=true,w=true,waterlogged=false]
conquest:smooth_marble_column_with_marble_base_vertical_slab[e=false,facing=east,layer=2,s=true,w=false,waterlogged=true]
conquest:smooth_marble_column_with_marble_base_vertical_slab[e=false,facing=east,layer=2,s=true,w=false,waterlogged=false]
conquest:smooth_marble_column_with_marble_base_vertical_slab[e=false,facing=east,layer=2,s=false,w=true,waterlogged=true]
conquest:smooth_marble_column_with_marble_base_vertical_slab[e=false,facing=east,layer=2,s=false,w=true,waterlogged=false]
conquest:smooth_marble_column_with_marble_base_vertical_slab[e=false,facing=east,layer=2,s=false,w=false,waterlogged=true]
conquest:smooth_marble_column_with_marble_base_vertical_slab[e=false,facing=east,layer=2,s=false,w=false,waterlogged=false]
conquest:smooth_marble_column_with_marble_base_vertical_slab[e=false,facing=east,layer=3,s=true,w=true,waterlogged=true]
conquest:smooth_marble_column_with_marble_base_vertical_slab[e=false,facing=east,layer=3,s=true,w=true,waterlogged=false]
conquest:smooth_marble_column_with_marble_base_vertical_slab[e=false,facing=east,layer=3,s=true,w=false,waterlogged=true]
conquest:smooth_marble_column_with_marble_base_vertical_slab[e=false,facing=east,layer=3,s=true,w=false,waterlogged=false]
conquest:smooth_marble_column_with_marble_base_vertical_slab[e=false,facing=east,layer=3,s=false,w=true,waterlogged=true]
conquest:smooth_marble_column_with_marble_base_vertical_slab[e=false,facing=east,layer=3,s=false,w=true,waterlogged=false]
conquest:smooth_marble_column_with_marble_base_vertical_slab[e=false,facing=east,layer=3,s=false,w=false,waterlogged=true]
conquest:smooth_marble_column_with_marble_base_vertical_slab[e=false,facing=east,layer=3,s=false,w=false,waterlogged=false]
conquest:smooth_marble_column_with_marble_base_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:smooth_marble_column_with_marble_base_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:smooth_marble_column_with_marble_base_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:smooth_marble_column_with_marble_base_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:smooth_marble_column_with_marble_base_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:smooth_marble_column_with_marble_base_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:smooth_marble_column_with_marble_base_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:smooth_marble_column_with_marble_base_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:smooth_marble_column_with_marble_base_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:smooth_marble_column_with_marble_base_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:smooth_marble_column_with_marble_base_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:smooth_marble_column_with_marble_base_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:smooth_marble_column_with_marble_base_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:smooth_marble_column_with_marble_base_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:smooth_marble_column_with_marble_base_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:smooth_marble_column_with_marble_base_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:smooth_marble_column_with_marble_base_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:smooth_marble_column_with_marble_base_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:smooth_marble_column_with_marble_base_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:smooth_marble_column_with_marble_base_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:smooth_marble_column_with_marble_base_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:smooth_marble_column_with_marble_base_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:smooth_marble_column_with_marble_base_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:smooth_marble_column_with_marble_base_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:smooth_marble_column_with_marble_base_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:smooth_marble_column_with_marble_base_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:smooth_marble_column_with_marble_base_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:smooth_marble_column_with_marble_base_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:smooth_marble_column_with_marble_base_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:smooth_marble_column_with_marble_base_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:smooth_marble_column_with_marble_base_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:smooth_marble_column_with_marble_base_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:smooth_marble_column_with_marble_base_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:smooth_marble_column_with_marble_base_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:smooth_marble_column_with_marble_base_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:smooth_marble_column_with_marble_base_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:smooth_marble_column_with_marble_base_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:smooth_marble_column_with_marble_base_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:smooth_marble_column_with_marble_base_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:smooth_marble_column_with_marble_base_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:smooth_marble_column_with_marble_base_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:smooth_marble_column_with_marble_base_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:smooth_marble_column_with_marble_base_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:smooth_marble_column_with_marble_base_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:smooth_marble_column_with_marble_base_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:smooth_marble_column_with_marble_base_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:smooth_marble_column_with_marble_base_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:smooth_marble_column_with_marble_base_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:smooth_marble_column_with_marble_base_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:smooth_marble_column_with_marble_base_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:smooth_marble_column_with_marble_base_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:smooth_marble_column_with_marble_base_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:smooth_marble_column_with_marble_base_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:smooth_marble_column_with_marble_base_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:smooth_marble_column_with_marble_base_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:smooth_marble_column_with_marble_base_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:smooth_marble_column_with_marble_base_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:smooth_marble_column_with_marble_base_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:smooth_marble_column_with_marble_base_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:smooth_marble_column_with_marble_base_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:smooth_marble_column_with_marble_base_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:smooth_marble_column_with_marble_base_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:smooth_marble_column_with_marble_base_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:smooth_marble_column_with_marble_base_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:smooth_marble_column_with_marble_doric_capital[east=true,north=true,south=true,west=true]
conquest:smooth_marble_column_with_marble_doric_capital[east=true,north=true,south=true,west=false]
conquest:smooth_marble_column_with_marble_doric_capital[east=true,north=true,south=false,west=true]
conquest:smooth_marble_column_with_marble_doric_capital[east=true,north=true,south=false,west=false]
conquest:smooth_marble_column_with_marble_doric_capital[east=true,north=false,south=true,west=true]
conquest:smooth_marble_column_with_marble_doric_capital[east=true,north=false,south=true,west=false]
conquest:smooth_marble_column_with_marble_doric_capital[east=true,north=false,south=false,west=true]
conquest:smooth_marble_column_with_marble_doric_capital[east=true,north=false,south=false,west=false]
conquest:smooth_marble_column_with_marble_doric_capital[east=false,north=true,south=true,west=true]
conquest:smooth_marble_column_with_marble_doric_capital[east=false,north=true,south=true,west=false]
conquest:smooth_marble_column_with_marble_doric_capital[east=false,north=true,south=false,west=true]
conquest:smooth_marble_column_with_marble_doric_capital[east=false,north=true,south=false,west=false]
conquest:smooth_marble_column_with_marble_doric_capital[east=false,north=false,south=true,west=true]
conquest:smooth_marble_column_with_marble_doric_capital[east=false,north=false,south=true,west=false]
conquest:smooth_marble_column_with_marble_doric_capital[east=false,north=false,south=false,west=true]
conquest:smooth_marble_column_with_marble_doric_capital[east=false,north=false,south=false,west=false]
conquest:smooth_marble_column_with_marble_doric_capital_pillar[layer=1,waterlogged=true]
conquest:smooth_marble_column_with_marble_doric_capital_pillar[layer=1,waterlogged=false]
conquest:smooth_marble_column_with_marble_doric_capital_pillar[layer=2,waterlogged=true]
conquest:smooth_marble_column_with_marble_doric_capital_pillar[layer=2,waterlogged=false]
conquest:smooth_marble_column_with_marble_doric_capital_pillar[layer=3,waterlogged=true]
conquest:smooth_marble_column_with_marble_doric_capital_pillar[layer=3,waterlogged=false]
conquest:smooth_marble_column_with_marble_doric_capital_vertical_corner[facing=north,layer=1,waterlogged=true]
conquest:smooth_marble_column_with_marble_doric_capital_vertical_corner[facing=north,layer=1,waterlogged=false]
conquest:smooth_marble_column_with_marble_doric_capital_vertical_corner[facing=north,layer=2,waterlogged=true]
conquest:smooth_marble_column_with_marble_doric_capital_vertical_corner[facing=north,layer=2,waterlogged=false]
conquest:smooth_marble_column_with_marble_doric_capital_vertical_corner[facing=north,layer=3,waterlogged=true]
conquest:smooth_marble_column_with_marble_doric_capital_vertical_corner[facing=north,layer=3,waterlogged=false]
conquest:smooth_marble_column_with_marble_doric_capital_vertical_corner[facing=south,layer=1,waterlogged=true]
conquest:smooth_marble_column_with_marble_doric_capital_vertical_corner[facing=south,layer=1,waterlogged=false]
conquest:smooth_marble_column_with_marble_doric_capital_vertical_corner[facing=south,layer=2,waterlogged=true]
conquest:smooth_marble_column_with_marble_doric_capital_vertical_corner[facing=south,layer=2,waterlogged=false]
conquest:smooth_marble_column_with_marble_doric_capital_vertical_corner[facing=south,layer=3,waterlogged=true]
conquest:smooth_marble_column_with_marble_doric_capital_vertical_corner[facing=south,layer=3,waterlogged=false]
conquest:smooth_marble_column_with_marble_doric_capital_vertical_corner[facing=west,layer=1,waterlogged=true]
conquest:smooth_marble_column_with_marble_doric_capital_vertical_corner[facing=west,layer=1,waterlogged=false]
conquest:smooth_marble_column_with_marble_doric_capital_vertical_corner[facing=west,layer=2,waterlogged=true]
conquest:smooth_marble_column_with_marble_doric_capital_vertical_corner[facing=west,layer=2,waterlogged=false]
conquest:smooth_marble_column_with_marble_doric_capital_vertical_corner[facing=west,layer=3,waterlogged=true]
conquest:smooth_marble_column_with_marble_doric_capital_vertical_corner[facing=west,layer=3,waterlogged=false]
conquest:smooth_marble_column_with_marble_doric_capital_vertical_corner[facing=east,layer=1,waterlogged=true]
conquest:smooth_marble_column_with_marble_doric_capital_vertical_corner[facing=east,layer=1,waterlogged=false]
conquest:smooth_marble_column_with_marble_doric_capital_vertical_corner[facing=east,layer=2,waterlogged=true]
conquest:smooth_marble_column_with_marble_doric_capital_vertical_corner[facing=east,layer=2,waterlogged=false]
conquest:smooth_marble_column_with_marble_doric_capital_vertical_corner[facing=east,layer=3,waterlogged=true]
conquest:smooth_marble_column_with_marble_doric_capital_vertical_corner[facing=east,layer=3,waterlogged=false]
conquest:smooth_marble_column_with_marble_doric_capital_vertical_quarter[e=true,facing=north,layer=1,s=true,waterlogged=true]
conquest:smooth_marble_column_with_marble_doric_capital_vertical_quarter[e=true,facing=north,layer=1,s=true,waterlogged=false]
conquest:smooth_marble_column_with_marble_doric_capital_vertical_quarter[e=true,facing=north,layer=1,s=false,waterlogged=true]
conquest:smooth_marble_column_with_marble_doric_capital_vertical_quarter[e=true,facing=north,layer=1,s=false,waterlogged=false]
conquest:smooth_marble_column_with_marble_doric_capital_vertical_quarter[e=true,facing=north,layer=2,s=true,waterlogged=true]
conquest:smooth_marble_column_with_marble_doric_capital_vertical_quarter[e=true,facing=north,layer=2,s=true,waterlogged=false]
conquest:smooth_marble_column_with_marble_doric_capital_vertical_quarter[e=true,facing=north,layer=2,s=false,waterlogged=true]
conquest:smooth_marble_column_with_marble_doric_capital_vertical_quarter[e=true,facing=north,layer=2,s=false,waterlogged=false]
conquest:smooth_marble_column_with_marble_doric_capital_vertical_quarter[e=true,facing=north,layer=3,s=true,waterlogged=true]
conquest:smooth_marble_column_with_marble_doric_capital_vertical_quarter[e=true,facing=north,layer=3,s=true,waterlogged=false]
conquest:smooth_marble_column_with_marble_doric_capital_vertical_quarter[e=true,facing=north,layer=3,s=false,waterlogged=true]
conquest:smooth_marble_column_with_marble_doric_capital_vertical_quarter[e=true,facing=north,layer=3,s=false,waterlogged=false]
conquest:smooth_marble_column_with_marble_doric_capital_vertical_quarter[e=true,facing=south,layer=1,s=true,waterlogged=true]
conquest:smooth_marble_column_with_marble_doric_capital_vertical_quarter[e=true,facing=south,layer=1,s=true,waterlogged=false]
conquest:smooth_marble_column_with_marble_doric_capital_vertical_quarter[e=true,facing=south,layer=1,s=false,waterlogged=true]
conquest:smooth_marble_column_with_marble_doric_capital_vertical_quarter[e=true,facing=south,layer=1,s=false,waterlogged=false]
conquest:smooth_marble_column_with_marble_doric_capital_vertical_quarter[e=true,facing=south,layer=2,s=true,waterlogged=true]
conquest:smooth_marble_column_with_marble_doric_capital_vertical_quarter[e=true,facing=south,layer=2,s=true,waterlogged=false]
conquest:smooth_marble_column_with_marble_doric_capital_vertical_quarter[e=true,facing=south,layer=2,s=false,waterlogged=true]
conquest:smooth_marble_column_with_marble_doric_capital_vertical_quarter[e=true,facing=south,layer=2,s=false,waterlogged=false]
conquest:smooth_marble_column_with_marble_doric_capital_vertical_quarter[e=true,facing=south,layer=3,s=true,waterlogged=true]
conquest:smooth_marble_column_with_marble_doric_capital_vertical_quarter[e=true,facing=south,layer=3,s=true,waterlogged=false]
conquest:smooth_marble_column_with_marble_doric_capital_vertical_quarter[e=true,facing=south,layer=3,s=false,waterlogged=true]
conquest:smooth_marble_column_with_marble_doric_capital_vertical_quarter[e=true,facing=south,layer=3,s=false,waterlogged=false]
conquest:smooth_marble_column_with_marble_doric_capital_vertical_quarter[e=true,facing=west,layer=1,s=true,waterlogged=true]
conquest:smooth_marble_column_with_marble_doric_capital_vertical_quarter[e=true,facing=west,layer=1,s=true,waterlogged=false]
conquest:smooth_marble_column_with_marble_doric_capital_vertical_quarter[e=true,facing=west,layer=1,s=false,waterlogged=true]
conquest:smooth_marble_column_with_marble_doric_capital_vertical_quarter[e=true,facing=west,layer=1,s=false,waterlogged=false]
conquest:smooth_marble_column_with_marble_doric_capital_vertical_quarter[e=true,facing=west,layer=2,s=true,waterlogged=true]
conquest:smooth_marble_column_with_marble_doric_capital_vertical_quarter[e=true,facing=west,layer=2,s=true,waterlogged=false]
conquest:smooth_marble_column_with_marble_doric_capital_vertical_quarter[e=true,facing=west,layer=2,s=false,waterlogged=true]
conquest:smooth_marble_column_with_marble_doric_capital_vertical_quarter[e=true,facing=west,layer=2,s=false,waterlogged=false]
conquest:smooth_marble_column_with_marble_doric_capital_vertical_quarter[e=true,facing=west,layer=3,s=true,waterlogged=true]
conquest:smooth_marble_column_with_marble_doric_capital_vertical_quarter[e=true,facing=west,layer=3,s=true,waterlogged=false]
conquest:smooth_marble_column_with_marble_doric_capital_vertical_quarter[e=true,facing=west,layer=3,s=false,waterlogged=true]
conquest:smooth_marble_column_with_marble_doric_capital_vertical_quarter[e=true,facing=west,layer=3,s=false,waterlogged=false]
conquest:smooth_marble_column_with_marble_doric_capital_vertical_quarter[e=true,facing=east,layer=1,s=true,waterlogged=true]
conquest:smooth_marble_column_with_marble_doric_capital_vertical_quarter[e=true,facing=east,layer=1,s=true,waterlogged=false]
conquest:smooth_marble_column_with_marble_doric_capital_vertical_quarter[e=true,facing=east,layer=1,s=false,waterlogged=true]
conquest:smooth_marble_column_with_marble_doric_capital_vertical_quarter[e=true,facing=east,layer=1,s=false,waterlogged=false]
conquest:smooth_marble_column_with_marble_doric_capital_vertical_quarter[e=true,facing=east,layer=2,s=true,waterlogged=true]
conquest:smooth_marble_column_with_marble_doric_capital_vertical_quarter[e=true,facing=east,layer=2,s=true,waterlogged=false]
conquest:smooth_marble_column_with_marble_doric_capital_vertical_quarter[e=true,facing=east,layer=2,s=false,waterlogged=true]
conquest:smooth_marble_column_with_marble_doric_capital_vertical_quarter[e=true,facing=east,layer=2,s=false,waterlogged=false]
conquest:smooth_marble_column_with_marble_doric_capital_vertical_quarter[e=true,facing=east,layer=3,s=true,waterlogged=true]
conquest:smooth_marble_column_with_marble_doric_capital_vertical_quarter[e=true,facing=east,layer=3,s=true,waterlogged=false]
conquest:smooth_marble_column_with_marble_doric_capital_vertical_quarter[e=true,facing=east,layer=3,s=false,waterlogged=true]
conquest:smooth_marble_column_with_marble_doric_capital_vertical_quarter[e=true,facing=east,layer=3,s=false,waterlogged=false]
conquest:smooth_marble_column_with_marble_doric_capital_vertical_quarter[e=false,facing=north,layer=1,s=true,waterlogged=true]
conquest:smooth_marble_column_with_marble_doric_capital_vertical_quarter[e=false,facing=north,layer=1,s=true,waterlogged=false]
conquest:smooth_marble_column_with_marble_doric_capital_vertical_quarter[e=false,facing=north,layer=1,s=false,waterlogged=true]
conquest:smooth_marble_column_with_marble_doric_capital_vertical_quarter[e=false,facing=north,layer=1,s=false,waterlogged=false]
conquest:smooth_marble_column_with_marble_doric_capital_vertical_quarter[e=false,facing=north,layer=2,s=true,waterlogged=true]
conquest:smooth_marble_column_with_marble_doric_capital_vertical_quarter[e=false,facing=north,layer=2,s=true,waterlogged=false]
conquest:smooth_marble_column_with_marble_doric_capital_vertical_quarter[e=false,facing=north,layer=2,s=false,waterlogged=true]
conquest:smooth_marble_column_with_marble_doric_capital_vertical_quarter[e=false,facing=north,layer=2,s=false,waterlogged=false]
conquest:smooth_marble_column_with_marble_doric_capital_vertical_quarter[e=false,facing=north,layer=3,s=true,waterlogged=true]
conquest:smooth_marble_column_with_marble_doric_capital_vertical_quarter[e=false,facing=north,layer=3,s=true,waterlogged=false]
conquest:smooth_marble_column_with_marble_doric_capital_vertical_quarter[e=false,facing=north,layer=3,s=false,waterlogged=true]
conquest:smooth_marble_column_with_marble_doric_capital_vertical_quarter[e=false,facing=north,layer=3,s=false,waterlogged=false]
conquest:smooth_marble_column_with_marble_doric_capital_vertical_quarter[e=false,facing=south,layer=1,s=true,waterlogged=true]
conquest:smooth_marble_column_with_marble_doric_capital_vertical_quarter[e=false,facing=south,layer=1,s=true,waterlogged=false]
conquest:smooth_marble_column_with_marble_doric_capital_vertical_quarter[e=false,facing=south,layer=1,s=false,waterlogged=true]
conquest:smooth_marble_column_with_marble_doric_capital_vertical_quarter[e=false,facing=south,layer=1,s=false,waterlogged=false]
conquest:smooth_marble_column_with_marble_doric_capital_vertical_quarter[e=false,facing=south,layer=2,s=true,waterlogged=true]
conquest:smooth_marble_column_with_marble_doric_capital_vertical_quarter[e=false,facing=south,layer=2,s=true,waterlogged=false]
conquest:smooth_marble_column_with_marble_doric_capital_vertical_quarter[e=false,facing=south,layer=2,s=false,waterlogged=true]
conquest:smooth_marble_column_with_marble_doric_capital_vertical_quarter[e=false,facing=south,layer=2,s=false,waterlogged=false]
conquest:smooth_marble_column_with_marble_doric_capital_vertical_quarter[e=false,facing=south,layer=3,s=true,waterlogged=true]
conquest:smooth_marble_column_with_marble_doric_capital_vertical_quarter[e=false,facing=south,layer=3,s=true,waterlogged=false]
conquest:smooth_marble_column_with_marble_doric_capital_vertical_quarter[e=false,facing=south,layer=3,s=false,waterlogged=true]
conquest:smooth_marble_column_with_marble_doric_capital_vertical_quarter[e=false,facing=south,layer=3,s=false,waterlogged=false]
conquest:smooth_marble_column_with_marble_doric_capital_vertical_quarter[e=false,facing=west,layer=1,s=true,waterlogged=true]
conquest:smooth_marble_column_with_marble_doric_capital_vertical_quarter[e=false,facing=west,layer=1,s=true,waterlogged=false]
conquest:smooth_marble_column_with_marble_doric_capital_vertical_quarter[e=false,facing=west,layer=1,s=false,waterlogged=true]
conquest:smooth_marble_column_with_marble_doric_capital_vertical_quarter[e=false,facing=west,layer=1,s=false,waterlogged=false]
conquest:smooth_marble_column_with_marble_doric_capital_vertical_quarter[e=false,facing=west,layer=2,s=true,waterlogged=true]
conquest:smooth_marble_column_with_marble_doric_capital_vertical_quarter[e=false,facing=west,layer=2,s=true,waterlogged=false]
conquest:smooth_marble_column_with_marble_doric_capital_vertical_quarter[e=false,facing=west,layer=2,s=false,waterlogged=true]
conquest:smooth_marble_column_with_marble_doric_capital_vertical_quarter[e=false,facing=west,layer=2,s=false,waterlogged=false]
conquest:smooth_marble_column_with_marble_doric_capital_vertical_quarter[e=false,facing=west,layer=3,s=true,waterlogged=true]
conquest:smooth_marble_column_with_marble_doric_capital_vertical_quarter[e=false,facing=west,layer=3,s=true,waterlogged=false]
conquest:smooth_marble_column_with_marble_doric_capital_vertical_quarter[e=false,facing=west,layer=3,s=false,waterlogged=true]
conquest:smooth_marble_column_with_marble_doric_capital_vertical_quarter[e=false,facing=west,layer=3,s=false,waterlogged=false]
conquest:smooth_marble_column_with_marble_doric_capital_vertical_quarter[e=false,facing=east,layer=1,s=true,waterlogged=true]
conquest:smooth_marble_column_with_marble_doric_capital_vertical_quarter[e=false,facing=east,layer=1,s=true,waterlogged=false]
conquest:smooth_marble_column_with_marble_doric_capital_vertical_quarter[e=false,facing=east,layer=1,s=false,waterlogged=true]
conquest:smooth_marble_column_with_marble_doric_capital_vertical_quarter[e=false,facing=east,layer=1,s=false,waterlogged=false]
conquest:smooth_marble_column_with_marble_doric_capital_vertical_quarter[e=false,facing=east,layer=2,s=true,waterlogged=true]
conquest:smooth_marble_column_with_marble_doric_capital_vertical_quarter[e=false,facing=east,layer=2,s=true,waterlogged=false]
conquest:smooth_marble_column_with_marble_doric_capital_vertical_quarter[e=false,facing=east,layer=2,s=false,waterlogged=true]
conquest:smooth_marble_column_with_marble_doric_capital_vertical_quarter[e=false,facing=east,layer=2,s=false,waterlogged=false]
conquest:smooth_marble_column_with_marble_doric_capital_vertical_quarter[e=false,facing=east,layer=3,s=true,waterlogged=true]
conquest:smooth_marble_column_with_marble_doric_capital_vertical_quarter[e=false,facing=east,layer=3,s=true,waterlogged=false]
conquest:smooth_marble_column_with_marble_doric_capital_vertical_quarter[e=false,facing=east,layer=3,s=false,waterlogged=true]
conquest:smooth_marble_column_with_marble_doric_capital_vertical_quarter[e=false,facing=east,layer=3,s=false,waterlogged=false]
conquest:smooth_marble_column_with_marble_doric_capital_vertical_slab[e=true,facing=north,layer=1,s=true,w=true,waterlogged=true]
conquest:smooth_marble_column_with_marble_doric_capital_vertical_slab[e=true,facing=north,layer=1,s=true,w=true,waterlogged=false]
conquest:smooth_marble_column_with_marble_doric_capital_vertical_slab[e=true,facing=north,layer=1,s=true,w=false,waterlogged=true]
conquest:smooth_marble_column_with_marble_doric_capital_vertical_slab[e=true,facing=north,layer=1,s=true,w=false,waterlogged=false]
conquest:smooth_marble_column_with_marble_doric_capital_vertical_slab[e=true,facing=north,layer=1,s=false,w=true,waterlogged=true]
conquest:smooth_marble_column_with_marble_doric_capital_vertical_slab[e=true,facing=north,layer=1,s=false,w=true,waterlogged=false]
conquest:smooth_marble_column_with_marble_doric_capital_vertical_slab[e=true,facing=north,layer=1,s=false,w=false,waterlogged=true]
conquest:smooth_marble_column_with_marble_doric_capital_vertical_slab[e=true,facing=north,layer=1,s=false,w=false,waterlogged=false]
conquest:smooth_marble_column_with_marble_doric_capital_vertical_slab[e=true,facing=north,layer=2,s=true,w=true,waterlogged=true]
conquest:smooth_marble_column_with_marble_doric_capital_vertical_slab[e=true,facing=north,layer=2,s=true,w=true,waterlogged=false]
conquest:smooth_marble_column_with_marble_doric_capital_vertical_slab[e=true,facing=north,layer=2,s=true,w=false,waterlogged=true]
conquest:smooth_marble_column_with_marble_doric_capital_vertical_slab[e=true,facing=north,layer=2,s=true,w=false,waterlogged=false]
conquest:smooth_marble_column_with_marble_doric_capital_vertical_slab[e=true,facing=north,layer=2,s=false,w=true,waterlogged=true]
conquest:smooth_marble_column_with_marble_doric_capital_vertical_slab[e=true,facing=north,layer=2,s=false,w=true,waterlogged=false]
conquest:smooth_marble_column_with_marble_doric_capital_vertical_slab[e=true,facing=north,layer=2,s=false,w=false,waterlogged=true]
conquest:smooth_marble_column_with_marble_doric_capital_vertical_slab[e=true,facing=north,layer=2,s=false,w=false,waterlogged=false]
conquest:smooth_marble_column_with_marble_doric_capital_vertical_slab[e=true,facing=north,layer=3,s=true,w=true,waterlogged=true]
conquest:smooth_marble_column_with_marble_doric_capital_vertical_slab[e=true,facing=north,layer=3,s=true,w=true,waterlogged=false]
conquest:smooth_marble_column_with_marble_doric_capital_vertical_slab[e=true,facing=north,layer=3,s=true,w=false,waterlogged=true]
conquest:smooth_marble_column_with_marble_doric_capital_vertical_slab[e=true,facing=north,layer=3,s=true,w=false,waterlogged=false]
conquest:smooth_marble_column_with_marble_doric_capital_vertical_slab[e=true,facing=north,layer=3,s=false,w=true,waterlogged=true]
conquest:smooth_marble_column_with_marble_doric_capital_vertical_slab[e=true,facing=north,layer=3,s=false,w=true,waterlogged=false]
conquest:smooth_marble_column_with_marble_doric_capital_vertical_slab[e=true,facing=north,layer=3,s=false,w=false,waterlogged=true]
conquest:smooth_marble_column_with_marble_doric_capital_vertical_slab[e=true,facing=north,layer=3,s=false,w=false,waterlogged=false]
conquest:smooth_marble_column_with_marble_doric_capital_vertical_slab[e=true,facing=south,layer=1,s=true,w=true,waterlogged=true]
conquest:smooth_marble_column_with_marble_doric_capital_vertical_slab[e=true,facing=south,layer=1,s=true,w=true,waterlogged=false]
conquest:smooth_marble_column_with_marble_doric_capital_vertical_slab[e=true,facing=south,layer=1,s=true,w=false,waterlogged=true]
conquest:smooth_marble_column_with_marble_doric_capital_vertical_slab[e=true,facing=south,layer=1,s=true,w=false,waterlogged=false]
conquest:smooth_marble_column_with_marble_doric_capital_vertical_slab[e=true,facing=south,layer=1,s=false,w=true,waterlogged=true]
conquest:smooth_marble_column_with_marble_doric_capital_vertical_slab[e=true,facing=south,layer=1,s=false,w=true,waterlogged=false]
conquest:smooth_marble_column_with_marble_doric_capital_vertical_slab[e=true,facing=south,layer=1,s=false,w=false,waterlogged=true]
conquest:smooth_marble_column_with_marble_doric_capital_vertical_slab[e=true,facing=south,layer=1,s=false,w=false,waterlogged=false]
conquest:smooth_marble_column_with_marble_doric_capital_vertical_slab[e=true,facing=south,layer=2,s=true,w=true,waterlogged=true]
conquest:smooth_marble_column_with_marble_doric_capital_vertical_slab[e=true,facing=south,layer=2,s=true,w=true,waterlogged=false]
conquest:smooth_marble_column_with_marble_doric_capital_vertical_slab[e=true,facing=south,layer=2,s=true,w=false,waterlogged=true]
conquest:smooth_marble_column_with_marble_doric_capital_vertical_slab[e=true,facing=south,layer=2,s=true,w=false,waterlogged=false]
conquest:smooth_marble_column_with_marble_doric_capital_vertical_slab[e=true,facing=south,layer=2,s=false,w=true,waterlogged=true]
conquest:smooth_marble_column_with_marble_doric_capital_vertical_slab[e=true,facing=south,layer=2,s=false,w=true,waterlogged=false]
conquest:smooth_marble_column_with_marble_doric_capital_vertical_slab[e=true,facing=south,layer=2,s=false,w=false,waterlogged=true]
conquest:smooth_marble_column_with_marble_doric_capital_vertical_slab[e=true,facing=south,layer=2,s=false,w=false,waterlogged=false]
conquest:smooth_marble_column_with_marble_doric_capital_vertical_slab[e=true,facing=south,layer=3,s=true,w=true,waterlogged=true]
conquest:smooth_marble_column_with_marble_doric_capital_vertical_slab[e=true,facing=south,layer=3,s=true,w=true,waterlogged=false]
conquest:smooth_marble_column_with_marble_doric_capital_vertical_slab[e=true,facing=south,layer=3,s=true,w=false,waterlogged=true]
conquest:smooth_marble_column_with_marble_doric_capital_vertical_slab[e=true,facing=south,layer=3,s=true,w=false,waterlogged=false]
conquest:smooth_marble_column_with_marble_doric_capital_vertical_slab[e=true,facing=south,layer=3,s=false,w=true,waterlogged=true]
conquest:smooth_marble_column_with_marble_doric_capital_vertical_slab[e=true,facing=south,layer=3,s=false,w=true,waterlogged=false]
conquest:smooth_marble_column_with_marble_doric_capital_vertical_slab[e=true,facing=south,layer=3,s=false,w=false,waterlogged=true]
conquest:smooth_marble_column_with_marble_doric_capital_vertical_slab[e=true,facing=south,layer=3,s=false,w=false,waterlogged=false]
conquest:smooth_marble_column_with_marble_doric_capital_vertical_slab[e=true,facing=west,layer=1,s=true,w=true,waterlogged=true]
conquest:smooth_marble_column_with_marble_doric_capital_vertical_slab[e=true,facing=west,layer=1,s=true,w=true,waterlogged=false]
conquest:smooth_marble_column_with_marble_doric_capital_vertical_slab[e=true,facing=west,layer=1,s=true,w=false,waterlogged=true]
conquest:smooth_marble_column_with_marble_doric_capital_vertical_slab[e=true,facing=west,layer=1,s=true,w=false,waterlogged=false]
conquest:smooth_marble_column_with_marble_doric_capital_vertical_slab[e=true,facing=west,layer=1,s=false,w=true,waterlogged=true]
conquest:smooth_marble_column_with_marble_doric_capital_vertical_slab[e=true,facing=west,layer=1,s=false,w=true,waterlogged=false]
conquest:smooth_marble_column_with_marble_doric_capital_vertical_slab[e=true,facing=west,layer=1,s=false,w=false,waterlogged=true]
conquest:smooth_marble_column_with_marble_doric_capital_vertical_slab[e=true,facing=west,layer=1,s=false,w=false,waterlogged=false]
conquest:smooth_marble_column_with_marble_doric_capital_vertical_slab[e=true,facing=west,layer=2,s=true,w=true,waterlogged=true]
conquest:smooth_marble_column_with_marble_doric_capital_vertical_slab[e=true,facing=west,layer=2,s=true,w=true,waterlogged=false]
conquest:smooth_marble_column_with_marble_doric_capital_vertical_slab[e=true,facing=west,layer=2,s=true,w=false,waterlogged=true]
conquest:smooth_marble_column_with_marble_doric_capital_vertical_slab[e=true,facing=west,layer=2,s=true,w=false,waterlogged=false]
conquest:smooth_marble_column_with_marble_doric_capital_vertical_slab[e=true,facing=west,layer=2,s=false,w=true,waterlogged=true]
conquest:smooth_marble_column_with_marble_doric_capital_vertical_slab[e=true,facing=west,layer=2,s=false,w=true,waterlogged=false]
conquest:smooth_marble_column_with_marble_doric_capital_vertical_slab[e=true,facing=west,layer=2,s=false,w=false,waterlogged=true]
conquest:smooth_marble_column_with_marble_doric_capital_vertical_slab[e=true,facing=west,layer=2,s=false,w=false,waterlogged=false]
conquest:smooth_marble_column_with_marble_doric_capital_vertical_slab[e=true,facing=west,layer=3,s=true,w=true,waterlogged=true]
conquest:smooth_marble_column_with_marble_doric_capital_vertical_slab[e=true,facing=west,layer=3,s=true,w=true,waterlogged=false]
conquest:smooth_marble_column_with_marble_doric_capital_vertical_slab[e=true,facing=west,layer=3,s=true,w=false,waterlogged=true]
conquest:smooth_marble_column_with_marble_doric_capital_vertical_slab[e=true,facing=west,layer=3,s=true,w=false,waterlogged=false]
conquest:smooth_marble_column_with_marble_doric_capital_vertical_slab[e=true,facing=west,layer=3,s=false,w=true,waterlogged=true]
conquest:smooth_marble_column_with_marble_doric_capital_vertical_slab[e=true,facing=west,layer=3,s=false,w=true,waterlogged=false]
conquest:smooth_marble_column_with_marble_doric_capital_vertical_slab[e=true,facing=west,layer=3,s=false,w=false,waterlogged=true]
conquest:smooth_marble_column_with_marble_doric_capital_vertical_slab[e=true,facing=west,layer=3,s=false,w=false,waterlogged=false]
conquest:smooth_marble_column_with_marble_doric_capital_vertical_slab[e=true,facing=east,layer=1,s=true,w=true,waterlogged=true]
conquest:smooth_marble_column_with_marble_doric_capital_vertical_slab[e=true,facing=east,layer=1,s=true,w=true,waterlogged=false]
conquest:smooth_marble_column_with_marble_doric_capital_vertical_slab[e=true,facing=east,layer=1,s=true,w=false,waterlogged=true]
conquest:smooth_marble_column_with_marble_doric_capital_vertical_slab[e=true,facing=east,layer=1,s=true,w=false,waterlogged=false]
conquest:smooth_marble_column_with_marble_doric_capital_vertical_slab[e=true,facing=east,layer=1,s=false,w=true,waterlogged=true]
conquest:smooth_marble_column_with_marble_doric_capital_vertical_slab[e=true,facing=east,layer=1,s=false,w=true,waterlogged=false]
conquest:smooth_marble_column_with_marble_doric_capital_vertical_slab[e=true,facing=east,layer=1,s=false,w=false,waterlogged=true]
conquest:smooth_marble_column_with_marble_doric_capital_vertical_slab[e=true,facing=east,layer=1,s=false,w=false,waterlogged=false]
conquest:smooth_marble_column_with_marble_doric_capital_vertical_slab[e=true,facing=east,layer=2,s=true,w=true,waterlogged=true]
conquest:smooth_marble_column_with_marble_doric_capital_vertical_slab[e=true,facing=east,layer=2,s=true,w=true,waterlogged=false]
conquest:smooth_marble_column_with_marble_doric_capital_vertical_slab[e=true,facing=east,layer=2,s=true,w=false,waterlogged=true]
conquest:smooth_marble_column_with_marble_doric_capital_vertical_slab[e=true,facing=east,layer=2,s=true,w=false,waterlogged=false]
conquest:smooth_marble_column_with_marble_doric_capital_vertical_slab[e=true,facing=east,layer=2,s=false,w=true,waterlogged=true]
conquest:smooth_marble_column_with_marble_doric_capital_vertical_slab[e=true,facing=east,layer=2,s=false,w=true,waterlogged=false]
conquest:smooth_marble_column_with_marble_doric_capital_vertical_slab[e=true,facing=east,layer=2,s=false,w=false,waterlogged=true]
conquest:smooth_marble_column_with_marble_doric_capital_vertical_slab[e=true,facing=east,layer=2,s=false,w=false,waterlogged=false]
conquest:smooth_marble_column_with_marble_doric_capital_vertical_slab[e=true,facing=east,layer=3,s=true,w=true,waterlogged=true]
conquest:smooth_marble_column_with_marble_doric_capital_vertical_slab[e=true,facing=east,layer=3,s=true,w=true,waterlogged=false]
conquest:smooth_marble_column_with_marble_doric_capital_vertical_slab[e=true,facing=east,layer=3,s=true,w=false,waterlogged=true]
conquest:smooth_marble_column_with_marble_doric_capital_vertical_slab[e=true,facing=east,layer=3,s=true,w=false,waterlogged=false]
conquest:smooth_marble_column_with_marble_doric_capital_vertical_slab[e=true,facing=east,layer=3,s=false,w=true,waterlogged=true]
conquest:smooth_marble_column_with_marble_doric_capital_vertical_slab[e=true,facing=east,layer=3,s=false,w=true,waterlogged=false]
conquest:smooth_marble_column_with_marble_doric_capital_vertical_slab[e=true,facing=east,layer=3,s=false,w=false,waterlogged=true]
conquest:smooth_marble_column_with_marble_doric_capital_vertical_slab[e=true,facing=east,layer=3,s=false,w=false,waterlogged=false]
conquest:smooth_marble_column_with_marble_doric_capital_vertical_slab[e=false,facing=north,layer=1,s=true,w=true,waterlogged=true]
conquest:smooth_marble_column_with_marble_doric_capital_vertical_slab[e=false,facing=north,layer=1,s=true,w=true,waterlogged=false]
conquest:smooth_marble_column_with_marble_doric_capital_vertical_slab[e=false,facing=north,layer=1,s=true,w=false,waterlogged=true]
conquest:smooth_marble_column_with_marble_doric_capital_vertical_slab[e=false,facing=north,layer=1,s=true,w=false,waterlogged=false]
conquest:smooth_marble_column_with_marble_doric_capital_vertical_slab[e=false,facing=north,layer=1,s=false,w=true,waterlogged=true]
conquest:smooth_marble_column_with_marble_doric_capital_vertical_slab[e=false,facing=north,layer=1,s=false,w=true,waterlogged=false]
conquest:smooth_marble_column_with_marble_doric_capital_vertical_slab[e=false,facing=north,layer=1,s=false,w=false,waterlogged=true]
conquest:smooth_marble_column_with_marble_doric_capital_vertical_slab[e=false,facing=north,layer=1,s=false,w=false,waterlogged=false]
conquest:smooth_marble_column_with_marble_doric_capital_vertical_slab[e=false,facing=north,layer=2,s=true,w=true,waterlogged=true]
conquest:smooth_marble_column_with_marble_doric_capital_vertical_slab[e=false,facing=north,layer=2,s=true,w=true,waterlogged=false]
conquest:smooth_marble_column_with_marble_doric_capital_vertical_slab[e=false,facing=north,layer=2,s=true,w=false,waterlogged=true]
conquest:smooth_marble_column_with_marble_doric_capital_vertical_slab[e=false,facing=north,layer=2,s=true,w=false,waterlogged=false]
conquest:smooth_marble_column_with_marble_doric_capital_vertical_slab[e=false,facing=north,layer=2,s=false,w=true,waterlogged=true]
conquest:smooth_marble_column_with_marble_doric_capital_vertical_slab[e=false,facing=north,layer=2,s=false,w=true,waterlogged=false]
conquest:smooth_marble_column_with_marble_doric_capital_vertical_slab[e=false,facing=north,layer=2,s=false,w=false,waterlogged=true]
conquest:smooth_marble_column_with_marble_doric_capital_vertical_slab[e=false,facing=north,layer=2,s=false,w=false,waterlogged=false]
conquest:smooth_marble_column_with_marble_doric_capital_vertical_slab[e=false,facing=north,layer=3,s=true,w=true,waterlogged=true]
conquest:smooth_marble_column_with_marble_doric_capital_vertical_slab[e=false,facing=north,layer=3,s=true,w=true,waterlogged=false]
conquest:smooth_marble_column_with_marble_doric_capital_vertical_slab[e=false,facing=north,layer=3,s=true,w=false,waterlogged=true]
conquest:smooth_marble_column_with_marble_doric_capital_vertical_slab[e=false,facing=north,layer=3,s=true,w=false,waterlogged=false]
conquest:smooth_marble_column_with_marble_doric_capital_vertical_slab[e=false,facing=north,layer=3,s=false,w=true,waterlogged=true]
conquest:smooth_marble_column_with_marble_doric_capital_vertical_slab[e=false,facing=north,layer=3,s=false,w=true,waterlogged=false]
conquest:smooth_marble_column_with_marble_doric_capital_vertical_slab[e=false,facing=north,layer=3,s=false,w=false,waterlogged=true]
conquest:smooth_marble_column_with_marble_doric_capital_vertical_slab[e=false,facing=north,layer=3,s=false,w=false,waterlogged=false]
conquest:smooth_marble_column_with_marble_doric_capital_vertical_slab[e=false,facing=south,layer=1,s=true,w=true,waterlogged=true]
conquest:smooth_marble_column_with_marble_doric_capital_vertical_slab[e=false,facing=south,layer=1,s=true,w=true,waterlogged=false]
conquest:smooth_marble_column_with_marble_doric_capital_vertical_slab[e=false,facing=south,layer=1,s=true,w=false,waterlogged=true]
conquest:smooth_marble_column_with_marble_doric_capital_vertical_slab[e=false,facing=south,layer=1,s=true,w=false,waterlogged=false]
conquest:smooth_marble_column_with_marble_doric_capital_vertical_slab[e=false,facing=south,layer=1,s=false,w=true,waterlogged=true]
conquest:smooth_marble_column_with_marble_doric_capital_vertical_slab[e=false,facing=south,layer=1,s=false,w=true,waterlogged=false]
conquest:smooth_marble_column_with_marble_doric_capital_vertical_slab[e=false,facing=south,layer=1,s=false,w=false,waterlogged=true]
conquest:smooth_marble_column_with_marble_doric_capital_vertical_slab[e=false,facing=south,layer=1,s=false,w=false,waterlogged=false]
conquest:smooth_marble_column_with_marble_doric_capital_vertical_slab[e=false,facing=south,layer=2,s=true,w=true,waterlogged=true]
conquest:smooth_marble_column_with_marble_doric_capital_vertical_slab[e=false,facing=south,layer=2,s=true,w=true,waterlogged=false]
conquest:smooth_marble_column_with_marble_doric_capital_vertical_slab[e=false,facing=south,layer=2,s=true,w=false,waterlogged=true]
conquest:smooth_marble_column_with_marble_doric_capital_vertical_slab[e=false,facing=south,layer=2,s=true,w=false,waterlogged=false]
conquest:smooth_marble_column_with_marble_doric_capital_vertical_slab[e=false,facing=south,layer=2,s=false,w=true,waterlogged=true]
conquest:smooth_marble_column_with_marble_doric_capital_vertical_slab[e=false,facing=south,layer=2,s=false,w=true,waterlogged=false]
conquest:smooth_marble_column_with_marble_doric_capital_vertical_slab[e=false,facing=south,layer=2,s=false,w=false,waterlogged=true]
conquest:smooth_marble_column_with_marble_doric_capital_vertical_slab[e=false,facing=south,layer=2,s=false,w=false,waterlogged=false]
conquest:smooth_marble_column_with_marble_doric_capital_vertical_slab[e=false,facing=south,layer=3,s=true,w=true,waterlogged=true]
conquest:smooth_marble_column_with_marble_doric_capital_vertical_slab[e=false,facing=south,layer=3,s=true,w=true,waterlogged=false]
conquest:smooth_marble_column_with_marble_doric_capital_vertical_slab[e=false,facing=south,layer=3,s=true,w=false,waterlogged=true]
conquest:smooth_marble_column_with_marble_doric_capital_vertical_slab[e=false,facing=south,layer=3,s=true,w=false,waterlogged=false]
conquest:smooth_marble_column_with_marble_doric_capital_vertical_slab[e=false,facing=south,layer=3,s=false,w=true,waterlogged=true]
conquest:smooth_marble_column_with_marble_doric_capital_vertical_slab[e=false,facing=south,layer=3,s=false,w=true,waterlogged=false]
conquest:smooth_marble_column_with_marble_doric_capital_vertical_slab[e=false,facing=south,layer=3,s=false,w=false,waterlogged=true]
conquest:smooth_marble_column_with_marble_doric_capital_vertical_slab[e=false,facing=south,layer=3,s=false,w=false,waterlogged=false]
conquest:smooth_marble_column_with_marble_doric_capital_vertical_slab[e=false,facing=west,layer=1,s=true,w=true,waterlogged=true]
conquest:smooth_marble_column_with_marble_doric_capital_vertical_slab[e=false,facing=west,layer=1,s=true,w=true,waterlogged=false]
conquest:smooth_marble_column_with_marble_doric_capital_vertical_slab[e=false,facing=west,layer=1,s=true,w=false,waterlogged=true]
conquest:smooth_marble_column_with_marble_doric_capital_vertical_slab[e=false,facing=west,layer=1,s=true,w=false,waterlogged=false]
conquest:smooth_marble_column_with_marble_doric_capital_vertical_slab[e=false,facing=west,layer=1,s=false,w=true,waterlogged=true]
conquest:smooth_marble_column_with_marble_doric_capital_vertical_slab[e=false,facing=west,layer=1,s=false,w=true,waterlogged=false]
conquest:smooth_marble_column_with_marble_doric_capital_vertical_slab[e=false,facing=west,layer=1,s=false,w=false,waterlogged=true]
conquest:smooth_marble_column_with_marble_doric_capital_vertical_slab[e=false,facing=west,layer=1,s=false,w=false,waterlogged=false]
conquest:smooth_marble_column_with_marble_doric_capital_vertical_slab[e=false,facing=west,layer=2,s=true,w=true,waterlogged=true]
conquest:smooth_marble_column_with_marble_doric_capital_vertical_slab[e=false,facing=west,layer=2,s=true,w=true,waterlogged=false]
conquest:smooth_marble_column_with_marble_doric_capital_vertical_slab[e=false,facing=west,layer=2,s=true,w=false,waterlogged=true]
conquest:smooth_marble_column_with_marble_doric_capital_vertical_slab[e=false,facing=west,layer=2,s=true,w=false,waterlogged=false]
conquest:smooth_marble_column_with_marble_doric_capital_vertical_slab[e=false,facing=west,layer=2,s=false,w=true,waterlogged=true]
conquest:smooth_marble_column_with_marble_doric_capital_vertical_slab[e=false,facing=west,layer=2,s=false,w=true,waterlogged=false]
conquest:smooth_marble_column_with_marble_doric_capital_vertical_slab[e=false,facing=west,layer=2,s=false,w=false,waterlogged=true]
conquest:smooth_marble_column_with_marble_doric_capital_vertical_slab[e=false,facing=west,layer=2,s=false,w=false,waterlogged=false]
conquest:smooth_marble_column_with_marble_doric_capital_vertical_slab[e=false,facing=west,layer=3,s=true,w=true,waterlogged=true]
conquest:smooth_marble_column_with_marble_doric_capital_vertical_slab[e=false,facing=west,layer=3,s=true,w=true,waterlogged=false]
conquest:smooth_marble_column_with_marble_doric_capital_vertical_slab[e=false,facing=west,layer=3,s=true,w=false,waterlogged=true]
conquest:smooth_marble_column_with_marble_doric_capital_vertical_slab[e=false,facing=west,layer=3,s=true,w=false,waterlogged=false]
conquest:smooth_marble_column_with_marble_doric_capital_vertical_slab[e=false,facing=west,layer=3,s=false,w=true,waterlogged=true]
conquest:smooth_marble_column_with_marble_doric_capital_vertical_slab[e=false,facing=west,layer=3,s=false,w=true,waterlogged=false]
conquest:smooth_marble_column_with_marble_doric_capital_vertical_slab[e=false,facing=west,layer=3,s=false,w=false,waterlogged=true]
conquest:smooth_marble_column_with_marble_doric_capital_vertical_slab[e=false,facing=west,layer=3,s=false,w=false,waterlogged=false]
conquest:smooth_marble_column_with_marble_doric_capital_vertical_slab[e=false,facing=east,layer=1,s=true,w=true,waterlogged=true]
conquest:smooth_marble_column_with_marble_doric_capital_vertical_slab[e=false,facing=east,layer=1,s=true,w=true,waterlogged=false]
conquest:smooth_marble_column_with_marble_doric_capital_vertical_slab[e=false,facing=east,layer=1,s=true,w=false,waterlogged=true]
conquest:smooth_marble_column_with_marble_doric_capital_vertical_slab[e=false,facing=east,layer=1,s=true,w=false,waterlogged=false]
conquest:smooth_marble_column_with_marble_doric_capital_vertical_slab[e=false,facing=east,layer=1,s=false,w=true,waterlogged=true]
conquest:smooth_marble_column_with_marble_doric_capital_vertical_slab[e=false,facing=east,layer=1,s=false,w=true,waterlogged=false]
conquest:smooth_marble_column_with_marble_doric_capital_vertical_slab[e=false,facing=east,layer=1,s=false,w=false,waterlogged=true]
conquest:smooth_marble_column_with_marble_doric_capital_vertical_slab[e=false,facing=east,layer=1,s=false,w=false,waterlogged=false]
conquest:smooth_marble_column_with_marble_doric_capital_vertical_slab[e=false,facing=east,layer=2,s=true,w=true,waterlogged=true]
conquest:smooth_marble_column_with_marble_doric_capital_vertical_slab[e=false,facing=east,layer=2,s=true,w=true,waterlogged=false]
conquest:smooth_marble_column_with_marble_doric_capital_vertical_slab[e=false,facing=east,layer=2,s=true,w=false,waterlogged=true]
conquest:smooth_marble_column_with_marble_doric_capital_vertical_slab[e=false,facing=east,layer=2,s=true,w=false,waterlogged=false]
conquest:smooth_marble_column_with_marble_doric_capital_vertical_slab[e=false,facing=east,layer=2,s=false,w=true,waterlogged=true]
conquest:smooth_marble_column_with_marble_doric_capital_vertical_slab[e=false,facing=east,layer=2,s=false,w=true,waterlogged=false]
conquest:smooth_marble_column_with_marble_doric_capital_vertical_slab[e=false,facing=east,layer=2,s=false,w=false,waterlogged=true]
conquest:smooth_marble_column_with_marble_doric_capital_vertical_slab[e=false,facing=east,layer=2,s=false,w=false,waterlogged=false]
conquest:smooth_marble_column_with_marble_doric_capital_vertical_slab[e=false,facing=east,layer=3,s=true,w=true,waterlogged=true]
conquest:smooth_marble_column_with_marble_doric_capital_vertical_slab[e=false,facing=east,layer=3,s=true,w=true,waterlogged=false]
conquest:smooth_marble_column_with_marble_doric_capital_vertical_slab[e=false,facing=east,layer=3,s=true,w=false,waterlogged=true]
conquest:smooth_marble_column_with_marble_doric_capital_vertical_slab[e=false,facing=east,layer=3,s=true,w=false,waterlogged=false]
conquest:smooth_marble_column_with_marble_doric_capital_vertical_slab[e=false,facing=east,layer=3,s=false,w=true,waterlogged=true]
conquest:smooth_marble_column_with_marble_doric_capital_vertical_slab[e=false,facing=east,layer=3,s=false,w=true,waterlogged=false]
conquest:smooth_marble_column_with_marble_doric_capital_vertical_slab[e=false,facing=east,layer=3,s=false,w=false,waterlogged=true]
conquest:smooth_marble_column_with_marble_doric_capital_vertical_slab[e=false,facing=east,layer=3,s=false,w=false,waterlogged=false]
conquest:smooth_marble_column_with_marble_doric_capital_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:smooth_marble_column_with_marble_doric_capital_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:smooth_marble_column_with_marble_doric_capital_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:smooth_marble_column_with_marble_doric_capital_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:smooth_marble_column_with_marble_doric_capital_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:smooth_marble_column_with_marble_doric_capital_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:smooth_marble_column_with_marble_doric_capital_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:smooth_marble_column_with_marble_doric_capital_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:smooth_marble_column_with_marble_doric_capital_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:smooth_marble_column_with_marble_doric_capital_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:smooth_marble_column_with_marble_doric_capital_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:smooth_marble_column_with_marble_doric_capital_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:smooth_marble_column_with_marble_doric_capital_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:smooth_marble_column_with_marble_doric_capital_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:smooth_marble_column_with_marble_doric_capital_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:smooth_marble_column_with_marble_doric_capital_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:smooth_marble_column_with_marble_doric_capital_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:smooth_marble_column_with_marble_doric_capital_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:smooth_marble_column_with_marble_doric_capital_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:smooth_marble_column_with_marble_doric_capital_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:smooth_marble_column_with_marble_doric_capital_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:smooth_marble_column_with_marble_doric_capital_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:smooth_marble_column_with_marble_doric_capital_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:smooth_marble_column_with_marble_doric_capital_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:smooth_marble_column_with_marble_doric_capital_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:smooth_marble_column_with_marble_doric_capital_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:smooth_marble_column_with_marble_doric_capital_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:smooth_marble_column_with_marble_doric_capital_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:smooth_marble_column_with_marble_doric_capital_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:smooth_marble_column_with_marble_doric_capital_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:smooth_marble_column_with_marble_doric_capital_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:smooth_marble_column_with_marble_doric_capital_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:smooth_marble_column_with_marble_doric_capital_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:smooth_marble_column_with_marble_doric_capital_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:smooth_marble_column_with_marble_doric_capital_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:smooth_marble_column_with_marble_doric_capital_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:smooth_marble_column_with_marble_doric_capital_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:smooth_marble_column_with_marble_doric_capital_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:smooth_marble_column_with_marble_doric_capital_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:smooth_marble_column_with_marble_doric_capital_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:smooth_marble_column_with_marble_doric_capital_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:smooth_marble_column_with_marble_doric_capital_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:smooth_marble_column_with_marble_doric_capital_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:smooth_marble_column_with_marble_doric_capital_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:smooth_marble_column_with_marble_doric_capital_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:smooth_marble_column_with_marble_doric_capital_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:smooth_marble_column_with_marble_doric_capital_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:smooth_marble_column_with_marble_doric_capital_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:smooth_marble_column_with_marble_doric_capital_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:smooth_marble_column_with_marble_doric_capital_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:smooth_marble_column_with_marble_doric_capital_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:smooth_marble_column_with_marble_doric_capital_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:smooth_marble_column_with_marble_doric_capital_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:smooth_marble_column_with_marble_doric_capital_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:smooth_marble_column_with_marble_doric_capital_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:smooth_marble_column_with_marble_doric_capital_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:smooth_marble_column_with_marble_doric_capital_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:smooth_marble_column_with_marble_doric_capital_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:smooth_marble_column_with_marble_doric_capital_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:smooth_marble_column_with_marble_doric_capital_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:smooth_marble_column_with_marble_doric_capital_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:smooth_marble_column_with_marble_doric_capital_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:smooth_marble_column_with_marble_doric_capital_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:smooth_marble_column_with_marble_doric_capital_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:smooth_obsidian
conquest:smooth_obsidian_arrowslit[facing=north,waterlogged=true]
conquest:smooth_obsidian_arrowslit[facing=north,waterlogged=false]
conquest:smooth_obsidian_arrowslit[facing=south,waterlogged=true]
conquest:smooth_obsidian_arrowslit[facing=south,waterlogged=false]
conquest:smooth_obsidian_arrowslit[facing=west,waterlogged=true]
conquest:smooth_obsidian_arrowslit[facing=west,waterlogged=false]
conquest:smooth_obsidian_arrowslit[facing=east,waterlogged=true]
conquest:smooth_obsidian_arrowslit[facing=east,waterlogged=false]
conquest:smooth_obsidian_balustrade[axis=x,waterlogged=true]
conquest:smooth_obsidian_balustrade[axis=x,waterlogged=false]
conquest:smooth_obsidian_balustrade[axis=y,waterlogged=true]
conquest:smooth_obsidian_balustrade[axis=y,waterlogged=false]
conquest:smooth_obsidian_balustrade[axis=z,waterlogged=true]
conquest:smooth_obsidian_balustrade[axis=z,waterlogged=false]
conquest:smooth_obsidian_capital[facing=flat,type=top,waterlogged=true]
conquest:smooth_obsidian_capital[facing=flat,type=top,waterlogged=false]
conquest:smooth_obsidian_capital[facing=flat,type=bottom,waterlogged=true]
conquest:smooth_obsidian_capital[facing=flat,type=bottom,waterlogged=false]
conquest:smooth_obsidian_capital[facing=north,type=top,waterlogged=true]
conquest:smooth_obsidian_capital[facing=north,type=top,waterlogged=false]
conquest:smooth_obsidian_capital[facing=north,type=bottom,waterlogged=true]
conquest:smooth_obsidian_capital[facing=north,type=bottom,waterlogged=false]
conquest:smooth_obsidian_capital[facing=south,type=top,waterlogged=true]
conquest:smooth_obsidian_capital[facing=south,type=top,waterlogged=false]
conquest:smooth_obsidian_capital[facing=south,type=bottom,waterlogged=true]
conquest:smooth_obsidian_capital[facing=south,type=bottom,waterlogged=false]
conquest:smooth_obsidian_capital[facing=east,type=top,waterlogged=true]
conquest:smooth_obsidian_capital[facing=east,type=top,waterlogged=false]
conquest:smooth_obsidian_capital[facing=east,type=bottom,waterlogged=true]
conquest:smooth_obsidian_capital[facing=east,type=bottom,waterlogged=false]
conquest:smooth_obsidian_capital[facing=west,type=top,waterlogged=true]
conquest:smooth_obsidian_capital[facing=west,type=top,waterlogged=false]
conquest:smooth_obsidian_capital[facing=west,type=bottom,waterlogged=true]
conquest:smooth_obsidian_capital[facing=west,type=bottom,waterlogged=false]
conquest:smooth_obsidian_corner_slab[facing=north,type=top,waterlogged=true]
conquest:smooth_obsidian_corner_slab[facing=north,type=top,waterlogged=false]
conquest:smooth_obsidian_corner_slab[facing=north,type=bottom,waterlogged=true]
conquest:smooth_obsidian_corner_slab[facing=north,type=bottom,waterlogged=false]
conquest:smooth_obsidian_corner_slab[facing=south,type=top,waterlogged=true]
conquest:smooth_obsidian_corner_slab[facing=south,type=top,waterlogged=false]
conquest:smooth_obsidian_corner_slab[facing=south,type=bottom,waterlogged=true]
conquest:smooth_obsidian_corner_slab[facing=south,type=bottom,waterlogged=false]
conquest:smooth_obsidian_corner_slab[facing=west,type=top,waterlogged=true]
conquest:smooth_obsidian_corner_slab[facing=west,type=top,waterlogged=false]
conquest:smooth_obsidian_corner_slab[facing=west,type=bottom,waterlogged=true]
conquest:smooth_obsidian_corner_slab[facing=west,type=bottom,waterlogged=false]
conquest:smooth_obsidian_corner_slab[facing=east,type=top,waterlogged=true]
conquest:smooth_obsidian_corner_slab[facing=east,type=top,waterlogged=false]
conquest:smooth_obsidian_corner_slab[facing=east,type=bottom,waterlogged=true]
conquest:smooth_obsidian_corner_slab[facing=east,type=bottom,waterlogged=false]
conquest:smooth_obsidian_eighth_slab[facing=north,type=top,waterlogged=true]
conquest:smooth_obsidian_eighth_slab[facing=north,type=top,waterlogged=false]
conquest:smooth_obsidian_eighth_slab[facing=north,type=bottom,waterlogged=true]
conquest:smooth_obsidian_eighth_slab[facing=north,type=bottom,waterlogged=false]
conquest:smooth_obsidian_eighth_slab[facing=south,type=top,waterlogged=true]
conquest:smooth_obsidian_eighth_slab[facing=south,type=top,waterlogged=false]
conquest:smooth_obsidian_eighth_slab[facing=south,type=bottom,waterlogged=true]
conquest:smooth_obsidian_eighth_slab[facing=south,type=bottom,waterlogged=false]
conquest:smooth_obsidian_eighth_slab[facing=west,type=top,waterlogged=true]
conquest:smooth_obsidian_eighth_slab[facing=west,type=top,waterlogged=false]
conquest:smooth_obsidian_eighth_slab[facing=west,type=bottom,waterlogged=true]
conquest:smooth_obsidian_eighth_slab[facing=west,type=bottom,waterlogged=false]
conquest:smooth_obsidian_eighth_slab[facing=east,type=top,waterlogged=true]
conquest:smooth_obsidian_eighth_slab[facing=east,type=top,waterlogged=false]
conquest:smooth_obsidian_eighth_slab[facing=east,type=bottom,waterlogged=true]
conquest:smooth_obsidian_eighth_slab[facing=east,type=bottom,waterlogged=false]
conquest:smooth_obsidian_pillar[layer=1,waterlogged=true]
conquest:smooth_obsidian_pillar[layer=1,waterlogged=false]
conquest:smooth_obsidian_pillar[layer=2,waterlogged=true]
conquest:smooth_obsidian_pillar[layer=2,waterlogged=false]
conquest:smooth_obsidian_pillar[layer=3,waterlogged=true]
conquest:smooth_obsidian_pillar[layer=3,waterlogged=false]
conquest:smooth_obsidian_quarter_slab[facing=north,layer=1,type=top,waterlogged=true]
conquest:smooth_obsidian_quarter_slab[facing=north,layer=1,type=top,waterlogged=false]
conquest:smooth_obsidian_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=true]
conquest:smooth_obsidian_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=false]
conquest:smooth_obsidian_quarter_slab[facing=north,layer=2,type=top,waterlogged=true]
conquest:smooth_obsidian_quarter_slab[facing=north,layer=2,type=top,waterlogged=false]
conquest:smooth_obsidian_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=true]
conquest:smooth_obsidian_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=false]
conquest:smooth_obsidian_quarter_slab[facing=north,layer=3,type=top,waterlogged=true]
conquest:smooth_obsidian_quarter_slab[facing=north,layer=3,type=top,waterlogged=false]
conquest:smooth_obsidian_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=true]
conquest:smooth_obsidian_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=false]
conquest:smooth_obsidian_quarter_slab[facing=south,layer=1,type=top,waterlogged=true]
conquest:smooth_obsidian_quarter_slab[facing=south,layer=1,type=top,waterlogged=false]
conquest:smooth_obsidian_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=true]
conquest:smooth_obsidian_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=false]
conquest:smooth_obsidian_quarter_slab[facing=south,layer=2,type=top,waterlogged=true]
conquest:smooth_obsidian_quarter_slab[facing=south,layer=2,type=top,waterlogged=false]
conquest:smooth_obsidian_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=true]
conquest:smooth_obsidian_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=false]
conquest:smooth_obsidian_quarter_slab[facing=south,layer=3,type=top,waterlogged=true]
conquest:smooth_obsidian_quarter_slab[facing=south,layer=3,type=top,waterlogged=false]
conquest:smooth_obsidian_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=true]
conquest:smooth_obsidian_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=false]
conquest:smooth_obsidian_quarter_slab[facing=west,layer=1,type=top,waterlogged=true]
conquest:smooth_obsidian_quarter_slab[facing=west,layer=1,type=top,waterlogged=false]
conquest:smooth_obsidian_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=true]
conquest:smooth_obsidian_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=false]
conquest:smooth_obsidian_quarter_slab[facing=west,layer=2,type=top,waterlogged=true]
conquest:smooth_obsidian_quarter_slab[facing=west,layer=2,type=top,waterlogged=false]
conquest:smooth_obsidian_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=true]
conquest:smooth_obsidian_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=false]
conquest:smooth_obsidian_quarter_slab[facing=west,layer=3,type=top,waterlogged=true]
conquest:smooth_obsidian_quarter_slab[facing=west,layer=3,type=top,waterlogged=false]
conquest:smooth_obsidian_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=true]
conquest:smooth_obsidian_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=false]
conquest:smooth_obsidian_quarter_slab[facing=east,layer=1,type=top,waterlogged=true]
conquest:smooth_obsidian_quarter_slab[facing=east,layer=1,type=top,waterlogged=false]
conquest:smooth_obsidian_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=true]
conquest:smooth_obsidian_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=false]
conquest:smooth_obsidian_quarter_slab[facing=east,layer=2,type=top,waterlogged=true]
conquest:smooth_obsidian_quarter_slab[facing=east,layer=2,type=top,waterlogged=false]
conquest:smooth_obsidian_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=true]
conquest:smooth_obsidian_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=false]
conquest:smooth_obsidian_quarter_slab[facing=east,layer=3,type=top,waterlogged=true]
conquest:smooth_obsidian_quarter_slab[facing=east,layer=3,type=top,waterlogged=false]
conquest:smooth_obsidian_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=true]
conquest:smooth_obsidian_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=false]
conquest:smooth_obsidian_rocks[east=true,layers=1,north=true,south=true,waterlogged=true,west=true]
conquest:smooth_obsidian_rocks[east=true,layers=1,north=true,south=true,waterlogged=true,west=false]
conquest:smooth_obsidian_rocks[east=true,layers=1,north=true,south=true,waterlogged=false,west=true]
conquest:smooth_obsidian_rocks[east=true,layers=1,north=true,south=true,waterlogged=false,west=false]
conquest:smooth_obsidian_rocks[east=true,layers=1,north=true,south=false,waterlogged=true,west=true]
conquest:smooth_obsidian_rocks[east=true,layers=1,north=true,south=false,waterlogged=true,west=false]
conquest:smooth_obsidian_rocks[east=true,layers=1,north=true,south=false,waterlogged=false,west=true]
conquest:smooth_obsidian_rocks[east=true,layers=1,north=true,south=false,waterlogged=false,west=false]
conquest:smooth_obsidian_rocks[east=true,layers=1,north=false,south=true,waterlogged=true,west=true]
conquest:smooth_obsidian_rocks[east=true,layers=1,north=false,south=true,waterlogged=true,west=false]
conquest:smooth_obsidian_rocks[east=true,layers=1,north=false,south=true,waterlogged=false,west=true]
conquest:smooth_obsidian_rocks[east=true,layers=1,north=false,south=true,waterlogged=false,west=false]
conquest:smooth_obsidian_rocks[east=true,layers=1,north=false,south=false,waterlogged=true,west=true]
conquest:smooth_obsidian_rocks[east=true,layers=1,north=false,south=false,waterlogged=true,west=false]
conquest:smooth_obsidian_rocks[east=true,layers=1,north=false,south=false,waterlogged=false,west=true]
conquest:smooth_obsidian_rocks[east=true,layers=1,north=false,south=false,waterlogged=false,west=false]
conquest:smooth_obsidian_rocks[east=true,layers=2,north=true,south=true,waterlogged=true,west=true]
conquest:smooth_obsidian_rocks[east=true,layers=2,north=true,south=true,waterlogged=true,west=false]
conquest:smooth_obsidian_rocks[east=true,layers=2,north=true,south=true,waterlogged=false,west=true]
conquest:smooth_obsidian_rocks[east=true,layers=2,north=true,south=true,waterlogged=false,west=false]
conquest:smooth_obsidian_rocks[east=true,layers=2,north=true,south=false,waterlogged=true,west=true]
conquest:smooth_obsidian_rocks[east=true,layers=2,north=true,south=false,waterlogged=true,west=false]
conquest:smooth_obsidian_rocks[east=true,layers=2,north=true,south=false,waterlogged=false,west=true]
conquest:smooth_obsidian_rocks[east=true,layers=2,north=true,south=false,waterlogged=false,west=false]
conquest:smooth_obsidian_rocks[east=true,layers=2,north=false,south=true,waterlogged=true,west=true]
conquest:smooth_obsidian_rocks[east=true,layers=2,north=false,south=true,waterlogged=true,west=false]
conquest:smooth_obsidian_rocks[east=true,layers=2,north=false,south=true,waterlogged=false,west=true]
conquest:smooth_obsidian_rocks[east=true,layers=2,north=false,south=true,waterlogged=false,west=false]
conquest:smooth_obsidian_rocks[east=true,layers=2,north=false,south=false,waterlogged=true,west=true]
conquest:smooth_obsidian_rocks[east=true,layers=2,north=false,south=false,waterlogged=true,west=false]
conquest:smooth_obsidian_rocks[east=true,layers=2,north=false,south=false,waterlogged=false,west=true]
conquest:smooth_obsidian_rocks[east=true,layers=2,north=false,south=false,waterlogged=false,west=false]
conquest:smooth_obsidian_rocks[east=true,layers=3,north=true,south=true,waterlogged=true,west=true]
conquest:smooth_obsidian_rocks[east=true,layers=3,north=true,south=true,waterlogged=true,west=false]
conquest:smooth_obsidian_rocks[east=true,layers=3,north=true,south=true,waterlogged=false,west=true]
conquest:smooth_obsidian_rocks[east=true,layers=3,north=true,south=true,waterlogged=false,west=false]
conquest:smooth_obsidian_rocks[east=true,layers=3,north=true,south=false,waterlogged=true,west=true]
conquest:smooth_obsidian_rocks[east=true,layers=3,north=true,south=false,waterlogged=true,west=false]
conquest:smooth_obsidian_rocks[east=true,layers=3,north=true,south=false,waterlogged=false,west=true]
conquest:smooth_obsidian_rocks[east=true,layers=3,north=true,south=false,waterlogged=false,west=false]
conquest:smooth_obsidian_rocks[east=true,layers=3,north=false,south=true,waterlogged=true,west=true]
conquest:smooth_obsidian_rocks[east=true,layers=3,north=false,south=true,waterlogged=true,west=false]
conquest:smooth_obsidian_rocks[east=true,layers=3,north=false,south=true,waterlogged=false,west=true]
conquest:smooth_obsidian_rocks[east=true,layers=3,north=false,south=true,waterlogged=false,west=false]
conquest:smooth_obsidian_rocks[east=true,layers=3,north=false,south=false,waterlogged=true,west=true]
conquest:smooth_obsidian_rocks[east=true,layers=3,north=false,south=false,waterlogged=true,west=false]
conquest:smooth_obsidian_rocks[east=true,layers=3,north=false,south=false,waterlogged=false,west=true]
conquest:smooth_obsidian_rocks[east=true,layers=3,north=false,south=false,waterlogged=false,west=false]
conquest:smooth_obsidian_rocks[east=true,layers=4,north=true,south=true,waterlogged=true,west=true]
conquest:smooth_obsidian_rocks[east=true,layers=4,north=true,south=true,waterlogged=true,west=false]
conquest:smooth_obsidian_rocks[east=true,layers=4,north=true,south=true,waterlogged=false,west=true]
conquest:smooth_obsidian_rocks[east=true,layers=4,north=true,south=true,waterlogged=false,west=false]
conquest:smooth_obsidian_rocks[east=true,layers=4,north=true,south=false,waterlogged=true,west=true]
conquest:smooth_obsidian_rocks[east=true,layers=4,north=true,south=false,waterlogged=true,west=false]
conquest:smooth_obsidian_rocks[east=true,layers=4,north=true,south=false,waterlogged=false,west=true]
conquest:smooth_obsidian_rocks[east=true,layers=4,north=true,south=false,waterlogged=false,west=false]
conquest:smooth_obsidian_rocks[east=true,layers=4,north=false,south=true,waterlogged=true,west=true]
conquest:smooth_obsidian_rocks[east=true,layers=4,north=false,south=true,waterlogged=true,west=false]
conquest:smooth_obsidian_rocks[east=true,layers=4,north=false,south=true,waterlogged=false,west=true]
conquest:smooth_obsidian_rocks[east=true,layers=4,north=false,south=true,waterlogged=false,west=false]
conquest:smooth_obsidian_rocks[east=true,layers=4,north=false,south=false,waterlogged=true,west=true]
conquest:smooth_obsidian_rocks[east=true,layers=4,north=false,south=false,waterlogged=true,west=false]
conquest:smooth_obsidian_rocks[east=true,layers=4,north=false,south=false,waterlogged=false,west=true]
conquest:smooth_obsidian_rocks[east=true,layers=4,north=false,south=false,waterlogged=false,west=false]
conquest:smooth_obsidian_rocks[east=true,layers=5,north=true,south=true,waterlogged=true,west=true]
conquest:smooth_obsidian_rocks[east=true,layers=5,north=true,south=true,waterlogged=true,west=false]
conquest:smooth_obsidian_rocks[east=true,layers=5,north=true,south=true,waterlogged=false,west=true]
conquest:smooth_obsidian_rocks[east=true,layers=5,north=true,south=true,waterlogged=false,west=false]
conquest:smooth_obsidian_rocks[east=true,layers=5,north=true,south=false,waterlogged=true,west=true]
conquest:smooth_obsidian_rocks[east=true,layers=5,north=true,south=false,waterlogged=true,west=false]
conquest:smooth_obsidian_rocks[east=true,layers=5,north=true,south=false,waterlogged=false,west=true]
conquest:smooth_obsidian_rocks[east=true,layers=5,north=true,south=false,waterlogged=false,west=false]
conquest:smooth_obsidian_rocks[east=true,layers=5,north=false,south=true,waterlogged=true,west=true]
conquest:smooth_obsidian_rocks[east=true,layers=5,north=false,south=true,waterlogged=true,west=false]
conquest:smooth_obsidian_rocks[east=true,layers=5,north=false,south=true,waterlogged=false,west=true]
conquest:smooth_obsidian_rocks[east=true,layers=5,north=false,south=true,waterlogged=false,west=false]
conquest:smooth_obsidian_rocks[east=true,layers=5,north=false,south=false,waterlogged=true,west=true]
conquest:smooth_obsidian_rocks[east=true,layers=5,north=false,south=false,waterlogged=true,west=false]
conquest:smooth_obsidian_rocks[east=true,layers=5,north=false,south=false,waterlogged=false,west=true]
conquest:smooth_obsidian_rocks[east=true,layers=5,north=false,south=false,waterlogged=false,west=false]
conquest:smooth_obsidian_rocks[east=true,layers=6,north=true,south=true,waterlogged=true,west=true]
conquest:smooth_obsidian_rocks[east=true,layers=6,north=true,south=true,waterlogged=true,west=false]
conquest:smooth_obsidian_rocks[east=true,layers=6,north=true,south=true,waterlogged=false,west=true]
conquest:smooth_obsidian_rocks[east=true,layers=6,north=true,south=true,waterlogged=false,west=false]
conquest:smooth_obsidian_rocks[east=true,layers=6,north=true,south=false,waterlogged=true,west=true]
conquest:smooth_obsidian_rocks[east=true,layers=6,north=true,south=false,waterlogged=true,west=false]
conquest:smooth_obsidian_rocks[east=true,layers=6,north=true,south=false,waterlogged=false,west=true]
conquest:smooth_obsidian_rocks[east=true,layers=6,north=true,south=false,waterlogged=false,west=false]
conquest:smooth_obsidian_rocks[east=true,layers=6,north=false,south=true,waterlogged=true,west=true]
conquest:smooth_obsidian_rocks[east=true,layers=6,north=false,south=true,waterlogged=true,west=false]
conquest:smooth_obsidian_rocks[east=true,layers=6,north=false,south=true,waterlogged=false,west=true]
conquest:smooth_obsidian_rocks[east=true,layers=6,north=false,south=true,waterlogged=false,west=false]
conquest:smooth_obsidian_rocks[east=true,layers=6,north=false,south=false,waterlogged=true,west=true]
conquest:smooth_obsidian_rocks[east=true,layers=6,north=false,south=false,waterlogged=true,west=false]
conquest:smooth_obsidian_rocks[east=true,layers=6,north=false,south=false,waterlogged=false,west=true]
conquest:smooth_obsidian_rocks[east=true,layers=6,north=false,south=false,waterlogged=false,west=false]
conquest:smooth_obsidian_rocks[east=true,layers=7,north=true,south=true,waterlogged=true,west=true]
conquest:smooth_obsidian_rocks[east=true,layers=7,north=true,south=true,waterlogged=true,west=false]
conquest:smooth_obsidian_rocks[east=true,layers=7,north=true,south=true,waterlogged=false,west=true]
conquest:smooth_obsidian_rocks[east=true,layers=7,north=true,south=true,waterlogged=false,west=false]
conquest:smooth_obsidian_rocks[east=true,layers=7,north=true,south=false,waterlogged=true,west=true]
conquest:smooth_obsidian_rocks[east=true,layers=7,north=true,south=false,waterlogged=true,west=false]
conquest:smooth_obsidian_rocks[east=true,layers=7,north=true,south=false,waterlogged=false,west=true]
conquest:smooth_obsidian_rocks[east=true,layers=7,north=true,south=false,waterlogged=false,west=false]
conquest:smooth_obsidian_rocks[east=true,layers=7,north=false,south=true,waterlogged=true,west=true]
conquest:smooth_obsidian_rocks[east=true,layers=7,north=false,south=true,waterlogged=true,west=false]
conquest:smooth_obsidian_rocks[east=true,layers=7,north=false,south=true,waterlogged=false,west=true]
conquest:smooth_obsidian_rocks[east=true,layers=7,north=false,south=true,waterlogged=false,west=false]
conquest:smooth_obsidian_rocks[east=true,layers=7,north=false,south=false,waterlogged=true,west=true]
conquest:smooth_obsidian_rocks[east=true,layers=7,north=false,south=false,waterlogged=true,west=false]
conquest:smooth_obsidian_rocks[east=true,layers=7,north=false,south=false,waterlogged=false,west=true]
conquest:smooth_obsidian_rocks[east=true,layers=7,north=false,south=false,waterlogged=false,west=false]
conquest:smooth_obsidian_rocks[east=true,layers=8,north=true,south=true,waterlogged=true,west=true]
conquest:smooth_obsidian_rocks[east=true,layers=8,north=true,south=true,waterlogged=true,west=false]
conquest:smooth_obsidian_rocks[east=true,layers=8,north=true,south=true,waterlogged=false,west=true]
conquest:smooth_obsidian_rocks[east=true,layers=8,north=true,south=true,waterlogged=false,west=false]
conquest:smooth_obsidian_rocks[east=true,layers=8,north=true,south=false,waterlogged=true,west=true]
conquest:smooth_obsidian_rocks[east=true,layers=8,north=true,south=false,waterlogged=true,west=false]
conquest:smooth_obsidian_rocks[east=true,layers=8,north=true,south=false,waterlogged=false,west=true]
conquest:smooth_obsidian_rocks[east=true,layers=8,north=true,south=false,waterlogged=false,west=false]
conquest:smooth_obsidian_rocks[east=true,layers=8,north=false,south=true,waterlogged=true,west=true]
conquest:smooth_obsidian_rocks[east=true,layers=8,north=false,south=true,waterlogged=true,west=false]
conquest:smooth_obsidian_rocks[east=true,layers=8,north=false,south=true,waterlogged=false,west=true]
conquest:smooth_obsidian_rocks[east=true,layers=8,north=false,south=true,waterlogged=false,west=false]
conquest:smooth_obsidian_rocks[east=true,layers=8,north=false,south=false,waterlogged=true,west=true]
conquest:smooth_obsidian_rocks[east=true,layers=8,north=false,south=false,waterlogged=true,west=false]
conquest:smooth_obsidian_rocks[east=true,layers=8,north=false,south=false,waterlogged=false,west=true]
conquest:smooth_obsidian_rocks[east=true,layers=8,north=false,south=false,waterlogged=false,west=false]
conquest:smooth_obsidian_rocks[east=false,layers=1,north=true,south=true,waterlogged=true,west=true]
conquest:smooth_obsidian_rocks[east=false,layers=1,north=true,south=true,waterlogged=true,west=false]
conquest:smooth_obsidian_rocks[east=false,layers=1,north=true,south=true,waterlogged=false,west=true]
conquest:smooth_obsidian_rocks[east=false,layers=1,north=true,south=true,waterlogged=false,west=false]
conquest:smooth_obsidian_rocks[east=false,layers=1,north=true,south=false,waterlogged=true,west=true]
conquest:smooth_obsidian_rocks[east=false,layers=1,north=true,south=false,waterlogged=true,west=false]
conquest:smooth_obsidian_rocks[east=false,layers=1,north=true,south=false,waterlogged=false,west=true]
conquest:smooth_obsidian_rocks[east=false,layers=1,north=true,south=false,waterlogged=false,west=false]
conquest:smooth_obsidian_rocks[east=false,layers=1,north=false,south=true,waterlogged=true,west=true]
conquest:smooth_obsidian_rocks[east=false,layers=1,north=false,south=true,waterlogged=true,west=false]
conquest:smooth_obsidian_rocks[east=false,layers=1,north=false,south=true,waterlogged=false,west=true]
conquest:smooth_obsidian_rocks[east=false,layers=1,north=false,south=true,waterlogged=false,west=false]
conquest:smooth_obsidian_rocks[east=false,layers=1,north=false,south=false,waterlogged=true,west=true]
conquest:smooth_obsidian_rocks[east=false,layers=1,north=false,south=false,waterlogged=true,west=false]
conquest:smooth_obsidian_rocks[east=false,layers=1,north=false,south=false,waterlogged=false,west=true]
conquest:smooth_obsidian_rocks[east=false,layers=1,north=false,south=false,waterlogged=false,west=false]
conquest:smooth_obsidian_rocks[east=false,layers=2,north=true,south=true,waterlogged=true,west=true]
conquest:smooth_obsidian_rocks[east=false,layers=2,north=true,south=true,waterlogged=true,west=false]
conquest:smooth_obsidian_rocks[east=false,layers=2,north=true,south=true,waterlogged=false,west=true]
conquest:smooth_obsidian_rocks[east=false,layers=2,north=true,south=true,waterlogged=false,west=false]
conquest:smooth_obsidian_rocks[east=false,layers=2,north=true,south=false,waterlogged=true,west=true]
conquest:smooth_obsidian_rocks[east=false,layers=2,north=true,south=false,waterlogged=true,west=false]
conquest:smooth_obsidian_rocks[east=false,layers=2,north=true,south=false,waterlogged=false,west=true]
conquest:smooth_obsidian_rocks[east=false,layers=2,north=true,south=false,waterlogged=false,west=false]
conquest:smooth_obsidian_rocks[east=false,layers=2,north=false,south=true,waterlogged=true,west=true]
conquest:smooth_obsidian_rocks[east=false,layers=2,north=false,south=true,waterlogged=true,west=false]
conquest:smooth_obsidian_rocks[east=false,layers=2,north=false,south=true,waterlogged=false,west=true]
conquest:smooth_obsidian_rocks[east=false,layers=2,north=false,south=true,waterlogged=false,west=false]
conquest:smooth_obsidian_rocks[east=false,layers=2,north=false,south=false,waterlogged=true,west=true]
conquest:smooth_obsidian_rocks[east=false,layers=2,north=false,south=false,waterlogged=true,west=false]
conquest:smooth_obsidian_rocks[east=false,layers=2,north=false,south=false,waterlogged=false,west=true]
conquest:smooth_obsidian_rocks[east=false,layers=2,north=false,south=false,waterlogged=false,west=false]
conquest:smooth_obsidian_rocks[east=false,layers=3,north=true,south=true,waterlogged=true,west=true]
conquest:smooth_obsidian_rocks[east=false,layers=3,north=true,south=true,waterlogged=true,west=false]
conquest:smooth_obsidian_rocks[east=false,layers=3,north=true,south=true,waterlogged=false,west=true]
conquest:smooth_obsidian_rocks[east=false,layers=3,north=true,south=true,waterlogged=false,west=false]
conquest:smooth_obsidian_rocks[east=false,layers=3,north=true,south=false,waterlogged=true,west=true]
conquest:smooth_obsidian_rocks[east=false,layers=3,north=true,south=false,waterlogged=true,west=false]
conquest:smooth_obsidian_rocks[east=false,layers=3,north=true,south=false,waterlogged=false,west=true]
conquest:smooth_obsidian_rocks[east=false,layers=3,north=true,south=false,waterlogged=false,west=false]
conquest:smooth_obsidian_rocks[east=false,layers=3,north=false,south=true,waterlogged=true,west=true]
conquest:smooth_obsidian_rocks[east=false,layers=3,north=false,south=true,waterlogged=true,west=false]
conquest:smooth_obsidian_rocks[east=false,layers=3,north=false,south=true,waterlogged=false,west=true]
conquest:smooth_obsidian_rocks[east=false,layers=3,north=false,south=true,waterlogged=false,west=false]
conquest:smooth_obsidian_rocks[east=false,layers=3,north=false,south=false,waterlogged=true,west=true]
conquest:smooth_obsidian_rocks[east=false,layers=3,north=false,south=false,waterlogged=true,west=false]
conquest:smooth_obsidian_rocks[east=false,layers=3,north=false,south=false,waterlogged=false,west=true]
conquest:smooth_obsidian_rocks[east=false,layers=3,north=false,south=false,waterlogged=false,west=false]
conquest:smooth_obsidian_rocks[east=false,layers=4,north=true,south=true,waterlogged=true,west=true]
conquest:smooth_obsidian_rocks[east=false,layers=4,north=true,south=true,waterlogged=true,west=false]
conquest:smooth_obsidian_rocks[east=false,layers=4,north=true,south=true,waterlogged=false,west=true]
conquest:smooth_obsidian_rocks[east=false,layers=4,north=true,south=true,waterlogged=false,west=false]
conquest:smooth_obsidian_rocks[east=false,layers=4,north=true,south=false,waterlogged=true,west=true]
conquest:smooth_obsidian_rocks[east=false,layers=4,north=true,south=false,waterlogged=true,west=false]
conquest:smooth_obsidian_rocks[east=false,layers=4,north=true,south=false,waterlogged=false,west=true]
conquest:smooth_obsidian_rocks[east=false,layers=4,north=true,south=false,waterlogged=false,west=false]
conquest:smooth_obsidian_rocks[east=false,layers=4,north=false,south=true,waterlogged=true,west=true]
conquest:smooth_obsidian_rocks[east=false,layers=4,north=false,south=true,waterlogged=true,west=false]
conquest:smooth_obsidian_rocks[east=false,layers=4,north=false,south=true,waterlogged=false,west=true]
conquest:smooth_obsidian_rocks[east=false,layers=4,north=false,south=true,waterlogged=false,west=false]
conquest:smooth_obsidian_rocks[east=false,layers=4,north=false,south=false,waterlogged=true,west=true]
conquest:smooth_obsidian_rocks[east=false,layers=4,north=false,south=false,waterlogged=true,west=false]
conquest:smooth_obsidian_rocks[east=false,layers=4,north=false,south=false,waterlogged=false,west=true]
conquest:smooth_obsidian_rocks[east=false,layers=4,north=false,south=false,waterlogged=false,west=false]
conquest:smooth_obsidian_rocks[east=false,layers=5,north=true,south=true,waterlogged=true,west=true]
conquest:smooth_obsidian_rocks[east=false,layers=5,north=true,south=true,waterlogged=true,west=false]
conquest:smooth_obsidian_rocks[east=false,layers=5,north=true,south=true,waterlogged=false,west=true]
conquest:smooth_obsidian_rocks[east=false,layers=5,north=true,south=true,waterlogged=false,west=false]
conquest:smooth_obsidian_rocks[east=false,layers=5,north=true,south=false,waterlogged=true,west=true]
conquest:smooth_obsidian_rocks[east=false,layers=5,north=true,south=false,waterlogged=true,west=false]
conquest:smooth_obsidian_rocks[east=false,layers=5,north=true,south=false,waterlogged=false,west=true]
conquest:smooth_obsidian_rocks[east=false,layers=5,north=true,south=false,waterlogged=false,west=false]
conquest:smooth_obsidian_rocks[east=false,layers=5,north=false,south=true,waterlogged=true,west=true]
conquest:smooth_obsidian_rocks[east=false,layers=5,north=false,south=true,waterlogged=true,west=false]
conquest:smooth_obsidian_rocks[east=false,layers=5,north=false,south=true,waterlogged=false,west=true]
conquest:smooth_obsidian_rocks[east=false,layers=5,north=false,south=true,waterlogged=false,west=false]
conquest:smooth_obsidian_rocks[east=false,layers=5,north=false,south=false,waterlogged=true,west=true]
conquest:smooth_obsidian_rocks[east=false,layers=5,north=false,south=false,waterlogged=true,west=false]
conquest:smooth_obsidian_rocks[east=false,layers=5,north=false,south=false,waterlogged=false,west=true]
conquest:smooth_obsidian_rocks[east=false,layers=5,north=false,south=false,waterlogged=false,west=false]
conquest:smooth_obsidian_rocks[east=false,layers=6,north=true,south=true,waterlogged=true,west=true]
conquest:smooth_obsidian_rocks[east=false,layers=6,north=true,south=true,waterlogged=true,west=false]
conquest:smooth_obsidian_rocks[east=false,layers=6,north=true,south=true,waterlogged=false,west=true]
conquest:smooth_obsidian_rocks[east=false,layers=6,north=true,south=true,waterlogged=false,west=false]
conquest:smooth_obsidian_rocks[east=false,layers=6,north=true,south=false,waterlogged=true,west=true]
conquest:smooth_obsidian_rocks[east=false,layers=6,north=true,south=false,waterlogged=true,west=false]
conquest:smooth_obsidian_rocks[east=false,layers=6,north=true,south=false,waterlogged=false,west=true]
conquest:smooth_obsidian_rocks[east=false,layers=6,north=true,south=false,waterlogged=false,west=false]
conquest:smooth_obsidian_rocks[east=false,layers=6,north=false,south=true,waterlogged=true,west=true]
conquest:smooth_obsidian_rocks[east=false,layers=6,north=false,south=true,waterlogged=true,west=false]
conquest:smooth_obsidian_rocks[east=false,layers=6,north=false,south=true,waterlogged=false,west=true]
conquest:smooth_obsidian_rocks[east=false,layers=6,north=false,south=true,waterlogged=false,west=false]
conquest:smooth_obsidian_rocks[east=false,layers=6,north=false,south=false,waterlogged=true,west=true]
conquest:smooth_obsidian_rocks[east=false,layers=6,north=false,south=false,waterlogged=true,west=false]
conquest:smooth_obsidian_rocks[east=false,layers=6,north=false,south=false,waterlogged=false,west=true]
conquest:smooth_obsidian_rocks[east=false,layers=6,north=false,south=false,waterlogged=false,west=false]
conquest:smooth_obsidian_rocks[east=false,layers=7,north=true,south=true,waterlogged=true,west=true]
conquest:smooth_obsidian_rocks[east=false,layers=7,north=true,south=true,waterlogged=true,west=false]
conquest:smooth_obsidian_rocks[east=false,layers=7,north=true,south=true,waterlogged=false,west=true]
conquest:smooth_obsidian_rocks[east=false,layers=7,north=true,south=true,waterlogged=false,west=false]
conquest:smooth_obsidian_rocks[east=false,layers=7,north=true,south=false,waterlogged=true,west=true]
conquest:smooth_obsidian_rocks[east=false,layers=7,north=true,south=false,waterlogged=true,west=false]
conquest:smooth_obsidian_rocks[east=false,layers=7,north=true,south=false,waterlogged=false,west=true]
conquest:smooth_obsidian_rocks[east=false,layers=7,north=true,south=false,waterlogged=false,west=false]
conquest:smooth_obsidian_rocks[east=false,layers=7,north=false,south=true,waterlogged=true,west=true]
conquest:smooth_obsidian_rocks[east=false,layers=7,north=false,south=true,waterlogged=true,west=false]
conquest:smooth_obsidian_rocks[east=false,layers=7,north=false,south=true,waterlogged=false,west=true]
conquest:smooth_obsidian_rocks[east=false,layers=7,north=false,south=true,waterlogged=false,west=false]
conquest:smooth_obsidian_rocks[east=false,layers=7,north=false,south=false,waterlogged=true,west=true]
conquest:smooth_obsidian_rocks[east=false,layers=7,north=false,south=false,waterlogged=true,west=false]
conquest:smooth_obsidian_rocks[east=false,layers=7,north=false,south=false,waterlogged=false,west=true]
conquest:smooth_obsidian_rocks[east=false,layers=7,north=false,south=false,waterlogged=false,west=false]
conquest:smooth_obsidian_rocks[east=false,layers=8,north=true,south=true,waterlogged=true,west=true]
conquest:smooth_obsidian_rocks[east=false,layers=8,north=true,south=true,waterlogged=true,west=false]
conquest:smooth_obsidian_rocks[east=false,layers=8,north=true,south=true,waterlogged=false,west=true]
conquest:smooth_obsidian_rocks[east=false,layers=8,north=true,south=true,waterlogged=false,west=false]
conquest:smooth_obsidian_rocks[east=false,layers=8,north=true,south=false,waterlogged=true,west=true]
conquest:smooth_obsidian_rocks[east=false,layers=8,north=true,south=false,waterlogged=true,west=false]
conquest:smooth_obsidian_rocks[east=false,layers=8,north=true,south=false,waterlogged=false,west=true]
conquest:smooth_obsidian_rocks[east=false,layers=8,north=true,south=false,waterlogged=false,west=false]
conquest:smooth_obsidian_rocks[east=false,layers=8,north=false,south=true,waterlogged=true,west=true]
conquest:smooth_obsidian_rocks[east=false,layers=8,north=false,south=true,waterlogged=true,west=false]
conquest:smooth_obsidian_rocks[east=false,layers=8,north=false,south=true,waterlogged=false,west=true]
conquest:smooth_obsidian_rocks[east=false,layers=8,north=false,south=true,waterlogged=false,west=false]
conquest:smooth_obsidian_rocks[east=false,layers=8,north=false,south=false,waterlogged=true,west=true]
conquest:smooth_obsidian_rocks[east=false,layers=8,north=false,south=false,waterlogged=true,west=false]
conquest:smooth_obsidian_rocks[east=false,layers=8,north=false,south=false,waterlogged=false,west=true]
conquest:smooth_obsidian_rocks[east=false,layers=8,north=false,south=false,waterlogged=false,west=false]
conquest:smooth_obsidian_slab[layers=1,type=top,waterlogged=true]
conquest:smooth_obsidian_slab[layers=1,type=top,waterlogged=false]
conquest:smooth_obsidian_slab[layers=1,type=bottom,waterlogged=true]
conquest:smooth_obsidian_slab[layers=1,type=bottom,waterlogged=false]
conquest:smooth_obsidian_slab[layers=2,type=top,waterlogged=true]
conquest:smooth_obsidian_slab[layers=2,type=top,waterlogged=false]
conquest:smooth_obsidian_slab[layers=2,type=bottom,waterlogged=true]
conquest:smooth_obsidian_slab[layers=2,type=bottom,waterlogged=false]
conquest:smooth_obsidian_slab[layers=3,type=top,waterlogged=true]
conquest:smooth_obsidian_slab[layers=3,type=top,waterlogged=false]
conquest:smooth_obsidian_slab[layers=3,type=bottom,waterlogged=true]
conquest:smooth_obsidian_slab[layers=3,type=bottom,waterlogged=false]
conquest:smooth_obsidian_slab[layers=4,type=top,waterlogged=true]
conquest:smooth_obsidian_slab[layers=4,type=top,waterlogged=false]
conquest:smooth_obsidian_slab[layers=4,type=bottom,waterlogged=true]
conquest:smooth_obsidian_slab[layers=4,type=bottom,waterlogged=false]
conquest:smooth_obsidian_slab[layers=5,type=top,waterlogged=true]
conquest:smooth_obsidian_slab[layers=5,type=top,waterlogged=false]
conquest:smooth_obsidian_slab[layers=5,type=bottom,waterlogged=true]
conquest:smooth_obsidian_slab[layers=5,type=bottom,waterlogged=false]
conquest:smooth_obsidian_slab[layers=6,type=top,waterlogged=true]
conquest:smooth_obsidian_slab[layers=6,type=top,waterlogged=false]
conquest:smooth_obsidian_slab[layers=6,type=bottom,waterlogged=true]
conquest:smooth_obsidian_slab[layers=6,type=bottom,waterlogged=false]
conquest:smooth_obsidian_slab[layers=7,type=top,waterlogged=true]
conquest:smooth_obsidian_slab[layers=7,type=top,waterlogged=false]
conquest:smooth_obsidian_slab[layers=7,type=bottom,waterlogged=true]
conquest:smooth_obsidian_slab[layers=7,type=bottom,waterlogged=false]
conquest:smooth_obsidian_slab[layers=8,type=top,waterlogged=true]
conquest:smooth_obsidian_slab[layers=8,type=top,waterlogged=false]
conquest:smooth_obsidian_slab[layers=8,type=bottom,waterlogged=true]
conquest:smooth_obsidian_slab[layers=8,type=bottom,waterlogged=false]
conquest:smooth_obsidian_small_window[down=true,up=true,waterlogged=true]
conquest:smooth_obsidian_small_window[down=true,up=true,waterlogged=false]
conquest:smooth_obsidian_small_window[down=true,up=false,waterlogged=true]
conquest:smooth_obsidian_small_window[down=true,up=false,waterlogged=false]
conquest:smooth_obsidian_small_window[down=false,up=true,waterlogged=true]
conquest:smooth_obsidian_small_window[down=false,up=true,waterlogged=false]
conquest:smooth_obsidian_small_window[down=false,up=false,waterlogged=true]
conquest:smooth_obsidian_small_window[down=false,up=false,waterlogged=false]
conquest:smooth_obsidian_small_window_half[down=true,facing=north,up=true,waterlogged=true]
conquest:smooth_obsidian_small_window_half[down=true,facing=north,up=true,waterlogged=false]
conquest:smooth_obsidian_small_window_half[down=true,facing=north,up=false,waterlogged=true]
conquest:smooth_obsidian_small_window_half[down=true,facing=north,up=false,waterlogged=false]
conquest:smooth_obsidian_small_window_half[down=true,facing=south,up=true,waterlogged=true]
conquest:smooth_obsidian_small_window_half[down=true,facing=south,up=true,waterlogged=false]
conquest:smooth_obsidian_small_window_half[down=true,facing=south,up=false,waterlogged=true]
conquest:smooth_obsidian_small_window_half[down=true,facing=south,up=false,waterlogged=false]
conquest:smooth_obsidian_small_window_half[down=true,facing=west,up=true,waterlogged=true]
conquest:smooth_obsidian_small_window_half[down=true,facing=west,up=true,waterlogged=false]
conquest:smooth_obsidian_small_window_half[down=true,facing=west,up=false,waterlogged=true]
conquest:smooth_obsidian_small_window_half[down=true,facing=west,up=false,waterlogged=false]
conquest:smooth_obsidian_small_window_half[down=true,facing=east,up=true,waterlogged=true]
conquest:smooth_obsidian_small_window_half[down=true,facing=east,up=true,waterlogged=false]
conquest:smooth_obsidian_small_window_half[down=true,facing=east,up=false,waterlogged=true]
conquest:smooth_obsidian_small_window_half[down=true,facing=east,up=false,waterlogged=false]
conquest:smooth_obsidian_small_window_half[down=false,facing=north,up=true,waterlogged=true]
conquest:smooth_obsidian_small_window_half[down=false,facing=north,up=true,waterlogged=false]
conquest:smooth_obsidian_small_window_half[down=false,facing=north,up=false,waterlogged=true]
conquest:smooth_obsidian_small_window_half[down=false,facing=north,up=false,waterlogged=false]
conquest:smooth_obsidian_small_window_half[down=false,facing=south,up=true,waterlogged=true]
conquest:smooth_obsidian_small_window_half[down=false,facing=south,up=true,waterlogged=false]
conquest:smooth_obsidian_small_window_half[down=false,facing=south,up=false,waterlogged=true]
conquest:smooth_obsidian_small_window_half[down=false,facing=south,up=false,waterlogged=false]
conquest:smooth_obsidian_small_window_half[down=false,facing=west,up=true,waterlogged=true]
conquest:smooth_obsidian_small_window_half[down=false,facing=west,up=true,waterlogged=false]
conquest:smooth_obsidian_small_window_half[down=false,facing=west,up=false,waterlogged=true]
conquest:smooth_obsidian_small_window_half[down=false,facing=west,up=false,waterlogged=false]
conquest:smooth_obsidian_small_window_half[down=false,facing=east,up=true,waterlogged=true]
conquest:smooth_obsidian_small_window_half[down=false,facing=east,up=true,waterlogged=false]
conquest:smooth_obsidian_small_window_half[down=false,facing=east,up=false,waterlogged=true]
conquest:smooth_obsidian_small_window_half[down=false,facing=east,up=false,waterlogged=false]
conquest:smooth_obsidian_sphere[type=egg,waterlogged=true]
conquest:smooth_obsidian_sphere[type=egg,waterlogged=false]
conquest:smooth_obsidian_sphere[type=small,waterlogged=true]
conquest:smooth_obsidian_sphere[type=small,waterlogged=false]
conquest:smooth_obsidian_sphere[type=large,waterlogged=true]
conquest:smooth_obsidian_sphere[type=large,waterlogged=false]
conquest:smooth_obsidian_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:smooth_obsidian_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:smooth_obsidian_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:smooth_obsidian_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:smooth_obsidian_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:smooth_obsidian_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:smooth_obsidian_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:smooth_obsidian_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:smooth_obsidian_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:smooth_obsidian_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:smooth_obsidian_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:smooth_obsidian_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:smooth_obsidian_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:smooth_obsidian_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:smooth_obsidian_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:smooth_obsidian_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:smooth_obsidian_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:smooth_obsidian_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:smooth_obsidian_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:smooth_obsidian_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:smooth_obsidian_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:smooth_obsidian_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:smooth_obsidian_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:smooth_obsidian_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:smooth_obsidian_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:smooth_obsidian_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:smooth_obsidian_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:smooth_obsidian_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:smooth_obsidian_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:smooth_obsidian_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:smooth_obsidian_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:smooth_obsidian_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:smooth_obsidian_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:smooth_obsidian_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:smooth_obsidian_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:smooth_obsidian_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:smooth_obsidian_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:smooth_obsidian_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:smooth_obsidian_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:smooth_obsidian_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:smooth_obsidian_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:smooth_obsidian_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:smooth_obsidian_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:smooth_obsidian_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:smooth_obsidian_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:smooth_obsidian_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:smooth_obsidian_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:smooth_obsidian_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:smooth_obsidian_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:smooth_obsidian_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:smooth_obsidian_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:smooth_obsidian_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:smooth_obsidian_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:smooth_obsidian_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:smooth_obsidian_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:smooth_obsidian_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:smooth_obsidian_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:smooth_obsidian_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:smooth_obsidian_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:smooth_obsidian_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:smooth_obsidian_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:smooth_obsidian_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:smooth_obsidian_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:smooth_obsidian_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:smooth_obsidian_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:smooth_obsidian_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:smooth_obsidian_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:smooth_obsidian_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:smooth_obsidian_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:smooth_obsidian_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:smooth_obsidian_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:smooth_obsidian_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:smooth_obsidian_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:smooth_obsidian_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:smooth_obsidian_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:smooth_obsidian_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:smooth_obsidian_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:smooth_obsidian_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:smooth_obsidian_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:smooth_obsidian_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:smooth_obsidian_vertical_corner[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:smooth_obsidian_vertical_corner[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:smooth_obsidian_vertical_corner[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:smooth_obsidian_vertical_corner[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:smooth_obsidian_vertical_corner[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:smooth_obsidian_vertical_corner[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:smooth_obsidian_vertical_corner[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:smooth_obsidian_vertical_corner[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:smooth_obsidian_vertical_corner[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:smooth_obsidian_vertical_corner[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:smooth_obsidian_vertical_corner[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:smooth_obsidian_vertical_corner[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:smooth_obsidian_vertical_corner[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:smooth_obsidian_vertical_corner[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:smooth_obsidian_vertical_corner[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:smooth_obsidian_vertical_corner[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:smooth_obsidian_vertical_corner[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:smooth_obsidian_vertical_corner[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:smooth_obsidian_vertical_corner[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:smooth_obsidian_vertical_corner[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:smooth_obsidian_vertical_corner[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:smooth_obsidian_vertical_corner[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:smooth_obsidian_vertical_corner[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:smooth_obsidian_vertical_corner[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:smooth_obsidian_vertical_corner[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:smooth_obsidian_vertical_corner[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:smooth_obsidian_vertical_corner[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:smooth_obsidian_vertical_corner[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:smooth_obsidian_vertical_corner[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:smooth_obsidian_vertical_corner[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:smooth_obsidian_vertical_corner[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:smooth_obsidian_vertical_corner[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:smooth_obsidian_vertical_corner[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:smooth_obsidian_vertical_corner[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:smooth_obsidian_vertical_corner[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:smooth_obsidian_vertical_corner[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:smooth_obsidian_vertical_corner[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:smooth_obsidian_vertical_corner[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:smooth_obsidian_vertical_corner[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:smooth_obsidian_vertical_corner[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:smooth_obsidian_vertical_corner[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:smooth_obsidian_vertical_corner[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:smooth_obsidian_vertical_corner[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:smooth_obsidian_vertical_corner[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:smooth_obsidian_vertical_corner[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:smooth_obsidian_vertical_corner[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:smooth_obsidian_vertical_corner[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:smooth_obsidian_vertical_corner[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:smooth_obsidian_vertical_corner[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:smooth_obsidian_vertical_corner[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:smooth_obsidian_vertical_corner[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:smooth_obsidian_vertical_corner[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:smooth_obsidian_vertical_corner[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:smooth_obsidian_vertical_corner[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:smooth_obsidian_vertical_corner[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:smooth_obsidian_vertical_corner[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:smooth_obsidian_vertical_corner[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:smooth_obsidian_vertical_corner[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:smooth_obsidian_vertical_corner[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:smooth_obsidian_vertical_corner[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:smooth_obsidian_vertical_corner[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:smooth_obsidian_vertical_corner[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:smooth_obsidian_vertical_corner[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:smooth_obsidian_vertical_corner[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:smooth_obsidian_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:smooth_obsidian_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:smooth_obsidian_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:smooth_obsidian_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:smooth_obsidian_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:smooth_obsidian_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:smooth_obsidian_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:smooth_obsidian_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:smooth_obsidian_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:smooth_obsidian_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:smooth_obsidian_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:smooth_obsidian_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:smooth_obsidian_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:smooth_obsidian_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:smooth_obsidian_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:smooth_obsidian_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:smooth_obsidian_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:smooth_obsidian_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:smooth_obsidian_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:smooth_obsidian_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:smooth_obsidian_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:smooth_obsidian_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:smooth_obsidian_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:smooth_obsidian_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:smooth_obsidian_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:smooth_obsidian_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:smooth_obsidian_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:smooth_obsidian_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:smooth_obsidian_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:smooth_obsidian_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:smooth_obsidian_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:smooth_obsidian_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:smooth_obsidian_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:smooth_obsidian_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:smooth_obsidian_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:smooth_obsidian_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:smooth_obsidian_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:smooth_obsidian_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:smooth_obsidian_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:smooth_obsidian_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:smooth_obsidian_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:smooth_obsidian_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:smooth_obsidian_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:smooth_obsidian_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:smooth_obsidian_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:smooth_obsidian_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:smooth_obsidian_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:smooth_obsidian_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:smooth_obsidian_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:smooth_obsidian_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:smooth_obsidian_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:smooth_obsidian_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:smooth_obsidian_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:smooth_obsidian_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:smooth_obsidian_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:smooth_obsidian_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:smooth_obsidian_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:smooth_obsidian_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:smooth_obsidian_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:smooth_obsidian_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:smooth_obsidian_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:smooth_obsidian_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:smooth_obsidian_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:smooth_obsidian_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:smooth_obsidian_vertical_quarter[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:smooth_obsidian_vertical_quarter[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:smooth_obsidian_vertical_quarter[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:smooth_obsidian_vertical_quarter[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:smooth_obsidian_vertical_quarter[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:smooth_obsidian_vertical_quarter[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:smooth_obsidian_vertical_quarter[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:smooth_obsidian_vertical_quarter[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:smooth_obsidian_vertical_quarter[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:smooth_obsidian_vertical_quarter[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:smooth_obsidian_vertical_quarter[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:smooth_obsidian_vertical_quarter[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:smooth_obsidian_vertical_quarter[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:smooth_obsidian_vertical_quarter[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:smooth_obsidian_vertical_quarter[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:smooth_obsidian_vertical_quarter[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:smooth_obsidian_vertical_quarter[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:smooth_obsidian_vertical_quarter[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:smooth_obsidian_vertical_quarter[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:smooth_obsidian_vertical_quarter[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:smooth_obsidian_vertical_quarter[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:smooth_obsidian_vertical_quarter[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:smooth_obsidian_vertical_quarter[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:smooth_obsidian_vertical_quarter[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:smooth_obsidian_vertical_quarter[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:smooth_obsidian_vertical_quarter[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:smooth_obsidian_vertical_quarter[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:smooth_obsidian_vertical_quarter[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:smooth_obsidian_vertical_quarter[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:smooth_obsidian_vertical_quarter[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:smooth_obsidian_vertical_quarter[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:smooth_obsidian_vertical_quarter[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:smooth_obsidian_vertical_quarter[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:smooth_obsidian_vertical_quarter[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:smooth_obsidian_vertical_quarter[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:smooth_obsidian_vertical_quarter[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:smooth_obsidian_vertical_quarter[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:smooth_obsidian_vertical_quarter[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:smooth_obsidian_vertical_quarter[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:smooth_obsidian_vertical_quarter[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:smooth_obsidian_vertical_quarter[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:smooth_obsidian_vertical_quarter[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:smooth_obsidian_vertical_quarter[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:smooth_obsidian_vertical_quarter[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:smooth_obsidian_vertical_quarter[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:smooth_obsidian_vertical_quarter[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:smooth_obsidian_vertical_quarter[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:smooth_obsidian_vertical_quarter[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:smooth_obsidian_vertical_quarter[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:smooth_obsidian_vertical_quarter[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:smooth_obsidian_vertical_quarter[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:smooth_obsidian_vertical_quarter[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:smooth_obsidian_vertical_quarter[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:smooth_obsidian_vertical_quarter[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:smooth_obsidian_vertical_quarter[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:smooth_obsidian_vertical_quarter[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:smooth_obsidian_vertical_quarter[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:smooth_obsidian_vertical_quarter[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:smooth_obsidian_vertical_quarter[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:smooth_obsidian_vertical_quarter[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:smooth_obsidian_vertical_quarter[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:smooth_obsidian_vertical_quarter[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:smooth_obsidian_vertical_quarter[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:smooth_obsidian_vertical_quarter[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:smooth_obsidian_vertical_slab[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:smooth_obsidian_vertical_slab[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:smooth_obsidian_vertical_slab[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:smooth_obsidian_vertical_slab[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:smooth_obsidian_vertical_slab[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:smooth_obsidian_vertical_slab[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:smooth_obsidian_vertical_slab[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:smooth_obsidian_vertical_slab[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:smooth_obsidian_vertical_slab[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:smooth_obsidian_vertical_slab[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:smooth_obsidian_vertical_slab[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:smooth_obsidian_vertical_slab[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:smooth_obsidian_vertical_slab[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:smooth_obsidian_vertical_slab[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:smooth_obsidian_vertical_slab[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:smooth_obsidian_vertical_slab[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:smooth_obsidian_vertical_slab[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:smooth_obsidian_vertical_slab[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:smooth_obsidian_vertical_slab[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:smooth_obsidian_vertical_slab[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:smooth_obsidian_vertical_slab[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:smooth_obsidian_vertical_slab[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:smooth_obsidian_vertical_slab[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:smooth_obsidian_vertical_slab[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:smooth_obsidian_vertical_slab[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:smooth_obsidian_vertical_slab[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:smooth_obsidian_vertical_slab[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:smooth_obsidian_vertical_slab[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:smooth_obsidian_vertical_slab[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:smooth_obsidian_vertical_slab[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:smooth_obsidian_vertical_slab[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:smooth_obsidian_vertical_slab[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:smooth_obsidian_vertical_slab[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:smooth_obsidian_vertical_slab[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:smooth_obsidian_vertical_slab[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:smooth_obsidian_vertical_slab[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:smooth_obsidian_vertical_slab[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:smooth_obsidian_vertical_slab[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:smooth_obsidian_vertical_slab[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:smooth_obsidian_vertical_slab[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:smooth_obsidian_vertical_slab[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:smooth_obsidian_vertical_slab[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:smooth_obsidian_vertical_slab[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:smooth_obsidian_vertical_slab[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:smooth_obsidian_vertical_slab[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:smooth_obsidian_vertical_slab[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:smooth_obsidian_vertical_slab[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:smooth_obsidian_vertical_slab[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:smooth_obsidian_vertical_slab[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:smooth_obsidian_vertical_slab[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:smooth_obsidian_vertical_slab[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:smooth_obsidian_vertical_slab[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:smooth_obsidian_vertical_slab[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:smooth_obsidian_vertical_slab[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:smooth_obsidian_vertical_slab[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:smooth_obsidian_vertical_slab[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:smooth_obsidian_vertical_slab[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:smooth_obsidian_vertical_slab[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:smooth_obsidian_vertical_slab[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:smooth_obsidian_vertical_slab[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:smooth_obsidian_vertical_slab[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:smooth_obsidian_vertical_slab[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:smooth_obsidian_vertical_slab[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:smooth_obsidian_vertical_slab[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:smooth_obsidian_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:smooth_obsidian_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:smooth_obsidian_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:smooth_obsidian_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:smooth_obsidian_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:smooth_obsidian_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:smooth_obsidian_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:smooth_obsidian_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:smooth_obsidian_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:smooth_obsidian_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:smooth_obsidian_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:smooth_obsidian_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:smooth_obsidian_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:smooth_obsidian_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:smooth_obsidian_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:smooth_obsidian_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:smooth_obsidian_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:smooth_obsidian_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:smooth_obsidian_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:smooth_obsidian_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:smooth_obsidian_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:smooth_obsidian_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:smooth_obsidian_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:smooth_obsidian_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:smooth_obsidian_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:smooth_obsidian_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:smooth_obsidian_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:smooth_obsidian_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:smooth_obsidian_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:smooth_obsidian_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:smooth_obsidian_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:smooth_obsidian_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:smooth_obsidian_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:smooth_obsidian_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:smooth_obsidian_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:smooth_obsidian_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:smooth_obsidian_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:smooth_obsidian_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:smooth_obsidian_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:smooth_obsidian_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:smooth_obsidian_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:smooth_obsidian_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:smooth_obsidian_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:smooth_obsidian_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:smooth_obsidian_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:smooth_obsidian_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:smooth_obsidian_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:smooth_obsidian_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:smooth_obsidian_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:smooth_obsidian_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:smooth_obsidian_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:smooth_obsidian_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:smooth_obsidian_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:smooth_obsidian_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:smooth_obsidian_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:smooth_obsidian_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:smooth_obsidian_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:smooth_obsidian_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:smooth_obsidian_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:smooth_obsidian_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:smooth_obsidian_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:smooth_obsidian_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:smooth_obsidian_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:smooth_obsidian_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:smooth_obsidian_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:smooth_obsidian_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:smooth_obsidian_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:smooth_obsidian_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:smooth_obsidian_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:smooth_obsidian_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:smooth_obsidian_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:smooth_obsidian_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:smooth_obsidian_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:smooth_obsidian_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:smooth_obsidian_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:smooth_obsidian_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:smooth_obsidian_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:smooth_obsidian_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:smooth_obsidian_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:smooth_obsidian_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:smooth_obsidian_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:smooth_obsidian_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:smooth_obsidian_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:smooth_obsidian_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:smooth_obsidian_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:smooth_obsidian_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:smooth_obsidian_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:smooth_obsidian_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:smooth_obsidian_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:smooth_obsidian_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:smooth_obsidian_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:smooth_obsidian_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:smooth_obsidian_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:smooth_obsidian_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:smooth_obsidian_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:smooth_obsidian_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:smooth_obsidian_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:smooth_obsidian_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:smooth_obsidian_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:smooth_obsidian_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:smooth_obsidian_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:smooth_obsidian_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:smooth_obsidian_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:smooth_obsidian_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:smooth_obsidian_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:smooth_obsidian_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:smooth_obsidian_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:smooth_obsidian_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:smooth_obsidian_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:smooth_obsidian_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:smooth_obsidian_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:smooth_obsidian_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:smooth_obsidian_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:smooth_obsidian_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:smooth_obsidian_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:smooth_obsidian_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:smooth_obsidian_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:smooth_obsidian_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:smooth_obsidian_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:smooth_obsidian_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:smooth_obsidian_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:smooth_obsidian_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:smooth_obsidian_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:smooth_obsidian_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:smooth_obsidian_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:smooth_obsidian_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:smooth_obsidian_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:smooth_obsidian_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:smooth_obsidian_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:smooth_obsidian_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:smooth_obsidian_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:smooth_obsidian_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:smooth_obsidian_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:smooth_obsidian_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:smooth_obsidian_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:smooth_obsidian_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:smooth_obsidian_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:smooth_obsidian_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:smooth_obsidian_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:smooth_obsidian_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:smooth_obsidian_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:smooth_obsidian_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:smooth_obsidian_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:smooth_obsidian_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:smooth_obsidian_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:smooth_obsidian_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:smooth_obsidian_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:smooth_obsidian_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:smooth_obsidian_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:smooth_obsidian_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:smooth_obsidian_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:smooth_obsidian_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:smooth_obsidian_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:smooth_obsidian_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:smooth_obsidian_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:smooth_obsidian_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:smooth_obsidian_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:smooth_obsidian_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:smooth_obsidian_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:smooth_obsidian_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:smooth_obsidian_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:smooth_obsidian_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:smooth_obsidian_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:smooth_obsidian_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:smooth_obsidian_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:smooth_obsidian_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:smooth_obsidian_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:smooth_obsidian_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:smooth_obsidian_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:smooth_obsidian_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:smooth_obsidian_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:smooth_obsidian_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:smooth_obsidian_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:smooth_obsidian_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:smooth_obsidian_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:smooth_obsidian_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:smooth_obsidian_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:smooth_obsidian_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:smooth_obsidian_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:smooth_obsidian_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:smooth_obsidian_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:smooth_obsidian_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:smooth_obsidian_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:smooth_obsidian_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:smooth_obsidian_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:smooth_obsidian_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:smooth_obsidian_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:smooth_obsidian_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:smooth_obsidian_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:smooth_obsidian_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:smooth_obsidian_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:smooth_obsidian_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:smooth_obsidian_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:smooth_obsidian_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:smooth_obsidian_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:smooth_obsidian_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:smooth_obsidian_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:smooth_obsidian_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:smooth_obsidian_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:smooth_obsidian_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:smooth_obsidian_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:smooth_obsidian_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:smooth_obsidian_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:smooth_obsidian_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:smooth_obsidian_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:smooth_obsidian_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:smooth_obsidian_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:smooth_obsidian_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:smooth_obsidian_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:smooth_obsidian_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:smooth_obsidian_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:smooth_obsidian_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:smooth_obsidian_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:smooth_obsidian_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:smooth_obsidian_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:smooth_obsidian_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:smooth_obsidian_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:smooth_obsidian_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:smooth_obsidian_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:smooth_obsidian_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:smooth_obsidian_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:smooth_obsidian_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:smooth_obsidian_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:smooth_obsidian_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:smooth_obsidian_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:smooth_obsidian_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:smooth_obsidian_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:smooth_obsidian_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:smooth_obsidian_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:smooth_obsidian_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:smooth_obsidian_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:smooth_obsidian_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:smooth_obsidian_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:smooth_obsidian_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:smooth_obsidian_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:smooth_obsidian_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:smooth_obsidian_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:smooth_obsidian_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:smooth_obsidian_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:smooth_obsidian_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:smooth_obsidian_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:smooth_obsidian_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:smooth_obsidian_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:smooth_obsidian_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:smooth_obsidian_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:smooth_obsidian_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:smooth_obsidian_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:smooth_obsidian_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:smooth_obsidian_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:smooth_obsidian_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:smooth_obsidian_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:smooth_obsidian_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:smooth_obsidian_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:smooth_obsidian_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:smooth_obsidian_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:smooth_obsidian_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:smooth_obsidian_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:smooth_obsidian_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:smooth_obsidian_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:smooth_obsidian_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:smooth_obsidian_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:smooth_obsidian_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:smooth_obsidian_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:smooth_obsidian_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:smooth_obsidian_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:smooth_obsidian_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:smooth_obsidian_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:smooth_obsidian_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:smooth_obsidian_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:smooth_obsidian_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:smooth_obsidian_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:smooth_obsidian_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:smooth_obsidian_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:smooth_obsidian_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:smooth_obsidian_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:smooth_obsidian_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:smooth_obsidian_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:smooth_obsidian_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:smooth_obsidian_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:smooth_obsidian_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:smooth_obsidian_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:smooth_obsidian_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:smooth_obsidian_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:smooth_obsidian_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:smooth_obsidian_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:smooth_obsidian_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:smooth_obsidian_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:smooth_obsidian_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:smooth_obsidian_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:smooth_obsidian_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:smooth_obsidian_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:smooth_obsidian_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:smooth_obsidian_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:smooth_obsidian_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:smooth_obsidian_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:smooth_obsidian_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:smooth_obsidian_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:smooth_obsidian_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:smooth_obsidian_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:smooth_obsidian_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:smooth_obsidian_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:smooth_obsidian_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:smooth_obsidian_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:smooth_obsidian_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:smooth_obsidian_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:smooth_obsidian_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:smooth_obsidian_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:smooth_obsidian_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:smooth_obsidian_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:smooth_obsidian_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:smooth_obsidian_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:smooth_obsidian_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:smooth_obsidian_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:smooth_obsidian_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:smooth_obsidian_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:smooth_obsidian_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:smooth_obsidian_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:smooth_obsidian_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:smooth_obsidian_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:smooth_obsidian_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:smooth_obsidian_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:smooth_obsidian_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:smooth_obsidian_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:smooth_obsidian_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:smooth_pebbles
conquest:smooth_pebbles_layer[layers=1,waterlogged=true]
conquest:smooth_pebbles_layer[layers=1,waterlogged=false]
conquest:smooth_pebbles_layer[layers=2,waterlogged=true]
conquest:smooth_pebbles_layer[layers=2,waterlogged=false]
conquest:smooth_pebbles_layer[layers=3,waterlogged=true]
conquest:smooth_pebbles_layer[layers=3,waterlogged=false]
conquest:smooth_pebbles_layer[layers=4,waterlogged=true]
conquest:smooth_pebbles_layer[layers=4,waterlogged=false]
conquest:smooth_pebbles_layer[layers=5,waterlogged=true]
conquest:smooth_pebbles_layer[layers=5,waterlogged=false]
conquest:smooth_pebbles_layer[layers=6,waterlogged=true]
conquest:smooth_pebbles_layer[layers=6,waterlogged=false]
conquest:smooth_pebbles_layer[layers=7,waterlogged=true]
conquest:smooth_pebbles_layer[layers=7,waterlogged=false]
conquest:smooth_pebbles_layer[layers=8,waterlogged=true]
conquest:smooth_pebbles_layer[layers=8,waterlogged=false]
conquest:smooth_pebbles_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:smooth_pebbles_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:smooth_pebbles_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:smooth_pebbles_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:smooth_pebbles_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:smooth_pebbles_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:smooth_pebbles_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:smooth_pebbles_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:smooth_pebbles_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:smooth_pebbles_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:smooth_pebbles_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:smooth_pebbles_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:smooth_pebbles_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:smooth_pebbles_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:smooth_pebbles_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:smooth_pebbles_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:smooth_pebbles_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:smooth_pebbles_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:smooth_pebbles_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:smooth_pebbles_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:smooth_pebbles_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:smooth_pebbles_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:smooth_pebbles_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:smooth_pebbles_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:smooth_pebbles_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:smooth_pebbles_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:smooth_pebbles_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:smooth_pebbles_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:smooth_pebbles_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:smooth_pebbles_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:smooth_pebbles_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:smooth_pebbles_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:smooth_pebbles_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:smooth_pebbles_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:smooth_pebbles_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:smooth_pebbles_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:smooth_pebbles_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:smooth_pebbles_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:smooth_pebbles_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:smooth_pebbles_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:smooth_pebbles_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:smooth_pebbles_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:smooth_pebbles_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:smooth_pebbles_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:smooth_pebbles_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:smooth_pebbles_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:smooth_pebbles_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:smooth_pebbles_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:smooth_pebbles_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:smooth_pebbles_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:smooth_pebbles_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:smooth_pebbles_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:smooth_pebbles_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:smooth_pebbles_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:smooth_pebbles_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:smooth_pebbles_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:smooth_pebbles_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:smooth_pebbles_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:smooth_pebbles_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:smooth_pebbles_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:smooth_pebbles_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:smooth_pebbles_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:smooth_pebbles_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:smooth_pebbles_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:smooth_pebbles_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:smooth_pebbles_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:smooth_pebbles_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:smooth_pebbles_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:smooth_pebbles_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:smooth_pebbles_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:smooth_pebbles_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:smooth_pebbles_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:smooth_pebbles_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:smooth_pebbles_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:smooth_pebbles_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:smooth_pebbles_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:smooth_pebbles_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:smooth_pebbles_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:smooth_pebbles_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:smooth_pebbles_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:smooth_red_granite
conquest:smooth_red_granite_arrowslit[facing=north,waterlogged=true]
conquest:smooth_red_granite_arrowslit[facing=north,waterlogged=false]
conquest:smooth_red_granite_arrowslit[facing=south,waterlogged=true]
conquest:smooth_red_granite_arrowslit[facing=south,waterlogged=false]
conquest:smooth_red_granite_arrowslit[facing=west,waterlogged=true]
conquest:smooth_red_granite_arrowslit[facing=west,waterlogged=false]
conquest:smooth_red_granite_arrowslit[facing=east,waterlogged=true]
conquest:smooth_red_granite_arrowslit[facing=east,waterlogged=false]
conquest:smooth_red_granite_balustrade[axis=x,waterlogged=true]
conquest:smooth_red_granite_balustrade[axis=x,waterlogged=false]
conquest:smooth_red_granite_balustrade[axis=y,waterlogged=true]
conquest:smooth_red_granite_balustrade[axis=y,waterlogged=false]
conquest:smooth_red_granite_balustrade[axis=z,waterlogged=true]
conquest:smooth_red_granite_balustrade[axis=z,waterlogged=false]
conquest:smooth_red_granite_capital[facing=flat,type=top,waterlogged=true]
conquest:smooth_red_granite_capital[facing=flat,type=top,waterlogged=false]
conquest:smooth_red_granite_capital[facing=flat,type=bottom,waterlogged=true]
conquest:smooth_red_granite_capital[facing=flat,type=bottom,waterlogged=false]
conquest:smooth_red_granite_capital[facing=north,type=top,waterlogged=true]
conquest:smooth_red_granite_capital[facing=north,type=top,waterlogged=false]
conquest:smooth_red_granite_capital[facing=north,type=bottom,waterlogged=true]
conquest:smooth_red_granite_capital[facing=north,type=bottom,waterlogged=false]
conquest:smooth_red_granite_capital[facing=south,type=top,waterlogged=true]
conquest:smooth_red_granite_capital[facing=south,type=top,waterlogged=false]
conquest:smooth_red_granite_capital[facing=south,type=bottom,waterlogged=true]
conquest:smooth_red_granite_capital[facing=south,type=bottom,waterlogged=false]
conquest:smooth_red_granite_capital[facing=east,type=top,waterlogged=true]
conquest:smooth_red_granite_capital[facing=east,type=top,waterlogged=false]
conquest:smooth_red_granite_capital[facing=east,type=bottom,waterlogged=true]
conquest:smooth_red_granite_capital[facing=east,type=bottom,waterlogged=false]
conquest:smooth_red_granite_capital[facing=west,type=top,waterlogged=true]
conquest:smooth_red_granite_capital[facing=west,type=top,waterlogged=false]
conquest:smooth_red_granite_capital[facing=west,type=bottom,waterlogged=true]
conquest:smooth_red_granite_capital[facing=west,type=bottom,waterlogged=false]
conquest:smooth_red_granite_corner_slab[facing=north,type=top,waterlogged=true]
conquest:smooth_red_granite_corner_slab[facing=north,type=top,waterlogged=false]
conquest:smooth_red_granite_corner_slab[facing=north,type=bottom,waterlogged=true]
conquest:smooth_red_granite_corner_slab[facing=north,type=bottom,waterlogged=false]
conquest:smooth_red_granite_corner_slab[facing=south,type=top,waterlogged=true]
conquest:smooth_red_granite_corner_slab[facing=south,type=top,waterlogged=false]
conquest:smooth_red_granite_corner_slab[facing=south,type=bottom,waterlogged=true]
conquest:smooth_red_granite_corner_slab[facing=south,type=bottom,waterlogged=false]
conquest:smooth_red_granite_corner_slab[facing=west,type=top,waterlogged=true]
conquest:smooth_red_granite_corner_slab[facing=west,type=top,waterlogged=false]
conquest:smooth_red_granite_corner_slab[facing=west,type=bottom,waterlogged=true]
conquest:smooth_red_granite_corner_slab[facing=west,type=bottom,waterlogged=false]
conquest:smooth_red_granite_corner_slab[facing=east,type=top,waterlogged=true]
conquest:smooth_red_granite_corner_slab[facing=east,type=top,waterlogged=false]
conquest:smooth_red_granite_corner_slab[facing=east,type=bottom,waterlogged=true]
conquest:smooth_red_granite_corner_slab[facing=east,type=bottom,waterlogged=false]
conquest:smooth_red_granite_eighth_slab[facing=north,type=top,waterlogged=true]
conquest:smooth_red_granite_eighth_slab[facing=north,type=top,waterlogged=false]
conquest:smooth_red_granite_eighth_slab[facing=north,type=bottom,waterlogged=true]
conquest:smooth_red_granite_eighth_slab[facing=north,type=bottom,waterlogged=false]
conquest:smooth_red_granite_eighth_slab[facing=south,type=top,waterlogged=true]
conquest:smooth_red_granite_eighth_slab[facing=south,type=top,waterlogged=false]
conquest:smooth_red_granite_eighth_slab[facing=south,type=bottom,waterlogged=true]
conquest:smooth_red_granite_eighth_slab[facing=south,type=bottom,waterlogged=false]
conquest:smooth_red_granite_eighth_slab[facing=west,type=top,waterlogged=true]
conquest:smooth_red_granite_eighth_slab[facing=west,type=top,waterlogged=false]
conquest:smooth_red_granite_eighth_slab[facing=west,type=bottom,waterlogged=true]
conquest:smooth_red_granite_eighth_slab[facing=west,type=bottom,waterlogged=false]
conquest:smooth_red_granite_eighth_slab[facing=east,type=top,waterlogged=true]
conquest:smooth_red_granite_eighth_slab[facing=east,type=top,waterlogged=false]
conquest:smooth_red_granite_eighth_slab[facing=east,type=bottom,waterlogged=true]
conquest:smooth_red_granite_eighth_slab[facing=east,type=bottom,waterlogged=false]
conquest:smooth_red_granite_gothic_arch[facing=north,shape=one]
conquest:smooth_red_granite_gothic_arch[facing=north,shape=two]
conquest:smooth_red_granite_gothic_arch[facing=north,shape=three]
conquest:smooth_red_granite_gothic_arch[facing=north,shape=three_middle]
conquest:smooth_red_granite_gothic_arch[facing=south,shape=one]
conquest:smooth_red_granite_gothic_arch[facing=south,shape=two]
conquest:smooth_red_granite_gothic_arch[facing=south,shape=three]
conquest:smooth_red_granite_gothic_arch[facing=south,shape=three_middle]
conquest:smooth_red_granite_gothic_arch[facing=west,shape=one]
conquest:smooth_red_granite_gothic_arch[facing=west,shape=two]
conquest:smooth_red_granite_gothic_arch[facing=west,shape=three]
conquest:smooth_red_granite_gothic_arch[facing=west,shape=three_middle]
conquest:smooth_red_granite_gothic_arch[facing=east,shape=one]
conquest:smooth_red_granite_gothic_arch[facing=east,shape=two]
conquest:smooth_red_granite_gothic_arch[facing=east,shape=three]
conquest:smooth_red_granite_gothic_arch[facing=east,shape=three_middle]
conquest:smooth_red_granite_pillar[layer=1,waterlogged=true]
conquest:smooth_red_granite_pillar[layer=1,waterlogged=false]
conquest:smooth_red_granite_pillar[layer=2,waterlogged=true]
conquest:smooth_red_granite_pillar[layer=2,waterlogged=false]
conquest:smooth_red_granite_pillar[layer=3,waterlogged=true]
conquest:smooth_red_granite_pillar[layer=3,waterlogged=false]
conquest:smooth_red_granite_quarter_slab[facing=north,layer=1,type=top,waterlogged=true]
conquest:smooth_red_granite_quarter_slab[facing=north,layer=1,type=top,waterlogged=false]
conquest:smooth_red_granite_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=true]
conquest:smooth_red_granite_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=false]
conquest:smooth_red_granite_quarter_slab[facing=north,layer=2,type=top,waterlogged=true]
conquest:smooth_red_granite_quarter_slab[facing=north,layer=2,type=top,waterlogged=false]
conquest:smooth_red_granite_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=true]
conquest:smooth_red_granite_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=false]
conquest:smooth_red_granite_quarter_slab[facing=north,layer=3,type=top,waterlogged=true]
conquest:smooth_red_granite_quarter_slab[facing=north,layer=3,type=top,waterlogged=false]
conquest:smooth_red_granite_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=true]
conquest:smooth_red_granite_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=false]
conquest:smooth_red_granite_quarter_slab[facing=south,layer=1,type=top,waterlogged=true]
conquest:smooth_red_granite_quarter_slab[facing=south,layer=1,type=top,waterlogged=false]
conquest:smooth_red_granite_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=true]
conquest:smooth_red_granite_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=false]
conquest:smooth_red_granite_quarter_slab[facing=south,layer=2,type=top,waterlogged=true]
conquest:smooth_red_granite_quarter_slab[facing=south,layer=2,type=top,waterlogged=false]
conquest:smooth_red_granite_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=true]
conquest:smooth_red_granite_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=false]
conquest:smooth_red_granite_quarter_slab[facing=south,layer=3,type=top,waterlogged=true]
conquest:smooth_red_granite_quarter_slab[facing=south,layer=3,type=top,waterlogged=false]
conquest:smooth_red_granite_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=true]
conquest:smooth_red_granite_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=false]
conquest:smooth_red_granite_quarter_slab[facing=west,layer=1,type=top,waterlogged=true]
conquest:smooth_red_granite_quarter_slab[facing=west,layer=1,type=top,waterlogged=false]
conquest:smooth_red_granite_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=true]
conquest:smooth_red_granite_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=false]
conquest:smooth_red_granite_quarter_slab[facing=west,layer=2,type=top,waterlogged=true]
conquest:smooth_red_granite_quarter_slab[facing=west,layer=2,type=top,waterlogged=false]
conquest:smooth_red_granite_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=true]
conquest:smooth_red_granite_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=false]
conquest:smooth_red_granite_quarter_slab[facing=west,layer=3,type=top,waterlogged=true]
conquest:smooth_red_granite_quarter_slab[facing=west,layer=3,type=top,waterlogged=false]
conquest:smooth_red_granite_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=true]
conquest:smooth_red_granite_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=false]
conquest:smooth_red_granite_quarter_slab[facing=east,layer=1,type=top,waterlogged=true]
conquest:smooth_red_granite_quarter_slab[facing=east,layer=1,type=top,waterlogged=false]
conquest:smooth_red_granite_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=true]
conquest:smooth_red_granite_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=false]
conquest:smooth_red_granite_quarter_slab[facing=east,layer=2,type=top,waterlogged=true]
conquest:smooth_red_granite_quarter_slab[facing=east,layer=2,type=top,waterlogged=false]
conquest:smooth_red_granite_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=true]
conquest:smooth_red_granite_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=false]
conquest:smooth_red_granite_quarter_slab[facing=east,layer=3,type=top,waterlogged=true]
conquest:smooth_red_granite_quarter_slab[facing=east,layer=3,type=top,waterlogged=false]
conquest:smooth_red_granite_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=true]
conquest:smooth_red_granite_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=false]
conquest:smooth_red_granite_round_arch[facing=north,shape=one]
conquest:smooth_red_granite_round_arch[facing=north,shape=two]
conquest:smooth_red_granite_round_arch[facing=north,shape=three]
conquest:smooth_red_granite_round_arch[facing=north,shape=three_middle]
conquest:smooth_red_granite_round_arch[facing=south,shape=one]
conquest:smooth_red_granite_round_arch[facing=south,shape=two]
conquest:smooth_red_granite_round_arch[facing=south,shape=three]
conquest:smooth_red_granite_round_arch[facing=south,shape=three_middle]
conquest:smooth_red_granite_round_arch[facing=west,shape=one]
conquest:smooth_red_granite_round_arch[facing=west,shape=two]
conquest:smooth_red_granite_round_arch[facing=west,shape=three]
conquest:smooth_red_granite_round_arch[facing=west,shape=three_middle]
conquest:smooth_red_granite_round_arch[facing=east,shape=one]
conquest:smooth_red_granite_round_arch[facing=east,shape=two]
conquest:smooth_red_granite_round_arch[facing=east,shape=three]
conquest:smooth_red_granite_round_arch[facing=east,shape=three_middle]
conquest:smooth_red_granite_segmental_arch[facing=north,shape=one]
conquest:smooth_red_granite_segmental_arch[facing=north,shape=two]
conquest:smooth_red_granite_segmental_arch[facing=north,shape=three]
conquest:smooth_red_granite_segmental_arch[facing=north,shape=three_middle]
conquest:smooth_red_granite_segmental_arch[facing=south,shape=one]
conquest:smooth_red_granite_segmental_arch[facing=south,shape=two]
conquest:smooth_red_granite_segmental_arch[facing=south,shape=three]
conquest:smooth_red_granite_segmental_arch[facing=south,shape=three_middle]
conquest:smooth_red_granite_segmental_arch[facing=west,shape=one]
conquest:smooth_red_granite_segmental_arch[facing=west,shape=two]
conquest:smooth_red_granite_segmental_arch[facing=west,shape=three]
conquest:smooth_red_granite_segmental_arch[facing=west,shape=three_middle]
conquest:smooth_red_granite_segmental_arch[facing=east,shape=one]
conquest:smooth_red_granite_segmental_arch[facing=east,shape=two]
conquest:smooth_red_granite_segmental_arch[facing=east,shape=three]
conquest:smooth_red_granite_segmental_arch[facing=east,shape=three_middle]
conquest:smooth_red_granite_slab[layers=1,type=top,waterlogged=true]
conquest:smooth_red_granite_slab[layers=1,type=top,waterlogged=false]
conquest:smooth_red_granite_slab[layers=1,type=bottom,waterlogged=true]
conquest:smooth_red_granite_slab[layers=1,type=bottom,waterlogged=false]
conquest:smooth_red_granite_slab[layers=2,type=top,waterlogged=true]
conquest:smooth_red_granite_slab[layers=2,type=top,waterlogged=false]
conquest:smooth_red_granite_slab[layers=2,type=bottom,waterlogged=true]
conquest:smooth_red_granite_slab[layers=2,type=bottom,waterlogged=false]
conquest:smooth_red_granite_slab[layers=3,type=top,waterlogged=true]
conquest:smooth_red_granite_slab[layers=3,type=top,waterlogged=false]
conquest:smooth_red_granite_slab[layers=3,type=bottom,waterlogged=true]
conquest:smooth_red_granite_slab[layers=3,type=bottom,waterlogged=false]
conquest:smooth_red_granite_slab[layers=4,type=top,waterlogged=true]
conquest:smooth_red_granite_slab[layers=4,type=top,waterlogged=false]
conquest:smooth_red_granite_slab[layers=4,type=bottom,waterlogged=true]
conquest:smooth_red_granite_slab[layers=4,type=bottom,waterlogged=false]
conquest:smooth_red_granite_slab[layers=5,type=top,waterlogged=true]
conquest:smooth_red_granite_slab[layers=5,type=top,waterlogged=false]
conquest:smooth_red_granite_slab[layers=5,type=bottom,waterlogged=true]
conquest:smooth_red_granite_slab[layers=5,type=bottom,waterlogged=false]
conquest:smooth_red_granite_slab[layers=6,type=top,waterlogged=true]
conquest:smooth_red_granite_slab[layers=6,type=top,waterlogged=false]
conquest:smooth_red_granite_slab[layers=6,type=bottom,waterlogged=true]
conquest:smooth_red_granite_slab[layers=6,type=bottom,waterlogged=false]
conquest:smooth_red_granite_slab[layers=7,type=top,waterlogged=true]
conquest:smooth_red_granite_slab[layers=7,type=top,waterlogged=false]
conquest:smooth_red_granite_slab[layers=7,type=bottom,waterlogged=true]
conquest:smooth_red_granite_slab[layers=7,type=bottom,waterlogged=false]
conquest:smooth_red_granite_slab[layers=8,type=top,waterlogged=true]
conquest:smooth_red_granite_slab[layers=8,type=top,waterlogged=false]
conquest:smooth_red_granite_slab[layers=8,type=bottom,waterlogged=true]
conquest:smooth_red_granite_slab[layers=8,type=bottom,waterlogged=false]
conquest:smooth_red_granite_small_window[down=true,up=true,waterlogged=true]
conquest:smooth_red_granite_small_window[down=true,up=true,waterlogged=false]
conquest:smooth_red_granite_small_window[down=true,up=false,waterlogged=true]
conquest:smooth_red_granite_small_window[down=true,up=false,waterlogged=false]
conquest:smooth_red_granite_small_window[down=false,up=true,waterlogged=true]
conquest:smooth_red_granite_small_window[down=false,up=true,waterlogged=false]
conquest:smooth_red_granite_small_window[down=false,up=false,waterlogged=true]
conquest:smooth_red_granite_small_window[down=false,up=false,waterlogged=false]
conquest:smooth_red_granite_small_window_half[down=true,facing=north,up=true,waterlogged=true]
conquest:smooth_red_granite_small_window_half[down=true,facing=north,up=true,waterlogged=false]
conquest:smooth_red_granite_small_window_half[down=true,facing=north,up=false,waterlogged=true]
conquest:smooth_red_granite_small_window_half[down=true,facing=north,up=false,waterlogged=false]
conquest:smooth_red_granite_small_window_half[down=true,facing=south,up=true,waterlogged=true]
conquest:smooth_red_granite_small_window_half[down=true,facing=south,up=true,waterlogged=false]
conquest:smooth_red_granite_small_window_half[down=true,facing=south,up=false,waterlogged=true]
conquest:smooth_red_granite_small_window_half[down=true,facing=south,up=false,waterlogged=false]
conquest:smooth_red_granite_small_window_half[down=true,facing=west,up=true,waterlogged=true]
conquest:smooth_red_granite_small_window_half[down=true,facing=west,up=true,waterlogged=false]
conquest:smooth_red_granite_small_window_half[down=true,facing=west,up=false,waterlogged=true]
conquest:smooth_red_granite_small_window_half[down=true,facing=west,up=false,waterlogged=false]
conquest:smooth_red_granite_small_window_half[down=true,facing=east,up=true,waterlogged=true]
conquest:smooth_red_granite_small_window_half[down=true,facing=east,up=true,waterlogged=false]
conquest:smooth_red_granite_small_window_half[down=true,facing=east,up=false,waterlogged=true]
conquest:smooth_red_granite_small_window_half[down=true,facing=east,up=false,waterlogged=false]
conquest:smooth_red_granite_small_window_half[down=false,facing=north,up=true,waterlogged=true]
conquest:smooth_red_granite_small_window_half[down=false,facing=north,up=true,waterlogged=false]
conquest:smooth_red_granite_small_window_half[down=false,facing=north,up=false,waterlogged=true]
conquest:smooth_red_granite_small_window_half[down=false,facing=north,up=false,waterlogged=false]
conquest:smooth_red_granite_small_window_half[down=false,facing=south,up=true,waterlogged=true]
conquest:smooth_red_granite_small_window_half[down=false,facing=south,up=true,waterlogged=false]
conquest:smooth_red_granite_small_window_half[down=false,facing=south,up=false,waterlogged=true]
conquest:smooth_red_granite_small_window_half[down=false,facing=south,up=false,waterlogged=false]
conquest:smooth_red_granite_small_window_half[down=false,facing=west,up=true,waterlogged=true]
conquest:smooth_red_granite_small_window_half[down=false,facing=west,up=true,waterlogged=false]
conquest:smooth_red_granite_small_window_half[down=false,facing=west,up=false,waterlogged=true]
conquest:smooth_red_granite_small_window_half[down=false,facing=west,up=false,waterlogged=false]
conquest:smooth_red_granite_small_window_half[down=false,facing=east,up=true,waterlogged=true]
conquest:smooth_red_granite_small_window_half[down=false,facing=east,up=true,waterlogged=false]
conquest:smooth_red_granite_small_window_half[down=false,facing=east,up=false,waterlogged=true]
conquest:smooth_red_granite_small_window_half[down=false,facing=east,up=false,waterlogged=false]
conquest:smooth_red_granite_sphere[type=egg,waterlogged=true]
conquest:smooth_red_granite_sphere[type=egg,waterlogged=false]
conquest:smooth_red_granite_sphere[type=small,waterlogged=true]
conquest:smooth_red_granite_sphere[type=small,waterlogged=false]
conquest:smooth_red_granite_sphere[type=large,waterlogged=true]
conquest:smooth_red_granite_sphere[type=large,waterlogged=false]
conquest:smooth_red_granite_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:smooth_red_granite_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:smooth_red_granite_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:smooth_red_granite_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:smooth_red_granite_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:smooth_red_granite_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:smooth_red_granite_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:smooth_red_granite_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:smooth_red_granite_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:smooth_red_granite_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:smooth_red_granite_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:smooth_red_granite_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:smooth_red_granite_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:smooth_red_granite_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:smooth_red_granite_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:smooth_red_granite_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:smooth_red_granite_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:smooth_red_granite_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:smooth_red_granite_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:smooth_red_granite_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:smooth_red_granite_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:smooth_red_granite_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:smooth_red_granite_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:smooth_red_granite_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:smooth_red_granite_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:smooth_red_granite_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:smooth_red_granite_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:smooth_red_granite_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:smooth_red_granite_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:smooth_red_granite_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:smooth_red_granite_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:smooth_red_granite_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:smooth_red_granite_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:smooth_red_granite_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:smooth_red_granite_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:smooth_red_granite_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:smooth_red_granite_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:smooth_red_granite_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:smooth_red_granite_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:smooth_red_granite_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:smooth_red_granite_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:smooth_red_granite_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:smooth_red_granite_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:smooth_red_granite_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:smooth_red_granite_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:smooth_red_granite_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:smooth_red_granite_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:smooth_red_granite_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:smooth_red_granite_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:smooth_red_granite_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:smooth_red_granite_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:smooth_red_granite_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:smooth_red_granite_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:smooth_red_granite_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:smooth_red_granite_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:smooth_red_granite_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:smooth_red_granite_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:smooth_red_granite_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:smooth_red_granite_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:smooth_red_granite_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:smooth_red_granite_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:smooth_red_granite_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:smooth_red_granite_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:smooth_red_granite_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:smooth_red_granite_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:smooth_red_granite_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:smooth_red_granite_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:smooth_red_granite_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:smooth_red_granite_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:smooth_red_granite_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:smooth_red_granite_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:smooth_red_granite_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:smooth_red_granite_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:smooth_red_granite_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:smooth_red_granite_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:smooth_red_granite_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:smooth_red_granite_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:smooth_red_granite_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:smooth_red_granite_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:smooth_red_granite_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:smooth_red_granite_vertical_corner[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:smooth_red_granite_vertical_corner[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:smooth_red_granite_vertical_corner[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:smooth_red_granite_vertical_corner[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:smooth_red_granite_vertical_corner[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:smooth_red_granite_vertical_corner[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:smooth_red_granite_vertical_corner[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:smooth_red_granite_vertical_corner[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:smooth_red_granite_vertical_corner[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:smooth_red_granite_vertical_corner[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:smooth_red_granite_vertical_corner[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:smooth_red_granite_vertical_corner[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:smooth_red_granite_vertical_corner[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:smooth_red_granite_vertical_corner[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:smooth_red_granite_vertical_corner[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:smooth_red_granite_vertical_corner[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:smooth_red_granite_vertical_corner[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:smooth_red_granite_vertical_corner[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:smooth_red_granite_vertical_corner[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:smooth_red_granite_vertical_corner[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:smooth_red_granite_vertical_corner[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:smooth_red_granite_vertical_corner[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:smooth_red_granite_vertical_corner[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:smooth_red_granite_vertical_corner[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:smooth_red_granite_vertical_corner[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:smooth_red_granite_vertical_corner[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:smooth_red_granite_vertical_corner[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:smooth_red_granite_vertical_corner[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:smooth_red_granite_vertical_corner[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:smooth_red_granite_vertical_corner[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:smooth_red_granite_vertical_corner[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:smooth_red_granite_vertical_corner[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:smooth_red_granite_vertical_corner[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:smooth_red_granite_vertical_corner[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:smooth_red_granite_vertical_corner[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:smooth_red_granite_vertical_corner[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:smooth_red_granite_vertical_corner[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:smooth_red_granite_vertical_corner[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:smooth_red_granite_vertical_corner[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:smooth_red_granite_vertical_corner[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:smooth_red_granite_vertical_corner[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:smooth_red_granite_vertical_corner[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:smooth_red_granite_vertical_corner[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:smooth_red_granite_vertical_corner[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:smooth_red_granite_vertical_corner[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:smooth_red_granite_vertical_corner[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:smooth_red_granite_vertical_corner[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:smooth_red_granite_vertical_corner[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:smooth_red_granite_vertical_corner[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:smooth_red_granite_vertical_corner[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:smooth_red_granite_vertical_corner[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:smooth_red_granite_vertical_corner[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:smooth_red_granite_vertical_corner[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:smooth_red_granite_vertical_corner[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:smooth_red_granite_vertical_corner[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:smooth_red_granite_vertical_corner[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:smooth_red_granite_vertical_corner[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:smooth_red_granite_vertical_corner[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:smooth_red_granite_vertical_corner[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:smooth_red_granite_vertical_corner[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:smooth_red_granite_vertical_corner[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:smooth_red_granite_vertical_corner[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:smooth_red_granite_vertical_corner[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:smooth_red_granite_vertical_corner[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:smooth_red_granite_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:smooth_red_granite_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:smooth_red_granite_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:smooth_red_granite_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:smooth_red_granite_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:smooth_red_granite_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:smooth_red_granite_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:smooth_red_granite_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:smooth_red_granite_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:smooth_red_granite_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:smooth_red_granite_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:smooth_red_granite_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:smooth_red_granite_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:smooth_red_granite_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:smooth_red_granite_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:smooth_red_granite_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:smooth_red_granite_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:smooth_red_granite_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:smooth_red_granite_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:smooth_red_granite_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:smooth_red_granite_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:smooth_red_granite_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:smooth_red_granite_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:smooth_red_granite_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:smooth_red_granite_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:smooth_red_granite_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:smooth_red_granite_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:smooth_red_granite_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:smooth_red_granite_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:smooth_red_granite_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:smooth_red_granite_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:smooth_red_granite_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:smooth_red_granite_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:smooth_red_granite_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:smooth_red_granite_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:smooth_red_granite_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:smooth_red_granite_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:smooth_red_granite_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:smooth_red_granite_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:smooth_red_granite_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:smooth_red_granite_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:smooth_red_granite_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:smooth_red_granite_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:smooth_red_granite_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:smooth_red_granite_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:smooth_red_granite_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:smooth_red_granite_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:smooth_red_granite_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:smooth_red_granite_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:smooth_red_granite_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:smooth_red_granite_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:smooth_red_granite_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:smooth_red_granite_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:smooth_red_granite_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:smooth_red_granite_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:smooth_red_granite_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:smooth_red_granite_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:smooth_red_granite_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:smooth_red_granite_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:smooth_red_granite_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:smooth_red_granite_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:smooth_red_granite_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:smooth_red_granite_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:smooth_red_granite_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:smooth_red_granite_vertical_quarter[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:smooth_red_granite_vertical_quarter[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:smooth_red_granite_vertical_quarter[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:smooth_red_granite_vertical_quarter[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:smooth_red_granite_vertical_quarter[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:smooth_red_granite_vertical_quarter[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:smooth_red_granite_vertical_quarter[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:smooth_red_granite_vertical_quarter[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:smooth_red_granite_vertical_quarter[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:smooth_red_granite_vertical_quarter[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:smooth_red_granite_vertical_quarter[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:smooth_red_granite_vertical_quarter[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:smooth_red_granite_vertical_quarter[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:smooth_red_granite_vertical_quarter[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:smooth_red_granite_vertical_quarter[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:smooth_red_granite_vertical_quarter[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:smooth_red_granite_vertical_quarter[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:smooth_red_granite_vertical_quarter[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:smooth_red_granite_vertical_quarter[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:smooth_red_granite_vertical_quarter[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:smooth_red_granite_vertical_quarter[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:smooth_red_granite_vertical_quarter[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:smooth_red_granite_vertical_quarter[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:smooth_red_granite_vertical_quarter[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:smooth_red_granite_vertical_quarter[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:smooth_red_granite_vertical_quarter[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:smooth_red_granite_vertical_quarter[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:smooth_red_granite_vertical_quarter[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:smooth_red_granite_vertical_quarter[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:smooth_red_granite_vertical_quarter[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:smooth_red_granite_vertical_quarter[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:smooth_red_granite_vertical_quarter[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:smooth_red_granite_vertical_quarter[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:smooth_red_granite_vertical_quarter[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:smooth_red_granite_vertical_quarter[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:smooth_red_granite_vertical_quarter[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:smooth_red_granite_vertical_quarter[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:smooth_red_granite_vertical_quarter[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:smooth_red_granite_vertical_quarter[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:smooth_red_granite_vertical_quarter[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:smooth_red_granite_vertical_quarter[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:smooth_red_granite_vertical_quarter[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:smooth_red_granite_vertical_quarter[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:smooth_red_granite_vertical_quarter[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:smooth_red_granite_vertical_quarter[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:smooth_red_granite_vertical_quarter[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:smooth_red_granite_vertical_quarter[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:smooth_red_granite_vertical_quarter[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:smooth_red_granite_vertical_quarter[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:smooth_red_granite_vertical_quarter[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:smooth_red_granite_vertical_quarter[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:smooth_red_granite_vertical_quarter[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:smooth_red_granite_vertical_quarter[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:smooth_red_granite_vertical_quarter[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:smooth_red_granite_vertical_quarter[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:smooth_red_granite_vertical_quarter[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:smooth_red_granite_vertical_quarter[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:smooth_red_granite_vertical_quarter[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:smooth_red_granite_vertical_quarter[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:smooth_red_granite_vertical_quarter[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:smooth_red_granite_vertical_quarter[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:smooth_red_granite_vertical_quarter[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:smooth_red_granite_vertical_quarter[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:smooth_red_granite_vertical_quarter[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:smooth_red_granite_vertical_slab[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:smooth_red_granite_vertical_slab[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:smooth_red_granite_vertical_slab[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:smooth_red_granite_vertical_slab[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:smooth_red_granite_vertical_slab[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:smooth_red_granite_vertical_slab[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:smooth_red_granite_vertical_slab[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:smooth_red_granite_vertical_slab[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:smooth_red_granite_vertical_slab[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:smooth_red_granite_vertical_slab[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:smooth_red_granite_vertical_slab[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:smooth_red_granite_vertical_slab[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:smooth_red_granite_vertical_slab[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:smooth_red_granite_vertical_slab[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:smooth_red_granite_vertical_slab[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:smooth_red_granite_vertical_slab[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:smooth_red_granite_vertical_slab[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:smooth_red_granite_vertical_slab[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:smooth_red_granite_vertical_slab[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:smooth_red_granite_vertical_slab[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:smooth_red_granite_vertical_slab[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:smooth_red_granite_vertical_slab[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:smooth_red_granite_vertical_slab[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:smooth_red_granite_vertical_slab[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:smooth_red_granite_vertical_slab[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:smooth_red_granite_vertical_slab[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:smooth_red_granite_vertical_slab[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:smooth_red_granite_vertical_slab[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:smooth_red_granite_vertical_slab[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:smooth_red_granite_vertical_slab[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:smooth_red_granite_vertical_slab[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:smooth_red_granite_vertical_slab[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:smooth_red_granite_vertical_slab[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:smooth_red_granite_vertical_slab[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:smooth_red_granite_vertical_slab[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:smooth_red_granite_vertical_slab[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:smooth_red_granite_vertical_slab[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:smooth_red_granite_vertical_slab[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:smooth_red_granite_vertical_slab[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:smooth_red_granite_vertical_slab[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:smooth_red_granite_vertical_slab[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:smooth_red_granite_vertical_slab[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:smooth_red_granite_vertical_slab[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:smooth_red_granite_vertical_slab[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:smooth_red_granite_vertical_slab[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:smooth_red_granite_vertical_slab[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:smooth_red_granite_vertical_slab[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:smooth_red_granite_vertical_slab[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:smooth_red_granite_vertical_slab[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:smooth_red_granite_vertical_slab[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:smooth_red_granite_vertical_slab[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:smooth_red_granite_vertical_slab[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:smooth_red_granite_vertical_slab[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:smooth_red_granite_vertical_slab[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:smooth_red_granite_vertical_slab[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:smooth_red_granite_vertical_slab[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:smooth_red_granite_vertical_slab[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:smooth_red_granite_vertical_slab[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:smooth_red_granite_vertical_slab[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:smooth_red_granite_vertical_slab[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:smooth_red_granite_vertical_slab[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:smooth_red_granite_vertical_slab[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:smooth_red_granite_vertical_slab[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:smooth_red_granite_vertical_slab[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:smooth_red_granite_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:smooth_red_granite_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:smooth_red_granite_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:smooth_red_granite_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:smooth_red_granite_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:smooth_red_granite_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:smooth_red_granite_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:smooth_red_granite_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:smooth_red_granite_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:smooth_red_granite_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:smooth_red_granite_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:smooth_red_granite_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:smooth_red_granite_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:smooth_red_granite_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:smooth_red_granite_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:smooth_red_granite_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:smooth_red_granite_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:smooth_red_granite_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:smooth_red_granite_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:smooth_red_granite_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:smooth_red_granite_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:smooth_red_granite_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:smooth_red_granite_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:smooth_red_granite_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:smooth_red_granite_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:smooth_red_granite_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:smooth_red_granite_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:smooth_red_granite_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:smooth_red_granite_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:smooth_red_granite_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:smooth_red_granite_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:smooth_red_granite_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:smooth_red_granite_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:smooth_red_granite_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:smooth_red_granite_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:smooth_red_granite_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:smooth_red_granite_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:smooth_red_granite_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:smooth_red_granite_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:smooth_red_granite_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:smooth_red_granite_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:smooth_red_granite_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:smooth_red_granite_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:smooth_red_granite_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:smooth_red_granite_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:smooth_red_granite_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:smooth_red_granite_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:smooth_red_granite_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:smooth_red_granite_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:smooth_red_granite_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:smooth_red_granite_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:smooth_red_granite_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:smooth_red_granite_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:smooth_red_granite_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:smooth_red_granite_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:smooth_red_granite_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:smooth_red_granite_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:smooth_red_granite_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:smooth_red_granite_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:smooth_red_granite_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:smooth_red_granite_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:smooth_red_granite_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:smooth_red_granite_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:smooth_red_granite_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:smooth_red_granite_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:smooth_red_granite_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:smooth_red_granite_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:smooth_red_granite_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:smooth_red_granite_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:smooth_red_granite_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:smooth_red_granite_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:smooth_red_granite_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:smooth_red_granite_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:smooth_red_granite_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:smooth_red_granite_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:smooth_red_granite_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:smooth_red_granite_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:smooth_red_granite_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:smooth_red_granite_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:smooth_red_granite_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:smooth_red_granite_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:smooth_red_granite_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:smooth_red_granite_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:smooth_red_granite_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:smooth_red_granite_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:smooth_red_granite_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:smooth_red_granite_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:smooth_red_granite_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:smooth_red_granite_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:smooth_red_granite_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:smooth_red_granite_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:smooth_red_granite_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:smooth_red_granite_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:smooth_red_granite_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:smooth_red_granite_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:smooth_red_granite_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:smooth_red_granite_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:smooth_red_granite_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:smooth_red_granite_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:smooth_red_granite_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:smooth_red_granite_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:smooth_red_granite_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:smooth_red_granite_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:smooth_red_granite_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:smooth_red_granite_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:smooth_red_granite_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:smooth_red_granite_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:smooth_red_granite_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:smooth_red_granite_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:smooth_red_granite_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:smooth_red_granite_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:smooth_red_granite_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:smooth_red_granite_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:smooth_red_granite_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:smooth_red_granite_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:smooth_red_granite_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:smooth_red_granite_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:smooth_red_granite_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:smooth_red_granite_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:smooth_red_granite_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:smooth_red_granite_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:smooth_red_granite_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:smooth_red_granite_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:smooth_red_granite_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:smooth_red_granite_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:smooth_red_granite_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:smooth_red_granite_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:smooth_red_granite_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:smooth_red_granite_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:smooth_red_granite_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:smooth_red_granite_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:smooth_red_granite_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:smooth_red_granite_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:smooth_red_granite_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:smooth_red_granite_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:smooth_red_granite_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:smooth_red_granite_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:smooth_red_granite_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:smooth_red_granite_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:smooth_red_granite_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:smooth_red_granite_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:smooth_red_granite_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:smooth_red_granite_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:smooth_red_granite_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:smooth_red_granite_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:smooth_red_granite_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:smooth_red_granite_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:smooth_red_granite_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:smooth_red_granite_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:smooth_red_granite_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:smooth_red_granite_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:smooth_red_granite_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:smooth_red_granite_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:smooth_red_granite_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:smooth_red_granite_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:smooth_red_granite_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:smooth_red_granite_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:smooth_red_granite_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:smooth_red_granite_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:smooth_red_granite_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:smooth_red_granite_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:smooth_red_granite_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:smooth_red_granite_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:smooth_red_granite_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:smooth_red_granite_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:smooth_red_granite_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:smooth_red_granite_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:smooth_red_granite_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:smooth_red_granite_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:smooth_red_granite_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:smooth_red_granite_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:smooth_red_granite_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:smooth_red_granite_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:smooth_red_granite_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:smooth_red_granite_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:smooth_red_granite_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:smooth_red_granite_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:smooth_red_granite_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:smooth_red_granite_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:smooth_red_granite_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:smooth_red_granite_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:smooth_red_granite_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:smooth_red_granite_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:smooth_red_granite_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:smooth_red_granite_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:smooth_red_granite_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:smooth_red_granite_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:smooth_red_granite_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:smooth_red_granite_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:smooth_red_granite_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:smooth_red_granite_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:smooth_red_granite_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:smooth_red_granite_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:smooth_red_granite_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:smooth_red_granite_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:smooth_red_granite_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:smooth_red_granite_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:smooth_red_granite_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:smooth_red_granite_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:smooth_red_granite_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:smooth_red_granite_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:smooth_red_granite_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:smooth_red_granite_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:smooth_red_granite_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:smooth_red_granite_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:smooth_red_granite_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:smooth_red_granite_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:smooth_red_granite_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:smooth_red_granite_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:smooth_red_granite_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:smooth_red_granite_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:smooth_red_granite_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:smooth_red_granite_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:smooth_red_granite_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:smooth_red_granite_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:smooth_red_granite_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:smooth_red_granite_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:smooth_red_granite_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:smooth_red_granite_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:smooth_red_granite_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:smooth_red_granite_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:smooth_red_granite_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:smooth_red_granite_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:smooth_red_granite_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:smooth_red_granite_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:smooth_red_granite_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:smooth_red_granite_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:smooth_red_granite_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:smooth_red_granite_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:smooth_red_granite_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:smooth_red_granite_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:smooth_red_granite_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:smooth_red_granite_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:smooth_red_granite_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:smooth_red_granite_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:smooth_red_granite_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:smooth_red_granite_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:smooth_red_granite_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:smooth_red_granite_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:smooth_red_granite_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:smooth_red_granite_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:smooth_red_granite_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:smooth_red_granite_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:smooth_red_granite_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:smooth_red_granite_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:smooth_red_granite_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:smooth_red_granite_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:smooth_red_granite_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:smooth_red_granite_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:smooth_red_granite_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:smooth_red_granite_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:smooth_red_granite_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:smooth_red_granite_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:smooth_red_granite_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:smooth_red_granite_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:smooth_red_granite_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:smooth_red_granite_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:smooth_red_granite_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:smooth_red_granite_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:smooth_red_granite_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:smooth_red_granite_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:smooth_red_granite_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:smooth_red_granite_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:smooth_red_granite_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:smooth_red_granite_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:smooth_red_granite_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:smooth_red_granite_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:smooth_red_granite_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:smooth_red_granite_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:smooth_red_granite_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:smooth_red_granite_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:smooth_red_granite_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:smooth_red_granite_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:smooth_red_granite_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:smooth_red_granite_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:smooth_red_granite_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:smooth_red_granite_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:smooth_red_granite_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:smooth_red_granite_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:smooth_red_granite_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:smooth_red_granite_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:smooth_red_granite_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:smooth_red_granite_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:smooth_red_granite_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:smooth_red_granite_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:smooth_red_granite_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:smooth_red_granite_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:smooth_red_granite_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:smooth_red_granite_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:smooth_red_granite_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:smooth_red_granite_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:smooth_red_granite_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:smooth_red_granite_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:smooth_red_granite_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:smooth_red_granite_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:smooth_red_granite_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:smooth_red_granite_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:smooth_red_granite_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:smooth_red_granite_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:smooth_red_granite_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:smooth_red_granite_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:smooth_red_granite_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:smooth_red_granite_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:smooth_red_granite_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:smooth_red_granite_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:smooth_red_granite_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:smooth_red_granite_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:smooth_red_granite_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:smooth_red_granite_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:smooth_red_granite_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:smooth_red_granite_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:smooth_red_granite_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:smooth_red_granite_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:smooth_red_granite_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:smooth_red_granite_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:smooth_red_granite_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:smooth_red_granite_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:smooth_red_granite_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:smooth_red_granite_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:smooth_red_granite_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:smooth_red_granite_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:smooth_red_granite_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:smooth_red_granite_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:smooth_red_granite_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:smooth_sandstone_column_pillar[layer=1,waterlogged=true]
conquest:smooth_sandstone_column_pillar[layer=1,waterlogged=false]
conquest:smooth_sandstone_column_pillar[layer=2,waterlogged=true]
conquest:smooth_sandstone_column_pillar[layer=2,waterlogged=false]
conquest:smooth_sandstone_column_pillar[layer=3,waterlogged=true]
conquest:smooth_sandstone_column_pillar[layer=3,waterlogged=false]
conquest:smooth_sandstone_column_vertical_corner[facing=north,layer=1,waterlogged=true]
conquest:smooth_sandstone_column_vertical_corner[facing=north,layer=1,waterlogged=false]
conquest:smooth_sandstone_column_vertical_corner[facing=north,layer=2,waterlogged=true]
conquest:smooth_sandstone_column_vertical_corner[facing=north,layer=2,waterlogged=false]
conquest:smooth_sandstone_column_vertical_corner[facing=north,layer=3,waterlogged=true]
conquest:smooth_sandstone_column_vertical_corner[facing=north,layer=3,waterlogged=false]
conquest:smooth_sandstone_column_vertical_corner[facing=north,layer=4,waterlogged=true]
conquest:smooth_sandstone_column_vertical_corner[facing=north,layer=4,waterlogged=false]
conquest:smooth_sandstone_column_vertical_corner[facing=south,layer=1,waterlogged=true]
conquest:smooth_sandstone_column_vertical_corner[facing=south,layer=1,waterlogged=false]
conquest:smooth_sandstone_column_vertical_corner[facing=south,layer=2,waterlogged=true]
conquest:smooth_sandstone_column_vertical_corner[facing=south,layer=2,waterlogged=false]
conquest:smooth_sandstone_column_vertical_corner[facing=south,layer=3,waterlogged=true]
conquest:smooth_sandstone_column_vertical_corner[facing=south,layer=3,waterlogged=false]
conquest:smooth_sandstone_column_vertical_corner[facing=south,layer=4,waterlogged=true]
conquest:smooth_sandstone_column_vertical_corner[facing=south,layer=4,waterlogged=false]
conquest:smooth_sandstone_column_vertical_corner[facing=west,layer=1,waterlogged=true]
conquest:smooth_sandstone_column_vertical_corner[facing=west,layer=1,waterlogged=false]
conquest:smooth_sandstone_column_vertical_corner[facing=west,layer=2,waterlogged=true]
conquest:smooth_sandstone_column_vertical_corner[facing=west,layer=2,waterlogged=false]
conquest:smooth_sandstone_column_vertical_corner[facing=west,layer=3,waterlogged=true]
conquest:smooth_sandstone_column_vertical_corner[facing=west,layer=3,waterlogged=false]
conquest:smooth_sandstone_column_vertical_corner[facing=west,layer=4,waterlogged=true]
conquest:smooth_sandstone_column_vertical_corner[facing=west,layer=4,waterlogged=false]
conquest:smooth_sandstone_column_vertical_corner[facing=east,layer=1,waterlogged=true]
conquest:smooth_sandstone_column_vertical_corner[facing=east,layer=1,waterlogged=false]
conquest:smooth_sandstone_column_vertical_corner[facing=east,layer=2,waterlogged=true]
conquest:smooth_sandstone_column_vertical_corner[facing=east,layer=2,waterlogged=false]
conquest:smooth_sandstone_column_vertical_corner[facing=east,layer=3,waterlogged=true]
conquest:smooth_sandstone_column_vertical_corner[facing=east,layer=3,waterlogged=false]
conquest:smooth_sandstone_column_vertical_corner[facing=east,layer=4,waterlogged=true]
conquest:smooth_sandstone_column_vertical_corner[facing=east,layer=4,waterlogged=false]
conquest:smooth_sandstone_column_vertical_quarter[facing=north,layer=1,waterlogged=true]
conquest:smooth_sandstone_column_vertical_quarter[facing=north,layer=1,waterlogged=false]
conquest:smooth_sandstone_column_vertical_quarter[facing=north,layer=2,waterlogged=true]
conquest:smooth_sandstone_column_vertical_quarter[facing=north,layer=2,waterlogged=false]
conquest:smooth_sandstone_column_vertical_quarter[facing=north,layer=3,waterlogged=true]
conquest:smooth_sandstone_column_vertical_quarter[facing=north,layer=3,waterlogged=false]
conquest:smooth_sandstone_column_vertical_quarter[facing=north,layer=4,waterlogged=true]
conquest:smooth_sandstone_column_vertical_quarter[facing=north,layer=4,waterlogged=false]
conquest:smooth_sandstone_column_vertical_quarter[facing=south,layer=1,waterlogged=true]
conquest:smooth_sandstone_column_vertical_quarter[facing=south,layer=1,waterlogged=false]
conquest:smooth_sandstone_column_vertical_quarter[facing=south,layer=2,waterlogged=true]
conquest:smooth_sandstone_column_vertical_quarter[facing=south,layer=2,waterlogged=false]
conquest:smooth_sandstone_column_vertical_quarter[facing=south,layer=3,waterlogged=true]
conquest:smooth_sandstone_column_vertical_quarter[facing=south,layer=3,waterlogged=false]
conquest:smooth_sandstone_column_vertical_quarter[facing=south,layer=4,waterlogged=true]
conquest:smooth_sandstone_column_vertical_quarter[facing=south,layer=4,waterlogged=false]
conquest:smooth_sandstone_column_vertical_quarter[facing=west,layer=1,waterlogged=true]
conquest:smooth_sandstone_column_vertical_quarter[facing=west,layer=1,waterlogged=false]
conquest:smooth_sandstone_column_vertical_quarter[facing=west,layer=2,waterlogged=true]
conquest:smooth_sandstone_column_vertical_quarter[facing=west,layer=2,waterlogged=false]
conquest:smooth_sandstone_column_vertical_quarter[facing=west,layer=3,waterlogged=true]
conquest:smooth_sandstone_column_vertical_quarter[facing=west,layer=3,waterlogged=false]
conquest:smooth_sandstone_column_vertical_quarter[facing=west,layer=4,waterlogged=true]
conquest:smooth_sandstone_column_vertical_quarter[facing=west,layer=4,waterlogged=false]
conquest:smooth_sandstone_column_vertical_quarter[facing=east,layer=1,waterlogged=true]
conquest:smooth_sandstone_column_vertical_quarter[facing=east,layer=1,waterlogged=false]
conquest:smooth_sandstone_column_vertical_quarter[facing=east,layer=2,waterlogged=true]
conquest:smooth_sandstone_column_vertical_quarter[facing=east,layer=2,waterlogged=false]
conquest:smooth_sandstone_column_vertical_quarter[facing=east,layer=3,waterlogged=true]
conquest:smooth_sandstone_column_vertical_quarter[facing=east,layer=3,waterlogged=false]
conquest:smooth_sandstone_column_vertical_quarter[facing=east,layer=4,waterlogged=true]
conquest:smooth_sandstone_column_vertical_quarter[facing=east,layer=4,waterlogged=false]
conquest:smooth_sandstone_column_vertical_slab[facing=north,layer=1,waterlogged=true]
conquest:smooth_sandstone_column_vertical_slab[facing=north,layer=1,waterlogged=false]
conquest:smooth_sandstone_column_vertical_slab[facing=north,layer=2,waterlogged=true]
conquest:smooth_sandstone_column_vertical_slab[facing=north,layer=2,waterlogged=false]
conquest:smooth_sandstone_column_vertical_slab[facing=north,layer=3,waterlogged=true]
conquest:smooth_sandstone_column_vertical_slab[facing=north,layer=3,waterlogged=false]
conquest:smooth_sandstone_column_vertical_slab[facing=north,layer=4,waterlogged=true]
conquest:smooth_sandstone_column_vertical_slab[facing=north,layer=4,waterlogged=false]
conquest:smooth_sandstone_column_vertical_slab[facing=south,layer=1,waterlogged=true]
conquest:smooth_sandstone_column_vertical_slab[facing=south,layer=1,waterlogged=false]
conquest:smooth_sandstone_column_vertical_slab[facing=south,layer=2,waterlogged=true]
conquest:smooth_sandstone_column_vertical_slab[facing=south,layer=2,waterlogged=false]
conquest:smooth_sandstone_column_vertical_slab[facing=south,layer=3,waterlogged=true]
conquest:smooth_sandstone_column_vertical_slab[facing=south,layer=3,waterlogged=false]
conquest:smooth_sandstone_column_vertical_slab[facing=south,layer=4,waterlogged=true]
conquest:smooth_sandstone_column_vertical_slab[facing=south,layer=4,waterlogged=false]
conquest:smooth_sandstone_column_vertical_slab[facing=west,layer=1,waterlogged=true]
conquest:smooth_sandstone_column_vertical_slab[facing=west,layer=1,waterlogged=false]
conquest:smooth_sandstone_column_vertical_slab[facing=west,layer=2,waterlogged=true]
conquest:smooth_sandstone_column_vertical_slab[facing=west,layer=2,waterlogged=false]
conquest:smooth_sandstone_column_vertical_slab[facing=west,layer=3,waterlogged=true]
conquest:smooth_sandstone_column_vertical_slab[facing=west,layer=3,waterlogged=false]
conquest:smooth_sandstone_column_vertical_slab[facing=west,layer=4,waterlogged=true]
conquest:smooth_sandstone_column_vertical_slab[facing=west,layer=4,waterlogged=false]
conquest:smooth_sandstone_column_vertical_slab[facing=east,layer=1,waterlogged=true]
conquest:smooth_sandstone_column_vertical_slab[facing=east,layer=1,waterlogged=false]
conquest:smooth_sandstone_column_vertical_slab[facing=east,layer=2,waterlogged=true]
conquest:smooth_sandstone_column_vertical_slab[facing=east,layer=2,waterlogged=false]
conquest:smooth_sandstone_column_vertical_slab[facing=east,layer=3,waterlogged=true]
conquest:smooth_sandstone_column_vertical_slab[facing=east,layer=3,waterlogged=false]
conquest:smooth_sandstone_column_vertical_slab[facing=east,layer=4,waterlogged=true]
conquest:smooth_sandstone_column_vertical_slab[facing=east,layer=4,waterlogged=false]
conquest:smooth_sandstone_column_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:smooth_sandstone_column_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:smooth_sandstone_column_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:smooth_sandstone_column_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:smooth_sandstone_column_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:smooth_sandstone_column_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:smooth_sandstone_column_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:smooth_sandstone_column_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:smooth_sandstone_column_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:smooth_sandstone_column_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:smooth_sandstone_column_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:smooth_sandstone_column_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:smooth_sandstone_column_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:smooth_sandstone_column_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:smooth_sandstone_column_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:smooth_sandstone_column_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:smooth_sandstone_column_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:smooth_sandstone_column_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:smooth_sandstone_column_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:smooth_sandstone_column_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:smooth_sandstone_column_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:smooth_sandstone_column_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:smooth_sandstone_column_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:smooth_sandstone_column_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:smooth_sandstone_column_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:smooth_sandstone_column_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:smooth_sandstone_column_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:smooth_sandstone_column_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:smooth_sandstone_column_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:smooth_sandstone_column_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:smooth_sandstone_column_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:smooth_sandstone_column_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:smooth_sandstone_column_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:smooth_sandstone_column_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:smooth_sandstone_column_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:smooth_sandstone_column_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:smooth_sandstone_column_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:smooth_sandstone_column_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:smooth_sandstone_column_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:smooth_sandstone_column_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:smooth_sandstone_column_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:smooth_sandstone_column_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:smooth_sandstone_column_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:smooth_sandstone_column_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:smooth_sandstone_column_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:smooth_sandstone_column_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:smooth_sandstone_column_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:smooth_sandstone_column_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:smooth_sandstone_column_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:smooth_sandstone_column_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:smooth_sandstone_column_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:smooth_sandstone_column_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:smooth_sandstone_column_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:smooth_sandstone_column_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:smooth_sandstone_column_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:smooth_sandstone_column_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:smooth_sandstone_column_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:smooth_sandstone_column_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:smooth_sandstone_column_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:smooth_sandstone_column_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:smooth_sandstone_column_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:smooth_sandstone_column_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:smooth_sandstone_column_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:smooth_sandstone_column_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:smooth_sandstone_column_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:smooth_sandstone_column_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:smooth_sandstone_column_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:smooth_sandstone_column_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:smooth_sandstone_column_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:smooth_sandstone_column_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:smooth_sandstone_column_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:smooth_sandstone_column_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:smooth_sandstone_column_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:smooth_sandstone_column_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:smooth_sandstone_column_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:smooth_sandstone_column_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:smooth_sandstone_column_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:smooth_sandstone_column_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:smooth_sandstone_column_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:smooth_sandstone_column_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:smooth_sandstone_column_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:smooth_sandstone_column_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:smooth_sandstone_column_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:smooth_sandstone_column_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:smooth_sandstone_column_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:smooth_sandstone_column_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:smooth_sandstone_column_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:smooth_sandstone_column_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:smooth_sandstone_column_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:smooth_sandstone_column_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:smooth_sandstone_column_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:smooth_sandstone_column_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:smooth_sandstone_column_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:smooth_sandstone_column_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:smooth_sandstone_column_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:smooth_sandstone_column_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:smooth_sandstone_column_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:smooth_sandstone_column_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:smooth_sandstone_column_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:smooth_sandstone_column_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:smooth_sandstone_column_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:smooth_sandstone_column_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:smooth_sandstone_column_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:smooth_sandstone_column_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:smooth_sandstone_column_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:smooth_sandstone_column_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:smooth_sandstone_column_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:smooth_sandstone_column_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:smooth_sandstone_column_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:smooth_sandstone_column_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:smooth_sandstone_column_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:smooth_sandstone_column_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:smooth_sandstone_column_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:smooth_sandstone_column_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:smooth_sandstone_column_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:smooth_sandstone_column_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:smooth_sandstone_column_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:smooth_sandstone_column_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:smooth_sandstone_column_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:smooth_sandstone_column_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:smooth_sandstone_column_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:smooth_sandstone_column_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:smooth_sandstone_column_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:smooth_sandstone_column_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:smooth_sandstone_column_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:smooth_sandstone_column_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:smooth_sandstone_column_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:smooth_sandstone_column_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:smooth_sandstone_column_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:smooth_sandstone_column_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:smooth_sandstone_column_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:smooth_sandstone_column_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:smooth_sandstone_column_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:smooth_sandstone_column_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:smooth_sandstone_column_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:smooth_sandstone_column_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:smooth_sandstone_column_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:smooth_sandstone_column_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:smooth_sandstone_column_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:smooth_sandstone_column_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:smooth_sandstone_column_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:smooth_sandstone_column_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:smooth_sandstone_column_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:smooth_sandstone_column_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:smooth_sandstone_column_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:smooth_sandstone_column_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:smooth_sandstone_column_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:smooth_sandstone_column_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:smooth_sandstone_column_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:smooth_sandstone_column_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:smooth_sandstone_column_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:smooth_sandstone_column_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:smooth_sandstone_column_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:smooth_sandstone_column_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:smooth_sandstone_column_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:smooth_sandstone_column_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:smooth_sandstone_column_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:smooth_sandstone_column_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:smooth_sandstone_column_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:smooth_sandstone_column_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:smooth_sandstone_column_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:smooth_sandstone_column_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:smooth_sandstone_column_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:smooth_sandstone_column_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:smooth_sandstone_column_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:smooth_sandstone_column_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:smooth_sandstone_column_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:smooth_sandstone_column_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:smooth_sandstone_column_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:smooth_sandstone_column_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:smooth_sandstone_column_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:smooth_sandstone_column_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:smooth_sandstone_column_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:smooth_sandstone_column_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:smooth_sandstone_column_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:smooth_sandstone_column_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:smooth_sandstone_column_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:smooth_sandstone_column_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:smooth_sandstone_column_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:smooth_sandstone_column_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:smooth_sandstone_column_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:smooth_sandstone_column_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:smooth_sandstone_column_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:smooth_sandstone_column_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:smooth_sandstone_column_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:smooth_sandstone_column_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:smooth_sandstone_column_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:smooth_sandstone_column_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:smooth_sandstone_column_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:smooth_sandstone_column_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:smooth_sandstone_column_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:smooth_sandstone_column_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:smooth_sandstone_column_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:smooth_sandstone_column_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:smooth_sandstone_column_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:smooth_sandstone_column_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:smooth_sandstone_column_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:smooth_sandstone_column_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:smooth_sandstone_column_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:smooth_sandstone_column_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:smooth_sandstone_column_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:smooth_sandstone_column_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:smooth_sandstone_column_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:smooth_sandstone_column_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:smooth_sandstone_column_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:smooth_sandstone_column_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:smooth_sandstone_column_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:smooth_sandstone_column_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:smooth_sandstone_column_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:smooth_sandstone_column_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:smooth_sandstone_column_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:smooth_sandstone_column_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:smooth_sandstone_column_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:smooth_sandstone_column_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:smooth_sandstone_column_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:smooth_sandstone_column_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:smooth_sandstone_column_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:smooth_sandstone_column_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:smooth_sandstone_column_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:smooth_sandstone_column_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:smooth_sandstone_column_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:smooth_sandstone_column_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:smooth_sandstone_column_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:smooth_sandstone_column_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:smooth_sandstone_column_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:smooth_sandstone_column_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:smooth_sandstone_column_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:smooth_sandstone_column_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:smooth_sandstone_column_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:smooth_sandstone_column_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:smooth_sandstone_column_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:smooth_sandstone_column_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:smooth_sandstone_column_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:smooth_sandstone_column_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:smooth_sandstone_column_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:smooth_sandstone_column_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:smooth_sandstone_column_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:smooth_sandstone_column_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:smooth_sandstone_column_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:smooth_sandstone_column_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:smooth_sandstone_column_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:smooth_sandstone_column_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:smooth_sandstone_column_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:smooth_sandstone_column_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:smooth_sandstone_column_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:smooth_sandstone_column_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:smooth_sandstone_column_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:smooth_sandstone_column_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:smooth_sandstone_column_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:smooth_sandstone_column_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:smooth_sandstone_column_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:smooth_sandstone_column_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:smooth_sandstone_column_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:smooth_sandstone_column_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:smooth_sandstone_column_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:smooth_sandstone_column_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:smooth_sandstone_column_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:smooth_sandstone_column_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:smooth_sandstone_column_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:smooth_sandstone_column_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:smooth_sandstone_column_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:smooth_sandstone_column_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:smooth_sandstone_column_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:smooth_sandstone_column_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:smooth_sandstone_column_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:smooth_sandstone_column_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:smooth_sandstone_column_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:smooth_sandstone_column_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:smooth_sandstone_column_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:smooth_sandstone_column_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:smooth_sandstone_column_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:smooth_sandstone_column_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:smooth_sandstone_column_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:smooth_sandstone_column_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:smooth_sandstone_column_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:smooth_sandstone_column_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:smooth_sandstone_column_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:smooth_sandstone_column_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:smooth_sandstone_column_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:smooth_sandstone_column_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:smooth_sandstone_column_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:smooth_sandstone_column_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:smooth_sandstone_column_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:smooth_sandstone_column_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:smooth_sandstone_column_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:smooth_sandstone_column_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:smooth_sandstone_column_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:smooth_sandstone_column_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:smooth_sandstone_column_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:smooth_sandstone_column_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:smooth_sandstone_column_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:smooth_sandstone_column_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:smooth_sandstone_column_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:smooth_sandstone_column_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:smooth_sandstone_column_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:smooth_sandstone_column_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:smooth_sandstone_column_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:smooth_sandstone_column_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:smooth_sandstone_column_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:smooth_sandstone_column_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:smooth_sandstone_column_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:smooth_sandstone_column_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:smooth_sandstone_column_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:smooth_sandstone_column_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:smooth_sandstone_column_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:smooth_sandstone_column_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:smooth_sandstone_column_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:smooth_sandstone_column_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:smooth_sandstone_column_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:smooth_sandstone_column_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:smooth_sandstone_column_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:smooth_sandstone_column_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:smooth_sandstone_column_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:smooth_sandstone_column_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:smooth_sandstone_column_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:smooth_sandstone_column_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:smooth_sandstone_column_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:smooth_sandstone_column_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:smooth_sandstone_column_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:smooth_sandstone_column_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:smooth_sandstone_column_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:smooth_sandstone_column_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:smooth_sandstone_column_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:smooth_sandstone_column_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:smooth_serpentinite
conquest:smooth_serpentinite_arrowslit[facing=north,waterlogged=true]
conquest:smooth_serpentinite_arrowslit[facing=north,waterlogged=false]
conquest:smooth_serpentinite_arrowslit[facing=south,waterlogged=true]
conquest:smooth_serpentinite_arrowslit[facing=south,waterlogged=false]
conquest:smooth_serpentinite_arrowslit[facing=west,waterlogged=true]
conquest:smooth_serpentinite_arrowslit[facing=west,waterlogged=false]
conquest:smooth_serpentinite_arrowslit[facing=east,waterlogged=true]
conquest:smooth_serpentinite_arrowslit[facing=east,waterlogged=false]
conquest:smooth_serpentinite_balustrade[axis=x,waterlogged=true]
conquest:smooth_serpentinite_balustrade[axis=x,waterlogged=false]
conquest:smooth_serpentinite_balustrade[axis=y,waterlogged=true]
conquest:smooth_serpentinite_balustrade[axis=y,waterlogged=false]
conquest:smooth_serpentinite_balustrade[axis=z,waterlogged=true]
conquest:smooth_serpentinite_balustrade[axis=z,waterlogged=false]
conquest:smooth_serpentinite_capital[facing=flat,type=top,waterlogged=true]
conquest:smooth_serpentinite_capital[facing=flat,type=top,waterlogged=false]
conquest:smooth_serpentinite_capital[facing=flat,type=bottom,waterlogged=true]
conquest:smooth_serpentinite_capital[facing=flat,type=bottom,waterlogged=false]
conquest:smooth_serpentinite_capital[facing=north,type=top,waterlogged=true]
conquest:smooth_serpentinite_capital[facing=north,type=top,waterlogged=false]
conquest:smooth_serpentinite_capital[facing=north,type=bottom,waterlogged=true]
conquest:smooth_serpentinite_capital[facing=north,type=bottom,waterlogged=false]
conquest:smooth_serpentinite_capital[facing=south,type=top,waterlogged=true]
conquest:smooth_serpentinite_capital[facing=south,type=top,waterlogged=false]
conquest:smooth_serpentinite_capital[facing=south,type=bottom,waterlogged=true]
conquest:smooth_serpentinite_capital[facing=south,type=bottom,waterlogged=false]
conquest:smooth_serpentinite_capital[facing=east,type=top,waterlogged=true]
conquest:smooth_serpentinite_capital[facing=east,type=top,waterlogged=false]
conquest:smooth_serpentinite_capital[facing=east,type=bottom,waterlogged=true]
conquest:smooth_serpentinite_capital[facing=east,type=bottom,waterlogged=false]
conquest:smooth_serpentinite_capital[facing=west,type=top,waterlogged=true]
conquest:smooth_serpentinite_capital[facing=west,type=top,waterlogged=false]
conquest:smooth_serpentinite_capital[facing=west,type=bottom,waterlogged=true]
conquest:smooth_serpentinite_capital[facing=west,type=bottom,waterlogged=false]
conquest:smooth_serpentinite_corner_slab[facing=north,type=top,waterlogged=true]
conquest:smooth_serpentinite_corner_slab[facing=north,type=top,waterlogged=false]
conquest:smooth_serpentinite_corner_slab[facing=north,type=bottom,waterlogged=true]
conquest:smooth_serpentinite_corner_slab[facing=north,type=bottom,waterlogged=false]
conquest:smooth_serpentinite_corner_slab[facing=south,type=top,waterlogged=true]
conquest:smooth_serpentinite_corner_slab[facing=south,type=top,waterlogged=false]
conquest:smooth_serpentinite_corner_slab[facing=south,type=bottom,waterlogged=true]
conquest:smooth_serpentinite_corner_slab[facing=south,type=bottom,waterlogged=false]
conquest:smooth_serpentinite_corner_slab[facing=west,type=top,waterlogged=true]
conquest:smooth_serpentinite_corner_slab[facing=west,type=top,waterlogged=false]
conquest:smooth_serpentinite_corner_slab[facing=west,type=bottom,waterlogged=true]
conquest:smooth_serpentinite_corner_slab[facing=west,type=bottom,waterlogged=false]
conquest:smooth_serpentinite_corner_slab[facing=east,type=top,waterlogged=true]
conquest:smooth_serpentinite_corner_slab[facing=east,type=top,waterlogged=false]
conquest:smooth_serpentinite_corner_slab[facing=east,type=bottom,waterlogged=true]
conquest:smooth_serpentinite_corner_slab[facing=east,type=bottom,waterlogged=false]
conquest:smooth_serpentinite_eighth_slab[facing=north,type=top,waterlogged=true]
conquest:smooth_serpentinite_eighth_slab[facing=north,type=top,waterlogged=false]
conquest:smooth_serpentinite_eighth_slab[facing=north,type=bottom,waterlogged=true]
conquest:smooth_serpentinite_eighth_slab[facing=north,type=bottom,waterlogged=false]
conquest:smooth_serpentinite_eighth_slab[facing=south,type=top,waterlogged=true]
conquest:smooth_serpentinite_eighth_slab[facing=south,type=top,waterlogged=false]
conquest:smooth_serpentinite_eighth_slab[facing=south,type=bottom,waterlogged=true]
conquest:smooth_serpentinite_eighth_slab[facing=south,type=bottom,waterlogged=false]
conquest:smooth_serpentinite_eighth_slab[facing=west,type=top,waterlogged=true]
conquest:smooth_serpentinite_eighth_slab[facing=west,type=top,waterlogged=false]
conquest:smooth_serpentinite_eighth_slab[facing=west,type=bottom,waterlogged=true]
conquest:smooth_serpentinite_eighth_slab[facing=west,type=bottom,waterlogged=false]
conquest:smooth_serpentinite_eighth_slab[facing=east,type=top,waterlogged=true]
conquest:smooth_serpentinite_eighth_slab[facing=east,type=top,waterlogged=false]
conquest:smooth_serpentinite_eighth_slab[facing=east,type=bottom,waterlogged=true]
conquest:smooth_serpentinite_eighth_slab[facing=east,type=bottom,waterlogged=false]
conquest:smooth_serpentinite_pillar[layer=1,waterlogged=true]
conquest:smooth_serpentinite_pillar[layer=1,waterlogged=false]
conquest:smooth_serpentinite_pillar[layer=2,waterlogged=true]
conquest:smooth_serpentinite_pillar[layer=2,waterlogged=false]
conquest:smooth_serpentinite_pillar[layer=3,waterlogged=true]
conquest:smooth_serpentinite_pillar[layer=3,waterlogged=false]
conquest:smooth_serpentinite_quarter_slab[facing=north,layer=1,type=top,waterlogged=true]
conquest:smooth_serpentinite_quarter_slab[facing=north,layer=1,type=top,waterlogged=false]
conquest:smooth_serpentinite_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=true]
conquest:smooth_serpentinite_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=false]
conquest:smooth_serpentinite_quarter_slab[facing=north,layer=2,type=top,waterlogged=true]
conquest:smooth_serpentinite_quarter_slab[facing=north,layer=2,type=top,waterlogged=false]
conquest:smooth_serpentinite_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=true]
conquest:smooth_serpentinite_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=false]
conquest:smooth_serpentinite_quarter_slab[facing=north,layer=3,type=top,waterlogged=true]
conquest:smooth_serpentinite_quarter_slab[facing=north,layer=3,type=top,waterlogged=false]
conquest:smooth_serpentinite_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=true]
conquest:smooth_serpentinite_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=false]
conquest:smooth_serpentinite_quarter_slab[facing=south,layer=1,type=top,waterlogged=true]
conquest:smooth_serpentinite_quarter_slab[facing=south,layer=1,type=top,waterlogged=false]
conquest:smooth_serpentinite_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=true]
conquest:smooth_serpentinite_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=false]
conquest:smooth_serpentinite_quarter_slab[facing=south,layer=2,type=top,waterlogged=true]
conquest:smooth_serpentinite_quarter_slab[facing=south,layer=2,type=top,waterlogged=false]
conquest:smooth_serpentinite_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=true]
conquest:smooth_serpentinite_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=false]
conquest:smooth_serpentinite_quarter_slab[facing=south,layer=3,type=top,waterlogged=true]
conquest:smooth_serpentinite_quarter_slab[facing=south,layer=3,type=top,waterlogged=false]
conquest:smooth_serpentinite_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=true]
conquest:smooth_serpentinite_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=false]
conquest:smooth_serpentinite_quarter_slab[facing=west,layer=1,type=top,waterlogged=true]
conquest:smooth_serpentinite_quarter_slab[facing=west,layer=1,type=top,waterlogged=false]
conquest:smooth_serpentinite_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=true]
conquest:smooth_serpentinite_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=false]
conquest:smooth_serpentinite_quarter_slab[facing=west,layer=2,type=top,waterlogged=true]
conquest:smooth_serpentinite_quarter_slab[facing=west,layer=2,type=top,waterlogged=false]
conquest:smooth_serpentinite_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=true]
conquest:smooth_serpentinite_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=false]
conquest:smooth_serpentinite_quarter_slab[facing=west,layer=3,type=top,waterlogged=true]
conquest:smooth_serpentinite_quarter_slab[facing=west,layer=3,type=top,waterlogged=false]
conquest:smooth_serpentinite_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=true]
conquest:smooth_serpentinite_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=false]
conquest:smooth_serpentinite_quarter_slab[facing=east,layer=1,type=top,waterlogged=true]
conquest:smooth_serpentinite_quarter_slab[facing=east,layer=1,type=top,waterlogged=false]
conquest:smooth_serpentinite_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=true]
conquest:smooth_serpentinite_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=false]
conquest:smooth_serpentinite_quarter_slab[facing=east,layer=2,type=top,waterlogged=true]
conquest:smooth_serpentinite_quarter_slab[facing=east,layer=2,type=top,waterlogged=false]
conquest:smooth_serpentinite_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=true]
conquest:smooth_serpentinite_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=false]
conquest:smooth_serpentinite_quarter_slab[facing=east,layer=3,type=top,waterlogged=true]
conquest:smooth_serpentinite_quarter_slab[facing=east,layer=3,type=top,waterlogged=false]
conquest:smooth_serpentinite_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=true]
conquest:smooth_serpentinite_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=false]
conquest:smooth_serpentinite_slab[layers=1,type=top,waterlogged=true]
conquest:smooth_serpentinite_slab[layers=1,type=top,waterlogged=false]
conquest:smooth_serpentinite_slab[layers=1,type=bottom,waterlogged=true]
conquest:smooth_serpentinite_slab[layers=1,type=bottom,waterlogged=false]
conquest:smooth_serpentinite_slab[layers=2,type=top,waterlogged=true]
conquest:smooth_serpentinite_slab[layers=2,type=top,waterlogged=false]
conquest:smooth_serpentinite_slab[layers=2,type=bottom,waterlogged=true]
conquest:smooth_serpentinite_slab[layers=2,type=bottom,waterlogged=false]
conquest:smooth_serpentinite_slab[layers=3,type=top,waterlogged=true]
conquest:smooth_serpentinite_slab[layers=3,type=top,waterlogged=false]
conquest:smooth_serpentinite_slab[layers=3,type=bottom,waterlogged=true]
conquest:smooth_serpentinite_slab[layers=3,type=bottom,waterlogged=false]
conquest:smooth_serpentinite_slab[layers=4,type=top,waterlogged=true]
conquest:smooth_serpentinite_slab[layers=4,type=top,waterlogged=false]
conquest:smooth_serpentinite_slab[layers=4,type=bottom,waterlogged=true]
conquest:smooth_serpentinite_slab[layers=4,type=bottom,waterlogged=false]
conquest:smooth_serpentinite_slab[layers=5,type=top,waterlogged=true]
conquest:smooth_serpentinite_slab[layers=5,type=top,waterlogged=false]
conquest:smooth_serpentinite_slab[layers=5,type=bottom,waterlogged=true]
conquest:smooth_serpentinite_slab[layers=5,type=bottom,waterlogged=false]
conquest:smooth_serpentinite_slab[layers=6,type=top,waterlogged=true]
conquest:smooth_serpentinite_slab[layers=6,type=top,waterlogged=false]
conquest:smooth_serpentinite_slab[layers=6,type=bottom,waterlogged=true]
conquest:smooth_serpentinite_slab[layers=6,type=bottom,waterlogged=false]
conquest:smooth_serpentinite_slab[layers=7,type=top,waterlogged=true]
conquest:smooth_serpentinite_slab[layers=7,type=top,waterlogged=false]
conquest:smooth_serpentinite_slab[layers=7,type=bottom,waterlogged=true]
conquest:smooth_serpentinite_slab[layers=7,type=bottom,waterlogged=false]
conquest:smooth_serpentinite_slab[layers=8,type=top,waterlogged=true]
conquest:smooth_serpentinite_slab[layers=8,type=top,waterlogged=false]
conquest:smooth_serpentinite_slab[layers=8,type=bottom,waterlogged=true]
conquest:smooth_serpentinite_slab[layers=8,type=bottom,waterlogged=false]
conquest:smooth_serpentinite_small_window[down=true,up=true,waterlogged=true]
conquest:smooth_serpentinite_small_window[down=true,up=true,waterlogged=false]
conquest:smooth_serpentinite_small_window[down=true,up=false,waterlogged=true]
conquest:smooth_serpentinite_small_window[down=true,up=false,waterlogged=false]
conquest:smooth_serpentinite_small_window[down=false,up=true,waterlogged=true]
conquest:smooth_serpentinite_small_window[down=false,up=true,waterlogged=false]
conquest:smooth_serpentinite_small_window[down=false,up=false,waterlogged=true]
conquest:smooth_serpentinite_small_window[down=false,up=false,waterlogged=false]
conquest:smooth_serpentinite_small_window_half[down=true,facing=north,up=true,waterlogged=true]
conquest:smooth_serpentinite_small_window_half[down=true,facing=north,up=true,waterlogged=false]
conquest:smooth_serpentinite_small_window_half[down=true,facing=north,up=false,waterlogged=true]
conquest:smooth_serpentinite_small_window_half[down=true,facing=north,up=false,waterlogged=false]
conquest:smooth_serpentinite_small_window_half[down=true,facing=south,up=true,waterlogged=true]
conquest:smooth_serpentinite_small_window_half[down=true,facing=south,up=true,waterlogged=false]
conquest:smooth_serpentinite_small_window_half[down=true,facing=south,up=false,waterlogged=true]
conquest:smooth_serpentinite_small_window_half[down=true,facing=south,up=false,waterlogged=false]
conquest:smooth_serpentinite_small_window_half[down=true,facing=west,up=true,waterlogged=true]
conquest:smooth_serpentinite_small_window_half[down=true,facing=west,up=true,waterlogged=false]
conquest:smooth_serpentinite_small_window_half[down=true,facing=west,up=false,waterlogged=true]
conquest:smooth_serpentinite_small_window_half[down=true,facing=west,up=false,waterlogged=false]
conquest:smooth_serpentinite_small_window_half[down=true,facing=east,up=true,waterlogged=true]
conquest:smooth_serpentinite_small_window_half[down=true,facing=east,up=true,waterlogged=false]
conquest:smooth_serpentinite_small_window_half[down=true,facing=east,up=false,waterlogged=true]
conquest:smooth_serpentinite_small_window_half[down=true,facing=east,up=false,waterlogged=false]
conquest:smooth_serpentinite_small_window_half[down=false,facing=north,up=true,waterlogged=true]
conquest:smooth_serpentinite_small_window_half[down=false,facing=north,up=true,waterlogged=false]
conquest:smooth_serpentinite_small_window_half[down=false,facing=north,up=false,waterlogged=true]
conquest:smooth_serpentinite_small_window_half[down=false,facing=north,up=false,waterlogged=false]
conquest:smooth_serpentinite_small_window_half[down=false,facing=south,up=true,waterlogged=true]
conquest:smooth_serpentinite_small_window_half[down=false,facing=south,up=true,waterlogged=false]
conquest:smooth_serpentinite_small_window_half[down=false,facing=south,up=false,waterlogged=true]
conquest:smooth_serpentinite_small_window_half[down=false,facing=south,up=false,waterlogged=false]
conquest:smooth_serpentinite_small_window_half[down=false,facing=west,up=true,waterlogged=true]
conquest:smooth_serpentinite_small_window_half[down=false,facing=west,up=true,waterlogged=false]
conquest:smooth_serpentinite_small_window_half[down=false,facing=west,up=false,waterlogged=true]
conquest:smooth_serpentinite_small_window_half[down=false,facing=west,up=false,waterlogged=false]
conquest:smooth_serpentinite_small_window_half[down=false,facing=east,up=true,waterlogged=true]
conquest:smooth_serpentinite_small_window_half[down=false,facing=east,up=true,waterlogged=false]
conquest:smooth_serpentinite_small_window_half[down=false,facing=east,up=false,waterlogged=true]
conquest:smooth_serpentinite_small_window_half[down=false,facing=east,up=false,waterlogged=false]
conquest:smooth_serpentinite_sphere[type=egg,waterlogged=true]
conquest:smooth_serpentinite_sphere[type=egg,waterlogged=false]
conquest:smooth_serpentinite_sphere[type=small,waterlogged=true]
conquest:smooth_serpentinite_sphere[type=small,waterlogged=false]
conquest:smooth_serpentinite_sphere[type=large,waterlogged=true]
conquest:smooth_serpentinite_sphere[type=large,waterlogged=false]
conquest:smooth_serpentinite_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:smooth_serpentinite_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:smooth_serpentinite_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:smooth_serpentinite_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:smooth_serpentinite_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:smooth_serpentinite_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:smooth_serpentinite_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:smooth_serpentinite_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:smooth_serpentinite_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:smooth_serpentinite_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:smooth_serpentinite_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:smooth_serpentinite_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:smooth_serpentinite_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:smooth_serpentinite_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:smooth_serpentinite_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:smooth_serpentinite_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:smooth_serpentinite_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:smooth_serpentinite_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:smooth_serpentinite_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:smooth_serpentinite_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:smooth_serpentinite_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:smooth_serpentinite_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:smooth_serpentinite_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:smooth_serpentinite_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:smooth_serpentinite_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:smooth_serpentinite_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:smooth_serpentinite_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:smooth_serpentinite_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:smooth_serpentinite_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:smooth_serpentinite_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:smooth_serpentinite_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:smooth_serpentinite_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:smooth_serpentinite_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:smooth_serpentinite_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:smooth_serpentinite_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:smooth_serpentinite_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:smooth_serpentinite_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:smooth_serpentinite_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:smooth_serpentinite_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:smooth_serpentinite_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:smooth_serpentinite_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:smooth_serpentinite_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:smooth_serpentinite_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:smooth_serpentinite_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:smooth_serpentinite_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:smooth_serpentinite_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:smooth_serpentinite_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:smooth_serpentinite_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:smooth_serpentinite_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:smooth_serpentinite_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:smooth_serpentinite_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:smooth_serpentinite_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:smooth_serpentinite_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:smooth_serpentinite_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:smooth_serpentinite_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:smooth_serpentinite_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:smooth_serpentinite_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:smooth_serpentinite_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:smooth_serpentinite_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:smooth_serpentinite_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:smooth_serpentinite_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:smooth_serpentinite_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:smooth_serpentinite_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:smooth_serpentinite_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:smooth_serpentinite_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:smooth_serpentinite_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:smooth_serpentinite_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:smooth_serpentinite_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:smooth_serpentinite_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:smooth_serpentinite_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:smooth_serpentinite_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:smooth_serpentinite_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:smooth_serpentinite_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:smooth_serpentinite_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:smooth_serpentinite_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:smooth_serpentinite_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:smooth_serpentinite_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:smooth_serpentinite_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:smooth_serpentinite_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:smooth_serpentinite_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:smooth_serpentinite_vertical_corner[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:smooth_serpentinite_vertical_corner[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:smooth_serpentinite_vertical_corner[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:smooth_serpentinite_vertical_corner[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:smooth_serpentinite_vertical_corner[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:smooth_serpentinite_vertical_corner[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:smooth_serpentinite_vertical_corner[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:smooth_serpentinite_vertical_corner[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:smooth_serpentinite_vertical_corner[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:smooth_serpentinite_vertical_corner[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:smooth_serpentinite_vertical_corner[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:smooth_serpentinite_vertical_corner[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:smooth_serpentinite_vertical_corner[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:smooth_serpentinite_vertical_corner[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:smooth_serpentinite_vertical_corner[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:smooth_serpentinite_vertical_corner[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:smooth_serpentinite_vertical_corner[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:smooth_serpentinite_vertical_corner[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:smooth_serpentinite_vertical_corner[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:smooth_serpentinite_vertical_corner[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:smooth_serpentinite_vertical_corner[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:smooth_serpentinite_vertical_corner[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:smooth_serpentinite_vertical_corner[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:smooth_serpentinite_vertical_corner[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:smooth_serpentinite_vertical_corner[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:smooth_serpentinite_vertical_corner[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:smooth_serpentinite_vertical_corner[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:smooth_serpentinite_vertical_corner[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:smooth_serpentinite_vertical_corner[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:smooth_serpentinite_vertical_corner[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:smooth_serpentinite_vertical_corner[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:smooth_serpentinite_vertical_corner[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:smooth_serpentinite_vertical_corner[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:smooth_serpentinite_vertical_corner[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:smooth_serpentinite_vertical_corner[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:smooth_serpentinite_vertical_corner[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:smooth_serpentinite_vertical_corner[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:smooth_serpentinite_vertical_corner[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:smooth_serpentinite_vertical_corner[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:smooth_serpentinite_vertical_corner[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:smooth_serpentinite_vertical_corner[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:smooth_serpentinite_vertical_corner[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:smooth_serpentinite_vertical_corner[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:smooth_serpentinite_vertical_corner[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:smooth_serpentinite_vertical_corner[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:smooth_serpentinite_vertical_corner[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:smooth_serpentinite_vertical_corner[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:smooth_serpentinite_vertical_corner[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:smooth_serpentinite_vertical_corner[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:smooth_serpentinite_vertical_corner[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:smooth_serpentinite_vertical_corner[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:smooth_serpentinite_vertical_corner[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:smooth_serpentinite_vertical_corner[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:smooth_serpentinite_vertical_corner[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:smooth_serpentinite_vertical_corner[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:smooth_serpentinite_vertical_corner[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:smooth_serpentinite_vertical_corner[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:smooth_serpentinite_vertical_corner[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:smooth_serpentinite_vertical_corner[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:smooth_serpentinite_vertical_corner[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:smooth_serpentinite_vertical_corner[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:smooth_serpentinite_vertical_corner[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:smooth_serpentinite_vertical_corner[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:smooth_serpentinite_vertical_corner[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:smooth_serpentinite_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:smooth_serpentinite_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:smooth_serpentinite_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:smooth_serpentinite_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:smooth_serpentinite_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:smooth_serpentinite_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:smooth_serpentinite_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:smooth_serpentinite_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:smooth_serpentinite_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:smooth_serpentinite_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:smooth_serpentinite_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:smooth_serpentinite_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:smooth_serpentinite_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:smooth_serpentinite_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:smooth_serpentinite_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:smooth_serpentinite_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:smooth_serpentinite_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:smooth_serpentinite_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:smooth_serpentinite_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:smooth_serpentinite_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:smooth_serpentinite_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:smooth_serpentinite_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:smooth_serpentinite_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:smooth_serpentinite_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:smooth_serpentinite_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:smooth_serpentinite_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:smooth_serpentinite_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:smooth_serpentinite_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:smooth_serpentinite_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:smooth_serpentinite_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:smooth_serpentinite_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:smooth_serpentinite_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:smooth_serpentinite_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:smooth_serpentinite_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:smooth_serpentinite_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:smooth_serpentinite_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:smooth_serpentinite_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:smooth_serpentinite_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:smooth_serpentinite_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:smooth_serpentinite_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:smooth_serpentinite_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:smooth_serpentinite_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:smooth_serpentinite_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:smooth_serpentinite_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:smooth_serpentinite_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:smooth_serpentinite_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:smooth_serpentinite_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:smooth_serpentinite_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:smooth_serpentinite_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:smooth_serpentinite_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:smooth_serpentinite_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:smooth_serpentinite_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:smooth_serpentinite_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:smooth_serpentinite_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:smooth_serpentinite_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:smooth_serpentinite_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:smooth_serpentinite_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:smooth_serpentinite_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:smooth_serpentinite_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:smooth_serpentinite_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:smooth_serpentinite_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:smooth_serpentinite_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:smooth_serpentinite_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:smooth_serpentinite_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:smooth_serpentinite_vertical_quarter[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:smooth_serpentinite_vertical_quarter[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:smooth_serpentinite_vertical_quarter[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:smooth_serpentinite_vertical_quarter[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:smooth_serpentinite_vertical_quarter[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:smooth_serpentinite_vertical_quarter[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:smooth_serpentinite_vertical_quarter[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:smooth_serpentinite_vertical_quarter[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:smooth_serpentinite_vertical_quarter[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:smooth_serpentinite_vertical_quarter[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:smooth_serpentinite_vertical_quarter[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:smooth_serpentinite_vertical_quarter[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:smooth_serpentinite_vertical_quarter[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:smooth_serpentinite_vertical_quarter[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:smooth_serpentinite_vertical_quarter[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:smooth_serpentinite_vertical_quarter[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:smooth_serpentinite_vertical_quarter[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:smooth_serpentinite_vertical_quarter[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:smooth_serpentinite_vertical_quarter[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:smooth_serpentinite_vertical_quarter[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:smooth_serpentinite_vertical_quarter[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:smooth_serpentinite_vertical_quarter[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:smooth_serpentinite_vertical_quarter[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:smooth_serpentinite_vertical_quarter[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:smooth_serpentinite_vertical_quarter[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:smooth_serpentinite_vertical_quarter[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:smooth_serpentinite_vertical_quarter[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:smooth_serpentinite_vertical_quarter[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:smooth_serpentinite_vertical_quarter[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:smooth_serpentinite_vertical_quarter[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:smooth_serpentinite_vertical_quarter[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:smooth_serpentinite_vertical_quarter[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:smooth_serpentinite_vertical_quarter[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:smooth_serpentinite_vertical_quarter[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:smooth_serpentinite_vertical_quarter[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:smooth_serpentinite_vertical_quarter[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:smooth_serpentinite_vertical_quarter[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:smooth_serpentinite_vertical_quarter[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:smooth_serpentinite_vertical_quarter[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:smooth_serpentinite_vertical_quarter[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:smooth_serpentinite_vertical_quarter[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:smooth_serpentinite_vertical_quarter[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:smooth_serpentinite_vertical_quarter[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:smooth_serpentinite_vertical_quarter[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:smooth_serpentinite_vertical_quarter[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:smooth_serpentinite_vertical_quarter[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:smooth_serpentinite_vertical_quarter[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:smooth_serpentinite_vertical_quarter[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:smooth_serpentinite_vertical_quarter[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:smooth_serpentinite_vertical_quarter[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:smooth_serpentinite_vertical_quarter[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:smooth_serpentinite_vertical_quarter[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:smooth_serpentinite_vertical_quarter[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:smooth_serpentinite_vertical_quarter[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:smooth_serpentinite_vertical_quarter[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:smooth_serpentinite_vertical_quarter[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:smooth_serpentinite_vertical_quarter[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:smooth_serpentinite_vertical_quarter[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:smooth_serpentinite_vertical_quarter[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:smooth_serpentinite_vertical_quarter[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:smooth_serpentinite_vertical_quarter[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:smooth_serpentinite_vertical_quarter[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:smooth_serpentinite_vertical_quarter[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:smooth_serpentinite_vertical_quarter[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:smooth_serpentinite_vertical_slab[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:smooth_serpentinite_vertical_slab[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:smooth_serpentinite_vertical_slab[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:smooth_serpentinite_vertical_slab[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:smooth_serpentinite_vertical_slab[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:smooth_serpentinite_vertical_slab[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:smooth_serpentinite_vertical_slab[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:smooth_serpentinite_vertical_slab[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:smooth_serpentinite_vertical_slab[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:smooth_serpentinite_vertical_slab[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:smooth_serpentinite_vertical_slab[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:smooth_serpentinite_vertical_slab[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:smooth_serpentinite_vertical_slab[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:smooth_serpentinite_vertical_slab[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:smooth_serpentinite_vertical_slab[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:smooth_serpentinite_vertical_slab[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:smooth_serpentinite_vertical_slab[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:smooth_serpentinite_vertical_slab[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:smooth_serpentinite_vertical_slab[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:smooth_serpentinite_vertical_slab[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:smooth_serpentinite_vertical_slab[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:smooth_serpentinite_vertical_slab[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:smooth_serpentinite_vertical_slab[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:smooth_serpentinite_vertical_slab[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:smooth_serpentinite_vertical_slab[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:smooth_serpentinite_vertical_slab[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:smooth_serpentinite_vertical_slab[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:smooth_serpentinite_vertical_slab[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:smooth_serpentinite_vertical_slab[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:smooth_serpentinite_vertical_slab[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:smooth_serpentinite_vertical_slab[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:smooth_serpentinite_vertical_slab[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:smooth_serpentinite_vertical_slab[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:smooth_serpentinite_vertical_slab[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:smooth_serpentinite_vertical_slab[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:smooth_serpentinite_vertical_slab[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:smooth_serpentinite_vertical_slab[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:smooth_serpentinite_vertical_slab[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:smooth_serpentinite_vertical_slab[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:smooth_serpentinite_vertical_slab[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:smooth_serpentinite_vertical_slab[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:smooth_serpentinite_vertical_slab[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:smooth_serpentinite_vertical_slab[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:smooth_serpentinite_vertical_slab[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:smooth_serpentinite_vertical_slab[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:smooth_serpentinite_vertical_slab[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:smooth_serpentinite_vertical_slab[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:smooth_serpentinite_vertical_slab[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:smooth_serpentinite_vertical_slab[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:smooth_serpentinite_vertical_slab[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:smooth_serpentinite_vertical_slab[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:smooth_serpentinite_vertical_slab[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:smooth_serpentinite_vertical_slab[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:smooth_serpentinite_vertical_slab[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:smooth_serpentinite_vertical_slab[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:smooth_serpentinite_vertical_slab[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:smooth_serpentinite_vertical_slab[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:smooth_serpentinite_vertical_slab[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:smooth_serpentinite_vertical_slab[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:smooth_serpentinite_vertical_slab[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:smooth_serpentinite_vertical_slab[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:smooth_serpentinite_vertical_slab[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:smooth_serpentinite_vertical_slab[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:smooth_serpentinite_vertical_slab[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:smooth_serpentinite_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:smooth_serpentinite_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:smooth_serpentinite_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:smooth_serpentinite_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:smooth_serpentinite_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:smooth_serpentinite_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:smooth_serpentinite_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:smooth_serpentinite_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:smooth_serpentinite_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:smooth_serpentinite_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:smooth_serpentinite_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:smooth_serpentinite_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:smooth_serpentinite_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:smooth_serpentinite_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:smooth_serpentinite_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:smooth_serpentinite_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:smooth_serpentinite_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:smooth_serpentinite_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:smooth_serpentinite_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:smooth_serpentinite_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:smooth_serpentinite_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:smooth_serpentinite_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:smooth_serpentinite_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:smooth_serpentinite_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:smooth_serpentinite_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:smooth_serpentinite_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:smooth_serpentinite_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:smooth_serpentinite_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:smooth_serpentinite_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:smooth_serpentinite_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:smooth_serpentinite_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:smooth_serpentinite_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:smooth_serpentinite_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:smooth_serpentinite_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:smooth_serpentinite_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:smooth_serpentinite_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:smooth_serpentinite_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:smooth_serpentinite_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:smooth_serpentinite_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:smooth_serpentinite_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:smooth_serpentinite_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:smooth_serpentinite_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:smooth_serpentinite_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:smooth_serpentinite_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:smooth_serpentinite_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:smooth_serpentinite_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:smooth_serpentinite_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:smooth_serpentinite_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:smooth_serpentinite_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:smooth_serpentinite_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:smooth_serpentinite_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:smooth_serpentinite_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:smooth_serpentinite_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:smooth_serpentinite_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:smooth_serpentinite_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:smooth_serpentinite_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:smooth_serpentinite_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:smooth_serpentinite_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:smooth_serpentinite_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:smooth_serpentinite_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:smooth_serpentinite_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:smooth_serpentinite_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:smooth_serpentinite_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:smooth_serpentinite_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:smooth_serpentinite_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:smooth_serpentinite_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:smooth_serpentinite_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:smooth_serpentinite_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:smooth_serpentinite_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:smooth_serpentinite_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:smooth_serpentinite_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:smooth_serpentinite_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:smooth_serpentinite_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:smooth_serpentinite_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:smooth_serpentinite_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:smooth_serpentinite_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:smooth_serpentinite_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:smooth_serpentinite_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:smooth_serpentinite_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:smooth_serpentinite_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:smooth_serpentinite_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:smooth_serpentinite_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:smooth_serpentinite_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:smooth_serpentinite_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:smooth_serpentinite_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:smooth_serpentinite_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:smooth_serpentinite_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:smooth_serpentinite_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:smooth_serpentinite_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:smooth_serpentinite_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:smooth_serpentinite_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:smooth_serpentinite_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:smooth_serpentinite_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:smooth_serpentinite_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:smooth_serpentinite_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:smooth_serpentinite_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:smooth_serpentinite_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:smooth_serpentinite_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:smooth_serpentinite_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:smooth_serpentinite_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:smooth_serpentinite_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:smooth_serpentinite_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:smooth_serpentinite_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:smooth_serpentinite_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:smooth_serpentinite_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:smooth_serpentinite_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:smooth_serpentinite_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:smooth_serpentinite_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:smooth_serpentinite_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:smooth_serpentinite_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:smooth_serpentinite_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:smooth_serpentinite_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:smooth_serpentinite_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:smooth_serpentinite_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:smooth_serpentinite_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:smooth_serpentinite_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:smooth_serpentinite_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:smooth_serpentinite_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:smooth_serpentinite_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:smooth_serpentinite_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:smooth_serpentinite_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:smooth_serpentinite_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:smooth_serpentinite_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:smooth_serpentinite_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:smooth_serpentinite_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:smooth_serpentinite_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:smooth_serpentinite_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:smooth_serpentinite_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:smooth_serpentinite_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:smooth_serpentinite_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:smooth_serpentinite_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:smooth_serpentinite_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:smooth_serpentinite_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:smooth_serpentinite_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:smooth_serpentinite_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:smooth_serpentinite_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:smooth_serpentinite_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:smooth_serpentinite_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:smooth_serpentinite_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:smooth_serpentinite_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:smooth_serpentinite_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:smooth_serpentinite_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:smooth_serpentinite_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:smooth_serpentinite_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:smooth_serpentinite_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:smooth_serpentinite_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:smooth_serpentinite_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:smooth_serpentinite_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:smooth_serpentinite_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:smooth_serpentinite_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:smooth_serpentinite_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:smooth_serpentinite_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:smooth_serpentinite_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:smooth_serpentinite_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:smooth_serpentinite_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:smooth_serpentinite_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:smooth_serpentinite_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:smooth_serpentinite_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:smooth_serpentinite_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:smooth_serpentinite_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:smooth_serpentinite_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:smooth_serpentinite_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:smooth_serpentinite_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:smooth_serpentinite_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:smooth_serpentinite_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:smooth_serpentinite_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:smooth_serpentinite_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:smooth_serpentinite_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:smooth_serpentinite_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:smooth_serpentinite_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:smooth_serpentinite_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:smooth_serpentinite_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:smooth_serpentinite_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:smooth_serpentinite_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:smooth_serpentinite_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:smooth_serpentinite_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:smooth_serpentinite_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:smooth_serpentinite_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:smooth_serpentinite_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:smooth_serpentinite_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:smooth_serpentinite_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:smooth_serpentinite_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:smooth_serpentinite_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:smooth_serpentinite_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:smooth_serpentinite_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:smooth_serpentinite_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:smooth_serpentinite_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:smooth_serpentinite_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:smooth_serpentinite_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:smooth_serpentinite_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:smooth_serpentinite_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:smooth_serpentinite_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:smooth_serpentinite_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:smooth_serpentinite_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:smooth_serpentinite_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:smooth_serpentinite_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:smooth_serpentinite_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:smooth_serpentinite_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:smooth_serpentinite_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:smooth_serpentinite_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:smooth_serpentinite_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:smooth_serpentinite_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:smooth_serpentinite_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:smooth_serpentinite_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:smooth_serpentinite_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:smooth_serpentinite_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:smooth_serpentinite_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:smooth_serpentinite_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:smooth_serpentinite_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:smooth_serpentinite_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:smooth_serpentinite_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:smooth_serpentinite_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:smooth_serpentinite_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:smooth_serpentinite_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:smooth_serpentinite_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:smooth_serpentinite_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:smooth_serpentinite_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:smooth_serpentinite_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:smooth_serpentinite_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:smooth_serpentinite_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:smooth_serpentinite_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:smooth_serpentinite_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:smooth_serpentinite_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:smooth_serpentinite_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:smooth_serpentinite_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:smooth_serpentinite_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:smooth_serpentinite_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:smooth_serpentinite_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:smooth_serpentinite_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:smooth_serpentinite_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:smooth_serpentinite_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:smooth_serpentinite_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:smooth_serpentinite_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:smooth_serpentinite_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:smooth_serpentinite_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:smooth_serpentinite_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:smooth_serpentinite_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:smooth_serpentinite_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:smooth_serpentinite_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:smooth_serpentinite_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:smooth_serpentinite_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:smooth_serpentinite_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:smooth_serpentinite_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:smooth_serpentinite_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:smooth_serpentinite_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:smooth_serpentinite_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:smooth_serpentinite_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:smooth_serpentinite_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:smooth_serpentinite_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:smooth_serpentinite_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:smooth_serpentinite_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:smooth_serpentinite_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:smooth_serpentinite_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:smooth_serpentinite_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:smooth_serpentinite_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:smooth_serpentinite_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:smooth_serpentinite_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:smooth_serpentinite_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:smooth_serpentinite_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:smooth_serpentinite_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:smooth_serpentinite_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:smooth_serpentinite_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:smooth_serpentinite_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:smooth_serpentinite_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:smooth_serpentinite_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:smooth_serpentinite_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:smooth_serpentinite_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:smooth_serpentinite_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:smooth_serpentinite_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:smooth_serpentinite_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:smooth_serpentinite_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:smooth_serpentinite_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:smooth_serpentinite_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:smooth_serpentinite_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:smooth_serpentinite_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:smooth_serpentinite_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:smooth_serpentinite_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:smooth_serpentinite_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:smooth_serpentinite_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:smooth_serpentinite_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:smooth_serpentinite_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:smooth_serpentinite_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:smooth_serpentinite_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:smooth_serpentinite_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:smooth_serpentinite_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:smooth_serpentinite_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:smooth_serpentinite_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:smooth_serpentinite_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:smooth_serpentinite_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:smooth_serpentinite_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:smooth_serpentinite_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:smooth_serpentinite_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:smooth_serpentinite_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:smooth_serpentinite_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:smooth_serpentinite_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:smooth_serpentinite_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:smooth_serpentinite_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:smooth_serpentinite_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:smooth_serpentinite_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:smooth_serpentinite_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:smooth_serpentinite_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:smooth_serpentinite_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:smooth_serpentinite_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:smooth_serpentinite_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:smooth_serpentinite_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:smooth_serpentinite_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:smooth_serpentinite_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:smooth_serpentinite_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:smooth_serpentinite_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:smooth_serpentinite_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:smooth_serpentinite_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:smooth_serpentinite_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:smooth_serpentinite_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:smooth_serpentinite_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:smooth_serpentinite_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:smooth_serpentinite_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:smooth_serpentinite_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:smooth_serpentinite_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:smooth_serpentinite_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:smooth_serpentinite_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:smooth_serpentinite_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:smooth_serpentinite_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:smooth_serpentinite_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:smooth_serpentinite_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:smooth_tuff
conquest:smooth_tuff_arrowslit[facing=north,waterlogged=true]
conquest:smooth_tuff_arrowslit[facing=north,waterlogged=false]
conquest:smooth_tuff_arrowslit[facing=south,waterlogged=true]
conquest:smooth_tuff_arrowslit[facing=south,waterlogged=false]
conquest:smooth_tuff_arrowslit[facing=west,waterlogged=true]
conquest:smooth_tuff_arrowslit[facing=west,waterlogged=false]
conquest:smooth_tuff_arrowslit[facing=east,waterlogged=true]
conquest:smooth_tuff_arrowslit[facing=east,waterlogged=false]
conquest:smooth_tuff_balustrade[axis=x,waterlogged=true]
conquest:smooth_tuff_balustrade[axis=x,waterlogged=false]
conquest:smooth_tuff_balustrade[axis=y,waterlogged=true]
conquest:smooth_tuff_balustrade[axis=y,waterlogged=false]
conquest:smooth_tuff_balustrade[axis=z,waterlogged=true]
conquest:smooth_tuff_balustrade[axis=z,waterlogged=false]
conquest:smooth_tuff_capital[facing=flat,type=top,waterlogged=true]
conquest:smooth_tuff_capital[facing=flat,type=top,waterlogged=false]
conquest:smooth_tuff_capital[facing=flat,type=bottom,waterlogged=true]
conquest:smooth_tuff_capital[facing=flat,type=bottom,waterlogged=false]
conquest:smooth_tuff_capital[facing=north,type=top,waterlogged=true]
conquest:smooth_tuff_capital[facing=north,type=top,waterlogged=false]
conquest:smooth_tuff_capital[facing=north,type=bottom,waterlogged=true]
conquest:smooth_tuff_capital[facing=north,type=bottom,waterlogged=false]
conquest:smooth_tuff_capital[facing=south,type=top,waterlogged=true]
conquest:smooth_tuff_capital[facing=south,type=top,waterlogged=false]
conquest:smooth_tuff_capital[facing=south,type=bottom,waterlogged=true]
conquest:smooth_tuff_capital[facing=south,type=bottom,waterlogged=false]
conquest:smooth_tuff_capital[facing=east,type=top,waterlogged=true]
conquest:smooth_tuff_capital[facing=east,type=top,waterlogged=false]
conquest:smooth_tuff_capital[facing=east,type=bottom,waterlogged=true]
conquest:smooth_tuff_capital[facing=east,type=bottom,waterlogged=false]
conquest:smooth_tuff_capital[facing=west,type=top,waterlogged=true]
conquest:smooth_tuff_capital[facing=west,type=top,waterlogged=false]
conquest:smooth_tuff_capital[facing=west,type=bottom,waterlogged=true]
conquest:smooth_tuff_capital[facing=west,type=bottom,waterlogged=false]
conquest:smooth_tuff_corner_slab[facing=north,type=top,waterlogged=true]
conquest:smooth_tuff_corner_slab[facing=north,type=top,waterlogged=false]
conquest:smooth_tuff_corner_slab[facing=north,type=bottom,waterlogged=true]
conquest:smooth_tuff_corner_slab[facing=north,type=bottom,waterlogged=false]
conquest:smooth_tuff_corner_slab[facing=south,type=top,waterlogged=true]
conquest:smooth_tuff_corner_slab[facing=south,type=top,waterlogged=false]
conquest:smooth_tuff_corner_slab[facing=south,type=bottom,waterlogged=true]
conquest:smooth_tuff_corner_slab[facing=south,type=bottom,waterlogged=false]
conquest:smooth_tuff_corner_slab[facing=west,type=top,waterlogged=true]
conquest:smooth_tuff_corner_slab[facing=west,type=top,waterlogged=false]
conquest:smooth_tuff_corner_slab[facing=west,type=bottom,waterlogged=true]
conquest:smooth_tuff_corner_slab[facing=west,type=bottom,waterlogged=false]
conquest:smooth_tuff_corner_slab[facing=east,type=top,waterlogged=true]
conquest:smooth_tuff_corner_slab[facing=east,type=top,waterlogged=false]
conquest:smooth_tuff_corner_slab[facing=east,type=bottom,waterlogged=true]
conquest:smooth_tuff_corner_slab[facing=east,type=bottom,waterlogged=false]
conquest:smooth_tuff_eighth_slab[facing=north,type=top,waterlogged=true]
conquest:smooth_tuff_eighth_slab[facing=north,type=top,waterlogged=false]
conquest:smooth_tuff_eighth_slab[facing=north,type=bottom,waterlogged=true]
conquest:smooth_tuff_eighth_slab[facing=north,type=bottom,waterlogged=false]
conquest:smooth_tuff_eighth_slab[facing=south,type=top,waterlogged=true]
conquest:smooth_tuff_eighth_slab[facing=south,type=top,waterlogged=false]
conquest:smooth_tuff_eighth_slab[facing=south,type=bottom,waterlogged=true]
conquest:smooth_tuff_eighth_slab[facing=south,type=bottom,waterlogged=false]
conquest:smooth_tuff_eighth_slab[facing=west,type=top,waterlogged=true]
conquest:smooth_tuff_eighth_slab[facing=west,type=top,waterlogged=false]
conquest:smooth_tuff_eighth_slab[facing=west,type=bottom,waterlogged=true]
conquest:smooth_tuff_eighth_slab[facing=west,type=bottom,waterlogged=false]
conquest:smooth_tuff_eighth_slab[facing=east,type=top,waterlogged=true]
conquest:smooth_tuff_eighth_slab[facing=east,type=top,waterlogged=false]
conquest:smooth_tuff_eighth_slab[facing=east,type=bottom,waterlogged=true]
conquest:smooth_tuff_eighth_slab[facing=east,type=bottom,waterlogged=false]
conquest:smooth_tuff_pillar[layer=1,waterlogged=true]
conquest:smooth_tuff_pillar[layer=1,waterlogged=false]
conquest:smooth_tuff_pillar[layer=2,waterlogged=true]
conquest:smooth_tuff_pillar[layer=2,waterlogged=false]
conquest:smooth_tuff_pillar[layer=3,waterlogged=true]
conquest:smooth_tuff_pillar[layer=3,waterlogged=false]
conquest:smooth_tuff_quarter_slab[facing=north,layer=1,type=top,waterlogged=true]
conquest:smooth_tuff_quarter_slab[facing=north,layer=1,type=top,waterlogged=false]
conquest:smooth_tuff_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=true]
conquest:smooth_tuff_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=false]
conquest:smooth_tuff_quarter_slab[facing=north,layer=2,type=top,waterlogged=true]
conquest:smooth_tuff_quarter_slab[facing=north,layer=2,type=top,waterlogged=false]
conquest:smooth_tuff_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=true]
conquest:smooth_tuff_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=false]
conquest:smooth_tuff_quarter_slab[facing=north,layer=3,type=top,waterlogged=true]
conquest:smooth_tuff_quarter_slab[facing=north,layer=3,type=top,waterlogged=false]
conquest:smooth_tuff_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=true]
conquest:smooth_tuff_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=false]
conquest:smooth_tuff_quarter_slab[facing=south,layer=1,type=top,waterlogged=true]
conquest:smooth_tuff_quarter_slab[facing=south,layer=1,type=top,waterlogged=false]
conquest:smooth_tuff_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=true]
conquest:smooth_tuff_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=false]
conquest:smooth_tuff_quarter_slab[facing=south,layer=2,type=top,waterlogged=true]
conquest:smooth_tuff_quarter_slab[facing=south,layer=2,type=top,waterlogged=false]
conquest:smooth_tuff_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=true]
conquest:smooth_tuff_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=false]
conquest:smooth_tuff_quarter_slab[facing=south,layer=3,type=top,waterlogged=true]
conquest:smooth_tuff_quarter_slab[facing=south,layer=3,type=top,waterlogged=false]
conquest:smooth_tuff_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=true]
conquest:smooth_tuff_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=false]
conquest:smooth_tuff_quarter_slab[facing=west,layer=1,type=top,waterlogged=true]
conquest:smooth_tuff_quarter_slab[facing=west,layer=1,type=top,waterlogged=false]
conquest:smooth_tuff_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=true]
conquest:smooth_tuff_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=false]
conquest:smooth_tuff_quarter_slab[facing=west,layer=2,type=top,waterlogged=true]
conquest:smooth_tuff_quarter_slab[facing=west,layer=2,type=top,waterlogged=false]
conquest:smooth_tuff_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=true]
conquest:smooth_tuff_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=false]
conquest:smooth_tuff_quarter_slab[facing=west,layer=3,type=top,waterlogged=true]
conquest:smooth_tuff_quarter_slab[facing=west,layer=3,type=top,waterlogged=false]
conquest:smooth_tuff_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=true]
conquest:smooth_tuff_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=false]
conquest:smooth_tuff_quarter_slab[facing=east,layer=1,type=top,waterlogged=true]
conquest:smooth_tuff_quarter_slab[facing=east,layer=1,type=top,waterlogged=false]
conquest:smooth_tuff_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=true]
conquest:smooth_tuff_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=false]
conquest:smooth_tuff_quarter_slab[facing=east,layer=2,type=top,waterlogged=true]
conquest:smooth_tuff_quarter_slab[facing=east,layer=2,type=top,waterlogged=false]
conquest:smooth_tuff_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=true]
conquest:smooth_tuff_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=false]
conquest:smooth_tuff_quarter_slab[facing=east,layer=3,type=top,waterlogged=true]
conquest:smooth_tuff_quarter_slab[facing=east,layer=3,type=top,waterlogged=false]
conquest:smooth_tuff_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=true]
conquest:smooth_tuff_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=false]
conquest:smooth_tuff_rocks[east=true,layers=1,north=true,south=true,waterlogged=true,west=true]
conquest:smooth_tuff_rocks[east=true,layers=1,north=true,south=true,waterlogged=true,west=false]
conquest:smooth_tuff_rocks[east=true,layers=1,north=true,south=true,waterlogged=false,west=true]
conquest:smooth_tuff_rocks[east=true,layers=1,north=true,south=true,waterlogged=false,west=false]
conquest:smooth_tuff_rocks[east=true,layers=1,north=true,south=false,waterlogged=true,west=true]
conquest:smooth_tuff_rocks[east=true,layers=1,north=true,south=false,waterlogged=true,west=false]
conquest:smooth_tuff_rocks[east=true,layers=1,north=true,south=false,waterlogged=false,west=true]
conquest:smooth_tuff_rocks[east=true,layers=1,north=true,south=false,waterlogged=false,west=false]
conquest:smooth_tuff_rocks[east=true,layers=1,north=false,south=true,waterlogged=true,west=true]
conquest:smooth_tuff_rocks[east=true,layers=1,north=false,south=true,waterlogged=true,west=false]
conquest:smooth_tuff_rocks[east=true,layers=1,north=false,south=true,waterlogged=false,west=true]
conquest:smooth_tuff_rocks[east=true,layers=1,north=false,south=true,waterlogged=false,west=false]
conquest:smooth_tuff_rocks[east=true,layers=1,north=false,south=false,waterlogged=true,west=true]
conquest:smooth_tuff_rocks[east=true,layers=1,north=false,south=false,waterlogged=true,west=false]
conquest:smooth_tuff_rocks[east=true,layers=1,north=false,south=false,waterlogged=false,west=true]
conquest:smooth_tuff_rocks[east=true,layers=1,north=false,south=false,waterlogged=false,west=false]
conquest:smooth_tuff_rocks[east=true,layers=2,north=true,south=true,waterlogged=true,west=true]
conquest:smooth_tuff_rocks[east=true,layers=2,north=true,south=true,waterlogged=true,west=false]
conquest:smooth_tuff_rocks[east=true,layers=2,north=true,south=true,waterlogged=false,west=true]
conquest:smooth_tuff_rocks[east=true,layers=2,north=true,south=true,waterlogged=false,west=false]
conquest:smooth_tuff_rocks[east=true,layers=2,north=true,south=false,waterlogged=true,west=true]
conquest:smooth_tuff_rocks[east=true,layers=2,north=true,south=false,waterlogged=true,west=false]
conquest:smooth_tuff_rocks[east=true,layers=2,north=true,south=false,waterlogged=false,west=true]
conquest:smooth_tuff_rocks[east=true,layers=2,north=true,south=false,waterlogged=false,west=false]
conquest:smooth_tuff_rocks[east=true,layers=2,north=false,south=true,waterlogged=true,west=true]
conquest:smooth_tuff_rocks[east=true,layers=2,north=false,south=true,waterlogged=true,west=false]
conquest:smooth_tuff_rocks[east=true,layers=2,north=false,south=true,waterlogged=false,west=true]
conquest:smooth_tuff_rocks[east=true,layers=2,north=false,south=true,waterlogged=false,west=false]
conquest:smooth_tuff_rocks[east=true,layers=2,north=false,south=false,waterlogged=true,west=true]
conquest:smooth_tuff_rocks[east=true,layers=2,north=false,south=false,waterlogged=true,west=false]
conquest:smooth_tuff_rocks[east=true,layers=2,north=false,south=false,waterlogged=false,west=true]
conquest:smooth_tuff_rocks[east=true,layers=2,north=false,south=false,waterlogged=false,west=false]
conquest:smooth_tuff_rocks[east=true,layers=3,north=true,south=true,waterlogged=true,west=true]
conquest:smooth_tuff_rocks[east=true,layers=3,north=true,south=true,waterlogged=true,west=false]
conquest:smooth_tuff_rocks[east=true,layers=3,north=true,south=true,waterlogged=false,west=true]
conquest:smooth_tuff_rocks[east=true,layers=3,north=true,south=true,waterlogged=false,west=false]
conquest:smooth_tuff_rocks[east=true,layers=3,north=true,south=false,waterlogged=true,west=true]
conquest:smooth_tuff_rocks[east=true,layers=3,north=true,south=false,waterlogged=true,west=false]
conquest:smooth_tuff_rocks[east=true,layers=3,north=true,south=false,waterlogged=false,west=true]
conquest:smooth_tuff_rocks[east=true,layers=3,north=true,south=false,waterlogged=false,west=false]
conquest:smooth_tuff_rocks[east=true,layers=3,north=false,south=true,waterlogged=true,west=true]
conquest:smooth_tuff_rocks[east=true,layers=3,north=false,south=true,waterlogged=true,west=false]
conquest:smooth_tuff_rocks[east=true,layers=3,north=false,south=true,waterlogged=false,west=true]
conquest:smooth_tuff_rocks[east=true,layers=3,north=false,south=true,waterlogged=false,west=false]
conquest:smooth_tuff_rocks[east=true,layers=3,north=false,south=false,waterlogged=true,west=true]
conquest:smooth_tuff_rocks[east=true,layers=3,north=false,south=false,waterlogged=true,west=false]
conquest:smooth_tuff_rocks[east=true,layers=3,north=false,south=false,waterlogged=false,west=true]
conquest:smooth_tuff_rocks[east=true,layers=3,north=false,south=false,waterlogged=false,west=false]
conquest:smooth_tuff_rocks[east=true,layers=4,north=true,south=true,waterlogged=true,west=true]
conquest:smooth_tuff_rocks[east=true,layers=4,north=true,south=true,waterlogged=true,west=false]
conquest:smooth_tuff_rocks[east=true,layers=4,north=true,south=true,waterlogged=false,west=true]
conquest:smooth_tuff_rocks[east=true,layers=4,north=true,south=true,waterlogged=false,west=false]
conquest:smooth_tuff_rocks[east=true,layers=4,north=true,south=false,waterlogged=true,west=true]
conquest:smooth_tuff_rocks[east=true,layers=4,north=true,south=false,waterlogged=true,west=false]
conquest:smooth_tuff_rocks[east=true,layers=4,north=true,south=false,waterlogged=false,west=true]
conquest:smooth_tuff_rocks[east=true,layers=4,north=true,south=false,waterlogged=false,west=false]
conquest:smooth_tuff_rocks[east=true,layers=4,north=false,south=true,waterlogged=true,west=true]
conquest:smooth_tuff_rocks[east=true,layers=4,north=false,south=true,waterlogged=true,west=false]
conquest:smooth_tuff_rocks[east=true,layers=4,north=false,south=true,waterlogged=false,west=true]
conquest:smooth_tuff_rocks[east=true,layers=4,north=false,south=true,waterlogged=false,west=false]
conquest:smooth_tuff_rocks[east=true,layers=4,north=false,south=false,waterlogged=true,west=true]
conquest:smooth_tuff_rocks[east=true,layers=4,north=false,south=false,waterlogged=true,west=false]
conquest:smooth_tuff_rocks[east=true,layers=4,north=false,south=false,waterlogged=false,west=true]
conquest:smooth_tuff_rocks[east=true,layers=4,north=false,south=false,waterlogged=false,west=false]
conquest:smooth_tuff_rocks[east=true,layers=5,north=true,south=true,waterlogged=true,west=true]
conquest:smooth_tuff_rocks[east=true,layers=5,north=true,south=true,waterlogged=true,west=false]
conquest:smooth_tuff_rocks[east=true,layers=5,north=true,south=true,waterlogged=false,west=true]
conquest:smooth_tuff_rocks[east=true,layers=5,north=true,south=true,waterlogged=false,west=false]
conquest:smooth_tuff_rocks[east=true,layers=5,north=true,south=false,waterlogged=true,west=true]
conquest:smooth_tuff_rocks[east=true,layers=5,north=true,south=false,waterlogged=true,west=false]
conquest:smooth_tuff_rocks[east=true,layers=5,north=true,south=false,waterlogged=false,west=true]
conquest:smooth_tuff_rocks[east=true,layers=5,north=true,south=false,waterlogged=false,west=false]
conquest:smooth_tuff_rocks[east=true,layers=5,north=false,south=true,waterlogged=true,west=true]
conquest:smooth_tuff_rocks[east=true,layers=5,north=false,south=true,waterlogged=true,west=false]
conquest:smooth_tuff_rocks[east=true,layers=5,north=false,south=true,waterlogged=false,west=true]
conquest:smooth_tuff_rocks[east=true,layers=5,north=false,south=true,waterlogged=false,west=false]
conquest:smooth_tuff_rocks[east=true,layers=5,north=false,south=false,waterlogged=true,west=true]
conquest:smooth_tuff_rocks[east=true,layers=5,north=false,south=false,waterlogged=true,west=false]
conquest:smooth_tuff_rocks[east=true,layers=5,north=false,south=false,waterlogged=false,west=true]
conquest:smooth_tuff_rocks[east=true,layers=5,north=false,south=false,waterlogged=false,west=false]
conquest:smooth_tuff_rocks[east=true,layers=6,north=true,south=true,waterlogged=true,west=true]
conquest:smooth_tuff_rocks[east=true,layers=6,north=true,south=true,waterlogged=true,west=false]
conquest:smooth_tuff_rocks[east=true,layers=6,north=true,south=true,waterlogged=false,west=true]
conquest:smooth_tuff_rocks[east=true,layers=6,north=true,south=true,waterlogged=false,west=false]
conquest:smooth_tuff_rocks[east=true,layers=6,north=true,south=false,waterlogged=true,west=true]
conquest:smooth_tuff_rocks[east=true,layers=6,north=true,south=false,waterlogged=true,west=false]
conquest:smooth_tuff_rocks[east=true,layers=6,north=true,south=false,waterlogged=false,west=true]
conquest:smooth_tuff_rocks[east=true,layers=6,north=true,south=false,waterlogged=false,west=false]
conquest:smooth_tuff_rocks[east=true,layers=6,north=false,south=true,waterlogged=true,west=true]
conquest:smooth_tuff_rocks[east=true,layers=6,north=false,south=true,waterlogged=true,west=false]
conquest:smooth_tuff_rocks[east=true,layers=6,north=false,south=true,waterlogged=false,west=true]
conquest:smooth_tuff_rocks[east=true,layers=6,north=false,south=true,waterlogged=false,west=false]
conquest:smooth_tuff_rocks[east=true,layers=6,north=false,south=false,waterlogged=true,west=true]
conquest:smooth_tuff_rocks[east=true,layers=6,north=false,south=false,waterlogged=true,west=false]
conquest:smooth_tuff_rocks[east=true,layers=6,north=false,south=false,waterlogged=false,west=true]
conquest:smooth_tuff_rocks[east=true,layers=6,north=false,south=false,waterlogged=false,west=false]
conquest:smooth_tuff_rocks[east=true,layers=7,north=true,south=true,waterlogged=true,west=true]
conquest:smooth_tuff_rocks[east=true,layers=7,north=true,south=true,waterlogged=true,west=false]
conquest:smooth_tuff_rocks[east=true,layers=7,north=true,south=true,waterlogged=false,west=true]
conquest:smooth_tuff_rocks[east=true,layers=7,north=true,south=true,waterlogged=false,west=false]
conquest:smooth_tuff_rocks[east=true,layers=7,north=true,south=false,waterlogged=true,west=true]
conquest:smooth_tuff_rocks[east=true,layers=7,north=true,south=false,waterlogged=true,west=false]
conquest:smooth_tuff_rocks[east=true,layers=7,north=true,south=false,waterlogged=false,west=true]
conquest:smooth_tuff_rocks[east=true,layers=7,north=true,south=false,waterlogged=false,west=false]
conquest:smooth_tuff_rocks[east=true,layers=7,north=false,south=true,waterlogged=true,west=true]
conquest:smooth_tuff_rocks[east=true,layers=7,north=false,south=true,waterlogged=true,west=false]
conquest:smooth_tuff_rocks[east=true,layers=7,north=false,south=true,waterlogged=false,west=true]
conquest:smooth_tuff_rocks[east=true,layers=7,north=false,south=true,waterlogged=false,west=false]
conquest:smooth_tuff_rocks[east=true,layers=7,north=false,south=false,waterlogged=true,west=true]
conquest:smooth_tuff_rocks[east=true,layers=7,north=false,south=false,waterlogged=true,west=false]
conquest:smooth_tuff_rocks[east=true,layers=7,north=false,south=false,waterlogged=false,west=true]
conquest:smooth_tuff_rocks[east=true,layers=7,north=false,south=false,waterlogged=false,west=false]
conquest:smooth_tuff_rocks[east=true,layers=8,north=true,south=true,waterlogged=true,west=true]
conquest:smooth_tuff_rocks[east=true,layers=8,north=true,south=true,waterlogged=true,west=false]
conquest:smooth_tuff_rocks[east=true,layers=8,north=true,south=true,waterlogged=false,west=true]
conquest:smooth_tuff_rocks[east=true,layers=8,north=true,south=true,waterlogged=false,west=false]
conquest:smooth_tuff_rocks[east=true,layers=8,north=true,south=false,waterlogged=true,west=true]
conquest:smooth_tuff_rocks[east=true,layers=8,north=true,south=false,waterlogged=true,west=false]
conquest:smooth_tuff_rocks[east=true,layers=8,north=true,south=false,waterlogged=false,west=true]
conquest:smooth_tuff_rocks[east=true,layers=8,north=true,south=false,waterlogged=false,west=false]
conquest:smooth_tuff_rocks[east=true,layers=8,north=false,south=true,waterlogged=true,west=true]
conquest:smooth_tuff_rocks[east=true,layers=8,north=false,south=true,waterlogged=true,west=false]
conquest:smooth_tuff_rocks[east=true,layers=8,north=false,south=true,waterlogged=false,west=true]
conquest:smooth_tuff_rocks[east=true,layers=8,north=false,south=true,waterlogged=false,west=false]
conquest:smooth_tuff_rocks[east=true,layers=8,north=false,south=false,waterlogged=true,west=true]
conquest:smooth_tuff_rocks[east=true,layers=8,north=false,south=false,waterlogged=true,west=false]
conquest:smooth_tuff_rocks[east=true,layers=8,north=false,south=false,waterlogged=false,west=true]
conquest:smooth_tuff_rocks[east=true,layers=8,north=false,south=false,waterlogged=false,west=false]
conquest:smooth_tuff_rocks[east=false,layers=1,north=true,south=true,waterlogged=true,west=true]
conquest:smooth_tuff_rocks[east=false,layers=1,north=true,south=true,waterlogged=true,west=false]
conquest:smooth_tuff_rocks[east=false,layers=1,north=true,south=true,waterlogged=false,west=true]
conquest:smooth_tuff_rocks[east=false,layers=1,north=true,south=true,waterlogged=false,west=false]
conquest:smooth_tuff_rocks[east=false,layers=1,north=true,south=false,waterlogged=true,west=true]
conquest:smooth_tuff_rocks[east=false,layers=1,north=true,south=false,waterlogged=true,west=false]
conquest:smooth_tuff_rocks[east=false,layers=1,north=true,south=false,waterlogged=false,west=true]
conquest:smooth_tuff_rocks[east=false,layers=1,north=true,south=false,waterlogged=false,west=false]
conquest:smooth_tuff_rocks[east=false,layers=1,north=false,south=true,waterlogged=true,west=true]
conquest:smooth_tuff_rocks[east=false,layers=1,north=false,south=true,waterlogged=true,west=false]
conquest:smooth_tuff_rocks[east=false,layers=1,north=false,south=true,waterlogged=false,west=true]
conquest:smooth_tuff_rocks[east=false,layers=1,north=false,south=true,waterlogged=false,west=false]
conquest:smooth_tuff_rocks[east=false,layers=1,north=false,south=false,waterlogged=true,west=true]
conquest:smooth_tuff_rocks[east=false,layers=1,north=false,south=false,waterlogged=true,west=false]
conquest:smooth_tuff_rocks[east=false,layers=1,north=false,south=false,waterlogged=false,west=true]
conquest:smooth_tuff_rocks[east=false,layers=1,north=false,south=false,waterlogged=false,west=false]
conquest:smooth_tuff_rocks[east=false,layers=2,north=true,south=true,waterlogged=true,west=true]
conquest:smooth_tuff_rocks[east=false,layers=2,north=true,south=true,waterlogged=true,west=false]
conquest:smooth_tuff_rocks[east=false,layers=2,north=true,south=true,waterlogged=false,west=true]
conquest:smooth_tuff_rocks[east=false,layers=2,north=true,south=true,waterlogged=false,west=false]
conquest:smooth_tuff_rocks[east=false,layers=2,north=true,south=false,waterlogged=true,west=true]
conquest:smooth_tuff_rocks[east=false,layers=2,north=true,south=false,waterlogged=true,west=false]
conquest:smooth_tuff_rocks[east=false,layers=2,north=true,south=false,waterlogged=false,west=true]
conquest:smooth_tuff_rocks[east=false,layers=2,north=true,south=false,waterlogged=false,west=false]
conquest:smooth_tuff_rocks[east=false,layers=2,north=false,south=true,waterlogged=true,west=true]
conquest:smooth_tuff_rocks[east=false,layers=2,north=false,south=true,waterlogged=true,west=false]
conquest:smooth_tuff_rocks[east=false,layers=2,north=false,south=true,waterlogged=false,west=true]
conquest:smooth_tuff_rocks[east=false,layers=2,north=false,south=true,waterlogged=false,west=false]
conquest:smooth_tuff_rocks[east=false,layers=2,north=false,south=false,waterlogged=true,west=true]
conquest:smooth_tuff_rocks[east=false,layers=2,north=false,south=false,waterlogged=true,west=false]
conquest:smooth_tuff_rocks[east=false,layers=2,north=false,south=false,waterlogged=false,west=true]
conquest:smooth_tuff_rocks[east=false,layers=2,north=false,south=false,waterlogged=false,west=false]
conquest:smooth_tuff_rocks[east=false,layers=3,north=true,south=true,waterlogged=true,west=true]
conquest:smooth_tuff_rocks[east=false,layers=3,north=true,south=true,waterlogged=true,west=false]
conquest:smooth_tuff_rocks[east=false,layers=3,north=true,south=true,waterlogged=false,west=true]
conquest:smooth_tuff_rocks[east=false,layers=3,north=true,south=true,waterlogged=false,west=false]
conquest:smooth_tuff_rocks[east=false,layers=3,north=true,south=false,waterlogged=true,west=true]
conquest:smooth_tuff_rocks[east=false,layers=3,north=true,south=false,waterlogged=true,west=false]
conquest:smooth_tuff_rocks[east=false,layers=3,north=true,south=false,waterlogged=false,west=true]
conquest:smooth_tuff_rocks[east=false,layers=3,north=true,south=false,waterlogged=false,west=false]
conquest:smooth_tuff_rocks[east=false,layers=3,north=false,south=true,waterlogged=true,west=true]
conquest:smooth_tuff_rocks[east=false,layers=3,north=false,south=true,waterlogged=true,west=false]
conquest:smooth_tuff_rocks[east=false,layers=3,north=false,south=true,waterlogged=false,west=true]
conquest:smooth_tuff_rocks[east=false,layers=3,north=false,south=true,waterlogged=false,west=false]
conquest:smooth_tuff_rocks[east=false,layers=3,north=false,south=false,waterlogged=true,west=true]
conquest:smooth_tuff_rocks[east=false,layers=3,north=false,south=false,waterlogged=true,west=false]
conquest:smooth_tuff_rocks[east=false,layers=3,north=false,south=false,waterlogged=false,west=true]
conquest:smooth_tuff_rocks[east=false,layers=3,north=false,south=false,waterlogged=false,west=false]
conquest:smooth_tuff_rocks[east=false,layers=4,north=true,south=true,waterlogged=true,west=true]
conquest:smooth_tuff_rocks[east=false,layers=4,north=true,south=true,waterlogged=true,west=false]
conquest:smooth_tuff_rocks[east=false,layers=4,north=true,south=true,waterlogged=false,west=true]
conquest:smooth_tuff_rocks[east=false,layers=4,north=true,south=true,waterlogged=false,west=false]
conquest:smooth_tuff_rocks[east=false,layers=4,north=true,south=false,waterlogged=true,west=true]
conquest:smooth_tuff_rocks[east=false,layers=4,north=true,south=false,waterlogged=true,west=false]
conquest:smooth_tuff_rocks[east=false,layers=4,north=true,south=false,waterlogged=false,west=true]
conquest:smooth_tuff_rocks[east=false,layers=4,north=true,south=false,waterlogged=false,west=false]
conquest:smooth_tuff_rocks[east=false,layers=4,north=false,south=true,waterlogged=true,west=true]
conquest:smooth_tuff_rocks[east=false,layers=4,north=false,south=true,waterlogged=true,west=false]
conquest:smooth_tuff_rocks[east=false,layers=4,north=false,south=true,waterlogged=false,west=true]
conquest:smooth_tuff_rocks[east=false,layers=4,north=false,south=true,waterlogged=false,west=false]
conquest:smooth_tuff_rocks[east=false,layers=4,north=false,south=false,waterlogged=true,west=true]
conquest:smooth_tuff_rocks[east=false,layers=4,north=false,south=false,waterlogged=true,west=false]
conquest:smooth_tuff_rocks[east=false,layers=4,north=false,south=false,waterlogged=false,west=true]
conquest:smooth_tuff_rocks[east=false,layers=4,north=false,south=false,waterlogged=false,west=false]
conquest:smooth_tuff_rocks[east=false,layers=5,north=true,south=true,waterlogged=true,west=true]
conquest:smooth_tuff_rocks[east=false,layers=5,north=true,south=true,waterlogged=true,west=false]
conquest:smooth_tuff_rocks[east=false,layers=5,north=true,south=true,waterlogged=false,west=true]
conquest:smooth_tuff_rocks[east=false,layers=5,north=true,south=true,waterlogged=false,west=false]
conquest:smooth_tuff_rocks[east=false,layers=5,north=true,south=false,waterlogged=true,west=true]
conquest:smooth_tuff_rocks[east=false,layers=5,north=true,south=false,waterlogged=true,west=false]
conquest:smooth_tuff_rocks[east=false,layers=5,north=true,south=false,waterlogged=false,west=true]
conquest:smooth_tuff_rocks[east=false,layers=5,north=true,south=false,waterlogged=false,west=false]
conquest:smooth_tuff_rocks[east=false,layers=5,north=false,south=true,waterlogged=true,west=true]
conquest:smooth_tuff_rocks[east=false,layers=5,north=false,south=true,waterlogged=true,west=false]
conquest:smooth_tuff_rocks[east=false,layers=5,north=false,south=true,waterlogged=false,west=true]
conquest:smooth_tuff_rocks[east=false,layers=5,north=false,south=true,waterlogged=false,west=false]
conquest:smooth_tuff_rocks[east=false,layers=5,north=false,south=false,waterlogged=true,west=true]
conquest:smooth_tuff_rocks[east=false,layers=5,north=false,south=false,waterlogged=true,west=false]
conquest:smooth_tuff_rocks[east=false,layers=5,north=false,south=false,waterlogged=false,west=true]
conquest:smooth_tuff_rocks[east=false,layers=5,north=false,south=false,waterlogged=false,west=false]
conquest:smooth_tuff_rocks[east=false,layers=6,north=true,south=true,waterlogged=true,west=true]
conquest:smooth_tuff_rocks[east=false,layers=6,north=true,south=true,waterlogged=true,west=false]
conquest:smooth_tuff_rocks[east=false,layers=6,north=true,south=true,waterlogged=false,west=true]
conquest:smooth_tuff_rocks[east=false,layers=6,north=true,south=true,waterlogged=false,west=false]
conquest:smooth_tuff_rocks[east=false,layers=6,north=true,south=false,waterlogged=true,west=true]
conquest:smooth_tuff_rocks[east=false,layers=6,north=true,south=false,waterlogged=true,west=false]
conquest:smooth_tuff_rocks[east=false,layers=6,north=true,south=false,waterlogged=false,west=true]
conquest:smooth_tuff_rocks[east=false,layers=6,north=true,south=false,waterlogged=false,west=false]
conquest:smooth_tuff_rocks[east=false,layers=6,north=false,south=true,waterlogged=true,west=true]
conquest:smooth_tuff_rocks[east=false,layers=6,north=false,south=true,waterlogged=true,west=false]
conquest:smooth_tuff_rocks[east=false,layers=6,north=false,south=true,waterlogged=false,west=true]
conquest:smooth_tuff_rocks[east=false,layers=6,north=false,south=true,waterlogged=false,west=false]
conquest:smooth_tuff_rocks[east=false,layers=6,north=false,south=false,waterlogged=true,west=true]
conquest:smooth_tuff_rocks[east=false,layers=6,north=false,south=false,waterlogged=true,west=false]
conquest:smooth_tuff_rocks[east=false,layers=6,north=false,south=false,waterlogged=false,west=true]
conquest:smooth_tuff_rocks[east=false,layers=6,north=false,south=false,waterlogged=false,west=false]
conquest:smooth_tuff_rocks[east=false,layers=7,north=true,south=true,waterlogged=true,west=true]
conquest:smooth_tuff_rocks[east=false,layers=7,north=true,south=true,waterlogged=true,west=false]
conquest:smooth_tuff_rocks[east=false,layers=7,north=true,south=true,waterlogged=false,west=true]
conquest:smooth_tuff_rocks[east=false,layers=7,north=true,south=true,waterlogged=false,west=false]
conquest:smooth_tuff_rocks[east=false,layers=7,north=true,south=false,waterlogged=true,west=true]
conquest:smooth_tuff_rocks[east=false,layers=7,north=true,south=false,waterlogged=true,west=false]
conquest:smooth_tuff_rocks[east=false,layers=7,north=true,south=false,waterlogged=false,west=true]
conquest:smooth_tuff_rocks[east=false,layers=7,north=true,south=false,waterlogged=false,west=false]
conquest:smooth_tuff_rocks[east=false,layers=7,north=false,south=true,waterlogged=true,west=true]
conquest:smooth_tuff_rocks[east=false,layers=7,north=false,south=true,waterlogged=true,west=false]
conquest:smooth_tuff_rocks[east=false,layers=7,north=false,south=true,waterlogged=false,west=true]
conquest:smooth_tuff_rocks[east=false,layers=7,north=false,south=true,waterlogged=false,west=false]
conquest:smooth_tuff_rocks[east=false,layers=7,north=false,south=false,waterlogged=true,west=true]
conquest:smooth_tuff_rocks[east=false,layers=7,north=false,south=false,waterlogged=true,west=false]
conquest:smooth_tuff_rocks[east=false,layers=7,north=false,south=false,waterlogged=false,west=true]
conquest:smooth_tuff_rocks[east=false,layers=7,north=false,south=false,waterlogged=false,west=false]
conquest:smooth_tuff_rocks[east=false,layers=8,north=true,south=true,waterlogged=true,west=true]
conquest:smooth_tuff_rocks[east=false,layers=8,north=true,south=true,waterlogged=true,west=false]
conquest:smooth_tuff_rocks[east=false,layers=8,north=true,south=true,waterlogged=false,west=true]
conquest:smooth_tuff_rocks[east=false,layers=8,north=true,south=true,waterlogged=false,west=false]
conquest:smooth_tuff_rocks[east=false,layers=8,north=true,south=false,waterlogged=true,west=true]
conquest:smooth_tuff_rocks[east=false,layers=8,north=true,south=false,waterlogged=true,west=false]
conquest:smooth_tuff_rocks[east=false,layers=8,north=true,south=false,waterlogged=false,west=true]
conquest:smooth_tuff_rocks[east=false,layers=8,north=true,south=false,waterlogged=false,west=false]
conquest:smooth_tuff_rocks[east=false,layers=8,north=false,south=true,waterlogged=true,west=true]
conquest:smooth_tuff_rocks[east=false,layers=8,north=false,south=true,waterlogged=true,west=false]
conquest:smooth_tuff_rocks[east=false,layers=8,north=false,south=true,waterlogged=false,west=true]
conquest:smooth_tuff_rocks[east=false,layers=8,north=false,south=true,waterlogged=false,west=false]
conquest:smooth_tuff_rocks[east=false,layers=8,north=false,south=false,waterlogged=true,west=true]
conquest:smooth_tuff_rocks[east=false,layers=8,north=false,south=false,waterlogged=true,west=false]
conquest:smooth_tuff_rocks[east=false,layers=8,north=false,south=false,waterlogged=false,west=true]
conquest:smooth_tuff_rocks[east=false,layers=8,north=false,south=false,waterlogged=false,west=false]
conquest:smooth_tuff_slab[layers=1,type=top,waterlogged=true]
conquest:smooth_tuff_slab[layers=1,type=top,waterlogged=false]
conquest:smooth_tuff_slab[layers=1,type=bottom,waterlogged=true]
conquest:smooth_tuff_slab[layers=1,type=bottom,waterlogged=false]
conquest:smooth_tuff_slab[layers=2,type=top,waterlogged=true]
conquest:smooth_tuff_slab[layers=2,type=top,waterlogged=false]
conquest:smooth_tuff_slab[layers=2,type=bottom,waterlogged=true]
conquest:smooth_tuff_slab[layers=2,type=bottom,waterlogged=false]
conquest:smooth_tuff_slab[layers=3,type=top,waterlogged=true]
conquest:smooth_tuff_slab[layers=3,type=top,waterlogged=false]
conquest:smooth_tuff_slab[layers=3,type=bottom,waterlogged=true]
conquest:smooth_tuff_slab[layers=3,type=bottom,waterlogged=false]
conquest:smooth_tuff_slab[layers=4,type=top,waterlogged=true]
conquest:smooth_tuff_slab[layers=4,type=top,waterlogged=false]
conquest:smooth_tuff_slab[layers=4,type=bottom,waterlogged=true]
conquest:smooth_tuff_slab[layers=4,type=bottom,waterlogged=false]
conquest:smooth_tuff_slab[layers=5,type=top,waterlogged=true]
conquest:smooth_tuff_slab[layers=5,type=top,waterlogged=false]
conquest:smooth_tuff_slab[layers=5,type=bottom,waterlogged=true]
conquest:smooth_tuff_slab[layers=5,type=bottom,waterlogged=false]
conquest:smooth_tuff_slab[layers=6,type=top,waterlogged=true]
conquest:smooth_tuff_slab[layers=6,type=top,waterlogged=false]
conquest:smooth_tuff_slab[layers=6,type=bottom,waterlogged=true]
conquest:smooth_tuff_slab[layers=6,type=bottom,waterlogged=false]
conquest:smooth_tuff_slab[layers=7,type=top,waterlogged=true]
conquest:smooth_tuff_slab[layers=7,type=top,waterlogged=false]
conquest:smooth_tuff_slab[layers=7,type=bottom,waterlogged=true]
conquest:smooth_tuff_slab[layers=7,type=bottom,waterlogged=false]
conquest:smooth_tuff_slab[layers=8,type=top,waterlogged=true]
conquest:smooth_tuff_slab[layers=8,type=top,waterlogged=false]
conquest:smooth_tuff_slab[layers=8,type=bottom,waterlogged=true]
conquest:smooth_tuff_slab[layers=8,type=bottom,waterlogged=false]
conquest:smooth_tuff_small_window[down=true,up=true,waterlogged=true]
conquest:smooth_tuff_small_window[down=true,up=true,waterlogged=false]
conquest:smooth_tuff_small_window[down=true,up=false,waterlogged=true]
conquest:smooth_tuff_small_window[down=true,up=false,waterlogged=false]
conquest:smooth_tuff_small_window[down=false,up=true,waterlogged=true]
conquest:smooth_tuff_small_window[down=false,up=true,waterlogged=false]
conquest:smooth_tuff_small_window[down=false,up=false,waterlogged=true]
conquest:smooth_tuff_small_window[down=false,up=false,waterlogged=false]
conquest:smooth_tuff_small_window_half[down=true,facing=north,up=true,waterlogged=true]
conquest:smooth_tuff_small_window_half[down=true,facing=north,up=true,waterlogged=false]
conquest:smooth_tuff_small_window_half[down=true,facing=north,up=false,waterlogged=true]
conquest:smooth_tuff_small_window_half[down=true,facing=north,up=false,waterlogged=false]
conquest:smooth_tuff_small_window_half[down=true,facing=south,up=true,waterlogged=true]
conquest:smooth_tuff_small_window_half[down=true,facing=south,up=true,waterlogged=false]
conquest:smooth_tuff_small_window_half[down=true,facing=south,up=false,waterlogged=true]
conquest:smooth_tuff_small_window_half[down=true,facing=south,up=false,waterlogged=false]
conquest:smooth_tuff_small_window_half[down=true,facing=west,up=true,waterlogged=true]
conquest:smooth_tuff_small_window_half[down=true,facing=west,up=true,waterlogged=false]
conquest:smooth_tuff_small_window_half[down=true,facing=west,up=false,waterlogged=true]
conquest:smooth_tuff_small_window_half[down=true,facing=west,up=false,waterlogged=false]
conquest:smooth_tuff_small_window_half[down=true,facing=east,up=true,waterlogged=true]
conquest:smooth_tuff_small_window_half[down=true,facing=east,up=true,waterlogged=false]
conquest:smooth_tuff_small_window_half[down=true,facing=east,up=false,waterlogged=true]
conquest:smooth_tuff_small_window_half[down=true,facing=east,up=false,waterlogged=false]
conquest:smooth_tuff_small_window_half[down=false,facing=north,up=true,waterlogged=true]
conquest:smooth_tuff_small_window_half[down=false,facing=north,up=true,waterlogged=false]
conquest:smooth_tuff_small_window_half[down=false,facing=north,up=false,waterlogged=true]
conquest:smooth_tuff_small_window_half[down=false,facing=north,up=false,waterlogged=false]
conquest:smooth_tuff_small_window_half[down=false,facing=south,up=true,waterlogged=true]
conquest:smooth_tuff_small_window_half[down=false,facing=south,up=true,waterlogged=false]
conquest:smooth_tuff_small_window_half[down=false,facing=south,up=false,waterlogged=true]
conquest:smooth_tuff_small_window_half[down=false,facing=south,up=false,waterlogged=false]
conquest:smooth_tuff_small_window_half[down=false,facing=west,up=true,waterlogged=true]
conquest:smooth_tuff_small_window_half[down=false,facing=west,up=true,waterlogged=false]
conquest:smooth_tuff_small_window_half[down=false,facing=west,up=false,waterlogged=true]
conquest:smooth_tuff_small_window_half[down=false,facing=west,up=false,waterlogged=false]
conquest:smooth_tuff_small_window_half[down=false,facing=east,up=true,waterlogged=true]
conquest:smooth_tuff_small_window_half[down=false,facing=east,up=true,waterlogged=false]
conquest:smooth_tuff_small_window_half[down=false,facing=east,up=false,waterlogged=true]
conquest:smooth_tuff_small_window_half[down=false,facing=east,up=false,waterlogged=false]
conquest:smooth_tuff_sphere[type=egg,waterlogged=true]
conquest:smooth_tuff_sphere[type=egg,waterlogged=false]
conquest:smooth_tuff_sphere[type=small,waterlogged=true]
conquest:smooth_tuff_sphere[type=small,waterlogged=false]
conquest:smooth_tuff_sphere[type=large,waterlogged=true]
conquest:smooth_tuff_sphere[type=large,waterlogged=false]
conquest:smooth_tuff_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:smooth_tuff_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:smooth_tuff_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:smooth_tuff_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:smooth_tuff_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:smooth_tuff_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:smooth_tuff_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:smooth_tuff_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:smooth_tuff_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:smooth_tuff_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:smooth_tuff_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:smooth_tuff_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:smooth_tuff_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:smooth_tuff_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:smooth_tuff_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:smooth_tuff_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:smooth_tuff_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:smooth_tuff_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:smooth_tuff_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:smooth_tuff_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:smooth_tuff_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:smooth_tuff_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:smooth_tuff_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:smooth_tuff_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:smooth_tuff_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:smooth_tuff_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:smooth_tuff_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:smooth_tuff_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:smooth_tuff_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:smooth_tuff_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:smooth_tuff_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:smooth_tuff_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:smooth_tuff_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:smooth_tuff_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:smooth_tuff_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:smooth_tuff_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:smooth_tuff_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:smooth_tuff_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:smooth_tuff_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:smooth_tuff_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:smooth_tuff_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:smooth_tuff_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:smooth_tuff_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:smooth_tuff_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:smooth_tuff_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:smooth_tuff_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:smooth_tuff_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:smooth_tuff_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:smooth_tuff_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:smooth_tuff_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:smooth_tuff_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:smooth_tuff_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:smooth_tuff_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:smooth_tuff_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:smooth_tuff_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:smooth_tuff_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:smooth_tuff_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:smooth_tuff_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:smooth_tuff_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:smooth_tuff_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:smooth_tuff_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:smooth_tuff_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:smooth_tuff_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:smooth_tuff_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:smooth_tuff_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:smooth_tuff_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:smooth_tuff_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:smooth_tuff_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:smooth_tuff_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:smooth_tuff_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:smooth_tuff_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:smooth_tuff_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:smooth_tuff_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:smooth_tuff_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:smooth_tuff_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:smooth_tuff_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:smooth_tuff_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:smooth_tuff_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:smooth_tuff_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:smooth_tuff_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:smooth_tuff_vertical_corner[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:smooth_tuff_vertical_corner[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:smooth_tuff_vertical_corner[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:smooth_tuff_vertical_corner[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:smooth_tuff_vertical_corner[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:smooth_tuff_vertical_corner[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:smooth_tuff_vertical_corner[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:smooth_tuff_vertical_corner[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:smooth_tuff_vertical_corner[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:smooth_tuff_vertical_corner[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:smooth_tuff_vertical_corner[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:smooth_tuff_vertical_corner[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:smooth_tuff_vertical_corner[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:smooth_tuff_vertical_corner[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:smooth_tuff_vertical_corner[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:smooth_tuff_vertical_corner[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:smooth_tuff_vertical_corner[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:smooth_tuff_vertical_corner[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:smooth_tuff_vertical_corner[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:smooth_tuff_vertical_corner[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:smooth_tuff_vertical_corner[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:smooth_tuff_vertical_corner[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:smooth_tuff_vertical_corner[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:smooth_tuff_vertical_corner[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:smooth_tuff_vertical_corner[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:smooth_tuff_vertical_corner[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:smooth_tuff_vertical_corner[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:smooth_tuff_vertical_corner[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:smooth_tuff_vertical_corner[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:smooth_tuff_vertical_corner[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:smooth_tuff_vertical_corner[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:smooth_tuff_vertical_corner[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:smooth_tuff_vertical_corner[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:smooth_tuff_vertical_corner[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:smooth_tuff_vertical_corner[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:smooth_tuff_vertical_corner[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:smooth_tuff_vertical_corner[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:smooth_tuff_vertical_corner[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:smooth_tuff_vertical_corner[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:smooth_tuff_vertical_corner[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:smooth_tuff_vertical_corner[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:smooth_tuff_vertical_corner[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:smooth_tuff_vertical_corner[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:smooth_tuff_vertical_corner[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:smooth_tuff_vertical_corner[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:smooth_tuff_vertical_corner[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:smooth_tuff_vertical_corner[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:smooth_tuff_vertical_corner[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:smooth_tuff_vertical_corner[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:smooth_tuff_vertical_corner[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:smooth_tuff_vertical_corner[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:smooth_tuff_vertical_corner[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:smooth_tuff_vertical_corner[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:smooth_tuff_vertical_corner[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:smooth_tuff_vertical_corner[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:smooth_tuff_vertical_corner[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:smooth_tuff_vertical_corner[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:smooth_tuff_vertical_corner[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:smooth_tuff_vertical_corner[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:smooth_tuff_vertical_corner[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:smooth_tuff_vertical_corner[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:smooth_tuff_vertical_corner[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:smooth_tuff_vertical_corner[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:smooth_tuff_vertical_corner[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:smooth_tuff_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:smooth_tuff_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:smooth_tuff_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:smooth_tuff_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:smooth_tuff_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:smooth_tuff_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:smooth_tuff_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:smooth_tuff_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:smooth_tuff_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:smooth_tuff_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:smooth_tuff_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:smooth_tuff_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:smooth_tuff_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:smooth_tuff_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:smooth_tuff_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:smooth_tuff_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:smooth_tuff_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:smooth_tuff_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:smooth_tuff_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:smooth_tuff_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:smooth_tuff_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:smooth_tuff_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:smooth_tuff_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:smooth_tuff_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:smooth_tuff_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:smooth_tuff_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:smooth_tuff_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:smooth_tuff_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:smooth_tuff_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:smooth_tuff_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:smooth_tuff_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:smooth_tuff_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:smooth_tuff_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:smooth_tuff_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:smooth_tuff_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:smooth_tuff_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:smooth_tuff_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:smooth_tuff_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:smooth_tuff_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:smooth_tuff_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:smooth_tuff_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:smooth_tuff_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:smooth_tuff_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:smooth_tuff_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:smooth_tuff_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:smooth_tuff_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:smooth_tuff_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:smooth_tuff_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:smooth_tuff_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:smooth_tuff_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:smooth_tuff_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:smooth_tuff_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:smooth_tuff_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:smooth_tuff_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:smooth_tuff_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:smooth_tuff_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:smooth_tuff_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:smooth_tuff_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:smooth_tuff_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:smooth_tuff_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:smooth_tuff_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:smooth_tuff_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:smooth_tuff_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:smooth_tuff_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:smooth_tuff_vertical_quarter[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:smooth_tuff_vertical_quarter[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:smooth_tuff_vertical_quarter[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:smooth_tuff_vertical_quarter[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:smooth_tuff_vertical_quarter[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:smooth_tuff_vertical_quarter[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:smooth_tuff_vertical_quarter[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:smooth_tuff_vertical_quarter[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:smooth_tuff_vertical_quarter[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:smooth_tuff_vertical_quarter[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:smooth_tuff_vertical_quarter[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:smooth_tuff_vertical_quarter[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:smooth_tuff_vertical_quarter[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:smooth_tuff_vertical_quarter[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:smooth_tuff_vertical_quarter[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:smooth_tuff_vertical_quarter[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:smooth_tuff_vertical_quarter[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:smooth_tuff_vertical_quarter[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:smooth_tuff_vertical_quarter[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:smooth_tuff_vertical_quarter[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:smooth_tuff_vertical_quarter[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:smooth_tuff_vertical_quarter[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:smooth_tuff_vertical_quarter[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:smooth_tuff_vertical_quarter[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:smooth_tuff_vertical_quarter[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:smooth_tuff_vertical_quarter[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:smooth_tuff_vertical_quarter[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:smooth_tuff_vertical_quarter[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:smooth_tuff_vertical_quarter[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:smooth_tuff_vertical_quarter[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:smooth_tuff_vertical_quarter[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:smooth_tuff_vertical_quarter[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:smooth_tuff_vertical_quarter[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:smooth_tuff_vertical_quarter[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:smooth_tuff_vertical_quarter[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:smooth_tuff_vertical_quarter[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:smooth_tuff_vertical_quarter[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:smooth_tuff_vertical_quarter[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:smooth_tuff_vertical_quarter[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:smooth_tuff_vertical_quarter[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:smooth_tuff_vertical_quarter[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:smooth_tuff_vertical_quarter[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:smooth_tuff_vertical_quarter[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:smooth_tuff_vertical_quarter[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:smooth_tuff_vertical_quarter[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:smooth_tuff_vertical_quarter[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:smooth_tuff_vertical_quarter[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:smooth_tuff_vertical_quarter[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:smooth_tuff_vertical_quarter[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:smooth_tuff_vertical_quarter[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:smooth_tuff_vertical_quarter[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:smooth_tuff_vertical_quarter[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:smooth_tuff_vertical_quarter[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:smooth_tuff_vertical_quarter[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:smooth_tuff_vertical_quarter[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:smooth_tuff_vertical_quarter[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:smooth_tuff_vertical_quarter[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:smooth_tuff_vertical_quarter[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:smooth_tuff_vertical_quarter[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:smooth_tuff_vertical_quarter[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:smooth_tuff_vertical_quarter[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:smooth_tuff_vertical_quarter[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:smooth_tuff_vertical_quarter[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:smooth_tuff_vertical_quarter[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:smooth_tuff_vertical_slab[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:smooth_tuff_vertical_slab[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:smooth_tuff_vertical_slab[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:smooth_tuff_vertical_slab[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:smooth_tuff_vertical_slab[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:smooth_tuff_vertical_slab[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:smooth_tuff_vertical_slab[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:smooth_tuff_vertical_slab[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:smooth_tuff_vertical_slab[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:smooth_tuff_vertical_slab[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:smooth_tuff_vertical_slab[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:smooth_tuff_vertical_slab[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:smooth_tuff_vertical_slab[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:smooth_tuff_vertical_slab[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:smooth_tuff_vertical_slab[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:smooth_tuff_vertical_slab[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:smooth_tuff_vertical_slab[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:smooth_tuff_vertical_slab[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:smooth_tuff_vertical_slab[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:smooth_tuff_vertical_slab[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:smooth_tuff_vertical_slab[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:smooth_tuff_vertical_slab[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:smooth_tuff_vertical_slab[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:smooth_tuff_vertical_slab[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:smooth_tuff_vertical_slab[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:smooth_tuff_vertical_slab[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:smooth_tuff_vertical_slab[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:smooth_tuff_vertical_slab[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:smooth_tuff_vertical_slab[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:smooth_tuff_vertical_slab[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:smooth_tuff_vertical_slab[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:smooth_tuff_vertical_slab[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:smooth_tuff_vertical_slab[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:smooth_tuff_vertical_slab[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:smooth_tuff_vertical_slab[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:smooth_tuff_vertical_slab[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:smooth_tuff_vertical_slab[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:smooth_tuff_vertical_slab[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:smooth_tuff_vertical_slab[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:smooth_tuff_vertical_slab[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:smooth_tuff_vertical_slab[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:smooth_tuff_vertical_slab[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:smooth_tuff_vertical_slab[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:smooth_tuff_vertical_slab[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:smooth_tuff_vertical_slab[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:smooth_tuff_vertical_slab[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:smooth_tuff_vertical_slab[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:smooth_tuff_vertical_slab[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:smooth_tuff_vertical_slab[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:smooth_tuff_vertical_slab[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:smooth_tuff_vertical_slab[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:smooth_tuff_vertical_slab[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:smooth_tuff_vertical_slab[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:smooth_tuff_vertical_slab[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:smooth_tuff_vertical_slab[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:smooth_tuff_vertical_slab[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:smooth_tuff_vertical_slab[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:smooth_tuff_vertical_slab[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:smooth_tuff_vertical_slab[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:smooth_tuff_vertical_slab[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:smooth_tuff_vertical_slab[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:smooth_tuff_vertical_slab[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:smooth_tuff_vertical_slab[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:smooth_tuff_vertical_slab[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:smooth_tuff_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:smooth_tuff_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:smooth_tuff_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:smooth_tuff_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:smooth_tuff_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:smooth_tuff_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:smooth_tuff_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:smooth_tuff_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:smooth_tuff_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:smooth_tuff_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:smooth_tuff_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:smooth_tuff_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:smooth_tuff_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:smooth_tuff_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:smooth_tuff_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:smooth_tuff_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:smooth_tuff_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:smooth_tuff_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:smooth_tuff_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:smooth_tuff_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:smooth_tuff_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:smooth_tuff_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:smooth_tuff_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:smooth_tuff_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:smooth_tuff_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:smooth_tuff_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:smooth_tuff_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:smooth_tuff_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:smooth_tuff_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:smooth_tuff_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:smooth_tuff_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:smooth_tuff_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:smooth_tuff_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:smooth_tuff_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:smooth_tuff_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:smooth_tuff_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:smooth_tuff_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:smooth_tuff_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:smooth_tuff_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:smooth_tuff_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:smooth_tuff_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:smooth_tuff_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:smooth_tuff_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:smooth_tuff_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:smooth_tuff_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:smooth_tuff_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:smooth_tuff_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:smooth_tuff_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:smooth_tuff_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:smooth_tuff_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:smooth_tuff_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:smooth_tuff_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:smooth_tuff_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:smooth_tuff_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:smooth_tuff_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:smooth_tuff_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:smooth_tuff_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:smooth_tuff_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:smooth_tuff_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:smooth_tuff_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:smooth_tuff_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:smooth_tuff_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:smooth_tuff_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:smooth_tuff_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:smooth_tuff_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:smooth_tuff_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:smooth_tuff_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:smooth_tuff_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:smooth_tuff_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:smooth_tuff_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:smooth_tuff_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:smooth_tuff_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:smooth_tuff_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:smooth_tuff_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:smooth_tuff_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:smooth_tuff_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:smooth_tuff_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:smooth_tuff_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:smooth_tuff_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:smooth_tuff_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:smooth_tuff_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:smooth_tuff_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:smooth_tuff_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:smooth_tuff_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:smooth_tuff_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:smooth_tuff_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:smooth_tuff_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:smooth_tuff_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:smooth_tuff_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:smooth_tuff_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:smooth_tuff_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:smooth_tuff_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:smooth_tuff_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:smooth_tuff_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:smooth_tuff_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:smooth_tuff_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:smooth_tuff_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:smooth_tuff_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:smooth_tuff_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:smooth_tuff_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:smooth_tuff_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:smooth_tuff_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:smooth_tuff_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:smooth_tuff_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:smooth_tuff_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:smooth_tuff_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:smooth_tuff_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:smooth_tuff_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:smooth_tuff_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:smooth_tuff_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:smooth_tuff_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:smooth_tuff_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:smooth_tuff_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:smooth_tuff_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:smooth_tuff_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:smooth_tuff_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:smooth_tuff_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:smooth_tuff_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:smooth_tuff_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:smooth_tuff_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:smooth_tuff_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:smooth_tuff_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:smooth_tuff_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:smooth_tuff_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:smooth_tuff_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:smooth_tuff_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:smooth_tuff_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:smooth_tuff_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:smooth_tuff_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:smooth_tuff_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:smooth_tuff_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:smooth_tuff_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:smooth_tuff_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:smooth_tuff_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:smooth_tuff_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:smooth_tuff_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:smooth_tuff_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:smooth_tuff_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:smooth_tuff_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:smooth_tuff_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:smooth_tuff_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:smooth_tuff_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:smooth_tuff_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:smooth_tuff_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:smooth_tuff_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:smooth_tuff_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:smooth_tuff_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:smooth_tuff_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:smooth_tuff_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:smooth_tuff_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:smooth_tuff_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:smooth_tuff_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:smooth_tuff_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:smooth_tuff_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:smooth_tuff_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:smooth_tuff_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:smooth_tuff_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:smooth_tuff_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:smooth_tuff_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:smooth_tuff_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:smooth_tuff_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:smooth_tuff_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:smooth_tuff_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:smooth_tuff_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:smooth_tuff_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:smooth_tuff_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:smooth_tuff_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:smooth_tuff_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:smooth_tuff_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:smooth_tuff_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:smooth_tuff_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:smooth_tuff_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:smooth_tuff_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:smooth_tuff_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:smooth_tuff_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:smooth_tuff_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:smooth_tuff_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:smooth_tuff_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:smooth_tuff_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:smooth_tuff_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:smooth_tuff_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:smooth_tuff_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:smooth_tuff_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:smooth_tuff_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:smooth_tuff_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:smooth_tuff_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:smooth_tuff_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:smooth_tuff_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:smooth_tuff_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:smooth_tuff_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:smooth_tuff_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:smooth_tuff_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:smooth_tuff_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:smooth_tuff_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:smooth_tuff_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:smooth_tuff_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:smooth_tuff_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:smooth_tuff_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:smooth_tuff_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:smooth_tuff_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:smooth_tuff_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:smooth_tuff_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:smooth_tuff_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:smooth_tuff_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:smooth_tuff_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:smooth_tuff_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:smooth_tuff_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:smooth_tuff_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:smooth_tuff_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:smooth_tuff_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:smooth_tuff_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:smooth_tuff_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:smooth_tuff_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:smooth_tuff_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:smooth_tuff_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:smooth_tuff_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:smooth_tuff_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:smooth_tuff_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:smooth_tuff_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:smooth_tuff_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:smooth_tuff_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:smooth_tuff_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:smooth_tuff_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:smooth_tuff_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:smooth_tuff_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:smooth_tuff_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:smooth_tuff_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:smooth_tuff_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:smooth_tuff_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:smooth_tuff_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:smooth_tuff_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:smooth_tuff_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:smooth_tuff_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:smooth_tuff_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:smooth_tuff_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:smooth_tuff_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:smooth_tuff_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:smooth_tuff_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:smooth_tuff_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:smooth_tuff_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:smooth_tuff_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:smooth_tuff_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:smooth_tuff_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:smooth_tuff_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:smooth_tuff_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:smooth_tuff_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:smooth_tuff_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:smooth_tuff_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:smooth_tuff_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:smooth_tuff_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:smooth_tuff_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:smooth_tuff_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:smooth_tuff_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:smooth_tuff_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:smooth_tuff_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:smooth_tuff_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:smooth_tuff_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:smooth_tuff_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:smooth_tuff_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:smooth_tuff_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:smooth_tuff_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:smooth_tuff_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:smooth_tuff_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:smooth_tuff_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:smooth_tuff_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:smooth_tuff_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:smooth_tuff_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:smooth_tuff_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:smooth_tuff_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:smooth_tuff_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:smooth_tuff_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:smooth_tuff_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:smooth_tuff_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:smooth_tuff_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:smooth_tuff_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:smooth_tuff_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:smooth_tuff_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:smooth_tuff_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:smooth_tuff_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:smooth_tuff_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:smooth_tuff_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:smooth_tuff_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:smooth_tuff_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:smooth_tuff_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:smooth_tuff_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:smooth_tuff_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:smooth_tuff_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:smooth_tuff_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:smooth_tuff_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:smooth_tuff_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:smooth_tuff_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:smooth_tuff_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:smooth_tuff_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:smooth_tuff_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:smooth_tuff_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:smooth_tuff_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:smooth_tuff_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:smooth_tuff_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:smooth_tuff_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:smooth_tuff_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:smooth_tuff_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:smooth_tuff_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:smooth_tuff_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:smooth_tuff_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:smooth_tuff_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:smooth_tuff_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:smooth_tuff_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:smooth_tuff_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:smooth_tuff_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:smooth_tuff_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:smooth_tuff_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:smooth_tuff_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:smooth_tuff_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:smooth_tuff_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:smooth_tuff_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:smooth_tuff_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:smooth_tuff_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:smooth_tuff_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:smooth_tuff_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:smooth_tuff_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:smooth_tuff_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:smooth_tuff_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:smooth_tuff_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:smooth_tuff_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:snow_corner_slab[facing=north,type=top,waterlogged=true]
conquest:snow_corner_slab[facing=north,type=top,waterlogged=false]
conquest:snow_corner_slab[facing=north,type=bottom,waterlogged=true]
conquest:snow_corner_slab[facing=north,type=bottom,waterlogged=false]
conquest:snow_corner_slab[facing=south,type=top,waterlogged=true]
conquest:snow_corner_slab[facing=south,type=top,waterlogged=false]
conquest:snow_corner_slab[facing=south,type=bottom,waterlogged=true]
conquest:snow_corner_slab[facing=south,type=bottom,waterlogged=false]
conquest:snow_corner_slab[facing=west,type=top,waterlogged=true]
conquest:snow_corner_slab[facing=west,type=top,waterlogged=false]
conquest:snow_corner_slab[facing=west,type=bottom,waterlogged=true]
conquest:snow_corner_slab[facing=west,type=bottom,waterlogged=false]
conquest:snow_corner_slab[facing=east,type=top,waterlogged=true]
conquest:snow_corner_slab[facing=east,type=top,waterlogged=false]
conquest:snow_corner_slab[facing=east,type=bottom,waterlogged=true]
conquest:snow_corner_slab[facing=east,type=bottom,waterlogged=false]
conquest:snow_covered_icy_limestone
conquest:snow_covered_icy_limestone_corner_slab[facing=north,type=top,waterlogged=true]
conquest:snow_covered_icy_limestone_corner_slab[facing=north,type=top,waterlogged=false]
conquest:snow_covered_icy_limestone_corner_slab[facing=north,type=bottom,waterlogged=true]
conquest:snow_covered_icy_limestone_corner_slab[facing=north,type=bottom,waterlogged=false]
conquest:snow_covered_icy_limestone_corner_slab[facing=south,type=top,waterlogged=true]
conquest:snow_covered_icy_limestone_corner_slab[facing=south,type=top,waterlogged=false]
conquest:snow_covered_icy_limestone_corner_slab[facing=south,type=bottom,waterlogged=true]
conquest:snow_covered_icy_limestone_corner_slab[facing=south,type=bottom,waterlogged=false]
conquest:snow_covered_icy_limestone_corner_slab[facing=west,type=top,waterlogged=true]
conquest:snow_covered_icy_limestone_corner_slab[facing=west,type=top,waterlogged=false]
conquest:snow_covered_icy_limestone_corner_slab[facing=west,type=bottom,waterlogged=true]
conquest:snow_covered_icy_limestone_corner_slab[facing=west,type=bottom,waterlogged=false]
conquest:snow_covered_icy_limestone_corner_slab[facing=east,type=top,waterlogged=true]
conquest:snow_covered_icy_limestone_corner_slab[facing=east,type=top,waterlogged=false]
conquest:snow_covered_icy_limestone_corner_slab[facing=east,type=bottom,waterlogged=true]
conquest:snow_covered_icy_limestone_corner_slab[facing=east,type=bottom,waterlogged=false]
conquest:snow_covered_icy_limestone_eighth_slab[facing=north,type=top,waterlogged=true]
conquest:snow_covered_icy_limestone_eighth_slab[facing=north,type=top,waterlogged=false]
conquest:snow_covered_icy_limestone_eighth_slab[facing=north,type=bottom,waterlogged=true]
conquest:snow_covered_icy_limestone_eighth_slab[facing=north,type=bottom,waterlogged=false]
conquest:snow_covered_icy_limestone_eighth_slab[facing=south,type=top,waterlogged=true]
conquest:snow_covered_icy_limestone_eighth_slab[facing=south,type=top,waterlogged=false]
conquest:snow_covered_icy_limestone_eighth_slab[facing=south,type=bottom,waterlogged=true]
conquest:snow_covered_icy_limestone_eighth_slab[facing=south,type=bottom,waterlogged=false]
conquest:snow_covered_icy_limestone_eighth_slab[facing=west,type=top,waterlogged=true]
conquest:snow_covered_icy_limestone_eighth_slab[facing=west,type=top,waterlogged=false]
conquest:snow_covered_icy_limestone_eighth_slab[facing=west,type=bottom,waterlogged=true]
conquest:snow_covered_icy_limestone_eighth_slab[facing=west,type=bottom,waterlogged=false]
conquest:snow_covered_icy_limestone_eighth_slab[facing=east,type=top,waterlogged=true]
conquest:snow_covered_icy_limestone_eighth_slab[facing=east,type=top,waterlogged=false]
conquest:snow_covered_icy_limestone_eighth_slab[facing=east,type=bottom,waterlogged=true]
conquest:snow_covered_icy_limestone_eighth_slab[facing=east,type=bottom,waterlogged=false]
conquest:snow_covered_icy_limestone_quarter_slab[facing=north,layer=1,type=top,waterlogged=true]
conquest:snow_covered_icy_limestone_quarter_slab[facing=north,layer=1,type=top,waterlogged=false]
conquest:snow_covered_icy_limestone_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=true]
conquest:snow_covered_icy_limestone_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=false]
conquest:snow_covered_icy_limestone_quarter_slab[facing=north,layer=2,type=top,waterlogged=true]
conquest:snow_covered_icy_limestone_quarter_slab[facing=north,layer=2,type=top,waterlogged=false]
conquest:snow_covered_icy_limestone_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=true]
conquest:snow_covered_icy_limestone_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=false]
conquest:snow_covered_icy_limestone_quarter_slab[facing=north,layer=3,type=top,waterlogged=true]
conquest:snow_covered_icy_limestone_quarter_slab[facing=north,layer=3,type=top,waterlogged=false]
conquest:snow_covered_icy_limestone_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=true]
conquest:snow_covered_icy_limestone_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=false]
conquest:snow_covered_icy_limestone_quarter_slab[facing=south,layer=1,type=top,waterlogged=true]
conquest:snow_covered_icy_limestone_quarter_slab[facing=south,layer=1,type=top,waterlogged=false]
conquest:snow_covered_icy_limestone_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=true]
conquest:snow_covered_icy_limestone_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=false]
conquest:snow_covered_icy_limestone_quarter_slab[facing=south,layer=2,type=top,waterlogged=true]
conquest:snow_covered_icy_limestone_quarter_slab[facing=south,layer=2,type=top,waterlogged=false]
conquest:snow_covered_icy_limestone_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=true]
conquest:snow_covered_icy_limestone_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=false]
conquest:snow_covered_icy_limestone_quarter_slab[facing=south,layer=3,type=top,waterlogged=true]
conquest:snow_covered_icy_limestone_quarter_slab[facing=south,layer=3,type=top,waterlogged=false]
conquest:snow_covered_icy_limestone_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=true]
conquest:snow_covered_icy_limestone_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=false]
conquest:snow_covered_icy_limestone_quarter_slab[facing=west,layer=1,type=top,waterlogged=true]
conquest:snow_covered_icy_limestone_quarter_slab[facing=west,layer=1,type=top,waterlogged=false]
conquest:snow_covered_icy_limestone_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=true]
conquest:snow_covered_icy_limestone_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=false]
conquest:snow_covered_icy_limestone_quarter_slab[facing=west,layer=2,type=top,waterlogged=true]
conquest:snow_covered_icy_limestone_quarter_slab[facing=west,layer=2,type=top,waterlogged=false]
conquest:snow_covered_icy_limestone_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=true]
conquest:snow_covered_icy_limestone_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=false]
conquest:snow_covered_icy_limestone_quarter_slab[facing=west,layer=3,type=top,waterlogged=true]
conquest:snow_covered_icy_limestone_quarter_slab[facing=west,layer=3,type=top,waterlogged=false]
conquest:snow_covered_icy_limestone_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=true]
conquest:snow_covered_icy_limestone_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=false]
conquest:snow_covered_icy_limestone_quarter_slab[facing=east,layer=1,type=top,waterlogged=true]
conquest:snow_covered_icy_limestone_quarter_slab[facing=east,layer=1,type=top,waterlogged=false]
conquest:snow_covered_icy_limestone_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=true]
conquest:snow_covered_icy_limestone_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=false]
conquest:snow_covered_icy_limestone_quarter_slab[facing=east,layer=2,type=top,waterlogged=true]
conquest:snow_covered_icy_limestone_quarter_slab[facing=east,layer=2,type=top,waterlogged=false]
conquest:snow_covered_icy_limestone_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=true]
conquest:snow_covered_icy_limestone_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=false]
conquest:snow_covered_icy_limestone_quarter_slab[facing=east,layer=3,type=top,waterlogged=true]
conquest:snow_covered_icy_limestone_quarter_slab[facing=east,layer=3,type=top,waterlogged=false]
conquest:snow_covered_icy_limestone_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=true]
conquest:snow_covered_icy_limestone_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=false]
conquest:snow_covered_icy_limestone_slab[layers=1,type=top,waterlogged=true]
conquest:snow_covered_icy_limestone_slab[layers=1,type=top,waterlogged=false]
conquest:snow_covered_icy_limestone_slab[layers=1,type=bottom,waterlogged=true]
conquest:snow_covered_icy_limestone_slab[layers=1,type=bottom,waterlogged=false]
conquest:snow_covered_icy_limestone_slab[layers=2,type=top,waterlogged=true]
conquest:snow_covered_icy_limestone_slab[layers=2,type=top,waterlogged=false]
conquest:snow_covered_icy_limestone_slab[layers=2,type=bottom,waterlogged=true]
conquest:snow_covered_icy_limestone_slab[layers=2,type=bottom,waterlogged=false]
conquest:snow_covered_icy_limestone_slab[layers=3,type=top,waterlogged=true]
conquest:snow_covered_icy_limestone_slab[layers=3,type=top,waterlogged=false]
conquest:snow_covered_icy_limestone_slab[layers=3,type=bottom,waterlogged=true]
conquest:snow_covered_icy_limestone_slab[layers=3,type=bottom,waterlogged=false]
conquest:snow_covered_icy_limestone_slab[layers=4,type=top,waterlogged=true]
conquest:snow_covered_icy_limestone_slab[layers=4,type=top,waterlogged=false]
conquest:snow_covered_icy_limestone_slab[layers=4,type=bottom,waterlogged=true]
conquest:snow_covered_icy_limestone_slab[layers=4,type=bottom,waterlogged=false]
conquest:snow_covered_icy_limestone_slab[layers=5,type=top,waterlogged=true]
conquest:snow_covered_icy_limestone_slab[layers=5,type=top,waterlogged=false]
conquest:snow_covered_icy_limestone_slab[layers=5,type=bottom,waterlogged=true]
conquest:snow_covered_icy_limestone_slab[layers=5,type=bottom,waterlogged=false]
conquest:snow_covered_icy_limestone_slab[layers=6,type=top,waterlogged=true]
conquest:snow_covered_icy_limestone_slab[layers=6,type=top,waterlogged=false]
conquest:snow_covered_icy_limestone_slab[layers=6,type=bottom,waterlogged=true]
conquest:snow_covered_icy_limestone_slab[layers=6,type=bottom,waterlogged=false]
conquest:snow_covered_icy_limestone_slab[layers=7,type=top,waterlogged=true]
conquest:snow_covered_icy_limestone_slab[layers=7,type=top,waterlogged=false]
conquest:snow_covered_icy_limestone_slab[layers=7,type=bottom,waterlogged=true]
conquest:snow_covered_icy_limestone_slab[layers=7,type=bottom,waterlogged=false]
conquest:snow_covered_icy_limestone_slab[layers=8,type=top,waterlogged=true]
conquest:snow_covered_icy_limestone_slab[layers=8,type=top,waterlogged=false]
conquest:snow_covered_icy_limestone_slab[layers=8,type=bottom,waterlogged=true]
conquest:snow_covered_icy_limestone_slab[layers=8,type=bottom,waterlogged=false]
conquest:snow_covered_icy_limestone_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:snow_covered_icy_limestone_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:snow_covered_icy_limestone_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:snow_covered_icy_limestone_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:snow_covered_icy_limestone_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:snow_covered_icy_limestone_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:snow_covered_icy_limestone_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:snow_covered_icy_limestone_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:snow_covered_icy_limestone_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:snow_covered_icy_limestone_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:snow_covered_icy_limestone_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:snow_covered_icy_limestone_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:snow_covered_icy_limestone_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:snow_covered_icy_limestone_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:snow_covered_icy_limestone_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:snow_covered_icy_limestone_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:snow_covered_icy_limestone_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:snow_covered_icy_limestone_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:snow_covered_icy_limestone_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:snow_covered_icy_limestone_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:snow_covered_icy_limestone_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:snow_covered_icy_limestone_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:snow_covered_icy_limestone_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:snow_covered_icy_limestone_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:snow_covered_icy_limestone_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:snow_covered_icy_limestone_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:snow_covered_icy_limestone_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:snow_covered_icy_limestone_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:snow_covered_icy_limestone_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:snow_covered_icy_limestone_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:snow_covered_icy_limestone_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:snow_covered_icy_limestone_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:snow_covered_icy_limestone_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:snow_covered_icy_limestone_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:snow_covered_icy_limestone_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:snow_covered_icy_limestone_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:snow_covered_icy_limestone_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:snow_covered_icy_limestone_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:snow_covered_icy_limestone_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:snow_covered_icy_limestone_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:snow_covered_icy_limestone_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:snow_covered_icy_limestone_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:snow_covered_icy_limestone_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:snow_covered_icy_limestone_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:snow_covered_icy_limestone_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:snow_covered_icy_limestone_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:snow_covered_icy_limestone_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:snow_covered_icy_limestone_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:snow_covered_icy_limestone_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:snow_covered_icy_limestone_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:snow_covered_icy_limestone_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:snow_covered_icy_limestone_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:snow_covered_icy_limestone_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:snow_covered_icy_limestone_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:snow_covered_icy_limestone_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:snow_covered_icy_limestone_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:snow_covered_icy_limestone_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:snow_covered_icy_limestone_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:snow_covered_icy_limestone_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:snow_covered_icy_limestone_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:snow_covered_icy_limestone_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:snow_covered_icy_limestone_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:snow_covered_icy_limestone_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:snow_covered_icy_limestone_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:snow_covered_icy_limestone_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:snow_covered_icy_limestone_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:snow_covered_icy_limestone_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:snow_covered_icy_limestone_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:snow_covered_icy_limestone_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:snow_covered_icy_limestone_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:snow_covered_icy_limestone_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:snow_covered_icy_limestone_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:snow_covered_icy_limestone_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:snow_covered_icy_limestone_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:snow_covered_icy_limestone_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:snow_covered_icy_limestone_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:snow_covered_icy_limestone_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:snow_covered_icy_limestone_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:snow_covered_icy_limestone_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:snow_covered_icy_limestone_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:snow_covered_icy_limestone_vertical_corner[facing=north,layer=1,waterlogged=true]
conquest:snow_covered_icy_limestone_vertical_corner[facing=north,layer=1,waterlogged=false]
conquest:snow_covered_icy_limestone_vertical_corner[facing=north,layer=2,waterlogged=true]
conquest:snow_covered_icy_limestone_vertical_corner[facing=north,layer=2,waterlogged=false]
conquest:snow_covered_icy_limestone_vertical_corner[facing=north,layer=3,waterlogged=true]
conquest:snow_covered_icy_limestone_vertical_corner[facing=north,layer=3,waterlogged=false]
conquest:snow_covered_icy_limestone_vertical_corner[facing=north,layer=4,waterlogged=true]
conquest:snow_covered_icy_limestone_vertical_corner[facing=north,layer=4,waterlogged=false]
conquest:snow_covered_icy_limestone_vertical_corner[facing=south,layer=1,waterlogged=true]
conquest:snow_covered_icy_limestone_vertical_corner[facing=south,layer=1,waterlogged=false]
conquest:snow_covered_icy_limestone_vertical_corner[facing=south,layer=2,waterlogged=true]
conquest:snow_covered_icy_limestone_vertical_corner[facing=south,layer=2,waterlogged=false]
conquest:snow_covered_icy_limestone_vertical_corner[facing=south,layer=3,waterlogged=true]
conquest:snow_covered_icy_limestone_vertical_corner[facing=south,layer=3,waterlogged=false]
conquest:snow_covered_icy_limestone_vertical_corner[facing=south,layer=4,waterlogged=true]
conquest:snow_covered_icy_limestone_vertical_corner[facing=south,layer=4,waterlogged=false]
conquest:snow_covered_icy_limestone_vertical_corner[facing=west,layer=1,waterlogged=true]
conquest:snow_covered_icy_limestone_vertical_corner[facing=west,layer=1,waterlogged=false]
conquest:snow_covered_icy_limestone_vertical_corner[facing=west,layer=2,waterlogged=true]
conquest:snow_covered_icy_limestone_vertical_corner[facing=west,layer=2,waterlogged=false]
conquest:snow_covered_icy_limestone_vertical_corner[facing=west,layer=3,waterlogged=true]
conquest:snow_covered_icy_limestone_vertical_corner[facing=west,layer=3,waterlogged=false]
conquest:snow_covered_icy_limestone_vertical_corner[facing=west,layer=4,waterlogged=true]
conquest:snow_covered_icy_limestone_vertical_corner[facing=west,layer=4,waterlogged=false]
conquest:snow_covered_icy_limestone_vertical_corner[facing=east,layer=1,waterlogged=true]
conquest:snow_covered_icy_limestone_vertical_corner[facing=east,layer=1,waterlogged=false]
conquest:snow_covered_icy_limestone_vertical_corner[facing=east,layer=2,waterlogged=true]
conquest:snow_covered_icy_limestone_vertical_corner[facing=east,layer=2,waterlogged=false]
conquest:snow_covered_icy_limestone_vertical_corner[facing=east,layer=3,waterlogged=true]
conquest:snow_covered_icy_limestone_vertical_corner[facing=east,layer=3,waterlogged=false]
conquest:snow_covered_icy_limestone_vertical_corner[facing=east,layer=4,waterlogged=true]
conquest:snow_covered_icy_limestone_vertical_corner[facing=east,layer=4,waterlogged=false]
conquest:snow_covered_icy_limestone_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:snow_covered_icy_limestone_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:snow_covered_icy_limestone_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:snow_covered_icy_limestone_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:snow_covered_icy_limestone_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:snow_covered_icy_limestone_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:snow_covered_icy_limestone_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:snow_covered_icy_limestone_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:snow_covered_icy_limestone_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:snow_covered_icy_limestone_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:snow_covered_icy_limestone_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:snow_covered_icy_limestone_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:snow_covered_icy_limestone_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:snow_covered_icy_limestone_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:snow_covered_icy_limestone_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:snow_covered_icy_limestone_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:snow_covered_icy_limestone_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:snow_covered_icy_limestone_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:snow_covered_icy_limestone_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:snow_covered_icy_limestone_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:snow_covered_icy_limestone_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:snow_covered_icy_limestone_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:snow_covered_icy_limestone_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:snow_covered_icy_limestone_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:snow_covered_icy_limestone_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:snow_covered_icy_limestone_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:snow_covered_icy_limestone_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:snow_covered_icy_limestone_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:snow_covered_icy_limestone_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:snow_covered_icy_limestone_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:snow_covered_icy_limestone_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:snow_covered_icy_limestone_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:snow_covered_icy_limestone_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:snow_covered_icy_limestone_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:snow_covered_icy_limestone_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:snow_covered_icy_limestone_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:snow_covered_icy_limestone_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:snow_covered_icy_limestone_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:snow_covered_icy_limestone_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:snow_covered_icy_limestone_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:snow_covered_icy_limestone_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:snow_covered_icy_limestone_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:snow_covered_icy_limestone_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:snow_covered_icy_limestone_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:snow_covered_icy_limestone_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:snow_covered_icy_limestone_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:snow_covered_icy_limestone_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:snow_covered_icy_limestone_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:snow_covered_icy_limestone_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:snow_covered_icy_limestone_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:snow_covered_icy_limestone_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:snow_covered_icy_limestone_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:snow_covered_icy_limestone_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:snow_covered_icy_limestone_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:snow_covered_icy_limestone_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:snow_covered_icy_limestone_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:snow_covered_icy_limestone_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:snow_covered_icy_limestone_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:snow_covered_icy_limestone_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:snow_covered_icy_limestone_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:snow_covered_icy_limestone_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:snow_covered_icy_limestone_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:snow_covered_icy_limestone_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:snow_covered_icy_limestone_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:snow_covered_icy_limestone_vertical_quarter[facing=north,layer=1,waterlogged=true]
conquest:snow_covered_icy_limestone_vertical_quarter[facing=north,layer=1,waterlogged=false]
conquest:snow_covered_icy_limestone_vertical_quarter[facing=north,layer=2,waterlogged=true]
conquest:snow_covered_icy_limestone_vertical_quarter[facing=north,layer=2,waterlogged=false]
conquest:snow_covered_icy_limestone_vertical_quarter[facing=north,layer=3,waterlogged=true]
conquest:snow_covered_icy_limestone_vertical_quarter[facing=north,layer=3,waterlogged=false]
conquest:snow_covered_icy_limestone_vertical_quarter[facing=north,layer=4,waterlogged=true]
conquest:snow_covered_icy_limestone_vertical_quarter[facing=north,layer=4,waterlogged=false]
conquest:snow_covered_icy_limestone_vertical_quarter[facing=south,layer=1,waterlogged=true]
conquest:snow_covered_icy_limestone_vertical_quarter[facing=south,layer=1,waterlogged=false]
conquest:snow_covered_icy_limestone_vertical_quarter[facing=south,layer=2,waterlogged=true]
conquest:snow_covered_icy_limestone_vertical_quarter[facing=south,layer=2,waterlogged=false]
conquest:snow_covered_icy_limestone_vertical_quarter[facing=south,layer=3,waterlogged=true]
conquest:snow_covered_icy_limestone_vertical_quarter[facing=south,layer=3,waterlogged=false]
conquest:snow_covered_icy_limestone_vertical_quarter[facing=south,layer=4,waterlogged=true]
conquest:snow_covered_icy_limestone_vertical_quarter[facing=south,layer=4,waterlogged=false]
conquest:snow_covered_icy_limestone_vertical_quarter[facing=west,layer=1,waterlogged=true]
conquest:snow_covered_icy_limestone_vertical_quarter[facing=west,layer=1,waterlogged=false]
conquest:snow_covered_icy_limestone_vertical_quarter[facing=west,layer=2,waterlogged=true]
conquest:snow_covered_icy_limestone_vertical_quarter[facing=west,layer=2,waterlogged=false]
conquest:snow_covered_icy_limestone_vertical_quarter[facing=west,layer=3,waterlogged=true]
conquest:snow_covered_icy_limestone_vertical_quarter[facing=west,layer=3,waterlogged=false]
conquest:snow_covered_icy_limestone_vertical_quarter[facing=west,layer=4,waterlogged=true]
conquest:snow_covered_icy_limestone_vertical_quarter[facing=west,layer=4,waterlogged=false]
conquest:snow_covered_icy_limestone_vertical_quarter[facing=east,layer=1,waterlogged=true]
conquest:snow_covered_icy_limestone_vertical_quarter[facing=east,layer=1,waterlogged=false]
conquest:snow_covered_icy_limestone_vertical_quarter[facing=east,layer=2,waterlogged=true]
conquest:snow_covered_icy_limestone_vertical_quarter[facing=east,layer=2,waterlogged=false]
conquest:snow_covered_icy_limestone_vertical_quarter[facing=east,layer=3,waterlogged=true]
conquest:snow_covered_icy_limestone_vertical_quarter[facing=east,layer=3,waterlogged=false]
conquest:snow_covered_icy_limestone_vertical_quarter[facing=east,layer=4,waterlogged=true]
conquest:snow_covered_icy_limestone_vertical_quarter[facing=east,layer=4,waterlogged=false]
conquest:snow_covered_icy_limestone_vertical_slab[facing=north,layer=1,waterlogged=true]
conquest:snow_covered_icy_limestone_vertical_slab[facing=north,layer=1,waterlogged=false]
conquest:snow_covered_icy_limestone_vertical_slab[facing=north,layer=2,waterlogged=true]
conquest:snow_covered_icy_limestone_vertical_slab[facing=north,layer=2,waterlogged=false]
conquest:snow_covered_icy_limestone_vertical_slab[facing=north,layer=3,waterlogged=true]
conquest:snow_covered_icy_limestone_vertical_slab[facing=north,layer=3,waterlogged=false]
conquest:snow_covered_icy_limestone_vertical_slab[facing=north,layer=4,waterlogged=true]
conquest:snow_covered_icy_limestone_vertical_slab[facing=north,layer=4,waterlogged=false]
conquest:snow_covered_icy_limestone_vertical_slab[facing=south,layer=1,waterlogged=true]
conquest:snow_covered_icy_limestone_vertical_slab[facing=south,layer=1,waterlogged=false]
conquest:snow_covered_icy_limestone_vertical_slab[facing=south,layer=2,waterlogged=true]
conquest:snow_covered_icy_limestone_vertical_slab[facing=south,layer=2,waterlogged=false]
conquest:snow_covered_icy_limestone_vertical_slab[facing=south,layer=3,waterlogged=true]
conquest:snow_covered_icy_limestone_vertical_slab[facing=south,layer=3,waterlogged=false]
conquest:snow_covered_icy_limestone_vertical_slab[facing=south,layer=4,waterlogged=true]
conquest:snow_covered_icy_limestone_vertical_slab[facing=south,layer=4,waterlogged=false]
conquest:snow_covered_icy_limestone_vertical_slab[facing=west,layer=1,waterlogged=true]
conquest:snow_covered_icy_limestone_vertical_slab[facing=west,layer=1,waterlogged=false]
conquest:snow_covered_icy_limestone_vertical_slab[facing=west,layer=2,waterlogged=true]
conquest:snow_covered_icy_limestone_vertical_slab[facing=west,layer=2,waterlogged=false]
conquest:snow_covered_icy_limestone_vertical_slab[facing=west,layer=3,waterlogged=true]
conquest:snow_covered_icy_limestone_vertical_slab[facing=west,layer=3,waterlogged=false]
conquest:snow_covered_icy_limestone_vertical_slab[facing=west,layer=4,waterlogged=true]
conquest:snow_covered_icy_limestone_vertical_slab[facing=west,layer=4,waterlogged=false]
conquest:snow_covered_icy_limestone_vertical_slab[facing=east,layer=1,waterlogged=true]
conquest:snow_covered_icy_limestone_vertical_slab[facing=east,layer=1,waterlogged=false]
conquest:snow_covered_icy_limestone_vertical_slab[facing=east,layer=2,waterlogged=true]
conquest:snow_covered_icy_limestone_vertical_slab[facing=east,layer=2,waterlogged=false]
conquest:snow_covered_icy_limestone_vertical_slab[facing=east,layer=3,waterlogged=true]
conquest:snow_covered_icy_limestone_vertical_slab[facing=east,layer=3,waterlogged=false]
conquest:snow_covered_icy_limestone_vertical_slab[facing=east,layer=4,waterlogged=true]
conquest:snow_covered_icy_limestone_vertical_slab[facing=east,layer=4,waterlogged=false]
conquest:snow_covered_limestone_cobble
conquest:snow_covered_limestone_cobble_arrowslit[facing=north,waterlogged=true]
conquest:snow_covered_limestone_cobble_arrowslit[facing=north,waterlogged=false]
conquest:snow_covered_limestone_cobble_arrowslit[facing=south,waterlogged=true]
conquest:snow_covered_limestone_cobble_arrowslit[facing=south,waterlogged=false]
conquest:snow_covered_limestone_cobble_arrowslit[facing=west,waterlogged=true]
conquest:snow_covered_limestone_cobble_arrowslit[facing=west,waterlogged=false]
conquest:snow_covered_limestone_cobble_arrowslit[facing=east,waterlogged=true]
conquest:snow_covered_limestone_cobble_arrowslit[facing=east,waterlogged=false]
conquest:snow_covered_limestone_cobble_balustrade[axis=x,waterlogged=true]
conquest:snow_covered_limestone_cobble_balustrade[axis=x,waterlogged=false]
conquest:snow_covered_limestone_cobble_balustrade[axis=y,waterlogged=true]
conquest:snow_covered_limestone_cobble_balustrade[axis=y,waterlogged=false]
conquest:snow_covered_limestone_cobble_balustrade[axis=z,waterlogged=true]
conquest:snow_covered_limestone_cobble_balustrade[axis=z,waterlogged=false]
conquest:snow_covered_limestone_cobble_capital[facing=flat,type=top,waterlogged=true]
conquest:snow_covered_limestone_cobble_capital[facing=flat,type=top,waterlogged=false]
conquest:snow_covered_limestone_cobble_capital[facing=flat,type=bottom,waterlogged=true]
conquest:snow_covered_limestone_cobble_capital[facing=flat,type=bottom,waterlogged=false]
conquest:snow_covered_limestone_cobble_capital[facing=north,type=top,waterlogged=true]
conquest:snow_covered_limestone_cobble_capital[facing=north,type=top,waterlogged=false]
conquest:snow_covered_limestone_cobble_capital[facing=north,type=bottom,waterlogged=true]
conquest:snow_covered_limestone_cobble_capital[facing=north,type=bottom,waterlogged=false]
conquest:snow_covered_limestone_cobble_capital[facing=south,type=top,waterlogged=true]
conquest:snow_covered_limestone_cobble_capital[facing=south,type=top,waterlogged=false]
conquest:snow_covered_limestone_cobble_capital[facing=south,type=bottom,waterlogged=true]
conquest:snow_covered_limestone_cobble_capital[facing=south,type=bottom,waterlogged=false]
conquest:snow_covered_limestone_cobble_capital[facing=east,type=top,waterlogged=true]
conquest:snow_covered_limestone_cobble_capital[facing=east,type=top,waterlogged=false]
conquest:snow_covered_limestone_cobble_capital[facing=east,type=bottom,waterlogged=true]
conquest:snow_covered_limestone_cobble_capital[facing=east,type=bottom,waterlogged=false]
conquest:snow_covered_limestone_cobble_capital[facing=west,type=top,waterlogged=true]
conquest:snow_covered_limestone_cobble_capital[facing=west,type=top,waterlogged=false]
conquest:snow_covered_limestone_cobble_capital[facing=west,type=bottom,waterlogged=true]
conquest:snow_covered_limestone_cobble_capital[facing=west,type=bottom,waterlogged=false]
conquest:snow_covered_limestone_cobble_corner_slab[facing=north,type=top,waterlogged=true]
conquest:snow_covered_limestone_cobble_corner_slab[facing=north,type=top,waterlogged=false]
conquest:snow_covered_limestone_cobble_corner_slab[facing=north,type=bottom,waterlogged=true]
conquest:snow_covered_limestone_cobble_corner_slab[facing=north,type=bottom,waterlogged=false]
conquest:snow_covered_limestone_cobble_corner_slab[facing=south,type=top,waterlogged=true]
conquest:snow_covered_limestone_cobble_corner_slab[facing=south,type=top,waterlogged=false]
conquest:snow_covered_limestone_cobble_corner_slab[facing=south,type=bottom,waterlogged=true]
conquest:snow_covered_limestone_cobble_corner_slab[facing=south,type=bottom,waterlogged=false]
conquest:snow_covered_limestone_cobble_corner_slab[facing=west,type=top,waterlogged=true]
conquest:snow_covered_limestone_cobble_corner_slab[facing=west,type=top,waterlogged=false]
conquest:snow_covered_limestone_cobble_corner_slab[facing=west,type=bottom,waterlogged=true]
conquest:snow_covered_limestone_cobble_corner_slab[facing=west,type=bottom,waterlogged=false]
conquest:snow_covered_limestone_cobble_corner_slab[facing=east,type=top,waterlogged=true]
conquest:snow_covered_limestone_cobble_corner_slab[facing=east,type=top,waterlogged=false]
conquest:snow_covered_limestone_cobble_corner_slab[facing=east,type=bottom,waterlogged=true]
conquest:snow_covered_limestone_cobble_corner_slab[facing=east,type=bottom,waterlogged=false]
conquest:snow_covered_limestone_cobble_eighth_slab[facing=north,type=top,waterlogged=true]
conquest:snow_covered_limestone_cobble_eighth_slab[facing=north,type=top,waterlogged=false]
conquest:snow_covered_limestone_cobble_eighth_slab[facing=north,type=bottom,waterlogged=true]
conquest:snow_covered_limestone_cobble_eighth_slab[facing=north,type=bottom,waterlogged=false]
conquest:snow_covered_limestone_cobble_eighth_slab[facing=south,type=top,waterlogged=true]
conquest:snow_covered_limestone_cobble_eighth_slab[facing=south,type=top,waterlogged=false]
conquest:snow_covered_limestone_cobble_eighth_slab[facing=south,type=bottom,waterlogged=true]
conquest:snow_covered_limestone_cobble_eighth_slab[facing=south,type=bottom,waterlogged=false]
conquest:snow_covered_limestone_cobble_eighth_slab[facing=west,type=top,waterlogged=true]
conquest:snow_covered_limestone_cobble_eighth_slab[facing=west,type=top,waterlogged=false]
conquest:snow_covered_limestone_cobble_eighth_slab[facing=west,type=bottom,waterlogged=true]
conquest:snow_covered_limestone_cobble_eighth_slab[facing=west,type=bottom,waterlogged=false]
conquest:snow_covered_limestone_cobble_eighth_slab[facing=east,type=top,waterlogged=true]
conquest:snow_covered_limestone_cobble_eighth_slab[facing=east,type=top,waterlogged=false]
conquest:snow_covered_limestone_cobble_eighth_slab[facing=east,type=bottom,waterlogged=true]
conquest:snow_covered_limestone_cobble_eighth_slab[facing=east,type=bottom,waterlogged=false]
conquest:snow_covered_limestone_cobble_pillar[layer=1,waterlogged=true]
conquest:snow_covered_limestone_cobble_pillar[layer=1,waterlogged=false]
conquest:snow_covered_limestone_cobble_pillar[layer=2,waterlogged=true]
conquest:snow_covered_limestone_cobble_pillar[layer=2,waterlogged=false]
conquest:snow_covered_limestone_cobble_pillar[layer=3,waterlogged=true]
conquest:snow_covered_limestone_cobble_pillar[layer=3,waterlogged=false]
conquest:snow_covered_limestone_cobble_quarter_slab[facing=north,layer=1,type=top,waterlogged=true]
conquest:snow_covered_limestone_cobble_quarter_slab[facing=north,layer=1,type=top,waterlogged=false]
conquest:snow_covered_limestone_cobble_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=true]
conquest:snow_covered_limestone_cobble_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=false]
conquest:snow_covered_limestone_cobble_quarter_slab[facing=north,layer=2,type=top,waterlogged=true]
conquest:snow_covered_limestone_cobble_quarter_slab[facing=north,layer=2,type=top,waterlogged=false]
conquest:snow_covered_limestone_cobble_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=true]
conquest:snow_covered_limestone_cobble_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=false]
conquest:snow_covered_limestone_cobble_quarter_slab[facing=north,layer=3,type=top,waterlogged=true]
conquest:snow_covered_limestone_cobble_quarter_slab[facing=north,layer=3,type=top,waterlogged=false]
conquest:snow_covered_limestone_cobble_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=true]
conquest:snow_covered_limestone_cobble_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=false]
conquest:snow_covered_limestone_cobble_quarter_slab[facing=south,layer=1,type=top,waterlogged=true]
conquest:snow_covered_limestone_cobble_quarter_slab[facing=south,layer=1,type=top,waterlogged=false]
conquest:snow_covered_limestone_cobble_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=true]
conquest:snow_covered_limestone_cobble_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=false]
conquest:snow_covered_limestone_cobble_quarter_slab[facing=south,layer=2,type=top,waterlogged=true]
conquest:snow_covered_limestone_cobble_quarter_slab[facing=south,layer=2,type=top,waterlogged=false]
conquest:snow_covered_limestone_cobble_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=true]
conquest:snow_covered_limestone_cobble_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=false]
conquest:snow_covered_limestone_cobble_quarter_slab[facing=south,layer=3,type=top,waterlogged=true]
conquest:snow_covered_limestone_cobble_quarter_slab[facing=south,layer=3,type=top,waterlogged=false]
conquest:snow_covered_limestone_cobble_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=true]
conquest:snow_covered_limestone_cobble_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=false]
conquest:snow_covered_limestone_cobble_quarter_slab[facing=west,layer=1,type=top,waterlogged=true]
conquest:snow_covered_limestone_cobble_quarter_slab[facing=west,layer=1,type=top,waterlogged=false]
conquest:snow_covered_limestone_cobble_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=true]
conquest:snow_covered_limestone_cobble_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=false]
conquest:snow_covered_limestone_cobble_quarter_slab[facing=west,layer=2,type=top,waterlogged=true]
conquest:snow_covered_limestone_cobble_quarter_slab[facing=west,layer=2,type=top,waterlogged=false]
conquest:snow_covered_limestone_cobble_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=true]
conquest:snow_covered_limestone_cobble_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=false]
conquest:snow_covered_limestone_cobble_quarter_slab[facing=west,layer=3,type=top,waterlogged=true]
conquest:snow_covered_limestone_cobble_quarter_slab[facing=west,layer=3,type=top,waterlogged=false]
conquest:snow_covered_limestone_cobble_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=true]
conquest:snow_covered_limestone_cobble_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=false]
conquest:snow_covered_limestone_cobble_quarter_slab[facing=east,layer=1,type=top,waterlogged=true]
conquest:snow_covered_limestone_cobble_quarter_slab[facing=east,layer=1,type=top,waterlogged=false]
conquest:snow_covered_limestone_cobble_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=true]
conquest:snow_covered_limestone_cobble_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=false]
conquest:snow_covered_limestone_cobble_quarter_slab[facing=east,layer=2,type=top,waterlogged=true]
conquest:snow_covered_limestone_cobble_quarter_slab[facing=east,layer=2,type=top,waterlogged=false]
conquest:snow_covered_limestone_cobble_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=true]
conquest:snow_covered_limestone_cobble_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=false]
conquest:snow_covered_limestone_cobble_quarter_slab[facing=east,layer=3,type=top,waterlogged=true]
conquest:snow_covered_limestone_cobble_quarter_slab[facing=east,layer=3,type=top,waterlogged=false]
conquest:snow_covered_limestone_cobble_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=true]
conquest:snow_covered_limestone_cobble_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=false]
conquest:snow_covered_limestone_cobble_slab[layers=1,type=top,waterlogged=true]
conquest:snow_covered_limestone_cobble_slab[layers=1,type=top,waterlogged=false]
conquest:snow_covered_limestone_cobble_slab[layers=1,type=bottom,waterlogged=true]
conquest:snow_covered_limestone_cobble_slab[layers=1,type=bottom,waterlogged=false]
conquest:snow_covered_limestone_cobble_slab[layers=2,type=top,waterlogged=true]
conquest:snow_covered_limestone_cobble_slab[layers=2,type=top,waterlogged=false]
conquest:snow_covered_limestone_cobble_slab[layers=2,type=bottom,waterlogged=true]
conquest:snow_covered_limestone_cobble_slab[layers=2,type=bottom,waterlogged=false]
conquest:snow_covered_limestone_cobble_slab[layers=3,type=top,waterlogged=true]
conquest:snow_covered_limestone_cobble_slab[layers=3,type=top,waterlogged=false]
conquest:snow_covered_limestone_cobble_slab[layers=3,type=bottom,waterlogged=true]
conquest:snow_covered_limestone_cobble_slab[layers=3,type=bottom,waterlogged=false]
conquest:snow_covered_limestone_cobble_slab[layers=4,type=top,waterlogged=true]
conquest:snow_covered_limestone_cobble_slab[layers=4,type=top,waterlogged=false]
conquest:snow_covered_limestone_cobble_slab[layers=4,type=bottom,waterlogged=true]
conquest:snow_covered_limestone_cobble_slab[layers=4,type=bottom,waterlogged=false]
conquest:snow_covered_limestone_cobble_slab[layers=5,type=top,waterlogged=true]
conquest:snow_covered_limestone_cobble_slab[layers=5,type=top,waterlogged=false]
conquest:snow_covered_limestone_cobble_slab[layers=5,type=bottom,waterlogged=true]
conquest:snow_covered_limestone_cobble_slab[layers=5,type=bottom,waterlogged=false]
conquest:snow_covered_limestone_cobble_slab[layers=6,type=top,waterlogged=true]
conquest:snow_covered_limestone_cobble_slab[layers=6,type=top,waterlogged=false]
conquest:snow_covered_limestone_cobble_slab[layers=6,type=bottom,waterlogged=true]
conquest:snow_covered_limestone_cobble_slab[layers=6,type=bottom,waterlogged=false]
conquest:snow_covered_limestone_cobble_slab[layers=7,type=top,waterlogged=true]
conquest:snow_covered_limestone_cobble_slab[layers=7,type=top,waterlogged=false]
conquest:snow_covered_limestone_cobble_slab[layers=7,type=bottom,waterlogged=true]
conquest:snow_covered_limestone_cobble_slab[layers=7,type=bottom,waterlogged=false]
conquest:snow_covered_limestone_cobble_slab[layers=8,type=top,waterlogged=true]
conquest:snow_covered_limestone_cobble_slab[layers=8,type=top,waterlogged=false]
conquest:snow_covered_limestone_cobble_slab[layers=8,type=bottom,waterlogged=true]
conquest:snow_covered_limestone_cobble_slab[layers=8,type=bottom,waterlogged=false]
conquest:snow_covered_limestone_cobble_small_arch[direction=northsouth,waterlogged=true]
conquest:snow_covered_limestone_cobble_small_arch[direction=northsouth,waterlogged=false]
conquest:snow_covered_limestone_cobble_small_arch[direction=eastwest,waterlogged=true]
conquest:snow_covered_limestone_cobble_small_arch[direction=eastwest,waterlogged=false]
conquest:snow_covered_limestone_cobble_small_arch_half[facing=north,waterlogged=true]
conquest:snow_covered_limestone_cobble_small_arch_half[facing=north,waterlogged=false]
conquest:snow_covered_limestone_cobble_small_arch_half[facing=south,waterlogged=true]
conquest:snow_covered_limestone_cobble_small_arch_half[facing=south,waterlogged=false]
conquest:snow_covered_limestone_cobble_small_arch_half[facing=west,waterlogged=true]
conquest:snow_covered_limestone_cobble_small_arch_half[facing=west,waterlogged=false]
conquest:snow_covered_limestone_cobble_small_arch_half[facing=east,waterlogged=true]
conquest:snow_covered_limestone_cobble_small_arch_half[facing=east,waterlogged=false]
conquest:snow_covered_limestone_cobble_small_window[down=true,up=true,waterlogged=true]
conquest:snow_covered_limestone_cobble_small_window[down=true,up=true,waterlogged=false]
conquest:snow_covered_limestone_cobble_small_window[down=true,up=false,waterlogged=true]
conquest:snow_covered_limestone_cobble_small_window[down=true,up=false,waterlogged=false]
conquest:snow_covered_limestone_cobble_small_window[down=false,up=true,waterlogged=true]
conquest:snow_covered_limestone_cobble_small_window[down=false,up=true,waterlogged=false]
conquest:snow_covered_limestone_cobble_small_window[down=false,up=false,waterlogged=true]
conquest:snow_covered_limestone_cobble_small_window[down=false,up=false,waterlogged=false]
conquest:snow_covered_limestone_cobble_small_window_half[down=true,facing=north,up=true,waterlogged=true]
conquest:snow_covered_limestone_cobble_small_window_half[down=true,facing=north,up=true,waterlogged=false]
conquest:snow_covered_limestone_cobble_small_window_half[down=true,facing=north,up=false,waterlogged=true]
conquest:snow_covered_limestone_cobble_small_window_half[down=true,facing=north,up=false,waterlogged=false]
conquest:snow_covered_limestone_cobble_small_window_half[down=true,facing=south,up=true,waterlogged=true]
conquest:snow_covered_limestone_cobble_small_window_half[down=true,facing=south,up=true,waterlogged=false]
conquest:snow_covered_limestone_cobble_small_window_half[down=true,facing=south,up=false,waterlogged=true]
conquest:snow_covered_limestone_cobble_small_window_half[down=true,facing=south,up=false,waterlogged=false]
conquest:snow_covered_limestone_cobble_small_window_half[down=true,facing=west,up=true,waterlogged=true]
conquest:snow_covered_limestone_cobble_small_window_half[down=true,facing=west,up=true,waterlogged=false]
conquest:snow_covered_limestone_cobble_small_window_half[down=true,facing=west,up=false,waterlogged=true]
conquest:snow_covered_limestone_cobble_small_window_half[down=true,facing=west,up=false,waterlogged=false]
conquest:snow_covered_limestone_cobble_small_window_half[down=true,facing=east,up=true,waterlogged=true]
conquest:snow_covered_limestone_cobble_small_window_half[down=true,facing=east,up=true,waterlogged=false]
conquest:snow_covered_limestone_cobble_small_window_half[down=true,facing=east,up=false,waterlogged=true]
conquest:snow_covered_limestone_cobble_small_window_half[down=true,facing=east,up=false,waterlogged=false]
conquest:snow_covered_limestone_cobble_small_window_half[down=false,facing=north,up=true,waterlogged=true]
conquest:snow_covered_limestone_cobble_small_window_half[down=false,facing=north,up=true,waterlogged=false]
conquest:snow_covered_limestone_cobble_small_window_half[down=false,facing=north,up=false,waterlogged=true]
conquest:snow_covered_limestone_cobble_small_window_half[down=false,facing=north,up=false,waterlogged=false]
conquest:snow_covered_limestone_cobble_small_window_half[down=false,facing=south,up=true,waterlogged=true]
conquest:snow_covered_limestone_cobble_small_window_half[down=false,facing=south,up=true,waterlogged=false]
conquest:snow_covered_limestone_cobble_small_window_half[down=false,facing=south,up=false,waterlogged=true]
conquest:snow_covered_limestone_cobble_small_window_half[down=false,facing=south,up=false,waterlogged=false]
conquest:snow_covered_limestone_cobble_small_window_half[down=false,facing=west,up=true,waterlogged=true]
conquest:snow_covered_limestone_cobble_small_window_half[down=false,facing=west,up=true,waterlogged=false]
conquest:snow_covered_limestone_cobble_small_window_half[down=false,facing=west,up=false,waterlogged=true]
conquest:snow_covered_limestone_cobble_small_window_half[down=false,facing=west,up=false,waterlogged=false]
conquest:snow_covered_limestone_cobble_small_window_half[down=false,facing=east,up=true,waterlogged=true]
conquest:snow_covered_limestone_cobble_small_window_half[down=false,facing=east,up=true,waterlogged=false]
conquest:snow_covered_limestone_cobble_small_window_half[down=false,facing=east,up=false,waterlogged=true]
conquest:snow_covered_limestone_cobble_small_window_half[down=false,facing=east,up=false,waterlogged=false]
conquest:snow_covered_limestone_cobble_sphere[type=egg,waterlogged=true]
conquest:snow_covered_limestone_cobble_sphere[type=egg,waterlogged=false]
conquest:snow_covered_limestone_cobble_sphere[type=small,waterlogged=true]
conquest:snow_covered_limestone_cobble_sphere[type=small,waterlogged=false]
conquest:snow_covered_limestone_cobble_sphere[type=large,waterlogged=true]
conquest:snow_covered_limestone_cobble_sphere[type=large,waterlogged=false]
conquest:snow_covered_limestone_cobble_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:snow_covered_limestone_cobble_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:snow_covered_limestone_cobble_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:snow_covered_limestone_cobble_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:snow_covered_limestone_cobble_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:snow_covered_limestone_cobble_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:snow_covered_limestone_cobble_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:snow_covered_limestone_cobble_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:snow_covered_limestone_cobble_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:snow_covered_limestone_cobble_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:snow_covered_limestone_cobble_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:snow_covered_limestone_cobble_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:snow_covered_limestone_cobble_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:snow_covered_limestone_cobble_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:snow_covered_limestone_cobble_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:snow_covered_limestone_cobble_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:snow_covered_limestone_cobble_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:snow_covered_limestone_cobble_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:snow_covered_limestone_cobble_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:snow_covered_limestone_cobble_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:snow_covered_limestone_cobble_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:snow_covered_limestone_cobble_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:snow_covered_limestone_cobble_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:snow_covered_limestone_cobble_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:snow_covered_limestone_cobble_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:snow_covered_limestone_cobble_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:snow_covered_limestone_cobble_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:snow_covered_limestone_cobble_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:snow_covered_limestone_cobble_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:snow_covered_limestone_cobble_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:snow_covered_limestone_cobble_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:snow_covered_limestone_cobble_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:snow_covered_limestone_cobble_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:snow_covered_limestone_cobble_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:snow_covered_limestone_cobble_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:snow_covered_limestone_cobble_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:snow_covered_limestone_cobble_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:snow_covered_limestone_cobble_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:snow_covered_limestone_cobble_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:snow_covered_limestone_cobble_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:snow_covered_limestone_cobble_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:snow_covered_limestone_cobble_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:snow_covered_limestone_cobble_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:snow_covered_limestone_cobble_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:snow_covered_limestone_cobble_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:snow_covered_limestone_cobble_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:snow_covered_limestone_cobble_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:snow_covered_limestone_cobble_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:snow_covered_limestone_cobble_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:snow_covered_limestone_cobble_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:snow_covered_limestone_cobble_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:snow_covered_limestone_cobble_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:snow_covered_limestone_cobble_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:snow_covered_limestone_cobble_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:snow_covered_limestone_cobble_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:snow_covered_limestone_cobble_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:snow_covered_limestone_cobble_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:snow_covered_limestone_cobble_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:snow_covered_limestone_cobble_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:snow_covered_limestone_cobble_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:snow_covered_limestone_cobble_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:snow_covered_limestone_cobble_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:snow_covered_limestone_cobble_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:snow_covered_limestone_cobble_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:snow_covered_limestone_cobble_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:snow_covered_limestone_cobble_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:snow_covered_limestone_cobble_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:snow_covered_limestone_cobble_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:snow_covered_limestone_cobble_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:snow_covered_limestone_cobble_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:snow_covered_limestone_cobble_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:snow_covered_limestone_cobble_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:snow_covered_limestone_cobble_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:snow_covered_limestone_cobble_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:snow_covered_limestone_cobble_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:snow_covered_limestone_cobble_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:snow_covered_limestone_cobble_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:snow_covered_limestone_cobble_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:snow_covered_limestone_cobble_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:snow_covered_limestone_cobble_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:snow_covered_limestone_cobble_two_meter_arch[facing=north,type=top]
conquest:snow_covered_limestone_cobble_two_meter_arch[facing=north,type=bottom]
conquest:snow_covered_limestone_cobble_two_meter_arch[facing=south,type=top]
conquest:snow_covered_limestone_cobble_two_meter_arch[facing=south,type=bottom]
conquest:snow_covered_limestone_cobble_two_meter_arch[facing=west,type=top]
conquest:snow_covered_limestone_cobble_two_meter_arch[facing=west,type=bottom]
conquest:snow_covered_limestone_cobble_two_meter_arch[facing=east,type=top]
conquest:snow_covered_limestone_cobble_two_meter_arch[facing=east,type=bottom]
conquest:snow_covered_limestone_cobble_two_meter_arch_half[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:snow_covered_limestone_cobble_two_meter_arch_half[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:snow_covered_limestone_cobble_two_meter_arch_half[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:snow_covered_limestone_cobble_two_meter_arch_half[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:snow_covered_limestone_cobble_two_meter_arch_half[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:snow_covered_limestone_cobble_two_meter_arch_half[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:snow_covered_limestone_cobble_two_meter_arch_half[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:snow_covered_limestone_cobble_two_meter_arch_half[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:snow_covered_limestone_cobble_two_meter_arch_half[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:snow_covered_limestone_cobble_two_meter_arch_half[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:snow_covered_limestone_cobble_two_meter_arch_half[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:snow_covered_limestone_cobble_two_meter_arch_half[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:snow_covered_limestone_cobble_two_meter_arch_half[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:snow_covered_limestone_cobble_two_meter_arch_half[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:snow_covered_limestone_cobble_two_meter_arch_half[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:snow_covered_limestone_cobble_two_meter_arch_half[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:snow_covered_limestone_cobble_two_meter_arch_half[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:snow_covered_limestone_cobble_two_meter_arch_half[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:snow_covered_limestone_cobble_two_meter_arch_half[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:snow_covered_limestone_cobble_two_meter_arch_half[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:snow_covered_limestone_cobble_two_meter_arch_half[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:snow_covered_limestone_cobble_two_meter_arch_half[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:snow_covered_limestone_cobble_two_meter_arch_half[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:snow_covered_limestone_cobble_two_meter_arch_half[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:snow_covered_limestone_cobble_two_meter_arch_half[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:snow_covered_limestone_cobble_two_meter_arch_half[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:snow_covered_limestone_cobble_two_meter_arch_half[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:snow_covered_limestone_cobble_two_meter_arch_half[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:snow_covered_limestone_cobble_two_meter_arch_half[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:snow_covered_limestone_cobble_two_meter_arch_half[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:snow_covered_limestone_cobble_two_meter_arch_half[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:snow_covered_limestone_cobble_two_meter_arch_half[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:snow_covered_limestone_cobble_two_meter_arch_half[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:snow_covered_limestone_cobble_two_meter_arch_half[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:snow_covered_limestone_cobble_two_meter_arch_half[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:snow_covered_limestone_cobble_two_meter_arch_half[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:snow_covered_limestone_cobble_two_meter_arch_half[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:snow_covered_limestone_cobble_two_meter_arch_half[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:snow_covered_limestone_cobble_two_meter_arch_half[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:snow_covered_limestone_cobble_two_meter_arch_half[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:snow_covered_limestone_cobble_two_meter_arch_half[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:snow_covered_limestone_cobble_two_meter_arch_half[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:snow_covered_limestone_cobble_two_meter_arch_half[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:snow_covered_limestone_cobble_two_meter_arch_half[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:snow_covered_limestone_cobble_two_meter_arch_half[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:snow_covered_limestone_cobble_two_meter_arch_half[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:snow_covered_limestone_cobble_two_meter_arch_half[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:snow_covered_limestone_cobble_two_meter_arch_half[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:snow_covered_limestone_cobble_two_meter_arch_half[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:snow_covered_limestone_cobble_two_meter_arch_half[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:snow_covered_limestone_cobble_two_meter_arch_half[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:snow_covered_limestone_cobble_two_meter_arch_half[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:snow_covered_limestone_cobble_two_meter_arch_half[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:snow_covered_limestone_cobble_two_meter_arch_half[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:snow_covered_limestone_cobble_two_meter_arch_half[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:snow_covered_limestone_cobble_two_meter_arch_half[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:snow_covered_limestone_cobble_two_meter_arch_half[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:snow_covered_limestone_cobble_two_meter_arch_half[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:snow_covered_limestone_cobble_two_meter_arch_half[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:snow_covered_limestone_cobble_two_meter_arch_half[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:snow_covered_limestone_cobble_two_meter_arch_half[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:snow_covered_limestone_cobble_two_meter_arch_half[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:snow_covered_limestone_cobble_two_meter_arch_half[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:snow_covered_limestone_cobble_two_meter_arch_half[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:snow_covered_limestone_cobble_vertical_corner[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:snow_covered_limestone_cobble_vertical_corner[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:snow_covered_limestone_cobble_vertical_corner[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:snow_covered_limestone_cobble_vertical_corner[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:snow_covered_limestone_cobble_vertical_corner[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:snow_covered_limestone_cobble_vertical_corner[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:snow_covered_limestone_cobble_vertical_corner[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:snow_covered_limestone_cobble_vertical_corner[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:snow_covered_limestone_cobble_vertical_corner[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:snow_covered_limestone_cobble_vertical_corner[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:snow_covered_limestone_cobble_vertical_corner[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:snow_covered_limestone_cobble_vertical_corner[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:snow_covered_limestone_cobble_vertical_corner[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:snow_covered_limestone_cobble_vertical_corner[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:snow_covered_limestone_cobble_vertical_corner[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:snow_covered_limestone_cobble_vertical_corner[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:snow_covered_limestone_cobble_vertical_corner[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:snow_covered_limestone_cobble_vertical_corner[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:snow_covered_limestone_cobble_vertical_corner[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:snow_covered_limestone_cobble_vertical_corner[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:snow_covered_limestone_cobble_vertical_corner[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:snow_covered_limestone_cobble_vertical_corner[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:snow_covered_limestone_cobble_vertical_corner[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:snow_covered_limestone_cobble_vertical_corner[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:snow_covered_limestone_cobble_vertical_corner[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:snow_covered_limestone_cobble_vertical_corner[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:snow_covered_limestone_cobble_vertical_corner[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:snow_covered_limestone_cobble_vertical_corner[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:snow_covered_limestone_cobble_vertical_corner[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:snow_covered_limestone_cobble_vertical_corner[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:snow_covered_limestone_cobble_vertical_corner[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:snow_covered_limestone_cobble_vertical_corner[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:snow_covered_limestone_cobble_vertical_corner[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:snow_covered_limestone_cobble_vertical_corner[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:snow_covered_limestone_cobble_vertical_corner[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:snow_covered_limestone_cobble_vertical_corner[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:snow_covered_limestone_cobble_vertical_corner[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:snow_covered_limestone_cobble_vertical_corner[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:snow_covered_limestone_cobble_vertical_corner[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:snow_covered_limestone_cobble_vertical_corner[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:snow_covered_limestone_cobble_vertical_corner[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:snow_covered_limestone_cobble_vertical_corner[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:snow_covered_limestone_cobble_vertical_corner[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:snow_covered_limestone_cobble_vertical_corner[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:snow_covered_limestone_cobble_vertical_corner[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:snow_covered_limestone_cobble_vertical_corner[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:snow_covered_limestone_cobble_vertical_corner[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:snow_covered_limestone_cobble_vertical_corner[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:snow_covered_limestone_cobble_vertical_corner[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:snow_covered_limestone_cobble_vertical_corner[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:snow_covered_limestone_cobble_vertical_corner[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:snow_covered_limestone_cobble_vertical_corner[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:snow_covered_limestone_cobble_vertical_corner[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:snow_covered_limestone_cobble_vertical_corner[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:snow_covered_limestone_cobble_vertical_corner[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:snow_covered_limestone_cobble_vertical_corner[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:snow_covered_limestone_cobble_vertical_corner[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:snow_covered_limestone_cobble_vertical_corner[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:snow_covered_limestone_cobble_vertical_corner[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:snow_covered_limestone_cobble_vertical_corner[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:snow_covered_limestone_cobble_vertical_corner[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:snow_covered_limestone_cobble_vertical_corner[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:snow_covered_limestone_cobble_vertical_corner[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:snow_covered_limestone_cobble_vertical_corner[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:snow_covered_limestone_cobble_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:snow_covered_limestone_cobble_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:snow_covered_limestone_cobble_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:snow_covered_limestone_cobble_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:snow_covered_limestone_cobble_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:snow_covered_limestone_cobble_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:snow_covered_limestone_cobble_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:snow_covered_limestone_cobble_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:snow_covered_limestone_cobble_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:snow_covered_limestone_cobble_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:snow_covered_limestone_cobble_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:snow_covered_limestone_cobble_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:snow_covered_limestone_cobble_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:snow_covered_limestone_cobble_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:snow_covered_limestone_cobble_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:snow_covered_limestone_cobble_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:snow_covered_limestone_cobble_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:snow_covered_limestone_cobble_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:snow_covered_limestone_cobble_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:snow_covered_limestone_cobble_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:snow_covered_limestone_cobble_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:snow_covered_limestone_cobble_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:snow_covered_limestone_cobble_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:snow_covered_limestone_cobble_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:snow_covered_limestone_cobble_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:snow_covered_limestone_cobble_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:snow_covered_limestone_cobble_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:snow_covered_limestone_cobble_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:snow_covered_limestone_cobble_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:snow_covered_limestone_cobble_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:snow_covered_limestone_cobble_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:snow_covered_limestone_cobble_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:snow_covered_limestone_cobble_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:snow_covered_limestone_cobble_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:snow_covered_limestone_cobble_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:snow_covered_limestone_cobble_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:snow_covered_limestone_cobble_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:snow_covered_limestone_cobble_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:snow_covered_limestone_cobble_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:snow_covered_limestone_cobble_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:snow_covered_limestone_cobble_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:snow_covered_limestone_cobble_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:snow_covered_limestone_cobble_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:snow_covered_limestone_cobble_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:snow_covered_limestone_cobble_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:snow_covered_limestone_cobble_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:snow_covered_limestone_cobble_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:snow_covered_limestone_cobble_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:snow_covered_limestone_cobble_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:snow_covered_limestone_cobble_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:snow_covered_limestone_cobble_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:snow_covered_limestone_cobble_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:snow_covered_limestone_cobble_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:snow_covered_limestone_cobble_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:snow_covered_limestone_cobble_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:snow_covered_limestone_cobble_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:snow_covered_limestone_cobble_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:snow_covered_limestone_cobble_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:snow_covered_limestone_cobble_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:snow_covered_limestone_cobble_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:snow_covered_limestone_cobble_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:snow_covered_limestone_cobble_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:snow_covered_limestone_cobble_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:snow_covered_limestone_cobble_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:snow_covered_limestone_cobble_vertical_quarter[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:snow_covered_limestone_cobble_vertical_quarter[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:snow_covered_limestone_cobble_vertical_quarter[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:snow_covered_limestone_cobble_vertical_quarter[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:snow_covered_limestone_cobble_vertical_quarter[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:snow_covered_limestone_cobble_vertical_quarter[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:snow_covered_limestone_cobble_vertical_quarter[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:snow_covered_limestone_cobble_vertical_quarter[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:snow_covered_limestone_cobble_vertical_quarter[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:snow_covered_limestone_cobble_vertical_quarter[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:snow_covered_limestone_cobble_vertical_quarter[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:snow_covered_limestone_cobble_vertical_quarter[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:snow_covered_limestone_cobble_vertical_quarter[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:snow_covered_limestone_cobble_vertical_quarter[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:snow_covered_limestone_cobble_vertical_quarter[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:snow_covered_limestone_cobble_vertical_quarter[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:snow_covered_limestone_cobble_vertical_quarter[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:snow_covered_limestone_cobble_vertical_quarter[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:snow_covered_limestone_cobble_vertical_quarter[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:snow_covered_limestone_cobble_vertical_quarter[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:snow_covered_limestone_cobble_vertical_quarter[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:snow_covered_limestone_cobble_vertical_quarter[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:snow_covered_limestone_cobble_vertical_quarter[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:snow_covered_limestone_cobble_vertical_quarter[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:snow_covered_limestone_cobble_vertical_quarter[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:snow_covered_limestone_cobble_vertical_quarter[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:snow_covered_limestone_cobble_vertical_quarter[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:snow_covered_limestone_cobble_vertical_quarter[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:snow_covered_limestone_cobble_vertical_quarter[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:snow_covered_limestone_cobble_vertical_quarter[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:snow_covered_limestone_cobble_vertical_quarter[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:snow_covered_limestone_cobble_vertical_quarter[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:snow_covered_limestone_cobble_vertical_quarter[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:snow_covered_limestone_cobble_vertical_quarter[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:snow_covered_limestone_cobble_vertical_quarter[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:snow_covered_limestone_cobble_vertical_quarter[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:snow_covered_limestone_cobble_vertical_quarter[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:snow_covered_limestone_cobble_vertical_quarter[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:snow_covered_limestone_cobble_vertical_quarter[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:snow_covered_limestone_cobble_vertical_quarter[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:snow_covered_limestone_cobble_vertical_quarter[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:snow_covered_limestone_cobble_vertical_quarter[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:snow_covered_limestone_cobble_vertical_quarter[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:snow_covered_limestone_cobble_vertical_quarter[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:snow_covered_limestone_cobble_vertical_quarter[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:snow_covered_limestone_cobble_vertical_quarter[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:snow_covered_limestone_cobble_vertical_quarter[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:snow_covered_limestone_cobble_vertical_quarter[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:snow_covered_limestone_cobble_vertical_quarter[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:snow_covered_limestone_cobble_vertical_quarter[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:snow_covered_limestone_cobble_vertical_quarter[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:snow_covered_limestone_cobble_vertical_quarter[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:snow_covered_limestone_cobble_vertical_quarter[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:snow_covered_limestone_cobble_vertical_quarter[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:snow_covered_limestone_cobble_vertical_quarter[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:snow_covered_limestone_cobble_vertical_quarter[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:snow_covered_limestone_cobble_vertical_quarter[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:snow_covered_limestone_cobble_vertical_quarter[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:snow_covered_limestone_cobble_vertical_quarter[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:snow_covered_limestone_cobble_vertical_quarter[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:snow_covered_limestone_cobble_vertical_quarter[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:snow_covered_limestone_cobble_vertical_quarter[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:snow_covered_limestone_cobble_vertical_quarter[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:snow_covered_limestone_cobble_vertical_quarter[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:snow_covered_limestone_cobble_vertical_slab[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:snow_covered_limestone_cobble_vertical_slab[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:snow_covered_limestone_cobble_vertical_slab[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:snow_covered_limestone_cobble_vertical_slab[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:snow_covered_limestone_cobble_vertical_slab[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:snow_covered_limestone_cobble_vertical_slab[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:snow_covered_limestone_cobble_vertical_slab[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:snow_covered_limestone_cobble_vertical_slab[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:snow_covered_limestone_cobble_vertical_slab[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:snow_covered_limestone_cobble_vertical_slab[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:snow_covered_limestone_cobble_vertical_slab[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:snow_covered_limestone_cobble_vertical_slab[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:snow_covered_limestone_cobble_vertical_slab[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:snow_covered_limestone_cobble_vertical_slab[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:snow_covered_limestone_cobble_vertical_slab[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:snow_covered_limestone_cobble_vertical_slab[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:snow_covered_limestone_cobble_vertical_slab[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:snow_covered_limestone_cobble_vertical_slab[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:snow_covered_limestone_cobble_vertical_slab[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:snow_covered_limestone_cobble_vertical_slab[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:snow_covered_limestone_cobble_vertical_slab[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:snow_covered_limestone_cobble_vertical_slab[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:snow_covered_limestone_cobble_vertical_slab[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:snow_covered_limestone_cobble_vertical_slab[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:snow_covered_limestone_cobble_vertical_slab[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:snow_covered_limestone_cobble_vertical_slab[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:snow_covered_limestone_cobble_vertical_slab[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:snow_covered_limestone_cobble_vertical_slab[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:snow_covered_limestone_cobble_vertical_slab[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:snow_covered_limestone_cobble_vertical_slab[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:snow_covered_limestone_cobble_vertical_slab[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:snow_covered_limestone_cobble_vertical_slab[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:snow_covered_limestone_cobble_vertical_slab[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:snow_covered_limestone_cobble_vertical_slab[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:snow_covered_limestone_cobble_vertical_slab[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:snow_covered_limestone_cobble_vertical_slab[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:snow_covered_limestone_cobble_vertical_slab[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:snow_covered_limestone_cobble_vertical_slab[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:snow_covered_limestone_cobble_vertical_slab[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:snow_covered_limestone_cobble_vertical_slab[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:snow_covered_limestone_cobble_vertical_slab[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:snow_covered_limestone_cobble_vertical_slab[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:snow_covered_limestone_cobble_vertical_slab[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:snow_covered_limestone_cobble_vertical_slab[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:snow_covered_limestone_cobble_vertical_slab[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:snow_covered_limestone_cobble_vertical_slab[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:snow_covered_limestone_cobble_vertical_slab[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:snow_covered_limestone_cobble_vertical_slab[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:snow_covered_limestone_cobble_vertical_slab[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:snow_covered_limestone_cobble_vertical_slab[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:snow_covered_limestone_cobble_vertical_slab[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:snow_covered_limestone_cobble_vertical_slab[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:snow_covered_limestone_cobble_vertical_slab[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:snow_covered_limestone_cobble_vertical_slab[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:snow_covered_limestone_cobble_vertical_slab[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:snow_covered_limestone_cobble_vertical_slab[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:snow_covered_limestone_cobble_vertical_slab[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:snow_covered_limestone_cobble_vertical_slab[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:snow_covered_limestone_cobble_vertical_slab[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:snow_covered_limestone_cobble_vertical_slab[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:snow_covered_limestone_cobble_vertical_slab[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:snow_covered_limestone_cobble_vertical_slab[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:snow_covered_limestone_cobble_vertical_slab[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:snow_covered_limestone_cobble_vertical_slab[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:snow_covered_limestone_cobble_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:snow_covered_limestone_cobble_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:snow_covered_limestone_cobble_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:snow_covered_limestone_cobble_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:snow_covered_limestone_cobble_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:snow_covered_limestone_cobble_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:snow_covered_limestone_cobble_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:snow_covered_limestone_cobble_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:snow_covered_limestone_cobble_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:snow_covered_limestone_cobble_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:snow_covered_limestone_cobble_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:snow_covered_limestone_cobble_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:snow_covered_limestone_cobble_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:snow_covered_limestone_cobble_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:snow_covered_limestone_cobble_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:snow_covered_limestone_cobble_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:snow_covered_limestone_cobble_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:snow_covered_limestone_cobble_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:snow_covered_limestone_cobble_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:snow_covered_limestone_cobble_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:snow_covered_limestone_cobble_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:snow_covered_limestone_cobble_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:snow_covered_limestone_cobble_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:snow_covered_limestone_cobble_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:snow_covered_limestone_cobble_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:snow_covered_limestone_cobble_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:snow_covered_limestone_cobble_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:snow_covered_limestone_cobble_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:snow_covered_limestone_cobble_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:snow_covered_limestone_cobble_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:snow_covered_limestone_cobble_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:snow_covered_limestone_cobble_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:snow_covered_limestone_cobble_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:snow_covered_limestone_cobble_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:snow_covered_limestone_cobble_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:snow_covered_limestone_cobble_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:snow_covered_limestone_cobble_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:snow_covered_limestone_cobble_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:snow_covered_limestone_cobble_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:snow_covered_limestone_cobble_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:snow_covered_limestone_cobble_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:snow_covered_limestone_cobble_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:snow_covered_limestone_cobble_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:snow_covered_limestone_cobble_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:snow_covered_limestone_cobble_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:snow_covered_limestone_cobble_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:snow_covered_limestone_cobble_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:snow_covered_limestone_cobble_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:snow_covered_limestone_cobble_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:snow_covered_limestone_cobble_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:snow_covered_limestone_cobble_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:snow_covered_limestone_cobble_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:snow_covered_limestone_cobble_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:snow_covered_limestone_cobble_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:snow_covered_limestone_cobble_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:snow_covered_limestone_cobble_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:snow_covered_limestone_cobble_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:snow_covered_limestone_cobble_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:snow_covered_limestone_cobble_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:snow_covered_limestone_cobble_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:snow_covered_limestone_cobble_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:snow_covered_limestone_cobble_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:snow_covered_limestone_cobble_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:snow_covered_limestone_cobble_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:snow_covered_limestone_cobble_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:snow_covered_limestone_cobble_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:snow_covered_limestone_cobble_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:snow_covered_limestone_cobble_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:snow_covered_limestone_cobble_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:snow_covered_limestone_cobble_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:snow_covered_limestone_cobble_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:snow_covered_limestone_cobble_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:snow_covered_limestone_cobble_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:snow_covered_limestone_cobble_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:snow_covered_limestone_cobble_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:snow_covered_limestone_cobble_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:snow_covered_limestone_cobble_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:snow_covered_limestone_cobble_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:snow_covered_limestone_cobble_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:snow_covered_limestone_cobble_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:snow_covered_limestone_cobble_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:snow_covered_limestone_cobble_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:snow_covered_limestone_cobble_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:snow_covered_limestone_cobble_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:snow_covered_limestone_cobble_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:snow_covered_limestone_cobble_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:snow_covered_limestone_cobble_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:snow_covered_limestone_cobble_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:snow_covered_limestone_cobble_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:snow_covered_limestone_cobble_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:snow_covered_limestone_cobble_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:snow_covered_limestone_cobble_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:snow_covered_limestone_cobble_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:snow_covered_limestone_cobble_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:snow_covered_limestone_cobble_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:snow_covered_limestone_cobble_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:snow_covered_limestone_cobble_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:snow_covered_limestone_cobble_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:snow_covered_limestone_cobble_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:snow_covered_limestone_cobble_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:snow_covered_limestone_cobble_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:snow_covered_limestone_cobble_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:snow_covered_limestone_cobble_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:snow_covered_limestone_cobble_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:snow_covered_limestone_cobble_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:snow_covered_limestone_cobble_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:snow_covered_limestone_cobble_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:snow_covered_limestone_cobble_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:snow_covered_limestone_cobble_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:snow_covered_limestone_cobble_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:snow_covered_limestone_cobble_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:snow_covered_limestone_cobble_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:snow_covered_limestone_cobble_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:snow_covered_limestone_cobble_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:snow_covered_limestone_cobble_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:snow_covered_limestone_cobble_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:snow_covered_limestone_cobble_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:snow_covered_limestone_cobble_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:snow_covered_limestone_cobble_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:snow_covered_limestone_cobble_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:snow_covered_limestone_cobble_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:snow_covered_limestone_cobble_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:snow_covered_limestone_cobble_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:snow_covered_limestone_cobble_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:snow_covered_limestone_cobble_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:snow_covered_limestone_cobble_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:snow_covered_limestone_cobble_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:snow_covered_limestone_cobble_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:snow_covered_limestone_cobble_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:snow_covered_limestone_cobble_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:snow_covered_limestone_cobble_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:snow_covered_limestone_cobble_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:snow_covered_limestone_cobble_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:snow_covered_limestone_cobble_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:snow_covered_limestone_cobble_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:snow_covered_limestone_cobble_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:snow_covered_limestone_cobble_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:snow_covered_limestone_cobble_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:snow_covered_limestone_cobble_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:snow_covered_limestone_cobble_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:snow_covered_limestone_cobble_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:snow_covered_limestone_cobble_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:snow_covered_limestone_cobble_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:snow_covered_limestone_cobble_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:snow_covered_limestone_cobble_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:snow_covered_limestone_cobble_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:snow_covered_limestone_cobble_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:snow_covered_limestone_cobble_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:snow_covered_limestone_cobble_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:snow_covered_limestone_cobble_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:snow_covered_limestone_cobble_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:snow_covered_limestone_cobble_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:snow_covered_limestone_cobble_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:snow_covered_limestone_cobble_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:snow_covered_limestone_cobble_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:snow_covered_limestone_cobble_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:snow_covered_limestone_cobble_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:snow_covered_limestone_cobble_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:snow_covered_limestone_cobble_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:snow_covered_limestone_cobble_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:snow_covered_limestone_cobble_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:snow_covered_limestone_cobble_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:snow_covered_limestone_cobble_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:snow_covered_limestone_cobble_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:snow_covered_limestone_cobble_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:snow_covered_limestone_cobble_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:snow_covered_limestone_cobble_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:snow_covered_limestone_cobble_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:snow_covered_limestone_cobble_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:snow_covered_limestone_cobble_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:snow_covered_limestone_cobble_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:snow_covered_limestone_cobble_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:snow_covered_limestone_cobble_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:snow_covered_limestone_cobble_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:snow_covered_limestone_cobble_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:snow_covered_limestone_cobble_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:snow_covered_limestone_cobble_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:snow_covered_limestone_cobble_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:snow_covered_limestone_cobble_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:snow_covered_limestone_cobble_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:snow_covered_limestone_cobble_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:snow_covered_limestone_cobble_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:snow_covered_limestone_cobble_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:snow_covered_limestone_cobble_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:snow_covered_limestone_cobble_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:snow_covered_limestone_cobble_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:snow_covered_limestone_cobble_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:snow_covered_limestone_cobble_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:snow_covered_limestone_cobble_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:snow_covered_limestone_cobble_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:snow_covered_limestone_cobble_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:snow_covered_limestone_cobble_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:snow_covered_limestone_cobble_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:snow_covered_limestone_cobble_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:snow_covered_limestone_cobble_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:snow_covered_limestone_cobble_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:snow_covered_limestone_cobble_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:snow_covered_limestone_cobble_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:snow_covered_limestone_cobble_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:snow_covered_limestone_cobble_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:snow_covered_limestone_cobble_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:snow_covered_limestone_cobble_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:snow_covered_limestone_cobble_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:snow_covered_limestone_cobble_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:snow_covered_limestone_cobble_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:snow_covered_limestone_cobble_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:snow_covered_limestone_cobble_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:snow_covered_limestone_cobble_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:snow_covered_limestone_cobble_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:snow_covered_limestone_cobble_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:snow_covered_limestone_cobble_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:snow_covered_limestone_cobble_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:snow_covered_limestone_cobble_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:snow_covered_limestone_cobble_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:snow_covered_limestone_cobble_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:snow_covered_limestone_cobble_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:snow_covered_limestone_cobble_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:snow_covered_limestone_cobble_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:snow_covered_limestone_cobble_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:snow_covered_limestone_cobble_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:snow_covered_limestone_cobble_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:snow_covered_limestone_cobble_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:snow_covered_limestone_cobble_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:snow_covered_limestone_cobble_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:snow_covered_limestone_cobble_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:snow_covered_limestone_cobble_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:snow_covered_limestone_cobble_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:snow_covered_limestone_cobble_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:snow_covered_limestone_cobble_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:snow_covered_limestone_cobble_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:snow_covered_limestone_cobble_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:snow_covered_limestone_cobble_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:snow_covered_limestone_cobble_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:snow_covered_limestone_cobble_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:snow_covered_limestone_cobble_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:snow_covered_limestone_cobble_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:snow_covered_limestone_cobble_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:snow_covered_limestone_cobble_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:snow_covered_limestone_cobble_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:snow_covered_limestone_cobble_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:snow_covered_limestone_cobble_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:snow_covered_limestone_cobble_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:snow_covered_limestone_cobble_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:snow_covered_limestone_cobble_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:snow_covered_limestone_cobble_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:snow_covered_limestone_cobble_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:snow_covered_limestone_cobble_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:snow_covered_limestone_cobble_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:snow_covered_limestone_cobble_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:snow_covered_limestone_cobble_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:snow_covered_limestone_cobble_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:snow_covered_limestone_cobble_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:snow_covered_limestone_cobble_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:snow_covered_limestone_cobble_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:snow_covered_limestone_cobble_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:snow_covered_limestone_cobble_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:snow_covered_limestone_cobble_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:snow_covered_limestone_cobble_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:snow_covered_limestone_cobble_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:snow_covered_limestone_cobble_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:snow_covered_limestone_cobble_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:snow_covered_limestone_cobble_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:snow_covered_limestone_cobble_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:snow_covered_limestone_cobble_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:snow_covered_limestone_cobble_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:snow_covered_limestone_cobble_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:snow_covered_limestone_cobble_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:snow_covered_limestone_cobble_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:snow_covered_limestone_cobble_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:snow_covered_limestone_cobble_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:snow_covered_limestone_cobble_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:snow_covered_limestone_cobble_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:snow_covered_limestone_cobble_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:snow_covered_limestone_cobble_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:snow_covered_limestone_cobble_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:snow_covered_limestone_cobble_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:snow_covered_limestone_cobble_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:snow_covered_limestone_cobble_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:snow_covered_limestone_cobble_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:snow_covered_limestone_cobble_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:snow_covered_limestone_cobble_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:snow_covered_limestone_cobble_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:snow_covered_limestone_cobble_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:snow_covered_limestone_cobble_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:snow_covered_limestone_cobble_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:snow_covered_limestone_cobble_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:snow_covered_limestone_cobble_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:snow_covered_limestone_cobble_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:snow_covered_limestone_cobble_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:snow_covered_limestone_cobble_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:snow_covered_limestone_cobble_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:snow_covered_limestone_cobble_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:snow_covered_limestone_cobble_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:snow_covered_limestone_cobble_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:snow_covered_limestone_cobble_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:snow_covered_limestone_cobble_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:snow_covered_limestone_cobble_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:snow_covered_limestone_cobble_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:snow_covered_limestone_cobble_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:snow_covered_limestone_cobble_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:snow_covered_limestone_cobble_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:snow_covered_limestone_cobble_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:snow_covered_limestone_cobble_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:snow_covered_limestone_cobble_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:snow_covered_limestone_cobble_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:snow_covered_limestone_cobble_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:snow_covered_limestone_cobble_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:snow_covered_limestone_cobble_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:snow_covered_limestone_cobble_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:snow_covered_limestone_cobble_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:snow_covered_limestone_cobble_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:snow_covered_limestone_cobble_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:snow_covered_limestone_cobble_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:snow_covered_limestone_cobble_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:snow_covered_limestone_cobble_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:snow_covered_limestone_cobble_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:snow_covered_limestone_cobble_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:snow_covered_limestone_cobble_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:snow_covered_limestone_cobble_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:snow_covered_limestone_cobble_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:snow_covered_limestone_cobble_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:snow_covered_limestone_cobble_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:snow_covered_limestone_cobble_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:snow_covered_limestone_cobble_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:snow_eighth_slab[facing=north,type=top,waterlogged=true]
conquest:snow_eighth_slab[facing=north,type=top,waterlogged=false]
conquest:snow_eighth_slab[facing=north,type=bottom,waterlogged=true]
conquest:snow_eighth_slab[facing=north,type=bottom,waterlogged=false]
conquest:snow_eighth_slab[facing=south,type=top,waterlogged=true]
conquest:snow_eighth_slab[facing=south,type=top,waterlogged=false]
conquest:snow_eighth_slab[facing=south,type=bottom,waterlogged=true]
conquest:snow_eighth_slab[facing=south,type=bottom,waterlogged=false]
conquest:snow_eighth_slab[facing=west,type=top,waterlogged=true]
conquest:snow_eighth_slab[facing=west,type=top,waterlogged=false]
conquest:snow_eighth_slab[facing=west,type=bottom,waterlogged=true]
conquest:snow_eighth_slab[facing=west,type=bottom,waterlogged=false]
conquest:snow_eighth_slab[facing=east,type=top,waterlogged=true]
conquest:snow_eighth_slab[facing=east,type=top,waterlogged=false]
conquest:snow_eighth_slab[facing=east,type=bottom,waterlogged=true]
conquest:snow_eighth_slab[facing=east,type=bottom,waterlogged=false]
conquest:snow_quarter_slab[facing=north,layer=1,type=top,waterlogged=true]
conquest:snow_quarter_slab[facing=north,layer=1,type=top,waterlogged=false]
conquest:snow_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=true]
conquest:snow_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=false]
conquest:snow_quarter_slab[facing=north,layer=2,type=top,waterlogged=true]
conquest:snow_quarter_slab[facing=north,layer=2,type=top,waterlogged=false]
conquest:snow_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=true]
conquest:snow_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=false]
conquest:snow_quarter_slab[facing=north,layer=3,type=top,waterlogged=true]
conquest:snow_quarter_slab[facing=north,layer=3,type=top,waterlogged=false]
conquest:snow_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=true]
conquest:snow_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=false]
conquest:snow_quarter_slab[facing=south,layer=1,type=top,waterlogged=true]
conquest:snow_quarter_slab[facing=south,layer=1,type=top,waterlogged=false]
conquest:snow_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=true]
conquest:snow_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=false]
conquest:snow_quarter_slab[facing=south,layer=2,type=top,waterlogged=true]
conquest:snow_quarter_slab[facing=south,layer=2,type=top,waterlogged=false]
conquest:snow_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=true]
conquest:snow_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=false]
conquest:snow_quarter_slab[facing=south,layer=3,type=top,waterlogged=true]
conquest:snow_quarter_slab[facing=south,layer=3,type=top,waterlogged=false]
conquest:snow_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=true]
conquest:snow_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=false]
conquest:snow_quarter_slab[facing=west,layer=1,type=top,waterlogged=true]
conquest:snow_quarter_slab[facing=west,layer=1,type=top,waterlogged=false]
conquest:snow_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=true]
conquest:snow_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=false]
conquest:snow_quarter_slab[facing=west,layer=2,type=top,waterlogged=true]
conquest:snow_quarter_slab[facing=west,layer=2,type=top,waterlogged=false]
conquest:snow_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=true]
conquest:snow_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=false]
conquest:snow_quarter_slab[facing=west,layer=3,type=top,waterlogged=true]
conquest:snow_quarter_slab[facing=west,layer=3,type=top,waterlogged=false]
conquest:snow_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=true]
conquest:snow_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=false]
conquest:snow_quarter_slab[facing=east,layer=1,type=top,waterlogged=true]
conquest:snow_quarter_slab[facing=east,layer=1,type=top,waterlogged=false]
conquest:snow_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=true]
conquest:snow_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=false]
conquest:snow_quarter_slab[facing=east,layer=2,type=top,waterlogged=true]
conquest:snow_quarter_slab[facing=east,layer=2,type=top,waterlogged=false]
conquest:snow_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=true]
conquest:snow_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=false]
conquest:snow_quarter_slab[facing=east,layer=3,type=top,waterlogged=true]
conquest:snow_quarter_slab[facing=east,layer=3,type=top,waterlogged=false]
conquest:snow_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=true]
conquest:snow_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=false]
conquest:snow_slab[layers=1,type=top,waterlogged=true]
conquest:snow_slab[layers=1,type=top,waterlogged=false]
conquest:snow_slab[layers=1,type=bottom,waterlogged=true]
conquest:snow_slab[layers=1,type=bottom,waterlogged=false]
conquest:snow_slab[layers=2,type=top,waterlogged=true]
conquest:snow_slab[layers=2,type=top,waterlogged=false]
conquest:snow_slab[layers=2,type=bottom,waterlogged=true]
conquest:snow_slab[layers=2,type=bottom,waterlogged=false]
conquest:snow_slab[layers=3,type=top,waterlogged=true]
conquest:snow_slab[layers=3,type=top,waterlogged=false]
conquest:snow_slab[layers=3,type=bottom,waterlogged=true]
conquest:snow_slab[layers=3,type=bottom,waterlogged=false]
conquest:snow_slab[layers=4,type=top,waterlogged=true]
conquest:snow_slab[layers=4,type=top,waterlogged=false]
conquest:snow_slab[layers=4,type=bottom,waterlogged=true]
conquest:snow_slab[layers=4,type=bottom,waterlogged=false]
conquest:snow_slab[layers=5,type=top,waterlogged=true]
conquest:snow_slab[layers=5,type=top,waterlogged=false]
conquest:snow_slab[layers=5,type=bottom,waterlogged=true]
conquest:snow_slab[layers=5,type=bottom,waterlogged=false]
conquest:snow_slab[layers=6,type=top,waterlogged=true]
conquest:snow_slab[layers=6,type=top,waterlogged=false]
conquest:snow_slab[layers=6,type=bottom,waterlogged=true]
conquest:snow_slab[layers=6,type=bottom,waterlogged=false]
conquest:snow_slab[layers=7,type=top,waterlogged=true]
conquest:snow_slab[layers=7,type=top,waterlogged=false]
conquest:snow_slab[layers=7,type=bottom,waterlogged=true]
conquest:snow_slab[layers=7,type=bottom,waterlogged=false]
conquest:snow_slab[layers=8,type=top,waterlogged=true]
conquest:snow_slab[layers=8,type=top,waterlogged=false]
conquest:snow_slab[layers=8,type=bottom,waterlogged=true]
conquest:snow_slab[layers=8,type=bottom,waterlogged=false]
conquest:snow_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:snow_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:snow_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:snow_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:snow_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:snow_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:snow_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:snow_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:snow_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:snow_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:snow_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:snow_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:snow_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:snow_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:snow_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:snow_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:snow_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:snow_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:snow_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:snow_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:snow_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:snow_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:snow_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:snow_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:snow_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:snow_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:snow_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:snow_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:snow_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:snow_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:snow_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:snow_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:snow_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:snow_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:snow_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:snow_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:snow_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:snow_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:snow_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:snow_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:snow_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:snow_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:snow_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:snow_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:snow_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:snow_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:snow_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:snow_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:snow_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:snow_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:snow_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:snow_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:snow_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:snow_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:snow_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:snow_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:snow_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:snow_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:snow_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:snow_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:snow_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:snow_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:snow_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:snow_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:snow_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:snow_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:snow_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:snow_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:snow_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:snow_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:snow_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:snow_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:snow_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:snow_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:snow_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:snow_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:snow_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:snow_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:snow_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:snow_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:snow_vertical_corner[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:snow_vertical_corner[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:snow_vertical_corner[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:snow_vertical_corner[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:snow_vertical_corner[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:snow_vertical_corner[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:snow_vertical_corner[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:snow_vertical_corner[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:snow_vertical_corner[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:snow_vertical_corner[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:snow_vertical_corner[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:snow_vertical_corner[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:snow_vertical_corner[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:snow_vertical_corner[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:snow_vertical_corner[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:snow_vertical_corner[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:snow_vertical_corner[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:snow_vertical_corner[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:snow_vertical_corner[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:snow_vertical_corner[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:snow_vertical_corner[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:snow_vertical_corner[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:snow_vertical_corner[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:snow_vertical_corner[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:snow_vertical_corner[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:snow_vertical_corner[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:snow_vertical_corner[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:snow_vertical_corner[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:snow_vertical_corner[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:snow_vertical_corner[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:snow_vertical_corner[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:snow_vertical_corner[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:snow_vertical_corner[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:snow_vertical_corner[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:snow_vertical_corner[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:snow_vertical_corner[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:snow_vertical_corner[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:snow_vertical_corner[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:snow_vertical_corner[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:snow_vertical_corner[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:snow_vertical_corner[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:snow_vertical_corner[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:snow_vertical_corner[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:snow_vertical_corner[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:snow_vertical_corner[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:snow_vertical_corner[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:snow_vertical_corner[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:snow_vertical_corner[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:snow_vertical_corner[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:snow_vertical_corner[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:snow_vertical_corner[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:snow_vertical_corner[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:snow_vertical_corner[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:snow_vertical_corner[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:snow_vertical_corner[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:snow_vertical_corner[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:snow_vertical_corner[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:snow_vertical_corner[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:snow_vertical_corner[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:snow_vertical_corner[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:snow_vertical_corner[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:snow_vertical_corner[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:snow_vertical_corner[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:snow_vertical_corner[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:snow_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:snow_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:snow_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:snow_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:snow_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:snow_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:snow_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:snow_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:snow_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:snow_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:snow_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:snow_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:snow_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:snow_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:snow_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:snow_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:snow_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:snow_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:snow_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:snow_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:snow_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:snow_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:snow_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:snow_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:snow_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:snow_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:snow_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:snow_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:snow_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:snow_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:snow_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:snow_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:snow_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:snow_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:snow_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:snow_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:snow_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:snow_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:snow_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:snow_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:snow_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:snow_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:snow_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:snow_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:snow_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:snow_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:snow_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:snow_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:snow_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:snow_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:snow_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:snow_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:snow_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:snow_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:snow_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:snow_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:snow_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:snow_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:snow_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:snow_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:snow_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:snow_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:snow_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:snow_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:snow_vertical_quarter[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:snow_vertical_quarter[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:snow_vertical_quarter[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:snow_vertical_quarter[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:snow_vertical_quarter[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:snow_vertical_quarter[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:snow_vertical_quarter[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:snow_vertical_quarter[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:snow_vertical_quarter[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:snow_vertical_quarter[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:snow_vertical_quarter[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:snow_vertical_quarter[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:snow_vertical_quarter[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:snow_vertical_quarter[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:snow_vertical_quarter[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:snow_vertical_quarter[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:snow_vertical_quarter[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:snow_vertical_quarter[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:snow_vertical_quarter[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:snow_vertical_quarter[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:snow_vertical_quarter[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:snow_vertical_quarter[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:snow_vertical_quarter[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:snow_vertical_quarter[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:snow_vertical_quarter[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:snow_vertical_quarter[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:snow_vertical_quarter[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:snow_vertical_quarter[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:snow_vertical_quarter[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:snow_vertical_quarter[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:snow_vertical_quarter[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:snow_vertical_quarter[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:snow_vertical_quarter[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:snow_vertical_quarter[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:snow_vertical_quarter[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:snow_vertical_quarter[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:snow_vertical_quarter[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:snow_vertical_quarter[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:snow_vertical_quarter[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:snow_vertical_quarter[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:snow_vertical_quarter[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:snow_vertical_quarter[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:snow_vertical_quarter[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:snow_vertical_quarter[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:snow_vertical_quarter[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:snow_vertical_quarter[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:snow_vertical_quarter[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:snow_vertical_quarter[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:snow_vertical_quarter[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:snow_vertical_quarter[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:snow_vertical_quarter[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:snow_vertical_quarter[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:snow_vertical_quarter[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:snow_vertical_quarter[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:snow_vertical_quarter[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:snow_vertical_quarter[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:snow_vertical_quarter[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:snow_vertical_quarter[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:snow_vertical_quarter[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:snow_vertical_quarter[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:snow_vertical_quarter[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:snow_vertical_quarter[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:snow_vertical_quarter[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:snow_vertical_quarter[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:snow_vertical_slab[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:snow_vertical_slab[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:snow_vertical_slab[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:snow_vertical_slab[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:snow_vertical_slab[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:snow_vertical_slab[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:snow_vertical_slab[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:snow_vertical_slab[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:snow_vertical_slab[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:snow_vertical_slab[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:snow_vertical_slab[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:snow_vertical_slab[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:snow_vertical_slab[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:snow_vertical_slab[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:snow_vertical_slab[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:snow_vertical_slab[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:snow_vertical_slab[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:snow_vertical_slab[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:snow_vertical_slab[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:snow_vertical_slab[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:snow_vertical_slab[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:snow_vertical_slab[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:snow_vertical_slab[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:snow_vertical_slab[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:snow_vertical_slab[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:snow_vertical_slab[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:snow_vertical_slab[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:snow_vertical_slab[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:snow_vertical_slab[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:snow_vertical_slab[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:snow_vertical_slab[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:snow_vertical_slab[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:snow_vertical_slab[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:snow_vertical_slab[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:snow_vertical_slab[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:snow_vertical_slab[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:snow_vertical_slab[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:snow_vertical_slab[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:snow_vertical_slab[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:snow_vertical_slab[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:snow_vertical_slab[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:snow_vertical_slab[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:snow_vertical_slab[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:snow_vertical_slab[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:snow_vertical_slab[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:snow_vertical_slab[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:snow_vertical_slab[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:snow_vertical_slab[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:snow_vertical_slab[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:snow_vertical_slab[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:snow_vertical_slab[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:snow_vertical_slab[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:snow_vertical_slab[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:snow_vertical_slab[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:snow_vertical_slab[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:snow_vertical_slab[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:snow_vertical_slab[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:snow_vertical_slab[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:snow_vertical_slab[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:snow_vertical_slab[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:snow_vertical_slab[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:snow_vertical_slab[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:snow_vertical_slab[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:snow_vertical_slab[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:snowy_granite
conquest:snowy_granite_corner_slab[facing=north,type=top,waterlogged=true]
conquest:snowy_granite_corner_slab[facing=north,type=top,waterlogged=false]
conquest:snowy_granite_corner_slab[facing=north,type=bottom,waterlogged=true]
conquest:snowy_granite_corner_slab[facing=north,type=bottom,waterlogged=false]
conquest:snowy_granite_corner_slab[facing=south,type=top,waterlogged=true]
conquest:snowy_granite_corner_slab[facing=south,type=top,waterlogged=false]
conquest:snowy_granite_corner_slab[facing=south,type=bottom,waterlogged=true]
conquest:snowy_granite_corner_slab[facing=south,type=bottom,waterlogged=false]
conquest:snowy_granite_corner_slab[facing=west,type=top,waterlogged=true]
conquest:snowy_granite_corner_slab[facing=west,type=top,waterlogged=false]
conquest:snowy_granite_corner_slab[facing=west,type=bottom,waterlogged=true]
conquest:snowy_granite_corner_slab[facing=west,type=bottom,waterlogged=false]
conquest:snowy_granite_corner_slab[facing=east,type=top,waterlogged=true]
conquest:snowy_granite_corner_slab[facing=east,type=top,waterlogged=false]
conquest:snowy_granite_corner_slab[facing=east,type=bottom,waterlogged=true]
conquest:snowy_granite_corner_slab[facing=east,type=bottom,waterlogged=false]
conquest:snowy_granite_eighth_slab[facing=north,type=top,waterlogged=true]
conquest:snowy_granite_eighth_slab[facing=north,type=top,waterlogged=false]
conquest:snowy_granite_eighth_slab[facing=north,type=bottom,waterlogged=true]
conquest:snowy_granite_eighth_slab[facing=north,type=bottom,waterlogged=false]
conquest:snowy_granite_eighth_slab[facing=south,type=top,waterlogged=true]
conquest:snowy_granite_eighth_slab[facing=south,type=top,waterlogged=false]
conquest:snowy_granite_eighth_slab[facing=south,type=bottom,waterlogged=true]
conquest:snowy_granite_eighth_slab[facing=south,type=bottom,waterlogged=false]
conquest:snowy_granite_eighth_slab[facing=west,type=top,waterlogged=true]
conquest:snowy_granite_eighth_slab[facing=west,type=top,waterlogged=false]
conquest:snowy_granite_eighth_slab[facing=west,type=bottom,waterlogged=true]
conquest:snowy_granite_eighth_slab[facing=west,type=bottom,waterlogged=false]
conquest:snowy_granite_eighth_slab[facing=east,type=top,waterlogged=true]
conquest:snowy_granite_eighth_slab[facing=east,type=top,waterlogged=false]
conquest:snowy_granite_eighth_slab[facing=east,type=bottom,waterlogged=true]
conquest:snowy_granite_eighth_slab[facing=east,type=bottom,waterlogged=false]
conquest:snowy_granite_quarter_slab[facing=north,layer=1,type=top,waterlogged=true]
conquest:snowy_granite_quarter_slab[facing=north,layer=1,type=top,waterlogged=false]
conquest:snowy_granite_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=true]
conquest:snowy_granite_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=false]
conquest:snowy_granite_quarter_slab[facing=north,layer=2,type=top,waterlogged=true]
conquest:snowy_granite_quarter_slab[facing=north,layer=2,type=top,waterlogged=false]
conquest:snowy_granite_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=true]
conquest:snowy_granite_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=false]
conquest:snowy_granite_quarter_slab[facing=north,layer=3,type=top,waterlogged=true]
conquest:snowy_granite_quarter_slab[facing=north,layer=3,type=top,waterlogged=false]
conquest:snowy_granite_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=true]
conquest:snowy_granite_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=false]
conquest:snowy_granite_quarter_slab[facing=south,layer=1,type=top,waterlogged=true]
conquest:snowy_granite_quarter_slab[facing=south,layer=1,type=top,waterlogged=false]
conquest:snowy_granite_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=true]
conquest:snowy_granite_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=false]
conquest:snowy_granite_quarter_slab[facing=south,layer=2,type=top,waterlogged=true]
conquest:snowy_granite_quarter_slab[facing=south,layer=2,type=top,waterlogged=false]
conquest:snowy_granite_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=true]
conquest:snowy_granite_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=false]
conquest:snowy_granite_quarter_slab[facing=south,layer=3,type=top,waterlogged=true]
conquest:snowy_granite_quarter_slab[facing=south,layer=3,type=top,waterlogged=false]
conquest:snowy_granite_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=true]
conquest:snowy_granite_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=false]
conquest:snowy_granite_quarter_slab[facing=west,layer=1,type=top,waterlogged=true]
conquest:snowy_granite_quarter_slab[facing=west,layer=1,type=top,waterlogged=false]
conquest:snowy_granite_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=true]
conquest:snowy_granite_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=false]
conquest:snowy_granite_quarter_slab[facing=west,layer=2,type=top,waterlogged=true]
conquest:snowy_granite_quarter_slab[facing=west,layer=2,type=top,waterlogged=false]
conquest:snowy_granite_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=true]
conquest:snowy_granite_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=false]
conquest:snowy_granite_quarter_slab[facing=west,layer=3,type=top,waterlogged=true]
conquest:snowy_granite_quarter_slab[facing=west,layer=3,type=top,waterlogged=false]
conquest:snowy_granite_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=true]
conquest:snowy_granite_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=false]
conquest:snowy_granite_quarter_slab[facing=east,layer=1,type=top,waterlogged=true]
conquest:snowy_granite_quarter_slab[facing=east,layer=1,type=top,waterlogged=false]
conquest:snowy_granite_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=true]
conquest:snowy_granite_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=false]
conquest:snowy_granite_quarter_slab[facing=east,layer=2,type=top,waterlogged=true]
conquest:snowy_granite_quarter_slab[facing=east,layer=2,type=top,waterlogged=false]
conquest:snowy_granite_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=true]
conquest:snowy_granite_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=false]
conquest:snowy_granite_quarter_slab[facing=east,layer=3,type=top,waterlogged=true]
conquest:snowy_granite_quarter_slab[facing=east,layer=3,type=top,waterlogged=false]
conquest:snowy_granite_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=true]
conquest:snowy_granite_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=false]
conquest:snowy_granite_slab[layers=1,type=top,waterlogged=true]
conquest:snowy_granite_slab[layers=1,type=top,waterlogged=false]
conquest:snowy_granite_slab[layers=1,type=bottom,waterlogged=true]
conquest:snowy_granite_slab[layers=1,type=bottom,waterlogged=false]
conquest:snowy_granite_slab[layers=2,type=top,waterlogged=true]
conquest:snowy_granite_slab[layers=2,type=top,waterlogged=false]
conquest:snowy_granite_slab[layers=2,type=bottom,waterlogged=true]
conquest:snowy_granite_slab[layers=2,type=bottom,waterlogged=false]
conquest:snowy_granite_slab[layers=3,type=top,waterlogged=true]
conquest:snowy_granite_slab[layers=3,type=top,waterlogged=false]
conquest:snowy_granite_slab[layers=3,type=bottom,waterlogged=true]
conquest:snowy_granite_slab[layers=3,type=bottom,waterlogged=false]
conquest:snowy_granite_slab[layers=4,type=top,waterlogged=true]
conquest:snowy_granite_slab[layers=4,type=top,waterlogged=false]
conquest:snowy_granite_slab[layers=4,type=bottom,waterlogged=true]
conquest:snowy_granite_slab[layers=4,type=bottom,waterlogged=false]
conquest:snowy_granite_slab[layers=5,type=top,waterlogged=true]
conquest:snowy_granite_slab[layers=5,type=top,waterlogged=false]
conquest:snowy_granite_slab[layers=5,type=bottom,waterlogged=true]
conquest:snowy_granite_slab[layers=5,type=bottom,waterlogged=false]
conquest:snowy_granite_slab[layers=6,type=top,waterlogged=true]
conquest:snowy_granite_slab[layers=6,type=top,waterlogged=false]
conquest:snowy_granite_slab[layers=6,type=bottom,waterlogged=true]
conquest:snowy_granite_slab[layers=6,type=bottom,waterlogged=false]
conquest:snowy_granite_slab[layers=7,type=top,waterlogged=true]
conquest:snowy_granite_slab[layers=7,type=top,waterlogged=false]
conquest:snowy_granite_slab[layers=7,type=bottom,waterlogged=true]
conquest:snowy_granite_slab[layers=7,type=bottom,waterlogged=false]
conquest:snowy_granite_slab[layers=8,type=top,waterlogged=true]
conquest:snowy_granite_slab[layers=8,type=top,waterlogged=false]
conquest:snowy_granite_slab[layers=8,type=bottom,waterlogged=true]
conquest:snowy_granite_slab[layers=8,type=bottom,waterlogged=false]
conquest:snowy_granite_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:snowy_granite_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:snowy_granite_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:snowy_granite_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:snowy_granite_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:snowy_granite_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:snowy_granite_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:snowy_granite_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:snowy_granite_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:snowy_granite_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:snowy_granite_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:snowy_granite_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:snowy_granite_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:snowy_granite_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:snowy_granite_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:snowy_granite_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:snowy_granite_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:snowy_granite_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:snowy_granite_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:snowy_granite_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:snowy_granite_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:snowy_granite_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:snowy_granite_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:snowy_granite_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:snowy_granite_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:snowy_granite_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:snowy_granite_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:snowy_granite_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:snowy_granite_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:snowy_granite_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:snowy_granite_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:snowy_granite_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:snowy_granite_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:snowy_granite_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:snowy_granite_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:snowy_granite_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:snowy_granite_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:snowy_granite_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:snowy_granite_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:snowy_granite_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:snowy_granite_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:snowy_granite_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:snowy_granite_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:snowy_granite_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:snowy_granite_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:snowy_granite_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:snowy_granite_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:snowy_granite_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:snowy_granite_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:snowy_granite_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:snowy_granite_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:snowy_granite_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:snowy_granite_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:snowy_granite_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:snowy_granite_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:snowy_granite_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:snowy_granite_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:snowy_granite_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:snowy_granite_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:snowy_granite_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:snowy_granite_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:snowy_granite_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:snowy_granite_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:snowy_granite_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:snowy_granite_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:snowy_granite_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:snowy_granite_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:snowy_granite_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:snowy_granite_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:snowy_granite_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:snowy_granite_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:snowy_granite_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:snowy_granite_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:snowy_granite_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:snowy_granite_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:snowy_granite_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:snowy_granite_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:snowy_granite_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:snowy_granite_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:snowy_granite_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:snowy_granite_vertical_corner[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:snowy_granite_vertical_corner[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:snowy_granite_vertical_corner[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:snowy_granite_vertical_corner[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:snowy_granite_vertical_corner[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:snowy_granite_vertical_corner[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:snowy_granite_vertical_corner[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:snowy_granite_vertical_corner[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:snowy_granite_vertical_corner[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:snowy_granite_vertical_corner[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:snowy_granite_vertical_corner[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:snowy_granite_vertical_corner[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:snowy_granite_vertical_corner[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:snowy_granite_vertical_corner[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:snowy_granite_vertical_corner[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:snowy_granite_vertical_corner[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:snowy_granite_vertical_corner[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:snowy_granite_vertical_corner[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:snowy_granite_vertical_corner[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:snowy_granite_vertical_corner[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:snowy_granite_vertical_corner[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:snowy_granite_vertical_corner[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:snowy_granite_vertical_corner[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:snowy_granite_vertical_corner[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:snowy_granite_vertical_corner[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:snowy_granite_vertical_corner[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:snowy_granite_vertical_corner[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:snowy_granite_vertical_corner[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:snowy_granite_vertical_corner[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:snowy_granite_vertical_corner[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:snowy_granite_vertical_corner[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:snowy_granite_vertical_corner[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:snowy_granite_vertical_corner[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:snowy_granite_vertical_corner[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:snowy_granite_vertical_corner[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:snowy_granite_vertical_corner[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:snowy_granite_vertical_corner[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:snowy_granite_vertical_corner[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:snowy_granite_vertical_corner[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:snowy_granite_vertical_corner[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:snowy_granite_vertical_corner[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:snowy_granite_vertical_corner[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:snowy_granite_vertical_corner[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:snowy_granite_vertical_corner[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:snowy_granite_vertical_corner[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:snowy_granite_vertical_corner[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:snowy_granite_vertical_corner[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:snowy_granite_vertical_corner[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:snowy_granite_vertical_corner[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:snowy_granite_vertical_corner[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:snowy_granite_vertical_corner[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:snowy_granite_vertical_corner[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:snowy_granite_vertical_corner[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:snowy_granite_vertical_corner[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:snowy_granite_vertical_corner[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:snowy_granite_vertical_corner[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:snowy_granite_vertical_corner[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:snowy_granite_vertical_corner[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:snowy_granite_vertical_corner[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:snowy_granite_vertical_corner[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:snowy_granite_vertical_corner[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:snowy_granite_vertical_corner[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:snowy_granite_vertical_corner[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:snowy_granite_vertical_corner[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:snowy_granite_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:snowy_granite_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:snowy_granite_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:snowy_granite_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:snowy_granite_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:snowy_granite_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:snowy_granite_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:snowy_granite_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:snowy_granite_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:snowy_granite_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:snowy_granite_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:snowy_granite_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:snowy_granite_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:snowy_granite_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:snowy_granite_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:snowy_granite_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:snowy_granite_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:snowy_granite_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:snowy_granite_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:snowy_granite_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:snowy_granite_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:snowy_granite_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:snowy_granite_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:snowy_granite_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:snowy_granite_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:snowy_granite_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:snowy_granite_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:snowy_granite_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:snowy_granite_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:snowy_granite_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:snowy_granite_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:snowy_granite_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:snowy_granite_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:snowy_granite_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:snowy_granite_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:snowy_granite_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:snowy_granite_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:snowy_granite_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:snowy_granite_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:snowy_granite_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:snowy_granite_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:snowy_granite_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:snowy_granite_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:snowy_granite_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:snowy_granite_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:snowy_granite_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:snowy_granite_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:snowy_granite_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:snowy_granite_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:snowy_granite_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:snowy_granite_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:snowy_granite_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:snowy_granite_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:snowy_granite_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:snowy_granite_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:snowy_granite_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:snowy_granite_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:snowy_granite_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:snowy_granite_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:snowy_granite_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:snowy_granite_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:snowy_granite_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:snowy_granite_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:snowy_granite_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:snowy_granite_vertical_quarter[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:snowy_granite_vertical_quarter[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:snowy_granite_vertical_quarter[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:snowy_granite_vertical_quarter[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:snowy_granite_vertical_quarter[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:snowy_granite_vertical_quarter[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:snowy_granite_vertical_quarter[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:snowy_granite_vertical_quarter[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:snowy_granite_vertical_quarter[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:snowy_granite_vertical_quarter[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:snowy_granite_vertical_quarter[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:snowy_granite_vertical_quarter[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:snowy_granite_vertical_quarter[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:snowy_granite_vertical_quarter[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:snowy_granite_vertical_quarter[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:snowy_granite_vertical_quarter[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:snowy_granite_vertical_quarter[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:snowy_granite_vertical_quarter[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:snowy_granite_vertical_quarter[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:snowy_granite_vertical_quarter[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:snowy_granite_vertical_quarter[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:snowy_granite_vertical_quarter[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:snowy_granite_vertical_quarter[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:snowy_granite_vertical_quarter[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:snowy_granite_vertical_quarter[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:snowy_granite_vertical_quarter[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:snowy_granite_vertical_quarter[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:snowy_granite_vertical_quarter[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:snowy_granite_vertical_quarter[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:snowy_granite_vertical_quarter[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:snowy_granite_vertical_quarter[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:snowy_granite_vertical_quarter[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:snowy_granite_vertical_quarter[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:snowy_granite_vertical_quarter[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:snowy_granite_vertical_quarter[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:snowy_granite_vertical_quarter[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:snowy_granite_vertical_quarter[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:snowy_granite_vertical_quarter[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:snowy_granite_vertical_quarter[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:snowy_granite_vertical_quarter[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:snowy_granite_vertical_quarter[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:snowy_granite_vertical_quarter[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:snowy_granite_vertical_quarter[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:snowy_granite_vertical_quarter[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:snowy_granite_vertical_quarter[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:snowy_granite_vertical_quarter[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:snowy_granite_vertical_quarter[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:snowy_granite_vertical_quarter[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:snowy_granite_vertical_quarter[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:snowy_granite_vertical_quarter[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:snowy_granite_vertical_quarter[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:snowy_granite_vertical_quarter[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:snowy_granite_vertical_quarter[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:snowy_granite_vertical_quarter[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:snowy_granite_vertical_quarter[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:snowy_granite_vertical_quarter[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:snowy_granite_vertical_quarter[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:snowy_granite_vertical_quarter[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:snowy_granite_vertical_quarter[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:snowy_granite_vertical_quarter[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:snowy_granite_vertical_quarter[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:snowy_granite_vertical_quarter[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:snowy_granite_vertical_quarter[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:snowy_granite_vertical_quarter[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:snowy_granite_vertical_slab[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:snowy_granite_vertical_slab[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:snowy_granite_vertical_slab[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:snowy_granite_vertical_slab[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:snowy_granite_vertical_slab[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:snowy_granite_vertical_slab[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:snowy_granite_vertical_slab[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:snowy_granite_vertical_slab[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:snowy_granite_vertical_slab[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:snowy_granite_vertical_slab[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:snowy_granite_vertical_slab[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:snowy_granite_vertical_slab[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:snowy_granite_vertical_slab[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:snowy_granite_vertical_slab[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:snowy_granite_vertical_slab[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:snowy_granite_vertical_slab[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:snowy_granite_vertical_slab[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:snowy_granite_vertical_slab[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:snowy_granite_vertical_slab[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:snowy_granite_vertical_slab[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:snowy_granite_vertical_slab[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:snowy_granite_vertical_slab[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:snowy_granite_vertical_slab[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:snowy_granite_vertical_slab[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:snowy_granite_vertical_slab[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:snowy_granite_vertical_slab[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:snowy_granite_vertical_slab[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:snowy_granite_vertical_slab[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:snowy_granite_vertical_slab[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:snowy_granite_vertical_slab[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:snowy_granite_vertical_slab[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:snowy_granite_vertical_slab[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:snowy_granite_vertical_slab[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:snowy_granite_vertical_slab[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:snowy_granite_vertical_slab[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:snowy_granite_vertical_slab[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:snowy_granite_vertical_slab[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:snowy_granite_vertical_slab[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:snowy_granite_vertical_slab[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:snowy_granite_vertical_slab[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:snowy_granite_vertical_slab[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:snowy_granite_vertical_slab[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:snowy_granite_vertical_slab[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:snowy_granite_vertical_slab[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:snowy_granite_vertical_slab[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:snowy_granite_vertical_slab[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:snowy_granite_vertical_slab[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:snowy_granite_vertical_slab[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:snowy_granite_vertical_slab[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:snowy_granite_vertical_slab[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:snowy_granite_vertical_slab[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:snowy_granite_vertical_slab[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:snowy_granite_vertical_slab[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:snowy_granite_vertical_slab[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:snowy_granite_vertical_slab[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:snowy_granite_vertical_slab[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:snowy_granite_vertical_slab[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:snowy_granite_vertical_slab[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:snowy_granite_vertical_slab[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:snowy_granite_vertical_slab[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:snowy_granite_vertical_slab[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:snowy_granite_vertical_slab[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:snowy_granite_vertical_slab[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:snowy_granite_vertical_slab[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:soda_bottle[offset_toggle=true]
conquest:soda_bottle[offset_toggle=false]
conquest:soul_sand_layer[layers=1,waterlogged=true]
conquest:soul_sand_layer[layers=1,waterlogged=false]
conquest:soul_sand_layer[layers=2,waterlogged=true]
conquest:soul_sand_layer[layers=2,waterlogged=false]
conquest:soul_sand_layer[layers=3,waterlogged=true]
conquest:soul_sand_layer[layers=3,waterlogged=false]
conquest:soul_sand_layer[layers=4,waterlogged=true]
conquest:soul_sand_layer[layers=4,waterlogged=false]
conquest:soul_sand_layer[layers=5,waterlogged=true]
conquest:soul_sand_layer[layers=5,waterlogged=false]
conquest:soul_sand_layer[layers=6,waterlogged=true]
conquest:soul_sand_layer[layers=6,waterlogged=false]
conquest:soul_sand_layer[layers=7,waterlogged=true]
conquest:soul_sand_layer[layers=7,waterlogged=false]
conquest:soul_sand_layer[layers=8,waterlogged=true]
conquest:soul_sand_layer[layers=8,waterlogged=false]
conquest:soul_sand_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:soul_sand_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:soul_sand_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:soul_sand_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:soul_sand_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:soul_sand_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:soul_sand_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:soul_sand_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:soul_sand_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:soul_sand_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:soul_sand_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:soul_sand_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:soul_sand_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:soul_sand_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:soul_sand_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:soul_sand_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:soul_sand_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:soul_sand_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:soul_sand_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:soul_sand_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:soul_sand_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:soul_sand_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:soul_sand_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:soul_sand_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:soul_sand_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:soul_sand_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:soul_sand_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:soul_sand_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:soul_sand_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:soul_sand_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:soul_sand_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:soul_sand_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:soul_sand_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:soul_sand_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:soul_sand_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:soul_sand_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:soul_sand_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:soul_sand_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:soul_sand_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:soul_sand_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:soul_sand_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:soul_sand_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:soul_sand_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:soul_sand_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:soul_sand_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:soul_sand_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:soul_sand_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:soul_sand_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:soul_sand_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:soul_sand_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:soul_sand_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:soul_sand_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:soul_sand_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:soul_sand_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:soul_sand_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:soul_sand_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:soul_sand_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:soul_sand_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:soul_sand_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:soul_sand_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:soul_sand_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:soul_sand_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:soul_sand_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:soul_sand_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:soul_sand_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:soul_sand_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:soul_sand_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:soul_sand_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:soul_sand_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:soul_sand_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:soul_sand_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:soul_sand_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:soul_sand_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:soul_sand_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:soul_sand_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:soul_sand_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:soul_sand_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:soul_sand_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:soul_sand_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:soul_sand_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:soul_soil_layer[layers=1,waterlogged=true]
conquest:soul_soil_layer[layers=1,waterlogged=false]
conquest:soul_soil_layer[layers=2,waterlogged=true]
conquest:soul_soil_layer[layers=2,waterlogged=false]
conquest:soul_soil_layer[layers=3,waterlogged=true]
conquest:soul_soil_layer[layers=3,waterlogged=false]
conquest:soul_soil_layer[layers=4,waterlogged=true]
conquest:soul_soil_layer[layers=4,waterlogged=false]
conquest:soul_soil_layer[layers=5,waterlogged=true]
conquest:soul_soil_layer[layers=5,waterlogged=false]
conquest:soul_soil_layer[layers=6,waterlogged=true]
conquest:soul_soil_layer[layers=6,waterlogged=false]
conquest:soul_soil_layer[layers=7,waterlogged=true]
conquest:soul_soil_layer[layers=7,waterlogged=false]
conquest:soul_soil_layer[layers=8,waterlogged=true]
conquest:soul_soil_layer[layers=8,waterlogged=false]
conquest:soul_soil_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:soul_soil_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:soul_soil_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:soul_soil_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:soul_soil_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:soul_soil_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:soul_soil_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:soul_soil_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:soul_soil_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:soul_soil_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:soul_soil_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:soul_soil_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:soul_soil_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:soul_soil_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:soul_soil_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:soul_soil_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:soul_soil_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:soul_soil_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:soul_soil_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:soul_soil_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:soul_soil_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:soul_soil_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:soul_soil_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:soul_soil_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:soul_soil_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:soul_soil_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:soul_soil_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:soul_soil_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:soul_soil_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:soul_soil_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:soul_soil_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:soul_soil_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:soul_soil_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:soul_soil_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:soul_soil_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:soul_soil_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:soul_soil_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:soul_soil_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:soul_soil_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:soul_soil_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:soul_soil_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:soul_soil_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:soul_soil_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:soul_soil_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:soul_soil_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:soul_soil_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:soul_soil_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:soul_soil_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:soul_soil_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:soul_soil_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:soul_soil_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:soul_soil_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:soul_soil_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:soul_soil_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:soul_soil_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:soul_soil_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:soul_soil_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:soul_soil_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:soul_soil_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:soul_soil_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:soul_soil_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:soul_soil_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:soul_soil_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:soul_soil_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:soul_soil_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:soul_soil_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:soul_soil_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:soul_soil_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:soul_soil_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:soul_soil_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:soul_soil_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:soul_soil_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:soul_soil_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:soul_soil_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:soul_soil_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:soul_soil_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:soul_soil_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:soul_soil_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:soul_soil_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:soul_soil_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:spade[facing=north,offset_toggle=true,toggle=1]
conquest:spade[facing=north,offset_toggle=true,toggle=2]
conquest:spade[facing=north,offset_toggle=false,toggle=1]
conquest:spade[facing=north,offset_toggle=false,toggle=2]
conquest:spade[facing=south,offset_toggle=true,toggle=1]
conquest:spade[facing=south,offset_toggle=true,toggle=2]
conquest:spade[facing=south,offset_toggle=false,toggle=1]
conquest:spade[facing=south,offset_toggle=false,toggle=2]
conquest:spade[facing=west,offset_toggle=true,toggle=1]
conquest:spade[facing=west,offset_toggle=true,toggle=2]
conquest:spade[facing=west,offset_toggle=false,toggle=1]
conquest:spade[facing=west,offset_toggle=false,toggle=2]
conquest:spade[facing=east,offset_toggle=true,toggle=1]
conquest:spade[facing=east,offset_toggle=true,toggle=2]
conquest:spade[facing=east,offset_toggle=false,toggle=1]
conquest:spade[facing=east,offset_toggle=false,toggle=2]
conquest:sparse_headed_feathergrass[layers=1,waterlogged=true]
conquest:sparse_headed_feathergrass[layers=1,waterlogged=false]
conquest:sparse_headed_feathergrass[layers=2,waterlogged=true]
conquest:sparse_headed_feathergrass[layers=2,waterlogged=false]
conquest:sparse_headed_feathergrass[layers=3,waterlogged=true]
conquest:sparse_headed_feathergrass[layers=3,waterlogged=false]
conquest:sparse_headed_feathergrass[layers=4,waterlogged=true]
conquest:sparse_headed_feathergrass[layers=4,waterlogged=false]
conquest:sparse_headed_feathergrass[layers=5,waterlogged=true]
conquest:sparse_headed_feathergrass[layers=5,waterlogged=false]
conquest:sparse_headed_feathergrass[layers=6,waterlogged=true]
conquest:sparse_headed_feathergrass[layers=6,waterlogged=false]
conquest:sparse_headed_feathergrass[layers=7,waterlogged=true]
conquest:sparse_headed_feathergrass[layers=7,waterlogged=false]
conquest:sparse_headed_feathergrass[layers=8,waterlogged=true]
conquest:sparse_headed_feathergrass[layers=8,waterlogged=false]
conquest:spears
conquest:special_planning_sign
conquest:spice_rack[axis=x]
conquest:spice_rack[axis=y]
conquest:spice_rack[axis=z]
conquest:spice_rack_vertical_corner[facing=north,layer=1,waterlogged=true]
conquest:spice_rack_vertical_corner[facing=north,layer=1,waterlogged=false]
conquest:spice_rack_vertical_corner[facing=north,layer=2,waterlogged=true]
conquest:spice_rack_vertical_corner[facing=north,layer=2,waterlogged=false]
conquest:spice_rack_vertical_corner[facing=north,layer=3,waterlogged=true]
conquest:spice_rack_vertical_corner[facing=north,layer=3,waterlogged=false]
conquest:spice_rack_vertical_corner[facing=north,layer=4,waterlogged=true]
conquest:spice_rack_vertical_corner[facing=north,layer=4,waterlogged=false]
conquest:spice_rack_vertical_corner[facing=south,layer=1,waterlogged=true]
conquest:spice_rack_vertical_corner[facing=south,layer=1,waterlogged=false]
conquest:spice_rack_vertical_corner[facing=south,layer=2,waterlogged=true]
conquest:spice_rack_vertical_corner[facing=south,layer=2,waterlogged=false]
conquest:spice_rack_vertical_corner[facing=south,layer=3,waterlogged=true]
conquest:spice_rack_vertical_corner[facing=south,layer=3,waterlogged=false]
conquest:spice_rack_vertical_corner[facing=south,layer=4,waterlogged=true]
conquest:spice_rack_vertical_corner[facing=south,layer=4,waterlogged=false]
conquest:spice_rack_vertical_corner[facing=west,layer=1,waterlogged=true]
conquest:spice_rack_vertical_corner[facing=west,layer=1,waterlogged=false]
conquest:spice_rack_vertical_corner[facing=west,layer=2,waterlogged=true]
conquest:spice_rack_vertical_corner[facing=west,layer=2,waterlogged=false]
conquest:spice_rack_vertical_corner[facing=west,layer=3,waterlogged=true]
conquest:spice_rack_vertical_corner[facing=west,layer=3,waterlogged=false]
conquest:spice_rack_vertical_corner[facing=west,layer=4,waterlogged=true]
conquest:spice_rack_vertical_corner[facing=west,layer=4,waterlogged=false]
conquest:spice_rack_vertical_corner[facing=east,layer=1,waterlogged=true]
conquest:spice_rack_vertical_corner[facing=east,layer=1,waterlogged=false]
conquest:spice_rack_vertical_corner[facing=east,layer=2,waterlogged=true]
conquest:spice_rack_vertical_corner[facing=east,layer=2,waterlogged=false]
conquest:spice_rack_vertical_corner[facing=east,layer=3,waterlogged=true]
conquest:spice_rack_vertical_corner[facing=east,layer=3,waterlogged=false]
conquest:spice_rack_vertical_corner[facing=east,layer=4,waterlogged=true]
conquest:spice_rack_vertical_corner[facing=east,layer=4,waterlogged=false]
conquest:spice_rack_vertical_quarter[facing=north,layer=1,waterlogged=true]
conquest:spice_rack_vertical_quarter[facing=north,layer=1,waterlogged=false]
conquest:spice_rack_vertical_quarter[facing=north,layer=2,waterlogged=true]
conquest:spice_rack_vertical_quarter[facing=north,layer=2,waterlogged=false]
conquest:spice_rack_vertical_quarter[facing=north,layer=3,waterlogged=true]
conquest:spice_rack_vertical_quarter[facing=north,layer=3,waterlogged=false]
conquest:spice_rack_vertical_quarter[facing=north,layer=4,waterlogged=true]
conquest:spice_rack_vertical_quarter[facing=north,layer=4,waterlogged=false]
conquest:spice_rack_vertical_quarter[facing=south,layer=1,waterlogged=true]
conquest:spice_rack_vertical_quarter[facing=south,layer=1,waterlogged=false]
conquest:spice_rack_vertical_quarter[facing=south,layer=2,waterlogged=true]
conquest:spice_rack_vertical_quarter[facing=south,layer=2,waterlogged=false]
conquest:spice_rack_vertical_quarter[facing=south,layer=3,waterlogged=true]
conquest:spice_rack_vertical_quarter[facing=south,layer=3,waterlogged=false]
conquest:spice_rack_vertical_quarter[facing=south,layer=4,waterlogged=true]
conquest:spice_rack_vertical_quarter[facing=south,layer=4,waterlogged=false]
conquest:spice_rack_vertical_quarter[facing=west,layer=1,waterlogged=true]
conquest:spice_rack_vertical_quarter[facing=west,layer=1,waterlogged=false]
conquest:spice_rack_vertical_quarter[facing=west,layer=2,waterlogged=true]
conquest:spice_rack_vertical_quarter[facing=west,layer=2,waterlogged=false]
conquest:spice_rack_vertical_quarter[facing=west,layer=3,waterlogged=true]
conquest:spice_rack_vertical_quarter[facing=west,layer=3,waterlogged=false]
conquest:spice_rack_vertical_quarter[facing=west,layer=4,waterlogged=true]
conquest:spice_rack_vertical_quarter[facing=west,layer=4,waterlogged=false]
conquest:spice_rack_vertical_quarter[facing=east,layer=1,waterlogged=true]
conquest:spice_rack_vertical_quarter[facing=east,layer=1,waterlogged=false]
conquest:spice_rack_vertical_quarter[facing=east,layer=2,waterlogged=true]
conquest:spice_rack_vertical_quarter[facing=east,layer=2,waterlogged=false]
conquest:spice_rack_vertical_quarter[facing=east,layer=3,waterlogged=true]
conquest:spice_rack_vertical_quarter[facing=east,layer=3,waterlogged=false]
conquest:spice_rack_vertical_quarter[facing=east,layer=4,waterlogged=true]
conquest:spice_rack_vertical_quarter[facing=east,layer=4,waterlogged=false]
conquest:spice_rack_vertical_slab[facing=north,layer=1,waterlogged=true]
conquest:spice_rack_vertical_slab[facing=north,layer=1,waterlogged=false]
conquest:spice_rack_vertical_slab[facing=north,layer=2,waterlogged=true]
conquest:spice_rack_vertical_slab[facing=north,layer=2,waterlogged=false]
conquest:spice_rack_vertical_slab[facing=north,layer=3,waterlogged=true]
conquest:spice_rack_vertical_slab[facing=north,layer=3,waterlogged=false]
conquest:spice_rack_vertical_slab[facing=north,layer=4,waterlogged=true]
conquest:spice_rack_vertical_slab[facing=north,layer=4,waterlogged=false]
conquest:spice_rack_vertical_slab[facing=south,layer=1,waterlogged=true]
conquest:spice_rack_vertical_slab[facing=south,layer=1,waterlogged=false]
conquest:spice_rack_vertical_slab[facing=south,layer=2,waterlogged=true]
conquest:spice_rack_vertical_slab[facing=south,layer=2,waterlogged=false]
conquest:spice_rack_vertical_slab[facing=south,layer=3,waterlogged=true]
conquest:spice_rack_vertical_slab[facing=south,layer=3,waterlogged=false]
conquest:spice_rack_vertical_slab[facing=south,layer=4,waterlogged=true]
conquest:spice_rack_vertical_slab[facing=south,layer=4,waterlogged=false]
conquest:spice_rack_vertical_slab[facing=west,layer=1,waterlogged=true]
conquest:spice_rack_vertical_slab[facing=west,layer=1,waterlogged=false]
conquest:spice_rack_vertical_slab[facing=west,layer=2,waterlogged=true]
conquest:spice_rack_vertical_slab[facing=west,layer=2,waterlogged=false]
conquest:spice_rack_vertical_slab[facing=west,layer=3,waterlogged=true]
conquest:spice_rack_vertical_slab[facing=west,layer=3,waterlogged=false]
conquest:spice_rack_vertical_slab[facing=west,layer=4,waterlogged=true]
conquest:spice_rack_vertical_slab[facing=west,layer=4,waterlogged=false]
conquest:spice_rack_vertical_slab[facing=east,layer=1,waterlogged=true]
conquest:spice_rack_vertical_slab[facing=east,layer=1,waterlogged=false]
conquest:spice_rack_vertical_slab[facing=east,layer=2,waterlogged=true]
conquest:spice_rack_vertical_slab[facing=east,layer=2,waterlogged=false]
conquest:spice_rack_vertical_slab[facing=east,layer=3,waterlogged=true]
conquest:spice_rack_vertical_slab[facing=east,layer=3,waterlogged=false]
conquest:spice_rack_vertical_slab[facing=east,layer=4,waterlogged=true]
conquest:spice_rack_vertical_slab[facing=east,layer=4,waterlogged=false]
conquest:spiked_iron_gate[facing=north,half=upper,hinge=left,open=true,powered=true]
conquest:spiked_iron_gate[facing=north,half=upper,hinge=left,open=true,powered=false]
conquest:spiked_iron_gate[facing=north,half=upper,hinge=left,open=false,powered=true]
conquest:spiked_iron_gate[facing=north,half=upper,hinge=left,open=false,powered=false]
conquest:spiked_iron_gate[facing=north,half=upper,hinge=right,open=true,powered=true]
conquest:spiked_iron_gate[facing=north,half=upper,hinge=right,open=true,powered=false]
conquest:spiked_iron_gate[facing=north,half=upper,hinge=right,open=false,powered=true]
conquest:spiked_iron_gate[facing=north,half=upper,hinge=right,open=false,powered=false]
conquest:spiked_iron_gate[facing=north,half=lower,hinge=left,open=true,powered=true]
conquest:spiked_iron_gate[facing=north,half=lower,hinge=left,open=true,powered=false]
conquest:spiked_iron_gate[facing=north,half=lower,hinge=left,open=false,powered=true]
conquest:spiked_iron_gate[facing=north,half=lower,hinge=left,open=false,powered=false]
conquest:spiked_iron_gate[facing=north,half=lower,hinge=right,open=true,powered=true]
conquest:spiked_iron_gate[facing=north,half=lower,hinge=right,open=true,powered=false]
conquest:spiked_iron_gate[facing=north,half=lower,hinge=right,open=false,powered=true]
conquest:spiked_iron_gate[facing=north,half=lower,hinge=right,open=false,powered=false]
conquest:spiked_iron_gate[facing=south,half=upper,hinge=left,open=true,powered=true]
conquest:spiked_iron_gate[facing=south,half=upper,hinge=left,open=true,powered=false]
conquest:spiked_iron_gate[facing=south,half=upper,hinge=left,open=false,powered=true]
conquest:spiked_iron_gate[facing=south,half=upper,hinge=left,open=false,powered=false]
conquest:spiked_iron_gate[facing=south,half=upper,hinge=right,open=true,powered=true]
conquest:spiked_iron_gate[facing=south,half=upper,hinge=right,open=true,powered=false]
conquest:spiked_iron_gate[facing=south,half=upper,hinge=right,open=false,powered=true]
conquest:spiked_iron_gate[facing=south,half=upper,hinge=right,open=false,powered=false]
conquest:spiked_iron_gate[facing=south,half=lower,hinge=left,open=true,powered=true]
conquest:spiked_iron_gate[facing=south,half=lower,hinge=left,open=true,powered=false]
conquest:spiked_iron_gate[facing=south,half=lower,hinge=left,open=false,powered=true]
conquest:spiked_iron_gate[facing=south,half=lower,hinge=left,open=false,powered=false]
conquest:spiked_iron_gate[facing=south,half=lower,hinge=right,open=true,powered=true]
conquest:spiked_iron_gate[facing=south,half=lower,hinge=right,open=true,powered=false]
conquest:spiked_iron_gate[facing=south,half=lower,hinge=right,open=false,powered=true]
conquest:spiked_iron_gate[facing=south,half=lower,hinge=right,open=false,powered=false]
conquest:spiked_iron_gate[facing=west,half=upper,hinge=left,open=true,powered=true]
conquest:spiked_iron_gate[facing=west,half=upper,hinge=left,open=true,powered=false]
conquest:spiked_iron_gate[facing=west,half=upper,hinge=left,open=false,powered=true]
conquest:spiked_iron_gate[facing=west,half=upper,hinge=left,open=false,powered=false]
conquest:spiked_iron_gate[facing=west,half=upper,hinge=right,open=true,powered=true]
conquest:spiked_iron_gate[facing=west,half=upper,hinge=right,open=true,powered=false]
conquest:spiked_iron_gate[facing=west,half=upper,hinge=right,open=false,powered=true]
conquest:spiked_iron_gate[facing=west,half=upper,hinge=right,open=false,powered=false]
conquest:spiked_iron_gate[facing=west,half=lower,hinge=left,open=true,powered=true]
conquest:spiked_iron_gate[facing=west,half=lower,hinge=left,open=true,powered=false]
conquest:spiked_iron_gate[facing=west,half=lower,hinge=left,open=false,powered=true]
conquest:spiked_iron_gate[facing=west,half=lower,hinge=left,open=false,powered=false]
conquest:spiked_iron_gate[facing=west,half=lower,hinge=right,open=true,powered=true]
conquest:spiked_iron_gate[facing=west,half=lower,hinge=right,open=true,powered=false]
conquest:spiked_iron_gate[facing=west,half=lower,hinge=right,open=false,powered=true]
conquest:spiked_iron_gate[facing=west,half=lower,hinge=right,open=false,powered=false]
conquest:spiked_iron_gate[facing=east,half=upper,hinge=left,open=true,powered=true]
conquest:spiked_iron_gate[facing=east,half=upper,hinge=left,open=true,powered=false]
conquest:spiked_iron_gate[facing=east,half=upper,hinge=left,open=false,powered=true]
conquest:spiked_iron_gate[facing=east,half=upper,hinge=left,open=false,powered=false]
conquest:spiked_iron_gate[facing=east,half=upper,hinge=right,open=true,powered=true]
conquest:spiked_iron_gate[facing=east,half=upper,hinge=right,open=true,powered=false]
conquest:spiked_iron_gate[facing=east,half=upper,hinge=right,open=false,powered=true]
conquest:spiked_iron_gate[facing=east,half=upper,hinge=right,open=false,powered=false]
conquest:spiked_iron_gate[facing=east,half=lower,hinge=left,open=true,powered=true]
conquest:spiked_iron_gate[facing=east,half=lower,hinge=left,open=true,powered=false]
conquest:spiked_iron_gate[facing=east,half=lower,hinge=left,open=false,powered=true]
conquest:spiked_iron_gate[facing=east,half=lower,hinge=left,open=false,powered=false]
conquest:spiked_iron_gate[facing=east,half=lower,hinge=right,open=true,powered=true]
conquest:spiked_iron_gate[facing=east,half=lower,hinge=right,open=true,powered=false]
conquest:spiked_iron_gate[facing=east,half=lower,hinge=right,open=false,powered=true]
conquest:spiked_iron_gate[facing=east,half=lower,hinge=right,open=false,powered=false]
conquest:spinning_wheel[facing=north,offset_toggle=true]
conquest:spinning_wheel[facing=north,offset_toggle=false]
conquest:spinning_wheel[facing=south,offset_toggle=true]
conquest:spinning_wheel[facing=south,offset_toggle=false]
conquest:spinning_wheel[facing=west,offset_toggle=true]
conquest:spinning_wheel[facing=west,offset_toggle=false]
conquest:spinning_wheel[facing=east,offset_toggle=true]
conquest:spinning_wheel[facing=east,offset_toggle=false]
conquest:spiral_stone_column
conquest:spiral_stone_column_pillar[layer=1,waterlogged=true]
conquest:spiral_stone_column_pillar[layer=1,waterlogged=false]
conquest:spiral_stone_column_pillar[layer=2,waterlogged=true]
conquest:spiral_stone_column_pillar[layer=2,waterlogged=false]
conquest:spiral_stone_column_pillar[layer=3,waterlogged=true]
conquest:spiral_stone_column_pillar[layer=3,waterlogged=false]
conquest:spiral_stone_column_vertical_corner[facing=north,layer=1,waterlogged=true]
conquest:spiral_stone_column_vertical_corner[facing=north,layer=1,waterlogged=false]
conquest:spiral_stone_column_vertical_corner[facing=north,layer=2,waterlogged=true]
conquest:spiral_stone_column_vertical_corner[facing=north,layer=2,waterlogged=false]
conquest:spiral_stone_column_vertical_corner[facing=north,layer=3,waterlogged=true]
conquest:spiral_stone_column_vertical_corner[facing=north,layer=3,waterlogged=false]
conquest:spiral_stone_column_vertical_corner[facing=north,layer=4,waterlogged=true]
conquest:spiral_stone_column_vertical_corner[facing=north,layer=4,waterlogged=false]
conquest:spiral_stone_column_vertical_corner[facing=south,layer=1,waterlogged=true]
conquest:spiral_stone_column_vertical_corner[facing=south,layer=1,waterlogged=false]
conquest:spiral_stone_column_vertical_corner[facing=south,layer=2,waterlogged=true]
conquest:spiral_stone_column_vertical_corner[facing=south,layer=2,waterlogged=false]
conquest:spiral_stone_column_vertical_corner[facing=south,layer=3,waterlogged=true]
conquest:spiral_stone_column_vertical_corner[facing=south,layer=3,waterlogged=false]
conquest:spiral_stone_column_vertical_corner[facing=south,layer=4,waterlogged=true]
conquest:spiral_stone_column_vertical_corner[facing=south,layer=4,waterlogged=false]
conquest:spiral_stone_column_vertical_corner[facing=west,layer=1,waterlogged=true]
conquest:spiral_stone_column_vertical_corner[facing=west,layer=1,waterlogged=false]
conquest:spiral_stone_column_vertical_corner[facing=west,layer=2,waterlogged=true]
conquest:spiral_stone_column_vertical_corner[facing=west,layer=2,waterlogged=false]
conquest:spiral_stone_column_vertical_corner[facing=west,layer=3,waterlogged=true]
conquest:spiral_stone_column_vertical_corner[facing=west,layer=3,waterlogged=false]
conquest:spiral_stone_column_vertical_corner[facing=west,layer=4,waterlogged=true]
conquest:spiral_stone_column_vertical_corner[facing=west,layer=4,waterlogged=false]
conquest:spiral_stone_column_vertical_corner[facing=east,layer=1,waterlogged=true]
conquest:spiral_stone_column_vertical_corner[facing=east,layer=1,waterlogged=false]
conquest:spiral_stone_column_vertical_corner[facing=east,layer=2,waterlogged=true]
conquest:spiral_stone_column_vertical_corner[facing=east,layer=2,waterlogged=false]
conquest:spiral_stone_column_vertical_corner[facing=east,layer=3,waterlogged=true]
conquest:spiral_stone_column_vertical_corner[facing=east,layer=3,waterlogged=false]
conquest:spiral_stone_column_vertical_corner[facing=east,layer=4,waterlogged=true]
conquest:spiral_stone_column_vertical_corner[facing=east,layer=4,waterlogged=false]
conquest:spiral_stone_column_vertical_quarter[facing=north,layer=1,waterlogged=true]
conquest:spiral_stone_column_vertical_quarter[facing=north,layer=1,waterlogged=false]
conquest:spiral_stone_column_vertical_quarter[facing=north,layer=2,waterlogged=true]
conquest:spiral_stone_column_vertical_quarter[facing=north,layer=2,waterlogged=false]
conquest:spiral_stone_column_vertical_quarter[facing=north,layer=3,waterlogged=true]
conquest:spiral_stone_column_vertical_quarter[facing=north,layer=3,waterlogged=false]
conquest:spiral_stone_column_vertical_quarter[facing=north,layer=4,waterlogged=true]
conquest:spiral_stone_column_vertical_quarter[facing=north,layer=4,waterlogged=false]
conquest:spiral_stone_column_vertical_quarter[facing=south,layer=1,waterlogged=true]
conquest:spiral_stone_column_vertical_quarter[facing=south,layer=1,waterlogged=false]
conquest:spiral_stone_column_vertical_quarter[facing=south,layer=2,waterlogged=true]
conquest:spiral_stone_column_vertical_quarter[facing=south,layer=2,waterlogged=false]
conquest:spiral_stone_column_vertical_quarter[facing=south,layer=3,waterlogged=true]
conquest:spiral_stone_column_vertical_quarter[facing=south,layer=3,waterlogged=false]
conquest:spiral_stone_column_vertical_quarter[facing=south,layer=4,waterlogged=true]
conquest:spiral_stone_column_vertical_quarter[facing=south,layer=4,waterlogged=false]
conquest:spiral_stone_column_vertical_quarter[facing=west,layer=1,waterlogged=true]
conquest:spiral_stone_column_vertical_quarter[facing=west,layer=1,waterlogged=false]
conquest:spiral_stone_column_vertical_quarter[facing=west,layer=2,waterlogged=true]
conquest:spiral_stone_column_vertical_quarter[facing=west,layer=2,waterlogged=false]
conquest:spiral_stone_column_vertical_quarter[facing=west,layer=3,waterlogged=true]
conquest:spiral_stone_column_vertical_quarter[facing=west,layer=3,waterlogged=false]
conquest:spiral_stone_column_vertical_quarter[facing=west,layer=4,waterlogged=true]
conquest:spiral_stone_column_vertical_quarter[facing=west,layer=4,waterlogged=false]
conquest:spiral_stone_column_vertical_quarter[facing=east,layer=1,waterlogged=true]
conquest:spiral_stone_column_vertical_quarter[facing=east,layer=1,waterlogged=false]
conquest:spiral_stone_column_vertical_quarter[facing=east,layer=2,waterlogged=true]
conquest:spiral_stone_column_vertical_quarter[facing=east,layer=2,waterlogged=false]
conquest:spiral_stone_column_vertical_quarter[facing=east,layer=3,waterlogged=true]
conquest:spiral_stone_column_vertical_quarter[facing=east,layer=3,waterlogged=false]
conquest:spiral_stone_column_vertical_quarter[facing=east,layer=4,waterlogged=true]
conquest:spiral_stone_column_vertical_quarter[facing=east,layer=4,waterlogged=false]
conquest:spiral_stone_column_vertical_slab[facing=north,layer=1,waterlogged=true]
conquest:spiral_stone_column_vertical_slab[facing=north,layer=1,waterlogged=false]
conquest:spiral_stone_column_vertical_slab[facing=north,layer=2,waterlogged=true]
conquest:spiral_stone_column_vertical_slab[facing=north,layer=2,waterlogged=false]
conquest:spiral_stone_column_vertical_slab[facing=north,layer=3,waterlogged=true]
conquest:spiral_stone_column_vertical_slab[facing=north,layer=3,waterlogged=false]
conquest:spiral_stone_column_vertical_slab[facing=north,layer=4,waterlogged=true]
conquest:spiral_stone_column_vertical_slab[facing=north,layer=4,waterlogged=false]
conquest:spiral_stone_column_vertical_slab[facing=south,layer=1,waterlogged=true]
conquest:spiral_stone_column_vertical_slab[facing=south,layer=1,waterlogged=false]
conquest:spiral_stone_column_vertical_slab[facing=south,layer=2,waterlogged=true]
conquest:spiral_stone_column_vertical_slab[facing=south,layer=2,waterlogged=false]
conquest:spiral_stone_column_vertical_slab[facing=south,layer=3,waterlogged=true]
conquest:spiral_stone_column_vertical_slab[facing=south,layer=3,waterlogged=false]
conquest:spiral_stone_column_vertical_slab[facing=south,layer=4,waterlogged=true]
conquest:spiral_stone_column_vertical_slab[facing=south,layer=4,waterlogged=false]
conquest:spiral_stone_column_vertical_slab[facing=west,layer=1,waterlogged=true]
conquest:spiral_stone_column_vertical_slab[facing=west,layer=1,waterlogged=false]
conquest:spiral_stone_column_vertical_slab[facing=west,layer=2,waterlogged=true]
conquest:spiral_stone_column_vertical_slab[facing=west,layer=2,waterlogged=false]
conquest:spiral_stone_column_vertical_slab[facing=west,layer=3,waterlogged=true]
conquest:spiral_stone_column_vertical_slab[facing=west,layer=3,waterlogged=false]
conquest:spiral_stone_column_vertical_slab[facing=west,layer=4,waterlogged=true]
conquest:spiral_stone_column_vertical_slab[facing=west,layer=4,waterlogged=false]
conquest:spiral_stone_column_vertical_slab[facing=east,layer=1,waterlogged=true]
conquest:spiral_stone_column_vertical_slab[facing=east,layer=1,waterlogged=false]
conquest:spiral_stone_column_vertical_slab[facing=east,layer=2,waterlogged=true]
conquest:spiral_stone_column_vertical_slab[facing=east,layer=2,waterlogged=false]
conquest:spiral_stone_column_vertical_slab[facing=east,layer=3,waterlogged=true]
conquest:spiral_stone_column_vertical_slab[facing=east,layer=3,waterlogged=false]
conquest:spiral_stone_column_vertical_slab[facing=east,layer=4,waterlogged=true]
conquest:spiral_stone_column_vertical_slab[facing=east,layer=4,waterlogged=false]
conquest:spiral_stone_column_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:spiral_stone_column_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:spiral_stone_column_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:spiral_stone_column_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:spiral_stone_column_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:spiral_stone_column_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:spiral_stone_column_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:spiral_stone_column_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:spiral_stone_column_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:spiral_stone_column_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:spiral_stone_column_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:spiral_stone_column_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:spiral_stone_column_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:spiral_stone_column_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:spiral_stone_column_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:spiral_stone_column_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:spiral_stone_column_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:spiral_stone_column_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:spiral_stone_column_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:spiral_stone_column_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:spiral_stone_column_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:spiral_stone_column_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:spiral_stone_column_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:spiral_stone_column_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:spiral_stone_column_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:spiral_stone_column_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:spiral_stone_column_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:spiral_stone_column_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:spiral_stone_column_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:spiral_stone_column_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:spiral_stone_column_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:spiral_stone_column_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:spiral_stone_column_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:spiral_stone_column_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:spiral_stone_column_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:spiral_stone_column_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:spiral_stone_column_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:spiral_stone_column_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:spiral_stone_column_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:spiral_stone_column_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:spiral_stone_column_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:spiral_stone_column_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:spiral_stone_column_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:spiral_stone_column_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:spiral_stone_column_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:spiral_stone_column_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:spiral_stone_column_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:spiral_stone_column_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:spiral_stone_column_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:spiral_stone_column_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:spiral_stone_column_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:spiral_stone_column_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:spiral_stone_column_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:spiral_stone_column_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:spiral_stone_column_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:spiral_stone_column_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:spiral_stone_column_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:spiral_stone_column_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:spiral_stone_column_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:spiral_stone_column_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:spiral_stone_column_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:spiral_stone_column_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:spiral_stone_column_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:spiral_stone_column_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:spiral_stone_column_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:spiral_stone_column_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:spiral_stone_column_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:spiral_stone_column_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:spiral_stone_column_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:spiral_stone_column_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:spiral_stone_column_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:spiral_stone_column_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:spiral_stone_column_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:spiral_stone_column_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:spiral_stone_column_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:spiral_stone_column_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:spiral_stone_column_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:spiral_stone_column_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:spiral_stone_column_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:spiral_stone_column_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:spiral_stone_column_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:spiral_stone_column_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:spiral_stone_column_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:spiral_stone_column_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:spiral_stone_column_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:spiral_stone_column_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:spiral_stone_column_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:spiral_stone_column_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:spiral_stone_column_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:spiral_stone_column_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:spiral_stone_column_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:spiral_stone_column_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:spiral_stone_column_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:spiral_stone_column_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:spiral_stone_column_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:spiral_stone_column_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:spiral_stone_column_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:spiral_stone_column_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:spiral_stone_column_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:spiral_stone_column_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:spiral_stone_column_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:spiral_stone_column_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:spiral_stone_column_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:spiral_stone_column_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:spiral_stone_column_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:spiral_stone_column_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:spiral_stone_column_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:spiral_stone_column_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:spiral_stone_column_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:spiral_stone_column_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:spiral_stone_column_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:spiral_stone_column_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:spiral_stone_column_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:spiral_stone_column_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:spiral_stone_column_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:spiral_stone_column_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:spiral_stone_column_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:spiral_stone_column_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:spiral_stone_column_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:spiral_stone_column_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:spiral_stone_column_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:spiral_stone_column_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:spiral_stone_column_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:spiral_stone_column_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:spiral_stone_column_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:spiral_stone_column_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:spiral_stone_column_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:spiral_stone_column_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:spiral_stone_column_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:spiral_stone_column_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:spiral_stone_column_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:spiral_stone_column_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:spiral_stone_column_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:spiral_stone_column_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:spiral_stone_column_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:spiral_stone_column_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:spiral_stone_column_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:spiral_stone_column_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:spiral_stone_column_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:spiral_stone_column_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:spiral_stone_column_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:spiral_stone_column_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:spiral_stone_column_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:spiral_stone_column_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:spiral_stone_column_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:spiral_stone_column_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:spiral_stone_column_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:spiral_stone_column_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:spiral_stone_column_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:spiral_stone_column_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:spiral_stone_column_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:spiral_stone_column_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:spiral_stone_column_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:spiral_stone_column_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:spiral_stone_column_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:spiral_stone_column_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:spiral_stone_column_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:spiral_stone_column_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:spiral_stone_column_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:spiral_stone_column_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:spiral_stone_column_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:spiral_stone_column_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:spiral_stone_column_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:spiral_stone_column_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:spiral_stone_column_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:spiral_stone_column_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:spiral_stone_column_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:spiral_stone_column_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:spiral_stone_column_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:spiral_stone_column_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:spiral_stone_column_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:spiral_stone_column_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:spiral_stone_column_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:spiral_stone_column_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:spiral_stone_column_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:spiral_stone_column_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:spiral_stone_column_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:spiral_stone_column_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:spiral_stone_column_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:spiral_stone_column_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:spiral_stone_column_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:spiral_stone_column_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:spiral_stone_column_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:spiral_stone_column_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:spiral_stone_column_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:spiral_stone_column_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:spiral_stone_column_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:spiral_stone_column_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:spiral_stone_column_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:spiral_stone_column_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:spiral_stone_column_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:spiral_stone_column_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:spiral_stone_column_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:spiral_stone_column_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:spiral_stone_column_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:spiral_stone_column_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:spiral_stone_column_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:spiral_stone_column_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:spiral_stone_column_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:spiral_stone_column_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:spiral_stone_column_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:spiral_stone_column_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:spiral_stone_column_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:spiral_stone_column_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:spiral_stone_column_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:spiral_stone_column_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:spiral_stone_column_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:spiral_stone_column_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:spiral_stone_column_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:spiral_stone_column_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:spiral_stone_column_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:spiral_stone_column_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:spiral_stone_column_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:spiral_stone_column_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:spiral_stone_column_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:spiral_stone_column_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:spiral_stone_column_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:spiral_stone_column_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:spiral_stone_column_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:spiral_stone_column_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:spiral_stone_column_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:spiral_stone_column_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:spiral_stone_column_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:spiral_stone_column_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:spiral_stone_column_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:spiral_stone_column_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:spiral_stone_column_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:spiral_stone_column_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:spiral_stone_column_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:spiral_stone_column_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:spiral_stone_column_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:spiral_stone_column_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:spiral_stone_column_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:spiral_stone_column_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:spiral_stone_column_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:spiral_stone_column_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:spiral_stone_column_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:spiral_stone_column_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:spiral_stone_column_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:spiral_stone_column_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:spiral_stone_column_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:spiral_stone_column_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:spiral_stone_column_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:spiral_stone_column_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:spiral_stone_column_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:spiral_stone_column_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:spiral_stone_column_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:spiral_stone_column_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:spiral_stone_column_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:spiral_stone_column_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:spiral_stone_column_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:spiral_stone_column_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:spiral_stone_column_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:spiral_stone_column_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:spiral_stone_column_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:spiral_stone_column_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:spiral_stone_column_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:spiral_stone_column_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:spiral_stone_column_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:spiral_stone_column_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:spiral_stone_column_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:spiral_stone_column_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:spiral_stone_column_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:spiral_stone_column_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:spiral_stone_column_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:spiral_stone_column_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:spiral_stone_column_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:spiral_stone_column_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:spiral_stone_column_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:spiral_stone_column_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:spiral_stone_column_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:spiral_stone_column_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:spiral_stone_column_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:spiral_stone_column_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:spiral_stone_column_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:spiral_stone_column_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:spiral_stone_column_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:spiral_stone_column_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:spiral_stone_column_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:spiral_stone_column_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:spiral_stone_column_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:spiral_stone_column_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:spiral_stone_column_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:spiral_stone_column_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:spiral_stone_column_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:spiral_stone_column_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:spiral_stone_column_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:spiral_stone_column_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:spiral_stone_column_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:spiral_stone_column_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:spiral_stone_column_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:spiral_stone_column_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:spiral_stone_column_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:spiral_stone_column_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:spiral_stone_column_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:spiral_stone_column_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:spiral_stone_column_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:spiral_stone_column_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:spiral_stone_column_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:spiral_stone_column_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:spiral_stone_column_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:spiral_stone_column_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:spiral_stone_column_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:spiral_stone_column_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:spiral_stone_column_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:spiral_stone_column_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:spiral_stone_column_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:spiral_stone_column_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:spiral_stone_column_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:spiral_stone_column_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:spiral_stone_column_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:spiral_stone_column_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:spiral_stone_column_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:spiral_stone_column_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:spiral_stone_column_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:spiral_stone_column_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:spiral_stone_column_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:spiral_stone_column_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:spiral_stone_column_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:spiral_stone_column_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:spiral_stone_column_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:spiral_stone_column_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:spiral_stone_column_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:spiral_stone_column_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:split_acacia_wood_shutters[activated=1,facing=north,waterlogged=true]
conquest:split_acacia_wood_shutters[activated=1,facing=north,waterlogged=false]
conquest:split_acacia_wood_shutters[activated=1,facing=south,waterlogged=true]
conquest:split_acacia_wood_shutters[activated=1,facing=south,waterlogged=false]
conquest:split_acacia_wood_shutters[activated=1,facing=west,waterlogged=true]
conquest:split_acacia_wood_shutters[activated=1,facing=west,waterlogged=false]
conquest:split_acacia_wood_shutters[activated=1,facing=east,waterlogged=true]
conquest:split_acacia_wood_shutters[activated=1,facing=east,waterlogged=false]
conquest:split_acacia_wood_shutters[activated=2,facing=north,waterlogged=true]
conquest:split_acacia_wood_shutters[activated=2,facing=north,waterlogged=false]
conquest:split_acacia_wood_shutters[activated=2,facing=south,waterlogged=true]
conquest:split_acacia_wood_shutters[activated=2,facing=south,waterlogged=false]
conquest:split_acacia_wood_shutters[activated=2,facing=west,waterlogged=true]
conquest:split_acacia_wood_shutters[activated=2,facing=west,waterlogged=false]
conquest:split_acacia_wood_shutters[activated=2,facing=east,waterlogged=true]
conquest:split_acacia_wood_shutters[activated=2,facing=east,waterlogged=false]
conquest:split_acacia_wood_shutters[activated=3,facing=north,waterlogged=true]
conquest:split_acacia_wood_shutters[activated=3,facing=north,waterlogged=false]
conquest:split_acacia_wood_shutters[activated=3,facing=south,waterlogged=true]
conquest:split_acacia_wood_shutters[activated=3,facing=south,waterlogged=false]
conquest:split_acacia_wood_shutters[activated=3,facing=west,waterlogged=true]
conquest:split_acacia_wood_shutters[activated=3,facing=west,waterlogged=false]
conquest:split_acacia_wood_shutters[activated=3,facing=east,waterlogged=true]
conquest:split_acacia_wood_shutters[activated=3,facing=east,waterlogged=false]
conquest:split_acacia_wood_shutters[activated=4,facing=north,waterlogged=true]
conquest:split_acacia_wood_shutters[activated=4,facing=north,waterlogged=false]
conquest:split_acacia_wood_shutters[activated=4,facing=south,waterlogged=true]
conquest:split_acacia_wood_shutters[activated=4,facing=south,waterlogged=false]
conquest:split_acacia_wood_shutters[activated=4,facing=west,waterlogged=true]
conquest:split_acacia_wood_shutters[activated=4,facing=west,waterlogged=false]
conquest:split_acacia_wood_shutters[activated=4,facing=east,waterlogged=true]
conquest:split_acacia_wood_shutters[activated=4,facing=east,waterlogged=false]
conquest:split_acacia_wood_shutters[activated=5,facing=north,waterlogged=true]
conquest:split_acacia_wood_shutters[activated=5,facing=north,waterlogged=false]
conquest:split_acacia_wood_shutters[activated=5,facing=south,waterlogged=true]
conquest:split_acacia_wood_shutters[activated=5,facing=south,waterlogged=false]
conquest:split_acacia_wood_shutters[activated=5,facing=west,waterlogged=true]
conquest:split_acacia_wood_shutters[activated=5,facing=west,waterlogged=false]
conquest:split_acacia_wood_shutters[activated=5,facing=east,waterlogged=true]
conquest:split_acacia_wood_shutters[activated=5,facing=east,waterlogged=false]
conquest:split_acacia_wood_shutters_pane[down=true,east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:split_acacia_wood_shutters_pane[down=true,east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:split_acacia_wood_shutters_pane[down=true,east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:split_acacia_wood_shutters_pane[down=true,east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:split_acacia_wood_shutters_pane[down=true,east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:split_acacia_wood_shutters_pane[down=true,east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:split_acacia_wood_shutters_pane[down=true,east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:split_acacia_wood_shutters_pane[down=true,east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:split_acacia_wood_shutters_pane[down=true,east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:split_acacia_wood_shutters_pane[down=true,east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:split_acacia_wood_shutters_pane[down=true,east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:split_acacia_wood_shutters_pane[down=true,east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:split_acacia_wood_shutters_pane[down=true,east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:split_acacia_wood_shutters_pane[down=true,east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:split_acacia_wood_shutters_pane[down=true,east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:split_acacia_wood_shutters_pane[down=true,east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:split_acacia_wood_shutters_pane[down=true,east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:split_acacia_wood_shutters_pane[down=true,east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:split_acacia_wood_shutters_pane[down=true,east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:split_acacia_wood_shutters_pane[down=true,east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:split_acacia_wood_shutters_pane[down=true,east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:split_acacia_wood_shutters_pane[down=true,east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:split_acacia_wood_shutters_pane[down=true,east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:split_acacia_wood_shutters_pane[down=true,east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:split_acacia_wood_shutters_pane[down=true,east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:split_acacia_wood_shutters_pane[down=true,east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:split_acacia_wood_shutters_pane[down=true,east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:split_acacia_wood_shutters_pane[down=true,east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:split_acacia_wood_shutters_pane[down=true,east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:split_acacia_wood_shutters_pane[down=true,east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:split_acacia_wood_shutters_pane[down=true,east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:split_acacia_wood_shutters_pane[down=true,east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:split_acacia_wood_shutters_pane[down=true,east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:split_acacia_wood_shutters_pane[down=true,east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:split_acacia_wood_shutters_pane[down=true,east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:split_acacia_wood_shutters_pane[down=true,east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:split_acacia_wood_shutters_pane[down=true,east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:split_acacia_wood_shutters_pane[down=true,east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:split_acacia_wood_shutters_pane[down=true,east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:split_acacia_wood_shutters_pane[down=true,east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:split_acacia_wood_shutters_pane[down=true,east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:split_acacia_wood_shutters_pane[down=true,east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:split_acacia_wood_shutters_pane[down=true,east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:split_acacia_wood_shutters_pane[down=true,east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:split_acacia_wood_shutters_pane[down=true,east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:split_acacia_wood_shutters_pane[down=true,east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:split_acacia_wood_shutters_pane[down=true,east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:split_acacia_wood_shutters_pane[down=true,east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:split_acacia_wood_shutters_pane[down=true,east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:split_acacia_wood_shutters_pane[down=true,east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:split_acacia_wood_shutters_pane[down=true,east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:split_acacia_wood_shutters_pane[down=true,east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:split_acacia_wood_shutters_pane[down=true,east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:split_acacia_wood_shutters_pane[down=true,east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:split_acacia_wood_shutters_pane[down=true,east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:split_acacia_wood_shutters_pane[down=true,east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:split_acacia_wood_shutters_pane[down=true,east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:split_acacia_wood_shutters_pane[down=true,east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:split_acacia_wood_shutters_pane[down=true,east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:split_acacia_wood_shutters_pane[down=true,east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:split_acacia_wood_shutters_pane[down=true,east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:split_acacia_wood_shutters_pane[down=true,east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:split_acacia_wood_shutters_pane[down=true,east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:split_acacia_wood_shutters_pane[down=true,east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:split_acacia_wood_shutters_pane[down=false,east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:split_acacia_wood_shutters_pane[down=false,east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:split_acacia_wood_shutters_pane[down=false,east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:split_acacia_wood_shutters_pane[down=false,east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:split_acacia_wood_shutters_pane[down=false,east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:split_acacia_wood_shutters_pane[down=false,east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:split_acacia_wood_shutters_pane[down=false,east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:split_acacia_wood_shutters_pane[down=false,east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:split_acacia_wood_shutters_pane[down=false,east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:split_acacia_wood_shutters_pane[down=false,east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:split_acacia_wood_shutters_pane[down=false,east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:split_acacia_wood_shutters_pane[down=false,east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:split_acacia_wood_shutters_pane[down=false,east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:split_acacia_wood_shutters_pane[down=false,east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:split_acacia_wood_shutters_pane[down=false,east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:split_acacia_wood_shutters_pane[down=false,east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:split_acacia_wood_shutters_pane[down=false,east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:split_acacia_wood_shutters_pane[down=false,east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:split_acacia_wood_shutters_pane[down=false,east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:split_acacia_wood_shutters_pane[down=false,east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:split_acacia_wood_shutters_pane[down=false,east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:split_acacia_wood_shutters_pane[down=false,east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:split_acacia_wood_shutters_pane[down=false,east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:split_acacia_wood_shutters_pane[down=false,east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:split_acacia_wood_shutters_pane[down=false,east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:split_acacia_wood_shutters_pane[down=false,east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:split_acacia_wood_shutters_pane[down=false,east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:split_acacia_wood_shutters_pane[down=false,east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:split_acacia_wood_shutters_pane[down=false,east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:split_acacia_wood_shutters_pane[down=false,east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:split_acacia_wood_shutters_pane[down=false,east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:split_acacia_wood_shutters_pane[down=false,east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:split_acacia_wood_shutters_pane[down=false,east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:split_acacia_wood_shutters_pane[down=false,east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:split_acacia_wood_shutters_pane[down=false,east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:split_acacia_wood_shutters_pane[down=false,east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:split_acacia_wood_shutters_pane[down=false,east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:split_acacia_wood_shutters_pane[down=false,east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:split_acacia_wood_shutters_pane[down=false,east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:split_acacia_wood_shutters_pane[down=false,east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:split_acacia_wood_shutters_pane[down=false,east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:split_acacia_wood_shutters_pane[down=false,east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:split_acacia_wood_shutters_pane[down=false,east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:split_acacia_wood_shutters_pane[down=false,east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:split_acacia_wood_shutters_pane[down=false,east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:split_acacia_wood_shutters_pane[down=false,east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:split_acacia_wood_shutters_pane[down=false,east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:split_acacia_wood_shutters_pane[down=false,east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:split_acacia_wood_shutters_pane[down=false,east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:split_acacia_wood_shutters_pane[down=false,east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:split_acacia_wood_shutters_pane[down=false,east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:split_acacia_wood_shutters_pane[down=false,east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:split_acacia_wood_shutters_pane[down=false,east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:split_acacia_wood_shutters_pane[down=false,east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:split_acacia_wood_shutters_pane[down=false,east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:split_acacia_wood_shutters_pane[down=false,east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:split_acacia_wood_shutters_pane[down=false,east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:split_acacia_wood_shutters_pane[down=false,east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:split_acacia_wood_shutters_pane[down=false,east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:split_acacia_wood_shutters_pane[down=false,east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:split_acacia_wood_shutters_pane[down=false,east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:split_acacia_wood_shutters_pane[down=false,east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:split_acacia_wood_shutters_pane[down=false,east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:split_acacia_wood_shutters_pane[down=false,east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:split_birch_wood_panel_shutters[activated=1,facing=north,waterlogged=true]
conquest:split_birch_wood_panel_shutters[activated=1,facing=north,waterlogged=false]
conquest:split_birch_wood_panel_shutters[activated=1,facing=south,waterlogged=true]
conquest:split_birch_wood_panel_shutters[activated=1,facing=south,waterlogged=false]
conquest:split_birch_wood_panel_shutters[activated=1,facing=west,waterlogged=true]
conquest:split_birch_wood_panel_shutters[activated=1,facing=west,waterlogged=false]
conquest:split_birch_wood_panel_shutters[activated=1,facing=east,waterlogged=true]
conquest:split_birch_wood_panel_shutters[activated=1,facing=east,waterlogged=false]
conquest:split_birch_wood_panel_shutters[activated=2,facing=north,waterlogged=true]
conquest:split_birch_wood_panel_shutters[activated=2,facing=north,waterlogged=false]
conquest:split_birch_wood_panel_shutters[activated=2,facing=south,waterlogged=true]
conquest:split_birch_wood_panel_shutters[activated=2,facing=south,waterlogged=false]
conquest:split_birch_wood_panel_shutters[activated=2,facing=west,waterlogged=true]
conquest:split_birch_wood_panel_shutters[activated=2,facing=west,waterlogged=false]
conquest:split_birch_wood_panel_shutters[activated=2,facing=east,waterlogged=true]
conquest:split_birch_wood_panel_shutters[activated=2,facing=east,waterlogged=false]
conquest:split_birch_wood_panel_shutters[activated=3,facing=north,waterlogged=true]
conquest:split_birch_wood_panel_shutters[activated=3,facing=north,waterlogged=false]
conquest:split_birch_wood_panel_shutters[activated=3,facing=south,waterlogged=true]
conquest:split_birch_wood_panel_shutters[activated=3,facing=south,waterlogged=false]
conquest:split_birch_wood_panel_shutters[activated=3,facing=west,waterlogged=true]
conquest:split_birch_wood_panel_shutters[activated=3,facing=west,waterlogged=false]
conquest:split_birch_wood_panel_shutters[activated=3,facing=east,waterlogged=true]
conquest:split_birch_wood_panel_shutters[activated=3,facing=east,waterlogged=false]
conquest:split_birch_wood_panel_shutters[activated=4,facing=north,waterlogged=true]
conquest:split_birch_wood_panel_shutters[activated=4,facing=north,waterlogged=false]
conquest:split_birch_wood_panel_shutters[activated=4,facing=south,waterlogged=true]
conquest:split_birch_wood_panel_shutters[activated=4,facing=south,waterlogged=false]
conquest:split_birch_wood_panel_shutters[activated=4,facing=west,waterlogged=true]
conquest:split_birch_wood_panel_shutters[activated=4,facing=west,waterlogged=false]
conquest:split_birch_wood_panel_shutters[activated=4,facing=east,waterlogged=true]
conquest:split_birch_wood_panel_shutters[activated=4,facing=east,waterlogged=false]
conquest:split_birch_wood_panel_shutters[activated=5,facing=north,waterlogged=true]
conquest:split_birch_wood_panel_shutters[activated=5,facing=north,waterlogged=false]
conquest:split_birch_wood_panel_shutters[activated=5,facing=south,waterlogged=true]
conquest:split_birch_wood_panel_shutters[activated=5,facing=south,waterlogged=false]
conquest:split_birch_wood_panel_shutters[activated=5,facing=west,waterlogged=true]
conquest:split_birch_wood_panel_shutters[activated=5,facing=west,waterlogged=false]
conquest:split_birch_wood_panel_shutters[activated=5,facing=east,waterlogged=true]
conquest:split_birch_wood_panel_shutters[activated=5,facing=east,waterlogged=false]
conquest:split_birch_wood_shutters[activated=1,facing=north,waterlogged=true]
conquest:split_birch_wood_shutters[activated=1,facing=north,waterlogged=false]
conquest:split_birch_wood_shutters[activated=1,facing=south,waterlogged=true]
conquest:split_birch_wood_shutters[activated=1,facing=south,waterlogged=false]
conquest:split_birch_wood_shutters[activated=1,facing=west,waterlogged=true]
conquest:split_birch_wood_shutters[activated=1,facing=west,waterlogged=false]
conquest:split_birch_wood_shutters[activated=1,facing=east,waterlogged=true]
conquest:split_birch_wood_shutters[activated=1,facing=east,waterlogged=false]
conquest:split_birch_wood_shutters[activated=2,facing=north,waterlogged=true]
conquest:split_birch_wood_shutters[activated=2,facing=north,waterlogged=false]
conquest:split_birch_wood_shutters[activated=2,facing=south,waterlogged=true]
conquest:split_birch_wood_shutters[activated=2,facing=south,waterlogged=false]
conquest:split_birch_wood_shutters[activated=2,facing=west,waterlogged=true]
conquest:split_birch_wood_shutters[activated=2,facing=west,waterlogged=false]
conquest:split_birch_wood_shutters[activated=2,facing=east,waterlogged=true]
conquest:split_birch_wood_shutters[activated=2,facing=east,waterlogged=false]
conquest:split_birch_wood_shutters[activated=3,facing=north,waterlogged=true]
conquest:split_birch_wood_shutters[activated=3,facing=north,waterlogged=false]
conquest:split_birch_wood_shutters[activated=3,facing=south,waterlogged=true]
conquest:split_birch_wood_shutters[activated=3,facing=south,waterlogged=false]
conquest:split_birch_wood_shutters[activated=3,facing=west,waterlogged=true]
conquest:split_birch_wood_shutters[activated=3,facing=west,waterlogged=false]
conquest:split_birch_wood_shutters[activated=3,facing=east,waterlogged=true]
conquest:split_birch_wood_shutters[activated=3,facing=east,waterlogged=false]
conquest:split_birch_wood_shutters[activated=4,facing=north,waterlogged=true]
conquest:split_birch_wood_shutters[activated=4,facing=north,waterlogged=false]
conquest:split_birch_wood_shutters[activated=4,facing=south,waterlogged=true]
conquest:split_birch_wood_shutters[activated=4,facing=south,waterlogged=false]
conquest:split_birch_wood_shutters[activated=4,facing=west,waterlogged=true]
conquest:split_birch_wood_shutters[activated=4,facing=west,waterlogged=false]
conquest:split_birch_wood_shutters[activated=4,facing=east,waterlogged=true]
conquest:split_birch_wood_shutters[activated=4,facing=east,waterlogged=false]
conquest:split_birch_wood_shutters[activated=5,facing=north,waterlogged=true]
conquest:split_birch_wood_shutters[activated=5,facing=north,waterlogged=false]
conquest:split_birch_wood_shutters[activated=5,facing=south,waterlogged=true]
conquest:split_birch_wood_shutters[activated=5,facing=south,waterlogged=false]
conquest:split_birch_wood_shutters[activated=5,facing=west,waterlogged=true]
conquest:split_birch_wood_shutters[activated=5,facing=west,waterlogged=false]
conquest:split_birch_wood_shutters[activated=5,facing=east,waterlogged=true]
conquest:split_birch_wood_shutters[activated=5,facing=east,waterlogged=false]
conquest:split_birch_wood_shutters_pane[down=true,east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:split_birch_wood_shutters_pane[down=true,east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:split_birch_wood_shutters_pane[down=true,east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:split_birch_wood_shutters_pane[down=true,east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:split_birch_wood_shutters_pane[down=true,east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:split_birch_wood_shutters_pane[down=true,east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:split_birch_wood_shutters_pane[down=true,east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:split_birch_wood_shutters_pane[down=true,east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:split_birch_wood_shutters_pane[down=true,east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:split_birch_wood_shutters_pane[down=true,east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:split_birch_wood_shutters_pane[down=true,east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:split_birch_wood_shutters_pane[down=true,east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:split_birch_wood_shutters_pane[down=true,east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:split_birch_wood_shutters_pane[down=true,east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:split_birch_wood_shutters_pane[down=true,east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:split_birch_wood_shutters_pane[down=true,east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:split_birch_wood_shutters_pane[down=true,east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:split_birch_wood_shutters_pane[down=true,east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:split_birch_wood_shutters_pane[down=true,east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:split_birch_wood_shutters_pane[down=true,east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:split_birch_wood_shutters_pane[down=true,east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:split_birch_wood_shutters_pane[down=true,east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:split_birch_wood_shutters_pane[down=true,east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:split_birch_wood_shutters_pane[down=true,east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:split_birch_wood_shutters_pane[down=true,east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:split_birch_wood_shutters_pane[down=true,east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:split_birch_wood_shutters_pane[down=true,east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:split_birch_wood_shutters_pane[down=true,east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:split_birch_wood_shutters_pane[down=true,east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:split_birch_wood_shutters_pane[down=true,east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:split_birch_wood_shutters_pane[down=true,east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:split_birch_wood_shutters_pane[down=true,east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:split_birch_wood_shutters_pane[down=true,east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:split_birch_wood_shutters_pane[down=true,east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:split_birch_wood_shutters_pane[down=true,east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:split_birch_wood_shutters_pane[down=true,east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:split_birch_wood_shutters_pane[down=true,east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:split_birch_wood_shutters_pane[down=true,east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:split_birch_wood_shutters_pane[down=true,east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:split_birch_wood_shutters_pane[down=true,east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:split_birch_wood_shutters_pane[down=true,east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:split_birch_wood_shutters_pane[down=true,east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:split_birch_wood_shutters_pane[down=true,east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:split_birch_wood_shutters_pane[down=true,east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:split_birch_wood_shutters_pane[down=true,east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:split_birch_wood_shutters_pane[down=true,east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:split_birch_wood_shutters_pane[down=true,east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:split_birch_wood_shutters_pane[down=true,east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:split_birch_wood_shutters_pane[down=true,east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:split_birch_wood_shutters_pane[down=true,east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:split_birch_wood_shutters_pane[down=true,east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:split_birch_wood_shutters_pane[down=true,east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:split_birch_wood_shutters_pane[down=true,east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:split_birch_wood_shutters_pane[down=true,east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:split_birch_wood_shutters_pane[down=true,east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:split_birch_wood_shutters_pane[down=true,east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:split_birch_wood_shutters_pane[down=true,east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:split_birch_wood_shutters_pane[down=true,east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:split_birch_wood_shutters_pane[down=true,east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:split_birch_wood_shutters_pane[down=true,east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:split_birch_wood_shutters_pane[down=true,east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:split_birch_wood_shutters_pane[down=true,east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:split_birch_wood_shutters_pane[down=true,east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:split_birch_wood_shutters_pane[down=true,east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:split_birch_wood_shutters_pane[down=false,east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:split_birch_wood_shutters_pane[down=false,east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:split_birch_wood_shutters_pane[down=false,east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:split_birch_wood_shutters_pane[down=false,east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:split_birch_wood_shutters_pane[down=false,east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:split_birch_wood_shutters_pane[down=false,east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:split_birch_wood_shutters_pane[down=false,east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:split_birch_wood_shutters_pane[down=false,east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:split_birch_wood_shutters_pane[down=false,east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:split_birch_wood_shutters_pane[down=false,east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:split_birch_wood_shutters_pane[down=false,east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:split_birch_wood_shutters_pane[down=false,east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:split_birch_wood_shutters_pane[down=false,east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:split_birch_wood_shutters_pane[down=false,east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:split_birch_wood_shutters_pane[down=false,east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:split_birch_wood_shutters_pane[down=false,east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:split_birch_wood_shutters_pane[down=false,east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:split_birch_wood_shutters_pane[down=false,east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:split_birch_wood_shutters_pane[down=false,east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:split_birch_wood_shutters_pane[down=false,east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:split_birch_wood_shutters_pane[down=false,east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:split_birch_wood_shutters_pane[down=false,east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:split_birch_wood_shutters_pane[down=false,east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:split_birch_wood_shutters_pane[down=false,east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:split_birch_wood_shutters_pane[down=false,east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:split_birch_wood_shutters_pane[down=false,east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:split_birch_wood_shutters_pane[down=false,east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:split_birch_wood_shutters_pane[down=false,east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:split_birch_wood_shutters_pane[down=false,east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:split_birch_wood_shutters_pane[down=false,east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:split_birch_wood_shutters_pane[down=false,east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:split_birch_wood_shutters_pane[down=false,east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:split_birch_wood_shutters_pane[down=false,east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:split_birch_wood_shutters_pane[down=false,east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:split_birch_wood_shutters_pane[down=false,east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:split_birch_wood_shutters_pane[down=false,east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:split_birch_wood_shutters_pane[down=false,east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:split_birch_wood_shutters_pane[down=false,east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:split_birch_wood_shutters_pane[down=false,east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:split_birch_wood_shutters_pane[down=false,east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:split_birch_wood_shutters_pane[down=false,east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:split_birch_wood_shutters_pane[down=false,east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:split_birch_wood_shutters_pane[down=false,east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:split_birch_wood_shutters_pane[down=false,east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:split_birch_wood_shutters_pane[down=false,east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:split_birch_wood_shutters_pane[down=false,east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:split_birch_wood_shutters_pane[down=false,east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:split_birch_wood_shutters_pane[down=false,east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:split_birch_wood_shutters_pane[down=false,east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:split_birch_wood_shutters_pane[down=false,east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:split_birch_wood_shutters_pane[down=false,east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:split_birch_wood_shutters_pane[down=false,east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:split_birch_wood_shutters_pane[down=false,east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:split_birch_wood_shutters_pane[down=false,east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:split_birch_wood_shutters_pane[down=false,east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:split_birch_wood_shutters_pane[down=false,east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:split_birch_wood_shutters_pane[down=false,east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:split_birch_wood_shutters_pane[down=false,east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:split_birch_wood_shutters_pane[down=false,east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:split_birch_wood_shutters_pane[down=false,east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:split_birch_wood_shutters_pane[down=false,east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:split_birch_wood_shutters_pane[down=false,east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:split_birch_wood_shutters_pane[down=false,east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:split_birch_wood_shutters_pane[down=false,east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:split_oak_wood_panel_shutters[activated=1,facing=north,waterlogged=true]
conquest:split_oak_wood_panel_shutters[activated=1,facing=north,waterlogged=false]
conquest:split_oak_wood_panel_shutters[activated=1,facing=south,waterlogged=true]
conquest:split_oak_wood_panel_shutters[activated=1,facing=south,waterlogged=false]
conquest:split_oak_wood_panel_shutters[activated=1,facing=west,waterlogged=true]
conquest:split_oak_wood_panel_shutters[activated=1,facing=west,waterlogged=false]
conquest:split_oak_wood_panel_shutters[activated=1,facing=east,waterlogged=true]
conquest:split_oak_wood_panel_shutters[activated=1,facing=east,waterlogged=false]
conquest:split_oak_wood_panel_shutters[activated=2,facing=north,waterlogged=true]
conquest:split_oak_wood_panel_shutters[activated=2,facing=north,waterlogged=false]
conquest:split_oak_wood_panel_shutters[activated=2,facing=south,waterlogged=true]
conquest:split_oak_wood_panel_shutters[activated=2,facing=south,waterlogged=false]
conquest:split_oak_wood_panel_shutters[activated=2,facing=west,waterlogged=true]
conquest:split_oak_wood_panel_shutters[activated=2,facing=west,waterlogged=false]
conquest:split_oak_wood_panel_shutters[activated=2,facing=east,waterlogged=true]
conquest:split_oak_wood_panel_shutters[activated=2,facing=east,waterlogged=false]
conquest:split_oak_wood_panel_shutters[activated=3,facing=north,waterlogged=true]
conquest:split_oak_wood_panel_shutters[activated=3,facing=north,waterlogged=false]
conquest:split_oak_wood_panel_shutters[activated=3,facing=south,waterlogged=true]
conquest:split_oak_wood_panel_shutters[activated=3,facing=south,waterlogged=false]
conquest:split_oak_wood_panel_shutters[activated=3,facing=west,waterlogged=true]
conquest:split_oak_wood_panel_shutters[activated=3,facing=west,waterlogged=false]
conquest:split_oak_wood_panel_shutters[activated=3,facing=east,waterlogged=true]
conquest:split_oak_wood_panel_shutters[activated=3,facing=east,waterlogged=false]
conquest:split_oak_wood_panel_shutters[activated=4,facing=north,waterlogged=true]
conquest:split_oak_wood_panel_shutters[activated=4,facing=north,waterlogged=false]
conquest:split_oak_wood_panel_shutters[activated=4,facing=south,waterlogged=true]
conquest:split_oak_wood_panel_shutters[activated=4,facing=south,waterlogged=false]
conquest:split_oak_wood_panel_shutters[activated=4,facing=west,waterlogged=true]
conquest:split_oak_wood_panel_shutters[activated=4,facing=west,waterlogged=false]
conquest:split_oak_wood_panel_shutters[activated=4,facing=east,waterlogged=true]
conquest:split_oak_wood_panel_shutters[activated=4,facing=east,waterlogged=false]
conquest:split_oak_wood_panel_shutters[activated=5,facing=north,waterlogged=true]
conquest:split_oak_wood_panel_shutters[activated=5,facing=north,waterlogged=false]
conquest:split_oak_wood_panel_shutters[activated=5,facing=south,waterlogged=true]
conquest:split_oak_wood_panel_shutters[activated=5,facing=south,waterlogged=false]
conquest:split_oak_wood_panel_shutters[activated=5,facing=west,waterlogged=true]
conquest:split_oak_wood_panel_shutters[activated=5,facing=west,waterlogged=false]
conquest:split_oak_wood_panel_shutters[activated=5,facing=east,waterlogged=true]
conquest:split_oak_wood_panel_shutters[activated=5,facing=east,waterlogged=false]
conquest:split_oak_wood_shutters[activated=1,facing=north,waterlogged=true]
conquest:split_oak_wood_shutters[activated=1,facing=north,waterlogged=false]
conquest:split_oak_wood_shutters[activated=1,facing=south,waterlogged=true]
conquest:split_oak_wood_shutters[activated=1,facing=south,waterlogged=false]
conquest:split_oak_wood_shutters[activated=1,facing=west,waterlogged=true]
conquest:split_oak_wood_shutters[activated=1,facing=west,waterlogged=false]
conquest:split_oak_wood_shutters[activated=1,facing=east,waterlogged=true]
conquest:split_oak_wood_shutters[activated=1,facing=east,waterlogged=false]
conquest:split_oak_wood_shutters[activated=2,facing=north,waterlogged=true]
conquest:split_oak_wood_shutters[activated=2,facing=north,waterlogged=false]
conquest:split_oak_wood_shutters[activated=2,facing=south,waterlogged=true]
conquest:split_oak_wood_shutters[activated=2,facing=south,waterlogged=false]
conquest:split_oak_wood_shutters[activated=2,facing=west,waterlogged=true]
conquest:split_oak_wood_shutters[activated=2,facing=west,waterlogged=false]
conquest:split_oak_wood_shutters[activated=2,facing=east,waterlogged=true]
conquest:split_oak_wood_shutters[activated=2,facing=east,waterlogged=false]
conquest:split_oak_wood_shutters[activated=3,facing=north,waterlogged=true]
conquest:split_oak_wood_shutters[activated=3,facing=north,waterlogged=false]
conquest:split_oak_wood_shutters[activated=3,facing=south,waterlogged=true]
conquest:split_oak_wood_shutters[activated=3,facing=south,waterlogged=false]
conquest:split_oak_wood_shutters[activated=3,facing=west,waterlogged=true]
conquest:split_oak_wood_shutters[activated=3,facing=west,waterlogged=false]
conquest:split_oak_wood_shutters[activated=3,facing=east,waterlogged=true]
conquest:split_oak_wood_shutters[activated=3,facing=east,waterlogged=false]
conquest:split_oak_wood_shutters[activated=4,facing=north,waterlogged=true]
conquest:split_oak_wood_shutters[activated=4,facing=north,waterlogged=false]
conquest:split_oak_wood_shutters[activated=4,facing=south,waterlogged=true]
conquest:split_oak_wood_shutters[activated=4,facing=south,waterlogged=false]
conquest:split_oak_wood_shutters[activated=4,facing=west,waterlogged=true]
conquest:split_oak_wood_shutters[activated=4,facing=west,waterlogged=false]
conquest:split_oak_wood_shutters[activated=4,facing=east,waterlogged=true]
conquest:split_oak_wood_shutters[activated=4,facing=east,waterlogged=false]
conquest:split_oak_wood_shutters[activated=5,facing=north,waterlogged=true]
conquest:split_oak_wood_shutters[activated=5,facing=north,waterlogged=false]
conquest:split_oak_wood_shutters[activated=5,facing=south,waterlogged=true]
conquest:split_oak_wood_shutters[activated=5,facing=south,waterlogged=false]
conquest:split_oak_wood_shutters[activated=5,facing=west,waterlogged=true]
conquest:split_oak_wood_shutters[activated=5,facing=west,waterlogged=false]
conquest:split_oak_wood_shutters[activated=5,facing=east,waterlogged=true]
conquest:split_oak_wood_shutters[activated=5,facing=east,waterlogged=false]
conquest:split_oak_wood_shutters_pane[down=true,east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:split_oak_wood_shutters_pane[down=true,east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:split_oak_wood_shutters_pane[down=true,east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:split_oak_wood_shutters_pane[down=true,east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:split_oak_wood_shutters_pane[down=true,east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:split_oak_wood_shutters_pane[down=true,east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:split_oak_wood_shutters_pane[down=true,east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:split_oak_wood_shutters_pane[down=true,east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:split_oak_wood_shutters_pane[down=true,east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:split_oak_wood_shutters_pane[down=true,east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:split_oak_wood_shutters_pane[down=true,east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:split_oak_wood_shutters_pane[down=true,east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:split_oak_wood_shutters_pane[down=true,east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:split_oak_wood_shutters_pane[down=true,east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:split_oak_wood_shutters_pane[down=true,east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:split_oak_wood_shutters_pane[down=true,east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:split_oak_wood_shutters_pane[down=true,east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:split_oak_wood_shutters_pane[down=true,east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:split_oak_wood_shutters_pane[down=true,east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:split_oak_wood_shutters_pane[down=true,east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:split_oak_wood_shutters_pane[down=true,east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:split_oak_wood_shutters_pane[down=true,east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:split_oak_wood_shutters_pane[down=true,east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:split_oak_wood_shutters_pane[down=true,east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:split_oak_wood_shutters_pane[down=true,east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:split_oak_wood_shutters_pane[down=true,east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:split_oak_wood_shutters_pane[down=true,east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:split_oak_wood_shutters_pane[down=true,east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:split_oak_wood_shutters_pane[down=true,east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:split_oak_wood_shutters_pane[down=true,east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:split_oak_wood_shutters_pane[down=true,east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:split_oak_wood_shutters_pane[down=true,east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:split_oak_wood_shutters_pane[down=true,east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:split_oak_wood_shutters_pane[down=true,east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:split_oak_wood_shutters_pane[down=true,east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:split_oak_wood_shutters_pane[down=true,east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:split_oak_wood_shutters_pane[down=true,east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:split_oak_wood_shutters_pane[down=true,east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:split_oak_wood_shutters_pane[down=true,east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:split_oak_wood_shutters_pane[down=true,east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:split_oak_wood_shutters_pane[down=true,east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:split_oak_wood_shutters_pane[down=true,east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:split_oak_wood_shutters_pane[down=true,east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:split_oak_wood_shutters_pane[down=true,east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:split_oak_wood_shutters_pane[down=true,east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:split_oak_wood_shutters_pane[down=true,east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:split_oak_wood_shutters_pane[down=true,east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:split_oak_wood_shutters_pane[down=true,east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:split_oak_wood_shutters_pane[down=true,east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:split_oak_wood_shutters_pane[down=true,east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:split_oak_wood_shutters_pane[down=true,east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:split_oak_wood_shutters_pane[down=true,east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:split_oak_wood_shutters_pane[down=true,east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:split_oak_wood_shutters_pane[down=true,east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:split_oak_wood_shutters_pane[down=true,east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:split_oak_wood_shutters_pane[down=true,east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:split_oak_wood_shutters_pane[down=true,east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:split_oak_wood_shutters_pane[down=true,east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:split_oak_wood_shutters_pane[down=true,east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:split_oak_wood_shutters_pane[down=true,east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:split_oak_wood_shutters_pane[down=true,east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:split_oak_wood_shutters_pane[down=true,east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:split_oak_wood_shutters_pane[down=true,east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:split_oak_wood_shutters_pane[down=true,east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:split_oak_wood_shutters_pane[down=false,east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:split_oak_wood_shutters_pane[down=false,east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:split_oak_wood_shutters_pane[down=false,east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:split_oak_wood_shutters_pane[down=false,east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:split_oak_wood_shutters_pane[down=false,east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:split_oak_wood_shutters_pane[down=false,east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:split_oak_wood_shutters_pane[down=false,east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:split_oak_wood_shutters_pane[down=false,east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:split_oak_wood_shutters_pane[down=false,east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:split_oak_wood_shutters_pane[down=false,east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:split_oak_wood_shutters_pane[down=false,east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:split_oak_wood_shutters_pane[down=false,east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:split_oak_wood_shutters_pane[down=false,east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:split_oak_wood_shutters_pane[down=false,east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:split_oak_wood_shutters_pane[down=false,east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:split_oak_wood_shutters_pane[down=false,east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:split_oak_wood_shutters_pane[down=false,east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:split_oak_wood_shutters_pane[down=false,east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:split_oak_wood_shutters_pane[down=false,east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:split_oak_wood_shutters_pane[down=false,east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:split_oak_wood_shutters_pane[down=false,east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:split_oak_wood_shutters_pane[down=false,east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:split_oak_wood_shutters_pane[down=false,east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:split_oak_wood_shutters_pane[down=false,east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:split_oak_wood_shutters_pane[down=false,east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:split_oak_wood_shutters_pane[down=false,east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:split_oak_wood_shutters_pane[down=false,east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:split_oak_wood_shutters_pane[down=false,east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:split_oak_wood_shutters_pane[down=false,east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:split_oak_wood_shutters_pane[down=false,east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:split_oak_wood_shutters_pane[down=false,east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:split_oak_wood_shutters_pane[down=false,east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:split_oak_wood_shutters_pane[down=false,east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:split_oak_wood_shutters_pane[down=false,east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:split_oak_wood_shutters_pane[down=false,east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:split_oak_wood_shutters_pane[down=false,east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:split_oak_wood_shutters_pane[down=false,east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:split_oak_wood_shutters_pane[down=false,east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:split_oak_wood_shutters_pane[down=false,east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:split_oak_wood_shutters_pane[down=false,east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:split_oak_wood_shutters_pane[down=false,east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:split_oak_wood_shutters_pane[down=false,east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:split_oak_wood_shutters_pane[down=false,east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:split_oak_wood_shutters_pane[down=false,east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:split_oak_wood_shutters_pane[down=false,east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:split_oak_wood_shutters_pane[down=false,east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:split_oak_wood_shutters_pane[down=false,east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:split_oak_wood_shutters_pane[down=false,east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:split_oak_wood_shutters_pane[down=false,east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:split_oak_wood_shutters_pane[down=false,east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:split_oak_wood_shutters_pane[down=false,east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:split_oak_wood_shutters_pane[down=false,east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:split_oak_wood_shutters_pane[down=false,east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:split_oak_wood_shutters_pane[down=false,east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:split_oak_wood_shutters_pane[down=false,east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:split_oak_wood_shutters_pane[down=false,east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:split_oak_wood_shutters_pane[down=false,east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:split_oak_wood_shutters_pane[down=false,east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:split_oak_wood_shutters_pane[down=false,east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:split_oak_wood_shutters_pane[down=false,east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:split_oak_wood_shutters_pane[down=false,east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:split_oak_wood_shutters_pane[down=false,east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:split_oak_wood_shutters_pane[down=false,east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:split_oak_wood_shutters_pane[down=false,east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:split_spruce_wood_panel_shutters[activated=1,facing=north,waterlogged=true]
conquest:split_spruce_wood_panel_shutters[activated=1,facing=north,waterlogged=false]
conquest:split_spruce_wood_panel_shutters[activated=1,facing=south,waterlogged=true]
conquest:split_spruce_wood_panel_shutters[activated=1,facing=south,waterlogged=false]
conquest:split_spruce_wood_panel_shutters[activated=1,facing=west,waterlogged=true]
conquest:split_spruce_wood_panel_shutters[activated=1,facing=west,waterlogged=false]
conquest:split_spruce_wood_panel_shutters[activated=1,facing=east,waterlogged=true]
conquest:split_spruce_wood_panel_shutters[activated=1,facing=east,waterlogged=false]
conquest:split_spruce_wood_panel_shutters[activated=2,facing=north,waterlogged=true]
conquest:split_spruce_wood_panel_shutters[activated=2,facing=north,waterlogged=false]
conquest:split_spruce_wood_panel_shutters[activated=2,facing=south,waterlogged=true]
conquest:split_spruce_wood_panel_shutters[activated=2,facing=south,waterlogged=false]
conquest:split_spruce_wood_panel_shutters[activated=2,facing=west,waterlogged=true]
conquest:split_spruce_wood_panel_shutters[activated=2,facing=west,waterlogged=false]
conquest:split_spruce_wood_panel_shutters[activated=2,facing=east,waterlogged=true]
conquest:split_spruce_wood_panel_shutters[activated=2,facing=east,waterlogged=false]
conquest:split_spruce_wood_panel_shutters[activated=3,facing=north,waterlogged=true]
conquest:split_spruce_wood_panel_shutters[activated=3,facing=north,waterlogged=false]
conquest:split_spruce_wood_panel_shutters[activated=3,facing=south,waterlogged=true]
conquest:split_spruce_wood_panel_shutters[activated=3,facing=south,waterlogged=false]
conquest:split_spruce_wood_panel_shutters[activated=3,facing=west,waterlogged=true]
conquest:split_spruce_wood_panel_shutters[activated=3,facing=west,waterlogged=false]
conquest:split_spruce_wood_panel_shutters[activated=3,facing=east,waterlogged=true]
conquest:split_spruce_wood_panel_shutters[activated=3,facing=east,waterlogged=false]
conquest:split_spruce_wood_panel_shutters[activated=4,facing=north,waterlogged=true]
conquest:split_spruce_wood_panel_shutters[activated=4,facing=north,waterlogged=false]
conquest:split_spruce_wood_panel_shutters[activated=4,facing=south,waterlogged=true]
conquest:split_spruce_wood_panel_shutters[activated=4,facing=south,waterlogged=false]
conquest:split_spruce_wood_panel_shutters[activated=4,facing=west,waterlogged=true]
conquest:split_spruce_wood_panel_shutters[activated=4,facing=west,waterlogged=false]
conquest:split_spruce_wood_panel_shutters[activated=4,facing=east,waterlogged=true]
conquest:split_spruce_wood_panel_shutters[activated=4,facing=east,waterlogged=false]
conquest:split_spruce_wood_panel_shutters[activated=5,facing=north,waterlogged=true]
conquest:split_spruce_wood_panel_shutters[activated=5,facing=north,waterlogged=false]
conquest:split_spruce_wood_panel_shutters[activated=5,facing=south,waterlogged=true]
conquest:split_spruce_wood_panel_shutters[activated=5,facing=south,waterlogged=false]
conquest:split_spruce_wood_panel_shutters[activated=5,facing=west,waterlogged=true]
conquest:split_spruce_wood_panel_shutters[activated=5,facing=west,waterlogged=false]
conquest:split_spruce_wood_panel_shutters[activated=5,facing=east,waterlogged=true]
conquest:split_spruce_wood_panel_shutters[activated=5,facing=east,waterlogged=false]
conquest:split_white_painted_wood_shutters[activated=1,facing=north,waterlogged=true]
conquest:split_white_painted_wood_shutters[activated=1,facing=north,waterlogged=false]
conquest:split_white_painted_wood_shutters[activated=1,facing=south,waterlogged=true]
conquest:split_white_painted_wood_shutters[activated=1,facing=south,waterlogged=false]
conquest:split_white_painted_wood_shutters[activated=1,facing=west,waterlogged=true]
conquest:split_white_painted_wood_shutters[activated=1,facing=west,waterlogged=false]
conquest:split_white_painted_wood_shutters[activated=1,facing=east,waterlogged=true]
conquest:split_white_painted_wood_shutters[activated=1,facing=east,waterlogged=false]
conquest:split_white_painted_wood_shutters[activated=2,facing=north,waterlogged=true]
conquest:split_white_painted_wood_shutters[activated=2,facing=north,waterlogged=false]
conquest:split_white_painted_wood_shutters[activated=2,facing=south,waterlogged=true]
conquest:split_white_painted_wood_shutters[activated=2,facing=south,waterlogged=false]
conquest:split_white_painted_wood_shutters[activated=2,facing=west,waterlogged=true]
conquest:split_white_painted_wood_shutters[activated=2,facing=west,waterlogged=false]
conquest:split_white_painted_wood_shutters[activated=2,facing=east,waterlogged=true]
conquest:split_white_painted_wood_shutters[activated=2,facing=east,waterlogged=false]
conquest:split_white_painted_wood_shutters[activated=3,facing=north,waterlogged=true]
conquest:split_white_painted_wood_shutters[activated=3,facing=north,waterlogged=false]
conquest:split_white_painted_wood_shutters[activated=3,facing=south,waterlogged=true]
conquest:split_white_painted_wood_shutters[activated=3,facing=south,waterlogged=false]
conquest:split_white_painted_wood_shutters[activated=3,facing=west,waterlogged=true]
conquest:split_white_painted_wood_shutters[activated=3,facing=west,waterlogged=false]
conquest:split_white_painted_wood_shutters[activated=3,facing=east,waterlogged=true]
conquest:split_white_painted_wood_shutters[activated=3,facing=east,waterlogged=false]
conquest:split_white_painted_wood_shutters[activated=4,facing=north,waterlogged=true]
conquest:split_white_painted_wood_shutters[activated=4,facing=north,waterlogged=false]
conquest:split_white_painted_wood_shutters[activated=4,facing=south,waterlogged=true]
conquest:split_white_painted_wood_shutters[activated=4,facing=south,waterlogged=false]
conquest:split_white_painted_wood_shutters[activated=4,facing=west,waterlogged=true]
conquest:split_white_painted_wood_shutters[activated=4,facing=west,waterlogged=false]
conquest:split_white_painted_wood_shutters[activated=4,facing=east,waterlogged=true]
conquest:split_white_painted_wood_shutters[activated=4,facing=east,waterlogged=false]
conquest:split_white_painted_wood_shutters[activated=5,facing=north,waterlogged=true]
conquest:split_white_painted_wood_shutters[activated=5,facing=north,waterlogged=false]
conquest:split_white_painted_wood_shutters[activated=5,facing=south,waterlogged=true]
conquest:split_white_painted_wood_shutters[activated=5,facing=south,waterlogged=false]
conquest:split_white_painted_wood_shutters[activated=5,facing=west,waterlogged=true]
conquest:split_white_painted_wood_shutters[activated=5,facing=west,waterlogged=false]
conquest:split_white_painted_wood_shutters[activated=5,facing=east,waterlogged=true]
conquest:split_white_painted_wood_shutters[activated=5,facing=east,waterlogged=false]
conquest:split_white_painted_wood_shutters_pane[down=true,east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:split_white_painted_wood_shutters_pane[down=true,east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:split_white_painted_wood_shutters_pane[down=true,east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:split_white_painted_wood_shutters_pane[down=true,east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:split_white_painted_wood_shutters_pane[down=true,east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:split_white_painted_wood_shutters_pane[down=true,east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:split_white_painted_wood_shutters_pane[down=true,east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:split_white_painted_wood_shutters_pane[down=true,east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:split_white_painted_wood_shutters_pane[down=true,east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:split_white_painted_wood_shutters_pane[down=true,east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:split_white_painted_wood_shutters_pane[down=true,east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:split_white_painted_wood_shutters_pane[down=true,east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:split_white_painted_wood_shutters_pane[down=true,east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:split_white_painted_wood_shutters_pane[down=true,east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:split_white_painted_wood_shutters_pane[down=true,east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:split_white_painted_wood_shutters_pane[down=true,east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:split_white_painted_wood_shutters_pane[down=true,east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:split_white_painted_wood_shutters_pane[down=true,east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:split_white_painted_wood_shutters_pane[down=true,east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:split_white_painted_wood_shutters_pane[down=true,east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:split_white_painted_wood_shutters_pane[down=true,east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:split_white_painted_wood_shutters_pane[down=true,east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:split_white_painted_wood_shutters_pane[down=true,east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:split_white_painted_wood_shutters_pane[down=true,east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:split_white_painted_wood_shutters_pane[down=true,east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:split_white_painted_wood_shutters_pane[down=true,east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:split_white_painted_wood_shutters_pane[down=true,east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:split_white_painted_wood_shutters_pane[down=true,east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:split_white_painted_wood_shutters_pane[down=true,east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:split_white_painted_wood_shutters_pane[down=true,east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:split_white_painted_wood_shutters_pane[down=true,east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:split_white_painted_wood_shutters_pane[down=true,east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:split_white_painted_wood_shutters_pane[down=true,east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:split_white_painted_wood_shutters_pane[down=true,east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:split_white_painted_wood_shutters_pane[down=true,east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:split_white_painted_wood_shutters_pane[down=true,east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:split_white_painted_wood_shutters_pane[down=true,east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:split_white_painted_wood_shutters_pane[down=true,east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:split_white_painted_wood_shutters_pane[down=true,east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:split_white_painted_wood_shutters_pane[down=true,east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:split_white_painted_wood_shutters_pane[down=true,east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:split_white_painted_wood_shutters_pane[down=true,east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:split_white_painted_wood_shutters_pane[down=true,east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:split_white_painted_wood_shutters_pane[down=true,east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:split_white_painted_wood_shutters_pane[down=true,east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:split_white_painted_wood_shutters_pane[down=true,east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:split_white_painted_wood_shutters_pane[down=true,east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:split_white_painted_wood_shutters_pane[down=true,east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:split_white_painted_wood_shutters_pane[down=true,east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:split_white_painted_wood_shutters_pane[down=true,east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:split_white_painted_wood_shutters_pane[down=true,east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:split_white_painted_wood_shutters_pane[down=true,east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:split_white_painted_wood_shutters_pane[down=true,east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:split_white_painted_wood_shutters_pane[down=true,east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:split_white_painted_wood_shutters_pane[down=true,east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:split_white_painted_wood_shutters_pane[down=true,east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:split_white_painted_wood_shutters_pane[down=true,east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:split_white_painted_wood_shutters_pane[down=true,east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:split_white_painted_wood_shutters_pane[down=true,east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:split_white_painted_wood_shutters_pane[down=true,east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:split_white_painted_wood_shutters_pane[down=true,east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:split_white_painted_wood_shutters_pane[down=true,east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:split_white_painted_wood_shutters_pane[down=true,east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:split_white_painted_wood_shutters_pane[down=true,east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:split_white_painted_wood_shutters_pane[down=false,east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:split_white_painted_wood_shutters_pane[down=false,east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:split_white_painted_wood_shutters_pane[down=false,east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:split_white_painted_wood_shutters_pane[down=false,east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:split_white_painted_wood_shutters_pane[down=false,east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:split_white_painted_wood_shutters_pane[down=false,east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:split_white_painted_wood_shutters_pane[down=false,east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:split_white_painted_wood_shutters_pane[down=false,east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:split_white_painted_wood_shutters_pane[down=false,east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:split_white_painted_wood_shutters_pane[down=false,east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:split_white_painted_wood_shutters_pane[down=false,east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:split_white_painted_wood_shutters_pane[down=false,east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:split_white_painted_wood_shutters_pane[down=false,east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:split_white_painted_wood_shutters_pane[down=false,east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:split_white_painted_wood_shutters_pane[down=false,east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:split_white_painted_wood_shutters_pane[down=false,east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:split_white_painted_wood_shutters_pane[down=false,east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:split_white_painted_wood_shutters_pane[down=false,east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:split_white_painted_wood_shutters_pane[down=false,east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:split_white_painted_wood_shutters_pane[down=false,east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:split_white_painted_wood_shutters_pane[down=false,east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:split_white_painted_wood_shutters_pane[down=false,east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:split_white_painted_wood_shutters_pane[down=false,east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:split_white_painted_wood_shutters_pane[down=false,east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:split_white_painted_wood_shutters_pane[down=false,east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:split_white_painted_wood_shutters_pane[down=false,east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:split_white_painted_wood_shutters_pane[down=false,east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:split_white_painted_wood_shutters_pane[down=false,east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:split_white_painted_wood_shutters_pane[down=false,east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:split_white_painted_wood_shutters_pane[down=false,east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:split_white_painted_wood_shutters_pane[down=false,east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:split_white_painted_wood_shutters_pane[down=false,east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:split_white_painted_wood_shutters_pane[down=false,east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:split_white_painted_wood_shutters_pane[down=false,east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:split_white_painted_wood_shutters_pane[down=false,east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:split_white_painted_wood_shutters_pane[down=false,east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:split_white_painted_wood_shutters_pane[down=false,east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:split_white_painted_wood_shutters_pane[down=false,east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:split_white_painted_wood_shutters_pane[down=false,east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:split_white_painted_wood_shutters_pane[down=false,east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:split_white_painted_wood_shutters_pane[down=false,east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:split_white_painted_wood_shutters_pane[down=false,east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:split_white_painted_wood_shutters_pane[down=false,east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:split_white_painted_wood_shutters_pane[down=false,east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:split_white_painted_wood_shutters_pane[down=false,east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:split_white_painted_wood_shutters_pane[down=false,east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:split_white_painted_wood_shutters_pane[down=false,east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:split_white_painted_wood_shutters_pane[down=false,east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:split_white_painted_wood_shutters_pane[down=false,east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:split_white_painted_wood_shutters_pane[down=false,east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:split_white_painted_wood_shutters_pane[down=false,east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:split_white_painted_wood_shutters_pane[down=false,east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:split_white_painted_wood_shutters_pane[down=false,east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:split_white_painted_wood_shutters_pane[down=false,east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:split_white_painted_wood_shutters_pane[down=false,east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:split_white_painted_wood_shutters_pane[down=false,east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:split_white_painted_wood_shutters_pane[down=false,east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:split_white_painted_wood_shutters_pane[down=false,east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:split_white_painted_wood_shutters_pane[down=false,east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:split_white_painted_wood_shutters_pane[down=false,east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:split_white_painted_wood_shutters_pane[down=false,east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:split_white_painted_wood_shutters_pane[down=false,east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:split_white_painted_wood_shutters_pane[down=false,east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:split_white_painted_wood_shutters_pane[down=false,east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:spoked_wooden_wheel[facing=north]
conquest:spoked_wooden_wheel[facing=east]
conquest:spoked_wooden_wheel[facing=south]
conquest:spoked_wooden_wheel[facing=west]
conquest:spoked_wooden_wheel[facing=up]
conquest:spoked_wooden_wheel[facing=down]
conquest:spoked_wooden_wheel_2[facing=north,toggle=1]
conquest:spoked_wooden_wheel_2[facing=north,toggle=2]
conquest:spoked_wooden_wheel_2[facing=east,toggle=1]
conquest:spoked_wooden_wheel_2[facing=east,toggle=2]
conquest:spoked_wooden_wheel_2[facing=south,toggle=1]
conquest:spoked_wooden_wheel_2[facing=south,toggle=2]
conquest:spoked_wooden_wheel_2[facing=west,toggle=1]
conquest:spoked_wooden_wheel_2[facing=west,toggle=2]
conquest:spoked_wooden_wheel_2[facing=up,toggle=1]
conquest:spoked_wooden_wheel_2[facing=up,toggle=2]
conquest:spoked_wooden_wheel_2[facing=down,toggle=1]
conquest:spoked_wooden_wheel_2[facing=down,toggle=2]
conquest:spoked_wooden_wheel_3[facing=north]
conquest:spoked_wooden_wheel_3[facing=east]
conquest:spoked_wooden_wheel_3[facing=south]
conquest:spoked_wooden_wheel_3[facing=west]
conquest:spoked_wooden_wheel_3[facing=up]
conquest:spoked_wooden_wheel_3[facing=down]
conquest:spruce_branch_flat[facing=north,toggle=1,type=top]
conquest:spruce_branch_flat[facing=north,toggle=1,type=bottom]
conquest:spruce_branch_flat[facing=north,toggle=2,type=top]
conquest:spruce_branch_flat[facing=north,toggle=2,type=bottom]
conquest:spruce_branch_flat[facing=south,toggle=1,type=top]
conquest:spruce_branch_flat[facing=south,toggle=1,type=bottom]
conquest:spruce_branch_flat[facing=south,toggle=2,type=top]
conquest:spruce_branch_flat[facing=south,toggle=2,type=bottom]
conquest:spruce_branch_flat[facing=west,toggle=1,type=top]
conquest:spruce_branch_flat[facing=west,toggle=1,type=bottom]
conquest:spruce_branch_flat[facing=west,toggle=2,type=top]
conquest:spruce_branch_flat[facing=west,toggle=2,type=bottom]
conquest:spruce_branch_flat[facing=east,toggle=1,type=top]
conquest:spruce_branch_flat[facing=east,toggle=1,type=bottom]
conquest:spruce_branch_flat[facing=east,toggle=2,type=top]
conquest:spruce_branch_flat[facing=east,toggle=2,type=bottom]
conquest:spruce_branch_tip[down=true,facing=north,toggle=1]
conquest:spruce_branch_tip[down=true,facing=north,toggle=2]
conquest:spruce_branch_tip[down=true,facing=south,toggle=1]
conquest:spruce_branch_tip[down=true,facing=south,toggle=2]
conquest:spruce_branch_tip[down=true,facing=west,toggle=1]
conquest:spruce_branch_tip[down=true,facing=west,toggle=2]
conquest:spruce_branch_tip[down=true,facing=east,toggle=1]
conquest:spruce_branch_tip[down=true,facing=east,toggle=2]
conquest:spruce_branch_tip[down=false,facing=north,toggle=1]
conquest:spruce_branch_tip[down=false,facing=north,toggle=2]
conquest:spruce_branch_tip[down=false,facing=south,toggle=1]
conquest:spruce_branch_tip[down=false,facing=south,toggle=2]
conquest:spruce_branch_tip[down=false,facing=west,toggle=1]
conquest:spruce_branch_tip[down=false,facing=west,toggle=2]
conquest:spruce_branch_tip[down=false,facing=east,toggle=1]
conquest:spruce_branch_tip[down=false,facing=east,toggle=2]
conquest:spruce_branch_tip_2[facing=north,toggle=1]
conquest:spruce_branch_tip_2[facing=north,toggle=2]
conquest:spruce_branch_tip_2[facing=south,toggle=1]
conquest:spruce_branch_tip_2[facing=south,toggle=2]
conquest:spruce_branch_tip_2[facing=west,toggle=1]
conquest:spruce_branch_tip_2[facing=west,toggle=2]
conquest:spruce_branch_tip_2[facing=east,toggle=1]
conquest:spruce_branch_tip_2[facing=east,toggle=2]
conquest:spruce_branch_tip_2_45[facing=north,toggle=1]
conquest:spruce_branch_tip_2_45[facing=north,toggle=2]
conquest:spruce_branch_tip_2_45[facing=south,toggle=1]
conquest:spruce_branch_tip_2_45[facing=south,toggle=2]
conquest:spruce_branch_tip_2_45[facing=west,toggle=1]
conquest:spruce_branch_tip_2_45[facing=west,toggle=2]
conquest:spruce_branch_tip_2_45[facing=east,toggle=1]
conquest:spruce_branch_tip_2_45[facing=east,toggle=2]
conquest:spruce_branch_tip_45[down=true,facing=north,toggle=1]
conquest:spruce_branch_tip_45[down=true,facing=north,toggle=2]
conquest:spruce_branch_tip_45[down=true,facing=south,toggle=1]
conquest:spruce_branch_tip_45[down=true,facing=south,toggle=2]
conquest:spruce_branch_tip_45[down=true,facing=west,toggle=1]
conquest:spruce_branch_tip_45[down=true,facing=west,toggle=2]
conquest:spruce_branch_tip_45[down=true,facing=east,toggle=1]
conquest:spruce_branch_tip_45[down=true,facing=east,toggle=2]
conquest:spruce_branch_tip_45[down=false,facing=north,toggle=1]
conquest:spruce_branch_tip_45[down=false,facing=north,toggle=2]
conquest:spruce_branch_tip_45[down=false,facing=south,toggle=1]
conquest:spruce_branch_tip_45[down=false,facing=south,toggle=2]
conquest:spruce_branch_tip_45[down=false,facing=west,toggle=1]
conquest:spruce_branch_tip_45[down=false,facing=west,toggle=2]
conquest:spruce_branch_tip_45[down=false,facing=east,toggle=1]
conquest:spruce_branch_tip_45[down=false,facing=east,toggle=2]
conquest:spruce_chair[facing=north,offset_toggle=true,toggle=1,waterlogged=true]
conquest:spruce_chair[facing=north,offset_toggle=true,toggle=1,waterlogged=false]
conquest:spruce_chair[facing=north,offset_toggle=true,toggle=2,waterlogged=true]
conquest:spruce_chair[facing=north,offset_toggle=true,toggle=2,waterlogged=false]
conquest:spruce_chair[facing=north,offset_toggle=true,toggle=3,waterlogged=true]
conquest:spruce_chair[facing=north,offset_toggle=true,toggle=3,waterlogged=false]
conquest:spruce_chair[facing=north,offset_toggle=true,toggle=4,waterlogged=true]
conquest:spruce_chair[facing=north,offset_toggle=true,toggle=4,waterlogged=false]
conquest:spruce_chair[facing=north,offset_toggle=false,toggle=1,waterlogged=true]
conquest:spruce_chair[facing=north,offset_toggle=false,toggle=1,waterlogged=false]
conquest:spruce_chair[facing=north,offset_toggle=false,toggle=2,waterlogged=true]
conquest:spruce_chair[facing=north,offset_toggle=false,toggle=2,waterlogged=false]
conquest:spruce_chair[facing=north,offset_toggle=false,toggle=3,waterlogged=true]
conquest:spruce_chair[facing=north,offset_toggle=false,toggle=3,waterlogged=false]
conquest:spruce_chair[facing=north,offset_toggle=false,toggle=4,waterlogged=true]
conquest:spruce_chair[facing=north,offset_toggle=false,toggle=4,waterlogged=false]
conquest:spruce_chair[facing=south,offset_toggle=true,toggle=1,waterlogged=true]
conquest:spruce_chair[facing=south,offset_toggle=true,toggle=1,waterlogged=false]
conquest:spruce_chair[facing=south,offset_toggle=true,toggle=2,waterlogged=true]
conquest:spruce_chair[facing=south,offset_toggle=true,toggle=2,waterlogged=false]
conquest:spruce_chair[facing=south,offset_toggle=true,toggle=3,waterlogged=true]
conquest:spruce_chair[facing=south,offset_toggle=true,toggle=3,waterlogged=false]
conquest:spruce_chair[facing=south,offset_toggle=true,toggle=4,waterlogged=true]
conquest:spruce_chair[facing=south,offset_toggle=true,toggle=4,waterlogged=false]
conquest:spruce_chair[facing=south,offset_toggle=false,toggle=1,waterlogged=true]
conquest:spruce_chair[facing=south,offset_toggle=false,toggle=1,waterlogged=false]
conquest:spruce_chair[facing=south,offset_toggle=false,toggle=2,waterlogged=true]
conquest:spruce_chair[facing=south,offset_toggle=false,toggle=2,waterlogged=false]
conquest:spruce_chair[facing=south,offset_toggle=false,toggle=3,waterlogged=true]
conquest:spruce_chair[facing=south,offset_toggle=false,toggle=3,waterlogged=false]
conquest:spruce_chair[facing=south,offset_toggle=false,toggle=4,waterlogged=true]
conquest:spruce_chair[facing=south,offset_toggle=false,toggle=4,waterlogged=false]
conquest:spruce_chair[facing=west,offset_toggle=true,toggle=1,waterlogged=true]
conquest:spruce_chair[facing=west,offset_toggle=true,toggle=1,waterlogged=false]
conquest:spruce_chair[facing=west,offset_toggle=true,toggle=2,waterlogged=true]
conquest:spruce_chair[facing=west,offset_toggle=true,toggle=2,waterlogged=false]
conquest:spruce_chair[facing=west,offset_toggle=true,toggle=3,waterlogged=true]
conquest:spruce_chair[facing=west,offset_toggle=true,toggle=3,waterlogged=false]
conquest:spruce_chair[facing=west,offset_toggle=true,toggle=4,waterlogged=true]
conquest:spruce_chair[facing=west,offset_toggle=true,toggle=4,waterlogged=false]
conquest:spruce_chair[facing=west,offset_toggle=false,toggle=1,waterlogged=true]
conquest:spruce_chair[facing=west,offset_toggle=false,toggle=1,waterlogged=false]
conquest:spruce_chair[facing=west,offset_toggle=false,toggle=2,waterlogged=true]
conquest:spruce_chair[facing=west,offset_toggle=false,toggle=2,waterlogged=false]
conquest:spruce_chair[facing=west,offset_toggle=false,toggle=3,waterlogged=true]
conquest:spruce_chair[facing=west,offset_toggle=false,toggle=3,waterlogged=false]
conquest:spruce_chair[facing=west,offset_toggle=false,toggle=4,waterlogged=true]
conquest:spruce_chair[facing=west,offset_toggle=false,toggle=4,waterlogged=false]
conquest:spruce_chair[facing=east,offset_toggle=true,toggle=1,waterlogged=true]
conquest:spruce_chair[facing=east,offset_toggle=true,toggle=1,waterlogged=false]
conquest:spruce_chair[facing=east,offset_toggle=true,toggle=2,waterlogged=true]
conquest:spruce_chair[facing=east,offset_toggle=true,toggle=2,waterlogged=false]
conquest:spruce_chair[facing=east,offset_toggle=true,toggle=3,waterlogged=true]
conquest:spruce_chair[facing=east,offset_toggle=true,toggle=3,waterlogged=false]
conquest:spruce_chair[facing=east,offset_toggle=true,toggle=4,waterlogged=true]
conquest:spruce_chair[facing=east,offset_toggle=true,toggle=4,waterlogged=false]
conquest:spruce_chair[facing=east,offset_toggle=false,toggle=1,waterlogged=true]
conquest:spruce_chair[facing=east,offset_toggle=false,toggle=1,waterlogged=false]
conquest:spruce_chair[facing=east,offset_toggle=false,toggle=2,waterlogged=true]
conquest:spruce_chair[facing=east,offset_toggle=false,toggle=2,waterlogged=false]
conquest:spruce_chair[facing=east,offset_toggle=false,toggle=3,waterlogged=true]
conquest:spruce_chair[facing=east,offset_toggle=false,toggle=3,waterlogged=false]
conquest:spruce_chair[facing=east,offset_toggle=false,toggle=4,waterlogged=true]
conquest:spruce_chair[facing=east,offset_toggle=false,toggle=4,waterlogged=false]
conquest:spruce_cones
conquest:spruce_leaf_branch[facing=north,toggle=1]
conquest:spruce_leaf_branch[facing=north,toggle=2]
conquest:spruce_leaf_branch[facing=south,toggle=1]
conquest:spruce_leaf_branch[facing=south,toggle=2]
conquest:spruce_leaf_branch[facing=west,toggle=1]
conquest:spruce_leaf_branch[facing=west,toggle=2]
conquest:spruce_leaf_branch[facing=east,toggle=1]
conquest:spruce_leaf_branch[facing=east,toggle=2]
conquest:spruce_leaf_long_branch[facing=north,toggle=1,type=top]
conquest:spruce_leaf_long_branch[facing=north,toggle=1,type=bottom]
conquest:spruce_leaf_long_branch[facing=north,toggle=2,type=top]
conquest:spruce_leaf_long_branch[facing=north,toggle=2,type=bottom]
conquest:spruce_leaf_long_branch[facing=north,toggle=3,type=top]
conquest:spruce_leaf_long_branch[facing=north,toggle=3,type=bottom]
conquest:spruce_leaf_long_branch[facing=north,toggle=4,type=top]
conquest:spruce_leaf_long_branch[facing=north,toggle=4,type=bottom]
conquest:spruce_leaf_long_branch[facing=south,toggle=1,type=top]
conquest:spruce_leaf_long_branch[facing=south,toggle=1,type=bottom]
conquest:spruce_leaf_long_branch[facing=south,toggle=2,type=top]
conquest:spruce_leaf_long_branch[facing=south,toggle=2,type=bottom]
conquest:spruce_leaf_long_branch[facing=south,toggle=3,type=top]
conquest:spruce_leaf_long_branch[facing=south,toggle=3,type=bottom]
conquest:spruce_leaf_long_branch[facing=south,toggle=4,type=top]
conquest:spruce_leaf_long_branch[facing=south,toggle=4,type=bottom]
conquest:spruce_leaf_long_branch[facing=west,toggle=1,type=top]
conquest:spruce_leaf_long_branch[facing=west,toggle=1,type=bottom]
conquest:spruce_leaf_long_branch[facing=west,toggle=2,type=top]
conquest:spruce_leaf_long_branch[facing=west,toggle=2,type=bottom]
conquest:spruce_leaf_long_branch[facing=west,toggle=3,type=top]
conquest:spruce_leaf_long_branch[facing=west,toggle=3,type=bottom]
conquest:spruce_leaf_long_branch[facing=west,toggle=4,type=top]
conquest:spruce_leaf_long_branch[facing=west,toggle=4,type=bottom]
conquest:spruce_leaf_long_branch[facing=east,toggle=1,type=top]
conquest:spruce_leaf_long_branch[facing=east,toggle=1,type=bottom]
conquest:spruce_leaf_long_branch[facing=east,toggle=2,type=top]
conquest:spruce_leaf_long_branch[facing=east,toggle=2,type=bottom]
conquest:spruce_leaf_long_branch[facing=east,toggle=3,type=top]
conquest:spruce_leaf_long_branch[facing=east,toggle=3,type=bottom]
conquest:spruce_leaf_long_branch[facing=east,toggle=4,type=top]
conquest:spruce_leaf_long_branch[facing=east,toggle=4,type=bottom]
conquest:spruce_leaf_slab[type=top]
conquest:spruce_leaf_slab[type=bottom]
conquest:spruce_leaf_top
conquest:spruce_log_step_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:spruce_log_step_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:spruce_log_step_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:spruce_log_step_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:spruce_log_step_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:spruce_log_step_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:spruce_log_step_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:spruce_log_step_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:spruce_log_step_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:spruce_log_step_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:spruce_log_step_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:spruce_log_step_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:spruce_log_step_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:spruce_log_step_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:spruce_log_step_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:spruce_log_step_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:spruce_log_step_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:spruce_log_step_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:spruce_log_step_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:spruce_log_step_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:spruce_log_step_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:spruce_log_step_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:spruce_log_step_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:spruce_log_step_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:spruce_log_step_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:spruce_log_step_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:spruce_log_step_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:spruce_log_step_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:spruce_log_step_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:spruce_log_step_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:spruce_log_step_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:spruce_log_step_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:spruce_log_step_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:spruce_log_step_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:spruce_log_step_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:spruce_log_step_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:spruce_log_step_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:spruce_log_step_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:spruce_log_step_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:spruce_log_step_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:spruce_log_step_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:spruce_log_step_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:spruce_log_step_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:spruce_log_step_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:spruce_log_step_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:spruce_log_step_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:spruce_log_step_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:spruce_log_step_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:spruce_log_step_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:spruce_log_step_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:spruce_log_step_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:spruce_log_step_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:spruce_log_step_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:spruce_log_step_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:spruce_log_step_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:spruce_log_step_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:spruce_log_step_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:spruce_log_step_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:spruce_log_step_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:spruce_log_step_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:spruce_log_step_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:spruce_log_step_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:spruce_log_step_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:spruce_log_step_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:spruce_log_step_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:spruce_log_step_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:spruce_log_step_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:spruce_log_step_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:spruce_log_step_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:spruce_log_step_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:spruce_log_step_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:spruce_log_step_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:spruce_log_step_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:spruce_log_step_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:spruce_log_step_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:spruce_log_step_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:spruce_log_step_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:spruce_log_step_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:spruce_log_step_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:spruce_log_step_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:spruce_paneling
conquest:spruce_paneling_balustrade[axis=x,waterlogged=true]
conquest:spruce_paneling_balustrade[axis=x,waterlogged=false]
conquest:spruce_paneling_balustrade[axis=y,waterlogged=true]
conquest:spruce_paneling_balustrade[axis=y,waterlogged=false]
conquest:spruce_paneling_balustrade[axis=z,waterlogged=true]
conquest:spruce_paneling_balustrade[axis=z,waterlogged=false]
conquest:spruce_paneling_boards[facing=north,type=top,waterlogged=true]
conquest:spruce_paneling_boards[facing=north,type=top,waterlogged=false]
conquest:spruce_paneling_boards[facing=north,type=bottom,waterlogged=true]
conquest:spruce_paneling_boards[facing=north,type=bottom,waterlogged=false]
conquest:spruce_paneling_boards[facing=south,type=top,waterlogged=true]
conquest:spruce_paneling_boards[facing=south,type=top,waterlogged=false]
conquest:spruce_paneling_boards[facing=south,type=bottom,waterlogged=true]
conquest:spruce_paneling_boards[facing=south,type=bottom,waterlogged=false]
conquest:spruce_paneling_boards[facing=west,type=top,waterlogged=true]
conquest:spruce_paneling_boards[facing=west,type=top,waterlogged=false]
conquest:spruce_paneling_boards[facing=west,type=bottom,waterlogged=true]
conquest:spruce_paneling_boards[facing=west,type=bottom,waterlogged=false]
conquest:spruce_paneling_boards[facing=east,type=top,waterlogged=true]
conquest:spruce_paneling_boards[facing=east,type=top,waterlogged=false]
conquest:spruce_paneling_boards[facing=east,type=bottom,waterlogged=true]
conquest:spruce_paneling_boards[facing=east,type=bottom,waterlogged=false]
conquest:spruce_paneling_capital[facing=flat,type=top,waterlogged=true]
conquest:spruce_paneling_capital[facing=flat,type=top,waterlogged=false]
conquest:spruce_paneling_capital[facing=flat,type=bottom,waterlogged=true]
conquest:spruce_paneling_capital[facing=flat,type=bottom,waterlogged=false]
conquest:spruce_paneling_capital[facing=north,type=top,waterlogged=true]
conquest:spruce_paneling_capital[facing=north,type=top,waterlogged=false]
conquest:spruce_paneling_capital[facing=north,type=bottom,waterlogged=true]
conquest:spruce_paneling_capital[facing=north,type=bottom,waterlogged=false]
conquest:spruce_paneling_capital[facing=south,type=top,waterlogged=true]
conquest:spruce_paneling_capital[facing=south,type=top,waterlogged=false]
conquest:spruce_paneling_capital[facing=south,type=bottom,waterlogged=true]
conquest:spruce_paneling_capital[facing=south,type=bottom,waterlogged=false]
conquest:spruce_paneling_capital[facing=east,type=top,waterlogged=true]
conquest:spruce_paneling_capital[facing=east,type=top,waterlogged=false]
conquest:spruce_paneling_capital[facing=east,type=bottom,waterlogged=true]
conquest:spruce_paneling_capital[facing=east,type=bottom,waterlogged=false]
conquest:spruce_paneling_capital[facing=west,type=top,waterlogged=true]
conquest:spruce_paneling_capital[facing=west,type=top,waterlogged=false]
conquest:spruce_paneling_capital[facing=west,type=bottom,waterlogged=true]
conquest:spruce_paneling_capital[facing=west,type=bottom,waterlogged=false]
conquest:spruce_paneling_corner_slab[facing=north,type=top,waterlogged=true]
conquest:spruce_paneling_corner_slab[facing=north,type=top,waterlogged=false]
conquest:spruce_paneling_corner_slab[facing=north,type=bottom,waterlogged=true]
conquest:spruce_paneling_corner_slab[facing=north,type=bottom,waterlogged=false]
conquest:spruce_paneling_corner_slab[facing=south,type=top,waterlogged=true]
conquest:spruce_paneling_corner_slab[facing=south,type=top,waterlogged=false]
conquest:spruce_paneling_corner_slab[facing=south,type=bottom,waterlogged=true]
conquest:spruce_paneling_corner_slab[facing=south,type=bottom,waterlogged=false]
conquest:spruce_paneling_corner_slab[facing=west,type=top,waterlogged=true]
conquest:spruce_paneling_corner_slab[facing=west,type=top,waterlogged=false]
conquest:spruce_paneling_corner_slab[facing=west,type=bottom,waterlogged=true]
conquest:spruce_paneling_corner_slab[facing=west,type=bottom,waterlogged=false]
conquest:spruce_paneling_corner_slab[facing=east,type=top,waterlogged=true]
conquest:spruce_paneling_corner_slab[facing=east,type=top,waterlogged=false]
conquest:spruce_paneling_corner_slab[facing=east,type=bottom,waterlogged=true]
conquest:spruce_paneling_corner_slab[facing=east,type=bottom,waterlogged=false]
conquest:spruce_paneling_eighth_slab[facing=north,type=top,waterlogged=true]
conquest:spruce_paneling_eighth_slab[facing=north,type=top,waterlogged=false]
conquest:spruce_paneling_eighth_slab[facing=north,type=bottom,waterlogged=true]
conquest:spruce_paneling_eighth_slab[facing=north,type=bottom,waterlogged=false]
conquest:spruce_paneling_eighth_slab[facing=south,type=top,waterlogged=true]
conquest:spruce_paneling_eighth_slab[facing=south,type=top,waterlogged=false]
conquest:spruce_paneling_eighth_slab[facing=south,type=bottom,waterlogged=true]
conquest:spruce_paneling_eighth_slab[facing=south,type=bottom,waterlogged=false]
conquest:spruce_paneling_eighth_slab[facing=west,type=top,waterlogged=true]
conquest:spruce_paneling_eighth_slab[facing=west,type=top,waterlogged=false]
conquest:spruce_paneling_eighth_slab[facing=west,type=bottom,waterlogged=true]
conquest:spruce_paneling_eighth_slab[facing=west,type=bottom,waterlogged=false]
conquest:spruce_paneling_eighth_slab[facing=east,type=top,waterlogged=true]
conquest:spruce_paneling_eighth_slab[facing=east,type=top,waterlogged=false]
conquest:spruce_paneling_eighth_slab[facing=east,type=bottom,waterlogged=true]
conquest:spruce_paneling_eighth_slab[facing=east,type=bottom,waterlogged=false]
conquest:spruce_paneling_pillar[layer=1,waterlogged=true]
conquest:spruce_paneling_pillar[layer=1,waterlogged=false]
conquest:spruce_paneling_pillar[layer=2,waterlogged=true]
conquest:spruce_paneling_pillar[layer=2,waterlogged=false]
conquest:spruce_paneling_pillar[layer=3,waterlogged=true]
conquest:spruce_paneling_pillar[layer=3,waterlogged=false]
conquest:spruce_paneling_quarter_slab[facing=north,layer=1,type=top,waterlogged=true]
conquest:spruce_paneling_quarter_slab[facing=north,layer=1,type=top,waterlogged=false]
conquest:spruce_paneling_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=true]
conquest:spruce_paneling_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=false]
conquest:spruce_paneling_quarter_slab[facing=north,layer=2,type=top,waterlogged=true]
conquest:spruce_paneling_quarter_slab[facing=north,layer=2,type=top,waterlogged=false]
conquest:spruce_paneling_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=true]
conquest:spruce_paneling_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=false]
conquest:spruce_paneling_quarter_slab[facing=north,layer=3,type=top,waterlogged=true]
conquest:spruce_paneling_quarter_slab[facing=north,layer=3,type=top,waterlogged=false]
conquest:spruce_paneling_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=true]
conquest:spruce_paneling_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=false]
conquest:spruce_paneling_quarter_slab[facing=south,layer=1,type=top,waterlogged=true]
conquest:spruce_paneling_quarter_slab[facing=south,layer=1,type=top,waterlogged=false]
conquest:spruce_paneling_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=true]
conquest:spruce_paneling_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=false]
conquest:spruce_paneling_quarter_slab[facing=south,layer=2,type=top,waterlogged=true]
conquest:spruce_paneling_quarter_slab[facing=south,layer=2,type=top,waterlogged=false]
conquest:spruce_paneling_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=true]
conquest:spruce_paneling_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=false]
conquest:spruce_paneling_quarter_slab[facing=south,layer=3,type=top,waterlogged=true]
conquest:spruce_paneling_quarter_slab[facing=south,layer=3,type=top,waterlogged=false]
conquest:spruce_paneling_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=true]
conquest:spruce_paneling_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=false]
conquest:spruce_paneling_quarter_slab[facing=west,layer=1,type=top,waterlogged=true]
conquest:spruce_paneling_quarter_slab[facing=west,layer=1,type=top,waterlogged=false]
conquest:spruce_paneling_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=true]
conquest:spruce_paneling_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=false]
conquest:spruce_paneling_quarter_slab[facing=west,layer=2,type=top,waterlogged=true]
conquest:spruce_paneling_quarter_slab[facing=west,layer=2,type=top,waterlogged=false]
conquest:spruce_paneling_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=true]
conquest:spruce_paneling_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=false]
conquest:spruce_paneling_quarter_slab[facing=west,layer=3,type=top,waterlogged=true]
conquest:spruce_paneling_quarter_slab[facing=west,layer=3,type=top,waterlogged=false]
conquest:spruce_paneling_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=true]
conquest:spruce_paneling_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=false]
conquest:spruce_paneling_quarter_slab[facing=east,layer=1,type=top,waterlogged=true]
conquest:spruce_paneling_quarter_slab[facing=east,layer=1,type=top,waterlogged=false]
conquest:spruce_paneling_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=true]
conquest:spruce_paneling_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=false]
conquest:spruce_paneling_quarter_slab[facing=east,layer=2,type=top,waterlogged=true]
conquest:spruce_paneling_quarter_slab[facing=east,layer=2,type=top,waterlogged=false]
conquest:spruce_paneling_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=true]
conquest:spruce_paneling_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=false]
conquest:spruce_paneling_quarter_slab[facing=east,layer=3,type=top,waterlogged=true]
conquest:spruce_paneling_quarter_slab[facing=east,layer=3,type=top,waterlogged=false]
conquest:spruce_paneling_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=true]
conquest:spruce_paneling_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=false]
conquest:spruce_paneling_slab[layer=1,type=top,waterlogged=true]
conquest:spruce_paneling_slab[layer=1,type=top,waterlogged=false]
conquest:spruce_paneling_slab[layer=1,type=bottom,waterlogged=true]
conquest:spruce_paneling_slab[layer=1,type=bottom,waterlogged=false]
conquest:spruce_paneling_slab[layer=2,type=top,waterlogged=true]
conquest:spruce_paneling_slab[layer=2,type=top,waterlogged=false]
conquest:spruce_paneling_slab[layer=2,type=bottom,waterlogged=true]
conquest:spruce_paneling_slab[layer=2,type=bottom,waterlogged=false]
conquest:spruce_paneling_slab[layer=3,type=top,waterlogged=true]
conquest:spruce_paneling_slab[layer=3,type=top,waterlogged=false]
conquest:spruce_paneling_slab[layer=3,type=bottom,waterlogged=true]
conquest:spruce_paneling_slab[layer=3,type=bottom,waterlogged=false]
conquest:spruce_paneling_slab[layer=4,type=top,waterlogged=true]
conquest:spruce_paneling_slab[layer=4,type=top,waterlogged=false]
conquest:spruce_paneling_slab[layer=4,type=bottom,waterlogged=true]
conquest:spruce_paneling_slab[layer=4,type=bottom,waterlogged=false]
conquest:spruce_paneling_small_window[down=true,up=true,waterlogged=true]
conquest:spruce_paneling_small_window[down=true,up=true,waterlogged=false]
conquest:spruce_paneling_small_window[down=true,up=false,waterlogged=true]
conquest:spruce_paneling_small_window[down=true,up=false,waterlogged=false]
conquest:spruce_paneling_small_window[down=false,up=true,waterlogged=true]
conquest:spruce_paneling_small_window[down=false,up=true,waterlogged=false]
conquest:spruce_paneling_small_window[down=false,up=false,waterlogged=true]
conquest:spruce_paneling_small_window[down=false,up=false,waterlogged=false]
conquest:spruce_paneling_small_window_half[down=true,facing=north,up=true,waterlogged=true]
conquest:spruce_paneling_small_window_half[down=true,facing=north,up=true,waterlogged=false]
conquest:spruce_paneling_small_window_half[down=true,facing=north,up=false,waterlogged=true]
conquest:spruce_paneling_small_window_half[down=true,facing=north,up=false,waterlogged=false]
conquest:spruce_paneling_small_window_half[down=true,facing=south,up=true,waterlogged=true]
conquest:spruce_paneling_small_window_half[down=true,facing=south,up=true,waterlogged=false]
conquest:spruce_paneling_small_window_half[down=true,facing=south,up=false,waterlogged=true]
conquest:spruce_paneling_small_window_half[down=true,facing=south,up=false,waterlogged=false]
conquest:spruce_paneling_small_window_half[down=true,facing=west,up=true,waterlogged=true]
conquest:spruce_paneling_small_window_half[down=true,facing=west,up=true,waterlogged=false]
conquest:spruce_paneling_small_window_half[down=true,facing=west,up=false,waterlogged=true]
conquest:spruce_paneling_small_window_half[down=true,facing=west,up=false,waterlogged=false]
conquest:spruce_paneling_small_window_half[down=true,facing=east,up=true,waterlogged=true]
conquest:spruce_paneling_small_window_half[down=true,facing=east,up=true,waterlogged=false]
conquest:spruce_paneling_small_window_half[down=true,facing=east,up=false,waterlogged=true]
conquest:spruce_paneling_small_window_half[down=true,facing=east,up=false,waterlogged=false]
conquest:spruce_paneling_small_window_half[down=false,facing=north,up=true,waterlogged=true]
conquest:spruce_paneling_small_window_half[down=false,facing=north,up=true,waterlogged=false]
conquest:spruce_paneling_small_window_half[down=false,facing=north,up=false,waterlogged=true]
conquest:spruce_paneling_small_window_half[down=false,facing=north,up=false,waterlogged=false]
conquest:spruce_paneling_small_window_half[down=false,facing=south,up=true,waterlogged=true]
conquest:spruce_paneling_small_window_half[down=false,facing=south,up=true,waterlogged=false]
conquest:spruce_paneling_small_window_half[down=false,facing=south,up=false,waterlogged=true]
conquest:spruce_paneling_small_window_half[down=false,facing=south,up=false,waterlogged=false]
conquest:spruce_paneling_small_window_half[down=false,facing=west,up=true,waterlogged=true]
conquest:spruce_paneling_small_window_half[down=false,facing=west,up=true,waterlogged=false]
conquest:spruce_paneling_small_window_half[down=false,facing=west,up=false,waterlogged=true]
conquest:spruce_paneling_small_window_half[down=false,facing=west,up=false,waterlogged=false]
conquest:spruce_paneling_small_window_half[down=false,facing=east,up=true,waterlogged=true]
conquest:spruce_paneling_small_window_half[down=false,facing=east,up=true,waterlogged=false]
conquest:spruce_paneling_small_window_half[down=false,facing=east,up=false,waterlogged=true]
conquest:spruce_paneling_small_window_half[down=false,facing=east,up=false,waterlogged=false]
conquest:spruce_paneling_sphere[type=egg,waterlogged=true]
conquest:spruce_paneling_sphere[type=egg,waterlogged=false]
conquest:spruce_paneling_sphere[type=small,waterlogged=true]
conquest:spruce_paneling_sphere[type=small,waterlogged=false]
conquest:spruce_paneling_sphere[type=large,waterlogged=true]
conquest:spruce_paneling_sphere[type=large,waterlogged=false]
conquest:spruce_paneling_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:spruce_paneling_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:spruce_paneling_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:spruce_paneling_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:spruce_paneling_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:spruce_paneling_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:spruce_paneling_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:spruce_paneling_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:spruce_paneling_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:spruce_paneling_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:spruce_paneling_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:spruce_paneling_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:spruce_paneling_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:spruce_paneling_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:spruce_paneling_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:spruce_paneling_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:spruce_paneling_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:spruce_paneling_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:spruce_paneling_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:spruce_paneling_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:spruce_paneling_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:spruce_paneling_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:spruce_paneling_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:spruce_paneling_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:spruce_paneling_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:spruce_paneling_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:spruce_paneling_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:spruce_paneling_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:spruce_paneling_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:spruce_paneling_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:spruce_paneling_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:spruce_paneling_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:spruce_paneling_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:spruce_paneling_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:spruce_paneling_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:spruce_paneling_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:spruce_paneling_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:spruce_paneling_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:spruce_paneling_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:spruce_paneling_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:spruce_paneling_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:spruce_paneling_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:spruce_paneling_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:spruce_paneling_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:spruce_paneling_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:spruce_paneling_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:spruce_paneling_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:spruce_paneling_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:spruce_paneling_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:spruce_paneling_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:spruce_paneling_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:spruce_paneling_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:spruce_paneling_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:spruce_paneling_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:spruce_paneling_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:spruce_paneling_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:spruce_paneling_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:spruce_paneling_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:spruce_paneling_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:spruce_paneling_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:spruce_paneling_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:spruce_paneling_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:spruce_paneling_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:spruce_paneling_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:spruce_paneling_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:spruce_paneling_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:spruce_paneling_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:spruce_paneling_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:spruce_paneling_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:spruce_paneling_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:spruce_paneling_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:spruce_paneling_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:spruce_paneling_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:spruce_paneling_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:spruce_paneling_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:spruce_paneling_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:spruce_paneling_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:spruce_paneling_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:spruce_paneling_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:spruce_paneling_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:spruce_paneling_vertical_corner[facing=north,layer=1,waterlogged=true]
conquest:spruce_paneling_vertical_corner[facing=north,layer=1,waterlogged=false]
conquest:spruce_paneling_vertical_corner[facing=north,layer=2,waterlogged=true]
conquest:spruce_paneling_vertical_corner[facing=north,layer=2,waterlogged=false]
conquest:spruce_paneling_vertical_corner[facing=north,layer=3,waterlogged=true]
conquest:spruce_paneling_vertical_corner[facing=north,layer=3,waterlogged=false]
conquest:spruce_paneling_vertical_corner[facing=north,layer=4,waterlogged=true]
conquest:spruce_paneling_vertical_corner[facing=north,layer=4,waterlogged=false]
conquest:spruce_paneling_vertical_corner[facing=south,layer=1,waterlogged=true]
conquest:spruce_paneling_vertical_corner[facing=south,layer=1,waterlogged=false]
conquest:spruce_paneling_vertical_corner[facing=south,layer=2,waterlogged=true]
conquest:spruce_paneling_vertical_corner[facing=south,layer=2,waterlogged=false]
conquest:spruce_paneling_vertical_corner[facing=south,layer=3,waterlogged=true]
conquest:spruce_paneling_vertical_corner[facing=south,layer=3,waterlogged=false]
conquest:spruce_paneling_vertical_corner[facing=south,layer=4,waterlogged=true]
conquest:spruce_paneling_vertical_corner[facing=south,layer=4,waterlogged=false]
conquest:spruce_paneling_vertical_corner[facing=west,layer=1,waterlogged=true]
conquest:spruce_paneling_vertical_corner[facing=west,layer=1,waterlogged=false]
conquest:spruce_paneling_vertical_corner[facing=west,layer=2,waterlogged=true]
conquest:spruce_paneling_vertical_corner[facing=west,layer=2,waterlogged=false]
conquest:spruce_paneling_vertical_corner[facing=west,layer=3,waterlogged=true]
conquest:spruce_paneling_vertical_corner[facing=west,layer=3,waterlogged=false]
conquest:spruce_paneling_vertical_corner[facing=west,layer=4,waterlogged=true]
conquest:spruce_paneling_vertical_corner[facing=west,layer=4,waterlogged=false]
conquest:spruce_paneling_vertical_corner[facing=east,layer=1,waterlogged=true]
conquest:spruce_paneling_vertical_corner[facing=east,layer=1,waterlogged=false]
conquest:spruce_paneling_vertical_corner[facing=east,layer=2,waterlogged=true]
conquest:spruce_paneling_vertical_corner[facing=east,layer=2,waterlogged=false]
conquest:spruce_paneling_vertical_corner[facing=east,layer=3,waterlogged=true]
conquest:spruce_paneling_vertical_corner[facing=east,layer=3,waterlogged=false]
conquest:spruce_paneling_vertical_corner[facing=east,layer=4,waterlogged=true]
conquest:spruce_paneling_vertical_corner[facing=east,layer=4,waterlogged=false]
conquest:spruce_paneling_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:spruce_paneling_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:spruce_paneling_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:spruce_paneling_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:spruce_paneling_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:spruce_paneling_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:spruce_paneling_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:spruce_paneling_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:spruce_paneling_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:spruce_paneling_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:spruce_paneling_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:spruce_paneling_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:spruce_paneling_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:spruce_paneling_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:spruce_paneling_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:spruce_paneling_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:spruce_paneling_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:spruce_paneling_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:spruce_paneling_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:spruce_paneling_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:spruce_paneling_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:spruce_paneling_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:spruce_paneling_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:spruce_paneling_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:spruce_paneling_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:spruce_paneling_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:spruce_paneling_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:spruce_paneling_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:spruce_paneling_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:spruce_paneling_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:spruce_paneling_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:spruce_paneling_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:spruce_paneling_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:spruce_paneling_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:spruce_paneling_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:spruce_paneling_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:spruce_paneling_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:spruce_paneling_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:spruce_paneling_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:spruce_paneling_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:spruce_paneling_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:spruce_paneling_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:spruce_paneling_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:spruce_paneling_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:spruce_paneling_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:spruce_paneling_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:spruce_paneling_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:spruce_paneling_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:spruce_paneling_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:spruce_paneling_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:spruce_paneling_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:spruce_paneling_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:spruce_paneling_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:spruce_paneling_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:spruce_paneling_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:spruce_paneling_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:spruce_paneling_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:spruce_paneling_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:spruce_paneling_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:spruce_paneling_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:spruce_paneling_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:spruce_paneling_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:spruce_paneling_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:spruce_paneling_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:spruce_paneling_vertical_quarter[facing=north,layer=1,waterlogged=true]
conquest:spruce_paneling_vertical_quarter[facing=north,layer=1,waterlogged=false]
conquest:spruce_paneling_vertical_quarter[facing=north,layer=2,waterlogged=true]
conquest:spruce_paneling_vertical_quarter[facing=north,layer=2,waterlogged=false]
conquest:spruce_paneling_vertical_quarter[facing=north,layer=3,waterlogged=true]
conquest:spruce_paneling_vertical_quarter[facing=north,layer=3,waterlogged=false]
conquest:spruce_paneling_vertical_quarter[facing=north,layer=4,waterlogged=true]
conquest:spruce_paneling_vertical_quarter[facing=north,layer=4,waterlogged=false]
conquest:spruce_paneling_vertical_quarter[facing=south,layer=1,waterlogged=true]
conquest:spruce_paneling_vertical_quarter[facing=south,layer=1,waterlogged=false]
conquest:spruce_paneling_vertical_quarter[facing=south,layer=2,waterlogged=true]
conquest:spruce_paneling_vertical_quarter[facing=south,layer=2,waterlogged=false]
conquest:spruce_paneling_vertical_quarter[facing=south,layer=3,waterlogged=true]
conquest:spruce_paneling_vertical_quarter[facing=south,layer=3,waterlogged=false]
conquest:spruce_paneling_vertical_quarter[facing=south,layer=4,waterlogged=true]
conquest:spruce_paneling_vertical_quarter[facing=south,layer=4,waterlogged=false]
conquest:spruce_paneling_vertical_quarter[facing=west,layer=1,waterlogged=true]
conquest:spruce_paneling_vertical_quarter[facing=west,layer=1,waterlogged=false]
conquest:spruce_paneling_vertical_quarter[facing=west,layer=2,waterlogged=true]
conquest:spruce_paneling_vertical_quarter[facing=west,layer=2,waterlogged=false]
conquest:spruce_paneling_vertical_quarter[facing=west,layer=3,waterlogged=true]
conquest:spruce_paneling_vertical_quarter[facing=west,layer=3,waterlogged=false]
conquest:spruce_paneling_vertical_quarter[facing=west,layer=4,waterlogged=true]
conquest:spruce_paneling_vertical_quarter[facing=west,layer=4,waterlogged=false]
conquest:spruce_paneling_vertical_quarter[facing=east,layer=1,waterlogged=true]
conquest:spruce_paneling_vertical_quarter[facing=east,layer=1,waterlogged=false]
conquest:spruce_paneling_vertical_quarter[facing=east,layer=2,waterlogged=true]
conquest:spruce_paneling_vertical_quarter[facing=east,layer=2,waterlogged=false]
conquest:spruce_paneling_vertical_quarter[facing=east,layer=3,waterlogged=true]
conquest:spruce_paneling_vertical_quarter[facing=east,layer=3,waterlogged=false]
conquest:spruce_paneling_vertical_quarter[facing=east,layer=4,waterlogged=true]
conquest:spruce_paneling_vertical_quarter[facing=east,layer=4,waterlogged=false]
conquest:spruce_paneling_vertical_slab[facing=north,layer=1,waterlogged=true]
conquest:spruce_paneling_vertical_slab[facing=north,layer=1,waterlogged=false]
conquest:spruce_paneling_vertical_slab[facing=north,layer=2,waterlogged=true]
conquest:spruce_paneling_vertical_slab[facing=north,layer=2,waterlogged=false]
conquest:spruce_paneling_vertical_slab[facing=north,layer=3,waterlogged=true]
conquest:spruce_paneling_vertical_slab[facing=north,layer=3,waterlogged=false]
conquest:spruce_paneling_vertical_slab[facing=north,layer=4,waterlogged=true]
conquest:spruce_paneling_vertical_slab[facing=north,layer=4,waterlogged=false]
conquest:spruce_paneling_vertical_slab[facing=south,layer=1,waterlogged=true]
conquest:spruce_paneling_vertical_slab[facing=south,layer=1,waterlogged=false]
conquest:spruce_paneling_vertical_slab[facing=south,layer=2,waterlogged=true]
conquest:spruce_paneling_vertical_slab[facing=south,layer=2,waterlogged=false]
conquest:spruce_paneling_vertical_slab[facing=south,layer=3,waterlogged=true]
conquest:spruce_paneling_vertical_slab[facing=south,layer=3,waterlogged=false]
conquest:spruce_paneling_vertical_slab[facing=south,layer=4,waterlogged=true]
conquest:spruce_paneling_vertical_slab[facing=south,layer=4,waterlogged=false]
conquest:spruce_paneling_vertical_slab[facing=west,layer=1,waterlogged=true]
conquest:spruce_paneling_vertical_slab[facing=west,layer=1,waterlogged=false]
conquest:spruce_paneling_vertical_slab[facing=west,layer=2,waterlogged=true]
conquest:spruce_paneling_vertical_slab[facing=west,layer=2,waterlogged=false]
conquest:spruce_paneling_vertical_slab[facing=west,layer=3,waterlogged=true]
conquest:spruce_paneling_vertical_slab[facing=west,layer=3,waterlogged=false]
conquest:spruce_paneling_vertical_slab[facing=west,layer=4,waterlogged=true]
conquest:spruce_paneling_vertical_slab[facing=west,layer=4,waterlogged=false]
conquest:spruce_paneling_vertical_slab[facing=east,layer=1,waterlogged=true]
conquest:spruce_paneling_vertical_slab[facing=east,layer=1,waterlogged=false]
conquest:spruce_paneling_vertical_slab[facing=east,layer=2,waterlogged=true]
conquest:spruce_paneling_vertical_slab[facing=east,layer=2,waterlogged=false]
conquest:spruce_paneling_vertical_slab[facing=east,layer=3,waterlogged=true]
conquest:spruce_paneling_vertical_slab[facing=east,layer=3,waterlogged=false]
conquest:spruce_paneling_vertical_slab[facing=east,layer=4,waterlogged=true]
conquest:spruce_paneling_vertical_slab[facing=east,layer=4,waterlogged=false]
conquest:spruce_paneling_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:spruce_paneling_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:spruce_paneling_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:spruce_paneling_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:spruce_paneling_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:spruce_paneling_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:spruce_paneling_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:spruce_paneling_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:spruce_paneling_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:spruce_paneling_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:spruce_paneling_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:spruce_paneling_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:spruce_paneling_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:spruce_paneling_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:spruce_paneling_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:spruce_paneling_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:spruce_paneling_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:spruce_paneling_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:spruce_paneling_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:spruce_paneling_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:spruce_paneling_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:spruce_paneling_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:spruce_paneling_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:spruce_paneling_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:spruce_paneling_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:spruce_paneling_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:spruce_paneling_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:spruce_paneling_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:spruce_paneling_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:spruce_paneling_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:spruce_paneling_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:spruce_paneling_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:spruce_paneling_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:spruce_paneling_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:spruce_paneling_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:spruce_paneling_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:spruce_paneling_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:spruce_paneling_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:spruce_paneling_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:spruce_paneling_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:spruce_paneling_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:spruce_paneling_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:spruce_paneling_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:spruce_paneling_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:spruce_paneling_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:spruce_paneling_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:spruce_paneling_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:spruce_paneling_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:spruce_paneling_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:spruce_paneling_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:spruce_paneling_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:spruce_paneling_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:spruce_paneling_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:spruce_paneling_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:spruce_paneling_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:spruce_paneling_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:spruce_paneling_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:spruce_paneling_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:spruce_paneling_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:spruce_paneling_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:spruce_paneling_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:spruce_paneling_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:spruce_paneling_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:spruce_paneling_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:spruce_paneling_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:spruce_paneling_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:spruce_paneling_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:spruce_paneling_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:spruce_paneling_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:spruce_paneling_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:spruce_paneling_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:spruce_paneling_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:spruce_paneling_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:spruce_paneling_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:spruce_paneling_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:spruce_paneling_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:spruce_paneling_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:spruce_paneling_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:spruce_paneling_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:spruce_paneling_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:spruce_paneling_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:spruce_paneling_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:spruce_paneling_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:spruce_paneling_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:spruce_paneling_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:spruce_paneling_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:spruce_paneling_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:spruce_paneling_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:spruce_paneling_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:spruce_paneling_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:spruce_paneling_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:spruce_paneling_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:spruce_paneling_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:spruce_paneling_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:spruce_paneling_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:spruce_paneling_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:spruce_paneling_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:spruce_paneling_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:spruce_paneling_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:spruce_paneling_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:spruce_paneling_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:spruce_paneling_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:spruce_paneling_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:spruce_paneling_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:spruce_paneling_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:spruce_paneling_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:spruce_paneling_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:spruce_paneling_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:spruce_paneling_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:spruce_paneling_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:spruce_paneling_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:spruce_paneling_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:spruce_paneling_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:spruce_paneling_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:spruce_paneling_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:spruce_paneling_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:spruce_paneling_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:spruce_paneling_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:spruce_paneling_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:spruce_paneling_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:spruce_paneling_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:spruce_paneling_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:spruce_paneling_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:spruce_paneling_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:spruce_paneling_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:spruce_paneling_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:spruce_paneling_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:spruce_paneling_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:spruce_paneling_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:spruce_paneling_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:spruce_paneling_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:spruce_paneling_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:spruce_paneling_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:spruce_paneling_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:spruce_paneling_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:spruce_paneling_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:spruce_paneling_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:spruce_paneling_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:spruce_paneling_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:spruce_paneling_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:spruce_paneling_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:spruce_paneling_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:spruce_paneling_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:spruce_paneling_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:spruce_paneling_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:spruce_paneling_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:spruce_paneling_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:spruce_paneling_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:spruce_paneling_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:spruce_paneling_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:spruce_paneling_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:spruce_paneling_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:spruce_paneling_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:spruce_paneling_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:spruce_paneling_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:spruce_paneling_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:spruce_paneling_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:spruce_paneling_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:spruce_paneling_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:spruce_paneling_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:spruce_paneling_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:spruce_paneling_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:spruce_paneling_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:spruce_paneling_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:spruce_paneling_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:spruce_paneling_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:spruce_paneling_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:spruce_paneling_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:spruce_paneling_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:spruce_paneling_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:spruce_paneling_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:spruce_paneling_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:spruce_paneling_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:spruce_paneling_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:spruce_paneling_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:spruce_paneling_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:spruce_paneling_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:spruce_paneling_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:spruce_paneling_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:spruce_paneling_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:spruce_paneling_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:spruce_paneling_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:spruce_paneling_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:spruce_paneling_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:spruce_paneling_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:spruce_paneling_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:spruce_paneling_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:spruce_paneling_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:spruce_paneling_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:spruce_paneling_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:spruce_paneling_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:spruce_paneling_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:spruce_paneling_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:spruce_paneling_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:spruce_paneling_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:spruce_paneling_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:spruce_paneling_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:spruce_paneling_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:spruce_paneling_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:spruce_paneling_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:spruce_paneling_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:spruce_paneling_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:spruce_paneling_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:spruce_paneling_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:spruce_paneling_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:spruce_paneling_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:spruce_paneling_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:spruce_paneling_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:spruce_paneling_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:spruce_paneling_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:spruce_paneling_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:spruce_paneling_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:spruce_paneling_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:spruce_paneling_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:spruce_paneling_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:spruce_paneling_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:spruce_paneling_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:spruce_paneling_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:spruce_paneling_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:spruce_paneling_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:spruce_paneling_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:spruce_paneling_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:spruce_paneling_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:spruce_paneling_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:spruce_paneling_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:spruce_paneling_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:spruce_paneling_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:spruce_paneling_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:spruce_paneling_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:spruce_paneling_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:spruce_paneling_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:spruce_paneling_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:spruce_paneling_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:spruce_paneling_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:spruce_paneling_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:spruce_paneling_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:spruce_paneling_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:spruce_paneling_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:spruce_paneling_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:spruce_paneling_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:spruce_paneling_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:spruce_paneling_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:spruce_paneling_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:spruce_paneling_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:spruce_paneling_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:spruce_paneling_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:spruce_paneling_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:spruce_paneling_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:spruce_paneling_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:spruce_paneling_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:spruce_paneling_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:spruce_paneling_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:spruce_paneling_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:spruce_paneling_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:spruce_paneling_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:spruce_paneling_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:spruce_paneling_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:spruce_paneling_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:spruce_paneling_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:spruce_paneling_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:spruce_paneling_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:spruce_paneling_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:spruce_paneling_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:spruce_paneling_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:spruce_paneling_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:spruce_paneling_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:spruce_paneling_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:spruce_paneling_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:spruce_paneling_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:spruce_paneling_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:spruce_paneling_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:spruce_paneling_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:spruce_paneling_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:spruce_paneling_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:spruce_paneling_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:spruce_paneling_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:spruce_paneling_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:spruce_paneling_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:spruce_paneling_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:spruce_paneling_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:spruce_paneling_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:spruce_paneling_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:spruce_paneling_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:spruce_paneling_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:spruce_paneling_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:spruce_paneling_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:spruce_paneling_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:spruce_paneling_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:spruce_paneling_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:spruce_paneling_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:spruce_paneling_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:spruce_paneling_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:spruce_paneling_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:spruce_paneling_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:spruce_paneling_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:spruce_paneling_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:spruce_paneling_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:spruce_paneling_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:spruce_paneling_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:spruce_paneling_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:spruce_paneling_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:spruce_paneling_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:spruce_paneling_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:spruce_paneling_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:spruce_paneling_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:spruce_paneling_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:spruce_paneling_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:spruce_paneling_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:spruce_paneling_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:spruce_paneling_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:spruce_paneling_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:spruce_paneling_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:spruce_paneling_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:spruce_paneling_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:spruce_paneling_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:spruce_paneling_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:spruce_paneling_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:spruce_paneling_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:spruce_paneling_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:spruce_paneling_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:spruce_paneling_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:spruce_paneling_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:spruce_paneling_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:spruce_paneling_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:spruce_platform
conquest:spruce_platform_balustrade[axis=x,waterlogged=true]
conquest:spruce_platform_balustrade[axis=x,waterlogged=false]
conquest:spruce_platform_balustrade[axis=y,waterlogged=true]
conquest:spruce_platform_balustrade[axis=y,waterlogged=false]
conquest:spruce_platform_balustrade[axis=z,waterlogged=true]
conquest:spruce_platform_balustrade[axis=z,waterlogged=false]
conquest:spruce_platform_boards[facing=north,type=top,waterlogged=true]
conquest:spruce_platform_boards[facing=north,type=top,waterlogged=false]
conquest:spruce_platform_boards[facing=north,type=bottom,waterlogged=true]
conquest:spruce_platform_boards[facing=north,type=bottom,waterlogged=false]
conquest:spruce_platform_boards[facing=south,type=top,waterlogged=true]
conquest:spruce_platform_boards[facing=south,type=top,waterlogged=false]
conquest:spruce_platform_boards[facing=south,type=bottom,waterlogged=true]
conquest:spruce_platform_boards[facing=south,type=bottom,waterlogged=false]
conquest:spruce_platform_boards[facing=west,type=top,waterlogged=true]
conquest:spruce_platform_boards[facing=west,type=top,waterlogged=false]
conquest:spruce_platform_boards[facing=west,type=bottom,waterlogged=true]
conquest:spruce_platform_boards[facing=west,type=bottom,waterlogged=false]
conquest:spruce_platform_boards[facing=east,type=top,waterlogged=true]
conquest:spruce_platform_boards[facing=east,type=top,waterlogged=false]
conquest:spruce_platform_boards[facing=east,type=bottom,waterlogged=true]
conquest:spruce_platform_boards[facing=east,type=bottom,waterlogged=false]
conquest:spruce_platform_capital[facing=flat,type=top,waterlogged=true]
conquest:spruce_platform_capital[facing=flat,type=top,waterlogged=false]
conquest:spruce_platform_capital[facing=flat,type=bottom,waterlogged=true]
conquest:spruce_platform_capital[facing=flat,type=bottom,waterlogged=false]
conquest:spruce_platform_capital[facing=north,type=top,waterlogged=true]
conquest:spruce_platform_capital[facing=north,type=top,waterlogged=false]
conquest:spruce_platform_capital[facing=north,type=bottom,waterlogged=true]
conquest:spruce_platform_capital[facing=north,type=bottom,waterlogged=false]
conquest:spruce_platform_capital[facing=south,type=top,waterlogged=true]
conquest:spruce_platform_capital[facing=south,type=top,waterlogged=false]
conquest:spruce_platform_capital[facing=south,type=bottom,waterlogged=true]
conquest:spruce_platform_capital[facing=south,type=bottom,waterlogged=false]
conquest:spruce_platform_capital[facing=east,type=top,waterlogged=true]
conquest:spruce_platform_capital[facing=east,type=top,waterlogged=false]
conquest:spruce_platform_capital[facing=east,type=bottom,waterlogged=true]
conquest:spruce_platform_capital[facing=east,type=bottom,waterlogged=false]
conquest:spruce_platform_capital[facing=west,type=top,waterlogged=true]
conquest:spruce_platform_capital[facing=west,type=top,waterlogged=false]
conquest:spruce_platform_capital[facing=west,type=bottom,waterlogged=true]
conquest:spruce_platform_capital[facing=west,type=bottom,waterlogged=false]
conquest:spruce_platform_corner_slab[facing=north,type=top,waterlogged=true]
conquest:spruce_platform_corner_slab[facing=north,type=top,waterlogged=false]
conquest:spruce_platform_corner_slab[facing=north,type=bottom,waterlogged=true]
conquest:spruce_platform_corner_slab[facing=north,type=bottom,waterlogged=false]
conquest:spruce_platform_corner_slab[facing=south,type=top,waterlogged=true]
conquest:spruce_platform_corner_slab[facing=south,type=top,waterlogged=false]
conquest:spruce_platform_corner_slab[facing=south,type=bottom,waterlogged=true]
conquest:spruce_platform_corner_slab[facing=south,type=bottom,waterlogged=false]
conquest:spruce_platform_corner_slab[facing=west,type=top,waterlogged=true]
conquest:spruce_platform_corner_slab[facing=west,type=top,waterlogged=false]
conquest:spruce_platform_corner_slab[facing=west,type=bottom,waterlogged=true]
conquest:spruce_platform_corner_slab[facing=west,type=bottom,waterlogged=false]
conquest:spruce_platform_corner_slab[facing=east,type=top,waterlogged=true]
conquest:spruce_platform_corner_slab[facing=east,type=top,waterlogged=false]
conquest:spruce_platform_corner_slab[facing=east,type=bottom,waterlogged=true]
conquest:spruce_platform_corner_slab[facing=east,type=bottom,waterlogged=false]
conquest:spruce_platform_eighth_slab[facing=north,type=top,waterlogged=true]
conquest:spruce_platform_eighth_slab[facing=north,type=top,waterlogged=false]
conquest:spruce_platform_eighth_slab[facing=north,type=bottom,waterlogged=true]
conquest:spruce_platform_eighth_slab[facing=north,type=bottom,waterlogged=false]
conquest:spruce_platform_eighth_slab[facing=south,type=top,waterlogged=true]
conquest:spruce_platform_eighth_slab[facing=south,type=top,waterlogged=false]
conquest:spruce_platform_eighth_slab[facing=south,type=bottom,waterlogged=true]
conquest:spruce_platform_eighth_slab[facing=south,type=bottom,waterlogged=false]
conquest:spruce_platform_eighth_slab[facing=west,type=top,waterlogged=true]
conquest:spruce_platform_eighth_slab[facing=west,type=top,waterlogged=false]
conquest:spruce_platform_eighth_slab[facing=west,type=bottom,waterlogged=true]
conquest:spruce_platform_eighth_slab[facing=west,type=bottom,waterlogged=false]
conquest:spruce_platform_eighth_slab[facing=east,type=top,waterlogged=true]
conquest:spruce_platform_eighth_slab[facing=east,type=top,waterlogged=false]
conquest:spruce_platform_eighth_slab[facing=east,type=bottom,waterlogged=true]
conquest:spruce_platform_eighth_slab[facing=east,type=bottom,waterlogged=false]
conquest:spruce_platform_pillar[layer=1,waterlogged=true]
conquest:spruce_platform_pillar[layer=1,waterlogged=false]
conquest:spruce_platform_pillar[layer=2,waterlogged=true]
conquest:spruce_platform_pillar[layer=2,waterlogged=false]
conquest:spruce_platform_pillar[layer=3,waterlogged=true]
conquest:spruce_platform_pillar[layer=3,waterlogged=false]
conquest:spruce_platform_quarter_slab[facing=north,layer=1,type=top,waterlogged=true]
conquest:spruce_platform_quarter_slab[facing=north,layer=1,type=top,waterlogged=false]
conquest:spruce_platform_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=true]
conquest:spruce_platform_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=false]
conquest:spruce_platform_quarter_slab[facing=north,layer=2,type=top,waterlogged=true]
conquest:spruce_platform_quarter_slab[facing=north,layer=2,type=top,waterlogged=false]
conquest:spruce_platform_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=true]
conquest:spruce_platform_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=false]
conquest:spruce_platform_quarter_slab[facing=north,layer=3,type=top,waterlogged=true]
conquest:spruce_platform_quarter_slab[facing=north,layer=3,type=top,waterlogged=false]
conquest:spruce_platform_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=true]
conquest:spruce_platform_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=false]
conquest:spruce_platform_quarter_slab[facing=south,layer=1,type=top,waterlogged=true]
conquest:spruce_platform_quarter_slab[facing=south,layer=1,type=top,waterlogged=false]
conquest:spruce_platform_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=true]
conquest:spruce_platform_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=false]
conquest:spruce_platform_quarter_slab[facing=south,layer=2,type=top,waterlogged=true]
conquest:spruce_platform_quarter_slab[facing=south,layer=2,type=top,waterlogged=false]
conquest:spruce_platform_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=true]
conquest:spruce_platform_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=false]
conquest:spruce_platform_quarter_slab[facing=south,layer=3,type=top,waterlogged=true]
conquest:spruce_platform_quarter_slab[facing=south,layer=3,type=top,waterlogged=false]
conquest:spruce_platform_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=true]
conquest:spruce_platform_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=false]
conquest:spruce_platform_quarter_slab[facing=west,layer=1,type=top,waterlogged=true]
conquest:spruce_platform_quarter_slab[facing=west,layer=1,type=top,waterlogged=false]
conquest:spruce_platform_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=true]
conquest:spruce_platform_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=false]
conquest:spruce_platform_quarter_slab[facing=west,layer=2,type=top,waterlogged=true]
conquest:spruce_platform_quarter_slab[facing=west,layer=2,type=top,waterlogged=false]
conquest:spruce_platform_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=true]
conquest:spruce_platform_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=false]
conquest:spruce_platform_quarter_slab[facing=west,layer=3,type=top,waterlogged=true]
conquest:spruce_platform_quarter_slab[facing=west,layer=3,type=top,waterlogged=false]
conquest:spruce_platform_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=true]
conquest:spruce_platform_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=false]
conquest:spruce_platform_quarter_slab[facing=east,layer=1,type=top,waterlogged=true]
conquest:spruce_platform_quarter_slab[facing=east,layer=1,type=top,waterlogged=false]
conquest:spruce_platform_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=true]
conquest:spruce_platform_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=false]
conquest:spruce_platform_quarter_slab[facing=east,layer=2,type=top,waterlogged=true]
conquest:spruce_platform_quarter_slab[facing=east,layer=2,type=top,waterlogged=false]
conquest:spruce_platform_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=true]
conquest:spruce_platform_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=false]
conquest:spruce_platform_quarter_slab[facing=east,layer=3,type=top,waterlogged=true]
conquest:spruce_platform_quarter_slab[facing=east,layer=3,type=top,waterlogged=false]
conquest:spruce_platform_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=true]
conquest:spruce_platform_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=false]
conquest:spruce_platform_slab[layer=1,type=top,waterlogged=true]
conquest:spruce_platform_slab[layer=1,type=top,waterlogged=false]
conquest:spruce_platform_slab[layer=1,type=bottom,waterlogged=true]
conquest:spruce_platform_slab[layer=1,type=bottom,waterlogged=false]
conquest:spruce_platform_slab[layer=2,type=top,waterlogged=true]
conquest:spruce_platform_slab[layer=2,type=top,waterlogged=false]
conquest:spruce_platform_slab[layer=2,type=bottom,waterlogged=true]
conquest:spruce_platform_slab[layer=2,type=bottom,waterlogged=false]
conquest:spruce_platform_slab[layer=3,type=top,waterlogged=true]
conquest:spruce_platform_slab[layer=3,type=top,waterlogged=false]
conquest:spruce_platform_slab[layer=3,type=bottom,waterlogged=true]
conquest:spruce_platform_slab[layer=3,type=bottom,waterlogged=false]
conquest:spruce_platform_slab[layer=4,type=top,waterlogged=true]
conquest:spruce_platform_slab[layer=4,type=top,waterlogged=false]
conquest:spruce_platform_slab[layer=4,type=bottom,waterlogged=true]
conquest:spruce_platform_slab[layer=4,type=bottom,waterlogged=false]
conquest:spruce_platform_small_window[down=true,up=true,waterlogged=true]
conquest:spruce_platform_small_window[down=true,up=true,waterlogged=false]
conquest:spruce_platform_small_window[down=true,up=false,waterlogged=true]
conquest:spruce_platform_small_window[down=true,up=false,waterlogged=false]
conquest:spruce_platform_small_window[down=false,up=true,waterlogged=true]
conquest:spruce_platform_small_window[down=false,up=true,waterlogged=false]
conquest:spruce_platform_small_window[down=false,up=false,waterlogged=true]
conquest:spruce_platform_small_window[down=false,up=false,waterlogged=false]
conquest:spruce_platform_small_window_half[down=true,facing=north,up=true,waterlogged=true]
conquest:spruce_platform_small_window_half[down=true,facing=north,up=true,waterlogged=false]
conquest:spruce_platform_small_window_half[down=true,facing=north,up=false,waterlogged=true]
conquest:spruce_platform_small_window_half[down=true,facing=north,up=false,waterlogged=false]
conquest:spruce_platform_small_window_half[down=true,facing=south,up=true,waterlogged=true]
conquest:spruce_platform_small_window_half[down=true,facing=south,up=true,waterlogged=false]
conquest:spruce_platform_small_window_half[down=true,facing=south,up=false,waterlogged=true]
conquest:spruce_platform_small_window_half[down=true,facing=south,up=false,waterlogged=false]
conquest:spruce_platform_small_window_half[down=true,facing=west,up=true,waterlogged=true]
conquest:spruce_platform_small_window_half[down=true,facing=west,up=true,waterlogged=false]
conquest:spruce_platform_small_window_half[down=true,facing=west,up=false,waterlogged=true]
conquest:spruce_platform_small_window_half[down=true,facing=west,up=false,waterlogged=false]
conquest:spruce_platform_small_window_half[down=true,facing=east,up=true,waterlogged=true]
conquest:spruce_platform_small_window_half[down=true,facing=east,up=true,waterlogged=false]
conquest:spruce_platform_small_window_half[down=true,facing=east,up=false,waterlogged=true]
conquest:spruce_platform_small_window_half[down=true,facing=east,up=false,waterlogged=false]
conquest:spruce_platform_small_window_half[down=false,facing=north,up=true,waterlogged=true]
conquest:spruce_platform_small_window_half[down=false,facing=north,up=true,waterlogged=false]
conquest:spruce_platform_small_window_half[down=false,facing=north,up=false,waterlogged=true]
conquest:spruce_platform_small_window_half[down=false,facing=north,up=false,waterlogged=false]
conquest:spruce_platform_small_window_half[down=false,facing=south,up=true,waterlogged=true]
conquest:spruce_platform_small_window_half[down=false,facing=south,up=true,waterlogged=false]
conquest:spruce_platform_small_window_half[down=false,facing=south,up=false,waterlogged=true]
conquest:spruce_platform_small_window_half[down=false,facing=south,up=false,waterlogged=false]
conquest:spruce_platform_small_window_half[down=false,facing=west,up=true,waterlogged=true]
conquest:spruce_platform_small_window_half[down=false,facing=west,up=true,waterlogged=false]
conquest:spruce_platform_small_window_half[down=false,facing=west,up=false,waterlogged=true]
conquest:spruce_platform_small_window_half[down=false,facing=west,up=false,waterlogged=false]
conquest:spruce_platform_small_window_half[down=false,facing=east,up=true,waterlogged=true]
conquest:spruce_platform_small_window_half[down=false,facing=east,up=true,waterlogged=false]
conquest:spruce_platform_small_window_half[down=false,facing=east,up=false,waterlogged=true]
conquest:spruce_platform_small_window_half[down=false,facing=east,up=false,waterlogged=false]
conquest:spruce_platform_sphere[type=egg,waterlogged=true]
conquest:spruce_platform_sphere[type=egg,waterlogged=false]
conquest:spruce_platform_sphere[type=small,waterlogged=true]
conquest:spruce_platform_sphere[type=small,waterlogged=false]
conquest:spruce_platform_sphere[type=large,waterlogged=true]
conquest:spruce_platform_sphere[type=large,waterlogged=false]
conquest:spruce_platform_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:spruce_platform_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:spruce_platform_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:spruce_platform_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:spruce_platform_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:spruce_platform_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:spruce_platform_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:spruce_platform_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:spruce_platform_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:spruce_platform_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:spruce_platform_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:spruce_platform_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:spruce_platform_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:spruce_platform_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:spruce_platform_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:spruce_platform_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:spruce_platform_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:spruce_platform_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:spruce_platform_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:spruce_platform_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:spruce_platform_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:spruce_platform_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:spruce_platform_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:spruce_platform_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:spruce_platform_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:spruce_platform_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:spruce_platform_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:spruce_platform_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:spruce_platform_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:spruce_platform_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:spruce_platform_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:spruce_platform_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:spruce_platform_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:spruce_platform_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:spruce_platform_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:spruce_platform_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:spruce_platform_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:spruce_platform_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:spruce_platform_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:spruce_platform_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:spruce_platform_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:spruce_platform_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:spruce_platform_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:spruce_platform_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:spruce_platform_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:spruce_platform_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:spruce_platform_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:spruce_platform_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:spruce_platform_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:spruce_platform_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:spruce_platform_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:spruce_platform_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:spruce_platform_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:spruce_platform_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:spruce_platform_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:spruce_platform_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:spruce_platform_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:spruce_platform_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:spruce_platform_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:spruce_platform_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:spruce_platform_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:spruce_platform_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:spruce_platform_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:spruce_platform_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:spruce_platform_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:spruce_platform_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:spruce_platform_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:spruce_platform_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:spruce_platform_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:spruce_platform_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:spruce_platform_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:spruce_platform_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:spruce_platform_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:spruce_platform_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:spruce_platform_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:spruce_platform_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:spruce_platform_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:spruce_platform_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:spruce_platform_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:spruce_platform_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:spruce_platform_vertical_corner[facing=north,layer=1,waterlogged=true]
conquest:spruce_platform_vertical_corner[facing=north,layer=1,waterlogged=false]
conquest:spruce_platform_vertical_corner[facing=north,layer=2,waterlogged=true]
conquest:spruce_platform_vertical_corner[facing=north,layer=2,waterlogged=false]
conquest:spruce_platform_vertical_corner[facing=north,layer=3,waterlogged=true]
conquest:spruce_platform_vertical_corner[facing=north,layer=3,waterlogged=false]
conquest:spruce_platform_vertical_corner[facing=north,layer=4,waterlogged=true]
conquest:spruce_platform_vertical_corner[facing=north,layer=4,waterlogged=false]
conquest:spruce_platform_vertical_corner[facing=south,layer=1,waterlogged=true]
conquest:spruce_platform_vertical_corner[facing=south,layer=1,waterlogged=false]
conquest:spruce_platform_vertical_corner[facing=south,layer=2,waterlogged=true]
conquest:spruce_platform_vertical_corner[facing=south,layer=2,waterlogged=false]
conquest:spruce_platform_vertical_corner[facing=south,layer=3,waterlogged=true]
conquest:spruce_platform_vertical_corner[facing=south,layer=3,waterlogged=false]
conquest:spruce_platform_vertical_corner[facing=south,layer=4,waterlogged=true]
conquest:spruce_platform_vertical_corner[facing=south,layer=4,waterlogged=false]
conquest:spruce_platform_vertical_corner[facing=west,layer=1,waterlogged=true]
conquest:spruce_platform_vertical_corner[facing=west,layer=1,waterlogged=false]
conquest:spruce_platform_vertical_corner[facing=west,layer=2,waterlogged=true]
conquest:spruce_platform_vertical_corner[facing=west,layer=2,waterlogged=false]
conquest:spruce_platform_vertical_corner[facing=west,layer=3,waterlogged=true]
conquest:spruce_platform_vertical_corner[facing=west,layer=3,waterlogged=false]
conquest:spruce_platform_vertical_corner[facing=west,layer=4,waterlogged=true]
conquest:spruce_platform_vertical_corner[facing=west,layer=4,waterlogged=false]
conquest:spruce_platform_vertical_corner[facing=east,layer=1,waterlogged=true]
conquest:spruce_platform_vertical_corner[facing=east,layer=1,waterlogged=false]
conquest:spruce_platform_vertical_corner[facing=east,layer=2,waterlogged=true]
conquest:spruce_platform_vertical_corner[facing=east,layer=2,waterlogged=false]
conquest:spruce_platform_vertical_corner[facing=east,layer=3,waterlogged=true]
conquest:spruce_platform_vertical_corner[facing=east,layer=3,waterlogged=false]
conquest:spruce_platform_vertical_corner[facing=east,layer=4,waterlogged=true]
conquest:spruce_platform_vertical_corner[facing=east,layer=4,waterlogged=false]
conquest:spruce_platform_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:spruce_platform_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:spruce_platform_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:spruce_platform_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:spruce_platform_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:spruce_platform_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:spruce_platform_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:spruce_platform_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:spruce_platform_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:spruce_platform_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:spruce_platform_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:spruce_platform_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:spruce_platform_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:spruce_platform_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:spruce_platform_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:spruce_platform_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:spruce_platform_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:spruce_platform_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:spruce_platform_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:spruce_platform_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:spruce_platform_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:spruce_platform_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:spruce_platform_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:spruce_platform_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:spruce_platform_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:spruce_platform_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:spruce_platform_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:spruce_platform_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:spruce_platform_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:spruce_platform_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:spruce_platform_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:spruce_platform_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:spruce_platform_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:spruce_platform_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:spruce_platform_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:spruce_platform_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:spruce_platform_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:spruce_platform_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:spruce_platform_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:spruce_platform_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:spruce_platform_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:spruce_platform_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:spruce_platform_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:spruce_platform_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:spruce_platform_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:spruce_platform_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:spruce_platform_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:spruce_platform_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:spruce_platform_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:spruce_platform_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:spruce_platform_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:spruce_platform_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:spruce_platform_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:spruce_platform_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:spruce_platform_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:spruce_platform_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:spruce_platform_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:spruce_platform_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:spruce_platform_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:spruce_platform_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:spruce_platform_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:spruce_platform_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:spruce_platform_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:spruce_platform_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:spruce_platform_vertical_quarter[facing=north,layer=1,waterlogged=true]
conquest:spruce_platform_vertical_quarter[facing=north,layer=1,waterlogged=false]
conquest:spruce_platform_vertical_quarter[facing=north,layer=2,waterlogged=true]
conquest:spruce_platform_vertical_quarter[facing=north,layer=2,waterlogged=false]
conquest:spruce_platform_vertical_quarter[facing=north,layer=3,waterlogged=true]
conquest:spruce_platform_vertical_quarter[facing=north,layer=3,waterlogged=false]
conquest:spruce_platform_vertical_quarter[facing=north,layer=4,waterlogged=true]
conquest:spruce_platform_vertical_quarter[facing=north,layer=4,waterlogged=false]
conquest:spruce_platform_vertical_quarter[facing=south,layer=1,waterlogged=true]
conquest:spruce_platform_vertical_quarter[facing=south,layer=1,waterlogged=false]
conquest:spruce_platform_vertical_quarter[facing=south,layer=2,waterlogged=true]
conquest:spruce_platform_vertical_quarter[facing=south,layer=2,waterlogged=false]
conquest:spruce_platform_vertical_quarter[facing=south,layer=3,waterlogged=true]
conquest:spruce_platform_vertical_quarter[facing=south,layer=3,waterlogged=false]
conquest:spruce_platform_vertical_quarter[facing=south,layer=4,waterlogged=true]
conquest:spruce_platform_vertical_quarter[facing=south,layer=4,waterlogged=false]
conquest:spruce_platform_vertical_quarter[facing=west,layer=1,waterlogged=true]
conquest:spruce_platform_vertical_quarter[facing=west,layer=1,waterlogged=false]
conquest:spruce_platform_vertical_quarter[facing=west,layer=2,waterlogged=true]
conquest:spruce_platform_vertical_quarter[facing=west,layer=2,waterlogged=false]
conquest:spruce_platform_vertical_quarter[facing=west,layer=3,waterlogged=true]
conquest:spruce_platform_vertical_quarter[facing=west,layer=3,waterlogged=false]
conquest:spruce_platform_vertical_quarter[facing=west,layer=4,waterlogged=true]
conquest:spruce_platform_vertical_quarter[facing=west,layer=4,waterlogged=false]
conquest:spruce_platform_vertical_quarter[facing=east,layer=1,waterlogged=true]
conquest:spruce_platform_vertical_quarter[facing=east,layer=1,waterlogged=false]
conquest:spruce_platform_vertical_quarter[facing=east,layer=2,waterlogged=true]
conquest:spruce_platform_vertical_quarter[facing=east,layer=2,waterlogged=false]
conquest:spruce_platform_vertical_quarter[facing=east,layer=3,waterlogged=true]
conquest:spruce_platform_vertical_quarter[facing=east,layer=3,waterlogged=false]
conquest:spruce_platform_vertical_quarter[facing=east,layer=4,waterlogged=true]
conquest:spruce_platform_vertical_quarter[facing=east,layer=4,waterlogged=false]
conquest:spruce_platform_vertical_slab[facing=north,layer=1,waterlogged=true]
conquest:spruce_platform_vertical_slab[facing=north,layer=1,waterlogged=false]
conquest:spruce_platform_vertical_slab[facing=north,layer=2,waterlogged=true]
conquest:spruce_platform_vertical_slab[facing=north,layer=2,waterlogged=false]
conquest:spruce_platform_vertical_slab[facing=north,layer=3,waterlogged=true]
conquest:spruce_platform_vertical_slab[facing=north,layer=3,waterlogged=false]
conquest:spruce_platform_vertical_slab[facing=north,layer=4,waterlogged=true]
conquest:spruce_platform_vertical_slab[facing=north,layer=4,waterlogged=false]
conquest:spruce_platform_vertical_slab[facing=south,layer=1,waterlogged=true]
conquest:spruce_platform_vertical_slab[facing=south,layer=1,waterlogged=false]
conquest:spruce_platform_vertical_slab[facing=south,layer=2,waterlogged=true]
conquest:spruce_platform_vertical_slab[facing=south,layer=2,waterlogged=false]
conquest:spruce_platform_vertical_slab[facing=south,layer=3,waterlogged=true]
conquest:spruce_platform_vertical_slab[facing=south,layer=3,waterlogged=false]
conquest:spruce_platform_vertical_slab[facing=south,layer=4,waterlogged=true]
conquest:spruce_platform_vertical_slab[facing=south,layer=4,waterlogged=false]
conquest:spruce_platform_vertical_slab[facing=west,layer=1,waterlogged=true]
conquest:spruce_platform_vertical_slab[facing=west,layer=1,waterlogged=false]
conquest:spruce_platform_vertical_slab[facing=west,layer=2,waterlogged=true]
conquest:spruce_platform_vertical_slab[facing=west,layer=2,waterlogged=false]
conquest:spruce_platform_vertical_slab[facing=west,layer=3,waterlogged=true]
conquest:spruce_platform_vertical_slab[facing=west,layer=3,waterlogged=false]
conquest:spruce_platform_vertical_slab[facing=west,layer=4,waterlogged=true]
conquest:spruce_platform_vertical_slab[facing=west,layer=4,waterlogged=false]
conquest:spruce_platform_vertical_slab[facing=east,layer=1,waterlogged=true]
conquest:spruce_platform_vertical_slab[facing=east,layer=1,waterlogged=false]
conquest:spruce_platform_vertical_slab[facing=east,layer=2,waterlogged=true]
conquest:spruce_platform_vertical_slab[facing=east,layer=2,waterlogged=false]
conquest:spruce_platform_vertical_slab[facing=east,layer=3,waterlogged=true]
conquest:spruce_platform_vertical_slab[facing=east,layer=3,waterlogged=false]
conquest:spruce_platform_vertical_slab[facing=east,layer=4,waterlogged=true]
conquest:spruce_platform_vertical_slab[facing=east,layer=4,waterlogged=false]
conquest:spruce_platform_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:spruce_platform_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:spruce_platform_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:spruce_platform_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:spruce_platform_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:spruce_platform_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:spruce_platform_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:spruce_platform_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:spruce_platform_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:spruce_platform_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:spruce_platform_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:spruce_platform_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:spruce_platform_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:spruce_platform_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:spruce_platform_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:spruce_platform_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:spruce_platform_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:spruce_platform_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:spruce_platform_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:spruce_platform_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:spruce_platform_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:spruce_platform_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:spruce_platform_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:spruce_platform_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:spruce_platform_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:spruce_platform_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:spruce_platform_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:spruce_platform_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:spruce_platform_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:spruce_platform_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:spruce_platform_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:spruce_platform_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:spruce_platform_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:spruce_platform_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:spruce_platform_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:spruce_platform_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:spruce_platform_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:spruce_platform_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:spruce_platform_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:spruce_platform_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:spruce_platform_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:spruce_platform_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:spruce_platform_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:spruce_platform_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:spruce_platform_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:spruce_platform_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:spruce_platform_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:spruce_platform_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:spruce_platform_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:spruce_platform_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:spruce_platform_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:spruce_platform_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:spruce_platform_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:spruce_platform_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:spruce_platform_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:spruce_platform_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:spruce_platform_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:spruce_platform_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:spruce_platform_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:spruce_platform_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:spruce_platform_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:spruce_platform_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:spruce_platform_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:spruce_platform_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:spruce_platform_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:spruce_platform_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:spruce_platform_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:spruce_platform_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:spruce_platform_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:spruce_platform_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:spruce_platform_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:spruce_platform_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:spruce_platform_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:spruce_platform_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:spruce_platform_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:spruce_platform_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:spruce_platform_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:spruce_platform_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:spruce_platform_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:spruce_platform_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:spruce_platform_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:spruce_platform_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:spruce_platform_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:spruce_platform_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:spruce_platform_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:spruce_platform_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:spruce_platform_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:spruce_platform_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:spruce_platform_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:spruce_platform_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:spruce_platform_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:spruce_platform_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:spruce_platform_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:spruce_platform_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:spruce_platform_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:spruce_platform_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:spruce_platform_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:spruce_platform_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:spruce_platform_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:spruce_platform_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:spruce_platform_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:spruce_platform_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:spruce_platform_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:spruce_platform_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:spruce_platform_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:spruce_platform_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:spruce_platform_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:spruce_platform_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:spruce_platform_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:spruce_platform_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:spruce_platform_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:spruce_platform_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:spruce_platform_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:spruce_platform_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:spruce_platform_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:spruce_platform_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:spruce_platform_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:spruce_platform_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:spruce_platform_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:spruce_platform_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:spruce_platform_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:spruce_platform_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:spruce_platform_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:spruce_platform_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:spruce_platform_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:spruce_platform_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:spruce_platform_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:spruce_platform_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:spruce_platform_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:spruce_platform_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:spruce_platform_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:spruce_platform_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:spruce_platform_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:spruce_platform_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:spruce_platform_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:spruce_platform_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:spruce_platform_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:spruce_platform_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:spruce_platform_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:spruce_platform_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:spruce_platform_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:spruce_platform_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:spruce_platform_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:spruce_platform_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:spruce_platform_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:spruce_platform_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:spruce_platform_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:spruce_platform_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:spruce_platform_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:spruce_platform_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:spruce_platform_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:spruce_platform_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:spruce_platform_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:spruce_platform_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:spruce_platform_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:spruce_platform_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:spruce_platform_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:spruce_platform_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:spruce_platform_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:spruce_platform_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:spruce_platform_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:spruce_platform_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:spruce_platform_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:spruce_platform_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:spruce_platform_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:spruce_platform_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:spruce_platform_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:spruce_platform_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:spruce_platform_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:spruce_platform_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:spruce_platform_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:spruce_platform_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:spruce_platform_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:spruce_platform_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:spruce_platform_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:spruce_platform_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:spruce_platform_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:spruce_platform_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:spruce_platform_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:spruce_platform_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:spruce_platform_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:spruce_platform_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:spruce_platform_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:spruce_platform_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:spruce_platform_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:spruce_platform_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:spruce_platform_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:spruce_platform_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:spruce_platform_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:spruce_platform_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:spruce_platform_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:spruce_platform_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:spruce_platform_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:spruce_platform_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:spruce_platform_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:spruce_platform_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:spruce_platform_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:spruce_platform_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:spruce_platform_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:spruce_platform_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:spruce_platform_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:spruce_platform_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:spruce_platform_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:spruce_platform_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:spruce_platform_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:spruce_platform_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:spruce_platform_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:spruce_platform_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:spruce_platform_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:spruce_platform_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:spruce_platform_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:spruce_platform_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:spruce_platform_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:spruce_platform_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:spruce_platform_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:spruce_platform_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:spruce_platform_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:spruce_platform_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:spruce_platform_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:spruce_platform_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:spruce_platform_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:spruce_platform_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:spruce_platform_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:spruce_platform_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:spruce_platform_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:spruce_platform_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:spruce_platform_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:spruce_platform_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:spruce_platform_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:spruce_platform_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:spruce_platform_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:spruce_platform_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:spruce_platform_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:spruce_platform_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:spruce_platform_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:spruce_platform_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:spruce_platform_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:spruce_platform_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:spruce_platform_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:spruce_platform_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:spruce_platform_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:spruce_platform_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:spruce_platform_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:spruce_platform_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:spruce_platform_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:spruce_platform_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:spruce_platform_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:spruce_platform_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:spruce_platform_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:spruce_platform_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:spruce_platform_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:spruce_platform_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:spruce_platform_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:spruce_platform_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:spruce_platform_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:spruce_platform_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:spruce_platform_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:spruce_platform_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:spruce_platform_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:spruce_platform_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:spruce_platform_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:spruce_platform_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:spruce_platform_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:spruce_platform_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:spruce_platform_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:spruce_platform_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:spruce_platform_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:spruce_platform_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:spruce_platform_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:spruce_platform_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:spruce_platform_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:spruce_platform_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:spruce_platform_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:spruce_platform_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:spruce_platform_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:spruce_platform_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:spruce_platform_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:spruce_platform_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:spruce_platform_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:spruce_platform_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:spruce_platform_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:spruce_platform_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:spruce_platform_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:spruce_platform_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:spruce_platform_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:spruce_platform_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:spruce_platform_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:spruce_platform_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:spruce_platform_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:spruce_platform_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:spruce_platform_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:spruce_platform_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:spruce_platform_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:spruce_platform_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:spruce_platform_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:spruce_platform_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:spruce_platform_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:spruce_platform_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:spruce_platform_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:spruce_platform_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:spruce_platform_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:spruce_platform_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:spruce_platform_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:spruce_platform_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:spruce_platform_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:spruce_platform_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:spruce_platform_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:spruce_platform_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:spruce_platform_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:spruce_platform_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:spruce_platform_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:spruce_platform_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:spruce_platform_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:spruce_platform_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:spruce_platform_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:spruce_platform_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:spruce_platform_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:spruce_platform_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:spruce_platform_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:spruce_platform_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:spruce_platform_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:spruce_platform_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:spruce_platform_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:spruce_platform_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:spruce_sapling[stage=0]
conquest:spruce_sapling[stage=1]
conquest:spruce_wood_beam_beam_board[facing=north,layers=1,toggle=1]
conquest:spruce_wood_beam_beam_board[facing=north,layers=1,toggle=2]
conquest:spruce_wood_beam_beam_board[facing=north,layers=1,toggle=3]
conquest:spruce_wood_beam_beam_board[facing=north,layers=1,toggle=4]
conquest:spruce_wood_beam_beam_board[facing=north,layers=2,toggle=1]
conquest:spruce_wood_beam_beam_board[facing=north,layers=2,toggle=2]
conquest:spruce_wood_beam_beam_board[facing=north,layers=2,toggle=3]
conquest:spruce_wood_beam_beam_board[facing=north,layers=2,toggle=4]
conquest:spruce_wood_beam_beam_board[facing=north,layers=3,toggle=1]
conquest:spruce_wood_beam_beam_board[facing=north,layers=3,toggle=2]
conquest:spruce_wood_beam_beam_board[facing=north,layers=3,toggle=3]
conquest:spruce_wood_beam_beam_board[facing=north,layers=3,toggle=4]
conquest:spruce_wood_beam_beam_board[facing=east,layers=1,toggle=1]
conquest:spruce_wood_beam_beam_board[facing=east,layers=1,toggle=2]
conquest:spruce_wood_beam_beam_board[facing=east,layers=1,toggle=3]
conquest:spruce_wood_beam_beam_board[facing=east,layers=1,toggle=4]
conquest:spruce_wood_beam_beam_board[facing=east,layers=2,toggle=1]
conquest:spruce_wood_beam_beam_board[facing=east,layers=2,toggle=2]
conquest:spruce_wood_beam_beam_board[facing=east,layers=2,toggle=3]
conquest:spruce_wood_beam_beam_board[facing=east,layers=2,toggle=4]
conquest:spruce_wood_beam_beam_board[facing=east,layers=3,toggle=1]
conquest:spruce_wood_beam_beam_board[facing=east,layers=3,toggle=2]
conquest:spruce_wood_beam_beam_board[facing=east,layers=3,toggle=3]
conquest:spruce_wood_beam_beam_board[facing=east,layers=3,toggle=4]
conquest:spruce_wood_beam_beam_board[facing=south,layers=1,toggle=1]
conquest:spruce_wood_beam_beam_board[facing=south,layers=1,toggle=2]
conquest:spruce_wood_beam_beam_board[facing=south,layers=1,toggle=3]
conquest:spruce_wood_beam_beam_board[facing=south,layers=1,toggle=4]
conquest:spruce_wood_beam_beam_board[facing=south,layers=2,toggle=1]
conquest:spruce_wood_beam_beam_board[facing=south,layers=2,toggle=2]
conquest:spruce_wood_beam_beam_board[facing=south,layers=2,toggle=3]
conquest:spruce_wood_beam_beam_board[facing=south,layers=2,toggle=4]
conquest:spruce_wood_beam_beam_board[facing=south,layers=3,toggle=1]
conquest:spruce_wood_beam_beam_board[facing=south,layers=3,toggle=2]
conquest:spruce_wood_beam_beam_board[facing=south,layers=3,toggle=3]
conquest:spruce_wood_beam_beam_board[facing=south,layers=3,toggle=4]
conquest:spruce_wood_beam_beam_board[facing=west,layers=1,toggle=1]
conquest:spruce_wood_beam_beam_board[facing=west,layers=1,toggle=2]
conquest:spruce_wood_beam_beam_board[facing=west,layers=1,toggle=3]
conquest:spruce_wood_beam_beam_board[facing=west,layers=1,toggle=4]
conquest:spruce_wood_beam_beam_board[facing=west,layers=2,toggle=1]
conquest:spruce_wood_beam_beam_board[facing=west,layers=2,toggle=2]
conquest:spruce_wood_beam_beam_board[facing=west,layers=2,toggle=3]
conquest:spruce_wood_beam_beam_board[facing=west,layers=2,toggle=4]
conquest:spruce_wood_beam_beam_board[facing=west,layers=3,toggle=1]
conquest:spruce_wood_beam_beam_board[facing=west,layers=3,toggle=2]
conquest:spruce_wood_beam_beam_board[facing=west,layers=3,toggle=3]
conquest:spruce_wood_beam_beam_board[facing=west,layers=3,toggle=4]
conquest:spruce_wood_beam_beam_board[facing=up,layers=1,toggle=1]
conquest:spruce_wood_beam_beam_board[facing=up,layers=1,toggle=2]
conquest:spruce_wood_beam_beam_board[facing=up,layers=1,toggle=3]
conquest:spruce_wood_beam_beam_board[facing=up,layers=1,toggle=4]
conquest:spruce_wood_beam_beam_board[facing=up,layers=2,toggle=1]
conquest:spruce_wood_beam_beam_board[facing=up,layers=2,toggle=2]
conquest:spruce_wood_beam_beam_board[facing=up,layers=2,toggle=3]
conquest:spruce_wood_beam_beam_board[facing=up,layers=2,toggle=4]
conquest:spruce_wood_beam_beam_board[facing=up,layers=3,toggle=1]
conquest:spruce_wood_beam_beam_board[facing=up,layers=3,toggle=2]
conquest:spruce_wood_beam_beam_board[facing=up,layers=3,toggle=3]
conquest:spruce_wood_beam_beam_board[facing=up,layers=3,toggle=4]
conquest:spruce_wood_beam_beam_board[facing=down,layers=1,toggle=1]
conquest:spruce_wood_beam_beam_board[facing=down,layers=1,toggle=2]
conquest:spruce_wood_beam_beam_board[facing=down,layers=1,toggle=3]
conquest:spruce_wood_beam_beam_board[facing=down,layers=1,toggle=4]
conquest:spruce_wood_beam_beam_board[facing=down,layers=2,toggle=1]
conquest:spruce_wood_beam_beam_board[facing=down,layers=2,toggle=2]
conquest:spruce_wood_beam_beam_board[facing=down,layers=2,toggle=3]
conquest:spruce_wood_beam_beam_board[facing=down,layers=2,toggle=4]
conquest:spruce_wood_beam_beam_board[facing=down,layers=3,toggle=1]
conquest:spruce_wood_beam_beam_board[facing=down,layers=3,toggle=2]
conquest:spruce_wood_beam_beam_board[facing=down,layers=3,toggle=3]
conquest:spruce_wood_beam_beam_board[facing=down,layers=3,toggle=4]
conquest:spruce_wood_beam_corner_slab[facing=north,type=top,waterlogged=true]
conquest:spruce_wood_beam_corner_slab[facing=north,type=top,waterlogged=false]
conquest:spruce_wood_beam_corner_slab[facing=north,type=bottom,waterlogged=true]
conquest:spruce_wood_beam_corner_slab[facing=north,type=bottom,waterlogged=false]
conquest:spruce_wood_beam_corner_slab[facing=south,type=top,waterlogged=true]
conquest:spruce_wood_beam_corner_slab[facing=south,type=top,waterlogged=false]
conquest:spruce_wood_beam_corner_slab[facing=south,type=bottom,waterlogged=true]
conquest:spruce_wood_beam_corner_slab[facing=south,type=bottom,waterlogged=false]
conquest:spruce_wood_beam_corner_slab[facing=west,type=top,waterlogged=true]
conquest:spruce_wood_beam_corner_slab[facing=west,type=top,waterlogged=false]
conquest:spruce_wood_beam_corner_slab[facing=west,type=bottom,waterlogged=true]
conquest:spruce_wood_beam_corner_slab[facing=west,type=bottom,waterlogged=false]
conquest:spruce_wood_beam_corner_slab[facing=east,type=top,waterlogged=true]
conquest:spruce_wood_beam_corner_slab[facing=east,type=top,waterlogged=false]
conquest:spruce_wood_beam_corner_slab[facing=east,type=bottom,waterlogged=true]
conquest:spruce_wood_beam_corner_slab[facing=east,type=bottom,waterlogged=false]
conquest:spruce_wood_beam_door_frame_lintel[facing=north,toggle=1,type=top]
conquest:spruce_wood_beam_door_frame_lintel[facing=north,toggle=1,type=bottom]
conquest:spruce_wood_beam_door_frame_lintel[facing=north,toggle=2,type=top]
conquest:spruce_wood_beam_door_frame_lintel[facing=north,toggle=2,type=bottom]
conquest:spruce_wood_beam_door_frame_lintel[facing=north,toggle=3,type=top]
conquest:spruce_wood_beam_door_frame_lintel[facing=north,toggle=3,type=bottom]
conquest:spruce_wood_beam_door_frame_lintel[facing=north,toggle=4,type=top]
conquest:spruce_wood_beam_door_frame_lintel[facing=north,toggle=4,type=bottom]
conquest:spruce_wood_beam_door_frame_lintel[facing=south,toggle=1,type=top]
conquest:spruce_wood_beam_door_frame_lintel[facing=south,toggle=1,type=bottom]
conquest:spruce_wood_beam_door_frame_lintel[facing=south,toggle=2,type=top]
conquest:spruce_wood_beam_door_frame_lintel[facing=south,toggle=2,type=bottom]
conquest:spruce_wood_beam_door_frame_lintel[facing=south,toggle=3,type=top]
conquest:spruce_wood_beam_door_frame_lintel[facing=south,toggle=3,type=bottom]
conquest:spruce_wood_beam_door_frame_lintel[facing=south,toggle=4,type=top]
conquest:spruce_wood_beam_door_frame_lintel[facing=south,toggle=4,type=bottom]
conquest:spruce_wood_beam_door_frame_lintel[facing=west,toggle=1,type=top]
conquest:spruce_wood_beam_door_frame_lintel[facing=west,toggle=1,type=bottom]
conquest:spruce_wood_beam_door_frame_lintel[facing=west,toggle=2,type=top]
conquest:spruce_wood_beam_door_frame_lintel[facing=west,toggle=2,type=bottom]
conquest:spruce_wood_beam_door_frame_lintel[facing=west,toggle=3,type=top]
conquest:spruce_wood_beam_door_frame_lintel[facing=west,toggle=3,type=bottom]
conquest:spruce_wood_beam_door_frame_lintel[facing=west,toggle=4,type=top]
conquest:spruce_wood_beam_door_frame_lintel[facing=west,toggle=4,type=bottom]
conquest:spruce_wood_beam_door_frame_lintel[facing=east,toggle=1,type=top]
conquest:spruce_wood_beam_door_frame_lintel[facing=east,toggle=1,type=bottom]
conquest:spruce_wood_beam_door_frame_lintel[facing=east,toggle=2,type=top]
conquest:spruce_wood_beam_door_frame_lintel[facing=east,toggle=2,type=bottom]
conquest:spruce_wood_beam_door_frame_lintel[facing=east,toggle=3,type=top]
conquest:spruce_wood_beam_door_frame_lintel[facing=east,toggle=3,type=bottom]
conquest:spruce_wood_beam_door_frame_lintel[facing=east,toggle=4,type=top]
conquest:spruce_wood_beam_door_frame_lintel[facing=east,toggle=4,type=bottom]
conquest:spruce_wood_beam_door_frame_posts[facing=north,toggle=1]
conquest:spruce_wood_beam_door_frame_posts[facing=north,toggle=2]
conquest:spruce_wood_beam_door_frame_posts[facing=north,toggle=3]
conquest:spruce_wood_beam_door_frame_posts[facing=south,toggle=1]
conquest:spruce_wood_beam_door_frame_posts[facing=south,toggle=2]
conquest:spruce_wood_beam_door_frame_posts[facing=south,toggle=3]
conquest:spruce_wood_beam_door_frame_posts[facing=west,toggle=1]
conquest:spruce_wood_beam_door_frame_posts[facing=west,toggle=2]
conquest:spruce_wood_beam_door_frame_posts[facing=west,toggle=3]
conquest:spruce_wood_beam_door_frame_posts[facing=east,toggle=1]
conquest:spruce_wood_beam_door_frame_posts[facing=east,toggle=2]
conquest:spruce_wood_beam_door_frame_posts[facing=east,toggle=3]
conquest:spruce_wood_beam_eighth_slab[facing=north,type=top,waterlogged=true]
conquest:spruce_wood_beam_eighth_slab[facing=north,type=top,waterlogged=false]
conquest:spruce_wood_beam_eighth_slab[facing=north,type=bottom,waterlogged=true]
conquest:spruce_wood_beam_eighth_slab[facing=north,type=bottom,waterlogged=false]
conquest:spruce_wood_beam_eighth_slab[facing=south,type=top,waterlogged=true]
conquest:spruce_wood_beam_eighth_slab[facing=south,type=top,waterlogged=false]
conquest:spruce_wood_beam_eighth_slab[facing=south,type=bottom,waterlogged=true]
conquest:spruce_wood_beam_eighth_slab[facing=south,type=bottom,waterlogged=false]
conquest:spruce_wood_beam_eighth_slab[facing=west,type=top,waterlogged=true]
conquest:spruce_wood_beam_eighth_slab[facing=west,type=top,waterlogged=false]
conquest:spruce_wood_beam_eighth_slab[facing=west,type=bottom,waterlogged=true]
conquest:spruce_wood_beam_eighth_slab[facing=west,type=bottom,waterlogged=false]
conquest:spruce_wood_beam_eighth_slab[facing=east,type=top,waterlogged=true]
conquest:spruce_wood_beam_eighth_slab[facing=east,type=top,waterlogged=false]
conquest:spruce_wood_beam_eighth_slab[facing=east,type=bottom,waterlogged=true]
conquest:spruce_wood_beam_eighth_slab[facing=east,type=bottom,waterlogged=false]
conquest:spruce_wood_beam_horizontal[activated=1,facing=north,type=top]
conquest:spruce_wood_beam_horizontal[activated=1,facing=north,type=bottom]
conquest:spruce_wood_beam_horizontal[activated=1,facing=south,type=top]
conquest:spruce_wood_beam_horizontal[activated=1,facing=south,type=bottom]
conquest:spruce_wood_beam_horizontal[activated=1,facing=west,type=top]
conquest:spruce_wood_beam_horizontal[activated=1,facing=west,type=bottom]
conquest:spruce_wood_beam_horizontal[activated=1,facing=east,type=top]
conquest:spruce_wood_beam_horizontal[activated=1,facing=east,type=bottom]
conquest:spruce_wood_beam_horizontal[activated=2,facing=north,type=top]
conquest:spruce_wood_beam_horizontal[activated=2,facing=north,type=bottom]
conquest:spruce_wood_beam_horizontal[activated=2,facing=south,type=top]
conquest:spruce_wood_beam_horizontal[activated=2,facing=south,type=bottom]
conquest:spruce_wood_beam_horizontal[activated=2,facing=west,type=top]
conquest:spruce_wood_beam_horizontal[activated=2,facing=west,type=bottom]
conquest:spruce_wood_beam_horizontal[activated=2,facing=east,type=top]
conquest:spruce_wood_beam_horizontal[activated=2,facing=east,type=bottom]
conquest:spruce_wood_beam_horizontal[activated=3,facing=north,type=top]
conquest:spruce_wood_beam_horizontal[activated=3,facing=north,type=bottom]
conquest:spruce_wood_beam_horizontal[activated=3,facing=south,type=top]
conquest:spruce_wood_beam_horizontal[activated=3,facing=south,type=bottom]
conquest:spruce_wood_beam_horizontal[activated=3,facing=west,type=top]
conquest:spruce_wood_beam_horizontal[activated=3,facing=west,type=bottom]
conquest:spruce_wood_beam_horizontal[activated=3,facing=east,type=top]
conquest:spruce_wood_beam_horizontal[activated=3,facing=east,type=bottom]
conquest:spruce_wood_beam_horizontal[activated=4,facing=north,type=top]
conquest:spruce_wood_beam_horizontal[activated=4,facing=north,type=bottom]
conquest:spruce_wood_beam_horizontal[activated=4,facing=south,type=top]
conquest:spruce_wood_beam_horizontal[activated=4,facing=south,type=bottom]
conquest:spruce_wood_beam_horizontal[activated=4,facing=west,type=top]
conquest:spruce_wood_beam_horizontal[activated=4,facing=west,type=bottom]
conquest:spruce_wood_beam_horizontal[activated=4,facing=east,type=top]
conquest:spruce_wood_beam_horizontal[activated=4,facing=east,type=bottom]
conquest:spruce_wood_beam_lintel[facing=north,toggle=1,type=top]
conquest:spruce_wood_beam_lintel[facing=north,toggle=1,type=bottom]
conquest:spruce_wood_beam_lintel[facing=north,toggle=2,type=top]
conquest:spruce_wood_beam_lintel[facing=north,toggle=2,type=bottom]
conquest:spruce_wood_beam_lintel[facing=north,toggle=3,type=top]
conquest:spruce_wood_beam_lintel[facing=north,toggle=3,type=bottom]
conquest:spruce_wood_beam_lintel[facing=north,toggle=4,type=top]
conquest:spruce_wood_beam_lintel[facing=north,toggle=4,type=bottom]
conquest:spruce_wood_beam_lintel[facing=south,toggle=1,type=top]
conquest:spruce_wood_beam_lintel[facing=south,toggle=1,type=bottom]
conquest:spruce_wood_beam_lintel[facing=south,toggle=2,type=top]
conquest:spruce_wood_beam_lintel[facing=south,toggle=2,type=bottom]
conquest:spruce_wood_beam_lintel[facing=south,toggle=3,type=top]
conquest:spruce_wood_beam_lintel[facing=south,toggle=3,type=bottom]
conquest:spruce_wood_beam_lintel[facing=south,toggle=4,type=top]
conquest:spruce_wood_beam_lintel[facing=south,toggle=4,type=bottom]
conquest:spruce_wood_beam_lintel[facing=west,toggle=1,type=top]
conquest:spruce_wood_beam_lintel[facing=west,toggle=1,type=bottom]
conquest:spruce_wood_beam_lintel[facing=west,toggle=2,type=top]
conquest:spruce_wood_beam_lintel[facing=west,toggle=2,type=bottom]
conquest:spruce_wood_beam_lintel[facing=west,toggle=3,type=top]
conquest:spruce_wood_beam_lintel[facing=west,toggle=3,type=bottom]
conquest:spruce_wood_beam_lintel[facing=west,toggle=4,type=top]
conquest:spruce_wood_beam_lintel[facing=west,toggle=4,type=bottom]
conquest:spruce_wood_beam_lintel[facing=east,toggle=1,type=top]
conquest:spruce_wood_beam_lintel[facing=east,toggle=1,type=bottom]
conquest:spruce_wood_beam_lintel[facing=east,toggle=2,type=top]
conquest:spruce_wood_beam_lintel[facing=east,toggle=2,type=bottom]
conquest:spruce_wood_beam_lintel[facing=east,toggle=3,type=top]
conquest:spruce_wood_beam_lintel[facing=east,toggle=3,type=bottom]
conquest:spruce_wood_beam_lintel[facing=east,toggle=4,type=top]
conquest:spruce_wood_beam_lintel[facing=east,toggle=4,type=bottom]
conquest:spruce_wood_beam_pillar[layer=1,waterlogged=true]
conquest:spruce_wood_beam_pillar[layer=1,waterlogged=false]
conquest:spruce_wood_beam_pillar[layer=2,waterlogged=true]
conquest:spruce_wood_beam_pillar[layer=2,waterlogged=false]
conquest:spruce_wood_beam_pillar[layer=3,waterlogged=true]
conquest:spruce_wood_beam_pillar[layer=3,waterlogged=false]
conquest:spruce_wood_beam_posts[facing=north,toggle=1]
conquest:spruce_wood_beam_posts[facing=north,toggle=2]
conquest:spruce_wood_beam_posts[facing=north,toggle=3]
conquest:spruce_wood_beam_posts[facing=south,toggle=1]
conquest:spruce_wood_beam_posts[facing=south,toggle=2]
conquest:spruce_wood_beam_posts[facing=south,toggle=3]
conquest:spruce_wood_beam_posts[facing=west,toggle=1]
conquest:spruce_wood_beam_posts[facing=west,toggle=2]
conquest:spruce_wood_beam_posts[facing=west,toggle=3]
conquest:spruce_wood_beam_posts[facing=east,toggle=1]
conquest:spruce_wood_beam_posts[facing=east,toggle=2]
conquest:spruce_wood_beam_posts[facing=east,toggle=3]
conquest:spruce_wood_beam_quarter_slab[facing=north,layer=1,type=top,waterlogged=true]
conquest:spruce_wood_beam_quarter_slab[facing=north,layer=1,type=top,waterlogged=false]
conquest:spruce_wood_beam_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=true]
conquest:spruce_wood_beam_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=false]
conquest:spruce_wood_beam_quarter_slab[facing=north,layer=2,type=top,waterlogged=true]
conquest:spruce_wood_beam_quarter_slab[facing=north,layer=2,type=top,waterlogged=false]
conquest:spruce_wood_beam_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=true]
conquest:spruce_wood_beam_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=false]
conquest:spruce_wood_beam_quarter_slab[facing=north,layer=3,type=top,waterlogged=true]
conquest:spruce_wood_beam_quarter_slab[facing=north,layer=3,type=top,waterlogged=false]
conquest:spruce_wood_beam_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=true]
conquest:spruce_wood_beam_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=false]
conquest:spruce_wood_beam_quarter_slab[facing=south,layer=1,type=top,waterlogged=true]
conquest:spruce_wood_beam_quarter_slab[facing=south,layer=1,type=top,waterlogged=false]
conquest:spruce_wood_beam_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=true]
conquest:spruce_wood_beam_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=false]
conquest:spruce_wood_beam_quarter_slab[facing=south,layer=2,type=top,waterlogged=true]
conquest:spruce_wood_beam_quarter_slab[facing=south,layer=2,type=top,waterlogged=false]
conquest:spruce_wood_beam_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=true]
conquest:spruce_wood_beam_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=false]
conquest:spruce_wood_beam_quarter_slab[facing=south,layer=3,type=top,waterlogged=true]
conquest:spruce_wood_beam_quarter_slab[facing=south,layer=3,type=top,waterlogged=false]
conquest:spruce_wood_beam_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=true]
conquest:spruce_wood_beam_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=false]
conquest:spruce_wood_beam_quarter_slab[facing=west,layer=1,type=top,waterlogged=true]
conquest:spruce_wood_beam_quarter_slab[facing=west,layer=1,type=top,waterlogged=false]
conquest:spruce_wood_beam_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=true]
conquest:spruce_wood_beam_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=false]
conquest:spruce_wood_beam_quarter_slab[facing=west,layer=2,type=top,waterlogged=true]
conquest:spruce_wood_beam_quarter_slab[facing=west,layer=2,type=top,waterlogged=false]
conquest:spruce_wood_beam_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=true]
conquest:spruce_wood_beam_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=false]
conquest:spruce_wood_beam_quarter_slab[facing=west,layer=3,type=top,waterlogged=true]
conquest:spruce_wood_beam_quarter_slab[facing=west,layer=3,type=top,waterlogged=false]
conquest:spruce_wood_beam_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=true]
conquest:spruce_wood_beam_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=false]
conquest:spruce_wood_beam_quarter_slab[facing=east,layer=1,type=top,waterlogged=true]
conquest:spruce_wood_beam_quarter_slab[facing=east,layer=1,type=top,waterlogged=false]
conquest:spruce_wood_beam_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=true]
conquest:spruce_wood_beam_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=false]
conquest:spruce_wood_beam_quarter_slab[facing=east,layer=2,type=top,waterlogged=true]
conquest:spruce_wood_beam_quarter_slab[facing=east,layer=2,type=top,waterlogged=false]
conquest:spruce_wood_beam_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=true]
conquest:spruce_wood_beam_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=false]
conquest:spruce_wood_beam_quarter_slab[facing=east,layer=3,type=top,waterlogged=true]
conquest:spruce_wood_beam_quarter_slab[facing=east,layer=3,type=top,waterlogged=false]
conquest:spruce_wood_beam_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=true]
conquest:spruce_wood_beam_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=false]
conquest:spruce_wood_beam_slab[layer=1,type=top,waterlogged=true]
conquest:spruce_wood_beam_slab[layer=1,type=top,waterlogged=false]
conquest:spruce_wood_beam_slab[layer=1,type=bottom,waterlogged=true]
conquest:spruce_wood_beam_slab[layer=1,type=bottom,waterlogged=false]
conquest:spruce_wood_beam_slab[layer=2,type=top,waterlogged=true]
conquest:spruce_wood_beam_slab[layer=2,type=top,waterlogged=false]
conquest:spruce_wood_beam_slab[layer=2,type=bottom,waterlogged=true]
conquest:spruce_wood_beam_slab[layer=2,type=bottom,waterlogged=false]
conquest:spruce_wood_beam_slab[layer=3,type=top,waterlogged=true]
conquest:spruce_wood_beam_slab[layer=3,type=top,waterlogged=false]
conquest:spruce_wood_beam_slab[layer=3,type=bottom,waterlogged=true]
conquest:spruce_wood_beam_slab[layer=3,type=bottom,waterlogged=false]
conquest:spruce_wood_beam_slab[layer=4,type=top,waterlogged=true]
conquest:spruce_wood_beam_slab[layer=4,type=top,waterlogged=false]
conquest:spruce_wood_beam_slab[layer=4,type=bottom,waterlogged=true]
conquest:spruce_wood_beam_slab[layer=4,type=bottom,waterlogged=false]
conquest:spruce_wood_beam_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:spruce_wood_beam_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:spruce_wood_beam_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:spruce_wood_beam_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:spruce_wood_beam_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:spruce_wood_beam_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:spruce_wood_beam_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:spruce_wood_beam_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:spruce_wood_beam_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:spruce_wood_beam_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:spruce_wood_beam_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:spruce_wood_beam_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:spruce_wood_beam_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:spruce_wood_beam_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:spruce_wood_beam_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:spruce_wood_beam_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:spruce_wood_beam_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:spruce_wood_beam_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:spruce_wood_beam_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:spruce_wood_beam_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:spruce_wood_beam_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:spruce_wood_beam_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:spruce_wood_beam_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:spruce_wood_beam_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:spruce_wood_beam_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:spruce_wood_beam_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:spruce_wood_beam_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:spruce_wood_beam_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:spruce_wood_beam_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:spruce_wood_beam_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:spruce_wood_beam_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:spruce_wood_beam_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:spruce_wood_beam_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:spruce_wood_beam_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:spruce_wood_beam_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:spruce_wood_beam_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:spruce_wood_beam_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:spruce_wood_beam_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:spruce_wood_beam_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:spruce_wood_beam_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:spruce_wood_beam_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:spruce_wood_beam_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:spruce_wood_beam_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:spruce_wood_beam_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:spruce_wood_beam_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:spruce_wood_beam_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:spruce_wood_beam_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:spruce_wood_beam_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:spruce_wood_beam_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:spruce_wood_beam_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:spruce_wood_beam_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:spruce_wood_beam_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:spruce_wood_beam_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:spruce_wood_beam_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:spruce_wood_beam_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:spruce_wood_beam_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:spruce_wood_beam_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:spruce_wood_beam_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:spruce_wood_beam_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:spruce_wood_beam_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:spruce_wood_beam_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:spruce_wood_beam_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:spruce_wood_beam_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:spruce_wood_beam_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:spruce_wood_beam_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:spruce_wood_beam_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:spruce_wood_beam_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:spruce_wood_beam_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:spruce_wood_beam_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:spruce_wood_beam_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:spruce_wood_beam_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:spruce_wood_beam_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:spruce_wood_beam_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:spruce_wood_beam_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:spruce_wood_beam_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:spruce_wood_beam_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:spruce_wood_beam_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:spruce_wood_beam_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:spruce_wood_beam_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:spruce_wood_beam_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:spruce_wood_beam_vertical[facing=north,toggle=1]
conquest:spruce_wood_beam_vertical[facing=north,toggle=2]
conquest:spruce_wood_beam_vertical[facing=north,toggle=3]
conquest:spruce_wood_beam_vertical[facing=north,toggle=4]
conquest:spruce_wood_beam_vertical[facing=north,toggle=5]
conquest:spruce_wood_beam_vertical[facing=north,toggle=6]
conquest:spruce_wood_beam_vertical[facing=south,toggle=1]
conquest:spruce_wood_beam_vertical[facing=south,toggle=2]
conquest:spruce_wood_beam_vertical[facing=south,toggle=3]
conquest:spruce_wood_beam_vertical[facing=south,toggle=4]
conquest:spruce_wood_beam_vertical[facing=south,toggle=5]
conquest:spruce_wood_beam_vertical[facing=south,toggle=6]
conquest:spruce_wood_beam_vertical[facing=west,toggle=1]
conquest:spruce_wood_beam_vertical[facing=west,toggle=2]
conquest:spruce_wood_beam_vertical[facing=west,toggle=3]
conquest:spruce_wood_beam_vertical[facing=west,toggle=4]
conquest:spruce_wood_beam_vertical[facing=west,toggle=5]
conquest:spruce_wood_beam_vertical[facing=west,toggle=6]
conquest:spruce_wood_beam_vertical[facing=east,toggle=1]
conquest:spruce_wood_beam_vertical[facing=east,toggle=2]
conquest:spruce_wood_beam_vertical[facing=east,toggle=3]
conquest:spruce_wood_beam_vertical[facing=east,toggle=4]
conquest:spruce_wood_beam_vertical[facing=east,toggle=5]
conquest:spruce_wood_beam_vertical[facing=east,toggle=6]
conquest:spruce_wood_beam_vertical_corner[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:spruce_wood_beam_vertical_corner[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:spruce_wood_beam_vertical_corner[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:spruce_wood_beam_vertical_corner[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:spruce_wood_beam_vertical_corner[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:spruce_wood_beam_vertical_corner[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:spruce_wood_beam_vertical_corner[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:spruce_wood_beam_vertical_corner[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:spruce_wood_beam_vertical_corner[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:spruce_wood_beam_vertical_corner[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:spruce_wood_beam_vertical_corner[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:spruce_wood_beam_vertical_corner[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:spruce_wood_beam_vertical_corner[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:spruce_wood_beam_vertical_corner[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:spruce_wood_beam_vertical_corner[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:spruce_wood_beam_vertical_corner[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:spruce_wood_beam_vertical_corner[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:spruce_wood_beam_vertical_corner[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:spruce_wood_beam_vertical_corner[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:spruce_wood_beam_vertical_corner[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:spruce_wood_beam_vertical_corner[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:spruce_wood_beam_vertical_corner[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:spruce_wood_beam_vertical_corner[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:spruce_wood_beam_vertical_corner[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:spruce_wood_beam_vertical_corner[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:spruce_wood_beam_vertical_corner[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:spruce_wood_beam_vertical_corner[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:spruce_wood_beam_vertical_corner[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:spruce_wood_beam_vertical_corner[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:spruce_wood_beam_vertical_corner[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:spruce_wood_beam_vertical_corner[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:spruce_wood_beam_vertical_corner[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:spruce_wood_beam_vertical_corner[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:spruce_wood_beam_vertical_corner[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:spruce_wood_beam_vertical_corner[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:spruce_wood_beam_vertical_corner[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:spruce_wood_beam_vertical_corner[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:spruce_wood_beam_vertical_corner[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:spruce_wood_beam_vertical_corner[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:spruce_wood_beam_vertical_corner[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:spruce_wood_beam_vertical_corner[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:spruce_wood_beam_vertical_corner[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:spruce_wood_beam_vertical_corner[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:spruce_wood_beam_vertical_corner[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:spruce_wood_beam_vertical_corner[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:spruce_wood_beam_vertical_corner[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:spruce_wood_beam_vertical_corner[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:spruce_wood_beam_vertical_corner[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:spruce_wood_beam_vertical_corner[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:spruce_wood_beam_vertical_corner[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:spruce_wood_beam_vertical_corner[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:spruce_wood_beam_vertical_corner[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:spruce_wood_beam_vertical_corner[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:spruce_wood_beam_vertical_corner[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:spruce_wood_beam_vertical_corner[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:spruce_wood_beam_vertical_corner[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:spruce_wood_beam_vertical_corner[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:spruce_wood_beam_vertical_corner[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:spruce_wood_beam_vertical_corner[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:spruce_wood_beam_vertical_corner[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:spruce_wood_beam_vertical_corner[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:spruce_wood_beam_vertical_corner[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:spruce_wood_beam_vertical_corner[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:spruce_wood_beam_vertical_corner[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:spruce_wood_beam_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:spruce_wood_beam_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:spruce_wood_beam_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:spruce_wood_beam_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:spruce_wood_beam_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:spruce_wood_beam_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:spruce_wood_beam_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:spruce_wood_beam_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:spruce_wood_beam_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:spruce_wood_beam_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:spruce_wood_beam_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:spruce_wood_beam_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:spruce_wood_beam_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:spruce_wood_beam_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:spruce_wood_beam_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:spruce_wood_beam_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:spruce_wood_beam_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:spruce_wood_beam_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:spruce_wood_beam_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:spruce_wood_beam_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:spruce_wood_beam_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:spruce_wood_beam_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:spruce_wood_beam_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:spruce_wood_beam_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:spruce_wood_beam_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:spruce_wood_beam_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:spruce_wood_beam_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:spruce_wood_beam_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:spruce_wood_beam_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:spruce_wood_beam_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:spruce_wood_beam_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:spruce_wood_beam_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:spruce_wood_beam_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:spruce_wood_beam_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:spruce_wood_beam_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:spruce_wood_beam_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:spruce_wood_beam_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:spruce_wood_beam_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:spruce_wood_beam_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:spruce_wood_beam_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:spruce_wood_beam_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:spruce_wood_beam_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:spruce_wood_beam_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:spruce_wood_beam_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:spruce_wood_beam_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:spruce_wood_beam_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:spruce_wood_beam_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:spruce_wood_beam_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:spruce_wood_beam_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:spruce_wood_beam_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:spruce_wood_beam_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:spruce_wood_beam_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:spruce_wood_beam_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:spruce_wood_beam_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:spruce_wood_beam_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:spruce_wood_beam_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:spruce_wood_beam_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:spruce_wood_beam_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:spruce_wood_beam_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:spruce_wood_beam_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:spruce_wood_beam_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:spruce_wood_beam_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:spruce_wood_beam_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:spruce_wood_beam_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:spruce_wood_beam_vertical_quarter[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:spruce_wood_beam_vertical_quarter[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:spruce_wood_beam_vertical_quarter[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:spruce_wood_beam_vertical_quarter[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:spruce_wood_beam_vertical_quarter[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:spruce_wood_beam_vertical_quarter[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:spruce_wood_beam_vertical_quarter[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:spruce_wood_beam_vertical_quarter[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:spruce_wood_beam_vertical_quarter[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:spruce_wood_beam_vertical_quarter[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:spruce_wood_beam_vertical_quarter[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:spruce_wood_beam_vertical_quarter[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:spruce_wood_beam_vertical_quarter[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:spruce_wood_beam_vertical_quarter[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:spruce_wood_beam_vertical_quarter[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:spruce_wood_beam_vertical_quarter[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:spruce_wood_beam_vertical_quarter[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:spruce_wood_beam_vertical_quarter[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:spruce_wood_beam_vertical_quarter[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:spruce_wood_beam_vertical_quarter[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:spruce_wood_beam_vertical_quarter[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:spruce_wood_beam_vertical_quarter[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:spruce_wood_beam_vertical_quarter[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:spruce_wood_beam_vertical_quarter[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:spruce_wood_beam_vertical_quarter[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:spruce_wood_beam_vertical_quarter[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:spruce_wood_beam_vertical_quarter[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:spruce_wood_beam_vertical_quarter[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:spruce_wood_beam_vertical_quarter[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:spruce_wood_beam_vertical_quarter[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:spruce_wood_beam_vertical_quarter[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:spruce_wood_beam_vertical_quarter[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:spruce_wood_beam_vertical_quarter[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:spruce_wood_beam_vertical_quarter[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:spruce_wood_beam_vertical_quarter[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:spruce_wood_beam_vertical_quarter[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:spruce_wood_beam_vertical_quarter[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:spruce_wood_beam_vertical_quarter[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:spruce_wood_beam_vertical_quarter[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:spruce_wood_beam_vertical_quarter[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:spruce_wood_beam_vertical_quarter[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:spruce_wood_beam_vertical_quarter[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:spruce_wood_beam_vertical_quarter[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:spruce_wood_beam_vertical_quarter[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:spruce_wood_beam_vertical_quarter[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:spruce_wood_beam_vertical_quarter[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:spruce_wood_beam_vertical_quarter[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:spruce_wood_beam_vertical_quarter[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:spruce_wood_beam_vertical_quarter[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:spruce_wood_beam_vertical_quarter[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:spruce_wood_beam_vertical_quarter[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:spruce_wood_beam_vertical_quarter[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:spruce_wood_beam_vertical_quarter[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:spruce_wood_beam_vertical_quarter[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:spruce_wood_beam_vertical_quarter[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:spruce_wood_beam_vertical_quarter[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:spruce_wood_beam_vertical_quarter[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:spruce_wood_beam_vertical_quarter[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:spruce_wood_beam_vertical_quarter[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:spruce_wood_beam_vertical_quarter[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:spruce_wood_beam_vertical_quarter[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:spruce_wood_beam_vertical_quarter[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:spruce_wood_beam_vertical_quarter[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:spruce_wood_beam_vertical_quarter[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:spruce_wood_beam_vertical_slab[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:spruce_wood_beam_vertical_slab[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:spruce_wood_beam_vertical_slab[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:spruce_wood_beam_vertical_slab[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:spruce_wood_beam_vertical_slab[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:spruce_wood_beam_vertical_slab[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:spruce_wood_beam_vertical_slab[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:spruce_wood_beam_vertical_slab[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:spruce_wood_beam_vertical_slab[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:spruce_wood_beam_vertical_slab[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:spruce_wood_beam_vertical_slab[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:spruce_wood_beam_vertical_slab[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:spruce_wood_beam_vertical_slab[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:spruce_wood_beam_vertical_slab[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:spruce_wood_beam_vertical_slab[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:spruce_wood_beam_vertical_slab[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:spruce_wood_beam_vertical_slab[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:spruce_wood_beam_vertical_slab[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:spruce_wood_beam_vertical_slab[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:spruce_wood_beam_vertical_slab[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:spruce_wood_beam_vertical_slab[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:spruce_wood_beam_vertical_slab[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:spruce_wood_beam_vertical_slab[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:spruce_wood_beam_vertical_slab[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:spruce_wood_beam_vertical_slab[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:spruce_wood_beam_vertical_slab[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:spruce_wood_beam_vertical_slab[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:spruce_wood_beam_vertical_slab[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:spruce_wood_beam_vertical_slab[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:spruce_wood_beam_vertical_slab[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:spruce_wood_beam_vertical_slab[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:spruce_wood_beam_vertical_slab[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:spruce_wood_beam_vertical_slab[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:spruce_wood_beam_vertical_slab[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:spruce_wood_beam_vertical_slab[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:spruce_wood_beam_vertical_slab[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:spruce_wood_beam_vertical_slab[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:spruce_wood_beam_vertical_slab[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:spruce_wood_beam_vertical_slab[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:spruce_wood_beam_vertical_slab[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:spruce_wood_beam_vertical_slab[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:spruce_wood_beam_vertical_slab[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:spruce_wood_beam_vertical_slab[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:spruce_wood_beam_vertical_slab[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:spruce_wood_beam_vertical_slab[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:spruce_wood_beam_vertical_slab[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:spruce_wood_beam_vertical_slab[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:spruce_wood_beam_vertical_slab[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:spruce_wood_beam_vertical_slab[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:spruce_wood_beam_vertical_slab[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:spruce_wood_beam_vertical_slab[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:spruce_wood_beam_vertical_slab[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:spruce_wood_beam_vertical_slab[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:spruce_wood_beam_vertical_slab[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:spruce_wood_beam_vertical_slab[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:spruce_wood_beam_vertical_slab[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:spruce_wood_beam_vertical_slab[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:spruce_wood_beam_vertical_slab[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:spruce_wood_beam_vertical_slab[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:spruce_wood_beam_vertical_slab[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:spruce_wood_beam_vertical_slab[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:spruce_wood_beam_vertical_slab[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:spruce_wood_beam_vertical_slab[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:spruce_wood_beam_vertical_slab[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:spruce_wood_beam_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:spruce_wood_beam_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:spruce_wood_beam_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:spruce_wood_beam_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:spruce_wood_beam_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:spruce_wood_beam_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:spruce_wood_beam_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:spruce_wood_beam_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:spruce_wood_beam_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:spruce_wood_beam_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:spruce_wood_beam_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:spruce_wood_beam_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:spruce_wood_beam_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:spruce_wood_beam_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:spruce_wood_beam_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:spruce_wood_beam_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:spruce_wood_beam_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:spruce_wood_beam_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:spruce_wood_beam_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:spruce_wood_beam_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:spruce_wood_beam_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:spruce_wood_beam_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:spruce_wood_beam_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:spruce_wood_beam_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:spruce_wood_beam_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:spruce_wood_beam_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:spruce_wood_beam_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:spruce_wood_beam_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:spruce_wood_beam_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:spruce_wood_beam_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:spruce_wood_beam_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:spruce_wood_beam_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:spruce_wood_beam_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:spruce_wood_beam_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:spruce_wood_beam_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:spruce_wood_beam_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:spruce_wood_beam_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:spruce_wood_beam_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:spruce_wood_beam_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:spruce_wood_beam_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:spruce_wood_beam_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:spruce_wood_beam_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:spruce_wood_beam_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:spruce_wood_beam_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:spruce_wood_beam_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:spruce_wood_beam_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:spruce_wood_beam_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:spruce_wood_beam_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:spruce_wood_beam_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:spruce_wood_beam_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:spruce_wood_beam_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:spruce_wood_beam_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:spruce_wood_beam_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:spruce_wood_beam_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:spruce_wood_beam_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:spruce_wood_beam_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:spruce_wood_beam_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:spruce_wood_beam_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:spruce_wood_beam_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:spruce_wood_beam_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:spruce_wood_beam_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:spruce_wood_beam_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:spruce_wood_beam_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:spruce_wood_beam_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:spruce_wood_beam_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:spruce_wood_beam_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:spruce_wood_beam_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:spruce_wood_beam_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:spruce_wood_beam_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:spruce_wood_beam_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:spruce_wood_beam_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:spruce_wood_beam_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:spruce_wood_beam_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:spruce_wood_beam_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:spruce_wood_beam_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:spruce_wood_beam_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:spruce_wood_beam_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:spruce_wood_beam_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:spruce_wood_beam_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:spruce_wood_beam_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:spruce_wood_beam_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:spruce_wood_beam_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:spruce_wood_beam_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:spruce_wood_beam_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:spruce_wood_beam_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:spruce_wood_beam_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:spruce_wood_beam_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:spruce_wood_beam_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:spruce_wood_beam_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:spruce_wood_beam_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:spruce_wood_beam_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:spruce_wood_beam_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:spruce_wood_beam_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:spruce_wood_beam_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:spruce_wood_beam_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:spruce_wood_beam_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:spruce_wood_beam_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:spruce_wood_beam_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:spruce_wood_beam_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:spruce_wood_beam_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:spruce_wood_beam_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:spruce_wood_beam_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:spruce_wood_beam_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:spruce_wood_beam_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:spruce_wood_beam_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:spruce_wood_beam_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:spruce_wood_beam_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:spruce_wood_beam_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:spruce_wood_beam_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:spruce_wood_beam_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:spruce_wood_beam_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:spruce_wood_beam_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:spruce_wood_beam_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:spruce_wood_beam_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:spruce_wood_beam_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:spruce_wood_beam_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:spruce_wood_beam_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:spruce_wood_beam_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:spruce_wood_beam_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:spruce_wood_beam_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:spruce_wood_beam_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:spruce_wood_beam_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:spruce_wood_beam_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:spruce_wood_beam_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:spruce_wood_beam_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:spruce_wood_beam_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:spruce_wood_beam_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:spruce_wood_beam_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:spruce_wood_beam_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:spruce_wood_beam_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:spruce_wood_beam_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:spruce_wood_beam_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:spruce_wood_beam_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:spruce_wood_beam_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:spruce_wood_beam_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:spruce_wood_beam_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:spruce_wood_beam_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:spruce_wood_beam_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:spruce_wood_beam_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:spruce_wood_beam_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:spruce_wood_beam_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:spruce_wood_beam_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:spruce_wood_beam_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:spruce_wood_beam_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:spruce_wood_beam_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:spruce_wood_beam_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:spruce_wood_beam_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:spruce_wood_beam_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:spruce_wood_beam_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:spruce_wood_beam_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:spruce_wood_beam_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:spruce_wood_beam_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:spruce_wood_beam_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:spruce_wood_beam_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:spruce_wood_beam_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:spruce_wood_beam_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:spruce_wood_beam_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:spruce_wood_beam_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:spruce_wood_beam_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:spruce_wood_beam_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:spruce_wood_beam_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:spruce_wood_beam_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:spruce_wood_beam_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:spruce_wood_beam_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:spruce_wood_beam_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:spruce_wood_beam_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:spruce_wood_beam_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:spruce_wood_beam_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:spruce_wood_beam_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:spruce_wood_beam_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:spruce_wood_beam_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:spruce_wood_beam_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:spruce_wood_beam_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:spruce_wood_beam_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:spruce_wood_beam_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:spruce_wood_beam_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:spruce_wood_beam_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:spruce_wood_beam_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:spruce_wood_beam_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:spruce_wood_beam_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:spruce_wood_beam_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:spruce_wood_beam_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:spruce_wood_beam_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:spruce_wood_beam_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:spruce_wood_beam_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:spruce_wood_beam_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:spruce_wood_beam_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:spruce_wood_beam_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:spruce_wood_beam_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:spruce_wood_beam_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:spruce_wood_beam_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:spruce_wood_beam_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:spruce_wood_beam_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:spruce_wood_beam_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:spruce_wood_beam_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:spruce_wood_beam_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:spruce_wood_beam_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:spruce_wood_beam_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:spruce_wood_beam_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:spruce_wood_beam_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:spruce_wood_beam_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:spruce_wood_beam_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:spruce_wood_beam_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:spruce_wood_beam_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:spruce_wood_beam_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:spruce_wood_beam_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:spruce_wood_beam_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:spruce_wood_beam_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:spruce_wood_beam_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:spruce_wood_beam_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:spruce_wood_beam_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:spruce_wood_beam_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:spruce_wood_beam_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:spruce_wood_beam_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:spruce_wood_beam_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:spruce_wood_beam_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:spruce_wood_beam_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:spruce_wood_beam_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:spruce_wood_beam_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:spruce_wood_beam_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:spruce_wood_beam_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:spruce_wood_beam_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:spruce_wood_beam_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:spruce_wood_beam_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:spruce_wood_beam_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:spruce_wood_beam_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:spruce_wood_beam_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:spruce_wood_beam_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:spruce_wood_beam_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:spruce_wood_beam_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:spruce_wood_beam_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:spruce_wood_beam_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:spruce_wood_beam_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:spruce_wood_beam_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:spruce_wood_beam_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:spruce_wood_beam_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:spruce_wood_beam_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:spruce_wood_beam_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:spruce_wood_beam_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:spruce_wood_beam_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:spruce_wood_beam_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:spruce_wood_beam_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:spruce_wood_beam_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:spruce_wood_beam_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:spruce_wood_beam_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:spruce_wood_beam_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:spruce_wood_beam_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:spruce_wood_beam_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:spruce_wood_beam_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:spruce_wood_beam_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:spruce_wood_beam_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:spruce_wood_beam_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:spruce_wood_beam_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:spruce_wood_beam_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:spruce_wood_beam_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:spruce_wood_beam_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:spruce_wood_beam_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:spruce_wood_beam_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:spruce_wood_beam_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:spruce_wood_beam_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:spruce_wood_beam_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:spruce_wood_beam_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:spruce_wood_beam_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:spruce_wood_beam_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:spruce_wood_beam_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:spruce_wood_beam_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:spruce_wood_beam_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:spruce_wood_beam_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:spruce_wood_beam_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:spruce_wood_beam_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:spruce_wood_beam_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:spruce_wood_beam_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:spruce_wood_beam_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:spruce_wood_beam_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:spruce_wood_beam_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:spruce_wood_beam_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:spruce_wood_beam_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:spruce_wood_beam_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:spruce_wood_beam_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:spruce_wood_beam_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:spruce_wood_beam_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:spruce_wood_beam_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:spruce_wood_beam_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:spruce_wood_beam_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:spruce_wood_beam_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:spruce_wood_beam_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:spruce_wood_beam_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:spruce_wood_beam_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:spruce_wood_beam_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:spruce_wood_beam_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:spruce_wood_beam_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:spruce_wood_beam_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:spruce_wood_beam_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:spruce_wood_beam_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:spruce_wood_beam_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:spruce_wood_beam_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:spruce_wood_beam_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:spruce_wood_beam_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:spruce_wood_beam_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:spruce_wood_beam_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:spruce_wood_beam_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:spruce_wood_beam_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:spruce_wood_beam_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:spruce_wood_beam_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:spruce_wood_beam_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:spruce_wood_beam_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:spruce_wood_beam_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:spruce_wood_beam_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:spruce_wood_beam_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:spruce_wood_beam_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:spruce_wood_beam_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:spruce_wood_beam_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:spruce_wood_beam_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:spruce_wood_beam_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:spruce_wood_beam_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:spruce_wood_beam_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:spruce_wood_beam_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:spruce_wood_beam_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:spruce_wood_beam_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:spruce_wood_beam_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:spruce_wood_beam_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:spruce_wood_beam_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:spruce_wood_beam_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:spruce_wood_beam_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:spruce_wood_panel
conquest:spruce_wood_panel_shutters[facing=north,hinge=left,toggle=1,waterlogged=true]
conquest:spruce_wood_panel_shutters[facing=north,hinge=left,toggle=1,waterlogged=false]
conquest:spruce_wood_panel_shutters[facing=north,hinge=left,toggle=2,waterlogged=true]
conquest:spruce_wood_panel_shutters[facing=north,hinge=left,toggle=2,waterlogged=false]
conquest:spruce_wood_panel_shutters[facing=north,hinge=left,toggle=3,waterlogged=true]
conquest:spruce_wood_panel_shutters[facing=north,hinge=left,toggle=3,waterlogged=false]
conquest:spruce_wood_panel_shutters[facing=north,hinge=right,toggle=1,waterlogged=true]
conquest:spruce_wood_panel_shutters[facing=north,hinge=right,toggle=1,waterlogged=false]
conquest:spruce_wood_panel_shutters[facing=north,hinge=right,toggle=2,waterlogged=true]
conquest:spruce_wood_panel_shutters[facing=north,hinge=right,toggle=2,waterlogged=false]
conquest:spruce_wood_panel_shutters[facing=north,hinge=right,toggle=3,waterlogged=true]
conquest:spruce_wood_panel_shutters[facing=north,hinge=right,toggle=3,waterlogged=false]
conquest:spruce_wood_panel_shutters[facing=south,hinge=left,toggle=1,waterlogged=true]
conquest:spruce_wood_panel_shutters[facing=south,hinge=left,toggle=1,waterlogged=false]
conquest:spruce_wood_panel_shutters[facing=south,hinge=left,toggle=2,waterlogged=true]
conquest:spruce_wood_panel_shutters[facing=south,hinge=left,toggle=2,waterlogged=false]
conquest:spruce_wood_panel_shutters[facing=south,hinge=left,toggle=3,waterlogged=true]
conquest:spruce_wood_panel_shutters[facing=south,hinge=left,toggle=3,waterlogged=false]
conquest:spruce_wood_panel_shutters[facing=south,hinge=right,toggle=1,waterlogged=true]
conquest:spruce_wood_panel_shutters[facing=south,hinge=right,toggle=1,waterlogged=false]
conquest:spruce_wood_panel_shutters[facing=south,hinge=right,toggle=2,waterlogged=true]
conquest:spruce_wood_panel_shutters[facing=south,hinge=right,toggle=2,waterlogged=false]
conquest:spruce_wood_panel_shutters[facing=south,hinge=right,toggle=3,waterlogged=true]
conquest:spruce_wood_panel_shutters[facing=south,hinge=right,toggle=3,waterlogged=false]
conquest:spruce_wood_panel_shutters[facing=west,hinge=left,toggle=1,waterlogged=true]
conquest:spruce_wood_panel_shutters[facing=west,hinge=left,toggle=1,waterlogged=false]
conquest:spruce_wood_panel_shutters[facing=west,hinge=left,toggle=2,waterlogged=true]
conquest:spruce_wood_panel_shutters[facing=west,hinge=left,toggle=2,waterlogged=false]
conquest:spruce_wood_panel_shutters[facing=west,hinge=left,toggle=3,waterlogged=true]
conquest:spruce_wood_panel_shutters[facing=west,hinge=left,toggle=3,waterlogged=false]
conquest:spruce_wood_panel_shutters[facing=west,hinge=right,toggle=1,waterlogged=true]
conquest:spruce_wood_panel_shutters[facing=west,hinge=right,toggle=1,waterlogged=false]
conquest:spruce_wood_panel_shutters[facing=west,hinge=right,toggle=2,waterlogged=true]
conquest:spruce_wood_panel_shutters[facing=west,hinge=right,toggle=2,waterlogged=false]
conquest:spruce_wood_panel_shutters[facing=west,hinge=right,toggle=3,waterlogged=true]
conquest:spruce_wood_panel_shutters[facing=west,hinge=right,toggle=3,waterlogged=false]
conquest:spruce_wood_panel_shutters[facing=east,hinge=left,toggle=1,waterlogged=true]
conquest:spruce_wood_panel_shutters[facing=east,hinge=left,toggle=1,waterlogged=false]
conquest:spruce_wood_panel_shutters[facing=east,hinge=left,toggle=2,waterlogged=true]
conquest:spruce_wood_panel_shutters[facing=east,hinge=left,toggle=2,waterlogged=false]
conquest:spruce_wood_panel_shutters[facing=east,hinge=left,toggle=3,waterlogged=true]
conquest:spruce_wood_panel_shutters[facing=east,hinge=left,toggle=3,waterlogged=false]
conquest:spruce_wood_panel_shutters[facing=east,hinge=right,toggle=1,waterlogged=true]
conquest:spruce_wood_panel_shutters[facing=east,hinge=right,toggle=1,waterlogged=false]
conquest:spruce_wood_panel_shutters[facing=east,hinge=right,toggle=2,waterlogged=true]
conquest:spruce_wood_panel_shutters[facing=east,hinge=right,toggle=2,waterlogged=false]
conquest:spruce_wood_panel_shutters[facing=east,hinge=right,toggle=3,waterlogged=true]
conquest:spruce_wood_panel_shutters[facing=east,hinge=right,toggle=3,waterlogged=false]
conquest:spruce_wood_panel_vertical_corner[facing=north,layer=1,waterlogged=true]
conquest:spruce_wood_panel_vertical_corner[facing=north,layer=1,waterlogged=false]
conquest:spruce_wood_panel_vertical_corner[facing=north,layer=2,waterlogged=true]
conquest:spruce_wood_panel_vertical_corner[facing=north,layer=2,waterlogged=false]
conquest:spruce_wood_panel_vertical_corner[facing=north,layer=3,waterlogged=true]
conquest:spruce_wood_panel_vertical_corner[facing=north,layer=3,waterlogged=false]
conquest:spruce_wood_panel_vertical_corner[facing=north,layer=4,waterlogged=true]
conquest:spruce_wood_panel_vertical_corner[facing=north,layer=4,waterlogged=false]
conquest:spruce_wood_panel_vertical_corner[facing=south,layer=1,waterlogged=true]
conquest:spruce_wood_panel_vertical_corner[facing=south,layer=1,waterlogged=false]
conquest:spruce_wood_panel_vertical_corner[facing=south,layer=2,waterlogged=true]
conquest:spruce_wood_panel_vertical_corner[facing=south,layer=2,waterlogged=false]
conquest:spruce_wood_panel_vertical_corner[facing=south,layer=3,waterlogged=true]
conquest:spruce_wood_panel_vertical_corner[facing=south,layer=3,waterlogged=false]
conquest:spruce_wood_panel_vertical_corner[facing=south,layer=4,waterlogged=true]
conquest:spruce_wood_panel_vertical_corner[facing=south,layer=4,waterlogged=false]
conquest:spruce_wood_panel_vertical_corner[facing=west,layer=1,waterlogged=true]
conquest:spruce_wood_panel_vertical_corner[facing=west,layer=1,waterlogged=false]
conquest:spruce_wood_panel_vertical_corner[facing=west,layer=2,waterlogged=true]
conquest:spruce_wood_panel_vertical_corner[facing=west,layer=2,waterlogged=false]
conquest:spruce_wood_panel_vertical_corner[facing=west,layer=3,waterlogged=true]
conquest:spruce_wood_panel_vertical_corner[facing=west,layer=3,waterlogged=false]
conquest:spruce_wood_panel_vertical_corner[facing=west,layer=4,waterlogged=true]
conquest:spruce_wood_panel_vertical_corner[facing=west,layer=4,waterlogged=false]
conquest:spruce_wood_panel_vertical_corner[facing=east,layer=1,waterlogged=true]
conquest:spruce_wood_panel_vertical_corner[facing=east,layer=1,waterlogged=false]
conquest:spruce_wood_panel_vertical_corner[facing=east,layer=2,waterlogged=true]
conquest:spruce_wood_panel_vertical_corner[facing=east,layer=2,waterlogged=false]
conquest:spruce_wood_panel_vertical_corner[facing=east,layer=3,waterlogged=true]
conquest:spruce_wood_panel_vertical_corner[facing=east,layer=3,waterlogged=false]
conquest:spruce_wood_panel_vertical_corner[facing=east,layer=4,waterlogged=true]
conquest:spruce_wood_panel_vertical_corner[facing=east,layer=4,waterlogged=false]
conquest:spruce_wood_panel_vertical_quarter[facing=north,layer=1,waterlogged=true]
conquest:spruce_wood_panel_vertical_quarter[facing=north,layer=1,waterlogged=false]
conquest:spruce_wood_panel_vertical_quarter[facing=north,layer=2,waterlogged=true]
conquest:spruce_wood_panel_vertical_quarter[facing=north,layer=2,waterlogged=false]
conquest:spruce_wood_panel_vertical_quarter[facing=north,layer=3,waterlogged=true]
conquest:spruce_wood_panel_vertical_quarter[facing=north,layer=3,waterlogged=false]
conquest:spruce_wood_panel_vertical_quarter[facing=north,layer=4,waterlogged=true]
conquest:spruce_wood_panel_vertical_quarter[facing=north,layer=4,waterlogged=false]
conquest:spruce_wood_panel_vertical_quarter[facing=south,layer=1,waterlogged=true]
conquest:spruce_wood_panel_vertical_quarter[facing=south,layer=1,waterlogged=false]
conquest:spruce_wood_panel_vertical_quarter[facing=south,layer=2,waterlogged=true]
conquest:spruce_wood_panel_vertical_quarter[facing=south,layer=2,waterlogged=false]
conquest:spruce_wood_panel_vertical_quarter[facing=south,layer=3,waterlogged=true]
conquest:spruce_wood_panel_vertical_quarter[facing=south,layer=3,waterlogged=false]
conquest:spruce_wood_panel_vertical_quarter[facing=south,layer=4,waterlogged=true]
conquest:spruce_wood_panel_vertical_quarter[facing=south,layer=4,waterlogged=false]
conquest:spruce_wood_panel_vertical_quarter[facing=west,layer=1,waterlogged=true]
conquest:spruce_wood_panel_vertical_quarter[facing=west,layer=1,waterlogged=false]
conquest:spruce_wood_panel_vertical_quarter[facing=west,layer=2,waterlogged=true]
conquest:spruce_wood_panel_vertical_quarter[facing=west,layer=2,waterlogged=false]
conquest:spruce_wood_panel_vertical_quarter[facing=west,layer=3,waterlogged=true]
conquest:spruce_wood_panel_vertical_quarter[facing=west,layer=3,waterlogged=false]
conquest:spruce_wood_panel_vertical_quarter[facing=west,layer=4,waterlogged=true]
conquest:spruce_wood_panel_vertical_quarter[facing=west,layer=4,waterlogged=false]
conquest:spruce_wood_panel_vertical_quarter[facing=east,layer=1,waterlogged=true]
conquest:spruce_wood_panel_vertical_quarter[facing=east,layer=1,waterlogged=false]
conquest:spruce_wood_panel_vertical_quarter[facing=east,layer=2,waterlogged=true]
conquest:spruce_wood_panel_vertical_quarter[facing=east,layer=2,waterlogged=false]
conquest:spruce_wood_panel_vertical_quarter[facing=east,layer=3,waterlogged=true]
conquest:spruce_wood_panel_vertical_quarter[facing=east,layer=3,waterlogged=false]
conquest:spruce_wood_panel_vertical_quarter[facing=east,layer=4,waterlogged=true]
conquest:spruce_wood_panel_vertical_quarter[facing=east,layer=4,waterlogged=false]
conquest:spruce_wood_panel_vertical_slab[facing=north,layer=1,waterlogged=true]
conquest:spruce_wood_panel_vertical_slab[facing=north,layer=1,waterlogged=false]
conquest:spruce_wood_panel_vertical_slab[facing=north,layer=2,waterlogged=true]
conquest:spruce_wood_panel_vertical_slab[facing=north,layer=2,waterlogged=false]
conquest:spruce_wood_panel_vertical_slab[facing=north,layer=3,waterlogged=true]
conquest:spruce_wood_panel_vertical_slab[facing=north,layer=3,waterlogged=false]
conquest:spruce_wood_panel_vertical_slab[facing=north,layer=4,waterlogged=true]
conquest:spruce_wood_panel_vertical_slab[facing=north,layer=4,waterlogged=false]
conquest:spruce_wood_panel_vertical_slab[facing=south,layer=1,waterlogged=true]
conquest:spruce_wood_panel_vertical_slab[facing=south,layer=1,waterlogged=false]
conquest:spruce_wood_panel_vertical_slab[facing=south,layer=2,waterlogged=true]
conquest:spruce_wood_panel_vertical_slab[facing=south,layer=2,waterlogged=false]
conquest:spruce_wood_panel_vertical_slab[facing=south,layer=3,waterlogged=true]
conquest:spruce_wood_panel_vertical_slab[facing=south,layer=3,waterlogged=false]
conquest:spruce_wood_panel_vertical_slab[facing=south,layer=4,waterlogged=true]
conquest:spruce_wood_panel_vertical_slab[facing=south,layer=4,waterlogged=false]
conquest:spruce_wood_panel_vertical_slab[facing=west,layer=1,waterlogged=true]
conquest:spruce_wood_panel_vertical_slab[facing=west,layer=1,waterlogged=false]
conquest:spruce_wood_panel_vertical_slab[facing=west,layer=2,waterlogged=true]
conquest:spruce_wood_panel_vertical_slab[facing=west,layer=2,waterlogged=false]
conquest:spruce_wood_panel_vertical_slab[facing=west,layer=3,waterlogged=true]
conquest:spruce_wood_panel_vertical_slab[facing=west,layer=3,waterlogged=false]
conquest:spruce_wood_panel_vertical_slab[facing=west,layer=4,waterlogged=true]
conquest:spruce_wood_panel_vertical_slab[facing=west,layer=4,waterlogged=false]
conquest:spruce_wood_panel_vertical_slab[facing=east,layer=1,waterlogged=true]
conquest:spruce_wood_panel_vertical_slab[facing=east,layer=1,waterlogged=false]
conquest:spruce_wood_panel_vertical_slab[facing=east,layer=2,waterlogged=true]
conquest:spruce_wood_panel_vertical_slab[facing=east,layer=2,waterlogged=false]
conquest:spruce_wood_panel_vertical_slab[facing=east,layer=3,waterlogged=true]
conquest:spruce_wood_panel_vertical_slab[facing=east,layer=3,waterlogged=false]
conquest:spruce_wood_panel_vertical_slab[facing=east,layer=4,waterlogged=true]
conquest:spruce_wood_panel_vertical_slab[facing=east,layer=4,waterlogged=false]
conquest:spruce_wood_plank_balustrade[axis=x,waterlogged=true]
conquest:spruce_wood_plank_balustrade[axis=x,waterlogged=false]
conquest:spruce_wood_plank_balustrade[axis=y,waterlogged=true]
conquest:spruce_wood_plank_balustrade[axis=y,waterlogged=false]
conquest:spruce_wood_plank_balustrade[axis=z,waterlogged=true]
conquest:spruce_wood_plank_balustrade[axis=z,waterlogged=false]
conquest:spruce_wood_plank_boards[facing=north,type=top,waterlogged=true]
conquest:spruce_wood_plank_boards[facing=north,type=top,waterlogged=false]
conquest:spruce_wood_plank_boards[facing=north,type=bottom,waterlogged=true]
conquest:spruce_wood_plank_boards[facing=north,type=bottom,waterlogged=false]
conquest:spruce_wood_plank_boards[facing=south,type=top,waterlogged=true]
conquest:spruce_wood_plank_boards[facing=south,type=top,waterlogged=false]
conquest:spruce_wood_plank_boards[facing=south,type=bottom,waterlogged=true]
conquest:spruce_wood_plank_boards[facing=south,type=bottom,waterlogged=false]
conquest:spruce_wood_plank_boards[facing=west,type=top,waterlogged=true]
conquest:spruce_wood_plank_boards[facing=west,type=top,waterlogged=false]
conquest:spruce_wood_plank_boards[facing=west,type=bottom,waterlogged=true]
conquest:spruce_wood_plank_boards[facing=west,type=bottom,waterlogged=false]
conquest:spruce_wood_plank_boards[facing=east,type=top,waterlogged=true]
conquest:spruce_wood_plank_boards[facing=east,type=top,waterlogged=false]
conquest:spruce_wood_plank_boards[facing=east,type=bottom,waterlogged=true]
conquest:spruce_wood_plank_boards[facing=east,type=bottom,waterlogged=false]
conquest:spruce_wood_plank_capital[facing=flat,type=top,waterlogged=true]
conquest:spruce_wood_plank_capital[facing=flat,type=top,waterlogged=false]
conquest:spruce_wood_plank_capital[facing=flat,type=bottom,waterlogged=true]
conquest:spruce_wood_plank_capital[facing=flat,type=bottom,waterlogged=false]
conquest:spruce_wood_plank_capital[facing=north,type=top,waterlogged=true]
conquest:spruce_wood_plank_capital[facing=north,type=top,waterlogged=false]
conquest:spruce_wood_plank_capital[facing=north,type=bottom,waterlogged=true]
conquest:spruce_wood_plank_capital[facing=north,type=bottom,waterlogged=false]
conquest:spruce_wood_plank_capital[facing=south,type=top,waterlogged=true]
conquest:spruce_wood_plank_capital[facing=south,type=top,waterlogged=false]
conquest:spruce_wood_plank_capital[facing=south,type=bottom,waterlogged=true]
conquest:spruce_wood_plank_capital[facing=south,type=bottom,waterlogged=false]
conquest:spruce_wood_plank_capital[facing=east,type=top,waterlogged=true]
conquest:spruce_wood_plank_capital[facing=east,type=top,waterlogged=false]
conquest:spruce_wood_plank_capital[facing=east,type=bottom,waterlogged=true]
conquest:spruce_wood_plank_capital[facing=east,type=bottom,waterlogged=false]
conquest:spruce_wood_plank_capital[facing=west,type=top,waterlogged=true]
conquest:spruce_wood_plank_capital[facing=west,type=top,waterlogged=false]
conquest:spruce_wood_plank_capital[facing=west,type=bottom,waterlogged=true]
conquest:spruce_wood_plank_capital[facing=west,type=bottom,waterlogged=false]
conquest:spruce_wood_plank_corner_slab[facing=north,type=top,waterlogged=true]
conquest:spruce_wood_plank_corner_slab[facing=north,type=top,waterlogged=false]
conquest:spruce_wood_plank_corner_slab[facing=north,type=bottom,waterlogged=true]
conquest:spruce_wood_plank_corner_slab[facing=north,type=bottom,waterlogged=false]
conquest:spruce_wood_plank_corner_slab[facing=south,type=top,waterlogged=true]
conquest:spruce_wood_plank_corner_slab[facing=south,type=top,waterlogged=false]
conquest:spruce_wood_plank_corner_slab[facing=south,type=bottom,waterlogged=true]
conquest:spruce_wood_plank_corner_slab[facing=south,type=bottom,waterlogged=false]
conquest:spruce_wood_plank_corner_slab[facing=west,type=top,waterlogged=true]
conquest:spruce_wood_plank_corner_slab[facing=west,type=top,waterlogged=false]
conquest:spruce_wood_plank_corner_slab[facing=west,type=bottom,waterlogged=true]
conquest:spruce_wood_plank_corner_slab[facing=west,type=bottom,waterlogged=false]
conquest:spruce_wood_plank_corner_slab[facing=east,type=top,waterlogged=true]
conquest:spruce_wood_plank_corner_slab[facing=east,type=top,waterlogged=false]
conquest:spruce_wood_plank_corner_slab[facing=east,type=bottom,waterlogged=true]
conquest:spruce_wood_plank_corner_slab[facing=east,type=bottom,waterlogged=false]
conquest:spruce_wood_plank_eighth_slab[facing=north,type=top,waterlogged=true]
conquest:spruce_wood_plank_eighth_slab[facing=north,type=top,waterlogged=false]
conquest:spruce_wood_plank_eighth_slab[facing=north,type=bottom,waterlogged=true]
conquest:spruce_wood_plank_eighth_slab[facing=north,type=bottom,waterlogged=false]
conquest:spruce_wood_plank_eighth_slab[facing=south,type=top,waterlogged=true]
conquest:spruce_wood_plank_eighth_slab[facing=south,type=top,waterlogged=false]
conquest:spruce_wood_plank_eighth_slab[facing=south,type=bottom,waterlogged=true]
conquest:spruce_wood_plank_eighth_slab[facing=south,type=bottom,waterlogged=false]
conquest:spruce_wood_plank_eighth_slab[facing=west,type=top,waterlogged=true]
conquest:spruce_wood_plank_eighth_slab[facing=west,type=top,waterlogged=false]
conquest:spruce_wood_plank_eighth_slab[facing=west,type=bottom,waterlogged=true]
conquest:spruce_wood_plank_eighth_slab[facing=west,type=bottom,waterlogged=false]
conquest:spruce_wood_plank_eighth_slab[facing=east,type=top,waterlogged=true]
conquest:spruce_wood_plank_eighth_slab[facing=east,type=top,waterlogged=false]
conquest:spruce_wood_plank_eighth_slab[facing=east,type=bottom,waterlogged=true]
conquest:spruce_wood_plank_eighth_slab[facing=east,type=bottom,waterlogged=false]
conquest:spruce_wood_plank_pillar[layer=1,waterlogged=true]
conquest:spruce_wood_plank_pillar[layer=1,waterlogged=false]
conquest:spruce_wood_plank_pillar[layer=2,waterlogged=true]
conquest:spruce_wood_plank_pillar[layer=2,waterlogged=false]
conquest:spruce_wood_plank_pillar[layer=3,waterlogged=true]
conquest:spruce_wood_plank_pillar[layer=3,waterlogged=false]
conquest:spruce_wood_plank_quarter_slab[facing=north,layer=1,type=top,waterlogged=true]
conquest:spruce_wood_plank_quarter_slab[facing=north,layer=1,type=top,waterlogged=false]
conquest:spruce_wood_plank_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=true]
conquest:spruce_wood_plank_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=false]
conquest:spruce_wood_plank_quarter_slab[facing=north,layer=2,type=top,waterlogged=true]
conquest:spruce_wood_plank_quarter_slab[facing=north,layer=2,type=top,waterlogged=false]
conquest:spruce_wood_plank_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=true]
conquest:spruce_wood_plank_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=false]
conquest:spruce_wood_plank_quarter_slab[facing=north,layer=3,type=top,waterlogged=true]
conquest:spruce_wood_plank_quarter_slab[facing=north,layer=3,type=top,waterlogged=false]
conquest:spruce_wood_plank_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=true]
conquest:spruce_wood_plank_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=false]
conquest:spruce_wood_plank_quarter_slab[facing=south,layer=1,type=top,waterlogged=true]
conquest:spruce_wood_plank_quarter_slab[facing=south,layer=1,type=top,waterlogged=false]
conquest:spruce_wood_plank_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=true]
conquest:spruce_wood_plank_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=false]
conquest:spruce_wood_plank_quarter_slab[facing=south,layer=2,type=top,waterlogged=true]
conquest:spruce_wood_plank_quarter_slab[facing=south,layer=2,type=top,waterlogged=false]
conquest:spruce_wood_plank_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=true]
conquest:spruce_wood_plank_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=false]
conquest:spruce_wood_plank_quarter_slab[facing=south,layer=3,type=top,waterlogged=true]
conquest:spruce_wood_plank_quarter_slab[facing=south,layer=3,type=top,waterlogged=false]
conquest:spruce_wood_plank_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=true]
conquest:spruce_wood_plank_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=false]
conquest:spruce_wood_plank_quarter_slab[facing=west,layer=1,type=top,waterlogged=true]
conquest:spruce_wood_plank_quarter_slab[facing=west,layer=1,type=top,waterlogged=false]
conquest:spruce_wood_plank_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=true]
conquest:spruce_wood_plank_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=false]
conquest:spruce_wood_plank_quarter_slab[facing=west,layer=2,type=top,waterlogged=true]
conquest:spruce_wood_plank_quarter_slab[facing=west,layer=2,type=top,waterlogged=false]
conquest:spruce_wood_plank_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=true]
conquest:spruce_wood_plank_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=false]
conquest:spruce_wood_plank_quarter_slab[facing=west,layer=3,type=top,waterlogged=true]
conquest:spruce_wood_plank_quarter_slab[facing=west,layer=3,type=top,waterlogged=false]
conquest:spruce_wood_plank_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=true]
conquest:spruce_wood_plank_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=false]
conquest:spruce_wood_plank_quarter_slab[facing=east,layer=1,type=top,waterlogged=true]
conquest:spruce_wood_plank_quarter_slab[facing=east,layer=1,type=top,waterlogged=false]
conquest:spruce_wood_plank_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=true]
conquest:spruce_wood_plank_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=false]
conquest:spruce_wood_plank_quarter_slab[facing=east,layer=2,type=top,waterlogged=true]
conquest:spruce_wood_plank_quarter_slab[facing=east,layer=2,type=top,waterlogged=false]
conquest:spruce_wood_plank_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=true]
conquest:spruce_wood_plank_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=false]
conquest:spruce_wood_plank_quarter_slab[facing=east,layer=3,type=top,waterlogged=true]
conquest:spruce_wood_plank_quarter_slab[facing=east,layer=3,type=top,waterlogged=false]
conquest:spruce_wood_plank_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=true]
conquest:spruce_wood_plank_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=false]
conquest:spruce_wood_plank_rail[shape=north_south,waterlogged=true]
conquest:spruce_wood_plank_rail[shape=north_south,waterlogged=false]
conquest:spruce_wood_plank_rail[shape=east_west,waterlogged=true]
conquest:spruce_wood_plank_rail[shape=east_west,waterlogged=false]
conquest:spruce_wood_plank_rail[shape=ascending_east,waterlogged=true]
conquest:spruce_wood_plank_rail[shape=ascending_east,waterlogged=false]
conquest:spruce_wood_plank_rail[shape=ascending_west,waterlogged=true]
conquest:spruce_wood_plank_rail[shape=ascending_west,waterlogged=false]
conquest:spruce_wood_plank_rail[shape=ascending_north,waterlogged=true]
conquest:spruce_wood_plank_rail[shape=ascending_north,waterlogged=false]
conquest:spruce_wood_plank_rail[shape=ascending_south,waterlogged=true]
conquest:spruce_wood_plank_rail[shape=ascending_south,waterlogged=false]
conquest:spruce_wood_plank_rail[shape=south_east,waterlogged=true]
conquest:spruce_wood_plank_rail[shape=south_east,waterlogged=false]
conquest:spruce_wood_plank_rail[shape=south_west,waterlogged=true]
conquest:spruce_wood_plank_rail[shape=south_west,waterlogged=false]
conquest:spruce_wood_plank_rail[shape=north_west,waterlogged=true]
conquest:spruce_wood_plank_rail[shape=north_west,waterlogged=false]
conquest:spruce_wood_plank_rail[shape=north_east,waterlogged=true]
conquest:spruce_wood_plank_rail[shape=north_east,waterlogged=false]
conquest:spruce_wood_plank_slab[layer=1,type=top,waterlogged=true]
conquest:spruce_wood_plank_slab[layer=1,type=top,waterlogged=false]
conquest:spruce_wood_plank_slab[layer=1,type=bottom,waterlogged=true]
conquest:spruce_wood_plank_slab[layer=1,type=bottom,waterlogged=false]
conquest:spruce_wood_plank_slab[layer=2,type=top,waterlogged=true]
conquest:spruce_wood_plank_slab[layer=2,type=top,waterlogged=false]
conquest:spruce_wood_plank_slab[layer=2,type=bottom,waterlogged=true]
conquest:spruce_wood_plank_slab[layer=2,type=bottom,waterlogged=false]
conquest:spruce_wood_plank_slab[layer=3,type=top,waterlogged=true]
conquest:spruce_wood_plank_slab[layer=3,type=top,waterlogged=false]
conquest:spruce_wood_plank_slab[layer=3,type=bottom,waterlogged=true]
conquest:spruce_wood_plank_slab[layer=3,type=bottom,waterlogged=false]
conquest:spruce_wood_plank_slab[layer=4,type=top,waterlogged=true]
conquest:spruce_wood_plank_slab[layer=4,type=top,waterlogged=false]
conquest:spruce_wood_plank_slab[layer=4,type=bottom,waterlogged=true]
conquest:spruce_wood_plank_slab[layer=4,type=bottom,waterlogged=false]
conquest:spruce_wood_plank_small_window[down=true,up=true,waterlogged=true]
conquest:spruce_wood_plank_small_window[down=true,up=true,waterlogged=false]
conquest:spruce_wood_plank_small_window[down=true,up=false,waterlogged=true]
conquest:spruce_wood_plank_small_window[down=true,up=false,waterlogged=false]
conquest:spruce_wood_plank_small_window[down=false,up=true,waterlogged=true]
conquest:spruce_wood_plank_small_window[down=false,up=true,waterlogged=false]
conquest:spruce_wood_plank_small_window[down=false,up=false,waterlogged=true]
conquest:spruce_wood_plank_small_window[down=false,up=false,waterlogged=false]
conquest:spruce_wood_plank_small_window_half[down=true,facing=north,up=true,waterlogged=true]
conquest:spruce_wood_plank_small_window_half[down=true,facing=north,up=true,waterlogged=false]
conquest:spruce_wood_plank_small_window_half[down=true,facing=north,up=false,waterlogged=true]
conquest:spruce_wood_plank_small_window_half[down=true,facing=north,up=false,waterlogged=false]
conquest:spruce_wood_plank_small_window_half[down=true,facing=south,up=true,waterlogged=true]
conquest:spruce_wood_plank_small_window_half[down=true,facing=south,up=true,waterlogged=false]
conquest:spruce_wood_plank_small_window_half[down=true,facing=south,up=false,waterlogged=true]
conquest:spruce_wood_plank_small_window_half[down=true,facing=south,up=false,waterlogged=false]
conquest:spruce_wood_plank_small_window_half[down=true,facing=west,up=true,waterlogged=true]
conquest:spruce_wood_plank_small_window_half[down=true,facing=west,up=true,waterlogged=false]
conquest:spruce_wood_plank_small_window_half[down=true,facing=west,up=false,waterlogged=true]
conquest:spruce_wood_plank_small_window_half[down=true,facing=west,up=false,waterlogged=false]
conquest:spruce_wood_plank_small_window_half[down=true,facing=east,up=true,waterlogged=true]
conquest:spruce_wood_plank_small_window_half[down=true,facing=east,up=true,waterlogged=false]
conquest:spruce_wood_plank_small_window_half[down=true,facing=east,up=false,waterlogged=true]
conquest:spruce_wood_plank_small_window_half[down=true,facing=east,up=false,waterlogged=false]
conquest:spruce_wood_plank_small_window_half[down=false,facing=north,up=true,waterlogged=true]
conquest:spruce_wood_plank_small_window_half[down=false,facing=north,up=true,waterlogged=false]
conquest:spruce_wood_plank_small_window_half[down=false,facing=north,up=false,waterlogged=true]
conquest:spruce_wood_plank_small_window_half[down=false,facing=north,up=false,waterlogged=false]
conquest:spruce_wood_plank_small_window_half[down=false,facing=south,up=true,waterlogged=true]
conquest:spruce_wood_plank_small_window_half[down=false,facing=south,up=true,waterlogged=false]
conquest:spruce_wood_plank_small_window_half[down=false,facing=south,up=false,waterlogged=true]
conquest:spruce_wood_plank_small_window_half[down=false,facing=south,up=false,waterlogged=false]
conquest:spruce_wood_plank_small_window_half[down=false,facing=west,up=true,waterlogged=true]
conquest:spruce_wood_plank_small_window_half[down=false,facing=west,up=true,waterlogged=false]
conquest:spruce_wood_plank_small_window_half[down=false,facing=west,up=false,waterlogged=true]
conquest:spruce_wood_plank_small_window_half[down=false,facing=west,up=false,waterlogged=false]
conquest:spruce_wood_plank_small_window_half[down=false,facing=east,up=true,waterlogged=true]
conquest:spruce_wood_plank_small_window_half[down=false,facing=east,up=true,waterlogged=false]
conquest:spruce_wood_plank_small_window_half[down=false,facing=east,up=false,waterlogged=true]
conquest:spruce_wood_plank_small_window_half[down=false,facing=east,up=false,waterlogged=false]
conquest:spruce_wood_plank_sphere[type=egg,waterlogged=true]
conquest:spruce_wood_plank_sphere[type=egg,waterlogged=false]
conquest:spruce_wood_plank_sphere[type=small,waterlogged=true]
conquest:spruce_wood_plank_sphere[type=small,waterlogged=false]
conquest:spruce_wood_plank_sphere[type=large,waterlogged=true]
conquest:spruce_wood_plank_sphere[type=large,waterlogged=false]
conquest:spruce_wood_plank_vertical_corner[facing=north,layer=1,waterlogged=true]
conquest:spruce_wood_plank_vertical_corner[facing=north,layer=1,waterlogged=false]
conquest:spruce_wood_plank_vertical_corner[facing=north,layer=2,waterlogged=true]
conquest:spruce_wood_plank_vertical_corner[facing=north,layer=2,waterlogged=false]
conquest:spruce_wood_plank_vertical_corner[facing=north,layer=3,waterlogged=true]
conquest:spruce_wood_plank_vertical_corner[facing=north,layer=3,waterlogged=false]
conquest:spruce_wood_plank_vertical_corner[facing=north,layer=4,waterlogged=true]
conquest:spruce_wood_plank_vertical_corner[facing=north,layer=4,waterlogged=false]
conquest:spruce_wood_plank_vertical_corner[facing=south,layer=1,waterlogged=true]
conquest:spruce_wood_plank_vertical_corner[facing=south,layer=1,waterlogged=false]
conquest:spruce_wood_plank_vertical_corner[facing=south,layer=2,waterlogged=true]
conquest:spruce_wood_plank_vertical_corner[facing=south,layer=2,waterlogged=false]
conquest:spruce_wood_plank_vertical_corner[facing=south,layer=3,waterlogged=true]
conquest:spruce_wood_plank_vertical_corner[facing=south,layer=3,waterlogged=false]
conquest:spruce_wood_plank_vertical_corner[facing=south,layer=4,waterlogged=true]
conquest:spruce_wood_plank_vertical_corner[facing=south,layer=4,waterlogged=false]
conquest:spruce_wood_plank_vertical_corner[facing=west,layer=1,waterlogged=true]
conquest:spruce_wood_plank_vertical_corner[facing=west,layer=1,waterlogged=false]
conquest:spruce_wood_plank_vertical_corner[facing=west,layer=2,waterlogged=true]
conquest:spruce_wood_plank_vertical_corner[facing=west,layer=2,waterlogged=false]
conquest:spruce_wood_plank_vertical_corner[facing=west,layer=3,waterlogged=true]
conquest:spruce_wood_plank_vertical_corner[facing=west,layer=3,waterlogged=false]
conquest:spruce_wood_plank_vertical_corner[facing=west,layer=4,waterlogged=true]
conquest:spruce_wood_plank_vertical_corner[facing=west,layer=4,waterlogged=false]
conquest:spruce_wood_plank_vertical_corner[facing=east,layer=1,waterlogged=true]
conquest:spruce_wood_plank_vertical_corner[facing=east,layer=1,waterlogged=false]
conquest:spruce_wood_plank_vertical_corner[facing=east,layer=2,waterlogged=true]
conquest:spruce_wood_plank_vertical_corner[facing=east,layer=2,waterlogged=false]
conquest:spruce_wood_plank_vertical_corner[facing=east,layer=3,waterlogged=true]
conquest:spruce_wood_plank_vertical_corner[facing=east,layer=3,waterlogged=false]
conquest:spruce_wood_plank_vertical_corner[facing=east,layer=4,waterlogged=true]
conquest:spruce_wood_plank_vertical_corner[facing=east,layer=4,waterlogged=false]
conquest:spruce_wood_plank_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:spruce_wood_plank_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:spruce_wood_plank_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:spruce_wood_plank_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:spruce_wood_plank_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:spruce_wood_plank_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:spruce_wood_plank_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:spruce_wood_plank_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:spruce_wood_plank_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:spruce_wood_plank_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:spruce_wood_plank_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:spruce_wood_plank_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:spruce_wood_plank_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:spruce_wood_plank_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:spruce_wood_plank_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:spruce_wood_plank_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:spruce_wood_plank_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:spruce_wood_plank_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:spruce_wood_plank_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:spruce_wood_plank_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:spruce_wood_plank_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:spruce_wood_plank_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:spruce_wood_plank_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:spruce_wood_plank_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:spruce_wood_plank_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:spruce_wood_plank_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:spruce_wood_plank_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:spruce_wood_plank_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:spruce_wood_plank_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:spruce_wood_plank_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:spruce_wood_plank_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:spruce_wood_plank_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:spruce_wood_plank_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:spruce_wood_plank_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:spruce_wood_plank_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:spruce_wood_plank_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:spruce_wood_plank_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:spruce_wood_plank_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:spruce_wood_plank_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:spruce_wood_plank_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:spruce_wood_plank_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:spruce_wood_plank_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:spruce_wood_plank_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:spruce_wood_plank_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:spruce_wood_plank_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:spruce_wood_plank_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:spruce_wood_plank_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:spruce_wood_plank_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:spruce_wood_plank_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:spruce_wood_plank_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:spruce_wood_plank_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:spruce_wood_plank_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:spruce_wood_plank_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:spruce_wood_plank_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:spruce_wood_plank_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:spruce_wood_plank_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:spruce_wood_plank_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:spruce_wood_plank_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:spruce_wood_plank_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:spruce_wood_plank_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:spruce_wood_plank_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:spruce_wood_plank_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:spruce_wood_plank_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:spruce_wood_plank_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:spruce_wood_plank_vertical_quarter[facing=north,layer=1,waterlogged=true]
conquest:spruce_wood_plank_vertical_quarter[facing=north,layer=1,waterlogged=false]
conquest:spruce_wood_plank_vertical_quarter[facing=north,layer=2,waterlogged=true]
conquest:spruce_wood_plank_vertical_quarter[facing=north,layer=2,waterlogged=false]
conquest:spruce_wood_plank_vertical_quarter[facing=north,layer=3,waterlogged=true]
conquest:spruce_wood_plank_vertical_quarter[facing=north,layer=3,waterlogged=false]
conquest:spruce_wood_plank_vertical_quarter[facing=north,layer=4,waterlogged=true]
conquest:spruce_wood_plank_vertical_quarter[facing=north,layer=4,waterlogged=false]
conquest:spruce_wood_plank_vertical_quarter[facing=south,layer=1,waterlogged=true]
conquest:spruce_wood_plank_vertical_quarter[facing=south,layer=1,waterlogged=false]
conquest:spruce_wood_plank_vertical_quarter[facing=south,layer=2,waterlogged=true]
conquest:spruce_wood_plank_vertical_quarter[facing=south,layer=2,waterlogged=false]
conquest:spruce_wood_plank_vertical_quarter[facing=south,layer=3,waterlogged=true]
conquest:spruce_wood_plank_vertical_quarter[facing=south,layer=3,waterlogged=false]
conquest:spruce_wood_plank_vertical_quarter[facing=south,layer=4,waterlogged=true]
conquest:spruce_wood_plank_vertical_quarter[facing=south,layer=4,waterlogged=false]
conquest:spruce_wood_plank_vertical_quarter[facing=west,layer=1,waterlogged=true]
conquest:spruce_wood_plank_vertical_quarter[facing=west,layer=1,waterlogged=false]
conquest:spruce_wood_plank_vertical_quarter[facing=west,layer=2,waterlogged=true]
conquest:spruce_wood_plank_vertical_quarter[facing=west,layer=2,waterlogged=false]
conquest:spruce_wood_plank_vertical_quarter[facing=west,layer=3,waterlogged=true]
conquest:spruce_wood_plank_vertical_quarter[facing=west,layer=3,waterlogged=false]
conquest:spruce_wood_plank_vertical_quarter[facing=west,layer=4,waterlogged=true]
conquest:spruce_wood_plank_vertical_quarter[facing=west,layer=4,waterlogged=false]
conquest:spruce_wood_plank_vertical_quarter[facing=east,layer=1,waterlogged=true]
conquest:spruce_wood_plank_vertical_quarter[facing=east,layer=1,waterlogged=false]
conquest:spruce_wood_plank_vertical_quarter[facing=east,layer=2,waterlogged=true]
conquest:spruce_wood_plank_vertical_quarter[facing=east,layer=2,waterlogged=false]
conquest:spruce_wood_plank_vertical_quarter[facing=east,layer=3,waterlogged=true]
conquest:spruce_wood_plank_vertical_quarter[facing=east,layer=3,waterlogged=false]
conquest:spruce_wood_plank_vertical_quarter[facing=east,layer=4,waterlogged=true]
conquest:spruce_wood_plank_vertical_quarter[facing=east,layer=4,waterlogged=false]
conquest:spruce_wood_plank_vertical_slab[facing=north,layer=1,waterlogged=true]
conquest:spruce_wood_plank_vertical_slab[facing=north,layer=1,waterlogged=false]
conquest:spruce_wood_plank_vertical_slab[facing=north,layer=2,waterlogged=true]
conquest:spruce_wood_plank_vertical_slab[facing=north,layer=2,waterlogged=false]
conquest:spruce_wood_plank_vertical_slab[facing=north,layer=3,waterlogged=true]
conquest:spruce_wood_plank_vertical_slab[facing=north,layer=3,waterlogged=false]
conquest:spruce_wood_plank_vertical_slab[facing=north,layer=4,waterlogged=true]
conquest:spruce_wood_plank_vertical_slab[facing=north,layer=4,waterlogged=false]
conquest:spruce_wood_plank_vertical_slab[facing=south,layer=1,waterlogged=true]
conquest:spruce_wood_plank_vertical_slab[facing=south,layer=1,waterlogged=false]
conquest:spruce_wood_plank_vertical_slab[facing=south,layer=2,waterlogged=true]
conquest:spruce_wood_plank_vertical_slab[facing=south,layer=2,waterlogged=false]
conquest:spruce_wood_plank_vertical_slab[facing=south,layer=3,waterlogged=true]
conquest:spruce_wood_plank_vertical_slab[facing=south,layer=3,waterlogged=false]
conquest:spruce_wood_plank_vertical_slab[facing=south,layer=4,waterlogged=true]
conquest:spruce_wood_plank_vertical_slab[facing=south,layer=4,waterlogged=false]
conquest:spruce_wood_plank_vertical_slab[facing=west,layer=1,waterlogged=true]
conquest:spruce_wood_plank_vertical_slab[facing=west,layer=1,waterlogged=false]
conquest:spruce_wood_plank_vertical_slab[facing=west,layer=2,waterlogged=true]
conquest:spruce_wood_plank_vertical_slab[facing=west,layer=2,waterlogged=false]
conquest:spruce_wood_plank_vertical_slab[facing=west,layer=3,waterlogged=true]
conquest:spruce_wood_plank_vertical_slab[facing=west,layer=3,waterlogged=false]
conquest:spruce_wood_plank_vertical_slab[facing=west,layer=4,waterlogged=true]
conquest:spruce_wood_plank_vertical_slab[facing=west,layer=4,waterlogged=false]
conquest:spruce_wood_plank_vertical_slab[facing=east,layer=1,waterlogged=true]
conquest:spruce_wood_plank_vertical_slab[facing=east,layer=1,waterlogged=false]
conquest:spruce_wood_plank_vertical_slab[facing=east,layer=2,waterlogged=true]
conquest:spruce_wood_plank_vertical_slab[facing=east,layer=2,waterlogged=false]
conquest:spruce_wood_plank_vertical_slab[facing=east,layer=3,waterlogged=true]
conquest:spruce_wood_plank_vertical_slab[facing=east,layer=3,waterlogged=false]
conquest:spruce_wood_plank_vertical_slab[facing=east,layer=4,waterlogged=true]
conquest:spruce_wood_plank_vertical_slab[facing=east,layer=4,waterlogged=false]
conquest:spruce_wood_plank_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:spruce_wood_plank_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:spruce_wood_plank_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:spruce_wood_plank_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:spruce_wood_plank_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:spruce_wood_plank_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:spruce_wood_plank_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:spruce_wood_plank_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:spruce_wood_plank_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:spruce_wood_plank_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:spruce_wood_plank_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:spruce_wood_plank_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:spruce_wood_plank_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:spruce_wood_plank_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:spruce_wood_plank_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:spruce_wood_plank_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:spruce_wood_plank_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:spruce_wood_plank_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:spruce_wood_plank_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:spruce_wood_plank_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:spruce_wood_plank_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:spruce_wood_plank_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:spruce_wood_plank_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:spruce_wood_plank_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:spruce_wood_plank_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:spruce_wood_plank_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:spruce_wood_plank_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:spruce_wood_plank_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:spruce_wood_plank_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:spruce_wood_plank_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:spruce_wood_plank_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:spruce_wood_plank_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:spruce_wood_plank_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:spruce_wood_plank_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:spruce_wood_plank_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:spruce_wood_plank_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:spruce_wood_plank_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:spruce_wood_plank_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:spruce_wood_plank_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:spruce_wood_plank_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:spruce_wood_plank_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:spruce_wood_plank_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:spruce_wood_plank_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:spruce_wood_plank_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:spruce_wood_plank_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:spruce_wood_plank_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:spruce_wood_plank_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:spruce_wood_plank_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:spruce_wood_plank_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:spruce_wood_plank_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:spruce_wood_plank_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:spruce_wood_plank_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:spruce_wood_plank_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:spruce_wood_plank_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:spruce_wood_plank_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:spruce_wood_plank_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:spruce_wood_plank_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:spruce_wood_plank_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:spruce_wood_plank_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:spruce_wood_plank_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:spruce_wood_plank_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:spruce_wood_plank_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:spruce_wood_plank_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:spruce_wood_plank_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:spruce_wood_plank_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:spruce_wood_plank_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:spruce_wood_plank_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:spruce_wood_plank_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:spruce_wood_plank_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:spruce_wood_plank_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:spruce_wood_plank_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:spruce_wood_plank_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:spruce_wood_plank_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:spruce_wood_plank_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:spruce_wood_plank_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:spruce_wood_plank_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:spruce_wood_plank_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:spruce_wood_plank_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:spruce_wood_plank_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:spruce_wood_plank_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:spruce_wood_plank_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:spruce_wood_plank_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:spruce_wood_plank_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:spruce_wood_plank_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:spruce_wood_plank_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:spruce_wood_plank_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:spruce_wood_plank_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:spruce_wood_plank_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:spruce_wood_plank_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:spruce_wood_plank_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:spruce_wood_plank_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:spruce_wood_plank_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:spruce_wood_plank_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:spruce_wood_plank_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:spruce_wood_plank_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:spruce_wood_plank_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:spruce_wood_plank_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:spruce_wood_plank_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:spruce_wood_plank_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:spruce_wood_plank_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:spruce_wood_plank_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:spruce_wood_plank_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:spruce_wood_plank_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:spruce_wood_plank_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:spruce_wood_plank_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:spruce_wood_plank_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:spruce_wood_plank_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:spruce_wood_plank_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:spruce_wood_plank_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:spruce_wood_plank_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:spruce_wood_plank_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:spruce_wood_plank_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:spruce_wood_plank_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:spruce_wood_plank_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:spruce_wood_plank_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:spruce_wood_plank_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:spruce_wood_plank_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:spruce_wood_plank_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:spruce_wood_plank_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:spruce_wood_plank_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:spruce_wood_plank_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:spruce_wood_plank_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:spruce_wood_plank_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:spruce_wood_plank_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:spruce_wood_plank_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:spruce_wood_plank_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:spruce_wood_plank_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:spruce_wood_plank_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:spruce_wood_plank_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:spruce_wood_plank_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:spruce_wood_plank_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:spruce_wood_plank_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:spruce_wood_plank_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:spruce_wood_plank_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:spruce_wood_plank_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:spruce_wood_plank_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:spruce_wood_plank_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:spruce_wood_plank_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:spruce_wood_plank_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:spruce_wood_plank_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:spruce_wood_plank_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:spruce_wood_plank_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:spruce_wood_plank_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:spruce_wood_plank_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:spruce_wood_plank_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:spruce_wood_plank_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:spruce_wood_plank_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:spruce_wood_plank_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:spruce_wood_plank_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:spruce_wood_plank_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:spruce_wood_plank_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:spruce_wood_plank_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:spruce_wood_plank_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:spruce_wood_plank_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:spruce_wood_plank_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:spruce_wood_plank_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:spruce_wood_plank_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:spruce_wood_plank_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:spruce_wood_plank_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:spruce_wood_plank_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:spruce_wood_plank_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:spruce_wood_plank_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:spruce_wood_plank_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:spruce_wood_plank_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:spruce_wood_plank_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:spruce_wood_plank_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:spruce_wood_plank_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:spruce_wood_plank_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:spruce_wood_plank_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:spruce_wood_plank_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:spruce_wood_plank_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:spruce_wood_plank_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:spruce_wood_plank_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:spruce_wood_plank_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:spruce_wood_plank_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:spruce_wood_plank_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:spruce_wood_plank_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:spruce_wood_plank_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:spruce_wood_plank_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:spruce_wood_plank_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:spruce_wood_plank_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:spruce_wood_plank_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:spruce_wood_plank_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:spruce_wood_plank_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:spruce_wood_plank_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:spruce_wood_plank_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:spruce_wood_plank_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:spruce_wood_plank_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:spruce_wood_plank_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:spruce_wood_plank_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:spruce_wood_plank_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:spruce_wood_plank_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:spruce_wood_plank_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:spruce_wood_plank_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:spruce_wood_plank_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:spruce_wood_plank_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:spruce_wood_plank_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:spruce_wood_plank_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:spruce_wood_plank_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:spruce_wood_plank_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:spruce_wood_plank_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:spruce_wood_plank_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:spruce_wood_plank_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:spruce_wood_plank_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:spruce_wood_plank_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:spruce_wood_plank_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:spruce_wood_plank_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:spruce_wood_plank_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:spruce_wood_plank_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:spruce_wood_plank_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:spruce_wood_plank_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:spruce_wood_plank_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:spruce_wood_plank_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:spruce_wood_plank_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:spruce_wood_plank_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:spruce_wood_plank_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:spruce_wood_plank_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:spruce_wood_plank_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:spruce_wood_plank_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:spruce_wood_plank_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:spruce_wood_plank_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:spruce_wood_plank_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:spruce_wood_plank_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:spruce_wood_plank_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:spruce_wood_plank_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:spruce_wood_plank_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:spruce_wood_plank_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:spruce_wood_plank_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:spruce_wood_plank_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:spruce_wood_plank_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:spruce_wood_plank_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:spruce_wood_plank_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:spruce_wood_plank_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:spruce_wood_plank_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:spruce_wood_plank_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:spruce_wood_plank_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:spruce_wood_plank_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:spruce_wood_plank_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:spruce_wood_plank_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:spruce_wood_plank_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:spruce_wood_plank_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:spruce_wood_plank_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:spruce_wood_plank_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:spruce_wood_plank_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:spruce_wood_plank_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:spruce_wood_plank_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:spruce_wood_plank_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:spruce_wood_plank_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:spruce_wood_plank_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:spruce_wood_plank_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:spruce_wood_plank_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:spruce_wood_plank_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:spruce_wood_plank_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:spruce_wood_plank_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:spruce_wood_plank_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:spruce_wood_plank_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:spruce_wood_plank_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:spruce_wood_plank_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:spruce_wood_plank_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:spruce_wood_plank_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:spruce_wood_plank_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:spruce_wood_plank_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:spruce_wood_plank_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:spruce_wood_plank_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:spruce_wood_plank_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:spruce_wood_plank_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:spruce_wood_plank_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:spruce_wood_plank_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:spruce_wood_plank_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:spruce_wood_plank_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:spruce_wood_plank_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:spruce_wood_plank_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:spruce_wood_plank_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:spruce_wood_plank_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:spruce_wood_plank_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:spruce_wood_plank_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:spruce_wood_plank_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:spruce_wood_plank_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:spruce_wood_plank_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:spruce_wood_plank_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:spruce_wood_plank_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:spruce_wood_plank_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:spruce_wood_plank_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:spruce_wood_plank_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:spruce_wood_plank_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:spruce_wood_plank_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:spruce_wood_plank_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:spruce_wood_plank_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:spruce_wood_plank_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:spruce_wood_plank_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:spruce_wood_plank_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:spruce_wood_plank_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:spruce_wood_plank_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:spruce_wood_plank_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:spruce_wood_plank_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:spruce_wood_plank_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:spruce_wood_plank_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:spruce_wood_plank_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:spruce_wood_plank_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:spruce_wood_plank_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:spruce_wood_plank_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:spruce_wood_plank_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:spruce_wood_plank_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:spruce_wood_plank_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:spruce_wood_plank_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:spruce_wood_plank_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:spruce_wood_plank_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:spruce_wood_plank_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:spruce_wood_plank_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:spruce_wood_plank_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:spruce_wood_plank_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:spruce_wood_plank_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:spruce_wood_plank_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:spruce_wood_plank_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:spruce_wood_plank_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:spruce_wood_plank_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:spruce_wood_plank_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:spruce_wood_plank_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:spruce_wood_plank_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:spruce_wood_plank_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:spruce_wood_plank_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:spruce_wood_plank_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:spruce_wood_plank_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:spruce_wood_plank_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:spruce_wood_railing_fence[east=true,north=true,south=true,waterlogged=true,west=true]
conquest:spruce_wood_railing_fence[east=true,north=true,south=true,waterlogged=true,west=false]
conquest:spruce_wood_railing_fence[east=true,north=true,south=true,waterlogged=false,west=true]
conquest:spruce_wood_railing_fence[east=true,north=true,south=true,waterlogged=false,west=false]
conquest:spruce_wood_railing_fence[east=true,north=true,south=false,waterlogged=true,west=true]
conquest:spruce_wood_railing_fence[east=true,north=true,south=false,waterlogged=true,west=false]
conquest:spruce_wood_railing_fence[east=true,north=true,south=false,waterlogged=false,west=true]
conquest:spruce_wood_railing_fence[east=true,north=true,south=false,waterlogged=false,west=false]
conquest:spruce_wood_railing_fence[east=true,north=false,south=true,waterlogged=true,west=true]
conquest:spruce_wood_railing_fence[east=true,north=false,south=true,waterlogged=true,west=false]
conquest:spruce_wood_railing_fence[east=true,north=false,south=true,waterlogged=false,west=true]
conquest:spruce_wood_railing_fence[east=true,north=false,south=true,waterlogged=false,west=false]
conquest:spruce_wood_railing_fence[east=true,north=false,south=false,waterlogged=true,west=true]
conquest:spruce_wood_railing_fence[east=true,north=false,south=false,waterlogged=true,west=false]
conquest:spruce_wood_railing_fence[east=true,north=false,south=false,waterlogged=false,west=true]
conquest:spruce_wood_railing_fence[east=true,north=false,south=false,waterlogged=false,west=false]
conquest:spruce_wood_railing_fence[east=false,north=true,south=true,waterlogged=true,west=true]
conquest:spruce_wood_railing_fence[east=false,north=true,south=true,waterlogged=true,west=false]
conquest:spruce_wood_railing_fence[east=false,north=true,south=true,waterlogged=false,west=true]
conquest:spruce_wood_railing_fence[east=false,north=true,south=true,waterlogged=false,west=false]
conquest:spruce_wood_railing_fence[east=false,north=true,south=false,waterlogged=true,west=true]
conquest:spruce_wood_railing_fence[east=false,north=true,south=false,waterlogged=true,west=false]
conquest:spruce_wood_railing_fence[east=false,north=true,south=false,waterlogged=false,west=true]
conquest:spruce_wood_railing_fence[east=false,north=true,south=false,waterlogged=false,west=false]
conquest:spruce_wood_railing_fence[east=false,north=false,south=true,waterlogged=true,west=true]
conquest:spruce_wood_railing_fence[east=false,north=false,south=true,waterlogged=true,west=false]
conquest:spruce_wood_railing_fence[east=false,north=false,south=true,waterlogged=false,west=true]
conquest:spruce_wood_railing_fence[east=false,north=false,south=true,waterlogged=false,west=false]
conquest:spruce_wood_railing_fence[east=false,north=false,south=false,waterlogged=true,west=true]
conquest:spruce_wood_railing_fence[east=false,north=false,south=false,waterlogged=true,west=false]
conquest:spruce_wood_railing_fence[east=false,north=false,south=false,waterlogged=false,west=true]
conquest:spruce_wood_railing_fence[east=false,north=false,south=false,waterlogged=false,west=false]
conquest:spruce_wood_railing_fence_gate[facing=north,in_wall=true,open=true,powered=true,waterlogged=true]
conquest:spruce_wood_railing_fence_gate[facing=north,in_wall=true,open=true,powered=true,waterlogged=false]
conquest:spruce_wood_railing_fence_gate[facing=north,in_wall=true,open=true,powered=false,waterlogged=true]
conquest:spruce_wood_railing_fence_gate[facing=north,in_wall=true,open=true,powered=false,waterlogged=false]
conquest:spruce_wood_railing_fence_gate[facing=north,in_wall=true,open=false,powered=true,waterlogged=true]
conquest:spruce_wood_railing_fence_gate[facing=north,in_wall=true,open=false,powered=true,waterlogged=false]
conquest:spruce_wood_railing_fence_gate[facing=north,in_wall=true,open=false,powered=false,waterlogged=true]
conquest:spruce_wood_railing_fence_gate[facing=north,in_wall=true,open=false,powered=false,waterlogged=false]
conquest:spruce_wood_railing_fence_gate[facing=north,in_wall=false,open=true,powered=true,waterlogged=true]
conquest:spruce_wood_railing_fence_gate[facing=north,in_wall=false,open=true,powered=true,waterlogged=false]
conquest:spruce_wood_railing_fence_gate[facing=north,in_wall=false,open=true,powered=false,waterlogged=true]
conquest:spruce_wood_railing_fence_gate[facing=north,in_wall=false,open=true,powered=false,waterlogged=false]
conquest:spruce_wood_railing_fence_gate[facing=north,in_wall=false,open=false,powered=true,waterlogged=true]
conquest:spruce_wood_railing_fence_gate[facing=north,in_wall=false,open=false,powered=true,waterlogged=false]
conquest:spruce_wood_railing_fence_gate[facing=north,in_wall=false,open=false,powered=false,waterlogged=true]
conquest:spruce_wood_railing_fence_gate[facing=north,in_wall=false,open=false,powered=false,waterlogged=false]
conquest:spruce_wood_railing_fence_gate[facing=south,in_wall=true,open=true,powered=true,waterlogged=true]
conquest:spruce_wood_railing_fence_gate[facing=south,in_wall=true,open=true,powered=true,waterlogged=false]
conquest:spruce_wood_railing_fence_gate[facing=south,in_wall=true,open=true,powered=false,waterlogged=true]
conquest:spruce_wood_railing_fence_gate[facing=south,in_wall=true,open=true,powered=false,waterlogged=false]
conquest:spruce_wood_railing_fence_gate[facing=south,in_wall=true,open=false,powered=true,waterlogged=true]
conquest:spruce_wood_railing_fence_gate[facing=south,in_wall=true,open=false,powered=true,waterlogged=false]
conquest:spruce_wood_railing_fence_gate[facing=south,in_wall=true,open=false,powered=false,waterlogged=true]
conquest:spruce_wood_railing_fence_gate[facing=south,in_wall=true,open=false,powered=false,waterlogged=false]
conquest:spruce_wood_railing_fence_gate[facing=south,in_wall=false,open=true,powered=true,waterlogged=true]
conquest:spruce_wood_railing_fence_gate[facing=south,in_wall=false,open=true,powered=true,waterlogged=false]
conquest:spruce_wood_railing_fence_gate[facing=south,in_wall=false,open=true,powered=false,waterlogged=true]
conquest:spruce_wood_railing_fence_gate[facing=south,in_wall=false,open=true,powered=false,waterlogged=false]
conquest:spruce_wood_railing_fence_gate[facing=south,in_wall=false,open=false,powered=true,waterlogged=true]
conquest:spruce_wood_railing_fence_gate[facing=south,in_wall=false,open=false,powered=true,waterlogged=false]
conquest:spruce_wood_railing_fence_gate[facing=south,in_wall=false,open=false,powered=false,waterlogged=true]
conquest:spruce_wood_railing_fence_gate[facing=south,in_wall=false,open=false,powered=false,waterlogged=false]
conquest:spruce_wood_railing_fence_gate[facing=west,in_wall=true,open=true,powered=true,waterlogged=true]
conquest:spruce_wood_railing_fence_gate[facing=west,in_wall=true,open=true,powered=true,waterlogged=false]
conquest:spruce_wood_railing_fence_gate[facing=west,in_wall=true,open=true,powered=false,waterlogged=true]
conquest:spruce_wood_railing_fence_gate[facing=west,in_wall=true,open=true,powered=false,waterlogged=false]
conquest:spruce_wood_railing_fence_gate[facing=west,in_wall=true,open=false,powered=true,waterlogged=true]
conquest:spruce_wood_railing_fence_gate[facing=west,in_wall=true,open=false,powered=true,waterlogged=false]
conquest:spruce_wood_railing_fence_gate[facing=west,in_wall=true,open=false,powered=false,waterlogged=true]
conquest:spruce_wood_railing_fence_gate[facing=west,in_wall=true,open=false,powered=false,waterlogged=false]
conquest:spruce_wood_railing_fence_gate[facing=west,in_wall=false,open=true,powered=true,waterlogged=true]
conquest:spruce_wood_railing_fence_gate[facing=west,in_wall=false,open=true,powered=true,waterlogged=false]
conquest:spruce_wood_railing_fence_gate[facing=west,in_wall=false,open=true,powered=false,waterlogged=true]
conquest:spruce_wood_railing_fence_gate[facing=west,in_wall=false,open=true,powered=false,waterlogged=false]
conquest:spruce_wood_railing_fence_gate[facing=west,in_wall=false,open=false,powered=true,waterlogged=true]
conquest:spruce_wood_railing_fence_gate[facing=west,in_wall=false,open=false,powered=true,waterlogged=false]
conquest:spruce_wood_railing_fence_gate[facing=west,in_wall=false,open=false,powered=false,waterlogged=true]
conquest:spruce_wood_railing_fence_gate[facing=west,in_wall=false,open=false,powered=false,waterlogged=false]
conquest:spruce_wood_railing_fence_gate[facing=east,in_wall=true,open=true,powered=true,waterlogged=true]
conquest:spruce_wood_railing_fence_gate[facing=east,in_wall=true,open=true,powered=true,waterlogged=false]
conquest:spruce_wood_railing_fence_gate[facing=east,in_wall=true,open=true,powered=false,waterlogged=true]
conquest:spruce_wood_railing_fence_gate[facing=east,in_wall=true,open=true,powered=false,waterlogged=false]
conquest:spruce_wood_railing_fence_gate[facing=east,in_wall=true,open=false,powered=true,waterlogged=true]
conquest:spruce_wood_railing_fence_gate[facing=east,in_wall=true,open=false,powered=true,waterlogged=false]
conquest:spruce_wood_railing_fence_gate[facing=east,in_wall=true,open=false,powered=false,waterlogged=true]
conquest:spruce_wood_railing_fence_gate[facing=east,in_wall=true,open=false,powered=false,waterlogged=false]
conquest:spruce_wood_railing_fence_gate[facing=east,in_wall=false,open=true,powered=true,waterlogged=true]
conquest:spruce_wood_railing_fence_gate[facing=east,in_wall=false,open=true,powered=true,waterlogged=false]
conquest:spruce_wood_railing_fence_gate[facing=east,in_wall=false,open=true,powered=false,waterlogged=true]
conquest:spruce_wood_railing_fence_gate[facing=east,in_wall=false,open=true,powered=false,waterlogged=false]
conquest:spruce_wood_railing_fence_gate[facing=east,in_wall=false,open=false,powered=true,waterlogged=true]
conquest:spruce_wood_railing_fence_gate[facing=east,in_wall=false,open=false,powered=true,waterlogged=false]
conquest:spruce_wood_railing_fence_gate[facing=east,in_wall=false,open=false,powered=false,waterlogged=true]
conquest:spruce_wood_railing_fence_gate[facing=east,in_wall=false,open=false,powered=false,waterlogged=false]
conquest:spruce_wood_railing_small_pillar[waterlogged=true]
conquest:spruce_wood_railing_small_pillar[waterlogged=false]
conquest:spruce_wood_stool[offset_toggle=true]
conquest:spruce_wood_stool[offset_toggle=false]
conquest:spruce_wood_table[facing=north]
conquest:spruce_wood_table[facing=south]
conquest:spruce_wood_table[facing=west]
conquest:spruce_wood_table[facing=east]
conquest:spruce_wood_tracery
conquest:spruce_wood_tracery_pillar[layer=1,waterlogged=true]
conquest:spruce_wood_tracery_pillar[layer=1,waterlogged=false]
conquest:spruce_wood_tracery_pillar[layer=2,waterlogged=true]
conquest:spruce_wood_tracery_pillar[layer=2,waterlogged=false]
conquest:spruce_wood_tracery_pillar[layer=3,waterlogged=true]
conquest:spruce_wood_tracery_pillar[layer=3,waterlogged=false]
conquest:spruce_wood_tracery_vertical_corner[facing=north,layer=1,waterlogged=true]
conquest:spruce_wood_tracery_vertical_corner[facing=north,layer=1,waterlogged=false]
conquest:spruce_wood_tracery_vertical_corner[facing=north,layer=2,waterlogged=true]
conquest:spruce_wood_tracery_vertical_corner[facing=north,layer=2,waterlogged=false]
conquest:spruce_wood_tracery_vertical_corner[facing=north,layer=3,waterlogged=true]
conquest:spruce_wood_tracery_vertical_corner[facing=north,layer=3,waterlogged=false]
conquest:spruce_wood_tracery_vertical_corner[facing=north,layer=4,waterlogged=true]
conquest:spruce_wood_tracery_vertical_corner[facing=north,layer=4,waterlogged=false]
conquest:spruce_wood_tracery_vertical_corner[facing=south,layer=1,waterlogged=true]
conquest:spruce_wood_tracery_vertical_corner[facing=south,layer=1,waterlogged=false]
conquest:spruce_wood_tracery_vertical_corner[facing=south,layer=2,waterlogged=true]
conquest:spruce_wood_tracery_vertical_corner[facing=south,layer=2,waterlogged=false]
conquest:spruce_wood_tracery_vertical_corner[facing=south,layer=3,waterlogged=true]
conquest:spruce_wood_tracery_vertical_corner[facing=south,layer=3,waterlogged=false]
conquest:spruce_wood_tracery_vertical_corner[facing=south,layer=4,waterlogged=true]
conquest:spruce_wood_tracery_vertical_corner[facing=south,layer=4,waterlogged=false]
conquest:spruce_wood_tracery_vertical_corner[facing=west,layer=1,waterlogged=true]
conquest:spruce_wood_tracery_vertical_corner[facing=west,layer=1,waterlogged=false]
conquest:spruce_wood_tracery_vertical_corner[facing=west,layer=2,waterlogged=true]
conquest:spruce_wood_tracery_vertical_corner[facing=west,layer=2,waterlogged=false]
conquest:spruce_wood_tracery_vertical_corner[facing=west,layer=3,waterlogged=true]
conquest:spruce_wood_tracery_vertical_corner[facing=west,layer=3,waterlogged=false]
conquest:spruce_wood_tracery_vertical_corner[facing=west,layer=4,waterlogged=true]
conquest:spruce_wood_tracery_vertical_corner[facing=west,layer=4,waterlogged=false]
conquest:spruce_wood_tracery_vertical_corner[facing=east,layer=1,waterlogged=true]
conquest:spruce_wood_tracery_vertical_corner[facing=east,layer=1,waterlogged=false]
conquest:spruce_wood_tracery_vertical_corner[facing=east,layer=2,waterlogged=true]
conquest:spruce_wood_tracery_vertical_corner[facing=east,layer=2,waterlogged=false]
conquest:spruce_wood_tracery_vertical_corner[facing=east,layer=3,waterlogged=true]
conquest:spruce_wood_tracery_vertical_corner[facing=east,layer=3,waterlogged=false]
conquest:spruce_wood_tracery_vertical_corner[facing=east,layer=4,waterlogged=true]
conquest:spruce_wood_tracery_vertical_corner[facing=east,layer=4,waterlogged=false]
conquest:spruce_wood_tracery_vertical_quarter[facing=north,layer=1,waterlogged=true]
conquest:spruce_wood_tracery_vertical_quarter[facing=north,layer=1,waterlogged=false]
conquest:spruce_wood_tracery_vertical_quarter[facing=north,layer=2,waterlogged=true]
conquest:spruce_wood_tracery_vertical_quarter[facing=north,layer=2,waterlogged=false]
conquest:spruce_wood_tracery_vertical_quarter[facing=north,layer=3,waterlogged=true]
conquest:spruce_wood_tracery_vertical_quarter[facing=north,layer=3,waterlogged=false]
conquest:spruce_wood_tracery_vertical_quarter[facing=north,layer=4,waterlogged=true]
conquest:spruce_wood_tracery_vertical_quarter[facing=north,layer=4,waterlogged=false]
conquest:spruce_wood_tracery_vertical_quarter[facing=south,layer=1,waterlogged=true]
conquest:spruce_wood_tracery_vertical_quarter[facing=south,layer=1,waterlogged=false]
conquest:spruce_wood_tracery_vertical_quarter[facing=south,layer=2,waterlogged=true]
conquest:spruce_wood_tracery_vertical_quarter[facing=south,layer=2,waterlogged=false]
conquest:spruce_wood_tracery_vertical_quarter[facing=south,layer=3,waterlogged=true]
conquest:spruce_wood_tracery_vertical_quarter[facing=south,layer=3,waterlogged=false]
conquest:spruce_wood_tracery_vertical_quarter[facing=south,layer=4,waterlogged=true]
conquest:spruce_wood_tracery_vertical_quarter[facing=south,layer=4,waterlogged=false]
conquest:spruce_wood_tracery_vertical_quarter[facing=west,layer=1,waterlogged=true]
conquest:spruce_wood_tracery_vertical_quarter[facing=west,layer=1,waterlogged=false]
conquest:spruce_wood_tracery_vertical_quarter[facing=west,layer=2,waterlogged=true]
conquest:spruce_wood_tracery_vertical_quarter[facing=west,layer=2,waterlogged=false]
conquest:spruce_wood_tracery_vertical_quarter[facing=west,layer=3,waterlogged=true]
conquest:spruce_wood_tracery_vertical_quarter[facing=west,layer=3,waterlogged=false]
conquest:spruce_wood_tracery_vertical_quarter[facing=west,layer=4,waterlogged=true]
conquest:spruce_wood_tracery_vertical_quarter[facing=west,layer=4,waterlogged=false]
conquest:spruce_wood_tracery_vertical_quarter[facing=east,layer=1,waterlogged=true]
conquest:spruce_wood_tracery_vertical_quarter[facing=east,layer=1,waterlogged=false]
conquest:spruce_wood_tracery_vertical_quarter[facing=east,layer=2,waterlogged=true]
conquest:spruce_wood_tracery_vertical_quarter[facing=east,layer=2,waterlogged=false]
conquest:spruce_wood_tracery_vertical_quarter[facing=east,layer=3,waterlogged=true]
conquest:spruce_wood_tracery_vertical_quarter[facing=east,layer=3,waterlogged=false]
conquest:spruce_wood_tracery_vertical_quarter[facing=east,layer=4,waterlogged=true]
conquest:spruce_wood_tracery_vertical_quarter[facing=east,layer=4,waterlogged=false]
conquest:spruce_wood_tracery_vertical_slab[facing=north,layer=1,waterlogged=true]
conquest:spruce_wood_tracery_vertical_slab[facing=north,layer=1,waterlogged=false]
conquest:spruce_wood_tracery_vertical_slab[facing=north,layer=2,waterlogged=true]
conquest:spruce_wood_tracery_vertical_slab[facing=north,layer=2,waterlogged=false]
conquest:spruce_wood_tracery_vertical_slab[facing=north,layer=3,waterlogged=true]
conquest:spruce_wood_tracery_vertical_slab[facing=north,layer=3,waterlogged=false]
conquest:spruce_wood_tracery_vertical_slab[facing=north,layer=4,waterlogged=true]
conquest:spruce_wood_tracery_vertical_slab[facing=north,layer=4,waterlogged=false]
conquest:spruce_wood_tracery_vertical_slab[facing=south,layer=1,waterlogged=true]
conquest:spruce_wood_tracery_vertical_slab[facing=south,layer=1,waterlogged=false]
conquest:spruce_wood_tracery_vertical_slab[facing=south,layer=2,waterlogged=true]
conquest:spruce_wood_tracery_vertical_slab[facing=south,layer=2,waterlogged=false]
conquest:spruce_wood_tracery_vertical_slab[facing=south,layer=3,waterlogged=true]
conquest:spruce_wood_tracery_vertical_slab[facing=south,layer=3,waterlogged=false]
conquest:spruce_wood_tracery_vertical_slab[facing=south,layer=4,waterlogged=true]
conquest:spruce_wood_tracery_vertical_slab[facing=south,layer=4,waterlogged=false]
conquest:spruce_wood_tracery_vertical_slab[facing=west,layer=1,waterlogged=true]
conquest:spruce_wood_tracery_vertical_slab[facing=west,layer=1,waterlogged=false]
conquest:spruce_wood_tracery_vertical_slab[facing=west,layer=2,waterlogged=true]
conquest:spruce_wood_tracery_vertical_slab[facing=west,layer=2,waterlogged=false]
conquest:spruce_wood_tracery_vertical_slab[facing=west,layer=3,waterlogged=true]
conquest:spruce_wood_tracery_vertical_slab[facing=west,layer=3,waterlogged=false]
conquest:spruce_wood_tracery_vertical_slab[facing=west,layer=4,waterlogged=true]
conquest:spruce_wood_tracery_vertical_slab[facing=west,layer=4,waterlogged=false]
conquest:spruce_wood_tracery_vertical_slab[facing=east,layer=1,waterlogged=true]
conquest:spruce_wood_tracery_vertical_slab[facing=east,layer=1,waterlogged=false]
conquest:spruce_wood_tracery_vertical_slab[facing=east,layer=2,waterlogged=true]
conquest:spruce_wood_tracery_vertical_slab[facing=east,layer=2,waterlogged=false]
conquest:spruce_wood_tracery_vertical_slab[facing=east,layer=3,waterlogged=true]
conquest:spruce_wood_tracery_vertical_slab[facing=east,layer=3,waterlogged=false]
conquest:spruce_wood_tracery_vertical_slab[facing=east,layer=4,waterlogged=true]
conquest:spruce_wood_tracery_vertical_slab[facing=east,layer=4,waterlogged=false]
conquest:spruce_wood_tracery_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:spruce_wood_tracery_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:spruce_wood_tracery_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:spruce_wood_tracery_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:spruce_wood_tracery_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:spruce_wood_tracery_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:spruce_wood_tracery_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:spruce_wood_tracery_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:spruce_wood_tracery_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:spruce_wood_tracery_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:spruce_wood_tracery_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:spruce_wood_tracery_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:spruce_wood_tracery_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:spruce_wood_tracery_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:spruce_wood_tracery_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:spruce_wood_tracery_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:spruce_wood_tracery_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:spruce_wood_tracery_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:spruce_wood_tracery_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:spruce_wood_tracery_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:spruce_wood_tracery_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:spruce_wood_tracery_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:spruce_wood_tracery_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:spruce_wood_tracery_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:spruce_wood_tracery_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:spruce_wood_tracery_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:spruce_wood_tracery_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:spruce_wood_tracery_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:spruce_wood_tracery_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:spruce_wood_tracery_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:spruce_wood_tracery_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:spruce_wood_tracery_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:spruce_wood_tracery_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:spruce_wood_tracery_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:spruce_wood_tracery_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:spruce_wood_tracery_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:spruce_wood_tracery_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:spruce_wood_tracery_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:spruce_wood_tracery_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:spruce_wood_tracery_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:spruce_wood_tracery_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:spruce_wood_tracery_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:spruce_wood_tracery_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:spruce_wood_tracery_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:spruce_wood_tracery_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:spruce_wood_tracery_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:spruce_wood_tracery_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:spruce_wood_tracery_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:spruce_wood_tracery_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:spruce_wood_tracery_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:spruce_wood_tracery_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:spruce_wood_tracery_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:spruce_wood_tracery_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:spruce_wood_tracery_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:spruce_wood_tracery_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:spruce_wood_tracery_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:spruce_wood_tracery_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:spruce_wood_tracery_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:spruce_wood_tracery_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:spruce_wood_tracery_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:spruce_wood_tracery_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:spruce_wood_tracery_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:spruce_wood_tracery_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:spruce_wood_tracery_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:spruce_wood_tracery_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:spruce_wood_tracery_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:spruce_wood_tracery_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:spruce_wood_tracery_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:spruce_wood_tracery_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:spruce_wood_tracery_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:spruce_wood_tracery_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:spruce_wood_tracery_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:spruce_wood_tracery_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:spruce_wood_tracery_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:spruce_wood_tracery_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:spruce_wood_tracery_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:spruce_wood_tracery_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:spruce_wood_tracery_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:spruce_wood_tracery_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:spruce_wood_tracery_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:spruce_wood_tracery_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:spruce_wood_tracery_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:spruce_wood_tracery_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:spruce_wood_tracery_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:spruce_wood_tracery_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:spruce_wood_tracery_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:spruce_wood_tracery_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:spruce_wood_tracery_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:spruce_wood_tracery_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:spruce_wood_tracery_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:spruce_wood_tracery_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:spruce_wood_tracery_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:spruce_wood_tracery_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:spruce_wood_tracery_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:spruce_wood_tracery_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:spruce_wood_tracery_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:spruce_wood_tracery_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:spruce_wood_tracery_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:spruce_wood_tracery_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:spruce_wood_tracery_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:spruce_wood_tracery_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:spruce_wood_tracery_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:spruce_wood_tracery_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:spruce_wood_tracery_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:spruce_wood_tracery_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:spruce_wood_tracery_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:spruce_wood_tracery_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:spruce_wood_tracery_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:spruce_wood_tracery_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:spruce_wood_tracery_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:spruce_wood_tracery_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:spruce_wood_tracery_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:spruce_wood_tracery_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:spruce_wood_tracery_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:spruce_wood_tracery_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:spruce_wood_tracery_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:spruce_wood_tracery_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:spruce_wood_tracery_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:spruce_wood_tracery_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:spruce_wood_tracery_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:spruce_wood_tracery_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:spruce_wood_tracery_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:spruce_wood_tracery_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:spruce_wood_tracery_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:spruce_wood_tracery_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:spruce_wood_tracery_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:spruce_wood_tracery_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:spruce_wood_tracery_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:spruce_wood_tracery_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:spruce_wood_tracery_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:spruce_wood_tracery_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:spruce_wood_tracery_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:spruce_wood_tracery_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:spruce_wood_tracery_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:spruce_wood_tracery_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:spruce_wood_tracery_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:spruce_wood_tracery_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:spruce_wood_tracery_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:spruce_wood_tracery_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:spruce_wood_tracery_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:spruce_wood_tracery_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:spruce_wood_tracery_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:spruce_wood_tracery_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:spruce_wood_tracery_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:spruce_wood_tracery_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:spruce_wood_tracery_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:spruce_wood_tracery_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:spruce_wood_tracery_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:spruce_wood_tracery_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:spruce_wood_tracery_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:spruce_wood_tracery_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:spruce_wood_tracery_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:spruce_wood_tracery_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:spruce_wood_tracery_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:spruce_wood_tracery_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:spruce_wood_tracery_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:spruce_wood_tracery_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:spruce_wood_tracery_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:spruce_wood_tracery_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:spruce_wood_tracery_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:spruce_wood_tracery_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:spruce_wood_tracery_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:spruce_wood_tracery_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:spruce_wood_tracery_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:spruce_wood_tracery_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:spruce_wood_tracery_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:spruce_wood_tracery_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:spruce_wood_tracery_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:spruce_wood_tracery_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:spruce_wood_tracery_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:spruce_wood_tracery_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:spruce_wood_tracery_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:spruce_wood_tracery_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:spruce_wood_tracery_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:spruce_wood_tracery_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:spruce_wood_tracery_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:spruce_wood_tracery_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:spruce_wood_tracery_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:spruce_wood_tracery_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:spruce_wood_tracery_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:spruce_wood_tracery_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:spruce_wood_tracery_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:spruce_wood_tracery_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:spruce_wood_tracery_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:spruce_wood_tracery_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:spruce_wood_tracery_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:spruce_wood_tracery_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:spruce_wood_tracery_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:spruce_wood_tracery_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:spruce_wood_tracery_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:spruce_wood_tracery_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:spruce_wood_tracery_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:spruce_wood_tracery_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:spruce_wood_tracery_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:spruce_wood_tracery_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:spruce_wood_tracery_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:spruce_wood_tracery_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:spruce_wood_tracery_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:spruce_wood_tracery_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:spruce_wood_tracery_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:spruce_wood_tracery_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:spruce_wood_tracery_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:spruce_wood_tracery_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:spruce_wood_tracery_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:spruce_wood_tracery_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:spruce_wood_tracery_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:spruce_wood_tracery_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:spruce_wood_tracery_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:spruce_wood_tracery_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:spruce_wood_tracery_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:spruce_wood_tracery_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:spruce_wood_tracery_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:spruce_wood_tracery_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:spruce_wood_tracery_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:spruce_wood_tracery_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:spruce_wood_tracery_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:spruce_wood_tracery_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:spruce_wood_tracery_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:spruce_wood_tracery_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:spruce_wood_tracery_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:spruce_wood_tracery_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:spruce_wood_tracery_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:spruce_wood_tracery_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:spruce_wood_tracery_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:spruce_wood_tracery_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:spruce_wood_tracery_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:spruce_wood_tracery_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:spruce_wood_tracery_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:spruce_wood_tracery_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:spruce_wood_tracery_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:spruce_wood_tracery_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:spruce_wood_tracery_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:spruce_wood_tracery_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:spruce_wood_tracery_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:spruce_wood_tracery_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:spruce_wood_tracery_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:spruce_wood_tracery_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:spruce_wood_tracery_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:spruce_wood_tracery_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:spruce_wood_tracery_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:spruce_wood_tracery_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:spruce_wood_tracery_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:spruce_wood_tracery_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:spruce_wood_tracery_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:spruce_wood_tracery_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:spruce_wood_tracery_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:spruce_wood_tracery_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:spruce_wood_tracery_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:spruce_wood_tracery_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:spruce_wood_tracery_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:spruce_wood_tracery_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:spruce_wood_tracery_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:spruce_wood_tracery_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:spruce_wood_tracery_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:spruce_wood_tracery_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:spruce_wood_tracery_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:spruce_wood_tracery_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:spruce_wood_tracery_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:spruce_wood_tracery_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:spruce_wood_tracery_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:spruce_wood_tracery_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:spruce_wood_tracery_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:spruce_wood_tracery_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:spruce_wood_tracery_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:spruce_wood_tracery_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:spruce_wood_tracery_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:spruce_wood_tracery_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:spruce_wood_tracery_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:spruce_wood_tracery_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:spruce_wood_tracery_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:spruce_wood_tracery_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:spruce_wood_tracery_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:spruce_wood_tracery_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:spruce_wood_tracery_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:spruce_wood_tracery_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:spruce_wood_tracery_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:spruce_wood_tracery_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:spruce_wood_tracery_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:spruce_wood_tracery_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:spruce_wood_tracery_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:spruce_wood_tracery_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:spruce_wood_tracery_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:spruce_wood_tracery_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:spruce_wood_tracery_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:spruce_wood_tracery_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:spruce_wood_tracery_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:spruce_wood_tracery_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:spruce_wood_tracery_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:spruce_wood_tracery_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:spruce_wood_tracery_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:spruce_wood_tracery_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:spruce_wood_tracery_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:spruce_wood_tracery_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:spruce_wood_tracery_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:spruce_wood_tracery_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:spruce_wood_tracery_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:spruce_wood_tracery_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:spruce_wood_tracery_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:spruce_wood_tracery_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:spruce_wood_tracery_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:spruce_wood_tracery_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:spruce_wood_tracery_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:spruce_wood_tracery_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:spruce_wood_tracery_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:spruce_wood_tracery_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:spruce_wood_tracery_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:spruce_wood_tracery_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:spruce_wood_tracery_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:spruce_wood_tracery_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:spruce_wood_tracery_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:spruce_wood_tracery_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:spruce_wood_tracery_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:spruce_wood_tracery_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:spruce_wood_tracery_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:spruce_wood_tracery_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:spruce_wood_tracery_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:spruce_wood_tracery_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:spruce_wood_tracery_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:spruce_wood_tracery_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:spruce_wood_tracery_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:spruce_wood_tracery_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:spruce_wood_tracery_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:spruce_wood_tracery_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:spruce_wood_tracery_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:square_byzantine_lattice_window
conquest:square_byzantine_lattice_window_pane[down=true,east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:square_byzantine_lattice_window_pane[down=true,east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:square_byzantine_lattice_window_pane[down=true,east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:square_byzantine_lattice_window_pane[down=true,east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:square_byzantine_lattice_window_pane[down=true,east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:square_byzantine_lattice_window_pane[down=true,east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:square_byzantine_lattice_window_pane[down=true,east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:square_byzantine_lattice_window_pane[down=true,east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:square_byzantine_lattice_window_pane[down=true,east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:square_byzantine_lattice_window_pane[down=true,east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:square_byzantine_lattice_window_pane[down=true,east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:square_byzantine_lattice_window_pane[down=true,east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:square_byzantine_lattice_window_pane[down=true,east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:square_byzantine_lattice_window_pane[down=true,east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:square_byzantine_lattice_window_pane[down=true,east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:square_byzantine_lattice_window_pane[down=true,east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:square_byzantine_lattice_window_pane[down=true,east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:square_byzantine_lattice_window_pane[down=true,east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:square_byzantine_lattice_window_pane[down=true,east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:square_byzantine_lattice_window_pane[down=true,east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:square_byzantine_lattice_window_pane[down=true,east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:square_byzantine_lattice_window_pane[down=true,east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:square_byzantine_lattice_window_pane[down=true,east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:square_byzantine_lattice_window_pane[down=true,east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:square_byzantine_lattice_window_pane[down=true,east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:square_byzantine_lattice_window_pane[down=true,east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:square_byzantine_lattice_window_pane[down=true,east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:square_byzantine_lattice_window_pane[down=true,east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:square_byzantine_lattice_window_pane[down=true,east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:square_byzantine_lattice_window_pane[down=true,east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:square_byzantine_lattice_window_pane[down=true,east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:square_byzantine_lattice_window_pane[down=true,east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:square_byzantine_lattice_window_pane[down=true,east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:square_byzantine_lattice_window_pane[down=true,east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:square_byzantine_lattice_window_pane[down=true,east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:square_byzantine_lattice_window_pane[down=true,east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:square_byzantine_lattice_window_pane[down=true,east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:square_byzantine_lattice_window_pane[down=true,east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:square_byzantine_lattice_window_pane[down=true,east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:square_byzantine_lattice_window_pane[down=true,east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:square_byzantine_lattice_window_pane[down=true,east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:square_byzantine_lattice_window_pane[down=true,east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:square_byzantine_lattice_window_pane[down=true,east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:square_byzantine_lattice_window_pane[down=true,east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:square_byzantine_lattice_window_pane[down=true,east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:square_byzantine_lattice_window_pane[down=true,east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:square_byzantine_lattice_window_pane[down=true,east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:square_byzantine_lattice_window_pane[down=true,east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:square_byzantine_lattice_window_pane[down=true,east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:square_byzantine_lattice_window_pane[down=true,east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:square_byzantine_lattice_window_pane[down=true,east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:square_byzantine_lattice_window_pane[down=true,east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:square_byzantine_lattice_window_pane[down=true,east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:square_byzantine_lattice_window_pane[down=true,east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:square_byzantine_lattice_window_pane[down=true,east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:square_byzantine_lattice_window_pane[down=true,east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:square_byzantine_lattice_window_pane[down=true,east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:square_byzantine_lattice_window_pane[down=true,east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:square_byzantine_lattice_window_pane[down=true,east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:square_byzantine_lattice_window_pane[down=true,east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:square_byzantine_lattice_window_pane[down=true,east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:square_byzantine_lattice_window_pane[down=true,east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:square_byzantine_lattice_window_pane[down=true,east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:square_byzantine_lattice_window_pane[down=true,east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:square_byzantine_lattice_window_pane[down=false,east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:square_byzantine_lattice_window_pane[down=false,east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:square_byzantine_lattice_window_pane[down=false,east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:square_byzantine_lattice_window_pane[down=false,east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:square_byzantine_lattice_window_pane[down=false,east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:square_byzantine_lattice_window_pane[down=false,east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:square_byzantine_lattice_window_pane[down=false,east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:square_byzantine_lattice_window_pane[down=false,east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:square_byzantine_lattice_window_pane[down=false,east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:square_byzantine_lattice_window_pane[down=false,east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:square_byzantine_lattice_window_pane[down=false,east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:square_byzantine_lattice_window_pane[down=false,east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:square_byzantine_lattice_window_pane[down=false,east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:square_byzantine_lattice_window_pane[down=false,east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:square_byzantine_lattice_window_pane[down=false,east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:square_byzantine_lattice_window_pane[down=false,east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:square_byzantine_lattice_window_pane[down=false,east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:square_byzantine_lattice_window_pane[down=false,east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:square_byzantine_lattice_window_pane[down=false,east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:square_byzantine_lattice_window_pane[down=false,east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:square_byzantine_lattice_window_pane[down=false,east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:square_byzantine_lattice_window_pane[down=false,east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:square_byzantine_lattice_window_pane[down=false,east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:square_byzantine_lattice_window_pane[down=false,east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:square_byzantine_lattice_window_pane[down=false,east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:square_byzantine_lattice_window_pane[down=false,east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:square_byzantine_lattice_window_pane[down=false,east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:square_byzantine_lattice_window_pane[down=false,east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:square_byzantine_lattice_window_pane[down=false,east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:square_byzantine_lattice_window_pane[down=false,east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:square_byzantine_lattice_window_pane[down=false,east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:square_byzantine_lattice_window_pane[down=false,east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:square_byzantine_lattice_window_pane[down=false,east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:square_byzantine_lattice_window_pane[down=false,east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:square_byzantine_lattice_window_pane[down=false,east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:square_byzantine_lattice_window_pane[down=false,east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:square_byzantine_lattice_window_pane[down=false,east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:square_byzantine_lattice_window_pane[down=false,east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:square_byzantine_lattice_window_pane[down=false,east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:square_byzantine_lattice_window_pane[down=false,east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:square_byzantine_lattice_window_pane[down=false,east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:square_byzantine_lattice_window_pane[down=false,east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:square_byzantine_lattice_window_pane[down=false,east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:square_byzantine_lattice_window_pane[down=false,east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:square_byzantine_lattice_window_pane[down=false,east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:square_byzantine_lattice_window_pane[down=false,east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:square_byzantine_lattice_window_pane[down=false,east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:square_byzantine_lattice_window_pane[down=false,east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:square_byzantine_lattice_window_pane[down=false,east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:square_byzantine_lattice_window_pane[down=false,east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:square_byzantine_lattice_window_pane[down=false,east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:square_byzantine_lattice_window_pane[down=false,east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:square_byzantine_lattice_window_pane[down=false,east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:square_byzantine_lattice_window_pane[down=false,east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:square_byzantine_lattice_window_pane[down=false,east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:square_byzantine_lattice_window_pane[down=false,east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:square_byzantine_lattice_window_pane[down=false,east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:square_byzantine_lattice_window_pane[down=false,east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:square_byzantine_lattice_window_pane[down=false,east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:square_byzantine_lattice_window_pane[down=false,east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:square_byzantine_lattice_window_pane[down=false,east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:square_byzantine_lattice_window_pane[down=false,east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:square_byzantine_lattice_window_pane[down=false,east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:square_byzantine_lattice_window_pane[down=false,east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:square_byzantine_lattice_window_slab[layer=1,type=top,waterlogged=true]
conquest:square_byzantine_lattice_window_slab[layer=1,type=top,waterlogged=false]
conquest:square_byzantine_lattice_window_slab[layer=1,type=bottom,waterlogged=true]
conquest:square_byzantine_lattice_window_slab[layer=1,type=bottom,waterlogged=false]
conquest:square_byzantine_lattice_window_slab[layer=2,type=top,waterlogged=true]
conquest:square_byzantine_lattice_window_slab[layer=2,type=top,waterlogged=false]
conquest:square_byzantine_lattice_window_slab[layer=2,type=bottom,waterlogged=true]
conquest:square_byzantine_lattice_window_slab[layer=2,type=bottom,waterlogged=false]
conquest:square_byzantine_lattice_window_slab[layer=3,type=top,waterlogged=true]
conquest:square_byzantine_lattice_window_slab[layer=3,type=top,waterlogged=false]
conquest:square_byzantine_lattice_window_slab[layer=3,type=bottom,waterlogged=true]
conquest:square_byzantine_lattice_window_slab[layer=3,type=bottom,waterlogged=false]
conquest:square_byzantine_lattice_window_slab[layer=4,type=top,waterlogged=true]
conquest:square_byzantine_lattice_window_slab[layer=4,type=top,waterlogged=false]
conquest:square_byzantine_lattice_window_slab[layer=4,type=bottom,waterlogged=true]
conquest:square_byzantine_lattice_window_slab[layer=4,type=bottom,waterlogged=false]
conquest:square_byzantine_lattice_window_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:square_byzantine_lattice_window_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:square_byzantine_lattice_window_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:square_byzantine_lattice_window_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:square_byzantine_lattice_window_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:square_byzantine_lattice_window_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:square_byzantine_lattice_window_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:square_byzantine_lattice_window_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:square_byzantine_lattice_window_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:square_byzantine_lattice_window_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:square_byzantine_lattice_window_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:square_byzantine_lattice_window_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:square_byzantine_lattice_window_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:square_byzantine_lattice_window_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:square_byzantine_lattice_window_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:square_byzantine_lattice_window_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:square_byzantine_lattice_window_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:square_byzantine_lattice_window_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:square_byzantine_lattice_window_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:square_byzantine_lattice_window_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:square_byzantine_lattice_window_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:square_byzantine_lattice_window_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:square_byzantine_lattice_window_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:square_byzantine_lattice_window_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:square_byzantine_lattice_window_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:square_byzantine_lattice_window_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:square_byzantine_lattice_window_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:square_byzantine_lattice_window_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:square_byzantine_lattice_window_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:square_byzantine_lattice_window_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:square_byzantine_lattice_window_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:square_byzantine_lattice_window_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:square_byzantine_lattice_window_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:square_byzantine_lattice_window_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:square_byzantine_lattice_window_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:square_byzantine_lattice_window_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:square_byzantine_lattice_window_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:square_byzantine_lattice_window_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:square_byzantine_lattice_window_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:square_byzantine_lattice_window_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:square_byzantine_lattice_window_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:square_byzantine_lattice_window_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:square_byzantine_lattice_window_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:square_byzantine_lattice_window_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:square_byzantine_lattice_window_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:square_byzantine_lattice_window_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:square_byzantine_lattice_window_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:square_byzantine_lattice_window_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:square_byzantine_lattice_window_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:square_byzantine_lattice_window_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:square_byzantine_lattice_window_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:square_byzantine_lattice_window_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:square_byzantine_lattice_window_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:square_byzantine_lattice_window_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:square_byzantine_lattice_window_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:square_byzantine_lattice_window_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:square_byzantine_lattice_window_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:square_byzantine_lattice_window_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:square_byzantine_lattice_window_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:square_byzantine_lattice_window_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:square_byzantine_lattice_window_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:square_byzantine_lattice_window_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:square_byzantine_lattice_window_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:square_byzantine_lattice_window_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:square_byzantine_lattice_window_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:square_byzantine_lattice_window_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:square_byzantine_lattice_window_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:square_byzantine_lattice_window_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:square_byzantine_lattice_window_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:square_byzantine_lattice_window_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:square_byzantine_lattice_window_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:square_byzantine_lattice_window_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:square_byzantine_lattice_window_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:square_byzantine_lattice_window_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:square_byzantine_lattice_window_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:square_byzantine_lattice_window_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:square_byzantine_lattice_window_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:square_byzantine_lattice_window_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:square_byzantine_lattice_window_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:square_byzantine_lattice_window_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:square_byzantine_lattice_window_vertical_corner[facing=north,layer=1,waterlogged=true]
conquest:square_byzantine_lattice_window_vertical_corner[facing=north,layer=1,waterlogged=false]
conquest:square_byzantine_lattice_window_vertical_corner[facing=north,layer=2,waterlogged=true]
conquest:square_byzantine_lattice_window_vertical_corner[facing=north,layer=2,waterlogged=false]
conquest:square_byzantine_lattice_window_vertical_corner[facing=north,layer=3,waterlogged=true]
conquest:square_byzantine_lattice_window_vertical_corner[facing=north,layer=3,waterlogged=false]
conquest:square_byzantine_lattice_window_vertical_corner[facing=north,layer=4,waterlogged=true]
conquest:square_byzantine_lattice_window_vertical_corner[facing=north,layer=4,waterlogged=false]
conquest:square_byzantine_lattice_window_vertical_corner[facing=south,layer=1,waterlogged=true]
conquest:square_byzantine_lattice_window_vertical_corner[facing=south,layer=1,waterlogged=false]
conquest:square_byzantine_lattice_window_vertical_corner[facing=south,layer=2,waterlogged=true]
conquest:square_byzantine_lattice_window_vertical_corner[facing=south,layer=2,waterlogged=false]
conquest:square_byzantine_lattice_window_vertical_corner[facing=south,layer=3,waterlogged=true]
conquest:square_byzantine_lattice_window_vertical_corner[facing=south,layer=3,waterlogged=false]
conquest:square_byzantine_lattice_window_vertical_corner[facing=south,layer=4,waterlogged=true]
conquest:square_byzantine_lattice_window_vertical_corner[facing=south,layer=4,waterlogged=false]
conquest:square_byzantine_lattice_window_vertical_corner[facing=west,layer=1,waterlogged=true]
conquest:square_byzantine_lattice_window_vertical_corner[facing=west,layer=1,waterlogged=false]
conquest:square_byzantine_lattice_window_vertical_corner[facing=west,layer=2,waterlogged=true]
conquest:square_byzantine_lattice_window_vertical_corner[facing=west,layer=2,waterlogged=false]
conquest:square_byzantine_lattice_window_vertical_corner[facing=west,layer=3,waterlogged=true]
conquest:square_byzantine_lattice_window_vertical_corner[facing=west,layer=3,waterlogged=false]
conquest:square_byzantine_lattice_window_vertical_corner[facing=west,layer=4,waterlogged=true]
conquest:square_byzantine_lattice_window_vertical_corner[facing=west,layer=4,waterlogged=false]
conquest:square_byzantine_lattice_window_vertical_corner[facing=east,layer=1,waterlogged=true]
conquest:square_byzantine_lattice_window_vertical_corner[facing=east,layer=1,waterlogged=false]
conquest:square_byzantine_lattice_window_vertical_corner[facing=east,layer=2,waterlogged=true]
conquest:square_byzantine_lattice_window_vertical_corner[facing=east,layer=2,waterlogged=false]
conquest:square_byzantine_lattice_window_vertical_corner[facing=east,layer=3,waterlogged=true]
conquest:square_byzantine_lattice_window_vertical_corner[facing=east,layer=3,waterlogged=false]
conquest:square_byzantine_lattice_window_vertical_corner[facing=east,layer=4,waterlogged=true]
conquest:square_byzantine_lattice_window_vertical_corner[facing=east,layer=4,waterlogged=false]
conquest:square_byzantine_lattice_window_vertical_quarter[facing=north,layer=1,waterlogged=true]
conquest:square_byzantine_lattice_window_vertical_quarter[facing=north,layer=1,waterlogged=false]
conquest:square_byzantine_lattice_window_vertical_quarter[facing=north,layer=2,waterlogged=true]
conquest:square_byzantine_lattice_window_vertical_quarter[facing=north,layer=2,waterlogged=false]
conquest:square_byzantine_lattice_window_vertical_quarter[facing=north,layer=3,waterlogged=true]
conquest:square_byzantine_lattice_window_vertical_quarter[facing=north,layer=3,waterlogged=false]
conquest:square_byzantine_lattice_window_vertical_quarter[facing=north,layer=4,waterlogged=true]
conquest:square_byzantine_lattice_window_vertical_quarter[facing=north,layer=4,waterlogged=false]
conquest:square_byzantine_lattice_window_vertical_quarter[facing=south,layer=1,waterlogged=true]
conquest:square_byzantine_lattice_window_vertical_quarter[facing=south,layer=1,waterlogged=false]
conquest:square_byzantine_lattice_window_vertical_quarter[facing=south,layer=2,waterlogged=true]
conquest:square_byzantine_lattice_window_vertical_quarter[facing=south,layer=2,waterlogged=false]
conquest:square_byzantine_lattice_window_vertical_quarter[facing=south,layer=3,waterlogged=true]
conquest:square_byzantine_lattice_window_vertical_quarter[facing=south,layer=3,waterlogged=false]
conquest:square_byzantine_lattice_window_vertical_quarter[facing=south,layer=4,waterlogged=true]
conquest:square_byzantine_lattice_window_vertical_quarter[facing=south,layer=4,waterlogged=false]
conquest:square_byzantine_lattice_window_vertical_quarter[facing=west,layer=1,waterlogged=true]
conquest:square_byzantine_lattice_window_vertical_quarter[facing=west,layer=1,waterlogged=false]
conquest:square_byzantine_lattice_window_vertical_quarter[facing=west,layer=2,waterlogged=true]
conquest:square_byzantine_lattice_window_vertical_quarter[facing=west,layer=2,waterlogged=false]
conquest:square_byzantine_lattice_window_vertical_quarter[facing=west,layer=3,waterlogged=true]
conquest:square_byzantine_lattice_window_vertical_quarter[facing=west,layer=3,waterlogged=false]
conquest:square_byzantine_lattice_window_vertical_quarter[facing=west,layer=4,waterlogged=true]
conquest:square_byzantine_lattice_window_vertical_quarter[facing=west,layer=4,waterlogged=false]
conquest:square_byzantine_lattice_window_vertical_quarter[facing=east,layer=1,waterlogged=true]
conquest:square_byzantine_lattice_window_vertical_quarter[facing=east,layer=1,waterlogged=false]
conquest:square_byzantine_lattice_window_vertical_quarter[facing=east,layer=2,waterlogged=true]
conquest:square_byzantine_lattice_window_vertical_quarter[facing=east,layer=2,waterlogged=false]
conquest:square_byzantine_lattice_window_vertical_quarter[facing=east,layer=3,waterlogged=true]
conquest:square_byzantine_lattice_window_vertical_quarter[facing=east,layer=3,waterlogged=false]
conquest:square_byzantine_lattice_window_vertical_quarter[facing=east,layer=4,waterlogged=true]
conquest:square_byzantine_lattice_window_vertical_quarter[facing=east,layer=4,waterlogged=false]
conquest:square_byzantine_lattice_window_vertical_slab[facing=north,layer=1,waterlogged=true]
conquest:square_byzantine_lattice_window_vertical_slab[facing=north,layer=1,waterlogged=false]
conquest:square_byzantine_lattice_window_vertical_slab[facing=north,layer=2,waterlogged=true]
conquest:square_byzantine_lattice_window_vertical_slab[facing=north,layer=2,waterlogged=false]
conquest:square_byzantine_lattice_window_vertical_slab[facing=north,layer=3,waterlogged=true]
conquest:square_byzantine_lattice_window_vertical_slab[facing=north,layer=3,waterlogged=false]
conquest:square_byzantine_lattice_window_vertical_slab[facing=north,layer=4,waterlogged=true]
conquest:square_byzantine_lattice_window_vertical_slab[facing=north,layer=4,waterlogged=false]
conquest:square_byzantine_lattice_window_vertical_slab[facing=south,layer=1,waterlogged=true]
conquest:square_byzantine_lattice_window_vertical_slab[facing=south,layer=1,waterlogged=false]
conquest:square_byzantine_lattice_window_vertical_slab[facing=south,layer=2,waterlogged=true]
conquest:square_byzantine_lattice_window_vertical_slab[facing=south,layer=2,waterlogged=false]
conquest:square_byzantine_lattice_window_vertical_slab[facing=south,layer=3,waterlogged=true]
conquest:square_byzantine_lattice_window_vertical_slab[facing=south,layer=3,waterlogged=false]
conquest:square_byzantine_lattice_window_vertical_slab[facing=south,layer=4,waterlogged=true]
conquest:square_byzantine_lattice_window_vertical_slab[facing=south,layer=4,waterlogged=false]
conquest:square_byzantine_lattice_window_vertical_slab[facing=west,layer=1,waterlogged=true]
conquest:square_byzantine_lattice_window_vertical_slab[facing=west,layer=1,waterlogged=false]
conquest:square_byzantine_lattice_window_vertical_slab[facing=west,layer=2,waterlogged=true]
conquest:square_byzantine_lattice_window_vertical_slab[facing=west,layer=2,waterlogged=false]
conquest:square_byzantine_lattice_window_vertical_slab[facing=west,layer=3,waterlogged=true]
conquest:square_byzantine_lattice_window_vertical_slab[facing=west,layer=3,waterlogged=false]
conquest:square_byzantine_lattice_window_vertical_slab[facing=west,layer=4,waterlogged=true]
conquest:square_byzantine_lattice_window_vertical_slab[facing=west,layer=4,waterlogged=false]
conquest:square_byzantine_lattice_window_vertical_slab[facing=east,layer=1,waterlogged=true]
conquest:square_byzantine_lattice_window_vertical_slab[facing=east,layer=1,waterlogged=false]
conquest:square_byzantine_lattice_window_vertical_slab[facing=east,layer=2,waterlogged=true]
conquest:square_byzantine_lattice_window_vertical_slab[facing=east,layer=2,waterlogged=false]
conquest:square_byzantine_lattice_window_vertical_slab[facing=east,layer=3,waterlogged=true]
conquest:square_byzantine_lattice_window_vertical_slab[facing=east,layer=3,waterlogged=false]
conquest:square_byzantine_lattice_window_vertical_slab[facing=east,layer=4,waterlogged=true]
conquest:square_byzantine_lattice_window_vertical_slab[facing=east,layer=4,waterlogged=false]
conquest:stack_of_coal_corner_slab[facing=north,type=top,waterlogged=true]
conquest:stack_of_coal_corner_slab[facing=north,type=top,waterlogged=false]
conquest:stack_of_coal_corner_slab[facing=north,type=bottom,waterlogged=true]
conquest:stack_of_coal_corner_slab[facing=north,type=bottom,waterlogged=false]
conquest:stack_of_coal_corner_slab[facing=south,type=top,waterlogged=true]
conquest:stack_of_coal_corner_slab[facing=south,type=top,waterlogged=false]
conquest:stack_of_coal_corner_slab[facing=south,type=bottom,waterlogged=true]
conquest:stack_of_coal_corner_slab[facing=south,type=bottom,waterlogged=false]
conquest:stack_of_coal_corner_slab[facing=west,type=top,waterlogged=true]
conquest:stack_of_coal_corner_slab[facing=west,type=top,waterlogged=false]
conquest:stack_of_coal_corner_slab[facing=west,type=bottom,waterlogged=true]
conquest:stack_of_coal_corner_slab[facing=west,type=bottom,waterlogged=false]
conquest:stack_of_coal_corner_slab[facing=east,type=top,waterlogged=true]
conquest:stack_of_coal_corner_slab[facing=east,type=top,waterlogged=false]
conquest:stack_of_coal_corner_slab[facing=east,type=bottom,waterlogged=true]
conquest:stack_of_coal_corner_slab[facing=east,type=bottom,waterlogged=false]
conquest:stack_of_coal_eighth_slab[facing=north,type=top,waterlogged=true]
conquest:stack_of_coal_eighth_slab[facing=north,type=top,waterlogged=false]
conquest:stack_of_coal_eighth_slab[facing=north,type=bottom,waterlogged=true]
conquest:stack_of_coal_eighth_slab[facing=north,type=bottom,waterlogged=false]
conquest:stack_of_coal_eighth_slab[facing=south,type=top,waterlogged=true]
conquest:stack_of_coal_eighth_slab[facing=south,type=top,waterlogged=false]
conquest:stack_of_coal_eighth_slab[facing=south,type=bottom,waterlogged=true]
conquest:stack_of_coal_eighth_slab[facing=south,type=bottom,waterlogged=false]
conquest:stack_of_coal_eighth_slab[facing=west,type=top,waterlogged=true]
conquest:stack_of_coal_eighth_slab[facing=west,type=top,waterlogged=false]
conquest:stack_of_coal_eighth_slab[facing=west,type=bottom,waterlogged=true]
conquest:stack_of_coal_eighth_slab[facing=west,type=bottom,waterlogged=false]
conquest:stack_of_coal_eighth_slab[facing=east,type=top,waterlogged=true]
conquest:stack_of_coal_eighth_slab[facing=east,type=top,waterlogged=false]
conquest:stack_of_coal_eighth_slab[facing=east,type=bottom,waterlogged=true]
conquest:stack_of_coal_eighth_slab[facing=east,type=bottom,waterlogged=false]
conquest:stack_of_coal_layer[layers=1,waterlogged=true]
conquest:stack_of_coal_layer[layers=1,waterlogged=false]
conquest:stack_of_coal_layer[layers=2,waterlogged=true]
conquest:stack_of_coal_layer[layers=2,waterlogged=false]
conquest:stack_of_coal_layer[layers=3,waterlogged=true]
conquest:stack_of_coal_layer[layers=3,waterlogged=false]
conquest:stack_of_coal_layer[layers=4,waterlogged=true]
conquest:stack_of_coal_layer[layers=4,waterlogged=false]
conquest:stack_of_coal_layer[layers=5,waterlogged=true]
conquest:stack_of_coal_layer[layers=5,waterlogged=false]
conquest:stack_of_coal_layer[layers=6,waterlogged=true]
conquest:stack_of_coal_layer[layers=6,waterlogged=false]
conquest:stack_of_coal_layer[layers=7,waterlogged=true]
conquest:stack_of_coal_layer[layers=7,waterlogged=false]
conquest:stack_of_coal_layer[layers=8,waterlogged=true]
conquest:stack_of_coal_layer[layers=8,waterlogged=false]
conquest:stack_of_coal_quarter_slab[facing=north,layer=1,type=top,waterlogged=true]
conquest:stack_of_coal_quarter_slab[facing=north,layer=1,type=top,waterlogged=false]
conquest:stack_of_coal_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=true]
conquest:stack_of_coal_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=false]
conquest:stack_of_coal_quarter_slab[facing=north,layer=2,type=top,waterlogged=true]
conquest:stack_of_coal_quarter_slab[facing=north,layer=2,type=top,waterlogged=false]
conquest:stack_of_coal_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=true]
conquest:stack_of_coal_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=false]
conquest:stack_of_coal_quarter_slab[facing=north,layer=3,type=top,waterlogged=true]
conquest:stack_of_coal_quarter_slab[facing=north,layer=3,type=top,waterlogged=false]
conquest:stack_of_coal_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=true]
conquest:stack_of_coal_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=false]
conquest:stack_of_coal_quarter_slab[facing=south,layer=1,type=top,waterlogged=true]
conquest:stack_of_coal_quarter_slab[facing=south,layer=1,type=top,waterlogged=false]
conquest:stack_of_coal_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=true]
conquest:stack_of_coal_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=false]
conquest:stack_of_coal_quarter_slab[facing=south,layer=2,type=top,waterlogged=true]
conquest:stack_of_coal_quarter_slab[facing=south,layer=2,type=top,waterlogged=false]
conquest:stack_of_coal_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=true]
conquest:stack_of_coal_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=false]
conquest:stack_of_coal_quarter_slab[facing=south,layer=3,type=top,waterlogged=true]
conquest:stack_of_coal_quarter_slab[facing=south,layer=3,type=top,waterlogged=false]
conquest:stack_of_coal_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=true]
conquest:stack_of_coal_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=false]
conquest:stack_of_coal_quarter_slab[facing=west,layer=1,type=top,waterlogged=true]
conquest:stack_of_coal_quarter_slab[facing=west,layer=1,type=top,waterlogged=false]
conquest:stack_of_coal_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=true]
conquest:stack_of_coal_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=false]
conquest:stack_of_coal_quarter_slab[facing=west,layer=2,type=top,waterlogged=true]
conquest:stack_of_coal_quarter_slab[facing=west,layer=2,type=top,waterlogged=false]
conquest:stack_of_coal_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=true]
conquest:stack_of_coal_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=false]
conquest:stack_of_coal_quarter_slab[facing=west,layer=3,type=top,waterlogged=true]
conquest:stack_of_coal_quarter_slab[facing=west,layer=3,type=top,waterlogged=false]
conquest:stack_of_coal_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=true]
conquest:stack_of_coal_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=false]
conquest:stack_of_coal_quarter_slab[facing=east,layer=1,type=top,waterlogged=true]
conquest:stack_of_coal_quarter_slab[facing=east,layer=1,type=top,waterlogged=false]
conquest:stack_of_coal_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=true]
conquest:stack_of_coal_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=false]
conquest:stack_of_coal_quarter_slab[facing=east,layer=2,type=top,waterlogged=true]
conquest:stack_of_coal_quarter_slab[facing=east,layer=2,type=top,waterlogged=false]
conquest:stack_of_coal_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=true]
conquest:stack_of_coal_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=false]
conquest:stack_of_coal_quarter_slab[facing=east,layer=3,type=top,waterlogged=true]
conquest:stack_of_coal_quarter_slab[facing=east,layer=3,type=top,waterlogged=false]
conquest:stack_of_coal_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=true]
conquest:stack_of_coal_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=false]
conquest:stack_of_coal_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:stack_of_coal_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:stack_of_coal_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:stack_of_coal_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:stack_of_coal_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:stack_of_coal_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:stack_of_coal_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:stack_of_coal_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:stack_of_coal_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:stack_of_coal_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:stack_of_coal_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:stack_of_coal_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:stack_of_coal_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:stack_of_coal_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:stack_of_coal_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:stack_of_coal_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:stack_of_coal_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:stack_of_coal_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:stack_of_coal_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:stack_of_coal_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:stack_of_coal_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:stack_of_coal_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:stack_of_coal_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:stack_of_coal_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:stack_of_coal_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:stack_of_coal_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:stack_of_coal_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:stack_of_coal_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:stack_of_coal_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:stack_of_coal_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:stack_of_coal_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:stack_of_coal_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:stack_of_coal_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:stack_of_coal_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:stack_of_coal_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:stack_of_coal_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:stack_of_coal_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:stack_of_coal_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:stack_of_coal_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:stack_of_coal_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:stack_of_coal_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:stack_of_coal_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:stack_of_coal_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:stack_of_coal_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:stack_of_coal_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:stack_of_coal_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:stack_of_coal_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:stack_of_coal_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:stack_of_coal_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:stack_of_coal_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:stack_of_coal_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:stack_of_coal_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:stack_of_coal_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:stack_of_coal_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:stack_of_coal_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:stack_of_coal_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:stack_of_coal_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:stack_of_coal_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:stack_of_coal_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:stack_of_coal_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:stack_of_coal_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:stack_of_coal_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:stack_of_coal_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:stack_of_coal_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:stack_of_coal_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:stack_of_coal_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:stack_of_coal_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:stack_of_coal_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:stack_of_coal_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:stack_of_coal_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:stack_of_coal_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:stack_of_coal_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:stack_of_coal_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:stack_of_coal_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:stack_of_coal_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:stack_of_coal_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:stack_of_coal_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:stack_of_coal_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:stack_of_coal_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:stack_of_coal_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:stack_of_coal_vertical_corner[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:stack_of_coal_vertical_corner[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:stack_of_coal_vertical_corner[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:stack_of_coal_vertical_corner[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:stack_of_coal_vertical_corner[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:stack_of_coal_vertical_corner[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:stack_of_coal_vertical_corner[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:stack_of_coal_vertical_corner[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:stack_of_coal_vertical_corner[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:stack_of_coal_vertical_corner[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:stack_of_coal_vertical_corner[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:stack_of_coal_vertical_corner[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:stack_of_coal_vertical_corner[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:stack_of_coal_vertical_corner[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:stack_of_coal_vertical_corner[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:stack_of_coal_vertical_corner[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:stack_of_coal_vertical_corner[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:stack_of_coal_vertical_corner[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:stack_of_coal_vertical_corner[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:stack_of_coal_vertical_corner[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:stack_of_coal_vertical_corner[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:stack_of_coal_vertical_corner[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:stack_of_coal_vertical_corner[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:stack_of_coal_vertical_corner[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:stack_of_coal_vertical_corner[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:stack_of_coal_vertical_corner[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:stack_of_coal_vertical_corner[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:stack_of_coal_vertical_corner[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:stack_of_coal_vertical_corner[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:stack_of_coal_vertical_corner[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:stack_of_coal_vertical_corner[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:stack_of_coal_vertical_corner[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:stack_of_coal_vertical_corner[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:stack_of_coal_vertical_corner[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:stack_of_coal_vertical_corner[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:stack_of_coal_vertical_corner[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:stack_of_coal_vertical_corner[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:stack_of_coal_vertical_corner[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:stack_of_coal_vertical_corner[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:stack_of_coal_vertical_corner[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:stack_of_coal_vertical_corner[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:stack_of_coal_vertical_corner[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:stack_of_coal_vertical_corner[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:stack_of_coal_vertical_corner[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:stack_of_coal_vertical_corner[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:stack_of_coal_vertical_corner[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:stack_of_coal_vertical_corner[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:stack_of_coal_vertical_corner[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:stack_of_coal_vertical_corner[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:stack_of_coal_vertical_corner[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:stack_of_coal_vertical_corner[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:stack_of_coal_vertical_corner[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:stack_of_coal_vertical_corner[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:stack_of_coal_vertical_corner[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:stack_of_coal_vertical_corner[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:stack_of_coal_vertical_corner[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:stack_of_coal_vertical_corner[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:stack_of_coal_vertical_corner[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:stack_of_coal_vertical_corner[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:stack_of_coal_vertical_corner[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:stack_of_coal_vertical_corner[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:stack_of_coal_vertical_corner[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:stack_of_coal_vertical_corner[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:stack_of_coal_vertical_corner[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:stack_of_coal_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:stack_of_coal_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:stack_of_coal_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:stack_of_coal_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:stack_of_coal_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:stack_of_coal_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:stack_of_coal_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:stack_of_coal_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:stack_of_coal_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:stack_of_coal_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:stack_of_coal_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:stack_of_coal_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:stack_of_coal_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:stack_of_coal_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:stack_of_coal_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:stack_of_coal_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:stack_of_coal_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:stack_of_coal_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:stack_of_coal_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:stack_of_coal_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:stack_of_coal_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:stack_of_coal_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:stack_of_coal_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:stack_of_coal_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:stack_of_coal_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:stack_of_coal_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:stack_of_coal_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:stack_of_coal_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:stack_of_coal_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:stack_of_coal_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:stack_of_coal_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:stack_of_coal_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:stack_of_coal_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:stack_of_coal_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:stack_of_coal_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:stack_of_coal_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:stack_of_coal_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:stack_of_coal_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:stack_of_coal_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:stack_of_coal_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:stack_of_coal_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:stack_of_coal_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:stack_of_coal_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:stack_of_coal_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:stack_of_coal_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:stack_of_coal_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:stack_of_coal_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:stack_of_coal_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:stack_of_coal_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:stack_of_coal_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:stack_of_coal_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:stack_of_coal_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:stack_of_coal_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:stack_of_coal_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:stack_of_coal_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:stack_of_coal_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:stack_of_coal_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:stack_of_coal_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:stack_of_coal_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:stack_of_coal_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:stack_of_coal_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:stack_of_coal_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:stack_of_coal_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:stack_of_coal_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:stack_of_coal_vertical_quarter[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:stack_of_coal_vertical_quarter[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:stack_of_coal_vertical_quarter[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:stack_of_coal_vertical_quarter[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:stack_of_coal_vertical_quarter[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:stack_of_coal_vertical_quarter[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:stack_of_coal_vertical_quarter[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:stack_of_coal_vertical_quarter[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:stack_of_coal_vertical_quarter[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:stack_of_coal_vertical_quarter[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:stack_of_coal_vertical_quarter[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:stack_of_coal_vertical_quarter[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:stack_of_coal_vertical_quarter[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:stack_of_coal_vertical_quarter[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:stack_of_coal_vertical_quarter[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:stack_of_coal_vertical_quarter[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:stack_of_coal_vertical_quarter[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:stack_of_coal_vertical_quarter[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:stack_of_coal_vertical_quarter[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:stack_of_coal_vertical_quarter[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:stack_of_coal_vertical_quarter[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:stack_of_coal_vertical_quarter[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:stack_of_coal_vertical_quarter[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:stack_of_coal_vertical_quarter[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:stack_of_coal_vertical_quarter[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:stack_of_coal_vertical_quarter[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:stack_of_coal_vertical_quarter[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:stack_of_coal_vertical_quarter[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:stack_of_coal_vertical_quarter[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:stack_of_coal_vertical_quarter[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:stack_of_coal_vertical_quarter[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:stack_of_coal_vertical_quarter[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:stack_of_coal_vertical_quarter[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:stack_of_coal_vertical_quarter[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:stack_of_coal_vertical_quarter[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:stack_of_coal_vertical_quarter[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:stack_of_coal_vertical_quarter[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:stack_of_coal_vertical_quarter[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:stack_of_coal_vertical_quarter[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:stack_of_coal_vertical_quarter[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:stack_of_coal_vertical_quarter[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:stack_of_coal_vertical_quarter[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:stack_of_coal_vertical_quarter[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:stack_of_coal_vertical_quarter[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:stack_of_coal_vertical_quarter[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:stack_of_coal_vertical_quarter[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:stack_of_coal_vertical_quarter[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:stack_of_coal_vertical_quarter[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:stack_of_coal_vertical_quarter[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:stack_of_coal_vertical_quarter[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:stack_of_coal_vertical_quarter[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:stack_of_coal_vertical_quarter[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:stack_of_coal_vertical_quarter[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:stack_of_coal_vertical_quarter[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:stack_of_coal_vertical_quarter[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:stack_of_coal_vertical_quarter[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:stack_of_coal_vertical_quarter[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:stack_of_coal_vertical_quarter[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:stack_of_coal_vertical_quarter[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:stack_of_coal_vertical_quarter[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:stack_of_coal_vertical_quarter[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:stack_of_coal_vertical_quarter[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:stack_of_coal_vertical_quarter[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:stack_of_coal_vertical_quarter[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:stack_of_coal_vertical_slab[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:stack_of_coal_vertical_slab[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:stack_of_coal_vertical_slab[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:stack_of_coal_vertical_slab[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:stack_of_coal_vertical_slab[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:stack_of_coal_vertical_slab[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:stack_of_coal_vertical_slab[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:stack_of_coal_vertical_slab[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:stack_of_coal_vertical_slab[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:stack_of_coal_vertical_slab[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:stack_of_coal_vertical_slab[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:stack_of_coal_vertical_slab[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:stack_of_coal_vertical_slab[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:stack_of_coal_vertical_slab[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:stack_of_coal_vertical_slab[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:stack_of_coal_vertical_slab[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:stack_of_coal_vertical_slab[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:stack_of_coal_vertical_slab[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:stack_of_coal_vertical_slab[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:stack_of_coal_vertical_slab[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:stack_of_coal_vertical_slab[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:stack_of_coal_vertical_slab[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:stack_of_coal_vertical_slab[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:stack_of_coal_vertical_slab[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:stack_of_coal_vertical_slab[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:stack_of_coal_vertical_slab[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:stack_of_coal_vertical_slab[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:stack_of_coal_vertical_slab[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:stack_of_coal_vertical_slab[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:stack_of_coal_vertical_slab[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:stack_of_coal_vertical_slab[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:stack_of_coal_vertical_slab[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:stack_of_coal_vertical_slab[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:stack_of_coal_vertical_slab[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:stack_of_coal_vertical_slab[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:stack_of_coal_vertical_slab[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:stack_of_coal_vertical_slab[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:stack_of_coal_vertical_slab[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:stack_of_coal_vertical_slab[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:stack_of_coal_vertical_slab[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:stack_of_coal_vertical_slab[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:stack_of_coal_vertical_slab[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:stack_of_coal_vertical_slab[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:stack_of_coal_vertical_slab[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:stack_of_coal_vertical_slab[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:stack_of_coal_vertical_slab[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:stack_of_coal_vertical_slab[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:stack_of_coal_vertical_slab[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:stack_of_coal_vertical_slab[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:stack_of_coal_vertical_slab[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:stack_of_coal_vertical_slab[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:stack_of_coal_vertical_slab[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:stack_of_coal_vertical_slab[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:stack_of_coal_vertical_slab[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:stack_of_coal_vertical_slab[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:stack_of_coal_vertical_slab[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:stack_of_coal_vertical_slab[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:stack_of_coal_vertical_slab[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:stack_of_coal_vertical_slab[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:stack_of_coal_vertical_slab[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:stack_of_coal_vertical_slab[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:stack_of_coal_vertical_slab[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:stack_of_coal_vertical_slab[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:stack_of_coal_vertical_slab[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:stack_of_firewood[facing=north,offset_toggle=true,toggle=1,waterlogged=true]
conquest:stack_of_firewood[facing=north,offset_toggle=true,toggle=1,waterlogged=false]
conquest:stack_of_firewood[facing=north,offset_toggle=true,toggle=2,waterlogged=true]
conquest:stack_of_firewood[facing=north,offset_toggle=true,toggle=2,waterlogged=false]
conquest:stack_of_firewood[facing=north,offset_toggle=true,toggle=3,waterlogged=true]
conquest:stack_of_firewood[facing=north,offset_toggle=true,toggle=3,waterlogged=false]
conquest:stack_of_firewood[facing=north,offset_toggle=false,toggle=1,waterlogged=true]
conquest:stack_of_firewood[facing=north,offset_toggle=false,toggle=1,waterlogged=false]
conquest:stack_of_firewood[facing=north,offset_toggle=false,toggle=2,waterlogged=true]
conquest:stack_of_firewood[facing=north,offset_toggle=false,toggle=2,waterlogged=false]
conquest:stack_of_firewood[facing=north,offset_toggle=false,toggle=3,waterlogged=true]
conquest:stack_of_firewood[facing=north,offset_toggle=false,toggle=3,waterlogged=false]
conquest:stack_of_firewood[facing=south,offset_toggle=true,toggle=1,waterlogged=true]
conquest:stack_of_firewood[facing=south,offset_toggle=true,toggle=1,waterlogged=false]
conquest:stack_of_firewood[facing=south,offset_toggle=true,toggle=2,waterlogged=true]
conquest:stack_of_firewood[facing=south,offset_toggle=true,toggle=2,waterlogged=false]
conquest:stack_of_firewood[facing=south,offset_toggle=true,toggle=3,waterlogged=true]
conquest:stack_of_firewood[facing=south,offset_toggle=true,toggle=3,waterlogged=false]
conquest:stack_of_firewood[facing=south,offset_toggle=false,toggle=1,waterlogged=true]
conquest:stack_of_firewood[facing=south,offset_toggle=false,toggle=1,waterlogged=false]
conquest:stack_of_firewood[facing=south,offset_toggle=false,toggle=2,waterlogged=true]
conquest:stack_of_firewood[facing=south,offset_toggle=false,toggle=2,waterlogged=false]
conquest:stack_of_firewood[facing=south,offset_toggle=false,toggle=3,waterlogged=true]
conquest:stack_of_firewood[facing=south,offset_toggle=false,toggle=3,waterlogged=false]
conquest:stack_of_firewood[facing=west,offset_toggle=true,toggle=1,waterlogged=true]
conquest:stack_of_firewood[facing=west,offset_toggle=true,toggle=1,waterlogged=false]
conquest:stack_of_firewood[facing=west,offset_toggle=true,toggle=2,waterlogged=true]
conquest:stack_of_firewood[facing=west,offset_toggle=true,toggle=2,waterlogged=false]
conquest:stack_of_firewood[facing=west,offset_toggle=true,toggle=3,waterlogged=true]
conquest:stack_of_firewood[facing=west,offset_toggle=true,toggle=3,waterlogged=false]
conquest:stack_of_firewood[facing=west,offset_toggle=false,toggle=1,waterlogged=true]
conquest:stack_of_firewood[facing=west,offset_toggle=false,toggle=1,waterlogged=false]
conquest:stack_of_firewood[facing=west,offset_toggle=false,toggle=2,waterlogged=true]
conquest:stack_of_firewood[facing=west,offset_toggle=false,toggle=2,waterlogged=false]
conquest:stack_of_firewood[facing=west,offset_toggle=false,toggle=3,waterlogged=true]
conquest:stack_of_firewood[facing=west,offset_toggle=false,toggle=3,waterlogged=false]
conquest:stack_of_firewood[facing=east,offset_toggle=true,toggle=1,waterlogged=true]
conquest:stack_of_firewood[facing=east,offset_toggle=true,toggle=1,waterlogged=false]
conquest:stack_of_firewood[facing=east,offset_toggle=true,toggle=2,waterlogged=true]
conquest:stack_of_firewood[facing=east,offset_toggle=true,toggle=2,waterlogged=false]
conquest:stack_of_firewood[facing=east,offset_toggle=true,toggle=3,waterlogged=true]
conquest:stack_of_firewood[facing=east,offset_toggle=true,toggle=3,waterlogged=false]
conquest:stack_of_firewood[facing=east,offset_toggle=false,toggle=1,waterlogged=true]
conquest:stack_of_firewood[facing=east,offset_toggle=false,toggle=1,waterlogged=false]
conquest:stack_of_firewood[facing=east,offset_toggle=false,toggle=2,waterlogged=true]
conquest:stack_of_firewood[facing=east,offset_toggle=false,toggle=2,waterlogged=false]
conquest:stack_of_firewood[facing=east,offset_toggle=false,toggle=3,waterlogged=true]
conquest:stack_of_firewood[facing=east,offset_toggle=false,toggle=3,waterlogged=false]
conquest:stack_of_firewood_half[facing=north,offset_toggle=true,toggle=1,waterlogged=true]
conquest:stack_of_firewood_half[facing=north,offset_toggle=true,toggle=1,waterlogged=false]
conquest:stack_of_firewood_half[facing=north,offset_toggle=true,toggle=2,waterlogged=true]
conquest:stack_of_firewood_half[facing=north,offset_toggle=true,toggle=2,waterlogged=false]
conquest:stack_of_firewood_half[facing=north,offset_toggle=true,toggle=3,waterlogged=true]
conquest:stack_of_firewood_half[facing=north,offset_toggle=true,toggle=3,waterlogged=false]
conquest:stack_of_firewood_half[facing=north,offset_toggle=false,toggle=1,waterlogged=true]
conquest:stack_of_firewood_half[facing=north,offset_toggle=false,toggle=1,waterlogged=false]
conquest:stack_of_firewood_half[facing=north,offset_toggle=false,toggle=2,waterlogged=true]
conquest:stack_of_firewood_half[facing=north,offset_toggle=false,toggle=2,waterlogged=false]
conquest:stack_of_firewood_half[facing=north,offset_toggle=false,toggle=3,waterlogged=true]
conquest:stack_of_firewood_half[facing=north,offset_toggle=false,toggle=3,waterlogged=false]
conquest:stack_of_firewood_half[facing=south,offset_toggle=true,toggle=1,waterlogged=true]
conquest:stack_of_firewood_half[facing=south,offset_toggle=true,toggle=1,waterlogged=false]
conquest:stack_of_firewood_half[facing=south,offset_toggle=true,toggle=2,waterlogged=true]
conquest:stack_of_firewood_half[facing=south,offset_toggle=true,toggle=2,waterlogged=false]
conquest:stack_of_firewood_half[facing=south,offset_toggle=true,toggle=3,waterlogged=true]
conquest:stack_of_firewood_half[facing=south,offset_toggle=true,toggle=3,waterlogged=false]
conquest:stack_of_firewood_half[facing=south,offset_toggle=false,toggle=1,waterlogged=true]
conquest:stack_of_firewood_half[facing=south,offset_toggle=false,toggle=1,waterlogged=false]
conquest:stack_of_firewood_half[facing=south,offset_toggle=false,toggle=2,waterlogged=true]
conquest:stack_of_firewood_half[facing=south,offset_toggle=false,toggle=2,waterlogged=false]
conquest:stack_of_firewood_half[facing=south,offset_toggle=false,toggle=3,waterlogged=true]
conquest:stack_of_firewood_half[facing=south,offset_toggle=false,toggle=3,waterlogged=false]
conquest:stack_of_firewood_half[facing=west,offset_toggle=true,toggle=1,waterlogged=true]
conquest:stack_of_firewood_half[facing=west,offset_toggle=true,toggle=1,waterlogged=false]
conquest:stack_of_firewood_half[facing=west,offset_toggle=true,toggle=2,waterlogged=true]
conquest:stack_of_firewood_half[facing=west,offset_toggle=true,toggle=2,waterlogged=false]
conquest:stack_of_firewood_half[facing=west,offset_toggle=true,toggle=3,waterlogged=true]
conquest:stack_of_firewood_half[facing=west,offset_toggle=true,toggle=3,waterlogged=false]
conquest:stack_of_firewood_half[facing=west,offset_toggle=false,toggle=1,waterlogged=true]
conquest:stack_of_firewood_half[facing=west,offset_toggle=false,toggle=1,waterlogged=false]
conquest:stack_of_firewood_half[facing=west,offset_toggle=false,toggle=2,waterlogged=true]
conquest:stack_of_firewood_half[facing=west,offset_toggle=false,toggle=2,waterlogged=false]
conquest:stack_of_firewood_half[facing=west,offset_toggle=false,toggle=3,waterlogged=true]
conquest:stack_of_firewood_half[facing=west,offset_toggle=false,toggle=3,waterlogged=false]
conquest:stack_of_firewood_half[facing=east,offset_toggle=true,toggle=1,waterlogged=true]
conquest:stack_of_firewood_half[facing=east,offset_toggle=true,toggle=1,waterlogged=false]
conquest:stack_of_firewood_half[facing=east,offset_toggle=true,toggle=2,waterlogged=true]
conquest:stack_of_firewood_half[facing=east,offset_toggle=true,toggle=2,waterlogged=false]
conquest:stack_of_firewood_half[facing=east,offset_toggle=true,toggle=3,waterlogged=true]
conquest:stack_of_firewood_half[facing=east,offset_toggle=true,toggle=3,waterlogged=false]
conquest:stack_of_firewood_half[facing=east,offset_toggle=false,toggle=1,waterlogged=true]
conquest:stack_of_firewood_half[facing=east,offset_toggle=false,toggle=1,waterlogged=false]
conquest:stack_of_firewood_half[facing=east,offset_toggle=false,toggle=2,waterlogged=true]
conquest:stack_of_firewood_half[facing=east,offset_toggle=false,toggle=2,waterlogged=false]
conquest:stack_of_firewood_half[facing=east,offset_toggle=false,toggle=3,waterlogged=true]
conquest:stack_of_firewood_half[facing=east,offset_toggle=false,toggle=3,waterlogged=false]
conquest:stack_of_glowing_embers
conquest:stack_of_glowing_embers_corner_slab[facing=north,type=top,waterlogged=true]
conquest:stack_of_glowing_embers_corner_slab[facing=north,type=top,waterlogged=false]
conquest:stack_of_glowing_embers_corner_slab[facing=north,type=bottom,waterlogged=true]
conquest:stack_of_glowing_embers_corner_slab[facing=north,type=bottom,waterlogged=false]
conquest:stack_of_glowing_embers_corner_slab[facing=south,type=top,waterlogged=true]
conquest:stack_of_glowing_embers_corner_slab[facing=south,type=top,waterlogged=false]
conquest:stack_of_glowing_embers_corner_slab[facing=south,type=bottom,waterlogged=true]
conquest:stack_of_glowing_embers_corner_slab[facing=south,type=bottom,waterlogged=false]
conquest:stack_of_glowing_embers_corner_slab[facing=west,type=top,waterlogged=true]
conquest:stack_of_glowing_embers_corner_slab[facing=west,type=top,waterlogged=false]
conquest:stack_of_glowing_embers_corner_slab[facing=west,type=bottom,waterlogged=true]
conquest:stack_of_glowing_embers_corner_slab[facing=west,type=bottom,waterlogged=false]
conquest:stack_of_glowing_embers_corner_slab[facing=east,type=top,waterlogged=true]
conquest:stack_of_glowing_embers_corner_slab[facing=east,type=top,waterlogged=false]
conquest:stack_of_glowing_embers_corner_slab[facing=east,type=bottom,waterlogged=true]
conquest:stack_of_glowing_embers_corner_slab[facing=east,type=bottom,waterlogged=false]
conquest:stack_of_glowing_embers_eighth_slab[facing=north,type=top,waterlogged=true]
conquest:stack_of_glowing_embers_eighth_slab[facing=north,type=top,waterlogged=false]
conquest:stack_of_glowing_embers_eighth_slab[facing=north,type=bottom,waterlogged=true]
conquest:stack_of_glowing_embers_eighth_slab[facing=north,type=bottom,waterlogged=false]
conquest:stack_of_glowing_embers_eighth_slab[facing=south,type=top,waterlogged=true]
conquest:stack_of_glowing_embers_eighth_slab[facing=south,type=top,waterlogged=false]
conquest:stack_of_glowing_embers_eighth_slab[facing=south,type=bottom,waterlogged=true]
conquest:stack_of_glowing_embers_eighth_slab[facing=south,type=bottom,waterlogged=false]
conquest:stack_of_glowing_embers_eighth_slab[facing=west,type=top,waterlogged=true]
conquest:stack_of_glowing_embers_eighth_slab[facing=west,type=top,waterlogged=false]
conquest:stack_of_glowing_embers_eighth_slab[facing=west,type=bottom,waterlogged=true]
conquest:stack_of_glowing_embers_eighth_slab[facing=west,type=bottom,waterlogged=false]
conquest:stack_of_glowing_embers_eighth_slab[facing=east,type=top,waterlogged=true]
conquest:stack_of_glowing_embers_eighth_slab[facing=east,type=top,waterlogged=false]
conquest:stack_of_glowing_embers_eighth_slab[facing=east,type=bottom,waterlogged=true]
conquest:stack_of_glowing_embers_eighth_slab[facing=east,type=bottom,waterlogged=false]
conquest:stack_of_glowing_embers_layer[layers=1,waterlogged=true]
conquest:stack_of_glowing_embers_layer[layers=1,waterlogged=false]
conquest:stack_of_glowing_embers_layer[layers=2,waterlogged=true]
conquest:stack_of_glowing_embers_layer[layers=2,waterlogged=false]
conquest:stack_of_glowing_embers_layer[layers=3,waterlogged=true]
conquest:stack_of_glowing_embers_layer[layers=3,waterlogged=false]
conquest:stack_of_glowing_embers_layer[layers=4,waterlogged=true]
conquest:stack_of_glowing_embers_layer[layers=4,waterlogged=false]
conquest:stack_of_glowing_embers_layer[layers=5,waterlogged=true]
conquest:stack_of_glowing_embers_layer[layers=5,waterlogged=false]
conquest:stack_of_glowing_embers_layer[layers=6,waterlogged=true]
conquest:stack_of_glowing_embers_layer[layers=6,waterlogged=false]
conquest:stack_of_glowing_embers_layer[layers=7,waterlogged=true]
conquest:stack_of_glowing_embers_layer[layers=7,waterlogged=false]
conquest:stack_of_glowing_embers_layer[layers=8,waterlogged=true]
conquest:stack_of_glowing_embers_layer[layers=8,waterlogged=false]
conquest:stack_of_glowing_embers_quarter_slab[facing=north,layer=1,type=top,waterlogged=true]
conquest:stack_of_glowing_embers_quarter_slab[facing=north,layer=1,type=top,waterlogged=false]
conquest:stack_of_glowing_embers_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=true]
conquest:stack_of_glowing_embers_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=false]
conquest:stack_of_glowing_embers_quarter_slab[facing=north,layer=2,type=top,waterlogged=true]
conquest:stack_of_glowing_embers_quarter_slab[facing=north,layer=2,type=top,waterlogged=false]
conquest:stack_of_glowing_embers_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=true]
conquest:stack_of_glowing_embers_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=false]
conquest:stack_of_glowing_embers_quarter_slab[facing=north,layer=3,type=top,waterlogged=true]
conquest:stack_of_glowing_embers_quarter_slab[facing=north,layer=3,type=top,waterlogged=false]
conquest:stack_of_glowing_embers_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=true]
conquest:stack_of_glowing_embers_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=false]
conquest:stack_of_glowing_embers_quarter_slab[facing=south,layer=1,type=top,waterlogged=true]
conquest:stack_of_glowing_embers_quarter_slab[facing=south,layer=1,type=top,waterlogged=false]
conquest:stack_of_glowing_embers_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=true]
conquest:stack_of_glowing_embers_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=false]
conquest:stack_of_glowing_embers_quarter_slab[facing=south,layer=2,type=top,waterlogged=true]
conquest:stack_of_glowing_embers_quarter_slab[facing=south,layer=2,type=top,waterlogged=false]
conquest:stack_of_glowing_embers_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=true]
conquest:stack_of_glowing_embers_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=false]
conquest:stack_of_glowing_embers_quarter_slab[facing=south,layer=3,type=top,waterlogged=true]
conquest:stack_of_glowing_embers_quarter_slab[facing=south,layer=3,type=top,waterlogged=false]
conquest:stack_of_glowing_embers_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=true]
conquest:stack_of_glowing_embers_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=false]
conquest:stack_of_glowing_embers_quarter_slab[facing=west,layer=1,type=top,waterlogged=true]
conquest:stack_of_glowing_embers_quarter_slab[facing=west,layer=1,type=top,waterlogged=false]
conquest:stack_of_glowing_embers_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=true]
conquest:stack_of_glowing_embers_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=false]
conquest:stack_of_glowing_embers_quarter_slab[facing=west,layer=2,type=top,waterlogged=true]
conquest:stack_of_glowing_embers_quarter_slab[facing=west,layer=2,type=top,waterlogged=false]
conquest:stack_of_glowing_embers_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=true]
conquest:stack_of_glowing_embers_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=false]
conquest:stack_of_glowing_embers_quarter_slab[facing=west,layer=3,type=top,waterlogged=true]
conquest:stack_of_glowing_embers_quarter_slab[facing=west,layer=3,type=top,waterlogged=false]
conquest:stack_of_glowing_embers_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=true]
conquest:stack_of_glowing_embers_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=false]
conquest:stack_of_glowing_embers_quarter_slab[facing=east,layer=1,type=top,waterlogged=true]
conquest:stack_of_glowing_embers_quarter_slab[facing=east,layer=1,type=top,waterlogged=false]
conquest:stack_of_glowing_embers_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=true]
conquest:stack_of_glowing_embers_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=false]
conquest:stack_of_glowing_embers_quarter_slab[facing=east,layer=2,type=top,waterlogged=true]
conquest:stack_of_glowing_embers_quarter_slab[facing=east,layer=2,type=top,waterlogged=false]
conquest:stack_of_glowing_embers_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=true]
conquest:stack_of_glowing_embers_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=false]
conquest:stack_of_glowing_embers_quarter_slab[facing=east,layer=3,type=top,waterlogged=true]
conquest:stack_of_glowing_embers_quarter_slab[facing=east,layer=3,type=top,waterlogged=false]
conquest:stack_of_glowing_embers_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=true]
conquest:stack_of_glowing_embers_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=false]
conquest:stack_of_glowing_embers_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:stack_of_glowing_embers_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:stack_of_glowing_embers_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:stack_of_glowing_embers_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:stack_of_glowing_embers_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:stack_of_glowing_embers_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:stack_of_glowing_embers_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:stack_of_glowing_embers_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:stack_of_glowing_embers_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:stack_of_glowing_embers_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:stack_of_glowing_embers_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:stack_of_glowing_embers_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:stack_of_glowing_embers_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:stack_of_glowing_embers_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:stack_of_glowing_embers_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:stack_of_glowing_embers_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:stack_of_glowing_embers_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:stack_of_glowing_embers_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:stack_of_glowing_embers_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:stack_of_glowing_embers_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:stack_of_glowing_embers_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:stack_of_glowing_embers_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:stack_of_glowing_embers_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:stack_of_glowing_embers_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:stack_of_glowing_embers_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:stack_of_glowing_embers_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:stack_of_glowing_embers_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:stack_of_glowing_embers_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:stack_of_glowing_embers_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:stack_of_glowing_embers_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:stack_of_glowing_embers_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:stack_of_glowing_embers_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:stack_of_glowing_embers_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:stack_of_glowing_embers_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:stack_of_glowing_embers_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:stack_of_glowing_embers_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:stack_of_glowing_embers_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:stack_of_glowing_embers_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:stack_of_glowing_embers_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:stack_of_glowing_embers_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:stack_of_glowing_embers_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:stack_of_glowing_embers_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:stack_of_glowing_embers_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:stack_of_glowing_embers_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:stack_of_glowing_embers_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:stack_of_glowing_embers_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:stack_of_glowing_embers_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:stack_of_glowing_embers_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:stack_of_glowing_embers_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:stack_of_glowing_embers_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:stack_of_glowing_embers_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:stack_of_glowing_embers_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:stack_of_glowing_embers_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:stack_of_glowing_embers_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:stack_of_glowing_embers_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:stack_of_glowing_embers_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:stack_of_glowing_embers_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:stack_of_glowing_embers_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:stack_of_glowing_embers_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:stack_of_glowing_embers_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:stack_of_glowing_embers_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:stack_of_glowing_embers_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:stack_of_glowing_embers_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:stack_of_glowing_embers_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:stack_of_glowing_embers_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:stack_of_glowing_embers_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:stack_of_glowing_embers_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:stack_of_glowing_embers_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:stack_of_glowing_embers_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:stack_of_glowing_embers_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:stack_of_glowing_embers_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:stack_of_glowing_embers_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:stack_of_glowing_embers_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:stack_of_glowing_embers_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:stack_of_glowing_embers_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:stack_of_glowing_embers_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:stack_of_glowing_embers_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:stack_of_glowing_embers_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:stack_of_glowing_embers_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:stack_of_glowing_embers_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:stack_of_glowing_embers_vertical_corner[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:stack_of_glowing_embers_vertical_corner[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:stack_of_glowing_embers_vertical_corner[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:stack_of_glowing_embers_vertical_corner[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:stack_of_glowing_embers_vertical_corner[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:stack_of_glowing_embers_vertical_corner[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:stack_of_glowing_embers_vertical_corner[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:stack_of_glowing_embers_vertical_corner[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:stack_of_glowing_embers_vertical_corner[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:stack_of_glowing_embers_vertical_corner[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:stack_of_glowing_embers_vertical_corner[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:stack_of_glowing_embers_vertical_corner[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:stack_of_glowing_embers_vertical_corner[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:stack_of_glowing_embers_vertical_corner[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:stack_of_glowing_embers_vertical_corner[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:stack_of_glowing_embers_vertical_corner[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:stack_of_glowing_embers_vertical_corner[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:stack_of_glowing_embers_vertical_corner[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:stack_of_glowing_embers_vertical_corner[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:stack_of_glowing_embers_vertical_corner[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:stack_of_glowing_embers_vertical_corner[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:stack_of_glowing_embers_vertical_corner[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:stack_of_glowing_embers_vertical_corner[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:stack_of_glowing_embers_vertical_corner[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:stack_of_glowing_embers_vertical_corner[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:stack_of_glowing_embers_vertical_corner[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:stack_of_glowing_embers_vertical_corner[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:stack_of_glowing_embers_vertical_corner[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:stack_of_glowing_embers_vertical_corner[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:stack_of_glowing_embers_vertical_corner[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:stack_of_glowing_embers_vertical_corner[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:stack_of_glowing_embers_vertical_corner[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:stack_of_glowing_embers_vertical_corner[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:stack_of_glowing_embers_vertical_corner[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:stack_of_glowing_embers_vertical_corner[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:stack_of_glowing_embers_vertical_corner[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:stack_of_glowing_embers_vertical_corner[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:stack_of_glowing_embers_vertical_corner[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:stack_of_glowing_embers_vertical_corner[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:stack_of_glowing_embers_vertical_corner[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:stack_of_glowing_embers_vertical_corner[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:stack_of_glowing_embers_vertical_corner[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:stack_of_glowing_embers_vertical_corner[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:stack_of_glowing_embers_vertical_corner[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:stack_of_glowing_embers_vertical_corner[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:stack_of_glowing_embers_vertical_corner[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:stack_of_glowing_embers_vertical_corner[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:stack_of_glowing_embers_vertical_corner[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:stack_of_glowing_embers_vertical_corner[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:stack_of_glowing_embers_vertical_corner[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:stack_of_glowing_embers_vertical_corner[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:stack_of_glowing_embers_vertical_corner[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:stack_of_glowing_embers_vertical_corner[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:stack_of_glowing_embers_vertical_corner[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:stack_of_glowing_embers_vertical_corner[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:stack_of_glowing_embers_vertical_corner[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:stack_of_glowing_embers_vertical_corner[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:stack_of_glowing_embers_vertical_corner[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:stack_of_glowing_embers_vertical_corner[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:stack_of_glowing_embers_vertical_corner[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:stack_of_glowing_embers_vertical_corner[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:stack_of_glowing_embers_vertical_corner[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:stack_of_glowing_embers_vertical_corner[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:stack_of_glowing_embers_vertical_corner[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:stack_of_glowing_embers_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:stack_of_glowing_embers_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:stack_of_glowing_embers_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:stack_of_glowing_embers_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:stack_of_glowing_embers_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:stack_of_glowing_embers_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:stack_of_glowing_embers_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:stack_of_glowing_embers_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:stack_of_glowing_embers_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:stack_of_glowing_embers_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:stack_of_glowing_embers_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:stack_of_glowing_embers_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:stack_of_glowing_embers_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:stack_of_glowing_embers_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:stack_of_glowing_embers_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:stack_of_glowing_embers_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:stack_of_glowing_embers_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:stack_of_glowing_embers_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:stack_of_glowing_embers_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:stack_of_glowing_embers_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:stack_of_glowing_embers_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:stack_of_glowing_embers_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:stack_of_glowing_embers_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:stack_of_glowing_embers_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:stack_of_glowing_embers_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:stack_of_glowing_embers_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:stack_of_glowing_embers_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:stack_of_glowing_embers_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:stack_of_glowing_embers_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:stack_of_glowing_embers_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:stack_of_glowing_embers_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:stack_of_glowing_embers_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:stack_of_glowing_embers_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:stack_of_glowing_embers_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:stack_of_glowing_embers_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:stack_of_glowing_embers_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:stack_of_glowing_embers_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:stack_of_glowing_embers_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:stack_of_glowing_embers_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:stack_of_glowing_embers_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:stack_of_glowing_embers_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:stack_of_glowing_embers_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:stack_of_glowing_embers_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:stack_of_glowing_embers_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:stack_of_glowing_embers_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:stack_of_glowing_embers_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:stack_of_glowing_embers_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:stack_of_glowing_embers_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:stack_of_glowing_embers_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:stack_of_glowing_embers_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:stack_of_glowing_embers_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:stack_of_glowing_embers_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:stack_of_glowing_embers_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:stack_of_glowing_embers_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:stack_of_glowing_embers_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:stack_of_glowing_embers_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:stack_of_glowing_embers_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:stack_of_glowing_embers_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:stack_of_glowing_embers_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:stack_of_glowing_embers_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:stack_of_glowing_embers_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:stack_of_glowing_embers_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:stack_of_glowing_embers_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:stack_of_glowing_embers_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:stack_of_glowing_embers_vertical_quarter[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:stack_of_glowing_embers_vertical_quarter[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:stack_of_glowing_embers_vertical_quarter[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:stack_of_glowing_embers_vertical_quarter[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:stack_of_glowing_embers_vertical_quarter[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:stack_of_glowing_embers_vertical_quarter[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:stack_of_glowing_embers_vertical_quarter[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:stack_of_glowing_embers_vertical_quarter[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:stack_of_glowing_embers_vertical_quarter[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:stack_of_glowing_embers_vertical_quarter[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:stack_of_glowing_embers_vertical_quarter[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:stack_of_glowing_embers_vertical_quarter[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:stack_of_glowing_embers_vertical_quarter[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:stack_of_glowing_embers_vertical_quarter[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:stack_of_glowing_embers_vertical_quarter[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:stack_of_glowing_embers_vertical_quarter[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:stack_of_glowing_embers_vertical_quarter[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:stack_of_glowing_embers_vertical_quarter[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:stack_of_glowing_embers_vertical_quarter[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:stack_of_glowing_embers_vertical_quarter[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:stack_of_glowing_embers_vertical_quarter[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:stack_of_glowing_embers_vertical_quarter[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:stack_of_glowing_embers_vertical_quarter[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:stack_of_glowing_embers_vertical_quarter[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:stack_of_glowing_embers_vertical_quarter[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:stack_of_glowing_embers_vertical_quarter[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:stack_of_glowing_embers_vertical_quarter[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:stack_of_glowing_embers_vertical_quarter[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:stack_of_glowing_embers_vertical_quarter[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:stack_of_glowing_embers_vertical_quarter[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:stack_of_glowing_embers_vertical_quarter[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:stack_of_glowing_embers_vertical_quarter[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:stack_of_glowing_embers_vertical_quarter[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:stack_of_glowing_embers_vertical_quarter[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:stack_of_glowing_embers_vertical_quarter[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:stack_of_glowing_embers_vertical_quarter[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:stack_of_glowing_embers_vertical_quarter[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:stack_of_glowing_embers_vertical_quarter[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:stack_of_glowing_embers_vertical_quarter[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:stack_of_glowing_embers_vertical_quarter[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:stack_of_glowing_embers_vertical_quarter[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:stack_of_glowing_embers_vertical_quarter[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:stack_of_glowing_embers_vertical_quarter[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:stack_of_glowing_embers_vertical_quarter[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:stack_of_glowing_embers_vertical_quarter[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:stack_of_glowing_embers_vertical_quarter[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:stack_of_glowing_embers_vertical_quarter[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:stack_of_glowing_embers_vertical_quarter[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:stack_of_glowing_embers_vertical_quarter[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:stack_of_glowing_embers_vertical_quarter[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:stack_of_glowing_embers_vertical_quarter[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:stack_of_glowing_embers_vertical_quarter[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:stack_of_glowing_embers_vertical_quarter[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:stack_of_glowing_embers_vertical_quarter[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:stack_of_glowing_embers_vertical_quarter[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:stack_of_glowing_embers_vertical_quarter[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:stack_of_glowing_embers_vertical_quarter[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:stack_of_glowing_embers_vertical_quarter[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:stack_of_glowing_embers_vertical_quarter[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:stack_of_glowing_embers_vertical_quarter[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:stack_of_glowing_embers_vertical_quarter[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:stack_of_glowing_embers_vertical_quarter[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:stack_of_glowing_embers_vertical_quarter[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:stack_of_glowing_embers_vertical_quarter[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:stack_of_glowing_embers_vertical_slab[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:stack_of_glowing_embers_vertical_slab[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:stack_of_glowing_embers_vertical_slab[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:stack_of_glowing_embers_vertical_slab[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:stack_of_glowing_embers_vertical_slab[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:stack_of_glowing_embers_vertical_slab[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:stack_of_glowing_embers_vertical_slab[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:stack_of_glowing_embers_vertical_slab[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:stack_of_glowing_embers_vertical_slab[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:stack_of_glowing_embers_vertical_slab[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:stack_of_glowing_embers_vertical_slab[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:stack_of_glowing_embers_vertical_slab[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:stack_of_glowing_embers_vertical_slab[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:stack_of_glowing_embers_vertical_slab[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:stack_of_glowing_embers_vertical_slab[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:stack_of_glowing_embers_vertical_slab[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:stack_of_glowing_embers_vertical_slab[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:stack_of_glowing_embers_vertical_slab[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:stack_of_glowing_embers_vertical_slab[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:stack_of_glowing_embers_vertical_slab[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:stack_of_glowing_embers_vertical_slab[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:stack_of_glowing_embers_vertical_slab[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:stack_of_glowing_embers_vertical_slab[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:stack_of_glowing_embers_vertical_slab[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:stack_of_glowing_embers_vertical_slab[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:stack_of_glowing_embers_vertical_slab[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:stack_of_glowing_embers_vertical_slab[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:stack_of_glowing_embers_vertical_slab[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:stack_of_glowing_embers_vertical_slab[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:stack_of_glowing_embers_vertical_slab[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:stack_of_glowing_embers_vertical_slab[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:stack_of_glowing_embers_vertical_slab[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:stack_of_glowing_embers_vertical_slab[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:stack_of_glowing_embers_vertical_slab[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:stack_of_glowing_embers_vertical_slab[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:stack_of_glowing_embers_vertical_slab[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:stack_of_glowing_embers_vertical_slab[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:stack_of_glowing_embers_vertical_slab[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:stack_of_glowing_embers_vertical_slab[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:stack_of_glowing_embers_vertical_slab[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:stack_of_glowing_embers_vertical_slab[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:stack_of_glowing_embers_vertical_slab[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:stack_of_glowing_embers_vertical_slab[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:stack_of_glowing_embers_vertical_slab[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:stack_of_glowing_embers_vertical_slab[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:stack_of_glowing_embers_vertical_slab[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:stack_of_glowing_embers_vertical_slab[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:stack_of_glowing_embers_vertical_slab[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:stack_of_glowing_embers_vertical_slab[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:stack_of_glowing_embers_vertical_slab[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:stack_of_glowing_embers_vertical_slab[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:stack_of_glowing_embers_vertical_slab[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:stack_of_glowing_embers_vertical_slab[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:stack_of_glowing_embers_vertical_slab[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:stack_of_glowing_embers_vertical_slab[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:stack_of_glowing_embers_vertical_slab[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:stack_of_glowing_embers_vertical_slab[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:stack_of_glowing_embers_vertical_slab[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:stack_of_glowing_embers_vertical_slab[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:stack_of_glowing_embers_vertical_slab[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:stack_of_glowing_embers_vertical_slab[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:stack_of_glowing_embers_vertical_slab[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:stack_of_glowing_embers_vertical_slab[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:stack_of_glowing_embers_vertical_slab[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:stacked_firewood[axis=x]
conquest:stacked_firewood[axis=y]
conquest:stacked_firewood[axis=z]
conquest:stacked_firewood_corner_slab[facing=north,type=top,waterlogged=true]
conquest:stacked_firewood_corner_slab[facing=north,type=top,waterlogged=false]
conquest:stacked_firewood_corner_slab[facing=north,type=bottom,waterlogged=true]
conquest:stacked_firewood_corner_slab[facing=north,type=bottom,waterlogged=false]
conquest:stacked_firewood_corner_slab[facing=south,type=top,waterlogged=true]
conquest:stacked_firewood_corner_slab[facing=south,type=top,waterlogged=false]
conquest:stacked_firewood_corner_slab[facing=south,type=bottom,waterlogged=true]
conquest:stacked_firewood_corner_slab[facing=south,type=bottom,waterlogged=false]
conquest:stacked_firewood_corner_slab[facing=west,type=top,waterlogged=true]
conquest:stacked_firewood_corner_slab[facing=west,type=top,waterlogged=false]
conquest:stacked_firewood_corner_slab[facing=west,type=bottom,waterlogged=true]
conquest:stacked_firewood_corner_slab[facing=west,type=bottom,waterlogged=false]
conquest:stacked_firewood_corner_slab[facing=east,type=top,waterlogged=true]
conquest:stacked_firewood_corner_slab[facing=east,type=top,waterlogged=false]
conquest:stacked_firewood_corner_slab[facing=east,type=bottom,waterlogged=true]
conquest:stacked_firewood_corner_slab[facing=east,type=bottom,waterlogged=false]
conquest:stacked_firewood_eighth_slab[facing=north,type=top,waterlogged=true]
conquest:stacked_firewood_eighth_slab[facing=north,type=top,waterlogged=false]
conquest:stacked_firewood_eighth_slab[facing=north,type=bottom,waterlogged=true]
conquest:stacked_firewood_eighth_slab[facing=north,type=bottom,waterlogged=false]
conquest:stacked_firewood_eighth_slab[facing=south,type=top,waterlogged=true]
conquest:stacked_firewood_eighth_slab[facing=south,type=top,waterlogged=false]
conquest:stacked_firewood_eighth_slab[facing=south,type=bottom,waterlogged=true]
conquest:stacked_firewood_eighth_slab[facing=south,type=bottom,waterlogged=false]
conquest:stacked_firewood_eighth_slab[facing=west,type=top,waterlogged=true]
conquest:stacked_firewood_eighth_slab[facing=west,type=top,waterlogged=false]
conquest:stacked_firewood_eighth_slab[facing=west,type=bottom,waterlogged=true]
conquest:stacked_firewood_eighth_slab[facing=west,type=bottom,waterlogged=false]
conquest:stacked_firewood_eighth_slab[facing=east,type=top,waterlogged=true]
conquest:stacked_firewood_eighth_slab[facing=east,type=top,waterlogged=false]
conquest:stacked_firewood_eighth_slab[facing=east,type=bottom,waterlogged=true]
conquest:stacked_firewood_eighth_slab[facing=east,type=bottom,waterlogged=false]
conquest:stacked_firewood_pillar[layer=1,waterlogged=true]
conquest:stacked_firewood_pillar[layer=1,waterlogged=false]
conquest:stacked_firewood_pillar[layer=2,waterlogged=true]
conquest:stacked_firewood_pillar[layer=2,waterlogged=false]
conquest:stacked_firewood_pillar[layer=3,waterlogged=true]
conquest:stacked_firewood_pillar[layer=3,waterlogged=false]
conquest:stacked_firewood_quarter_slab[facing=north,type=top,waterlogged=true]
conquest:stacked_firewood_quarter_slab[facing=north,type=top,waterlogged=false]
conquest:stacked_firewood_quarter_slab[facing=north,type=bottom,waterlogged=true]
conquest:stacked_firewood_quarter_slab[facing=north,type=bottom,waterlogged=false]
conquest:stacked_firewood_quarter_slab[facing=south,type=top,waterlogged=true]
conquest:stacked_firewood_quarter_slab[facing=south,type=top,waterlogged=false]
conquest:stacked_firewood_quarter_slab[facing=south,type=bottom,waterlogged=true]
conquest:stacked_firewood_quarter_slab[facing=south,type=bottom,waterlogged=false]
conquest:stacked_firewood_quarter_slab[facing=west,type=top,waterlogged=true]
conquest:stacked_firewood_quarter_slab[facing=west,type=top,waterlogged=false]
conquest:stacked_firewood_quarter_slab[facing=west,type=bottom,waterlogged=true]
conquest:stacked_firewood_quarter_slab[facing=west,type=bottom,waterlogged=false]
conquest:stacked_firewood_quarter_slab[facing=east,type=top,waterlogged=true]
conquest:stacked_firewood_quarter_slab[facing=east,type=top,waterlogged=false]
conquest:stacked_firewood_quarter_slab[facing=east,type=bottom,waterlogged=true]
conquest:stacked_firewood_quarter_slab[facing=east,type=bottom,waterlogged=false]
conquest:stacked_firewood_slab[layer=1,type=top,waterlogged=true]
conquest:stacked_firewood_slab[layer=1,type=top,waterlogged=false]
conquest:stacked_firewood_slab[layer=1,type=bottom,waterlogged=true]
conquest:stacked_firewood_slab[layer=1,type=bottom,waterlogged=false]
conquest:stacked_firewood_slab[layer=2,type=top,waterlogged=true]
conquest:stacked_firewood_slab[layer=2,type=top,waterlogged=false]
conquest:stacked_firewood_slab[layer=2,type=bottom,waterlogged=true]
conquest:stacked_firewood_slab[layer=2,type=bottom,waterlogged=false]
conquest:stacked_firewood_slab[layer=3,type=top,waterlogged=true]
conquest:stacked_firewood_slab[layer=3,type=top,waterlogged=false]
conquest:stacked_firewood_slab[layer=3,type=bottom,waterlogged=true]
conquest:stacked_firewood_slab[layer=3,type=bottom,waterlogged=false]
conquest:stacked_firewood_slab[layer=4,type=top,waterlogged=true]
conquest:stacked_firewood_slab[layer=4,type=top,waterlogged=false]
conquest:stacked_firewood_slab[layer=4,type=bottom,waterlogged=true]
conquest:stacked_firewood_slab[layer=4,type=bottom,waterlogged=false]
conquest:stacked_firewood_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:stacked_firewood_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:stacked_firewood_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:stacked_firewood_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:stacked_firewood_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:stacked_firewood_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:stacked_firewood_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:stacked_firewood_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:stacked_firewood_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:stacked_firewood_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:stacked_firewood_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:stacked_firewood_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:stacked_firewood_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:stacked_firewood_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:stacked_firewood_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:stacked_firewood_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:stacked_firewood_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:stacked_firewood_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:stacked_firewood_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:stacked_firewood_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:stacked_firewood_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:stacked_firewood_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:stacked_firewood_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:stacked_firewood_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:stacked_firewood_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:stacked_firewood_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:stacked_firewood_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:stacked_firewood_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:stacked_firewood_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:stacked_firewood_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:stacked_firewood_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:stacked_firewood_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:stacked_firewood_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:stacked_firewood_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:stacked_firewood_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:stacked_firewood_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:stacked_firewood_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:stacked_firewood_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:stacked_firewood_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:stacked_firewood_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:stacked_firewood_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:stacked_firewood_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:stacked_firewood_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:stacked_firewood_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:stacked_firewood_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:stacked_firewood_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:stacked_firewood_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:stacked_firewood_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:stacked_firewood_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:stacked_firewood_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:stacked_firewood_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:stacked_firewood_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:stacked_firewood_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:stacked_firewood_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:stacked_firewood_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:stacked_firewood_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:stacked_firewood_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:stacked_firewood_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:stacked_firewood_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:stacked_firewood_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:stacked_firewood_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:stacked_firewood_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:stacked_firewood_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:stacked_firewood_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:stacked_firewood_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:stacked_firewood_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:stacked_firewood_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:stacked_firewood_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:stacked_firewood_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:stacked_firewood_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:stacked_firewood_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:stacked_firewood_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:stacked_firewood_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:stacked_firewood_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:stacked_firewood_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:stacked_firewood_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:stacked_firewood_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:stacked_firewood_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:stacked_firewood_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:stacked_firewood_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:stacked_firewood_vertical_corner[facing=north,layer=1,waterlogged=true]
conquest:stacked_firewood_vertical_corner[facing=north,layer=1,waterlogged=false]
conquest:stacked_firewood_vertical_corner[facing=north,layer=2,waterlogged=true]
conquest:stacked_firewood_vertical_corner[facing=north,layer=2,waterlogged=false]
conquest:stacked_firewood_vertical_corner[facing=north,layer=3,waterlogged=true]
conquest:stacked_firewood_vertical_corner[facing=north,layer=3,waterlogged=false]
conquest:stacked_firewood_vertical_corner[facing=north,layer=4,waterlogged=true]
conquest:stacked_firewood_vertical_corner[facing=north,layer=4,waterlogged=false]
conquest:stacked_firewood_vertical_corner[facing=south,layer=1,waterlogged=true]
conquest:stacked_firewood_vertical_corner[facing=south,layer=1,waterlogged=false]
conquest:stacked_firewood_vertical_corner[facing=south,layer=2,waterlogged=true]
conquest:stacked_firewood_vertical_corner[facing=south,layer=2,waterlogged=false]
conquest:stacked_firewood_vertical_corner[facing=south,layer=3,waterlogged=true]
conquest:stacked_firewood_vertical_corner[facing=south,layer=3,waterlogged=false]
conquest:stacked_firewood_vertical_corner[facing=south,layer=4,waterlogged=true]
conquest:stacked_firewood_vertical_corner[facing=south,layer=4,waterlogged=false]
conquest:stacked_firewood_vertical_corner[facing=west,layer=1,waterlogged=true]
conquest:stacked_firewood_vertical_corner[facing=west,layer=1,waterlogged=false]
conquest:stacked_firewood_vertical_corner[facing=west,layer=2,waterlogged=true]
conquest:stacked_firewood_vertical_corner[facing=west,layer=2,waterlogged=false]
conquest:stacked_firewood_vertical_corner[facing=west,layer=3,waterlogged=true]
conquest:stacked_firewood_vertical_corner[facing=west,layer=3,waterlogged=false]
conquest:stacked_firewood_vertical_corner[facing=west,layer=4,waterlogged=true]
conquest:stacked_firewood_vertical_corner[facing=west,layer=4,waterlogged=false]
conquest:stacked_firewood_vertical_corner[facing=east,layer=1,waterlogged=true]
conquest:stacked_firewood_vertical_corner[facing=east,layer=1,waterlogged=false]
conquest:stacked_firewood_vertical_corner[facing=east,layer=2,waterlogged=true]
conquest:stacked_firewood_vertical_corner[facing=east,layer=2,waterlogged=false]
conquest:stacked_firewood_vertical_corner[facing=east,layer=3,waterlogged=true]
conquest:stacked_firewood_vertical_corner[facing=east,layer=3,waterlogged=false]
conquest:stacked_firewood_vertical_corner[facing=east,layer=4,waterlogged=true]
conquest:stacked_firewood_vertical_corner[facing=east,layer=4,waterlogged=false]
conquest:stacked_firewood_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:stacked_firewood_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:stacked_firewood_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:stacked_firewood_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:stacked_firewood_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:stacked_firewood_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:stacked_firewood_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:stacked_firewood_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:stacked_firewood_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:stacked_firewood_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:stacked_firewood_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:stacked_firewood_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:stacked_firewood_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:stacked_firewood_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:stacked_firewood_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:stacked_firewood_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:stacked_firewood_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:stacked_firewood_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:stacked_firewood_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:stacked_firewood_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:stacked_firewood_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:stacked_firewood_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:stacked_firewood_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:stacked_firewood_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:stacked_firewood_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:stacked_firewood_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:stacked_firewood_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:stacked_firewood_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:stacked_firewood_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:stacked_firewood_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:stacked_firewood_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:stacked_firewood_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:stacked_firewood_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:stacked_firewood_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:stacked_firewood_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:stacked_firewood_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:stacked_firewood_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:stacked_firewood_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:stacked_firewood_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:stacked_firewood_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:stacked_firewood_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:stacked_firewood_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:stacked_firewood_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:stacked_firewood_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:stacked_firewood_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:stacked_firewood_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:stacked_firewood_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:stacked_firewood_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:stacked_firewood_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:stacked_firewood_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:stacked_firewood_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:stacked_firewood_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:stacked_firewood_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:stacked_firewood_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:stacked_firewood_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:stacked_firewood_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:stacked_firewood_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:stacked_firewood_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:stacked_firewood_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:stacked_firewood_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:stacked_firewood_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:stacked_firewood_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:stacked_firewood_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:stacked_firewood_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:stacked_firewood_vertical_quarter[facing=north,layer=1,waterlogged=true]
conquest:stacked_firewood_vertical_quarter[facing=north,layer=1,waterlogged=false]
conquest:stacked_firewood_vertical_quarter[facing=north,layer=2,waterlogged=true]
conquest:stacked_firewood_vertical_quarter[facing=north,layer=2,waterlogged=false]
conquest:stacked_firewood_vertical_quarter[facing=north,layer=3,waterlogged=true]
conquest:stacked_firewood_vertical_quarter[facing=north,layer=3,waterlogged=false]
conquest:stacked_firewood_vertical_quarter[facing=north,layer=4,waterlogged=true]
conquest:stacked_firewood_vertical_quarter[facing=north,layer=4,waterlogged=false]
conquest:stacked_firewood_vertical_quarter[facing=south,layer=1,waterlogged=true]
conquest:stacked_firewood_vertical_quarter[facing=south,layer=1,waterlogged=false]
conquest:stacked_firewood_vertical_quarter[facing=south,layer=2,waterlogged=true]
conquest:stacked_firewood_vertical_quarter[facing=south,layer=2,waterlogged=false]
conquest:stacked_firewood_vertical_quarter[facing=south,layer=3,waterlogged=true]
conquest:stacked_firewood_vertical_quarter[facing=south,layer=3,waterlogged=false]
conquest:stacked_firewood_vertical_quarter[facing=south,layer=4,waterlogged=true]
conquest:stacked_firewood_vertical_quarter[facing=south,layer=4,waterlogged=false]
conquest:stacked_firewood_vertical_quarter[facing=west,layer=1,waterlogged=true]
conquest:stacked_firewood_vertical_quarter[facing=west,layer=1,waterlogged=false]
conquest:stacked_firewood_vertical_quarter[facing=west,layer=2,waterlogged=true]
conquest:stacked_firewood_vertical_quarter[facing=west,layer=2,waterlogged=false]
conquest:stacked_firewood_vertical_quarter[facing=west,layer=3,waterlogged=true]
conquest:stacked_firewood_vertical_quarter[facing=west,layer=3,waterlogged=false]
conquest:stacked_firewood_vertical_quarter[facing=west,layer=4,waterlogged=true]
conquest:stacked_firewood_vertical_quarter[facing=west,layer=4,waterlogged=false]
conquest:stacked_firewood_vertical_quarter[facing=east,layer=1,waterlogged=true]
conquest:stacked_firewood_vertical_quarter[facing=east,layer=1,waterlogged=false]
conquest:stacked_firewood_vertical_quarter[facing=east,layer=2,waterlogged=true]
conquest:stacked_firewood_vertical_quarter[facing=east,layer=2,waterlogged=false]
conquest:stacked_firewood_vertical_quarter[facing=east,layer=3,waterlogged=true]
conquest:stacked_firewood_vertical_quarter[facing=east,layer=3,waterlogged=false]
conquest:stacked_firewood_vertical_quarter[facing=east,layer=4,waterlogged=true]
conquest:stacked_firewood_vertical_quarter[facing=east,layer=4,waterlogged=false]
conquest:stacked_firewood_vertical_slab[facing=north,layer=1,waterlogged=true]
conquest:stacked_firewood_vertical_slab[facing=north,layer=1,waterlogged=false]
conquest:stacked_firewood_vertical_slab[facing=north,layer=2,waterlogged=true]
conquest:stacked_firewood_vertical_slab[facing=north,layer=2,waterlogged=false]
conquest:stacked_firewood_vertical_slab[facing=north,layer=3,waterlogged=true]
conquest:stacked_firewood_vertical_slab[facing=north,layer=3,waterlogged=false]
conquest:stacked_firewood_vertical_slab[facing=north,layer=4,waterlogged=true]
conquest:stacked_firewood_vertical_slab[facing=north,layer=4,waterlogged=false]
conquest:stacked_firewood_vertical_slab[facing=south,layer=1,waterlogged=true]
conquest:stacked_firewood_vertical_slab[facing=south,layer=1,waterlogged=false]
conquest:stacked_firewood_vertical_slab[facing=south,layer=2,waterlogged=true]
conquest:stacked_firewood_vertical_slab[facing=south,layer=2,waterlogged=false]
conquest:stacked_firewood_vertical_slab[facing=south,layer=3,waterlogged=true]
conquest:stacked_firewood_vertical_slab[facing=south,layer=3,waterlogged=false]
conquest:stacked_firewood_vertical_slab[facing=south,layer=4,waterlogged=true]
conquest:stacked_firewood_vertical_slab[facing=south,layer=4,waterlogged=false]
conquest:stacked_firewood_vertical_slab[facing=west,layer=1,waterlogged=true]
conquest:stacked_firewood_vertical_slab[facing=west,layer=1,waterlogged=false]
conquest:stacked_firewood_vertical_slab[facing=west,layer=2,waterlogged=true]
conquest:stacked_firewood_vertical_slab[facing=west,layer=2,waterlogged=false]
conquest:stacked_firewood_vertical_slab[facing=west,layer=3,waterlogged=true]
conquest:stacked_firewood_vertical_slab[facing=west,layer=3,waterlogged=false]
conquest:stacked_firewood_vertical_slab[facing=west,layer=4,waterlogged=true]
conquest:stacked_firewood_vertical_slab[facing=west,layer=4,waterlogged=false]
conquest:stacked_firewood_vertical_slab[facing=east,layer=1,waterlogged=true]
conquest:stacked_firewood_vertical_slab[facing=east,layer=1,waterlogged=false]
conquest:stacked_firewood_vertical_slab[facing=east,layer=2,waterlogged=true]
conquest:stacked_firewood_vertical_slab[facing=east,layer=2,waterlogged=false]
conquest:stacked_firewood_vertical_slab[facing=east,layer=3,waterlogged=true]
conquest:stacked_firewood_vertical_slab[facing=east,layer=3,waterlogged=false]
conquest:stacked_firewood_vertical_slab[facing=east,layer=4,waterlogged=true]
conquest:stacked_firewood_vertical_slab[facing=east,layer=4,waterlogged=false]
conquest:stacked_firewood_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:stacked_firewood_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:stacked_firewood_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:stacked_firewood_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:stacked_firewood_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:stacked_firewood_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:stacked_firewood_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:stacked_firewood_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:stacked_firewood_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:stacked_firewood_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:stacked_firewood_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:stacked_firewood_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:stacked_firewood_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:stacked_firewood_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:stacked_firewood_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:stacked_firewood_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:stacked_firewood_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:stacked_firewood_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:stacked_firewood_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:stacked_firewood_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:stacked_firewood_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:stacked_firewood_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:stacked_firewood_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:stacked_firewood_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:stacked_firewood_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:stacked_firewood_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:stacked_firewood_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:stacked_firewood_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:stacked_firewood_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:stacked_firewood_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:stacked_firewood_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:stacked_firewood_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:stacked_firewood_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:stacked_firewood_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:stacked_firewood_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:stacked_firewood_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:stacked_firewood_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:stacked_firewood_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:stacked_firewood_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:stacked_firewood_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:stacked_firewood_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:stacked_firewood_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:stacked_firewood_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:stacked_firewood_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:stacked_firewood_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:stacked_firewood_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:stacked_firewood_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:stacked_firewood_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:stacked_firewood_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:stacked_firewood_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:stacked_firewood_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:stacked_firewood_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:stacked_firewood_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:stacked_firewood_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:stacked_firewood_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:stacked_firewood_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:stacked_firewood_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:stacked_firewood_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:stacked_firewood_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:stacked_firewood_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:stacked_firewood_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:stacked_firewood_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:stacked_firewood_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:stacked_firewood_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:stacked_firewood_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:stacked_firewood_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:stacked_firewood_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:stacked_firewood_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:stacked_firewood_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:stacked_firewood_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:stacked_firewood_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:stacked_firewood_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:stacked_firewood_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:stacked_firewood_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:stacked_firewood_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:stacked_firewood_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:stacked_firewood_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:stacked_firewood_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:stacked_firewood_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:stacked_firewood_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:stacked_firewood_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:stacked_firewood_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:stacked_firewood_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:stacked_firewood_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:stacked_firewood_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:stacked_firewood_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:stacked_firewood_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:stacked_firewood_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:stacked_firewood_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:stacked_firewood_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:stacked_firewood_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:stacked_firewood_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:stacked_firewood_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:stacked_firewood_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:stacked_firewood_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:stacked_firewood_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:stacked_firewood_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:stacked_firewood_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:stacked_firewood_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:stacked_firewood_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:stacked_firewood_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:stacked_firewood_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:stacked_firewood_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:stacked_firewood_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:stacked_firewood_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:stacked_firewood_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:stacked_firewood_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:stacked_firewood_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:stacked_firewood_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:stacked_firewood_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:stacked_firewood_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:stacked_firewood_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:stacked_firewood_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:stacked_firewood_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:stacked_firewood_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:stacked_firewood_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:stacked_firewood_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:stacked_firewood_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:stacked_firewood_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:stacked_firewood_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:stacked_firewood_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:stacked_firewood_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:stacked_firewood_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:stacked_firewood_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:stacked_firewood_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:stacked_firewood_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:stacked_firewood_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:stacked_firewood_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:stacked_firewood_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:stacked_firewood_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:stacked_firewood_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:stacked_firewood_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:stacked_firewood_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:stacked_firewood_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:stacked_firewood_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:stacked_firewood_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:stacked_firewood_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:stacked_firewood_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:stacked_firewood_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:stacked_firewood_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:stacked_firewood_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:stacked_firewood_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:stacked_firewood_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:stacked_firewood_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:stacked_firewood_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:stacked_firewood_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:stacked_firewood_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:stacked_firewood_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:stacked_firewood_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:stacked_firewood_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:stacked_firewood_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:stacked_firewood_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:stacked_firewood_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:stacked_firewood_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:stacked_firewood_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:stacked_firewood_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:stacked_firewood_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:stacked_firewood_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:stacked_firewood_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:stacked_firewood_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:stacked_firewood_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:stacked_firewood_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:stacked_firewood_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:stacked_firewood_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:stacked_firewood_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:stacked_firewood_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:stacked_firewood_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:stacked_firewood_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:stacked_firewood_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:stacked_firewood_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:stacked_firewood_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:stacked_firewood_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:stacked_firewood_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:stacked_firewood_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:stacked_firewood_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:stacked_firewood_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:stacked_firewood_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:stacked_firewood_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:stacked_firewood_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:stacked_firewood_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:stacked_firewood_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:stacked_firewood_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:stacked_firewood_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:stacked_firewood_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:stacked_firewood_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:stacked_firewood_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:stacked_firewood_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:stacked_firewood_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:stacked_firewood_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:stacked_firewood_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:stacked_firewood_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:stacked_firewood_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:stacked_firewood_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:stacked_firewood_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:stacked_firewood_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:stacked_firewood_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:stacked_firewood_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:stacked_firewood_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:stacked_firewood_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:stacked_firewood_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:stacked_firewood_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:stacked_firewood_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:stacked_firewood_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:stacked_firewood_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:stacked_firewood_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:stacked_firewood_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:stacked_firewood_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:stacked_firewood_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:stacked_firewood_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:stacked_firewood_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:stacked_firewood_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:stacked_firewood_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:stacked_firewood_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:stacked_firewood_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:stacked_firewood_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:stacked_firewood_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:stacked_firewood_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:stacked_firewood_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:stacked_firewood_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:stacked_firewood_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:stacked_firewood_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:stacked_firewood_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:stacked_firewood_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:stacked_firewood_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:stacked_firewood_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:stacked_firewood_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:stacked_firewood_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:stacked_firewood_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:stacked_firewood_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:stacked_firewood_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:stacked_firewood_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:stacked_firewood_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:stacked_firewood_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:stacked_firewood_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:stacked_firewood_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:stacked_firewood_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:stacked_firewood_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:stacked_firewood_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:stacked_firewood_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:stacked_firewood_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:stacked_firewood_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:stacked_firewood_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:stacked_firewood_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:stacked_firewood_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:stacked_firewood_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:stacked_firewood_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:stacked_firewood_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:stacked_firewood_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:stacked_firewood_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:stacked_firewood_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:stacked_firewood_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:stacked_firewood_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:stacked_firewood_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:stacked_firewood_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:stacked_firewood_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:stacked_firewood_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:stacked_firewood_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:stacked_firewood_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:stacked_firewood_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:stacked_firewood_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:stacked_firewood_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:stacked_firewood_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:stacked_firewood_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:stacked_firewood_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:stacked_firewood_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:stacked_firewood_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:stacked_firewood_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:stacked_firewood_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:stacked_firewood_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:stacked_firewood_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:stacked_firewood_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:stacked_firewood_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:stacked_firewood_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:stacked_firewood_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:stacked_firewood_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:stacked_firewood_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:stacked_firewood_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:stacked_firewood_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:stacked_firewood_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:stacked_firewood_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:stacked_firewood_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:stacked_firewood_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:stacked_firewood_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:stacked_firewood_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:stacked_firewood_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:stacked_firewood_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:stacked_firewood_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:stacked_firewood_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:stacked_firewood_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:stacked_firewood_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:stacked_firewood_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:stacked_firewood_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:stacked_firewood_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:stacked_firewood_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:stacked_firewood_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:stacked_firewood_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:stacked_firewood_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:stacked_firewood_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:stacked_firewood_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:stacked_firewood_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:stacked_firewood_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:stacked_firewood_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:stacked_firewood_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:stacked_firewood_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:stacked_firewood_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:stacked_firewood_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:stacked_firewood_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:stacked_firewood_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:stacked_firewood_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:stacked_firewood_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:stacked_firewood_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:stacked_firewood_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:stacked_firewood_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:stacked_firewood_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:stacked_firewood_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:stacked_firewood_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:stacked_firewood_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:stacked_firewood_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:stacked_firewood_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:stacked_firewood_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:stacked_firewood_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:stacked_firewood_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:stacked_firewood_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:stacked_firewood_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:stage_floor[east=true,north=true,south=true,waterlogged=true,west=true]
conquest:stage_floor[east=true,north=true,south=true,waterlogged=true,west=false]
conquest:stage_floor[east=true,north=true,south=true,waterlogged=false,west=true]
conquest:stage_floor[east=true,north=true,south=true,waterlogged=false,west=false]
conquest:stage_floor[east=true,north=true,south=false,waterlogged=true,west=true]
conquest:stage_floor[east=true,north=true,south=false,waterlogged=true,west=false]
conquest:stage_floor[east=true,north=true,south=false,waterlogged=false,west=true]
conquest:stage_floor[east=true,north=true,south=false,waterlogged=false,west=false]
conquest:stage_floor[east=true,north=false,south=true,waterlogged=true,west=true]
conquest:stage_floor[east=true,north=false,south=true,waterlogged=true,west=false]
conquest:stage_floor[east=true,north=false,south=true,waterlogged=false,west=true]
conquest:stage_floor[east=true,north=false,south=true,waterlogged=false,west=false]
conquest:stage_floor[east=true,north=false,south=false,waterlogged=true,west=true]
conquest:stage_floor[east=true,north=false,south=false,waterlogged=true,west=false]
conquest:stage_floor[east=true,north=false,south=false,waterlogged=false,west=true]
conquest:stage_floor[east=true,north=false,south=false,waterlogged=false,west=false]
conquest:stage_floor[east=false,north=true,south=true,waterlogged=true,west=true]
conquest:stage_floor[east=false,north=true,south=true,waterlogged=true,west=false]
conquest:stage_floor[east=false,north=true,south=true,waterlogged=false,west=true]
conquest:stage_floor[east=false,north=true,south=true,waterlogged=false,west=false]
conquest:stage_floor[east=false,north=true,south=false,waterlogged=true,west=true]
conquest:stage_floor[east=false,north=true,south=false,waterlogged=true,west=false]
conquest:stage_floor[east=false,north=true,south=false,waterlogged=false,west=true]
conquest:stage_floor[east=false,north=true,south=false,waterlogged=false,west=false]
conquest:stage_floor[east=false,north=false,south=true,waterlogged=true,west=true]
conquest:stage_floor[east=false,north=false,south=true,waterlogged=true,west=false]
conquest:stage_floor[east=false,north=false,south=true,waterlogged=false,west=true]
conquest:stage_floor[east=false,north=false,south=true,waterlogged=false,west=false]
conquest:stage_floor[east=false,north=false,south=false,waterlogged=true,west=true]
conquest:stage_floor[east=false,north=false,south=false,waterlogged=true,west=false]
conquest:stage_floor[east=false,north=false,south=false,waterlogged=false,west=true]
conquest:stage_floor[east=false,north=false,south=false,waterlogged=false,west=false]
conquest:stained_glass_gothic_window
conquest:stained_glass_gothic_window_pane[down=true,east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:stained_glass_gothic_window_pane[down=true,east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:stained_glass_gothic_window_pane[down=true,east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:stained_glass_gothic_window_pane[down=true,east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:stained_glass_gothic_window_pane[down=true,east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:stained_glass_gothic_window_pane[down=true,east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:stained_glass_gothic_window_pane[down=true,east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:stained_glass_gothic_window_pane[down=true,east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:stained_glass_gothic_window_pane[down=true,east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:stained_glass_gothic_window_pane[down=true,east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:stained_glass_gothic_window_pane[down=true,east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:stained_glass_gothic_window_pane[down=true,east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:stained_glass_gothic_window_pane[down=true,east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:stained_glass_gothic_window_pane[down=true,east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:stained_glass_gothic_window_pane[down=true,east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:stained_glass_gothic_window_pane[down=true,east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:stained_glass_gothic_window_pane[down=true,east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:stained_glass_gothic_window_pane[down=true,east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:stained_glass_gothic_window_pane[down=true,east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:stained_glass_gothic_window_pane[down=true,east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:stained_glass_gothic_window_pane[down=true,east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:stained_glass_gothic_window_pane[down=true,east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:stained_glass_gothic_window_pane[down=true,east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:stained_glass_gothic_window_pane[down=true,east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:stained_glass_gothic_window_pane[down=true,east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:stained_glass_gothic_window_pane[down=true,east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:stained_glass_gothic_window_pane[down=true,east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:stained_glass_gothic_window_pane[down=true,east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:stained_glass_gothic_window_pane[down=true,east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:stained_glass_gothic_window_pane[down=true,east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:stained_glass_gothic_window_pane[down=true,east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:stained_glass_gothic_window_pane[down=true,east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:stained_glass_gothic_window_pane[down=true,east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:stained_glass_gothic_window_pane[down=true,east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:stained_glass_gothic_window_pane[down=true,east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:stained_glass_gothic_window_pane[down=true,east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:stained_glass_gothic_window_pane[down=true,east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:stained_glass_gothic_window_pane[down=true,east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:stained_glass_gothic_window_pane[down=true,east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:stained_glass_gothic_window_pane[down=true,east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:stained_glass_gothic_window_pane[down=true,east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:stained_glass_gothic_window_pane[down=true,east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:stained_glass_gothic_window_pane[down=true,east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:stained_glass_gothic_window_pane[down=true,east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:stained_glass_gothic_window_pane[down=true,east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:stained_glass_gothic_window_pane[down=true,east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:stained_glass_gothic_window_pane[down=true,east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:stained_glass_gothic_window_pane[down=true,east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:stained_glass_gothic_window_pane[down=true,east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:stained_glass_gothic_window_pane[down=true,east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:stained_glass_gothic_window_pane[down=true,east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:stained_glass_gothic_window_pane[down=true,east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:stained_glass_gothic_window_pane[down=true,east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:stained_glass_gothic_window_pane[down=true,east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:stained_glass_gothic_window_pane[down=true,east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:stained_glass_gothic_window_pane[down=true,east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:stained_glass_gothic_window_pane[down=true,east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:stained_glass_gothic_window_pane[down=true,east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:stained_glass_gothic_window_pane[down=true,east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:stained_glass_gothic_window_pane[down=true,east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:stained_glass_gothic_window_pane[down=true,east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:stained_glass_gothic_window_pane[down=true,east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:stained_glass_gothic_window_pane[down=true,east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:stained_glass_gothic_window_pane[down=true,east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:stained_glass_gothic_window_pane[down=false,east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:stained_glass_gothic_window_pane[down=false,east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:stained_glass_gothic_window_pane[down=false,east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:stained_glass_gothic_window_pane[down=false,east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:stained_glass_gothic_window_pane[down=false,east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:stained_glass_gothic_window_pane[down=false,east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:stained_glass_gothic_window_pane[down=false,east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:stained_glass_gothic_window_pane[down=false,east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:stained_glass_gothic_window_pane[down=false,east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:stained_glass_gothic_window_pane[down=false,east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:stained_glass_gothic_window_pane[down=false,east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:stained_glass_gothic_window_pane[down=false,east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:stained_glass_gothic_window_pane[down=false,east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:stained_glass_gothic_window_pane[down=false,east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:stained_glass_gothic_window_pane[down=false,east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:stained_glass_gothic_window_pane[down=false,east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:stained_glass_gothic_window_pane[down=false,east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:stained_glass_gothic_window_pane[down=false,east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:stained_glass_gothic_window_pane[down=false,east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:stained_glass_gothic_window_pane[down=false,east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:stained_glass_gothic_window_pane[down=false,east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:stained_glass_gothic_window_pane[down=false,east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:stained_glass_gothic_window_pane[down=false,east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:stained_glass_gothic_window_pane[down=false,east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:stained_glass_gothic_window_pane[down=false,east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:stained_glass_gothic_window_pane[down=false,east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:stained_glass_gothic_window_pane[down=false,east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:stained_glass_gothic_window_pane[down=false,east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:stained_glass_gothic_window_pane[down=false,east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:stained_glass_gothic_window_pane[down=false,east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:stained_glass_gothic_window_pane[down=false,east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:stained_glass_gothic_window_pane[down=false,east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:stained_glass_gothic_window_pane[down=false,east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:stained_glass_gothic_window_pane[down=false,east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:stained_glass_gothic_window_pane[down=false,east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:stained_glass_gothic_window_pane[down=false,east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:stained_glass_gothic_window_pane[down=false,east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:stained_glass_gothic_window_pane[down=false,east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:stained_glass_gothic_window_pane[down=false,east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:stained_glass_gothic_window_pane[down=false,east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:stained_glass_gothic_window_pane[down=false,east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:stained_glass_gothic_window_pane[down=false,east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:stained_glass_gothic_window_pane[down=false,east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:stained_glass_gothic_window_pane[down=false,east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:stained_glass_gothic_window_pane[down=false,east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:stained_glass_gothic_window_pane[down=false,east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:stained_glass_gothic_window_pane[down=false,east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:stained_glass_gothic_window_pane[down=false,east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:stained_glass_gothic_window_pane[down=false,east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:stained_glass_gothic_window_pane[down=false,east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:stained_glass_gothic_window_pane[down=false,east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:stained_glass_gothic_window_pane[down=false,east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:stained_glass_gothic_window_pane[down=false,east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:stained_glass_gothic_window_pane[down=false,east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:stained_glass_gothic_window_pane[down=false,east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:stained_glass_gothic_window_pane[down=false,east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:stained_glass_gothic_window_pane[down=false,east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:stained_glass_gothic_window_pane[down=false,east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:stained_glass_gothic_window_pane[down=false,east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:stained_glass_gothic_window_pane[down=false,east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:stained_glass_gothic_window_pane[down=false,east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:stained_glass_gothic_window_pane[down=false,east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:stained_glass_gothic_window_pane[down=false,east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:stained_glass_gothic_window_pane[down=false,east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:stained_glass_gothic_window_vertical_corner[facing=north,layer=1,waterlogged=true]
conquest:stained_glass_gothic_window_vertical_corner[facing=north,layer=1,waterlogged=false]
conquest:stained_glass_gothic_window_vertical_corner[facing=north,layer=2,waterlogged=true]
conquest:stained_glass_gothic_window_vertical_corner[facing=north,layer=2,waterlogged=false]
conquest:stained_glass_gothic_window_vertical_corner[facing=north,layer=3,waterlogged=true]
conquest:stained_glass_gothic_window_vertical_corner[facing=north,layer=3,waterlogged=false]
conquest:stained_glass_gothic_window_vertical_corner[facing=north,layer=4,waterlogged=true]
conquest:stained_glass_gothic_window_vertical_corner[facing=north,layer=4,waterlogged=false]
conquest:stained_glass_gothic_window_vertical_corner[facing=south,layer=1,waterlogged=true]
conquest:stained_glass_gothic_window_vertical_corner[facing=south,layer=1,waterlogged=false]
conquest:stained_glass_gothic_window_vertical_corner[facing=south,layer=2,waterlogged=true]
conquest:stained_glass_gothic_window_vertical_corner[facing=south,layer=2,waterlogged=false]
conquest:stained_glass_gothic_window_vertical_corner[facing=south,layer=3,waterlogged=true]
conquest:stained_glass_gothic_window_vertical_corner[facing=south,layer=3,waterlogged=false]
conquest:stained_glass_gothic_window_vertical_corner[facing=south,layer=4,waterlogged=true]
conquest:stained_glass_gothic_window_vertical_corner[facing=south,layer=4,waterlogged=false]
conquest:stained_glass_gothic_window_vertical_corner[facing=west,layer=1,waterlogged=true]
conquest:stained_glass_gothic_window_vertical_corner[facing=west,layer=1,waterlogged=false]
conquest:stained_glass_gothic_window_vertical_corner[facing=west,layer=2,waterlogged=true]
conquest:stained_glass_gothic_window_vertical_corner[facing=west,layer=2,waterlogged=false]
conquest:stained_glass_gothic_window_vertical_corner[facing=west,layer=3,waterlogged=true]
conquest:stained_glass_gothic_window_vertical_corner[facing=west,layer=3,waterlogged=false]
conquest:stained_glass_gothic_window_vertical_corner[facing=west,layer=4,waterlogged=true]
conquest:stained_glass_gothic_window_vertical_corner[facing=west,layer=4,waterlogged=false]
conquest:stained_glass_gothic_window_vertical_corner[facing=east,layer=1,waterlogged=true]
conquest:stained_glass_gothic_window_vertical_corner[facing=east,layer=1,waterlogged=false]
conquest:stained_glass_gothic_window_vertical_corner[facing=east,layer=2,waterlogged=true]
conquest:stained_glass_gothic_window_vertical_corner[facing=east,layer=2,waterlogged=false]
conquest:stained_glass_gothic_window_vertical_corner[facing=east,layer=3,waterlogged=true]
conquest:stained_glass_gothic_window_vertical_corner[facing=east,layer=3,waterlogged=false]
conquest:stained_glass_gothic_window_vertical_corner[facing=east,layer=4,waterlogged=true]
conquest:stained_glass_gothic_window_vertical_corner[facing=east,layer=4,waterlogged=false]
conquest:stained_glass_gothic_window_vertical_quarter[facing=north,layer=1,waterlogged=true]
conquest:stained_glass_gothic_window_vertical_quarter[facing=north,layer=1,waterlogged=false]
conquest:stained_glass_gothic_window_vertical_quarter[facing=north,layer=2,waterlogged=true]
conquest:stained_glass_gothic_window_vertical_quarter[facing=north,layer=2,waterlogged=false]
conquest:stained_glass_gothic_window_vertical_quarter[facing=north,layer=3,waterlogged=true]
conquest:stained_glass_gothic_window_vertical_quarter[facing=north,layer=3,waterlogged=false]
conquest:stained_glass_gothic_window_vertical_quarter[facing=north,layer=4,waterlogged=true]
conquest:stained_glass_gothic_window_vertical_quarter[facing=north,layer=4,waterlogged=false]
conquest:stained_glass_gothic_window_vertical_quarter[facing=south,layer=1,waterlogged=true]
conquest:stained_glass_gothic_window_vertical_quarter[facing=south,layer=1,waterlogged=false]
conquest:stained_glass_gothic_window_vertical_quarter[facing=south,layer=2,waterlogged=true]
conquest:stained_glass_gothic_window_vertical_quarter[facing=south,layer=2,waterlogged=false]
conquest:stained_glass_gothic_window_vertical_quarter[facing=south,layer=3,waterlogged=true]
conquest:stained_glass_gothic_window_vertical_quarter[facing=south,layer=3,waterlogged=false]
conquest:stained_glass_gothic_window_vertical_quarter[facing=south,layer=4,waterlogged=true]
conquest:stained_glass_gothic_window_vertical_quarter[facing=south,layer=4,waterlogged=false]
conquest:stained_glass_gothic_window_vertical_quarter[facing=west,layer=1,waterlogged=true]
conquest:stained_glass_gothic_window_vertical_quarter[facing=west,layer=1,waterlogged=false]
conquest:stained_glass_gothic_window_vertical_quarter[facing=west,layer=2,waterlogged=true]
conquest:stained_glass_gothic_window_vertical_quarter[facing=west,layer=2,waterlogged=false]
conquest:stained_glass_gothic_window_vertical_quarter[facing=west,layer=3,waterlogged=true]
conquest:stained_glass_gothic_window_vertical_quarter[facing=west,layer=3,waterlogged=false]
conquest:stained_glass_gothic_window_vertical_quarter[facing=west,layer=4,waterlogged=true]
conquest:stained_glass_gothic_window_vertical_quarter[facing=west,layer=4,waterlogged=false]
conquest:stained_glass_gothic_window_vertical_quarter[facing=east,layer=1,waterlogged=true]
conquest:stained_glass_gothic_window_vertical_quarter[facing=east,layer=1,waterlogged=false]
conquest:stained_glass_gothic_window_vertical_quarter[facing=east,layer=2,waterlogged=true]
conquest:stained_glass_gothic_window_vertical_quarter[facing=east,layer=2,waterlogged=false]
conquest:stained_glass_gothic_window_vertical_quarter[facing=east,layer=3,waterlogged=true]
conquest:stained_glass_gothic_window_vertical_quarter[facing=east,layer=3,waterlogged=false]
conquest:stained_glass_gothic_window_vertical_quarter[facing=east,layer=4,waterlogged=true]
conquest:stained_glass_gothic_window_vertical_quarter[facing=east,layer=4,waterlogged=false]
conquest:stained_glass_gothic_window_vertical_slab[facing=north,layer=1,waterlogged=true]
conquest:stained_glass_gothic_window_vertical_slab[facing=north,layer=1,waterlogged=false]
conquest:stained_glass_gothic_window_vertical_slab[facing=north,layer=2,waterlogged=true]
conquest:stained_glass_gothic_window_vertical_slab[facing=north,layer=2,waterlogged=false]
conquest:stained_glass_gothic_window_vertical_slab[facing=north,layer=3,waterlogged=true]
conquest:stained_glass_gothic_window_vertical_slab[facing=north,layer=3,waterlogged=false]
conquest:stained_glass_gothic_window_vertical_slab[facing=north,layer=4,waterlogged=true]
conquest:stained_glass_gothic_window_vertical_slab[facing=north,layer=4,waterlogged=false]
conquest:stained_glass_gothic_window_vertical_slab[facing=south,layer=1,waterlogged=true]
conquest:stained_glass_gothic_window_vertical_slab[facing=south,layer=1,waterlogged=false]
conquest:stained_glass_gothic_window_vertical_slab[facing=south,layer=2,waterlogged=true]
conquest:stained_glass_gothic_window_vertical_slab[facing=south,layer=2,waterlogged=false]
conquest:stained_glass_gothic_window_vertical_slab[facing=south,layer=3,waterlogged=true]
conquest:stained_glass_gothic_window_vertical_slab[facing=south,layer=3,waterlogged=false]
conquest:stained_glass_gothic_window_vertical_slab[facing=south,layer=4,waterlogged=true]
conquest:stained_glass_gothic_window_vertical_slab[facing=south,layer=4,waterlogged=false]
conquest:stained_glass_gothic_window_vertical_slab[facing=west,layer=1,waterlogged=true]
conquest:stained_glass_gothic_window_vertical_slab[facing=west,layer=1,waterlogged=false]
conquest:stained_glass_gothic_window_vertical_slab[facing=west,layer=2,waterlogged=true]
conquest:stained_glass_gothic_window_vertical_slab[facing=west,layer=2,waterlogged=false]
conquest:stained_glass_gothic_window_vertical_slab[facing=west,layer=3,waterlogged=true]
conquest:stained_glass_gothic_window_vertical_slab[facing=west,layer=3,waterlogged=false]
conquest:stained_glass_gothic_window_vertical_slab[facing=west,layer=4,waterlogged=true]
conquest:stained_glass_gothic_window_vertical_slab[facing=west,layer=4,waterlogged=false]
conquest:stained_glass_gothic_window_vertical_slab[facing=east,layer=1,waterlogged=true]
conquest:stained_glass_gothic_window_vertical_slab[facing=east,layer=1,waterlogged=false]
conquest:stained_glass_gothic_window_vertical_slab[facing=east,layer=2,waterlogged=true]
conquest:stained_glass_gothic_window_vertical_slab[facing=east,layer=2,waterlogged=false]
conquest:stained_glass_gothic_window_vertical_slab[facing=east,layer=3,waterlogged=true]
conquest:stained_glass_gothic_window_vertical_slab[facing=east,layer=3,waterlogged=false]
conquest:stained_glass_gothic_window_vertical_slab[facing=east,layer=4,waterlogged=true]
conquest:stained_glass_gothic_window_vertical_slab[facing=east,layer=4,waterlogged=false]
conquest:stained_tan_limestone
conquest:stained_tan_limestone_arrowslit[facing=north,waterlogged=true]
conquest:stained_tan_limestone_arrowslit[facing=north,waterlogged=false]
conquest:stained_tan_limestone_arrowslit[facing=south,waterlogged=true]
conquest:stained_tan_limestone_arrowslit[facing=south,waterlogged=false]
conquest:stained_tan_limestone_arrowslit[facing=west,waterlogged=true]
conquest:stained_tan_limestone_arrowslit[facing=west,waterlogged=false]
conquest:stained_tan_limestone_arrowslit[facing=east,waterlogged=true]
conquest:stained_tan_limestone_arrowslit[facing=east,waterlogged=false]
conquest:stained_tan_limestone_balustrade[axis=x,waterlogged=true]
conquest:stained_tan_limestone_balustrade[axis=x,waterlogged=false]
conquest:stained_tan_limestone_balustrade[axis=y,waterlogged=true]
conquest:stained_tan_limestone_balustrade[axis=y,waterlogged=false]
conquest:stained_tan_limestone_balustrade[axis=z,waterlogged=true]
conquest:stained_tan_limestone_balustrade[axis=z,waterlogged=false]
conquest:stained_tan_limestone_capital[facing=flat,type=top,waterlogged=true]
conquest:stained_tan_limestone_capital[facing=flat,type=top,waterlogged=false]
conquest:stained_tan_limestone_capital[facing=flat,type=bottom,waterlogged=true]
conquest:stained_tan_limestone_capital[facing=flat,type=bottom,waterlogged=false]
conquest:stained_tan_limestone_capital[facing=north,type=top,waterlogged=true]
conquest:stained_tan_limestone_capital[facing=north,type=top,waterlogged=false]
conquest:stained_tan_limestone_capital[facing=north,type=bottom,waterlogged=true]
conquest:stained_tan_limestone_capital[facing=north,type=bottom,waterlogged=false]
conquest:stained_tan_limestone_capital[facing=south,type=top,waterlogged=true]
conquest:stained_tan_limestone_capital[facing=south,type=top,waterlogged=false]
conquest:stained_tan_limestone_capital[facing=south,type=bottom,waterlogged=true]
conquest:stained_tan_limestone_capital[facing=south,type=bottom,waterlogged=false]
conquest:stained_tan_limestone_capital[facing=east,type=top,waterlogged=true]
conquest:stained_tan_limestone_capital[facing=east,type=top,waterlogged=false]
conquest:stained_tan_limestone_capital[facing=east,type=bottom,waterlogged=true]
conquest:stained_tan_limestone_capital[facing=east,type=bottom,waterlogged=false]
conquest:stained_tan_limestone_capital[facing=west,type=top,waterlogged=true]
conquest:stained_tan_limestone_capital[facing=west,type=top,waterlogged=false]
conquest:stained_tan_limestone_capital[facing=west,type=bottom,waterlogged=true]
conquest:stained_tan_limestone_capital[facing=west,type=bottom,waterlogged=false]
conquest:stained_tan_limestone_corner_slab[facing=north,type=top,waterlogged=true]
conquest:stained_tan_limestone_corner_slab[facing=north,type=top,waterlogged=false]
conquest:stained_tan_limestone_corner_slab[facing=north,type=bottom,waterlogged=true]
conquest:stained_tan_limestone_corner_slab[facing=north,type=bottom,waterlogged=false]
conquest:stained_tan_limestone_corner_slab[facing=south,type=top,waterlogged=true]
conquest:stained_tan_limestone_corner_slab[facing=south,type=top,waterlogged=false]
conquest:stained_tan_limestone_corner_slab[facing=south,type=bottom,waterlogged=true]
conquest:stained_tan_limestone_corner_slab[facing=south,type=bottom,waterlogged=false]
conquest:stained_tan_limestone_corner_slab[facing=west,type=top,waterlogged=true]
conquest:stained_tan_limestone_corner_slab[facing=west,type=top,waterlogged=false]
conquest:stained_tan_limestone_corner_slab[facing=west,type=bottom,waterlogged=true]
conquest:stained_tan_limestone_corner_slab[facing=west,type=bottom,waterlogged=false]
conquest:stained_tan_limestone_corner_slab[facing=east,type=top,waterlogged=true]
conquest:stained_tan_limestone_corner_slab[facing=east,type=top,waterlogged=false]
conquest:stained_tan_limestone_corner_slab[facing=east,type=bottom,waterlogged=true]
conquest:stained_tan_limestone_corner_slab[facing=east,type=bottom,waterlogged=false]
conquest:stained_tan_limestone_eighth_slab[facing=north,type=top,waterlogged=true]
conquest:stained_tan_limestone_eighth_slab[facing=north,type=top,waterlogged=false]
conquest:stained_tan_limestone_eighth_slab[facing=north,type=bottom,waterlogged=true]
conquest:stained_tan_limestone_eighth_slab[facing=north,type=bottom,waterlogged=false]
conquest:stained_tan_limestone_eighth_slab[facing=south,type=top,waterlogged=true]
conquest:stained_tan_limestone_eighth_slab[facing=south,type=top,waterlogged=false]
conquest:stained_tan_limestone_eighth_slab[facing=south,type=bottom,waterlogged=true]
conquest:stained_tan_limestone_eighth_slab[facing=south,type=bottom,waterlogged=false]
conquest:stained_tan_limestone_eighth_slab[facing=west,type=top,waterlogged=true]
conquest:stained_tan_limestone_eighth_slab[facing=west,type=top,waterlogged=false]
conquest:stained_tan_limestone_eighth_slab[facing=west,type=bottom,waterlogged=true]
conquest:stained_tan_limestone_eighth_slab[facing=west,type=bottom,waterlogged=false]
conquest:stained_tan_limestone_eighth_slab[facing=east,type=top,waterlogged=true]
conquest:stained_tan_limestone_eighth_slab[facing=east,type=top,waterlogged=false]
conquest:stained_tan_limestone_eighth_slab[facing=east,type=bottom,waterlogged=true]
conquest:stained_tan_limestone_eighth_slab[facing=east,type=bottom,waterlogged=false]
conquest:stained_tan_limestone_pillar[layer=1,waterlogged=true]
conquest:stained_tan_limestone_pillar[layer=1,waterlogged=false]
conquest:stained_tan_limestone_pillar[layer=2,waterlogged=true]
conquest:stained_tan_limestone_pillar[layer=2,waterlogged=false]
conquest:stained_tan_limestone_pillar[layer=3,waterlogged=true]
conquest:stained_tan_limestone_pillar[layer=3,waterlogged=false]
conquest:stained_tan_limestone_quarter_slab[facing=north,layer=1,type=top,waterlogged=true]
conquest:stained_tan_limestone_quarter_slab[facing=north,layer=1,type=top,waterlogged=false]
conquest:stained_tan_limestone_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=true]
conquest:stained_tan_limestone_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=false]
conquest:stained_tan_limestone_quarter_slab[facing=north,layer=2,type=top,waterlogged=true]
conquest:stained_tan_limestone_quarter_slab[facing=north,layer=2,type=top,waterlogged=false]
conquest:stained_tan_limestone_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=true]
conquest:stained_tan_limestone_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=false]
conquest:stained_tan_limestone_quarter_slab[facing=north,layer=3,type=top,waterlogged=true]
conquest:stained_tan_limestone_quarter_slab[facing=north,layer=3,type=top,waterlogged=false]
conquest:stained_tan_limestone_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=true]
conquest:stained_tan_limestone_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=false]
conquest:stained_tan_limestone_quarter_slab[facing=south,layer=1,type=top,waterlogged=true]
conquest:stained_tan_limestone_quarter_slab[facing=south,layer=1,type=top,waterlogged=false]
conquest:stained_tan_limestone_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=true]
conquest:stained_tan_limestone_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=false]
conquest:stained_tan_limestone_quarter_slab[facing=south,layer=2,type=top,waterlogged=true]
conquest:stained_tan_limestone_quarter_slab[facing=south,layer=2,type=top,waterlogged=false]
conquest:stained_tan_limestone_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=true]
conquest:stained_tan_limestone_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=false]
conquest:stained_tan_limestone_quarter_slab[facing=south,layer=3,type=top,waterlogged=true]
conquest:stained_tan_limestone_quarter_slab[facing=south,layer=3,type=top,waterlogged=false]
conquest:stained_tan_limestone_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=true]
conquest:stained_tan_limestone_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=false]
conquest:stained_tan_limestone_quarter_slab[facing=west,layer=1,type=top,waterlogged=true]
conquest:stained_tan_limestone_quarter_slab[facing=west,layer=1,type=top,waterlogged=false]
conquest:stained_tan_limestone_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=true]
conquest:stained_tan_limestone_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=false]
conquest:stained_tan_limestone_quarter_slab[facing=west,layer=2,type=top,waterlogged=true]
conquest:stained_tan_limestone_quarter_slab[facing=west,layer=2,type=top,waterlogged=false]
conquest:stained_tan_limestone_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=true]
conquest:stained_tan_limestone_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=false]
conquest:stained_tan_limestone_quarter_slab[facing=west,layer=3,type=top,waterlogged=true]
conquest:stained_tan_limestone_quarter_slab[facing=west,layer=3,type=top,waterlogged=false]
conquest:stained_tan_limestone_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=true]
conquest:stained_tan_limestone_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=false]
conquest:stained_tan_limestone_quarter_slab[facing=east,layer=1,type=top,waterlogged=true]
conquest:stained_tan_limestone_quarter_slab[facing=east,layer=1,type=top,waterlogged=false]
conquest:stained_tan_limestone_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=true]
conquest:stained_tan_limestone_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=false]
conquest:stained_tan_limestone_quarter_slab[facing=east,layer=2,type=top,waterlogged=true]
conquest:stained_tan_limestone_quarter_slab[facing=east,layer=2,type=top,waterlogged=false]
conquest:stained_tan_limestone_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=true]
conquest:stained_tan_limestone_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=false]
conquest:stained_tan_limestone_quarter_slab[facing=east,layer=3,type=top,waterlogged=true]
conquest:stained_tan_limestone_quarter_slab[facing=east,layer=3,type=top,waterlogged=false]
conquest:stained_tan_limestone_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=true]
conquest:stained_tan_limestone_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=false]
conquest:stained_tan_limestone_slab[layers=1,type=top,waterlogged=true]
conquest:stained_tan_limestone_slab[layers=1,type=top,waterlogged=false]
conquest:stained_tan_limestone_slab[layers=1,type=bottom,waterlogged=true]
conquest:stained_tan_limestone_slab[layers=1,type=bottom,waterlogged=false]
conquest:stained_tan_limestone_slab[layers=2,type=top,waterlogged=true]
conquest:stained_tan_limestone_slab[layers=2,type=top,waterlogged=false]
conquest:stained_tan_limestone_slab[layers=2,type=bottom,waterlogged=true]
conquest:stained_tan_limestone_slab[layers=2,type=bottom,waterlogged=false]
conquest:stained_tan_limestone_slab[layers=3,type=top,waterlogged=true]
conquest:stained_tan_limestone_slab[layers=3,type=top,waterlogged=false]
conquest:stained_tan_limestone_slab[layers=3,type=bottom,waterlogged=true]
conquest:stained_tan_limestone_slab[layers=3,type=bottom,waterlogged=false]
conquest:stained_tan_limestone_slab[layers=4,type=top,waterlogged=true]
conquest:stained_tan_limestone_slab[layers=4,type=top,waterlogged=false]
conquest:stained_tan_limestone_slab[layers=4,type=bottom,waterlogged=true]
conquest:stained_tan_limestone_slab[layers=4,type=bottom,waterlogged=false]
conquest:stained_tan_limestone_slab[layers=5,type=top,waterlogged=true]
conquest:stained_tan_limestone_slab[layers=5,type=top,waterlogged=false]
conquest:stained_tan_limestone_slab[layers=5,type=bottom,waterlogged=true]
conquest:stained_tan_limestone_slab[layers=5,type=bottom,waterlogged=false]
conquest:stained_tan_limestone_slab[layers=6,type=top,waterlogged=true]
conquest:stained_tan_limestone_slab[layers=6,type=top,waterlogged=false]
conquest:stained_tan_limestone_slab[layers=6,type=bottom,waterlogged=true]
conquest:stained_tan_limestone_slab[layers=6,type=bottom,waterlogged=false]
conquest:stained_tan_limestone_slab[layers=7,type=top,waterlogged=true]
conquest:stained_tan_limestone_slab[layers=7,type=top,waterlogged=false]
conquest:stained_tan_limestone_slab[layers=7,type=bottom,waterlogged=true]
conquest:stained_tan_limestone_slab[layers=7,type=bottom,waterlogged=false]
conquest:stained_tan_limestone_slab[layers=8,type=top,waterlogged=true]
conquest:stained_tan_limestone_slab[layers=8,type=top,waterlogged=false]
conquest:stained_tan_limestone_slab[layers=8,type=bottom,waterlogged=true]
conquest:stained_tan_limestone_slab[layers=8,type=bottom,waterlogged=false]
conquest:stained_tan_limestone_small_window[down=true,up=true,waterlogged=true]
conquest:stained_tan_limestone_small_window[down=true,up=true,waterlogged=false]
conquest:stained_tan_limestone_small_window[down=true,up=false,waterlogged=true]
conquest:stained_tan_limestone_small_window[down=true,up=false,waterlogged=false]
conquest:stained_tan_limestone_small_window[down=false,up=true,waterlogged=true]
conquest:stained_tan_limestone_small_window[down=false,up=true,waterlogged=false]
conquest:stained_tan_limestone_small_window[down=false,up=false,waterlogged=true]
conquest:stained_tan_limestone_small_window[down=false,up=false,waterlogged=false]
conquest:stained_tan_limestone_small_window_half[down=true,facing=north,up=true,waterlogged=true]
conquest:stained_tan_limestone_small_window_half[down=true,facing=north,up=true,waterlogged=false]
conquest:stained_tan_limestone_small_window_half[down=true,facing=north,up=false,waterlogged=true]
conquest:stained_tan_limestone_small_window_half[down=true,facing=north,up=false,waterlogged=false]
conquest:stained_tan_limestone_small_window_half[down=true,facing=south,up=true,waterlogged=true]
conquest:stained_tan_limestone_small_window_half[down=true,facing=south,up=true,waterlogged=false]
conquest:stained_tan_limestone_small_window_half[down=true,facing=south,up=false,waterlogged=true]
conquest:stained_tan_limestone_small_window_half[down=true,facing=south,up=false,waterlogged=false]
conquest:stained_tan_limestone_small_window_half[down=true,facing=west,up=true,waterlogged=true]
conquest:stained_tan_limestone_small_window_half[down=true,facing=west,up=true,waterlogged=false]
conquest:stained_tan_limestone_small_window_half[down=true,facing=west,up=false,waterlogged=true]
conquest:stained_tan_limestone_small_window_half[down=true,facing=west,up=false,waterlogged=false]
conquest:stained_tan_limestone_small_window_half[down=true,facing=east,up=true,waterlogged=true]
conquest:stained_tan_limestone_small_window_half[down=true,facing=east,up=true,waterlogged=false]
conquest:stained_tan_limestone_small_window_half[down=true,facing=east,up=false,waterlogged=true]
conquest:stained_tan_limestone_small_window_half[down=true,facing=east,up=false,waterlogged=false]
conquest:stained_tan_limestone_small_window_half[down=false,facing=north,up=true,waterlogged=true]
conquest:stained_tan_limestone_small_window_half[down=false,facing=north,up=true,waterlogged=false]
conquest:stained_tan_limestone_small_window_half[down=false,facing=north,up=false,waterlogged=true]
conquest:stained_tan_limestone_small_window_half[down=false,facing=north,up=false,waterlogged=false]
conquest:stained_tan_limestone_small_window_half[down=false,facing=south,up=true,waterlogged=true]
conquest:stained_tan_limestone_small_window_half[down=false,facing=south,up=true,waterlogged=false]
conquest:stained_tan_limestone_small_window_half[down=false,facing=south,up=false,waterlogged=true]
conquest:stained_tan_limestone_small_window_half[down=false,facing=south,up=false,waterlogged=false]
conquest:stained_tan_limestone_small_window_half[down=false,facing=west,up=true,waterlogged=true]
conquest:stained_tan_limestone_small_window_half[down=false,facing=west,up=true,waterlogged=false]
conquest:stained_tan_limestone_small_window_half[down=false,facing=west,up=false,waterlogged=true]
conquest:stained_tan_limestone_small_window_half[down=false,facing=west,up=false,waterlogged=false]
conquest:stained_tan_limestone_small_window_half[down=false,facing=east,up=true,waterlogged=true]
conquest:stained_tan_limestone_small_window_half[down=false,facing=east,up=true,waterlogged=false]
conquest:stained_tan_limestone_small_window_half[down=false,facing=east,up=false,waterlogged=true]
conquest:stained_tan_limestone_small_window_half[down=false,facing=east,up=false,waterlogged=false]
conquest:stained_tan_limestone_sphere[type=egg,waterlogged=true]
conquest:stained_tan_limestone_sphere[type=egg,waterlogged=false]
conquest:stained_tan_limestone_sphere[type=small,waterlogged=true]
conquest:stained_tan_limestone_sphere[type=small,waterlogged=false]
conquest:stained_tan_limestone_sphere[type=large,waterlogged=true]
conquest:stained_tan_limestone_sphere[type=large,waterlogged=false]
conquest:stained_tan_limestone_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:stained_tan_limestone_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:stained_tan_limestone_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:stained_tan_limestone_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:stained_tan_limestone_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:stained_tan_limestone_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:stained_tan_limestone_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:stained_tan_limestone_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:stained_tan_limestone_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:stained_tan_limestone_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:stained_tan_limestone_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:stained_tan_limestone_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:stained_tan_limestone_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:stained_tan_limestone_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:stained_tan_limestone_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:stained_tan_limestone_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:stained_tan_limestone_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:stained_tan_limestone_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:stained_tan_limestone_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:stained_tan_limestone_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:stained_tan_limestone_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:stained_tan_limestone_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:stained_tan_limestone_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:stained_tan_limestone_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:stained_tan_limestone_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:stained_tan_limestone_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:stained_tan_limestone_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:stained_tan_limestone_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:stained_tan_limestone_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:stained_tan_limestone_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:stained_tan_limestone_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:stained_tan_limestone_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:stained_tan_limestone_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:stained_tan_limestone_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:stained_tan_limestone_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:stained_tan_limestone_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:stained_tan_limestone_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:stained_tan_limestone_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:stained_tan_limestone_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:stained_tan_limestone_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:stained_tan_limestone_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:stained_tan_limestone_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:stained_tan_limestone_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:stained_tan_limestone_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:stained_tan_limestone_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:stained_tan_limestone_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:stained_tan_limestone_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:stained_tan_limestone_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:stained_tan_limestone_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:stained_tan_limestone_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:stained_tan_limestone_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:stained_tan_limestone_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:stained_tan_limestone_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:stained_tan_limestone_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:stained_tan_limestone_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:stained_tan_limestone_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:stained_tan_limestone_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:stained_tan_limestone_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:stained_tan_limestone_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:stained_tan_limestone_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:stained_tan_limestone_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:stained_tan_limestone_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:stained_tan_limestone_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:stained_tan_limestone_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:stained_tan_limestone_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:stained_tan_limestone_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:stained_tan_limestone_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:stained_tan_limestone_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:stained_tan_limestone_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:stained_tan_limestone_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:stained_tan_limestone_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:stained_tan_limestone_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:stained_tan_limestone_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:stained_tan_limestone_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:stained_tan_limestone_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:stained_tan_limestone_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:stained_tan_limestone_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:stained_tan_limestone_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:stained_tan_limestone_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:stained_tan_limestone_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:stained_tan_limestone_vertical_corner[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:stained_tan_limestone_vertical_corner[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:stained_tan_limestone_vertical_corner[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:stained_tan_limestone_vertical_corner[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:stained_tan_limestone_vertical_corner[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:stained_tan_limestone_vertical_corner[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:stained_tan_limestone_vertical_corner[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:stained_tan_limestone_vertical_corner[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:stained_tan_limestone_vertical_corner[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:stained_tan_limestone_vertical_corner[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:stained_tan_limestone_vertical_corner[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:stained_tan_limestone_vertical_corner[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:stained_tan_limestone_vertical_corner[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:stained_tan_limestone_vertical_corner[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:stained_tan_limestone_vertical_corner[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:stained_tan_limestone_vertical_corner[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:stained_tan_limestone_vertical_corner[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:stained_tan_limestone_vertical_corner[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:stained_tan_limestone_vertical_corner[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:stained_tan_limestone_vertical_corner[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:stained_tan_limestone_vertical_corner[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:stained_tan_limestone_vertical_corner[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:stained_tan_limestone_vertical_corner[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:stained_tan_limestone_vertical_corner[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:stained_tan_limestone_vertical_corner[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:stained_tan_limestone_vertical_corner[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:stained_tan_limestone_vertical_corner[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:stained_tan_limestone_vertical_corner[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:stained_tan_limestone_vertical_corner[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:stained_tan_limestone_vertical_corner[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:stained_tan_limestone_vertical_corner[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:stained_tan_limestone_vertical_corner[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:stained_tan_limestone_vertical_corner[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:stained_tan_limestone_vertical_corner[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:stained_tan_limestone_vertical_corner[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:stained_tan_limestone_vertical_corner[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:stained_tan_limestone_vertical_corner[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:stained_tan_limestone_vertical_corner[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:stained_tan_limestone_vertical_corner[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:stained_tan_limestone_vertical_corner[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:stained_tan_limestone_vertical_corner[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:stained_tan_limestone_vertical_corner[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:stained_tan_limestone_vertical_corner[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:stained_tan_limestone_vertical_corner[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:stained_tan_limestone_vertical_corner[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:stained_tan_limestone_vertical_corner[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:stained_tan_limestone_vertical_corner[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:stained_tan_limestone_vertical_corner[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:stained_tan_limestone_vertical_corner[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:stained_tan_limestone_vertical_corner[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:stained_tan_limestone_vertical_corner[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:stained_tan_limestone_vertical_corner[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:stained_tan_limestone_vertical_corner[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:stained_tan_limestone_vertical_corner[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:stained_tan_limestone_vertical_corner[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:stained_tan_limestone_vertical_corner[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:stained_tan_limestone_vertical_corner[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:stained_tan_limestone_vertical_corner[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:stained_tan_limestone_vertical_corner[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:stained_tan_limestone_vertical_corner[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:stained_tan_limestone_vertical_corner[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:stained_tan_limestone_vertical_corner[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:stained_tan_limestone_vertical_corner[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:stained_tan_limestone_vertical_corner[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:stained_tan_limestone_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:stained_tan_limestone_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:stained_tan_limestone_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:stained_tan_limestone_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:stained_tan_limestone_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:stained_tan_limestone_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:stained_tan_limestone_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:stained_tan_limestone_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:stained_tan_limestone_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:stained_tan_limestone_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:stained_tan_limestone_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:stained_tan_limestone_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:stained_tan_limestone_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:stained_tan_limestone_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:stained_tan_limestone_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:stained_tan_limestone_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:stained_tan_limestone_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:stained_tan_limestone_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:stained_tan_limestone_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:stained_tan_limestone_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:stained_tan_limestone_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:stained_tan_limestone_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:stained_tan_limestone_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:stained_tan_limestone_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:stained_tan_limestone_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:stained_tan_limestone_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:stained_tan_limestone_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:stained_tan_limestone_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:stained_tan_limestone_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:stained_tan_limestone_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:stained_tan_limestone_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:stained_tan_limestone_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:stained_tan_limestone_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:stained_tan_limestone_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:stained_tan_limestone_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:stained_tan_limestone_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:stained_tan_limestone_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:stained_tan_limestone_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:stained_tan_limestone_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:stained_tan_limestone_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:stained_tan_limestone_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:stained_tan_limestone_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:stained_tan_limestone_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:stained_tan_limestone_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:stained_tan_limestone_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:stained_tan_limestone_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:stained_tan_limestone_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:stained_tan_limestone_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:stained_tan_limestone_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:stained_tan_limestone_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:stained_tan_limestone_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:stained_tan_limestone_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:stained_tan_limestone_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:stained_tan_limestone_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:stained_tan_limestone_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:stained_tan_limestone_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:stained_tan_limestone_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:stained_tan_limestone_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:stained_tan_limestone_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:stained_tan_limestone_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:stained_tan_limestone_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:stained_tan_limestone_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:stained_tan_limestone_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:stained_tan_limestone_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:stained_tan_limestone_vertical_quarter[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:stained_tan_limestone_vertical_quarter[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:stained_tan_limestone_vertical_quarter[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:stained_tan_limestone_vertical_quarter[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:stained_tan_limestone_vertical_quarter[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:stained_tan_limestone_vertical_quarter[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:stained_tan_limestone_vertical_quarter[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:stained_tan_limestone_vertical_quarter[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:stained_tan_limestone_vertical_quarter[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:stained_tan_limestone_vertical_quarter[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:stained_tan_limestone_vertical_quarter[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:stained_tan_limestone_vertical_quarter[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:stained_tan_limestone_vertical_quarter[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:stained_tan_limestone_vertical_quarter[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:stained_tan_limestone_vertical_quarter[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:stained_tan_limestone_vertical_quarter[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:stained_tan_limestone_vertical_quarter[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:stained_tan_limestone_vertical_quarter[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:stained_tan_limestone_vertical_quarter[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:stained_tan_limestone_vertical_quarter[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:stained_tan_limestone_vertical_quarter[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:stained_tan_limestone_vertical_quarter[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:stained_tan_limestone_vertical_quarter[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:stained_tan_limestone_vertical_quarter[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:stained_tan_limestone_vertical_quarter[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:stained_tan_limestone_vertical_quarter[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:stained_tan_limestone_vertical_quarter[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:stained_tan_limestone_vertical_quarter[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:stained_tan_limestone_vertical_quarter[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:stained_tan_limestone_vertical_quarter[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:stained_tan_limestone_vertical_quarter[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:stained_tan_limestone_vertical_quarter[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:stained_tan_limestone_vertical_quarter[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:stained_tan_limestone_vertical_quarter[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:stained_tan_limestone_vertical_quarter[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:stained_tan_limestone_vertical_quarter[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:stained_tan_limestone_vertical_quarter[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:stained_tan_limestone_vertical_quarter[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:stained_tan_limestone_vertical_quarter[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:stained_tan_limestone_vertical_quarter[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:stained_tan_limestone_vertical_quarter[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:stained_tan_limestone_vertical_quarter[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:stained_tan_limestone_vertical_quarter[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:stained_tan_limestone_vertical_quarter[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:stained_tan_limestone_vertical_quarter[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:stained_tan_limestone_vertical_quarter[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:stained_tan_limestone_vertical_quarter[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:stained_tan_limestone_vertical_quarter[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:stained_tan_limestone_vertical_quarter[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:stained_tan_limestone_vertical_quarter[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:stained_tan_limestone_vertical_quarter[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:stained_tan_limestone_vertical_quarter[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:stained_tan_limestone_vertical_quarter[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:stained_tan_limestone_vertical_quarter[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:stained_tan_limestone_vertical_quarter[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:stained_tan_limestone_vertical_quarter[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:stained_tan_limestone_vertical_quarter[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:stained_tan_limestone_vertical_quarter[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:stained_tan_limestone_vertical_quarter[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:stained_tan_limestone_vertical_quarter[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:stained_tan_limestone_vertical_quarter[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:stained_tan_limestone_vertical_quarter[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:stained_tan_limestone_vertical_quarter[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:stained_tan_limestone_vertical_quarter[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:stained_tan_limestone_vertical_slab[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:stained_tan_limestone_vertical_slab[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:stained_tan_limestone_vertical_slab[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:stained_tan_limestone_vertical_slab[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:stained_tan_limestone_vertical_slab[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:stained_tan_limestone_vertical_slab[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:stained_tan_limestone_vertical_slab[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:stained_tan_limestone_vertical_slab[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:stained_tan_limestone_vertical_slab[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:stained_tan_limestone_vertical_slab[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:stained_tan_limestone_vertical_slab[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:stained_tan_limestone_vertical_slab[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:stained_tan_limestone_vertical_slab[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:stained_tan_limestone_vertical_slab[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:stained_tan_limestone_vertical_slab[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:stained_tan_limestone_vertical_slab[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:stained_tan_limestone_vertical_slab[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:stained_tan_limestone_vertical_slab[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:stained_tan_limestone_vertical_slab[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:stained_tan_limestone_vertical_slab[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:stained_tan_limestone_vertical_slab[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:stained_tan_limestone_vertical_slab[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:stained_tan_limestone_vertical_slab[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:stained_tan_limestone_vertical_slab[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:stained_tan_limestone_vertical_slab[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:stained_tan_limestone_vertical_slab[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:stained_tan_limestone_vertical_slab[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:stained_tan_limestone_vertical_slab[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:stained_tan_limestone_vertical_slab[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:stained_tan_limestone_vertical_slab[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:stained_tan_limestone_vertical_slab[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:stained_tan_limestone_vertical_slab[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:stained_tan_limestone_vertical_slab[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:stained_tan_limestone_vertical_slab[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:stained_tan_limestone_vertical_slab[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:stained_tan_limestone_vertical_slab[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:stained_tan_limestone_vertical_slab[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:stained_tan_limestone_vertical_slab[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:stained_tan_limestone_vertical_slab[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:stained_tan_limestone_vertical_slab[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:stained_tan_limestone_vertical_slab[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:stained_tan_limestone_vertical_slab[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:stained_tan_limestone_vertical_slab[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:stained_tan_limestone_vertical_slab[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:stained_tan_limestone_vertical_slab[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:stained_tan_limestone_vertical_slab[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:stained_tan_limestone_vertical_slab[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:stained_tan_limestone_vertical_slab[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:stained_tan_limestone_vertical_slab[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:stained_tan_limestone_vertical_slab[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:stained_tan_limestone_vertical_slab[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:stained_tan_limestone_vertical_slab[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:stained_tan_limestone_vertical_slab[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:stained_tan_limestone_vertical_slab[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:stained_tan_limestone_vertical_slab[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:stained_tan_limestone_vertical_slab[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:stained_tan_limestone_vertical_slab[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:stained_tan_limestone_vertical_slab[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:stained_tan_limestone_vertical_slab[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:stained_tan_limestone_vertical_slab[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:stained_tan_limestone_vertical_slab[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:stained_tan_limestone_vertical_slab[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:stained_tan_limestone_vertical_slab[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:stained_tan_limestone_vertical_slab[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:stained_tan_limestone_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:stained_tan_limestone_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:stained_tan_limestone_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:stained_tan_limestone_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:stained_tan_limestone_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:stained_tan_limestone_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:stained_tan_limestone_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:stained_tan_limestone_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:stained_tan_limestone_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:stained_tan_limestone_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:stained_tan_limestone_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:stained_tan_limestone_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:stained_tan_limestone_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:stained_tan_limestone_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:stained_tan_limestone_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:stained_tan_limestone_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:stained_tan_limestone_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:stained_tan_limestone_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:stained_tan_limestone_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:stained_tan_limestone_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:stained_tan_limestone_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:stained_tan_limestone_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:stained_tan_limestone_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:stained_tan_limestone_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:stained_tan_limestone_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:stained_tan_limestone_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:stained_tan_limestone_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:stained_tan_limestone_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:stained_tan_limestone_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:stained_tan_limestone_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:stained_tan_limestone_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:stained_tan_limestone_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:stained_tan_limestone_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:stained_tan_limestone_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:stained_tan_limestone_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:stained_tan_limestone_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:stained_tan_limestone_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:stained_tan_limestone_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:stained_tan_limestone_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:stained_tan_limestone_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:stained_tan_limestone_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:stained_tan_limestone_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:stained_tan_limestone_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:stained_tan_limestone_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:stained_tan_limestone_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:stained_tan_limestone_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:stained_tan_limestone_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:stained_tan_limestone_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:stained_tan_limestone_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:stained_tan_limestone_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:stained_tan_limestone_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:stained_tan_limestone_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:stained_tan_limestone_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:stained_tan_limestone_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:stained_tan_limestone_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:stained_tan_limestone_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:stained_tan_limestone_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:stained_tan_limestone_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:stained_tan_limestone_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:stained_tan_limestone_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:stained_tan_limestone_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:stained_tan_limestone_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:stained_tan_limestone_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:stained_tan_limestone_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:stained_tan_limestone_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:stained_tan_limestone_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:stained_tan_limestone_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:stained_tan_limestone_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:stained_tan_limestone_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:stained_tan_limestone_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:stained_tan_limestone_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:stained_tan_limestone_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:stained_tan_limestone_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:stained_tan_limestone_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:stained_tan_limestone_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:stained_tan_limestone_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:stained_tan_limestone_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:stained_tan_limestone_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:stained_tan_limestone_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:stained_tan_limestone_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:stained_tan_limestone_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:stained_tan_limestone_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:stained_tan_limestone_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:stained_tan_limestone_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:stained_tan_limestone_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:stained_tan_limestone_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:stained_tan_limestone_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:stained_tan_limestone_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:stained_tan_limestone_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:stained_tan_limestone_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:stained_tan_limestone_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:stained_tan_limestone_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:stained_tan_limestone_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:stained_tan_limestone_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:stained_tan_limestone_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:stained_tan_limestone_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:stained_tan_limestone_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:stained_tan_limestone_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:stained_tan_limestone_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:stained_tan_limestone_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:stained_tan_limestone_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:stained_tan_limestone_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:stained_tan_limestone_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:stained_tan_limestone_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:stained_tan_limestone_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:stained_tan_limestone_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:stained_tan_limestone_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:stained_tan_limestone_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:stained_tan_limestone_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:stained_tan_limestone_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:stained_tan_limestone_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:stained_tan_limestone_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:stained_tan_limestone_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:stained_tan_limestone_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:stained_tan_limestone_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:stained_tan_limestone_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:stained_tan_limestone_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:stained_tan_limestone_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:stained_tan_limestone_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:stained_tan_limestone_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:stained_tan_limestone_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:stained_tan_limestone_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:stained_tan_limestone_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:stained_tan_limestone_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:stained_tan_limestone_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:stained_tan_limestone_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:stained_tan_limestone_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:stained_tan_limestone_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:stained_tan_limestone_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:stained_tan_limestone_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:stained_tan_limestone_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:stained_tan_limestone_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:stained_tan_limestone_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:stained_tan_limestone_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:stained_tan_limestone_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:stained_tan_limestone_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:stained_tan_limestone_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:stained_tan_limestone_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:stained_tan_limestone_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:stained_tan_limestone_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:stained_tan_limestone_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:stained_tan_limestone_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:stained_tan_limestone_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:stained_tan_limestone_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:stained_tan_limestone_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:stained_tan_limestone_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:stained_tan_limestone_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:stained_tan_limestone_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:stained_tan_limestone_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:stained_tan_limestone_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:stained_tan_limestone_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:stained_tan_limestone_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:stained_tan_limestone_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:stained_tan_limestone_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:stained_tan_limestone_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:stained_tan_limestone_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:stained_tan_limestone_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:stained_tan_limestone_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:stained_tan_limestone_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:stained_tan_limestone_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:stained_tan_limestone_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:stained_tan_limestone_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:stained_tan_limestone_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:stained_tan_limestone_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:stained_tan_limestone_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:stained_tan_limestone_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:stained_tan_limestone_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:stained_tan_limestone_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:stained_tan_limestone_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:stained_tan_limestone_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:stained_tan_limestone_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:stained_tan_limestone_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:stained_tan_limestone_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:stained_tan_limestone_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:stained_tan_limestone_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:stained_tan_limestone_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:stained_tan_limestone_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:stained_tan_limestone_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:stained_tan_limestone_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:stained_tan_limestone_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:stained_tan_limestone_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:stained_tan_limestone_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:stained_tan_limestone_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:stained_tan_limestone_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:stained_tan_limestone_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:stained_tan_limestone_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:stained_tan_limestone_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:stained_tan_limestone_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:stained_tan_limestone_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:stained_tan_limestone_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:stained_tan_limestone_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:stained_tan_limestone_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:stained_tan_limestone_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:stained_tan_limestone_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:stained_tan_limestone_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:stained_tan_limestone_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:stained_tan_limestone_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:stained_tan_limestone_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:stained_tan_limestone_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:stained_tan_limestone_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:stained_tan_limestone_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:stained_tan_limestone_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:stained_tan_limestone_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:stained_tan_limestone_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:stained_tan_limestone_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:stained_tan_limestone_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:stained_tan_limestone_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:stained_tan_limestone_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:stained_tan_limestone_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:stained_tan_limestone_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:stained_tan_limestone_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:stained_tan_limestone_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:stained_tan_limestone_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:stained_tan_limestone_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:stained_tan_limestone_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:stained_tan_limestone_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:stained_tan_limestone_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:stained_tan_limestone_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:stained_tan_limestone_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:stained_tan_limestone_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:stained_tan_limestone_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:stained_tan_limestone_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:stained_tan_limestone_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:stained_tan_limestone_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:stained_tan_limestone_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:stained_tan_limestone_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:stained_tan_limestone_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:stained_tan_limestone_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:stained_tan_limestone_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:stained_tan_limestone_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:stained_tan_limestone_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:stained_tan_limestone_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:stained_tan_limestone_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:stained_tan_limestone_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:stained_tan_limestone_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:stained_tan_limestone_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:stained_tan_limestone_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:stained_tan_limestone_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:stained_tan_limestone_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:stained_tan_limestone_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:stained_tan_limestone_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:stained_tan_limestone_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:stained_tan_limestone_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:stained_tan_limestone_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:stained_tan_limestone_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:stained_tan_limestone_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:stained_tan_limestone_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:stained_tan_limestone_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:stained_tan_limestone_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:stained_tan_limestone_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:stained_tan_limestone_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:stained_tan_limestone_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:stained_tan_limestone_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:stained_tan_limestone_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:stained_tan_limestone_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:stained_tan_limestone_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:stained_tan_limestone_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:stained_tan_limestone_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:stained_tan_limestone_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:stained_tan_limestone_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:stained_tan_limestone_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:stained_tan_limestone_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:stained_tan_limestone_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:stained_tan_limestone_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:stained_tan_limestone_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:stained_tan_limestone_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:stained_tan_limestone_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:stained_tan_limestone_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:stained_tan_limestone_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:stained_tan_limestone_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:stained_tan_limestone_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:stained_tan_limestone_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:stained_tan_limestone_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:stained_tan_limestone_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:stained_tan_limestone_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:stained_tan_limestone_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:stained_tan_limestone_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:stained_tan_limestone_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:stained_tan_limestone_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:stained_tan_limestone_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:stained_tan_limestone_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:stained_tan_limestone_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:stained_tan_limestone_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:stained_tan_limestone_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:stained_tan_limestone_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:stained_tan_limestone_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:stained_tan_limestone_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:stained_tan_limestone_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:stained_tan_limestone_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:stained_tan_limestone_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:stained_tan_limestone_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:stained_tan_limestone_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:stained_tan_limestone_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:stained_tan_limestone_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:stained_tan_limestone_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:stained_tan_limestone_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:stained_tan_limestone_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:stained_tan_limestone_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:stained_tan_limestone_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:stained_tan_limestone_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:stained_tan_limestone_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:stained_tan_limestone_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:stained_tan_limestone_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:stained_tan_limestone_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:stained_tan_limestone_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:stained_tan_limestone_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:stained_tan_limestone_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:stained_tan_limestone_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:stained_tan_limestone_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:stained_tan_limestone_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:stained_tan_limestone_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:stained_tan_limestone_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:stained_tan_limestone_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:stained_tan_limestone_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:stained_tan_limestone_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:stained_tan_limestone_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:stained_tan_limestone_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:stained_tan_limestone_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:stained_tan_limestone_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:stained_tan_limestone_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:stained_tan_limestone_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:stained_tan_limestone_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:stained_tan_limestone_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:stained_tan_limestone_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:stained_white_ashlar_arrowslit[facing=north,waterlogged=true]
conquest:stained_white_ashlar_arrowslit[facing=north,waterlogged=false]
conquest:stained_white_ashlar_arrowslit[facing=south,waterlogged=true]
conquest:stained_white_ashlar_arrowslit[facing=south,waterlogged=false]
conquest:stained_white_ashlar_arrowslit[facing=west,waterlogged=true]
conquest:stained_white_ashlar_arrowslit[facing=west,waterlogged=false]
conquest:stained_white_ashlar_arrowslit[facing=east,waterlogged=true]
conquest:stained_white_ashlar_arrowslit[facing=east,waterlogged=false]
conquest:stained_white_ashlar_balustrade[axis=x,waterlogged=true]
conquest:stained_white_ashlar_balustrade[axis=x,waterlogged=false]
conquest:stained_white_ashlar_balustrade[axis=y,waterlogged=true]
conquest:stained_white_ashlar_balustrade[axis=y,waterlogged=false]
conquest:stained_white_ashlar_balustrade[axis=z,waterlogged=true]
conquest:stained_white_ashlar_balustrade[axis=z,waterlogged=false]
conquest:stained_white_ashlar_capital[facing=flat,type=top,waterlogged=true]
conquest:stained_white_ashlar_capital[facing=flat,type=top,waterlogged=false]
conquest:stained_white_ashlar_capital[facing=flat,type=bottom,waterlogged=true]
conquest:stained_white_ashlar_capital[facing=flat,type=bottom,waterlogged=false]
conquest:stained_white_ashlar_capital[facing=north,type=top,waterlogged=true]
conquest:stained_white_ashlar_capital[facing=north,type=top,waterlogged=false]
conquest:stained_white_ashlar_capital[facing=north,type=bottom,waterlogged=true]
conquest:stained_white_ashlar_capital[facing=north,type=bottom,waterlogged=false]
conquest:stained_white_ashlar_capital[facing=south,type=top,waterlogged=true]
conquest:stained_white_ashlar_capital[facing=south,type=top,waterlogged=false]
conquest:stained_white_ashlar_capital[facing=south,type=bottom,waterlogged=true]
conquest:stained_white_ashlar_capital[facing=south,type=bottom,waterlogged=false]
conquest:stained_white_ashlar_capital[facing=east,type=top,waterlogged=true]
conquest:stained_white_ashlar_capital[facing=east,type=top,waterlogged=false]
conquest:stained_white_ashlar_capital[facing=east,type=bottom,waterlogged=true]
conquest:stained_white_ashlar_capital[facing=east,type=bottom,waterlogged=false]
conquest:stained_white_ashlar_capital[facing=west,type=top,waterlogged=true]
conquest:stained_white_ashlar_capital[facing=west,type=top,waterlogged=false]
conquest:stained_white_ashlar_capital[facing=west,type=bottom,waterlogged=true]
conquest:stained_white_ashlar_capital[facing=west,type=bottom,waterlogged=false]
conquest:stained_white_ashlar_corner_slab[facing=north,type=top,waterlogged=true]
conquest:stained_white_ashlar_corner_slab[facing=north,type=top,waterlogged=false]
conquest:stained_white_ashlar_corner_slab[facing=north,type=bottom,waterlogged=true]
conquest:stained_white_ashlar_corner_slab[facing=north,type=bottom,waterlogged=false]
conquest:stained_white_ashlar_corner_slab[facing=south,type=top,waterlogged=true]
conquest:stained_white_ashlar_corner_slab[facing=south,type=top,waterlogged=false]
conquest:stained_white_ashlar_corner_slab[facing=south,type=bottom,waterlogged=true]
conquest:stained_white_ashlar_corner_slab[facing=south,type=bottom,waterlogged=false]
conquest:stained_white_ashlar_corner_slab[facing=west,type=top,waterlogged=true]
conquest:stained_white_ashlar_corner_slab[facing=west,type=top,waterlogged=false]
conquest:stained_white_ashlar_corner_slab[facing=west,type=bottom,waterlogged=true]
conquest:stained_white_ashlar_corner_slab[facing=west,type=bottom,waterlogged=false]
conquest:stained_white_ashlar_corner_slab[facing=east,type=top,waterlogged=true]
conquest:stained_white_ashlar_corner_slab[facing=east,type=top,waterlogged=false]
conquest:stained_white_ashlar_corner_slab[facing=east,type=bottom,waterlogged=true]
conquest:stained_white_ashlar_corner_slab[facing=east,type=bottom,waterlogged=false]
conquest:stained_white_ashlar_eighth_slab[facing=north,type=top,waterlogged=true]
conquest:stained_white_ashlar_eighth_slab[facing=north,type=top,waterlogged=false]
conquest:stained_white_ashlar_eighth_slab[facing=north,type=bottom,waterlogged=true]
conquest:stained_white_ashlar_eighth_slab[facing=north,type=bottom,waterlogged=false]
conquest:stained_white_ashlar_eighth_slab[facing=south,type=top,waterlogged=true]
conquest:stained_white_ashlar_eighth_slab[facing=south,type=top,waterlogged=false]
conquest:stained_white_ashlar_eighth_slab[facing=south,type=bottom,waterlogged=true]
conquest:stained_white_ashlar_eighth_slab[facing=south,type=bottom,waterlogged=false]
conquest:stained_white_ashlar_eighth_slab[facing=west,type=top,waterlogged=true]
conquest:stained_white_ashlar_eighth_slab[facing=west,type=top,waterlogged=false]
conquest:stained_white_ashlar_eighth_slab[facing=west,type=bottom,waterlogged=true]
conquest:stained_white_ashlar_eighth_slab[facing=west,type=bottom,waterlogged=false]
conquest:stained_white_ashlar_eighth_slab[facing=east,type=top,waterlogged=true]
conquest:stained_white_ashlar_eighth_slab[facing=east,type=top,waterlogged=false]
conquest:stained_white_ashlar_eighth_slab[facing=east,type=bottom,waterlogged=true]
conquest:stained_white_ashlar_eighth_slab[facing=east,type=bottom,waterlogged=false]
conquest:stained_white_ashlar_pillar[layer=1,waterlogged=true]
conquest:stained_white_ashlar_pillar[layer=1,waterlogged=false]
conquest:stained_white_ashlar_pillar[layer=2,waterlogged=true]
conquest:stained_white_ashlar_pillar[layer=2,waterlogged=false]
conquest:stained_white_ashlar_pillar[layer=3,waterlogged=true]
conquest:stained_white_ashlar_pillar[layer=3,waterlogged=false]
conquest:stained_white_ashlar_quarter_slab[facing=north,layer=1,type=top,waterlogged=true]
conquest:stained_white_ashlar_quarter_slab[facing=north,layer=1,type=top,waterlogged=false]
conquest:stained_white_ashlar_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=true]
conquest:stained_white_ashlar_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=false]
conquest:stained_white_ashlar_quarter_slab[facing=north,layer=2,type=top,waterlogged=true]
conquest:stained_white_ashlar_quarter_slab[facing=north,layer=2,type=top,waterlogged=false]
conquest:stained_white_ashlar_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=true]
conquest:stained_white_ashlar_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=false]
conquest:stained_white_ashlar_quarter_slab[facing=north,layer=3,type=top,waterlogged=true]
conquest:stained_white_ashlar_quarter_slab[facing=north,layer=3,type=top,waterlogged=false]
conquest:stained_white_ashlar_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=true]
conquest:stained_white_ashlar_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=false]
conquest:stained_white_ashlar_quarter_slab[facing=south,layer=1,type=top,waterlogged=true]
conquest:stained_white_ashlar_quarter_slab[facing=south,layer=1,type=top,waterlogged=false]
conquest:stained_white_ashlar_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=true]
conquest:stained_white_ashlar_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=false]
conquest:stained_white_ashlar_quarter_slab[facing=south,layer=2,type=top,waterlogged=true]
conquest:stained_white_ashlar_quarter_slab[facing=south,layer=2,type=top,waterlogged=false]
conquest:stained_white_ashlar_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=true]
conquest:stained_white_ashlar_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=false]
conquest:stained_white_ashlar_quarter_slab[facing=south,layer=3,type=top,waterlogged=true]
conquest:stained_white_ashlar_quarter_slab[facing=south,layer=3,type=top,waterlogged=false]
conquest:stained_white_ashlar_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=true]
conquest:stained_white_ashlar_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=false]
conquest:stained_white_ashlar_quarter_slab[facing=west,layer=1,type=top,waterlogged=true]
conquest:stained_white_ashlar_quarter_slab[facing=west,layer=1,type=top,waterlogged=false]
conquest:stained_white_ashlar_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=true]
conquest:stained_white_ashlar_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=false]
conquest:stained_white_ashlar_quarter_slab[facing=west,layer=2,type=top,waterlogged=true]
conquest:stained_white_ashlar_quarter_slab[facing=west,layer=2,type=top,waterlogged=false]
conquest:stained_white_ashlar_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=true]
conquest:stained_white_ashlar_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=false]
conquest:stained_white_ashlar_quarter_slab[facing=west,layer=3,type=top,waterlogged=true]
conquest:stained_white_ashlar_quarter_slab[facing=west,layer=3,type=top,waterlogged=false]
conquest:stained_white_ashlar_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=true]
conquest:stained_white_ashlar_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=false]
conquest:stained_white_ashlar_quarter_slab[facing=east,layer=1,type=top,waterlogged=true]
conquest:stained_white_ashlar_quarter_slab[facing=east,layer=1,type=top,waterlogged=false]
conquest:stained_white_ashlar_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=true]
conquest:stained_white_ashlar_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=false]
conquest:stained_white_ashlar_quarter_slab[facing=east,layer=2,type=top,waterlogged=true]
conquest:stained_white_ashlar_quarter_slab[facing=east,layer=2,type=top,waterlogged=false]
conquest:stained_white_ashlar_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=true]
conquest:stained_white_ashlar_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=false]
conquest:stained_white_ashlar_quarter_slab[facing=east,layer=3,type=top,waterlogged=true]
conquest:stained_white_ashlar_quarter_slab[facing=east,layer=3,type=top,waterlogged=false]
conquest:stained_white_ashlar_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=true]
conquest:stained_white_ashlar_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=false]
conquest:stained_white_ashlar_slab[layers=1,type=top,waterlogged=true]
conquest:stained_white_ashlar_slab[layers=1,type=top,waterlogged=false]
conquest:stained_white_ashlar_slab[layers=1,type=bottom,waterlogged=true]
conquest:stained_white_ashlar_slab[layers=1,type=bottom,waterlogged=false]
conquest:stained_white_ashlar_slab[layers=2,type=top,waterlogged=true]
conquest:stained_white_ashlar_slab[layers=2,type=top,waterlogged=false]
conquest:stained_white_ashlar_slab[layers=2,type=bottom,waterlogged=true]
conquest:stained_white_ashlar_slab[layers=2,type=bottom,waterlogged=false]
conquest:stained_white_ashlar_slab[layers=3,type=top,waterlogged=true]
conquest:stained_white_ashlar_slab[layers=3,type=top,waterlogged=false]
conquest:stained_white_ashlar_slab[layers=3,type=bottom,waterlogged=true]
conquest:stained_white_ashlar_slab[layers=3,type=bottom,waterlogged=false]
conquest:stained_white_ashlar_slab[layers=4,type=top,waterlogged=true]
conquest:stained_white_ashlar_slab[layers=4,type=top,waterlogged=false]
conquest:stained_white_ashlar_slab[layers=4,type=bottom,waterlogged=true]
conquest:stained_white_ashlar_slab[layers=4,type=bottom,waterlogged=false]
conquest:stained_white_ashlar_slab[layers=5,type=top,waterlogged=true]
conquest:stained_white_ashlar_slab[layers=5,type=top,waterlogged=false]
conquest:stained_white_ashlar_slab[layers=5,type=bottom,waterlogged=true]
conquest:stained_white_ashlar_slab[layers=5,type=bottom,waterlogged=false]
conquest:stained_white_ashlar_slab[layers=6,type=top,waterlogged=true]
conquest:stained_white_ashlar_slab[layers=6,type=top,waterlogged=false]
conquest:stained_white_ashlar_slab[layers=6,type=bottom,waterlogged=true]
conquest:stained_white_ashlar_slab[layers=6,type=bottom,waterlogged=false]
conquest:stained_white_ashlar_slab[layers=7,type=top,waterlogged=true]
conquest:stained_white_ashlar_slab[layers=7,type=top,waterlogged=false]
conquest:stained_white_ashlar_slab[layers=7,type=bottom,waterlogged=true]
conquest:stained_white_ashlar_slab[layers=7,type=bottom,waterlogged=false]
conquest:stained_white_ashlar_slab[layers=8,type=top,waterlogged=true]
conquest:stained_white_ashlar_slab[layers=8,type=top,waterlogged=false]
conquest:stained_white_ashlar_slab[layers=8,type=bottom,waterlogged=true]
conquest:stained_white_ashlar_slab[layers=8,type=bottom,waterlogged=false]
conquest:stained_white_ashlar_small_arch[direction=northsouth,waterlogged=true]
conquest:stained_white_ashlar_small_arch[direction=northsouth,waterlogged=false]
conquest:stained_white_ashlar_small_arch[direction=eastwest,waterlogged=true]
conquest:stained_white_ashlar_small_arch[direction=eastwest,waterlogged=false]
conquest:stained_white_ashlar_small_arch_half[facing=north,waterlogged=true]
conquest:stained_white_ashlar_small_arch_half[facing=north,waterlogged=false]
conquest:stained_white_ashlar_small_arch_half[facing=south,waterlogged=true]
conquest:stained_white_ashlar_small_arch_half[facing=south,waterlogged=false]
conquest:stained_white_ashlar_small_arch_half[facing=west,waterlogged=true]
conquest:stained_white_ashlar_small_arch_half[facing=west,waterlogged=false]
conquest:stained_white_ashlar_small_arch_half[facing=east,waterlogged=true]
conquest:stained_white_ashlar_small_arch_half[facing=east,waterlogged=false]
conquest:stained_white_ashlar_small_window[down=true,up=true,waterlogged=true]
conquest:stained_white_ashlar_small_window[down=true,up=true,waterlogged=false]
conquest:stained_white_ashlar_small_window[down=true,up=false,waterlogged=true]
conquest:stained_white_ashlar_small_window[down=true,up=false,waterlogged=false]
conquest:stained_white_ashlar_small_window[down=false,up=true,waterlogged=true]
conquest:stained_white_ashlar_small_window[down=false,up=true,waterlogged=false]
conquest:stained_white_ashlar_small_window[down=false,up=false,waterlogged=true]
conquest:stained_white_ashlar_small_window[down=false,up=false,waterlogged=false]
conquest:stained_white_ashlar_small_window_half[down=true,facing=north,up=true,waterlogged=true]
conquest:stained_white_ashlar_small_window_half[down=true,facing=north,up=true,waterlogged=false]
conquest:stained_white_ashlar_small_window_half[down=true,facing=north,up=false,waterlogged=true]
conquest:stained_white_ashlar_small_window_half[down=true,facing=north,up=false,waterlogged=false]
conquest:stained_white_ashlar_small_window_half[down=true,facing=south,up=true,waterlogged=true]
conquest:stained_white_ashlar_small_window_half[down=true,facing=south,up=true,waterlogged=false]
conquest:stained_white_ashlar_small_window_half[down=true,facing=south,up=false,waterlogged=true]
conquest:stained_white_ashlar_small_window_half[down=true,facing=south,up=false,waterlogged=false]
conquest:stained_white_ashlar_small_window_half[down=true,facing=west,up=true,waterlogged=true]
conquest:stained_white_ashlar_small_window_half[down=true,facing=west,up=true,waterlogged=false]
conquest:stained_white_ashlar_small_window_half[down=true,facing=west,up=false,waterlogged=true]
conquest:stained_white_ashlar_small_window_half[down=true,facing=west,up=false,waterlogged=false]
conquest:stained_white_ashlar_small_window_half[down=true,facing=east,up=true,waterlogged=true]
conquest:stained_white_ashlar_small_window_half[down=true,facing=east,up=true,waterlogged=false]
conquest:stained_white_ashlar_small_window_half[down=true,facing=east,up=false,waterlogged=true]
conquest:stained_white_ashlar_small_window_half[down=true,facing=east,up=false,waterlogged=false]
conquest:stained_white_ashlar_small_window_half[down=false,facing=north,up=true,waterlogged=true]
conquest:stained_white_ashlar_small_window_half[down=false,facing=north,up=true,waterlogged=false]
conquest:stained_white_ashlar_small_window_half[down=false,facing=north,up=false,waterlogged=true]
conquest:stained_white_ashlar_small_window_half[down=false,facing=north,up=false,waterlogged=false]
conquest:stained_white_ashlar_small_window_half[down=false,facing=south,up=true,waterlogged=true]
conquest:stained_white_ashlar_small_window_half[down=false,facing=south,up=true,waterlogged=false]
conquest:stained_white_ashlar_small_window_half[down=false,facing=south,up=false,waterlogged=true]
conquest:stained_white_ashlar_small_window_half[down=false,facing=south,up=false,waterlogged=false]
conquest:stained_white_ashlar_small_window_half[down=false,facing=west,up=true,waterlogged=true]
conquest:stained_white_ashlar_small_window_half[down=false,facing=west,up=true,waterlogged=false]
conquest:stained_white_ashlar_small_window_half[down=false,facing=west,up=false,waterlogged=true]
conquest:stained_white_ashlar_small_window_half[down=false,facing=west,up=false,waterlogged=false]
conquest:stained_white_ashlar_small_window_half[down=false,facing=east,up=true,waterlogged=true]
conquest:stained_white_ashlar_small_window_half[down=false,facing=east,up=true,waterlogged=false]
conquest:stained_white_ashlar_small_window_half[down=false,facing=east,up=false,waterlogged=true]
conquest:stained_white_ashlar_small_window_half[down=false,facing=east,up=false,waterlogged=false]
conquest:stained_white_ashlar_sphere[type=egg,waterlogged=true]
conquest:stained_white_ashlar_sphere[type=egg,waterlogged=false]
conquest:stained_white_ashlar_sphere[type=small,waterlogged=true]
conquest:stained_white_ashlar_sphere[type=small,waterlogged=false]
conquest:stained_white_ashlar_sphere[type=large,waterlogged=true]
conquest:stained_white_ashlar_sphere[type=large,waterlogged=false]
conquest:stained_white_ashlar_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:stained_white_ashlar_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:stained_white_ashlar_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:stained_white_ashlar_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:stained_white_ashlar_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:stained_white_ashlar_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:stained_white_ashlar_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:stained_white_ashlar_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:stained_white_ashlar_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:stained_white_ashlar_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:stained_white_ashlar_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:stained_white_ashlar_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:stained_white_ashlar_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:stained_white_ashlar_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:stained_white_ashlar_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:stained_white_ashlar_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:stained_white_ashlar_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:stained_white_ashlar_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:stained_white_ashlar_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:stained_white_ashlar_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:stained_white_ashlar_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:stained_white_ashlar_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:stained_white_ashlar_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:stained_white_ashlar_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:stained_white_ashlar_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:stained_white_ashlar_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:stained_white_ashlar_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:stained_white_ashlar_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:stained_white_ashlar_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:stained_white_ashlar_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:stained_white_ashlar_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:stained_white_ashlar_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:stained_white_ashlar_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:stained_white_ashlar_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:stained_white_ashlar_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:stained_white_ashlar_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:stained_white_ashlar_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:stained_white_ashlar_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:stained_white_ashlar_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:stained_white_ashlar_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:stained_white_ashlar_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:stained_white_ashlar_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:stained_white_ashlar_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:stained_white_ashlar_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:stained_white_ashlar_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:stained_white_ashlar_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:stained_white_ashlar_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:stained_white_ashlar_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:stained_white_ashlar_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:stained_white_ashlar_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:stained_white_ashlar_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:stained_white_ashlar_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:stained_white_ashlar_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:stained_white_ashlar_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:stained_white_ashlar_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:stained_white_ashlar_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:stained_white_ashlar_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:stained_white_ashlar_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:stained_white_ashlar_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:stained_white_ashlar_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:stained_white_ashlar_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:stained_white_ashlar_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:stained_white_ashlar_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:stained_white_ashlar_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:stained_white_ashlar_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:stained_white_ashlar_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:stained_white_ashlar_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:stained_white_ashlar_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:stained_white_ashlar_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:stained_white_ashlar_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:stained_white_ashlar_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:stained_white_ashlar_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:stained_white_ashlar_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:stained_white_ashlar_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:stained_white_ashlar_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:stained_white_ashlar_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:stained_white_ashlar_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:stained_white_ashlar_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:stained_white_ashlar_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:stained_white_ashlar_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:stained_white_ashlar_two_meter_arch[facing=north,type=top]
conquest:stained_white_ashlar_two_meter_arch[facing=north,type=bottom]
conquest:stained_white_ashlar_two_meter_arch[facing=south,type=top]
conquest:stained_white_ashlar_two_meter_arch[facing=south,type=bottom]
conquest:stained_white_ashlar_two_meter_arch[facing=west,type=top]
conquest:stained_white_ashlar_two_meter_arch[facing=west,type=bottom]
conquest:stained_white_ashlar_two_meter_arch[facing=east,type=top]
conquest:stained_white_ashlar_two_meter_arch[facing=east,type=bottom]
conquest:stained_white_ashlar_two_meter_arch_half[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:stained_white_ashlar_two_meter_arch_half[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:stained_white_ashlar_two_meter_arch_half[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:stained_white_ashlar_two_meter_arch_half[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:stained_white_ashlar_two_meter_arch_half[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:stained_white_ashlar_two_meter_arch_half[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:stained_white_ashlar_two_meter_arch_half[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:stained_white_ashlar_two_meter_arch_half[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:stained_white_ashlar_two_meter_arch_half[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:stained_white_ashlar_two_meter_arch_half[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:stained_white_ashlar_two_meter_arch_half[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:stained_white_ashlar_two_meter_arch_half[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:stained_white_ashlar_two_meter_arch_half[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:stained_white_ashlar_two_meter_arch_half[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:stained_white_ashlar_two_meter_arch_half[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:stained_white_ashlar_two_meter_arch_half[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:stained_white_ashlar_two_meter_arch_half[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:stained_white_ashlar_two_meter_arch_half[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:stained_white_ashlar_two_meter_arch_half[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:stained_white_ashlar_two_meter_arch_half[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:stained_white_ashlar_two_meter_arch_half[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:stained_white_ashlar_two_meter_arch_half[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:stained_white_ashlar_two_meter_arch_half[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:stained_white_ashlar_two_meter_arch_half[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:stained_white_ashlar_two_meter_arch_half[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:stained_white_ashlar_two_meter_arch_half[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:stained_white_ashlar_two_meter_arch_half[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:stained_white_ashlar_two_meter_arch_half[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:stained_white_ashlar_two_meter_arch_half[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:stained_white_ashlar_two_meter_arch_half[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:stained_white_ashlar_two_meter_arch_half[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:stained_white_ashlar_two_meter_arch_half[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:stained_white_ashlar_two_meter_arch_half[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:stained_white_ashlar_two_meter_arch_half[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:stained_white_ashlar_two_meter_arch_half[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:stained_white_ashlar_two_meter_arch_half[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:stained_white_ashlar_two_meter_arch_half[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:stained_white_ashlar_two_meter_arch_half[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:stained_white_ashlar_two_meter_arch_half[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:stained_white_ashlar_two_meter_arch_half[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:stained_white_ashlar_two_meter_arch_half[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:stained_white_ashlar_two_meter_arch_half[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:stained_white_ashlar_two_meter_arch_half[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:stained_white_ashlar_two_meter_arch_half[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:stained_white_ashlar_two_meter_arch_half[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:stained_white_ashlar_two_meter_arch_half[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:stained_white_ashlar_two_meter_arch_half[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:stained_white_ashlar_two_meter_arch_half[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:stained_white_ashlar_two_meter_arch_half[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:stained_white_ashlar_two_meter_arch_half[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:stained_white_ashlar_two_meter_arch_half[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:stained_white_ashlar_two_meter_arch_half[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:stained_white_ashlar_two_meter_arch_half[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:stained_white_ashlar_two_meter_arch_half[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:stained_white_ashlar_two_meter_arch_half[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:stained_white_ashlar_two_meter_arch_half[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:stained_white_ashlar_two_meter_arch_half[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:stained_white_ashlar_two_meter_arch_half[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:stained_white_ashlar_two_meter_arch_half[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:stained_white_ashlar_two_meter_arch_half[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:stained_white_ashlar_two_meter_arch_half[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:stained_white_ashlar_two_meter_arch_half[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:stained_white_ashlar_two_meter_arch_half[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:stained_white_ashlar_two_meter_arch_half[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:stained_white_ashlar_vertical_corner[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:stained_white_ashlar_vertical_corner[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:stained_white_ashlar_vertical_corner[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:stained_white_ashlar_vertical_corner[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:stained_white_ashlar_vertical_corner[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:stained_white_ashlar_vertical_corner[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:stained_white_ashlar_vertical_corner[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:stained_white_ashlar_vertical_corner[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:stained_white_ashlar_vertical_corner[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:stained_white_ashlar_vertical_corner[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:stained_white_ashlar_vertical_corner[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:stained_white_ashlar_vertical_corner[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:stained_white_ashlar_vertical_corner[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:stained_white_ashlar_vertical_corner[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:stained_white_ashlar_vertical_corner[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:stained_white_ashlar_vertical_corner[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:stained_white_ashlar_vertical_corner[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:stained_white_ashlar_vertical_corner[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:stained_white_ashlar_vertical_corner[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:stained_white_ashlar_vertical_corner[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:stained_white_ashlar_vertical_corner[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:stained_white_ashlar_vertical_corner[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:stained_white_ashlar_vertical_corner[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:stained_white_ashlar_vertical_corner[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:stained_white_ashlar_vertical_corner[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:stained_white_ashlar_vertical_corner[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:stained_white_ashlar_vertical_corner[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:stained_white_ashlar_vertical_corner[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:stained_white_ashlar_vertical_corner[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:stained_white_ashlar_vertical_corner[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:stained_white_ashlar_vertical_corner[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:stained_white_ashlar_vertical_corner[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:stained_white_ashlar_vertical_corner[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:stained_white_ashlar_vertical_corner[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:stained_white_ashlar_vertical_corner[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:stained_white_ashlar_vertical_corner[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:stained_white_ashlar_vertical_corner[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:stained_white_ashlar_vertical_corner[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:stained_white_ashlar_vertical_corner[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:stained_white_ashlar_vertical_corner[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:stained_white_ashlar_vertical_corner[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:stained_white_ashlar_vertical_corner[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:stained_white_ashlar_vertical_corner[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:stained_white_ashlar_vertical_corner[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:stained_white_ashlar_vertical_corner[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:stained_white_ashlar_vertical_corner[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:stained_white_ashlar_vertical_corner[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:stained_white_ashlar_vertical_corner[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:stained_white_ashlar_vertical_corner[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:stained_white_ashlar_vertical_corner[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:stained_white_ashlar_vertical_corner[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:stained_white_ashlar_vertical_corner[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:stained_white_ashlar_vertical_corner[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:stained_white_ashlar_vertical_corner[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:stained_white_ashlar_vertical_corner[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:stained_white_ashlar_vertical_corner[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:stained_white_ashlar_vertical_corner[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:stained_white_ashlar_vertical_corner[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:stained_white_ashlar_vertical_corner[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:stained_white_ashlar_vertical_corner[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:stained_white_ashlar_vertical_corner[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:stained_white_ashlar_vertical_corner[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:stained_white_ashlar_vertical_corner[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:stained_white_ashlar_vertical_corner[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:stained_white_ashlar_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:stained_white_ashlar_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:stained_white_ashlar_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:stained_white_ashlar_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:stained_white_ashlar_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:stained_white_ashlar_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:stained_white_ashlar_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:stained_white_ashlar_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:stained_white_ashlar_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:stained_white_ashlar_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:stained_white_ashlar_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:stained_white_ashlar_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:stained_white_ashlar_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:stained_white_ashlar_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:stained_white_ashlar_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:stained_white_ashlar_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:stained_white_ashlar_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:stained_white_ashlar_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:stained_white_ashlar_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:stained_white_ashlar_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:stained_white_ashlar_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:stained_white_ashlar_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:stained_white_ashlar_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:stained_white_ashlar_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:stained_white_ashlar_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:stained_white_ashlar_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:stained_white_ashlar_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:stained_white_ashlar_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:stained_white_ashlar_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:stained_white_ashlar_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:stained_white_ashlar_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:stained_white_ashlar_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:stained_white_ashlar_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:stained_white_ashlar_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:stained_white_ashlar_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:stained_white_ashlar_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:stained_white_ashlar_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:stained_white_ashlar_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:stained_white_ashlar_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:stained_white_ashlar_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:stained_white_ashlar_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:stained_white_ashlar_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:stained_white_ashlar_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:stained_white_ashlar_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:stained_white_ashlar_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:stained_white_ashlar_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:stained_white_ashlar_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:stained_white_ashlar_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:stained_white_ashlar_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:stained_white_ashlar_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:stained_white_ashlar_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:stained_white_ashlar_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:stained_white_ashlar_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:stained_white_ashlar_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:stained_white_ashlar_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:stained_white_ashlar_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:stained_white_ashlar_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:stained_white_ashlar_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:stained_white_ashlar_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:stained_white_ashlar_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:stained_white_ashlar_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:stained_white_ashlar_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:stained_white_ashlar_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:stained_white_ashlar_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:stained_white_ashlar_vertical_quarter[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:stained_white_ashlar_vertical_quarter[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:stained_white_ashlar_vertical_quarter[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:stained_white_ashlar_vertical_quarter[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:stained_white_ashlar_vertical_quarter[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:stained_white_ashlar_vertical_quarter[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:stained_white_ashlar_vertical_quarter[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:stained_white_ashlar_vertical_quarter[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:stained_white_ashlar_vertical_quarter[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:stained_white_ashlar_vertical_quarter[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:stained_white_ashlar_vertical_quarter[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:stained_white_ashlar_vertical_quarter[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:stained_white_ashlar_vertical_quarter[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:stained_white_ashlar_vertical_quarter[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:stained_white_ashlar_vertical_quarter[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:stained_white_ashlar_vertical_quarter[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:stained_white_ashlar_vertical_quarter[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:stained_white_ashlar_vertical_quarter[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:stained_white_ashlar_vertical_quarter[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:stained_white_ashlar_vertical_quarter[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:stained_white_ashlar_vertical_quarter[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:stained_white_ashlar_vertical_quarter[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:stained_white_ashlar_vertical_quarter[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:stained_white_ashlar_vertical_quarter[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:stained_white_ashlar_vertical_quarter[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:stained_white_ashlar_vertical_quarter[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:stained_white_ashlar_vertical_quarter[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:stained_white_ashlar_vertical_quarter[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:stained_white_ashlar_vertical_quarter[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:stained_white_ashlar_vertical_quarter[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:stained_white_ashlar_vertical_quarter[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:stained_white_ashlar_vertical_quarter[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:stained_white_ashlar_vertical_quarter[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:stained_white_ashlar_vertical_quarter[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:stained_white_ashlar_vertical_quarter[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:stained_white_ashlar_vertical_quarter[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:stained_white_ashlar_vertical_quarter[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:stained_white_ashlar_vertical_quarter[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:stained_white_ashlar_vertical_quarter[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:stained_white_ashlar_vertical_quarter[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:stained_white_ashlar_vertical_quarter[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:stained_white_ashlar_vertical_quarter[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:stained_white_ashlar_vertical_quarter[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:stained_white_ashlar_vertical_quarter[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:stained_white_ashlar_vertical_quarter[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:stained_white_ashlar_vertical_quarter[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:stained_white_ashlar_vertical_quarter[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:stained_white_ashlar_vertical_quarter[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:stained_white_ashlar_vertical_quarter[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:stained_white_ashlar_vertical_quarter[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:stained_white_ashlar_vertical_quarter[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:stained_white_ashlar_vertical_quarter[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:stained_white_ashlar_vertical_quarter[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:stained_white_ashlar_vertical_quarter[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:stained_white_ashlar_vertical_quarter[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:stained_white_ashlar_vertical_quarter[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:stained_white_ashlar_vertical_quarter[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:stained_white_ashlar_vertical_quarter[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:stained_white_ashlar_vertical_quarter[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:stained_white_ashlar_vertical_quarter[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:stained_white_ashlar_vertical_quarter[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:stained_white_ashlar_vertical_quarter[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:stained_white_ashlar_vertical_quarter[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:stained_white_ashlar_vertical_quarter[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:stained_white_ashlar_vertical_slab[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:stained_white_ashlar_vertical_slab[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:stained_white_ashlar_vertical_slab[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:stained_white_ashlar_vertical_slab[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:stained_white_ashlar_vertical_slab[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:stained_white_ashlar_vertical_slab[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:stained_white_ashlar_vertical_slab[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:stained_white_ashlar_vertical_slab[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:stained_white_ashlar_vertical_slab[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:stained_white_ashlar_vertical_slab[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:stained_white_ashlar_vertical_slab[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:stained_white_ashlar_vertical_slab[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:stained_white_ashlar_vertical_slab[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:stained_white_ashlar_vertical_slab[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:stained_white_ashlar_vertical_slab[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:stained_white_ashlar_vertical_slab[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:stained_white_ashlar_vertical_slab[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:stained_white_ashlar_vertical_slab[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:stained_white_ashlar_vertical_slab[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:stained_white_ashlar_vertical_slab[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:stained_white_ashlar_vertical_slab[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:stained_white_ashlar_vertical_slab[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:stained_white_ashlar_vertical_slab[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:stained_white_ashlar_vertical_slab[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:stained_white_ashlar_vertical_slab[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:stained_white_ashlar_vertical_slab[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:stained_white_ashlar_vertical_slab[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:stained_white_ashlar_vertical_slab[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:stained_white_ashlar_vertical_slab[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:stained_white_ashlar_vertical_slab[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:stained_white_ashlar_vertical_slab[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:stained_white_ashlar_vertical_slab[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:stained_white_ashlar_vertical_slab[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:stained_white_ashlar_vertical_slab[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:stained_white_ashlar_vertical_slab[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:stained_white_ashlar_vertical_slab[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:stained_white_ashlar_vertical_slab[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:stained_white_ashlar_vertical_slab[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:stained_white_ashlar_vertical_slab[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:stained_white_ashlar_vertical_slab[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:stained_white_ashlar_vertical_slab[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:stained_white_ashlar_vertical_slab[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:stained_white_ashlar_vertical_slab[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:stained_white_ashlar_vertical_slab[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:stained_white_ashlar_vertical_slab[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:stained_white_ashlar_vertical_slab[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:stained_white_ashlar_vertical_slab[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:stained_white_ashlar_vertical_slab[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:stained_white_ashlar_vertical_slab[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:stained_white_ashlar_vertical_slab[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:stained_white_ashlar_vertical_slab[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:stained_white_ashlar_vertical_slab[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:stained_white_ashlar_vertical_slab[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:stained_white_ashlar_vertical_slab[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:stained_white_ashlar_vertical_slab[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:stained_white_ashlar_vertical_slab[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:stained_white_ashlar_vertical_slab[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:stained_white_ashlar_vertical_slab[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:stained_white_ashlar_vertical_slab[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:stained_white_ashlar_vertical_slab[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:stained_white_ashlar_vertical_slab[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:stained_white_ashlar_vertical_slab[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:stained_white_ashlar_vertical_slab[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:stained_white_ashlar_vertical_slab[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:stained_white_ashlar_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:stained_white_ashlar_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:stained_white_ashlar_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:stained_white_ashlar_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:stained_white_ashlar_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:stained_white_ashlar_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:stained_white_ashlar_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:stained_white_ashlar_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:stained_white_ashlar_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:stained_white_ashlar_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:stained_white_ashlar_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:stained_white_ashlar_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:stained_white_ashlar_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:stained_white_ashlar_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:stained_white_ashlar_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:stained_white_ashlar_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:stained_white_ashlar_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:stained_white_ashlar_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:stained_white_ashlar_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:stained_white_ashlar_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:stained_white_ashlar_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:stained_white_ashlar_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:stained_white_ashlar_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:stained_white_ashlar_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:stained_white_ashlar_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:stained_white_ashlar_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:stained_white_ashlar_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:stained_white_ashlar_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:stained_white_ashlar_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:stained_white_ashlar_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:stained_white_ashlar_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:stained_white_ashlar_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:stained_white_ashlar_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:stained_white_ashlar_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:stained_white_ashlar_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:stained_white_ashlar_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:stained_white_ashlar_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:stained_white_ashlar_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:stained_white_ashlar_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:stained_white_ashlar_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:stained_white_ashlar_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:stained_white_ashlar_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:stained_white_ashlar_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:stained_white_ashlar_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:stained_white_ashlar_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:stained_white_ashlar_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:stained_white_ashlar_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:stained_white_ashlar_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:stained_white_ashlar_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:stained_white_ashlar_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:stained_white_ashlar_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:stained_white_ashlar_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:stained_white_ashlar_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:stained_white_ashlar_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:stained_white_ashlar_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:stained_white_ashlar_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:stained_white_ashlar_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:stained_white_ashlar_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:stained_white_ashlar_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:stained_white_ashlar_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:stained_white_ashlar_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:stained_white_ashlar_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:stained_white_ashlar_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:stained_white_ashlar_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:stained_white_ashlar_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:stained_white_ashlar_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:stained_white_ashlar_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:stained_white_ashlar_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:stained_white_ashlar_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:stained_white_ashlar_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:stained_white_ashlar_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:stained_white_ashlar_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:stained_white_ashlar_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:stained_white_ashlar_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:stained_white_ashlar_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:stained_white_ashlar_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:stained_white_ashlar_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:stained_white_ashlar_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:stained_white_ashlar_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:stained_white_ashlar_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:stained_white_ashlar_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:stained_white_ashlar_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:stained_white_ashlar_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:stained_white_ashlar_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:stained_white_ashlar_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:stained_white_ashlar_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:stained_white_ashlar_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:stained_white_ashlar_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:stained_white_ashlar_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:stained_white_ashlar_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:stained_white_ashlar_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:stained_white_ashlar_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:stained_white_ashlar_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:stained_white_ashlar_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:stained_white_ashlar_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:stained_white_ashlar_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:stained_white_ashlar_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:stained_white_ashlar_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:stained_white_ashlar_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:stained_white_ashlar_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:stained_white_ashlar_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:stained_white_ashlar_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:stained_white_ashlar_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:stained_white_ashlar_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:stained_white_ashlar_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:stained_white_ashlar_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:stained_white_ashlar_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:stained_white_ashlar_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:stained_white_ashlar_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:stained_white_ashlar_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:stained_white_ashlar_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:stained_white_ashlar_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:stained_white_ashlar_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:stained_white_ashlar_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:stained_white_ashlar_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:stained_white_ashlar_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:stained_white_ashlar_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:stained_white_ashlar_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:stained_white_ashlar_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:stained_white_ashlar_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:stained_white_ashlar_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:stained_white_ashlar_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:stained_white_ashlar_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:stained_white_ashlar_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:stained_white_ashlar_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:stained_white_ashlar_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:stained_white_ashlar_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:stained_white_ashlar_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:stained_white_ashlar_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:stained_white_ashlar_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:stained_white_ashlar_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:stained_white_ashlar_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:stained_white_ashlar_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:stained_white_ashlar_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:stained_white_ashlar_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:stained_white_ashlar_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:stained_white_ashlar_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:stained_white_ashlar_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:stained_white_ashlar_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:stained_white_ashlar_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:stained_white_ashlar_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:stained_white_ashlar_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:stained_white_ashlar_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:stained_white_ashlar_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:stained_white_ashlar_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:stained_white_ashlar_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:stained_white_ashlar_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:stained_white_ashlar_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:stained_white_ashlar_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:stained_white_ashlar_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:stained_white_ashlar_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:stained_white_ashlar_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:stained_white_ashlar_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:stained_white_ashlar_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:stained_white_ashlar_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:stained_white_ashlar_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:stained_white_ashlar_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:stained_white_ashlar_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:stained_white_ashlar_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:stained_white_ashlar_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:stained_white_ashlar_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:stained_white_ashlar_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:stained_white_ashlar_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:stained_white_ashlar_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:stained_white_ashlar_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:stained_white_ashlar_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:stained_white_ashlar_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:stained_white_ashlar_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:stained_white_ashlar_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:stained_white_ashlar_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:stained_white_ashlar_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:stained_white_ashlar_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:stained_white_ashlar_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:stained_white_ashlar_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:stained_white_ashlar_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:stained_white_ashlar_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:stained_white_ashlar_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:stained_white_ashlar_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:stained_white_ashlar_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:stained_white_ashlar_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:stained_white_ashlar_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:stained_white_ashlar_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:stained_white_ashlar_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:stained_white_ashlar_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:stained_white_ashlar_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:stained_white_ashlar_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:stained_white_ashlar_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:stained_white_ashlar_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:stained_white_ashlar_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:stained_white_ashlar_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:stained_white_ashlar_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:stained_white_ashlar_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:stained_white_ashlar_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:stained_white_ashlar_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:stained_white_ashlar_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:stained_white_ashlar_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:stained_white_ashlar_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:stained_white_ashlar_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:stained_white_ashlar_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:stained_white_ashlar_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:stained_white_ashlar_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:stained_white_ashlar_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:stained_white_ashlar_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:stained_white_ashlar_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:stained_white_ashlar_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:stained_white_ashlar_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:stained_white_ashlar_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:stained_white_ashlar_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:stained_white_ashlar_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:stained_white_ashlar_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:stained_white_ashlar_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:stained_white_ashlar_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:stained_white_ashlar_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:stained_white_ashlar_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:stained_white_ashlar_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:stained_white_ashlar_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:stained_white_ashlar_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:stained_white_ashlar_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:stained_white_ashlar_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:stained_white_ashlar_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:stained_white_ashlar_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:stained_white_ashlar_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:stained_white_ashlar_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:stained_white_ashlar_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:stained_white_ashlar_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:stained_white_ashlar_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:stained_white_ashlar_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:stained_white_ashlar_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:stained_white_ashlar_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:stained_white_ashlar_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:stained_white_ashlar_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:stained_white_ashlar_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:stained_white_ashlar_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:stained_white_ashlar_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:stained_white_ashlar_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:stained_white_ashlar_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:stained_white_ashlar_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:stained_white_ashlar_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:stained_white_ashlar_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:stained_white_ashlar_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:stained_white_ashlar_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:stained_white_ashlar_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:stained_white_ashlar_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:stained_white_ashlar_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:stained_white_ashlar_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:stained_white_ashlar_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:stained_white_ashlar_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:stained_white_ashlar_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:stained_white_ashlar_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:stained_white_ashlar_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:stained_white_ashlar_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:stained_white_ashlar_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:stained_white_ashlar_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:stained_white_ashlar_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:stained_white_ashlar_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:stained_white_ashlar_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:stained_white_ashlar_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:stained_white_ashlar_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:stained_white_ashlar_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:stained_white_ashlar_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:stained_white_ashlar_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:stained_white_ashlar_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:stained_white_ashlar_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:stained_white_ashlar_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:stained_white_ashlar_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:stained_white_ashlar_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:stained_white_ashlar_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:stained_white_ashlar_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:stained_white_ashlar_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:stained_white_ashlar_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:stained_white_ashlar_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:stained_white_ashlar_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:stained_white_ashlar_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:stained_white_ashlar_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:stained_white_ashlar_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:stained_white_ashlar_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:stained_white_ashlar_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:stained_white_ashlar_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:stained_white_ashlar_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:stained_white_ashlar_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:stained_white_ashlar_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:stained_white_ashlar_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:stained_white_ashlar_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:stained_white_ashlar_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:stained_white_ashlar_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:stained_white_ashlar_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:stained_white_ashlar_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:stained_white_ashlar_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:stained_white_ashlar_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:stained_white_ashlar_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:stained_white_ashlar_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:stained_white_ashlar_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:stained_white_ashlar_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:stained_white_ashlar_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:stained_white_ashlar_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:stained_white_ashlar_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:stained_white_ashlar_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:stained_white_ashlar_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:stained_white_ashlar_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:stained_white_ashlar_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:stained_white_ashlar_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:stained_white_ashlar_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:stained_white_ashlar_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:stained_white_ashlar_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:stained_white_ashlar_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:stained_white_ashlar_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:stained_white_ashlar_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:stained_white_ashlar_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:stained_white_ashlar_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:stained_white_ashlar_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:stained_white_ashlar_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:stained_white_ashlar_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:stained_white_ashlar_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:stained_white_ashlar_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:stained_white_ashlar_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:stained_white_ashlar_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:stained_white_ashlar_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:stained_white_ashlar_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:stained_white_ashlar_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:stained_white_ashlar_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:stained_white_ashlar_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:stained_white_ashlar_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:stained_white_ashlar_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:stained_white_ashlar_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:stained_white_ashlars
conquest:stained_white_stucco
conquest:stained_white_stucco_arrowslit[facing=north,waterlogged=true]
conquest:stained_white_stucco_arrowslit[facing=north,waterlogged=false]
conquest:stained_white_stucco_arrowslit[facing=south,waterlogged=true]
conquest:stained_white_stucco_arrowslit[facing=south,waterlogged=false]
conquest:stained_white_stucco_arrowslit[facing=west,waterlogged=true]
conquest:stained_white_stucco_arrowslit[facing=west,waterlogged=false]
conquest:stained_white_stucco_arrowslit[facing=east,waterlogged=true]
conquest:stained_white_stucco_arrowslit[facing=east,waterlogged=false]
conquest:stained_white_stucco_balustrade[axis=x,waterlogged=true]
conquest:stained_white_stucco_balustrade[axis=x,waterlogged=false]
conquest:stained_white_stucco_balustrade[axis=y,waterlogged=true]
conquest:stained_white_stucco_balustrade[axis=y,waterlogged=false]
conquest:stained_white_stucco_balustrade[axis=z,waterlogged=true]
conquest:stained_white_stucco_balustrade[axis=z,waterlogged=false]
conquest:stained_white_stucco_capital[facing=flat,type=top,waterlogged=true]
conquest:stained_white_stucco_capital[facing=flat,type=top,waterlogged=false]
conquest:stained_white_stucco_capital[facing=flat,type=bottom,waterlogged=true]
conquest:stained_white_stucco_capital[facing=flat,type=bottom,waterlogged=false]
conquest:stained_white_stucco_capital[facing=north,type=top,waterlogged=true]
conquest:stained_white_stucco_capital[facing=north,type=top,waterlogged=false]
conquest:stained_white_stucco_capital[facing=north,type=bottom,waterlogged=true]
conquest:stained_white_stucco_capital[facing=north,type=bottom,waterlogged=false]
conquest:stained_white_stucco_capital[facing=south,type=top,waterlogged=true]
conquest:stained_white_stucco_capital[facing=south,type=top,waterlogged=false]
conquest:stained_white_stucco_capital[facing=south,type=bottom,waterlogged=true]
conquest:stained_white_stucco_capital[facing=south,type=bottom,waterlogged=false]
conquest:stained_white_stucco_capital[facing=east,type=top,waterlogged=true]
conquest:stained_white_stucco_capital[facing=east,type=top,waterlogged=false]
conquest:stained_white_stucco_capital[facing=east,type=bottom,waterlogged=true]
conquest:stained_white_stucco_capital[facing=east,type=bottom,waterlogged=false]
conquest:stained_white_stucco_capital[facing=west,type=top,waterlogged=true]
conquest:stained_white_stucco_capital[facing=west,type=top,waterlogged=false]
conquest:stained_white_stucco_capital[facing=west,type=bottom,waterlogged=true]
conquest:stained_white_stucco_capital[facing=west,type=bottom,waterlogged=false]
conquest:stained_white_stucco_corner_slab[facing=north,type=top,waterlogged=true]
conquest:stained_white_stucco_corner_slab[facing=north,type=top,waterlogged=false]
conquest:stained_white_stucco_corner_slab[facing=north,type=bottom,waterlogged=true]
conquest:stained_white_stucco_corner_slab[facing=north,type=bottom,waterlogged=false]
conquest:stained_white_stucco_corner_slab[facing=south,type=top,waterlogged=true]
conquest:stained_white_stucco_corner_slab[facing=south,type=top,waterlogged=false]
conquest:stained_white_stucco_corner_slab[facing=south,type=bottom,waterlogged=true]
conquest:stained_white_stucco_corner_slab[facing=south,type=bottom,waterlogged=false]
conquest:stained_white_stucco_corner_slab[facing=west,type=top,waterlogged=true]
conquest:stained_white_stucco_corner_slab[facing=west,type=top,waterlogged=false]
conquest:stained_white_stucco_corner_slab[facing=west,type=bottom,waterlogged=true]
conquest:stained_white_stucco_corner_slab[facing=west,type=bottom,waterlogged=false]
conquest:stained_white_stucco_corner_slab[facing=east,type=top,waterlogged=true]
conquest:stained_white_stucco_corner_slab[facing=east,type=top,waterlogged=false]
conquest:stained_white_stucco_corner_slab[facing=east,type=bottom,waterlogged=true]
conquest:stained_white_stucco_corner_slab[facing=east,type=bottom,waterlogged=false]
conquest:stained_white_stucco_eighth_slab[facing=north,type=top,waterlogged=true]
conquest:stained_white_stucco_eighth_slab[facing=north,type=top,waterlogged=false]
conquest:stained_white_stucco_eighth_slab[facing=north,type=bottom,waterlogged=true]
conquest:stained_white_stucco_eighth_slab[facing=north,type=bottom,waterlogged=false]
conquest:stained_white_stucco_eighth_slab[facing=south,type=top,waterlogged=true]
conquest:stained_white_stucco_eighth_slab[facing=south,type=top,waterlogged=false]
conquest:stained_white_stucco_eighth_slab[facing=south,type=bottom,waterlogged=true]
conquest:stained_white_stucco_eighth_slab[facing=south,type=bottom,waterlogged=false]
conquest:stained_white_stucco_eighth_slab[facing=west,type=top,waterlogged=true]
conquest:stained_white_stucco_eighth_slab[facing=west,type=top,waterlogged=false]
conquest:stained_white_stucco_eighth_slab[facing=west,type=bottom,waterlogged=true]
conquest:stained_white_stucco_eighth_slab[facing=west,type=bottom,waterlogged=false]
conquest:stained_white_stucco_eighth_slab[facing=east,type=top,waterlogged=true]
conquest:stained_white_stucco_eighth_slab[facing=east,type=top,waterlogged=false]
conquest:stained_white_stucco_eighth_slab[facing=east,type=bottom,waterlogged=true]
conquest:stained_white_stucco_eighth_slab[facing=east,type=bottom,waterlogged=false]
conquest:stained_white_stucco_gothic_arch[facing=north,shape=one]
conquest:stained_white_stucco_gothic_arch[facing=north,shape=two]
conquest:stained_white_stucco_gothic_arch[facing=north,shape=three]
conquest:stained_white_stucco_gothic_arch[facing=north,shape=three_middle]
conquest:stained_white_stucco_gothic_arch[facing=south,shape=one]
conquest:stained_white_stucco_gothic_arch[facing=south,shape=two]
conquest:stained_white_stucco_gothic_arch[facing=south,shape=three]
conquest:stained_white_stucco_gothic_arch[facing=south,shape=three_middle]
conquest:stained_white_stucco_gothic_arch[facing=west,shape=one]
conquest:stained_white_stucco_gothic_arch[facing=west,shape=two]
conquest:stained_white_stucco_gothic_arch[facing=west,shape=three]
conquest:stained_white_stucco_gothic_arch[facing=west,shape=three_middle]
conquest:stained_white_stucco_gothic_arch[facing=east,shape=one]
conquest:stained_white_stucco_gothic_arch[facing=east,shape=two]
conquest:stained_white_stucco_gothic_arch[facing=east,shape=three]
conquest:stained_white_stucco_gothic_arch[facing=east,shape=three_middle]
conquest:stained_white_stucco_pillar[layer=1,waterlogged=true]
conquest:stained_white_stucco_pillar[layer=1,waterlogged=false]
conquest:stained_white_stucco_pillar[layer=2,waterlogged=true]
conquest:stained_white_stucco_pillar[layer=2,waterlogged=false]
conquest:stained_white_stucco_pillar[layer=3,waterlogged=true]
conquest:stained_white_stucco_pillar[layer=3,waterlogged=false]
conquest:stained_white_stucco_quarter_slab[facing=north,layer=1,type=top,waterlogged=true]
conquest:stained_white_stucco_quarter_slab[facing=north,layer=1,type=top,waterlogged=false]
conquest:stained_white_stucco_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=true]
conquest:stained_white_stucco_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=false]
conquest:stained_white_stucco_quarter_slab[facing=north,layer=2,type=top,waterlogged=true]
conquest:stained_white_stucco_quarter_slab[facing=north,layer=2,type=top,waterlogged=false]
conquest:stained_white_stucco_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=true]
conquest:stained_white_stucco_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=false]
conquest:stained_white_stucco_quarter_slab[facing=north,layer=3,type=top,waterlogged=true]
conquest:stained_white_stucco_quarter_slab[facing=north,layer=3,type=top,waterlogged=false]
conquest:stained_white_stucco_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=true]
conquest:stained_white_stucco_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=false]
conquest:stained_white_stucco_quarter_slab[facing=south,layer=1,type=top,waterlogged=true]
conquest:stained_white_stucco_quarter_slab[facing=south,layer=1,type=top,waterlogged=false]
conquest:stained_white_stucco_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=true]
conquest:stained_white_stucco_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=false]
conquest:stained_white_stucco_quarter_slab[facing=south,layer=2,type=top,waterlogged=true]
conquest:stained_white_stucco_quarter_slab[facing=south,layer=2,type=top,waterlogged=false]
conquest:stained_white_stucco_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=true]
conquest:stained_white_stucco_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=false]
conquest:stained_white_stucco_quarter_slab[facing=south,layer=3,type=top,waterlogged=true]
conquest:stained_white_stucco_quarter_slab[facing=south,layer=3,type=top,waterlogged=false]
conquest:stained_white_stucco_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=true]
conquest:stained_white_stucco_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=false]
conquest:stained_white_stucco_quarter_slab[facing=west,layer=1,type=top,waterlogged=true]
conquest:stained_white_stucco_quarter_slab[facing=west,layer=1,type=top,waterlogged=false]
conquest:stained_white_stucco_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=true]
conquest:stained_white_stucco_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=false]
conquest:stained_white_stucco_quarter_slab[facing=west,layer=2,type=top,waterlogged=true]
conquest:stained_white_stucco_quarter_slab[facing=west,layer=2,type=top,waterlogged=false]
conquest:stained_white_stucco_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=true]
conquest:stained_white_stucco_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=false]
conquest:stained_white_stucco_quarter_slab[facing=west,layer=3,type=top,waterlogged=true]
conquest:stained_white_stucco_quarter_slab[facing=west,layer=3,type=top,waterlogged=false]
conquest:stained_white_stucco_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=true]
conquest:stained_white_stucco_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=false]
conquest:stained_white_stucco_quarter_slab[facing=east,layer=1,type=top,waterlogged=true]
conquest:stained_white_stucco_quarter_slab[facing=east,layer=1,type=top,waterlogged=false]
conquest:stained_white_stucco_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=true]
conquest:stained_white_stucco_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=false]
conquest:stained_white_stucco_quarter_slab[facing=east,layer=2,type=top,waterlogged=true]
conquest:stained_white_stucco_quarter_slab[facing=east,layer=2,type=top,waterlogged=false]
conquest:stained_white_stucco_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=true]
conquest:stained_white_stucco_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=false]
conquest:stained_white_stucco_quarter_slab[facing=east,layer=3,type=top,waterlogged=true]
conquest:stained_white_stucco_quarter_slab[facing=east,layer=3,type=top,waterlogged=false]
conquest:stained_white_stucco_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=true]
conquest:stained_white_stucco_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=false]
conquest:stained_white_stucco_round_arch[facing=north,shape=one]
conquest:stained_white_stucco_round_arch[facing=north,shape=two]
conquest:stained_white_stucco_round_arch[facing=north,shape=three]
conquest:stained_white_stucco_round_arch[facing=north,shape=three_middle]
conquest:stained_white_stucco_round_arch[facing=south,shape=one]
conquest:stained_white_stucco_round_arch[facing=south,shape=two]
conquest:stained_white_stucco_round_arch[facing=south,shape=three]
conquest:stained_white_stucco_round_arch[facing=south,shape=three_middle]
conquest:stained_white_stucco_round_arch[facing=west,shape=one]
conquest:stained_white_stucco_round_arch[facing=west,shape=two]
conquest:stained_white_stucco_round_arch[facing=west,shape=three]
conquest:stained_white_stucco_round_arch[facing=west,shape=three_middle]
conquest:stained_white_stucco_round_arch[facing=east,shape=one]
conquest:stained_white_stucco_round_arch[facing=east,shape=two]
conquest:stained_white_stucco_round_arch[facing=east,shape=three]
conquest:stained_white_stucco_round_arch[facing=east,shape=three_middle]
conquest:stained_white_stucco_segmental_arch[facing=north,shape=one]
conquest:stained_white_stucco_segmental_arch[facing=north,shape=two]
conquest:stained_white_stucco_segmental_arch[facing=north,shape=three]
conquest:stained_white_stucco_segmental_arch[facing=north,shape=three_middle]
conquest:stained_white_stucco_segmental_arch[facing=south,shape=one]
conquest:stained_white_stucco_segmental_arch[facing=south,shape=two]
conquest:stained_white_stucco_segmental_arch[facing=south,shape=three]
conquest:stained_white_stucco_segmental_arch[facing=south,shape=three_middle]
conquest:stained_white_stucco_segmental_arch[facing=west,shape=one]
conquest:stained_white_stucco_segmental_arch[facing=west,shape=two]
conquest:stained_white_stucco_segmental_arch[facing=west,shape=three]
conquest:stained_white_stucco_segmental_arch[facing=west,shape=three_middle]
conquest:stained_white_stucco_segmental_arch[facing=east,shape=one]
conquest:stained_white_stucco_segmental_arch[facing=east,shape=two]
conquest:stained_white_stucco_segmental_arch[facing=east,shape=three]
conquest:stained_white_stucco_segmental_arch[facing=east,shape=three_middle]
conquest:stained_white_stucco_slab[layer=1,type=top,waterlogged=true]
conquest:stained_white_stucco_slab[layer=1,type=top,waterlogged=false]
conquest:stained_white_stucco_slab[layer=1,type=bottom,waterlogged=true]
conquest:stained_white_stucco_slab[layer=1,type=bottom,waterlogged=false]
conquest:stained_white_stucco_slab[layer=2,type=top,waterlogged=true]
conquest:stained_white_stucco_slab[layer=2,type=top,waterlogged=false]
conquest:stained_white_stucco_slab[layer=2,type=bottom,waterlogged=true]
conquest:stained_white_stucco_slab[layer=2,type=bottom,waterlogged=false]
conquest:stained_white_stucco_slab[layer=3,type=top,waterlogged=true]
conquest:stained_white_stucco_slab[layer=3,type=top,waterlogged=false]
conquest:stained_white_stucco_slab[layer=3,type=bottom,waterlogged=true]
conquest:stained_white_stucco_slab[layer=3,type=bottom,waterlogged=false]
conquest:stained_white_stucco_slab[layer=4,type=top,waterlogged=true]
conquest:stained_white_stucco_slab[layer=4,type=top,waterlogged=false]
conquest:stained_white_stucco_slab[layer=4,type=bottom,waterlogged=true]
conquest:stained_white_stucco_slab[layer=4,type=bottom,waterlogged=false]
conquest:stained_white_stucco_small_arch[direction=northsouth,waterlogged=true]
conquest:stained_white_stucco_small_arch[direction=northsouth,waterlogged=false]
conquest:stained_white_stucco_small_arch[direction=eastwest,waterlogged=true]
conquest:stained_white_stucco_small_arch[direction=eastwest,waterlogged=false]
conquest:stained_white_stucco_small_arch_half[facing=north,waterlogged=true]
conquest:stained_white_stucco_small_arch_half[facing=north,waterlogged=false]
conquest:stained_white_stucco_small_arch_half[facing=south,waterlogged=true]
conquest:stained_white_stucco_small_arch_half[facing=south,waterlogged=false]
conquest:stained_white_stucco_small_arch_half[facing=west,waterlogged=true]
conquest:stained_white_stucco_small_arch_half[facing=west,waterlogged=false]
conquest:stained_white_stucco_small_arch_half[facing=east,waterlogged=true]
conquest:stained_white_stucco_small_arch_half[facing=east,waterlogged=false]
conquest:stained_white_stucco_small_window[down=true,up=true,waterlogged=true]
conquest:stained_white_stucco_small_window[down=true,up=true,waterlogged=false]
conquest:stained_white_stucco_small_window[down=true,up=false,waterlogged=true]
conquest:stained_white_stucco_small_window[down=true,up=false,waterlogged=false]
conquest:stained_white_stucco_small_window[down=false,up=true,waterlogged=true]
conquest:stained_white_stucco_small_window[down=false,up=true,waterlogged=false]
conquest:stained_white_stucco_small_window[down=false,up=false,waterlogged=true]
conquest:stained_white_stucco_small_window[down=false,up=false,waterlogged=false]
conquest:stained_white_stucco_small_window_half[down=true,facing=north,up=true,waterlogged=true]
conquest:stained_white_stucco_small_window_half[down=true,facing=north,up=true,waterlogged=false]
conquest:stained_white_stucco_small_window_half[down=true,facing=north,up=false,waterlogged=true]
conquest:stained_white_stucco_small_window_half[down=true,facing=north,up=false,waterlogged=false]
conquest:stained_white_stucco_small_window_half[down=true,facing=south,up=true,waterlogged=true]
conquest:stained_white_stucco_small_window_half[down=true,facing=south,up=true,waterlogged=false]
conquest:stained_white_stucco_small_window_half[down=true,facing=south,up=false,waterlogged=true]
conquest:stained_white_stucco_small_window_half[down=true,facing=south,up=false,waterlogged=false]
conquest:stained_white_stucco_small_window_half[down=true,facing=west,up=true,waterlogged=true]
conquest:stained_white_stucco_small_window_half[down=true,facing=west,up=true,waterlogged=false]
conquest:stained_white_stucco_small_window_half[down=true,facing=west,up=false,waterlogged=true]
conquest:stained_white_stucco_small_window_half[down=true,facing=west,up=false,waterlogged=false]
conquest:stained_white_stucco_small_window_half[down=true,facing=east,up=true,waterlogged=true]
conquest:stained_white_stucco_small_window_half[down=true,facing=east,up=true,waterlogged=false]
conquest:stained_white_stucco_small_window_half[down=true,facing=east,up=false,waterlogged=true]
conquest:stained_white_stucco_small_window_half[down=true,facing=east,up=false,waterlogged=false]
conquest:stained_white_stucco_small_window_half[down=false,facing=north,up=true,waterlogged=true]
conquest:stained_white_stucco_small_window_half[down=false,facing=north,up=true,waterlogged=false]
conquest:stained_white_stucco_small_window_half[down=false,facing=north,up=false,waterlogged=true]
conquest:stained_white_stucco_small_window_half[down=false,facing=north,up=false,waterlogged=false]
conquest:stained_white_stucco_small_window_half[down=false,facing=south,up=true,waterlogged=true]
conquest:stained_white_stucco_small_window_half[down=false,facing=south,up=true,waterlogged=false]
conquest:stained_white_stucco_small_window_half[down=false,facing=south,up=false,waterlogged=true]
conquest:stained_white_stucco_small_window_half[down=false,facing=south,up=false,waterlogged=false]
conquest:stained_white_stucco_small_window_half[down=false,facing=west,up=true,waterlogged=true]
conquest:stained_white_stucco_small_window_half[down=false,facing=west,up=true,waterlogged=false]
conquest:stained_white_stucco_small_window_half[down=false,facing=west,up=false,waterlogged=true]
conquest:stained_white_stucco_small_window_half[down=false,facing=west,up=false,waterlogged=false]
conquest:stained_white_stucco_small_window_half[down=false,facing=east,up=true,waterlogged=true]
conquest:stained_white_stucco_small_window_half[down=false,facing=east,up=true,waterlogged=false]
conquest:stained_white_stucco_small_window_half[down=false,facing=east,up=false,waterlogged=true]
conquest:stained_white_stucco_small_window_half[down=false,facing=east,up=false,waterlogged=false]
conquest:stained_white_stucco_sphere[type=egg,waterlogged=true]
conquest:stained_white_stucco_sphere[type=egg,waterlogged=false]
conquest:stained_white_stucco_sphere[type=small,waterlogged=true]
conquest:stained_white_stucco_sphere[type=small,waterlogged=false]
conquest:stained_white_stucco_sphere[type=large,waterlogged=true]
conquest:stained_white_stucco_sphere[type=large,waterlogged=false]
conquest:stained_white_stucco_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:stained_white_stucco_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:stained_white_stucco_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:stained_white_stucco_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:stained_white_stucco_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:stained_white_stucco_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:stained_white_stucco_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:stained_white_stucco_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:stained_white_stucco_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:stained_white_stucco_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:stained_white_stucco_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:stained_white_stucco_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:stained_white_stucco_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:stained_white_stucco_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:stained_white_stucco_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:stained_white_stucco_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:stained_white_stucco_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:stained_white_stucco_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:stained_white_stucco_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:stained_white_stucco_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:stained_white_stucco_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:stained_white_stucco_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:stained_white_stucco_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:stained_white_stucco_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:stained_white_stucco_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:stained_white_stucco_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:stained_white_stucco_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:stained_white_stucco_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:stained_white_stucco_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:stained_white_stucco_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:stained_white_stucco_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:stained_white_stucco_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:stained_white_stucco_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:stained_white_stucco_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:stained_white_stucco_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:stained_white_stucco_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:stained_white_stucco_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:stained_white_stucco_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:stained_white_stucco_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:stained_white_stucco_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:stained_white_stucco_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:stained_white_stucco_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:stained_white_stucco_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:stained_white_stucco_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:stained_white_stucco_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:stained_white_stucco_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:stained_white_stucco_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:stained_white_stucco_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:stained_white_stucco_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:stained_white_stucco_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:stained_white_stucco_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:stained_white_stucco_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:stained_white_stucco_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:stained_white_stucco_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:stained_white_stucco_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:stained_white_stucco_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:stained_white_stucco_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:stained_white_stucco_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:stained_white_stucco_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:stained_white_stucco_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:stained_white_stucco_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:stained_white_stucco_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:stained_white_stucco_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:stained_white_stucco_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:stained_white_stucco_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:stained_white_stucco_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:stained_white_stucco_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:stained_white_stucco_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:stained_white_stucco_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:stained_white_stucco_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:stained_white_stucco_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:stained_white_stucco_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:stained_white_stucco_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:stained_white_stucco_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:stained_white_stucco_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:stained_white_stucco_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:stained_white_stucco_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:stained_white_stucco_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:stained_white_stucco_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:stained_white_stucco_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:stained_white_stucco_two_meter_arch[facing=north,type=top]
conquest:stained_white_stucco_two_meter_arch[facing=north,type=bottom]
conquest:stained_white_stucco_two_meter_arch[facing=south,type=top]
conquest:stained_white_stucco_two_meter_arch[facing=south,type=bottom]
conquest:stained_white_stucco_two_meter_arch[facing=west,type=top]
conquest:stained_white_stucco_two_meter_arch[facing=west,type=bottom]
conquest:stained_white_stucco_two_meter_arch[facing=east,type=top]
conquest:stained_white_stucco_two_meter_arch[facing=east,type=bottom]
conquest:stained_white_stucco_two_meter_arch_half[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:stained_white_stucco_two_meter_arch_half[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:stained_white_stucco_two_meter_arch_half[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:stained_white_stucco_two_meter_arch_half[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:stained_white_stucco_two_meter_arch_half[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:stained_white_stucco_two_meter_arch_half[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:stained_white_stucco_two_meter_arch_half[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:stained_white_stucco_two_meter_arch_half[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:stained_white_stucco_two_meter_arch_half[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:stained_white_stucco_two_meter_arch_half[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:stained_white_stucco_two_meter_arch_half[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:stained_white_stucco_two_meter_arch_half[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:stained_white_stucco_two_meter_arch_half[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:stained_white_stucco_two_meter_arch_half[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:stained_white_stucco_two_meter_arch_half[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:stained_white_stucco_two_meter_arch_half[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:stained_white_stucco_two_meter_arch_half[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:stained_white_stucco_two_meter_arch_half[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:stained_white_stucco_two_meter_arch_half[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:stained_white_stucco_two_meter_arch_half[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:stained_white_stucco_two_meter_arch_half[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:stained_white_stucco_two_meter_arch_half[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:stained_white_stucco_two_meter_arch_half[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:stained_white_stucco_two_meter_arch_half[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:stained_white_stucco_two_meter_arch_half[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:stained_white_stucco_two_meter_arch_half[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:stained_white_stucco_two_meter_arch_half[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:stained_white_stucco_two_meter_arch_half[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:stained_white_stucco_two_meter_arch_half[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:stained_white_stucco_two_meter_arch_half[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:stained_white_stucco_two_meter_arch_half[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:stained_white_stucco_two_meter_arch_half[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:stained_white_stucco_two_meter_arch_half[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:stained_white_stucco_two_meter_arch_half[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:stained_white_stucco_two_meter_arch_half[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:stained_white_stucco_two_meter_arch_half[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:stained_white_stucco_two_meter_arch_half[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:stained_white_stucco_two_meter_arch_half[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:stained_white_stucco_two_meter_arch_half[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:stained_white_stucco_two_meter_arch_half[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:stained_white_stucco_two_meter_arch_half[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:stained_white_stucco_two_meter_arch_half[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:stained_white_stucco_two_meter_arch_half[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:stained_white_stucco_two_meter_arch_half[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:stained_white_stucco_two_meter_arch_half[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:stained_white_stucco_two_meter_arch_half[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:stained_white_stucco_two_meter_arch_half[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:stained_white_stucco_two_meter_arch_half[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:stained_white_stucco_two_meter_arch_half[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:stained_white_stucco_two_meter_arch_half[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:stained_white_stucco_two_meter_arch_half[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:stained_white_stucco_two_meter_arch_half[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:stained_white_stucco_two_meter_arch_half[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:stained_white_stucco_two_meter_arch_half[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:stained_white_stucco_two_meter_arch_half[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:stained_white_stucco_two_meter_arch_half[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:stained_white_stucco_two_meter_arch_half[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:stained_white_stucco_two_meter_arch_half[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:stained_white_stucco_two_meter_arch_half[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:stained_white_stucco_two_meter_arch_half[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:stained_white_stucco_two_meter_arch_half[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:stained_white_stucco_two_meter_arch_half[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:stained_white_stucco_two_meter_arch_half[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:stained_white_stucco_two_meter_arch_half[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:stained_white_stucco_vertical_corner[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:stained_white_stucco_vertical_corner[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:stained_white_stucco_vertical_corner[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:stained_white_stucco_vertical_corner[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:stained_white_stucco_vertical_corner[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:stained_white_stucco_vertical_corner[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:stained_white_stucco_vertical_corner[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:stained_white_stucco_vertical_corner[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:stained_white_stucco_vertical_corner[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:stained_white_stucco_vertical_corner[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:stained_white_stucco_vertical_corner[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:stained_white_stucco_vertical_corner[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:stained_white_stucco_vertical_corner[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:stained_white_stucco_vertical_corner[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:stained_white_stucco_vertical_corner[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:stained_white_stucco_vertical_corner[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:stained_white_stucco_vertical_corner[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:stained_white_stucco_vertical_corner[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:stained_white_stucco_vertical_corner[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:stained_white_stucco_vertical_corner[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:stained_white_stucco_vertical_corner[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:stained_white_stucco_vertical_corner[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:stained_white_stucco_vertical_corner[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:stained_white_stucco_vertical_corner[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:stained_white_stucco_vertical_corner[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:stained_white_stucco_vertical_corner[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:stained_white_stucco_vertical_corner[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:stained_white_stucco_vertical_corner[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:stained_white_stucco_vertical_corner[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:stained_white_stucco_vertical_corner[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:stained_white_stucco_vertical_corner[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:stained_white_stucco_vertical_corner[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:stained_white_stucco_vertical_corner[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:stained_white_stucco_vertical_corner[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:stained_white_stucco_vertical_corner[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:stained_white_stucco_vertical_corner[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:stained_white_stucco_vertical_corner[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:stained_white_stucco_vertical_corner[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:stained_white_stucco_vertical_corner[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:stained_white_stucco_vertical_corner[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:stained_white_stucco_vertical_corner[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:stained_white_stucco_vertical_corner[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:stained_white_stucco_vertical_corner[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:stained_white_stucco_vertical_corner[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:stained_white_stucco_vertical_corner[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:stained_white_stucco_vertical_corner[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:stained_white_stucco_vertical_corner[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:stained_white_stucco_vertical_corner[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:stained_white_stucco_vertical_corner[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:stained_white_stucco_vertical_corner[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:stained_white_stucco_vertical_corner[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:stained_white_stucco_vertical_corner[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:stained_white_stucco_vertical_corner[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:stained_white_stucco_vertical_corner[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:stained_white_stucco_vertical_corner[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:stained_white_stucco_vertical_corner[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:stained_white_stucco_vertical_corner[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:stained_white_stucco_vertical_corner[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:stained_white_stucco_vertical_corner[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:stained_white_stucco_vertical_corner[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:stained_white_stucco_vertical_corner[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:stained_white_stucco_vertical_corner[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:stained_white_stucco_vertical_corner[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:stained_white_stucco_vertical_corner[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:stained_white_stucco_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:stained_white_stucco_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:stained_white_stucco_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:stained_white_stucco_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:stained_white_stucco_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:stained_white_stucco_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:stained_white_stucco_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:stained_white_stucco_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:stained_white_stucco_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:stained_white_stucco_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:stained_white_stucco_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:stained_white_stucco_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:stained_white_stucco_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:stained_white_stucco_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:stained_white_stucco_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:stained_white_stucco_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:stained_white_stucco_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:stained_white_stucco_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:stained_white_stucco_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:stained_white_stucco_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:stained_white_stucco_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:stained_white_stucco_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:stained_white_stucco_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:stained_white_stucco_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:stained_white_stucco_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:stained_white_stucco_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:stained_white_stucco_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:stained_white_stucco_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:stained_white_stucco_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:stained_white_stucco_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:stained_white_stucco_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:stained_white_stucco_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:stained_white_stucco_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:stained_white_stucco_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:stained_white_stucco_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:stained_white_stucco_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:stained_white_stucco_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:stained_white_stucco_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:stained_white_stucco_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:stained_white_stucco_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:stained_white_stucco_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:stained_white_stucco_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:stained_white_stucco_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:stained_white_stucco_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:stained_white_stucco_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:stained_white_stucco_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:stained_white_stucco_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:stained_white_stucco_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:stained_white_stucco_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:stained_white_stucco_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:stained_white_stucco_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:stained_white_stucco_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:stained_white_stucco_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:stained_white_stucco_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:stained_white_stucco_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:stained_white_stucco_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:stained_white_stucco_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:stained_white_stucco_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:stained_white_stucco_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:stained_white_stucco_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:stained_white_stucco_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:stained_white_stucco_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:stained_white_stucco_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:stained_white_stucco_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:stained_white_stucco_vertical_quarter[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:stained_white_stucco_vertical_quarter[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:stained_white_stucco_vertical_quarter[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:stained_white_stucco_vertical_quarter[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:stained_white_stucco_vertical_quarter[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:stained_white_stucco_vertical_quarter[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:stained_white_stucco_vertical_quarter[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:stained_white_stucco_vertical_quarter[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:stained_white_stucco_vertical_quarter[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:stained_white_stucco_vertical_quarter[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:stained_white_stucco_vertical_quarter[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:stained_white_stucco_vertical_quarter[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:stained_white_stucco_vertical_quarter[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:stained_white_stucco_vertical_quarter[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:stained_white_stucco_vertical_quarter[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:stained_white_stucco_vertical_quarter[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:stained_white_stucco_vertical_quarter[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:stained_white_stucco_vertical_quarter[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:stained_white_stucco_vertical_quarter[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:stained_white_stucco_vertical_quarter[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:stained_white_stucco_vertical_quarter[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:stained_white_stucco_vertical_quarter[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:stained_white_stucco_vertical_quarter[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:stained_white_stucco_vertical_quarter[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:stained_white_stucco_vertical_quarter[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:stained_white_stucco_vertical_quarter[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:stained_white_stucco_vertical_quarter[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:stained_white_stucco_vertical_quarter[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:stained_white_stucco_vertical_quarter[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:stained_white_stucco_vertical_quarter[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:stained_white_stucco_vertical_quarter[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:stained_white_stucco_vertical_quarter[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:stained_white_stucco_vertical_quarter[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:stained_white_stucco_vertical_quarter[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:stained_white_stucco_vertical_quarter[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:stained_white_stucco_vertical_quarter[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:stained_white_stucco_vertical_quarter[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:stained_white_stucco_vertical_quarter[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:stained_white_stucco_vertical_quarter[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:stained_white_stucco_vertical_quarter[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:stained_white_stucco_vertical_quarter[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:stained_white_stucco_vertical_quarter[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:stained_white_stucco_vertical_quarter[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:stained_white_stucco_vertical_quarter[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:stained_white_stucco_vertical_quarter[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:stained_white_stucco_vertical_quarter[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:stained_white_stucco_vertical_quarter[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:stained_white_stucco_vertical_quarter[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:stained_white_stucco_vertical_quarter[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:stained_white_stucco_vertical_quarter[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:stained_white_stucco_vertical_quarter[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:stained_white_stucco_vertical_quarter[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:stained_white_stucco_vertical_quarter[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:stained_white_stucco_vertical_quarter[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:stained_white_stucco_vertical_quarter[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:stained_white_stucco_vertical_quarter[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:stained_white_stucco_vertical_quarter[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:stained_white_stucco_vertical_quarter[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:stained_white_stucco_vertical_quarter[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:stained_white_stucco_vertical_quarter[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:stained_white_stucco_vertical_quarter[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:stained_white_stucco_vertical_quarter[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:stained_white_stucco_vertical_quarter[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:stained_white_stucco_vertical_quarter[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:stained_white_stucco_vertical_slab[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:stained_white_stucco_vertical_slab[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:stained_white_stucco_vertical_slab[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:stained_white_stucco_vertical_slab[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:stained_white_stucco_vertical_slab[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:stained_white_stucco_vertical_slab[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:stained_white_stucco_vertical_slab[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:stained_white_stucco_vertical_slab[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:stained_white_stucco_vertical_slab[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:stained_white_stucco_vertical_slab[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:stained_white_stucco_vertical_slab[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:stained_white_stucco_vertical_slab[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:stained_white_stucco_vertical_slab[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:stained_white_stucco_vertical_slab[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:stained_white_stucco_vertical_slab[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:stained_white_stucco_vertical_slab[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:stained_white_stucco_vertical_slab[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:stained_white_stucco_vertical_slab[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:stained_white_stucco_vertical_slab[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:stained_white_stucco_vertical_slab[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:stained_white_stucco_vertical_slab[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:stained_white_stucco_vertical_slab[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:stained_white_stucco_vertical_slab[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:stained_white_stucco_vertical_slab[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:stained_white_stucco_vertical_slab[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:stained_white_stucco_vertical_slab[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:stained_white_stucco_vertical_slab[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:stained_white_stucco_vertical_slab[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:stained_white_stucco_vertical_slab[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:stained_white_stucco_vertical_slab[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:stained_white_stucco_vertical_slab[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:stained_white_stucco_vertical_slab[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:stained_white_stucco_vertical_slab[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:stained_white_stucco_vertical_slab[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:stained_white_stucco_vertical_slab[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:stained_white_stucco_vertical_slab[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:stained_white_stucco_vertical_slab[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:stained_white_stucco_vertical_slab[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:stained_white_stucco_vertical_slab[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:stained_white_stucco_vertical_slab[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:stained_white_stucco_vertical_slab[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:stained_white_stucco_vertical_slab[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:stained_white_stucco_vertical_slab[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:stained_white_stucco_vertical_slab[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:stained_white_stucco_vertical_slab[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:stained_white_stucco_vertical_slab[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:stained_white_stucco_vertical_slab[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:stained_white_stucco_vertical_slab[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:stained_white_stucco_vertical_slab[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:stained_white_stucco_vertical_slab[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:stained_white_stucco_vertical_slab[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:stained_white_stucco_vertical_slab[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:stained_white_stucco_vertical_slab[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:stained_white_stucco_vertical_slab[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:stained_white_stucco_vertical_slab[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:stained_white_stucco_vertical_slab[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:stained_white_stucco_vertical_slab[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:stained_white_stucco_vertical_slab[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:stained_white_stucco_vertical_slab[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:stained_white_stucco_vertical_slab[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:stained_white_stucco_vertical_slab[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:stained_white_stucco_vertical_slab[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:stained_white_stucco_vertical_slab[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:stained_white_stucco_vertical_slab[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:stained_white_stucco_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:stained_white_stucco_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:stained_white_stucco_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:stained_white_stucco_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:stained_white_stucco_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:stained_white_stucco_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:stained_white_stucco_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:stained_white_stucco_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:stained_white_stucco_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:stained_white_stucco_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:stained_white_stucco_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:stained_white_stucco_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:stained_white_stucco_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:stained_white_stucco_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:stained_white_stucco_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:stained_white_stucco_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:stained_white_stucco_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:stained_white_stucco_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:stained_white_stucco_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:stained_white_stucco_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:stained_white_stucco_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:stained_white_stucco_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:stained_white_stucco_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:stained_white_stucco_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:stained_white_stucco_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:stained_white_stucco_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:stained_white_stucco_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:stained_white_stucco_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:stained_white_stucco_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:stained_white_stucco_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:stained_white_stucco_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:stained_white_stucco_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:stained_white_stucco_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:stained_white_stucco_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:stained_white_stucco_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:stained_white_stucco_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:stained_white_stucco_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:stained_white_stucco_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:stained_white_stucco_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:stained_white_stucco_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:stained_white_stucco_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:stained_white_stucco_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:stained_white_stucco_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:stained_white_stucco_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:stained_white_stucco_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:stained_white_stucco_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:stained_white_stucco_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:stained_white_stucco_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:stained_white_stucco_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:stained_white_stucco_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:stained_white_stucco_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:stained_white_stucco_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:stained_white_stucco_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:stained_white_stucco_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:stained_white_stucco_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:stained_white_stucco_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:stained_white_stucco_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:stained_white_stucco_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:stained_white_stucco_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:stained_white_stucco_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:stained_white_stucco_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:stained_white_stucco_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:stained_white_stucco_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:stained_white_stucco_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:stained_white_stucco_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:stained_white_stucco_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:stained_white_stucco_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:stained_white_stucco_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:stained_white_stucco_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:stained_white_stucco_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:stained_white_stucco_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:stained_white_stucco_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:stained_white_stucco_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:stained_white_stucco_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:stained_white_stucco_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:stained_white_stucco_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:stained_white_stucco_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:stained_white_stucco_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:stained_white_stucco_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:stained_white_stucco_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:stained_white_stucco_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:stained_white_stucco_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:stained_white_stucco_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:stained_white_stucco_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:stained_white_stucco_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:stained_white_stucco_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:stained_white_stucco_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:stained_white_stucco_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:stained_white_stucco_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:stained_white_stucco_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:stained_white_stucco_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:stained_white_stucco_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:stained_white_stucco_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:stained_white_stucco_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:stained_white_stucco_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:stained_white_stucco_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:stained_white_stucco_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:stained_white_stucco_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:stained_white_stucco_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:stained_white_stucco_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:stained_white_stucco_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:stained_white_stucco_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:stained_white_stucco_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:stained_white_stucco_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:stained_white_stucco_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:stained_white_stucco_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:stained_white_stucco_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:stained_white_stucco_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:stained_white_stucco_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:stained_white_stucco_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:stained_white_stucco_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:stained_white_stucco_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:stained_white_stucco_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:stained_white_stucco_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:stained_white_stucco_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:stained_white_stucco_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:stained_white_stucco_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:stained_white_stucco_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:stained_white_stucco_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:stained_white_stucco_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:stained_white_stucco_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:stained_white_stucco_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:stained_white_stucco_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:stained_white_stucco_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:stained_white_stucco_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:stained_white_stucco_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:stained_white_stucco_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:stained_white_stucco_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:stained_white_stucco_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:stained_white_stucco_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:stained_white_stucco_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:stained_white_stucco_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:stained_white_stucco_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:stained_white_stucco_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:stained_white_stucco_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:stained_white_stucco_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:stained_white_stucco_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:stained_white_stucco_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:stained_white_stucco_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:stained_white_stucco_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:stained_white_stucco_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:stained_white_stucco_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:stained_white_stucco_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:stained_white_stucco_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:stained_white_stucco_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:stained_white_stucco_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:stained_white_stucco_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:stained_white_stucco_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:stained_white_stucco_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:stained_white_stucco_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:stained_white_stucco_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:stained_white_stucco_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:stained_white_stucco_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:stained_white_stucco_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:stained_white_stucco_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:stained_white_stucco_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:stained_white_stucco_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:stained_white_stucco_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:stained_white_stucco_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:stained_white_stucco_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:stained_white_stucco_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:stained_white_stucco_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:stained_white_stucco_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:stained_white_stucco_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:stained_white_stucco_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:stained_white_stucco_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:stained_white_stucco_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:stained_white_stucco_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:stained_white_stucco_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:stained_white_stucco_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:stained_white_stucco_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:stained_white_stucco_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:stained_white_stucco_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:stained_white_stucco_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:stained_white_stucco_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:stained_white_stucco_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:stained_white_stucco_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:stained_white_stucco_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:stained_white_stucco_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:stained_white_stucco_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:stained_white_stucco_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:stained_white_stucco_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:stained_white_stucco_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:stained_white_stucco_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:stained_white_stucco_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:stained_white_stucco_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:stained_white_stucco_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:stained_white_stucco_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:stained_white_stucco_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:stained_white_stucco_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:stained_white_stucco_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:stained_white_stucco_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:stained_white_stucco_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:stained_white_stucco_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:stained_white_stucco_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:stained_white_stucco_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:stained_white_stucco_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:stained_white_stucco_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:stained_white_stucco_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:stained_white_stucco_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:stained_white_stucco_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:stained_white_stucco_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:stained_white_stucco_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:stained_white_stucco_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:stained_white_stucco_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:stained_white_stucco_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:stained_white_stucco_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:stained_white_stucco_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:stained_white_stucco_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:stained_white_stucco_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:stained_white_stucco_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:stained_white_stucco_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:stained_white_stucco_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:stained_white_stucco_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:stained_white_stucco_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:stained_white_stucco_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:stained_white_stucco_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:stained_white_stucco_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:stained_white_stucco_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:stained_white_stucco_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:stained_white_stucco_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:stained_white_stucco_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:stained_white_stucco_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:stained_white_stucco_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:stained_white_stucco_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:stained_white_stucco_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:stained_white_stucco_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:stained_white_stucco_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:stained_white_stucco_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:stained_white_stucco_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:stained_white_stucco_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:stained_white_stucco_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:stained_white_stucco_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:stained_white_stucco_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:stained_white_stucco_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:stained_white_stucco_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:stained_white_stucco_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:stained_white_stucco_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:stained_white_stucco_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:stained_white_stucco_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:stained_white_stucco_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:stained_white_stucco_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:stained_white_stucco_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:stained_white_stucco_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:stained_white_stucco_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:stained_white_stucco_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:stained_white_stucco_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:stained_white_stucco_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:stained_white_stucco_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:stained_white_stucco_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:stained_white_stucco_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:stained_white_stucco_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:stained_white_stucco_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:stained_white_stucco_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:stained_white_stucco_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:stained_white_stucco_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:stained_white_stucco_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:stained_white_stucco_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:stained_white_stucco_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:stained_white_stucco_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:stained_white_stucco_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:stained_white_stucco_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:stained_white_stucco_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:stained_white_stucco_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:stained_white_stucco_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:stained_white_stucco_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:stained_white_stucco_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:stained_white_stucco_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:stained_white_stucco_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:stained_white_stucco_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:stained_white_stucco_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:stained_white_stucco_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:stained_white_stucco_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:stained_white_stucco_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:stained_white_stucco_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:stained_white_stucco_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:stained_white_stucco_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:stained_white_stucco_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:stained_white_stucco_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:stained_white_stucco_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:stained_white_stucco_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:stained_white_stucco_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:stained_white_stucco_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:stained_white_stucco_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:stained_white_stucco_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:stained_white_stucco_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:stained_white_stucco_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:stained_white_stucco_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:stained_white_stucco_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:stained_white_stucco_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:stained_white_stucco_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:stained_white_stucco_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:stained_white_stucco_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:stained_white_stucco_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:stained_white_stucco_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:stained_white_stucco_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:stained_white_stucco_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:stained_white_stucco_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:stained_white_stucco_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:stained_white_stucco_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:stained_white_stucco_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:stained_white_stucco_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:stained_white_stucco_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:stained_white_stucco_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:stained_white_stucco_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:stained_white_stucco_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:stained_white_stucco_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:stained_white_stucco_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:stained_white_stucco_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:stained_white_stucco_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:stained_white_stucco_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:stained_white_stucco_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:stained_white_stucco_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:stained_white_stucco_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:stained_white_stucco_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:stained_white_stucco_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:stained_white_stucco_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:stained_white_stucco_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:stained_white_stucco_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:stained_white_stucco_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:stained_white_stucco_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:stained_white_stucco_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:stained_white_stucco_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:stained_white_stucco_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:stalactite
conquest:stalagmite
conquest:standing_two_legged_table[facing=north,toggle=1]
conquest:standing_two_legged_table[facing=north,toggle=2]
conquest:standing_two_legged_table[facing=north,toggle=3]
conquest:standing_two_legged_table[facing=north,toggle=4]
conquest:standing_two_legged_table[facing=south,toggle=1]
conquest:standing_two_legged_table[facing=south,toggle=2]
conquest:standing_two_legged_table[facing=south,toggle=3]
conquest:standing_two_legged_table[facing=south,toggle=4]
conquest:standing_two_legged_table[facing=west,toggle=1]
conquest:standing_two_legged_table[facing=west,toggle=2]
conquest:standing_two_legged_table[facing=west,toggle=3]
conquest:standing_two_legged_table[facing=west,toggle=4]
conquest:standing_two_legged_table[facing=east,toggle=1]
conquest:standing_two_legged_table[facing=east,toggle=2]
conquest:standing_two_legged_table[facing=east,toggle=3]
conquest:standing_two_legged_table[facing=east,toggle=4]
conquest:stave_balustrade[axis=x,waterlogged=true]
conquest:stave_balustrade[axis=x,waterlogged=false]
conquest:stave_balustrade[axis=y,waterlogged=true]
conquest:stave_balustrade[axis=y,waterlogged=false]
conquest:stave_balustrade[axis=z,waterlogged=true]
conquest:stave_balustrade[axis=z,waterlogged=false]
conquest:stave_capital[facing=flat,type=top,waterlogged=true]
conquest:stave_capital[facing=flat,type=top,waterlogged=false]
conquest:stave_capital[facing=flat,type=bottom,waterlogged=true]
conquest:stave_capital[facing=flat,type=bottom,waterlogged=false]
conquest:stave_capital[facing=north,type=top,waterlogged=true]
conquest:stave_capital[facing=north,type=top,waterlogged=false]
conquest:stave_capital[facing=north,type=bottom,waterlogged=true]
conquest:stave_capital[facing=north,type=bottom,waterlogged=false]
conquest:stave_capital[facing=south,type=top,waterlogged=true]
conquest:stave_capital[facing=south,type=top,waterlogged=false]
conquest:stave_capital[facing=south,type=bottom,waterlogged=true]
conquest:stave_capital[facing=south,type=bottom,waterlogged=false]
conquest:stave_capital[facing=east,type=top,waterlogged=true]
conquest:stave_capital[facing=east,type=top,waterlogged=false]
conquest:stave_capital[facing=east,type=bottom,waterlogged=true]
conquest:stave_capital[facing=east,type=bottom,waterlogged=false]
conquest:stave_capital[facing=west,type=top,waterlogged=true]
conquest:stave_capital[facing=west,type=top,waterlogged=false]
conquest:stave_capital[facing=west,type=bottom,waterlogged=true]
conquest:stave_capital[facing=west,type=bottom,waterlogged=false]
conquest:stave_corner_slab[facing=north,type=top,waterlogged=true]
conquest:stave_corner_slab[facing=north,type=top,waterlogged=false]
conquest:stave_corner_slab[facing=north,type=bottom,waterlogged=true]
conquest:stave_corner_slab[facing=north,type=bottom,waterlogged=false]
conquest:stave_corner_slab[facing=south,type=top,waterlogged=true]
conquest:stave_corner_slab[facing=south,type=top,waterlogged=false]
conquest:stave_corner_slab[facing=south,type=bottom,waterlogged=true]
conquest:stave_corner_slab[facing=south,type=bottom,waterlogged=false]
conquest:stave_corner_slab[facing=west,type=top,waterlogged=true]
conquest:stave_corner_slab[facing=west,type=top,waterlogged=false]
conquest:stave_corner_slab[facing=west,type=bottom,waterlogged=true]
conquest:stave_corner_slab[facing=west,type=bottom,waterlogged=false]
conquest:stave_corner_slab[facing=east,type=top,waterlogged=true]
conquest:stave_corner_slab[facing=east,type=top,waterlogged=false]
conquest:stave_corner_slab[facing=east,type=bottom,waterlogged=true]
conquest:stave_corner_slab[facing=east,type=bottom,waterlogged=false]
conquest:stave_eighth_slab[facing=north,type=top,waterlogged=true]
conquest:stave_eighth_slab[facing=north,type=top,waterlogged=false]
conquest:stave_eighth_slab[facing=north,type=bottom,waterlogged=true]
conquest:stave_eighth_slab[facing=north,type=bottom,waterlogged=false]
conquest:stave_eighth_slab[facing=south,type=top,waterlogged=true]
conquest:stave_eighth_slab[facing=south,type=top,waterlogged=false]
conquest:stave_eighth_slab[facing=south,type=bottom,waterlogged=true]
conquest:stave_eighth_slab[facing=south,type=bottom,waterlogged=false]
conquest:stave_eighth_slab[facing=west,type=top,waterlogged=true]
conquest:stave_eighth_slab[facing=west,type=top,waterlogged=false]
conquest:stave_eighth_slab[facing=west,type=bottom,waterlogged=true]
conquest:stave_eighth_slab[facing=west,type=bottom,waterlogged=false]
conquest:stave_eighth_slab[facing=east,type=top,waterlogged=true]
conquest:stave_eighth_slab[facing=east,type=top,waterlogged=false]
conquest:stave_eighth_slab[facing=east,type=bottom,waterlogged=true]
conquest:stave_eighth_slab[facing=east,type=bottom,waterlogged=false]
conquest:stave_pillar[layer=1,waterlogged=true]
conquest:stave_pillar[layer=1,waterlogged=false]
conquest:stave_pillar[layer=2,waterlogged=true]
conquest:stave_pillar[layer=2,waterlogged=false]
conquest:stave_pillar[layer=3,waterlogged=true]
conquest:stave_pillar[layer=3,waterlogged=false]
conquest:stave_quarter_slab[facing=north,layer=1,type=top,waterlogged=true]
conquest:stave_quarter_slab[facing=north,layer=1,type=top,waterlogged=false]
conquest:stave_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=true]
conquest:stave_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=false]
conquest:stave_quarter_slab[facing=north,layer=2,type=top,waterlogged=true]
conquest:stave_quarter_slab[facing=north,layer=2,type=top,waterlogged=false]
conquest:stave_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=true]
conquest:stave_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=false]
conquest:stave_quarter_slab[facing=north,layer=3,type=top,waterlogged=true]
conquest:stave_quarter_slab[facing=north,layer=3,type=top,waterlogged=false]
conquest:stave_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=true]
conquest:stave_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=false]
conquest:stave_quarter_slab[facing=south,layer=1,type=top,waterlogged=true]
conquest:stave_quarter_slab[facing=south,layer=1,type=top,waterlogged=false]
conquest:stave_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=true]
conquest:stave_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=false]
conquest:stave_quarter_slab[facing=south,layer=2,type=top,waterlogged=true]
conquest:stave_quarter_slab[facing=south,layer=2,type=top,waterlogged=false]
conquest:stave_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=true]
conquest:stave_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=false]
conquest:stave_quarter_slab[facing=south,layer=3,type=top,waterlogged=true]
conquest:stave_quarter_slab[facing=south,layer=3,type=top,waterlogged=false]
conquest:stave_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=true]
conquest:stave_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=false]
conquest:stave_quarter_slab[facing=west,layer=1,type=top,waterlogged=true]
conquest:stave_quarter_slab[facing=west,layer=1,type=top,waterlogged=false]
conquest:stave_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=true]
conquest:stave_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=false]
conquest:stave_quarter_slab[facing=west,layer=2,type=top,waterlogged=true]
conquest:stave_quarter_slab[facing=west,layer=2,type=top,waterlogged=false]
conquest:stave_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=true]
conquest:stave_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=false]
conquest:stave_quarter_slab[facing=west,layer=3,type=top,waterlogged=true]
conquest:stave_quarter_slab[facing=west,layer=3,type=top,waterlogged=false]
conquest:stave_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=true]
conquest:stave_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=false]
conquest:stave_quarter_slab[facing=east,layer=1,type=top,waterlogged=true]
conquest:stave_quarter_slab[facing=east,layer=1,type=top,waterlogged=false]
conquest:stave_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=true]
conquest:stave_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=false]
conquest:stave_quarter_slab[facing=east,layer=2,type=top,waterlogged=true]
conquest:stave_quarter_slab[facing=east,layer=2,type=top,waterlogged=false]
conquest:stave_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=true]
conquest:stave_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=false]
conquest:stave_quarter_slab[facing=east,layer=3,type=top,waterlogged=true]
conquest:stave_quarter_slab[facing=east,layer=3,type=top,waterlogged=false]
conquest:stave_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=true]
conquest:stave_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=false]
conquest:stave_slab[layer=1,type=top,waterlogged=true]
conquest:stave_slab[layer=1,type=top,waterlogged=false]
conquest:stave_slab[layer=1,type=bottom,waterlogged=true]
conquest:stave_slab[layer=1,type=bottom,waterlogged=false]
conquest:stave_slab[layer=2,type=top,waterlogged=true]
conquest:stave_slab[layer=2,type=top,waterlogged=false]
conquest:stave_slab[layer=2,type=bottom,waterlogged=true]
conquest:stave_slab[layer=2,type=bottom,waterlogged=false]
conquest:stave_slab[layer=3,type=top,waterlogged=true]
conquest:stave_slab[layer=3,type=top,waterlogged=false]
conquest:stave_slab[layer=3,type=bottom,waterlogged=true]
conquest:stave_slab[layer=3,type=bottom,waterlogged=false]
conquest:stave_slab[layer=4,type=top,waterlogged=true]
conquest:stave_slab[layer=4,type=top,waterlogged=false]
conquest:stave_slab[layer=4,type=bottom,waterlogged=true]
conquest:stave_slab[layer=4,type=bottom,waterlogged=false]
conquest:stave_small_window[down=true,up=true,waterlogged=true]
conquest:stave_small_window[down=true,up=true,waterlogged=false]
conquest:stave_small_window[down=true,up=false,waterlogged=true]
conquest:stave_small_window[down=true,up=false,waterlogged=false]
conquest:stave_small_window[down=false,up=true,waterlogged=true]
conquest:stave_small_window[down=false,up=true,waterlogged=false]
conquest:stave_small_window[down=false,up=false,waterlogged=true]
conquest:stave_small_window[down=false,up=false,waterlogged=false]
conquest:stave_small_window_half[down=true,facing=north,up=true,waterlogged=true]
conquest:stave_small_window_half[down=true,facing=north,up=true,waterlogged=false]
conquest:stave_small_window_half[down=true,facing=north,up=false,waterlogged=true]
conquest:stave_small_window_half[down=true,facing=north,up=false,waterlogged=false]
conquest:stave_small_window_half[down=true,facing=south,up=true,waterlogged=true]
conquest:stave_small_window_half[down=true,facing=south,up=true,waterlogged=false]
conquest:stave_small_window_half[down=true,facing=south,up=false,waterlogged=true]
conquest:stave_small_window_half[down=true,facing=south,up=false,waterlogged=false]
conquest:stave_small_window_half[down=true,facing=west,up=true,waterlogged=true]
conquest:stave_small_window_half[down=true,facing=west,up=true,waterlogged=false]
conquest:stave_small_window_half[down=true,facing=west,up=false,waterlogged=true]
conquest:stave_small_window_half[down=true,facing=west,up=false,waterlogged=false]
conquest:stave_small_window_half[down=true,facing=east,up=true,waterlogged=true]
conquest:stave_small_window_half[down=true,facing=east,up=true,waterlogged=false]
conquest:stave_small_window_half[down=true,facing=east,up=false,waterlogged=true]
conquest:stave_small_window_half[down=true,facing=east,up=false,waterlogged=false]
conquest:stave_small_window_half[down=false,facing=north,up=true,waterlogged=true]
conquest:stave_small_window_half[down=false,facing=north,up=true,waterlogged=false]
conquest:stave_small_window_half[down=false,facing=north,up=false,waterlogged=true]
conquest:stave_small_window_half[down=false,facing=north,up=false,waterlogged=false]
conquest:stave_small_window_half[down=false,facing=south,up=true,waterlogged=true]
conquest:stave_small_window_half[down=false,facing=south,up=true,waterlogged=false]
conquest:stave_small_window_half[down=false,facing=south,up=false,waterlogged=true]
conquest:stave_small_window_half[down=false,facing=south,up=false,waterlogged=false]
conquest:stave_small_window_half[down=false,facing=west,up=true,waterlogged=true]
conquest:stave_small_window_half[down=false,facing=west,up=true,waterlogged=false]
conquest:stave_small_window_half[down=false,facing=west,up=false,waterlogged=true]
conquest:stave_small_window_half[down=false,facing=west,up=false,waterlogged=false]
conquest:stave_small_window_half[down=false,facing=east,up=true,waterlogged=true]
conquest:stave_small_window_half[down=false,facing=east,up=true,waterlogged=false]
conquest:stave_small_window_half[down=false,facing=east,up=false,waterlogged=true]
conquest:stave_small_window_half[down=false,facing=east,up=false,waterlogged=false]
conquest:stave_sphere[type=egg,waterlogged=true]
conquest:stave_sphere[type=egg,waterlogged=false]
conquest:stave_sphere[type=small,waterlogged=true]
conquest:stave_sphere[type=small,waterlogged=false]
conquest:stave_sphere[type=large,waterlogged=true]
conquest:stave_sphere[type=large,waterlogged=false]
conquest:stave_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:stave_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:stave_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:stave_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:stave_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:stave_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:stave_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:stave_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:stave_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:stave_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:stave_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:stave_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:stave_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:stave_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:stave_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:stave_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:stave_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:stave_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:stave_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:stave_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:stave_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:stave_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:stave_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:stave_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:stave_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:stave_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:stave_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:stave_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:stave_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:stave_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:stave_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:stave_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:stave_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:stave_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:stave_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:stave_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:stave_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:stave_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:stave_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:stave_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:stave_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:stave_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:stave_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:stave_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:stave_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:stave_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:stave_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:stave_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:stave_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:stave_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:stave_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:stave_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:stave_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:stave_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:stave_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:stave_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:stave_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:stave_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:stave_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:stave_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:stave_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:stave_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:stave_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:stave_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:stave_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:stave_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:stave_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:stave_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:stave_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:stave_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:stave_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:stave_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:stave_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:stave_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:stave_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:stave_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:stave_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:stave_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:stave_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:stave_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:stave_vertical_corner[facing=north,layer=1,waterlogged=true]
conquest:stave_vertical_corner[facing=north,layer=1,waterlogged=false]
conquest:stave_vertical_corner[facing=north,layer=2,waterlogged=true]
conquest:stave_vertical_corner[facing=north,layer=2,waterlogged=false]
conquest:stave_vertical_corner[facing=north,layer=3,waterlogged=true]
conquest:stave_vertical_corner[facing=north,layer=3,waterlogged=false]
conquest:stave_vertical_corner[facing=north,layer=4,waterlogged=true]
conquest:stave_vertical_corner[facing=north,layer=4,waterlogged=false]
conquest:stave_vertical_corner[facing=south,layer=1,waterlogged=true]
conquest:stave_vertical_corner[facing=south,layer=1,waterlogged=false]
conquest:stave_vertical_corner[facing=south,layer=2,waterlogged=true]
conquest:stave_vertical_corner[facing=south,layer=2,waterlogged=false]
conquest:stave_vertical_corner[facing=south,layer=3,waterlogged=true]
conquest:stave_vertical_corner[facing=south,layer=3,waterlogged=false]
conquest:stave_vertical_corner[facing=south,layer=4,waterlogged=true]
conquest:stave_vertical_corner[facing=south,layer=4,waterlogged=false]
conquest:stave_vertical_corner[facing=west,layer=1,waterlogged=true]
conquest:stave_vertical_corner[facing=west,layer=1,waterlogged=false]
conquest:stave_vertical_corner[facing=west,layer=2,waterlogged=true]
conquest:stave_vertical_corner[facing=west,layer=2,waterlogged=false]
conquest:stave_vertical_corner[facing=west,layer=3,waterlogged=true]
conquest:stave_vertical_corner[facing=west,layer=3,waterlogged=false]
conquest:stave_vertical_corner[facing=west,layer=4,waterlogged=true]
conquest:stave_vertical_corner[facing=west,layer=4,waterlogged=false]
conquest:stave_vertical_corner[facing=east,layer=1,waterlogged=true]
conquest:stave_vertical_corner[facing=east,layer=1,waterlogged=false]
conquest:stave_vertical_corner[facing=east,layer=2,waterlogged=true]
conquest:stave_vertical_corner[facing=east,layer=2,waterlogged=false]
conquest:stave_vertical_corner[facing=east,layer=3,waterlogged=true]
conquest:stave_vertical_corner[facing=east,layer=3,waterlogged=false]
conquest:stave_vertical_corner[facing=east,layer=4,waterlogged=true]
conquest:stave_vertical_corner[facing=east,layer=4,waterlogged=false]
conquest:stave_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:stave_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:stave_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:stave_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:stave_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:stave_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:stave_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:stave_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:stave_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:stave_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:stave_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:stave_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:stave_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:stave_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:stave_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:stave_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:stave_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:stave_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:stave_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:stave_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:stave_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:stave_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:stave_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:stave_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:stave_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:stave_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:stave_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:stave_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:stave_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:stave_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:stave_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:stave_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:stave_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:stave_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:stave_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:stave_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:stave_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:stave_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:stave_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:stave_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:stave_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:stave_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:stave_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:stave_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:stave_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:stave_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:stave_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:stave_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:stave_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:stave_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:stave_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:stave_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:stave_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:stave_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:stave_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:stave_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:stave_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:stave_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:stave_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:stave_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:stave_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:stave_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:stave_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:stave_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:stave_vertical_quarter[facing=north,layer=1,waterlogged=true]
conquest:stave_vertical_quarter[facing=north,layer=1,waterlogged=false]
conquest:stave_vertical_quarter[facing=north,layer=2,waterlogged=true]
conquest:stave_vertical_quarter[facing=north,layer=2,waterlogged=false]
conquest:stave_vertical_quarter[facing=north,layer=3,waterlogged=true]
conquest:stave_vertical_quarter[facing=north,layer=3,waterlogged=false]
conquest:stave_vertical_quarter[facing=north,layer=4,waterlogged=true]
conquest:stave_vertical_quarter[facing=north,layer=4,waterlogged=false]
conquest:stave_vertical_quarter[facing=south,layer=1,waterlogged=true]
conquest:stave_vertical_quarter[facing=south,layer=1,waterlogged=false]
conquest:stave_vertical_quarter[facing=south,layer=2,waterlogged=true]
conquest:stave_vertical_quarter[facing=south,layer=2,waterlogged=false]
conquest:stave_vertical_quarter[facing=south,layer=3,waterlogged=true]
conquest:stave_vertical_quarter[facing=south,layer=3,waterlogged=false]
conquest:stave_vertical_quarter[facing=south,layer=4,waterlogged=true]
conquest:stave_vertical_quarter[facing=south,layer=4,waterlogged=false]
conquest:stave_vertical_quarter[facing=west,layer=1,waterlogged=true]
conquest:stave_vertical_quarter[facing=west,layer=1,waterlogged=false]
conquest:stave_vertical_quarter[facing=west,layer=2,waterlogged=true]
conquest:stave_vertical_quarter[facing=west,layer=2,waterlogged=false]
conquest:stave_vertical_quarter[facing=west,layer=3,waterlogged=true]
conquest:stave_vertical_quarter[facing=west,layer=3,waterlogged=false]
conquest:stave_vertical_quarter[facing=west,layer=4,waterlogged=true]
conquest:stave_vertical_quarter[facing=west,layer=4,waterlogged=false]
conquest:stave_vertical_quarter[facing=east,layer=1,waterlogged=true]
conquest:stave_vertical_quarter[facing=east,layer=1,waterlogged=false]
conquest:stave_vertical_quarter[facing=east,layer=2,waterlogged=true]
conquest:stave_vertical_quarter[facing=east,layer=2,waterlogged=false]
conquest:stave_vertical_quarter[facing=east,layer=3,waterlogged=true]
conquest:stave_vertical_quarter[facing=east,layer=3,waterlogged=false]
conquest:stave_vertical_quarter[facing=east,layer=4,waterlogged=true]
conquest:stave_vertical_quarter[facing=east,layer=4,waterlogged=false]
conquest:stave_vertical_slab[facing=north,layer=1,waterlogged=true]
conquest:stave_vertical_slab[facing=north,layer=1,waterlogged=false]
conquest:stave_vertical_slab[facing=north,layer=2,waterlogged=true]
conquest:stave_vertical_slab[facing=north,layer=2,waterlogged=false]
conquest:stave_vertical_slab[facing=north,layer=3,waterlogged=true]
conquest:stave_vertical_slab[facing=north,layer=3,waterlogged=false]
conquest:stave_vertical_slab[facing=north,layer=4,waterlogged=true]
conquest:stave_vertical_slab[facing=north,layer=4,waterlogged=false]
conquest:stave_vertical_slab[facing=south,layer=1,waterlogged=true]
conquest:stave_vertical_slab[facing=south,layer=1,waterlogged=false]
conquest:stave_vertical_slab[facing=south,layer=2,waterlogged=true]
conquest:stave_vertical_slab[facing=south,layer=2,waterlogged=false]
conquest:stave_vertical_slab[facing=south,layer=3,waterlogged=true]
conquest:stave_vertical_slab[facing=south,layer=3,waterlogged=false]
conquest:stave_vertical_slab[facing=south,layer=4,waterlogged=true]
conquest:stave_vertical_slab[facing=south,layer=4,waterlogged=false]
conquest:stave_vertical_slab[facing=west,layer=1,waterlogged=true]
conquest:stave_vertical_slab[facing=west,layer=1,waterlogged=false]
conquest:stave_vertical_slab[facing=west,layer=2,waterlogged=true]
conquest:stave_vertical_slab[facing=west,layer=2,waterlogged=false]
conquest:stave_vertical_slab[facing=west,layer=3,waterlogged=true]
conquest:stave_vertical_slab[facing=west,layer=3,waterlogged=false]
conquest:stave_vertical_slab[facing=west,layer=4,waterlogged=true]
conquest:stave_vertical_slab[facing=west,layer=4,waterlogged=false]
conquest:stave_vertical_slab[facing=east,layer=1,waterlogged=true]
conquest:stave_vertical_slab[facing=east,layer=1,waterlogged=false]
conquest:stave_vertical_slab[facing=east,layer=2,waterlogged=true]
conquest:stave_vertical_slab[facing=east,layer=2,waterlogged=false]
conquest:stave_vertical_slab[facing=east,layer=3,waterlogged=true]
conquest:stave_vertical_slab[facing=east,layer=3,waterlogged=false]
conquest:stave_vertical_slab[facing=east,layer=4,waterlogged=true]
conquest:stave_vertical_slab[facing=east,layer=4,waterlogged=false]
conquest:stave_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:stave_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:stave_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:stave_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:stave_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:stave_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:stave_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:stave_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:stave_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:stave_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:stave_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:stave_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:stave_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:stave_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:stave_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:stave_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:stave_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:stave_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:stave_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:stave_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:stave_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:stave_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:stave_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:stave_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:stave_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:stave_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:stave_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:stave_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:stave_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:stave_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:stave_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:stave_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:stave_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:stave_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:stave_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:stave_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:stave_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:stave_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:stave_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:stave_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:stave_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:stave_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:stave_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:stave_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:stave_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:stave_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:stave_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:stave_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:stave_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:stave_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:stave_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:stave_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:stave_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:stave_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:stave_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:stave_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:stave_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:stave_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:stave_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:stave_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:stave_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:stave_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:stave_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:stave_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:stave_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:stave_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:stave_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:stave_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:stave_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:stave_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:stave_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:stave_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:stave_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:stave_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:stave_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:stave_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:stave_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:stave_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:stave_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:stave_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:stave_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:stave_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:stave_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:stave_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:stave_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:stave_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:stave_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:stave_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:stave_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:stave_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:stave_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:stave_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:stave_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:stave_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:stave_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:stave_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:stave_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:stave_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:stave_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:stave_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:stave_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:stave_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:stave_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:stave_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:stave_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:stave_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:stave_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:stave_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:stave_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:stave_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:stave_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:stave_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:stave_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:stave_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:stave_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:stave_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:stave_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:stave_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:stave_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:stave_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:stave_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:stave_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:stave_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:stave_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:stave_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:stave_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:stave_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:stave_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:stave_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:stave_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:stave_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:stave_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:stave_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:stave_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:stave_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:stave_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:stave_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:stave_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:stave_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:stave_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:stave_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:stave_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:stave_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:stave_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:stave_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:stave_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:stave_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:stave_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:stave_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:stave_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:stave_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:stave_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:stave_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:stave_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:stave_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:stave_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:stave_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:stave_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:stave_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:stave_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:stave_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:stave_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:stave_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:stave_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:stave_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:stave_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:stave_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:stave_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:stave_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:stave_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:stave_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:stave_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:stave_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:stave_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:stave_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:stave_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:stave_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:stave_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:stave_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:stave_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:stave_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:stave_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:stave_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:stave_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:stave_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:stave_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:stave_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:stave_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:stave_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:stave_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:stave_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:stave_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:stave_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:stave_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:stave_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:stave_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:stave_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:stave_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:stave_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:stave_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:stave_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:stave_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:stave_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:stave_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:stave_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:stave_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:stave_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:stave_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:stave_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:stave_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:stave_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:stave_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:stave_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:stave_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:stave_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:stave_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:stave_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:stave_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:stave_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:stave_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:stave_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:stave_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:stave_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:stave_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:stave_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:stave_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:stave_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:stave_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:stave_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:stave_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:stave_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:stave_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:stave_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:stave_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:stave_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:stave_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:stave_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:stave_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:stave_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:stave_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:stave_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:stave_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:stave_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:stave_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:stave_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:stave_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:stave_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:stave_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:stave_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:stave_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:stave_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:stave_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:stave_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:stave_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:stave_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:stave_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:stave_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:stave_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:stave_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:stave_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:stave_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:stave_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:stave_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:stave_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:stave_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:stave_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:stave_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:stave_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:stave_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:stave_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:stave_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:stave_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:stave_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:stave_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:stave_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:stave_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:stave_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:stave_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:stave_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:stave_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:stave_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:stave_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:stave_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:stave_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:stave_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:stave_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:stave_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:stave_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:stave_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:stave_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:stave_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:stave_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:stave_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:stave_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:stave_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:stave_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:stave_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:stave_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:stave_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:stave_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:stave_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:stave_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:stave_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:stave_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:stave_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:stave_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:stave_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:stave_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:stave_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:stave_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:stave_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:stave_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:stave_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:stave_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:stave_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:stave_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:stave_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:stave_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:stave_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:stave_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:stave_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:stave_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:stave_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:stave_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:staves
conquest:steam
conquest:steel_beam_horizontal[activated=1,facing=north,type=top]
conquest:steel_beam_horizontal[activated=1,facing=north,type=bottom]
conquest:steel_beam_horizontal[activated=1,facing=south,type=top]
conquest:steel_beam_horizontal[activated=1,facing=south,type=bottom]
conquest:steel_beam_horizontal[activated=1,facing=west,type=top]
conquest:steel_beam_horizontal[activated=1,facing=west,type=bottom]
conquest:steel_beam_horizontal[activated=1,facing=east,type=top]
conquest:steel_beam_horizontal[activated=1,facing=east,type=bottom]
conquest:steel_beam_horizontal[activated=2,facing=north,type=top]
conquest:steel_beam_horizontal[activated=2,facing=north,type=bottom]
conquest:steel_beam_horizontal[activated=2,facing=south,type=top]
conquest:steel_beam_horizontal[activated=2,facing=south,type=bottom]
conquest:steel_beam_horizontal[activated=2,facing=west,type=top]
conquest:steel_beam_horizontal[activated=2,facing=west,type=bottom]
conquest:steel_beam_horizontal[activated=2,facing=east,type=top]
conquest:steel_beam_horizontal[activated=2,facing=east,type=bottom]
conquest:steel_beam_horizontal[activated=3,facing=north,type=top]
conquest:steel_beam_horizontal[activated=3,facing=north,type=bottom]
conquest:steel_beam_horizontal[activated=3,facing=south,type=top]
conquest:steel_beam_horizontal[activated=3,facing=south,type=bottom]
conquest:steel_beam_horizontal[activated=3,facing=west,type=top]
conquest:steel_beam_horizontal[activated=3,facing=west,type=bottom]
conquest:steel_beam_horizontal[activated=3,facing=east,type=top]
conquest:steel_beam_horizontal[activated=3,facing=east,type=bottom]
conquest:steel_beam_horizontal[activated=4,facing=north,type=top]
conquest:steel_beam_horizontal[activated=4,facing=north,type=bottom]
conquest:steel_beam_horizontal[activated=4,facing=south,type=top]
conquest:steel_beam_horizontal[activated=4,facing=south,type=bottom]
conquest:steel_beam_horizontal[activated=4,facing=west,type=top]
conquest:steel_beam_horizontal[activated=4,facing=west,type=bottom]
conquest:steel_beam_horizontal[activated=4,facing=east,type=top]
conquest:steel_beam_horizontal[activated=4,facing=east,type=bottom]
conquest:steel_beam_vertical[facing=north,toggle=1]
conquest:steel_beam_vertical[facing=north,toggle=2]
conquest:steel_beam_vertical[facing=north,toggle=3]
conquest:steel_beam_vertical[facing=north,toggle=4]
conquest:steel_beam_vertical[facing=north,toggle=5]
conquest:steel_beam_vertical[facing=north,toggle=6]
conquest:steel_beam_vertical[facing=south,toggle=1]
conquest:steel_beam_vertical[facing=south,toggle=2]
conquest:steel_beam_vertical[facing=south,toggle=3]
conquest:steel_beam_vertical[facing=south,toggle=4]
conquest:steel_beam_vertical[facing=south,toggle=5]
conquest:steel_beam_vertical[facing=south,toggle=6]
conquest:steel_beam_vertical[facing=west,toggle=1]
conquest:steel_beam_vertical[facing=west,toggle=2]
conquest:steel_beam_vertical[facing=west,toggle=3]
conquest:steel_beam_vertical[facing=west,toggle=4]
conquest:steel_beam_vertical[facing=west,toggle=5]
conquest:steel_beam_vertical[facing=west,toggle=6]
conquest:steel_beam_vertical[facing=east,toggle=1]
conquest:steel_beam_vertical[facing=east,toggle=2]
conquest:steel_beam_vertical[facing=east,toggle=3]
conquest:steel_beam_vertical[facing=east,toggle=4]
conquest:steel_beam_vertical[facing=east,toggle=5]
conquest:steel_beam_vertical[facing=east,toggle=6]
conquest:steel_cross_beams[facing=north,waterlogged=true]
conquest:steel_cross_beams[facing=north,waterlogged=false]
conquest:steel_cross_beams[facing=south,waterlogged=true]
conquest:steel_cross_beams[facing=south,waterlogged=false]
conquest:steel_cross_beams[facing=west,waterlogged=true]
conquest:steel_cross_beams[facing=west,waterlogged=false]
conquest:steel_cross_beams[facing=east,waterlogged=true]
conquest:steel_cross_beams[facing=east,waterlogged=false]
conquest:steel_cross_beams_side[facing=north,hinge=left,waterlogged=true]
conquest:steel_cross_beams_side[facing=north,hinge=left,waterlogged=false]
conquest:steel_cross_beams_side[facing=north,hinge=right,waterlogged=true]
conquest:steel_cross_beams_side[facing=north,hinge=right,waterlogged=false]
conquest:steel_cross_beams_side[facing=south,hinge=left,waterlogged=true]
conquest:steel_cross_beams_side[facing=south,hinge=left,waterlogged=false]
conquest:steel_cross_beams_side[facing=south,hinge=right,waterlogged=true]
conquest:steel_cross_beams_side[facing=south,hinge=right,waterlogged=false]
conquest:steel_cross_beams_side[facing=west,hinge=left,waterlogged=true]
conquest:steel_cross_beams_side[facing=west,hinge=left,waterlogged=false]
conquest:steel_cross_beams_side[facing=west,hinge=right,waterlogged=true]
conquest:steel_cross_beams_side[facing=west,hinge=right,waterlogged=false]
conquest:steel_cross_beams_side[facing=east,hinge=left,waterlogged=true]
conquest:steel_cross_beams_side[facing=east,hinge=left,waterlogged=false]
conquest:steel_cross_beams_side[facing=east,hinge=right,waterlogged=true]
conquest:steel_cross_beams_side[facing=east,hinge=right,waterlogged=false]
conquest:steel_diagonal_beam_1[facing=north,waterlogged=true]
conquest:steel_diagonal_beam_1[facing=north,waterlogged=false]
conquest:steel_diagonal_beam_1[facing=south,waterlogged=true]
conquest:steel_diagonal_beam_1[facing=south,waterlogged=false]
conquest:steel_diagonal_beam_1[facing=west,waterlogged=true]
conquest:steel_diagonal_beam_1[facing=west,waterlogged=false]
conquest:steel_diagonal_beam_1[facing=east,waterlogged=true]
conquest:steel_diagonal_beam_1[facing=east,waterlogged=false]
conquest:steel_diagonal_beam_2[facing=north,type=top,waterlogged=true]
conquest:steel_diagonal_beam_2[facing=north,type=top,waterlogged=false]
conquest:steel_diagonal_beam_2[facing=north,type=bottom,waterlogged=true]
conquest:steel_diagonal_beam_2[facing=north,type=bottom,waterlogged=false]
conquest:steel_diagonal_beam_2[facing=south,type=top,waterlogged=true]
conquest:steel_diagonal_beam_2[facing=south,type=top,waterlogged=false]
conquest:steel_diagonal_beam_2[facing=south,type=bottom,waterlogged=true]
conquest:steel_diagonal_beam_2[facing=south,type=bottom,waterlogged=false]
conquest:steel_diagonal_beam_2[facing=west,type=top,waterlogged=true]
conquest:steel_diagonal_beam_2[facing=west,type=top,waterlogged=false]
conquest:steel_diagonal_beam_2[facing=west,type=bottom,waterlogged=true]
conquest:steel_diagonal_beam_2[facing=west,type=bottom,waterlogged=false]
conquest:steel_diagonal_beam_2[facing=east,type=top,waterlogged=true]
conquest:steel_diagonal_beam_2[facing=east,type=top,waterlogged=false]
conquest:steel_diagonal_beam_2[facing=east,type=bottom,waterlogged=true]
conquest:steel_diagonal_beam_2[facing=east,type=bottom,waterlogged=false]
conquest:steel_diagonal_beam_3[facing=north,type=top,waterlogged=true]
conquest:steel_diagonal_beam_3[facing=north,type=top,waterlogged=false]
conquest:steel_diagonal_beam_3[facing=north,type=bottom,waterlogged=true]
conquest:steel_diagonal_beam_3[facing=north,type=bottom,waterlogged=false]
conquest:steel_diagonal_beam_3[facing=south,type=top,waterlogged=true]
conquest:steel_diagonal_beam_3[facing=south,type=top,waterlogged=false]
conquest:steel_diagonal_beam_3[facing=south,type=bottom,waterlogged=true]
conquest:steel_diagonal_beam_3[facing=south,type=bottom,waterlogged=false]
conquest:steel_diagonal_beam_3[facing=west,type=top,waterlogged=true]
conquest:steel_diagonal_beam_3[facing=west,type=top,waterlogged=false]
conquest:steel_diagonal_beam_3[facing=west,type=bottom,waterlogged=true]
conquest:steel_diagonal_beam_3[facing=west,type=bottom,waterlogged=false]
conquest:steel_diagonal_beam_3[facing=east,type=top,waterlogged=true]
conquest:steel_diagonal_beam_3[facing=east,type=top,waterlogged=false]
conquest:steel_diagonal_beam_3[facing=east,type=bottom,waterlogged=true]
conquest:steel_diagonal_beam_3[facing=east,type=bottom,waterlogged=false]
conquest:steel_diagonal_beam_side_1[facing=north,hinge=left,waterlogged=true]
conquest:steel_diagonal_beam_side_1[facing=north,hinge=left,waterlogged=false]
conquest:steel_diagonal_beam_side_1[facing=north,hinge=right,waterlogged=true]
conquest:steel_diagonal_beam_side_1[facing=north,hinge=right,waterlogged=false]
conquest:steel_diagonal_beam_side_1[facing=south,hinge=left,waterlogged=true]
conquest:steel_diagonal_beam_side_1[facing=south,hinge=left,waterlogged=false]
conquest:steel_diagonal_beam_side_1[facing=south,hinge=right,waterlogged=true]
conquest:steel_diagonal_beam_side_1[facing=south,hinge=right,waterlogged=false]
conquest:steel_diagonal_beam_side_1[facing=west,hinge=left,waterlogged=true]
conquest:steel_diagonal_beam_side_1[facing=west,hinge=left,waterlogged=false]
conquest:steel_diagonal_beam_side_1[facing=west,hinge=right,waterlogged=true]
conquest:steel_diagonal_beam_side_1[facing=west,hinge=right,waterlogged=false]
conquest:steel_diagonal_beam_side_1[facing=east,hinge=left,waterlogged=true]
conquest:steel_diagonal_beam_side_1[facing=east,hinge=left,waterlogged=false]
conquest:steel_diagonal_beam_side_1[facing=east,hinge=right,waterlogged=true]
conquest:steel_diagonal_beam_side_1[facing=east,hinge=right,waterlogged=false]
conquest:steel_diagonal_beam_side_2[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:steel_diagonal_beam_side_2[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:steel_diagonal_beam_side_2[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:steel_diagonal_beam_side_2[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:steel_diagonal_beam_side_2[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:steel_diagonal_beam_side_2[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:steel_diagonal_beam_side_2[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:steel_diagonal_beam_side_2[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:steel_diagonal_beam_side_2[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:steel_diagonal_beam_side_2[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:steel_diagonal_beam_side_2[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:steel_diagonal_beam_side_2[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:steel_diagonal_beam_side_2[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:steel_diagonal_beam_side_2[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:steel_diagonal_beam_side_2[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:steel_diagonal_beam_side_2[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:steel_diagonal_beam_side_2[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:steel_diagonal_beam_side_2[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:steel_diagonal_beam_side_2[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:steel_diagonal_beam_side_2[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:steel_diagonal_beam_side_2[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:steel_diagonal_beam_side_2[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:steel_diagonal_beam_side_2[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:steel_diagonal_beam_side_2[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:steel_diagonal_beam_side_2[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:steel_diagonal_beam_side_2[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:steel_diagonal_beam_side_2[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:steel_diagonal_beam_side_2[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:steel_diagonal_beam_side_2[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:steel_diagonal_beam_side_2[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:steel_diagonal_beam_side_2[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:steel_diagonal_beam_side_2[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:steel_diagonal_beam_side_2[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:steel_diagonal_beam_side_2[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:steel_diagonal_beam_side_2[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:steel_diagonal_beam_side_2[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:steel_diagonal_beam_side_2[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:steel_diagonal_beam_side_2[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:steel_diagonal_beam_side_2[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:steel_diagonal_beam_side_2[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:steel_diagonal_beam_side_2[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:steel_diagonal_beam_side_2[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:steel_diagonal_beam_side_2[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:steel_diagonal_beam_side_2[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:steel_diagonal_beam_side_2[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:steel_diagonal_beam_side_2[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:steel_diagonal_beam_side_2[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:steel_diagonal_beam_side_2[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:steel_diagonal_beam_side_2[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:steel_diagonal_beam_side_2[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:steel_diagonal_beam_side_2[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:steel_diagonal_beam_side_2[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:steel_diagonal_beam_side_2[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:steel_diagonal_beam_side_2[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:steel_diagonal_beam_side_2[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:steel_diagonal_beam_side_2[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:steel_diagonal_beam_side_2[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:steel_diagonal_beam_side_2[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:steel_diagonal_beam_side_2[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:steel_diagonal_beam_side_2[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:steel_diagonal_beam_side_2[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:steel_diagonal_beam_side_2[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:steel_diagonal_beam_side_2[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:steel_diagonal_beam_side_2[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:steel_diagonal_beam_side_3[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:steel_diagonal_beam_side_3[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:steel_diagonal_beam_side_3[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:steel_diagonal_beam_side_3[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:steel_diagonal_beam_side_3[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:steel_diagonal_beam_side_3[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:steel_diagonal_beam_side_3[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:steel_diagonal_beam_side_3[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:steel_diagonal_beam_side_3[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:steel_diagonal_beam_side_3[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:steel_diagonal_beam_side_3[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:steel_diagonal_beam_side_3[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:steel_diagonal_beam_side_3[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:steel_diagonal_beam_side_3[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:steel_diagonal_beam_side_3[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:steel_diagonal_beam_side_3[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:steel_diagonal_beam_side_3[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:steel_diagonal_beam_side_3[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:steel_diagonal_beam_side_3[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:steel_diagonal_beam_side_3[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:steel_diagonal_beam_side_3[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:steel_diagonal_beam_side_3[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:steel_diagonal_beam_side_3[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:steel_diagonal_beam_side_3[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:steel_diagonal_beam_side_3[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:steel_diagonal_beam_side_3[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:steel_diagonal_beam_side_3[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:steel_diagonal_beam_side_3[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:steel_diagonal_beam_side_3[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:steel_diagonal_beam_side_3[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:steel_diagonal_beam_side_3[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:steel_diagonal_beam_side_3[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:steel_diagonal_beam_side_3[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:steel_diagonal_beam_side_3[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:steel_diagonal_beam_side_3[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:steel_diagonal_beam_side_3[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:steel_diagonal_beam_side_3[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:steel_diagonal_beam_side_3[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:steel_diagonal_beam_side_3[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:steel_diagonal_beam_side_3[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:steel_diagonal_beam_side_3[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:steel_diagonal_beam_side_3[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:steel_diagonal_beam_side_3[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:steel_diagonal_beam_side_3[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:steel_diagonal_beam_side_3[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:steel_diagonal_beam_side_3[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:steel_diagonal_beam_side_3[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:steel_diagonal_beam_side_3[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:steel_diagonal_beam_side_3[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:steel_diagonal_beam_side_3[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:steel_diagonal_beam_side_3[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:steel_diagonal_beam_side_3[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:steel_diagonal_beam_side_3[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:steel_diagonal_beam_side_3[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:steel_diagonal_beam_side_3[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:steel_diagonal_beam_side_3[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:steel_diagonal_beam_side_3[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:steel_diagonal_beam_side_3[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:steel_diagonal_beam_side_3[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:steel_diagonal_beam_side_3[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:steel_diagonal_beam_side_3[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:steel_diagonal_beam_side_3[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:steel_diagonal_beam_side_3[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:steel_diagonal_beam_side_3[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:steel_grating
conquest:steel_grating_arrowslit[facing=north,waterlogged=true]
conquest:steel_grating_arrowslit[facing=north,waterlogged=false]
conquest:steel_grating_arrowslit[facing=south,waterlogged=true]
conquest:steel_grating_arrowslit[facing=south,waterlogged=false]
conquest:steel_grating_arrowslit[facing=west,waterlogged=true]
conquest:steel_grating_arrowslit[facing=west,waterlogged=false]
conquest:steel_grating_arrowslit[facing=east,waterlogged=true]
conquest:steel_grating_arrowslit[facing=east,waterlogged=false]
conquest:steel_grating_balustrade[axis=x,waterlogged=true]
conquest:steel_grating_balustrade[axis=x,waterlogged=false]
conquest:steel_grating_balustrade[axis=y,waterlogged=true]
conquest:steel_grating_balustrade[axis=y,waterlogged=false]
conquest:steel_grating_balustrade[axis=z,waterlogged=true]
conquest:steel_grating_balustrade[axis=z,waterlogged=false]
conquest:steel_grating_capital[facing=flat,type=top,waterlogged=true]
conquest:steel_grating_capital[facing=flat,type=top,waterlogged=false]
conquest:steel_grating_capital[facing=flat,type=bottom,waterlogged=true]
conquest:steel_grating_capital[facing=flat,type=bottom,waterlogged=false]
conquest:steel_grating_capital[facing=north,type=top,waterlogged=true]
conquest:steel_grating_capital[facing=north,type=top,waterlogged=false]
conquest:steel_grating_capital[facing=north,type=bottom,waterlogged=true]
conquest:steel_grating_capital[facing=north,type=bottom,waterlogged=false]
conquest:steel_grating_capital[facing=south,type=top,waterlogged=true]
conquest:steel_grating_capital[facing=south,type=top,waterlogged=false]
conquest:steel_grating_capital[facing=south,type=bottom,waterlogged=true]
conquest:steel_grating_capital[facing=south,type=bottom,waterlogged=false]
conquest:steel_grating_capital[facing=east,type=top,waterlogged=true]
conquest:steel_grating_capital[facing=east,type=top,waterlogged=false]
conquest:steel_grating_capital[facing=east,type=bottom,waterlogged=true]
conquest:steel_grating_capital[facing=east,type=bottom,waterlogged=false]
conquest:steel_grating_capital[facing=west,type=top,waterlogged=true]
conquest:steel_grating_capital[facing=west,type=top,waterlogged=false]
conquest:steel_grating_capital[facing=west,type=bottom,waterlogged=true]
conquest:steel_grating_capital[facing=west,type=bottom,waterlogged=false]
conquest:steel_grating_corner_slab[facing=north,type=top,waterlogged=true]
conquest:steel_grating_corner_slab[facing=north,type=top,waterlogged=false]
conquest:steel_grating_corner_slab[facing=north,type=bottom,waterlogged=true]
conquest:steel_grating_corner_slab[facing=north,type=bottom,waterlogged=false]
conquest:steel_grating_corner_slab[facing=south,type=top,waterlogged=true]
conquest:steel_grating_corner_slab[facing=south,type=top,waterlogged=false]
conquest:steel_grating_corner_slab[facing=south,type=bottom,waterlogged=true]
conquest:steel_grating_corner_slab[facing=south,type=bottom,waterlogged=false]
conquest:steel_grating_corner_slab[facing=west,type=top,waterlogged=true]
conquest:steel_grating_corner_slab[facing=west,type=top,waterlogged=false]
conquest:steel_grating_corner_slab[facing=west,type=bottom,waterlogged=true]
conquest:steel_grating_corner_slab[facing=west,type=bottom,waterlogged=false]
conquest:steel_grating_corner_slab[facing=east,type=top,waterlogged=true]
conquest:steel_grating_corner_slab[facing=east,type=top,waterlogged=false]
conquest:steel_grating_corner_slab[facing=east,type=bottom,waterlogged=true]
conquest:steel_grating_corner_slab[facing=east,type=bottom,waterlogged=false]
conquest:steel_grating_eighth_slab[facing=north,type=top,waterlogged=true]
conquest:steel_grating_eighth_slab[facing=north,type=top,waterlogged=false]
conquest:steel_grating_eighth_slab[facing=north,type=bottom,waterlogged=true]
conquest:steel_grating_eighth_slab[facing=north,type=bottom,waterlogged=false]
conquest:steel_grating_eighth_slab[facing=south,type=top,waterlogged=true]
conquest:steel_grating_eighth_slab[facing=south,type=top,waterlogged=false]
conquest:steel_grating_eighth_slab[facing=south,type=bottom,waterlogged=true]
conquest:steel_grating_eighth_slab[facing=south,type=bottom,waterlogged=false]
conquest:steel_grating_eighth_slab[facing=west,type=top,waterlogged=true]
conquest:steel_grating_eighth_slab[facing=west,type=top,waterlogged=false]
conquest:steel_grating_eighth_slab[facing=west,type=bottom,waterlogged=true]
conquest:steel_grating_eighth_slab[facing=west,type=bottom,waterlogged=false]
conquest:steel_grating_eighth_slab[facing=east,type=top,waterlogged=true]
conquest:steel_grating_eighth_slab[facing=east,type=top,waterlogged=false]
conquest:steel_grating_eighth_slab[facing=east,type=bottom,waterlogged=true]
conquest:steel_grating_eighth_slab[facing=east,type=bottom,waterlogged=false]
conquest:steel_grating_pillar[layer=1,waterlogged=true]
conquest:steel_grating_pillar[layer=1,waterlogged=false]
conquest:steel_grating_pillar[layer=2,waterlogged=true]
conquest:steel_grating_pillar[layer=2,waterlogged=false]
conquest:steel_grating_pillar[layer=3,waterlogged=true]
conquest:steel_grating_pillar[layer=3,waterlogged=false]
conquest:steel_grating_quarter_slab[facing=north,layer=1,type=top,waterlogged=true]
conquest:steel_grating_quarter_slab[facing=north,layer=1,type=top,waterlogged=false]
conquest:steel_grating_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=true]
conquest:steel_grating_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=false]
conquest:steel_grating_quarter_slab[facing=north,layer=2,type=top,waterlogged=true]
conquest:steel_grating_quarter_slab[facing=north,layer=2,type=top,waterlogged=false]
conquest:steel_grating_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=true]
conquest:steel_grating_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=false]
conquest:steel_grating_quarter_slab[facing=north,layer=3,type=top,waterlogged=true]
conquest:steel_grating_quarter_slab[facing=north,layer=3,type=top,waterlogged=false]
conquest:steel_grating_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=true]
conquest:steel_grating_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=false]
conquest:steel_grating_quarter_slab[facing=south,layer=1,type=top,waterlogged=true]
conquest:steel_grating_quarter_slab[facing=south,layer=1,type=top,waterlogged=false]
conquest:steel_grating_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=true]
conquest:steel_grating_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=false]
conquest:steel_grating_quarter_slab[facing=south,layer=2,type=top,waterlogged=true]
conquest:steel_grating_quarter_slab[facing=south,layer=2,type=top,waterlogged=false]
conquest:steel_grating_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=true]
conquest:steel_grating_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=false]
conquest:steel_grating_quarter_slab[facing=south,layer=3,type=top,waterlogged=true]
conquest:steel_grating_quarter_slab[facing=south,layer=3,type=top,waterlogged=false]
conquest:steel_grating_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=true]
conquest:steel_grating_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=false]
conquest:steel_grating_quarter_slab[facing=west,layer=1,type=top,waterlogged=true]
conquest:steel_grating_quarter_slab[facing=west,layer=1,type=top,waterlogged=false]
conquest:steel_grating_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=true]
conquest:steel_grating_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=false]
conquest:steel_grating_quarter_slab[facing=west,layer=2,type=top,waterlogged=true]
conquest:steel_grating_quarter_slab[facing=west,layer=2,type=top,waterlogged=false]
conquest:steel_grating_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=true]
conquest:steel_grating_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=false]
conquest:steel_grating_quarter_slab[facing=west,layer=3,type=top,waterlogged=true]
conquest:steel_grating_quarter_slab[facing=west,layer=3,type=top,waterlogged=false]
conquest:steel_grating_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=true]
conquest:steel_grating_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=false]
conquest:steel_grating_quarter_slab[facing=east,layer=1,type=top,waterlogged=true]
conquest:steel_grating_quarter_slab[facing=east,layer=1,type=top,waterlogged=false]
conquest:steel_grating_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=true]
conquest:steel_grating_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=false]
conquest:steel_grating_quarter_slab[facing=east,layer=2,type=top,waterlogged=true]
conquest:steel_grating_quarter_slab[facing=east,layer=2,type=top,waterlogged=false]
conquest:steel_grating_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=true]
conquest:steel_grating_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=false]
conquest:steel_grating_quarter_slab[facing=east,layer=3,type=top,waterlogged=true]
conquest:steel_grating_quarter_slab[facing=east,layer=3,type=top,waterlogged=false]
conquest:steel_grating_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=true]
conquest:steel_grating_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=false]
conquest:steel_grating_slab[layer=1,type=top,waterlogged=true]
conquest:steel_grating_slab[layer=1,type=top,waterlogged=false]
conquest:steel_grating_slab[layer=1,type=bottom,waterlogged=true]
conquest:steel_grating_slab[layer=1,type=bottom,waterlogged=false]
conquest:steel_grating_slab[layer=2,type=top,waterlogged=true]
conquest:steel_grating_slab[layer=2,type=top,waterlogged=false]
conquest:steel_grating_slab[layer=2,type=bottom,waterlogged=true]
conquest:steel_grating_slab[layer=2,type=bottom,waterlogged=false]
conquest:steel_grating_slab[layer=3,type=top,waterlogged=true]
conquest:steel_grating_slab[layer=3,type=top,waterlogged=false]
conquest:steel_grating_slab[layer=3,type=bottom,waterlogged=true]
conquest:steel_grating_slab[layer=3,type=bottom,waterlogged=false]
conquest:steel_grating_slab[layer=4,type=top,waterlogged=true]
conquest:steel_grating_slab[layer=4,type=top,waterlogged=false]
conquest:steel_grating_slab[layer=4,type=bottom,waterlogged=true]
conquest:steel_grating_slab[layer=4,type=bottom,waterlogged=false]
conquest:steel_grating_small_window[down=true,up=true,waterlogged=true]
conquest:steel_grating_small_window[down=true,up=true,waterlogged=false]
conquest:steel_grating_small_window[down=true,up=false,waterlogged=true]
conquest:steel_grating_small_window[down=true,up=false,waterlogged=false]
conquest:steel_grating_small_window[down=false,up=true,waterlogged=true]
conquest:steel_grating_small_window[down=false,up=true,waterlogged=false]
conquest:steel_grating_small_window[down=false,up=false,waterlogged=true]
conquest:steel_grating_small_window[down=false,up=false,waterlogged=false]
conquest:steel_grating_small_window_half[down=true,facing=north,up=true,waterlogged=true]
conquest:steel_grating_small_window_half[down=true,facing=north,up=true,waterlogged=false]
conquest:steel_grating_small_window_half[down=true,facing=north,up=false,waterlogged=true]
conquest:steel_grating_small_window_half[down=true,facing=north,up=false,waterlogged=false]
conquest:steel_grating_small_window_half[down=true,facing=south,up=true,waterlogged=true]
conquest:steel_grating_small_window_half[down=true,facing=south,up=true,waterlogged=false]
conquest:steel_grating_small_window_half[down=true,facing=south,up=false,waterlogged=true]
conquest:steel_grating_small_window_half[down=true,facing=south,up=false,waterlogged=false]
conquest:steel_grating_small_window_half[down=true,facing=west,up=true,waterlogged=true]
conquest:steel_grating_small_window_half[down=true,facing=west,up=true,waterlogged=false]
conquest:steel_grating_small_window_half[down=true,facing=west,up=false,waterlogged=true]
conquest:steel_grating_small_window_half[down=true,facing=west,up=false,waterlogged=false]
conquest:steel_grating_small_window_half[down=true,facing=east,up=true,waterlogged=true]
conquest:steel_grating_small_window_half[down=true,facing=east,up=true,waterlogged=false]
conquest:steel_grating_small_window_half[down=true,facing=east,up=false,waterlogged=true]
conquest:steel_grating_small_window_half[down=true,facing=east,up=false,waterlogged=false]
conquest:steel_grating_small_window_half[down=false,facing=north,up=true,waterlogged=true]
conquest:steel_grating_small_window_half[down=false,facing=north,up=true,waterlogged=false]
conquest:steel_grating_small_window_half[down=false,facing=north,up=false,waterlogged=true]
conquest:steel_grating_small_window_half[down=false,facing=north,up=false,waterlogged=false]
conquest:steel_grating_small_window_half[down=false,facing=south,up=true,waterlogged=true]
conquest:steel_grating_small_window_half[down=false,facing=south,up=true,waterlogged=false]
conquest:steel_grating_small_window_half[down=false,facing=south,up=false,waterlogged=true]
conquest:steel_grating_small_window_half[down=false,facing=south,up=false,waterlogged=false]
conquest:steel_grating_small_window_half[down=false,facing=west,up=true,waterlogged=true]
conquest:steel_grating_small_window_half[down=false,facing=west,up=true,waterlogged=false]
conquest:steel_grating_small_window_half[down=false,facing=west,up=false,waterlogged=true]
conquest:steel_grating_small_window_half[down=false,facing=west,up=false,waterlogged=false]
conquest:steel_grating_small_window_half[down=false,facing=east,up=true,waterlogged=true]
conquest:steel_grating_small_window_half[down=false,facing=east,up=true,waterlogged=false]
conquest:steel_grating_small_window_half[down=false,facing=east,up=false,waterlogged=true]
conquest:steel_grating_small_window_half[down=false,facing=east,up=false,waterlogged=false]
conquest:steel_grating_sphere[type=egg,waterlogged=true]
conquest:steel_grating_sphere[type=egg,waterlogged=false]
conquest:steel_grating_sphere[type=small,waterlogged=true]
conquest:steel_grating_sphere[type=small,waterlogged=false]
conquest:steel_grating_sphere[type=large,waterlogged=true]
conquest:steel_grating_sphere[type=large,waterlogged=false]
conquest:steel_grating_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:steel_grating_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:steel_grating_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:steel_grating_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:steel_grating_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:steel_grating_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:steel_grating_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:steel_grating_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:steel_grating_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:steel_grating_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:steel_grating_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:steel_grating_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:steel_grating_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:steel_grating_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:steel_grating_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:steel_grating_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:steel_grating_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:steel_grating_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:steel_grating_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:steel_grating_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:steel_grating_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:steel_grating_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:steel_grating_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:steel_grating_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:steel_grating_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:steel_grating_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:steel_grating_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:steel_grating_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:steel_grating_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:steel_grating_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:steel_grating_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:steel_grating_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:steel_grating_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:steel_grating_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:steel_grating_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:steel_grating_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:steel_grating_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:steel_grating_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:steel_grating_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:steel_grating_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:steel_grating_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:steel_grating_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:steel_grating_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:steel_grating_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:steel_grating_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:steel_grating_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:steel_grating_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:steel_grating_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:steel_grating_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:steel_grating_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:steel_grating_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:steel_grating_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:steel_grating_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:steel_grating_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:steel_grating_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:steel_grating_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:steel_grating_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:steel_grating_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:steel_grating_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:steel_grating_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:steel_grating_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:steel_grating_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:steel_grating_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:steel_grating_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:steel_grating_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:steel_grating_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:steel_grating_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:steel_grating_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:steel_grating_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:steel_grating_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:steel_grating_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:steel_grating_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:steel_grating_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:steel_grating_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:steel_grating_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:steel_grating_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:steel_grating_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:steel_grating_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:steel_grating_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:steel_grating_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:steel_grating_vertical_corner[facing=north,layer=1,waterlogged=true]
conquest:steel_grating_vertical_corner[facing=north,layer=1,waterlogged=false]
conquest:steel_grating_vertical_corner[facing=north,layer=2,waterlogged=true]
conquest:steel_grating_vertical_corner[facing=north,layer=2,waterlogged=false]
conquest:steel_grating_vertical_corner[facing=north,layer=3,waterlogged=true]
conquest:steel_grating_vertical_corner[facing=north,layer=3,waterlogged=false]
conquest:steel_grating_vertical_corner[facing=north,layer=4,waterlogged=true]
conquest:steel_grating_vertical_corner[facing=north,layer=4,waterlogged=false]
conquest:steel_grating_vertical_corner[facing=south,layer=1,waterlogged=true]
conquest:steel_grating_vertical_corner[facing=south,layer=1,waterlogged=false]
conquest:steel_grating_vertical_corner[facing=south,layer=2,waterlogged=true]
conquest:steel_grating_vertical_corner[facing=south,layer=2,waterlogged=false]
conquest:steel_grating_vertical_corner[facing=south,layer=3,waterlogged=true]
conquest:steel_grating_vertical_corner[facing=south,layer=3,waterlogged=false]
conquest:steel_grating_vertical_corner[facing=south,layer=4,waterlogged=true]
conquest:steel_grating_vertical_corner[facing=south,layer=4,waterlogged=false]
conquest:steel_grating_vertical_corner[facing=west,layer=1,waterlogged=true]
conquest:steel_grating_vertical_corner[facing=west,layer=1,waterlogged=false]
conquest:steel_grating_vertical_corner[facing=west,layer=2,waterlogged=true]
conquest:steel_grating_vertical_corner[facing=west,layer=2,waterlogged=false]
conquest:steel_grating_vertical_corner[facing=west,layer=3,waterlogged=true]
conquest:steel_grating_vertical_corner[facing=west,layer=3,waterlogged=false]
conquest:steel_grating_vertical_corner[facing=west,layer=4,waterlogged=true]
conquest:steel_grating_vertical_corner[facing=west,layer=4,waterlogged=false]
conquest:steel_grating_vertical_corner[facing=east,layer=1,waterlogged=true]
conquest:steel_grating_vertical_corner[facing=east,layer=1,waterlogged=false]
conquest:steel_grating_vertical_corner[facing=east,layer=2,waterlogged=true]
conquest:steel_grating_vertical_corner[facing=east,layer=2,waterlogged=false]
conquest:steel_grating_vertical_corner[facing=east,layer=3,waterlogged=true]
conquest:steel_grating_vertical_corner[facing=east,layer=3,waterlogged=false]
conquest:steel_grating_vertical_corner[facing=east,layer=4,waterlogged=true]
conquest:steel_grating_vertical_corner[facing=east,layer=4,waterlogged=false]
conquest:steel_grating_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:steel_grating_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:steel_grating_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:steel_grating_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:steel_grating_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:steel_grating_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:steel_grating_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:steel_grating_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:steel_grating_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:steel_grating_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:steel_grating_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:steel_grating_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:steel_grating_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:steel_grating_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:steel_grating_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:steel_grating_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:steel_grating_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:steel_grating_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:steel_grating_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:steel_grating_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:steel_grating_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:steel_grating_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:steel_grating_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:steel_grating_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:steel_grating_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:steel_grating_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:steel_grating_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:steel_grating_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:steel_grating_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:steel_grating_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:steel_grating_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:steel_grating_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:steel_grating_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:steel_grating_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:steel_grating_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:steel_grating_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:steel_grating_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:steel_grating_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:steel_grating_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:steel_grating_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:steel_grating_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:steel_grating_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:steel_grating_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:steel_grating_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:steel_grating_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:steel_grating_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:steel_grating_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:steel_grating_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:steel_grating_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:steel_grating_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:steel_grating_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:steel_grating_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:steel_grating_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:steel_grating_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:steel_grating_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:steel_grating_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:steel_grating_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:steel_grating_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:steel_grating_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:steel_grating_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:steel_grating_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:steel_grating_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:steel_grating_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:steel_grating_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:steel_grating_vertical_quarter[facing=north,layer=1,waterlogged=true]
conquest:steel_grating_vertical_quarter[facing=north,layer=1,waterlogged=false]
conquest:steel_grating_vertical_quarter[facing=north,layer=2,waterlogged=true]
conquest:steel_grating_vertical_quarter[facing=north,layer=2,waterlogged=false]
conquest:steel_grating_vertical_quarter[facing=north,layer=3,waterlogged=true]
conquest:steel_grating_vertical_quarter[facing=north,layer=3,waterlogged=false]
conquest:steel_grating_vertical_quarter[facing=north,layer=4,waterlogged=true]
conquest:steel_grating_vertical_quarter[facing=north,layer=4,waterlogged=false]
conquest:steel_grating_vertical_quarter[facing=south,layer=1,waterlogged=true]
conquest:steel_grating_vertical_quarter[facing=south,layer=1,waterlogged=false]
conquest:steel_grating_vertical_quarter[facing=south,layer=2,waterlogged=true]
conquest:steel_grating_vertical_quarter[facing=south,layer=2,waterlogged=false]
conquest:steel_grating_vertical_quarter[facing=south,layer=3,waterlogged=true]
conquest:steel_grating_vertical_quarter[facing=south,layer=3,waterlogged=false]
conquest:steel_grating_vertical_quarter[facing=south,layer=4,waterlogged=true]
conquest:steel_grating_vertical_quarter[facing=south,layer=4,waterlogged=false]
conquest:steel_grating_vertical_quarter[facing=west,layer=1,waterlogged=true]
conquest:steel_grating_vertical_quarter[facing=west,layer=1,waterlogged=false]
conquest:steel_grating_vertical_quarter[facing=west,layer=2,waterlogged=true]
conquest:steel_grating_vertical_quarter[facing=west,layer=2,waterlogged=false]
conquest:steel_grating_vertical_quarter[facing=west,layer=3,waterlogged=true]
conquest:steel_grating_vertical_quarter[facing=west,layer=3,waterlogged=false]
conquest:steel_grating_vertical_quarter[facing=west,layer=4,waterlogged=true]
conquest:steel_grating_vertical_quarter[facing=west,layer=4,waterlogged=false]
conquest:steel_grating_vertical_quarter[facing=east,layer=1,waterlogged=true]
conquest:steel_grating_vertical_quarter[facing=east,layer=1,waterlogged=false]
conquest:steel_grating_vertical_quarter[facing=east,layer=2,waterlogged=true]
conquest:steel_grating_vertical_quarter[facing=east,layer=2,waterlogged=false]
conquest:steel_grating_vertical_quarter[facing=east,layer=3,waterlogged=true]
conquest:steel_grating_vertical_quarter[facing=east,layer=3,waterlogged=false]
conquest:steel_grating_vertical_quarter[facing=east,layer=4,waterlogged=true]
conquest:steel_grating_vertical_quarter[facing=east,layer=4,waterlogged=false]
conquest:steel_grating_vertical_slab[facing=north,layer=1,waterlogged=true]
conquest:steel_grating_vertical_slab[facing=north,layer=1,waterlogged=false]
conquest:steel_grating_vertical_slab[facing=north,layer=2,waterlogged=true]
conquest:steel_grating_vertical_slab[facing=north,layer=2,waterlogged=false]
conquest:steel_grating_vertical_slab[facing=north,layer=3,waterlogged=true]
conquest:steel_grating_vertical_slab[facing=north,layer=3,waterlogged=false]
conquest:steel_grating_vertical_slab[facing=north,layer=4,waterlogged=true]
conquest:steel_grating_vertical_slab[facing=north,layer=4,waterlogged=false]
conquest:steel_grating_vertical_slab[facing=south,layer=1,waterlogged=true]
conquest:steel_grating_vertical_slab[facing=south,layer=1,waterlogged=false]
conquest:steel_grating_vertical_slab[facing=south,layer=2,waterlogged=true]
conquest:steel_grating_vertical_slab[facing=south,layer=2,waterlogged=false]
conquest:steel_grating_vertical_slab[facing=south,layer=3,waterlogged=true]
conquest:steel_grating_vertical_slab[facing=south,layer=3,waterlogged=false]
conquest:steel_grating_vertical_slab[facing=south,layer=4,waterlogged=true]
conquest:steel_grating_vertical_slab[facing=south,layer=4,waterlogged=false]
conquest:steel_grating_vertical_slab[facing=west,layer=1,waterlogged=true]
conquest:steel_grating_vertical_slab[facing=west,layer=1,waterlogged=false]
conquest:steel_grating_vertical_slab[facing=west,layer=2,waterlogged=true]
conquest:steel_grating_vertical_slab[facing=west,layer=2,waterlogged=false]
conquest:steel_grating_vertical_slab[facing=west,layer=3,waterlogged=true]
conquest:steel_grating_vertical_slab[facing=west,layer=3,waterlogged=false]
conquest:steel_grating_vertical_slab[facing=west,layer=4,waterlogged=true]
conquest:steel_grating_vertical_slab[facing=west,layer=4,waterlogged=false]
conquest:steel_grating_vertical_slab[facing=east,layer=1,waterlogged=true]
conquest:steel_grating_vertical_slab[facing=east,layer=1,waterlogged=false]
conquest:steel_grating_vertical_slab[facing=east,layer=2,waterlogged=true]
conquest:steel_grating_vertical_slab[facing=east,layer=2,waterlogged=false]
conquest:steel_grating_vertical_slab[facing=east,layer=3,waterlogged=true]
conquest:steel_grating_vertical_slab[facing=east,layer=3,waterlogged=false]
conquest:steel_grating_vertical_slab[facing=east,layer=4,waterlogged=true]
conquest:steel_grating_vertical_slab[facing=east,layer=4,waterlogged=false]
conquest:steel_grating_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:steel_grating_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:steel_grating_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:steel_grating_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:steel_grating_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:steel_grating_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:steel_grating_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:steel_grating_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:steel_grating_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:steel_grating_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:steel_grating_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:steel_grating_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:steel_grating_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:steel_grating_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:steel_grating_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:steel_grating_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:steel_grating_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:steel_grating_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:steel_grating_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:steel_grating_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:steel_grating_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:steel_grating_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:steel_grating_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:steel_grating_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:steel_grating_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:steel_grating_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:steel_grating_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:steel_grating_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:steel_grating_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:steel_grating_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:steel_grating_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:steel_grating_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:steel_grating_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:steel_grating_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:steel_grating_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:steel_grating_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:steel_grating_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:steel_grating_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:steel_grating_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:steel_grating_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:steel_grating_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:steel_grating_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:steel_grating_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:steel_grating_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:steel_grating_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:steel_grating_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:steel_grating_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:steel_grating_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:steel_grating_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:steel_grating_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:steel_grating_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:steel_grating_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:steel_grating_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:steel_grating_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:steel_grating_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:steel_grating_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:steel_grating_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:steel_grating_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:steel_grating_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:steel_grating_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:steel_grating_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:steel_grating_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:steel_grating_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:steel_grating_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:steel_grating_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:steel_grating_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:steel_grating_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:steel_grating_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:steel_grating_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:steel_grating_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:steel_grating_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:steel_grating_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:steel_grating_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:steel_grating_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:steel_grating_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:steel_grating_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:steel_grating_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:steel_grating_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:steel_grating_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:steel_grating_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:steel_grating_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:steel_grating_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:steel_grating_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:steel_grating_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:steel_grating_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:steel_grating_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:steel_grating_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:steel_grating_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:steel_grating_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:steel_grating_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:steel_grating_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:steel_grating_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:steel_grating_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:steel_grating_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:steel_grating_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:steel_grating_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:steel_grating_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:steel_grating_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:steel_grating_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:steel_grating_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:steel_grating_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:steel_grating_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:steel_grating_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:steel_grating_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:steel_grating_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:steel_grating_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:steel_grating_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:steel_grating_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:steel_grating_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:steel_grating_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:steel_grating_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:steel_grating_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:steel_grating_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:steel_grating_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:steel_grating_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:steel_grating_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:steel_grating_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:steel_grating_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:steel_grating_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:steel_grating_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:steel_grating_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:steel_grating_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:steel_grating_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:steel_grating_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:steel_grating_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:steel_grating_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:steel_grating_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:steel_grating_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:steel_grating_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:steel_grating_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:steel_grating_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:steel_grating_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:steel_grating_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:steel_grating_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:steel_grating_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:steel_grating_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:steel_grating_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:steel_grating_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:steel_grating_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:steel_grating_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:steel_grating_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:steel_grating_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:steel_grating_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:steel_grating_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:steel_grating_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:steel_grating_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:steel_grating_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:steel_grating_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:steel_grating_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:steel_grating_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:steel_grating_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:steel_grating_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:steel_grating_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:steel_grating_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:steel_grating_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:steel_grating_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:steel_grating_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:steel_grating_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:steel_grating_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:steel_grating_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:steel_grating_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:steel_grating_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:steel_grating_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:steel_grating_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:steel_grating_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:steel_grating_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:steel_grating_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:steel_grating_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:steel_grating_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:steel_grating_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:steel_grating_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:steel_grating_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:steel_grating_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:steel_grating_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:steel_grating_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:steel_grating_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:steel_grating_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:steel_grating_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:steel_grating_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:steel_grating_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:steel_grating_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:steel_grating_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:steel_grating_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:steel_grating_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:steel_grating_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:steel_grating_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:steel_grating_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:steel_grating_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:steel_grating_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:steel_grating_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:steel_grating_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:steel_grating_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:steel_grating_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:steel_grating_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:steel_grating_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:steel_grating_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:steel_grating_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:steel_grating_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:steel_grating_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:steel_grating_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:steel_grating_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:steel_grating_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:steel_grating_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:steel_grating_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:steel_grating_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:steel_grating_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:steel_grating_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:steel_grating_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:steel_grating_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:steel_grating_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:steel_grating_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:steel_grating_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:steel_grating_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:steel_grating_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:steel_grating_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:steel_grating_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:steel_grating_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:steel_grating_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:steel_grating_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:steel_grating_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:steel_grating_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:steel_grating_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:steel_grating_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:steel_grating_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:steel_grating_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:steel_grating_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:steel_grating_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:steel_grating_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:steel_grating_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:steel_grating_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:steel_grating_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:steel_grating_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:steel_grating_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:steel_grating_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:steel_grating_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:steel_grating_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:steel_grating_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:steel_grating_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:steel_grating_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:steel_grating_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:steel_grating_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:steel_grating_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:steel_grating_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:steel_grating_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:steel_grating_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:steel_grating_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:steel_grating_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:steel_grating_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:steel_grating_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:steel_grating_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:steel_grating_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:steel_grating_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:steel_grating_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:steel_grating_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:steel_grating_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:steel_grating_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:steel_grating_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:steel_grating_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:steel_grating_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:steel_grating_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:steel_grating_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:steel_grating_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:steel_grating_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:steel_grating_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:steel_grating_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:steel_grating_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:steel_grating_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:steel_grating_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:steel_grating_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:steel_grating_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:steel_grating_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:steel_grating_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:steel_grating_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:steel_grating_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:steel_grating_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:steel_grating_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:steel_grating_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:steel_grating_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:steel_grating_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:steel_grating_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:steel_grating_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:steel_grating_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:steel_grating_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:steel_grating_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:steel_grating_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:steel_grating_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:steel_grating_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:steel_grating_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:steel_grating_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:steel_grating_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:steel_grating_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:steel_grating_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:steel_grating_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:steel_grating_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:steel_grating_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:steel_grating_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:steel_grating_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:steel_grating_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:steel_grating_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:steel_grating_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:steel_grating_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:steel_grating_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:steel_grating_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:steel_grating_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:steel_grating_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:steel_grating_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:steel_grating_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:steel_grating_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:steel_grating_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:steel_grating_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:steel_grating_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:steel_grating_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:steel_grating_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:steel_grating_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:steel_grating_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:steel_grating_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:steel_grating_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:steel_grating_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:steel_grating_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:steel_grating_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:steel_grating_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:steel_grating_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:steel_grating_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:steel_grating_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:stone_plate[bites=0,offset_toggle=true]
conquest:stone_plate[bites=0,offset_toggle=false]
conquest:stone_plate[bites=1,offset_toggle=true]
conquest:stone_plate[bites=1,offset_toggle=false]
conquest:stone_plate[bites=2,offset_toggle=true]
conquest:stone_plate[bites=2,offset_toggle=false]
conquest:stone_plate[bites=3,offset_toggle=true]
conquest:stone_plate[bites=3,offset_toggle=false]
conquest:stone_plate[bites=4,offset_toggle=true]
conquest:stone_plate[bites=4,offset_toggle=false]
conquest:stone_plate[bites=5,offset_toggle=true]
conquest:stone_plate[bites=5,offset_toggle=false]
conquest:stone_plate[bites=6,offset_toggle=true]
conquest:stone_plate[bites=6,offset_toggle=false]
conquest:stone_plate_with_water[offset_toggle=true]
conquest:stone_plate_with_water[offset_toggle=false]
conquest:stone_sacrificial_plate[offset_toggle=true]
conquest:stone_sacrificial_plate[offset_toggle=false]
conquest:stone_urn
conquest:stove[facing=north,offset_toggle=true,shape=one,waterlogged=true]
conquest:stove[facing=north,offset_toggle=true,shape=one,waterlogged=false]
conquest:stove[facing=north,offset_toggle=true,shape=edge_l,waterlogged=true]
conquest:stove[facing=north,offset_toggle=true,shape=edge_l,waterlogged=false]
conquest:stove[facing=north,offset_toggle=true,shape=edge_r,waterlogged=true]
conquest:stove[facing=north,offset_toggle=true,shape=edge_r,waterlogged=false]
conquest:stove[facing=north,offset_toggle=true,shape=middle,waterlogged=true]
conquest:stove[facing=north,offset_toggle=true,shape=middle,waterlogged=false]
conquest:stove[facing=north,offset_toggle=false,shape=one,waterlogged=true]
conquest:stove[facing=north,offset_toggle=false,shape=one,waterlogged=false]
conquest:stove[facing=north,offset_toggle=false,shape=edge_l,waterlogged=true]
conquest:stove[facing=north,offset_toggle=false,shape=edge_l,waterlogged=false]
conquest:stove[facing=north,offset_toggle=false,shape=edge_r,waterlogged=true]
conquest:stove[facing=north,offset_toggle=false,shape=edge_r,waterlogged=false]
conquest:stove[facing=north,offset_toggle=false,shape=middle,waterlogged=true]
conquest:stove[facing=north,offset_toggle=false,shape=middle,waterlogged=false]
conquest:stove[facing=south,offset_toggle=true,shape=one,waterlogged=true]
conquest:stove[facing=south,offset_toggle=true,shape=one,waterlogged=false]
conquest:stove[facing=south,offset_toggle=true,shape=edge_l,waterlogged=true]
conquest:stove[facing=south,offset_toggle=true,shape=edge_l,waterlogged=false]
conquest:stove[facing=south,offset_toggle=true,shape=edge_r,waterlogged=true]
conquest:stove[facing=south,offset_toggle=true,shape=edge_r,waterlogged=false]
conquest:stove[facing=south,offset_toggle=true,shape=middle,waterlogged=true]
conquest:stove[facing=south,offset_toggle=true,shape=middle,waterlogged=false]
conquest:stove[facing=south,offset_toggle=false,shape=one,waterlogged=true]
conquest:stove[facing=south,offset_toggle=false,shape=one,waterlogged=false]
conquest:stove[facing=south,offset_toggle=false,shape=edge_l,waterlogged=true]
conquest:stove[facing=south,offset_toggle=false,shape=edge_l,waterlogged=false]
conquest:stove[facing=south,offset_toggle=false,shape=edge_r,waterlogged=true]
conquest:stove[facing=south,offset_toggle=false,shape=edge_r,waterlogged=false]
conquest:stove[facing=south,offset_toggle=false,shape=middle,waterlogged=true]
conquest:stove[facing=south,offset_toggle=false,shape=middle,waterlogged=false]
conquest:stove[facing=west,offset_toggle=true,shape=one,waterlogged=true]
conquest:stove[facing=west,offset_toggle=true,shape=one,waterlogged=false]
conquest:stove[facing=west,offset_toggle=true,shape=edge_l,waterlogged=true]
conquest:stove[facing=west,offset_toggle=true,shape=edge_l,waterlogged=false]
conquest:stove[facing=west,offset_toggle=true,shape=edge_r,waterlogged=true]
conquest:stove[facing=west,offset_toggle=true,shape=edge_r,waterlogged=false]
conquest:stove[facing=west,offset_toggle=true,shape=middle,waterlogged=true]
conquest:stove[facing=west,offset_toggle=true,shape=middle,waterlogged=false]
conquest:stove[facing=west,offset_toggle=false,shape=one,waterlogged=true]
conquest:stove[facing=west,offset_toggle=false,shape=one,waterlogged=false]
conquest:stove[facing=west,offset_toggle=false,shape=edge_l,waterlogged=true]
conquest:stove[facing=west,offset_toggle=false,shape=edge_l,waterlogged=false]
conquest:stove[facing=west,offset_toggle=false,shape=edge_r,waterlogged=true]
conquest:stove[facing=west,offset_toggle=false,shape=edge_r,waterlogged=false]
conquest:stove[facing=west,offset_toggle=false,shape=middle,waterlogged=true]
conquest:stove[facing=west,offset_toggle=false,shape=middle,waterlogged=false]
conquest:stove[facing=east,offset_toggle=true,shape=one,waterlogged=true]
conquest:stove[facing=east,offset_toggle=true,shape=one,waterlogged=false]
conquest:stove[facing=east,offset_toggle=true,shape=edge_l,waterlogged=true]
conquest:stove[facing=east,offset_toggle=true,shape=edge_l,waterlogged=false]
conquest:stove[facing=east,offset_toggle=true,shape=edge_r,waterlogged=true]
conquest:stove[facing=east,offset_toggle=true,shape=edge_r,waterlogged=false]
conquest:stove[facing=east,offset_toggle=true,shape=middle,waterlogged=true]
conquest:stove[facing=east,offset_toggle=true,shape=middle,waterlogged=false]
conquest:stove[facing=east,offset_toggle=false,shape=one,waterlogged=true]
conquest:stove[facing=east,offset_toggle=false,shape=one,waterlogged=false]
conquest:stove[facing=east,offset_toggle=false,shape=edge_l,waterlogged=true]
conquest:stove[facing=east,offset_toggle=false,shape=edge_l,waterlogged=false]
conquest:stove[facing=east,offset_toggle=false,shape=edge_r,waterlogged=true]
conquest:stove[facing=east,offset_toggle=false,shape=edge_r,waterlogged=false]
conquest:stove[facing=east,offset_toggle=false,shape=middle,waterlogged=true]
conquest:stove[facing=east,offset_toggle=false,shape=middle,waterlogged=false]
conquest:straight_ash_wicker_fence[east=true,layers=1,north=true,south=true,waterlogged=true,west=true]
conquest:straight_ash_wicker_fence[east=true,layers=1,north=true,south=true,waterlogged=true,west=false]
conquest:straight_ash_wicker_fence[east=true,layers=1,north=true,south=true,waterlogged=false,west=true]
conquest:straight_ash_wicker_fence[east=true,layers=1,north=true,south=true,waterlogged=false,west=false]
conquest:straight_ash_wicker_fence[east=true,layers=1,north=true,south=false,waterlogged=true,west=true]
conquest:straight_ash_wicker_fence[east=true,layers=1,north=true,south=false,waterlogged=true,west=false]
conquest:straight_ash_wicker_fence[east=true,layers=1,north=true,south=false,waterlogged=false,west=true]
conquest:straight_ash_wicker_fence[east=true,layers=1,north=true,south=false,waterlogged=false,west=false]
conquest:straight_ash_wicker_fence[east=true,layers=1,north=false,south=true,waterlogged=true,west=true]
conquest:straight_ash_wicker_fence[east=true,layers=1,north=false,south=true,waterlogged=true,west=false]
conquest:straight_ash_wicker_fence[east=true,layers=1,north=false,south=true,waterlogged=false,west=true]
conquest:straight_ash_wicker_fence[east=true,layers=1,north=false,south=true,waterlogged=false,west=false]
conquest:straight_ash_wicker_fence[east=true,layers=1,north=false,south=false,waterlogged=true,west=true]
conquest:straight_ash_wicker_fence[east=true,layers=1,north=false,south=false,waterlogged=true,west=false]
conquest:straight_ash_wicker_fence[east=true,layers=1,north=false,south=false,waterlogged=false,west=true]
conquest:straight_ash_wicker_fence[east=true,layers=1,north=false,south=false,waterlogged=false,west=false]
conquest:straight_ash_wicker_fence[east=true,layers=2,north=true,south=true,waterlogged=true,west=true]
conquest:straight_ash_wicker_fence[east=true,layers=2,north=true,south=true,waterlogged=true,west=false]
conquest:straight_ash_wicker_fence[east=true,layers=2,north=true,south=true,waterlogged=false,west=true]
conquest:straight_ash_wicker_fence[east=true,layers=2,north=true,south=true,waterlogged=false,west=false]
conquest:straight_ash_wicker_fence[east=true,layers=2,north=true,south=false,waterlogged=true,west=true]
conquest:straight_ash_wicker_fence[east=true,layers=2,north=true,south=false,waterlogged=true,west=false]
conquest:straight_ash_wicker_fence[east=true,layers=2,north=true,south=false,waterlogged=false,west=true]
conquest:straight_ash_wicker_fence[east=true,layers=2,north=true,south=false,waterlogged=false,west=false]
conquest:straight_ash_wicker_fence[east=true,layers=2,north=false,south=true,waterlogged=true,west=true]
conquest:straight_ash_wicker_fence[east=true,layers=2,north=false,south=true,waterlogged=true,west=false]
conquest:straight_ash_wicker_fence[east=true,layers=2,north=false,south=true,waterlogged=false,west=true]
conquest:straight_ash_wicker_fence[east=true,layers=2,north=false,south=true,waterlogged=false,west=false]
conquest:straight_ash_wicker_fence[east=true,layers=2,north=false,south=false,waterlogged=true,west=true]
conquest:straight_ash_wicker_fence[east=true,layers=2,north=false,south=false,waterlogged=true,west=false]
conquest:straight_ash_wicker_fence[east=true,layers=2,north=false,south=false,waterlogged=false,west=true]
conquest:straight_ash_wicker_fence[east=true,layers=2,north=false,south=false,waterlogged=false,west=false]
conquest:straight_ash_wicker_fence[east=true,layers=3,north=true,south=true,waterlogged=true,west=true]
conquest:straight_ash_wicker_fence[east=true,layers=3,north=true,south=true,waterlogged=true,west=false]
conquest:straight_ash_wicker_fence[east=true,layers=3,north=true,south=true,waterlogged=false,west=true]
conquest:straight_ash_wicker_fence[east=true,layers=3,north=true,south=true,waterlogged=false,west=false]
conquest:straight_ash_wicker_fence[east=true,layers=3,north=true,south=false,waterlogged=true,west=true]
conquest:straight_ash_wicker_fence[east=true,layers=3,north=true,south=false,waterlogged=true,west=false]
conquest:straight_ash_wicker_fence[east=true,layers=3,north=true,south=false,waterlogged=false,west=true]
conquest:straight_ash_wicker_fence[east=true,layers=3,north=true,south=false,waterlogged=false,west=false]
conquest:straight_ash_wicker_fence[east=true,layers=3,north=false,south=true,waterlogged=true,west=true]
conquest:straight_ash_wicker_fence[east=true,layers=3,north=false,south=true,waterlogged=true,west=false]
conquest:straight_ash_wicker_fence[east=true,layers=3,north=false,south=true,waterlogged=false,west=true]
conquest:straight_ash_wicker_fence[east=true,layers=3,north=false,south=true,waterlogged=false,west=false]
conquest:straight_ash_wicker_fence[east=true,layers=3,north=false,south=false,waterlogged=true,west=true]
conquest:straight_ash_wicker_fence[east=true,layers=3,north=false,south=false,waterlogged=true,west=false]
conquest:straight_ash_wicker_fence[east=true,layers=3,north=false,south=false,waterlogged=false,west=true]
conquest:straight_ash_wicker_fence[east=true,layers=3,north=false,south=false,waterlogged=false,west=false]
conquest:straight_ash_wicker_fence[east=true,layers=4,north=true,south=true,waterlogged=true,west=true]
conquest:straight_ash_wicker_fence[east=true,layers=4,north=true,south=true,waterlogged=true,west=false]
conquest:straight_ash_wicker_fence[east=true,layers=4,north=true,south=true,waterlogged=false,west=true]
conquest:straight_ash_wicker_fence[east=true,layers=4,north=true,south=true,waterlogged=false,west=false]
conquest:straight_ash_wicker_fence[east=true,layers=4,north=true,south=false,waterlogged=true,west=true]
conquest:straight_ash_wicker_fence[east=true,layers=4,north=true,south=false,waterlogged=true,west=false]
conquest:straight_ash_wicker_fence[east=true,layers=4,north=true,south=false,waterlogged=false,west=true]
conquest:straight_ash_wicker_fence[east=true,layers=4,north=true,south=false,waterlogged=false,west=false]
conquest:straight_ash_wicker_fence[east=true,layers=4,north=false,south=true,waterlogged=true,west=true]
conquest:straight_ash_wicker_fence[east=true,layers=4,north=false,south=true,waterlogged=true,west=false]
conquest:straight_ash_wicker_fence[east=true,layers=4,north=false,south=true,waterlogged=false,west=true]
conquest:straight_ash_wicker_fence[east=true,layers=4,north=false,south=true,waterlogged=false,west=false]
conquest:straight_ash_wicker_fence[east=true,layers=4,north=false,south=false,waterlogged=true,west=true]
conquest:straight_ash_wicker_fence[east=true,layers=4,north=false,south=false,waterlogged=true,west=false]
conquest:straight_ash_wicker_fence[east=true,layers=4,north=false,south=false,waterlogged=false,west=true]
conquest:straight_ash_wicker_fence[east=true,layers=4,north=false,south=false,waterlogged=false,west=false]
conquest:straight_ash_wicker_fence[east=true,layers=5,north=true,south=true,waterlogged=true,west=true]
conquest:straight_ash_wicker_fence[east=true,layers=5,north=true,south=true,waterlogged=true,west=false]
conquest:straight_ash_wicker_fence[east=true,layers=5,north=true,south=true,waterlogged=false,west=true]
conquest:straight_ash_wicker_fence[east=true,layers=5,north=true,south=true,waterlogged=false,west=false]
conquest:straight_ash_wicker_fence[east=true,layers=5,north=true,south=false,waterlogged=true,west=true]
conquest:straight_ash_wicker_fence[east=true,layers=5,north=true,south=false,waterlogged=true,west=false]
conquest:straight_ash_wicker_fence[east=true,layers=5,north=true,south=false,waterlogged=false,west=true]
conquest:straight_ash_wicker_fence[east=true,layers=5,north=true,south=false,waterlogged=false,west=false]
conquest:straight_ash_wicker_fence[east=true,layers=5,north=false,south=true,waterlogged=true,west=true]
conquest:straight_ash_wicker_fence[east=true,layers=5,north=false,south=true,waterlogged=true,west=false]
conquest:straight_ash_wicker_fence[east=true,layers=5,north=false,south=true,waterlogged=false,west=true]
conquest:straight_ash_wicker_fence[east=true,layers=5,north=false,south=true,waterlogged=false,west=false]
conquest:straight_ash_wicker_fence[east=true,layers=5,north=false,south=false,waterlogged=true,west=true]
conquest:straight_ash_wicker_fence[east=true,layers=5,north=false,south=false,waterlogged=true,west=false]
conquest:straight_ash_wicker_fence[east=true,layers=5,north=false,south=false,waterlogged=false,west=true]
conquest:straight_ash_wicker_fence[east=true,layers=5,north=false,south=false,waterlogged=false,west=false]
conquest:straight_ash_wicker_fence[east=true,layers=6,north=true,south=true,waterlogged=true,west=true]
conquest:straight_ash_wicker_fence[east=true,layers=6,north=true,south=true,waterlogged=true,west=false]
conquest:straight_ash_wicker_fence[east=true,layers=6,north=true,south=true,waterlogged=false,west=true]
conquest:straight_ash_wicker_fence[east=true,layers=6,north=true,south=true,waterlogged=false,west=false]
conquest:straight_ash_wicker_fence[east=true,layers=6,north=true,south=false,waterlogged=true,west=true]
conquest:straight_ash_wicker_fence[east=true,layers=6,north=true,south=false,waterlogged=true,west=false]
conquest:straight_ash_wicker_fence[east=true,layers=6,north=true,south=false,waterlogged=false,west=true]
conquest:straight_ash_wicker_fence[east=true,layers=6,north=true,south=false,waterlogged=false,west=false]
conquest:straight_ash_wicker_fence[east=true,layers=6,north=false,south=true,waterlogged=true,west=true]
conquest:straight_ash_wicker_fence[east=true,layers=6,north=false,south=true,waterlogged=true,west=false]
conquest:straight_ash_wicker_fence[east=true,layers=6,north=false,south=true,waterlogged=false,west=true]
conquest:straight_ash_wicker_fence[east=true,layers=6,north=false,south=true,waterlogged=false,west=false]
conquest:straight_ash_wicker_fence[east=true,layers=6,north=false,south=false,waterlogged=true,west=true]
conquest:straight_ash_wicker_fence[east=true,layers=6,north=false,south=false,waterlogged=true,west=false]
conquest:straight_ash_wicker_fence[east=true,layers=6,north=false,south=false,waterlogged=false,west=true]
conquest:straight_ash_wicker_fence[east=true,layers=6,north=false,south=false,waterlogged=false,west=false]
conquest:straight_ash_wicker_fence[east=true,layers=7,north=true,south=true,waterlogged=true,west=true]
conquest:straight_ash_wicker_fence[east=true,layers=7,north=true,south=true,waterlogged=true,west=false]
conquest:straight_ash_wicker_fence[east=true,layers=7,north=true,south=true,waterlogged=false,west=true]
conquest:straight_ash_wicker_fence[east=true,layers=7,north=true,south=true,waterlogged=false,west=false]
conquest:straight_ash_wicker_fence[east=true,layers=7,north=true,south=false,waterlogged=true,west=true]
conquest:straight_ash_wicker_fence[east=true,layers=7,north=true,south=false,waterlogged=true,west=false]
conquest:straight_ash_wicker_fence[east=true,layers=7,north=true,south=false,waterlogged=false,west=true]
conquest:straight_ash_wicker_fence[east=true,layers=7,north=true,south=false,waterlogged=false,west=false]
conquest:straight_ash_wicker_fence[east=true,layers=7,north=false,south=true,waterlogged=true,west=true]
conquest:straight_ash_wicker_fence[east=true,layers=7,north=false,south=true,waterlogged=true,west=false]
conquest:straight_ash_wicker_fence[east=true,layers=7,north=false,south=true,waterlogged=false,west=true]
conquest:straight_ash_wicker_fence[east=true,layers=7,north=false,south=true,waterlogged=false,west=false]
conquest:straight_ash_wicker_fence[east=true,layers=7,north=false,south=false,waterlogged=true,west=true]
conquest:straight_ash_wicker_fence[east=true,layers=7,north=false,south=false,waterlogged=true,west=false]
conquest:straight_ash_wicker_fence[east=true,layers=7,north=false,south=false,waterlogged=false,west=true]
conquest:straight_ash_wicker_fence[east=true,layers=7,north=false,south=false,waterlogged=false,west=false]
conquest:straight_ash_wicker_fence[east=true,layers=8,north=true,south=true,waterlogged=true,west=true]
conquest:straight_ash_wicker_fence[east=true,layers=8,north=true,south=true,waterlogged=true,west=false]
conquest:straight_ash_wicker_fence[east=true,layers=8,north=true,south=true,waterlogged=false,west=true]
conquest:straight_ash_wicker_fence[east=true,layers=8,north=true,south=true,waterlogged=false,west=false]
conquest:straight_ash_wicker_fence[east=true,layers=8,north=true,south=false,waterlogged=true,west=true]
conquest:straight_ash_wicker_fence[east=true,layers=8,north=true,south=false,waterlogged=true,west=false]
conquest:straight_ash_wicker_fence[east=true,layers=8,north=true,south=false,waterlogged=false,west=true]
conquest:straight_ash_wicker_fence[east=true,layers=8,north=true,south=false,waterlogged=false,west=false]
conquest:straight_ash_wicker_fence[east=true,layers=8,north=false,south=true,waterlogged=true,west=true]
conquest:straight_ash_wicker_fence[east=true,layers=8,north=false,south=true,waterlogged=true,west=false]
conquest:straight_ash_wicker_fence[east=true,layers=8,north=false,south=true,waterlogged=false,west=true]
conquest:straight_ash_wicker_fence[east=true,layers=8,north=false,south=true,waterlogged=false,west=false]
conquest:straight_ash_wicker_fence[east=true,layers=8,north=false,south=false,waterlogged=true,west=true]
conquest:straight_ash_wicker_fence[east=true,layers=8,north=false,south=false,waterlogged=true,west=false]
conquest:straight_ash_wicker_fence[east=true,layers=8,north=false,south=false,waterlogged=false,west=true]
conquest:straight_ash_wicker_fence[east=true,layers=8,north=false,south=false,waterlogged=false,west=false]
conquest:straight_ash_wicker_fence[east=false,layers=1,north=true,south=true,waterlogged=true,west=true]
conquest:straight_ash_wicker_fence[east=false,layers=1,north=true,south=true,waterlogged=true,west=false]
conquest:straight_ash_wicker_fence[east=false,layers=1,north=true,south=true,waterlogged=false,west=true]
conquest:straight_ash_wicker_fence[east=false,layers=1,north=true,south=true,waterlogged=false,west=false]
conquest:straight_ash_wicker_fence[east=false,layers=1,north=true,south=false,waterlogged=true,west=true]
conquest:straight_ash_wicker_fence[east=false,layers=1,north=true,south=false,waterlogged=true,west=false]
conquest:straight_ash_wicker_fence[east=false,layers=1,north=true,south=false,waterlogged=false,west=true]
conquest:straight_ash_wicker_fence[east=false,layers=1,north=true,south=false,waterlogged=false,west=false]
conquest:straight_ash_wicker_fence[east=false,layers=1,north=false,south=true,waterlogged=true,west=true]
conquest:straight_ash_wicker_fence[east=false,layers=1,north=false,south=true,waterlogged=true,west=false]
conquest:straight_ash_wicker_fence[east=false,layers=1,north=false,south=true,waterlogged=false,west=true]
conquest:straight_ash_wicker_fence[east=false,layers=1,north=false,south=true,waterlogged=false,west=false]
conquest:straight_ash_wicker_fence[east=false,layers=1,north=false,south=false,waterlogged=true,west=true]
conquest:straight_ash_wicker_fence[east=false,layers=1,north=false,south=false,waterlogged=true,west=false]
conquest:straight_ash_wicker_fence[east=false,layers=1,north=false,south=false,waterlogged=false,west=true]
conquest:straight_ash_wicker_fence[east=false,layers=1,north=false,south=false,waterlogged=false,west=false]
conquest:straight_ash_wicker_fence[east=false,layers=2,north=true,south=true,waterlogged=true,west=true]
conquest:straight_ash_wicker_fence[east=false,layers=2,north=true,south=true,waterlogged=true,west=false]
conquest:straight_ash_wicker_fence[east=false,layers=2,north=true,south=true,waterlogged=false,west=true]
conquest:straight_ash_wicker_fence[east=false,layers=2,north=true,south=true,waterlogged=false,west=false]
conquest:straight_ash_wicker_fence[east=false,layers=2,north=true,south=false,waterlogged=true,west=true]
conquest:straight_ash_wicker_fence[east=false,layers=2,north=true,south=false,waterlogged=true,west=false]
conquest:straight_ash_wicker_fence[east=false,layers=2,north=true,south=false,waterlogged=false,west=true]
conquest:straight_ash_wicker_fence[east=false,layers=2,north=true,south=false,waterlogged=false,west=false]
conquest:straight_ash_wicker_fence[east=false,layers=2,north=false,south=true,waterlogged=true,west=true]
conquest:straight_ash_wicker_fence[east=false,layers=2,north=false,south=true,waterlogged=true,west=false]
conquest:straight_ash_wicker_fence[east=false,layers=2,north=false,south=true,waterlogged=false,west=true]
conquest:straight_ash_wicker_fence[east=false,layers=2,north=false,south=true,waterlogged=false,west=false]
conquest:straight_ash_wicker_fence[east=false,layers=2,north=false,south=false,waterlogged=true,west=true]
conquest:straight_ash_wicker_fence[east=false,layers=2,north=false,south=false,waterlogged=true,west=false]
conquest:straight_ash_wicker_fence[east=false,layers=2,north=false,south=false,waterlogged=false,west=true]
conquest:straight_ash_wicker_fence[east=false,layers=2,north=false,south=false,waterlogged=false,west=false]
conquest:straight_ash_wicker_fence[east=false,layers=3,north=true,south=true,waterlogged=true,west=true]
conquest:straight_ash_wicker_fence[east=false,layers=3,north=true,south=true,waterlogged=true,west=false]
conquest:straight_ash_wicker_fence[east=false,layers=3,north=true,south=true,waterlogged=false,west=true]
conquest:straight_ash_wicker_fence[east=false,layers=3,north=true,south=true,waterlogged=false,west=false]
conquest:straight_ash_wicker_fence[east=false,layers=3,north=true,south=false,waterlogged=true,west=true]
conquest:straight_ash_wicker_fence[east=false,layers=3,north=true,south=false,waterlogged=true,west=false]
conquest:straight_ash_wicker_fence[east=false,layers=3,north=true,south=false,waterlogged=false,west=true]
conquest:straight_ash_wicker_fence[east=false,layers=3,north=true,south=false,waterlogged=false,west=false]
conquest:straight_ash_wicker_fence[east=false,layers=3,north=false,south=true,waterlogged=true,west=true]
conquest:straight_ash_wicker_fence[east=false,layers=3,north=false,south=true,waterlogged=true,west=false]
conquest:straight_ash_wicker_fence[east=false,layers=3,north=false,south=true,waterlogged=false,west=true]
conquest:straight_ash_wicker_fence[east=false,layers=3,north=false,south=true,waterlogged=false,west=false]
conquest:straight_ash_wicker_fence[east=false,layers=3,north=false,south=false,waterlogged=true,west=true]
conquest:straight_ash_wicker_fence[east=false,layers=3,north=false,south=false,waterlogged=true,west=false]
conquest:straight_ash_wicker_fence[east=false,layers=3,north=false,south=false,waterlogged=false,west=true]
conquest:straight_ash_wicker_fence[east=false,layers=3,north=false,south=false,waterlogged=false,west=false]
conquest:straight_ash_wicker_fence[east=false,layers=4,north=true,south=true,waterlogged=true,west=true]
conquest:straight_ash_wicker_fence[east=false,layers=4,north=true,south=true,waterlogged=true,west=false]
conquest:straight_ash_wicker_fence[east=false,layers=4,north=true,south=true,waterlogged=false,west=true]
conquest:straight_ash_wicker_fence[east=false,layers=4,north=true,south=true,waterlogged=false,west=false]
conquest:straight_ash_wicker_fence[east=false,layers=4,north=true,south=false,waterlogged=true,west=true]
conquest:straight_ash_wicker_fence[east=false,layers=4,north=true,south=false,waterlogged=true,west=false]
conquest:straight_ash_wicker_fence[east=false,layers=4,north=true,south=false,waterlogged=false,west=true]
conquest:straight_ash_wicker_fence[east=false,layers=4,north=true,south=false,waterlogged=false,west=false]
conquest:straight_ash_wicker_fence[east=false,layers=4,north=false,south=true,waterlogged=true,west=true]
conquest:straight_ash_wicker_fence[east=false,layers=4,north=false,south=true,waterlogged=true,west=false]
conquest:straight_ash_wicker_fence[east=false,layers=4,north=false,south=true,waterlogged=false,west=true]
conquest:straight_ash_wicker_fence[east=false,layers=4,north=false,south=true,waterlogged=false,west=false]
conquest:straight_ash_wicker_fence[east=false,layers=4,north=false,south=false,waterlogged=true,west=true]
conquest:straight_ash_wicker_fence[east=false,layers=4,north=false,south=false,waterlogged=true,west=false]
conquest:straight_ash_wicker_fence[east=false,layers=4,north=false,south=false,waterlogged=false,west=true]
conquest:straight_ash_wicker_fence[east=false,layers=4,north=false,south=false,waterlogged=false,west=false]
conquest:straight_ash_wicker_fence[east=false,layers=5,north=true,south=true,waterlogged=true,west=true]
conquest:straight_ash_wicker_fence[east=false,layers=5,north=true,south=true,waterlogged=true,west=false]
conquest:straight_ash_wicker_fence[east=false,layers=5,north=true,south=true,waterlogged=false,west=true]
conquest:straight_ash_wicker_fence[east=false,layers=5,north=true,south=true,waterlogged=false,west=false]
conquest:straight_ash_wicker_fence[east=false,layers=5,north=true,south=false,waterlogged=true,west=true]
conquest:straight_ash_wicker_fence[east=false,layers=5,north=true,south=false,waterlogged=true,west=false]
conquest:straight_ash_wicker_fence[east=false,layers=5,north=true,south=false,waterlogged=false,west=true]
conquest:straight_ash_wicker_fence[east=false,layers=5,north=true,south=false,waterlogged=false,west=false]
conquest:straight_ash_wicker_fence[east=false,layers=5,north=false,south=true,waterlogged=true,west=true]
conquest:straight_ash_wicker_fence[east=false,layers=5,north=false,south=true,waterlogged=true,west=false]
conquest:straight_ash_wicker_fence[east=false,layers=5,north=false,south=true,waterlogged=false,west=true]
conquest:straight_ash_wicker_fence[east=false,layers=5,north=false,south=true,waterlogged=false,west=false]
conquest:straight_ash_wicker_fence[east=false,layers=5,north=false,south=false,waterlogged=true,west=true]
conquest:straight_ash_wicker_fence[east=false,layers=5,north=false,south=false,waterlogged=true,west=false]
conquest:straight_ash_wicker_fence[east=false,layers=5,north=false,south=false,waterlogged=false,west=true]
conquest:straight_ash_wicker_fence[east=false,layers=5,north=false,south=false,waterlogged=false,west=false]
conquest:straight_ash_wicker_fence[east=false,layers=6,north=true,south=true,waterlogged=true,west=true]
conquest:straight_ash_wicker_fence[east=false,layers=6,north=true,south=true,waterlogged=true,west=false]
conquest:straight_ash_wicker_fence[east=false,layers=6,north=true,south=true,waterlogged=false,west=true]
conquest:straight_ash_wicker_fence[east=false,layers=6,north=true,south=true,waterlogged=false,west=false]
conquest:straight_ash_wicker_fence[east=false,layers=6,north=true,south=false,waterlogged=true,west=true]
conquest:straight_ash_wicker_fence[east=false,layers=6,north=true,south=false,waterlogged=true,west=false]
conquest:straight_ash_wicker_fence[east=false,layers=6,north=true,south=false,waterlogged=false,west=true]
conquest:straight_ash_wicker_fence[east=false,layers=6,north=true,south=false,waterlogged=false,west=false]
conquest:straight_ash_wicker_fence[east=false,layers=6,north=false,south=true,waterlogged=true,west=true]
conquest:straight_ash_wicker_fence[east=false,layers=6,north=false,south=true,waterlogged=true,west=false]
conquest:straight_ash_wicker_fence[east=false,layers=6,north=false,south=true,waterlogged=false,west=true]
conquest:straight_ash_wicker_fence[east=false,layers=6,north=false,south=true,waterlogged=false,west=false]
conquest:straight_ash_wicker_fence[east=false,layers=6,north=false,south=false,waterlogged=true,west=true]
conquest:straight_ash_wicker_fence[east=false,layers=6,north=false,south=false,waterlogged=true,west=false]
conquest:straight_ash_wicker_fence[east=false,layers=6,north=false,south=false,waterlogged=false,west=true]
conquest:straight_ash_wicker_fence[east=false,layers=6,north=false,south=false,waterlogged=false,west=false]
conquest:straight_ash_wicker_fence[east=false,layers=7,north=true,south=true,waterlogged=true,west=true]
conquest:straight_ash_wicker_fence[east=false,layers=7,north=true,south=true,waterlogged=true,west=false]
conquest:straight_ash_wicker_fence[east=false,layers=7,north=true,south=true,waterlogged=false,west=true]
conquest:straight_ash_wicker_fence[east=false,layers=7,north=true,south=true,waterlogged=false,west=false]
conquest:straight_ash_wicker_fence[east=false,layers=7,north=true,south=false,waterlogged=true,west=true]
conquest:straight_ash_wicker_fence[east=false,layers=7,north=true,south=false,waterlogged=true,west=false]
conquest:straight_ash_wicker_fence[east=false,layers=7,north=true,south=false,waterlogged=false,west=true]
conquest:straight_ash_wicker_fence[east=false,layers=7,north=true,south=false,waterlogged=false,west=false]
conquest:straight_ash_wicker_fence[east=false,layers=7,north=false,south=true,waterlogged=true,west=true]
conquest:straight_ash_wicker_fence[east=false,layers=7,north=false,south=true,waterlogged=true,west=false]
conquest:straight_ash_wicker_fence[east=false,layers=7,north=false,south=true,waterlogged=false,west=true]
conquest:straight_ash_wicker_fence[east=false,layers=7,north=false,south=true,waterlogged=false,west=false]
conquest:straight_ash_wicker_fence[east=false,layers=7,north=false,south=false,waterlogged=true,west=true]
conquest:straight_ash_wicker_fence[east=false,layers=7,north=false,south=false,waterlogged=true,west=false]
conquest:straight_ash_wicker_fence[east=false,layers=7,north=false,south=false,waterlogged=false,west=true]
conquest:straight_ash_wicker_fence[east=false,layers=7,north=false,south=false,waterlogged=false,west=false]
conquest:straight_ash_wicker_fence[east=false,layers=8,north=true,south=true,waterlogged=true,west=true]
conquest:straight_ash_wicker_fence[east=false,layers=8,north=true,south=true,waterlogged=true,west=false]
conquest:straight_ash_wicker_fence[east=false,layers=8,north=true,south=true,waterlogged=false,west=true]
conquest:straight_ash_wicker_fence[east=false,layers=8,north=true,south=true,waterlogged=false,west=false]
conquest:straight_ash_wicker_fence[east=false,layers=8,north=true,south=false,waterlogged=true,west=true]
conquest:straight_ash_wicker_fence[east=false,layers=8,north=true,south=false,waterlogged=true,west=false]
conquest:straight_ash_wicker_fence[east=false,layers=8,north=true,south=false,waterlogged=false,west=true]
conquest:straight_ash_wicker_fence[east=false,layers=8,north=true,south=false,waterlogged=false,west=false]
conquest:straight_ash_wicker_fence[east=false,layers=8,north=false,south=true,waterlogged=true,west=true]
conquest:straight_ash_wicker_fence[east=false,layers=8,north=false,south=true,waterlogged=true,west=false]
conquest:straight_ash_wicker_fence[east=false,layers=8,north=false,south=true,waterlogged=false,west=true]
conquest:straight_ash_wicker_fence[east=false,layers=8,north=false,south=true,waterlogged=false,west=false]
conquest:straight_ash_wicker_fence[east=false,layers=8,north=false,south=false,waterlogged=true,west=true]
conquest:straight_ash_wicker_fence[east=false,layers=8,north=false,south=false,waterlogged=true,west=false]
conquest:straight_ash_wicker_fence[east=false,layers=8,north=false,south=false,waterlogged=false,west=true]
conquest:straight_ash_wicker_fence[east=false,layers=8,north=false,south=false,waterlogged=false,west=false]
conquest:straight_ash_wicker_fence_half[east=true,layers=1,north=true,south=true,waterlogged=true,west=true]
conquest:straight_ash_wicker_fence_half[east=true,layers=1,north=true,south=true,waterlogged=true,west=false]
conquest:straight_ash_wicker_fence_half[east=true,layers=1,north=true,south=true,waterlogged=false,west=true]
conquest:straight_ash_wicker_fence_half[east=true,layers=1,north=true,south=true,waterlogged=false,west=false]
conquest:straight_ash_wicker_fence_half[east=true,layers=1,north=true,south=false,waterlogged=true,west=true]
conquest:straight_ash_wicker_fence_half[east=true,layers=1,north=true,south=false,waterlogged=true,west=false]
conquest:straight_ash_wicker_fence_half[east=true,layers=1,north=true,south=false,waterlogged=false,west=true]
conquest:straight_ash_wicker_fence_half[east=true,layers=1,north=true,south=false,waterlogged=false,west=false]
conquest:straight_ash_wicker_fence_half[east=true,layers=1,north=false,south=true,waterlogged=true,west=true]
conquest:straight_ash_wicker_fence_half[east=true,layers=1,north=false,south=true,waterlogged=true,west=false]
conquest:straight_ash_wicker_fence_half[east=true,layers=1,north=false,south=true,waterlogged=false,west=true]
conquest:straight_ash_wicker_fence_half[east=true,layers=1,north=false,south=true,waterlogged=false,west=false]
conquest:straight_ash_wicker_fence_half[east=true,layers=1,north=false,south=false,waterlogged=true,west=true]
conquest:straight_ash_wicker_fence_half[east=true,layers=1,north=false,south=false,waterlogged=true,west=false]
conquest:straight_ash_wicker_fence_half[east=true,layers=1,north=false,south=false,waterlogged=false,west=true]
conquest:straight_ash_wicker_fence_half[east=true,layers=1,north=false,south=false,waterlogged=false,west=false]
conquest:straight_ash_wicker_fence_half[east=true,layers=2,north=true,south=true,waterlogged=true,west=true]
conquest:straight_ash_wicker_fence_half[east=true,layers=2,north=true,south=true,waterlogged=true,west=false]
conquest:straight_ash_wicker_fence_half[east=true,layers=2,north=true,south=true,waterlogged=false,west=true]
conquest:straight_ash_wicker_fence_half[east=true,layers=2,north=true,south=true,waterlogged=false,west=false]
conquest:straight_ash_wicker_fence_half[east=true,layers=2,north=true,south=false,waterlogged=true,west=true]
conquest:straight_ash_wicker_fence_half[east=true,layers=2,north=true,south=false,waterlogged=true,west=false]
conquest:straight_ash_wicker_fence_half[east=true,layers=2,north=true,south=false,waterlogged=false,west=true]
conquest:straight_ash_wicker_fence_half[east=true,layers=2,north=true,south=false,waterlogged=false,west=false]
conquest:straight_ash_wicker_fence_half[east=true,layers=2,north=false,south=true,waterlogged=true,west=true]
conquest:straight_ash_wicker_fence_half[east=true,layers=2,north=false,south=true,waterlogged=true,west=false]
conquest:straight_ash_wicker_fence_half[east=true,layers=2,north=false,south=true,waterlogged=false,west=true]
conquest:straight_ash_wicker_fence_half[east=true,layers=2,north=false,south=true,waterlogged=false,west=false]
conquest:straight_ash_wicker_fence_half[east=true,layers=2,north=false,south=false,waterlogged=true,west=true]
conquest:straight_ash_wicker_fence_half[east=true,layers=2,north=false,south=false,waterlogged=true,west=false]
conquest:straight_ash_wicker_fence_half[east=true,layers=2,north=false,south=false,waterlogged=false,west=true]
conquest:straight_ash_wicker_fence_half[east=true,layers=2,north=false,south=false,waterlogged=false,west=false]
conquest:straight_ash_wicker_fence_half[east=true,layers=3,north=true,south=true,waterlogged=true,west=true]
conquest:straight_ash_wicker_fence_half[east=true,layers=3,north=true,south=true,waterlogged=true,west=false]
conquest:straight_ash_wicker_fence_half[east=true,layers=3,north=true,south=true,waterlogged=false,west=true]
conquest:straight_ash_wicker_fence_half[east=true,layers=3,north=true,south=true,waterlogged=false,west=false]
conquest:straight_ash_wicker_fence_half[east=true,layers=3,north=true,south=false,waterlogged=true,west=true]
conquest:straight_ash_wicker_fence_half[east=true,layers=3,north=true,south=false,waterlogged=true,west=false]
conquest:straight_ash_wicker_fence_half[east=true,layers=3,north=true,south=false,waterlogged=false,west=true]
conquest:straight_ash_wicker_fence_half[east=true,layers=3,north=true,south=false,waterlogged=false,west=false]
conquest:straight_ash_wicker_fence_half[east=true,layers=3,north=false,south=true,waterlogged=true,west=true]
conquest:straight_ash_wicker_fence_half[east=true,layers=3,north=false,south=true,waterlogged=true,west=false]
conquest:straight_ash_wicker_fence_half[east=true,layers=3,north=false,south=true,waterlogged=false,west=true]
conquest:straight_ash_wicker_fence_half[east=true,layers=3,north=false,south=true,waterlogged=false,west=false]
conquest:straight_ash_wicker_fence_half[east=true,layers=3,north=false,south=false,waterlogged=true,west=true]
conquest:straight_ash_wicker_fence_half[east=true,layers=3,north=false,south=false,waterlogged=true,west=false]
conquest:straight_ash_wicker_fence_half[east=true,layers=3,north=false,south=false,waterlogged=false,west=true]
conquest:straight_ash_wicker_fence_half[east=true,layers=3,north=false,south=false,waterlogged=false,west=false]
conquest:straight_ash_wicker_fence_half[east=true,layers=4,north=true,south=true,waterlogged=true,west=true]
conquest:straight_ash_wicker_fence_half[east=true,layers=4,north=true,south=true,waterlogged=true,west=false]
conquest:straight_ash_wicker_fence_half[east=true,layers=4,north=true,south=true,waterlogged=false,west=true]
conquest:straight_ash_wicker_fence_half[east=true,layers=4,north=true,south=true,waterlogged=false,west=false]
conquest:straight_ash_wicker_fence_half[east=true,layers=4,north=true,south=false,waterlogged=true,west=true]
conquest:straight_ash_wicker_fence_half[east=true,layers=4,north=true,south=false,waterlogged=true,west=false]
conquest:straight_ash_wicker_fence_half[east=true,layers=4,north=true,south=false,waterlogged=false,west=true]
conquest:straight_ash_wicker_fence_half[east=true,layers=4,north=true,south=false,waterlogged=false,west=false]
conquest:straight_ash_wicker_fence_half[east=true,layers=4,north=false,south=true,waterlogged=true,west=true]
conquest:straight_ash_wicker_fence_half[east=true,layers=4,north=false,south=true,waterlogged=true,west=false]
conquest:straight_ash_wicker_fence_half[east=true,layers=4,north=false,south=true,waterlogged=false,west=true]
conquest:straight_ash_wicker_fence_half[east=true,layers=4,north=false,south=true,waterlogged=false,west=false]
conquest:straight_ash_wicker_fence_half[east=true,layers=4,north=false,south=false,waterlogged=true,west=true]
conquest:straight_ash_wicker_fence_half[east=true,layers=4,north=false,south=false,waterlogged=true,west=false]
conquest:straight_ash_wicker_fence_half[east=true,layers=4,north=false,south=false,waterlogged=false,west=true]
conquest:straight_ash_wicker_fence_half[east=true,layers=4,north=false,south=false,waterlogged=false,west=false]
conquest:straight_ash_wicker_fence_half[east=true,layers=5,north=true,south=true,waterlogged=true,west=true]
conquest:straight_ash_wicker_fence_half[east=true,layers=5,north=true,south=true,waterlogged=true,west=false]
conquest:straight_ash_wicker_fence_half[east=true,layers=5,north=true,south=true,waterlogged=false,west=true]
conquest:straight_ash_wicker_fence_half[east=true,layers=5,north=true,south=true,waterlogged=false,west=false]
conquest:straight_ash_wicker_fence_half[east=true,layers=5,north=true,south=false,waterlogged=true,west=true]
conquest:straight_ash_wicker_fence_half[east=true,layers=5,north=true,south=false,waterlogged=true,west=false]
conquest:straight_ash_wicker_fence_half[east=true,layers=5,north=true,south=false,waterlogged=false,west=true]
conquest:straight_ash_wicker_fence_half[east=true,layers=5,north=true,south=false,waterlogged=false,west=false]
conquest:straight_ash_wicker_fence_half[east=true,layers=5,north=false,south=true,waterlogged=true,west=true]
conquest:straight_ash_wicker_fence_half[east=true,layers=5,north=false,south=true,waterlogged=true,west=false]
conquest:straight_ash_wicker_fence_half[east=true,layers=5,north=false,south=true,waterlogged=false,west=true]
conquest:straight_ash_wicker_fence_half[east=true,layers=5,north=false,south=true,waterlogged=false,west=false]
conquest:straight_ash_wicker_fence_half[east=true,layers=5,north=false,south=false,waterlogged=true,west=true]
conquest:straight_ash_wicker_fence_half[east=true,layers=5,north=false,south=false,waterlogged=true,west=false]
conquest:straight_ash_wicker_fence_half[east=true,layers=5,north=false,south=false,waterlogged=false,west=true]
conquest:straight_ash_wicker_fence_half[east=true,layers=5,north=false,south=false,waterlogged=false,west=false]
conquest:straight_ash_wicker_fence_half[east=true,layers=6,north=true,south=true,waterlogged=true,west=true]
conquest:straight_ash_wicker_fence_half[east=true,layers=6,north=true,south=true,waterlogged=true,west=false]
conquest:straight_ash_wicker_fence_half[east=true,layers=6,north=true,south=true,waterlogged=false,west=true]
conquest:straight_ash_wicker_fence_half[east=true,layers=6,north=true,south=true,waterlogged=false,west=false]
conquest:straight_ash_wicker_fence_half[east=true,layers=6,north=true,south=false,waterlogged=true,west=true]
conquest:straight_ash_wicker_fence_half[east=true,layers=6,north=true,south=false,waterlogged=true,west=false]
conquest:straight_ash_wicker_fence_half[east=true,layers=6,north=true,south=false,waterlogged=false,west=true]
conquest:straight_ash_wicker_fence_half[east=true,layers=6,north=true,south=false,waterlogged=false,west=false]
conquest:straight_ash_wicker_fence_half[east=true,layers=6,north=false,south=true,waterlogged=true,west=true]
conquest:straight_ash_wicker_fence_half[east=true,layers=6,north=false,south=true,waterlogged=true,west=false]
conquest:straight_ash_wicker_fence_half[east=true,layers=6,north=false,south=true,waterlogged=false,west=true]
conquest:straight_ash_wicker_fence_half[east=true,layers=6,north=false,south=true,waterlogged=false,west=false]
conquest:straight_ash_wicker_fence_half[east=true,layers=6,north=false,south=false,waterlogged=true,west=true]
conquest:straight_ash_wicker_fence_half[east=true,layers=6,north=false,south=false,waterlogged=true,west=false]
conquest:straight_ash_wicker_fence_half[east=true,layers=6,north=false,south=false,waterlogged=false,west=true]
conquest:straight_ash_wicker_fence_half[east=true,layers=6,north=false,south=false,waterlogged=false,west=false]
conquest:straight_ash_wicker_fence_half[east=true,layers=7,north=true,south=true,waterlogged=true,west=true]
conquest:straight_ash_wicker_fence_half[east=true,layers=7,north=true,south=true,waterlogged=true,west=false]
conquest:straight_ash_wicker_fence_half[east=true,layers=7,north=true,south=true,waterlogged=false,west=true]
conquest:straight_ash_wicker_fence_half[east=true,layers=7,north=true,south=true,waterlogged=false,west=false]
conquest:straight_ash_wicker_fence_half[east=true,layers=7,north=true,south=false,waterlogged=true,west=true]
conquest:straight_ash_wicker_fence_half[east=true,layers=7,north=true,south=false,waterlogged=true,west=false]
conquest:straight_ash_wicker_fence_half[east=true,layers=7,north=true,south=false,waterlogged=false,west=true]
conquest:straight_ash_wicker_fence_half[east=true,layers=7,north=true,south=false,waterlogged=false,west=false]
conquest:straight_ash_wicker_fence_half[east=true,layers=7,north=false,south=true,waterlogged=true,west=true]
conquest:straight_ash_wicker_fence_half[east=true,layers=7,north=false,south=true,waterlogged=true,west=false]
conquest:straight_ash_wicker_fence_half[east=true,layers=7,north=false,south=true,waterlogged=false,west=true]
conquest:straight_ash_wicker_fence_half[east=true,layers=7,north=false,south=true,waterlogged=false,west=false]
conquest:straight_ash_wicker_fence_half[east=true,layers=7,north=false,south=false,waterlogged=true,west=true]
conquest:straight_ash_wicker_fence_half[east=true,layers=7,north=false,south=false,waterlogged=true,west=false]
conquest:straight_ash_wicker_fence_half[east=true,layers=7,north=false,south=false,waterlogged=false,west=true]
conquest:straight_ash_wicker_fence_half[east=true,layers=7,north=false,south=false,waterlogged=false,west=false]
conquest:straight_ash_wicker_fence_half[east=true,layers=8,north=true,south=true,waterlogged=true,west=true]
conquest:straight_ash_wicker_fence_half[east=true,layers=8,north=true,south=true,waterlogged=true,west=false]
conquest:straight_ash_wicker_fence_half[east=true,layers=8,north=true,south=true,waterlogged=false,west=true]
conquest:straight_ash_wicker_fence_half[east=true,layers=8,north=true,south=true,waterlogged=false,west=false]
conquest:straight_ash_wicker_fence_half[east=true,layers=8,north=true,south=false,waterlogged=true,west=true]
conquest:straight_ash_wicker_fence_half[east=true,layers=8,north=true,south=false,waterlogged=true,west=false]
conquest:straight_ash_wicker_fence_half[east=true,layers=8,north=true,south=false,waterlogged=false,west=true]
conquest:straight_ash_wicker_fence_half[east=true,layers=8,north=true,south=false,waterlogged=false,west=false]
conquest:straight_ash_wicker_fence_half[east=true,layers=8,north=false,south=true,waterlogged=true,west=true]
conquest:straight_ash_wicker_fence_half[east=true,layers=8,north=false,south=true,waterlogged=true,west=false]
conquest:straight_ash_wicker_fence_half[east=true,layers=8,north=false,south=true,waterlogged=false,west=true]
conquest:straight_ash_wicker_fence_half[east=true,layers=8,north=false,south=true,waterlogged=false,west=false]
conquest:straight_ash_wicker_fence_half[east=true,layers=8,north=false,south=false,waterlogged=true,west=true]
conquest:straight_ash_wicker_fence_half[east=true,layers=8,north=false,south=false,waterlogged=true,west=false]
conquest:straight_ash_wicker_fence_half[east=true,layers=8,north=false,south=false,waterlogged=false,west=true]
conquest:straight_ash_wicker_fence_half[east=true,layers=8,north=false,south=false,waterlogged=false,west=false]
conquest:straight_ash_wicker_fence_half[east=false,layers=1,north=true,south=true,waterlogged=true,west=true]
conquest:straight_ash_wicker_fence_half[east=false,layers=1,north=true,south=true,waterlogged=true,west=false]
conquest:straight_ash_wicker_fence_half[east=false,layers=1,north=true,south=true,waterlogged=false,west=true]
conquest:straight_ash_wicker_fence_half[east=false,layers=1,north=true,south=true,waterlogged=false,west=false]
conquest:straight_ash_wicker_fence_half[east=false,layers=1,north=true,south=false,waterlogged=true,west=true]
conquest:straight_ash_wicker_fence_half[east=false,layers=1,north=true,south=false,waterlogged=true,west=false]
conquest:straight_ash_wicker_fence_half[east=false,layers=1,north=true,south=false,waterlogged=false,west=true]
conquest:straight_ash_wicker_fence_half[east=false,layers=1,north=true,south=false,waterlogged=false,west=false]
conquest:straight_ash_wicker_fence_half[east=false,layers=1,north=false,south=true,waterlogged=true,west=true]
conquest:straight_ash_wicker_fence_half[east=false,layers=1,north=false,south=true,waterlogged=true,west=false]
conquest:straight_ash_wicker_fence_half[east=false,layers=1,north=false,south=true,waterlogged=false,west=true]
conquest:straight_ash_wicker_fence_half[east=false,layers=1,north=false,south=true,waterlogged=false,west=false]
conquest:straight_ash_wicker_fence_half[east=false,layers=1,north=false,south=false,waterlogged=true,west=true]
conquest:straight_ash_wicker_fence_half[east=false,layers=1,north=false,south=false,waterlogged=true,west=false]
conquest:straight_ash_wicker_fence_half[east=false,layers=1,north=false,south=false,waterlogged=false,west=true]
conquest:straight_ash_wicker_fence_half[east=false,layers=1,north=false,south=false,waterlogged=false,west=false]
conquest:straight_ash_wicker_fence_half[east=false,layers=2,north=true,south=true,waterlogged=true,west=true]
conquest:straight_ash_wicker_fence_half[east=false,layers=2,north=true,south=true,waterlogged=true,west=false]
conquest:straight_ash_wicker_fence_half[east=false,layers=2,north=true,south=true,waterlogged=false,west=true]
conquest:straight_ash_wicker_fence_half[east=false,layers=2,north=true,south=true,waterlogged=false,west=false]
conquest:straight_ash_wicker_fence_half[east=false,layers=2,north=true,south=false,waterlogged=true,west=true]
conquest:straight_ash_wicker_fence_half[east=false,layers=2,north=true,south=false,waterlogged=true,west=false]
conquest:straight_ash_wicker_fence_half[east=false,layers=2,north=true,south=false,waterlogged=false,west=true]
conquest:straight_ash_wicker_fence_half[east=false,layers=2,north=true,south=false,waterlogged=false,west=false]
conquest:straight_ash_wicker_fence_half[east=false,layers=2,north=false,south=true,waterlogged=true,west=true]
conquest:straight_ash_wicker_fence_half[east=false,layers=2,north=false,south=true,waterlogged=true,west=false]
conquest:straight_ash_wicker_fence_half[east=false,layers=2,north=false,south=true,waterlogged=false,west=true]
conquest:straight_ash_wicker_fence_half[east=false,layers=2,north=false,south=true,waterlogged=false,west=false]
conquest:straight_ash_wicker_fence_half[east=false,layers=2,north=false,south=false,waterlogged=true,west=true]
conquest:straight_ash_wicker_fence_half[east=false,layers=2,north=false,south=false,waterlogged=true,west=false]
conquest:straight_ash_wicker_fence_half[east=false,layers=2,north=false,south=false,waterlogged=false,west=true]
conquest:straight_ash_wicker_fence_half[east=false,layers=2,north=false,south=false,waterlogged=false,west=false]
conquest:straight_ash_wicker_fence_half[east=false,layers=3,north=true,south=true,waterlogged=true,west=true]
conquest:straight_ash_wicker_fence_half[east=false,layers=3,north=true,south=true,waterlogged=true,west=false]
conquest:straight_ash_wicker_fence_half[east=false,layers=3,north=true,south=true,waterlogged=false,west=true]
conquest:straight_ash_wicker_fence_half[east=false,layers=3,north=true,south=true,waterlogged=false,west=false]
conquest:straight_ash_wicker_fence_half[east=false,layers=3,north=true,south=false,waterlogged=true,west=true]
conquest:straight_ash_wicker_fence_half[east=false,layers=3,north=true,south=false,waterlogged=true,west=false]
conquest:straight_ash_wicker_fence_half[east=false,layers=3,north=true,south=false,waterlogged=false,west=true]
conquest:straight_ash_wicker_fence_half[east=false,layers=3,north=true,south=false,waterlogged=false,west=false]
conquest:straight_ash_wicker_fence_half[east=false,layers=3,north=false,south=true,waterlogged=true,west=true]
conquest:straight_ash_wicker_fence_half[east=false,layers=3,north=false,south=true,waterlogged=true,west=false]
conquest:straight_ash_wicker_fence_half[east=false,layers=3,north=false,south=true,waterlogged=false,west=true]
conquest:straight_ash_wicker_fence_half[east=false,layers=3,north=false,south=true,waterlogged=false,west=false]
conquest:straight_ash_wicker_fence_half[east=false,layers=3,north=false,south=false,waterlogged=true,west=true]
conquest:straight_ash_wicker_fence_half[east=false,layers=3,north=false,south=false,waterlogged=true,west=false]
conquest:straight_ash_wicker_fence_half[east=false,layers=3,north=false,south=false,waterlogged=false,west=true]
conquest:straight_ash_wicker_fence_half[east=false,layers=3,north=false,south=false,waterlogged=false,west=false]
conquest:straight_ash_wicker_fence_half[east=false,layers=4,north=true,south=true,waterlogged=true,west=true]
conquest:straight_ash_wicker_fence_half[east=false,layers=4,north=true,south=true,waterlogged=true,west=false]
conquest:straight_ash_wicker_fence_half[east=false,layers=4,north=true,south=true,waterlogged=false,west=true]
conquest:straight_ash_wicker_fence_half[east=false,layers=4,north=true,south=true,waterlogged=false,west=false]
conquest:straight_ash_wicker_fence_half[east=false,layers=4,north=true,south=false,waterlogged=true,west=true]
conquest:straight_ash_wicker_fence_half[east=false,layers=4,north=true,south=false,waterlogged=true,west=false]
conquest:straight_ash_wicker_fence_half[east=false,layers=4,north=true,south=false,waterlogged=false,west=true]
conquest:straight_ash_wicker_fence_half[east=false,layers=4,north=true,south=false,waterlogged=false,west=false]
conquest:straight_ash_wicker_fence_half[east=false,layers=4,north=false,south=true,waterlogged=true,west=true]
conquest:straight_ash_wicker_fence_half[east=false,layers=4,north=false,south=true,waterlogged=true,west=false]
conquest:straight_ash_wicker_fence_half[east=false,layers=4,north=false,south=true,waterlogged=false,west=true]
conquest:straight_ash_wicker_fence_half[east=false,layers=4,north=false,south=true,waterlogged=false,west=false]
conquest:straight_ash_wicker_fence_half[east=false,layers=4,north=false,south=false,waterlogged=true,west=true]
conquest:straight_ash_wicker_fence_half[east=false,layers=4,north=false,south=false,waterlogged=true,west=false]
conquest:straight_ash_wicker_fence_half[east=false,layers=4,north=false,south=false,waterlogged=false,west=true]
conquest:straight_ash_wicker_fence_half[east=false,layers=4,north=false,south=false,waterlogged=false,west=false]
conquest:straight_ash_wicker_fence_half[east=false,layers=5,north=true,south=true,waterlogged=true,west=true]
conquest:straight_ash_wicker_fence_half[east=false,layers=5,north=true,south=true,waterlogged=true,west=false]
conquest:straight_ash_wicker_fence_half[east=false,layers=5,north=true,south=true,waterlogged=false,west=true]
conquest:straight_ash_wicker_fence_half[east=false,layers=5,north=true,south=true,waterlogged=false,west=false]
conquest:straight_ash_wicker_fence_half[east=false,layers=5,north=true,south=false,waterlogged=true,west=true]
conquest:straight_ash_wicker_fence_half[east=false,layers=5,north=true,south=false,waterlogged=true,west=false]
conquest:straight_ash_wicker_fence_half[east=false,layers=5,north=true,south=false,waterlogged=false,west=true]
conquest:straight_ash_wicker_fence_half[east=false,layers=5,north=true,south=false,waterlogged=false,west=false]
conquest:straight_ash_wicker_fence_half[east=false,layers=5,north=false,south=true,waterlogged=true,west=true]
conquest:straight_ash_wicker_fence_half[east=false,layers=5,north=false,south=true,waterlogged=true,west=false]
conquest:straight_ash_wicker_fence_half[east=false,layers=5,north=false,south=true,waterlogged=false,west=true]
conquest:straight_ash_wicker_fence_half[east=false,layers=5,north=false,south=true,waterlogged=false,west=false]
conquest:straight_ash_wicker_fence_half[east=false,layers=5,north=false,south=false,waterlogged=true,west=true]
conquest:straight_ash_wicker_fence_half[east=false,layers=5,north=false,south=false,waterlogged=true,west=false]
conquest:straight_ash_wicker_fence_half[east=false,layers=5,north=false,south=false,waterlogged=false,west=true]
conquest:straight_ash_wicker_fence_half[east=false,layers=5,north=false,south=false,waterlogged=false,west=false]
conquest:straight_ash_wicker_fence_half[east=false,layers=6,north=true,south=true,waterlogged=true,west=true]
conquest:straight_ash_wicker_fence_half[east=false,layers=6,north=true,south=true,waterlogged=true,west=false]
conquest:straight_ash_wicker_fence_half[east=false,layers=6,north=true,south=true,waterlogged=false,west=true]
conquest:straight_ash_wicker_fence_half[east=false,layers=6,north=true,south=true,waterlogged=false,west=false]
conquest:straight_ash_wicker_fence_half[east=false,layers=6,north=true,south=false,waterlogged=true,west=true]
conquest:straight_ash_wicker_fence_half[east=false,layers=6,north=true,south=false,waterlogged=true,west=false]
conquest:straight_ash_wicker_fence_half[east=false,layers=6,north=true,south=false,waterlogged=false,west=true]
conquest:straight_ash_wicker_fence_half[east=false,layers=6,north=true,south=false,waterlogged=false,west=false]
conquest:straight_ash_wicker_fence_half[east=false,layers=6,north=false,south=true,waterlogged=true,west=true]
conquest:straight_ash_wicker_fence_half[east=false,layers=6,north=false,south=true,waterlogged=true,west=false]
conquest:straight_ash_wicker_fence_half[east=false,layers=6,north=false,south=true,waterlogged=false,west=true]
conquest:straight_ash_wicker_fence_half[east=false,layers=6,north=false,south=true,waterlogged=false,west=false]
conquest:straight_ash_wicker_fence_half[east=false,layers=6,north=false,south=false,waterlogged=true,west=true]
conquest:straight_ash_wicker_fence_half[east=false,layers=6,north=false,south=false,waterlogged=true,west=false]
conquest:straight_ash_wicker_fence_half[east=false,layers=6,north=false,south=false,waterlogged=false,west=true]
conquest:straight_ash_wicker_fence_half[east=false,layers=6,north=false,south=false,waterlogged=false,west=false]
conquest:straight_ash_wicker_fence_half[east=false,layers=7,north=true,south=true,waterlogged=true,west=true]
conquest:straight_ash_wicker_fence_half[east=false,layers=7,north=true,south=true,waterlogged=true,west=false]
conquest:straight_ash_wicker_fence_half[east=false,layers=7,north=true,south=true,waterlogged=false,west=true]
conquest:straight_ash_wicker_fence_half[east=false,layers=7,north=true,south=true,waterlogged=false,west=false]
conquest:straight_ash_wicker_fence_half[east=false,layers=7,north=true,south=false,waterlogged=true,west=true]
conquest:straight_ash_wicker_fence_half[east=false,layers=7,north=true,south=false,waterlogged=true,west=false]
conquest:straight_ash_wicker_fence_half[east=false,layers=7,north=true,south=false,waterlogged=false,west=true]
conquest:straight_ash_wicker_fence_half[east=false,layers=7,north=true,south=false,waterlogged=false,west=false]
conquest:straight_ash_wicker_fence_half[east=false,layers=7,north=false,south=true,waterlogged=true,west=true]
conquest:straight_ash_wicker_fence_half[east=false,layers=7,north=false,south=true,waterlogged=true,west=false]
conquest:straight_ash_wicker_fence_half[east=false,layers=7,north=false,south=true,waterlogged=false,west=true]
conquest:straight_ash_wicker_fence_half[east=false,layers=7,north=false,south=true,waterlogged=false,west=false]
conquest:straight_ash_wicker_fence_half[east=false,layers=7,north=false,south=false,waterlogged=true,west=true]
conquest:straight_ash_wicker_fence_half[east=false,layers=7,north=false,south=false,waterlogged=true,west=false]
conquest:straight_ash_wicker_fence_half[east=false,layers=7,north=false,south=false,waterlogged=false,west=true]
conquest:straight_ash_wicker_fence_half[east=false,layers=7,north=false,south=false,waterlogged=false,west=false]
conquest:straight_ash_wicker_fence_half[east=false,layers=8,north=true,south=true,waterlogged=true,west=true]
conquest:straight_ash_wicker_fence_half[east=false,layers=8,north=true,south=true,waterlogged=true,west=false]
conquest:straight_ash_wicker_fence_half[east=false,layers=8,north=true,south=true,waterlogged=false,west=true]
conquest:straight_ash_wicker_fence_half[east=false,layers=8,north=true,south=true,waterlogged=false,west=false]
conquest:straight_ash_wicker_fence_half[east=false,layers=8,north=true,south=false,waterlogged=true,west=true]
conquest:straight_ash_wicker_fence_half[east=false,layers=8,north=true,south=false,waterlogged=true,west=false]
conquest:straight_ash_wicker_fence_half[east=false,layers=8,north=true,south=false,waterlogged=false,west=true]
conquest:straight_ash_wicker_fence_half[east=false,layers=8,north=true,south=false,waterlogged=false,west=false]
conquest:straight_ash_wicker_fence_half[east=false,layers=8,north=false,south=true,waterlogged=true,west=true]
conquest:straight_ash_wicker_fence_half[east=false,layers=8,north=false,south=true,waterlogged=true,west=false]
conquest:straight_ash_wicker_fence_half[east=false,layers=8,north=false,south=true,waterlogged=false,west=true]
conquest:straight_ash_wicker_fence_half[east=false,layers=8,north=false,south=true,waterlogged=false,west=false]
conquest:straight_ash_wicker_fence_half[east=false,layers=8,north=false,south=false,waterlogged=true,west=true]
conquest:straight_ash_wicker_fence_half[east=false,layers=8,north=false,south=false,waterlogged=true,west=false]
conquest:straight_ash_wicker_fence_half[east=false,layers=8,north=false,south=false,waterlogged=false,west=true]
conquest:straight_ash_wicker_fence_half[east=false,layers=8,north=false,south=false,waterlogged=false,west=false]
conquest:straight_birch_wicker_fence[east=true,layers=1,north=true,south=true,waterlogged=true,west=true]
conquest:straight_birch_wicker_fence[east=true,layers=1,north=true,south=true,waterlogged=true,west=false]
conquest:straight_birch_wicker_fence[east=true,layers=1,north=true,south=true,waterlogged=false,west=true]
conquest:straight_birch_wicker_fence[east=true,layers=1,north=true,south=true,waterlogged=false,west=false]
conquest:straight_birch_wicker_fence[east=true,layers=1,north=true,south=false,waterlogged=true,west=true]
conquest:straight_birch_wicker_fence[east=true,layers=1,north=true,south=false,waterlogged=true,west=false]
conquest:straight_birch_wicker_fence[east=true,layers=1,north=true,south=false,waterlogged=false,west=true]
conquest:straight_birch_wicker_fence[east=true,layers=1,north=true,south=false,waterlogged=false,west=false]
conquest:straight_birch_wicker_fence[east=true,layers=1,north=false,south=true,waterlogged=true,west=true]
conquest:straight_birch_wicker_fence[east=true,layers=1,north=false,south=true,waterlogged=true,west=false]
conquest:straight_birch_wicker_fence[east=true,layers=1,north=false,south=true,waterlogged=false,west=true]
conquest:straight_birch_wicker_fence[east=true,layers=1,north=false,south=true,waterlogged=false,west=false]
conquest:straight_birch_wicker_fence[east=true,layers=1,north=false,south=false,waterlogged=true,west=true]
conquest:straight_birch_wicker_fence[east=true,layers=1,north=false,south=false,waterlogged=true,west=false]
conquest:straight_birch_wicker_fence[east=true,layers=1,north=false,south=false,waterlogged=false,west=true]
conquest:straight_birch_wicker_fence[east=true,layers=1,north=false,south=false,waterlogged=false,west=false]
conquest:straight_birch_wicker_fence[east=true,layers=2,north=true,south=true,waterlogged=true,west=true]
conquest:straight_birch_wicker_fence[east=true,layers=2,north=true,south=true,waterlogged=true,west=false]
conquest:straight_birch_wicker_fence[east=true,layers=2,north=true,south=true,waterlogged=false,west=true]
conquest:straight_birch_wicker_fence[east=true,layers=2,north=true,south=true,waterlogged=false,west=false]
conquest:straight_birch_wicker_fence[east=true,layers=2,north=true,south=false,waterlogged=true,west=true]
conquest:straight_birch_wicker_fence[east=true,layers=2,north=true,south=false,waterlogged=true,west=false]
conquest:straight_birch_wicker_fence[east=true,layers=2,north=true,south=false,waterlogged=false,west=true]
conquest:straight_birch_wicker_fence[east=true,layers=2,north=true,south=false,waterlogged=false,west=false]
conquest:straight_birch_wicker_fence[east=true,layers=2,north=false,south=true,waterlogged=true,west=true]
conquest:straight_birch_wicker_fence[east=true,layers=2,north=false,south=true,waterlogged=true,west=false]
conquest:straight_birch_wicker_fence[east=true,layers=2,north=false,south=true,waterlogged=false,west=true]
conquest:straight_birch_wicker_fence[east=true,layers=2,north=false,south=true,waterlogged=false,west=false]
conquest:straight_birch_wicker_fence[east=true,layers=2,north=false,south=false,waterlogged=true,west=true]
conquest:straight_birch_wicker_fence[east=true,layers=2,north=false,south=false,waterlogged=true,west=false]
conquest:straight_birch_wicker_fence[east=true,layers=2,north=false,south=false,waterlogged=false,west=true]
conquest:straight_birch_wicker_fence[east=true,layers=2,north=false,south=false,waterlogged=false,west=false]
conquest:straight_birch_wicker_fence[east=true,layers=3,north=true,south=true,waterlogged=true,west=true]
conquest:straight_birch_wicker_fence[east=true,layers=3,north=true,south=true,waterlogged=true,west=false]
conquest:straight_birch_wicker_fence[east=true,layers=3,north=true,south=true,waterlogged=false,west=true]
conquest:straight_birch_wicker_fence[east=true,layers=3,north=true,south=true,waterlogged=false,west=false]
conquest:straight_birch_wicker_fence[east=true,layers=3,north=true,south=false,waterlogged=true,west=true]
conquest:straight_birch_wicker_fence[east=true,layers=3,north=true,south=false,waterlogged=true,west=false]
conquest:straight_birch_wicker_fence[east=true,layers=3,north=true,south=false,waterlogged=false,west=true]
conquest:straight_birch_wicker_fence[east=true,layers=3,north=true,south=false,waterlogged=false,west=false]
conquest:straight_birch_wicker_fence[east=true,layers=3,north=false,south=true,waterlogged=true,west=true]
conquest:straight_birch_wicker_fence[east=true,layers=3,north=false,south=true,waterlogged=true,west=false]
conquest:straight_birch_wicker_fence[east=true,layers=3,north=false,south=true,waterlogged=false,west=true]
conquest:straight_birch_wicker_fence[east=true,layers=3,north=false,south=true,waterlogged=false,west=false]
conquest:straight_birch_wicker_fence[east=true,layers=3,north=false,south=false,waterlogged=true,west=true]
conquest:straight_birch_wicker_fence[east=true,layers=3,north=false,south=false,waterlogged=true,west=false]
conquest:straight_birch_wicker_fence[east=true,layers=3,north=false,south=false,waterlogged=false,west=true]
conquest:straight_birch_wicker_fence[east=true,layers=3,north=false,south=false,waterlogged=false,west=false]
conquest:straight_birch_wicker_fence[east=true,layers=4,north=true,south=true,waterlogged=true,west=true]
conquest:straight_birch_wicker_fence[east=true,layers=4,north=true,south=true,waterlogged=true,west=false]
conquest:straight_birch_wicker_fence[east=true,layers=4,north=true,south=true,waterlogged=false,west=true]
conquest:straight_birch_wicker_fence[east=true,layers=4,north=true,south=true,waterlogged=false,west=false]
conquest:straight_birch_wicker_fence[east=true,layers=4,north=true,south=false,waterlogged=true,west=true]
conquest:straight_birch_wicker_fence[east=true,layers=4,north=true,south=false,waterlogged=true,west=false]
conquest:straight_birch_wicker_fence[east=true,layers=4,north=true,south=false,waterlogged=false,west=true]
conquest:straight_birch_wicker_fence[east=true,layers=4,north=true,south=false,waterlogged=false,west=false]
conquest:straight_birch_wicker_fence[east=true,layers=4,north=false,south=true,waterlogged=true,west=true]
conquest:straight_birch_wicker_fence[east=true,layers=4,north=false,south=true,waterlogged=true,west=false]
conquest:straight_birch_wicker_fence[east=true,layers=4,north=false,south=true,waterlogged=false,west=true]
conquest:straight_birch_wicker_fence[east=true,layers=4,north=false,south=true,waterlogged=false,west=false]
conquest:straight_birch_wicker_fence[east=true,layers=4,north=false,south=false,waterlogged=true,west=true]
conquest:straight_birch_wicker_fence[east=true,layers=4,north=false,south=false,waterlogged=true,west=false]
conquest:straight_birch_wicker_fence[east=true,layers=4,north=false,south=false,waterlogged=false,west=true]
conquest:straight_birch_wicker_fence[east=true,layers=4,north=false,south=false,waterlogged=false,west=false]
conquest:straight_birch_wicker_fence[east=true,layers=5,north=true,south=true,waterlogged=true,west=true]
conquest:straight_birch_wicker_fence[east=true,layers=5,north=true,south=true,waterlogged=true,west=false]
conquest:straight_birch_wicker_fence[east=true,layers=5,north=true,south=true,waterlogged=false,west=true]
conquest:straight_birch_wicker_fence[east=true,layers=5,north=true,south=true,waterlogged=false,west=false]
conquest:straight_birch_wicker_fence[east=true,layers=5,north=true,south=false,waterlogged=true,west=true]
conquest:straight_birch_wicker_fence[east=true,layers=5,north=true,south=false,waterlogged=true,west=false]
conquest:straight_birch_wicker_fence[east=true,layers=5,north=true,south=false,waterlogged=false,west=true]
conquest:straight_birch_wicker_fence[east=true,layers=5,north=true,south=false,waterlogged=false,west=false]
conquest:straight_birch_wicker_fence[east=true,layers=5,north=false,south=true,waterlogged=true,west=true]
conquest:straight_birch_wicker_fence[east=true,layers=5,north=false,south=true,waterlogged=true,west=false]
conquest:straight_birch_wicker_fence[east=true,layers=5,north=false,south=true,waterlogged=false,west=true]
conquest:straight_birch_wicker_fence[east=true,layers=5,north=false,south=true,waterlogged=false,west=false]
conquest:straight_birch_wicker_fence[east=true,layers=5,north=false,south=false,waterlogged=true,west=true]
conquest:straight_birch_wicker_fence[east=true,layers=5,north=false,south=false,waterlogged=true,west=false]
conquest:straight_birch_wicker_fence[east=true,layers=5,north=false,south=false,waterlogged=false,west=true]
conquest:straight_birch_wicker_fence[east=true,layers=5,north=false,south=false,waterlogged=false,west=false]
conquest:straight_birch_wicker_fence[east=true,layers=6,north=true,south=true,waterlogged=true,west=true]
conquest:straight_birch_wicker_fence[east=true,layers=6,north=true,south=true,waterlogged=true,west=false]
conquest:straight_birch_wicker_fence[east=true,layers=6,north=true,south=true,waterlogged=false,west=true]
conquest:straight_birch_wicker_fence[east=true,layers=6,north=true,south=true,waterlogged=false,west=false]
conquest:straight_birch_wicker_fence[east=true,layers=6,north=true,south=false,waterlogged=true,west=true]
conquest:straight_birch_wicker_fence[east=true,layers=6,north=true,south=false,waterlogged=true,west=false]
conquest:straight_birch_wicker_fence[east=true,layers=6,north=true,south=false,waterlogged=false,west=true]
conquest:straight_birch_wicker_fence[east=true,layers=6,north=true,south=false,waterlogged=false,west=false]
conquest:straight_birch_wicker_fence[east=true,layers=6,north=false,south=true,waterlogged=true,west=true]
conquest:straight_birch_wicker_fence[east=true,layers=6,north=false,south=true,waterlogged=true,west=false]
conquest:straight_birch_wicker_fence[east=true,layers=6,north=false,south=true,waterlogged=false,west=true]
conquest:straight_birch_wicker_fence[east=true,layers=6,north=false,south=true,waterlogged=false,west=false]
conquest:straight_birch_wicker_fence[east=true,layers=6,north=false,south=false,waterlogged=true,west=true]
conquest:straight_birch_wicker_fence[east=true,layers=6,north=false,south=false,waterlogged=true,west=false]
conquest:straight_birch_wicker_fence[east=true,layers=6,north=false,south=false,waterlogged=false,west=true]
conquest:straight_birch_wicker_fence[east=true,layers=6,north=false,south=false,waterlogged=false,west=false]
conquest:straight_birch_wicker_fence[east=true,layers=7,north=true,south=true,waterlogged=true,west=true]
conquest:straight_birch_wicker_fence[east=true,layers=7,north=true,south=true,waterlogged=true,west=false]
conquest:straight_birch_wicker_fence[east=true,layers=7,north=true,south=true,waterlogged=false,west=true]
conquest:straight_birch_wicker_fence[east=true,layers=7,north=true,south=true,waterlogged=false,west=false]
conquest:straight_birch_wicker_fence[east=true,layers=7,north=true,south=false,waterlogged=true,west=true]
conquest:straight_birch_wicker_fence[east=true,layers=7,north=true,south=false,waterlogged=true,west=false]
conquest:straight_birch_wicker_fence[east=true,layers=7,north=true,south=false,waterlogged=false,west=true]
conquest:straight_birch_wicker_fence[east=true,layers=7,north=true,south=false,waterlogged=false,west=false]
conquest:straight_birch_wicker_fence[east=true,layers=7,north=false,south=true,waterlogged=true,west=true]
conquest:straight_birch_wicker_fence[east=true,layers=7,north=false,south=true,waterlogged=true,west=false]
conquest:straight_birch_wicker_fence[east=true,layers=7,north=false,south=true,waterlogged=false,west=true]
conquest:straight_birch_wicker_fence[east=true,layers=7,north=false,south=true,waterlogged=false,west=false]
conquest:straight_birch_wicker_fence[east=true,layers=7,north=false,south=false,waterlogged=true,west=true]
conquest:straight_birch_wicker_fence[east=true,layers=7,north=false,south=false,waterlogged=true,west=false]
conquest:straight_birch_wicker_fence[east=true,layers=7,north=false,south=false,waterlogged=false,west=true]
conquest:straight_birch_wicker_fence[east=true,layers=7,north=false,south=false,waterlogged=false,west=false]
conquest:straight_birch_wicker_fence[east=true,layers=8,north=true,south=true,waterlogged=true,west=true]
conquest:straight_birch_wicker_fence[east=true,layers=8,north=true,south=true,waterlogged=true,west=false]
conquest:straight_birch_wicker_fence[east=true,layers=8,north=true,south=true,waterlogged=false,west=true]
conquest:straight_birch_wicker_fence[east=true,layers=8,north=true,south=true,waterlogged=false,west=false]
conquest:straight_birch_wicker_fence[east=true,layers=8,north=true,south=false,waterlogged=true,west=true]
conquest:straight_birch_wicker_fence[east=true,layers=8,north=true,south=false,waterlogged=true,west=false]
conquest:straight_birch_wicker_fence[east=true,layers=8,north=true,south=false,waterlogged=false,west=true]
conquest:straight_birch_wicker_fence[east=true,layers=8,north=true,south=false,waterlogged=false,west=false]
conquest:straight_birch_wicker_fence[east=true,layers=8,north=false,south=true,waterlogged=true,west=true]
conquest:straight_birch_wicker_fence[east=true,layers=8,north=false,south=true,waterlogged=true,west=false]
conquest:straight_birch_wicker_fence[east=true,layers=8,north=false,south=true,waterlogged=false,west=true]
conquest:straight_birch_wicker_fence[east=true,layers=8,north=false,south=true,waterlogged=false,west=false]
conquest:straight_birch_wicker_fence[east=true,layers=8,north=false,south=false,waterlogged=true,west=true]
conquest:straight_birch_wicker_fence[east=true,layers=8,north=false,south=false,waterlogged=true,west=false]
conquest:straight_birch_wicker_fence[east=true,layers=8,north=false,south=false,waterlogged=false,west=true]
conquest:straight_birch_wicker_fence[east=true,layers=8,north=false,south=false,waterlogged=false,west=false]
conquest:straight_birch_wicker_fence[east=false,layers=1,north=true,south=true,waterlogged=true,west=true]
conquest:straight_birch_wicker_fence[east=false,layers=1,north=true,south=true,waterlogged=true,west=false]
conquest:straight_birch_wicker_fence[east=false,layers=1,north=true,south=true,waterlogged=false,west=true]
conquest:straight_birch_wicker_fence[east=false,layers=1,north=true,south=true,waterlogged=false,west=false]
conquest:straight_birch_wicker_fence[east=false,layers=1,north=true,south=false,waterlogged=true,west=true]
conquest:straight_birch_wicker_fence[east=false,layers=1,north=true,south=false,waterlogged=true,west=false]
conquest:straight_birch_wicker_fence[east=false,layers=1,north=true,south=false,waterlogged=false,west=true]
conquest:straight_birch_wicker_fence[east=false,layers=1,north=true,south=false,waterlogged=false,west=false]
conquest:straight_birch_wicker_fence[east=false,layers=1,north=false,south=true,waterlogged=true,west=true]
conquest:straight_birch_wicker_fence[east=false,layers=1,north=false,south=true,waterlogged=true,west=false]
conquest:straight_birch_wicker_fence[east=false,layers=1,north=false,south=true,waterlogged=false,west=true]
conquest:straight_birch_wicker_fence[east=false,layers=1,north=false,south=true,waterlogged=false,west=false]
conquest:straight_birch_wicker_fence[east=false,layers=1,north=false,south=false,waterlogged=true,west=true]
conquest:straight_birch_wicker_fence[east=false,layers=1,north=false,south=false,waterlogged=true,west=false]
conquest:straight_birch_wicker_fence[east=false,layers=1,north=false,south=false,waterlogged=false,west=true]
conquest:straight_birch_wicker_fence[east=false,layers=1,north=false,south=false,waterlogged=false,west=false]
conquest:straight_birch_wicker_fence[east=false,layers=2,north=true,south=true,waterlogged=true,west=true]
conquest:straight_birch_wicker_fence[east=false,layers=2,north=true,south=true,waterlogged=true,west=false]
conquest:straight_birch_wicker_fence[east=false,layers=2,north=true,south=true,waterlogged=false,west=true]
conquest:straight_birch_wicker_fence[east=false,layers=2,north=true,south=true,waterlogged=false,west=false]
conquest:straight_birch_wicker_fence[east=false,layers=2,north=true,south=false,waterlogged=true,west=true]
conquest:straight_birch_wicker_fence[east=false,layers=2,north=true,south=false,waterlogged=true,west=false]
conquest:straight_birch_wicker_fence[east=false,layers=2,north=true,south=false,waterlogged=false,west=true]
conquest:straight_birch_wicker_fence[east=false,layers=2,north=true,south=false,waterlogged=false,west=false]
conquest:straight_birch_wicker_fence[east=false,layers=2,north=false,south=true,waterlogged=true,west=true]
conquest:straight_birch_wicker_fence[east=false,layers=2,north=false,south=true,waterlogged=true,west=false]
conquest:straight_birch_wicker_fence[east=false,layers=2,north=false,south=true,waterlogged=false,west=true]
conquest:straight_birch_wicker_fence[east=false,layers=2,north=false,south=true,waterlogged=false,west=false]
conquest:straight_birch_wicker_fence[east=false,layers=2,north=false,south=false,waterlogged=true,west=true]
conquest:straight_birch_wicker_fence[east=false,layers=2,north=false,south=false,waterlogged=true,west=false]
conquest:straight_birch_wicker_fence[east=false,layers=2,north=false,south=false,waterlogged=false,west=true]
conquest:straight_birch_wicker_fence[east=false,layers=2,north=false,south=false,waterlogged=false,west=false]
conquest:straight_birch_wicker_fence[east=false,layers=3,north=true,south=true,waterlogged=true,west=true]
conquest:straight_birch_wicker_fence[east=false,layers=3,north=true,south=true,waterlogged=true,west=false]
conquest:straight_birch_wicker_fence[east=false,layers=3,north=true,south=true,waterlogged=false,west=true]
conquest:straight_birch_wicker_fence[east=false,layers=3,north=true,south=true,waterlogged=false,west=false]
conquest:straight_birch_wicker_fence[east=false,layers=3,north=true,south=false,waterlogged=true,west=true]
conquest:straight_birch_wicker_fence[east=false,layers=3,north=true,south=false,waterlogged=true,west=false]
conquest:straight_birch_wicker_fence[east=false,layers=3,north=true,south=false,waterlogged=false,west=true]
conquest:straight_birch_wicker_fence[east=false,layers=3,north=true,south=false,waterlogged=false,west=false]
conquest:straight_birch_wicker_fence[east=false,layers=3,north=false,south=true,waterlogged=true,west=true]
conquest:straight_birch_wicker_fence[east=false,layers=3,north=false,south=true,waterlogged=true,west=false]
conquest:straight_birch_wicker_fence[east=false,layers=3,north=false,south=true,waterlogged=false,west=true]
conquest:straight_birch_wicker_fence[east=false,layers=3,north=false,south=true,waterlogged=false,west=false]
conquest:straight_birch_wicker_fence[east=false,layers=3,north=false,south=false,waterlogged=true,west=true]
conquest:straight_birch_wicker_fence[east=false,layers=3,north=false,south=false,waterlogged=true,west=false]
conquest:straight_birch_wicker_fence[east=false,layers=3,north=false,south=false,waterlogged=false,west=true]
conquest:straight_birch_wicker_fence[east=false,layers=3,north=false,south=false,waterlogged=false,west=false]
conquest:straight_birch_wicker_fence[east=false,layers=4,north=true,south=true,waterlogged=true,west=true]
conquest:straight_birch_wicker_fence[east=false,layers=4,north=true,south=true,waterlogged=true,west=false]
conquest:straight_birch_wicker_fence[east=false,layers=4,north=true,south=true,waterlogged=false,west=true]
conquest:straight_birch_wicker_fence[east=false,layers=4,north=true,south=true,waterlogged=false,west=false]
conquest:straight_birch_wicker_fence[east=false,layers=4,north=true,south=false,waterlogged=true,west=true]
conquest:straight_birch_wicker_fence[east=false,layers=4,north=true,south=false,waterlogged=true,west=false]
conquest:straight_birch_wicker_fence[east=false,layers=4,north=true,south=false,waterlogged=false,west=true]
conquest:straight_birch_wicker_fence[east=false,layers=4,north=true,south=false,waterlogged=false,west=false]
conquest:straight_birch_wicker_fence[east=false,layers=4,north=false,south=true,waterlogged=true,west=true]
conquest:straight_birch_wicker_fence[east=false,layers=4,north=false,south=true,waterlogged=true,west=false]
conquest:straight_birch_wicker_fence[east=false,layers=4,north=false,south=true,waterlogged=false,west=true]
conquest:straight_birch_wicker_fence[east=false,layers=4,north=false,south=true,waterlogged=false,west=false]
conquest:straight_birch_wicker_fence[east=false,layers=4,north=false,south=false,waterlogged=true,west=true]
conquest:straight_birch_wicker_fence[east=false,layers=4,north=false,south=false,waterlogged=true,west=false]
conquest:straight_birch_wicker_fence[east=false,layers=4,north=false,south=false,waterlogged=false,west=true]
conquest:straight_birch_wicker_fence[east=false,layers=4,north=false,south=false,waterlogged=false,west=false]
conquest:straight_birch_wicker_fence[east=false,layers=5,north=true,south=true,waterlogged=true,west=true]
conquest:straight_birch_wicker_fence[east=false,layers=5,north=true,south=true,waterlogged=true,west=false]
conquest:straight_birch_wicker_fence[east=false,layers=5,north=true,south=true,waterlogged=false,west=true]
conquest:straight_birch_wicker_fence[east=false,layers=5,north=true,south=true,waterlogged=false,west=false]
conquest:straight_birch_wicker_fence[east=false,layers=5,north=true,south=false,waterlogged=true,west=true]
conquest:straight_birch_wicker_fence[east=false,layers=5,north=true,south=false,waterlogged=true,west=false]
conquest:straight_birch_wicker_fence[east=false,layers=5,north=true,south=false,waterlogged=false,west=true]
conquest:straight_birch_wicker_fence[east=false,layers=5,north=true,south=false,waterlogged=false,west=false]
conquest:straight_birch_wicker_fence[east=false,layers=5,north=false,south=true,waterlogged=true,west=true]
conquest:straight_birch_wicker_fence[east=false,layers=5,north=false,south=true,waterlogged=true,west=false]
conquest:straight_birch_wicker_fence[east=false,layers=5,north=false,south=true,waterlogged=false,west=true]
conquest:straight_birch_wicker_fence[east=false,layers=5,north=false,south=true,waterlogged=false,west=false]
conquest:straight_birch_wicker_fence[east=false,layers=5,north=false,south=false,waterlogged=true,west=true]
conquest:straight_birch_wicker_fence[east=false,layers=5,north=false,south=false,waterlogged=true,west=false]
conquest:straight_birch_wicker_fence[east=false,layers=5,north=false,south=false,waterlogged=false,west=true]
conquest:straight_birch_wicker_fence[east=false,layers=5,north=false,south=false,waterlogged=false,west=false]
conquest:straight_birch_wicker_fence[east=false,layers=6,north=true,south=true,waterlogged=true,west=true]
conquest:straight_birch_wicker_fence[east=false,layers=6,north=true,south=true,waterlogged=true,west=false]
conquest:straight_birch_wicker_fence[east=false,layers=6,north=true,south=true,waterlogged=false,west=true]
conquest:straight_birch_wicker_fence[east=false,layers=6,north=true,south=true,waterlogged=false,west=false]
conquest:straight_birch_wicker_fence[east=false,layers=6,north=true,south=false,waterlogged=true,west=true]
conquest:straight_birch_wicker_fence[east=false,layers=6,north=true,south=false,waterlogged=true,west=false]
conquest:straight_birch_wicker_fence[east=false,layers=6,north=true,south=false,waterlogged=false,west=true]
conquest:straight_birch_wicker_fence[east=false,layers=6,north=true,south=false,waterlogged=false,west=false]
conquest:straight_birch_wicker_fence[east=false,layers=6,north=false,south=true,waterlogged=true,west=true]
conquest:straight_birch_wicker_fence[east=false,layers=6,north=false,south=true,waterlogged=true,west=false]
conquest:straight_birch_wicker_fence[east=false,layers=6,north=false,south=true,waterlogged=false,west=true]
conquest:straight_birch_wicker_fence[east=false,layers=6,north=false,south=true,waterlogged=false,west=false]
conquest:straight_birch_wicker_fence[east=false,layers=6,north=false,south=false,waterlogged=true,west=true]
conquest:straight_birch_wicker_fence[east=false,layers=6,north=false,south=false,waterlogged=true,west=false]
conquest:straight_birch_wicker_fence[east=false,layers=6,north=false,south=false,waterlogged=false,west=true]
conquest:straight_birch_wicker_fence[east=false,layers=6,north=false,south=false,waterlogged=false,west=false]
conquest:straight_birch_wicker_fence[east=false,layers=7,north=true,south=true,waterlogged=true,west=true]
conquest:straight_birch_wicker_fence[east=false,layers=7,north=true,south=true,waterlogged=true,west=false]
conquest:straight_birch_wicker_fence[east=false,layers=7,north=true,south=true,waterlogged=false,west=true]
conquest:straight_birch_wicker_fence[east=false,layers=7,north=true,south=true,waterlogged=false,west=false]
conquest:straight_birch_wicker_fence[east=false,layers=7,north=true,south=false,waterlogged=true,west=true]
conquest:straight_birch_wicker_fence[east=false,layers=7,north=true,south=false,waterlogged=true,west=false]
conquest:straight_birch_wicker_fence[east=false,layers=7,north=true,south=false,waterlogged=false,west=true]
conquest:straight_birch_wicker_fence[east=false,layers=7,north=true,south=false,waterlogged=false,west=false]
conquest:straight_birch_wicker_fence[east=false,layers=7,north=false,south=true,waterlogged=true,west=true]
conquest:straight_birch_wicker_fence[east=false,layers=7,north=false,south=true,waterlogged=true,west=false]
conquest:straight_birch_wicker_fence[east=false,layers=7,north=false,south=true,waterlogged=false,west=true]
conquest:straight_birch_wicker_fence[east=false,layers=7,north=false,south=true,waterlogged=false,west=false]
conquest:straight_birch_wicker_fence[east=false,layers=7,north=false,south=false,waterlogged=true,west=true]
conquest:straight_birch_wicker_fence[east=false,layers=7,north=false,south=false,waterlogged=true,west=false]
conquest:straight_birch_wicker_fence[east=false,layers=7,north=false,south=false,waterlogged=false,west=true]
conquest:straight_birch_wicker_fence[east=false,layers=7,north=false,south=false,waterlogged=false,west=false]
conquest:straight_birch_wicker_fence[east=false,layers=8,north=true,south=true,waterlogged=true,west=true]
conquest:straight_birch_wicker_fence[east=false,layers=8,north=true,south=true,waterlogged=true,west=false]
conquest:straight_birch_wicker_fence[east=false,layers=8,north=true,south=true,waterlogged=false,west=true]
conquest:straight_birch_wicker_fence[east=false,layers=8,north=true,south=true,waterlogged=false,west=false]
conquest:straight_birch_wicker_fence[east=false,layers=8,north=true,south=false,waterlogged=true,west=true]
conquest:straight_birch_wicker_fence[east=false,layers=8,north=true,south=false,waterlogged=true,west=false]
conquest:straight_birch_wicker_fence[east=false,layers=8,north=true,south=false,waterlogged=false,west=true]
conquest:straight_birch_wicker_fence[east=false,layers=8,north=true,south=false,waterlogged=false,west=false]
conquest:straight_birch_wicker_fence[east=false,layers=8,north=false,south=true,waterlogged=true,west=true]
conquest:straight_birch_wicker_fence[east=false,layers=8,north=false,south=true,waterlogged=true,west=false]
conquest:straight_birch_wicker_fence[east=false,layers=8,north=false,south=true,waterlogged=false,west=true]
conquest:straight_birch_wicker_fence[east=false,layers=8,north=false,south=true,waterlogged=false,west=false]
conquest:straight_birch_wicker_fence[east=false,layers=8,north=false,south=false,waterlogged=true,west=true]
conquest:straight_birch_wicker_fence[east=false,layers=8,north=false,south=false,waterlogged=true,west=false]
conquest:straight_birch_wicker_fence[east=false,layers=8,north=false,south=false,waterlogged=false,west=true]
conquest:straight_birch_wicker_fence[east=false,layers=8,north=false,south=false,waterlogged=false,west=false]
conquest:straight_birch_wicker_fence_half[east=true,layers=1,north=true,south=true,waterlogged=true,west=true]
conquest:straight_birch_wicker_fence_half[east=true,layers=1,north=true,south=true,waterlogged=true,west=false]
conquest:straight_birch_wicker_fence_half[east=true,layers=1,north=true,south=true,waterlogged=false,west=true]
conquest:straight_birch_wicker_fence_half[east=true,layers=1,north=true,south=true,waterlogged=false,west=false]
conquest:straight_birch_wicker_fence_half[east=true,layers=1,north=true,south=false,waterlogged=true,west=true]
conquest:straight_birch_wicker_fence_half[east=true,layers=1,north=true,south=false,waterlogged=true,west=false]
conquest:straight_birch_wicker_fence_half[east=true,layers=1,north=true,south=false,waterlogged=false,west=true]
conquest:straight_birch_wicker_fence_half[east=true,layers=1,north=true,south=false,waterlogged=false,west=false]
conquest:straight_birch_wicker_fence_half[east=true,layers=1,north=false,south=true,waterlogged=true,west=true]
conquest:straight_birch_wicker_fence_half[east=true,layers=1,north=false,south=true,waterlogged=true,west=false]
conquest:straight_birch_wicker_fence_half[east=true,layers=1,north=false,south=true,waterlogged=false,west=true]
conquest:straight_birch_wicker_fence_half[east=true,layers=1,north=false,south=true,waterlogged=false,west=false]
conquest:straight_birch_wicker_fence_half[east=true,layers=1,north=false,south=false,waterlogged=true,west=true]
conquest:straight_birch_wicker_fence_half[east=true,layers=1,north=false,south=false,waterlogged=true,west=false]
conquest:straight_birch_wicker_fence_half[east=true,layers=1,north=false,south=false,waterlogged=false,west=true]
conquest:straight_birch_wicker_fence_half[east=true,layers=1,north=false,south=false,waterlogged=false,west=false]
conquest:straight_birch_wicker_fence_half[east=true,layers=2,north=true,south=true,waterlogged=true,west=true]
conquest:straight_birch_wicker_fence_half[east=true,layers=2,north=true,south=true,waterlogged=true,west=false]
conquest:straight_birch_wicker_fence_half[east=true,layers=2,north=true,south=true,waterlogged=false,west=true]
conquest:straight_birch_wicker_fence_half[east=true,layers=2,north=true,south=true,waterlogged=false,west=false]
conquest:straight_birch_wicker_fence_half[east=true,layers=2,north=true,south=false,waterlogged=true,west=true]
conquest:straight_birch_wicker_fence_half[east=true,layers=2,north=true,south=false,waterlogged=true,west=false]
conquest:straight_birch_wicker_fence_half[east=true,layers=2,north=true,south=false,waterlogged=false,west=true]
conquest:straight_birch_wicker_fence_half[east=true,layers=2,north=true,south=false,waterlogged=false,west=false]
conquest:straight_birch_wicker_fence_half[east=true,layers=2,north=false,south=true,waterlogged=true,west=true]
conquest:straight_birch_wicker_fence_half[east=true,layers=2,north=false,south=true,waterlogged=true,west=false]
conquest:straight_birch_wicker_fence_half[east=true,layers=2,north=false,south=true,waterlogged=false,west=true]
conquest:straight_birch_wicker_fence_half[east=true,layers=2,north=false,south=true,waterlogged=false,west=false]
conquest:straight_birch_wicker_fence_half[east=true,layers=2,north=false,south=false,waterlogged=true,west=true]
conquest:straight_birch_wicker_fence_half[east=true,layers=2,north=false,south=false,waterlogged=true,west=false]
conquest:straight_birch_wicker_fence_half[east=true,layers=2,north=false,south=false,waterlogged=false,west=true]
conquest:straight_birch_wicker_fence_half[east=true,layers=2,north=false,south=false,waterlogged=false,west=false]
conquest:straight_birch_wicker_fence_half[east=true,layers=3,north=true,south=true,waterlogged=true,west=true]
conquest:straight_birch_wicker_fence_half[east=true,layers=3,north=true,south=true,waterlogged=true,west=false]
conquest:straight_birch_wicker_fence_half[east=true,layers=3,north=true,south=true,waterlogged=false,west=true]
conquest:straight_birch_wicker_fence_half[east=true,layers=3,north=true,south=true,waterlogged=false,west=false]
conquest:straight_birch_wicker_fence_half[east=true,layers=3,north=true,south=false,waterlogged=true,west=true]
conquest:straight_birch_wicker_fence_half[east=true,layers=3,north=true,south=false,waterlogged=true,west=false]
conquest:straight_birch_wicker_fence_half[east=true,layers=3,north=true,south=false,waterlogged=false,west=true]
conquest:straight_birch_wicker_fence_half[east=true,layers=3,north=true,south=false,waterlogged=false,west=false]
conquest:straight_birch_wicker_fence_half[east=true,layers=3,north=false,south=true,waterlogged=true,west=true]
conquest:straight_birch_wicker_fence_half[east=true,layers=3,north=false,south=true,waterlogged=true,west=false]
conquest:straight_birch_wicker_fence_half[east=true,layers=3,north=false,south=true,waterlogged=false,west=true]
conquest:straight_birch_wicker_fence_half[east=true,layers=3,north=false,south=true,waterlogged=false,west=false]
conquest:straight_birch_wicker_fence_half[east=true,layers=3,north=false,south=false,waterlogged=true,west=true]
conquest:straight_birch_wicker_fence_half[east=true,layers=3,north=false,south=false,waterlogged=true,west=false]
conquest:straight_birch_wicker_fence_half[east=true,layers=3,north=false,south=false,waterlogged=false,west=true]
conquest:straight_birch_wicker_fence_half[east=true,layers=3,north=false,south=false,waterlogged=false,west=false]
conquest:straight_birch_wicker_fence_half[east=true,layers=4,north=true,south=true,waterlogged=true,west=true]
conquest:straight_birch_wicker_fence_half[east=true,layers=4,north=true,south=true,waterlogged=true,west=false]
conquest:straight_birch_wicker_fence_half[east=true,layers=4,north=true,south=true,waterlogged=false,west=true]
conquest:straight_birch_wicker_fence_half[east=true,layers=4,north=true,south=true,waterlogged=false,west=false]
conquest:straight_birch_wicker_fence_half[east=true,layers=4,north=true,south=false,waterlogged=true,west=true]
conquest:straight_birch_wicker_fence_half[east=true,layers=4,north=true,south=false,waterlogged=true,west=false]
conquest:straight_birch_wicker_fence_half[east=true,layers=4,north=true,south=false,waterlogged=false,west=true]
conquest:straight_birch_wicker_fence_half[east=true,layers=4,north=true,south=false,waterlogged=false,west=false]
conquest:straight_birch_wicker_fence_half[east=true,layers=4,north=false,south=true,waterlogged=true,west=true]
conquest:straight_birch_wicker_fence_half[east=true,layers=4,north=false,south=true,waterlogged=true,west=false]
conquest:straight_birch_wicker_fence_half[east=true,layers=4,north=false,south=true,waterlogged=false,west=true]
conquest:straight_birch_wicker_fence_half[east=true,layers=4,north=false,south=true,waterlogged=false,west=false]
conquest:straight_birch_wicker_fence_half[east=true,layers=4,north=false,south=false,waterlogged=true,west=true]
conquest:straight_birch_wicker_fence_half[east=true,layers=4,north=false,south=false,waterlogged=true,west=false]
conquest:straight_birch_wicker_fence_half[east=true,layers=4,north=false,south=false,waterlogged=false,west=true]
conquest:straight_birch_wicker_fence_half[east=true,layers=4,north=false,south=false,waterlogged=false,west=false]
conquest:straight_birch_wicker_fence_half[east=true,layers=5,north=true,south=true,waterlogged=true,west=true]
conquest:straight_birch_wicker_fence_half[east=true,layers=5,north=true,south=true,waterlogged=true,west=false]
conquest:straight_birch_wicker_fence_half[east=true,layers=5,north=true,south=true,waterlogged=false,west=true]
conquest:straight_birch_wicker_fence_half[east=true,layers=5,north=true,south=true,waterlogged=false,west=false]
conquest:straight_birch_wicker_fence_half[east=true,layers=5,north=true,south=false,waterlogged=true,west=true]
conquest:straight_birch_wicker_fence_half[east=true,layers=5,north=true,south=false,waterlogged=true,west=false]
conquest:straight_birch_wicker_fence_half[east=true,layers=5,north=true,south=false,waterlogged=false,west=true]
conquest:straight_birch_wicker_fence_half[east=true,layers=5,north=true,south=false,waterlogged=false,west=false]
conquest:straight_birch_wicker_fence_half[east=true,layers=5,north=false,south=true,waterlogged=true,west=true]
conquest:straight_birch_wicker_fence_half[east=true,layers=5,north=false,south=true,waterlogged=true,west=false]
conquest:straight_birch_wicker_fence_half[east=true,layers=5,north=false,south=true,waterlogged=false,west=true]
conquest:straight_birch_wicker_fence_half[east=true,layers=5,north=false,south=true,waterlogged=false,west=false]
conquest:straight_birch_wicker_fence_half[east=true,layers=5,north=false,south=false,waterlogged=true,west=true]
conquest:straight_birch_wicker_fence_half[east=true,layers=5,north=false,south=false,waterlogged=true,west=false]
conquest:straight_birch_wicker_fence_half[east=true,layers=5,north=false,south=false,waterlogged=false,west=true]
conquest:straight_birch_wicker_fence_half[east=true,layers=5,north=false,south=false,waterlogged=false,west=false]
conquest:straight_birch_wicker_fence_half[east=true,layers=6,north=true,south=true,waterlogged=true,west=true]
conquest:straight_birch_wicker_fence_half[east=true,layers=6,north=true,south=true,waterlogged=true,west=false]
conquest:straight_birch_wicker_fence_half[east=true,layers=6,north=true,south=true,waterlogged=false,west=true]
conquest:straight_birch_wicker_fence_half[east=true,layers=6,north=true,south=true,waterlogged=false,west=false]
conquest:straight_birch_wicker_fence_half[east=true,layers=6,north=true,south=false,waterlogged=true,west=true]
conquest:straight_birch_wicker_fence_half[east=true,layers=6,north=true,south=false,waterlogged=true,west=false]
conquest:straight_birch_wicker_fence_half[east=true,layers=6,north=true,south=false,waterlogged=false,west=true]
conquest:straight_birch_wicker_fence_half[east=true,layers=6,north=true,south=false,waterlogged=false,west=false]
conquest:straight_birch_wicker_fence_half[east=true,layers=6,north=false,south=true,waterlogged=true,west=true]
conquest:straight_birch_wicker_fence_half[east=true,layers=6,north=false,south=true,waterlogged=true,west=false]
conquest:straight_birch_wicker_fence_half[east=true,layers=6,north=false,south=true,waterlogged=false,west=true]
conquest:straight_birch_wicker_fence_half[east=true,layers=6,north=false,south=true,waterlogged=false,west=false]
conquest:straight_birch_wicker_fence_half[east=true,layers=6,north=false,south=false,waterlogged=true,west=true]
conquest:straight_birch_wicker_fence_half[east=true,layers=6,north=false,south=false,waterlogged=true,west=false]
conquest:straight_birch_wicker_fence_half[east=true,layers=6,north=false,south=false,waterlogged=false,west=true]
conquest:straight_birch_wicker_fence_half[east=true,layers=6,north=false,south=false,waterlogged=false,west=false]
conquest:straight_birch_wicker_fence_half[east=true,layers=7,north=true,south=true,waterlogged=true,west=true]
conquest:straight_birch_wicker_fence_half[east=true,layers=7,north=true,south=true,waterlogged=true,west=false]
conquest:straight_birch_wicker_fence_half[east=true,layers=7,north=true,south=true,waterlogged=false,west=true]
conquest:straight_birch_wicker_fence_half[east=true,layers=7,north=true,south=true,waterlogged=false,west=false]
conquest:straight_birch_wicker_fence_half[east=true,layers=7,north=true,south=false,waterlogged=true,west=true]
conquest:straight_birch_wicker_fence_half[east=true,layers=7,north=true,south=false,waterlogged=true,west=false]
conquest:straight_birch_wicker_fence_half[east=true,layers=7,north=true,south=false,waterlogged=false,west=true]
conquest:straight_birch_wicker_fence_half[east=true,layers=7,north=true,south=false,waterlogged=false,west=false]
conquest:straight_birch_wicker_fence_half[east=true,layers=7,north=false,south=true,waterlogged=true,west=true]
conquest:straight_birch_wicker_fence_half[east=true,layers=7,north=false,south=true,waterlogged=true,west=false]
conquest:straight_birch_wicker_fence_half[east=true,layers=7,north=false,south=true,waterlogged=false,west=true]
conquest:straight_birch_wicker_fence_half[east=true,layers=7,north=false,south=true,waterlogged=false,west=false]
conquest:straight_birch_wicker_fence_half[east=true,layers=7,north=false,south=false,waterlogged=true,west=true]
conquest:straight_birch_wicker_fence_half[east=true,layers=7,north=false,south=false,waterlogged=true,west=false]
conquest:straight_birch_wicker_fence_half[east=true,layers=7,north=false,south=false,waterlogged=false,west=true]
conquest:straight_birch_wicker_fence_half[east=true,layers=7,north=false,south=false,waterlogged=false,west=false]
conquest:straight_birch_wicker_fence_half[east=true,layers=8,north=true,south=true,waterlogged=true,west=true]
conquest:straight_birch_wicker_fence_half[east=true,layers=8,north=true,south=true,waterlogged=true,west=false]
conquest:straight_birch_wicker_fence_half[east=true,layers=8,north=true,south=true,waterlogged=false,west=true]
conquest:straight_birch_wicker_fence_half[east=true,layers=8,north=true,south=true,waterlogged=false,west=false]
conquest:straight_birch_wicker_fence_half[east=true,layers=8,north=true,south=false,waterlogged=true,west=true]
conquest:straight_birch_wicker_fence_half[east=true,layers=8,north=true,south=false,waterlogged=true,west=false]
conquest:straight_birch_wicker_fence_half[east=true,layers=8,north=true,south=false,waterlogged=false,west=true]
conquest:straight_birch_wicker_fence_half[east=true,layers=8,north=true,south=false,waterlogged=false,west=false]
conquest:straight_birch_wicker_fence_half[east=true,layers=8,north=false,south=true,waterlogged=true,west=true]
conquest:straight_birch_wicker_fence_half[east=true,layers=8,north=false,south=true,waterlogged=true,west=false]
conquest:straight_birch_wicker_fence_half[east=true,layers=8,north=false,south=true,waterlogged=false,west=true]
conquest:straight_birch_wicker_fence_half[east=true,layers=8,north=false,south=true,waterlogged=false,west=false]
conquest:straight_birch_wicker_fence_half[east=true,layers=8,north=false,south=false,waterlogged=true,west=true]
conquest:straight_birch_wicker_fence_half[east=true,layers=8,north=false,south=false,waterlogged=true,west=false]
conquest:straight_birch_wicker_fence_half[east=true,layers=8,north=false,south=false,waterlogged=false,west=true]
conquest:straight_birch_wicker_fence_half[east=true,layers=8,north=false,south=false,waterlogged=false,west=false]
conquest:straight_birch_wicker_fence_half[east=false,layers=1,north=true,south=true,waterlogged=true,west=true]
conquest:straight_birch_wicker_fence_half[east=false,layers=1,north=true,south=true,waterlogged=true,west=false]
conquest:straight_birch_wicker_fence_half[east=false,layers=1,north=true,south=true,waterlogged=false,west=true]
conquest:straight_birch_wicker_fence_half[east=false,layers=1,north=true,south=true,waterlogged=false,west=false]
conquest:straight_birch_wicker_fence_half[east=false,layers=1,north=true,south=false,waterlogged=true,west=true]
conquest:straight_birch_wicker_fence_half[east=false,layers=1,north=true,south=false,waterlogged=true,west=false]
conquest:straight_birch_wicker_fence_half[east=false,layers=1,north=true,south=false,waterlogged=false,west=true]
conquest:straight_birch_wicker_fence_half[east=false,layers=1,north=true,south=false,waterlogged=false,west=false]
conquest:straight_birch_wicker_fence_half[east=false,layers=1,north=false,south=true,waterlogged=true,west=true]
conquest:straight_birch_wicker_fence_half[east=false,layers=1,north=false,south=true,waterlogged=true,west=false]
conquest:straight_birch_wicker_fence_half[east=false,layers=1,north=false,south=true,waterlogged=false,west=true]
conquest:straight_birch_wicker_fence_half[east=false,layers=1,north=false,south=true,waterlogged=false,west=false]
conquest:straight_birch_wicker_fence_half[east=false,layers=1,north=false,south=false,waterlogged=true,west=true]
conquest:straight_birch_wicker_fence_half[east=false,layers=1,north=false,south=false,waterlogged=true,west=false]
conquest:straight_birch_wicker_fence_half[east=false,layers=1,north=false,south=false,waterlogged=false,west=true]
conquest:straight_birch_wicker_fence_half[east=false,layers=1,north=false,south=false,waterlogged=false,west=false]
conquest:straight_birch_wicker_fence_half[east=false,layers=2,north=true,south=true,waterlogged=true,west=true]
conquest:straight_birch_wicker_fence_half[east=false,layers=2,north=true,south=true,waterlogged=true,west=false]
conquest:straight_birch_wicker_fence_half[east=false,layers=2,north=true,south=true,waterlogged=false,west=true]
conquest:straight_birch_wicker_fence_half[east=false,layers=2,north=true,south=true,waterlogged=false,west=false]
conquest:straight_birch_wicker_fence_half[east=false,layers=2,north=true,south=false,waterlogged=true,west=true]
conquest:straight_birch_wicker_fence_half[east=false,layers=2,north=true,south=false,waterlogged=true,west=false]
conquest:straight_birch_wicker_fence_half[east=false,layers=2,north=true,south=false,waterlogged=false,west=true]
conquest:straight_birch_wicker_fence_half[east=false,layers=2,north=true,south=false,waterlogged=false,west=false]
conquest:straight_birch_wicker_fence_half[east=false,layers=2,north=false,south=true,waterlogged=true,west=true]
conquest:straight_birch_wicker_fence_half[east=false,layers=2,north=false,south=true,waterlogged=true,west=false]
conquest:straight_birch_wicker_fence_half[east=false,layers=2,north=false,south=true,waterlogged=false,west=true]
conquest:straight_birch_wicker_fence_half[east=false,layers=2,north=false,south=true,waterlogged=false,west=false]
conquest:straight_birch_wicker_fence_half[east=false,layers=2,north=false,south=false,waterlogged=true,west=true]
conquest:straight_birch_wicker_fence_half[east=false,layers=2,north=false,south=false,waterlogged=true,west=false]
conquest:straight_birch_wicker_fence_half[east=false,layers=2,north=false,south=false,waterlogged=false,west=true]
conquest:straight_birch_wicker_fence_half[east=false,layers=2,north=false,south=false,waterlogged=false,west=false]
conquest:straight_birch_wicker_fence_half[east=false,layers=3,north=true,south=true,waterlogged=true,west=true]
conquest:straight_birch_wicker_fence_half[east=false,layers=3,north=true,south=true,waterlogged=true,west=false]
conquest:straight_birch_wicker_fence_half[east=false,layers=3,north=true,south=true,waterlogged=false,west=true]
conquest:straight_birch_wicker_fence_half[east=false,layers=3,north=true,south=true,waterlogged=false,west=false]
conquest:straight_birch_wicker_fence_half[east=false,layers=3,north=true,south=false,waterlogged=true,west=true]
conquest:straight_birch_wicker_fence_half[east=false,layers=3,north=true,south=false,waterlogged=true,west=false]
conquest:straight_birch_wicker_fence_half[east=false,layers=3,north=true,south=false,waterlogged=false,west=true]
conquest:straight_birch_wicker_fence_half[east=false,layers=3,north=true,south=false,waterlogged=false,west=false]
conquest:straight_birch_wicker_fence_half[east=false,layers=3,north=false,south=true,waterlogged=true,west=true]
conquest:straight_birch_wicker_fence_half[east=false,layers=3,north=false,south=true,waterlogged=true,west=false]
conquest:straight_birch_wicker_fence_half[east=false,layers=3,north=false,south=true,waterlogged=false,west=true]
conquest:straight_birch_wicker_fence_half[east=false,layers=3,north=false,south=true,waterlogged=false,west=false]
conquest:straight_birch_wicker_fence_half[east=false,layers=3,north=false,south=false,waterlogged=true,west=true]
conquest:straight_birch_wicker_fence_half[east=false,layers=3,north=false,south=false,waterlogged=true,west=false]
conquest:straight_birch_wicker_fence_half[east=false,layers=3,north=false,south=false,waterlogged=false,west=true]
conquest:straight_birch_wicker_fence_half[east=false,layers=3,north=false,south=false,waterlogged=false,west=false]
conquest:straight_birch_wicker_fence_half[east=false,layers=4,north=true,south=true,waterlogged=true,west=true]
conquest:straight_birch_wicker_fence_half[east=false,layers=4,north=true,south=true,waterlogged=true,west=false]
conquest:straight_birch_wicker_fence_half[east=false,layers=4,north=true,south=true,waterlogged=false,west=true]
conquest:straight_birch_wicker_fence_half[east=false,layers=4,north=true,south=true,waterlogged=false,west=false]
conquest:straight_birch_wicker_fence_half[east=false,layers=4,north=true,south=false,waterlogged=true,west=true]
conquest:straight_birch_wicker_fence_half[east=false,layers=4,north=true,south=false,waterlogged=true,west=false]
conquest:straight_birch_wicker_fence_half[east=false,layers=4,north=true,south=false,waterlogged=false,west=true]
conquest:straight_birch_wicker_fence_half[east=false,layers=4,north=true,south=false,waterlogged=false,west=false]
conquest:straight_birch_wicker_fence_half[east=false,layers=4,north=false,south=true,waterlogged=true,west=true]
conquest:straight_birch_wicker_fence_half[east=false,layers=4,north=false,south=true,waterlogged=true,west=false]
conquest:straight_birch_wicker_fence_half[east=false,layers=4,north=false,south=true,waterlogged=false,west=true]
conquest:straight_birch_wicker_fence_half[east=false,layers=4,north=false,south=true,waterlogged=false,west=false]
conquest:straight_birch_wicker_fence_half[east=false,layers=4,north=false,south=false,waterlogged=true,west=true]
conquest:straight_birch_wicker_fence_half[east=false,layers=4,north=false,south=false,waterlogged=true,west=false]
conquest:straight_birch_wicker_fence_half[east=false,layers=4,north=false,south=false,waterlogged=false,west=true]
conquest:straight_birch_wicker_fence_half[east=false,layers=4,north=false,south=false,waterlogged=false,west=false]
conquest:straight_birch_wicker_fence_half[east=false,layers=5,north=true,south=true,waterlogged=true,west=true]
conquest:straight_birch_wicker_fence_half[east=false,layers=5,north=true,south=true,waterlogged=true,west=false]
conquest:straight_birch_wicker_fence_half[east=false,layers=5,north=true,south=true,waterlogged=false,west=true]
conquest:straight_birch_wicker_fence_half[east=false,layers=5,north=true,south=true,waterlogged=false,west=false]
conquest:straight_birch_wicker_fence_half[east=false,layers=5,north=true,south=false,waterlogged=true,west=true]
conquest:straight_birch_wicker_fence_half[east=false,layers=5,north=true,south=false,waterlogged=true,west=false]
conquest:straight_birch_wicker_fence_half[east=false,layers=5,north=true,south=false,waterlogged=false,west=true]
conquest:straight_birch_wicker_fence_half[east=false,layers=5,north=true,south=false,waterlogged=false,west=false]
conquest:straight_birch_wicker_fence_half[east=false,layers=5,north=false,south=true,waterlogged=true,west=true]
conquest:straight_birch_wicker_fence_half[east=false,layers=5,north=false,south=true,waterlogged=true,west=false]
conquest:straight_birch_wicker_fence_half[east=false,layers=5,north=false,south=true,waterlogged=false,west=true]
conquest:straight_birch_wicker_fence_half[east=false,layers=5,north=false,south=true,waterlogged=false,west=false]
conquest:straight_birch_wicker_fence_half[east=false,layers=5,north=false,south=false,waterlogged=true,west=true]
conquest:straight_birch_wicker_fence_half[east=false,layers=5,north=false,south=false,waterlogged=true,west=false]
conquest:straight_birch_wicker_fence_half[east=false,layers=5,north=false,south=false,waterlogged=false,west=true]
conquest:straight_birch_wicker_fence_half[east=false,layers=5,north=false,south=false,waterlogged=false,west=false]
conquest:straight_birch_wicker_fence_half[east=false,layers=6,north=true,south=true,waterlogged=true,west=true]
conquest:straight_birch_wicker_fence_half[east=false,layers=6,north=true,south=true,waterlogged=true,west=false]
conquest:straight_birch_wicker_fence_half[east=false,layers=6,north=true,south=true,waterlogged=false,west=true]
conquest:straight_birch_wicker_fence_half[east=false,layers=6,north=true,south=true,waterlogged=false,west=false]
conquest:straight_birch_wicker_fence_half[east=false,layers=6,north=true,south=false,waterlogged=true,west=true]
conquest:straight_birch_wicker_fence_half[east=false,layers=6,north=true,south=false,waterlogged=true,west=false]
conquest:straight_birch_wicker_fence_half[east=false,layers=6,north=true,south=false,waterlogged=false,west=true]
conquest:straight_birch_wicker_fence_half[east=false,layers=6,north=true,south=false,waterlogged=false,west=false]
conquest:straight_birch_wicker_fence_half[east=false,layers=6,north=false,south=true,waterlogged=true,west=true]
conquest:straight_birch_wicker_fence_half[east=false,layers=6,north=false,south=true,waterlogged=true,west=false]
conquest:straight_birch_wicker_fence_half[east=false,layers=6,north=false,south=true,waterlogged=false,west=true]
conquest:straight_birch_wicker_fence_half[east=false,layers=6,north=false,south=true,waterlogged=false,west=false]
conquest:straight_birch_wicker_fence_half[east=false,layers=6,north=false,south=false,waterlogged=true,west=true]
conquest:straight_birch_wicker_fence_half[east=false,layers=6,north=false,south=false,waterlogged=true,west=false]
conquest:straight_birch_wicker_fence_half[east=false,layers=6,north=false,south=false,waterlogged=false,west=true]
conquest:straight_birch_wicker_fence_half[east=false,layers=6,north=false,south=false,waterlogged=false,west=false]
conquest:straight_birch_wicker_fence_half[east=false,layers=7,north=true,south=true,waterlogged=true,west=true]
conquest:straight_birch_wicker_fence_half[east=false,layers=7,north=true,south=true,waterlogged=true,west=false]
conquest:straight_birch_wicker_fence_half[east=false,layers=7,north=true,south=true,waterlogged=false,west=true]
conquest:straight_birch_wicker_fence_half[east=false,layers=7,north=true,south=true,waterlogged=false,west=false]
conquest:straight_birch_wicker_fence_half[east=false,layers=7,north=true,south=false,waterlogged=true,west=true]
conquest:straight_birch_wicker_fence_half[east=false,layers=7,north=true,south=false,waterlogged=true,west=false]
conquest:straight_birch_wicker_fence_half[east=false,layers=7,north=true,south=false,waterlogged=false,west=true]
conquest:straight_birch_wicker_fence_half[east=false,layers=7,north=true,south=false,waterlogged=false,west=false]
conquest:straight_birch_wicker_fence_half[east=false,layers=7,north=false,south=true,waterlogged=true,west=true]
conquest:straight_birch_wicker_fence_half[east=false,layers=7,north=false,south=true,waterlogged=true,west=false]
conquest:straight_birch_wicker_fence_half[east=false,layers=7,north=false,south=true,waterlogged=false,west=true]
conquest:straight_birch_wicker_fence_half[east=false,layers=7,north=false,south=true,waterlogged=false,west=false]
conquest:straight_birch_wicker_fence_half[east=false,layers=7,north=false,south=false,waterlogged=true,west=true]
conquest:straight_birch_wicker_fence_half[east=false,layers=7,north=false,south=false,waterlogged=true,west=false]
conquest:straight_birch_wicker_fence_half[east=false,layers=7,north=false,south=false,waterlogged=false,west=true]
conquest:straight_birch_wicker_fence_half[east=false,layers=7,north=false,south=false,waterlogged=false,west=false]
conquest:straight_birch_wicker_fence_half[east=false,layers=8,north=true,south=true,waterlogged=true,west=true]
conquest:straight_birch_wicker_fence_half[east=false,layers=8,north=true,south=true,waterlogged=true,west=false]
conquest:straight_birch_wicker_fence_half[east=false,layers=8,north=true,south=true,waterlogged=false,west=true]
conquest:straight_birch_wicker_fence_half[east=false,layers=8,north=true,south=true,waterlogged=false,west=false]
conquest:straight_birch_wicker_fence_half[east=false,layers=8,north=true,south=false,waterlogged=true,west=true]
conquest:straight_birch_wicker_fence_half[east=false,layers=8,north=true,south=false,waterlogged=true,west=false]
conquest:straight_birch_wicker_fence_half[east=false,layers=8,north=true,south=false,waterlogged=false,west=true]
conquest:straight_birch_wicker_fence_half[east=false,layers=8,north=true,south=false,waterlogged=false,west=false]
conquest:straight_birch_wicker_fence_half[east=false,layers=8,north=false,south=true,waterlogged=true,west=true]
conquest:straight_birch_wicker_fence_half[east=false,layers=8,north=false,south=true,waterlogged=true,west=false]
conquest:straight_birch_wicker_fence_half[east=false,layers=8,north=false,south=true,waterlogged=false,west=true]
conquest:straight_birch_wicker_fence_half[east=false,layers=8,north=false,south=true,waterlogged=false,west=false]
conquest:straight_birch_wicker_fence_half[east=false,layers=8,north=false,south=false,waterlogged=true,west=true]
conquest:straight_birch_wicker_fence_half[east=false,layers=8,north=false,south=false,waterlogged=true,west=false]
conquest:straight_birch_wicker_fence_half[east=false,layers=8,north=false,south=false,waterlogged=false,west=true]
conquest:straight_birch_wicker_fence_half[east=false,layers=8,north=false,south=false,waterlogged=false,west=false]
conquest:straight_glass_1
conquest:straight_glass_1_pane[down=true,east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:straight_glass_1_pane[down=true,east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:straight_glass_1_pane[down=true,east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:straight_glass_1_pane[down=true,east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:straight_glass_1_pane[down=true,east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:straight_glass_1_pane[down=true,east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:straight_glass_1_pane[down=true,east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:straight_glass_1_pane[down=true,east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:straight_glass_1_pane[down=true,east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:straight_glass_1_pane[down=true,east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:straight_glass_1_pane[down=true,east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:straight_glass_1_pane[down=true,east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:straight_glass_1_pane[down=true,east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:straight_glass_1_pane[down=true,east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:straight_glass_1_pane[down=true,east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:straight_glass_1_pane[down=true,east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:straight_glass_1_pane[down=true,east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:straight_glass_1_pane[down=true,east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:straight_glass_1_pane[down=true,east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:straight_glass_1_pane[down=true,east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:straight_glass_1_pane[down=true,east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:straight_glass_1_pane[down=true,east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:straight_glass_1_pane[down=true,east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:straight_glass_1_pane[down=true,east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:straight_glass_1_pane[down=true,east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:straight_glass_1_pane[down=true,east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:straight_glass_1_pane[down=true,east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:straight_glass_1_pane[down=true,east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:straight_glass_1_pane[down=true,east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:straight_glass_1_pane[down=true,east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:straight_glass_1_pane[down=true,east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:straight_glass_1_pane[down=true,east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:straight_glass_1_pane[down=true,east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:straight_glass_1_pane[down=true,east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:straight_glass_1_pane[down=true,east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:straight_glass_1_pane[down=true,east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:straight_glass_1_pane[down=true,east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:straight_glass_1_pane[down=true,east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:straight_glass_1_pane[down=true,east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:straight_glass_1_pane[down=true,east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:straight_glass_1_pane[down=true,east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:straight_glass_1_pane[down=true,east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:straight_glass_1_pane[down=true,east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:straight_glass_1_pane[down=true,east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:straight_glass_1_pane[down=true,east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:straight_glass_1_pane[down=true,east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:straight_glass_1_pane[down=true,east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:straight_glass_1_pane[down=true,east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:straight_glass_1_pane[down=true,east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:straight_glass_1_pane[down=true,east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:straight_glass_1_pane[down=true,east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:straight_glass_1_pane[down=true,east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:straight_glass_1_pane[down=true,east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:straight_glass_1_pane[down=true,east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:straight_glass_1_pane[down=true,east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:straight_glass_1_pane[down=true,east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:straight_glass_1_pane[down=true,east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:straight_glass_1_pane[down=true,east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:straight_glass_1_pane[down=true,east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:straight_glass_1_pane[down=true,east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:straight_glass_1_pane[down=true,east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:straight_glass_1_pane[down=true,east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:straight_glass_1_pane[down=true,east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:straight_glass_1_pane[down=true,east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:straight_glass_1_pane[down=false,east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:straight_glass_1_pane[down=false,east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:straight_glass_1_pane[down=false,east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:straight_glass_1_pane[down=false,east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:straight_glass_1_pane[down=false,east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:straight_glass_1_pane[down=false,east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:straight_glass_1_pane[down=false,east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:straight_glass_1_pane[down=false,east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:straight_glass_1_pane[down=false,east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:straight_glass_1_pane[down=false,east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:straight_glass_1_pane[down=false,east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:straight_glass_1_pane[down=false,east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:straight_glass_1_pane[down=false,east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:straight_glass_1_pane[down=false,east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:straight_glass_1_pane[down=false,east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:straight_glass_1_pane[down=false,east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:straight_glass_1_pane[down=false,east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:straight_glass_1_pane[down=false,east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:straight_glass_1_pane[down=false,east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:straight_glass_1_pane[down=false,east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:straight_glass_1_pane[down=false,east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:straight_glass_1_pane[down=false,east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:straight_glass_1_pane[down=false,east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:straight_glass_1_pane[down=false,east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:straight_glass_1_pane[down=false,east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:straight_glass_1_pane[down=false,east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:straight_glass_1_pane[down=false,east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:straight_glass_1_pane[down=false,east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:straight_glass_1_pane[down=false,east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:straight_glass_1_pane[down=false,east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:straight_glass_1_pane[down=false,east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:straight_glass_1_pane[down=false,east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:straight_glass_1_pane[down=false,east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:straight_glass_1_pane[down=false,east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:straight_glass_1_pane[down=false,east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:straight_glass_1_pane[down=false,east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:straight_glass_1_pane[down=false,east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:straight_glass_1_pane[down=false,east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:straight_glass_1_pane[down=false,east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:straight_glass_1_pane[down=false,east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:straight_glass_1_pane[down=false,east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:straight_glass_1_pane[down=false,east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:straight_glass_1_pane[down=false,east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:straight_glass_1_pane[down=false,east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:straight_glass_1_pane[down=false,east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:straight_glass_1_pane[down=false,east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:straight_glass_1_pane[down=false,east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:straight_glass_1_pane[down=false,east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:straight_glass_1_pane[down=false,east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:straight_glass_1_pane[down=false,east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:straight_glass_1_pane[down=false,east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:straight_glass_1_pane[down=false,east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:straight_glass_1_pane[down=false,east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:straight_glass_1_pane[down=false,east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:straight_glass_1_pane[down=false,east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:straight_glass_1_pane[down=false,east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:straight_glass_1_pane[down=false,east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:straight_glass_1_pane[down=false,east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:straight_glass_1_pane[down=false,east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:straight_glass_1_pane[down=false,east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:straight_glass_1_pane[down=false,east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:straight_glass_1_pane[down=false,east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:straight_glass_1_pane[down=false,east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:straight_glass_1_pane[down=false,east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:straight_glass_1_slab[layer=1,type=top,waterlogged=true]
conquest:straight_glass_1_slab[layer=1,type=top,waterlogged=false]
conquest:straight_glass_1_slab[layer=1,type=bottom,waterlogged=true]
conquest:straight_glass_1_slab[layer=1,type=bottom,waterlogged=false]
conquest:straight_glass_1_slab[layer=2,type=top,waterlogged=true]
conquest:straight_glass_1_slab[layer=2,type=top,waterlogged=false]
conquest:straight_glass_1_slab[layer=2,type=bottom,waterlogged=true]
conquest:straight_glass_1_slab[layer=2,type=bottom,waterlogged=false]
conquest:straight_glass_1_slab[layer=3,type=top,waterlogged=true]
conquest:straight_glass_1_slab[layer=3,type=top,waterlogged=false]
conquest:straight_glass_1_slab[layer=3,type=bottom,waterlogged=true]
conquest:straight_glass_1_slab[layer=3,type=bottom,waterlogged=false]
conquest:straight_glass_1_slab[layer=4,type=top,waterlogged=true]
conquest:straight_glass_1_slab[layer=4,type=top,waterlogged=false]
conquest:straight_glass_1_slab[layer=4,type=bottom,waterlogged=true]
conquest:straight_glass_1_slab[layer=4,type=bottom,waterlogged=false]
conquest:straight_glass_1_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:straight_glass_1_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:straight_glass_1_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:straight_glass_1_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:straight_glass_1_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:straight_glass_1_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:straight_glass_1_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:straight_glass_1_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:straight_glass_1_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:straight_glass_1_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:straight_glass_1_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:straight_glass_1_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:straight_glass_1_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:straight_glass_1_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:straight_glass_1_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:straight_glass_1_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:straight_glass_1_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:straight_glass_1_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:straight_glass_1_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:straight_glass_1_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:straight_glass_1_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:straight_glass_1_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:straight_glass_1_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:straight_glass_1_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:straight_glass_1_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:straight_glass_1_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:straight_glass_1_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:straight_glass_1_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:straight_glass_1_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:straight_glass_1_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:straight_glass_1_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:straight_glass_1_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:straight_glass_1_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:straight_glass_1_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:straight_glass_1_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:straight_glass_1_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:straight_glass_1_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:straight_glass_1_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:straight_glass_1_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:straight_glass_1_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:straight_glass_1_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:straight_glass_1_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:straight_glass_1_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:straight_glass_1_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:straight_glass_1_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:straight_glass_1_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:straight_glass_1_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:straight_glass_1_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:straight_glass_1_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:straight_glass_1_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:straight_glass_1_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:straight_glass_1_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:straight_glass_1_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:straight_glass_1_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:straight_glass_1_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:straight_glass_1_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:straight_glass_1_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:straight_glass_1_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:straight_glass_1_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:straight_glass_1_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:straight_glass_1_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:straight_glass_1_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:straight_glass_1_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:straight_glass_1_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:straight_glass_1_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:straight_glass_1_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:straight_glass_1_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:straight_glass_1_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:straight_glass_1_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:straight_glass_1_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:straight_glass_1_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:straight_glass_1_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:straight_glass_1_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:straight_glass_1_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:straight_glass_1_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:straight_glass_1_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:straight_glass_1_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:straight_glass_1_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:straight_glass_1_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:straight_glass_1_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:straight_glass_1_vertical_corner[facing=north,layer=1,waterlogged=true]
conquest:straight_glass_1_vertical_corner[facing=north,layer=1,waterlogged=false]
conquest:straight_glass_1_vertical_corner[facing=north,layer=2,waterlogged=true]
conquest:straight_glass_1_vertical_corner[facing=north,layer=2,waterlogged=false]
conquest:straight_glass_1_vertical_corner[facing=north,layer=3,waterlogged=true]
conquest:straight_glass_1_vertical_corner[facing=north,layer=3,waterlogged=false]
conquest:straight_glass_1_vertical_corner[facing=north,layer=4,waterlogged=true]
conquest:straight_glass_1_vertical_corner[facing=north,layer=4,waterlogged=false]
conquest:straight_glass_1_vertical_corner[facing=south,layer=1,waterlogged=true]
conquest:straight_glass_1_vertical_corner[facing=south,layer=1,waterlogged=false]
conquest:straight_glass_1_vertical_corner[facing=south,layer=2,waterlogged=true]
conquest:straight_glass_1_vertical_corner[facing=south,layer=2,waterlogged=false]
conquest:straight_glass_1_vertical_corner[facing=south,layer=3,waterlogged=true]
conquest:straight_glass_1_vertical_corner[facing=south,layer=3,waterlogged=false]
conquest:straight_glass_1_vertical_corner[facing=south,layer=4,waterlogged=true]
conquest:straight_glass_1_vertical_corner[facing=south,layer=4,waterlogged=false]
conquest:straight_glass_1_vertical_corner[facing=west,layer=1,waterlogged=true]
conquest:straight_glass_1_vertical_corner[facing=west,layer=1,waterlogged=false]
conquest:straight_glass_1_vertical_corner[facing=west,layer=2,waterlogged=true]
conquest:straight_glass_1_vertical_corner[facing=west,layer=2,waterlogged=false]
conquest:straight_glass_1_vertical_corner[facing=west,layer=3,waterlogged=true]
conquest:straight_glass_1_vertical_corner[facing=west,layer=3,waterlogged=false]
conquest:straight_glass_1_vertical_corner[facing=west,layer=4,waterlogged=true]
conquest:straight_glass_1_vertical_corner[facing=west,layer=4,waterlogged=false]
conquest:straight_glass_1_vertical_corner[facing=east,layer=1,waterlogged=true]
conquest:straight_glass_1_vertical_corner[facing=east,layer=1,waterlogged=false]
conquest:straight_glass_1_vertical_corner[facing=east,layer=2,waterlogged=true]
conquest:straight_glass_1_vertical_corner[facing=east,layer=2,waterlogged=false]
conquest:straight_glass_1_vertical_corner[facing=east,layer=3,waterlogged=true]
conquest:straight_glass_1_vertical_corner[facing=east,layer=3,waterlogged=false]
conquest:straight_glass_1_vertical_corner[facing=east,layer=4,waterlogged=true]
conquest:straight_glass_1_vertical_corner[facing=east,layer=4,waterlogged=false]
conquest:straight_glass_1_vertical_quarter[facing=north,layer=1,waterlogged=true]
conquest:straight_glass_1_vertical_quarter[facing=north,layer=1,waterlogged=false]
conquest:straight_glass_1_vertical_quarter[facing=north,layer=2,waterlogged=true]
conquest:straight_glass_1_vertical_quarter[facing=north,layer=2,waterlogged=false]
conquest:straight_glass_1_vertical_quarter[facing=north,layer=3,waterlogged=true]
conquest:straight_glass_1_vertical_quarter[facing=north,layer=3,waterlogged=false]
conquest:straight_glass_1_vertical_quarter[facing=north,layer=4,waterlogged=true]
conquest:straight_glass_1_vertical_quarter[facing=north,layer=4,waterlogged=false]
conquest:straight_glass_1_vertical_quarter[facing=south,layer=1,waterlogged=true]
conquest:straight_glass_1_vertical_quarter[facing=south,layer=1,waterlogged=false]
conquest:straight_glass_1_vertical_quarter[facing=south,layer=2,waterlogged=true]
conquest:straight_glass_1_vertical_quarter[facing=south,layer=2,waterlogged=false]
conquest:straight_glass_1_vertical_quarter[facing=south,layer=3,waterlogged=true]
conquest:straight_glass_1_vertical_quarter[facing=south,layer=3,waterlogged=false]
conquest:straight_glass_1_vertical_quarter[facing=south,layer=4,waterlogged=true]
conquest:straight_glass_1_vertical_quarter[facing=south,layer=4,waterlogged=false]
conquest:straight_glass_1_vertical_quarter[facing=west,layer=1,waterlogged=true]
conquest:straight_glass_1_vertical_quarter[facing=west,layer=1,waterlogged=false]
conquest:straight_glass_1_vertical_quarter[facing=west,layer=2,waterlogged=true]
conquest:straight_glass_1_vertical_quarter[facing=west,layer=2,waterlogged=false]
conquest:straight_glass_1_vertical_quarter[facing=west,layer=3,waterlogged=true]
conquest:straight_glass_1_vertical_quarter[facing=west,layer=3,waterlogged=false]
conquest:straight_glass_1_vertical_quarter[facing=west,layer=4,waterlogged=true]
conquest:straight_glass_1_vertical_quarter[facing=west,layer=4,waterlogged=false]
conquest:straight_glass_1_vertical_quarter[facing=east,layer=1,waterlogged=true]
conquest:straight_glass_1_vertical_quarter[facing=east,layer=1,waterlogged=false]
conquest:straight_glass_1_vertical_quarter[facing=east,layer=2,waterlogged=true]
conquest:straight_glass_1_vertical_quarter[facing=east,layer=2,waterlogged=false]
conquest:straight_glass_1_vertical_quarter[facing=east,layer=3,waterlogged=true]
conquest:straight_glass_1_vertical_quarter[facing=east,layer=3,waterlogged=false]
conquest:straight_glass_1_vertical_quarter[facing=east,layer=4,waterlogged=true]
conquest:straight_glass_1_vertical_quarter[facing=east,layer=4,waterlogged=false]
conquest:straight_glass_1_vertical_slab[facing=north,layer=1,waterlogged=true]
conquest:straight_glass_1_vertical_slab[facing=north,layer=1,waterlogged=false]
conquest:straight_glass_1_vertical_slab[facing=north,layer=2,waterlogged=true]
conquest:straight_glass_1_vertical_slab[facing=north,layer=2,waterlogged=false]
conquest:straight_glass_1_vertical_slab[facing=north,layer=3,waterlogged=true]
conquest:straight_glass_1_vertical_slab[facing=north,layer=3,waterlogged=false]
conquest:straight_glass_1_vertical_slab[facing=north,layer=4,waterlogged=true]
conquest:straight_glass_1_vertical_slab[facing=north,layer=4,waterlogged=false]
conquest:straight_glass_1_vertical_slab[facing=south,layer=1,waterlogged=true]
conquest:straight_glass_1_vertical_slab[facing=south,layer=1,waterlogged=false]
conquest:straight_glass_1_vertical_slab[facing=south,layer=2,waterlogged=true]
conquest:straight_glass_1_vertical_slab[facing=south,layer=2,waterlogged=false]
conquest:straight_glass_1_vertical_slab[facing=south,layer=3,waterlogged=true]
conquest:straight_glass_1_vertical_slab[facing=south,layer=3,waterlogged=false]
conquest:straight_glass_1_vertical_slab[facing=south,layer=4,waterlogged=true]
conquest:straight_glass_1_vertical_slab[facing=south,layer=4,waterlogged=false]
conquest:straight_glass_1_vertical_slab[facing=west,layer=1,waterlogged=true]
conquest:straight_glass_1_vertical_slab[facing=west,layer=1,waterlogged=false]
conquest:straight_glass_1_vertical_slab[facing=west,layer=2,waterlogged=true]
conquest:straight_glass_1_vertical_slab[facing=west,layer=2,waterlogged=false]
conquest:straight_glass_1_vertical_slab[facing=west,layer=3,waterlogged=true]
conquest:straight_glass_1_vertical_slab[facing=west,layer=3,waterlogged=false]
conquest:straight_glass_1_vertical_slab[facing=west,layer=4,waterlogged=true]
conquest:straight_glass_1_vertical_slab[facing=west,layer=4,waterlogged=false]
conquest:straight_glass_1_vertical_slab[facing=east,layer=1,waterlogged=true]
conquest:straight_glass_1_vertical_slab[facing=east,layer=1,waterlogged=false]
conquest:straight_glass_1_vertical_slab[facing=east,layer=2,waterlogged=true]
conquest:straight_glass_1_vertical_slab[facing=east,layer=2,waterlogged=false]
conquest:straight_glass_1_vertical_slab[facing=east,layer=3,waterlogged=true]
conquest:straight_glass_1_vertical_slab[facing=east,layer=3,waterlogged=false]
conquest:straight_glass_1_vertical_slab[facing=east,layer=4,waterlogged=true]
conquest:straight_glass_1_vertical_slab[facing=east,layer=4,waterlogged=false]
conquest:straight_glass_2
conquest:straight_glass_2_pane[down=true,east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:straight_glass_2_pane[down=true,east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:straight_glass_2_pane[down=true,east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:straight_glass_2_pane[down=true,east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:straight_glass_2_pane[down=true,east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:straight_glass_2_pane[down=true,east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:straight_glass_2_pane[down=true,east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:straight_glass_2_pane[down=true,east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:straight_glass_2_pane[down=true,east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:straight_glass_2_pane[down=true,east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:straight_glass_2_pane[down=true,east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:straight_glass_2_pane[down=true,east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:straight_glass_2_pane[down=true,east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:straight_glass_2_pane[down=true,east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:straight_glass_2_pane[down=true,east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:straight_glass_2_pane[down=true,east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:straight_glass_2_pane[down=true,east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:straight_glass_2_pane[down=true,east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:straight_glass_2_pane[down=true,east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:straight_glass_2_pane[down=true,east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:straight_glass_2_pane[down=true,east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:straight_glass_2_pane[down=true,east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:straight_glass_2_pane[down=true,east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:straight_glass_2_pane[down=true,east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:straight_glass_2_pane[down=true,east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:straight_glass_2_pane[down=true,east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:straight_glass_2_pane[down=true,east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:straight_glass_2_pane[down=true,east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:straight_glass_2_pane[down=true,east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:straight_glass_2_pane[down=true,east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:straight_glass_2_pane[down=true,east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:straight_glass_2_pane[down=true,east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:straight_glass_2_pane[down=true,east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:straight_glass_2_pane[down=true,east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:straight_glass_2_pane[down=true,east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:straight_glass_2_pane[down=true,east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:straight_glass_2_pane[down=true,east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:straight_glass_2_pane[down=true,east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:straight_glass_2_pane[down=true,east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:straight_glass_2_pane[down=true,east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:straight_glass_2_pane[down=true,east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:straight_glass_2_pane[down=true,east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:straight_glass_2_pane[down=true,east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:straight_glass_2_pane[down=true,east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:straight_glass_2_pane[down=true,east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:straight_glass_2_pane[down=true,east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:straight_glass_2_pane[down=true,east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:straight_glass_2_pane[down=true,east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:straight_glass_2_pane[down=true,east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:straight_glass_2_pane[down=true,east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:straight_glass_2_pane[down=true,east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:straight_glass_2_pane[down=true,east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:straight_glass_2_pane[down=true,east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:straight_glass_2_pane[down=true,east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:straight_glass_2_pane[down=true,east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:straight_glass_2_pane[down=true,east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:straight_glass_2_pane[down=true,east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:straight_glass_2_pane[down=true,east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:straight_glass_2_pane[down=true,east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:straight_glass_2_pane[down=true,east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:straight_glass_2_pane[down=true,east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:straight_glass_2_pane[down=true,east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:straight_glass_2_pane[down=true,east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:straight_glass_2_pane[down=true,east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:straight_glass_2_pane[down=false,east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:straight_glass_2_pane[down=false,east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:straight_glass_2_pane[down=false,east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:straight_glass_2_pane[down=false,east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:straight_glass_2_pane[down=false,east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:straight_glass_2_pane[down=false,east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:straight_glass_2_pane[down=false,east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:straight_glass_2_pane[down=false,east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:straight_glass_2_pane[down=false,east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:straight_glass_2_pane[down=false,east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:straight_glass_2_pane[down=false,east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:straight_glass_2_pane[down=false,east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:straight_glass_2_pane[down=false,east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:straight_glass_2_pane[down=false,east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:straight_glass_2_pane[down=false,east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:straight_glass_2_pane[down=false,east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:straight_glass_2_pane[down=false,east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:straight_glass_2_pane[down=false,east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:straight_glass_2_pane[down=false,east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:straight_glass_2_pane[down=false,east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:straight_glass_2_pane[down=false,east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:straight_glass_2_pane[down=false,east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:straight_glass_2_pane[down=false,east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:straight_glass_2_pane[down=false,east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:straight_glass_2_pane[down=false,east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:straight_glass_2_pane[down=false,east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:straight_glass_2_pane[down=false,east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:straight_glass_2_pane[down=false,east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:straight_glass_2_pane[down=false,east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:straight_glass_2_pane[down=false,east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:straight_glass_2_pane[down=false,east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:straight_glass_2_pane[down=false,east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:straight_glass_2_pane[down=false,east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:straight_glass_2_pane[down=false,east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:straight_glass_2_pane[down=false,east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:straight_glass_2_pane[down=false,east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:straight_glass_2_pane[down=false,east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:straight_glass_2_pane[down=false,east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:straight_glass_2_pane[down=false,east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:straight_glass_2_pane[down=false,east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:straight_glass_2_pane[down=false,east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:straight_glass_2_pane[down=false,east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:straight_glass_2_pane[down=false,east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:straight_glass_2_pane[down=false,east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:straight_glass_2_pane[down=false,east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:straight_glass_2_pane[down=false,east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:straight_glass_2_pane[down=false,east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:straight_glass_2_pane[down=false,east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:straight_glass_2_pane[down=false,east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:straight_glass_2_pane[down=false,east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:straight_glass_2_pane[down=false,east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:straight_glass_2_pane[down=false,east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:straight_glass_2_pane[down=false,east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:straight_glass_2_pane[down=false,east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:straight_glass_2_pane[down=false,east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:straight_glass_2_pane[down=false,east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:straight_glass_2_pane[down=false,east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:straight_glass_2_pane[down=false,east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:straight_glass_2_pane[down=false,east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:straight_glass_2_pane[down=false,east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:straight_glass_2_pane[down=false,east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:straight_glass_2_pane[down=false,east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:straight_glass_2_pane[down=false,east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:straight_glass_2_pane[down=false,east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:straight_glass_2_slab[layer=1,type=top,waterlogged=true]
conquest:straight_glass_2_slab[layer=1,type=top,waterlogged=false]
conquest:straight_glass_2_slab[layer=1,type=bottom,waterlogged=true]
conquest:straight_glass_2_slab[layer=1,type=bottom,waterlogged=false]
conquest:straight_glass_2_slab[layer=2,type=top,waterlogged=true]
conquest:straight_glass_2_slab[layer=2,type=top,waterlogged=false]
conquest:straight_glass_2_slab[layer=2,type=bottom,waterlogged=true]
conquest:straight_glass_2_slab[layer=2,type=bottom,waterlogged=false]
conquest:straight_glass_2_slab[layer=3,type=top,waterlogged=true]
conquest:straight_glass_2_slab[layer=3,type=top,waterlogged=false]
conquest:straight_glass_2_slab[layer=3,type=bottom,waterlogged=true]
conquest:straight_glass_2_slab[layer=3,type=bottom,waterlogged=false]
conquest:straight_glass_2_slab[layer=4,type=top,waterlogged=true]
conquest:straight_glass_2_slab[layer=4,type=top,waterlogged=false]
conquest:straight_glass_2_slab[layer=4,type=bottom,waterlogged=true]
conquest:straight_glass_2_slab[layer=4,type=bottom,waterlogged=false]
conquest:straight_glass_2_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:straight_glass_2_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:straight_glass_2_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:straight_glass_2_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:straight_glass_2_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:straight_glass_2_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:straight_glass_2_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:straight_glass_2_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:straight_glass_2_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:straight_glass_2_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:straight_glass_2_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:straight_glass_2_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:straight_glass_2_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:straight_glass_2_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:straight_glass_2_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:straight_glass_2_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:straight_glass_2_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:straight_glass_2_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:straight_glass_2_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:straight_glass_2_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:straight_glass_2_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:straight_glass_2_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:straight_glass_2_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:straight_glass_2_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:straight_glass_2_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:straight_glass_2_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:straight_glass_2_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:straight_glass_2_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:straight_glass_2_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:straight_glass_2_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:straight_glass_2_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:straight_glass_2_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:straight_glass_2_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:straight_glass_2_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:straight_glass_2_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:straight_glass_2_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:straight_glass_2_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:straight_glass_2_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:straight_glass_2_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:straight_glass_2_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:straight_glass_2_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:straight_glass_2_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:straight_glass_2_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:straight_glass_2_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:straight_glass_2_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:straight_glass_2_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:straight_glass_2_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:straight_glass_2_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:straight_glass_2_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:straight_glass_2_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:straight_glass_2_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:straight_glass_2_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:straight_glass_2_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:straight_glass_2_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:straight_glass_2_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:straight_glass_2_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:straight_glass_2_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:straight_glass_2_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:straight_glass_2_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:straight_glass_2_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:straight_glass_2_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:straight_glass_2_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:straight_glass_2_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:straight_glass_2_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:straight_glass_2_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:straight_glass_2_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:straight_glass_2_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:straight_glass_2_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:straight_glass_2_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:straight_glass_2_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:straight_glass_2_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:straight_glass_2_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:straight_glass_2_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:straight_glass_2_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:straight_glass_2_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:straight_glass_2_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:straight_glass_2_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:straight_glass_2_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:straight_glass_2_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:straight_glass_2_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:straight_glass_2_vertical_corner[facing=north,layer=1,waterlogged=true]
conquest:straight_glass_2_vertical_corner[facing=north,layer=1,waterlogged=false]
conquest:straight_glass_2_vertical_corner[facing=north,layer=2,waterlogged=true]
conquest:straight_glass_2_vertical_corner[facing=north,layer=2,waterlogged=false]
conquest:straight_glass_2_vertical_corner[facing=north,layer=3,waterlogged=true]
conquest:straight_glass_2_vertical_corner[facing=north,layer=3,waterlogged=false]
conquest:straight_glass_2_vertical_corner[facing=north,layer=4,waterlogged=true]
conquest:straight_glass_2_vertical_corner[facing=north,layer=4,waterlogged=false]
conquest:straight_glass_2_vertical_corner[facing=south,layer=1,waterlogged=true]
conquest:straight_glass_2_vertical_corner[facing=south,layer=1,waterlogged=false]
conquest:straight_glass_2_vertical_corner[facing=south,layer=2,waterlogged=true]
conquest:straight_glass_2_vertical_corner[facing=south,layer=2,waterlogged=false]
conquest:straight_glass_2_vertical_corner[facing=south,layer=3,waterlogged=true]
conquest:straight_glass_2_vertical_corner[facing=south,layer=3,waterlogged=false]
conquest:straight_glass_2_vertical_corner[facing=south,layer=4,waterlogged=true]
conquest:straight_glass_2_vertical_corner[facing=south,layer=4,waterlogged=false]
conquest:straight_glass_2_vertical_corner[facing=west,layer=1,waterlogged=true]
conquest:straight_glass_2_vertical_corner[facing=west,layer=1,waterlogged=false]
conquest:straight_glass_2_vertical_corner[facing=west,layer=2,waterlogged=true]
conquest:straight_glass_2_vertical_corner[facing=west,layer=2,waterlogged=false]
conquest:straight_glass_2_vertical_corner[facing=west,layer=3,waterlogged=true]
conquest:straight_glass_2_vertical_corner[facing=west,layer=3,waterlogged=false]
conquest:straight_glass_2_vertical_corner[facing=west,layer=4,waterlogged=true]
conquest:straight_glass_2_vertical_corner[facing=west,layer=4,waterlogged=false]
conquest:straight_glass_2_vertical_corner[facing=east,layer=1,waterlogged=true]
conquest:straight_glass_2_vertical_corner[facing=east,layer=1,waterlogged=false]
conquest:straight_glass_2_vertical_corner[facing=east,layer=2,waterlogged=true]
conquest:straight_glass_2_vertical_corner[facing=east,layer=2,waterlogged=false]
conquest:straight_glass_2_vertical_corner[facing=east,layer=3,waterlogged=true]
conquest:straight_glass_2_vertical_corner[facing=east,layer=3,waterlogged=false]
conquest:straight_glass_2_vertical_corner[facing=east,layer=4,waterlogged=true]
conquest:straight_glass_2_vertical_corner[facing=east,layer=4,waterlogged=false]
conquest:straight_glass_2_vertical_quarter[facing=north,layer=1,waterlogged=true]
conquest:straight_glass_2_vertical_quarter[facing=north,layer=1,waterlogged=false]
conquest:straight_glass_2_vertical_quarter[facing=north,layer=2,waterlogged=true]
conquest:straight_glass_2_vertical_quarter[facing=north,layer=2,waterlogged=false]
conquest:straight_glass_2_vertical_quarter[facing=north,layer=3,waterlogged=true]
conquest:straight_glass_2_vertical_quarter[facing=north,layer=3,waterlogged=false]
conquest:straight_glass_2_vertical_quarter[facing=north,layer=4,waterlogged=true]
conquest:straight_glass_2_vertical_quarter[facing=north,layer=4,waterlogged=false]
conquest:straight_glass_2_vertical_quarter[facing=south,layer=1,waterlogged=true]
conquest:straight_glass_2_vertical_quarter[facing=south,layer=1,waterlogged=false]
conquest:straight_glass_2_vertical_quarter[facing=south,layer=2,waterlogged=true]
conquest:straight_glass_2_vertical_quarter[facing=south,layer=2,waterlogged=false]
conquest:straight_glass_2_vertical_quarter[facing=south,layer=3,waterlogged=true]
conquest:straight_glass_2_vertical_quarter[facing=south,layer=3,waterlogged=false]
conquest:straight_glass_2_vertical_quarter[facing=south,layer=4,waterlogged=true]
conquest:straight_glass_2_vertical_quarter[facing=south,layer=4,waterlogged=false]
conquest:straight_glass_2_vertical_quarter[facing=west,layer=1,waterlogged=true]
conquest:straight_glass_2_vertical_quarter[facing=west,layer=1,waterlogged=false]
conquest:straight_glass_2_vertical_quarter[facing=west,layer=2,waterlogged=true]
conquest:straight_glass_2_vertical_quarter[facing=west,layer=2,waterlogged=false]
conquest:straight_glass_2_vertical_quarter[facing=west,layer=3,waterlogged=true]
conquest:straight_glass_2_vertical_quarter[facing=west,layer=3,waterlogged=false]
conquest:straight_glass_2_vertical_quarter[facing=west,layer=4,waterlogged=true]
conquest:straight_glass_2_vertical_quarter[facing=west,layer=4,waterlogged=false]
conquest:straight_glass_2_vertical_quarter[facing=east,layer=1,waterlogged=true]
conquest:straight_glass_2_vertical_quarter[facing=east,layer=1,waterlogged=false]
conquest:straight_glass_2_vertical_quarter[facing=east,layer=2,waterlogged=true]
conquest:straight_glass_2_vertical_quarter[facing=east,layer=2,waterlogged=false]
conquest:straight_glass_2_vertical_quarter[facing=east,layer=3,waterlogged=true]
conquest:straight_glass_2_vertical_quarter[facing=east,layer=3,waterlogged=false]
conquest:straight_glass_2_vertical_quarter[facing=east,layer=4,waterlogged=true]
conquest:straight_glass_2_vertical_quarter[facing=east,layer=4,waterlogged=false]
conquest:straight_glass_2_vertical_slab[facing=north,layer=1,waterlogged=true]
conquest:straight_glass_2_vertical_slab[facing=north,layer=1,waterlogged=false]
conquest:straight_glass_2_vertical_slab[facing=north,layer=2,waterlogged=true]
conquest:straight_glass_2_vertical_slab[facing=north,layer=2,waterlogged=false]
conquest:straight_glass_2_vertical_slab[facing=north,layer=3,waterlogged=true]
conquest:straight_glass_2_vertical_slab[facing=north,layer=3,waterlogged=false]
conquest:straight_glass_2_vertical_slab[facing=north,layer=4,waterlogged=true]
conquest:straight_glass_2_vertical_slab[facing=north,layer=4,waterlogged=false]
conquest:straight_glass_2_vertical_slab[facing=south,layer=1,waterlogged=true]
conquest:straight_glass_2_vertical_slab[facing=south,layer=1,waterlogged=false]
conquest:straight_glass_2_vertical_slab[facing=south,layer=2,waterlogged=true]
conquest:straight_glass_2_vertical_slab[facing=south,layer=2,waterlogged=false]
conquest:straight_glass_2_vertical_slab[facing=south,layer=3,waterlogged=true]
conquest:straight_glass_2_vertical_slab[facing=south,layer=3,waterlogged=false]
conquest:straight_glass_2_vertical_slab[facing=south,layer=4,waterlogged=true]
conquest:straight_glass_2_vertical_slab[facing=south,layer=4,waterlogged=false]
conquest:straight_glass_2_vertical_slab[facing=west,layer=1,waterlogged=true]
conquest:straight_glass_2_vertical_slab[facing=west,layer=1,waterlogged=false]
conquest:straight_glass_2_vertical_slab[facing=west,layer=2,waterlogged=true]
conquest:straight_glass_2_vertical_slab[facing=west,layer=2,waterlogged=false]
conquest:straight_glass_2_vertical_slab[facing=west,layer=3,waterlogged=true]
conquest:straight_glass_2_vertical_slab[facing=west,layer=3,waterlogged=false]
conquest:straight_glass_2_vertical_slab[facing=west,layer=4,waterlogged=true]
conquest:straight_glass_2_vertical_slab[facing=west,layer=4,waterlogged=false]
conquest:straight_glass_2_vertical_slab[facing=east,layer=1,waterlogged=true]
conquest:straight_glass_2_vertical_slab[facing=east,layer=1,waterlogged=false]
conquest:straight_glass_2_vertical_slab[facing=east,layer=2,waterlogged=true]
conquest:straight_glass_2_vertical_slab[facing=east,layer=2,waterlogged=false]
conquest:straight_glass_2_vertical_slab[facing=east,layer=3,waterlogged=true]
conquest:straight_glass_2_vertical_slab[facing=east,layer=3,waterlogged=false]
conquest:straight_glass_2_vertical_slab[facing=east,layer=4,waterlogged=true]
conquest:straight_glass_2_vertical_slab[facing=east,layer=4,waterlogged=false]
conquest:straight_oak_wicker_fence[east=true,layers=1,north=true,south=true,waterlogged=true,west=true]
conquest:straight_oak_wicker_fence[east=true,layers=1,north=true,south=true,waterlogged=true,west=false]
conquest:straight_oak_wicker_fence[east=true,layers=1,north=true,south=true,waterlogged=false,west=true]
conquest:straight_oak_wicker_fence[east=true,layers=1,north=true,south=true,waterlogged=false,west=false]
conquest:straight_oak_wicker_fence[east=true,layers=1,north=true,south=false,waterlogged=true,west=true]
conquest:straight_oak_wicker_fence[east=true,layers=1,north=true,south=false,waterlogged=true,west=false]
conquest:straight_oak_wicker_fence[east=true,layers=1,north=true,south=false,waterlogged=false,west=true]
conquest:straight_oak_wicker_fence[east=true,layers=1,north=true,south=false,waterlogged=false,west=false]
conquest:straight_oak_wicker_fence[east=true,layers=1,north=false,south=true,waterlogged=true,west=true]
conquest:straight_oak_wicker_fence[east=true,layers=1,north=false,south=true,waterlogged=true,west=false]
conquest:straight_oak_wicker_fence[east=true,layers=1,north=false,south=true,waterlogged=false,west=true]
conquest:straight_oak_wicker_fence[east=true,layers=1,north=false,south=true,waterlogged=false,west=false]
conquest:straight_oak_wicker_fence[east=true,layers=1,north=false,south=false,waterlogged=true,west=true]
conquest:straight_oak_wicker_fence[east=true,layers=1,north=false,south=false,waterlogged=true,west=false]
conquest:straight_oak_wicker_fence[east=true,layers=1,north=false,south=false,waterlogged=false,west=true]
conquest:straight_oak_wicker_fence[east=true,layers=1,north=false,south=false,waterlogged=false,west=false]
conquest:straight_oak_wicker_fence[east=true,layers=2,north=true,south=true,waterlogged=true,west=true]
conquest:straight_oak_wicker_fence[east=true,layers=2,north=true,south=true,waterlogged=true,west=false]
conquest:straight_oak_wicker_fence[east=true,layers=2,north=true,south=true,waterlogged=false,west=true]
conquest:straight_oak_wicker_fence[east=true,layers=2,north=true,south=true,waterlogged=false,west=false]
conquest:straight_oak_wicker_fence[east=true,layers=2,north=true,south=false,waterlogged=true,west=true]
conquest:straight_oak_wicker_fence[east=true,layers=2,north=true,south=false,waterlogged=true,west=false]
conquest:straight_oak_wicker_fence[east=true,layers=2,north=true,south=false,waterlogged=false,west=true]
conquest:straight_oak_wicker_fence[east=true,layers=2,north=true,south=false,waterlogged=false,west=false]
conquest:straight_oak_wicker_fence[east=true,layers=2,north=false,south=true,waterlogged=true,west=true]
conquest:straight_oak_wicker_fence[east=true,layers=2,north=false,south=true,waterlogged=true,west=false]
conquest:straight_oak_wicker_fence[east=true,layers=2,north=false,south=true,waterlogged=false,west=true]
conquest:straight_oak_wicker_fence[east=true,layers=2,north=false,south=true,waterlogged=false,west=false]
conquest:straight_oak_wicker_fence[east=true,layers=2,north=false,south=false,waterlogged=true,west=true]
conquest:straight_oak_wicker_fence[east=true,layers=2,north=false,south=false,waterlogged=true,west=false]
conquest:straight_oak_wicker_fence[east=true,layers=2,north=false,south=false,waterlogged=false,west=true]
conquest:straight_oak_wicker_fence[east=true,layers=2,north=false,south=false,waterlogged=false,west=false]
conquest:straight_oak_wicker_fence[east=true,layers=3,north=true,south=true,waterlogged=true,west=true]
conquest:straight_oak_wicker_fence[east=true,layers=3,north=true,south=true,waterlogged=true,west=false]
conquest:straight_oak_wicker_fence[east=true,layers=3,north=true,south=true,waterlogged=false,west=true]
conquest:straight_oak_wicker_fence[east=true,layers=3,north=true,south=true,waterlogged=false,west=false]
conquest:straight_oak_wicker_fence[east=true,layers=3,north=true,south=false,waterlogged=true,west=true]
conquest:straight_oak_wicker_fence[east=true,layers=3,north=true,south=false,waterlogged=true,west=false]
conquest:straight_oak_wicker_fence[east=true,layers=3,north=true,south=false,waterlogged=false,west=true]
conquest:straight_oak_wicker_fence[east=true,layers=3,north=true,south=false,waterlogged=false,west=false]
conquest:straight_oak_wicker_fence[east=true,layers=3,north=false,south=true,waterlogged=true,west=true]
conquest:straight_oak_wicker_fence[east=true,layers=3,north=false,south=true,waterlogged=true,west=false]
conquest:straight_oak_wicker_fence[east=true,layers=3,north=false,south=true,waterlogged=false,west=true]
conquest:straight_oak_wicker_fence[east=true,layers=3,north=false,south=true,waterlogged=false,west=false]
conquest:straight_oak_wicker_fence[east=true,layers=3,north=false,south=false,waterlogged=true,west=true]
conquest:straight_oak_wicker_fence[east=true,layers=3,north=false,south=false,waterlogged=true,west=false]
conquest:straight_oak_wicker_fence[east=true,layers=3,north=false,south=false,waterlogged=false,west=true]
conquest:straight_oak_wicker_fence[east=true,layers=3,north=false,south=false,waterlogged=false,west=false]
conquest:straight_oak_wicker_fence[east=true,layers=4,north=true,south=true,waterlogged=true,west=true]
conquest:straight_oak_wicker_fence[east=true,layers=4,north=true,south=true,waterlogged=true,west=false]
conquest:straight_oak_wicker_fence[east=true,layers=4,north=true,south=true,waterlogged=false,west=true]
conquest:straight_oak_wicker_fence[east=true,layers=4,north=true,south=true,waterlogged=false,west=false]
conquest:straight_oak_wicker_fence[east=true,layers=4,north=true,south=false,waterlogged=true,west=true]
conquest:straight_oak_wicker_fence[east=true,layers=4,north=true,south=false,waterlogged=true,west=false]
conquest:straight_oak_wicker_fence[east=true,layers=4,north=true,south=false,waterlogged=false,west=true]
conquest:straight_oak_wicker_fence[east=true,layers=4,north=true,south=false,waterlogged=false,west=false]
conquest:straight_oak_wicker_fence[east=true,layers=4,north=false,south=true,waterlogged=true,west=true]
conquest:straight_oak_wicker_fence[east=true,layers=4,north=false,south=true,waterlogged=true,west=false]
conquest:straight_oak_wicker_fence[east=true,layers=4,north=false,south=true,waterlogged=false,west=true]
conquest:straight_oak_wicker_fence[east=true,layers=4,north=false,south=true,waterlogged=false,west=false]
conquest:straight_oak_wicker_fence[east=true,layers=4,north=false,south=false,waterlogged=true,west=true]
conquest:straight_oak_wicker_fence[east=true,layers=4,north=false,south=false,waterlogged=true,west=false]
conquest:straight_oak_wicker_fence[east=true,layers=4,north=false,south=false,waterlogged=false,west=true]
conquest:straight_oak_wicker_fence[east=true,layers=4,north=false,south=false,waterlogged=false,west=false]
conquest:straight_oak_wicker_fence[east=true,layers=5,north=true,south=true,waterlogged=true,west=true]
conquest:straight_oak_wicker_fence[east=true,layers=5,north=true,south=true,waterlogged=true,west=false]
conquest:straight_oak_wicker_fence[east=true,layers=5,north=true,south=true,waterlogged=false,west=true]
conquest:straight_oak_wicker_fence[east=true,layers=5,north=true,south=true,waterlogged=false,west=false]
conquest:straight_oak_wicker_fence[east=true,layers=5,north=true,south=false,waterlogged=true,west=true]
conquest:straight_oak_wicker_fence[east=true,layers=5,north=true,south=false,waterlogged=true,west=false]
conquest:straight_oak_wicker_fence[east=true,layers=5,north=true,south=false,waterlogged=false,west=true]
conquest:straight_oak_wicker_fence[east=true,layers=5,north=true,south=false,waterlogged=false,west=false]
conquest:straight_oak_wicker_fence[east=true,layers=5,north=false,south=true,waterlogged=true,west=true]
conquest:straight_oak_wicker_fence[east=true,layers=5,north=false,south=true,waterlogged=true,west=false]
conquest:straight_oak_wicker_fence[east=true,layers=5,north=false,south=true,waterlogged=false,west=true]
conquest:straight_oak_wicker_fence[east=true,layers=5,north=false,south=true,waterlogged=false,west=false]
conquest:straight_oak_wicker_fence[east=true,layers=5,north=false,south=false,waterlogged=true,west=true]
conquest:straight_oak_wicker_fence[east=true,layers=5,north=false,south=false,waterlogged=true,west=false]
conquest:straight_oak_wicker_fence[east=true,layers=5,north=false,south=false,waterlogged=false,west=true]
conquest:straight_oak_wicker_fence[east=true,layers=5,north=false,south=false,waterlogged=false,west=false]
conquest:straight_oak_wicker_fence[east=true,layers=6,north=true,south=true,waterlogged=true,west=true]
conquest:straight_oak_wicker_fence[east=true,layers=6,north=true,south=true,waterlogged=true,west=false]
conquest:straight_oak_wicker_fence[east=true,layers=6,north=true,south=true,waterlogged=false,west=true]
conquest:straight_oak_wicker_fence[east=true,layers=6,north=true,south=true,waterlogged=false,west=false]
conquest:straight_oak_wicker_fence[east=true,layers=6,north=true,south=false,waterlogged=true,west=true]
conquest:straight_oak_wicker_fence[east=true,layers=6,north=true,south=false,waterlogged=true,west=false]
conquest:straight_oak_wicker_fence[east=true,layers=6,north=true,south=false,waterlogged=false,west=true]
conquest:straight_oak_wicker_fence[east=true,layers=6,north=true,south=false,waterlogged=false,west=false]
conquest:straight_oak_wicker_fence[east=true,layers=6,north=false,south=true,waterlogged=true,west=true]
conquest:straight_oak_wicker_fence[east=true,layers=6,north=false,south=true,waterlogged=true,west=false]
conquest:straight_oak_wicker_fence[east=true,layers=6,north=false,south=true,waterlogged=false,west=true]
conquest:straight_oak_wicker_fence[east=true,layers=6,north=false,south=true,waterlogged=false,west=false]
conquest:straight_oak_wicker_fence[east=true,layers=6,north=false,south=false,waterlogged=true,west=true]
conquest:straight_oak_wicker_fence[east=true,layers=6,north=false,south=false,waterlogged=true,west=false]
conquest:straight_oak_wicker_fence[east=true,layers=6,north=false,south=false,waterlogged=false,west=true]
conquest:straight_oak_wicker_fence[east=true,layers=6,north=false,south=false,waterlogged=false,west=false]
conquest:straight_oak_wicker_fence[east=true,layers=7,north=true,south=true,waterlogged=true,west=true]
conquest:straight_oak_wicker_fence[east=true,layers=7,north=true,south=true,waterlogged=true,west=false]
conquest:straight_oak_wicker_fence[east=true,layers=7,north=true,south=true,waterlogged=false,west=true]
conquest:straight_oak_wicker_fence[east=true,layers=7,north=true,south=true,waterlogged=false,west=false]
conquest:straight_oak_wicker_fence[east=true,layers=7,north=true,south=false,waterlogged=true,west=true]
conquest:straight_oak_wicker_fence[east=true,layers=7,north=true,south=false,waterlogged=true,west=false]
conquest:straight_oak_wicker_fence[east=true,layers=7,north=true,south=false,waterlogged=false,west=true]
conquest:straight_oak_wicker_fence[east=true,layers=7,north=true,south=false,waterlogged=false,west=false]
conquest:straight_oak_wicker_fence[east=true,layers=7,north=false,south=true,waterlogged=true,west=true]
conquest:straight_oak_wicker_fence[east=true,layers=7,north=false,south=true,waterlogged=true,west=false]
conquest:straight_oak_wicker_fence[east=true,layers=7,north=false,south=true,waterlogged=false,west=true]
conquest:straight_oak_wicker_fence[east=true,layers=7,north=false,south=true,waterlogged=false,west=false]
conquest:straight_oak_wicker_fence[east=true,layers=7,north=false,south=false,waterlogged=true,west=true]
conquest:straight_oak_wicker_fence[east=true,layers=7,north=false,south=false,waterlogged=true,west=false]
conquest:straight_oak_wicker_fence[east=true,layers=7,north=false,south=false,waterlogged=false,west=true]
conquest:straight_oak_wicker_fence[east=true,layers=7,north=false,south=false,waterlogged=false,west=false]
conquest:straight_oak_wicker_fence[east=true,layers=8,north=true,south=true,waterlogged=true,west=true]
conquest:straight_oak_wicker_fence[east=true,layers=8,north=true,south=true,waterlogged=true,west=false]
conquest:straight_oak_wicker_fence[east=true,layers=8,north=true,south=true,waterlogged=false,west=true]
conquest:straight_oak_wicker_fence[east=true,layers=8,north=true,south=true,waterlogged=false,west=false]
conquest:straight_oak_wicker_fence[east=true,layers=8,north=true,south=false,waterlogged=true,west=true]
conquest:straight_oak_wicker_fence[east=true,layers=8,north=true,south=false,waterlogged=true,west=false]
conquest:straight_oak_wicker_fence[east=true,layers=8,north=true,south=false,waterlogged=false,west=true]
conquest:straight_oak_wicker_fence[east=true,layers=8,north=true,south=false,waterlogged=false,west=false]
conquest:straight_oak_wicker_fence[east=true,layers=8,north=false,south=true,waterlogged=true,west=true]
conquest:straight_oak_wicker_fence[east=true,layers=8,north=false,south=true,waterlogged=true,west=false]
conquest:straight_oak_wicker_fence[east=true,layers=8,north=false,south=true,waterlogged=false,west=true]
conquest:straight_oak_wicker_fence[east=true,layers=8,north=false,south=true,waterlogged=false,west=false]
conquest:straight_oak_wicker_fence[east=true,layers=8,north=false,south=false,waterlogged=true,west=true]
conquest:straight_oak_wicker_fence[east=true,layers=8,north=false,south=false,waterlogged=true,west=false]
conquest:straight_oak_wicker_fence[east=true,layers=8,north=false,south=false,waterlogged=false,west=true]
conquest:straight_oak_wicker_fence[east=true,layers=8,north=false,south=false,waterlogged=false,west=false]
conquest:straight_oak_wicker_fence[east=false,layers=1,north=true,south=true,waterlogged=true,west=true]
conquest:straight_oak_wicker_fence[east=false,layers=1,north=true,south=true,waterlogged=true,west=false]
conquest:straight_oak_wicker_fence[east=false,layers=1,north=true,south=true,waterlogged=false,west=true]
conquest:straight_oak_wicker_fence[east=false,layers=1,north=true,south=true,waterlogged=false,west=false]
conquest:straight_oak_wicker_fence[east=false,layers=1,north=true,south=false,waterlogged=true,west=true]
conquest:straight_oak_wicker_fence[east=false,layers=1,north=true,south=false,waterlogged=true,west=false]
conquest:straight_oak_wicker_fence[east=false,layers=1,north=true,south=false,waterlogged=false,west=true]
conquest:straight_oak_wicker_fence[east=false,layers=1,north=true,south=false,waterlogged=false,west=false]
conquest:straight_oak_wicker_fence[east=false,layers=1,north=false,south=true,waterlogged=true,west=true]
conquest:straight_oak_wicker_fence[east=false,layers=1,north=false,south=true,waterlogged=true,west=false]
conquest:straight_oak_wicker_fence[east=false,layers=1,north=false,south=true,waterlogged=false,west=true]
conquest:straight_oak_wicker_fence[east=false,layers=1,north=false,south=true,waterlogged=false,west=false]
conquest:straight_oak_wicker_fence[east=false,layers=1,north=false,south=false,waterlogged=true,west=true]
conquest:straight_oak_wicker_fence[east=false,layers=1,north=false,south=false,waterlogged=true,west=false]
conquest:straight_oak_wicker_fence[east=false,layers=1,north=false,south=false,waterlogged=false,west=true]
conquest:straight_oak_wicker_fence[east=false,layers=1,north=false,south=false,waterlogged=false,west=false]
conquest:straight_oak_wicker_fence[east=false,layers=2,north=true,south=true,waterlogged=true,west=true]
conquest:straight_oak_wicker_fence[east=false,layers=2,north=true,south=true,waterlogged=true,west=false]
conquest:straight_oak_wicker_fence[east=false,layers=2,north=true,south=true,waterlogged=false,west=true]
conquest:straight_oak_wicker_fence[east=false,layers=2,north=true,south=true,waterlogged=false,west=false]
conquest:straight_oak_wicker_fence[east=false,layers=2,north=true,south=false,waterlogged=true,west=true]
conquest:straight_oak_wicker_fence[east=false,layers=2,north=true,south=false,waterlogged=true,west=false]
conquest:straight_oak_wicker_fence[east=false,layers=2,north=true,south=false,waterlogged=false,west=true]
conquest:straight_oak_wicker_fence[east=false,layers=2,north=true,south=false,waterlogged=false,west=false]
conquest:straight_oak_wicker_fence[east=false,layers=2,north=false,south=true,waterlogged=true,west=true]
conquest:straight_oak_wicker_fence[east=false,layers=2,north=false,south=true,waterlogged=true,west=false]
conquest:straight_oak_wicker_fence[east=false,layers=2,north=false,south=true,waterlogged=false,west=true]
conquest:straight_oak_wicker_fence[east=false,layers=2,north=false,south=true,waterlogged=false,west=false]
conquest:straight_oak_wicker_fence[east=false,layers=2,north=false,south=false,waterlogged=true,west=true]
conquest:straight_oak_wicker_fence[east=false,layers=2,north=false,south=false,waterlogged=true,west=false]
conquest:straight_oak_wicker_fence[east=false,layers=2,north=false,south=false,waterlogged=false,west=true]
conquest:straight_oak_wicker_fence[east=false,layers=2,north=false,south=false,waterlogged=false,west=false]
conquest:straight_oak_wicker_fence[east=false,layers=3,north=true,south=true,waterlogged=true,west=true]
conquest:straight_oak_wicker_fence[east=false,layers=3,north=true,south=true,waterlogged=true,west=false]
conquest:straight_oak_wicker_fence[east=false,layers=3,north=true,south=true,waterlogged=false,west=true]
conquest:straight_oak_wicker_fence[east=false,layers=3,north=true,south=true,waterlogged=false,west=false]
conquest:straight_oak_wicker_fence[east=false,layers=3,north=true,south=false,waterlogged=true,west=true]
conquest:straight_oak_wicker_fence[east=false,layers=3,north=true,south=false,waterlogged=true,west=false]
conquest:straight_oak_wicker_fence[east=false,layers=3,north=true,south=false,waterlogged=false,west=true]
conquest:straight_oak_wicker_fence[east=false,layers=3,north=true,south=false,waterlogged=false,west=false]
conquest:straight_oak_wicker_fence[east=false,layers=3,north=false,south=true,waterlogged=true,west=true]
conquest:straight_oak_wicker_fence[east=false,layers=3,north=false,south=true,waterlogged=true,west=false]
conquest:straight_oak_wicker_fence[east=false,layers=3,north=false,south=true,waterlogged=false,west=true]
conquest:straight_oak_wicker_fence[east=false,layers=3,north=false,south=true,waterlogged=false,west=false]
conquest:straight_oak_wicker_fence[east=false,layers=3,north=false,south=false,waterlogged=true,west=true]
conquest:straight_oak_wicker_fence[east=false,layers=3,north=false,south=false,waterlogged=true,west=false]
conquest:straight_oak_wicker_fence[east=false,layers=3,north=false,south=false,waterlogged=false,west=true]
conquest:straight_oak_wicker_fence[east=false,layers=3,north=false,south=false,waterlogged=false,west=false]
conquest:straight_oak_wicker_fence[east=false,layers=4,north=true,south=true,waterlogged=true,west=true]
conquest:straight_oak_wicker_fence[east=false,layers=4,north=true,south=true,waterlogged=true,west=false]
conquest:straight_oak_wicker_fence[east=false,layers=4,north=true,south=true,waterlogged=false,west=true]
conquest:straight_oak_wicker_fence[east=false,layers=4,north=true,south=true,waterlogged=false,west=false]
conquest:straight_oak_wicker_fence[east=false,layers=4,north=true,south=false,waterlogged=true,west=true]
conquest:straight_oak_wicker_fence[east=false,layers=4,north=true,south=false,waterlogged=true,west=false]
conquest:straight_oak_wicker_fence[east=false,layers=4,north=true,south=false,waterlogged=false,west=true]
conquest:straight_oak_wicker_fence[east=false,layers=4,north=true,south=false,waterlogged=false,west=false]
conquest:straight_oak_wicker_fence[east=false,layers=4,north=false,south=true,waterlogged=true,west=true]
conquest:straight_oak_wicker_fence[east=false,layers=4,north=false,south=true,waterlogged=true,west=false]
conquest:straight_oak_wicker_fence[east=false,layers=4,north=false,south=true,waterlogged=false,west=true]
conquest:straight_oak_wicker_fence[east=false,layers=4,north=false,south=true,waterlogged=false,west=false]
conquest:straight_oak_wicker_fence[east=false,layers=4,north=false,south=false,waterlogged=true,west=true]
conquest:straight_oak_wicker_fence[east=false,layers=4,north=false,south=false,waterlogged=true,west=false]
conquest:straight_oak_wicker_fence[east=false,layers=4,north=false,south=false,waterlogged=false,west=true]
conquest:straight_oak_wicker_fence[east=false,layers=4,north=false,south=false,waterlogged=false,west=false]
conquest:straight_oak_wicker_fence[east=false,layers=5,north=true,south=true,waterlogged=true,west=true]
conquest:straight_oak_wicker_fence[east=false,layers=5,north=true,south=true,waterlogged=true,west=false]
conquest:straight_oak_wicker_fence[east=false,layers=5,north=true,south=true,waterlogged=false,west=true]
conquest:straight_oak_wicker_fence[east=false,layers=5,north=true,south=true,waterlogged=false,west=false]
conquest:straight_oak_wicker_fence[east=false,layers=5,north=true,south=false,waterlogged=true,west=true]
conquest:straight_oak_wicker_fence[east=false,layers=5,north=true,south=false,waterlogged=true,west=false]
conquest:straight_oak_wicker_fence[east=false,layers=5,north=true,south=false,waterlogged=false,west=true]
conquest:straight_oak_wicker_fence[east=false,layers=5,north=true,south=false,waterlogged=false,west=false]
conquest:straight_oak_wicker_fence[east=false,layers=5,north=false,south=true,waterlogged=true,west=true]
conquest:straight_oak_wicker_fence[east=false,layers=5,north=false,south=true,waterlogged=true,west=false]
conquest:straight_oak_wicker_fence[east=false,layers=5,north=false,south=true,waterlogged=false,west=true]
conquest:straight_oak_wicker_fence[east=false,layers=5,north=false,south=true,waterlogged=false,west=false]
conquest:straight_oak_wicker_fence[east=false,layers=5,north=false,south=false,waterlogged=true,west=true]
conquest:straight_oak_wicker_fence[east=false,layers=5,north=false,south=false,waterlogged=true,west=false]
conquest:straight_oak_wicker_fence[east=false,layers=5,north=false,south=false,waterlogged=false,west=true]
conquest:straight_oak_wicker_fence[east=false,layers=5,north=false,south=false,waterlogged=false,west=false]
conquest:straight_oak_wicker_fence[east=false,layers=6,north=true,south=true,waterlogged=true,west=true]
conquest:straight_oak_wicker_fence[east=false,layers=6,north=true,south=true,waterlogged=true,west=false]
conquest:straight_oak_wicker_fence[east=false,layers=6,north=true,south=true,waterlogged=false,west=true]
conquest:straight_oak_wicker_fence[east=false,layers=6,north=true,south=true,waterlogged=false,west=false]
conquest:straight_oak_wicker_fence[east=false,layers=6,north=true,south=false,waterlogged=true,west=true]
conquest:straight_oak_wicker_fence[east=false,layers=6,north=true,south=false,waterlogged=true,west=false]
conquest:straight_oak_wicker_fence[east=false,layers=6,north=true,south=false,waterlogged=false,west=true]
conquest:straight_oak_wicker_fence[east=false,layers=6,north=true,south=false,waterlogged=false,west=false]
conquest:straight_oak_wicker_fence[east=false,layers=6,north=false,south=true,waterlogged=true,west=true]
conquest:straight_oak_wicker_fence[east=false,layers=6,north=false,south=true,waterlogged=true,west=false]
conquest:straight_oak_wicker_fence[east=false,layers=6,north=false,south=true,waterlogged=false,west=true]
conquest:straight_oak_wicker_fence[east=false,layers=6,north=false,south=true,waterlogged=false,west=false]
conquest:straight_oak_wicker_fence[east=false,layers=6,north=false,south=false,waterlogged=true,west=true]
conquest:straight_oak_wicker_fence[east=false,layers=6,north=false,south=false,waterlogged=true,west=false]
conquest:straight_oak_wicker_fence[east=false,layers=6,north=false,south=false,waterlogged=false,west=true]
conquest:straight_oak_wicker_fence[east=false,layers=6,north=false,south=false,waterlogged=false,west=false]
conquest:straight_oak_wicker_fence[east=false,layers=7,north=true,south=true,waterlogged=true,west=true]
conquest:straight_oak_wicker_fence[east=false,layers=7,north=true,south=true,waterlogged=true,west=false]
conquest:straight_oak_wicker_fence[east=false,layers=7,north=true,south=true,waterlogged=false,west=true]
conquest:straight_oak_wicker_fence[east=false,layers=7,north=true,south=true,waterlogged=false,west=false]
conquest:straight_oak_wicker_fence[east=false,layers=7,north=true,south=false,waterlogged=true,west=true]
conquest:straight_oak_wicker_fence[east=false,layers=7,north=true,south=false,waterlogged=true,west=false]
conquest:straight_oak_wicker_fence[east=false,layers=7,north=true,south=false,waterlogged=false,west=true]
conquest:straight_oak_wicker_fence[east=false,layers=7,north=true,south=false,waterlogged=false,west=false]
conquest:straight_oak_wicker_fence[east=false,layers=7,north=false,south=true,waterlogged=true,west=true]
conquest:straight_oak_wicker_fence[east=false,layers=7,north=false,south=true,waterlogged=true,west=false]
conquest:straight_oak_wicker_fence[east=false,layers=7,north=false,south=true,waterlogged=false,west=true]
conquest:straight_oak_wicker_fence[east=false,layers=7,north=false,south=true,waterlogged=false,west=false]
conquest:straight_oak_wicker_fence[east=false,layers=7,north=false,south=false,waterlogged=true,west=true]
conquest:straight_oak_wicker_fence[east=false,layers=7,north=false,south=false,waterlogged=true,west=false]
conquest:straight_oak_wicker_fence[east=false,layers=7,north=false,south=false,waterlogged=false,west=true]
conquest:straight_oak_wicker_fence[east=false,layers=7,north=false,south=false,waterlogged=false,west=false]
conquest:straight_oak_wicker_fence[east=false,layers=8,north=true,south=true,waterlogged=true,west=true]
conquest:straight_oak_wicker_fence[east=false,layers=8,north=true,south=true,waterlogged=true,west=false]
conquest:straight_oak_wicker_fence[east=false,layers=8,north=true,south=true,waterlogged=false,west=true]
conquest:straight_oak_wicker_fence[east=false,layers=8,north=true,south=true,waterlogged=false,west=false]
conquest:straight_oak_wicker_fence[east=false,layers=8,north=true,south=false,waterlogged=true,west=true]
conquest:straight_oak_wicker_fence[east=false,layers=8,north=true,south=false,waterlogged=true,west=false]
conquest:straight_oak_wicker_fence[east=false,layers=8,north=true,south=false,waterlogged=false,west=true]
conquest:straight_oak_wicker_fence[east=false,layers=8,north=true,south=false,waterlogged=false,west=false]
conquest:straight_oak_wicker_fence[east=false,layers=8,north=false,south=true,waterlogged=true,west=true]
conquest:straight_oak_wicker_fence[east=false,layers=8,north=false,south=true,waterlogged=true,west=false]
conquest:straight_oak_wicker_fence[east=false,layers=8,north=false,south=true,waterlogged=false,west=true]
conquest:straight_oak_wicker_fence[east=false,layers=8,north=false,south=true,waterlogged=false,west=false]
conquest:straight_oak_wicker_fence[east=false,layers=8,north=false,south=false,waterlogged=true,west=true]
conquest:straight_oak_wicker_fence[east=false,layers=8,north=false,south=false,waterlogged=true,west=false]
conquest:straight_oak_wicker_fence[east=false,layers=8,north=false,south=false,waterlogged=false,west=true]
conquest:straight_oak_wicker_fence[east=false,layers=8,north=false,south=false,waterlogged=false,west=false]
conquest:straight_oak_wicker_fence_half[east=true,layers=1,north=true,south=true,waterlogged=true,west=true]
conquest:straight_oak_wicker_fence_half[east=true,layers=1,north=true,south=true,waterlogged=true,west=false]
conquest:straight_oak_wicker_fence_half[east=true,layers=1,north=true,south=true,waterlogged=false,west=true]
conquest:straight_oak_wicker_fence_half[east=true,layers=1,north=true,south=true,waterlogged=false,west=false]
conquest:straight_oak_wicker_fence_half[east=true,layers=1,north=true,south=false,waterlogged=true,west=true]
conquest:straight_oak_wicker_fence_half[east=true,layers=1,north=true,south=false,waterlogged=true,west=false]
conquest:straight_oak_wicker_fence_half[east=true,layers=1,north=true,south=false,waterlogged=false,west=true]
conquest:straight_oak_wicker_fence_half[east=true,layers=1,north=true,south=false,waterlogged=false,west=false]
conquest:straight_oak_wicker_fence_half[east=true,layers=1,north=false,south=true,waterlogged=true,west=true]
conquest:straight_oak_wicker_fence_half[east=true,layers=1,north=false,south=true,waterlogged=true,west=false]
conquest:straight_oak_wicker_fence_half[east=true,layers=1,north=false,south=true,waterlogged=false,west=true]
conquest:straight_oak_wicker_fence_half[east=true,layers=1,north=false,south=true,waterlogged=false,west=false]
conquest:straight_oak_wicker_fence_half[east=true,layers=1,north=false,south=false,waterlogged=true,west=true]
conquest:straight_oak_wicker_fence_half[east=true,layers=1,north=false,south=false,waterlogged=true,west=false]
conquest:straight_oak_wicker_fence_half[east=true,layers=1,north=false,south=false,waterlogged=false,west=true]
conquest:straight_oak_wicker_fence_half[east=true,layers=1,north=false,south=false,waterlogged=false,west=false]
conquest:straight_oak_wicker_fence_half[east=true,layers=2,north=true,south=true,waterlogged=true,west=true]
conquest:straight_oak_wicker_fence_half[east=true,layers=2,north=true,south=true,waterlogged=true,west=false]
conquest:straight_oak_wicker_fence_half[east=true,layers=2,north=true,south=true,waterlogged=false,west=true]
conquest:straight_oak_wicker_fence_half[east=true,layers=2,north=true,south=true,waterlogged=false,west=false]
conquest:straight_oak_wicker_fence_half[east=true,layers=2,north=true,south=false,waterlogged=true,west=true]
conquest:straight_oak_wicker_fence_half[east=true,layers=2,north=true,south=false,waterlogged=true,west=false]
conquest:straight_oak_wicker_fence_half[east=true,layers=2,north=true,south=false,waterlogged=false,west=true]
conquest:straight_oak_wicker_fence_half[east=true,layers=2,north=true,south=false,waterlogged=false,west=false]
conquest:straight_oak_wicker_fence_half[east=true,layers=2,north=false,south=true,waterlogged=true,west=true]
conquest:straight_oak_wicker_fence_half[east=true,layers=2,north=false,south=true,waterlogged=true,west=false]
conquest:straight_oak_wicker_fence_half[east=true,layers=2,north=false,south=true,waterlogged=false,west=true]
conquest:straight_oak_wicker_fence_half[east=true,layers=2,north=false,south=true,waterlogged=false,west=false]
conquest:straight_oak_wicker_fence_half[east=true,layers=2,north=false,south=false,waterlogged=true,west=true]
conquest:straight_oak_wicker_fence_half[east=true,layers=2,north=false,south=false,waterlogged=true,west=false]
conquest:straight_oak_wicker_fence_half[east=true,layers=2,north=false,south=false,waterlogged=false,west=true]
conquest:straight_oak_wicker_fence_half[east=true,layers=2,north=false,south=false,waterlogged=false,west=false]
conquest:straight_oak_wicker_fence_half[east=true,layers=3,north=true,south=true,waterlogged=true,west=true]
conquest:straight_oak_wicker_fence_half[east=true,layers=3,north=true,south=true,waterlogged=true,west=false]
conquest:straight_oak_wicker_fence_half[east=true,layers=3,north=true,south=true,waterlogged=false,west=true]
conquest:straight_oak_wicker_fence_half[east=true,layers=3,north=true,south=true,waterlogged=false,west=false]
conquest:straight_oak_wicker_fence_half[east=true,layers=3,north=true,south=false,waterlogged=true,west=true]
conquest:straight_oak_wicker_fence_half[east=true,layers=3,north=true,south=false,waterlogged=true,west=false]
conquest:straight_oak_wicker_fence_half[east=true,layers=3,north=true,south=false,waterlogged=false,west=true]
conquest:straight_oak_wicker_fence_half[east=true,layers=3,north=true,south=false,waterlogged=false,west=false]
conquest:straight_oak_wicker_fence_half[east=true,layers=3,north=false,south=true,waterlogged=true,west=true]
conquest:straight_oak_wicker_fence_half[east=true,layers=3,north=false,south=true,waterlogged=true,west=false]
conquest:straight_oak_wicker_fence_half[east=true,layers=3,north=false,south=true,waterlogged=false,west=true]
conquest:straight_oak_wicker_fence_half[east=true,layers=3,north=false,south=true,waterlogged=false,west=false]
conquest:straight_oak_wicker_fence_half[east=true,layers=3,north=false,south=false,waterlogged=true,west=true]
conquest:straight_oak_wicker_fence_half[east=true,layers=3,north=false,south=false,waterlogged=true,west=false]
conquest:straight_oak_wicker_fence_half[east=true,layers=3,north=false,south=false,waterlogged=false,west=true]
conquest:straight_oak_wicker_fence_half[east=true,layers=3,north=false,south=false,waterlogged=false,west=false]
conquest:straight_oak_wicker_fence_half[east=true,layers=4,north=true,south=true,waterlogged=true,west=true]
conquest:straight_oak_wicker_fence_half[east=true,layers=4,north=true,south=true,waterlogged=true,west=false]
conquest:straight_oak_wicker_fence_half[east=true,layers=4,north=true,south=true,waterlogged=false,west=true]
conquest:straight_oak_wicker_fence_half[east=true,layers=4,north=true,south=true,waterlogged=false,west=false]
conquest:straight_oak_wicker_fence_half[east=true,layers=4,north=true,south=false,waterlogged=true,west=true]
conquest:straight_oak_wicker_fence_half[east=true,layers=4,north=true,south=false,waterlogged=true,west=false]
conquest:straight_oak_wicker_fence_half[east=true,layers=4,north=true,south=false,waterlogged=false,west=true]
conquest:straight_oak_wicker_fence_half[east=true,layers=4,north=true,south=false,waterlogged=false,west=false]
conquest:straight_oak_wicker_fence_half[east=true,layers=4,north=false,south=true,waterlogged=true,west=true]
conquest:straight_oak_wicker_fence_half[east=true,layers=4,north=false,south=true,waterlogged=true,west=false]
conquest:straight_oak_wicker_fence_half[east=true,layers=4,north=false,south=true,waterlogged=false,west=true]
conquest:straight_oak_wicker_fence_half[east=true,layers=4,north=false,south=true,waterlogged=false,west=false]
conquest:straight_oak_wicker_fence_half[east=true,layers=4,north=false,south=false,waterlogged=true,west=true]
conquest:straight_oak_wicker_fence_half[east=true,layers=4,north=false,south=false,waterlogged=true,west=false]
conquest:straight_oak_wicker_fence_half[east=true,layers=4,north=false,south=false,waterlogged=false,west=true]
conquest:straight_oak_wicker_fence_half[east=true,layers=4,north=false,south=false,waterlogged=false,west=false]
conquest:straight_oak_wicker_fence_half[east=true,layers=5,north=true,south=true,waterlogged=true,west=true]
conquest:straight_oak_wicker_fence_half[east=true,layers=5,north=true,south=true,waterlogged=true,west=false]
conquest:straight_oak_wicker_fence_half[east=true,layers=5,north=true,south=true,waterlogged=false,west=true]
conquest:straight_oak_wicker_fence_half[east=true,layers=5,north=true,south=true,waterlogged=false,west=false]
conquest:straight_oak_wicker_fence_half[east=true,layers=5,north=true,south=false,waterlogged=true,west=true]
conquest:straight_oak_wicker_fence_half[east=true,layers=5,north=true,south=false,waterlogged=true,west=false]
conquest:straight_oak_wicker_fence_half[east=true,layers=5,north=true,south=false,waterlogged=false,west=true]
conquest:straight_oak_wicker_fence_half[east=true,layers=5,north=true,south=false,waterlogged=false,west=false]
conquest:straight_oak_wicker_fence_half[east=true,layers=5,north=false,south=true,waterlogged=true,west=true]
conquest:straight_oak_wicker_fence_half[east=true,layers=5,north=false,south=true,waterlogged=true,west=false]
conquest:straight_oak_wicker_fence_half[east=true,layers=5,north=false,south=true,waterlogged=false,west=true]
conquest:straight_oak_wicker_fence_half[east=true,layers=5,north=false,south=true,waterlogged=false,west=false]
conquest:straight_oak_wicker_fence_half[east=true,layers=5,north=false,south=false,waterlogged=true,west=true]
conquest:straight_oak_wicker_fence_half[east=true,layers=5,north=false,south=false,waterlogged=true,west=false]
conquest:straight_oak_wicker_fence_half[east=true,layers=5,north=false,south=false,waterlogged=false,west=true]
conquest:straight_oak_wicker_fence_half[east=true,layers=5,north=false,south=false,waterlogged=false,west=false]
conquest:straight_oak_wicker_fence_half[east=true,layers=6,north=true,south=true,waterlogged=true,west=true]
conquest:straight_oak_wicker_fence_half[east=true,layers=6,north=true,south=true,waterlogged=true,west=false]
conquest:straight_oak_wicker_fence_half[east=true,layers=6,north=true,south=true,waterlogged=false,west=true]
conquest:straight_oak_wicker_fence_half[east=true,layers=6,north=true,south=true,waterlogged=false,west=false]
conquest:straight_oak_wicker_fence_half[east=true,layers=6,north=true,south=false,waterlogged=true,west=true]
conquest:straight_oak_wicker_fence_half[east=true,layers=6,north=true,south=false,waterlogged=true,west=false]
conquest:straight_oak_wicker_fence_half[east=true,layers=6,north=true,south=false,waterlogged=false,west=true]
conquest:straight_oak_wicker_fence_half[east=true,layers=6,north=true,south=false,waterlogged=false,west=false]
conquest:straight_oak_wicker_fence_half[east=true,layers=6,north=false,south=true,waterlogged=true,west=true]
conquest:straight_oak_wicker_fence_half[east=true,layers=6,north=false,south=true,waterlogged=true,west=false]
conquest:straight_oak_wicker_fence_half[east=true,layers=6,north=false,south=true,waterlogged=false,west=true]
conquest:straight_oak_wicker_fence_half[east=true,layers=6,north=false,south=true,waterlogged=false,west=false]
conquest:straight_oak_wicker_fence_half[east=true,layers=6,north=false,south=false,waterlogged=true,west=true]
conquest:straight_oak_wicker_fence_half[east=true,layers=6,north=false,south=false,waterlogged=true,west=false]
conquest:straight_oak_wicker_fence_half[east=true,layers=6,north=false,south=false,waterlogged=false,west=true]
conquest:straight_oak_wicker_fence_half[east=true,layers=6,north=false,south=false,waterlogged=false,west=false]
conquest:straight_oak_wicker_fence_half[east=true,layers=7,north=true,south=true,waterlogged=true,west=true]
conquest:straight_oak_wicker_fence_half[east=true,layers=7,north=true,south=true,waterlogged=true,west=false]
conquest:straight_oak_wicker_fence_half[east=true,layers=7,north=true,south=true,waterlogged=false,west=true]
conquest:straight_oak_wicker_fence_half[east=true,layers=7,north=true,south=true,waterlogged=false,west=false]
conquest:straight_oak_wicker_fence_half[east=true,layers=7,north=true,south=false,waterlogged=true,west=true]
conquest:straight_oak_wicker_fence_half[east=true,layers=7,north=true,south=false,waterlogged=true,west=false]
conquest:straight_oak_wicker_fence_half[east=true,layers=7,north=true,south=false,waterlogged=false,west=true]
conquest:straight_oak_wicker_fence_half[east=true,layers=7,north=true,south=false,waterlogged=false,west=false]
conquest:straight_oak_wicker_fence_half[east=true,layers=7,north=false,south=true,waterlogged=true,west=true]
conquest:straight_oak_wicker_fence_half[east=true,layers=7,north=false,south=true,waterlogged=true,west=false]
conquest:straight_oak_wicker_fence_half[east=true,layers=7,north=false,south=true,waterlogged=false,west=true]
conquest:straight_oak_wicker_fence_half[east=true,layers=7,north=false,south=true,waterlogged=false,west=false]
conquest:straight_oak_wicker_fence_half[east=true,layers=7,north=false,south=false,waterlogged=true,west=true]
conquest:straight_oak_wicker_fence_half[east=true,layers=7,north=false,south=false,waterlogged=true,west=false]
conquest:straight_oak_wicker_fence_half[east=true,layers=7,north=false,south=false,waterlogged=false,west=true]
conquest:straight_oak_wicker_fence_half[east=true,layers=7,north=false,south=false,waterlogged=false,west=false]
conquest:straight_oak_wicker_fence_half[east=true,layers=8,north=true,south=true,waterlogged=true,west=true]
conquest:straight_oak_wicker_fence_half[east=true,layers=8,north=true,south=true,waterlogged=true,west=false]
conquest:straight_oak_wicker_fence_half[east=true,layers=8,north=true,south=true,waterlogged=false,west=true]
conquest:straight_oak_wicker_fence_half[east=true,layers=8,north=true,south=true,waterlogged=false,west=false]
conquest:straight_oak_wicker_fence_half[east=true,layers=8,north=true,south=false,waterlogged=true,west=true]
conquest:straight_oak_wicker_fence_half[east=true,layers=8,north=true,south=false,waterlogged=true,west=false]
conquest:straight_oak_wicker_fence_half[east=true,layers=8,north=true,south=false,waterlogged=false,west=true]
conquest:straight_oak_wicker_fence_half[east=true,layers=8,north=true,south=false,waterlogged=false,west=false]
conquest:straight_oak_wicker_fence_half[east=true,layers=8,north=false,south=true,waterlogged=true,west=true]
conquest:straight_oak_wicker_fence_half[east=true,layers=8,north=false,south=true,waterlogged=true,west=false]
conquest:straight_oak_wicker_fence_half[east=true,layers=8,north=false,south=true,waterlogged=false,west=true]
conquest:straight_oak_wicker_fence_half[east=true,layers=8,north=false,south=true,waterlogged=false,west=false]
conquest:straight_oak_wicker_fence_half[east=true,layers=8,north=false,south=false,waterlogged=true,west=true]
conquest:straight_oak_wicker_fence_half[east=true,layers=8,north=false,south=false,waterlogged=true,west=false]
conquest:straight_oak_wicker_fence_half[east=true,layers=8,north=false,south=false,waterlogged=false,west=true]
conquest:straight_oak_wicker_fence_half[east=true,layers=8,north=false,south=false,waterlogged=false,west=false]
conquest:straight_oak_wicker_fence_half[east=false,layers=1,north=true,south=true,waterlogged=true,west=true]
conquest:straight_oak_wicker_fence_half[east=false,layers=1,north=true,south=true,waterlogged=true,west=false]
conquest:straight_oak_wicker_fence_half[east=false,layers=1,north=true,south=true,waterlogged=false,west=true]
conquest:straight_oak_wicker_fence_half[east=false,layers=1,north=true,south=true,waterlogged=false,west=false]
conquest:straight_oak_wicker_fence_half[east=false,layers=1,north=true,south=false,waterlogged=true,west=true]
conquest:straight_oak_wicker_fence_half[east=false,layers=1,north=true,south=false,waterlogged=true,west=false]
conquest:straight_oak_wicker_fence_half[east=false,layers=1,north=true,south=false,waterlogged=false,west=true]
conquest:straight_oak_wicker_fence_half[east=false,layers=1,north=true,south=false,waterlogged=false,west=false]
conquest:straight_oak_wicker_fence_half[east=false,layers=1,north=false,south=true,waterlogged=true,west=true]
conquest:straight_oak_wicker_fence_half[east=false,layers=1,north=false,south=true,waterlogged=true,west=false]
conquest:straight_oak_wicker_fence_half[east=false,layers=1,north=false,south=true,waterlogged=false,west=true]
conquest:straight_oak_wicker_fence_half[east=false,layers=1,north=false,south=true,waterlogged=false,west=false]
conquest:straight_oak_wicker_fence_half[east=false,layers=1,north=false,south=false,waterlogged=true,west=true]
conquest:straight_oak_wicker_fence_half[east=false,layers=1,north=false,south=false,waterlogged=true,west=false]
conquest:straight_oak_wicker_fence_half[east=false,layers=1,north=false,south=false,waterlogged=false,west=true]
conquest:straight_oak_wicker_fence_half[east=false,layers=1,north=false,south=false,waterlogged=false,west=false]
conquest:straight_oak_wicker_fence_half[east=false,layers=2,north=true,south=true,waterlogged=true,west=true]
conquest:straight_oak_wicker_fence_half[east=false,layers=2,north=true,south=true,waterlogged=true,west=false]
conquest:straight_oak_wicker_fence_half[east=false,layers=2,north=true,south=true,waterlogged=false,west=true]
conquest:straight_oak_wicker_fence_half[east=false,layers=2,north=true,south=true,waterlogged=false,west=false]
conquest:straight_oak_wicker_fence_half[east=false,layers=2,north=true,south=false,waterlogged=true,west=true]
conquest:straight_oak_wicker_fence_half[east=false,layers=2,north=true,south=false,waterlogged=true,west=false]
conquest:straight_oak_wicker_fence_half[east=false,layers=2,north=true,south=false,waterlogged=false,west=true]
conquest:straight_oak_wicker_fence_half[east=false,layers=2,north=true,south=false,waterlogged=false,west=false]
conquest:straight_oak_wicker_fence_half[east=false,layers=2,north=false,south=true,waterlogged=true,west=true]
conquest:straight_oak_wicker_fence_half[east=false,layers=2,north=false,south=true,waterlogged=true,west=false]
conquest:straight_oak_wicker_fence_half[east=false,layers=2,north=false,south=true,waterlogged=false,west=true]
conquest:straight_oak_wicker_fence_half[east=false,layers=2,north=false,south=true,waterlogged=false,west=false]
conquest:straight_oak_wicker_fence_half[east=false,layers=2,north=false,south=false,waterlogged=true,west=true]
conquest:straight_oak_wicker_fence_half[east=false,layers=2,north=false,south=false,waterlogged=true,west=false]
conquest:straight_oak_wicker_fence_half[east=false,layers=2,north=false,south=false,waterlogged=false,west=true]
conquest:straight_oak_wicker_fence_half[east=false,layers=2,north=false,south=false,waterlogged=false,west=false]
conquest:straight_oak_wicker_fence_half[east=false,layers=3,north=true,south=true,waterlogged=true,west=true]
conquest:straight_oak_wicker_fence_half[east=false,layers=3,north=true,south=true,waterlogged=true,west=false]
conquest:straight_oak_wicker_fence_half[east=false,layers=3,north=true,south=true,waterlogged=false,west=true]
conquest:straight_oak_wicker_fence_half[east=false,layers=3,north=true,south=true,waterlogged=false,west=false]
conquest:straight_oak_wicker_fence_half[east=false,layers=3,north=true,south=false,waterlogged=true,west=true]
conquest:straight_oak_wicker_fence_half[east=false,layers=3,north=true,south=false,waterlogged=true,west=false]
conquest:straight_oak_wicker_fence_half[east=false,layers=3,north=true,south=false,waterlogged=false,west=true]
conquest:straight_oak_wicker_fence_half[east=false,layers=3,north=true,south=false,waterlogged=false,west=false]
conquest:straight_oak_wicker_fence_half[east=false,layers=3,north=false,south=true,waterlogged=true,west=true]
conquest:straight_oak_wicker_fence_half[east=false,layers=3,north=false,south=true,waterlogged=true,west=false]
conquest:straight_oak_wicker_fence_half[east=false,layers=3,north=false,south=true,waterlogged=false,west=true]
conquest:straight_oak_wicker_fence_half[east=false,layers=3,north=false,south=true,waterlogged=false,west=false]
conquest:straight_oak_wicker_fence_half[east=false,layers=3,north=false,south=false,waterlogged=true,west=true]
conquest:straight_oak_wicker_fence_half[east=false,layers=3,north=false,south=false,waterlogged=true,west=false]
conquest:straight_oak_wicker_fence_half[east=false,layers=3,north=false,south=false,waterlogged=false,west=true]
conquest:straight_oak_wicker_fence_half[east=false,layers=3,north=false,south=false,waterlogged=false,west=false]
conquest:straight_oak_wicker_fence_half[east=false,layers=4,north=true,south=true,waterlogged=true,west=true]
conquest:straight_oak_wicker_fence_half[east=false,layers=4,north=true,south=true,waterlogged=true,west=false]
conquest:straight_oak_wicker_fence_half[east=false,layers=4,north=true,south=true,waterlogged=false,west=true]
conquest:straight_oak_wicker_fence_half[east=false,layers=4,north=true,south=true,waterlogged=false,west=false]
conquest:straight_oak_wicker_fence_half[east=false,layers=4,north=true,south=false,waterlogged=true,west=true]
conquest:straight_oak_wicker_fence_half[east=false,layers=4,north=true,south=false,waterlogged=true,west=false]
conquest:straight_oak_wicker_fence_half[east=false,layers=4,north=true,south=false,waterlogged=false,west=true]
conquest:straight_oak_wicker_fence_half[east=false,layers=4,north=true,south=false,waterlogged=false,west=false]
conquest:straight_oak_wicker_fence_half[east=false,layers=4,north=false,south=true,waterlogged=true,west=true]
conquest:straight_oak_wicker_fence_half[east=false,layers=4,north=false,south=true,waterlogged=true,west=false]
conquest:straight_oak_wicker_fence_half[east=false,layers=4,north=false,south=true,waterlogged=false,west=true]
conquest:straight_oak_wicker_fence_half[east=false,layers=4,north=false,south=true,waterlogged=false,west=false]
conquest:straight_oak_wicker_fence_half[east=false,layers=4,north=false,south=false,waterlogged=true,west=true]
conquest:straight_oak_wicker_fence_half[east=false,layers=4,north=false,south=false,waterlogged=true,west=false]
conquest:straight_oak_wicker_fence_half[east=false,layers=4,north=false,south=false,waterlogged=false,west=true]
conquest:straight_oak_wicker_fence_half[east=false,layers=4,north=false,south=false,waterlogged=false,west=false]
conquest:straight_oak_wicker_fence_half[east=false,layers=5,north=true,south=true,waterlogged=true,west=true]
conquest:straight_oak_wicker_fence_half[east=false,layers=5,north=true,south=true,waterlogged=true,west=false]
conquest:straight_oak_wicker_fence_half[east=false,layers=5,north=true,south=true,waterlogged=false,west=true]
conquest:straight_oak_wicker_fence_half[east=false,layers=5,north=true,south=true,waterlogged=false,west=false]
conquest:straight_oak_wicker_fence_half[east=false,layers=5,north=true,south=false,waterlogged=true,west=true]
conquest:straight_oak_wicker_fence_half[east=false,layers=5,north=true,south=false,waterlogged=true,west=false]
conquest:straight_oak_wicker_fence_half[east=false,layers=5,north=true,south=false,waterlogged=false,west=true]
conquest:straight_oak_wicker_fence_half[east=false,layers=5,north=true,south=false,waterlogged=false,west=false]
conquest:straight_oak_wicker_fence_half[east=false,layers=5,north=false,south=true,waterlogged=true,west=true]
conquest:straight_oak_wicker_fence_half[east=false,layers=5,north=false,south=true,waterlogged=true,west=false]
conquest:straight_oak_wicker_fence_half[east=false,layers=5,north=false,south=true,waterlogged=false,west=true]
conquest:straight_oak_wicker_fence_half[east=false,layers=5,north=false,south=true,waterlogged=false,west=false]
conquest:straight_oak_wicker_fence_half[east=false,layers=5,north=false,south=false,waterlogged=true,west=true]
conquest:straight_oak_wicker_fence_half[east=false,layers=5,north=false,south=false,waterlogged=true,west=false]
conquest:straight_oak_wicker_fence_half[east=false,layers=5,north=false,south=false,waterlogged=false,west=true]
conquest:straight_oak_wicker_fence_half[east=false,layers=5,north=false,south=false,waterlogged=false,west=false]
conquest:straight_oak_wicker_fence_half[east=false,layers=6,north=true,south=true,waterlogged=true,west=true]
conquest:straight_oak_wicker_fence_half[east=false,layers=6,north=true,south=true,waterlogged=true,west=false]
conquest:straight_oak_wicker_fence_half[east=false,layers=6,north=true,south=true,waterlogged=false,west=true]
conquest:straight_oak_wicker_fence_half[east=false,layers=6,north=true,south=true,waterlogged=false,west=false]
conquest:straight_oak_wicker_fence_half[east=false,layers=6,north=true,south=false,waterlogged=true,west=true]
conquest:straight_oak_wicker_fence_half[east=false,layers=6,north=true,south=false,waterlogged=true,west=false]
conquest:straight_oak_wicker_fence_half[east=false,layers=6,north=true,south=false,waterlogged=false,west=true]
conquest:straight_oak_wicker_fence_half[east=false,layers=6,north=true,south=false,waterlogged=false,west=false]
conquest:straight_oak_wicker_fence_half[east=false,layers=6,north=false,south=true,waterlogged=true,west=true]
conquest:straight_oak_wicker_fence_half[east=false,layers=6,north=false,south=true,waterlogged=true,west=false]
conquest:straight_oak_wicker_fence_half[east=false,layers=6,north=false,south=true,waterlogged=false,west=true]
conquest:straight_oak_wicker_fence_half[east=false,layers=6,north=false,south=true,waterlogged=false,west=false]
conquest:straight_oak_wicker_fence_half[east=false,layers=6,north=false,south=false,waterlogged=true,west=true]
conquest:straight_oak_wicker_fence_half[east=false,layers=6,north=false,south=false,waterlogged=true,west=false]
conquest:straight_oak_wicker_fence_half[east=false,layers=6,north=false,south=false,waterlogged=false,west=true]
conquest:straight_oak_wicker_fence_half[east=false,layers=6,north=false,south=false,waterlogged=false,west=false]
conquest:straight_oak_wicker_fence_half[east=false,layers=7,north=true,south=true,waterlogged=true,west=true]
conquest:straight_oak_wicker_fence_half[east=false,layers=7,north=true,south=true,waterlogged=true,west=false]
conquest:straight_oak_wicker_fence_half[east=false,layers=7,north=true,south=true,waterlogged=false,west=true]
conquest:straight_oak_wicker_fence_half[east=false,layers=7,north=true,south=true,waterlogged=false,west=false]
conquest:straight_oak_wicker_fence_half[east=false,layers=7,north=true,south=false,waterlogged=true,west=true]
conquest:straight_oak_wicker_fence_half[east=false,layers=7,north=true,south=false,waterlogged=true,west=false]
conquest:straight_oak_wicker_fence_half[east=false,layers=7,north=true,south=false,waterlogged=false,west=true]
conquest:straight_oak_wicker_fence_half[east=false,layers=7,north=true,south=false,waterlogged=false,west=false]
conquest:straight_oak_wicker_fence_half[east=false,layers=7,north=false,south=true,waterlogged=true,west=true]
conquest:straight_oak_wicker_fence_half[east=false,layers=7,north=false,south=true,waterlogged=true,west=false]
conquest:straight_oak_wicker_fence_half[east=false,layers=7,north=false,south=true,waterlogged=false,west=true]
conquest:straight_oak_wicker_fence_half[east=false,layers=7,north=false,south=true,waterlogged=false,west=false]
conquest:straight_oak_wicker_fence_half[east=false,layers=7,north=false,south=false,waterlogged=true,west=true]
conquest:straight_oak_wicker_fence_half[east=false,layers=7,north=false,south=false,waterlogged=true,west=false]
conquest:straight_oak_wicker_fence_half[east=false,layers=7,north=false,south=false,waterlogged=false,west=true]
conquest:straight_oak_wicker_fence_half[east=false,layers=7,north=false,south=false,waterlogged=false,west=false]
conquest:straight_oak_wicker_fence_half[east=false,layers=8,north=true,south=true,waterlogged=true,west=true]
conquest:straight_oak_wicker_fence_half[east=false,layers=8,north=true,south=true,waterlogged=true,west=false]
conquest:straight_oak_wicker_fence_half[east=false,layers=8,north=true,south=true,waterlogged=false,west=true]
conquest:straight_oak_wicker_fence_half[east=false,layers=8,north=true,south=true,waterlogged=false,west=false]
conquest:straight_oak_wicker_fence_half[east=false,layers=8,north=true,south=false,waterlogged=true,west=true]
conquest:straight_oak_wicker_fence_half[east=false,layers=8,north=true,south=false,waterlogged=true,west=false]
conquest:straight_oak_wicker_fence_half[east=false,layers=8,north=true,south=false,waterlogged=false,west=true]
conquest:straight_oak_wicker_fence_half[east=false,layers=8,north=true,south=false,waterlogged=false,west=false]
conquest:straight_oak_wicker_fence_half[east=false,layers=8,north=false,south=true,waterlogged=true,west=true]
conquest:straight_oak_wicker_fence_half[east=false,layers=8,north=false,south=true,waterlogged=true,west=false]
conquest:straight_oak_wicker_fence_half[east=false,layers=8,north=false,south=true,waterlogged=false,west=true]
conquest:straight_oak_wicker_fence_half[east=false,layers=8,north=false,south=true,waterlogged=false,west=false]
conquest:straight_oak_wicker_fence_half[east=false,layers=8,north=false,south=false,waterlogged=true,west=true]
conquest:straight_oak_wicker_fence_half[east=false,layers=8,north=false,south=false,waterlogged=true,west=false]
conquest:straight_oak_wicker_fence_half[east=false,layers=8,north=false,south=false,waterlogged=false,west=true]
conquest:straight_oak_wicker_fence_half[east=false,layers=8,north=false,south=false,waterlogged=false,west=false]
conquest:straight_old_wicker_fence[east=true,layers=1,north=true,south=true,waterlogged=true,west=true]
conquest:straight_old_wicker_fence[east=true,layers=1,north=true,south=true,waterlogged=true,west=false]
conquest:straight_old_wicker_fence[east=true,layers=1,north=true,south=true,waterlogged=false,west=true]
conquest:straight_old_wicker_fence[east=true,layers=1,north=true,south=true,waterlogged=false,west=false]
conquest:straight_old_wicker_fence[east=true,layers=1,north=true,south=false,waterlogged=true,west=true]
conquest:straight_old_wicker_fence[east=true,layers=1,north=true,south=false,waterlogged=true,west=false]
conquest:straight_old_wicker_fence[east=true,layers=1,north=true,south=false,waterlogged=false,west=true]
conquest:straight_old_wicker_fence[east=true,layers=1,north=true,south=false,waterlogged=false,west=false]
conquest:straight_old_wicker_fence[east=true,layers=1,north=false,south=true,waterlogged=true,west=true]
conquest:straight_old_wicker_fence[east=true,layers=1,north=false,south=true,waterlogged=true,west=false]
conquest:straight_old_wicker_fence[east=true,layers=1,north=false,south=true,waterlogged=false,west=true]
conquest:straight_old_wicker_fence[east=true,layers=1,north=false,south=true,waterlogged=false,west=false]
conquest:straight_old_wicker_fence[east=true,layers=1,north=false,south=false,waterlogged=true,west=true]
conquest:straight_old_wicker_fence[east=true,layers=1,north=false,south=false,waterlogged=true,west=false]
conquest:straight_old_wicker_fence[east=true,layers=1,north=false,south=false,waterlogged=false,west=true]
conquest:straight_old_wicker_fence[east=true,layers=1,north=false,south=false,waterlogged=false,west=false]
conquest:straight_old_wicker_fence[east=true,layers=2,north=true,south=true,waterlogged=true,west=true]
conquest:straight_old_wicker_fence[east=true,layers=2,north=true,south=true,waterlogged=true,west=false]
conquest:straight_old_wicker_fence[east=true,layers=2,north=true,south=true,waterlogged=false,west=true]
conquest:straight_old_wicker_fence[east=true,layers=2,north=true,south=true,waterlogged=false,west=false]
conquest:straight_old_wicker_fence[east=true,layers=2,north=true,south=false,waterlogged=true,west=true]
conquest:straight_old_wicker_fence[east=true,layers=2,north=true,south=false,waterlogged=true,west=false]
conquest:straight_old_wicker_fence[east=true,layers=2,north=true,south=false,waterlogged=false,west=true]
conquest:straight_old_wicker_fence[east=true,layers=2,north=true,south=false,waterlogged=false,west=false]
conquest:straight_old_wicker_fence[east=true,layers=2,north=false,south=true,waterlogged=true,west=true]
conquest:straight_old_wicker_fence[east=true,layers=2,north=false,south=true,waterlogged=true,west=false]
conquest:straight_old_wicker_fence[east=true,layers=2,north=false,south=true,waterlogged=false,west=true]
conquest:straight_old_wicker_fence[east=true,layers=2,north=false,south=true,waterlogged=false,west=false]
conquest:straight_old_wicker_fence[east=true,layers=2,north=false,south=false,waterlogged=true,west=true]
conquest:straight_old_wicker_fence[east=true,layers=2,north=false,south=false,waterlogged=true,west=false]
conquest:straight_old_wicker_fence[east=true,layers=2,north=false,south=false,waterlogged=false,west=true]
conquest:straight_old_wicker_fence[east=true,layers=2,north=false,south=false,waterlogged=false,west=false]
conquest:straight_old_wicker_fence[east=true,layers=3,north=true,south=true,waterlogged=true,west=true]
conquest:straight_old_wicker_fence[east=true,layers=3,north=true,south=true,waterlogged=true,west=false]
conquest:straight_old_wicker_fence[east=true,layers=3,north=true,south=true,waterlogged=false,west=true]
conquest:straight_old_wicker_fence[east=true,layers=3,north=true,south=true,waterlogged=false,west=false]
conquest:straight_old_wicker_fence[east=true,layers=3,north=true,south=false,waterlogged=true,west=true]
conquest:straight_old_wicker_fence[east=true,layers=3,north=true,south=false,waterlogged=true,west=false]
conquest:straight_old_wicker_fence[east=true,layers=3,north=true,south=false,waterlogged=false,west=true]
conquest:straight_old_wicker_fence[east=true,layers=3,north=true,south=false,waterlogged=false,west=false]
conquest:straight_old_wicker_fence[east=true,layers=3,north=false,south=true,waterlogged=true,west=true]
conquest:straight_old_wicker_fence[east=true,layers=3,north=false,south=true,waterlogged=true,west=false]
conquest:straight_old_wicker_fence[east=true,layers=3,north=false,south=true,waterlogged=false,west=true]
conquest:straight_old_wicker_fence[east=true,layers=3,north=false,south=true,waterlogged=false,west=false]
conquest:straight_old_wicker_fence[east=true,layers=3,north=false,south=false,waterlogged=true,west=true]
conquest:straight_old_wicker_fence[east=true,layers=3,north=false,south=false,waterlogged=true,west=false]
conquest:straight_old_wicker_fence[east=true,layers=3,north=false,south=false,waterlogged=false,west=true]
conquest:straight_old_wicker_fence[east=true,layers=3,north=false,south=false,waterlogged=false,west=false]
conquest:straight_old_wicker_fence[east=true,layers=4,north=true,south=true,waterlogged=true,west=true]
conquest:straight_old_wicker_fence[east=true,layers=4,north=true,south=true,waterlogged=true,west=false]
conquest:straight_old_wicker_fence[east=true,layers=4,north=true,south=true,waterlogged=false,west=true]
conquest:straight_old_wicker_fence[east=true,layers=4,north=true,south=true,waterlogged=false,west=false]
conquest:straight_old_wicker_fence[east=true,layers=4,north=true,south=false,waterlogged=true,west=true]
conquest:straight_old_wicker_fence[east=true,layers=4,north=true,south=false,waterlogged=true,west=false]
conquest:straight_old_wicker_fence[east=true,layers=4,north=true,south=false,waterlogged=false,west=true]
conquest:straight_old_wicker_fence[east=true,layers=4,north=true,south=false,waterlogged=false,west=false]
conquest:straight_old_wicker_fence[east=true,layers=4,north=false,south=true,waterlogged=true,west=true]
conquest:straight_old_wicker_fence[east=true,layers=4,north=false,south=true,waterlogged=true,west=false]
conquest:straight_old_wicker_fence[east=true,layers=4,north=false,south=true,waterlogged=false,west=true]
conquest:straight_old_wicker_fence[east=true,layers=4,north=false,south=true,waterlogged=false,west=false]
conquest:straight_old_wicker_fence[east=true,layers=4,north=false,south=false,waterlogged=true,west=true]
conquest:straight_old_wicker_fence[east=true,layers=4,north=false,south=false,waterlogged=true,west=false]
conquest:straight_old_wicker_fence[east=true,layers=4,north=false,south=false,waterlogged=false,west=true]
conquest:straight_old_wicker_fence[east=true,layers=4,north=false,south=false,waterlogged=false,west=false]
conquest:straight_old_wicker_fence[east=true,layers=5,north=true,south=true,waterlogged=true,west=true]
conquest:straight_old_wicker_fence[east=true,layers=5,north=true,south=true,waterlogged=true,west=false]
conquest:straight_old_wicker_fence[east=true,layers=5,north=true,south=true,waterlogged=false,west=true]
conquest:straight_old_wicker_fence[east=true,layers=5,north=true,south=true,waterlogged=false,west=false]
conquest:straight_old_wicker_fence[east=true,layers=5,north=true,south=false,waterlogged=true,west=true]
conquest:straight_old_wicker_fence[east=true,layers=5,north=true,south=false,waterlogged=true,west=false]
conquest:straight_old_wicker_fence[east=true,layers=5,north=true,south=false,waterlogged=false,west=true]
conquest:straight_old_wicker_fence[east=true,layers=5,north=true,south=false,waterlogged=false,west=false]
conquest:straight_old_wicker_fence[east=true,layers=5,north=false,south=true,waterlogged=true,west=true]
conquest:straight_old_wicker_fence[east=true,layers=5,north=false,south=true,waterlogged=true,west=false]
conquest:straight_old_wicker_fence[east=true,layers=5,north=false,south=true,waterlogged=false,west=true]
conquest:straight_old_wicker_fence[east=true,layers=5,north=false,south=true,waterlogged=false,west=false]
conquest:straight_old_wicker_fence[east=true,layers=5,north=false,south=false,waterlogged=true,west=true]
conquest:straight_old_wicker_fence[east=true,layers=5,north=false,south=false,waterlogged=true,west=false]
conquest:straight_old_wicker_fence[east=true,layers=5,north=false,south=false,waterlogged=false,west=true]
conquest:straight_old_wicker_fence[east=true,layers=5,north=false,south=false,waterlogged=false,west=false]
conquest:straight_old_wicker_fence[east=true,layers=6,north=true,south=true,waterlogged=true,west=true]
conquest:straight_old_wicker_fence[east=true,layers=6,north=true,south=true,waterlogged=true,west=false]
conquest:straight_old_wicker_fence[east=true,layers=6,north=true,south=true,waterlogged=false,west=true]
conquest:straight_old_wicker_fence[east=true,layers=6,north=true,south=true,waterlogged=false,west=false]
conquest:straight_old_wicker_fence[east=true,layers=6,north=true,south=false,waterlogged=true,west=true]
conquest:straight_old_wicker_fence[east=true,layers=6,north=true,south=false,waterlogged=true,west=false]
conquest:straight_old_wicker_fence[east=true,layers=6,north=true,south=false,waterlogged=false,west=true]
conquest:straight_old_wicker_fence[east=true,layers=6,north=true,south=false,waterlogged=false,west=false]
conquest:straight_old_wicker_fence[east=true,layers=6,north=false,south=true,waterlogged=true,west=true]
conquest:straight_old_wicker_fence[east=true,layers=6,north=false,south=true,waterlogged=true,west=false]
conquest:straight_old_wicker_fence[east=true,layers=6,north=false,south=true,waterlogged=false,west=true]
conquest:straight_old_wicker_fence[east=true,layers=6,north=false,south=true,waterlogged=false,west=false]
conquest:straight_old_wicker_fence[east=true,layers=6,north=false,south=false,waterlogged=true,west=true]
conquest:straight_old_wicker_fence[east=true,layers=6,north=false,south=false,waterlogged=true,west=false]
conquest:straight_old_wicker_fence[east=true,layers=6,north=false,south=false,waterlogged=false,west=true]
conquest:straight_old_wicker_fence[east=true,layers=6,north=false,south=false,waterlogged=false,west=false]
conquest:straight_old_wicker_fence[east=true,layers=7,north=true,south=true,waterlogged=true,west=true]
conquest:straight_old_wicker_fence[east=true,layers=7,north=true,south=true,waterlogged=true,west=false]
conquest:straight_old_wicker_fence[east=true,layers=7,north=true,south=true,waterlogged=false,west=true]
conquest:straight_old_wicker_fence[east=true,layers=7,north=true,south=true,waterlogged=false,west=false]
conquest:straight_old_wicker_fence[east=true,layers=7,north=true,south=false,waterlogged=true,west=true]
conquest:straight_old_wicker_fence[east=true,layers=7,north=true,south=false,waterlogged=true,west=false]
conquest:straight_old_wicker_fence[east=true,layers=7,north=true,south=false,waterlogged=false,west=true]
conquest:straight_old_wicker_fence[east=true,layers=7,north=true,south=false,waterlogged=false,west=false]
conquest:straight_old_wicker_fence[east=true,layers=7,north=false,south=true,waterlogged=true,west=true]
conquest:straight_old_wicker_fence[east=true,layers=7,north=false,south=true,waterlogged=true,west=false]
conquest:straight_old_wicker_fence[east=true,layers=7,north=false,south=true,waterlogged=false,west=true]
conquest:straight_old_wicker_fence[east=true,layers=7,north=false,south=true,waterlogged=false,west=false]
conquest:straight_old_wicker_fence[east=true,layers=7,north=false,south=false,waterlogged=true,west=true]
conquest:straight_old_wicker_fence[east=true,layers=7,north=false,south=false,waterlogged=true,west=false]
conquest:straight_old_wicker_fence[east=true,layers=7,north=false,south=false,waterlogged=false,west=true]
conquest:straight_old_wicker_fence[east=true,layers=7,north=false,south=false,waterlogged=false,west=false]
conquest:straight_old_wicker_fence[east=true,layers=8,north=true,south=true,waterlogged=true,west=true]
conquest:straight_old_wicker_fence[east=true,layers=8,north=true,south=true,waterlogged=true,west=false]
conquest:straight_old_wicker_fence[east=true,layers=8,north=true,south=true,waterlogged=false,west=true]
conquest:straight_old_wicker_fence[east=true,layers=8,north=true,south=true,waterlogged=false,west=false]
conquest:straight_old_wicker_fence[east=true,layers=8,north=true,south=false,waterlogged=true,west=true]
conquest:straight_old_wicker_fence[east=true,layers=8,north=true,south=false,waterlogged=true,west=false]
conquest:straight_old_wicker_fence[east=true,layers=8,north=true,south=false,waterlogged=false,west=true]
conquest:straight_old_wicker_fence[east=true,layers=8,north=true,south=false,waterlogged=false,west=false]
conquest:straight_old_wicker_fence[east=true,layers=8,north=false,south=true,waterlogged=true,west=true]
conquest:straight_old_wicker_fence[east=true,layers=8,north=false,south=true,waterlogged=true,west=false]
conquest:straight_old_wicker_fence[east=true,layers=8,north=false,south=true,waterlogged=false,west=true]
conquest:straight_old_wicker_fence[east=true,layers=8,north=false,south=true,waterlogged=false,west=false]
conquest:straight_old_wicker_fence[east=true,layers=8,north=false,south=false,waterlogged=true,west=true]
conquest:straight_old_wicker_fence[east=true,layers=8,north=false,south=false,waterlogged=true,west=false]
conquest:straight_old_wicker_fence[east=true,layers=8,north=false,south=false,waterlogged=false,west=true]
conquest:straight_old_wicker_fence[east=true,layers=8,north=false,south=false,waterlogged=false,west=false]
conquest:straight_old_wicker_fence[east=false,layers=1,north=true,south=true,waterlogged=true,west=true]
conquest:straight_old_wicker_fence[east=false,layers=1,north=true,south=true,waterlogged=true,west=false]
conquest:straight_old_wicker_fence[east=false,layers=1,north=true,south=true,waterlogged=false,west=true]
conquest:straight_old_wicker_fence[east=false,layers=1,north=true,south=true,waterlogged=false,west=false]
conquest:straight_old_wicker_fence[east=false,layers=1,north=true,south=false,waterlogged=true,west=true]
conquest:straight_old_wicker_fence[east=false,layers=1,north=true,south=false,waterlogged=true,west=false]
conquest:straight_old_wicker_fence[east=false,layers=1,north=true,south=false,waterlogged=false,west=true]
conquest:straight_old_wicker_fence[east=false,layers=1,north=true,south=false,waterlogged=false,west=false]
conquest:straight_old_wicker_fence[east=false,layers=1,north=false,south=true,waterlogged=true,west=true]
conquest:straight_old_wicker_fence[east=false,layers=1,north=false,south=true,waterlogged=true,west=false]
conquest:straight_old_wicker_fence[east=false,layers=1,north=false,south=true,waterlogged=false,west=true]
conquest:straight_old_wicker_fence[east=false,layers=1,north=false,south=true,waterlogged=false,west=false]
conquest:straight_old_wicker_fence[east=false,layers=1,north=false,south=false,waterlogged=true,west=true]
conquest:straight_old_wicker_fence[east=false,layers=1,north=false,south=false,waterlogged=true,west=false]
conquest:straight_old_wicker_fence[east=false,layers=1,north=false,south=false,waterlogged=false,west=true]
conquest:straight_old_wicker_fence[east=false,layers=1,north=false,south=false,waterlogged=false,west=false]
conquest:straight_old_wicker_fence[east=false,layers=2,north=true,south=true,waterlogged=true,west=true]
conquest:straight_old_wicker_fence[east=false,layers=2,north=true,south=true,waterlogged=true,west=false]
conquest:straight_old_wicker_fence[east=false,layers=2,north=true,south=true,waterlogged=false,west=true]
conquest:straight_old_wicker_fence[east=false,layers=2,north=true,south=true,waterlogged=false,west=false]
conquest:straight_old_wicker_fence[east=false,layers=2,north=true,south=false,waterlogged=true,west=true]
conquest:straight_old_wicker_fence[east=false,layers=2,north=true,south=false,waterlogged=true,west=false]
conquest:straight_old_wicker_fence[east=false,layers=2,north=true,south=false,waterlogged=false,west=true]
conquest:straight_old_wicker_fence[east=false,layers=2,north=true,south=false,waterlogged=false,west=false]
conquest:straight_old_wicker_fence[east=false,layers=2,north=false,south=true,waterlogged=true,west=true]
conquest:straight_old_wicker_fence[east=false,layers=2,north=false,south=true,waterlogged=true,west=false]
conquest:straight_old_wicker_fence[east=false,layers=2,north=false,south=true,waterlogged=false,west=true]
conquest:straight_old_wicker_fence[east=false,layers=2,north=false,south=true,waterlogged=false,west=false]
conquest:straight_old_wicker_fence[east=false,layers=2,north=false,south=false,waterlogged=true,west=true]
conquest:straight_old_wicker_fence[east=false,layers=2,north=false,south=false,waterlogged=true,west=false]
conquest:straight_old_wicker_fence[east=false,layers=2,north=false,south=false,waterlogged=false,west=true]
conquest:straight_old_wicker_fence[east=false,layers=2,north=false,south=false,waterlogged=false,west=false]
conquest:straight_old_wicker_fence[east=false,layers=3,north=true,south=true,waterlogged=true,west=true]
conquest:straight_old_wicker_fence[east=false,layers=3,north=true,south=true,waterlogged=true,west=false]
conquest:straight_old_wicker_fence[east=false,layers=3,north=true,south=true,waterlogged=false,west=true]
conquest:straight_old_wicker_fence[east=false,layers=3,north=true,south=true,waterlogged=false,west=false]
conquest:straight_old_wicker_fence[east=false,layers=3,north=true,south=false,waterlogged=true,west=true]
conquest:straight_old_wicker_fence[east=false,layers=3,north=true,south=false,waterlogged=true,west=false]
conquest:straight_old_wicker_fence[east=false,layers=3,north=true,south=false,waterlogged=false,west=true]
conquest:straight_old_wicker_fence[east=false,layers=3,north=true,south=false,waterlogged=false,west=false]
conquest:straight_old_wicker_fence[east=false,layers=3,north=false,south=true,waterlogged=true,west=true]
conquest:straight_old_wicker_fence[east=false,layers=3,north=false,south=true,waterlogged=true,west=false]
conquest:straight_old_wicker_fence[east=false,layers=3,north=false,south=true,waterlogged=false,west=true]
conquest:straight_old_wicker_fence[east=false,layers=3,north=false,south=true,waterlogged=false,west=false]
conquest:straight_old_wicker_fence[east=false,layers=3,north=false,south=false,waterlogged=true,west=true]
conquest:straight_old_wicker_fence[east=false,layers=3,north=false,south=false,waterlogged=true,west=false]
conquest:straight_old_wicker_fence[east=false,layers=3,north=false,south=false,waterlogged=false,west=true]
conquest:straight_old_wicker_fence[east=false,layers=3,north=false,south=false,waterlogged=false,west=false]
conquest:straight_old_wicker_fence[east=false,layers=4,north=true,south=true,waterlogged=true,west=true]
conquest:straight_old_wicker_fence[east=false,layers=4,north=true,south=true,waterlogged=true,west=false]
conquest:straight_old_wicker_fence[east=false,layers=4,north=true,south=true,waterlogged=false,west=true]
conquest:straight_old_wicker_fence[east=false,layers=4,north=true,south=true,waterlogged=false,west=false]
conquest:straight_old_wicker_fence[east=false,layers=4,north=true,south=false,waterlogged=true,west=true]
conquest:straight_old_wicker_fence[east=false,layers=4,north=true,south=false,waterlogged=true,west=false]
conquest:straight_old_wicker_fence[east=false,layers=4,north=true,south=false,waterlogged=false,west=true]
conquest:straight_old_wicker_fence[east=false,layers=4,north=true,south=false,waterlogged=false,west=false]
conquest:straight_old_wicker_fence[east=false,layers=4,north=false,south=true,waterlogged=true,west=true]
conquest:straight_old_wicker_fence[east=false,layers=4,north=false,south=true,waterlogged=true,west=false]
conquest:straight_old_wicker_fence[east=false,layers=4,north=false,south=true,waterlogged=false,west=true]
conquest:straight_old_wicker_fence[east=false,layers=4,north=false,south=true,waterlogged=false,west=false]
conquest:straight_old_wicker_fence[east=false,layers=4,north=false,south=false,waterlogged=true,west=true]
conquest:straight_old_wicker_fence[east=false,layers=4,north=false,south=false,waterlogged=true,west=false]
conquest:straight_old_wicker_fence[east=false,layers=4,north=false,south=false,waterlogged=false,west=true]
conquest:straight_old_wicker_fence[east=false,layers=4,north=false,south=false,waterlogged=false,west=false]
conquest:straight_old_wicker_fence[east=false,layers=5,north=true,south=true,waterlogged=true,west=true]
conquest:straight_old_wicker_fence[east=false,layers=5,north=true,south=true,waterlogged=true,west=false]
conquest:straight_old_wicker_fence[east=false,layers=5,north=true,south=true,waterlogged=false,west=true]
conquest:straight_old_wicker_fence[east=false,layers=5,north=true,south=true,waterlogged=false,west=false]
conquest:straight_old_wicker_fence[east=false,layers=5,north=true,south=false,waterlogged=true,west=true]
conquest:straight_old_wicker_fence[east=false,layers=5,north=true,south=false,waterlogged=true,west=false]
conquest:straight_old_wicker_fence[east=false,layers=5,north=true,south=false,waterlogged=false,west=true]
conquest:straight_old_wicker_fence[east=false,layers=5,north=true,south=false,waterlogged=false,west=false]
conquest:straight_old_wicker_fence[east=false,layers=5,north=false,south=true,waterlogged=true,west=true]
conquest:straight_old_wicker_fence[east=false,layers=5,north=false,south=true,waterlogged=true,west=false]
conquest:straight_old_wicker_fence[east=false,layers=5,north=false,south=true,waterlogged=false,west=true]
conquest:straight_old_wicker_fence[east=false,layers=5,north=false,south=true,waterlogged=false,west=false]
conquest:straight_old_wicker_fence[east=false,layers=5,north=false,south=false,waterlogged=true,west=true]
conquest:straight_old_wicker_fence[east=false,layers=5,north=false,south=false,waterlogged=true,west=false]
conquest:straight_old_wicker_fence[east=false,layers=5,north=false,south=false,waterlogged=false,west=true]
conquest:straight_old_wicker_fence[east=false,layers=5,north=false,south=false,waterlogged=false,west=false]
conquest:straight_old_wicker_fence[east=false,layers=6,north=true,south=true,waterlogged=true,west=true]
conquest:straight_old_wicker_fence[east=false,layers=6,north=true,south=true,waterlogged=true,west=false]
conquest:straight_old_wicker_fence[east=false,layers=6,north=true,south=true,waterlogged=false,west=true]
conquest:straight_old_wicker_fence[east=false,layers=6,north=true,south=true,waterlogged=false,west=false]
conquest:straight_old_wicker_fence[east=false,layers=6,north=true,south=false,waterlogged=true,west=true]
conquest:straight_old_wicker_fence[east=false,layers=6,north=true,south=false,waterlogged=true,west=false]
conquest:straight_old_wicker_fence[east=false,layers=6,north=true,south=false,waterlogged=false,west=true]
conquest:straight_old_wicker_fence[east=false,layers=6,north=true,south=false,waterlogged=false,west=false]
conquest:straight_old_wicker_fence[east=false,layers=6,north=false,south=true,waterlogged=true,west=true]
conquest:straight_old_wicker_fence[east=false,layers=6,north=false,south=true,waterlogged=true,west=false]
conquest:straight_old_wicker_fence[east=false,layers=6,north=false,south=true,waterlogged=false,west=true]
conquest:straight_old_wicker_fence[east=false,layers=6,north=false,south=true,waterlogged=false,west=false]
conquest:straight_old_wicker_fence[east=false,layers=6,north=false,south=false,waterlogged=true,west=true]
conquest:straight_old_wicker_fence[east=false,layers=6,north=false,south=false,waterlogged=true,west=false]
conquest:straight_old_wicker_fence[east=false,layers=6,north=false,south=false,waterlogged=false,west=true]
conquest:straight_old_wicker_fence[east=false,layers=6,north=false,south=false,waterlogged=false,west=false]
conquest:straight_old_wicker_fence[east=false,layers=7,north=true,south=true,waterlogged=true,west=true]
conquest:straight_old_wicker_fence[east=false,layers=7,north=true,south=true,waterlogged=true,west=false]
conquest:straight_old_wicker_fence[east=false,layers=7,north=true,south=true,waterlogged=false,west=true]
conquest:straight_old_wicker_fence[east=false,layers=7,north=true,south=true,waterlogged=false,west=false]
conquest:straight_old_wicker_fence[east=false,layers=7,north=true,south=false,waterlogged=true,west=true]
conquest:straight_old_wicker_fence[east=false,layers=7,north=true,south=false,waterlogged=true,west=false]
conquest:straight_old_wicker_fence[east=false,layers=7,north=true,south=false,waterlogged=false,west=true]
conquest:straight_old_wicker_fence[east=false,layers=7,north=true,south=false,waterlogged=false,west=false]
conquest:straight_old_wicker_fence[east=false,layers=7,north=false,south=true,waterlogged=true,west=true]
conquest:straight_old_wicker_fence[east=false,layers=7,north=false,south=true,waterlogged=true,west=false]
conquest:straight_old_wicker_fence[east=false,layers=7,north=false,south=true,waterlogged=false,west=true]
conquest:straight_old_wicker_fence[east=false,layers=7,north=false,south=true,waterlogged=false,west=false]
conquest:straight_old_wicker_fence[east=false,layers=7,north=false,south=false,waterlogged=true,west=true]
conquest:straight_old_wicker_fence[east=false,layers=7,north=false,south=false,waterlogged=true,west=false]
conquest:straight_old_wicker_fence[east=false,layers=7,north=false,south=false,waterlogged=false,west=true]
conquest:straight_old_wicker_fence[east=false,layers=7,north=false,south=false,waterlogged=false,west=false]
conquest:straight_old_wicker_fence[east=false,layers=8,north=true,south=true,waterlogged=true,west=true]
conquest:straight_old_wicker_fence[east=false,layers=8,north=true,south=true,waterlogged=true,west=false]
conquest:straight_old_wicker_fence[east=false,layers=8,north=true,south=true,waterlogged=false,west=true]
conquest:straight_old_wicker_fence[east=false,layers=8,north=true,south=true,waterlogged=false,west=false]
conquest:straight_old_wicker_fence[east=false,layers=8,north=true,south=false,waterlogged=true,west=true]
conquest:straight_old_wicker_fence[east=false,layers=8,north=true,south=false,waterlogged=true,west=false]
conquest:straight_old_wicker_fence[east=false,layers=8,north=true,south=false,waterlogged=false,west=true]
conquest:straight_old_wicker_fence[east=false,layers=8,north=true,south=false,waterlogged=false,west=false]
conquest:straight_old_wicker_fence[east=false,layers=8,north=false,south=true,waterlogged=true,west=true]
conquest:straight_old_wicker_fence[east=false,layers=8,north=false,south=true,waterlogged=true,west=false]
conquest:straight_old_wicker_fence[east=false,layers=8,north=false,south=true,waterlogged=false,west=true]
conquest:straight_old_wicker_fence[east=false,layers=8,north=false,south=true,waterlogged=false,west=false]
conquest:straight_old_wicker_fence[east=false,layers=8,north=false,south=false,waterlogged=true,west=true]
conquest:straight_old_wicker_fence[east=false,layers=8,north=false,south=false,waterlogged=true,west=false]
conquest:straight_old_wicker_fence[east=false,layers=8,north=false,south=false,waterlogged=false,west=true]
conquest:straight_old_wicker_fence[east=false,layers=8,north=false,south=false,waterlogged=false,west=false]
conquest:straight_old_wicker_fence_half[east=true,layers=1,north=true,south=true,waterlogged=true,west=true]
conquest:straight_old_wicker_fence_half[east=true,layers=1,north=true,south=true,waterlogged=true,west=false]
conquest:straight_old_wicker_fence_half[east=true,layers=1,north=true,south=true,waterlogged=false,west=true]
conquest:straight_old_wicker_fence_half[east=true,layers=1,north=true,south=true,waterlogged=false,west=false]
conquest:straight_old_wicker_fence_half[east=true,layers=1,north=true,south=false,waterlogged=true,west=true]
conquest:straight_old_wicker_fence_half[east=true,layers=1,north=true,south=false,waterlogged=true,west=false]
conquest:straight_old_wicker_fence_half[east=true,layers=1,north=true,south=false,waterlogged=false,west=true]
conquest:straight_old_wicker_fence_half[east=true,layers=1,north=true,south=false,waterlogged=false,west=false]
conquest:straight_old_wicker_fence_half[east=true,layers=1,north=false,south=true,waterlogged=true,west=true]
conquest:straight_old_wicker_fence_half[east=true,layers=1,north=false,south=true,waterlogged=true,west=false]
conquest:straight_old_wicker_fence_half[east=true,layers=1,north=false,south=true,waterlogged=false,west=true]
conquest:straight_old_wicker_fence_half[east=true,layers=1,north=false,south=true,waterlogged=false,west=false]
conquest:straight_old_wicker_fence_half[east=true,layers=1,north=false,south=false,waterlogged=true,west=true]
conquest:straight_old_wicker_fence_half[east=true,layers=1,north=false,south=false,waterlogged=true,west=false]
conquest:straight_old_wicker_fence_half[east=true,layers=1,north=false,south=false,waterlogged=false,west=true]
conquest:straight_old_wicker_fence_half[east=true,layers=1,north=false,south=false,waterlogged=false,west=false]
conquest:straight_old_wicker_fence_half[east=true,layers=2,north=true,south=true,waterlogged=true,west=true]
conquest:straight_old_wicker_fence_half[east=true,layers=2,north=true,south=true,waterlogged=true,west=false]
conquest:straight_old_wicker_fence_half[east=true,layers=2,north=true,south=true,waterlogged=false,west=true]
conquest:straight_old_wicker_fence_half[east=true,layers=2,north=true,south=true,waterlogged=false,west=false]
conquest:straight_old_wicker_fence_half[east=true,layers=2,north=true,south=false,waterlogged=true,west=true]
conquest:straight_old_wicker_fence_half[east=true,layers=2,north=true,south=false,waterlogged=true,west=false]
conquest:straight_old_wicker_fence_half[east=true,layers=2,north=true,south=false,waterlogged=false,west=true]
conquest:straight_old_wicker_fence_half[east=true,layers=2,north=true,south=false,waterlogged=false,west=false]
conquest:straight_old_wicker_fence_half[east=true,layers=2,north=false,south=true,waterlogged=true,west=true]
conquest:straight_old_wicker_fence_half[east=true,layers=2,north=false,south=true,waterlogged=true,west=false]
conquest:straight_old_wicker_fence_half[east=true,layers=2,north=false,south=true,waterlogged=false,west=true]
conquest:straight_old_wicker_fence_half[east=true,layers=2,north=false,south=true,waterlogged=false,west=false]
conquest:straight_old_wicker_fence_half[east=true,layers=2,north=false,south=false,waterlogged=true,west=true]
conquest:straight_old_wicker_fence_half[east=true,layers=2,north=false,south=false,waterlogged=true,west=false]
conquest:straight_old_wicker_fence_half[east=true,layers=2,north=false,south=false,waterlogged=false,west=true]
conquest:straight_old_wicker_fence_half[east=true,layers=2,north=false,south=false,waterlogged=false,west=false]
conquest:straight_old_wicker_fence_half[east=true,layers=3,north=true,south=true,waterlogged=true,west=true]
conquest:straight_old_wicker_fence_half[east=true,layers=3,north=true,south=true,waterlogged=true,west=false]
conquest:straight_old_wicker_fence_half[east=true,layers=3,north=true,south=true,waterlogged=false,west=true]
conquest:straight_old_wicker_fence_half[east=true,layers=3,north=true,south=true,waterlogged=false,west=false]
conquest:straight_old_wicker_fence_half[east=true,layers=3,north=true,south=false,waterlogged=true,west=true]
conquest:straight_old_wicker_fence_half[east=true,layers=3,north=true,south=false,waterlogged=true,west=false]
conquest:straight_old_wicker_fence_half[east=true,layers=3,north=true,south=false,waterlogged=false,west=true]
conquest:straight_old_wicker_fence_half[east=true,layers=3,north=true,south=false,waterlogged=false,west=false]
conquest:straight_old_wicker_fence_half[east=true,layers=3,north=false,south=true,waterlogged=true,west=true]
conquest:straight_old_wicker_fence_half[east=true,layers=3,north=false,south=true,waterlogged=true,west=false]
conquest:straight_old_wicker_fence_half[east=true,layers=3,north=false,south=true,waterlogged=false,west=true]
conquest:straight_old_wicker_fence_half[east=true,layers=3,north=false,south=true,waterlogged=false,west=false]
conquest:straight_old_wicker_fence_half[east=true,layers=3,north=false,south=false,waterlogged=true,west=true]
conquest:straight_old_wicker_fence_half[east=true,layers=3,north=false,south=false,waterlogged=true,west=false]
conquest:straight_old_wicker_fence_half[east=true,layers=3,north=false,south=false,waterlogged=false,west=true]
conquest:straight_old_wicker_fence_half[east=true,layers=3,north=false,south=false,waterlogged=false,west=false]
conquest:straight_old_wicker_fence_half[east=true,layers=4,north=true,south=true,waterlogged=true,west=true]
conquest:straight_old_wicker_fence_half[east=true,layers=4,north=true,south=true,waterlogged=true,west=false]
conquest:straight_old_wicker_fence_half[east=true,layers=4,north=true,south=true,waterlogged=false,west=true]
conquest:straight_old_wicker_fence_half[east=true,layers=4,north=true,south=true,waterlogged=false,west=false]
conquest:straight_old_wicker_fence_half[east=true,layers=4,north=true,south=false,waterlogged=true,west=true]
conquest:straight_old_wicker_fence_half[east=true,layers=4,north=true,south=false,waterlogged=true,west=false]
conquest:straight_old_wicker_fence_half[east=true,layers=4,north=true,south=false,waterlogged=false,west=true]
conquest:straight_old_wicker_fence_half[east=true,layers=4,north=true,south=false,waterlogged=false,west=false]
conquest:straight_old_wicker_fence_half[east=true,layers=4,north=false,south=true,waterlogged=true,west=true]
conquest:straight_old_wicker_fence_half[east=true,layers=4,north=false,south=true,waterlogged=true,west=false]
conquest:straight_old_wicker_fence_half[east=true,layers=4,north=false,south=true,waterlogged=false,west=true]
conquest:straight_old_wicker_fence_half[east=true,layers=4,north=false,south=true,waterlogged=false,west=false]
conquest:straight_old_wicker_fence_half[east=true,layers=4,north=false,south=false,waterlogged=true,west=true]
conquest:straight_old_wicker_fence_half[east=true,layers=4,north=false,south=false,waterlogged=true,west=false]
conquest:straight_old_wicker_fence_half[east=true,layers=4,north=false,south=false,waterlogged=false,west=true]
conquest:straight_old_wicker_fence_half[east=true,layers=4,north=false,south=false,waterlogged=false,west=false]
conquest:straight_old_wicker_fence_half[east=true,layers=5,north=true,south=true,waterlogged=true,west=true]
conquest:straight_old_wicker_fence_half[east=true,layers=5,north=true,south=true,waterlogged=true,west=false]
conquest:straight_old_wicker_fence_half[east=true,layers=5,north=true,south=true,waterlogged=false,west=true]
conquest:straight_old_wicker_fence_half[east=true,layers=5,north=true,south=true,waterlogged=false,west=false]
conquest:straight_old_wicker_fence_half[east=true,layers=5,north=true,south=false,waterlogged=true,west=true]
conquest:straight_old_wicker_fence_half[east=true,layers=5,north=true,south=false,waterlogged=true,west=false]
conquest:straight_old_wicker_fence_half[east=true,layers=5,north=true,south=false,waterlogged=false,west=true]
conquest:straight_old_wicker_fence_half[east=true,layers=5,north=true,south=false,waterlogged=false,west=false]
conquest:straight_old_wicker_fence_half[east=true,layers=5,north=false,south=true,waterlogged=true,west=true]
conquest:straight_old_wicker_fence_half[east=true,layers=5,north=false,south=true,waterlogged=true,west=false]
conquest:straight_old_wicker_fence_half[east=true,layers=5,north=false,south=true,waterlogged=false,west=true]
conquest:straight_old_wicker_fence_half[east=true,layers=5,north=false,south=true,waterlogged=false,west=false]
conquest:straight_old_wicker_fence_half[east=true,layers=5,north=false,south=false,waterlogged=true,west=true]
conquest:straight_old_wicker_fence_half[east=true,layers=5,north=false,south=false,waterlogged=true,west=false]
conquest:straight_old_wicker_fence_half[east=true,layers=5,north=false,south=false,waterlogged=false,west=true]
conquest:straight_old_wicker_fence_half[east=true,layers=5,north=false,south=false,waterlogged=false,west=false]
conquest:straight_old_wicker_fence_half[east=true,layers=6,north=true,south=true,waterlogged=true,west=true]
conquest:straight_old_wicker_fence_half[east=true,layers=6,north=true,south=true,waterlogged=true,west=false]
conquest:straight_old_wicker_fence_half[east=true,layers=6,north=true,south=true,waterlogged=false,west=true]
conquest:straight_old_wicker_fence_half[east=true,layers=6,north=true,south=true,waterlogged=false,west=false]
conquest:straight_old_wicker_fence_half[east=true,layers=6,north=true,south=false,waterlogged=true,west=true]
conquest:straight_old_wicker_fence_half[east=true,layers=6,north=true,south=false,waterlogged=true,west=false]
conquest:straight_old_wicker_fence_half[east=true,layers=6,north=true,south=false,waterlogged=false,west=true]
conquest:straight_old_wicker_fence_half[east=true,layers=6,north=true,south=false,waterlogged=false,west=false]
conquest:straight_old_wicker_fence_half[east=true,layers=6,north=false,south=true,waterlogged=true,west=true]
conquest:straight_old_wicker_fence_half[east=true,layers=6,north=false,south=true,waterlogged=true,west=false]
conquest:straight_old_wicker_fence_half[east=true,layers=6,north=false,south=true,waterlogged=false,west=true]
conquest:straight_old_wicker_fence_half[east=true,layers=6,north=false,south=true,waterlogged=false,west=false]
conquest:straight_old_wicker_fence_half[east=true,layers=6,north=false,south=false,waterlogged=true,west=true]
conquest:straight_old_wicker_fence_half[east=true,layers=6,north=false,south=false,waterlogged=true,west=false]
conquest:straight_old_wicker_fence_half[east=true,layers=6,north=false,south=false,waterlogged=false,west=true]
conquest:straight_old_wicker_fence_half[east=true,layers=6,north=false,south=false,waterlogged=false,west=false]
conquest:straight_old_wicker_fence_half[east=true,layers=7,north=true,south=true,waterlogged=true,west=true]
conquest:straight_old_wicker_fence_half[east=true,layers=7,north=true,south=true,waterlogged=true,west=false]
conquest:straight_old_wicker_fence_half[east=true,layers=7,north=true,south=true,waterlogged=false,west=true]
conquest:straight_old_wicker_fence_half[east=true,layers=7,north=true,south=true,waterlogged=false,west=false]
conquest:straight_old_wicker_fence_half[east=true,layers=7,north=true,south=false,waterlogged=true,west=true]
conquest:straight_old_wicker_fence_half[east=true,layers=7,north=true,south=false,waterlogged=true,west=false]
conquest:straight_old_wicker_fence_half[east=true,layers=7,north=true,south=false,waterlogged=false,west=true]
conquest:straight_old_wicker_fence_half[east=true,layers=7,north=true,south=false,waterlogged=false,west=false]
conquest:straight_old_wicker_fence_half[east=true,layers=7,north=false,south=true,waterlogged=true,west=true]
conquest:straight_old_wicker_fence_half[east=true,layers=7,north=false,south=true,waterlogged=true,west=false]
conquest:straight_old_wicker_fence_half[east=true,layers=7,north=false,south=true,waterlogged=false,west=true]
conquest:straight_old_wicker_fence_half[east=true,layers=7,north=false,south=true,waterlogged=false,west=false]
conquest:straight_old_wicker_fence_half[east=true,layers=7,north=false,south=false,waterlogged=true,west=true]
conquest:straight_old_wicker_fence_half[east=true,layers=7,north=false,south=false,waterlogged=true,west=false]
conquest:straight_old_wicker_fence_half[east=true,layers=7,north=false,south=false,waterlogged=false,west=true]
conquest:straight_old_wicker_fence_half[east=true,layers=7,north=false,south=false,waterlogged=false,west=false]
conquest:straight_old_wicker_fence_half[east=true,layers=8,north=true,south=true,waterlogged=true,west=true]
conquest:straight_old_wicker_fence_half[east=true,layers=8,north=true,south=true,waterlogged=true,west=false]
conquest:straight_old_wicker_fence_half[east=true,layers=8,north=true,south=true,waterlogged=false,west=true]
conquest:straight_old_wicker_fence_half[east=true,layers=8,north=true,south=true,waterlogged=false,west=false]
conquest:straight_old_wicker_fence_half[east=true,layers=8,north=true,south=false,waterlogged=true,west=true]
conquest:straight_old_wicker_fence_half[east=true,layers=8,north=true,south=false,waterlogged=true,west=false]
conquest:straight_old_wicker_fence_half[east=true,layers=8,north=true,south=false,waterlogged=false,west=true]
conquest:straight_old_wicker_fence_half[east=true,layers=8,north=true,south=false,waterlogged=false,west=false]
conquest:straight_old_wicker_fence_half[east=true,layers=8,north=false,south=true,waterlogged=true,west=true]
conquest:straight_old_wicker_fence_half[east=true,layers=8,north=false,south=true,waterlogged=true,west=false]
conquest:straight_old_wicker_fence_half[east=true,layers=8,north=false,south=true,waterlogged=false,west=true]
conquest:straight_old_wicker_fence_half[east=true,layers=8,north=false,south=true,waterlogged=false,west=false]
conquest:straight_old_wicker_fence_half[east=true,layers=8,north=false,south=false,waterlogged=true,west=true]
conquest:straight_old_wicker_fence_half[east=true,layers=8,north=false,south=false,waterlogged=true,west=false]
conquest:straight_old_wicker_fence_half[east=true,layers=8,north=false,south=false,waterlogged=false,west=true]
conquest:straight_old_wicker_fence_half[east=true,layers=8,north=false,south=false,waterlogged=false,west=false]
conquest:straight_old_wicker_fence_half[east=false,layers=1,north=true,south=true,waterlogged=true,west=true]
conquest:straight_old_wicker_fence_half[east=false,layers=1,north=true,south=true,waterlogged=true,west=false]
conquest:straight_old_wicker_fence_half[east=false,layers=1,north=true,south=true,waterlogged=false,west=true]
conquest:straight_old_wicker_fence_half[east=false,layers=1,north=true,south=true,waterlogged=false,west=false]
conquest:straight_old_wicker_fence_half[east=false,layers=1,north=true,south=false,waterlogged=true,west=true]
conquest:straight_old_wicker_fence_half[east=false,layers=1,north=true,south=false,waterlogged=true,west=false]
conquest:straight_old_wicker_fence_half[east=false,layers=1,north=true,south=false,waterlogged=false,west=true]
conquest:straight_old_wicker_fence_half[east=false,layers=1,north=true,south=false,waterlogged=false,west=false]
conquest:straight_old_wicker_fence_half[east=false,layers=1,north=false,south=true,waterlogged=true,west=true]
conquest:straight_old_wicker_fence_half[east=false,layers=1,north=false,south=true,waterlogged=true,west=false]
conquest:straight_old_wicker_fence_half[east=false,layers=1,north=false,south=true,waterlogged=false,west=true]
conquest:straight_old_wicker_fence_half[east=false,layers=1,north=false,south=true,waterlogged=false,west=false]
conquest:straight_old_wicker_fence_half[east=false,layers=1,north=false,south=false,waterlogged=true,west=true]
conquest:straight_old_wicker_fence_half[east=false,layers=1,north=false,south=false,waterlogged=true,west=false]
conquest:straight_old_wicker_fence_half[east=false,layers=1,north=false,south=false,waterlogged=false,west=true]
conquest:straight_old_wicker_fence_half[east=false,layers=1,north=false,south=false,waterlogged=false,west=false]
conquest:straight_old_wicker_fence_half[east=false,layers=2,north=true,south=true,waterlogged=true,west=true]
conquest:straight_old_wicker_fence_half[east=false,layers=2,north=true,south=true,waterlogged=true,west=false]
conquest:straight_old_wicker_fence_half[east=false,layers=2,north=true,south=true,waterlogged=false,west=true]
conquest:straight_old_wicker_fence_half[east=false,layers=2,north=true,south=true,waterlogged=false,west=false]
conquest:straight_old_wicker_fence_half[east=false,layers=2,north=true,south=false,waterlogged=true,west=true]
conquest:straight_old_wicker_fence_half[east=false,layers=2,north=true,south=false,waterlogged=true,west=false]
conquest:straight_old_wicker_fence_half[east=false,layers=2,north=true,south=false,waterlogged=false,west=true]
conquest:straight_old_wicker_fence_half[east=false,layers=2,north=true,south=false,waterlogged=false,west=false]
conquest:straight_old_wicker_fence_half[east=false,layers=2,north=false,south=true,waterlogged=true,west=true]
conquest:straight_old_wicker_fence_half[east=false,layers=2,north=false,south=true,waterlogged=true,west=false]
conquest:straight_old_wicker_fence_half[east=false,layers=2,north=false,south=true,waterlogged=false,west=true]
conquest:straight_old_wicker_fence_half[east=false,layers=2,north=false,south=true,waterlogged=false,west=false]
conquest:straight_old_wicker_fence_half[east=false,layers=2,north=false,south=false,waterlogged=true,west=true]
conquest:straight_old_wicker_fence_half[east=false,layers=2,north=false,south=false,waterlogged=true,west=false]
conquest:straight_old_wicker_fence_half[east=false,layers=2,north=false,south=false,waterlogged=false,west=true]
conquest:straight_old_wicker_fence_half[east=false,layers=2,north=false,south=false,waterlogged=false,west=false]
conquest:straight_old_wicker_fence_half[east=false,layers=3,north=true,south=true,waterlogged=true,west=true]
conquest:straight_old_wicker_fence_half[east=false,layers=3,north=true,south=true,waterlogged=true,west=false]
conquest:straight_old_wicker_fence_half[east=false,layers=3,north=true,south=true,waterlogged=false,west=true]
conquest:straight_old_wicker_fence_half[east=false,layers=3,north=true,south=true,waterlogged=false,west=false]
conquest:straight_old_wicker_fence_half[east=false,layers=3,north=true,south=false,waterlogged=true,west=true]
conquest:straight_old_wicker_fence_half[east=false,layers=3,north=true,south=false,waterlogged=true,west=false]
conquest:straight_old_wicker_fence_half[east=false,layers=3,north=true,south=false,waterlogged=false,west=true]
conquest:straight_old_wicker_fence_half[east=false,layers=3,north=true,south=false,waterlogged=false,west=false]
conquest:straight_old_wicker_fence_half[east=false,layers=3,north=false,south=true,waterlogged=true,west=true]
conquest:straight_old_wicker_fence_half[east=false,layers=3,north=false,south=true,waterlogged=true,west=false]
conquest:straight_old_wicker_fence_half[east=false,layers=3,north=false,south=true,waterlogged=false,west=true]
conquest:straight_old_wicker_fence_half[east=false,layers=3,north=false,south=true,waterlogged=false,west=false]
conquest:straight_old_wicker_fence_half[east=false,layers=3,north=false,south=false,waterlogged=true,west=true]
conquest:straight_old_wicker_fence_half[east=false,layers=3,north=false,south=false,waterlogged=true,west=false]
conquest:straight_old_wicker_fence_half[east=false,layers=3,north=false,south=false,waterlogged=false,west=true]
conquest:straight_old_wicker_fence_half[east=false,layers=3,north=false,south=false,waterlogged=false,west=false]
conquest:straight_old_wicker_fence_half[east=false,layers=4,north=true,south=true,waterlogged=true,west=true]
conquest:straight_old_wicker_fence_half[east=false,layers=4,north=true,south=true,waterlogged=true,west=false]
conquest:straight_old_wicker_fence_half[east=false,layers=4,north=true,south=true,waterlogged=false,west=true]
conquest:straight_old_wicker_fence_half[east=false,layers=4,north=true,south=true,waterlogged=false,west=false]
conquest:straight_old_wicker_fence_half[east=false,layers=4,north=true,south=false,waterlogged=true,west=true]
conquest:straight_old_wicker_fence_half[east=false,layers=4,north=true,south=false,waterlogged=true,west=false]
conquest:straight_old_wicker_fence_half[east=false,layers=4,north=true,south=false,waterlogged=false,west=true]
conquest:straight_old_wicker_fence_half[east=false,layers=4,north=true,south=false,waterlogged=false,west=false]
conquest:straight_old_wicker_fence_half[east=false,layers=4,north=false,south=true,waterlogged=true,west=true]
conquest:straight_old_wicker_fence_half[east=false,layers=4,north=false,south=true,waterlogged=true,west=false]
conquest:straight_old_wicker_fence_half[east=false,layers=4,north=false,south=true,waterlogged=false,west=true]
conquest:straight_old_wicker_fence_half[east=false,layers=4,north=false,south=true,waterlogged=false,west=false]
conquest:straight_old_wicker_fence_half[east=false,layers=4,north=false,south=false,waterlogged=true,west=true]
conquest:straight_old_wicker_fence_half[east=false,layers=4,north=false,south=false,waterlogged=true,west=false]
conquest:straight_old_wicker_fence_half[east=false,layers=4,north=false,south=false,waterlogged=false,west=true]
conquest:straight_old_wicker_fence_half[east=false,layers=4,north=false,south=false,waterlogged=false,west=false]
conquest:straight_old_wicker_fence_half[east=false,layers=5,north=true,south=true,waterlogged=true,west=true]
conquest:straight_old_wicker_fence_half[east=false,layers=5,north=true,south=true,waterlogged=true,west=false]
conquest:straight_old_wicker_fence_half[east=false,layers=5,north=true,south=true,waterlogged=false,west=true]
conquest:straight_old_wicker_fence_half[east=false,layers=5,north=true,south=true,waterlogged=false,west=false]
conquest:straight_old_wicker_fence_half[east=false,layers=5,north=true,south=false,waterlogged=true,west=true]
conquest:straight_old_wicker_fence_half[east=false,layers=5,north=true,south=false,waterlogged=true,west=false]
conquest:straight_old_wicker_fence_half[east=false,layers=5,north=true,south=false,waterlogged=false,west=true]
conquest:straight_old_wicker_fence_half[east=false,layers=5,north=true,south=false,waterlogged=false,west=false]
conquest:straight_old_wicker_fence_half[east=false,layers=5,north=false,south=true,waterlogged=true,west=true]
conquest:straight_old_wicker_fence_half[east=false,layers=5,north=false,south=true,waterlogged=true,west=false]
conquest:straight_old_wicker_fence_half[east=false,layers=5,north=false,south=true,waterlogged=false,west=true]
conquest:straight_old_wicker_fence_half[east=false,layers=5,north=false,south=true,waterlogged=false,west=false]
conquest:straight_old_wicker_fence_half[east=false,layers=5,north=false,south=false,waterlogged=true,west=true]
conquest:straight_old_wicker_fence_half[east=false,layers=5,north=false,south=false,waterlogged=true,west=false]
conquest:straight_old_wicker_fence_half[east=false,layers=5,north=false,south=false,waterlogged=false,west=true]
conquest:straight_old_wicker_fence_half[east=false,layers=5,north=false,south=false,waterlogged=false,west=false]
conquest:straight_old_wicker_fence_half[east=false,layers=6,north=true,south=true,waterlogged=true,west=true]
conquest:straight_old_wicker_fence_half[east=false,layers=6,north=true,south=true,waterlogged=true,west=false]
conquest:straight_old_wicker_fence_half[east=false,layers=6,north=true,south=true,waterlogged=false,west=true]
conquest:straight_old_wicker_fence_half[east=false,layers=6,north=true,south=true,waterlogged=false,west=false]
conquest:straight_old_wicker_fence_half[east=false,layers=6,north=true,south=false,waterlogged=true,west=true]
conquest:straight_old_wicker_fence_half[east=false,layers=6,north=true,south=false,waterlogged=true,west=false]
conquest:straight_old_wicker_fence_half[east=false,layers=6,north=true,south=false,waterlogged=false,west=true]
conquest:straight_old_wicker_fence_half[east=false,layers=6,north=true,south=false,waterlogged=false,west=false]
conquest:straight_old_wicker_fence_half[east=false,layers=6,north=false,south=true,waterlogged=true,west=true]
conquest:straight_old_wicker_fence_half[east=false,layers=6,north=false,south=true,waterlogged=true,west=false]
conquest:straight_old_wicker_fence_half[east=false,layers=6,north=false,south=true,waterlogged=false,west=true]
conquest:straight_old_wicker_fence_half[east=false,layers=6,north=false,south=true,waterlogged=false,west=false]
conquest:straight_old_wicker_fence_half[east=false,layers=6,north=false,south=false,waterlogged=true,west=true]
conquest:straight_old_wicker_fence_half[east=false,layers=6,north=false,south=false,waterlogged=true,west=false]
conquest:straight_old_wicker_fence_half[east=false,layers=6,north=false,south=false,waterlogged=false,west=true]
conquest:straight_old_wicker_fence_half[east=false,layers=6,north=false,south=false,waterlogged=false,west=false]
conquest:straight_old_wicker_fence_half[east=false,layers=7,north=true,south=true,waterlogged=true,west=true]
conquest:straight_old_wicker_fence_half[east=false,layers=7,north=true,south=true,waterlogged=true,west=false]
conquest:straight_old_wicker_fence_half[east=false,layers=7,north=true,south=true,waterlogged=false,west=true]
conquest:straight_old_wicker_fence_half[east=false,layers=7,north=true,south=true,waterlogged=false,west=false]
conquest:straight_old_wicker_fence_half[east=false,layers=7,north=true,south=false,waterlogged=true,west=true]
conquest:straight_old_wicker_fence_half[east=false,layers=7,north=true,south=false,waterlogged=true,west=false]
conquest:straight_old_wicker_fence_half[east=false,layers=7,north=true,south=false,waterlogged=false,west=true]
conquest:straight_old_wicker_fence_half[east=false,layers=7,north=true,south=false,waterlogged=false,west=false]
conquest:straight_old_wicker_fence_half[east=false,layers=7,north=false,south=true,waterlogged=true,west=true]
conquest:straight_old_wicker_fence_half[east=false,layers=7,north=false,south=true,waterlogged=true,west=false]
conquest:straight_old_wicker_fence_half[east=false,layers=7,north=false,south=true,waterlogged=false,west=true]
conquest:straight_old_wicker_fence_half[east=false,layers=7,north=false,south=true,waterlogged=false,west=false]
conquest:straight_old_wicker_fence_half[east=false,layers=7,north=false,south=false,waterlogged=true,west=true]
conquest:straight_old_wicker_fence_half[east=false,layers=7,north=false,south=false,waterlogged=true,west=false]
conquest:straight_old_wicker_fence_half[east=false,layers=7,north=false,south=false,waterlogged=false,west=true]
conquest:straight_old_wicker_fence_half[east=false,layers=7,north=false,south=false,waterlogged=false,west=false]
conquest:straight_old_wicker_fence_half[east=false,layers=8,north=true,south=true,waterlogged=true,west=true]
conquest:straight_old_wicker_fence_half[east=false,layers=8,north=true,south=true,waterlogged=true,west=false]
conquest:straight_old_wicker_fence_half[east=false,layers=8,north=true,south=true,waterlogged=false,west=true]
conquest:straight_old_wicker_fence_half[east=false,layers=8,north=true,south=true,waterlogged=false,west=false]
conquest:straight_old_wicker_fence_half[east=false,layers=8,north=true,south=false,waterlogged=true,west=true]
conquest:straight_old_wicker_fence_half[east=false,layers=8,north=true,south=false,waterlogged=true,west=false]
conquest:straight_old_wicker_fence_half[east=false,layers=8,north=true,south=false,waterlogged=false,west=true]
conquest:straight_old_wicker_fence_half[east=false,layers=8,north=true,south=false,waterlogged=false,west=false]
conquest:straight_old_wicker_fence_half[east=false,layers=8,north=false,south=true,waterlogged=true,west=true]
conquest:straight_old_wicker_fence_half[east=false,layers=8,north=false,south=true,waterlogged=true,west=false]
conquest:straight_old_wicker_fence_half[east=false,layers=8,north=false,south=true,waterlogged=false,west=true]
conquest:straight_old_wicker_fence_half[east=false,layers=8,north=false,south=true,waterlogged=false,west=false]
conquest:straight_old_wicker_fence_half[east=false,layers=8,north=false,south=false,waterlogged=true,west=true]
conquest:straight_old_wicker_fence_half[east=false,layers=8,north=false,south=false,waterlogged=true,west=false]
conquest:straight_old_wicker_fence_half[east=false,layers=8,north=false,south=false,waterlogged=false,west=true]
conquest:straight_old_wicker_fence_half[east=false,layers=8,north=false,south=false,waterlogged=false,west=false]
conquest:straight_saw[east=true,north=true,south=true,waterlogged=true,west=true]
conquest:straight_saw[east=true,north=true,south=true,waterlogged=true,west=false]
conquest:straight_saw[east=true,north=true,south=true,waterlogged=false,west=true]
conquest:straight_saw[east=true,north=true,south=true,waterlogged=false,west=false]
conquest:straight_saw[east=true,north=true,south=false,waterlogged=true,west=true]
conquest:straight_saw[east=true,north=true,south=false,waterlogged=true,west=false]
conquest:straight_saw[east=true,north=true,south=false,waterlogged=false,west=true]
conquest:straight_saw[east=true,north=true,south=false,waterlogged=false,west=false]
conquest:straight_saw[east=true,north=false,south=true,waterlogged=true,west=true]
conquest:straight_saw[east=true,north=false,south=true,waterlogged=true,west=false]
conquest:straight_saw[east=true,north=false,south=true,waterlogged=false,west=true]
conquest:straight_saw[east=true,north=false,south=true,waterlogged=false,west=false]
conquest:straight_saw[east=true,north=false,south=false,waterlogged=true,west=true]
conquest:straight_saw[east=true,north=false,south=false,waterlogged=true,west=false]
conquest:straight_saw[east=true,north=false,south=false,waterlogged=false,west=true]
conquest:straight_saw[east=true,north=false,south=false,waterlogged=false,west=false]
conquest:straight_saw[east=false,north=true,south=true,waterlogged=true,west=true]
conquest:straight_saw[east=false,north=true,south=true,waterlogged=true,west=false]
conquest:straight_saw[east=false,north=true,south=true,waterlogged=false,west=true]
conquest:straight_saw[east=false,north=true,south=true,waterlogged=false,west=false]
conquest:straight_saw[east=false,north=true,south=false,waterlogged=true,west=true]
conquest:straight_saw[east=false,north=true,south=false,waterlogged=true,west=false]
conquest:straight_saw[east=false,north=true,south=false,waterlogged=false,west=true]
conquest:straight_saw[east=false,north=true,south=false,waterlogged=false,west=false]
conquest:straight_saw[east=false,north=false,south=true,waterlogged=true,west=true]
conquest:straight_saw[east=false,north=false,south=true,waterlogged=true,west=false]
conquest:straight_saw[east=false,north=false,south=true,waterlogged=false,west=true]
conquest:straight_saw[east=false,north=false,south=true,waterlogged=false,west=false]
conquest:straight_saw[east=false,north=false,south=false,waterlogged=true,west=true]
conquest:straight_saw[east=false,north=false,south=false,waterlogged=true,west=false]
conquest:straight_saw[east=false,north=false,south=false,waterlogged=false,west=true]
conquest:straight_saw[east=false,north=false,south=false,waterlogged=false,west=false]
conquest:straight_wicker_fence[east=true,layers=1,north=true,south=true,waterlogged=true,west=true]
conquest:straight_wicker_fence[east=true,layers=1,north=true,south=true,waterlogged=true,west=false]
conquest:straight_wicker_fence[east=true,layers=1,north=true,south=true,waterlogged=false,west=true]
conquest:straight_wicker_fence[east=true,layers=1,north=true,south=true,waterlogged=false,west=false]
conquest:straight_wicker_fence[east=true,layers=1,north=true,south=false,waterlogged=true,west=true]
conquest:straight_wicker_fence[east=true,layers=1,north=true,south=false,waterlogged=true,west=false]
conquest:straight_wicker_fence[east=true,layers=1,north=true,south=false,waterlogged=false,west=true]
conquest:straight_wicker_fence[east=true,layers=1,north=true,south=false,waterlogged=false,west=false]
conquest:straight_wicker_fence[east=true,layers=1,north=false,south=true,waterlogged=true,west=true]
conquest:straight_wicker_fence[east=true,layers=1,north=false,south=true,waterlogged=true,west=false]
conquest:straight_wicker_fence[east=true,layers=1,north=false,south=true,waterlogged=false,west=true]
conquest:straight_wicker_fence[east=true,layers=1,north=false,south=true,waterlogged=false,west=false]
conquest:straight_wicker_fence[east=true,layers=1,north=false,south=false,waterlogged=true,west=true]
conquest:straight_wicker_fence[east=true,layers=1,north=false,south=false,waterlogged=true,west=false]
conquest:straight_wicker_fence[east=true,layers=1,north=false,south=false,waterlogged=false,west=true]
conquest:straight_wicker_fence[east=true,layers=1,north=false,south=false,waterlogged=false,west=false]
conquest:straight_wicker_fence[east=true,layers=2,north=true,south=true,waterlogged=true,west=true]
conquest:straight_wicker_fence[east=true,layers=2,north=true,south=true,waterlogged=true,west=false]
conquest:straight_wicker_fence[east=true,layers=2,north=true,south=true,waterlogged=false,west=true]
conquest:straight_wicker_fence[east=true,layers=2,north=true,south=true,waterlogged=false,west=false]
conquest:straight_wicker_fence[east=true,layers=2,north=true,south=false,waterlogged=true,west=true]
conquest:straight_wicker_fence[east=true,layers=2,north=true,south=false,waterlogged=true,west=false]
conquest:straight_wicker_fence[east=true,layers=2,north=true,south=false,waterlogged=false,west=true]
conquest:straight_wicker_fence[east=true,layers=2,north=true,south=false,waterlogged=false,west=false]
conquest:straight_wicker_fence[east=true,layers=2,north=false,south=true,waterlogged=true,west=true]
conquest:straight_wicker_fence[east=true,layers=2,north=false,south=true,waterlogged=true,west=false]
conquest:straight_wicker_fence[east=true,layers=2,north=false,south=true,waterlogged=false,west=true]
conquest:straight_wicker_fence[east=true,layers=2,north=false,south=true,waterlogged=false,west=false]
conquest:straight_wicker_fence[east=true,layers=2,north=false,south=false,waterlogged=true,west=true]
conquest:straight_wicker_fence[east=true,layers=2,north=false,south=false,waterlogged=true,west=false]
conquest:straight_wicker_fence[east=true,layers=2,north=false,south=false,waterlogged=false,west=true]
conquest:straight_wicker_fence[east=true,layers=2,north=false,south=false,waterlogged=false,west=false]
conquest:straight_wicker_fence[east=true,layers=3,north=true,south=true,waterlogged=true,west=true]
conquest:straight_wicker_fence[east=true,layers=3,north=true,south=true,waterlogged=true,west=false]
conquest:straight_wicker_fence[east=true,layers=3,north=true,south=true,waterlogged=false,west=true]
conquest:straight_wicker_fence[east=true,layers=3,north=true,south=true,waterlogged=false,west=false]
conquest:straight_wicker_fence[east=true,layers=3,north=true,south=false,waterlogged=true,west=true]
conquest:straight_wicker_fence[east=true,layers=3,north=true,south=false,waterlogged=true,west=false]
conquest:straight_wicker_fence[east=true,layers=3,north=true,south=false,waterlogged=false,west=true]
conquest:straight_wicker_fence[east=true,layers=3,north=true,south=false,waterlogged=false,west=false]
conquest:straight_wicker_fence[east=true,layers=3,north=false,south=true,waterlogged=true,west=true]
conquest:straight_wicker_fence[east=true,layers=3,north=false,south=true,waterlogged=true,west=false]
conquest:straight_wicker_fence[east=true,layers=3,north=false,south=true,waterlogged=false,west=true]
conquest:straight_wicker_fence[east=true,layers=3,north=false,south=true,waterlogged=false,west=false]
conquest:straight_wicker_fence[east=true,layers=3,north=false,south=false,waterlogged=true,west=true]
conquest:straight_wicker_fence[east=true,layers=3,north=false,south=false,waterlogged=true,west=false]
conquest:straight_wicker_fence[east=true,layers=3,north=false,south=false,waterlogged=false,west=true]
conquest:straight_wicker_fence[east=true,layers=3,north=false,south=false,waterlogged=false,west=false]
conquest:straight_wicker_fence[east=true,layers=4,north=true,south=true,waterlogged=true,west=true]
conquest:straight_wicker_fence[east=true,layers=4,north=true,south=true,waterlogged=true,west=false]
conquest:straight_wicker_fence[east=true,layers=4,north=true,south=true,waterlogged=false,west=true]
conquest:straight_wicker_fence[east=true,layers=4,north=true,south=true,waterlogged=false,west=false]
conquest:straight_wicker_fence[east=true,layers=4,north=true,south=false,waterlogged=true,west=true]
conquest:straight_wicker_fence[east=true,layers=4,north=true,south=false,waterlogged=true,west=false]
conquest:straight_wicker_fence[east=true,layers=4,north=true,south=false,waterlogged=false,west=true]
conquest:straight_wicker_fence[east=true,layers=4,north=true,south=false,waterlogged=false,west=false]
conquest:straight_wicker_fence[east=true,layers=4,north=false,south=true,waterlogged=true,west=true]
conquest:straight_wicker_fence[east=true,layers=4,north=false,south=true,waterlogged=true,west=false]
conquest:straight_wicker_fence[east=true,layers=4,north=false,south=true,waterlogged=false,west=true]
conquest:straight_wicker_fence[east=true,layers=4,north=false,south=true,waterlogged=false,west=false]
conquest:straight_wicker_fence[east=true,layers=4,north=false,south=false,waterlogged=true,west=true]
conquest:straight_wicker_fence[east=true,layers=4,north=false,south=false,waterlogged=true,west=false]
conquest:straight_wicker_fence[east=true,layers=4,north=false,south=false,waterlogged=false,west=true]
conquest:straight_wicker_fence[east=true,layers=4,north=false,south=false,waterlogged=false,west=false]
conquest:straight_wicker_fence[east=true,layers=5,north=true,south=true,waterlogged=true,west=true]
conquest:straight_wicker_fence[east=true,layers=5,north=true,south=true,waterlogged=true,west=false]
conquest:straight_wicker_fence[east=true,layers=5,north=true,south=true,waterlogged=false,west=true]
conquest:straight_wicker_fence[east=true,layers=5,north=true,south=true,waterlogged=false,west=false]
conquest:straight_wicker_fence[east=true,layers=5,north=true,south=false,waterlogged=true,west=true]
conquest:straight_wicker_fence[east=true,layers=5,north=true,south=false,waterlogged=true,west=false]
conquest:straight_wicker_fence[east=true,layers=5,north=true,south=false,waterlogged=false,west=true]
conquest:straight_wicker_fence[east=true,layers=5,north=true,south=false,waterlogged=false,west=false]
conquest:straight_wicker_fence[east=true,layers=5,north=false,south=true,waterlogged=true,west=true]
conquest:straight_wicker_fence[east=true,layers=5,north=false,south=true,waterlogged=true,west=false]
conquest:straight_wicker_fence[east=true,layers=5,north=false,south=true,waterlogged=false,west=true]
conquest:straight_wicker_fence[east=true,layers=5,north=false,south=true,waterlogged=false,west=false]
conquest:straight_wicker_fence[east=true,layers=5,north=false,south=false,waterlogged=true,west=true]
conquest:straight_wicker_fence[east=true,layers=5,north=false,south=false,waterlogged=true,west=false]
conquest:straight_wicker_fence[east=true,layers=5,north=false,south=false,waterlogged=false,west=true]
conquest:straight_wicker_fence[east=true,layers=5,north=false,south=false,waterlogged=false,west=false]
conquest:straight_wicker_fence[east=true,layers=6,north=true,south=true,waterlogged=true,west=true]
conquest:straight_wicker_fence[east=true,layers=6,north=true,south=true,waterlogged=true,west=false]
conquest:straight_wicker_fence[east=true,layers=6,north=true,south=true,waterlogged=false,west=true]
conquest:straight_wicker_fence[east=true,layers=6,north=true,south=true,waterlogged=false,west=false]
conquest:straight_wicker_fence[east=true,layers=6,north=true,south=false,waterlogged=true,west=true]
conquest:straight_wicker_fence[east=true,layers=6,north=true,south=false,waterlogged=true,west=false]
conquest:straight_wicker_fence[east=true,layers=6,north=true,south=false,waterlogged=false,west=true]
conquest:straight_wicker_fence[east=true,layers=6,north=true,south=false,waterlogged=false,west=false]
conquest:straight_wicker_fence[east=true,layers=6,north=false,south=true,waterlogged=true,west=true]
conquest:straight_wicker_fence[east=true,layers=6,north=false,south=true,waterlogged=true,west=false]
conquest:straight_wicker_fence[east=true,layers=6,north=false,south=true,waterlogged=false,west=true]
conquest:straight_wicker_fence[east=true,layers=6,north=false,south=true,waterlogged=false,west=false]
conquest:straight_wicker_fence[east=true,layers=6,north=false,south=false,waterlogged=true,west=true]
conquest:straight_wicker_fence[east=true,layers=6,north=false,south=false,waterlogged=true,west=false]
conquest:straight_wicker_fence[east=true,layers=6,north=false,south=false,waterlogged=false,west=true]
conquest:straight_wicker_fence[east=true,layers=6,north=false,south=false,waterlogged=false,west=false]
conquest:straight_wicker_fence[east=true,layers=7,north=true,south=true,waterlogged=true,west=true]
conquest:straight_wicker_fence[east=true,layers=7,north=true,south=true,waterlogged=true,west=false]
conquest:straight_wicker_fence[east=true,layers=7,north=true,south=true,waterlogged=false,west=true]
conquest:straight_wicker_fence[east=true,layers=7,north=true,south=true,waterlogged=false,west=false]
conquest:straight_wicker_fence[east=true,layers=7,north=true,south=false,waterlogged=true,west=true]
conquest:straight_wicker_fence[east=true,layers=7,north=true,south=false,waterlogged=true,west=false]
conquest:straight_wicker_fence[east=true,layers=7,north=true,south=false,waterlogged=false,west=true]
conquest:straight_wicker_fence[east=true,layers=7,north=true,south=false,waterlogged=false,west=false]
conquest:straight_wicker_fence[east=true,layers=7,north=false,south=true,waterlogged=true,west=true]
conquest:straight_wicker_fence[east=true,layers=7,north=false,south=true,waterlogged=true,west=false]
conquest:straight_wicker_fence[east=true,layers=7,north=false,south=true,waterlogged=false,west=true]
conquest:straight_wicker_fence[east=true,layers=7,north=false,south=true,waterlogged=false,west=false]
conquest:straight_wicker_fence[east=true,layers=7,north=false,south=false,waterlogged=true,west=true]
conquest:straight_wicker_fence[east=true,layers=7,north=false,south=false,waterlogged=true,west=false]
conquest:straight_wicker_fence[east=true,layers=7,north=false,south=false,waterlogged=false,west=true]
conquest:straight_wicker_fence[east=true,layers=7,north=false,south=false,waterlogged=false,west=false]
conquest:straight_wicker_fence[east=true,layers=8,north=true,south=true,waterlogged=true,west=true]
conquest:straight_wicker_fence[east=true,layers=8,north=true,south=true,waterlogged=true,west=false]
conquest:straight_wicker_fence[east=true,layers=8,north=true,south=true,waterlogged=false,west=true]
conquest:straight_wicker_fence[east=true,layers=8,north=true,south=true,waterlogged=false,west=false]
conquest:straight_wicker_fence[east=true,layers=8,north=true,south=false,waterlogged=true,west=true]
conquest:straight_wicker_fence[east=true,layers=8,north=true,south=false,waterlogged=true,west=false]
conquest:straight_wicker_fence[east=true,layers=8,north=true,south=false,waterlogged=false,west=true]
conquest:straight_wicker_fence[east=true,layers=8,north=true,south=false,waterlogged=false,west=false]
conquest:straight_wicker_fence[east=true,layers=8,north=false,south=true,waterlogged=true,west=true]
conquest:straight_wicker_fence[east=true,layers=8,north=false,south=true,waterlogged=true,west=false]
conquest:straight_wicker_fence[east=true,layers=8,north=false,south=true,waterlogged=false,west=true]
conquest:straight_wicker_fence[east=true,layers=8,north=false,south=true,waterlogged=false,west=false]
conquest:straight_wicker_fence[east=true,layers=8,north=false,south=false,waterlogged=true,west=true]
conquest:straight_wicker_fence[east=true,layers=8,north=false,south=false,waterlogged=true,west=false]
conquest:straight_wicker_fence[east=true,layers=8,north=false,south=false,waterlogged=false,west=true]
conquest:straight_wicker_fence[east=true,layers=8,north=false,south=false,waterlogged=false,west=false]
conquest:straight_wicker_fence[east=false,layers=1,north=true,south=true,waterlogged=true,west=true]
conquest:straight_wicker_fence[east=false,layers=1,north=true,south=true,waterlogged=true,west=false]
conquest:straight_wicker_fence[east=false,layers=1,north=true,south=true,waterlogged=false,west=true]
conquest:straight_wicker_fence[east=false,layers=1,north=true,south=true,waterlogged=false,west=false]
conquest:straight_wicker_fence[east=false,layers=1,north=true,south=false,waterlogged=true,west=true]
conquest:straight_wicker_fence[east=false,layers=1,north=true,south=false,waterlogged=true,west=false]
conquest:straight_wicker_fence[east=false,layers=1,north=true,south=false,waterlogged=false,west=true]
conquest:straight_wicker_fence[east=false,layers=1,north=true,south=false,waterlogged=false,west=false]
conquest:straight_wicker_fence[east=false,layers=1,north=false,south=true,waterlogged=true,west=true]
conquest:straight_wicker_fence[east=false,layers=1,north=false,south=true,waterlogged=true,west=false]
conquest:straight_wicker_fence[east=false,layers=1,north=false,south=true,waterlogged=false,west=true]
conquest:straight_wicker_fence[east=false,layers=1,north=false,south=true,waterlogged=false,west=false]
conquest:straight_wicker_fence[east=false,layers=1,north=false,south=false,waterlogged=true,west=true]
conquest:straight_wicker_fence[east=false,layers=1,north=false,south=false,waterlogged=true,west=false]
conquest:straight_wicker_fence[east=false,layers=1,north=false,south=false,waterlogged=false,west=true]
conquest:straight_wicker_fence[east=false,layers=1,north=false,south=false,waterlogged=false,west=false]
conquest:straight_wicker_fence[east=false,layers=2,north=true,south=true,waterlogged=true,west=true]
conquest:straight_wicker_fence[east=false,layers=2,north=true,south=true,waterlogged=true,west=false]
conquest:straight_wicker_fence[east=false,layers=2,north=true,south=true,waterlogged=false,west=true]
conquest:straight_wicker_fence[east=false,layers=2,north=true,south=true,waterlogged=false,west=false]
conquest:straight_wicker_fence[east=false,layers=2,north=true,south=false,waterlogged=true,west=true]
conquest:straight_wicker_fence[east=false,layers=2,north=true,south=false,waterlogged=true,west=false]
conquest:straight_wicker_fence[east=false,layers=2,north=true,south=false,waterlogged=false,west=true]
conquest:straight_wicker_fence[east=false,layers=2,north=true,south=false,waterlogged=false,west=false]
conquest:straight_wicker_fence[east=false,layers=2,north=false,south=true,waterlogged=true,west=true]
conquest:straight_wicker_fence[east=false,layers=2,north=false,south=true,waterlogged=true,west=false]
conquest:straight_wicker_fence[east=false,layers=2,north=false,south=true,waterlogged=false,west=true]
conquest:straight_wicker_fence[east=false,layers=2,north=false,south=true,waterlogged=false,west=false]
conquest:straight_wicker_fence[east=false,layers=2,north=false,south=false,waterlogged=true,west=true]
conquest:straight_wicker_fence[east=false,layers=2,north=false,south=false,waterlogged=true,west=false]
conquest:straight_wicker_fence[east=false,layers=2,north=false,south=false,waterlogged=false,west=true]
conquest:straight_wicker_fence[east=false,layers=2,north=false,south=false,waterlogged=false,west=false]
conquest:straight_wicker_fence[east=false,layers=3,north=true,south=true,waterlogged=true,west=true]
conquest:straight_wicker_fence[east=false,layers=3,north=true,south=true,waterlogged=true,west=false]
conquest:straight_wicker_fence[east=false,layers=3,north=true,south=true,waterlogged=false,west=true]
conquest:straight_wicker_fence[east=false,layers=3,north=true,south=true,waterlogged=false,west=false]
conquest:straight_wicker_fence[east=false,layers=3,north=true,south=false,waterlogged=true,west=true]
conquest:straight_wicker_fence[east=false,layers=3,north=true,south=false,waterlogged=true,west=false]
conquest:straight_wicker_fence[east=false,layers=3,north=true,south=false,waterlogged=false,west=true]
conquest:straight_wicker_fence[east=false,layers=3,north=true,south=false,waterlogged=false,west=false]
conquest:straight_wicker_fence[east=false,layers=3,north=false,south=true,waterlogged=true,west=true]
conquest:straight_wicker_fence[east=false,layers=3,north=false,south=true,waterlogged=true,west=false]
conquest:straight_wicker_fence[east=false,layers=3,north=false,south=true,waterlogged=false,west=true]
conquest:straight_wicker_fence[east=false,layers=3,north=false,south=true,waterlogged=false,west=false]
conquest:straight_wicker_fence[east=false,layers=3,north=false,south=false,waterlogged=true,west=true]
conquest:straight_wicker_fence[east=false,layers=3,north=false,south=false,waterlogged=true,west=false]
conquest:straight_wicker_fence[east=false,layers=3,north=false,south=false,waterlogged=false,west=true]
conquest:straight_wicker_fence[east=false,layers=3,north=false,south=false,waterlogged=false,west=false]
conquest:straight_wicker_fence[east=false,layers=4,north=true,south=true,waterlogged=true,west=true]
conquest:straight_wicker_fence[east=false,layers=4,north=true,south=true,waterlogged=true,west=false]
conquest:straight_wicker_fence[east=false,layers=4,north=true,south=true,waterlogged=false,west=true]
conquest:straight_wicker_fence[east=false,layers=4,north=true,south=true,waterlogged=false,west=false]
conquest:straight_wicker_fence[east=false,layers=4,north=true,south=false,waterlogged=true,west=true]
conquest:straight_wicker_fence[east=false,layers=4,north=true,south=false,waterlogged=true,west=false]
conquest:straight_wicker_fence[east=false,layers=4,north=true,south=false,waterlogged=false,west=true]
conquest:straight_wicker_fence[east=false,layers=4,north=true,south=false,waterlogged=false,west=false]
conquest:straight_wicker_fence[east=false,layers=4,north=false,south=true,waterlogged=true,west=true]
conquest:straight_wicker_fence[east=false,layers=4,north=false,south=true,waterlogged=true,west=false]
conquest:straight_wicker_fence[east=false,layers=4,north=false,south=true,waterlogged=false,west=true]
conquest:straight_wicker_fence[east=false,layers=4,north=false,south=true,waterlogged=false,west=false]
conquest:straight_wicker_fence[east=false,layers=4,north=false,south=false,waterlogged=true,west=true]
conquest:straight_wicker_fence[east=false,layers=4,north=false,south=false,waterlogged=true,west=false]
conquest:straight_wicker_fence[east=false,layers=4,north=false,south=false,waterlogged=false,west=true]
conquest:straight_wicker_fence[east=false,layers=4,north=false,south=false,waterlogged=false,west=false]
conquest:straight_wicker_fence[east=false,layers=5,north=true,south=true,waterlogged=true,west=true]
conquest:straight_wicker_fence[east=false,layers=5,north=true,south=true,waterlogged=true,west=false]
conquest:straight_wicker_fence[east=false,layers=5,north=true,south=true,waterlogged=false,west=true]
conquest:straight_wicker_fence[east=false,layers=5,north=true,south=true,waterlogged=false,west=false]
conquest:straight_wicker_fence[east=false,layers=5,north=true,south=false,waterlogged=true,west=true]
conquest:straight_wicker_fence[east=false,layers=5,north=true,south=false,waterlogged=true,west=false]
conquest:straight_wicker_fence[east=false,layers=5,north=true,south=false,waterlogged=false,west=true]
conquest:straight_wicker_fence[east=false,layers=5,north=true,south=false,waterlogged=false,west=false]
conquest:straight_wicker_fence[east=false,layers=5,north=false,south=true,waterlogged=true,west=true]
conquest:straight_wicker_fence[east=false,layers=5,north=false,south=true,waterlogged=true,west=false]
conquest:straight_wicker_fence[east=false,layers=5,north=false,south=true,waterlogged=false,west=true]
conquest:straight_wicker_fence[east=false,layers=5,north=false,south=true,waterlogged=false,west=false]
conquest:straight_wicker_fence[east=false,layers=5,north=false,south=false,waterlogged=true,west=true]
conquest:straight_wicker_fence[east=false,layers=5,north=false,south=false,waterlogged=true,west=false]
conquest:straight_wicker_fence[east=false,layers=5,north=false,south=false,waterlogged=false,west=true]
conquest:straight_wicker_fence[east=false,layers=5,north=false,south=false,waterlogged=false,west=false]
conquest:straight_wicker_fence[east=false,layers=6,north=true,south=true,waterlogged=true,west=true]
conquest:straight_wicker_fence[east=false,layers=6,north=true,south=true,waterlogged=true,west=false]
conquest:straight_wicker_fence[east=false,layers=6,north=true,south=true,waterlogged=false,west=true]
conquest:straight_wicker_fence[east=false,layers=6,north=true,south=true,waterlogged=false,west=false]
conquest:straight_wicker_fence[east=false,layers=6,north=true,south=false,waterlogged=true,west=true]
conquest:straight_wicker_fence[east=false,layers=6,north=true,south=false,waterlogged=true,west=false]
conquest:straight_wicker_fence[east=false,layers=6,north=true,south=false,waterlogged=false,west=true]
conquest:straight_wicker_fence[east=false,layers=6,north=true,south=false,waterlogged=false,west=false]
conquest:straight_wicker_fence[east=false,layers=6,north=false,south=true,waterlogged=true,west=true]
conquest:straight_wicker_fence[east=false,layers=6,north=false,south=true,waterlogged=true,west=false]
conquest:straight_wicker_fence[east=false,layers=6,north=false,south=true,waterlogged=false,west=true]
conquest:straight_wicker_fence[east=false,layers=6,north=false,south=true,waterlogged=false,west=false]
conquest:straight_wicker_fence[east=false,layers=6,north=false,south=false,waterlogged=true,west=true]
conquest:straight_wicker_fence[east=false,layers=6,north=false,south=false,waterlogged=true,west=false]
conquest:straight_wicker_fence[east=false,layers=6,north=false,south=false,waterlogged=false,west=true]
conquest:straight_wicker_fence[east=false,layers=6,north=false,south=false,waterlogged=false,west=false]
conquest:straight_wicker_fence[east=false,layers=7,north=true,south=true,waterlogged=true,west=true]
conquest:straight_wicker_fence[east=false,layers=7,north=true,south=true,waterlogged=true,west=false]
conquest:straight_wicker_fence[east=false,layers=7,north=true,south=true,waterlogged=false,west=true]
conquest:straight_wicker_fence[east=false,layers=7,north=true,south=true,waterlogged=false,west=false]
conquest:straight_wicker_fence[east=false,layers=7,north=true,south=false,waterlogged=true,west=true]
conquest:straight_wicker_fence[east=false,layers=7,north=true,south=false,waterlogged=true,west=false]
conquest:straight_wicker_fence[east=false,layers=7,north=true,south=false,waterlogged=false,west=true]
conquest:straight_wicker_fence[east=false,layers=7,north=true,south=false,waterlogged=false,west=false]
conquest:straight_wicker_fence[east=false,layers=7,north=false,south=true,waterlogged=true,west=true]
conquest:straight_wicker_fence[east=false,layers=7,north=false,south=true,waterlogged=true,west=false]
conquest:straight_wicker_fence[east=false,layers=7,north=false,south=true,waterlogged=false,west=true]
conquest:straight_wicker_fence[east=false,layers=7,north=false,south=true,waterlogged=false,west=false]
conquest:straight_wicker_fence[east=false,layers=7,north=false,south=false,waterlogged=true,west=true]
conquest:straight_wicker_fence[east=false,layers=7,north=false,south=false,waterlogged=true,west=false]
conquest:straight_wicker_fence[east=false,layers=7,north=false,south=false,waterlogged=false,west=true]
conquest:straight_wicker_fence[east=false,layers=7,north=false,south=false,waterlogged=false,west=false]
conquest:straight_wicker_fence[east=false,layers=8,north=true,south=true,waterlogged=true,west=true]
conquest:straight_wicker_fence[east=false,layers=8,north=true,south=true,waterlogged=true,west=false]
conquest:straight_wicker_fence[east=false,layers=8,north=true,south=true,waterlogged=false,west=true]
conquest:straight_wicker_fence[east=false,layers=8,north=true,south=true,waterlogged=false,west=false]
conquest:straight_wicker_fence[east=false,layers=8,north=true,south=false,waterlogged=true,west=true]
conquest:straight_wicker_fence[east=false,layers=8,north=true,south=false,waterlogged=true,west=false]
conquest:straight_wicker_fence[east=false,layers=8,north=true,south=false,waterlogged=false,west=true]
conquest:straight_wicker_fence[east=false,layers=8,north=true,south=false,waterlogged=false,west=false]
conquest:straight_wicker_fence[east=false,layers=8,north=false,south=true,waterlogged=true,west=true]
conquest:straight_wicker_fence[east=false,layers=8,north=false,south=true,waterlogged=true,west=false]
conquest:straight_wicker_fence[east=false,layers=8,north=false,south=true,waterlogged=false,west=true]
conquest:straight_wicker_fence[east=false,layers=8,north=false,south=true,waterlogged=false,west=false]
conquest:straight_wicker_fence[east=false,layers=8,north=false,south=false,waterlogged=true,west=true]
conquest:straight_wicker_fence[east=false,layers=8,north=false,south=false,waterlogged=true,west=false]
conquest:straight_wicker_fence[east=false,layers=8,north=false,south=false,waterlogged=false,west=true]
conquest:straight_wicker_fence[east=false,layers=8,north=false,south=false,waterlogged=false,west=false]
conquest:straight_wicker_fence_half[east=true,layers=1,north=true,south=true,waterlogged=true,west=true]
conquest:straight_wicker_fence_half[east=true,layers=1,north=true,south=true,waterlogged=true,west=false]
conquest:straight_wicker_fence_half[east=true,layers=1,north=true,south=true,waterlogged=false,west=true]
conquest:straight_wicker_fence_half[east=true,layers=1,north=true,south=true,waterlogged=false,west=false]
conquest:straight_wicker_fence_half[east=true,layers=1,north=true,south=false,waterlogged=true,west=true]
conquest:straight_wicker_fence_half[east=true,layers=1,north=true,south=false,waterlogged=true,west=false]
conquest:straight_wicker_fence_half[east=true,layers=1,north=true,south=false,waterlogged=false,west=true]
conquest:straight_wicker_fence_half[east=true,layers=1,north=true,south=false,waterlogged=false,west=false]
conquest:straight_wicker_fence_half[east=true,layers=1,north=false,south=true,waterlogged=true,west=true]
conquest:straight_wicker_fence_half[east=true,layers=1,north=false,south=true,waterlogged=true,west=false]
conquest:straight_wicker_fence_half[east=true,layers=1,north=false,south=true,waterlogged=false,west=true]
conquest:straight_wicker_fence_half[east=true,layers=1,north=false,south=true,waterlogged=false,west=false]
conquest:straight_wicker_fence_half[east=true,layers=1,north=false,south=false,waterlogged=true,west=true]
conquest:straight_wicker_fence_half[east=true,layers=1,north=false,south=false,waterlogged=true,west=false]
conquest:straight_wicker_fence_half[east=true,layers=1,north=false,south=false,waterlogged=false,west=true]
conquest:straight_wicker_fence_half[east=true,layers=1,north=false,south=false,waterlogged=false,west=false]
conquest:straight_wicker_fence_half[east=true,layers=2,north=true,south=true,waterlogged=true,west=true]
conquest:straight_wicker_fence_half[east=true,layers=2,north=true,south=true,waterlogged=true,west=false]
conquest:straight_wicker_fence_half[east=true,layers=2,north=true,south=true,waterlogged=false,west=true]
conquest:straight_wicker_fence_half[east=true,layers=2,north=true,south=true,waterlogged=false,west=false]
conquest:straight_wicker_fence_half[east=true,layers=2,north=true,south=false,waterlogged=true,west=true]
conquest:straight_wicker_fence_half[east=true,layers=2,north=true,south=false,waterlogged=true,west=false]
conquest:straight_wicker_fence_half[east=true,layers=2,north=true,south=false,waterlogged=false,west=true]
conquest:straight_wicker_fence_half[east=true,layers=2,north=true,south=false,waterlogged=false,west=false]
conquest:straight_wicker_fence_half[east=true,layers=2,north=false,south=true,waterlogged=true,west=true]
conquest:straight_wicker_fence_half[east=true,layers=2,north=false,south=true,waterlogged=true,west=false]
conquest:straight_wicker_fence_half[east=true,layers=2,north=false,south=true,waterlogged=false,west=true]
conquest:straight_wicker_fence_half[east=true,layers=2,north=false,south=true,waterlogged=false,west=false]
conquest:straight_wicker_fence_half[east=true,layers=2,north=false,south=false,waterlogged=true,west=true]
conquest:straight_wicker_fence_half[east=true,layers=2,north=false,south=false,waterlogged=true,west=false]
conquest:straight_wicker_fence_half[east=true,layers=2,north=false,south=false,waterlogged=false,west=true]
conquest:straight_wicker_fence_half[east=true,layers=2,north=false,south=false,waterlogged=false,west=false]
conquest:straight_wicker_fence_half[east=true,layers=3,north=true,south=true,waterlogged=true,west=true]
conquest:straight_wicker_fence_half[east=true,layers=3,north=true,south=true,waterlogged=true,west=false]
conquest:straight_wicker_fence_half[east=true,layers=3,north=true,south=true,waterlogged=false,west=true]
conquest:straight_wicker_fence_half[east=true,layers=3,north=true,south=true,waterlogged=false,west=false]
conquest:straight_wicker_fence_half[east=true,layers=3,north=true,south=false,waterlogged=true,west=true]
conquest:straight_wicker_fence_half[east=true,layers=3,north=true,south=false,waterlogged=true,west=false]
conquest:straight_wicker_fence_half[east=true,layers=3,north=true,south=false,waterlogged=false,west=true]
conquest:straight_wicker_fence_half[east=true,layers=3,north=true,south=false,waterlogged=false,west=false]
conquest:straight_wicker_fence_half[east=true,layers=3,north=false,south=true,waterlogged=true,west=true]
conquest:straight_wicker_fence_half[east=true,layers=3,north=false,south=true,waterlogged=true,west=false]
conquest:straight_wicker_fence_half[east=true,layers=3,north=false,south=true,waterlogged=false,west=true]
conquest:straight_wicker_fence_half[east=true,layers=3,north=false,south=true,waterlogged=false,west=false]
conquest:straight_wicker_fence_half[east=true,layers=3,north=false,south=false,waterlogged=true,west=true]
conquest:straight_wicker_fence_half[east=true,layers=3,north=false,south=false,waterlogged=true,west=false]
conquest:straight_wicker_fence_half[east=true,layers=3,north=false,south=false,waterlogged=false,west=true]
conquest:straight_wicker_fence_half[east=true,layers=3,north=false,south=false,waterlogged=false,west=false]
conquest:straight_wicker_fence_half[east=true,layers=4,north=true,south=true,waterlogged=true,west=true]
conquest:straight_wicker_fence_half[east=true,layers=4,north=true,south=true,waterlogged=true,west=false]
conquest:straight_wicker_fence_half[east=true,layers=4,north=true,south=true,waterlogged=false,west=true]
conquest:straight_wicker_fence_half[east=true,layers=4,north=true,south=true,waterlogged=false,west=false]
conquest:straight_wicker_fence_half[east=true,layers=4,north=true,south=false,waterlogged=true,west=true]
conquest:straight_wicker_fence_half[east=true,layers=4,north=true,south=false,waterlogged=true,west=false]
conquest:straight_wicker_fence_half[east=true,layers=4,north=true,south=false,waterlogged=false,west=true]
conquest:straight_wicker_fence_half[east=true,layers=4,north=true,south=false,waterlogged=false,west=false]
conquest:straight_wicker_fence_half[east=true,layers=4,north=false,south=true,waterlogged=true,west=true]
conquest:straight_wicker_fence_half[east=true,layers=4,north=false,south=true,waterlogged=true,west=false]
conquest:straight_wicker_fence_half[east=true,layers=4,north=false,south=true,waterlogged=false,west=true]
conquest:straight_wicker_fence_half[east=true,layers=4,north=false,south=true,waterlogged=false,west=false]
conquest:straight_wicker_fence_half[east=true,layers=4,north=false,south=false,waterlogged=true,west=true]
conquest:straight_wicker_fence_half[east=true,layers=4,north=false,south=false,waterlogged=true,west=false]
conquest:straight_wicker_fence_half[east=true,layers=4,north=false,south=false,waterlogged=false,west=true]
conquest:straight_wicker_fence_half[east=true,layers=4,north=false,south=false,waterlogged=false,west=false]
conquest:straight_wicker_fence_half[east=true,layers=5,north=true,south=true,waterlogged=true,west=true]
conquest:straight_wicker_fence_half[east=true,layers=5,north=true,south=true,waterlogged=true,west=false]
conquest:straight_wicker_fence_half[east=true,layers=5,north=true,south=true,waterlogged=false,west=true]
conquest:straight_wicker_fence_half[east=true,layers=5,north=true,south=true,waterlogged=false,west=false]
conquest:straight_wicker_fence_half[east=true,layers=5,north=true,south=false,waterlogged=true,west=true]
conquest:straight_wicker_fence_half[east=true,layers=5,north=true,south=false,waterlogged=true,west=false]
conquest:straight_wicker_fence_half[east=true,layers=5,north=true,south=false,waterlogged=false,west=true]
conquest:straight_wicker_fence_half[east=true,layers=5,north=true,south=false,waterlogged=false,west=false]
conquest:straight_wicker_fence_half[east=true,layers=5,north=false,south=true,waterlogged=true,west=true]
conquest:straight_wicker_fence_half[east=true,layers=5,north=false,south=true,waterlogged=true,west=false]
conquest:straight_wicker_fence_half[east=true,layers=5,north=false,south=true,waterlogged=false,west=true]
conquest:straight_wicker_fence_half[east=true,layers=5,north=false,south=true,waterlogged=false,west=false]
conquest:straight_wicker_fence_half[east=true,layers=5,north=false,south=false,waterlogged=true,west=true]
conquest:straight_wicker_fence_half[east=true,layers=5,north=false,south=false,waterlogged=true,west=false]
conquest:straight_wicker_fence_half[east=true,layers=5,north=false,south=false,waterlogged=false,west=true]
conquest:straight_wicker_fence_half[east=true,layers=5,north=false,south=false,waterlogged=false,west=false]
conquest:straight_wicker_fence_half[east=true,layers=6,north=true,south=true,waterlogged=true,west=true]
conquest:straight_wicker_fence_half[east=true,layers=6,north=true,south=true,waterlogged=true,west=false]
conquest:straight_wicker_fence_half[east=true,layers=6,north=true,south=true,waterlogged=false,west=true]
conquest:straight_wicker_fence_half[east=true,layers=6,north=true,south=true,waterlogged=false,west=false]
conquest:straight_wicker_fence_half[east=true,layers=6,north=true,south=false,waterlogged=true,west=true]
conquest:straight_wicker_fence_half[east=true,layers=6,north=true,south=false,waterlogged=true,west=false]
conquest:straight_wicker_fence_half[east=true,layers=6,north=true,south=false,waterlogged=false,west=true]
conquest:straight_wicker_fence_half[east=true,layers=6,north=true,south=false,waterlogged=false,west=false]
conquest:straight_wicker_fence_half[east=true,layers=6,north=false,south=true,waterlogged=true,west=true]
conquest:straight_wicker_fence_half[east=true,layers=6,north=false,south=true,waterlogged=true,west=false]
conquest:straight_wicker_fence_half[east=true,layers=6,north=false,south=true,waterlogged=false,west=true]
conquest:straight_wicker_fence_half[east=true,layers=6,north=false,south=true,waterlogged=false,west=false]
conquest:straight_wicker_fence_half[east=true,layers=6,north=false,south=false,waterlogged=true,west=true]
conquest:straight_wicker_fence_half[east=true,layers=6,north=false,south=false,waterlogged=true,west=false]
conquest:straight_wicker_fence_half[east=true,layers=6,north=false,south=false,waterlogged=false,west=true]
conquest:straight_wicker_fence_half[east=true,layers=6,north=false,south=false,waterlogged=false,west=false]
conquest:straight_wicker_fence_half[east=true,layers=7,north=true,south=true,waterlogged=true,west=true]
conquest:straight_wicker_fence_half[east=true,layers=7,north=true,south=true,waterlogged=true,west=false]
conquest:straight_wicker_fence_half[east=true,layers=7,north=true,south=true,waterlogged=false,west=true]
conquest:straight_wicker_fence_half[east=true,layers=7,north=true,south=true,waterlogged=false,west=false]
conquest:straight_wicker_fence_half[east=true,layers=7,north=true,south=false,waterlogged=true,west=true]
conquest:straight_wicker_fence_half[east=true,layers=7,north=true,south=false,waterlogged=true,west=false]
conquest:straight_wicker_fence_half[east=true,layers=7,north=true,south=false,waterlogged=false,west=true]
conquest:straight_wicker_fence_half[east=true,layers=7,north=true,south=false,waterlogged=false,west=false]
conquest:straight_wicker_fence_half[east=true,layers=7,north=false,south=true,waterlogged=true,west=true]
conquest:straight_wicker_fence_half[east=true,layers=7,north=false,south=true,waterlogged=true,west=false]
conquest:straight_wicker_fence_half[east=true,layers=7,north=false,south=true,waterlogged=false,west=true]
conquest:straight_wicker_fence_half[east=true,layers=7,north=false,south=true,waterlogged=false,west=false]
conquest:straight_wicker_fence_half[east=true,layers=7,north=false,south=false,waterlogged=true,west=true]
conquest:straight_wicker_fence_half[east=true,layers=7,north=false,south=false,waterlogged=true,west=false]
conquest:straight_wicker_fence_half[east=true,layers=7,north=false,south=false,waterlogged=false,west=true]
conquest:straight_wicker_fence_half[east=true,layers=7,north=false,south=false,waterlogged=false,west=false]
conquest:straight_wicker_fence_half[east=true,layers=8,north=true,south=true,waterlogged=true,west=true]
conquest:straight_wicker_fence_half[east=true,layers=8,north=true,south=true,waterlogged=true,west=false]
conquest:straight_wicker_fence_half[east=true,layers=8,north=true,south=true,waterlogged=false,west=true]
conquest:straight_wicker_fence_half[east=true,layers=8,north=true,south=true,waterlogged=false,west=false]
conquest:straight_wicker_fence_half[east=true,layers=8,north=true,south=false,waterlogged=true,west=true]
conquest:straight_wicker_fence_half[east=true,layers=8,north=true,south=false,waterlogged=true,west=false]
conquest:straight_wicker_fence_half[east=true,layers=8,north=true,south=false,waterlogged=false,west=true]
conquest:straight_wicker_fence_half[east=true,layers=8,north=true,south=false,waterlogged=false,west=false]
conquest:straight_wicker_fence_half[east=true,layers=8,north=false,south=true,waterlogged=true,west=true]
conquest:straight_wicker_fence_half[east=true,layers=8,north=false,south=true,waterlogged=true,west=false]
conquest:straight_wicker_fence_half[east=true,layers=8,north=false,south=true,waterlogged=false,west=true]
conquest:straight_wicker_fence_half[east=true,layers=8,north=false,south=true,waterlogged=false,west=false]
conquest:straight_wicker_fence_half[east=true,layers=8,north=false,south=false,waterlogged=true,west=true]
conquest:straight_wicker_fence_half[east=true,layers=8,north=false,south=false,waterlogged=true,west=false]
conquest:straight_wicker_fence_half[east=true,layers=8,north=false,south=false,waterlogged=false,west=true]
conquest:straight_wicker_fence_half[east=true,layers=8,north=false,south=false,waterlogged=false,west=false]
conquest:straight_wicker_fence_half[east=false,layers=1,north=true,south=true,waterlogged=true,west=true]
conquest:straight_wicker_fence_half[east=false,layers=1,north=true,south=true,waterlogged=true,west=false]
conquest:straight_wicker_fence_half[east=false,layers=1,north=true,south=true,waterlogged=false,west=true]
conquest:straight_wicker_fence_half[east=false,layers=1,north=true,south=true,waterlogged=false,west=false]
conquest:straight_wicker_fence_half[east=false,layers=1,north=true,south=false,waterlogged=true,west=true]
conquest:straight_wicker_fence_half[east=false,layers=1,north=true,south=false,waterlogged=true,west=false]
conquest:straight_wicker_fence_half[east=false,layers=1,north=true,south=false,waterlogged=false,west=true]
conquest:straight_wicker_fence_half[east=false,layers=1,north=true,south=false,waterlogged=false,west=false]
conquest:straight_wicker_fence_half[east=false,layers=1,north=false,south=true,waterlogged=true,west=true]
conquest:straight_wicker_fence_half[east=false,layers=1,north=false,south=true,waterlogged=true,west=false]
conquest:straight_wicker_fence_half[east=false,layers=1,north=false,south=true,waterlogged=false,west=true]
conquest:straight_wicker_fence_half[east=false,layers=1,north=false,south=true,waterlogged=false,west=false]
conquest:straight_wicker_fence_half[east=false,layers=1,north=false,south=false,waterlogged=true,west=true]
conquest:straight_wicker_fence_half[east=false,layers=1,north=false,south=false,waterlogged=true,west=false]
conquest:straight_wicker_fence_half[east=false,layers=1,north=false,south=false,waterlogged=false,west=true]
conquest:straight_wicker_fence_half[east=false,layers=1,north=false,south=false,waterlogged=false,west=false]
conquest:straight_wicker_fence_half[east=false,layers=2,north=true,south=true,waterlogged=true,west=true]
conquest:straight_wicker_fence_half[east=false,layers=2,north=true,south=true,waterlogged=true,west=false]
conquest:straight_wicker_fence_half[east=false,layers=2,north=true,south=true,waterlogged=false,west=true]
conquest:straight_wicker_fence_half[east=false,layers=2,north=true,south=true,waterlogged=false,west=false]
conquest:straight_wicker_fence_half[east=false,layers=2,north=true,south=false,waterlogged=true,west=true]
conquest:straight_wicker_fence_half[east=false,layers=2,north=true,south=false,waterlogged=true,west=false]
conquest:straight_wicker_fence_half[east=false,layers=2,north=true,south=false,waterlogged=false,west=true]
conquest:straight_wicker_fence_half[east=false,layers=2,north=true,south=false,waterlogged=false,west=false]
conquest:straight_wicker_fence_half[east=false,layers=2,north=false,south=true,waterlogged=true,west=true]
conquest:straight_wicker_fence_half[east=false,layers=2,north=false,south=true,waterlogged=true,west=false]
conquest:straight_wicker_fence_half[east=false,layers=2,north=false,south=true,waterlogged=false,west=true]
conquest:straight_wicker_fence_half[east=false,layers=2,north=false,south=true,waterlogged=false,west=false]
conquest:straight_wicker_fence_half[east=false,layers=2,north=false,south=false,waterlogged=true,west=true]
conquest:straight_wicker_fence_half[east=false,layers=2,north=false,south=false,waterlogged=true,west=false]
conquest:straight_wicker_fence_half[east=false,layers=2,north=false,south=false,waterlogged=false,west=true]
conquest:straight_wicker_fence_half[east=false,layers=2,north=false,south=false,waterlogged=false,west=false]
conquest:straight_wicker_fence_half[east=false,layers=3,north=true,south=true,waterlogged=true,west=true]
conquest:straight_wicker_fence_half[east=false,layers=3,north=true,south=true,waterlogged=true,west=false]
conquest:straight_wicker_fence_half[east=false,layers=3,north=true,south=true,waterlogged=false,west=true]
conquest:straight_wicker_fence_half[east=false,layers=3,north=true,south=true,waterlogged=false,west=false]
conquest:straight_wicker_fence_half[east=false,layers=3,north=true,south=false,waterlogged=true,west=true]
conquest:straight_wicker_fence_half[east=false,layers=3,north=true,south=false,waterlogged=true,west=false]
conquest:straight_wicker_fence_half[east=false,layers=3,north=true,south=false,waterlogged=false,west=true]
conquest:straight_wicker_fence_half[east=false,layers=3,north=true,south=false,waterlogged=false,west=false]
conquest:straight_wicker_fence_half[east=false,layers=3,north=false,south=true,waterlogged=true,west=true]
conquest:straight_wicker_fence_half[east=false,layers=3,north=false,south=true,waterlogged=true,west=false]
conquest:straight_wicker_fence_half[east=false,layers=3,north=false,south=true,waterlogged=false,west=true]
conquest:straight_wicker_fence_half[east=false,layers=3,north=false,south=true,waterlogged=false,west=false]
conquest:straight_wicker_fence_half[east=false,layers=3,north=false,south=false,waterlogged=true,west=true]
conquest:straight_wicker_fence_half[east=false,layers=3,north=false,south=false,waterlogged=true,west=false]
conquest:straight_wicker_fence_half[east=false,layers=3,north=false,south=false,waterlogged=false,west=true]
conquest:straight_wicker_fence_half[east=false,layers=3,north=false,south=false,waterlogged=false,west=false]
conquest:straight_wicker_fence_half[east=false,layers=4,north=true,south=true,waterlogged=true,west=true]
conquest:straight_wicker_fence_half[east=false,layers=4,north=true,south=true,waterlogged=true,west=false]
conquest:straight_wicker_fence_half[east=false,layers=4,north=true,south=true,waterlogged=false,west=true]
conquest:straight_wicker_fence_half[east=false,layers=4,north=true,south=true,waterlogged=false,west=false]
conquest:straight_wicker_fence_half[east=false,layers=4,north=true,south=false,waterlogged=true,west=true]
conquest:straight_wicker_fence_half[east=false,layers=4,north=true,south=false,waterlogged=true,west=false]
conquest:straight_wicker_fence_half[east=false,layers=4,north=true,south=false,waterlogged=false,west=true]
conquest:straight_wicker_fence_half[east=false,layers=4,north=true,south=false,waterlogged=false,west=false]
conquest:straight_wicker_fence_half[east=false,layers=4,north=false,south=true,waterlogged=true,west=true]
conquest:straight_wicker_fence_half[east=false,layers=4,north=false,south=true,waterlogged=true,west=false]
conquest:straight_wicker_fence_half[east=false,layers=4,north=false,south=true,waterlogged=false,west=true]
conquest:straight_wicker_fence_half[east=false,layers=4,north=false,south=true,waterlogged=false,west=false]
conquest:straight_wicker_fence_half[east=false,layers=4,north=false,south=false,waterlogged=true,west=true]
conquest:straight_wicker_fence_half[east=false,layers=4,north=false,south=false,waterlogged=true,west=false]
conquest:straight_wicker_fence_half[east=false,layers=4,north=false,south=false,waterlogged=false,west=true]
conquest:straight_wicker_fence_half[east=false,layers=4,north=false,south=false,waterlogged=false,west=false]
conquest:straight_wicker_fence_half[east=false,layers=5,north=true,south=true,waterlogged=true,west=true]
conquest:straight_wicker_fence_half[east=false,layers=5,north=true,south=true,waterlogged=true,west=false]
conquest:straight_wicker_fence_half[east=false,layers=5,north=true,south=true,waterlogged=false,west=true]
conquest:straight_wicker_fence_half[east=false,layers=5,north=true,south=true,waterlogged=false,west=false]
conquest:straight_wicker_fence_half[east=false,layers=5,north=true,south=false,waterlogged=true,west=true]
conquest:straight_wicker_fence_half[east=false,layers=5,north=true,south=false,waterlogged=true,west=false]
conquest:straight_wicker_fence_half[east=false,layers=5,north=true,south=false,waterlogged=false,west=true]
conquest:straight_wicker_fence_half[east=false,layers=5,north=true,south=false,waterlogged=false,west=false]
conquest:straight_wicker_fence_half[east=false,layers=5,north=false,south=true,waterlogged=true,west=true]
conquest:straight_wicker_fence_half[east=false,layers=5,north=false,south=true,waterlogged=true,west=false]
conquest:straight_wicker_fence_half[east=false,layers=5,north=false,south=true,waterlogged=false,west=true]
conquest:straight_wicker_fence_half[east=false,layers=5,north=false,south=true,waterlogged=false,west=false]
conquest:straight_wicker_fence_half[east=false,layers=5,north=false,south=false,waterlogged=true,west=true]
conquest:straight_wicker_fence_half[east=false,layers=5,north=false,south=false,waterlogged=true,west=false]
conquest:straight_wicker_fence_half[east=false,layers=5,north=false,south=false,waterlogged=false,west=true]
conquest:straight_wicker_fence_half[east=false,layers=5,north=false,south=false,waterlogged=false,west=false]
conquest:straight_wicker_fence_half[east=false,layers=6,north=true,south=true,waterlogged=true,west=true]
conquest:straight_wicker_fence_half[east=false,layers=6,north=true,south=true,waterlogged=true,west=false]
conquest:straight_wicker_fence_half[east=false,layers=6,north=true,south=true,waterlogged=false,west=true]
conquest:straight_wicker_fence_half[east=false,layers=6,north=true,south=true,waterlogged=false,west=false]
conquest:straight_wicker_fence_half[east=false,layers=6,north=true,south=false,waterlogged=true,west=true]
conquest:straight_wicker_fence_half[east=false,layers=6,north=true,south=false,waterlogged=true,west=false]
conquest:straight_wicker_fence_half[east=false,layers=6,north=true,south=false,waterlogged=false,west=true]
conquest:straight_wicker_fence_half[east=false,layers=6,north=true,south=false,waterlogged=false,west=false]
conquest:straight_wicker_fence_half[east=false,layers=6,north=false,south=true,waterlogged=true,west=true]
conquest:straight_wicker_fence_half[east=false,layers=6,north=false,south=true,waterlogged=true,west=false]
conquest:straight_wicker_fence_half[east=false,layers=6,north=false,south=true,waterlogged=false,west=true]
conquest:straight_wicker_fence_half[east=false,layers=6,north=false,south=true,waterlogged=false,west=false]
conquest:straight_wicker_fence_half[east=false,layers=6,north=false,south=false,waterlogged=true,west=true]
conquest:straight_wicker_fence_half[east=false,layers=6,north=false,south=false,waterlogged=true,west=false]
conquest:straight_wicker_fence_half[east=false,layers=6,north=false,south=false,waterlogged=false,west=true]
conquest:straight_wicker_fence_half[east=false,layers=6,north=false,south=false,waterlogged=false,west=false]
conquest:straight_wicker_fence_half[east=false,layers=7,north=true,south=true,waterlogged=true,west=true]
conquest:straight_wicker_fence_half[east=false,layers=7,north=true,south=true,waterlogged=true,west=false]
conquest:straight_wicker_fence_half[east=false,layers=7,north=true,south=true,waterlogged=false,west=true]
conquest:straight_wicker_fence_half[east=false,layers=7,north=true,south=true,waterlogged=false,west=false]
conquest:straight_wicker_fence_half[east=false,layers=7,north=true,south=false,waterlogged=true,west=true]
conquest:straight_wicker_fence_half[east=false,layers=7,north=true,south=false,waterlogged=true,west=false]
conquest:straight_wicker_fence_half[east=false,layers=7,north=true,south=false,waterlogged=false,west=true]
conquest:straight_wicker_fence_half[east=false,layers=7,north=true,south=false,waterlogged=false,west=false]
conquest:straight_wicker_fence_half[east=false,layers=7,north=false,south=true,waterlogged=true,west=true]
conquest:straight_wicker_fence_half[east=false,layers=7,north=false,south=true,waterlogged=true,west=false]
conquest:straight_wicker_fence_half[east=false,layers=7,north=false,south=true,waterlogged=false,west=true]
conquest:straight_wicker_fence_half[east=false,layers=7,north=false,south=true,waterlogged=false,west=false]
conquest:straight_wicker_fence_half[east=false,layers=7,north=false,south=false,waterlogged=true,west=true]
conquest:straight_wicker_fence_half[east=false,layers=7,north=false,south=false,waterlogged=true,west=false]
conquest:straight_wicker_fence_half[east=false,layers=7,north=false,south=false,waterlogged=false,west=true]
conquest:straight_wicker_fence_half[east=false,layers=7,north=false,south=false,waterlogged=false,west=false]
conquest:straight_wicker_fence_half[east=false,layers=8,north=true,south=true,waterlogged=true,west=true]
conquest:straight_wicker_fence_half[east=false,layers=8,north=true,south=true,waterlogged=true,west=false]
conquest:straight_wicker_fence_half[east=false,layers=8,north=true,south=true,waterlogged=false,west=true]
conquest:straight_wicker_fence_half[east=false,layers=8,north=true,south=true,waterlogged=false,west=false]
conquest:straight_wicker_fence_half[east=false,layers=8,north=true,south=false,waterlogged=true,west=true]
conquest:straight_wicker_fence_half[east=false,layers=8,north=true,south=false,waterlogged=true,west=false]
conquest:straight_wicker_fence_half[east=false,layers=8,north=true,south=false,waterlogged=false,west=true]
conquest:straight_wicker_fence_half[east=false,layers=8,north=true,south=false,waterlogged=false,west=false]
conquest:straight_wicker_fence_half[east=false,layers=8,north=false,south=true,waterlogged=true,west=true]
conquest:straight_wicker_fence_half[east=false,layers=8,north=false,south=true,waterlogged=true,west=false]
conquest:straight_wicker_fence_half[east=false,layers=8,north=false,south=true,waterlogged=false,west=true]
conquest:straight_wicker_fence_half[east=false,layers=8,north=false,south=true,waterlogged=false,west=false]
conquest:straight_wicker_fence_half[east=false,layers=8,north=false,south=false,waterlogged=true,west=true]
conquest:straight_wicker_fence_half[east=false,layers=8,north=false,south=false,waterlogged=true,west=false]
conquest:straight_wicker_fence_half[east=false,layers=8,north=false,south=false,waterlogged=false,west=true]
conquest:straight_wicker_fence_half[east=false,layers=8,north=false,south=false,waterlogged=false,west=false]
conquest:stripped_crimson_stem_vertical_corner[facing=north,layer=1,waterlogged=true]
conquest:stripped_crimson_stem_vertical_corner[facing=north,layer=1,waterlogged=false]
conquest:stripped_crimson_stem_vertical_corner[facing=north,layer=2,waterlogged=true]
conquest:stripped_crimson_stem_vertical_corner[facing=north,layer=2,waterlogged=false]
conquest:stripped_crimson_stem_vertical_corner[facing=north,layer=3,waterlogged=true]
conquest:stripped_crimson_stem_vertical_corner[facing=north,layer=3,waterlogged=false]
conquest:stripped_crimson_stem_vertical_corner[facing=north,layer=4,waterlogged=true]
conquest:stripped_crimson_stem_vertical_corner[facing=north,layer=4,waterlogged=false]
conquest:stripped_crimson_stem_vertical_corner[facing=south,layer=1,waterlogged=true]
conquest:stripped_crimson_stem_vertical_corner[facing=south,layer=1,waterlogged=false]
conquest:stripped_crimson_stem_vertical_corner[facing=south,layer=2,waterlogged=true]
conquest:stripped_crimson_stem_vertical_corner[facing=south,layer=2,waterlogged=false]
conquest:stripped_crimson_stem_vertical_corner[facing=south,layer=3,waterlogged=true]
conquest:stripped_crimson_stem_vertical_corner[facing=south,layer=3,waterlogged=false]
conquest:stripped_crimson_stem_vertical_corner[facing=south,layer=4,waterlogged=true]
conquest:stripped_crimson_stem_vertical_corner[facing=south,layer=4,waterlogged=false]
conquest:stripped_crimson_stem_vertical_corner[facing=west,layer=1,waterlogged=true]
conquest:stripped_crimson_stem_vertical_corner[facing=west,layer=1,waterlogged=false]
conquest:stripped_crimson_stem_vertical_corner[facing=west,layer=2,waterlogged=true]
conquest:stripped_crimson_stem_vertical_corner[facing=west,layer=2,waterlogged=false]
conquest:stripped_crimson_stem_vertical_corner[facing=west,layer=3,waterlogged=true]
conquest:stripped_crimson_stem_vertical_corner[facing=west,layer=3,waterlogged=false]
conquest:stripped_crimson_stem_vertical_corner[facing=west,layer=4,waterlogged=true]
conquest:stripped_crimson_stem_vertical_corner[facing=west,layer=4,waterlogged=false]
conquest:stripped_crimson_stem_vertical_corner[facing=east,layer=1,waterlogged=true]
conquest:stripped_crimson_stem_vertical_corner[facing=east,layer=1,waterlogged=false]
conquest:stripped_crimson_stem_vertical_corner[facing=east,layer=2,waterlogged=true]
conquest:stripped_crimson_stem_vertical_corner[facing=east,layer=2,waterlogged=false]
conquest:stripped_crimson_stem_vertical_corner[facing=east,layer=3,waterlogged=true]
conquest:stripped_crimson_stem_vertical_corner[facing=east,layer=3,waterlogged=false]
conquest:stripped_crimson_stem_vertical_corner[facing=east,layer=4,waterlogged=true]
conquest:stripped_crimson_stem_vertical_corner[facing=east,layer=4,waterlogged=false]
conquest:stripped_crimson_stem_vertical_quarter[facing=north,layer=1,waterlogged=true]
conquest:stripped_crimson_stem_vertical_quarter[facing=north,layer=1,waterlogged=false]
conquest:stripped_crimson_stem_vertical_quarter[facing=north,layer=2,waterlogged=true]
conquest:stripped_crimson_stem_vertical_quarter[facing=north,layer=2,waterlogged=false]
conquest:stripped_crimson_stem_vertical_quarter[facing=north,layer=3,waterlogged=true]
conquest:stripped_crimson_stem_vertical_quarter[facing=north,layer=3,waterlogged=false]
conquest:stripped_crimson_stem_vertical_quarter[facing=north,layer=4,waterlogged=true]
conquest:stripped_crimson_stem_vertical_quarter[facing=north,layer=4,waterlogged=false]
conquest:stripped_crimson_stem_vertical_quarter[facing=south,layer=1,waterlogged=true]
conquest:stripped_crimson_stem_vertical_quarter[facing=south,layer=1,waterlogged=false]
conquest:stripped_crimson_stem_vertical_quarter[facing=south,layer=2,waterlogged=true]
conquest:stripped_crimson_stem_vertical_quarter[facing=south,layer=2,waterlogged=false]
conquest:stripped_crimson_stem_vertical_quarter[facing=south,layer=3,waterlogged=true]
conquest:stripped_crimson_stem_vertical_quarter[facing=south,layer=3,waterlogged=false]
conquest:stripped_crimson_stem_vertical_quarter[facing=south,layer=4,waterlogged=true]
conquest:stripped_crimson_stem_vertical_quarter[facing=south,layer=4,waterlogged=false]
conquest:stripped_crimson_stem_vertical_quarter[facing=west,layer=1,waterlogged=true]
conquest:stripped_crimson_stem_vertical_quarter[facing=west,layer=1,waterlogged=false]
conquest:stripped_crimson_stem_vertical_quarter[facing=west,layer=2,waterlogged=true]
conquest:stripped_crimson_stem_vertical_quarter[facing=west,layer=2,waterlogged=false]
conquest:stripped_crimson_stem_vertical_quarter[facing=west,layer=3,waterlogged=true]
conquest:stripped_crimson_stem_vertical_quarter[facing=west,layer=3,waterlogged=false]
conquest:stripped_crimson_stem_vertical_quarter[facing=west,layer=4,waterlogged=true]
conquest:stripped_crimson_stem_vertical_quarter[facing=west,layer=4,waterlogged=false]
conquest:stripped_crimson_stem_vertical_quarter[facing=east,layer=1,waterlogged=true]
conquest:stripped_crimson_stem_vertical_quarter[facing=east,layer=1,waterlogged=false]
conquest:stripped_crimson_stem_vertical_quarter[facing=east,layer=2,waterlogged=true]
conquest:stripped_crimson_stem_vertical_quarter[facing=east,layer=2,waterlogged=false]
conquest:stripped_crimson_stem_vertical_quarter[facing=east,layer=3,waterlogged=true]
conquest:stripped_crimson_stem_vertical_quarter[facing=east,layer=3,waterlogged=false]
conquest:stripped_crimson_stem_vertical_quarter[facing=east,layer=4,waterlogged=true]
conquest:stripped_crimson_stem_vertical_quarter[facing=east,layer=4,waterlogged=false]
conquest:stripped_crimson_stem_vertical_slab[facing=north,layer=1,waterlogged=true]
conquest:stripped_crimson_stem_vertical_slab[facing=north,layer=1,waterlogged=false]
conquest:stripped_crimson_stem_vertical_slab[facing=north,layer=2,waterlogged=true]
conquest:stripped_crimson_stem_vertical_slab[facing=north,layer=2,waterlogged=false]
conquest:stripped_crimson_stem_vertical_slab[facing=north,layer=3,waterlogged=true]
conquest:stripped_crimson_stem_vertical_slab[facing=north,layer=3,waterlogged=false]
conquest:stripped_crimson_stem_vertical_slab[facing=north,layer=4,waterlogged=true]
conquest:stripped_crimson_stem_vertical_slab[facing=north,layer=4,waterlogged=false]
conquest:stripped_crimson_stem_vertical_slab[facing=south,layer=1,waterlogged=true]
conquest:stripped_crimson_stem_vertical_slab[facing=south,layer=1,waterlogged=false]
conquest:stripped_crimson_stem_vertical_slab[facing=south,layer=2,waterlogged=true]
conquest:stripped_crimson_stem_vertical_slab[facing=south,layer=2,waterlogged=false]
conquest:stripped_crimson_stem_vertical_slab[facing=south,layer=3,waterlogged=true]
conquest:stripped_crimson_stem_vertical_slab[facing=south,layer=3,waterlogged=false]
conquest:stripped_crimson_stem_vertical_slab[facing=south,layer=4,waterlogged=true]
conquest:stripped_crimson_stem_vertical_slab[facing=south,layer=4,waterlogged=false]
conquest:stripped_crimson_stem_vertical_slab[facing=west,layer=1,waterlogged=true]
conquest:stripped_crimson_stem_vertical_slab[facing=west,layer=1,waterlogged=false]
conquest:stripped_crimson_stem_vertical_slab[facing=west,layer=2,waterlogged=true]
conquest:stripped_crimson_stem_vertical_slab[facing=west,layer=2,waterlogged=false]
conquest:stripped_crimson_stem_vertical_slab[facing=west,layer=3,waterlogged=true]
conquest:stripped_crimson_stem_vertical_slab[facing=west,layer=3,waterlogged=false]
conquest:stripped_crimson_stem_vertical_slab[facing=west,layer=4,waterlogged=true]
conquest:stripped_crimson_stem_vertical_slab[facing=west,layer=4,waterlogged=false]
conquest:stripped_crimson_stem_vertical_slab[facing=east,layer=1,waterlogged=true]
conquest:stripped_crimson_stem_vertical_slab[facing=east,layer=1,waterlogged=false]
conquest:stripped_crimson_stem_vertical_slab[facing=east,layer=2,waterlogged=true]
conquest:stripped_crimson_stem_vertical_slab[facing=east,layer=2,waterlogged=false]
conquest:stripped_crimson_stem_vertical_slab[facing=east,layer=3,waterlogged=true]
conquest:stripped_crimson_stem_vertical_slab[facing=east,layer=3,waterlogged=false]
conquest:stripped_crimson_stem_vertical_slab[facing=east,layer=4,waterlogged=true]
conquest:stripped_crimson_stem_vertical_slab[facing=east,layer=4,waterlogged=false]
conquest:stripped_warped_stem_vertical_corner[facing=north,layer=1,waterlogged=true]
conquest:stripped_warped_stem_vertical_corner[facing=north,layer=1,waterlogged=false]
conquest:stripped_warped_stem_vertical_corner[facing=north,layer=2,waterlogged=true]
conquest:stripped_warped_stem_vertical_corner[facing=north,layer=2,waterlogged=false]
conquest:stripped_warped_stem_vertical_corner[facing=north,layer=3,waterlogged=true]
conquest:stripped_warped_stem_vertical_corner[facing=north,layer=3,waterlogged=false]
conquest:stripped_warped_stem_vertical_corner[facing=north,layer=4,waterlogged=true]
conquest:stripped_warped_stem_vertical_corner[facing=north,layer=4,waterlogged=false]
conquest:stripped_warped_stem_vertical_corner[facing=south,layer=1,waterlogged=true]
conquest:stripped_warped_stem_vertical_corner[facing=south,layer=1,waterlogged=false]
conquest:stripped_warped_stem_vertical_corner[facing=south,layer=2,waterlogged=true]
conquest:stripped_warped_stem_vertical_corner[facing=south,layer=2,waterlogged=false]
conquest:stripped_warped_stem_vertical_corner[facing=south,layer=3,waterlogged=true]
conquest:stripped_warped_stem_vertical_corner[facing=south,layer=3,waterlogged=false]
conquest:stripped_warped_stem_vertical_corner[facing=south,layer=4,waterlogged=true]
conquest:stripped_warped_stem_vertical_corner[facing=south,layer=4,waterlogged=false]
conquest:stripped_warped_stem_vertical_corner[facing=west,layer=1,waterlogged=true]
conquest:stripped_warped_stem_vertical_corner[facing=west,layer=1,waterlogged=false]
conquest:stripped_warped_stem_vertical_corner[facing=west,layer=2,waterlogged=true]
conquest:stripped_warped_stem_vertical_corner[facing=west,layer=2,waterlogged=false]
conquest:stripped_warped_stem_vertical_corner[facing=west,layer=3,waterlogged=true]
conquest:stripped_warped_stem_vertical_corner[facing=west,layer=3,waterlogged=false]
conquest:stripped_warped_stem_vertical_corner[facing=west,layer=4,waterlogged=true]
conquest:stripped_warped_stem_vertical_corner[facing=west,layer=4,waterlogged=false]
conquest:stripped_warped_stem_vertical_corner[facing=east,layer=1,waterlogged=true]
conquest:stripped_warped_stem_vertical_corner[facing=east,layer=1,waterlogged=false]
conquest:stripped_warped_stem_vertical_corner[facing=east,layer=2,waterlogged=true]
conquest:stripped_warped_stem_vertical_corner[facing=east,layer=2,waterlogged=false]
conquest:stripped_warped_stem_vertical_corner[facing=east,layer=3,waterlogged=true]
conquest:stripped_warped_stem_vertical_corner[facing=east,layer=3,waterlogged=false]
conquest:stripped_warped_stem_vertical_corner[facing=east,layer=4,waterlogged=true]
conquest:stripped_warped_stem_vertical_corner[facing=east,layer=4,waterlogged=false]
conquest:stripped_warped_stem_vertical_quarter[facing=north,layer=1,waterlogged=true]
conquest:stripped_warped_stem_vertical_quarter[facing=north,layer=1,waterlogged=false]
conquest:stripped_warped_stem_vertical_quarter[facing=north,layer=2,waterlogged=true]
conquest:stripped_warped_stem_vertical_quarter[facing=north,layer=2,waterlogged=false]
conquest:stripped_warped_stem_vertical_quarter[facing=north,layer=3,waterlogged=true]
conquest:stripped_warped_stem_vertical_quarter[facing=north,layer=3,waterlogged=false]
conquest:stripped_warped_stem_vertical_quarter[facing=north,layer=4,waterlogged=true]
conquest:stripped_warped_stem_vertical_quarter[facing=north,layer=4,waterlogged=false]
conquest:stripped_warped_stem_vertical_quarter[facing=south,layer=1,waterlogged=true]
conquest:stripped_warped_stem_vertical_quarter[facing=south,layer=1,waterlogged=false]
conquest:stripped_warped_stem_vertical_quarter[facing=south,layer=2,waterlogged=true]
conquest:stripped_warped_stem_vertical_quarter[facing=south,layer=2,waterlogged=false]
conquest:stripped_warped_stem_vertical_quarter[facing=south,layer=3,waterlogged=true]
conquest:stripped_warped_stem_vertical_quarter[facing=south,layer=3,waterlogged=false]
conquest:stripped_warped_stem_vertical_quarter[facing=south,layer=4,waterlogged=true]
conquest:stripped_warped_stem_vertical_quarter[facing=south,layer=4,waterlogged=false]
conquest:stripped_warped_stem_vertical_quarter[facing=west,layer=1,waterlogged=true]
conquest:stripped_warped_stem_vertical_quarter[facing=west,layer=1,waterlogged=false]
conquest:stripped_warped_stem_vertical_quarter[facing=west,layer=2,waterlogged=true]
conquest:stripped_warped_stem_vertical_quarter[facing=west,layer=2,waterlogged=false]
conquest:stripped_warped_stem_vertical_quarter[facing=west,layer=3,waterlogged=true]
conquest:stripped_warped_stem_vertical_quarter[facing=west,layer=3,waterlogged=false]
conquest:stripped_warped_stem_vertical_quarter[facing=west,layer=4,waterlogged=true]
conquest:stripped_warped_stem_vertical_quarter[facing=west,layer=4,waterlogged=false]
conquest:stripped_warped_stem_vertical_quarter[facing=east,layer=1,waterlogged=true]
conquest:stripped_warped_stem_vertical_quarter[facing=east,layer=1,waterlogged=false]
conquest:stripped_warped_stem_vertical_quarter[facing=east,layer=2,waterlogged=true]
conquest:stripped_warped_stem_vertical_quarter[facing=east,layer=2,waterlogged=false]
conquest:stripped_warped_stem_vertical_quarter[facing=east,layer=3,waterlogged=true]
conquest:stripped_warped_stem_vertical_quarter[facing=east,layer=3,waterlogged=false]
conquest:stripped_warped_stem_vertical_quarter[facing=east,layer=4,waterlogged=true]
conquest:stripped_warped_stem_vertical_quarter[facing=east,layer=4,waterlogged=false]
conquest:stripped_warped_stem_vertical_slab[facing=north,layer=1,waterlogged=true]
conquest:stripped_warped_stem_vertical_slab[facing=north,layer=1,waterlogged=false]
conquest:stripped_warped_stem_vertical_slab[facing=north,layer=2,waterlogged=true]
conquest:stripped_warped_stem_vertical_slab[facing=north,layer=2,waterlogged=false]
conquest:stripped_warped_stem_vertical_slab[facing=north,layer=3,waterlogged=true]
conquest:stripped_warped_stem_vertical_slab[facing=north,layer=3,waterlogged=false]
conquest:stripped_warped_stem_vertical_slab[facing=north,layer=4,waterlogged=true]
conquest:stripped_warped_stem_vertical_slab[facing=north,layer=4,waterlogged=false]
conquest:stripped_warped_stem_vertical_slab[facing=south,layer=1,waterlogged=true]
conquest:stripped_warped_stem_vertical_slab[facing=south,layer=1,waterlogged=false]
conquest:stripped_warped_stem_vertical_slab[facing=south,layer=2,waterlogged=true]
conquest:stripped_warped_stem_vertical_slab[facing=south,layer=2,waterlogged=false]
conquest:stripped_warped_stem_vertical_slab[facing=south,layer=3,waterlogged=true]
conquest:stripped_warped_stem_vertical_slab[facing=south,layer=3,waterlogged=false]
conquest:stripped_warped_stem_vertical_slab[facing=south,layer=4,waterlogged=true]
conquest:stripped_warped_stem_vertical_slab[facing=south,layer=4,waterlogged=false]
conquest:stripped_warped_stem_vertical_slab[facing=west,layer=1,waterlogged=true]
conquest:stripped_warped_stem_vertical_slab[facing=west,layer=1,waterlogged=false]
conquest:stripped_warped_stem_vertical_slab[facing=west,layer=2,waterlogged=true]
conquest:stripped_warped_stem_vertical_slab[facing=west,layer=2,waterlogged=false]
conquest:stripped_warped_stem_vertical_slab[facing=west,layer=3,waterlogged=true]
conquest:stripped_warped_stem_vertical_slab[facing=west,layer=3,waterlogged=false]
conquest:stripped_warped_stem_vertical_slab[facing=west,layer=4,waterlogged=true]
conquest:stripped_warped_stem_vertical_slab[facing=west,layer=4,waterlogged=false]
conquest:stripped_warped_stem_vertical_slab[facing=east,layer=1,waterlogged=true]
conquest:stripped_warped_stem_vertical_slab[facing=east,layer=1,waterlogged=false]
conquest:stripped_warped_stem_vertical_slab[facing=east,layer=2,waterlogged=true]
conquest:stripped_warped_stem_vertical_slab[facing=east,layer=2,waterlogged=false]
conquest:stripped_warped_stem_vertical_slab[facing=east,layer=3,waterlogged=true]
conquest:stripped_warped_stem_vertical_slab[facing=east,layer=3,waterlogged=false]
conquest:stripped_warped_stem_vertical_slab[facing=east,layer=4,waterlogged=true]
conquest:stripped_warped_stem_vertical_slab[facing=east,layer=4,waterlogged=false]
conquest:sulfur_pools
conquest:sulfur_pools_corner_slab[facing=north,type=top,waterlogged=true]
conquest:sulfur_pools_corner_slab[facing=north,type=top,waterlogged=false]
conquest:sulfur_pools_corner_slab[facing=north,type=bottom,waterlogged=true]
conquest:sulfur_pools_corner_slab[facing=north,type=bottom,waterlogged=false]
conquest:sulfur_pools_corner_slab[facing=south,type=top,waterlogged=true]
conquest:sulfur_pools_corner_slab[facing=south,type=top,waterlogged=false]
conquest:sulfur_pools_corner_slab[facing=south,type=bottom,waterlogged=true]
conquest:sulfur_pools_corner_slab[facing=south,type=bottom,waterlogged=false]
conquest:sulfur_pools_corner_slab[facing=west,type=top,waterlogged=true]
conquest:sulfur_pools_corner_slab[facing=west,type=top,waterlogged=false]
conquest:sulfur_pools_corner_slab[facing=west,type=bottom,waterlogged=true]
conquest:sulfur_pools_corner_slab[facing=west,type=bottom,waterlogged=false]
conquest:sulfur_pools_corner_slab[facing=east,type=top,waterlogged=true]
conquest:sulfur_pools_corner_slab[facing=east,type=top,waterlogged=false]
conquest:sulfur_pools_corner_slab[facing=east,type=bottom,waterlogged=true]
conquest:sulfur_pools_corner_slab[facing=east,type=bottom,waterlogged=false]
conquest:sulfur_pools_eighth_slab[facing=north,type=top,waterlogged=true]
conquest:sulfur_pools_eighth_slab[facing=north,type=top,waterlogged=false]
conquest:sulfur_pools_eighth_slab[facing=north,type=bottom,waterlogged=true]
conquest:sulfur_pools_eighth_slab[facing=north,type=bottom,waterlogged=false]
conquest:sulfur_pools_eighth_slab[facing=south,type=top,waterlogged=true]
conquest:sulfur_pools_eighth_slab[facing=south,type=top,waterlogged=false]
conquest:sulfur_pools_eighth_slab[facing=south,type=bottom,waterlogged=true]
conquest:sulfur_pools_eighth_slab[facing=south,type=bottom,waterlogged=false]
conquest:sulfur_pools_eighth_slab[facing=west,type=top,waterlogged=true]
conquest:sulfur_pools_eighth_slab[facing=west,type=top,waterlogged=false]
conquest:sulfur_pools_eighth_slab[facing=west,type=bottom,waterlogged=true]
conquest:sulfur_pools_eighth_slab[facing=west,type=bottom,waterlogged=false]
conquest:sulfur_pools_eighth_slab[facing=east,type=top,waterlogged=true]
conquest:sulfur_pools_eighth_slab[facing=east,type=top,waterlogged=false]
conquest:sulfur_pools_eighth_slab[facing=east,type=bottom,waterlogged=true]
conquest:sulfur_pools_eighth_slab[facing=east,type=bottom,waterlogged=false]
conquest:sulfur_pools_quarter_slab[facing=north,layer=1,type=top,waterlogged=true]
conquest:sulfur_pools_quarter_slab[facing=north,layer=1,type=top,waterlogged=false]
conquest:sulfur_pools_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=true]
conquest:sulfur_pools_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=false]
conquest:sulfur_pools_quarter_slab[facing=north,layer=2,type=top,waterlogged=true]
conquest:sulfur_pools_quarter_slab[facing=north,layer=2,type=top,waterlogged=false]
conquest:sulfur_pools_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=true]
conquest:sulfur_pools_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=false]
conquest:sulfur_pools_quarter_slab[facing=north,layer=3,type=top,waterlogged=true]
conquest:sulfur_pools_quarter_slab[facing=north,layer=3,type=top,waterlogged=false]
conquest:sulfur_pools_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=true]
conquest:sulfur_pools_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=false]
conquest:sulfur_pools_quarter_slab[facing=south,layer=1,type=top,waterlogged=true]
conquest:sulfur_pools_quarter_slab[facing=south,layer=1,type=top,waterlogged=false]
conquest:sulfur_pools_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=true]
conquest:sulfur_pools_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=false]
conquest:sulfur_pools_quarter_slab[facing=south,layer=2,type=top,waterlogged=true]
conquest:sulfur_pools_quarter_slab[facing=south,layer=2,type=top,waterlogged=false]
conquest:sulfur_pools_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=true]
conquest:sulfur_pools_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=false]
conquest:sulfur_pools_quarter_slab[facing=south,layer=3,type=top,waterlogged=true]
conquest:sulfur_pools_quarter_slab[facing=south,layer=3,type=top,waterlogged=false]
conquest:sulfur_pools_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=true]
conquest:sulfur_pools_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=false]
conquest:sulfur_pools_quarter_slab[facing=west,layer=1,type=top,waterlogged=true]
conquest:sulfur_pools_quarter_slab[facing=west,layer=1,type=top,waterlogged=false]
conquest:sulfur_pools_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=true]
conquest:sulfur_pools_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=false]
conquest:sulfur_pools_quarter_slab[facing=west,layer=2,type=top,waterlogged=true]
conquest:sulfur_pools_quarter_slab[facing=west,layer=2,type=top,waterlogged=false]
conquest:sulfur_pools_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=true]
conquest:sulfur_pools_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=false]
conquest:sulfur_pools_quarter_slab[facing=west,layer=3,type=top,waterlogged=true]
conquest:sulfur_pools_quarter_slab[facing=west,layer=3,type=top,waterlogged=false]
conquest:sulfur_pools_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=true]
conquest:sulfur_pools_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=false]
conquest:sulfur_pools_quarter_slab[facing=east,layer=1,type=top,waterlogged=true]
conquest:sulfur_pools_quarter_slab[facing=east,layer=1,type=top,waterlogged=false]
conquest:sulfur_pools_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=true]
conquest:sulfur_pools_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=false]
conquest:sulfur_pools_quarter_slab[facing=east,layer=2,type=top,waterlogged=true]
conquest:sulfur_pools_quarter_slab[facing=east,layer=2,type=top,waterlogged=false]
conquest:sulfur_pools_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=true]
conquest:sulfur_pools_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=false]
conquest:sulfur_pools_quarter_slab[facing=east,layer=3,type=top,waterlogged=true]
conquest:sulfur_pools_quarter_slab[facing=east,layer=3,type=top,waterlogged=false]
conquest:sulfur_pools_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=true]
conquest:sulfur_pools_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=false]
conquest:sulfur_pools_slab[layers=1,type=top,waterlogged=true]
conquest:sulfur_pools_slab[layers=1,type=top,waterlogged=false]
conquest:sulfur_pools_slab[layers=1,type=bottom,waterlogged=true]
conquest:sulfur_pools_slab[layers=1,type=bottom,waterlogged=false]
conquest:sulfur_pools_slab[layers=2,type=top,waterlogged=true]
conquest:sulfur_pools_slab[layers=2,type=top,waterlogged=false]
conquest:sulfur_pools_slab[layers=2,type=bottom,waterlogged=true]
conquest:sulfur_pools_slab[layers=2,type=bottom,waterlogged=false]
conquest:sulfur_pools_slab[layers=3,type=top,waterlogged=true]
conquest:sulfur_pools_slab[layers=3,type=top,waterlogged=false]
conquest:sulfur_pools_slab[layers=3,type=bottom,waterlogged=true]
conquest:sulfur_pools_slab[layers=3,type=bottom,waterlogged=false]
conquest:sulfur_pools_slab[layers=4,type=top,waterlogged=true]
conquest:sulfur_pools_slab[layers=4,type=top,waterlogged=false]
conquest:sulfur_pools_slab[layers=4,type=bottom,waterlogged=true]
conquest:sulfur_pools_slab[layers=4,type=bottom,waterlogged=false]
conquest:sulfur_pools_slab[layers=5,type=top,waterlogged=true]
conquest:sulfur_pools_slab[layers=5,type=top,waterlogged=false]
conquest:sulfur_pools_slab[layers=5,type=bottom,waterlogged=true]
conquest:sulfur_pools_slab[layers=5,type=bottom,waterlogged=false]
conquest:sulfur_pools_slab[layers=6,type=top,waterlogged=true]
conquest:sulfur_pools_slab[layers=6,type=top,waterlogged=false]
conquest:sulfur_pools_slab[layers=6,type=bottom,waterlogged=true]
conquest:sulfur_pools_slab[layers=6,type=bottom,waterlogged=false]
conquest:sulfur_pools_slab[layers=7,type=top,waterlogged=true]
conquest:sulfur_pools_slab[layers=7,type=top,waterlogged=false]
conquest:sulfur_pools_slab[layers=7,type=bottom,waterlogged=true]
conquest:sulfur_pools_slab[layers=7,type=bottom,waterlogged=false]
conquest:sulfur_pools_slab[layers=8,type=top,waterlogged=true]
conquest:sulfur_pools_slab[layers=8,type=top,waterlogged=false]
conquest:sulfur_pools_slab[layers=8,type=bottom,waterlogged=true]
conquest:sulfur_pools_slab[layers=8,type=bottom,waterlogged=false]
conquest:sulfur_pools_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:sulfur_pools_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:sulfur_pools_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:sulfur_pools_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:sulfur_pools_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:sulfur_pools_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:sulfur_pools_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:sulfur_pools_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:sulfur_pools_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:sulfur_pools_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:sulfur_pools_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:sulfur_pools_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:sulfur_pools_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:sulfur_pools_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:sulfur_pools_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:sulfur_pools_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:sulfur_pools_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:sulfur_pools_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:sulfur_pools_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:sulfur_pools_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:sulfur_pools_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:sulfur_pools_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:sulfur_pools_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:sulfur_pools_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:sulfur_pools_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:sulfur_pools_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:sulfur_pools_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:sulfur_pools_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:sulfur_pools_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:sulfur_pools_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:sulfur_pools_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:sulfur_pools_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:sulfur_pools_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:sulfur_pools_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:sulfur_pools_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:sulfur_pools_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:sulfur_pools_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:sulfur_pools_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:sulfur_pools_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:sulfur_pools_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:sulfur_pools_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:sulfur_pools_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:sulfur_pools_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:sulfur_pools_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:sulfur_pools_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:sulfur_pools_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:sulfur_pools_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:sulfur_pools_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:sulfur_pools_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:sulfur_pools_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:sulfur_pools_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:sulfur_pools_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:sulfur_pools_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:sulfur_pools_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:sulfur_pools_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:sulfur_pools_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:sulfur_pools_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:sulfur_pools_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:sulfur_pools_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:sulfur_pools_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:sulfur_pools_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:sulfur_pools_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:sulfur_pools_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:sulfur_pools_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:sulfur_pools_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:sulfur_pools_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:sulfur_pools_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:sulfur_pools_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:sulfur_pools_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:sulfur_pools_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:sulfur_pools_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:sulfur_pools_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:sulfur_pools_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:sulfur_pools_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:sulfur_pools_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:sulfur_pools_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:sulfur_pools_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:sulfur_pools_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:sulfur_pools_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:sulfur_pools_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:sulfur_pools_vertical_corner[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:sulfur_pools_vertical_corner[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:sulfur_pools_vertical_corner[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:sulfur_pools_vertical_corner[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:sulfur_pools_vertical_corner[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:sulfur_pools_vertical_corner[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:sulfur_pools_vertical_corner[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:sulfur_pools_vertical_corner[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:sulfur_pools_vertical_corner[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:sulfur_pools_vertical_corner[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:sulfur_pools_vertical_corner[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:sulfur_pools_vertical_corner[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:sulfur_pools_vertical_corner[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:sulfur_pools_vertical_corner[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:sulfur_pools_vertical_corner[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:sulfur_pools_vertical_corner[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:sulfur_pools_vertical_corner[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:sulfur_pools_vertical_corner[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:sulfur_pools_vertical_corner[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:sulfur_pools_vertical_corner[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:sulfur_pools_vertical_corner[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:sulfur_pools_vertical_corner[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:sulfur_pools_vertical_corner[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:sulfur_pools_vertical_corner[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:sulfur_pools_vertical_corner[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:sulfur_pools_vertical_corner[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:sulfur_pools_vertical_corner[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:sulfur_pools_vertical_corner[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:sulfur_pools_vertical_corner[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:sulfur_pools_vertical_corner[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:sulfur_pools_vertical_corner[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:sulfur_pools_vertical_corner[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:sulfur_pools_vertical_corner[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:sulfur_pools_vertical_corner[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:sulfur_pools_vertical_corner[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:sulfur_pools_vertical_corner[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:sulfur_pools_vertical_corner[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:sulfur_pools_vertical_corner[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:sulfur_pools_vertical_corner[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:sulfur_pools_vertical_corner[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:sulfur_pools_vertical_corner[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:sulfur_pools_vertical_corner[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:sulfur_pools_vertical_corner[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:sulfur_pools_vertical_corner[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:sulfur_pools_vertical_corner[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:sulfur_pools_vertical_corner[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:sulfur_pools_vertical_corner[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:sulfur_pools_vertical_corner[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:sulfur_pools_vertical_corner[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:sulfur_pools_vertical_corner[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:sulfur_pools_vertical_corner[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:sulfur_pools_vertical_corner[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:sulfur_pools_vertical_corner[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:sulfur_pools_vertical_corner[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:sulfur_pools_vertical_corner[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:sulfur_pools_vertical_corner[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:sulfur_pools_vertical_corner[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:sulfur_pools_vertical_corner[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:sulfur_pools_vertical_corner[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:sulfur_pools_vertical_corner[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:sulfur_pools_vertical_corner[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:sulfur_pools_vertical_corner[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:sulfur_pools_vertical_corner[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:sulfur_pools_vertical_corner[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:sulfur_pools_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:sulfur_pools_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:sulfur_pools_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:sulfur_pools_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:sulfur_pools_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:sulfur_pools_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:sulfur_pools_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:sulfur_pools_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:sulfur_pools_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:sulfur_pools_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:sulfur_pools_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:sulfur_pools_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:sulfur_pools_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:sulfur_pools_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:sulfur_pools_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:sulfur_pools_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:sulfur_pools_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:sulfur_pools_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:sulfur_pools_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:sulfur_pools_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:sulfur_pools_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:sulfur_pools_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:sulfur_pools_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:sulfur_pools_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:sulfur_pools_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:sulfur_pools_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:sulfur_pools_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:sulfur_pools_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:sulfur_pools_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:sulfur_pools_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:sulfur_pools_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:sulfur_pools_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:sulfur_pools_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:sulfur_pools_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:sulfur_pools_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:sulfur_pools_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:sulfur_pools_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:sulfur_pools_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:sulfur_pools_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:sulfur_pools_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:sulfur_pools_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:sulfur_pools_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:sulfur_pools_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:sulfur_pools_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:sulfur_pools_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:sulfur_pools_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:sulfur_pools_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:sulfur_pools_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:sulfur_pools_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:sulfur_pools_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:sulfur_pools_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:sulfur_pools_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:sulfur_pools_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:sulfur_pools_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:sulfur_pools_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:sulfur_pools_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:sulfur_pools_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:sulfur_pools_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:sulfur_pools_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:sulfur_pools_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:sulfur_pools_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:sulfur_pools_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:sulfur_pools_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:sulfur_pools_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:sulfur_pools_vertical_quarter[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:sulfur_pools_vertical_quarter[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:sulfur_pools_vertical_quarter[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:sulfur_pools_vertical_quarter[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:sulfur_pools_vertical_quarter[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:sulfur_pools_vertical_quarter[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:sulfur_pools_vertical_quarter[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:sulfur_pools_vertical_quarter[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:sulfur_pools_vertical_quarter[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:sulfur_pools_vertical_quarter[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:sulfur_pools_vertical_quarter[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:sulfur_pools_vertical_quarter[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:sulfur_pools_vertical_quarter[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:sulfur_pools_vertical_quarter[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:sulfur_pools_vertical_quarter[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:sulfur_pools_vertical_quarter[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:sulfur_pools_vertical_quarter[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:sulfur_pools_vertical_quarter[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:sulfur_pools_vertical_quarter[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:sulfur_pools_vertical_quarter[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:sulfur_pools_vertical_quarter[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:sulfur_pools_vertical_quarter[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:sulfur_pools_vertical_quarter[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:sulfur_pools_vertical_quarter[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:sulfur_pools_vertical_quarter[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:sulfur_pools_vertical_quarter[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:sulfur_pools_vertical_quarter[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:sulfur_pools_vertical_quarter[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:sulfur_pools_vertical_quarter[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:sulfur_pools_vertical_quarter[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:sulfur_pools_vertical_quarter[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:sulfur_pools_vertical_quarter[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:sulfur_pools_vertical_quarter[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:sulfur_pools_vertical_quarter[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:sulfur_pools_vertical_quarter[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:sulfur_pools_vertical_quarter[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:sulfur_pools_vertical_quarter[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:sulfur_pools_vertical_quarter[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:sulfur_pools_vertical_quarter[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:sulfur_pools_vertical_quarter[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:sulfur_pools_vertical_quarter[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:sulfur_pools_vertical_quarter[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:sulfur_pools_vertical_quarter[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:sulfur_pools_vertical_quarter[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:sulfur_pools_vertical_quarter[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:sulfur_pools_vertical_quarter[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:sulfur_pools_vertical_quarter[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:sulfur_pools_vertical_quarter[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:sulfur_pools_vertical_quarter[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:sulfur_pools_vertical_quarter[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:sulfur_pools_vertical_quarter[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:sulfur_pools_vertical_quarter[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:sulfur_pools_vertical_quarter[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:sulfur_pools_vertical_quarter[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:sulfur_pools_vertical_quarter[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:sulfur_pools_vertical_quarter[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:sulfur_pools_vertical_quarter[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:sulfur_pools_vertical_quarter[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:sulfur_pools_vertical_quarter[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:sulfur_pools_vertical_quarter[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:sulfur_pools_vertical_quarter[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:sulfur_pools_vertical_quarter[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:sulfur_pools_vertical_quarter[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:sulfur_pools_vertical_quarter[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:sulfur_pools_vertical_slab[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:sulfur_pools_vertical_slab[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:sulfur_pools_vertical_slab[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:sulfur_pools_vertical_slab[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:sulfur_pools_vertical_slab[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:sulfur_pools_vertical_slab[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:sulfur_pools_vertical_slab[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:sulfur_pools_vertical_slab[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:sulfur_pools_vertical_slab[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:sulfur_pools_vertical_slab[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:sulfur_pools_vertical_slab[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:sulfur_pools_vertical_slab[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:sulfur_pools_vertical_slab[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:sulfur_pools_vertical_slab[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:sulfur_pools_vertical_slab[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:sulfur_pools_vertical_slab[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:sulfur_pools_vertical_slab[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:sulfur_pools_vertical_slab[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:sulfur_pools_vertical_slab[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:sulfur_pools_vertical_slab[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:sulfur_pools_vertical_slab[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:sulfur_pools_vertical_slab[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:sulfur_pools_vertical_slab[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:sulfur_pools_vertical_slab[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:sulfur_pools_vertical_slab[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:sulfur_pools_vertical_slab[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:sulfur_pools_vertical_slab[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:sulfur_pools_vertical_slab[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:sulfur_pools_vertical_slab[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:sulfur_pools_vertical_slab[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:sulfur_pools_vertical_slab[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:sulfur_pools_vertical_slab[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:sulfur_pools_vertical_slab[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:sulfur_pools_vertical_slab[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:sulfur_pools_vertical_slab[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:sulfur_pools_vertical_slab[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:sulfur_pools_vertical_slab[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:sulfur_pools_vertical_slab[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:sulfur_pools_vertical_slab[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:sulfur_pools_vertical_slab[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:sulfur_pools_vertical_slab[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:sulfur_pools_vertical_slab[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:sulfur_pools_vertical_slab[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:sulfur_pools_vertical_slab[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:sulfur_pools_vertical_slab[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:sulfur_pools_vertical_slab[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:sulfur_pools_vertical_slab[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:sulfur_pools_vertical_slab[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:sulfur_pools_vertical_slab[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:sulfur_pools_vertical_slab[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:sulfur_pools_vertical_slab[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:sulfur_pools_vertical_slab[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:sulfur_pools_vertical_slab[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:sulfur_pools_vertical_slab[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:sulfur_pools_vertical_slab[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:sulfur_pools_vertical_slab[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:sulfur_pools_vertical_slab[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:sulfur_pools_vertical_slab[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:sulfur_pools_vertical_slab[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:sulfur_pools_vertical_slab[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:sulfur_pools_vertical_slab[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:sulfur_pools_vertical_slab[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:sulfur_pools_vertical_slab[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:sulfur_pools_vertical_slab[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:summer_dead_reeds[height=1,layers=1,waterlogged=true]
conquest:summer_dead_reeds[height=1,layers=1,waterlogged=false]
conquest:summer_dead_reeds[height=1,layers=2,waterlogged=true]
conquest:summer_dead_reeds[height=1,layers=2,waterlogged=false]
conquest:summer_dead_reeds[height=1,layers=3,waterlogged=true]
conquest:summer_dead_reeds[height=1,layers=3,waterlogged=false]
conquest:summer_dead_reeds[height=1,layers=4,waterlogged=true]
conquest:summer_dead_reeds[height=1,layers=4,waterlogged=false]
conquest:summer_dead_reeds[height=1,layers=5,waterlogged=true]
conquest:summer_dead_reeds[height=1,layers=5,waterlogged=false]
conquest:summer_dead_reeds[height=1,layers=6,waterlogged=true]
conquest:summer_dead_reeds[height=1,layers=6,waterlogged=false]
conquest:summer_dead_reeds[height=1,layers=7,waterlogged=true]
conquest:summer_dead_reeds[height=1,layers=7,waterlogged=false]
conquest:summer_dead_reeds[height=1,layers=8,waterlogged=true]
conquest:summer_dead_reeds[height=1,layers=8,waterlogged=false]
conquest:summer_dead_reeds[height=2,layers=1,waterlogged=true]
conquest:summer_dead_reeds[height=2,layers=1,waterlogged=false]
conquest:summer_dead_reeds[height=2,layers=2,waterlogged=true]
conquest:summer_dead_reeds[height=2,layers=2,waterlogged=false]
conquest:summer_dead_reeds[height=2,layers=3,waterlogged=true]
conquest:summer_dead_reeds[height=2,layers=3,waterlogged=false]
conquest:summer_dead_reeds[height=2,layers=4,waterlogged=true]
conquest:summer_dead_reeds[height=2,layers=4,waterlogged=false]
conquest:summer_dead_reeds[height=2,layers=5,waterlogged=true]
conquest:summer_dead_reeds[height=2,layers=5,waterlogged=false]
conquest:summer_dead_reeds[height=2,layers=6,waterlogged=true]
conquest:summer_dead_reeds[height=2,layers=6,waterlogged=false]
conquest:summer_dead_reeds[height=2,layers=7,waterlogged=true]
conquest:summer_dead_reeds[height=2,layers=7,waterlogged=false]
conquest:summer_dead_reeds[height=2,layers=8,waterlogged=true]
conquest:summer_dead_reeds[height=2,layers=8,waterlogged=false]
conquest:summer_dead_reeds[height=3,layers=1,waterlogged=true]
conquest:summer_dead_reeds[height=3,layers=1,waterlogged=false]
conquest:summer_dead_reeds[height=3,layers=2,waterlogged=true]
conquest:summer_dead_reeds[height=3,layers=2,waterlogged=false]
conquest:summer_dead_reeds[height=3,layers=3,waterlogged=true]
conquest:summer_dead_reeds[height=3,layers=3,waterlogged=false]
conquest:summer_dead_reeds[height=3,layers=4,waterlogged=true]
conquest:summer_dead_reeds[height=3,layers=4,waterlogged=false]
conquest:summer_dead_reeds[height=3,layers=5,waterlogged=true]
conquest:summer_dead_reeds[height=3,layers=5,waterlogged=false]
conquest:summer_dead_reeds[height=3,layers=6,waterlogged=true]
conquest:summer_dead_reeds[height=3,layers=6,waterlogged=false]
conquest:summer_dead_reeds[height=3,layers=7,waterlogged=true]
conquest:summer_dead_reeds[height=3,layers=7,waterlogged=false]
conquest:summer_dead_reeds[height=3,layers=8,waterlogged=true]
conquest:summer_dead_reeds[height=3,layers=8,waterlogged=false]
conquest:summer_dead_reeds[height=4,layers=1,waterlogged=true]
conquest:summer_dead_reeds[height=4,layers=1,waterlogged=false]
conquest:summer_dead_reeds[height=4,layers=2,waterlogged=true]
conquest:summer_dead_reeds[height=4,layers=2,waterlogged=false]
conquest:summer_dead_reeds[height=4,layers=3,waterlogged=true]
conquest:summer_dead_reeds[height=4,layers=3,waterlogged=false]
conquest:summer_dead_reeds[height=4,layers=4,waterlogged=true]
conquest:summer_dead_reeds[height=4,layers=4,waterlogged=false]
conquest:summer_dead_reeds[height=4,layers=5,waterlogged=true]
conquest:summer_dead_reeds[height=4,layers=5,waterlogged=false]
conquest:summer_dead_reeds[height=4,layers=6,waterlogged=true]
conquest:summer_dead_reeds[height=4,layers=6,waterlogged=false]
conquest:summer_dead_reeds[height=4,layers=7,waterlogged=true]
conquest:summer_dead_reeds[height=4,layers=7,waterlogged=false]
conquest:summer_dead_reeds[height=4,layers=8,waterlogged=true]
conquest:summer_dead_reeds[height=4,layers=8,waterlogged=false]
conquest:sunflower[half=upper,layers=1]
conquest:sunflower[half=upper,layers=2]
conquest:sunflower[half=upper,layers=3]
conquest:sunflower[half=upper,layers=4]
conquest:sunflower[half=upper,layers=5]
conquest:sunflower[half=upper,layers=6]
conquest:sunflower[half=upper,layers=7]
conquest:sunflower[half=upper,layers=8]
conquest:sunflower[half=lower,layers=1]
conquest:sunflower[half=lower,layers=2]
conquest:sunflower[half=lower,layers=3]
conquest:sunflower[half=lower,layers=4]
conquest:sunflower[half=lower,layers=5]
conquest:sunflower[half=lower,layers=6]
conquest:sunflower[half=lower,layers=7]
conquest:sunflower[half=lower,layers=8]
conquest:sweet_grass[height=1,layers=1,random=0,waterlogged=true]
conquest:sweet_grass[height=1,layers=1,random=0,waterlogged=false]
conquest:sweet_grass[height=1,layers=1,random=1,waterlogged=true]
conquest:sweet_grass[height=1,layers=1,random=1,waterlogged=false]
conquest:sweet_grass[height=1,layers=1,random=2,waterlogged=true]
conquest:sweet_grass[height=1,layers=1,random=2,waterlogged=false]
conquest:sweet_grass[height=1,layers=1,random=3,waterlogged=true]
conquest:sweet_grass[height=1,layers=1,random=3,waterlogged=false]
conquest:sweet_grass[height=1,layers=2,random=0,waterlogged=true]
conquest:sweet_grass[height=1,layers=2,random=0,waterlogged=false]
conquest:sweet_grass[height=1,layers=2,random=1,waterlogged=true]
conquest:sweet_grass[height=1,layers=2,random=1,waterlogged=false]
conquest:sweet_grass[height=1,layers=2,random=2,waterlogged=true]
conquest:sweet_grass[height=1,layers=2,random=2,waterlogged=false]
conquest:sweet_grass[height=1,layers=2,random=3,waterlogged=true]
conquest:sweet_grass[height=1,layers=2,random=3,waterlogged=false]
conquest:sweet_grass[height=1,layers=3,random=0,waterlogged=true]
conquest:sweet_grass[height=1,layers=3,random=0,waterlogged=false]
conquest:sweet_grass[height=1,layers=3,random=1,waterlogged=true]
conquest:sweet_grass[height=1,layers=3,random=1,waterlogged=false]
conquest:sweet_grass[height=1,layers=3,random=2,waterlogged=true]
conquest:sweet_grass[height=1,layers=3,random=2,waterlogged=false]
conquest:sweet_grass[height=1,layers=3,random=3,waterlogged=true]
conquest:sweet_grass[height=1,layers=3,random=3,waterlogged=false]
conquest:sweet_grass[height=1,layers=4,random=0,waterlogged=true]
conquest:sweet_grass[height=1,layers=4,random=0,waterlogged=false]
conquest:sweet_grass[height=1,layers=4,random=1,waterlogged=true]
conquest:sweet_grass[height=1,layers=4,random=1,waterlogged=false]
conquest:sweet_grass[height=1,layers=4,random=2,waterlogged=true]
conquest:sweet_grass[height=1,layers=4,random=2,waterlogged=false]
conquest:sweet_grass[height=1,layers=4,random=3,waterlogged=true]
conquest:sweet_grass[height=1,layers=4,random=3,waterlogged=false]
conquest:sweet_grass[height=1,layers=5,random=0,waterlogged=true]
conquest:sweet_grass[height=1,layers=5,random=0,waterlogged=false]
conquest:sweet_grass[height=1,layers=5,random=1,waterlogged=true]
conquest:sweet_grass[height=1,layers=5,random=1,waterlogged=false]
conquest:sweet_grass[height=1,layers=5,random=2,waterlogged=true]
conquest:sweet_grass[height=1,layers=5,random=2,waterlogged=false]
conquest:sweet_grass[height=1,layers=5,random=3,waterlogged=true]
conquest:sweet_grass[height=1,layers=5,random=3,waterlogged=false]
conquest:sweet_grass[height=1,layers=6,random=0,waterlogged=true]
conquest:sweet_grass[height=1,layers=6,random=0,waterlogged=false]
conquest:sweet_grass[height=1,layers=6,random=1,waterlogged=true]
conquest:sweet_grass[height=1,layers=6,random=1,waterlogged=false]
conquest:sweet_grass[height=1,layers=6,random=2,waterlogged=true]
conquest:sweet_grass[height=1,layers=6,random=2,waterlogged=false]
conquest:sweet_grass[height=1,layers=6,random=3,waterlogged=true]
conquest:sweet_grass[height=1,layers=6,random=3,waterlogged=false]
conquest:sweet_grass[height=1,layers=7,random=0,waterlogged=true]
conquest:sweet_grass[height=1,layers=7,random=0,waterlogged=false]
conquest:sweet_grass[height=1,layers=7,random=1,waterlogged=true]
conquest:sweet_grass[height=1,layers=7,random=1,waterlogged=false]
conquest:sweet_grass[height=1,layers=7,random=2,waterlogged=true]
conquest:sweet_grass[height=1,layers=7,random=2,waterlogged=false]
conquest:sweet_grass[height=1,layers=7,random=3,waterlogged=true]
conquest:sweet_grass[height=1,layers=7,random=3,waterlogged=false]
conquest:sweet_grass[height=1,layers=8,random=0,waterlogged=true]
conquest:sweet_grass[height=1,layers=8,random=0,waterlogged=false]
conquest:sweet_grass[height=1,layers=8,random=1,waterlogged=true]
conquest:sweet_grass[height=1,layers=8,random=1,waterlogged=false]
conquest:sweet_grass[height=1,layers=8,random=2,waterlogged=true]
conquest:sweet_grass[height=1,layers=8,random=2,waterlogged=false]
conquest:sweet_grass[height=1,layers=8,random=3,waterlogged=true]
conquest:sweet_grass[height=1,layers=8,random=3,waterlogged=false]
conquest:sweet_grass[height=2,layers=1,random=0,waterlogged=true]
conquest:sweet_grass[height=2,layers=1,random=0,waterlogged=false]
conquest:sweet_grass[height=2,layers=1,random=1,waterlogged=true]
conquest:sweet_grass[height=2,layers=1,random=1,waterlogged=false]
conquest:sweet_grass[height=2,layers=1,random=2,waterlogged=true]
conquest:sweet_grass[height=2,layers=1,random=2,waterlogged=false]
conquest:sweet_grass[height=2,layers=1,random=3,waterlogged=true]
conquest:sweet_grass[height=2,layers=1,random=3,waterlogged=false]
conquest:sweet_grass[height=2,layers=2,random=0,waterlogged=true]
conquest:sweet_grass[height=2,layers=2,random=0,waterlogged=false]
conquest:sweet_grass[height=2,layers=2,random=1,waterlogged=true]
conquest:sweet_grass[height=2,layers=2,random=1,waterlogged=false]
conquest:sweet_grass[height=2,layers=2,random=2,waterlogged=true]
conquest:sweet_grass[height=2,layers=2,random=2,waterlogged=false]
conquest:sweet_grass[height=2,layers=2,random=3,waterlogged=true]
conquest:sweet_grass[height=2,layers=2,random=3,waterlogged=false]
conquest:sweet_grass[height=2,layers=3,random=0,waterlogged=true]
conquest:sweet_grass[height=2,layers=3,random=0,waterlogged=false]
conquest:sweet_grass[height=2,layers=3,random=1,waterlogged=true]
conquest:sweet_grass[height=2,layers=3,random=1,waterlogged=false]
conquest:sweet_grass[height=2,layers=3,random=2,waterlogged=true]
conquest:sweet_grass[height=2,layers=3,random=2,waterlogged=false]
conquest:sweet_grass[height=2,layers=3,random=3,waterlogged=true]
conquest:sweet_grass[height=2,layers=3,random=3,waterlogged=false]
conquest:sweet_grass[height=2,layers=4,random=0,waterlogged=true]
conquest:sweet_grass[height=2,layers=4,random=0,waterlogged=false]
conquest:sweet_grass[height=2,layers=4,random=1,waterlogged=true]
conquest:sweet_grass[height=2,layers=4,random=1,waterlogged=false]
conquest:sweet_grass[height=2,layers=4,random=2,waterlogged=true]
conquest:sweet_grass[height=2,layers=4,random=2,waterlogged=false]
conquest:sweet_grass[height=2,layers=4,random=3,waterlogged=true]
conquest:sweet_grass[height=2,layers=4,random=3,waterlogged=false]
conquest:sweet_grass[height=2,layers=5,random=0,waterlogged=true]
conquest:sweet_grass[height=2,layers=5,random=0,waterlogged=false]
conquest:sweet_grass[height=2,layers=5,random=1,waterlogged=true]
conquest:sweet_grass[height=2,layers=5,random=1,waterlogged=false]
conquest:sweet_grass[height=2,layers=5,random=2,waterlogged=true]
conquest:sweet_grass[height=2,layers=5,random=2,waterlogged=false]
conquest:sweet_grass[height=2,layers=5,random=3,waterlogged=true]
conquest:sweet_grass[height=2,layers=5,random=3,waterlogged=false]
conquest:sweet_grass[height=2,layers=6,random=0,waterlogged=true]
conquest:sweet_grass[height=2,layers=6,random=0,waterlogged=false]
conquest:sweet_grass[height=2,layers=6,random=1,waterlogged=true]
conquest:sweet_grass[height=2,layers=6,random=1,waterlogged=false]
conquest:sweet_grass[height=2,layers=6,random=2,waterlogged=true]
conquest:sweet_grass[height=2,layers=6,random=2,waterlogged=false]
conquest:sweet_grass[height=2,layers=6,random=3,waterlogged=true]
conquest:sweet_grass[height=2,layers=6,random=3,waterlogged=false]
conquest:sweet_grass[height=2,layers=7,random=0,waterlogged=true]
conquest:sweet_grass[height=2,layers=7,random=0,waterlogged=false]
conquest:sweet_grass[height=2,layers=7,random=1,waterlogged=true]
conquest:sweet_grass[height=2,layers=7,random=1,waterlogged=false]
conquest:sweet_grass[height=2,layers=7,random=2,waterlogged=true]
conquest:sweet_grass[height=2,layers=7,random=2,waterlogged=false]
conquest:sweet_grass[height=2,layers=7,random=3,waterlogged=true]
conquest:sweet_grass[height=2,layers=7,random=3,waterlogged=false]
conquest:sweet_grass[height=2,layers=8,random=0,waterlogged=true]
conquest:sweet_grass[height=2,layers=8,random=0,waterlogged=false]
conquest:sweet_grass[height=2,layers=8,random=1,waterlogged=true]
conquest:sweet_grass[height=2,layers=8,random=1,waterlogged=false]
conquest:sweet_grass[height=2,layers=8,random=2,waterlogged=true]
conquest:sweet_grass[height=2,layers=8,random=2,waterlogged=false]
conquest:sweet_grass[height=2,layers=8,random=3,waterlogged=true]
conquest:sweet_grass[height=2,layers=8,random=3,waterlogged=false]
conquest:sweet_woodruff[layers=1,waterlogged=true]
conquest:sweet_woodruff[layers=1,waterlogged=false]
conquest:sweet_woodruff[layers=2,waterlogged=true]
conquest:sweet_woodruff[layers=2,waterlogged=false]
conquest:sweet_woodruff[layers=3,waterlogged=true]
conquest:sweet_woodruff[layers=3,waterlogged=false]
conquest:sweet_woodruff[layers=4,waterlogged=true]
conquest:sweet_woodruff[layers=4,waterlogged=false]
conquest:sweet_woodruff[layers=5,waterlogged=true]
conquest:sweet_woodruff[layers=5,waterlogged=false]
conquest:sweet_woodruff[layers=6,waterlogged=true]
conquest:sweet_woodruff[layers=6,waterlogged=false]
conquest:sweet_woodruff[layers=7,waterlogged=true]
conquest:sweet_woodruff[layers=7,waterlogged=false]
conquest:sweet_woodruff[layers=8,waterlogged=true]
conquest:sweet_woodruff[layers=8,waterlogged=false]
conquest:sword_on_the_ground[facing=north,offset_toggle=true]
conquest:sword_on_the_ground[facing=north,offset_toggle=false]
conquest:sword_on_the_ground[facing=south,offset_toggle=true]
conquest:sword_on_the_ground[facing=south,offset_toggle=false]
conquest:sword_on_the_ground[facing=west,offset_toggle=true]
conquest:sword_on_the_ground[facing=west,offset_toggle=false]
conquest:sword_on_the_ground[facing=east,offset_toggle=true]
conquest:sword_on_the_ground[facing=east,offset_toggle=false]
conquest:t_flange[facing=north,toggle=1,waterlogged=true]
conquest:t_flange[facing=north,toggle=1,waterlogged=false]
conquest:t_flange[facing=north,toggle=2,waterlogged=true]
conquest:t_flange[facing=north,toggle=2,waterlogged=false]
conquest:t_flange[facing=north,toggle=3,waterlogged=true]
conquest:t_flange[facing=north,toggle=3,waterlogged=false]
conquest:t_flange[facing=north,toggle=4,waterlogged=true]
conquest:t_flange[facing=north,toggle=4,waterlogged=false]
conquest:t_flange[facing=south,toggle=1,waterlogged=true]
conquest:t_flange[facing=south,toggle=1,waterlogged=false]
conquest:t_flange[facing=south,toggle=2,waterlogged=true]
conquest:t_flange[facing=south,toggle=2,waterlogged=false]
conquest:t_flange[facing=south,toggle=3,waterlogged=true]
conquest:t_flange[facing=south,toggle=3,waterlogged=false]
conquest:t_flange[facing=south,toggle=4,waterlogged=true]
conquest:t_flange[facing=south,toggle=4,waterlogged=false]
conquest:t_flange[facing=west,toggle=1,waterlogged=true]
conquest:t_flange[facing=west,toggle=1,waterlogged=false]
conquest:t_flange[facing=west,toggle=2,waterlogged=true]
conquest:t_flange[facing=west,toggle=2,waterlogged=false]
conquest:t_flange[facing=west,toggle=3,waterlogged=true]
conquest:t_flange[facing=west,toggle=3,waterlogged=false]
conquest:t_flange[facing=west,toggle=4,waterlogged=true]
conquest:t_flange[facing=west,toggle=4,waterlogged=false]
conquest:t_flange[facing=east,toggle=1,waterlogged=true]
conquest:t_flange[facing=east,toggle=1,waterlogged=false]
conquest:t_flange[facing=east,toggle=2,waterlogged=true]
conquest:t_flange[facing=east,toggle=2,waterlogged=false]
conquest:t_flange[facing=east,toggle=3,waterlogged=true]
conquest:t_flange[facing=east,toggle=3,waterlogged=false]
conquest:t_flange[facing=east,toggle=4,waterlogged=true]
conquest:t_flange[facing=east,toggle=4,waterlogged=false]
conquest:taiga_forest_floor
conquest:taiga_forest_floor_layer[layers=1,waterlogged=true]
conquest:taiga_forest_floor_layer[layers=1,waterlogged=false]
conquest:taiga_forest_floor_layer[layers=2,waterlogged=true]
conquest:taiga_forest_floor_layer[layers=2,waterlogged=false]
conquest:taiga_forest_floor_layer[layers=3,waterlogged=true]
conquest:taiga_forest_floor_layer[layers=3,waterlogged=false]
conquest:taiga_forest_floor_layer[layers=4,waterlogged=true]
conquest:taiga_forest_floor_layer[layers=4,waterlogged=false]
conquest:taiga_forest_floor_layer[layers=5,waterlogged=true]
conquest:taiga_forest_floor_layer[layers=5,waterlogged=false]
conquest:taiga_forest_floor_layer[layers=6,waterlogged=true]
conquest:taiga_forest_floor_layer[layers=6,waterlogged=false]
conquest:taiga_forest_floor_layer[layers=7,waterlogged=true]
conquest:taiga_forest_floor_layer[layers=7,waterlogged=false]
conquest:taiga_forest_floor_layer[layers=8,waterlogged=true]
conquest:taiga_forest_floor_layer[layers=8,waterlogged=false]
conquest:taiga_forest_floor_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:taiga_forest_floor_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:taiga_forest_floor_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:taiga_forest_floor_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:taiga_forest_floor_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:taiga_forest_floor_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:taiga_forest_floor_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:taiga_forest_floor_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:taiga_forest_floor_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:taiga_forest_floor_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:taiga_forest_floor_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:taiga_forest_floor_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:taiga_forest_floor_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:taiga_forest_floor_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:taiga_forest_floor_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:taiga_forest_floor_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:taiga_forest_floor_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:taiga_forest_floor_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:taiga_forest_floor_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:taiga_forest_floor_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:taiga_forest_floor_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:taiga_forest_floor_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:taiga_forest_floor_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:taiga_forest_floor_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:taiga_forest_floor_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:taiga_forest_floor_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:taiga_forest_floor_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:taiga_forest_floor_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:taiga_forest_floor_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:taiga_forest_floor_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:taiga_forest_floor_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:taiga_forest_floor_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:taiga_forest_floor_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:taiga_forest_floor_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:taiga_forest_floor_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:taiga_forest_floor_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:taiga_forest_floor_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:taiga_forest_floor_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:taiga_forest_floor_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:taiga_forest_floor_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:taiga_forest_floor_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:taiga_forest_floor_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:taiga_forest_floor_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:taiga_forest_floor_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:taiga_forest_floor_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:taiga_forest_floor_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:taiga_forest_floor_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:taiga_forest_floor_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:taiga_forest_floor_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:taiga_forest_floor_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:taiga_forest_floor_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:taiga_forest_floor_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:taiga_forest_floor_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:taiga_forest_floor_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:taiga_forest_floor_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:taiga_forest_floor_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:taiga_forest_floor_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:taiga_forest_floor_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:taiga_forest_floor_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:taiga_forest_floor_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:taiga_forest_floor_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:taiga_forest_floor_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:taiga_forest_floor_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:taiga_forest_floor_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:taiga_forest_floor_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:taiga_forest_floor_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:taiga_forest_floor_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:taiga_forest_floor_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:taiga_forest_floor_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:taiga_forest_floor_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:taiga_forest_floor_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:taiga_forest_floor_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:taiga_forest_floor_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:taiga_forest_floor_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:taiga_forest_floor_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:taiga_forest_floor_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:taiga_forest_floor_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:taiga_forest_floor_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:taiga_forest_floor_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:taiga_forest_floor_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:taiga_forest_floor_vertical_corner[facing=north,layer=1,waterlogged=true]
conquest:taiga_forest_floor_vertical_corner[facing=north,layer=1,waterlogged=false]
conquest:taiga_forest_floor_vertical_corner[facing=north,layer=2,waterlogged=true]
conquest:taiga_forest_floor_vertical_corner[facing=north,layer=2,waterlogged=false]
conquest:taiga_forest_floor_vertical_corner[facing=north,layer=3,waterlogged=true]
conquest:taiga_forest_floor_vertical_corner[facing=north,layer=3,waterlogged=false]
conquest:taiga_forest_floor_vertical_corner[facing=north,layer=4,waterlogged=true]
conquest:taiga_forest_floor_vertical_corner[facing=north,layer=4,waterlogged=false]
conquest:taiga_forest_floor_vertical_corner[facing=south,layer=1,waterlogged=true]
conquest:taiga_forest_floor_vertical_corner[facing=south,layer=1,waterlogged=false]
conquest:taiga_forest_floor_vertical_corner[facing=south,layer=2,waterlogged=true]
conquest:taiga_forest_floor_vertical_corner[facing=south,layer=2,waterlogged=false]
conquest:taiga_forest_floor_vertical_corner[facing=south,layer=3,waterlogged=true]
conquest:taiga_forest_floor_vertical_corner[facing=south,layer=3,waterlogged=false]
conquest:taiga_forest_floor_vertical_corner[facing=south,layer=4,waterlogged=true]
conquest:taiga_forest_floor_vertical_corner[facing=south,layer=4,waterlogged=false]
conquest:taiga_forest_floor_vertical_corner[facing=west,layer=1,waterlogged=true]
conquest:taiga_forest_floor_vertical_corner[facing=west,layer=1,waterlogged=false]
conquest:taiga_forest_floor_vertical_corner[facing=west,layer=2,waterlogged=true]
conquest:taiga_forest_floor_vertical_corner[facing=west,layer=2,waterlogged=false]
conquest:taiga_forest_floor_vertical_corner[facing=west,layer=3,waterlogged=true]
conquest:taiga_forest_floor_vertical_corner[facing=west,layer=3,waterlogged=false]
conquest:taiga_forest_floor_vertical_corner[facing=west,layer=4,waterlogged=true]
conquest:taiga_forest_floor_vertical_corner[facing=west,layer=4,waterlogged=false]
conquest:taiga_forest_floor_vertical_corner[facing=east,layer=1,waterlogged=true]
conquest:taiga_forest_floor_vertical_corner[facing=east,layer=1,waterlogged=false]
conquest:taiga_forest_floor_vertical_corner[facing=east,layer=2,waterlogged=true]
conquest:taiga_forest_floor_vertical_corner[facing=east,layer=2,waterlogged=false]
conquest:taiga_forest_floor_vertical_corner[facing=east,layer=3,waterlogged=true]
conquest:taiga_forest_floor_vertical_corner[facing=east,layer=3,waterlogged=false]
conquest:taiga_forest_floor_vertical_corner[facing=east,layer=4,waterlogged=true]
conquest:taiga_forest_floor_vertical_corner[facing=east,layer=4,waterlogged=false]
conquest:taiga_forest_floor_vertical_quarter[facing=north,layer=1,waterlogged=true]
conquest:taiga_forest_floor_vertical_quarter[facing=north,layer=1,waterlogged=false]
conquest:taiga_forest_floor_vertical_quarter[facing=north,layer=2,waterlogged=true]
conquest:taiga_forest_floor_vertical_quarter[facing=north,layer=2,waterlogged=false]
conquest:taiga_forest_floor_vertical_quarter[facing=north,layer=3,waterlogged=true]
conquest:taiga_forest_floor_vertical_quarter[facing=north,layer=3,waterlogged=false]
conquest:taiga_forest_floor_vertical_quarter[facing=north,layer=4,waterlogged=true]
conquest:taiga_forest_floor_vertical_quarter[facing=north,layer=4,waterlogged=false]
conquest:taiga_forest_floor_vertical_quarter[facing=south,layer=1,waterlogged=true]
conquest:taiga_forest_floor_vertical_quarter[facing=south,layer=1,waterlogged=false]
conquest:taiga_forest_floor_vertical_quarter[facing=south,layer=2,waterlogged=true]
conquest:taiga_forest_floor_vertical_quarter[facing=south,layer=2,waterlogged=false]
conquest:taiga_forest_floor_vertical_quarter[facing=south,layer=3,waterlogged=true]
conquest:taiga_forest_floor_vertical_quarter[facing=south,layer=3,waterlogged=false]
conquest:taiga_forest_floor_vertical_quarter[facing=south,layer=4,waterlogged=true]
conquest:taiga_forest_floor_vertical_quarter[facing=south,layer=4,waterlogged=false]
conquest:taiga_forest_floor_vertical_quarter[facing=west,layer=1,waterlogged=true]
conquest:taiga_forest_floor_vertical_quarter[facing=west,layer=1,waterlogged=false]
conquest:taiga_forest_floor_vertical_quarter[facing=west,layer=2,waterlogged=true]
conquest:taiga_forest_floor_vertical_quarter[facing=west,layer=2,waterlogged=false]
conquest:taiga_forest_floor_vertical_quarter[facing=west,layer=3,waterlogged=true]
conquest:taiga_forest_floor_vertical_quarter[facing=west,layer=3,waterlogged=false]
conquest:taiga_forest_floor_vertical_quarter[facing=west,layer=4,waterlogged=true]
conquest:taiga_forest_floor_vertical_quarter[facing=west,layer=4,waterlogged=false]
conquest:taiga_forest_floor_vertical_quarter[facing=east,layer=1,waterlogged=true]
conquest:taiga_forest_floor_vertical_quarter[facing=east,layer=1,waterlogged=false]
conquest:taiga_forest_floor_vertical_quarter[facing=east,layer=2,waterlogged=true]
conquest:taiga_forest_floor_vertical_quarter[facing=east,layer=2,waterlogged=false]
conquest:taiga_forest_floor_vertical_quarter[facing=east,layer=3,waterlogged=true]
conquest:taiga_forest_floor_vertical_quarter[facing=east,layer=3,waterlogged=false]
conquest:taiga_forest_floor_vertical_quarter[facing=east,layer=4,waterlogged=true]
conquest:taiga_forest_floor_vertical_quarter[facing=east,layer=4,waterlogged=false]
conquest:taiga_forest_floor_vertical_slab[facing=north,layer=1,waterlogged=true]
conquest:taiga_forest_floor_vertical_slab[facing=north,layer=1,waterlogged=false]
conquest:taiga_forest_floor_vertical_slab[facing=north,layer=2,waterlogged=true]
conquest:taiga_forest_floor_vertical_slab[facing=north,layer=2,waterlogged=false]
conquest:taiga_forest_floor_vertical_slab[facing=north,layer=3,waterlogged=true]
conquest:taiga_forest_floor_vertical_slab[facing=north,layer=3,waterlogged=false]
conquest:taiga_forest_floor_vertical_slab[facing=north,layer=4,waterlogged=true]
conquest:taiga_forest_floor_vertical_slab[facing=north,layer=4,waterlogged=false]
conquest:taiga_forest_floor_vertical_slab[facing=south,layer=1,waterlogged=true]
conquest:taiga_forest_floor_vertical_slab[facing=south,layer=1,waterlogged=false]
conquest:taiga_forest_floor_vertical_slab[facing=south,layer=2,waterlogged=true]
conquest:taiga_forest_floor_vertical_slab[facing=south,layer=2,waterlogged=false]
conquest:taiga_forest_floor_vertical_slab[facing=south,layer=3,waterlogged=true]
conquest:taiga_forest_floor_vertical_slab[facing=south,layer=3,waterlogged=false]
conquest:taiga_forest_floor_vertical_slab[facing=south,layer=4,waterlogged=true]
conquest:taiga_forest_floor_vertical_slab[facing=south,layer=4,waterlogged=false]
conquest:taiga_forest_floor_vertical_slab[facing=west,layer=1,waterlogged=true]
conquest:taiga_forest_floor_vertical_slab[facing=west,layer=1,waterlogged=false]
conquest:taiga_forest_floor_vertical_slab[facing=west,layer=2,waterlogged=true]
conquest:taiga_forest_floor_vertical_slab[facing=west,layer=2,waterlogged=false]
conquest:taiga_forest_floor_vertical_slab[facing=west,layer=3,waterlogged=true]
conquest:taiga_forest_floor_vertical_slab[facing=west,layer=3,waterlogged=false]
conquest:taiga_forest_floor_vertical_slab[facing=west,layer=4,waterlogged=true]
conquest:taiga_forest_floor_vertical_slab[facing=west,layer=4,waterlogged=false]
conquest:taiga_forest_floor_vertical_slab[facing=east,layer=1,waterlogged=true]
conquest:taiga_forest_floor_vertical_slab[facing=east,layer=1,waterlogged=false]
conquest:taiga_forest_floor_vertical_slab[facing=east,layer=2,waterlogged=true]
conquest:taiga_forest_floor_vertical_slab[facing=east,layer=2,waterlogged=false]
conquest:taiga_forest_floor_vertical_slab[facing=east,layer=3,waterlogged=true]
conquest:taiga_forest_floor_vertical_slab[facing=east,layer=3,waterlogged=false]
conquest:taiga_forest_floor_vertical_slab[facing=east,layer=4,waterlogged=true]
conquest:taiga_forest_floor_vertical_slab[facing=east,layer=4,waterlogged=false]
conquest:taiga_grass[snowy=true]
conquest:taiga_grass[snowy=false]
conquest:taiga_grass_corner_slab[facing=north,type=top,waterlogged=true]
conquest:taiga_grass_corner_slab[facing=north,type=top,waterlogged=false]
conquest:taiga_grass_corner_slab[facing=north,type=bottom,waterlogged=true]
conquest:taiga_grass_corner_slab[facing=north,type=bottom,waterlogged=false]
conquest:taiga_grass_corner_slab[facing=south,type=top,waterlogged=true]
conquest:taiga_grass_corner_slab[facing=south,type=top,waterlogged=false]
conquest:taiga_grass_corner_slab[facing=south,type=bottom,waterlogged=true]
conquest:taiga_grass_corner_slab[facing=south,type=bottom,waterlogged=false]
conquest:taiga_grass_corner_slab[facing=west,type=top,waterlogged=true]
conquest:taiga_grass_corner_slab[facing=west,type=top,waterlogged=false]
conquest:taiga_grass_corner_slab[facing=west,type=bottom,waterlogged=true]
conquest:taiga_grass_corner_slab[facing=west,type=bottom,waterlogged=false]
conquest:taiga_grass_corner_slab[facing=east,type=top,waterlogged=true]
conquest:taiga_grass_corner_slab[facing=east,type=top,waterlogged=false]
conquest:taiga_grass_corner_slab[facing=east,type=bottom,waterlogged=true]
conquest:taiga_grass_corner_slab[facing=east,type=bottom,waterlogged=false]
conquest:taiga_grass_eighth_slab[facing=north,type=top,waterlogged=true]
conquest:taiga_grass_eighth_slab[facing=north,type=top,waterlogged=false]
conquest:taiga_grass_eighth_slab[facing=north,type=bottom,waterlogged=true]
conquest:taiga_grass_eighth_slab[facing=north,type=bottom,waterlogged=false]
conquest:taiga_grass_eighth_slab[facing=south,type=top,waterlogged=true]
conquest:taiga_grass_eighth_slab[facing=south,type=top,waterlogged=false]
conquest:taiga_grass_eighth_slab[facing=south,type=bottom,waterlogged=true]
conquest:taiga_grass_eighth_slab[facing=south,type=bottom,waterlogged=false]
conquest:taiga_grass_eighth_slab[facing=west,type=top,waterlogged=true]
conquest:taiga_grass_eighth_slab[facing=west,type=top,waterlogged=false]
conquest:taiga_grass_eighth_slab[facing=west,type=bottom,waterlogged=true]
conquest:taiga_grass_eighth_slab[facing=west,type=bottom,waterlogged=false]
conquest:taiga_grass_eighth_slab[facing=east,type=top,waterlogged=true]
conquest:taiga_grass_eighth_slab[facing=east,type=top,waterlogged=false]
conquest:taiga_grass_eighth_slab[facing=east,type=bottom,waterlogged=true]
conquest:taiga_grass_eighth_slab[facing=east,type=bottom,waterlogged=false]
conquest:taiga_grass_layer[layers=1,waterlogged=true]
conquest:taiga_grass_layer[layers=1,waterlogged=false]
conquest:taiga_grass_layer[layers=2,waterlogged=true]
conquest:taiga_grass_layer[layers=2,waterlogged=false]
conquest:taiga_grass_layer[layers=3,waterlogged=true]
conquest:taiga_grass_layer[layers=3,waterlogged=false]
conquest:taiga_grass_layer[layers=4,waterlogged=true]
conquest:taiga_grass_layer[layers=4,waterlogged=false]
conquest:taiga_grass_layer[layers=5,waterlogged=true]
conquest:taiga_grass_layer[layers=5,waterlogged=false]
conquest:taiga_grass_layer[layers=6,waterlogged=true]
conquest:taiga_grass_layer[layers=6,waterlogged=false]
conquest:taiga_grass_layer[layers=7,waterlogged=true]
conquest:taiga_grass_layer[layers=7,waterlogged=false]
conquest:taiga_grass_layer[layers=8,waterlogged=true]
conquest:taiga_grass_layer[layers=8,waterlogged=false]
conquest:taiga_grass_quarter_slab[facing=north,layer=1,type=top,waterlogged=true]
conquest:taiga_grass_quarter_slab[facing=north,layer=1,type=top,waterlogged=false]
conquest:taiga_grass_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=true]
conquest:taiga_grass_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=false]
conquest:taiga_grass_quarter_slab[facing=north,layer=2,type=top,waterlogged=true]
conquest:taiga_grass_quarter_slab[facing=north,layer=2,type=top,waterlogged=false]
conquest:taiga_grass_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=true]
conquest:taiga_grass_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=false]
conquest:taiga_grass_quarter_slab[facing=north,layer=3,type=top,waterlogged=true]
conquest:taiga_grass_quarter_slab[facing=north,layer=3,type=top,waterlogged=false]
conquest:taiga_grass_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=true]
conquest:taiga_grass_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=false]
conquest:taiga_grass_quarter_slab[facing=south,layer=1,type=top,waterlogged=true]
conquest:taiga_grass_quarter_slab[facing=south,layer=1,type=top,waterlogged=false]
conquest:taiga_grass_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=true]
conquest:taiga_grass_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=false]
conquest:taiga_grass_quarter_slab[facing=south,layer=2,type=top,waterlogged=true]
conquest:taiga_grass_quarter_slab[facing=south,layer=2,type=top,waterlogged=false]
conquest:taiga_grass_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=true]
conquest:taiga_grass_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=false]
conquest:taiga_grass_quarter_slab[facing=south,layer=3,type=top,waterlogged=true]
conquest:taiga_grass_quarter_slab[facing=south,layer=3,type=top,waterlogged=false]
conquest:taiga_grass_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=true]
conquest:taiga_grass_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=false]
conquest:taiga_grass_quarter_slab[facing=west,layer=1,type=top,waterlogged=true]
conquest:taiga_grass_quarter_slab[facing=west,layer=1,type=top,waterlogged=false]
conquest:taiga_grass_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=true]
conquest:taiga_grass_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=false]
conquest:taiga_grass_quarter_slab[facing=west,layer=2,type=top,waterlogged=true]
conquest:taiga_grass_quarter_slab[facing=west,layer=2,type=top,waterlogged=false]
conquest:taiga_grass_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=true]
conquest:taiga_grass_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=false]
conquest:taiga_grass_quarter_slab[facing=west,layer=3,type=top,waterlogged=true]
conquest:taiga_grass_quarter_slab[facing=west,layer=3,type=top,waterlogged=false]
conquest:taiga_grass_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=true]
conquest:taiga_grass_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=false]
conquest:taiga_grass_quarter_slab[facing=east,layer=1,type=top,waterlogged=true]
conquest:taiga_grass_quarter_slab[facing=east,layer=1,type=top,waterlogged=false]
conquest:taiga_grass_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=true]
conquest:taiga_grass_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=false]
conquest:taiga_grass_quarter_slab[facing=east,layer=2,type=top,waterlogged=true]
conquest:taiga_grass_quarter_slab[facing=east,layer=2,type=top,waterlogged=false]
conquest:taiga_grass_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=true]
conquest:taiga_grass_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=false]
conquest:taiga_grass_quarter_slab[facing=east,layer=3,type=top,waterlogged=true]
conquest:taiga_grass_quarter_slab[facing=east,layer=3,type=top,waterlogged=false]
conquest:taiga_grass_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=true]
conquest:taiga_grass_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=false]
conquest:taiga_grass_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:taiga_grass_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:taiga_grass_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:taiga_grass_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:taiga_grass_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:taiga_grass_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:taiga_grass_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:taiga_grass_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:taiga_grass_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:taiga_grass_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:taiga_grass_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:taiga_grass_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:taiga_grass_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:taiga_grass_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:taiga_grass_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:taiga_grass_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:taiga_grass_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:taiga_grass_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:taiga_grass_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:taiga_grass_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:taiga_grass_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:taiga_grass_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:taiga_grass_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:taiga_grass_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:taiga_grass_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:taiga_grass_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:taiga_grass_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:taiga_grass_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:taiga_grass_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:taiga_grass_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:taiga_grass_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:taiga_grass_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:taiga_grass_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:taiga_grass_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:taiga_grass_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:taiga_grass_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:taiga_grass_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:taiga_grass_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:taiga_grass_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:taiga_grass_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:taiga_grass_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:taiga_grass_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:taiga_grass_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:taiga_grass_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:taiga_grass_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:taiga_grass_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:taiga_grass_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:taiga_grass_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:taiga_grass_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:taiga_grass_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:taiga_grass_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:taiga_grass_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:taiga_grass_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:taiga_grass_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:taiga_grass_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:taiga_grass_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:taiga_grass_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:taiga_grass_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:taiga_grass_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:taiga_grass_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:taiga_grass_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:taiga_grass_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:taiga_grass_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:taiga_grass_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:taiga_grass_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:taiga_grass_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:taiga_grass_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:taiga_grass_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:taiga_grass_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:taiga_grass_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:taiga_grass_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:taiga_grass_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:taiga_grass_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:taiga_grass_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:taiga_grass_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:taiga_grass_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:taiga_grass_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:taiga_grass_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:taiga_grass_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:taiga_grass_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:taiga_grass_vertical_corner[facing=north,layer=1,waterlogged=true]
conquest:taiga_grass_vertical_corner[facing=north,layer=1,waterlogged=false]
conquest:taiga_grass_vertical_corner[facing=north,layer=2,waterlogged=true]
conquest:taiga_grass_vertical_corner[facing=north,layer=2,waterlogged=false]
conquest:taiga_grass_vertical_corner[facing=north,layer=3,waterlogged=true]
conquest:taiga_grass_vertical_corner[facing=north,layer=3,waterlogged=false]
conquest:taiga_grass_vertical_corner[facing=north,layer=4,waterlogged=true]
conquest:taiga_grass_vertical_corner[facing=north,layer=4,waterlogged=false]
conquest:taiga_grass_vertical_corner[facing=south,layer=1,waterlogged=true]
conquest:taiga_grass_vertical_corner[facing=south,layer=1,waterlogged=false]
conquest:taiga_grass_vertical_corner[facing=south,layer=2,waterlogged=true]
conquest:taiga_grass_vertical_corner[facing=south,layer=2,waterlogged=false]
conquest:taiga_grass_vertical_corner[facing=south,layer=3,waterlogged=true]
conquest:taiga_grass_vertical_corner[facing=south,layer=3,waterlogged=false]
conquest:taiga_grass_vertical_corner[facing=south,layer=4,waterlogged=true]
conquest:taiga_grass_vertical_corner[facing=south,layer=4,waterlogged=false]
conquest:taiga_grass_vertical_corner[facing=west,layer=1,waterlogged=true]
conquest:taiga_grass_vertical_corner[facing=west,layer=1,waterlogged=false]
conquest:taiga_grass_vertical_corner[facing=west,layer=2,waterlogged=true]
conquest:taiga_grass_vertical_corner[facing=west,layer=2,waterlogged=false]
conquest:taiga_grass_vertical_corner[facing=west,layer=3,waterlogged=true]
conquest:taiga_grass_vertical_corner[facing=west,layer=3,waterlogged=false]
conquest:taiga_grass_vertical_corner[facing=west,layer=4,waterlogged=true]
conquest:taiga_grass_vertical_corner[facing=west,layer=4,waterlogged=false]
conquest:taiga_grass_vertical_corner[facing=east,layer=1,waterlogged=true]
conquest:taiga_grass_vertical_corner[facing=east,layer=1,waterlogged=false]
conquest:taiga_grass_vertical_corner[facing=east,layer=2,waterlogged=true]
conquest:taiga_grass_vertical_corner[facing=east,layer=2,waterlogged=false]
conquest:taiga_grass_vertical_corner[facing=east,layer=3,waterlogged=true]
conquest:taiga_grass_vertical_corner[facing=east,layer=3,waterlogged=false]
conquest:taiga_grass_vertical_corner[facing=east,layer=4,waterlogged=true]
conquest:taiga_grass_vertical_corner[facing=east,layer=4,waterlogged=false]
conquest:taiga_grass_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:taiga_grass_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:taiga_grass_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:taiga_grass_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:taiga_grass_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:taiga_grass_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:taiga_grass_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:taiga_grass_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:taiga_grass_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:taiga_grass_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:taiga_grass_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:taiga_grass_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:taiga_grass_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:taiga_grass_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:taiga_grass_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:taiga_grass_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:taiga_grass_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:taiga_grass_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:taiga_grass_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:taiga_grass_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:taiga_grass_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:taiga_grass_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:taiga_grass_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:taiga_grass_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:taiga_grass_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:taiga_grass_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:taiga_grass_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:taiga_grass_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:taiga_grass_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:taiga_grass_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:taiga_grass_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:taiga_grass_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:taiga_grass_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:taiga_grass_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:taiga_grass_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:taiga_grass_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:taiga_grass_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:taiga_grass_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:taiga_grass_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:taiga_grass_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:taiga_grass_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:taiga_grass_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:taiga_grass_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:taiga_grass_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:taiga_grass_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:taiga_grass_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:taiga_grass_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:taiga_grass_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:taiga_grass_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:taiga_grass_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:taiga_grass_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:taiga_grass_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:taiga_grass_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:taiga_grass_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:taiga_grass_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:taiga_grass_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:taiga_grass_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:taiga_grass_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:taiga_grass_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:taiga_grass_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:taiga_grass_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:taiga_grass_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:taiga_grass_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:taiga_grass_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:taiga_grass_vertical_quarter[facing=north,layer=1,waterlogged=true]
conquest:taiga_grass_vertical_quarter[facing=north,layer=1,waterlogged=false]
conquest:taiga_grass_vertical_quarter[facing=north,layer=2,waterlogged=true]
conquest:taiga_grass_vertical_quarter[facing=north,layer=2,waterlogged=false]
conquest:taiga_grass_vertical_quarter[facing=north,layer=3,waterlogged=true]
conquest:taiga_grass_vertical_quarter[facing=north,layer=3,waterlogged=false]
conquest:taiga_grass_vertical_quarter[facing=north,layer=4,waterlogged=true]
conquest:taiga_grass_vertical_quarter[facing=north,layer=4,waterlogged=false]
conquest:taiga_grass_vertical_quarter[facing=south,layer=1,waterlogged=true]
conquest:taiga_grass_vertical_quarter[facing=south,layer=1,waterlogged=false]
conquest:taiga_grass_vertical_quarter[facing=south,layer=2,waterlogged=true]
conquest:taiga_grass_vertical_quarter[facing=south,layer=2,waterlogged=false]
conquest:taiga_grass_vertical_quarter[facing=south,layer=3,waterlogged=true]
conquest:taiga_grass_vertical_quarter[facing=south,layer=3,waterlogged=false]
conquest:taiga_grass_vertical_quarter[facing=south,layer=4,waterlogged=true]
conquest:taiga_grass_vertical_quarter[facing=south,layer=4,waterlogged=false]
conquest:taiga_grass_vertical_quarter[facing=west,layer=1,waterlogged=true]
conquest:taiga_grass_vertical_quarter[facing=west,layer=1,waterlogged=false]
conquest:taiga_grass_vertical_quarter[facing=west,layer=2,waterlogged=true]
conquest:taiga_grass_vertical_quarter[facing=west,layer=2,waterlogged=false]
conquest:taiga_grass_vertical_quarter[facing=west,layer=3,waterlogged=true]
conquest:taiga_grass_vertical_quarter[facing=west,layer=3,waterlogged=false]
conquest:taiga_grass_vertical_quarter[facing=west,layer=4,waterlogged=true]
conquest:taiga_grass_vertical_quarter[facing=west,layer=4,waterlogged=false]
conquest:taiga_grass_vertical_quarter[facing=east,layer=1,waterlogged=true]
conquest:taiga_grass_vertical_quarter[facing=east,layer=1,waterlogged=false]
conquest:taiga_grass_vertical_quarter[facing=east,layer=2,waterlogged=true]
conquest:taiga_grass_vertical_quarter[facing=east,layer=2,waterlogged=false]
conquest:taiga_grass_vertical_quarter[facing=east,layer=3,waterlogged=true]
conquest:taiga_grass_vertical_quarter[facing=east,layer=3,waterlogged=false]
conquest:taiga_grass_vertical_quarter[facing=east,layer=4,waterlogged=true]
conquest:taiga_grass_vertical_quarter[facing=east,layer=4,waterlogged=false]
conquest:taiga_grass_vertical_slab[facing=north,layer=1,waterlogged=true]
conquest:taiga_grass_vertical_slab[facing=north,layer=1,waterlogged=false]
conquest:taiga_grass_vertical_slab[facing=north,layer=2,waterlogged=true]
conquest:taiga_grass_vertical_slab[facing=north,layer=2,waterlogged=false]
conquest:taiga_grass_vertical_slab[facing=north,layer=3,waterlogged=true]
conquest:taiga_grass_vertical_slab[facing=north,layer=3,waterlogged=false]
conquest:taiga_grass_vertical_slab[facing=north,layer=4,waterlogged=true]
conquest:taiga_grass_vertical_slab[facing=north,layer=4,waterlogged=false]
conquest:taiga_grass_vertical_slab[facing=south,layer=1,waterlogged=true]
conquest:taiga_grass_vertical_slab[facing=south,layer=1,waterlogged=false]
conquest:taiga_grass_vertical_slab[facing=south,layer=2,waterlogged=true]
conquest:taiga_grass_vertical_slab[facing=south,layer=2,waterlogged=false]
conquest:taiga_grass_vertical_slab[facing=south,layer=3,waterlogged=true]
conquest:taiga_grass_vertical_slab[facing=south,layer=3,waterlogged=false]
conquest:taiga_grass_vertical_slab[facing=south,layer=4,waterlogged=true]
conquest:taiga_grass_vertical_slab[facing=south,layer=4,waterlogged=false]
conquest:taiga_grass_vertical_slab[facing=west,layer=1,waterlogged=true]
conquest:taiga_grass_vertical_slab[facing=west,layer=1,waterlogged=false]
conquest:taiga_grass_vertical_slab[facing=west,layer=2,waterlogged=true]
conquest:taiga_grass_vertical_slab[facing=west,layer=2,waterlogged=false]
conquest:taiga_grass_vertical_slab[facing=west,layer=3,waterlogged=true]
conquest:taiga_grass_vertical_slab[facing=west,layer=3,waterlogged=false]
conquest:taiga_grass_vertical_slab[facing=west,layer=4,waterlogged=true]
conquest:taiga_grass_vertical_slab[facing=west,layer=4,waterlogged=false]
conquest:taiga_grass_vertical_slab[facing=east,layer=1,waterlogged=true]
conquest:taiga_grass_vertical_slab[facing=east,layer=1,waterlogged=false]
conquest:taiga_grass_vertical_slab[facing=east,layer=2,waterlogged=true]
conquest:taiga_grass_vertical_slab[facing=east,layer=2,waterlogged=false]
conquest:taiga_grass_vertical_slab[facing=east,layer=3,waterlogged=true]
conquest:taiga_grass_vertical_slab[facing=east,layer=3,waterlogged=false]
conquest:taiga_grass_vertical_slab[facing=east,layer=4,waterlogged=true]
conquest:taiga_grass_vertical_slab[facing=east,layer=4,waterlogged=false]
conquest:tailor_mirror[facing=north,offset_toggle=true]
conquest:tailor_mirror[facing=north,offset_toggle=false]
conquest:tailor_mirror[facing=south,offset_toggle=true]
conquest:tailor_mirror[facing=south,offset_toggle=false]
conquest:tailor_mirror[facing=west,offset_toggle=true]
conquest:tailor_mirror[facing=west,offset_toggle=false]
conquest:tailor_mirror[facing=east,offset_toggle=true]
conquest:tailor_mirror[facing=east,offset_toggle=false]
conquest:tall_baroque_oak_door[facing=north,half=upper,hinge=left,open=true,powered=true]
conquest:tall_baroque_oak_door[facing=north,half=upper,hinge=left,open=true,powered=false]
conquest:tall_baroque_oak_door[facing=north,half=upper,hinge=left,open=false,powered=true]
conquest:tall_baroque_oak_door[facing=north,half=upper,hinge=left,open=false,powered=false]
conquest:tall_baroque_oak_door[facing=north,half=upper,hinge=right,open=true,powered=true]
conquest:tall_baroque_oak_door[facing=north,half=upper,hinge=right,open=true,powered=false]
conquest:tall_baroque_oak_door[facing=north,half=upper,hinge=right,open=false,powered=true]
conquest:tall_baroque_oak_door[facing=north,half=upper,hinge=right,open=false,powered=false]
conquest:tall_baroque_oak_door[facing=north,half=lower,hinge=left,open=true,powered=true]
conquest:tall_baroque_oak_door[facing=north,half=lower,hinge=left,open=true,powered=false]
conquest:tall_baroque_oak_door[facing=north,half=lower,hinge=left,open=false,powered=true]
conquest:tall_baroque_oak_door[facing=north,half=lower,hinge=left,open=false,powered=false]
conquest:tall_baroque_oak_door[facing=north,half=lower,hinge=right,open=true,powered=true]
conquest:tall_baroque_oak_door[facing=north,half=lower,hinge=right,open=true,powered=false]
conquest:tall_baroque_oak_door[facing=north,half=lower,hinge=right,open=false,powered=true]
conquest:tall_baroque_oak_door[facing=north,half=lower,hinge=right,open=false,powered=false]
conquest:tall_baroque_oak_door[facing=south,half=upper,hinge=left,open=true,powered=true]
conquest:tall_baroque_oak_door[facing=south,half=upper,hinge=left,open=true,powered=false]
conquest:tall_baroque_oak_door[facing=south,half=upper,hinge=left,open=false,powered=true]
conquest:tall_baroque_oak_door[facing=south,half=upper,hinge=left,open=false,powered=false]
conquest:tall_baroque_oak_door[facing=south,half=upper,hinge=right,open=true,powered=true]
conquest:tall_baroque_oak_door[facing=south,half=upper,hinge=right,open=true,powered=false]
conquest:tall_baroque_oak_door[facing=south,half=upper,hinge=right,open=false,powered=true]
conquest:tall_baroque_oak_door[facing=south,half=upper,hinge=right,open=false,powered=false]
conquest:tall_baroque_oak_door[facing=south,half=lower,hinge=left,open=true,powered=true]
conquest:tall_baroque_oak_door[facing=south,half=lower,hinge=left,open=true,powered=false]
conquest:tall_baroque_oak_door[facing=south,half=lower,hinge=left,open=false,powered=true]
conquest:tall_baroque_oak_door[facing=south,half=lower,hinge=left,open=false,powered=false]
conquest:tall_baroque_oak_door[facing=south,half=lower,hinge=right,open=true,powered=true]
conquest:tall_baroque_oak_door[facing=south,half=lower,hinge=right,open=true,powered=false]
conquest:tall_baroque_oak_door[facing=south,half=lower,hinge=right,open=false,powered=true]
conquest:tall_baroque_oak_door[facing=south,half=lower,hinge=right,open=false,powered=false]
conquest:tall_baroque_oak_door[facing=west,half=upper,hinge=left,open=true,powered=true]
conquest:tall_baroque_oak_door[facing=west,half=upper,hinge=left,open=true,powered=false]
conquest:tall_baroque_oak_door[facing=west,half=upper,hinge=left,open=false,powered=true]
conquest:tall_baroque_oak_door[facing=west,half=upper,hinge=left,open=false,powered=false]
conquest:tall_baroque_oak_door[facing=west,half=upper,hinge=right,open=true,powered=true]
conquest:tall_baroque_oak_door[facing=west,half=upper,hinge=right,open=true,powered=false]
conquest:tall_baroque_oak_door[facing=west,half=upper,hinge=right,open=false,powered=true]
conquest:tall_baroque_oak_door[facing=west,half=upper,hinge=right,open=false,powered=false]
conquest:tall_baroque_oak_door[facing=west,half=lower,hinge=left,open=true,powered=true]
conquest:tall_baroque_oak_door[facing=west,half=lower,hinge=left,open=true,powered=false]
conquest:tall_baroque_oak_door[facing=west,half=lower,hinge=left,open=false,powered=true]
conquest:tall_baroque_oak_door[facing=west,half=lower,hinge=left,open=false,powered=false]
conquest:tall_baroque_oak_door[facing=west,half=lower,hinge=right,open=true,powered=true]
conquest:tall_baroque_oak_door[facing=west,half=lower,hinge=right,open=true,powered=false]
conquest:tall_baroque_oak_door[facing=west,half=lower,hinge=right,open=false,powered=true]
conquest:tall_baroque_oak_door[facing=west,half=lower,hinge=right,open=false,powered=false]
conquest:tall_baroque_oak_door[facing=east,half=upper,hinge=left,open=true,powered=true]
conquest:tall_baroque_oak_door[facing=east,half=upper,hinge=left,open=true,powered=false]
conquest:tall_baroque_oak_door[facing=east,half=upper,hinge=left,open=false,powered=true]
conquest:tall_baroque_oak_door[facing=east,half=upper,hinge=left,open=false,powered=false]
conquest:tall_baroque_oak_door[facing=east,half=upper,hinge=right,open=true,powered=true]
conquest:tall_baroque_oak_door[facing=east,half=upper,hinge=right,open=true,powered=false]
conquest:tall_baroque_oak_door[facing=east,half=upper,hinge=right,open=false,powered=true]
conquest:tall_baroque_oak_door[facing=east,half=upper,hinge=right,open=false,powered=false]
conquest:tall_baroque_oak_door[facing=east,half=lower,hinge=left,open=true,powered=true]
conquest:tall_baroque_oak_door[facing=east,half=lower,hinge=left,open=true,powered=false]
conquest:tall_baroque_oak_door[facing=east,half=lower,hinge=left,open=false,powered=true]
conquest:tall_baroque_oak_door[facing=east,half=lower,hinge=left,open=false,powered=false]
conquest:tall_baroque_oak_door[facing=east,half=lower,hinge=right,open=true,powered=true]
conquest:tall_baroque_oak_door[facing=east,half=lower,hinge=right,open=true,powered=false]
conquest:tall_baroque_oak_door[facing=east,half=lower,hinge=right,open=false,powered=true]
conquest:tall_baroque_oak_door[facing=east,half=lower,hinge=right,open=false,powered=false]
conquest:tall_baroque_windowed_oak_door[facing=north,half=upper,hinge=left,open=true,powered=true]
conquest:tall_baroque_windowed_oak_door[facing=north,half=upper,hinge=left,open=true,powered=false]
conquest:tall_baroque_windowed_oak_door[facing=north,half=upper,hinge=left,open=false,powered=true]
conquest:tall_baroque_windowed_oak_door[facing=north,half=upper,hinge=left,open=false,powered=false]
conquest:tall_baroque_windowed_oak_door[facing=north,half=upper,hinge=right,open=true,powered=true]
conquest:tall_baroque_windowed_oak_door[facing=north,half=upper,hinge=right,open=true,powered=false]
conquest:tall_baroque_windowed_oak_door[facing=north,half=upper,hinge=right,open=false,powered=true]
conquest:tall_baroque_windowed_oak_door[facing=north,half=upper,hinge=right,open=false,powered=false]
conquest:tall_baroque_windowed_oak_door[facing=north,half=lower,hinge=left,open=true,powered=true]
conquest:tall_baroque_windowed_oak_door[facing=north,half=lower,hinge=left,open=true,powered=false]
conquest:tall_baroque_windowed_oak_door[facing=north,half=lower,hinge=left,open=false,powered=true]
conquest:tall_baroque_windowed_oak_door[facing=north,half=lower,hinge=left,open=false,powered=false]
conquest:tall_baroque_windowed_oak_door[facing=north,half=lower,hinge=right,open=true,powered=true]
conquest:tall_baroque_windowed_oak_door[facing=north,half=lower,hinge=right,open=true,powered=false]
conquest:tall_baroque_windowed_oak_door[facing=north,half=lower,hinge=right,open=false,powered=true]
conquest:tall_baroque_windowed_oak_door[facing=north,half=lower,hinge=right,open=false,powered=false]
conquest:tall_baroque_windowed_oak_door[facing=south,half=upper,hinge=left,open=true,powered=true]
conquest:tall_baroque_windowed_oak_door[facing=south,half=upper,hinge=left,open=true,powered=false]
conquest:tall_baroque_windowed_oak_door[facing=south,half=upper,hinge=left,open=false,powered=true]
conquest:tall_baroque_windowed_oak_door[facing=south,half=upper,hinge=left,open=false,powered=false]
conquest:tall_baroque_windowed_oak_door[facing=south,half=upper,hinge=right,open=true,powered=true]
conquest:tall_baroque_windowed_oak_door[facing=south,half=upper,hinge=right,open=true,powered=false]
conquest:tall_baroque_windowed_oak_door[facing=south,half=upper,hinge=right,open=false,powered=true]
conquest:tall_baroque_windowed_oak_door[facing=south,half=upper,hinge=right,open=false,powered=false]
conquest:tall_baroque_windowed_oak_door[facing=south,half=lower,hinge=left,open=true,powered=true]
conquest:tall_baroque_windowed_oak_door[facing=south,half=lower,hinge=left,open=true,powered=false]
conquest:tall_baroque_windowed_oak_door[facing=south,half=lower,hinge=left,open=false,powered=true]
conquest:tall_baroque_windowed_oak_door[facing=south,half=lower,hinge=left,open=false,powered=false]
conquest:tall_baroque_windowed_oak_door[facing=south,half=lower,hinge=right,open=true,powered=true]
conquest:tall_baroque_windowed_oak_door[facing=south,half=lower,hinge=right,open=true,powered=false]
conquest:tall_baroque_windowed_oak_door[facing=south,half=lower,hinge=right,open=false,powered=true]
conquest:tall_baroque_windowed_oak_door[facing=south,half=lower,hinge=right,open=false,powered=false]
conquest:tall_baroque_windowed_oak_door[facing=west,half=upper,hinge=left,open=true,powered=true]
conquest:tall_baroque_windowed_oak_door[facing=west,half=upper,hinge=left,open=true,powered=false]
conquest:tall_baroque_windowed_oak_door[facing=west,half=upper,hinge=left,open=false,powered=true]
conquest:tall_baroque_windowed_oak_door[facing=west,half=upper,hinge=left,open=false,powered=false]
conquest:tall_baroque_windowed_oak_door[facing=west,half=upper,hinge=right,open=true,powered=true]
conquest:tall_baroque_windowed_oak_door[facing=west,half=upper,hinge=right,open=true,powered=false]
conquest:tall_baroque_windowed_oak_door[facing=west,half=upper,hinge=right,open=false,powered=true]
conquest:tall_baroque_windowed_oak_door[facing=west,half=upper,hinge=right,open=false,powered=false]
conquest:tall_baroque_windowed_oak_door[facing=west,half=lower,hinge=left,open=true,powered=true]
conquest:tall_baroque_windowed_oak_door[facing=west,half=lower,hinge=left,open=true,powered=false]
conquest:tall_baroque_windowed_oak_door[facing=west,half=lower,hinge=left,open=false,powered=true]
conquest:tall_baroque_windowed_oak_door[facing=west,half=lower,hinge=left,open=false,powered=false]
conquest:tall_baroque_windowed_oak_door[facing=west,half=lower,hinge=right,open=true,powered=true]
conquest:tall_baroque_windowed_oak_door[facing=west,half=lower,hinge=right,open=true,powered=false]
conquest:tall_baroque_windowed_oak_door[facing=west,half=lower,hinge=right,open=false,powered=true]
conquest:tall_baroque_windowed_oak_door[facing=west,half=lower,hinge=right,open=false,powered=false]
conquest:tall_baroque_windowed_oak_door[facing=east,half=upper,hinge=left,open=true,powered=true]
conquest:tall_baroque_windowed_oak_door[facing=east,half=upper,hinge=left,open=true,powered=false]
conquest:tall_baroque_windowed_oak_door[facing=east,half=upper,hinge=left,open=false,powered=true]
conquest:tall_baroque_windowed_oak_door[facing=east,half=upper,hinge=left,open=false,powered=false]
conquest:tall_baroque_windowed_oak_door[facing=east,half=upper,hinge=right,open=true,powered=true]
conquest:tall_baroque_windowed_oak_door[facing=east,half=upper,hinge=right,open=true,powered=false]
conquest:tall_baroque_windowed_oak_door[facing=east,half=upper,hinge=right,open=false,powered=true]
conquest:tall_baroque_windowed_oak_door[facing=east,half=upper,hinge=right,open=false,powered=false]
conquest:tall_baroque_windowed_oak_door[facing=east,half=lower,hinge=left,open=true,powered=true]
conquest:tall_baroque_windowed_oak_door[facing=east,half=lower,hinge=left,open=true,powered=false]
conquest:tall_baroque_windowed_oak_door[facing=east,half=lower,hinge=left,open=false,powered=true]
conquest:tall_baroque_windowed_oak_door[facing=east,half=lower,hinge=left,open=false,powered=false]
conquest:tall_baroque_windowed_oak_door[facing=east,half=lower,hinge=right,open=true,powered=true]
conquest:tall_baroque_windowed_oak_door[facing=east,half=lower,hinge=right,open=true,powered=false]
conquest:tall_baroque_windowed_oak_door[facing=east,half=lower,hinge=right,open=false,powered=true]
conquest:tall_baroque_windowed_oak_door[facing=east,half=lower,hinge=right,open=false,powered=false]
conquest:tall_barrel[half=upper,open=true]
conquest:tall_barrel[half=upper,open=false]
conquest:tall_barrel[half=lower,open=true]
conquest:tall_barrel[half=lower,open=false]
conquest:tall_crystal_wine_glass[bites=0,offset_toggle=true]
conquest:tall_crystal_wine_glass[bites=0,offset_toggle=false]
conquest:tall_crystal_wine_glass[bites=1,offset_toggle=true]
conquest:tall_crystal_wine_glass[bites=1,offset_toggle=false]
conquest:tall_crystal_wine_glass[bites=2,offset_toggle=true]
conquest:tall_crystal_wine_glass[bites=2,offset_toggle=false]
conquest:tall_crystal_wine_glass[bites=3,offset_toggle=true]
conquest:tall_crystal_wine_glass[bites=3,offset_toggle=false]
conquest:tall_crystal_wine_glass[bites=4,offset_toggle=true]
conquest:tall_crystal_wine_glass[bites=4,offset_toggle=false]
conquest:tall_crystal_wine_glass[bites=5,offset_toggle=true]
conquest:tall_crystal_wine_glass[bites=5,offset_toggle=false]
conquest:tall_crystal_wine_glass[bites=6,offset_toggle=true]
conquest:tall_crystal_wine_glass[bites=6,offset_toggle=false]
conquest:tall_grandfather_clock[facing=north,half=upper]
conquest:tall_grandfather_clock[facing=north,half=lower]
conquest:tall_grandfather_clock[facing=south,half=upper]
conquest:tall_grandfather_clock[facing=south,half=lower]
conquest:tall_grandfather_clock[facing=west,half=upper]
conquest:tall_grandfather_clock[facing=west,half=lower]
conquest:tall_grandfather_clock[facing=east,half=upper]
conquest:tall_grandfather_clock[facing=east,half=lower]
conquest:tall_grass[half=upper,layers=1]
conquest:tall_grass[half=upper,layers=2]
conquest:tall_grass[half=upper,layers=3]
conquest:tall_grass[half=upper,layers=4]
conquest:tall_grass[half=upper,layers=5]
conquest:tall_grass[half=upper,layers=6]
conquest:tall_grass[half=upper,layers=7]
conquest:tall_grass[half=upper,layers=8]
conquest:tall_grass[half=lower,layers=1]
conquest:tall_grass[half=lower,layers=2]
conquest:tall_grass[half=lower,layers=3]
conquest:tall_grass[half=lower,layers=4]
conquest:tall_grass[half=lower,layers=5]
conquest:tall_grass[half=lower,layers=6]
conquest:tall_grass[half=lower,layers=7]
conquest:tall_grass[half=lower,layers=8]
conquest:tall_grass_utility[layers=1,waterlogged=true]
conquest:tall_grass_utility[layers=1,waterlogged=false]
conquest:tall_grass_utility[layers=2,waterlogged=true]
conquest:tall_grass_utility[layers=2,waterlogged=false]
conquest:tall_grass_utility[layers=3,waterlogged=true]
conquest:tall_grass_utility[layers=3,waterlogged=false]
conquest:tall_grass_utility[layers=4,waterlogged=true]
conquest:tall_grass_utility[layers=4,waterlogged=false]
conquest:tall_grass_utility[layers=5,waterlogged=true]
conquest:tall_grass_utility[layers=5,waterlogged=false]
conquest:tall_grass_utility[layers=6,waterlogged=true]
conquest:tall_grass_utility[layers=6,waterlogged=false]
conquest:tall_grass_utility[layers=7,waterlogged=true]
conquest:tall_grass_utility[layers=7,waterlogged=false]
conquest:tall_grass_utility[layers=8,waterlogged=true]
conquest:tall_grass_utility[layers=8,waterlogged=false]
conquest:tall_gray_wooden_door[facing=north,half=upper,hinge=left,open=true,powered=true]
conquest:tall_gray_wooden_door[facing=north,half=upper,hinge=left,open=true,powered=false]
conquest:tall_gray_wooden_door[facing=north,half=upper,hinge=left,open=false,powered=true]
conquest:tall_gray_wooden_door[facing=north,half=upper,hinge=left,open=false,powered=false]
conquest:tall_gray_wooden_door[facing=north,half=upper,hinge=right,open=true,powered=true]
conquest:tall_gray_wooden_door[facing=north,half=upper,hinge=right,open=true,powered=false]
conquest:tall_gray_wooden_door[facing=north,half=upper,hinge=right,open=false,powered=true]
conquest:tall_gray_wooden_door[facing=north,half=upper,hinge=right,open=false,powered=false]
conquest:tall_gray_wooden_door[facing=north,half=lower,hinge=left,open=true,powered=true]
conquest:tall_gray_wooden_door[facing=north,half=lower,hinge=left,open=true,powered=false]
conquest:tall_gray_wooden_door[facing=north,half=lower,hinge=left,open=false,powered=true]
conquest:tall_gray_wooden_door[facing=north,half=lower,hinge=left,open=false,powered=false]
conquest:tall_gray_wooden_door[facing=north,half=lower,hinge=right,open=true,powered=true]
conquest:tall_gray_wooden_door[facing=north,half=lower,hinge=right,open=true,powered=false]
conquest:tall_gray_wooden_door[facing=north,half=lower,hinge=right,open=false,powered=true]
conquest:tall_gray_wooden_door[facing=north,half=lower,hinge=right,open=false,powered=false]
conquest:tall_gray_wooden_door[facing=south,half=upper,hinge=left,open=true,powered=true]
conquest:tall_gray_wooden_door[facing=south,half=upper,hinge=left,open=true,powered=false]
conquest:tall_gray_wooden_door[facing=south,half=upper,hinge=left,open=false,powered=true]
conquest:tall_gray_wooden_door[facing=south,half=upper,hinge=left,open=false,powered=false]
conquest:tall_gray_wooden_door[facing=south,half=upper,hinge=right,open=true,powered=true]
conquest:tall_gray_wooden_door[facing=south,half=upper,hinge=right,open=true,powered=false]
conquest:tall_gray_wooden_door[facing=south,half=upper,hinge=right,open=false,powered=true]
conquest:tall_gray_wooden_door[facing=south,half=upper,hinge=right,open=false,powered=false]
conquest:tall_gray_wooden_door[facing=south,half=lower,hinge=left,open=true,powered=true]
conquest:tall_gray_wooden_door[facing=south,half=lower,hinge=left,open=true,powered=false]
conquest:tall_gray_wooden_door[facing=south,half=lower,hinge=left,open=false,powered=true]
conquest:tall_gray_wooden_door[facing=south,half=lower,hinge=left,open=false,powered=false]
conquest:tall_gray_wooden_door[facing=south,half=lower,hinge=right,open=true,powered=true]
conquest:tall_gray_wooden_door[facing=south,half=lower,hinge=right,open=true,powered=false]
conquest:tall_gray_wooden_door[facing=south,half=lower,hinge=right,open=false,powered=true]
conquest:tall_gray_wooden_door[facing=south,half=lower,hinge=right,open=false,powered=false]
conquest:tall_gray_wooden_door[facing=west,half=upper,hinge=left,open=true,powered=true]
conquest:tall_gray_wooden_door[facing=west,half=upper,hinge=left,open=true,powered=false]
conquest:tall_gray_wooden_door[facing=west,half=upper,hinge=left,open=false,powered=true]
conquest:tall_gray_wooden_door[facing=west,half=upper,hinge=left,open=false,powered=false]
conquest:tall_gray_wooden_door[facing=west,half=upper,hinge=right,open=true,powered=true]
conquest:tall_gray_wooden_door[facing=west,half=upper,hinge=right,open=true,powered=false]
conquest:tall_gray_wooden_door[facing=west,half=upper,hinge=right,open=false,powered=true]
conquest:tall_gray_wooden_door[facing=west,half=upper,hinge=right,open=false,powered=false]
conquest:tall_gray_wooden_door[facing=west,half=lower,hinge=left,open=true,powered=true]
conquest:tall_gray_wooden_door[facing=west,half=lower,hinge=left,open=true,powered=false]
conquest:tall_gray_wooden_door[facing=west,half=lower,hinge=left,open=false,powered=true]
conquest:tall_gray_wooden_door[facing=west,half=lower,hinge=left,open=false,powered=false]
conquest:tall_gray_wooden_door[facing=west,half=lower,hinge=right,open=true,powered=true]
conquest:tall_gray_wooden_door[facing=west,half=lower,hinge=right,open=true,powered=false]
conquest:tall_gray_wooden_door[facing=west,half=lower,hinge=right,open=false,powered=true]
conquest:tall_gray_wooden_door[facing=west,half=lower,hinge=right,open=false,powered=false]
conquest:tall_gray_wooden_door[facing=east,half=upper,hinge=left,open=true,powered=true]
conquest:tall_gray_wooden_door[facing=east,half=upper,hinge=left,open=true,powered=false]
conquest:tall_gray_wooden_door[facing=east,half=upper,hinge=left,open=false,powered=true]
conquest:tall_gray_wooden_door[facing=east,half=upper,hinge=left,open=false,powered=false]
conquest:tall_gray_wooden_door[facing=east,half=upper,hinge=right,open=true,powered=true]
conquest:tall_gray_wooden_door[facing=east,half=upper,hinge=right,open=true,powered=false]
conquest:tall_gray_wooden_door[facing=east,half=upper,hinge=right,open=false,powered=true]
conquest:tall_gray_wooden_door[facing=east,half=upper,hinge=right,open=false,powered=false]
conquest:tall_gray_wooden_door[facing=east,half=lower,hinge=left,open=true,powered=true]
conquest:tall_gray_wooden_door[facing=east,half=lower,hinge=left,open=true,powered=false]
conquest:tall_gray_wooden_door[facing=east,half=lower,hinge=left,open=false,powered=true]
conquest:tall_gray_wooden_door[facing=east,half=lower,hinge=left,open=false,powered=false]
conquest:tall_gray_wooden_door[facing=east,half=lower,hinge=right,open=true,powered=true]
conquest:tall_gray_wooden_door[facing=east,half=lower,hinge=right,open=true,powered=false]
conquest:tall_gray_wooden_door[facing=east,half=lower,hinge=right,open=false,powered=true]
conquest:tall_gray_wooden_door[facing=east,half=lower,hinge=right,open=false,powered=false]
conquest:tall_lilac[half=upper,layers=1]
conquest:tall_lilac[half=upper,layers=2]
conquest:tall_lilac[half=upper,layers=3]
conquest:tall_lilac[half=upper,layers=4]
conquest:tall_lilac[half=upper,layers=5]
conquest:tall_lilac[half=upper,layers=6]
conquest:tall_lilac[half=upper,layers=7]
conquest:tall_lilac[half=upper,layers=8]
conquest:tall_lilac[half=lower,layers=1]
conquest:tall_lilac[half=lower,layers=2]
conquest:tall_lilac[half=lower,layers=3]
conquest:tall_lilac[half=lower,layers=4]
conquest:tall_lilac[half=lower,layers=5]
conquest:tall_lilac[half=lower,layers=6]
conquest:tall_lilac[half=lower,layers=7]
conquest:tall_lilac[half=lower,layers=8]
conquest:tall_oak_door[facing=north,half=upper,hinge=left,open=true,powered=true]
conquest:tall_oak_door[facing=north,half=upper,hinge=left,open=true,powered=false]
conquest:tall_oak_door[facing=north,half=upper,hinge=left,open=false,powered=true]
conquest:tall_oak_door[facing=north,half=upper,hinge=left,open=false,powered=false]
conquest:tall_oak_door[facing=north,half=upper,hinge=right,open=true,powered=true]
conquest:tall_oak_door[facing=north,half=upper,hinge=right,open=true,powered=false]
conquest:tall_oak_door[facing=north,half=upper,hinge=right,open=false,powered=true]
conquest:tall_oak_door[facing=north,half=upper,hinge=right,open=false,powered=false]
conquest:tall_oak_door[facing=north,half=lower,hinge=left,open=true,powered=true]
conquest:tall_oak_door[facing=north,half=lower,hinge=left,open=true,powered=false]
conquest:tall_oak_door[facing=north,half=lower,hinge=left,open=false,powered=true]
conquest:tall_oak_door[facing=north,half=lower,hinge=left,open=false,powered=false]
conquest:tall_oak_door[facing=north,half=lower,hinge=right,open=true,powered=true]
conquest:tall_oak_door[facing=north,half=lower,hinge=right,open=true,powered=false]
conquest:tall_oak_door[facing=north,half=lower,hinge=right,open=false,powered=true]
conquest:tall_oak_door[facing=north,half=lower,hinge=right,open=false,powered=false]
conquest:tall_oak_door[facing=south,half=upper,hinge=left,open=true,powered=true]
conquest:tall_oak_door[facing=south,half=upper,hinge=left,open=true,powered=false]
conquest:tall_oak_door[facing=south,half=upper,hinge=left,open=false,powered=true]
conquest:tall_oak_door[facing=south,half=upper,hinge=left,open=false,powered=false]
conquest:tall_oak_door[facing=south,half=upper,hinge=right,open=true,powered=true]
conquest:tall_oak_door[facing=south,half=upper,hinge=right,open=true,powered=false]
conquest:tall_oak_door[facing=south,half=upper,hinge=right,open=false,powered=true]
conquest:tall_oak_door[facing=south,half=upper,hinge=right,open=false,powered=false]
conquest:tall_oak_door[facing=south,half=lower,hinge=left,open=true,powered=true]
conquest:tall_oak_door[facing=south,half=lower,hinge=left,open=true,powered=false]
conquest:tall_oak_door[facing=south,half=lower,hinge=left,open=false,powered=true]
conquest:tall_oak_door[facing=south,half=lower,hinge=left,open=false,powered=false]
conquest:tall_oak_door[facing=south,half=lower,hinge=right,open=true,powered=true]
conquest:tall_oak_door[facing=south,half=lower,hinge=right,open=true,powered=false]
conquest:tall_oak_door[facing=south,half=lower,hinge=right,open=false,powered=true]
conquest:tall_oak_door[facing=south,half=lower,hinge=right,open=false,powered=false]
conquest:tall_oak_door[facing=west,half=upper,hinge=left,open=true,powered=true]
conquest:tall_oak_door[facing=west,half=upper,hinge=left,open=true,powered=false]
conquest:tall_oak_door[facing=west,half=upper,hinge=left,open=false,powered=true]
conquest:tall_oak_door[facing=west,half=upper,hinge=left,open=false,powered=false]
conquest:tall_oak_door[facing=west,half=upper,hinge=right,open=true,powered=true]
conquest:tall_oak_door[facing=west,half=upper,hinge=right,open=true,powered=false]
conquest:tall_oak_door[facing=west,half=upper,hinge=right,open=false,powered=true]
conquest:tall_oak_door[facing=west,half=upper,hinge=right,open=false,powered=false]
conquest:tall_oak_door[facing=west,half=lower,hinge=left,open=true,powered=true]
conquest:tall_oak_door[facing=west,half=lower,hinge=left,open=true,powered=false]
conquest:tall_oak_door[facing=west,half=lower,hinge=left,open=false,powered=true]
conquest:tall_oak_door[facing=west,half=lower,hinge=left,open=false,powered=false]
conquest:tall_oak_door[facing=west,half=lower,hinge=right,open=true,powered=true]
conquest:tall_oak_door[facing=west,half=lower,hinge=right,open=true,powered=false]
conquest:tall_oak_door[facing=west,half=lower,hinge=right,open=false,powered=true]
conquest:tall_oak_door[facing=west,half=lower,hinge=right,open=false,powered=false]
conquest:tall_oak_door[facing=east,half=upper,hinge=left,open=true,powered=true]
conquest:tall_oak_door[facing=east,half=upper,hinge=left,open=true,powered=false]
conquest:tall_oak_door[facing=east,half=upper,hinge=left,open=false,powered=true]
conquest:tall_oak_door[facing=east,half=upper,hinge=left,open=false,powered=false]
conquest:tall_oak_door[facing=east,half=upper,hinge=right,open=true,powered=true]
conquest:tall_oak_door[facing=east,half=upper,hinge=right,open=true,powered=false]
conquest:tall_oak_door[facing=east,half=upper,hinge=right,open=false,powered=true]
conquest:tall_oak_door[facing=east,half=upper,hinge=right,open=false,powered=false]
conquest:tall_oak_door[facing=east,half=lower,hinge=left,open=true,powered=true]
conquest:tall_oak_door[facing=east,half=lower,hinge=left,open=true,powered=false]
conquest:tall_oak_door[facing=east,half=lower,hinge=left,open=false,powered=true]
conquest:tall_oak_door[facing=east,half=lower,hinge=left,open=false,powered=false]
conquest:tall_oak_door[facing=east,half=lower,hinge=right,open=true,powered=true]
conquest:tall_oak_door[facing=east,half=lower,hinge=right,open=true,powered=false]
conquest:tall_oak_door[facing=east,half=lower,hinge=right,open=false,powered=true]
conquest:tall_oak_door[facing=east,half=lower,hinge=right,open=false,powered=false]
conquest:tall_old_oak_door[facing=north,half=upper,hinge=left,open=true,powered=true]
conquest:tall_old_oak_door[facing=north,half=upper,hinge=left,open=true,powered=false]
conquest:tall_old_oak_door[facing=north,half=upper,hinge=left,open=false,powered=true]
conquest:tall_old_oak_door[facing=north,half=upper,hinge=left,open=false,powered=false]
conquest:tall_old_oak_door[facing=north,half=upper,hinge=right,open=true,powered=true]
conquest:tall_old_oak_door[facing=north,half=upper,hinge=right,open=true,powered=false]
conquest:tall_old_oak_door[facing=north,half=upper,hinge=right,open=false,powered=true]
conquest:tall_old_oak_door[facing=north,half=upper,hinge=right,open=false,powered=false]
conquest:tall_old_oak_door[facing=north,half=lower,hinge=left,open=true,powered=true]
conquest:tall_old_oak_door[facing=north,half=lower,hinge=left,open=true,powered=false]
conquest:tall_old_oak_door[facing=north,half=lower,hinge=left,open=false,powered=true]
conquest:tall_old_oak_door[facing=north,half=lower,hinge=left,open=false,powered=false]
conquest:tall_old_oak_door[facing=north,half=lower,hinge=right,open=true,powered=true]
conquest:tall_old_oak_door[facing=north,half=lower,hinge=right,open=true,powered=false]
conquest:tall_old_oak_door[facing=north,half=lower,hinge=right,open=false,powered=true]
conquest:tall_old_oak_door[facing=north,half=lower,hinge=right,open=false,powered=false]
conquest:tall_old_oak_door[facing=south,half=upper,hinge=left,open=true,powered=true]
conquest:tall_old_oak_door[facing=south,half=upper,hinge=left,open=true,powered=false]
conquest:tall_old_oak_door[facing=south,half=upper,hinge=left,open=false,powered=true]
conquest:tall_old_oak_door[facing=south,half=upper,hinge=left,open=false,powered=false]
conquest:tall_old_oak_door[facing=south,half=upper,hinge=right,open=true,powered=true]
conquest:tall_old_oak_door[facing=south,half=upper,hinge=right,open=true,powered=false]
conquest:tall_old_oak_door[facing=south,half=upper,hinge=right,open=false,powered=true]
conquest:tall_old_oak_door[facing=south,half=upper,hinge=right,open=false,powered=false]
conquest:tall_old_oak_door[facing=south,half=lower,hinge=left,open=true,powered=true]
conquest:tall_old_oak_door[facing=south,half=lower,hinge=left,open=true,powered=false]
conquest:tall_old_oak_door[facing=south,half=lower,hinge=left,open=false,powered=true]
conquest:tall_old_oak_door[facing=south,half=lower,hinge=left,open=false,powered=false]
conquest:tall_old_oak_door[facing=south,half=lower,hinge=right,open=true,powered=true]
conquest:tall_old_oak_door[facing=south,half=lower,hinge=right,open=true,powered=false]
conquest:tall_old_oak_door[facing=south,half=lower,hinge=right,open=false,powered=true]
conquest:tall_old_oak_door[facing=south,half=lower,hinge=right,open=false,powered=false]
conquest:tall_old_oak_door[facing=west,half=upper,hinge=left,open=true,powered=true]
conquest:tall_old_oak_door[facing=west,half=upper,hinge=left,open=true,powered=false]
conquest:tall_old_oak_door[facing=west,half=upper,hinge=left,open=false,powered=true]
conquest:tall_old_oak_door[facing=west,half=upper,hinge=left,open=false,powered=false]
conquest:tall_old_oak_door[facing=west,half=upper,hinge=right,open=true,powered=true]
conquest:tall_old_oak_door[facing=west,half=upper,hinge=right,open=true,powered=false]
conquest:tall_old_oak_door[facing=west,half=upper,hinge=right,open=false,powered=true]
conquest:tall_old_oak_door[facing=west,half=upper,hinge=right,open=false,powered=false]
conquest:tall_old_oak_door[facing=west,half=lower,hinge=left,open=true,powered=true]
conquest:tall_old_oak_door[facing=west,half=lower,hinge=left,open=true,powered=false]
conquest:tall_old_oak_door[facing=west,half=lower,hinge=left,open=false,powered=true]
conquest:tall_old_oak_door[facing=west,half=lower,hinge=left,open=false,powered=false]
conquest:tall_old_oak_door[facing=west,half=lower,hinge=right,open=true,powered=true]
conquest:tall_old_oak_door[facing=west,half=lower,hinge=right,open=true,powered=false]
conquest:tall_old_oak_door[facing=west,half=lower,hinge=right,open=false,powered=true]
conquest:tall_old_oak_door[facing=west,half=lower,hinge=right,open=false,powered=false]
conquest:tall_old_oak_door[facing=east,half=upper,hinge=left,open=true,powered=true]
conquest:tall_old_oak_door[facing=east,half=upper,hinge=left,open=true,powered=false]
conquest:tall_old_oak_door[facing=east,half=upper,hinge=left,open=false,powered=true]
conquest:tall_old_oak_door[facing=east,half=upper,hinge=left,open=false,powered=false]
conquest:tall_old_oak_door[facing=east,half=upper,hinge=right,open=true,powered=true]
conquest:tall_old_oak_door[facing=east,half=upper,hinge=right,open=true,powered=false]
conquest:tall_old_oak_door[facing=east,half=upper,hinge=right,open=false,powered=true]
conquest:tall_old_oak_door[facing=east,half=upper,hinge=right,open=false,powered=false]
conquest:tall_old_oak_door[facing=east,half=lower,hinge=left,open=true,powered=true]
conquest:tall_old_oak_door[facing=east,half=lower,hinge=left,open=true,powered=false]
conquest:tall_old_oak_door[facing=east,half=lower,hinge=left,open=false,powered=true]
conquest:tall_old_oak_door[facing=east,half=lower,hinge=left,open=false,powered=false]
conquest:tall_old_oak_door[facing=east,half=lower,hinge=right,open=true,powered=true]
conquest:tall_old_oak_door[facing=east,half=lower,hinge=right,open=true,powered=false]
conquest:tall_old_oak_door[facing=east,half=lower,hinge=right,open=false,powered=true]
conquest:tall_old_oak_door[facing=east,half=lower,hinge=right,open=false,powered=false]
conquest:tall_ornate_roman_door[facing=north,half=upper,hinge=left,open=true,powered=true]
conquest:tall_ornate_roman_door[facing=north,half=upper,hinge=left,open=true,powered=false]
conquest:tall_ornate_roman_door[facing=north,half=upper,hinge=left,open=false,powered=true]
conquest:tall_ornate_roman_door[facing=north,half=upper,hinge=left,open=false,powered=false]
conquest:tall_ornate_roman_door[facing=north,half=upper,hinge=right,open=true,powered=true]
conquest:tall_ornate_roman_door[facing=north,half=upper,hinge=right,open=true,powered=false]
conquest:tall_ornate_roman_door[facing=north,half=upper,hinge=right,open=false,powered=true]
conquest:tall_ornate_roman_door[facing=north,half=upper,hinge=right,open=false,powered=false]
conquest:tall_ornate_roman_door[facing=north,half=lower,hinge=left,open=true,powered=true]
conquest:tall_ornate_roman_door[facing=north,half=lower,hinge=left,open=true,powered=false]
conquest:tall_ornate_roman_door[facing=north,half=lower,hinge=left,open=false,powered=true]
conquest:tall_ornate_roman_door[facing=north,half=lower,hinge=left,open=false,powered=false]
conquest:tall_ornate_roman_door[facing=north,half=lower,hinge=right,open=true,powered=true]
conquest:tall_ornate_roman_door[facing=north,half=lower,hinge=right,open=true,powered=false]
conquest:tall_ornate_roman_door[facing=north,half=lower,hinge=right,open=false,powered=true]
conquest:tall_ornate_roman_door[facing=north,half=lower,hinge=right,open=false,powered=false]
conquest:tall_ornate_roman_door[facing=south,half=upper,hinge=left,open=true,powered=true]
conquest:tall_ornate_roman_door[facing=south,half=upper,hinge=left,open=true,powered=false]
conquest:tall_ornate_roman_door[facing=south,half=upper,hinge=left,open=false,powered=true]
conquest:tall_ornate_roman_door[facing=south,half=upper,hinge=left,open=false,powered=false]
conquest:tall_ornate_roman_door[facing=south,half=upper,hinge=right,open=true,powered=true]
conquest:tall_ornate_roman_door[facing=south,half=upper,hinge=right,open=true,powered=false]
conquest:tall_ornate_roman_door[facing=south,half=upper,hinge=right,open=false,powered=true]
conquest:tall_ornate_roman_door[facing=south,half=upper,hinge=right,open=false,powered=false]
conquest:tall_ornate_roman_door[facing=south,half=lower,hinge=left,open=true,powered=true]
conquest:tall_ornate_roman_door[facing=south,half=lower,hinge=left,open=true,powered=false]
conquest:tall_ornate_roman_door[facing=south,half=lower,hinge=left,open=false,powered=true]
conquest:tall_ornate_roman_door[facing=south,half=lower,hinge=left,open=false,powered=false]
conquest:tall_ornate_roman_door[facing=south,half=lower,hinge=right,open=true,powered=true]
conquest:tall_ornate_roman_door[facing=south,half=lower,hinge=right,open=true,powered=false]
conquest:tall_ornate_roman_door[facing=south,half=lower,hinge=right,open=false,powered=true]
conquest:tall_ornate_roman_door[facing=south,half=lower,hinge=right,open=false,powered=false]
conquest:tall_ornate_roman_door[facing=west,half=upper,hinge=left,open=true,powered=true]
conquest:tall_ornate_roman_door[facing=west,half=upper,hinge=left,open=true,powered=false]
conquest:tall_ornate_roman_door[facing=west,half=upper,hinge=left,open=false,powered=true]
conquest:tall_ornate_roman_door[facing=west,half=upper,hinge=left,open=false,powered=false]
conquest:tall_ornate_roman_door[facing=west,half=upper,hinge=right,open=true,powered=true]
conquest:tall_ornate_roman_door[facing=west,half=upper,hinge=right,open=true,powered=false]
conquest:tall_ornate_roman_door[facing=west,half=upper,hinge=right,open=false,powered=true]
conquest:tall_ornate_roman_door[facing=west,half=upper,hinge=right,open=false,powered=false]
conquest:tall_ornate_roman_door[facing=west,half=lower,hinge=left,open=true,powered=true]
conquest:tall_ornate_roman_door[facing=west,half=lower,hinge=left,open=true,powered=false]
conquest:tall_ornate_roman_door[facing=west,half=lower,hinge=left,open=false,powered=true]
conquest:tall_ornate_roman_door[facing=west,half=lower,hinge=left,open=false,powered=false]
conquest:tall_ornate_roman_door[facing=west,half=lower,hinge=right,open=true,powered=true]
conquest:tall_ornate_roman_door[facing=west,half=lower,hinge=right,open=true,powered=false]
conquest:tall_ornate_roman_door[facing=west,half=lower,hinge=right,open=false,powered=true]
conquest:tall_ornate_roman_door[facing=west,half=lower,hinge=right,open=false,powered=false]
conquest:tall_ornate_roman_door[facing=east,half=upper,hinge=left,open=true,powered=true]
conquest:tall_ornate_roman_door[facing=east,half=upper,hinge=left,open=true,powered=false]
conquest:tall_ornate_roman_door[facing=east,half=upper,hinge=left,open=false,powered=true]
conquest:tall_ornate_roman_door[facing=east,half=upper,hinge=left,open=false,powered=false]
conquest:tall_ornate_roman_door[facing=east,half=upper,hinge=right,open=true,powered=true]
conquest:tall_ornate_roman_door[facing=east,half=upper,hinge=right,open=true,powered=false]
conquest:tall_ornate_roman_door[facing=east,half=upper,hinge=right,open=false,powered=true]
conquest:tall_ornate_roman_door[facing=east,half=upper,hinge=right,open=false,powered=false]
conquest:tall_ornate_roman_door[facing=east,half=lower,hinge=left,open=true,powered=true]
conquest:tall_ornate_roman_door[facing=east,half=lower,hinge=left,open=true,powered=false]
conquest:tall_ornate_roman_door[facing=east,half=lower,hinge=left,open=false,powered=true]
conquest:tall_ornate_roman_door[facing=east,half=lower,hinge=left,open=false,powered=false]
conquest:tall_ornate_roman_door[facing=east,half=lower,hinge=right,open=true,powered=true]
conquest:tall_ornate_roman_door[facing=east,half=lower,hinge=right,open=true,powered=false]
conquest:tall_ornate_roman_door[facing=east,half=lower,hinge=right,open=false,powered=true]
conquest:tall_ornate_roman_door[facing=east,half=lower,hinge=right,open=false,powered=false]
conquest:tall_oxidized_bronze_door[facing=north,half=upper,hinge=left,open=true,powered=true]
conquest:tall_oxidized_bronze_door[facing=north,half=upper,hinge=left,open=true,powered=false]
conquest:tall_oxidized_bronze_door[facing=north,half=upper,hinge=left,open=false,powered=true]
conquest:tall_oxidized_bronze_door[facing=north,half=upper,hinge=left,open=false,powered=false]
conquest:tall_oxidized_bronze_door[facing=north,half=upper,hinge=right,open=true,powered=true]
conquest:tall_oxidized_bronze_door[facing=north,half=upper,hinge=right,open=true,powered=false]
conquest:tall_oxidized_bronze_door[facing=north,half=upper,hinge=right,open=false,powered=true]
conquest:tall_oxidized_bronze_door[facing=north,half=upper,hinge=right,open=false,powered=false]
conquest:tall_oxidized_bronze_door[facing=north,half=lower,hinge=left,open=true,powered=true]
conquest:tall_oxidized_bronze_door[facing=north,half=lower,hinge=left,open=true,powered=false]
conquest:tall_oxidized_bronze_door[facing=north,half=lower,hinge=left,open=false,powered=true]
conquest:tall_oxidized_bronze_door[facing=north,half=lower,hinge=left,open=false,powered=false]
conquest:tall_oxidized_bronze_door[facing=north,half=lower,hinge=right,open=true,powered=true]
conquest:tall_oxidized_bronze_door[facing=north,half=lower,hinge=right,open=true,powered=false]
conquest:tall_oxidized_bronze_door[facing=north,half=lower,hinge=right,open=false,powered=true]
conquest:tall_oxidized_bronze_door[facing=north,half=lower,hinge=right,open=false,powered=false]
conquest:tall_oxidized_bronze_door[facing=south,half=upper,hinge=left,open=true,powered=true]
conquest:tall_oxidized_bronze_door[facing=south,half=upper,hinge=left,open=true,powered=false]
conquest:tall_oxidized_bronze_door[facing=south,half=upper,hinge=left,open=false,powered=true]
conquest:tall_oxidized_bronze_door[facing=south,half=upper,hinge=left,open=false,powered=false]
conquest:tall_oxidized_bronze_door[facing=south,half=upper,hinge=right,open=true,powered=true]
conquest:tall_oxidized_bronze_door[facing=south,half=upper,hinge=right,open=true,powered=false]
conquest:tall_oxidized_bronze_door[facing=south,half=upper,hinge=right,open=false,powered=true]
conquest:tall_oxidized_bronze_door[facing=south,half=upper,hinge=right,open=false,powered=false]
conquest:tall_oxidized_bronze_door[facing=south,half=lower,hinge=left,open=true,powered=true]
conquest:tall_oxidized_bronze_door[facing=south,half=lower,hinge=left,open=true,powered=false]
conquest:tall_oxidized_bronze_door[facing=south,half=lower,hinge=left,open=false,powered=true]
conquest:tall_oxidized_bronze_door[facing=south,half=lower,hinge=left,open=false,powered=false]
conquest:tall_oxidized_bronze_door[facing=south,half=lower,hinge=right,open=true,powered=true]
conquest:tall_oxidized_bronze_door[facing=south,half=lower,hinge=right,open=true,powered=false]
conquest:tall_oxidized_bronze_door[facing=south,half=lower,hinge=right,open=false,powered=true]
conquest:tall_oxidized_bronze_door[facing=south,half=lower,hinge=right,open=false,powered=false]
conquest:tall_oxidized_bronze_door[facing=west,half=upper,hinge=left,open=true,powered=true]
conquest:tall_oxidized_bronze_door[facing=west,half=upper,hinge=left,open=true,powered=false]
conquest:tall_oxidized_bronze_door[facing=west,half=upper,hinge=left,open=false,powered=true]
conquest:tall_oxidized_bronze_door[facing=west,half=upper,hinge=left,open=false,powered=false]
conquest:tall_oxidized_bronze_door[facing=west,half=upper,hinge=right,open=true,powered=true]
conquest:tall_oxidized_bronze_door[facing=west,half=upper,hinge=right,open=true,powered=false]
conquest:tall_oxidized_bronze_door[facing=west,half=upper,hinge=right,open=false,powered=true]
conquest:tall_oxidized_bronze_door[facing=west,half=upper,hinge=right,open=false,powered=false]
conquest:tall_oxidized_bronze_door[facing=west,half=lower,hinge=left,open=true,powered=true]
conquest:tall_oxidized_bronze_door[facing=west,half=lower,hinge=left,open=true,powered=false]
conquest:tall_oxidized_bronze_door[facing=west,half=lower,hinge=left,open=false,powered=true]
conquest:tall_oxidized_bronze_door[facing=west,half=lower,hinge=left,open=false,powered=false]
conquest:tall_oxidized_bronze_door[facing=west,half=lower,hinge=right,open=true,powered=true]
conquest:tall_oxidized_bronze_door[facing=west,half=lower,hinge=right,open=true,powered=false]
conquest:tall_oxidized_bronze_door[facing=west,half=lower,hinge=right,open=false,powered=true]
conquest:tall_oxidized_bronze_door[facing=west,half=lower,hinge=right,open=false,powered=false]
conquest:tall_oxidized_bronze_door[facing=east,half=upper,hinge=left,open=true,powered=true]
conquest:tall_oxidized_bronze_door[facing=east,half=upper,hinge=left,open=true,powered=false]
conquest:tall_oxidized_bronze_door[facing=east,half=upper,hinge=left,open=false,powered=true]
conquest:tall_oxidized_bronze_door[facing=east,half=upper,hinge=left,open=false,powered=false]
conquest:tall_oxidized_bronze_door[facing=east,half=upper,hinge=right,open=true,powered=true]
conquest:tall_oxidized_bronze_door[facing=east,half=upper,hinge=right,open=true,powered=false]
conquest:tall_oxidized_bronze_door[facing=east,half=upper,hinge=right,open=false,powered=true]
conquest:tall_oxidized_bronze_door[facing=east,half=upper,hinge=right,open=false,powered=false]
conquest:tall_oxidized_bronze_door[facing=east,half=lower,hinge=left,open=true,powered=true]
conquest:tall_oxidized_bronze_door[facing=east,half=lower,hinge=left,open=true,powered=false]
conquest:tall_oxidized_bronze_door[facing=east,half=lower,hinge=left,open=false,powered=true]
conquest:tall_oxidized_bronze_door[facing=east,half=lower,hinge=left,open=false,powered=false]
conquest:tall_oxidized_bronze_door[facing=east,half=lower,hinge=right,open=true,powered=true]
conquest:tall_oxidized_bronze_door[facing=east,half=lower,hinge=right,open=true,powered=false]
conquest:tall_oxidized_bronze_door[facing=east,half=lower,hinge=right,open=false,powered=true]
conquest:tall_oxidized_bronze_door[facing=east,half=lower,hinge=right,open=false,powered=false]
conquest:tall_reinforced_oak_door[facing=north,half=upper,hinge=left,open=true,powered=true]
conquest:tall_reinforced_oak_door[facing=north,half=upper,hinge=left,open=true,powered=false]
conquest:tall_reinforced_oak_door[facing=north,half=upper,hinge=left,open=false,powered=true]
conquest:tall_reinforced_oak_door[facing=north,half=upper,hinge=left,open=false,powered=false]
conquest:tall_reinforced_oak_door[facing=north,half=upper,hinge=right,open=true,powered=true]
conquest:tall_reinforced_oak_door[facing=north,half=upper,hinge=right,open=true,powered=false]
conquest:tall_reinforced_oak_door[facing=north,half=upper,hinge=right,open=false,powered=true]
conquest:tall_reinforced_oak_door[facing=north,half=upper,hinge=right,open=false,powered=false]
conquest:tall_reinforced_oak_door[facing=north,half=lower,hinge=left,open=true,powered=true]
conquest:tall_reinforced_oak_door[facing=north,half=lower,hinge=left,open=true,powered=false]
conquest:tall_reinforced_oak_door[facing=north,half=lower,hinge=left,open=false,powered=true]
conquest:tall_reinforced_oak_door[facing=north,half=lower,hinge=left,open=false,powered=false]
conquest:tall_reinforced_oak_door[facing=north,half=lower,hinge=right,open=true,powered=true]
conquest:tall_reinforced_oak_door[facing=north,half=lower,hinge=right,open=true,powered=false]
conquest:tall_reinforced_oak_door[facing=north,half=lower,hinge=right,open=false,powered=true]
conquest:tall_reinforced_oak_door[facing=north,half=lower,hinge=right,open=false,powered=false]
conquest:tall_reinforced_oak_door[facing=south,half=upper,hinge=left,open=true,powered=true]
conquest:tall_reinforced_oak_door[facing=south,half=upper,hinge=left,open=true,powered=false]
conquest:tall_reinforced_oak_door[facing=south,half=upper,hinge=left,open=false,powered=true]
conquest:tall_reinforced_oak_door[facing=south,half=upper,hinge=left,open=false,powered=false]
conquest:tall_reinforced_oak_door[facing=south,half=upper,hinge=right,open=true,powered=true]
conquest:tall_reinforced_oak_door[facing=south,half=upper,hinge=right,open=true,powered=false]
conquest:tall_reinforced_oak_door[facing=south,half=upper,hinge=right,open=false,powered=true]
conquest:tall_reinforced_oak_door[facing=south,half=upper,hinge=right,open=false,powered=false]
conquest:tall_reinforced_oak_door[facing=south,half=lower,hinge=left,open=true,powered=true]
conquest:tall_reinforced_oak_door[facing=south,half=lower,hinge=left,open=true,powered=false]
conquest:tall_reinforced_oak_door[facing=south,half=lower,hinge=left,open=false,powered=true]
conquest:tall_reinforced_oak_door[facing=south,half=lower,hinge=left,open=false,powered=false]
conquest:tall_reinforced_oak_door[facing=south,half=lower,hinge=right,open=true,powered=true]
conquest:tall_reinforced_oak_door[facing=south,half=lower,hinge=right,open=true,powered=false]
conquest:tall_reinforced_oak_door[facing=south,half=lower,hinge=right,open=false,powered=true]
conquest:tall_reinforced_oak_door[facing=south,half=lower,hinge=right,open=false,powered=false]
conquest:tall_reinforced_oak_door[facing=west,half=upper,hinge=left,open=true,powered=true]
conquest:tall_reinforced_oak_door[facing=west,half=upper,hinge=left,open=true,powered=false]
conquest:tall_reinforced_oak_door[facing=west,half=upper,hinge=left,open=false,powered=true]
conquest:tall_reinforced_oak_door[facing=west,half=upper,hinge=left,open=false,powered=false]
conquest:tall_reinforced_oak_door[facing=west,half=upper,hinge=right,open=true,powered=true]
conquest:tall_reinforced_oak_door[facing=west,half=upper,hinge=right,open=true,powered=false]
conquest:tall_reinforced_oak_door[facing=west,half=upper,hinge=right,open=false,powered=true]
conquest:tall_reinforced_oak_door[facing=west,half=upper,hinge=right,open=false,powered=false]
conquest:tall_reinforced_oak_door[facing=west,half=lower,hinge=left,open=true,powered=true]
conquest:tall_reinforced_oak_door[facing=west,half=lower,hinge=left,open=true,powered=false]
conquest:tall_reinforced_oak_door[facing=west,half=lower,hinge=left,open=false,powered=true]
conquest:tall_reinforced_oak_door[facing=west,half=lower,hinge=left,open=false,powered=false]
conquest:tall_reinforced_oak_door[facing=west,half=lower,hinge=right,open=true,powered=true]
conquest:tall_reinforced_oak_door[facing=west,half=lower,hinge=right,open=true,powered=false]
conquest:tall_reinforced_oak_door[facing=west,half=lower,hinge=right,open=false,powered=true]
conquest:tall_reinforced_oak_door[facing=west,half=lower,hinge=right,open=false,powered=false]
conquest:tall_reinforced_oak_door[facing=east,half=upper,hinge=left,open=true,powered=true]
conquest:tall_reinforced_oak_door[facing=east,half=upper,hinge=left,open=true,powered=false]
conquest:tall_reinforced_oak_door[facing=east,half=upper,hinge=left,open=false,powered=true]
conquest:tall_reinforced_oak_door[facing=east,half=upper,hinge=left,open=false,powered=false]
conquest:tall_reinforced_oak_door[facing=east,half=upper,hinge=right,open=true,powered=true]
conquest:tall_reinforced_oak_door[facing=east,half=upper,hinge=right,open=true,powered=false]
conquest:tall_reinforced_oak_door[facing=east,half=upper,hinge=right,open=false,powered=true]
conquest:tall_reinforced_oak_door[facing=east,half=upper,hinge=right,open=false,powered=false]
conquest:tall_reinforced_oak_door[facing=east,half=lower,hinge=left,open=true,powered=true]
conquest:tall_reinforced_oak_door[facing=east,half=lower,hinge=left,open=true,powered=false]
conquest:tall_reinforced_oak_door[facing=east,half=lower,hinge=left,open=false,powered=true]
conquest:tall_reinforced_oak_door[facing=east,half=lower,hinge=left,open=false,powered=false]
conquest:tall_reinforced_oak_door[facing=east,half=lower,hinge=right,open=true,powered=true]
conquest:tall_reinforced_oak_door[facing=east,half=lower,hinge=right,open=true,powered=false]
conquest:tall_reinforced_oak_door[facing=east,half=lower,hinge=right,open=false,powered=true]
conquest:tall_reinforced_oak_door[facing=east,half=lower,hinge=right,open=false,powered=false]
conquest:tall_seagrass[half=upper]
conquest:tall_seagrass[half=lower]
conquest:tan_clay_tiles
conquest:tan_clay_tiles_corner_slab[facing=north,type=top,waterlogged=true]
conquest:tan_clay_tiles_corner_slab[facing=north,type=top,waterlogged=false]
conquest:tan_clay_tiles_corner_slab[facing=north,type=bottom,waterlogged=true]
conquest:tan_clay_tiles_corner_slab[facing=north,type=bottom,waterlogged=false]
conquest:tan_clay_tiles_corner_slab[facing=south,type=top,waterlogged=true]
conquest:tan_clay_tiles_corner_slab[facing=south,type=top,waterlogged=false]
conquest:tan_clay_tiles_corner_slab[facing=south,type=bottom,waterlogged=true]
conquest:tan_clay_tiles_corner_slab[facing=south,type=bottom,waterlogged=false]
conquest:tan_clay_tiles_corner_slab[facing=west,type=top,waterlogged=true]
conquest:tan_clay_tiles_corner_slab[facing=west,type=top,waterlogged=false]
conquest:tan_clay_tiles_corner_slab[facing=west,type=bottom,waterlogged=true]
conquest:tan_clay_tiles_corner_slab[facing=west,type=bottom,waterlogged=false]
conquest:tan_clay_tiles_corner_slab[facing=east,type=top,waterlogged=true]
conquest:tan_clay_tiles_corner_slab[facing=east,type=top,waterlogged=false]
conquest:tan_clay_tiles_corner_slab[facing=east,type=bottom,waterlogged=true]
conquest:tan_clay_tiles_corner_slab[facing=east,type=bottom,waterlogged=false]
conquest:tan_clay_tiles_eighth_slab[facing=north,type=top,waterlogged=true]
conquest:tan_clay_tiles_eighth_slab[facing=north,type=top,waterlogged=false]
conquest:tan_clay_tiles_eighth_slab[facing=north,type=bottom,waterlogged=true]
conquest:tan_clay_tiles_eighth_slab[facing=north,type=bottom,waterlogged=false]
conquest:tan_clay_tiles_eighth_slab[facing=south,type=top,waterlogged=true]
conquest:tan_clay_tiles_eighth_slab[facing=south,type=top,waterlogged=false]
conquest:tan_clay_tiles_eighth_slab[facing=south,type=bottom,waterlogged=true]
conquest:tan_clay_tiles_eighth_slab[facing=south,type=bottom,waterlogged=false]
conquest:tan_clay_tiles_eighth_slab[facing=west,type=top,waterlogged=true]
conquest:tan_clay_tiles_eighth_slab[facing=west,type=top,waterlogged=false]
conquest:tan_clay_tiles_eighth_slab[facing=west,type=bottom,waterlogged=true]
conquest:tan_clay_tiles_eighth_slab[facing=west,type=bottom,waterlogged=false]
conquest:tan_clay_tiles_eighth_slab[facing=east,type=top,waterlogged=true]
conquest:tan_clay_tiles_eighth_slab[facing=east,type=top,waterlogged=false]
conquest:tan_clay_tiles_eighth_slab[facing=east,type=bottom,waterlogged=true]
conquest:tan_clay_tiles_eighth_slab[facing=east,type=bottom,waterlogged=false]
conquest:tan_clay_tiles_quarter_slab[facing=north,layer=1,type=top,waterlogged=true]
conquest:tan_clay_tiles_quarter_slab[facing=north,layer=1,type=top,waterlogged=false]
conquest:tan_clay_tiles_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=true]
conquest:tan_clay_tiles_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=false]
conquest:tan_clay_tiles_quarter_slab[facing=north,layer=2,type=top,waterlogged=true]
conquest:tan_clay_tiles_quarter_slab[facing=north,layer=2,type=top,waterlogged=false]
conquest:tan_clay_tiles_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=true]
conquest:tan_clay_tiles_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=false]
conquest:tan_clay_tiles_quarter_slab[facing=north,layer=3,type=top,waterlogged=true]
conquest:tan_clay_tiles_quarter_slab[facing=north,layer=3,type=top,waterlogged=false]
conquest:tan_clay_tiles_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=true]
conquest:tan_clay_tiles_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=false]
conquest:tan_clay_tiles_quarter_slab[facing=south,layer=1,type=top,waterlogged=true]
conquest:tan_clay_tiles_quarter_slab[facing=south,layer=1,type=top,waterlogged=false]
conquest:tan_clay_tiles_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=true]
conquest:tan_clay_tiles_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=false]
conquest:tan_clay_tiles_quarter_slab[facing=south,layer=2,type=top,waterlogged=true]
conquest:tan_clay_tiles_quarter_slab[facing=south,layer=2,type=top,waterlogged=false]
conquest:tan_clay_tiles_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=true]
conquest:tan_clay_tiles_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=false]
conquest:tan_clay_tiles_quarter_slab[facing=south,layer=3,type=top,waterlogged=true]
conquest:tan_clay_tiles_quarter_slab[facing=south,layer=3,type=top,waterlogged=false]
conquest:tan_clay_tiles_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=true]
conquest:tan_clay_tiles_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=false]
conquest:tan_clay_tiles_quarter_slab[facing=west,layer=1,type=top,waterlogged=true]
conquest:tan_clay_tiles_quarter_slab[facing=west,layer=1,type=top,waterlogged=false]
conquest:tan_clay_tiles_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=true]
conquest:tan_clay_tiles_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=false]
conquest:tan_clay_tiles_quarter_slab[facing=west,layer=2,type=top,waterlogged=true]
conquest:tan_clay_tiles_quarter_slab[facing=west,layer=2,type=top,waterlogged=false]
conquest:tan_clay_tiles_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=true]
conquest:tan_clay_tiles_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=false]
conquest:tan_clay_tiles_quarter_slab[facing=west,layer=3,type=top,waterlogged=true]
conquest:tan_clay_tiles_quarter_slab[facing=west,layer=3,type=top,waterlogged=false]
conquest:tan_clay_tiles_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=true]
conquest:tan_clay_tiles_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=false]
conquest:tan_clay_tiles_quarter_slab[facing=east,layer=1,type=top,waterlogged=true]
conquest:tan_clay_tiles_quarter_slab[facing=east,layer=1,type=top,waterlogged=false]
conquest:tan_clay_tiles_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=true]
conquest:tan_clay_tiles_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=false]
conquest:tan_clay_tiles_quarter_slab[facing=east,layer=2,type=top,waterlogged=true]
conquest:tan_clay_tiles_quarter_slab[facing=east,layer=2,type=top,waterlogged=false]
conquest:tan_clay_tiles_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=true]
conquest:tan_clay_tiles_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=false]
conquest:tan_clay_tiles_quarter_slab[facing=east,layer=3,type=top,waterlogged=true]
conquest:tan_clay_tiles_quarter_slab[facing=east,layer=3,type=top,waterlogged=false]
conquest:tan_clay_tiles_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=true]
conquest:tan_clay_tiles_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=false]
conquest:tan_clay_tiles_slab[layers=1,type=top,waterlogged=true]
conquest:tan_clay_tiles_slab[layers=1,type=top,waterlogged=false]
conquest:tan_clay_tiles_slab[layers=1,type=bottom,waterlogged=true]
conquest:tan_clay_tiles_slab[layers=1,type=bottom,waterlogged=false]
conquest:tan_clay_tiles_slab[layers=2,type=top,waterlogged=true]
conquest:tan_clay_tiles_slab[layers=2,type=top,waterlogged=false]
conquest:tan_clay_tiles_slab[layers=2,type=bottom,waterlogged=true]
conquest:tan_clay_tiles_slab[layers=2,type=bottom,waterlogged=false]
conquest:tan_clay_tiles_slab[layers=3,type=top,waterlogged=true]
conquest:tan_clay_tiles_slab[layers=3,type=top,waterlogged=false]
conquest:tan_clay_tiles_slab[layers=3,type=bottom,waterlogged=true]
conquest:tan_clay_tiles_slab[layers=3,type=bottom,waterlogged=false]
conquest:tan_clay_tiles_slab[layers=4,type=top,waterlogged=true]
conquest:tan_clay_tiles_slab[layers=4,type=top,waterlogged=false]
conquest:tan_clay_tiles_slab[layers=4,type=bottom,waterlogged=true]
conquest:tan_clay_tiles_slab[layers=4,type=bottom,waterlogged=false]
conquest:tan_clay_tiles_slab[layers=5,type=top,waterlogged=true]
conquest:tan_clay_tiles_slab[layers=5,type=top,waterlogged=false]
conquest:tan_clay_tiles_slab[layers=5,type=bottom,waterlogged=true]
conquest:tan_clay_tiles_slab[layers=5,type=bottom,waterlogged=false]
conquest:tan_clay_tiles_slab[layers=6,type=top,waterlogged=true]
conquest:tan_clay_tiles_slab[layers=6,type=top,waterlogged=false]
conquest:tan_clay_tiles_slab[layers=6,type=bottom,waterlogged=true]
conquest:tan_clay_tiles_slab[layers=6,type=bottom,waterlogged=false]
conquest:tan_clay_tiles_slab[layers=7,type=top,waterlogged=true]
conquest:tan_clay_tiles_slab[layers=7,type=top,waterlogged=false]
conquest:tan_clay_tiles_slab[layers=7,type=bottom,waterlogged=true]
conquest:tan_clay_tiles_slab[layers=7,type=bottom,waterlogged=false]
conquest:tan_clay_tiles_slab[layers=8,type=top,waterlogged=true]
conquest:tan_clay_tiles_slab[layers=8,type=top,waterlogged=false]
conquest:tan_clay_tiles_slab[layers=8,type=bottom,waterlogged=true]
conquest:tan_clay_tiles_slab[layers=8,type=bottom,waterlogged=false]
conquest:tan_clay_tiles_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:tan_clay_tiles_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:tan_clay_tiles_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:tan_clay_tiles_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:tan_clay_tiles_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:tan_clay_tiles_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:tan_clay_tiles_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:tan_clay_tiles_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:tan_clay_tiles_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:tan_clay_tiles_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:tan_clay_tiles_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:tan_clay_tiles_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:tan_clay_tiles_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:tan_clay_tiles_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:tan_clay_tiles_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:tan_clay_tiles_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:tan_clay_tiles_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:tan_clay_tiles_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:tan_clay_tiles_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:tan_clay_tiles_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:tan_clay_tiles_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:tan_clay_tiles_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:tan_clay_tiles_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:tan_clay_tiles_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:tan_clay_tiles_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:tan_clay_tiles_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:tan_clay_tiles_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:tan_clay_tiles_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:tan_clay_tiles_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:tan_clay_tiles_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:tan_clay_tiles_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:tan_clay_tiles_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:tan_clay_tiles_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:tan_clay_tiles_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:tan_clay_tiles_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:tan_clay_tiles_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:tan_clay_tiles_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:tan_clay_tiles_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:tan_clay_tiles_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:tan_clay_tiles_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:tan_clay_tiles_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:tan_clay_tiles_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:tan_clay_tiles_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:tan_clay_tiles_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:tan_clay_tiles_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:tan_clay_tiles_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:tan_clay_tiles_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:tan_clay_tiles_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:tan_clay_tiles_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:tan_clay_tiles_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:tan_clay_tiles_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:tan_clay_tiles_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:tan_clay_tiles_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:tan_clay_tiles_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:tan_clay_tiles_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:tan_clay_tiles_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:tan_clay_tiles_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:tan_clay_tiles_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:tan_clay_tiles_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:tan_clay_tiles_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:tan_clay_tiles_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:tan_clay_tiles_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:tan_clay_tiles_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:tan_clay_tiles_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:tan_clay_tiles_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:tan_clay_tiles_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:tan_clay_tiles_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:tan_clay_tiles_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:tan_clay_tiles_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:tan_clay_tiles_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:tan_clay_tiles_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:tan_clay_tiles_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:tan_clay_tiles_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:tan_clay_tiles_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:tan_clay_tiles_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:tan_clay_tiles_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:tan_clay_tiles_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:tan_clay_tiles_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:tan_clay_tiles_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:tan_clay_tiles_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:tan_clay_tiles_vertical_corner[facing=north,layer=1,waterlogged=true]
conquest:tan_clay_tiles_vertical_corner[facing=north,layer=1,waterlogged=false]
conquest:tan_clay_tiles_vertical_corner[facing=north,layer=2,waterlogged=true]
conquest:tan_clay_tiles_vertical_corner[facing=north,layer=2,waterlogged=false]
conquest:tan_clay_tiles_vertical_corner[facing=north,layer=3,waterlogged=true]
conquest:tan_clay_tiles_vertical_corner[facing=north,layer=3,waterlogged=false]
conquest:tan_clay_tiles_vertical_corner[facing=north,layer=4,waterlogged=true]
conquest:tan_clay_tiles_vertical_corner[facing=north,layer=4,waterlogged=false]
conquest:tan_clay_tiles_vertical_corner[facing=south,layer=1,waterlogged=true]
conquest:tan_clay_tiles_vertical_corner[facing=south,layer=1,waterlogged=false]
conquest:tan_clay_tiles_vertical_corner[facing=south,layer=2,waterlogged=true]
conquest:tan_clay_tiles_vertical_corner[facing=south,layer=2,waterlogged=false]
conquest:tan_clay_tiles_vertical_corner[facing=south,layer=3,waterlogged=true]
conquest:tan_clay_tiles_vertical_corner[facing=south,layer=3,waterlogged=false]
conquest:tan_clay_tiles_vertical_corner[facing=south,layer=4,waterlogged=true]
conquest:tan_clay_tiles_vertical_corner[facing=south,layer=4,waterlogged=false]
conquest:tan_clay_tiles_vertical_corner[facing=west,layer=1,waterlogged=true]
conquest:tan_clay_tiles_vertical_corner[facing=west,layer=1,waterlogged=false]
conquest:tan_clay_tiles_vertical_corner[facing=west,layer=2,waterlogged=true]
conquest:tan_clay_tiles_vertical_corner[facing=west,layer=2,waterlogged=false]
conquest:tan_clay_tiles_vertical_corner[facing=west,layer=3,waterlogged=true]
conquest:tan_clay_tiles_vertical_corner[facing=west,layer=3,waterlogged=false]
conquest:tan_clay_tiles_vertical_corner[facing=west,layer=4,waterlogged=true]
conquest:tan_clay_tiles_vertical_corner[facing=west,layer=4,waterlogged=false]
conquest:tan_clay_tiles_vertical_corner[facing=east,layer=1,waterlogged=true]
conquest:tan_clay_tiles_vertical_corner[facing=east,layer=1,waterlogged=false]
conquest:tan_clay_tiles_vertical_corner[facing=east,layer=2,waterlogged=true]
conquest:tan_clay_tiles_vertical_corner[facing=east,layer=2,waterlogged=false]
conquest:tan_clay_tiles_vertical_corner[facing=east,layer=3,waterlogged=true]
conquest:tan_clay_tiles_vertical_corner[facing=east,layer=3,waterlogged=false]
conquest:tan_clay_tiles_vertical_corner[facing=east,layer=4,waterlogged=true]
conquest:tan_clay_tiles_vertical_corner[facing=east,layer=4,waterlogged=false]
conquest:tan_clay_tiles_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:tan_clay_tiles_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:tan_clay_tiles_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:tan_clay_tiles_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:tan_clay_tiles_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:tan_clay_tiles_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:tan_clay_tiles_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:tan_clay_tiles_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:tan_clay_tiles_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:tan_clay_tiles_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:tan_clay_tiles_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:tan_clay_tiles_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:tan_clay_tiles_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:tan_clay_tiles_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:tan_clay_tiles_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:tan_clay_tiles_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:tan_clay_tiles_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:tan_clay_tiles_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:tan_clay_tiles_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:tan_clay_tiles_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:tan_clay_tiles_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:tan_clay_tiles_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:tan_clay_tiles_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:tan_clay_tiles_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:tan_clay_tiles_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:tan_clay_tiles_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:tan_clay_tiles_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:tan_clay_tiles_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:tan_clay_tiles_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:tan_clay_tiles_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:tan_clay_tiles_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:tan_clay_tiles_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:tan_clay_tiles_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:tan_clay_tiles_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:tan_clay_tiles_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:tan_clay_tiles_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:tan_clay_tiles_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:tan_clay_tiles_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:tan_clay_tiles_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:tan_clay_tiles_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:tan_clay_tiles_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:tan_clay_tiles_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:tan_clay_tiles_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:tan_clay_tiles_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:tan_clay_tiles_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:tan_clay_tiles_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:tan_clay_tiles_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:tan_clay_tiles_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:tan_clay_tiles_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:tan_clay_tiles_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:tan_clay_tiles_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:tan_clay_tiles_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:tan_clay_tiles_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:tan_clay_tiles_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:tan_clay_tiles_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:tan_clay_tiles_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:tan_clay_tiles_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:tan_clay_tiles_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:tan_clay_tiles_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:tan_clay_tiles_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:tan_clay_tiles_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:tan_clay_tiles_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:tan_clay_tiles_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:tan_clay_tiles_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:tan_clay_tiles_vertical_quarter[facing=north,layer=1,waterlogged=true]
conquest:tan_clay_tiles_vertical_quarter[facing=north,layer=1,waterlogged=false]
conquest:tan_clay_tiles_vertical_quarter[facing=north,layer=2,waterlogged=true]
conquest:tan_clay_tiles_vertical_quarter[facing=north,layer=2,waterlogged=false]
conquest:tan_clay_tiles_vertical_quarter[facing=north,layer=3,waterlogged=true]
conquest:tan_clay_tiles_vertical_quarter[facing=north,layer=3,waterlogged=false]
conquest:tan_clay_tiles_vertical_quarter[facing=north,layer=4,waterlogged=true]
conquest:tan_clay_tiles_vertical_quarter[facing=north,layer=4,waterlogged=false]
conquest:tan_clay_tiles_vertical_quarter[facing=south,layer=1,waterlogged=true]
conquest:tan_clay_tiles_vertical_quarter[facing=south,layer=1,waterlogged=false]
conquest:tan_clay_tiles_vertical_quarter[facing=south,layer=2,waterlogged=true]
conquest:tan_clay_tiles_vertical_quarter[facing=south,layer=2,waterlogged=false]
conquest:tan_clay_tiles_vertical_quarter[facing=south,layer=3,waterlogged=true]
conquest:tan_clay_tiles_vertical_quarter[facing=south,layer=3,waterlogged=false]
conquest:tan_clay_tiles_vertical_quarter[facing=south,layer=4,waterlogged=true]
conquest:tan_clay_tiles_vertical_quarter[facing=south,layer=4,waterlogged=false]
conquest:tan_clay_tiles_vertical_quarter[facing=west,layer=1,waterlogged=true]
conquest:tan_clay_tiles_vertical_quarter[facing=west,layer=1,waterlogged=false]
conquest:tan_clay_tiles_vertical_quarter[facing=west,layer=2,waterlogged=true]
conquest:tan_clay_tiles_vertical_quarter[facing=west,layer=2,waterlogged=false]
conquest:tan_clay_tiles_vertical_quarter[facing=west,layer=3,waterlogged=true]
conquest:tan_clay_tiles_vertical_quarter[facing=west,layer=3,waterlogged=false]
conquest:tan_clay_tiles_vertical_quarter[facing=west,layer=4,waterlogged=true]
conquest:tan_clay_tiles_vertical_quarter[facing=west,layer=4,waterlogged=false]
conquest:tan_clay_tiles_vertical_quarter[facing=east,layer=1,waterlogged=true]
conquest:tan_clay_tiles_vertical_quarter[facing=east,layer=1,waterlogged=false]
conquest:tan_clay_tiles_vertical_quarter[facing=east,layer=2,waterlogged=true]
conquest:tan_clay_tiles_vertical_quarter[facing=east,layer=2,waterlogged=false]
conquest:tan_clay_tiles_vertical_quarter[facing=east,layer=3,waterlogged=true]
conquest:tan_clay_tiles_vertical_quarter[facing=east,layer=3,waterlogged=false]
conquest:tan_clay_tiles_vertical_quarter[facing=east,layer=4,waterlogged=true]
conquest:tan_clay_tiles_vertical_quarter[facing=east,layer=4,waterlogged=false]
conquest:tan_clay_tiles_vertical_slab[facing=north,layer=1,waterlogged=true]
conquest:tan_clay_tiles_vertical_slab[facing=north,layer=1,waterlogged=false]
conquest:tan_clay_tiles_vertical_slab[facing=north,layer=2,waterlogged=true]
conquest:tan_clay_tiles_vertical_slab[facing=north,layer=2,waterlogged=false]
conquest:tan_clay_tiles_vertical_slab[facing=north,layer=3,waterlogged=true]
conquest:tan_clay_tiles_vertical_slab[facing=north,layer=3,waterlogged=false]
conquest:tan_clay_tiles_vertical_slab[facing=north,layer=4,waterlogged=true]
conquest:tan_clay_tiles_vertical_slab[facing=north,layer=4,waterlogged=false]
conquest:tan_clay_tiles_vertical_slab[facing=south,layer=1,waterlogged=true]
conquest:tan_clay_tiles_vertical_slab[facing=south,layer=1,waterlogged=false]
conquest:tan_clay_tiles_vertical_slab[facing=south,layer=2,waterlogged=true]
conquest:tan_clay_tiles_vertical_slab[facing=south,layer=2,waterlogged=false]
conquest:tan_clay_tiles_vertical_slab[facing=south,layer=3,waterlogged=true]
conquest:tan_clay_tiles_vertical_slab[facing=south,layer=3,waterlogged=false]
conquest:tan_clay_tiles_vertical_slab[facing=south,layer=4,waterlogged=true]
conquest:tan_clay_tiles_vertical_slab[facing=south,layer=4,waterlogged=false]
conquest:tan_clay_tiles_vertical_slab[facing=west,layer=1,waterlogged=true]
conquest:tan_clay_tiles_vertical_slab[facing=west,layer=1,waterlogged=false]
conquest:tan_clay_tiles_vertical_slab[facing=west,layer=2,waterlogged=true]
conquest:tan_clay_tiles_vertical_slab[facing=west,layer=2,waterlogged=false]
conquest:tan_clay_tiles_vertical_slab[facing=west,layer=3,waterlogged=true]
conquest:tan_clay_tiles_vertical_slab[facing=west,layer=3,waterlogged=false]
conquest:tan_clay_tiles_vertical_slab[facing=west,layer=4,waterlogged=true]
conquest:tan_clay_tiles_vertical_slab[facing=west,layer=4,waterlogged=false]
conquest:tan_clay_tiles_vertical_slab[facing=east,layer=1,waterlogged=true]
conquest:tan_clay_tiles_vertical_slab[facing=east,layer=1,waterlogged=false]
conquest:tan_clay_tiles_vertical_slab[facing=east,layer=2,waterlogged=true]
conquest:tan_clay_tiles_vertical_slab[facing=east,layer=2,waterlogged=false]
conquest:tan_clay_tiles_vertical_slab[facing=east,layer=3,waterlogged=true]
conquest:tan_clay_tiles_vertical_slab[facing=east,layer=3,waterlogged=false]
conquest:tan_clay_tiles_vertical_slab[facing=east,layer=4,waterlogged=true]
conquest:tan_clay_tiles_vertical_slab[facing=east,layer=4,waterlogged=false]
conquest:tan_limestone
conquest:tan_limestone_arrowslit[facing=north,waterlogged=true]
conquest:tan_limestone_arrowslit[facing=north,waterlogged=false]
conquest:tan_limestone_arrowslit[facing=south,waterlogged=true]
conquest:tan_limestone_arrowslit[facing=south,waterlogged=false]
conquest:tan_limestone_arrowslit[facing=west,waterlogged=true]
conquest:tan_limestone_arrowslit[facing=west,waterlogged=false]
conquest:tan_limestone_arrowslit[facing=east,waterlogged=true]
conquest:tan_limestone_arrowslit[facing=east,waterlogged=false]
conquest:tan_limestone_balustrade[axis=x,waterlogged=true]
conquest:tan_limestone_balustrade[axis=x,waterlogged=false]
conquest:tan_limestone_balustrade[axis=y,waterlogged=true]
conquest:tan_limestone_balustrade[axis=y,waterlogged=false]
conquest:tan_limestone_balustrade[axis=z,waterlogged=true]
conquest:tan_limestone_balustrade[axis=z,waterlogged=false]
conquest:tan_limestone_bricks
conquest:tan_limestone_bricks_arrowslit[facing=north,waterlogged=true]
conquest:tan_limestone_bricks_arrowslit[facing=north,waterlogged=false]
conquest:tan_limestone_bricks_arrowslit[facing=south,waterlogged=true]
conquest:tan_limestone_bricks_arrowslit[facing=south,waterlogged=false]
conquest:tan_limestone_bricks_arrowslit[facing=west,waterlogged=true]
conquest:tan_limestone_bricks_arrowslit[facing=west,waterlogged=false]
conquest:tan_limestone_bricks_arrowslit[facing=east,waterlogged=true]
conquest:tan_limestone_bricks_arrowslit[facing=east,waterlogged=false]
conquest:tan_limestone_bricks_balustrade[axis=x,waterlogged=true]
conquest:tan_limestone_bricks_balustrade[axis=x,waterlogged=false]
conquest:tan_limestone_bricks_balustrade[axis=y,waterlogged=true]
conquest:tan_limestone_bricks_balustrade[axis=y,waterlogged=false]
conquest:tan_limestone_bricks_balustrade[axis=z,waterlogged=true]
conquest:tan_limestone_bricks_balustrade[axis=z,waterlogged=false]
conquest:tan_limestone_bricks_capital[facing=flat,type=top,waterlogged=true]
conquest:tan_limestone_bricks_capital[facing=flat,type=top,waterlogged=false]
conquest:tan_limestone_bricks_capital[facing=flat,type=bottom,waterlogged=true]
conquest:tan_limestone_bricks_capital[facing=flat,type=bottom,waterlogged=false]
conquest:tan_limestone_bricks_capital[facing=north,type=top,waterlogged=true]
conquest:tan_limestone_bricks_capital[facing=north,type=top,waterlogged=false]
conquest:tan_limestone_bricks_capital[facing=north,type=bottom,waterlogged=true]
conquest:tan_limestone_bricks_capital[facing=north,type=bottom,waterlogged=false]
conquest:tan_limestone_bricks_capital[facing=south,type=top,waterlogged=true]
conquest:tan_limestone_bricks_capital[facing=south,type=top,waterlogged=false]
conquest:tan_limestone_bricks_capital[facing=south,type=bottom,waterlogged=true]
conquest:tan_limestone_bricks_capital[facing=south,type=bottom,waterlogged=false]
conquest:tan_limestone_bricks_capital[facing=east,type=top,waterlogged=true]
conquest:tan_limestone_bricks_capital[facing=east,type=top,waterlogged=false]
conquest:tan_limestone_bricks_capital[facing=east,type=bottom,waterlogged=true]
conquest:tan_limestone_bricks_capital[facing=east,type=bottom,waterlogged=false]
conquest:tan_limestone_bricks_capital[facing=west,type=top,waterlogged=true]
conquest:tan_limestone_bricks_capital[facing=west,type=top,waterlogged=false]
conquest:tan_limestone_bricks_capital[facing=west,type=bottom,waterlogged=true]
conquest:tan_limestone_bricks_capital[facing=west,type=bottom,waterlogged=false]
conquest:tan_limestone_bricks_corner_slab[facing=north,type=top,waterlogged=true]
conquest:tan_limestone_bricks_corner_slab[facing=north,type=top,waterlogged=false]
conquest:tan_limestone_bricks_corner_slab[facing=north,type=bottom,waterlogged=true]
conquest:tan_limestone_bricks_corner_slab[facing=north,type=bottom,waterlogged=false]
conquest:tan_limestone_bricks_corner_slab[facing=south,type=top,waterlogged=true]
conquest:tan_limestone_bricks_corner_slab[facing=south,type=top,waterlogged=false]
conquest:tan_limestone_bricks_corner_slab[facing=south,type=bottom,waterlogged=true]
conquest:tan_limestone_bricks_corner_slab[facing=south,type=bottom,waterlogged=false]
conquest:tan_limestone_bricks_corner_slab[facing=west,type=top,waterlogged=true]
conquest:tan_limestone_bricks_corner_slab[facing=west,type=top,waterlogged=false]
conquest:tan_limestone_bricks_corner_slab[facing=west,type=bottom,waterlogged=true]
conquest:tan_limestone_bricks_corner_slab[facing=west,type=bottom,waterlogged=false]
conquest:tan_limestone_bricks_corner_slab[facing=east,type=top,waterlogged=true]
conquest:tan_limestone_bricks_corner_slab[facing=east,type=top,waterlogged=false]
conquest:tan_limestone_bricks_corner_slab[facing=east,type=bottom,waterlogged=true]
conquest:tan_limestone_bricks_corner_slab[facing=east,type=bottom,waterlogged=false]
conquest:tan_limestone_bricks_eighth_slab[facing=north,type=top,waterlogged=true]
conquest:tan_limestone_bricks_eighth_slab[facing=north,type=top,waterlogged=false]
conquest:tan_limestone_bricks_eighth_slab[facing=north,type=bottom,waterlogged=true]
conquest:tan_limestone_bricks_eighth_slab[facing=north,type=bottom,waterlogged=false]
conquest:tan_limestone_bricks_eighth_slab[facing=south,type=top,waterlogged=true]
conquest:tan_limestone_bricks_eighth_slab[facing=south,type=top,waterlogged=false]
conquest:tan_limestone_bricks_eighth_slab[facing=south,type=bottom,waterlogged=true]
conquest:tan_limestone_bricks_eighth_slab[facing=south,type=bottom,waterlogged=false]
conquest:tan_limestone_bricks_eighth_slab[facing=west,type=top,waterlogged=true]
conquest:tan_limestone_bricks_eighth_slab[facing=west,type=top,waterlogged=false]
conquest:tan_limestone_bricks_eighth_slab[facing=west,type=bottom,waterlogged=true]
conquest:tan_limestone_bricks_eighth_slab[facing=west,type=bottom,waterlogged=false]
conquest:tan_limestone_bricks_eighth_slab[facing=east,type=top,waterlogged=true]
conquest:tan_limestone_bricks_eighth_slab[facing=east,type=top,waterlogged=false]
conquest:tan_limestone_bricks_eighth_slab[facing=east,type=bottom,waterlogged=true]
conquest:tan_limestone_bricks_eighth_slab[facing=east,type=bottom,waterlogged=false]
conquest:tan_limestone_bricks_pillar[layer=1,waterlogged=true]
conquest:tan_limestone_bricks_pillar[layer=1,waterlogged=false]
conquest:tan_limestone_bricks_pillar[layer=2,waterlogged=true]
conquest:tan_limestone_bricks_pillar[layer=2,waterlogged=false]
conquest:tan_limestone_bricks_pillar[layer=3,waterlogged=true]
conquest:tan_limestone_bricks_pillar[layer=3,waterlogged=false]
conquest:tan_limestone_bricks_quarter_slab[facing=north,layer=1,type=top,waterlogged=true]
conquest:tan_limestone_bricks_quarter_slab[facing=north,layer=1,type=top,waterlogged=false]
conquest:tan_limestone_bricks_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=true]
conquest:tan_limestone_bricks_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=false]
conquest:tan_limestone_bricks_quarter_slab[facing=north,layer=2,type=top,waterlogged=true]
conquest:tan_limestone_bricks_quarter_slab[facing=north,layer=2,type=top,waterlogged=false]
conquest:tan_limestone_bricks_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=true]
conquest:tan_limestone_bricks_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=false]
conquest:tan_limestone_bricks_quarter_slab[facing=north,layer=3,type=top,waterlogged=true]
conquest:tan_limestone_bricks_quarter_slab[facing=north,layer=3,type=top,waterlogged=false]
conquest:tan_limestone_bricks_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=true]
conquest:tan_limestone_bricks_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=false]
conquest:tan_limestone_bricks_quarter_slab[facing=south,layer=1,type=top,waterlogged=true]
conquest:tan_limestone_bricks_quarter_slab[facing=south,layer=1,type=top,waterlogged=false]
conquest:tan_limestone_bricks_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=true]
conquest:tan_limestone_bricks_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=false]
conquest:tan_limestone_bricks_quarter_slab[facing=south,layer=2,type=top,waterlogged=true]
conquest:tan_limestone_bricks_quarter_slab[facing=south,layer=2,type=top,waterlogged=false]
conquest:tan_limestone_bricks_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=true]
conquest:tan_limestone_bricks_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=false]
conquest:tan_limestone_bricks_quarter_slab[facing=south,layer=3,type=top,waterlogged=true]
conquest:tan_limestone_bricks_quarter_slab[facing=south,layer=3,type=top,waterlogged=false]
conquest:tan_limestone_bricks_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=true]
conquest:tan_limestone_bricks_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=false]
conquest:tan_limestone_bricks_quarter_slab[facing=west,layer=1,type=top,waterlogged=true]
conquest:tan_limestone_bricks_quarter_slab[facing=west,layer=1,type=top,waterlogged=false]
conquest:tan_limestone_bricks_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=true]
conquest:tan_limestone_bricks_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=false]
conquest:tan_limestone_bricks_quarter_slab[facing=west,layer=2,type=top,waterlogged=true]
conquest:tan_limestone_bricks_quarter_slab[facing=west,layer=2,type=top,waterlogged=false]
conquest:tan_limestone_bricks_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=true]
conquest:tan_limestone_bricks_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=false]
conquest:tan_limestone_bricks_quarter_slab[facing=west,layer=3,type=top,waterlogged=true]
conquest:tan_limestone_bricks_quarter_slab[facing=west,layer=3,type=top,waterlogged=false]
conquest:tan_limestone_bricks_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=true]
conquest:tan_limestone_bricks_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=false]
conquest:tan_limestone_bricks_quarter_slab[facing=east,layer=1,type=top,waterlogged=true]
conquest:tan_limestone_bricks_quarter_slab[facing=east,layer=1,type=top,waterlogged=false]
conquest:tan_limestone_bricks_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=true]
conquest:tan_limestone_bricks_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=false]
conquest:tan_limestone_bricks_quarter_slab[facing=east,layer=2,type=top,waterlogged=true]
conquest:tan_limestone_bricks_quarter_slab[facing=east,layer=2,type=top,waterlogged=false]
conquest:tan_limestone_bricks_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=true]
conquest:tan_limestone_bricks_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=false]
conquest:tan_limestone_bricks_quarter_slab[facing=east,layer=3,type=top,waterlogged=true]
conquest:tan_limestone_bricks_quarter_slab[facing=east,layer=3,type=top,waterlogged=false]
conquest:tan_limestone_bricks_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=true]
conquest:tan_limestone_bricks_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=false]
conquest:tan_limestone_bricks_slab[layers=1,type=top,waterlogged=true]
conquest:tan_limestone_bricks_slab[layers=1,type=top,waterlogged=false]
conquest:tan_limestone_bricks_slab[layers=1,type=bottom,waterlogged=true]
conquest:tan_limestone_bricks_slab[layers=1,type=bottom,waterlogged=false]
conquest:tan_limestone_bricks_slab[layers=2,type=top,waterlogged=true]
conquest:tan_limestone_bricks_slab[layers=2,type=top,waterlogged=false]
conquest:tan_limestone_bricks_slab[layers=2,type=bottom,waterlogged=true]
conquest:tan_limestone_bricks_slab[layers=2,type=bottom,waterlogged=false]
conquest:tan_limestone_bricks_slab[layers=3,type=top,waterlogged=true]
conquest:tan_limestone_bricks_slab[layers=3,type=top,waterlogged=false]
conquest:tan_limestone_bricks_slab[layers=3,type=bottom,waterlogged=true]
conquest:tan_limestone_bricks_slab[layers=3,type=bottom,waterlogged=false]
conquest:tan_limestone_bricks_slab[layers=4,type=top,waterlogged=true]
conquest:tan_limestone_bricks_slab[layers=4,type=top,waterlogged=false]
conquest:tan_limestone_bricks_slab[layers=4,type=bottom,waterlogged=true]
conquest:tan_limestone_bricks_slab[layers=4,type=bottom,waterlogged=false]
conquest:tan_limestone_bricks_slab[layers=5,type=top,waterlogged=true]
conquest:tan_limestone_bricks_slab[layers=5,type=top,waterlogged=false]
conquest:tan_limestone_bricks_slab[layers=5,type=bottom,waterlogged=true]
conquest:tan_limestone_bricks_slab[layers=5,type=bottom,waterlogged=false]
conquest:tan_limestone_bricks_slab[layers=6,type=top,waterlogged=true]
conquest:tan_limestone_bricks_slab[layers=6,type=top,waterlogged=false]
conquest:tan_limestone_bricks_slab[layers=6,type=bottom,waterlogged=true]
conquest:tan_limestone_bricks_slab[layers=6,type=bottom,waterlogged=false]
conquest:tan_limestone_bricks_slab[layers=7,type=top,waterlogged=true]
conquest:tan_limestone_bricks_slab[layers=7,type=top,waterlogged=false]
conquest:tan_limestone_bricks_slab[layers=7,type=bottom,waterlogged=true]
conquest:tan_limestone_bricks_slab[layers=7,type=bottom,waterlogged=false]
conquest:tan_limestone_bricks_slab[layers=8,type=top,waterlogged=true]
conquest:tan_limestone_bricks_slab[layers=8,type=top,waterlogged=false]
conquest:tan_limestone_bricks_slab[layers=8,type=bottom,waterlogged=true]
conquest:tan_limestone_bricks_slab[layers=8,type=bottom,waterlogged=false]
conquest:tan_limestone_bricks_small_arch[direction=northsouth,waterlogged=true]
conquest:tan_limestone_bricks_small_arch[direction=northsouth,waterlogged=false]
conquest:tan_limestone_bricks_small_arch[direction=eastwest,waterlogged=true]
conquest:tan_limestone_bricks_small_arch[direction=eastwest,waterlogged=false]
conquest:tan_limestone_bricks_small_arch_half[facing=north,waterlogged=true]
conquest:tan_limestone_bricks_small_arch_half[facing=north,waterlogged=false]
conquest:tan_limestone_bricks_small_arch_half[facing=south,waterlogged=true]
conquest:tan_limestone_bricks_small_arch_half[facing=south,waterlogged=false]
conquest:tan_limestone_bricks_small_arch_half[facing=west,waterlogged=true]
conquest:tan_limestone_bricks_small_arch_half[facing=west,waterlogged=false]
conquest:tan_limestone_bricks_small_arch_half[facing=east,waterlogged=true]
conquest:tan_limestone_bricks_small_arch_half[facing=east,waterlogged=false]
conquest:tan_limestone_bricks_small_window[down=true,up=true,waterlogged=true]
conquest:tan_limestone_bricks_small_window[down=true,up=true,waterlogged=false]
conquest:tan_limestone_bricks_small_window[down=true,up=false,waterlogged=true]
conquest:tan_limestone_bricks_small_window[down=true,up=false,waterlogged=false]
conquest:tan_limestone_bricks_small_window[down=false,up=true,waterlogged=true]
conquest:tan_limestone_bricks_small_window[down=false,up=true,waterlogged=false]
conquest:tan_limestone_bricks_small_window[down=false,up=false,waterlogged=true]
conquest:tan_limestone_bricks_small_window[down=false,up=false,waterlogged=false]
conquest:tan_limestone_bricks_small_window_half[down=true,facing=north,up=true,waterlogged=true]
conquest:tan_limestone_bricks_small_window_half[down=true,facing=north,up=true,waterlogged=false]
conquest:tan_limestone_bricks_small_window_half[down=true,facing=north,up=false,waterlogged=true]
conquest:tan_limestone_bricks_small_window_half[down=true,facing=north,up=false,waterlogged=false]
conquest:tan_limestone_bricks_small_window_half[down=true,facing=south,up=true,waterlogged=true]
conquest:tan_limestone_bricks_small_window_half[down=true,facing=south,up=true,waterlogged=false]
conquest:tan_limestone_bricks_small_window_half[down=true,facing=south,up=false,waterlogged=true]
conquest:tan_limestone_bricks_small_window_half[down=true,facing=south,up=false,waterlogged=false]
conquest:tan_limestone_bricks_small_window_half[down=true,facing=west,up=true,waterlogged=true]
conquest:tan_limestone_bricks_small_window_half[down=true,facing=west,up=true,waterlogged=false]
conquest:tan_limestone_bricks_small_window_half[down=true,facing=west,up=false,waterlogged=true]
conquest:tan_limestone_bricks_small_window_half[down=true,facing=west,up=false,waterlogged=false]
conquest:tan_limestone_bricks_small_window_half[down=true,facing=east,up=true,waterlogged=true]
conquest:tan_limestone_bricks_small_window_half[down=true,facing=east,up=true,waterlogged=false]
conquest:tan_limestone_bricks_small_window_half[down=true,facing=east,up=false,waterlogged=true]
conquest:tan_limestone_bricks_small_window_half[down=true,facing=east,up=false,waterlogged=false]
conquest:tan_limestone_bricks_small_window_half[down=false,facing=north,up=true,waterlogged=true]
conquest:tan_limestone_bricks_small_window_half[down=false,facing=north,up=true,waterlogged=false]
conquest:tan_limestone_bricks_small_window_half[down=false,facing=north,up=false,waterlogged=true]
conquest:tan_limestone_bricks_small_window_half[down=false,facing=north,up=false,waterlogged=false]
conquest:tan_limestone_bricks_small_window_half[down=false,facing=south,up=true,waterlogged=true]
conquest:tan_limestone_bricks_small_window_half[down=false,facing=south,up=true,waterlogged=false]
conquest:tan_limestone_bricks_small_window_half[down=false,facing=south,up=false,waterlogged=true]
conquest:tan_limestone_bricks_small_window_half[down=false,facing=south,up=false,waterlogged=false]
conquest:tan_limestone_bricks_small_window_half[down=false,facing=west,up=true,waterlogged=true]
conquest:tan_limestone_bricks_small_window_half[down=false,facing=west,up=true,waterlogged=false]
conquest:tan_limestone_bricks_small_window_half[down=false,facing=west,up=false,waterlogged=true]
conquest:tan_limestone_bricks_small_window_half[down=false,facing=west,up=false,waterlogged=false]
conquest:tan_limestone_bricks_small_window_half[down=false,facing=east,up=true,waterlogged=true]
conquest:tan_limestone_bricks_small_window_half[down=false,facing=east,up=true,waterlogged=false]
conquest:tan_limestone_bricks_small_window_half[down=false,facing=east,up=false,waterlogged=true]
conquest:tan_limestone_bricks_small_window_half[down=false,facing=east,up=false,waterlogged=false]
conquest:tan_limestone_bricks_sphere[type=egg,waterlogged=true]
conquest:tan_limestone_bricks_sphere[type=egg,waterlogged=false]
conquest:tan_limestone_bricks_sphere[type=small,waterlogged=true]
conquest:tan_limestone_bricks_sphere[type=small,waterlogged=false]
conquest:tan_limestone_bricks_sphere[type=large,waterlogged=true]
conquest:tan_limestone_bricks_sphere[type=large,waterlogged=false]
conquest:tan_limestone_bricks_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:tan_limestone_bricks_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:tan_limestone_bricks_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:tan_limestone_bricks_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:tan_limestone_bricks_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:tan_limestone_bricks_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:tan_limestone_bricks_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:tan_limestone_bricks_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:tan_limestone_bricks_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:tan_limestone_bricks_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:tan_limestone_bricks_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:tan_limestone_bricks_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:tan_limestone_bricks_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:tan_limestone_bricks_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:tan_limestone_bricks_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:tan_limestone_bricks_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:tan_limestone_bricks_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:tan_limestone_bricks_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:tan_limestone_bricks_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:tan_limestone_bricks_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:tan_limestone_bricks_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:tan_limestone_bricks_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:tan_limestone_bricks_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:tan_limestone_bricks_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:tan_limestone_bricks_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:tan_limestone_bricks_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:tan_limestone_bricks_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:tan_limestone_bricks_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:tan_limestone_bricks_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:tan_limestone_bricks_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:tan_limestone_bricks_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:tan_limestone_bricks_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:tan_limestone_bricks_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:tan_limestone_bricks_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:tan_limestone_bricks_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:tan_limestone_bricks_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:tan_limestone_bricks_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:tan_limestone_bricks_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:tan_limestone_bricks_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:tan_limestone_bricks_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:tan_limestone_bricks_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:tan_limestone_bricks_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:tan_limestone_bricks_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:tan_limestone_bricks_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:tan_limestone_bricks_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:tan_limestone_bricks_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:tan_limestone_bricks_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:tan_limestone_bricks_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:tan_limestone_bricks_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:tan_limestone_bricks_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:tan_limestone_bricks_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:tan_limestone_bricks_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:tan_limestone_bricks_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:tan_limestone_bricks_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:tan_limestone_bricks_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:tan_limestone_bricks_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:tan_limestone_bricks_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:tan_limestone_bricks_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:tan_limestone_bricks_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:tan_limestone_bricks_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:tan_limestone_bricks_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:tan_limestone_bricks_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:tan_limestone_bricks_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:tan_limestone_bricks_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:tan_limestone_bricks_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:tan_limestone_bricks_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:tan_limestone_bricks_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:tan_limestone_bricks_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:tan_limestone_bricks_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:tan_limestone_bricks_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:tan_limestone_bricks_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:tan_limestone_bricks_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:tan_limestone_bricks_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:tan_limestone_bricks_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:tan_limestone_bricks_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:tan_limestone_bricks_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:tan_limestone_bricks_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:tan_limestone_bricks_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:tan_limestone_bricks_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:tan_limestone_bricks_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:tan_limestone_bricks_two_meter_arch[facing=north,type=top]
conquest:tan_limestone_bricks_two_meter_arch[facing=north,type=bottom]
conquest:tan_limestone_bricks_two_meter_arch[facing=south,type=top]
conquest:tan_limestone_bricks_two_meter_arch[facing=south,type=bottom]
conquest:tan_limestone_bricks_two_meter_arch[facing=west,type=top]
conquest:tan_limestone_bricks_two_meter_arch[facing=west,type=bottom]
conquest:tan_limestone_bricks_two_meter_arch[facing=east,type=top]
conquest:tan_limestone_bricks_two_meter_arch[facing=east,type=bottom]
conquest:tan_limestone_bricks_two_meter_arch_half[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:tan_limestone_bricks_two_meter_arch_half[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:tan_limestone_bricks_two_meter_arch_half[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:tan_limestone_bricks_two_meter_arch_half[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:tan_limestone_bricks_two_meter_arch_half[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:tan_limestone_bricks_two_meter_arch_half[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:tan_limestone_bricks_two_meter_arch_half[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:tan_limestone_bricks_two_meter_arch_half[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:tan_limestone_bricks_two_meter_arch_half[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:tan_limestone_bricks_two_meter_arch_half[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:tan_limestone_bricks_two_meter_arch_half[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:tan_limestone_bricks_two_meter_arch_half[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:tan_limestone_bricks_two_meter_arch_half[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:tan_limestone_bricks_two_meter_arch_half[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:tan_limestone_bricks_two_meter_arch_half[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:tan_limestone_bricks_two_meter_arch_half[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:tan_limestone_bricks_two_meter_arch_half[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:tan_limestone_bricks_two_meter_arch_half[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:tan_limestone_bricks_two_meter_arch_half[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:tan_limestone_bricks_two_meter_arch_half[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:tan_limestone_bricks_two_meter_arch_half[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:tan_limestone_bricks_two_meter_arch_half[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:tan_limestone_bricks_two_meter_arch_half[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:tan_limestone_bricks_two_meter_arch_half[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:tan_limestone_bricks_two_meter_arch_half[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:tan_limestone_bricks_two_meter_arch_half[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:tan_limestone_bricks_two_meter_arch_half[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:tan_limestone_bricks_two_meter_arch_half[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:tan_limestone_bricks_two_meter_arch_half[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:tan_limestone_bricks_two_meter_arch_half[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:tan_limestone_bricks_two_meter_arch_half[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:tan_limestone_bricks_two_meter_arch_half[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:tan_limestone_bricks_two_meter_arch_half[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:tan_limestone_bricks_two_meter_arch_half[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:tan_limestone_bricks_two_meter_arch_half[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:tan_limestone_bricks_two_meter_arch_half[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:tan_limestone_bricks_two_meter_arch_half[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:tan_limestone_bricks_two_meter_arch_half[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:tan_limestone_bricks_two_meter_arch_half[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:tan_limestone_bricks_two_meter_arch_half[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:tan_limestone_bricks_two_meter_arch_half[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:tan_limestone_bricks_two_meter_arch_half[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:tan_limestone_bricks_two_meter_arch_half[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:tan_limestone_bricks_two_meter_arch_half[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:tan_limestone_bricks_two_meter_arch_half[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:tan_limestone_bricks_two_meter_arch_half[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:tan_limestone_bricks_two_meter_arch_half[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:tan_limestone_bricks_two_meter_arch_half[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:tan_limestone_bricks_two_meter_arch_half[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:tan_limestone_bricks_two_meter_arch_half[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:tan_limestone_bricks_two_meter_arch_half[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:tan_limestone_bricks_two_meter_arch_half[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:tan_limestone_bricks_two_meter_arch_half[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:tan_limestone_bricks_two_meter_arch_half[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:tan_limestone_bricks_two_meter_arch_half[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:tan_limestone_bricks_two_meter_arch_half[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:tan_limestone_bricks_two_meter_arch_half[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:tan_limestone_bricks_two_meter_arch_half[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:tan_limestone_bricks_two_meter_arch_half[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:tan_limestone_bricks_two_meter_arch_half[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:tan_limestone_bricks_two_meter_arch_half[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:tan_limestone_bricks_two_meter_arch_half[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:tan_limestone_bricks_two_meter_arch_half[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:tan_limestone_bricks_two_meter_arch_half[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:tan_limestone_bricks_vertical_corner[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:tan_limestone_bricks_vertical_corner[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:tan_limestone_bricks_vertical_corner[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:tan_limestone_bricks_vertical_corner[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:tan_limestone_bricks_vertical_corner[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:tan_limestone_bricks_vertical_corner[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:tan_limestone_bricks_vertical_corner[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:tan_limestone_bricks_vertical_corner[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:tan_limestone_bricks_vertical_corner[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:tan_limestone_bricks_vertical_corner[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:tan_limestone_bricks_vertical_corner[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:tan_limestone_bricks_vertical_corner[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:tan_limestone_bricks_vertical_corner[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:tan_limestone_bricks_vertical_corner[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:tan_limestone_bricks_vertical_corner[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:tan_limestone_bricks_vertical_corner[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:tan_limestone_bricks_vertical_corner[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:tan_limestone_bricks_vertical_corner[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:tan_limestone_bricks_vertical_corner[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:tan_limestone_bricks_vertical_corner[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:tan_limestone_bricks_vertical_corner[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:tan_limestone_bricks_vertical_corner[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:tan_limestone_bricks_vertical_corner[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:tan_limestone_bricks_vertical_corner[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:tan_limestone_bricks_vertical_corner[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:tan_limestone_bricks_vertical_corner[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:tan_limestone_bricks_vertical_corner[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:tan_limestone_bricks_vertical_corner[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:tan_limestone_bricks_vertical_corner[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:tan_limestone_bricks_vertical_corner[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:tan_limestone_bricks_vertical_corner[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:tan_limestone_bricks_vertical_corner[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:tan_limestone_bricks_vertical_corner[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:tan_limestone_bricks_vertical_corner[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:tan_limestone_bricks_vertical_corner[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:tan_limestone_bricks_vertical_corner[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:tan_limestone_bricks_vertical_corner[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:tan_limestone_bricks_vertical_corner[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:tan_limestone_bricks_vertical_corner[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:tan_limestone_bricks_vertical_corner[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:tan_limestone_bricks_vertical_corner[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:tan_limestone_bricks_vertical_corner[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:tan_limestone_bricks_vertical_corner[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:tan_limestone_bricks_vertical_corner[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:tan_limestone_bricks_vertical_corner[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:tan_limestone_bricks_vertical_corner[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:tan_limestone_bricks_vertical_corner[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:tan_limestone_bricks_vertical_corner[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:tan_limestone_bricks_vertical_corner[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:tan_limestone_bricks_vertical_corner[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:tan_limestone_bricks_vertical_corner[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:tan_limestone_bricks_vertical_corner[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:tan_limestone_bricks_vertical_corner[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:tan_limestone_bricks_vertical_corner[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:tan_limestone_bricks_vertical_corner[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:tan_limestone_bricks_vertical_corner[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:tan_limestone_bricks_vertical_corner[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:tan_limestone_bricks_vertical_corner[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:tan_limestone_bricks_vertical_corner[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:tan_limestone_bricks_vertical_corner[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:tan_limestone_bricks_vertical_corner[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:tan_limestone_bricks_vertical_corner[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:tan_limestone_bricks_vertical_corner[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:tan_limestone_bricks_vertical_corner[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:tan_limestone_bricks_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:tan_limestone_bricks_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:tan_limestone_bricks_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:tan_limestone_bricks_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:tan_limestone_bricks_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:tan_limestone_bricks_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:tan_limestone_bricks_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:tan_limestone_bricks_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:tan_limestone_bricks_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:tan_limestone_bricks_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:tan_limestone_bricks_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:tan_limestone_bricks_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:tan_limestone_bricks_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:tan_limestone_bricks_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:tan_limestone_bricks_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:tan_limestone_bricks_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:tan_limestone_bricks_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:tan_limestone_bricks_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:tan_limestone_bricks_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:tan_limestone_bricks_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:tan_limestone_bricks_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:tan_limestone_bricks_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:tan_limestone_bricks_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:tan_limestone_bricks_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:tan_limestone_bricks_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:tan_limestone_bricks_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:tan_limestone_bricks_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:tan_limestone_bricks_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:tan_limestone_bricks_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:tan_limestone_bricks_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:tan_limestone_bricks_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:tan_limestone_bricks_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:tan_limestone_bricks_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:tan_limestone_bricks_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:tan_limestone_bricks_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:tan_limestone_bricks_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:tan_limestone_bricks_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:tan_limestone_bricks_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:tan_limestone_bricks_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:tan_limestone_bricks_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:tan_limestone_bricks_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:tan_limestone_bricks_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:tan_limestone_bricks_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:tan_limestone_bricks_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:tan_limestone_bricks_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:tan_limestone_bricks_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:tan_limestone_bricks_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:tan_limestone_bricks_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:tan_limestone_bricks_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:tan_limestone_bricks_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:tan_limestone_bricks_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:tan_limestone_bricks_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:tan_limestone_bricks_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:tan_limestone_bricks_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:tan_limestone_bricks_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:tan_limestone_bricks_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:tan_limestone_bricks_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:tan_limestone_bricks_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:tan_limestone_bricks_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:tan_limestone_bricks_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:tan_limestone_bricks_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:tan_limestone_bricks_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:tan_limestone_bricks_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:tan_limestone_bricks_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:tan_limestone_bricks_vertical_quarter[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:tan_limestone_bricks_vertical_quarter[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:tan_limestone_bricks_vertical_quarter[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:tan_limestone_bricks_vertical_quarter[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:tan_limestone_bricks_vertical_quarter[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:tan_limestone_bricks_vertical_quarter[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:tan_limestone_bricks_vertical_quarter[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:tan_limestone_bricks_vertical_quarter[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:tan_limestone_bricks_vertical_quarter[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:tan_limestone_bricks_vertical_quarter[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:tan_limestone_bricks_vertical_quarter[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:tan_limestone_bricks_vertical_quarter[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:tan_limestone_bricks_vertical_quarter[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:tan_limestone_bricks_vertical_quarter[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:tan_limestone_bricks_vertical_quarter[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:tan_limestone_bricks_vertical_quarter[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:tan_limestone_bricks_vertical_quarter[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:tan_limestone_bricks_vertical_quarter[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:tan_limestone_bricks_vertical_quarter[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:tan_limestone_bricks_vertical_quarter[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:tan_limestone_bricks_vertical_quarter[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:tan_limestone_bricks_vertical_quarter[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:tan_limestone_bricks_vertical_quarter[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:tan_limestone_bricks_vertical_quarter[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:tan_limestone_bricks_vertical_quarter[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:tan_limestone_bricks_vertical_quarter[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:tan_limestone_bricks_vertical_quarter[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:tan_limestone_bricks_vertical_quarter[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:tan_limestone_bricks_vertical_quarter[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:tan_limestone_bricks_vertical_quarter[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:tan_limestone_bricks_vertical_quarter[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:tan_limestone_bricks_vertical_quarter[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:tan_limestone_bricks_vertical_quarter[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:tan_limestone_bricks_vertical_quarter[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:tan_limestone_bricks_vertical_quarter[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:tan_limestone_bricks_vertical_quarter[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:tan_limestone_bricks_vertical_quarter[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:tan_limestone_bricks_vertical_quarter[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:tan_limestone_bricks_vertical_quarter[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:tan_limestone_bricks_vertical_quarter[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:tan_limestone_bricks_vertical_quarter[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:tan_limestone_bricks_vertical_quarter[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:tan_limestone_bricks_vertical_quarter[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:tan_limestone_bricks_vertical_quarter[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:tan_limestone_bricks_vertical_quarter[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:tan_limestone_bricks_vertical_quarter[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:tan_limestone_bricks_vertical_quarter[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:tan_limestone_bricks_vertical_quarter[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:tan_limestone_bricks_vertical_quarter[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:tan_limestone_bricks_vertical_quarter[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:tan_limestone_bricks_vertical_quarter[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:tan_limestone_bricks_vertical_quarter[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:tan_limestone_bricks_vertical_quarter[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:tan_limestone_bricks_vertical_quarter[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:tan_limestone_bricks_vertical_quarter[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:tan_limestone_bricks_vertical_quarter[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:tan_limestone_bricks_vertical_quarter[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:tan_limestone_bricks_vertical_quarter[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:tan_limestone_bricks_vertical_quarter[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:tan_limestone_bricks_vertical_quarter[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:tan_limestone_bricks_vertical_quarter[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:tan_limestone_bricks_vertical_quarter[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:tan_limestone_bricks_vertical_quarter[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:tan_limestone_bricks_vertical_quarter[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:tan_limestone_bricks_vertical_slab[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:tan_limestone_bricks_vertical_slab[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:tan_limestone_bricks_vertical_slab[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:tan_limestone_bricks_vertical_slab[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:tan_limestone_bricks_vertical_slab[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:tan_limestone_bricks_vertical_slab[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:tan_limestone_bricks_vertical_slab[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:tan_limestone_bricks_vertical_slab[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:tan_limestone_bricks_vertical_slab[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:tan_limestone_bricks_vertical_slab[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:tan_limestone_bricks_vertical_slab[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:tan_limestone_bricks_vertical_slab[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:tan_limestone_bricks_vertical_slab[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:tan_limestone_bricks_vertical_slab[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:tan_limestone_bricks_vertical_slab[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:tan_limestone_bricks_vertical_slab[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:tan_limestone_bricks_vertical_slab[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:tan_limestone_bricks_vertical_slab[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:tan_limestone_bricks_vertical_slab[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:tan_limestone_bricks_vertical_slab[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:tan_limestone_bricks_vertical_slab[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:tan_limestone_bricks_vertical_slab[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:tan_limestone_bricks_vertical_slab[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:tan_limestone_bricks_vertical_slab[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:tan_limestone_bricks_vertical_slab[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:tan_limestone_bricks_vertical_slab[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:tan_limestone_bricks_vertical_slab[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:tan_limestone_bricks_vertical_slab[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:tan_limestone_bricks_vertical_slab[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:tan_limestone_bricks_vertical_slab[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:tan_limestone_bricks_vertical_slab[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:tan_limestone_bricks_vertical_slab[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:tan_limestone_bricks_vertical_slab[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:tan_limestone_bricks_vertical_slab[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:tan_limestone_bricks_vertical_slab[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:tan_limestone_bricks_vertical_slab[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:tan_limestone_bricks_vertical_slab[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:tan_limestone_bricks_vertical_slab[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:tan_limestone_bricks_vertical_slab[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:tan_limestone_bricks_vertical_slab[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:tan_limestone_bricks_vertical_slab[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:tan_limestone_bricks_vertical_slab[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:tan_limestone_bricks_vertical_slab[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:tan_limestone_bricks_vertical_slab[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:tan_limestone_bricks_vertical_slab[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:tan_limestone_bricks_vertical_slab[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:tan_limestone_bricks_vertical_slab[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:tan_limestone_bricks_vertical_slab[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:tan_limestone_bricks_vertical_slab[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:tan_limestone_bricks_vertical_slab[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:tan_limestone_bricks_vertical_slab[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:tan_limestone_bricks_vertical_slab[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:tan_limestone_bricks_vertical_slab[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:tan_limestone_bricks_vertical_slab[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:tan_limestone_bricks_vertical_slab[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:tan_limestone_bricks_vertical_slab[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:tan_limestone_bricks_vertical_slab[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:tan_limestone_bricks_vertical_slab[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:tan_limestone_bricks_vertical_slab[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:tan_limestone_bricks_vertical_slab[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:tan_limestone_bricks_vertical_slab[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:tan_limestone_bricks_vertical_slab[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:tan_limestone_bricks_vertical_slab[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:tan_limestone_bricks_vertical_slab[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:tan_limestone_bricks_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:tan_limestone_bricks_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:tan_limestone_bricks_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:tan_limestone_bricks_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:tan_limestone_bricks_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:tan_limestone_bricks_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:tan_limestone_bricks_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:tan_limestone_bricks_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:tan_limestone_bricks_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:tan_limestone_bricks_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:tan_limestone_bricks_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:tan_limestone_bricks_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:tan_limestone_bricks_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:tan_limestone_bricks_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:tan_limestone_bricks_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:tan_limestone_bricks_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:tan_limestone_bricks_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:tan_limestone_bricks_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:tan_limestone_bricks_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:tan_limestone_bricks_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:tan_limestone_bricks_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:tan_limestone_bricks_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:tan_limestone_bricks_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:tan_limestone_bricks_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:tan_limestone_bricks_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:tan_limestone_bricks_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:tan_limestone_bricks_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:tan_limestone_bricks_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:tan_limestone_bricks_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:tan_limestone_bricks_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:tan_limestone_bricks_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:tan_limestone_bricks_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:tan_limestone_bricks_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:tan_limestone_bricks_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:tan_limestone_bricks_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:tan_limestone_bricks_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:tan_limestone_bricks_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:tan_limestone_bricks_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:tan_limestone_bricks_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:tan_limestone_bricks_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:tan_limestone_bricks_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:tan_limestone_bricks_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:tan_limestone_bricks_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:tan_limestone_bricks_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:tan_limestone_bricks_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:tan_limestone_bricks_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:tan_limestone_bricks_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:tan_limestone_bricks_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:tan_limestone_bricks_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:tan_limestone_bricks_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:tan_limestone_bricks_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:tan_limestone_bricks_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:tan_limestone_bricks_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:tan_limestone_bricks_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:tan_limestone_bricks_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:tan_limestone_bricks_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:tan_limestone_bricks_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:tan_limestone_bricks_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:tan_limestone_bricks_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:tan_limestone_bricks_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:tan_limestone_bricks_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:tan_limestone_bricks_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:tan_limestone_bricks_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:tan_limestone_bricks_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:tan_limestone_bricks_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:tan_limestone_bricks_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:tan_limestone_bricks_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:tan_limestone_bricks_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:tan_limestone_bricks_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:tan_limestone_bricks_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:tan_limestone_bricks_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:tan_limestone_bricks_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:tan_limestone_bricks_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:tan_limestone_bricks_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:tan_limestone_bricks_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:tan_limestone_bricks_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:tan_limestone_bricks_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:tan_limestone_bricks_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:tan_limestone_bricks_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:tan_limestone_bricks_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:tan_limestone_bricks_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:tan_limestone_bricks_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:tan_limestone_bricks_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:tan_limestone_bricks_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:tan_limestone_bricks_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:tan_limestone_bricks_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:tan_limestone_bricks_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:tan_limestone_bricks_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:tan_limestone_bricks_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:tan_limestone_bricks_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:tan_limestone_bricks_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:tan_limestone_bricks_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:tan_limestone_bricks_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:tan_limestone_bricks_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:tan_limestone_bricks_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:tan_limestone_bricks_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:tan_limestone_bricks_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:tan_limestone_bricks_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:tan_limestone_bricks_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:tan_limestone_bricks_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:tan_limestone_bricks_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:tan_limestone_bricks_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:tan_limestone_bricks_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:tan_limestone_bricks_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:tan_limestone_bricks_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:tan_limestone_bricks_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:tan_limestone_bricks_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:tan_limestone_bricks_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:tan_limestone_bricks_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:tan_limestone_bricks_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:tan_limestone_bricks_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:tan_limestone_bricks_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:tan_limestone_bricks_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:tan_limestone_bricks_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:tan_limestone_bricks_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:tan_limestone_bricks_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:tan_limestone_bricks_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:tan_limestone_bricks_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:tan_limestone_bricks_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:tan_limestone_bricks_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:tan_limestone_bricks_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:tan_limestone_bricks_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:tan_limestone_bricks_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:tan_limestone_bricks_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:tan_limestone_bricks_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:tan_limestone_bricks_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:tan_limestone_bricks_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:tan_limestone_bricks_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:tan_limestone_bricks_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:tan_limestone_bricks_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:tan_limestone_bricks_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:tan_limestone_bricks_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:tan_limestone_bricks_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:tan_limestone_bricks_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:tan_limestone_bricks_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:tan_limestone_bricks_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:tan_limestone_bricks_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:tan_limestone_bricks_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:tan_limestone_bricks_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:tan_limestone_bricks_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:tan_limestone_bricks_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:tan_limestone_bricks_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:tan_limestone_bricks_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:tan_limestone_bricks_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:tan_limestone_bricks_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:tan_limestone_bricks_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:tan_limestone_bricks_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:tan_limestone_bricks_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:tan_limestone_bricks_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:tan_limestone_bricks_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:tan_limestone_bricks_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:tan_limestone_bricks_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:tan_limestone_bricks_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:tan_limestone_bricks_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:tan_limestone_bricks_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:tan_limestone_bricks_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:tan_limestone_bricks_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:tan_limestone_bricks_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:tan_limestone_bricks_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:tan_limestone_bricks_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:tan_limestone_bricks_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:tan_limestone_bricks_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:tan_limestone_bricks_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:tan_limestone_bricks_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:tan_limestone_bricks_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:tan_limestone_bricks_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:tan_limestone_bricks_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:tan_limestone_bricks_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:tan_limestone_bricks_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:tan_limestone_bricks_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:tan_limestone_bricks_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:tan_limestone_bricks_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:tan_limestone_bricks_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:tan_limestone_bricks_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:tan_limestone_bricks_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:tan_limestone_bricks_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:tan_limestone_bricks_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:tan_limestone_bricks_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:tan_limestone_bricks_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:tan_limestone_bricks_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:tan_limestone_bricks_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:tan_limestone_bricks_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:tan_limestone_bricks_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:tan_limestone_bricks_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:tan_limestone_bricks_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:tan_limestone_bricks_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:tan_limestone_bricks_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:tan_limestone_bricks_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:tan_limestone_bricks_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:tan_limestone_bricks_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:tan_limestone_bricks_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:tan_limestone_bricks_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:tan_limestone_bricks_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:tan_limestone_bricks_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:tan_limestone_bricks_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:tan_limestone_bricks_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:tan_limestone_bricks_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:tan_limestone_bricks_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:tan_limestone_bricks_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:tan_limestone_bricks_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:tan_limestone_bricks_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:tan_limestone_bricks_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:tan_limestone_bricks_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:tan_limestone_bricks_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:tan_limestone_bricks_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:tan_limestone_bricks_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:tan_limestone_bricks_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:tan_limestone_bricks_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:tan_limestone_bricks_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:tan_limestone_bricks_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:tan_limestone_bricks_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:tan_limestone_bricks_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:tan_limestone_bricks_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:tan_limestone_bricks_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:tan_limestone_bricks_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:tan_limestone_bricks_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:tan_limestone_bricks_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:tan_limestone_bricks_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:tan_limestone_bricks_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:tan_limestone_bricks_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:tan_limestone_bricks_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:tan_limestone_bricks_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:tan_limestone_bricks_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:tan_limestone_bricks_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:tan_limestone_bricks_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:tan_limestone_bricks_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:tan_limestone_bricks_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:tan_limestone_bricks_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:tan_limestone_bricks_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:tan_limestone_bricks_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:tan_limestone_bricks_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:tan_limestone_bricks_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:tan_limestone_bricks_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:tan_limestone_bricks_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:tan_limestone_bricks_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:tan_limestone_bricks_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:tan_limestone_bricks_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:tan_limestone_bricks_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:tan_limestone_bricks_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:tan_limestone_bricks_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:tan_limestone_bricks_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:tan_limestone_bricks_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:tan_limestone_bricks_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:tan_limestone_bricks_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:tan_limestone_bricks_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:tan_limestone_bricks_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:tan_limestone_bricks_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:tan_limestone_bricks_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:tan_limestone_bricks_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:tan_limestone_bricks_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:tan_limestone_bricks_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:tan_limestone_bricks_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:tan_limestone_bricks_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:tan_limestone_bricks_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:tan_limestone_bricks_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:tan_limestone_bricks_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:tan_limestone_bricks_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:tan_limestone_bricks_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:tan_limestone_bricks_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:tan_limestone_bricks_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:tan_limestone_bricks_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:tan_limestone_bricks_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:tan_limestone_bricks_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:tan_limestone_bricks_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:tan_limestone_bricks_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:tan_limestone_bricks_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:tan_limestone_bricks_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:tan_limestone_bricks_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:tan_limestone_bricks_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:tan_limestone_bricks_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:tan_limestone_bricks_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:tan_limestone_bricks_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:tan_limestone_bricks_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:tan_limestone_bricks_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:tan_limestone_bricks_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:tan_limestone_bricks_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:tan_limestone_bricks_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:tan_limestone_bricks_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:tan_limestone_bricks_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:tan_limestone_bricks_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:tan_limestone_bricks_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:tan_limestone_bricks_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:tan_limestone_bricks_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:tan_limestone_bricks_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:tan_limestone_bricks_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:tan_limestone_bricks_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:tan_limestone_bricks_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:tan_limestone_bricks_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:tan_limestone_bricks_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:tan_limestone_bricks_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:tan_limestone_bricks_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:tan_limestone_bricks_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:tan_limestone_bricks_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:tan_limestone_bricks_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:tan_limestone_bricks_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:tan_limestone_bricks_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:tan_limestone_bricks_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:tan_limestone_bricks_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:tan_limestone_bricks_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:tan_limestone_bricks_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:tan_limestone_bricks_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:tan_limestone_bricks_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:tan_limestone_bricks_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:tan_limestone_bricks_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:tan_limestone_bricks_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:tan_limestone_bricks_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:tan_limestone_bricks_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:tan_limestone_bricks_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:tan_limestone_bricks_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:tan_limestone_bricks_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:tan_limestone_bricks_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:tan_limestone_bricks_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:tan_limestone_bricks_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:tan_limestone_bricks_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:tan_limestone_bricks_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:tan_limestone_bricks_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:tan_limestone_bricks_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:tan_limestone_bricks_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:tan_limestone_bricks_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:tan_limestone_bricks_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:tan_limestone_bricks_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:tan_limestone_bricks_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:tan_limestone_bricks_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:tan_limestone_bricks_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:tan_limestone_capital[facing=flat,type=top,waterlogged=true]
conquest:tan_limestone_capital[facing=flat,type=top,waterlogged=false]
conquest:tan_limestone_capital[facing=flat,type=bottom,waterlogged=true]
conquest:tan_limestone_capital[facing=flat,type=bottom,waterlogged=false]
conquest:tan_limestone_capital[facing=north,type=top,waterlogged=true]
conquest:tan_limestone_capital[facing=north,type=top,waterlogged=false]
conquest:tan_limestone_capital[facing=north,type=bottom,waterlogged=true]
conquest:tan_limestone_capital[facing=north,type=bottom,waterlogged=false]
conquest:tan_limestone_capital[facing=south,type=top,waterlogged=true]
conquest:tan_limestone_capital[facing=south,type=top,waterlogged=false]
conquest:tan_limestone_capital[facing=south,type=bottom,waterlogged=true]
conquest:tan_limestone_capital[facing=south,type=bottom,waterlogged=false]
conquest:tan_limestone_capital[facing=east,type=top,waterlogged=true]
conquest:tan_limestone_capital[facing=east,type=top,waterlogged=false]
conquest:tan_limestone_capital[facing=east,type=bottom,waterlogged=true]
conquest:tan_limestone_capital[facing=east,type=bottom,waterlogged=false]
conquest:tan_limestone_capital[facing=west,type=top,waterlogged=true]
conquest:tan_limestone_capital[facing=west,type=top,waterlogged=false]
conquest:tan_limestone_capital[facing=west,type=bottom,waterlogged=true]
conquest:tan_limestone_capital[facing=west,type=bottom,waterlogged=false]
conquest:tan_limestone_corner_slab[facing=north,type=top,waterlogged=true]
conquest:tan_limestone_corner_slab[facing=north,type=top,waterlogged=false]
conquest:tan_limestone_corner_slab[facing=north,type=bottom,waterlogged=true]
conquest:tan_limestone_corner_slab[facing=north,type=bottom,waterlogged=false]
conquest:tan_limestone_corner_slab[facing=south,type=top,waterlogged=true]
conquest:tan_limestone_corner_slab[facing=south,type=top,waterlogged=false]
conquest:tan_limestone_corner_slab[facing=south,type=bottom,waterlogged=true]
conquest:tan_limestone_corner_slab[facing=south,type=bottom,waterlogged=false]
conquest:tan_limestone_corner_slab[facing=west,type=top,waterlogged=true]
conquest:tan_limestone_corner_slab[facing=west,type=top,waterlogged=false]
conquest:tan_limestone_corner_slab[facing=west,type=bottom,waterlogged=true]
conquest:tan_limestone_corner_slab[facing=west,type=bottom,waterlogged=false]
conquest:tan_limestone_corner_slab[facing=east,type=top,waterlogged=true]
conquest:tan_limestone_corner_slab[facing=east,type=top,waterlogged=false]
conquest:tan_limestone_corner_slab[facing=east,type=bottom,waterlogged=true]
conquest:tan_limestone_corner_slab[facing=east,type=bottom,waterlogged=false]
conquest:tan_limestone_eighth_slab[facing=north,type=top,waterlogged=true]
conquest:tan_limestone_eighth_slab[facing=north,type=top,waterlogged=false]
conquest:tan_limestone_eighth_slab[facing=north,type=bottom,waterlogged=true]
conquest:tan_limestone_eighth_slab[facing=north,type=bottom,waterlogged=false]
conquest:tan_limestone_eighth_slab[facing=south,type=top,waterlogged=true]
conquest:tan_limestone_eighth_slab[facing=south,type=top,waterlogged=false]
conquest:tan_limestone_eighth_slab[facing=south,type=bottom,waterlogged=true]
conquest:tan_limestone_eighth_slab[facing=south,type=bottom,waterlogged=false]
conquest:tan_limestone_eighth_slab[facing=west,type=top,waterlogged=true]
conquest:tan_limestone_eighth_slab[facing=west,type=top,waterlogged=false]
conquest:tan_limestone_eighth_slab[facing=west,type=bottom,waterlogged=true]
conquest:tan_limestone_eighth_slab[facing=west,type=bottom,waterlogged=false]
conquest:tan_limestone_eighth_slab[facing=east,type=top,waterlogged=true]
conquest:tan_limestone_eighth_slab[facing=east,type=top,waterlogged=false]
conquest:tan_limestone_eighth_slab[facing=east,type=bottom,waterlogged=true]
conquest:tan_limestone_eighth_slab[facing=east,type=bottom,waterlogged=false]
conquest:tan_limestone_pillar[layer=1,waterlogged=true]
conquest:tan_limestone_pillar[layer=1,waterlogged=false]
conquest:tan_limestone_pillar[layer=2,waterlogged=true]
conquest:tan_limestone_pillar[layer=2,waterlogged=false]
conquest:tan_limestone_pillar[layer=3,waterlogged=true]
conquest:tan_limestone_pillar[layer=3,waterlogged=false]
conquest:tan_limestone_quarter_slab[facing=north,layer=1,type=top,waterlogged=true]
conquest:tan_limestone_quarter_slab[facing=north,layer=1,type=top,waterlogged=false]
conquest:tan_limestone_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=true]
conquest:tan_limestone_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=false]
conquest:tan_limestone_quarter_slab[facing=north,layer=2,type=top,waterlogged=true]
conquest:tan_limestone_quarter_slab[facing=north,layer=2,type=top,waterlogged=false]
conquest:tan_limestone_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=true]
conquest:tan_limestone_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=false]
conquest:tan_limestone_quarter_slab[facing=north,layer=3,type=top,waterlogged=true]
conquest:tan_limestone_quarter_slab[facing=north,layer=3,type=top,waterlogged=false]
conquest:tan_limestone_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=true]
conquest:tan_limestone_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=false]
conquest:tan_limestone_quarter_slab[facing=south,layer=1,type=top,waterlogged=true]
conquest:tan_limestone_quarter_slab[facing=south,layer=1,type=top,waterlogged=false]
conquest:tan_limestone_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=true]
conquest:tan_limestone_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=false]
conquest:tan_limestone_quarter_slab[facing=south,layer=2,type=top,waterlogged=true]
conquest:tan_limestone_quarter_slab[facing=south,layer=2,type=top,waterlogged=false]
conquest:tan_limestone_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=true]
conquest:tan_limestone_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=false]
conquest:tan_limestone_quarter_slab[facing=south,layer=3,type=top,waterlogged=true]
conquest:tan_limestone_quarter_slab[facing=south,layer=3,type=top,waterlogged=false]
conquest:tan_limestone_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=true]
conquest:tan_limestone_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=false]
conquest:tan_limestone_quarter_slab[facing=west,layer=1,type=top,waterlogged=true]
conquest:tan_limestone_quarter_slab[facing=west,layer=1,type=top,waterlogged=false]
conquest:tan_limestone_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=true]
conquest:tan_limestone_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=false]
conquest:tan_limestone_quarter_slab[facing=west,layer=2,type=top,waterlogged=true]
conquest:tan_limestone_quarter_slab[facing=west,layer=2,type=top,waterlogged=false]
conquest:tan_limestone_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=true]
conquest:tan_limestone_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=false]
conquest:tan_limestone_quarter_slab[facing=west,layer=3,type=top,waterlogged=true]
conquest:tan_limestone_quarter_slab[facing=west,layer=3,type=top,waterlogged=false]
conquest:tan_limestone_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=true]
conquest:tan_limestone_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=false]
conquest:tan_limestone_quarter_slab[facing=east,layer=1,type=top,waterlogged=true]
conquest:tan_limestone_quarter_slab[facing=east,layer=1,type=top,waterlogged=false]
conquest:tan_limestone_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=true]
conquest:tan_limestone_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=false]
conquest:tan_limestone_quarter_slab[facing=east,layer=2,type=top,waterlogged=true]
conquest:tan_limestone_quarter_slab[facing=east,layer=2,type=top,waterlogged=false]
conquest:tan_limestone_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=true]
conquest:tan_limestone_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=false]
conquest:tan_limestone_quarter_slab[facing=east,layer=3,type=top,waterlogged=true]
conquest:tan_limestone_quarter_slab[facing=east,layer=3,type=top,waterlogged=false]
conquest:tan_limestone_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=true]
conquest:tan_limestone_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=false]
conquest:tan_limestone_slab[layers=1,type=top,waterlogged=true]
conquest:tan_limestone_slab[layers=1,type=top,waterlogged=false]
conquest:tan_limestone_slab[layers=1,type=bottom,waterlogged=true]
conquest:tan_limestone_slab[layers=1,type=bottom,waterlogged=false]
conquest:tan_limestone_slab[layers=2,type=top,waterlogged=true]
conquest:tan_limestone_slab[layers=2,type=top,waterlogged=false]
conquest:tan_limestone_slab[layers=2,type=bottom,waterlogged=true]
conquest:tan_limestone_slab[layers=2,type=bottom,waterlogged=false]
conquest:tan_limestone_slab[layers=3,type=top,waterlogged=true]
conquest:tan_limestone_slab[layers=3,type=top,waterlogged=false]
conquest:tan_limestone_slab[layers=3,type=bottom,waterlogged=true]
conquest:tan_limestone_slab[layers=3,type=bottom,waterlogged=false]
conquest:tan_limestone_slab[layers=4,type=top,waterlogged=true]
conquest:tan_limestone_slab[layers=4,type=top,waterlogged=false]
conquest:tan_limestone_slab[layers=4,type=bottom,waterlogged=true]
conquest:tan_limestone_slab[layers=4,type=bottom,waterlogged=false]
conquest:tan_limestone_slab[layers=5,type=top,waterlogged=true]
conquest:tan_limestone_slab[layers=5,type=top,waterlogged=false]
conquest:tan_limestone_slab[layers=5,type=bottom,waterlogged=true]
conquest:tan_limestone_slab[layers=5,type=bottom,waterlogged=false]
conquest:tan_limestone_slab[layers=6,type=top,waterlogged=true]
conquest:tan_limestone_slab[layers=6,type=top,waterlogged=false]
conquest:tan_limestone_slab[layers=6,type=bottom,waterlogged=true]
conquest:tan_limestone_slab[layers=6,type=bottom,waterlogged=false]
conquest:tan_limestone_slab[layers=7,type=top,waterlogged=true]
conquest:tan_limestone_slab[layers=7,type=top,waterlogged=false]
conquest:tan_limestone_slab[layers=7,type=bottom,waterlogged=true]
conquest:tan_limestone_slab[layers=7,type=bottom,waterlogged=false]
conquest:tan_limestone_slab[layers=8,type=top,waterlogged=true]
conquest:tan_limestone_slab[layers=8,type=top,waterlogged=false]
conquest:tan_limestone_slab[layers=8,type=bottom,waterlogged=true]
conquest:tan_limestone_slab[layers=8,type=bottom,waterlogged=false]
conquest:tan_limestone_small_window[down=true,up=true,waterlogged=true]
conquest:tan_limestone_small_window[down=true,up=true,waterlogged=false]
conquest:tan_limestone_small_window[down=true,up=false,waterlogged=true]
conquest:tan_limestone_small_window[down=true,up=false,waterlogged=false]
conquest:tan_limestone_small_window[down=false,up=true,waterlogged=true]
conquest:tan_limestone_small_window[down=false,up=true,waterlogged=false]
conquest:tan_limestone_small_window[down=false,up=false,waterlogged=true]
conquest:tan_limestone_small_window[down=false,up=false,waterlogged=false]
conquest:tan_limestone_small_window_half[down=true,facing=north,up=true,waterlogged=true]
conquest:tan_limestone_small_window_half[down=true,facing=north,up=true,waterlogged=false]
conquest:tan_limestone_small_window_half[down=true,facing=north,up=false,waterlogged=true]
conquest:tan_limestone_small_window_half[down=true,facing=north,up=false,waterlogged=false]
conquest:tan_limestone_small_window_half[down=true,facing=south,up=true,waterlogged=true]
conquest:tan_limestone_small_window_half[down=true,facing=south,up=true,waterlogged=false]
conquest:tan_limestone_small_window_half[down=true,facing=south,up=false,waterlogged=true]
conquest:tan_limestone_small_window_half[down=true,facing=south,up=false,waterlogged=false]
conquest:tan_limestone_small_window_half[down=true,facing=west,up=true,waterlogged=true]
conquest:tan_limestone_small_window_half[down=true,facing=west,up=true,waterlogged=false]
conquest:tan_limestone_small_window_half[down=true,facing=west,up=false,waterlogged=true]
conquest:tan_limestone_small_window_half[down=true,facing=west,up=false,waterlogged=false]
conquest:tan_limestone_small_window_half[down=true,facing=east,up=true,waterlogged=true]
conquest:tan_limestone_small_window_half[down=true,facing=east,up=true,waterlogged=false]
conquest:tan_limestone_small_window_half[down=true,facing=east,up=false,waterlogged=true]
conquest:tan_limestone_small_window_half[down=true,facing=east,up=false,waterlogged=false]
conquest:tan_limestone_small_window_half[down=false,facing=north,up=true,waterlogged=true]
conquest:tan_limestone_small_window_half[down=false,facing=north,up=true,waterlogged=false]
conquest:tan_limestone_small_window_half[down=false,facing=north,up=false,waterlogged=true]
conquest:tan_limestone_small_window_half[down=false,facing=north,up=false,waterlogged=false]
conquest:tan_limestone_small_window_half[down=false,facing=south,up=true,waterlogged=true]
conquest:tan_limestone_small_window_half[down=false,facing=south,up=true,waterlogged=false]
conquest:tan_limestone_small_window_half[down=false,facing=south,up=false,waterlogged=true]
conquest:tan_limestone_small_window_half[down=false,facing=south,up=false,waterlogged=false]
conquest:tan_limestone_small_window_half[down=false,facing=west,up=true,waterlogged=true]
conquest:tan_limestone_small_window_half[down=false,facing=west,up=true,waterlogged=false]
conquest:tan_limestone_small_window_half[down=false,facing=west,up=false,waterlogged=true]
conquest:tan_limestone_small_window_half[down=false,facing=west,up=false,waterlogged=false]
conquest:tan_limestone_small_window_half[down=false,facing=east,up=true,waterlogged=true]
conquest:tan_limestone_small_window_half[down=false,facing=east,up=true,waterlogged=false]
conquest:tan_limestone_small_window_half[down=false,facing=east,up=false,waterlogged=true]
conquest:tan_limestone_small_window_half[down=false,facing=east,up=false,waterlogged=false]
conquest:tan_limestone_smooth_gothic_arch[facing=north,shape=one]
conquest:tan_limestone_smooth_gothic_arch[facing=north,shape=two]
conquest:tan_limestone_smooth_gothic_arch[facing=north,shape=three]
conquest:tan_limestone_smooth_gothic_arch[facing=north,shape=three_middle]
conquest:tan_limestone_smooth_gothic_arch[facing=south,shape=one]
conquest:tan_limestone_smooth_gothic_arch[facing=south,shape=two]
conquest:tan_limestone_smooth_gothic_arch[facing=south,shape=three]
conquest:tan_limestone_smooth_gothic_arch[facing=south,shape=three_middle]
conquest:tan_limestone_smooth_gothic_arch[facing=west,shape=one]
conquest:tan_limestone_smooth_gothic_arch[facing=west,shape=two]
conquest:tan_limestone_smooth_gothic_arch[facing=west,shape=three]
conquest:tan_limestone_smooth_gothic_arch[facing=west,shape=three_middle]
conquest:tan_limestone_smooth_gothic_arch[facing=east,shape=one]
conquest:tan_limestone_smooth_gothic_arch[facing=east,shape=two]
conquest:tan_limestone_smooth_gothic_arch[facing=east,shape=three]
conquest:tan_limestone_smooth_gothic_arch[facing=east,shape=three_middle]
conquest:tan_limestone_smooth_round_arch[facing=north,shape=one]
conquest:tan_limestone_smooth_round_arch[facing=north,shape=two]
conquest:tan_limestone_smooth_round_arch[facing=north,shape=three]
conquest:tan_limestone_smooth_round_arch[facing=north,shape=three_middle]
conquest:tan_limestone_smooth_round_arch[facing=south,shape=one]
conquest:tan_limestone_smooth_round_arch[facing=south,shape=two]
conquest:tan_limestone_smooth_round_arch[facing=south,shape=three]
conquest:tan_limestone_smooth_round_arch[facing=south,shape=three_middle]
conquest:tan_limestone_smooth_round_arch[facing=west,shape=one]
conquest:tan_limestone_smooth_round_arch[facing=west,shape=two]
conquest:tan_limestone_smooth_round_arch[facing=west,shape=three]
conquest:tan_limestone_smooth_round_arch[facing=west,shape=three_middle]
conquest:tan_limestone_smooth_round_arch[facing=east,shape=one]
conquest:tan_limestone_smooth_round_arch[facing=east,shape=two]
conquest:tan_limestone_smooth_round_arch[facing=east,shape=three]
conquest:tan_limestone_smooth_round_arch[facing=east,shape=three_middle]
conquest:tan_limestone_smooth_segmental_arch[facing=north,shape=one]
conquest:tan_limestone_smooth_segmental_arch[facing=north,shape=two]
conquest:tan_limestone_smooth_segmental_arch[facing=north,shape=three]
conquest:tan_limestone_smooth_segmental_arch[facing=north,shape=three_middle]
conquest:tan_limestone_smooth_segmental_arch[facing=south,shape=one]
conquest:tan_limestone_smooth_segmental_arch[facing=south,shape=two]
conquest:tan_limestone_smooth_segmental_arch[facing=south,shape=three]
conquest:tan_limestone_smooth_segmental_arch[facing=south,shape=three_middle]
conquest:tan_limestone_smooth_segmental_arch[facing=west,shape=one]
conquest:tan_limestone_smooth_segmental_arch[facing=west,shape=two]
conquest:tan_limestone_smooth_segmental_arch[facing=west,shape=three]
conquest:tan_limestone_smooth_segmental_arch[facing=west,shape=three_middle]
conquest:tan_limestone_smooth_segmental_arch[facing=east,shape=one]
conquest:tan_limestone_smooth_segmental_arch[facing=east,shape=two]
conquest:tan_limestone_smooth_segmental_arch[facing=east,shape=three]
conquest:tan_limestone_smooth_segmental_arch[facing=east,shape=three_middle]
conquest:tan_limestone_sphere[type=egg,waterlogged=true]
conquest:tan_limestone_sphere[type=egg,waterlogged=false]
conquest:tan_limestone_sphere[type=small,waterlogged=true]
conquest:tan_limestone_sphere[type=small,waterlogged=false]
conquest:tan_limestone_sphere[type=large,waterlogged=true]
conquest:tan_limestone_sphere[type=large,waterlogged=false]
conquest:tan_limestone_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:tan_limestone_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:tan_limestone_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:tan_limestone_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:tan_limestone_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:tan_limestone_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:tan_limestone_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:tan_limestone_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:tan_limestone_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:tan_limestone_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:tan_limestone_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:tan_limestone_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:tan_limestone_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:tan_limestone_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:tan_limestone_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:tan_limestone_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:tan_limestone_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:tan_limestone_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:tan_limestone_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:tan_limestone_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:tan_limestone_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:tan_limestone_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:tan_limestone_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:tan_limestone_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:tan_limestone_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:tan_limestone_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:tan_limestone_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:tan_limestone_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:tan_limestone_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:tan_limestone_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:tan_limestone_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:tan_limestone_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:tan_limestone_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:tan_limestone_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:tan_limestone_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:tan_limestone_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:tan_limestone_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:tan_limestone_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:tan_limestone_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:tan_limestone_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:tan_limestone_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:tan_limestone_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:tan_limestone_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:tan_limestone_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:tan_limestone_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:tan_limestone_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:tan_limestone_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:tan_limestone_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:tan_limestone_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:tan_limestone_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:tan_limestone_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:tan_limestone_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:tan_limestone_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:tan_limestone_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:tan_limestone_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:tan_limestone_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:tan_limestone_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:tan_limestone_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:tan_limestone_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:tan_limestone_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:tan_limestone_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:tan_limestone_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:tan_limestone_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:tan_limestone_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:tan_limestone_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:tan_limestone_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:tan_limestone_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:tan_limestone_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:tan_limestone_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:tan_limestone_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:tan_limestone_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:tan_limestone_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:tan_limestone_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:tan_limestone_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:tan_limestone_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:tan_limestone_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:tan_limestone_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:tan_limestone_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:tan_limestone_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:tan_limestone_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:tan_limestone_vertical_corner[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:tan_limestone_vertical_corner[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:tan_limestone_vertical_corner[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:tan_limestone_vertical_corner[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:tan_limestone_vertical_corner[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:tan_limestone_vertical_corner[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:tan_limestone_vertical_corner[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:tan_limestone_vertical_corner[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:tan_limestone_vertical_corner[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:tan_limestone_vertical_corner[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:tan_limestone_vertical_corner[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:tan_limestone_vertical_corner[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:tan_limestone_vertical_corner[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:tan_limestone_vertical_corner[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:tan_limestone_vertical_corner[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:tan_limestone_vertical_corner[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:tan_limestone_vertical_corner[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:tan_limestone_vertical_corner[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:tan_limestone_vertical_corner[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:tan_limestone_vertical_corner[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:tan_limestone_vertical_corner[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:tan_limestone_vertical_corner[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:tan_limestone_vertical_corner[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:tan_limestone_vertical_corner[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:tan_limestone_vertical_corner[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:tan_limestone_vertical_corner[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:tan_limestone_vertical_corner[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:tan_limestone_vertical_corner[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:tan_limestone_vertical_corner[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:tan_limestone_vertical_corner[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:tan_limestone_vertical_corner[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:tan_limestone_vertical_corner[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:tan_limestone_vertical_corner[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:tan_limestone_vertical_corner[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:tan_limestone_vertical_corner[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:tan_limestone_vertical_corner[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:tan_limestone_vertical_corner[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:tan_limestone_vertical_corner[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:tan_limestone_vertical_corner[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:tan_limestone_vertical_corner[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:tan_limestone_vertical_corner[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:tan_limestone_vertical_corner[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:tan_limestone_vertical_corner[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:tan_limestone_vertical_corner[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:tan_limestone_vertical_corner[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:tan_limestone_vertical_corner[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:tan_limestone_vertical_corner[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:tan_limestone_vertical_corner[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:tan_limestone_vertical_corner[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:tan_limestone_vertical_corner[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:tan_limestone_vertical_corner[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:tan_limestone_vertical_corner[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:tan_limestone_vertical_corner[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:tan_limestone_vertical_corner[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:tan_limestone_vertical_corner[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:tan_limestone_vertical_corner[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:tan_limestone_vertical_corner[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:tan_limestone_vertical_corner[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:tan_limestone_vertical_corner[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:tan_limestone_vertical_corner[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:tan_limestone_vertical_corner[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:tan_limestone_vertical_corner[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:tan_limestone_vertical_corner[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:tan_limestone_vertical_corner[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:tan_limestone_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:tan_limestone_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:tan_limestone_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:tan_limestone_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:tan_limestone_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:tan_limestone_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:tan_limestone_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:tan_limestone_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:tan_limestone_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:tan_limestone_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:tan_limestone_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:tan_limestone_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:tan_limestone_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:tan_limestone_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:tan_limestone_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:tan_limestone_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:tan_limestone_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:tan_limestone_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:tan_limestone_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:tan_limestone_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:tan_limestone_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:tan_limestone_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:tan_limestone_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:tan_limestone_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:tan_limestone_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:tan_limestone_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:tan_limestone_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:tan_limestone_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:tan_limestone_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:tan_limestone_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:tan_limestone_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:tan_limestone_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:tan_limestone_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:tan_limestone_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:tan_limestone_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:tan_limestone_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:tan_limestone_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:tan_limestone_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:tan_limestone_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:tan_limestone_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:tan_limestone_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:tan_limestone_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:tan_limestone_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:tan_limestone_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:tan_limestone_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:tan_limestone_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:tan_limestone_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:tan_limestone_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:tan_limestone_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:tan_limestone_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:tan_limestone_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:tan_limestone_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:tan_limestone_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:tan_limestone_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:tan_limestone_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:tan_limestone_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:tan_limestone_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:tan_limestone_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:tan_limestone_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:tan_limestone_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:tan_limestone_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:tan_limestone_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:tan_limestone_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:tan_limestone_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:tan_limestone_vertical_quarter[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:tan_limestone_vertical_quarter[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:tan_limestone_vertical_quarter[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:tan_limestone_vertical_quarter[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:tan_limestone_vertical_quarter[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:tan_limestone_vertical_quarter[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:tan_limestone_vertical_quarter[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:tan_limestone_vertical_quarter[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:tan_limestone_vertical_quarter[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:tan_limestone_vertical_quarter[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:tan_limestone_vertical_quarter[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:tan_limestone_vertical_quarter[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:tan_limestone_vertical_quarter[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:tan_limestone_vertical_quarter[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:tan_limestone_vertical_quarter[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:tan_limestone_vertical_quarter[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:tan_limestone_vertical_quarter[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:tan_limestone_vertical_quarter[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:tan_limestone_vertical_quarter[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:tan_limestone_vertical_quarter[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:tan_limestone_vertical_quarter[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:tan_limestone_vertical_quarter[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:tan_limestone_vertical_quarter[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:tan_limestone_vertical_quarter[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:tan_limestone_vertical_quarter[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:tan_limestone_vertical_quarter[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:tan_limestone_vertical_quarter[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:tan_limestone_vertical_quarter[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:tan_limestone_vertical_quarter[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:tan_limestone_vertical_quarter[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:tan_limestone_vertical_quarter[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:tan_limestone_vertical_quarter[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:tan_limestone_vertical_quarter[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:tan_limestone_vertical_quarter[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:tan_limestone_vertical_quarter[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:tan_limestone_vertical_quarter[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:tan_limestone_vertical_quarter[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:tan_limestone_vertical_quarter[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:tan_limestone_vertical_quarter[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:tan_limestone_vertical_quarter[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:tan_limestone_vertical_quarter[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:tan_limestone_vertical_quarter[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:tan_limestone_vertical_quarter[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:tan_limestone_vertical_quarter[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:tan_limestone_vertical_quarter[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:tan_limestone_vertical_quarter[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:tan_limestone_vertical_quarter[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:tan_limestone_vertical_quarter[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:tan_limestone_vertical_quarter[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:tan_limestone_vertical_quarter[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:tan_limestone_vertical_quarter[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:tan_limestone_vertical_quarter[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:tan_limestone_vertical_quarter[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:tan_limestone_vertical_quarter[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:tan_limestone_vertical_quarter[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:tan_limestone_vertical_quarter[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:tan_limestone_vertical_quarter[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:tan_limestone_vertical_quarter[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:tan_limestone_vertical_quarter[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:tan_limestone_vertical_quarter[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:tan_limestone_vertical_quarter[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:tan_limestone_vertical_quarter[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:tan_limestone_vertical_quarter[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:tan_limestone_vertical_quarter[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:tan_limestone_vertical_slab[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:tan_limestone_vertical_slab[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:tan_limestone_vertical_slab[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:tan_limestone_vertical_slab[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:tan_limestone_vertical_slab[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:tan_limestone_vertical_slab[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:tan_limestone_vertical_slab[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:tan_limestone_vertical_slab[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:tan_limestone_vertical_slab[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:tan_limestone_vertical_slab[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:tan_limestone_vertical_slab[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:tan_limestone_vertical_slab[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:tan_limestone_vertical_slab[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:tan_limestone_vertical_slab[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:tan_limestone_vertical_slab[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:tan_limestone_vertical_slab[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:tan_limestone_vertical_slab[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:tan_limestone_vertical_slab[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:tan_limestone_vertical_slab[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:tan_limestone_vertical_slab[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:tan_limestone_vertical_slab[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:tan_limestone_vertical_slab[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:tan_limestone_vertical_slab[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:tan_limestone_vertical_slab[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:tan_limestone_vertical_slab[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:tan_limestone_vertical_slab[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:tan_limestone_vertical_slab[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:tan_limestone_vertical_slab[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:tan_limestone_vertical_slab[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:tan_limestone_vertical_slab[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:tan_limestone_vertical_slab[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:tan_limestone_vertical_slab[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:tan_limestone_vertical_slab[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:tan_limestone_vertical_slab[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:tan_limestone_vertical_slab[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:tan_limestone_vertical_slab[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:tan_limestone_vertical_slab[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:tan_limestone_vertical_slab[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:tan_limestone_vertical_slab[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:tan_limestone_vertical_slab[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:tan_limestone_vertical_slab[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:tan_limestone_vertical_slab[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:tan_limestone_vertical_slab[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:tan_limestone_vertical_slab[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:tan_limestone_vertical_slab[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:tan_limestone_vertical_slab[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:tan_limestone_vertical_slab[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:tan_limestone_vertical_slab[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:tan_limestone_vertical_slab[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:tan_limestone_vertical_slab[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:tan_limestone_vertical_slab[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:tan_limestone_vertical_slab[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:tan_limestone_vertical_slab[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:tan_limestone_vertical_slab[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:tan_limestone_vertical_slab[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:tan_limestone_vertical_slab[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:tan_limestone_vertical_slab[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:tan_limestone_vertical_slab[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:tan_limestone_vertical_slab[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:tan_limestone_vertical_slab[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:tan_limestone_vertical_slab[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:tan_limestone_vertical_slab[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:tan_limestone_vertical_slab[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:tan_limestone_vertical_slab[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:tan_limestone_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:tan_limestone_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:tan_limestone_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:tan_limestone_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:tan_limestone_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:tan_limestone_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:tan_limestone_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:tan_limestone_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:tan_limestone_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:tan_limestone_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:tan_limestone_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:tan_limestone_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:tan_limestone_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:tan_limestone_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:tan_limestone_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:tan_limestone_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:tan_limestone_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:tan_limestone_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:tan_limestone_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:tan_limestone_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:tan_limestone_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:tan_limestone_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:tan_limestone_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:tan_limestone_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:tan_limestone_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:tan_limestone_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:tan_limestone_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:tan_limestone_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:tan_limestone_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:tan_limestone_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:tan_limestone_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:tan_limestone_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:tan_limestone_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:tan_limestone_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:tan_limestone_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:tan_limestone_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:tan_limestone_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:tan_limestone_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:tan_limestone_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:tan_limestone_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:tan_limestone_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:tan_limestone_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:tan_limestone_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:tan_limestone_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:tan_limestone_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:tan_limestone_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:tan_limestone_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:tan_limestone_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:tan_limestone_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:tan_limestone_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:tan_limestone_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:tan_limestone_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:tan_limestone_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:tan_limestone_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:tan_limestone_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:tan_limestone_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:tan_limestone_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:tan_limestone_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:tan_limestone_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:tan_limestone_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:tan_limestone_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:tan_limestone_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:tan_limestone_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:tan_limestone_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:tan_limestone_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:tan_limestone_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:tan_limestone_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:tan_limestone_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:tan_limestone_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:tan_limestone_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:tan_limestone_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:tan_limestone_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:tan_limestone_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:tan_limestone_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:tan_limestone_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:tan_limestone_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:tan_limestone_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:tan_limestone_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:tan_limestone_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:tan_limestone_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:tan_limestone_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:tan_limestone_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:tan_limestone_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:tan_limestone_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:tan_limestone_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:tan_limestone_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:tan_limestone_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:tan_limestone_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:tan_limestone_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:tan_limestone_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:tan_limestone_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:tan_limestone_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:tan_limestone_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:tan_limestone_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:tan_limestone_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:tan_limestone_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:tan_limestone_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:tan_limestone_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:tan_limestone_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:tan_limestone_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:tan_limestone_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:tan_limestone_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:tan_limestone_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:tan_limestone_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:tan_limestone_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:tan_limestone_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:tan_limestone_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:tan_limestone_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:tan_limestone_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:tan_limestone_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:tan_limestone_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:tan_limestone_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:tan_limestone_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:tan_limestone_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:tan_limestone_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:tan_limestone_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:tan_limestone_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:tan_limestone_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:tan_limestone_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:tan_limestone_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:tan_limestone_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:tan_limestone_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:tan_limestone_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:tan_limestone_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:tan_limestone_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:tan_limestone_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:tan_limestone_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:tan_limestone_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:tan_limestone_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:tan_limestone_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:tan_limestone_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:tan_limestone_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:tan_limestone_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:tan_limestone_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:tan_limestone_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:tan_limestone_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:tan_limestone_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:tan_limestone_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:tan_limestone_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:tan_limestone_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:tan_limestone_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:tan_limestone_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:tan_limestone_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:tan_limestone_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:tan_limestone_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:tan_limestone_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:tan_limestone_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:tan_limestone_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:tan_limestone_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:tan_limestone_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:tan_limestone_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:tan_limestone_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:tan_limestone_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:tan_limestone_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:tan_limestone_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:tan_limestone_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:tan_limestone_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:tan_limestone_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:tan_limestone_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:tan_limestone_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:tan_limestone_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:tan_limestone_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:tan_limestone_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:tan_limestone_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:tan_limestone_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:tan_limestone_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:tan_limestone_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:tan_limestone_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:tan_limestone_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:tan_limestone_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:tan_limestone_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:tan_limestone_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:tan_limestone_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:tan_limestone_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:tan_limestone_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:tan_limestone_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:tan_limestone_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:tan_limestone_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:tan_limestone_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:tan_limestone_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:tan_limestone_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:tan_limestone_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:tan_limestone_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:tan_limestone_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:tan_limestone_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:tan_limestone_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:tan_limestone_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:tan_limestone_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:tan_limestone_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:tan_limestone_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:tan_limestone_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:tan_limestone_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:tan_limestone_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:tan_limestone_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:tan_limestone_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:tan_limestone_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:tan_limestone_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:tan_limestone_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:tan_limestone_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:tan_limestone_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:tan_limestone_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:tan_limestone_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:tan_limestone_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:tan_limestone_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:tan_limestone_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:tan_limestone_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:tan_limestone_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:tan_limestone_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:tan_limestone_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:tan_limestone_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:tan_limestone_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:tan_limestone_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:tan_limestone_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:tan_limestone_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:tan_limestone_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:tan_limestone_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:tan_limestone_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:tan_limestone_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:tan_limestone_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:tan_limestone_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:tan_limestone_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:tan_limestone_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:tan_limestone_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:tan_limestone_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:tan_limestone_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:tan_limestone_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:tan_limestone_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:tan_limestone_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:tan_limestone_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:tan_limestone_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:tan_limestone_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:tan_limestone_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:tan_limestone_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:tan_limestone_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:tan_limestone_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:tan_limestone_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:tan_limestone_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:tan_limestone_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:tan_limestone_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:tan_limestone_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:tan_limestone_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:tan_limestone_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:tan_limestone_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:tan_limestone_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:tan_limestone_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:tan_limestone_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:tan_limestone_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:tan_limestone_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:tan_limestone_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:tan_limestone_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:tan_limestone_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:tan_limestone_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:tan_limestone_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:tan_limestone_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:tan_limestone_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:tan_limestone_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:tan_limestone_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:tan_limestone_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:tan_limestone_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:tan_limestone_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:tan_limestone_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:tan_limestone_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:tan_limestone_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:tan_limestone_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:tan_limestone_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:tan_limestone_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:tan_limestone_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:tan_limestone_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:tan_limestone_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:tan_limestone_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:tan_limestone_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:tan_limestone_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:tan_limestone_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:tan_limestone_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:tan_limestone_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:tan_limestone_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:tan_limestone_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:tan_limestone_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:tan_limestone_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:tan_limestone_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:tan_limestone_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:tan_limestone_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:tan_limestone_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:tan_limestone_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:tan_limestone_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:tan_limestone_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:tan_limestone_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:tan_limestone_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:tan_limestone_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:tan_limestone_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:tan_limestone_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:tan_limestone_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:tan_limestone_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:tan_limestone_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:tan_limestone_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:tan_limestone_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:tan_limestone_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:tan_limestone_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:tan_limestone_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:tan_limestone_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:tan_limestone_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:tan_limestone_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:tan_limestone_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:tan_limestone_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:tan_limestone_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:tan_limestone_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:tan_limestone_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:tan_limestone_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:tan_limestone_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:tan_limestone_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:tan_limestone_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:tan_limestone_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:tan_limestone_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:tan_limestone_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:tan_limestone_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:tan_limestone_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:tan_limestone_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:tan_limestone_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:tan_limestone_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:tan_limestone_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:tan_limestone_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:tan_limestone_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:tan_limestone_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:tan_limestone_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:tan_sand
conquest:tan_sand_layer[layers=1,waterlogged=true]
conquest:tan_sand_layer[layers=1,waterlogged=false]
conquest:tan_sand_layer[layers=2,waterlogged=true]
conquest:tan_sand_layer[layers=2,waterlogged=false]
conquest:tan_sand_layer[layers=3,waterlogged=true]
conquest:tan_sand_layer[layers=3,waterlogged=false]
conquest:tan_sand_layer[layers=4,waterlogged=true]
conquest:tan_sand_layer[layers=4,waterlogged=false]
conquest:tan_sand_layer[layers=5,waterlogged=true]
conquest:tan_sand_layer[layers=5,waterlogged=false]
conquest:tan_sand_layer[layers=6,waterlogged=true]
conquest:tan_sand_layer[layers=6,waterlogged=false]
conquest:tan_sand_layer[layers=7,waterlogged=true]
conquest:tan_sand_layer[layers=7,waterlogged=false]
conquest:tan_sand_layer[layers=8,waterlogged=true]
conquest:tan_sand_layer[layers=8,waterlogged=false]
conquest:tan_sand_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:tan_sand_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:tan_sand_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:tan_sand_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:tan_sand_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:tan_sand_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:tan_sand_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:tan_sand_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:tan_sand_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:tan_sand_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:tan_sand_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:tan_sand_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:tan_sand_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:tan_sand_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:tan_sand_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:tan_sand_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:tan_sand_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:tan_sand_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:tan_sand_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:tan_sand_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:tan_sand_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:tan_sand_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:tan_sand_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:tan_sand_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:tan_sand_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:tan_sand_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:tan_sand_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:tan_sand_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:tan_sand_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:tan_sand_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:tan_sand_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:tan_sand_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:tan_sand_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:tan_sand_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:tan_sand_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:tan_sand_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:tan_sand_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:tan_sand_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:tan_sand_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:tan_sand_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:tan_sand_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:tan_sand_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:tan_sand_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:tan_sand_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:tan_sand_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:tan_sand_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:tan_sand_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:tan_sand_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:tan_sand_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:tan_sand_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:tan_sand_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:tan_sand_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:tan_sand_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:tan_sand_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:tan_sand_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:tan_sand_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:tan_sand_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:tan_sand_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:tan_sand_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:tan_sand_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:tan_sand_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:tan_sand_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:tan_sand_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:tan_sand_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:tan_sand_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:tan_sand_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:tan_sand_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:tan_sand_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:tan_sand_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:tan_sand_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:tan_sand_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:tan_sand_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:tan_sand_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:tan_sand_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:tan_sand_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:tan_sand_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:tan_sand_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:tan_sand_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:tan_sand_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:tan_sand_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:tan_sandstone
conquest:tan_sandstone_brick
conquest:tan_sandstone_brick_arrowslit[facing=north,waterlogged=true]
conquest:tan_sandstone_brick_arrowslit[facing=north,waterlogged=false]
conquest:tan_sandstone_brick_arrowslit[facing=south,waterlogged=true]
conquest:tan_sandstone_brick_arrowslit[facing=south,waterlogged=false]
conquest:tan_sandstone_brick_arrowslit[facing=west,waterlogged=true]
conquest:tan_sandstone_brick_arrowslit[facing=west,waterlogged=false]
conquest:tan_sandstone_brick_arrowslit[facing=east,waterlogged=true]
conquest:tan_sandstone_brick_arrowslit[facing=east,waterlogged=false]
conquest:tan_sandstone_brick_balustrade[axis=x,waterlogged=true]
conquest:tan_sandstone_brick_balustrade[axis=x,waterlogged=false]
conquest:tan_sandstone_brick_balustrade[axis=y,waterlogged=true]
conquest:tan_sandstone_brick_balustrade[axis=y,waterlogged=false]
conquest:tan_sandstone_brick_balustrade[axis=z,waterlogged=true]
conquest:tan_sandstone_brick_balustrade[axis=z,waterlogged=false]
conquest:tan_sandstone_brick_capital[facing=flat,type=top,waterlogged=true]
conquest:tan_sandstone_brick_capital[facing=flat,type=top,waterlogged=false]
conquest:tan_sandstone_brick_capital[facing=flat,type=bottom,waterlogged=true]
conquest:tan_sandstone_brick_capital[facing=flat,type=bottom,waterlogged=false]
conquest:tan_sandstone_brick_capital[facing=north,type=top,waterlogged=true]
conquest:tan_sandstone_brick_capital[facing=north,type=top,waterlogged=false]
conquest:tan_sandstone_brick_capital[facing=north,type=bottom,waterlogged=true]
conquest:tan_sandstone_brick_capital[facing=north,type=bottom,waterlogged=false]
conquest:tan_sandstone_brick_capital[facing=south,type=top,waterlogged=true]
conquest:tan_sandstone_brick_capital[facing=south,type=top,waterlogged=false]
conquest:tan_sandstone_brick_capital[facing=south,type=bottom,waterlogged=true]
conquest:tan_sandstone_brick_capital[facing=south,type=bottom,waterlogged=false]
conquest:tan_sandstone_brick_capital[facing=east,type=top,waterlogged=true]
conquest:tan_sandstone_brick_capital[facing=east,type=top,waterlogged=false]
conquest:tan_sandstone_brick_capital[facing=east,type=bottom,waterlogged=true]
conquest:tan_sandstone_brick_capital[facing=east,type=bottom,waterlogged=false]
conquest:tan_sandstone_brick_capital[facing=west,type=top,waterlogged=true]
conquest:tan_sandstone_brick_capital[facing=west,type=top,waterlogged=false]
conquest:tan_sandstone_brick_capital[facing=west,type=bottom,waterlogged=true]
conquest:tan_sandstone_brick_capital[facing=west,type=bottom,waterlogged=false]
conquest:tan_sandstone_brick_corner_slab[facing=north,type=top,waterlogged=true]
conquest:tan_sandstone_brick_corner_slab[facing=north,type=top,waterlogged=false]
conquest:tan_sandstone_brick_corner_slab[facing=north,type=bottom,waterlogged=true]
conquest:tan_sandstone_brick_corner_slab[facing=north,type=bottom,waterlogged=false]
conquest:tan_sandstone_brick_corner_slab[facing=south,type=top,waterlogged=true]
conquest:tan_sandstone_brick_corner_slab[facing=south,type=top,waterlogged=false]
conquest:tan_sandstone_brick_corner_slab[facing=south,type=bottom,waterlogged=true]
conquest:tan_sandstone_brick_corner_slab[facing=south,type=bottom,waterlogged=false]
conquest:tan_sandstone_brick_corner_slab[facing=west,type=top,waterlogged=true]
conquest:tan_sandstone_brick_corner_slab[facing=west,type=top,waterlogged=false]
conquest:tan_sandstone_brick_corner_slab[facing=west,type=bottom,waterlogged=true]
conquest:tan_sandstone_brick_corner_slab[facing=west,type=bottom,waterlogged=false]
conquest:tan_sandstone_brick_corner_slab[facing=east,type=top,waterlogged=true]
conquest:tan_sandstone_brick_corner_slab[facing=east,type=top,waterlogged=false]
conquest:tan_sandstone_brick_corner_slab[facing=east,type=bottom,waterlogged=true]
conquest:tan_sandstone_brick_corner_slab[facing=east,type=bottom,waterlogged=false]
conquest:tan_sandstone_brick_eighth_slab[facing=north,type=top,waterlogged=true]
conquest:tan_sandstone_brick_eighth_slab[facing=north,type=top,waterlogged=false]
conquest:tan_sandstone_brick_eighth_slab[facing=north,type=bottom,waterlogged=true]
conquest:tan_sandstone_brick_eighth_slab[facing=north,type=bottom,waterlogged=false]
conquest:tan_sandstone_brick_eighth_slab[facing=south,type=top,waterlogged=true]
conquest:tan_sandstone_brick_eighth_slab[facing=south,type=top,waterlogged=false]
conquest:tan_sandstone_brick_eighth_slab[facing=south,type=bottom,waterlogged=true]
conquest:tan_sandstone_brick_eighth_slab[facing=south,type=bottom,waterlogged=false]
conquest:tan_sandstone_brick_eighth_slab[facing=west,type=top,waterlogged=true]
conquest:tan_sandstone_brick_eighth_slab[facing=west,type=top,waterlogged=false]
conquest:tan_sandstone_brick_eighth_slab[facing=west,type=bottom,waterlogged=true]
conquest:tan_sandstone_brick_eighth_slab[facing=west,type=bottom,waterlogged=false]
conquest:tan_sandstone_brick_eighth_slab[facing=east,type=top,waterlogged=true]
conquest:tan_sandstone_brick_eighth_slab[facing=east,type=top,waterlogged=false]
conquest:tan_sandstone_brick_eighth_slab[facing=east,type=bottom,waterlogged=true]
conquest:tan_sandstone_brick_eighth_slab[facing=east,type=bottom,waterlogged=false]
conquest:tan_sandstone_brick_pillar[layer=1,waterlogged=true]
conquest:tan_sandstone_brick_pillar[layer=1,waterlogged=false]
conquest:tan_sandstone_brick_pillar[layer=2,waterlogged=true]
conquest:tan_sandstone_brick_pillar[layer=2,waterlogged=false]
conquest:tan_sandstone_brick_pillar[layer=3,waterlogged=true]
conquest:tan_sandstone_brick_pillar[layer=3,waterlogged=false]
conquest:tan_sandstone_brick_quarter_slab[facing=north,layer=1,type=top,waterlogged=true]
conquest:tan_sandstone_brick_quarter_slab[facing=north,layer=1,type=top,waterlogged=false]
conquest:tan_sandstone_brick_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=true]
conquest:tan_sandstone_brick_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=false]
conquest:tan_sandstone_brick_quarter_slab[facing=north,layer=2,type=top,waterlogged=true]
conquest:tan_sandstone_brick_quarter_slab[facing=north,layer=2,type=top,waterlogged=false]
conquest:tan_sandstone_brick_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=true]
conquest:tan_sandstone_brick_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=false]
conquest:tan_sandstone_brick_quarter_slab[facing=north,layer=3,type=top,waterlogged=true]
conquest:tan_sandstone_brick_quarter_slab[facing=north,layer=3,type=top,waterlogged=false]
conquest:tan_sandstone_brick_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=true]
conquest:tan_sandstone_brick_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=false]
conquest:tan_sandstone_brick_quarter_slab[facing=south,layer=1,type=top,waterlogged=true]
conquest:tan_sandstone_brick_quarter_slab[facing=south,layer=1,type=top,waterlogged=false]
conquest:tan_sandstone_brick_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=true]
conquest:tan_sandstone_brick_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=false]
conquest:tan_sandstone_brick_quarter_slab[facing=south,layer=2,type=top,waterlogged=true]
conquest:tan_sandstone_brick_quarter_slab[facing=south,layer=2,type=top,waterlogged=false]
conquest:tan_sandstone_brick_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=true]
conquest:tan_sandstone_brick_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=false]
conquest:tan_sandstone_brick_quarter_slab[facing=south,layer=3,type=top,waterlogged=true]
conquest:tan_sandstone_brick_quarter_slab[facing=south,layer=3,type=top,waterlogged=false]
conquest:tan_sandstone_brick_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=true]
conquest:tan_sandstone_brick_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=false]
conquest:tan_sandstone_brick_quarter_slab[facing=west,layer=1,type=top,waterlogged=true]
conquest:tan_sandstone_brick_quarter_slab[facing=west,layer=1,type=top,waterlogged=false]
conquest:tan_sandstone_brick_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=true]
conquest:tan_sandstone_brick_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=false]
conquest:tan_sandstone_brick_quarter_slab[facing=west,layer=2,type=top,waterlogged=true]
conquest:tan_sandstone_brick_quarter_slab[facing=west,layer=2,type=top,waterlogged=false]
conquest:tan_sandstone_brick_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=true]
conquest:tan_sandstone_brick_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=false]
conquest:tan_sandstone_brick_quarter_slab[facing=west,layer=3,type=top,waterlogged=true]
conquest:tan_sandstone_brick_quarter_slab[facing=west,layer=3,type=top,waterlogged=false]
conquest:tan_sandstone_brick_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=true]
conquest:tan_sandstone_brick_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=false]
conquest:tan_sandstone_brick_quarter_slab[facing=east,layer=1,type=top,waterlogged=true]
conquest:tan_sandstone_brick_quarter_slab[facing=east,layer=1,type=top,waterlogged=false]
conquest:tan_sandstone_brick_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=true]
conquest:tan_sandstone_brick_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=false]
conquest:tan_sandstone_brick_quarter_slab[facing=east,layer=2,type=top,waterlogged=true]
conquest:tan_sandstone_brick_quarter_slab[facing=east,layer=2,type=top,waterlogged=false]
conquest:tan_sandstone_brick_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=true]
conquest:tan_sandstone_brick_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=false]
conquest:tan_sandstone_brick_quarter_slab[facing=east,layer=3,type=top,waterlogged=true]
conquest:tan_sandstone_brick_quarter_slab[facing=east,layer=3,type=top,waterlogged=false]
conquest:tan_sandstone_brick_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=true]
conquest:tan_sandstone_brick_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=false]
conquest:tan_sandstone_brick_slab[layers=1,type=top,waterlogged=true]
conquest:tan_sandstone_brick_slab[layers=1,type=top,waterlogged=false]
conquest:tan_sandstone_brick_slab[layers=1,type=bottom,waterlogged=true]
conquest:tan_sandstone_brick_slab[layers=1,type=bottom,waterlogged=false]
conquest:tan_sandstone_brick_slab[layers=2,type=top,waterlogged=true]
conquest:tan_sandstone_brick_slab[layers=2,type=top,waterlogged=false]
conquest:tan_sandstone_brick_slab[layers=2,type=bottom,waterlogged=true]
conquest:tan_sandstone_brick_slab[layers=2,type=bottom,waterlogged=false]
conquest:tan_sandstone_brick_slab[layers=3,type=top,waterlogged=true]
conquest:tan_sandstone_brick_slab[layers=3,type=top,waterlogged=false]
conquest:tan_sandstone_brick_slab[layers=3,type=bottom,waterlogged=true]
conquest:tan_sandstone_brick_slab[layers=3,type=bottom,waterlogged=false]
conquest:tan_sandstone_brick_slab[layers=4,type=top,waterlogged=true]
conquest:tan_sandstone_brick_slab[layers=4,type=top,waterlogged=false]
conquest:tan_sandstone_brick_slab[layers=4,type=bottom,waterlogged=true]
conquest:tan_sandstone_brick_slab[layers=4,type=bottom,waterlogged=false]
conquest:tan_sandstone_brick_slab[layers=5,type=top,waterlogged=true]
conquest:tan_sandstone_brick_slab[layers=5,type=top,waterlogged=false]
conquest:tan_sandstone_brick_slab[layers=5,type=bottom,waterlogged=true]
conquest:tan_sandstone_brick_slab[layers=5,type=bottom,waterlogged=false]
conquest:tan_sandstone_brick_slab[layers=6,type=top,waterlogged=true]
conquest:tan_sandstone_brick_slab[layers=6,type=top,waterlogged=false]
conquest:tan_sandstone_brick_slab[layers=6,type=bottom,waterlogged=true]
conquest:tan_sandstone_brick_slab[layers=6,type=bottom,waterlogged=false]
conquest:tan_sandstone_brick_slab[layers=7,type=top,waterlogged=true]
conquest:tan_sandstone_brick_slab[layers=7,type=top,waterlogged=false]
conquest:tan_sandstone_brick_slab[layers=7,type=bottom,waterlogged=true]
conquest:tan_sandstone_brick_slab[layers=7,type=bottom,waterlogged=false]
conquest:tan_sandstone_brick_slab[layers=8,type=top,waterlogged=true]
conquest:tan_sandstone_brick_slab[layers=8,type=top,waterlogged=false]
conquest:tan_sandstone_brick_slab[layers=8,type=bottom,waterlogged=true]
conquest:tan_sandstone_brick_slab[layers=8,type=bottom,waterlogged=false]
conquest:tan_sandstone_brick_small_arch[direction=northsouth,waterlogged=true]
conquest:tan_sandstone_brick_small_arch[direction=northsouth,waterlogged=false]
conquest:tan_sandstone_brick_small_arch[direction=eastwest,waterlogged=true]
conquest:tan_sandstone_brick_small_arch[direction=eastwest,waterlogged=false]
conquest:tan_sandstone_brick_small_arch_half[facing=north,waterlogged=true]
conquest:tan_sandstone_brick_small_arch_half[facing=north,waterlogged=false]
conquest:tan_sandstone_brick_small_arch_half[facing=south,waterlogged=true]
conquest:tan_sandstone_brick_small_arch_half[facing=south,waterlogged=false]
conquest:tan_sandstone_brick_small_arch_half[facing=west,waterlogged=true]
conquest:tan_sandstone_brick_small_arch_half[facing=west,waterlogged=false]
conquest:tan_sandstone_brick_small_arch_half[facing=east,waterlogged=true]
conquest:tan_sandstone_brick_small_arch_half[facing=east,waterlogged=false]
conquest:tan_sandstone_brick_small_window[down=true,up=true,waterlogged=true]
conquest:tan_sandstone_brick_small_window[down=true,up=true,waterlogged=false]
conquest:tan_sandstone_brick_small_window[down=true,up=false,waterlogged=true]
conquest:tan_sandstone_brick_small_window[down=true,up=false,waterlogged=false]
conquest:tan_sandstone_brick_small_window[down=false,up=true,waterlogged=true]
conquest:tan_sandstone_brick_small_window[down=false,up=true,waterlogged=false]
conquest:tan_sandstone_brick_small_window[down=false,up=false,waterlogged=true]
conquest:tan_sandstone_brick_small_window[down=false,up=false,waterlogged=false]
conquest:tan_sandstone_brick_small_window_half[down=true,facing=north,up=true,waterlogged=true]
conquest:tan_sandstone_brick_small_window_half[down=true,facing=north,up=true,waterlogged=false]
conquest:tan_sandstone_brick_small_window_half[down=true,facing=north,up=false,waterlogged=true]
conquest:tan_sandstone_brick_small_window_half[down=true,facing=north,up=false,waterlogged=false]
conquest:tan_sandstone_brick_small_window_half[down=true,facing=south,up=true,waterlogged=true]
conquest:tan_sandstone_brick_small_window_half[down=true,facing=south,up=true,waterlogged=false]
conquest:tan_sandstone_brick_small_window_half[down=true,facing=south,up=false,waterlogged=true]
conquest:tan_sandstone_brick_small_window_half[down=true,facing=south,up=false,waterlogged=false]
conquest:tan_sandstone_brick_small_window_half[down=true,facing=west,up=true,waterlogged=true]
conquest:tan_sandstone_brick_small_window_half[down=true,facing=west,up=true,waterlogged=false]
conquest:tan_sandstone_brick_small_window_half[down=true,facing=west,up=false,waterlogged=true]
conquest:tan_sandstone_brick_small_window_half[down=true,facing=west,up=false,waterlogged=false]
conquest:tan_sandstone_brick_small_window_half[down=true,facing=east,up=true,waterlogged=true]
conquest:tan_sandstone_brick_small_window_half[down=true,facing=east,up=true,waterlogged=false]
conquest:tan_sandstone_brick_small_window_half[down=true,facing=east,up=false,waterlogged=true]
conquest:tan_sandstone_brick_small_window_half[down=true,facing=east,up=false,waterlogged=false]
conquest:tan_sandstone_brick_small_window_half[down=false,facing=north,up=true,waterlogged=true]
conquest:tan_sandstone_brick_small_window_half[down=false,facing=north,up=true,waterlogged=false]
conquest:tan_sandstone_brick_small_window_half[down=false,facing=north,up=false,waterlogged=true]
conquest:tan_sandstone_brick_small_window_half[down=false,facing=north,up=false,waterlogged=false]
conquest:tan_sandstone_brick_small_window_half[down=false,facing=south,up=true,waterlogged=true]
conquest:tan_sandstone_brick_small_window_half[down=false,facing=south,up=true,waterlogged=false]
conquest:tan_sandstone_brick_small_window_half[down=false,facing=south,up=false,waterlogged=true]
conquest:tan_sandstone_brick_small_window_half[down=false,facing=south,up=false,waterlogged=false]
conquest:tan_sandstone_brick_small_window_half[down=false,facing=west,up=true,waterlogged=true]
conquest:tan_sandstone_brick_small_window_half[down=false,facing=west,up=true,waterlogged=false]
conquest:tan_sandstone_brick_small_window_half[down=false,facing=west,up=false,waterlogged=true]
conquest:tan_sandstone_brick_small_window_half[down=false,facing=west,up=false,waterlogged=false]
conquest:tan_sandstone_brick_small_window_half[down=false,facing=east,up=true,waterlogged=true]
conquest:tan_sandstone_brick_small_window_half[down=false,facing=east,up=true,waterlogged=false]
conquest:tan_sandstone_brick_small_window_half[down=false,facing=east,up=false,waterlogged=true]
conquest:tan_sandstone_brick_small_window_half[down=false,facing=east,up=false,waterlogged=false]
conquest:tan_sandstone_brick_sphere[type=egg,waterlogged=true]
conquest:tan_sandstone_brick_sphere[type=egg,waterlogged=false]
conquest:tan_sandstone_brick_sphere[type=small,waterlogged=true]
conquest:tan_sandstone_brick_sphere[type=small,waterlogged=false]
conquest:tan_sandstone_brick_sphere[type=large,waterlogged=true]
conquest:tan_sandstone_brick_sphere[type=large,waterlogged=false]
conquest:tan_sandstone_brick_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:tan_sandstone_brick_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:tan_sandstone_brick_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:tan_sandstone_brick_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:tan_sandstone_brick_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:tan_sandstone_brick_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:tan_sandstone_brick_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:tan_sandstone_brick_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:tan_sandstone_brick_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:tan_sandstone_brick_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:tan_sandstone_brick_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:tan_sandstone_brick_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:tan_sandstone_brick_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:tan_sandstone_brick_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:tan_sandstone_brick_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:tan_sandstone_brick_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:tan_sandstone_brick_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:tan_sandstone_brick_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:tan_sandstone_brick_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:tan_sandstone_brick_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:tan_sandstone_brick_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:tan_sandstone_brick_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:tan_sandstone_brick_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:tan_sandstone_brick_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:tan_sandstone_brick_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:tan_sandstone_brick_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:tan_sandstone_brick_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:tan_sandstone_brick_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:tan_sandstone_brick_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:tan_sandstone_brick_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:tan_sandstone_brick_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:tan_sandstone_brick_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:tan_sandstone_brick_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:tan_sandstone_brick_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:tan_sandstone_brick_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:tan_sandstone_brick_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:tan_sandstone_brick_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:tan_sandstone_brick_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:tan_sandstone_brick_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:tan_sandstone_brick_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:tan_sandstone_brick_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:tan_sandstone_brick_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:tan_sandstone_brick_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:tan_sandstone_brick_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:tan_sandstone_brick_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:tan_sandstone_brick_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:tan_sandstone_brick_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:tan_sandstone_brick_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:tan_sandstone_brick_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:tan_sandstone_brick_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:tan_sandstone_brick_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:tan_sandstone_brick_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:tan_sandstone_brick_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:tan_sandstone_brick_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:tan_sandstone_brick_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:tan_sandstone_brick_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:tan_sandstone_brick_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:tan_sandstone_brick_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:tan_sandstone_brick_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:tan_sandstone_brick_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:tan_sandstone_brick_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:tan_sandstone_brick_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:tan_sandstone_brick_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:tan_sandstone_brick_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:tan_sandstone_brick_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:tan_sandstone_brick_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:tan_sandstone_brick_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:tan_sandstone_brick_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:tan_sandstone_brick_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:tan_sandstone_brick_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:tan_sandstone_brick_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:tan_sandstone_brick_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:tan_sandstone_brick_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:tan_sandstone_brick_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:tan_sandstone_brick_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:tan_sandstone_brick_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:tan_sandstone_brick_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:tan_sandstone_brick_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:tan_sandstone_brick_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:tan_sandstone_brick_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:tan_sandstone_brick_two_meter_arch[facing=north,type=top]
conquest:tan_sandstone_brick_two_meter_arch[facing=north,type=bottom]
conquest:tan_sandstone_brick_two_meter_arch[facing=south,type=top]
conquest:tan_sandstone_brick_two_meter_arch[facing=south,type=bottom]
conquest:tan_sandstone_brick_two_meter_arch[facing=west,type=top]
conquest:tan_sandstone_brick_two_meter_arch[facing=west,type=bottom]
conquest:tan_sandstone_brick_two_meter_arch[facing=east,type=top]
conquest:tan_sandstone_brick_two_meter_arch[facing=east,type=bottom]
conquest:tan_sandstone_brick_two_meter_arch_half[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:tan_sandstone_brick_two_meter_arch_half[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:tan_sandstone_brick_two_meter_arch_half[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:tan_sandstone_brick_two_meter_arch_half[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:tan_sandstone_brick_two_meter_arch_half[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:tan_sandstone_brick_two_meter_arch_half[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:tan_sandstone_brick_two_meter_arch_half[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:tan_sandstone_brick_two_meter_arch_half[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:tan_sandstone_brick_two_meter_arch_half[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:tan_sandstone_brick_two_meter_arch_half[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:tan_sandstone_brick_two_meter_arch_half[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:tan_sandstone_brick_two_meter_arch_half[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:tan_sandstone_brick_two_meter_arch_half[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:tan_sandstone_brick_two_meter_arch_half[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:tan_sandstone_brick_two_meter_arch_half[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:tan_sandstone_brick_two_meter_arch_half[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:tan_sandstone_brick_two_meter_arch_half[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:tan_sandstone_brick_two_meter_arch_half[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:tan_sandstone_brick_two_meter_arch_half[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:tan_sandstone_brick_two_meter_arch_half[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:tan_sandstone_brick_two_meter_arch_half[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:tan_sandstone_brick_two_meter_arch_half[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:tan_sandstone_brick_two_meter_arch_half[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:tan_sandstone_brick_two_meter_arch_half[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:tan_sandstone_brick_two_meter_arch_half[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:tan_sandstone_brick_two_meter_arch_half[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:tan_sandstone_brick_two_meter_arch_half[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:tan_sandstone_brick_two_meter_arch_half[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:tan_sandstone_brick_two_meter_arch_half[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:tan_sandstone_brick_two_meter_arch_half[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:tan_sandstone_brick_two_meter_arch_half[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:tan_sandstone_brick_two_meter_arch_half[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:tan_sandstone_brick_two_meter_arch_half[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:tan_sandstone_brick_two_meter_arch_half[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:tan_sandstone_brick_two_meter_arch_half[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:tan_sandstone_brick_two_meter_arch_half[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:tan_sandstone_brick_two_meter_arch_half[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:tan_sandstone_brick_two_meter_arch_half[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:tan_sandstone_brick_two_meter_arch_half[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:tan_sandstone_brick_two_meter_arch_half[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:tan_sandstone_brick_two_meter_arch_half[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:tan_sandstone_brick_two_meter_arch_half[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:tan_sandstone_brick_two_meter_arch_half[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:tan_sandstone_brick_two_meter_arch_half[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:tan_sandstone_brick_two_meter_arch_half[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:tan_sandstone_brick_two_meter_arch_half[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:tan_sandstone_brick_two_meter_arch_half[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:tan_sandstone_brick_two_meter_arch_half[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:tan_sandstone_brick_two_meter_arch_half[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:tan_sandstone_brick_two_meter_arch_half[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:tan_sandstone_brick_two_meter_arch_half[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:tan_sandstone_brick_two_meter_arch_half[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:tan_sandstone_brick_two_meter_arch_half[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:tan_sandstone_brick_two_meter_arch_half[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:tan_sandstone_brick_two_meter_arch_half[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:tan_sandstone_brick_two_meter_arch_half[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:tan_sandstone_brick_two_meter_arch_half[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:tan_sandstone_brick_two_meter_arch_half[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:tan_sandstone_brick_two_meter_arch_half[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:tan_sandstone_brick_two_meter_arch_half[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:tan_sandstone_brick_two_meter_arch_half[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:tan_sandstone_brick_two_meter_arch_half[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:tan_sandstone_brick_two_meter_arch_half[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:tan_sandstone_brick_two_meter_arch_half[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:tan_sandstone_brick_vertical_corner[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:tan_sandstone_brick_vertical_corner[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:tan_sandstone_brick_vertical_corner[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:tan_sandstone_brick_vertical_corner[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:tan_sandstone_brick_vertical_corner[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:tan_sandstone_brick_vertical_corner[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:tan_sandstone_brick_vertical_corner[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:tan_sandstone_brick_vertical_corner[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:tan_sandstone_brick_vertical_corner[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:tan_sandstone_brick_vertical_corner[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:tan_sandstone_brick_vertical_corner[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:tan_sandstone_brick_vertical_corner[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:tan_sandstone_brick_vertical_corner[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:tan_sandstone_brick_vertical_corner[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:tan_sandstone_brick_vertical_corner[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:tan_sandstone_brick_vertical_corner[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:tan_sandstone_brick_vertical_corner[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:tan_sandstone_brick_vertical_corner[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:tan_sandstone_brick_vertical_corner[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:tan_sandstone_brick_vertical_corner[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:tan_sandstone_brick_vertical_corner[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:tan_sandstone_brick_vertical_corner[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:tan_sandstone_brick_vertical_corner[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:tan_sandstone_brick_vertical_corner[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:tan_sandstone_brick_vertical_corner[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:tan_sandstone_brick_vertical_corner[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:tan_sandstone_brick_vertical_corner[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:tan_sandstone_brick_vertical_corner[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:tan_sandstone_brick_vertical_corner[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:tan_sandstone_brick_vertical_corner[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:tan_sandstone_brick_vertical_corner[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:tan_sandstone_brick_vertical_corner[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:tan_sandstone_brick_vertical_corner[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:tan_sandstone_brick_vertical_corner[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:tan_sandstone_brick_vertical_corner[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:tan_sandstone_brick_vertical_corner[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:tan_sandstone_brick_vertical_corner[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:tan_sandstone_brick_vertical_corner[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:tan_sandstone_brick_vertical_corner[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:tan_sandstone_brick_vertical_corner[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:tan_sandstone_brick_vertical_corner[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:tan_sandstone_brick_vertical_corner[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:tan_sandstone_brick_vertical_corner[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:tan_sandstone_brick_vertical_corner[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:tan_sandstone_brick_vertical_corner[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:tan_sandstone_brick_vertical_corner[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:tan_sandstone_brick_vertical_corner[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:tan_sandstone_brick_vertical_corner[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:tan_sandstone_brick_vertical_corner[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:tan_sandstone_brick_vertical_corner[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:tan_sandstone_brick_vertical_corner[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:tan_sandstone_brick_vertical_corner[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:tan_sandstone_brick_vertical_corner[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:tan_sandstone_brick_vertical_corner[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:tan_sandstone_brick_vertical_corner[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:tan_sandstone_brick_vertical_corner[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:tan_sandstone_brick_vertical_corner[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:tan_sandstone_brick_vertical_corner[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:tan_sandstone_brick_vertical_corner[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:tan_sandstone_brick_vertical_corner[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:tan_sandstone_brick_vertical_corner[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:tan_sandstone_brick_vertical_corner[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:tan_sandstone_brick_vertical_corner[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:tan_sandstone_brick_vertical_corner[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:tan_sandstone_brick_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:tan_sandstone_brick_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:tan_sandstone_brick_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:tan_sandstone_brick_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:tan_sandstone_brick_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:tan_sandstone_brick_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:tan_sandstone_brick_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:tan_sandstone_brick_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:tan_sandstone_brick_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:tan_sandstone_brick_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:tan_sandstone_brick_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:tan_sandstone_brick_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:tan_sandstone_brick_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:tan_sandstone_brick_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:tan_sandstone_brick_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:tan_sandstone_brick_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:tan_sandstone_brick_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:tan_sandstone_brick_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:tan_sandstone_brick_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:tan_sandstone_brick_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:tan_sandstone_brick_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:tan_sandstone_brick_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:tan_sandstone_brick_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:tan_sandstone_brick_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:tan_sandstone_brick_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:tan_sandstone_brick_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:tan_sandstone_brick_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:tan_sandstone_brick_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:tan_sandstone_brick_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:tan_sandstone_brick_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:tan_sandstone_brick_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:tan_sandstone_brick_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:tan_sandstone_brick_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:tan_sandstone_brick_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:tan_sandstone_brick_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:tan_sandstone_brick_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:tan_sandstone_brick_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:tan_sandstone_brick_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:tan_sandstone_brick_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:tan_sandstone_brick_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:tan_sandstone_brick_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:tan_sandstone_brick_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:tan_sandstone_brick_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:tan_sandstone_brick_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:tan_sandstone_brick_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:tan_sandstone_brick_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:tan_sandstone_brick_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:tan_sandstone_brick_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:tan_sandstone_brick_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:tan_sandstone_brick_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:tan_sandstone_brick_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:tan_sandstone_brick_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:tan_sandstone_brick_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:tan_sandstone_brick_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:tan_sandstone_brick_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:tan_sandstone_brick_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:tan_sandstone_brick_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:tan_sandstone_brick_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:tan_sandstone_brick_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:tan_sandstone_brick_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:tan_sandstone_brick_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:tan_sandstone_brick_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:tan_sandstone_brick_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:tan_sandstone_brick_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:tan_sandstone_brick_vertical_quarter[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:tan_sandstone_brick_vertical_quarter[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:tan_sandstone_brick_vertical_quarter[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:tan_sandstone_brick_vertical_quarter[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:tan_sandstone_brick_vertical_quarter[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:tan_sandstone_brick_vertical_quarter[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:tan_sandstone_brick_vertical_quarter[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:tan_sandstone_brick_vertical_quarter[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:tan_sandstone_brick_vertical_quarter[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:tan_sandstone_brick_vertical_quarter[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:tan_sandstone_brick_vertical_quarter[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:tan_sandstone_brick_vertical_quarter[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:tan_sandstone_brick_vertical_quarter[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:tan_sandstone_brick_vertical_quarter[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:tan_sandstone_brick_vertical_quarter[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:tan_sandstone_brick_vertical_quarter[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:tan_sandstone_brick_vertical_quarter[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:tan_sandstone_brick_vertical_quarter[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:tan_sandstone_brick_vertical_quarter[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:tan_sandstone_brick_vertical_quarter[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:tan_sandstone_brick_vertical_quarter[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:tan_sandstone_brick_vertical_quarter[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:tan_sandstone_brick_vertical_quarter[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:tan_sandstone_brick_vertical_quarter[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:tan_sandstone_brick_vertical_quarter[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:tan_sandstone_brick_vertical_quarter[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:tan_sandstone_brick_vertical_quarter[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:tan_sandstone_brick_vertical_quarter[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:tan_sandstone_brick_vertical_quarter[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:tan_sandstone_brick_vertical_quarter[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:tan_sandstone_brick_vertical_quarter[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:tan_sandstone_brick_vertical_quarter[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:tan_sandstone_brick_vertical_quarter[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:tan_sandstone_brick_vertical_quarter[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:tan_sandstone_brick_vertical_quarter[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:tan_sandstone_brick_vertical_quarter[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:tan_sandstone_brick_vertical_quarter[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:tan_sandstone_brick_vertical_quarter[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:tan_sandstone_brick_vertical_quarter[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:tan_sandstone_brick_vertical_quarter[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:tan_sandstone_brick_vertical_quarter[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:tan_sandstone_brick_vertical_quarter[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:tan_sandstone_brick_vertical_quarter[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:tan_sandstone_brick_vertical_quarter[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:tan_sandstone_brick_vertical_quarter[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:tan_sandstone_brick_vertical_quarter[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:tan_sandstone_brick_vertical_quarter[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:tan_sandstone_brick_vertical_quarter[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:tan_sandstone_brick_vertical_quarter[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:tan_sandstone_brick_vertical_quarter[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:tan_sandstone_brick_vertical_quarter[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:tan_sandstone_brick_vertical_quarter[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:tan_sandstone_brick_vertical_quarter[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:tan_sandstone_brick_vertical_quarter[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:tan_sandstone_brick_vertical_quarter[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:tan_sandstone_brick_vertical_quarter[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:tan_sandstone_brick_vertical_quarter[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:tan_sandstone_brick_vertical_quarter[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:tan_sandstone_brick_vertical_quarter[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:tan_sandstone_brick_vertical_quarter[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:tan_sandstone_brick_vertical_quarter[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:tan_sandstone_brick_vertical_quarter[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:tan_sandstone_brick_vertical_quarter[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:tan_sandstone_brick_vertical_quarter[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:tan_sandstone_brick_vertical_slab[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:tan_sandstone_brick_vertical_slab[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:tan_sandstone_brick_vertical_slab[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:tan_sandstone_brick_vertical_slab[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:tan_sandstone_brick_vertical_slab[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:tan_sandstone_brick_vertical_slab[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:tan_sandstone_brick_vertical_slab[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:tan_sandstone_brick_vertical_slab[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:tan_sandstone_brick_vertical_slab[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:tan_sandstone_brick_vertical_slab[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:tan_sandstone_brick_vertical_slab[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:tan_sandstone_brick_vertical_slab[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:tan_sandstone_brick_vertical_slab[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:tan_sandstone_brick_vertical_slab[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:tan_sandstone_brick_vertical_slab[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:tan_sandstone_brick_vertical_slab[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:tan_sandstone_brick_vertical_slab[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:tan_sandstone_brick_vertical_slab[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:tan_sandstone_brick_vertical_slab[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:tan_sandstone_brick_vertical_slab[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:tan_sandstone_brick_vertical_slab[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:tan_sandstone_brick_vertical_slab[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:tan_sandstone_brick_vertical_slab[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:tan_sandstone_brick_vertical_slab[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:tan_sandstone_brick_vertical_slab[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:tan_sandstone_brick_vertical_slab[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:tan_sandstone_brick_vertical_slab[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:tan_sandstone_brick_vertical_slab[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:tan_sandstone_brick_vertical_slab[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:tan_sandstone_brick_vertical_slab[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:tan_sandstone_brick_vertical_slab[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:tan_sandstone_brick_vertical_slab[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:tan_sandstone_brick_vertical_slab[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:tan_sandstone_brick_vertical_slab[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:tan_sandstone_brick_vertical_slab[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:tan_sandstone_brick_vertical_slab[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:tan_sandstone_brick_vertical_slab[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:tan_sandstone_brick_vertical_slab[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:tan_sandstone_brick_vertical_slab[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:tan_sandstone_brick_vertical_slab[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:tan_sandstone_brick_vertical_slab[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:tan_sandstone_brick_vertical_slab[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:tan_sandstone_brick_vertical_slab[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:tan_sandstone_brick_vertical_slab[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:tan_sandstone_brick_vertical_slab[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:tan_sandstone_brick_vertical_slab[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:tan_sandstone_brick_vertical_slab[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:tan_sandstone_brick_vertical_slab[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:tan_sandstone_brick_vertical_slab[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:tan_sandstone_brick_vertical_slab[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:tan_sandstone_brick_vertical_slab[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:tan_sandstone_brick_vertical_slab[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:tan_sandstone_brick_vertical_slab[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:tan_sandstone_brick_vertical_slab[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:tan_sandstone_brick_vertical_slab[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:tan_sandstone_brick_vertical_slab[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:tan_sandstone_brick_vertical_slab[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:tan_sandstone_brick_vertical_slab[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:tan_sandstone_brick_vertical_slab[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:tan_sandstone_brick_vertical_slab[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:tan_sandstone_brick_vertical_slab[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:tan_sandstone_brick_vertical_slab[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:tan_sandstone_brick_vertical_slab[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:tan_sandstone_brick_vertical_slab[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:tan_sandstone_brick_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:tan_sandstone_brick_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:tan_sandstone_brick_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:tan_sandstone_brick_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:tan_sandstone_brick_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:tan_sandstone_brick_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:tan_sandstone_brick_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:tan_sandstone_brick_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:tan_sandstone_brick_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:tan_sandstone_brick_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:tan_sandstone_brick_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:tan_sandstone_brick_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:tan_sandstone_brick_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:tan_sandstone_brick_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:tan_sandstone_brick_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:tan_sandstone_brick_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:tan_sandstone_brick_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:tan_sandstone_brick_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:tan_sandstone_brick_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:tan_sandstone_brick_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:tan_sandstone_brick_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:tan_sandstone_brick_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:tan_sandstone_brick_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:tan_sandstone_brick_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:tan_sandstone_brick_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:tan_sandstone_brick_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:tan_sandstone_brick_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:tan_sandstone_brick_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:tan_sandstone_brick_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:tan_sandstone_brick_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:tan_sandstone_brick_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:tan_sandstone_brick_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:tan_sandstone_brick_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:tan_sandstone_brick_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:tan_sandstone_brick_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:tan_sandstone_brick_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:tan_sandstone_brick_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:tan_sandstone_brick_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:tan_sandstone_brick_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:tan_sandstone_brick_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:tan_sandstone_brick_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:tan_sandstone_brick_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:tan_sandstone_brick_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:tan_sandstone_brick_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:tan_sandstone_brick_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:tan_sandstone_brick_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:tan_sandstone_brick_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:tan_sandstone_brick_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:tan_sandstone_brick_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:tan_sandstone_brick_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:tan_sandstone_brick_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:tan_sandstone_brick_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:tan_sandstone_brick_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:tan_sandstone_brick_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:tan_sandstone_brick_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:tan_sandstone_brick_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:tan_sandstone_brick_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:tan_sandstone_brick_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:tan_sandstone_brick_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:tan_sandstone_brick_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:tan_sandstone_brick_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:tan_sandstone_brick_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:tan_sandstone_brick_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:tan_sandstone_brick_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:tan_sandstone_brick_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:tan_sandstone_brick_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:tan_sandstone_brick_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:tan_sandstone_brick_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:tan_sandstone_brick_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:tan_sandstone_brick_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:tan_sandstone_brick_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:tan_sandstone_brick_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:tan_sandstone_brick_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:tan_sandstone_brick_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:tan_sandstone_brick_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:tan_sandstone_brick_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:tan_sandstone_brick_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:tan_sandstone_brick_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:tan_sandstone_brick_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:tan_sandstone_brick_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:tan_sandstone_brick_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:tan_sandstone_brick_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:tan_sandstone_brick_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:tan_sandstone_brick_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:tan_sandstone_brick_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:tan_sandstone_brick_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:tan_sandstone_brick_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:tan_sandstone_brick_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:tan_sandstone_brick_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:tan_sandstone_brick_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:tan_sandstone_brick_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:tan_sandstone_brick_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:tan_sandstone_brick_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:tan_sandstone_brick_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:tan_sandstone_brick_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:tan_sandstone_brick_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:tan_sandstone_brick_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:tan_sandstone_brick_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:tan_sandstone_brick_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:tan_sandstone_brick_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:tan_sandstone_brick_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:tan_sandstone_brick_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:tan_sandstone_brick_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:tan_sandstone_brick_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:tan_sandstone_brick_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:tan_sandstone_brick_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:tan_sandstone_brick_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:tan_sandstone_brick_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:tan_sandstone_brick_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:tan_sandstone_brick_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:tan_sandstone_brick_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:tan_sandstone_brick_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:tan_sandstone_brick_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:tan_sandstone_brick_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:tan_sandstone_brick_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:tan_sandstone_brick_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:tan_sandstone_brick_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:tan_sandstone_brick_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:tan_sandstone_brick_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:tan_sandstone_brick_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:tan_sandstone_brick_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:tan_sandstone_brick_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:tan_sandstone_brick_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:tan_sandstone_brick_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:tan_sandstone_brick_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:tan_sandstone_brick_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:tan_sandstone_brick_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:tan_sandstone_brick_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:tan_sandstone_brick_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:tan_sandstone_brick_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:tan_sandstone_brick_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:tan_sandstone_brick_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:tan_sandstone_brick_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:tan_sandstone_brick_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:tan_sandstone_brick_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:tan_sandstone_brick_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:tan_sandstone_brick_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:tan_sandstone_brick_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:tan_sandstone_brick_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:tan_sandstone_brick_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:tan_sandstone_brick_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:tan_sandstone_brick_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:tan_sandstone_brick_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:tan_sandstone_brick_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:tan_sandstone_brick_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:tan_sandstone_brick_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:tan_sandstone_brick_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:tan_sandstone_brick_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:tan_sandstone_brick_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:tan_sandstone_brick_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:tan_sandstone_brick_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:tan_sandstone_brick_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:tan_sandstone_brick_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:tan_sandstone_brick_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:tan_sandstone_brick_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:tan_sandstone_brick_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:tan_sandstone_brick_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:tan_sandstone_brick_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:tan_sandstone_brick_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:tan_sandstone_brick_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:tan_sandstone_brick_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:tan_sandstone_brick_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:tan_sandstone_brick_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:tan_sandstone_brick_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:tan_sandstone_brick_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:tan_sandstone_brick_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:tan_sandstone_brick_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:tan_sandstone_brick_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:tan_sandstone_brick_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:tan_sandstone_brick_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:tan_sandstone_brick_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:tan_sandstone_brick_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:tan_sandstone_brick_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:tan_sandstone_brick_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:tan_sandstone_brick_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:tan_sandstone_brick_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:tan_sandstone_brick_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:tan_sandstone_brick_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:tan_sandstone_brick_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:tan_sandstone_brick_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:tan_sandstone_brick_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:tan_sandstone_brick_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:tan_sandstone_brick_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:tan_sandstone_brick_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:tan_sandstone_brick_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:tan_sandstone_brick_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:tan_sandstone_brick_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:tan_sandstone_brick_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:tan_sandstone_brick_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:tan_sandstone_brick_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:tan_sandstone_brick_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:tan_sandstone_brick_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:tan_sandstone_brick_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:tan_sandstone_brick_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:tan_sandstone_brick_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:tan_sandstone_brick_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:tan_sandstone_brick_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:tan_sandstone_brick_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:tan_sandstone_brick_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:tan_sandstone_brick_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:tan_sandstone_brick_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:tan_sandstone_brick_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:tan_sandstone_brick_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:tan_sandstone_brick_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:tan_sandstone_brick_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:tan_sandstone_brick_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:tan_sandstone_brick_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:tan_sandstone_brick_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:tan_sandstone_brick_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:tan_sandstone_brick_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:tan_sandstone_brick_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:tan_sandstone_brick_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:tan_sandstone_brick_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:tan_sandstone_brick_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:tan_sandstone_brick_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:tan_sandstone_brick_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:tan_sandstone_brick_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:tan_sandstone_brick_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:tan_sandstone_brick_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:tan_sandstone_brick_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:tan_sandstone_brick_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:tan_sandstone_brick_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:tan_sandstone_brick_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:tan_sandstone_brick_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:tan_sandstone_brick_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:tan_sandstone_brick_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:tan_sandstone_brick_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:tan_sandstone_brick_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:tan_sandstone_brick_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:tan_sandstone_brick_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:tan_sandstone_brick_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:tan_sandstone_brick_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:tan_sandstone_brick_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:tan_sandstone_brick_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:tan_sandstone_brick_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:tan_sandstone_brick_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:tan_sandstone_brick_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:tan_sandstone_brick_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:tan_sandstone_brick_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:tan_sandstone_brick_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:tan_sandstone_brick_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:tan_sandstone_brick_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:tan_sandstone_brick_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:tan_sandstone_brick_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:tan_sandstone_brick_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:tan_sandstone_brick_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:tan_sandstone_brick_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:tan_sandstone_brick_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:tan_sandstone_brick_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:tan_sandstone_brick_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:tan_sandstone_brick_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:tan_sandstone_brick_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:tan_sandstone_brick_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:tan_sandstone_brick_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:tan_sandstone_brick_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:tan_sandstone_brick_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:tan_sandstone_brick_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:tan_sandstone_brick_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:tan_sandstone_brick_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:tan_sandstone_brick_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:tan_sandstone_brick_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:tan_sandstone_brick_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:tan_sandstone_brick_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:tan_sandstone_brick_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:tan_sandstone_brick_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:tan_sandstone_brick_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:tan_sandstone_brick_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:tan_sandstone_brick_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:tan_sandstone_brick_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:tan_sandstone_brick_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:tan_sandstone_brick_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:tan_sandstone_brick_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:tan_sandstone_brick_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:tan_sandstone_brick_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:tan_sandstone_brick_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:tan_sandstone_brick_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:tan_sandstone_brick_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:tan_sandstone_brick_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:tan_sandstone_brick_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:tan_sandstone_brick_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:tan_sandstone_brick_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:tan_sandstone_brick_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:tan_sandstone_brick_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:tan_sandstone_brick_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:tan_sandstone_brick_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:tan_sandstone_brick_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:tan_sandstone_brick_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:tan_sandstone_brick_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:tan_sandstone_brick_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:tan_sandstone_brick_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:tan_sandstone_brick_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:tan_sandstone_brick_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:tan_sandstone_brick_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:tan_sandstone_brick_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:tan_sandstone_brick_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:tan_sandstone_brick_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:tan_sandstone_brick_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:tan_sandstone_brick_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:tan_sandstone_brick_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:tan_sandstone_brick_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:tan_sandstone_brick_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:tan_sandstone_brick_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:tan_sandstone_brick_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:tan_sandstone_brick_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:tan_sandstone_brick_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:tan_sandstone_brick_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:tan_sandstone_brick_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:tan_sandstone_brick_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:tan_sandstone_brick_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:tan_sandstone_brick_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:tan_sandstone_brick_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:tan_sandstone_brick_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:tan_sandstone_brick_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:tan_sandstone_brick_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:tan_sandstone_brick_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:tan_sandstone_brick_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:tan_sandstone_brick_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:tan_sandstone_brick_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:tan_sandstone_brick_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:tan_sandstone_brick_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:tan_sandstone_brick_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:tan_sandstone_brick_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:tan_sandstone_brick_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:tan_sandstone_brick_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:tan_sandstone_cobble
conquest:tan_sandstone_cobble_arrowslit[facing=north,waterlogged=true]
conquest:tan_sandstone_cobble_arrowslit[facing=north,waterlogged=false]
conquest:tan_sandstone_cobble_arrowslit[facing=south,waterlogged=true]
conquest:tan_sandstone_cobble_arrowslit[facing=south,waterlogged=false]
conquest:tan_sandstone_cobble_arrowslit[facing=west,waterlogged=true]
conquest:tan_sandstone_cobble_arrowslit[facing=west,waterlogged=false]
conquest:tan_sandstone_cobble_arrowslit[facing=east,waterlogged=true]
conquest:tan_sandstone_cobble_arrowslit[facing=east,waterlogged=false]
conquest:tan_sandstone_cobble_balustrade[axis=x,waterlogged=true]
conquest:tan_sandstone_cobble_balustrade[axis=x,waterlogged=false]
conquest:tan_sandstone_cobble_balustrade[axis=y,waterlogged=true]
conquest:tan_sandstone_cobble_balustrade[axis=y,waterlogged=false]
conquest:tan_sandstone_cobble_balustrade[axis=z,waterlogged=true]
conquest:tan_sandstone_cobble_balustrade[axis=z,waterlogged=false]
conquest:tan_sandstone_cobble_capital[facing=flat,type=top,waterlogged=true]
conquest:tan_sandstone_cobble_capital[facing=flat,type=top,waterlogged=false]
conquest:tan_sandstone_cobble_capital[facing=flat,type=bottom,waterlogged=true]
conquest:tan_sandstone_cobble_capital[facing=flat,type=bottom,waterlogged=false]
conquest:tan_sandstone_cobble_capital[facing=north,type=top,waterlogged=true]
conquest:tan_sandstone_cobble_capital[facing=north,type=top,waterlogged=false]
conquest:tan_sandstone_cobble_capital[facing=north,type=bottom,waterlogged=true]
conquest:tan_sandstone_cobble_capital[facing=north,type=bottom,waterlogged=false]
conquest:tan_sandstone_cobble_capital[facing=south,type=top,waterlogged=true]
conquest:tan_sandstone_cobble_capital[facing=south,type=top,waterlogged=false]
conquest:tan_sandstone_cobble_capital[facing=south,type=bottom,waterlogged=true]
conquest:tan_sandstone_cobble_capital[facing=south,type=bottom,waterlogged=false]
conquest:tan_sandstone_cobble_capital[facing=east,type=top,waterlogged=true]
conquest:tan_sandstone_cobble_capital[facing=east,type=top,waterlogged=false]
conquest:tan_sandstone_cobble_capital[facing=east,type=bottom,waterlogged=true]
conquest:tan_sandstone_cobble_capital[facing=east,type=bottom,waterlogged=false]
conquest:tan_sandstone_cobble_capital[facing=west,type=top,waterlogged=true]
conquest:tan_sandstone_cobble_capital[facing=west,type=top,waterlogged=false]
conquest:tan_sandstone_cobble_capital[facing=west,type=bottom,waterlogged=true]
conquest:tan_sandstone_cobble_capital[facing=west,type=bottom,waterlogged=false]
conquest:tan_sandstone_cobble_corner_slab[facing=north,type=top,waterlogged=true]
conquest:tan_sandstone_cobble_corner_slab[facing=north,type=top,waterlogged=false]
conquest:tan_sandstone_cobble_corner_slab[facing=north,type=bottom,waterlogged=true]
conquest:tan_sandstone_cobble_corner_slab[facing=north,type=bottom,waterlogged=false]
conquest:tan_sandstone_cobble_corner_slab[facing=south,type=top,waterlogged=true]
conquest:tan_sandstone_cobble_corner_slab[facing=south,type=top,waterlogged=false]
conquest:tan_sandstone_cobble_corner_slab[facing=south,type=bottom,waterlogged=true]
conquest:tan_sandstone_cobble_corner_slab[facing=south,type=bottom,waterlogged=false]
conquest:tan_sandstone_cobble_corner_slab[facing=west,type=top,waterlogged=true]
conquest:tan_sandstone_cobble_corner_slab[facing=west,type=top,waterlogged=false]
conquest:tan_sandstone_cobble_corner_slab[facing=west,type=bottom,waterlogged=true]
conquest:tan_sandstone_cobble_corner_slab[facing=west,type=bottom,waterlogged=false]
conquest:tan_sandstone_cobble_corner_slab[facing=east,type=top,waterlogged=true]
conquest:tan_sandstone_cobble_corner_slab[facing=east,type=top,waterlogged=false]
conquest:tan_sandstone_cobble_corner_slab[facing=east,type=bottom,waterlogged=true]
conquest:tan_sandstone_cobble_corner_slab[facing=east,type=bottom,waterlogged=false]
conquest:tan_sandstone_cobble_eighth_slab[facing=north,type=top,waterlogged=true]
conquest:tan_sandstone_cobble_eighth_slab[facing=north,type=top,waterlogged=false]
conquest:tan_sandstone_cobble_eighth_slab[facing=north,type=bottom,waterlogged=true]
conquest:tan_sandstone_cobble_eighth_slab[facing=north,type=bottom,waterlogged=false]
conquest:tan_sandstone_cobble_eighth_slab[facing=south,type=top,waterlogged=true]
conquest:tan_sandstone_cobble_eighth_slab[facing=south,type=top,waterlogged=false]
conquest:tan_sandstone_cobble_eighth_slab[facing=south,type=bottom,waterlogged=true]
conquest:tan_sandstone_cobble_eighth_slab[facing=south,type=bottom,waterlogged=false]
conquest:tan_sandstone_cobble_eighth_slab[facing=west,type=top,waterlogged=true]
conquest:tan_sandstone_cobble_eighth_slab[facing=west,type=top,waterlogged=false]
conquest:tan_sandstone_cobble_eighth_slab[facing=west,type=bottom,waterlogged=true]
conquest:tan_sandstone_cobble_eighth_slab[facing=west,type=bottom,waterlogged=false]
conquest:tan_sandstone_cobble_eighth_slab[facing=east,type=top,waterlogged=true]
conquest:tan_sandstone_cobble_eighth_slab[facing=east,type=top,waterlogged=false]
conquest:tan_sandstone_cobble_eighth_slab[facing=east,type=bottom,waterlogged=true]
conquest:tan_sandstone_cobble_eighth_slab[facing=east,type=bottom,waterlogged=false]
conquest:tan_sandstone_cobble_pillar[layer=1,waterlogged=true]
conquest:tan_sandstone_cobble_pillar[layer=1,waterlogged=false]
conquest:tan_sandstone_cobble_pillar[layer=2,waterlogged=true]
conquest:tan_sandstone_cobble_pillar[layer=2,waterlogged=false]
conquest:tan_sandstone_cobble_pillar[layer=3,waterlogged=true]
conquest:tan_sandstone_cobble_pillar[layer=3,waterlogged=false]
conquest:tan_sandstone_cobble_quarter_slab[facing=north,layer=1,type=top,waterlogged=true]
conquest:tan_sandstone_cobble_quarter_slab[facing=north,layer=1,type=top,waterlogged=false]
conquest:tan_sandstone_cobble_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=true]
conquest:tan_sandstone_cobble_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=false]
conquest:tan_sandstone_cobble_quarter_slab[facing=north,layer=2,type=top,waterlogged=true]
conquest:tan_sandstone_cobble_quarter_slab[facing=north,layer=2,type=top,waterlogged=false]
conquest:tan_sandstone_cobble_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=true]
conquest:tan_sandstone_cobble_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=false]
conquest:tan_sandstone_cobble_quarter_slab[facing=north,layer=3,type=top,waterlogged=true]
conquest:tan_sandstone_cobble_quarter_slab[facing=north,layer=3,type=top,waterlogged=false]
conquest:tan_sandstone_cobble_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=true]
conquest:tan_sandstone_cobble_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=false]
conquest:tan_sandstone_cobble_quarter_slab[facing=south,layer=1,type=top,waterlogged=true]
conquest:tan_sandstone_cobble_quarter_slab[facing=south,layer=1,type=top,waterlogged=false]
conquest:tan_sandstone_cobble_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=true]
conquest:tan_sandstone_cobble_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=false]
conquest:tan_sandstone_cobble_quarter_slab[facing=south,layer=2,type=top,waterlogged=true]
conquest:tan_sandstone_cobble_quarter_slab[facing=south,layer=2,type=top,waterlogged=false]
conquest:tan_sandstone_cobble_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=true]
conquest:tan_sandstone_cobble_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=false]
conquest:tan_sandstone_cobble_quarter_slab[facing=south,layer=3,type=top,waterlogged=true]
conquest:tan_sandstone_cobble_quarter_slab[facing=south,layer=3,type=top,waterlogged=false]
conquest:tan_sandstone_cobble_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=true]
conquest:tan_sandstone_cobble_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=false]
conquest:tan_sandstone_cobble_quarter_slab[facing=west,layer=1,type=top,waterlogged=true]
conquest:tan_sandstone_cobble_quarter_slab[facing=west,layer=1,type=top,waterlogged=false]
conquest:tan_sandstone_cobble_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=true]
conquest:tan_sandstone_cobble_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=false]
conquest:tan_sandstone_cobble_quarter_slab[facing=west,layer=2,type=top,waterlogged=true]
conquest:tan_sandstone_cobble_quarter_slab[facing=west,layer=2,type=top,waterlogged=false]
conquest:tan_sandstone_cobble_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=true]
conquest:tan_sandstone_cobble_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=false]
conquest:tan_sandstone_cobble_quarter_slab[facing=west,layer=3,type=top,waterlogged=true]
conquest:tan_sandstone_cobble_quarter_slab[facing=west,layer=3,type=top,waterlogged=false]
conquest:tan_sandstone_cobble_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=true]
conquest:tan_sandstone_cobble_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=false]
conquest:tan_sandstone_cobble_quarter_slab[facing=east,layer=1,type=top,waterlogged=true]
conquest:tan_sandstone_cobble_quarter_slab[facing=east,layer=1,type=top,waterlogged=false]
conquest:tan_sandstone_cobble_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=true]
conquest:tan_sandstone_cobble_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=false]
conquest:tan_sandstone_cobble_quarter_slab[facing=east,layer=2,type=top,waterlogged=true]
conquest:tan_sandstone_cobble_quarter_slab[facing=east,layer=2,type=top,waterlogged=false]
conquest:tan_sandstone_cobble_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=true]
conquest:tan_sandstone_cobble_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=false]
conquest:tan_sandstone_cobble_quarter_slab[facing=east,layer=3,type=top,waterlogged=true]
conquest:tan_sandstone_cobble_quarter_slab[facing=east,layer=3,type=top,waterlogged=false]
conquest:tan_sandstone_cobble_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=true]
conquest:tan_sandstone_cobble_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=false]
conquest:tan_sandstone_cobble_slab[layers=1,type=top,waterlogged=true]
conquest:tan_sandstone_cobble_slab[layers=1,type=top,waterlogged=false]
conquest:tan_sandstone_cobble_slab[layers=1,type=bottom,waterlogged=true]
conquest:tan_sandstone_cobble_slab[layers=1,type=bottom,waterlogged=false]
conquest:tan_sandstone_cobble_slab[layers=2,type=top,waterlogged=true]
conquest:tan_sandstone_cobble_slab[layers=2,type=top,waterlogged=false]
conquest:tan_sandstone_cobble_slab[layers=2,type=bottom,waterlogged=true]
conquest:tan_sandstone_cobble_slab[layers=2,type=bottom,waterlogged=false]
conquest:tan_sandstone_cobble_slab[layers=3,type=top,waterlogged=true]
conquest:tan_sandstone_cobble_slab[layers=3,type=top,waterlogged=false]
conquest:tan_sandstone_cobble_slab[layers=3,type=bottom,waterlogged=true]
conquest:tan_sandstone_cobble_slab[layers=3,type=bottom,waterlogged=false]
conquest:tan_sandstone_cobble_slab[layers=4,type=top,waterlogged=true]
conquest:tan_sandstone_cobble_slab[layers=4,type=top,waterlogged=false]
conquest:tan_sandstone_cobble_slab[layers=4,type=bottom,waterlogged=true]
conquest:tan_sandstone_cobble_slab[layers=4,type=bottom,waterlogged=false]
conquest:tan_sandstone_cobble_slab[layers=5,type=top,waterlogged=true]
conquest:tan_sandstone_cobble_slab[layers=5,type=top,waterlogged=false]
conquest:tan_sandstone_cobble_slab[layers=5,type=bottom,waterlogged=true]
conquest:tan_sandstone_cobble_slab[layers=5,type=bottom,waterlogged=false]
conquest:tan_sandstone_cobble_slab[layers=6,type=top,waterlogged=true]
conquest:tan_sandstone_cobble_slab[layers=6,type=top,waterlogged=false]
conquest:tan_sandstone_cobble_slab[layers=6,type=bottom,waterlogged=true]
conquest:tan_sandstone_cobble_slab[layers=6,type=bottom,waterlogged=false]
conquest:tan_sandstone_cobble_slab[layers=7,type=top,waterlogged=true]
conquest:tan_sandstone_cobble_slab[layers=7,type=top,waterlogged=false]
conquest:tan_sandstone_cobble_slab[layers=7,type=bottom,waterlogged=true]
conquest:tan_sandstone_cobble_slab[layers=7,type=bottom,waterlogged=false]
conquest:tan_sandstone_cobble_slab[layers=8,type=top,waterlogged=true]
conquest:tan_sandstone_cobble_slab[layers=8,type=top,waterlogged=false]
conquest:tan_sandstone_cobble_slab[layers=8,type=bottom,waterlogged=true]
conquest:tan_sandstone_cobble_slab[layers=8,type=bottom,waterlogged=false]
conquest:tan_sandstone_cobble_small_arch[direction=northsouth,waterlogged=true]
conquest:tan_sandstone_cobble_small_arch[direction=northsouth,waterlogged=false]
conquest:tan_sandstone_cobble_small_arch[direction=eastwest,waterlogged=true]
conquest:tan_sandstone_cobble_small_arch[direction=eastwest,waterlogged=false]
conquest:tan_sandstone_cobble_small_arch_half[facing=north,waterlogged=true]
conquest:tan_sandstone_cobble_small_arch_half[facing=north,waterlogged=false]
conquest:tan_sandstone_cobble_small_arch_half[facing=south,waterlogged=true]
conquest:tan_sandstone_cobble_small_arch_half[facing=south,waterlogged=false]
conquest:tan_sandstone_cobble_small_arch_half[facing=west,waterlogged=true]
conquest:tan_sandstone_cobble_small_arch_half[facing=west,waterlogged=false]
conquest:tan_sandstone_cobble_small_arch_half[facing=east,waterlogged=true]
conquest:tan_sandstone_cobble_small_arch_half[facing=east,waterlogged=false]
conquest:tan_sandstone_cobble_small_window[down=true,up=true,waterlogged=true]
conquest:tan_sandstone_cobble_small_window[down=true,up=true,waterlogged=false]
conquest:tan_sandstone_cobble_small_window[down=true,up=false,waterlogged=true]
conquest:tan_sandstone_cobble_small_window[down=true,up=false,waterlogged=false]
conquest:tan_sandstone_cobble_small_window[down=false,up=true,waterlogged=true]
conquest:tan_sandstone_cobble_small_window[down=false,up=true,waterlogged=false]
conquest:tan_sandstone_cobble_small_window[down=false,up=false,waterlogged=true]
conquest:tan_sandstone_cobble_small_window[down=false,up=false,waterlogged=false]
conquest:tan_sandstone_cobble_small_window_half[down=true,facing=north,up=true,waterlogged=true]
conquest:tan_sandstone_cobble_small_window_half[down=true,facing=north,up=true,waterlogged=false]
conquest:tan_sandstone_cobble_small_window_half[down=true,facing=north,up=false,waterlogged=true]
conquest:tan_sandstone_cobble_small_window_half[down=true,facing=north,up=false,waterlogged=false]
conquest:tan_sandstone_cobble_small_window_half[down=true,facing=south,up=true,waterlogged=true]
conquest:tan_sandstone_cobble_small_window_half[down=true,facing=south,up=true,waterlogged=false]
conquest:tan_sandstone_cobble_small_window_half[down=true,facing=south,up=false,waterlogged=true]
conquest:tan_sandstone_cobble_small_window_half[down=true,facing=south,up=false,waterlogged=false]
conquest:tan_sandstone_cobble_small_window_half[down=true,facing=west,up=true,waterlogged=true]
conquest:tan_sandstone_cobble_small_window_half[down=true,facing=west,up=true,waterlogged=false]
conquest:tan_sandstone_cobble_small_window_half[down=true,facing=west,up=false,waterlogged=true]
conquest:tan_sandstone_cobble_small_window_half[down=true,facing=west,up=false,waterlogged=false]
conquest:tan_sandstone_cobble_small_window_half[down=true,facing=east,up=true,waterlogged=true]
conquest:tan_sandstone_cobble_small_window_half[down=true,facing=east,up=true,waterlogged=false]
conquest:tan_sandstone_cobble_small_window_half[down=true,facing=east,up=false,waterlogged=true]
conquest:tan_sandstone_cobble_small_window_half[down=true,facing=east,up=false,waterlogged=false]
conquest:tan_sandstone_cobble_small_window_half[down=false,facing=north,up=true,waterlogged=true]
conquest:tan_sandstone_cobble_small_window_half[down=false,facing=north,up=true,waterlogged=false]
conquest:tan_sandstone_cobble_small_window_half[down=false,facing=north,up=false,waterlogged=true]
conquest:tan_sandstone_cobble_small_window_half[down=false,facing=north,up=false,waterlogged=false]
conquest:tan_sandstone_cobble_small_window_half[down=false,facing=south,up=true,waterlogged=true]
conquest:tan_sandstone_cobble_small_window_half[down=false,facing=south,up=true,waterlogged=false]
conquest:tan_sandstone_cobble_small_window_half[down=false,facing=south,up=false,waterlogged=true]
conquest:tan_sandstone_cobble_small_window_half[down=false,facing=south,up=false,waterlogged=false]
conquest:tan_sandstone_cobble_small_window_half[down=false,facing=west,up=true,waterlogged=true]
conquest:tan_sandstone_cobble_small_window_half[down=false,facing=west,up=true,waterlogged=false]
conquest:tan_sandstone_cobble_small_window_half[down=false,facing=west,up=false,waterlogged=true]
conquest:tan_sandstone_cobble_small_window_half[down=false,facing=west,up=false,waterlogged=false]
conquest:tan_sandstone_cobble_small_window_half[down=false,facing=east,up=true,waterlogged=true]
conquest:tan_sandstone_cobble_small_window_half[down=false,facing=east,up=true,waterlogged=false]
conquest:tan_sandstone_cobble_small_window_half[down=false,facing=east,up=false,waterlogged=true]
conquest:tan_sandstone_cobble_small_window_half[down=false,facing=east,up=false,waterlogged=false]
conquest:tan_sandstone_cobble_sphere[type=egg,waterlogged=true]
conquest:tan_sandstone_cobble_sphere[type=egg,waterlogged=false]
conquest:tan_sandstone_cobble_sphere[type=small,waterlogged=true]
conquest:tan_sandstone_cobble_sphere[type=small,waterlogged=false]
conquest:tan_sandstone_cobble_sphere[type=large,waterlogged=true]
conquest:tan_sandstone_cobble_sphere[type=large,waterlogged=false]
conquest:tan_sandstone_cobble_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:tan_sandstone_cobble_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:tan_sandstone_cobble_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:tan_sandstone_cobble_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:tan_sandstone_cobble_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:tan_sandstone_cobble_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:tan_sandstone_cobble_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:tan_sandstone_cobble_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:tan_sandstone_cobble_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:tan_sandstone_cobble_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:tan_sandstone_cobble_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:tan_sandstone_cobble_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:tan_sandstone_cobble_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:tan_sandstone_cobble_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:tan_sandstone_cobble_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:tan_sandstone_cobble_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:tan_sandstone_cobble_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:tan_sandstone_cobble_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:tan_sandstone_cobble_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:tan_sandstone_cobble_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:tan_sandstone_cobble_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:tan_sandstone_cobble_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:tan_sandstone_cobble_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:tan_sandstone_cobble_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:tan_sandstone_cobble_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:tan_sandstone_cobble_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:tan_sandstone_cobble_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:tan_sandstone_cobble_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:tan_sandstone_cobble_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:tan_sandstone_cobble_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:tan_sandstone_cobble_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:tan_sandstone_cobble_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:tan_sandstone_cobble_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:tan_sandstone_cobble_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:tan_sandstone_cobble_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:tan_sandstone_cobble_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:tan_sandstone_cobble_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:tan_sandstone_cobble_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:tan_sandstone_cobble_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:tan_sandstone_cobble_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:tan_sandstone_cobble_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:tan_sandstone_cobble_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:tan_sandstone_cobble_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:tan_sandstone_cobble_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:tan_sandstone_cobble_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:tan_sandstone_cobble_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:tan_sandstone_cobble_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:tan_sandstone_cobble_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:tan_sandstone_cobble_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:tan_sandstone_cobble_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:tan_sandstone_cobble_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:tan_sandstone_cobble_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:tan_sandstone_cobble_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:tan_sandstone_cobble_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:tan_sandstone_cobble_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:tan_sandstone_cobble_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:tan_sandstone_cobble_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:tan_sandstone_cobble_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:tan_sandstone_cobble_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:tan_sandstone_cobble_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:tan_sandstone_cobble_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:tan_sandstone_cobble_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:tan_sandstone_cobble_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:tan_sandstone_cobble_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:tan_sandstone_cobble_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:tan_sandstone_cobble_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:tan_sandstone_cobble_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:tan_sandstone_cobble_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:tan_sandstone_cobble_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:tan_sandstone_cobble_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:tan_sandstone_cobble_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:tan_sandstone_cobble_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:tan_sandstone_cobble_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:tan_sandstone_cobble_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:tan_sandstone_cobble_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:tan_sandstone_cobble_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:tan_sandstone_cobble_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:tan_sandstone_cobble_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:tan_sandstone_cobble_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:tan_sandstone_cobble_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:tan_sandstone_cobble_two_meter_arch[facing=north,type=top]
conquest:tan_sandstone_cobble_two_meter_arch[facing=north,type=bottom]
conquest:tan_sandstone_cobble_two_meter_arch[facing=south,type=top]
conquest:tan_sandstone_cobble_two_meter_arch[facing=south,type=bottom]
conquest:tan_sandstone_cobble_two_meter_arch[facing=west,type=top]
conquest:tan_sandstone_cobble_two_meter_arch[facing=west,type=bottom]
conquest:tan_sandstone_cobble_two_meter_arch[facing=east,type=top]
conquest:tan_sandstone_cobble_two_meter_arch[facing=east,type=bottom]
conquest:tan_sandstone_cobble_two_meter_arch_half[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:tan_sandstone_cobble_two_meter_arch_half[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:tan_sandstone_cobble_two_meter_arch_half[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:tan_sandstone_cobble_two_meter_arch_half[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:tan_sandstone_cobble_two_meter_arch_half[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:tan_sandstone_cobble_two_meter_arch_half[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:tan_sandstone_cobble_two_meter_arch_half[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:tan_sandstone_cobble_two_meter_arch_half[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:tan_sandstone_cobble_two_meter_arch_half[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:tan_sandstone_cobble_two_meter_arch_half[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:tan_sandstone_cobble_two_meter_arch_half[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:tan_sandstone_cobble_two_meter_arch_half[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:tan_sandstone_cobble_two_meter_arch_half[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:tan_sandstone_cobble_two_meter_arch_half[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:tan_sandstone_cobble_two_meter_arch_half[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:tan_sandstone_cobble_two_meter_arch_half[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:tan_sandstone_cobble_two_meter_arch_half[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:tan_sandstone_cobble_two_meter_arch_half[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:tan_sandstone_cobble_two_meter_arch_half[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:tan_sandstone_cobble_two_meter_arch_half[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:tan_sandstone_cobble_two_meter_arch_half[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:tan_sandstone_cobble_two_meter_arch_half[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:tan_sandstone_cobble_two_meter_arch_half[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:tan_sandstone_cobble_two_meter_arch_half[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:tan_sandstone_cobble_two_meter_arch_half[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:tan_sandstone_cobble_two_meter_arch_half[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:tan_sandstone_cobble_two_meter_arch_half[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:tan_sandstone_cobble_two_meter_arch_half[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:tan_sandstone_cobble_two_meter_arch_half[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:tan_sandstone_cobble_two_meter_arch_half[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:tan_sandstone_cobble_two_meter_arch_half[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:tan_sandstone_cobble_two_meter_arch_half[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:tan_sandstone_cobble_two_meter_arch_half[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:tan_sandstone_cobble_two_meter_arch_half[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:tan_sandstone_cobble_two_meter_arch_half[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:tan_sandstone_cobble_two_meter_arch_half[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:tan_sandstone_cobble_two_meter_arch_half[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:tan_sandstone_cobble_two_meter_arch_half[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:tan_sandstone_cobble_two_meter_arch_half[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:tan_sandstone_cobble_two_meter_arch_half[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:tan_sandstone_cobble_two_meter_arch_half[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:tan_sandstone_cobble_two_meter_arch_half[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:tan_sandstone_cobble_two_meter_arch_half[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:tan_sandstone_cobble_two_meter_arch_half[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:tan_sandstone_cobble_two_meter_arch_half[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:tan_sandstone_cobble_two_meter_arch_half[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:tan_sandstone_cobble_two_meter_arch_half[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:tan_sandstone_cobble_two_meter_arch_half[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:tan_sandstone_cobble_two_meter_arch_half[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:tan_sandstone_cobble_two_meter_arch_half[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:tan_sandstone_cobble_two_meter_arch_half[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:tan_sandstone_cobble_two_meter_arch_half[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:tan_sandstone_cobble_two_meter_arch_half[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:tan_sandstone_cobble_two_meter_arch_half[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:tan_sandstone_cobble_two_meter_arch_half[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:tan_sandstone_cobble_two_meter_arch_half[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:tan_sandstone_cobble_two_meter_arch_half[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:tan_sandstone_cobble_two_meter_arch_half[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:tan_sandstone_cobble_two_meter_arch_half[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:tan_sandstone_cobble_two_meter_arch_half[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:tan_sandstone_cobble_two_meter_arch_half[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:tan_sandstone_cobble_two_meter_arch_half[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:tan_sandstone_cobble_two_meter_arch_half[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:tan_sandstone_cobble_two_meter_arch_half[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:tan_sandstone_cobble_vertical_corner[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:tan_sandstone_cobble_vertical_corner[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:tan_sandstone_cobble_vertical_corner[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:tan_sandstone_cobble_vertical_corner[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:tan_sandstone_cobble_vertical_corner[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:tan_sandstone_cobble_vertical_corner[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:tan_sandstone_cobble_vertical_corner[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:tan_sandstone_cobble_vertical_corner[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:tan_sandstone_cobble_vertical_corner[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:tan_sandstone_cobble_vertical_corner[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:tan_sandstone_cobble_vertical_corner[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:tan_sandstone_cobble_vertical_corner[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:tan_sandstone_cobble_vertical_corner[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:tan_sandstone_cobble_vertical_corner[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:tan_sandstone_cobble_vertical_corner[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:tan_sandstone_cobble_vertical_corner[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:tan_sandstone_cobble_vertical_corner[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:tan_sandstone_cobble_vertical_corner[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:tan_sandstone_cobble_vertical_corner[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:tan_sandstone_cobble_vertical_corner[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:tan_sandstone_cobble_vertical_corner[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:tan_sandstone_cobble_vertical_corner[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:tan_sandstone_cobble_vertical_corner[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:tan_sandstone_cobble_vertical_corner[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:tan_sandstone_cobble_vertical_corner[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:tan_sandstone_cobble_vertical_corner[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:tan_sandstone_cobble_vertical_corner[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:tan_sandstone_cobble_vertical_corner[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:tan_sandstone_cobble_vertical_corner[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:tan_sandstone_cobble_vertical_corner[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:tan_sandstone_cobble_vertical_corner[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:tan_sandstone_cobble_vertical_corner[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:tan_sandstone_cobble_vertical_corner[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:tan_sandstone_cobble_vertical_corner[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:tan_sandstone_cobble_vertical_corner[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:tan_sandstone_cobble_vertical_corner[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:tan_sandstone_cobble_vertical_corner[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:tan_sandstone_cobble_vertical_corner[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:tan_sandstone_cobble_vertical_corner[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:tan_sandstone_cobble_vertical_corner[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:tan_sandstone_cobble_vertical_corner[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:tan_sandstone_cobble_vertical_corner[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:tan_sandstone_cobble_vertical_corner[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:tan_sandstone_cobble_vertical_corner[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:tan_sandstone_cobble_vertical_corner[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:tan_sandstone_cobble_vertical_corner[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:tan_sandstone_cobble_vertical_corner[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:tan_sandstone_cobble_vertical_corner[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:tan_sandstone_cobble_vertical_corner[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:tan_sandstone_cobble_vertical_corner[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:tan_sandstone_cobble_vertical_corner[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:tan_sandstone_cobble_vertical_corner[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:tan_sandstone_cobble_vertical_corner[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:tan_sandstone_cobble_vertical_corner[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:tan_sandstone_cobble_vertical_corner[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:tan_sandstone_cobble_vertical_corner[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:tan_sandstone_cobble_vertical_corner[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:tan_sandstone_cobble_vertical_corner[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:tan_sandstone_cobble_vertical_corner[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:tan_sandstone_cobble_vertical_corner[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:tan_sandstone_cobble_vertical_corner[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:tan_sandstone_cobble_vertical_corner[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:tan_sandstone_cobble_vertical_corner[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:tan_sandstone_cobble_vertical_corner[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:tan_sandstone_cobble_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:tan_sandstone_cobble_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:tan_sandstone_cobble_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:tan_sandstone_cobble_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:tan_sandstone_cobble_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:tan_sandstone_cobble_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:tan_sandstone_cobble_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:tan_sandstone_cobble_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:tan_sandstone_cobble_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:tan_sandstone_cobble_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:tan_sandstone_cobble_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:tan_sandstone_cobble_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:tan_sandstone_cobble_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:tan_sandstone_cobble_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:tan_sandstone_cobble_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:tan_sandstone_cobble_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:tan_sandstone_cobble_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:tan_sandstone_cobble_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:tan_sandstone_cobble_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:tan_sandstone_cobble_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:tan_sandstone_cobble_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:tan_sandstone_cobble_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:tan_sandstone_cobble_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:tan_sandstone_cobble_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:tan_sandstone_cobble_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:tan_sandstone_cobble_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:tan_sandstone_cobble_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:tan_sandstone_cobble_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:tan_sandstone_cobble_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:tan_sandstone_cobble_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:tan_sandstone_cobble_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:tan_sandstone_cobble_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:tan_sandstone_cobble_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:tan_sandstone_cobble_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:tan_sandstone_cobble_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:tan_sandstone_cobble_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:tan_sandstone_cobble_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:tan_sandstone_cobble_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:tan_sandstone_cobble_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:tan_sandstone_cobble_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:tan_sandstone_cobble_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:tan_sandstone_cobble_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:tan_sandstone_cobble_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:tan_sandstone_cobble_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:tan_sandstone_cobble_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:tan_sandstone_cobble_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:tan_sandstone_cobble_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:tan_sandstone_cobble_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:tan_sandstone_cobble_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:tan_sandstone_cobble_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:tan_sandstone_cobble_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:tan_sandstone_cobble_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:tan_sandstone_cobble_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:tan_sandstone_cobble_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:tan_sandstone_cobble_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:tan_sandstone_cobble_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:tan_sandstone_cobble_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:tan_sandstone_cobble_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:tan_sandstone_cobble_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:tan_sandstone_cobble_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:tan_sandstone_cobble_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:tan_sandstone_cobble_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:tan_sandstone_cobble_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:tan_sandstone_cobble_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:tan_sandstone_cobble_vertical_quarter[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:tan_sandstone_cobble_vertical_quarter[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:tan_sandstone_cobble_vertical_quarter[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:tan_sandstone_cobble_vertical_quarter[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:tan_sandstone_cobble_vertical_quarter[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:tan_sandstone_cobble_vertical_quarter[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:tan_sandstone_cobble_vertical_quarter[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:tan_sandstone_cobble_vertical_quarter[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:tan_sandstone_cobble_vertical_quarter[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:tan_sandstone_cobble_vertical_quarter[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:tan_sandstone_cobble_vertical_quarter[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:tan_sandstone_cobble_vertical_quarter[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:tan_sandstone_cobble_vertical_quarter[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:tan_sandstone_cobble_vertical_quarter[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:tan_sandstone_cobble_vertical_quarter[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:tan_sandstone_cobble_vertical_quarter[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:tan_sandstone_cobble_vertical_quarter[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:tan_sandstone_cobble_vertical_quarter[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:tan_sandstone_cobble_vertical_quarter[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:tan_sandstone_cobble_vertical_quarter[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:tan_sandstone_cobble_vertical_quarter[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:tan_sandstone_cobble_vertical_quarter[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:tan_sandstone_cobble_vertical_quarter[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:tan_sandstone_cobble_vertical_quarter[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:tan_sandstone_cobble_vertical_quarter[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:tan_sandstone_cobble_vertical_quarter[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:tan_sandstone_cobble_vertical_quarter[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:tan_sandstone_cobble_vertical_quarter[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:tan_sandstone_cobble_vertical_quarter[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:tan_sandstone_cobble_vertical_quarter[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:tan_sandstone_cobble_vertical_quarter[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:tan_sandstone_cobble_vertical_quarter[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:tan_sandstone_cobble_vertical_quarter[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:tan_sandstone_cobble_vertical_quarter[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:tan_sandstone_cobble_vertical_quarter[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:tan_sandstone_cobble_vertical_quarter[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:tan_sandstone_cobble_vertical_quarter[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:tan_sandstone_cobble_vertical_quarter[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:tan_sandstone_cobble_vertical_quarter[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:tan_sandstone_cobble_vertical_quarter[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:tan_sandstone_cobble_vertical_quarter[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:tan_sandstone_cobble_vertical_quarter[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:tan_sandstone_cobble_vertical_quarter[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:tan_sandstone_cobble_vertical_quarter[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:tan_sandstone_cobble_vertical_quarter[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:tan_sandstone_cobble_vertical_quarter[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:tan_sandstone_cobble_vertical_quarter[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:tan_sandstone_cobble_vertical_quarter[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:tan_sandstone_cobble_vertical_quarter[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:tan_sandstone_cobble_vertical_quarter[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:tan_sandstone_cobble_vertical_quarter[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:tan_sandstone_cobble_vertical_quarter[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:tan_sandstone_cobble_vertical_quarter[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:tan_sandstone_cobble_vertical_quarter[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:tan_sandstone_cobble_vertical_quarter[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:tan_sandstone_cobble_vertical_quarter[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:tan_sandstone_cobble_vertical_quarter[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:tan_sandstone_cobble_vertical_quarter[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:tan_sandstone_cobble_vertical_quarter[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:tan_sandstone_cobble_vertical_quarter[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:tan_sandstone_cobble_vertical_quarter[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:tan_sandstone_cobble_vertical_quarter[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:tan_sandstone_cobble_vertical_quarter[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:tan_sandstone_cobble_vertical_quarter[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:tan_sandstone_cobble_vertical_slab[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:tan_sandstone_cobble_vertical_slab[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:tan_sandstone_cobble_vertical_slab[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:tan_sandstone_cobble_vertical_slab[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:tan_sandstone_cobble_vertical_slab[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:tan_sandstone_cobble_vertical_slab[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:tan_sandstone_cobble_vertical_slab[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:tan_sandstone_cobble_vertical_slab[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:tan_sandstone_cobble_vertical_slab[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:tan_sandstone_cobble_vertical_slab[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:tan_sandstone_cobble_vertical_slab[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:tan_sandstone_cobble_vertical_slab[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:tan_sandstone_cobble_vertical_slab[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:tan_sandstone_cobble_vertical_slab[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:tan_sandstone_cobble_vertical_slab[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:tan_sandstone_cobble_vertical_slab[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:tan_sandstone_cobble_vertical_slab[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:tan_sandstone_cobble_vertical_slab[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:tan_sandstone_cobble_vertical_slab[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:tan_sandstone_cobble_vertical_slab[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:tan_sandstone_cobble_vertical_slab[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:tan_sandstone_cobble_vertical_slab[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:tan_sandstone_cobble_vertical_slab[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:tan_sandstone_cobble_vertical_slab[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:tan_sandstone_cobble_vertical_slab[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:tan_sandstone_cobble_vertical_slab[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:tan_sandstone_cobble_vertical_slab[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:tan_sandstone_cobble_vertical_slab[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:tan_sandstone_cobble_vertical_slab[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:tan_sandstone_cobble_vertical_slab[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:tan_sandstone_cobble_vertical_slab[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:tan_sandstone_cobble_vertical_slab[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:tan_sandstone_cobble_vertical_slab[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:tan_sandstone_cobble_vertical_slab[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:tan_sandstone_cobble_vertical_slab[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:tan_sandstone_cobble_vertical_slab[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:tan_sandstone_cobble_vertical_slab[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:tan_sandstone_cobble_vertical_slab[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:tan_sandstone_cobble_vertical_slab[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:tan_sandstone_cobble_vertical_slab[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:tan_sandstone_cobble_vertical_slab[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:tan_sandstone_cobble_vertical_slab[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:tan_sandstone_cobble_vertical_slab[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:tan_sandstone_cobble_vertical_slab[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:tan_sandstone_cobble_vertical_slab[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:tan_sandstone_cobble_vertical_slab[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:tan_sandstone_cobble_vertical_slab[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:tan_sandstone_cobble_vertical_slab[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:tan_sandstone_cobble_vertical_slab[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:tan_sandstone_cobble_vertical_slab[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:tan_sandstone_cobble_vertical_slab[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:tan_sandstone_cobble_vertical_slab[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:tan_sandstone_cobble_vertical_slab[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:tan_sandstone_cobble_vertical_slab[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:tan_sandstone_cobble_vertical_slab[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:tan_sandstone_cobble_vertical_slab[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:tan_sandstone_cobble_vertical_slab[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:tan_sandstone_cobble_vertical_slab[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:tan_sandstone_cobble_vertical_slab[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:tan_sandstone_cobble_vertical_slab[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:tan_sandstone_cobble_vertical_slab[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:tan_sandstone_cobble_vertical_slab[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:tan_sandstone_cobble_vertical_slab[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:tan_sandstone_cobble_vertical_slab[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:tan_sandstone_cobble_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:tan_sandstone_cobble_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:tan_sandstone_cobble_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:tan_sandstone_cobble_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:tan_sandstone_cobble_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:tan_sandstone_cobble_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:tan_sandstone_cobble_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:tan_sandstone_cobble_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:tan_sandstone_cobble_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:tan_sandstone_cobble_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:tan_sandstone_cobble_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:tan_sandstone_cobble_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:tan_sandstone_cobble_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:tan_sandstone_cobble_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:tan_sandstone_cobble_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:tan_sandstone_cobble_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:tan_sandstone_cobble_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:tan_sandstone_cobble_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:tan_sandstone_cobble_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:tan_sandstone_cobble_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:tan_sandstone_cobble_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:tan_sandstone_cobble_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:tan_sandstone_cobble_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:tan_sandstone_cobble_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:tan_sandstone_cobble_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:tan_sandstone_cobble_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:tan_sandstone_cobble_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:tan_sandstone_cobble_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:tan_sandstone_cobble_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:tan_sandstone_cobble_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:tan_sandstone_cobble_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:tan_sandstone_cobble_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:tan_sandstone_cobble_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:tan_sandstone_cobble_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:tan_sandstone_cobble_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:tan_sandstone_cobble_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:tan_sandstone_cobble_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:tan_sandstone_cobble_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:tan_sandstone_cobble_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:tan_sandstone_cobble_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:tan_sandstone_cobble_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:tan_sandstone_cobble_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:tan_sandstone_cobble_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:tan_sandstone_cobble_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:tan_sandstone_cobble_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:tan_sandstone_cobble_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:tan_sandstone_cobble_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:tan_sandstone_cobble_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:tan_sandstone_cobble_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:tan_sandstone_cobble_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:tan_sandstone_cobble_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:tan_sandstone_cobble_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:tan_sandstone_cobble_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:tan_sandstone_cobble_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:tan_sandstone_cobble_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:tan_sandstone_cobble_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:tan_sandstone_cobble_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:tan_sandstone_cobble_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:tan_sandstone_cobble_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:tan_sandstone_cobble_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:tan_sandstone_cobble_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:tan_sandstone_cobble_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:tan_sandstone_cobble_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:tan_sandstone_cobble_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:tan_sandstone_cobble_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:tan_sandstone_cobble_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:tan_sandstone_cobble_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:tan_sandstone_cobble_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:tan_sandstone_cobble_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:tan_sandstone_cobble_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:tan_sandstone_cobble_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:tan_sandstone_cobble_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:tan_sandstone_cobble_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:tan_sandstone_cobble_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:tan_sandstone_cobble_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:tan_sandstone_cobble_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:tan_sandstone_cobble_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:tan_sandstone_cobble_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:tan_sandstone_cobble_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:tan_sandstone_cobble_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:tan_sandstone_cobble_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:tan_sandstone_cobble_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:tan_sandstone_cobble_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:tan_sandstone_cobble_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:tan_sandstone_cobble_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:tan_sandstone_cobble_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:tan_sandstone_cobble_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:tan_sandstone_cobble_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:tan_sandstone_cobble_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:tan_sandstone_cobble_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:tan_sandstone_cobble_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:tan_sandstone_cobble_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:tan_sandstone_cobble_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:tan_sandstone_cobble_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:tan_sandstone_cobble_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:tan_sandstone_cobble_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:tan_sandstone_cobble_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:tan_sandstone_cobble_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:tan_sandstone_cobble_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:tan_sandstone_cobble_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:tan_sandstone_cobble_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:tan_sandstone_cobble_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:tan_sandstone_cobble_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:tan_sandstone_cobble_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:tan_sandstone_cobble_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:tan_sandstone_cobble_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:tan_sandstone_cobble_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:tan_sandstone_cobble_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:tan_sandstone_cobble_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:tan_sandstone_cobble_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:tan_sandstone_cobble_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:tan_sandstone_cobble_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:tan_sandstone_cobble_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:tan_sandstone_cobble_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:tan_sandstone_cobble_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:tan_sandstone_cobble_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:tan_sandstone_cobble_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:tan_sandstone_cobble_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:tan_sandstone_cobble_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:tan_sandstone_cobble_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:tan_sandstone_cobble_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:tan_sandstone_cobble_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:tan_sandstone_cobble_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:tan_sandstone_cobble_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:tan_sandstone_cobble_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:tan_sandstone_cobble_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:tan_sandstone_cobble_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:tan_sandstone_cobble_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:tan_sandstone_cobble_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:tan_sandstone_cobble_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:tan_sandstone_cobble_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:tan_sandstone_cobble_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:tan_sandstone_cobble_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:tan_sandstone_cobble_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:tan_sandstone_cobble_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:tan_sandstone_cobble_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:tan_sandstone_cobble_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:tan_sandstone_cobble_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:tan_sandstone_cobble_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:tan_sandstone_cobble_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:tan_sandstone_cobble_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:tan_sandstone_cobble_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:tan_sandstone_cobble_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:tan_sandstone_cobble_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:tan_sandstone_cobble_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:tan_sandstone_cobble_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:tan_sandstone_cobble_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:tan_sandstone_cobble_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:tan_sandstone_cobble_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:tan_sandstone_cobble_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:tan_sandstone_cobble_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:tan_sandstone_cobble_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:tan_sandstone_cobble_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:tan_sandstone_cobble_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:tan_sandstone_cobble_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:tan_sandstone_cobble_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:tan_sandstone_cobble_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:tan_sandstone_cobble_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:tan_sandstone_cobble_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:tan_sandstone_cobble_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:tan_sandstone_cobble_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:tan_sandstone_cobble_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:tan_sandstone_cobble_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:tan_sandstone_cobble_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:tan_sandstone_cobble_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:tan_sandstone_cobble_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:tan_sandstone_cobble_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:tan_sandstone_cobble_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:tan_sandstone_cobble_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:tan_sandstone_cobble_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:tan_sandstone_cobble_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:tan_sandstone_cobble_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:tan_sandstone_cobble_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:tan_sandstone_cobble_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:tan_sandstone_cobble_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:tan_sandstone_cobble_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:tan_sandstone_cobble_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:tan_sandstone_cobble_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:tan_sandstone_cobble_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:tan_sandstone_cobble_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:tan_sandstone_cobble_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:tan_sandstone_cobble_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:tan_sandstone_cobble_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:tan_sandstone_cobble_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:tan_sandstone_cobble_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:tan_sandstone_cobble_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:tan_sandstone_cobble_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:tan_sandstone_cobble_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:tan_sandstone_cobble_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:tan_sandstone_cobble_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:tan_sandstone_cobble_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:tan_sandstone_cobble_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:tan_sandstone_cobble_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:tan_sandstone_cobble_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:tan_sandstone_cobble_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:tan_sandstone_cobble_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:tan_sandstone_cobble_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:tan_sandstone_cobble_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:tan_sandstone_cobble_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:tan_sandstone_cobble_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:tan_sandstone_cobble_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:tan_sandstone_cobble_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:tan_sandstone_cobble_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:tan_sandstone_cobble_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:tan_sandstone_cobble_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:tan_sandstone_cobble_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:tan_sandstone_cobble_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:tan_sandstone_cobble_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:tan_sandstone_cobble_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:tan_sandstone_cobble_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:tan_sandstone_cobble_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:tan_sandstone_cobble_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:tan_sandstone_cobble_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:tan_sandstone_cobble_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:tan_sandstone_cobble_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:tan_sandstone_cobble_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:tan_sandstone_cobble_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:tan_sandstone_cobble_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:tan_sandstone_cobble_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:tan_sandstone_cobble_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:tan_sandstone_cobble_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:tan_sandstone_cobble_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:tan_sandstone_cobble_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:tan_sandstone_cobble_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:tan_sandstone_cobble_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:tan_sandstone_cobble_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:tan_sandstone_cobble_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:tan_sandstone_cobble_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:tan_sandstone_cobble_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:tan_sandstone_cobble_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:tan_sandstone_cobble_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:tan_sandstone_cobble_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:tan_sandstone_cobble_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:tan_sandstone_cobble_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:tan_sandstone_cobble_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:tan_sandstone_cobble_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:tan_sandstone_cobble_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:tan_sandstone_cobble_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:tan_sandstone_cobble_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:tan_sandstone_cobble_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:tan_sandstone_cobble_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:tan_sandstone_cobble_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:tan_sandstone_cobble_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:tan_sandstone_cobble_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:tan_sandstone_cobble_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:tan_sandstone_cobble_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:tan_sandstone_cobble_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:tan_sandstone_cobble_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:tan_sandstone_cobble_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:tan_sandstone_cobble_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:tan_sandstone_cobble_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:tan_sandstone_cobble_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:tan_sandstone_cobble_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:tan_sandstone_cobble_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:tan_sandstone_cobble_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:tan_sandstone_cobble_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:tan_sandstone_cobble_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:tan_sandstone_cobble_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:tan_sandstone_cobble_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:tan_sandstone_cobble_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:tan_sandstone_cobble_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:tan_sandstone_cobble_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:tan_sandstone_cobble_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:tan_sandstone_cobble_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:tan_sandstone_cobble_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:tan_sandstone_cobble_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:tan_sandstone_cobble_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:tan_sandstone_cobble_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:tan_sandstone_cobble_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:tan_sandstone_cobble_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:tan_sandstone_cobble_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:tan_sandstone_cobble_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:tan_sandstone_cobble_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:tan_sandstone_cobble_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:tan_sandstone_cobble_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:tan_sandstone_cobble_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:tan_sandstone_cobble_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:tan_sandstone_cobble_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:tan_sandstone_cobble_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:tan_sandstone_cobble_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:tan_sandstone_cobble_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:tan_sandstone_cobble_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:tan_sandstone_cobble_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:tan_sandstone_cobble_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:tan_sandstone_cobble_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:tan_sandstone_cobble_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:tan_sandstone_cobble_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:tan_sandstone_cobble_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:tan_sandstone_cobble_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:tan_sandstone_cobble_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:tan_sandstone_cobble_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:tan_sandstone_cobble_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:tan_sandstone_cobble_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:tan_sandstone_cobble_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:tan_sandstone_cobble_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:tan_sandstone_cobble_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:tan_sandstone_cobble_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:tan_sandstone_cobble_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:tan_sandstone_cobble_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:tan_sandstone_cobble_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:tan_sandstone_cobble_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:tan_sandstone_cobble_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:tan_sandstone_cobble_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:tan_sandstone_cobble_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:tan_sandstone_cobble_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:tan_sandstone_cobble_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:tan_sandstone_cobble_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:tan_sandstone_cobble_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:tan_sandstone_cobble_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:tan_sandstone_cobble_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:tan_sandstone_cobble_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:tan_sandstone_cobble_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:tan_sandstone_cobble_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:tan_sandstone_cobble_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:tan_sandstone_cobble_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:tan_sandstone_cobble_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:tan_sandstone_cobble_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:tan_sandstone_cobble_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:tan_sandstone_cobble_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:tan_sandstone_cobble_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:tan_sandstone_cobble_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:tan_sandstone_cobble_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:tan_sandstone_cobble_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:tan_sandstone_cobble_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:tan_sandstone_corner_slab[facing=north,type=top,waterlogged=true]
conquest:tan_sandstone_corner_slab[facing=north,type=top,waterlogged=false]
conquest:tan_sandstone_corner_slab[facing=north,type=bottom,waterlogged=true]
conquest:tan_sandstone_corner_slab[facing=north,type=bottom,waterlogged=false]
conquest:tan_sandstone_corner_slab[facing=south,type=top,waterlogged=true]
conquest:tan_sandstone_corner_slab[facing=south,type=top,waterlogged=false]
conquest:tan_sandstone_corner_slab[facing=south,type=bottom,waterlogged=true]
conquest:tan_sandstone_corner_slab[facing=south,type=bottom,waterlogged=false]
conquest:tan_sandstone_corner_slab[facing=west,type=top,waterlogged=true]
conquest:tan_sandstone_corner_slab[facing=west,type=top,waterlogged=false]
conquest:tan_sandstone_corner_slab[facing=west,type=bottom,waterlogged=true]
conquest:tan_sandstone_corner_slab[facing=west,type=bottom,waterlogged=false]
conquest:tan_sandstone_corner_slab[facing=east,type=top,waterlogged=true]
conquest:tan_sandstone_corner_slab[facing=east,type=top,waterlogged=false]
conquest:tan_sandstone_corner_slab[facing=east,type=bottom,waterlogged=true]
conquest:tan_sandstone_corner_slab[facing=east,type=bottom,waterlogged=false]
conquest:tan_sandstone_eighth_slab[facing=north,type=top,waterlogged=true]
conquest:tan_sandstone_eighth_slab[facing=north,type=top,waterlogged=false]
conquest:tan_sandstone_eighth_slab[facing=north,type=bottom,waterlogged=true]
conquest:tan_sandstone_eighth_slab[facing=north,type=bottom,waterlogged=false]
conquest:tan_sandstone_eighth_slab[facing=south,type=top,waterlogged=true]
conquest:tan_sandstone_eighth_slab[facing=south,type=top,waterlogged=false]
conquest:tan_sandstone_eighth_slab[facing=south,type=bottom,waterlogged=true]
conquest:tan_sandstone_eighth_slab[facing=south,type=bottom,waterlogged=false]
conquest:tan_sandstone_eighth_slab[facing=west,type=top,waterlogged=true]
conquest:tan_sandstone_eighth_slab[facing=west,type=top,waterlogged=false]
conquest:tan_sandstone_eighth_slab[facing=west,type=bottom,waterlogged=true]
conquest:tan_sandstone_eighth_slab[facing=west,type=bottom,waterlogged=false]
conquest:tan_sandstone_eighth_slab[facing=east,type=top,waterlogged=true]
conquest:tan_sandstone_eighth_slab[facing=east,type=top,waterlogged=false]
conquest:tan_sandstone_eighth_slab[facing=east,type=bottom,waterlogged=true]
conquest:tan_sandstone_eighth_slab[facing=east,type=bottom,waterlogged=false]
conquest:tan_sandstone_facade_gothic_arch[facing=north,shape=one,type=top]
conquest:tan_sandstone_facade_gothic_arch[facing=north,shape=one,type=bottom]
conquest:tan_sandstone_facade_gothic_arch[facing=north,shape=two_l,type=top]
conquest:tan_sandstone_facade_gothic_arch[facing=north,shape=two_l,type=bottom]
conquest:tan_sandstone_facade_gothic_arch[facing=north,shape=two_r,type=top]
conquest:tan_sandstone_facade_gothic_arch[facing=north,shape=two_r,type=bottom]
conquest:tan_sandstone_facade_gothic_arch[facing=north,shape=three_l,type=top]
conquest:tan_sandstone_facade_gothic_arch[facing=north,shape=three_l,type=bottom]
conquest:tan_sandstone_facade_gothic_arch[facing=north,shape=three_r,type=top]
conquest:tan_sandstone_facade_gothic_arch[facing=north,shape=three_r,type=bottom]
conquest:tan_sandstone_facade_gothic_arch[facing=north,shape=three_middle,type=top]
conquest:tan_sandstone_facade_gothic_arch[facing=north,shape=three_middle,type=bottom]
conquest:tan_sandstone_facade_gothic_arch[facing=south,shape=one,type=top]
conquest:tan_sandstone_facade_gothic_arch[facing=south,shape=one,type=bottom]
conquest:tan_sandstone_facade_gothic_arch[facing=south,shape=two_l,type=top]
conquest:tan_sandstone_facade_gothic_arch[facing=south,shape=two_l,type=bottom]
conquest:tan_sandstone_facade_gothic_arch[facing=south,shape=two_r,type=top]
conquest:tan_sandstone_facade_gothic_arch[facing=south,shape=two_r,type=bottom]
conquest:tan_sandstone_facade_gothic_arch[facing=south,shape=three_l,type=top]
conquest:tan_sandstone_facade_gothic_arch[facing=south,shape=three_l,type=bottom]
conquest:tan_sandstone_facade_gothic_arch[facing=south,shape=three_r,type=top]
conquest:tan_sandstone_facade_gothic_arch[facing=south,shape=three_r,type=bottom]
conquest:tan_sandstone_facade_gothic_arch[facing=south,shape=three_middle,type=top]
conquest:tan_sandstone_facade_gothic_arch[facing=south,shape=three_middle,type=bottom]
conquest:tan_sandstone_facade_gothic_arch[facing=west,shape=one,type=top]
conquest:tan_sandstone_facade_gothic_arch[facing=west,shape=one,type=bottom]
conquest:tan_sandstone_facade_gothic_arch[facing=west,shape=two_l,type=top]
conquest:tan_sandstone_facade_gothic_arch[facing=west,shape=two_l,type=bottom]
conquest:tan_sandstone_facade_gothic_arch[facing=west,shape=two_r,type=top]
conquest:tan_sandstone_facade_gothic_arch[facing=west,shape=two_r,type=bottom]
conquest:tan_sandstone_facade_gothic_arch[facing=west,shape=three_l,type=top]
conquest:tan_sandstone_facade_gothic_arch[facing=west,shape=three_l,type=bottom]
conquest:tan_sandstone_facade_gothic_arch[facing=west,shape=three_r,type=top]
conquest:tan_sandstone_facade_gothic_arch[facing=west,shape=three_r,type=bottom]
conquest:tan_sandstone_facade_gothic_arch[facing=west,shape=three_middle,type=top]
conquest:tan_sandstone_facade_gothic_arch[facing=west,shape=three_middle,type=bottom]
conquest:tan_sandstone_facade_gothic_arch[facing=east,shape=one,type=top]
conquest:tan_sandstone_facade_gothic_arch[facing=east,shape=one,type=bottom]
conquest:tan_sandstone_facade_gothic_arch[facing=east,shape=two_l,type=top]
conquest:tan_sandstone_facade_gothic_arch[facing=east,shape=two_l,type=bottom]
conquest:tan_sandstone_facade_gothic_arch[facing=east,shape=two_r,type=top]
conquest:tan_sandstone_facade_gothic_arch[facing=east,shape=two_r,type=bottom]
conquest:tan_sandstone_facade_gothic_arch[facing=east,shape=three_l,type=top]
conquest:tan_sandstone_facade_gothic_arch[facing=east,shape=three_l,type=bottom]
conquest:tan_sandstone_facade_gothic_arch[facing=east,shape=three_r,type=top]
conquest:tan_sandstone_facade_gothic_arch[facing=east,shape=three_r,type=bottom]
conquest:tan_sandstone_facade_gothic_arch[facing=east,shape=three_middle,type=top]
conquest:tan_sandstone_facade_gothic_arch[facing=east,shape=three_middle,type=bottom]
conquest:tan_sandstone_facade_round_arch[facing=north,shape=one,type=top]
conquest:tan_sandstone_facade_round_arch[facing=north,shape=one,type=bottom]
conquest:tan_sandstone_facade_round_arch[facing=north,shape=two_l,type=top]
conquest:tan_sandstone_facade_round_arch[facing=north,shape=two_l,type=bottom]
conquest:tan_sandstone_facade_round_arch[facing=north,shape=two_r,type=top]
conquest:tan_sandstone_facade_round_arch[facing=north,shape=two_r,type=bottom]
conquest:tan_sandstone_facade_round_arch[facing=north,shape=three_l,type=top]
conquest:tan_sandstone_facade_round_arch[facing=north,shape=three_l,type=bottom]
conquest:tan_sandstone_facade_round_arch[facing=north,shape=three_r,type=top]
conquest:tan_sandstone_facade_round_arch[facing=north,shape=three_r,type=bottom]
conquest:tan_sandstone_facade_round_arch[facing=north,shape=three_middle,type=top]
conquest:tan_sandstone_facade_round_arch[facing=north,shape=three_middle,type=bottom]
conquest:tan_sandstone_facade_round_arch[facing=south,shape=one,type=top]
conquest:tan_sandstone_facade_round_arch[facing=south,shape=one,type=bottom]
conquest:tan_sandstone_facade_round_arch[facing=south,shape=two_l,type=top]
conquest:tan_sandstone_facade_round_arch[facing=south,shape=two_l,type=bottom]
conquest:tan_sandstone_facade_round_arch[facing=south,shape=two_r,type=top]
conquest:tan_sandstone_facade_round_arch[facing=south,shape=two_r,type=bottom]
conquest:tan_sandstone_facade_round_arch[facing=south,shape=three_l,type=top]
conquest:tan_sandstone_facade_round_arch[facing=south,shape=three_l,type=bottom]
conquest:tan_sandstone_facade_round_arch[facing=south,shape=three_r,type=top]
conquest:tan_sandstone_facade_round_arch[facing=south,shape=three_r,type=bottom]
conquest:tan_sandstone_facade_round_arch[facing=south,shape=three_middle,type=top]
conquest:tan_sandstone_facade_round_arch[facing=south,shape=three_middle,type=bottom]
conquest:tan_sandstone_facade_round_arch[facing=west,shape=one,type=top]
conquest:tan_sandstone_facade_round_arch[facing=west,shape=one,type=bottom]
conquest:tan_sandstone_facade_round_arch[facing=west,shape=two_l,type=top]
conquest:tan_sandstone_facade_round_arch[facing=west,shape=two_l,type=bottom]
conquest:tan_sandstone_facade_round_arch[facing=west,shape=two_r,type=top]
conquest:tan_sandstone_facade_round_arch[facing=west,shape=two_r,type=bottom]
conquest:tan_sandstone_facade_round_arch[facing=west,shape=three_l,type=top]
conquest:tan_sandstone_facade_round_arch[facing=west,shape=three_l,type=bottom]
conquest:tan_sandstone_facade_round_arch[facing=west,shape=three_r,type=top]
conquest:tan_sandstone_facade_round_arch[facing=west,shape=three_r,type=bottom]
conquest:tan_sandstone_facade_round_arch[facing=west,shape=three_middle,type=top]
conquest:tan_sandstone_facade_round_arch[facing=west,shape=three_middle,type=bottom]
conquest:tan_sandstone_facade_round_arch[facing=east,shape=one,type=top]
conquest:tan_sandstone_facade_round_arch[facing=east,shape=one,type=bottom]
conquest:tan_sandstone_facade_round_arch[facing=east,shape=two_l,type=top]
conquest:tan_sandstone_facade_round_arch[facing=east,shape=two_l,type=bottom]
conquest:tan_sandstone_facade_round_arch[facing=east,shape=two_r,type=top]
conquest:tan_sandstone_facade_round_arch[facing=east,shape=two_r,type=bottom]
conquest:tan_sandstone_facade_round_arch[facing=east,shape=three_l,type=top]
conquest:tan_sandstone_facade_round_arch[facing=east,shape=three_l,type=bottom]
conquest:tan_sandstone_facade_round_arch[facing=east,shape=three_r,type=top]
conquest:tan_sandstone_facade_round_arch[facing=east,shape=three_r,type=bottom]
conquest:tan_sandstone_facade_round_arch[facing=east,shape=three_middle,type=top]
conquest:tan_sandstone_facade_round_arch[facing=east,shape=three_middle,type=bottom]
conquest:tan_sandstone_facade_segmental_arch[facing=north,shape=one,type=top]
conquest:tan_sandstone_facade_segmental_arch[facing=north,shape=one,type=bottom]
conquest:tan_sandstone_facade_segmental_arch[facing=north,shape=two_l,type=top]
conquest:tan_sandstone_facade_segmental_arch[facing=north,shape=two_l,type=bottom]
conquest:tan_sandstone_facade_segmental_arch[facing=north,shape=two_r,type=top]
conquest:tan_sandstone_facade_segmental_arch[facing=north,shape=two_r,type=bottom]
conquest:tan_sandstone_facade_segmental_arch[facing=north,shape=three_l,type=top]
conquest:tan_sandstone_facade_segmental_arch[facing=north,shape=three_l,type=bottom]
conquest:tan_sandstone_facade_segmental_arch[facing=north,shape=three_r,type=top]
conquest:tan_sandstone_facade_segmental_arch[facing=north,shape=three_r,type=bottom]
conquest:tan_sandstone_facade_segmental_arch[facing=north,shape=three_middle,type=top]
conquest:tan_sandstone_facade_segmental_arch[facing=north,shape=three_middle,type=bottom]
conquest:tan_sandstone_facade_segmental_arch[facing=south,shape=one,type=top]
conquest:tan_sandstone_facade_segmental_arch[facing=south,shape=one,type=bottom]
conquest:tan_sandstone_facade_segmental_arch[facing=south,shape=two_l,type=top]
conquest:tan_sandstone_facade_segmental_arch[facing=south,shape=two_l,type=bottom]
conquest:tan_sandstone_facade_segmental_arch[facing=south,shape=two_r,type=top]
conquest:tan_sandstone_facade_segmental_arch[facing=south,shape=two_r,type=bottom]
conquest:tan_sandstone_facade_segmental_arch[facing=south,shape=three_l,type=top]
conquest:tan_sandstone_facade_segmental_arch[facing=south,shape=three_l,type=bottom]
conquest:tan_sandstone_facade_segmental_arch[facing=south,shape=three_r,type=top]
conquest:tan_sandstone_facade_segmental_arch[facing=south,shape=three_r,type=bottom]
conquest:tan_sandstone_facade_segmental_arch[facing=south,shape=three_middle,type=top]
conquest:tan_sandstone_facade_segmental_arch[facing=south,shape=three_middle,type=bottom]
conquest:tan_sandstone_facade_segmental_arch[facing=west,shape=one,type=top]
conquest:tan_sandstone_facade_segmental_arch[facing=west,shape=one,type=bottom]
conquest:tan_sandstone_facade_segmental_arch[facing=west,shape=two_l,type=top]
conquest:tan_sandstone_facade_segmental_arch[facing=west,shape=two_l,type=bottom]
conquest:tan_sandstone_facade_segmental_arch[facing=west,shape=two_r,type=top]
conquest:tan_sandstone_facade_segmental_arch[facing=west,shape=two_r,type=bottom]
conquest:tan_sandstone_facade_segmental_arch[facing=west,shape=three_l,type=top]
conquest:tan_sandstone_facade_segmental_arch[facing=west,shape=three_l,type=bottom]
conquest:tan_sandstone_facade_segmental_arch[facing=west,shape=three_r,type=top]
conquest:tan_sandstone_facade_segmental_arch[facing=west,shape=three_r,type=bottom]
conquest:tan_sandstone_facade_segmental_arch[facing=west,shape=three_middle,type=top]
conquest:tan_sandstone_facade_segmental_arch[facing=west,shape=three_middle,type=bottom]
conquest:tan_sandstone_facade_segmental_arch[facing=east,shape=one,type=top]
conquest:tan_sandstone_facade_segmental_arch[facing=east,shape=one,type=bottom]
conquest:tan_sandstone_facade_segmental_arch[facing=east,shape=two_l,type=top]
conquest:tan_sandstone_facade_segmental_arch[facing=east,shape=two_l,type=bottom]
conquest:tan_sandstone_facade_segmental_arch[facing=east,shape=two_r,type=top]
conquest:tan_sandstone_facade_segmental_arch[facing=east,shape=two_r,type=bottom]
conquest:tan_sandstone_facade_segmental_arch[facing=east,shape=three_l,type=top]
conquest:tan_sandstone_facade_segmental_arch[facing=east,shape=three_l,type=bottom]
conquest:tan_sandstone_facade_segmental_arch[facing=east,shape=three_r,type=top]
conquest:tan_sandstone_facade_segmental_arch[facing=east,shape=three_r,type=bottom]
conquest:tan_sandstone_facade_segmental_arch[facing=east,shape=three_middle,type=top]
conquest:tan_sandstone_facade_segmental_arch[facing=east,shape=three_middle,type=bottom]
conquest:tan_sandstone_gothic_arch[facing=north,shape=one]
conquest:tan_sandstone_gothic_arch[facing=north,shape=two]
conquest:tan_sandstone_gothic_arch[facing=north,shape=three]
conquest:tan_sandstone_gothic_arch[facing=north,shape=three_middle]
conquest:tan_sandstone_gothic_arch[facing=south,shape=one]
conquest:tan_sandstone_gothic_arch[facing=south,shape=two]
conquest:tan_sandstone_gothic_arch[facing=south,shape=three]
conquest:tan_sandstone_gothic_arch[facing=south,shape=three_middle]
conquest:tan_sandstone_gothic_arch[facing=west,shape=one]
conquest:tan_sandstone_gothic_arch[facing=west,shape=two]
conquest:tan_sandstone_gothic_arch[facing=west,shape=three]
conquest:tan_sandstone_gothic_arch[facing=west,shape=three_middle]
conquest:tan_sandstone_gothic_arch[facing=east,shape=one]
conquest:tan_sandstone_gothic_arch[facing=east,shape=two]
conquest:tan_sandstone_gothic_arch[facing=east,shape=three]
conquest:tan_sandstone_gothic_arch[facing=east,shape=three_middle]
conquest:tan_sandstone_gothic_window
conquest:tan_sandstone_gothic_window_pane[down=true,east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:tan_sandstone_gothic_window_pane[down=true,east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:tan_sandstone_gothic_window_pane[down=true,east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:tan_sandstone_gothic_window_pane[down=true,east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:tan_sandstone_gothic_window_pane[down=true,east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:tan_sandstone_gothic_window_pane[down=true,east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:tan_sandstone_gothic_window_pane[down=true,east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:tan_sandstone_gothic_window_pane[down=true,east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:tan_sandstone_gothic_window_pane[down=true,east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:tan_sandstone_gothic_window_pane[down=true,east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:tan_sandstone_gothic_window_pane[down=true,east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:tan_sandstone_gothic_window_pane[down=true,east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:tan_sandstone_gothic_window_pane[down=true,east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:tan_sandstone_gothic_window_pane[down=true,east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:tan_sandstone_gothic_window_pane[down=true,east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:tan_sandstone_gothic_window_pane[down=true,east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:tan_sandstone_gothic_window_pane[down=true,east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:tan_sandstone_gothic_window_pane[down=true,east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:tan_sandstone_gothic_window_pane[down=true,east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:tan_sandstone_gothic_window_pane[down=true,east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:tan_sandstone_gothic_window_pane[down=true,east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:tan_sandstone_gothic_window_pane[down=true,east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:tan_sandstone_gothic_window_pane[down=true,east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:tan_sandstone_gothic_window_pane[down=true,east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:tan_sandstone_gothic_window_pane[down=true,east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:tan_sandstone_gothic_window_pane[down=true,east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:tan_sandstone_gothic_window_pane[down=true,east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:tan_sandstone_gothic_window_pane[down=true,east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:tan_sandstone_gothic_window_pane[down=true,east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:tan_sandstone_gothic_window_pane[down=true,east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:tan_sandstone_gothic_window_pane[down=true,east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:tan_sandstone_gothic_window_pane[down=true,east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:tan_sandstone_gothic_window_pane[down=true,east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:tan_sandstone_gothic_window_pane[down=true,east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:tan_sandstone_gothic_window_pane[down=true,east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:tan_sandstone_gothic_window_pane[down=true,east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:tan_sandstone_gothic_window_pane[down=true,east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:tan_sandstone_gothic_window_pane[down=true,east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:tan_sandstone_gothic_window_pane[down=true,east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:tan_sandstone_gothic_window_pane[down=true,east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:tan_sandstone_gothic_window_pane[down=true,east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:tan_sandstone_gothic_window_pane[down=true,east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:tan_sandstone_gothic_window_pane[down=true,east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:tan_sandstone_gothic_window_pane[down=true,east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:tan_sandstone_gothic_window_pane[down=true,east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:tan_sandstone_gothic_window_pane[down=true,east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:tan_sandstone_gothic_window_pane[down=true,east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:tan_sandstone_gothic_window_pane[down=true,east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:tan_sandstone_gothic_window_pane[down=true,east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:tan_sandstone_gothic_window_pane[down=true,east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:tan_sandstone_gothic_window_pane[down=true,east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:tan_sandstone_gothic_window_pane[down=true,east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:tan_sandstone_gothic_window_pane[down=true,east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:tan_sandstone_gothic_window_pane[down=true,east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:tan_sandstone_gothic_window_pane[down=true,east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:tan_sandstone_gothic_window_pane[down=true,east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:tan_sandstone_gothic_window_pane[down=true,east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:tan_sandstone_gothic_window_pane[down=true,east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:tan_sandstone_gothic_window_pane[down=true,east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:tan_sandstone_gothic_window_pane[down=true,east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:tan_sandstone_gothic_window_pane[down=true,east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:tan_sandstone_gothic_window_pane[down=true,east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:tan_sandstone_gothic_window_pane[down=true,east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:tan_sandstone_gothic_window_pane[down=true,east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:tan_sandstone_gothic_window_pane[down=false,east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:tan_sandstone_gothic_window_pane[down=false,east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:tan_sandstone_gothic_window_pane[down=false,east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:tan_sandstone_gothic_window_pane[down=false,east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:tan_sandstone_gothic_window_pane[down=false,east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:tan_sandstone_gothic_window_pane[down=false,east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:tan_sandstone_gothic_window_pane[down=false,east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:tan_sandstone_gothic_window_pane[down=false,east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:tan_sandstone_gothic_window_pane[down=false,east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:tan_sandstone_gothic_window_pane[down=false,east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:tan_sandstone_gothic_window_pane[down=false,east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:tan_sandstone_gothic_window_pane[down=false,east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:tan_sandstone_gothic_window_pane[down=false,east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:tan_sandstone_gothic_window_pane[down=false,east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:tan_sandstone_gothic_window_pane[down=false,east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:tan_sandstone_gothic_window_pane[down=false,east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:tan_sandstone_gothic_window_pane[down=false,east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:tan_sandstone_gothic_window_pane[down=false,east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:tan_sandstone_gothic_window_pane[down=false,east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:tan_sandstone_gothic_window_pane[down=false,east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:tan_sandstone_gothic_window_pane[down=false,east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:tan_sandstone_gothic_window_pane[down=false,east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:tan_sandstone_gothic_window_pane[down=false,east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:tan_sandstone_gothic_window_pane[down=false,east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:tan_sandstone_gothic_window_pane[down=false,east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:tan_sandstone_gothic_window_pane[down=false,east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:tan_sandstone_gothic_window_pane[down=false,east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:tan_sandstone_gothic_window_pane[down=false,east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:tan_sandstone_gothic_window_pane[down=false,east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:tan_sandstone_gothic_window_pane[down=false,east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:tan_sandstone_gothic_window_pane[down=false,east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:tan_sandstone_gothic_window_pane[down=false,east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:tan_sandstone_gothic_window_pane[down=false,east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:tan_sandstone_gothic_window_pane[down=false,east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:tan_sandstone_gothic_window_pane[down=false,east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:tan_sandstone_gothic_window_pane[down=false,east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:tan_sandstone_gothic_window_pane[down=false,east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:tan_sandstone_gothic_window_pane[down=false,east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:tan_sandstone_gothic_window_pane[down=false,east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:tan_sandstone_gothic_window_pane[down=false,east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:tan_sandstone_gothic_window_pane[down=false,east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:tan_sandstone_gothic_window_pane[down=false,east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:tan_sandstone_gothic_window_pane[down=false,east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:tan_sandstone_gothic_window_pane[down=false,east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:tan_sandstone_gothic_window_pane[down=false,east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:tan_sandstone_gothic_window_pane[down=false,east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:tan_sandstone_gothic_window_pane[down=false,east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:tan_sandstone_gothic_window_pane[down=false,east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:tan_sandstone_gothic_window_pane[down=false,east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:tan_sandstone_gothic_window_pane[down=false,east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:tan_sandstone_gothic_window_pane[down=false,east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:tan_sandstone_gothic_window_pane[down=false,east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:tan_sandstone_gothic_window_pane[down=false,east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:tan_sandstone_gothic_window_pane[down=false,east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:tan_sandstone_gothic_window_pane[down=false,east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:tan_sandstone_gothic_window_pane[down=false,east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:tan_sandstone_gothic_window_pane[down=false,east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:tan_sandstone_gothic_window_pane[down=false,east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:tan_sandstone_gothic_window_pane[down=false,east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:tan_sandstone_gothic_window_pane[down=false,east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:tan_sandstone_gothic_window_pane[down=false,east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:tan_sandstone_gothic_window_pane[down=false,east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:tan_sandstone_gothic_window_pane[down=false,east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:tan_sandstone_gothic_window_pane[down=false,east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:tan_sandstone_gothic_window_vertical_corner[facing=north,layer=1,waterlogged=true]
conquest:tan_sandstone_gothic_window_vertical_corner[facing=north,layer=1,waterlogged=false]
conquest:tan_sandstone_gothic_window_vertical_corner[facing=north,layer=2,waterlogged=true]
conquest:tan_sandstone_gothic_window_vertical_corner[facing=north,layer=2,waterlogged=false]
conquest:tan_sandstone_gothic_window_vertical_corner[facing=north,layer=3,waterlogged=true]
conquest:tan_sandstone_gothic_window_vertical_corner[facing=north,layer=3,waterlogged=false]
conquest:tan_sandstone_gothic_window_vertical_corner[facing=north,layer=4,waterlogged=true]
conquest:tan_sandstone_gothic_window_vertical_corner[facing=north,layer=4,waterlogged=false]
conquest:tan_sandstone_gothic_window_vertical_corner[facing=south,layer=1,waterlogged=true]
conquest:tan_sandstone_gothic_window_vertical_corner[facing=south,layer=1,waterlogged=false]
conquest:tan_sandstone_gothic_window_vertical_corner[facing=south,layer=2,waterlogged=true]
conquest:tan_sandstone_gothic_window_vertical_corner[facing=south,layer=2,waterlogged=false]
conquest:tan_sandstone_gothic_window_vertical_corner[facing=south,layer=3,waterlogged=true]
conquest:tan_sandstone_gothic_window_vertical_corner[facing=south,layer=3,waterlogged=false]
conquest:tan_sandstone_gothic_window_vertical_corner[facing=south,layer=4,waterlogged=true]
conquest:tan_sandstone_gothic_window_vertical_corner[facing=south,layer=4,waterlogged=false]
conquest:tan_sandstone_gothic_window_vertical_corner[facing=west,layer=1,waterlogged=true]
conquest:tan_sandstone_gothic_window_vertical_corner[facing=west,layer=1,waterlogged=false]
conquest:tan_sandstone_gothic_window_vertical_corner[facing=west,layer=2,waterlogged=true]
conquest:tan_sandstone_gothic_window_vertical_corner[facing=west,layer=2,waterlogged=false]
conquest:tan_sandstone_gothic_window_vertical_corner[facing=west,layer=3,waterlogged=true]
conquest:tan_sandstone_gothic_window_vertical_corner[facing=west,layer=3,waterlogged=false]
conquest:tan_sandstone_gothic_window_vertical_corner[facing=west,layer=4,waterlogged=true]
conquest:tan_sandstone_gothic_window_vertical_corner[facing=west,layer=4,waterlogged=false]
conquest:tan_sandstone_gothic_window_vertical_corner[facing=east,layer=1,waterlogged=true]
conquest:tan_sandstone_gothic_window_vertical_corner[facing=east,layer=1,waterlogged=false]
conquest:tan_sandstone_gothic_window_vertical_corner[facing=east,layer=2,waterlogged=true]
conquest:tan_sandstone_gothic_window_vertical_corner[facing=east,layer=2,waterlogged=false]
conquest:tan_sandstone_gothic_window_vertical_corner[facing=east,layer=3,waterlogged=true]
conquest:tan_sandstone_gothic_window_vertical_corner[facing=east,layer=3,waterlogged=false]
conquest:tan_sandstone_gothic_window_vertical_corner[facing=east,layer=4,waterlogged=true]
conquest:tan_sandstone_gothic_window_vertical_corner[facing=east,layer=4,waterlogged=false]
conquest:tan_sandstone_gothic_window_vertical_quarter[facing=north,layer=1,waterlogged=true]
conquest:tan_sandstone_gothic_window_vertical_quarter[facing=north,layer=1,waterlogged=false]
conquest:tan_sandstone_gothic_window_vertical_quarter[facing=north,layer=2,waterlogged=true]
conquest:tan_sandstone_gothic_window_vertical_quarter[facing=north,layer=2,waterlogged=false]
conquest:tan_sandstone_gothic_window_vertical_quarter[facing=north,layer=3,waterlogged=true]
conquest:tan_sandstone_gothic_window_vertical_quarter[facing=north,layer=3,waterlogged=false]
conquest:tan_sandstone_gothic_window_vertical_quarter[facing=north,layer=4,waterlogged=true]
conquest:tan_sandstone_gothic_window_vertical_quarter[facing=north,layer=4,waterlogged=false]
conquest:tan_sandstone_gothic_window_vertical_quarter[facing=south,layer=1,waterlogged=true]
conquest:tan_sandstone_gothic_window_vertical_quarter[facing=south,layer=1,waterlogged=false]
conquest:tan_sandstone_gothic_window_vertical_quarter[facing=south,layer=2,waterlogged=true]
conquest:tan_sandstone_gothic_window_vertical_quarter[facing=south,layer=2,waterlogged=false]
conquest:tan_sandstone_gothic_window_vertical_quarter[facing=south,layer=3,waterlogged=true]
conquest:tan_sandstone_gothic_window_vertical_quarter[facing=south,layer=3,waterlogged=false]
conquest:tan_sandstone_gothic_window_vertical_quarter[facing=south,layer=4,waterlogged=true]
conquest:tan_sandstone_gothic_window_vertical_quarter[facing=south,layer=4,waterlogged=false]
conquest:tan_sandstone_gothic_window_vertical_quarter[facing=west,layer=1,waterlogged=true]
conquest:tan_sandstone_gothic_window_vertical_quarter[facing=west,layer=1,waterlogged=false]
conquest:tan_sandstone_gothic_window_vertical_quarter[facing=west,layer=2,waterlogged=true]
conquest:tan_sandstone_gothic_window_vertical_quarter[facing=west,layer=2,waterlogged=false]
conquest:tan_sandstone_gothic_window_vertical_quarter[facing=west,layer=3,waterlogged=true]
conquest:tan_sandstone_gothic_window_vertical_quarter[facing=west,layer=3,waterlogged=false]
conquest:tan_sandstone_gothic_window_vertical_quarter[facing=west,layer=4,waterlogged=true]
conquest:tan_sandstone_gothic_window_vertical_quarter[facing=west,layer=4,waterlogged=false]
conquest:tan_sandstone_gothic_window_vertical_quarter[facing=east,layer=1,waterlogged=true]
conquest:tan_sandstone_gothic_window_vertical_quarter[facing=east,layer=1,waterlogged=false]
conquest:tan_sandstone_gothic_window_vertical_quarter[facing=east,layer=2,waterlogged=true]
conquest:tan_sandstone_gothic_window_vertical_quarter[facing=east,layer=2,waterlogged=false]
conquest:tan_sandstone_gothic_window_vertical_quarter[facing=east,layer=3,waterlogged=true]
conquest:tan_sandstone_gothic_window_vertical_quarter[facing=east,layer=3,waterlogged=false]
conquest:tan_sandstone_gothic_window_vertical_quarter[facing=east,layer=4,waterlogged=true]
conquest:tan_sandstone_gothic_window_vertical_quarter[facing=east,layer=4,waterlogged=false]
conquest:tan_sandstone_gothic_window_vertical_slab[facing=north,layer=1,waterlogged=true]
conquest:tan_sandstone_gothic_window_vertical_slab[facing=north,layer=1,waterlogged=false]
conquest:tan_sandstone_gothic_window_vertical_slab[facing=north,layer=2,waterlogged=true]
conquest:tan_sandstone_gothic_window_vertical_slab[facing=north,layer=2,waterlogged=false]
conquest:tan_sandstone_gothic_window_vertical_slab[facing=north,layer=3,waterlogged=true]
conquest:tan_sandstone_gothic_window_vertical_slab[facing=north,layer=3,waterlogged=false]
conquest:tan_sandstone_gothic_window_vertical_slab[facing=north,layer=4,waterlogged=true]
conquest:tan_sandstone_gothic_window_vertical_slab[facing=north,layer=4,waterlogged=false]
conquest:tan_sandstone_gothic_window_vertical_slab[facing=south,layer=1,waterlogged=true]
conquest:tan_sandstone_gothic_window_vertical_slab[facing=south,layer=1,waterlogged=false]
conquest:tan_sandstone_gothic_window_vertical_slab[facing=south,layer=2,waterlogged=true]
conquest:tan_sandstone_gothic_window_vertical_slab[facing=south,layer=2,waterlogged=false]
conquest:tan_sandstone_gothic_window_vertical_slab[facing=south,layer=3,waterlogged=true]
conquest:tan_sandstone_gothic_window_vertical_slab[facing=south,layer=3,waterlogged=false]
conquest:tan_sandstone_gothic_window_vertical_slab[facing=south,layer=4,waterlogged=true]
conquest:tan_sandstone_gothic_window_vertical_slab[facing=south,layer=4,waterlogged=false]
conquest:tan_sandstone_gothic_window_vertical_slab[facing=west,layer=1,waterlogged=true]
conquest:tan_sandstone_gothic_window_vertical_slab[facing=west,layer=1,waterlogged=false]
conquest:tan_sandstone_gothic_window_vertical_slab[facing=west,layer=2,waterlogged=true]
conquest:tan_sandstone_gothic_window_vertical_slab[facing=west,layer=2,waterlogged=false]
conquest:tan_sandstone_gothic_window_vertical_slab[facing=west,layer=3,waterlogged=true]
conquest:tan_sandstone_gothic_window_vertical_slab[facing=west,layer=3,waterlogged=false]
conquest:tan_sandstone_gothic_window_vertical_slab[facing=west,layer=4,waterlogged=true]
conquest:tan_sandstone_gothic_window_vertical_slab[facing=west,layer=4,waterlogged=false]
conquest:tan_sandstone_gothic_window_vertical_slab[facing=east,layer=1,waterlogged=true]
conquest:tan_sandstone_gothic_window_vertical_slab[facing=east,layer=1,waterlogged=false]
conquest:tan_sandstone_gothic_window_vertical_slab[facing=east,layer=2,waterlogged=true]
conquest:tan_sandstone_gothic_window_vertical_slab[facing=east,layer=2,waterlogged=false]
conquest:tan_sandstone_gothic_window_vertical_slab[facing=east,layer=3,waterlogged=true]
conquest:tan_sandstone_gothic_window_vertical_slab[facing=east,layer=3,waterlogged=false]
conquest:tan_sandstone_gothic_window_vertical_slab[facing=east,layer=4,waterlogged=true]
conquest:tan_sandstone_gothic_window_vertical_slab[facing=east,layer=4,waterlogged=false]
conquest:tan_sandstone_quarter_slab[facing=north,layer=1,type=top,waterlogged=true]
conquest:tan_sandstone_quarter_slab[facing=north,layer=1,type=top,waterlogged=false]
conquest:tan_sandstone_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=true]
conquest:tan_sandstone_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=false]
conquest:tan_sandstone_quarter_slab[facing=north,layer=2,type=top,waterlogged=true]
conquest:tan_sandstone_quarter_slab[facing=north,layer=2,type=top,waterlogged=false]
conquest:tan_sandstone_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=true]
conquest:tan_sandstone_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=false]
conquest:tan_sandstone_quarter_slab[facing=north,layer=3,type=top,waterlogged=true]
conquest:tan_sandstone_quarter_slab[facing=north,layer=3,type=top,waterlogged=false]
conquest:tan_sandstone_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=true]
conquest:tan_sandstone_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=false]
conquest:tan_sandstone_quarter_slab[facing=south,layer=1,type=top,waterlogged=true]
conquest:tan_sandstone_quarter_slab[facing=south,layer=1,type=top,waterlogged=false]
conquest:tan_sandstone_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=true]
conquest:tan_sandstone_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=false]
conquest:tan_sandstone_quarter_slab[facing=south,layer=2,type=top,waterlogged=true]
conquest:tan_sandstone_quarter_slab[facing=south,layer=2,type=top,waterlogged=false]
conquest:tan_sandstone_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=true]
conquest:tan_sandstone_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=false]
conquest:tan_sandstone_quarter_slab[facing=south,layer=3,type=top,waterlogged=true]
conquest:tan_sandstone_quarter_slab[facing=south,layer=3,type=top,waterlogged=false]
conquest:tan_sandstone_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=true]
conquest:tan_sandstone_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=false]
conquest:tan_sandstone_quarter_slab[facing=west,layer=1,type=top,waterlogged=true]
conquest:tan_sandstone_quarter_slab[facing=west,layer=1,type=top,waterlogged=false]
conquest:tan_sandstone_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=true]
conquest:tan_sandstone_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=false]
conquest:tan_sandstone_quarter_slab[facing=west,layer=2,type=top,waterlogged=true]
conquest:tan_sandstone_quarter_slab[facing=west,layer=2,type=top,waterlogged=false]
conquest:tan_sandstone_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=true]
conquest:tan_sandstone_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=false]
conquest:tan_sandstone_quarter_slab[facing=west,layer=3,type=top,waterlogged=true]
conquest:tan_sandstone_quarter_slab[facing=west,layer=3,type=top,waterlogged=false]
conquest:tan_sandstone_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=true]
conquest:tan_sandstone_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=false]
conquest:tan_sandstone_quarter_slab[facing=east,layer=1,type=top,waterlogged=true]
conquest:tan_sandstone_quarter_slab[facing=east,layer=1,type=top,waterlogged=false]
conquest:tan_sandstone_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=true]
conquest:tan_sandstone_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=false]
conquest:tan_sandstone_quarter_slab[facing=east,layer=2,type=top,waterlogged=true]
conquest:tan_sandstone_quarter_slab[facing=east,layer=2,type=top,waterlogged=false]
conquest:tan_sandstone_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=true]
conquest:tan_sandstone_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=false]
conquest:tan_sandstone_quarter_slab[facing=east,layer=3,type=top,waterlogged=true]
conquest:tan_sandstone_quarter_slab[facing=east,layer=3,type=top,waterlogged=false]
conquest:tan_sandstone_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=true]
conquest:tan_sandstone_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=false]
conquest:tan_sandstone_round_arch[facing=north,shape=one]
conquest:tan_sandstone_round_arch[facing=north,shape=two]
conquest:tan_sandstone_round_arch[facing=north,shape=three]
conquest:tan_sandstone_round_arch[facing=north,shape=three_middle]
conquest:tan_sandstone_round_arch[facing=south,shape=one]
conquest:tan_sandstone_round_arch[facing=south,shape=two]
conquest:tan_sandstone_round_arch[facing=south,shape=three]
conquest:tan_sandstone_round_arch[facing=south,shape=three_middle]
conquest:tan_sandstone_round_arch[facing=west,shape=one]
conquest:tan_sandstone_round_arch[facing=west,shape=two]
conquest:tan_sandstone_round_arch[facing=west,shape=three]
conquest:tan_sandstone_round_arch[facing=west,shape=three_middle]
conquest:tan_sandstone_round_arch[facing=east,shape=one]
conquest:tan_sandstone_round_arch[facing=east,shape=two]
conquest:tan_sandstone_round_arch[facing=east,shape=three]
conquest:tan_sandstone_round_arch[facing=east,shape=three_middle]
conquest:tan_sandstone_segmental_arch[facing=north,shape=one]
conquest:tan_sandstone_segmental_arch[facing=north,shape=two]
conquest:tan_sandstone_segmental_arch[facing=north,shape=three]
conquest:tan_sandstone_segmental_arch[facing=north,shape=three_middle]
conquest:tan_sandstone_segmental_arch[facing=south,shape=one]
conquest:tan_sandstone_segmental_arch[facing=south,shape=two]
conquest:tan_sandstone_segmental_arch[facing=south,shape=three]
conquest:tan_sandstone_segmental_arch[facing=south,shape=three_middle]
conquest:tan_sandstone_segmental_arch[facing=west,shape=one]
conquest:tan_sandstone_segmental_arch[facing=west,shape=two]
conquest:tan_sandstone_segmental_arch[facing=west,shape=three]
conquest:tan_sandstone_segmental_arch[facing=west,shape=three_middle]
conquest:tan_sandstone_segmental_arch[facing=east,shape=one]
conquest:tan_sandstone_segmental_arch[facing=east,shape=two]
conquest:tan_sandstone_segmental_arch[facing=east,shape=three]
conquest:tan_sandstone_segmental_arch[facing=east,shape=three_middle]
conquest:tan_sandstone_slab[layers=1,type=top,waterlogged=true]
conquest:tan_sandstone_slab[layers=1,type=top,waterlogged=false]
conquest:tan_sandstone_slab[layers=1,type=bottom,waterlogged=true]
conquest:tan_sandstone_slab[layers=1,type=bottom,waterlogged=false]
conquest:tan_sandstone_slab[layers=2,type=top,waterlogged=true]
conquest:tan_sandstone_slab[layers=2,type=top,waterlogged=false]
conquest:tan_sandstone_slab[layers=2,type=bottom,waterlogged=true]
conquest:tan_sandstone_slab[layers=2,type=bottom,waterlogged=false]
conquest:tan_sandstone_slab[layers=3,type=top,waterlogged=true]
conquest:tan_sandstone_slab[layers=3,type=top,waterlogged=false]
conquest:tan_sandstone_slab[layers=3,type=bottom,waterlogged=true]
conquest:tan_sandstone_slab[layers=3,type=bottom,waterlogged=false]
conquest:tan_sandstone_slab[layers=4,type=top,waterlogged=true]
conquest:tan_sandstone_slab[layers=4,type=top,waterlogged=false]
conquest:tan_sandstone_slab[layers=4,type=bottom,waterlogged=true]
conquest:tan_sandstone_slab[layers=4,type=bottom,waterlogged=false]
conquest:tan_sandstone_slab[layers=5,type=top,waterlogged=true]
conquest:tan_sandstone_slab[layers=5,type=top,waterlogged=false]
conquest:tan_sandstone_slab[layers=5,type=bottom,waterlogged=true]
conquest:tan_sandstone_slab[layers=5,type=bottom,waterlogged=false]
conquest:tan_sandstone_slab[layers=6,type=top,waterlogged=true]
conquest:tan_sandstone_slab[layers=6,type=top,waterlogged=false]
conquest:tan_sandstone_slab[layers=6,type=bottom,waterlogged=true]
conquest:tan_sandstone_slab[layers=6,type=bottom,waterlogged=false]
conquest:tan_sandstone_slab[layers=7,type=top,waterlogged=true]
conquest:tan_sandstone_slab[layers=7,type=top,waterlogged=false]
conquest:tan_sandstone_slab[layers=7,type=bottom,waterlogged=true]
conquest:tan_sandstone_slab[layers=7,type=bottom,waterlogged=false]
conquest:tan_sandstone_slab[layers=8,type=top,waterlogged=true]
conquest:tan_sandstone_slab[layers=8,type=top,waterlogged=false]
conquest:tan_sandstone_slab[layers=8,type=bottom,waterlogged=true]
conquest:tan_sandstone_slab[layers=8,type=bottom,waterlogged=false]
conquest:tan_sandstone_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:tan_sandstone_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:tan_sandstone_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:tan_sandstone_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:tan_sandstone_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:tan_sandstone_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:tan_sandstone_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:tan_sandstone_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:tan_sandstone_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:tan_sandstone_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:tan_sandstone_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:tan_sandstone_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:tan_sandstone_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:tan_sandstone_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:tan_sandstone_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:tan_sandstone_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:tan_sandstone_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:tan_sandstone_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:tan_sandstone_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:tan_sandstone_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:tan_sandstone_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:tan_sandstone_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:tan_sandstone_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:tan_sandstone_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:tan_sandstone_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:tan_sandstone_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:tan_sandstone_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:tan_sandstone_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:tan_sandstone_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:tan_sandstone_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:tan_sandstone_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:tan_sandstone_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:tan_sandstone_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:tan_sandstone_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:tan_sandstone_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:tan_sandstone_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:tan_sandstone_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:tan_sandstone_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:tan_sandstone_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:tan_sandstone_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:tan_sandstone_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:tan_sandstone_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:tan_sandstone_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:tan_sandstone_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:tan_sandstone_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:tan_sandstone_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:tan_sandstone_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:tan_sandstone_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:tan_sandstone_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:tan_sandstone_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:tan_sandstone_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:tan_sandstone_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:tan_sandstone_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:tan_sandstone_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:tan_sandstone_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:tan_sandstone_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:tan_sandstone_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:tan_sandstone_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:tan_sandstone_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:tan_sandstone_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:tan_sandstone_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:tan_sandstone_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:tan_sandstone_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:tan_sandstone_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:tan_sandstone_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:tan_sandstone_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:tan_sandstone_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:tan_sandstone_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:tan_sandstone_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:tan_sandstone_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:tan_sandstone_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:tan_sandstone_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:tan_sandstone_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:tan_sandstone_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:tan_sandstone_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:tan_sandstone_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:tan_sandstone_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:tan_sandstone_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:tan_sandstone_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:tan_sandstone_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:tan_sandstone_tracery
conquest:tan_sandstone_tracery_pillar[layer=1,waterlogged=true]
conquest:tan_sandstone_tracery_pillar[layer=1,waterlogged=false]
conquest:tan_sandstone_tracery_pillar[layer=2,waterlogged=true]
conquest:tan_sandstone_tracery_pillar[layer=2,waterlogged=false]
conquest:tan_sandstone_tracery_pillar[layer=3,waterlogged=true]
conquest:tan_sandstone_tracery_pillar[layer=3,waterlogged=false]
conquest:tan_sandstone_tracery_vertical_corner[facing=north,layer=1,waterlogged=true]
conquest:tan_sandstone_tracery_vertical_corner[facing=north,layer=1,waterlogged=false]
conquest:tan_sandstone_tracery_vertical_corner[facing=north,layer=2,waterlogged=true]
conquest:tan_sandstone_tracery_vertical_corner[facing=north,layer=2,waterlogged=false]
conquest:tan_sandstone_tracery_vertical_corner[facing=north,layer=3,waterlogged=true]
conquest:tan_sandstone_tracery_vertical_corner[facing=north,layer=3,waterlogged=false]
conquest:tan_sandstone_tracery_vertical_corner[facing=north,layer=4,waterlogged=true]
conquest:tan_sandstone_tracery_vertical_corner[facing=north,layer=4,waterlogged=false]
conquest:tan_sandstone_tracery_vertical_corner[facing=south,layer=1,waterlogged=true]
conquest:tan_sandstone_tracery_vertical_corner[facing=south,layer=1,waterlogged=false]
conquest:tan_sandstone_tracery_vertical_corner[facing=south,layer=2,waterlogged=true]
conquest:tan_sandstone_tracery_vertical_corner[facing=south,layer=2,waterlogged=false]
conquest:tan_sandstone_tracery_vertical_corner[facing=south,layer=3,waterlogged=true]
conquest:tan_sandstone_tracery_vertical_corner[facing=south,layer=3,waterlogged=false]
conquest:tan_sandstone_tracery_vertical_corner[facing=south,layer=4,waterlogged=true]
conquest:tan_sandstone_tracery_vertical_corner[facing=south,layer=4,waterlogged=false]
conquest:tan_sandstone_tracery_vertical_corner[facing=west,layer=1,waterlogged=true]
conquest:tan_sandstone_tracery_vertical_corner[facing=west,layer=1,waterlogged=false]
conquest:tan_sandstone_tracery_vertical_corner[facing=west,layer=2,waterlogged=true]
conquest:tan_sandstone_tracery_vertical_corner[facing=west,layer=2,waterlogged=false]
conquest:tan_sandstone_tracery_vertical_corner[facing=west,layer=3,waterlogged=true]
conquest:tan_sandstone_tracery_vertical_corner[facing=west,layer=3,waterlogged=false]
conquest:tan_sandstone_tracery_vertical_corner[facing=west,layer=4,waterlogged=true]
conquest:tan_sandstone_tracery_vertical_corner[facing=west,layer=4,waterlogged=false]
conquest:tan_sandstone_tracery_vertical_corner[facing=east,layer=1,waterlogged=true]
conquest:tan_sandstone_tracery_vertical_corner[facing=east,layer=1,waterlogged=false]
conquest:tan_sandstone_tracery_vertical_corner[facing=east,layer=2,waterlogged=true]
conquest:tan_sandstone_tracery_vertical_corner[facing=east,layer=2,waterlogged=false]
conquest:tan_sandstone_tracery_vertical_corner[facing=east,layer=3,waterlogged=true]
conquest:tan_sandstone_tracery_vertical_corner[facing=east,layer=3,waterlogged=false]
conquest:tan_sandstone_tracery_vertical_corner[facing=east,layer=4,waterlogged=true]
conquest:tan_sandstone_tracery_vertical_corner[facing=east,layer=4,waterlogged=false]
conquest:tan_sandstone_tracery_vertical_quarter[facing=north,layer=1,waterlogged=true]
conquest:tan_sandstone_tracery_vertical_quarter[facing=north,layer=1,waterlogged=false]
conquest:tan_sandstone_tracery_vertical_quarter[facing=north,layer=2,waterlogged=true]
conquest:tan_sandstone_tracery_vertical_quarter[facing=north,layer=2,waterlogged=false]
conquest:tan_sandstone_tracery_vertical_quarter[facing=north,layer=3,waterlogged=true]
conquest:tan_sandstone_tracery_vertical_quarter[facing=north,layer=3,waterlogged=false]
conquest:tan_sandstone_tracery_vertical_quarter[facing=north,layer=4,waterlogged=true]
conquest:tan_sandstone_tracery_vertical_quarter[facing=north,layer=4,waterlogged=false]
conquest:tan_sandstone_tracery_vertical_quarter[facing=south,layer=1,waterlogged=true]
conquest:tan_sandstone_tracery_vertical_quarter[facing=south,layer=1,waterlogged=false]
conquest:tan_sandstone_tracery_vertical_quarter[facing=south,layer=2,waterlogged=true]
conquest:tan_sandstone_tracery_vertical_quarter[facing=south,layer=2,waterlogged=false]
conquest:tan_sandstone_tracery_vertical_quarter[facing=south,layer=3,waterlogged=true]
conquest:tan_sandstone_tracery_vertical_quarter[facing=south,layer=3,waterlogged=false]
conquest:tan_sandstone_tracery_vertical_quarter[facing=south,layer=4,waterlogged=true]
conquest:tan_sandstone_tracery_vertical_quarter[facing=south,layer=4,waterlogged=false]
conquest:tan_sandstone_tracery_vertical_quarter[facing=west,layer=1,waterlogged=true]
conquest:tan_sandstone_tracery_vertical_quarter[facing=west,layer=1,waterlogged=false]
conquest:tan_sandstone_tracery_vertical_quarter[facing=west,layer=2,waterlogged=true]
conquest:tan_sandstone_tracery_vertical_quarter[facing=west,layer=2,waterlogged=false]
conquest:tan_sandstone_tracery_vertical_quarter[facing=west,layer=3,waterlogged=true]
conquest:tan_sandstone_tracery_vertical_quarter[facing=west,layer=3,waterlogged=false]
conquest:tan_sandstone_tracery_vertical_quarter[facing=west,layer=4,waterlogged=true]
conquest:tan_sandstone_tracery_vertical_quarter[facing=west,layer=4,waterlogged=false]
conquest:tan_sandstone_tracery_vertical_quarter[facing=east,layer=1,waterlogged=true]
conquest:tan_sandstone_tracery_vertical_quarter[facing=east,layer=1,waterlogged=false]
conquest:tan_sandstone_tracery_vertical_quarter[facing=east,layer=2,waterlogged=true]
conquest:tan_sandstone_tracery_vertical_quarter[facing=east,layer=2,waterlogged=false]
conquest:tan_sandstone_tracery_vertical_quarter[facing=east,layer=3,waterlogged=true]
conquest:tan_sandstone_tracery_vertical_quarter[facing=east,layer=3,waterlogged=false]
conquest:tan_sandstone_tracery_vertical_quarter[facing=east,layer=4,waterlogged=true]
conquest:tan_sandstone_tracery_vertical_quarter[facing=east,layer=4,waterlogged=false]
conquest:tan_sandstone_tracery_vertical_slab[facing=north,layer=1,waterlogged=true]
conquest:tan_sandstone_tracery_vertical_slab[facing=north,layer=1,waterlogged=false]
conquest:tan_sandstone_tracery_vertical_slab[facing=north,layer=2,waterlogged=true]
conquest:tan_sandstone_tracery_vertical_slab[facing=north,layer=2,waterlogged=false]
conquest:tan_sandstone_tracery_vertical_slab[facing=north,layer=3,waterlogged=true]
conquest:tan_sandstone_tracery_vertical_slab[facing=north,layer=3,waterlogged=false]
conquest:tan_sandstone_tracery_vertical_slab[facing=north,layer=4,waterlogged=true]
conquest:tan_sandstone_tracery_vertical_slab[facing=north,layer=4,waterlogged=false]
conquest:tan_sandstone_tracery_vertical_slab[facing=south,layer=1,waterlogged=true]
conquest:tan_sandstone_tracery_vertical_slab[facing=south,layer=1,waterlogged=false]
conquest:tan_sandstone_tracery_vertical_slab[facing=south,layer=2,waterlogged=true]
conquest:tan_sandstone_tracery_vertical_slab[facing=south,layer=2,waterlogged=false]
conquest:tan_sandstone_tracery_vertical_slab[facing=south,layer=3,waterlogged=true]
conquest:tan_sandstone_tracery_vertical_slab[facing=south,layer=3,waterlogged=false]
conquest:tan_sandstone_tracery_vertical_slab[facing=south,layer=4,waterlogged=true]
conquest:tan_sandstone_tracery_vertical_slab[facing=south,layer=4,waterlogged=false]
conquest:tan_sandstone_tracery_vertical_slab[facing=west,layer=1,waterlogged=true]
conquest:tan_sandstone_tracery_vertical_slab[facing=west,layer=1,waterlogged=false]
conquest:tan_sandstone_tracery_vertical_slab[facing=west,layer=2,waterlogged=true]
conquest:tan_sandstone_tracery_vertical_slab[facing=west,layer=2,waterlogged=false]
conquest:tan_sandstone_tracery_vertical_slab[facing=west,layer=3,waterlogged=true]
conquest:tan_sandstone_tracery_vertical_slab[facing=west,layer=3,waterlogged=false]
conquest:tan_sandstone_tracery_vertical_slab[facing=west,layer=4,waterlogged=true]
conquest:tan_sandstone_tracery_vertical_slab[facing=west,layer=4,waterlogged=false]
conquest:tan_sandstone_tracery_vertical_slab[facing=east,layer=1,waterlogged=true]
conquest:tan_sandstone_tracery_vertical_slab[facing=east,layer=1,waterlogged=false]
conquest:tan_sandstone_tracery_vertical_slab[facing=east,layer=2,waterlogged=true]
conquest:tan_sandstone_tracery_vertical_slab[facing=east,layer=2,waterlogged=false]
conquest:tan_sandstone_tracery_vertical_slab[facing=east,layer=3,waterlogged=true]
conquest:tan_sandstone_tracery_vertical_slab[facing=east,layer=3,waterlogged=false]
conquest:tan_sandstone_tracery_vertical_slab[facing=east,layer=4,waterlogged=true]
conquest:tan_sandstone_tracery_vertical_slab[facing=east,layer=4,waterlogged=false]
conquest:tan_sandstone_tracery_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:tan_sandstone_tracery_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:tan_sandstone_tracery_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:tan_sandstone_tracery_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:tan_sandstone_tracery_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:tan_sandstone_tracery_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:tan_sandstone_tracery_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:tan_sandstone_tracery_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:tan_sandstone_tracery_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:tan_sandstone_tracery_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:tan_sandstone_tracery_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:tan_sandstone_tracery_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:tan_sandstone_tracery_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:tan_sandstone_tracery_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:tan_sandstone_tracery_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:tan_sandstone_tracery_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:tan_sandstone_tracery_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:tan_sandstone_tracery_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:tan_sandstone_tracery_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:tan_sandstone_tracery_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:tan_sandstone_tracery_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:tan_sandstone_tracery_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:tan_sandstone_tracery_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:tan_sandstone_tracery_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:tan_sandstone_tracery_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:tan_sandstone_tracery_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:tan_sandstone_tracery_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:tan_sandstone_tracery_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:tan_sandstone_tracery_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:tan_sandstone_tracery_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:tan_sandstone_tracery_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:tan_sandstone_tracery_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:tan_sandstone_tracery_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:tan_sandstone_tracery_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:tan_sandstone_tracery_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:tan_sandstone_tracery_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:tan_sandstone_tracery_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:tan_sandstone_tracery_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:tan_sandstone_tracery_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:tan_sandstone_tracery_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:tan_sandstone_tracery_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:tan_sandstone_tracery_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:tan_sandstone_tracery_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:tan_sandstone_tracery_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:tan_sandstone_tracery_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:tan_sandstone_tracery_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:tan_sandstone_tracery_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:tan_sandstone_tracery_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:tan_sandstone_tracery_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:tan_sandstone_tracery_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:tan_sandstone_tracery_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:tan_sandstone_tracery_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:tan_sandstone_tracery_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:tan_sandstone_tracery_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:tan_sandstone_tracery_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:tan_sandstone_tracery_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:tan_sandstone_tracery_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:tan_sandstone_tracery_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:tan_sandstone_tracery_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:tan_sandstone_tracery_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:tan_sandstone_tracery_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:tan_sandstone_tracery_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:tan_sandstone_tracery_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:tan_sandstone_tracery_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:tan_sandstone_tracery_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:tan_sandstone_tracery_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:tan_sandstone_tracery_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:tan_sandstone_tracery_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:tan_sandstone_tracery_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:tan_sandstone_tracery_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:tan_sandstone_tracery_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:tan_sandstone_tracery_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:tan_sandstone_tracery_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:tan_sandstone_tracery_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:tan_sandstone_tracery_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:tan_sandstone_tracery_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:tan_sandstone_tracery_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:tan_sandstone_tracery_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:tan_sandstone_tracery_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:tan_sandstone_tracery_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:tan_sandstone_tracery_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:tan_sandstone_tracery_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:tan_sandstone_tracery_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:tan_sandstone_tracery_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:tan_sandstone_tracery_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:tan_sandstone_tracery_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:tan_sandstone_tracery_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:tan_sandstone_tracery_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:tan_sandstone_tracery_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:tan_sandstone_tracery_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:tan_sandstone_tracery_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:tan_sandstone_tracery_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:tan_sandstone_tracery_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:tan_sandstone_tracery_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:tan_sandstone_tracery_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:tan_sandstone_tracery_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:tan_sandstone_tracery_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:tan_sandstone_tracery_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:tan_sandstone_tracery_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:tan_sandstone_tracery_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:tan_sandstone_tracery_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:tan_sandstone_tracery_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:tan_sandstone_tracery_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:tan_sandstone_tracery_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:tan_sandstone_tracery_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:tan_sandstone_tracery_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:tan_sandstone_tracery_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:tan_sandstone_tracery_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:tan_sandstone_tracery_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:tan_sandstone_tracery_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:tan_sandstone_tracery_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:tan_sandstone_tracery_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:tan_sandstone_tracery_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:tan_sandstone_tracery_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:tan_sandstone_tracery_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:tan_sandstone_tracery_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:tan_sandstone_tracery_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:tan_sandstone_tracery_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:tan_sandstone_tracery_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:tan_sandstone_tracery_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:tan_sandstone_tracery_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:tan_sandstone_tracery_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:tan_sandstone_tracery_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:tan_sandstone_tracery_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:tan_sandstone_tracery_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:tan_sandstone_tracery_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:tan_sandstone_tracery_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:tan_sandstone_tracery_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:tan_sandstone_tracery_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:tan_sandstone_tracery_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:tan_sandstone_tracery_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:tan_sandstone_tracery_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:tan_sandstone_tracery_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:tan_sandstone_tracery_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:tan_sandstone_tracery_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:tan_sandstone_tracery_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:tan_sandstone_tracery_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:tan_sandstone_tracery_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:tan_sandstone_tracery_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:tan_sandstone_tracery_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:tan_sandstone_tracery_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:tan_sandstone_tracery_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:tan_sandstone_tracery_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:tan_sandstone_tracery_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:tan_sandstone_tracery_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:tan_sandstone_tracery_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:tan_sandstone_tracery_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:tan_sandstone_tracery_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:tan_sandstone_tracery_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:tan_sandstone_tracery_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:tan_sandstone_tracery_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:tan_sandstone_tracery_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:tan_sandstone_tracery_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:tan_sandstone_tracery_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:tan_sandstone_tracery_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:tan_sandstone_tracery_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:tan_sandstone_tracery_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:tan_sandstone_tracery_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:tan_sandstone_tracery_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:tan_sandstone_tracery_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:tan_sandstone_tracery_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:tan_sandstone_tracery_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:tan_sandstone_tracery_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:tan_sandstone_tracery_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:tan_sandstone_tracery_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:tan_sandstone_tracery_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:tan_sandstone_tracery_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:tan_sandstone_tracery_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:tan_sandstone_tracery_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:tan_sandstone_tracery_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:tan_sandstone_tracery_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:tan_sandstone_tracery_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:tan_sandstone_tracery_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:tan_sandstone_tracery_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:tan_sandstone_tracery_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:tan_sandstone_tracery_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:tan_sandstone_tracery_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:tan_sandstone_tracery_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:tan_sandstone_tracery_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:tan_sandstone_tracery_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:tan_sandstone_tracery_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:tan_sandstone_tracery_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:tan_sandstone_tracery_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:tan_sandstone_tracery_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:tan_sandstone_tracery_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:tan_sandstone_tracery_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:tan_sandstone_tracery_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:tan_sandstone_tracery_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:tan_sandstone_tracery_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:tan_sandstone_tracery_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:tan_sandstone_tracery_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:tan_sandstone_tracery_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:tan_sandstone_tracery_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:tan_sandstone_tracery_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:tan_sandstone_tracery_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:tan_sandstone_tracery_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:tan_sandstone_tracery_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:tan_sandstone_tracery_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:tan_sandstone_tracery_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:tan_sandstone_tracery_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:tan_sandstone_tracery_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:tan_sandstone_tracery_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:tan_sandstone_tracery_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:tan_sandstone_tracery_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:tan_sandstone_tracery_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:tan_sandstone_tracery_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:tan_sandstone_tracery_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:tan_sandstone_tracery_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:tan_sandstone_tracery_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:tan_sandstone_tracery_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:tan_sandstone_tracery_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:tan_sandstone_tracery_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:tan_sandstone_tracery_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:tan_sandstone_tracery_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:tan_sandstone_tracery_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:tan_sandstone_tracery_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:tan_sandstone_tracery_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:tan_sandstone_tracery_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:tan_sandstone_tracery_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:tan_sandstone_tracery_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:tan_sandstone_tracery_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:tan_sandstone_tracery_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:tan_sandstone_tracery_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:tan_sandstone_tracery_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:tan_sandstone_tracery_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:tan_sandstone_tracery_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:tan_sandstone_tracery_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:tan_sandstone_tracery_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:tan_sandstone_tracery_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:tan_sandstone_tracery_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:tan_sandstone_tracery_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:tan_sandstone_tracery_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:tan_sandstone_tracery_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:tan_sandstone_tracery_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:tan_sandstone_tracery_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:tan_sandstone_tracery_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:tan_sandstone_tracery_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:tan_sandstone_tracery_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:tan_sandstone_tracery_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:tan_sandstone_tracery_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:tan_sandstone_tracery_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:tan_sandstone_tracery_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:tan_sandstone_tracery_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:tan_sandstone_tracery_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:tan_sandstone_tracery_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:tan_sandstone_tracery_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:tan_sandstone_tracery_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:tan_sandstone_tracery_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:tan_sandstone_tracery_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:tan_sandstone_tracery_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:tan_sandstone_tracery_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:tan_sandstone_tracery_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:tan_sandstone_tracery_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:tan_sandstone_tracery_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:tan_sandstone_tracery_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:tan_sandstone_tracery_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:tan_sandstone_tracery_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:tan_sandstone_tracery_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:tan_sandstone_tracery_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:tan_sandstone_tracery_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:tan_sandstone_tracery_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:tan_sandstone_tracery_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:tan_sandstone_tracery_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:tan_sandstone_tracery_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:tan_sandstone_tracery_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:tan_sandstone_tracery_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:tan_sandstone_tracery_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:tan_sandstone_tracery_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:tan_sandstone_tracery_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:tan_sandstone_tracery_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:tan_sandstone_tracery_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:tan_sandstone_tracery_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:tan_sandstone_tracery_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:tan_sandstone_tracery_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:tan_sandstone_tracery_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:tan_sandstone_tracery_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:tan_sandstone_tracery_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:tan_sandstone_tracery_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:tan_sandstone_tracery_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:tan_sandstone_tracery_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:tan_sandstone_tracery_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:tan_sandstone_tracery_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:tan_sandstone_tracery_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:tan_sandstone_tracery_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:tan_sandstone_tracery_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:tan_sandstone_tracery_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:tan_sandstone_tracery_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:tan_sandstone_tracery_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:tan_sandstone_tracery_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:tan_sandstone_tracery_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:tan_sandstone_tracery_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:tan_sandstone_tracery_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:tan_sandstone_tracery_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:tan_sandstone_tracery_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:tan_sandstone_tracery_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:tan_sandstone_tracery_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:tan_sandstone_tracery_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:tan_sandstone_tracery_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:tan_sandstone_tracery_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:tan_sandstone_tracery_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:tan_sandstone_tracery_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:tan_sandstone_tracery_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:tan_sandstone_tracery_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:tan_sandstone_tracery_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:tan_sandstone_tracery_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:tan_sandstone_tracery_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:tan_sandstone_tracery_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:tan_sandstone_tracery_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:tan_sandstone_tracery_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:tan_sandstone_tracery_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:tan_sandstone_tracery_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:tan_sandstone_tracery_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:tan_sandstone_tracery_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:tan_sandstone_tracery_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:tan_sandstone_tracery_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:tan_sandstone_tracery_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:tan_sandstone_tracery_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:tan_sandstone_tracery_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:tan_sandstone_tracery_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:tan_sandstone_tracery_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:tan_sandstone_tracery_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:tan_sandstone_tracery_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:tan_sandstone_tracery_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:tan_sandstone_tracery_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:tan_sandstone_vertical_corner[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:tan_sandstone_vertical_corner[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:tan_sandstone_vertical_corner[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:tan_sandstone_vertical_corner[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:tan_sandstone_vertical_corner[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:tan_sandstone_vertical_corner[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:tan_sandstone_vertical_corner[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:tan_sandstone_vertical_corner[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:tan_sandstone_vertical_corner[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:tan_sandstone_vertical_corner[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:tan_sandstone_vertical_corner[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:tan_sandstone_vertical_corner[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:tan_sandstone_vertical_corner[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:tan_sandstone_vertical_corner[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:tan_sandstone_vertical_corner[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:tan_sandstone_vertical_corner[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:tan_sandstone_vertical_corner[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:tan_sandstone_vertical_corner[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:tan_sandstone_vertical_corner[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:tan_sandstone_vertical_corner[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:tan_sandstone_vertical_corner[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:tan_sandstone_vertical_corner[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:tan_sandstone_vertical_corner[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:tan_sandstone_vertical_corner[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:tan_sandstone_vertical_corner[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:tan_sandstone_vertical_corner[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:tan_sandstone_vertical_corner[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:tan_sandstone_vertical_corner[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:tan_sandstone_vertical_corner[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:tan_sandstone_vertical_corner[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:tan_sandstone_vertical_corner[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:tan_sandstone_vertical_corner[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:tan_sandstone_vertical_corner[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:tan_sandstone_vertical_corner[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:tan_sandstone_vertical_corner[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:tan_sandstone_vertical_corner[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:tan_sandstone_vertical_corner[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:tan_sandstone_vertical_corner[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:tan_sandstone_vertical_corner[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:tan_sandstone_vertical_corner[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:tan_sandstone_vertical_corner[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:tan_sandstone_vertical_corner[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:tan_sandstone_vertical_corner[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:tan_sandstone_vertical_corner[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:tan_sandstone_vertical_corner[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:tan_sandstone_vertical_corner[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:tan_sandstone_vertical_corner[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:tan_sandstone_vertical_corner[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:tan_sandstone_vertical_corner[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:tan_sandstone_vertical_corner[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:tan_sandstone_vertical_corner[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:tan_sandstone_vertical_corner[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:tan_sandstone_vertical_corner[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:tan_sandstone_vertical_corner[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:tan_sandstone_vertical_corner[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:tan_sandstone_vertical_corner[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:tan_sandstone_vertical_corner[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:tan_sandstone_vertical_corner[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:tan_sandstone_vertical_corner[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:tan_sandstone_vertical_corner[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:tan_sandstone_vertical_corner[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:tan_sandstone_vertical_corner[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:tan_sandstone_vertical_corner[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:tan_sandstone_vertical_corner[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:tan_sandstone_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:tan_sandstone_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:tan_sandstone_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:tan_sandstone_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:tan_sandstone_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:tan_sandstone_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:tan_sandstone_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:tan_sandstone_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:tan_sandstone_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:tan_sandstone_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:tan_sandstone_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:tan_sandstone_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:tan_sandstone_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:tan_sandstone_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:tan_sandstone_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:tan_sandstone_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:tan_sandstone_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:tan_sandstone_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:tan_sandstone_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:tan_sandstone_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:tan_sandstone_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:tan_sandstone_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:tan_sandstone_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:tan_sandstone_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:tan_sandstone_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:tan_sandstone_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:tan_sandstone_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:tan_sandstone_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:tan_sandstone_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:tan_sandstone_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:tan_sandstone_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:tan_sandstone_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:tan_sandstone_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:tan_sandstone_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:tan_sandstone_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:tan_sandstone_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:tan_sandstone_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:tan_sandstone_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:tan_sandstone_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:tan_sandstone_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:tan_sandstone_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:tan_sandstone_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:tan_sandstone_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:tan_sandstone_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:tan_sandstone_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:tan_sandstone_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:tan_sandstone_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:tan_sandstone_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:tan_sandstone_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:tan_sandstone_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:tan_sandstone_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:tan_sandstone_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:tan_sandstone_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:tan_sandstone_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:tan_sandstone_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:tan_sandstone_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:tan_sandstone_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:tan_sandstone_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:tan_sandstone_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:tan_sandstone_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:tan_sandstone_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:tan_sandstone_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:tan_sandstone_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:tan_sandstone_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:tan_sandstone_vertical_quarter[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:tan_sandstone_vertical_quarter[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:tan_sandstone_vertical_quarter[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:tan_sandstone_vertical_quarter[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:tan_sandstone_vertical_quarter[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:tan_sandstone_vertical_quarter[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:tan_sandstone_vertical_quarter[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:tan_sandstone_vertical_quarter[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:tan_sandstone_vertical_quarter[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:tan_sandstone_vertical_quarter[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:tan_sandstone_vertical_quarter[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:tan_sandstone_vertical_quarter[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:tan_sandstone_vertical_quarter[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:tan_sandstone_vertical_quarter[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:tan_sandstone_vertical_quarter[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:tan_sandstone_vertical_quarter[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:tan_sandstone_vertical_quarter[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:tan_sandstone_vertical_quarter[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:tan_sandstone_vertical_quarter[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:tan_sandstone_vertical_quarter[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:tan_sandstone_vertical_quarter[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:tan_sandstone_vertical_quarter[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:tan_sandstone_vertical_quarter[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:tan_sandstone_vertical_quarter[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:tan_sandstone_vertical_quarter[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:tan_sandstone_vertical_quarter[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:tan_sandstone_vertical_quarter[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:tan_sandstone_vertical_quarter[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:tan_sandstone_vertical_quarter[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:tan_sandstone_vertical_quarter[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:tan_sandstone_vertical_quarter[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:tan_sandstone_vertical_quarter[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:tan_sandstone_vertical_quarter[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:tan_sandstone_vertical_quarter[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:tan_sandstone_vertical_quarter[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:tan_sandstone_vertical_quarter[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:tan_sandstone_vertical_quarter[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:tan_sandstone_vertical_quarter[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:tan_sandstone_vertical_quarter[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:tan_sandstone_vertical_quarter[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:tan_sandstone_vertical_quarter[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:tan_sandstone_vertical_quarter[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:tan_sandstone_vertical_quarter[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:tan_sandstone_vertical_quarter[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:tan_sandstone_vertical_quarter[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:tan_sandstone_vertical_quarter[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:tan_sandstone_vertical_quarter[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:tan_sandstone_vertical_quarter[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:tan_sandstone_vertical_quarter[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:tan_sandstone_vertical_quarter[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:tan_sandstone_vertical_quarter[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:tan_sandstone_vertical_quarter[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:tan_sandstone_vertical_quarter[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:tan_sandstone_vertical_quarter[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:tan_sandstone_vertical_quarter[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:tan_sandstone_vertical_quarter[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:tan_sandstone_vertical_quarter[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:tan_sandstone_vertical_quarter[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:tan_sandstone_vertical_quarter[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:tan_sandstone_vertical_quarter[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:tan_sandstone_vertical_quarter[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:tan_sandstone_vertical_quarter[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:tan_sandstone_vertical_quarter[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:tan_sandstone_vertical_quarter[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:tan_sandstone_vertical_slab[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:tan_sandstone_vertical_slab[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:tan_sandstone_vertical_slab[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:tan_sandstone_vertical_slab[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:tan_sandstone_vertical_slab[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:tan_sandstone_vertical_slab[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:tan_sandstone_vertical_slab[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:tan_sandstone_vertical_slab[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:tan_sandstone_vertical_slab[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:tan_sandstone_vertical_slab[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:tan_sandstone_vertical_slab[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:tan_sandstone_vertical_slab[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:tan_sandstone_vertical_slab[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:tan_sandstone_vertical_slab[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:tan_sandstone_vertical_slab[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:tan_sandstone_vertical_slab[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:tan_sandstone_vertical_slab[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:tan_sandstone_vertical_slab[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:tan_sandstone_vertical_slab[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:tan_sandstone_vertical_slab[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:tan_sandstone_vertical_slab[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:tan_sandstone_vertical_slab[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:tan_sandstone_vertical_slab[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:tan_sandstone_vertical_slab[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:tan_sandstone_vertical_slab[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:tan_sandstone_vertical_slab[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:tan_sandstone_vertical_slab[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:tan_sandstone_vertical_slab[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:tan_sandstone_vertical_slab[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:tan_sandstone_vertical_slab[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:tan_sandstone_vertical_slab[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:tan_sandstone_vertical_slab[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:tan_sandstone_vertical_slab[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:tan_sandstone_vertical_slab[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:tan_sandstone_vertical_slab[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:tan_sandstone_vertical_slab[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:tan_sandstone_vertical_slab[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:tan_sandstone_vertical_slab[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:tan_sandstone_vertical_slab[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:tan_sandstone_vertical_slab[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:tan_sandstone_vertical_slab[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:tan_sandstone_vertical_slab[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:tan_sandstone_vertical_slab[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:tan_sandstone_vertical_slab[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:tan_sandstone_vertical_slab[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:tan_sandstone_vertical_slab[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:tan_sandstone_vertical_slab[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:tan_sandstone_vertical_slab[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:tan_sandstone_vertical_slab[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:tan_sandstone_vertical_slab[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:tan_sandstone_vertical_slab[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:tan_sandstone_vertical_slab[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:tan_sandstone_vertical_slab[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:tan_sandstone_vertical_slab[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:tan_sandstone_vertical_slab[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:tan_sandstone_vertical_slab[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:tan_sandstone_vertical_slab[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:tan_sandstone_vertical_slab[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:tan_sandstone_vertical_slab[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:tan_sandstone_vertical_slab[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:tan_sandstone_vertical_slab[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:tan_sandstone_vertical_slab[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:tan_sandstone_vertical_slab[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:tan_sandstone_vertical_slab[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:tan_shipping_container
conquest:tan_shipping_container_arrowslit[facing=north,waterlogged=true]
conquest:tan_shipping_container_arrowslit[facing=north,waterlogged=false]
conquest:tan_shipping_container_arrowslit[facing=south,waterlogged=true]
conquest:tan_shipping_container_arrowslit[facing=south,waterlogged=false]
conquest:tan_shipping_container_arrowslit[facing=west,waterlogged=true]
conquest:tan_shipping_container_arrowslit[facing=west,waterlogged=false]
conquest:tan_shipping_container_arrowslit[facing=east,waterlogged=true]
conquest:tan_shipping_container_arrowslit[facing=east,waterlogged=false]
conquest:tan_shipping_container_balustrade[axis=x,waterlogged=true]
conquest:tan_shipping_container_balustrade[axis=x,waterlogged=false]
conquest:tan_shipping_container_balustrade[axis=y,waterlogged=true]
conquest:tan_shipping_container_balustrade[axis=y,waterlogged=false]
conquest:tan_shipping_container_balustrade[axis=z,waterlogged=true]
conquest:tan_shipping_container_balustrade[axis=z,waterlogged=false]
conquest:tan_shipping_container_capital[facing=flat,type=top,waterlogged=true]
conquest:tan_shipping_container_capital[facing=flat,type=top,waterlogged=false]
conquest:tan_shipping_container_capital[facing=flat,type=bottom,waterlogged=true]
conquest:tan_shipping_container_capital[facing=flat,type=bottom,waterlogged=false]
conquest:tan_shipping_container_capital[facing=north,type=top,waterlogged=true]
conquest:tan_shipping_container_capital[facing=north,type=top,waterlogged=false]
conquest:tan_shipping_container_capital[facing=north,type=bottom,waterlogged=true]
conquest:tan_shipping_container_capital[facing=north,type=bottom,waterlogged=false]
conquest:tan_shipping_container_capital[facing=south,type=top,waterlogged=true]
conquest:tan_shipping_container_capital[facing=south,type=top,waterlogged=false]
conquest:tan_shipping_container_capital[facing=south,type=bottom,waterlogged=true]
conquest:tan_shipping_container_capital[facing=south,type=bottom,waterlogged=false]
conquest:tan_shipping_container_capital[facing=east,type=top,waterlogged=true]
conquest:tan_shipping_container_capital[facing=east,type=top,waterlogged=false]
conquest:tan_shipping_container_capital[facing=east,type=bottom,waterlogged=true]
conquest:tan_shipping_container_capital[facing=east,type=bottom,waterlogged=false]
conquest:tan_shipping_container_capital[facing=west,type=top,waterlogged=true]
conquest:tan_shipping_container_capital[facing=west,type=top,waterlogged=false]
conquest:tan_shipping_container_capital[facing=west,type=bottom,waterlogged=true]
conquest:tan_shipping_container_capital[facing=west,type=bottom,waterlogged=false]
conquest:tan_shipping_container_corner_slab[facing=north,type=top,waterlogged=true]
conquest:tan_shipping_container_corner_slab[facing=north,type=top,waterlogged=false]
conquest:tan_shipping_container_corner_slab[facing=north,type=bottom,waterlogged=true]
conquest:tan_shipping_container_corner_slab[facing=north,type=bottom,waterlogged=false]
conquest:tan_shipping_container_corner_slab[facing=south,type=top,waterlogged=true]
conquest:tan_shipping_container_corner_slab[facing=south,type=top,waterlogged=false]
conquest:tan_shipping_container_corner_slab[facing=south,type=bottom,waterlogged=true]
conquest:tan_shipping_container_corner_slab[facing=south,type=bottom,waterlogged=false]
conquest:tan_shipping_container_corner_slab[facing=west,type=top,waterlogged=true]
conquest:tan_shipping_container_corner_slab[facing=west,type=top,waterlogged=false]
conquest:tan_shipping_container_corner_slab[facing=west,type=bottom,waterlogged=true]
conquest:tan_shipping_container_corner_slab[facing=west,type=bottom,waterlogged=false]
conquest:tan_shipping_container_corner_slab[facing=east,type=top,waterlogged=true]
conquest:tan_shipping_container_corner_slab[facing=east,type=top,waterlogged=false]
conquest:tan_shipping_container_corner_slab[facing=east,type=bottom,waterlogged=true]
conquest:tan_shipping_container_corner_slab[facing=east,type=bottom,waterlogged=false]
conquest:tan_shipping_container_eighth_slab[facing=north,type=top,waterlogged=true]
conquest:tan_shipping_container_eighth_slab[facing=north,type=top,waterlogged=false]
conquest:tan_shipping_container_eighth_slab[facing=north,type=bottom,waterlogged=true]
conquest:tan_shipping_container_eighth_slab[facing=north,type=bottom,waterlogged=false]
conquest:tan_shipping_container_eighth_slab[facing=south,type=top,waterlogged=true]
conquest:tan_shipping_container_eighth_slab[facing=south,type=top,waterlogged=false]
conquest:tan_shipping_container_eighth_slab[facing=south,type=bottom,waterlogged=true]
conquest:tan_shipping_container_eighth_slab[facing=south,type=bottom,waterlogged=false]
conquest:tan_shipping_container_eighth_slab[facing=west,type=top,waterlogged=true]
conquest:tan_shipping_container_eighth_slab[facing=west,type=top,waterlogged=false]
conquest:tan_shipping_container_eighth_slab[facing=west,type=bottom,waterlogged=true]
conquest:tan_shipping_container_eighth_slab[facing=west,type=bottom,waterlogged=false]
conquest:tan_shipping_container_eighth_slab[facing=east,type=top,waterlogged=true]
conquest:tan_shipping_container_eighth_slab[facing=east,type=top,waterlogged=false]
conquest:tan_shipping_container_eighth_slab[facing=east,type=bottom,waterlogged=true]
conquest:tan_shipping_container_eighth_slab[facing=east,type=bottom,waterlogged=false]
conquest:tan_shipping_container_pillar[layer=1,waterlogged=true]
conquest:tan_shipping_container_pillar[layer=1,waterlogged=false]
conquest:tan_shipping_container_pillar[layer=2,waterlogged=true]
conquest:tan_shipping_container_pillar[layer=2,waterlogged=false]
conquest:tan_shipping_container_pillar[layer=3,waterlogged=true]
conquest:tan_shipping_container_pillar[layer=3,waterlogged=false]
conquest:tan_shipping_container_quarter_slab[facing=north,layer=1,type=top,waterlogged=true]
conquest:tan_shipping_container_quarter_slab[facing=north,layer=1,type=top,waterlogged=false]
conquest:tan_shipping_container_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=true]
conquest:tan_shipping_container_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=false]
conquest:tan_shipping_container_quarter_slab[facing=north,layer=2,type=top,waterlogged=true]
conquest:tan_shipping_container_quarter_slab[facing=north,layer=2,type=top,waterlogged=false]
conquest:tan_shipping_container_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=true]
conquest:tan_shipping_container_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=false]
conquest:tan_shipping_container_quarter_slab[facing=north,layer=3,type=top,waterlogged=true]
conquest:tan_shipping_container_quarter_slab[facing=north,layer=3,type=top,waterlogged=false]
conquest:tan_shipping_container_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=true]
conquest:tan_shipping_container_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=false]
conquest:tan_shipping_container_quarter_slab[facing=south,layer=1,type=top,waterlogged=true]
conquest:tan_shipping_container_quarter_slab[facing=south,layer=1,type=top,waterlogged=false]
conquest:tan_shipping_container_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=true]
conquest:tan_shipping_container_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=false]
conquest:tan_shipping_container_quarter_slab[facing=south,layer=2,type=top,waterlogged=true]
conquest:tan_shipping_container_quarter_slab[facing=south,layer=2,type=top,waterlogged=false]
conquest:tan_shipping_container_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=true]
conquest:tan_shipping_container_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=false]
conquest:tan_shipping_container_quarter_slab[facing=south,layer=3,type=top,waterlogged=true]
conquest:tan_shipping_container_quarter_slab[facing=south,layer=3,type=top,waterlogged=false]
conquest:tan_shipping_container_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=true]
conquest:tan_shipping_container_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=false]
conquest:tan_shipping_container_quarter_slab[facing=west,layer=1,type=top,waterlogged=true]
conquest:tan_shipping_container_quarter_slab[facing=west,layer=1,type=top,waterlogged=false]
conquest:tan_shipping_container_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=true]
conquest:tan_shipping_container_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=false]
conquest:tan_shipping_container_quarter_slab[facing=west,layer=2,type=top,waterlogged=true]
conquest:tan_shipping_container_quarter_slab[facing=west,layer=2,type=top,waterlogged=false]
conquest:tan_shipping_container_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=true]
conquest:tan_shipping_container_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=false]
conquest:tan_shipping_container_quarter_slab[facing=west,layer=3,type=top,waterlogged=true]
conquest:tan_shipping_container_quarter_slab[facing=west,layer=3,type=top,waterlogged=false]
conquest:tan_shipping_container_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=true]
conquest:tan_shipping_container_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=false]
conquest:tan_shipping_container_quarter_slab[facing=east,layer=1,type=top,waterlogged=true]
conquest:tan_shipping_container_quarter_slab[facing=east,layer=1,type=top,waterlogged=false]
conquest:tan_shipping_container_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=true]
conquest:tan_shipping_container_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=false]
conquest:tan_shipping_container_quarter_slab[facing=east,layer=2,type=top,waterlogged=true]
conquest:tan_shipping_container_quarter_slab[facing=east,layer=2,type=top,waterlogged=false]
conquest:tan_shipping_container_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=true]
conquest:tan_shipping_container_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=false]
conquest:tan_shipping_container_quarter_slab[facing=east,layer=3,type=top,waterlogged=true]
conquest:tan_shipping_container_quarter_slab[facing=east,layer=3,type=top,waterlogged=false]
conquest:tan_shipping_container_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=true]
conquest:tan_shipping_container_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=false]
conquest:tan_shipping_container_slab[layer=1,type=top,waterlogged=true]
conquest:tan_shipping_container_slab[layer=1,type=top,waterlogged=false]
conquest:tan_shipping_container_slab[layer=1,type=bottom,waterlogged=true]
conquest:tan_shipping_container_slab[layer=1,type=bottom,waterlogged=false]
conquest:tan_shipping_container_slab[layer=2,type=top,waterlogged=true]
conquest:tan_shipping_container_slab[layer=2,type=top,waterlogged=false]
conquest:tan_shipping_container_slab[layer=2,type=bottom,waterlogged=true]
conquest:tan_shipping_container_slab[layer=2,type=bottom,waterlogged=false]
conquest:tan_shipping_container_slab[layer=3,type=top,waterlogged=true]
conquest:tan_shipping_container_slab[layer=3,type=top,waterlogged=false]
conquest:tan_shipping_container_slab[layer=3,type=bottom,waterlogged=true]
conquest:tan_shipping_container_slab[layer=3,type=bottom,waterlogged=false]
conquest:tan_shipping_container_slab[layer=4,type=top,waterlogged=true]
conquest:tan_shipping_container_slab[layer=4,type=top,waterlogged=false]
conquest:tan_shipping_container_slab[layer=4,type=bottom,waterlogged=true]
conquest:tan_shipping_container_slab[layer=4,type=bottom,waterlogged=false]
conquest:tan_shipping_container_small_window[down=true,up=true,waterlogged=true]
conquest:tan_shipping_container_small_window[down=true,up=true,waterlogged=false]
conquest:tan_shipping_container_small_window[down=true,up=false,waterlogged=true]
conquest:tan_shipping_container_small_window[down=true,up=false,waterlogged=false]
conquest:tan_shipping_container_small_window[down=false,up=true,waterlogged=true]
conquest:tan_shipping_container_small_window[down=false,up=true,waterlogged=false]
conquest:tan_shipping_container_small_window[down=false,up=false,waterlogged=true]
conquest:tan_shipping_container_small_window[down=false,up=false,waterlogged=false]
conquest:tan_shipping_container_small_window_half[down=true,facing=north,up=true,waterlogged=true]
conquest:tan_shipping_container_small_window_half[down=true,facing=north,up=true,waterlogged=false]
conquest:tan_shipping_container_small_window_half[down=true,facing=north,up=false,waterlogged=true]
conquest:tan_shipping_container_small_window_half[down=true,facing=north,up=false,waterlogged=false]
conquest:tan_shipping_container_small_window_half[down=true,facing=south,up=true,waterlogged=true]
conquest:tan_shipping_container_small_window_half[down=true,facing=south,up=true,waterlogged=false]
conquest:tan_shipping_container_small_window_half[down=true,facing=south,up=false,waterlogged=true]
conquest:tan_shipping_container_small_window_half[down=true,facing=south,up=false,waterlogged=false]
conquest:tan_shipping_container_small_window_half[down=true,facing=west,up=true,waterlogged=true]
conquest:tan_shipping_container_small_window_half[down=true,facing=west,up=true,waterlogged=false]
conquest:tan_shipping_container_small_window_half[down=true,facing=west,up=false,waterlogged=true]
conquest:tan_shipping_container_small_window_half[down=true,facing=west,up=false,waterlogged=false]
conquest:tan_shipping_container_small_window_half[down=true,facing=east,up=true,waterlogged=true]
conquest:tan_shipping_container_small_window_half[down=true,facing=east,up=true,waterlogged=false]
conquest:tan_shipping_container_small_window_half[down=true,facing=east,up=false,waterlogged=true]
conquest:tan_shipping_container_small_window_half[down=true,facing=east,up=false,waterlogged=false]
conquest:tan_shipping_container_small_window_half[down=false,facing=north,up=true,waterlogged=true]
conquest:tan_shipping_container_small_window_half[down=false,facing=north,up=true,waterlogged=false]
conquest:tan_shipping_container_small_window_half[down=false,facing=north,up=false,waterlogged=true]
conquest:tan_shipping_container_small_window_half[down=false,facing=north,up=false,waterlogged=false]
conquest:tan_shipping_container_small_window_half[down=false,facing=south,up=true,waterlogged=true]
conquest:tan_shipping_container_small_window_half[down=false,facing=south,up=true,waterlogged=false]
conquest:tan_shipping_container_small_window_half[down=false,facing=south,up=false,waterlogged=true]
conquest:tan_shipping_container_small_window_half[down=false,facing=south,up=false,waterlogged=false]
conquest:tan_shipping_container_small_window_half[down=false,facing=west,up=true,waterlogged=true]
conquest:tan_shipping_container_small_window_half[down=false,facing=west,up=true,waterlogged=false]
conquest:tan_shipping_container_small_window_half[down=false,facing=west,up=false,waterlogged=true]
conquest:tan_shipping_container_small_window_half[down=false,facing=west,up=false,waterlogged=false]
conquest:tan_shipping_container_small_window_half[down=false,facing=east,up=true,waterlogged=true]
conquest:tan_shipping_container_small_window_half[down=false,facing=east,up=true,waterlogged=false]
conquest:tan_shipping_container_small_window_half[down=false,facing=east,up=false,waterlogged=true]
conquest:tan_shipping_container_small_window_half[down=false,facing=east,up=false,waterlogged=false]
conquest:tan_shipping_container_sphere[type=egg,waterlogged=true]
conquest:tan_shipping_container_sphere[type=egg,waterlogged=false]
conquest:tan_shipping_container_sphere[type=small,waterlogged=true]
conquest:tan_shipping_container_sphere[type=small,waterlogged=false]
conquest:tan_shipping_container_sphere[type=large,waterlogged=true]
conquest:tan_shipping_container_sphere[type=large,waterlogged=false]
conquest:tan_shipping_container_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:tan_shipping_container_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:tan_shipping_container_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:tan_shipping_container_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:tan_shipping_container_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:tan_shipping_container_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:tan_shipping_container_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:tan_shipping_container_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:tan_shipping_container_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:tan_shipping_container_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:tan_shipping_container_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:tan_shipping_container_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:tan_shipping_container_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:tan_shipping_container_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:tan_shipping_container_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:tan_shipping_container_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:tan_shipping_container_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:tan_shipping_container_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:tan_shipping_container_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:tan_shipping_container_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:tan_shipping_container_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:tan_shipping_container_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:tan_shipping_container_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:tan_shipping_container_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:tan_shipping_container_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:tan_shipping_container_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:tan_shipping_container_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:tan_shipping_container_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:tan_shipping_container_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:tan_shipping_container_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:tan_shipping_container_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:tan_shipping_container_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:tan_shipping_container_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:tan_shipping_container_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:tan_shipping_container_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:tan_shipping_container_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:tan_shipping_container_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:tan_shipping_container_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:tan_shipping_container_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:tan_shipping_container_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:tan_shipping_container_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:tan_shipping_container_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:tan_shipping_container_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:tan_shipping_container_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:tan_shipping_container_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:tan_shipping_container_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:tan_shipping_container_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:tan_shipping_container_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:tan_shipping_container_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:tan_shipping_container_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:tan_shipping_container_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:tan_shipping_container_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:tan_shipping_container_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:tan_shipping_container_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:tan_shipping_container_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:tan_shipping_container_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:tan_shipping_container_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:tan_shipping_container_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:tan_shipping_container_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:tan_shipping_container_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:tan_shipping_container_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:tan_shipping_container_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:tan_shipping_container_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:tan_shipping_container_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:tan_shipping_container_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:tan_shipping_container_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:tan_shipping_container_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:tan_shipping_container_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:tan_shipping_container_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:tan_shipping_container_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:tan_shipping_container_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:tan_shipping_container_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:tan_shipping_container_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:tan_shipping_container_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:tan_shipping_container_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:tan_shipping_container_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:tan_shipping_container_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:tan_shipping_container_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:tan_shipping_container_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:tan_shipping_container_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:tan_shipping_container_vertical_corner[facing=north,layer=1,waterlogged=true]
conquest:tan_shipping_container_vertical_corner[facing=north,layer=1,waterlogged=false]
conquest:tan_shipping_container_vertical_corner[facing=north,layer=2,waterlogged=true]
conquest:tan_shipping_container_vertical_corner[facing=north,layer=2,waterlogged=false]
conquest:tan_shipping_container_vertical_corner[facing=north,layer=3,waterlogged=true]
conquest:tan_shipping_container_vertical_corner[facing=north,layer=3,waterlogged=false]
conquest:tan_shipping_container_vertical_corner[facing=north,layer=4,waterlogged=true]
conquest:tan_shipping_container_vertical_corner[facing=north,layer=4,waterlogged=false]
conquest:tan_shipping_container_vertical_corner[facing=south,layer=1,waterlogged=true]
conquest:tan_shipping_container_vertical_corner[facing=south,layer=1,waterlogged=false]
conquest:tan_shipping_container_vertical_corner[facing=south,layer=2,waterlogged=true]
conquest:tan_shipping_container_vertical_corner[facing=south,layer=2,waterlogged=false]
conquest:tan_shipping_container_vertical_corner[facing=south,layer=3,waterlogged=true]
conquest:tan_shipping_container_vertical_corner[facing=south,layer=3,waterlogged=false]
conquest:tan_shipping_container_vertical_corner[facing=south,layer=4,waterlogged=true]
conquest:tan_shipping_container_vertical_corner[facing=south,layer=4,waterlogged=false]
conquest:tan_shipping_container_vertical_corner[facing=west,layer=1,waterlogged=true]
conquest:tan_shipping_container_vertical_corner[facing=west,layer=1,waterlogged=false]
conquest:tan_shipping_container_vertical_corner[facing=west,layer=2,waterlogged=true]
conquest:tan_shipping_container_vertical_corner[facing=west,layer=2,waterlogged=false]
conquest:tan_shipping_container_vertical_corner[facing=west,layer=3,waterlogged=true]
conquest:tan_shipping_container_vertical_corner[facing=west,layer=3,waterlogged=false]
conquest:tan_shipping_container_vertical_corner[facing=west,layer=4,waterlogged=true]
conquest:tan_shipping_container_vertical_corner[facing=west,layer=4,waterlogged=false]
conquest:tan_shipping_container_vertical_corner[facing=east,layer=1,waterlogged=true]
conquest:tan_shipping_container_vertical_corner[facing=east,layer=1,waterlogged=false]
conquest:tan_shipping_container_vertical_corner[facing=east,layer=2,waterlogged=true]
conquest:tan_shipping_container_vertical_corner[facing=east,layer=2,waterlogged=false]
conquest:tan_shipping_container_vertical_corner[facing=east,layer=3,waterlogged=true]
conquest:tan_shipping_container_vertical_corner[facing=east,layer=3,waterlogged=false]
conquest:tan_shipping_container_vertical_corner[facing=east,layer=4,waterlogged=true]
conquest:tan_shipping_container_vertical_corner[facing=east,layer=4,waterlogged=false]
conquest:tan_shipping_container_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:tan_shipping_container_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:tan_shipping_container_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:tan_shipping_container_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:tan_shipping_container_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:tan_shipping_container_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:tan_shipping_container_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:tan_shipping_container_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:tan_shipping_container_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:tan_shipping_container_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:tan_shipping_container_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:tan_shipping_container_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:tan_shipping_container_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:tan_shipping_container_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:tan_shipping_container_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:tan_shipping_container_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:tan_shipping_container_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:tan_shipping_container_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:tan_shipping_container_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:tan_shipping_container_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:tan_shipping_container_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:tan_shipping_container_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:tan_shipping_container_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:tan_shipping_container_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:tan_shipping_container_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:tan_shipping_container_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:tan_shipping_container_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:tan_shipping_container_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:tan_shipping_container_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:tan_shipping_container_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:tan_shipping_container_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:tan_shipping_container_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:tan_shipping_container_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:tan_shipping_container_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:tan_shipping_container_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:tan_shipping_container_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:tan_shipping_container_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:tan_shipping_container_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:tan_shipping_container_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:tan_shipping_container_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:tan_shipping_container_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:tan_shipping_container_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:tan_shipping_container_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:tan_shipping_container_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:tan_shipping_container_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:tan_shipping_container_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:tan_shipping_container_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:tan_shipping_container_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:tan_shipping_container_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:tan_shipping_container_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:tan_shipping_container_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:tan_shipping_container_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:tan_shipping_container_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:tan_shipping_container_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:tan_shipping_container_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:tan_shipping_container_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:tan_shipping_container_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:tan_shipping_container_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:tan_shipping_container_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:tan_shipping_container_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:tan_shipping_container_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:tan_shipping_container_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:tan_shipping_container_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:tan_shipping_container_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:tan_shipping_container_vertical_quarter[facing=north,layer=1,waterlogged=true]
conquest:tan_shipping_container_vertical_quarter[facing=north,layer=1,waterlogged=false]
conquest:tan_shipping_container_vertical_quarter[facing=north,layer=2,waterlogged=true]
conquest:tan_shipping_container_vertical_quarter[facing=north,layer=2,waterlogged=false]
conquest:tan_shipping_container_vertical_quarter[facing=north,layer=3,waterlogged=true]
conquest:tan_shipping_container_vertical_quarter[facing=north,layer=3,waterlogged=false]
conquest:tan_shipping_container_vertical_quarter[facing=north,layer=4,waterlogged=true]
conquest:tan_shipping_container_vertical_quarter[facing=north,layer=4,waterlogged=false]
conquest:tan_shipping_container_vertical_quarter[facing=south,layer=1,waterlogged=true]
conquest:tan_shipping_container_vertical_quarter[facing=south,layer=1,waterlogged=false]
conquest:tan_shipping_container_vertical_quarter[facing=south,layer=2,waterlogged=true]
conquest:tan_shipping_container_vertical_quarter[facing=south,layer=2,waterlogged=false]
conquest:tan_shipping_container_vertical_quarter[facing=south,layer=3,waterlogged=true]
conquest:tan_shipping_container_vertical_quarter[facing=south,layer=3,waterlogged=false]
conquest:tan_shipping_container_vertical_quarter[facing=south,layer=4,waterlogged=true]
conquest:tan_shipping_container_vertical_quarter[facing=south,layer=4,waterlogged=false]
conquest:tan_shipping_container_vertical_quarter[facing=west,layer=1,waterlogged=true]
conquest:tan_shipping_container_vertical_quarter[facing=west,layer=1,waterlogged=false]
conquest:tan_shipping_container_vertical_quarter[facing=west,layer=2,waterlogged=true]
conquest:tan_shipping_container_vertical_quarter[facing=west,layer=2,waterlogged=false]
conquest:tan_shipping_container_vertical_quarter[facing=west,layer=3,waterlogged=true]
conquest:tan_shipping_container_vertical_quarter[facing=west,layer=3,waterlogged=false]
conquest:tan_shipping_container_vertical_quarter[facing=west,layer=4,waterlogged=true]
conquest:tan_shipping_container_vertical_quarter[facing=west,layer=4,waterlogged=false]
conquest:tan_shipping_container_vertical_quarter[facing=east,layer=1,waterlogged=true]
conquest:tan_shipping_container_vertical_quarter[facing=east,layer=1,waterlogged=false]
conquest:tan_shipping_container_vertical_quarter[facing=east,layer=2,waterlogged=true]
conquest:tan_shipping_container_vertical_quarter[facing=east,layer=2,waterlogged=false]
conquest:tan_shipping_container_vertical_quarter[facing=east,layer=3,waterlogged=true]
conquest:tan_shipping_container_vertical_quarter[facing=east,layer=3,waterlogged=false]
conquest:tan_shipping_container_vertical_quarter[facing=east,layer=4,waterlogged=true]
conquest:tan_shipping_container_vertical_quarter[facing=east,layer=4,waterlogged=false]
conquest:tan_shipping_container_vertical_slab[facing=north,layer=1,waterlogged=true]
conquest:tan_shipping_container_vertical_slab[facing=north,layer=1,waterlogged=false]
conquest:tan_shipping_container_vertical_slab[facing=north,layer=2,waterlogged=true]
conquest:tan_shipping_container_vertical_slab[facing=north,layer=2,waterlogged=false]
conquest:tan_shipping_container_vertical_slab[facing=north,layer=3,waterlogged=true]
conquest:tan_shipping_container_vertical_slab[facing=north,layer=3,waterlogged=false]
conquest:tan_shipping_container_vertical_slab[facing=north,layer=4,waterlogged=true]
conquest:tan_shipping_container_vertical_slab[facing=north,layer=4,waterlogged=false]
conquest:tan_shipping_container_vertical_slab[facing=south,layer=1,waterlogged=true]
conquest:tan_shipping_container_vertical_slab[facing=south,layer=1,waterlogged=false]
conquest:tan_shipping_container_vertical_slab[facing=south,layer=2,waterlogged=true]
conquest:tan_shipping_container_vertical_slab[facing=south,layer=2,waterlogged=false]
conquest:tan_shipping_container_vertical_slab[facing=south,layer=3,waterlogged=true]
conquest:tan_shipping_container_vertical_slab[facing=south,layer=3,waterlogged=false]
conquest:tan_shipping_container_vertical_slab[facing=south,layer=4,waterlogged=true]
conquest:tan_shipping_container_vertical_slab[facing=south,layer=4,waterlogged=false]
conquest:tan_shipping_container_vertical_slab[facing=west,layer=1,waterlogged=true]
conquest:tan_shipping_container_vertical_slab[facing=west,layer=1,waterlogged=false]
conquest:tan_shipping_container_vertical_slab[facing=west,layer=2,waterlogged=true]
conquest:tan_shipping_container_vertical_slab[facing=west,layer=2,waterlogged=false]
conquest:tan_shipping_container_vertical_slab[facing=west,layer=3,waterlogged=true]
conquest:tan_shipping_container_vertical_slab[facing=west,layer=3,waterlogged=false]
conquest:tan_shipping_container_vertical_slab[facing=west,layer=4,waterlogged=true]
conquest:tan_shipping_container_vertical_slab[facing=west,layer=4,waterlogged=false]
conquest:tan_shipping_container_vertical_slab[facing=east,layer=1,waterlogged=true]
conquest:tan_shipping_container_vertical_slab[facing=east,layer=1,waterlogged=false]
conquest:tan_shipping_container_vertical_slab[facing=east,layer=2,waterlogged=true]
conquest:tan_shipping_container_vertical_slab[facing=east,layer=2,waterlogged=false]
conquest:tan_shipping_container_vertical_slab[facing=east,layer=3,waterlogged=true]
conquest:tan_shipping_container_vertical_slab[facing=east,layer=3,waterlogged=false]
conquest:tan_shipping_container_vertical_slab[facing=east,layer=4,waterlogged=true]
conquest:tan_shipping_container_vertical_slab[facing=east,layer=4,waterlogged=false]
conquest:tan_shipping_container_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:tan_shipping_container_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:tan_shipping_container_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:tan_shipping_container_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:tan_shipping_container_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:tan_shipping_container_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:tan_shipping_container_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:tan_shipping_container_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:tan_shipping_container_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:tan_shipping_container_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:tan_shipping_container_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:tan_shipping_container_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:tan_shipping_container_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:tan_shipping_container_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:tan_shipping_container_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:tan_shipping_container_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:tan_shipping_container_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:tan_shipping_container_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:tan_shipping_container_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:tan_shipping_container_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:tan_shipping_container_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:tan_shipping_container_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:tan_shipping_container_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:tan_shipping_container_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:tan_shipping_container_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:tan_shipping_container_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:tan_shipping_container_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:tan_shipping_container_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:tan_shipping_container_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:tan_shipping_container_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:tan_shipping_container_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:tan_shipping_container_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:tan_shipping_container_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:tan_shipping_container_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:tan_shipping_container_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:tan_shipping_container_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:tan_shipping_container_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:tan_shipping_container_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:tan_shipping_container_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:tan_shipping_container_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:tan_shipping_container_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:tan_shipping_container_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:tan_shipping_container_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:tan_shipping_container_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:tan_shipping_container_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:tan_shipping_container_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:tan_shipping_container_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:tan_shipping_container_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:tan_shipping_container_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:tan_shipping_container_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:tan_shipping_container_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:tan_shipping_container_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:tan_shipping_container_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:tan_shipping_container_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:tan_shipping_container_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:tan_shipping_container_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:tan_shipping_container_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:tan_shipping_container_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:tan_shipping_container_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:tan_shipping_container_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:tan_shipping_container_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:tan_shipping_container_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:tan_shipping_container_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:tan_shipping_container_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:tan_shipping_container_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:tan_shipping_container_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:tan_shipping_container_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:tan_shipping_container_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:tan_shipping_container_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:tan_shipping_container_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:tan_shipping_container_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:tan_shipping_container_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:tan_shipping_container_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:tan_shipping_container_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:tan_shipping_container_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:tan_shipping_container_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:tan_shipping_container_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:tan_shipping_container_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:tan_shipping_container_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:tan_shipping_container_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:tan_shipping_container_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:tan_shipping_container_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:tan_shipping_container_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:tan_shipping_container_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:tan_shipping_container_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:tan_shipping_container_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:tan_shipping_container_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:tan_shipping_container_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:tan_shipping_container_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:tan_shipping_container_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:tan_shipping_container_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:tan_shipping_container_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:tan_shipping_container_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:tan_shipping_container_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:tan_shipping_container_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:tan_shipping_container_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:tan_shipping_container_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:tan_shipping_container_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:tan_shipping_container_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:tan_shipping_container_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:tan_shipping_container_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:tan_shipping_container_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:tan_shipping_container_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:tan_shipping_container_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:tan_shipping_container_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:tan_shipping_container_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:tan_shipping_container_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:tan_shipping_container_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:tan_shipping_container_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:tan_shipping_container_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:tan_shipping_container_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:tan_shipping_container_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:tan_shipping_container_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:tan_shipping_container_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:tan_shipping_container_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:tan_shipping_container_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:tan_shipping_container_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:tan_shipping_container_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:tan_shipping_container_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:tan_shipping_container_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:tan_shipping_container_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:tan_shipping_container_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:tan_shipping_container_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:tan_shipping_container_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:tan_shipping_container_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:tan_shipping_container_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:tan_shipping_container_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:tan_shipping_container_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:tan_shipping_container_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:tan_shipping_container_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:tan_shipping_container_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:tan_shipping_container_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:tan_shipping_container_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:tan_shipping_container_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:tan_shipping_container_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:tan_shipping_container_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:tan_shipping_container_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:tan_shipping_container_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:tan_shipping_container_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:tan_shipping_container_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:tan_shipping_container_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:tan_shipping_container_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:tan_shipping_container_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:tan_shipping_container_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:tan_shipping_container_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:tan_shipping_container_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:tan_shipping_container_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:tan_shipping_container_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:tan_shipping_container_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:tan_shipping_container_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:tan_shipping_container_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:tan_shipping_container_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:tan_shipping_container_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:tan_shipping_container_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:tan_shipping_container_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:tan_shipping_container_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:tan_shipping_container_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:tan_shipping_container_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:tan_shipping_container_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:tan_shipping_container_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:tan_shipping_container_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:tan_shipping_container_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:tan_shipping_container_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:tan_shipping_container_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:tan_shipping_container_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:tan_shipping_container_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:tan_shipping_container_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:tan_shipping_container_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:tan_shipping_container_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:tan_shipping_container_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:tan_shipping_container_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:tan_shipping_container_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:tan_shipping_container_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:tan_shipping_container_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:tan_shipping_container_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:tan_shipping_container_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:tan_shipping_container_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:tan_shipping_container_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:tan_shipping_container_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:tan_shipping_container_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:tan_shipping_container_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:tan_shipping_container_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:tan_shipping_container_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:tan_shipping_container_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:tan_shipping_container_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:tan_shipping_container_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:tan_shipping_container_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:tan_shipping_container_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:tan_shipping_container_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:tan_shipping_container_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:tan_shipping_container_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:tan_shipping_container_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:tan_shipping_container_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:tan_shipping_container_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:tan_shipping_container_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:tan_shipping_container_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:tan_shipping_container_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:tan_shipping_container_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:tan_shipping_container_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:tan_shipping_container_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:tan_shipping_container_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:tan_shipping_container_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:tan_shipping_container_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:tan_shipping_container_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:tan_shipping_container_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:tan_shipping_container_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:tan_shipping_container_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:tan_shipping_container_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:tan_shipping_container_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:tan_shipping_container_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:tan_shipping_container_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:tan_shipping_container_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:tan_shipping_container_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:tan_shipping_container_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:tan_shipping_container_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:tan_shipping_container_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:tan_shipping_container_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:tan_shipping_container_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:tan_shipping_container_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:tan_shipping_container_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:tan_shipping_container_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:tan_shipping_container_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:tan_shipping_container_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:tan_shipping_container_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:tan_shipping_container_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:tan_shipping_container_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:tan_shipping_container_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:tan_shipping_container_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:tan_shipping_container_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:tan_shipping_container_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:tan_shipping_container_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:tan_shipping_container_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:tan_shipping_container_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:tan_shipping_container_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:tan_shipping_container_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:tan_shipping_container_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:tan_shipping_container_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:tan_shipping_container_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:tan_shipping_container_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:tan_shipping_container_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:tan_shipping_container_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:tan_shipping_container_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:tan_shipping_container_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:tan_shipping_container_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:tan_shipping_container_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:tan_shipping_container_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:tan_shipping_container_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:tan_shipping_container_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:tan_shipping_container_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:tan_shipping_container_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:tan_shipping_container_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:tan_shipping_container_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:tan_shipping_container_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:tan_shipping_container_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:tan_shipping_container_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:tan_shipping_container_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:tan_shipping_container_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:tan_shipping_container_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:tan_shipping_container_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:tan_shipping_container_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:tan_shipping_container_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:tan_shipping_container_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:tan_shipping_container_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:tan_shipping_container_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:tan_shipping_container_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:tan_shipping_container_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:tan_shipping_container_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:tan_shipping_container_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:tan_shipping_container_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:tan_shipping_container_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:tan_shipping_container_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:tan_shipping_container_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:tan_shipping_container_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:tan_shipping_container_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:tan_shipping_container_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:tan_shipping_container_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:tan_shipping_container_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:tan_shipping_container_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:tan_shipping_container_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:tan_shipping_container_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:tan_shipping_container_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:tan_shipping_container_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:tan_shipping_container_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:tan_shipping_container_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:tan_shipping_container_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:tan_shipping_container_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:tan_shipping_container_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:tan_shipping_container_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:tan_shipping_container_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:tan_shipping_container_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:tan_shipping_container_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:tan_shipping_container_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:tan_shipping_container_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:tan_shipping_container_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:tan_shipping_container_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:tan_shipping_container_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:tan_shipping_container_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:tan_shipping_container_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:tan_shipping_container_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:tan_shipping_container_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:tan_shipping_container_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:tan_shipping_container_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:tan_shipping_container_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:tan_shipping_container_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:tan_shipping_container_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:tan_shipping_container_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:tan_shipping_container_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:tan_shipping_container_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:tan_shipping_container_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:tan_shipping_container_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:tan_shipping_container_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:tan_shipping_container_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:tan_shipping_container_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:tan_shipping_container_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:tan_shipping_container_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:tan_shipping_container_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:tan_shipping_container_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:tan_shipping_container_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:tan_shipping_container_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:tan_shipping_container_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:tan_shipping_container_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:tan_shipping_container_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:tan_shipping_container_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:tan_shipping_container_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:tan_stucco
conquest:tan_stucco_arrowslit[facing=north,waterlogged=true]
conquest:tan_stucco_arrowslit[facing=north,waterlogged=false]
conquest:tan_stucco_arrowslit[facing=south,waterlogged=true]
conquest:tan_stucco_arrowslit[facing=south,waterlogged=false]
conquest:tan_stucco_arrowslit[facing=west,waterlogged=true]
conquest:tan_stucco_arrowslit[facing=west,waterlogged=false]
conquest:tan_stucco_arrowslit[facing=east,waterlogged=true]
conquest:tan_stucco_arrowslit[facing=east,waterlogged=false]
conquest:tan_stucco_balustrade[axis=x,waterlogged=true]
conquest:tan_stucco_balustrade[axis=x,waterlogged=false]
conquest:tan_stucco_balustrade[axis=y,waterlogged=true]
conquest:tan_stucco_balustrade[axis=y,waterlogged=false]
conquest:tan_stucco_balustrade[axis=z,waterlogged=true]
conquest:tan_stucco_balustrade[axis=z,waterlogged=false]
conquest:tan_stucco_capital[facing=flat,type=top,waterlogged=true]
conquest:tan_stucco_capital[facing=flat,type=top,waterlogged=false]
conquest:tan_stucco_capital[facing=flat,type=bottom,waterlogged=true]
conquest:tan_stucco_capital[facing=flat,type=bottom,waterlogged=false]
conquest:tan_stucco_capital[facing=north,type=top,waterlogged=true]
conquest:tan_stucco_capital[facing=north,type=top,waterlogged=false]
conquest:tan_stucco_capital[facing=north,type=bottom,waterlogged=true]
conquest:tan_stucco_capital[facing=north,type=bottom,waterlogged=false]
conquest:tan_stucco_capital[facing=south,type=top,waterlogged=true]
conquest:tan_stucco_capital[facing=south,type=top,waterlogged=false]
conquest:tan_stucco_capital[facing=south,type=bottom,waterlogged=true]
conquest:tan_stucco_capital[facing=south,type=bottom,waterlogged=false]
conquest:tan_stucco_capital[facing=east,type=top,waterlogged=true]
conquest:tan_stucco_capital[facing=east,type=top,waterlogged=false]
conquest:tan_stucco_capital[facing=east,type=bottom,waterlogged=true]
conquest:tan_stucco_capital[facing=east,type=bottom,waterlogged=false]
conquest:tan_stucco_capital[facing=west,type=top,waterlogged=true]
conquest:tan_stucco_capital[facing=west,type=top,waterlogged=false]
conquest:tan_stucco_capital[facing=west,type=bottom,waterlogged=true]
conquest:tan_stucco_capital[facing=west,type=bottom,waterlogged=false]
conquest:tan_stucco_corner_slab[facing=north,type=top,waterlogged=true]
conquest:tan_stucco_corner_slab[facing=north,type=top,waterlogged=false]
conquest:tan_stucco_corner_slab[facing=north,type=bottom,waterlogged=true]
conquest:tan_stucco_corner_slab[facing=north,type=bottom,waterlogged=false]
conquest:tan_stucco_corner_slab[facing=south,type=top,waterlogged=true]
conquest:tan_stucco_corner_slab[facing=south,type=top,waterlogged=false]
conquest:tan_stucco_corner_slab[facing=south,type=bottom,waterlogged=true]
conquest:tan_stucco_corner_slab[facing=south,type=bottom,waterlogged=false]
conquest:tan_stucco_corner_slab[facing=west,type=top,waterlogged=true]
conquest:tan_stucco_corner_slab[facing=west,type=top,waterlogged=false]
conquest:tan_stucco_corner_slab[facing=west,type=bottom,waterlogged=true]
conquest:tan_stucco_corner_slab[facing=west,type=bottom,waterlogged=false]
conquest:tan_stucco_corner_slab[facing=east,type=top,waterlogged=true]
conquest:tan_stucco_corner_slab[facing=east,type=top,waterlogged=false]
conquest:tan_stucco_corner_slab[facing=east,type=bottom,waterlogged=true]
conquest:tan_stucco_corner_slab[facing=east,type=bottom,waterlogged=false]
conquest:tan_stucco_eighth_slab[facing=north,type=top,waterlogged=true]
conquest:tan_stucco_eighth_slab[facing=north,type=top,waterlogged=false]
conquest:tan_stucco_eighth_slab[facing=north,type=bottom,waterlogged=true]
conquest:tan_stucco_eighth_slab[facing=north,type=bottom,waterlogged=false]
conquest:tan_stucco_eighth_slab[facing=south,type=top,waterlogged=true]
conquest:tan_stucco_eighth_slab[facing=south,type=top,waterlogged=false]
conquest:tan_stucco_eighth_slab[facing=south,type=bottom,waterlogged=true]
conquest:tan_stucco_eighth_slab[facing=south,type=bottom,waterlogged=false]
conquest:tan_stucco_eighth_slab[facing=west,type=top,waterlogged=true]
conquest:tan_stucco_eighth_slab[facing=west,type=top,waterlogged=false]
conquest:tan_stucco_eighth_slab[facing=west,type=bottom,waterlogged=true]
conquest:tan_stucco_eighth_slab[facing=west,type=bottom,waterlogged=false]
conquest:tan_stucco_eighth_slab[facing=east,type=top,waterlogged=true]
conquest:tan_stucco_eighth_slab[facing=east,type=top,waterlogged=false]
conquest:tan_stucco_eighth_slab[facing=east,type=bottom,waterlogged=true]
conquest:tan_stucco_eighth_slab[facing=east,type=bottom,waterlogged=false]
conquest:tan_stucco_gothic_arch[facing=north,shape=one]
conquest:tan_stucco_gothic_arch[facing=north,shape=two]
conquest:tan_stucco_gothic_arch[facing=north,shape=three]
conquest:tan_stucco_gothic_arch[facing=north,shape=three_middle]
conquest:tan_stucco_gothic_arch[facing=south,shape=one]
conquest:tan_stucco_gothic_arch[facing=south,shape=two]
conquest:tan_stucco_gothic_arch[facing=south,shape=three]
conquest:tan_stucco_gothic_arch[facing=south,shape=three_middle]
conquest:tan_stucco_gothic_arch[facing=west,shape=one]
conquest:tan_stucco_gothic_arch[facing=west,shape=two]
conquest:tan_stucco_gothic_arch[facing=west,shape=three]
conquest:tan_stucco_gothic_arch[facing=west,shape=three_middle]
conquest:tan_stucco_gothic_arch[facing=east,shape=one]
conquest:tan_stucco_gothic_arch[facing=east,shape=two]
conquest:tan_stucco_gothic_arch[facing=east,shape=three]
conquest:tan_stucco_gothic_arch[facing=east,shape=three_middle]
conquest:tan_stucco_pillar[layer=1,waterlogged=true]
conquest:tan_stucco_pillar[layer=1,waterlogged=false]
conquest:tan_stucco_pillar[layer=2,waterlogged=true]
conquest:tan_stucco_pillar[layer=2,waterlogged=false]
conquest:tan_stucco_pillar[layer=3,waterlogged=true]
conquest:tan_stucco_pillar[layer=3,waterlogged=false]
conquest:tan_stucco_quarter_slab[facing=north,layer=1,type=top,waterlogged=true]
conquest:tan_stucco_quarter_slab[facing=north,layer=1,type=top,waterlogged=false]
conquest:tan_stucco_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=true]
conquest:tan_stucco_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=false]
conquest:tan_stucco_quarter_slab[facing=north,layer=2,type=top,waterlogged=true]
conquest:tan_stucco_quarter_slab[facing=north,layer=2,type=top,waterlogged=false]
conquest:tan_stucco_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=true]
conquest:tan_stucco_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=false]
conquest:tan_stucco_quarter_slab[facing=north,layer=3,type=top,waterlogged=true]
conquest:tan_stucco_quarter_slab[facing=north,layer=3,type=top,waterlogged=false]
conquest:tan_stucco_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=true]
conquest:tan_stucco_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=false]
conquest:tan_stucco_quarter_slab[facing=south,layer=1,type=top,waterlogged=true]
conquest:tan_stucco_quarter_slab[facing=south,layer=1,type=top,waterlogged=false]
conquest:tan_stucco_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=true]
conquest:tan_stucco_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=false]
conquest:tan_stucco_quarter_slab[facing=south,layer=2,type=top,waterlogged=true]
conquest:tan_stucco_quarter_slab[facing=south,layer=2,type=top,waterlogged=false]
conquest:tan_stucco_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=true]
conquest:tan_stucco_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=false]
conquest:tan_stucco_quarter_slab[facing=south,layer=3,type=top,waterlogged=true]
conquest:tan_stucco_quarter_slab[facing=south,layer=3,type=top,waterlogged=false]
conquest:tan_stucco_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=true]
conquest:tan_stucco_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=false]
conquest:tan_stucco_quarter_slab[facing=west,layer=1,type=top,waterlogged=true]
conquest:tan_stucco_quarter_slab[facing=west,layer=1,type=top,waterlogged=false]
conquest:tan_stucco_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=true]
conquest:tan_stucco_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=false]
conquest:tan_stucco_quarter_slab[facing=west,layer=2,type=top,waterlogged=true]
conquest:tan_stucco_quarter_slab[facing=west,layer=2,type=top,waterlogged=false]
conquest:tan_stucco_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=true]
conquest:tan_stucco_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=false]
conquest:tan_stucco_quarter_slab[facing=west,layer=3,type=top,waterlogged=true]
conquest:tan_stucco_quarter_slab[facing=west,layer=3,type=top,waterlogged=false]
conquest:tan_stucco_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=true]
conquest:tan_stucco_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=false]
conquest:tan_stucco_quarter_slab[facing=east,layer=1,type=top,waterlogged=true]
conquest:tan_stucco_quarter_slab[facing=east,layer=1,type=top,waterlogged=false]
conquest:tan_stucco_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=true]
conquest:tan_stucco_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=false]
conquest:tan_stucco_quarter_slab[facing=east,layer=2,type=top,waterlogged=true]
conquest:tan_stucco_quarter_slab[facing=east,layer=2,type=top,waterlogged=false]
conquest:tan_stucco_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=true]
conquest:tan_stucco_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=false]
conquest:tan_stucco_quarter_slab[facing=east,layer=3,type=top,waterlogged=true]
conquest:tan_stucco_quarter_slab[facing=east,layer=3,type=top,waterlogged=false]
conquest:tan_stucco_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=true]
conquest:tan_stucco_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=false]
conquest:tan_stucco_round_arch[facing=north,shape=one]
conquest:tan_stucco_round_arch[facing=north,shape=two]
conquest:tan_stucco_round_arch[facing=north,shape=three]
conquest:tan_stucco_round_arch[facing=north,shape=three_middle]
conquest:tan_stucco_round_arch[facing=south,shape=one]
conquest:tan_stucco_round_arch[facing=south,shape=two]
conquest:tan_stucco_round_arch[facing=south,shape=three]
conquest:tan_stucco_round_arch[facing=south,shape=three_middle]
conquest:tan_stucco_round_arch[facing=west,shape=one]
conquest:tan_stucco_round_arch[facing=west,shape=two]
conquest:tan_stucco_round_arch[facing=west,shape=three]
conquest:tan_stucco_round_arch[facing=west,shape=three_middle]
conquest:tan_stucco_round_arch[facing=east,shape=one]
conquest:tan_stucco_round_arch[facing=east,shape=two]
conquest:tan_stucco_round_arch[facing=east,shape=three]
conquest:tan_stucco_round_arch[facing=east,shape=three_middle]
conquest:tan_stucco_segmental_arch[facing=north,shape=one]
conquest:tan_stucco_segmental_arch[facing=north,shape=two]
conquest:tan_stucco_segmental_arch[facing=north,shape=three]
conquest:tan_stucco_segmental_arch[facing=north,shape=three_middle]
conquest:tan_stucco_segmental_arch[facing=south,shape=one]
conquest:tan_stucco_segmental_arch[facing=south,shape=two]
conquest:tan_stucco_segmental_arch[facing=south,shape=three]
conquest:tan_stucco_segmental_arch[facing=south,shape=three_middle]
conquest:tan_stucco_segmental_arch[facing=west,shape=one]
conquest:tan_stucco_segmental_arch[facing=west,shape=two]
conquest:tan_stucco_segmental_arch[facing=west,shape=three]
conquest:tan_stucco_segmental_arch[facing=west,shape=three_middle]
conquest:tan_stucco_segmental_arch[facing=east,shape=one]
conquest:tan_stucco_segmental_arch[facing=east,shape=two]
conquest:tan_stucco_segmental_arch[facing=east,shape=three]
conquest:tan_stucco_segmental_arch[facing=east,shape=three_middle]
conquest:tan_stucco_slab[layer=1,type=top,waterlogged=true]
conquest:tan_stucco_slab[layer=1,type=top,waterlogged=false]
conquest:tan_stucco_slab[layer=1,type=bottom,waterlogged=true]
conquest:tan_stucco_slab[layer=1,type=bottom,waterlogged=false]
conquest:tan_stucco_slab[layer=2,type=top,waterlogged=true]
conquest:tan_stucco_slab[layer=2,type=top,waterlogged=false]
conquest:tan_stucco_slab[layer=2,type=bottom,waterlogged=true]
conquest:tan_stucco_slab[layer=2,type=bottom,waterlogged=false]
conquest:tan_stucco_slab[layer=3,type=top,waterlogged=true]
conquest:tan_stucco_slab[layer=3,type=top,waterlogged=false]
conquest:tan_stucco_slab[layer=3,type=bottom,waterlogged=true]
conquest:tan_stucco_slab[layer=3,type=bottom,waterlogged=false]
conquest:tan_stucco_slab[layer=4,type=top,waterlogged=true]
conquest:tan_stucco_slab[layer=4,type=top,waterlogged=false]
conquest:tan_stucco_slab[layer=4,type=bottom,waterlogged=true]
conquest:tan_stucco_slab[layer=4,type=bottom,waterlogged=false]
conquest:tan_stucco_small_arch[direction=northsouth,waterlogged=true]
conquest:tan_stucco_small_arch[direction=northsouth,waterlogged=false]
conquest:tan_stucco_small_arch[direction=eastwest,waterlogged=true]
conquest:tan_stucco_small_arch[direction=eastwest,waterlogged=false]
conquest:tan_stucco_small_arch_half[facing=north,waterlogged=true]
conquest:tan_stucco_small_arch_half[facing=north,waterlogged=false]
conquest:tan_stucco_small_arch_half[facing=south,waterlogged=true]
conquest:tan_stucco_small_arch_half[facing=south,waterlogged=false]
conquest:tan_stucco_small_arch_half[facing=west,waterlogged=true]
conquest:tan_stucco_small_arch_half[facing=west,waterlogged=false]
conquest:tan_stucco_small_arch_half[facing=east,waterlogged=true]
conquest:tan_stucco_small_arch_half[facing=east,waterlogged=false]
conquest:tan_stucco_small_window[down=true,up=true,waterlogged=true]
conquest:tan_stucco_small_window[down=true,up=true,waterlogged=false]
conquest:tan_stucco_small_window[down=true,up=false,waterlogged=true]
conquest:tan_stucco_small_window[down=true,up=false,waterlogged=false]
conquest:tan_stucco_small_window[down=false,up=true,waterlogged=true]
conquest:tan_stucco_small_window[down=false,up=true,waterlogged=false]
conquest:tan_stucco_small_window[down=false,up=false,waterlogged=true]
conquest:tan_stucco_small_window[down=false,up=false,waterlogged=false]
conquest:tan_stucco_small_window_half[down=true,facing=north,up=true,waterlogged=true]
conquest:tan_stucco_small_window_half[down=true,facing=north,up=true,waterlogged=false]
conquest:tan_stucco_small_window_half[down=true,facing=north,up=false,waterlogged=true]
conquest:tan_stucco_small_window_half[down=true,facing=north,up=false,waterlogged=false]
conquest:tan_stucco_small_window_half[down=true,facing=south,up=true,waterlogged=true]
conquest:tan_stucco_small_window_half[down=true,facing=south,up=true,waterlogged=false]
conquest:tan_stucco_small_window_half[down=true,facing=south,up=false,waterlogged=true]
conquest:tan_stucco_small_window_half[down=true,facing=south,up=false,waterlogged=false]
conquest:tan_stucco_small_window_half[down=true,facing=west,up=true,waterlogged=true]
conquest:tan_stucco_small_window_half[down=true,facing=west,up=true,waterlogged=false]
conquest:tan_stucco_small_window_half[down=true,facing=west,up=false,waterlogged=true]
conquest:tan_stucco_small_window_half[down=true,facing=west,up=false,waterlogged=false]
conquest:tan_stucco_small_window_half[down=true,facing=east,up=true,waterlogged=true]
conquest:tan_stucco_small_window_half[down=true,facing=east,up=true,waterlogged=false]
conquest:tan_stucco_small_window_half[down=true,facing=east,up=false,waterlogged=true]
conquest:tan_stucco_small_window_half[down=true,facing=east,up=false,waterlogged=false]
conquest:tan_stucco_small_window_half[down=false,facing=north,up=true,waterlogged=true]
conquest:tan_stucco_small_window_half[down=false,facing=north,up=true,waterlogged=false]
conquest:tan_stucco_small_window_half[down=false,facing=north,up=false,waterlogged=true]
conquest:tan_stucco_small_window_half[down=false,facing=north,up=false,waterlogged=false]
conquest:tan_stucco_small_window_half[down=false,facing=south,up=true,waterlogged=true]
conquest:tan_stucco_small_window_half[down=false,facing=south,up=true,waterlogged=false]
conquest:tan_stucco_small_window_half[down=false,facing=south,up=false,waterlogged=true]
conquest:tan_stucco_small_window_half[down=false,facing=south,up=false,waterlogged=false]
conquest:tan_stucco_small_window_half[down=false,facing=west,up=true,waterlogged=true]
conquest:tan_stucco_small_window_half[down=false,facing=west,up=true,waterlogged=false]
conquest:tan_stucco_small_window_half[down=false,facing=west,up=false,waterlogged=true]
conquest:tan_stucco_small_window_half[down=false,facing=west,up=false,waterlogged=false]
conquest:tan_stucco_small_window_half[down=false,facing=east,up=true,waterlogged=true]
conquest:tan_stucco_small_window_half[down=false,facing=east,up=true,waterlogged=false]
conquest:tan_stucco_small_window_half[down=false,facing=east,up=false,waterlogged=true]
conquest:tan_stucco_small_window_half[down=false,facing=east,up=false,waterlogged=false]
conquest:tan_stucco_sphere[type=egg,waterlogged=true]
conquest:tan_stucco_sphere[type=egg,waterlogged=false]
conquest:tan_stucco_sphere[type=small,waterlogged=true]
conquest:tan_stucco_sphere[type=small,waterlogged=false]
conquest:tan_stucco_sphere[type=large,waterlogged=true]
conquest:tan_stucco_sphere[type=large,waterlogged=false]
conquest:tan_stucco_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:tan_stucco_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:tan_stucco_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:tan_stucco_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:tan_stucco_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:tan_stucco_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:tan_stucco_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:tan_stucco_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:tan_stucco_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:tan_stucco_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:tan_stucco_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:tan_stucco_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:tan_stucco_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:tan_stucco_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:tan_stucco_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:tan_stucco_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:tan_stucco_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:tan_stucco_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:tan_stucco_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:tan_stucco_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:tan_stucco_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:tan_stucco_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:tan_stucco_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:tan_stucco_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:tan_stucco_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:tan_stucco_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:tan_stucco_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:tan_stucco_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:tan_stucco_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:tan_stucco_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:tan_stucco_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:tan_stucco_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:tan_stucco_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:tan_stucco_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:tan_stucco_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:tan_stucco_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:tan_stucco_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:tan_stucco_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:tan_stucco_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:tan_stucco_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:tan_stucco_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:tan_stucco_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:tan_stucco_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:tan_stucco_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:tan_stucco_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:tan_stucco_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:tan_stucco_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:tan_stucco_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:tan_stucco_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:tan_stucco_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:tan_stucco_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:tan_stucco_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:tan_stucco_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:tan_stucco_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:tan_stucco_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:tan_stucco_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:tan_stucco_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:tan_stucco_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:tan_stucco_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:tan_stucco_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:tan_stucco_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:tan_stucco_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:tan_stucco_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:tan_stucco_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:tan_stucco_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:tan_stucco_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:tan_stucco_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:tan_stucco_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:tan_stucco_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:tan_stucco_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:tan_stucco_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:tan_stucco_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:tan_stucco_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:tan_stucco_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:tan_stucco_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:tan_stucco_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:tan_stucco_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:tan_stucco_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:tan_stucco_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:tan_stucco_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:tan_stucco_two_meter_arch[facing=north,type=top]
conquest:tan_stucco_two_meter_arch[facing=north,type=bottom]
conquest:tan_stucco_two_meter_arch[facing=south,type=top]
conquest:tan_stucco_two_meter_arch[facing=south,type=bottom]
conquest:tan_stucco_two_meter_arch[facing=west,type=top]
conquest:tan_stucco_two_meter_arch[facing=west,type=bottom]
conquest:tan_stucco_two_meter_arch[facing=east,type=top]
conquest:tan_stucco_two_meter_arch[facing=east,type=bottom]
conquest:tan_stucco_two_meter_arch_half[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:tan_stucco_two_meter_arch_half[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:tan_stucco_two_meter_arch_half[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:tan_stucco_two_meter_arch_half[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:tan_stucco_two_meter_arch_half[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:tan_stucco_two_meter_arch_half[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:tan_stucco_two_meter_arch_half[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:tan_stucco_two_meter_arch_half[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:tan_stucco_two_meter_arch_half[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:tan_stucco_two_meter_arch_half[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:tan_stucco_two_meter_arch_half[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:tan_stucco_two_meter_arch_half[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:tan_stucco_two_meter_arch_half[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:tan_stucco_two_meter_arch_half[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:tan_stucco_two_meter_arch_half[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:tan_stucco_two_meter_arch_half[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:tan_stucco_two_meter_arch_half[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:tan_stucco_two_meter_arch_half[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:tan_stucco_two_meter_arch_half[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:tan_stucco_two_meter_arch_half[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:tan_stucco_two_meter_arch_half[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:tan_stucco_two_meter_arch_half[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:tan_stucco_two_meter_arch_half[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:tan_stucco_two_meter_arch_half[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:tan_stucco_two_meter_arch_half[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:tan_stucco_two_meter_arch_half[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:tan_stucco_two_meter_arch_half[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:tan_stucco_two_meter_arch_half[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:tan_stucco_two_meter_arch_half[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:tan_stucco_two_meter_arch_half[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:tan_stucco_two_meter_arch_half[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:tan_stucco_two_meter_arch_half[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:tan_stucco_two_meter_arch_half[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:tan_stucco_two_meter_arch_half[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:tan_stucco_two_meter_arch_half[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:tan_stucco_two_meter_arch_half[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:tan_stucco_two_meter_arch_half[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:tan_stucco_two_meter_arch_half[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:tan_stucco_two_meter_arch_half[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:tan_stucco_two_meter_arch_half[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:tan_stucco_two_meter_arch_half[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:tan_stucco_two_meter_arch_half[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:tan_stucco_two_meter_arch_half[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:tan_stucco_two_meter_arch_half[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:tan_stucco_two_meter_arch_half[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:tan_stucco_two_meter_arch_half[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:tan_stucco_two_meter_arch_half[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:tan_stucco_two_meter_arch_half[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:tan_stucco_two_meter_arch_half[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:tan_stucco_two_meter_arch_half[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:tan_stucco_two_meter_arch_half[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:tan_stucco_two_meter_arch_half[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:tan_stucco_two_meter_arch_half[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:tan_stucco_two_meter_arch_half[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:tan_stucco_two_meter_arch_half[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:tan_stucco_two_meter_arch_half[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:tan_stucco_two_meter_arch_half[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:tan_stucco_two_meter_arch_half[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:tan_stucco_two_meter_arch_half[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:tan_stucco_two_meter_arch_half[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:tan_stucco_two_meter_arch_half[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:tan_stucco_two_meter_arch_half[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:tan_stucco_two_meter_arch_half[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:tan_stucco_two_meter_arch_half[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:tan_stucco_vertical_corner[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:tan_stucco_vertical_corner[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:tan_stucco_vertical_corner[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:tan_stucco_vertical_corner[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:tan_stucco_vertical_corner[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:tan_stucco_vertical_corner[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:tan_stucco_vertical_corner[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:tan_stucco_vertical_corner[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:tan_stucco_vertical_corner[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:tan_stucco_vertical_corner[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:tan_stucco_vertical_corner[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:tan_stucco_vertical_corner[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:tan_stucco_vertical_corner[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:tan_stucco_vertical_corner[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:tan_stucco_vertical_corner[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:tan_stucco_vertical_corner[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:tan_stucco_vertical_corner[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:tan_stucco_vertical_corner[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:tan_stucco_vertical_corner[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:tan_stucco_vertical_corner[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:tan_stucco_vertical_corner[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:tan_stucco_vertical_corner[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:tan_stucco_vertical_corner[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:tan_stucco_vertical_corner[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:tan_stucco_vertical_corner[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:tan_stucco_vertical_corner[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:tan_stucco_vertical_corner[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:tan_stucco_vertical_corner[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:tan_stucco_vertical_corner[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:tan_stucco_vertical_corner[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:tan_stucco_vertical_corner[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:tan_stucco_vertical_corner[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:tan_stucco_vertical_corner[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:tan_stucco_vertical_corner[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:tan_stucco_vertical_corner[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:tan_stucco_vertical_corner[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:tan_stucco_vertical_corner[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:tan_stucco_vertical_corner[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:tan_stucco_vertical_corner[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:tan_stucco_vertical_corner[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:tan_stucco_vertical_corner[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:tan_stucco_vertical_corner[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:tan_stucco_vertical_corner[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:tan_stucco_vertical_corner[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:tan_stucco_vertical_corner[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:tan_stucco_vertical_corner[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:tan_stucco_vertical_corner[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:tan_stucco_vertical_corner[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:tan_stucco_vertical_corner[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:tan_stucco_vertical_corner[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:tan_stucco_vertical_corner[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:tan_stucco_vertical_corner[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:tan_stucco_vertical_corner[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:tan_stucco_vertical_corner[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:tan_stucco_vertical_corner[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:tan_stucco_vertical_corner[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:tan_stucco_vertical_corner[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:tan_stucco_vertical_corner[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:tan_stucco_vertical_corner[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:tan_stucco_vertical_corner[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:tan_stucco_vertical_corner[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:tan_stucco_vertical_corner[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:tan_stucco_vertical_corner[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:tan_stucco_vertical_corner[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:tan_stucco_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:tan_stucco_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:tan_stucco_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:tan_stucco_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:tan_stucco_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:tan_stucco_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:tan_stucco_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:tan_stucco_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:tan_stucco_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:tan_stucco_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:tan_stucco_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:tan_stucco_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:tan_stucco_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:tan_stucco_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:tan_stucco_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:tan_stucco_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:tan_stucco_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:tan_stucco_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:tan_stucco_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:tan_stucco_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:tan_stucco_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:tan_stucco_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:tan_stucco_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:tan_stucco_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:tan_stucco_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:tan_stucco_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:tan_stucco_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:tan_stucco_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:tan_stucco_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:tan_stucco_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:tan_stucco_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:tan_stucco_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:tan_stucco_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:tan_stucco_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:tan_stucco_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:tan_stucco_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:tan_stucco_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:tan_stucco_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:tan_stucco_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:tan_stucco_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:tan_stucco_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:tan_stucco_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:tan_stucco_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:tan_stucco_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:tan_stucco_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:tan_stucco_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:tan_stucco_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:tan_stucco_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:tan_stucco_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:tan_stucco_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:tan_stucco_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:tan_stucco_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:tan_stucco_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:tan_stucco_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:tan_stucco_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:tan_stucco_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:tan_stucco_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:tan_stucco_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:tan_stucco_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:tan_stucco_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:tan_stucco_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:tan_stucco_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:tan_stucco_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:tan_stucco_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:tan_stucco_vertical_quarter[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:tan_stucco_vertical_quarter[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:tan_stucco_vertical_quarter[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:tan_stucco_vertical_quarter[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:tan_stucco_vertical_quarter[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:tan_stucco_vertical_quarter[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:tan_stucco_vertical_quarter[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:tan_stucco_vertical_quarter[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:tan_stucco_vertical_quarter[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:tan_stucco_vertical_quarter[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:tan_stucco_vertical_quarter[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:tan_stucco_vertical_quarter[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:tan_stucco_vertical_quarter[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:tan_stucco_vertical_quarter[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:tan_stucco_vertical_quarter[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:tan_stucco_vertical_quarter[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:tan_stucco_vertical_quarter[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:tan_stucco_vertical_quarter[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:tan_stucco_vertical_quarter[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:tan_stucco_vertical_quarter[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:tan_stucco_vertical_quarter[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:tan_stucco_vertical_quarter[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:tan_stucco_vertical_quarter[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:tan_stucco_vertical_quarter[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:tan_stucco_vertical_quarter[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:tan_stucco_vertical_quarter[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:tan_stucco_vertical_quarter[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:tan_stucco_vertical_quarter[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:tan_stucco_vertical_quarter[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:tan_stucco_vertical_quarter[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:tan_stucco_vertical_quarter[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:tan_stucco_vertical_quarter[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:tan_stucco_vertical_quarter[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:tan_stucco_vertical_quarter[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:tan_stucco_vertical_quarter[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:tan_stucco_vertical_quarter[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:tan_stucco_vertical_quarter[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:tan_stucco_vertical_quarter[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:tan_stucco_vertical_quarter[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:tan_stucco_vertical_quarter[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:tan_stucco_vertical_quarter[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:tan_stucco_vertical_quarter[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:tan_stucco_vertical_quarter[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:tan_stucco_vertical_quarter[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:tan_stucco_vertical_quarter[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:tan_stucco_vertical_quarter[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:tan_stucco_vertical_quarter[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:tan_stucco_vertical_quarter[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:tan_stucco_vertical_quarter[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:tan_stucco_vertical_quarter[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:tan_stucco_vertical_quarter[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:tan_stucco_vertical_quarter[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:tan_stucco_vertical_quarter[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:tan_stucco_vertical_quarter[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:tan_stucco_vertical_quarter[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:tan_stucco_vertical_quarter[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:tan_stucco_vertical_quarter[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:tan_stucco_vertical_quarter[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:tan_stucco_vertical_quarter[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:tan_stucco_vertical_quarter[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:tan_stucco_vertical_quarter[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:tan_stucco_vertical_quarter[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:tan_stucco_vertical_quarter[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:tan_stucco_vertical_quarter[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:tan_stucco_vertical_slab[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:tan_stucco_vertical_slab[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:tan_stucco_vertical_slab[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:tan_stucco_vertical_slab[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:tan_stucco_vertical_slab[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:tan_stucco_vertical_slab[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:tan_stucco_vertical_slab[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:tan_stucco_vertical_slab[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:tan_stucco_vertical_slab[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:tan_stucco_vertical_slab[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:tan_stucco_vertical_slab[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:tan_stucco_vertical_slab[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:tan_stucco_vertical_slab[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:tan_stucco_vertical_slab[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:tan_stucco_vertical_slab[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:tan_stucco_vertical_slab[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:tan_stucco_vertical_slab[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:tan_stucco_vertical_slab[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:tan_stucco_vertical_slab[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:tan_stucco_vertical_slab[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:tan_stucco_vertical_slab[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:tan_stucco_vertical_slab[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:tan_stucco_vertical_slab[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:tan_stucco_vertical_slab[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:tan_stucco_vertical_slab[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:tan_stucco_vertical_slab[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:tan_stucco_vertical_slab[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:tan_stucco_vertical_slab[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:tan_stucco_vertical_slab[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:tan_stucco_vertical_slab[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:tan_stucco_vertical_slab[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:tan_stucco_vertical_slab[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:tan_stucco_vertical_slab[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:tan_stucco_vertical_slab[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:tan_stucco_vertical_slab[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:tan_stucco_vertical_slab[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:tan_stucco_vertical_slab[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:tan_stucco_vertical_slab[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:tan_stucco_vertical_slab[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:tan_stucco_vertical_slab[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:tan_stucco_vertical_slab[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:tan_stucco_vertical_slab[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:tan_stucco_vertical_slab[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:tan_stucco_vertical_slab[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:tan_stucco_vertical_slab[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:tan_stucco_vertical_slab[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:tan_stucco_vertical_slab[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:tan_stucco_vertical_slab[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:tan_stucco_vertical_slab[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:tan_stucco_vertical_slab[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:tan_stucco_vertical_slab[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:tan_stucco_vertical_slab[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:tan_stucco_vertical_slab[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:tan_stucco_vertical_slab[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:tan_stucco_vertical_slab[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:tan_stucco_vertical_slab[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:tan_stucco_vertical_slab[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:tan_stucco_vertical_slab[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:tan_stucco_vertical_slab[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:tan_stucco_vertical_slab[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:tan_stucco_vertical_slab[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:tan_stucco_vertical_slab[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:tan_stucco_vertical_slab[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:tan_stucco_vertical_slab[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:tan_stucco_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:tan_stucco_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:tan_stucco_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:tan_stucco_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:tan_stucco_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:tan_stucco_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:tan_stucco_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:tan_stucco_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:tan_stucco_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:tan_stucco_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:tan_stucco_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:tan_stucco_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:tan_stucco_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:tan_stucco_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:tan_stucco_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:tan_stucco_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:tan_stucco_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:tan_stucco_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:tan_stucco_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:tan_stucco_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:tan_stucco_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:tan_stucco_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:tan_stucco_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:tan_stucco_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:tan_stucco_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:tan_stucco_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:tan_stucco_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:tan_stucco_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:tan_stucco_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:tan_stucco_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:tan_stucco_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:tan_stucco_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:tan_stucco_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:tan_stucco_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:tan_stucco_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:tan_stucco_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:tan_stucco_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:tan_stucco_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:tan_stucco_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:tan_stucco_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:tan_stucco_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:tan_stucco_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:tan_stucco_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:tan_stucco_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:tan_stucco_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:tan_stucco_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:tan_stucco_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:tan_stucco_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:tan_stucco_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:tan_stucco_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:tan_stucco_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:tan_stucco_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:tan_stucco_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:tan_stucco_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:tan_stucco_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:tan_stucco_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:tan_stucco_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:tan_stucco_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:tan_stucco_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:tan_stucco_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:tan_stucco_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:tan_stucco_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:tan_stucco_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:tan_stucco_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:tan_stucco_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:tan_stucco_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:tan_stucco_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:tan_stucco_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:tan_stucco_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:tan_stucco_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:tan_stucco_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:tan_stucco_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:tan_stucco_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:tan_stucco_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:tan_stucco_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:tan_stucco_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:tan_stucco_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:tan_stucco_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:tan_stucco_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:tan_stucco_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:tan_stucco_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:tan_stucco_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:tan_stucco_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:tan_stucco_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:tan_stucco_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:tan_stucco_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:tan_stucco_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:tan_stucco_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:tan_stucco_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:tan_stucco_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:tan_stucco_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:tan_stucco_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:tan_stucco_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:tan_stucco_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:tan_stucco_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:tan_stucco_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:tan_stucco_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:tan_stucco_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:tan_stucco_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:tan_stucco_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:tan_stucco_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:tan_stucco_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:tan_stucco_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:tan_stucco_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:tan_stucco_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:tan_stucco_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:tan_stucco_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:tan_stucco_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:tan_stucco_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:tan_stucco_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:tan_stucco_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:tan_stucco_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:tan_stucco_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:tan_stucco_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:tan_stucco_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:tan_stucco_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:tan_stucco_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:tan_stucco_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:tan_stucco_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:tan_stucco_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:tan_stucco_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:tan_stucco_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:tan_stucco_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:tan_stucco_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:tan_stucco_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:tan_stucco_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:tan_stucco_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:tan_stucco_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:tan_stucco_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:tan_stucco_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:tan_stucco_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:tan_stucco_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:tan_stucco_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:tan_stucco_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:tan_stucco_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:tan_stucco_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:tan_stucco_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:tan_stucco_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:tan_stucco_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:tan_stucco_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:tan_stucco_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:tan_stucco_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:tan_stucco_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:tan_stucco_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:tan_stucco_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:tan_stucco_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:tan_stucco_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:tan_stucco_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:tan_stucco_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:tan_stucco_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:tan_stucco_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:tan_stucco_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:tan_stucco_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:tan_stucco_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:tan_stucco_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:tan_stucco_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:tan_stucco_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:tan_stucco_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:tan_stucco_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:tan_stucco_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:tan_stucco_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:tan_stucco_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:tan_stucco_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:tan_stucco_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:tan_stucco_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:tan_stucco_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:tan_stucco_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:tan_stucco_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:tan_stucco_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:tan_stucco_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:tan_stucco_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:tan_stucco_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:tan_stucco_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:tan_stucco_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:tan_stucco_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:tan_stucco_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:tan_stucco_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:tan_stucco_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:tan_stucco_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:tan_stucco_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:tan_stucco_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:tan_stucco_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:tan_stucco_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:tan_stucco_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:tan_stucco_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:tan_stucco_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:tan_stucco_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:tan_stucco_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:tan_stucco_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:tan_stucco_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:tan_stucco_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:tan_stucco_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:tan_stucco_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:tan_stucco_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:tan_stucco_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:tan_stucco_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:tan_stucco_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:tan_stucco_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:tan_stucco_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:tan_stucco_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:tan_stucco_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:tan_stucco_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:tan_stucco_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:tan_stucco_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:tan_stucco_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:tan_stucco_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:tan_stucco_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:tan_stucco_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:tan_stucco_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:tan_stucco_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:tan_stucco_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:tan_stucco_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:tan_stucco_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:tan_stucco_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:tan_stucco_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:tan_stucco_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:tan_stucco_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:tan_stucco_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:tan_stucco_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:tan_stucco_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:tan_stucco_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:tan_stucco_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:tan_stucco_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:tan_stucco_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:tan_stucco_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:tan_stucco_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:tan_stucco_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:tan_stucco_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:tan_stucco_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:tan_stucco_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:tan_stucco_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:tan_stucco_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:tan_stucco_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:tan_stucco_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:tan_stucco_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:tan_stucco_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:tan_stucco_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:tan_stucco_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:tan_stucco_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:tan_stucco_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:tan_stucco_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:tan_stucco_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:tan_stucco_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:tan_stucco_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:tan_stucco_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:tan_stucco_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:tan_stucco_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:tan_stucco_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:tan_stucco_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:tan_stucco_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:tan_stucco_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:tan_stucco_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:tan_stucco_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:tan_stucco_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:tan_stucco_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:tan_stucco_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:tan_stucco_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:tan_stucco_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:tan_stucco_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:tan_stucco_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:tan_stucco_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:tan_stucco_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:tan_stucco_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:tan_stucco_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:tan_stucco_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:tan_stucco_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:tan_stucco_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:tan_stucco_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:tan_stucco_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:tan_stucco_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:tan_stucco_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:tan_stucco_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:tan_stucco_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:tan_stucco_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:tan_stucco_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:tan_stucco_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:tan_stucco_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:tan_stucco_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:tan_stucco_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:tan_stucco_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:tan_stucco_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:tan_stucco_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:tan_stucco_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:tan_stucco_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:tan_stucco_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:tan_stucco_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:tan_stucco_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:tan_stucco_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:tan_stucco_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:tan_stucco_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:tan_stucco_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:tan_stucco_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:tan_stucco_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:tan_stucco_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:tan_stucco_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:tan_stucco_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:tan_stucco_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:tan_stucco_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:tan_stucco_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:tan_stucco_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:tan_stucco_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:tan_stucco_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:tan_stucco_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:tan_stucco_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:tan_stucco_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:tan_stucco_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:tan_stucco_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:tan_stucco_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:tan_stucco_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:tan_stucco_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:tan_stucco_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:tan_stucco_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:tan_stucco_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:tan_stucco_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:tan_stucco_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:tan_stucco_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:tan_stucco_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:tan_stucco_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:tan_stucco_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:tan_stucco_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:tan_stucco_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:tan_stucco_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:tan_stucco_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:tan_stucco_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:tanning_rack[facing=north,offset_toggle=true,shape=one,waterlogged=true]
conquest:tanning_rack[facing=north,offset_toggle=true,shape=one,waterlogged=false]
conquest:tanning_rack[facing=north,offset_toggle=true,shape=edge_l,waterlogged=true]
conquest:tanning_rack[facing=north,offset_toggle=true,shape=edge_l,waterlogged=false]
conquest:tanning_rack[facing=north,offset_toggle=true,shape=edge_r,waterlogged=true]
conquest:tanning_rack[facing=north,offset_toggle=true,shape=edge_r,waterlogged=false]
conquest:tanning_rack[facing=north,offset_toggle=true,shape=middle,waterlogged=true]
conquest:tanning_rack[facing=north,offset_toggle=true,shape=middle,waterlogged=false]
conquest:tanning_rack[facing=north,offset_toggle=false,shape=one,waterlogged=true]
conquest:tanning_rack[facing=north,offset_toggle=false,shape=one,waterlogged=false]
conquest:tanning_rack[facing=north,offset_toggle=false,shape=edge_l,waterlogged=true]
conquest:tanning_rack[facing=north,offset_toggle=false,shape=edge_l,waterlogged=false]
conquest:tanning_rack[facing=north,offset_toggle=false,shape=edge_r,waterlogged=true]
conquest:tanning_rack[facing=north,offset_toggle=false,shape=edge_r,waterlogged=false]
conquest:tanning_rack[facing=north,offset_toggle=false,shape=middle,waterlogged=true]
conquest:tanning_rack[facing=north,offset_toggle=false,shape=middle,waterlogged=false]
conquest:tanning_rack[facing=south,offset_toggle=true,shape=one,waterlogged=true]
conquest:tanning_rack[facing=south,offset_toggle=true,shape=one,waterlogged=false]
conquest:tanning_rack[facing=south,offset_toggle=true,shape=edge_l,waterlogged=true]
conquest:tanning_rack[facing=south,offset_toggle=true,shape=edge_l,waterlogged=false]
conquest:tanning_rack[facing=south,offset_toggle=true,shape=edge_r,waterlogged=true]
conquest:tanning_rack[facing=south,offset_toggle=true,shape=edge_r,waterlogged=false]
conquest:tanning_rack[facing=south,offset_toggle=true,shape=middle,waterlogged=true]
conquest:tanning_rack[facing=south,offset_toggle=true,shape=middle,waterlogged=false]
conquest:tanning_rack[facing=south,offset_toggle=false,shape=one,waterlogged=true]
conquest:tanning_rack[facing=south,offset_toggle=false,shape=one,waterlogged=false]
conquest:tanning_rack[facing=south,offset_toggle=false,shape=edge_l,waterlogged=true]
conquest:tanning_rack[facing=south,offset_toggle=false,shape=edge_l,waterlogged=false]
conquest:tanning_rack[facing=south,offset_toggle=false,shape=edge_r,waterlogged=true]
conquest:tanning_rack[facing=south,offset_toggle=false,shape=edge_r,waterlogged=false]
conquest:tanning_rack[facing=south,offset_toggle=false,shape=middle,waterlogged=true]
conquest:tanning_rack[facing=south,offset_toggle=false,shape=middle,waterlogged=false]
conquest:tanning_rack[facing=west,offset_toggle=true,shape=one,waterlogged=true]
conquest:tanning_rack[facing=west,offset_toggle=true,shape=one,waterlogged=false]
conquest:tanning_rack[facing=west,offset_toggle=true,shape=edge_l,waterlogged=true]
conquest:tanning_rack[facing=west,offset_toggle=true,shape=edge_l,waterlogged=false]
conquest:tanning_rack[facing=west,offset_toggle=true,shape=edge_r,waterlogged=true]
conquest:tanning_rack[facing=west,offset_toggle=true,shape=edge_r,waterlogged=false]
conquest:tanning_rack[facing=west,offset_toggle=true,shape=middle,waterlogged=true]
conquest:tanning_rack[facing=west,offset_toggle=true,shape=middle,waterlogged=false]
conquest:tanning_rack[facing=west,offset_toggle=false,shape=one,waterlogged=true]
conquest:tanning_rack[facing=west,offset_toggle=false,shape=one,waterlogged=false]
conquest:tanning_rack[facing=west,offset_toggle=false,shape=edge_l,waterlogged=true]
conquest:tanning_rack[facing=west,offset_toggle=false,shape=edge_l,waterlogged=false]
conquest:tanning_rack[facing=west,offset_toggle=false,shape=edge_r,waterlogged=true]
conquest:tanning_rack[facing=west,offset_toggle=false,shape=edge_r,waterlogged=false]
conquest:tanning_rack[facing=west,offset_toggle=false,shape=middle,waterlogged=true]
conquest:tanning_rack[facing=west,offset_toggle=false,shape=middle,waterlogged=false]
conquest:tanning_rack[facing=east,offset_toggle=true,shape=one,waterlogged=true]
conquest:tanning_rack[facing=east,offset_toggle=true,shape=one,waterlogged=false]
conquest:tanning_rack[facing=east,offset_toggle=true,shape=edge_l,waterlogged=true]
conquest:tanning_rack[facing=east,offset_toggle=true,shape=edge_l,waterlogged=false]
conquest:tanning_rack[facing=east,offset_toggle=true,shape=edge_r,waterlogged=true]
conquest:tanning_rack[facing=east,offset_toggle=true,shape=edge_r,waterlogged=false]
conquest:tanning_rack[facing=east,offset_toggle=true,shape=middle,waterlogged=true]
conquest:tanning_rack[facing=east,offset_toggle=true,shape=middle,waterlogged=false]
conquest:tanning_rack[facing=east,offset_toggle=false,shape=one,waterlogged=true]
conquest:tanning_rack[facing=east,offset_toggle=false,shape=one,waterlogged=false]
conquest:tanning_rack[facing=east,offset_toggle=false,shape=edge_l,waterlogged=true]
conquest:tanning_rack[facing=east,offset_toggle=false,shape=edge_l,waterlogged=false]
conquest:tanning_rack[facing=east,offset_toggle=false,shape=edge_r,waterlogged=true]
conquest:tanning_rack[facing=east,offset_toggle=false,shape=edge_r,waterlogged=false]
conquest:tanning_rack[facing=east,offset_toggle=false,shape=middle,waterlogged=true]
conquest:tanning_rack[facing=east,offset_toggle=false,shape=middle,waterlogged=false]
conquest:tarred_birch_wood_beam[axis=x]
conquest:tarred_birch_wood_beam[axis=y]
conquest:tarred_birch_wood_beam[axis=z]
conquest:tarred_birch_wood_beam_bark[axis=x]
conquest:tarred_birch_wood_beam_bark[axis=y]
conquest:tarred_birch_wood_beam_bark[axis=z]
conquest:tarred_birch_wood_beam_beam_board[facing=north,layers=1,toggle=1]
conquest:tarred_birch_wood_beam_beam_board[facing=north,layers=1,toggle=2]
conquest:tarred_birch_wood_beam_beam_board[facing=north,layers=1,toggle=3]
conquest:tarred_birch_wood_beam_beam_board[facing=north,layers=1,toggle=4]
conquest:tarred_birch_wood_beam_beam_board[facing=north,layers=2,toggle=1]
conquest:tarred_birch_wood_beam_beam_board[facing=north,layers=2,toggle=2]
conquest:tarred_birch_wood_beam_beam_board[facing=north,layers=2,toggle=3]
conquest:tarred_birch_wood_beam_beam_board[facing=north,layers=2,toggle=4]
conquest:tarred_birch_wood_beam_beam_board[facing=north,layers=3,toggle=1]
conquest:tarred_birch_wood_beam_beam_board[facing=north,layers=3,toggle=2]
conquest:tarred_birch_wood_beam_beam_board[facing=north,layers=3,toggle=3]
conquest:tarred_birch_wood_beam_beam_board[facing=north,layers=3,toggle=4]
conquest:tarred_birch_wood_beam_beam_board[facing=east,layers=1,toggle=1]
conquest:tarred_birch_wood_beam_beam_board[facing=east,layers=1,toggle=2]
conquest:tarred_birch_wood_beam_beam_board[facing=east,layers=1,toggle=3]
conquest:tarred_birch_wood_beam_beam_board[facing=east,layers=1,toggle=4]
conquest:tarred_birch_wood_beam_beam_board[facing=east,layers=2,toggle=1]
conquest:tarred_birch_wood_beam_beam_board[facing=east,layers=2,toggle=2]
conquest:tarred_birch_wood_beam_beam_board[facing=east,layers=2,toggle=3]
conquest:tarred_birch_wood_beam_beam_board[facing=east,layers=2,toggle=4]
conquest:tarred_birch_wood_beam_beam_board[facing=east,layers=3,toggle=1]
conquest:tarred_birch_wood_beam_beam_board[facing=east,layers=3,toggle=2]
conquest:tarred_birch_wood_beam_beam_board[facing=east,layers=3,toggle=3]
conquest:tarred_birch_wood_beam_beam_board[facing=east,layers=3,toggle=4]
conquest:tarred_birch_wood_beam_beam_board[facing=south,layers=1,toggle=1]
conquest:tarred_birch_wood_beam_beam_board[facing=south,layers=1,toggle=2]
conquest:tarred_birch_wood_beam_beam_board[facing=south,layers=1,toggle=3]
conquest:tarred_birch_wood_beam_beam_board[facing=south,layers=1,toggle=4]
conquest:tarred_birch_wood_beam_beam_board[facing=south,layers=2,toggle=1]
conquest:tarred_birch_wood_beam_beam_board[facing=south,layers=2,toggle=2]
conquest:tarred_birch_wood_beam_beam_board[facing=south,layers=2,toggle=3]
conquest:tarred_birch_wood_beam_beam_board[facing=south,layers=2,toggle=4]
conquest:tarred_birch_wood_beam_beam_board[facing=south,layers=3,toggle=1]
conquest:tarred_birch_wood_beam_beam_board[facing=south,layers=3,toggle=2]
conquest:tarred_birch_wood_beam_beam_board[facing=south,layers=3,toggle=3]
conquest:tarred_birch_wood_beam_beam_board[facing=south,layers=3,toggle=4]
conquest:tarred_birch_wood_beam_beam_board[facing=west,layers=1,toggle=1]
conquest:tarred_birch_wood_beam_beam_board[facing=west,layers=1,toggle=2]
conquest:tarred_birch_wood_beam_beam_board[facing=west,layers=1,toggle=3]
conquest:tarred_birch_wood_beam_beam_board[facing=west,layers=1,toggle=4]
conquest:tarred_birch_wood_beam_beam_board[facing=west,layers=2,toggle=1]
conquest:tarred_birch_wood_beam_beam_board[facing=west,layers=2,toggle=2]
conquest:tarred_birch_wood_beam_beam_board[facing=west,layers=2,toggle=3]
conquest:tarred_birch_wood_beam_beam_board[facing=west,layers=2,toggle=4]
conquest:tarred_birch_wood_beam_beam_board[facing=west,layers=3,toggle=1]
conquest:tarred_birch_wood_beam_beam_board[facing=west,layers=3,toggle=2]
conquest:tarred_birch_wood_beam_beam_board[facing=west,layers=3,toggle=3]
conquest:tarred_birch_wood_beam_beam_board[facing=west,layers=3,toggle=4]
conquest:tarred_birch_wood_beam_beam_board[facing=up,layers=1,toggle=1]
conquest:tarred_birch_wood_beam_beam_board[facing=up,layers=1,toggle=2]
conquest:tarred_birch_wood_beam_beam_board[facing=up,layers=1,toggle=3]
conquest:tarred_birch_wood_beam_beam_board[facing=up,layers=1,toggle=4]
conquest:tarred_birch_wood_beam_beam_board[facing=up,layers=2,toggle=1]
conquest:tarred_birch_wood_beam_beam_board[facing=up,layers=2,toggle=2]
conquest:tarred_birch_wood_beam_beam_board[facing=up,layers=2,toggle=3]
conquest:tarred_birch_wood_beam_beam_board[facing=up,layers=2,toggle=4]
conquest:tarred_birch_wood_beam_beam_board[facing=up,layers=3,toggle=1]
conquest:tarred_birch_wood_beam_beam_board[facing=up,layers=3,toggle=2]
conquest:tarred_birch_wood_beam_beam_board[facing=up,layers=3,toggle=3]
conquest:tarred_birch_wood_beam_beam_board[facing=up,layers=3,toggle=4]
conquest:tarred_birch_wood_beam_beam_board[facing=down,layers=1,toggle=1]
conquest:tarred_birch_wood_beam_beam_board[facing=down,layers=1,toggle=2]
conquest:tarred_birch_wood_beam_beam_board[facing=down,layers=1,toggle=3]
conquest:tarred_birch_wood_beam_beam_board[facing=down,layers=1,toggle=4]
conquest:tarred_birch_wood_beam_beam_board[facing=down,layers=2,toggle=1]
conquest:tarred_birch_wood_beam_beam_board[facing=down,layers=2,toggle=2]
conquest:tarred_birch_wood_beam_beam_board[facing=down,layers=2,toggle=3]
conquest:tarred_birch_wood_beam_beam_board[facing=down,layers=2,toggle=4]
conquest:tarred_birch_wood_beam_beam_board[facing=down,layers=3,toggle=1]
conquest:tarred_birch_wood_beam_beam_board[facing=down,layers=3,toggle=2]
conquest:tarred_birch_wood_beam_beam_board[facing=down,layers=3,toggle=3]
conquest:tarred_birch_wood_beam_beam_board[facing=down,layers=3,toggle=4]
conquest:tarred_birch_wood_beam_corner_slab[facing=north,type=top,waterlogged=true]
conquest:tarred_birch_wood_beam_corner_slab[facing=north,type=top,waterlogged=false]
conquest:tarred_birch_wood_beam_corner_slab[facing=north,type=bottom,waterlogged=true]
conquest:tarred_birch_wood_beam_corner_slab[facing=north,type=bottom,waterlogged=false]
conquest:tarred_birch_wood_beam_corner_slab[facing=south,type=top,waterlogged=true]
conquest:tarred_birch_wood_beam_corner_slab[facing=south,type=top,waterlogged=false]
conquest:tarred_birch_wood_beam_corner_slab[facing=south,type=bottom,waterlogged=true]
conquest:tarred_birch_wood_beam_corner_slab[facing=south,type=bottom,waterlogged=false]
conquest:tarred_birch_wood_beam_corner_slab[facing=west,type=top,waterlogged=true]
conquest:tarred_birch_wood_beam_corner_slab[facing=west,type=top,waterlogged=false]
conquest:tarred_birch_wood_beam_corner_slab[facing=west,type=bottom,waterlogged=true]
conquest:tarred_birch_wood_beam_corner_slab[facing=west,type=bottom,waterlogged=false]
conquest:tarred_birch_wood_beam_corner_slab[facing=east,type=top,waterlogged=true]
conquest:tarred_birch_wood_beam_corner_slab[facing=east,type=top,waterlogged=false]
conquest:tarred_birch_wood_beam_corner_slab[facing=east,type=bottom,waterlogged=true]
conquest:tarred_birch_wood_beam_corner_slab[facing=east,type=bottom,waterlogged=false]
conquest:tarred_birch_wood_beam_door_frame_lintel[facing=north,toggle=1,type=top]
conquest:tarred_birch_wood_beam_door_frame_lintel[facing=north,toggle=1,type=bottom]
conquest:tarred_birch_wood_beam_door_frame_lintel[facing=north,toggle=2,type=top]
conquest:tarred_birch_wood_beam_door_frame_lintel[facing=north,toggle=2,type=bottom]
conquest:tarred_birch_wood_beam_door_frame_lintel[facing=north,toggle=3,type=top]
conquest:tarred_birch_wood_beam_door_frame_lintel[facing=north,toggle=3,type=bottom]
conquest:tarred_birch_wood_beam_door_frame_lintel[facing=north,toggle=4,type=top]
conquest:tarred_birch_wood_beam_door_frame_lintel[facing=north,toggle=4,type=bottom]
conquest:tarred_birch_wood_beam_door_frame_lintel[facing=south,toggle=1,type=top]
conquest:tarred_birch_wood_beam_door_frame_lintel[facing=south,toggle=1,type=bottom]
conquest:tarred_birch_wood_beam_door_frame_lintel[facing=south,toggle=2,type=top]
conquest:tarred_birch_wood_beam_door_frame_lintel[facing=south,toggle=2,type=bottom]
conquest:tarred_birch_wood_beam_door_frame_lintel[facing=south,toggle=3,type=top]
conquest:tarred_birch_wood_beam_door_frame_lintel[facing=south,toggle=3,type=bottom]
conquest:tarred_birch_wood_beam_door_frame_lintel[facing=south,toggle=4,type=top]
conquest:tarred_birch_wood_beam_door_frame_lintel[facing=south,toggle=4,type=bottom]
conquest:tarred_birch_wood_beam_door_frame_lintel[facing=west,toggle=1,type=top]
conquest:tarred_birch_wood_beam_door_frame_lintel[facing=west,toggle=1,type=bottom]
conquest:tarred_birch_wood_beam_door_frame_lintel[facing=west,toggle=2,type=top]
conquest:tarred_birch_wood_beam_door_frame_lintel[facing=west,toggle=2,type=bottom]
conquest:tarred_birch_wood_beam_door_frame_lintel[facing=west,toggle=3,type=top]
conquest:tarred_birch_wood_beam_door_frame_lintel[facing=west,toggle=3,type=bottom]
conquest:tarred_birch_wood_beam_door_frame_lintel[facing=west,toggle=4,type=top]
conquest:tarred_birch_wood_beam_door_frame_lintel[facing=west,toggle=4,type=bottom]
conquest:tarred_birch_wood_beam_door_frame_lintel[facing=east,toggle=1,type=top]
conquest:tarred_birch_wood_beam_door_frame_lintel[facing=east,toggle=1,type=bottom]
conquest:tarred_birch_wood_beam_door_frame_lintel[facing=east,toggle=2,type=top]
conquest:tarred_birch_wood_beam_door_frame_lintel[facing=east,toggle=2,type=bottom]
conquest:tarred_birch_wood_beam_door_frame_lintel[facing=east,toggle=3,type=top]
conquest:tarred_birch_wood_beam_door_frame_lintel[facing=east,toggle=3,type=bottom]
conquest:tarred_birch_wood_beam_door_frame_lintel[facing=east,toggle=4,type=top]
conquest:tarred_birch_wood_beam_door_frame_lintel[facing=east,toggle=4,type=bottom]
conquest:tarred_birch_wood_beam_door_frame_posts[facing=north,toggle=1]
conquest:tarred_birch_wood_beam_door_frame_posts[facing=north,toggle=2]
conquest:tarred_birch_wood_beam_door_frame_posts[facing=north,toggle=3]
conquest:tarred_birch_wood_beam_door_frame_posts[facing=south,toggle=1]
conquest:tarred_birch_wood_beam_door_frame_posts[facing=south,toggle=2]
conquest:tarred_birch_wood_beam_door_frame_posts[facing=south,toggle=3]
conquest:tarred_birch_wood_beam_door_frame_posts[facing=west,toggle=1]
conquest:tarred_birch_wood_beam_door_frame_posts[facing=west,toggle=2]
conquest:tarred_birch_wood_beam_door_frame_posts[facing=west,toggle=3]
conquest:tarred_birch_wood_beam_door_frame_posts[facing=east,toggle=1]
conquest:tarred_birch_wood_beam_door_frame_posts[facing=east,toggle=2]
conquest:tarred_birch_wood_beam_door_frame_posts[facing=east,toggle=3]
conquest:tarred_birch_wood_beam_eighth_slab[facing=north,type=top,waterlogged=true]
conquest:tarred_birch_wood_beam_eighth_slab[facing=north,type=top,waterlogged=false]
conquest:tarred_birch_wood_beam_eighth_slab[facing=north,type=bottom,waterlogged=true]
conquest:tarred_birch_wood_beam_eighth_slab[facing=north,type=bottom,waterlogged=false]
conquest:tarred_birch_wood_beam_eighth_slab[facing=south,type=top,waterlogged=true]
conquest:tarred_birch_wood_beam_eighth_slab[facing=south,type=top,waterlogged=false]
conquest:tarred_birch_wood_beam_eighth_slab[facing=south,type=bottom,waterlogged=true]
conquest:tarred_birch_wood_beam_eighth_slab[facing=south,type=bottom,waterlogged=false]
conquest:tarred_birch_wood_beam_eighth_slab[facing=west,type=top,waterlogged=true]
conquest:tarred_birch_wood_beam_eighth_slab[facing=west,type=top,waterlogged=false]
conquest:tarred_birch_wood_beam_eighth_slab[facing=west,type=bottom,waterlogged=true]
conquest:tarred_birch_wood_beam_eighth_slab[facing=west,type=bottom,waterlogged=false]
conquest:tarred_birch_wood_beam_eighth_slab[facing=east,type=top,waterlogged=true]
conquest:tarred_birch_wood_beam_eighth_slab[facing=east,type=top,waterlogged=false]
conquest:tarred_birch_wood_beam_eighth_slab[facing=east,type=bottom,waterlogged=true]
conquest:tarred_birch_wood_beam_eighth_slab[facing=east,type=bottom,waterlogged=false]
conquest:tarred_birch_wood_beam_horizontal[activated=1,facing=north,type=top]
conquest:tarred_birch_wood_beam_horizontal[activated=1,facing=north,type=bottom]
conquest:tarred_birch_wood_beam_horizontal[activated=1,facing=south,type=top]
conquest:tarred_birch_wood_beam_horizontal[activated=1,facing=south,type=bottom]
conquest:tarred_birch_wood_beam_horizontal[activated=1,facing=west,type=top]
conquest:tarred_birch_wood_beam_horizontal[activated=1,facing=west,type=bottom]
conquest:tarred_birch_wood_beam_horizontal[activated=1,facing=east,type=top]
conquest:tarred_birch_wood_beam_horizontal[activated=1,facing=east,type=bottom]
conquest:tarred_birch_wood_beam_horizontal[activated=2,facing=north,type=top]
conquest:tarred_birch_wood_beam_horizontal[activated=2,facing=north,type=bottom]
conquest:tarred_birch_wood_beam_horizontal[activated=2,facing=south,type=top]
conquest:tarred_birch_wood_beam_horizontal[activated=2,facing=south,type=bottom]
conquest:tarred_birch_wood_beam_horizontal[activated=2,facing=west,type=top]
conquest:tarred_birch_wood_beam_horizontal[activated=2,facing=west,type=bottom]
conquest:tarred_birch_wood_beam_horizontal[activated=2,facing=east,type=top]
conquest:tarred_birch_wood_beam_horizontal[activated=2,facing=east,type=bottom]
conquest:tarred_birch_wood_beam_horizontal[activated=3,facing=north,type=top]
conquest:tarred_birch_wood_beam_horizontal[activated=3,facing=north,type=bottom]
conquest:tarred_birch_wood_beam_horizontal[activated=3,facing=south,type=top]
conquest:tarred_birch_wood_beam_horizontal[activated=3,facing=south,type=bottom]
conquest:tarred_birch_wood_beam_horizontal[activated=3,facing=west,type=top]
conquest:tarred_birch_wood_beam_horizontal[activated=3,facing=west,type=bottom]
conquest:tarred_birch_wood_beam_horizontal[activated=3,facing=east,type=top]
conquest:tarred_birch_wood_beam_horizontal[activated=3,facing=east,type=bottom]
conquest:tarred_birch_wood_beam_horizontal[activated=4,facing=north,type=top]
conquest:tarred_birch_wood_beam_horizontal[activated=4,facing=north,type=bottom]
conquest:tarred_birch_wood_beam_horizontal[activated=4,facing=south,type=top]
conquest:tarred_birch_wood_beam_horizontal[activated=4,facing=south,type=bottom]
conquest:tarred_birch_wood_beam_horizontal[activated=4,facing=west,type=top]
conquest:tarred_birch_wood_beam_horizontal[activated=4,facing=west,type=bottom]
conquest:tarred_birch_wood_beam_horizontal[activated=4,facing=east,type=top]
conquest:tarred_birch_wood_beam_horizontal[activated=4,facing=east,type=bottom]
conquest:tarred_birch_wood_beam_lintel[facing=north,toggle=1,type=top]
conquest:tarred_birch_wood_beam_lintel[facing=north,toggle=1,type=bottom]
conquest:tarred_birch_wood_beam_lintel[facing=north,toggle=2,type=top]
conquest:tarred_birch_wood_beam_lintel[facing=north,toggle=2,type=bottom]
conquest:tarred_birch_wood_beam_lintel[facing=north,toggle=3,type=top]
conquest:tarred_birch_wood_beam_lintel[facing=north,toggle=3,type=bottom]
conquest:tarred_birch_wood_beam_lintel[facing=north,toggle=4,type=top]
conquest:tarred_birch_wood_beam_lintel[facing=north,toggle=4,type=bottom]
conquest:tarred_birch_wood_beam_lintel[facing=south,toggle=1,type=top]
conquest:tarred_birch_wood_beam_lintel[facing=south,toggle=1,type=bottom]
conquest:tarred_birch_wood_beam_lintel[facing=south,toggle=2,type=top]
conquest:tarred_birch_wood_beam_lintel[facing=south,toggle=2,type=bottom]
conquest:tarred_birch_wood_beam_lintel[facing=south,toggle=3,type=top]
conquest:tarred_birch_wood_beam_lintel[facing=south,toggle=3,type=bottom]
conquest:tarred_birch_wood_beam_lintel[facing=south,toggle=4,type=top]
conquest:tarred_birch_wood_beam_lintel[facing=south,toggle=4,type=bottom]
conquest:tarred_birch_wood_beam_lintel[facing=west,toggle=1,type=top]
conquest:tarred_birch_wood_beam_lintel[facing=west,toggle=1,type=bottom]
conquest:tarred_birch_wood_beam_lintel[facing=west,toggle=2,type=top]
conquest:tarred_birch_wood_beam_lintel[facing=west,toggle=2,type=bottom]
conquest:tarred_birch_wood_beam_lintel[facing=west,toggle=3,type=top]
conquest:tarred_birch_wood_beam_lintel[facing=west,toggle=3,type=bottom]
conquest:tarred_birch_wood_beam_lintel[facing=west,toggle=4,type=top]
conquest:tarred_birch_wood_beam_lintel[facing=west,toggle=4,type=bottom]
conquest:tarred_birch_wood_beam_lintel[facing=east,toggle=1,type=top]
conquest:tarred_birch_wood_beam_lintel[facing=east,toggle=1,type=bottom]
conquest:tarred_birch_wood_beam_lintel[facing=east,toggle=2,type=top]
conquest:tarred_birch_wood_beam_lintel[facing=east,toggle=2,type=bottom]
conquest:tarred_birch_wood_beam_lintel[facing=east,toggle=3,type=top]
conquest:tarred_birch_wood_beam_lintel[facing=east,toggle=3,type=bottom]
conquest:tarred_birch_wood_beam_lintel[facing=east,toggle=4,type=top]
conquest:tarred_birch_wood_beam_lintel[facing=east,toggle=4,type=bottom]
conquest:tarred_birch_wood_beam_pillar[layer=1,waterlogged=true]
conquest:tarred_birch_wood_beam_pillar[layer=1,waterlogged=false]
conquest:tarred_birch_wood_beam_pillar[layer=2,waterlogged=true]
conquest:tarred_birch_wood_beam_pillar[layer=2,waterlogged=false]
conquest:tarred_birch_wood_beam_pillar[layer=3,waterlogged=true]
conquest:tarred_birch_wood_beam_pillar[layer=3,waterlogged=false]
conquest:tarred_birch_wood_beam_posts[facing=north,toggle=1]
conquest:tarred_birch_wood_beam_posts[facing=north,toggle=2]
conquest:tarred_birch_wood_beam_posts[facing=north,toggle=3]
conquest:tarred_birch_wood_beam_posts[facing=south,toggle=1]
conquest:tarred_birch_wood_beam_posts[facing=south,toggle=2]
conquest:tarred_birch_wood_beam_posts[facing=south,toggle=3]
conquest:tarred_birch_wood_beam_posts[facing=west,toggle=1]
conquest:tarred_birch_wood_beam_posts[facing=west,toggle=2]
conquest:tarred_birch_wood_beam_posts[facing=west,toggle=3]
conquest:tarred_birch_wood_beam_posts[facing=east,toggle=1]
conquest:tarred_birch_wood_beam_posts[facing=east,toggle=2]
conquest:tarred_birch_wood_beam_posts[facing=east,toggle=3]
conquest:tarred_birch_wood_beam_quarter_slab[facing=north,layer=1,type=top,waterlogged=true]
conquest:tarred_birch_wood_beam_quarter_slab[facing=north,layer=1,type=top,waterlogged=false]
conquest:tarred_birch_wood_beam_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=true]
conquest:tarred_birch_wood_beam_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=false]
conquest:tarred_birch_wood_beam_quarter_slab[facing=north,layer=2,type=top,waterlogged=true]
conquest:tarred_birch_wood_beam_quarter_slab[facing=north,layer=2,type=top,waterlogged=false]
conquest:tarred_birch_wood_beam_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=true]
conquest:tarred_birch_wood_beam_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=false]
conquest:tarred_birch_wood_beam_quarter_slab[facing=north,layer=3,type=top,waterlogged=true]
conquest:tarred_birch_wood_beam_quarter_slab[facing=north,layer=3,type=top,waterlogged=false]
conquest:tarred_birch_wood_beam_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=true]
conquest:tarred_birch_wood_beam_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=false]
conquest:tarred_birch_wood_beam_quarter_slab[facing=south,layer=1,type=top,waterlogged=true]
conquest:tarred_birch_wood_beam_quarter_slab[facing=south,layer=1,type=top,waterlogged=false]
conquest:tarred_birch_wood_beam_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=true]
conquest:tarred_birch_wood_beam_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=false]
conquest:tarred_birch_wood_beam_quarter_slab[facing=south,layer=2,type=top,waterlogged=true]
conquest:tarred_birch_wood_beam_quarter_slab[facing=south,layer=2,type=top,waterlogged=false]
conquest:tarred_birch_wood_beam_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=true]
conquest:tarred_birch_wood_beam_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=false]
conquest:tarred_birch_wood_beam_quarter_slab[facing=south,layer=3,type=top,waterlogged=true]
conquest:tarred_birch_wood_beam_quarter_slab[facing=south,layer=3,type=top,waterlogged=false]
conquest:tarred_birch_wood_beam_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=true]
conquest:tarred_birch_wood_beam_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=false]
conquest:tarred_birch_wood_beam_quarter_slab[facing=west,layer=1,type=top,waterlogged=true]
conquest:tarred_birch_wood_beam_quarter_slab[facing=west,layer=1,type=top,waterlogged=false]
conquest:tarred_birch_wood_beam_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=true]
conquest:tarred_birch_wood_beam_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=false]
conquest:tarred_birch_wood_beam_quarter_slab[facing=west,layer=2,type=top,waterlogged=true]
conquest:tarred_birch_wood_beam_quarter_slab[facing=west,layer=2,type=top,waterlogged=false]
conquest:tarred_birch_wood_beam_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=true]
conquest:tarred_birch_wood_beam_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=false]
conquest:tarred_birch_wood_beam_quarter_slab[facing=west,layer=3,type=top,waterlogged=true]
conquest:tarred_birch_wood_beam_quarter_slab[facing=west,layer=3,type=top,waterlogged=false]
conquest:tarred_birch_wood_beam_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=true]
conquest:tarred_birch_wood_beam_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=false]
conquest:tarred_birch_wood_beam_quarter_slab[facing=east,layer=1,type=top,waterlogged=true]
conquest:tarred_birch_wood_beam_quarter_slab[facing=east,layer=1,type=top,waterlogged=false]
conquest:tarred_birch_wood_beam_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=true]
conquest:tarred_birch_wood_beam_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=false]
conquest:tarred_birch_wood_beam_quarter_slab[facing=east,layer=2,type=top,waterlogged=true]
conquest:tarred_birch_wood_beam_quarter_slab[facing=east,layer=2,type=top,waterlogged=false]
conquest:tarred_birch_wood_beam_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=true]
conquest:tarred_birch_wood_beam_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=false]
conquest:tarred_birch_wood_beam_quarter_slab[facing=east,layer=3,type=top,waterlogged=true]
conquest:tarred_birch_wood_beam_quarter_slab[facing=east,layer=3,type=top,waterlogged=false]
conquest:tarred_birch_wood_beam_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=true]
conquest:tarred_birch_wood_beam_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=false]
conquest:tarred_birch_wood_beam_slab[layer=1,type=top,waterlogged=true]
conquest:tarred_birch_wood_beam_slab[layer=1,type=top,waterlogged=false]
conquest:tarred_birch_wood_beam_slab[layer=1,type=bottom,waterlogged=true]
conquest:tarred_birch_wood_beam_slab[layer=1,type=bottom,waterlogged=false]
conquest:tarred_birch_wood_beam_slab[layer=2,type=top,waterlogged=true]
conquest:tarred_birch_wood_beam_slab[layer=2,type=top,waterlogged=false]
conquest:tarred_birch_wood_beam_slab[layer=2,type=bottom,waterlogged=true]
conquest:tarred_birch_wood_beam_slab[layer=2,type=bottom,waterlogged=false]
conquest:tarred_birch_wood_beam_slab[layer=3,type=top,waterlogged=true]
conquest:tarred_birch_wood_beam_slab[layer=3,type=top,waterlogged=false]
conquest:tarred_birch_wood_beam_slab[layer=3,type=bottom,waterlogged=true]
conquest:tarred_birch_wood_beam_slab[layer=3,type=bottom,waterlogged=false]
conquest:tarred_birch_wood_beam_slab[layer=4,type=top,waterlogged=true]
conquest:tarred_birch_wood_beam_slab[layer=4,type=top,waterlogged=false]
conquest:tarred_birch_wood_beam_slab[layer=4,type=bottom,waterlogged=true]
conquest:tarred_birch_wood_beam_slab[layer=4,type=bottom,waterlogged=false]
conquest:tarred_birch_wood_beam_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:tarred_birch_wood_beam_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:tarred_birch_wood_beam_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:tarred_birch_wood_beam_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:tarred_birch_wood_beam_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:tarred_birch_wood_beam_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:tarred_birch_wood_beam_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:tarred_birch_wood_beam_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:tarred_birch_wood_beam_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:tarred_birch_wood_beam_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:tarred_birch_wood_beam_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:tarred_birch_wood_beam_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:tarred_birch_wood_beam_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:tarred_birch_wood_beam_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:tarred_birch_wood_beam_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:tarred_birch_wood_beam_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:tarred_birch_wood_beam_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:tarred_birch_wood_beam_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:tarred_birch_wood_beam_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:tarred_birch_wood_beam_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:tarred_birch_wood_beam_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:tarred_birch_wood_beam_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:tarred_birch_wood_beam_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:tarred_birch_wood_beam_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:tarred_birch_wood_beam_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:tarred_birch_wood_beam_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:tarred_birch_wood_beam_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:tarred_birch_wood_beam_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:tarred_birch_wood_beam_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:tarred_birch_wood_beam_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:tarred_birch_wood_beam_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:tarred_birch_wood_beam_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:tarred_birch_wood_beam_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:tarred_birch_wood_beam_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:tarred_birch_wood_beam_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:tarred_birch_wood_beam_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:tarred_birch_wood_beam_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:tarred_birch_wood_beam_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:tarred_birch_wood_beam_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:tarred_birch_wood_beam_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:tarred_birch_wood_beam_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:tarred_birch_wood_beam_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:tarred_birch_wood_beam_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:tarred_birch_wood_beam_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:tarred_birch_wood_beam_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:tarred_birch_wood_beam_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:tarred_birch_wood_beam_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:tarred_birch_wood_beam_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:tarred_birch_wood_beam_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:tarred_birch_wood_beam_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:tarred_birch_wood_beam_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:tarred_birch_wood_beam_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:tarred_birch_wood_beam_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:tarred_birch_wood_beam_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:tarred_birch_wood_beam_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:tarred_birch_wood_beam_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:tarred_birch_wood_beam_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:tarred_birch_wood_beam_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:tarred_birch_wood_beam_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:tarred_birch_wood_beam_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:tarred_birch_wood_beam_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:tarred_birch_wood_beam_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:tarred_birch_wood_beam_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:tarred_birch_wood_beam_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:tarred_birch_wood_beam_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:tarred_birch_wood_beam_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:tarred_birch_wood_beam_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:tarred_birch_wood_beam_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:tarred_birch_wood_beam_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:tarred_birch_wood_beam_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:tarred_birch_wood_beam_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:tarred_birch_wood_beam_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:tarred_birch_wood_beam_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:tarred_birch_wood_beam_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:tarred_birch_wood_beam_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:tarred_birch_wood_beam_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:tarred_birch_wood_beam_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:tarred_birch_wood_beam_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:tarred_birch_wood_beam_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:tarred_birch_wood_beam_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:tarred_birch_wood_beam_vertical[facing=north,toggle=1]
conquest:tarred_birch_wood_beam_vertical[facing=north,toggle=2]
conquest:tarred_birch_wood_beam_vertical[facing=north,toggle=3]
conquest:tarred_birch_wood_beam_vertical[facing=north,toggle=4]
conquest:tarred_birch_wood_beam_vertical[facing=north,toggle=5]
conquest:tarred_birch_wood_beam_vertical[facing=north,toggle=6]
conquest:tarred_birch_wood_beam_vertical[facing=south,toggle=1]
conquest:tarred_birch_wood_beam_vertical[facing=south,toggle=2]
conquest:tarred_birch_wood_beam_vertical[facing=south,toggle=3]
conquest:tarred_birch_wood_beam_vertical[facing=south,toggle=4]
conquest:tarred_birch_wood_beam_vertical[facing=south,toggle=5]
conquest:tarred_birch_wood_beam_vertical[facing=south,toggle=6]
conquest:tarred_birch_wood_beam_vertical[facing=west,toggle=1]
conquest:tarred_birch_wood_beam_vertical[facing=west,toggle=2]
conquest:tarred_birch_wood_beam_vertical[facing=west,toggle=3]
conquest:tarred_birch_wood_beam_vertical[facing=west,toggle=4]
conquest:tarred_birch_wood_beam_vertical[facing=west,toggle=5]
conquest:tarred_birch_wood_beam_vertical[facing=west,toggle=6]
conquest:tarred_birch_wood_beam_vertical[facing=east,toggle=1]
conquest:tarred_birch_wood_beam_vertical[facing=east,toggle=2]
conquest:tarred_birch_wood_beam_vertical[facing=east,toggle=3]
conquest:tarred_birch_wood_beam_vertical[facing=east,toggle=4]
conquest:tarred_birch_wood_beam_vertical[facing=east,toggle=5]
conquest:tarred_birch_wood_beam_vertical[facing=east,toggle=6]
conquest:tarred_birch_wood_beam_vertical_corner[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:tarred_birch_wood_beam_vertical_corner[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:tarred_birch_wood_beam_vertical_corner[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:tarred_birch_wood_beam_vertical_corner[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:tarred_birch_wood_beam_vertical_corner[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:tarred_birch_wood_beam_vertical_corner[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:tarred_birch_wood_beam_vertical_corner[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:tarred_birch_wood_beam_vertical_corner[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:tarred_birch_wood_beam_vertical_corner[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:tarred_birch_wood_beam_vertical_corner[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:tarred_birch_wood_beam_vertical_corner[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:tarred_birch_wood_beam_vertical_corner[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:tarred_birch_wood_beam_vertical_corner[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:tarred_birch_wood_beam_vertical_corner[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:tarred_birch_wood_beam_vertical_corner[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:tarred_birch_wood_beam_vertical_corner[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:tarred_birch_wood_beam_vertical_corner[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:tarred_birch_wood_beam_vertical_corner[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:tarred_birch_wood_beam_vertical_corner[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:tarred_birch_wood_beam_vertical_corner[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:tarred_birch_wood_beam_vertical_corner[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:tarred_birch_wood_beam_vertical_corner[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:tarred_birch_wood_beam_vertical_corner[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:tarred_birch_wood_beam_vertical_corner[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:tarred_birch_wood_beam_vertical_corner[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:tarred_birch_wood_beam_vertical_corner[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:tarred_birch_wood_beam_vertical_corner[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:tarred_birch_wood_beam_vertical_corner[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:tarred_birch_wood_beam_vertical_corner[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:tarred_birch_wood_beam_vertical_corner[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:tarred_birch_wood_beam_vertical_corner[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:tarred_birch_wood_beam_vertical_corner[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:tarred_birch_wood_beam_vertical_corner[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:tarred_birch_wood_beam_vertical_corner[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:tarred_birch_wood_beam_vertical_corner[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:tarred_birch_wood_beam_vertical_corner[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:tarred_birch_wood_beam_vertical_corner[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:tarred_birch_wood_beam_vertical_corner[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:tarred_birch_wood_beam_vertical_corner[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:tarred_birch_wood_beam_vertical_corner[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:tarred_birch_wood_beam_vertical_corner[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:tarred_birch_wood_beam_vertical_corner[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:tarred_birch_wood_beam_vertical_corner[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:tarred_birch_wood_beam_vertical_corner[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:tarred_birch_wood_beam_vertical_corner[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:tarred_birch_wood_beam_vertical_corner[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:tarred_birch_wood_beam_vertical_corner[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:tarred_birch_wood_beam_vertical_corner[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:tarred_birch_wood_beam_vertical_corner[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:tarred_birch_wood_beam_vertical_corner[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:tarred_birch_wood_beam_vertical_corner[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:tarred_birch_wood_beam_vertical_corner[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:tarred_birch_wood_beam_vertical_corner[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:tarred_birch_wood_beam_vertical_corner[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:tarred_birch_wood_beam_vertical_corner[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:tarred_birch_wood_beam_vertical_corner[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:tarred_birch_wood_beam_vertical_corner[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:tarred_birch_wood_beam_vertical_corner[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:tarred_birch_wood_beam_vertical_corner[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:tarred_birch_wood_beam_vertical_corner[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:tarred_birch_wood_beam_vertical_corner[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:tarred_birch_wood_beam_vertical_corner[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:tarred_birch_wood_beam_vertical_corner[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:tarred_birch_wood_beam_vertical_corner[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:tarred_birch_wood_beam_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:tarred_birch_wood_beam_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:tarred_birch_wood_beam_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:tarred_birch_wood_beam_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:tarred_birch_wood_beam_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:tarred_birch_wood_beam_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:tarred_birch_wood_beam_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:tarred_birch_wood_beam_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:tarred_birch_wood_beam_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:tarred_birch_wood_beam_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:tarred_birch_wood_beam_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:tarred_birch_wood_beam_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:tarred_birch_wood_beam_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:tarred_birch_wood_beam_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:tarred_birch_wood_beam_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:tarred_birch_wood_beam_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:tarred_birch_wood_beam_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:tarred_birch_wood_beam_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:tarred_birch_wood_beam_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:tarred_birch_wood_beam_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:tarred_birch_wood_beam_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:tarred_birch_wood_beam_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:tarred_birch_wood_beam_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:tarred_birch_wood_beam_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:tarred_birch_wood_beam_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:tarred_birch_wood_beam_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:tarred_birch_wood_beam_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:tarred_birch_wood_beam_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:tarred_birch_wood_beam_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:tarred_birch_wood_beam_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:tarred_birch_wood_beam_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:tarred_birch_wood_beam_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:tarred_birch_wood_beam_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:tarred_birch_wood_beam_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:tarred_birch_wood_beam_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:tarred_birch_wood_beam_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:tarred_birch_wood_beam_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:tarred_birch_wood_beam_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:tarred_birch_wood_beam_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:tarred_birch_wood_beam_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:tarred_birch_wood_beam_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:tarred_birch_wood_beam_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:tarred_birch_wood_beam_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:tarred_birch_wood_beam_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:tarred_birch_wood_beam_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:tarred_birch_wood_beam_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:tarred_birch_wood_beam_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:tarred_birch_wood_beam_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:tarred_birch_wood_beam_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:tarred_birch_wood_beam_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:tarred_birch_wood_beam_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:tarred_birch_wood_beam_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:tarred_birch_wood_beam_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:tarred_birch_wood_beam_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:tarred_birch_wood_beam_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:tarred_birch_wood_beam_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:tarred_birch_wood_beam_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:tarred_birch_wood_beam_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:tarred_birch_wood_beam_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:tarred_birch_wood_beam_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:tarred_birch_wood_beam_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:tarred_birch_wood_beam_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:tarred_birch_wood_beam_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:tarred_birch_wood_beam_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:tarred_birch_wood_beam_vertical_quarter[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:tarred_birch_wood_beam_vertical_quarter[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:tarred_birch_wood_beam_vertical_quarter[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:tarred_birch_wood_beam_vertical_quarter[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:tarred_birch_wood_beam_vertical_quarter[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:tarred_birch_wood_beam_vertical_quarter[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:tarred_birch_wood_beam_vertical_quarter[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:tarred_birch_wood_beam_vertical_quarter[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:tarred_birch_wood_beam_vertical_quarter[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:tarred_birch_wood_beam_vertical_quarter[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:tarred_birch_wood_beam_vertical_quarter[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:tarred_birch_wood_beam_vertical_quarter[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:tarred_birch_wood_beam_vertical_quarter[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:tarred_birch_wood_beam_vertical_quarter[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:tarred_birch_wood_beam_vertical_quarter[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:tarred_birch_wood_beam_vertical_quarter[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:tarred_birch_wood_beam_vertical_quarter[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:tarred_birch_wood_beam_vertical_quarter[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:tarred_birch_wood_beam_vertical_quarter[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:tarred_birch_wood_beam_vertical_quarter[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:tarred_birch_wood_beam_vertical_quarter[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:tarred_birch_wood_beam_vertical_quarter[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:tarred_birch_wood_beam_vertical_quarter[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:tarred_birch_wood_beam_vertical_quarter[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:tarred_birch_wood_beam_vertical_quarter[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:tarred_birch_wood_beam_vertical_quarter[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:tarred_birch_wood_beam_vertical_quarter[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:tarred_birch_wood_beam_vertical_quarter[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:tarred_birch_wood_beam_vertical_quarter[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:tarred_birch_wood_beam_vertical_quarter[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:tarred_birch_wood_beam_vertical_quarter[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:tarred_birch_wood_beam_vertical_quarter[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:tarred_birch_wood_beam_vertical_quarter[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:tarred_birch_wood_beam_vertical_quarter[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:tarred_birch_wood_beam_vertical_quarter[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:tarred_birch_wood_beam_vertical_quarter[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:tarred_birch_wood_beam_vertical_quarter[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:tarred_birch_wood_beam_vertical_quarter[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:tarred_birch_wood_beam_vertical_quarter[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:tarred_birch_wood_beam_vertical_quarter[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:tarred_birch_wood_beam_vertical_quarter[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:tarred_birch_wood_beam_vertical_quarter[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:tarred_birch_wood_beam_vertical_quarter[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:tarred_birch_wood_beam_vertical_quarter[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:tarred_birch_wood_beam_vertical_quarter[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:tarred_birch_wood_beam_vertical_quarter[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:tarred_birch_wood_beam_vertical_quarter[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:tarred_birch_wood_beam_vertical_quarter[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:tarred_birch_wood_beam_vertical_quarter[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:tarred_birch_wood_beam_vertical_quarter[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:tarred_birch_wood_beam_vertical_quarter[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:tarred_birch_wood_beam_vertical_quarter[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:tarred_birch_wood_beam_vertical_quarter[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:tarred_birch_wood_beam_vertical_quarter[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:tarred_birch_wood_beam_vertical_quarter[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:tarred_birch_wood_beam_vertical_quarter[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:tarred_birch_wood_beam_vertical_quarter[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:tarred_birch_wood_beam_vertical_quarter[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:tarred_birch_wood_beam_vertical_quarter[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:tarred_birch_wood_beam_vertical_quarter[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:tarred_birch_wood_beam_vertical_quarter[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:tarred_birch_wood_beam_vertical_quarter[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:tarred_birch_wood_beam_vertical_quarter[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:tarred_birch_wood_beam_vertical_quarter[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:tarred_birch_wood_beam_vertical_slab[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:tarred_birch_wood_beam_vertical_slab[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:tarred_birch_wood_beam_vertical_slab[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:tarred_birch_wood_beam_vertical_slab[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:tarred_birch_wood_beam_vertical_slab[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:tarred_birch_wood_beam_vertical_slab[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:tarred_birch_wood_beam_vertical_slab[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:tarred_birch_wood_beam_vertical_slab[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:tarred_birch_wood_beam_vertical_slab[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:tarred_birch_wood_beam_vertical_slab[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:tarred_birch_wood_beam_vertical_slab[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:tarred_birch_wood_beam_vertical_slab[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:tarred_birch_wood_beam_vertical_slab[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:tarred_birch_wood_beam_vertical_slab[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:tarred_birch_wood_beam_vertical_slab[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:tarred_birch_wood_beam_vertical_slab[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:tarred_birch_wood_beam_vertical_slab[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:tarred_birch_wood_beam_vertical_slab[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:tarred_birch_wood_beam_vertical_slab[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:tarred_birch_wood_beam_vertical_slab[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:tarred_birch_wood_beam_vertical_slab[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:tarred_birch_wood_beam_vertical_slab[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:tarred_birch_wood_beam_vertical_slab[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:tarred_birch_wood_beam_vertical_slab[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:tarred_birch_wood_beam_vertical_slab[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:tarred_birch_wood_beam_vertical_slab[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:tarred_birch_wood_beam_vertical_slab[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:tarred_birch_wood_beam_vertical_slab[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:tarred_birch_wood_beam_vertical_slab[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:tarred_birch_wood_beam_vertical_slab[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:tarred_birch_wood_beam_vertical_slab[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:tarred_birch_wood_beam_vertical_slab[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:tarred_birch_wood_beam_vertical_slab[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:tarred_birch_wood_beam_vertical_slab[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:tarred_birch_wood_beam_vertical_slab[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:tarred_birch_wood_beam_vertical_slab[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:tarred_birch_wood_beam_vertical_slab[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:tarred_birch_wood_beam_vertical_slab[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:tarred_birch_wood_beam_vertical_slab[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:tarred_birch_wood_beam_vertical_slab[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:tarred_birch_wood_beam_vertical_slab[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:tarred_birch_wood_beam_vertical_slab[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:tarred_birch_wood_beam_vertical_slab[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:tarred_birch_wood_beam_vertical_slab[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:tarred_birch_wood_beam_vertical_slab[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:tarred_birch_wood_beam_vertical_slab[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:tarred_birch_wood_beam_vertical_slab[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:tarred_birch_wood_beam_vertical_slab[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:tarred_birch_wood_beam_vertical_slab[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:tarred_birch_wood_beam_vertical_slab[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:tarred_birch_wood_beam_vertical_slab[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:tarred_birch_wood_beam_vertical_slab[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:tarred_birch_wood_beam_vertical_slab[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:tarred_birch_wood_beam_vertical_slab[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:tarred_birch_wood_beam_vertical_slab[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:tarred_birch_wood_beam_vertical_slab[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:tarred_birch_wood_beam_vertical_slab[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:tarred_birch_wood_beam_vertical_slab[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:tarred_birch_wood_beam_vertical_slab[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:tarred_birch_wood_beam_vertical_slab[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:tarred_birch_wood_beam_vertical_slab[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:tarred_birch_wood_beam_vertical_slab[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:tarred_birch_wood_beam_vertical_slab[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:tarred_birch_wood_beam_vertical_slab[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:tarred_birch_wood_beam_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:tarred_birch_wood_beam_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:tarred_birch_wood_beam_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:tarred_birch_wood_beam_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:tarred_birch_wood_beam_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:tarred_birch_wood_beam_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:tarred_birch_wood_beam_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:tarred_birch_wood_beam_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:tarred_birch_wood_beam_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:tarred_birch_wood_beam_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:tarred_birch_wood_beam_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:tarred_birch_wood_beam_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:tarred_birch_wood_beam_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:tarred_birch_wood_beam_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:tarred_birch_wood_beam_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:tarred_birch_wood_beam_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:tarred_birch_wood_beam_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:tarred_birch_wood_beam_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:tarred_birch_wood_beam_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:tarred_birch_wood_beam_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:tarred_birch_wood_beam_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:tarred_birch_wood_beam_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:tarred_birch_wood_beam_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:tarred_birch_wood_beam_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:tarred_birch_wood_beam_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:tarred_birch_wood_beam_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:tarred_birch_wood_beam_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:tarred_birch_wood_beam_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:tarred_birch_wood_beam_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:tarred_birch_wood_beam_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:tarred_birch_wood_beam_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:tarred_birch_wood_beam_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:tarred_birch_wood_beam_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:tarred_birch_wood_beam_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:tarred_birch_wood_beam_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:tarred_birch_wood_beam_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:tarred_birch_wood_beam_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:tarred_birch_wood_beam_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:tarred_birch_wood_beam_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:tarred_birch_wood_beam_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:tarred_birch_wood_beam_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:tarred_birch_wood_beam_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:tarred_birch_wood_beam_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:tarred_birch_wood_beam_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:tarred_birch_wood_beam_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:tarred_birch_wood_beam_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:tarred_birch_wood_beam_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:tarred_birch_wood_beam_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:tarred_birch_wood_beam_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:tarred_birch_wood_beam_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:tarred_birch_wood_beam_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:tarred_birch_wood_beam_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:tarred_birch_wood_beam_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:tarred_birch_wood_beam_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:tarred_birch_wood_beam_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:tarred_birch_wood_beam_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:tarred_birch_wood_beam_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:tarred_birch_wood_beam_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:tarred_birch_wood_beam_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:tarred_birch_wood_beam_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:tarred_birch_wood_beam_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:tarred_birch_wood_beam_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:tarred_birch_wood_beam_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:tarred_birch_wood_beam_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:tarred_birch_wood_beam_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:tarred_birch_wood_beam_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:tarred_birch_wood_beam_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:tarred_birch_wood_beam_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:tarred_birch_wood_beam_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:tarred_birch_wood_beam_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:tarred_birch_wood_beam_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:tarred_birch_wood_beam_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:tarred_birch_wood_beam_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:tarred_birch_wood_beam_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:tarred_birch_wood_beam_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:tarred_birch_wood_beam_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:tarred_birch_wood_beam_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:tarred_birch_wood_beam_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:tarred_birch_wood_beam_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:tarred_birch_wood_beam_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:tarred_birch_wood_beam_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:tarred_birch_wood_beam_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:tarred_birch_wood_beam_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:tarred_birch_wood_beam_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:tarred_birch_wood_beam_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:tarred_birch_wood_beam_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:tarred_birch_wood_beam_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:tarred_birch_wood_beam_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:tarred_birch_wood_beam_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:tarred_birch_wood_beam_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:tarred_birch_wood_beam_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:tarred_birch_wood_beam_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:tarred_birch_wood_beam_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:tarred_birch_wood_beam_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:tarred_birch_wood_beam_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:tarred_birch_wood_beam_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:tarred_birch_wood_beam_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:tarred_birch_wood_beam_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:tarred_birch_wood_beam_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:tarred_birch_wood_beam_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:tarred_birch_wood_beam_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:tarred_birch_wood_beam_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:tarred_birch_wood_beam_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:tarred_birch_wood_beam_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:tarred_birch_wood_beam_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:tarred_birch_wood_beam_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:tarred_birch_wood_beam_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:tarred_birch_wood_beam_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:tarred_birch_wood_beam_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:tarred_birch_wood_beam_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:tarred_birch_wood_beam_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:tarred_birch_wood_beam_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:tarred_birch_wood_beam_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:tarred_birch_wood_beam_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:tarred_birch_wood_beam_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:tarred_birch_wood_beam_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:tarred_birch_wood_beam_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:tarred_birch_wood_beam_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:tarred_birch_wood_beam_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:tarred_birch_wood_beam_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:tarred_birch_wood_beam_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:tarred_birch_wood_beam_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:tarred_birch_wood_beam_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:tarred_birch_wood_beam_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:tarred_birch_wood_beam_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:tarred_birch_wood_beam_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:tarred_birch_wood_beam_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:tarred_birch_wood_beam_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:tarred_birch_wood_beam_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:tarred_birch_wood_beam_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:tarred_birch_wood_beam_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:tarred_birch_wood_beam_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:tarred_birch_wood_beam_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:tarred_birch_wood_beam_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:tarred_birch_wood_beam_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:tarred_birch_wood_beam_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:tarred_birch_wood_beam_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:tarred_birch_wood_beam_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:tarred_birch_wood_beam_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:tarred_birch_wood_beam_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:tarred_birch_wood_beam_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:tarred_birch_wood_beam_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:tarred_birch_wood_beam_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:tarred_birch_wood_beam_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:tarred_birch_wood_beam_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:tarred_birch_wood_beam_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:tarred_birch_wood_beam_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:tarred_birch_wood_beam_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:tarred_birch_wood_beam_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:tarred_birch_wood_beam_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:tarred_birch_wood_beam_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:tarred_birch_wood_beam_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:tarred_birch_wood_beam_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:tarred_birch_wood_beam_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:tarred_birch_wood_beam_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:tarred_birch_wood_beam_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:tarred_birch_wood_beam_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:tarred_birch_wood_beam_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:tarred_birch_wood_beam_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:tarred_birch_wood_beam_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:tarred_birch_wood_beam_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:tarred_birch_wood_beam_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:tarred_birch_wood_beam_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:tarred_birch_wood_beam_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:tarred_birch_wood_beam_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:tarred_birch_wood_beam_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:tarred_birch_wood_beam_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:tarred_birch_wood_beam_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:tarred_birch_wood_beam_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:tarred_birch_wood_beam_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:tarred_birch_wood_beam_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:tarred_birch_wood_beam_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:tarred_birch_wood_beam_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:tarred_birch_wood_beam_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:tarred_birch_wood_beam_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:tarred_birch_wood_beam_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:tarred_birch_wood_beam_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:tarred_birch_wood_beam_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:tarred_birch_wood_beam_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:tarred_birch_wood_beam_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:tarred_birch_wood_beam_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:tarred_birch_wood_beam_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:tarred_birch_wood_beam_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:tarred_birch_wood_beam_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:tarred_birch_wood_beam_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:tarred_birch_wood_beam_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:tarred_birch_wood_beam_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:tarred_birch_wood_beam_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:tarred_birch_wood_beam_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:tarred_birch_wood_beam_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:tarred_birch_wood_beam_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:tarred_birch_wood_beam_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:tarred_birch_wood_beam_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:tarred_birch_wood_beam_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:tarred_birch_wood_beam_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:tarred_birch_wood_beam_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:tarred_birch_wood_beam_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:tarred_birch_wood_beam_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:tarred_birch_wood_beam_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:tarred_birch_wood_beam_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:tarred_birch_wood_beam_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:tarred_birch_wood_beam_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:tarred_birch_wood_beam_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:tarred_birch_wood_beam_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:tarred_birch_wood_beam_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:tarred_birch_wood_beam_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:tarred_birch_wood_beam_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:tarred_birch_wood_beam_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:tarred_birch_wood_beam_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:tarred_birch_wood_beam_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:tarred_birch_wood_beam_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:tarred_birch_wood_beam_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:tarred_birch_wood_beam_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:tarred_birch_wood_beam_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:tarred_birch_wood_beam_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:tarred_birch_wood_beam_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:tarred_birch_wood_beam_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:tarred_birch_wood_beam_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:tarred_birch_wood_beam_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:tarred_birch_wood_beam_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:tarred_birch_wood_beam_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:tarred_birch_wood_beam_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:tarred_birch_wood_beam_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:tarred_birch_wood_beam_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:tarred_birch_wood_beam_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:tarred_birch_wood_beam_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:tarred_birch_wood_beam_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:tarred_birch_wood_beam_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:tarred_birch_wood_beam_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:tarred_birch_wood_beam_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:tarred_birch_wood_beam_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:tarred_birch_wood_beam_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:tarred_birch_wood_beam_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:tarred_birch_wood_beam_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:tarred_birch_wood_beam_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:tarred_birch_wood_beam_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:tarred_birch_wood_beam_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:tarred_birch_wood_beam_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:tarred_birch_wood_beam_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:tarred_birch_wood_beam_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:tarred_birch_wood_beam_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:tarred_birch_wood_beam_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:tarred_birch_wood_beam_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:tarred_birch_wood_beam_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:tarred_birch_wood_beam_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:tarred_birch_wood_beam_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:tarred_birch_wood_beam_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:tarred_birch_wood_beam_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:tarred_birch_wood_beam_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:tarred_birch_wood_beam_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:tarred_birch_wood_beam_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:tarred_birch_wood_beam_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:tarred_birch_wood_beam_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:tarred_birch_wood_beam_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:tarred_birch_wood_beam_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:tarred_birch_wood_beam_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:tarred_birch_wood_beam_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:tarred_birch_wood_beam_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:tarred_birch_wood_beam_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:tarred_birch_wood_beam_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:tarred_birch_wood_beam_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:tarred_birch_wood_beam_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:tarred_birch_wood_beam_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:tarred_birch_wood_beam_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:tarred_birch_wood_beam_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:tarred_birch_wood_beam_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:tarred_birch_wood_beam_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:tarred_birch_wood_beam_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:tarred_birch_wood_beam_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:tarred_birch_wood_beam_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:tarred_birch_wood_beam_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:tarred_birch_wood_beam_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:tarred_birch_wood_beam_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:tarred_birch_wood_beam_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:tarred_birch_wood_beam_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:tarred_birch_wood_beam_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:tarred_birch_wood_beam_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:tarred_birch_wood_beam_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:tarred_birch_wood_beam_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:tarred_birch_wood_beam_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:tarred_birch_wood_beam_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:tarred_birch_wood_beam_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:tarred_birch_wood_beam_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:tarred_birch_wood_beam_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:tarred_birch_wood_beam_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:tarred_birch_wood_beam_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:tarred_birch_wood_beam_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:tarred_birch_wood_beam_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:tarred_birch_wood_beam_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:tarred_birch_wood_beam_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:tarred_birch_wood_beam_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:tarred_birch_wood_beam_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:tarred_birch_wood_beam_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:tarred_birch_wood_beam_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:tarred_birch_wood_beam_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:tarred_birch_wood_beam_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:tarred_birch_wood_beam_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:tarred_birch_wood_beam_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:tarred_birch_wood_beam_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:tarred_birch_wood_beam_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:tarred_birch_wood_beam_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:tarred_birch_wood_beam_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:tarred_birch_wood_beam_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:tarred_birch_wood_beam_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:tarred_birch_wood_beam_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:tarred_birch_wood_beam_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:tarred_birch_wood_beam_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:tarred_birch_wood_beam_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:tarred_birch_wood_beam_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:tarred_birch_wood_beam_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:tarred_birch_wood_beam_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:tarred_birch_wood_beam_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:tarred_birch_wood_beam_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:tarred_birch_wood_beam_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:tarred_birch_wood_beam_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:tarred_birch_wood_beam_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:tarred_birch_wood_beam_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:tarred_birch_wood_beam_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:tarred_birch_wood_beam_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:tarred_birch_wood_beam_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:tarred_birch_wood_beam_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:tarred_birch_wood_beam_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:tarred_birch_wood_beam_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:tarred_birch_wood_beam_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:tarred_dark_oak_wood_beam[axis=x]
conquest:tarred_dark_oak_wood_beam[axis=y]
conquest:tarred_dark_oak_wood_beam[axis=z]
conquest:tarred_dark_oak_wood_beam_bark[axis=x]
conquest:tarred_dark_oak_wood_beam_bark[axis=y]
conquest:tarred_dark_oak_wood_beam_bark[axis=z]
conquest:tarred_dark_oak_wood_beam_beam_board[facing=north,layers=1,toggle=1]
conquest:tarred_dark_oak_wood_beam_beam_board[facing=north,layers=1,toggle=2]
conquest:tarred_dark_oak_wood_beam_beam_board[facing=north,layers=1,toggle=3]
conquest:tarred_dark_oak_wood_beam_beam_board[facing=north,layers=1,toggle=4]
conquest:tarred_dark_oak_wood_beam_beam_board[facing=north,layers=2,toggle=1]
conquest:tarred_dark_oak_wood_beam_beam_board[facing=north,layers=2,toggle=2]
conquest:tarred_dark_oak_wood_beam_beam_board[facing=north,layers=2,toggle=3]
conquest:tarred_dark_oak_wood_beam_beam_board[facing=north,layers=2,toggle=4]
conquest:tarred_dark_oak_wood_beam_beam_board[facing=north,layers=3,toggle=1]
conquest:tarred_dark_oak_wood_beam_beam_board[facing=north,layers=3,toggle=2]
conquest:tarred_dark_oak_wood_beam_beam_board[facing=north,layers=3,toggle=3]
conquest:tarred_dark_oak_wood_beam_beam_board[facing=north,layers=3,toggle=4]
conquest:tarred_dark_oak_wood_beam_beam_board[facing=east,layers=1,toggle=1]
conquest:tarred_dark_oak_wood_beam_beam_board[facing=east,layers=1,toggle=2]
conquest:tarred_dark_oak_wood_beam_beam_board[facing=east,layers=1,toggle=3]
conquest:tarred_dark_oak_wood_beam_beam_board[facing=east,layers=1,toggle=4]
conquest:tarred_dark_oak_wood_beam_beam_board[facing=east,layers=2,toggle=1]
conquest:tarred_dark_oak_wood_beam_beam_board[facing=east,layers=2,toggle=2]
conquest:tarred_dark_oak_wood_beam_beam_board[facing=east,layers=2,toggle=3]
conquest:tarred_dark_oak_wood_beam_beam_board[facing=east,layers=2,toggle=4]
conquest:tarred_dark_oak_wood_beam_beam_board[facing=east,layers=3,toggle=1]
conquest:tarred_dark_oak_wood_beam_beam_board[facing=east,layers=3,toggle=2]
conquest:tarred_dark_oak_wood_beam_beam_board[facing=east,layers=3,toggle=3]
conquest:tarred_dark_oak_wood_beam_beam_board[facing=east,layers=3,toggle=4]
conquest:tarred_dark_oak_wood_beam_beam_board[facing=south,layers=1,toggle=1]
conquest:tarred_dark_oak_wood_beam_beam_board[facing=south,layers=1,toggle=2]
conquest:tarred_dark_oak_wood_beam_beam_board[facing=south,layers=1,toggle=3]
conquest:tarred_dark_oak_wood_beam_beam_board[facing=south,layers=1,toggle=4]
conquest:tarred_dark_oak_wood_beam_beam_board[facing=south,layers=2,toggle=1]
conquest:tarred_dark_oak_wood_beam_beam_board[facing=south,layers=2,toggle=2]
conquest:tarred_dark_oak_wood_beam_beam_board[facing=south,layers=2,toggle=3]
conquest:tarred_dark_oak_wood_beam_beam_board[facing=south,layers=2,toggle=4]
conquest:tarred_dark_oak_wood_beam_beam_board[facing=south,layers=3,toggle=1]
conquest:tarred_dark_oak_wood_beam_beam_board[facing=south,layers=3,toggle=2]
conquest:tarred_dark_oak_wood_beam_beam_board[facing=south,layers=3,toggle=3]
conquest:tarred_dark_oak_wood_beam_beam_board[facing=south,layers=3,toggle=4]
conquest:tarred_dark_oak_wood_beam_beam_board[facing=west,layers=1,toggle=1]
conquest:tarred_dark_oak_wood_beam_beam_board[facing=west,layers=1,toggle=2]
conquest:tarred_dark_oak_wood_beam_beam_board[facing=west,layers=1,toggle=3]
conquest:tarred_dark_oak_wood_beam_beam_board[facing=west,layers=1,toggle=4]
conquest:tarred_dark_oak_wood_beam_beam_board[facing=west,layers=2,toggle=1]
conquest:tarred_dark_oak_wood_beam_beam_board[facing=west,layers=2,toggle=2]
conquest:tarred_dark_oak_wood_beam_beam_board[facing=west,layers=2,toggle=3]
conquest:tarred_dark_oak_wood_beam_beam_board[facing=west,layers=2,toggle=4]
conquest:tarred_dark_oak_wood_beam_beam_board[facing=west,layers=3,toggle=1]
conquest:tarred_dark_oak_wood_beam_beam_board[facing=west,layers=3,toggle=2]
conquest:tarred_dark_oak_wood_beam_beam_board[facing=west,layers=3,toggle=3]
conquest:tarred_dark_oak_wood_beam_beam_board[facing=west,layers=3,toggle=4]
conquest:tarred_dark_oak_wood_beam_beam_board[facing=up,layers=1,toggle=1]
conquest:tarred_dark_oak_wood_beam_beam_board[facing=up,layers=1,toggle=2]
conquest:tarred_dark_oak_wood_beam_beam_board[facing=up,layers=1,toggle=3]
conquest:tarred_dark_oak_wood_beam_beam_board[facing=up,layers=1,toggle=4]
conquest:tarred_dark_oak_wood_beam_beam_board[facing=up,layers=2,toggle=1]
conquest:tarred_dark_oak_wood_beam_beam_board[facing=up,layers=2,toggle=2]
conquest:tarred_dark_oak_wood_beam_beam_board[facing=up,layers=2,toggle=3]
conquest:tarred_dark_oak_wood_beam_beam_board[facing=up,layers=2,toggle=4]
conquest:tarred_dark_oak_wood_beam_beam_board[facing=up,layers=3,toggle=1]
conquest:tarred_dark_oak_wood_beam_beam_board[facing=up,layers=3,toggle=2]
conquest:tarred_dark_oak_wood_beam_beam_board[facing=up,layers=3,toggle=3]
conquest:tarred_dark_oak_wood_beam_beam_board[facing=up,layers=3,toggle=4]
conquest:tarred_dark_oak_wood_beam_beam_board[facing=down,layers=1,toggle=1]
conquest:tarred_dark_oak_wood_beam_beam_board[facing=down,layers=1,toggle=2]
conquest:tarred_dark_oak_wood_beam_beam_board[facing=down,layers=1,toggle=3]
conquest:tarred_dark_oak_wood_beam_beam_board[facing=down,layers=1,toggle=4]
conquest:tarred_dark_oak_wood_beam_beam_board[facing=down,layers=2,toggle=1]
conquest:tarred_dark_oak_wood_beam_beam_board[facing=down,layers=2,toggle=2]
conquest:tarred_dark_oak_wood_beam_beam_board[facing=down,layers=2,toggle=3]
conquest:tarred_dark_oak_wood_beam_beam_board[facing=down,layers=2,toggle=4]
conquest:tarred_dark_oak_wood_beam_beam_board[facing=down,layers=3,toggle=1]
conquest:tarred_dark_oak_wood_beam_beam_board[facing=down,layers=3,toggle=2]
conquest:tarred_dark_oak_wood_beam_beam_board[facing=down,layers=3,toggle=3]
conquest:tarred_dark_oak_wood_beam_beam_board[facing=down,layers=3,toggle=4]
conquest:tarred_dark_oak_wood_beam_corner_slab[facing=north,type=top,waterlogged=true]
conquest:tarred_dark_oak_wood_beam_corner_slab[facing=north,type=top,waterlogged=false]
conquest:tarred_dark_oak_wood_beam_corner_slab[facing=north,type=bottom,waterlogged=true]
conquest:tarred_dark_oak_wood_beam_corner_slab[facing=north,type=bottom,waterlogged=false]
conquest:tarred_dark_oak_wood_beam_corner_slab[facing=south,type=top,waterlogged=true]
conquest:tarred_dark_oak_wood_beam_corner_slab[facing=south,type=top,waterlogged=false]
conquest:tarred_dark_oak_wood_beam_corner_slab[facing=south,type=bottom,waterlogged=true]
conquest:tarred_dark_oak_wood_beam_corner_slab[facing=south,type=bottom,waterlogged=false]
conquest:tarred_dark_oak_wood_beam_corner_slab[facing=west,type=top,waterlogged=true]
conquest:tarred_dark_oak_wood_beam_corner_slab[facing=west,type=top,waterlogged=false]
conquest:tarred_dark_oak_wood_beam_corner_slab[facing=west,type=bottom,waterlogged=true]
conquest:tarred_dark_oak_wood_beam_corner_slab[facing=west,type=bottom,waterlogged=false]
conquest:tarred_dark_oak_wood_beam_corner_slab[facing=east,type=top,waterlogged=true]
conquest:tarred_dark_oak_wood_beam_corner_slab[facing=east,type=top,waterlogged=false]
conquest:tarred_dark_oak_wood_beam_corner_slab[facing=east,type=bottom,waterlogged=true]
conquest:tarred_dark_oak_wood_beam_corner_slab[facing=east,type=bottom,waterlogged=false]
conquest:tarred_dark_oak_wood_beam_door_frame_lintel[facing=north,toggle=1,type=top]
conquest:tarred_dark_oak_wood_beam_door_frame_lintel[facing=north,toggle=1,type=bottom]
conquest:tarred_dark_oak_wood_beam_door_frame_lintel[facing=north,toggle=2,type=top]
conquest:tarred_dark_oak_wood_beam_door_frame_lintel[facing=north,toggle=2,type=bottom]
conquest:tarred_dark_oak_wood_beam_door_frame_lintel[facing=north,toggle=3,type=top]
conquest:tarred_dark_oak_wood_beam_door_frame_lintel[facing=north,toggle=3,type=bottom]
conquest:tarred_dark_oak_wood_beam_door_frame_lintel[facing=north,toggle=4,type=top]
conquest:tarred_dark_oak_wood_beam_door_frame_lintel[facing=north,toggle=4,type=bottom]
conquest:tarred_dark_oak_wood_beam_door_frame_lintel[facing=south,toggle=1,type=top]
conquest:tarred_dark_oak_wood_beam_door_frame_lintel[facing=south,toggle=1,type=bottom]
conquest:tarred_dark_oak_wood_beam_door_frame_lintel[facing=south,toggle=2,type=top]
conquest:tarred_dark_oak_wood_beam_door_frame_lintel[facing=south,toggle=2,type=bottom]
conquest:tarred_dark_oak_wood_beam_door_frame_lintel[facing=south,toggle=3,type=top]
conquest:tarred_dark_oak_wood_beam_door_frame_lintel[facing=south,toggle=3,type=bottom]
conquest:tarred_dark_oak_wood_beam_door_frame_lintel[facing=south,toggle=4,type=top]
conquest:tarred_dark_oak_wood_beam_door_frame_lintel[facing=south,toggle=4,type=bottom]
conquest:tarred_dark_oak_wood_beam_door_frame_lintel[facing=west,toggle=1,type=top]
conquest:tarred_dark_oak_wood_beam_door_frame_lintel[facing=west,toggle=1,type=bottom]
conquest:tarred_dark_oak_wood_beam_door_frame_lintel[facing=west,toggle=2,type=top]
conquest:tarred_dark_oak_wood_beam_door_frame_lintel[facing=west,toggle=2,type=bottom]
conquest:tarred_dark_oak_wood_beam_door_frame_lintel[facing=west,toggle=3,type=top]
conquest:tarred_dark_oak_wood_beam_door_frame_lintel[facing=west,toggle=3,type=bottom]
conquest:tarred_dark_oak_wood_beam_door_frame_lintel[facing=west,toggle=4,type=top]
conquest:tarred_dark_oak_wood_beam_door_frame_lintel[facing=west,toggle=4,type=bottom]
conquest:tarred_dark_oak_wood_beam_door_frame_lintel[facing=east,toggle=1,type=top]
conquest:tarred_dark_oak_wood_beam_door_frame_lintel[facing=east,toggle=1,type=bottom]
conquest:tarred_dark_oak_wood_beam_door_frame_lintel[facing=east,toggle=2,type=top]
conquest:tarred_dark_oak_wood_beam_door_frame_lintel[facing=east,toggle=2,type=bottom]
conquest:tarred_dark_oak_wood_beam_door_frame_lintel[facing=east,toggle=3,type=top]
conquest:tarred_dark_oak_wood_beam_door_frame_lintel[facing=east,toggle=3,type=bottom]
conquest:tarred_dark_oak_wood_beam_door_frame_lintel[facing=east,toggle=4,type=top]
conquest:tarred_dark_oak_wood_beam_door_frame_lintel[facing=east,toggle=4,type=bottom]
conquest:tarred_dark_oak_wood_beam_door_frame_posts[facing=north,toggle=1]
conquest:tarred_dark_oak_wood_beam_door_frame_posts[facing=north,toggle=2]
conquest:tarred_dark_oak_wood_beam_door_frame_posts[facing=north,toggle=3]
conquest:tarred_dark_oak_wood_beam_door_frame_posts[facing=south,toggle=1]
conquest:tarred_dark_oak_wood_beam_door_frame_posts[facing=south,toggle=2]
conquest:tarred_dark_oak_wood_beam_door_frame_posts[facing=south,toggle=3]
conquest:tarred_dark_oak_wood_beam_door_frame_posts[facing=west,toggle=1]
conquest:tarred_dark_oak_wood_beam_door_frame_posts[facing=west,toggle=2]
conquest:tarred_dark_oak_wood_beam_door_frame_posts[facing=west,toggle=3]
conquest:tarred_dark_oak_wood_beam_door_frame_posts[facing=east,toggle=1]
conquest:tarred_dark_oak_wood_beam_door_frame_posts[facing=east,toggle=2]
conquest:tarred_dark_oak_wood_beam_door_frame_posts[facing=east,toggle=3]
conquest:tarred_dark_oak_wood_beam_eighth_slab[facing=north,type=top,waterlogged=true]
conquest:tarred_dark_oak_wood_beam_eighth_slab[facing=north,type=top,waterlogged=false]
conquest:tarred_dark_oak_wood_beam_eighth_slab[facing=north,type=bottom,waterlogged=true]
conquest:tarred_dark_oak_wood_beam_eighth_slab[facing=north,type=bottom,waterlogged=false]
conquest:tarred_dark_oak_wood_beam_eighth_slab[facing=south,type=top,waterlogged=true]
conquest:tarred_dark_oak_wood_beam_eighth_slab[facing=south,type=top,waterlogged=false]
conquest:tarred_dark_oak_wood_beam_eighth_slab[facing=south,type=bottom,waterlogged=true]
conquest:tarred_dark_oak_wood_beam_eighth_slab[facing=south,type=bottom,waterlogged=false]
conquest:tarred_dark_oak_wood_beam_eighth_slab[facing=west,type=top,waterlogged=true]
conquest:tarred_dark_oak_wood_beam_eighth_slab[facing=west,type=top,waterlogged=false]
conquest:tarred_dark_oak_wood_beam_eighth_slab[facing=west,type=bottom,waterlogged=true]
conquest:tarred_dark_oak_wood_beam_eighth_slab[facing=west,type=bottom,waterlogged=false]
conquest:tarred_dark_oak_wood_beam_eighth_slab[facing=east,type=top,waterlogged=true]
conquest:tarred_dark_oak_wood_beam_eighth_slab[facing=east,type=top,waterlogged=false]
conquest:tarred_dark_oak_wood_beam_eighth_slab[facing=east,type=bottom,waterlogged=true]
conquest:tarred_dark_oak_wood_beam_eighth_slab[facing=east,type=bottom,waterlogged=false]
conquest:tarred_dark_oak_wood_beam_horizontal[activated=1,facing=north,type=top]
conquest:tarred_dark_oak_wood_beam_horizontal[activated=1,facing=north,type=bottom]
conquest:tarred_dark_oak_wood_beam_horizontal[activated=1,facing=south,type=top]
conquest:tarred_dark_oak_wood_beam_horizontal[activated=1,facing=south,type=bottom]
conquest:tarred_dark_oak_wood_beam_horizontal[activated=1,facing=west,type=top]
conquest:tarred_dark_oak_wood_beam_horizontal[activated=1,facing=west,type=bottom]
conquest:tarred_dark_oak_wood_beam_horizontal[activated=1,facing=east,type=top]
conquest:tarred_dark_oak_wood_beam_horizontal[activated=1,facing=east,type=bottom]
conquest:tarred_dark_oak_wood_beam_horizontal[activated=2,facing=north,type=top]
conquest:tarred_dark_oak_wood_beam_horizontal[activated=2,facing=north,type=bottom]
conquest:tarred_dark_oak_wood_beam_horizontal[activated=2,facing=south,type=top]
conquest:tarred_dark_oak_wood_beam_horizontal[activated=2,facing=south,type=bottom]
conquest:tarred_dark_oak_wood_beam_horizontal[activated=2,facing=west,type=top]
conquest:tarred_dark_oak_wood_beam_horizontal[activated=2,facing=west,type=bottom]
conquest:tarred_dark_oak_wood_beam_horizontal[activated=2,facing=east,type=top]
conquest:tarred_dark_oak_wood_beam_horizontal[activated=2,facing=east,type=bottom]
conquest:tarred_dark_oak_wood_beam_horizontal[activated=3,facing=north,type=top]
conquest:tarred_dark_oak_wood_beam_horizontal[activated=3,facing=north,type=bottom]
conquest:tarred_dark_oak_wood_beam_horizontal[activated=3,facing=south,type=top]
conquest:tarred_dark_oak_wood_beam_horizontal[activated=3,facing=south,type=bottom]
conquest:tarred_dark_oak_wood_beam_horizontal[activated=3,facing=west,type=top]
conquest:tarred_dark_oak_wood_beam_horizontal[activated=3,facing=west,type=bottom]
conquest:tarred_dark_oak_wood_beam_horizontal[activated=3,facing=east,type=top]
conquest:tarred_dark_oak_wood_beam_horizontal[activated=3,facing=east,type=bottom]
conquest:tarred_dark_oak_wood_beam_horizontal[activated=4,facing=north,type=top]
conquest:tarred_dark_oak_wood_beam_horizontal[activated=4,facing=north,type=bottom]
conquest:tarred_dark_oak_wood_beam_horizontal[activated=4,facing=south,type=top]
conquest:tarred_dark_oak_wood_beam_horizontal[activated=4,facing=south,type=bottom]
conquest:tarred_dark_oak_wood_beam_horizontal[activated=4,facing=west,type=top]
conquest:tarred_dark_oak_wood_beam_horizontal[activated=4,facing=west,type=bottom]
conquest:tarred_dark_oak_wood_beam_horizontal[activated=4,facing=east,type=top]
conquest:tarred_dark_oak_wood_beam_horizontal[activated=4,facing=east,type=bottom]
conquest:tarred_dark_oak_wood_beam_lintel[facing=north,toggle=1,type=top]
conquest:tarred_dark_oak_wood_beam_lintel[facing=north,toggle=1,type=bottom]
conquest:tarred_dark_oak_wood_beam_lintel[facing=north,toggle=2,type=top]
conquest:tarred_dark_oak_wood_beam_lintel[facing=north,toggle=2,type=bottom]
conquest:tarred_dark_oak_wood_beam_lintel[facing=north,toggle=3,type=top]
conquest:tarred_dark_oak_wood_beam_lintel[facing=north,toggle=3,type=bottom]
conquest:tarred_dark_oak_wood_beam_lintel[facing=north,toggle=4,type=top]
conquest:tarred_dark_oak_wood_beam_lintel[facing=north,toggle=4,type=bottom]
conquest:tarred_dark_oak_wood_beam_lintel[facing=south,toggle=1,type=top]
conquest:tarred_dark_oak_wood_beam_lintel[facing=south,toggle=1,type=bottom]
conquest:tarred_dark_oak_wood_beam_lintel[facing=south,toggle=2,type=top]
conquest:tarred_dark_oak_wood_beam_lintel[facing=south,toggle=2,type=bottom]
conquest:tarred_dark_oak_wood_beam_lintel[facing=south,toggle=3,type=top]
conquest:tarred_dark_oak_wood_beam_lintel[facing=south,toggle=3,type=bottom]
conquest:tarred_dark_oak_wood_beam_lintel[facing=south,toggle=4,type=top]
conquest:tarred_dark_oak_wood_beam_lintel[facing=south,toggle=4,type=bottom]
conquest:tarred_dark_oak_wood_beam_lintel[facing=west,toggle=1,type=top]
conquest:tarred_dark_oak_wood_beam_lintel[facing=west,toggle=1,type=bottom]
conquest:tarred_dark_oak_wood_beam_lintel[facing=west,toggle=2,type=top]
conquest:tarred_dark_oak_wood_beam_lintel[facing=west,toggle=2,type=bottom]
conquest:tarred_dark_oak_wood_beam_lintel[facing=west,toggle=3,type=top]
conquest:tarred_dark_oak_wood_beam_lintel[facing=west,toggle=3,type=bottom]
conquest:tarred_dark_oak_wood_beam_lintel[facing=west,toggle=4,type=top]
conquest:tarred_dark_oak_wood_beam_lintel[facing=west,toggle=4,type=bottom]
conquest:tarred_dark_oak_wood_beam_lintel[facing=east,toggle=1,type=top]
conquest:tarred_dark_oak_wood_beam_lintel[facing=east,toggle=1,type=bottom]
conquest:tarred_dark_oak_wood_beam_lintel[facing=east,toggle=2,type=top]
conquest:tarred_dark_oak_wood_beam_lintel[facing=east,toggle=2,type=bottom]
conquest:tarred_dark_oak_wood_beam_lintel[facing=east,toggle=3,type=top]
conquest:tarred_dark_oak_wood_beam_lintel[facing=east,toggle=3,type=bottom]
conquest:tarred_dark_oak_wood_beam_lintel[facing=east,toggle=4,type=top]
conquest:tarred_dark_oak_wood_beam_lintel[facing=east,toggle=4,type=bottom]
conquest:tarred_dark_oak_wood_beam_pillar[layer=1,waterlogged=true]
conquest:tarred_dark_oak_wood_beam_pillar[layer=1,waterlogged=false]
conquest:tarred_dark_oak_wood_beam_pillar[layer=2,waterlogged=true]
conquest:tarred_dark_oak_wood_beam_pillar[layer=2,waterlogged=false]
conquest:tarred_dark_oak_wood_beam_pillar[layer=3,waterlogged=true]
conquest:tarred_dark_oak_wood_beam_pillar[layer=3,waterlogged=false]
conquest:tarred_dark_oak_wood_beam_posts[facing=north,toggle=1]
conquest:tarred_dark_oak_wood_beam_posts[facing=north,toggle=2]
conquest:tarred_dark_oak_wood_beam_posts[facing=north,toggle=3]
conquest:tarred_dark_oak_wood_beam_posts[facing=south,toggle=1]
conquest:tarred_dark_oak_wood_beam_posts[facing=south,toggle=2]
conquest:tarred_dark_oak_wood_beam_posts[facing=south,toggle=3]
conquest:tarred_dark_oak_wood_beam_posts[facing=west,toggle=1]
conquest:tarred_dark_oak_wood_beam_posts[facing=west,toggle=2]
conquest:tarred_dark_oak_wood_beam_posts[facing=west,toggle=3]
conquest:tarred_dark_oak_wood_beam_posts[facing=east,toggle=1]
conquest:tarred_dark_oak_wood_beam_posts[facing=east,toggle=2]
conquest:tarred_dark_oak_wood_beam_posts[facing=east,toggle=3]
conquest:tarred_dark_oak_wood_beam_quarter_slab[facing=north,layer=1,type=top,waterlogged=true]
conquest:tarred_dark_oak_wood_beam_quarter_slab[facing=north,layer=1,type=top,waterlogged=false]
conquest:tarred_dark_oak_wood_beam_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=true]
conquest:tarred_dark_oak_wood_beam_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=false]
conquest:tarred_dark_oak_wood_beam_quarter_slab[facing=north,layer=2,type=top,waterlogged=true]
conquest:tarred_dark_oak_wood_beam_quarter_slab[facing=north,layer=2,type=top,waterlogged=false]
conquest:tarred_dark_oak_wood_beam_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=true]
conquest:tarred_dark_oak_wood_beam_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=false]
conquest:tarred_dark_oak_wood_beam_quarter_slab[facing=north,layer=3,type=top,waterlogged=true]
conquest:tarred_dark_oak_wood_beam_quarter_slab[facing=north,layer=3,type=top,waterlogged=false]
conquest:tarred_dark_oak_wood_beam_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=true]
conquest:tarred_dark_oak_wood_beam_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=false]
conquest:tarred_dark_oak_wood_beam_quarter_slab[facing=south,layer=1,type=top,waterlogged=true]
conquest:tarred_dark_oak_wood_beam_quarter_slab[facing=south,layer=1,type=top,waterlogged=false]
conquest:tarred_dark_oak_wood_beam_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=true]
conquest:tarred_dark_oak_wood_beam_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=false]
conquest:tarred_dark_oak_wood_beam_quarter_slab[facing=south,layer=2,type=top,waterlogged=true]
conquest:tarred_dark_oak_wood_beam_quarter_slab[facing=south,layer=2,type=top,waterlogged=false]
conquest:tarred_dark_oak_wood_beam_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=true]
conquest:tarred_dark_oak_wood_beam_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=false]
conquest:tarred_dark_oak_wood_beam_quarter_slab[facing=south,layer=3,type=top,waterlogged=true]
conquest:tarred_dark_oak_wood_beam_quarter_slab[facing=south,layer=3,type=top,waterlogged=false]
conquest:tarred_dark_oak_wood_beam_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=true]
conquest:tarred_dark_oak_wood_beam_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=false]
conquest:tarred_dark_oak_wood_beam_quarter_slab[facing=west,layer=1,type=top,waterlogged=true]
conquest:tarred_dark_oak_wood_beam_quarter_slab[facing=west,layer=1,type=top,waterlogged=false]
conquest:tarred_dark_oak_wood_beam_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=true]
conquest:tarred_dark_oak_wood_beam_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=false]
conquest:tarred_dark_oak_wood_beam_quarter_slab[facing=west,layer=2,type=top,waterlogged=true]
conquest:tarred_dark_oak_wood_beam_quarter_slab[facing=west,layer=2,type=top,waterlogged=false]
conquest:tarred_dark_oak_wood_beam_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=true]
conquest:tarred_dark_oak_wood_beam_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=false]
conquest:tarred_dark_oak_wood_beam_quarter_slab[facing=west,layer=3,type=top,waterlogged=true]
conquest:tarred_dark_oak_wood_beam_quarter_slab[facing=west,layer=3,type=top,waterlogged=false]
conquest:tarred_dark_oak_wood_beam_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=true]
conquest:tarred_dark_oak_wood_beam_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=false]
conquest:tarred_dark_oak_wood_beam_quarter_slab[facing=east,layer=1,type=top,waterlogged=true]
conquest:tarred_dark_oak_wood_beam_quarter_slab[facing=east,layer=1,type=top,waterlogged=false]
conquest:tarred_dark_oak_wood_beam_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=true]
conquest:tarred_dark_oak_wood_beam_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=false]
conquest:tarred_dark_oak_wood_beam_quarter_slab[facing=east,layer=2,type=top,waterlogged=true]
conquest:tarred_dark_oak_wood_beam_quarter_slab[facing=east,layer=2,type=top,waterlogged=false]
conquest:tarred_dark_oak_wood_beam_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=true]
conquest:tarred_dark_oak_wood_beam_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=false]
conquest:tarred_dark_oak_wood_beam_quarter_slab[facing=east,layer=3,type=top,waterlogged=true]
conquest:tarred_dark_oak_wood_beam_quarter_slab[facing=east,layer=3,type=top,waterlogged=false]
conquest:tarred_dark_oak_wood_beam_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=true]
conquest:tarred_dark_oak_wood_beam_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=false]
conquest:tarred_dark_oak_wood_beam_slab[layer=1,type=top,waterlogged=true]
conquest:tarred_dark_oak_wood_beam_slab[layer=1,type=top,waterlogged=false]
conquest:tarred_dark_oak_wood_beam_slab[layer=1,type=bottom,waterlogged=true]
conquest:tarred_dark_oak_wood_beam_slab[layer=1,type=bottom,waterlogged=false]
conquest:tarred_dark_oak_wood_beam_slab[layer=2,type=top,waterlogged=true]
conquest:tarred_dark_oak_wood_beam_slab[layer=2,type=top,waterlogged=false]
conquest:tarred_dark_oak_wood_beam_slab[layer=2,type=bottom,waterlogged=true]
conquest:tarred_dark_oak_wood_beam_slab[layer=2,type=bottom,waterlogged=false]
conquest:tarred_dark_oak_wood_beam_slab[layer=3,type=top,waterlogged=true]
conquest:tarred_dark_oak_wood_beam_slab[layer=3,type=top,waterlogged=false]
conquest:tarred_dark_oak_wood_beam_slab[layer=3,type=bottom,waterlogged=true]
conquest:tarred_dark_oak_wood_beam_slab[layer=3,type=bottom,waterlogged=false]
conquest:tarred_dark_oak_wood_beam_slab[layer=4,type=top,waterlogged=true]
conquest:tarred_dark_oak_wood_beam_slab[layer=4,type=top,waterlogged=false]
conquest:tarred_dark_oak_wood_beam_slab[layer=4,type=bottom,waterlogged=true]
conquest:tarred_dark_oak_wood_beam_slab[layer=4,type=bottom,waterlogged=false]
conquest:tarred_dark_oak_wood_beam_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:tarred_dark_oak_wood_beam_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:tarred_dark_oak_wood_beam_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:tarred_dark_oak_wood_beam_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:tarred_dark_oak_wood_beam_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:tarred_dark_oak_wood_beam_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:tarred_dark_oak_wood_beam_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:tarred_dark_oak_wood_beam_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:tarred_dark_oak_wood_beam_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:tarred_dark_oak_wood_beam_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:tarred_dark_oak_wood_beam_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:tarred_dark_oak_wood_beam_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:tarred_dark_oak_wood_beam_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:tarred_dark_oak_wood_beam_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:tarred_dark_oak_wood_beam_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:tarred_dark_oak_wood_beam_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:tarred_dark_oak_wood_beam_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:tarred_dark_oak_wood_beam_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:tarred_dark_oak_wood_beam_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:tarred_dark_oak_wood_beam_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:tarred_dark_oak_wood_beam_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:tarred_dark_oak_wood_beam_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:tarred_dark_oak_wood_beam_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:tarred_dark_oak_wood_beam_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:tarred_dark_oak_wood_beam_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:tarred_dark_oak_wood_beam_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:tarred_dark_oak_wood_beam_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:tarred_dark_oak_wood_beam_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:tarred_dark_oak_wood_beam_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:tarred_dark_oak_wood_beam_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:tarred_dark_oak_wood_beam_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:tarred_dark_oak_wood_beam_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:tarred_dark_oak_wood_beam_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:tarred_dark_oak_wood_beam_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:tarred_dark_oak_wood_beam_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:tarred_dark_oak_wood_beam_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:tarred_dark_oak_wood_beam_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:tarred_dark_oak_wood_beam_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:tarred_dark_oak_wood_beam_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:tarred_dark_oak_wood_beam_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:tarred_dark_oak_wood_beam_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:tarred_dark_oak_wood_beam_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:tarred_dark_oak_wood_beam_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:tarred_dark_oak_wood_beam_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:tarred_dark_oak_wood_beam_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:tarred_dark_oak_wood_beam_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:tarred_dark_oak_wood_beam_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:tarred_dark_oak_wood_beam_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:tarred_dark_oak_wood_beam_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:tarred_dark_oak_wood_beam_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:tarred_dark_oak_wood_beam_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:tarred_dark_oak_wood_beam_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:tarred_dark_oak_wood_beam_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:tarred_dark_oak_wood_beam_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:tarred_dark_oak_wood_beam_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:tarred_dark_oak_wood_beam_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:tarred_dark_oak_wood_beam_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:tarred_dark_oak_wood_beam_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:tarred_dark_oak_wood_beam_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:tarred_dark_oak_wood_beam_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:tarred_dark_oak_wood_beam_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:tarred_dark_oak_wood_beam_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:tarred_dark_oak_wood_beam_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:tarred_dark_oak_wood_beam_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:tarred_dark_oak_wood_beam_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:tarred_dark_oak_wood_beam_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:tarred_dark_oak_wood_beam_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:tarred_dark_oak_wood_beam_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:tarred_dark_oak_wood_beam_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:tarred_dark_oak_wood_beam_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:tarred_dark_oak_wood_beam_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:tarred_dark_oak_wood_beam_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:tarred_dark_oak_wood_beam_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:tarred_dark_oak_wood_beam_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:tarred_dark_oak_wood_beam_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:tarred_dark_oak_wood_beam_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:tarred_dark_oak_wood_beam_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:tarred_dark_oak_wood_beam_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:tarred_dark_oak_wood_beam_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:tarred_dark_oak_wood_beam_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:tarred_dark_oak_wood_beam_vertical[facing=north,toggle=1]
conquest:tarred_dark_oak_wood_beam_vertical[facing=north,toggle=2]
conquest:tarred_dark_oak_wood_beam_vertical[facing=north,toggle=3]
conquest:tarred_dark_oak_wood_beam_vertical[facing=north,toggle=4]
conquest:tarred_dark_oak_wood_beam_vertical[facing=north,toggle=5]
conquest:tarred_dark_oak_wood_beam_vertical[facing=north,toggle=6]
conquest:tarred_dark_oak_wood_beam_vertical[facing=south,toggle=1]
conquest:tarred_dark_oak_wood_beam_vertical[facing=south,toggle=2]
conquest:tarred_dark_oak_wood_beam_vertical[facing=south,toggle=3]
conquest:tarred_dark_oak_wood_beam_vertical[facing=south,toggle=4]
conquest:tarred_dark_oak_wood_beam_vertical[facing=south,toggle=5]
conquest:tarred_dark_oak_wood_beam_vertical[facing=south,toggle=6]
conquest:tarred_dark_oak_wood_beam_vertical[facing=west,toggle=1]
conquest:tarred_dark_oak_wood_beam_vertical[facing=west,toggle=2]
conquest:tarred_dark_oak_wood_beam_vertical[facing=west,toggle=3]
conquest:tarred_dark_oak_wood_beam_vertical[facing=west,toggle=4]
conquest:tarred_dark_oak_wood_beam_vertical[facing=west,toggle=5]
conquest:tarred_dark_oak_wood_beam_vertical[facing=west,toggle=6]
conquest:tarred_dark_oak_wood_beam_vertical[facing=east,toggle=1]
conquest:tarred_dark_oak_wood_beam_vertical[facing=east,toggle=2]
conquest:tarred_dark_oak_wood_beam_vertical[facing=east,toggle=3]
conquest:tarred_dark_oak_wood_beam_vertical[facing=east,toggle=4]
conquest:tarred_dark_oak_wood_beam_vertical[facing=east,toggle=5]
conquest:tarred_dark_oak_wood_beam_vertical[facing=east,toggle=6]
conquest:tarred_dark_oak_wood_beam_vertical_corner[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:tarred_dark_oak_wood_beam_vertical_corner[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:tarred_dark_oak_wood_beam_vertical_corner[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:tarred_dark_oak_wood_beam_vertical_corner[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:tarred_dark_oak_wood_beam_vertical_corner[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:tarred_dark_oak_wood_beam_vertical_corner[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:tarred_dark_oak_wood_beam_vertical_corner[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:tarred_dark_oak_wood_beam_vertical_corner[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:tarred_dark_oak_wood_beam_vertical_corner[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:tarred_dark_oak_wood_beam_vertical_corner[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:tarred_dark_oak_wood_beam_vertical_corner[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:tarred_dark_oak_wood_beam_vertical_corner[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:tarred_dark_oak_wood_beam_vertical_corner[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:tarred_dark_oak_wood_beam_vertical_corner[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:tarred_dark_oak_wood_beam_vertical_corner[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:tarred_dark_oak_wood_beam_vertical_corner[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:tarred_dark_oak_wood_beam_vertical_corner[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:tarred_dark_oak_wood_beam_vertical_corner[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:tarred_dark_oak_wood_beam_vertical_corner[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:tarred_dark_oak_wood_beam_vertical_corner[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:tarred_dark_oak_wood_beam_vertical_corner[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:tarred_dark_oak_wood_beam_vertical_corner[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:tarred_dark_oak_wood_beam_vertical_corner[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:tarred_dark_oak_wood_beam_vertical_corner[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:tarred_dark_oak_wood_beam_vertical_corner[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:tarred_dark_oak_wood_beam_vertical_corner[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:tarred_dark_oak_wood_beam_vertical_corner[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:tarred_dark_oak_wood_beam_vertical_corner[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:tarred_dark_oak_wood_beam_vertical_corner[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:tarred_dark_oak_wood_beam_vertical_corner[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:tarred_dark_oak_wood_beam_vertical_corner[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:tarred_dark_oak_wood_beam_vertical_corner[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:tarred_dark_oak_wood_beam_vertical_corner[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:tarred_dark_oak_wood_beam_vertical_corner[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:tarred_dark_oak_wood_beam_vertical_corner[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:tarred_dark_oak_wood_beam_vertical_corner[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:tarred_dark_oak_wood_beam_vertical_corner[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:tarred_dark_oak_wood_beam_vertical_corner[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:tarred_dark_oak_wood_beam_vertical_corner[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:tarred_dark_oak_wood_beam_vertical_corner[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:tarred_dark_oak_wood_beam_vertical_corner[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:tarred_dark_oak_wood_beam_vertical_corner[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:tarred_dark_oak_wood_beam_vertical_corner[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:tarred_dark_oak_wood_beam_vertical_corner[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:tarred_dark_oak_wood_beam_vertical_corner[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:tarred_dark_oak_wood_beam_vertical_corner[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:tarred_dark_oak_wood_beam_vertical_corner[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:tarred_dark_oak_wood_beam_vertical_corner[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:tarred_dark_oak_wood_beam_vertical_corner[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:tarred_dark_oak_wood_beam_vertical_corner[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:tarred_dark_oak_wood_beam_vertical_corner[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:tarred_dark_oak_wood_beam_vertical_corner[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:tarred_dark_oak_wood_beam_vertical_corner[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:tarred_dark_oak_wood_beam_vertical_corner[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:tarred_dark_oak_wood_beam_vertical_corner[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:tarred_dark_oak_wood_beam_vertical_corner[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:tarred_dark_oak_wood_beam_vertical_corner[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:tarred_dark_oak_wood_beam_vertical_corner[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:tarred_dark_oak_wood_beam_vertical_corner[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:tarred_dark_oak_wood_beam_vertical_corner[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:tarred_dark_oak_wood_beam_vertical_corner[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:tarred_dark_oak_wood_beam_vertical_corner[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:tarred_dark_oak_wood_beam_vertical_corner[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:tarred_dark_oak_wood_beam_vertical_corner[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:tarred_dark_oak_wood_beam_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:tarred_dark_oak_wood_beam_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:tarred_dark_oak_wood_beam_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:tarred_dark_oak_wood_beam_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:tarred_dark_oak_wood_beam_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:tarred_dark_oak_wood_beam_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:tarred_dark_oak_wood_beam_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:tarred_dark_oak_wood_beam_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:tarred_dark_oak_wood_beam_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:tarred_dark_oak_wood_beam_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:tarred_dark_oak_wood_beam_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:tarred_dark_oak_wood_beam_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:tarred_dark_oak_wood_beam_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:tarred_dark_oak_wood_beam_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:tarred_dark_oak_wood_beam_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:tarred_dark_oak_wood_beam_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:tarred_dark_oak_wood_beam_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:tarred_dark_oak_wood_beam_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:tarred_dark_oak_wood_beam_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:tarred_dark_oak_wood_beam_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:tarred_dark_oak_wood_beam_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:tarred_dark_oak_wood_beam_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:tarred_dark_oak_wood_beam_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:tarred_dark_oak_wood_beam_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:tarred_dark_oak_wood_beam_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:tarred_dark_oak_wood_beam_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:tarred_dark_oak_wood_beam_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:tarred_dark_oak_wood_beam_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:tarred_dark_oak_wood_beam_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:tarred_dark_oak_wood_beam_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:tarred_dark_oak_wood_beam_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:tarred_dark_oak_wood_beam_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:tarred_dark_oak_wood_beam_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:tarred_dark_oak_wood_beam_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:tarred_dark_oak_wood_beam_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:tarred_dark_oak_wood_beam_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:tarred_dark_oak_wood_beam_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:tarred_dark_oak_wood_beam_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:tarred_dark_oak_wood_beam_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:tarred_dark_oak_wood_beam_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:tarred_dark_oak_wood_beam_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:tarred_dark_oak_wood_beam_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:tarred_dark_oak_wood_beam_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:tarred_dark_oak_wood_beam_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:tarred_dark_oak_wood_beam_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:tarred_dark_oak_wood_beam_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:tarred_dark_oak_wood_beam_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:tarred_dark_oak_wood_beam_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:tarred_dark_oak_wood_beam_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:tarred_dark_oak_wood_beam_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:tarred_dark_oak_wood_beam_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:tarred_dark_oak_wood_beam_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:tarred_dark_oak_wood_beam_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:tarred_dark_oak_wood_beam_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:tarred_dark_oak_wood_beam_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:tarred_dark_oak_wood_beam_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:tarred_dark_oak_wood_beam_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:tarred_dark_oak_wood_beam_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:tarred_dark_oak_wood_beam_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:tarred_dark_oak_wood_beam_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:tarred_dark_oak_wood_beam_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:tarred_dark_oak_wood_beam_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:tarred_dark_oak_wood_beam_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:tarred_dark_oak_wood_beam_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:tarred_dark_oak_wood_beam_vertical_quarter[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:tarred_dark_oak_wood_beam_vertical_quarter[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:tarred_dark_oak_wood_beam_vertical_quarter[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:tarred_dark_oak_wood_beam_vertical_quarter[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:tarred_dark_oak_wood_beam_vertical_quarter[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:tarred_dark_oak_wood_beam_vertical_quarter[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:tarred_dark_oak_wood_beam_vertical_quarter[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:tarred_dark_oak_wood_beam_vertical_quarter[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:tarred_dark_oak_wood_beam_vertical_quarter[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:tarred_dark_oak_wood_beam_vertical_quarter[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:tarred_dark_oak_wood_beam_vertical_quarter[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:tarred_dark_oak_wood_beam_vertical_quarter[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:tarred_dark_oak_wood_beam_vertical_quarter[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:tarred_dark_oak_wood_beam_vertical_quarter[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:tarred_dark_oak_wood_beam_vertical_quarter[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:tarred_dark_oak_wood_beam_vertical_quarter[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:tarred_dark_oak_wood_beam_vertical_quarter[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:tarred_dark_oak_wood_beam_vertical_quarter[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:tarred_dark_oak_wood_beam_vertical_quarter[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:tarred_dark_oak_wood_beam_vertical_quarter[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:tarred_dark_oak_wood_beam_vertical_quarter[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:tarred_dark_oak_wood_beam_vertical_quarter[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:tarred_dark_oak_wood_beam_vertical_quarter[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:tarred_dark_oak_wood_beam_vertical_quarter[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:tarred_dark_oak_wood_beam_vertical_quarter[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:tarred_dark_oak_wood_beam_vertical_quarter[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:tarred_dark_oak_wood_beam_vertical_quarter[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:tarred_dark_oak_wood_beam_vertical_quarter[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:tarred_dark_oak_wood_beam_vertical_quarter[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:tarred_dark_oak_wood_beam_vertical_quarter[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:tarred_dark_oak_wood_beam_vertical_quarter[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:tarred_dark_oak_wood_beam_vertical_quarter[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:tarred_dark_oak_wood_beam_vertical_quarter[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:tarred_dark_oak_wood_beam_vertical_quarter[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:tarred_dark_oak_wood_beam_vertical_quarter[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:tarred_dark_oak_wood_beam_vertical_quarter[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:tarred_dark_oak_wood_beam_vertical_quarter[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:tarred_dark_oak_wood_beam_vertical_quarter[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:tarred_dark_oak_wood_beam_vertical_quarter[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:tarred_dark_oak_wood_beam_vertical_quarter[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:tarred_dark_oak_wood_beam_vertical_quarter[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:tarred_dark_oak_wood_beam_vertical_quarter[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:tarred_dark_oak_wood_beam_vertical_quarter[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:tarred_dark_oak_wood_beam_vertical_quarter[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:tarred_dark_oak_wood_beam_vertical_quarter[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:tarred_dark_oak_wood_beam_vertical_quarter[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:tarred_dark_oak_wood_beam_vertical_quarter[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:tarred_dark_oak_wood_beam_vertical_quarter[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:tarred_dark_oak_wood_beam_vertical_quarter[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:tarred_dark_oak_wood_beam_vertical_quarter[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:tarred_dark_oak_wood_beam_vertical_quarter[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:tarred_dark_oak_wood_beam_vertical_quarter[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:tarred_dark_oak_wood_beam_vertical_quarter[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:tarred_dark_oak_wood_beam_vertical_quarter[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:tarred_dark_oak_wood_beam_vertical_quarter[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:tarred_dark_oak_wood_beam_vertical_quarter[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:tarred_dark_oak_wood_beam_vertical_quarter[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:tarred_dark_oak_wood_beam_vertical_quarter[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:tarred_dark_oak_wood_beam_vertical_quarter[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:tarred_dark_oak_wood_beam_vertical_quarter[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:tarred_dark_oak_wood_beam_vertical_quarter[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:tarred_dark_oak_wood_beam_vertical_quarter[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:tarred_dark_oak_wood_beam_vertical_quarter[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:tarred_dark_oak_wood_beam_vertical_quarter[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:tarred_dark_oak_wood_beam_vertical_slab[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:tarred_dark_oak_wood_beam_vertical_slab[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:tarred_dark_oak_wood_beam_vertical_slab[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:tarred_dark_oak_wood_beam_vertical_slab[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:tarred_dark_oak_wood_beam_vertical_slab[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:tarred_dark_oak_wood_beam_vertical_slab[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:tarred_dark_oak_wood_beam_vertical_slab[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:tarred_dark_oak_wood_beam_vertical_slab[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:tarred_dark_oak_wood_beam_vertical_slab[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:tarred_dark_oak_wood_beam_vertical_slab[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:tarred_dark_oak_wood_beam_vertical_slab[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:tarred_dark_oak_wood_beam_vertical_slab[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:tarred_dark_oak_wood_beam_vertical_slab[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:tarred_dark_oak_wood_beam_vertical_slab[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:tarred_dark_oak_wood_beam_vertical_slab[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:tarred_dark_oak_wood_beam_vertical_slab[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:tarred_dark_oak_wood_beam_vertical_slab[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:tarred_dark_oak_wood_beam_vertical_slab[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:tarred_dark_oak_wood_beam_vertical_slab[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:tarred_dark_oak_wood_beam_vertical_slab[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:tarred_dark_oak_wood_beam_vertical_slab[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:tarred_dark_oak_wood_beam_vertical_slab[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:tarred_dark_oak_wood_beam_vertical_slab[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:tarred_dark_oak_wood_beam_vertical_slab[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:tarred_dark_oak_wood_beam_vertical_slab[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:tarred_dark_oak_wood_beam_vertical_slab[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:tarred_dark_oak_wood_beam_vertical_slab[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:tarred_dark_oak_wood_beam_vertical_slab[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:tarred_dark_oak_wood_beam_vertical_slab[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:tarred_dark_oak_wood_beam_vertical_slab[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:tarred_dark_oak_wood_beam_vertical_slab[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:tarred_dark_oak_wood_beam_vertical_slab[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:tarred_dark_oak_wood_beam_vertical_slab[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:tarred_dark_oak_wood_beam_vertical_slab[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:tarred_dark_oak_wood_beam_vertical_slab[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:tarred_dark_oak_wood_beam_vertical_slab[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:tarred_dark_oak_wood_beam_vertical_slab[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:tarred_dark_oak_wood_beam_vertical_slab[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:tarred_dark_oak_wood_beam_vertical_slab[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:tarred_dark_oak_wood_beam_vertical_slab[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:tarred_dark_oak_wood_beam_vertical_slab[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:tarred_dark_oak_wood_beam_vertical_slab[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:tarred_dark_oak_wood_beam_vertical_slab[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:tarred_dark_oak_wood_beam_vertical_slab[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:tarred_dark_oak_wood_beam_vertical_slab[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:tarred_dark_oak_wood_beam_vertical_slab[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:tarred_dark_oak_wood_beam_vertical_slab[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:tarred_dark_oak_wood_beam_vertical_slab[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:tarred_dark_oak_wood_beam_vertical_slab[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:tarred_dark_oak_wood_beam_vertical_slab[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:tarred_dark_oak_wood_beam_vertical_slab[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:tarred_dark_oak_wood_beam_vertical_slab[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:tarred_dark_oak_wood_beam_vertical_slab[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:tarred_dark_oak_wood_beam_vertical_slab[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:tarred_dark_oak_wood_beam_vertical_slab[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:tarred_dark_oak_wood_beam_vertical_slab[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:tarred_dark_oak_wood_beam_vertical_slab[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:tarred_dark_oak_wood_beam_vertical_slab[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:tarred_dark_oak_wood_beam_vertical_slab[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:tarred_dark_oak_wood_beam_vertical_slab[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:tarred_dark_oak_wood_beam_vertical_slab[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:tarred_dark_oak_wood_beam_vertical_slab[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:tarred_dark_oak_wood_beam_vertical_slab[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:tarred_dark_oak_wood_beam_vertical_slab[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:tarred_dark_oak_wood_beam_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:tarred_dark_oak_wood_beam_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:tarred_dark_oak_wood_beam_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:tarred_dark_oak_wood_beam_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:tarred_dark_oak_wood_beam_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:tarred_dark_oak_wood_beam_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:tarred_dark_oak_wood_beam_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:tarred_dark_oak_wood_beam_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:tarred_dark_oak_wood_beam_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:tarred_dark_oak_wood_beam_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:tarred_dark_oak_wood_beam_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:tarred_dark_oak_wood_beam_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:tarred_dark_oak_wood_beam_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:tarred_dark_oak_wood_beam_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:tarred_dark_oak_wood_beam_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:tarred_dark_oak_wood_beam_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:tarred_dark_oak_wood_beam_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:tarred_dark_oak_wood_beam_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:tarred_dark_oak_wood_beam_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:tarred_dark_oak_wood_beam_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:tarred_dark_oak_wood_beam_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:tarred_dark_oak_wood_beam_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:tarred_dark_oak_wood_beam_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:tarred_dark_oak_wood_beam_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:tarred_dark_oak_wood_beam_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:tarred_dark_oak_wood_beam_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:tarred_dark_oak_wood_beam_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:tarred_dark_oak_wood_beam_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:tarred_dark_oak_wood_beam_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:tarred_dark_oak_wood_beam_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:tarred_dark_oak_wood_beam_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:tarred_dark_oak_wood_beam_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:tarred_dark_oak_wood_beam_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:tarred_dark_oak_wood_beam_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:tarred_dark_oak_wood_beam_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:tarred_dark_oak_wood_beam_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:tarred_dark_oak_wood_beam_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:tarred_dark_oak_wood_beam_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:tarred_dark_oak_wood_beam_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:tarred_dark_oak_wood_beam_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:tarred_dark_oak_wood_beam_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:tarred_dark_oak_wood_beam_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:tarred_dark_oak_wood_beam_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:tarred_dark_oak_wood_beam_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:tarred_dark_oak_wood_beam_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:tarred_dark_oak_wood_beam_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:tarred_dark_oak_wood_beam_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:tarred_dark_oak_wood_beam_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:tarred_dark_oak_wood_beam_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:tarred_dark_oak_wood_beam_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:tarred_dark_oak_wood_beam_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:tarred_dark_oak_wood_beam_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:tarred_dark_oak_wood_beam_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:tarred_dark_oak_wood_beam_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:tarred_dark_oak_wood_beam_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:tarred_dark_oak_wood_beam_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:tarred_dark_oak_wood_beam_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:tarred_dark_oak_wood_beam_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:tarred_dark_oak_wood_beam_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:tarred_dark_oak_wood_beam_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:tarred_dark_oak_wood_beam_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:tarred_dark_oak_wood_beam_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:tarred_dark_oak_wood_beam_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:tarred_dark_oak_wood_beam_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:tarred_dark_oak_wood_beam_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:tarred_dark_oak_wood_beam_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:tarred_dark_oak_wood_beam_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:tarred_dark_oak_wood_beam_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:tarred_dark_oak_wood_beam_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:tarred_dark_oak_wood_beam_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:tarred_dark_oak_wood_beam_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:tarred_dark_oak_wood_beam_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:tarred_dark_oak_wood_beam_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:tarred_dark_oak_wood_beam_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:tarred_dark_oak_wood_beam_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:tarred_dark_oak_wood_beam_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:tarred_dark_oak_wood_beam_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:tarred_dark_oak_wood_beam_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:tarred_dark_oak_wood_beam_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:tarred_dark_oak_wood_beam_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:tarred_dark_oak_wood_beam_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:tarred_dark_oak_wood_beam_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:tarred_dark_oak_wood_beam_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:tarred_dark_oak_wood_beam_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:tarred_dark_oak_wood_beam_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:tarred_dark_oak_wood_beam_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:tarred_dark_oak_wood_beam_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:tarred_dark_oak_wood_beam_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:tarred_dark_oak_wood_beam_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:tarred_dark_oak_wood_beam_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:tarred_dark_oak_wood_beam_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:tarred_dark_oak_wood_beam_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:tarred_dark_oak_wood_beam_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:tarred_dark_oak_wood_beam_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:tarred_dark_oak_wood_beam_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:tarred_dark_oak_wood_beam_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:tarred_dark_oak_wood_beam_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:tarred_dark_oak_wood_beam_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:tarred_dark_oak_wood_beam_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:tarred_dark_oak_wood_beam_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:tarred_dark_oak_wood_beam_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:tarred_dark_oak_wood_beam_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:tarred_dark_oak_wood_beam_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:tarred_dark_oak_wood_beam_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:tarred_dark_oak_wood_beam_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:tarred_dark_oak_wood_beam_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:tarred_dark_oak_wood_beam_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:tarred_dark_oak_wood_beam_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:tarred_dark_oak_wood_beam_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:tarred_dark_oak_wood_beam_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:tarred_dark_oak_wood_beam_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:tarred_dark_oak_wood_beam_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:tarred_dark_oak_wood_beam_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:tarred_dark_oak_wood_beam_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:tarred_dark_oak_wood_beam_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:tarred_dark_oak_wood_beam_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:tarred_dark_oak_wood_beam_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:tarred_dark_oak_wood_beam_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:tarred_dark_oak_wood_beam_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:tarred_dark_oak_wood_beam_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:tarred_dark_oak_wood_beam_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:tarred_dark_oak_wood_beam_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:tarred_dark_oak_wood_beam_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:tarred_dark_oak_wood_beam_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:tarred_dark_oak_wood_beam_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:tarred_dark_oak_wood_beam_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:tarred_dark_oak_wood_beam_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:tarred_dark_oak_wood_beam_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:tarred_dark_oak_wood_beam_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:tarred_dark_oak_wood_beam_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:tarred_dark_oak_wood_beam_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:tarred_dark_oak_wood_beam_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:tarred_dark_oak_wood_beam_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:tarred_dark_oak_wood_beam_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:tarred_dark_oak_wood_beam_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:tarred_dark_oak_wood_beam_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:tarred_dark_oak_wood_beam_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:tarred_dark_oak_wood_beam_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:tarred_dark_oak_wood_beam_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:tarred_dark_oak_wood_beam_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:tarred_dark_oak_wood_beam_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:tarred_dark_oak_wood_beam_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:tarred_dark_oak_wood_beam_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:tarred_dark_oak_wood_beam_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:tarred_dark_oak_wood_beam_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:tarred_dark_oak_wood_beam_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:tarred_dark_oak_wood_beam_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:tarred_dark_oak_wood_beam_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:tarred_dark_oak_wood_beam_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:tarred_dark_oak_wood_beam_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:tarred_dark_oak_wood_beam_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:tarred_dark_oak_wood_beam_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:tarred_dark_oak_wood_beam_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:tarred_dark_oak_wood_beam_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:tarred_dark_oak_wood_beam_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:tarred_dark_oak_wood_beam_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:tarred_dark_oak_wood_beam_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:tarred_dark_oak_wood_beam_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:tarred_dark_oak_wood_beam_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:tarred_dark_oak_wood_beam_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:tarred_dark_oak_wood_beam_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:tarred_dark_oak_wood_beam_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:tarred_dark_oak_wood_beam_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:tarred_dark_oak_wood_beam_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:tarred_dark_oak_wood_beam_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:tarred_dark_oak_wood_beam_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:tarred_dark_oak_wood_beam_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:tarred_dark_oak_wood_beam_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:tarred_dark_oak_wood_beam_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:tarred_dark_oak_wood_beam_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:tarred_dark_oak_wood_beam_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:tarred_dark_oak_wood_beam_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:tarred_dark_oak_wood_beam_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:tarred_dark_oak_wood_beam_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:tarred_dark_oak_wood_beam_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:tarred_dark_oak_wood_beam_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:tarred_dark_oak_wood_beam_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:tarred_dark_oak_wood_beam_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:tarred_dark_oak_wood_beam_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:tarred_dark_oak_wood_beam_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:tarred_dark_oak_wood_beam_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:tarred_dark_oak_wood_beam_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:tarred_dark_oak_wood_beam_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:tarred_dark_oak_wood_beam_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:tarred_dark_oak_wood_beam_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:tarred_dark_oak_wood_beam_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:tarred_dark_oak_wood_beam_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:tarred_dark_oak_wood_beam_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:tarred_dark_oak_wood_beam_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:tarred_dark_oak_wood_beam_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:tarred_dark_oak_wood_beam_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:tarred_dark_oak_wood_beam_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:tarred_dark_oak_wood_beam_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:tarred_dark_oak_wood_beam_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:tarred_dark_oak_wood_beam_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:tarred_dark_oak_wood_beam_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:tarred_dark_oak_wood_beam_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:tarred_dark_oak_wood_beam_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:tarred_dark_oak_wood_beam_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:tarred_dark_oak_wood_beam_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:tarred_dark_oak_wood_beam_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:tarred_dark_oak_wood_beam_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:tarred_dark_oak_wood_beam_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:tarred_dark_oak_wood_beam_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:tarred_dark_oak_wood_beam_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:tarred_dark_oak_wood_beam_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:tarred_dark_oak_wood_beam_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:tarred_dark_oak_wood_beam_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:tarred_dark_oak_wood_beam_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:tarred_dark_oak_wood_beam_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:tarred_dark_oak_wood_beam_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:tarred_dark_oak_wood_beam_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:tarred_dark_oak_wood_beam_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:tarred_dark_oak_wood_beam_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:tarred_dark_oak_wood_beam_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:tarred_dark_oak_wood_beam_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:tarred_dark_oak_wood_beam_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:tarred_dark_oak_wood_beam_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:tarred_dark_oak_wood_beam_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:tarred_dark_oak_wood_beam_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:tarred_dark_oak_wood_beam_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:tarred_dark_oak_wood_beam_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:tarred_dark_oak_wood_beam_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:tarred_dark_oak_wood_beam_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:tarred_dark_oak_wood_beam_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:tarred_dark_oak_wood_beam_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:tarred_dark_oak_wood_beam_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:tarred_dark_oak_wood_beam_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:tarred_dark_oak_wood_beam_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:tarred_dark_oak_wood_beam_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:tarred_dark_oak_wood_beam_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:tarred_dark_oak_wood_beam_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:tarred_dark_oak_wood_beam_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:tarred_dark_oak_wood_beam_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:tarred_dark_oak_wood_beam_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:tarred_dark_oak_wood_beam_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:tarred_dark_oak_wood_beam_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:tarred_dark_oak_wood_beam_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:tarred_dark_oak_wood_beam_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:tarred_dark_oak_wood_beam_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:tarred_dark_oak_wood_beam_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:tarred_dark_oak_wood_beam_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:tarred_dark_oak_wood_beam_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:tarred_dark_oak_wood_beam_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:tarred_dark_oak_wood_beam_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:tarred_dark_oak_wood_beam_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:tarred_dark_oak_wood_beam_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:tarred_dark_oak_wood_beam_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:tarred_dark_oak_wood_beam_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:tarred_dark_oak_wood_beam_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:tarred_dark_oak_wood_beam_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:tarred_dark_oak_wood_beam_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:tarred_dark_oak_wood_beam_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:tarred_dark_oak_wood_beam_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:tarred_dark_oak_wood_beam_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:tarred_dark_oak_wood_beam_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:tarred_dark_oak_wood_beam_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:tarred_dark_oak_wood_beam_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:tarred_dark_oak_wood_beam_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:tarred_dark_oak_wood_beam_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:tarred_dark_oak_wood_beam_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:tarred_dark_oak_wood_beam_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:tarred_dark_oak_wood_beam_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:tarred_dark_oak_wood_beam_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:tarred_dark_oak_wood_beam_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:tarred_dark_oak_wood_beam_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:tarred_dark_oak_wood_beam_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:tarred_dark_oak_wood_beam_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:tarred_dark_oak_wood_beam_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:tarred_dark_oak_wood_beam_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:tarred_dark_oak_wood_beam_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:tarred_dark_oak_wood_beam_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:tarred_dark_oak_wood_beam_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:tarred_dark_oak_wood_beam_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:tarred_dark_oak_wood_beam_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:tarred_dark_oak_wood_beam_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:tarred_dark_oak_wood_beam_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:tarred_dark_oak_wood_beam_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:tarred_dark_oak_wood_beam_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:tarred_dark_oak_wood_beam_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:tarred_dark_oak_wood_beam_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:tarred_dark_oak_wood_beam_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:tarred_dark_oak_wood_beam_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:tarred_dark_oak_wood_beam_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:tarred_dark_oak_wood_beam_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:tarred_dark_oak_wood_beam_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:tarred_dark_oak_wood_beam_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:tarred_dark_oak_wood_beam_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:tarred_dark_oak_wood_beam_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:tarred_dark_oak_wood_beam_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:tarred_dark_oak_wood_beam_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:tarred_dark_oak_wood_beam_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:tarred_dark_oak_wood_beam_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:tarred_dark_oak_wood_beam_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:tarred_dark_oak_wood_beam_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:tarred_dark_oak_wood_beam_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:tarred_dark_oak_wood_beam_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:tarred_dark_oak_wood_beam_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:tarred_dark_oak_wood_beam_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:tarred_dark_oak_wood_beam_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:tarred_dark_oak_wood_beam_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:tarred_dark_oak_wood_beam_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:tarred_dark_oak_wood_beam_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:tarred_dark_oak_wood_beam_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:tarred_dark_oak_wood_beam_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:tarred_dark_oak_wood_beam_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:tarred_dark_oak_wood_beam_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:tarred_dark_oak_wood_beam_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:tarred_dark_oak_wood_beam_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:tarred_dark_oak_wood_beam_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:tarred_dark_oak_wood_beam_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:tarred_dark_oak_wood_beam_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:tarred_dark_oak_wood_beam_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:tarred_dark_oak_wood_beam_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:tarred_dark_oak_wood_beam_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:tarred_dark_oak_wood_beam_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:tarred_dark_oak_wood_beam_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:tarred_dark_oak_wood_beam_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:tarred_dark_oak_wood_beam_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:tarred_dark_oak_wood_beam_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:tarred_dark_oak_wood_beam_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:tarred_dark_oak_wood_beam_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:tarred_dark_oak_wood_beam_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:tarred_dark_oak_wood_beam_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:tarred_oak_wood_beam[axis=x]
conquest:tarred_oak_wood_beam[axis=y]
conquest:tarred_oak_wood_beam[axis=z]
conquest:tarred_oak_wood_beam_bark[axis=x]
conquest:tarred_oak_wood_beam_bark[axis=y]
conquest:tarred_oak_wood_beam_bark[axis=z]
conquest:tarred_oak_wood_beam_beam_board[facing=north,layers=1,toggle=1]
conquest:tarred_oak_wood_beam_beam_board[facing=north,layers=1,toggle=2]
conquest:tarred_oak_wood_beam_beam_board[facing=north,layers=1,toggle=3]
conquest:tarred_oak_wood_beam_beam_board[facing=north,layers=1,toggle=4]
conquest:tarred_oak_wood_beam_beam_board[facing=north,layers=2,toggle=1]
conquest:tarred_oak_wood_beam_beam_board[facing=north,layers=2,toggle=2]
conquest:tarred_oak_wood_beam_beam_board[facing=north,layers=2,toggle=3]
conquest:tarred_oak_wood_beam_beam_board[facing=north,layers=2,toggle=4]
conquest:tarred_oak_wood_beam_beam_board[facing=north,layers=3,toggle=1]
conquest:tarred_oak_wood_beam_beam_board[facing=north,layers=3,toggle=2]
conquest:tarred_oak_wood_beam_beam_board[facing=north,layers=3,toggle=3]
conquest:tarred_oak_wood_beam_beam_board[facing=north,layers=3,toggle=4]
conquest:tarred_oak_wood_beam_beam_board[facing=east,layers=1,toggle=1]
conquest:tarred_oak_wood_beam_beam_board[facing=east,layers=1,toggle=2]
conquest:tarred_oak_wood_beam_beam_board[facing=east,layers=1,toggle=3]
conquest:tarred_oak_wood_beam_beam_board[facing=east,layers=1,toggle=4]
conquest:tarred_oak_wood_beam_beam_board[facing=east,layers=2,toggle=1]
conquest:tarred_oak_wood_beam_beam_board[facing=east,layers=2,toggle=2]
conquest:tarred_oak_wood_beam_beam_board[facing=east,layers=2,toggle=3]
conquest:tarred_oak_wood_beam_beam_board[facing=east,layers=2,toggle=4]
conquest:tarred_oak_wood_beam_beam_board[facing=east,layers=3,toggle=1]
conquest:tarred_oak_wood_beam_beam_board[facing=east,layers=3,toggle=2]
conquest:tarred_oak_wood_beam_beam_board[facing=east,layers=3,toggle=3]
conquest:tarred_oak_wood_beam_beam_board[facing=east,layers=3,toggle=4]
conquest:tarred_oak_wood_beam_beam_board[facing=south,layers=1,toggle=1]
conquest:tarred_oak_wood_beam_beam_board[facing=south,layers=1,toggle=2]
conquest:tarred_oak_wood_beam_beam_board[facing=south,layers=1,toggle=3]
conquest:tarred_oak_wood_beam_beam_board[facing=south,layers=1,toggle=4]
conquest:tarred_oak_wood_beam_beam_board[facing=south,layers=2,toggle=1]
conquest:tarred_oak_wood_beam_beam_board[facing=south,layers=2,toggle=2]
conquest:tarred_oak_wood_beam_beam_board[facing=south,layers=2,toggle=3]
conquest:tarred_oak_wood_beam_beam_board[facing=south,layers=2,toggle=4]
conquest:tarred_oak_wood_beam_beam_board[facing=south,layers=3,toggle=1]
conquest:tarred_oak_wood_beam_beam_board[facing=south,layers=3,toggle=2]
conquest:tarred_oak_wood_beam_beam_board[facing=south,layers=3,toggle=3]
conquest:tarred_oak_wood_beam_beam_board[facing=south,layers=3,toggle=4]
conquest:tarred_oak_wood_beam_beam_board[facing=west,layers=1,toggle=1]
conquest:tarred_oak_wood_beam_beam_board[facing=west,layers=1,toggle=2]
conquest:tarred_oak_wood_beam_beam_board[facing=west,layers=1,toggle=3]
conquest:tarred_oak_wood_beam_beam_board[facing=west,layers=1,toggle=4]
conquest:tarred_oak_wood_beam_beam_board[facing=west,layers=2,toggle=1]
conquest:tarred_oak_wood_beam_beam_board[facing=west,layers=2,toggle=2]
conquest:tarred_oak_wood_beam_beam_board[facing=west,layers=2,toggle=3]
conquest:tarred_oak_wood_beam_beam_board[facing=west,layers=2,toggle=4]
conquest:tarred_oak_wood_beam_beam_board[facing=west,layers=3,toggle=1]
conquest:tarred_oak_wood_beam_beam_board[facing=west,layers=3,toggle=2]
conquest:tarred_oak_wood_beam_beam_board[facing=west,layers=3,toggle=3]
conquest:tarred_oak_wood_beam_beam_board[facing=west,layers=3,toggle=4]
conquest:tarred_oak_wood_beam_beam_board[facing=up,layers=1,toggle=1]
conquest:tarred_oak_wood_beam_beam_board[facing=up,layers=1,toggle=2]
conquest:tarred_oak_wood_beam_beam_board[facing=up,layers=1,toggle=3]
conquest:tarred_oak_wood_beam_beam_board[facing=up,layers=1,toggle=4]
conquest:tarred_oak_wood_beam_beam_board[facing=up,layers=2,toggle=1]
conquest:tarred_oak_wood_beam_beam_board[facing=up,layers=2,toggle=2]
conquest:tarred_oak_wood_beam_beam_board[facing=up,layers=2,toggle=3]
conquest:tarred_oak_wood_beam_beam_board[facing=up,layers=2,toggle=4]
conquest:tarred_oak_wood_beam_beam_board[facing=up,layers=3,toggle=1]
conquest:tarred_oak_wood_beam_beam_board[facing=up,layers=3,toggle=2]
conquest:tarred_oak_wood_beam_beam_board[facing=up,layers=3,toggle=3]
conquest:tarred_oak_wood_beam_beam_board[facing=up,layers=3,toggle=4]
conquest:tarred_oak_wood_beam_beam_board[facing=down,layers=1,toggle=1]
conquest:tarred_oak_wood_beam_beam_board[facing=down,layers=1,toggle=2]
conquest:tarred_oak_wood_beam_beam_board[facing=down,layers=1,toggle=3]
conquest:tarred_oak_wood_beam_beam_board[facing=down,layers=1,toggle=4]
conquest:tarred_oak_wood_beam_beam_board[facing=down,layers=2,toggle=1]
conquest:tarred_oak_wood_beam_beam_board[facing=down,layers=2,toggle=2]
conquest:tarred_oak_wood_beam_beam_board[facing=down,layers=2,toggle=3]
conquest:tarred_oak_wood_beam_beam_board[facing=down,layers=2,toggle=4]
conquest:tarred_oak_wood_beam_beam_board[facing=down,layers=3,toggle=1]
conquest:tarred_oak_wood_beam_beam_board[facing=down,layers=3,toggle=2]
conquest:tarred_oak_wood_beam_beam_board[facing=down,layers=3,toggle=3]
conquest:tarred_oak_wood_beam_beam_board[facing=down,layers=3,toggle=4]
conquest:tarred_oak_wood_beam_corner_slab[facing=north,type=top,waterlogged=true]
conquest:tarred_oak_wood_beam_corner_slab[facing=north,type=top,waterlogged=false]
conquest:tarred_oak_wood_beam_corner_slab[facing=north,type=bottom,waterlogged=true]
conquest:tarred_oak_wood_beam_corner_slab[facing=north,type=bottom,waterlogged=false]
conquest:tarred_oak_wood_beam_corner_slab[facing=south,type=top,waterlogged=true]
conquest:tarred_oak_wood_beam_corner_slab[facing=south,type=top,waterlogged=false]
conquest:tarred_oak_wood_beam_corner_slab[facing=south,type=bottom,waterlogged=true]
conquest:tarred_oak_wood_beam_corner_slab[facing=south,type=bottom,waterlogged=false]
conquest:tarred_oak_wood_beam_corner_slab[facing=west,type=top,waterlogged=true]
conquest:tarred_oak_wood_beam_corner_slab[facing=west,type=top,waterlogged=false]
conquest:tarred_oak_wood_beam_corner_slab[facing=west,type=bottom,waterlogged=true]
conquest:tarred_oak_wood_beam_corner_slab[facing=west,type=bottom,waterlogged=false]
conquest:tarred_oak_wood_beam_corner_slab[facing=east,type=top,waterlogged=true]
conquest:tarred_oak_wood_beam_corner_slab[facing=east,type=top,waterlogged=false]
conquest:tarred_oak_wood_beam_corner_slab[facing=east,type=bottom,waterlogged=true]
conquest:tarred_oak_wood_beam_corner_slab[facing=east,type=bottom,waterlogged=false]
conquest:tarred_oak_wood_beam_door_frame_lintel[facing=north,toggle=1,type=top]
conquest:tarred_oak_wood_beam_door_frame_lintel[facing=north,toggle=1,type=bottom]
conquest:tarred_oak_wood_beam_door_frame_lintel[facing=north,toggle=2,type=top]
conquest:tarred_oak_wood_beam_door_frame_lintel[facing=north,toggle=2,type=bottom]
conquest:tarred_oak_wood_beam_door_frame_lintel[facing=north,toggle=3,type=top]
conquest:tarred_oak_wood_beam_door_frame_lintel[facing=north,toggle=3,type=bottom]
conquest:tarred_oak_wood_beam_door_frame_lintel[facing=north,toggle=4,type=top]
conquest:tarred_oak_wood_beam_door_frame_lintel[facing=north,toggle=4,type=bottom]
conquest:tarred_oak_wood_beam_door_frame_lintel[facing=south,toggle=1,type=top]
conquest:tarred_oak_wood_beam_door_frame_lintel[facing=south,toggle=1,type=bottom]
conquest:tarred_oak_wood_beam_door_frame_lintel[facing=south,toggle=2,type=top]
conquest:tarred_oak_wood_beam_door_frame_lintel[facing=south,toggle=2,type=bottom]
conquest:tarred_oak_wood_beam_door_frame_lintel[facing=south,toggle=3,type=top]
conquest:tarred_oak_wood_beam_door_frame_lintel[facing=south,toggle=3,type=bottom]
conquest:tarred_oak_wood_beam_door_frame_lintel[facing=south,toggle=4,type=top]
conquest:tarred_oak_wood_beam_door_frame_lintel[facing=south,toggle=4,type=bottom]
conquest:tarred_oak_wood_beam_door_frame_lintel[facing=west,toggle=1,type=top]
conquest:tarred_oak_wood_beam_door_frame_lintel[facing=west,toggle=1,type=bottom]
conquest:tarred_oak_wood_beam_door_frame_lintel[facing=west,toggle=2,type=top]
conquest:tarred_oak_wood_beam_door_frame_lintel[facing=west,toggle=2,type=bottom]
conquest:tarred_oak_wood_beam_door_frame_lintel[facing=west,toggle=3,type=top]
conquest:tarred_oak_wood_beam_door_frame_lintel[facing=west,toggle=3,type=bottom]
conquest:tarred_oak_wood_beam_door_frame_lintel[facing=west,toggle=4,type=top]
conquest:tarred_oak_wood_beam_door_frame_lintel[facing=west,toggle=4,type=bottom]
conquest:tarred_oak_wood_beam_door_frame_lintel[facing=east,toggle=1,type=top]
conquest:tarred_oak_wood_beam_door_frame_lintel[facing=east,toggle=1,type=bottom]
conquest:tarred_oak_wood_beam_door_frame_lintel[facing=east,toggle=2,type=top]
conquest:tarred_oak_wood_beam_door_frame_lintel[facing=east,toggle=2,type=bottom]
conquest:tarred_oak_wood_beam_door_frame_lintel[facing=east,toggle=3,type=top]
conquest:tarred_oak_wood_beam_door_frame_lintel[facing=east,toggle=3,type=bottom]
conquest:tarred_oak_wood_beam_door_frame_lintel[facing=east,toggle=4,type=top]
conquest:tarred_oak_wood_beam_door_frame_lintel[facing=east,toggle=4,type=bottom]
conquest:tarred_oak_wood_beam_door_frame_posts[facing=north,toggle=1]
conquest:tarred_oak_wood_beam_door_frame_posts[facing=north,toggle=2]
conquest:tarred_oak_wood_beam_door_frame_posts[facing=north,toggle=3]
conquest:tarred_oak_wood_beam_door_frame_posts[facing=south,toggle=1]
conquest:tarred_oak_wood_beam_door_frame_posts[facing=south,toggle=2]
conquest:tarred_oak_wood_beam_door_frame_posts[facing=south,toggle=3]
conquest:tarred_oak_wood_beam_door_frame_posts[facing=west,toggle=1]
conquest:tarred_oak_wood_beam_door_frame_posts[facing=west,toggle=2]
conquest:tarred_oak_wood_beam_door_frame_posts[facing=west,toggle=3]
conquest:tarred_oak_wood_beam_door_frame_posts[facing=east,toggle=1]
conquest:tarred_oak_wood_beam_door_frame_posts[facing=east,toggle=2]
conquest:tarred_oak_wood_beam_door_frame_posts[facing=east,toggle=3]
conquest:tarred_oak_wood_beam_eighth_slab[facing=north,type=top,waterlogged=true]
conquest:tarred_oak_wood_beam_eighth_slab[facing=north,type=top,waterlogged=false]
conquest:tarred_oak_wood_beam_eighth_slab[facing=north,type=bottom,waterlogged=true]
conquest:tarred_oak_wood_beam_eighth_slab[facing=north,type=bottom,waterlogged=false]
conquest:tarred_oak_wood_beam_eighth_slab[facing=south,type=top,waterlogged=true]
conquest:tarred_oak_wood_beam_eighth_slab[facing=south,type=top,waterlogged=false]
conquest:tarred_oak_wood_beam_eighth_slab[facing=south,type=bottom,waterlogged=true]
conquest:tarred_oak_wood_beam_eighth_slab[facing=south,type=bottom,waterlogged=false]
conquest:tarred_oak_wood_beam_eighth_slab[facing=west,type=top,waterlogged=true]
conquest:tarred_oak_wood_beam_eighth_slab[facing=west,type=top,waterlogged=false]
conquest:tarred_oak_wood_beam_eighth_slab[facing=west,type=bottom,waterlogged=true]
conquest:tarred_oak_wood_beam_eighth_slab[facing=west,type=bottom,waterlogged=false]
conquest:tarred_oak_wood_beam_eighth_slab[facing=east,type=top,waterlogged=true]
conquest:tarred_oak_wood_beam_eighth_slab[facing=east,type=top,waterlogged=false]
conquest:tarred_oak_wood_beam_eighth_slab[facing=east,type=bottom,waterlogged=true]
conquest:tarred_oak_wood_beam_eighth_slab[facing=east,type=bottom,waterlogged=false]
conquest:tarred_oak_wood_beam_horizontal[activated=1,facing=north,type=top]
conquest:tarred_oak_wood_beam_horizontal[activated=1,facing=north,type=bottom]
conquest:tarred_oak_wood_beam_horizontal[activated=1,facing=south,type=top]
conquest:tarred_oak_wood_beam_horizontal[activated=1,facing=south,type=bottom]
conquest:tarred_oak_wood_beam_horizontal[activated=1,facing=west,type=top]
conquest:tarred_oak_wood_beam_horizontal[activated=1,facing=west,type=bottom]
conquest:tarred_oak_wood_beam_horizontal[activated=1,facing=east,type=top]
conquest:tarred_oak_wood_beam_horizontal[activated=1,facing=east,type=bottom]
conquest:tarred_oak_wood_beam_horizontal[activated=2,facing=north,type=top]
conquest:tarred_oak_wood_beam_horizontal[activated=2,facing=north,type=bottom]
conquest:tarred_oak_wood_beam_horizontal[activated=2,facing=south,type=top]
conquest:tarred_oak_wood_beam_horizontal[activated=2,facing=south,type=bottom]
conquest:tarred_oak_wood_beam_horizontal[activated=2,facing=west,type=top]
conquest:tarred_oak_wood_beam_horizontal[activated=2,facing=west,type=bottom]
conquest:tarred_oak_wood_beam_horizontal[activated=2,facing=east,type=top]
conquest:tarred_oak_wood_beam_horizontal[activated=2,facing=east,type=bottom]
conquest:tarred_oak_wood_beam_horizontal[activated=3,facing=north,type=top]
conquest:tarred_oak_wood_beam_horizontal[activated=3,facing=north,type=bottom]
conquest:tarred_oak_wood_beam_horizontal[activated=3,facing=south,type=top]
conquest:tarred_oak_wood_beam_horizontal[activated=3,facing=south,type=bottom]
conquest:tarred_oak_wood_beam_horizontal[activated=3,facing=west,type=top]
conquest:tarred_oak_wood_beam_horizontal[activated=3,facing=west,type=bottom]
conquest:tarred_oak_wood_beam_horizontal[activated=3,facing=east,type=top]
conquest:tarred_oak_wood_beam_horizontal[activated=3,facing=east,type=bottom]
conquest:tarred_oak_wood_beam_horizontal[activated=4,facing=north,type=top]
conquest:tarred_oak_wood_beam_horizontal[activated=4,facing=north,type=bottom]
conquest:tarred_oak_wood_beam_horizontal[activated=4,facing=south,type=top]
conquest:tarred_oak_wood_beam_horizontal[activated=4,facing=south,type=bottom]
conquest:tarred_oak_wood_beam_horizontal[activated=4,facing=west,type=top]
conquest:tarred_oak_wood_beam_horizontal[activated=4,facing=west,type=bottom]
conquest:tarred_oak_wood_beam_horizontal[activated=4,facing=east,type=top]
conquest:tarred_oak_wood_beam_horizontal[activated=4,facing=east,type=bottom]
conquest:tarred_oak_wood_beam_lintel[facing=north,toggle=1,type=top]
conquest:tarred_oak_wood_beam_lintel[facing=north,toggle=1,type=bottom]
conquest:tarred_oak_wood_beam_lintel[facing=north,toggle=2,type=top]
conquest:tarred_oak_wood_beam_lintel[facing=north,toggle=2,type=bottom]
conquest:tarred_oak_wood_beam_lintel[facing=north,toggle=3,type=top]
conquest:tarred_oak_wood_beam_lintel[facing=north,toggle=3,type=bottom]
conquest:tarred_oak_wood_beam_lintel[facing=north,toggle=4,type=top]
conquest:tarred_oak_wood_beam_lintel[facing=north,toggle=4,type=bottom]
conquest:tarred_oak_wood_beam_lintel[facing=south,toggle=1,type=top]
conquest:tarred_oak_wood_beam_lintel[facing=south,toggle=1,type=bottom]
conquest:tarred_oak_wood_beam_lintel[facing=south,toggle=2,type=top]
conquest:tarred_oak_wood_beam_lintel[facing=south,toggle=2,type=bottom]
conquest:tarred_oak_wood_beam_lintel[facing=south,toggle=3,type=top]
conquest:tarred_oak_wood_beam_lintel[facing=south,toggle=3,type=bottom]
conquest:tarred_oak_wood_beam_lintel[facing=south,toggle=4,type=top]
conquest:tarred_oak_wood_beam_lintel[facing=south,toggle=4,type=bottom]
conquest:tarred_oak_wood_beam_lintel[facing=west,toggle=1,type=top]
conquest:tarred_oak_wood_beam_lintel[facing=west,toggle=1,type=bottom]
conquest:tarred_oak_wood_beam_lintel[facing=west,toggle=2,type=top]
conquest:tarred_oak_wood_beam_lintel[facing=west,toggle=2,type=bottom]
conquest:tarred_oak_wood_beam_lintel[facing=west,toggle=3,type=top]
conquest:tarred_oak_wood_beam_lintel[facing=west,toggle=3,type=bottom]
conquest:tarred_oak_wood_beam_lintel[facing=west,toggle=4,type=top]
conquest:tarred_oak_wood_beam_lintel[facing=west,toggle=4,type=bottom]
conquest:tarred_oak_wood_beam_lintel[facing=east,toggle=1,type=top]
conquest:tarred_oak_wood_beam_lintel[facing=east,toggle=1,type=bottom]
conquest:tarred_oak_wood_beam_lintel[facing=east,toggle=2,type=top]
conquest:tarred_oak_wood_beam_lintel[facing=east,toggle=2,type=bottom]
conquest:tarred_oak_wood_beam_lintel[facing=east,toggle=3,type=top]
conquest:tarred_oak_wood_beam_lintel[facing=east,toggle=3,type=bottom]
conquest:tarred_oak_wood_beam_lintel[facing=east,toggle=4,type=top]
conquest:tarred_oak_wood_beam_lintel[facing=east,toggle=4,type=bottom]
conquest:tarred_oak_wood_beam_pillar[layer=1,waterlogged=true]
conquest:tarred_oak_wood_beam_pillar[layer=1,waterlogged=false]
conquest:tarred_oak_wood_beam_pillar[layer=2,waterlogged=true]
conquest:tarred_oak_wood_beam_pillar[layer=2,waterlogged=false]
conquest:tarred_oak_wood_beam_pillar[layer=3,waterlogged=true]
conquest:tarred_oak_wood_beam_pillar[layer=3,waterlogged=false]
conquest:tarred_oak_wood_beam_posts[facing=north,toggle=1]
conquest:tarred_oak_wood_beam_posts[facing=north,toggle=2]
conquest:tarred_oak_wood_beam_posts[facing=north,toggle=3]
conquest:tarred_oak_wood_beam_posts[facing=south,toggle=1]
conquest:tarred_oak_wood_beam_posts[facing=south,toggle=2]
conquest:tarred_oak_wood_beam_posts[facing=south,toggle=3]
conquest:tarred_oak_wood_beam_posts[facing=west,toggle=1]
conquest:tarred_oak_wood_beam_posts[facing=west,toggle=2]
conquest:tarred_oak_wood_beam_posts[facing=west,toggle=3]
conquest:tarred_oak_wood_beam_posts[facing=east,toggle=1]
conquest:tarred_oak_wood_beam_posts[facing=east,toggle=2]
conquest:tarred_oak_wood_beam_posts[facing=east,toggle=3]
conquest:tarred_oak_wood_beam_quarter_slab[facing=north,layer=1,type=top,waterlogged=true]
conquest:tarred_oak_wood_beam_quarter_slab[facing=north,layer=1,type=top,waterlogged=false]
conquest:tarred_oak_wood_beam_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=true]
conquest:tarred_oak_wood_beam_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=false]
conquest:tarred_oak_wood_beam_quarter_slab[facing=north,layer=2,type=top,waterlogged=true]
conquest:tarred_oak_wood_beam_quarter_slab[facing=north,layer=2,type=top,waterlogged=false]
conquest:tarred_oak_wood_beam_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=true]
conquest:tarred_oak_wood_beam_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=false]
conquest:tarred_oak_wood_beam_quarter_slab[facing=north,layer=3,type=top,waterlogged=true]
conquest:tarred_oak_wood_beam_quarter_slab[facing=north,layer=3,type=top,waterlogged=false]
conquest:tarred_oak_wood_beam_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=true]
conquest:tarred_oak_wood_beam_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=false]
conquest:tarred_oak_wood_beam_quarter_slab[facing=south,layer=1,type=top,waterlogged=true]
conquest:tarred_oak_wood_beam_quarter_slab[facing=south,layer=1,type=top,waterlogged=false]
conquest:tarred_oak_wood_beam_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=true]
conquest:tarred_oak_wood_beam_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=false]
conquest:tarred_oak_wood_beam_quarter_slab[facing=south,layer=2,type=top,waterlogged=true]
conquest:tarred_oak_wood_beam_quarter_slab[facing=south,layer=2,type=top,waterlogged=false]
conquest:tarred_oak_wood_beam_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=true]
conquest:tarred_oak_wood_beam_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=false]
conquest:tarred_oak_wood_beam_quarter_slab[facing=south,layer=3,type=top,waterlogged=true]
conquest:tarred_oak_wood_beam_quarter_slab[facing=south,layer=3,type=top,waterlogged=false]
conquest:tarred_oak_wood_beam_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=true]
conquest:tarred_oak_wood_beam_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=false]
conquest:tarred_oak_wood_beam_quarter_slab[facing=west,layer=1,type=top,waterlogged=true]
conquest:tarred_oak_wood_beam_quarter_slab[facing=west,layer=1,type=top,waterlogged=false]
conquest:tarred_oak_wood_beam_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=true]
conquest:tarred_oak_wood_beam_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=false]
conquest:tarred_oak_wood_beam_quarter_slab[facing=west,layer=2,type=top,waterlogged=true]
conquest:tarred_oak_wood_beam_quarter_slab[facing=west,layer=2,type=top,waterlogged=false]
conquest:tarred_oak_wood_beam_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=true]
conquest:tarred_oak_wood_beam_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=false]
conquest:tarred_oak_wood_beam_quarter_slab[facing=west,layer=3,type=top,waterlogged=true]
conquest:tarred_oak_wood_beam_quarter_slab[facing=west,layer=3,type=top,waterlogged=false]
conquest:tarred_oak_wood_beam_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=true]
conquest:tarred_oak_wood_beam_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=false]
conquest:tarred_oak_wood_beam_quarter_slab[facing=east,layer=1,type=top,waterlogged=true]
conquest:tarred_oak_wood_beam_quarter_slab[facing=east,layer=1,type=top,waterlogged=false]
conquest:tarred_oak_wood_beam_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=true]
conquest:tarred_oak_wood_beam_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=false]
conquest:tarred_oak_wood_beam_quarter_slab[facing=east,layer=2,type=top,waterlogged=true]
conquest:tarred_oak_wood_beam_quarter_slab[facing=east,layer=2,type=top,waterlogged=false]
conquest:tarred_oak_wood_beam_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=true]
conquest:tarred_oak_wood_beam_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=false]
conquest:tarred_oak_wood_beam_quarter_slab[facing=east,layer=3,type=top,waterlogged=true]
conquest:tarred_oak_wood_beam_quarter_slab[facing=east,layer=3,type=top,waterlogged=false]
conquest:tarred_oak_wood_beam_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=true]
conquest:tarred_oak_wood_beam_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=false]
conquest:tarred_oak_wood_beam_slab[layer=1,type=top,waterlogged=true]
conquest:tarred_oak_wood_beam_slab[layer=1,type=top,waterlogged=false]
conquest:tarred_oak_wood_beam_slab[layer=1,type=bottom,waterlogged=true]
conquest:tarred_oak_wood_beam_slab[layer=1,type=bottom,waterlogged=false]
conquest:tarred_oak_wood_beam_slab[layer=2,type=top,waterlogged=true]
conquest:tarred_oak_wood_beam_slab[layer=2,type=top,waterlogged=false]
conquest:tarred_oak_wood_beam_slab[layer=2,type=bottom,waterlogged=true]
conquest:tarred_oak_wood_beam_slab[layer=2,type=bottom,waterlogged=false]
conquest:tarred_oak_wood_beam_slab[layer=3,type=top,waterlogged=true]
conquest:tarred_oak_wood_beam_slab[layer=3,type=top,waterlogged=false]
conquest:tarred_oak_wood_beam_slab[layer=3,type=bottom,waterlogged=true]
conquest:tarred_oak_wood_beam_slab[layer=3,type=bottom,waterlogged=false]
conquest:tarred_oak_wood_beam_slab[layer=4,type=top,waterlogged=true]
conquest:tarred_oak_wood_beam_slab[layer=4,type=top,waterlogged=false]
conquest:tarred_oak_wood_beam_slab[layer=4,type=bottom,waterlogged=true]
conquest:tarred_oak_wood_beam_slab[layer=4,type=bottom,waterlogged=false]
conquest:tarred_oak_wood_beam_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:tarred_oak_wood_beam_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:tarred_oak_wood_beam_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:tarred_oak_wood_beam_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:tarred_oak_wood_beam_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:tarred_oak_wood_beam_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:tarred_oak_wood_beam_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:tarred_oak_wood_beam_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:tarred_oak_wood_beam_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:tarred_oak_wood_beam_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:tarred_oak_wood_beam_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:tarred_oak_wood_beam_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:tarred_oak_wood_beam_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:tarred_oak_wood_beam_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:tarred_oak_wood_beam_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:tarred_oak_wood_beam_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:tarred_oak_wood_beam_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:tarred_oak_wood_beam_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:tarred_oak_wood_beam_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:tarred_oak_wood_beam_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:tarred_oak_wood_beam_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:tarred_oak_wood_beam_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:tarred_oak_wood_beam_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:tarred_oak_wood_beam_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:tarred_oak_wood_beam_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:tarred_oak_wood_beam_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:tarred_oak_wood_beam_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:tarred_oak_wood_beam_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:tarred_oak_wood_beam_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:tarred_oak_wood_beam_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:tarred_oak_wood_beam_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:tarred_oak_wood_beam_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:tarred_oak_wood_beam_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:tarred_oak_wood_beam_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:tarred_oak_wood_beam_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:tarred_oak_wood_beam_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:tarred_oak_wood_beam_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:tarred_oak_wood_beam_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:tarred_oak_wood_beam_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:tarred_oak_wood_beam_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:tarred_oak_wood_beam_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:tarred_oak_wood_beam_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:tarred_oak_wood_beam_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:tarred_oak_wood_beam_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:tarred_oak_wood_beam_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:tarred_oak_wood_beam_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:tarred_oak_wood_beam_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:tarred_oak_wood_beam_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:tarred_oak_wood_beam_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:tarred_oak_wood_beam_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:tarred_oak_wood_beam_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:tarred_oak_wood_beam_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:tarred_oak_wood_beam_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:tarred_oak_wood_beam_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:tarred_oak_wood_beam_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:tarred_oak_wood_beam_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:tarred_oak_wood_beam_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:tarred_oak_wood_beam_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:tarred_oak_wood_beam_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:tarred_oak_wood_beam_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:tarred_oak_wood_beam_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:tarred_oak_wood_beam_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:tarred_oak_wood_beam_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:tarred_oak_wood_beam_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:tarred_oak_wood_beam_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:tarred_oak_wood_beam_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:tarred_oak_wood_beam_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:tarred_oak_wood_beam_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:tarred_oak_wood_beam_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:tarred_oak_wood_beam_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:tarred_oak_wood_beam_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:tarred_oak_wood_beam_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:tarred_oak_wood_beam_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:tarred_oak_wood_beam_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:tarred_oak_wood_beam_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:tarred_oak_wood_beam_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:tarred_oak_wood_beam_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:tarred_oak_wood_beam_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:tarred_oak_wood_beam_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:tarred_oak_wood_beam_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:tarred_oak_wood_beam_vertical[facing=north,toggle=1]
conquest:tarred_oak_wood_beam_vertical[facing=north,toggle=2]
conquest:tarred_oak_wood_beam_vertical[facing=north,toggle=3]
conquest:tarred_oak_wood_beam_vertical[facing=north,toggle=4]
conquest:tarred_oak_wood_beam_vertical[facing=north,toggle=5]
conquest:tarred_oak_wood_beam_vertical[facing=north,toggle=6]
conquest:tarred_oak_wood_beam_vertical[facing=south,toggle=1]
conquest:tarred_oak_wood_beam_vertical[facing=south,toggle=2]
conquest:tarred_oak_wood_beam_vertical[facing=south,toggle=3]
conquest:tarred_oak_wood_beam_vertical[facing=south,toggle=4]
conquest:tarred_oak_wood_beam_vertical[facing=south,toggle=5]
conquest:tarred_oak_wood_beam_vertical[facing=south,toggle=6]
conquest:tarred_oak_wood_beam_vertical[facing=west,toggle=1]
conquest:tarred_oak_wood_beam_vertical[facing=west,toggle=2]
conquest:tarred_oak_wood_beam_vertical[facing=west,toggle=3]
conquest:tarred_oak_wood_beam_vertical[facing=west,toggle=4]
conquest:tarred_oak_wood_beam_vertical[facing=west,toggle=5]
conquest:tarred_oak_wood_beam_vertical[facing=west,toggle=6]
conquest:tarred_oak_wood_beam_vertical[facing=east,toggle=1]
conquest:tarred_oak_wood_beam_vertical[facing=east,toggle=2]
conquest:tarred_oak_wood_beam_vertical[facing=east,toggle=3]
conquest:tarred_oak_wood_beam_vertical[facing=east,toggle=4]
conquest:tarred_oak_wood_beam_vertical[facing=east,toggle=5]
conquest:tarred_oak_wood_beam_vertical[facing=east,toggle=6]
conquest:tarred_oak_wood_beam_vertical_corner[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:tarred_oak_wood_beam_vertical_corner[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:tarred_oak_wood_beam_vertical_corner[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:tarred_oak_wood_beam_vertical_corner[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:tarred_oak_wood_beam_vertical_corner[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:tarred_oak_wood_beam_vertical_corner[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:tarred_oak_wood_beam_vertical_corner[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:tarred_oak_wood_beam_vertical_corner[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:tarred_oak_wood_beam_vertical_corner[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:tarred_oak_wood_beam_vertical_corner[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:tarred_oak_wood_beam_vertical_corner[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:tarred_oak_wood_beam_vertical_corner[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:tarred_oak_wood_beam_vertical_corner[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:tarred_oak_wood_beam_vertical_corner[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:tarred_oak_wood_beam_vertical_corner[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:tarred_oak_wood_beam_vertical_corner[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:tarred_oak_wood_beam_vertical_corner[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:tarred_oak_wood_beam_vertical_corner[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:tarred_oak_wood_beam_vertical_corner[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:tarred_oak_wood_beam_vertical_corner[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:tarred_oak_wood_beam_vertical_corner[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:tarred_oak_wood_beam_vertical_corner[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:tarred_oak_wood_beam_vertical_corner[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:tarred_oak_wood_beam_vertical_corner[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:tarred_oak_wood_beam_vertical_corner[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:tarred_oak_wood_beam_vertical_corner[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:tarred_oak_wood_beam_vertical_corner[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:tarred_oak_wood_beam_vertical_corner[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:tarred_oak_wood_beam_vertical_corner[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:tarred_oak_wood_beam_vertical_corner[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:tarred_oak_wood_beam_vertical_corner[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:tarred_oak_wood_beam_vertical_corner[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:tarred_oak_wood_beam_vertical_corner[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:tarred_oak_wood_beam_vertical_corner[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:tarred_oak_wood_beam_vertical_corner[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:tarred_oak_wood_beam_vertical_corner[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:tarred_oak_wood_beam_vertical_corner[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:tarred_oak_wood_beam_vertical_corner[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:tarred_oak_wood_beam_vertical_corner[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:tarred_oak_wood_beam_vertical_corner[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:tarred_oak_wood_beam_vertical_corner[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:tarred_oak_wood_beam_vertical_corner[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:tarred_oak_wood_beam_vertical_corner[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:tarred_oak_wood_beam_vertical_corner[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:tarred_oak_wood_beam_vertical_corner[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:tarred_oak_wood_beam_vertical_corner[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:tarred_oak_wood_beam_vertical_corner[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:tarred_oak_wood_beam_vertical_corner[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:tarred_oak_wood_beam_vertical_corner[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:tarred_oak_wood_beam_vertical_corner[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:tarred_oak_wood_beam_vertical_corner[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:tarred_oak_wood_beam_vertical_corner[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:tarred_oak_wood_beam_vertical_corner[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:tarred_oak_wood_beam_vertical_corner[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:tarred_oak_wood_beam_vertical_corner[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:tarred_oak_wood_beam_vertical_corner[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:tarred_oak_wood_beam_vertical_corner[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:tarred_oak_wood_beam_vertical_corner[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:tarred_oak_wood_beam_vertical_corner[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:tarred_oak_wood_beam_vertical_corner[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:tarred_oak_wood_beam_vertical_corner[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:tarred_oak_wood_beam_vertical_corner[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:tarred_oak_wood_beam_vertical_corner[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:tarred_oak_wood_beam_vertical_corner[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:tarred_oak_wood_beam_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:tarred_oak_wood_beam_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:tarred_oak_wood_beam_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:tarred_oak_wood_beam_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:tarred_oak_wood_beam_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:tarred_oak_wood_beam_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:tarred_oak_wood_beam_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:tarred_oak_wood_beam_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:tarred_oak_wood_beam_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:tarred_oak_wood_beam_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:tarred_oak_wood_beam_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:tarred_oak_wood_beam_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:tarred_oak_wood_beam_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:tarred_oak_wood_beam_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:tarred_oak_wood_beam_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:tarred_oak_wood_beam_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:tarred_oak_wood_beam_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:tarred_oak_wood_beam_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:tarred_oak_wood_beam_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:tarred_oak_wood_beam_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:tarred_oak_wood_beam_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:tarred_oak_wood_beam_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:tarred_oak_wood_beam_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:tarred_oak_wood_beam_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:tarred_oak_wood_beam_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:tarred_oak_wood_beam_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:tarred_oak_wood_beam_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:tarred_oak_wood_beam_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:tarred_oak_wood_beam_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:tarred_oak_wood_beam_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:tarred_oak_wood_beam_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:tarred_oak_wood_beam_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:tarred_oak_wood_beam_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:tarred_oak_wood_beam_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:tarred_oak_wood_beam_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:tarred_oak_wood_beam_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:tarred_oak_wood_beam_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:tarred_oak_wood_beam_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:tarred_oak_wood_beam_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:tarred_oak_wood_beam_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:tarred_oak_wood_beam_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:tarred_oak_wood_beam_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:tarred_oak_wood_beam_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:tarred_oak_wood_beam_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:tarred_oak_wood_beam_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:tarred_oak_wood_beam_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:tarred_oak_wood_beam_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:tarred_oak_wood_beam_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:tarred_oak_wood_beam_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:tarred_oak_wood_beam_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:tarred_oak_wood_beam_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:tarred_oak_wood_beam_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:tarred_oak_wood_beam_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:tarred_oak_wood_beam_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:tarred_oak_wood_beam_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:tarred_oak_wood_beam_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:tarred_oak_wood_beam_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:tarred_oak_wood_beam_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:tarred_oak_wood_beam_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:tarred_oak_wood_beam_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:tarred_oak_wood_beam_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:tarred_oak_wood_beam_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:tarred_oak_wood_beam_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:tarred_oak_wood_beam_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:tarred_oak_wood_beam_vertical_quarter[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:tarred_oak_wood_beam_vertical_quarter[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:tarred_oak_wood_beam_vertical_quarter[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:tarred_oak_wood_beam_vertical_quarter[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:tarred_oak_wood_beam_vertical_quarter[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:tarred_oak_wood_beam_vertical_quarter[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:tarred_oak_wood_beam_vertical_quarter[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:tarred_oak_wood_beam_vertical_quarter[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:tarred_oak_wood_beam_vertical_quarter[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:tarred_oak_wood_beam_vertical_quarter[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:tarred_oak_wood_beam_vertical_quarter[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:tarred_oak_wood_beam_vertical_quarter[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:tarred_oak_wood_beam_vertical_quarter[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:tarred_oak_wood_beam_vertical_quarter[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:tarred_oak_wood_beam_vertical_quarter[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:tarred_oak_wood_beam_vertical_quarter[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:tarred_oak_wood_beam_vertical_quarter[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:tarred_oak_wood_beam_vertical_quarter[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:tarred_oak_wood_beam_vertical_quarter[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:tarred_oak_wood_beam_vertical_quarter[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:tarred_oak_wood_beam_vertical_quarter[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:tarred_oak_wood_beam_vertical_quarter[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:tarred_oak_wood_beam_vertical_quarter[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:tarred_oak_wood_beam_vertical_quarter[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:tarred_oak_wood_beam_vertical_quarter[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:tarred_oak_wood_beam_vertical_quarter[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:tarred_oak_wood_beam_vertical_quarter[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:tarred_oak_wood_beam_vertical_quarter[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:tarred_oak_wood_beam_vertical_quarter[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:tarred_oak_wood_beam_vertical_quarter[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:tarred_oak_wood_beam_vertical_quarter[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:tarred_oak_wood_beam_vertical_quarter[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:tarred_oak_wood_beam_vertical_quarter[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:tarred_oak_wood_beam_vertical_quarter[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:tarred_oak_wood_beam_vertical_quarter[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:tarred_oak_wood_beam_vertical_quarter[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:tarred_oak_wood_beam_vertical_quarter[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:tarred_oak_wood_beam_vertical_quarter[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:tarred_oak_wood_beam_vertical_quarter[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:tarred_oak_wood_beam_vertical_quarter[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:tarred_oak_wood_beam_vertical_quarter[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:tarred_oak_wood_beam_vertical_quarter[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:tarred_oak_wood_beam_vertical_quarter[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:tarred_oak_wood_beam_vertical_quarter[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:tarred_oak_wood_beam_vertical_quarter[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:tarred_oak_wood_beam_vertical_quarter[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:tarred_oak_wood_beam_vertical_quarter[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:tarred_oak_wood_beam_vertical_quarter[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:tarred_oak_wood_beam_vertical_quarter[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:tarred_oak_wood_beam_vertical_quarter[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:tarred_oak_wood_beam_vertical_quarter[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:tarred_oak_wood_beam_vertical_quarter[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:tarred_oak_wood_beam_vertical_quarter[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:tarred_oak_wood_beam_vertical_quarter[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:tarred_oak_wood_beam_vertical_quarter[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:tarred_oak_wood_beam_vertical_quarter[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:tarred_oak_wood_beam_vertical_quarter[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:tarred_oak_wood_beam_vertical_quarter[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:tarred_oak_wood_beam_vertical_quarter[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:tarred_oak_wood_beam_vertical_quarter[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:tarred_oak_wood_beam_vertical_quarter[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:tarred_oak_wood_beam_vertical_quarter[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:tarred_oak_wood_beam_vertical_quarter[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:tarred_oak_wood_beam_vertical_quarter[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:tarred_oak_wood_beam_vertical_slab[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:tarred_oak_wood_beam_vertical_slab[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:tarred_oak_wood_beam_vertical_slab[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:tarred_oak_wood_beam_vertical_slab[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:tarred_oak_wood_beam_vertical_slab[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:tarred_oak_wood_beam_vertical_slab[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:tarred_oak_wood_beam_vertical_slab[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:tarred_oak_wood_beam_vertical_slab[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:tarred_oak_wood_beam_vertical_slab[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:tarred_oak_wood_beam_vertical_slab[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:tarred_oak_wood_beam_vertical_slab[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:tarred_oak_wood_beam_vertical_slab[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:tarred_oak_wood_beam_vertical_slab[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:tarred_oak_wood_beam_vertical_slab[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:tarred_oak_wood_beam_vertical_slab[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:tarred_oak_wood_beam_vertical_slab[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:tarred_oak_wood_beam_vertical_slab[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:tarred_oak_wood_beam_vertical_slab[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:tarred_oak_wood_beam_vertical_slab[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:tarred_oak_wood_beam_vertical_slab[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:tarred_oak_wood_beam_vertical_slab[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:tarred_oak_wood_beam_vertical_slab[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:tarred_oak_wood_beam_vertical_slab[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:tarred_oak_wood_beam_vertical_slab[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:tarred_oak_wood_beam_vertical_slab[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:tarred_oak_wood_beam_vertical_slab[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:tarred_oak_wood_beam_vertical_slab[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:tarred_oak_wood_beam_vertical_slab[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:tarred_oak_wood_beam_vertical_slab[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:tarred_oak_wood_beam_vertical_slab[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:tarred_oak_wood_beam_vertical_slab[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:tarred_oak_wood_beam_vertical_slab[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:tarred_oak_wood_beam_vertical_slab[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:tarred_oak_wood_beam_vertical_slab[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:tarred_oak_wood_beam_vertical_slab[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:tarred_oak_wood_beam_vertical_slab[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:tarred_oak_wood_beam_vertical_slab[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:tarred_oak_wood_beam_vertical_slab[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:tarred_oak_wood_beam_vertical_slab[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:tarred_oak_wood_beam_vertical_slab[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:tarred_oak_wood_beam_vertical_slab[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:tarred_oak_wood_beam_vertical_slab[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:tarred_oak_wood_beam_vertical_slab[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:tarred_oak_wood_beam_vertical_slab[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:tarred_oak_wood_beam_vertical_slab[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:tarred_oak_wood_beam_vertical_slab[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:tarred_oak_wood_beam_vertical_slab[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:tarred_oak_wood_beam_vertical_slab[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:tarred_oak_wood_beam_vertical_slab[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:tarred_oak_wood_beam_vertical_slab[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:tarred_oak_wood_beam_vertical_slab[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:tarred_oak_wood_beam_vertical_slab[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:tarred_oak_wood_beam_vertical_slab[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:tarred_oak_wood_beam_vertical_slab[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:tarred_oak_wood_beam_vertical_slab[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:tarred_oak_wood_beam_vertical_slab[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:tarred_oak_wood_beam_vertical_slab[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:tarred_oak_wood_beam_vertical_slab[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:tarred_oak_wood_beam_vertical_slab[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:tarred_oak_wood_beam_vertical_slab[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:tarred_oak_wood_beam_vertical_slab[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:tarred_oak_wood_beam_vertical_slab[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:tarred_oak_wood_beam_vertical_slab[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:tarred_oak_wood_beam_vertical_slab[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:tarred_oak_wood_beam_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:tarred_oak_wood_beam_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:tarred_oak_wood_beam_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:tarred_oak_wood_beam_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:tarred_oak_wood_beam_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:tarred_oak_wood_beam_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:tarred_oak_wood_beam_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:tarred_oak_wood_beam_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:tarred_oak_wood_beam_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:tarred_oak_wood_beam_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:tarred_oak_wood_beam_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:tarred_oak_wood_beam_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:tarred_oak_wood_beam_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:tarred_oak_wood_beam_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:tarred_oak_wood_beam_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:tarred_oak_wood_beam_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:tarred_oak_wood_beam_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:tarred_oak_wood_beam_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:tarred_oak_wood_beam_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:tarred_oak_wood_beam_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:tarred_oak_wood_beam_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:tarred_oak_wood_beam_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:tarred_oak_wood_beam_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:tarred_oak_wood_beam_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:tarred_oak_wood_beam_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:tarred_oak_wood_beam_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:tarred_oak_wood_beam_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:tarred_oak_wood_beam_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:tarred_oak_wood_beam_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:tarred_oak_wood_beam_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:tarred_oak_wood_beam_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:tarred_oak_wood_beam_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:tarred_oak_wood_beam_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:tarred_oak_wood_beam_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:tarred_oak_wood_beam_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:tarred_oak_wood_beam_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:tarred_oak_wood_beam_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:tarred_oak_wood_beam_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:tarred_oak_wood_beam_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:tarred_oak_wood_beam_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:tarred_oak_wood_beam_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:tarred_oak_wood_beam_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:tarred_oak_wood_beam_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:tarred_oak_wood_beam_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:tarred_oak_wood_beam_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:tarred_oak_wood_beam_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:tarred_oak_wood_beam_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:tarred_oak_wood_beam_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:tarred_oak_wood_beam_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:tarred_oak_wood_beam_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:tarred_oak_wood_beam_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:tarred_oak_wood_beam_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:tarred_oak_wood_beam_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:tarred_oak_wood_beam_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:tarred_oak_wood_beam_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:tarred_oak_wood_beam_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:tarred_oak_wood_beam_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:tarred_oak_wood_beam_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:tarred_oak_wood_beam_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:tarred_oak_wood_beam_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:tarred_oak_wood_beam_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:tarred_oak_wood_beam_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:tarred_oak_wood_beam_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:tarred_oak_wood_beam_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:tarred_oak_wood_beam_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:tarred_oak_wood_beam_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:tarred_oak_wood_beam_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:tarred_oak_wood_beam_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:tarred_oak_wood_beam_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:tarred_oak_wood_beam_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:tarred_oak_wood_beam_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:tarred_oak_wood_beam_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:tarred_oak_wood_beam_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:tarred_oak_wood_beam_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:tarred_oak_wood_beam_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:tarred_oak_wood_beam_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:tarred_oak_wood_beam_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:tarred_oak_wood_beam_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:tarred_oak_wood_beam_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:tarred_oak_wood_beam_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:tarred_oak_wood_beam_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:tarred_oak_wood_beam_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:tarred_oak_wood_beam_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:tarred_oak_wood_beam_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:tarred_oak_wood_beam_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:tarred_oak_wood_beam_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:tarred_oak_wood_beam_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:tarred_oak_wood_beam_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:tarred_oak_wood_beam_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:tarred_oak_wood_beam_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:tarred_oak_wood_beam_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:tarred_oak_wood_beam_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:tarred_oak_wood_beam_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:tarred_oak_wood_beam_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:tarred_oak_wood_beam_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:tarred_oak_wood_beam_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:tarred_oak_wood_beam_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:tarred_oak_wood_beam_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:tarred_oak_wood_beam_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:tarred_oak_wood_beam_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:tarred_oak_wood_beam_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:tarred_oak_wood_beam_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:tarred_oak_wood_beam_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:tarred_oak_wood_beam_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:tarred_oak_wood_beam_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:tarred_oak_wood_beam_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:tarred_oak_wood_beam_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:tarred_oak_wood_beam_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:tarred_oak_wood_beam_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:tarred_oak_wood_beam_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:tarred_oak_wood_beam_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:tarred_oak_wood_beam_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:tarred_oak_wood_beam_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:tarred_oak_wood_beam_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:tarred_oak_wood_beam_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:tarred_oak_wood_beam_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:tarred_oak_wood_beam_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:tarred_oak_wood_beam_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:tarred_oak_wood_beam_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:tarred_oak_wood_beam_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:tarred_oak_wood_beam_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:tarred_oak_wood_beam_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:tarred_oak_wood_beam_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:tarred_oak_wood_beam_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:tarred_oak_wood_beam_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:tarred_oak_wood_beam_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:tarred_oak_wood_beam_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:tarred_oak_wood_beam_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:tarred_oak_wood_beam_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:tarred_oak_wood_beam_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:tarred_oak_wood_beam_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:tarred_oak_wood_beam_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:tarred_oak_wood_beam_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:tarred_oak_wood_beam_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:tarred_oak_wood_beam_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:tarred_oak_wood_beam_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:tarred_oak_wood_beam_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:tarred_oak_wood_beam_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:tarred_oak_wood_beam_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:tarred_oak_wood_beam_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:tarred_oak_wood_beam_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:tarred_oak_wood_beam_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:tarred_oak_wood_beam_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:tarred_oak_wood_beam_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:tarred_oak_wood_beam_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:tarred_oak_wood_beam_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:tarred_oak_wood_beam_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:tarred_oak_wood_beam_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:tarred_oak_wood_beam_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:tarred_oak_wood_beam_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:tarred_oak_wood_beam_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:tarred_oak_wood_beam_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:tarred_oak_wood_beam_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:tarred_oak_wood_beam_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:tarred_oak_wood_beam_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:tarred_oak_wood_beam_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:tarred_oak_wood_beam_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:tarred_oak_wood_beam_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:tarred_oak_wood_beam_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:tarred_oak_wood_beam_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:tarred_oak_wood_beam_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:tarred_oak_wood_beam_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:tarred_oak_wood_beam_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:tarred_oak_wood_beam_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:tarred_oak_wood_beam_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:tarred_oak_wood_beam_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:tarred_oak_wood_beam_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:tarred_oak_wood_beam_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:tarred_oak_wood_beam_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:tarred_oak_wood_beam_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:tarred_oak_wood_beam_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:tarred_oak_wood_beam_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:tarred_oak_wood_beam_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:tarred_oak_wood_beam_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:tarred_oak_wood_beam_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:tarred_oak_wood_beam_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:tarred_oak_wood_beam_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:tarred_oak_wood_beam_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:tarred_oak_wood_beam_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:tarred_oak_wood_beam_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:tarred_oak_wood_beam_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:tarred_oak_wood_beam_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:tarred_oak_wood_beam_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:tarred_oak_wood_beam_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:tarred_oak_wood_beam_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:tarred_oak_wood_beam_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:tarred_oak_wood_beam_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:tarred_oak_wood_beam_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:tarred_oak_wood_beam_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:tarred_oak_wood_beam_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:tarred_oak_wood_beam_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:tarred_oak_wood_beam_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:tarred_oak_wood_beam_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:tarred_oak_wood_beam_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:tarred_oak_wood_beam_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:tarred_oak_wood_beam_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:tarred_oak_wood_beam_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:tarred_oak_wood_beam_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:tarred_oak_wood_beam_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:tarred_oak_wood_beam_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:tarred_oak_wood_beam_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:tarred_oak_wood_beam_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:tarred_oak_wood_beam_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:tarred_oak_wood_beam_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:tarred_oak_wood_beam_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:tarred_oak_wood_beam_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:tarred_oak_wood_beam_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:tarred_oak_wood_beam_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:tarred_oak_wood_beam_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:tarred_oak_wood_beam_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:tarred_oak_wood_beam_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:tarred_oak_wood_beam_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:tarred_oak_wood_beam_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:tarred_oak_wood_beam_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:tarred_oak_wood_beam_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:tarred_oak_wood_beam_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:tarred_oak_wood_beam_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:tarred_oak_wood_beam_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:tarred_oak_wood_beam_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:tarred_oak_wood_beam_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:tarred_oak_wood_beam_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:tarred_oak_wood_beam_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:tarred_oak_wood_beam_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:tarred_oak_wood_beam_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:tarred_oak_wood_beam_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:tarred_oak_wood_beam_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:tarred_oak_wood_beam_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:tarred_oak_wood_beam_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:tarred_oak_wood_beam_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:tarred_oak_wood_beam_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:tarred_oak_wood_beam_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:tarred_oak_wood_beam_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:tarred_oak_wood_beam_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:tarred_oak_wood_beam_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:tarred_oak_wood_beam_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:tarred_oak_wood_beam_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:tarred_oak_wood_beam_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:tarred_oak_wood_beam_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:tarred_oak_wood_beam_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:tarred_oak_wood_beam_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:tarred_oak_wood_beam_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:tarred_oak_wood_beam_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:tarred_oak_wood_beam_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:tarred_oak_wood_beam_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:tarred_oak_wood_beam_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:tarred_oak_wood_beam_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:tarred_oak_wood_beam_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:tarred_oak_wood_beam_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:tarred_oak_wood_beam_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:tarred_oak_wood_beam_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:tarred_oak_wood_beam_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:tarred_oak_wood_beam_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:tarred_oak_wood_beam_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:tarred_oak_wood_beam_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:tarred_oak_wood_beam_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:tarred_oak_wood_beam_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:tarred_oak_wood_beam_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:tarred_oak_wood_beam_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:tarred_oak_wood_beam_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:tarred_oak_wood_beam_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:tarred_oak_wood_beam_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:tarred_oak_wood_beam_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:tarred_oak_wood_beam_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:tarred_oak_wood_beam_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:tarred_oak_wood_beam_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:tarred_oak_wood_beam_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:tarred_oak_wood_beam_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:tarred_oak_wood_beam_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:tarred_oak_wood_beam_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:tarred_oak_wood_beam_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:tarred_oak_wood_beam_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:tarred_oak_wood_beam_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:tarred_oak_wood_beam_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:tarred_oak_wood_beam_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:tarred_oak_wood_beam_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:tarred_oak_wood_beam_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:tarred_oak_wood_beam_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:tarred_oak_wood_beam_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:tarred_oak_wood_beam_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:tarred_oak_wood_beam_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:tarred_oak_wood_beam_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:tarred_oak_wood_beam_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:tarred_oak_wood_beam_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:tarred_oak_wood_beam_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:tarred_oak_wood_beam_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:tarred_oak_wood_beam_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:tarred_oak_wood_beam_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:tarred_oak_wood_beam_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:tarred_oak_wood_beam_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:tarred_oak_wood_beam_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:tarred_oak_wood_beam_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:tarred_oak_wood_beam_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:tarred_oak_wood_beam_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:tarred_oak_wood_beam_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:tarred_oak_wood_beam_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:tarred_oak_wood_beam_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:tarred_oak_wood_beam_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:tarred_oak_wood_beam_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:tarred_oak_wood_beam_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:tarred_oak_wood_beam_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:tarred_oak_wood_beam_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:tarred_oak_wood_beam_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:tarred_oak_wood_beam_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:tarred_oak_wood_beam_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:tarred_oak_wood_beam_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:tarred_oak_wood_beam_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:tarred_oak_wood_beam_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:tarred_oak_wood_beam_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:tarred_oak_wood_beam_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:tarred_oak_wood_beam_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:tarred_oak_wood_beam_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:tarred_oak_wood_beam_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:tarred_oak_wood_beam_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:tarred_oak_wood_beam_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:tarred_oak_wood_beam_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:tarred_oak_wood_beam_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:tarred_oak_wood_beam_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:tarred_oak_wood_beam_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:tarred_oak_wood_beam_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:tarred_oak_wood_beam_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:tarred_oak_wood_beam_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:tarred_oak_wood_beam_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:tarred_oak_wood_beam_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:tarred_oak_wood_beam_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:tarred_spruce_wood_beam[axis=x]
conquest:tarred_spruce_wood_beam[axis=y]
conquest:tarred_spruce_wood_beam[axis=z]
conquest:tarred_spruce_wood_beam_bark[axis=x]
conquest:tarred_spruce_wood_beam_bark[axis=y]
conquest:tarred_spruce_wood_beam_bark[axis=z]
conquest:tarred_spruce_wood_beam_beam_board[facing=north,layers=1,toggle=1]
conquest:tarred_spruce_wood_beam_beam_board[facing=north,layers=1,toggle=2]
conquest:tarred_spruce_wood_beam_beam_board[facing=north,layers=1,toggle=3]
conquest:tarred_spruce_wood_beam_beam_board[facing=north,layers=1,toggle=4]
conquest:tarred_spruce_wood_beam_beam_board[facing=north,layers=2,toggle=1]
conquest:tarred_spruce_wood_beam_beam_board[facing=north,layers=2,toggle=2]
conquest:tarred_spruce_wood_beam_beam_board[facing=north,layers=2,toggle=3]
conquest:tarred_spruce_wood_beam_beam_board[facing=north,layers=2,toggle=4]
conquest:tarred_spruce_wood_beam_beam_board[facing=north,layers=3,toggle=1]
conquest:tarred_spruce_wood_beam_beam_board[facing=north,layers=3,toggle=2]
conquest:tarred_spruce_wood_beam_beam_board[facing=north,layers=3,toggle=3]
conquest:tarred_spruce_wood_beam_beam_board[facing=north,layers=3,toggle=4]
conquest:tarred_spruce_wood_beam_beam_board[facing=east,layers=1,toggle=1]
conquest:tarred_spruce_wood_beam_beam_board[facing=east,layers=1,toggle=2]
conquest:tarred_spruce_wood_beam_beam_board[facing=east,layers=1,toggle=3]
conquest:tarred_spruce_wood_beam_beam_board[facing=east,layers=1,toggle=4]
conquest:tarred_spruce_wood_beam_beam_board[facing=east,layers=2,toggle=1]
conquest:tarred_spruce_wood_beam_beam_board[facing=east,layers=2,toggle=2]
conquest:tarred_spruce_wood_beam_beam_board[facing=east,layers=2,toggle=3]
conquest:tarred_spruce_wood_beam_beam_board[facing=east,layers=2,toggle=4]
conquest:tarred_spruce_wood_beam_beam_board[facing=east,layers=3,toggle=1]
conquest:tarred_spruce_wood_beam_beam_board[facing=east,layers=3,toggle=2]
conquest:tarred_spruce_wood_beam_beam_board[facing=east,layers=3,toggle=3]
conquest:tarred_spruce_wood_beam_beam_board[facing=east,layers=3,toggle=4]
conquest:tarred_spruce_wood_beam_beam_board[facing=south,layers=1,toggle=1]
conquest:tarred_spruce_wood_beam_beam_board[facing=south,layers=1,toggle=2]
conquest:tarred_spruce_wood_beam_beam_board[facing=south,layers=1,toggle=3]
conquest:tarred_spruce_wood_beam_beam_board[facing=south,layers=1,toggle=4]
conquest:tarred_spruce_wood_beam_beam_board[facing=south,layers=2,toggle=1]
conquest:tarred_spruce_wood_beam_beam_board[facing=south,layers=2,toggle=2]
conquest:tarred_spruce_wood_beam_beam_board[facing=south,layers=2,toggle=3]
conquest:tarred_spruce_wood_beam_beam_board[facing=south,layers=2,toggle=4]
conquest:tarred_spruce_wood_beam_beam_board[facing=south,layers=3,toggle=1]
conquest:tarred_spruce_wood_beam_beam_board[facing=south,layers=3,toggle=2]
conquest:tarred_spruce_wood_beam_beam_board[facing=south,layers=3,toggle=3]
conquest:tarred_spruce_wood_beam_beam_board[facing=south,layers=3,toggle=4]
conquest:tarred_spruce_wood_beam_beam_board[facing=west,layers=1,toggle=1]
conquest:tarred_spruce_wood_beam_beam_board[facing=west,layers=1,toggle=2]
conquest:tarred_spruce_wood_beam_beam_board[facing=west,layers=1,toggle=3]
conquest:tarred_spruce_wood_beam_beam_board[facing=west,layers=1,toggle=4]
conquest:tarred_spruce_wood_beam_beam_board[facing=west,layers=2,toggle=1]
conquest:tarred_spruce_wood_beam_beam_board[facing=west,layers=2,toggle=2]
conquest:tarred_spruce_wood_beam_beam_board[facing=west,layers=2,toggle=3]
conquest:tarred_spruce_wood_beam_beam_board[facing=west,layers=2,toggle=4]
conquest:tarred_spruce_wood_beam_beam_board[facing=west,layers=3,toggle=1]
conquest:tarred_spruce_wood_beam_beam_board[facing=west,layers=3,toggle=2]
conquest:tarred_spruce_wood_beam_beam_board[facing=west,layers=3,toggle=3]
conquest:tarred_spruce_wood_beam_beam_board[facing=west,layers=3,toggle=4]
conquest:tarred_spruce_wood_beam_beam_board[facing=up,layers=1,toggle=1]
conquest:tarred_spruce_wood_beam_beam_board[facing=up,layers=1,toggle=2]
conquest:tarred_spruce_wood_beam_beam_board[facing=up,layers=1,toggle=3]
conquest:tarred_spruce_wood_beam_beam_board[facing=up,layers=1,toggle=4]
conquest:tarred_spruce_wood_beam_beam_board[facing=up,layers=2,toggle=1]
conquest:tarred_spruce_wood_beam_beam_board[facing=up,layers=2,toggle=2]
conquest:tarred_spruce_wood_beam_beam_board[facing=up,layers=2,toggle=3]
conquest:tarred_spruce_wood_beam_beam_board[facing=up,layers=2,toggle=4]
conquest:tarred_spruce_wood_beam_beam_board[facing=up,layers=3,toggle=1]
conquest:tarred_spruce_wood_beam_beam_board[facing=up,layers=3,toggle=2]
conquest:tarred_spruce_wood_beam_beam_board[facing=up,layers=3,toggle=3]
conquest:tarred_spruce_wood_beam_beam_board[facing=up,layers=3,toggle=4]
conquest:tarred_spruce_wood_beam_beam_board[facing=down,layers=1,toggle=1]
conquest:tarred_spruce_wood_beam_beam_board[facing=down,layers=1,toggle=2]
conquest:tarred_spruce_wood_beam_beam_board[facing=down,layers=1,toggle=3]
conquest:tarred_spruce_wood_beam_beam_board[facing=down,layers=1,toggle=4]
conquest:tarred_spruce_wood_beam_beam_board[facing=down,layers=2,toggle=1]
conquest:tarred_spruce_wood_beam_beam_board[facing=down,layers=2,toggle=2]
conquest:tarred_spruce_wood_beam_beam_board[facing=down,layers=2,toggle=3]
conquest:tarred_spruce_wood_beam_beam_board[facing=down,layers=2,toggle=4]
conquest:tarred_spruce_wood_beam_beam_board[facing=down,layers=3,toggle=1]
conquest:tarred_spruce_wood_beam_beam_board[facing=down,layers=3,toggle=2]
conquest:tarred_spruce_wood_beam_beam_board[facing=down,layers=3,toggle=3]
conquest:tarred_spruce_wood_beam_beam_board[facing=down,layers=3,toggle=4]
conquest:tarred_spruce_wood_beam_corner_slab[facing=north,type=top,waterlogged=true]
conquest:tarred_spruce_wood_beam_corner_slab[facing=north,type=top,waterlogged=false]
conquest:tarred_spruce_wood_beam_corner_slab[facing=north,type=bottom,waterlogged=true]
conquest:tarred_spruce_wood_beam_corner_slab[facing=north,type=bottom,waterlogged=false]
conquest:tarred_spruce_wood_beam_corner_slab[facing=south,type=top,waterlogged=true]
conquest:tarred_spruce_wood_beam_corner_slab[facing=south,type=top,waterlogged=false]
conquest:tarred_spruce_wood_beam_corner_slab[facing=south,type=bottom,waterlogged=true]
conquest:tarred_spruce_wood_beam_corner_slab[facing=south,type=bottom,waterlogged=false]
conquest:tarred_spruce_wood_beam_corner_slab[facing=west,type=top,waterlogged=true]
conquest:tarred_spruce_wood_beam_corner_slab[facing=west,type=top,waterlogged=false]
conquest:tarred_spruce_wood_beam_corner_slab[facing=west,type=bottom,waterlogged=true]
conquest:tarred_spruce_wood_beam_corner_slab[facing=west,type=bottom,waterlogged=false]
conquest:tarred_spruce_wood_beam_corner_slab[facing=east,type=top,waterlogged=true]
conquest:tarred_spruce_wood_beam_corner_slab[facing=east,type=top,waterlogged=false]
conquest:tarred_spruce_wood_beam_corner_slab[facing=east,type=bottom,waterlogged=true]
conquest:tarred_spruce_wood_beam_corner_slab[facing=east,type=bottom,waterlogged=false]
conquest:tarred_spruce_wood_beam_door_frame_lintel[facing=north,toggle=1,type=top]
conquest:tarred_spruce_wood_beam_door_frame_lintel[facing=north,toggle=1,type=bottom]
conquest:tarred_spruce_wood_beam_door_frame_lintel[facing=north,toggle=2,type=top]
conquest:tarred_spruce_wood_beam_door_frame_lintel[facing=north,toggle=2,type=bottom]
conquest:tarred_spruce_wood_beam_door_frame_lintel[facing=north,toggle=3,type=top]
conquest:tarred_spruce_wood_beam_door_frame_lintel[facing=north,toggle=3,type=bottom]
conquest:tarred_spruce_wood_beam_door_frame_lintel[facing=north,toggle=4,type=top]
conquest:tarred_spruce_wood_beam_door_frame_lintel[facing=north,toggle=4,type=bottom]
conquest:tarred_spruce_wood_beam_door_frame_lintel[facing=south,toggle=1,type=top]
conquest:tarred_spruce_wood_beam_door_frame_lintel[facing=south,toggle=1,type=bottom]
conquest:tarred_spruce_wood_beam_door_frame_lintel[facing=south,toggle=2,type=top]
conquest:tarred_spruce_wood_beam_door_frame_lintel[facing=south,toggle=2,type=bottom]
conquest:tarred_spruce_wood_beam_door_frame_lintel[facing=south,toggle=3,type=top]
conquest:tarred_spruce_wood_beam_door_frame_lintel[facing=south,toggle=3,type=bottom]
conquest:tarred_spruce_wood_beam_door_frame_lintel[facing=south,toggle=4,type=top]
conquest:tarred_spruce_wood_beam_door_frame_lintel[facing=south,toggle=4,type=bottom]
conquest:tarred_spruce_wood_beam_door_frame_lintel[facing=west,toggle=1,type=top]
conquest:tarred_spruce_wood_beam_door_frame_lintel[facing=west,toggle=1,type=bottom]
conquest:tarred_spruce_wood_beam_door_frame_lintel[facing=west,toggle=2,type=top]
conquest:tarred_spruce_wood_beam_door_frame_lintel[facing=west,toggle=2,type=bottom]
conquest:tarred_spruce_wood_beam_door_frame_lintel[facing=west,toggle=3,type=top]
conquest:tarred_spruce_wood_beam_door_frame_lintel[facing=west,toggle=3,type=bottom]
conquest:tarred_spruce_wood_beam_door_frame_lintel[facing=west,toggle=4,type=top]
conquest:tarred_spruce_wood_beam_door_frame_lintel[facing=west,toggle=4,type=bottom]
conquest:tarred_spruce_wood_beam_door_frame_lintel[facing=east,toggle=1,type=top]
conquest:tarred_spruce_wood_beam_door_frame_lintel[facing=east,toggle=1,type=bottom]
conquest:tarred_spruce_wood_beam_door_frame_lintel[facing=east,toggle=2,type=top]
conquest:tarred_spruce_wood_beam_door_frame_lintel[facing=east,toggle=2,type=bottom]
conquest:tarred_spruce_wood_beam_door_frame_lintel[facing=east,toggle=3,type=top]
conquest:tarred_spruce_wood_beam_door_frame_lintel[facing=east,toggle=3,type=bottom]
conquest:tarred_spruce_wood_beam_door_frame_lintel[facing=east,toggle=4,type=top]
conquest:tarred_spruce_wood_beam_door_frame_lintel[facing=east,toggle=4,type=bottom]
conquest:tarred_spruce_wood_beam_door_frame_posts[facing=north,toggle=1]
conquest:tarred_spruce_wood_beam_door_frame_posts[facing=north,toggle=2]
conquest:tarred_spruce_wood_beam_door_frame_posts[facing=north,toggle=3]
conquest:tarred_spruce_wood_beam_door_frame_posts[facing=south,toggle=1]
conquest:tarred_spruce_wood_beam_door_frame_posts[facing=south,toggle=2]
conquest:tarred_spruce_wood_beam_door_frame_posts[facing=south,toggle=3]
conquest:tarred_spruce_wood_beam_door_frame_posts[facing=west,toggle=1]
conquest:tarred_spruce_wood_beam_door_frame_posts[facing=west,toggle=2]
conquest:tarred_spruce_wood_beam_door_frame_posts[facing=west,toggle=3]
conquest:tarred_spruce_wood_beam_door_frame_posts[facing=east,toggle=1]
conquest:tarred_spruce_wood_beam_door_frame_posts[facing=east,toggle=2]
conquest:tarred_spruce_wood_beam_door_frame_posts[facing=east,toggle=3]
conquest:tarred_spruce_wood_beam_eighth_slab[facing=north,type=top,waterlogged=true]
conquest:tarred_spruce_wood_beam_eighth_slab[facing=north,type=top,waterlogged=false]
conquest:tarred_spruce_wood_beam_eighth_slab[facing=north,type=bottom,waterlogged=true]
conquest:tarred_spruce_wood_beam_eighth_slab[facing=north,type=bottom,waterlogged=false]
conquest:tarred_spruce_wood_beam_eighth_slab[facing=south,type=top,waterlogged=true]
conquest:tarred_spruce_wood_beam_eighth_slab[facing=south,type=top,waterlogged=false]
conquest:tarred_spruce_wood_beam_eighth_slab[facing=south,type=bottom,waterlogged=true]
conquest:tarred_spruce_wood_beam_eighth_slab[facing=south,type=bottom,waterlogged=false]
conquest:tarred_spruce_wood_beam_eighth_slab[facing=west,type=top,waterlogged=true]
conquest:tarred_spruce_wood_beam_eighth_slab[facing=west,type=top,waterlogged=false]
conquest:tarred_spruce_wood_beam_eighth_slab[facing=west,type=bottom,waterlogged=true]
conquest:tarred_spruce_wood_beam_eighth_slab[facing=west,type=bottom,waterlogged=false]
conquest:tarred_spruce_wood_beam_eighth_slab[facing=east,type=top,waterlogged=true]
conquest:tarred_spruce_wood_beam_eighth_slab[facing=east,type=top,waterlogged=false]
conquest:tarred_spruce_wood_beam_eighth_slab[facing=east,type=bottom,waterlogged=true]
conquest:tarred_spruce_wood_beam_eighth_slab[facing=east,type=bottom,waterlogged=false]
conquest:tarred_spruce_wood_beam_horizontal[activated=1,facing=north,type=top]
conquest:tarred_spruce_wood_beam_horizontal[activated=1,facing=north,type=bottom]
conquest:tarred_spruce_wood_beam_horizontal[activated=1,facing=south,type=top]
conquest:tarred_spruce_wood_beam_horizontal[activated=1,facing=south,type=bottom]
conquest:tarred_spruce_wood_beam_horizontal[activated=1,facing=west,type=top]
conquest:tarred_spruce_wood_beam_horizontal[activated=1,facing=west,type=bottom]
conquest:tarred_spruce_wood_beam_horizontal[activated=1,facing=east,type=top]
conquest:tarred_spruce_wood_beam_horizontal[activated=1,facing=east,type=bottom]
conquest:tarred_spruce_wood_beam_horizontal[activated=2,facing=north,type=top]
conquest:tarred_spruce_wood_beam_horizontal[activated=2,facing=north,type=bottom]
conquest:tarred_spruce_wood_beam_horizontal[activated=2,facing=south,type=top]
conquest:tarred_spruce_wood_beam_horizontal[activated=2,facing=south,type=bottom]
conquest:tarred_spruce_wood_beam_horizontal[activated=2,facing=west,type=top]
conquest:tarred_spruce_wood_beam_horizontal[activated=2,facing=west,type=bottom]
conquest:tarred_spruce_wood_beam_horizontal[activated=2,facing=east,type=top]
conquest:tarred_spruce_wood_beam_horizontal[activated=2,facing=east,type=bottom]
conquest:tarred_spruce_wood_beam_horizontal[activated=3,facing=north,type=top]
conquest:tarred_spruce_wood_beam_horizontal[activated=3,facing=north,type=bottom]
conquest:tarred_spruce_wood_beam_horizontal[activated=3,facing=south,type=top]
conquest:tarred_spruce_wood_beam_horizontal[activated=3,facing=south,type=bottom]
conquest:tarred_spruce_wood_beam_horizontal[activated=3,facing=west,type=top]
conquest:tarred_spruce_wood_beam_horizontal[activated=3,facing=west,type=bottom]
conquest:tarred_spruce_wood_beam_horizontal[activated=3,facing=east,type=top]
conquest:tarred_spruce_wood_beam_horizontal[activated=3,facing=east,type=bottom]
conquest:tarred_spruce_wood_beam_horizontal[activated=4,facing=north,type=top]
conquest:tarred_spruce_wood_beam_horizontal[activated=4,facing=north,type=bottom]
conquest:tarred_spruce_wood_beam_horizontal[activated=4,facing=south,type=top]
conquest:tarred_spruce_wood_beam_horizontal[activated=4,facing=south,type=bottom]
conquest:tarred_spruce_wood_beam_horizontal[activated=4,facing=west,type=top]
conquest:tarred_spruce_wood_beam_horizontal[activated=4,facing=west,type=bottom]
conquest:tarred_spruce_wood_beam_horizontal[activated=4,facing=east,type=top]
conquest:tarred_spruce_wood_beam_horizontal[activated=4,facing=east,type=bottom]
conquest:tarred_spruce_wood_beam_lintel[facing=north,toggle=1,type=top]
conquest:tarred_spruce_wood_beam_lintel[facing=north,toggle=1,type=bottom]
conquest:tarred_spruce_wood_beam_lintel[facing=north,toggle=2,type=top]
conquest:tarred_spruce_wood_beam_lintel[facing=north,toggle=2,type=bottom]
conquest:tarred_spruce_wood_beam_lintel[facing=north,toggle=3,type=top]
conquest:tarred_spruce_wood_beam_lintel[facing=north,toggle=3,type=bottom]
conquest:tarred_spruce_wood_beam_lintel[facing=north,toggle=4,type=top]
conquest:tarred_spruce_wood_beam_lintel[facing=north,toggle=4,type=bottom]
conquest:tarred_spruce_wood_beam_lintel[facing=south,toggle=1,type=top]
conquest:tarred_spruce_wood_beam_lintel[facing=south,toggle=1,type=bottom]
conquest:tarred_spruce_wood_beam_lintel[facing=south,toggle=2,type=top]
conquest:tarred_spruce_wood_beam_lintel[facing=south,toggle=2,type=bottom]
conquest:tarred_spruce_wood_beam_lintel[facing=south,toggle=3,type=top]
conquest:tarred_spruce_wood_beam_lintel[facing=south,toggle=3,type=bottom]
conquest:tarred_spruce_wood_beam_lintel[facing=south,toggle=4,type=top]
conquest:tarred_spruce_wood_beam_lintel[facing=south,toggle=4,type=bottom]
conquest:tarred_spruce_wood_beam_lintel[facing=west,toggle=1,type=top]
conquest:tarred_spruce_wood_beam_lintel[facing=west,toggle=1,type=bottom]
conquest:tarred_spruce_wood_beam_lintel[facing=west,toggle=2,type=top]
conquest:tarred_spruce_wood_beam_lintel[facing=west,toggle=2,type=bottom]
conquest:tarred_spruce_wood_beam_lintel[facing=west,toggle=3,type=top]
conquest:tarred_spruce_wood_beam_lintel[facing=west,toggle=3,type=bottom]
conquest:tarred_spruce_wood_beam_lintel[facing=west,toggle=4,type=top]
conquest:tarred_spruce_wood_beam_lintel[facing=west,toggle=4,type=bottom]
conquest:tarred_spruce_wood_beam_lintel[facing=east,toggle=1,type=top]
conquest:tarred_spruce_wood_beam_lintel[facing=east,toggle=1,type=bottom]
conquest:tarred_spruce_wood_beam_lintel[facing=east,toggle=2,type=top]
conquest:tarred_spruce_wood_beam_lintel[facing=east,toggle=2,type=bottom]
conquest:tarred_spruce_wood_beam_lintel[facing=east,toggle=3,type=top]
conquest:tarred_spruce_wood_beam_lintel[facing=east,toggle=3,type=bottom]
conquest:tarred_spruce_wood_beam_lintel[facing=east,toggle=4,type=top]
conquest:tarred_spruce_wood_beam_lintel[facing=east,toggle=4,type=bottom]
conquest:tarred_spruce_wood_beam_pillar[layer=1,waterlogged=true]
conquest:tarred_spruce_wood_beam_pillar[layer=1,waterlogged=false]
conquest:tarred_spruce_wood_beam_pillar[layer=2,waterlogged=true]
conquest:tarred_spruce_wood_beam_pillar[layer=2,waterlogged=false]
conquest:tarred_spruce_wood_beam_pillar[layer=3,waterlogged=true]
conquest:tarred_spruce_wood_beam_pillar[layer=3,waterlogged=false]
conquest:tarred_spruce_wood_beam_posts[facing=north,toggle=1]
conquest:tarred_spruce_wood_beam_posts[facing=north,toggle=2]
conquest:tarred_spruce_wood_beam_posts[facing=north,toggle=3]
conquest:tarred_spruce_wood_beam_posts[facing=south,toggle=1]
conquest:tarred_spruce_wood_beam_posts[facing=south,toggle=2]
conquest:tarred_spruce_wood_beam_posts[facing=south,toggle=3]
conquest:tarred_spruce_wood_beam_posts[facing=west,toggle=1]
conquest:tarred_spruce_wood_beam_posts[facing=west,toggle=2]
conquest:tarred_spruce_wood_beam_posts[facing=west,toggle=3]
conquest:tarred_spruce_wood_beam_posts[facing=east,toggle=1]
conquest:tarred_spruce_wood_beam_posts[facing=east,toggle=2]
conquest:tarred_spruce_wood_beam_posts[facing=east,toggle=3]
conquest:tarred_spruce_wood_beam_quarter_slab[facing=north,layer=1,type=top,waterlogged=true]
conquest:tarred_spruce_wood_beam_quarter_slab[facing=north,layer=1,type=top,waterlogged=false]
conquest:tarred_spruce_wood_beam_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=true]
conquest:tarred_spruce_wood_beam_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=false]
conquest:tarred_spruce_wood_beam_quarter_slab[facing=north,layer=2,type=top,waterlogged=true]
conquest:tarred_spruce_wood_beam_quarter_slab[facing=north,layer=2,type=top,waterlogged=false]
conquest:tarred_spruce_wood_beam_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=true]
conquest:tarred_spruce_wood_beam_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=false]
conquest:tarred_spruce_wood_beam_quarter_slab[facing=north,layer=3,type=top,waterlogged=true]
conquest:tarred_spruce_wood_beam_quarter_slab[facing=north,layer=3,type=top,waterlogged=false]
conquest:tarred_spruce_wood_beam_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=true]
conquest:tarred_spruce_wood_beam_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=false]
conquest:tarred_spruce_wood_beam_quarter_slab[facing=south,layer=1,type=top,waterlogged=true]
conquest:tarred_spruce_wood_beam_quarter_slab[facing=south,layer=1,type=top,waterlogged=false]
conquest:tarred_spruce_wood_beam_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=true]
conquest:tarred_spruce_wood_beam_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=false]
conquest:tarred_spruce_wood_beam_quarter_slab[facing=south,layer=2,type=top,waterlogged=true]
conquest:tarred_spruce_wood_beam_quarter_slab[facing=south,layer=2,type=top,waterlogged=false]
conquest:tarred_spruce_wood_beam_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=true]
conquest:tarred_spruce_wood_beam_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=false]
conquest:tarred_spruce_wood_beam_quarter_slab[facing=south,layer=3,type=top,waterlogged=true]
conquest:tarred_spruce_wood_beam_quarter_slab[facing=south,layer=3,type=top,waterlogged=false]
conquest:tarred_spruce_wood_beam_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=true]
conquest:tarred_spruce_wood_beam_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=false]
conquest:tarred_spruce_wood_beam_quarter_slab[facing=west,layer=1,type=top,waterlogged=true]
conquest:tarred_spruce_wood_beam_quarter_slab[facing=west,layer=1,type=top,waterlogged=false]
conquest:tarred_spruce_wood_beam_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=true]
conquest:tarred_spruce_wood_beam_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=false]
conquest:tarred_spruce_wood_beam_quarter_slab[facing=west,layer=2,type=top,waterlogged=true]
conquest:tarred_spruce_wood_beam_quarter_slab[facing=west,layer=2,type=top,waterlogged=false]
conquest:tarred_spruce_wood_beam_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=true]
conquest:tarred_spruce_wood_beam_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=false]
conquest:tarred_spruce_wood_beam_quarter_slab[facing=west,layer=3,type=top,waterlogged=true]
conquest:tarred_spruce_wood_beam_quarter_slab[facing=west,layer=3,type=top,waterlogged=false]
conquest:tarred_spruce_wood_beam_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=true]
conquest:tarred_spruce_wood_beam_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=false]
conquest:tarred_spruce_wood_beam_quarter_slab[facing=east,layer=1,type=top,waterlogged=true]
conquest:tarred_spruce_wood_beam_quarter_slab[facing=east,layer=1,type=top,waterlogged=false]
conquest:tarred_spruce_wood_beam_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=true]
conquest:tarred_spruce_wood_beam_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=false]
conquest:tarred_spruce_wood_beam_quarter_slab[facing=east,layer=2,type=top,waterlogged=true]
conquest:tarred_spruce_wood_beam_quarter_slab[facing=east,layer=2,type=top,waterlogged=false]
conquest:tarred_spruce_wood_beam_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=true]
conquest:tarred_spruce_wood_beam_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=false]
conquest:tarred_spruce_wood_beam_quarter_slab[facing=east,layer=3,type=top,waterlogged=true]
conquest:tarred_spruce_wood_beam_quarter_slab[facing=east,layer=3,type=top,waterlogged=false]
conquest:tarred_spruce_wood_beam_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=true]
conquest:tarred_spruce_wood_beam_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=false]
conquest:tarred_spruce_wood_beam_slab[layer=1,type=top,waterlogged=true]
conquest:tarred_spruce_wood_beam_slab[layer=1,type=top,waterlogged=false]
conquest:tarred_spruce_wood_beam_slab[layer=1,type=bottom,waterlogged=true]
conquest:tarred_spruce_wood_beam_slab[layer=1,type=bottom,waterlogged=false]
conquest:tarred_spruce_wood_beam_slab[layer=2,type=top,waterlogged=true]
conquest:tarred_spruce_wood_beam_slab[layer=2,type=top,waterlogged=false]
conquest:tarred_spruce_wood_beam_slab[layer=2,type=bottom,waterlogged=true]
conquest:tarred_spruce_wood_beam_slab[layer=2,type=bottom,waterlogged=false]
conquest:tarred_spruce_wood_beam_slab[layer=3,type=top,waterlogged=true]
conquest:tarred_spruce_wood_beam_slab[layer=3,type=top,waterlogged=false]
conquest:tarred_spruce_wood_beam_slab[layer=3,type=bottom,waterlogged=true]
conquest:tarred_spruce_wood_beam_slab[layer=3,type=bottom,waterlogged=false]
conquest:tarred_spruce_wood_beam_slab[layer=4,type=top,waterlogged=true]
conquest:tarred_spruce_wood_beam_slab[layer=4,type=top,waterlogged=false]
conquest:tarred_spruce_wood_beam_slab[layer=4,type=bottom,waterlogged=true]
conquest:tarred_spruce_wood_beam_slab[layer=4,type=bottom,waterlogged=false]
conquest:tarred_spruce_wood_beam_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:tarred_spruce_wood_beam_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:tarred_spruce_wood_beam_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:tarred_spruce_wood_beam_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:tarred_spruce_wood_beam_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:tarred_spruce_wood_beam_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:tarred_spruce_wood_beam_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:tarred_spruce_wood_beam_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:tarred_spruce_wood_beam_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:tarred_spruce_wood_beam_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:tarred_spruce_wood_beam_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:tarred_spruce_wood_beam_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:tarred_spruce_wood_beam_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:tarred_spruce_wood_beam_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:tarred_spruce_wood_beam_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:tarred_spruce_wood_beam_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:tarred_spruce_wood_beam_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:tarred_spruce_wood_beam_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:tarred_spruce_wood_beam_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:tarred_spruce_wood_beam_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:tarred_spruce_wood_beam_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:tarred_spruce_wood_beam_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:tarred_spruce_wood_beam_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:tarred_spruce_wood_beam_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:tarred_spruce_wood_beam_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:tarred_spruce_wood_beam_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:tarred_spruce_wood_beam_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:tarred_spruce_wood_beam_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:tarred_spruce_wood_beam_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:tarred_spruce_wood_beam_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:tarred_spruce_wood_beam_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:tarred_spruce_wood_beam_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:tarred_spruce_wood_beam_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:tarred_spruce_wood_beam_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:tarred_spruce_wood_beam_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:tarred_spruce_wood_beam_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:tarred_spruce_wood_beam_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:tarred_spruce_wood_beam_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:tarred_spruce_wood_beam_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:tarred_spruce_wood_beam_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:tarred_spruce_wood_beam_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:tarred_spruce_wood_beam_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:tarred_spruce_wood_beam_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:tarred_spruce_wood_beam_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:tarred_spruce_wood_beam_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:tarred_spruce_wood_beam_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:tarred_spruce_wood_beam_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:tarred_spruce_wood_beam_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:tarred_spruce_wood_beam_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:tarred_spruce_wood_beam_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:tarred_spruce_wood_beam_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:tarred_spruce_wood_beam_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:tarred_spruce_wood_beam_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:tarred_spruce_wood_beam_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:tarred_spruce_wood_beam_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:tarred_spruce_wood_beam_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:tarred_spruce_wood_beam_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:tarred_spruce_wood_beam_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:tarred_spruce_wood_beam_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:tarred_spruce_wood_beam_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:tarred_spruce_wood_beam_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:tarred_spruce_wood_beam_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:tarred_spruce_wood_beam_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:tarred_spruce_wood_beam_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:tarred_spruce_wood_beam_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:tarred_spruce_wood_beam_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:tarred_spruce_wood_beam_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:tarred_spruce_wood_beam_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:tarred_spruce_wood_beam_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:tarred_spruce_wood_beam_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:tarred_spruce_wood_beam_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:tarred_spruce_wood_beam_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:tarred_spruce_wood_beam_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:tarred_spruce_wood_beam_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:tarred_spruce_wood_beam_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:tarred_spruce_wood_beam_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:tarred_spruce_wood_beam_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:tarred_spruce_wood_beam_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:tarred_spruce_wood_beam_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:tarred_spruce_wood_beam_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:tarred_spruce_wood_beam_vertical[facing=north,toggle=1]
conquest:tarred_spruce_wood_beam_vertical[facing=north,toggle=2]
conquest:tarred_spruce_wood_beam_vertical[facing=north,toggle=3]
conquest:tarred_spruce_wood_beam_vertical[facing=north,toggle=4]
conquest:tarred_spruce_wood_beam_vertical[facing=north,toggle=5]
conquest:tarred_spruce_wood_beam_vertical[facing=north,toggle=6]
conquest:tarred_spruce_wood_beam_vertical[facing=south,toggle=1]
conquest:tarred_spruce_wood_beam_vertical[facing=south,toggle=2]
conquest:tarred_spruce_wood_beam_vertical[facing=south,toggle=3]
conquest:tarred_spruce_wood_beam_vertical[facing=south,toggle=4]
conquest:tarred_spruce_wood_beam_vertical[facing=south,toggle=5]
conquest:tarred_spruce_wood_beam_vertical[facing=south,toggle=6]
conquest:tarred_spruce_wood_beam_vertical[facing=west,toggle=1]
conquest:tarred_spruce_wood_beam_vertical[facing=west,toggle=2]
conquest:tarred_spruce_wood_beam_vertical[facing=west,toggle=3]
conquest:tarred_spruce_wood_beam_vertical[facing=west,toggle=4]
conquest:tarred_spruce_wood_beam_vertical[facing=west,toggle=5]
conquest:tarred_spruce_wood_beam_vertical[facing=west,toggle=6]
conquest:tarred_spruce_wood_beam_vertical[facing=east,toggle=1]
conquest:tarred_spruce_wood_beam_vertical[facing=east,toggle=2]
conquest:tarred_spruce_wood_beam_vertical[facing=east,toggle=3]
conquest:tarred_spruce_wood_beam_vertical[facing=east,toggle=4]
conquest:tarred_spruce_wood_beam_vertical[facing=east,toggle=5]
conquest:tarred_spruce_wood_beam_vertical[facing=east,toggle=6]
conquest:tarred_spruce_wood_beam_vertical_corner[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:tarred_spruce_wood_beam_vertical_corner[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:tarred_spruce_wood_beam_vertical_corner[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:tarred_spruce_wood_beam_vertical_corner[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:tarred_spruce_wood_beam_vertical_corner[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:tarred_spruce_wood_beam_vertical_corner[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:tarred_spruce_wood_beam_vertical_corner[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:tarred_spruce_wood_beam_vertical_corner[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:tarred_spruce_wood_beam_vertical_corner[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:tarred_spruce_wood_beam_vertical_corner[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:tarred_spruce_wood_beam_vertical_corner[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:tarred_spruce_wood_beam_vertical_corner[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:tarred_spruce_wood_beam_vertical_corner[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:tarred_spruce_wood_beam_vertical_corner[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:tarred_spruce_wood_beam_vertical_corner[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:tarred_spruce_wood_beam_vertical_corner[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:tarred_spruce_wood_beam_vertical_corner[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:tarred_spruce_wood_beam_vertical_corner[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:tarred_spruce_wood_beam_vertical_corner[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:tarred_spruce_wood_beam_vertical_corner[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:tarred_spruce_wood_beam_vertical_corner[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:tarred_spruce_wood_beam_vertical_corner[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:tarred_spruce_wood_beam_vertical_corner[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:tarred_spruce_wood_beam_vertical_corner[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:tarred_spruce_wood_beam_vertical_corner[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:tarred_spruce_wood_beam_vertical_corner[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:tarred_spruce_wood_beam_vertical_corner[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:tarred_spruce_wood_beam_vertical_corner[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:tarred_spruce_wood_beam_vertical_corner[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:tarred_spruce_wood_beam_vertical_corner[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:tarred_spruce_wood_beam_vertical_corner[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:tarred_spruce_wood_beam_vertical_corner[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:tarred_spruce_wood_beam_vertical_corner[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:tarred_spruce_wood_beam_vertical_corner[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:tarred_spruce_wood_beam_vertical_corner[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:tarred_spruce_wood_beam_vertical_corner[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:tarred_spruce_wood_beam_vertical_corner[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:tarred_spruce_wood_beam_vertical_corner[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:tarred_spruce_wood_beam_vertical_corner[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:tarred_spruce_wood_beam_vertical_corner[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:tarred_spruce_wood_beam_vertical_corner[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:tarred_spruce_wood_beam_vertical_corner[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:tarred_spruce_wood_beam_vertical_corner[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:tarred_spruce_wood_beam_vertical_corner[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:tarred_spruce_wood_beam_vertical_corner[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:tarred_spruce_wood_beam_vertical_corner[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:tarred_spruce_wood_beam_vertical_corner[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:tarred_spruce_wood_beam_vertical_corner[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:tarred_spruce_wood_beam_vertical_corner[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:tarred_spruce_wood_beam_vertical_corner[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:tarred_spruce_wood_beam_vertical_corner[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:tarred_spruce_wood_beam_vertical_corner[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:tarred_spruce_wood_beam_vertical_corner[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:tarred_spruce_wood_beam_vertical_corner[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:tarred_spruce_wood_beam_vertical_corner[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:tarred_spruce_wood_beam_vertical_corner[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:tarred_spruce_wood_beam_vertical_corner[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:tarred_spruce_wood_beam_vertical_corner[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:tarred_spruce_wood_beam_vertical_corner[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:tarred_spruce_wood_beam_vertical_corner[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:tarred_spruce_wood_beam_vertical_corner[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:tarred_spruce_wood_beam_vertical_corner[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:tarred_spruce_wood_beam_vertical_corner[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:tarred_spruce_wood_beam_vertical_corner[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:tarred_spruce_wood_beam_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:tarred_spruce_wood_beam_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:tarred_spruce_wood_beam_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:tarred_spruce_wood_beam_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:tarred_spruce_wood_beam_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:tarred_spruce_wood_beam_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:tarred_spruce_wood_beam_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:tarred_spruce_wood_beam_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:tarred_spruce_wood_beam_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:tarred_spruce_wood_beam_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:tarred_spruce_wood_beam_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:tarred_spruce_wood_beam_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:tarred_spruce_wood_beam_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:tarred_spruce_wood_beam_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:tarred_spruce_wood_beam_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:tarred_spruce_wood_beam_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:tarred_spruce_wood_beam_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:tarred_spruce_wood_beam_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:tarred_spruce_wood_beam_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:tarred_spruce_wood_beam_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:tarred_spruce_wood_beam_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:tarred_spruce_wood_beam_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:tarred_spruce_wood_beam_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:tarred_spruce_wood_beam_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:tarred_spruce_wood_beam_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:tarred_spruce_wood_beam_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:tarred_spruce_wood_beam_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:tarred_spruce_wood_beam_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:tarred_spruce_wood_beam_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:tarred_spruce_wood_beam_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:tarred_spruce_wood_beam_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:tarred_spruce_wood_beam_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:tarred_spruce_wood_beam_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:tarred_spruce_wood_beam_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:tarred_spruce_wood_beam_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:tarred_spruce_wood_beam_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:tarred_spruce_wood_beam_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:tarred_spruce_wood_beam_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:tarred_spruce_wood_beam_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:tarred_spruce_wood_beam_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:tarred_spruce_wood_beam_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:tarred_spruce_wood_beam_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:tarred_spruce_wood_beam_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:tarred_spruce_wood_beam_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:tarred_spruce_wood_beam_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:tarred_spruce_wood_beam_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:tarred_spruce_wood_beam_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:tarred_spruce_wood_beam_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:tarred_spruce_wood_beam_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:tarred_spruce_wood_beam_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:tarred_spruce_wood_beam_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:tarred_spruce_wood_beam_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:tarred_spruce_wood_beam_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:tarred_spruce_wood_beam_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:tarred_spruce_wood_beam_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:tarred_spruce_wood_beam_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:tarred_spruce_wood_beam_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:tarred_spruce_wood_beam_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:tarred_spruce_wood_beam_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:tarred_spruce_wood_beam_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:tarred_spruce_wood_beam_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:tarred_spruce_wood_beam_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:tarred_spruce_wood_beam_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:tarred_spruce_wood_beam_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:tarred_spruce_wood_beam_vertical_quarter[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:tarred_spruce_wood_beam_vertical_quarter[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:tarred_spruce_wood_beam_vertical_quarter[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:tarred_spruce_wood_beam_vertical_quarter[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:tarred_spruce_wood_beam_vertical_quarter[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:tarred_spruce_wood_beam_vertical_quarter[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:tarred_spruce_wood_beam_vertical_quarter[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:tarred_spruce_wood_beam_vertical_quarter[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:tarred_spruce_wood_beam_vertical_quarter[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:tarred_spruce_wood_beam_vertical_quarter[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:tarred_spruce_wood_beam_vertical_quarter[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:tarred_spruce_wood_beam_vertical_quarter[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:tarred_spruce_wood_beam_vertical_quarter[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:tarred_spruce_wood_beam_vertical_quarter[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:tarred_spruce_wood_beam_vertical_quarter[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:tarred_spruce_wood_beam_vertical_quarter[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:tarred_spruce_wood_beam_vertical_quarter[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:tarred_spruce_wood_beam_vertical_quarter[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:tarred_spruce_wood_beam_vertical_quarter[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:tarred_spruce_wood_beam_vertical_quarter[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:tarred_spruce_wood_beam_vertical_quarter[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:tarred_spruce_wood_beam_vertical_quarter[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:tarred_spruce_wood_beam_vertical_quarter[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:tarred_spruce_wood_beam_vertical_quarter[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:tarred_spruce_wood_beam_vertical_quarter[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:tarred_spruce_wood_beam_vertical_quarter[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:tarred_spruce_wood_beam_vertical_quarter[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:tarred_spruce_wood_beam_vertical_quarter[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:tarred_spruce_wood_beam_vertical_quarter[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:tarred_spruce_wood_beam_vertical_quarter[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:tarred_spruce_wood_beam_vertical_quarter[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:tarred_spruce_wood_beam_vertical_quarter[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:tarred_spruce_wood_beam_vertical_quarter[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:tarred_spruce_wood_beam_vertical_quarter[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:tarred_spruce_wood_beam_vertical_quarter[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:tarred_spruce_wood_beam_vertical_quarter[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:tarred_spruce_wood_beam_vertical_quarter[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:tarred_spruce_wood_beam_vertical_quarter[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:tarred_spruce_wood_beam_vertical_quarter[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:tarred_spruce_wood_beam_vertical_quarter[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:tarred_spruce_wood_beam_vertical_quarter[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:tarred_spruce_wood_beam_vertical_quarter[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:tarred_spruce_wood_beam_vertical_quarter[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:tarred_spruce_wood_beam_vertical_quarter[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:tarred_spruce_wood_beam_vertical_quarter[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:tarred_spruce_wood_beam_vertical_quarter[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:tarred_spruce_wood_beam_vertical_quarter[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:tarred_spruce_wood_beam_vertical_quarter[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:tarred_spruce_wood_beam_vertical_quarter[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:tarred_spruce_wood_beam_vertical_quarter[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:tarred_spruce_wood_beam_vertical_quarter[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:tarred_spruce_wood_beam_vertical_quarter[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:tarred_spruce_wood_beam_vertical_quarter[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:tarred_spruce_wood_beam_vertical_quarter[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:tarred_spruce_wood_beam_vertical_quarter[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:tarred_spruce_wood_beam_vertical_quarter[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:tarred_spruce_wood_beam_vertical_quarter[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:tarred_spruce_wood_beam_vertical_quarter[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:tarred_spruce_wood_beam_vertical_quarter[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:tarred_spruce_wood_beam_vertical_quarter[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:tarred_spruce_wood_beam_vertical_quarter[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:tarred_spruce_wood_beam_vertical_quarter[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:tarred_spruce_wood_beam_vertical_quarter[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:tarred_spruce_wood_beam_vertical_quarter[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:tarred_spruce_wood_beam_vertical_slab[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:tarred_spruce_wood_beam_vertical_slab[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:tarred_spruce_wood_beam_vertical_slab[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:tarred_spruce_wood_beam_vertical_slab[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:tarred_spruce_wood_beam_vertical_slab[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:tarred_spruce_wood_beam_vertical_slab[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:tarred_spruce_wood_beam_vertical_slab[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:tarred_spruce_wood_beam_vertical_slab[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:tarred_spruce_wood_beam_vertical_slab[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:tarred_spruce_wood_beam_vertical_slab[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:tarred_spruce_wood_beam_vertical_slab[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:tarred_spruce_wood_beam_vertical_slab[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:tarred_spruce_wood_beam_vertical_slab[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:tarred_spruce_wood_beam_vertical_slab[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:tarred_spruce_wood_beam_vertical_slab[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:tarred_spruce_wood_beam_vertical_slab[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:tarred_spruce_wood_beam_vertical_slab[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:tarred_spruce_wood_beam_vertical_slab[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:tarred_spruce_wood_beam_vertical_slab[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:tarred_spruce_wood_beam_vertical_slab[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:tarred_spruce_wood_beam_vertical_slab[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:tarred_spruce_wood_beam_vertical_slab[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:tarred_spruce_wood_beam_vertical_slab[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:tarred_spruce_wood_beam_vertical_slab[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:tarred_spruce_wood_beam_vertical_slab[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:tarred_spruce_wood_beam_vertical_slab[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:tarred_spruce_wood_beam_vertical_slab[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:tarred_spruce_wood_beam_vertical_slab[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:tarred_spruce_wood_beam_vertical_slab[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:tarred_spruce_wood_beam_vertical_slab[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:tarred_spruce_wood_beam_vertical_slab[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:tarred_spruce_wood_beam_vertical_slab[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:tarred_spruce_wood_beam_vertical_slab[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:tarred_spruce_wood_beam_vertical_slab[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:tarred_spruce_wood_beam_vertical_slab[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:tarred_spruce_wood_beam_vertical_slab[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:tarred_spruce_wood_beam_vertical_slab[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:tarred_spruce_wood_beam_vertical_slab[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:tarred_spruce_wood_beam_vertical_slab[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:tarred_spruce_wood_beam_vertical_slab[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:tarred_spruce_wood_beam_vertical_slab[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:tarred_spruce_wood_beam_vertical_slab[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:tarred_spruce_wood_beam_vertical_slab[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:tarred_spruce_wood_beam_vertical_slab[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:tarred_spruce_wood_beam_vertical_slab[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:tarred_spruce_wood_beam_vertical_slab[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:tarred_spruce_wood_beam_vertical_slab[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:tarred_spruce_wood_beam_vertical_slab[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:tarred_spruce_wood_beam_vertical_slab[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:tarred_spruce_wood_beam_vertical_slab[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:tarred_spruce_wood_beam_vertical_slab[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:tarred_spruce_wood_beam_vertical_slab[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:tarred_spruce_wood_beam_vertical_slab[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:tarred_spruce_wood_beam_vertical_slab[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:tarred_spruce_wood_beam_vertical_slab[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:tarred_spruce_wood_beam_vertical_slab[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:tarred_spruce_wood_beam_vertical_slab[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:tarred_spruce_wood_beam_vertical_slab[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:tarred_spruce_wood_beam_vertical_slab[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:tarred_spruce_wood_beam_vertical_slab[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:tarred_spruce_wood_beam_vertical_slab[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:tarred_spruce_wood_beam_vertical_slab[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:tarred_spruce_wood_beam_vertical_slab[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:tarred_spruce_wood_beam_vertical_slab[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:tarred_spruce_wood_beam_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:tarred_spruce_wood_beam_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:tarred_spruce_wood_beam_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:tarred_spruce_wood_beam_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:tarred_spruce_wood_beam_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:tarred_spruce_wood_beam_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:tarred_spruce_wood_beam_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:tarred_spruce_wood_beam_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:tarred_spruce_wood_beam_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:tarred_spruce_wood_beam_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:tarred_spruce_wood_beam_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:tarred_spruce_wood_beam_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:tarred_spruce_wood_beam_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:tarred_spruce_wood_beam_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:tarred_spruce_wood_beam_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:tarred_spruce_wood_beam_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:tarred_spruce_wood_beam_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:tarred_spruce_wood_beam_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:tarred_spruce_wood_beam_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:tarred_spruce_wood_beam_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:tarred_spruce_wood_beam_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:tarred_spruce_wood_beam_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:tarred_spruce_wood_beam_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:tarred_spruce_wood_beam_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:tarred_spruce_wood_beam_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:tarred_spruce_wood_beam_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:tarred_spruce_wood_beam_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:tarred_spruce_wood_beam_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:tarred_spruce_wood_beam_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:tarred_spruce_wood_beam_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:tarred_spruce_wood_beam_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:tarred_spruce_wood_beam_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:tarred_spruce_wood_beam_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:tarred_spruce_wood_beam_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:tarred_spruce_wood_beam_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:tarred_spruce_wood_beam_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:tarred_spruce_wood_beam_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:tarred_spruce_wood_beam_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:tarred_spruce_wood_beam_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:tarred_spruce_wood_beam_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:tarred_spruce_wood_beam_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:tarred_spruce_wood_beam_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:tarred_spruce_wood_beam_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:tarred_spruce_wood_beam_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:tarred_spruce_wood_beam_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:tarred_spruce_wood_beam_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:tarred_spruce_wood_beam_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:tarred_spruce_wood_beam_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:tarred_spruce_wood_beam_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:tarred_spruce_wood_beam_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:tarred_spruce_wood_beam_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:tarred_spruce_wood_beam_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:tarred_spruce_wood_beam_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:tarred_spruce_wood_beam_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:tarred_spruce_wood_beam_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:tarred_spruce_wood_beam_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:tarred_spruce_wood_beam_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:tarred_spruce_wood_beam_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:tarred_spruce_wood_beam_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:tarred_spruce_wood_beam_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:tarred_spruce_wood_beam_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:tarred_spruce_wood_beam_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:tarred_spruce_wood_beam_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:tarred_spruce_wood_beam_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:tarred_spruce_wood_beam_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:tarred_spruce_wood_beam_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:tarred_spruce_wood_beam_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:tarred_spruce_wood_beam_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:tarred_spruce_wood_beam_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:tarred_spruce_wood_beam_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:tarred_spruce_wood_beam_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:tarred_spruce_wood_beam_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:tarred_spruce_wood_beam_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:tarred_spruce_wood_beam_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:tarred_spruce_wood_beam_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:tarred_spruce_wood_beam_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:tarred_spruce_wood_beam_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:tarred_spruce_wood_beam_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:tarred_spruce_wood_beam_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:tarred_spruce_wood_beam_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:tarred_spruce_wood_beam_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:tarred_spruce_wood_beam_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:tarred_spruce_wood_beam_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:tarred_spruce_wood_beam_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:tarred_spruce_wood_beam_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:tarred_spruce_wood_beam_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:tarred_spruce_wood_beam_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:tarred_spruce_wood_beam_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:tarred_spruce_wood_beam_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:tarred_spruce_wood_beam_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:tarred_spruce_wood_beam_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:tarred_spruce_wood_beam_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:tarred_spruce_wood_beam_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:tarred_spruce_wood_beam_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:tarred_spruce_wood_beam_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:tarred_spruce_wood_beam_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:tarred_spruce_wood_beam_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:tarred_spruce_wood_beam_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:tarred_spruce_wood_beam_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:tarred_spruce_wood_beam_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:tarred_spruce_wood_beam_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:tarred_spruce_wood_beam_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:tarred_spruce_wood_beam_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:tarred_spruce_wood_beam_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:tarred_spruce_wood_beam_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:tarred_spruce_wood_beam_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:tarred_spruce_wood_beam_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:tarred_spruce_wood_beam_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:tarred_spruce_wood_beam_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:tarred_spruce_wood_beam_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:tarred_spruce_wood_beam_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:tarred_spruce_wood_beam_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:tarred_spruce_wood_beam_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:tarred_spruce_wood_beam_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:tarred_spruce_wood_beam_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:tarred_spruce_wood_beam_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:tarred_spruce_wood_beam_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:tarred_spruce_wood_beam_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:tarred_spruce_wood_beam_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:tarred_spruce_wood_beam_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:tarred_spruce_wood_beam_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:tarred_spruce_wood_beam_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:tarred_spruce_wood_beam_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:tarred_spruce_wood_beam_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:tarred_spruce_wood_beam_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:tarred_spruce_wood_beam_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:tarred_spruce_wood_beam_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:tarred_spruce_wood_beam_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:tarred_spruce_wood_beam_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:tarred_spruce_wood_beam_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:tarred_spruce_wood_beam_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:tarred_spruce_wood_beam_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:tarred_spruce_wood_beam_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:tarred_spruce_wood_beam_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:tarred_spruce_wood_beam_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:tarred_spruce_wood_beam_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:tarred_spruce_wood_beam_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:tarred_spruce_wood_beam_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:tarred_spruce_wood_beam_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:tarred_spruce_wood_beam_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:tarred_spruce_wood_beam_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:tarred_spruce_wood_beam_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:tarred_spruce_wood_beam_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:tarred_spruce_wood_beam_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:tarred_spruce_wood_beam_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:tarred_spruce_wood_beam_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:tarred_spruce_wood_beam_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:tarred_spruce_wood_beam_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:tarred_spruce_wood_beam_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:tarred_spruce_wood_beam_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:tarred_spruce_wood_beam_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:tarred_spruce_wood_beam_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:tarred_spruce_wood_beam_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:tarred_spruce_wood_beam_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:tarred_spruce_wood_beam_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:tarred_spruce_wood_beam_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:tarred_spruce_wood_beam_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:tarred_spruce_wood_beam_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:tarred_spruce_wood_beam_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:tarred_spruce_wood_beam_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:tarred_spruce_wood_beam_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:tarred_spruce_wood_beam_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:tarred_spruce_wood_beam_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:tarred_spruce_wood_beam_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:tarred_spruce_wood_beam_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:tarred_spruce_wood_beam_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:tarred_spruce_wood_beam_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:tarred_spruce_wood_beam_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:tarred_spruce_wood_beam_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:tarred_spruce_wood_beam_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:tarred_spruce_wood_beam_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:tarred_spruce_wood_beam_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:tarred_spruce_wood_beam_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:tarred_spruce_wood_beam_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:tarred_spruce_wood_beam_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:tarred_spruce_wood_beam_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:tarred_spruce_wood_beam_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:tarred_spruce_wood_beam_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:tarred_spruce_wood_beam_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:tarred_spruce_wood_beam_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:tarred_spruce_wood_beam_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:tarred_spruce_wood_beam_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:tarred_spruce_wood_beam_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:tarred_spruce_wood_beam_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:tarred_spruce_wood_beam_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:tarred_spruce_wood_beam_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:tarred_spruce_wood_beam_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:tarred_spruce_wood_beam_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:tarred_spruce_wood_beam_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:tarred_spruce_wood_beam_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:tarred_spruce_wood_beam_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:tarred_spruce_wood_beam_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:tarred_spruce_wood_beam_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:tarred_spruce_wood_beam_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:tarred_spruce_wood_beam_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:tarred_spruce_wood_beam_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:tarred_spruce_wood_beam_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:tarred_spruce_wood_beam_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:tarred_spruce_wood_beam_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:tarred_spruce_wood_beam_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:tarred_spruce_wood_beam_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:tarred_spruce_wood_beam_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:tarred_spruce_wood_beam_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:tarred_spruce_wood_beam_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:tarred_spruce_wood_beam_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:tarred_spruce_wood_beam_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:tarred_spruce_wood_beam_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:tarred_spruce_wood_beam_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:tarred_spruce_wood_beam_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:tarred_spruce_wood_beam_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:tarred_spruce_wood_beam_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:tarred_spruce_wood_beam_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:tarred_spruce_wood_beam_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:tarred_spruce_wood_beam_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:tarred_spruce_wood_beam_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:tarred_spruce_wood_beam_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:tarred_spruce_wood_beam_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:tarred_spruce_wood_beam_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:tarred_spruce_wood_beam_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:tarred_spruce_wood_beam_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:tarred_spruce_wood_beam_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:tarred_spruce_wood_beam_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:tarred_spruce_wood_beam_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:tarred_spruce_wood_beam_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:tarred_spruce_wood_beam_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:tarred_spruce_wood_beam_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:tarred_spruce_wood_beam_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:tarred_spruce_wood_beam_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:tarred_spruce_wood_beam_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:tarred_spruce_wood_beam_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:tarred_spruce_wood_beam_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:tarred_spruce_wood_beam_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:tarred_spruce_wood_beam_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:tarred_spruce_wood_beam_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:tarred_spruce_wood_beam_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:tarred_spruce_wood_beam_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:tarred_spruce_wood_beam_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:tarred_spruce_wood_beam_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:tarred_spruce_wood_beam_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:tarred_spruce_wood_beam_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:tarred_spruce_wood_beam_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:tarred_spruce_wood_beam_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:tarred_spruce_wood_beam_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:tarred_spruce_wood_beam_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:tarred_spruce_wood_beam_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:tarred_spruce_wood_beam_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:tarred_spruce_wood_beam_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:tarred_spruce_wood_beam_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:tarred_spruce_wood_beam_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:tarred_spruce_wood_beam_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:tarred_spruce_wood_beam_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:tarred_spruce_wood_beam_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:tarred_spruce_wood_beam_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:tarred_spruce_wood_beam_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:tarred_spruce_wood_beam_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:tarred_spruce_wood_beam_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:tarred_spruce_wood_beam_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:tarred_spruce_wood_beam_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:tarred_spruce_wood_beam_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:tarred_spruce_wood_beam_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:tarred_spruce_wood_beam_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:tarred_spruce_wood_beam_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:tarred_spruce_wood_beam_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:tarred_spruce_wood_beam_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:tarred_spruce_wood_beam_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:tarred_spruce_wood_beam_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:tarred_spruce_wood_beam_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:tarred_spruce_wood_beam_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:tarred_spruce_wood_beam_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:tarred_spruce_wood_beam_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:tarred_spruce_wood_beam_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:tarred_spruce_wood_beam_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:tarred_spruce_wood_beam_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:tarred_spruce_wood_beam_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:tarred_spruce_wood_beam_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:tarred_spruce_wood_beam_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:tarred_spruce_wood_beam_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:tarred_spruce_wood_beam_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:tarred_spruce_wood_beam_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:tarred_spruce_wood_beam_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:tarred_spruce_wood_beam_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:tarred_spruce_wood_beam_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:tarred_spruce_wood_beam_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:tarred_spruce_wood_beam_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:tarred_spruce_wood_beam_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:tarred_spruce_wood_beam_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:tarred_spruce_wood_beam_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:tarred_spruce_wood_beam_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:tarred_spruce_wood_beam_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:tarred_spruce_wood_beam_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:tarred_spruce_wood_beam_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:tarred_spruce_wood_beam_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:tarred_spruce_wood_beam_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:tarred_spruce_wood_beam_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:tarred_spruce_wood_beam_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:tarred_spruce_wood_beam_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:tarred_spruce_wood_beam_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:tarred_spruce_wood_beam_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:tarred_spruce_wood_beam_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:tarred_spruce_wood_beam_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:tarred_spruce_wood_beam_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:tarred_spruce_wood_beam_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:tarred_spruce_wood_beam_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:tarred_spruce_wood_beam_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:tarred_spruce_wood_beam_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:tarred_spruce_wood_beam_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:tarred_spruce_wood_beam_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:tarred_spruce_wood_beam_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:tarred_spruce_wood_beam_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:tarred_spruce_wood_beam_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:tarred_spruce_wood_beam_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:tarred_spruce_wood_beam_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:tarred_spruce_wood_beam_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:tarred_spruce_wood_beam_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:tarred_spruce_wood_beam_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:tarred_spruce_wood_beam_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:tarred_spruce_wood_beam_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:tarred_spruce_wood_beam_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:tarred_spruce_wood_beam_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:tarred_spruce_wood_beam_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:tarred_spruce_wood_beam_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:tarred_spruce_wood_beam_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:tarred_spruce_wood_beam_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:tarred_spruce_wood_beam_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:tea_kettle[facing=north,offset_toggle=true,toggle=1]
conquest:tea_kettle[facing=north,offset_toggle=true,toggle=2]
conquest:tea_kettle[facing=north,offset_toggle=true,toggle=3]
conquest:tea_kettle[facing=north,offset_toggle=false,toggle=1]
conquest:tea_kettle[facing=north,offset_toggle=false,toggle=2]
conquest:tea_kettle[facing=north,offset_toggle=false,toggle=3]
conquest:tea_kettle[facing=south,offset_toggle=true,toggle=1]
conquest:tea_kettle[facing=south,offset_toggle=true,toggle=2]
conquest:tea_kettle[facing=south,offset_toggle=true,toggle=3]
conquest:tea_kettle[facing=south,offset_toggle=false,toggle=1]
conquest:tea_kettle[facing=south,offset_toggle=false,toggle=2]
conquest:tea_kettle[facing=south,offset_toggle=false,toggle=3]
conquest:tea_kettle[facing=west,offset_toggle=true,toggle=1]
conquest:tea_kettle[facing=west,offset_toggle=true,toggle=2]
conquest:tea_kettle[facing=west,offset_toggle=true,toggle=3]
conquest:tea_kettle[facing=west,offset_toggle=false,toggle=1]
conquest:tea_kettle[facing=west,offset_toggle=false,toggle=2]
conquest:tea_kettle[facing=west,offset_toggle=false,toggle=3]
conquest:tea_kettle[facing=east,offset_toggle=true,toggle=1]
conquest:tea_kettle[facing=east,offset_toggle=true,toggle=2]
conquest:tea_kettle[facing=east,offset_toggle=true,toggle=3]
conquest:tea_kettle[facing=east,offset_toggle=false,toggle=1]
conquest:tea_kettle[facing=east,offset_toggle=false,toggle=2]
conquest:tea_kettle[facing=east,offset_toggle=false,toggle=3]
conquest:tech_bed[facing=north,occupied=true,offset_toggle=true,part=head]
conquest:tech_bed[facing=north,occupied=true,offset_toggle=true,part=foot]
conquest:tech_bed[facing=north,occupied=true,offset_toggle=false,part=head]
conquest:tech_bed[facing=north,occupied=true,offset_toggle=false,part=foot]
conquest:tech_bed[facing=north,occupied=false,offset_toggle=true,part=head]
conquest:tech_bed[facing=north,occupied=false,offset_toggle=true,part=foot]
conquest:tech_bed[facing=north,occupied=false,offset_toggle=false,part=head]
conquest:tech_bed[facing=north,occupied=false,offset_toggle=false,part=foot]
conquest:tech_bed[facing=south,occupied=true,offset_toggle=true,part=head]
conquest:tech_bed[facing=south,occupied=true,offset_toggle=true,part=foot]
conquest:tech_bed[facing=south,occupied=true,offset_toggle=false,part=head]
conquest:tech_bed[facing=south,occupied=true,offset_toggle=false,part=foot]
conquest:tech_bed[facing=south,occupied=false,offset_toggle=true,part=head]
conquest:tech_bed[facing=south,occupied=false,offset_toggle=true,part=foot]
conquest:tech_bed[facing=south,occupied=false,offset_toggle=false,part=head]
conquest:tech_bed[facing=south,occupied=false,offset_toggle=false,part=foot]
conquest:tech_bed[facing=west,occupied=true,offset_toggle=true,part=head]
conquest:tech_bed[facing=west,occupied=true,offset_toggle=true,part=foot]
conquest:tech_bed[facing=west,occupied=true,offset_toggle=false,part=head]
conquest:tech_bed[facing=west,occupied=true,offset_toggle=false,part=foot]
conquest:tech_bed[facing=west,occupied=false,offset_toggle=true,part=head]
conquest:tech_bed[facing=west,occupied=false,offset_toggle=true,part=foot]
conquest:tech_bed[facing=west,occupied=false,offset_toggle=false,part=head]
conquest:tech_bed[facing=west,occupied=false,offset_toggle=false,part=foot]
conquest:tech_bed[facing=east,occupied=true,offset_toggle=true,part=head]
conquest:tech_bed[facing=east,occupied=true,offset_toggle=true,part=foot]
conquest:tech_bed[facing=east,occupied=true,offset_toggle=false,part=head]
conquest:tech_bed[facing=east,occupied=true,offset_toggle=false,part=foot]
conquest:tech_bed[facing=east,occupied=false,offset_toggle=true,part=head]
conquest:tech_bed[facing=east,occupied=false,offset_toggle=true,part=foot]
conquest:tech_bed[facing=east,occupied=false,offset_toggle=false,part=head]
conquest:tech_bed[facing=east,occupied=false,offset_toggle=false,part=foot]
conquest:terracotta_fence[east=true,north=true,south=true,waterlogged=true,west=true]
conquest:terracotta_fence[east=true,north=true,south=true,waterlogged=true,west=false]
conquest:terracotta_fence[east=true,north=true,south=true,waterlogged=false,west=true]
conquest:terracotta_fence[east=true,north=true,south=true,waterlogged=false,west=false]
conquest:terracotta_fence[east=true,north=true,south=false,waterlogged=true,west=true]
conquest:terracotta_fence[east=true,north=true,south=false,waterlogged=true,west=false]
conquest:terracotta_fence[east=true,north=true,south=false,waterlogged=false,west=true]
conquest:terracotta_fence[east=true,north=true,south=false,waterlogged=false,west=false]
conquest:terracotta_fence[east=true,north=false,south=true,waterlogged=true,west=true]
conquest:terracotta_fence[east=true,north=false,south=true,waterlogged=true,west=false]
conquest:terracotta_fence[east=true,north=false,south=true,waterlogged=false,west=true]
conquest:terracotta_fence[east=true,north=false,south=true,waterlogged=false,west=false]
conquest:terracotta_fence[east=true,north=false,south=false,waterlogged=true,west=true]
conquest:terracotta_fence[east=true,north=false,south=false,waterlogged=true,west=false]
conquest:terracotta_fence[east=true,north=false,south=false,waterlogged=false,west=true]
conquest:terracotta_fence[east=true,north=false,south=false,waterlogged=false,west=false]
conquest:terracotta_fence[east=false,north=true,south=true,waterlogged=true,west=true]
conquest:terracotta_fence[east=false,north=true,south=true,waterlogged=true,west=false]
conquest:terracotta_fence[east=false,north=true,south=true,waterlogged=false,west=true]
conquest:terracotta_fence[east=false,north=true,south=true,waterlogged=false,west=false]
conquest:terracotta_fence[east=false,north=true,south=false,waterlogged=true,west=true]
conquest:terracotta_fence[east=false,north=true,south=false,waterlogged=true,west=false]
conquest:terracotta_fence[east=false,north=true,south=false,waterlogged=false,west=true]
conquest:terracotta_fence[east=false,north=true,south=false,waterlogged=false,west=false]
conquest:terracotta_fence[east=false,north=false,south=true,waterlogged=true,west=true]
conquest:terracotta_fence[east=false,north=false,south=true,waterlogged=true,west=false]
conquest:terracotta_fence[east=false,north=false,south=true,waterlogged=false,west=true]
conquest:terracotta_fence[east=false,north=false,south=true,waterlogged=false,west=false]
conquest:terracotta_fence[east=false,north=false,south=false,waterlogged=true,west=true]
conquest:terracotta_fence[east=false,north=false,south=false,waterlogged=true,west=false]
conquest:terracotta_fence[east=false,north=false,south=false,waterlogged=false,west=true]
conquest:terracotta_fence[east=false,north=false,south=false,waterlogged=false,west=false]
conquest:terracotta_imbrices_and_tegulae
conquest:terracotta_imbrices_and_tegulae_capital[facing=flat,type=top,waterlogged=true]
conquest:terracotta_imbrices_and_tegulae_capital[facing=flat,type=top,waterlogged=false]
conquest:terracotta_imbrices_and_tegulae_capital[facing=flat,type=bottom,waterlogged=true]
conquest:terracotta_imbrices_and_tegulae_capital[facing=flat,type=bottom,waterlogged=false]
conquest:terracotta_imbrices_and_tegulae_capital[facing=north,type=top,waterlogged=true]
conquest:terracotta_imbrices_and_tegulae_capital[facing=north,type=top,waterlogged=false]
conquest:terracotta_imbrices_and_tegulae_capital[facing=north,type=bottom,waterlogged=true]
conquest:terracotta_imbrices_and_tegulae_capital[facing=north,type=bottom,waterlogged=false]
conquest:terracotta_imbrices_and_tegulae_capital[facing=south,type=top,waterlogged=true]
conquest:terracotta_imbrices_and_tegulae_capital[facing=south,type=top,waterlogged=false]
conquest:terracotta_imbrices_and_tegulae_capital[facing=south,type=bottom,waterlogged=true]
conquest:terracotta_imbrices_and_tegulae_capital[facing=south,type=bottom,waterlogged=false]
conquest:terracotta_imbrices_and_tegulae_capital[facing=east,type=top,waterlogged=true]
conquest:terracotta_imbrices_and_tegulae_capital[facing=east,type=top,waterlogged=false]
conquest:terracotta_imbrices_and_tegulae_capital[facing=east,type=bottom,waterlogged=true]
conquest:terracotta_imbrices_and_tegulae_capital[facing=east,type=bottom,waterlogged=false]
conquest:terracotta_imbrices_and_tegulae_capital[facing=west,type=top,waterlogged=true]
conquest:terracotta_imbrices_and_tegulae_capital[facing=west,type=top,waterlogged=false]
conquest:terracotta_imbrices_and_tegulae_capital[facing=west,type=bottom,waterlogged=true]
conquest:terracotta_imbrices_and_tegulae_capital[facing=west,type=bottom,waterlogged=false]
conquest:terracotta_imbrices_and_tegulae_corner_slab[facing=north,type=top,waterlogged=true]
conquest:terracotta_imbrices_and_tegulae_corner_slab[facing=north,type=top,waterlogged=false]
conquest:terracotta_imbrices_and_tegulae_corner_slab[facing=north,type=bottom,waterlogged=true]
conquest:terracotta_imbrices_and_tegulae_corner_slab[facing=north,type=bottom,waterlogged=false]
conquest:terracotta_imbrices_and_tegulae_corner_slab[facing=south,type=top,waterlogged=true]
conquest:terracotta_imbrices_and_tegulae_corner_slab[facing=south,type=top,waterlogged=false]
conquest:terracotta_imbrices_and_tegulae_corner_slab[facing=south,type=bottom,waterlogged=true]
conquest:terracotta_imbrices_and_tegulae_corner_slab[facing=south,type=bottom,waterlogged=false]
conquest:terracotta_imbrices_and_tegulae_corner_slab[facing=west,type=top,waterlogged=true]
conquest:terracotta_imbrices_and_tegulae_corner_slab[facing=west,type=top,waterlogged=false]
conquest:terracotta_imbrices_and_tegulae_corner_slab[facing=west,type=bottom,waterlogged=true]
conquest:terracotta_imbrices_and_tegulae_corner_slab[facing=west,type=bottom,waterlogged=false]
conquest:terracotta_imbrices_and_tegulae_corner_slab[facing=east,type=top,waterlogged=true]
conquest:terracotta_imbrices_and_tegulae_corner_slab[facing=east,type=top,waterlogged=false]
conquest:terracotta_imbrices_and_tegulae_corner_slab[facing=east,type=bottom,waterlogged=true]
conquest:terracotta_imbrices_and_tegulae_corner_slab[facing=east,type=bottom,waterlogged=false]
conquest:terracotta_imbrices_and_tegulae_eighth_slab[facing=north,type=top,waterlogged=true]
conquest:terracotta_imbrices_and_tegulae_eighth_slab[facing=north,type=top,waterlogged=false]
conquest:terracotta_imbrices_and_tegulae_eighth_slab[facing=north,type=bottom,waterlogged=true]
conquest:terracotta_imbrices_and_tegulae_eighth_slab[facing=north,type=bottom,waterlogged=false]
conquest:terracotta_imbrices_and_tegulae_eighth_slab[facing=south,type=top,waterlogged=true]
conquest:terracotta_imbrices_and_tegulae_eighth_slab[facing=south,type=top,waterlogged=false]
conquest:terracotta_imbrices_and_tegulae_eighth_slab[facing=south,type=bottom,waterlogged=true]
conquest:terracotta_imbrices_and_tegulae_eighth_slab[facing=south,type=bottom,waterlogged=false]
conquest:terracotta_imbrices_and_tegulae_eighth_slab[facing=west,type=top,waterlogged=true]
conquest:terracotta_imbrices_and_tegulae_eighth_slab[facing=west,type=top,waterlogged=false]
conquest:terracotta_imbrices_and_tegulae_eighth_slab[facing=west,type=bottom,waterlogged=true]
conquest:terracotta_imbrices_and_tegulae_eighth_slab[facing=west,type=bottom,waterlogged=false]
conquest:terracotta_imbrices_and_tegulae_eighth_slab[facing=east,type=top,waterlogged=true]
conquest:terracotta_imbrices_and_tegulae_eighth_slab[facing=east,type=top,waterlogged=false]
conquest:terracotta_imbrices_and_tegulae_eighth_slab[facing=east,type=bottom,waterlogged=true]
conquest:terracotta_imbrices_and_tegulae_eighth_slab[facing=east,type=bottom,waterlogged=false]
conquest:terracotta_imbrices_and_tegulae_pillar[layer=1,waterlogged=true]
conquest:terracotta_imbrices_and_tegulae_pillar[layer=1,waterlogged=false]
conquest:terracotta_imbrices_and_tegulae_pillar[layer=2,waterlogged=true]
conquest:terracotta_imbrices_and_tegulae_pillar[layer=2,waterlogged=false]
conquest:terracotta_imbrices_and_tegulae_pillar[layer=3,waterlogged=true]
conquest:terracotta_imbrices_and_tegulae_pillar[layer=3,waterlogged=false]
conquest:terracotta_imbrices_and_tegulae_quarter_slab[facing=north,layer=1,type=top,waterlogged=true]
conquest:terracotta_imbrices_and_tegulae_quarter_slab[facing=north,layer=1,type=top,waterlogged=false]
conquest:terracotta_imbrices_and_tegulae_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=true]
conquest:terracotta_imbrices_and_tegulae_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=false]
conquest:terracotta_imbrices_and_tegulae_quarter_slab[facing=north,layer=2,type=top,waterlogged=true]
conquest:terracotta_imbrices_and_tegulae_quarter_slab[facing=north,layer=2,type=top,waterlogged=false]
conquest:terracotta_imbrices_and_tegulae_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=true]
conquest:terracotta_imbrices_and_tegulae_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=false]
conquest:terracotta_imbrices_and_tegulae_quarter_slab[facing=north,layer=3,type=top,waterlogged=true]
conquest:terracotta_imbrices_and_tegulae_quarter_slab[facing=north,layer=3,type=top,waterlogged=false]
conquest:terracotta_imbrices_and_tegulae_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=true]
conquest:terracotta_imbrices_and_tegulae_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=false]
conquest:terracotta_imbrices_and_tegulae_quarter_slab[facing=south,layer=1,type=top,waterlogged=true]
conquest:terracotta_imbrices_and_tegulae_quarter_slab[facing=south,layer=1,type=top,waterlogged=false]
conquest:terracotta_imbrices_and_tegulae_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=true]
conquest:terracotta_imbrices_and_tegulae_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=false]
conquest:terracotta_imbrices_and_tegulae_quarter_slab[facing=south,layer=2,type=top,waterlogged=true]
conquest:terracotta_imbrices_and_tegulae_quarter_slab[facing=south,layer=2,type=top,waterlogged=false]
conquest:terracotta_imbrices_and_tegulae_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=true]
conquest:terracotta_imbrices_and_tegulae_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=false]
conquest:terracotta_imbrices_and_tegulae_quarter_slab[facing=south,layer=3,type=top,waterlogged=true]
conquest:terracotta_imbrices_and_tegulae_quarter_slab[facing=south,layer=3,type=top,waterlogged=false]
conquest:terracotta_imbrices_and_tegulae_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=true]
conquest:terracotta_imbrices_and_tegulae_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=false]
conquest:terracotta_imbrices_and_tegulae_quarter_slab[facing=west,layer=1,type=top,waterlogged=true]
conquest:terracotta_imbrices_and_tegulae_quarter_slab[facing=west,layer=1,type=top,waterlogged=false]
conquest:terracotta_imbrices_and_tegulae_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=true]
conquest:terracotta_imbrices_and_tegulae_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=false]
conquest:terracotta_imbrices_and_tegulae_quarter_slab[facing=west,layer=2,type=top,waterlogged=true]
conquest:terracotta_imbrices_and_tegulae_quarter_slab[facing=west,layer=2,type=top,waterlogged=false]
conquest:terracotta_imbrices_and_tegulae_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=true]
conquest:terracotta_imbrices_and_tegulae_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=false]
conquest:terracotta_imbrices_and_tegulae_quarter_slab[facing=west,layer=3,type=top,waterlogged=true]
conquest:terracotta_imbrices_and_tegulae_quarter_slab[facing=west,layer=3,type=top,waterlogged=false]
conquest:terracotta_imbrices_and_tegulae_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=true]
conquest:terracotta_imbrices_and_tegulae_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=false]
conquest:terracotta_imbrices_and_tegulae_quarter_slab[facing=east,layer=1,type=top,waterlogged=true]
conquest:terracotta_imbrices_and_tegulae_quarter_slab[facing=east,layer=1,type=top,waterlogged=false]
conquest:terracotta_imbrices_and_tegulae_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=true]
conquest:terracotta_imbrices_and_tegulae_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=false]
conquest:terracotta_imbrices_and_tegulae_quarter_slab[facing=east,layer=2,type=top,waterlogged=true]
conquest:terracotta_imbrices_and_tegulae_quarter_slab[facing=east,layer=2,type=top,waterlogged=false]
conquest:terracotta_imbrices_and_tegulae_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=true]
conquest:terracotta_imbrices_and_tegulae_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=false]
conquest:terracotta_imbrices_and_tegulae_quarter_slab[facing=east,layer=3,type=top,waterlogged=true]
conquest:terracotta_imbrices_and_tegulae_quarter_slab[facing=east,layer=3,type=top,waterlogged=false]
conquest:terracotta_imbrices_and_tegulae_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=true]
conquest:terracotta_imbrices_and_tegulae_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=false]
conquest:terracotta_imbrices_and_tegulae_slab[layer=1,type=top,waterlogged=true]
conquest:terracotta_imbrices_and_tegulae_slab[layer=1,type=top,waterlogged=false]
conquest:terracotta_imbrices_and_tegulae_slab[layer=1,type=bottom,waterlogged=true]
conquest:terracotta_imbrices_and_tegulae_slab[layer=1,type=bottom,waterlogged=false]
conquest:terracotta_imbrices_and_tegulae_slab[layer=2,type=top,waterlogged=true]
conquest:terracotta_imbrices_and_tegulae_slab[layer=2,type=top,waterlogged=false]
conquest:terracotta_imbrices_and_tegulae_slab[layer=2,type=bottom,waterlogged=true]
conquest:terracotta_imbrices_and_tegulae_slab[layer=2,type=bottom,waterlogged=false]
conquest:terracotta_imbrices_and_tegulae_slab[layer=3,type=top,waterlogged=true]
conquest:terracotta_imbrices_and_tegulae_slab[layer=3,type=top,waterlogged=false]
conquest:terracotta_imbrices_and_tegulae_slab[layer=3,type=bottom,waterlogged=true]
conquest:terracotta_imbrices_and_tegulae_slab[layer=3,type=bottom,waterlogged=false]
conquest:terracotta_imbrices_and_tegulae_slab[layer=4,type=top,waterlogged=true]
conquest:terracotta_imbrices_and_tegulae_slab[layer=4,type=top,waterlogged=false]
conquest:terracotta_imbrices_and_tegulae_slab[layer=4,type=bottom,waterlogged=true]
conquest:terracotta_imbrices_and_tegulae_slab[layer=4,type=bottom,waterlogged=false]
conquest:terracotta_imbrices_and_tegulae_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:terracotta_imbrices_and_tegulae_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:terracotta_imbrices_and_tegulae_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:terracotta_imbrices_and_tegulae_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:terracotta_imbrices_and_tegulae_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:terracotta_imbrices_and_tegulae_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:terracotta_imbrices_and_tegulae_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:terracotta_imbrices_and_tegulae_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:terracotta_imbrices_and_tegulae_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:terracotta_imbrices_and_tegulae_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:terracotta_imbrices_and_tegulae_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:terracotta_imbrices_and_tegulae_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:terracotta_imbrices_and_tegulae_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:terracotta_imbrices_and_tegulae_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:terracotta_imbrices_and_tegulae_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:terracotta_imbrices_and_tegulae_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:terracotta_imbrices_and_tegulae_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:terracotta_imbrices_and_tegulae_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:terracotta_imbrices_and_tegulae_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:terracotta_imbrices_and_tegulae_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:terracotta_imbrices_and_tegulae_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:terracotta_imbrices_and_tegulae_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:terracotta_imbrices_and_tegulae_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:terracotta_imbrices_and_tegulae_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:terracotta_imbrices_and_tegulae_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:terracotta_imbrices_and_tegulae_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:terracotta_imbrices_and_tegulae_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:terracotta_imbrices_and_tegulae_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:terracotta_imbrices_and_tegulae_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:terracotta_imbrices_and_tegulae_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:terracotta_imbrices_and_tegulae_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:terracotta_imbrices_and_tegulae_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:terracotta_imbrices_and_tegulae_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:terracotta_imbrices_and_tegulae_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:terracotta_imbrices_and_tegulae_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:terracotta_imbrices_and_tegulae_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:terracotta_imbrices_and_tegulae_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:terracotta_imbrices_and_tegulae_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:terracotta_imbrices_and_tegulae_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:terracotta_imbrices_and_tegulae_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:terracotta_imbrices_and_tegulae_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:terracotta_imbrices_and_tegulae_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:terracotta_imbrices_and_tegulae_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:terracotta_imbrices_and_tegulae_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:terracotta_imbrices_and_tegulae_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:terracotta_imbrices_and_tegulae_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:terracotta_imbrices_and_tegulae_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:terracotta_imbrices_and_tegulae_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:terracotta_imbrices_and_tegulae_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:terracotta_imbrices_and_tegulae_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:terracotta_imbrices_and_tegulae_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:terracotta_imbrices_and_tegulae_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:terracotta_imbrices_and_tegulae_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:terracotta_imbrices_and_tegulae_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:terracotta_imbrices_and_tegulae_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:terracotta_imbrices_and_tegulae_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:terracotta_imbrices_and_tegulae_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:terracotta_imbrices_and_tegulae_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:terracotta_imbrices_and_tegulae_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:terracotta_imbrices_and_tegulae_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:terracotta_imbrices_and_tegulae_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:terracotta_imbrices_and_tegulae_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:terracotta_imbrices_and_tegulae_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:terracotta_imbrices_and_tegulae_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:terracotta_imbrices_and_tegulae_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:terracotta_imbrices_and_tegulae_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:terracotta_imbrices_and_tegulae_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:terracotta_imbrices_and_tegulae_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:terracotta_imbrices_and_tegulae_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:terracotta_imbrices_and_tegulae_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:terracotta_imbrices_and_tegulae_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:terracotta_imbrices_and_tegulae_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:terracotta_imbrices_and_tegulae_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:terracotta_imbrices_and_tegulae_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:terracotta_imbrices_and_tegulae_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:terracotta_imbrices_and_tegulae_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:terracotta_imbrices_and_tegulae_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:terracotta_imbrices_and_tegulae_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:terracotta_imbrices_and_tegulae_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:terracotta_imbrices_and_tegulae_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:terracotta_imbrices_and_tegulae_vertical_corner[facing=north,layer=1,waterlogged=true]
conquest:terracotta_imbrices_and_tegulae_vertical_corner[facing=north,layer=1,waterlogged=false]
conquest:terracotta_imbrices_and_tegulae_vertical_corner[facing=north,layer=2,waterlogged=true]
conquest:terracotta_imbrices_and_tegulae_vertical_corner[facing=north,layer=2,waterlogged=false]
conquest:terracotta_imbrices_and_tegulae_vertical_corner[facing=north,layer=3,waterlogged=true]
conquest:terracotta_imbrices_and_tegulae_vertical_corner[facing=north,layer=3,waterlogged=false]
conquest:terracotta_imbrices_and_tegulae_vertical_corner[facing=north,layer=4,waterlogged=true]
conquest:terracotta_imbrices_and_tegulae_vertical_corner[facing=north,layer=4,waterlogged=false]
conquest:terracotta_imbrices_and_tegulae_vertical_corner[facing=south,layer=1,waterlogged=true]
conquest:terracotta_imbrices_and_tegulae_vertical_corner[facing=south,layer=1,waterlogged=false]
conquest:terracotta_imbrices_and_tegulae_vertical_corner[facing=south,layer=2,waterlogged=true]
conquest:terracotta_imbrices_and_tegulae_vertical_corner[facing=south,layer=2,waterlogged=false]
conquest:terracotta_imbrices_and_tegulae_vertical_corner[facing=south,layer=3,waterlogged=true]
conquest:terracotta_imbrices_and_tegulae_vertical_corner[facing=south,layer=3,waterlogged=false]
conquest:terracotta_imbrices_and_tegulae_vertical_corner[facing=south,layer=4,waterlogged=true]
conquest:terracotta_imbrices_and_tegulae_vertical_corner[facing=south,layer=4,waterlogged=false]
conquest:terracotta_imbrices_and_tegulae_vertical_corner[facing=west,layer=1,waterlogged=true]
conquest:terracotta_imbrices_and_tegulae_vertical_corner[facing=west,layer=1,waterlogged=false]
conquest:terracotta_imbrices_and_tegulae_vertical_corner[facing=west,layer=2,waterlogged=true]
conquest:terracotta_imbrices_and_tegulae_vertical_corner[facing=west,layer=2,waterlogged=false]
conquest:terracotta_imbrices_and_tegulae_vertical_corner[facing=west,layer=3,waterlogged=true]
conquest:terracotta_imbrices_and_tegulae_vertical_corner[facing=west,layer=3,waterlogged=false]
conquest:terracotta_imbrices_and_tegulae_vertical_corner[facing=west,layer=4,waterlogged=true]
conquest:terracotta_imbrices_and_tegulae_vertical_corner[facing=west,layer=4,waterlogged=false]
conquest:terracotta_imbrices_and_tegulae_vertical_corner[facing=east,layer=1,waterlogged=true]
conquest:terracotta_imbrices_and_tegulae_vertical_corner[facing=east,layer=1,waterlogged=false]
conquest:terracotta_imbrices_and_tegulae_vertical_corner[facing=east,layer=2,waterlogged=true]
conquest:terracotta_imbrices_and_tegulae_vertical_corner[facing=east,layer=2,waterlogged=false]
conquest:terracotta_imbrices_and_tegulae_vertical_corner[facing=east,layer=3,waterlogged=true]
conquest:terracotta_imbrices_and_tegulae_vertical_corner[facing=east,layer=3,waterlogged=false]
conquest:terracotta_imbrices_and_tegulae_vertical_corner[facing=east,layer=4,waterlogged=true]
conquest:terracotta_imbrices_and_tegulae_vertical_corner[facing=east,layer=4,waterlogged=false]
conquest:terracotta_imbrices_and_tegulae_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:terracotta_imbrices_and_tegulae_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:terracotta_imbrices_and_tegulae_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:terracotta_imbrices_and_tegulae_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:terracotta_imbrices_and_tegulae_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:terracotta_imbrices_and_tegulae_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:terracotta_imbrices_and_tegulae_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:terracotta_imbrices_and_tegulae_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:terracotta_imbrices_and_tegulae_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:terracotta_imbrices_and_tegulae_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:terracotta_imbrices_and_tegulae_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:terracotta_imbrices_and_tegulae_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:terracotta_imbrices_and_tegulae_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:terracotta_imbrices_and_tegulae_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:terracotta_imbrices_and_tegulae_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:terracotta_imbrices_and_tegulae_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:terracotta_imbrices_and_tegulae_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:terracotta_imbrices_and_tegulae_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:terracotta_imbrices_and_tegulae_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:terracotta_imbrices_and_tegulae_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:terracotta_imbrices_and_tegulae_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:terracotta_imbrices_and_tegulae_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:terracotta_imbrices_and_tegulae_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:terracotta_imbrices_and_tegulae_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:terracotta_imbrices_and_tegulae_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:terracotta_imbrices_and_tegulae_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:terracotta_imbrices_and_tegulae_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:terracotta_imbrices_and_tegulae_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:terracotta_imbrices_and_tegulae_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:terracotta_imbrices_and_tegulae_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:terracotta_imbrices_and_tegulae_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:terracotta_imbrices_and_tegulae_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:terracotta_imbrices_and_tegulae_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:terracotta_imbrices_and_tegulae_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:terracotta_imbrices_and_tegulae_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:terracotta_imbrices_and_tegulae_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:terracotta_imbrices_and_tegulae_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:terracotta_imbrices_and_tegulae_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:terracotta_imbrices_and_tegulae_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:terracotta_imbrices_and_tegulae_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:terracotta_imbrices_and_tegulae_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:terracotta_imbrices_and_tegulae_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:terracotta_imbrices_and_tegulae_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:terracotta_imbrices_and_tegulae_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:terracotta_imbrices_and_tegulae_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:terracotta_imbrices_and_tegulae_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:terracotta_imbrices_and_tegulae_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:terracotta_imbrices_and_tegulae_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:terracotta_imbrices_and_tegulae_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:terracotta_imbrices_and_tegulae_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:terracotta_imbrices_and_tegulae_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:terracotta_imbrices_and_tegulae_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:terracotta_imbrices_and_tegulae_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:terracotta_imbrices_and_tegulae_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:terracotta_imbrices_and_tegulae_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:terracotta_imbrices_and_tegulae_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:terracotta_imbrices_and_tegulae_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:terracotta_imbrices_and_tegulae_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:terracotta_imbrices_and_tegulae_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:terracotta_imbrices_and_tegulae_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:terracotta_imbrices_and_tegulae_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:terracotta_imbrices_and_tegulae_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:terracotta_imbrices_and_tegulae_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:terracotta_imbrices_and_tegulae_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:terracotta_imbrices_and_tegulae_vertical_quarter[facing=north,layer=1,waterlogged=true]
conquest:terracotta_imbrices_and_tegulae_vertical_quarter[facing=north,layer=1,waterlogged=false]
conquest:terracotta_imbrices_and_tegulae_vertical_quarter[facing=north,layer=2,waterlogged=true]
conquest:terracotta_imbrices_and_tegulae_vertical_quarter[facing=north,layer=2,waterlogged=false]
conquest:terracotta_imbrices_and_tegulae_vertical_quarter[facing=north,layer=3,waterlogged=true]
conquest:terracotta_imbrices_and_tegulae_vertical_quarter[facing=north,layer=3,waterlogged=false]
conquest:terracotta_imbrices_and_tegulae_vertical_quarter[facing=north,layer=4,waterlogged=true]
conquest:terracotta_imbrices_and_tegulae_vertical_quarter[facing=north,layer=4,waterlogged=false]
conquest:terracotta_imbrices_and_tegulae_vertical_quarter[facing=south,layer=1,waterlogged=true]
conquest:terracotta_imbrices_and_tegulae_vertical_quarter[facing=south,layer=1,waterlogged=false]
conquest:terracotta_imbrices_and_tegulae_vertical_quarter[facing=south,layer=2,waterlogged=true]
conquest:terracotta_imbrices_and_tegulae_vertical_quarter[facing=south,layer=2,waterlogged=false]
conquest:terracotta_imbrices_and_tegulae_vertical_quarter[facing=south,layer=3,waterlogged=true]
conquest:terracotta_imbrices_and_tegulae_vertical_quarter[facing=south,layer=3,waterlogged=false]
conquest:terracotta_imbrices_and_tegulae_vertical_quarter[facing=south,layer=4,waterlogged=true]
conquest:terracotta_imbrices_and_tegulae_vertical_quarter[facing=south,layer=4,waterlogged=false]
conquest:terracotta_imbrices_and_tegulae_vertical_quarter[facing=west,layer=1,waterlogged=true]
conquest:terracotta_imbrices_and_tegulae_vertical_quarter[facing=west,layer=1,waterlogged=false]
conquest:terracotta_imbrices_and_tegulae_vertical_quarter[facing=west,layer=2,waterlogged=true]
conquest:terracotta_imbrices_and_tegulae_vertical_quarter[facing=west,layer=2,waterlogged=false]
conquest:terracotta_imbrices_and_tegulae_vertical_quarter[facing=west,layer=3,waterlogged=true]
conquest:terracotta_imbrices_and_tegulae_vertical_quarter[facing=west,layer=3,waterlogged=false]
conquest:terracotta_imbrices_and_tegulae_vertical_quarter[facing=west,layer=4,waterlogged=true]
conquest:terracotta_imbrices_and_tegulae_vertical_quarter[facing=west,layer=4,waterlogged=false]
conquest:terracotta_imbrices_and_tegulae_vertical_quarter[facing=east,layer=1,waterlogged=true]
conquest:terracotta_imbrices_and_tegulae_vertical_quarter[facing=east,layer=1,waterlogged=false]
conquest:terracotta_imbrices_and_tegulae_vertical_quarter[facing=east,layer=2,waterlogged=true]
conquest:terracotta_imbrices_and_tegulae_vertical_quarter[facing=east,layer=2,waterlogged=false]
conquest:terracotta_imbrices_and_tegulae_vertical_quarter[facing=east,layer=3,waterlogged=true]
conquest:terracotta_imbrices_and_tegulae_vertical_quarter[facing=east,layer=3,waterlogged=false]
conquest:terracotta_imbrices_and_tegulae_vertical_quarter[facing=east,layer=4,waterlogged=true]
conquest:terracotta_imbrices_and_tegulae_vertical_quarter[facing=east,layer=4,waterlogged=false]
conquest:terracotta_imbrices_and_tegulae_vertical_slab[facing=north,layer=1,waterlogged=true]
conquest:terracotta_imbrices_and_tegulae_vertical_slab[facing=north,layer=1,waterlogged=false]
conquest:terracotta_imbrices_and_tegulae_vertical_slab[facing=north,layer=2,waterlogged=true]
conquest:terracotta_imbrices_and_tegulae_vertical_slab[facing=north,layer=2,waterlogged=false]
conquest:terracotta_imbrices_and_tegulae_vertical_slab[facing=north,layer=3,waterlogged=true]
conquest:terracotta_imbrices_and_tegulae_vertical_slab[facing=north,layer=3,waterlogged=false]
conquest:terracotta_imbrices_and_tegulae_vertical_slab[facing=north,layer=4,waterlogged=true]
conquest:terracotta_imbrices_and_tegulae_vertical_slab[facing=north,layer=4,waterlogged=false]
conquest:terracotta_imbrices_and_tegulae_vertical_slab[facing=south,layer=1,waterlogged=true]
conquest:terracotta_imbrices_and_tegulae_vertical_slab[facing=south,layer=1,waterlogged=false]
conquest:terracotta_imbrices_and_tegulae_vertical_slab[facing=south,layer=2,waterlogged=true]
conquest:terracotta_imbrices_and_tegulae_vertical_slab[facing=south,layer=2,waterlogged=false]
conquest:terracotta_imbrices_and_tegulae_vertical_slab[facing=south,layer=3,waterlogged=true]
conquest:terracotta_imbrices_and_tegulae_vertical_slab[facing=south,layer=3,waterlogged=false]
conquest:terracotta_imbrices_and_tegulae_vertical_slab[facing=south,layer=4,waterlogged=true]
conquest:terracotta_imbrices_and_tegulae_vertical_slab[facing=south,layer=4,waterlogged=false]
conquest:terracotta_imbrices_and_tegulae_vertical_slab[facing=west,layer=1,waterlogged=true]
conquest:terracotta_imbrices_and_tegulae_vertical_slab[facing=west,layer=1,waterlogged=false]
conquest:terracotta_imbrices_and_tegulae_vertical_slab[facing=west,layer=2,waterlogged=true]
conquest:terracotta_imbrices_and_tegulae_vertical_slab[facing=west,layer=2,waterlogged=false]
conquest:terracotta_imbrices_and_tegulae_vertical_slab[facing=west,layer=3,waterlogged=true]
conquest:terracotta_imbrices_and_tegulae_vertical_slab[facing=west,layer=3,waterlogged=false]
conquest:terracotta_imbrices_and_tegulae_vertical_slab[facing=west,layer=4,waterlogged=true]
conquest:terracotta_imbrices_and_tegulae_vertical_slab[facing=west,layer=4,waterlogged=false]
conquest:terracotta_imbrices_and_tegulae_vertical_slab[facing=east,layer=1,waterlogged=true]
conquest:terracotta_imbrices_and_tegulae_vertical_slab[facing=east,layer=1,waterlogged=false]
conquest:terracotta_imbrices_and_tegulae_vertical_slab[facing=east,layer=2,waterlogged=true]
conquest:terracotta_imbrices_and_tegulae_vertical_slab[facing=east,layer=2,waterlogged=false]
conquest:terracotta_imbrices_and_tegulae_vertical_slab[facing=east,layer=3,waterlogged=true]
conquest:terracotta_imbrices_and_tegulae_vertical_slab[facing=east,layer=3,waterlogged=false]
conquest:terracotta_imbrices_and_tegulae_vertical_slab[facing=east,layer=4,waterlogged=true]
conquest:terracotta_imbrices_and_tegulae_vertical_slab[facing=east,layer=4,waterlogged=false]
conquest:terracotta_imbrices_and_tegulae_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:terracotta_imbrices_and_tegulae_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:terracotta_imbrices_and_tegulae_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:terracotta_imbrices_and_tegulae_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:terracotta_imbrices_and_tegulae_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:terracotta_imbrices_and_tegulae_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:terracotta_imbrices_and_tegulae_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:terracotta_imbrices_and_tegulae_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:terracotta_imbrices_and_tegulae_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:terracotta_imbrices_and_tegulae_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:terracotta_imbrices_and_tegulae_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:terracotta_imbrices_and_tegulae_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:terracotta_imbrices_and_tegulae_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:terracotta_imbrices_and_tegulae_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:terracotta_imbrices_and_tegulae_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:terracotta_imbrices_and_tegulae_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:terracotta_imbrices_and_tegulae_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:terracotta_imbrices_and_tegulae_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:terracotta_imbrices_and_tegulae_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:terracotta_imbrices_and_tegulae_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:terracotta_imbrices_and_tegulae_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:terracotta_imbrices_and_tegulae_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:terracotta_imbrices_and_tegulae_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:terracotta_imbrices_and_tegulae_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:terracotta_imbrices_and_tegulae_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:terracotta_imbrices_and_tegulae_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:terracotta_imbrices_and_tegulae_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:terracotta_imbrices_and_tegulae_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:terracotta_imbrices_and_tegulae_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:terracotta_imbrices_and_tegulae_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:terracotta_imbrices_and_tegulae_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:terracotta_imbrices_and_tegulae_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:terracotta_imbrices_and_tegulae_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:terracotta_imbrices_and_tegulae_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:terracotta_imbrices_and_tegulae_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:terracotta_imbrices_and_tegulae_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:terracotta_imbrices_and_tegulae_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:terracotta_imbrices_and_tegulae_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:terracotta_imbrices_and_tegulae_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:terracotta_imbrices_and_tegulae_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:terracotta_imbrices_and_tegulae_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:terracotta_imbrices_and_tegulae_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:terracotta_imbrices_and_tegulae_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:terracotta_imbrices_and_tegulae_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:terracotta_imbrices_and_tegulae_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:terracotta_imbrices_and_tegulae_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:terracotta_imbrices_and_tegulae_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:terracotta_imbrices_and_tegulae_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:terracotta_imbrices_and_tegulae_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:terracotta_imbrices_and_tegulae_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:terracotta_imbrices_and_tegulae_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:terracotta_imbrices_and_tegulae_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:terracotta_imbrices_and_tegulae_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:terracotta_imbrices_and_tegulae_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:terracotta_imbrices_and_tegulae_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:terracotta_imbrices_and_tegulae_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:terracotta_imbrices_and_tegulae_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:terracotta_imbrices_and_tegulae_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:terracotta_imbrices_and_tegulae_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:terracotta_imbrices_and_tegulae_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:terracotta_imbrices_and_tegulae_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:terracotta_imbrices_and_tegulae_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:terracotta_imbrices_and_tegulae_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:terracotta_imbrices_and_tegulae_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:terracotta_imbrices_and_tegulae_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:terracotta_imbrices_and_tegulae_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:terracotta_imbrices_and_tegulae_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:terracotta_imbrices_and_tegulae_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:terracotta_imbrices_and_tegulae_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:terracotta_imbrices_and_tegulae_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:terracotta_imbrices_and_tegulae_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:terracotta_imbrices_and_tegulae_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:terracotta_imbrices_and_tegulae_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:terracotta_imbrices_and_tegulae_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:terracotta_imbrices_and_tegulae_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:terracotta_imbrices_and_tegulae_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:terracotta_imbrices_and_tegulae_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:terracotta_imbrices_and_tegulae_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:terracotta_imbrices_and_tegulae_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:terracotta_imbrices_and_tegulae_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:terracotta_imbrices_and_tegulae_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:terracotta_imbrices_and_tegulae_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:terracotta_imbrices_and_tegulae_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:terracotta_imbrices_and_tegulae_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:terracotta_imbrices_and_tegulae_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:terracotta_imbrices_and_tegulae_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:terracotta_imbrices_and_tegulae_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:terracotta_imbrices_and_tegulae_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:terracotta_imbrices_and_tegulae_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:terracotta_imbrices_and_tegulae_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:terracotta_imbrices_and_tegulae_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:terracotta_imbrices_and_tegulae_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:terracotta_imbrices_and_tegulae_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:terracotta_imbrices_and_tegulae_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:terracotta_imbrices_and_tegulae_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:terracotta_imbrices_and_tegulae_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:terracotta_imbrices_and_tegulae_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:terracotta_imbrices_and_tegulae_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:terracotta_imbrices_and_tegulae_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:terracotta_imbrices_and_tegulae_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:terracotta_imbrices_and_tegulae_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:terracotta_imbrices_and_tegulae_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:terracotta_imbrices_and_tegulae_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:terracotta_imbrices_and_tegulae_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:terracotta_imbrices_and_tegulae_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:terracotta_imbrices_and_tegulae_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:terracotta_imbrices_and_tegulae_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:terracotta_imbrices_and_tegulae_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:terracotta_imbrices_and_tegulae_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:terracotta_imbrices_and_tegulae_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:terracotta_imbrices_and_tegulae_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:terracotta_imbrices_and_tegulae_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:terracotta_imbrices_and_tegulae_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:terracotta_imbrices_and_tegulae_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:terracotta_imbrices_and_tegulae_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:terracotta_imbrices_and_tegulae_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:terracotta_imbrices_and_tegulae_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:terracotta_imbrices_and_tegulae_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:terracotta_imbrices_and_tegulae_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:terracotta_imbrices_and_tegulae_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:terracotta_imbrices_and_tegulae_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:terracotta_imbrices_and_tegulae_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:terracotta_imbrices_and_tegulae_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:terracotta_imbrices_and_tegulae_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:terracotta_imbrices_and_tegulae_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:terracotta_imbrices_and_tegulae_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:terracotta_imbrices_and_tegulae_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:terracotta_imbrices_and_tegulae_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:terracotta_imbrices_and_tegulae_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:terracotta_imbrices_and_tegulae_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:terracotta_imbrices_and_tegulae_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:terracotta_imbrices_and_tegulae_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:terracotta_imbrices_and_tegulae_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:terracotta_imbrices_and_tegulae_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:terracotta_imbrices_and_tegulae_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:terracotta_imbrices_and_tegulae_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:terracotta_imbrices_and_tegulae_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:terracotta_imbrices_and_tegulae_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:terracotta_imbrices_and_tegulae_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:terracotta_imbrices_and_tegulae_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:terracotta_imbrices_and_tegulae_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:terracotta_imbrices_and_tegulae_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:terracotta_imbrices_and_tegulae_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:terracotta_imbrices_and_tegulae_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:terracotta_imbrices_and_tegulae_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:terracotta_imbrices_and_tegulae_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:terracotta_imbrices_and_tegulae_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:terracotta_imbrices_and_tegulae_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:terracotta_imbrices_and_tegulae_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:terracotta_imbrices_and_tegulae_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:terracotta_imbrices_and_tegulae_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:terracotta_imbrices_and_tegulae_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:terracotta_imbrices_and_tegulae_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:terracotta_imbrices_and_tegulae_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:terracotta_imbrices_and_tegulae_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:terracotta_imbrices_and_tegulae_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:terracotta_imbrices_and_tegulae_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:terracotta_imbrices_and_tegulae_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:terracotta_imbrices_and_tegulae_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:terracotta_imbrices_and_tegulae_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:terracotta_imbrices_and_tegulae_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:terracotta_imbrices_and_tegulae_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:terracotta_imbrices_and_tegulae_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:terracotta_imbrices_and_tegulae_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:terracotta_imbrices_and_tegulae_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:terracotta_imbrices_and_tegulae_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:terracotta_imbrices_and_tegulae_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:terracotta_imbrices_and_tegulae_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:terracotta_imbrices_and_tegulae_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:terracotta_imbrices_and_tegulae_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:terracotta_imbrices_and_tegulae_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:terracotta_imbrices_and_tegulae_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:terracotta_imbrices_and_tegulae_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:terracotta_imbrices_and_tegulae_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:terracotta_imbrices_and_tegulae_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:terracotta_imbrices_and_tegulae_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:terracotta_imbrices_and_tegulae_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:terracotta_imbrices_and_tegulae_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:terracotta_imbrices_and_tegulae_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:terracotta_imbrices_and_tegulae_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:terracotta_imbrices_and_tegulae_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:terracotta_imbrices_and_tegulae_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:terracotta_imbrices_and_tegulae_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:terracotta_imbrices_and_tegulae_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:terracotta_imbrices_and_tegulae_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:terracotta_imbrices_and_tegulae_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:terracotta_imbrices_and_tegulae_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:terracotta_imbrices_and_tegulae_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:terracotta_imbrices_and_tegulae_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:terracotta_imbrices_and_tegulae_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:terracotta_imbrices_and_tegulae_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:terracotta_imbrices_and_tegulae_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:terracotta_imbrices_and_tegulae_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:terracotta_imbrices_and_tegulae_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:terracotta_imbrices_and_tegulae_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:terracotta_imbrices_and_tegulae_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:terracotta_imbrices_and_tegulae_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:terracotta_imbrices_and_tegulae_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:terracotta_imbrices_and_tegulae_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:terracotta_imbrices_and_tegulae_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:terracotta_imbrices_and_tegulae_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:terracotta_imbrices_and_tegulae_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:terracotta_imbrices_and_tegulae_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:terracotta_imbrices_and_tegulae_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:terracotta_imbrices_and_tegulae_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:terracotta_imbrices_and_tegulae_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:terracotta_imbrices_and_tegulae_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:terracotta_imbrices_and_tegulae_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:terracotta_imbrices_and_tegulae_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:terracotta_imbrices_and_tegulae_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:terracotta_imbrices_and_tegulae_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:terracotta_imbrices_and_tegulae_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:terracotta_imbrices_and_tegulae_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:terracotta_imbrices_and_tegulae_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:terracotta_imbrices_and_tegulae_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:terracotta_imbrices_and_tegulae_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:terracotta_imbrices_and_tegulae_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:terracotta_imbrices_and_tegulae_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:terracotta_imbrices_and_tegulae_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:terracotta_imbrices_and_tegulae_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:terracotta_imbrices_and_tegulae_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:terracotta_imbrices_and_tegulae_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:terracotta_imbrices_and_tegulae_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:terracotta_imbrices_and_tegulae_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:terracotta_imbrices_and_tegulae_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:terracotta_imbrices_and_tegulae_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:terracotta_imbrices_and_tegulae_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:terracotta_imbrices_and_tegulae_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:terracotta_imbrices_and_tegulae_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:terracotta_imbrices_and_tegulae_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:terracotta_imbrices_and_tegulae_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:terracotta_imbrices_and_tegulae_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:terracotta_imbrices_and_tegulae_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:terracotta_imbrices_and_tegulae_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:terracotta_imbrices_and_tegulae_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:terracotta_imbrices_and_tegulae_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:terracotta_imbrices_and_tegulae_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:terracotta_imbrices_and_tegulae_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:terracotta_imbrices_and_tegulae_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:terracotta_imbrices_and_tegulae_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:terracotta_imbrices_and_tegulae_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:terracotta_imbrices_and_tegulae_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:terracotta_imbrices_and_tegulae_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:terracotta_imbrices_and_tegulae_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:terracotta_imbrices_and_tegulae_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:terracotta_imbrices_and_tegulae_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:terracotta_imbrices_and_tegulae_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:terracotta_imbrices_and_tegulae_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:terracotta_imbrices_and_tegulae_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:terracotta_imbrices_and_tegulae_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:terracotta_imbrices_and_tegulae_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:terracotta_imbrices_and_tegulae_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:terracotta_imbrices_and_tegulae_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:terracotta_imbrices_and_tegulae_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:terracotta_imbrices_and_tegulae_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:terracotta_imbrices_and_tegulae_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:terracotta_imbrices_and_tegulae_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:terracotta_imbrices_and_tegulae_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:terracotta_imbrices_and_tegulae_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:terracotta_imbrices_and_tegulae_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:terracotta_imbrices_and_tegulae_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:terracotta_imbrices_and_tegulae_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:terracotta_imbrices_and_tegulae_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:terracotta_imbrices_and_tegulae_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:terracotta_imbrices_and_tegulae_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:terracotta_imbrices_and_tegulae_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:terracotta_imbrices_and_tegulae_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:terracotta_imbrices_and_tegulae_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:terracotta_imbrices_and_tegulae_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:terracotta_imbrices_and_tegulae_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:terracotta_imbrices_and_tegulae_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:terracotta_imbrices_and_tegulae_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:terracotta_imbrices_and_tegulae_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:terracotta_imbrices_and_tegulae_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:terracotta_imbrices_and_tegulae_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:terracotta_imbrices_and_tegulae_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:terracotta_imbrices_and_tegulae_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:terracotta_imbrices_and_tegulae_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:terracotta_imbrices_and_tegulae_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:terracotta_imbrices_and_tegulae_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:terracotta_imbrices_and_tegulae_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:terracotta_imbrices_and_tegulae_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:terracotta_imbrices_and_tegulae_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:terracotta_imbrices_and_tegulae_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:terracotta_imbrices_and_tegulae_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:terracotta_imbrices_and_tegulae_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:terracotta_imbrices_and_tegulae_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:terracotta_imbrices_and_tegulae_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:terracotta_imbrices_and_tegulae_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:terracotta_imbrices_and_tegulae_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:terracotta_imbrices_and_tegulae_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:terracotta_imbrices_and_tegulae_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:terracotta_imbrices_and_tegulae_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:terracotta_imbrices_and_tegulae_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:terracotta_imbrices_and_tegulae_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:terracotta_imbrices_and_tegulae_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:terracotta_imbrices_and_tegulae_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:terracotta_imbrices_and_tegulae_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:terracotta_imbrices_and_tegulae_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:terracotta_imbrices_and_tegulae_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:terracotta_imbrices_and_tegulae_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:terracotta_imbrices_and_tegulae_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:terracotta_imbrices_and_tegulae_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:terracotta_imbrices_and_tegulae_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:terracotta_imbrices_and_tegulae_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:terracotta_imbrices_and_tegulae_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:terracotta_imbrices_and_tegulae_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:terracotta_imbrices_and_tegulae_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:terracotta_imbrices_and_tegulae_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:terracotta_imbrices_and_tegulae_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:terracotta_imbrices_and_tegulae_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:terracotta_imbrices_and_tegulae_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:terracotta_imbrices_and_tegulae_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:terracotta_imbrices_and_tegulae_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:terracotta_imbrices_and_tegulae_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:terracotta_imbrices_and_tegulae_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:terracotta_imbrices_and_tegulae_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:terracotta_imbrices_and_tegulae_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:terracotta_imbrices_and_tegulae_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:terracotta_imbrices_and_tegulae_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:terracotta_imbrices_and_tegulae_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:terracotta_imbrices_and_tegulae_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:terracotta_imbrices_and_tegulae_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:terracotta_imbrices_and_tegulae_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:terracotta_oil_lamp[facing=north,light=0,offset_toggle=true,toggle=1,waterlogged=true]
conquest:terracotta_oil_lamp[facing=north,light=0,offset_toggle=true,toggle=1,waterlogged=false]
conquest:terracotta_oil_lamp[facing=north,light=0,offset_toggle=true,toggle=2,waterlogged=true]
conquest:terracotta_oil_lamp[facing=north,light=0,offset_toggle=true,toggle=2,waterlogged=false]
conquest:terracotta_oil_lamp[facing=north,light=0,offset_toggle=true,toggle=3,waterlogged=true]
conquest:terracotta_oil_lamp[facing=north,light=0,offset_toggle=true,toggle=3,waterlogged=false]
conquest:terracotta_oil_lamp[facing=north,light=0,offset_toggle=true,toggle=4,waterlogged=true]
conquest:terracotta_oil_lamp[facing=north,light=0,offset_toggle=true,toggle=4,waterlogged=false]
conquest:terracotta_oil_lamp[facing=north,light=0,offset_toggle=true,toggle=5,waterlogged=true]
conquest:terracotta_oil_lamp[facing=north,light=0,offset_toggle=true,toggle=5,waterlogged=false]
conquest:terracotta_oil_lamp[facing=north,light=0,offset_toggle=false,toggle=1,waterlogged=true]
conquest:terracotta_oil_lamp[facing=north,light=0,offset_toggle=false,toggle=1,waterlogged=false]
conquest:terracotta_oil_lamp[facing=north,light=0,offset_toggle=false,toggle=2,waterlogged=true]
conquest:terracotta_oil_lamp[facing=north,light=0,offset_toggle=false,toggle=2,waterlogged=false]
conquest:terracotta_oil_lamp[facing=north,light=0,offset_toggle=false,toggle=3,waterlogged=true]
conquest:terracotta_oil_lamp[facing=north,light=0,offset_toggle=false,toggle=3,waterlogged=false]
conquest:terracotta_oil_lamp[facing=north,light=0,offset_toggle=false,toggle=4,waterlogged=true]
conquest:terracotta_oil_lamp[facing=north,light=0,offset_toggle=false,toggle=4,waterlogged=false]
conquest:terracotta_oil_lamp[facing=north,light=0,offset_toggle=false,toggle=5,waterlogged=true]
conquest:terracotta_oil_lamp[facing=north,light=0,offset_toggle=false,toggle=5,waterlogged=false]
conquest:terracotta_oil_lamp[facing=north,light=1,offset_toggle=true,toggle=1,waterlogged=true]
conquest:terracotta_oil_lamp[facing=north,light=1,offset_toggle=true,toggle=1,waterlogged=false]
conquest:terracotta_oil_lamp[facing=north,light=1,offset_toggle=true,toggle=2,waterlogged=true]
conquest:terracotta_oil_lamp[facing=north,light=1,offset_toggle=true,toggle=2,waterlogged=false]
conquest:terracotta_oil_lamp[facing=north,light=1,offset_toggle=true,toggle=3,waterlogged=true]
conquest:terracotta_oil_lamp[facing=north,light=1,offset_toggle=true,toggle=3,waterlogged=false]
conquest:terracotta_oil_lamp[facing=north,light=1,offset_toggle=true,toggle=4,waterlogged=true]
conquest:terracotta_oil_lamp[facing=north,light=1,offset_toggle=true,toggle=4,waterlogged=false]
conquest:terracotta_oil_lamp[facing=north,light=1,offset_toggle=true,toggle=5,waterlogged=true]
conquest:terracotta_oil_lamp[facing=north,light=1,offset_toggle=true,toggle=5,waterlogged=false]
conquest:terracotta_oil_lamp[facing=north,light=1,offset_toggle=false,toggle=1,waterlogged=true]
conquest:terracotta_oil_lamp[facing=north,light=1,offset_toggle=false,toggle=1,waterlogged=false]
conquest:terracotta_oil_lamp[facing=north,light=1,offset_toggle=false,toggle=2,waterlogged=true]
conquest:terracotta_oil_lamp[facing=north,light=1,offset_toggle=false,toggle=2,waterlogged=false]
conquest:terracotta_oil_lamp[facing=north,light=1,offset_toggle=false,toggle=3,waterlogged=true]
conquest:terracotta_oil_lamp[facing=north,light=1,offset_toggle=false,toggle=3,waterlogged=false]
conquest:terracotta_oil_lamp[facing=north,light=1,offset_toggle=false,toggle=4,waterlogged=true]
conquest:terracotta_oil_lamp[facing=north,light=1,offset_toggle=false,toggle=4,waterlogged=false]
conquest:terracotta_oil_lamp[facing=north,light=1,offset_toggle=false,toggle=5,waterlogged=true]
conquest:terracotta_oil_lamp[facing=north,light=1,offset_toggle=false,toggle=5,waterlogged=false]
conquest:terracotta_oil_lamp[facing=north,light=2,offset_toggle=true,toggle=1,waterlogged=true]
conquest:terracotta_oil_lamp[facing=north,light=2,offset_toggle=true,toggle=1,waterlogged=false]
conquest:terracotta_oil_lamp[facing=north,light=2,offset_toggle=true,toggle=2,waterlogged=true]
conquest:terracotta_oil_lamp[facing=north,light=2,offset_toggle=true,toggle=2,waterlogged=false]
conquest:terracotta_oil_lamp[facing=north,light=2,offset_toggle=true,toggle=3,waterlogged=true]
conquest:terracotta_oil_lamp[facing=north,light=2,offset_toggle=true,toggle=3,waterlogged=false]
conquest:terracotta_oil_lamp[facing=north,light=2,offset_toggle=true,toggle=4,waterlogged=true]
conquest:terracotta_oil_lamp[facing=north,light=2,offset_toggle=true,toggle=4,waterlogged=false]
conquest:terracotta_oil_lamp[facing=north,light=2,offset_toggle=true,toggle=5,waterlogged=true]
conquest:terracotta_oil_lamp[facing=north,light=2,offset_toggle=true,toggle=5,waterlogged=false]
conquest:terracotta_oil_lamp[facing=north,light=2,offset_toggle=false,toggle=1,waterlogged=true]
conquest:terracotta_oil_lamp[facing=north,light=2,offset_toggle=false,toggle=1,waterlogged=false]
conquest:terracotta_oil_lamp[facing=north,light=2,offset_toggle=false,toggle=2,waterlogged=true]
conquest:terracotta_oil_lamp[facing=north,light=2,offset_toggle=false,toggle=2,waterlogged=false]
conquest:terracotta_oil_lamp[facing=north,light=2,offset_toggle=false,toggle=3,waterlogged=true]
conquest:terracotta_oil_lamp[facing=north,light=2,offset_toggle=false,toggle=3,waterlogged=false]
conquest:terracotta_oil_lamp[facing=north,light=2,offset_toggle=false,toggle=4,waterlogged=true]
conquest:terracotta_oil_lamp[facing=north,light=2,offset_toggle=false,toggle=4,waterlogged=false]
conquest:terracotta_oil_lamp[facing=north,light=2,offset_toggle=false,toggle=5,waterlogged=true]
conquest:terracotta_oil_lamp[facing=north,light=2,offset_toggle=false,toggle=5,waterlogged=false]
conquest:terracotta_oil_lamp[facing=north,light=3,offset_toggle=true,toggle=1,waterlogged=true]
conquest:terracotta_oil_lamp[facing=north,light=3,offset_toggle=true,toggle=1,waterlogged=false]
conquest:terracotta_oil_lamp[facing=north,light=3,offset_toggle=true,toggle=2,waterlogged=true]
conquest:terracotta_oil_lamp[facing=north,light=3,offset_toggle=true,toggle=2,waterlogged=false]
conquest:terracotta_oil_lamp[facing=north,light=3,offset_toggle=true,toggle=3,waterlogged=true]
conquest:terracotta_oil_lamp[facing=north,light=3,offset_toggle=true,toggle=3,waterlogged=false]
conquest:terracotta_oil_lamp[facing=north,light=3,offset_toggle=true,toggle=4,waterlogged=true]
conquest:terracotta_oil_lamp[facing=north,light=3,offset_toggle=true,toggle=4,waterlogged=false]
conquest:terracotta_oil_lamp[facing=north,light=3,offset_toggle=true,toggle=5,waterlogged=true]
conquest:terracotta_oil_lamp[facing=north,light=3,offset_toggle=true,toggle=5,waterlogged=false]
conquest:terracotta_oil_lamp[facing=north,light=3,offset_toggle=false,toggle=1,waterlogged=true]
conquest:terracotta_oil_lamp[facing=north,light=3,offset_toggle=false,toggle=1,waterlogged=false]
conquest:terracotta_oil_lamp[facing=north,light=3,offset_toggle=false,toggle=2,waterlogged=true]
conquest:terracotta_oil_lamp[facing=north,light=3,offset_toggle=false,toggle=2,waterlogged=false]
conquest:terracotta_oil_lamp[facing=north,light=3,offset_toggle=false,toggle=3,waterlogged=true]
conquest:terracotta_oil_lamp[facing=north,light=3,offset_toggle=false,toggle=3,waterlogged=false]
conquest:terracotta_oil_lamp[facing=north,light=3,offset_toggle=false,toggle=4,waterlogged=true]
conquest:terracotta_oil_lamp[facing=north,light=3,offset_toggle=false,toggle=4,waterlogged=false]
conquest:terracotta_oil_lamp[facing=north,light=3,offset_toggle=false,toggle=5,waterlogged=true]
conquest:terracotta_oil_lamp[facing=north,light=3,offset_toggle=false,toggle=5,waterlogged=false]
conquest:terracotta_oil_lamp[facing=south,light=0,offset_toggle=true,toggle=1,waterlogged=true]
conquest:terracotta_oil_lamp[facing=south,light=0,offset_toggle=true,toggle=1,waterlogged=false]
conquest:terracotta_oil_lamp[facing=south,light=0,offset_toggle=true,toggle=2,waterlogged=true]
conquest:terracotta_oil_lamp[facing=south,light=0,offset_toggle=true,toggle=2,waterlogged=false]
conquest:terracotta_oil_lamp[facing=south,light=0,offset_toggle=true,toggle=3,waterlogged=true]
conquest:terracotta_oil_lamp[facing=south,light=0,offset_toggle=true,toggle=3,waterlogged=false]
conquest:terracotta_oil_lamp[facing=south,light=0,offset_toggle=true,toggle=4,waterlogged=true]
conquest:terracotta_oil_lamp[facing=south,light=0,offset_toggle=true,toggle=4,waterlogged=false]
conquest:terracotta_oil_lamp[facing=south,light=0,offset_toggle=true,toggle=5,waterlogged=true]
conquest:terracotta_oil_lamp[facing=south,light=0,offset_toggle=true,toggle=5,waterlogged=false]
conquest:terracotta_oil_lamp[facing=south,light=0,offset_toggle=false,toggle=1,waterlogged=true]
conquest:terracotta_oil_lamp[facing=south,light=0,offset_toggle=false,toggle=1,waterlogged=false]
conquest:terracotta_oil_lamp[facing=south,light=0,offset_toggle=false,toggle=2,waterlogged=true]
conquest:terracotta_oil_lamp[facing=south,light=0,offset_toggle=false,toggle=2,waterlogged=false]
conquest:terracotta_oil_lamp[facing=south,light=0,offset_toggle=false,toggle=3,waterlogged=true]
conquest:terracotta_oil_lamp[facing=south,light=0,offset_toggle=false,toggle=3,waterlogged=false]
conquest:terracotta_oil_lamp[facing=south,light=0,offset_toggle=false,toggle=4,waterlogged=true]
conquest:terracotta_oil_lamp[facing=south,light=0,offset_toggle=false,toggle=4,waterlogged=false]
conquest:terracotta_oil_lamp[facing=south,light=0,offset_toggle=false,toggle=5,waterlogged=true]
conquest:terracotta_oil_lamp[facing=south,light=0,offset_toggle=false,toggle=5,waterlogged=false]
conquest:terracotta_oil_lamp[facing=south,light=1,offset_toggle=true,toggle=1,waterlogged=true]
conquest:terracotta_oil_lamp[facing=south,light=1,offset_toggle=true,toggle=1,waterlogged=false]
conquest:terracotta_oil_lamp[facing=south,light=1,offset_toggle=true,toggle=2,waterlogged=true]
conquest:terracotta_oil_lamp[facing=south,light=1,offset_toggle=true,toggle=2,waterlogged=false]
conquest:terracotta_oil_lamp[facing=south,light=1,offset_toggle=true,toggle=3,waterlogged=true]
conquest:terracotta_oil_lamp[facing=south,light=1,offset_toggle=true,toggle=3,waterlogged=false]
conquest:terracotta_oil_lamp[facing=south,light=1,offset_toggle=true,toggle=4,waterlogged=true]
conquest:terracotta_oil_lamp[facing=south,light=1,offset_toggle=true,toggle=4,waterlogged=false]
conquest:terracotta_oil_lamp[facing=south,light=1,offset_toggle=true,toggle=5,waterlogged=true]
conquest:terracotta_oil_lamp[facing=south,light=1,offset_toggle=true,toggle=5,waterlogged=false]
conquest:terracotta_oil_lamp[facing=south,light=1,offset_toggle=false,toggle=1,waterlogged=true]
conquest:terracotta_oil_lamp[facing=south,light=1,offset_toggle=false,toggle=1,waterlogged=false]
conquest:terracotta_oil_lamp[facing=south,light=1,offset_toggle=false,toggle=2,waterlogged=true]
conquest:terracotta_oil_lamp[facing=south,light=1,offset_toggle=false,toggle=2,waterlogged=false]
conquest:terracotta_oil_lamp[facing=south,light=1,offset_toggle=false,toggle=3,waterlogged=true]
conquest:terracotta_oil_lamp[facing=south,light=1,offset_toggle=false,toggle=3,waterlogged=false]
conquest:terracotta_oil_lamp[facing=south,light=1,offset_toggle=false,toggle=4,waterlogged=true]
conquest:terracotta_oil_lamp[facing=south,light=1,offset_toggle=false,toggle=4,waterlogged=false]
conquest:terracotta_oil_lamp[facing=south,light=1,offset_toggle=false,toggle=5,waterlogged=true]
conquest:terracotta_oil_lamp[facing=south,light=1,offset_toggle=false,toggle=5,waterlogged=false]
conquest:terracotta_oil_lamp[facing=south,light=2,offset_toggle=true,toggle=1,waterlogged=true]
conquest:terracotta_oil_lamp[facing=south,light=2,offset_toggle=true,toggle=1,waterlogged=false]
conquest:terracotta_oil_lamp[facing=south,light=2,offset_toggle=true,toggle=2,waterlogged=true]
conquest:terracotta_oil_lamp[facing=south,light=2,offset_toggle=true,toggle=2,waterlogged=false]
conquest:terracotta_oil_lamp[facing=south,light=2,offset_toggle=true,toggle=3,waterlogged=true]
conquest:terracotta_oil_lamp[facing=south,light=2,offset_toggle=true,toggle=3,waterlogged=false]
conquest:terracotta_oil_lamp[facing=south,light=2,offset_toggle=true,toggle=4,waterlogged=true]
conquest:terracotta_oil_lamp[facing=south,light=2,offset_toggle=true,toggle=4,waterlogged=false]
conquest:terracotta_oil_lamp[facing=south,light=2,offset_toggle=true,toggle=5,waterlogged=true]
conquest:terracotta_oil_lamp[facing=south,light=2,offset_toggle=true,toggle=5,waterlogged=false]
conquest:terracotta_oil_lamp[facing=south,light=2,offset_toggle=false,toggle=1,waterlogged=true]
conquest:terracotta_oil_lamp[facing=south,light=2,offset_toggle=false,toggle=1,waterlogged=false]
conquest:terracotta_oil_lamp[facing=south,light=2,offset_toggle=false,toggle=2,waterlogged=true]
conquest:terracotta_oil_lamp[facing=south,light=2,offset_toggle=false,toggle=2,waterlogged=false]
conquest:terracotta_oil_lamp[facing=south,light=2,offset_toggle=false,toggle=3,waterlogged=true]
conquest:terracotta_oil_lamp[facing=south,light=2,offset_toggle=false,toggle=3,waterlogged=false]
conquest:terracotta_oil_lamp[facing=south,light=2,offset_toggle=false,toggle=4,waterlogged=true]
conquest:terracotta_oil_lamp[facing=south,light=2,offset_toggle=false,toggle=4,waterlogged=false]
conquest:terracotta_oil_lamp[facing=south,light=2,offset_toggle=false,toggle=5,waterlogged=true]
conquest:terracotta_oil_lamp[facing=south,light=2,offset_toggle=false,toggle=5,waterlogged=false]
conquest:terracotta_oil_lamp[facing=south,light=3,offset_toggle=true,toggle=1,waterlogged=true]
conquest:terracotta_oil_lamp[facing=south,light=3,offset_toggle=true,toggle=1,waterlogged=false]
conquest:terracotta_oil_lamp[facing=south,light=3,offset_toggle=true,toggle=2,waterlogged=true]
conquest:terracotta_oil_lamp[facing=south,light=3,offset_toggle=true,toggle=2,waterlogged=false]
conquest:terracotta_oil_lamp[facing=south,light=3,offset_toggle=true,toggle=3,waterlogged=true]
conquest:terracotta_oil_lamp[facing=south,light=3,offset_toggle=true,toggle=3,waterlogged=false]
conquest:terracotta_oil_lamp[facing=south,light=3,offset_toggle=true,toggle=4,waterlogged=true]
conquest:terracotta_oil_lamp[facing=south,light=3,offset_toggle=true,toggle=4,waterlogged=false]
conquest:terracotta_oil_lamp[facing=south,light=3,offset_toggle=true,toggle=5,waterlogged=true]
conquest:terracotta_oil_lamp[facing=south,light=3,offset_toggle=true,toggle=5,waterlogged=false]
conquest:terracotta_oil_lamp[facing=south,light=3,offset_toggle=false,toggle=1,waterlogged=true]
conquest:terracotta_oil_lamp[facing=south,light=3,offset_toggle=false,toggle=1,waterlogged=false]
conquest:terracotta_oil_lamp[facing=south,light=3,offset_toggle=false,toggle=2,waterlogged=true]
conquest:terracotta_oil_lamp[facing=south,light=3,offset_toggle=false,toggle=2,waterlogged=false]
conquest:terracotta_oil_lamp[facing=south,light=3,offset_toggle=false,toggle=3,waterlogged=true]
conquest:terracotta_oil_lamp[facing=south,light=3,offset_toggle=false,toggle=3,waterlogged=false]
conquest:terracotta_oil_lamp[facing=south,light=3,offset_toggle=false,toggle=4,waterlogged=true]
conquest:terracotta_oil_lamp[facing=south,light=3,offset_toggle=false,toggle=4,waterlogged=false]
conquest:terracotta_oil_lamp[facing=south,light=3,offset_toggle=false,toggle=5,waterlogged=true]
conquest:terracotta_oil_lamp[facing=south,light=3,offset_toggle=false,toggle=5,waterlogged=false]
conquest:terracotta_oil_lamp[facing=west,light=0,offset_toggle=true,toggle=1,waterlogged=true]
conquest:terracotta_oil_lamp[facing=west,light=0,offset_toggle=true,toggle=1,waterlogged=false]
conquest:terracotta_oil_lamp[facing=west,light=0,offset_toggle=true,toggle=2,waterlogged=true]
conquest:terracotta_oil_lamp[facing=west,light=0,offset_toggle=true,toggle=2,waterlogged=false]
conquest:terracotta_oil_lamp[facing=west,light=0,offset_toggle=true,toggle=3,waterlogged=true]
conquest:terracotta_oil_lamp[facing=west,light=0,offset_toggle=true,toggle=3,waterlogged=false]
conquest:terracotta_oil_lamp[facing=west,light=0,offset_toggle=true,toggle=4,waterlogged=true]
conquest:terracotta_oil_lamp[facing=west,light=0,offset_toggle=true,toggle=4,waterlogged=false]
conquest:terracotta_oil_lamp[facing=west,light=0,offset_toggle=true,toggle=5,waterlogged=true]
conquest:terracotta_oil_lamp[facing=west,light=0,offset_toggle=true,toggle=5,waterlogged=false]
conquest:terracotta_oil_lamp[facing=west,light=0,offset_toggle=false,toggle=1,waterlogged=true]
conquest:terracotta_oil_lamp[facing=west,light=0,offset_toggle=false,toggle=1,waterlogged=false]
conquest:terracotta_oil_lamp[facing=west,light=0,offset_toggle=false,toggle=2,waterlogged=true]
conquest:terracotta_oil_lamp[facing=west,light=0,offset_toggle=false,toggle=2,waterlogged=false]
conquest:terracotta_oil_lamp[facing=west,light=0,offset_toggle=false,toggle=3,waterlogged=true]
conquest:terracotta_oil_lamp[facing=west,light=0,offset_toggle=false,toggle=3,waterlogged=false]
conquest:terracotta_oil_lamp[facing=west,light=0,offset_toggle=false,toggle=4,waterlogged=true]
conquest:terracotta_oil_lamp[facing=west,light=0,offset_toggle=false,toggle=4,waterlogged=false]
conquest:terracotta_oil_lamp[facing=west,light=0,offset_toggle=false,toggle=5,waterlogged=true]
conquest:terracotta_oil_lamp[facing=west,light=0,offset_toggle=false,toggle=5,waterlogged=false]
conquest:terracotta_oil_lamp[facing=west,light=1,offset_toggle=true,toggle=1,waterlogged=true]
conquest:terracotta_oil_lamp[facing=west,light=1,offset_toggle=true,toggle=1,waterlogged=false]
conquest:terracotta_oil_lamp[facing=west,light=1,offset_toggle=true,toggle=2,waterlogged=true]
conquest:terracotta_oil_lamp[facing=west,light=1,offset_toggle=true,toggle=2,waterlogged=false]
conquest:terracotta_oil_lamp[facing=west,light=1,offset_toggle=true,toggle=3,waterlogged=true]
conquest:terracotta_oil_lamp[facing=west,light=1,offset_toggle=true,toggle=3,waterlogged=false]
conquest:terracotta_oil_lamp[facing=west,light=1,offset_toggle=true,toggle=4,waterlogged=true]
conquest:terracotta_oil_lamp[facing=west,light=1,offset_toggle=true,toggle=4,waterlogged=false]
conquest:terracotta_oil_lamp[facing=west,light=1,offset_toggle=true,toggle=5,waterlogged=true]
conquest:terracotta_oil_lamp[facing=west,light=1,offset_toggle=true,toggle=5,waterlogged=false]
conquest:terracotta_oil_lamp[facing=west,light=1,offset_toggle=false,toggle=1,waterlogged=true]
conquest:terracotta_oil_lamp[facing=west,light=1,offset_toggle=false,toggle=1,waterlogged=false]
conquest:terracotta_oil_lamp[facing=west,light=1,offset_toggle=false,toggle=2,waterlogged=true]
conquest:terracotta_oil_lamp[facing=west,light=1,offset_toggle=false,toggle=2,waterlogged=false]
conquest:terracotta_oil_lamp[facing=west,light=1,offset_toggle=false,toggle=3,waterlogged=true]
conquest:terracotta_oil_lamp[facing=west,light=1,offset_toggle=false,toggle=3,waterlogged=false]
conquest:terracotta_oil_lamp[facing=west,light=1,offset_toggle=false,toggle=4,waterlogged=true]
conquest:terracotta_oil_lamp[facing=west,light=1,offset_toggle=false,toggle=4,waterlogged=false]
conquest:terracotta_oil_lamp[facing=west,light=1,offset_toggle=false,toggle=5,waterlogged=true]
conquest:terracotta_oil_lamp[facing=west,light=1,offset_toggle=false,toggle=5,waterlogged=false]
conquest:terracotta_oil_lamp[facing=west,light=2,offset_toggle=true,toggle=1,waterlogged=true]
conquest:terracotta_oil_lamp[facing=west,light=2,offset_toggle=true,toggle=1,waterlogged=false]
conquest:terracotta_oil_lamp[facing=west,light=2,offset_toggle=true,toggle=2,waterlogged=true]
conquest:terracotta_oil_lamp[facing=west,light=2,offset_toggle=true,toggle=2,waterlogged=false]
conquest:terracotta_oil_lamp[facing=west,light=2,offset_toggle=true,toggle=3,waterlogged=true]
conquest:terracotta_oil_lamp[facing=west,light=2,offset_toggle=true,toggle=3,waterlogged=false]
conquest:terracotta_oil_lamp[facing=west,light=2,offset_toggle=true,toggle=4,waterlogged=true]
conquest:terracotta_oil_lamp[facing=west,light=2,offset_toggle=true,toggle=4,waterlogged=false]
conquest:terracotta_oil_lamp[facing=west,light=2,offset_toggle=true,toggle=5,waterlogged=true]
conquest:terracotta_oil_lamp[facing=west,light=2,offset_toggle=true,toggle=5,waterlogged=false]
conquest:terracotta_oil_lamp[facing=west,light=2,offset_toggle=false,toggle=1,waterlogged=true]
conquest:terracotta_oil_lamp[facing=west,light=2,offset_toggle=false,toggle=1,waterlogged=false]
conquest:terracotta_oil_lamp[facing=west,light=2,offset_toggle=false,toggle=2,waterlogged=true]
conquest:terracotta_oil_lamp[facing=west,light=2,offset_toggle=false,toggle=2,waterlogged=false]
conquest:terracotta_oil_lamp[facing=west,light=2,offset_toggle=false,toggle=3,waterlogged=true]
conquest:terracotta_oil_lamp[facing=west,light=2,offset_toggle=false,toggle=3,waterlogged=false]
conquest:terracotta_oil_lamp[facing=west,light=2,offset_toggle=false,toggle=4,waterlogged=true]
conquest:terracotta_oil_lamp[facing=west,light=2,offset_toggle=false,toggle=4,waterlogged=false]
conquest:terracotta_oil_lamp[facing=west,light=2,offset_toggle=false,toggle=5,waterlogged=true]
conquest:terracotta_oil_lamp[facing=west,light=2,offset_toggle=false,toggle=5,waterlogged=false]
conquest:terracotta_oil_lamp[facing=west,light=3,offset_toggle=true,toggle=1,waterlogged=true]
conquest:terracotta_oil_lamp[facing=west,light=3,offset_toggle=true,toggle=1,waterlogged=false]
conquest:terracotta_oil_lamp[facing=west,light=3,offset_toggle=true,toggle=2,waterlogged=true]
conquest:terracotta_oil_lamp[facing=west,light=3,offset_toggle=true,toggle=2,waterlogged=false]
conquest:terracotta_oil_lamp[facing=west,light=3,offset_toggle=true,toggle=3,waterlogged=true]
conquest:terracotta_oil_lamp[facing=west,light=3,offset_toggle=true,toggle=3,waterlogged=false]
conquest:terracotta_oil_lamp[facing=west,light=3,offset_toggle=true,toggle=4,waterlogged=true]
conquest:terracotta_oil_lamp[facing=west,light=3,offset_toggle=true,toggle=4,waterlogged=false]
conquest:terracotta_oil_lamp[facing=west,light=3,offset_toggle=true,toggle=5,waterlogged=true]
conquest:terracotta_oil_lamp[facing=west,light=3,offset_toggle=true,toggle=5,waterlogged=false]
conquest:terracotta_oil_lamp[facing=west,light=3,offset_toggle=false,toggle=1,waterlogged=true]
conquest:terracotta_oil_lamp[facing=west,light=3,offset_toggle=false,toggle=1,waterlogged=false]
conquest:terracotta_oil_lamp[facing=west,light=3,offset_toggle=false,toggle=2,waterlogged=true]
conquest:terracotta_oil_lamp[facing=west,light=3,offset_toggle=false,toggle=2,waterlogged=false]
conquest:terracotta_oil_lamp[facing=west,light=3,offset_toggle=false,toggle=3,waterlogged=true]
conquest:terracotta_oil_lamp[facing=west,light=3,offset_toggle=false,toggle=3,waterlogged=false]
conquest:terracotta_oil_lamp[facing=west,light=3,offset_toggle=false,toggle=4,waterlogged=true]
conquest:terracotta_oil_lamp[facing=west,light=3,offset_toggle=false,toggle=4,waterlogged=false]
conquest:terracotta_oil_lamp[facing=west,light=3,offset_toggle=false,toggle=5,waterlogged=true]
conquest:terracotta_oil_lamp[facing=west,light=3,offset_toggle=false,toggle=5,waterlogged=false]
conquest:terracotta_oil_lamp[facing=east,light=0,offset_toggle=true,toggle=1,waterlogged=true]
conquest:terracotta_oil_lamp[facing=east,light=0,offset_toggle=true,toggle=1,waterlogged=false]
conquest:terracotta_oil_lamp[facing=east,light=0,offset_toggle=true,toggle=2,waterlogged=true]
conquest:terracotta_oil_lamp[facing=east,light=0,offset_toggle=true,toggle=2,waterlogged=false]
conquest:terracotta_oil_lamp[facing=east,light=0,offset_toggle=true,toggle=3,waterlogged=true]
conquest:terracotta_oil_lamp[facing=east,light=0,offset_toggle=true,toggle=3,waterlogged=false]
conquest:terracotta_oil_lamp[facing=east,light=0,offset_toggle=true,toggle=4,waterlogged=true]
conquest:terracotta_oil_lamp[facing=east,light=0,offset_toggle=true,toggle=4,waterlogged=false]
conquest:terracotta_oil_lamp[facing=east,light=0,offset_toggle=true,toggle=5,waterlogged=true]
conquest:terracotta_oil_lamp[facing=east,light=0,offset_toggle=true,toggle=5,waterlogged=false]
conquest:terracotta_oil_lamp[facing=east,light=0,offset_toggle=false,toggle=1,waterlogged=true]
conquest:terracotta_oil_lamp[facing=east,light=0,offset_toggle=false,toggle=1,waterlogged=false]
conquest:terracotta_oil_lamp[facing=east,light=0,offset_toggle=false,toggle=2,waterlogged=true]
conquest:terracotta_oil_lamp[facing=east,light=0,offset_toggle=false,toggle=2,waterlogged=false]
conquest:terracotta_oil_lamp[facing=east,light=0,offset_toggle=false,toggle=3,waterlogged=true]
conquest:terracotta_oil_lamp[facing=east,light=0,offset_toggle=false,toggle=3,waterlogged=false]
conquest:terracotta_oil_lamp[facing=east,light=0,offset_toggle=false,toggle=4,waterlogged=true]
conquest:terracotta_oil_lamp[facing=east,light=0,offset_toggle=false,toggle=4,waterlogged=false]
conquest:terracotta_oil_lamp[facing=east,light=0,offset_toggle=false,toggle=5,waterlogged=true]
conquest:terracotta_oil_lamp[facing=east,light=0,offset_toggle=false,toggle=5,waterlogged=false]
conquest:terracotta_oil_lamp[facing=east,light=1,offset_toggle=true,toggle=1,waterlogged=true]
conquest:terracotta_oil_lamp[facing=east,light=1,offset_toggle=true,toggle=1,waterlogged=false]
conquest:terracotta_oil_lamp[facing=east,light=1,offset_toggle=true,toggle=2,waterlogged=true]
conquest:terracotta_oil_lamp[facing=east,light=1,offset_toggle=true,toggle=2,waterlogged=false]
conquest:terracotta_oil_lamp[facing=east,light=1,offset_toggle=true,toggle=3,waterlogged=true]
conquest:terracotta_oil_lamp[facing=east,light=1,offset_toggle=true,toggle=3,waterlogged=false]
conquest:terracotta_oil_lamp[facing=east,light=1,offset_toggle=true,toggle=4,waterlogged=true]
conquest:terracotta_oil_lamp[facing=east,light=1,offset_toggle=true,toggle=4,waterlogged=false]
conquest:terracotta_oil_lamp[facing=east,light=1,offset_toggle=true,toggle=5,waterlogged=true]
conquest:terracotta_oil_lamp[facing=east,light=1,offset_toggle=true,toggle=5,waterlogged=false]
conquest:terracotta_oil_lamp[facing=east,light=1,offset_toggle=false,toggle=1,waterlogged=true]
conquest:terracotta_oil_lamp[facing=east,light=1,offset_toggle=false,toggle=1,waterlogged=false]
conquest:terracotta_oil_lamp[facing=east,light=1,offset_toggle=false,toggle=2,waterlogged=true]
conquest:terracotta_oil_lamp[facing=east,light=1,offset_toggle=false,toggle=2,waterlogged=false]
conquest:terracotta_oil_lamp[facing=east,light=1,offset_toggle=false,toggle=3,waterlogged=true]
conquest:terracotta_oil_lamp[facing=east,light=1,offset_toggle=false,toggle=3,waterlogged=false]
conquest:terracotta_oil_lamp[facing=east,light=1,offset_toggle=false,toggle=4,waterlogged=true]
conquest:terracotta_oil_lamp[facing=east,light=1,offset_toggle=false,toggle=4,waterlogged=false]
conquest:terracotta_oil_lamp[facing=east,light=1,offset_toggle=false,toggle=5,waterlogged=true]
conquest:terracotta_oil_lamp[facing=east,light=1,offset_toggle=false,toggle=5,waterlogged=false]
conquest:terracotta_oil_lamp[facing=east,light=2,offset_toggle=true,toggle=1,waterlogged=true]
conquest:terracotta_oil_lamp[facing=east,light=2,offset_toggle=true,toggle=1,waterlogged=false]
conquest:terracotta_oil_lamp[facing=east,light=2,offset_toggle=true,toggle=2,waterlogged=true]
conquest:terracotta_oil_lamp[facing=east,light=2,offset_toggle=true,toggle=2,waterlogged=false]
conquest:terracotta_oil_lamp[facing=east,light=2,offset_toggle=true,toggle=3,waterlogged=true]
conquest:terracotta_oil_lamp[facing=east,light=2,offset_toggle=true,toggle=3,waterlogged=false]
conquest:terracotta_oil_lamp[facing=east,light=2,offset_toggle=true,toggle=4,waterlogged=true]
conquest:terracotta_oil_lamp[facing=east,light=2,offset_toggle=true,toggle=4,waterlogged=false]
conquest:terracotta_oil_lamp[facing=east,light=2,offset_toggle=true,toggle=5,waterlogged=true]
conquest:terracotta_oil_lamp[facing=east,light=2,offset_toggle=true,toggle=5,waterlogged=false]
conquest:terracotta_oil_lamp[facing=east,light=2,offset_toggle=false,toggle=1,waterlogged=true]
conquest:terracotta_oil_lamp[facing=east,light=2,offset_toggle=false,toggle=1,waterlogged=false]
conquest:terracotta_oil_lamp[facing=east,light=2,offset_toggle=false,toggle=2,waterlogged=true]
conquest:terracotta_oil_lamp[facing=east,light=2,offset_toggle=false,toggle=2,waterlogged=false]
conquest:terracotta_oil_lamp[facing=east,light=2,offset_toggle=false,toggle=3,waterlogged=true]
conquest:terracotta_oil_lamp[facing=east,light=2,offset_toggle=false,toggle=3,waterlogged=false]
conquest:terracotta_oil_lamp[facing=east,light=2,offset_toggle=false,toggle=4,waterlogged=true]
conquest:terracotta_oil_lamp[facing=east,light=2,offset_toggle=false,toggle=4,waterlogged=false]
conquest:terracotta_oil_lamp[facing=east,light=2,offset_toggle=false,toggle=5,waterlogged=true]
conquest:terracotta_oil_lamp[facing=east,light=2,offset_toggle=false,toggle=5,waterlogged=false]
conquest:terracotta_oil_lamp[facing=east,light=3,offset_toggle=true,toggle=1,waterlogged=true]
conquest:terracotta_oil_lamp[facing=east,light=3,offset_toggle=true,toggle=1,waterlogged=false]
conquest:terracotta_oil_lamp[facing=east,light=3,offset_toggle=true,toggle=2,waterlogged=true]
conquest:terracotta_oil_lamp[facing=east,light=3,offset_toggle=true,toggle=2,waterlogged=false]
conquest:terracotta_oil_lamp[facing=east,light=3,offset_toggle=true,toggle=3,waterlogged=true]
conquest:terracotta_oil_lamp[facing=east,light=3,offset_toggle=true,toggle=3,waterlogged=false]
conquest:terracotta_oil_lamp[facing=east,light=3,offset_toggle=true,toggle=4,waterlogged=true]
conquest:terracotta_oil_lamp[facing=east,light=3,offset_toggle=true,toggle=4,waterlogged=false]
conquest:terracotta_oil_lamp[facing=east,light=3,offset_toggle=true,toggle=5,waterlogged=true]
conquest:terracotta_oil_lamp[facing=east,light=3,offset_toggle=true,toggle=5,waterlogged=false]
conquest:terracotta_oil_lamp[facing=east,light=3,offset_toggle=false,toggle=1,waterlogged=true]
conquest:terracotta_oil_lamp[facing=east,light=3,offset_toggle=false,toggle=1,waterlogged=false]
conquest:terracotta_oil_lamp[facing=east,light=3,offset_toggle=false,toggle=2,waterlogged=true]
conquest:terracotta_oil_lamp[facing=east,light=3,offset_toggle=false,toggle=2,waterlogged=false]
conquest:terracotta_oil_lamp[facing=east,light=3,offset_toggle=false,toggle=3,waterlogged=true]
conquest:terracotta_oil_lamp[facing=east,light=3,offset_toggle=false,toggle=3,waterlogged=false]
conquest:terracotta_oil_lamp[facing=east,light=3,offset_toggle=false,toggle=4,waterlogged=true]
conquest:terracotta_oil_lamp[facing=east,light=3,offset_toggle=false,toggle=4,waterlogged=false]
conquest:terracotta_oil_lamp[facing=east,light=3,offset_toggle=false,toggle=5,waterlogged=true]
conquest:terracotta_oil_lamp[facing=east,light=3,offset_toggle=false,toggle=5,waterlogged=false]
conquest:terracotta_urn[facing=north,offset_toggle=true,toggle=1,waterlogged=true]
conquest:terracotta_urn[facing=north,offset_toggle=true,toggle=1,waterlogged=false]
conquest:terracotta_urn[facing=north,offset_toggle=true,toggle=2,waterlogged=true]
conquest:terracotta_urn[facing=north,offset_toggle=true,toggle=2,waterlogged=false]
conquest:terracotta_urn[facing=north,offset_toggle=false,toggle=1,waterlogged=true]
conquest:terracotta_urn[facing=north,offset_toggle=false,toggle=1,waterlogged=false]
conquest:terracotta_urn[facing=north,offset_toggle=false,toggle=2,waterlogged=true]
conquest:terracotta_urn[facing=north,offset_toggle=false,toggle=2,waterlogged=false]
conquest:terracotta_urn[facing=south,offset_toggle=true,toggle=1,waterlogged=true]
conquest:terracotta_urn[facing=south,offset_toggle=true,toggle=1,waterlogged=false]
conquest:terracotta_urn[facing=south,offset_toggle=true,toggle=2,waterlogged=true]
conquest:terracotta_urn[facing=south,offset_toggle=true,toggle=2,waterlogged=false]
conquest:terracotta_urn[facing=south,offset_toggle=false,toggle=1,waterlogged=true]
conquest:terracotta_urn[facing=south,offset_toggle=false,toggle=1,waterlogged=false]
conquest:terracotta_urn[facing=south,offset_toggle=false,toggle=2,waterlogged=true]
conquest:terracotta_urn[facing=south,offset_toggle=false,toggle=2,waterlogged=false]
conquest:terracotta_urn[facing=west,offset_toggle=true,toggle=1,waterlogged=true]
conquest:terracotta_urn[facing=west,offset_toggle=true,toggle=1,waterlogged=false]
conquest:terracotta_urn[facing=west,offset_toggle=true,toggle=2,waterlogged=true]
conquest:terracotta_urn[facing=west,offset_toggle=true,toggle=2,waterlogged=false]
conquest:terracotta_urn[facing=west,offset_toggle=false,toggle=1,waterlogged=true]
conquest:terracotta_urn[facing=west,offset_toggle=false,toggle=1,waterlogged=false]
conquest:terracotta_urn[facing=west,offset_toggle=false,toggle=2,waterlogged=true]
conquest:terracotta_urn[facing=west,offset_toggle=false,toggle=2,waterlogged=false]
conquest:terracotta_urn[facing=east,offset_toggle=true,toggle=1,waterlogged=true]
conquest:terracotta_urn[facing=east,offset_toggle=true,toggle=1,waterlogged=false]
conquest:terracotta_urn[facing=east,offset_toggle=true,toggle=2,waterlogged=true]
conquest:terracotta_urn[facing=east,offset_toggle=true,toggle=2,waterlogged=false]
conquest:terracotta_urn[facing=east,offset_toggle=false,toggle=1,waterlogged=true]
conquest:terracotta_urn[facing=east,offset_toggle=false,toggle=1,waterlogged=false]
conquest:terracotta_urn[facing=east,offset_toggle=false,toggle=2,waterlogged=true]
conquest:terracotta_urn[facing=east,offset_toggle=false,toggle=2,waterlogged=false]
conquest:thick_acacia_branch_flat[facing=north,toggle=1,type=top]
conquest:thick_acacia_branch_flat[facing=north,toggle=1,type=bottom]
conquest:thick_acacia_branch_flat[facing=north,toggle=2,type=top]
conquest:thick_acacia_branch_flat[facing=north,toggle=2,type=bottom]
conquest:thick_acacia_branch_flat[facing=south,toggle=1,type=top]
conquest:thick_acacia_branch_flat[facing=south,toggle=1,type=bottom]
conquest:thick_acacia_branch_flat[facing=south,toggle=2,type=top]
conquest:thick_acacia_branch_flat[facing=south,toggle=2,type=bottom]
conquest:thick_acacia_branch_flat[facing=west,toggle=1,type=top]
conquest:thick_acacia_branch_flat[facing=west,toggle=1,type=bottom]
conquest:thick_acacia_branch_flat[facing=west,toggle=2,type=top]
conquest:thick_acacia_branch_flat[facing=west,toggle=2,type=bottom]
conquest:thick_acacia_branch_flat[facing=east,toggle=1,type=top]
conquest:thick_acacia_branch_flat[facing=east,toggle=1,type=bottom]
conquest:thick_acacia_branch_flat[facing=east,toggle=2,type=top]
conquest:thick_acacia_branch_flat[facing=east,toggle=2,type=bottom]
conquest:thick_beech_branch_flat[facing=north,toggle=1,type=top]
conquest:thick_beech_branch_flat[facing=north,toggle=1,type=bottom]
conquest:thick_beech_branch_flat[facing=north,toggle=2,type=top]
conquest:thick_beech_branch_flat[facing=north,toggle=2,type=bottom]
conquest:thick_beech_branch_flat[facing=south,toggle=1,type=top]
conquest:thick_beech_branch_flat[facing=south,toggle=1,type=bottom]
conquest:thick_beech_branch_flat[facing=south,toggle=2,type=top]
conquest:thick_beech_branch_flat[facing=south,toggle=2,type=bottom]
conquest:thick_beech_branch_flat[facing=west,toggle=1,type=top]
conquest:thick_beech_branch_flat[facing=west,toggle=1,type=bottom]
conquest:thick_beech_branch_flat[facing=west,toggle=2,type=top]
conquest:thick_beech_branch_flat[facing=west,toggle=2,type=bottom]
conquest:thick_beech_branch_flat[facing=east,toggle=1,type=top]
conquest:thick_beech_branch_flat[facing=east,toggle=1,type=bottom]
conquest:thick_beech_branch_flat[facing=east,toggle=2,type=top]
conquest:thick_beech_branch_flat[facing=east,toggle=2,type=bottom]
conquest:thick_birch_branch_flat[facing=north,toggle=1,type=top]
conquest:thick_birch_branch_flat[facing=north,toggle=1,type=bottom]
conquest:thick_birch_branch_flat[facing=north,toggle=2,type=top]
conquest:thick_birch_branch_flat[facing=north,toggle=2,type=bottom]
conquest:thick_birch_branch_flat[facing=south,toggle=1,type=top]
conquest:thick_birch_branch_flat[facing=south,toggle=1,type=bottom]
conquest:thick_birch_branch_flat[facing=south,toggle=2,type=top]
conquest:thick_birch_branch_flat[facing=south,toggle=2,type=bottom]
conquest:thick_birch_branch_flat[facing=west,toggle=1,type=top]
conquest:thick_birch_branch_flat[facing=west,toggle=1,type=bottom]
conquest:thick_birch_branch_flat[facing=west,toggle=2,type=top]
conquest:thick_birch_branch_flat[facing=west,toggle=2,type=bottom]
conquest:thick_birch_branch_flat[facing=east,toggle=1,type=top]
conquest:thick_birch_branch_flat[facing=east,toggle=1,type=bottom]
conquest:thick_birch_branch_flat[facing=east,toggle=2,type=top]
conquest:thick_birch_branch_flat[facing=east,toggle=2,type=bottom]
conquest:thick_cloud
conquest:thick_cloud_pane[down=true,east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:thick_cloud_pane[down=true,east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:thick_cloud_pane[down=true,east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:thick_cloud_pane[down=true,east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:thick_cloud_pane[down=true,east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:thick_cloud_pane[down=true,east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:thick_cloud_pane[down=true,east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:thick_cloud_pane[down=true,east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:thick_cloud_pane[down=true,east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:thick_cloud_pane[down=true,east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:thick_cloud_pane[down=true,east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:thick_cloud_pane[down=true,east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:thick_cloud_pane[down=true,east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:thick_cloud_pane[down=true,east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:thick_cloud_pane[down=true,east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:thick_cloud_pane[down=true,east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:thick_cloud_pane[down=true,east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:thick_cloud_pane[down=true,east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:thick_cloud_pane[down=true,east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:thick_cloud_pane[down=true,east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:thick_cloud_pane[down=true,east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:thick_cloud_pane[down=true,east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:thick_cloud_pane[down=true,east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:thick_cloud_pane[down=true,east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:thick_cloud_pane[down=true,east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:thick_cloud_pane[down=true,east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:thick_cloud_pane[down=true,east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:thick_cloud_pane[down=true,east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:thick_cloud_pane[down=true,east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:thick_cloud_pane[down=true,east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:thick_cloud_pane[down=true,east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:thick_cloud_pane[down=true,east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:thick_cloud_pane[down=true,east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:thick_cloud_pane[down=true,east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:thick_cloud_pane[down=true,east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:thick_cloud_pane[down=true,east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:thick_cloud_pane[down=true,east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:thick_cloud_pane[down=true,east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:thick_cloud_pane[down=true,east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:thick_cloud_pane[down=true,east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:thick_cloud_pane[down=true,east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:thick_cloud_pane[down=true,east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:thick_cloud_pane[down=true,east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:thick_cloud_pane[down=true,east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:thick_cloud_pane[down=true,east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:thick_cloud_pane[down=true,east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:thick_cloud_pane[down=true,east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:thick_cloud_pane[down=true,east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:thick_cloud_pane[down=true,east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:thick_cloud_pane[down=true,east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:thick_cloud_pane[down=true,east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:thick_cloud_pane[down=true,east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:thick_cloud_pane[down=true,east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:thick_cloud_pane[down=true,east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:thick_cloud_pane[down=true,east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:thick_cloud_pane[down=true,east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:thick_cloud_pane[down=true,east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:thick_cloud_pane[down=true,east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:thick_cloud_pane[down=true,east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:thick_cloud_pane[down=true,east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:thick_cloud_pane[down=true,east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:thick_cloud_pane[down=true,east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:thick_cloud_pane[down=true,east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:thick_cloud_pane[down=true,east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:thick_cloud_pane[down=false,east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:thick_cloud_pane[down=false,east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:thick_cloud_pane[down=false,east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:thick_cloud_pane[down=false,east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:thick_cloud_pane[down=false,east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:thick_cloud_pane[down=false,east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:thick_cloud_pane[down=false,east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:thick_cloud_pane[down=false,east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:thick_cloud_pane[down=false,east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:thick_cloud_pane[down=false,east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:thick_cloud_pane[down=false,east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:thick_cloud_pane[down=false,east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:thick_cloud_pane[down=false,east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:thick_cloud_pane[down=false,east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:thick_cloud_pane[down=false,east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:thick_cloud_pane[down=false,east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:thick_cloud_pane[down=false,east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:thick_cloud_pane[down=false,east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:thick_cloud_pane[down=false,east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:thick_cloud_pane[down=false,east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:thick_cloud_pane[down=false,east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:thick_cloud_pane[down=false,east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:thick_cloud_pane[down=false,east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:thick_cloud_pane[down=false,east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:thick_cloud_pane[down=false,east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:thick_cloud_pane[down=false,east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:thick_cloud_pane[down=false,east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:thick_cloud_pane[down=false,east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:thick_cloud_pane[down=false,east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:thick_cloud_pane[down=false,east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:thick_cloud_pane[down=false,east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:thick_cloud_pane[down=false,east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:thick_cloud_pane[down=false,east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:thick_cloud_pane[down=false,east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:thick_cloud_pane[down=false,east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:thick_cloud_pane[down=false,east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:thick_cloud_pane[down=false,east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:thick_cloud_pane[down=false,east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:thick_cloud_pane[down=false,east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:thick_cloud_pane[down=false,east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:thick_cloud_pane[down=false,east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:thick_cloud_pane[down=false,east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:thick_cloud_pane[down=false,east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:thick_cloud_pane[down=false,east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:thick_cloud_pane[down=false,east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:thick_cloud_pane[down=false,east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:thick_cloud_pane[down=false,east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:thick_cloud_pane[down=false,east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:thick_cloud_pane[down=false,east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:thick_cloud_pane[down=false,east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:thick_cloud_pane[down=false,east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:thick_cloud_pane[down=false,east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:thick_cloud_pane[down=false,east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:thick_cloud_pane[down=false,east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:thick_cloud_pane[down=false,east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:thick_cloud_pane[down=false,east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:thick_cloud_pane[down=false,east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:thick_cloud_pane[down=false,east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:thick_cloud_pane[down=false,east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:thick_cloud_pane[down=false,east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:thick_cloud_pane[down=false,east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:thick_cloud_pane[down=false,east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:thick_cloud_pane[down=false,east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:thick_cloud_pane[down=false,east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:thick_cloud_slab[layer=1,type=top,waterlogged=true]
conquest:thick_cloud_slab[layer=1,type=top,waterlogged=false]
conquest:thick_cloud_slab[layer=1,type=bottom,waterlogged=true]
conquest:thick_cloud_slab[layer=1,type=bottom,waterlogged=false]
conquest:thick_cloud_slab[layer=2,type=top,waterlogged=true]
conquest:thick_cloud_slab[layer=2,type=top,waterlogged=false]
conquest:thick_cloud_slab[layer=2,type=bottom,waterlogged=true]
conquest:thick_cloud_slab[layer=2,type=bottom,waterlogged=false]
conquest:thick_cloud_slab[layer=3,type=top,waterlogged=true]
conquest:thick_cloud_slab[layer=3,type=top,waterlogged=false]
conquest:thick_cloud_slab[layer=3,type=bottom,waterlogged=true]
conquest:thick_cloud_slab[layer=3,type=bottom,waterlogged=false]
conquest:thick_cloud_slab[layer=4,type=top,waterlogged=true]
conquest:thick_cloud_slab[layer=4,type=top,waterlogged=false]
conquest:thick_cloud_slab[layer=4,type=bottom,waterlogged=true]
conquest:thick_cloud_slab[layer=4,type=bottom,waterlogged=false]
conquest:thick_cloud_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:thick_cloud_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:thick_cloud_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:thick_cloud_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:thick_cloud_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:thick_cloud_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:thick_cloud_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:thick_cloud_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:thick_cloud_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:thick_cloud_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:thick_cloud_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:thick_cloud_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:thick_cloud_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:thick_cloud_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:thick_cloud_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:thick_cloud_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:thick_cloud_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:thick_cloud_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:thick_cloud_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:thick_cloud_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:thick_cloud_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:thick_cloud_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:thick_cloud_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:thick_cloud_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:thick_cloud_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:thick_cloud_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:thick_cloud_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:thick_cloud_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:thick_cloud_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:thick_cloud_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:thick_cloud_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:thick_cloud_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:thick_cloud_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:thick_cloud_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:thick_cloud_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:thick_cloud_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:thick_cloud_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:thick_cloud_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:thick_cloud_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:thick_cloud_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:thick_cloud_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:thick_cloud_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:thick_cloud_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:thick_cloud_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:thick_cloud_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:thick_cloud_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:thick_cloud_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:thick_cloud_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:thick_cloud_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:thick_cloud_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:thick_cloud_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:thick_cloud_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:thick_cloud_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:thick_cloud_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:thick_cloud_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:thick_cloud_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:thick_cloud_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:thick_cloud_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:thick_cloud_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:thick_cloud_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:thick_cloud_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:thick_cloud_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:thick_cloud_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:thick_cloud_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:thick_cloud_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:thick_cloud_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:thick_cloud_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:thick_cloud_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:thick_cloud_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:thick_cloud_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:thick_cloud_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:thick_cloud_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:thick_cloud_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:thick_cloud_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:thick_cloud_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:thick_cloud_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:thick_cloud_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:thick_cloud_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:thick_cloud_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:thick_cloud_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:thick_cloud_vertical_corner[facing=north,layer=1,waterlogged=true]
conquest:thick_cloud_vertical_corner[facing=north,layer=1,waterlogged=false]
conquest:thick_cloud_vertical_corner[facing=north,layer=2,waterlogged=true]
conquest:thick_cloud_vertical_corner[facing=north,layer=2,waterlogged=false]
conquest:thick_cloud_vertical_corner[facing=north,layer=3,waterlogged=true]
conquest:thick_cloud_vertical_corner[facing=north,layer=3,waterlogged=false]
conquest:thick_cloud_vertical_corner[facing=north,layer=4,waterlogged=true]
conquest:thick_cloud_vertical_corner[facing=north,layer=4,waterlogged=false]
conquest:thick_cloud_vertical_corner[facing=south,layer=1,waterlogged=true]
conquest:thick_cloud_vertical_corner[facing=south,layer=1,waterlogged=false]
conquest:thick_cloud_vertical_corner[facing=south,layer=2,waterlogged=true]
conquest:thick_cloud_vertical_corner[facing=south,layer=2,waterlogged=false]
conquest:thick_cloud_vertical_corner[facing=south,layer=3,waterlogged=true]
conquest:thick_cloud_vertical_corner[facing=south,layer=3,waterlogged=false]
conquest:thick_cloud_vertical_corner[facing=south,layer=4,waterlogged=true]
conquest:thick_cloud_vertical_corner[facing=south,layer=4,waterlogged=false]
conquest:thick_cloud_vertical_corner[facing=west,layer=1,waterlogged=true]
conquest:thick_cloud_vertical_corner[facing=west,layer=1,waterlogged=false]
conquest:thick_cloud_vertical_corner[facing=west,layer=2,waterlogged=true]
conquest:thick_cloud_vertical_corner[facing=west,layer=2,waterlogged=false]
conquest:thick_cloud_vertical_corner[facing=west,layer=3,waterlogged=true]
conquest:thick_cloud_vertical_corner[facing=west,layer=3,waterlogged=false]
conquest:thick_cloud_vertical_corner[facing=west,layer=4,waterlogged=true]
conquest:thick_cloud_vertical_corner[facing=west,layer=4,waterlogged=false]
conquest:thick_cloud_vertical_corner[facing=east,layer=1,waterlogged=true]
conquest:thick_cloud_vertical_corner[facing=east,layer=1,waterlogged=false]
conquest:thick_cloud_vertical_corner[facing=east,layer=2,waterlogged=true]
conquest:thick_cloud_vertical_corner[facing=east,layer=2,waterlogged=false]
conquest:thick_cloud_vertical_corner[facing=east,layer=3,waterlogged=true]
conquest:thick_cloud_vertical_corner[facing=east,layer=3,waterlogged=false]
conquest:thick_cloud_vertical_corner[facing=east,layer=4,waterlogged=true]
conquest:thick_cloud_vertical_corner[facing=east,layer=4,waterlogged=false]
conquest:thick_cloud_vertical_quarter[facing=north,layer=1,waterlogged=true]
conquest:thick_cloud_vertical_quarter[facing=north,layer=1,waterlogged=false]
conquest:thick_cloud_vertical_quarter[facing=north,layer=2,waterlogged=true]
conquest:thick_cloud_vertical_quarter[facing=north,layer=2,waterlogged=false]
conquest:thick_cloud_vertical_quarter[facing=north,layer=3,waterlogged=true]
conquest:thick_cloud_vertical_quarter[facing=north,layer=3,waterlogged=false]
conquest:thick_cloud_vertical_quarter[facing=north,layer=4,waterlogged=true]
conquest:thick_cloud_vertical_quarter[facing=north,layer=4,waterlogged=false]
conquest:thick_cloud_vertical_quarter[facing=south,layer=1,waterlogged=true]
conquest:thick_cloud_vertical_quarter[facing=south,layer=1,waterlogged=false]
conquest:thick_cloud_vertical_quarter[facing=south,layer=2,waterlogged=true]
conquest:thick_cloud_vertical_quarter[facing=south,layer=2,waterlogged=false]
conquest:thick_cloud_vertical_quarter[facing=south,layer=3,waterlogged=true]
conquest:thick_cloud_vertical_quarter[facing=south,layer=3,waterlogged=false]
conquest:thick_cloud_vertical_quarter[facing=south,layer=4,waterlogged=true]
conquest:thick_cloud_vertical_quarter[facing=south,layer=4,waterlogged=false]
conquest:thick_cloud_vertical_quarter[facing=west,layer=1,waterlogged=true]
conquest:thick_cloud_vertical_quarter[facing=west,layer=1,waterlogged=false]
conquest:thick_cloud_vertical_quarter[facing=west,layer=2,waterlogged=true]
conquest:thick_cloud_vertical_quarter[facing=west,layer=2,waterlogged=false]
conquest:thick_cloud_vertical_quarter[facing=west,layer=3,waterlogged=true]
conquest:thick_cloud_vertical_quarter[facing=west,layer=3,waterlogged=false]
conquest:thick_cloud_vertical_quarter[facing=west,layer=4,waterlogged=true]
conquest:thick_cloud_vertical_quarter[facing=west,layer=4,waterlogged=false]
conquest:thick_cloud_vertical_quarter[facing=east,layer=1,waterlogged=true]
conquest:thick_cloud_vertical_quarter[facing=east,layer=1,waterlogged=false]
conquest:thick_cloud_vertical_quarter[facing=east,layer=2,waterlogged=true]
conquest:thick_cloud_vertical_quarter[facing=east,layer=2,waterlogged=false]
conquest:thick_cloud_vertical_quarter[facing=east,layer=3,waterlogged=true]
conquest:thick_cloud_vertical_quarter[facing=east,layer=3,waterlogged=false]
conquest:thick_cloud_vertical_quarter[facing=east,layer=4,waterlogged=true]
conquest:thick_cloud_vertical_quarter[facing=east,layer=4,waterlogged=false]
conquest:thick_cloud_vertical_slab[facing=north,layer=1,waterlogged=true]
conquest:thick_cloud_vertical_slab[facing=north,layer=1,waterlogged=false]
conquest:thick_cloud_vertical_slab[facing=north,layer=2,waterlogged=true]
conquest:thick_cloud_vertical_slab[facing=north,layer=2,waterlogged=false]
conquest:thick_cloud_vertical_slab[facing=north,layer=3,waterlogged=true]
conquest:thick_cloud_vertical_slab[facing=north,layer=3,waterlogged=false]
conquest:thick_cloud_vertical_slab[facing=north,layer=4,waterlogged=true]
conquest:thick_cloud_vertical_slab[facing=north,layer=4,waterlogged=false]
conquest:thick_cloud_vertical_slab[facing=south,layer=1,waterlogged=true]
conquest:thick_cloud_vertical_slab[facing=south,layer=1,waterlogged=false]
conquest:thick_cloud_vertical_slab[facing=south,layer=2,waterlogged=true]
conquest:thick_cloud_vertical_slab[facing=south,layer=2,waterlogged=false]
conquest:thick_cloud_vertical_slab[facing=south,layer=3,waterlogged=true]
conquest:thick_cloud_vertical_slab[facing=south,layer=3,waterlogged=false]
conquest:thick_cloud_vertical_slab[facing=south,layer=4,waterlogged=true]
conquest:thick_cloud_vertical_slab[facing=south,layer=4,waterlogged=false]
conquest:thick_cloud_vertical_slab[facing=west,layer=1,waterlogged=true]
conquest:thick_cloud_vertical_slab[facing=west,layer=1,waterlogged=false]
conquest:thick_cloud_vertical_slab[facing=west,layer=2,waterlogged=true]
conquest:thick_cloud_vertical_slab[facing=west,layer=2,waterlogged=false]
conquest:thick_cloud_vertical_slab[facing=west,layer=3,waterlogged=true]
conquest:thick_cloud_vertical_slab[facing=west,layer=3,waterlogged=false]
conquest:thick_cloud_vertical_slab[facing=west,layer=4,waterlogged=true]
conquest:thick_cloud_vertical_slab[facing=west,layer=4,waterlogged=false]
conquest:thick_cloud_vertical_slab[facing=east,layer=1,waterlogged=true]
conquest:thick_cloud_vertical_slab[facing=east,layer=1,waterlogged=false]
conquest:thick_cloud_vertical_slab[facing=east,layer=2,waterlogged=true]
conquest:thick_cloud_vertical_slab[facing=east,layer=2,waterlogged=false]
conquest:thick_cloud_vertical_slab[facing=east,layer=3,waterlogged=true]
conquest:thick_cloud_vertical_slab[facing=east,layer=3,waterlogged=false]
conquest:thick_cloud_vertical_slab[facing=east,layer=4,waterlogged=true]
conquest:thick_cloud_vertical_slab[facing=east,layer=4,waterlogged=false]
conquest:thick_diagonal_acacia_branch_22[facing=north,toggle=1,type=top]
conquest:thick_diagonal_acacia_branch_22[facing=north,toggle=1,type=bottom]
conquest:thick_diagonal_acacia_branch_22[facing=north,toggle=2,type=top]
conquest:thick_diagonal_acacia_branch_22[facing=north,toggle=2,type=bottom]
conquest:thick_diagonal_acacia_branch_22[facing=south,toggle=1,type=top]
conquest:thick_diagonal_acacia_branch_22[facing=south,toggle=1,type=bottom]
conquest:thick_diagonal_acacia_branch_22[facing=south,toggle=2,type=top]
conquest:thick_diagonal_acacia_branch_22[facing=south,toggle=2,type=bottom]
conquest:thick_diagonal_acacia_branch_22[facing=west,toggle=1,type=top]
conquest:thick_diagonal_acacia_branch_22[facing=west,toggle=1,type=bottom]
conquest:thick_diagonal_acacia_branch_22[facing=west,toggle=2,type=top]
conquest:thick_diagonal_acacia_branch_22[facing=west,toggle=2,type=bottom]
conquest:thick_diagonal_acacia_branch_22[facing=east,toggle=1,type=top]
conquest:thick_diagonal_acacia_branch_22[facing=east,toggle=1,type=bottom]
conquest:thick_diagonal_acacia_branch_22[facing=east,toggle=2,type=top]
conquest:thick_diagonal_acacia_branch_22[facing=east,toggle=2,type=bottom]
conquest:thick_diagonal_acacia_branch_22_corner[facing=north,toggle=1,type=top]
conquest:thick_diagonal_acacia_branch_22_corner[facing=north,toggle=1,type=bottom]
conquest:thick_diagonal_acacia_branch_22_corner[facing=north,toggle=2,type=top]
conquest:thick_diagonal_acacia_branch_22_corner[facing=north,toggle=2,type=bottom]
conquest:thick_diagonal_acacia_branch_22_corner[facing=south,toggle=1,type=top]
conquest:thick_diagonal_acacia_branch_22_corner[facing=south,toggle=1,type=bottom]
conquest:thick_diagonal_acacia_branch_22_corner[facing=south,toggle=2,type=top]
conquest:thick_diagonal_acacia_branch_22_corner[facing=south,toggle=2,type=bottom]
conquest:thick_diagonal_acacia_branch_22_corner[facing=west,toggle=1,type=top]
conquest:thick_diagonal_acacia_branch_22_corner[facing=west,toggle=1,type=bottom]
conquest:thick_diagonal_acacia_branch_22_corner[facing=west,toggle=2,type=top]
conquest:thick_diagonal_acacia_branch_22_corner[facing=west,toggle=2,type=bottom]
conquest:thick_diagonal_acacia_branch_22_corner[facing=east,toggle=1,type=top]
conquest:thick_diagonal_acacia_branch_22_corner[facing=east,toggle=1,type=bottom]
conquest:thick_diagonal_acacia_branch_22_corner[facing=east,toggle=2,type=top]
conquest:thick_diagonal_acacia_branch_22_corner[facing=east,toggle=2,type=bottom]
conquest:thick_diagonal_acacia_branch_45[down=true,facing=north,toggle=1]
conquest:thick_diagonal_acacia_branch_45[down=true,facing=north,toggle=2]
conquest:thick_diagonal_acacia_branch_45[down=true,facing=south,toggle=1]
conquest:thick_diagonal_acacia_branch_45[down=true,facing=south,toggle=2]
conquest:thick_diagonal_acacia_branch_45[down=true,facing=west,toggle=1]
conquest:thick_diagonal_acacia_branch_45[down=true,facing=west,toggle=2]
conquest:thick_diagonal_acacia_branch_45[down=true,facing=east,toggle=1]
conquest:thick_diagonal_acacia_branch_45[down=true,facing=east,toggle=2]
conquest:thick_diagonal_acacia_branch_45[down=false,facing=north,toggle=1]
conquest:thick_diagonal_acacia_branch_45[down=false,facing=north,toggle=2]
conquest:thick_diagonal_acacia_branch_45[down=false,facing=south,toggle=1]
conquest:thick_diagonal_acacia_branch_45[down=false,facing=south,toggle=2]
conquest:thick_diagonal_acacia_branch_45[down=false,facing=west,toggle=1]
conquest:thick_diagonal_acacia_branch_45[down=false,facing=west,toggle=2]
conquest:thick_diagonal_acacia_branch_45[down=false,facing=east,toggle=1]
conquest:thick_diagonal_acacia_branch_45[down=false,facing=east,toggle=2]
conquest:thick_diagonal_acacia_branch_45_connector[down=true,facing=north,toggle=1]
conquest:thick_diagonal_acacia_branch_45_connector[down=true,facing=north,toggle=2]
conquest:thick_diagonal_acacia_branch_45_connector[down=true,facing=north,toggle=3]
conquest:thick_diagonal_acacia_branch_45_connector[down=true,facing=south,toggle=1]
conquest:thick_diagonal_acacia_branch_45_connector[down=true,facing=south,toggle=2]
conquest:thick_diagonal_acacia_branch_45_connector[down=true,facing=south,toggle=3]
conquest:thick_diagonal_acacia_branch_45_connector[down=true,facing=west,toggle=1]
conquest:thick_diagonal_acacia_branch_45_connector[down=true,facing=west,toggle=2]
conquest:thick_diagonal_acacia_branch_45_connector[down=true,facing=west,toggle=3]
conquest:thick_diagonal_acacia_branch_45_connector[down=true,facing=east,toggle=1]
conquest:thick_diagonal_acacia_branch_45_connector[down=true,facing=east,toggle=2]
conquest:thick_diagonal_acacia_branch_45_connector[down=true,facing=east,toggle=3]
conquest:thick_diagonal_acacia_branch_45_connector[down=false,facing=north,toggle=1]
conquest:thick_diagonal_acacia_branch_45_connector[down=false,facing=north,toggle=2]
conquest:thick_diagonal_acacia_branch_45_connector[down=false,facing=north,toggle=3]
conquest:thick_diagonal_acacia_branch_45_connector[down=false,facing=south,toggle=1]
conquest:thick_diagonal_acacia_branch_45_connector[down=false,facing=south,toggle=2]
conquest:thick_diagonal_acacia_branch_45_connector[down=false,facing=south,toggle=3]
conquest:thick_diagonal_acacia_branch_45_connector[down=false,facing=west,toggle=1]
conquest:thick_diagonal_acacia_branch_45_connector[down=false,facing=west,toggle=2]
conquest:thick_diagonal_acacia_branch_45_connector[down=false,facing=west,toggle=3]
conquest:thick_diagonal_acacia_branch_45_connector[down=false,facing=east,toggle=1]
conquest:thick_diagonal_acacia_branch_45_connector[down=false,facing=east,toggle=2]
conquest:thick_diagonal_acacia_branch_45_connector[down=false,facing=east,toggle=3]
conquest:thick_diagonal_acacia_branch_45_corner[down=true,facing=north,toggle=1]
conquest:thick_diagonal_acacia_branch_45_corner[down=true,facing=north,toggle=2]
conquest:thick_diagonal_acacia_branch_45_corner[down=true,facing=south,toggle=1]
conquest:thick_diagonal_acacia_branch_45_corner[down=true,facing=south,toggle=2]
conquest:thick_diagonal_acacia_branch_45_corner[down=true,facing=west,toggle=1]
conquest:thick_diagonal_acacia_branch_45_corner[down=true,facing=west,toggle=2]
conquest:thick_diagonal_acacia_branch_45_corner[down=true,facing=east,toggle=1]
conquest:thick_diagonal_acacia_branch_45_corner[down=true,facing=east,toggle=2]
conquest:thick_diagonal_acacia_branch_45_corner[down=false,facing=north,toggle=1]
conquest:thick_diagonal_acacia_branch_45_corner[down=false,facing=north,toggle=2]
conquest:thick_diagonal_acacia_branch_45_corner[down=false,facing=south,toggle=1]
conquest:thick_diagonal_acacia_branch_45_corner[down=false,facing=south,toggle=2]
conquest:thick_diagonal_acacia_branch_45_corner[down=false,facing=west,toggle=1]
conquest:thick_diagonal_acacia_branch_45_corner[down=false,facing=west,toggle=2]
conquest:thick_diagonal_acacia_branch_45_corner[down=false,facing=east,toggle=1]
conquest:thick_diagonal_acacia_branch_45_corner[down=false,facing=east,toggle=2]
conquest:thick_diagonal_acacia_branch_67[down=true,facing=north,toggle=1]
conquest:thick_diagonal_acacia_branch_67[down=true,facing=north,toggle=2]
conquest:thick_diagonal_acacia_branch_67[down=true,facing=north,toggle=3]
conquest:thick_diagonal_acacia_branch_67[down=true,facing=south,toggle=1]
conquest:thick_diagonal_acacia_branch_67[down=true,facing=south,toggle=2]
conquest:thick_diagonal_acacia_branch_67[down=true,facing=south,toggle=3]
conquest:thick_diagonal_acacia_branch_67[down=true,facing=west,toggle=1]
conquest:thick_diagonal_acacia_branch_67[down=true,facing=west,toggle=2]
conquest:thick_diagonal_acacia_branch_67[down=true,facing=west,toggle=3]
conquest:thick_diagonal_acacia_branch_67[down=true,facing=east,toggle=1]
conquest:thick_diagonal_acacia_branch_67[down=true,facing=east,toggle=2]
conquest:thick_diagonal_acacia_branch_67[down=true,facing=east,toggle=3]
conquest:thick_diagonal_acacia_branch_67[down=false,facing=north,toggle=1]
conquest:thick_diagonal_acacia_branch_67[down=false,facing=north,toggle=2]
conquest:thick_diagonal_acacia_branch_67[down=false,facing=north,toggle=3]
conquest:thick_diagonal_acacia_branch_67[down=false,facing=south,toggle=1]
conquest:thick_diagonal_acacia_branch_67[down=false,facing=south,toggle=2]
conquest:thick_diagonal_acacia_branch_67[down=false,facing=south,toggle=3]
conquest:thick_diagonal_acacia_branch_67[down=false,facing=west,toggle=1]
conquest:thick_diagonal_acacia_branch_67[down=false,facing=west,toggle=2]
conquest:thick_diagonal_acacia_branch_67[down=false,facing=west,toggle=3]
conquest:thick_diagonal_acacia_branch_67[down=false,facing=east,toggle=1]
conquest:thick_diagonal_acacia_branch_67[down=false,facing=east,toggle=2]
conquest:thick_diagonal_acacia_branch_67[down=false,facing=east,toggle=3]
conquest:thick_diagonal_acacia_branch_67_corner[down=true,facing=north,toggle=1]
conquest:thick_diagonal_acacia_branch_67_corner[down=true,facing=north,toggle=2]
conquest:thick_diagonal_acacia_branch_67_corner[down=true,facing=north,toggle=3]
conquest:thick_diagonal_acacia_branch_67_corner[down=true,facing=south,toggle=1]
conquest:thick_diagonal_acacia_branch_67_corner[down=true,facing=south,toggle=2]
conquest:thick_diagonal_acacia_branch_67_corner[down=true,facing=south,toggle=3]
conquest:thick_diagonal_acacia_branch_67_corner[down=true,facing=west,toggle=1]
conquest:thick_diagonal_acacia_branch_67_corner[down=true,facing=west,toggle=2]
conquest:thick_diagonal_acacia_branch_67_corner[down=true,facing=west,toggle=3]
conquest:thick_diagonal_acacia_branch_67_corner[down=true,facing=east,toggle=1]
conquest:thick_diagonal_acacia_branch_67_corner[down=true,facing=east,toggle=2]
conquest:thick_diagonal_acacia_branch_67_corner[down=true,facing=east,toggle=3]
conquest:thick_diagonal_acacia_branch_67_corner[down=false,facing=north,toggle=1]
conquest:thick_diagonal_acacia_branch_67_corner[down=false,facing=north,toggle=2]
conquest:thick_diagonal_acacia_branch_67_corner[down=false,facing=north,toggle=3]
conquest:thick_diagonal_acacia_branch_67_corner[down=false,facing=south,toggle=1]
conquest:thick_diagonal_acacia_branch_67_corner[down=false,facing=south,toggle=2]
conquest:thick_diagonal_acacia_branch_67_corner[down=false,facing=south,toggle=3]
conquest:thick_diagonal_acacia_branch_67_corner[down=false,facing=west,toggle=1]
conquest:thick_diagonal_acacia_branch_67_corner[down=false,facing=west,toggle=2]
conquest:thick_diagonal_acacia_branch_67_corner[down=false,facing=west,toggle=3]
conquest:thick_diagonal_acacia_branch_67_corner[down=false,facing=east,toggle=1]
conquest:thick_diagonal_acacia_branch_67_corner[down=false,facing=east,toggle=2]
conquest:thick_diagonal_acacia_branch_67_corner[down=false,facing=east,toggle=3]
conquest:thick_diagonal_beech_branch_22[facing=north,toggle=1,type=top]
conquest:thick_diagonal_beech_branch_22[facing=north,toggle=1,type=bottom]
conquest:thick_diagonal_beech_branch_22[facing=north,toggle=2,type=top]
conquest:thick_diagonal_beech_branch_22[facing=north,toggle=2,type=bottom]
conquest:thick_diagonal_beech_branch_22[facing=south,toggle=1,type=top]
conquest:thick_diagonal_beech_branch_22[facing=south,toggle=1,type=bottom]
conquest:thick_diagonal_beech_branch_22[facing=south,toggle=2,type=top]
conquest:thick_diagonal_beech_branch_22[facing=south,toggle=2,type=bottom]
conquest:thick_diagonal_beech_branch_22[facing=west,toggle=1,type=top]
conquest:thick_diagonal_beech_branch_22[facing=west,toggle=1,type=bottom]
conquest:thick_diagonal_beech_branch_22[facing=west,toggle=2,type=top]
conquest:thick_diagonal_beech_branch_22[facing=west,toggle=2,type=bottom]
conquest:thick_diagonal_beech_branch_22[facing=east,toggle=1,type=top]
conquest:thick_diagonal_beech_branch_22[facing=east,toggle=1,type=bottom]
conquest:thick_diagonal_beech_branch_22[facing=east,toggle=2,type=top]
conquest:thick_diagonal_beech_branch_22[facing=east,toggle=2,type=bottom]
conquest:thick_diagonal_beech_branch_22_corner[facing=north,toggle=1,type=top]
conquest:thick_diagonal_beech_branch_22_corner[facing=north,toggle=1,type=bottom]
conquest:thick_diagonal_beech_branch_22_corner[facing=north,toggle=2,type=top]
conquest:thick_diagonal_beech_branch_22_corner[facing=north,toggle=2,type=bottom]
conquest:thick_diagonal_beech_branch_22_corner[facing=south,toggle=1,type=top]
conquest:thick_diagonal_beech_branch_22_corner[facing=south,toggle=1,type=bottom]
conquest:thick_diagonal_beech_branch_22_corner[facing=south,toggle=2,type=top]
conquest:thick_diagonal_beech_branch_22_corner[facing=south,toggle=2,type=bottom]
conquest:thick_diagonal_beech_branch_22_corner[facing=west,toggle=1,type=top]
conquest:thick_diagonal_beech_branch_22_corner[facing=west,toggle=1,type=bottom]
conquest:thick_diagonal_beech_branch_22_corner[facing=west,toggle=2,type=top]
conquest:thick_diagonal_beech_branch_22_corner[facing=west,toggle=2,type=bottom]
conquest:thick_diagonal_beech_branch_22_corner[facing=east,toggle=1,type=top]
conquest:thick_diagonal_beech_branch_22_corner[facing=east,toggle=1,type=bottom]
conquest:thick_diagonal_beech_branch_22_corner[facing=east,toggle=2,type=top]
conquest:thick_diagonal_beech_branch_22_corner[facing=east,toggle=2,type=bottom]
conquest:thick_diagonal_beech_branch_45[down=true,facing=north,toggle=1]
conquest:thick_diagonal_beech_branch_45[down=true,facing=north,toggle=2]
conquest:thick_diagonal_beech_branch_45[down=true,facing=south,toggle=1]
conquest:thick_diagonal_beech_branch_45[down=true,facing=south,toggle=2]
conquest:thick_diagonal_beech_branch_45[down=true,facing=west,toggle=1]
conquest:thick_diagonal_beech_branch_45[down=true,facing=west,toggle=2]
conquest:thick_diagonal_beech_branch_45[down=true,facing=east,toggle=1]
conquest:thick_diagonal_beech_branch_45[down=true,facing=east,toggle=2]
conquest:thick_diagonal_beech_branch_45[down=false,facing=north,toggle=1]
conquest:thick_diagonal_beech_branch_45[down=false,facing=north,toggle=2]
conquest:thick_diagonal_beech_branch_45[down=false,facing=south,toggle=1]
conquest:thick_diagonal_beech_branch_45[down=false,facing=south,toggle=2]
conquest:thick_diagonal_beech_branch_45[down=false,facing=west,toggle=1]
conquest:thick_diagonal_beech_branch_45[down=false,facing=west,toggle=2]
conquest:thick_diagonal_beech_branch_45[down=false,facing=east,toggle=1]
conquest:thick_diagonal_beech_branch_45[down=false,facing=east,toggle=2]
conquest:thick_diagonal_beech_branch_45_connector[down=true,facing=north,toggle=1]
conquest:thick_diagonal_beech_branch_45_connector[down=true,facing=north,toggle=2]
conquest:thick_diagonal_beech_branch_45_connector[down=true,facing=north,toggle=3]
conquest:thick_diagonal_beech_branch_45_connector[down=true,facing=south,toggle=1]
conquest:thick_diagonal_beech_branch_45_connector[down=true,facing=south,toggle=2]
conquest:thick_diagonal_beech_branch_45_connector[down=true,facing=south,toggle=3]
conquest:thick_diagonal_beech_branch_45_connector[down=true,facing=west,toggle=1]
conquest:thick_diagonal_beech_branch_45_connector[down=true,facing=west,toggle=2]
conquest:thick_diagonal_beech_branch_45_connector[down=true,facing=west,toggle=3]
conquest:thick_diagonal_beech_branch_45_connector[down=true,facing=east,toggle=1]
conquest:thick_diagonal_beech_branch_45_connector[down=true,facing=east,toggle=2]
conquest:thick_diagonal_beech_branch_45_connector[down=true,facing=east,toggle=3]
conquest:thick_diagonal_beech_branch_45_connector[down=false,facing=north,toggle=1]
conquest:thick_diagonal_beech_branch_45_connector[down=false,facing=north,toggle=2]
conquest:thick_diagonal_beech_branch_45_connector[down=false,facing=north,toggle=3]
conquest:thick_diagonal_beech_branch_45_connector[down=false,facing=south,toggle=1]
conquest:thick_diagonal_beech_branch_45_connector[down=false,facing=south,toggle=2]
conquest:thick_diagonal_beech_branch_45_connector[down=false,facing=south,toggle=3]
conquest:thick_diagonal_beech_branch_45_connector[down=false,facing=west,toggle=1]
conquest:thick_diagonal_beech_branch_45_connector[down=false,facing=west,toggle=2]
conquest:thick_diagonal_beech_branch_45_connector[down=false,facing=west,toggle=3]
conquest:thick_diagonal_beech_branch_45_connector[down=false,facing=east,toggle=1]
conquest:thick_diagonal_beech_branch_45_connector[down=false,facing=east,toggle=2]
conquest:thick_diagonal_beech_branch_45_connector[down=false,facing=east,toggle=3]
conquest:thick_diagonal_beech_branch_45_corner[down=true,facing=north,toggle=1]
conquest:thick_diagonal_beech_branch_45_corner[down=true,facing=north,toggle=2]
conquest:thick_diagonal_beech_branch_45_corner[down=true,facing=south,toggle=1]
conquest:thick_diagonal_beech_branch_45_corner[down=true,facing=south,toggle=2]
conquest:thick_diagonal_beech_branch_45_corner[down=true,facing=west,toggle=1]
conquest:thick_diagonal_beech_branch_45_corner[down=true,facing=west,toggle=2]
conquest:thick_diagonal_beech_branch_45_corner[down=true,facing=east,toggle=1]
conquest:thick_diagonal_beech_branch_45_corner[down=true,facing=east,toggle=2]
conquest:thick_diagonal_beech_branch_45_corner[down=false,facing=north,toggle=1]
conquest:thick_diagonal_beech_branch_45_corner[down=false,facing=north,toggle=2]
conquest:thick_diagonal_beech_branch_45_corner[down=false,facing=south,toggle=1]
conquest:thick_diagonal_beech_branch_45_corner[down=false,facing=south,toggle=2]
conquest:thick_diagonal_beech_branch_45_corner[down=false,facing=west,toggle=1]
conquest:thick_diagonal_beech_branch_45_corner[down=false,facing=west,toggle=2]
conquest:thick_diagonal_beech_branch_45_corner[down=false,facing=east,toggle=1]
conquest:thick_diagonal_beech_branch_45_corner[down=false,facing=east,toggle=2]
conquest:thick_diagonal_beech_branch_67[down=true,facing=north,toggle=1]
conquest:thick_diagonal_beech_branch_67[down=true,facing=north,toggle=2]
conquest:thick_diagonal_beech_branch_67[down=true,facing=north,toggle=3]
conquest:thick_diagonal_beech_branch_67[down=true,facing=south,toggle=1]
conquest:thick_diagonal_beech_branch_67[down=true,facing=south,toggle=2]
conquest:thick_diagonal_beech_branch_67[down=true,facing=south,toggle=3]
conquest:thick_diagonal_beech_branch_67[down=true,facing=west,toggle=1]
conquest:thick_diagonal_beech_branch_67[down=true,facing=west,toggle=2]
conquest:thick_diagonal_beech_branch_67[down=true,facing=west,toggle=3]
conquest:thick_diagonal_beech_branch_67[down=true,facing=east,toggle=1]
conquest:thick_diagonal_beech_branch_67[down=true,facing=east,toggle=2]
conquest:thick_diagonal_beech_branch_67[down=true,facing=east,toggle=3]
conquest:thick_diagonal_beech_branch_67[down=false,facing=north,toggle=1]
conquest:thick_diagonal_beech_branch_67[down=false,facing=north,toggle=2]
conquest:thick_diagonal_beech_branch_67[down=false,facing=north,toggle=3]
conquest:thick_diagonal_beech_branch_67[down=false,facing=south,toggle=1]
conquest:thick_diagonal_beech_branch_67[down=false,facing=south,toggle=2]
conquest:thick_diagonal_beech_branch_67[down=false,facing=south,toggle=3]
conquest:thick_diagonal_beech_branch_67[down=false,facing=west,toggle=1]
conquest:thick_diagonal_beech_branch_67[down=false,facing=west,toggle=2]
conquest:thick_diagonal_beech_branch_67[down=false,facing=west,toggle=3]
conquest:thick_diagonal_beech_branch_67[down=false,facing=east,toggle=1]
conquest:thick_diagonal_beech_branch_67[down=false,facing=east,toggle=2]
conquest:thick_diagonal_beech_branch_67[down=false,facing=east,toggle=3]
conquest:thick_diagonal_beech_branch_67_corner[down=true,facing=north,toggle=1]
conquest:thick_diagonal_beech_branch_67_corner[down=true,facing=north,toggle=2]
conquest:thick_diagonal_beech_branch_67_corner[down=true,facing=north,toggle=3]
conquest:thick_diagonal_beech_branch_67_corner[down=true,facing=south,toggle=1]
conquest:thick_diagonal_beech_branch_67_corner[down=true,facing=south,toggle=2]
conquest:thick_diagonal_beech_branch_67_corner[down=true,facing=south,toggle=3]
conquest:thick_diagonal_beech_branch_67_corner[down=true,facing=west,toggle=1]
conquest:thick_diagonal_beech_branch_67_corner[down=true,facing=west,toggle=2]
conquest:thick_diagonal_beech_branch_67_corner[down=true,facing=west,toggle=3]
conquest:thick_diagonal_beech_branch_67_corner[down=true,facing=east,toggle=1]
conquest:thick_diagonal_beech_branch_67_corner[down=true,facing=east,toggle=2]
conquest:thick_diagonal_beech_branch_67_corner[down=true,facing=east,toggle=3]
conquest:thick_diagonal_beech_branch_67_corner[down=false,facing=north,toggle=1]
conquest:thick_diagonal_beech_branch_67_corner[down=false,facing=north,toggle=2]
conquest:thick_diagonal_beech_branch_67_corner[down=false,facing=north,toggle=3]
conquest:thick_diagonal_beech_branch_67_corner[down=false,facing=south,toggle=1]
conquest:thick_diagonal_beech_branch_67_corner[down=false,facing=south,toggle=2]
conquest:thick_diagonal_beech_branch_67_corner[down=false,facing=south,toggle=3]
conquest:thick_diagonal_beech_branch_67_corner[down=false,facing=west,toggle=1]
conquest:thick_diagonal_beech_branch_67_corner[down=false,facing=west,toggle=2]
conquest:thick_diagonal_beech_branch_67_corner[down=false,facing=west,toggle=3]
conquest:thick_diagonal_beech_branch_67_corner[down=false,facing=east,toggle=1]
conquest:thick_diagonal_beech_branch_67_corner[down=false,facing=east,toggle=2]
conquest:thick_diagonal_beech_branch_67_corner[down=false,facing=east,toggle=3]
conquest:thick_diagonal_birch_branch_22[facing=north,toggle=1,type=top]
conquest:thick_diagonal_birch_branch_22[facing=north,toggle=1,type=bottom]
conquest:thick_diagonal_birch_branch_22[facing=north,toggle=2,type=top]
conquest:thick_diagonal_birch_branch_22[facing=north,toggle=2,type=bottom]
conquest:thick_diagonal_birch_branch_22[facing=south,toggle=1,type=top]
conquest:thick_diagonal_birch_branch_22[facing=south,toggle=1,type=bottom]
conquest:thick_diagonal_birch_branch_22[facing=south,toggle=2,type=top]
conquest:thick_diagonal_birch_branch_22[facing=south,toggle=2,type=bottom]
conquest:thick_diagonal_birch_branch_22[facing=west,toggle=1,type=top]
conquest:thick_diagonal_birch_branch_22[facing=west,toggle=1,type=bottom]
conquest:thick_diagonal_birch_branch_22[facing=west,toggle=2,type=top]
conquest:thick_diagonal_birch_branch_22[facing=west,toggle=2,type=bottom]
conquest:thick_diagonal_birch_branch_22[facing=east,toggle=1,type=top]
conquest:thick_diagonal_birch_branch_22[facing=east,toggle=1,type=bottom]
conquest:thick_diagonal_birch_branch_22[facing=east,toggle=2,type=top]
conquest:thick_diagonal_birch_branch_22[facing=east,toggle=2,type=bottom]
conquest:thick_diagonal_birch_branch_22_corner[facing=north,toggle=1,type=top]
conquest:thick_diagonal_birch_branch_22_corner[facing=north,toggle=1,type=bottom]
conquest:thick_diagonal_birch_branch_22_corner[facing=north,toggle=2,type=top]
conquest:thick_diagonal_birch_branch_22_corner[facing=north,toggle=2,type=bottom]
conquest:thick_diagonal_birch_branch_22_corner[facing=south,toggle=1,type=top]
conquest:thick_diagonal_birch_branch_22_corner[facing=south,toggle=1,type=bottom]
conquest:thick_diagonal_birch_branch_22_corner[facing=south,toggle=2,type=top]
conquest:thick_diagonal_birch_branch_22_corner[facing=south,toggle=2,type=bottom]
conquest:thick_diagonal_birch_branch_22_corner[facing=west,toggle=1,type=top]
conquest:thick_diagonal_birch_branch_22_corner[facing=west,toggle=1,type=bottom]
conquest:thick_diagonal_birch_branch_22_corner[facing=west,toggle=2,type=top]
conquest:thick_diagonal_birch_branch_22_corner[facing=west,toggle=2,type=bottom]
conquest:thick_diagonal_birch_branch_22_corner[facing=east,toggle=1,type=top]
conquest:thick_diagonal_birch_branch_22_corner[facing=east,toggle=1,type=bottom]
conquest:thick_diagonal_birch_branch_22_corner[facing=east,toggle=2,type=top]
conquest:thick_diagonal_birch_branch_22_corner[facing=east,toggle=2,type=bottom]
conquest:thick_diagonal_birch_branch_45[down=true,facing=north,toggle=1]
conquest:thick_diagonal_birch_branch_45[down=true,facing=north,toggle=2]
conquest:thick_diagonal_birch_branch_45[down=true,facing=south,toggle=1]
conquest:thick_diagonal_birch_branch_45[down=true,facing=south,toggle=2]
conquest:thick_diagonal_birch_branch_45[down=true,facing=west,toggle=1]
conquest:thick_diagonal_birch_branch_45[down=true,facing=west,toggle=2]
conquest:thick_diagonal_birch_branch_45[down=true,facing=east,toggle=1]
conquest:thick_diagonal_birch_branch_45[down=true,facing=east,toggle=2]
conquest:thick_diagonal_birch_branch_45[down=false,facing=north,toggle=1]
conquest:thick_diagonal_birch_branch_45[down=false,facing=north,toggle=2]
conquest:thick_diagonal_birch_branch_45[down=false,facing=south,toggle=1]
conquest:thick_diagonal_birch_branch_45[down=false,facing=south,toggle=2]
conquest:thick_diagonal_birch_branch_45[down=false,facing=west,toggle=1]
conquest:thick_diagonal_birch_branch_45[down=false,facing=west,toggle=2]
conquest:thick_diagonal_birch_branch_45[down=false,facing=east,toggle=1]
conquest:thick_diagonal_birch_branch_45[down=false,facing=east,toggle=2]
conquest:thick_diagonal_birch_branch_45_connector[down=true,facing=north,toggle=1]
conquest:thick_diagonal_birch_branch_45_connector[down=true,facing=north,toggle=2]
conquest:thick_diagonal_birch_branch_45_connector[down=true,facing=north,toggle=3]
conquest:thick_diagonal_birch_branch_45_connector[down=true,facing=south,toggle=1]
conquest:thick_diagonal_birch_branch_45_connector[down=true,facing=south,toggle=2]
conquest:thick_diagonal_birch_branch_45_connector[down=true,facing=south,toggle=3]
conquest:thick_diagonal_birch_branch_45_connector[down=true,facing=west,toggle=1]
conquest:thick_diagonal_birch_branch_45_connector[down=true,facing=west,toggle=2]
conquest:thick_diagonal_birch_branch_45_connector[down=true,facing=west,toggle=3]
conquest:thick_diagonal_birch_branch_45_connector[down=true,facing=east,toggle=1]
conquest:thick_diagonal_birch_branch_45_connector[down=true,facing=east,toggle=2]
conquest:thick_diagonal_birch_branch_45_connector[down=true,facing=east,toggle=3]
conquest:thick_diagonal_birch_branch_45_connector[down=false,facing=north,toggle=1]
conquest:thick_diagonal_birch_branch_45_connector[down=false,facing=north,toggle=2]
conquest:thick_diagonal_birch_branch_45_connector[down=false,facing=north,toggle=3]
conquest:thick_diagonal_birch_branch_45_connector[down=false,facing=south,toggle=1]
conquest:thick_diagonal_birch_branch_45_connector[down=false,facing=south,toggle=2]
conquest:thick_diagonal_birch_branch_45_connector[down=false,facing=south,toggle=3]
conquest:thick_diagonal_birch_branch_45_connector[down=false,facing=west,toggle=1]
conquest:thick_diagonal_birch_branch_45_connector[down=false,facing=west,toggle=2]
conquest:thick_diagonal_birch_branch_45_connector[down=false,facing=west,toggle=3]
conquest:thick_diagonal_birch_branch_45_connector[down=false,facing=east,toggle=1]
conquest:thick_diagonal_birch_branch_45_connector[down=false,facing=east,toggle=2]
conquest:thick_diagonal_birch_branch_45_connector[down=false,facing=east,toggle=3]
conquest:thick_diagonal_birch_branch_45_corner[down=true,facing=north,toggle=1]
conquest:thick_diagonal_birch_branch_45_corner[down=true,facing=north,toggle=2]
conquest:thick_diagonal_birch_branch_45_corner[down=true,facing=south,toggle=1]
conquest:thick_diagonal_birch_branch_45_corner[down=true,facing=south,toggle=2]
conquest:thick_diagonal_birch_branch_45_corner[down=true,facing=west,toggle=1]
conquest:thick_diagonal_birch_branch_45_corner[down=true,facing=west,toggle=2]
conquest:thick_diagonal_birch_branch_45_corner[down=true,facing=east,toggle=1]
conquest:thick_diagonal_birch_branch_45_corner[down=true,facing=east,toggle=2]
conquest:thick_diagonal_birch_branch_45_corner[down=false,facing=north,toggle=1]
conquest:thick_diagonal_birch_branch_45_corner[down=false,facing=north,toggle=2]
conquest:thick_diagonal_birch_branch_45_corner[down=false,facing=south,toggle=1]
conquest:thick_diagonal_birch_branch_45_corner[down=false,facing=south,toggle=2]
conquest:thick_diagonal_birch_branch_45_corner[down=false,facing=west,toggle=1]
conquest:thick_diagonal_birch_branch_45_corner[down=false,facing=west,toggle=2]
conquest:thick_diagonal_birch_branch_45_corner[down=false,facing=east,toggle=1]
conquest:thick_diagonal_birch_branch_45_corner[down=false,facing=east,toggle=2]
conquest:thick_diagonal_birch_branch_67[down=true,facing=north,toggle=1]
conquest:thick_diagonal_birch_branch_67[down=true,facing=north,toggle=2]
conquest:thick_diagonal_birch_branch_67[down=true,facing=north,toggle=3]
conquest:thick_diagonal_birch_branch_67[down=true,facing=south,toggle=1]
conquest:thick_diagonal_birch_branch_67[down=true,facing=south,toggle=2]
conquest:thick_diagonal_birch_branch_67[down=true,facing=south,toggle=3]
conquest:thick_diagonal_birch_branch_67[down=true,facing=west,toggle=1]
conquest:thick_diagonal_birch_branch_67[down=true,facing=west,toggle=2]
conquest:thick_diagonal_birch_branch_67[down=true,facing=west,toggle=3]
conquest:thick_diagonal_birch_branch_67[down=true,facing=east,toggle=1]
conquest:thick_diagonal_birch_branch_67[down=true,facing=east,toggle=2]
conquest:thick_diagonal_birch_branch_67[down=true,facing=east,toggle=3]
conquest:thick_diagonal_birch_branch_67[down=false,facing=north,toggle=1]
conquest:thick_diagonal_birch_branch_67[down=false,facing=north,toggle=2]
conquest:thick_diagonal_birch_branch_67[down=false,facing=north,toggle=3]
conquest:thick_diagonal_birch_branch_67[down=false,facing=south,toggle=1]
conquest:thick_diagonal_birch_branch_67[down=false,facing=south,toggle=2]
conquest:thick_diagonal_birch_branch_67[down=false,facing=south,toggle=3]
conquest:thick_diagonal_birch_branch_67[down=false,facing=west,toggle=1]
conquest:thick_diagonal_birch_branch_67[down=false,facing=west,toggle=2]
conquest:thick_diagonal_birch_branch_67[down=false,facing=west,toggle=3]
conquest:thick_diagonal_birch_branch_67[down=false,facing=east,toggle=1]
conquest:thick_diagonal_birch_branch_67[down=false,facing=east,toggle=2]
conquest:thick_diagonal_birch_branch_67[down=false,facing=east,toggle=3]
conquest:thick_diagonal_birch_branch_67_corner[down=true,facing=north,toggle=1]
conquest:thick_diagonal_birch_branch_67_corner[down=true,facing=north,toggle=2]
conquest:thick_diagonal_birch_branch_67_corner[down=true,facing=north,toggle=3]
conquest:thick_diagonal_birch_branch_67_corner[down=true,facing=south,toggle=1]
conquest:thick_diagonal_birch_branch_67_corner[down=true,facing=south,toggle=2]
conquest:thick_diagonal_birch_branch_67_corner[down=true,facing=south,toggle=3]
conquest:thick_diagonal_birch_branch_67_corner[down=true,facing=west,toggle=1]
conquest:thick_diagonal_birch_branch_67_corner[down=true,facing=west,toggle=2]
conquest:thick_diagonal_birch_branch_67_corner[down=true,facing=west,toggle=3]
conquest:thick_diagonal_birch_branch_67_corner[down=true,facing=east,toggle=1]
conquest:thick_diagonal_birch_branch_67_corner[down=true,facing=east,toggle=2]
conquest:thick_diagonal_birch_branch_67_corner[down=true,facing=east,toggle=3]
conquest:thick_diagonal_birch_branch_67_corner[down=false,facing=north,toggle=1]
conquest:thick_diagonal_birch_branch_67_corner[down=false,facing=north,toggle=2]
conquest:thick_diagonal_birch_branch_67_corner[down=false,facing=north,toggle=3]
conquest:thick_diagonal_birch_branch_67_corner[down=false,facing=south,toggle=1]
conquest:thick_diagonal_birch_branch_67_corner[down=false,facing=south,toggle=2]
conquest:thick_diagonal_birch_branch_67_corner[down=false,facing=south,toggle=3]
conquest:thick_diagonal_birch_branch_67_corner[down=false,facing=west,toggle=1]
conquest:thick_diagonal_birch_branch_67_corner[down=false,facing=west,toggle=2]
conquest:thick_diagonal_birch_branch_67_corner[down=false,facing=west,toggle=3]
conquest:thick_diagonal_birch_branch_67_corner[down=false,facing=east,toggle=1]
conquest:thick_diagonal_birch_branch_67_corner[down=false,facing=east,toggle=2]
conquest:thick_diagonal_birch_branch_67_corner[down=false,facing=east,toggle=3]
conquest:thick_diagonal_oak_branch_22[facing=north,toggle=1,type=top]
conquest:thick_diagonal_oak_branch_22[facing=north,toggle=1,type=bottom]
conquest:thick_diagonal_oak_branch_22[facing=north,toggle=2,type=top]
conquest:thick_diagonal_oak_branch_22[facing=north,toggle=2,type=bottom]
conquest:thick_diagonal_oak_branch_22[facing=south,toggle=1,type=top]
conquest:thick_diagonal_oak_branch_22[facing=south,toggle=1,type=bottom]
conquest:thick_diagonal_oak_branch_22[facing=south,toggle=2,type=top]
conquest:thick_diagonal_oak_branch_22[facing=south,toggle=2,type=bottom]
conquest:thick_diagonal_oak_branch_22[facing=west,toggle=1,type=top]
conquest:thick_diagonal_oak_branch_22[facing=west,toggle=1,type=bottom]
conquest:thick_diagonal_oak_branch_22[facing=west,toggle=2,type=top]
conquest:thick_diagonal_oak_branch_22[facing=west,toggle=2,type=bottom]
conquest:thick_diagonal_oak_branch_22[facing=east,toggle=1,type=top]
conquest:thick_diagonal_oak_branch_22[facing=east,toggle=1,type=bottom]
conquest:thick_diagonal_oak_branch_22[facing=east,toggle=2,type=top]
conquest:thick_diagonal_oak_branch_22[facing=east,toggle=2,type=bottom]
conquest:thick_diagonal_oak_branch_22_corner[facing=north,toggle=1,type=top]
conquest:thick_diagonal_oak_branch_22_corner[facing=north,toggle=1,type=bottom]
conquest:thick_diagonal_oak_branch_22_corner[facing=north,toggle=2,type=top]
conquest:thick_diagonal_oak_branch_22_corner[facing=north,toggle=2,type=bottom]
conquest:thick_diagonal_oak_branch_22_corner[facing=south,toggle=1,type=top]
conquest:thick_diagonal_oak_branch_22_corner[facing=south,toggle=1,type=bottom]
conquest:thick_diagonal_oak_branch_22_corner[facing=south,toggle=2,type=top]
conquest:thick_diagonal_oak_branch_22_corner[facing=south,toggle=2,type=bottom]
conquest:thick_diagonal_oak_branch_22_corner[facing=west,toggle=1,type=top]
conquest:thick_diagonal_oak_branch_22_corner[facing=west,toggle=1,type=bottom]
conquest:thick_diagonal_oak_branch_22_corner[facing=west,toggle=2,type=top]
conquest:thick_diagonal_oak_branch_22_corner[facing=west,toggle=2,type=bottom]
conquest:thick_diagonal_oak_branch_22_corner[facing=east,toggle=1,type=top]
conquest:thick_diagonal_oak_branch_22_corner[facing=east,toggle=1,type=bottom]
conquest:thick_diagonal_oak_branch_22_corner[facing=east,toggle=2,type=top]
conquest:thick_diagonal_oak_branch_22_corner[facing=east,toggle=2,type=bottom]
conquest:thick_diagonal_oak_branch_45[down=true,facing=north,toggle=1]
conquest:thick_diagonal_oak_branch_45[down=true,facing=north,toggle=2]
conquest:thick_diagonal_oak_branch_45[down=true,facing=south,toggle=1]
conquest:thick_diagonal_oak_branch_45[down=true,facing=south,toggle=2]
conquest:thick_diagonal_oak_branch_45[down=true,facing=west,toggle=1]
conquest:thick_diagonal_oak_branch_45[down=true,facing=west,toggle=2]
conquest:thick_diagonal_oak_branch_45[down=true,facing=east,toggle=1]
conquest:thick_diagonal_oak_branch_45[down=true,facing=east,toggle=2]
conquest:thick_diagonal_oak_branch_45[down=false,facing=north,toggle=1]
conquest:thick_diagonal_oak_branch_45[down=false,facing=north,toggle=2]
conquest:thick_diagonal_oak_branch_45[down=false,facing=south,toggle=1]
conquest:thick_diagonal_oak_branch_45[down=false,facing=south,toggle=2]
conquest:thick_diagonal_oak_branch_45[down=false,facing=west,toggle=1]
conquest:thick_diagonal_oak_branch_45[down=false,facing=west,toggle=2]
conquest:thick_diagonal_oak_branch_45[down=false,facing=east,toggle=1]
conquest:thick_diagonal_oak_branch_45[down=false,facing=east,toggle=2]
conquest:thick_diagonal_oak_branch_45_connector[down=true,facing=north,toggle=1]
conquest:thick_diagonal_oak_branch_45_connector[down=true,facing=north,toggle=2]
conquest:thick_diagonal_oak_branch_45_connector[down=true,facing=north,toggle=3]
conquest:thick_diagonal_oak_branch_45_connector[down=true,facing=south,toggle=1]
conquest:thick_diagonal_oak_branch_45_connector[down=true,facing=south,toggle=2]
conquest:thick_diagonal_oak_branch_45_connector[down=true,facing=south,toggle=3]
conquest:thick_diagonal_oak_branch_45_connector[down=true,facing=west,toggle=1]
conquest:thick_diagonal_oak_branch_45_connector[down=true,facing=west,toggle=2]
conquest:thick_diagonal_oak_branch_45_connector[down=true,facing=west,toggle=3]
conquest:thick_diagonal_oak_branch_45_connector[down=true,facing=east,toggle=1]
conquest:thick_diagonal_oak_branch_45_connector[down=true,facing=east,toggle=2]
conquest:thick_diagonal_oak_branch_45_connector[down=true,facing=east,toggle=3]
conquest:thick_diagonal_oak_branch_45_connector[down=false,facing=north,toggle=1]
conquest:thick_diagonal_oak_branch_45_connector[down=false,facing=north,toggle=2]
conquest:thick_diagonal_oak_branch_45_connector[down=false,facing=north,toggle=3]
conquest:thick_diagonal_oak_branch_45_connector[down=false,facing=south,toggle=1]
conquest:thick_diagonal_oak_branch_45_connector[down=false,facing=south,toggle=2]
conquest:thick_diagonal_oak_branch_45_connector[down=false,facing=south,toggle=3]
conquest:thick_diagonal_oak_branch_45_connector[down=false,facing=west,toggle=1]
conquest:thick_diagonal_oak_branch_45_connector[down=false,facing=west,toggle=2]
conquest:thick_diagonal_oak_branch_45_connector[down=false,facing=west,toggle=3]
conquest:thick_diagonal_oak_branch_45_connector[down=false,facing=east,toggle=1]
conquest:thick_diagonal_oak_branch_45_connector[down=false,facing=east,toggle=2]
conquest:thick_diagonal_oak_branch_45_connector[down=false,facing=east,toggle=3]
conquest:thick_diagonal_oak_branch_45_corner[down=true,facing=north,toggle=1]
conquest:thick_diagonal_oak_branch_45_corner[down=true,facing=north,toggle=2]
conquest:thick_diagonal_oak_branch_45_corner[down=true,facing=south,toggle=1]
conquest:thick_diagonal_oak_branch_45_corner[down=true,facing=south,toggle=2]
conquest:thick_diagonal_oak_branch_45_corner[down=true,facing=west,toggle=1]
conquest:thick_diagonal_oak_branch_45_corner[down=true,facing=west,toggle=2]
conquest:thick_diagonal_oak_branch_45_corner[down=true,facing=east,toggle=1]
conquest:thick_diagonal_oak_branch_45_corner[down=true,facing=east,toggle=2]
conquest:thick_diagonal_oak_branch_45_corner[down=false,facing=north,toggle=1]
conquest:thick_diagonal_oak_branch_45_corner[down=false,facing=north,toggle=2]
conquest:thick_diagonal_oak_branch_45_corner[down=false,facing=south,toggle=1]
conquest:thick_diagonal_oak_branch_45_corner[down=false,facing=south,toggle=2]
conquest:thick_diagonal_oak_branch_45_corner[down=false,facing=west,toggle=1]
conquest:thick_diagonal_oak_branch_45_corner[down=false,facing=west,toggle=2]
conquest:thick_diagonal_oak_branch_45_corner[down=false,facing=east,toggle=1]
conquest:thick_diagonal_oak_branch_45_corner[down=false,facing=east,toggle=2]
conquest:thick_diagonal_oak_branch_67[down=true,facing=north,toggle=1]
conquest:thick_diagonal_oak_branch_67[down=true,facing=north,toggle=2]
conquest:thick_diagonal_oak_branch_67[down=true,facing=north,toggle=3]
conquest:thick_diagonal_oak_branch_67[down=true,facing=south,toggle=1]
conquest:thick_diagonal_oak_branch_67[down=true,facing=south,toggle=2]
conquest:thick_diagonal_oak_branch_67[down=true,facing=south,toggle=3]
conquest:thick_diagonal_oak_branch_67[down=true,facing=west,toggle=1]
conquest:thick_diagonal_oak_branch_67[down=true,facing=west,toggle=2]
conquest:thick_diagonal_oak_branch_67[down=true,facing=west,toggle=3]
conquest:thick_diagonal_oak_branch_67[down=true,facing=east,toggle=1]
conquest:thick_diagonal_oak_branch_67[down=true,facing=east,toggle=2]
conquest:thick_diagonal_oak_branch_67[down=true,facing=east,toggle=3]
conquest:thick_diagonal_oak_branch_67[down=false,facing=north,toggle=1]
conquest:thick_diagonal_oak_branch_67[down=false,facing=north,toggle=2]
conquest:thick_diagonal_oak_branch_67[down=false,facing=north,toggle=3]
conquest:thick_diagonal_oak_branch_67[down=false,facing=south,toggle=1]
conquest:thick_diagonal_oak_branch_67[down=false,facing=south,toggle=2]
conquest:thick_diagonal_oak_branch_67[down=false,facing=south,toggle=3]
conquest:thick_diagonal_oak_branch_67[down=false,facing=west,toggle=1]
conquest:thick_diagonal_oak_branch_67[down=false,facing=west,toggle=2]
conquest:thick_diagonal_oak_branch_67[down=false,facing=west,toggle=3]
conquest:thick_diagonal_oak_branch_67[down=false,facing=east,toggle=1]
conquest:thick_diagonal_oak_branch_67[down=false,facing=east,toggle=2]
conquest:thick_diagonal_oak_branch_67[down=false,facing=east,toggle=3]
conquest:thick_diagonal_oak_branch_67_corner[down=true,facing=north,toggle=1]
conquest:thick_diagonal_oak_branch_67_corner[down=true,facing=north,toggle=2]
conquest:thick_diagonal_oak_branch_67_corner[down=true,facing=north,toggle=3]
conquest:thick_diagonal_oak_branch_67_corner[down=true,facing=south,toggle=1]
conquest:thick_diagonal_oak_branch_67_corner[down=true,facing=south,toggle=2]
conquest:thick_diagonal_oak_branch_67_corner[down=true,facing=south,toggle=3]
conquest:thick_diagonal_oak_branch_67_corner[down=true,facing=west,toggle=1]
conquest:thick_diagonal_oak_branch_67_corner[down=true,facing=west,toggle=2]
conquest:thick_diagonal_oak_branch_67_corner[down=true,facing=west,toggle=3]
conquest:thick_diagonal_oak_branch_67_corner[down=true,facing=east,toggle=1]
conquest:thick_diagonal_oak_branch_67_corner[down=true,facing=east,toggle=2]
conquest:thick_diagonal_oak_branch_67_corner[down=true,facing=east,toggle=3]
conquest:thick_diagonal_oak_branch_67_corner[down=false,facing=north,toggle=1]
conquest:thick_diagonal_oak_branch_67_corner[down=false,facing=north,toggle=2]
conquest:thick_diagonal_oak_branch_67_corner[down=false,facing=north,toggle=3]
conquest:thick_diagonal_oak_branch_67_corner[down=false,facing=south,toggle=1]
conquest:thick_diagonal_oak_branch_67_corner[down=false,facing=south,toggle=2]
conquest:thick_diagonal_oak_branch_67_corner[down=false,facing=south,toggle=3]
conquest:thick_diagonal_oak_branch_67_corner[down=false,facing=west,toggle=1]
conquest:thick_diagonal_oak_branch_67_corner[down=false,facing=west,toggle=2]
conquest:thick_diagonal_oak_branch_67_corner[down=false,facing=west,toggle=3]
conquest:thick_diagonal_oak_branch_67_corner[down=false,facing=east,toggle=1]
conquest:thick_diagonal_oak_branch_67_corner[down=false,facing=east,toggle=2]
conquest:thick_diagonal_oak_branch_67_corner[down=false,facing=east,toggle=3]
conquest:thick_diagonal_orange_pine_branch_22[facing=north,toggle=1,type=top]
conquest:thick_diagonal_orange_pine_branch_22[facing=north,toggle=1,type=bottom]
conquest:thick_diagonal_orange_pine_branch_22[facing=north,toggle=2,type=top]
conquest:thick_diagonal_orange_pine_branch_22[facing=north,toggle=2,type=bottom]
conquest:thick_diagonal_orange_pine_branch_22[facing=south,toggle=1,type=top]
conquest:thick_diagonal_orange_pine_branch_22[facing=south,toggle=1,type=bottom]
conquest:thick_diagonal_orange_pine_branch_22[facing=south,toggle=2,type=top]
conquest:thick_diagonal_orange_pine_branch_22[facing=south,toggle=2,type=bottom]
conquest:thick_diagonal_orange_pine_branch_22[facing=west,toggle=1,type=top]
conquest:thick_diagonal_orange_pine_branch_22[facing=west,toggle=1,type=bottom]
conquest:thick_diagonal_orange_pine_branch_22[facing=west,toggle=2,type=top]
conquest:thick_diagonal_orange_pine_branch_22[facing=west,toggle=2,type=bottom]
conquest:thick_diagonal_orange_pine_branch_22[facing=east,toggle=1,type=top]
conquest:thick_diagonal_orange_pine_branch_22[facing=east,toggle=1,type=bottom]
conquest:thick_diagonal_orange_pine_branch_22[facing=east,toggle=2,type=top]
conquest:thick_diagonal_orange_pine_branch_22[facing=east,toggle=2,type=bottom]
conquest:thick_diagonal_orange_pine_branch_22_corner[facing=north,toggle=1,type=top]
conquest:thick_diagonal_orange_pine_branch_22_corner[facing=north,toggle=1,type=bottom]
conquest:thick_diagonal_orange_pine_branch_22_corner[facing=north,toggle=2,type=top]
conquest:thick_diagonal_orange_pine_branch_22_corner[facing=north,toggle=2,type=bottom]
conquest:thick_diagonal_orange_pine_branch_22_corner[facing=south,toggle=1,type=top]
conquest:thick_diagonal_orange_pine_branch_22_corner[facing=south,toggle=1,type=bottom]
conquest:thick_diagonal_orange_pine_branch_22_corner[facing=south,toggle=2,type=top]
conquest:thick_diagonal_orange_pine_branch_22_corner[facing=south,toggle=2,type=bottom]
conquest:thick_diagonal_orange_pine_branch_22_corner[facing=west,toggle=1,type=top]
conquest:thick_diagonal_orange_pine_branch_22_corner[facing=west,toggle=1,type=bottom]
conquest:thick_diagonal_orange_pine_branch_22_corner[facing=west,toggle=2,type=top]
conquest:thick_diagonal_orange_pine_branch_22_corner[facing=west,toggle=2,type=bottom]
conquest:thick_diagonal_orange_pine_branch_22_corner[facing=east,toggle=1,type=top]
conquest:thick_diagonal_orange_pine_branch_22_corner[facing=east,toggle=1,type=bottom]
conquest:thick_diagonal_orange_pine_branch_22_corner[facing=east,toggle=2,type=top]
conquest:thick_diagonal_orange_pine_branch_22_corner[facing=east,toggle=2,type=bottom]
conquest:thick_diagonal_orange_pine_branch_45[down=true,facing=north,toggle=1]
conquest:thick_diagonal_orange_pine_branch_45[down=true,facing=north,toggle=2]
conquest:thick_diagonal_orange_pine_branch_45[down=true,facing=south,toggle=1]
conquest:thick_diagonal_orange_pine_branch_45[down=true,facing=south,toggle=2]
conquest:thick_diagonal_orange_pine_branch_45[down=true,facing=west,toggle=1]
conquest:thick_diagonal_orange_pine_branch_45[down=true,facing=west,toggle=2]
conquest:thick_diagonal_orange_pine_branch_45[down=true,facing=east,toggle=1]
conquest:thick_diagonal_orange_pine_branch_45[down=true,facing=east,toggle=2]
conquest:thick_diagonal_orange_pine_branch_45[down=false,facing=north,toggle=1]
conquest:thick_diagonal_orange_pine_branch_45[down=false,facing=north,toggle=2]
conquest:thick_diagonal_orange_pine_branch_45[down=false,facing=south,toggle=1]
conquest:thick_diagonal_orange_pine_branch_45[down=false,facing=south,toggle=2]
conquest:thick_diagonal_orange_pine_branch_45[down=false,facing=west,toggle=1]
conquest:thick_diagonal_orange_pine_branch_45[down=false,facing=west,toggle=2]
conquest:thick_diagonal_orange_pine_branch_45[down=false,facing=east,toggle=1]
conquest:thick_diagonal_orange_pine_branch_45[down=false,facing=east,toggle=2]
conquest:thick_diagonal_orange_pine_branch_45_connector[down=true,facing=north,toggle=1]
conquest:thick_diagonal_orange_pine_branch_45_connector[down=true,facing=north,toggle=2]
conquest:thick_diagonal_orange_pine_branch_45_connector[down=true,facing=north,toggle=3]
conquest:thick_diagonal_orange_pine_branch_45_connector[down=true,facing=south,toggle=1]
conquest:thick_diagonal_orange_pine_branch_45_connector[down=true,facing=south,toggle=2]
conquest:thick_diagonal_orange_pine_branch_45_connector[down=true,facing=south,toggle=3]
conquest:thick_diagonal_orange_pine_branch_45_connector[down=true,facing=west,toggle=1]
conquest:thick_diagonal_orange_pine_branch_45_connector[down=true,facing=west,toggle=2]
conquest:thick_diagonal_orange_pine_branch_45_connector[down=true,facing=west,toggle=3]
conquest:thick_diagonal_orange_pine_branch_45_connector[down=true,facing=east,toggle=1]
conquest:thick_diagonal_orange_pine_branch_45_connector[down=true,facing=east,toggle=2]
conquest:thick_diagonal_orange_pine_branch_45_connector[down=true,facing=east,toggle=3]
conquest:thick_diagonal_orange_pine_branch_45_connector[down=false,facing=north,toggle=1]
conquest:thick_diagonal_orange_pine_branch_45_connector[down=false,facing=north,toggle=2]
conquest:thick_diagonal_orange_pine_branch_45_connector[down=false,facing=north,toggle=3]
conquest:thick_diagonal_orange_pine_branch_45_connector[down=false,facing=south,toggle=1]
conquest:thick_diagonal_orange_pine_branch_45_connector[down=false,facing=south,toggle=2]
conquest:thick_diagonal_orange_pine_branch_45_connector[down=false,facing=south,toggle=3]
conquest:thick_diagonal_orange_pine_branch_45_connector[down=false,facing=west,toggle=1]
conquest:thick_diagonal_orange_pine_branch_45_connector[down=false,facing=west,toggle=2]
conquest:thick_diagonal_orange_pine_branch_45_connector[down=false,facing=west,toggle=3]
conquest:thick_diagonal_orange_pine_branch_45_connector[down=false,facing=east,toggle=1]
conquest:thick_diagonal_orange_pine_branch_45_connector[down=false,facing=east,toggle=2]
conquest:thick_diagonal_orange_pine_branch_45_connector[down=false,facing=east,toggle=3]
conquest:thick_diagonal_orange_pine_branch_45_corner[down=true,facing=north,toggle=1]
conquest:thick_diagonal_orange_pine_branch_45_corner[down=true,facing=north,toggle=2]
conquest:thick_diagonal_orange_pine_branch_45_corner[down=true,facing=south,toggle=1]
conquest:thick_diagonal_orange_pine_branch_45_corner[down=true,facing=south,toggle=2]
conquest:thick_diagonal_orange_pine_branch_45_corner[down=true,facing=west,toggle=1]
conquest:thick_diagonal_orange_pine_branch_45_corner[down=true,facing=west,toggle=2]
conquest:thick_diagonal_orange_pine_branch_45_corner[down=true,facing=east,toggle=1]
conquest:thick_diagonal_orange_pine_branch_45_corner[down=true,facing=east,toggle=2]
conquest:thick_diagonal_orange_pine_branch_45_corner[down=false,facing=north,toggle=1]
conquest:thick_diagonal_orange_pine_branch_45_corner[down=false,facing=north,toggle=2]
conquest:thick_diagonal_orange_pine_branch_45_corner[down=false,facing=south,toggle=1]
conquest:thick_diagonal_orange_pine_branch_45_corner[down=false,facing=south,toggle=2]
conquest:thick_diagonal_orange_pine_branch_45_corner[down=false,facing=west,toggle=1]
conquest:thick_diagonal_orange_pine_branch_45_corner[down=false,facing=west,toggle=2]
conquest:thick_diagonal_orange_pine_branch_45_corner[down=false,facing=east,toggle=1]
conquest:thick_diagonal_orange_pine_branch_45_corner[down=false,facing=east,toggle=2]
conquest:thick_diagonal_orange_pine_branch_67[down=true,facing=north,toggle=1]
conquest:thick_diagonal_orange_pine_branch_67[down=true,facing=north,toggle=2]
conquest:thick_diagonal_orange_pine_branch_67[down=true,facing=north,toggle=3]
conquest:thick_diagonal_orange_pine_branch_67[down=true,facing=south,toggle=1]
conquest:thick_diagonal_orange_pine_branch_67[down=true,facing=south,toggle=2]
conquest:thick_diagonal_orange_pine_branch_67[down=true,facing=south,toggle=3]
conquest:thick_diagonal_orange_pine_branch_67[down=true,facing=west,toggle=1]
conquest:thick_diagonal_orange_pine_branch_67[down=true,facing=west,toggle=2]
conquest:thick_diagonal_orange_pine_branch_67[down=true,facing=west,toggle=3]
conquest:thick_diagonal_orange_pine_branch_67[down=true,facing=east,toggle=1]
conquest:thick_diagonal_orange_pine_branch_67[down=true,facing=east,toggle=2]
conquest:thick_diagonal_orange_pine_branch_67[down=true,facing=east,toggle=3]
conquest:thick_diagonal_orange_pine_branch_67[down=false,facing=north,toggle=1]
conquest:thick_diagonal_orange_pine_branch_67[down=false,facing=north,toggle=2]
conquest:thick_diagonal_orange_pine_branch_67[down=false,facing=north,toggle=3]
conquest:thick_diagonal_orange_pine_branch_67[down=false,facing=south,toggle=1]
conquest:thick_diagonal_orange_pine_branch_67[down=false,facing=south,toggle=2]
conquest:thick_diagonal_orange_pine_branch_67[down=false,facing=south,toggle=3]
conquest:thick_diagonal_orange_pine_branch_67[down=false,facing=west,toggle=1]
conquest:thick_diagonal_orange_pine_branch_67[down=false,facing=west,toggle=2]
conquest:thick_diagonal_orange_pine_branch_67[down=false,facing=west,toggle=3]
conquest:thick_diagonal_orange_pine_branch_67[down=false,facing=east,toggle=1]
conquest:thick_diagonal_orange_pine_branch_67[down=false,facing=east,toggle=2]
conquest:thick_diagonal_orange_pine_branch_67[down=false,facing=east,toggle=3]
conquest:thick_diagonal_orange_pine_branch_67_corner[down=true,facing=north,toggle=1]
conquest:thick_diagonal_orange_pine_branch_67_corner[down=true,facing=north,toggle=2]
conquest:thick_diagonal_orange_pine_branch_67_corner[down=true,facing=north,toggle=3]
conquest:thick_diagonal_orange_pine_branch_67_corner[down=true,facing=south,toggle=1]
conquest:thick_diagonal_orange_pine_branch_67_corner[down=true,facing=south,toggle=2]
conquest:thick_diagonal_orange_pine_branch_67_corner[down=true,facing=south,toggle=3]
conquest:thick_diagonal_orange_pine_branch_67_corner[down=true,facing=west,toggle=1]
conquest:thick_diagonal_orange_pine_branch_67_corner[down=true,facing=west,toggle=2]
conquest:thick_diagonal_orange_pine_branch_67_corner[down=true,facing=west,toggle=3]
conquest:thick_diagonal_orange_pine_branch_67_corner[down=true,facing=east,toggle=1]
conquest:thick_diagonal_orange_pine_branch_67_corner[down=true,facing=east,toggle=2]
conquest:thick_diagonal_orange_pine_branch_67_corner[down=true,facing=east,toggle=3]
conquest:thick_diagonal_orange_pine_branch_67_corner[down=false,facing=north,toggle=1]
conquest:thick_diagonal_orange_pine_branch_67_corner[down=false,facing=north,toggle=2]
conquest:thick_diagonal_orange_pine_branch_67_corner[down=false,facing=north,toggle=3]
conquest:thick_diagonal_orange_pine_branch_67_corner[down=false,facing=south,toggle=1]
conquest:thick_diagonal_orange_pine_branch_67_corner[down=false,facing=south,toggle=2]
conquest:thick_diagonal_orange_pine_branch_67_corner[down=false,facing=south,toggle=3]
conquest:thick_diagonal_orange_pine_branch_67_corner[down=false,facing=west,toggle=1]
conquest:thick_diagonal_orange_pine_branch_67_corner[down=false,facing=west,toggle=2]
conquest:thick_diagonal_orange_pine_branch_67_corner[down=false,facing=west,toggle=3]
conquest:thick_diagonal_orange_pine_branch_67_corner[down=false,facing=east,toggle=1]
conquest:thick_diagonal_orange_pine_branch_67_corner[down=false,facing=east,toggle=2]
conquest:thick_diagonal_orange_pine_branch_67_corner[down=false,facing=east,toggle=3]
conquest:thick_diagonal_spruce_branch_22[facing=north,toggle=1,type=top]
conquest:thick_diagonal_spruce_branch_22[facing=north,toggle=1,type=bottom]
conquest:thick_diagonal_spruce_branch_22[facing=north,toggle=2,type=top]
conquest:thick_diagonal_spruce_branch_22[facing=north,toggle=2,type=bottom]
conquest:thick_diagonal_spruce_branch_22[facing=south,toggle=1,type=top]
conquest:thick_diagonal_spruce_branch_22[facing=south,toggle=1,type=bottom]
conquest:thick_diagonal_spruce_branch_22[facing=south,toggle=2,type=top]
conquest:thick_diagonal_spruce_branch_22[facing=south,toggle=2,type=bottom]
conquest:thick_diagonal_spruce_branch_22[facing=west,toggle=1,type=top]
conquest:thick_diagonal_spruce_branch_22[facing=west,toggle=1,type=bottom]
conquest:thick_diagonal_spruce_branch_22[facing=west,toggle=2,type=top]
conquest:thick_diagonal_spruce_branch_22[facing=west,toggle=2,type=bottom]
conquest:thick_diagonal_spruce_branch_22[facing=east,toggle=1,type=top]
conquest:thick_diagonal_spruce_branch_22[facing=east,toggle=1,type=bottom]
conquest:thick_diagonal_spruce_branch_22[facing=east,toggle=2,type=top]
conquest:thick_diagonal_spruce_branch_22[facing=east,toggle=2,type=bottom]
conquest:thick_diagonal_spruce_branch_22_corner[facing=north,toggle=1,type=top]
conquest:thick_diagonal_spruce_branch_22_corner[facing=north,toggle=1,type=bottom]
conquest:thick_diagonal_spruce_branch_22_corner[facing=north,toggle=2,type=top]
conquest:thick_diagonal_spruce_branch_22_corner[facing=north,toggle=2,type=bottom]
conquest:thick_diagonal_spruce_branch_22_corner[facing=south,toggle=1,type=top]
conquest:thick_diagonal_spruce_branch_22_corner[facing=south,toggle=1,type=bottom]
conquest:thick_diagonal_spruce_branch_22_corner[facing=south,toggle=2,type=top]
conquest:thick_diagonal_spruce_branch_22_corner[facing=south,toggle=2,type=bottom]
conquest:thick_diagonal_spruce_branch_22_corner[facing=west,toggle=1,type=top]
conquest:thick_diagonal_spruce_branch_22_corner[facing=west,toggle=1,type=bottom]
conquest:thick_diagonal_spruce_branch_22_corner[facing=west,toggle=2,type=top]
conquest:thick_diagonal_spruce_branch_22_corner[facing=west,toggle=2,type=bottom]
conquest:thick_diagonal_spruce_branch_22_corner[facing=east,toggle=1,type=top]
conquest:thick_diagonal_spruce_branch_22_corner[facing=east,toggle=1,type=bottom]
conquest:thick_diagonal_spruce_branch_22_corner[facing=east,toggle=2,type=top]
conquest:thick_diagonal_spruce_branch_22_corner[facing=east,toggle=2,type=bottom]
conquest:thick_diagonal_spruce_branch_45[down=true,facing=north,toggle=1]
conquest:thick_diagonal_spruce_branch_45[down=true,facing=north,toggle=2]
conquest:thick_diagonal_spruce_branch_45[down=true,facing=south,toggle=1]
conquest:thick_diagonal_spruce_branch_45[down=true,facing=south,toggle=2]
conquest:thick_diagonal_spruce_branch_45[down=true,facing=west,toggle=1]
conquest:thick_diagonal_spruce_branch_45[down=true,facing=west,toggle=2]
conquest:thick_diagonal_spruce_branch_45[down=true,facing=east,toggle=1]
conquest:thick_diagonal_spruce_branch_45[down=true,facing=east,toggle=2]
conquest:thick_diagonal_spruce_branch_45[down=false,facing=north,toggle=1]
conquest:thick_diagonal_spruce_branch_45[down=false,facing=north,toggle=2]
conquest:thick_diagonal_spruce_branch_45[down=false,facing=south,toggle=1]
conquest:thick_diagonal_spruce_branch_45[down=false,facing=south,toggle=2]
conquest:thick_diagonal_spruce_branch_45[down=false,facing=west,toggle=1]
conquest:thick_diagonal_spruce_branch_45[down=false,facing=west,toggle=2]
conquest:thick_diagonal_spruce_branch_45[down=false,facing=east,toggle=1]
conquest:thick_diagonal_spruce_branch_45[down=false,facing=east,toggle=2]
conquest:thick_diagonal_spruce_branch_45_connector[down=true,facing=north,toggle=1]
conquest:thick_diagonal_spruce_branch_45_connector[down=true,facing=north,toggle=2]
conquest:thick_diagonal_spruce_branch_45_connector[down=true,facing=north,toggle=3]
conquest:thick_diagonal_spruce_branch_45_connector[down=true,facing=south,toggle=1]
conquest:thick_diagonal_spruce_branch_45_connector[down=true,facing=south,toggle=2]
conquest:thick_diagonal_spruce_branch_45_connector[down=true,facing=south,toggle=3]
conquest:thick_diagonal_spruce_branch_45_connector[down=true,facing=west,toggle=1]
conquest:thick_diagonal_spruce_branch_45_connector[down=true,facing=west,toggle=2]
conquest:thick_diagonal_spruce_branch_45_connector[down=true,facing=west,toggle=3]
conquest:thick_diagonal_spruce_branch_45_connector[down=true,facing=east,toggle=1]
conquest:thick_diagonal_spruce_branch_45_connector[down=true,facing=east,toggle=2]
conquest:thick_diagonal_spruce_branch_45_connector[down=true,facing=east,toggle=3]
conquest:thick_diagonal_spruce_branch_45_connector[down=false,facing=north,toggle=1]
conquest:thick_diagonal_spruce_branch_45_connector[down=false,facing=north,toggle=2]
conquest:thick_diagonal_spruce_branch_45_connector[down=false,facing=north,toggle=3]
conquest:thick_diagonal_spruce_branch_45_connector[down=false,facing=south,toggle=1]
conquest:thick_diagonal_spruce_branch_45_connector[down=false,facing=south,toggle=2]
conquest:thick_diagonal_spruce_branch_45_connector[down=false,facing=south,toggle=3]
conquest:thick_diagonal_spruce_branch_45_connector[down=false,facing=west,toggle=1]
conquest:thick_diagonal_spruce_branch_45_connector[down=false,facing=west,toggle=2]
conquest:thick_diagonal_spruce_branch_45_connector[down=false,facing=west,toggle=3]
conquest:thick_diagonal_spruce_branch_45_connector[down=false,facing=east,toggle=1]
conquest:thick_diagonal_spruce_branch_45_connector[down=false,facing=east,toggle=2]
conquest:thick_diagonal_spruce_branch_45_connector[down=false,facing=east,toggle=3]
conquest:thick_diagonal_spruce_branch_45_corner[down=true,facing=north,toggle=1]
conquest:thick_diagonal_spruce_branch_45_corner[down=true,facing=north,toggle=2]
conquest:thick_diagonal_spruce_branch_45_corner[down=true,facing=south,toggle=1]
conquest:thick_diagonal_spruce_branch_45_corner[down=true,facing=south,toggle=2]
conquest:thick_diagonal_spruce_branch_45_corner[down=true,facing=west,toggle=1]
conquest:thick_diagonal_spruce_branch_45_corner[down=true,facing=west,toggle=2]
conquest:thick_diagonal_spruce_branch_45_corner[down=true,facing=east,toggle=1]
conquest:thick_diagonal_spruce_branch_45_corner[down=true,facing=east,toggle=2]
conquest:thick_diagonal_spruce_branch_45_corner[down=false,facing=north,toggle=1]
conquest:thick_diagonal_spruce_branch_45_corner[down=false,facing=north,toggle=2]
conquest:thick_diagonal_spruce_branch_45_corner[down=false,facing=south,toggle=1]
conquest:thick_diagonal_spruce_branch_45_corner[down=false,facing=south,toggle=2]
conquest:thick_diagonal_spruce_branch_45_corner[down=false,facing=west,toggle=1]
conquest:thick_diagonal_spruce_branch_45_corner[down=false,facing=west,toggle=2]
conquest:thick_diagonal_spruce_branch_45_corner[down=false,facing=east,toggle=1]
conquest:thick_diagonal_spruce_branch_45_corner[down=false,facing=east,toggle=2]
conquest:thick_diagonal_spruce_branch_67[down=true,facing=north,toggle=1]
conquest:thick_diagonal_spruce_branch_67[down=true,facing=north,toggle=2]
conquest:thick_diagonal_spruce_branch_67[down=true,facing=north,toggle=3]
conquest:thick_diagonal_spruce_branch_67[down=true,facing=south,toggle=1]
conquest:thick_diagonal_spruce_branch_67[down=true,facing=south,toggle=2]
conquest:thick_diagonal_spruce_branch_67[down=true,facing=south,toggle=3]
conquest:thick_diagonal_spruce_branch_67[down=true,facing=west,toggle=1]
conquest:thick_diagonal_spruce_branch_67[down=true,facing=west,toggle=2]
conquest:thick_diagonal_spruce_branch_67[down=true,facing=west,toggle=3]
conquest:thick_diagonal_spruce_branch_67[down=true,facing=east,toggle=1]
conquest:thick_diagonal_spruce_branch_67[down=true,facing=east,toggle=2]
conquest:thick_diagonal_spruce_branch_67[down=true,facing=east,toggle=3]
conquest:thick_diagonal_spruce_branch_67[down=false,facing=north,toggle=1]
conquest:thick_diagonal_spruce_branch_67[down=false,facing=north,toggle=2]
conquest:thick_diagonal_spruce_branch_67[down=false,facing=north,toggle=3]
conquest:thick_diagonal_spruce_branch_67[down=false,facing=south,toggle=1]
conquest:thick_diagonal_spruce_branch_67[down=false,facing=south,toggle=2]
conquest:thick_diagonal_spruce_branch_67[down=false,facing=south,toggle=3]
conquest:thick_diagonal_spruce_branch_67[down=false,facing=west,toggle=1]
conquest:thick_diagonal_spruce_branch_67[down=false,facing=west,toggle=2]
conquest:thick_diagonal_spruce_branch_67[down=false,facing=west,toggle=3]
conquest:thick_diagonal_spruce_branch_67[down=false,facing=east,toggle=1]
conquest:thick_diagonal_spruce_branch_67[down=false,facing=east,toggle=2]
conquest:thick_diagonal_spruce_branch_67[down=false,facing=east,toggle=3]
conquest:thick_diagonal_spruce_branch_67_corner[down=true,facing=north,toggle=1]
conquest:thick_diagonal_spruce_branch_67_corner[down=true,facing=north,toggle=2]
conquest:thick_diagonal_spruce_branch_67_corner[down=true,facing=north,toggle=3]
conquest:thick_diagonal_spruce_branch_67_corner[down=true,facing=south,toggle=1]
conquest:thick_diagonal_spruce_branch_67_corner[down=true,facing=south,toggle=2]
conquest:thick_diagonal_spruce_branch_67_corner[down=true,facing=south,toggle=3]
conquest:thick_diagonal_spruce_branch_67_corner[down=true,facing=west,toggle=1]
conquest:thick_diagonal_spruce_branch_67_corner[down=true,facing=west,toggle=2]
conquest:thick_diagonal_spruce_branch_67_corner[down=true,facing=west,toggle=3]
conquest:thick_diagonal_spruce_branch_67_corner[down=true,facing=east,toggle=1]
conquest:thick_diagonal_spruce_branch_67_corner[down=true,facing=east,toggle=2]
conquest:thick_diagonal_spruce_branch_67_corner[down=true,facing=east,toggle=3]
conquest:thick_diagonal_spruce_branch_67_corner[down=false,facing=north,toggle=1]
conquest:thick_diagonal_spruce_branch_67_corner[down=false,facing=north,toggle=2]
conquest:thick_diagonal_spruce_branch_67_corner[down=false,facing=north,toggle=3]
conquest:thick_diagonal_spruce_branch_67_corner[down=false,facing=south,toggle=1]
conquest:thick_diagonal_spruce_branch_67_corner[down=false,facing=south,toggle=2]
conquest:thick_diagonal_spruce_branch_67_corner[down=false,facing=south,toggle=3]
conquest:thick_diagonal_spruce_branch_67_corner[down=false,facing=west,toggle=1]
conquest:thick_diagonal_spruce_branch_67_corner[down=false,facing=west,toggle=2]
conquest:thick_diagonal_spruce_branch_67_corner[down=false,facing=west,toggle=3]
conquest:thick_diagonal_spruce_branch_67_corner[down=false,facing=east,toggle=1]
conquest:thick_diagonal_spruce_branch_67_corner[down=false,facing=east,toggle=2]
conquest:thick_diagonal_spruce_branch_67_corner[down=false,facing=east,toggle=3]
conquest:thick_fern[layers=1,waterlogged=true]
conquest:thick_fern[layers=1,waterlogged=false]
conquest:thick_fern[layers=2,waterlogged=true]
conquest:thick_fern[layers=2,waterlogged=false]
conquest:thick_fern[layers=3,waterlogged=true]
conquest:thick_fern[layers=3,waterlogged=false]
conquest:thick_fern[layers=4,waterlogged=true]
conquest:thick_fern[layers=4,waterlogged=false]
conquest:thick_fern[layers=5,waterlogged=true]
conquest:thick_fern[layers=5,waterlogged=false]
conquest:thick_fern[layers=6,waterlogged=true]
conquest:thick_fern[layers=6,waterlogged=false]
conquest:thick_fern[layers=7,waterlogged=true]
conquest:thick_fern[layers=7,waterlogged=false]
conquest:thick_fern[layers=8,waterlogged=true]
conquest:thick_fern[layers=8,waterlogged=false]
conquest:thick_hanging_ivy
conquest:thick_ivy[east=true,north=true,south=true,up=true,west=true]
conquest:thick_ivy[east=true,north=true,south=true,up=true,west=false]
conquest:thick_ivy[east=true,north=true,south=true,up=false,west=true]
conquest:thick_ivy[east=true,north=true,south=true,up=false,west=false]
conquest:thick_ivy[east=true,north=true,south=false,up=true,west=true]
conquest:thick_ivy[east=true,north=true,south=false,up=true,west=false]
conquest:thick_ivy[east=true,north=true,south=false,up=false,west=true]
conquest:thick_ivy[east=true,north=true,south=false,up=false,west=false]
conquest:thick_ivy[east=true,north=false,south=true,up=true,west=true]
conquest:thick_ivy[east=true,north=false,south=true,up=true,west=false]
conquest:thick_ivy[east=true,north=false,south=true,up=false,west=true]
conquest:thick_ivy[east=true,north=false,south=true,up=false,west=false]
conquest:thick_ivy[east=true,north=false,south=false,up=true,west=true]
conquest:thick_ivy[east=true,north=false,south=false,up=true,west=false]
conquest:thick_ivy[east=true,north=false,south=false,up=false,west=true]
conquest:thick_ivy[east=true,north=false,south=false,up=false,west=false]
conquest:thick_ivy[east=false,north=true,south=true,up=true,west=true]
conquest:thick_ivy[east=false,north=true,south=true,up=true,west=false]
conquest:thick_ivy[east=false,north=true,south=true,up=false,west=true]
conquest:thick_ivy[east=false,north=true,south=true,up=false,west=false]
conquest:thick_ivy[east=false,north=true,south=false,up=true,west=true]
conquest:thick_ivy[east=false,north=true,south=false,up=true,west=false]
conquest:thick_ivy[east=false,north=true,south=false,up=false,west=true]
conquest:thick_ivy[east=false,north=true,south=false,up=false,west=false]
conquest:thick_ivy[east=false,north=false,south=true,up=true,west=true]
conquest:thick_ivy[east=false,north=false,south=true,up=true,west=false]
conquest:thick_ivy[east=false,north=false,south=true,up=false,west=true]
conquest:thick_ivy[east=false,north=false,south=true,up=false,west=false]
conquest:thick_ivy[east=false,north=false,south=false,up=true,west=true]
conquest:thick_ivy[east=false,north=false,south=false,up=true,west=false]
conquest:thick_ivy[east=false,north=false,south=false,up=false,west=true]
conquest:thick_ivy[east=false,north=false,south=false,up=false,west=false]
conquest:thick_mud
conquest:thick_mud_corner_slab[facing=north,type=top,waterlogged=true]
conquest:thick_mud_corner_slab[facing=north,type=top,waterlogged=false]
conquest:thick_mud_corner_slab[facing=north,type=bottom,waterlogged=true]
conquest:thick_mud_corner_slab[facing=north,type=bottom,waterlogged=false]
conquest:thick_mud_corner_slab[facing=south,type=top,waterlogged=true]
conquest:thick_mud_corner_slab[facing=south,type=top,waterlogged=false]
conquest:thick_mud_corner_slab[facing=south,type=bottom,waterlogged=true]
conquest:thick_mud_corner_slab[facing=south,type=bottom,waterlogged=false]
conquest:thick_mud_corner_slab[facing=west,type=top,waterlogged=true]
conquest:thick_mud_corner_slab[facing=west,type=top,waterlogged=false]
conquest:thick_mud_corner_slab[facing=west,type=bottom,waterlogged=true]
conquest:thick_mud_corner_slab[facing=west,type=bottom,waterlogged=false]
conquest:thick_mud_corner_slab[facing=east,type=top,waterlogged=true]
conquest:thick_mud_corner_slab[facing=east,type=top,waterlogged=false]
conquest:thick_mud_corner_slab[facing=east,type=bottom,waterlogged=true]
conquest:thick_mud_corner_slab[facing=east,type=bottom,waterlogged=false]
conquest:thick_mud_eighth_slab[facing=north,type=top,waterlogged=true]
conquest:thick_mud_eighth_slab[facing=north,type=top,waterlogged=false]
conquest:thick_mud_eighth_slab[facing=north,type=bottom,waterlogged=true]
conquest:thick_mud_eighth_slab[facing=north,type=bottom,waterlogged=false]
conquest:thick_mud_eighth_slab[facing=south,type=top,waterlogged=true]
conquest:thick_mud_eighth_slab[facing=south,type=top,waterlogged=false]
conquest:thick_mud_eighth_slab[facing=south,type=bottom,waterlogged=true]
conquest:thick_mud_eighth_slab[facing=south,type=bottom,waterlogged=false]
conquest:thick_mud_eighth_slab[facing=west,type=top,waterlogged=true]
conquest:thick_mud_eighth_slab[facing=west,type=top,waterlogged=false]
conquest:thick_mud_eighth_slab[facing=west,type=bottom,waterlogged=true]
conquest:thick_mud_eighth_slab[facing=west,type=bottom,waterlogged=false]
conquest:thick_mud_eighth_slab[facing=east,type=top,waterlogged=true]
conquest:thick_mud_eighth_slab[facing=east,type=top,waterlogged=false]
conquest:thick_mud_eighth_slab[facing=east,type=bottom,waterlogged=true]
conquest:thick_mud_eighth_slab[facing=east,type=bottom,waterlogged=false]
conquest:thick_mud_quarter_slab[facing=north,layer=1,type=top,waterlogged=true]
conquest:thick_mud_quarter_slab[facing=north,layer=1,type=top,waterlogged=false]
conquest:thick_mud_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=true]
conquest:thick_mud_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=false]
conquest:thick_mud_quarter_slab[facing=north,layer=2,type=top,waterlogged=true]
conquest:thick_mud_quarter_slab[facing=north,layer=2,type=top,waterlogged=false]
conquest:thick_mud_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=true]
conquest:thick_mud_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=false]
conquest:thick_mud_quarter_slab[facing=north,layer=3,type=top,waterlogged=true]
conquest:thick_mud_quarter_slab[facing=north,layer=3,type=top,waterlogged=false]
conquest:thick_mud_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=true]
conquest:thick_mud_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=false]
conquest:thick_mud_quarter_slab[facing=south,layer=1,type=top,waterlogged=true]
conquest:thick_mud_quarter_slab[facing=south,layer=1,type=top,waterlogged=false]
conquest:thick_mud_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=true]
conquest:thick_mud_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=false]
conquest:thick_mud_quarter_slab[facing=south,layer=2,type=top,waterlogged=true]
conquest:thick_mud_quarter_slab[facing=south,layer=2,type=top,waterlogged=false]
conquest:thick_mud_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=true]
conquest:thick_mud_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=false]
conquest:thick_mud_quarter_slab[facing=south,layer=3,type=top,waterlogged=true]
conquest:thick_mud_quarter_slab[facing=south,layer=3,type=top,waterlogged=false]
conquest:thick_mud_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=true]
conquest:thick_mud_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=false]
conquest:thick_mud_quarter_slab[facing=west,layer=1,type=top,waterlogged=true]
conquest:thick_mud_quarter_slab[facing=west,layer=1,type=top,waterlogged=false]
conquest:thick_mud_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=true]
conquest:thick_mud_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=false]
conquest:thick_mud_quarter_slab[facing=west,layer=2,type=top,waterlogged=true]
conquest:thick_mud_quarter_slab[facing=west,layer=2,type=top,waterlogged=false]
conquest:thick_mud_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=true]
conquest:thick_mud_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=false]
conquest:thick_mud_quarter_slab[facing=west,layer=3,type=top,waterlogged=true]
conquest:thick_mud_quarter_slab[facing=west,layer=3,type=top,waterlogged=false]
conquest:thick_mud_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=true]
conquest:thick_mud_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=false]
conquest:thick_mud_quarter_slab[facing=east,layer=1,type=top,waterlogged=true]
conquest:thick_mud_quarter_slab[facing=east,layer=1,type=top,waterlogged=false]
conquest:thick_mud_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=true]
conquest:thick_mud_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=false]
conquest:thick_mud_quarter_slab[facing=east,layer=2,type=top,waterlogged=true]
conquest:thick_mud_quarter_slab[facing=east,layer=2,type=top,waterlogged=false]
conquest:thick_mud_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=true]
conquest:thick_mud_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=false]
conquest:thick_mud_quarter_slab[facing=east,layer=3,type=top,waterlogged=true]
conquest:thick_mud_quarter_slab[facing=east,layer=3,type=top,waterlogged=false]
conquest:thick_mud_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=true]
conquest:thick_mud_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=false]
conquest:thick_mud_slab[layers=1,type=top,waterlogged=true]
conquest:thick_mud_slab[layers=1,type=top,waterlogged=false]
conquest:thick_mud_slab[layers=1,type=bottom,waterlogged=true]
conquest:thick_mud_slab[layers=1,type=bottom,waterlogged=false]
conquest:thick_mud_slab[layers=2,type=top,waterlogged=true]
conquest:thick_mud_slab[layers=2,type=top,waterlogged=false]
conquest:thick_mud_slab[layers=2,type=bottom,waterlogged=true]
conquest:thick_mud_slab[layers=2,type=bottom,waterlogged=false]
conquest:thick_mud_slab[layers=3,type=top,waterlogged=true]
conquest:thick_mud_slab[layers=3,type=top,waterlogged=false]
conquest:thick_mud_slab[layers=3,type=bottom,waterlogged=true]
conquest:thick_mud_slab[layers=3,type=bottom,waterlogged=false]
conquest:thick_mud_slab[layers=4,type=top,waterlogged=true]
conquest:thick_mud_slab[layers=4,type=top,waterlogged=false]
conquest:thick_mud_slab[layers=4,type=bottom,waterlogged=true]
conquest:thick_mud_slab[layers=4,type=bottom,waterlogged=false]
conquest:thick_mud_slab[layers=5,type=top,waterlogged=true]
conquest:thick_mud_slab[layers=5,type=top,waterlogged=false]
conquest:thick_mud_slab[layers=5,type=bottom,waterlogged=true]
conquest:thick_mud_slab[layers=5,type=bottom,waterlogged=false]
conquest:thick_mud_slab[layers=6,type=top,waterlogged=true]
conquest:thick_mud_slab[layers=6,type=top,waterlogged=false]
conquest:thick_mud_slab[layers=6,type=bottom,waterlogged=true]
conquest:thick_mud_slab[layers=6,type=bottom,waterlogged=false]
conquest:thick_mud_slab[layers=7,type=top,waterlogged=true]
conquest:thick_mud_slab[layers=7,type=top,waterlogged=false]
conquest:thick_mud_slab[layers=7,type=bottom,waterlogged=true]
conquest:thick_mud_slab[layers=7,type=bottom,waterlogged=false]
conquest:thick_mud_slab[layers=8,type=top,waterlogged=true]
conquest:thick_mud_slab[layers=8,type=top,waterlogged=false]
conquest:thick_mud_slab[layers=8,type=bottom,waterlogged=true]
conquest:thick_mud_slab[layers=8,type=bottom,waterlogged=false]
conquest:thick_mud_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:thick_mud_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:thick_mud_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:thick_mud_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:thick_mud_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:thick_mud_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:thick_mud_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:thick_mud_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:thick_mud_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:thick_mud_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:thick_mud_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:thick_mud_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:thick_mud_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:thick_mud_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:thick_mud_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:thick_mud_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:thick_mud_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:thick_mud_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:thick_mud_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:thick_mud_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:thick_mud_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:thick_mud_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:thick_mud_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:thick_mud_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:thick_mud_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:thick_mud_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:thick_mud_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:thick_mud_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:thick_mud_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:thick_mud_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:thick_mud_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:thick_mud_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:thick_mud_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:thick_mud_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:thick_mud_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:thick_mud_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:thick_mud_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:thick_mud_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:thick_mud_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:thick_mud_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:thick_mud_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:thick_mud_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:thick_mud_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:thick_mud_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:thick_mud_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:thick_mud_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:thick_mud_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:thick_mud_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:thick_mud_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:thick_mud_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:thick_mud_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:thick_mud_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:thick_mud_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:thick_mud_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:thick_mud_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:thick_mud_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:thick_mud_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:thick_mud_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:thick_mud_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:thick_mud_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:thick_mud_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:thick_mud_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:thick_mud_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:thick_mud_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:thick_mud_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:thick_mud_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:thick_mud_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:thick_mud_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:thick_mud_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:thick_mud_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:thick_mud_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:thick_mud_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:thick_mud_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:thick_mud_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:thick_mud_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:thick_mud_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:thick_mud_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:thick_mud_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:thick_mud_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:thick_mud_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:thick_mud_vertical_corner[facing=north,layer=1,waterlogged=true]
conquest:thick_mud_vertical_corner[facing=north,layer=1,waterlogged=false]
conquest:thick_mud_vertical_corner[facing=north,layer=2,waterlogged=true]
conquest:thick_mud_vertical_corner[facing=north,layer=2,waterlogged=false]
conquest:thick_mud_vertical_corner[facing=north,layer=3,waterlogged=true]
conquest:thick_mud_vertical_corner[facing=north,layer=3,waterlogged=false]
conquest:thick_mud_vertical_corner[facing=north,layer=4,waterlogged=true]
conquest:thick_mud_vertical_corner[facing=north,layer=4,waterlogged=false]
conquest:thick_mud_vertical_corner[facing=south,layer=1,waterlogged=true]
conquest:thick_mud_vertical_corner[facing=south,layer=1,waterlogged=false]
conquest:thick_mud_vertical_corner[facing=south,layer=2,waterlogged=true]
conquest:thick_mud_vertical_corner[facing=south,layer=2,waterlogged=false]
conquest:thick_mud_vertical_corner[facing=south,layer=3,waterlogged=true]
conquest:thick_mud_vertical_corner[facing=south,layer=3,waterlogged=false]
conquest:thick_mud_vertical_corner[facing=south,layer=4,waterlogged=true]
conquest:thick_mud_vertical_corner[facing=south,layer=4,waterlogged=false]
conquest:thick_mud_vertical_corner[facing=west,layer=1,waterlogged=true]
conquest:thick_mud_vertical_corner[facing=west,layer=1,waterlogged=false]
conquest:thick_mud_vertical_corner[facing=west,layer=2,waterlogged=true]
conquest:thick_mud_vertical_corner[facing=west,layer=2,waterlogged=false]
conquest:thick_mud_vertical_corner[facing=west,layer=3,waterlogged=true]
conquest:thick_mud_vertical_corner[facing=west,layer=3,waterlogged=false]
conquest:thick_mud_vertical_corner[facing=west,layer=4,waterlogged=true]
conquest:thick_mud_vertical_corner[facing=west,layer=4,waterlogged=false]
conquest:thick_mud_vertical_corner[facing=east,layer=1,waterlogged=true]
conquest:thick_mud_vertical_corner[facing=east,layer=1,waterlogged=false]
conquest:thick_mud_vertical_corner[facing=east,layer=2,waterlogged=true]
conquest:thick_mud_vertical_corner[facing=east,layer=2,waterlogged=false]
conquest:thick_mud_vertical_corner[facing=east,layer=3,waterlogged=true]
conquest:thick_mud_vertical_corner[facing=east,layer=3,waterlogged=false]
conquest:thick_mud_vertical_corner[facing=east,layer=4,waterlogged=true]
conquest:thick_mud_vertical_corner[facing=east,layer=4,waterlogged=false]
conquest:thick_mud_vertical_quarter[facing=north,layer=1,waterlogged=true]
conquest:thick_mud_vertical_quarter[facing=north,layer=1,waterlogged=false]
conquest:thick_mud_vertical_quarter[facing=north,layer=2,waterlogged=true]
conquest:thick_mud_vertical_quarter[facing=north,layer=2,waterlogged=false]
conquest:thick_mud_vertical_quarter[facing=north,layer=3,waterlogged=true]
conquest:thick_mud_vertical_quarter[facing=north,layer=3,waterlogged=false]
conquest:thick_mud_vertical_quarter[facing=north,layer=4,waterlogged=true]
conquest:thick_mud_vertical_quarter[facing=north,layer=4,waterlogged=false]
conquest:thick_mud_vertical_quarter[facing=south,layer=1,waterlogged=true]
conquest:thick_mud_vertical_quarter[facing=south,layer=1,waterlogged=false]
conquest:thick_mud_vertical_quarter[facing=south,layer=2,waterlogged=true]
conquest:thick_mud_vertical_quarter[facing=south,layer=2,waterlogged=false]
conquest:thick_mud_vertical_quarter[facing=south,layer=3,waterlogged=true]
conquest:thick_mud_vertical_quarter[facing=south,layer=3,waterlogged=false]
conquest:thick_mud_vertical_quarter[facing=south,layer=4,waterlogged=true]
conquest:thick_mud_vertical_quarter[facing=south,layer=4,waterlogged=false]
conquest:thick_mud_vertical_quarter[facing=west,layer=1,waterlogged=true]
conquest:thick_mud_vertical_quarter[facing=west,layer=1,waterlogged=false]
conquest:thick_mud_vertical_quarter[facing=west,layer=2,waterlogged=true]
conquest:thick_mud_vertical_quarter[facing=west,layer=2,waterlogged=false]
conquest:thick_mud_vertical_quarter[facing=west,layer=3,waterlogged=true]
conquest:thick_mud_vertical_quarter[facing=west,layer=3,waterlogged=false]
conquest:thick_mud_vertical_quarter[facing=west,layer=4,waterlogged=true]
conquest:thick_mud_vertical_quarter[facing=west,layer=4,waterlogged=false]
conquest:thick_mud_vertical_quarter[facing=east,layer=1,waterlogged=true]
conquest:thick_mud_vertical_quarter[facing=east,layer=1,waterlogged=false]
conquest:thick_mud_vertical_quarter[facing=east,layer=2,waterlogged=true]
conquest:thick_mud_vertical_quarter[facing=east,layer=2,waterlogged=false]
conquest:thick_mud_vertical_quarter[facing=east,layer=3,waterlogged=true]
conquest:thick_mud_vertical_quarter[facing=east,layer=3,waterlogged=false]
conquest:thick_mud_vertical_quarter[facing=east,layer=4,waterlogged=true]
conquest:thick_mud_vertical_quarter[facing=east,layer=4,waterlogged=false]
conquest:thick_mud_vertical_slab[facing=north,layer=1,waterlogged=true]
conquest:thick_mud_vertical_slab[facing=north,layer=1,waterlogged=false]
conquest:thick_mud_vertical_slab[facing=north,layer=2,waterlogged=true]
conquest:thick_mud_vertical_slab[facing=north,layer=2,waterlogged=false]
conquest:thick_mud_vertical_slab[facing=north,layer=3,waterlogged=true]
conquest:thick_mud_vertical_slab[facing=north,layer=3,waterlogged=false]
conquest:thick_mud_vertical_slab[facing=north,layer=4,waterlogged=true]
conquest:thick_mud_vertical_slab[facing=north,layer=4,waterlogged=false]
conquest:thick_mud_vertical_slab[facing=south,layer=1,waterlogged=true]
conquest:thick_mud_vertical_slab[facing=south,layer=1,waterlogged=false]
conquest:thick_mud_vertical_slab[facing=south,layer=2,waterlogged=true]
conquest:thick_mud_vertical_slab[facing=south,layer=2,waterlogged=false]
conquest:thick_mud_vertical_slab[facing=south,layer=3,waterlogged=true]
conquest:thick_mud_vertical_slab[facing=south,layer=3,waterlogged=false]
conquest:thick_mud_vertical_slab[facing=south,layer=4,waterlogged=true]
conquest:thick_mud_vertical_slab[facing=south,layer=4,waterlogged=false]
conquest:thick_mud_vertical_slab[facing=west,layer=1,waterlogged=true]
conquest:thick_mud_vertical_slab[facing=west,layer=1,waterlogged=false]
conquest:thick_mud_vertical_slab[facing=west,layer=2,waterlogged=true]
conquest:thick_mud_vertical_slab[facing=west,layer=2,waterlogged=false]
conquest:thick_mud_vertical_slab[facing=west,layer=3,waterlogged=true]
conquest:thick_mud_vertical_slab[facing=west,layer=3,waterlogged=false]
conquest:thick_mud_vertical_slab[facing=west,layer=4,waterlogged=true]
conquest:thick_mud_vertical_slab[facing=west,layer=4,waterlogged=false]
conquest:thick_mud_vertical_slab[facing=east,layer=1,waterlogged=true]
conquest:thick_mud_vertical_slab[facing=east,layer=1,waterlogged=false]
conquest:thick_mud_vertical_slab[facing=east,layer=2,waterlogged=true]
conquest:thick_mud_vertical_slab[facing=east,layer=2,waterlogged=false]
conquest:thick_mud_vertical_slab[facing=east,layer=3,waterlogged=true]
conquest:thick_mud_vertical_slab[facing=east,layer=3,waterlogged=false]
conquest:thick_mud_vertical_slab[facing=east,layer=4,waterlogged=true]
conquest:thick_mud_vertical_slab[facing=east,layer=4,waterlogged=false]
conquest:thick_oak_branch_flat[facing=north,toggle=1,type=top]
conquest:thick_oak_branch_flat[facing=north,toggle=1,type=bottom]
conquest:thick_oak_branch_flat[facing=north,toggle=2,type=top]
conquest:thick_oak_branch_flat[facing=north,toggle=2,type=bottom]
conquest:thick_oak_branch_flat[facing=south,toggle=1,type=top]
conquest:thick_oak_branch_flat[facing=south,toggle=1,type=bottom]
conquest:thick_oak_branch_flat[facing=south,toggle=2,type=top]
conquest:thick_oak_branch_flat[facing=south,toggle=2,type=bottom]
conquest:thick_oak_branch_flat[facing=west,toggle=1,type=top]
conquest:thick_oak_branch_flat[facing=west,toggle=1,type=bottom]
conquest:thick_oak_branch_flat[facing=west,toggle=2,type=top]
conquest:thick_oak_branch_flat[facing=west,toggle=2,type=bottom]
conquest:thick_oak_branch_flat[facing=east,toggle=1,type=top]
conquest:thick_oak_branch_flat[facing=east,toggle=1,type=bottom]
conquest:thick_oak_branch_flat[facing=east,toggle=2,type=top]
conquest:thick_oak_branch_flat[facing=east,toggle=2,type=bottom]
conquest:thick_orange_pine_branch_flat[facing=north,toggle=1,type=top]
conquest:thick_orange_pine_branch_flat[facing=north,toggle=1,type=bottom]
conquest:thick_orange_pine_branch_flat[facing=north,toggle=2,type=top]
conquest:thick_orange_pine_branch_flat[facing=north,toggle=2,type=bottom]
conquest:thick_orange_pine_branch_flat[facing=south,toggle=1,type=top]
conquest:thick_orange_pine_branch_flat[facing=south,toggle=1,type=bottom]
conquest:thick_orange_pine_branch_flat[facing=south,toggle=2,type=top]
conquest:thick_orange_pine_branch_flat[facing=south,toggle=2,type=bottom]
conquest:thick_orange_pine_branch_flat[facing=west,toggle=1,type=top]
conquest:thick_orange_pine_branch_flat[facing=west,toggle=1,type=bottom]
conquest:thick_orange_pine_branch_flat[facing=west,toggle=2,type=top]
conquest:thick_orange_pine_branch_flat[facing=west,toggle=2,type=bottom]
conquest:thick_orange_pine_branch_flat[facing=east,toggle=1,type=top]
conquest:thick_orange_pine_branch_flat[facing=east,toggle=1,type=bottom]
conquest:thick_orange_pine_branch_flat[facing=east,toggle=2,type=top]
conquest:thick_orange_pine_branch_flat[facing=east,toggle=2,type=bottom]
conquest:thick_rushes[height=1,layers=1,waterlogged=true]
conquest:thick_rushes[height=1,layers=1,waterlogged=false]
conquest:thick_rushes[height=1,layers=2,waterlogged=true]
conquest:thick_rushes[height=1,layers=2,waterlogged=false]
conquest:thick_rushes[height=1,layers=3,waterlogged=true]
conquest:thick_rushes[height=1,layers=3,waterlogged=false]
conquest:thick_rushes[height=1,layers=4,waterlogged=true]
conquest:thick_rushes[height=1,layers=4,waterlogged=false]
conquest:thick_rushes[height=1,layers=5,waterlogged=true]
conquest:thick_rushes[height=1,layers=5,waterlogged=false]
conquest:thick_rushes[height=1,layers=6,waterlogged=true]
conquest:thick_rushes[height=1,layers=6,waterlogged=false]
conquest:thick_rushes[height=1,layers=7,waterlogged=true]
conquest:thick_rushes[height=1,layers=7,waterlogged=false]
conquest:thick_rushes[height=1,layers=8,waterlogged=true]
conquest:thick_rushes[height=1,layers=8,waterlogged=false]
conquest:thick_rushes[height=2,layers=1,waterlogged=true]
conquest:thick_rushes[height=2,layers=1,waterlogged=false]
conquest:thick_rushes[height=2,layers=2,waterlogged=true]
conquest:thick_rushes[height=2,layers=2,waterlogged=false]
conquest:thick_rushes[height=2,layers=3,waterlogged=true]
conquest:thick_rushes[height=2,layers=3,waterlogged=false]
conquest:thick_rushes[height=2,layers=4,waterlogged=true]
conquest:thick_rushes[height=2,layers=4,waterlogged=false]
conquest:thick_rushes[height=2,layers=5,waterlogged=true]
conquest:thick_rushes[height=2,layers=5,waterlogged=false]
conquest:thick_rushes[height=2,layers=6,waterlogged=true]
conquest:thick_rushes[height=2,layers=6,waterlogged=false]
conquest:thick_rushes[height=2,layers=7,waterlogged=true]
conquest:thick_rushes[height=2,layers=7,waterlogged=false]
conquest:thick_rushes[height=2,layers=8,waterlogged=true]
conquest:thick_rushes[height=2,layers=8,waterlogged=false]
conquest:thick_spruce_branch_flat[facing=north,toggle=1,type=top]
conquest:thick_spruce_branch_flat[facing=north,toggle=1,type=bottom]
conquest:thick_spruce_branch_flat[facing=north,toggle=2,type=top]
conquest:thick_spruce_branch_flat[facing=north,toggle=2,type=bottom]
conquest:thick_spruce_branch_flat[facing=south,toggle=1,type=top]
conquest:thick_spruce_branch_flat[facing=south,toggle=1,type=bottom]
conquest:thick_spruce_branch_flat[facing=south,toggle=2,type=top]
conquest:thick_spruce_branch_flat[facing=south,toggle=2,type=bottom]
conquest:thick_spruce_branch_flat[facing=west,toggle=1,type=top]
conquest:thick_spruce_branch_flat[facing=west,toggle=1,type=bottom]
conquest:thick_spruce_branch_flat[facing=west,toggle=2,type=top]
conquest:thick_spruce_branch_flat[facing=west,toggle=2,type=bottom]
conquest:thick_spruce_branch_flat[facing=east,toggle=1,type=top]
conquest:thick_spruce_branch_flat[facing=east,toggle=1,type=bottom]
conquest:thick_spruce_branch_flat[facing=east,toggle=2,type=top]
conquest:thick_spruce_branch_flat[facing=east,toggle=2,type=bottom]
conquest:thin_cloud
conquest:thin_cloud_pane[down=true,east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:thin_cloud_pane[down=true,east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:thin_cloud_pane[down=true,east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:thin_cloud_pane[down=true,east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:thin_cloud_pane[down=true,east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:thin_cloud_pane[down=true,east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:thin_cloud_pane[down=true,east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:thin_cloud_pane[down=true,east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:thin_cloud_pane[down=true,east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:thin_cloud_pane[down=true,east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:thin_cloud_pane[down=true,east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:thin_cloud_pane[down=true,east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:thin_cloud_pane[down=true,east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:thin_cloud_pane[down=true,east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:thin_cloud_pane[down=true,east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:thin_cloud_pane[down=true,east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:thin_cloud_pane[down=true,east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:thin_cloud_pane[down=true,east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:thin_cloud_pane[down=true,east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:thin_cloud_pane[down=true,east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:thin_cloud_pane[down=true,east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:thin_cloud_pane[down=true,east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:thin_cloud_pane[down=true,east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:thin_cloud_pane[down=true,east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:thin_cloud_pane[down=true,east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:thin_cloud_pane[down=true,east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:thin_cloud_pane[down=true,east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:thin_cloud_pane[down=true,east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:thin_cloud_pane[down=true,east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:thin_cloud_pane[down=true,east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:thin_cloud_pane[down=true,east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:thin_cloud_pane[down=true,east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:thin_cloud_pane[down=true,east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:thin_cloud_pane[down=true,east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:thin_cloud_pane[down=true,east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:thin_cloud_pane[down=true,east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:thin_cloud_pane[down=true,east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:thin_cloud_pane[down=true,east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:thin_cloud_pane[down=true,east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:thin_cloud_pane[down=true,east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:thin_cloud_pane[down=true,east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:thin_cloud_pane[down=true,east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:thin_cloud_pane[down=true,east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:thin_cloud_pane[down=true,east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:thin_cloud_pane[down=true,east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:thin_cloud_pane[down=true,east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:thin_cloud_pane[down=true,east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:thin_cloud_pane[down=true,east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:thin_cloud_pane[down=true,east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:thin_cloud_pane[down=true,east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:thin_cloud_pane[down=true,east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:thin_cloud_pane[down=true,east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:thin_cloud_pane[down=true,east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:thin_cloud_pane[down=true,east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:thin_cloud_pane[down=true,east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:thin_cloud_pane[down=true,east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:thin_cloud_pane[down=true,east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:thin_cloud_pane[down=true,east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:thin_cloud_pane[down=true,east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:thin_cloud_pane[down=true,east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:thin_cloud_pane[down=true,east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:thin_cloud_pane[down=true,east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:thin_cloud_pane[down=true,east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:thin_cloud_pane[down=true,east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:thin_cloud_pane[down=false,east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:thin_cloud_pane[down=false,east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:thin_cloud_pane[down=false,east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:thin_cloud_pane[down=false,east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:thin_cloud_pane[down=false,east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:thin_cloud_pane[down=false,east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:thin_cloud_pane[down=false,east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:thin_cloud_pane[down=false,east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:thin_cloud_pane[down=false,east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:thin_cloud_pane[down=false,east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:thin_cloud_pane[down=false,east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:thin_cloud_pane[down=false,east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:thin_cloud_pane[down=false,east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:thin_cloud_pane[down=false,east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:thin_cloud_pane[down=false,east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:thin_cloud_pane[down=false,east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:thin_cloud_pane[down=false,east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:thin_cloud_pane[down=false,east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:thin_cloud_pane[down=false,east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:thin_cloud_pane[down=false,east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:thin_cloud_pane[down=false,east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:thin_cloud_pane[down=false,east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:thin_cloud_pane[down=false,east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:thin_cloud_pane[down=false,east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:thin_cloud_pane[down=false,east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:thin_cloud_pane[down=false,east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:thin_cloud_pane[down=false,east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:thin_cloud_pane[down=false,east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:thin_cloud_pane[down=false,east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:thin_cloud_pane[down=false,east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:thin_cloud_pane[down=false,east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:thin_cloud_pane[down=false,east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:thin_cloud_pane[down=false,east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:thin_cloud_pane[down=false,east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:thin_cloud_pane[down=false,east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:thin_cloud_pane[down=false,east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:thin_cloud_pane[down=false,east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:thin_cloud_pane[down=false,east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:thin_cloud_pane[down=false,east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:thin_cloud_pane[down=false,east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:thin_cloud_pane[down=false,east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:thin_cloud_pane[down=false,east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:thin_cloud_pane[down=false,east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:thin_cloud_pane[down=false,east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:thin_cloud_pane[down=false,east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:thin_cloud_pane[down=false,east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:thin_cloud_pane[down=false,east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:thin_cloud_pane[down=false,east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:thin_cloud_pane[down=false,east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:thin_cloud_pane[down=false,east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:thin_cloud_pane[down=false,east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:thin_cloud_pane[down=false,east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:thin_cloud_pane[down=false,east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:thin_cloud_pane[down=false,east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:thin_cloud_pane[down=false,east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:thin_cloud_pane[down=false,east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:thin_cloud_pane[down=false,east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:thin_cloud_pane[down=false,east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:thin_cloud_pane[down=false,east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:thin_cloud_pane[down=false,east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:thin_cloud_pane[down=false,east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:thin_cloud_pane[down=false,east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:thin_cloud_pane[down=false,east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:thin_cloud_pane[down=false,east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:thin_cloud_slab[layer=1,type=top,waterlogged=true]
conquest:thin_cloud_slab[layer=1,type=top,waterlogged=false]
conquest:thin_cloud_slab[layer=1,type=bottom,waterlogged=true]
conquest:thin_cloud_slab[layer=1,type=bottom,waterlogged=false]
conquest:thin_cloud_slab[layer=2,type=top,waterlogged=true]
conquest:thin_cloud_slab[layer=2,type=top,waterlogged=false]
conquest:thin_cloud_slab[layer=2,type=bottom,waterlogged=true]
conquest:thin_cloud_slab[layer=2,type=bottom,waterlogged=false]
conquest:thin_cloud_slab[layer=3,type=top,waterlogged=true]
conquest:thin_cloud_slab[layer=3,type=top,waterlogged=false]
conquest:thin_cloud_slab[layer=3,type=bottom,waterlogged=true]
conquest:thin_cloud_slab[layer=3,type=bottom,waterlogged=false]
conquest:thin_cloud_slab[layer=4,type=top,waterlogged=true]
conquest:thin_cloud_slab[layer=4,type=top,waterlogged=false]
conquest:thin_cloud_slab[layer=4,type=bottom,waterlogged=true]
conquest:thin_cloud_slab[layer=4,type=bottom,waterlogged=false]
conquest:thin_cloud_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:thin_cloud_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:thin_cloud_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:thin_cloud_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:thin_cloud_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:thin_cloud_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:thin_cloud_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:thin_cloud_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:thin_cloud_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:thin_cloud_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:thin_cloud_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:thin_cloud_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:thin_cloud_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:thin_cloud_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:thin_cloud_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:thin_cloud_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:thin_cloud_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:thin_cloud_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:thin_cloud_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:thin_cloud_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:thin_cloud_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:thin_cloud_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:thin_cloud_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:thin_cloud_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:thin_cloud_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:thin_cloud_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:thin_cloud_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:thin_cloud_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:thin_cloud_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:thin_cloud_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:thin_cloud_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:thin_cloud_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:thin_cloud_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:thin_cloud_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:thin_cloud_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:thin_cloud_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:thin_cloud_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:thin_cloud_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:thin_cloud_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:thin_cloud_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:thin_cloud_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:thin_cloud_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:thin_cloud_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:thin_cloud_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:thin_cloud_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:thin_cloud_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:thin_cloud_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:thin_cloud_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:thin_cloud_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:thin_cloud_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:thin_cloud_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:thin_cloud_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:thin_cloud_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:thin_cloud_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:thin_cloud_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:thin_cloud_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:thin_cloud_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:thin_cloud_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:thin_cloud_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:thin_cloud_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:thin_cloud_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:thin_cloud_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:thin_cloud_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:thin_cloud_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:thin_cloud_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:thin_cloud_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:thin_cloud_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:thin_cloud_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:thin_cloud_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:thin_cloud_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:thin_cloud_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:thin_cloud_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:thin_cloud_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:thin_cloud_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:thin_cloud_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:thin_cloud_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:thin_cloud_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:thin_cloud_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:thin_cloud_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:thin_cloud_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:thin_cloud_vertical_corner[facing=north,layer=1,waterlogged=true]
conquest:thin_cloud_vertical_corner[facing=north,layer=1,waterlogged=false]
conquest:thin_cloud_vertical_corner[facing=north,layer=2,waterlogged=true]
conquest:thin_cloud_vertical_corner[facing=north,layer=2,waterlogged=false]
conquest:thin_cloud_vertical_corner[facing=north,layer=3,waterlogged=true]
conquest:thin_cloud_vertical_corner[facing=north,layer=3,waterlogged=false]
conquest:thin_cloud_vertical_corner[facing=north,layer=4,waterlogged=true]
conquest:thin_cloud_vertical_corner[facing=north,layer=4,waterlogged=false]
conquest:thin_cloud_vertical_corner[facing=south,layer=1,waterlogged=true]
conquest:thin_cloud_vertical_corner[facing=south,layer=1,waterlogged=false]
conquest:thin_cloud_vertical_corner[facing=south,layer=2,waterlogged=true]
conquest:thin_cloud_vertical_corner[facing=south,layer=2,waterlogged=false]
conquest:thin_cloud_vertical_corner[facing=south,layer=3,waterlogged=true]
conquest:thin_cloud_vertical_corner[facing=south,layer=3,waterlogged=false]
conquest:thin_cloud_vertical_corner[facing=south,layer=4,waterlogged=true]
conquest:thin_cloud_vertical_corner[facing=south,layer=4,waterlogged=false]
conquest:thin_cloud_vertical_corner[facing=west,layer=1,waterlogged=true]
conquest:thin_cloud_vertical_corner[facing=west,layer=1,waterlogged=false]
conquest:thin_cloud_vertical_corner[facing=west,layer=2,waterlogged=true]
conquest:thin_cloud_vertical_corner[facing=west,layer=2,waterlogged=false]
conquest:thin_cloud_vertical_corner[facing=west,layer=3,waterlogged=true]
conquest:thin_cloud_vertical_corner[facing=west,layer=3,waterlogged=false]
conquest:thin_cloud_vertical_corner[facing=west,layer=4,waterlogged=true]
conquest:thin_cloud_vertical_corner[facing=west,layer=4,waterlogged=false]
conquest:thin_cloud_vertical_corner[facing=east,layer=1,waterlogged=true]
conquest:thin_cloud_vertical_corner[facing=east,layer=1,waterlogged=false]
conquest:thin_cloud_vertical_corner[facing=east,layer=2,waterlogged=true]
conquest:thin_cloud_vertical_corner[facing=east,layer=2,waterlogged=false]
conquest:thin_cloud_vertical_corner[facing=east,layer=3,waterlogged=true]
conquest:thin_cloud_vertical_corner[facing=east,layer=3,waterlogged=false]
conquest:thin_cloud_vertical_corner[facing=east,layer=4,waterlogged=true]
conquest:thin_cloud_vertical_corner[facing=east,layer=4,waterlogged=false]
conquest:thin_cloud_vertical_quarter[facing=north,layer=1,waterlogged=true]
conquest:thin_cloud_vertical_quarter[facing=north,layer=1,waterlogged=false]
conquest:thin_cloud_vertical_quarter[facing=north,layer=2,waterlogged=true]
conquest:thin_cloud_vertical_quarter[facing=north,layer=2,waterlogged=false]
conquest:thin_cloud_vertical_quarter[facing=north,layer=3,waterlogged=true]
conquest:thin_cloud_vertical_quarter[facing=north,layer=3,waterlogged=false]
conquest:thin_cloud_vertical_quarter[facing=north,layer=4,waterlogged=true]
conquest:thin_cloud_vertical_quarter[facing=north,layer=4,waterlogged=false]
conquest:thin_cloud_vertical_quarter[facing=south,layer=1,waterlogged=true]
conquest:thin_cloud_vertical_quarter[facing=south,layer=1,waterlogged=false]
conquest:thin_cloud_vertical_quarter[facing=south,layer=2,waterlogged=true]
conquest:thin_cloud_vertical_quarter[facing=south,layer=2,waterlogged=false]
conquest:thin_cloud_vertical_quarter[facing=south,layer=3,waterlogged=true]
conquest:thin_cloud_vertical_quarter[facing=south,layer=3,waterlogged=false]
conquest:thin_cloud_vertical_quarter[facing=south,layer=4,waterlogged=true]
conquest:thin_cloud_vertical_quarter[facing=south,layer=4,waterlogged=false]
conquest:thin_cloud_vertical_quarter[facing=west,layer=1,waterlogged=true]
conquest:thin_cloud_vertical_quarter[facing=west,layer=1,waterlogged=false]
conquest:thin_cloud_vertical_quarter[facing=west,layer=2,waterlogged=true]
conquest:thin_cloud_vertical_quarter[facing=west,layer=2,waterlogged=false]
conquest:thin_cloud_vertical_quarter[facing=west,layer=3,waterlogged=true]
conquest:thin_cloud_vertical_quarter[facing=west,layer=3,waterlogged=false]
conquest:thin_cloud_vertical_quarter[facing=west,layer=4,waterlogged=true]
conquest:thin_cloud_vertical_quarter[facing=west,layer=4,waterlogged=false]
conquest:thin_cloud_vertical_quarter[facing=east,layer=1,waterlogged=true]
conquest:thin_cloud_vertical_quarter[facing=east,layer=1,waterlogged=false]
conquest:thin_cloud_vertical_quarter[facing=east,layer=2,waterlogged=true]
conquest:thin_cloud_vertical_quarter[facing=east,layer=2,waterlogged=false]
conquest:thin_cloud_vertical_quarter[facing=east,layer=3,waterlogged=true]
conquest:thin_cloud_vertical_quarter[facing=east,layer=3,waterlogged=false]
conquest:thin_cloud_vertical_quarter[facing=east,layer=4,waterlogged=true]
conquest:thin_cloud_vertical_quarter[facing=east,layer=4,waterlogged=false]
conquest:thin_cloud_vertical_slab[facing=north,layer=1,waterlogged=true]
conquest:thin_cloud_vertical_slab[facing=north,layer=1,waterlogged=false]
conquest:thin_cloud_vertical_slab[facing=north,layer=2,waterlogged=true]
conquest:thin_cloud_vertical_slab[facing=north,layer=2,waterlogged=false]
conquest:thin_cloud_vertical_slab[facing=north,layer=3,waterlogged=true]
conquest:thin_cloud_vertical_slab[facing=north,layer=3,waterlogged=false]
conquest:thin_cloud_vertical_slab[facing=north,layer=4,waterlogged=true]
conquest:thin_cloud_vertical_slab[facing=north,layer=4,waterlogged=false]
conquest:thin_cloud_vertical_slab[facing=south,layer=1,waterlogged=true]
conquest:thin_cloud_vertical_slab[facing=south,layer=1,waterlogged=false]
conquest:thin_cloud_vertical_slab[facing=south,layer=2,waterlogged=true]
conquest:thin_cloud_vertical_slab[facing=south,layer=2,waterlogged=false]
conquest:thin_cloud_vertical_slab[facing=south,layer=3,waterlogged=true]
conquest:thin_cloud_vertical_slab[facing=south,layer=3,waterlogged=false]
conquest:thin_cloud_vertical_slab[facing=south,layer=4,waterlogged=true]
conquest:thin_cloud_vertical_slab[facing=south,layer=4,waterlogged=false]
conquest:thin_cloud_vertical_slab[facing=west,layer=1,waterlogged=true]
conquest:thin_cloud_vertical_slab[facing=west,layer=1,waterlogged=false]
conquest:thin_cloud_vertical_slab[facing=west,layer=2,waterlogged=true]
conquest:thin_cloud_vertical_slab[facing=west,layer=2,waterlogged=false]
conquest:thin_cloud_vertical_slab[facing=west,layer=3,waterlogged=true]
conquest:thin_cloud_vertical_slab[facing=west,layer=3,waterlogged=false]
conquest:thin_cloud_vertical_slab[facing=west,layer=4,waterlogged=true]
conquest:thin_cloud_vertical_slab[facing=west,layer=4,waterlogged=false]
conquest:thin_cloud_vertical_slab[facing=east,layer=1,waterlogged=true]
conquest:thin_cloud_vertical_slab[facing=east,layer=1,waterlogged=false]
conquest:thin_cloud_vertical_slab[facing=east,layer=2,waterlogged=true]
conquest:thin_cloud_vertical_slab[facing=east,layer=2,waterlogged=false]
conquest:thin_cloud_vertical_slab[facing=east,layer=3,waterlogged=true]
conquest:thin_cloud_vertical_slab[facing=east,layer=3,waterlogged=false]
conquest:thin_cloud_vertical_slab[facing=east,layer=4,waterlogged=true]
conquest:thin_cloud_vertical_slab[facing=east,layer=4,waterlogged=false]
conquest:thin_white_picket_fence[down=true,east=true,north=true,south=true,toggle=true,waterlogged=true,west=true]
conquest:thin_white_picket_fence[down=true,east=true,north=true,south=true,toggle=true,waterlogged=true,west=false]
conquest:thin_white_picket_fence[down=true,east=true,north=true,south=true,toggle=true,waterlogged=false,west=true]
conquest:thin_white_picket_fence[down=true,east=true,north=true,south=true,toggle=true,waterlogged=false,west=false]
conquest:thin_white_picket_fence[down=true,east=true,north=true,south=true,toggle=false,waterlogged=true,west=true]
conquest:thin_white_picket_fence[down=true,east=true,north=true,south=true,toggle=false,waterlogged=true,west=false]
conquest:thin_white_picket_fence[down=true,east=true,north=true,south=true,toggle=false,waterlogged=false,west=true]
conquest:thin_white_picket_fence[down=true,east=true,north=true,south=true,toggle=false,waterlogged=false,west=false]
conquest:thin_white_picket_fence[down=true,east=true,north=true,south=false,toggle=true,waterlogged=true,west=true]
conquest:thin_white_picket_fence[down=true,east=true,north=true,south=false,toggle=true,waterlogged=true,west=false]
conquest:thin_white_picket_fence[down=true,east=true,north=true,south=false,toggle=true,waterlogged=false,west=true]
conquest:thin_white_picket_fence[down=true,east=true,north=true,south=false,toggle=true,waterlogged=false,west=false]
conquest:thin_white_picket_fence[down=true,east=true,north=true,south=false,toggle=false,waterlogged=true,west=true]
conquest:thin_white_picket_fence[down=true,east=true,north=true,south=false,toggle=false,waterlogged=true,west=false]
conquest:thin_white_picket_fence[down=true,east=true,north=true,south=false,toggle=false,waterlogged=false,west=true]
conquest:thin_white_picket_fence[down=true,east=true,north=true,south=false,toggle=false,waterlogged=false,west=false]
conquest:thin_white_picket_fence[down=true,east=true,north=false,south=true,toggle=true,waterlogged=true,west=true]
conquest:thin_white_picket_fence[down=true,east=true,north=false,south=true,toggle=true,waterlogged=true,west=false]
conquest:thin_white_picket_fence[down=true,east=true,north=false,south=true,toggle=true,waterlogged=false,west=true]
conquest:thin_white_picket_fence[down=true,east=true,north=false,south=true,toggle=true,waterlogged=false,west=false]
conquest:thin_white_picket_fence[down=true,east=true,north=false,south=true,toggle=false,waterlogged=true,west=true]
conquest:thin_white_picket_fence[down=true,east=true,north=false,south=true,toggle=false,waterlogged=true,west=false]
conquest:thin_white_picket_fence[down=true,east=true,north=false,south=true,toggle=false,waterlogged=false,west=true]
conquest:thin_white_picket_fence[down=true,east=true,north=false,south=true,toggle=false,waterlogged=false,west=false]
conquest:thin_white_picket_fence[down=true,east=true,north=false,south=false,toggle=true,waterlogged=true,west=true]
conquest:thin_white_picket_fence[down=true,east=true,north=false,south=false,toggle=true,waterlogged=true,west=false]
conquest:thin_white_picket_fence[down=true,east=true,north=false,south=false,toggle=true,waterlogged=false,west=true]
conquest:thin_white_picket_fence[down=true,east=true,north=false,south=false,toggle=true,waterlogged=false,west=false]
conquest:thin_white_picket_fence[down=true,east=true,north=false,south=false,toggle=false,waterlogged=true,west=true]
conquest:thin_white_picket_fence[down=true,east=true,north=false,south=false,toggle=false,waterlogged=true,west=false]
conquest:thin_white_picket_fence[down=true,east=true,north=false,south=false,toggle=false,waterlogged=false,west=true]
conquest:thin_white_picket_fence[down=true,east=true,north=false,south=false,toggle=false,waterlogged=false,west=false]
conquest:thin_white_picket_fence[down=true,east=false,north=true,south=true,toggle=true,waterlogged=true,west=true]
conquest:thin_white_picket_fence[down=true,east=false,north=true,south=true,toggle=true,waterlogged=true,west=false]
conquest:thin_white_picket_fence[down=true,east=false,north=true,south=true,toggle=true,waterlogged=false,west=true]
conquest:thin_white_picket_fence[down=true,east=false,north=true,south=true,toggle=true,waterlogged=false,west=false]
conquest:thin_white_picket_fence[down=true,east=false,north=true,south=true,toggle=false,waterlogged=true,west=true]
conquest:thin_white_picket_fence[down=true,east=false,north=true,south=true,toggle=false,waterlogged=true,west=false]
conquest:thin_white_picket_fence[down=true,east=false,north=true,south=true,toggle=false,waterlogged=false,west=true]
conquest:thin_white_picket_fence[down=true,east=false,north=true,south=true,toggle=false,waterlogged=false,west=false]
conquest:thin_white_picket_fence[down=true,east=false,north=true,south=false,toggle=true,waterlogged=true,west=true]
conquest:thin_white_picket_fence[down=true,east=false,north=true,south=false,toggle=true,waterlogged=true,west=false]
conquest:thin_white_picket_fence[down=true,east=false,north=true,south=false,toggle=true,waterlogged=false,west=true]
conquest:thin_white_picket_fence[down=true,east=false,north=true,south=false,toggle=true,waterlogged=false,west=false]
conquest:thin_white_picket_fence[down=true,east=false,north=true,south=false,toggle=false,waterlogged=true,west=true]
conquest:thin_white_picket_fence[down=true,east=false,north=true,south=false,toggle=false,waterlogged=true,west=false]
conquest:thin_white_picket_fence[down=true,east=false,north=true,south=false,toggle=false,waterlogged=false,west=true]
conquest:thin_white_picket_fence[down=true,east=false,north=true,south=false,toggle=false,waterlogged=false,west=false]
conquest:thin_white_picket_fence[down=true,east=false,north=false,south=true,toggle=true,waterlogged=true,west=true]
conquest:thin_white_picket_fence[down=true,east=false,north=false,south=true,toggle=true,waterlogged=true,west=false]
conquest:thin_white_picket_fence[down=true,east=false,north=false,south=true,toggle=true,waterlogged=false,west=true]
conquest:thin_white_picket_fence[down=true,east=false,north=false,south=true,toggle=true,waterlogged=false,west=false]
conquest:thin_white_picket_fence[down=true,east=false,north=false,south=true,toggle=false,waterlogged=true,west=true]
conquest:thin_white_picket_fence[down=true,east=false,north=false,south=true,toggle=false,waterlogged=true,west=false]
conquest:thin_white_picket_fence[down=true,east=false,north=false,south=true,toggle=false,waterlogged=false,west=true]
conquest:thin_white_picket_fence[down=true,east=false,north=false,south=true,toggle=false,waterlogged=false,west=false]
conquest:thin_white_picket_fence[down=true,east=false,north=false,south=false,toggle=true,waterlogged=true,west=true]
conquest:thin_white_picket_fence[down=true,east=false,north=false,south=false,toggle=true,waterlogged=true,west=false]
conquest:thin_white_picket_fence[down=true,east=false,north=false,south=false,toggle=true,waterlogged=false,west=true]
conquest:thin_white_picket_fence[down=true,east=false,north=false,south=false,toggle=true,waterlogged=false,west=false]
conquest:thin_white_picket_fence[down=true,east=false,north=false,south=false,toggle=false,waterlogged=true,west=true]
conquest:thin_white_picket_fence[down=true,east=false,north=false,south=false,toggle=false,waterlogged=true,west=false]
conquest:thin_white_picket_fence[down=true,east=false,north=false,south=false,toggle=false,waterlogged=false,west=true]
conquest:thin_white_picket_fence[down=true,east=false,north=false,south=false,toggle=false,waterlogged=false,west=false]
conquest:thin_white_picket_fence[down=false,east=true,north=true,south=true,toggle=true,waterlogged=true,west=true]
conquest:thin_white_picket_fence[down=false,east=true,north=true,south=true,toggle=true,waterlogged=true,west=false]
conquest:thin_white_picket_fence[down=false,east=true,north=true,south=true,toggle=true,waterlogged=false,west=true]
conquest:thin_white_picket_fence[down=false,east=true,north=true,south=true,toggle=true,waterlogged=false,west=false]
conquest:thin_white_picket_fence[down=false,east=true,north=true,south=true,toggle=false,waterlogged=true,west=true]
conquest:thin_white_picket_fence[down=false,east=true,north=true,south=true,toggle=false,waterlogged=true,west=false]
conquest:thin_white_picket_fence[down=false,east=true,north=true,south=true,toggle=false,waterlogged=false,west=true]
conquest:thin_white_picket_fence[down=false,east=true,north=true,south=true,toggle=false,waterlogged=false,west=false]
conquest:thin_white_picket_fence[down=false,east=true,north=true,south=false,toggle=true,waterlogged=true,west=true]
conquest:thin_white_picket_fence[down=false,east=true,north=true,south=false,toggle=true,waterlogged=true,west=false]
conquest:thin_white_picket_fence[down=false,east=true,north=true,south=false,toggle=true,waterlogged=false,west=true]
conquest:thin_white_picket_fence[down=false,east=true,north=true,south=false,toggle=true,waterlogged=false,west=false]
conquest:thin_white_picket_fence[down=false,east=true,north=true,south=false,toggle=false,waterlogged=true,west=true]
conquest:thin_white_picket_fence[down=false,east=true,north=true,south=false,toggle=false,waterlogged=true,west=false]
conquest:thin_white_picket_fence[down=false,east=true,north=true,south=false,toggle=false,waterlogged=false,west=true]
conquest:thin_white_picket_fence[down=false,east=true,north=true,south=false,toggle=false,waterlogged=false,west=false]
conquest:thin_white_picket_fence[down=false,east=true,north=false,south=true,toggle=true,waterlogged=true,west=true]
conquest:thin_white_picket_fence[down=false,east=true,north=false,south=true,toggle=true,waterlogged=true,west=false]
conquest:thin_white_picket_fence[down=false,east=true,north=false,south=true,toggle=true,waterlogged=false,west=true]
conquest:thin_white_picket_fence[down=false,east=true,north=false,south=true,toggle=true,waterlogged=false,west=false]
conquest:thin_white_picket_fence[down=false,east=true,north=false,south=true,toggle=false,waterlogged=true,west=true]
conquest:thin_white_picket_fence[down=false,east=true,north=false,south=true,toggle=false,waterlogged=true,west=false]
conquest:thin_white_picket_fence[down=false,east=true,north=false,south=true,toggle=false,waterlogged=false,west=true]
conquest:thin_white_picket_fence[down=false,east=true,north=false,south=true,toggle=false,waterlogged=false,west=false]
conquest:thin_white_picket_fence[down=false,east=true,north=false,south=false,toggle=true,waterlogged=true,west=true]
conquest:thin_white_picket_fence[down=false,east=true,north=false,south=false,toggle=true,waterlogged=true,west=false]
conquest:thin_white_picket_fence[down=false,east=true,north=false,south=false,toggle=true,waterlogged=false,west=true]
conquest:thin_white_picket_fence[down=false,east=true,north=false,south=false,toggle=true,waterlogged=false,west=false]
conquest:thin_white_picket_fence[down=false,east=true,north=false,south=false,toggle=false,waterlogged=true,west=true]
conquest:thin_white_picket_fence[down=false,east=true,north=false,south=false,toggle=false,waterlogged=true,west=false]
conquest:thin_white_picket_fence[down=false,east=true,north=false,south=false,toggle=false,waterlogged=false,west=true]
conquest:thin_white_picket_fence[down=false,east=true,north=false,south=false,toggle=false,waterlogged=false,west=false]
conquest:thin_white_picket_fence[down=false,east=false,north=true,south=true,toggle=true,waterlogged=true,west=true]
conquest:thin_white_picket_fence[down=false,east=false,north=true,south=true,toggle=true,waterlogged=true,west=false]
conquest:thin_white_picket_fence[down=false,east=false,north=true,south=true,toggle=true,waterlogged=false,west=true]
conquest:thin_white_picket_fence[down=false,east=false,north=true,south=true,toggle=true,waterlogged=false,west=false]
conquest:thin_white_picket_fence[down=false,east=false,north=true,south=true,toggle=false,waterlogged=true,west=true]
conquest:thin_white_picket_fence[down=false,east=false,north=true,south=true,toggle=false,waterlogged=true,west=false]
conquest:thin_white_picket_fence[down=false,east=false,north=true,south=true,toggle=false,waterlogged=false,west=true]
conquest:thin_white_picket_fence[down=false,east=false,north=true,south=true,toggle=false,waterlogged=false,west=false]
conquest:thin_white_picket_fence[down=false,east=false,north=true,south=false,toggle=true,waterlogged=true,west=true]
conquest:thin_white_picket_fence[down=false,east=false,north=true,south=false,toggle=true,waterlogged=true,west=false]
conquest:thin_white_picket_fence[down=false,east=false,north=true,south=false,toggle=true,waterlogged=false,west=true]
conquest:thin_white_picket_fence[down=false,east=false,north=true,south=false,toggle=true,waterlogged=false,west=false]
conquest:thin_white_picket_fence[down=false,east=false,north=true,south=false,toggle=false,waterlogged=true,west=true]
conquest:thin_white_picket_fence[down=false,east=false,north=true,south=false,toggle=false,waterlogged=true,west=false]
conquest:thin_white_picket_fence[down=false,east=false,north=true,south=false,toggle=false,waterlogged=false,west=true]
conquest:thin_white_picket_fence[down=false,east=false,north=true,south=false,toggle=false,waterlogged=false,west=false]
conquest:thin_white_picket_fence[down=false,east=false,north=false,south=true,toggle=true,waterlogged=true,west=true]
conquest:thin_white_picket_fence[down=false,east=false,north=false,south=true,toggle=true,waterlogged=true,west=false]
conquest:thin_white_picket_fence[down=false,east=false,north=false,south=true,toggle=true,waterlogged=false,west=true]
conquest:thin_white_picket_fence[down=false,east=false,north=false,south=true,toggle=true,waterlogged=false,west=false]
conquest:thin_white_picket_fence[down=false,east=false,north=false,south=true,toggle=false,waterlogged=true,west=true]
conquest:thin_white_picket_fence[down=false,east=false,north=false,south=true,toggle=false,waterlogged=true,west=false]
conquest:thin_white_picket_fence[down=false,east=false,north=false,south=true,toggle=false,waterlogged=false,west=true]
conquest:thin_white_picket_fence[down=false,east=false,north=false,south=true,toggle=false,waterlogged=false,west=false]
conquest:thin_white_picket_fence[down=false,east=false,north=false,south=false,toggle=true,waterlogged=true,west=true]
conquest:thin_white_picket_fence[down=false,east=false,north=false,south=false,toggle=true,waterlogged=true,west=false]
conquest:thin_white_picket_fence[down=false,east=false,north=false,south=false,toggle=true,waterlogged=false,west=true]
conquest:thin_white_picket_fence[down=false,east=false,north=false,south=false,toggle=true,waterlogged=false,west=false]
conquest:thin_white_picket_fence[down=false,east=false,north=false,south=false,toggle=false,waterlogged=true,west=true]
conquest:thin_white_picket_fence[down=false,east=false,north=false,south=false,toggle=false,waterlogged=true,west=false]
conquest:thin_white_picket_fence[down=false,east=false,north=false,south=false,toggle=false,waterlogged=false,west=true]
conquest:thin_white_picket_fence[down=false,east=false,north=false,south=false,toggle=false,waterlogged=false,west=false]
conquest:third_style_black_wall
conquest:third_style_black_wall_vertical_corner[facing=north,layer=1,waterlogged=true]
conquest:third_style_black_wall_vertical_corner[facing=north,layer=1,waterlogged=false]
conquest:third_style_black_wall_vertical_corner[facing=north,layer=2,waterlogged=true]
conquest:third_style_black_wall_vertical_corner[facing=north,layer=2,waterlogged=false]
conquest:third_style_black_wall_vertical_corner[facing=north,layer=3,waterlogged=true]
conquest:third_style_black_wall_vertical_corner[facing=north,layer=3,waterlogged=false]
conquest:third_style_black_wall_vertical_corner[facing=north,layer=4,waterlogged=true]
conquest:third_style_black_wall_vertical_corner[facing=north,layer=4,waterlogged=false]
conquest:third_style_black_wall_vertical_corner[facing=south,layer=1,waterlogged=true]
conquest:third_style_black_wall_vertical_corner[facing=south,layer=1,waterlogged=false]
conquest:third_style_black_wall_vertical_corner[facing=south,layer=2,waterlogged=true]
conquest:third_style_black_wall_vertical_corner[facing=south,layer=2,waterlogged=false]
conquest:third_style_black_wall_vertical_corner[facing=south,layer=3,waterlogged=true]
conquest:third_style_black_wall_vertical_corner[facing=south,layer=3,waterlogged=false]
conquest:third_style_black_wall_vertical_corner[facing=south,layer=4,waterlogged=true]
conquest:third_style_black_wall_vertical_corner[facing=south,layer=4,waterlogged=false]
conquest:third_style_black_wall_vertical_corner[facing=west,layer=1,waterlogged=true]
conquest:third_style_black_wall_vertical_corner[facing=west,layer=1,waterlogged=false]
conquest:third_style_black_wall_vertical_corner[facing=west,layer=2,waterlogged=true]
conquest:third_style_black_wall_vertical_corner[facing=west,layer=2,waterlogged=false]
conquest:third_style_black_wall_vertical_corner[facing=west,layer=3,waterlogged=true]
conquest:third_style_black_wall_vertical_corner[facing=west,layer=3,waterlogged=false]
conquest:third_style_black_wall_vertical_corner[facing=west,layer=4,waterlogged=true]
conquest:third_style_black_wall_vertical_corner[facing=west,layer=4,waterlogged=false]
conquest:third_style_black_wall_vertical_corner[facing=east,layer=1,waterlogged=true]
conquest:third_style_black_wall_vertical_corner[facing=east,layer=1,waterlogged=false]
conquest:third_style_black_wall_vertical_corner[facing=east,layer=2,waterlogged=true]
conquest:third_style_black_wall_vertical_corner[facing=east,layer=2,waterlogged=false]
conquest:third_style_black_wall_vertical_corner[facing=east,layer=3,waterlogged=true]
conquest:third_style_black_wall_vertical_corner[facing=east,layer=3,waterlogged=false]
conquest:third_style_black_wall_vertical_corner[facing=east,layer=4,waterlogged=true]
conquest:third_style_black_wall_vertical_corner[facing=east,layer=4,waterlogged=false]
conquest:third_style_black_wall_vertical_quarter[facing=north,layer=1,waterlogged=true]
conquest:third_style_black_wall_vertical_quarter[facing=north,layer=1,waterlogged=false]
conquest:third_style_black_wall_vertical_quarter[facing=north,layer=2,waterlogged=true]
conquest:third_style_black_wall_vertical_quarter[facing=north,layer=2,waterlogged=false]
conquest:third_style_black_wall_vertical_quarter[facing=north,layer=3,waterlogged=true]
conquest:third_style_black_wall_vertical_quarter[facing=north,layer=3,waterlogged=false]
conquest:third_style_black_wall_vertical_quarter[facing=north,layer=4,waterlogged=true]
conquest:third_style_black_wall_vertical_quarter[facing=north,layer=4,waterlogged=false]
conquest:third_style_black_wall_vertical_quarter[facing=south,layer=1,waterlogged=true]
conquest:third_style_black_wall_vertical_quarter[facing=south,layer=1,waterlogged=false]
conquest:third_style_black_wall_vertical_quarter[facing=south,layer=2,waterlogged=true]
conquest:third_style_black_wall_vertical_quarter[facing=south,layer=2,waterlogged=false]
conquest:third_style_black_wall_vertical_quarter[facing=south,layer=3,waterlogged=true]
conquest:third_style_black_wall_vertical_quarter[facing=south,layer=3,waterlogged=false]
conquest:third_style_black_wall_vertical_quarter[facing=south,layer=4,waterlogged=true]
conquest:third_style_black_wall_vertical_quarter[facing=south,layer=4,waterlogged=false]
conquest:third_style_black_wall_vertical_quarter[facing=west,layer=1,waterlogged=true]
conquest:third_style_black_wall_vertical_quarter[facing=west,layer=1,waterlogged=false]
conquest:third_style_black_wall_vertical_quarter[facing=west,layer=2,waterlogged=true]
conquest:third_style_black_wall_vertical_quarter[facing=west,layer=2,waterlogged=false]
conquest:third_style_black_wall_vertical_quarter[facing=west,layer=3,waterlogged=true]
conquest:third_style_black_wall_vertical_quarter[facing=west,layer=3,waterlogged=false]
conquest:third_style_black_wall_vertical_quarter[facing=west,layer=4,waterlogged=true]
conquest:third_style_black_wall_vertical_quarter[facing=west,layer=4,waterlogged=false]
conquest:third_style_black_wall_vertical_quarter[facing=east,layer=1,waterlogged=true]
conquest:third_style_black_wall_vertical_quarter[facing=east,layer=1,waterlogged=false]
conquest:third_style_black_wall_vertical_quarter[facing=east,layer=2,waterlogged=true]
conquest:third_style_black_wall_vertical_quarter[facing=east,layer=2,waterlogged=false]
conquest:third_style_black_wall_vertical_quarter[facing=east,layer=3,waterlogged=true]
conquest:third_style_black_wall_vertical_quarter[facing=east,layer=3,waterlogged=false]
conquest:third_style_black_wall_vertical_quarter[facing=east,layer=4,waterlogged=true]
conquest:third_style_black_wall_vertical_quarter[facing=east,layer=4,waterlogged=false]
conquest:third_style_black_wall_vertical_slab[facing=north,layer=1,waterlogged=true]
conquest:third_style_black_wall_vertical_slab[facing=north,layer=1,waterlogged=false]
conquest:third_style_black_wall_vertical_slab[facing=north,layer=2,waterlogged=true]
conquest:third_style_black_wall_vertical_slab[facing=north,layer=2,waterlogged=false]
conquest:third_style_black_wall_vertical_slab[facing=north,layer=3,waterlogged=true]
conquest:third_style_black_wall_vertical_slab[facing=north,layer=3,waterlogged=false]
conquest:third_style_black_wall_vertical_slab[facing=north,layer=4,waterlogged=true]
conquest:third_style_black_wall_vertical_slab[facing=north,layer=4,waterlogged=false]
conquest:third_style_black_wall_vertical_slab[facing=south,layer=1,waterlogged=true]
conquest:third_style_black_wall_vertical_slab[facing=south,layer=1,waterlogged=false]
conquest:third_style_black_wall_vertical_slab[facing=south,layer=2,waterlogged=true]
conquest:third_style_black_wall_vertical_slab[facing=south,layer=2,waterlogged=false]
conquest:third_style_black_wall_vertical_slab[facing=south,layer=3,waterlogged=true]
conquest:third_style_black_wall_vertical_slab[facing=south,layer=3,waterlogged=false]
conquest:third_style_black_wall_vertical_slab[facing=south,layer=4,waterlogged=true]
conquest:third_style_black_wall_vertical_slab[facing=south,layer=4,waterlogged=false]
conquest:third_style_black_wall_vertical_slab[facing=west,layer=1,waterlogged=true]
conquest:third_style_black_wall_vertical_slab[facing=west,layer=1,waterlogged=false]
conquest:third_style_black_wall_vertical_slab[facing=west,layer=2,waterlogged=true]
conquest:third_style_black_wall_vertical_slab[facing=west,layer=2,waterlogged=false]
conquest:third_style_black_wall_vertical_slab[facing=west,layer=3,waterlogged=true]
conquest:third_style_black_wall_vertical_slab[facing=west,layer=3,waterlogged=false]
conquest:third_style_black_wall_vertical_slab[facing=west,layer=4,waterlogged=true]
conquest:third_style_black_wall_vertical_slab[facing=west,layer=4,waterlogged=false]
conquest:third_style_black_wall_vertical_slab[facing=east,layer=1,waterlogged=true]
conquest:third_style_black_wall_vertical_slab[facing=east,layer=1,waterlogged=false]
conquest:third_style_black_wall_vertical_slab[facing=east,layer=2,waterlogged=true]
conquest:third_style_black_wall_vertical_slab[facing=east,layer=2,waterlogged=false]
conquest:third_style_black_wall_vertical_slab[facing=east,layer=3,waterlogged=true]
conquest:third_style_black_wall_vertical_slab[facing=east,layer=3,waterlogged=false]
conquest:third_style_black_wall_vertical_slab[facing=east,layer=4,waterlogged=true]
conquest:third_style_black_wall_vertical_slab[facing=east,layer=4,waterlogged=false]
conquest:third_style_red_wall_1
conquest:third_style_red_wall_1_vertical_corner[facing=north,layer=1,waterlogged=true]
conquest:third_style_red_wall_1_vertical_corner[facing=north,layer=1,waterlogged=false]
conquest:third_style_red_wall_1_vertical_corner[facing=north,layer=2,waterlogged=true]
conquest:third_style_red_wall_1_vertical_corner[facing=north,layer=2,waterlogged=false]
conquest:third_style_red_wall_1_vertical_corner[facing=north,layer=3,waterlogged=true]
conquest:third_style_red_wall_1_vertical_corner[facing=north,layer=3,waterlogged=false]
conquest:third_style_red_wall_1_vertical_corner[facing=north,layer=4,waterlogged=true]
conquest:third_style_red_wall_1_vertical_corner[facing=north,layer=4,waterlogged=false]
conquest:third_style_red_wall_1_vertical_corner[facing=south,layer=1,waterlogged=true]
conquest:third_style_red_wall_1_vertical_corner[facing=south,layer=1,waterlogged=false]
conquest:third_style_red_wall_1_vertical_corner[facing=south,layer=2,waterlogged=true]
conquest:third_style_red_wall_1_vertical_corner[facing=south,layer=2,waterlogged=false]
conquest:third_style_red_wall_1_vertical_corner[facing=south,layer=3,waterlogged=true]
conquest:third_style_red_wall_1_vertical_corner[facing=south,layer=3,waterlogged=false]
conquest:third_style_red_wall_1_vertical_corner[facing=south,layer=4,waterlogged=true]
conquest:third_style_red_wall_1_vertical_corner[facing=south,layer=4,waterlogged=false]
conquest:third_style_red_wall_1_vertical_corner[facing=west,layer=1,waterlogged=true]
conquest:third_style_red_wall_1_vertical_corner[facing=west,layer=1,waterlogged=false]
conquest:third_style_red_wall_1_vertical_corner[facing=west,layer=2,waterlogged=true]
conquest:third_style_red_wall_1_vertical_corner[facing=west,layer=2,waterlogged=false]
conquest:third_style_red_wall_1_vertical_corner[facing=west,layer=3,waterlogged=true]
conquest:third_style_red_wall_1_vertical_corner[facing=west,layer=3,waterlogged=false]
conquest:third_style_red_wall_1_vertical_corner[facing=west,layer=4,waterlogged=true]
conquest:third_style_red_wall_1_vertical_corner[facing=west,layer=4,waterlogged=false]
conquest:third_style_red_wall_1_vertical_corner[facing=east,layer=1,waterlogged=true]
conquest:third_style_red_wall_1_vertical_corner[facing=east,layer=1,waterlogged=false]
conquest:third_style_red_wall_1_vertical_corner[facing=east,layer=2,waterlogged=true]
conquest:third_style_red_wall_1_vertical_corner[facing=east,layer=2,waterlogged=false]
conquest:third_style_red_wall_1_vertical_corner[facing=east,layer=3,waterlogged=true]
conquest:third_style_red_wall_1_vertical_corner[facing=east,layer=3,waterlogged=false]
conquest:third_style_red_wall_1_vertical_corner[facing=east,layer=4,waterlogged=true]
conquest:third_style_red_wall_1_vertical_corner[facing=east,layer=4,waterlogged=false]
conquest:third_style_red_wall_1_vertical_quarter[facing=north,layer=1,waterlogged=true]
conquest:third_style_red_wall_1_vertical_quarter[facing=north,layer=1,waterlogged=false]
conquest:third_style_red_wall_1_vertical_quarter[facing=north,layer=2,waterlogged=true]
conquest:third_style_red_wall_1_vertical_quarter[facing=north,layer=2,waterlogged=false]
conquest:third_style_red_wall_1_vertical_quarter[facing=north,layer=3,waterlogged=true]
conquest:third_style_red_wall_1_vertical_quarter[facing=north,layer=3,waterlogged=false]
conquest:third_style_red_wall_1_vertical_quarter[facing=north,layer=4,waterlogged=true]
conquest:third_style_red_wall_1_vertical_quarter[facing=north,layer=4,waterlogged=false]
conquest:third_style_red_wall_1_vertical_quarter[facing=south,layer=1,waterlogged=true]
conquest:third_style_red_wall_1_vertical_quarter[facing=south,layer=1,waterlogged=false]
conquest:third_style_red_wall_1_vertical_quarter[facing=south,layer=2,waterlogged=true]
conquest:third_style_red_wall_1_vertical_quarter[facing=south,layer=2,waterlogged=false]
conquest:third_style_red_wall_1_vertical_quarter[facing=south,layer=3,waterlogged=true]
conquest:third_style_red_wall_1_vertical_quarter[facing=south,layer=3,waterlogged=false]
conquest:third_style_red_wall_1_vertical_quarter[facing=south,layer=4,waterlogged=true]
conquest:third_style_red_wall_1_vertical_quarter[facing=south,layer=4,waterlogged=false]
conquest:third_style_red_wall_1_vertical_quarter[facing=west,layer=1,waterlogged=true]
conquest:third_style_red_wall_1_vertical_quarter[facing=west,layer=1,waterlogged=false]
conquest:third_style_red_wall_1_vertical_quarter[facing=west,layer=2,waterlogged=true]
conquest:third_style_red_wall_1_vertical_quarter[facing=west,layer=2,waterlogged=false]
conquest:third_style_red_wall_1_vertical_quarter[facing=west,layer=3,waterlogged=true]
conquest:third_style_red_wall_1_vertical_quarter[facing=west,layer=3,waterlogged=false]
conquest:third_style_red_wall_1_vertical_quarter[facing=west,layer=4,waterlogged=true]
conquest:third_style_red_wall_1_vertical_quarter[facing=west,layer=4,waterlogged=false]
conquest:third_style_red_wall_1_vertical_quarter[facing=east,layer=1,waterlogged=true]
conquest:third_style_red_wall_1_vertical_quarter[facing=east,layer=1,waterlogged=false]
conquest:third_style_red_wall_1_vertical_quarter[facing=east,layer=2,waterlogged=true]
conquest:third_style_red_wall_1_vertical_quarter[facing=east,layer=2,waterlogged=false]
conquest:third_style_red_wall_1_vertical_quarter[facing=east,layer=3,waterlogged=true]
conquest:third_style_red_wall_1_vertical_quarter[facing=east,layer=3,waterlogged=false]
conquest:third_style_red_wall_1_vertical_quarter[facing=east,layer=4,waterlogged=true]
conquest:third_style_red_wall_1_vertical_quarter[facing=east,layer=4,waterlogged=false]
conquest:third_style_red_wall_1_vertical_slab[facing=north,layer=1,waterlogged=true]
conquest:third_style_red_wall_1_vertical_slab[facing=north,layer=1,waterlogged=false]
conquest:third_style_red_wall_1_vertical_slab[facing=north,layer=2,waterlogged=true]
conquest:third_style_red_wall_1_vertical_slab[facing=north,layer=2,waterlogged=false]
conquest:third_style_red_wall_1_vertical_slab[facing=north,layer=3,waterlogged=true]
conquest:third_style_red_wall_1_vertical_slab[facing=north,layer=3,waterlogged=false]
conquest:third_style_red_wall_1_vertical_slab[facing=north,layer=4,waterlogged=true]
conquest:third_style_red_wall_1_vertical_slab[facing=north,layer=4,waterlogged=false]
conquest:third_style_red_wall_1_vertical_slab[facing=south,layer=1,waterlogged=true]
conquest:third_style_red_wall_1_vertical_slab[facing=south,layer=1,waterlogged=false]
conquest:third_style_red_wall_1_vertical_slab[facing=south,layer=2,waterlogged=true]
conquest:third_style_red_wall_1_vertical_slab[facing=south,layer=2,waterlogged=false]
conquest:third_style_red_wall_1_vertical_slab[facing=south,layer=3,waterlogged=true]
conquest:third_style_red_wall_1_vertical_slab[facing=south,layer=3,waterlogged=false]
conquest:third_style_red_wall_1_vertical_slab[facing=south,layer=4,waterlogged=true]
conquest:third_style_red_wall_1_vertical_slab[facing=south,layer=4,waterlogged=false]
conquest:third_style_red_wall_1_vertical_slab[facing=west,layer=1,waterlogged=true]
conquest:third_style_red_wall_1_vertical_slab[facing=west,layer=1,waterlogged=false]
conquest:third_style_red_wall_1_vertical_slab[facing=west,layer=2,waterlogged=true]
conquest:third_style_red_wall_1_vertical_slab[facing=west,layer=2,waterlogged=false]
conquest:third_style_red_wall_1_vertical_slab[facing=west,layer=3,waterlogged=true]
conquest:third_style_red_wall_1_vertical_slab[facing=west,layer=3,waterlogged=false]
conquest:third_style_red_wall_1_vertical_slab[facing=west,layer=4,waterlogged=true]
conquest:third_style_red_wall_1_vertical_slab[facing=west,layer=4,waterlogged=false]
conquest:third_style_red_wall_1_vertical_slab[facing=east,layer=1,waterlogged=true]
conquest:third_style_red_wall_1_vertical_slab[facing=east,layer=1,waterlogged=false]
conquest:third_style_red_wall_1_vertical_slab[facing=east,layer=2,waterlogged=true]
conquest:third_style_red_wall_1_vertical_slab[facing=east,layer=2,waterlogged=false]
conquest:third_style_red_wall_1_vertical_slab[facing=east,layer=3,waterlogged=true]
conquest:third_style_red_wall_1_vertical_slab[facing=east,layer=3,waterlogged=false]
conquest:third_style_red_wall_1_vertical_slab[facing=east,layer=4,waterlogged=true]
conquest:third_style_red_wall_1_vertical_slab[facing=east,layer=4,waterlogged=false]
conquest:third_style_red_wall_2
conquest:third_style_red_wall_2_vertical_corner[facing=north,layer=1,waterlogged=true]
conquest:third_style_red_wall_2_vertical_corner[facing=north,layer=1,waterlogged=false]
conquest:third_style_red_wall_2_vertical_corner[facing=north,layer=2,waterlogged=true]
conquest:third_style_red_wall_2_vertical_corner[facing=north,layer=2,waterlogged=false]
conquest:third_style_red_wall_2_vertical_corner[facing=north,layer=3,waterlogged=true]
conquest:third_style_red_wall_2_vertical_corner[facing=north,layer=3,waterlogged=false]
conquest:third_style_red_wall_2_vertical_corner[facing=north,layer=4,waterlogged=true]
conquest:third_style_red_wall_2_vertical_corner[facing=north,layer=4,waterlogged=false]
conquest:third_style_red_wall_2_vertical_corner[facing=south,layer=1,waterlogged=true]
conquest:third_style_red_wall_2_vertical_corner[facing=south,layer=1,waterlogged=false]
conquest:third_style_red_wall_2_vertical_corner[facing=south,layer=2,waterlogged=true]
conquest:third_style_red_wall_2_vertical_corner[facing=south,layer=2,waterlogged=false]
conquest:third_style_red_wall_2_vertical_corner[facing=south,layer=3,waterlogged=true]
conquest:third_style_red_wall_2_vertical_corner[facing=south,layer=3,waterlogged=false]
conquest:third_style_red_wall_2_vertical_corner[facing=south,layer=4,waterlogged=true]
conquest:third_style_red_wall_2_vertical_corner[facing=south,layer=4,waterlogged=false]
conquest:third_style_red_wall_2_vertical_corner[facing=west,layer=1,waterlogged=true]
conquest:third_style_red_wall_2_vertical_corner[facing=west,layer=1,waterlogged=false]
conquest:third_style_red_wall_2_vertical_corner[facing=west,layer=2,waterlogged=true]
conquest:third_style_red_wall_2_vertical_corner[facing=west,layer=2,waterlogged=false]
conquest:third_style_red_wall_2_vertical_corner[facing=west,layer=3,waterlogged=true]
conquest:third_style_red_wall_2_vertical_corner[facing=west,layer=3,waterlogged=false]
conquest:third_style_red_wall_2_vertical_corner[facing=west,layer=4,waterlogged=true]
conquest:third_style_red_wall_2_vertical_corner[facing=west,layer=4,waterlogged=false]
conquest:third_style_red_wall_2_vertical_corner[facing=east,layer=1,waterlogged=true]
conquest:third_style_red_wall_2_vertical_corner[facing=east,layer=1,waterlogged=false]
conquest:third_style_red_wall_2_vertical_corner[facing=east,layer=2,waterlogged=true]
conquest:third_style_red_wall_2_vertical_corner[facing=east,layer=2,waterlogged=false]
conquest:third_style_red_wall_2_vertical_corner[facing=east,layer=3,waterlogged=true]
conquest:third_style_red_wall_2_vertical_corner[facing=east,layer=3,waterlogged=false]
conquest:third_style_red_wall_2_vertical_corner[facing=east,layer=4,waterlogged=true]
conquest:third_style_red_wall_2_vertical_corner[facing=east,layer=4,waterlogged=false]
conquest:third_style_red_wall_2_vertical_quarter[facing=north,layer=1,waterlogged=true]
conquest:third_style_red_wall_2_vertical_quarter[facing=north,layer=1,waterlogged=false]
conquest:third_style_red_wall_2_vertical_quarter[facing=north,layer=2,waterlogged=true]
conquest:third_style_red_wall_2_vertical_quarter[facing=north,layer=2,waterlogged=false]
conquest:third_style_red_wall_2_vertical_quarter[facing=north,layer=3,waterlogged=true]
conquest:third_style_red_wall_2_vertical_quarter[facing=north,layer=3,waterlogged=false]
conquest:third_style_red_wall_2_vertical_quarter[facing=north,layer=4,waterlogged=true]
conquest:third_style_red_wall_2_vertical_quarter[facing=north,layer=4,waterlogged=false]
conquest:third_style_red_wall_2_vertical_quarter[facing=south,layer=1,waterlogged=true]
conquest:third_style_red_wall_2_vertical_quarter[facing=south,layer=1,waterlogged=false]
conquest:third_style_red_wall_2_vertical_quarter[facing=south,layer=2,waterlogged=true]
conquest:third_style_red_wall_2_vertical_quarter[facing=south,layer=2,waterlogged=false]
conquest:third_style_red_wall_2_vertical_quarter[facing=south,layer=3,waterlogged=true]
conquest:third_style_red_wall_2_vertical_quarter[facing=south,layer=3,waterlogged=false]
conquest:third_style_red_wall_2_vertical_quarter[facing=south,layer=4,waterlogged=true]
conquest:third_style_red_wall_2_vertical_quarter[facing=south,layer=4,waterlogged=false]
conquest:third_style_red_wall_2_vertical_quarter[facing=west,layer=1,waterlogged=true]
conquest:third_style_red_wall_2_vertical_quarter[facing=west,layer=1,waterlogged=false]
conquest:third_style_red_wall_2_vertical_quarter[facing=west,layer=2,waterlogged=true]
conquest:third_style_red_wall_2_vertical_quarter[facing=west,layer=2,waterlogged=false]
conquest:third_style_red_wall_2_vertical_quarter[facing=west,layer=3,waterlogged=true]
conquest:third_style_red_wall_2_vertical_quarter[facing=west,layer=3,waterlogged=false]
conquest:third_style_red_wall_2_vertical_quarter[facing=west,layer=4,waterlogged=true]
conquest:third_style_red_wall_2_vertical_quarter[facing=west,layer=4,waterlogged=false]
conquest:third_style_red_wall_2_vertical_quarter[facing=east,layer=1,waterlogged=true]
conquest:third_style_red_wall_2_vertical_quarter[facing=east,layer=1,waterlogged=false]
conquest:third_style_red_wall_2_vertical_quarter[facing=east,layer=2,waterlogged=true]
conquest:third_style_red_wall_2_vertical_quarter[facing=east,layer=2,waterlogged=false]
conquest:third_style_red_wall_2_vertical_quarter[facing=east,layer=3,waterlogged=true]
conquest:third_style_red_wall_2_vertical_quarter[facing=east,layer=3,waterlogged=false]
conquest:third_style_red_wall_2_vertical_quarter[facing=east,layer=4,waterlogged=true]
conquest:third_style_red_wall_2_vertical_quarter[facing=east,layer=4,waterlogged=false]
conquest:third_style_red_wall_2_vertical_slab[facing=north,layer=1,waterlogged=true]
conquest:third_style_red_wall_2_vertical_slab[facing=north,layer=1,waterlogged=false]
conquest:third_style_red_wall_2_vertical_slab[facing=north,layer=2,waterlogged=true]
conquest:third_style_red_wall_2_vertical_slab[facing=north,layer=2,waterlogged=false]
conquest:third_style_red_wall_2_vertical_slab[facing=north,layer=3,waterlogged=true]
conquest:third_style_red_wall_2_vertical_slab[facing=north,layer=3,waterlogged=false]
conquest:third_style_red_wall_2_vertical_slab[facing=north,layer=4,waterlogged=true]
conquest:third_style_red_wall_2_vertical_slab[facing=north,layer=4,waterlogged=false]
conquest:third_style_red_wall_2_vertical_slab[facing=south,layer=1,waterlogged=true]
conquest:third_style_red_wall_2_vertical_slab[facing=south,layer=1,waterlogged=false]
conquest:third_style_red_wall_2_vertical_slab[facing=south,layer=2,waterlogged=true]
conquest:third_style_red_wall_2_vertical_slab[facing=south,layer=2,waterlogged=false]
conquest:third_style_red_wall_2_vertical_slab[facing=south,layer=3,waterlogged=true]
conquest:third_style_red_wall_2_vertical_slab[facing=south,layer=3,waterlogged=false]
conquest:third_style_red_wall_2_vertical_slab[facing=south,layer=4,waterlogged=true]
conquest:third_style_red_wall_2_vertical_slab[facing=south,layer=4,waterlogged=false]
conquest:third_style_red_wall_2_vertical_slab[facing=west,layer=1,waterlogged=true]
conquest:third_style_red_wall_2_vertical_slab[facing=west,layer=1,waterlogged=false]
conquest:third_style_red_wall_2_vertical_slab[facing=west,layer=2,waterlogged=true]
conquest:third_style_red_wall_2_vertical_slab[facing=west,layer=2,waterlogged=false]
conquest:third_style_red_wall_2_vertical_slab[facing=west,layer=3,waterlogged=true]
conquest:third_style_red_wall_2_vertical_slab[facing=west,layer=3,waterlogged=false]
conquest:third_style_red_wall_2_vertical_slab[facing=west,layer=4,waterlogged=true]
conquest:third_style_red_wall_2_vertical_slab[facing=west,layer=4,waterlogged=false]
conquest:third_style_red_wall_2_vertical_slab[facing=east,layer=1,waterlogged=true]
conquest:third_style_red_wall_2_vertical_slab[facing=east,layer=1,waterlogged=false]
conquest:third_style_red_wall_2_vertical_slab[facing=east,layer=2,waterlogged=true]
conquest:third_style_red_wall_2_vertical_slab[facing=east,layer=2,waterlogged=false]
conquest:third_style_red_wall_2_vertical_slab[facing=east,layer=3,waterlogged=true]
conquest:third_style_red_wall_2_vertical_slab[facing=east,layer=3,waterlogged=false]
conquest:third_style_red_wall_2_vertical_slab[facing=east,layer=4,waterlogged=true]
conquest:third_style_red_wall_2_vertical_slab[facing=east,layer=4,waterlogged=false]
conquest:third_style_red_wall_3
conquest:third_style_red_wall_3_vertical_corner[facing=north,layer=1,waterlogged=true]
conquest:third_style_red_wall_3_vertical_corner[facing=north,layer=1,waterlogged=false]
conquest:third_style_red_wall_3_vertical_corner[facing=north,layer=2,waterlogged=true]
conquest:third_style_red_wall_3_vertical_corner[facing=north,layer=2,waterlogged=false]
conquest:third_style_red_wall_3_vertical_corner[facing=north,layer=3,waterlogged=true]
conquest:third_style_red_wall_3_vertical_corner[facing=north,layer=3,waterlogged=false]
conquest:third_style_red_wall_3_vertical_corner[facing=north,layer=4,waterlogged=true]
conquest:third_style_red_wall_3_vertical_corner[facing=north,layer=4,waterlogged=false]
conquest:third_style_red_wall_3_vertical_corner[facing=south,layer=1,waterlogged=true]
conquest:third_style_red_wall_3_vertical_corner[facing=south,layer=1,waterlogged=false]
conquest:third_style_red_wall_3_vertical_corner[facing=south,layer=2,waterlogged=true]
conquest:third_style_red_wall_3_vertical_corner[facing=south,layer=2,waterlogged=false]
conquest:third_style_red_wall_3_vertical_corner[facing=south,layer=3,waterlogged=true]
conquest:third_style_red_wall_3_vertical_corner[facing=south,layer=3,waterlogged=false]
conquest:third_style_red_wall_3_vertical_corner[facing=south,layer=4,waterlogged=true]
conquest:third_style_red_wall_3_vertical_corner[facing=south,layer=4,waterlogged=false]
conquest:third_style_red_wall_3_vertical_corner[facing=west,layer=1,waterlogged=true]
conquest:third_style_red_wall_3_vertical_corner[facing=west,layer=1,waterlogged=false]
conquest:third_style_red_wall_3_vertical_corner[facing=west,layer=2,waterlogged=true]
conquest:third_style_red_wall_3_vertical_corner[facing=west,layer=2,waterlogged=false]
conquest:third_style_red_wall_3_vertical_corner[facing=west,layer=3,waterlogged=true]
conquest:third_style_red_wall_3_vertical_corner[facing=west,layer=3,waterlogged=false]
conquest:third_style_red_wall_3_vertical_corner[facing=west,layer=4,waterlogged=true]
conquest:third_style_red_wall_3_vertical_corner[facing=west,layer=4,waterlogged=false]
conquest:third_style_red_wall_3_vertical_corner[facing=east,layer=1,waterlogged=true]
conquest:third_style_red_wall_3_vertical_corner[facing=east,layer=1,waterlogged=false]
conquest:third_style_red_wall_3_vertical_corner[facing=east,layer=2,waterlogged=true]
conquest:third_style_red_wall_3_vertical_corner[facing=east,layer=2,waterlogged=false]
conquest:third_style_red_wall_3_vertical_corner[facing=east,layer=3,waterlogged=true]
conquest:third_style_red_wall_3_vertical_corner[facing=east,layer=3,waterlogged=false]
conquest:third_style_red_wall_3_vertical_corner[facing=east,layer=4,waterlogged=true]
conquest:third_style_red_wall_3_vertical_corner[facing=east,layer=4,waterlogged=false]
conquest:third_style_red_wall_3_vertical_quarter[facing=north,layer=1,waterlogged=true]
conquest:third_style_red_wall_3_vertical_quarter[facing=north,layer=1,waterlogged=false]
conquest:third_style_red_wall_3_vertical_quarter[facing=north,layer=2,waterlogged=true]
conquest:third_style_red_wall_3_vertical_quarter[facing=north,layer=2,waterlogged=false]
conquest:third_style_red_wall_3_vertical_quarter[facing=north,layer=3,waterlogged=true]
conquest:third_style_red_wall_3_vertical_quarter[facing=north,layer=3,waterlogged=false]
conquest:third_style_red_wall_3_vertical_quarter[facing=north,layer=4,waterlogged=true]
conquest:third_style_red_wall_3_vertical_quarter[facing=north,layer=4,waterlogged=false]
conquest:third_style_red_wall_3_vertical_quarter[facing=south,layer=1,waterlogged=true]
conquest:third_style_red_wall_3_vertical_quarter[facing=south,layer=1,waterlogged=false]
conquest:third_style_red_wall_3_vertical_quarter[facing=south,layer=2,waterlogged=true]
conquest:third_style_red_wall_3_vertical_quarter[facing=south,layer=2,waterlogged=false]
conquest:third_style_red_wall_3_vertical_quarter[facing=south,layer=3,waterlogged=true]
conquest:third_style_red_wall_3_vertical_quarter[facing=south,layer=3,waterlogged=false]
conquest:third_style_red_wall_3_vertical_quarter[facing=south,layer=4,waterlogged=true]
conquest:third_style_red_wall_3_vertical_quarter[facing=south,layer=4,waterlogged=false]
conquest:third_style_red_wall_3_vertical_quarter[facing=west,layer=1,waterlogged=true]
conquest:third_style_red_wall_3_vertical_quarter[facing=west,layer=1,waterlogged=false]
conquest:third_style_red_wall_3_vertical_quarter[facing=west,layer=2,waterlogged=true]
conquest:third_style_red_wall_3_vertical_quarter[facing=west,layer=2,waterlogged=false]
conquest:third_style_red_wall_3_vertical_quarter[facing=west,layer=3,waterlogged=true]
conquest:third_style_red_wall_3_vertical_quarter[facing=west,layer=3,waterlogged=false]
conquest:third_style_red_wall_3_vertical_quarter[facing=west,layer=4,waterlogged=true]
conquest:third_style_red_wall_3_vertical_quarter[facing=west,layer=4,waterlogged=false]
conquest:third_style_red_wall_3_vertical_quarter[facing=east,layer=1,waterlogged=true]
conquest:third_style_red_wall_3_vertical_quarter[facing=east,layer=1,waterlogged=false]
conquest:third_style_red_wall_3_vertical_quarter[facing=east,layer=2,waterlogged=true]
conquest:third_style_red_wall_3_vertical_quarter[facing=east,layer=2,waterlogged=false]
conquest:third_style_red_wall_3_vertical_quarter[facing=east,layer=3,waterlogged=true]
conquest:third_style_red_wall_3_vertical_quarter[facing=east,layer=3,waterlogged=false]
conquest:third_style_red_wall_3_vertical_quarter[facing=east,layer=4,waterlogged=true]
conquest:third_style_red_wall_3_vertical_quarter[facing=east,layer=4,waterlogged=false]
conquest:third_style_red_wall_3_vertical_slab[facing=north,layer=1,waterlogged=true]
conquest:third_style_red_wall_3_vertical_slab[facing=north,layer=1,waterlogged=false]
conquest:third_style_red_wall_3_vertical_slab[facing=north,layer=2,waterlogged=true]
conquest:third_style_red_wall_3_vertical_slab[facing=north,layer=2,waterlogged=false]
conquest:third_style_red_wall_3_vertical_slab[facing=north,layer=3,waterlogged=true]
conquest:third_style_red_wall_3_vertical_slab[facing=north,layer=3,waterlogged=false]
conquest:third_style_red_wall_3_vertical_slab[facing=north,layer=4,waterlogged=true]
conquest:third_style_red_wall_3_vertical_slab[facing=north,layer=4,waterlogged=false]
conquest:third_style_red_wall_3_vertical_slab[facing=south,layer=1,waterlogged=true]
conquest:third_style_red_wall_3_vertical_slab[facing=south,layer=1,waterlogged=false]
conquest:third_style_red_wall_3_vertical_slab[facing=south,layer=2,waterlogged=true]
conquest:third_style_red_wall_3_vertical_slab[facing=south,layer=2,waterlogged=false]
conquest:third_style_red_wall_3_vertical_slab[facing=south,layer=3,waterlogged=true]
conquest:third_style_red_wall_3_vertical_slab[facing=south,layer=3,waterlogged=false]
conquest:third_style_red_wall_3_vertical_slab[facing=south,layer=4,waterlogged=true]
conquest:third_style_red_wall_3_vertical_slab[facing=south,layer=4,waterlogged=false]
conquest:third_style_red_wall_3_vertical_slab[facing=west,layer=1,waterlogged=true]
conquest:third_style_red_wall_3_vertical_slab[facing=west,layer=1,waterlogged=false]
conquest:third_style_red_wall_3_vertical_slab[facing=west,layer=2,waterlogged=true]
conquest:third_style_red_wall_3_vertical_slab[facing=west,layer=2,waterlogged=false]
conquest:third_style_red_wall_3_vertical_slab[facing=west,layer=3,waterlogged=true]
conquest:third_style_red_wall_3_vertical_slab[facing=west,layer=3,waterlogged=false]
conquest:third_style_red_wall_3_vertical_slab[facing=west,layer=4,waterlogged=true]
conquest:third_style_red_wall_3_vertical_slab[facing=west,layer=4,waterlogged=false]
conquest:third_style_red_wall_3_vertical_slab[facing=east,layer=1,waterlogged=true]
conquest:third_style_red_wall_3_vertical_slab[facing=east,layer=1,waterlogged=false]
conquest:third_style_red_wall_3_vertical_slab[facing=east,layer=2,waterlogged=true]
conquest:third_style_red_wall_3_vertical_slab[facing=east,layer=2,waterlogged=false]
conquest:third_style_red_wall_3_vertical_slab[facing=east,layer=3,waterlogged=true]
conquest:third_style_red_wall_3_vertical_slab[facing=east,layer=3,waterlogged=false]
conquest:third_style_red_wall_3_vertical_slab[facing=east,layer=4,waterlogged=true]
conquest:third_style_red_wall_3_vertical_slab[facing=east,layer=4,waterlogged=false]
conquest:thyme[layers=1,waterlogged=true]
conquest:thyme[layers=1,waterlogged=false]
conquest:thyme[layers=2,waterlogged=true]
conquest:thyme[layers=2,waterlogged=false]
conquest:thyme[layers=3,waterlogged=true]
conquest:thyme[layers=3,waterlogged=false]
conquest:thyme[layers=4,waterlogged=true]
conquest:thyme[layers=4,waterlogged=false]
conquest:thyme[layers=5,waterlogged=true]
conquest:thyme[layers=5,waterlogged=false]
conquest:thyme[layers=6,waterlogged=true]
conquest:thyme[layers=6,waterlogged=false]
conquest:thyme[layers=7,waterlogged=true]
conquest:thyme[layers=7,waterlogged=false]
conquest:thyme[layers=8,waterlogged=true]
conquest:thyme[layers=8,waterlogged=false]
conquest:timothy_grass[layers=1,waterlogged=true]
conquest:timothy_grass[layers=1,waterlogged=false]
conquest:timothy_grass[layers=2,waterlogged=true]
conquest:timothy_grass[layers=2,waterlogged=false]
conquest:timothy_grass[layers=3,waterlogged=true]
conquest:timothy_grass[layers=3,waterlogged=false]
conquest:timothy_grass[layers=4,waterlogged=true]
conquest:timothy_grass[layers=4,waterlogged=false]
conquest:timothy_grass[layers=5,waterlogged=true]
conquest:timothy_grass[layers=5,waterlogged=false]
conquest:timothy_grass[layers=6,waterlogged=true]
conquest:timothy_grass[layers=6,waterlogged=false]
conquest:timothy_grass[layers=7,waterlogged=true]
conquest:timothy_grass[layers=7,waterlogged=false]
conquest:timothy_grass[layers=8,waterlogged=true]
conquest:timothy_grass[layers=8,waterlogged=false]
conquest:toad[toggle=1]
conquest:toad[toggle=2]
conquest:toad[toggle=3]
conquest:toad[toggle=4]
conquest:tobacco[age=0,layers=1]
conquest:tobacco[age=0,layers=2]
conquest:tobacco[age=0,layers=3]
conquest:tobacco[age=0,layers=4]
conquest:tobacco[age=0,layers=5]
conquest:tobacco[age=0,layers=6]
conquest:tobacco[age=0,layers=7]
conquest:tobacco[age=0,layers=8]
conquest:tobacco[age=1,layers=1]
conquest:tobacco[age=1,layers=2]
conquest:tobacco[age=1,layers=3]
conquest:tobacco[age=1,layers=4]
conquest:tobacco[age=1,layers=5]
conquest:tobacco[age=1,layers=6]
conquest:tobacco[age=1,layers=7]
conquest:tobacco[age=1,layers=8]
conquest:tobacco[age=2,layers=1]
conquest:tobacco[age=2,layers=2]
conquest:tobacco[age=2,layers=3]
conquest:tobacco[age=2,layers=4]
conquest:tobacco[age=2,layers=5]
conquest:tobacco[age=2,layers=6]
conquest:tobacco[age=2,layers=7]
conquest:tobacco[age=2,layers=8]
conquest:tobacco[age=3,layers=1]
conquest:tobacco[age=3,layers=2]
conquest:tobacco[age=3,layers=3]
conquest:tobacco[age=3,layers=4]
conquest:tobacco[age=3,layers=5]
conquest:tobacco[age=3,layers=6]
conquest:tobacco[age=3,layers=7]
conquest:tobacco[age=3,layers=8]
conquest:tobacco[age=4,layers=1]
conquest:tobacco[age=4,layers=2]
conquest:tobacco[age=4,layers=3]
conquest:tobacco[age=4,layers=4]
conquest:tobacco[age=4,layers=5]
conquest:tobacco[age=4,layers=6]
conquest:tobacco[age=4,layers=7]
conquest:tobacco[age=4,layers=8]
conquest:tobacco[age=5,layers=1]
conquest:tobacco[age=5,layers=2]
conquest:tobacco[age=5,layers=3]
conquest:tobacco[age=5,layers=4]
conquest:tobacco[age=5,layers=5]
conquest:tobacco[age=5,layers=6]
conquest:tobacco[age=5,layers=7]
conquest:tobacco[age=5,layers=8]
conquest:tobacco[age=6,layers=1]
conquest:tobacco[age=6,layers=2]
conquest:tobacco[age=6,layers=3]
conquest:tobacco[age=6,layers=4]
conquest:tobacco[age=6,layers=5]
conquest:tobacco[age=6,layers=6]
conquest:tobacco[age=6,layers=7]
conquest:tobacco[age=6,layers=8]
conquest:tobacco[age=7,layers=1]
conquest:tobacco[age=7,layers=2]
conquest:tobacco[age=7,layers=3]
conquest:tobacco[age=7,layers=4]
conquest:tobacco[age=7,layers=5]
conquest:tobacco[age=7,layers=6]
conquest:tobacco[age=7,layers=7]
conquest:tobacco[age=7,layers=8]
conquest:torch_with_grille[facing=north,light=0,offset_toggle=true,waterlogged=true]
conquest:torch_with_grille[facing=north,light=0,offset_toggle=true,waterlogged=false]
conquest:torch_with_grille[facing=north,light=0,offset_toggle=false,waterlogged=true]
conquest:torch_with_grille[facing=north,light=0,offset_toggle=false,waterlogged=false]
conquest:torch_with_grille[facing=north,light=1,offset_toggle=true,waterlogged=true]
conquest:torch_with_grille[facing=north,light=1,offset_toggle=true,waterlogged=false]
conquest:torch_with_grille[facing=north,light=1,offset_toggle=false,waterlogged=true]
conquest:torch_with_grille[facing=north,light=1,offset_toggle=false,waterlogged=false]
conquest:torch_with_grille[facing=north,light=2,offset_toggle=true,waterlogged=true]
conquest:torch_with_grille[facing=north,light=2,offset_toggle=true,waterlogged=false]
conquest:torch_with_grille[facing=north,light=2,offset_toggle=false,waterlogged=true]
conquest:torch_with_grille[facing=north,light=2,offset_toggle=false,waterlogged=false]
conquest:torch_with_grille[facing=north,light=3,offset_toggle=true,waterlogged=true]
conquest:torch_with_grille[facing=north,light=3,offset_toggle=true,waterlogged=false]
conquest:torch_with_grille[facing=north,light=3,offset_toggle=false,waterlogged=true]
conquest:torch_with_grille[facing=north,light=3,offset_toggle=false,waterlogged=false]
conquest:torch_with_grille[facing=east,light=0,offset_toggle=true,waterlogged=true]
conquest:torch_with_grille[facing=east,light=0,offset_toggle=true,waterlogged=false]
conquest:torch_with_grille[facing=east,light=0,offset_toggle=false,waterlogged=true]
conquest:torch_with_grille[facing=east,light=0,offset_toggle=false,waterlogged=false]
conquest:torch_with_grille[facing=east,light=1,offset_toggle=true,waterlogged=true]
conquest:torch_with_grille[facing=east,light=1,offset_toggle=true,waterlogged=false]
conquest:torch_with_grille[facing=east,light=1,offset_toggle=false,waterlogged=true]
conquest:torch_with_grille[facing=east,light=1,offset_toggle=false,waterlogged=false]
conquest:torch_with_grille[facing=east,light=2,offset_toggle=true,waterlogged=true]
conquest:torch_with_grille[facing=east,light=2,offset_toggle=true,waterlogged=false]
conquest:torch_with_grille[facing=east,light=2,offset_toggle=false,waterlogged=true]
conquest:torch_with_grille[facing=east,light=2,offset_toggle=false,waterlogged=false]
conquest:torch_with_grille[facing=east,light=3,offset_toggle=true,waterlogged=true]
conquest:torch_with_grille[facing=east,light=3,offset_toggle=true,waterlogged=false]
conquest:torch_with_grille[facing=east,light=3,offset_toggle=false,waterlogged=true]
conquest:torch_with_grille[facing=east,light=3,offset_toggle=false,waterlogged=false]
conquest:torch_with_grille[facing=south,light=0,offset_toggle=true,waterlogged=true]
conquest:torch_with_grille[facing=south,light=0,offset_toggle=true,waterlogged=false]
conquest:torch_with_grille[facing=south,light=0,offset_toggle=false,waterlogged=true]
conquest:torch_with_grille[facing=south,light=0,offset_toggle=false,waterlogged=false]
conquest:torch_with_grille[facing=south,light=1,offset_toggle=true,waterlogged=true]
conquest:torch_with_grille[facing=south,light=1,offset_toggle=true,waterlogged=false]
conquest:torch_with_grille[facing=south,light=1,offset_toggle=false,waterlogged=true]
conquest:torch_with_grille[facing=south,light=1,offset_toggle=false,waterlogged=false]
conquest:torch_with_grille[facing=south,light=2,offset_toggle=true,waterlogged=true]
conquest:torch_with_grille[facing=south,light=2,offset_toggle=true,waterlogged=false]
conquest:torch_with_grille[facing=south,light=2,offset_toggle=false,waterlogged=true]
conquest:torch_with_grille[facing=south,light=2,offset_toggle=false,waterlogged=false]
conquest:torch_with_grille[facing=south,light=3,offset_toggle=true,waterlogged=true]
conquest:torch_with_grille[facing=south,light=3,offset_toggle=true,waterlogged=false]
conquest:torch_with_grille[facing=south,light=3,offset_toggle=false,waterlogged=true]
conquest:torch_with_grille[facing=south,light=3,offset_toggle=false,waterlogged=false]
conquest:torch_with_grille[facing=west,light=0,offset_toggle=true,waterlogged=true]
conquest:torch_with_grille[facing=west,light=0,offset_toggle=true,waterlogged=false]
conquest:torch_with_grille[facing=west,light=0,offset_toggle=false,waterlogged=true]
conquest:torch_with_grille[facing=west,light=0,offset_toggle=false,waterlogged=false]
conquest:torch_with_grille[facing=west,light=1,offset_toggle=true,waterlogged=true]
conquest:torch_with_grille[facing=west,light=1,offset_toggle=true,waterlogged=false]
conquest:torch_with_grille[facing=west,light=1,offset_toggle=false,waterlogged=true]
conquest:torch_with_grille[facing=west,light=1,offset_toggle=false,waterlogged=false]
conquest:torch_with_grille[facing=west,light=2,offset_toggle=true,waterlogged=true]
conquest:torch_with_grille[facing=west,light=2,offset_toggle=true,waterlogged=false]
conquest:torch_with_grille[facing=west,light=2,offset_toggle=false,waterlogged=true]
conquest:torch_with_grille[facing=west,light=2,offset_toggle=false,waterlogged=false]
conquest:torch_with_grille[facing=west,light=3,offset_toggle=true,waterlogged=true]
conquest:torch_with_grille[facing=west,light=3,offset_toggle=true,waterlogged=false]
conquest:torch_with_grille[facing=west,light=3,offset_toggle=false,waterlogged=true]
conquest:torch_with_grille[facing=west,light=3,offset_toggle=false,waterlogged=false]
conquest:torch_with_grille[facing=up,light=0,offset_toggle=true,waterlogged=true]
conquest:torch_with_grille[facing=up,light=0,offset_toggle=true,waterlogged=false]
conquest:torch_with_grille[facing=up,light=0,offset_toggle=false,waterlogged=true]
conquest:torch_with_grille[facing=up,light=0,offset_toggle=false,waterlogged=false]
conquest:torch_with_grille[facing=up,light=1,offset_toggle=true,waterlogged=true]
conquest:torch_with_grille[facing=up,light=1,offset_toggle=true,waterlogged=false]
conquest:torch_with_grille[facing=up,light=1,offset_toggle=false,waterlogged=true]
conquest:torch_with_grille[facing=up,light=1,offset_toggle=false,waterlogged=false]
conquest:torch_with_grille[facing=up,light=2,offset_toggle=true,waterlogged=true]
conquest:torch_with_grille[facing=up,light=2,offset_toggle=true,waterlogged=false]
conquest:torch_with_grille[facing=up,light=2,offset_toggle=false,waterlogged=true]
conquest:torch_with_grille[facing=up,light=2,offset_toggle=false,waterlogged=false]
conquest:torch_with_grille[facing=up,light=3,offset_toggle=true,waterlogged=true]
conquest:torch_with_grille[facing=up,light=3,offset_toggle=true,waterlogged=false]
conquest:torch_with_grille[facing=up,light=3,offset_toggle=false,waterlogged=true]
conquest:torch_with_grille[facing=up,light=3,offset_toggle=false,waterlogged=false]
conquest:torch_with_grille[facing=down,light=0,offset_toggle=true,waterlogged=true]
conquest:torch_with_grille[facing=down,light=0,offset_toggle=true,waterlogged=false]
conquest:torch_with_grille[facing=down,light=0,offset_toggle=false,waterlogged=true]
conquest:torch_with_grille[facing=down,light=0,offset_toggle=false,waterlogged=false]
conquest:torch_with_grille[facing=down,light=1,offset_toggle=true,waterlogged=true]
conquest:torch_with_grille[facing=down,light=1,offset_toggle=true,waterlogged=false]
conquest:torch_with_grille[facing=down,light=1,offset_toggle=false,waterlogged=true]
conquest:torch_with_grille[facing=down,light=1,offset_toggle=false,waterlogged=false]
conquest:torch_with_grille[facing=down,light=2,offset_toggle=true,waterlogged=true]
conquest:torch_with_grille[facing=down,light=2,offset_toggle=true,waterlogged=false]
conquest:torch_with_grille[facing=down,light=2,offset_toggle=false,waterlogged=true]
conquest:torch_with_grille[facing=down,light=2,offset_toggle=false,waterlogged=false]
conquest:torch_with_grille[facing=down,light=3,offset_toggle=true,waterlogged=true]
conquest:torch_with_grille[facing=down,light=3,offset_toggle=true,waterlogged=false]
conquest:torch_with_grille[facing=down,light=3,offset_toggle=false,waterlogged=true]
conquest:torch_with_grille[facing=down,light=3,offset_toggle=false,waterlogged=false]
conquest:towel_rack[facing=north,toggle=1]
conquest:towel_rack[facing=north,toggle=2]
conquest:towel_rack[facing=south,toggle=1]
conquest:towel_rack[facing=south,toggle=2]
conquest:towel_rack[facing=west,toggle=1]
conquest:towel_rack[facing=west,toggle=2]
conquest:towel_rack[facing=east,toggle=1]
conquest:towel_rack[facing=east,toggle=2]
conquest:transition_pine_log[axis=x]
conquest:transition_pine_log[axis=y]
conquest:transition_pine_log[axis=z]
conquest:transition_pine_log_bark[axis=x]
conquest:transition_pine_log_bark[axis=y]
conquest:transition_pine_log_bark[axis=z]
conquest:transition_pine_log_pillar[layer=1,waterlogged=true]
conquest:transition_pine_log_pillar[layer=1,waterlogged=false]
conquest:transition_pine_log_pillar[layer=2,waterlogged=true]
conquest:transition_pine_log_pillar[layer=2,waterlogged=false]
conquest:transition_pine_log_pillar[layer=3,waterlogged=true]
conquest:transition_pine_log_pillar[layer=3,waterlogged=false]
conquest:transition_pine_log_pillar[layer=4,waterlogged=true]
conquest:transition_pine_log_pillar[layer=4,waterlogged=false]
conquest:transition_pine_log_pillar[layer=5,waterlogged=true]
conquest:transition_pine_log_pillar[layer=5,waterlogged=false]
conquest:transition_pine_log_vertical_corner[facing=north,layer=1,waterlogged=true]
conquest:transition_pine_log_vertical_corner[facing=north,layer=1,waterlogged=false]
conquest:transition_pine_log_vertical_corner[facing=north,layer=2,waterlogged=true]
conquest:transition_pine_log_vertical_corner[facing=north,layer=2,waterlogged=false]
conquest:transition_pine_log_vertical_corner[facing=north,layer=3,waterlogged=true]
conquest:transition_pine_log_vertical_corner[facing=north,layer=3,waterlogged=false]
conquest:transition_pine_log_vertical_corner[facing=north,layer=4,waterlogged=true]
conquest:transition_pine_log_vertical_corner[facing=north,layer=4,waterlogged=false]
conquest:transition_pine_log_vertical_corner[facing=south,layer=1,waterlogged=true]
conquest:transition_pine_log_vertical_corner[facing=south,layer=1,waterlogged=false]
conquest:transition_pine_log_vertical_corner[facing=south,layer=2,waterlogged=true]
conquest:transition_pine_log_vertical_corner[facing=south,layer=2,waterlogged=false]
conquest:transition_pine_log_vertical_corner[facing=south,layer=3,waterlogged=true]
conquest:transition_pine_log_vertical_corner[facing=south,layer=3,waterlogged=false]
conquest:transition_pine_log_vertical_corner[facing=south,layer=4,waterlogged=true]
conquest:transition_pine_log_vertical_corner[facing=south,layer=4,waterlogged=false]
conquest:transition_pine_log_vertical_corner[facing=west,layer=1,waterlogged=true]
conquest:transition_pine_log_vertical_corner[facing=west,layer=1,waterlogged=false]
conquest:transition_pine_log_vertical_corner[facing=west,layer=2,waterlogged=true]
conquest:transition_pine_log_vertical_corner[facing=west,layer=2,waterlogged=false]
conquest:transition_pine_log_vertical_corner[facing=west,layer=3,waterlogged=true]
conquest:transition_pine_log_vertical_corner[facing=west,layer=3,waterlogged=false]
conquest:transition_pine_log_vertical_corner[facing=west,layer=4,waterlogged=true]
conquest:transition_pine_log_vertical_corner[facing=west,layer=4,waterlogged=false]
conquest:transition_pine_log_vertical_corner[facing=east,layer=1,waterlogged=true]
conquest:transition_pine_log_vertical_corner[facing=east,layer=1,waterlogged=false]
conquest:transition_pine_log_vertical_corner[facing=east,layer=2,waterlogged=true]
conquest:transition_pine_log_vertical_corner[facing=east,layer=2,waterlogged=false]
conquest:transition_pine_log_vertical_corner[facing=east,layer=3,waterlogged=true]
conquest:transition_pine_log_vertical_corner[facing=east,layer=3,waterlogged=false]
conquest:transition_pine_log_vertical_corner[facing=east,layer=4,waterlogged=true]
conquest:transition_pine_log_vertical_corner[facing=east,layer=4,waterlogged=false]
conquest:transition_pine_log_vertical_quarter[down=true,extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:transition_pine_log_vertical_quarter[down=true,extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:transition_pine_log_vertical_quarter[down=true,extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:transition_pine_log_vertical_quarter[down=true,extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:transition_pine_log_vertical_quarter[down=true,extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:transition_pine_log_vertical_quarter[down=true,extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:transition_pine_log_vertical_quarter[down=true,extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:transition_pine_log_vertical_quarter[down=true,extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:transition_pine_log_vertical_quarter[down=true,extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:transition_pine_log_vertical_quarter[down=true,extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:transition_pine_log_vertical_quarter[down=true,extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:transition_pine_log_vertical_quarter[down=true,extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:transition_pine_log_vertical_quarter[down=true,extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:transition_pine_log_vertical_quarter[down=true,extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:transition_pine_log_vertical_quarter[down=true,extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:transition_pine_log_vertical_quarter[down=true,extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:transition_pine_log_vertical_quarter[down=true,extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:transition_pine_log_vertical_quarter[down=true,extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:transition_pine_log_vertical_quarter[down=true,extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:transition_pine_log_vertical_quarter[down=true,extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:transition_pine_log_vertical_quarter[down=true,extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:transition_pine_log_vertical_quarter[down=true,extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:transition_pine_log_vertical_quarter[down=true,extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:transition_pine_log_vertical_quarter[down=true,extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:transition_pine_log_vertical_quarter[down=true,extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:transition_pine_log_vertical_quarter[down=true,extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:transition_pine_log_vertical_quarter[down=true,extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:transition_pine_log_vertical_quarter[down=true,extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:transition_pine_log_vertical_quarter[down=true,extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:transition_pine_log_vertical_quarter[down=true,extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:transition_pine_log_vertical_quarter[down=true,extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:transition_pine_log_vertical_quarter[down=true,extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:transition_pine_log_vertical_quarter[down=true,extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:transition_pine_log_vertical_quarter[down=true,extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:transition_pine_log_vertical_quarter[down=true,extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:transition_pine_log_vertical_quarter[down=true,extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:transition_pine_log_vertical_quarter[down=true,extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:transition_pine_log_vertical_quarter[down=true,extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:transition_pine_log_vertical_quarter[down=true,extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:transition_pine_log_vertical_quarter[down=true,extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:transition_pine_log_vertical_quarter[down=true,extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:transition_pine_log_vertical_quarter[down=true,extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:transition_pine_log_vertical_quarter[down=true,extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:transition_pine_log_vertical_quarter[down=true,extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:transition_pine_log_vertical_quarter[down=true,extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:transition_pine_log_vertical_quarter[down=true,extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:transition_pine_log_vertical_quarter[down=true,extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:transition_pine_log_vertical_quarter[down=true,extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:transition_pine_log_vertical_quarter[down=true,extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:transition_pine_log_vertical_quarter[down=true,extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:transition_pine_log_vertical_quarter[down=true,extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:transition_pine_log_vertical_quarter[down=true,extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:transition_pine_log_vertical_quarter[down=true,extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:transition_pine_log_vertical_quarter[down=true,extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:transition_pine_log_vertical_quarter[down=true,extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:transition_pine_log_vertical_quarter[down=true,extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:transition_pine_log_vertical_quarter[down=true,extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:transition_pine_log_vertical_quarter[down=true,extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:transition_pine_log_vertical_quarter[down=true,extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:transition_pine_log_vertical_quarter[down=true,extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:transition_pine_log_vertical_quarter[down=true,extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:transition_pine_log_vertical_quarter[down=true,extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:transition_pine_log_vertical_quarter[down=true,extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:transition_pine_log_vertical_quarter[down=true,extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:transition_pine_log_vertical_quarter[down=false,extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:transition_pine_log_vertical_quarter[down=false,extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:transition_pine_log_vertical_quarter[down=false,extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:transition_pine_log_vertical_quarter[down=false,extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:transition_pine_log_vertical_quarter[down=false,extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:transition_pine_log_vertical_quarter[down=false,extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:transition_pine_log_vertical_quarter[down=false,extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:transition_pine_log_vertical_quarter[down=false,extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:transition_pine_log_vertical_quarter[down=false,extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:transition_pine_log_vertical_quarter[down=false,extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:transition_pine_log_vertical_quarter[down=false,extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:transition_pine_log_vertical_quarter[down=false,extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:transition_pine_log_vertical_quarter[down=false,extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:transition_pine_log_vertical_quarter[down=false,extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:transition_pine_log_vertical_quarter[down=false,extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:transition_pine_log_vertical_quarter[down=false,extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:transition_pine_log_vertical_quarter[down=false,extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:transition_pine_log_vertical_quarter[down=false,extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:transition_pine_log_vertical_quarter[down=false,extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:transition_pine_log_vertical_quarter[down=false,extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:transition_pine_log_vertical_quarter[down=false,extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:transition_pine_log_vertical_quarter[down=false,extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:transition_pine_log_vertical_quarter[down=false,extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:transition_pine_log_vertical_quarter[down=false,extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:transition_pine_log_vertical_quarter[down=false,extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:transition_pine_log_vertical_quarter[down=false,extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:transition_pine_log_vertical_quarter[down=false,extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:transition_pine_log_vertical_quarter[down=false,extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:transition_pine_log_vertical_quarter[down=false,extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:transition_pine_log_vertical_quarter[down=false,extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:transition_pine_log_vertical_quarter[down=false,extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:transition_pine_log_vertical_quarter[down=false,extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:transition_pine_log_vertical_quarter[down=false,extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:transition_pine_log_vertical_quarter[down=false,extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:transition_pine_log_vertical_quarter[down=false,extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:transition_pine_log_vertical_quarter[down=false,extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:transition_pine_log_vertical_quarter[down=false,extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:transition_pine_log_vertical_quarter[down=false,extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:transition_pine_log_vertical_quarter[down=false,extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:transition_pine_log_vertical_quarter[down=false,extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:transition_pine_log_vertical_quarter[down=false,extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:transition_pine_log_vertical_quarter[down=false,extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:transition_pine_log_vertical_quarter[down=false,extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:transition_pine_log_vertical_quarter[down=false,extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:transition_pine_log_vertical_quarter[down=false,extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:transition_pine_log_vertical_quarter[down=false,extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:transition_pine_log_vertical_quarter[down=false,extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:transition_pine_log_vertical_quarter[down=false,extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:transition_pine_log_vertical_quarter[down=false,extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:transition_pine_log_vertical_quarter[down=false,extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:transition_pine_log_vertical_quarter[down=false,extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:transition_pine_log_vertical_quarter[down=false,extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:transition_pine_log_vertical_quarter[down=false,extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:transition_pine_log_vertical_quarter[down=false,extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:transition_pine_log_vertical_quarter[down=false,extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:transition_pine_log_vertical_quarter[down=false,extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:transition_pine_log_vertical_quarter[down=false,extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:transition_pine_log_vertical_quarter[down=false,extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:transition_pine_log_vertical_quarter[down=false,extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:transition_pine_log_vertical_quarter[down=false,extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:transition_pine_log_vertical_quarter[down=false,extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:transition_pine_log_vertical_quarter[down=false,extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:transition_pine_log_vertical_quarter[down=false,extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:transition_pine_log_vertical_quarter[down=false,extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:transition_pine_log_vertical_slab[facing=north,layer=1,waterlogged=true]
conquest:transition_pine_log_vertical_slab[facing=north,layer=1,waterlogged=false]
conquest:transition_pine_log_vertical_slab[facing=north,layer=2,waterlogged=true]
conquest:transition_pine_log_vertical_slab[facing=north,layer=2,waterlogged=false]
conquest:transition_pine_log_vertical_slab[facing=north,layer=3,waterlogged=true]
conquest:transition_pine_log_vertical_slab[facing=north,layer=3,waterlogged=false]
conquest:transition_pine_log_vertical_slab[facing=north,layer=4,waterlogged=true]
conquest:transition_pine_log_vertical_slab[facing=north,layer=4,waterlogged=false]
conquest:transition_pine_log_vertical_slab[facing=south,layer=1,waterlogged=true]
conquest:transition_pine_log_vertical_slab[facing=south,layer=1,waterlogged=false]
conquest:transition_pine_log_vertical_slab[facing=south,layer=2,waterlogged=true]
conquest:transition_pine_log_vertical_slab[facing=south,layer=2,waterlogged=false]
conquest:transition_pine_log_vertical_slab[facing=south,layer=3,waterlogged=true]
conquest:transition_pine_log_vertical_slab[facing=south,layer=3,waterlogged=false]
conquest:transition_pine_log_vertical_slab[facing=south,layer=4,waterlogged=true]
conquest:transition_pine_log_vertical_slab[facing=south,layer=4,waterlogged=false]
conquest:transition_pine_log_vertical_slab[facing=west,layer=1,waterlogged=true]
conquest:transition_pine_log_vertical_slab[facing=west,layer=1,waterlogged=false]
conquest:transition_pine_log_vertical_slab[facing=west,layer=2,waterlogged=true]
conquest:transition_pine_log_vertical_slab[facing=west,layer=2,waterlogged=false]
conquest:transition_pine_log_vertical_slab[facing=west,layer=3,waterlogged=true]
conquest:transition_pine_log_vertical_slab[facing=west,layer=3,waterlogged=false]
conquest:transition_pine_log_vertical_slab[facing=west,layer=4,waterlogged=true]
conquest:transition_pine_log_vertical_slab[facing=west,layer=4,waterlogged=false]
conquest:transition_pine_log_vertical_slab[facing=east,layer=1,waterlogged=true]
conquest:transition_pine_log_vertical_slab[facing=east,layer=1,waterlogged=false]
conquest:transition_pine_log_vertical_slab[facing=east,layer=2,waterlogged=true]
conquest:transition_pine_log_vertical_slab[facing=east,layer=2,waterlogged=false]
conquest:transition_pine_log_vertical_slab[facing=east,layer=3,waterlogged=true]
conquest:transition_pine_log_vertical_slab[facing=east,layer=3,waterlogged=false]
conquest:transition_pine_log_vertical_slab[facing=east,layer=4,waterlogged=true]
conquest:transition_pine_log_vertical_slab[facing=east,layer=4,waterlogged=false]
conquest:travertine_architrave[east=true,north=true,south=true,west=true]
conquest:travertine_architrave[east=true,north=true,south=true,west=false]
conquest:travertine_architrave[east=true,north=true,south=false,west=true]
conquest:travertine_architrave[east=true,north=true,south=false,west=false]
conquest:travertine_architrave[east=true,north=false,south=true,west=true]
conquest:travertine_architrave[east=true,north=false,south=true,west=false]
conquest:travertine_architrave[east=true,north=false,south=false,west=true]
conquest:travertine_architrave[east=true,north=false,south=false,west=false]
conquest:travertine_architrave[east=false,north=true,south=true,west=true]
conquest:travertine_architrave[east=false,north=true,south=true,west=false]
conquest:travertine_architrave[east=false,north=true,south=false,west=true]
conquest:travertine_architrave[east=false,north=true,south=false,west=false]
conquest:travertine_architrave[east=false,north=false,south=true,west=true]
conquest:travertine_architrave[east=false,north=false,south=true,west=false]
conquest:travertine_architrave[east=false,north=false,south=false,west=true]
conquest:travertine_architrave[east=false,north=false,south=false,west=false]
conquest:travertine_architrave_pillar[layer=1,waterlogged=true]
conquest:travertine_architrave_pillar[layer=1,waterlogged=false]
conquest:travertine_architrave_pillar[layer=2,waterlogged=true]
conquest:travertine_architrave_pillar[layer=2,waterlogged=false]
conquest:travertine_architrave_pillar[layer=3,waterlogged=true]
conquest:travertine_architrave_pillar[layer=3,waterlogged=false]
conquest:travertine_architrave_vertical_corner[facing=north,layer=1,waterlogged=true]
conquest:travertine_architrave_vertical_corner[facing=north,layer=1,waterlogged=false]
conquest:travertine_architrave_vertical_corner[facing=north,layer=2,waterlogged=true]
conquest:travertine_architrave_vertical_corner[facing=north,layer=2,waterlogged=false]
conquest:travertine_architrave_vertical_corner[facing=north,layer=3,waterlogged=true]
conquest:travertine_architrave_vertical_corner[facing=north,layer=3,waterlogged=false]
conquest:travertine_architrave_vertical_corner[facing=south,layer=1,waterlogged=true]
conquest:travertine_architrave_vertical_corner[facing=south,layer=1,waterlogged=false]
conquest:travertine_architrave_vertical_corner[facing=south,layer=2,waterlogged=true]
conquest:travertine_architrave_vertical_corner[facing=south,layer=2,waterlogged=false]
conquest:travertine_architrave_vertical_corner[facing=south,layer=3,waterlogged=true]
conquest:travertine_architrave_vertical_corner[facing=south,layer=3,waterlogged=false]
conquest:travertine_architrave_vertical_corner[facing=west,layer=1,waterlogged=true]
conquest:travertine_architrave_vertical_corner[facing=west,layer=1,waterlogged=false]
conquest:travertine_architrave_vertical_corner[facing=west,layer=2,waterlogged=true]
conquest:travertine_architrave_vertical_corner[facing=west,layer=2,waterlogged=false]
conquest:travertine_architrave_vertical_corner[facing=west,layer=3,waterlogged=true]
conquest:travertine_architrave_vertical_corner[facing=west,layer=3,waterlogged=false]
conquest:travertine_architrave_vertical_corner[facing=east,layer=1,waterlogged=true]
conquest:travertine_architrave_vertical_corner[facing=east,layer=1,waterlogged=false]
conquest:travertine_architrave_vertical_corner[facing=east,layer=2,waterlogged=true]
conquest:travertine_architrave_vertical_corner[facing=east,layer=2,waterlogged=false]
conquest:travertine_architrave_vertical_corner[facing=east,layer=3,waterlogged=true]
conquest:travertine_architrave_vertical_corner[facing=east,layer=3,waterlogged=false]
conquest:travertine_architrave_vertical_quarter[e=true,facing=north,layer=1,s=true,waterlogged=true]
conquest:travertine_architrave_vertical_quarter[e=true,facing=north,layer=1,s=true,waterlogged=false]
conquest:travertine_architrave_vertical_quarter[e=true,facing=north,layer=1,s=false,waterlogged=true]
conquest:travertine_architrave_vertical_quarter[e=true,facing=north,layer=1,s=false,waterlogged=false]
conquest:travertine_architrave_vertical_quarter[e=true,facing=north,layer=2,s=true,waterlogged=true]
conquest:travertine_architrave_vertical_quarter[e=true,facing=north,layer=2,s=true,waterlogged=false]
conquest:travertine_architrave_vertical_quarter[e=true,facing=north,layer=2,s=false,waterlogged=true]
conquest:travertine_architrave_vertical_quarter[e=true,facing=north,layer=2,s=false,waterlogged=false]
conquest:travertine_architrave_vertical_quarter[e=true,facing=north,layer=3,s=true,waterlogged=true]
conquest:travertine_architrave_vertical_quarter[e=true,facing=north,layer=3,s=true,waterlogged=false]
conquest:travertine_architrave_vertical_quarter[e=true,facing=north,layer=3,s=false,waterlogged=true]
conquest:travertine_architrave_vertical_quarter[e=true,facing=north,layer=3,s=false,waterlogged=false]
conquest:travertine_architrave_vertical_quarter[e=true,facing=south,layer=1,s=true,waterlogged=true]
conquest:travertine_architrave_vertical_quarter[e=true,facing=south,layer=1,s=true,waterlogged=false]
conquest:travertine_architrave_vertical_quarter[e=true,facing=south,layer=1,s=false,waterlogged=true]
conquest:travertine_architrave_vertical_quarter[e=true,facing=south,layer=1,s=false,waterlogged=false]
conquest:travertine_architrave_vertical_quarter[e=true,facing=south,layer=2,s=true,waterlogged=true]
conquest:travertine_architrave_vertical_quarter[e=true,facing=south,layer=2,s=true,waterlogged=false]
conquest:travertine_architrave_vertical_quarter[e=true,facing=south,layer=2,s=false,waterlogged=true]
conquest:travertine_architrave_vertical_quarter[e=true,facing=south,layer=2,s=false,waterlogged=false]
conquest:travertine_architrave_vertical_quarter[e=true,facing=south,layer=3,s=true,waterlogged=true]
conquest:travertine_architrave_vertical_quarter[e=true,facing=south,layer=3,s=true,waterlogged=false]
conquest:travertine_architrave_vertical_quarter[e=true,facing=south,layer=3,s=false,waterlogged=true]
conquest:travertine_architrave_vertical_quarter[e=true,facing=south,layer=3,s=false,waterlogged=false]
conquest:travertine_architrave_vertical_quarter[e=true,facing=west,layer=1,s=true,waterlogged=true]
conquest:travertine_architrave_vertical_quarter[e=true,facing=west,layer=1,s=true,waterlogged=false]
conquest:travertine_architrave_vertical_quarter[e=true,facing=west,layer=1,s=false,waterlogged=true]
conquest:travertine_architrave_vertical_quarter[e=true,facing=west,layer=1,s=false,waterlogged=false]
conquest:travertine_architrave_vertical_quarter[e=true,facing=west,layer=2,s=true,waterlogged=true]
conquest:travertine_architrave_vertical_quarter[e=true,facing=west,layer=2,s=true,waterlogged=false]
conquest:travertine_architrave_vertical_quarter[e=true,facing=west,layer=2,s=false,waterlogged=true]
conquest:travertine_architrave_vertical_quarter[e=true,facing=west,layer=2,s=false,waterlogged=false]
conquest:travertine_architrave_vertical_quarter[e=true,facing=west,layer=3,s=true,waterlogged=true]
conquest:travertine_architrave_vertical_quarter[e=true,facing=west,layer=3,s=true,waterlogged=false]
conquest:travertine_architrave_vertical_quarter[e=true,facing=west,layer=3,s=false,waterlogged=true]
conquest:travertine_architrave_vertical_quarter[e=true,facing=west,layer=3,s=false,waterlogged=false]
conquest:travertine_architrave_vertical_quarter[e=true,facing=east,layer=1,s=true,waterlogged=true]
conquest:travertine_architrave_vertical_quarter[e=true,facing=east,layer=1,s=true,waterlogged=false]
conquest:travertine_architrave_vertical_quarter[e=true,facing=east,layer=1,s=false,waterlogged=true]
conquest:travertine_architrave_vertical_quarter[e=true,facing=east,layer=1,s=false,waterlogged=false]
conquest:travertine_architrave_vertical_quarter[e=true,facing=east,layer=2,s=true,waterlogged=true]
conquest:travertine_architrave_vertical_quarter[e=true,facing=east,layer=2,s=true,waterlogged=false]
conquest:travertine_architrave_vertical_quarter[e=true,facing=east,layer=2,s=false,waterlogged=true]
conquest:travertine_architrave_vertical_quarter[e=true,facing=east,layer=2,s=false,waterlogged=false]
conquest:travertine_architrave_vertical_quarter[e=true,facing=east,layer=3,s=true,waterlogged=true]
conquest:travertine_architrave_vertical_quarter[e=true,facing=east,layer=3,s=true,waterlogged=false]
conquest:travertine_architrave_vertical_quarter[e=true,facing=east,layer=3,s=false,waterlogged=true]
conquest:travertine_architrave_vertical_quarter[e=true,facing=east,layer=3,s=false,waterlogged=false]
conquest:travertine_architrave_vertical_quarter[e=false,facing=north,layer=1,s=true,waterlogged=true]
conquest:travertine_architrave_vertical_quarter[e=false,facing=north,layer=1,s=true,waterlogged=false]
conquest:travertine_architrave_vertical_quarter[e=false,facing=north,layer=1,s=false,waterlogged=true]
conquest:travertine_architrave_vertical_quarter[e=false,facing=north,layer=1,s=false,waterlogged=false]
conquest:travertine_architrave_vertical_quarter[e=false,facing=north,layer=2,s=true,waterlogged=true]
conquest:travertine_architrave_vertical_quarter[e=false,facing=north,layer=2,s=true,waterlogged=false]
conquest:travertine_architrave_vertical_quarter[e=false,facing=north,layer=2,s=false,waterlogged=true]
conquest:travertine_architrave_vertical_quarter[e=false,facing=north,layer=2,s=false,waterlogged=false]
conquest:travertine_architrave_vertical_quarter[e=false,facing=north,layer=3,s=true,waterlogged=true]
conquest:travertine_architrave_vertical_quarter[e=false,facing=north,layer=3,s=true,waterlogged=false]
conquest:travertine_architrave_vertical_quarter[e=false,facing=north,layer=3,s=false,waterlogged=true]
conquest:travertine_architrave_vertical_quarter[e=false,facing=north,layer=3,s=false,waterlogged=false]
conquest:travertine_architrave_vertical_quarter[e=false,facing=south,layer=1,s=true,waterlogged=true]
conquest:travertine_architrave_vertical_quarter[e=false,facing=south,layer=1,s=true,waterlogged=false]
conquest:travertine_architrave_vertical_quarter[e=false,facing=south,layer=1,s=false,waterlogged=true]
conquest:travertine_architrave_vertical_quarter[e=false,facing=south,layer=1,s=false,waterlogged=false]
conquest:travertine_architrave_vertical_quarter[e=false,facing=south,layer=2,s=true,waterlogged=true]
conquest:travertine_architrave_vertical_quarter[e=false,facing=south,layer=2,s=true,waterlogged=false]
conquest:travertine_architrave_vertical_quarter[e=false,facing=south,layer=2,s=false,waterlogged=true]
conquest:travertine_architrave_vertical_quarter[e=false,facing=south,layer=2,s=false,waterlogged=false]
conquest:travertine_architrave_vertical_quarter[e=false,facing=south,layer=3,s=true,waterlogged=true]
conquest:travertine_architrave_vertical_quarter[e=false,facing=south,layer=3,s=true,waterlogged=false]
conquest:travertine_architrave_vertical_quarter[e=false,facing=south,layer=3,s=false,waterlogged=true]
conquest:travertine_architrave_vertical_quarter[e=false,facing=south,layer=3,s=false,waterlogged=false]
conquest:travertine_architrave_vertical_quarter[e=false,facing=west,layer=1,s=true,waterlogged=true]
conquest:travertine_architrave_vertical_quarter[e=false,facing=west,layer=1,s=true,waterlogged=false]
conquest:travertine_architrave_vertical_quarter[e=false,facing=west,layer=1,s=false,waterlogged=true]
conquest:travertine_architrave_vertical_quarter[e=false,facing=west,layer=1,s=false,waterlogged=false]
conquest:travertine_architrave_vertical_quarter[e=false,facing=west,layer=2,s=true,waterlogged=true]
conquest:travertine_architrave_vertical_quarter[e=false,facing=west,layer=2,s=true,waterlogged=false]
conquest:travertine_architrave_vertical_quarter[e=false,facing=west,layer=2,s=false,waterlogged=true]
conquest:travertine_architrave_vertical_quarter[e=false,facing=west,layer=2,s=false,waterlogged=false]
conquest:travertine_architrave_vertical_quarter[e=false,facing=west,layer=3,s=true,waterlogged=true]
conquest:travertine_architrave_vertical_quarter[e=false,facing=west,layer=3,s=true,waterlogged=false]
conquest:travertine_architrave_vertical_quarter[e=false,facing=west,layer=3,s=false,waterlogged=true]
conquest:travertine_architrave_vertical_quarter[e=false,facing=west,layer=3,s=false,waterlogged=false]
conquest:travertine_architrave_vertical_quarter[e=false,facing=east,layer=1,s=true,waterlogged=true]
conquest:travertine_architrave_vertical_quarter[e=false,facing=east,layer=1,s=true,waterlogged=false]
conquest:travertine_architrave_vertical_quarter[e=false,facing=east,layer=1,s=false,waterlogged=true]
conquest:travertine_architrave_vertical_quarter[e=false,facing=east,layer=1,s=false,waterlogged=false]
conquest:travertine_architrave_vertical_quarter[e=false,facing=east,layer=2,s=true,waterlogged=true]
conquest:travertine_architrave_vertical_quarter[e=false,facing=east,layer=2,s=true,waterlogged=false]
conquest:travertine_architrave_vertical_quarter[e=false,facing=east,layer=2,s=false,waterlogged=true]
conquest:travertine_architrave_vertical_quarter[e=false,facing=east,layer=2,s=false,waterlogged=false]
conquest:travertine_architrave_vertical_quarter[e=false,facing=east,layer=3,s=true,waterlogged=true]
conquest:travertine_architrave_vertical_quarter[e=false,facing=east,layer=3,s=true,waterlogged=false]
conquest:travertine_architrave_vertical_quarter[e=false,facing=east,layer=3,s=false,waterlogged=true]
conquest:travertine_architrave_vertical_quarter[e=false,facing=east,layer=3,s=false,waterlogged=false]
conquest:travertine_architrave_vertical_slab[e=true,facing=north,layer=1,s=true,w=true,waterlogged=true]
conquest:travertine_architrave_vertical_slab[e=true,facing=north,layer=1,s=true,w=true,waterlogged=false]
conquest:travertine_architrave_vertical_slab[e=true,facing=north,layer=1,s=true,w=false,waterlogged=true]
conquest:travertine_architrave_vertical_slab[e=true,facing=north,layer=1,s=true,w=false,waterlogged=false]
conquest:travertine_architrave_vertical_slab[e=true,facing=north,layer=1,s=false,w=true,waterlogged=true]
conquest:travertine_architrave_vertical_slab[e=true,facing=north,layer=1,s=false,w=true,waterlogged=false]
conquest:travertine_architrave_vertical_slab[e=true,facing=north,layer=1,s=false,w=false,waterlogged=true]
conquest:travertine_architrave_vertical_slab[e=true,facing=north,layer=1,s=false,w=false,waterlogged=false]
conquest:travertine_architrave_vertical_slab[e=true,facing=north,layer=2,s=true,w=true,waterlogged=true]
conquest:travertine_architrave_vertical_slab[e=true,facing=north,layer=2,s=true,w=true,waterlogged=false]
conquest:travertine_architrave_vertical_slab[e=true,facing=north,layer=2,s=true,w=false,waterlogged=true]
conquest:travertine_architrave_vertical_slab[e=true,facing=north,layer=2,s=true,w=false,waterlogged=false]
conquest:travertine_architrave_vertical_slab[e=true,facing=north,layer=2,s=false,w=true,waterlogged=true]
conquest:travertine_architrave_vertical_slab[e=true,facing=north,layer=2,s=false,w=true,waterlogged=false]
conquest:travertine_architrave_vertical_slab[e=true,facing=north,layer=2,s=false,w=false,waterlogged=true]
conquest:travertine_architrave_vertical_slab[e=true,facing=north,layer=2,s=false,w=false,waterlogged=false]
conquest:travertine_architrave_vertical_slab[e=true,facing=north,layer=3,s=true,w=true,waterlogged=true]
conquest:travertine_architrave_vertical_slab[e=true,facing=north,layer=3,s=true,w=true,waterlogged=false]
conquest:travertine_architrave_vertical_slab[e=true,facing=north,layer=3,s=true,w=false,waterlogged=true]
conquest:travertine_architrave_vertical_slab[e=true,facing=north,layer=3,s=true,w=false,waterlogged=false]
conquest:travertine_architrave_vertical_slab[e=true,facing=north,layer=3,s=false,w=true,waterlogged=true]
conquest:travertine_architrave_vertical_slab[e=true,facing=north,layer=3,s=false,w=true,waterlogged=false]
conquest:travertine_architrave_vertical_slab[e=true,facing=north,layer=3,s=false,w=false,waterlogged=true]
conquest:travertine_architrave_vertical_slab[e=true,facing=north,layer=3,s=false,w=false,waterlogged=false]
conquest:travertine_architrave_vertical_slab[e=true,facing=south,layer=1,s=true,w=true,waterlogged=true]
conquest:travertine_architrave_vertical_slab[e=true,facing=south,layer=1,s=true,w=true,waterlogged=false]
conquest:travertine_architrave_vertical_slab[e=true,facing=south,layer=1,s=true,w=false,waterlogged=true]
conquest:travertine_architrave_vertical_slab[e=true,facing=south,layer=1,s=true,w=false,waterlogged=false]
conquest:travertine_architrave_vertical_slab[e=true,facing=south,layer=1,s=false,w=true,waterlogged=true]
conquest:travertine_architrave_vertical_slab[e=true,facing=south,layer=1,s=false,w=true,waterlogged=false]
conquest:travertine_architrave_vertical_slab[e=true,facing=south,layer=1,s=false,w=false,waterlogged=true]
conquest:travertine_architrave_vertical_slab[e=true,facing=south,layer=1,s=false,w=false,waterlogged=false]
conquest:travertine_architrave_vertical_slab[e=true,facing=south,layer=2,s=true,w=true,waterlogged=true]
conquest:travertine_architrave_vertical_slab[e=true,facing=south,layer=2,s=true,w=true,waterlogged=false]
conquest:travertine_architrave_vertical_slab[e=true,facing=south,layer=2,s=true,w=false,waterlogged=true]
conquest:travertine_architrave_vertical_slab[e=true,facing=south,layer=2,s=true,w=false,waterlogged=false]
conquest:travertine_architrave_vertical_slab[e=true,facing=south,layer=2,s=false,w=true,waterlogged=true]
conquest:travertine_architrave_vertical_slab[e=true,facing=south,layer=2,s=false,w=true,waterlogged=false]
conquest:travertine_architrave_vertical_slab[e=true,facing=south,layer=2,s=false,w=false,waterlogged=true]
conquest:travertine_architrave_vertical_slab[e=true,facing=south,layer=2,s=false,w=false,waterlogged=false]
conquest:travertine_architrave_vertical_slab[e=true,facing=south,layer=3,s=true,w=true,waterlogged=true]
conquest:travertine_architrave_vertical_slab[e=true,facing=south,layer=3,s=true,w=true,waterlogged=false]
conquest:travertine_architrave_vertical_slab[e=true,facing=south,layer=3,s=true,w=false,waterlogged=true]
conquest:travertine_architrave_vertical_slab[e=true,facing=south,layer=3,s=true,w=false,waterlogged=false]
conquest:travertine_architrave_vertical_slab[e=true,facing=south,layer=3,s=false,w=true,waterlogged=true]
conquest:travertine_architrave_vertical_slab[e=true,facing=south,layer=3,s=false,w=true,waterlogged=false]
conquest:travertine_architrave_vertical_slab[e=true,facing=south,layer=3,s=false,w=false,waterlogged=true]
conquest:travertine_architrave_vertical_slab[e=true,facing=south,layer=3,s=false,w=false,waterlogged=false]
conquest:travertine_architrave_vertical_slab[e=true,facing=west,layer=1,s=true,w=true,waterlogged=true]
conquest:travertine_architrave_vertical_slab[e=true,facing=west,layer=1,s=true,w=true,waterlogged=false]
conquest:travertine_architrave_vertical_slab[e=true,facing=west,layer=1,s=true,w=false,waterlogged=true]
conquest:travertine_architrave_vertical_slab[e=true,facing=west,layer=1,s=true,w=false,waterlogged=false]
conquest:travertine_architrave_vertical_slab[e=true,facing=west,layer=1,s=false,w=true,waterlogged=true]
conquest:travertine_architrave_vertical_slab[e=true,facing=west,layer=1,s=false,w=true,waterlogged=false]
conquest:travertine_architrave_vertical_slab[e=true,facing=west,layer=1,s=false,w=false,waterlogged=true]
conquest:travertine_architrave_vertical_slab[e=true,facing=west,layer=1,s=false,w=false,waterlogged=false]
conquest:travertine_architrave_vertical_slab[e=true,facing=west,layer=2,s=true,w=true,waterlogged=true]
conquest:travertine_architrave_vertical_slab[e=true,facing=west,layer=2,s=true,w=true,waterlogged=false]
conquest:travertine_architrave_vertical_slab[e=true,facing=west,layer=2,s=true,w=false,waterlogged=true]
conquest:travertine_architrave_vertical_slab[e=true,facing=west,layer=2,s=true,w=false,waterlogged=false]
conquest:travertine_architrave_vertical_slab[e=true,facing=west,layer=2,s=false,w=true,waterlogged=true]
conquest:travertine_architrave_vertical_slab[e=true,facing=west,layer=2,s=false,w=true,waterlogged=false]
conquest:travertine_architrave_vertical_slab[e=true,facing=west,layer=2,s=false,w=false,waterlogged=true]
conquest:travertine_architrave_vertical_slab[e=true,facing=west,layer=2,s=false,w=false,waterlogged=false]
conquest:travertine_architrave_vertical_slab[e=true,facing=west,layer=3,s=true,w=true,waterlogged=true]
conquest:travertine_architrave_vertical_slab[e=true,facing=west,layer=3,s=true,w=true,waterlogged=false]
conquest:travertine_architrave_vertical_slab[e=true,facing=west,layer=3,s=true,w=false,waterlogged=true]
conquest:travertine_architrave_vertical_slab[e=true,facing=west,layer=3,s=true,w=false,waterlogged=false]
conquest:travertine_architrave_vertical_slab[e=true,facing=west,layer=3,s=false,w=true,waterlogged=true]
conquest:travertine_architrave_vertical_slab[e=true,facing=west,layer=3,s=false,w=true,waterlogged=false]
conquest:travertine_architrave_vertical_slab[e=true,facing=west,layer=3,s=false,w=false,waterlogged=true]
conquest:travertine_architrave_vertical_slab[e=true,facing=west,layer=3,s=false,w=false,waterlogged=false]
conquest:travertine_architrave_vertical_slab[e=true,facing=east,layer=1,s=true,w=true,waterlogged=true]
conquest:travertine_architrave_vertical_slab[e=true,facing=east,layer=1,s=true,w=true,waterlogged=false]
conquest:travertine_architrave_vertical_slab[e=true,facing=east,layer=1,s=true,w=false,waterlogged=true]
conquest:travertine_architrave_vertical_slab[e=true,facing=east,layer=1,s=true,w=false,waterlogged=false]
conquest:travertine_architrave_vertical_slab[e=true,facing=east,layer=1,s=false,w=true,waterlogged=true]
conquest:travertine_architrave_vertical_slab[e=true,facing=east,layer=1,s=false,w=true,waterlogged=false]
conquest:travertine_architrave_vertical_slab[e=true,facing=east,layer=1,s=false,w=false,waterlogged=true]
conquest:travertine_architrave_vertical_slab[e=true,facing=east,layer=1,s=false,w=false,waterlogged=false]
conquest:travertine_architrave_vertical_slab[e=true,facing=east,layer=2,s=true,w=true,waterlogged=true]
conquest:travertine_architrave_vertical_slab[e=true,facing=east,layer=2,s=true,w=true,waterlogged=false]
conquest:travertine_architrave_vertical_slab[e=true,facing=east,layer=2,s=true,w=false,waterlogged=true]
conquest:travertine_architrave_vertical_slab[e=true,facing=east,layer=2,s=true,w=false,waterlogged=false]
conquest:travertine_architrave_vertical_slab[e=true,facing=east,layer=2,s=false,w=true,waterlogged=true]
conquest:travertine_architrave_vertical_slab[e=true,facing=east,layer=2,s=false,w=true,waterlogged=false]
conquest:travertine_architrave_vertical_slab[e=true,facing=east,layer=2,s=false,w=false,waterlogged=true]
conquest:travertine_architrave_vertical_slab[e=true,facing=east,layer=2,s=false,w=false,waterlogged=false]
conquest:travertine_architrave_vertical_slab[e=true,facing=east,layer=3,s=true,w=true,waterlogged=true]
conquest:travertine_architrave_vertical_slab[e=true,facing=east,layer=3,s=true,w=true,waterlogged=false]
conquest:travertine_architrave_vertical_slab[e=true,facing=east,layer=3,s=true,w=false,waterlogged=true]
conquest:travertine_architrave_vertical_slab[e=true,facing=east,layer=3,s=true,w=false,waterlogged=false]
conquest:travertine_architrave_vertical_slab[e=true,facing=east,layer=3,s=false,w=true,waterlogged=true]
conquest:travertine_architrave_vertical_slab[e=true,facing=east,layer=3,s=false,w=true,waterlogged=false]
conquest:travertine_architrave_vertical_slab[e=true,facing=east,layer=3,s=false,w=false,waterlogged=true]
conquest:travertine_architrave_vertical_slab[e=true,facing=east,layer=3,s=false,w=false,waterlogged=false]
conquest:travertine_architrave_vertical_slab[e=false,facing=north,layer=1,s=true,w=true,waterlogged=true]
conquest:travertine_architrave_vertical_slab[e=false,facing=north,layer=1,s=true,w=true,waterlogged=false]
conquest:travertine_architrave_vertical_slab[e=false,facing=north,layer=1,s=true,w=false,waterlogged=true]
conquest:travertine_architrave_vertical_slab[e=false,facing=north,layer=1,s=true,w=false,waterlogged=false]
conquest:travertine_architrave_vertical_slab[e=false,facing=north,layer=1,s=false,w=true,waterlogged=true]
conquest:travertine_architrave_vertical_slab[e=false,facing=north,layer=1,s=false,w=true,waterlogged=false]
conquest:travertine_architrave_vertical_slab[e=false,facing=north,layer=1,s=false,w=false,waterlogged=true]
conquest:travertine_architrave_vertical_slab[e=false,facing=north,layer=1,s=false,w=false,waterlogged=false]
conquest:travertine_architrave_vertical_slab[e=false,facing=north,layer=2,s=true,w=true,waterlogged=true]
conquest:travertine_architrave_vertical_slab[e=false,facing=north,layer=2,s=true,w=true,waterlogged=false]
conquest:travertine_architrave_vertical_slab[e=false,facing=north,layer=2,s=true,w=false,waterlogged=true]
conquest:travertine_architrave_vertical_slab[e=false,facing=north,layer=2,s=true,w=false,waterlogged=false]
conquest:travertine_architrave_vertical_slab[e=false,facing=north,layer=2,s=false,w=true,waterlogged=true]
conquest:travertine_architrave_vertical_slab[e=false,facing=north,layer=2,s=false,w=true,waterlogged=false]
conquest:travertine_architrave_vertical_slab[e=false,facing=north,layer=2,s=false,w=false,waterlogged=true]
conquest:travertine_architrave_vertical_slab[e=false,facing=north,layer=2,s=false,w=false,waterlogged=false]
conquest:travertine_architrave_vertical_slab[e=false,facing=north,layer=3,s=true,w=true,waterlogged=true]
conquest:travertine_architrave_vertical_slab[e=false,facing=north,layer=3,s=true,w=true,waterlogged=false]
conquest:travertine_architrave_vertical_slab[e=false,facing=north,layer=3,s=true,w=false,waterlogged=true]
conquest:travertine_architrave_vertical_slab[e=false,facing=north,layer=3,s=true,w=false,waterlogged=false]
conquest:travertine_architrave_vertical_slab[e=false,facing=north,layer=3,s=false,w=true,waterlogged=true]
conquest:travertine_architrave_vertical_slab[e=false,facing=north,layer=3,s=false,w=true,waterlogged=false]
conquest:travertine_architrave_vertical_slab[e=false,facing=north,layer=3,s=false,w=false,waterlogged=true]
conquest:travertine_architrave_vertical_slab[e=false,facing=north,layer=3,s=false,w=false,waterlogged=false]
conquest:travertine_architrave_vertical_slab[e=false,facing=south,layer=1,s=true,w=true,waterlogged=true]
conquest:travertine_architrave_vertical_slab[e=false,facing=south,layer=1,s=true,w=true,waterlogged=false]
conquest:travertine_architrave_vertical_slab[e=false,facing=south,layer=1,s=true,w=false,waterlogged=true]
conquest:travertine_architrave_vertical_slab[e=false,facing=south,layer=1,s=true,w=false,waterlogged=false]
conquest:travertine_architrave_vertical_slab[e=false,facing=south,layer=1,s=false,w=true,waterlogged=true]
conquest:travertine_architrave_vertical_slab[e=false,facing=south,layer=1,s=false,w=true,waterlogged=false]
conquest:travertine_architrave_vertical_slab[e=false,facing=south,layer=1,s=false,w=false,waterlogged=true]
conquest:travertine_architrave_vertical_slab[e=false,facing=south,layer=1,s=false,w=false,waterlogged=false]
conquest:travertine_architrave_vertical_slab[e=false,facing=south,layer=2,s=true,w=true,waterlogged=true]
conquest:travertine_architrave_vertical_slab[e=false,facing=south,layer=2,s=true,w=true,waterlogged=false]
conquest:travertine_architrave_vertical_slab[e=false,facing=south,layer=2,s=true,w=false,waterlogged=true]
conquest:travertine_architrave_vertical_slab[e=false,facing=south,layer=2,s=true,w=false,waterlogged=false]
conquest:travertine_architrave_vertical_slab[e=false,facing=south,layer=2,s=false,w=true,waterlogged=true]
conquest:travertine_architrave_vertical_slab[e=false,facing=south,layer=2,s=false,w=true,waterlogged=false]
conquest:travertine_architrave_vertical_slab[e=false,facing=south,layer=2,s=false,w=false,waterlogged=true]
conquest:travertine_architrave_vertical_slab[e=false,facing=south,layer=2,s=false,w=false,waterlogged=false]
conquest:travertine_architrave_vertical_slab[e=false,facing=south,layer=3,s=true,w=true,waterlogged=true]
conquest:travertine_architrave_vertical_slab[e=false,facing=south,layer=3,s=true,w=true,waterlogged=false]
conquest:travertine_architrave_vertical_slab[e=false,facing=south,layer=3,s=true,w=false,waterlogged=true]
conquest:travertine_architrave_vertical_slab[e=false,facing=south,layer=3,s=true,w=false,waterlogged=false]
conquest:travertine_architrave_vertical_slab[e=false,facing=south,layer=3,s=false,w=true,waterlogged=true]
conquest:travertine_architrave_vertical_slab[e=false,facing=south,layer=3,s=false,w=true,waterlogged=false]
conquest:travertine_architrave_vertical_slab[e=false,facing=south,layer=3,s=false,w=false,waterlogged=true]
conquest:travertine_architrave_vertical_slab[e=false,facing=south,layer=3,s=false,w=false,waterlogged=false]
conquest:travertine_architrave_vertical_slab[e=false,facing=west,layer=1,s=true,w=true,waterlogged=true]
conquest:travertine_architrave_vertical_slab[e=false,facing=west,layer=1,s=true,w=true,waterlogged=false]
conquest:travertine_architrave_vertical_slab[e=false,facing=west,layer=1,s=true,w=false,waterlogged=true]
conquest:travertine_architrave_vertical_slab[e=false,facing=west,layer=1,s=true,w=false,waterlogged=false]
conquest:travertine_architrave_vertical_slab[e=false,facing=west,layer=1,s=false,w=true,waterlogged=true]
conquest:travertine_architrave_vertical_slab[e=false,facing=west,layer=1,s=false,w=true,waterlogged=false]
conquest:travertine_architrave_vertical_slab[e=false,facing=west,layer=1,s=false,w=false,waterlogged=true]
conquest:travertine_architrave_vertical_slab[e=false,facing=west,layer=1,s=false,w=false,waterlogged=false]
conquest:travertine_architrave_vertical_slab[e=false,facing=west,layer=2,s=true,w=true,waterlogged=true]
conquest:travertine_architrave_vertical_slab[e=false,facing=west,layer=2,s=true,w=true,waterlogged=false]
conquest:travertine_architrave_vertical_slab[e=false,facing=west,layer=2,s=true,w=false,waterlogged=true]
conquest:travertine_architrave_vertical_slab[e=false,facing=west,layer=2,s=true,w=false,waterlogged=false]
conquest:travertine_architrave_vertical_slab[e=false,facing=west,layer=2,s=false,w=true,waterlogged=true]
conquest:travertine_architrave_vertical_slab[e=false,facing=west,layer=2,s=false,w=true,waterlogged=false]
conquest:travertine_architrave_vertical_slab[e=false,facing=west,layer=2,s=false,w=false,waterlogged=true]
conquest:travertine_architrave_vertical_slab[e=false,facing=west,layer=2,s=false,w=false,waterlogged=false]
conquest:travertine_architrave_vertical_slab[e=false,facing=west,layer=3,s=true,w=true,waterlogged=true]
conquest:travertine_architrave_vertical_slab[e=false,facing=west,layer=3,s=true,w=true,waterlogged=false]
conquest:travertine_architrave_vertical_slab[e=false,facing=west,layer=3,s=true,w=false,waterlogged=true]
conquest:travertine_architrave_vertical_slab[e=false,facing=west,layer=3,s=true,w=false,waterlogged=false]
conquest:travertine_architrave_vertical_slab[e=false,facing=west,layer=3,s=false,w=true,waterlogged=true]
conquest:travertine_architrave_vertical_slab[e=false,facing=west,layer=3,s=false,w=true,waterlogged=false]
conquest:travertine_architrave_vertical_slab[e=false,facing=west,layer=3,s=false,w=false,waterlogged=true]
conquest:travertine_architrave_vertical_slab[e=false,facing=west,layer=3,s=false,w=false,waterlogged=false]
conquest:travertine_architrave_vertical_slab[e=false,facing=east,layer=1,s=true,w=true,waterlogged=true]
conquest:travertine_architrave_vertical_slab[e=false,facing=east,layer=1,s=true,w=true,waterlogged=false]
conquest:travertine_architrave_vertical_slab[e=false,facing=east,layer=1,s=true,w=false,waterlogged=true]
conquest:travertine_architrave_vertical_slab[e=false,facing=east,layer=1,s=true,w=false,waterlogged=false]
conquest:travertine_architrave_vertical_slab[e=false,facing=east,layer=1,s=false,w=true,waterlogged=true]
conquest:travertine_architrave_vertical_slab[e=false,facing=east,layer=1,s=false,w=true,waterlogged=false]
conquest:travertine_architrave_vertical_slab[e=false,facing=east,layer=1,s=false,w=false,waterlogged=true]
conquest:travertine_architrave_vertical_slab[e=false,facing=east,layer=1,s=false,w=false,waterlogged=false]
conquest:travertine_architrave_vertical_slab[e=false,facing=east,layer=2,s=true,w=true,waterlogged=true]
conquest:travertine_architrave_vertical_slab[e=false,facing=east,layer=2,s=true,w=true,waterlogged=false]
conquest:travertine_architrave_vertical_slab[e=false,facing=east,layer=2,s=true,w=false,waterlogged=true]
conquest:travertine_architrave_vertical_slab[e=false,facing=east,layer=2,s=true,w=false,waterlogged=false]
conquest:travertine_architrave_vertical_slab[e=false,facing=east,layer=2,s=false,w=true,waterlogged=true]
conquest:travertine_architrave_vertical_slab[e=false,facing=east,layer=2,s=false,w=true,waterlogged=false]
conquest:travertine_architrave_vertical_slab[e=false,facing=east,layer=2,s=false,w=false,waterlogged=true]
conquest:travertine_architrave_vertical_slab[e=false,facing=east,layer=2,s=false,w=false,waterlogged=false]
conquest:travertine_architrave_vertical_slab[e=false,facing=east,layer=3,s=true,w=true,waterlogged=true]
conquest:travertine_architrave_vertical_slab[e=false,facing=east,layer=3,s=true,w=true,waterlogged=false]
conquest:travertine_architrave_vertical_slab[e=false,facing=east,layer=3,s=true,w=false,waterlogged=true]
conquest:travertine_architrave_vertical_slab[e=false,facing=east,layer=3,s=true,w=false,waterlogged=false]
conquest:travertine_architrave_vertical_slab[e=false,facing=east,layer=3,s=false,w=true,waterlogged=true]
conquest:travertine_architrave_vertical_slab[e=false,facing=east,layer=3,s=false,w=true,waterlogged=false]
conquest:travertine_architrave_vertical_slab[e=false,facing=east,layer=3,s=false,w=false,waterlogged=true]
conquest:travertine_architrave_vertical_slab[e=false,facing=east,layer=3,s=false,w=false,waterlogged=false]
conquest:travertine_architrave_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:travertine_architrave_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:travertine_architrave_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:travertine_architrave_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:travertine_architrave_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:travertine_architrave_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:travertine_architrave_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:travertine_architrave_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:travertine_architrave_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:travertine_architrave_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:travertine_architrave_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:travertine_architrave_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:travertine_architrave_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:travertine_architrave_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:travertine_architrave_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:travertine_architrave_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:travertine_architrave_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:travertine_architrave_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:travertine_architrave_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:travertine_architrave_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:travertine_architrave_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:travertine_architrave_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:travertine_architrave_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:travertine_architrave_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:travertine_architrave_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:travertine_architrave_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:travertine_architrave_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:travertine_architrave_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:travertine_architrave_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:travertine_architrave_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:travertine_architrave_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:travertine_architrave_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:travertine_architrave_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:travertine_architrave_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:travertine_architrave_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:travertine_architrave_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:travertine_architrave_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:travertine_architrave_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:travertine_architrave_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:travertine_architrave_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:travertine_architrave_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:travertine_architrave_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:travertine_architrave_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:travertine_architrave_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:travertine_architrave_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:travertine_architrave_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:travertine_architrave_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:travertine_architrave_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:travertine_architrave_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:travertine_architrave_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:travertine_architrave_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:travertine_architrave_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:travertine_architrave_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:travertine_architrave_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:travertine_architrave_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:travertine_architrave_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:travertine_architrave_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:travertine_architrave_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:travertine_architrave_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:travertine_architrave_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:travertine_architrave_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:travertine_architrave_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:travertine_architrave_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:travertine_architrave_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:travertine_brick
conquest:travertine_brick_arrowslit[facing=north,waterlogged=true]
conquest:travertine_brick_arrowslit[facing=north,waterlogged=false]
conquest:travertine_brick_arrowslit[facing=south,waterlogged=true]
conquest:travertine_brick_arrowslit[facing=south,waterlogged=false]
conquest:travertine_brick_arrowslit[facing=west,waterlogged=true]
conquest:travertine_brick_arrowslit[facing=west,waterlogged=false]
conquest:travertine_brick_arrowslit[facing=east,waterlogged=true]
conquest:travertine_brick_arrowslit[facing=east,waterlogged=false]
conquest:travertine_brick_balustrade[axis=x,waterlogged=true]
conquest:travertine_brick_balustrade[axis=x,waterlogged=false]
conquest:travertine_brick_balustrade[axis=y,waterlogged=true]
conquest:travertine_brick_balustrade[axis=y,waterlogged=false]
conquest:travertine_brick_balustrade[axis=z,waterlogged=true]
conquest:travertine_brick_balustrade[axis=z,waterlogged=false]
conquest:travertine_brick_capital[facing=flat,type=top,waterlogged=true]
conquest:travertine_brick_capital[facing=flat,type=top,waterlogged=false]
conquest:travertine_brick_capital[facing=flat,type=bottom,waterlogged=true]
conquest:travertine_brick_capital[facing=flat,type=bottom,waterlogged=false]
conquest:travertine_brick_capital[facing=north,type=top,waterlogged=true]
conquest:travertine_brick_capital[facing=north,type=top,waterlogged=false]
conquest:travertine_brick_capital[facing=north,type=bottom,waterlogged=true]
conquest:travertine_brick_capital[facing=north,type=bottom,waterlogged=false]
conquest:travertine_brick_capital[facing=south,type=top,waterlogged=true]
conquest:travertine_brick_capital[facing=south,type=top,waterlogged=false]
conquest:travertine_brick_capital[facing=south,type=bottom,waterlogged=true]
conquest:travertine_brick_capital[facing=south,type=bottom,waterlogged=false]
conquest:travertine_brick_capital[facing=east,type=top,waterlogged=true]
conquest:travertine_brick_capital[facing=east,type=top,waterlogged=false]
conquest:travertine_brick_capital[facing=east,type=bottom,waterlogged=true]
conquest:travertine_brick_capital[facing=east,type=bottom,waterlogged=false]
conquest:travertine_brick_capital[facing=west,type=top,waterlogged=true]
conquest:travertine_brick_capital[facing=west,type=top,waterlogged=false]
conquest:travertine_brick_capital[facing=west,type=bottom,waterlogged=true]
conquest:travertine_brick_capital[facing=west,type=bottom,waterlogged=false]
conquest:travertine_brick_corner_slab[facing=north,type=top,waterlogged=true]
conquest:travertine_brick_corner_slab[facing=north,type=top,waterlogged=false]
conquest:travertine_brick_corner_slab[facing=north,type=bottom,waterlogged=true]
conquest:travertine_brick_corner_slab[facing=north,type=bottom,waterlogged=false]
conquest:travertine_brick_corner_slab[facing=south,type=top,waterlogged=true]
conquest:travertine_brick_corner_slab[facing=south,type=top,waterlogged=false]
conquest:travertine_brick_corner_slab[facing=south,type=bottom,waterlogged=true]
conquest:travertine_brick_corner_slab[facing=south,type=bottom,waterlogged=false]
conquest:travertine_brick_corner_slab[facing=west,type=top,waterlogged=true]
conquest:travertine_brick_corner_slab[facing=west,type=top,waterlogged=false]
conquest:travertine_brick_corner_slab[facing=west,type=bottom,waterlogged=true]
conquest:travertine_brick_corner_slab[facing=west,type=bottom,waterlogged=false]
conquest:travertine_brick_corner_slab[facing=east,type=top,waterlogged=true]
conquest:travertine_brick_corner_slab[facing=east,type=top,waterlogged=false]
conquest:travertine_brick_corner_slab[facing=east,type=bottom,waterlogged=true]
conquest:travertine_brick_corner_slab[facing=east,type=bottom,waterlogged=false]
conquest:travertine_brick_eighth_slab[facing=north,type=top,waterlogged=true]
conquest:travertine_brick_eighth_slab[facing=north,type=top,waterlogged=false]
conquest:travertine_brick_eighth_slab[facing=north,type=bottom,waterlogged=true]
conquest:travertine_brick_eighth_slab[facing=north,type=bottom,waterlogged=false]
conquest:travertine_brick_eighth_slab[facing=south,type=top,waterlogged=true]
conquest:travertine_brick_eighth_slab[facing=south,type=top,waterlogged=false]
conquest:travertine_brick_eighth_slab[facing=south,type=bottom,waterlogged=true]
conquest:travertine_brick_eighth_slab[facing=south,type=bottom,waterlogged=false]
conquest:travertine_brick_eighth_slab[facing=west,type=top,waterlogged=true]
conquest:travertine_brick_eighth_slab[facing=west,type=top,waterlogged=false]
conquest:travertine_brick_eighth_slab[facing=west,type=bottom,waterlogged=true]
conquest:travertine_brick_eighth_slab[facing=west,type=bottom,waterlogged=false]
conquest:travertine_brick_eighth_slab[facing=east,type=top,waterlogged=true]
conquest:travertine_brick_eighth_slab[facing=east,type=top,waterlogged=false]
conquest:travertine_brick_eighth_slab[facing=east,type=bottom,waterlogged=true]
conquest:travertine_brick_eighth_slab[facing=east,type=bottom,waterlogged=false]
conquest:travertine_brick_pillar[layer=1,waterlogged=true]
conquest:travertine_brick_pillar[layer=1,waterlogged=false]
conquest:travertine_brick_pillar[layer=2,waterlogged=true]
conquest:travertine_brick_pillar[layer=2,waterlogged=false]
conquest:travertine_brick_pillar[layer=3,waterlogged=true]
conquest:travertine_brick_pillar[layer=3,waterlogged=false]
conquest:travertine_brick_quarter_slab[facing=north,layer=1,type=top,waterlogged=true]
conquest:travertine_brick_quarter_slab[facing=north,layer=1,type=top,waterlogged=false]
conquest:travertine_brick_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=true]
conquest:travertine_brick_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=false]
conquest:travertine_brick_quarter_slab[facing=north,layer=2,type=top,waterlogged=true]
conquest:travertine_brick_quarter_slab[facing=north,layer=2,type=top,waterlogged=false]
conquest:travertine_brick_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=true]
conquest:travertine_brick_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=false]
conquest:travertine_brick_quarter_slab[facing=north,layer=3,type=top,waterlogged=true]
conquest:travertine_brick_quarter_slab[facing=north,layer=3,type=top,waterlogged=false]
conquest:travertine_brick_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=true]
conquest:travertine_brick_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=false]
conquest:travertine_brick_quarter_slab[facing=south,layer=1,type=top,waterlogged=true]
conquest:travertine_brick_quarter_slab[facing=south,layer=1,type=top,waterlogged=false]
conquest:travertine_brick_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=true]
conquest:travertine_brick_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=false]
conquest:travertine_brick_quarter_slab[facing=south,layer=2,type=top,waterlogged=true]
conquest:travertine_brick_quarter_slab[facing=south,layer=2,type=top,waterlogged=false]
conquest:travertine_brick_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=true]
conquest:travertine_brick_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=false]
conquest:travertine_brick_quarter_slab[facing=south,layer=3,type=top,waterlogged=true]
conquest:travertine_brick_quarter_slab[facing=south,layer=3,type=top,waterlogged=false]
conquest:travertine_brick_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=true]
conquest:travertine_brick_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=false]
conquest:travertine_brick_quarter_slab[facing=west,layer=1,type=top,waterlogged=true]
conquest:travertine_brick_quarter_slab[facing=west,layer=1,type=top,waterlogged=false]
conquest:travertine_brick_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=true]
conquest:travertine_brick_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=false]
conquest:travertine_brick_quarter_slab[facing=west,layer=2,type=top,waterlogged=true]
conquest:travertine_brick_quarter_slab[facing=west,layer=2,type=top,waterlogged=false]
conquest:travertine_brick_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=true]
conquest:travertine_brick_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=false]
conquest:travertine_brick_quarter_slab[facing=west,layer=3,type=top,waterlogged=true]
conquest:travertine_brick_quarter_slab[facing=west,layer=3,type=top,waterlogged=false]
conquest:travertine_brick_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=true]
conquest:travertine_brick_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=false]
conquest:travertine_brick_quarter_slab[facing=east,layer=1,type=top,waterlogged=true]
conquest:travertine_brick_quarter_slab[facing=east,layer=1,type=top,waterlogged=false]
conquest:travertine_brick_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=true]
conquest:travertine_brick_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=false]
conquest:travertine_brick_quarter_slab[facing=east,layer=2,type=top,waterlogged=true]
conquest:travertine_brick_quarter_slab[facing=east,layer=2,type=top,waterlogged=false]
conquest:travertine_brick_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=true]
conquest:travertine_brick_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=false]
conquest:travertine_brick_quarter_slab[facing=east,layer=3,type=top,waterlogged=true]
conquest:travertine_brick_quarter_slab[facing=east,layer=3,type=top,waterlogged=false]
conquest:travertine_brick_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=true]
conquest:travertine_brick_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=false]
conquest:travertine_brick_slab[layers=1,type=top,waterlogged=true]
conquest:travertine_brick_slab[layers=1,type=top,waterlogged=false]
conquest:travertine_brick_slab[layers=1,type=bottom,waterlogged=true]
conquest:travertine_brick_slab[layers=1,type=bottom,waterlogged=false]
conquest:travertine_brick_slab[layers=2,type=top,waterlogged=true]
conquest:travertine_brick_slab[layers=2,type=top,waterlogged=false]
conquest:travertine_brick_slab[layers=2,type=bottom,waterlogged=true]
conquest:travertine_brick_slab[layers=2,type=bottom,waterlogged=false]
conquest:travertine_brick_slab[layers=3,type=top,waterlogged=true]
conquest:travertine_brick_slab[layers=3,type=top,waterlogged=false]
conquest:travertine_brick_slab[layers=3,type=bottom,waterlogged=true]
conquest:travertine_brick_slab[layers=3,type=bottom,waterlogged=false]
conquest:travertine_brick_slab[layers=4,type=top,waterlogged=true]
conquest:travertine_brick_slab[layers=4,type=top,waterlogged=false]
conquest:travertine_brick_slab[layers=4,type=bottom,waterlogged=true]
conquest:travertine_brick_slab[layers=4,type=bottom,waterlogged=false]
conquest:travertine_brick_slab[layers=5,type=top,waterlogged=true]
conquest:travertine_brick_slab[layers=5,type=top,waterlogged=false]
conquest:travertine_brick_slab[layers=5,type=bottom,waterlogged=true]
conquest:travertine_brick_slab[layers=5,type=bottom,waterlogged=false]
conquest:travertine_brick_slab[layers=6,type=top,waterlogged=true]
conquest:travertine_brick_slab[layers=6,type=top,waterlogged=false]
conquest:travertine_brick_slab[layers=6,type=bottom,waterlogged=true]
conquest:travertine_brick_slab[layers=6,type=bottom,waterlogged=false]
conquest:travertine_brick_slab[layers=7,type=top,waterlogged=true]
conquest:travertine_brick_slab[layers=7,type=top,waterlogged=false]
conquest:travertine_brick_slab[layers=7,type=bottom,waterlogged=true]
conquest:travertine_brick_slab[layers=7,type=bottom,waterlogged=false]
conquest:travertine_brick_slab[layers=8,type=top,waterlogged=true]
conquest:travertine_brick_slab[layers=8,type=top,waterlogged=false]
conquest:travertine_brick_slab[layers=8,type=bottom,waterlogged=true]
conquest:travertine_brick_slab[layers=8,type=bottom,waterlogged=false]
conquest:travertine_brick_small_arch[direction=northsouth,waterlogged=true]
conquest:travertine_brick_small_arch[direction=northsouth,waterlogged=false]
conquest:travertine_brick_small_arch[direction=eastwest,waterlogged=true]
conquest:travertine_brick_small_arch[direction=eastwest,waterlogged=false]
conquest:travertine_brick_small_arch_half[facing=north,waterlogged=true]
conquest:travertine_brick_small_arch_half[facing=north,waterlogged=false]
conquest:travertine_brick_small_arch_half[facing=south,waterlogged=true]
conquest:travertine_brick_small_arch_half[facing=south,waterlogged=false]
conquest:travertine_brick_small_arch_half[facing=west,waterlogged=true]
conquest:travertine_brick_small_arch_half[facing=west,waterlogged=false]
conquest:travertine_brick_small_arch_half[facing=east,waterlogged=true]
conquest:travertine_brick_small_arch_half[facing=east,waterlogged=false]
conquest:travertine_brick_small_window[down=true,up=true,waterlogged=true]
conquest:travertine_brick_small_window[down=true,up=true,waterlogged=false]
conquest:travertine_brick_small_window[down=true,up=false,waterlogged=true]
conquest:travertine_brick_small_window[down=true,up=false,waterlogged=false]
conquest:travertine_brick_small_window[down=false,up=true,waterlogged=true]
conquest:travertine_brick_small_window[down=false,up=true,waterlogged=false]
conquest:travertine_brick_small_window[down=false,up=false,waterlogged=true]
conquest:travertine_brick_small_window[down=false,up=false,waterlogged=false]
conquest:travertine_brick_small_window_half[down=true,facing=north,up=true,waterlogged=true]
conquest:travertine_brick_small_window_half[down=true,facing=north,up=true,waterlogged=false]
conquest:travertine_brick_small_window_half[down=true,facing=north,up=false,waterlogged=true]
conquest:travertine_brick_small_window_half[down=true,facing=north,up=false,waterlogged=false]
conquest:travertine_brick_small_window_half[down=true,facing=south,up=true,waterlogged=true]
conquest:travertine_brick_small_window_half[down=true,facing=south,up=true,waterlogged=false]
conquest:travertine_brick_small_window_half[down=true,facing=south,up=false,waterlogged=true]
conquest:travertine_brick_small_window_half[down=true,facing=south,up=false,waterlogged=false]
conquest:travertine_brick_small_window_half[down=true,facing=west,up=true,waterlogged=true]
conquest:travertine_brick_small_window_half[down=true,facing=west,up=true,waterlogged=false]
conquest:travertine_brick_small_window_half[down=true,facing=west,up=false,waterlogged=true]
conquest:travertine_brick_small_window_half[down=true,facing=west,up=false,waterlogged=false]
conquest:travertine_brick_small_window_half[down=true,facing=east,up=true,waterlogged=true]
conquest:travertine_brick_small_window_half[down=true,facing=east,up=true,waterlogged=false]
conquest:travertine_brick_small_window_half[down=true,facing=east,up=false,waterlogged=true]
conquest:travertine_brick_small_window_half[down=true,facing=east,up=false,waterlogged=false]
conquest:travertine_brick_small_window_half[down=false,facing=north,up=true,waterlogged=true]
conquest:travertine_brick_small_window_half[down=false,facing=north,up=true,waterlogged=false]
conquest:travertine_brick_small_window_half[down=false,facing=north,up=false,waterlogged=true]
conquest:travertine_brick_small_window_half[down=false,facing=north,up=false,waterlogged=false]
conquest:travertine_brick_small_window_half[down=false,facing=south,up=true,waterlogged=true]
conquest:travertine_brick_small_window_half[down=false,facing=south,up=true,waterlogged=false]
conquest:travertine_brick_small_window_half[down=false,facing=south,up=false,waterlogged=true]
conquest:travertine_brick_small_window_half[down=false,facing=south,up=false,waterlogged=false]
conquest:travertine_brick_small_window_half[down=false,facing=west,up=true,waterlogged=true]
conquest:travertine_brick_small_window_half[down=false,facing=west,up=true,waterlogged=false]
conquest:travertine_brick_small_window_half[down=false,facing=west,up=false,waterlogged=true]
conquest:travertine_brick_small_window_half[down=false,facing=west,up=false,waterlogged=false]
conquest:travertine_brick_small_window_half[down=false,facing=east,up=true,waterlogged=true]
conquest:travertine_brick_small_window_half[down=false,facing=east,up=true,waterlogged=false]
conquest:travertine_brick_small_window_half[down=false,facing=east,up=false,waterlogged=true]
conquest:travertine_brick_small_window_half[down=false,facing=east,up=false,waterlogged=false]
conquest:travertine_brick_sphere[type=egg,waterlogged=true]
conquest:travertine_brick_sphere[type=egg,waterlogged=false]
conquest:travertine_brick_sphere[type=small,waterlogged=true]
conquest:travertine_brick_sphere[type=small,waterlogged=false]
conquest:travertine_brick_sphere[type=large,waterlogged=true]
conquest:travertine_brick_sphere[type=large,waterlogged=false]
conquest:travertine_brick_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:travertine_brick_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:travertine_brick_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:travertine_brick_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:travertine_brick_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:travertine_brick_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:travertine_brick_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:travertine_brick_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:travertine_brick_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:travertine_brick_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:travertine_brick_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:travertine_brick_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:travertine_brick_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:travertine_brick_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:travertine_brick_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:travertine_brick_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:travertine_brick_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:travertine_brick_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:travertine_brick_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:travertine_brick_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:travertine_brick_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:travertine_brick_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:travertine_brick_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:travertine_brick_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:travertine_brick_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:travertine_brick_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:travertine_brick_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:travertine_brick_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:travertine_brick_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:travertine_brick_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:travertine_brick_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:travertine_brick_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:travertine_brick_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:travertine_brick_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:travertine_brick_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:travertine_brick_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:travertine_brick_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:travertine_brick_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:travertine_brick_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:travertine_brick_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:travertine_brick_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:travertine_brick_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:travertine_brick_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:travertine_brick_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:travertine_brick_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:travertine_brick_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:travertine_brick_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:travertine_brick_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:travertine_brick_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:travertine_brick_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:travertine_brick_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:travertine_brick_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:travertine_brick_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:travertine_brick_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:travertine_brick_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:travertine_brick_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:travertine_brick_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:travertine_brick_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:travertine_brick_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:travertine_brick_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:travertine_brick_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:travertine_brick_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:travertine_brick_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:travertine_brick_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:travertine_brick_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:travertine_brick_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:travertine_brick_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:travertine_brick_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:travertine_brick_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:travertine_brick_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:travertine_brick_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:travertine_brick_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:travertine_brick_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:travertine_brick_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:travertine_brick_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:travertine_brick_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:travertine_brick_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:travertine_brick_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:travertine_brick_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:travertine_brick_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:travertine_brick_two_meter_arch[facing=north,type=top]
conquest:travertine_brick_two_meter_arch[facing=north,type=bottom]
conquest:travertine_brick_two_meter_arch[facing=south,type=top]
conquest:travertine_brick_two_meter_arch[facing=south,type=bottom]
conquest:travertine_brick_two_meter_arch[facing=west,type=top]
conquest:travertine_brick_two_meter_arch[facing=west,type=bottom]
conquest:travertine_brick_two_meter_arch[facing=east,type=top]
conquest:travertine_brick_two_meter_arch[facing=east,type=bottom]
conquest:travertine_brick_two_meter_arch_half[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:travertine_brick_two_meter_arch_half[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:travertine_brick_two_meter_arch_half[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:travertine_brick_two_meter_arch_half[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:travertine_brick_two_meter_arch_half[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:travertine_brick_two_meter_arch_half[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:travertine_brick_two_meter_arch_half[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:travertine_brick_two_meter_arch_half[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:travertine_brick_two_meter_arch_half[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:travertine_brick_two_meter_arch_half[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:travertine_brick_two_meter_arch_half[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:travertine_brick_two_meter_arch_half[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:travertine_brick_two_meter_arch_half[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:travertine_brick_two_meter_arch_half[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:travertine_brick_two_meter_arch_half[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:travertine_brick_two_meter_arch_half[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:travertine_brick_two_meter_arch_half[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:travertine_brick_two_meter_arch_half[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:travertine_brick_two_meter_arch_half[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:travertine_brick_two_meter_arch_half[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:travertine_brick_two_meter_arch_half[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:travertine_brick_two_meter_arch_half[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:travertine_brick_two_meter_arch_half[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:travertine_brick_two_meter_arch_half[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:travertine_brick_two_meter_arch_half[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:travertine_brick_two_meter_arch_half[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:travertine_brick_two_meter_arch_half[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:travertine_brick_two_meter_arch_half[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:travertine_brick_two_meter_arch_half[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:travertine_brick_two_meter_arch_half[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:travertine_brick_two_meter_arch_half[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:travertine_brick_two_meter_arch_half[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:travertine_brick_two_meter_arch_half[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:travertine_brick_two_meter_arch_half[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:travertine_brick_two_meter_arch_half[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:travertine_brick_two_meter_arch_half[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:travertine_brick_two_meter_arch_half[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:travertine_brick_two_meter_arch_half[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:travertine_brick_two_meter_arch_half[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:travertine_brick_two_meter_arch_half[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:travertine_brick_two_meter_arch_half[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:travertine_brick_two_meter_arch_half[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:travertine_brick_two_meter_arch_half[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:travertine_brick_two_meter_arch_half[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:travertine_brick_two_meter_arch_half[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:travertine_brick_two_meter_arch_half[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:travertine_brick_two_meter_arch_half[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:travertine_brick_two_meter_arch_half[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:travertine_brick_two_meter_arch_half[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:travertine_brick_two_meter_arch_half[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:travertine_brick_two_meter_arch_half[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:travertine_brick_two_meter_arch_half[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:travertine_brick_two_meter_arch_half[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:travertine_brick_two_meter_arch_half[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:travertine_brick_two_meter_arch_half[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:travertine_brick_two_meter_arch_half[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:travertine_brick_two_meter_arch_half[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:travertine_brick_two_meter_arch_half[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:travertine_brick_two_meter_arch_half[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:travertine_brick_two_meter_arch_half[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:travertine_brick_two_meter_arch_half[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:travertine_brick_two_meter_arch_half[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:travertine_brick_two_meter_arch_half[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:travertine_brick_two_meter_arch_half[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:travertine_brick_vertical_corner[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:travertine_brick_vertical_corner[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:travertine_brick_vertical_corner[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:travertine_brick_vertical_corner[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:travertine_brick_vertical_corner[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:travertine_brick_vertical_corner[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:travertine_brick_vertical_corner[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:travertine_brick_vertical_corner[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:travertine_brick_vertical_corner[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:travertine_brick_vertical_corner[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:travertine_brick_vertical_corner[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:travertine_brick_vertical_corner[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:travertine_brick_vertical_corner[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:travertine_brick_vertical_corner[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:travertine_brick_vertical_corner[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:travertine_brick_vertical_corner[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:travertine_brick_vertical_corner[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:travertine_brick_vertical_corner[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:travertine_brick_vertical_corner[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:travertine_brick_vertical_corner[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:travertine_brick_vertical_corner[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:travertine_brick_vertical_corner[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:travertine_brick_vertical_corner[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:travertine_brick_vertical_corner[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:travertine_brick_vertical_corner[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:travertine_brick_vertical_corner[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:travertine_brick_vertical_corner[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:travertine_brick_vertical_corner[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:travertine_brick_vertical_corner[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:travertine_brick_vertical_corner[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:travertine_brick_vertical_corner[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:travertine_brick_vertical_corner[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:travertine_brick_vertical_corner[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:travertine_brick_vertical_corner[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:travertine_brick_vertical_corner[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:travertine_brick_vertical_corner[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:travertine_brick_vertical_corner[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:travertine_brick_vertical_corner[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:travertine_brick_vertical_corner[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:travertine_brick_vertical_corner[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:travertine_brick_vertical_corner[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:travertine_brick_vertical_corner[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:travertine_brick_vertical_corner[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:travertine_brick_vertical_corner[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:travertine_brick_vertical_corner[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:travertine_brick_vertical_corner[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:travertine_brick_vertical_corner[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:travertine_brick_vertical_corner[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:travertine_brick_vertical_corner[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:travertine_brick_vertical_corner[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:travertine_brick_vertical_corner[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:travertine_brick_vertical_corner[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:travertine_brick_vertical_corner[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:travertine_brick_vertical_corner[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:travertine_brick_vertical_corner[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:travertine_brick_vertical_corner[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:travertine_brick_vertical_corner[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:travertine_brick_vertical_corner[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:travertine_brick_vertical_corner[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:travertine_brick_vertical_corner[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:travertine_brick_vertical_corner[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:travertine_brick_vertical_corner[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:travertine_brick_vertical_corner[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:travertine_brick_vertical_corner[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:travertine_brick_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:travertine_brick_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:travertine_brick_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:travertine_brick_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:travertine_brick_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:travertine_brick_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:travertine_brick_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:travertine_brick_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:travertine_brick_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:travertine_brick_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:travertine_brick_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:travertine_brick_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:travertine_brick_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:travertine_brick_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:travertine_brick_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:travertine_brick_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:travertine_brick_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:travertine_brick_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:travertine_brick_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:travertine_brick_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:travertine_brick_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:travertine_brick_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:travertine_brick_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:travertine_brick_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:travertine_brick_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:travertine_brick_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:travertine_brick_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:travertine_brick_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:travertine_brick_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:travertine_brick_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:travertine_brick_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:travertine_brick_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:travertine_brick_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:travertine_brick_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:travertine_brick_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:travertine_brick_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:travertine_brick_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:travertine_brick_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:travertine_brick_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:travertine_brick_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:travertine_brick_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:travertine_brick_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:travertine_brick_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:travertine_brick_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:travertine_brick_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:travertine_brick_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:travertine_brick_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:travertine_brick_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:travertine_brick_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:travertine_brick_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:travertine_brick_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:travertine_brick_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:travertine_brick_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:travertine_brick_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:travertine_brick_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:travertine_brick_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:travertine_brick_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:travertine_brick_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:travertine_brick_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:travertine_brick_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:travertine_brick_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:travertine_brick_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:travertine_brick_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:travertine_brick_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:travertine_brick_vertical_quarter[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:travertine_brick_vertical_quarter[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:travertine_brick_vertical_quarter[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:travertine_brick_vertical_quarter[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:travertine_brick_vertical_quarter[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:travertine_brick_vertical_quarter[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:travertine_brick_vertical_quarter[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:travertine_brick_vertical_quarter[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:travertine_brick_vertical_quarter[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:travertine_brick_vertical_quarter[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:travertine_brick_vertical_quarter[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:travertine_brick_vertical_quarter[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:travertine_brick_vertical_quarter[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:travertine_brick_vertical_quarter[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:travertine_brick_vertical_quarter[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:travertine_brick_vertical_quarter[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:travertine_brick_vertical_quarter[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:travertine_brick_vertical_quarter[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:travertine_brick_vertical_quarter[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:travertine_brick_vertical_quarter[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:travertine_brick_vertical_quarter[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:travertine_brick_vertical_quarter[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:travertine_brick_vertical_quarter[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:travertine_brick_vertical_quarter[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:travertine_brick_vertical_quarter[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:travertine_brick_vertical_quarter[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:travertine_brick_vertical_quarter[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:travertine_brick_vertical_quarter[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:travertine_brick_vertical_quarter[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:travertine_brick_vertical_quarter[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:travertine_brick_vertical_quarter[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:travertine_brick_vertical_quarter[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:travertine_brick_vertical_quarter[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:travertine_brick_vertical_quarter[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:travertine_brick_vertical_quarter[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:travertine_brick_vertical_quarter[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:travertine_brick_vertical_quarter[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:travertine_brick_vertical_quarter[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:travertine_brick_vertical_quarter[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:travertine_brick_vertical_quarter[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:travertine_brick_vertical_quarter[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:travertine_brick_vertical_quarter[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:travertine_brick_vertical_quarter[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:travertine_brick_vertical_quarter[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:travertine_brick_vertical_quarter[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:travertine_brick_vertical_quarter[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:travertine_brick_vertical_quarter[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:travertine_brick_vertical_quarter[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:travertine_brick_vertical_quarter[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:travertine_brick_vertical_quarter[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:travertine_brick_vertical_quarter[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:travertine_brick_vertical_quarter[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:travertine_brick_vertical_quarter[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:travertine_brick_vertical_quarter[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:travertine_brick_vertical_quarter[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:travertine_brick_vertical_quarter[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:travertine_brick_vertical_quarter[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:travertine_brick_vertical_quarter[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:travertine_brick_vertical_quarter[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:travertine_brick_vertical_quarter[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:travertine_brick_vertical_quarter[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:travertine_brick_vertical_quarter[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:travertine_brick_vertical_quarter[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:travertine_brick_vertical_quarter[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:travertine_brick_vertical_slab[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:travertine_brick_vertical_slab[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:travertine_brick_vertical_slab[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:travertine_brick_vertical_slab[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:travertine_brick_vertical_slab[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:travertine_brick_vertical_slab[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:travertine_brick_vertical_slab[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:travertine_brick_vertical_slab[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:travertine_brick_vertical_slab[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:travertine_brick_vertical_slab[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:travertine_brick_vertical_slab[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:travertine_brick_vertical_slab[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:travertine_brick_vertical_slab[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:travertine_brick_vertical_slab[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:travertine_brick_vertical_slab[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:travertine_brick_vertical_slab[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:travertine_brick_vertical_slab[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:travertine_brick_vertical_slab[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:travertine_brick_vertical_slab[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:travertine_brick_vertical_slab[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:travertine_brick_vertical_slab[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:travertine_brick_vertical_slab[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:travertine_brick_vertical_slab[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:travertine_brick_vertical_slab[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:travertine_brick_vertical_slab[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:travertine_brick_vertical_slab[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:travertine_brick_vertical_slab[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:travertine_brick_vertical_slab[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:travertine_brick_vertical_slab[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:travertine_brick_vertical_slab[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:travertine_brick_vertical_slab[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:travertine_brick_vertical_slab[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:travertine_brick_vertical_slab[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:travertine_brick_vertical_slab[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:travertine_brick_vertical_slab[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:travertine_brick_vertical_slab[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:travertine_brick_vertical_slab[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:travertine_brick_vertical_slab[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:travertine_brick_vertical_slab[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:travertine_brick_vertical_slab[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:travertine_brick_vertical_slab[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:travertine_brick_vertical_slab[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:travertine_brick_vertical_slab[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:travertine_brick_vertical_slab[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:travertine_brick_vertical_slab[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:travertine_brick_vertical_slab[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:travertine_brick_vertical_slab[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:travertine_brick_vertical_slab[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:travertine_brick_vertical_slab[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:travertine_brick_vertical_slab[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:travertine_brick_vertical_slab[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:travertine_brick_vertical_slab[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:travertine_brick_vertical_slab[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:travertine_brick_vertical_slab[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:travertine_brick_vertical_slab[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:travertine_brick_vertical_slab[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:travertine_brick_vertical_slab[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:travertine_brick_vertical_slab[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:travertine_brick_vertical_slab[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:travertine_brick_vertical_slab[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:travertine_brick_vertical_slab[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:travertine_brick_vertical_slab[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:travertine_brick_vertical_slab[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:travertine_brick_vertical_slab[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:travertine_brick_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:travertine_brick_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:travertine_brick_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:travertine_brick_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:travertine_brick_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:travertine_brick_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:travertine_brick_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:travertine_brick_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:travertine_brick_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:travertine_brick_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:travertine_brick_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:travertine_brick_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:travertine_brick_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:travertine_brick_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:travertine_brick_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:travertine_brick_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:travertine_brick_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:travertine_brick_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:travertine_brick_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:travertine_brick_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:travertine_brick_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:travertine_brick_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:travertine_brick_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:travertine_brick_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:travertine_brick_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:travertine_brick_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:travertine_brick_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:travertine_brick_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:travertine_brick_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:travertine_brick_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:travertine_brick_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:travertine_brick_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:travertine_brick_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:travertine_brick_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:travertine_brick_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:travertine_brick_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:travertine_brick_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:travertine_brick_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:travertine_brick_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:travertine_brick_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:travertine_brick_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:travertine_brick_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:travertine_brick_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:travertine_brick_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:travertine_brick_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:travertine_brick_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:travertine_brick_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:travertine_brick_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:travertine_brick_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:travertine_brick_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:travertine_brick_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:travertine_brick_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:travertine_brick_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:travertine_brick_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:travertine_brick_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:travertine_brick_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:travertine_brick_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:travertine_brick_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:travertine_brick_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:travertine_brick_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:travertine_brick_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:travertine_brick_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:travertine_brick_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:travertine_brick_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:travertine_brick_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:travertine_brick_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:travertine_brick_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:travertine_brick_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:travertine_brick_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:travertine_brick_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:travertine_brick_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:travertine_brick_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:travertine_brick_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:travertine_brick_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:travertine_brick_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:travertine_brick_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:travertine_brick_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:travertine_brick_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:travertine_brick_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:travertine_brick_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:travertine_brick_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:travertine_brick_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:travertine_brick_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:travertine_brick_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:travertine_brick_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:travertine_brick_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:travertine_brick_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:travertine_brick_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:travertine_brick_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:travertine_brick_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:travertine_brick_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:travertine_brick_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:travertine_brick_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:travertine_brick_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:travertine_brick_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:travertine_brick_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:travertine_brick_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:travertine_brick_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:travertine_brick_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:travertine_brick_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:travertine_brick_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:travertine_brick_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:travertine_brick_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:travertine_brick_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:travertine_brick_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:travertine_brick_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:travertine_brick_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:travertine_brick_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:travertine_brick_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:travertine_brick_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:travertine_brick_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:travertine_brick_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:travertine_brick_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:travertine_brick_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:travertine_brick_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:travertine_brick_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:travertine_brick_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:travertine_brick_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:travertine_brick_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:travertine_brick_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:travertine_brick_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:travertine_brick_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:travertine_brick_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:travertine_brick_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:travertine_brick_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:travertine_brick_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:travertine_brick_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:travertine_brick_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:travertine_brick_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:travertine_brick_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:travertine_brick_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:travertine_brick_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:travertine_brick_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:travertine_brick_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:travertine_brick_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:travertine_brick_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:travertine_brick_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:travertine_brick_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:travertine_brick_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:travertine_brick_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:travertine_brick_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:travertine_brick_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:travertine_brick_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:travertine_brick_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:travertine_brick_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:travertine_brick_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:travertine_brick_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:travertine_brick_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:travertine_brick_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:travertine_brick_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:travertine_brick_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:travertine_brick_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:travertine_brick_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:travertine_brick_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:travertine_brick_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:travertine_brick_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:travertine_brick_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:travertine_brick_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:travertine_brick_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:travertine_brick_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:travertine_brick_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:travertine_brick_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:travertine_brick_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:travertine_brick_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:travertine_brick_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:travertine_brick_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:travertine_brick_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:travertine_brick_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:travertine_brick_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:travertine_brick_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:travertine_brick_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:travertine_brick_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:travertine_brick_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:travertine_brick_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:travertine_brick_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:travertine_brick_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:travertine_brick_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:travertine_brick_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:travertine_brick_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:travertine_brick_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:travertine_brick_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:travertine_brick_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:travertine_brick_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:travertine_brick_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:travertine_brick_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:travertine_brick_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:travertine_brick_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:travertine_brick_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:travertine_brick_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:travertine_brick_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:travertine_brick_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:travertine_brick_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:travertine_brick_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:travertine_brick_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:travertine_brick_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:travertine_brick_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:travertine_brick_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:travertine_brick_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:travertine_brick_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:travertine_brick_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:travertine_brick_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:travertine_brick_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:travertine_brick_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:travertine_brick_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:travertine_brick_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:travertine_brick_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:travertine_brick_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:travertine_brick_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:travertine_brick_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:travertine_brick_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:travertine_brick_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:travertine_brick_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:travertine_brick_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:travertine_brick_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:travertine_brick_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:travertine_brick_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:travertine_brick_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:travertine_brick_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:travertine_brick_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:travertine_brick_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:travertine_brick_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:travertine_brick_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:travertine_brick_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:travertine_brick_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:travertine_brick_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:travertine_brick_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:travertine_brick_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:travertine_brick_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:travertine_brick_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:travertine_brick_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:travertine_brick_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:travertine_brick_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:travertine_brick_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:travertine_brick_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:travertine_brick_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:travertine_brick_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:travertine_brick_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:travertine_brick_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:travertine_brick_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:travertine_brick_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:travertine_brick_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:travertine_brick_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:travertine_brick_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:travertine_brick_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:travertine_brick_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:travertine_brick_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:travertine_brick_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:travertine_brick_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:travertine_brick_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:travertine_brick_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:travertine_brick_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:travertine_brick_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:travertine_brick_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:travertine_brick_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:travertine_brick_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:travertine_brick_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:travertine_brick_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:travertine_brick_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:travertine_brick_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:travertine_brick_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:travertine_brick_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:travertine_brick_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:travertine_brick_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:travertine_brick_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:travertine_brick_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:travertine_brick_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:travertine_brick_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:travertine_brick_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:travertine_brick_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:travertine_brick_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:travertine_brick_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:travertine_brick_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:travertine_brick_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:travertine_brick_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:travertine_brick_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:travertine_brick_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:travertine_brick_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:travertine_brick_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:travertine_brick_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:travertine_brick_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:travertine_brick_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:travertine_brick_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:travertine_brick_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:travertine_brick_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:travertine_brick_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:travertine_brick_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:travertine_brick_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:travertine_brick_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:travertine_brick_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:travertine_brick_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:travertine_brick_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:travertine_brick_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:travertine_brick_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:travertine_brick_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:travertine_brick_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:travertine_brick_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:travertine_brick_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:travertine_brick_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:travertine_brick_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:travertine_brick_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:travertine_brick_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:travertine_brick_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:travertine_brick_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:travertine_brick_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:travertine_brick_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:travertine_brick_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:travertine_brick_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:travertine_brick_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:travertine_brick_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:travertine_brick_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:travertine_brick_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:travertine_brick_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:travertine_brick_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:travertine_brick_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:travertine_brick_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:travertine_brick_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:travertine_brick_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:travertine_brick_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:travertine_brick_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:travertine_brick_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:travertine_brick_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:travertine_brick_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:travertine_brick_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:travertine_brick_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:travertine_column[axis=x]
conquest:travertine_column[axis=y]
conquest:travertine_column[axis=z]
conquest:travertine_column_pillar[layer=1,waterlogged=true]
conquest:travertine_column_pillar[layer=1,waterlogged=false]
conquest:travertine_column_pillar[layer=2,waterlogged=true]
conquest:travertine_column_pillar[layer=2,waterlogged=false]
conquest:travertine_column_pillar[layer=3,waterlogged=true]
conquest:travertine_column_pillar[layer=3,waterlogged=false]
conquest:travertine_column_vertical_corner[facing=north,layer=1,waterlogged=true]
conquest:travertine_column_vertical_corner[facing=north,layer=1,waterlogged=false]
conquest:travertine_column_vertical_corner[facing=north,layer=2,waterlogged=true]
conquest:travertine_column_vertical_corner[facing=north,layer=2,waterlogged=false]
conquest:travertine_column_vertical_corner[facing=north,layer=3,waterlogged=true]
conquest:travertine_column_vertical_corner[facing=north,layer=3,waterlogged=false]
conquest:travertine_column_vertical_corner[facing=north,layer=4,waterlogged=true]
conquest:travertine_column_vertical_corner[facing=north,layer=4,waterlogged=false]
conquest:travertine_column_vertical_corner[facing=south,layer=1,waterlogged=true]
conquest:travertine_column_vertical_corner[facing=south,layer=1,waterlogged=false]
conquest:travertine_column_vertical_corner[facing=south,layer=2,waterlogged=true]
conquest:travertine_column_vertical_corner[facing=south,layer=2,waterlogged=false]
conquest:travertine_column_vertical_corner[facing=south,layer=3,waterlogged=true]
conquest:travertine_column_vertical_corner[facing=south,layer=3,waterlogged=false]
conquest:travertine_column_vertical_corner[facing=south,layer=4,waterlogged=true]
conquest:travertine_column_vertical_corner[facing=south,layer=4,waterlogged=false]
conquest:travertine_column_vertical_corner[facing=west,layer=1,waterlogged=true]
conquest:travertine_column_vertical_corner[facing=west,layer=1,waterlogged=false]
conquest:travertine_column_vertical_corner[facing=west,layer=2,waterlogged=true]
conquest:travertine_column_vertical_corner[facing=west,layer=2,waterlogged=false]
conquest:travertine_column_vertical_corner[facing=west,layer=3,waterlogged=true]
conquest:travertine_column_vertical_corner[facing=west,layer=3,waterlogged=false]
conquest:travertine_column_vertical_corner[facing=west,layer=4,waterlogged=true]
conquest:travertine_column_vertical_corner[facing=west,layer=4,waterlogged=false]
conquest:travertine_column_vertical_corner[facing=east,layer=1,waterlogged=true]
conquest:travertine_column_vertical_corner[facing=east,layer=1,waterlogged=false]
conquest:travertine_column_vertical_corner[facing=east,layer=2,waterlogged=true]
conquest:travertine_column_vertical_corner[facing=east,layer=2,waterlogged=false]
conquest:travertine_column_vertical_corner[facing=east,layer=3,waterlogged=true]
conquest:travertine_column_vertical_corner[facing=east,layer=3,waterlogged=false]
conquest:travertine_column_vertical_corner[facing=east,layer=4,waterlogged=true]
conquest:travertine_column_vertical_corner[facing=east,layer=4,waterlogged=false]
conquest:travertine_column_vertical_quarter[facing=north,layer=1,waterlogged=true]
conquest:travertine_column_vertical_quarter[facing=north,layer=1,waterlogged=false]
conquest:travertine_column_vertical_quarter[facing=north,layer=2,waterlogged=true]
conquest:travertine_column_vertical_quarter[facing=north,layer=2,waterlogged=false]
conquest:travertine_column_vertical_quarter[facing=north,layer=3,waterlogged=true]
conquest:travertine_column_vertical_quarter[facing=north,layer=3,waterlogged=false]
conquest:travertine_column_vertical_quarter[facing=north,layer=4,waterlogged=true]
conquest:travertine_column_vertical_quarter[facing=north,layer=4,waterlogged=false]
conquest:travertine_column_vertical_quarter[facing=south,layer=1,waterlogged=true]
conquest:travertine_column_vertical_quarter[facing=south,layer=1,waterlogged=false]
conquest:travertine_column_vertical_quarter[facing=south,layer=2,waterlogged=true]
conquest:travertine_column_vertical_quarter[facing=south,layer=2,waterlogged=false]
conquest:travertine_column_vertical_quarter[facing=south,layer=3,waterlogged=true]
conquest:travertine_column_vertical_quarter[facing=south,layer=3,waterlogged=false]
conquest:travertine_column_vertical_quarter[facing=south,layer=4,waterlogged=true]
conquest:travertine_column_vertical_quarter[facing=south,layer=4,waterlogged=false]
conquest:travertine_column_vertical_quarter[facing=west,layer=1,waterlogged=true]
conquest:travertine_column_vertical_quarter[facing=west,layer=1,waterlogged=false]
conquest:travertine_column_vertical_quarter[facing=west,layer=2,waterlogged=true]
conquest:travertine_column_vertical_quarter[facing=west,layer=2,waterlogged=false]
conquest:travertine_column_vertical_quarter[facing=west,layer=3,waterlogged=true]
conquest:travertine_column_vertical_quarter[facing=west,layer=3,waterlogged=false]
conquest:travertine_column_vertical_quarter[facing=west,layer=4,waterlogged=true]
conquest:travertine_column_vertical_quarter[facing=west,layer=4,waterlogged=false]
conquest:travertine_column_vertical_quarter[facing=east,layer=1,waterlogged=true]
conquest:travertine_column_vertical_quarter[facing=east,layer=1,waterlogged=false]
conquest:travertine_column_vertical_quarter[facing=east,layer=2,waterlogged=true]
conquest:travertine_column_vertical_quarter[facing=east,layer=2,waterlogged=false]
conquest:travertine_column_vertical_quarter[facing=east,layer=3,waterlogged=true]
conquest:travertine_column_vertical_quarter[facing=east,layer=3,waterlogged=false]
conquest:travertine_column_vertical_quarter[facing=east,layer=4,waterlogged=true]
conquest:travertine_column_vertical_quarter[facing=east,layer=4,waterlogged=false]
conquest:travertine_column_vertical_slab[facing=north,layer=1,waterlogged=true]
conquest:travertine_column_vertical_slab[facing=north,layer=1,waterlogged=false]
conquest:travertine_column_vertical_slab[facing=north,layer=2,waterlogged=true]
conquest:travertine_column_vertical_slab[facing=north,layer=2,waterlogged=false]
conquest:travertine_column_vertical_slab[facing=north,layer=3,waterlogged=true]
conquest:travertine_column_vertical_slab[facing=north,layer=3,waterlogged=false]
conquest:travertine_column_vertical_slab[facing=north,layer=4,waterlogged=true]
conquest:travertine_column_vertical_slab[facing=north,layer=4,waterlogged=false]
conquest:travertine_column_vertical_slab[facing=south,layer=1,waterlogged=true]
conquest:travertine_column_vertical_slab[facing=south,layer=1,waterlogged=false]
conquest:travertine_column_vertical_slab[facing=south,layer=2,waterlogged=true]
conquest:travertine_column_vertical_slab[facing=south,layer=2,waterlogged=false]
conquest:travertine_column_vertical_slab[facing=south,layer=3,waterlogged=true]
conquest:travertine_column_vertical_slab[facing=south,layer=3,waterlogged=false]
conquest:travertine_column_vertical_slab[facing=south,layer=4,waterlogged=true]
conquest:travertine_column_vertical_slab[facing=south,layer=4,waterlogged=false]
conquest:travertine_column_vertical_slab[facing=west,layer=1,waterlogged=true]
conquest:travertine_column_vertical_slab[facing=west,layer=1,waterlogged=false]
conquest:travertine_column_vertical_slab[facing=west,layer=2,waterlogged=true]
conquest:travertine_column_vertical_slab[facing=west,layer=2,waterlogged=false]
conquest:travertine_column_vertical_slab[facing=west,layer=3,waterlogged=true]
conquest:travertine_column_vertical_slab[facing=west,layer=3,waterlogged=false]
conquest:travertine_column_vertical_slab[facing=west,layer=4,waterlogged=true]
conquest:travertine_column_vertical_slab[facing=west,layer=4,waterlogged=false]
conquest:travertine_column_vertical_slab[facing=east,layer=1,waterlogged=true]
conquest:travertine_column_vertical_slab[facing=east,layer=1,waterlogged=false]
conquest:travertine_column_vertical_slab[facing=east,layer=2,waterlogged=true]
conquest:travertine_column_vertical_slab[facing=east,layer=2,waterlogged=false]
conquest:travertine_column_vertical_slab[facing=east,layer=3,waterlogged=true]
conquest:travertine_column_vertical_slab[facing=east,layer=3,waterlogged=false]
conquest:travertine_column_vertical_slab[facing=east,layer=4,waterlogged=true]
conquest:travertine_column_vertical_slab[facing=east,layer=4,waterlogged=false]
conquest:travertine_column_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:travertine_column_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:travertine_column_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:travertine_column_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:travertine_column_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:travertine_column_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:travertine_column_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:travertine_column_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:travertine_column_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:travertine_column_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:travertine_column_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:travertine_column_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:travertine_column_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:travertine_column_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:travertine_column_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:travertine_column_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:travertine_column_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:travertine_column_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:travertine_column_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:travertine_column_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:travertine_column_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:travertine_column_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:travertine_column_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:travertine_column_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:travertine_column_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:travertine_column_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:travertine_column_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:travertine_column_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:travertine_column_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:travertine_column_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:travertine_column_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:travertine_column_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:travertine_column_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:travertine_column_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:travertine_column_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:travertine_column_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:travertine_column_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:travertine_column_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:travertine_column_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:travertine_column_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:travertine_column_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:travertine_column_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:travertine_column_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:travertine_column_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:travertine_column_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:travertine_column_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:travertine_column_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:travertine_column_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:travertine_column_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:travertine_column_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:travertine_column_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:travertine_column_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:travertine_column_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:travertine_column_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:travertine_column_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:travertine_column_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:travertine_column_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:travertine_column_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:travertine_column_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:travertine_column_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:travertine_column_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:travertine_column_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:travertine_column_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:travertine_column_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:travertine_column_with_travertine_base[east=true,north=true,south=true,west=true]
conquest:travertine_column_with_travertine_base[east=true,north=true,south=true,west=false]
conquest:travertine_column_with_travertine_base[east=true,north=true,south=false,west=true]
conquest:travertine_column_with_travertine_base[east=true,north=true,south=false,west=false]
conquest:travertine_column_with_travertine_base[east=true,north=false,south=true,west=true]
conquest:travertine_column_with_travertine_base[east=true,north=false,south=true,west=false]
conquest:travertine_column_with_travertine_base[east=true,north=false,south=false,west=true]
conquest:travertine_column_with_travertine_base[east=true,north=false,south=false,west=false]
conquest:travertine_column_with_travertine_base[east=false,north=true,south=true,west=true]
conquest:travertine_column_with_travertine_base[east=false,north=true,south=true,west=false]
conquest:travertine_column_with_travertine_base[east=false,north=true,south=false,west=true]
conquest:travertine_column_with_travertine_base[east=false,north=true,south=false,west=false]
conquest:travertine_column_with_travertine_base[east=false,north=false,south=true,west=true]
conquest:travertine_column_with_travertine_base[east=false,north=false,south=true,west=false]
conquest:travertine_column_with_travertine_base[east=false,north=false,south=false,west=true]
conquest:travertine_column_with_travertine_base[east=false,north=false,south=false,west=false]
conquest:travertine_column_with_travertine_base_pillar[layer=1,waterlogged=true]
conquest:travertine_column_with_travertine_base_pillar[layer=1,waterlogged=false]
conquest:travertine_column_with_travertine_base_pillar[layer=2,waterlogged=true]
conquest:travertine_column_with_travertine_base_pillar[layer=2,waterlogged=false]
conquest:travertine_column_with_travertine_base_pillar[layer=3,waterlogged=true]
conquest:travertine_column_with_travertine_base_pillar[layer=3,waterlogged=false]
conquest:travertine_column_with_travertine_base_vertical_corner[facing=north,layer=1,waterlogged=true]
conquest:travertine_column_with_travertine_base_vertical_corner[facing=north,layer=1,waterlogged=false]
conquest:travertine_column_with_travertine_base_vertical_corner[facing=north,layer=2,waterlogged=true]
conquest:travertine_column_with_travertine_base_vertical_corner[facing=north,layer=2,waterlogged=false]
conquest:travertine_column_with_travertine_base_vertical_corner[facing=north,layer=3,waterlogged=true]
conquest:travertine_column_with_travertine_base_vertical_corner[facing=north,layer=3,waterlogged=false]
conquest:travertine_column_with_travertine_base_vertical_corner[facing=south,layer=1,waterlogged=true]
conquest:travertine_column_with_travertine_base_vertical_corner[facing=south,layer=1,waterlogged=false]
conquest:travertine_column_with_travertine_base_vertical_corner[facing=south,layer=2,waterlogged=true]
conquest:travertine_column_with_travertine_base_vertical_corner[facing=south,layer=2,waterlogged=false]
conquest:travertine_column_with_travertine_base_vertical_corner[facing=south,layer=3,waterlogged=true]
conquest:travertine_column_with_travertine_base_vertical_corner[facing=south,layer=3,waterlogged=false]
conquest:travertine_column_with_travertine_base_vertical_corner[facing=west,layer=1,waterlogged=true]
conquest:travertine_column_with_travertine_base_vertical_corner[facing=west,layer=1,waterlogged=false]
conquest:travertine_column_with_travertine_base_vertical_corner[facing=west,layer=2,waterlogged=true]
conquest:travertine_column_with_travertine_base_vertical_corner[facing=west,layer=2,waterlogged=false]
conquest:travertine_column_with_travertine_base_vertical_corner[facing=west,layer=3,waterlogged=true]
conquest:travertine_column_with_travertine_base_vertical_corner[facing=west,layer=3,waterlogged=false]
conquest:travertine_column_with_travertine_base_vertical_corner[facing=east,layer=1,waterlogged=true]
conquest:travertine_column_with_travertine_base_vertical_corner[facing=east,layer=1,waterlogged=false]
conquest:travertine_column_with_travertine_base_vertical_corner[facing=east,layer=2,waterlogged=true]
conquest:travertine_column_with_travertine_base_vertical_corner[facing=east,layer=2,waterlogged=false]
conquest:travertine_column_with_travertine_base_vertical_corner[facing=east,layer=3,waterlogged=true]
conquest:travertine_column_with_travertine_base_vertical_corner[facing=east,layer=3,waterlogged=false]
conquest:travertine_column_with_travertine_base_vertical_quarter[e=true,facing=north,layer=1,s=true,waterlogged=true]
conquest:travertine_column_with_travertine_base_vertical_quarter[e=true,facing=north,layer=1,s=true,waterlogged=false]
conquest:travertine_column_with_travertine_base_vertical_quarter[e=true,facing=north,layer=1,s=false,waterlogged=true]
conquest:travertine_column_with_travertine_base_vertical_quarter[e=true,facing=north,layer=1,s=false,waterlogged=false]
conquest:travertine_column_with_travertine_base_vertical_quarter[e=true,facing=north,layer=2,s=true,waterlogged=true]
conquest:travertine_column_with_travertine_base_vertical_quarter[e=true,facing=north,layer=2,s=true,waterlogged=false]
conquest:travertine_column_with_travertine_base_vertical_quarter[e=true,facing=north,layer=2,s=false,waterlogged=true]
conquest:travertine_column_with_travertine_base_vertical_quarter[e=true,facing=north,layer=2,s=false,waterlogged=false]
conquest:travertine_column_with_travertine_base_vertical_quarter[e=true,facing=north,layer=3,s=true,waterlogged=true]
conquest:travertine_column_with_travertine_base_vertical_quarter[e=true,facing=north,layer=3,s=true,waterlogged=false]
conquest:travertine_column_with_travertine_base_vertical_quarter[e=true,facing=north,layer=3,s=false,waterlogged=true]
conquest:travertine_column_with_travertine_base_vertical_quarter[e=true,facing=north,layer=3,s=false,waterlogged=false]
conquest:travertine_column_with_travertine_base_vertical_quarter[e=true,facing=south,layer=1,s=true,waterlogged=true]
conquest:travertine_column_with_travertine_base_vertical_quarter[e=true,facing=south,layer=1,s=true,waterlogged=false]
conquest:travertine_column_with_travertine_base_vertical_quarter[e=true,facing=south,layer=1,s=false,waterlogged=true]
conquest:travertine_column_with_travertine_base_vertical_quarter[e=true,facing=south,layer=1,s=false,waterlogged=false]
conquest:travertine_column_with_travertine_base_vertical_quarter[e=true,facing=south,layer=2,s=true,waterlogged=true]
conquest:travertine_column_with_travertine_base_vertical_quarter[e=true,facing=south,layer=2,s=true,waterlogged=false]
conquest:travertine_column_with_travertine_base_vertical_quarter[e=true,facing=south,layer=2,s=false,waterlogged=true]
conquest:travertine_column_with_travertine_base_vertical_quarter[e=true,facing=south,layer=2,s=false,waterlogged=false]
conquest:travertine_column_with_travertine_base_vertical_quarter[e=true,facing=south,layer=3,s=true,waterlogged=true]
conquest:travertine_column_with_travertine_base_vertical_quarter[e=true,facing=south,layer=3,s=true,waterlogged=false]
conquest:travertine_column_with_travertine_base_vertical_quarter[e=true,facing=south,layer=3,s=false,waterlogged=true]
conquest:travertine_column_with_travertine_base_vertical_quarter[e=true,facing=south,layer=3,s=false,waterlogged=false]
conquest:travertine_column_with_travertine_base_vertical_quarter[e=true,facing=west,layer=1,s=true,waterlogged=true]
conquest:travertine_column_with_travertine_base_vertical_quarter[e=true,facing=west,layer=1,s=true,waterlogged=false]
conquest:travertine_column_with_travertine_base_vertical_quarter[e=true,facing=west,layer=1,s=false,waterlogged=true]
conquest:travertine_column_with_travertine_base_vertical_quarter[e=true,facing=west,layer=1,s=false,waterlogged=false]
conquest:travertine_column_with_travertine_base_vertical_quarter[e=true,facing=west,layer=2,s=true,waterlogged=true]
conquest:travertine_column_with_travertine_base_vertical_quarter[e=true,facing=west,layer=2,s=true,waterlogged=false]
conquest:travertine_column_with_travertine_base_vertical_quarter[e=true,facing=west,layer=2,s=false,waterlogged=true]
conquest:travertine_column_with_travertine_base_vertical_quarter[e=true,facing=west,layer=2,s=false,waterlogged=false]
conquest:travertine_column_with_travertine_base_vertical_quarter[e=true,facing=west,layer=3,s=true,waterlogged=true]
conquest:travertine_column_with_travertine_base_vertical_quarter[e=true,facing=west,layer=3,s=true,waterlogged=false]
conquest:travertine_column_with_travertine_base_vertical_quarter[e=true,facing=west,layer=3,s=false,waterlogged=true]
conquest:travertine_column_with_travertine_base_vertical_quarter[e=true,facing=west,layer=3,s=false,waterlogged=false]
conquest:travertine_column_with_travertine_base_vertical_quarter[e=true,facing=east,layer=1,s=true,waterlogged=true]
conquest:travertine_column_with_travertine_base_vertical_quarter[e=true,facing=east,layer=1,s=true,waterlogged=false]
conquest:travertine_column_with_travertine_base_vertical_quarter[e=true,facing=east,layer=1,s=false,waterlogged=true]
conquest:travertine_column_with_travertine_base_vertical_quarter[e=true,facing=east,layer=1,s=false,waterlogged=false]
conquest:travertine_column_with_travertine_base_vertical_quarter[e=true,facing=east,layer=2,s=true,waterlogged=true]
conquest:travertine_column_with_travertine_base_vertical_quarter[e=true,facing=east,layer=2,s=true,waterlogged=false]
conquest:travertine_column_with_travertine_base_vertical_quarter[e=true,facing=east,layer=2,s=false,waterlogged=true]
conquest:travertine_column_with_travertine_base_vertical_quarter[e=true,facing=east,layer=2,s=false,waterlogged=false]
conquest:travertine_column_with_travertine_base_vertical_quarter[e=true,facing=east,layer=3,s=true,waterlogged=true]
conquest:travertine_column_with_travertine_base_vertical_quarter[e=true,facing=east,layer=3,s=true,waterlogged=false]
conquest:travertine_column_with_travertine_base_vertical_quarter[e=true,facing=east,layer=3,s=false,waterlogged=true]
conquest:travertine_column_with_travertine_base_vertical_quarter[e=true,facing=east,layer=3,s=false,waterlogged=false]
conquest:travertine_column_with_travertine_base_vertical_quarter[e=false,facing=north,layer=1,s=true,waterlogged=true]
conquest:travertine_column_with_travertine_base_vertical_quarter[e=false,facing=north,layer=1,s=true,waterlogged=false]
conquest:travertine_column_with_travertine_base_vertical_quarter[e=false,facing=north,layer=1,s=false,waterlogged=true]
conquest:travertine_column_with_travertine_base_vertical_quarter[e=false,facing=north,layer=1,s=false,waterlogged=false]
conquest:travertine_column_with_travertine_base_vertical_quarter[e=false,facing=north,layer=2,s=true,waterlogged=true]
conquest:travertine_column_with_travertine_base_vertical_quarter[e=false,facing=north,layer=2,s=true,waterlogged=false]
conquest:travertine_column_with_travertine_base_vertical_quarter[e=false,facing=north,layer=2,s=false,waterlogged=true]
conquest:travertine_column_with_travertine_base_vertical_quarter[e=false,facing=north,layer=2,s=false,waterlogged=false]
conquest:travertine_column_with_travertine_base_vertical_quarter[e=false,facing=north,layer=3,s=true,waterlogged=true]
conquest:travertine_column_with_travertine_base_vertical_quarter[e=false,facing=north,layer=3,s=true,waterlogged=false]
conquest:travertine_column_with_travertine_base_vertical_quarter[e=false,facing=north,layer=3,s=false,waterlogged=true]
conquest:travertine_column_with_travertine_base_vertical_quarter[e=false,facing=north,layer=3,s=false,waterlogged=false]
conquest:travertine_column_with_travertine_base_vertical_quarter[e=false,facing=south,layer=1,s=true,waterlogged=true]
conquest:travertine_column_with_travertine_base_vertical_quarter[e=false,facing=south,layer=1,s=true,waterlogged=false]
conquest:travertine_column_with_travertine_base_vertical_quarter[e=false,facing=south,layer=1,s=false,waterlogged=true]
conquest:travertine_column_with_travertine_base_vertical_quarter[e=false,facing=south,layer=1,s=false,waterlogged=false]
conquest:travertine_column_with_travertine_base_vertical_quarter[e=false,facing=south,layer=2,s=true,waterlogged=true]
conquest:travertine_column_with_travertine_base_vertical_quarter[e=false,facing=south,layer=2,s=true,waterlogged=false]
conquest:travertine_column_with_travertine_base_vertical_quarter[e=false,facing=south,layer=2,s=false,waterlogged=true]
conquest:travertine_column_with_travertine_base_vertical_quarter[e=false,facing=south,layer=2,s=false,waterlogged=false]
conquest:travertine_column_with_travertine_base_vertical_quarter[e=false,facing=south,layer=3,s=true,waterlogged=true]
conquest:travertine_column_with_travertine_base_vertical_quarter[e=false,facing=south,layer=3,s=true,waterlogged=false]
conquest:travertine_column_with_travertine_base_vertical_quarter[e=false,facing=south,layer=3,s=false,waterlogged=true]
conquest:travertine_column_with_travertine_base_vertical_quarter[e=false,facing=south,layer=3,s=false,waterlogged=false]
conquest:travertine_column_with_travertine_base_vertical_quarter[e=false,facing=west,layer=1,s=true,waterlogged=true]
conquest:travertine_column_with_travertine_base_vertical_quarter[e=false,facing=west,layer=1,s=true,waterlogged=false]
conquest:travertine_column_with_travertine_base_vertical_quarter[e=false,facing=west,layer=1,s=false,waterlogged=true]
conquest:travertine_column_with_travertine_base_vertical_quarter[e=false,facing=west,layer=1,s=false,waterlogged=false]
conquest:travertine_column_with_travertine_base_vertical_quarter[e=false,facing=west,layer=2,s=true,waterlogged=true]
conquest:travertine_column_with_travertine_base_vertical_quarter[e=false,facing=west,layer=2,s=true,waterlogged=false]
conquest:travertine_column_with_travertine_base_vertical_quarter[e=false,facing=west,layer=2,s=false,waterlogged=true]
conquest:travertine_column_with_travertine_base_vertical_quarter[e=false,facing=west,layer=2,s=false,waterlogged=false]
conquest:travertine_column_with_travertine_base_vertical_quarter[e=false,facing=west,layer=3,s=true,waterlogged=true]
conquest:travertine_column_with_travertine_base_vertical_quarter[e=false,facing=west,layer=3,s=true,waterlogged=false]
conquest:travertine_column_with_travertine_base_vertical_quarter[e=false,facing=west,layer=3,s=false,waterlogged=true]
conquest:travertine_column_with_travertine_base_vertical_quarter[e=false,facing=west,layer=3,s=false,waterlogged=false]
conquest:travertine_column_with_travertine_base_vertical_quarter[e=false,facing=east,layer=1,s=true,waterlogged=true]
conquest:travertine_column_with_travertine_base_vertical_quarter[e=false,facing=east,layer=1,s=true,waterlogged=false]
conquest:travertine_column_with_travertine_base_vertical_quarter[e=false,facing=east,layer=1,s=false,waterlogged=true]
conquest:travertine_column_with_travertine_base_vertical_quarter[e=false,facing=east,layer=1,s=false,waterlogged=false]
conquest:travertine_column_with_travertine_base_vertical_quarter[e=false,facing=east,layer=2,s=true,waterlogged=true]
conquest:travertine_column_with_travertine_base_vertical_quarter[e=false,facing=east,layer=2,s=true,waterlogged=false]
conquest:travertine_column_with_travertine_base_vertical_quarter[e=false,facing=east,layer=2,s=false,waterlogged=true]
conquest:travertine_column_with_travertine_base_vertical_quarter[e=false,facing=east,layer=2,s=false,waterlogged=false]
conquest:travertine_column_with_travertine_base_vertical_quarter[e=false,facing=east,layer=3,s=true,waterlogged=true]
conquest:travertine_column_with_travertine_base_vertical_quarter[e=false,facing=east,layer=3,s=true,waterlogged=false]
conquest:travertine_column_with_travertine_base_vertical_quarter[e=false,facing=east,layer=3,s=false,waterlogged=true]
conquest:travertine_column_with_travertine_base_vertical_quarter[e=false,facing=east,layer=3,s=false,waterlogged=false]
conquest:travertine_column_with_travertine_base_vertical_slab[e=true,facing=north,layer=1,s=true,w=true,waterlogged=true]
conquest:travertine_column_with_travertine_base_vertical_slab[e=true,facing=north,layer=1,s=true,w=true,waterlogged=false]
conquest:travertine_column_with_travertine_base_vertical_slab[e=true,facing=north,layer=1,s=true,w=false,waterlogged=true]
conquest:travertine_column_with_travertine_base_vertical_slab[e=true,facing=north,layer=1,s=true,w=false,waterlogged=false]
conquest:travertine_column_with_travertine_base_vertical_slab[e=true,facing=north,layer=1,s=false,w=true,waterlogged=true]
conquest:travertine_column_with_travertine_base_vertical_slab[e=true,facing=north,layer=1,s=false,w=true,waterlogged=false]
conquest:travertine_column_with_travertine_base_vertical_slab[e=true,facing=north,layer=1,s=false,w=false,waterlogged=true]
conquest:travertine_column_with_travertine_base_vertical_slab[e=true,facing=north,layer=1,s=false,w=false,waterlogged=false]
conquest:travertine_column_with_travertine_base_vertical_slab[e=true,facing=north,layer=2,s=true,w=true,waterlogged=true]
conquest:travertine_column_with_travertine_base_vertical_slab[e=true,facing=north,layer=2,s=true,w=true,waterlogged=false]
conquest:travertine_column_with_travertine_base_vertical_slab[e=true,facing=north,layer=2,s=true,w=false,waterlogged=true]
conquest:travertine_column_with_travertine_base_vertical_slab[e=true,facing=north,layer=2,s=true,w=false,waterlogged=false]
conquest:travertine_column_with_travertine_base_vertical_slab[e=true,facing=north,layer=2,s=false,w=true,waterlogged=true]
conquest:travertine_column_with_travertine_base_vertical_slab[e=true,facing=north,layer=2,s=false,w=true,waterlogged=false]
conquest:travertine_column_with_travertine_base_vertical_slab[e=true,facing=north,layer=2,s=false,w=false,waterlogged=true]
conquest:travertine_column_with_travertine_base_vertical_slab[e=true,facing=north,layer=2,s=false,w=false,waterlogged=false]
conquest:travertine_column_with_travertine_base_vertical_slab[e=true,facing=north,layer=3,s=true,w=true,waterlogged=true]
conquest:travertine_column_with_travertine_base_vertical_slab[e=true,facing=north,layer=3,s=true,w=true,waterlogged=false]
conquest:travertine_column_with_travertine_base_vertical_slab[e=true,facing=north,layer=3,s=true,w=false,waterlogged=true]
conquest:travertine_column_with_travertine_base_vertical_slab[e=true,facing=north,layer=3,s=true,w=false,waterlogged=false]
conquest:travertine_column_with_travertine_base_vertical_slab[e=true,facing=north,layer=3,s=false,w=true,waterlogged=true]
conquest:travertine_column_with_travertine_base_vertical_slab[e=true,facing=north,layer=3,s=false,w=true,waterlogged=false]
conquest:travertine_column_with_travertine_base_vertical_slab[e=true,facing=north,layer=3,s=false,w=false,waterlogged=true]
conquest:travertine_column_with_travertine_base_vertical_slab[e=true,facing=north,layer=3,s=false,w=false,waterlogged=false]
conquest:travertine_column_with_travertine_base_vertical_slab[e=true,facing=south,layer=1,s=true,w=true,waterlogged=true]
conquest:travertine_column_with_travertine_base_vertical_slab[e=true,facing=south,layer=1,s=true,w=true,waterlogged=false]
conquest:travertine_column_with_travertine_base_vertical_slab[e=true,facing=south,layer=1,s=true,w=false,waterlogged=true]
conquest:travertine_column_with_travertine_base_vertical_slab[e=true,facing=south,layer=1,s=true,w=false,waterlogged=false]
conquest:travertine_column_with_travertine_base_vertical_slab[e=true,facing=south,layer=1,s=false,w=true,waterlogged=true]
conquest:travertine_column_with_travertine_base_vertical_slab[e=true,facing=south,layer=1,s=false,w=true,waterlogged=false]
conquest:travertine_column_with_travertine_base_vertical_slab[e=true,facing=south,layer=1,s=false,w=false,waterlogged=true]
conquest:travertine_column_with_travertine_base_vertical_slab[e=true,facing=south,layer=1,s=false,w=false,waterlogged=false]
conquest:travertine_column_with_travertine_base_vertical_slab[e=true,facing=south,layer=2,s=true,w=true,waterlogged=true]
conquest:travertine_column_with_travertine_base_vertical_slab[e=true,facing=south,layer=2,s=true,w=true,waterlogged=false]
conquest:travertine_column_with_travertine_base_vertical_slab[e=true,facing=south,layer=2,s=true,w=false,waterlogged=true]
conquest:travertine_column_with_travertine_base_vertical_slab[e=true,facing=south,layer=2,s=true,w=false,waterlogged=false]
conquest:travertine_column_with_travertine_base_vertical_slab[e=true,facing=south,layer=2,s=false,w=true,waterlogged=true]
conquest:travertine_column_with_travertine_base_vertical_slab[e=true,facing=south,layer=2,s=false,w=true,waterlogged=false]
conquest:travertine_column_with_travertine_base_vertical_slab[e=true,facing=south,layer=2,s=false,w=false,waterlogged=true]
conquest:travertine_column_with_travertine_base_vertical_slab[e=true,facing=south,layer=2,s=false,w=false,waterlogged=false]
conquest:travertine_column_with_travertine_base_vertical_slab[e=true,facing=south,layer=3,s=true,w=true,waterlogged=true]
conquest:travertine_column_with_travertine_base_vertical_slab[e=true,facing=south,layer=3,s=true,w=true,waterlogged=false]
conquest:travertine_column_with_travertine_base_vertical_slab[e=true,facing=south,layer=3,s=true,w=false,waterlogged=true]
conquest:travertine_column_with_travertine_base_vertical_slab[e=true,facing=south,layer=3,s=true,w=false,waterlogged=false]
conquest:travertine_column_with_travertine_base_vertical_slab[e=true,facing=south,layer=3,s=false,w=true,waterlogged=true]
conquest:travertine_column_with_travertine_base_vertical_slab[e=true,facing=south,layer=3,s=false,w=true,waterlogged=false]
conquest:travertine_column_with_travertine_base_vertical_slab[e=true,facing=south,layer=3,s=false,w=false,waterlogged=true]
conquest:travertine_column_with_travertine_base_vertical_slab[e=true,facing=south,layer=3,s=false,w=false,waterlogged=false]
conquest:travertine_column_with_travertine_base_vertical_slab[e=true,facing=west,layer=1,s=true,w=true,waterlogged=true]
conquest:travertine_column_with_travertine_base_vertical_slab[e=true,facing=west,layer=1,s=true,w=true,waterlogged=false]
conquest:travertine_column_with_travertine_base_vertical_slab[e=true,facing=west,layer=1,s=true,w=false,waterlogged=true]
conquest:travertine_column_with_travertine_base_vertical_slab[e=true,facing=west,layer=1,s=true,w=false,waterlogged=false]
conquest:travertine_column_with_travertine_base_vertical_slab[e=true,facing=west,layer=1,s=false,w=true,waterlogged=true]
conquest:travertine_column_with_travertine_base_vertical_slab[e=true,facing=west,layer=1,s=false,w=true,waterlogged=false]
conquest:travertine_column_with_travertine_base_vertical_slab[e=true,facing=west,layer=1,s=false,w=false,waterlogged=true]
conquest:travertine_column_with_travertine_base_vertical_slab[e=true,facing=west,layer=1,s=false,w=false,waterlogged=false]
conquest:travertine_column_with_travertine_base_vertical_slab[e=true,facing=west,layer=2,s=true,w=true,waterlogged=true]
conquest:travertine_column_with_travertine_base_vertical_slab[e=true,facing=west,layer=2,s=true,w=true,waterlogged=false]
conquest:travertine_column_with_travertine_base_vertical_slab[e=true,facing=west,layer=2,s=true,w=false,waterlogged=true]
conquest:travertine_column_with_travertine_base_vertical_slab[e=true,facing=west,layer=2,s=true,w=false,waterlogged=false]
conquest:travertine_column_with_travertine_base_vertical_slab[e=true,facing=west,layer=2,s=false,w=true,waterlogged=true]
conquest:travertine_column_with_travertine_base_vertical_slab[e=true,facing=west,layer=2,s=false,w=true,waterlogged=false]
conquest:travertine_column_with_travertine_base_vertical_slab[e=true,facing=west,layer=2,s=false,w=false,waterlogged=true]
conquest:travertine_column_with_travertine_base_vertical_slab[e=true,facing=west,layer=2,s=false,w=false,waterlogged=false]
conquest:travertine_column_with_travertine_base_vertical_slab[e=true,facing=west,layer=3,s=true,w=true,waterlogged=true]
conquest:travertine_column_with_travertine_base_vertical_slab[e=true,facing=west,layer=3,s=true,w=true,waterlogged=false]
conquest:travertine_column_with_travertine_base_vertical_slab[e=true,facing=west,layer=3,s=true,w=false,waterlogged=true]
conquest:travertine_column_with_travertine_base_vertical_slab[e=true,facing=west,layer=3,s=true,w=false,waterlogged=false]
conquest:travertine_column_with_travertine_base_vertical_slab[e=true,facing=west,layer=3,s=false,w=true,waterlogged=true]
conquest:travertine_column_with_travertine_base_vertical_slab[e=true,facing=west,layer=3,s=false,w=true,waterlogged=false]
conquest:travertine_column_with_travertine_base_vertical_slab[e=true,facing=west,layer=3,s=false,w=false,waterlogged=true]
conquest:travertine_column_with_travertine_base_vertical_slab[e=true,facing=west,layer=3,s=false,w=false,waterlogged=false]
conquest:travertine_column_with_travertine_base_vertical_slab[e=true,facing=east,layer=1,s=true,w=true,waterlogged=true]
conquest:travertine_column_with_travertine_base_vertical_slab[e=true,facing=east,layer=1,s=true,w=true,waterlogged=false]
conquest:travertine_column_with_travertine_base_vertical_slab[e=true,facing=east,layer=1,s=true,w=false,waterlogged=true]
conquest:travertine_column_with_travertine_base_vertical_slab[e=true,facing=east,layer=1,s=true,w=false,waterlogged=false]
conquest:travertine_column_with_travertine_base_vertical_slab[e=true,facing=east,layer=1,s=false,w=true,waterlogged=true]
conquest:travertine_column_with_travertine_base_vertical_slab[e=true,facing=east,layer=1,s=false,w=true,waterlogged=false]
conquest:travertine_column_with_travertine_base_vertical_slab[e=true,facing=east,layer=1,s=false,w=false,waterlogged=true]
conquest:travertine_column_with_travertine_base_vertical_slab[e=true,facing=east,layer=1,s=false,w=false,waterlogged=false]
conquest:travertine_column_with_travertine_base_vertical_slab[e=true,facing=east,layer=2,s=true,w=true,waterlogged=true]
conquest:travertine_column_with_travertine_base_vertical_slab[e=true,facing=east,layer=2,s=true,w=true,waterlogged=false]
conquest:travertine_column_with_travertine_base_vertical_slab[e=true,facing=east,layer=2,s=true,w=false,waterlogged=true]
conquest:travertine_column_with_travertine_base_vertical_slab[e=true,facing=east,layer=2,s=true,w=false,waterlogged=false]
conquest:travertine_column_with_travertine_base_vertical_slab[e=true,facing=east,layer=2,s=false,w=true,waterlogged=true]
conquest:travertine_column_with_travertine_base_vertical_slab[e=true,facing=east,layer=2,s=false,w=true,waterlogged=false]
conquest:travertine_column_with_travertine_base_vertical_slab[e=true,facing=east,layer=2,s=false,w=false,waterlogged=true]
conquest:travertine_column_with_travertine_base_vertical_slab[e=true,facing=east,layer=2,s=false,w=false,waterlogged=false]
conquest:travertine_column_with_travertine_base_vertical_slab[e=true,facing=east,layer=3,s=true,w=true,waterlogged=true]
conquest:travertine_column_with_travertine_base_vertical_slab[e=true,facing=east,layer=3,s=true,w=true,waterlogged=false]
conquest:travertine_column_with_travertine_base_vertical_slab[e=true,facing=east,layer=3,s=true,w=false,waterlogged=true]
conquest:travertine_column_with_travertine_base_vertical_slab[e=true,facing=east,layer=3,s=true,w=false,waterlogged=false]
conquest:travertine_column_with_travertine_base_vertical_slab[e=true,facing=east,layer=3,s=false,w=true,waterlogged=true]
conquest:travertine_column_with_travertine_base_vertical_slab[e=true,facing=east,layer=3,s=false,w=true,waterlogged=false]
conquest:travertine_column_with_travertine_base_vertical_slab[e=true,facing=east,layer=3,s=false,w=false,waterlogged=true]
conquest:travertine_column_with_travertine_base_vertical_slab[e=true,facing=east,layer=3,s=false,w=false,waterlogged=false]
conquest:travertine_column_with_travertine_base_vertical_slab[e=false,facing=north,layer=1,s=true,w=true,waterlogged=true]
conquest:travertine_column_with_travertine_base_vertical_slab[e=false,facing=north,layer=1,s=true,w=true,waterlogged=false]
conquest:travertine_column_with_travertine_base_vertical_slab[e=false,facing=north,layer=1,s=true,w=false,waterlogged=true]
conquest:travertine_column_with_travertine_base_vertical_slab[e=false,facing=north,layer=1,s=true,w=false,waterlogged=false]
conquest:travertine_column_with_travertine_base_vertical_slab[e=false,facing=north,layer=1,s=false,w=true,waterlogged=true]
conquest:travertine_column_with_travertine_base_vertical_slab[e=false,facing=north,layer=1,s=false,w=true,waterlogged=false]
conquest:travertine_column_with_travertine_base_vertical_slab[e=false,facing=north,layer=1,s=false,w=false,waterlogged=true]
conquest:travertine_column_with_travertine_base_vertical_slab[e=false,facing=north,layer=1,s=false,w=false,waterlogged=false]
conquest:travertine_column_with_travertine_base_vertical_slab[e=false,facing=north,layer=2,s=true,w=true,waterlogged=true]
conquest:travertine_column_with_travertine_base_vertical_slab[e=false,facing=north,layer=2,s=true,w=true,waterlogged=false]
conquest:travertine_column_with_travertine_base_vertical_slab[e=false,facing=north,layer=2,s=true,w=false,waterlogged=true]
conquest:travertine_column_with_travertine_base_vertical_slab[e=false,facing=north,layer=2,s=true,w=false,waterlogged=false]
conquest:travertine_column_with_travertine_base_vertical_slab[e=false,facing=north,layer=2,s=false,w=true,waterlogged=true]
conquest:travertine_column_with_travertine_base_vertical_slab[e=false,facing=north,layer=2,s=false,w=true,waterlogged=false]
conquest:travertine_column_with_travertine_base_vertical_slab[e=false,facing=north,layer=2,s=false,w=false,waterlogged=true]
conquest:travertine_column_with_travertine_base_vertical_slab[e=false,facing=north,layer=2,s=false,w=false,waterlogged=false]
conquest:travertine_column_with_travertine_base_vertical_slab[e=false,facing=north,layer=3,s=true,w=true,waterlogged=true]
conquest:travertine_column_with_travertine_base_vertical_slab[e=false,facing=north,layer=3,s=true,w=true,waterlogged=false]
conquest:travertine_column_with_travertine_base_vertical_slab[e=false,facing=north,layer=3,s=true,w=false,waterlogged=true]
conquest:travertine_column_with_travertine_base_vertical_slab[e=false,facing=north,layer=3,s=true,w=false,waterlogged=false]
conquest:travertine_column_with_travertine_base_vertical_slab[e=false,facing=north,layer=3,s=false,w=true,waterlogged=true]
conquest:travertine_column_with_travertine_base_vertical_slab[e=false,facing=north,layer=3,s=false,w=true,waterlogged=false]
conquest:travertine_column_with_travertine_base_vertical_slab[e=false,facing=north,layer=3,s=false,w=false,waterlogged=true]
conquest:travertine_column_with_travertine_base_vertical_slab[e=false,facing=north,layer=3,s=false,w=false,waterlogged=false]
conquest:travertine_column_with_travertine_base_vertical_slab[e=false,facing=south,layer=1,s=true,w=true,waterlogged=true]
conquest:travertine_column_with_travertine_base_vertical_slab[e=false,facing=south,layer=1,s=true,w=true,waterlogged=false]
conquest:travertine_column_with_travertine_base_vertical_slab[e=false,facing=south,layer=1,s=true,w=false,waterlogged=true]
conquest:travertine_column_with_travertine_base_vertical_slab[e=false,facing=south,layer=1,s=true,w=false,waterlogged=false]
conquest:travertine_column_with_travertine_base_vertical_slab[e=false,facing=south,layer=1,s=false,w=true,waterlogged=true]
conquest:travertine_column_with_travertine_base_vertical_slab[e=false,facing=south,layer=1,s=false,w=true,waterlogged=false]
conquest:travertine_column_with_travertine_base_vertical_slab[e=false,facing=south,layer=1,s=false,w=false,waterlogged=true]
conquest:travertine_column_with_travertine_base_vertical_slab[e=false,facing=south,layer=1,s=false,w=false,waterlogged=false]
conquest:travertine_column_with_travertine_base_vertical_slab[e=false,facing=south,layer=2,s=true,w=true,waterlogged=true]
conquest:travertine_column_with_travertine_base_vertical_slab[e=false,facing=south,layer=2,s=true,w=true,waterlogged=false]
conquest:travertine_column_with_travertine_base_vertical_slab[e=false,facing=south,layer=2,s=true,w=false,waterlogged=true]
conquest:travertine_column_with_travertine_base_vertical_slab[e=false,facing=south,layer=2,s=true,w=false,waterlogged=false]
conquest:travertine_column_with_travertine_base_vertical_slab[e=false,facing=south,layer=2,s=false,w=true,waterlogged=true]
conquest:travertine_column_with_travertine_base_vertical_slab[e=false,facing=south,layer=2,s=false,w=true,waterlogged=false]
conquest:travertine_column_with_travertine_base_vertical_slab[e=false,facing=south,layer=2,s=false,w=false,waterlogged=true]
conquest:travertine_column_with_travertine_base_vertical_slab[e=false,facing=south,layer=2,s=false,w=false,waterlogged=false]
conquest:travertine_column_with_travertine_base_vertical_slab[e=false,facing=south,layer=3,s=true,w=true,waterlogged=true]
conquest:travertine_column_with_travertine_base_vertical_slab[e=false,facing=south,layer=3,s=true,w=true,waterlogged=false]
conquest:travertine_column_with_travertine_base_vertical_slab[e=false,facing=south,layer=3,s=true,w=false,waterlogged=true]
conquest:travertine_column_with_travertine_base_vertical_slab[e=false,facing=south,layer=3,s=true,w=false,waterlogged=false]
conquest:travertine_column_with_travertine_base_vertical_slab[e=false,facing=south,layer=3,s=false,w=true,waterlogged=true]
conquest:travertine_column_with_travertine_base_vertical_slab[e=false,facing=south,layer=3,s=false,w=true,waterlogged=false]
conquest:travertine_column_with_travertine_base_vertical_slab[e=false,facing=south,layer=3,s=false,w=false,waterlogged=true]
conquest:travertine_column_with_travertine_base_vertical_slab[e=false,facing=south,layer=3,s=false,w=false,waterlogged=false]
conquest:travertine_column_with_travertine_base_vertical_slab[e=false,facing=west,layer=1,s=true,w=true,waterlogged=true]
conquest:travertine_column_with_travertine_base_vertical_slab[e=false,facing=west,layer=1,s=true,w=true,waterlogged=false]
conquest:travertine_column_with_travertine_base_vertical_slab[e=false,facing=west,layer=1,s=true,w=false,waterlogged=true]
conquest:travertine_column_with_travertine_base_vertical_slab[e=false,facing=west,layer=1,s=true,w=false,waterlogged=false]
conquest:travertine_column_with_travertine_base_vertical_slab[e=false,facing=west,layer=1,s=false,w=true,waterlogged=true]
conquest:travertine_column_with_travertine_base_vertical_slab[e=false,facing=west,layer=1,s=false,w=true,waterlogged=false]
conquest:travertine_column_with_travertine_base_vertical_slab[e=false,facing=west,layer=1,s=false,w=false,waterlogged=true]
conquest:travertine_column_with_travertine_base_vertical_slab[e=false,facing=west,layer=1,s=false,w=false,waterlogged=false]
conquest:travertine_column_with_travertine_base_vertical_slab[e=false,facing=west,layer=2,s=true,w=true,waterlogged=true]
conquest:travertine_column_with_travertine_base_vertical_slab[e=false,facing=west,layer=2,s=true,w=true,waterlogged=false]
conquest:travertine_column_with_travertine_base_vertical_slab[e=false,facing=west,layer=2,s=true,w=false,waterlogged=true]
conquest:travertine_column_with_travertine_base_vertical_slab[e=false,facing=west,layer=2,s=true,w=false,waterlogged=false]
conquest:travertine_column_with_travertine_base_vertical_slab[e=false,facing=west,layer=2,s=false,w=true,waterlogged=true]
conquest:travertine_column_with_travertine_base_vertical_slab[e=false,facing=west,layer=2,s=false,w=true,waterlogged=false]
conquest:travertine_column_with_travertine_base_vertical_slab[e=false,facing=west,layer=2,s=false,w=false,waterlogged=true]
conquest:travertine_column_with_travertine_base_vertical_slab[e=false,facing=west,layer=2,s=false,w=false,waterlogged=false]
conquest:travertine_column_with_travertine_base_vertical_slab[e=false,facing=west,layer=3,s=true,w=true,waterlogged=true]
conquest:travertine_column_with_travertine_base_vertical_slab[e=false,facing=west,layer=3,s=true,w=true,waterlogged=false]
conquest:travertine_column_with_travertine_base_vertical_slab[e=false,facing=west,layer=3,s=true,w=false,waterlogged=true]
conquest:travertine_column_with_travertine_base_vertical_slab[e=false,facing=west,layer=3,s=true,w=false,waterlogged=false]
conquest:travertine_column_with_travertine_base_vertical_slab[e=false,facing=west,layer=3,s=false,w=true,waterlogged=true]
conquest:travertine_column_with_travertine_base_vertical_slab[e=false,facing=west,layer=3,s=false,w=true,waterlogged=false]
conquest:travertine_column_with_travertine_base_vertical_slab[e=false,facing=west,layer=3,s=false,w=false,waterlogged=true]
conquest:travertine_column_with_travertine_base_vertical_slab[e=false,facing=west,layer=3,s=false,w=false,waterlogged=false]
conquest:travertine_column_with_travertine_base_vertical_slab[e=false,facing=east,layer=1,s=true,w=true,waterlogged=true]
conquest:travertine_column_with_travertine_base_vertical_slab[e=false,facing=east,layer=1,s=true,w=true,waterlogged=false]
conquest:travertine_column_with_travertine_base_vertical_slab[e=false,facing=east,layer=1,s=true,w=false,waterlogged=true]
conquest:travertine_column_with_travertine_base_vertical_slab[e=false,facing=east,layer=1,s=true,w=false,waterlogged=false]
conquest:travertine_column_with_travertine_base_vertical_slab[e=false,facing=east,layer=1,s=false,w=true,waterlogged=true]
conquest:travertine_column_with_travertine_base_vertical_slab[e=false,facing=east,layer=1,s=false,w=true,waterlogged=false]
conquest:travertine_column_with_travertine_base_vertical_slab[e=false,facing=east,layer=1,s=false,w=false,waterlogged=true]
conquest:travertine_column_with_travertine_base_vertical_slab[e=false,facing=east,layer=1,s=false,w=false,waterlogged=false]
conquest:travertine_column_with_travertine_base_vertical_slab[e=false,facing=east,layer=2,s=true,w=true,waterlogged=true]
conquest:travertine_column_with_travertine_base_vertical_slab[e=false,facing=east,layer=2,s=true,w=true,waterlogged=false]
conquest:travertine_column_with_travertine_base_vertical_slab[e=false,facing=east,layer=2,s=true,w=false,waterlogged=true]
conquest:travertine_column_with_travertine_base_vertical_slab[e=false,facing=east,layer=2,s=true,w=false,waterlogged=false]
conquest:travertine_column_with_travertine_base_vertical_slab[e=false,facing=east,layer=2,s=false,w=true,waterlogged=true]
conquest:travertine_column_with_travertine_base_vertical_slab[e=false,facing=east,layer=2,s=false,w=true,waterlogged=false]
conquest:travertine_column_with_travertine_base_vertical_slab[e=false,facing=east,layer=2,s=false,w=false,waterlogged=true]
conquest:travertine_column_with_travertine_base_vertical_slab[e=false,facing=east,layer=2,s=false,w=false,waterlogged=false]
conquest:travertine_column_with_travertine_base_vertical_slab[e=false,facing=east,layer=3,s=true,w=true,waterlogged=true]
conquest:travertine_column_with_travertine_base_vertical_slab[e=false,facing=east,layer=3,s=true,w=true,waterlogged=false]
conquest:travertine_column_with_travertine_base_vertical_slab[e=false,facing=east,layer=3,s=true,w=false,waterlogged=true]
conquest:travertine_column_with_travertine_base_vertical_slab[e=false,facing=east,layer=3,s=true,w=false,waterlogged=false]
conquest:travertine_column_with_travertine_base_vertical_slab[e=false,facing=east,layer=3,s=false,w=true,waterlogged=true]
conquest:travertine_column_with_travertine_base_vertical_slab[e=false,facing=east,layer=3,s=false,w=true,waterlogged=false]
conquest:travertine_column_with_travertine_base_vertical_slab[e=false,facing=east,layer=3,s=false,w=false,waterlogged=true]
conquest:travertine_column_with_travertine_base_vertical_slab[e=false,facing=east,layer=3,s=false,w=false,waterlogged=false]
conquest:travertine_column_with_travertine_base_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:travertine_column_with_travertine_base_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:travertine_column_with_travertine_base_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:travertine_column_with_travertine_base_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:travertine_column_with_travertine_base_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:travertine_column_with_travertine_base_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:travertine_column_with_travertine_base_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:travertine_column_with_travertine_base_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:travertine_column_with_travertine_base_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:travertine_column_with_travertine_base_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:travertine_column_with_travertine_base_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:travertine_column_with_travertine_base_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:travertine_column_with_travertine_base_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:travertine_column_with_travertine_base_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:travertine_column_with_travertine_base_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:travertine_column_with_travertine_base_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:travertine_column_with_travertine_base_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:travertine_column_with_travertine_base_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:travertine_column_with_travertine_base_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:travertine_column_with_travertine_base_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:travertine_column_with_travertine_base_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:travertine_column_with_travertine_base_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:travertine_column_with_travertine_base_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:travertine_column_with_travertine_base_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:travertine_column_with_travertine_base_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:travertine_column_with_travertine_base_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:travertine_column_with_travertine_base_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:travertine_column_with_travertine_base_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:travertine_column_with_travertine_base_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:travertine_column_with_travertine_base_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:travertine_column_with_travertine_base_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:travertine_column_with_travertine_base_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:travertine_column_with_travertine_base_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:travertine_column_with_travertine_base_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:travertine_column_with_travertine_base_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:travertine_column_with_travertine_base_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:travertine_column_with_travertine_base_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:travertine_column_with_travertine_base_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:travertine_column_with_travertine_base_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:travertine_column_with_travertine_base_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:travertine_column_with_travertine_base_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:travertine_column_with_travertine_base_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:travertine_column_with_travertine_base_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:travertine_column_with_travertine_base_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:travertine_column_with_travertine_base_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:travertine_column_with_travertine_base_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:travertine_column_with_travertine_base_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:travertine_column_with_travertine_base_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:travertine_column_with_travertine_base_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:travertine_column_with_travertine_base_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:travertine_column_with_travertine_base_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:travertine_column_with_travertine_base_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:travertine_column_with_travertine_base_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:travertine_column_with_travertine_base_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:travertine_column_with_travertine_base_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:travertine_column_with_travertine_base_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:travertine_column_with_travertine_base_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:travertine_column_with_travertine_base_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:travertine_column_with_travertine_base_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:travertine_column_with_travertine_base_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:travertine_column_with_travertine_base_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:travertine_column_with_travertine_base_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:travertine_column_with_travertine_base_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:travertine_column_with_travertine_base_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:travertine_column_with_travertine_doric_capital[east=true,north=true,south=true,west=true]
conquest:travertine_column_with_travertine_doric_capital[east=true,north=true,south=true,west=false]
conquest:travertine_column_with_travertine_doric_capital[east=true,north=true,south=false,west=true]
conquest:travertine_column_with_travertine_doric_capital[east=true,north=true,south=false,west=false]
conquest:travertine_column_with_travertine_doric_capital[east=true,north=false,south=true,west=true]
conquest:travertine_column_with_travertine_doric_capital[east=true,north=false,south=true,west=false]
conquest:travertine_column_with_travertine_doric_capital[east=true,north=false,south=false,west=true]
conquest:travertine_column_with_travertine_doric_capital[east=true,north=false,south=false,west=false]
conquest:travertine_column_with_travertine_doric_capital[east=false,north=true,south=true,west=true]
conquest:travertine_column_with_travertine_doric_capital[east=false,north=true,south=true,west=false]
conquest:travertine_column_with_travertine_doric_capital[east=false,north=true,south=false,west=true]
conquest:travertine_column_with_travertine_doric_capital[east=false,north=true,south=false,west=false]
conquest:travertine_column_with_travertine_doric_capital[east=false,north=false,south=true,west=true]
conquest:travertine_column_with_travertine_doric_capital[east=false,north=false,south=true,west=false]
conquest:travertine_column_with_travertine_doric_capital[east=false,north=false,south=false,west=true]
conquest:travertine_column_with_travertine_doric_capital[east=false,north=false,south=false,west=false]
conquest:travertine_column_with_travertine_doric_capital_pillar[layer=1,waterlogged=true]
conquest:travertine_column_with_travertine_doric_capital_pillar[layer=1,waterlogged=false]
conquest:travertine_column_with_travertine_doric_capital_pillar[layer=2,waterlogged=true]
conquest:travertine_column_with_travertine_doric_capital_pillar[layer=2,waterlogged=false]
conquest:travertine_column_with_travertine_doric_capital_pillar[layer=3,waterlogged=true]
conquest:travertine_column_with_travertine_doric_capital_pillar[layer=3,waterlogged=false]
conquest:travertine_column_with_travertine_doric_capital_vertical_corner[facing=north,layer=1,waterlogged=true]
conquest:travertine_column_with_travertine_doric_capital_vertical_corner[facing=north,layer=1,waterlogged=false]
conquest:travertine_column_with_travertine_doric_capital_vertical_corner[facing=north,layer=2,waterlogged=true]
conquest:travertine_column_with_travertine_doric_capital_vertical_corner[facing=north,layer=2,waterlogged=false]
conquest:travertine_column_with_travertine_doric_capital_vertical_corner[facing=north,layer=3,waterlogged=true]
conquest:travertine_column_with_travertine_doric_capital_vertical_corner[facing=north,layer=3,waterlogged=false]
conquest:travertine_column_with_travertine_doric_capital_vertical_corner[facing=south,layer=1,waterlogged=true]
conquest:travertine_column_with_travertine_doric_capital_vertical_corner[facing=south,layer=1,waterlogged=false]
conquest:travertine_column_with_travertine_doric_capital_vertical_corner[facing=south,layer=2,waterlogged=true]
conquest:travertine_column_with_travertine_doric_capital_vertical_corner[facing=south,layer=2,waterlogged=false]
conquest:travertine_column_with_travertine_doric_capital_vertical_corner[facing=south,layer=3,waterlogged=true]
conquest:travertine_column_with_travertine_doric_capital_vertical_corner[facing=south,layer=3,waterlogged=false]
conquest:travertine_column_with_travertine_doric_capital_vertical_corner[facing=west,layer=1,waterlogged=true]
conquest:travertine_column_with_travertine_doric_capital_vertical_corner[facing=west,layer=1,waterlogged=false]
conquest:travertine_column_with_travertine_doric_capital_vertical_corner[facing=west,layer=2,waterlogged=true]
conquest:travertine_column_with_travertine_doric_capital_vertical_corner[facing=west,layer=2,waterlogged=false]
conquest:travertine_column_with_travertine_doric_capital_vertical_corner[facing=west,layer=3,waterlogged=true]
conquest:travertine_column_with_travertine_doric_capital_vertical_corner[facing=west,layer=3,waterlogged=false]
conquest:travertine_column_with_travertine_doric_capital_vertical_corner[facing=east,layer=1,waterlogged=true]
conquest:travertine_column_with_travertine_doric_capital_vertical_corner[facing=east,layer=1,waterlogged=false]
conquest:travertine_column_with_travertine_doric_capital_vertical_corner[facing=east,layer=2,waterlogged=true]
conquest:travertine_column_with_travertine_doric_capital_vertical_corner[facing=east,layer=2,waterlogged=false]
conquest:travertine_column_with_travertine_doric_capital_vertical_corner[facing=east,layer=3,waterlogged=true]
conquest:travertine_column_with_travertine_doric_capital_vertical_corner[facing=east,layer=3,waterlogged=false]
conquest:travertine_column_with_travertine_doric_capital_vertical_quarter[e=true,facing=north,layer=1,s=true,waterlogged=true]
conquest:travertine_column_with_travertine_doric_capital_vertical_quarter[e=true,facing=north,layer=1,s=true,waterlogged=false]
conquest:travertine_column_with_travertine_doric_capital_vertical_quarter[e=true,facing=north,layer=1,s=false,waterlogged=true]
conquest:travertine_column_with_travertine_doric_capital_vertical_quarter[e=true,facing=north,layer=1,s=false,waterlogged=false]
conquest:travertine_column_with_travertine_doric_capital_vertical_quarter[e=true,facing=north,layer=2,s=true,waterlogged=true]
conquest:travertine_column_with_travertine_doric_capital_vertical_quarter[e=true,facing=north,layer=2,s=true,waterlogged=false]
conquest:travertine_column_with_travertine_doric_capital_vertical_quarter[e=true,facing=north,layer=2,s=false,waterlogged=true]
conquest:travertine_column_with_travertine_doric_capital_vertical_quarter[e=true,facing=north,layer=2,s=false,waterlogged=false]
conquest:travertine_column_with_travertine_doric_capital_vertical_quarter[e=true,facing=north,layer=3,s=true,waterlogged=true]
conquest:travertine_column_with_travertine_doric_capital_vertical_quarter[e=true,facing=north,layer=3,s=true,waterlogged=false]
conquest:travertine_column_with_travertine_doric_capital_vertical_quarter[e=true,facing=north,layer=3,s=false,waterlogged=true]
conquest:travertine_column_with_travertine_doric_capital_vertical_quarter[e=true,facing=north,layer=3,s=false,waterlogged=false]
conquest:travertine_column_with_travertine_doric_capital_vertical_quarter[e=true,facing=south,layer=1,s=true,waterlogged=true]
conquest:travertine_column_with_travertine_doric_capital_vertical_quarter[e=true,facing=south,layer=1,s=true,waterlogged=false]
conquest:travertine_column_with_travertine_doric_capital_vertical_quarter[e=true,facing=south,layer=1,s=false,waterlogged=true]
conquest:travertine_column_with_travertine_doric_capital_vertical_quarter[e=true,facing=south,layer=1,s=false,waterlogged=false]
conquest:travertine_column_with_travertine_doric_capital_vertical_quarter[e=true,facing=south,layer=2,s=true,waterlogged=true]
conquest:travertine_column_with_travertine_doric_capital_vertical_quarter[e=true,facing=south,layer=2,s=true,waterlogged=false]
conquest:travertine_column_with_travertine_doric_capital_vertical_quarter[e=true,facing=south,layer=2,s=false,waterlogged=true]
conquest:travertine_column_with_travertine_doric_capital_vertical_quarter[e=true,facing=south,layer=2,s=false,waterlogged=false]
conquest:travertine_column_with_travertine_doric_capital_vertical_quarter[e=true,facing=south,layer=3,s=true,waterlogged=true]
conquest:travertine_column_with_travertine_doric_capital_vertical_quarter[e=true,facing=south,layer=3,s=true,waterlogged=false]
conquest:travertine_column_with_travertine_doric_capital_vertical_quarter[e=true,facing=south,layer=3,s=false,waterlogged=true]
conquest:travertine_column_with_travertine_doric_capital_vertical_quarter[e=true,facing=south,layer=3,s=false,waterlogged=false]
conquest:travertine_column_with_travertine_doric_capital_vertical_quarter[e=true,facing=west,layer=1,s=true,waterlogged=true]
conquest:travertine_column_with_travertine_doric_capital_vertical_quarter[e=true,facing=west,layer=1,s=true,waterlogged=false]
conquest:travertine_column_with_travertine_doric_capital_vertical_quarter[e=true,facing=west,layer=1,s=false,waterlogged=true]
conquest:travertine_column_with_travertine_doric_capital_vertical_quarter[e=true,facing=west,layer=1,s=false,waterlogged=false]
conquest:travertine_column_with_travertine_doric_capital_vertical_quarter[e=true,facing=west,layer=2,s=true,waterlogged=true]
conquest:travertine_column_with_travertine_doric_capital_vertical_quarter[e=true,facing=west,layer=2,s=true,waterlogged=false]
conquest:travertine_column_with_travertine_doric_capital_vertical_quarter[e=true,facing=west,layer=2,s=false,waterlogged=true]
conquest:travertine_column_with_travertine_doric_capital_vertical_quarter[e=true,facing=west,layer=2,s=false,waterlogged=false]
conquest:travertine_column_with_travertine_doric_capital_vertical_quarter[e=true,facing=west,layer=3,s=true,waterlogged=true]
conquest:travertine_column_with_travertine_doric_capital_vertical_quarter[e=true,facing=west,layer=3,s=true,waterlogged=false]
conquest:travertine_column_with_travertine_doric_capital_vertical_quarter[e=true,facing=west,layer=3,s=false,waterlogged=true]
conquest:travertine_column_with_travertine_doric_capital_vertical_quarter[e=true,facing=west,layer=3,s=false,waterlogged=false]
conquest:travertine_column_with_travertine_doric_capital_vertical_quarter[e=true,facing=east,layer=1,s=true,waterlogged=true]
conquest:travertine_column_with_travertine_doric_capital_vertical_quarter[e=true,facing=east,layer=1,s=true,waterlogged=false]
conquest:travertine_column_with_travertine_doric_capital_vertical_quarter[e=true,facing=east,layer=1,s=false,waterlogged=true]
conquest:travertine_column_with_travertine_doric_capital_vertical_quarter[e=true,facing=east,layer=1,s=false,waterlogged=false]
conquest:travertine_column_with_travertine_doric_capital_vertical_quarter[e=true,facing=east,layer=2,s=true,waterlogged=true]
conquest:travertine_column_with_travertine_doric_capital_vertical_quarter[e=true,facing=east,layer=2,s=true,waterlogged=false]
conquest:travertine_column_with_travertine_doric_capital_vertical_quarter[e=true,facing=east,layer=2,s=false,waterlogged=true]
conquest:travertine_column_with_travertine_doric_capital_vertical_quarter[e=true,facing=east,layer=2,s=false,waterlogged=false]
conquest:travertine_column_with_travertine_doric_capital_vertical_quarter[e=true,facing=east,layer=3,s=true,waterlogged=true]
conquest:travertine_column_with_travertine_doric_capital_vertical_quarter[e=true,facing=east,layer=3,s=true,waterlogged=false]
conquest:travertine_column_with_travertine_doric_capital_vertical_quarter[e=true,facing=east,layer=3,s=false,waterlogged=true]
conquest:travertine_column_with_travertine_doric_capital_vertical_quarter[e=true,facing=east,layer=3,s=false,waterlogged=false]
conquest:travertine_column_with_travertine_doric_capital_vertical_quarter[e=false,facing=north,layer=1,s=true,waterlogged=true]
conquest:travertine_column_with_travertine_doric_capital_vertical_quarter[e=false,facing=north,layer=1,s=true,waterlogged=false]
conquest:travertine_column_with_travertine_doric_capital_vertical_quarter[e=false,facing=north,layer=1,s=false,waterlogged=true]
conquest:travertine_column_with_travertine_doric_capital_vertical_quarter[e=false,facing=north,layer=1,s=false,waterlogged=false]
conquest:travertine_column_with_travertine_doric_capital_vertical_quarter[e=false,facing=north,layer=2,s=true,waterlogged=true]
conquest:travertine_column_with_travertine_doric_capital_vertical_quarter[e=false,facing=north,layer=2,s=true,waterlogged=false]
conquest:travertine_column_with_travertine_doric_capital_vertical_quarter[e=false,facing=north,layer=2,s=false,waterlogged=true]
conquest:travertine_column_with_travertine_doric_capital_vertical_quarter[e=false,facing=north,layer=2,s=false,waterlogged=false]
conquest:travertine_column_with_travertine_doric_capital_vertical_quarter[e=false,facing=north,layer=3,s=true,waterlogged=true]
conquest:travertine_column_with_travertine_doric_capital_vertical_quarter[e=false,facing=north,layer=3,s=true,waterlogged=false]
conquest:travertine_column_with_travertine_doric_capital_vertical_quarter[e=false,facing=north,layer=3,s=false,waterlogged=true]
conquest:travertine_column_with_travertine_doric_capital_vertical_quarter[e=false,facing=north,layer=3,s=false,waterlogged=false]
conquest:travertine_column_with_travertine_doric_capital_vertical_quarter[e=false,facing=south,layer=1,s=true,waterlogged=true]
conquest:travertine_column_with_travertine_doric_capital_vertical_quarter[e=false,facing=south,layer=1,s=true,waterlogged=false]
conquest:travertine_column_with_travertine_doric_capital_vertical_quarter[e=false,facing=south,layer=1,s=false,waterlogged=true]
conquest:travertine_column_with_travertine_doric_capital_vertical_quarter[e=false,facing=south,layer=1,s=false,waterlogged=false]
conquest:travertine_column_with_travertine_doric_capital_vertical_quarter[e=false,facing=south,layer=2,s=true,waterlogged=true]
conquest:travertine_column_with_travertine_doric_capital_vertical_quarter[e=false,facing=south,layer=2,s=true,waterlogged=false]
conquest:travertine_column_with_travertine_doric_capital_vertical_quarter[e=false,facing=south,layer=2,s=false,waterlogged=true]
conquest:travertine_column_with_travertine_doric_capital_vertical_quarter[e=false,facing=south,layer=2,s=false,waterlogged=false]
conquest:travertine_column_with_travertine_doric_capital_vertical_quarter[e=false,facing=south,layer=3,s=true,waterlogged=true]
conquest:travertine_column_with_travertine_doric_capital_vertical_quarter[e=false,facing=south,layer=3,s=true,waterlogged=false]
conquest:travertine_column_with_travertine_doric_capital_vertical_quarter[e=false,facing=south,layer=3,s=false,waterlogged=true]
conquest:travertine_column_with_travertine_doric_capital_vertical_quarter[e=false,facing=south,layer=3,s=false,waterlogged=false]
conquest:travertine_column_with_travertine_doric_capital_vertical_quarter[e=false,facing=west,layer=1,s=true,waterlogged=true]
conquest:travertine_column_with_travertine_doric_capital_vertical_quarter[e=false,facing=west,layer=1,s=true,waterlogged=false]
conquest:travertine_column_with_travertine_doric_capital_vertical_quarter[e=false,facing=west,layer=1,s=false,waterlogged=true]
conquest:travertine_column_with_travertine_doric_capital_vertical_quarter[e=false,facing=west,layer=1,s=false,waterlogged=false]
conquest:travertine_column_with_travertine_doric_capital_vertical_quarter[e=false,facing=west,layer=2,s=true,waterlogged=true]
conquest:travertine_column_with_travertine_doric_capital_vertical_quarter[e=false,facing=west,layer=2,s=true,waterlogged=false]
conquest:travertine_column_with_travertine_doric_capital_vertical_quarter[e=false,facing=west,layer=2,s=false,waterlogged=true]
conquest:travertine_column_with_travertine_doric_capital_vertical_quarter[e=false,facing=west,layer=2,s=false,waterlogged=false]
conquest:travertine_column_with_travertine_doric_capital_vertical_quarter[e=false,facing=west,layer=3,s=true,waterlogged=true]
conquest:travertine_column_with_travertine_doric_capital_vertical_quarter[e=false,facing=west,layer=3,s=true,waterlogged=false]
conquest:travertine_column_with_travertine_doric_capital_vertical_quarter[e=false,facing=west,layer=3,s=false,waterlogged=true]
conquest:travertine_column_with_travertine_doric_capital_vertical_quarter[e=false,facing=west,layer=3,s=false,waterlogged=false]
conquest:travertine_column_with_travertine_doric_capital_vertical_quarter[e=false,facing=east,layer=1,s=true,waterlogged=true]
conquest:travertine_column_with_travertine_doric_capital_vertical_quarter[e=false,facing=east,layer=1,s=true,waterlogged=false]
conquest:travertine_column_with_travertine_doric_capital_vertical_quarter[e=false,facing=east,layer=1,s=false,waterlogged=true]
conquest:travertine_column_with_travertine_doric_capital_vertical_quarter[e=false,facing=east,layer=1,s=false,waterlogged=false]
conquest:travertine_column_with_travertine_doric_capital_vertical_quarter[e=false,facing=east,layer=2,s=true,waterlogged=true]
conquest:travertine_column_with_travertine_doric_capital_vertical_quarter[e=false,facing=east,layer=2,s=true,waterlogged=false]
conquest:travertine_column_with_travertine_doric_capital_vertical_quarter[e=false,facing=east,layer=2,s=false,waterlogged=true]
conquest:travertine_column_with_travertine_doric_capital_vertical_quarter[e=false,facing=east,layer=2,s=false,waterlogged=false]
conquest:travertine_column_with_travertine_doric_capital_vertical_quarter[e=false,facing=east,layer=3,s=true,waterlogged=true]
conquest:travertine_column_with_travertine_doric_capital_vertical_quarter[e=false,facing=east,layer=3,s=true,waterlogged=false]
conquest:travertine_column_with_travertine_doric_capital_vertical_quarter[e=false,facing=east,layer=3,s=false,waterlogged=true]
conquest:travertine_column_with_travertine_doric_capital_vertical_quarter[e=false,facing=east,layer=3,s=false,waterlogged=false]
conquest:travertine_column_with_travertine_doric_capital_vertical_slab[e=true,facing=north,layer=1,s=true,w=true,waterlogged=true]
conquest:travertine_column_with_travertine_doric_capital_vertical_slab[e=true,facing=north,layer=1,s=true,w=true,waterlogged=false]
conquest:travertine_column_with_travertine_doric_capital_vertical_slab[e=true,facing=north,layer=1,s=true,w=false,waterlogged=true]
conquest:travertine_column_with_travertine_doric_capital_vertical_slab[e=true,facing=north,layer=1,s=true,w=false,waterlogged=false]
conquest:travertine_column_with_travertine_doric_capital_vertical_slab[e=true,facing=north,layer=1,s=false,w=true,waterlogged=true]
conquest:travertine_column_with_travertine_doric_capital_vertical_slab[e=true,facing=north,layer=1,s=false,w=true,waterlogged=false]
conquest:travertine_column_with_travertine_doric_capital_vertical_slab[e=true,facing=north,layer=1,s=false,w=false,waterlogged=true]
conquest:travertine_column_with_travertine_doric_capital_vertical_slab[e=true,facing=north,layer=1,s=false,w=false,waterlogged=false]
conquest:travertine_column_with_travertine_doric_capital_vertical_slab[e=true,facing=north,layer=2,s=true,w=true,waterlogged=true]
conquest:travertine_column_with_travertine_doric_capital_vertical_slab[e=true,facing=north,layer=2,s=true,w=true,waterlogged=false]
conquest:travertine_column_with_travertine_doric_capital_vertical_slab[e=true,facing=north,layer=2,s=true,w=false,waterlogged=true]
conquest:travertine_column_with_travertine_doric_capital_vertical_slab[e=true,facing=north,layer=2,s=true,w=false,waterlogged=false]
conquest:travertine_column_with_travertine_doric_capital_vertical_slab[e=true,facing=north,layer=2,s=false,w=true,waterlogged=true]
conquest:travertine_column_with_travertine_doric_capital_vertical_slab[e=true,facing=north,layer=2,s=false,w=true,waterlogged=false]
conquest:travertine_column_with_travertine_doric_capital_vertical_slab[e=true,facing=north,layer=2,s=false,w=false,waterlogged=true]
conquest:travertine_column_with_travertine_doric_capital_vertical_slab[e=true,facing=north,layer=2,s=false,w=false,waterlogged=false]
conquest:travertine_column_with_travertine_doric_capital_vertical_slab[e=true,facing=north,layer=3,s=true,w=true,waterlogged=true]
conquest:travertine_column_with_travertine_doric_capital_vertical_slab[e=true,facing=north,layer=3,s=true,w=true,waterlogged=false]
conquest:travertine_column_with_travertine_doric_capital_vertical_slab[e=true,facing=north,layer=3,s=true,w=false,waterlogged=true]
conquest:travertine_column_with_travertine_doric_capital_vertical_slab[e=true,facing=north,layer=3,s=true,w=false,waterlogged=false]
conquest:travertine_column_with_travertine_doric_capital_vertical_slab[e=true,facing=north,layer=3,s=false,w=true,waterlogged=true]
conquest:travertine_column_with_travertine_doric_capital_vertical_slab[e=true,facing=north,layer=3,s=false,w=true,waterlogged=false]
conquest:travertine_column_with_travertine_doric_capital_vertical_slab[e=true,facing=north,layer=3,s=false,w=false,waterlogged=true]
conquest:travertine_column_with_travertine_doric_capital_vertical_slab[e=true,facing=north,layer=3,s=false,w=false,waterlogged=false]
conquest:travertine_column_with_travertine_doric_capital_vertical_slab[e=true,facing=south,layer=1,s=true,w=true,waterlogged=true]
conquest:travertine_column_with_travertine_doric_capital_vertical_slab[e=true,facing=south,layer=1,s=true,w=true,waterlogged=false]
conquest:travertine_column_with_travertine_doric_capital_vertical_slab[e=true,facing=south,layer=1,s=true,w=false,waterlogged=true]
conquest:travertine_column_with_travertine_doric_capital_vertical_slab[e=true,facing=south,layer=1,s=true,w=false,waterlogged=false]
conquest:travertine_column_with_travertine_doric_capital_vertical_slab[e=true,facing=south,layer=1,s=false,w=true,waterlogged=true]
conquest:travertine_column_with_travertine_doric_capital_vertical_slab[e=true,facing=south,layer=1,s=false,w=true,waterlogged=false]
conquest:travertine_column_with_travertine_doric_capital_vertical_slab[e=true,facing=south,layer=1,s=false,w=false,waterlogged=true]
conquest:travertine_column_with_travertine_doric_capital_vertical_slab[e=true,facing=south,layer=1,s=false,w=false,waterlogged=false]
conquest:travertine_column_with_travertine_doric_capital_vertical_slab[e=true,facing=south,layer=2,s=true,w=true,waterlogged=true]
conquest:travertine_column_with_travertine_doric_capital_vertical_slab[e=true,facing=south,layer=2,s=true,w=true,waterlogged=false]
conquest:travertine_column_with_travertine_doric_capital_vertical_slab[e=true,facing=south,layer=2,s=true,w=false,waterlogged=true]
conquest:travertine_column_with_travertine_doric_capital_vertical_slab[e=true,facing=south,layer=2,s=true,w=false,waterlogged=false]
conquest:travertine_column_with_travertine_doric_capital_vertical_slab[e=true,facing=south,layer=2,s=false,w=true,waterlogged=true]
conquest:travertine_column_with_travertine_doric_capital_vertical_slab[e=true,facing=south,layer=2,s=false,w=true,waterlogged=false]
conquest:travertine_column_with_travertine_doric_capital_vertical_slab[e=true,facing=south,layer=2,s=false,w=false,waterlogged=true]
conquest:travertine_column_with_travertine_doric_capital_vertical_slab[e=true,facing=south,layer=2,s=false,w=false,waterlogged=false]
conquest:travertine_column_with_travertine_doric_capital_vertical_slab[e=true,facing=south,layer=3,s=true,w=true,waterlogged=true]
conquest:travertine_column_with_travertine_doric_capital_vertical_slab[e=true,facing=south,layer=3,s=true,w=true,waterlogged=false]
conquest:travertine_column_with_travertine_doric_capital_vertical_slab[e=true,facing=south,layer=3,s=true,w=false,waterlogged=true]
conquest:travertine_column_with_travertine_doric_capital_vertical_slab[e=true,facing=south,layer=3,s=true,w=false,waterlogged=false]
conquest:travertine_column_with_travertine_doric_capital_vertical_slab[e=true,facing=south,layer=3,s=false,w=true,waterlogged=true]
conquest:travertine_column_with_travertine_doric_capital_vertical_slab[e=true,facing=south,layer=3,s=false,w=true,waterlogged=false]
conquest:travertine_column_with_travertine_doric_capital_vertical_slab[e=true,facing=south,layer=3,s=false,w=false,waterlogged=true]
conquest:travertine_column_with_travertine_doric_capital_vertical_slab[e=true,facing=south,layer=3,s=false,w=false,waterlogged=false]
conquest:travertine_column_with_travertine_doric_capital_vertical_slab[e=true,facing=west,layer=1,s=true,w=true,waterlogged=true]
conquest:travertine_column_with_travertine_doric_capital_vertical_slab[e=true,facing=west,layer=1,s=true,w=true,waterlogged=false]
conquest:travertine_column_with_travertine_doric_capital_vertical_slab[e=true,facing=west,layer=1,s=true,w=false,waterlogged=true]
conquest:travertine_column_with_travertine_doric_capital_vertical_slab[e=true,facing=west,layer=1,s=true,w=false,waterlogged=false]
conquest:travertine_column_with_travertine_doric_capital_vertical_slab[e=true,facing=west,layer=1,s=false,w=true,waterlogged=true]
conquest:travertine_column_with_travertine_doric_capital_vertical_slab[e=true,facing=west,layer=1,s=false,w=true,waterlogged=false]
conquest:travertine_column_with_travertine_doric_capital_vertical_slab[e=true,facing=west,layer=1,s=false,w=false,waterlogged=true]
conquest:travertine_column_with_travertine_doric_capital_vertical_slab[e=true,facing=west,layer=1,s=false,w=false,waterlogged=false]
conquest:travertine_column_with_travertine_doric_capital_vertical_slab[e=true,facing=west,layer=2,s=true,w=true,waterlogged=true]
conquest:travertine_column_with_travertine_doric_capital_vertical_slab[e=true,facing=west,layer=2,s=true,w=true,waterlogged=false]
conquest:travertine_column_with_travertine_doric_capital_vertical_slab[e=true,facing=west,layer=2,s=true,w=false,waterlogged=true]
conquest:travertine_column_with_travertine_doric_capital_vertical_slab[e=true,facing=west,layer=2,s=true,w=false,waterlogged=false]
conquest:travertine_column_with_travertine_doric_capital_vertical_slab[e=true,facing=west,layer=2,s=false,w=true,waterlogged=true]
conquest:travertine_column_with_travertine_doric_capital_vertical_slab[e=true,facing=west,layer=2,s=false,w=true,waterlogged=false]
conquest:travertine_column_with_travertine_doric_capital_vertical_slab[e=true,facing=west,layer=2,s=false,w=false,waterlogged=true]
conquest:travertine_column_with_travertine_doric_capital_vertical_slab[e=true,facing=west,layer=2,s=false,w=false,waterlogged=false]
conquest:travertine_column_with_travertine_doric_capital_vertical_slab[e=true,facing=west,layer=3,s=true,w=true,waterlogged=true]
conquest:travertine_column_with_travertine_doric_capital_vertical_slab[e=true,facing=west,layer=3,s=true,w=true,waterlogged=false]
conquest:travertine_column_with_travertine_doric_capital_vertical_slab[e=true,facing=west,layer=3,s=true,w=false,waterlogged=true]
conquest:travertine_column_with_travertine_doric_capital_vertical_slab[e=true,facing=west,layer=3,s=true,w=false,waterlogged=false]
conquest:travertine_column_with_travertine_doric_capital_vertical_slab[e=true,facing=west,layer=3,s=false,w=true,waterlogged=true]
conquest:travertine_column_with_travertine_doric_capital_vertical_slab[e=true,facing=west,layer=3,s=false,w=true,waterlogged=false]
conquest:travertine_column_with_travertine_doric_capital_vertical_slab[e=true,facing=west,layer=3,s=false,w=false,waterlogged=true]
conquest:travertine_column_with_travertine_doric_capital_vertical_slab[e=true,facing=west,layer=3,s=false,w=false,waterlogged=false]
conquest:travertine_column_with_travertine_doric_capital_vertical_slab[e=true,facing=east,layer=1,s=true,w=true,waterlogged=true]
conquest:travertine_column_with_travertine_doric_capital_vertical_slab[e=true,facing=east,layer=1,s=true,w=true,waterlogged=false]
conquest:travertine_column_with_travertine_doric_capital_vertical_slab[e=true,facing=east,layer=1,s=true,w=false,waterlogged=true]
conquest:travertine_column_with_travertine_doric_capital_vertical_slab[e=true,facing=east,layer=1,s=true,w=false,waterlogged=false]
conquest:travertine_column_with_travertine_doric_capital_vertical_slab[e=true,facing=east,layer=1,s=false,w=true,waterlogged=true]
conquest:travertine_column_with_travertine_doric_capital_vertical_slab[e=true,facing=east,layer=1,s=false,w=true,waterlogged=false]
conquest:travertine_column_with_travertine_doric_capital_vertical_slab[e=true,facing=east,layer=1,s=false,w=false,waterlogged=true]
conquest:travertine_column_with_travertine_doric_capital_vertical_slab[e=true,facing=east,layer=1,s=false,w=false,waterlogged=false]
conquest:travertine_column_with_travertine_doric_capital_vertical_slab[e=true,facing=east,layer=2,s=true,w=true,waterlogged=true]
conquest:travertine_column_with_travertine_doric_capital_vertical_slab[e=true,facing=east,layer=2,s=true,w=true,waterlogged=false]
conquest:travertine_column_with_travertine_doric_capital_vertical_slab[e=true,facing=east,layer=2,s=true,w=false,waterlogged=true]
conquest:travertine_column_with_travertine_doric_capital_vertical_slab[e=true,facing=east,layer=2,s=true,w=false,waterlogged=false]
conquest:travertine_column_with_travertine_doric_capital_vertical_slab[e=true,facing=east,layer=2,s=false,w=true,waterlogged=true]
conquest:travertine_column_with_travertine_doric_capital_vertical_slab[e=true,facing=east,layer=2,s=false,w=true,waterlogged=false]
conquest:travertine_column_with_travertine_doric_capital_vertical_slab[e=true,facing=east,layer=2,s=false,w=false,waterlogged=true]
conquest:travertine_column_with_travertine_doric_capital_vertical_slab[e=true,facing=east,layer=2,s=false,w=false,waterlogged=false]
conquest:travertine_column_with_travertine_doric_capital_vertical_slab[e=true,facing=east,layer=3,s=true,w=true,waterlogged=true]
conquest:travertine_column_with_travertine_doric_capital_vertical_slab[e=true,facing=east,layer=3,s=true,w=true,waterlogged=false]
conquest:travertine_column_with_travertine_doric_capital_vertical_slab[e=true,facing=east,layer=3,s=true,w=false,waterlogged=true]
conquest:travertine_column_with_travertine_doric_capital_vertical_slab[e=true,facing=east,layer=3,s=true,w=false,waterlogged=false]
conquest:travertine_column_with_travertine_doric_capital_vertical_slab[e=true,facing=east,layer=3,s=false,w=true,waterlogged=true]
conquest:travertine_column_with_travertine_doric_capital_vertical_slab[e=true,facing=east,layer=3,s=false,w=true,waterlogged=false]
conquest:travertine_column_with_travertine_doric_capital_vertical_slab[e=true,facing=east,layer=3,s=false,w=false,waterlogged=true]
conquest:travertine_column_with_travertine_doric_capital_vertical_slab[e=true,facing=east,layer=3,s=false,w=false,waterlogged=false]
conquest:travertine_column_with_travertine_doric_capital_vertical_slab[e=false,facing=north,layer=1,s=true,w=true,waterlogged=true]
conquest:travertine_column_with_travertine_doric_capital_vertical_slab[e=false,facing=north,layer=1,s=true,w=true,waterlogged=false]
conquest:travertine_column_with_travertine_doric_capital_vertical_slab[e=false,facing=north,layer=1,s=true,w=false,waterlogged=true]
conquest:travertine_column_with_travertine_doric_capital_vertical_slab[e=false,facing=north,layer=1,s=true,w=false,waterlogged=false]
conquest:travertine_column_with_travertine_doric_capital_vertical_slab[e=false,facing=north,layer=1,s=false,w=true,waterlogged=true]
conquest:travertine_column_with_travertine_doric_capital_vertical_slab[e=false,facing=north,layer=1,s=false,w=true,waterlogged=false]
conquest:travertine_column_with_travertine_doric_capital_vertical_slab[e=false,facing=north,layer=1,s=false,w=false,waterlogged=true]
conquest:travertine_column_with_travertine_doric_capital_vertical_slab[e=false,facing=north,layer=1,s=false,w=false,waterlogged=false]
conquest:travertine_column_with_travertine_doric_capital_vertical_slab[e=false,facing=north,layer=2,s=true,w=true,waterlogged=true]
conquest:travertine_column_with_travertine_doric_capital_vertical_slab[e=false,facing=north,layer=2,s=true,w=true,waterlogged=false]
conquest:travertine_column_with_travertine_doric_capital_vertical_slab[e=false,facing=north,layer=2,s=true,w=false,waterlogged=true]
conquest:travertine_column_with_travertine_doric_capital_vertical_slab[e=false,facing=north,layer=2,s=true,w=false,waterlogged=false]
conquest:travertine_column_with_travertine_doric_capital_vertical_slab[e=false,facing=north,layer=2,s=false,w=true,waterlogged=true]
conquest:travertine_column_with_travertine_doric_capital_vertical_slab[e=false,facing=north,layer=2,s=false,w=true,waterlogged=false]
conquest:travertine_column_with_travertine_doric_capital_vertical_slab[e=false,facing=north,layer=2,s=false,w=false,waterlogged=true]
conquest:travertine_column_with_travertine_doric_capital_vertical_slab[e=false,facing=north,layer=2,s=false,w=false,waterlogged=false]
conquest:travertine_column_with_travertine_doric_capital_vertical_slab[e=false,facing=north,layer=3,s=true,w=true,waterlogged=true]
conquest:travertine_column_with_travertine_doric_capital_vertical_slab[e=false,facing=north,layer=3,s=true,w=true,waterlogged=false]
conquest:travertine_column_with_travertine_doric_capital_vertical_slab[e=false,facing=north,layer=3,s=true,w=false,waterlogged=true]
conquest:travertine_column_with_travertine_doric_capital_vertical_slab[e=false,facing=north,layer=3,s=true,w=false,waterlogged=false]
conquest:travertine_column_with_travertine_doric_capital_vertical_slab[e=false,facing=north,layer=3,s=false,w=true,waterlogged=true]
conquest:travertine_column_with_travertine_doric_capital_vertical_slab[e=false,facing=north,layer=3,s=false,w=true,waterlogged=false]
conquest:travertine_column_with_travertine_doric_capital_vertical_slab[e=false,facing=north,layer=3,s=false,w=false,waterlogged=true]
conquest:travertine_column_with_travertine_doric_capital_vertical_slab[e=false,facing=north,layer=3,s=false,w=false,waterlogged=false]
conquest:travertine_column_with_travertine_doric_capital_vertical_slab[e=false,facing=south,layer=1,s=true,w=true,waterlogged=true]
conquest:travertine_column_with_travertine_doric_capital_vertical_slab[e=false,facing=south,layer=1,s=true,w=true,waterlogged=false]
conquest:travertine_column_with_travertine_doric_capital_vertical_slab[e=false,facing=south,layer=1,s=true,w=false,waterlogged=true]
conquest:travertine_column_with_travertine_doric_capital_vertical_slab[e=false,facing=south,layer=1,s=true,w=false,waterlogged=false]
conquest:travertine_column_with_travertine_doric_capital_vertical_slab[e=false,facing=south,layer=1,s=false,w=true,waterlogged=true]
conquest:travertine_column_with_travertine_doric_capital_vertical_slab[e=false,facing=south,layer=1,s=false,w=true,waterlogged=false]
conquest:travertine_column_with_travertine_doric_capital_vertical_slab[e=false,facing=south,layer=1,s=false,w=false,waterlogged=true]
conquest:travertine_column_with_travertine_doric_capital_vertical_slab[e=false,facing=south,layer=1,s=false,w=false,waterlogged=false]
conquest:travertine_column_with_travertine_doric_capital_vertical_slab[e=false,facing=south,layer=2,s=true,w=true,waterlogged=true]
conquest:travertine_column_with_travertine_doric_capital_vertical_slab[e=false,facing=south,layer=2,s=true,w=true,waterlogged=false]
conquest:travertine_column_with_travertine_doric_capital_vertical_slab[e=false,facing=south,layer=2,s=true,w=false,waterlogged=true]
conquest:travertine_column_with_travertine_doric_capital_vertical_slab[e=false,facing=south,layer=2,s=true,w=false,waterlogged=false]
conquest:travertine_column_with_travertine_doric_capital_vertical_slab[e=false,facing=south,layer=2,s=false,w=true,waterlogged=true]
conquest:travertine_column_with_travertine_doric_capital_vertical_slab[e=false,facing=south,layer=2,s=false,w=true,waterlogged=false]
conquest:travertine_column_with_travertine_doric_capital_vertical_slab[e=false,facing=south,layer=2,s=false,w=false,waterlogged=true]
conquest:travertine_column_with_travertine_doric_capital_vertical_slab[e=false,facing=south,layer=2,s=false,w=false,waterlogged=false]
conquest:travertine_column_with_travertine_doric_capital_vertical_slab[e=false,facing=south,layer=3,s=true,w=true,waterlogged=true]
conquest:travertine_column_with_travertine_doric_capital_vertical_slab[e=false,facing=south,layer=3,s=true,w=true,waterlogged=false]
conquest:travertine_column_with_travertine_doric_capital_vertical_slab[e=false,facing=south,layer=3,s=true,w=false,waterlogged=true]
conquest:travertine_column_with_travertine_doric_capital_vertical_slab[e=false,facing=south,layer=3,s=true,w=false,waterlogged=false]
conquest:travertine_column_with_travertine_doric_capital_vertical_slab[e=false,facing=south,layer=3,s=false,w=true,waterlogged=true]
conquest:travertine_column_with_travertine_doric_capital_vertical_slab[e=false,facing=south,layer=3,s=false,w=true,waterlogged=false]
conquest:travertine_column_with_travertine_doric_capital_vertical_slab[e=false,facing=south,layer=3,s=false,w=false,waterlogged=true]
conquest:travertine_column_with_travertine_doric_capital_vertical_slab[e=false,facing=south,layer=3,s=false,w=false,waterlogged=false]
conquest:travertine_column_with_travertine_doric_capital_vertical_slab[e=false,facing=west,layer=1,s=true,w=true,waterlogged=true]
conquest:travertine_column_with_travertine_doric_capital_vertical_slab[e=false,facing=west,layer=1,s=true,w=true,waterlogged=false]
conquest:travertine_column_with_travertine_doric_capital_vertical_slab[e=false,facing=west,layer=1,s=true,w=false,waterlogged=true]
conquest:travertine_column_with_travertine_doric_capital_vertical_slab[e=false,facing=west,layer=1,s=true,w=false,waterlogged=false]
conquest:travertine_column_with_travertine_doric_capital_vertical_slab[e=false,facing=west,layer=1,s=false,w=true,waterlogged=true]
conquest:travertine_column_with_travertine_doric_capital_vertical_slab[e=false,facing=west,layer=1,s=false,w=true,waterlogged=false]
conquest:travertine_column_with_travertine_doric_capital_vertical_slab[e=false,facing=west,layer=1,s=false,w=false,waterlogged=true]
conquest:travertine_column_with_travertine_doric_capital_vertical_slab[e=false,facing=west,layer=1,s=false,w=false,waterlogged=false]
conquest:travertine_column_with_travertine_doric_capital_vertical_slab[e=false,facing=west,layer=2,s=true,w=true,waterlogged=true]
conquest:travertine_column_with_travertine_doric_capital_vertical_slab[e=false,facing=west,layer=2,s=true,w=true,waterlogged=false]
conquest:travertine_column_with_travertine_doric_capital_vertical_slab[e=false,facing=west,layer=2,s=true,w=false,waterlogged=true]
conquest:travertine_column_with_travertine_doric_capital_vertical_slab[e=false,facing=west,layer=2,s=true,w=false,waterlogged=false]
conquest:travertine_column_with_travertine_doric_capital_vertical_slab[e=false,facing=west,layer=2,s=false,w=true,waterlogged=true]
conquest:travertine_column_with_travertine_doric_capital_vertical_slab[e=false,facing=west,layer=2,s=false,w=true,waterlogged=false]
conquest:travertine_column_with_travertine_doric_capital_vertical_slab[e=false,facing=west,layer=2,s=false,w=false,waterlogged=true]
conquest:travertine_column_with_travertine_doric_capital_vertical_slab[e=false,facing=west,layer=2,s=false,w=false,waterlogged=false]
conquest:travertine_column_with_travertine_doric_capital_vertical_slab[e=false,facing=west,layer=3,s=true,w=true,waterlogged=true]
conquest:travertine_column_with_travertine_doric_capital_vertical_slab[e=false,facing=west,layer=3,s=true,w=true,waterlogged=false]
conquest:travertine_column_with_travertine_doric_capital_vertical_slab[e=false,facing=west,layer=3,s=true,w=false,waterlogged=true]
conquest:travertine_column_with_travertine_doric_capital_vertical_slab[e=false,facing=west,layer=3,s=true,w=false,waterlogged=false]
conquest:travertine_column_with_travertine_doric_capital_vertical_slab[e=false,facing=west,layer=3,s=false,w=true,waterlogged=true]
conquest:travertine_column_with_travertine_doric_capital_vertical_slab[e=false,facing=west,layer=3,s=false,w=true,waterlogged=false]
conquest:travertine_column_with_travertine_doric_capital_vertical_slab[e=false,facing=west,layer=3,s=false,w=false,waterlogged=true]
conquest:travertine_column_with_travertine_doric_capital_vertical_slab[e=false,facing=west,layer=3,s=false,w=false,waterlogged=false]
conquest:travertine_column_with_travertine_doric_capital_vertical_slab[e=false,facing=east,layer=1,s=true,w=true,waterlogged=true]
conquest:travertine_column_with_travertine_doric_capital_vertical_slab[e=false,facing=east,layer=1,s=true,w=true,waterlogged=false]
conquest:travertine_column_with_travertine_doric_capital_vertical_slab[e=false,facing=east,layer=1,s=true,w=false,waterlogged=true]
conquest:travertine_column_with_travertine_doric_capital_vertical_slab[e=false,facing=east,layer=1,s=true,w=false,waterlogged=false]
conquest:travertine_column_with_travertine_doric_capital_vertical_slab[e=false,facing=east,layer=1,s=false,w=true,waterlogged=true]
conquest:travertine_column_with_travertine_doric_capital_vertical_slab[e=false,facing=east,layer=1,s=false,w=true,waterlogged=false]
conquest:travertine_column_with_travertine_doric_capital_vertical_slab[e=false,facing=east,layer=1,s=false,w=false,waterlogged=true]
conquest:travertine_column_with_travertine_doric_capital_vertical_slab[e=false,facing=east,layer=1,s=false,w=false,waterlogged=false]
conquest:travertine_column_with_travertine_doric_capital_vertical_slab[e=false,facing=east,layer=2,s=true,w=true,waterlogged=true]
conquest:travertine_column_with_travertine_doric_capital_vertical_slab[e=false,facing=east,layer=2,s=true,w=true,waterlogged=false]
conquest:travertine_column_with_travertine_doric_capital_vertical_slab[e=false,facing=east,layer=2,s=true,w=false,waterlogged=true]
conquest:travertine_column_with_travertine_doric_capital_vertical_slab[e=false,facing=east,layer=2,s=true,w=false,waterlogged=false]
conquest:travertine_column_with_travertine_doric_capital_vertical_slab[e=false,facing=east,layer=2,s=false,w=true,waterlogged=true]
conquest:travertine_column_with_travertine_doric_capital_vertical_slab[e=false,facing=east,layer=2,s=false,w=true,waterlogged=false]
conquest:travertine_column_with_travertine_doric_capital_vertical_slab[e=false,facing=east,layer=2,s=false,w=false,waterlogged=true]
conquest:travertine_column_with_travertine_doric_capital_vertical_slab[e=false,facing=east,layer=2,s=false,w=false,waterlogged=false]
conquest:travertine_column_with_travertine_doric_capital_vertical_slab[e=false,facing=east,layer=3,s=true,w=true,waterlogged=true]
conquest:travertine_column_with_travertine_doric_capital_vertical_slab[e=false,facing=east,layer=3,s=true,w=true,waterlogged=false]
conquest:travertine_column_with_travertine_doric_capital_vertical_slab[e=false,facing=east,layer=3,s=true,w=false,waterlogged=true]
conquest:travertine_column_with_travertine_doric_capital_vertical_slab[e=false,facing=east,layer=3,s=true,w=false,waterlogged=false]
conquest:travertine_column_with_travertine_doric_capital_vertical_slab[e=false,facing=east,layer=3,s=false,w=true,waterlogged=true]
conquest:travertine_column_with_travertine_doric_capital_vertical_slab[e=false,facing=east,layer=3,s=false,w=true,waterlogged=false]
conquest:travertine_column_with_travertine_doric_capital_vertical_slab[e=false,facing=east,layer=3,s=false,w=false,waterlogged=true]
conquest:travertine_column_with_travertine_doric_capital_vertical_slab[e=false,facing=east,layer=3,s=false,w=false,waterlogged=false]
conquest:travertine_column_with_travertine_doric_capital_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:travertine_column_with_travertine_doric_capital_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:travertine_column_with_travertine_doric_capital_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:travertine_column_with_travertine_doric_capital_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:travertine_column_with_travertine_doric_capital_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:travertine_column_with_travertine_doric_capital_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:travertine_column_with_travertine_doric_capital_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:travertine_column_with_travertine_doric_capital_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:travertine_column_with_travertine_doric_capital_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:travertine_column_with_travertine_doric_capital_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:travertine_column_with_travertine_doric_capital_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:travertine_column_with_travertine_doric_capital_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:travertine_column_with_travertine_doric_capital_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:travertine_column_with_travertine_doric_capital_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:travertine_column_with_travertine_doric_capital_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:travertine_column_with_travertine_doric_capital_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:travertine_column_with_travertine_doric_capital_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:travertine_column_with_travertine_doric_capital_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:travertine_column_with_travertine_doric_capital_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:travertine_column_with_travertine_doric_capital_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:travertine_column_with_travertine_doric_capital_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:travertine_column_with_travertine_doric_capital_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:travertine_column_with_travertine_doric_capital_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:travertine_column_with_travertine_doric_capital_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:travertine_column_with_travertine_doric_capital_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:travertine_column_with_travertine_doric_capital_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:travertine_column_with_travertine_doric_capital_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:travertine_column_with_travertine_doric_capital_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:travertine_column_with_travertine_doric_capital_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:travertine_column_with_travertine_doric_capital_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:travertine_column_with_travertine_doric_capital_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:travertine_column_with_travertine_doric_capital_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:travertine_column_with_travertine_doric_capital_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:travertine_column_with_travertine_doric_capital_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:travertine_column_with_travertine_doric_capital_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:travertine_column_with_travertine_doric_capital_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:travertine_column_with_travertine_doric_capital_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:travertine_column_with_travertine_doric_capital_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:travertine_column_with_travertine_doric_capital_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:travertine_column_with_travertine_doric_capital_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:travertine_column_with_travertine_doric_capital_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:travertine_column_with_travertine_doric_capital_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:travertine_column_with_travertine_doric_capital_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:travertine_column_with_travertine_doric_capital_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:travertine_column_with_travertine_doric_capital_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:travertine_column_with_travertine_doric_capital_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:travertine_column_with_travertine_doric_capital_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:travertine_column_with_travertine_doric_capital_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:travertine_column_with_travertine_doric_capital_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:travertine_column_with_travertine_doric_capital_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:travertine_column_with_travertine_doric_capital_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:travertine_column_with_travertine_doric_capital_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:travertine_column_with_travertine_doric_capital_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:travertine_column_with_travertine_doric_capital_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:travertine_column_with_travertine_doric_capital_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:travertine_column_with_travertine_doric_capital_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:travertine_column_with_travertine_doric_capital_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:travertine_column_with_travertine_doric_capital_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:travertine_column_with_travertine_doric_capital_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:travertine_column_with_travertine_doric_capital_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:travertine_column_with_travertine_doric_capital_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:travertine_column_with_travertine_doric_capital_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:travertine_column_with_travertine_doric_capital_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:travertine_column_with_travertine_doric_capital_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:travertine_corinthian_capital[east=true,north=true,south=true,west=true]
conquest:travertine_corinthian_capital[east=true,north=true,south=true,west=false]
conquest:travertine_corinthian_capital[east=true,north=true,south=false,west=true]
conquest:travertine_corinthian_capital[east=true,north=true,south=false,west=false]
conquest:travertine_corinthian_capital[east=true,north=false,south=true,west=true]
conquest:travertine_corinthian_capital[east=true,north=false,south=true,west=false]
conquest:travertine_corinthian_capital[east=true,north=false,south=false,west=true]
conquest:travertine_corinthian_capital[east=true,north=false,south=false,west=false]
conquest:travertine_corinthian_capital[east=false,north=true,south=true,west=true]
conquest:travertine_corinthian_capital[east=false,north=true,south=true,west=false]
conquest:travertine_corinthian_capital[east=false,north=true,south=false,west=true]
conquest:travertine_corinthian_capital[east=false,north=true,south=false,west=false]
conquest:travertine_corinthian_capital[east=false,north=false,south=true,west=true]
conquest:travertine_corinthian_capital[east=false,north=false,south=true,west=false]
conquest:travertine_corinthian_capital[east=false,north=false,south=false,west=true]
conquest:travertine_corinthian_capital[east=false,north=false,south=false,west=false]
conquest:travertine_corinthian_capital_pillar[layer=1,waterlogged=true]
conquest:travertine_corinthian_capital_pillar[layer=1,waterlogged=false]
conquest:travertine_corinthian_capital_pillar[layer=2,waterlogged=true]
conquest:travertine_corinthian_capital_pillar[layer=2,waterlogged=false]
conquest:travertine_corinthian_capital_pillar[layer=3,waterlogged=true]
conquest:travertine_corinthian_capital_pillar[layer=3,waterlogged=false]
conquest:travertine_corinthian_capital_vertical_corner[facing=north,layer=1,waterlogged=true]
conquest:travertine_corinthian_capital_vertical_corner[facing=north,layer=1,waterlogged=false]
conquest:travertine_corinthian_capital_vertical_corner[facing=north,layer=2,waterlogged=true]
conquest:travertine_corinthian_capital_vertical_corner[facing=north,layer=2,waterlogged=false]
conquest:travertine_corinthian_capital_vertical_corner[facing=north,layer=3,waterlogged=true]
conquest:travertine_corinthian_capital_vertical_corner[facing=north,layer=3,waterlogged=false]
conquest:travertine_corinthian_capital_vertical_corner[facing=south,layer=1,waterlogged=true]
conquest:travertine_corinthian_capital_vertical_corner[facing=south,layer=1,waterlogged=false]
conquest:travertine_corinthian_capital_vertical_corner[facing=south,layer=2,waterlogged=true]
conquest:travertine_corinthian_capital_vertical_corner[facing=south,layer=2,waterlogged=false]
conquest:travertine_corinthian_capital_vertical_corner[facing=south,layer=3,waterlogged=true]
conquest:travertine_corinthian_capital_vertical_corner[facing=south,layer=3,waterlogged=false]
conquest:travertine_corinthian_capital_vertical_corner[facing=west,layer=1,waterlogged=true]
conquest:travertine_corinthian_capital_vertical_corner[facing=west,layer=1,waterlogged=false]
conquest:travertine_corinthian_capital_vertical_corner[facing=west,layer=2,waterlogged=true]
conquest:travertine_corinthian_capital_vertical_corner[facing=west,layer=2,waterlogged=false]
conquest:travertine_corinthian_capital_vertical_corner[facing=west,layer=3,waterlogged=true]
conquest:travertine_corinthian_capital_vertical_corner[facing=west,layer=3,waterlogged=false]
conquest:travertine_corinthian_capital_vertical_corner[facing=east,layer=1,waterlogged=true]
conquest:travertine_corinthian_capital_vertical_corner[facing=east,layer=1,waterlogged=false]
conquest:travertine_corinthian_capital_vertical_corner[facing=east,layer=2,waterlogged=true]
conquest:travertine_corinthian_capital_vertical_corner[facing=east,layer=2,waterlogged=false]
conquest:travertine_corinthian_capital_vertical_corner[facing=east,layer=3,waterlogged=true]
conquest:travertine_corinthian_capital_vertical_corner[facing=east,layer=3,waterlogged=false]
conquest:travertine_corinthian_capital_vertical_quarter[e=true,facing=north,layer=1,s=true,waterlogged=true]
conquest:travertine_corinthian_capital_vertical_quarter[e=true,facing=north,layer=1,s=true,waterlogged=false]
conquest:travertine_corinthian_capital_vertical_quarter[e=true,facing=north,layer=1,s=false,waterlogged=true]
conquest:travertine_corinthian_capital_vertical_quarter[e=true,facing=north,layer=1,s=false,waterlogged=false]
conquest:travertine_corinthian_capital_vertical_quarter[e=true,facing=north,layer=2,s=true,waterlogged=true]
conquest:travertine_corinthian_capital_vertical_quarter[e=true,facing=north,layer=2,s=true,waterlogged=false]
conquest:travertine_corinthian_capital_vertical_quarter[e=true,facing=north,layer=2,s=false,waterlogged=true]
conquest:travertine_corinthian_capital_vertical_quarter[e=true,facing=north,layer=2,s=false,waterlogged=false]
conquest:travertine_corinthian_capital_vertical_quarter[e=true,facing=north,layer=3,s=true,waterlogged=true]
conquest:travertine_corinthian_capital_vertical_quarter[e=true,facing=north,layer=3,s=true,waterlogged=false]
conquest:travertine_corinthian_capital_vertical_quarter[e=true,facing=north,layer=3,s=false,waterlogged=true]
conquest:travertine_corinthian_capital_vertical_quarter[e=true,facing=north,layer=3,s=false,waterlogged=false]
conquest:travertine_corinthian_capital_vertical_quarter[e=true,facing=south,layer=1,s=true,waterlogged=true]
conquest:travertine_corinthian_capital_vertical_quarter[e=true,facing=south,layer=1,s=true,waterlogged=false]
conquest:travertine_corinthian_capital_vertical_quarter[e=true,facing=south,layer=1,s=false,waterlogged=true]
conquest:travertine_corinthian_capital_vertical_quarter[e=true,facing=south,layer=1,s=false,waterlogged=false]
conquest:travertine_corinthian_capital_vertical_quarter[e=true,facing=south,layer=2,s=true,waterlogged=true]
conquest:travertine_corinthian_capital_vertical_quarter[e=true,facing=south,layer=2,s=true,waterlogged=false]
conquest:travertine_corinthian_capital_vertical_quarter[e=true,facing=south,layer=2,s=false,waterlogged=true]
conquest:travertine_corinthian_capital_vertical_quarter[e=true,facing=south,layer=2,s=false,waterlogged=false]
conquest:travertine_corinthian_capital_vertical_quarter[e=true,facing=south,layer=3,s=true,waterlogged=true]
conquest:travertine_corinthian_capital_vertical_quarter[e=true,facing=south,layer=3,s=true,waterlogged=false]
conquest:travertine_corinthian_capital_vertical_quarter[e=true,facing=south,layer=3,s=false,waterlogged=true]
conquest:travertine_corinthian_capital_vertical_quarter[e=true,facing=south,layer=3,s=false,waterlogged=false]
conquest:travertine_corinthian_capital_vertical_quarter[e=true,facing=west,layer=1,s=true,waterlogged=true]
conquest:travertine_corinthian_capital_vertical_quarter[e=true,facing=west,layer=1,s=true,waterlogged=false]
conquest:travertine_corinthian_capital_vertical_quarter[e=true,facing=west,layer=1,s=false,waterlogged=true]
conquest:travertine_corinthian_capital_vertical_quarter[e=true,facing=west,layer=1,s=false,waterlogged=false]
conquest:travertine_corinthian_capital_vertical_quarter[e=true,facing=west,layer=2,s=true,waterlogged=true]
conquest:travertine_corinthian_capital_vertical_quarter[e=true,facing=west,layer=2,s=true,waterlogged=false]
conquest:travertine_corinthian_capital_vertical_quarter[e=true,facing=west,layer=2,s=false,waterlogged=true]
conquest:travertine_corinthian_capital_vertical_quarter[e=true,facing=west,layer=2,s=false,waterlogged=false]
conquest:travertine_corinthian_capital_vertical_quarter[e=true,facing=west,layer=3,s=true,waterlogged=true]
conquest:travertine_corinthian_capital_vertical_quarter[e=true,facing=west,layer=3,s=true,waterlogged=false]
conquest:travertine_corinthian_capital_vertical_quarter[e=true,facing=west,layer=3,s=false,waterlogged=true]
conquest:travertine_corinthian_capital_vertical_quarter[e=true,facing=west,layer=3,s=false,waterlogged=false]
conquest:travertine_corinthian_capital_vertical_quarter[e=true,facing=east,layer=1,s=true,waterlogged=true]
conquest:travertine_corinthian_capital_vertical_quarter[e=true,facing=east,layer=1,s=true,waterlogged=false]
conquest:travertine_corinthian_capital_vertical_quarter[e=true,facing=east,layer=1,s=false,waterlogged=true]
conquest:travertine_corinthian_capital_vertical_quarter[e=true,facing=east,layer=1,s=false,waterlogged=false]
conquest:travertine_corinthian_capital_vertical_quarter[e=true,facing=east,layer=2,s=true,waterlogged=true]
conquest:travertine_corinthian_capital_vertical_quarter[e=true,facing=east,layer=2,s=true,waterlogged=false]
conquest:travertine_corinthian_capital_vertical_quarter[e=true,facing=east,layer=2,s=false,waterlogged=true]
conquest:travertine_corinthian_capital_vertical_quarter[e=true,facing=east,layer=2,s=false,waterlogged=false]
conquest:travertine_corinthian_capital_vertical_quarter[e=true,facing=east,layer=3,s=true,waterlogged=true]
conquest:travertine_corinthian_capital_vertical_quarter[e=true,facing=east,layer=3,s=true,waterlogged=false]
conquest:travertine_corinthian_capital_vertical_quarter[e=true,facing=east,layer=3,s=false,waterlogged=true]
conquest:travertine_corinthian_capital_vertical_quarter[e=true,facing=east,layer=3,s=false,waterlogged=false]
conquest:travertine_corinthian_capital_vertical_quarter[e=false,facing=north,layer=1,s=true,waterlogged=true]
conquest:travertine_corinthian_capital_vertical_quarter[e=false,facing=north,layer=1,s=true,waterlogged=false]
conquest:travertine_corinthian_capital_vertical_quarter[e=false,facing=north,layer=1,s=false,waterlogged=true]
conquest:travertine_corinthian_capital_vertical_quarter[e=false,facing=north,layer=1,s=false,waterlogged=false]
conquest:travertine_corinthian_capital_vertical_quarter[e=false,facing=north,layer=2,s=true,waterlogged=true]
conquest:travertine_corinthian_capital_vertical_quarter[e=false,facing=north,layer=2,s=true,waterlogged=false]
conquest:travertine_corinthian_capital_vertical_quarter[e=false,facing=north,layer=2,s=false,waterlogged=true]
conquest:travertine_corinthian_capital_vertical_quarter[e=false,facing=north,layer=2,s=false,waterlogged=false]
conquest:travertine_corinthian_capital_vertical_quarter[e=false,facing=north,layer=3,s=true,waterlogged=true]
conquest:travertine_corinthian_capital_vertical_quarter[e=false,facing=north,layer=3,s=true,waterlogged=false]
conquest:travertine_corinthian_capital_vertical_quarter[e=false,facing=north,layer=3,s=false,waterlogged=true]
conquest:travertine_corinthian_capital_vertical_quarter[e=false,facing=north,layer=3,s=false,waterlogged=false]
conquest:travertine_corinthian_capital_vertical_quarter[e=false,facing=south,layer=1,s=true,waterlogged=true]
conquest:travertine_corinthian_capital_vertical_quarter[e=false,facing=south,layer=1,s=true,waterlogged=false]
conquest:travertine_corinthian_capital_vertical_quarter[e=false,facing=south,layer=1,s=false,waterlogged=true]
conquest:travertine_corinthian_capital_vertical_quarter[e=false,facing=south,layer=1,s=false,waterlogged=false]
conquest:travertine_corinthian_capital_vertical_quarter[e=false,facing=south,layer=2,s=true,waterlogged=true]
conquest:travertine_corinthian_capital_vertical_quarter[e=false,facing=south,layer=2,s=true,waterlogged=false]
conquest:travertine_corinthian_capital_vertical_quarter[e=false,facing=south,layer=2,s=false,waterlogged=true]
conquest:travertine_corinthian_capital_vertical_quarter[e=false,facing=south,layer=2,s=false,waterlogged=false]
conquest:travertine_corinthian_capital_vertical_quarter[e=false,facing=south,layer=3,s=true,waterlogged=true]
conquest:travertine_corinthian_capital_vertical_quarter[e=false,facing=south,layer=3,s=true,waterlogged=false]
conquest:travertine_corinthian_capital_vertical_quarter[e=false,facing=south,layer=3,s=false,waterlogged=true]
conquest:travertine_corinthian_capital_vertical_quarter[e=false,facing=south,layer=3,s=false,waterlogged=false]
conquest:travertine_corinthian_capital_vertical_quarter[e=false,facing=west,layer=1,s=true,waterlogged=true]
conquest:travertine_corinthian_capital_vertical_quarter[e=false,facing=west,layer=1,s=true,waterlogged=false]
conquest:travertine_corinthian_capital_vertical_quarter[e=false,facing=west,layer=1,s=false,waterlogged=true]
conquest:travertine_corinthian_capital_vertical_quarter[e=false,facing=west,layer=1,s=false,waterlogged=false]
conquest:travertine_corinthian_capital_vertical_quarter[e=false,facing=west,layer=2,s=true,waterlogged=true]
conquest:travertine_corinthian_capital_vertical_quarter[e=false,facing=west,layer=2,s=true,waterlogged=false]
conquest:travertine_corinthian_capital_vertical_quarter[e=false,facing=west,layer=2,s=false,waterlogged=true]
conquest:travertine_corinthian_capital_vertical_quarter[e=false,facing=west,layer=2,s=false,waterlogged=false]
conquest:travertine_corinthian_capital_vertical_quarter[e=false,facing=west,layer=3,s=true,waterlogged=true]
conquest:travertine_corinthian_capital_vertical_quarter[e=false,facing=west,layer=3,s=true,waterlogged=false]
conquest:travertine_corinthian_capital_vertical_quarter[e=false,facing=west,layer=3,s=false,waterlogged=true]
conquest:travertine_corinthian_capital_vertical_quarter[e=false,facing=west,layer=3,s=false,waterlogged=false]
conquest:travertine_corinthian_capital_vertical_quarter[e=false,facing=east,layer=1,s=true,waterlogged=true]
conquest:travertine_corinthian_capital_vertical_quarter[e=false,facing=east,layer=1,s=true,waterlogged=false]
conquest:travertine_corinthian_capital_vertical_quarter[e=false,facing=east,layer=1,s=false,waterlogged=true]
conquest:travertine_corinthian_capital_vertical_quarter[e=false,facing=east,layer=1,s=false,waterlogged=false]
conquest:travertine_corinthian_capital_vertical_quarter[e=false,facing=east,layer=2,s=true,waterlogged=true]
conquest:travertine_corinthian_capital_vertical_quarter[e=false,facing=east,layer=2,s=true,waterlogged=false]
conquest:travertine_corinthian_capital_vertical_quarter[e=false,facing=east,layer=2,s=false,waterlogged=true]
conquest:travertine_corinthian_capital_vertical_quarter[e=false,facing=east,layer=2,s=false,waterlogged=false]
conquest:travertine_corinthian_capital_vertical_quarter[e=false,facing=east,layer=3,s=true,waterlogged=true]
conquest:travertine_corinthian_capital_vertical_quarter[e=false,facing=east,layer=3,s=true,waterlogged=false]
conquest:travertine_corinthian_capital_vertical_quarter[e=false,facing=east,layer=3,s=false,waterlogged=true]
conquest:travertine_corinthian_capital_vertical_quarter[e=false,facing=east,layer=3,s=false,waterlogged=false]
conquest:travertine_corinthian_capital_vertical_slab[e=true,facing=north,layer=1,s=true,w=true,waterlogged=true]
conquest:travertine_corinthian_capital_vertical_slab[e=true,facing=north,layer=1,s=true,w=true,waterlogged=false]
conquest:travertine_corinthian_capital_vertical_slab[e=true,facing=north,layer=1,s=true,w=false,waterlogged=true]
conquest:travertine_corinthian_capital_vertical_slab[e=true,facing=north,layer=1,s=true,w=false,waterlogged=false]
conquest:travertine_corinthian_capital_vertical_slab[e=true,facing=north,layer=1,s=false,w=true,waterlogged=true]
conquest:travertine_corinthian_capital_vertical_slab[e=true,facing=north,layer=1,s=false,w=true,waterlogged=false]
conquest:travertine_corinthian_capital_vertical_slab[e=true,facing=north,layer=1,s=false,w=false,waterlogged=true]
conquest:travertine_corinthian_capital_vertical_slab[e=true,facing=north,layer=1,s=false,w=false,waterlogged=false]
conquest:travertine_corinthian_capital_vertical_slab[e=true,facing=north,layer=2,s=true,w=true,waterlogged=true]
conquest:travertine_corinthian_capital_vertical_slab[e=true,facing=north,layer=2,s=true,w=true,waterlogged=false]
conquest:travertine_corinthian_capital_vertical_slab[e=true,facing=north,layer=2,s=true,w=false,waterlogged=true]
conquest:travertine_corinthian_capital_vertical_slab[e=true,facing=north,layer=2,s=true,w=false,waterlogged=false]
conquest:travertine_corinthian_capital_vertical_slab[e=true,facing=north,layer=2,s=false,w=true,waterlogged=true]
conquest:travertine_corinthian_capital_vertical_slab[e=true,facing=north,layer=2,s=false,w=true,waterlogged=false]
conquest:travertine_corinthian_capital_vertical_slab[e=true,facing=north,layer=2,s=false,w=false,waterlogged=true]
conquest:travertine_corinthian_capital_vertical_slab[e=true,facing=north,layer=2,s=false,w=false,waterlogged=false]
conquest:travertine_corinthian_capital_vertical_slab[e=true,facing=north,layer=3,s=true,w=true,waterlogged=true]
conquest:travertine_corinthian_capital_vertical_slab[e=true,facing=north,layer=3,s=true,w=true,waterlogged=false]
conquest:travertine_corinthian_capital_vertical_slab[e=true,facing=north,layer=3,s=true,w=false,waterlogged=true]
conquest:travertine_corinthian_capital_vertical_slab[e=true,facing=north,layer=3,s=true,w=false,waterlogged=false]
conquest:travertine_corinthian_capital_vertical_slab[e=true,facing=north,layer=3,s=false,w=true,waterlogged=true]
conquest:travertine_corinthian_capital_vertical_slab[e=true,facing=north,layer=3,s=false,w=true,waterlogged=false]
conquest:travertine_corinthian_capital_vertical_slab[e=true,facing=north,layer=3,s=false,w=false,waterlogged=true]
conquest:travertine_corinthian_capital_vertical_slab[e=true,facing=north,layer=3,s=false,w=false,waterlogged=false]
conquest:travertine_corinthian_capital_vertical_slab[e=true,facing=south,layer=1,s=true,w=true,waterlogged=true]
conquest:travertine_corinthian_capital_vertical_slab[e=true,facing=south,layer=1,s=true,w=true,waterlogged=false]
conquest:travertine_corinthian_capital_vertical_slab[e=true,facing=south,layer=1,s=true,w=false,waterlogged=true]
conquest:travertine_corinthian_capital_vertical_slab[e=true,facing=south,layer=1,s=true,w=false,waterlogged=false]
conquest:travertine_corinthian_capital_vertical_slab[e=true,facing=south,layer=1,s=false,w=true,waterlogged=true]
conquest:travertine_corinthian_capital_vertical_slab[e=true,facing=south,layer=1,s=false,w=true,waterlogged=false]
conquest:travertine_corinthian_capital_vertical_slab[e=true,facing=south,layer=1,s=false,w=false,waterlogged=true]
conquest:travertine_corinthian_capital_vertical_slab[e=true,facing=south,layer=1,s=false,w=false,waterlogged=false]
conquest:travertine_corinthian_capital_vertical_slab[e=true,facing=south,layer=2,s=true,w=true,waterlogged=true]
conquest:travertine_corinthian_capital_vertical_slab[e=true,facing=south,layer=2,s=true,w=true,waterlogged=false]
conquest:travertine_corinthian_capital_vertical_slab[e=true,facing=south,layer=2,s=true,w=false,waterlogged=true]
conquest:travertine_corinthian_capital_vertical_slab[e=true,facing=south,layer=2,s=true,w=false,waterlogged=false]
conquest:travertine_corinthian_capital_vertical_slab[e=true,facing=south,layer=2,s=false,w=true,waterlogged=true]
conquest:travertine_corinthian_capital_vertical_slab[e=true,facing=south,layer=2,s=false,w=true,waterlogged=false]
conquest:travertine_corinthian_capital_vertical_slab[e=true,facing=south,layer=2,s=false,w=false,waterlogged=true]
conquest:travertine_corinthian_capital_vertical_slab[e=true,facing=south,layer=2,s=false,w=false,waterlogged=false]
conquest:travertine_corinthian_capital_vertical_slab[e=true,facing=south,layer=3,s=true,w=true,waterlogged=true]
conquest:travertine_corinthian_capital_vertical_slab[e=true,facing=south,layer=3,s=true,w=true,waterlogged=false]
conquest:travertine_corinthian_capital_vertical_slab[e=true,facing=south,layer=3,s=true,w=false,waterlogged=true]
conquest:travertine_corinthian_capital_vertical_slab[e=true,facing=south,layer=3,s=true,w=false,waterlogged=false]
conquest:travertine_corinthian_capital_vertical_slab[e=true,facing=south,layer=3,s=false,w=true,waterlogged=true]
conquest:travertine_corinthian_capital_vertical_slab[e=true,facing=south,layer=3,s=false,w=true,waterlogged=false]
conquest:travertine_corinthian_capital_vertical_slab[e=true,facing=south,layer=3,s=false,w=false,waterlogged=true]
conquest:travertine_corinthian_capital_vertical_slab[e=true,facing=south,layer=3,s=false,w=false,waterlogged=false]
conquest:travertine_corinthian_capital_vertical_slab[e=true,facing=west,layer=1,s=true,w=true,waterlogged=true]
conquest:travertine_corinthian_capital_vertical_slab[e=true,facing=west,layer=1,s=true,w=true,waterlogged=false]
conquest:travertine_corinthian_capital_vertical_slab[e=true,facing=west,layer=1,s=true,w=false,waterlogged=true]
conquest:travertine_corinthian_capital_vertical_slab[e=true,facing=west,layer=1,s=true,w=false,waterlogged=false]
conquest:travertine_corinthian_capital_vertical_slab[e=true,facing=west,layer=1,s=false,w=true,waterlogged=true]
conquest:travertine_corinthian_capital_vertical_slab[e=true,facing=west,layer=1,s=false,w=true,waterlogged=false]
conquest:travertine_corinthian_capital_vertical_slab[e=true,facing=west,layer=1,s=false,w=false,waterlogged=true]
conquest:travertine_corinthian_capital_vertical_slab[e=true,facing=west,layer=1,s=false,w=false,waterlogged=false]
conquest:travertine_corinthian_capital_vertical_slab[e=true,facing=west,layer=2,s=true,w=true,waterlogged=true]
conquest:travertine_corinthian_capital_vertical_slab[e=true,facing=west,layer=2,s=true,w=true,waterlogged=false]
conquest:travertine_corinthian_capital_vertical_slab[e=true,facing=west,layer=2,s=true,w=false,waterlogged=true]
conquest:travertine_corinthian_capital_vertical_slab[e=true,facing=west,layer=2,s=true,w=false,waterlogged=false]
conquest:travertine_corinthian_capital_vertical_slab[e=true,facing=west,layer=2,s=false,w=true,waterlogged=true]
conquest:travertine_corinthian_capital_vertical_slab[e=true,facing=west,layer=2,s=false,w=true,waterlogged=false]
conquest:travertine_corinthian_capital_vertical_slab[e=true,facing=west,layer=2,s=false,w=false,waterlogged=true]
conquest:travertine_corinthian_capital_vertical_slab[e=true,facing=west,layer=2,s=false,w=false,waterlogged=false]
conquest:travertine_corinthian_capital_vertical_slab[e=true,facing=west,layer=3,s=true,w=true,waterlogged=true]
conquest:travertine_corinthian_capital_vertical_slab[e=true,facing=west,layer=3,s=true,w=true,waterlogged=false]
conquest:travertine_corinthian_capital_vertical_slab[e=true,facing=west,layer=3,s=true,w=false,waterlogged=true]
conquest:travertine_corinthian_capital_vertical_slab[e=true,facing=west,layer=3,s=true,w=false,waterlogged=false]
conquest:travertine_corinthian_capital_vertical_slab[e=true,facing=west,layer=3,s=false,w=true,waterlogged=true]
conquest:travertine_corinthian_capital_vertical_slab[e=true,facing=west,layer=3,s=false,w=true,waterlogged=false]
conquest:travertine_corinthian_capital_vertical_slab[e=true,facing=west,layer=3,s=false,w=false,waterlogged=true]
conquest:travertine_corinthian_capital_vertical_slab[e=true,facing=west,layer=3,s=false,w=false,waterlogged=false]
conquest:travertine_corinthian_capital_vertical_slab[e=true,facing=east,layer=1,s=true,w=true,waterlogged=true]
conquest:travertine_corinthian_capital_vertical_slab[e=true,facing=east,layer=1,s=true,w=true,waterlogged=false]
conquest:travertine_corinthian_capital_vertical_slab[e=true,facing=east,layer=1,s=true,w=false,waterlogged=true]
conquest:travertine_corinthian_capital_vertical_slab[e=true,facing=east,layer=1,s=true,w=false,waterlogged=false]
conquest:travertine_corinthian_capital_vertical_slab[e=true,facing=east,layer=1,s=false,w=true,waterlogged=true]
conquest:travertine_corinthian_capital_vertical_slab[e=true,facing=east,layer=1,s=false,w=true,waterlogged=false]
conquest:travertine_corinthian_capital_vertical_slab[e=true,facing=east,layer=1,s=false,w=false,waterlogged=true]
conquest:travertine_corinthian_capital_vertical_slab[e=true,facing=east,layer=1,s=false,w=false,waterlogged=false]
conquest:travertine_corinthian_capital_vertical_slab[e=true,facing=east,layer=2,s=true,w=true,waterlogged=true]
conquest:travertine_corinthian_capital_vertical_slab[e=true,facing=east,layer=2,s=true,w=true,waterlogged=false]
conquest:travertine_corinthian_capital_vertical_slab[e=true,facing=east,layer=2,s=true,w=false,waterlogged=true]
conquest:travertine_corinthian_capital_vertical_slab[e=true,facing=east,layer=2,s=true,w=false,waterlogged=false]
conquest:travertine_corinthian_capital_vertical_slab[e=true,facing=east,layer=2,s=false,w=true,waterlogged=true]
conquest:travertine_corinthian_capital_vertical_slab[e=true,facing=east,layer=2,s=false,w=true,waterlogged=false]
conquest:travertine_corinthian_capital_vertical_slab[e=true,facing=east,layer=2,s=false,w=false,waterlogged=true]
conquest:travertine_corinthian_capital_vertical_slab[e=true,facing=east,layer=2,s=false,w=false,waterlogged=false]
conquest:travertine_corinthian_capital_vertical_slab[e=true,facing=east,layer=3,s=true,w=true,waterlogged=true]
conquest:travertine_corinthian_capital_vertical_slab[e=true,facing=east,layer=3,s=true,w=true,waterlogged=false]
conquest:travertine_corinthian_capital_vertical_slab[e=true,facing=east,layer=3,s=true,w=false,waterlogged=true]
conquest:travertine_corinthian_capital_vertical_slab[e=true,facing=east,layer=3,s=true,w=false,waterlogged=false]
conquest:travertine_corinthian_capital_vertical_slab[e=true,facing=east,layer=3,s=false,w=true,waterlogged=true]
conquest:travertine_corinthian_capital_vertical_slab[e=true,facing=east,layer=3,s=false,w=true,waterlogged=false]
conquest:travertine_corinthian_capital_vertical_slab[e=true,facing=east,layer=3,s=false,w=false,waterlogged=true]
conquest:travertine_corinthian_capital_vertical_slab[e=true,facing=east,layer=3,s=false,w=false,waterlogged=false]
conquest:travertine_corinthian_capital_vertical_slab[e=false,facing=north,layer=1,s=true,w=true,waterlogged=true]
conquest:travertine_corinthian_capital_vertical_slab[e=false,facing=north,layer=1,s=true,w=true,waterlogged=false]
conquest:travertine_corinthian_capital_vertical_slab[e=false,facing=north,layer=1,s=true,w=false,waterlogged=true]
conquest:travertine_corinthian_capital_vertical_slab[e=false,facing=north,layer=1,s=true,w=false,waterlogged=false]
conquest:travertine_corinthian_capital_vertical_slab[e=false,facing=north,layer=1,s=false,w=true,waterlogged=true]
conquest:travertine_corinthian_capital_vertical_slab[e=false,facing=north,layer=1,s=false,w=true,waterlogged=false]
conquest:travertine_corinthian_capital_vertical_slab[e=false,facing=north,layer=1,s=false,w=false,waterlogged=true]
conquest:travertine_corinthian_capital_vertical_slab[e=false,facing=north,layer=1,s=false,w=false,waterlogged=false]
conquest:travertine_corinthian_capital_vertical_slab[e=false,facing=north,layer=2,s=true,w=true,waterlogged=true]
conquest:travertine_corinthian_capital_vertical_slab[e=false,facing=north,layer=2,s=true,w=true,waterlogged=false]
conquest:travertine_corinthian_capital_vertical_slab[e=false,facing=north,layer=2,s=true,w=false,waterlogged=true]
conquest:travertine_corinthian_capital_vertical_slab[e=false,facing=north,layer=2,s=true,w=false,waterlogged=false]
conquest:travertine_corinthian_capital_vertical_slab[e=false,facing=north,layer=2,s=false,w=true,waterlogged=true]
conquest:travertine_corinthian_capital_vertical_slab[e=false,facing=north,layer=2,s=false,w=true,waterlogged=false]
conquest:travertine_corinthian_capital_vertical_slab[e=false,facing=north,layer=2,s=false,w=false,waterlogged=true]
conquest:travertine_corinthian_capital_vertical_slab[e=false,facing=north,layer=2,s=false,w=false,waterlogged=false]
conquest:travertine_corinthian_capital_vertical_slab[e=false,facing=north,layer=3,s=true,w=true,waterlogged=true]
conquest:travertine_corinthian_capital_vertical_slab[e=false,facing=north,layer=3,s=true,w=true,waterlogged=false]
conquest:travertine_corinthian_capital_vertical_slab[e=false,facing=north,layer=3,s=true,w=false,waterlogged=true]
conquest:travertine_corinthian_capital_vertical_slab[e=false,facing=north,layer=3,s=true,w=false,waterlogged=false]
conquest:travertine_corinthian_capital_vertical_slab[e=false,facing=north,layer=3,s=false,w=true,waterlogged=true]
conquest:travertine_corinthian_capital_vertical_slab[e=false,facing=north,layer=3,s=false,w=true,waterlogged=false]
conquest:travertine_corinthian_capital_vertical_slab[e=false,facing=north,layer=3,s=false,w=false,waterlogged=true]
conquest:travertine_corinthian_capital_vertical_slab[e=false,facing=north,layer=3,s=false,w=false,waterlogged=false]
conquest:travertine_corinthian_capital_vertical_slab[e=false,facing=south,layer=1,s=true,w=true,waterlogged=true]
conquest:travertine_corinthian_capital_vertical_slab[e=false,facing=south,layer=1,s=true,w=true,waterlogged=false]
conquest:travertine_corinthian_capital_vertical_slab[e=false,facing=south,layer=1,s=true,w=false,waterlogged=true]
conquest:travertine_corinthian_capital_vertical_slab[e=false,facing=south,layer=1,s=true,w=false,waterlogged=false]
conquest:travertine_corinthian_capital_vertical_slab[e=false,facing=south,layer=1,s=false,w=true,waterlogged=true]
conquest:travertine_corinthian_capital_vertical_slab[e=false,facing=south,layer=1,s=false,w=true,waterlogged=false]
conquest:travertine_corinthian_capital_vertical_slab[e=false,facing=south,layer=1,s=false,w=false,waterlogged=true]
conquest:travertine_corinthian_capital_vertical_slab[e=false,facing=south,layer=1,s=false,w=false,waterlogged=false]
conquest:travertine_corinthian_capital_vertical_slab[e=false,facing=south,layer=2,s=true,w=true,waterlogged=true]
conquest:travertine_corinthian_capital_vertical_slab[e=false,facing=south,layer=2,s=true,w=true,waterlogged=false]
conquest:travertine_corinthian_capital_vertical_slab[e=false,facing=south,layer=2,s=true,w=false,waterlogged=true]
conquest:travertine_corinthian_capital_vertical_slab[e=false,facing=south,layer=2,s=true,w=false,waterlogged=false]
conquest:travertine_corinthian_capital_vertical_slab[e=false,facing=south,layer=2,s=false,w=true,waterlogged=true]
conquest:travertine_corinthian_capital_vertical_slab[e=false,facing=south,layer=2,s=false,w=true,waterlogged=false]
conquest:travertine_corinthian_capital_vertical_slab[e=false,facing=south,layer=2,s=false,w=false,waterlogged=true]
conquest:travertine_corinthian_capital_vertical_slab[e=false,facing=south,layer=2,s=false,w=false,waterlogged=false]
conquest:travertine_corinthian_capital_vertical_slab[e=false,facing=south,layer=3,s=true,w=true,waterlogged=true]
conquest:travertine_corinthian_capital_vertical_slab[e=false,facing=south,layer=3,s=true,w=true,waterlogged=false]
conquest:travertine_corinthian_capital_vertical_slab[e=false,facing=south,layer=3,s=true,w=false,waterlogged=true]
conquest:travertine_corinthian_capital_vertical_slab[e=false,facing=south,layer=3,s=true,w=false,waterlogged=false]
conquest:travertine_corinthian_capital_vertical_slab[e=false,facing=south,layer=3,s=false,w=true,waterlogged=true]
conquest:travertine_corinthian_capital_vertical_slab[e=false,facing=south,layer=3,s=false,w=true,waterlogged=false]
conquest:travertine_corinthian_capital_vertical_slab[e=false,facing=south,layer=3,s=false,w=false,waterlogged=true]
conquest:travertine_corinthian_capital_vertical_slab[e=false,facing=south,layer=3,s=false,w=false,waterlogged=false]
conquest:travertine_corinthian_capital_vertical_slab[e=false,facing=west,layer=1,s=true,w=true,waterlogged=true]
conquest:travertine_corinthian_capital_vertical_slab[e=false,facing=west,layer=1,s=true,w=true,waterlogged=false]
conquest:travertine_corinthian_capital_vertical_slab[e=false,facing=west,layer=1,s=true,w=false,waterlogged=true]
conquest:travertine_corinthian_capital_vertical_slab[e=false,facing=west,layer=1,s=true,w=false,waterlogged=false]
conquest:travertine_corinthian_capital_vertical_slab[e=false,facing=west,layer=1,s=false,w=true,waterlogged=true]
conquest:travertine_corinthian_capital_vertical_slab[e=false,facing=west,layer=1,s=false,w=true,waterlogged=false]
conquest:travertine_corinthian_capital_vertical_slab[e=false,facing=west,layer=1,s=false,w=false,waterlogged=true]
conquest:travertine_corinthian_capital_vertical_slab[e=false,facing=west,layer=1,s=false,w=false,waterlogged=false]
conquest:travertine_corinthian_capital_vertical_slab[e=false,facing=west,layer=2,s=true,w=true,waterlogged=true]
conquest:travertine_corinthian_capital_vertical_slab[e=false,facing=west,layer=2,s=true,w=true,waterlogged=false]
conquest:travertine_corinthian_capital_vertical_slab[e=false,facing=west,layer=2,s=true,w=false,waterlogged=true]
conquest:travertine_corinthian_capital_vertical_slab[e=false,facing=west,layer=2,s=true,w=false,waterlogged=false]
conquest:travertine_corinthian_capital_vertical_slab[e=false,facing=west,layer=2,s=false,w=true,waterlogged=true]
conquest:travertine_corinthian_capital_vertical_slab[e=false,facing=west,layer=2,s=false,w=true,waterlogged=false]
conquest:travertine_corinthian_capital_vertical_slab[e=false,facing=west,layer=2,s=false,w=false,waterlogged=true]
conquest:travertine_corinthian_capital_vertical_slab[e=false,facing=west,layer=2,s=false,w=false,waterlogged=false]
conquest:travertine_corinthian_capital_vertical_slab[e=false,facing=west,layer=3,s=true,w=true,waterlogged=true]
conquest:travertine_corinthian_capital_vertical_slab[e=false,facing=west,layer=3,s=true,w=true,waterlogged=false]
conquest:travertine_corinthian_capital_vertical_slab[e=false,facing=west,layer=3,s=true,w=false,waterlogged=true]
conquest:travertine_corinthian_capital_vertical_slab[e=false,facing=west,layer=3,s=true,w=false,waterlogged=false]
conquest:travertine_corinthian_capital_vertical_slab[e=false,facing=west,layer=3,s=false,w=true,waterlogged=true]
conquest:travertine_corinthian_capital_vertical_slab[e=false,facing=west,layer=3,s=false,w=true,waterlogged=false]
conquest:travertine_corinthian_capital_vertical_slab[e=false,facing=west,layer=3,s=false,w=false,waterlogged=true]
conquest:travertine_corinthian_capital_vertical_slab[e=false,facing=west,layer=3,s=false,w=false,waterlogged=false]
conquest:travertine_corinthian_capital_vertical_slab[e=false,facing=east,layer=1,s=true,w=true,waterlogged=true]
conquest:travertine_corinthian_capital_vertical_slab[e=false,facing=east,layer=1,s=true,w=true,waterlogged=false]
conquest:travertine_corinthian_capital_vertical_slab[e=false,facing=east,layer=1,s=true,w=false,waterlogged=true]
conquest:travertine_corinthian_capital_vertical_slab[e=false,facing=east,layer=1,s=true,w=false,waterlogged=false]
conquest:travertine_corinthian_capital_vertical_slab[e=false,facing=east,layer=1,s=false,w=true,waterlogged=true]
conquest:travertine_corinthian_capital_vertical_slab[e=false,facing=east,layer=1,s=false,w=true,waterlogged=false]
conquest:travertine_corinthian_capital_vertical_slab[e=false,facing=east,layer=1,s=false,w=false,waterlogged=true]
conquest:travertine_corinthian_capital_vertical_slab[e=false,facing=east,layer=1,s=false,w=false,waterlogged=false]
conquest:travertine_corinthian_capital_vertical_slab[e=false,facing=east,layer=2,s=true,w=true,waterlogged=true]
conquest:travertine_corinthian_capital_vertical_slab[e=false,facing=east,layer=2,s=true,w=true,waterlogged=false]
conquest:travertine_corinthian_capital_vertical_slab[e=false,facing=east,layer=2,s=true,w=false,waterlogged=true]
conquest:travertine_corinthian_capital_vertical_slab[e=false,facing=east,layer=2,s=true,w=false,waterlogged=false]
conquest:travertine_corinthian_capital_vertical_slab[e=false,facing=east,layer=2,s=false,w=true,waterlogged=true]
conquest:travertine_corinthian_capital_vertical_slab[e=false,facing=east,layer=2,s=false,w=true,waterlogged=false]
conquest:travertine_corinthian_capital_vertical_slab[e=false,facing=east,layer=2,s=false,w=false,waterlogged=true]
conquest:travertine_corinthian_capital_vertical_slab[e=false,facing=east,layer=2,s=false,w=false,waterlogged=false]
conquest:travertine_corinthian_capital_vertical_slab[e=false,facing=east,layer=3,s=true,w=true,waterlogged=true]
conquest:travertine_corinthian_capital_vertical_slab[e=false,facing=east,layer=3,s=true,w=true,waterlogged=false]
conquest:travertine_corinthian_capital_vertical_slab[e=false,facing=east,layer=3,s=true,w=false,waterlogged=true]
conquest:travertine_corinthian_capital_vertical_slab[e=false,facing=east,layer=3,s=true,w=false,waterlogged=false]
conquest:travertine_corinthian_capital_vertical_slab[e=false,facing=east,layer=3,s=false,w=true,waterlogged=true]
conquest:travertine_corinthian_capital_vertical_slab[e=false,facing=east,layer=3,s=false,w=true,waterlogged=false]
conquest:travertine_corinthian_capital_vertical_slab[e=false,facing=east,layer=3,s=false,w=false,waterlogged=true]
conquest:travertine_corinthian_capital_vertical_slab[e=false,facing=east,layer=3,s=false,w=false,waterlogged=false]
conquest:travertine_corinthian_capital_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:travertine_corinthian_capital_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:travertine_corinthian_capital_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:travertine_corinthian_capital_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:travertine_corinthian_capital_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:travertine_corinthian_capital_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:travertine_corinthian_capital_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:travertine_corinthian_capital_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:travertine_corinthian_capital_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:travertine_corinthian_capital_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:travertine_corinthian_capital_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:travertine_corinthian_capital_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:travertine_corinthian_capital_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:travertine_corinthian_capital_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:travertine_corinthian_capital_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:travertine_corinthian_capital_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:travertine_corinthian_capital_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:travertine_corinthian_capital_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:travertine_corinthian_capital_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:travertine_corinthian_capital_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:travertine_corinthian_capital_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:travertine_corinthian_capital_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:travertine_corinthian_capital_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:travertine_corinthian_capital_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:travertine_corinthian_capital_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:travertine_corinthian_capital_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:travertine_corinthian_capital_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:travertine_corinthian_capital_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:travertine_corinthian_capital_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:travertine_corinthian_capital_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:travertine_corinthian_capital_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:travertine_corinthian_capital_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:travertine_corinthian_capital_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:travertine_corinthian_capital_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:travertine_corinthian_capital_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:travertine_corinthian_capital_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:travertine_corinthian_capital_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:travertine_corinthian_capital_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:travertine_corinthian_capital_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:travertine_corinthian_capital_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:travertine_corinthian_capital_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:travertine_corinthian_capital_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:travertine_corinthian_capital_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:travertine_corinthian_capital_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:travertine_corinthian_capital_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:travertine_corinthian_capital_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:travertine_corinthian_capital_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:travertine_corinthian_capital_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:travertine_corinthian_capital_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:travertine_corinthian_capital_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:travertine_corinthian_capital_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:travertine_corinthian_capital_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:travertine_corinthian_capital_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:travertine_corinthian_capital_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:travertine_corinthian_capital_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:travertine_corinthian_capital_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:travertine_corinthian_capital_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:travertine_corinthian_capital_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:travertine_corinthian_capital_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:travertine_corinthian_capital_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:travertine_corinthian_capital_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:travertine_corinthian_capital_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:travertine_corinthian_capital_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:travertine_corinthian_capital_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:travertine_cornice[east=true,north=true,south=true,west=true]
conquest:travertine_cornice[east=true,north=true,south=true,west=false]
conquest:travertine_cornice[east=true,north=true,south=false,west=true]
conquest:travertine_cornice[east=true,north=true,south=false,west=false]
conquest:travertine_cornice[east=true,north=false,south=true,west=true]
conquest:travertine_cornice[east=true,north=false,south=true,west=false]
conquest:travertine_cornice[east=true,north=false,south=false,west=true]
conquest:travertine_cornice[east=true,north=false,south=false,west=false]
conquest:travertine_cornice[east=false,north=true,south=true,west=true]
conquest:travertine_cornice[east=false,north=true,south=true,west=false]
conquest:travertine_cornice[east=false,north=true,south=false,west=true]
conquest:travertine_cornice[east=false,north=true,south=false,west=false]
conquest:travertine_cornice[east=false,north=false,south=true,west=true]
conquest:travertine_cornice[east=false,north=false,south=true,west=false]
conquest:travertine_cornice[east=false,north=false,south=false,west=true]
conquest:travertine_cornice[east=false,north=false,south=false,west=false]
conquest:travertine_cornice_balustrade[axis=x,waterlogged=true]
conquest:travertine_cornice_balustrade[axis=x,waterlogged=false]
conquest:travertine_cornice_balustrade[axis=y,waterlogged=true]
conquest:travertine_cornice_balustrade[axis=y,waterlogged=false]
conquest:travertine_cornice_balustrade[axis=z,waterlogged=true]
conquest:travertine_cornice_balustrade[axis=z,waterlogged=false]
conquest:travertine_cornice_capital[waterlogged=true]
conquest:travertine_cornice_capital[waterlogged=false]
conquest:travertine_cornice_model[facing=north]
conquest:travertine_cornice_model[facing=south]
conquest:travertine_cornice_model[facing=west]
conquest:travertine_cornice_model[facing=east]
conquest:travertine_cornice_model_corner[facing=north]
conquest:travertine_cornice_model_corner[facing=south]
conquest:travertine_cornice_model_corner[facing=west]
conquest:travertine_cornice_model_corner[facing=east]
conquest:travertine_cornice_model_quarter[facing=north]
conquest:travertine_cornice_model_quarter[facing=south]
conquest:travertine_cornice_model_quarter[facing=west]
conquest:travertine_cornice_model_quarter[facing=east]
conquest:travertine_cornice_pillar[layer=1,waterlogged=true]
conquest:travertine_cornice_pillar[layer=1,waterlogged=false]
conquest:travertine_cornice_pillar[layer=2,waterlogged=true]
conquest:travertine_cornice_pillar[layer=2,waterlogged=false]
conquest:travertine_cornice_pillar[layer=3,waterlogged=true]
conquest:travertine_cornice_pillar[layer=3,waterlogged=false]
conquest:travertine_cornice_vertical_corner[facing=north,layer=1,waterlogged=true]
conquest:travertine_cornice_vertical_corner[facing=north,layer=1,waterlogged=false]
conquest:travertine_cornice_vertical_corner[facing=north,layer=2,waterlogged=true]
conquest:travertine_cornice_vertical_corner[facing=north,layer=2,waterlogged=false]
conquest:travertine_cornice_vertical_corner[facing=north,layer=3,waterlogged=true]
conquest:travertine_cornice_vertical_corner[facing=north,layer=3,waterlogged=false]
conquest:travertine_cornice_vertical_corner[facing=south,layer=1,waterlogged=true]
conquest:travertine_cornice_vertical_corner[facing=south,layer=1,waterlogged=false]
conquest:travertine_cornice_vertical_corner[facing=south,layer=2,waterlogged=true]
conquest:travertine_cornice_vertical_corner[facing=south,layer=2,waterlogged=false]
conquest:travertine_cornice_vertical_corner[facing=south,layer=3,waterlogged=true]
conquest:travertine_cornice_vertical_corner[facing=south,layer=3,waterlogged=false]
conquest:travertine_cornice_vertical_corner[facing=west,layer=1,waterlogged=true]
conquest:travertine_cornice_vertical_corner[facing=west,layer=1,waterlogged=false]
conquest:travertine_cornice_vertical_corner[facing=west,layer=2,waterlogged=true]
conquest:travertine_cornice_vertical_corner[facing=west,layer=2,waterlogged=false]
conquest:travertine_cornice_vertical_corner[facing=west,layer=3,waterlogged=true]
conquest:travertine_cornice_vertical_corner[facing=west,layer=3,waterlogged=false]
conquest:travertine_cornice_vertical_corner[facing=east,layer=1,waterlogged=true]
conquest:travertine_cornice_vertical_corner[facing=east,layer=1,waterlogged=false]
conquest:travertine_cornice_vertical_corner[facing=east,layer=2,waterlogged=true]
conquest:travertine_cornice_vertical_corner[facing=east,layer=2,waterlogged=false]
conquest:travertine_cornice_vertical_corner[facing=east,layer=3,waterlogged=true]
conquest:travertine_cornice_vertical_corner[facing=east,layer=3,waterlogged=false]
conquest:travertine_cornice_vertical_quarter[e=true,facing=north,layer=1,s=true,waterlogged=true]
conquest:travertine_cornice_vertical_quarter[e=true,facing=north,layer=1,s=true,waterlogged=false]
conquest:travertine_cornice_vertical_quarter[e=true,facing=north,layer=1,s=false,waterlogged=true]
conquest:travertine_cornice_vertical_quarter[e=true,facing=north,layer=1,s=false,waterlogged=false]
conquest:travertine_cornice_vertical_quarter[e=true,facing=north,layer=2,s=true,waterlogged=true]
conquest:travertine_cornice_vertical_quarter[e=true,facing=north,layer=2,s=true,waterlogged=false]
conquest:travertine_cornice_vertical_quarter[e=true,facing=north,layer=2,s=false,waterlogged=true]
conquest:travertine_cornice_vertical_quarter[e=true,facing=north,layer=2,s=false,waterlogged=false]
conquest:travertine_cornice_vertical_quarter[e=true,facing=north,layer=3,s=true,waterlogged=true]
conquest:travertine_cornice_vertical_quarter[e=true,facing=north,layer=3,s=true,waterlogged=false]
conquest:travertine_cornice_vertical_quarter[e=true,facing=north,layer=3,s=false,waterlogged=true]
conquest:travertine_cornice_vertical_quarter[e=true,facing=north,layer=3,s=false,waterlogged=false]
conquest:travertine_cornice_vertical_quarter[e=true,facing=south,layer=1,s=true,waterlogged=true]
conquest:travertine_cornice_vertical_quarter[e=true,facing=south,layer=1,s=true,waterlogged=false]
conquest:travertine_cornice_vertical_quarter[e=true,facing=south,layer=1,s=false,waterlogged=true]
conquest:travertine_cornice_vertical_quarter[e=true,facing=south,layer=1,s=false,waterlogged=false]
conquest:travertine_cornice_vertical_quarter[e=true,facing=south,layer=2,s=true,waterlogged=true]
conquest:travertine_cornice_vertical_quarter[e=true,facing=south,layer=2,s=true,waterlogged=false]
conquest:travertine_cornice_vertical_quarter[e=true,facing=south,layer=2,s=false,waterlogged=true]
conquest:travertine_cornice_vertical_quarter[e=true,facing=south,layer=2,s=false,waterlogged=false]
conquest:travertine_cornice_vertical_quarter[e=true,facing=south,layer=3,s=true,waterlogged=true]
conquest:travertine_cornice_vertical_quarter[e=true,facing=south,layer=3,s=true,waterlogged=false]
conquest:travertine_cornice_vertical_quarter[e=true,facing=south,layer=3,s=false,waterlogged=true]
conquest:travertine_cornice_vertical_quarter[e=true,facing=south,layer=3,s=false,waterlogged=false]
conquest:travertine_cornice_vertical_quarter[e=true,facing=west,layer=1,s=true,waterlogged=true]
conquest:travertine_cornice_vertical_quarter[e=true,facing=west,layer=1,s=true,waterlogged=false]
conquest:travertine_cornice_vertical_quarter[e=true,facing=west,layer=1,s=false,waterlogged=true]
conquest:travertine_cornice_vertical_quarter[e=true,facing=west,layer=1,s=false,waterlogged=false]
conquest:travertine_cornice_vertical_quarter[e=true,facing=west,layer=2,s=true,waterlogged=true]
conquest:travertine_cornice_vertical_quarter[e=true,facing=west,layer=2,s=true,waterlogged=false]
conquest:travertine_cornice_vertical_quarter[e=true,facing=west,layer=2,s=false,waterlogged=true]
conquest:travertine_cornice_vertical_quarter[e=true,facing=west,layer=2,s=false,waterlogged=false]
conquest:travertine_cornice_vertical_quarter[e=true,facing=west,layer=3,s=true,waterlogged=true]
conquest:travertine_cornice_vertical_quarter[e=true,facing=west,layer=3,s=true,waterlogged=false]
conquest:travertine_cornice_vertical_quarter[e=true,facing=west,layer=3,s=false,waterlogged=true]
conquest:travertine_cornice_vertical_quarter[e=true,facing=west,layer=3,s=false,waterlogged=false]
conquest:travertine_cornice_vertical_quarter[e=true,facing=east,layer=1,s=true,waterlogged=true]
conquest:travertine_cornice_vertical_quarter[e=true,facing=east,layer=1,s=true,waterlogged=false]
conquest:travertine_cornice_vertical_quarter[e=true,facing=east,layer=1,s=false,waterlogged=true]
conquest:travertine_cornice_vertical_quarter[e=true,facing=east,layer=1,s=false,waterlogged=false]
conquest:travertine_cornice_vertical_quarter[e=true,facing=east,layer=2,s=true,waterlogged=true]
conquest:travertine_cornice_vertical_quarter[e=true,facing=east,layer=2,s=true,waterlogged=false]
conquest:travertine_cornice_vertical_quarter[e=true,facing=east,layer=2,s=false,waterlogged=true]
conquest:travertine_cornice_vertical_quarter[e=true,facing=east,layer=2,s=false,waterlogged=false]
conquest:travertine_cornice_vertical_quarter[e=true,facing=east,layer=3,s=true,waterlogged=true]
conquest:travertine_cornice_vertical_quarter[e=true,facing=east,layer=3,s=true,waterlogged=false]
conquest:travertine_cornice_vertical_quarter[e=true,facing=east,layer=3,s=false,waterlogged=true]
conquest:travertine_cornice_vertical_quarter[e=true,facing=east,layer=3,s=false,waterlogged=false]
conquest:travertine_cornice_vertical_quarter[e=false,facing=north,layer=1,s=true,waterlogged=true]
conquest:travertine_cornice_vertical_quarter[e=false,facing=north,layer=1,s=true,waterlogged=false]
conquest:travertine_cornice_vertical_quarter[e=false,facing=north,layer=1,s=false,waterlogged=true]
conquest:travertine_cornice_vertical_quarter[e=false,facing=north,layer=1,s=false,waterlogged=false]
conquest:travertine_cornice_vertical_quarter[e=false,facing=north,layer=2,s=true,waterlogged=true]
conquest:travertine_cornice_vertical_quarter[e=false,facing=north,layer=2,s=true,waterlogged=false]
conquest:travertine_cornice_vertical_quarter[e=false,facing=north,layer=2,s=false,waterlogged=true]
conquest:travertine_cornice_vertical_quarter[e=false,facing=north,layer=2,s=false,waterlogged=false]
conquest:travertine_cornice_vertical_quarter[e=false,facing=north,layer=3,s=true,waterlogged=true]
conquest:travertine_cornice_vertical_quarter[e=false,facing=north,layer=3,s=true,waterlogged=false]
conquest:travertine_cornice_vertical_quarter[e=false,facing=north,layer=3,s=false,waterlogged=true]
conquest:travertine_cornice_vertical_quarter[e=false,facing=north,layer=3,s=false,waterlogged=false]
conquest:travertine_cornice_vertical_quarter[e=false,facing=south,layer=1,s=true,waterlogged=true]
conquest:travertine_cornice_vertical_quarter[e=false,facing=south,layer=1,s=true,waterlogged=false]
conquest:travertine_cornice_vertical_quarter[e=false,facing=south,layer=1,s=false,waterlogged=true]
conquest:travertine_cornice_vertical_quarter[e=false,facing=south,layer=1,s=false,waterlogged=false]
conquest:travertine_cornice_vertical_quarter[e=false,facing=south,layer=2,s=true,waterlogged=true]
conquest:travertine_cornice_vertical_quarter[e=false,facing=south,layer=2,s=true,waterlogged=false]
conquest:travertine_cornice_vertical_quarter[e=false,facing=south,layer=2,s=false,waterlogged=true]
conquest:travertine_cornice_vertical_quarter[e=false,facing=south,layer=2,s=false,waterlogged=false]
conquest:travertine_cornice_vertical_quarter[e=false,facing=south,layer=3,s=true,waterlogged=true]
conquest:travertine_cornice_vertical_quarter[e=false,facing=south,layer=3,s=true,waterlogged=false]
conquest:travertine_cornice_vertical_quarter[e=false,facing=south,layer=3,s=false,waterlogged=true]
conquest:travertine_cornice_vertical_quarter[e=false,facing=south,layer=3,s=false,waterlogged=false]
conquest:travertine_cornice_vertical_quarter[e=false,facing=west,layer=1,s=true,waterlogged=true]
conquest:travertine_cornice_vertical_quarter[e=false,facing=west,layer=1,s=true,waterlogged=false]
conquest:travertine_cornice_vertical_quarter[e=false,facing=west,layer=1,s=false,waterlogged=true]
conquest:travertine_cornice_vertical_quarter[e=false,facing=west,layer=1,s=false,waterlogged=false]
conquest:travertine_cornice_vertical_quarter[e=false,facing=west,layer=2,s=true,waterlogged=true]
conquest:travertine_cornice_vertical_quarter[e=false,facing=west,layer=2,s=true,waterlogged=false]
conquest:travertine_cornice_vertical_quarter[e=false,facing=west,layer=2,s=false,waterlogged=true]
conquest:travertine_cornice_vertical_quarter[e=false,facing=west,layer=2,s=false,waterlogged=false]
conquest:travertine_cornice_vertical_quarter[e=false,facing=west,layer=3,s=true,waterlogged=true]
conquest:travertine_cornice_vertical_quarter[e=false,facing=west,layer=3,s=true,waterlogged=false]
conquest:travertine_cornice_vertical_quarter[e=false,facing=west,layer=3,s=false,waterlogged=true]
conquest:travertine_cornice_vertical_quarter[e=false,facing=west,layer=3,s=false,waterlogged=false]
conquest:travertine_cornice_vertical_quarter[e=false,facing=east,layer=1,s=true,waterlogged=true]
conquest:travertine_cornice_vertical_quarter[e=false,facing=east,layer=1,s=true,waterlogged=false]
conquest:travertine_cornice_vertical_quarter[e=false,facing=east,layer=1,s=false,waterlogged=true]
conquest:travertine_cornice_vertical_quarter[e=false,facing=east,layer=1,s=false,waterlogged=false]
conquest:travertine_cornice_vertical_quarter[e=false,facing=east,layer=2,s=true,waterlogged=true]
conquest:travertine_cornice_vertical_quarter[e=false,facing=east,layer=2,s=true,waterlogged=false]
conquest:travertine_cornice_vertical_quarter[e=false,facing=east,layer=2,s=false,waterlogged=true]
conquest:travertine_cornice_vertical_quarter[e=false,facing=east,layer=2,s=false,waterlogged=false]
conquest:travertine_cornice_vertical_quarter[e=false,facing=east,layer=3,s=true,waterlogged=true]
conquest:travertine_cornice_vertical_quarter[e=false,facing=east,layer=3,s=true,waterlogged=false]
conquest:travertine_cornice_vertical_quarter[e=false,facing=east,layer=3,s=false,waterlogged=true]
conquest:travertine_cornice_vertical_quarter[e=false,facing=east,layer=3,s=false,waterlogged=false]
conquest:travertine_cornice_vertical_slab[e=true,facing=north,layer=1,s=true,w=true,waterlogged=true]
conquest:travertine_cornice_vertical_slab[e=true,facing=north,layer=1,s=true,w=true,waterlogged=false]
conquest:travertine_cornice_vertical_slab[e=true,facing=north,layer=1,s=true,w=false,waterlogged=true]
conquest:travertine_cornice_vertical_slab[e=true,facing=north,layer=1,s=true,w=false,waterlogged=false]
conquest:travertine_cornice_vertical_slab[e=true,facing=north,layer=1,s=false,w=true,waterlogged=true]
conquest:travertine_cornice_vertical_slab[e=true,facing=north,layer=1,s=false,w=true,waterlogged=false]
conquest:travertine_cornice_vertical_slab[e=true,facing=north,layer=1,s=false,w=false,waterlogged=true]
conquest:travertine_cornice_vertical_slab[e=true,facing=north,layer=1,s=false,w=false,waterlogged=false]
conquest:travertine_cornice_vertical_slab[e=true,facing=north,layer=2,s=true,w=true,waterlogged=true]
conquest:travertine_cornice_vertical_slab[e=true,facing=north,layer=2,s=true,w=true,waterlogged=false]
conquest:travertine_cornice_vertical_slab[e=true,facing=north,layer=2,s=true,w=false,waterlogged=true]
conquest:travertine_cornice_vertical_slab[e=true,facing=north,layer=2,s=true,w=false,waterlogged=false]
conquest:travertine_cornice_vertical_slab[e=true,facing=north,layer=2,s=false,w=true,waterlogged=true]
conquest:travertine_cornice_vertical_slab[e=true,facing=north,layer=2,s=false,w=true,waterlogged=false]
conquest:travertine_cornice_vertical_slab[e=true,facing=north,layer=2,s=false,w=false,waterlogged=true]
conquest:travertine_cornice_vertical_slab[e=true,facing=north,layer=2,s=false,w=false,waterlogged=false]
conquest:travertine_cornice_vertical_slab[e=true,facing=north,layer=3,s=true,w=true,waterlogged=true]
conquest:travertine_cornice_vertical_slab[e=true,facing=north,layer=3,s=true,w=true,waterlogged=false]
conquest:travertine_cornice_vertical_slab[e=true,facing=north,layer=3,s=true,w=false,waterlogged=true]
conquest:travertine_cornice_vertical_slab[e=true,facing=north,layer=3,s=true,w=false,waterlogged=false]
conquest:travertine_cornice_vertical_slab[e=true,facing=north,layer=3,s=false,w=true,waterlogged=true]
conquest:travertine_cornice_vertical_slab[e=true,facing=north,layer=3,s=false,w=true,waterlogged=false]
conquest:travertine_cornice_vertical_slab[e=true,facing=north,layer=3,s=false,w=false,waterlogged=true]
conquest:travertine_cornice_vertical_slab[e=true,facing=north,layer=3,s=false,w=false,waterlogged=false]
conquest:travertine_cornice_vertical_slab[e=true,facing=south,layer=1,s=true,w=true,waterlogged=true]
conquest:travertine_cornice_vertical_slab[e=true,facing=south,layer=1,s=true,w=true,waterlogged=false]
conquest:travertine_cornice_vertical_slab[e=true,facing=south,layer=1,s=true,w=false,waterlogged=true]
conquest:travertine_cornice_vertical_slab[e=true,facing=south,layer=1,s=true,w=false,waterlogged=false]
conquest:travertine_cornice_vertical_slab[e=true,facing=south,layer=1,s=false,w=true,waterlogged=true]
conquest:travertine_cornice_vertical_slab[e=true,facing=south,layer=1,s=false,w=true,waterlogged=false]
conquest:travertine_cornice_vertical_slab[e=true,facing=south,layer=1,s=false,w=false,waterlogged=true]
conquest:travertine_cornice_vertical_slab[e=true,facing=south,layer=1,s=false,w=false,waterlogged=false]
conquest:travertine_cornice_vertical_slab[e=true,facing=south,layer=2,s=true,w=true,waterlogged=true]
conquest:travertine_cornice_vertical_slab[e=true,facing=south,layer=2,s=true,w=true,waterlogged=false]
conquest:travertine_cornice_vertical_slab[e=true,facing=south,layer=2,s=true,w=false,waterlogged=true]
conquest:travertine_cornice_vertical_slab[e=true,facing=south,layer=2,s=true,w=false,waterlogged=false]
conquest:travertine_cornice_vertical_slab[e=true,facing=south,layer=2,s=false,w=true,waterlogged=true]
conquest:travertine_cornice_vertical_slab[e=true,facing=south,layer=2,s=false,w=true,waterlogged=false]
conquest:travertine_cornice_vertical_slab[e=true,facing=south,layer=2,s=false,w=false,waterlogged=true]
conquest:travertine_cornice_vertical_slab[e=true,facing=south,layer=2,s=false,w=false,waterlogged=false]
conquest:travertine_cornice_vertical_slab[e=true,facing=south,layer=3,s=true,w=true,waterlogged=true]
conquest:travertine_cornice_vertical_slab[e=true,facing=south,layer=3,s=true,w=true,waterlogged=false]
conquest:travertine_cornice_vertical_slab[e=true,facing=south,layer=3,s=true,w=false,waterlogged=true]
conquest:travertine_cornice_vertical_slab[e=true,facing=south,layer=3,s=true,w=false,waterlogged=false]
conquest:travertine_cornice_vertical_slab[e=true,facing=south,layer=3,s=false,w=true,waterlogged=true]
conquest:travertine_cornice_vertical_slab[e=true,facing=south,layer=3,s=false,w=true,waterlogged=false]
conquest:travertine_cornice_vertical_slab[e=true,facing=south,layer=3,s=false,w=false,waterlogged=true]
conquest:travertine_cornice_vertical_slab[e=true,facing=south,layer=3,s=false,w=false,waterlogged=false]
conquest:travertine_cornice_vertical_slab[e=true,facing=west,layer=1,s=true,w=true,waterlogged=true]
conquest:travertine_cornice_vertical_slab[e=true,facing=west,layer=1,s=true,w=true,waterlogged=false]
conquest:travertine_cornice_vertical_slab[e=true,facing=west,layer=1,s=true,w=false,waterlogged=true]
conquest:travertine_cornice_vertical_slab[e=true,facing=west,layer=1,s=true,w=false,waterlogged=false]
conquest:travertine_cornice_vertical_slab[e=true,facing=west,layer=1,s=false,w=true,waterlogged=true]
conquest:travertine_cornice_vertical_slab[e=true,facing=west,layer=1,s=false,w=true,waterlogged=false]
conquest:travertine_cornice_vertical_slab[e=true,facing=west,layer=1,s=false,w=false,waterlogged=true]
conquest:travertine_cornice_vertical_slab[e=true,facing=west,layer=1,s=false,w=false,waterlogged=false]
conquest:travertine_cornice_vertical_slab[e=true,facing=west,layer=2,s=true,w=true,waterlogged=true]
conquest:travertine_cornice_vertical_slab[e=true,facing=west,layer=2,s=true,w=true,waterlogged=false]
conquest:travertine_cornice_vertical_slab[e=true,facing=west,layer=2,s=true,w=false,waterlogged=true]
conquest:travertine_cornice_vertical_slab[e=true,facing=west,layer=2,s=true,w=false,waterlogged=false]
conquest:travertine_cornice_vertical_slab[e=true,facing=west,layer=2,s=false,w=true,waterlogged=true]
conquest:travertine_cornice_vertical_slab[e=true,facing=west,layer=2,s=false,w=true,waterlogged=false]
conquest:travertine_cornice_vertical_slab[e=true,facing=west,layer=2,s=false,w=false,waterlogged=true]
conquest:travertine_cornice_vertical_slab[e=true,facing=west,layer=2,s=false,w=false,waterlogged=false]
conquest:travertine_cornice_vertical_slab[e=true,facing=west,layer=3,s=true,w=true,waterlogged=true]
conquest:travertine_cornice_vertical_slab[e=true,facing=west,layer=3,s=true,w=true,waterlogged=false]
conquest:travertine_cornice_vertical_slab[e=true,facing=west,layer=3,s=true,w=false,waterlogged=true]
conquest:travertine_cornice_vertical_slab[e=true,facing=west,layer=3,s=true,w=false,waterlogged=false]
conquest:travertine_cornice_vertical_slab[e=true,facing=west,layer=3,s=false,w=true,waterlogged=true]
conquest:travertine_cornice_vertical_slab[e=true,facing=west,layer=3,s=false,w=true,waterlogged=false]
conquest:travertine_cornice_vertical_slab[e=true,facing=west,layer=3,s=false,w=false,waterlogged=true]
conquest:travertine_cornice_vertical_slab[e=true,facing=west,layer=3,s=false,w=false,waterlogged=false]
conquest:travertine_cornice_vertical_slab[e=true,facing=east,layer=1,s=true,w=true,waterlogged=true]
conquest:travertine_cornice_vertical_slab[e=true,facing=east,layer=1,s=true,w=true,waterlogged=false]
conquest:travertine_cornice_vertical_slab[e=true,facing=east,layer=1,s=true,w=false,waterlogged=true]
conquest:travertine_cornice_vertical_slab[e=true,facing=east,layer=1,s=true,w=false,waterlogged=false]
conquest:travertine_cornice_vertical_slab[e=true,facing=east,layer=1,s=false,w=true,waterlogged=true]
conquest:travertine_cornice_vertical_slab[e=true,facing=east,layer=1,s=false,w=true,waterlogged=false]
conquest:travertine_cornice_vertical_slab[e=true,facing=east,layer=1,s=false,w=false,waterlogged=true]
conquest:travertine_cornice_vertical_slab[e=true,facing=east,layer=1,s=false,w=false,waterlogged=false]
conquest:travertine_cornice_vertical_slab[e=true,facing=east,layer=2,s=true,w=true,waterlogged=true]
conquest:travertine_cornice_vertical_slab[e=true,facing=east,layer=2,s=true,w=true,waterlogged=false]
conquest:travertine_cornice_vertical_slab[e=true,facing=east,layer=2,s=true,w=false,waterlogged=true]
conquest:travertine_cornice_vertical_slab[e=true,facing=east,layer=2,s=true,w=false,waterlogged=false]
conquest:travertine_cornice_vertical_slab[e=true,facing=east,layer=2,s=false,w=true,waterlogged=true]
conquest:travertine_cornice_vertical_slab[e=true,facing=east,layer=2,s=false,w=true,waterlogged=false]
conquest:travertine_cornice_vertical_slab[e=true,facing=east,layer=2,s=false,w=false,waterlogged=true]
conquest:travertine_cornice_vertical_slab[e=true,facing=east,layer=2,s=false,w=false,waterlogged=false]
conquest:travertine_cornice_vertical_slab[e=true,facing=east,layer=3,s=true,w=true,waterlogged=true]
conquest:travertine_cornice_vertical_slab[e=true,facing=east,layer=3,s=true,w=true,waterlogged=false]
conquest:travertine_cornice_vertical_slab[e=true,facing=east,layer=3,s=true,w=false,waterlogged=true]
conquest:travertine_cornice_vertical_slab[e=true,facing=east,layer=3,s=true,w=false,waterlogged=false]
conquest:travertine_cornice_vertical_slab[e=true,facing=east,layer=3,s=false,w=true,waterlogged=true]
conquest:travertine_cornice_vertical_slab[e=true,facing=east,layer=3,s=false,w=true,waterlogged=false]
conquest:travertine_cornice_vertical_slab[e=true,facing=east,layer=3,s=false,w=false,waterlogged=true]
conquest:travertine_cornice_vertical_slab[e=true,facing=east,layer=3,s=false,w=false,waterlogged=false]
conquest:travertine_cornice_vertical_slab[e=false,facing=north,layer=1,s=true,w=true,waterlogged=true]
conquest:travertine_cornice_vertical_slab[e=false,facing=north,layer=1,s=true,w=true,waterlogged=false]
conquest:travertine_cornice_vertical_slab[e=false,facing=north,layer=1,s=true,w=false,waterlogged=true]
conquest:travertine_cornice_vertical_slab[e=false,facing=north,layer=1,s=true,w=false,waterlogged=false]
conquest:travertine_cornice_vertical_slab[e=false,facing=north,layer=1,s=false,w=true,waterlogged=true]
conquest:travertine_cornice_vertical_slab[e=false,facing=north,layer=1,s=false,w=true,waterlogged=false]
conquest:travertine_cornice_vertical_slab[e=false,facing=north,layer=1,s=false,w=false,waterlogged=true]
conquest:travertine_cornice_vertical_slab[e=false,facing=north,layer=1,s=false,w=false,waterlogged=false]
conquest:travertine_cornice_vertical_slab[e=false,facing=north,layer=2,s=true,w=true,waterlogged=true]
conquest:travertine_cornice_vertical_slab[e=false,facing=north,layer=2,s=true,w=true,waterlogged=false]
conquest:travertine_cornice_vertical_slab[e=false,facing=north,layer=2,s=true,w=false,waterlogged=true]
conquest:travertine_cornice_vertical_slab[e=false,facing=north,layer=2,s=true,w=false,waterlogged=false]
conquest:travertine_cornice_vertical_slab[e=false,facing=north,layer=2,s=false,w=true,waterlogged=true]
conquest:travertine_cornice_vertical_slab[e=false,facing=north,layer=2,s=false,w=true,waterlogged=false]
conquest:travertine_cornice_vertical_slab[e=false,facing=north,layer=2,s=false,w=false,waterlogged=true]
conquest:travertine_cornice_vertical_slab[e=false,facing=north,layer=2,s=false,w=false,waterlogged=false]
conquest:travertine_cornice_vertical_slab[e=false,facing=north,layer=3,s=true,w=true,waterlogged=true]
conquest:travertine_cornice_vertical_slab[e=false,facing=north,layer=3,s=true,w=true,waterlogged=false]
conquest:travertine_cornice_vertical_slab[e=false,facing=north,layer=3,s=true,w=false,waterlogged=true]
conquest:travertine_cornice_vertical_slab[e=false,facing=north,layer=3,s=true,w=false,waterlogged=false]
conquest:travertine_cornice_vertical_slab[e=false,facing=north,layer=3,s=false,w=true,waterlogged=true]
conquest:travertine_cornice_vertical_slab[e=false,facing=north,layer=3,s=false,w=true,waterlogged=false]
conquest:travertine_cornice_vertical_slab[e=false,facing=north,layer=3,s=false,w=false,waterlogged=true]
conquest:travertine_cornice_vertical_slab[e=false,facing=north,layer=3,s=false,w=false,waterlogged=false]
conquest:travertine_cornice_vertical_slab[e=false,facing=south,layer=1,s=true,w=true,waterlogged=true]
conquest:travertine_cornice_vertical_slab[e=false,facing=south,layer=1,s=true,w=true,waterlogged=false]
conquest:travertine_cornice_vertical_slab[e=false,facing=south,layer=1,s=true,w=false,waterlogged=true]
conquest:travertine_cornice_vertical_slab[e=false,facing=south,layer=1,s=true,w=false,waterlogged=false]
conquest:travertine_cornice_vertical_slab[e=false,facing=south,layer=1,s=false,w=true,waterlogged=true]
conquest:travertine_cornice_vertical_slab[e=false,facing=south,layer=1,s=false,w=true,waterlogged=false]
conquest:travertine_cornice_vertical_slab[e=false,facing=south,layer=1,s=false,w=false,waterlogged=true]
conquest:travertine_cornice_vertical_slab[e=false,facing=south,layer=1,s=false,w=false,waterlogged=false]
conquest:travertine_cornice_vertical_slab[e=false,facing=south,layer=2,s=true,w=true,waterlogged=true]
conquest:travertine_cornice_vertical_slab[e=false,facing=south,layer=2,s=true,w=true,waterlogged=false]
conquest:travertine_cornice_vertical_slab[e=false,facing=south,layer=2,s=true,w=false,waterlogged=true]
conquest:travertine_cornice_vertical_slab[e=false,facing=south,layer=2,s=true,w=false,waterlogged=false]
conquest:travertine_cornice_vertical_slab[e=false,facing=south,layer=2,s=false,w=true,waterlogged=true]
conquest:travertine_cornice_vertical_slab[e=false,facing=south,layer=2,s=false,w=true,waterlogged=false]
conquest:travertine_cornice_vertical_slab[e=false,facing=south,layer=2,s=false,w=false,waterlogged=true]
conquest:travertine_cornice_vertical_slab[e=false,facing=south,layer=2,s=false,w=false,waterlogged=false]
conquest:travertine_cornice_vertical_slab[e=false,facing=south,layer=3,s=true,w=true,waterlogged=true]
conquest:travertine_cornice_vertical_slab[e=false,facing=south,layer=3,s=true,w=true,waterlogged=false]
conquest:travertine_cornice_vertical_slab[e=false,facing=south,layer=3,s=true,w=false,waterlogged=true]
conquest:travertine_cornice_vertical_slab[e=false,facing=south,layer=3,s=true,w=false,waterlogged=false]
conquest:travertine_cornice_vertical_slab[e=false,facing=south,layer=3,s=false,w=true,waterlogged=true]
conquest:travertine_cornice_vertical_slab[e=false,facing=south,layer=3,s=false,w=true,waterlogged=false]
conquest:travertine_cornice_vertical_slab[e=false,facing=south,layer=3,s=false,w=false,waterlogged=true]
conquest:travertine_cornice_vertical_slab[e=false,facing=south,layer=3,s=false,w=false,waterlogged=false]
conquest:travertine_cornice_vertical_slab[e=false,facing=west,layer=1,s=true,w=true,waterlogged=true]
conquest:travertine_cornice_vertical_slab[e=false,facing=west,layer=1,s=true,w=true,waterlogged=false]
conquest:travertine_cornice_vertical_slab[e=false,facing=west,layer=1,s=true,w=false,waterlogged=true]
conquest:travertine_cornice_vertical_slab[e=false,facing=west,layer=1,s=true,w=false,waterlogged=false]
conquest:travertine_cornice_vertical_slab[e=false,facing=west,layer=1,s=false,w=true,waterlogged=true]
conquest:travertine_cornice_vertical_slab[e=false,facing=west,layer=1,s=false,w=true,waterlogged=false]
conquest:travertine_cornice_vertical_slab[e=false,facing=west,layer=1,s=false,w=false,waterlogged=true]
conquest:travertine_cornice_vertical_slab[e=false,facing=west,layer=1,s=false,w=false,waterlogged=false]
conquest:travertine_cornice_vertical_slab[e=false,facing=west,layer=2,s=true,w=true,waterlogged=true]
conquest:travertine_cornice_vertical_slab[e=false,facing=west,layer=2,s=true,w=true,waterlogged=false]
conquest:travertine_cornice_vertical_slab[e=false,facing=west,layer=2,s=true,w=false,waterlogged=true]
conquest:travertine_cornice_vertical_slab[e=false,facing=west,layer=2,s=true,w=false,waterlogged=false]
conquest:travertine_cornice_vertical_slab[e=false,facing=west,layer=2,s=false,w=true,waterlogged=true]
conquest:travertine_cornice_vertical_slab[e=false,facing=west,layer=2,s=false,w=true,waterlogged=false]
conquest:travertine_cornice_vertical_slab[e=false,facing=west,layer=2,s=false,w=false,waterlogged=true]
conquest:travertine_cornice_vertical_slab[e=false,facing=west,layer=2,s=false,w=false,waterlogged=false]
conquest:travertine_cornice_vertical_slab[e=false,facing=west,layer=3,s=true,w=true,waterlogged=true]
conquest:travertine_cornice_vertical_slab[e=false,facing=west,layer=3,s=true,w=true,waterlogged=false]
conquest:travertine_cornice_vertical_slab[e=false,facing=west,layer=3,s=true,w=false,waterlogged=true]
conquest:travertine_cornice_vertical_slab[e=false,facing=west,layer=3,s=true,w=false,waterlogged=false]
conquest:travertine_cornice_vertical_slab[e=false,facing=west,layer=3,s=false,w=true,waterlogged=true]
conquest:travertine_cornice_vertical_slab[e=false,facing=west,layer=3,s=false,w=true,waterlogged=false]
conquest:travertine_cornice_vertical_slab[e=false,facing=west,layer=3,s=false,w=false,waterlogged=true]
conquest:travertine_cornice_vertical_slab[e=false,facing=west,layer=3,s=false,w=false,waterlogged=false]
conquest:travertine_cornice_vertical_slab[e=false,facing=east,layer=1,s=true,w=true,waterlogged=true]
conquest:travertine_cornice_vertical_slab[e=false,facing=east,layer=1,s=true,w=true,waterlogged=false]
conquest:travertine_cornice_vertical_slab[e=false,facing=east,layer=1,s=true,w=false,waterlogged=true]
conquest:travertine_cornice_vertical_slab[e=false,facing=east,layer=1,s=true,w=false,waterlogged=false]
conquest:travertine_cornice_vertical_slab[e=false,facing=east,layer=1,s=false,w=true,waterlogged=true]
conquest:travertine_cornice_vertical_slab[e=false,facing=east,layer=1,s=false,w=true,waterlogged=false]
conquest:travertine_cornice_vertical_slab[e=false,facing=east,layer=1,s=false,w=false,waterlogged=true]
conquest:travertine_cornice_vertical_slab[e=false,facing=east,layer=1,s=false,w=false,waterlogged=false]
conquest:travertine_cornice_vertical_slab[e=false,facing=east,layer=2,s=true,w=true,waterlogged=true]
conquest:travertine_cornice_vertical_slab[e=false,facing=east,layer=2,s=true,w=true,waterlogged=false]
conquest:travertine_cornice_vertical_slab[e=false,facing=east,layer=2,s=true,w=false,waterlogged=true]
conquest:travertine_cornice_vertical_slab[e=false,facing=east,layer=2,s=true,w=false,waterlogged=false]
conquest:travertine_cornice_vertical_slab[e=false,facing=east,layer=2,s=false,w=true,waterlogged=true]
conquest:travertine_cornice_vertical_slab[e=false,facing=east,layer=2,s=false,w=true,waterlogged=false]
conquest:travertine_cornice_vertical_slab[e=false,facing=east,layer=2,s=false,w=false,waterlogged=true]
conquest:travertine_cornice_vertical_slab[e=false,facing=east,layer=2,s=false,w=false,waterlogged=false]
conquest:travertine_cornice_vertical_slab[e=false,facing=east,layer=3,s=true,w=true,waterlogged=true]
conquest:travertine_cornice_vertical_slab[e=false,facing=east,layer=3,s=true,w=true,waterlogged=false]
conquest:travertine_cornice_vertical_slab[e=false,facing=east,layer=3,s=true,w=false,waterlogged=true]
conquest:travertine_cornice_vertical_slab[e=false,facing=east,layer=3,s=true,w=false,waterlogged=false]
conquest:travertine_cornice_vertical_slab[e=false,facing=east,layer=3,s=false,w=true,waterlogged=true]
conquest:travertine_cornice_vertical_slab[e=false,facing=east,layer=3,s=false,w=true,waterlogged=false]
conquest:travertine_cornice_vertical_slab[e=false,facing=east,layer=3,s=false,w=false,waterlogged=true]
conquest:travertine_cornice_vertical_slab[e=false,facing=east,layer=3,s=false,w=false,waterlogged=false]
conquest:travertine_cornice_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:travertine_cornice_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:travertine_cornice_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:travertine_cornice_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:travertine_cornice_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:travertine_cornice_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:travertine_cornice_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:travertine_cornice_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:travertine_cornice_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:travertine_cornice_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:travertine_cornice_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:travertine_cornice_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:travertine_cornice_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:travertine_cornice_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:travertine_cornice_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:travertine_cornice_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:travertine_cornice_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:travertine_cornice_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:travertine_cornice_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:travertine_cornice_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:travertine_cornice_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:travertine_cornice_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:travertine_cornice_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:travertine_cornice_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:travertine_cornice_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:travertine_cornice_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:travertine_cornice_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:travertine_cornice_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:travertine_cornice_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:travertine_cornice_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:travertine_cornice_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:travertine_cornice_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:travertine_cornice_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:travertine_cornice_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:travertine_cornice_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:travertine_cornice_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:travertine_cornice_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:travertine_cornice_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:travertine_cornice_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:travertine_cornice_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:travertine_cornice_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:travertine_cornice_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:travertine_cornice_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:travertine_cornice_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:travertine_cornice_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:travertine_cornice_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:travertine_cornice_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:travertine_cornice_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:travertine_cornice_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:travertine_cornice_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:travertine_cornice_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:travertine_cornice_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:travertine_cornice_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:travertine_cornice_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:travertine_cornice_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:travertine_cornice_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:travertine_cornice_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:travertine_cornice_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:travertine_cornice_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:travertine_cornice_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:travertine_cornice_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:travertine_cornice_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:travertine_cornice_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:travertine_cornice_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:travertine_facade_gothic_arch[facing=north,shape=one,type=top]
conquest:travertine_facade_gothic_arch[facing=north,shape=one,type=bottom]
conquest:travertine_facade_gothic_arch[facing=north,shape=two_l,type=top]
conquest:travertine_facade_gothic_arch[facing=north,shape=two_l,type=bottom]
conquest:travertine_facade_gothic_arch[facing=north,shape=two_r,type=top]
conquest:travertine_facade_gothic_arch[facing=north,shape=two_r,type=bottom]
conquest:travertine_facade_gothic_arch[facing=north,shape=three_l,type=top]
conquest:travertine_facade_gothic_arch[facing=north,shape=three_l,type=bottom]
conquest:travertine_facade_gothic_arch[facing=north,shape=three_r,type=top]
conquest:travertine_facade_gothic_arch[facing=north,shape=three_r,type=bottom]
conquest:travertine_facade_gothic_arch[facing=north,shape=three_middle,type=top]
conquest:travertine_facade_gothic_arch[facing=north,shape=three_middle,type=bottom]
conquest:travertine_facade_gothic_arch[facing=south,shape=one,type=top]
conquest:travertine_facade_gothic_arch[facing=south,shape=one,type=bottom]
conquest:travertine_facade_gothic_arch[facing=south,shape=two_l,type=top]
conquest:travertine_facade_gothic_arch[facing=south,shape=two_l,type=bottom]
conquest:travertine_facade_gothic_arch[facing=south,shape=two_r,type=top]
conquest:travertine_facade_gothic_arch[facing=south,shape=two_r,type=bottom]
conquest:travertine_facade_gothic_arch[facing=south,shape=three_l,type=top]
conquest:travertine_facade_gothic_arch[facing=south,shape=three_l,type=bottom]
conquest:travertine_facade_gothic_arch[facing=south,shape=three_r,type=top]
conquest:travertine_facade_gothic_arch[facing=south,shape=three_r,type=bottom]
conquest:travertine_facade_gothic_arch[facing=south,shape=three_middle,type=top]
conquest:travertine_facade_gothic_arch[facing=south,shape=three_middle,type=bottom]
conquest:travertine_facade_gothic_arch[facing=west,shape=one,type=top]
conquest:travertine_facade_gothic_arch[facing=west,shape=one,type=bottom]
conquest:travertine_facade_gothic_arch[facing=west,shape=two_l,type=top]
conquest:travertine_facade_gothic_arch[facing=west,shape=two_l,type=bottom]
conquest:travertine_facade_gothic_arch[facing=west,shape=two_r,type=top]
conquest:travertine_facade_gothic_arch[facing=west,shape=two_r,type=bottom]
conquest:travertine_facade_gothic_arch[facing=west,shape=three_l,type=top]
conquest:travertine_facade_gothic_arch[facing=west,shape=three_l,type=bottom]
conquest:travertine_facade_gothic_arch[facing=west,shape=three_r,type=top]
conquest:travertine_facade_gothic_arch[facing=west,shape=three_r,type=bottom]
conquest:travertine_facade_gothic_arch[facing=west,shape=three_middle,type=top]
conquest:travertine_facade_gothic_arch[facing=west,shape=three_middle,type=bottom]
conquest:travertine_facade_gothic_arch[facing=east,shape=one,type=top]
conquest:travertine_facade_gothic_arch[facing=east,shape=one,type=bottom]
conquest:travertine_facade_gothic_arch[facing=east,shape=two_l,type=top]
conquest:travertine_facade_gothic_arch[facing=east,shape=two_l,type=bottom]
conquest:travertine_facade_gothic_arch[facing=east,shape=two_r,type=top]
conquest:travertine_facade_gothic_arch[facing=east,shape=two_r,type=bottom]
conquest:travertine_facade_gothic_arch[facing=east,shape=three_l,type=top]
conquest:travertine_facade_gothic_arch[facing=east,shape=three_l,type=bottom]
conquest:travertine_facade_gothic_arch[facing=east,shape=three_r,type=top]
conquest:travertine_facade_gothic_arch[facing=east,shape=three_r,type=bottom]
conquest:travertine_facade_gothic_arch[facing=east,shape=three_middle,type=top]
conquest:travertine_facade_gothic_arch[facing=east,shape=three_middle,type=bottom]
conquest:travertine_facade_round_arch[facing=north,shape=one,type=top]
conquest:travertine_facade_round_arch[facing=north,shape=one,type=bottom]
conquest:travertine_facade_round_arch[facing=north,shape=two_l,type=top]
conquest:travertine_facade_round_arch[facing=north,shape=two_l,type=bottom]
conquest:travertine_facade_round_arch[facing=north,shape=two_r,type=top]
conquest:travertine_facade_round_arch[facing=north,shape=two_r,type=bottom]
conquest:travertine_facade_round_arch[facing=north,shape=three_l,type=top]
conquest:travertine_facade_round_arch[facing=north,shape=three_l,type=bottom]
conquest:travertine_facade_round_arch[facing=north,shape=three_r,type=top]
conquest:travertine_facade_round_arch[facing=north,shape=three_r,type=bottom]
conquest:travertine_facade_round_arch[facing=north,shape=three_middle,type=top]
conquest:travertine_facade_round_arch[facing=north,shape=three_middle,type=bottom]
conquest:travertine_facade_round_arch[facing=south,shape=one,type=top]
conquest:travertine_facade_round_arch[facing=south,shape=one,type=bottom]
conquest:travertine_facade_round_arch[facing=south,shape=two_l,type=top]
conquest:travertine_facade_round_arch[facing=south,shape=two_l,type=bottom]
conquest:travertine_facade_round_arch[facing=south,shape=two_r,type=top]
conquest:travertine_facade_round_arch[facing=south,shape=two_r,type=bottom]
conquest:travertine_facade_round_arch[facing=south,shape=three_l,type=top]
conquest:travertine_facade_round_arch[facing=south,shape=three_l,type=bottom]
conquest:travertine_facade_round_arch[facing=south,shape=three_r,type=top]
conquest:travertine_facade_round_arch[facing=south,shape=three_r,type=bottom]
conquest:travertine_facade_round_arch[facing=south,shape=three_middle,type=top]
conquest:travertine_facade_round_arch[facing=south,shape=three_middle,type=bottom]
conquest:travertine_facade_round_arch[facing=west,shape=one,type=top]
conquest:travertine_facade_round_arch[facing=west,shape=one,type=bottom]
conquest:travertine_facade_round_arch[facing=west,shape=two_l,type=top]
conquest:travertine_facade_round_arch[facing=west,shape=two_l,type=bottom]
conquest:travertine_facade_round_arch[facing=west,shape=two_r,type=top]
conquest:travertine_facade_round_arch[facing=west,shape=two_r,type=bottom]
conquest:travertine_facade_round_arch[facing=west,shape=three_l,type=top]
conquest:travertine_facade_round_arch[facing=west,shape=three_l,type=bottom]
conquest:travertine_facade_round_arch[facing=west,shape=three_r,type=top]
conquest:travertine_facade_round_arch[facing=west,shape=three_r,type=bottom]
conquest:travertine_facade_round_arch[facing=west,shape=three_middle,type=top]
conquest:travertine_facade_round_arch[facing=west,shape=three_middle,type=bottom]
conquest:travertine_facade_round_arch[facing=east,shape=one,type=top]
conquest:travertine_facade_round_arch[facing=east,shape=one,type=bottom]
conquest:travertine_facade_round_arch[facing=east,shape=two_l,type=top]
conquest:travertine_facade_round_arch[facing=east,shape=two_l,type=bottom]
conquest:travertine_facade_round_arch[facing=east,shape=two_r,type=top]
conquest:travertine_facade_round_arch[facing=east,shape=two_r,type=bottom]
conquest:travertine_facade_round_arch[facing=east,shape=three_l,type=top]
conquest:travertine_facade_round_arch[facing=east,shape=three_l,type=bottom]
conquest:travertine_facade_round_arch[facing=east,shape=three_r,type=top]
conquest:travertine_facade_round_arch[facing=east,shape=three_r,type=bottom]
conquest:travertine_facade_round_arch[facing=east,shape=three_middle,type=top]
conquest:travertine_facade_round_arch[facing=east,shape=three_middle,type=bottom]
conquest:travertine_facade_segmental_arch[facing=north,shape=one,type=top]
conquest:travertine_facade_segmental_arch[facing=north,shape=one,type=bottom]
conquest:travertine_facade_segmental_arch[facing=north,shape=two_l,type=top]
conquest:travertine_facade_segmental_arch[facing=north,shape=two_l,type=bottom]
conquest:travertine_facade_segmental_arch[facing=north,shape=two_r,type=top]
conquest:travertine_facade_segmental_arch[facing=north,shape=two_r,type=bottom]
conquest:travertine_facade_segmental_arch[facing=north,shape=three_l,type=top]
conquest:travertine_facade_segmental_arch[facing=north,shape=three_l,type=bottom]
conquest:travertine_facade_segmental_arch[facing=north,shape=three_r,type=top]
conquest:travertine_facade_segmental_arch[facing=north,shape=three_r,type=bottom]
conquest:travertine_facade_segmental_arch[facing=north,shape=three_middle,type=top]
conquest:travertine_facade_segmental_arch[facing=north,shape=three_middle,type=bottom]
conquest:travertine_facade_segmental_arch[facing=south,shape=one,type=top]
conquest:travertine_facade_segmental_arch[facing=south,shape=one,type=bottom]
conquest:travertine_facade_segmental_arch[facing=south,shape=two_l,type=top]
conquest:travertine_facade_segmental_arch[facing=south,shape=two_l,type=bottom]
conquest:travertine_facade_segmental_arch[facing=south,shape=two_r,type=top]
conquest:travertine_facade_segmental_arch[facing=south,shape=two_r,type=bottom]
conquest:travertine_facade_segmental_arch[facing=south,shape=three_l,type=top]
conquest:travertine_facade_segmental_arch[facing=south,shape=three_l,type=bottom]
conquest:travertine_facade_segmental_arch[facing=south,shape=three_r,type=top]
conquest:travertine_facade_segmental_arch[facing=south,shape=three_r,type=bottom]
conquest:travertine_facade_segmental_arch[facing=south,shape=three_middle,type=top]
conquest:travertine_facade_segmental_arch[facing=south,shape=three_middle,type=bottom]
conquest:travertine_facade_segmental_arch[facing=west,shape=one,type=top]
conquest:travertine_facade_segmental_arch[facing=west,shape=one,type=bottom]
conquest:travertine_facade_segmental_arch[facing=west,shape=two_l,type=top]
conquest:travertine_facade_segmental_arch[facing=west,shape=two_l,type=bottom]
conquest:travertine_facade_segmental_arch[facing=west,shape=two_r,type=top]
conquest:travertine_facade_segmental_arch[facing=west,shape=two_r,type=bottom]
conquest:travertine_facade_segmental_arch[facing=west,shape=three_l,type=top]
conquest:travertine_facade_segmental_arch[facing=west,shape=three_l,type=bottom]
conquest:travertine_facade_segmental_arch[facing=west,shape=three_r,type=top]
conquest:travertine_facade_segmental_arch[facing=west,shape=three_r,type=bottom]
conquest:travertine_facade_segmental_arch[facing=west,shape=three_middle,type=top]
conquest:travertine_facade_segmental_arch[facing=west,shape=three_middle,type=bottom]
conquest:travertine_facade_segmental_arch[facing=east,shape=one,type=top]
conquest:travertine_facade_segmental_arch[facing=east,shape=one,type=bottom]
conquest:travertine_facade_segmental_arch[facing=east,shape=two_l,type=top]
conquest:travertine_facade_segmental_arch[facing=east,shape=two_l,type=bottom]
conquest:travertine_facade_segmental_arch[facing=east,shape=two_r,type=top]
conquest:travertine_facade_segmental_arch[facing=east,shape=two_r,type=bottom]
conquest:travertine_facade_segmental_arch[facing=east,shape=three_l,type=top]
conquest:travertine_facade_segmental_arch[facing=east,shape=three_l,type=bottom]
conquest:travertine_facade_segmental_arch[facing=east,shape=three_r,type=top]
conquest:travertine_facade_segmental_arch[facing=east,shape=three_r,type=bottom]
conquest:travertine_facade_segmental_arch[facing=east,shape=three_middle,type=top]
conquest:travertine_facade_segmental_arch[facing=east,shape=three_middle,type=bottom]
conquest:travertine_gothic_arch[facing=north,shape=one]
conquest:travertine_gothic_arch[facing=north,shape=two]
conquest:travertine_gothic_arch[facing=north,shape=three]
conquest:travertine_gothic_arch[facing=north,shape=three_middle]
conquest:travertine_gothic_arch[facing=south,shape=one]
conquest:travertine_gothic_arch[facing=south,shape=two]
conquest:travertine_gothic_arch[facing=south,shape=three]
conquest:travertine_gothic_arch[facing=south,shape=three_middle]
conquest:travertine_gothic_arch[facing=west,shape=one]
conquest:travertine_gothic_arch[facing=west,shape=two]
conquest:travertine_gothic_arch[facing=west,shape=three]
conquest:travertine_gothic_arch[facing=west,shape=three_middle]
conquest:travertine_gothic_arch[facing=east,shape=one]
conquest:travertine_gothic_arch[facing=east,shape=two]
conquest:travertine_gothic_arch[facing=east,shape=three]
conquest:travertine_gothic_arch[facing=east,shape=three_middle]
conquest:travertine_ionian_capital[axis=x]
conquest:travertine_ionian_capital[axis=y]
conquest:travertine_ionian_capital[axis=z]
conquest:travertine_ionian_capital_large_pillar[axis=x,waterlogged=true]
conquest:travertine_ionian_capital_large_pillar[axis=x,waterlogged=false]
conquest:travertine_ionian_capital_large_pillar[axis=y,waterlogged=true]
conquest:travertine_ionian_capital_large_pillar[axis=y,waterlogged=false]
conquest:travertine_ionian_capital_large_pillar[axis=z,waterlogged=true]
conquest:travertine_ionian_capital_large_pillar[axis=z,waterlogged=false]
conquest:travertine_ionian_capital_pillar[axis=x,waterlogged=true]
conquest:travertine_ionian_capital_pillar[axis=x,waterlogged=false]
conquest:travertine_ionian_capital_pillar[axis=y,waterlogged=true]
conquest:travertine_ionian_capital_pillar[axis=y,waterlogged=false]
conquest:travertine_ionian_capital_pillar[axis=z,waterlogged=true]
conquest:travertine_ionian_capital_pillar[axis=z,waterlogged=false]
conquest:travertine_ionian_capital_small_pillar[axis=x,waterlogged=true]
conquest:travertine_ionian_capital_small_pillar[axis=x,waterlogged=false]
conquest:travertine_ionian_capital_small_pillar[axis=y,waterlogged=true]
conquest:travertine_ionian_capital_small_pillar[axis=y,waterlogged=false]
conquest:travertine_ionian_capital_small_pillar[axis=z,waterlogged=true]
conquest:travertine_ionian_capital_small_pillar[axis=z,waterlogged=false]
conquest:travertine_ionian_capital_vertical_corner[facing=north,layer=1,waterlogged=true]
conquest:travertine_ionian_capital_vertical_corner[facing=north,layer=1,waterlogged=false]
conquest:travertine_ionian_capital_vertical_corner[facing=north,layer=2,waterlogged=true]
conquest:travertine_ionian_capital_vertical_corner[facing=north,layer=2,waterlogged=false]
conquest:travertine_ionian_capital_vertical_corner[facing=north,layer=3,waterlogged=true]
conquest:travertine_ionian_capital_vertical_corner[facing=north,layer=3,waterlogged=false]
conquest:travertine_ionian_capital_vertical_corner[facing=south,layer=1,waterlogged=true]
conquest:travertine_ionian_capital_vertical_corner[facing=south,layer=1,waterlogged=false]
conquest:travertine_ionian_capital_vertical_corner[facing=south,layer=2,waterlogged=true]
conquest:travertine_ionian_capital_vertical_corner[facing=south,layer=2,waterlogged=false]
conquest:travertine_ionian_capital_vertical_corner[facing=south,layer=3,waterlogged=true]
conquest:travertine_ionian_capital_vertical_corner[facing=south,layer=3,waterlogged=false]
conquest:travertine_ionian_capital_vertical_corner[facing=west,layer=1,waterlogged=true]
conquest:travertine_ionian_capital_vertical_corner[facing=west,layer=1,waterlogged=false]
conquest:travertine_ionian_capital_vertical_corner[facing=west,layer=2,waterlogged=true]
conquest:travertine_ionian_capital_vertical_corner[facing=west,layer=2,waterlogged=false]
conquest:travertine_ionian_capital_vertical_corner[facing=west,layer=3,waterlogged=true]
conquest:travertine_ionian_capital_vertical_corner[facing=west,layer=3,waterlogged=false]
conquest:travertine_ionian_capital_vertical_corner[facing=east,layer=1,waterlogged=true]
conquest:travertine_ionian_capital_vertical_corner[facing=east,layer=1,waterlogged=false]
conquest:travertine_ionian_capital_vertical_corner[facing=east,layer=2,waterlogged=true]
conquest:travertine_ionian_capital_vertical_corner[facing=east,layer=2,waterlogged=false]
conquest:travertine_ionian_capital_vertical_corner[facing=east,layer=3,waterlogged=true]
conquest:travertine_ionian_capital_vertical_corner[facing=east,layer=3,waterlogged=false]
conquest:travertine_ionian_capital_vertical_quarter[facing=north,layer=1,waterlogged=true]
conquest:travertine_ionian_capital_vertical_quarter[facing=north,layer=1,waterlogged=false]
conquest:travertine_ionian_capital_vertical_quarter[facing=north,layer=2,waterlogged=true]
conquest:travertine_ionian_capital_vertical_quarter[facing=north,layer=2,waterlogged=false]
conquest:travertine_ionian_capital_vertical_quarter[facing=north,layer=3,waterlogged=true]
conquest:travertine_ionian_capital_vertical_quarter[facing=north,layer=3,waterlogged=false]
conquest:travertine_ionian_capital_vertical_quarter[facing=south,layer=1,waterlogged=true]
conquest:travertine_ionian_capital_vertical_quarter[facing=south,layer=1,waterlogged=false]
conquest:travertine_ionian_capital_vertical_quarter[facing=south,layer=2,waterlogged=true]
conquest:travertine_ionian_capital_vertical_quarter[facing=south,layer=2,waterlogged=false]
conquest:travertine_ionian_capital_vertical_quarter[facing=south,layer=3,waterlogged=true]
conquest:travertine_ionian_capital_vertical_quarter[facing=south,layer=3,waterlogged=false]
conquest:travertine_ionian_capital_vertical_quarter[facing=west,layer=1,waterlogged=true]
conquest:travertine_ionian_capital_vertical_quarter[facing=west,layer=1,waterlogged=false]
conquest:travertine_ionian_capital_vertical_quarter[facing=west,layer=2,waterlogged=true]
conquest:travertine_ionian_capital_vertical_quarter[facing=west,layer=2,waterlogged=false]
conquest:travertine_ionian_capital_vertical_quarter[facing=west,layer=3,waterlogged=true]
conquest:travertine_ionian_capital_vertical_quarter[facing=west,layer=3,waterlogged=false]
conquest:travertine_ionian_capital_vertical_quarter[facing=east,layer=1,waterlogged=true]
conquest:travertine_ionian_capital_vertical_quarter[facing=east,layer=1,waterlogged=false]
conquest:travertine_ionian_capital_vertical_quarter[facing=east,layer=2,waterlogged=true]
conquest:travertine_ionian_capital_vertical_quarter[facing=east,layer=2,waterlogged=false]
conquest:travertine_ionian_capital_vertical_quarter[facing=east,layer=3,waterlogged=true]
conquest:travertine_ionian_capital_vertical_quarter[facing=east,layer=3,waterlogged=false]
conquest:travertine_ionian_capital_vertical_slab[facing=north,layer=1,waterlogged=true]
conquest:travertine_ionian_capital_vertical_slab[facing=north,layer=1,waterlogged=false]
conquest:travertine_ionian_capital_vertical_slab[facing=north,layer=2,waterlogged=true]
conquest:travertine_ionian_capital_vertical_slab[facing=north,layer=2,waterlogged=false]
conquest:travertine_ionian_capital_vertical_slab[facing=north,layer=3,waterlogged=true]
conquest:travertine_ionian_capital_vertical_slab[facing=north,layer=3,waterlogged=false]
conquest:travertine_ionian_capital_vertical_slab[facing=south,layer=1,waterlogged=true]
conquest:travertine_ionian_capital_vertical_slab[facing=south,layer=1,waterlogged=false]
conquest:travertine_ionian_capital_vertical_slab[facing=south,layer=2,waterlogged=true]
conquest:travertine_ionian_capital_vertical_slab[facing=south,layer=2,waterlogged=false]
conquest:travertine_ionian_capital_vertical_slab[facing=south,layer=3,waterlogged=true]
conquest:travertine_ionian_capital_vertical_slab[facing=south,layer=3,waterlogged=false]
conquest:travertine_ionian_capital_vertical_slab[facing=west,layer=1,waterlogged=true]
conquest:travertine_ionian_capital_vertical_slab[facing=west,layer=1,waterlogged=false]
conquest:travertine_ionian_capital_vertical_slab[facing=west,layer=2,waterlogged=true]
conquest:travertine_ionian_capital_vertical_slab[facing=west,layer=2,waterlogged=false]
conquest:travertine_ionian_capital_vertical_slab[facing=west,layer=3,waterlogged=true]
conquest:travertine_ionian_capital_vertical_slab[facing=west,layer=3,waterlogged=false]
conquest:travertine_ionian_capital_vertical_slab[facing=east,layer=1,waterlogged=true]
conquest:travertine_ionian_capital_vertical_slab[facing=east,layer=1,waterlogged=false]
conquest:travertine_ionian_capital_vertical_slab[facing=east,layer=2,waterlogged=true]
conquest:travertine_ionian_capital_vertical_slab[facing=east,layer=2,waterlogged=false]
conquest:travertine_ionian_capital_vertical_slab[facing=east,layer=3,waterlogged=true]
conquest:travertine_ionian_capital_vertical_slab[facing=east,layer=3,waterlogged=false]
conquest:travertine_ionian_capital_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:travertine_ionian_capital_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:travertine_ionian_capital_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:travertine_ionian_capital_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:travertine_ionian_capital_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:travertine_ionian_capital_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:travertine_ionian_capital_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:travertine_ionian_capital_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:travertine_ionian_capital_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:travertine_ionian_capital_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:travertine_ionian_capital_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:travertine_ionian_capital_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:travertine_ionian_capital_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:travertine_ionian_capital_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:travertine_ionian_capital_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:travertine_ionian_capital_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:travertine_ionian_capital_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:travertine_ionian_capital_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:travertine_ionian_capital_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:travertine_ionian_capital_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:travertine_ionian_capital_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:travertine_ionian_capital_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:travertine_ionian_capital_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:travertine_ionian_capital_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:travertine_ionian_capital_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:travertine_ionian_capital_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:travertine_ionian_capital_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:travertine_ionian_capital_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:travertine_ionian_capital_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:travertine_ionian_capital_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:travertine_ionian_capital_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:travertine_ionian_capital_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:travertine_ionian_capital_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:travertine_ionian_capital_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:travertine_ionian_capital_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:travertine_ionian_capital_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:travertine_ionian_capital_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:travertine_ionian_capital_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:travertine_ionian_capital_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:travertine_ionian_capital_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:travertine_ionian_capital_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:travertine_ionian_capital_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:travertine_ionian_capital_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:travertine_ionian_capital_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:travertine_ionian_capital_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:travertine_ionian_capital_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:travertine_ionian_capital_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:travertine_ionian_capital_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:travertine_ionian_capital_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:travertine_ionian_capital_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:travertine_ionian_capital_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:travertine_ionian_capital_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:travertine_ionian_capital_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:travertine_ionian_capital_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:travertine_ionian_capital_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:travertine_ionian_capital_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:travertine_ionian_capital_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:travertine_ionian_capital_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:travertine_ionian_capital_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:travertine_ionian_capital_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:travertine_ionian_capital_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:travertine_ionian_capital_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:travertine_ionian_capital_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:travertine_ionian_capital_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:travertine_plinth[east=true,north=true,south=true,west=true]
conquest:travertine_plinth[east=true,north=true,south=true,west=false]
conquest:travertine_plinth[east=true,north=true,south=false,west=true]
conquest:travertine_plinth[east=true,north=true,south=false,west=false]
conquest:travertine_plinth[east=true,north=false,south=true,west=true]
conquest:travertine_plinth[east=true,north=false,south=true,west=false]
conquest:travertine_plinth[east=true,north=false,south=false,west=true]
conquest:travertine_plinth[east=true,north=false,south=false,west=false]
conquest:travertine_plinth[east=false,north=true,south=true,west=true]
conquest:travertine_plinth[east=false,north=true,south=true,west=false]
conquest:travertine_plinth[east=false,north=true,south=false,west=true]
conquest:travertine_plinth[east=false,north=true,south=false,west=false]
conquest:travertine_plinth[east=false,north=false,south=true,west=true]
conquest:travertine_plinth[east=false,north=false,south=true,west=false]
conquest:travertine_plinth[east=false,north=false,south=false,west=true]
conquest:travertine_plinth[east=false,north=false,south=false,west=false]
conquest:travertine_plinth_1_slab[east=true,north=true,south=true,type=top,waterlogged=true,west=true]
conquest:travertine_plinth_1_slab[east=true,north=true,south=true,type=top,waterlogged=true,west=false]
conquest:travertine_plinth_1_slab[east=true,north=true,south=true,type=top,waterlogged=false,west=true]
conquest:travertine_plinth_1_slab[east=true,north=true,south=true,type=top,waterlogged=false,west=false]
conquest:travertine_plinth_1_slab[east=true,north=true,south=true,type=bottom,waterlogged=true,west=true]
conquest:travertine_plinth_1_slab[east=true,north=true,south=true,type=bottom,waterlogged=true,west=false]
conquest:travertine_plinth_1_slab[east=true,north=true,south=true,type=bottom,waterlogged=false,west=true]
conquest:travertine_plinth_1_slab[east=true,north=true,south=true,type=bottom,waterlogged=false,west=false]
conquest:travertine_plinth_1_slab[east=true,north=true,south=false,type=top,waterlogged=true,west=true]
conquest:travertine_plinth_1_slab[east=true,north=true,south=false,type=top,waterlogged=true,west=false]
conquest:travertine_plinth_1_slab[east=true,north=true,south=false,type=top,waterlogged=false,west=true]
conquest:travertine_plinth_1_slab[east=true,north=true,south=false,type=top,waterlogged=false,west=false]
conquest:travertine_plinth_1_slab[east=true,north=true,south=false,type=bottom,waterlogged=true,west=true]
conquest:travertine_plinth_1_slab[east=true,north=true,south=false,type=bottom,waterlogged=true,west=false]
conquest:travertine_plinth_1_slab[east=true,north=true,south=false,type=bottom,waterlogged=false,west=true]
conquest:travertine_plinth_1_slab[east=true,north=true,south=false,type=bottom,waterlogged=false,west=false]
conquest:travertine_plinth_1_slab[east=true,north=false,south=true,type=top,waterlogged=true,west=true]
conquest:travertine_plinth_1_slab[east=true,north=false,south=true,type=top,waterlogged=true,west=false]
conquest:travertine_plinth_1_slab[east=true,north=false,south=true,type=top,waterlogged=false,west=true]
conquest:travertine_plinth_1_slab[east=true,north=false,south=true,type=top,waterlogged=false,west=false]
conquest:travertine_plinth_1_slab[east=true,north=false,south=true,type=bottom,waterlogged=true,west=true]
conquest:travertine_plinth_1_slab[east=true,north=false,south=true,type=bottom,waterlogged=true,west=false]
conquest:travertine_plinth_1_slab[east=true,north=false,south=true,type=bottom,waterlogged=false,west=true]
conquest:travertine_plinth_1_slab[east=true,north=false,south=true,type=bottom,waterlogged=false,west=false]
conquest:travertine_plinth_1_slab[east=true,north=false,south=false,type=top,waterlogged=true,west=true]
conquest:travertine_plinth_1_slab[east=true,north=false,south=false,type=top,waterlogged=true,west=false]
conquest:travertine_plinth_1_slab[east=true,north=false,south=false,type=top,waterlogged=false,west=true]
conquest:travertine_plinth_1_slab[east=true,north=false,south=false,type=top,waterlogged=false,west=false]
conquest:travertine_plinth_1_slab[east=true,north=false,south=false,type=bottom,waterlogged=true,west=true]
conquest:travertine_plinth_1_slab[east=true,north=false,south=false,type=bottom,waterlogged=true,west=false]
conquest:travertine_plinth_1_slab[east=true,north=false,south=false,type=bottom,waterlogged=false,west=true]
conquest:travertine_plinth_1_slab[east=true,north=false,south=false,type=bottom,waterlogged=false,west=false]
conquest:travertine_plinth_1_slab[east=false,north=true,south=true,type=top,waterlogged=true,west=true]
conquest:travertine_plinth_1_slab[east=false,north=true,south=true,type=top,waterlogged=true,west=false]
conquest:travertine_plinth_1_slab[east=false,north=true,south=true,type=top,waterlogged=false,west=true]
conquest:travertine_plinth_1_slab[east=false,north=true,south=true,type=top,waterlogged=false,west=false]
conquest:travertine_plinth_1_slab[east=false,north=true,south=true,type=bottom,waterlogged=true,west=true]
conquest:travertine_plinth_1_slab[east=false,north=true,south=true,type=bottom,waterlogged=true,west=false]
conquest:travertine_plinth_1_slab[east=false,north=true,south=true,type=bottom,waterlogged=false,west=true]
conquest:travertine_plinth_1_slab[east=false,north=true,south=true,type=bottom,waterlogged=false,west=false]
conquest:travertine_plinth_1_slab[east=false,north=true,south=false,type=top,waterlogged=true,west=true]
conquest:travertine_plinth_1_slab[east=false,north=true,south=false,type=top,waterlogged=true,west=false]
conquest:travertine_plinth_1_slab[east=false,north=true,south=false,type=top,waterlogged=false,west=true]
conquest:travertine_plinth_1_slab[east=false,north=true,south=false,type=top,waterlogged=false,west=false]
conquest:travertine_plinth_1_slab[east=false,north=true,south=false,type=bottom,waterlogged=true,west=true]
conquest:travertine_plinth_1_slab[east=false,north=true,south=false,type=bottom,waterlogged=true,west=false]
conquest:travertine_plinth_1_slab[east=false,north=true,south=false,type=bottom,waterlogged=false,west=true]
conquest:travertine_plinth_1_slab[east=false,north=true,south=false,type=bottom,waterlogged=false,west=false]
conquest:travertine_plinth_1_slab[east=false,north=false,south=true,type=top,waterlogged=true,west=true]
conquest:travertine_plinth_1_slab[east=false,north=false,south=true,type=top,waterlogged=true,west=false]
conquest:travertine_plinth_1_slab[east=false,north=false,south=true,type=top,waterlogged=false,west=true]
conquest:travertine_plinth_1_slab[east=false,north=false,south=true,type=top,waterlogged=false,west=false]
conquest:travertine_plinth_1_slab[east=false,north=false,south=true,type=bottom,waterlogged=true,west=true]
conquest:travertine_plinth_1_slab[east=false,north=false,south=true,type=bottom,waterlogged=true,west=false]
conquest:travertine_plinth_1_slab[east=false,north=false,south=true,type=bottom,waterlogged=false,west=true]
conquest:travertine_plinth_1_slab[east=false,north=false,south=true,type=bottom,waterlogged=false,west=false]
conquest:travertine_plinth_1_slab[east=false,north=false,south=false,type=top,waterlogged=true,west=true]
conquest:travertine_plinth_1_slab[east=false,north=false,south=false,type=top,waterlogged=true,west=false]
conquest:travertine_plinth_1_slab[east=false,north=false,south=false,type=top,waterlogged=false,west=true]
conquest:travertine_plinth_1_slab[east=false,north=false,south=false,type=top,waterlogged=false,west=false]
conquest:travertine_plinth_1_slab[east=false,north=false,south=false,type=bottom,waterlogged=true,west=true]
conquest:travertine_plinth_1_slab[east=false,north=false,south=false,type=bottom,waterlogged=true,west=false]
conquest:travertine_plinth_1_slab[east=false,north=false,south=false,type=bottom,waterlogged=false,west=true]
conquest:travertine_plinth_1_slab[east=false,north=false,south=false,type=bottom,waterlogged=false,west=false]
conquest:travertine_plinth_balustrade[axis=x,waterlogged=true]
conquest:travertine_plinth_balustrade[axis=x,waterlogged=false]
conquest:travertine_plinth_balustrade[axis=y,waterlogged=true]
conquest:travertine_plinth_balustrade[axis=y,waterlogged=false]
conquest:travertine_plinth_balustrade[axis=z,waterlogged=true]
conquest:travertine_plinth_balustrade[axis=z,waterlogged=false]
conquest:travertine_plinth_capital[waterlogged=true]
conquest:travertine_plinth_capital[waterlogged=false]
conquest:travertine_plinth_flat
conquest:travertine_plinth_pillar[layer=1,waterlogged=true]
conquest:travertine_plinth_pillar[layer=1,waterlogged=false]
conquest:travertine_plinth_pillar[layer=2,waterlogged=true]
conquest:travertine_plinth_pillar[layer=2,waterlogged=false]
conquest:travertine_plinth_pillar[layer=3,waterlogged=true]
conquest:travertine_plinth_pillar[layer=3,waterlogged=false]
conquest:travertine_plinth_slab[east=true,north=true,south=true,type=top,waterlogged=true,west=true]
conquest:travertine_plinth_slab[east=true,north=true,south=true,type=top,waterlogged=true,west=false]
conquest:travertine_plinth_slab[east=true,north=true,south=true,type=top,waterlogged=false,west=true]
conquest:travertine_plinth_slab[east=true,north=true,south=true,type=top,waterlogged=false,west=false]
conquest:travertine_plinth_slab[east=true,north=true,south=true,type=bottom,waterlogged=true,west=true]
conquest:travertine_plinth_slab[east=true,north=true,south=true,type=bottom,waterlogged=true,west=false]
conquest:travertine_plinth_slab[east=true,north=true,south=true,type=bottom,waterlogged=false,west=true]
conquest:travertine_plinth_slab[east=true,north=true,south=true,type=bottom,waterlogged=false,west=false]
conquest:travertine_plinth_slab[east=true,north=true,south=false,type=top,waterlogged=true,west=true]
conquest:travertine_plinth_slab[east=true,north=true,south=false,type=top,waterlogged=true,west=false]
conquest:travertine_plinth_slab[east=true,north=true,south=false,type=top,waterlogged=false,west=true]
conquest:travertine_plinth_slab[east=true,north=true,south=false,type=top,waterlogged=false,west=false]
conquest:travertine_plinth_slab[east=true,north=true,south=false,type=bottom,waterlogged=true,west=true]
conquest:travertine_plinth_slab[east=true,north=true,south=false,type=bottom,waterlogged=true,west=false]
conquest:travertine_plinth_slab[east=true,north=true,south=false,type=bottom,waterlogged=false,west=true]
conquest:travertine_plinth_slab[east=true,north=true,south=false,type=bottom,waterlogged=false,west=false]
conquest:travertine_plinth_slab[east=true,north=false,south=true,type=top,waterlogged=true,west=true]
conquest:travertine_plinth_slab[east=true,north=false,south=true,type=top,waterlogged=true,west=false]
conquest:travertine_plinth_slab[east=true,north=false,south=true,type=top,waterlogged=false,west=true]
conquest:travertine_plinth_slab[east=true,north=false,south=true,type=top,waterlogged=false,west=false]
conquest:travertine_plinth_slab[east=true,north=false,south=true,type=bottom,waterlogged=true,west=true]
conquest:travertine_plinth_slab[east=true,north=false,south=true,type=bottom,waterlogged=true,west=false]
conquest:travertine_plinth_slab[east=true,north=false,south=true,type=bottom,waterlogged=false,west=true]
conquest:travertine_plinth_slab[east=true,north=false,south=true,type=bottom,waterlogged=false,west=false]
conquest:travertine_plinth_slab[east=true,north=false,south=false,type=top,waterlogged=true,west=true]
conquest:travertine_plinth_slab[east=true,north=false,south=false,type=top,waterlogged=true,west=false]
conquest:travertine_plinth_slab[east=true,north=false,south=false,type=top,waterlogged=false,west=true]
conquest:travertine_plinth_slab[east=true,north=false,south=false,type=top,waterlogged=false,west=false]
conquest:travertine_plinth_slab[east=true,north=false,south=false,type=bottom,waterlogged=true,west=true]
conquest:travertine_plinth_slab[east=true,north=false,south=false,type=bottom,waterlogged=true,west=false]
conquest:travertine_plinth_slab[east=true,north=false,south=false,type=bottom,waterlogged=false,west=true]
conquest:travertine_plinth_slab[east=true,north=false,south=false,type=bottom,waterlogged=false,west=false]
conquest:travertine_plinth_slab[east=false,north=true,south=true,type=top,waterlogged=true,west=true]
conquest:travertine_plinth_slab[east=false,north=true,south=true,type=top,waterlogged=true,west=false]
conquest:travertine_plinth_slab[east=false,north=true,south=true,type=top,waterlogged=false,west=true]
conquest:travertine_plinth_slab[east=false,north=true,south=true,type=top,waterlogged=false,west=false]
conquest:travertine_plinth_slab[east=false,north=true,south=true,type=bottom,waterlogged=true,west=true]
conquest:travertine_plinth_slab[east=false,north=true,south=true,type=bottom,waterlogged=true,west=false]
conquest:travertine_plinth_slab[east=false,north=true,south=true,type=bottom,waterlogged=false,west=true]
conquest:travertine_plinth_slab[east=false,north=true,south=true,type=bottom,waterlogged=false,west=false]
conquest:travertine_plinth_slab[east=false,north=true,south=false,type=top,waterlogged=true,west=true]
conquest:travertine_plinth_slab[east=false,north=true,south=false,type=top,waterlogged=true,west=false]
conquest:travertine_plinth_slab[east=false,north=true,south=false,type=top,waterlogged=false,west=true]
conquest:travertine_plinth_slab[east=false,north=true,south=false,type=top,waterlogged=false,west=false]
conquest:travertine_plinth_slab[east=false,north=true,south=false,type=bottom,waterlogged=true,west=true]
conquest:travertine_plinth_slab[east=false,north=true,south=false,type=bottom,waterlogged=true,west=false]
conquest:travertine_plinth_slab[east=false,north=true,south=false,type=bottom,waterlogged=false,west=true]
conquest:travertine_plinth_slab[east=false,north=true,south=false,type=bottom,waterlogged=false,west=false]
conquest:travertine_plinth_slab[east=false,north=false,south=true,type=top,waterlogged=true,west=true]
conquest:travertine_plinth_slab[east=false,north=false,south=true,type=top,waterlogged=true,west=false]
conquest:travertine_plinth_slab[east=false,north=false,south=true,type=top,waterlogged=false,west=true]
conquest:travertine_plinth_slab[east=false,north=false,south=true,type=top,waterlogged=false,west=false]
conquest:travertine_plinth_slab[east=false,north=false,south=true,type=bottom,waterlogged=true,west=true]
conquest:travertine_plinth_slab[east=false,north=false,south=true,type=bottom,waterlogged=true,west=false]
conquest:travertine_plinth_slab[east=false,north=false,south=true,type=bottom,waterlogged=false,west=true]
conquest:travertine_plinth_slab[east=false,north=false,south=true,type=bottom,waterlogged=false,west=false]
conquest:travertine_plinth_slab[east=false,north=false,south=false,type=top,waterlogged=true,west=true]
conquest:travertine_plinth_slab[east=false,north=false,south=false,type=top,waterlogged=true,west=false]
conquest:travertine_plinth_slab[east=false,north=false,south=false,type=top,waterlogged=false,west=true]
conquest:travertine_plinth_slab[east=false,north=false,south=false,type=top,waterlogged=false,west=false]
conquest:travertine_plinth_slab[east=false,north=false,south=false,type=bottom,waterlogged=true,west=true]
conquest:travertine_plinth_slab[east=false,north=false,south=false,type=bottom,waterlogged=true,west=false]
conquest:travertine_plinth_slab[east=false,north=false,south=false,type=bottom,waterlogged=false,west=true]
conquest:travertine_plinth_slab[east=false,north=false,south=false,type=bottom,waterlogged=false,west=false]
conquest:travertine_plinth_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:travertine_plinth_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:travertine_plinth_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:travertine_plinth_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:travertine_plinth_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:travertine_plinth_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:travertine_plinth_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:travertine_plinth_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:travertine_plinth_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:travertine_plinth_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:travertine_plinth_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:travertine_plinth_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:travertine_plinth_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:travertine_plinth_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:travertine_plinth_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:travertine_plinth_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:travertine_plinth_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:travertine_plinth_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:travertine_plinth_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:travertine_plinth_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:travertine_plinth_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:travertine_plinth_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:travertine_plinth_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:travertine_plinth_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:travertine_plinth_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:travertine_plinth_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:travertine_plinth_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:travertine_plinth_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:travertine_plinth_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:travertine_plinth_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:travertine_plinth_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:travertine_plinth_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:travertine_plinth_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:travertine_plinth_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:travertine_plinth_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:travertine_plinth_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:travertine_plinth_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:travertine_plinth_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:travertine_plinth_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:travertine_plinth_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:travertine_plinth_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:travertine_plinth_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:travertine_plinth_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:travertine_plinth_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:travertine_plinth_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:travertine_plinth_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:travertine_plinth_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:travertine_plinth_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:travertine_plinth_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:travertine_plinth_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:travertine_plinth_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:travertine_plinth_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:travertine_plinth_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:travertine_plinth_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:travertine_plinth_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:travertine_plinth_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:travertine_plinth_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:travertine_plinth_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:travertine_plinth_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:travertine_plinth_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:travertine_plinth_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:travertine_plinth_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:travertine_plinth_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:travertine_plinth_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:travertine_plinth_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:travertine_plinth_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:travertine_plinth_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:travertine_plinth_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:travertine_plinth_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:travertine_plinth_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:travertine_plinth_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:travertine_plinth_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:travertine_plinth_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:travertine_plinth_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:travertine_plinth_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:travertine_plinth_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:travertine_plinth_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:travertine_plinth_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:travertine_plinth_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:travertine_plinth_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:travertine_plinth_vertical_corner[facing=north,layer=1,waterlogged=true]
conquest:travertine_plinth_vertical_corner[facing=north,layer=1,waterlogged=false]
conquest:travertine_plinth_vertical_corner[facing=north,layer=2,waterlogged=true]
conquest:travertine_plinth_vertical_corner[facing=north,layer=2,waterlogged=false]
conquest:travertine_plinth_vertical_corner[facing=north,layer=3,waterlogged=true]
conquest:travertine_plinth_vertical_corner[facing=north,layer=3,waterlogged=false]
conquest:travertine_plinth_vertical_corner[facing=south,layer=1,waterlogged=true]
conquest:travertine_plinth_vertical_corner[facing=south,layer=1,waterlogged=false]
conquest:travertine_plinth_vertical_corner[facing=south,layer=2,waterlogged=true]
conquest:travertine_plinth_vertical_corner[facing=south,layer=2,waterlogged=false]
conquest:travertine_plinth_vertical_corner[facing=south,layer=3,waterlogged=true]
conquest:travertine_plinth_vertical_corner[facing=south,layer=3,waterlogged=false]
conquest:travertine_plinth_vertical_corner[facing=west,layer=1,waterlogged=true]
conquest:travertine_plinth_vertical_corner[facing=west,layer=1,waterlogged=false]
conquest:travertine_plinth_vertical_corner[facing=west,layer=2,waterlogged=true]
conquest:travertine_plinth_vertical_corner[facing=west,layer=2,waterlogged=false]
conquest:travertine_plinth_vertical_corner[facing=west,layer=3,waterlogged=true]
conquest:travertine_plinth_vertical_corner[facing=west,layer=3,waterlogged=false]
conquest:travertine_plinth_vertical_corner[facing=east,layer=1,waterlogged=true]
conquest:travertine_plinth_vertical_corner[facing=east,layer=1,waterlogged=false]
conquest:travertine_plinth_vertical_corner[facing=east,layer=2,waterlogged=true]
conquest:travertine_plinth_vertical_corner[facing=east,layer=2,waterlogged=false]
conquest:travertine_plinth_vertical_corner[facing=east,layer=3,waterlogged=true]
conquest:travertine_plinth_vertical_corner[facing=east,layer=3,waterlogged=false]
conquest:travertine_plinth_vertical_quarter[e=true,facing=north,layer=1,s=true,waterlogged=true]
conquest:travertine_plinth_vertical_quarter[e=true,facing=north,layer=1,s=true,waterlogged=false]
conquest:travertine_plinth_vertical_quarter[e=true,facing=north,layer=1,s=false,waterlogged=true]
conquest:travertine_plinth_vertical_quarter[e=true,facing=north,layer=1,s=false,waterlogged=false]
conquest:travertine_plinth_vertical_quarter[e=true,facing=north,layer=2,s=true,waterlogged=true]
conquest:travertine_plinth_vertical_quarter[e=true,facing=north,layer=2,s=true,waterlogged=false]
conquest:travertine_plinth_vertical_quarter[e=true,facing=north,layer=2,s=false,waterlogged=true]
conquest:travertine_plinth_vertical_quarter[e=true,facing=north,layer=2,s=false,waterlogged=false]
conquest:travertine_plinth_vertical_quarter[e=true,facing=north,layer=3,s=true,waterlogged=true]
conquest:travertine_plinth_vertical_quarter[e=true,facing=north,layer=3,s=true,waterlogged=false]
conquest:travertine_plinth_vertical_quarter[e=true,facing=north,layer=3,s=false,waterlogged=true]
conquest:travertine_plinth_vertical_quarter[e=true,facing=north,layer=3,s=false,waterlogged=false]
conquest:travertine_plinth_vertical_quarter[e=true,facing=south,layer=1,s=true,waterlogged=true]
conquest:travertine_plinth_vertical_quarter[e=true,facing=south,layer=1,s=true,waterlogged=false]
conquest:travertine_plinth_vertical_quarter[e=true,facing=south,layer=1,s=false,waterlogged=true]
conquest:travertine_plinth_vertical_quarter[e=true,facing=south,layer=1,s=false,waterlogged=false]
conquest:travertine_plinth_vertical_quarter[e=true,facing=south,layer=2,s=true,waterlogged=true]
conquest:travertine_plinth_vertical_quarter[e=true,facing=south,layer=2,s=true,waterlogged=false]
conquest:travertine_plinth_vertical_quarter[e=true,facing=south,layer=2,s=false,waterlogged=true]
conquest:travertine_plinth_vertical_quarter[e=true,facing=south,layer=2,s=false,waterlogged=false]
conquest:travertine_plinth_vertical_quarter[e=true,facing=south,layer=3,s=true,waterlogged=true]
conquest:travertine_plinth_vertical_quarter[e=true,facing=south,layer=3,s=true,waterlogged=false]
conquest:travertine_plinth_vertical_quarter[e=true,facing=south,layer=3,s=false,waterlogged=true]
conquest:travertine_plinth_vertical_quarter[e=true,facing=south,layer=3,s=false,waterlogged=false]
conquest:travertine_plinth_vertical_quarter[e=true,facing=west,layer=1,s=true,waterlogged=true]
conquest:travertine_plinth_vertical_quarter[e=true,facing=west,layer=1,s=true,waterlogged=false]
conquest:travertine_plinth_vertical_quarter[e=true,facing=west,layer=1,s=false,waterlogged=true]
conquest:travertine_plinth_vertical_quarter[e=true,facing=west,layer=1,s=false,waterlogged=false]
conquest:travertine_plinth_vertical_quarter[e=true,facing=west,layer=2,s=true,waterlogged=true]
conquest:travertine_plinth_vertical_quarter[e=true,facing=west,layer=2,s=true,waterlogged=false]
conquest:travertine_plinth_vertical_quarter[e=true,facing=west,layer=2,s=false,waterlogged=true]
conquest:travertine_plinth_vertical_quarter[e=true,facing=west,layer=2,s=false,waterlogged=false]
conquest:travertine_plinth_vertical_quarter[e=true,facing=west,layer=3,s=true,waterlogged=true]
conquest:travertine_plinth_vertical_quarter[e=true,facing=west,layer=3,s=true,waterlogged=false]
conquest:travertine_plinth_vertical_quarter[e=true,facing=west,layer=3,s=false,waterlogged=true]
conquest:travertine_plinth_vertical_quarter[e=true,facing=west,layer=3,s=false,waterlogged=false]
conquest:travertine_plinth_vertical_quarter[e=true,facing=east,layer=1,s=true,waterlogged=true]
conquest:travertine_plinth_vertical_quarter[e=true,facing=east,layer=1,s=true,waterlogged=false]
conquest:travertine_plinth_vertical_quarter[e=true,facing=east,layer=1,s=false,waterlogged=true]
conquest:travertine_plinth_vertical_quarter[e=true,facing=east,layer=1,s=false,waterlogged=false]
conquest:travertine_plinth_vertical_quarter[e=true,facing=east,layer=2,s=true,waterlogged=true]
conquest:travertine_plinth_vertical_quarter[e=true,facing=east,layer=2,s=true,waterlogged=false]
conquest:travertine_plinth_vertical_quarter[e=true,facing=east,layer=2,s=false,waterlogged=true]
conquest:travertine_plinth_vertical_quarter[e=true,facing=east,layer=2,s=false,waterlogged=false]
conquest:travertine_plinth_vertical_quarter[e=true,facing=east,layer=3,s=true,waterlogged=true]
conquest:travertine_plinth_vertical_quarter[e=true,facing=east,layer=3,s=true,waterlogged=false]
conquest:travertine_plinth_vertical_quarter[e=true,facing=east,layer=3,s=false,waterlogged=true]
conquest:travertine_plinth_vertical_quarter[e=true,facing=east,layer=3,s=false,waterlogged=false]
conquest:travertine_plinth_vertical_quarter[e=false,facing=north,layer=1,s=true,waterlogged=true]
conquest:travertine_plinth_vertical_quarter[e=false,facing=north,layer=1,s=true,waterlogged=false]
conquest:travertine_plinth_vertical_quarter[e=false,facing=north,layer=1,s=false,waterlogged=true]
conquest:travertine_plinth_vertical_quarter[e=false,facing=north,layer=1,s=false,waterlogged=false]
conquest:travertine_plinth_vertical_quarter[e=false,facing=north,layer=2,s=true,waterlogged=true]
conquest:travertine_plinth_vertical_quarter[e=false,facing=north,layer=2,s=true,waterlogged=false]
conquest:travertine_plinth_vertical_quarter[e=false,facing=north,layer=2,s=false,waterlogged=true]
conquest:travertine_plinth_vertical_quarter[e=false,facing=north,layer=2,s=false,waterlogged=false]
conquest:travertine_plinth_vertical_quarter[e=false,facing=north,layer=3,s=true,waterlogged=true]
conquest:travertine_plinth_vertical_quarter[e=false,facing=north,layer=3,s=true,waterlogged=false]
conquest:travertine_plinth_vertical_quarter[e=false,facing=north,layer=3,s=false,waterlogged=true]
conquest:travertine_plinth_vertical_quarter[e=false,facing=north,layer=3,s=false,waterlogged=false]
conquest:travertine_plinth_vertical_quarter[e=false,facing=south,layer=1,s=true,waterlogged=true]
conquest:travertine_plinth_vertical_quarter[e=false,facing=south,layer=1,s=true,waterlogged=false]
conquest:travertine_plinth_vertical_quarter[e=false,facing=south,layer=1,s=false,waterlogged=true]
conquest:travertine_plinth_vertical_quarter[e=false,facing=south,layer=1,s=false,waterlogged=false]
conquest:travertine_plinth_vertical_quarter[e=false,facing=south,layer=2,s=true,waterlogged=true]
conquest:travertine_plinth_vertical_quarter[e=false,facing=south,layer=2,s=true,waterlogged=false]
conquest:travertine_plinth_vertical_quarter[e=false,facing=south,layer=2,s=false,waterlogged=true]
conquest:travertine_plinth_vertical_quarter[e=false,facing=south,layer=2,s=false,waterlogged=false]
conquest:travertine_plinth_vertical_quarter[e=false,facing=south,layer=3,s=true,waterlogged=true]
conquest:travertine_plinth_vertical_quarter[e=false,facing=south,layer=3,s=true,waterlogged=false]
conquest:travertine_plinth_vertical_quarter[e=false,facing=south,layer=3,s=false,waterlogged=true]
conquest:travertine_plinth_vertical_quarter[e=false,facing=south,layer=3,s=false,waterlogged=false]
conquest:travertine_plinth_vertical_quarter[e=false,facing=west,layer=1,s=true,waterlogged=true]
conquest:travertine_plinth_vertical_quarter[e=false,facing=west,layer=1,s=true,waterlogged=false]
conquest:travertine_plinth_vertical_quarter[e=false,facing=west,layer=1,s=false,waterlogged=true]
conquest:travertine_plinth_vertical_quarter[e=false,facing=west,layer=1,s=false,waterlogged=false]
conquest:travertine_plinth_vertical_quarter[e=false,facing=west,layer=2,s=true,waterlogged=true]
conquest:travertine_plinth_vertical_quarter[e=false,facing=west,layer=2,s=true,waterlogged=false]
conquest:travertine_plinth_vertical_quarter[e=false,facing=west,layer=2,s=false,waterlogged=true]
conquest:travertine_plinth_vertical_quarter[e=false,facing=west,layer=2,s=false,waterlogged=false]
conquest:travertine_plinth_vertical_quarter[e=false,facing=west,layer=3,s=true,waterlogged=true]
conquest:travertine_plinth_vertical_quarter[e=false,facing=west,layer=3,s=true,waterlogged=false]
conquest:travertine_plinth_vertical_quarter[e=false,facing=west,layer=3,s=false,waterlogged=true]
conquest:travertine_plinth_vertical_quarter[e=false,facing=west,layer=3,s=false,waterlogged=false]
conquest:travertine_plinth_vertical_quarter[e=false,facing=east,layer=1,s=true,waterlogged=true]
conquest:travertine_plinth_vertical_quarter[e=false,facing=east,layer=1,s=true,waterlogged=false]
conquest:travertine_plinth_vertical_quarter[e=false,facing=east,layer=1,s=false,waterlogged=true]
conquest:travertine_plinth_vertical_quarter[e=false,facing=east,layer=1,s=false,waterlogged=false]
conquest:travertine_plinth_vertical_quarter[e=false,facing=east,layer=2,s=true,waterlogged=true]
conquest:travertine_plinth_vertical_quarter[e=false,facing=east,layer=2,s=true,waterlogged=false]
conquest:travertine_plinth_vertical_quarter[e=false,facing=east,layer=2,s=false,waterlogged=true]
conquest:travertine_plinth_vertical_quarter[e=false,facing=east,layer=2,s=false,waterlogged=false]
conquest:travertine_plinth_vertical_quarter[e=false,facing=east,layer=3,s=true,waterlogged=true]
conquest:travertine_plinth_vertical_quarter[e=false,facing=east,layer=3,s=true,waterlogged=false]
conquest:travertine_plinth_vertical_quarter[e=false,facing=east,layer=3,s=false,waterlogged=true]
conquest:travertine_plinth_vertical_quarter[e=false,facing=east,layer=3,s=false,waterlogged=false]
conquest:travertine_plinth_vertical_slab[e=true,facing=north,layer=1,s=true,w=true,waterlogged=true]
conquest:travertine_plinth_vertical_slab[e=true,facing=north,layer=1,s=true,w=true,waterlogged=false]
conquest:travertine_plinth_vertical_slab[e=true,facing=north,layer=1,s=true,w=false,waterlogged=true]
conquest:travertine_plinth_vertical_slab[e=true,facing=north,layer=1,s=true,w=false,waterlogged=false]
conquest:travertine_plinth_vertical_slab[e=true,facing=north,layer=1,s=false,w=true,waterlogged=true]
conquest:travertine_plinth_vertical_slab[e=true,facing=north,layer=1,s=false,w=true,waterlogged=false]
conquest:travertine_plinth_vertical_slab[e=true,facing=north,layer=1,s=false,w=false,waterlogged=true]
conquest:travertine_plinth_vertical_slab[e=true,facing=north,layer=1,s=false,w=false,waterlogged=false]
conquest:travertine_plinth_vertical_slab[e=true,facing=north,layer=2,s=true,w=true,waterlogged=true]
conquest:travertine_plinth_vertical_slab[e=true,facing=north,layer=2,s=true,w=true,waterlogged=false]
conquest:travertine_plinth_vertical_slab[e=true,facing=north,layer=2,s=true,w=false,waterlogged=true]
conquest:travertine_plinth_vertical_slab[e=true,facing=north,layer=2,s=true,w=false,waterlogged=false]
conquest:travertine_plinth_vertical_slab[e=true,facing=north,layer=2,s=false,w=true,waterlogged=true]
conquest:travertine_plinth_vertical_slab[e=true,facing=north,layer=2,s=false,w=true,waterlogged=false]
conquest:travertine_plinth_vertical_slab[e=true,facing=north,layer=2,s=false,w=false,waterlogged=true]
conquest:travertine_plinth_vertical_slab[e=true,facing=north,layer=2,s=false,w=false,waterlogged=false]
conquest:travertine_plinth_vertical_slab[e=true,facing=north,layer=3,s=true,w=true,waterlogged=true]
conquest:travertine_plinth_vertical_slab[e=true,facing=north,layer=3,s=true,w=true,waterlogged=false]
conquest:travertine_plinth_vertical_slab[e=true,facing=north,layer=3,s=true,w=false,waterlogged=true]
conquest:travertine_plinth_vertical_slab[e=true,facing=north,layer=3,s=true,w=false,waterlogged=false]
conquest:travertine_plinth_vertical_slab[e=true,facing=north,layer=3,s=false,w=true,waterlogged=true]
conquest:travertine_plinth_vertical_slab[e=true,facing=north,layer=3,s=false,w=true,waterlogged=false]
conquest:travertine_plinth_vertical_slab[e=true,facing=north,layer=3,s=false,w=false,waterlogged=true]
conquest:travertine_plinth_vertical_slab[e=true,facing=north,layer=3,s=false,w=false,waterlogged=false]
conquest:travertine_plinth_vertical_slab[e=true,facing=south,layer=1,s=true,w=true,waterlogged=true]
conquest:travertine_plinth_vertical_slab[e=true,facing=south,layer=1,s=true,w=true,waterlogged=false]
conquest:travertine_plinth_vertical_slab[e=true,facing=south,layer=1,s=true,w=false,waterlogged=true]
conquest:travertine_plinth_vertical_slab[e=true,facing=south,layer=1,s=true,w=false,waterlogged=false]
conquest:travertine_plinth_vertical_slab[e=true,facing=south,layer=1,s=false,w=true,waterlogged=true]
conquest:travertine_plinth_vertical_slab[e=true,facing=south,layer=1,s=false,w=true,waterlogged=false]
conquest:travertine_plinth_vertical_slab[e=true,facing=south,layer=1,s=false,w=false,waterlogged=true]
conquest:travertine_plinth_vertical_slab[e=true,facing=south,layer=1,s=false,w=false,waterlogged=false]
conquest:travertine_plinth_vertical_slab[e=true,facing=south,layer=2,s=true,w=true,waterlogged=true]
conquest:travertine_plinth_vertical_slab[e=true,facing=south,layer=2,s=true,w=true,waterlogged=false]
conquest:travertine_plinth_vertical_slab[e=true,facing=south,layer=2,s=true,w=false,waterlogged=true]
conquest:travertine_plinth_vertical_slab[e=true,facing=south,layer=2,s=true,w=false,waterlogged=false]
conquest:travertine_plinth_vertical_slab[e=true,facing=south,layer=2,s=false,w=true,waterlogged=true]
conquest:travertine_plinth_vertical_slab[e=true,facing=south,layer=2,s=false,w=true,waterlogged=false]
conquest:travertine_plinth_vertical_slab[e=true,facing=south,layer=2,s=false,w=false,waterlogged=true]
conquest:travertine_plinth_vertical_slab[e=true,facing=south,layer=2,s=false,w=false,waterlogged=false]
conquest:travertine_plinth_vertical_slab[e=true,facing=south,layer=3,s=true,w=true,waterlogged=true]
conquest:travertine_plinth_vertical_slab[e=true,facing=south,layer=3,s=true,w=true,waterlogged=false]
conquest:travertine_plinth_vertical_slab[e=true,facing=south,layer=3,s=true,w=false,waterlogged=true]
conquest:travertine_plinth_vertical_slab[e=true,facing=south,layer=3,s=true,w=false,waterlogged=false]
conquest:travertine_plinth_vertical_slab[e=true,facing=south,layer=3,s=false,w=true,waterlogged=true]
conquest:travertine_plinth_vertical_slab[e=true,facing=south,layer=3,s=false,w=true,waterlogged=false]
conquest:travertine_plinth_vertical_slab[e=true,facing=south,layer=3,s=false,w=false,waterlogged=true]
conquest:travertine_plinth_vertical_slab[e=true,facing=south,layer=3,s=false,w=false,waterlogged=false]
conquest:travertine_plinth_vertical_slab[e=true,facing=west,layer=1,s=true,w=true,waterlogged=true]
conquest:travertine_plinth_vertical_slab[e=true,facing=west,layer=1,s=true,w=true,waterlogged=false]
conquest:travertine_plinth_vertical_slab[e=true,facing=west,layer=1,s=true,w=false,waterlogged=true]
conquest:travertine_plinth_vertical_slab[e=true,facing=west,layer=1,s=true,w=false,waterlogged=false]
conquest:travertine_plinth_vertical_slab[e=true,facing=west,layer=1,s=false,w=true,waterlogged=true]
conquest:travertine_plinth_vertical_slab[e=true,facing=west,layer=1,s=false,w=true,waterlogged=false]
conquest:travertine_plinth_vertical_slab[e=true,facing=west,layer=1,s=false,w=false,waterlogged=true]
conquest:travertine_plinth_vertical_slab[e=true,facing=west,layer=1,s=false,w=false,waterlogged=false]
conquest:travertine_plinth_vertical_slab[e=true,facing=west,layer=2,s=true,w=true,waterlogged=true]
conquest:travertine_plinth_vertical_slab[e=true,facing=west,layer=2,s=true,w=true,waterlogged=false]
conquest:travertine_plinth_vertical_slab[e=true,facing=west,layer=2,s=true,w=false,waterlogged=true]
conquest:travertine_plinth_vertical_slab[e=true,facing=west,layer=2,s=true,w=false,waterlogged=false]
conquest:travertine_plinth_vertical_slab[e=true,facing=west,layer=2,s=false,w=true,waterlogged=true]
conquest:travertine_plinth_vertical_slab[e=true,facing=west,layer=2,s=false,w=true,waterlogged=false]
conquest:travertine_plinth_vertical_slab[e=true,facing=west,layer=2,s=false,w=false,waterlogged=true]
conquest:travertine_plinth_vertical_slab[e=true,facing=west,layer=2,s=false,w=false,waterlogged=false]
conquest:travertine_plinth_vertical_slab[e=true,facing=west,layer=3,s=true,w=true,waterlogged=true]
conquest:travertine_plinth_vertical_slab[e=true,facing=west,layer=3,s=true,w=true,waterlogged=false]
conquest:travertine_plinth_vertical_slab[e=true,facing=west,layer=3,s=true,w=false,waterlogged=true]
conquest:travertine_plinth_vertical_slab[e=true,facing=west,layer=3,s=true,w=false,waterlogged=false]
conquest:travertine_plinth_vertical_slab[e=true,facing=west,layer=3,s=false,w=true,waterlogged=true]
conquest:travertine_plinth_vertical_slab[e=true,facing=west,layer=3,s=false,w=true,waterlogged=false]
conquest:travertine_plinth_vertical_slab[e=true,facing=west,layer=3,s=false,w=false,waterlogged=true]
conquest:travertine_plinth_vertical_slab[e=true,facing=west,layer=3,s=false,w=false,waterlogged=false]
conquest:travertine_plinth_vertical_slab[e=true,facing=east,layer=1,s=true,w=true,waterlogged=true]
conquest:travertine_plinth_vertical_slab[e=true,facing=east,layer=1,s=true,w=true,waterlogged=false]
conquest:travertine_plinth_vertical_slab[e=true,facing=east,layer=1,s=true,w=false,waterlogged=true]
conquest:travertine_plinth_vertical_slab[e=true,facing=east,layer=1,s=true,w=false,waterlogged=false]
conquest:travertine_plinth_vertical_slab[e=true,facing=east,layer=1,s=false,w=true,waterlogged=true]
conquest:travertine_plinth_vertical_slab[e=true,facing=east,layer=1,s=false,w=true,waterlogged=false]
conquest:travertine_plinth_vertical_slab[e=true,facing=east,layer=1,s=false,w=false,waterlogged=true]
conquest:travertine_plinth_vertical_slab[e=true,facing=east,layer=1,s=false,w=false,waterlogged=false]
conquest:travertine_plinth_vertical_slab[e=true,facing=east,layer=2,s=true,w=true,waterlogged=true]
conquest:travertine_plinth_vertical_slab[e=true,facing=east,layer=2,s=true,w=true,waterlogged=false]
conquest:travertine_plinth_vertical_slab[e=true,facing=east,layer=2,s=true,w=false,waterlogged=true]
conquest:travertine_plinth_vertical_slab[e=true,facing=east,layer=2,s=true,w=false,waterlogged=false]
conquest:travertine_plinth_vertical_slab[e=true,facing=east,layer=2,s=false,w=true,waterlogged=true]
conquest:travertine_plinth_vertical_slab[e=true,facing=east,layer=2,s=false,w=true,waterlogged=false]
conquest:travertine_plinth_vertical_slab[e=true,facing=east,layer=2,s=false,w=false,waterlogged=true]
conquest:travertine_plinth_vertical_slab[e=true,facing=east,layer=2,s=false,w=false,waterlogged=false]
conquest:travertine_plinth_vertical_slab[e=true,facing=east,layer=3,s=true,w=true,waterlogged=true]
conquest:travertine_plinth_vertical_slab[e=true,facing=east,layer=3,s=true,w=true,waterlogged=false]
conquest:travertine_plinth_vertical_slab[e=true,facing=east,layer=3,s=true,w=false,waterlogged=true]
conquest:travertine_plinth_vertical_slab[e=true,facing=east,layer=3,s=true,w=false,waterlogged=false]
conquest:travertine_plinth_vertical_slab[e=true,facing=east,layer=3,s=false,w=true,waterlogged=true]
conquest:travertine_plinth_vertical_slab[e=true,facing=east,layer=3,s=false,w=true,waterlogged=false]
conquest:travertine_plinth_vertical_slab[e=true,facing=east,layer=3,s=false,w=false,waterlogged=true]
conquest:travertine_plinth_vertical_slab[e=true,facing=east,layer=3,s=false,w=false,waterlogged=false]
conquest:travertine_plinth_vertical_slab[e=false,facing=north,layer=1,s=true,w=true,waterlogged=true]
conquest:travertine_plinth_vertical_slab[e=false,facing=north,layer=1,s=true,w=true,waterlogged=false]
conquest:travertine_plinth_vertical_slab[e=false,facing=north,layer=1,s=true,w=false,waterlogged=true]
conquest:travertine_plinth_vertical_slab[e=false,facing=north,layer=1,s=true,w=false,waterlogged=false]
conquest:travertine_plinth_vertical_slab[e=false,facing=north,layer=1,s=false,w=true,waterlogged=true]
conquest:travertine_plinth_vertical_slab[e=false,facing=north,layer=1,s=false,w=true,waterlogged=false]
conquest:travertine_plinth_vertical_slab[e=false,facing=north,layer=1,s=false,w=false,waterlogged=true]
conquest:travertine_plinth_vertical_slab[e=false,facing=north,layer=1,s=false,w=false,waterlogged=false]
conquest:travertine_plinth_vertical_slab[e=false,facing=north,layer=2,s=true,w=true,waterlogged=true]
conquest:travertine_plinth_vertical_slab[e=false,facing=north,layer=2,s=true,w=true,waterlogged=false]
conquest:travertine_plinth_vertical_slab[e=false,facing=north,layer=2,s=true,w=false,waterlogged=true]
conquest:travertine_plinth_vertical_slab[e=false,facing=north,layer=2,s=true,w=false,waterlogged=false]
conquest:travertine_plinth_vertical_slab[e=false,facing=north,layer=2,s=false,w=true,waterlogged=true]
conquest:travertine_plinth_vertical_slab[e=false,facing=north,layer=2,s=false,w=true,waterlogged=false]
conquest:travertine_plinth_vertical_slab[e=false,facing=north,layer=2,s=false,w=false,waterlogged=true]
conquest:travertine_plinth_vertical_slab[e=false,facing=north,layer=2,s=false,w=false,waterlogged=false]
conquest:travertine_plinth_vertical_slab[e=false,facing=north,layer=3,s=true,w=true,waterlogged=true]
conquest:travertine_plinth_vertical_slab[e=false,facing=north,layer=3,s=true,w=true,waterlogged=false]
conquest:travertine_plinth_vertical_slab[e=false,facing=north,layer=3,s=true,w=false,waterlogged=true]
conquest:travertine_plinth_vertical_slab[e=false,facing=north,layer=3,s=true,w=false,waterlogged=false]
conquest:travertine_plinth_vertical_slab[e=false,facing=north,layer=3,s=false,w=true,waterlogged=true]
conquest:travertine_plinth_vertical_slab[e=false,facing=north,layer=3,s=false,w=true,waterlogged=false]
conquest:travertine_plinth_vertical_slab[e=false,facing=north,layer=3,s=false,w=false,waterlogged=true]
conquest:travertine_plinth_vertical_slab[e=false,facing=north,layer=3,s=false,w=false,waterlogged=false]
conquest:travertine_plinth_vertical_slab[e=false,facing=south,layer=1,s=true,w=true,waterlogged=true]
conquest:travertine_plinth_vertical_slab[e=false,facing=south,layer=1,s=true,w=true,waterlogged=false]
conquest:travertine_plinth_vertical_slab[e=false,facing=south,layer=1,s=true,w=false,waterlogged=true]
conquest:travertine_plinth_vertical_slab[e=false,facing=south,layer=1,s=true,w=false,waterlogged=false]
conquest:travertine_plinth_vertical_slab[e=false,facing=south,layer=1,s=false,w=true,waterlogged=true]
conquest:travertine_plinth_vertical_slab[e=false,facing=south,layer=1,s=false,w=true,waterlogged=false]
conquest:travertine_plinth_vertical_slab[e=false,facing=south,layer=1,s=false,w=false,waterlogged=true]
conquest:travertine_plinth_vertical_slab[e=false,facing=south,layer=1,s=false,w=false,waterlogged=false]
conquest:travertine_plinth_vertical_slab[e=false,facing=south,layer=2,s=true,w=true,waterlogged=true]
conquest:travertine_plinth_vertical_slab[e=false,facing=south,layer=2,s=true,w=true,waterlogged=false]
conquest:travertine_plinth_vertical_slab[e=false,facing=south,layer=2,s=true,w=false,waterlogged=true]
conquest:travertine_plinth_vertical_slab[e=false,facing=south,layer=2,s=true,w=false,waterlogged=false]
conquest:travertine_plinth_vertical_slab[e=false,facing=south,layer=2,s=false,w=true,waterlogged=true]
conquest:travertine_plinth_vertical_slab[e=false,facing=south,layer=2,s=false,w=true,waterlogged=false]
conquest:travertine_plinth_vertical_slab[e=false,facing=south,layer=2,s=false,w=false,waterlogged=true]
conquest:travertine_plinth_vertical_slab[e=false,facing=south,layer=2,s=false,w=false,waterlogged=false]
conquest:travertine_plinth_vertical_slab[e=false,facing=south,layer=3,s=true,w=true,waterlogged=true]
conquest:travertine_plinth_vertical_slab[e=false,facing=south,layer=3,s=true,w=true,waterlogged=false]
conquest:travertine_plinth_vertical_slab[e=false,facing=south,layer=3,s=true,w=false,waterlogged=true]
conquest:travertine_plinth_vertical_slab[e=false,facing=south,layer=3,s=true,w=false,waterlogged=false]
conquest:travertine_plinth_vertical_slab[e=false,facing=south,layer=3,s=false,w=true,waterlogged=true]
conquest:travertine_plinth_vertical_slab[e=false,facing=south,layer=3,s=false,w=true,waterlogged=false]
conquest:travertine_plinth_vertical_slab[e=false,facing=south,layer=3,s=false,w=false,waterlogged=true]
conquest:travertine_plinth_vertical_slab[e=false,facing=south,layer=3,s=false,w=false,waterlogged=false]
conquest:travertine_plinth_vertical_slab[e=false,facing=west,layer=1,s=true,w=true,waterlogged=true]
conquest:travertine_plinth_vertical_slab[e=false,facing=west,layer=1,s=true,w=true,waterlogged=false]
conquest:travertine_plinth_vertical_slab[e=false,facing=west,layer=1,s=true,w=false,waterlogged=true]
conquest:travertine_plinth_vertical_slab[e=false,facing=west,layer=1,s=true,w=false,waterlogged=false]
conquest:travertine_plinth_vertical_slab[e=false,facing=west,layer=1,s=false,w=true,waterlogged=true]
conquest:travertine_plinth_vertical_slab[e=false,facing=west,layer=1,s=false,w=true,waterlogged=false]
conquest:travertine_plinth_vertical_slab[e=false,facing=west,layer=1,s=false,w=false,waterlogged=true]
conquest:travertine_plinth_vertical_slab[e=false,facing=west,layer=1,s=false,w=false,waterlogged=false]
conquest:travertine_plinth_vertical_slab[e=false,facing=west,layer=2,s=true,w=true,waterlogged=true]
conquest:travertine_plinth_vertical_slab[e=false,facing=west,layer=2,s=true,w=true,waterlogged=false]
conquest:travertine_plinth_vertical_slab[e=false,facing=west,layer=2,s=true,w=false,waterlogged=true]
conquest:travertine_plinth_vertical_slab[e=false,facing=west,layer=2,s=true,w=false,waterlogged=false]
conquest:travertine_plinth_vertical_slab[e=false,facing=west,layer=2,s=false,w=true,waterlogged=true]
conquest:travertine_plinth_vertical_slab[e=false,facing=west,layer=2,s=false,w=true,waterlogged=false]
conquest:travertine_plinth_vertical_slab[e=false,facing=west,layer=2,s=false,w=false,waterlogged=true]
conquest:travertine_plinth_vertical_slab[e=false,facing=west,layer=2,s=false,w=false,waterlogged=false]
conquest:travertine_plinth_vertical_slab[e=false,facing=west,layer=3,s=true,w=true,waterlogged=true]
conquest:travertine_plinth_vertical_slab[e=false,facing=west,layer=3,s=true,w=true,waterlogged=false]
conquest:travertine_plinth_vertical_slab[e=false,facing=west,layer=3,s=true,w=false,waterlogged=true]
conquest:travertine_plinth_vertical_slab[e=false,facing=west,layer=3,s=true,w=false,waterlogged=false]
conquest:travertine_plinth_vertical_slab[e=false,facing=west,layer=3,s=false,w=true,waterlogged=true]
conquest:travertine_plinth_vertical_slab[e=false,facing=west,layer=3,s=false,w=true,waterlogged=false]
conquest:travertine_plinth_vertical_slab[e=false,facing=west,layer=3,s=false,w=false,waterlogged=true]
conquest:travertine_plinth_vertical_slab[e=false,facing=west,layer=3,s=false,w=false,waterlogged=false]
conquest:travertine_plinth_vertical_slab[e=false,facing=east,layer=1,s=true,w=true,waterlogged=true]
conquest:travertine_plinth_vertical_slab[e=false,facing=east,layer=1,s=true,w=true,waterlogged=false]
conquest:travertine_plinth_vertical_slab[e=false,facing=east,layer=1,s=true,w=false,waterlogged=true]
conquest:travertine_plinth_vertical_slab[e=false,facing=east,layer=1,s=true,w=false,waterlogged=false]
conquest:travertine_plinth_vertical_slab[e=false,facing=east,layer=1,s=false,w=true,waterlogged=true]
conquest:travertine_plinth_vertical_slab[e=false,facing=east,layer=1,s=false,w=true,waterlogged=false]
conquest:travertine_plinth_vertical_slab[e=false,facing=east,layer=1,s=false,w=false,waterlogged=true]
conquest:travertine_plinth_vertical_slab[e=false,facing=east,layer=1,s=false,w=false,waterlogged=false]
conquest:travertine_plinth_vertical_slab[e=false,facing=east,layer=2,s=true,w=true,waterlogged=true]
conquest:travertine_plinth_vertical_slab[e=false,facing=east,layer=2,s=true,w=true,waterlogged=false]
conquest:travertine_plinth_vertical_slab[e=false,facing=east,layer=2,s=true,w=false,waterlogged=true]
conquest:travertine_plinth_vertical_slab[e=false,facing=east,layer=2,s=true,w=false,waterlogged=false]
conquest:travertine_plinth_vertical_slab[e=false,facing=east,layer=2,s=false,w=true,waterlogged=true]
conquest:travertine_plinth_vertical_slab[e=false,facing=east,layer=2,s=false,w=true,waterlogged=false]
conquest:travertine_plinth_vertical_slab[e=false,facing=east,layer=2,s=false,w=false,waterlogged=true]
conquest:travertine_plinth_vertical_slab[e=false,facing=east,layer=2,s=false,w=false,waterlogged=false]
conquest:travertine_plinth_vertical_slab[e=false,facing=east,layer=3,s=true,w=true,waterlogged=true]
conquest:travertine_plinth_vertical_slab[e=false,facing=east,layer=3,s=true,w=true,waterlogged=false]
conquest:travertine_plinth_vertical_slab[e=false,facing=east,layer=3,s=true,w=false,waterlogged=true]
conquest:travertine_plinth_vertical_slab[e=false,facing=east,layer=3,s=true,w=false,waterlogged=false]
conquest:travertine_plinth_vertical_slab[e=false,facing=east,layer=3,s=false,w=true,waterlogged=true]
conquest:travertine_plinth_vertical_slab[e=false,facing=east,layer=3,s=false,w=true,waterlogged=false]
conquest:travertine_plinth_vertical_slab[e=false,facing=east,layer=3,s=false,w=false,waterlogged=true]
conquest:travertine_plinth_vertical_slab[e=false,facing=east,layer=3,s=false,w=false,waterlogged=false]
conquest:travertine_plinth_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:travertine_plinth_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:travertine_plinth_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:travertine_plinth_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:travertine_plinth_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:travertine_plinth_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:travertine_plinth_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:travertine_plinth_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:travertine_plinth_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:travertine_plinth_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:travertine_plinth_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:travertine_plinth_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:travertine_plinth_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:travertine_plinth_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:travertine_plinth_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:travertine_plinth_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:travertine_plinth_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:travertine_plinth_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:travertine_plinth_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:travertine_plinth_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:travertine_plinth_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:travertine_plinth_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:travertine_plinth_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:travertine_plinth_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:travertine_plinth_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:travertine_plinth_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:travertine_plinth_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:travertine_plinth_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:travertine_plinth_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:travertine_plinth_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:travertine_plinth_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:travertine_plinth_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:travertine_plinth_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:travertine_plinth_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:travertine_plinth_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:travertine_plinth_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:travertine_plinth_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:travertine_plinth_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:travertine_plinth_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:travertine_plinth_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:travertine_plinth_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:travertine_plinth_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:travertine_plinth_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:travertine_plinth_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:travertine_plinth_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:travertine_plinth_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:travertine_plinth_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:travertine_plinth_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:travertine_plinth_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:travertine_plinth_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:travertine_plinth_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:travertine_plinth_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:travertine_plinth_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:travertine_plinth_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:travertine_plinth_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:travertine_plinth_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:travertine_plinth_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:travertine_plinth_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:travertine_plinth_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:travertine_plinth_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:travertine_plinth_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:travertine_plinth_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:travertine_plinth_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:travertine_plinth_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:travertine_round_arch[facing=north,shape=one]
conquest:travertine_round_arch[facing=north,shape=two]
conquest:travertine_round_arch[facing=north,shape=three]
conquest:travertine_round_arch[facing=north,shape=three_middle]
conquest:travertine_round_arch[facing=south,shape=one]
conquest:travertine_round_arch[facing=south,shape=two]
conquest:travertine_round_arch[facing=south,shape=three]
conquest:travertine_round_arch[facing=south,shape=three_middle]
conquest:travertine_round_arch[facing=west,shape=one]
conquest:travertine_round_arch[facing=west,shape=two]
conquest:travertine_round_arch[facing=west,shape=three]
conquest:travertine_round_arch[facing=west,shape=three_middle]
conquest:travertine_round_arch[facing=east,shape=one]
conquest:travertine_round_arch[facing=east,shape=two]
conquest:travertine_round_arch[facing=east,shape=three]
conquest:travertine_round_arch[facing=east,shape=three_middle]
conquest:travertine_segmental_arch[facing=north,shape=one]
conquest:travertine_segmental_arch[facing=north,shape=two]
conquest:travertine_segmental_arch[facing=north,shape=three]
conquest:travertine_segmental_arch[facing=north,shape=three_middle]
conquest:travertine_segmental_arch[facing=south,shape=one]
conquest:travertine_segmental_arch[facing=south,shape=two]
conquest:travertine_segmental_arch[facing=south,shape=three]
conquest:travertine_segmental_arch[facing=south,shape=three_middle]
conquest:travertine_segmental_arch[facing=west,shape=one]
conquest:travertine_segmental_arch[facing=west,shape=two]
conquest:travertine_segmental_arch[facing=west,shape=three]
conquest:travertine_segmental_arch[facing=west,shape=three_middle]
conquest:travertine_segmental_arch[facing=east,shape=one]
conquest:travertine_segmental_arch[facing=east,shape=two]
conquest:travertine_segmental_arch[facing=east,shape=three]
conquest:travertine_segmental_arch[facing=east,shape=three_middle]
conquest:travertine_slab
conquest:travertine_slab_arrowslit[facing=north,waterlogged=true]
conquest:travertine_slab_arrowslit[facing=north,waterlogged=false]
conquest:travertine_slab_arrowslit[facing=south,waterlogged=true]
conquest:travertine_slab_arrowslit[facing=south,waterlogged=false]
conquest:travertine_slab_arrowslit[facing=west,waterlogged=true]
conquest:travertine_slab_arrowslit[facing=west,waterlogged=false]
conquest:travertine_slab_arrowslit[facing=east,waterlogged=true]
conquest:travertine_slab_arrowslit[facing=east,waterlogged=false]
conquest:travertine_slab_balustrade[axis=x,waterlogged=true]
conquest:travertine_slab_balustrade[axis=x,waterlogged=false]
conquest:travertine_slab_balustrade[axis=y,waterlogged=true]
conquest:travertine_slab_balustrade[axis=y,waterlogged=false]
conquest:travertine_slab_balustrade[axis=z,waterlogged=true]
conquest:travertine_slab_balustrade[axis=z,waterlogged=false]
conquest:travertine_slab_capital[facing=flat,type=top,waterlogged=true]
conquest:travertine_slab_capital[facing=flat,type=top,waterlogged=false]
conquest:travertine_slab_capital[facing=flat,type=bottom,waterlogged=true]
conquest:travertine_slab_capital[facing=flat,type=bottom,waterlogged=false]
conquest:travertine_slab_capital[facing=north,type=top,waterlogged=true]
conquest:travertine_slab_capital[facing=north,type=top,waterlogged=false]
conquest:travertine_slab_capital[facing=north,type=bottom,waterlogged=true]
conquest:travertine_slab_capital[facing=north,type=bottom,waterlogged=false]
conquest:travertine_slab_capital[facing=south,type=top,waterlogged=true]
conquest:travertine_slab_capital[facing=south,type=top,waterlogged=false]
conquest:travertine_slab_capital[facing=south,type=bottom,waterlogged=true]
conquest:travertine_slab_capital[facing=south,type=bottom,waterlogged=false]
conquest:travertine_slab_capital[facing=east,type=top,waterlogged=true]
conquest:travertine_slab_capital[facing=east,type=top,waterlogged=false]
conquest:travertine_slab_capital[facing=east,type=bottom,waterlogged=true]
conquest:travertine_slab_capital[facing=east,type=bottom,waterlogged=false]
conquest:travertine_slab_capital[facing=west,type=top,waterlogged=true]
conquest:travertine_slab_capital[facing=west,type=top,waterlogged=false]
conquest:travertine_slab_capital[facing=west,type=bottom,waterlogged=true]
conquest:travertine_slab_capital[facing=west,type=bottom,waterlogged=false]
conquest:travertine_slab_corner_slab[facing=north,type=top,waterlogged=true]
conquest:travertine_slab_corner_slab[facing=north,type=top,waterlogged=false]
conquest:travertine_slab_corner_slab[facing=north,type=bottom,waterlogged=true]
conquest:travertine_slab_corner_slab[facing=north,type=bottom,waterlogged=false]
conquest:travertine_slab_corner_slab[facing=south,type=top,waterlogged=true]
conquest:travertine_slab_corner_slab[facing=south,type=top,waterlogged=false]
conquest:travertine_slab_corner_slab[facing=south,type=bottom,waterlogged=true]
conquest:travertine_slab_corner_slab[facing=south,type=bottom,waterlogged=false]
conquest:travertine_slab_corner_slab[facing=west,type=top,waterlogged=true]
conquest:travertine_slab_corner_slab[facing=west,type=top,waterlogged=false]
conquest:travertine_slab_corner_slab[facing=west,type=bottom,waterlogged=true]
conquest:travertine_slab_corner_slab[facing=west,type=bottom,waterlogged=false]
conquest:travertine_slab_corner_slab[facing=east,type=top,waterlogged=true]
conquest:travertine_slab_corner_slab[facing=east,type=top,waterlogged=false]
conquest:travertine_slab_corner_slab[facing=east,type=bottom,waterlogged=true]
conquest:travertine_slab_corner_slab[facing=east,type=bottom,waterlogged=false]
conquest:travertine_slab_eighth_slab[facing=north,type=top,waterlogged=true]
conquest:travertine_slab_eighth_slab[facing=north,type=top,waterlogged=false]
conquest:travertine_slab_eighth_slab[facing=north,type=bottom,waterlogged=true]
conquest:travertine_slab_eighth_slab[facing=north,type=bottom,waterlogged=false]
conquest:travertine_slab_eighth_slab[facing=south,type=top,waterlogged=true]
conquest:travertine_slab_eighth_slab[facing=south,type=top,waterlogged=false]
conquest:travertine_slab_eighth_slab[facing=south,type=bottom,waterlogged=true]
conquest:travertine_slab_eighth_slab[facing=south,type=bottom,waterlogged=false]
conquest:travertine_slab_eighth_slab[facing=west,type=top,waterlogged=true]
conquest:travertine_slab_eighth_slab[facing=west,type=top,waterlogged=false]
conquest:travertine_slab_eighth_slab[facing=west,type=bottom,waterlogged=true]
conquest:travertine_slab_eighth_slab[facing=west,type=bottom,waterlogged=false]
conquest:travertine_slab_eighth_slab[facing=east,type=top,waterlogged=true]
conquest:travertine_slab_eighth_slab[facing=east,type=top,waterlogged=false]
conquest:travertine_slab_eighth_slab[facing=east,type=bottom,waterlogged=true]
conquest:travertine_slab_eighth_slab[facing=east,type=bottom,waterlogged=false]
conquest:travertine_slab_pillar[layer=1,waterlogged=true]
conquest:travertine_slab_pillar[layer=1,waterlogged=false]
conquest:travertine_slab_pillar[layer=2,waterlogged=true]
conquest:travertine_slab_pillar[layer=2,waterlogged=false]
conquest:travertine_slab_pillar[layer=3,waterlogged=true]
conquest:travertine_slab_pillar[layer=3,waterlogged=false]
conquest:travertine_slab_quarter_slab[facing=north,layer=1,type=top,waterlogged=true]
conquest:travertine_slab_quarter_slab[facing=north,layer=1,type=top,waterlogged=false]
conquest:travertine_slab_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=true]
conquest:travertine_slab_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=false]
conquest:travertine_slab_quarter_slab[facing=north,layer=2,type=top,waterlogged=true]
conquest:travertine_slab_quarter_slab[facing=north,layer=2,type=top,waterlogged=false]
conquest:travertine_slab_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=true]
conquest:travertine_slab_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=false]
conquest:travertine_slab_quarter_slab[facing=north,layer=3,type=top,waterlogged=true]
conquest:travertine_slab_quarter_slab[facing=north,layer=3,type=top,waterlogged=false]
conquest:travertine_slab_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=true]
conquest:travertine_slab_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=false]
conquest:travertine_slab_quarter_slab[facing=south,layer=1,type=top,waterlogged=true]
conquest:travertine_slab_quarter_slab[facing=south,layer=1,type=top,waterlogged=false]
conquest:travertine_slab_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=true]
conquest:travertine_slab_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=false]
conquest:travertine_slab_quarter_slab[facing=south,layer=2,type=top,waterlogged=true]
conquest:travertine_slab_quarter_slab[facing=south,layer=2,type=top,waterlogged=false]
conquest:travertine_slab_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=true]
conquest:travertine_slab_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=false]
conquest:travertine_slab_quarter_slab[facing=south,layer=3,type=top,waterlogged=true]
conquest:travertine_slab_quarter_slab[facing=south,layer=3,type=top,waterlogged=false]
conquest:travertine_slab_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=true]
conquest:travertine_slab_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=false]
conquest:travertine_slab_quarter_slab[facing=west,layer=1,type=top,waterlogged=true]
conquest:travertine_slab_quarter_slab[facing=west,layer=1,type=top,waterlogged=false]
conquest:travertine_slab_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=true]
conquest:travertine_slab_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=false]
conquest:travertine_slab_quarter_slab[facing=west,layer=2,type=top,waterlogged=true]
conquest:travertine_slab_quarter_slab[facing=west,layer=2,type=top,waterlogged=false]
conquest:travertine_slab_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=true]
conquest:travertine_slab_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=false]
conquest:travertine_slab_quarter_slab[facing=west,layer=3,type=top,waterlogged=true]
conquest:travertine_slab_quarter_slab[facing=west,layer=3,type=top,waterlogged=false]
conquest:travertine_slab_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=true]
conquest:travertine_slab_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=false]
conquest:travertine_slab_quarter_slab[facing=east,layer=1,type=top,waterlogged=true]
conquest:travertine_slab_quarter_slab[facing=east,layer=1,type=top,waterlogged=false]
conquest:travertine_slab_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=true]
conquest:travertine_slab_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=false]
conquest:travertine_slab_quarter_slab[facing=east,layer=2,type=top,waterlogged=true]
conquest:travertine_slab_quarter_slab[facing=east,layer=2,type=top,waterlogged=false]
conquest:travertine_slab_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=true]
conquest:travertine_slab_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=false]
conquest:travertine_slab_quarter_slab[facing=east,layer=3,type=top,waterlogged=true]
conquest:travertine_slab_quarter_slab[facing=east,layer=3,type=top,waterlogged=false]
conquest:travertine_slab_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=true]
conquest:travertine_slab_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=false]
conquest:travertine_slab_slab[layers=1,type=top,waterlogged=true]
conquest:travertine_slab_slab[layers=1,type=top,waterlogged=false]
conquest:travertine_slab_slab[layers=1,type=bottom,waterlogged=true]
conquest:travertine_slab_slab[layers=1,type=bottom,waterlogged=false]
conquest:travertine_slab_slab[layers=2,type=top,waterlogged=true]
conquest:travertine_slab_slab[layers=2,type=top,waterlogged=false]
conquest:travertine_slab_slab[layers=2,type=bottom,waterlogged=true]
conquest:travertine_slab_slab[layers=2,type=bottom,waterlogged=false]
conquest:travertine_slab_slab[layers=3,type=top,waterlogged=true]
conquest:travertine_slab_slab[layers=3,type=top,waterlogged=false]
conquest:travertine_slab_slab[layers=3,type=bottom,waterlogged=true]
conquest:travertine_slab_slab[layers=3,type=bottom,waterlogged=false]
conquest:travertine_slab_slab[layers=4,type=top,waterlogged=true]
conquest:travertine_slab_slab[layers=4,type=top,waterlogged=false]
conquest:travertine_slab_slab[layers=4,type=bottom,waterlogged=true]
conquest:travertine_slab_slab[layers=4,type=bottom,waterlogged=false]
conquest:travertine_slab_slab[layers=5,type=top,waterlogged=true]
conquest:travertine_slab_slab[layers=5,type=top,waterlogged=false]
conquest:travertine_slab_slab[layers=5,type=bottom,waterlogged=true]
conquest:travertine_slab_slab[layers=5,type=bottom,waterlogged=false]
conquest:travertine_slab_slab[layers=6,type=top,waterlogged=true]
conquest:travertine_slab_slab[layers=6,type=top,waterlogged=false]
conquest:travertine_slab_slab[layers=6,type=bottom,waterlogged=true]
conquest:travertine_slab_slab[layers=6,type=bottom,waterlogged=false]
conquest:travertine_slab_slab[layers=7,type=top,waterlogged=true]
conquest:travertine_slab_slab[layers=7,type=top,waterlogged=false]
conquest:travertine_slab_slab[layers=7,type=bottom,waterlogged=true]
conquest:travertine_slab_slab[layers=7,type=bottom,waterlogged=false]
conquest:travertine_slab_slab[layers=8,type=top,waterlogged=true]
conquest:travertine_slab_slab[layers=8,type=top,waterlogged=false]
conquest:travertine_slab_slab[layers=8,type=bottom,waterlogged=true]
conquest:travertine_slab_slab[layers=8,type=bottom,waterlogged=false]
conquest:travertine_slab_small_arch[direction=northsouth,waterlogged=true]
conquest:travertine_slab_small_arch[direction=northsouth,waterlogged=false]
conquest:travertine_slab_small_arch[direction=eastwest,waterlogged=true]
conquest:travertine_slab_small_arch[direction=eastwest,waterlogged=false]
conquest:travertine_slab_small_arch_half[facing=north,waterlogged=true]
conquest:travertine_slab_small_arch_half[facing=north,waterlogged=false]
conquest:travertine_slab_small_arch_half[facing=south,waterlogged=true]
conquest:travertine_slab_small_arch_half[facing=south,waterlogged=false]
conquest:travertine_slab_small_arch_half[facing=west,waterlogged=true]
conquest:travertine_slab_small_arch_half[facing=west,waterlogged=false]
conquest:travertine_slab_small_arch_half[facing=east,waterlogged=true]
conquest:travertine_slab_small_arch_half[facing=east,waterlogged=false]
conquest:travertine_slab_small_window[down=true,up=true,waterlogged=true]
conquest:travertine_slab_small_window[down=true,up=true,waterlogged=false]
conquest:travertine_slab_small_window[down=true,up=false,waterlogged=true]
conquest:travertine_slab_small_window[down=true,up=false,waterlogged=false]
conquest:travertine_slab_small_window[down=false,up=true,waterlogged=true]
conquest:travertine_slab_small_window[down=false,up=true,waterlogged=false]
conquest:travertine_slab_small_window[down=false,up=false,waterlogged=true]
conquest:travertine_slab_small_window[down=false,up=false,waterlogged=false]
conquest:travertine_slab_small_window_half[down=true,facing=north,up=true,waterlogged=true]
conquest:travertine_slab_small_window_half[down=true,facing=north,up=true,waterlogged=false]
conquest:travertine_slab_small_window_half[down=true,facing=north,up=false,waterlogged=true]
conquest:travertine_slab_small_window_half[down=true,facing=north,up=false,waterlogged=false]
conquest:travertine_slab_small_window_half[down=true,facing=south,up=true,waterlogged=true]
conquest:travertine_slab_small_window_half[down=true,facing=south,up=true,waterlogged=false]
conquest:travertine_slab_small_window_half[down=true,facing=south,up=false,waterlogged=true]
conquest:travertine_slab_small_window_half[down=true,facing=south,up=false,waterlogged=false]
conquest:travertine_slab_small_window_half[down=true,facing=west,up=true,waterlogged=true]
conquest:travertine_slab_small_window_half[down=true,facing=west,up=true,waterlogged=false]
conquest:travertine_slab_small_window_half[down=true,facing=west,up=false,waterlogged=true]
conquest:travertine_slab_small_window_half[down=true,facing=west,up=false,waterlogged=false]
conquest:travertine_slab_small_window_half[down=true,facing=east,up=true,waterlogged=true]
conquest:travertine_slab_small_window_half[down=true,facing=east,up=true,waterlogged=false]
conquest:travertine_slab_small_window_half[down=true,facing=east,up=false,waterlogged=true]
conquest:travertine_slab_small_window_half[down=true,facing=east,up=false,waterlogged=false]
conquest:travertine_slab_small_window_half[down=false,facing=north,up=true,waterlogged=true]
conquest:travertine_slab_small_window_half[down=false,facing=north,up=true,waterlogged=false]
conquest:travertine_slab_small_window_half[down=false,facing=north,up=false,waterlogged=true]
conquest:travertine_slab_small_window_half[down=false,facing=north,up=false,waterlogged=false]
conquest:travertine_slab_small_window_half[down=false,facing=south,up=true,waterlogged=true]
conquest:travertine_slab_small_window_half[down=false,facing=south,up=true,waterlogged=false]
conquest:travertine_slab_small_window_half[down=false,facing=south,up=false,waterlogged=true]
conquest:travertine_slab_small_window_half[down=false,facing=south,up=false,waterlogged=false]
conquest:travertine_slab_small_window_half[down=false,facing=west,up=true,waterlogged=true]
conquest:travertine_slab_small_window_half[down=false,facing=west,up=true,waterlogged=false]
conquest:travertine_slab_small_window_half[down=false,facing=west,up=false,waterlogged=true]
conquest:travertine_slab_small_window_half[down=false,facing=west,up=false,waterlogged=false]
conquest:travertine_slab_small_window_half[down=false,facing=east,up=true,waterlogged=true]
conquest:travertine_slab_small_window_half[down=false,facing=east,up=true,waterlogged=false]
conquest:travertine_slab_small_window_half[down=false,facing=east,up=false,waterlogged=true]
conquest:travertine_slab_small_window_half[down=false,facing=east,up=false,waterlogged=false]
conquest:travertine_slab_sphere[type=egg,waterlogged=true]
conquest:travertine_slab_sphere[type=egg,waterlogged=false]
conquest:travertine_slab_sphere[type=small,waterlogged=true]
conquest:travertine_slab_sphere[type=small,waterlogged=false]
conquest:travertine_slab_sphere[type=large,waterlogged=true]
conquest:travertine_slab_sphere[type=large,waterlogged=false]
conquest:travertine_slab_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:travertine_slab_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:travertine_slab_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:travertine_slab_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:travertine_slab_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:travertine_slab_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:travertine_slab_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:travertine_slab_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:travertine_slab_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:travertine_slab_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:travertine_slab_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:travertine_slab_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:travertine_slab_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:travertine_slab_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:travertine_slab_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:travertine_slab_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:travertine_slab_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:travertine_slab_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:travertine_slab_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:travertine_slab_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:travertine_slab_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:travertine_slab_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:travertine_slab_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:travertine_slab_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:travertine_slab_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:travertine_slab_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:travertine_slab_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:travertine_slab_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:travertine_slab_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:travertine_slab_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:travertine_slab_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:travertine_slab_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:travertine_slab_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:travertine_slab_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:travertine_slab_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:travertine_slab_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:travertine_slab_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:travertine_slab_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:travertine_slab_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:travertine_slab_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:travertine_slab_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:travertine_slab_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:travertine_slab_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:travertine_slab_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:travertine_slab_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:travertine_slab_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:travertine_slab_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:travertine_slab_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:travertine_slab_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:travertine_slab_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:travertine_slab_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:travertine_slab_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:travertine_slab_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:travertine_slab_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:travertine_slab_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:travertine_slab_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:travertine_slab_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:travertine_slab_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:travertine_slab_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:travertine_slab_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:travertine_slab_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:travertine_slab_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:travertine_slab_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:travertine_slab_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:travertine_slab_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:travertine_slab_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:travertine_slab_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:travertine_slab_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:travertine_slab_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:travertine_slab_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:travertine_slab_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:travertine_slab_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:travertine_slab_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:travertine_slab_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:travertine_slab_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:travertine_slab_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:travertine_slab_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:travertine_slab_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:travertine_slab_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:travertine_slab_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:travertine_slab_two_meter_arch[facing=north,type=top]
conquest:travertine_slab_two_meter_arch[facing=north,type=bottom]
conquest:travertine_slab_two_meter_arch[facing=south,type=top]
conquest:travertine_slab_two_meter_arch[facing=south,type=bottom]
conquest:travertine_slab_two_meter_arch[facing=west,type=top]
conquest:travertine_slab_two_meter_arch[facing=west,type=bottom]
conquest:travertine_slab_two_meter_arch[facing=east,type=top]
conquest:travertine_slab_two_meter_arch[facing=east,type=bottom]
conquest:travertine_slab_two_meter_arch_half[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:travertine_slab_two_meter_arch_half[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:travertine_slab_two_meter_arch_half[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:travertine_slab_two_meter_arch_half[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:travertine_slab_two_meter_arch_half[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:travertine_slab_two_meter_arch_half[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:travertine_slab_two_meter_arch_half[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:travertine_slab_two_meter_arch_half[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:travertine_slab_two_meter_arch_half[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:travertine_slab_two_meter_arch_half[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:travertine_slab_two_meter_arch_half[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:travertine_slab_two_meter_arch_half[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:travertine_slab_two_meter_arch_half[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:travertine_slab_two_meter_arch_half[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:travertine_slab_two_meter_arch_half[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:travertine_slab_two_meter_arch_half[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:travertine_slab_two_meter_arch_half[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:travertine_slab_two_meter_arch_half[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:travertine_slab_two_meter_arch_half[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:travertine_slab_two_meter_arch_half[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:travertine_slab_two_meter_arch_half[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:travertine_slab_two_meter_arch_half[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:travertine_slab_two_meter_arch_half[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:travertine_slab_two_meter_arch_half[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:travertine_slab_two_meter_arch_half[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:travertine_slab_two_meter_arch_half[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:travertine_slab_two_meter_arch_half[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:travertine_slab_two_meter_arch_half[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:travertine_slab_two_meter_arch_half[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:travertine_slab_two_meter_arch_half[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:travertine_slab_two_meter_arch_half[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:travertine_slab_two_meter_arch_half[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:travertine_slab_two_meter_arch_half[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:travertine_slab_two_meter_arch_half[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:travertine_slab_two_meter_arch_half[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:travertine_slab_two_meter_arch_half[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:travertine_slab_two_meter_arch_half[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:travertine_slab_two_meter_arch_half[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:travertine_slab_two_meter_arch_half[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:travertine_slab_two_meter_arch_half[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:travertine_slab_two_meter_arch_half[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:travertine_slab_two_meter_arch_half[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:travertine_slab_two_meter_arch_half[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:travertine_slab_two_meter_arch_half[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:travertine_slab_two_meter_arch_half[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:travertine_slab_two_meter_arch_half[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:travertine_slab_two_meter_arch_half[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:travertine_slab_two_meter_arch_half[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:travertine_slab_two_meter_arch_half[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:travertine_slab_two_meter_arch_half[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:travertine_slab_two_meter_arch_half[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:travertine_slab_two_meter_arch_half[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:travertine_slab_two_meter_arch_half[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:travertine_slab_two_meter_arch_half[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:travertine_slab_two_meter_arch_half[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:travertine_slab_two_meter_arch_half[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:travertine_slab_two_meter_arch_half[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:travertine_slab_two_meter_arch_half[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:travertine_slab_two_meter_arch_half[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:travertine_slab_two_meter_arch_half[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:travertine_slab_two_meter_arch_half[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:travertine_slab_two_meter_arch_half[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:travertine_slab_two_meter_arch_half[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:travertine_slab_two_meter_arch_half[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:travertine_slab_vertical_corner[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:travertine_slab_vertical_corner[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:travertine_slab_vertical_corner[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:travertine_slab_vertical_corner[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:travertine_slab_vertical_corner[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:travertine_slab_vertical_corner[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:travertine_slab_vertical_corner[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:travertine_slab_vertical_corner[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:travertine_slab_vertical_corner[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:travertine_slab_vertical_corner[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:travertine_slab_vertical_corner[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:travertine_slab_vertical_corner[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:travertine_slab_vertical_corner[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:travertine_slab_vertical_corner[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:travertine_slab_vertical_corner[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:travertine_slab_vertical_corner[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:travertine_slab_vertical_corner[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:travertine_slab_vertical_corner[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:travertine_slab_vertical_corner[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:travertine_slab_vertical_corner[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:travertine_slab_vertical_corner[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:travertine_slab_vertical_corner[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:travertine_slab_vertical_corner[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:travertine_slab_vertical_corner[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:travertine_slab_vertical_corner[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:travertine_slab_vertical_corner[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:travertine_slab_vertical_corner[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:travertine_slab_vertical_corner[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:travertine_slab_vertical_corner[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:travertine_slab_vertical_corner[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:travertine_slab_vertical_corner[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:travertine_slab_vertical_corner[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:travertine_slab_vertical_corner[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:travertine_slab_vertical_corner[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:travertine_slab_vertical_corner[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:travertine_slab_vertical_corner[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:travertine_slab_vertical_corner[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:travertine_slab_vertical_corner[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:travertine_slab_vertical_corner[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:travertine_slab_vertical_corner[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:travertine_slab_vertical_corner[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:travertine_slab_vertical_corner[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:travertine_slab_vertical_corner[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:travertine_slab_vertical_corner[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:travertine_slab_vertical_corner[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:travertine_slab_vertical_corner[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:travertine_slab_vertical_corner[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:travertine_slab_vertical_corner[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:travertine_slab_vertical_corner[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:travertine_slab_vertical_corner[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:travertine_slab_vertical_corner[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:travertine_slab_vertical_corner[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:travertine_slab_vertical_corner[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:travertine_slab_vertical_corner[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:travertine_slab_vertical_corner[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:travertine_slab_vertical_corner[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:travertine_slab_vertical_corner[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:travertine_slab_vertical_corner[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:travertine_slab_vertical_corner[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:travertine_slab_vertical_corner[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:travertine_slab_vertical_corner[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:travertine_slab_vertical_corner[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:travertine_slab_vertical_corner[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:travertine_slab_vertical_corner[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:travertine_slab_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:travertine_slab_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:travertine_slab_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:travertine_slab_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:travertine_slab_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:travertine_slab_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:travertine_slab_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:travertine_slab_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:travertine_slab_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:travertine_slab_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:travertine_slab_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:travertine_slab_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:travertine_slab_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:travertine_slab_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:travertine_slab_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:travertine_slab_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:travertine_slab_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:travertine_slab_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:travertine_slab_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:travertine_slab_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:travertine_slab_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:travertine_slab_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:travertine_slab_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:travertine_slab_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:travertine_slab_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:travertine_slab_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:travertine_slab_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:travertine_slab_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:travertine_slab_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:travertine_slab_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:travertine_slab_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:travertine_slab_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:travertine_slab_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:travertine_slab_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:travertine_slab_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:travertine_slab_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:travertine_slab_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:travertine_slab_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:travertine_slab_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:travertine_slab_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:travertine_slab_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:travertine_slab_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:travertine_slab_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:travertine_slab_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:travertine_slab_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:travertine_slab_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:travertine_slab_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:travertine_slab_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:travertine_slab_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:travertine_slab_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:travertine_slab_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:travertine_slab_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:travertine_slab_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:travertine_slab_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:travertine_slab_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:travertine_slab_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:travertine_slab_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:travertine_slab_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:travertine_slab_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:travertine_slab_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:travertine_slab_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:travertine_slab_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:travertine_slab_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:travertine_slab_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:travertine_slab_vertical_quarter[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:travertine_slab_vertical_quarter[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:travertine_slab_vertical_quarter[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:travertine_slab_vertical_quarter[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:travertine_slab_vertical_quarter[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:travertine_slab_vertical_quarter[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:travertine_slab_vertical_quarter[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:travertine_slab_vertical_quarter[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:travertine_slab_vertical_quarter[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:travertine_slab_vertical_quarter[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:travertine_slab_vertical_quarter[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:travertine_slab_vertical_quarter[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:travertine_slab_vertical_quarter[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:travertine_slab_vertical_quarter[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:travertine_slab_vertical_quarter[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:travertine_slab_vertical_quarter[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:travertine_slab_vertical_quarter[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:travertine_slab_vertical_quarter[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:travertine_slab_vertical_quarter[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:travertine_slab_vertical_quarter[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:travertine_slab_vertical_quarter[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:travertine_slab_vertical_quarter[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:travertine_slab_vertical_quarter[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:travertine_slab_vertical_quarter[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:travertine_slab_vertical_quarter[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:travertine_slab_vertical_quarter[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:travertine_slab_vertical_quarter[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:travertine_slab_vertical_quarter[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:travertine_slab_vertical_quarter[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:travertine_slab_vertical_quarter[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:travertine_slab_vertical_quarter[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:travertine_slab_vertical_quarter[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:travertine_slab_vertical_quarter[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:travertine_slab_vertical_quarter[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:travertine_slab_vertical_quarter[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:travertine_slab_vertical_quarter[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:travertine_slab_vertical_quarter[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:travertine_slab_vertical_quarter[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:travertine_slab_vertical_quarter[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:travertine_slab_vertical_quarter[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:travertine_slab_vertical_quarter[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:travertine_slab_vertical_quarter[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:travertine_slab_vertical_quarter[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:travertine_slab_vertical_quarter[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:travertine_slab_vertical_quarter[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:travertine_slab_vertical_quarter[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:travertine_slab_vertical_quarter[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:travertine_slab_vertical_quarter[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:travertine_slab_vertical_quarter[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:travertine_slab_vertical_quarter[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:travertine_slab_vertical_quarter[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:travertine_slab_vertical_quarter[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:travertine_slab_vertical_quarter[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:travertine_slab_vertical_quarter[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:travertine_slab_vertical_quarter[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:travertine_slab_vertical_quarter[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:travertine_slab_vertical_quarter[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:travertine_slab_vertical_quarter[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:travertine_slab_vertical_quarter[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:travertine_slab_vertical_quarter[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:travertine_slab_vertical_quarter[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:travertine_slab_vertical_quarter[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:travertine_slab_vertical_quarter[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:travertine_slab_vertical_quarter[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:travertine_slab_vertical_slab[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:travertine_slab_vertical_slab[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:travertine_slab_vertical_slab[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:travertine_slab_vertical_slab[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:travertine_slab_vertical_slab[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:travertine_slab_vertical_slab[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:travertine_slab_vertical_slab[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:travertine_slab_vertical_slab[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:travertine_slab_vertical_slab[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:travertine_slab_vertical_slab[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:travertine_slab_vertical_slab[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:travertine_slab_vertical_slab[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:travertine_slab_vertical_slab[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:travertine_slab_vertical_slab[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:travertine_slab_vertical_slab[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:travertine_slab_vertical_slab[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:travertine_slab_vertical_slab[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:travertine_slab_vertical_slab[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:travertine_slab_vertical_slab[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:travertine_slab_vertical_slab[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:travertine_slab_vertical_slab[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:travertine_slab_vertical_slab[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:travertine_slab_vertical_slab[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:travertine_slab_vertical_slab[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:travertine_slab_vertical_slab[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:travertine_slab_vertical_slab[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:travertine_slab_vertical_slab[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:travertine_slab_vertical_slab[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:travertine_slab_vertical_slab[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:travertine_slab_vertical_slab[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:travertine_slab_vertical_slab[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:travertine_slab_vertical_slab[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:travertine_slab_vertical_slab[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:travertine_slab_vertical_slab[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:travertine_slab_vertical_slab[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:travertine_slab_vertical_slab[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:travertine_slab_vertical_slab[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:travertine_slab_vertical_slab[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:travertine_slab_vertical_slab[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:travertine_slab_vertical_slab[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:travertine_slab_vertical_slab[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:travertine_slab_vertical_slab[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:travertine_slab_vertical_slab[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:travertine_slab_vertical_slab[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:travertine_slab_vertical_slab[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:travertine_slab_vertical_slab[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:travertine_slab_vertical_slab[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:travertine_slab_vertical_slab[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:travertine_slab_vertical_slab[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:travertine_slab_vertical_slab[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:travertine_slab_vertical_slab[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:travertine_slab_vertical_slab[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:travertine_slab_vertical_slab[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:travertine_slab_vertical_slab[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:travertine_slab_vertical_slab[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:travertine_slab_vertical_slab[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:travertine_slab_vertical_slab[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:travertine_slab_vertical_slab[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:travertine_slab_vertical_slab[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:travertine_slab_vertical_slab[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:travertine_slab_vertical_slab[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:travertine_slab_vertical_slab[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:travertine_slab_vertical_slab[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:travertine_slab_vertical_slab[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:travertine_slab_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:travertine_slab_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:travertine_slab_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:travertine_slab_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:travertine_slab_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:travertine_slab_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:travertine_slab_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:travertine_slab_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:travertine_slab_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:travertine_slab_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:travertine_slab_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:travertine_slab_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:travertine_slab_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:travertine_slab_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:travertine_slab_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:travertine_slab_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:travertine_slab_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:travertine_slab_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:travertine_slab_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:travertine_slab_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:travertine_slab_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:travertine_slab_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:travertine_slab_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:travertine_slab_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:travertine_slab_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:travertine_slab_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:travertine_slab_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:travertine_slab_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:travertine_slab_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:travertine_slab_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:travertine_slab_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:travertine_slab_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:travertine_slab_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:travertine_slab_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:travertine_slab_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:travertine_slab_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:travertine_slab_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:travertine_slab_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:travertine_slab_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:travertine_slab_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:travertine_slab_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:travertine_slab_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:travertine_slab_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:travertine_slab_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:travertine_slab_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:travertine_slab_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:travertine_slab_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:travertine_slab_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:travertine_slab_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:travertine_slab_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:travertine_slab_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:travertine_slab_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:travertine_slab_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:travertine_slab_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:travertine_slab_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:travertine_slab_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:travertine_slab_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:travertine_slab_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:travertine_slab_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:travertine_slab_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:travertine_slab_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:travertine_slab_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:travertine_slab_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:travertine_slab_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:travertine_slab_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:travertine_slab_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:travertine_slab_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:travertine_slab_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:travertine_slab_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:travertine_slab_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:travertine_slab_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:travertine_slab_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:travertine_slab_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:travertine_slab_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:travertine_slab_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:travertine_slab_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:travertine_slab_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:travertine_slab_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:travertine_slab_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:travertine_slab_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:travertine_slab_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:travertine_slab_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:travertine_slab_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:travertine_slab_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:travertine_slab_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:travertine_slab_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:travertine_slab_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:travertine_slab_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:travertine_slab_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:travertine_slab_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:travertine_slab_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:travertine_slab_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:travertine_slab_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:travertine_slab_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:travertine_slab_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:travertine_slab_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:travertine_slab_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:travertine_slab_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:travertine_slab_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:travertine_slab_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:travertine_slab_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:travertine_slab_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:travertine_slab_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:travertine_slab_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:travertine_slab_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:travertine_slab_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:travertine_slab_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:travertine_slab_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:travertine_slab_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:travertine_slab_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:travertine_slab_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:travertine_slab_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:travertine_slab_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:travertine_slab_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:travertine_slab_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:travertine_slab_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:travertine_slab_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:travertine_slab_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:travertine_slab_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:travertine_slab_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:travertine_slab_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:travertine_slab_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:travertine_slab_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:travertine_slab_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:travertine_slab_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:travertine_slab_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:travertine_slab_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:travertine_slab_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:travertine_slab_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:travertine_slab_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:travertine_slab_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:travertine_slab_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:travertine_slab_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:travertine_slab_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:travertine_slab_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:travertine_slab_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:travertine_slab_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:travertine_slab_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:travertine_slab_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:travertine_slab_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:travertine_slab_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:travertine_slab_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:travertine_slab_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:travertine_slab_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:travertine_slab_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:travertine_slab_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:travertine_slab_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:travertine_slab_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:travertine_slab_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:travertine_slab_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:travertine_slab_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:travertine_slab_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:travertine_slab_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:travertine_slab_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:travertine_slab_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:travertine_slab_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:travertine_slab_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:travertine_slab_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:travertine_slab_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:travertine_slab_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:travertine_slab_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:travertine_slab_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:travertine_slab_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:travertine_slab_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:travertine_slab_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:travertine_slab_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:travertine_slab_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:travertine_slab_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:travertine_slab_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:travertine_slab_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:travertine_slab_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:travertine_slab_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:travertine_slab_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:travertine_slab_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:travertine_slab_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:travertine_slab_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:travertine_slab_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:travertine_slab_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:travertine_slab_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:travertine_slab_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:travertine_slab_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:travertine_slab_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:travertine_slab_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:travertine_slab_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:travertine_slab_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:travertine_slab_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:travertine_slab_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:travertine_slab_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:travertine_slab_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:travertine_slab_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:travertine_slab_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:travertine_slab_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:travertine_slab_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:travertine_slab_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:travertine_slab_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:travertine_slab_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:travertine_slab_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:travertine_slab_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:travertine_slab_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:travertine_slab_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:travertine_slab_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:travertine_slab_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:travertine_slab_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:travertine_slab_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:travertine_slab_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:travertine_slab_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:travertine_slab_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:travertine_slab_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:travertine_slab_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:travertine_slab_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:travertine_slab_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:travertine_slab_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:travertine_slab_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:travertine_slab_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:travertine_slab_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:travertine_slab_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:travertine_slab_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:travertine_slab_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:travertine_slab_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:travertine_slab_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:travertine_slab_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:travertine_slab_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:travertine_slab_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:travertine_slab_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:travertine_slab_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:travertine_slab_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:travertine_slab_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:travertine_slab_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:travertine_slab_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:travertine_slab_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:travertine_slab_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:travertine_slab_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:travertine_slab_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:travertine_slab_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:travertine_slab_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:travertine_slab_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:travertine_slab_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:travertine_slab_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:travertine_slab_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:travertine_slab_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:travertine_slab_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:travertine_slab_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:travertine_slab_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:travertine_slab_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:travertine_slab_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:travertine_slab_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:travertine_slab_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:travertine_slab_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:travertine_slab_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:travertine_slab_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:travertine_slab_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:travertine_slab_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:travertine_slab_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:travertine_slab_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:travertine_slab_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:travertine_slab_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:travertine_slab_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:travertine_slab_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:travertine_slab_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:travertine_slab_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:travertine_slab_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:travertine_slab_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:travertine_slab_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:travertine_slab_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:travertine_slab_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:travertine_slab_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:travertine_slab_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:travertine_slab_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:travertine_slab_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:travertine_slab_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:travertine_slab_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:travertine_slab_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:travertine_slab_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:travertine_slab_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:travertine_slab_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:travertine_slab_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:travertine_slab_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:travertine_slab_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:travertine_slab_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:travertine_slab_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:travertine_slab_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:travertine_slab_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:travertine_slab_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:travertine_slab_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:travertine_slab_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:travertine_slab_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:travertine_slab_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:travertine_slab_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:travertine_slab_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:travertine_slab_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:travertine_slab_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:travertine_slab_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:travertine_slab_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:travertine_slab_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:travertine_slab_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:travertine_slab_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:travertine_slab_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:travertine_slab_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:travertine_slab_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:travertine_slab_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:travertine_slab_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:travertine_slab_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:travertine_slab_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:travertine_slab_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:travertine_slab_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:travertine_slab_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:travertine_slab_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:travertine_slab_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:travertine_slab_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:travertine_slab_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:travertine_slab_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:travertine_slab_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:travertine_slab_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:travertine_slab_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:travertine_slab_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:travertine_slab_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:travertine_slab_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:travertine_slab_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:travertine_slab_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:travertine_slab_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:travertine_slab_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:travertine_slab_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:travertine_slab_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:travertine_slab_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:travertine_tracery
conquest:travertine_tracery_1
conquest:travertine_tracery_1_pillar[layer=1,waterlogged=true]
conquest:travertine_tracery_1_pillar[layer=1,waterlogged=false]
conquest:travertine_tracery_1_pillar[layer=2,waterlogged=true]
conquest:travertine_tracery_1_pillar[layer=2,waterlogged=false]
conquest:travertine_tracery_1_pillar[layer=3,waterlogged=true]
conquest:travertine_tracery_1_pillar[layer=3,waterlogged=false]
conquest:travertine_tracery_1_vertical_corner[facing=north,layer=1,waterlogged=true]
conquest:travertine_tracery_1_vertical_corner[facing=north,layer=1,waterlogged=false]
conquest:travertine_tracery_1_vertical_corner[facing=north,layer=2,waterlogged=true]
conquest:travertine_tracery_1_vertical_corner[facing=north,layer=2,waterlogged=false]
conquest:travertine_tracery_1_vertical_corner[facing=north,layer=3,waterlogged=true]
conquest:travertine_tracery_1_vertical_corner[facing=north,layer=3,waterlogged=false]
conquest:travertine_tracery_1_vertical_corner[facing=north,layer=4,waterlogged=true]
conquest:travertine_tracery_1_vertical_corner[facing=north,layer=4,waterlogged=false]
conquest:travertine_tracery_1_vertical_corner[facing=south,layer=1,waterlogged=true]
conquest:travertine_tracery_1_vertical_corner[facing=south,layer=1,waterlogged=false]
conquest:travertine_tracery_1_vertical_corner[facing=south,layer=2,waterlogged=true]
conquest:travertine_tracery_1_vertical_corner[facing=south,layer=2,waterlogged=false]
conquest:travertine_tracery_1_vertical_corner[facing=south,layer=3,waterlogged=true]
conquest:travertine_tracery_1_vertical_corner[facing=south,layer=3,waterlogged=false]
conquest:travertine_tracery_1_vertical_corner[facing=south,layer=4,waterlogged=true]
conquest:travertine_tracery_1_vertical_corner[facing=south,layer=4,waterlogged=false]
conquest:travertine_tracery_1_vertical_corner[facing=west,layer=1,waterlogged=true]
conquest:travertine_tracery_1_vertical_corner[facing=west,layer=1,waterlogged=false]
conquest:travertine_tracery_1_vertical_corner[facing=west,layer=2,waterlogged=true]
conquest:travertine_tracery_1_vertical_corner[facing=west,layer=2,waterlogged=false]
conquest:travertine_tracery_1_vertical_corner[facing=west,layer=3,waterlogged=true]
conquest:travertine_tracery_1_vertical_corner[facing=west,layer=3,waterlogged=false]
conquest:travertine_tracery_1_vertical_corner[facing=west,layer=4,waterlogged=true]
conquest:travertine_tracery_1_vertical_corner[facing=west,layer=4,waterlogged=false]
conquest:travertine_tracery_1_vertical_corner[facing=east,layer=1,waterlogged=true]
conquest:travertine_tracery_1_vertical_corner[facing=east,layer=1,waterlogged=false]
conquest:travertine_tracery_1_vertical_corner[facing=east,layer=2,waterlogged=true]
conquest:travertine_tracery_1_vertical_corner[facing=east,layer=2,waterlogged=false]
conquest:travertine_tracery_1_vertical_corner[facing=east,layer=3,waterlogged=true]
conquest:travertine_tracery_1_vertical_corner[facing=east,layer=3,waterlogged=false]
conquest:travertine_tracery_1_vertical_corner[facing=east,layer=4,waterlogged=true]
conquest:travertine_tracery_1_vertical_corner[facing=east,layer=4,waterlogged=false]
conquest:travertine_tracery_1_vertical_quarter[facing=north,layer=1,waterlogged=true]
conquest:travertine_tracery_1_vertical_quarter[facing=north,layer=1,waterlogged=false]
conquest:travertine_tracery_1_vertical_quarter[facing=north,layer=2,waterlogged=true]
conquest:travertine_tracery_1_vertical_quarter[facing=north,layer=2,waterlogged=false]
conquest:travertine_tracery_1_vertical_quarter[facing=north,layer=3,waterlogged=true]
conquest:travertine_tracery_1_vertical_quarter[facing=north,layer=3,waterlogged=false]
conquest:travertine_tracery_1_vertical_quarter[facing=north,layer=4,waterlogged=true]
conquest:travertine_tracery_1_vertical_quarter[facing=north,layer=4,waterlogged=false]
conquest:travertine_tracery_1_vertical_quarter[facing=south,layer=1,waterlogged=true]
conquest:travertine_tracery_1_vertical_quarter[facing=south,layer=1,waterlogged=false]
conquest:travertine_tracery_1_vertical_quarter[facing=south,layer=2,waterlogged=true]
conquest:travertine_tracery_1_vertical_quarter[facing=south,layer=2,waterlogged=false]
conquest:travertine_tracery_1_vertical_quarter[facing=south,layer=3,waterlogged=true]
conquest:travertine_tracery_1_vertical_quarter[facing=south,layer=3,waterlogged=false]
conquest:travertine_tracery_1_vertical_quarter[facing=south,layer=4,waterlogged=true]
conquest:travertine_tracery_1_vertical_quarter[facing=south,layer=4,waterlogged=false]
conquest:travertine_tracery_1_vertical_quarter[facing=west,layer=1,waterlogged=true]
conquest:travertine_tracery_1_vertical_quarter[facing=west,layer=1,waterlogged=false]
conquest:travertine_tracery_1_vertical_quarter[facing=west,layer=2,waterlogged=true]
conquest:travertine_tracery_1_vertical_quarter[facing=west,layer=2,waterlogged=false]
conquest:travertine_tracery_1_vertical_quarter[facing=west,layer=3,waterlogged=true]
conquest:travertine_tracery_1_vertical_quarter[facing=west,layer=3,waterlogged=false]
conquest:travertine_tracery_1_vertical_quarter[facing=west,layer=4,waterlogged=true]
conquest:travertine_tracery_1_vertical_quarter[facing=west,layer=4,waterlogged=false]
conquest:travertine_tracery_1_vertical_quarter[facing=east,layer=1,waterlogged=true]
conquest:travertine_tracery_1_vertical_quarter[facing=east,layer=1,waterlogged=false]
conquest:travertine_tracery_1_vertical_quarter[facing=east,layer=2,waterlogged=true]
conquest:travertine_tracery_1_vertical_quarter[facing=east,layer=2,waterlogged=false]
conquest:travertine_tracery_1_vertical_quarter[facing=east,layer=3,waterlogged=true]
conquest:travertine_tracery_1_vertical_quarter[facing=east,layer=3,waterlogged=false]
conquest:travertine_tracery_1_vertical_quarter[facing=east,layer=4,waterlogged=true]
conquest:travertine_tracery_1_vertical_quarter[facing=east,layer=4,waterlogged=false]
conquest:travertine_tracery_1_vertical_slab[facing=north,layer=1,waterlogged=true]
conquest:travertine_tracery_1_vertical_slab[facing=north,layer=1,waterlogged=false]
conquest:travertine_tracery_1_vertical_slab[facing=north,layer=2,waterlogged=true]
conquest:travertine_tracery_1_vertical_slab[facing=north,layer=2,waterlogged=false]
conquest:travertine_tracery_1_vertical_slab[facing=north,layer=3,waterlogged=true]
conquest:travertine_tracery_1_vertical_slab[facing=north,layer=3,waterlogged=false]
conquest:travertine_tracery_1_vertical_slab[facing=north,layer=4,waterlogged=true]
conquest:travertine_tracery_1_vertical_slab[facing=north,layer=4,waterlogged=false]
conquest:travertine_tracery_1_vertical_slab[facing=south,layer=1,waterlogged=true]
conquest:travertine_tracery_1_vertical_slab[facing=south,layer=1,waterlogged=false]
conquest:travertine_tracery_1_vertical_slab[facing=south,layer=2,waterlogged=true]
conquest:travertine_tracery_1_vertical_slab[facing=south,layer=2,waterlogged=false]
conquest:travertine_tracery_1_vertical_slab[facing=south,layer=3,waterlogged=true]
conquest:travertine_tracery_1_vertical_slab[facing=south,layer=3,waterlogged=false]
conquest:travertine_tracery_1_vertical_slab[facing=south,layer=4,waterlogged=true]
conquest:travertine_tracery_1_vertical_slab[facing=south,layer=4,waterlogged=false]
conquest:travertine_tracery_1_vertical_slab[facing=west,layer=1,waterlogged=true]
conquest:travertine_tracery_1_vertical_slab[facing=west,layer=1,waterlogged=false]
conquest:travertine_tracery_1_vertical_slab[facing=west,layer=2,waterlogged=true]
conquest:travertine_tracery_1_vertical_slab[facing=west,layer=2,waterlogged=false]
conquest:travertine_tracery_1_vertical_slab[facing=west,layer=3,waterlogged=true]
conquest:travertine_tracery_1_vertical_slab[facing=west,layer=3,waterlogged=false]
conquest:travertine_tracery_1_vertical_slab[facing=west,layer=4,waterlogged=true]
conquest:travertine_tracery_1_vertical_slab[facing=west,layer=4,waterlogged=false]
conquest:travertine_tracery_1_vertical_slab[facing=east,layer=1,waterlogged=true]
conquest:travertine_tracery_1_vertical_slab[facing=east,layer=1,waterlogged=false]
conquest:travertine_tracery_1_vertical_slab[facing=east,layer=2,waterlogged=true]
conquest:travertine_tracery_1_vertical_slab[facing=east,layer=2,waterlogged=false]
conquest:travertine_tracery_1_vertical_slab[facing=east,layer=3,waterlogged=true]
conquest:travertine_tracery_1_vertical_slab[facing=east,layer=3,waterlogged=false]
conquest:travertine_tracery_1_vertical_slab[facing=east,layer=4,waterlogged=true]
conquest:travertine_tracery_1_vertical_slab[facing=east,layer=4,waterlogged=false]
conquest:travertine_tracery_1_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:travertine_tracery_1_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:travertine_tracery_1_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:travertine_tracery_1_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:travertine_tracery_1_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:travertine_tracery_1_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:travertine_tracery_1_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:travertine_tracery_1_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:travertine_tracery_1_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:travertine_tracery_1_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:travertine_tracery_1_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:travertine_tracery_1_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:travertine_tracery_1_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:travertine_tracery_1_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:travertine_tracery_1_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:travertine_tracery_1_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:travertine_tracery_1_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:travertine_tracery_1_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:travertine_tracery_1_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:travertine_tracery_1_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:travertine_tracery_1_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:travertine_tracery_1_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:travertine_tracery_1_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:travertine_tracery_1_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:travertine_tracery_1_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:travertine_tracery_1_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:travertine_tracery_1_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:travertine_tracery_1_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:travertine_tracery_1_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:travertine_tracery_1_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:travertine_tracery_1_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:travertine_tracery_1_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:travertine_tracery_1_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:travertine_tracery_1_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:travertine_tracery_1_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:travertine_tracery_1_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:travertine_tracery_1_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:travertine_tracery_1_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:travertine_tracery_1_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:travertine_tracery_1_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:travertine_tracery_1_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:travertine_tracery_1_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:travertine_tracery_1_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:travertine_tracery_1_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:travertine_tracery_1_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:travertine_tracery_1_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:travertine_tracery_1_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:travertine_tracery_1_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:travertine_tracery_1_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:travertine_tracery_1_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:travertine_tracery_1_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:travertine_tracery_1_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:travertine_tracery_1_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:travertine_tracery_1_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:travertine_tracery_1_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:travertine_tracery_1_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:travertine_tracery_1_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:travertine_tracery_1_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:travertine_tracery_1_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:travertine_tracery_1_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:travertine_tracery_1_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:travertine_tracery_1_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:travertine_tracery_1_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:travertine_tracery_1_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:travertine_tracery_1_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:travertine_tracery_1_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:travertine_tracery_1_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:travertine_tracery_1_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:travertine_tracery_1_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:travertine_tracery_1_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:travertine_tracery_1_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:travertine_tracery_1_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:travertine_tracery_1_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:travertine_tracery_1_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:travertine_tracery_1_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:travertine_tracery_1_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:travertine_tracery_1_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:travertine_tracery_1_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:travertine_tracery_1_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:travertine_tracery_1_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:travertine_tracery_1_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:travertine_tracery_1_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:travertine_tracery_1_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:travertine_tracery_1_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:travertine_tracery_1_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:travertine_tracery_1_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:travertine_tracery_1_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:travertine_tracery_1_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:travertine_tracery_1_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:travertine_tracery_1_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:travertine_tracery_1_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:travertine_tracery_1_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:travertine_tracery_1_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:travertine_tracery_1_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:travertine_tracery_1_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:travertine_tracery_1_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:travertine_tracery_1_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:travertine_tracery_1_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:travertine_tracery_1_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:travertine_tracery_1_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:travertine_tracery_1_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:travertine_tracery_1_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:travertine_tracery_1_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:travertine_tracery_1_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:travertine_tracery_1_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:travertine_tracery_1_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:travertine_tracery_1_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:travertine_tracery_1_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:travertine_tracery_1_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:travertine_tracery_1_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:travertine_tracery_1_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:travertine_tracery_1_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:travertine_tracery_1_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:travertine_tracery_1_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:travertine_tracery_1_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:travertine_tracery_1_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:travertine_tracery_1_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:travertine_tracery_1_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:travertine_tracery_1_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:travertine_tracery_1_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:travertine_tracery_1_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:travertine_tracery_1_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:travertine_tracery_1_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:travertine_tracery_1_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:travertine_tracery_1_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:travertine_tracery_1_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:travertine_tracery_1_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:travertine_tracery_1_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:travertine_tracery_1_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:travertine_tracery_1_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:travertine_tracery_1_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:travertine_tracery_1_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:travertine_tracery_1_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:travertine_tracery_1_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:travertine_tracery_1_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:travertine_tracery_1_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:travertine_tracery_1_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:travertine_tracery_1_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:travertine_tracery_1_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:travertine_tracery_1_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:travertine_tracery_1_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:travertine_tracery_1_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:travertine_tracery_1_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:travertine_tracery_1_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:travertine_tracery_1_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:travertine_tracery_1_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:travertine_tracery_1_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:travertine_tracery_1_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:travertine_tracery_1_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:travertine_tracery_1_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:travertine_tracery_1_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:travertine_tracery_1_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:travertine_tracery_1_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:travertine_tracery_1_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:travertine_tracery_1_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:travertine_tracery_1_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:travertine_tracery_1_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:travertine_tracery_1_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:travertine_tracery_1_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:travertine_tracery_1_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:travertine_tracery_1_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:travertine_tracery_1_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:travertine_tracery_1_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:travertine_tracery_1_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:travertine_tracery_1_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:travertine_tracery_1_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:travertine_tracery_1_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:travertine_tracery_1_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:travertine_tracery_1_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:travertine_tracery_1_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:travertine_tracery_1_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:travertine_tracery_1_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:travertine_tracery_1_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:travertine_tracery_1_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:travertine_tracery_1_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:travertine_tracery_1_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:travertine_tracery_1_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:travertine_tracery_1_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:travertine_tracery_1_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:travertine_tracery_1_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:travertine_tracery_1_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:travertine_tracery_1_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:travertine_tracery_1_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:travertine_tracery_1_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:travertine_tracery_1_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:travertine_tracery_1_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:travertine_tracery_1_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:travertine_tracery_1_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:travertine_tracery_1_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:travertine_tracery_1_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:travertine_tracery_1_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:travertine_tracery_1_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:travertine_tracery_1_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:travertine_tracery_1_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:travertine_tracery_1_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:travertine_tracery_1_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:travertine_tracery_1_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:travertine_tracery_1_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:travertine_tracery_1_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:travertine_tracery_1_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:travertine_tracery_1_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:travertine_tracery_1_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:travertine_tracery_1_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:travertine_tracery_1_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:travertine_tracery_1_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:travertine_tracery_1_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:travertine_tracery_1_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:travertine_tracery_1_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:travertine_tracery_1_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:travertine_tracery_1_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:travertine_tracery_1_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:travertine_tracery_1_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:travertine_tracery_1_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:travertine_tracery_1_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:travertine_tracery_1_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:travertine_tracery_1_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:travertine_tracery_1_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:travertine_tracery_1_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:travertine_tracery_1_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:travertine_tracery_1_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:travertine_tracery_1_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:travertine_tracery_1_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:travertine_tracery_1_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:travertine_tracery_1_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:travertine_tracery_1_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:travertine_tracery_1_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:travertine_tracery_1_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:travertine_tracery_1_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:travertine_tracery_1_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:travertine_tracery_1_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:travertine_tracery_1_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:travertine_tracery_1_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:travertine_tracery_1_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:travertine_tracery_1_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:travertine_tracery_1_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:travertine_tracery_1_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:travertine_tracery_1_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:travertine_tracery_1_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:travertine_tracery_1_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:travertine_tracery_1_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:travertine_tracery_1_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:travertine_tracery_1_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:travertine_tracery_1_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:travertine_tracery_1_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:travertine_tracery_1_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:travertine_tracery_1_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:travertine_tracery_1_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:travertine_tracery_1_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:travertine_tracery_1_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:travertine_tracery_1_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:travertine_tracery_1_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:travertine_tracery_1_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:travertine_tracery_1_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:travertine_tracery_1_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:travertine_tracery_1_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:travertine_tracery_1_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:travertine_tracery_1_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:travertine_tracery_1_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:travertine_tracery_1_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:travertine_tracery_1_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:travertine_tracery_1_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:travertine_tracery_1_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:travertine_tracery_1_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:travertine_tracery_1_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:travertine_tracery_1_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:travertine_tracery_1_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:travertine_tracery_1_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:travertine_tracery_1_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:travertine_tracery_1_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:travertine_tracery_1_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:travertine_tracery_1_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:travertine_tracery_1_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:travertine_tracery_1_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:travertine_tracery_1_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:travertine_tracery_1_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:travertine_tracery_1_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:travertine_tracery_1_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:travertine_tracery_1_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:travertine_tracery_1_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:travertine_tracery_1_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:travertine_tracery_1_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:travertine_tracery_1_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:travertine_tracery_1_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:travertine_tracery_1_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:travertine_tracery_1_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:travertine_tracery_1_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:travertine_tracery_1_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:travertine_tracery_1_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:travertine_tracery_1_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:travertine_tracery_1_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:travertine_tracery_1_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:travertine_tracery_1_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:travertine_tracery_1_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:travertine_tracery_1_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:travertine_tracery_1_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:travertine_tracery_1_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:travertine_tracery_1_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:travertine_tracery_1_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:travertine_tracery_1_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:travertine_tracery_1_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:travertine_tracery_1_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:travertine_tracery_1_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:travertine_tracery_1_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:travertine_tracery_1_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:travertine_tracery_1_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:travertine_tracery_1_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:travertine_tracery_1_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:travertine_tracery_1_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:travertine_tracery_1_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:travertine_tracery_1_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:travertine_tracery_1_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:travertine_tracery_1_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:travertine_tracery_1_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:travertine_tracery_1_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:travertine_tracery_1_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:travertine_tracery_1_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:travertine_tracery_1_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:travertine_tracery_1_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:travertine_tracery_1_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:travertine_tracery_1_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:travertine_tracery_1_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:travertine_tracery_1_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:travertine_tracery_1_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:travertine_tracery_1_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:travertine_tracery_pillar[layer=1,waterlogged=true]
conquest:travertine_tracery_pillar[layer=1,waterlogged=false]
conquest:travertine_tracery_pillar[layer=2,waterlogged=true]
conquest:travertine_tracery_pillar[layer=2,waterlogged=false]
conquest:travertine_tracery_pillar[layer=3,waterlogged=true]
conquest:travertine_tracery_pillar[layer=3,waterlogged=false]
conquest:travertine_tracery_vertical_corner[facing=north,layer=1,waterlogged=true]
conquest:travertine_tracery_vertical_corner[facing=north,layer=1,waterlogged=false]
conquest:travertine_tracery_vertical_corner[facing=north,layer=2,waterlogged=true]
conquest:travertine_tracery_vertical_corner[facing=north,layer=2,waterlogged=false]
conquest:travertine_tracery_vertical_corner[facing=north,layer=3,waterlogged=true]
conquest:travertine_tracery_vertical_corner[facing=north,layer=3,waterlogged=false]
conquest:travertine_tracery_vertical_corner[facing=north,layer=4,waterlogged=true]
conquest:travertine_tracery_vertical_corner[facing=north,layer=4,waterlogged=false]
conquest:travertine_tracery_vertical_corner[facing=south,layer=1,waterlogged=true]
conquest:travertine_tracery_vertical_corner[facing=south,layer=1,waterlogged=false]
conquest:travertine_tracery_vertical_corner[facing=south,layer=2,waterlogged=true]
conquest:travertine_tracery_vertical_corner[facing=south,layer=2,waterlogged=false]
conquest:travertine_tracery_vertical_corner[facing=south,layer=3,waterlogged=true]
conquest:travertine_tracery_vertical_corner[facing=south,layer=3,waterlogged=false]
conquest:travertine_tracery_vertical_corner[facing=south,layer=4,waterlogged=true]
conquest:travertine_tracery_vertical_corner[facing=south,layer=4,waterlogged=false]
conquest:travertine_tracery_vertical_corner[facing=west,layer=1,waterlogged=true]
conquest:travertine_tracery_vertical_corner[facing=west,layer=1,waterlogged=false]
conquest:travertine_tracery_vertical_corner[facing=west,layer=2,waterlogged=true]
conquest:travertine_tracery_vertical_corner[facing=west,layer=2,waterlogged=false]
conquest:travertine_tracery_vertical_corner[facing=west,layer=3,waterlogged=true]
conquest:travertine_tracery_vertical_corner[facing=west,layer=3,waterlogged=false]
conquest:travertine_tracery_vertical_corner[facing=west,layer=4,waterlogged=true]
conquest:travertine_tracery_vertical_corner[facing=west,layer=4,waterlogged=false]
conquest:travertine_tracery_vertical_corner[facing=east,layer=1,waterlogged=true]
conquest:travertine_tracery_vertical_corner[facing=east,layer=1,waterlogged=false]
conquest:travertine_tracery_vertical_corner[facing=east,layer=2,waterlogged=true]
conquest:travertine_tracery_vertical_corner[facing=east,layer=2,waterlogged=false]
conquest:travertine_tracery_vertical_corner[facing=east,layer=3,waterlogged=true]
conquest:travertine_tracery_vertical_corner[facing=east,layer=3,waterlogged=false]
conquest:travertine_tracery_vertical_corner[facing=east,layer=4,waterlogged=true]
conquest:travertine_tracery_vertical_corner[facing=east,layer=4,waterlogged=false]
conquest:travertine_tracery_vertical_quarter[facing=north,layer=1,waterlogged=true]
conquest:travertine_tracery_vertical_quarter[facing=north,layer=1,waterlogged=false]
conquest:travertine_tracery_vertical_quarter[facing=north,layer=2,waterlogged=true]
conquest:travertine_tracery_vertical_quarter[facing=north,layer=2,waterlogged=false]
conquest:travertine_tracery_vertical_quarter[facing=north,layer=3,waterlogged=true]
conquest:travertine_tracery_vertical_quarter[facing=north,layer=3,waterlogged=false]
conquest:travertine_tracery_vertical_quarter[facing=north,layer=4,waterlogged=true]
conquest:travertine_tracery_vertical_quarter[facing=north,layer=4,waterlogged=false]
conquest:travertine_tracery_vertical_quarter[facing=south,layer=1,waterlogged=true]
conquest:travertine_tracery_vertical_quarter[facing=south,layer=1,waterlogged=false]
conquest:travertine_tracery_vertical_quarter[facing=south,layer=2,waterlogged=true]
conquest:travertine_tracery_vertical_quarter[facing=south,layer=2,waterlogged=false]
conquest:travertine_tracery_vertical_quarter[facing=south,layer=3,waterlogged=true]
conquest:travertine_tracery_vertical_quarter[facing=south,layer=3,waterlogged=false]
conquest:travertine_tracery_vertical_quarter[facing=south,layer=4,waterlogged=true]
conquest:travertine_tracery_vertical_quarter[facing=south,layer=4,waterlogged=false]
conquest:travertine_tracery_vertical_quarter[facing=west,layer=1,waterlogged=true]
conquest:travertine_tracery_vertical_quarter[facing=west,layer=1,waterlogged=false]
conquest:travertine_tracery_vertical_quarter[facing=west,layer=2,waterlogged=true]
conquest:travertine_tracery_vertical_quarter[facing=west,layer=2,waterlogged=false]
conquest:travertine_tracery_vertical_quarter[facing=west,layer=3,waterlogged=true]
conquest:travertine_tracery_vertical_quarter[facing=west,layer=3,waterlogged=false]
conquest:travertine_tracery_vertical_quarter[facing=west,layer=4,waterlogged=true]
conquest:travertine_tracery_vertical_quarter[facing=west,layer=4,waterlogged=false]
conquest:travertine_tracery_vertical_quarter[facing=east,layer=1,waterlogged=true]
conquest:travertine_tracery_vertical_quarter[facing=east,layer=1,waterlogged=false]
conquest:travertine_tracery_vertical_quarter[facing=east,layer=2,waterlogged=true]
conquest:travertine_tracery_vertical_quarter[facing=east,layer=2,waterlogged=false]
conquest:travertine_tracery_vertical_quarter[facing=east,layer=3,waterlogged=true]
conquest:travertine_tracery_vertical_quarter[facing=east,layer=3,waterlogged=false]
conquest:travertine_tracery_vertical_quarter[facing=east,layer=4,waterlogged=true]
conquest:travertine_tracery_vertical_quarter[facing=east,layer=4,waterlogged=false]
conquest:travertine_tracery_vertical_slab[facing=north,layer=1,waterlogged=true]
conquest:travertine_tracery_vertical_slab[facing=north,layer=1,waterlogged=false]
conquest:travertine_tracery_vertical_slab[facing=north,layer=2,waterlogged=true]
conquest:travertine_tracery_vertical_slab[facing=north,layer=2,waterlogged=false]
conquest:travertine_tracery_vertical_slab[facing=north,layer=3,waterlogged=true]
conquest:travertine_tracery_vertical_slab[facing=north,layer=3,waterlogged=false]
conquest:travertine_tracery_vertical_slab[facing=north,layer=4,waterlogged=true]
conquest:travertine_tracery_vertical_slab[facing=north,layer=4,waterlogged=false]
conquest:travertine_tracery_vertical_slab[facing=south,layer=1,waterlogged=true]
conquest:travertine_tracery_vertical_slab[facing=south,layer=1,waterlogged=false]
conquest:travertine_tracery_vertical_slab[facing=south,layer=2,waterlogged=true]
conquest:travertine_tracery_vertical_slab[facing=south,layer=2,waterlogged=false]
conquest:travertine_tracery_vertical_slab[facing=south,layer=3,waterlogged=true]
conquest:travertine_tracery_vertical_slab[facing=south,layer=3,waterlogged=false]
conquest:travertine_tracery_vertical_slab[facing=south,layer=4,waterlogged=true]
conquest:travertine_tracery_vertical_slab[facing=south,layer=4,waterlogged=false]
conquest:travertine_tracery_vertical_slab[facing=west,layer=1,waterlogged=true]
conquest:travertine_tracery_vertical_slab[facing=west,layer=1,waterlogged=false]
conquest:travertine_tracery_vertical_slab[facing=west,layer=2,waterlogged=true]
conquest:travertine_tracery_vertical_slab[facing=west,layer=2,waterlogged=false]
conquest:travertine_tracery_vertical_slab[facing=west,layer=3,waterlogged=true]
conquest:travertine_tracery_vertical_slab[facing=west,layer=3,waterlogged=false]
conquest:travertine_tracery_vertical_slab[facing=west,layer=4,waterlogged=true]
conquest:travertine_tracery_vertical_slab[facing=west,layer=4,waterlogged=false]
conquest:travertine_tracery_vertical_slab[facing=east,layer=1,waterlogged=true]
conquest:travertine_tracery_vertical_slab[facing=east,layer=1,waterlogged=false]
conquest:travertine_tracery_vertical_slab[facing=east,layer=2,waterlogged=true]
conquest:travertine_tracery_vertical_slab[facing=east,layer=2,waterlogged=false]
conquest:travertine_tracery_vertical_slab[facing=east,layer=3,waterlogged=true]
conquest:travertine_tracery_vertical_slab[facing=east,layer=3,waterlogged=false]
conquest:travertine_tracery_vertical_slab[facing=east,layer=4,waterlogged=true]
conquest:travertine_tracery_vertical_slab[facing=east,layer=4,waterlogged=false]
conquest:travertine_tracery_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:travertine_tracery_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:travertine_tracery_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:travertine_tracery_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:travertine_tracery_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:travertine_tracery_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:travertine_tracery_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:travertine_tracery_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:travertine_tracery_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:travertine_tracery_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:travertine_tracery_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:travertine_tracery_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:travertine_tracery_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:travertine_tracery_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:travertine_tracery_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:travertine_tracery_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:travertine_tracery_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:travertine_tracery_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:travertine_tracery_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:travertine_tracery_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:travertine_tracery_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:travertine_tracery_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:travertine_tracery_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:travertine_tracery_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:travertine_tracery_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:travertine_tracery_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:travertine_tracery_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:travertine_tracery_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:travertine_tracery_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:travertine_tracery_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:travertine_tracery_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:travertine_tracery_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:travertine_tracery_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:travertine_tracery_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:travertine_tracery_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:travertine_tracery_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:travertine_tracery_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:travertine_tracery_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:travertine_tracery_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:travertine_tracery_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:travertine_tracery_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:travertine_tracery_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:travertine_tracery_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:travertine_tracery_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:travertine_tracery_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:travertine_tracery_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:travertine_tracery_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:travertine_tracery_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:travertine_tracery_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:travertine_tracery_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:travertine_tracery_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:travertine_tracery_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:travertine_tracery_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:travertine_tracery_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:travertine_tracery_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:travertine_tracery_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:travertine_tracery_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:travertine_tracery_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:travertine_tracery_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:travertine_tracery_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:travertine_tracery_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:travertine_tracery_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:travertine_tracery_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:travertine_tracery_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:travertine_tracery_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:travertine_tracery_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:travertine_tracery_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:travertine_tracery_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:travertine_tracery_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:travertine_tracery_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:travertine_tracery_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:travertine_tracery_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:travertine_tracery_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:travertine_tracery_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:travertine_tracery_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:travertine_tracery_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:travertine_tracery_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:travertine_tracery_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:travertine_tracery_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:travertine_tracery_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:travertine_tracery_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:travertine_tracery_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:travertine_tracery_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:travertine_tracery_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:travertine_tracery_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:travertine_tracery_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:travertine_tracery_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:travertine_tracery_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:travertine_tracery_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:travertine_tracery_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:travertine_tracery_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:travertine_tracery_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:travertine_tracery_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:travertine_tracery_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:travertine_tracery_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:travertine_tracery_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:travertine_tracery_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:travertine_tracery_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:travertine_tracery_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:travertine_tracery_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:travertine_tracery_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:travertine_tracery_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:travertine_tracery_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:travertine_tracery_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:travertine_tracery_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:travertine_tracery_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:travertine_tracery_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:travertine_tracery_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:travertine_tracery_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:travertine_tracery_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:travertine_tracery_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:travertine_tracery_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:travertine_tracery_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:travertine_tracery_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:travertine_tracery_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:travertine_tracery_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:travertine_tracery_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:travertine_tracery_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:travertine_tracery_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:travertine_tracery_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:travertine_tracery_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:travertine_tracery_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:travertine_tracery_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:travertine_tracery_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:travertine_tracery_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:travertine_tracery_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:travertine_tracery_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:travertine_tracery_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:travertine_tracery_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:travertine_tracery_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:travertine_tracery_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:travertine_tracery_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:travertine_tracery_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:travertine_tracery_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:travertine_tracery_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:travertine_tracery_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:travertine_tracery_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:travertine_tracery_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:travertine_tracery_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:travertine_tracery_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:travertine_tracery_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:travertine_tracery_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:travertine_tracery_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:travertine_tracery_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:travertine_tracery_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:travertine_tracery_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:travertine_tracery_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:travertine_tracery_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:travertine_tracery_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:travertine_tracery_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:travertine_tracery_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:travertine_tracery_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:travertine_tracery_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:travertine_tracery_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:travertine_tracery_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:travertine_tracery_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:travertine_tracery_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:travertine_tracery_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:travertine_tracery_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:travertine_tracery_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:travertine_tracery_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:travertine_tracery_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:travertine_tracery_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:travertine_tracery_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:travertine_tracery_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:travertine_tracery_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:travertine_tracery_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:travertine_tracery_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:travertine_tracery_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:travertine_tracery_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:travertine_tracery_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:travertine_tracery_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:travertine_tracery_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:travertine_tracery_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:travertine_tracery_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:travertine_tracery_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:travertine_tracery_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:travertine_tracery_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:travertine_tracery_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:travertine_tracery_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:travertine_tracery_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:travertine_tracery_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:travertine_tracery_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:travertine_tracery_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:travertine_tracery_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:travertine_tracery_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:travertine_tracery_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:travertine_tracery_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:travertine_tracery_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:travertine_tracery_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:travertine_tracery_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:travertine_tracery_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:travertine_tracery_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:travertine_tracery_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:travertine_tracery_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:travertine_tracery_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:travertine_tracery_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:travertine_tracery_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:travertine_tracery_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:travertine_tracery_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:travertine_tracery_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:travertine_tracery_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:travertine_tracery_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:travertine_tracery_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:travertine_tracery_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:travertine_tracery_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:travertine_tracery_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:travertine_tracery_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:travertine_tracery_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:travertine_tracery_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:travertine_tracery_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:travertine_tracery_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:travertine_tracery_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:travertine_tracery_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:travertine_tracery_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:travertine_tracery_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:travertine_tracery_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:travertine_tracery_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:travertine_tracery_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:travertine_tracery_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:travertine_tracery_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:travertine_tracery_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:travertine_tracery_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:travertine_tracery_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:travertine_tracery_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:travertine_tracery_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:travertine_tracery_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:travertine_tracery_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:travertine_tracery_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:travertine_tracery_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:travertine_tracery_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:travertine_tracery_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:travertine_tracery_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:travertine_tracery_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:travertine_tracery_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:travertine_tracery_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:travertine_tracery_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:travertine_tracery_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:travertine_tracery_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:travertine_tracery_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:travertine_tracery_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:travertine_tracery_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:travertine_tracery_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:travertine_tracery_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:travertine_tracery_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:travertine_tracery_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:travertine_tracery_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:travertine_tracery_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:travertine_tracery_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:travertine_tracery_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:travertine_tracery_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:travertine_tracery_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:travertine_tracery_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:travertine_tracery_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:travertine_tracery_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:travertine_tracery_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:travertine_tracery_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:travertine_tracery_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:travertine_tracery_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:travertine_tracery_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:travertine_tracery_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:travertine_tracery_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:travertine_tracery_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:travertine_tracery_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:travertine_tracery_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:travertine_tracery_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:travertine_tracery_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:travertine_tracery_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:travertine_tracery_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:travertine_tracery_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:travertine_tracery_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:travertine_tracery_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:travertine_tracery_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:travertine_tracery_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:travertine_tracery_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:travertine_tracery_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:travertine_tracery_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:travertine_tracery_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:travertine_tracery_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:travertine_tracery_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:travertine_tracery_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:travertine_tracery_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:travertine_tracery_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:travertine_tracery_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:travertine_tracery_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:travertine_tracery_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:travertine_tracery_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:travertine_tracery_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:travertine_tracery_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:travertine_tracery_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:travertine_tracery_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:travertine_tracery_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:travertine_tracery_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:travertine_tracery_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:travertine_tracery_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:travertine_tracery_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:travertine_tracery_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:travertine_tracery_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:travertine_tracery_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:travertine_tracery_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:travertine_tracery_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:travertine_tracery_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:travertine_tracery_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:travertine_tracery_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:travertine_tracery_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:travertine_tracery_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:travertine_tracery_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:travertine_tracery_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:travertine_tracery_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:travertine_tracery_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:travertine_tracery_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:travertine_tracery_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:travertine_tracery_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:travertine_tracery_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:travertine_tracery_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:travertine_tracery_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:travertine_tracery_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:travertine_tracery_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:travertine_tracery_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:travertine_tracery_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:travertine_tracery_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:travertine_tracery_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:travertine_tracery_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:travertine_tracery_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:treadle_loom[facing=north,offset_toggle=true]
conquest:treadle_loom[facing=north,offset_toggle=false]
conquest:treadle_loom[facing=south,offset_toggle=true]
conquest:treadle_loom[facing=south,offset_toggle=false]
conquest:treadle_loom[facing=west,offset_toggle=true]
conquest:treadle_loom[facing=west,offset_toggle=false]
conquest:treadle_loom[facing=east,offset_toggle=true]
conquest:treadle_loom[facing=east,offset_toggle=false]
conquest:tree_decorated_window
conquest:tree_decorated_window_pane[down=true,east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:tree_decorated_window_pane[down=true,east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:tree_decorated_window_pane[down=true,east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:tree_decorated_window_pane[down=true,east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:tree_decorated_window_pane[down=true,east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:tree_decorated_window_pane[down=true,east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:tree_decorated_window_pane[down=true,east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:tree_decorated_window_pane[down=true,east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:tree_decorated_window_pane[down=true,east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:tree_decorated_window_pane[down=true,east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:tree_decorated_window_pane[down=true,east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:tree_decorated_window_pane[down=true,east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:tree_decorated_window_pane[down=true,east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:tree_decorated_window_pane[down=true,east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:tree_decorated_window_pane[down=true,east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:tree_decorated_window_pane[down=true,east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:tree_decorated_window_pane[down=true,east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:tree_decorated_window_pane[down=true,east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:tree_decorated_window_pane[down=true,east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:tree_decorated_window_pane[down=true,east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:tree_decorated_window_pane[down=true,east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:tree_decorated_window_pane[down=true,east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:tree_decorated_window_pane[down=true,east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:tree_decorated_window_pane[down=true,east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:tree_decorated_window_pane[down=true,east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:tree_decorated_window_pane[down=true,east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:tree_decorated_window_pane[down=true,east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:tree_decorated_window_pane[down=true,east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:tree_decorated_window_pane[down=true,east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:tree_decorated_window_pane[down=true,east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:tree_decorated_window_pane[down=true,east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:tree_decorated_window_pane[down=true,east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:tree_decorated_window_pane[down=true,east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:tree_decorated_window_pane[down=true,east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:tree_decorated_window_pane[down=true,east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:tree_decorated_window_pane[down=true,east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:tree_decorated_window_pane[down=true,east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:tree_decorated_window_pane[down=true,east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:tree_decorated_window_pane[down=true,east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:tree_decorated_window_pane[down=true,east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:tree_decorated_window_pane[down=true,east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:tree_decorated_window_pane[down=true,east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:tree_decorated_window_pane[down=true,east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:tree_decorated_window_pane[down=true,east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:tree_decorated_window_pane[down=true,east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:tree_decorated_window_pane[down=true,east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:tree_decorated_window_pane[down=true,east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:tree_decorated_window_pane[down=true,east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:tree_decorated_window_pane[down=true,east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:tree_decorated_window_pane[down=true,east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:tree_decorated_window_pane[down=true,east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:tree_decorated_window_pane[down=true,east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:tree_decorated_window_pane[down=true,east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:tree_decorated_window_pane[down=true,east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:tree_decorated_window_pane[down=true,east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:tree_decorated_window_pane[down=true,east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:tree_decorated_window_pane[down=true,east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:tree_decorated_window_pane[down=true,east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:tree_decorated_window_pane[down=true,east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:tree_decorated_window_pane[down=true,east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:tree_decorated_window_pane[down=true,east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:tree_decorated_window_pane[down=true,east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:tree_decorated_window_pane[down=true,east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:tree_decorated_window_pane[down=true,east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:tree_decorated_window_pane[down=false,east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:tree_decorated_window_pane[down=false,east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:tree_decorated_window_pane[down=false,east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:tree_decorated_window_pane[down=false,east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:tree_decorated_window_pane[down=false,east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:tree_decorated_window_pane[down=false,east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:tree_decorated_window_pane[down=false,east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:tree_decorated_window_pane[down=false,east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:tree_decorated_window_pane[down=false,east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:tree_decorated_window_pane[down=false,east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:tree_decorated_window_pane[down=false,east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:tree_decorated_window_pane[down=false,east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:tree_decorated_window_pane[down=false,east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:tree_decorated_window_pane[down=false,east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:tree_decorated_window_pane[down=false,east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:tree_decorated_window_pane[down=false,east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:tree_decorated_window_pane[down=false,east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:tree_decorated_window_pane[down=false,east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:tree_decorated_window_pane[down=false,east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:tree_decorated_window_pane[down=false,east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:tree_decorated_window_pane[down=false,east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:tree_decorated_window_pane[down=false,east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:tree_decorated_window_pane[down=false,east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:tree_decorated_window_pane[down=false,east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:tree_decorated_window_pane[down=false,east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:tree_decorated_window_pane[down=false,east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:tree_decorated_window_pane[down=false,east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:tree_decorated_window_pane[down=false,east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:tree_decorated_window_pane[down=false,east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:tree_decorated_window_pane[down=false,east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:tree_decorated_window_pane[down=false,east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:tree_decorated_window_pane[down=false,east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:tree_decorated_window_pane[down=false,east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:tree_decorated_window_pane[down=false,east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:tree_decorated_window_pane[down=false,east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:tree_decorated_window_pane[down=false,east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:tree_decorated_window_pane[down=false,east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:tree_decorated_window_pane[down=false,east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:tree_decorated_window_pane[down=false,east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:tree_decorated_window_pane[down=false,east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:tree_decorated_window_pane[down=false,east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:tree_decorated_window_pane[down=false,east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:tree_decorated_window_pane[down=false,east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:tree_decorated_window_pane[down=false,east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:tree_decorated_window_pane[down=false,east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:tree_decorated_window_pane[down=false,east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:tree_decorated_window_pane[down=false,east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:tree_decorated_window_pane[down=false,east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:tree_decorated_window_pane[down=false,east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:tree_decorated_window_pane[down=false,east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:tree_decorated_window_pane[down=false,east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:tree_decorated_window_pane[down=false,east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:tree_decorated_window_pane[down=false,east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:tree_decorated_window_pane[down=false,east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:tree_decorated_window_pane[down=false,east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:tree_decorated_window_pane[down=false,east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:tree_decorated_window_pane[down=false,east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:tree_decorated_window_pane[down=false,east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:tree_decorated_window_pane[down=false,east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:tree_decorated_window_pane[down=false,east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:tree_decorated_window_pane[down=false,east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:tree_decorated_window_pane[down=false,east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:tree_decorated_window_pane[down=false,east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:tree_decorated_window_pane[down=false,east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:tree_decorated_window_vertical_corner[facing=north,layer=1,waterlogged=true]
conquest:tree_decorated_window_vertical_corner[facing=north,layer=1,waterlogged=false]
conquest:tree_decorated_window_vertical_corner[facing=north,layer=2,waterlogged=true]
conquest:tree_decorated_window_vertical_corner[facing=north,layer=2,waterlogged=false]
conquest:tree_decorated_window_vertical_corner[facing=north,layer=3,waterlogged=true]
conquest:tree_decorated_window_vertical_corner[facing=north,layer=3,waterlogged=false]
conquest:tree_decorated_window_vertical_corner[facing=north,layer=4,waterlogged=true]
conquest:tree_decorated_window_vertical_corner[facing=north,layer=4,waterlogged=false]
conquest:tree_decorated_window_vertical_corner[facing=south,layer=1,waterlogged=true]
conquest:tree_decorated_window_vertical_corner[facing=south,layer=1,waterlogged=false]
conquest:tree_decorated_window_vertical_corner[facing=south,layer=2,waterlogged=true]
conquest:tree_decorated_window_vertical_corner[facing=south,layer=2,waterlogged=false]
conquest:tree_decorated_window_vertical_corner[facing=south,layer=3,waterlogged=true]
conquest:tree_decorated_window_vertical_corner[facing=south,layer=3,waterlogged=false]
conquest:tree_decorated_window_vertical_corner[facing=south,layer=4,waterlogged=true]
conquest:tree_decorated_window_vertical_corner[facing=south,layer=4,waterlogged=false]
conquest:tree_decorated_window_vertical_corner[facing=west,layer=1,waterlogged=true]
conquest:tree_decorated_window_vertical_corner[facing=west,layer=1,waterlogged=false]
conquest:tree_decorated_window_vertical_corner[facing=west,layer=2,waterlogged=true]
conquest:tree_decorated_window_vertical_corner[facing=west,layer=2,waterlogged=false]
conquest:tree_decorated_window_vertical_corner[facing=west,layer=3,waterlogged=true]
conquest:tree_decorated_window_vertical_corner[facing=west,layer=3,waterlogged=false]
conquest:tree_decorated_window_vertical_corner[facing=west,layer=4,waterlogged=true]
conquest:tree_decorated_window_vertical_corner[facing=west,layer=4,waterlogged=false]
conquest:tree_decorated_window_vertical_corner[facing=east,layer=1,waterlogged=true]
conquest:tree_decorated_window_vertical_corner[facing=east,layer=1,waterlogged=false]
conquest:tree_decorated_window_vertical_corner[facing=east,layer=2,waterlogged=true]
conquest:tree_decorated_window_vertical_corner[facing=east,layer=2,waterlogged=false]
conquest:tree_decorated_window_vertical_corner[facing=east,layer=3,waterlogged=true]
conquest:tree_decorated_window_vertical_corner[facing=east,layer=3,waterlogged=false]
conquest:tree_decorated_window_vertical_corner[facing=east,layer=4,waterlogged=true]
conquest:tree_decorated_window_vertical_corner[facing=east,layer=4,waterlogged=false]
conquest:tree_decorated_window_vertical_quarter[facing=north,layer=1,waterlogged=true]
conquest:tree_decorated_window_vertical_quarter[facing=north,layer=1,waterlogged=false]
conquest:tree_decorated_window_vertical_quarter[facing=north,layer=2,waterlogged=true]
conquest:tree_decorated_window_vertical_quarter[facing=north,layer=2,waterlogged=false]
conquest:tree_decorated_window_vertical_quarter[facing=north,layer=3,waterlogged=true]
conquest:tree_decorated_window_vertical_quarter[facing=north,layer=3,waterlogged=false]
conquest:tree_decorated_window_vertical_quarter[facing=north,layer=4,waterlogged=true]
conquest:tree_decorated_window_vertical_quarter[facing=north,layer=4,waterlogged=false]
conquest:tree_decorated_window_vertical_quarter[facing=south,layer=1,waterlogged=true]
conquest:tree_decorated_window_vertical_quarter[facing=south,layer=1,waterlogged=false]
conquest:tree_decorated_window_vertical_quarter[facing=south,layer=2,waterlogged=true]
conquest:tree_decorated_window_vertical_quarter[facing=south,layer=2,waterlogged=false]
conquest:tree_decorated_window_vertical_quarter[facing=south,layer=3,waterlogged=true]
conquest:tree_decorated_window_vertical_quarter[facing=south,layer=3,waterlogged=false]
conquest:tree_decorated_window_vertical_quarter[facing=south,layer=4,waterlogged=true]
conquest:tree_decorated_window_vertical_quarter[facing=south,layer=4,waterlogged=false]
conquest:tree_decorated_window_vertical_quarter[facing=west,layer=1,waterlogged=true]
conquest:tree_decorated_window_vertical_quarter[facing=west,layer=1,waterlogged=false]
conquest:tree_decorated_window_vertical_quarter[facing=west,layer=2,waterlogged=true]
conquest:tree_decorated_window_vertical_quarter[facing=west,layer=2,waterlogged=false]
conquest:tree_decorated_window_vertical_quarter[facing=west,layer=3,waterlogged=true]
conquest:tree_decorated_window_vertical_quarter[facing=west,layer=3,waterlogged=false]
conquest:tree_decorated_window_vertical_quarter[facing=west,layer=4,waterlogged=true]
conquest:tree_decorated_window_vertical_quarter[facing=west,layer=4,waterlogged=false]
conquest:tree_decorated_window_vertical_quarter[facing=east,layer=1,waterlogged=true]
conquest:tree_decorated_window_vertical_quarter[facing=east,layer=1,waterlogged=false]
conquest:tree_decorated_window_vertical_quarter[facing=east,layer=2,waterlogged=true]
conquest:tree_decorated_window_vertical_quarter[facing=east,layer=2,waterlogged=false]
conquest:tree_decorated_window_vertical_quarter[facing=east,layer=3,waterlogged=true]
conquest:tree_decorated_window_vertical_quarter[facing=east,layer=3,waterlogged=false]
conquest:tree_decorated_window_vertical_quarter[facing=east,layer=4,waterlogged=true]
conquest:tree_decorated_window_vertical_quarter[facing=east,layer=4,waterlogged=false]
conquest:tree_decorated_window_vertical_slab[facing=north,layer=1,waterlogged=true]
conquest:tree_decorated_window_vertical_slab[facing=north,layer=1,waterlogged=false]
conquest:tree_decorated_window_vertical_slab[facing=north,layer=2,waterlogged=true]
conquest:tree_decorated_window_vertical_slab[facing=north,layer=2,waterlogged=false]
conquest:tree_decorated_window_vertical_slab[facing=north,layer=3,waterlogged=true]
conquest:tree_decorated_window_vertical_slab[facing=north,layer=3,waterlogged=false]
conquest:tree_decorated_window_vertical_slab[facing=north,layer=4,waterlogged=true]
conquest:tree_decorated_window_vertical_slab[facing=north,layer=4,waterlogged=false]
conquest:tree_decorated_window_vertical_slab[facing=south,layer=1,waterlogged=true]
conquest:tree_decorated_window_vertical_slab[facing=south,layer=1,waterlogged=false]
conquest:tree_decorated_window_vertical_slab[facing=south,layer=2,waterlogged=true]
conquest:tree_decorated_window_vertical_slab[facing=south,layer=2,waterlogged=false]
conquest:tree_decorated_window_vertical_slab[facing=south,layer=3,waterlogged=true]
conquest:tree_decorated_window_vertical_slab[facing=south,layer=3,waterlogged=false]
conquest:tree_decorated_window_vertical_slab[facing=south,layer=4,waterlogged=true]
conquest:tree_decorated_window_vertical_slab[facing=south,layer=4,waterlogged=false]
conquest:tree_decorated_window_vertical_slab[facing=west,layer=1,waterlogged=true]
conquest:tree_decorated_window_vertical_slab[facing=west,layer=1,waterlogged=false]
conquest:tree_decorated_window_vertical_slab[facing=west,layer=2,waterlogged=true]
conquest:tree_decorated_window_vertical_slab[facing=west,layer=2,waterlogged=false]
conquest:tree_decorated_window_vertical_slab[facing=west,layer=3,waterlogged=true]
conquest:tree_decorated_window_vertical_slab[facing=west,layer=3,waterlogged=false]
conquest:tree_decorated_window_vertical_slab[facing=west,layer=4,waterlogged=true]
conquest:tree_decorated_window_vertical_slab[facing=west,layer=4,waterlogged=false]
conquest:tree_decorated_window_vertical_slab[facing=east,layer=1,waterlogged=true]
conquest:tree_decorated_window_vertical_slab[facing=east,layer=1,waterlogged=false]
conquest:tree_decorated_window_vertical_slab[facing=east,layer=2,waterlogged=true]
conquest:tree_decorated_window_vertical_slab[facing=east,layer=2,waterlogged=false]
conquest:tree_decorated_window_vertical_slab[facing=east,layer=3,waterlogged=true]
conquest:tree_decorated_window_vertical_slab[facing=east,layer=3,waterlogged=false]
conquest:tree_decorated_window_vertical_slab[facing=east,layer=4,waterlogged=true]
conquest:tree_decorated_window_vertical_slab[facing=east,layer=4,waterlogged=false]
conquest:tree_stump
conquest:tube_coral[living=true,waterlogged=true]
conquest:tube_coral[living=true,waterlogged=false]
conquest:tube_coral[living=false,waterlogged=true]
conquest:tube_coral[living=false,waterlogged=false]
conquest:tube_coral_block_corner_slab[facing=north,type=top,waterlogged=true]
conquest:tube_coral_block_corner_slab[facing=north,type=top,waterlogged=false]
conquest:tube_coral_block_corner_slab[facing=north,type=bottom,waterlogged=true]
conquest:tube_coral_block_corner_slab[facing=north,type=bottom,waterlogged=false]
conquest:tube_coral_block_corner_slab[facing=south,type=top,waterlogged=true]
conquest:tube_coral_block_corner_slab[facing=south,type=top,waterlogged=false]
conquest:tube_coral_block_corner_slab[facing=south,type=bottom,waterlogged=true]
conquest:tube_coral_block_corner_slab[facing=south,type=bottom,waterlogged=false]
conquest:tube_coral_block_corner_slab[facing=west,type=top,waterlogged=true]
conquest:tube_coral_block_corner_slab[facing=west,type=top,waterlogged=false]
conquest:tube_coral_block_corner_slab[facing=west,type=bottom,waterlogged=true]
conquest:tube_coral_block_corner_slab[facing=west,type=bottom,waterlogged=false]
conquest:tube_coral_block_corner_slab[facing=east,type=top,waterlogged=true]
conquest:tube_coral_block_corner_slab[facing=east,type=top,waterlogged=false]
conquest:tube_coral_block_corner_slab[facing=east,type=bottom,waterlogged=true]
conquest:tube_coral_block_corner_slab[facing=east,type=bottom,waterlogged=false]
conquest:tube_coral_block_eighth_slab[facing=north,type=top,waterlogged=true]
conquest:tube_coral_block_eighth_slab[facing=north,type=top,waterlogged=false]
conquest:tube_coral_block_eighth_slab[facing=north,type=bottom,waterlogged=true]
conquest:tube_coral_block_eighth_slab[facing=north,type=bottom,waterlogged=false]
conquest:tube_coral_block_eighth_slab[facing=south,type=top,waterlogged=true]
conquest:tube_coral_block_eighth_slab[facing=south,type=top,waterlogged=false]
conquest:tube_coral_block_eighth_slab[facing=south,type=bottom,waterlogged=true]
conquest:tube_coral_block_eighth_slab[facing=south,type=bottom,waterlogged=false]
conquest:tube_coral_block_eighth_slab[facing=west,type=top,waterlogged=true]
conquest:tube_coral_block_eighth_slab[facing=west,type=top,waterlogged=false]
conquest:tube_coral_block_eighth_slab[facing=west,type=bottom,waterlogged=true]
conquest:tube_coral_block_eighth_slab[facing=west,type=bottom,waterlogged=false]
conquest:tube_coral_block_eighth_slab[facing=east,type=top,waterlogged=true]
conquest:tube_coral_block_eighth_slab[facing=east,type=top,waterlogged=false]
conquest:tube_coral_block_eighth_slab[facing=east,type=bottom,waterlogged=true]
conquest:tube_coral_block_eighth_slab[facing=east,type=bottom,waterlogged=false]
conquest:tube_coral_block_pillar[layer=1,waterlogged=true]
conquest:tube_coral_block_pillar[layer=1,waterlogged=false]
conquest:tube_coral_block_pillar[layer=2,waterlogged=true]
conquest:tube_coral_block_pillar[layer=2,waterlogged=false]
conquest:tube_coral_block_pillar[layer=3,waterlogged=true]
conquest:tube_coral_block_pillar[layer=3,waterlogged=false]
conquest:tube_coral_block_quarter_slab[facing=north,layer=1,type=top,waterlogged=true]
conquest:tube_coral_block_quarter_slab[facing=north,layer=1,type=top,waterlogged=false]
conquest:tube_coral_block_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=true]
conquest:tube_coral_block_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=false]
conquest:tube_coral_block_quarter_slab[facing=north,layer=2,type=top,waterlogged=true]
conquest:tube_coral_block_quarter_slab[facing=north,layer=2,type=top,waterlogged=false]
conquest:tube_coral_block_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=true]
conquest:tube_coral_block_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=false]
conquest:tube_coral_block_quarter_slab[facing=north,layer=3,type=top,waterlogged=true]
conquest:tube_coral_block_quarter_slab[facing=north,layer=3,type=top,waterlogged=false]
conquest:tube_coral_block_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=true]
conquest:tube_coral_block_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=false]
conquest:tube_coral_block_quarter_slab[facing=south,layer=1,type=top,waterlogged=true]
conquest:tube_coral_block_quarter_slab[facing=south,layer=1,type=top,waterlogged=false]
conquest:tube_coral_block_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=true]
conquest:tube_coral_block_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=false]
conquest:tube_coral_block_quarter_slab[facing=south,layer=2,type=top,waterlogged=true]
conquest:tube_coral_block_quarter_slab[facing=south,layer=2,type=top,waterlogged=false]
conquest:tube_coral_block_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=true]
conquest:tube_coral_block_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=false]
conquest:tube_coral_block_quarter_slab[facing=south,layer=3,type=top,waterlogged=true]
conquest:tube_coral_block_quarter_slab[facing=south,layer=3,type=top,waterlogged=false]
conquest:tube_coral_block_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=true]
conquest:tube_coral_block_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=false]
conquest:tube_coral_block_quarter_slab[facing=west,layer=1,type=top,waterlogged=true]
conquest:tube_coral_block_quarter_slab[facing=west,layer=1,type=top,waterlogged=false]
conquest:tube_coral_block_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=true]
conquest:tube_coral_block_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=false]
conquest:tube_coral_block_quarter_slab[facing=west,layer=2,type=top,waterlogged=true]
conquest:tube_coral_block_quarter_slab[facing=west,layer=2,type=top,waterlogged=false]
conquest:tube_coral_block_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=true]
conquest:tube_coral_block_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=false]
conquest:tube_coral_block_quarter_slab[facing=west,layer=3,type=top,waterlogged=true]
conquest:tube_coral_block_quarter_slab[facing=west,layer=3,type=top,waterlogged=false]
conquest:tube_coral_block_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=true]
conquest:tube_coral_block_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=false]
conquest:tube_coral_block_quarter_slab[facing=east,layer=1,type=top,waterlogged=true]
conquest:tube_coral_block_quarter_slab[facing=east,layer=1,type=top,waterlogged=false]
conquest:tube_coral_block_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=true]
conquest:tube_coral_block_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=false]
conquest:tube_coral_block_quarter_slab[facing=east,layer=2,type=top,waterlogged=true]
conquest:tube_coral_block_quarter_slab[facing=east,layer=2,type=top,waterlogged=false]
conquest:tube_coral_block_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=true]
conquest:tube_coral_block_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=false]
conquest:tube_coral_block_quarter_slab[facing=east,layer=3,type=top,waterlogged=true]
conquest:tube_coral_block_quarter_slab[facing=east,layer=3,type=top,waterlogged=false]
conquest:tube_coral_block_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=true]
conquest:tube_coral_block_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=false]
conquest:tube_coral_block_slab[layers=1,type=top,waterlogged=true]
conquest:tube_coral_block_slab[layers=1,type=top,waterlogged=false]
conquest:tube_coral_block_slab[layers=1,type=bottom,waterlogged=true]
conquest:tube_coral_block_slab[layers=1,type=bottom,waterlogged=false]
conquest:tube_coral_block_slab[layers=2,type=top,waterlogged=true]
conquest:tube_coral_block_slab[layers=2,type=top,waterlogged=false]
conquest:tube_coral_block_slab[layers=2,type=bottom,waterlogged=true]
conquest:tube_coral_block_slab[layers=2,type=bottom,waterlogged=false]
conquest:tube_coral_block_slab[layers=3,type=top,waterlogged=true]
conquest:tube_coral_block_slab[layers=3,type=top,waterlogged=false]
conquest:tube_coral_block_slab[layers=3,type=bottom,waterlogged=true]
conquest:tube_coral_block_slab[layers=3,type=bottom,waterlogged=false]
conquest:tube_coral_block_slab[layers=4,type=top,waterlogged=true]
conquest:tube_coral_block_slab[layers=4,type=top,waterlogged=false]
conquest:tube_coral_block_slab[layers=4,type=bottom,waterlogged=true]
conquest:tube_coral_block_slab[layers=4,type=bottom,waterlogged=false]
conquest:tube_coral_block_slab[layers=5,type=top,waterlogged=true]
conquest:tube_coral_block_slab[layers=5,type=top,waterlogged=false]
conquest:tube_coral_block_slab[layers=5,type=bottom,waterlogged=true]
conquest:tube_coral_block_slab[layers=5,type=bottom,waterlogged=false]
conquest:tube_coral_block_slab[layers=6,type=top,waterlogged=true]
conquest:tube_coral_block_slab[layers=6,type=top,waterlogged=false]
conquest:tube_coral_block_slab[layers=6,type=bottom,waterlogged=true]
conquest:tube_coral_block_slab[layers=6,type=bottom,waterlogged=false]
conquest:tube_coral_block_slab[layers=7,type=top,waterlogged=true]
conquest:tube_coral_block_slab[layers=7,type=top,waterlogged=false]
conquest:tube_coral_block_slab[layers=7,type=bottom,waterlogged=true]
conquest:tube_coral_block_slab[layers=7,type=bottom,waterlogged=false]
conquest:tube_coral_block_slab[layers=8,type=top,waterlogged=true]
conquest:tube_coral_block_slab[layers=8,type=top,waterlogged=false]
conquest:tube_coral_block_slab[layers=8,type=bottom,waterlogged=true]
conquest:tube_coral_block_slab[layers=8,type=bottom,waterlogged=false]
conquest:tube_coral_block_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:tube_coral_block_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:tube_coral_block_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:tube_coral_block_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:tube_coral_block_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:tube_coral_block_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:tube_coral_block_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:tube_coral_block_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:tube_coral_block_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:tube_coral_block_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:tube_coral_block_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:tube_coral_block_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:tube_coral_block_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:tube_coral_block_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:tube_coral_block_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:tube_coral_block_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:tube_coral_block_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:tube_coral_block_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:tube_coral_block_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:tube_coral_block_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:tube_coral_block_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:tube_coral_block_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:tube_coral_block_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:tube_coral_block_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:tube_coral_block_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:tube_coral_block_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:tube_coral_block_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:tube_coral_block_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:tube_coral_block_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:tube_coral_block_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:tube_coral_block_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:tube_coral_block_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:tube_coral_block_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:tube_coral_block_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:tube_coral_block_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:tube_coral_block_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:tube_coral_block_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:tube_coral_block_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:tube_coral_block_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:tube_coral_block_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:tube_coral_block_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:tube_coral_block_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:tube_coral_block_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:tube_coral_block_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:tube_coral_block_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:tube_coral_block_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:tube_coral_block_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:tube_coral_block_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:tube_coral_block_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:tube_coral_block_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:tube_coral_block_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:tube_coral_block_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:tube_coral_block_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:tube_coral_block_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:tube_coral_block_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:tube_coral_block_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:tube_coral_block_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:tube_coral_block_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:tube_coral_block_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:tube_coral_block_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:tube_coral_block_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:tube_coral_block_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:tube_coral_block_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:tube_coral_block_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:tube_coral_block_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:tube_coral_block_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:tube_coral_block_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:tube_coral_block_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:tube_coral_block_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:tube_coral_block_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:tube_coral_block_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:tube_coral_block_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:tube_coral_block_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:tube_coral_block_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:tube_coral_block_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:tube_coral_block_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:tube_coral_block_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:tube_coral_block_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:tube_coral_block_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:tube_coral_block_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:tube_coral_block_vertical_corner[facing=north,layer=1,waterlogged=true]
conquest:tube_coral_block_vertical_corner[facing=north,layer=1,waterlogged=false]
conquest:tube_coral_block_vertical_corner[facing=north,layer=2,waterlogged=true]
conquest:tube_coral_block_vertical_corner[facing=north,layer=2,waterlogged=false]
conquest:tube_coral_block_vertical_corner[facing=north,layer=3,waterlogged=true]
conquest:tube_coral_block_vertical_corner[facing=north,layer=3,waterlogged=false]
conquest:tube_coral_block_vertical_corner[facing=north,layer=4,waterlogged=true]
conquest:tube_coral_block_vertical_corner[facing=north,layer=4,waterlogged=false]
conquest:tube_coral_block_vertical_corner[facing=south,layer=1,waterlogged=true]
conquest:tube_coral_block_vertical_corner[facing=south,layer=1,waterlogged=false]
conquest:tube_coral_block_vertical_corner[facing=south,layer=2,waterlogged=true]
conquest:tube_coral_block_vertical_corner[facing=south,layer=2,waterlogged=false]
conquest:tube_coral_block_vertical_corner[facing=south,layer=3,waterlogged=true]
conquest:tube_coral_block_vertical_corner[facing=south,layer=3,waterlogged=false]
conquest:tube_coral_block_vertical_corner[facing=south,layer=4,waterlogged=true]
conquest:tube_coral_block_vertical_corner[facing=south,layer=4,waterlogged=false]
conquest:tube_coral_block_vertical_corner[facing=west,layer=1,waterlogged=true]
conquest:tube_coral_block_vertical_corner[facing=west,layer=1,waterlogged=false]
conquest:tube_coral_block_vertical_corner[facing=west,layer=2,waterlogged=true]
conquest:tube_coral_block_vertical_corner[facing=west,layer=2,waterlogged=false]
conquest:tube_coral_block_vertical_corner[facing=west,layer=3,waterlogged=true]
conquest:tube_coral_block_vertical_corner[facing=west,layer=3,waterlogged=false]
conquest:tube_coral_block_vertical_corner[facing=west,layer=4,waterlogged=true]
conquest:tube_coral_block_vertical_corner[facing=west,layer=4,waterlogged=false]
conquest:tube_coral_block_vertical_corner[facing=east,layer=1,waterlogged=true]
conquest:tube_coral_block_vertical_corner[facing=east,layer=1,waterlogged=false]
conquest:tube_coral_block_vertical_corner[facing=east,layer=2,waterlogged=true]
conquest:tube_coral_block_vertical_corner[facing=east,layer=2,waterlogged=false]
conquest:tube_coral_block_vertical_corner[facing=east,layer=3,waterlogged=true]
conquest:tube_coral_block_vertical_corner[facing=east,layer=3,waterlogged=false]
conquest:tube_coral_block_vertical_corner[facing=east,layer=4,waterlogged=true]
conquest:tube_coral_block_vertical_corner[facing=east,layer=4,waterlogged=false]
conquest:tube_coral_block_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:tube_coral_block_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:tube_coral_block_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:tube_coral_block_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:tube_coral_block_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:tube_coral_block_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:tube_coral_block_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:tube_coral_block_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:tube_coral_block_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:tube_coral_block_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:tube_coral_block_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:tube_coral_block_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:tube_coral_block_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:tube_coral_block_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:tube_coral_block_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:tube_coral_block_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:tube_coral_block_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:tube_coral_block_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:tube_coral_block_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:tube_coral_block_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:tube_coral_block_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:tube_coral_block_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:tube_coral_block_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:tube_coral_block_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:tube_coral_block_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:tube_coral_block_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:tube_coral_block_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:tube_coral_block_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:tube_coral_block_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:tube_coral_block_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:tube_coral_block_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:tube_coral_block_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:tube_coral_block_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:tube_coral_block_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:tube_coral_block_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:tube_coral_block_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:tube_coral_block_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:tube_coral_block_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:tube_coral_block_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:tube_coral_block_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:tube_coral_block_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:tube_coral_block_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:tube_coral_block_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:tube_coral_block_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:tube_coral_block_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:tube_coral_block_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:tube_coral_block_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:tube_coral_block_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:tube_coral_block_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:tube_coral_block_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:tube_coral_block_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:tube_coral_block_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:tube_coral_block_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:tube_coral_block_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:tube_coral_block_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:tube_coral_block_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:tube_coral_block_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:tube_coral_block_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:tube_coral_block_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:tube_coral_block_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:tube_coral_block_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:tube_coral_block_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:tube_coral_block_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:tube_coral_block_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:tube_coral_block_vertical_quarter[facing=north,layer=1,waterlogged=true]
conquest:tube_coral_block_vertical_quarter[facing=north,layer=1,waterlogged=false]
conquest:tube_coral_block_vertical_quarter[facing=north,layer=2,waterlogged=true]
conquest:tube_coral_block_vertical_quarter[facing=north,layer=2,waterlogged=false]
conquest:tube_coral_block_vertical_quarter[facing=north,layer=3,waterlogged=true]
conquest:tube_coral_block_vertical_quarter[facing=north,layer=3,waterlogged=false]
conquest:tube_coral_block_vertical_quarter[facing=north,layer=4,waterlogged=true]
conquest:tube_coral_block_vertical_quarter[facing=north,layer=4,waterlogged=false]
conquest:tube_coral_block_vertical_quarter[facing=south,layer=1,waterlogged=true]
conquest:tube_coral_block_vertical_quarter[facing=south,layer=1,waterlogged=false]
conquest:tube_coral_block_vertical_quarter[facing=south,layer=2,waterlogged=true]
conquest:tube_coral_block_vertical_quarter[facing=south,layer=2,waterlogged=false]
conquest:tube_coral_block_vertical_quarter[facing=south,layer=3,waterlogged=true]
conquest:tube_coral_block_vertical_quarter[facing=south,layer=3,waterlogged=false]
conquest:tube_coral_block_vertical_quarter[facing=south,layer=4,waterlogged=true]
conquest:tube_coral_block_vertical_quarter[facing=south,layer=4,waterlogged=false]
conquest:tube_coral_block_vertical_quarter[facing=west,layer=1,waterlogged=true]
conquest:tube_coral_block_vertical_quarter[facing=west,layer=1,waterlogged=false]
conquest:tube_coral_block_vertical_quarter[facing=west,layer=2,waterlogged=true]
conquest:tube_coral_block_vertical_quarter[facing=west,layer=2,waterlogged=false]
conquest:tube_coral_block_vertical_quarter[facing=west,layer=3,waterlogged=true]
conquest:tube_coral_block_vertical_quarter[facing=west,layer=3,waterlogged=false]
conquest:tube_coral_block_vertical_quarter[facing=west,layer=4,waterlogged=true]
conquest:tube_coral_block_vertical_quarter[facing=west,layer=4,waterlogged=false]
conquest:tube_coral_block_vertical_quarter[facing=east,layer=1,waterlogged=true]
conquest:tube_coral_block_vertical_quarter[facing=east,layer=1,waterlogged=false]
conquest:tube_coral_block_vertical_quarter[facing=east,layer=2,waterlogged=true]
conquest:tube_coral_block_vertical_quarter[facing=east,layer=2,waterlogged=false]
conquest:tube_coral_block_vertical_quarter[facing=east,layer=3,waterlogged=true]
conquest:tube_coral_block_vertical_quarter[facing=east,layer=3,waterlogged=false]
conquest:tube_coral_block_vertical_quarter[facing=east,layer=4,waterlogged=true]
conquest:tube_coral_block_vertical_quarter[facing=east,layer=4,waterlogged=false]
conquest:tube_coral_block_vertical_slab[facing=north,layer=1,waterlogged=true]
conquest:tube_coral_block_vertical_slab[facing=north,layer=1,waterlogged=false]
conquest:tube_coral_block_vertical_slab[facing=north,layer=2,waterlogged=true]
conquest:tube_coral_block_vertical_slab[facing=north,layer=2,waterlogged=false]
conquest:tube_coral_block_vertical_slab[facing=north,layer=3,waterlogged=true]
conquest:tube_coral_block_vertical_slab[facing=north,layer=3,waterlogged=false]
conquest:tube_coral_block_vertical_slab[facing=north,layer=4,waterlogged=true]
conquest:tube_coral_block_vertical_slab[facing=north,layer=4,waterlogged=false]
conquest:tube_coral_block_vertical_slab[facing=south,layer=1,waterlogged=true]
conquest:tube_coral_block_vertical_slab[facing=south,layer=1,waterlogged=false]
conquest:tube_coral_block_vertical_slab[facing=south,layer=2,waterlogged=true]
conquest:tube_coral_block_vertical_slab[facing=south,layer=2,waterlogged=false]
conquest:tube_coral_block_vertical_slab[facing=south,layer=3,waterlogged=true]
conquest:tube_coral_block_vertical_slab[facing=south,layer=3,waterlogged=false]
conquest:tube_coral_block_vertical_slab[facing=south,layer=4,waterlogged=true]
conquest:tube_coral_block_vertical_slab[facing=south,layer=4,waterlogged=false]
conquest:tube_coral_block_vertical_slab[facing=west,layer=1,waterlogged=true]
conquest:tube_coral_block_vertical_slab[facing=west,layer=1,waterlogged=false]
conquest:tube_coral_block_vertical_slab[facing=west,layer=2,waterlogged=true]
conquest:tube_coral_block_vertical_slab[facing=west,layer=2,waterlogged=false]
conquest:tube_coral_block_vertical_slab[facing=west,layer=3,waterlogged=true]
conquest:tube_coral_block_vertical_slab[facing=west,layer=3,waterlogged=false]
conquest:tube_coral_block_vertical_slab[facing=west,layer=4,waterlogged=true]
conquest:tube_coral_block_vertical_slab[facing=west,layer=4,waterlogged=false]
conquest:tube_coral_block_vertical_slab[facing=east,layer=1,waterlogged=true]
conquest:tube_coral_block_vertical_slab[facing=east,layer=1,waterlogged=false]
conquest:tube_coral_block_vertical_slab[facing=east,layer=2,waterlogged=true]
conquest:tube_coral_block_vertical_slab[facing=east,layer=2,waterlogged=false]
conquest:tube_coral_block_vertical_slab[facing=east,layer=3,waterlogged=true]
conquest:tube_coral_block_vertical_slab[facing=east,layer=3,waterlogged=false]
conquest:tube_coral_block_vertical_slab[facing=east,layer=4,waterlogged=true]
conquest:tube_coral_block_vertical_slab[facing=east,layer=4,waterlogged=false]
conquest:tube_coral_block_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:tube_coral_block_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:tube_coral_block_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:tube_coral_block_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:tube_coral_block_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:tube_coral_block_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:tube_coral_block_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:tube_coral_block_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:tube_coral_block_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:tube_coral_block_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:tube_coral_block_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:tube_coral_block_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:tube_coral_block_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:tube_coral_block_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:tube_coral_block_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:tube_coral_block_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:tube_coral_block_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:tube_coral_block_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:tube_coral_block_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:tube_coral_block_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:tube_coral_block_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:tube_coral_block_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:tube_coral_block_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:tube_coral_block_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:tube_coral_block_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:tube_coral_block_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:tube_coral_block_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:tube_coral_block_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:tube_coral_block_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:tube_coral_block_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:tube_coral_block_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:tube_coral_block_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:tube_coral_block_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:tube_coral_block_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:tube_coral_block_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:tube_coral_block_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:tube_coral_block_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:tube_coral_block_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:tube_coral_block_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:tube_coral_block_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:tube_coral_block_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:tube_coral_block_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:tube_coral_block_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:tube_coral_block_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:tube_coral_block_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:tube_coral_block_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:tube_coral_block_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:tube_coral_block_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:tube_coral_block_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:tube_coral_block_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:tube_coral_block_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:tube_coral_block_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:tube_coral_block_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:tube_coral_block_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:tube_coral_block_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:tube_coral_block_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:tube_coral_block_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:tube_coral_block_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:tube_coral_block_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:tube_coral_block_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:tube_coral_block_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:tube_coral_block_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:tube_coral_block_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:tube_coral_block_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:tube_coral_block_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:tube_coral_block_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:tube_coral_block_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:tube_coral_block_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:tube_coral_block_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:tube_coral_block_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:tube_coral_block_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:tube_coral_block_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:tube_coral_block_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:tube_coral_block_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:tube_coral_block_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:tube_coral_block_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:tube_coral_block_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:tube_coral_block_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:tube_coral_block_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:tube_coral_block_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:tube_coral_block_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:tube_coral_block_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:tube_coral_block_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:tube_coral_block_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:tube_coral_block_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:tube_coral_block_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:tube_coral_block_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:tube_coral_block_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:tube_coral_block_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:tube_coral_block_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:tube_coral_block_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:tube_coral_block_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:tube_coral_block_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:tube_coral_block_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:tube_coral_block_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:tube_coral_block_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:tube_coral_block_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:tube_coral_block_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:tube_coral_block_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:tube_coral_block_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:tube_coral_block_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:tube_coral_block_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:tube_coral_block_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:tube_coral_block_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:tube_coral_block_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:tube_coral_block_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:tube_coral_block_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:tube_coral_block_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:tube_coral_block_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:tube_coral_block_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:tube_coral_block_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:tube_coral_block_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:tube_coral_block_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:tube_coral_block_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:tube_coral_block_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:tube_coral_block_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:tube_coral_block_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:tube_coral_block_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:tube_coral_block_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:tube_coral_block_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:tube_coral_block_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:tube_coral_block_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:tube_coral_block_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:tube_coral_block_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:tube_coral_block_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:tube_coral_block_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:tube_coral_block_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:tube_coral_block_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:tube_coral_block_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:tube_coral_block_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:tube_coral_block_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:tube_coral_block_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:tube_coral_block_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:tube_coral_block_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:tube_coral_block_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:tube_coral_block_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:tube_coral_block_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:tube_coral_block_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:tube_coral_block_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:tube_coral_block_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:tube_coral_block_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:tube_coral_block_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:tube_coral_block_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:tube_coral_block_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:tube_coral_block_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:tube_coral_block_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:tube_coral_block_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:tube_coral_block_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:tube_coral_block_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:tube_coral_block_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:tube_coral_block_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:tube_coral_block_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:tube_coral_block_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:tube_coral_block_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:tube_coral_block_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:tube_coral_block_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:tube_coral_block_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:tube_coral_block_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:tube_coral_block_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:tube_coral_block_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:tube_coral_block_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:tube_coral_block_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:tube_coral_block_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:tube_coral_block_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:tube_coral_block_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:tube_coral_block_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:tube_coral_block_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:tube_coral_block_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:tube_coral_block_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:tube_coral_block_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:tube_coral_block_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:tube_coral_block_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:tube_coral_block_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:tube_coral_block_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:tube_coral_block_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:tube_coral_block_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:tube_coral_block_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:tube_coral_block_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:tube_coral_block_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:tube_coral_block_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:tube_coral_block_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:tube_coral_block_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:tube_coral_block_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:tube_coral_block_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:tube_coral_block_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:tube_coral_block_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:tube_coral_block_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:tube_coral_block_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:tube_coral_block_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:tube_coral_block_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:tube_coral_block_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:tube_coral_block_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:tube_coral_block_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:tube_coral_block_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:tube_coral_block_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:tube_coral_block_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:tube_coral_block_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:tube_coral_block_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:tube_coral_block_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:tube_coral_block_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:tube_coral_block_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:tube_coral_block_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:tube_coral_block_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:tube_coral_block_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:tube_coral_block_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:tube_coral_block_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:tube_coral_block_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:tube_coral_block_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:tube_coral_block_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:tube_coral_block_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:tube_coral_block_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:tube_coral_block_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:tube_coral_block_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:tube_coral_block_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:tube_coral_block_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:tube_coral_block_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:tube_coral_block_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:tube_coral_block_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:tube_coral_block_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:tube_coral_block_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:tube_coral_block_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:tube_coral_block_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:tube_coral_block_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:tube_coral_block_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:tube_coral_block_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:tube_coral_block_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:tube_coral_block_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:tube_coral_block_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:tube_coral_block_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:tube_coral_block_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:tube_coral_block_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:tube_coral_block_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:tube_coral_block_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:tube_coral_block_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:tube_coral_block_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:tube_coral_block_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:tube_coral_block_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:tube_coral_block_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:tube_coral_block_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:tube_coral_block_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:tube_coral_block_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:tube_coral_block_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:tube_coral_block_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:tube_coral_block_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:tube_coral_block_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:tube_coral_block_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:tube_coral_block_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:tube_coral_block_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:tube_coral_block_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:tube_coral_block_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:tube_coral_block_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:tube_coral_block_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:tube_coral_block_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:tube_coral_block_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:tube_coral_block_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:tube_coral_block_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:tube_coral_block_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:tube_coral_block_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:tube_coral_block_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:tube_coral_block_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:tube_coral_block_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:tube_coral_block_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:tube_coral_block_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:tube_coral_block_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:tube_coral_block_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:tube_coral_block_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:tube_coral_block_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:tube_coral_block_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:tube_coral_block_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:tube_coral_block_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:tube_coral_block_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:tube_coral_block_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:tube_coral_block_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:tube_coral_block_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:tube_coral_block_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:tube_coral_block_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:tube_coral_block_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:tube_coral_block_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:tube_coral_block_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:tube_coral_block_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:tube_coral_block_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:tube_coral_block_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:tube_coral_block_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:tube_coral_block_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:tube_coral_block_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:tube_coral_block_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:tube_coral_block_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:tube_coral_block_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:tube_coral_block_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:tube_coral_block_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:tube_coral_block_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:tube_coral_block_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:tube_coral_block_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:tube_coral_block_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:tube_coral_block_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:tube_coral_block_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:tube_coral_block_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:tube_coral_block_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:tube_coral_block_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:tube_coral_block_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:tube_coral_block_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:tube_coral_block_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:tube_coral_block_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:tube_coral_block_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:tube_coral_block_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:tube_coral_block_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:tube_coral_block_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:tube_coral_block_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:tube_coral_block_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:tube_coral_block_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:tube_coral_block_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:tube_coral_block_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:tube_coral_block_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:tube_coral_block_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:tube_coral_block_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:tube_coral_block_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:tube_coral_block_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:tube_coral_block_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:tube_coral_block_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:tube_coral_block_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:tube_coral_block_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:tube_coral_block_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:tube_coral_block_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:tube_coral_block_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:tube_coral_fan[living=true,waterlogged=true]
conquest:tube_coral_fan[living=true,waterlogged=false]
conquest:tube_coral_fan[living=false,waterlogged=true]
conquest:tube_coral_fan[living=false,waterlogged=false]
conquest:tudor_box_frame_1
conquest:tudor_box_frame_1_vertical_corner[facing=north,layer=1,waterlogged=true]
conquest:tudor_box_frame_1_vertical_corner[facing=north,layer=1,waterlogged=false]
conquest:tudor_box_frame_1_vertical_corner[facing=north,layer=2,waterlogged=true]
conquest:tudor_box_frame_1_vertical_corner[facing=north,layer=2,waterlogged=false]
conquest:tudor_box_frame_1_vertical_corner[facing=north,layer=3,waterlogged=true]
conquest:tudor_box_frame_1_vertical_corner[facing=north,layer=3,waterlogged=false]
conquest:tudor_box_frame_1_vertical_corner[facing=north,layer=4,waterlogged=true]
conquest:tudor_box_frame_1_vertical_corner[facing=north,layer=4,waterlogged=false]
conquest:tudor_box_frame_1_vertical_corner[facing=south,layer=1,waterlogged=true]
conquest:tudor_box_frame_1_vertical_corner[facing=south,layer=1,waterlogged=false]
conquest:tudor_box_frame_1_vertical_corner[facing=south,layer=2,waterlogged=true]
conquest:tudor_box_frame_1_vertical_corner[facing=south,layer=2,waterlogged=false]
conquest:tudor_box_frame_1_vertical_corner[facing=south,layer=3,waterlogged=true]
conquest:tudor_box_frame_1_vertical_corner[facing=south,layer=3,waterlogged=false]
conquest:tudor_box_frame_1_vertical_corner[facing=south,layer=4,waterlogged=true]
conquest:tudor_box_frame_1_vertical_corner[facing=south,layer=4,waterlogged=false]
conquest:tudor_box_frame_1_vertical_corner[facing=west,layer=1,waterlogged=true]
conquest:tudor_box_frame_1_vertical_corner[facing=west,layer=1,waterlogged=false]
conquest:tudor_box_frame_1_vertical_corner[facing=west,layer=2,waterlogged=true]
conquest:tudor_box_frame_1_vertical_corner[facing=west,layer=2,waterlogged=false]
conquest:tudor_box_frame_1_vertical_corner[facing=west,layer=3,waterlogged=true]
conquest:tudor_box_frame_1_vertical_corner[facing=west,layer=3,waterlogged=false]
conquest:tudor_box_frame_1_vertical_corner[facing=west,layer=4,waterlogged=true]
conquest:tudor_box_frame_1_vertical_corner[facing=west,layer=4,waterlogged=false]
conquest:tudor_box_frame_1_vertical_corner[facing=east,layer=1,waterlogged=true]
conquest:tudor_box_frame_1_vertical_corner[facing=east,layer=1,waterlogged=false]
conquest:tudor_box_frame_1_vertical_corner[facing=east,layer=2,waterlogged=true]
conquest:tudor_box_frame_1_vertical_corner[facing=east,layer=2,waterlogged=false]
conquest:tudor_box_frame_1_vertical_corner[facing=east,layer=3,waterlogged=true]
conquest:tudor_box_frame_1_vertical_corner[facing=east,layer=3,waterlogged=false]
conquest:tudor_box_frame_1_vertical_corner[facing=east,layer=4,waterlogged=true]
conquest:tudor_box_frame_1_vertical_corner[facing=east,layer=4,waterlogged=false]
conquest:tudor_box_frame_1_vertical_quarter[facing=north,layer=1,waterlogged=true]
conquest:tudor_box_frame_1_vertical_quarter[facing=north,layer=1,waterlogged=false]
conquest:tudor_box_frame_1_vertical_quarter[facing=north,layer=2,waterlogged=true]
conquest:tudor_box_frame_1_vertical_quarter[facing=north,layer=2,waterlogged=false]
conquest:tudor_box_frame_1_vertical_quarter[facing=north,layer=3,waterlogged=true]
conquest:tudor_box_frame_1_vertical_quarter[facing=north,layer=3,waterlogged=false]
conquest:tudor_box_frame_1_vertical_quarter[facing=north,layer=4,waterlogged=true]
conquest:tudor_box_frame_1_vertical_quarter[facing=north,layer=4,waterlogged=false]
conquest:tudor_box_frame_1_vertical_quarter[facing=south,layer=1,waterlogged=true]
conquest:tudor_box_frame_1_vertical_quarter[facing=south,layer=1,waterlogged=false]
conquest:tudor_box_frame_1_vertical_quarter[facing=south,layer=2,waterlogged=true]
conquest:tudor_box_frame_1_vertical_quarter[facing=south,layer=2,waterlogged=false]
conquest:tudor_box_frame_1_vertical_quarter[facing=south,layer=3,waterlogged=true]
conquest:tudor_box_frame_1_vertical_quarter[facing=south,layer=3,waterlogged=false]
conquest:tudor_box_frame_1_vertical_quarter[facing=south,layer=4,waterlogged=true]
conquest:tudor_box_frame_1_vertical_quarter[facing=south,layer=4,waterlogged=false]
conquest:tudor_box_frame_1_vertical_quarter[facing=west,layer=1,waterlogged=true]
conquest:tudor_box_frame_1_vertical_quarter[facing=west,layer=1,waterlogged=false]
conquest:tudor_box_frame_1_vertical_quarter[facing=west,layer=2,waterlogged=true]
conquest:tudor_box_frame_1_vertical_quarter[facing=west,layer=2,waterlogged=false]
conquest:tudor_box_frame_1_vertical_quarter[facing=west,layer=3,waterlogged=true]
conquest:tudor_box_frame_1_vertical_quarter[facing=west,layer=3,waterlogged=false]
conquest:tudor_box_frame_1_vertical_quarter[facing=west,layer=4,waterlogged=true]
conquest:tudor_box_frame_1_vertical_quarter[facing=west,layer=4,waterlogged=false]
conquest:tudor_box_frame_1_vertical_quarter[facing=east,layer=1,waterlogged=true]
conquest:tudor_box_frame_1_vertical_quarter[facing=east,layer=1,waterlogged=false]
conquest:tudor_box_frame_1_vertical_quarter[facing=east,layer=2,waterlogged=true]
conquest:tudor_box_frame_1_vertical_quarter[facing=east,layer=2,waterlogged=false]
conquest:tudor_box_frame_1_vertical_quarter[facing=east,layer=3,waterlogged=true]
conquest:tudor_box_frame_1_vertical_quarter[facing=east,layer=3,waterlogged=false]
conquest:tudor_box_frame_1_vertical_quarter[facing=east,layer=4,waterlogged=true]
conquest:tudor_box_frame_1_vertical_quarter[facing=east,layer=4,waterlogged=false]
conquest:tudor_box_frame_1_vertical_slab[facing=north,layer=1,waterlogged=true]
conquest:tudor_box_frame_1_vertical_slab[facing=north,layer=1,waterlogged=false]
conquest:tudor_box_frame_1_vertical_slab[facing=north,layer=2,waterlogged=true]
conquest:tudor_box_frame_1_vertical_slab[facing=north,layer=2,waterlogged=false]
conquest:tudor_box_frame_1_vertical_slab[facing=north,layer=3,waterlogged=true]
conquest:tudor_box_frame_1_vertical_slab[facing=north,layer=3,waterlogged=false]
conquest:tudor_box_frame_1_vertical_slab[facing=north,layer=4,waterlogged=true]
conquest:tudor_box_frame_1_vertical_slab[facing=north,layer=4,waterlogged=false]
conquest:tudor_box_frame_1_vertical_slab[facing=south,layer=1,waterlogged=true]
conquest:tudor_box_frame_1_vertical_slab[facing=south,layer=1,waterlogged=false]
conquest:tudor_box_frame_1_vertical_slab[facing=south,layer=2,waterlogged=true]
conquest:tudor_box_frame_1_vertical_slab[facing=south,layer=2,waterlogged=false]
conquest:tudor_box_frame_1_vertical_slab[facing=south,layer=3,waterlogged=true]
conquest:tudor_box_frame_1_vertical_slab[facing=south,layer=3,waterlogged=false]
conquest:tudor_box_frame_1_vertical_slab[facing=south,layer=4,waterlogged=true]
conquest:tudor_box_frame_1_vertical_slab[facing=south,layer=4,waterlogged=false]
conquest:tudor_box_frame_1_vertical_slab[facing=west,layer=1,waterlogged=true]
conquest:tudor_box_frame_1_vertical_slab[facing=west,layer=1,waterlogged=false]
conquest:tudor_box_frame_1_vertical_slab[facing=west,layer=2,waterlogged=true]
conquest:tudor_box_frame_1_vertical_slab[facing=west,layer=2,waterlogged=false]
conquest:tudor_box_frame_1_vertical_slab[facing=west,layer=3,waterlogged=true]
conquest:tudor_box_frame_1_vertical_slab[facing=west,layer=3,waterlogged=false]
conquest:tudor_box_frame_1_vertical_slab[facing=west,layer=4,waterlogged=true]
conquest:tudor_box_frame_1_vertical_slab[facing=west,layer=4,waterlogged=false]
conquest:tudor_box_frame_1_vertical_slab[facing=east,layer=1,waterlogged=true]
conquest:tudor_box_frame_1_vertical_slab[facing=east,layer=1,waterlogged=false]
conquest:tudor_box_frame_1_vertical_slab[facing=east,layer=2,waterlogged=true]
conquest:tudor_box_frame_1_vertical_slab[facing=east,layer=2,waterlogged=false]
conquest:tudor_box_frame_1_vertical_slab[facing=east,layer=3,waterlogged=true]
conquest:tudor_box_frame_1_vertical_slab[facing=east,layer=3,waterlogged=false]
conquest:tudor_box_frame_1_vertical_slab[facing=east,layer=4,waterlogged=true]
conquest:tudor_box_frame_1_vertical_slab[facing=east,layer=4,waterlogged=false]
conquest:tudor_box_frame_2
conquest:tudor_box_frame_2_vertical_corner[facing=north,layer=1,waterlogged=true]
conquest:tudor_box_frame_2_vertical_corner[facing=north,layer=1,waterlogged=false]
conquest:tudor_box_frame_2_vertical_corner[facing=north,layer=2,waterlogged=true]
conquest:tudor_box_frame_2_vertical_corner[facing=north,layer=2,waterlogged=false]
conquest:tudor_box_frame_2_vertical_corner[facing=north,layer=3,waterlogged=true]
conquest:tudor_box_frame_2_vertical_corner[facing=north,layer=3,waterlogged=false]
conquest:tudor_box_frame_2_vertical_corner[facing=north,layer=4,waterlogged=true]
conquest:tudor_box_frame_2_vertical_corner[facing=north,layer=4,waterlogged=false]
conquest:tudor_box_frame_2_vertical_corner[facing=south,layer=1,waterlogged=true]
conquest:tudor_box_frame_2_vertical_corner[facing=south,layer=1,waterlogged=false]
conquest:tudor_box_frame_2_vertical_corner[facing=south,layer=2,waterlogged=true]
conquest:tudor_box_frame_2_vertical_corner[facing=south,layer=2,waterlogged=false]
conquest:tudor_box_frame_2_vertical_corner[facing=south,layer=3,waterlogged=true]
conquest:tudor_box_frame_2_vertical_corner[facing=south,layer=3,waterlogged=false]
conquest:tudor_box_frame_2_vertical_corner[facing=south,layer=4,waterlogged=true]
conquest:tudor_box_frame_2_vertical_corner[facing=south,layer=4,waterlogged=false]
conquest:tudor_box_frame_2_vertical_corner[facing=west,layer=1,waterlogged=true]
conquest:tudor_box_frame_2_vertical_corner[facing=west,layer=1,waterlogged=false]
conquest:tudor_box_frame_2_vertical_corner[facing=west,layer=2,waterlogged=true]
conquest:tudor_box_frame_2_vertical_corner[facing=west,layer=2,waterlogged=false]
conquest:tudor_box_frame_2_vertical_corner[facing=west,layer=3,waterlogged=true]
conquest:tudor_box_frame_2_vertical_corner[facing=west,layer=3,waterlogged=false]
conquest:tudor_box_frame_2_vertical_corner[facing=west,layer=4,waterlogged=true]
conquest:tudor_box_frame_2_vertical_corner[facing=west,layer=4,waterlogged=false]
conquest:tudor_box_frame_2_vertical_corner[facing=east,layer=1,waterlogged=true]
conquest:tudor_box_frame_2_vertical_corner[facing=east,layer=1,waterlogged=false]
conquest:tudor_box_frame_2_vertical_corner[facing=east,layer=2,waterlogged=true]
conquest:tudor_box_frame_2_vertical_corner[facing=east,layer=2,waterlogged=false]
conquest:tudor_box_frame_2_vertical_corner[facing=east,layer=3,waterlogged=true]
conquest:tudor_box_frame_2_vertical_corner[facing=east,layer=3,waterlogged=false]
conquest:tudor_box_frame_2_vertical_corner[facing=east,layer=4,waterlogged=true]
conquest:tudor_box_frame_2_vertical_corner[facing=east,layer=4,waterlogged=false]
conquest:tudor_box_frame_2_vertical_quarter[facing=north,layer=1,waterlogged=true]
conquest:tudor_box_frame_2_vertical_quarter[facing=north,layer=1,waterlogged=false]
conquest:tudor_box_frame_2_vertical_quarter[facing=north,layer=2,waterlogged=true]
conquest:tudor_box_frame_2_vertical_quarter[facing=north,layer=2,waterlogged=false]
conquest:tudor_box_frame_2_vertical_quarter[facing=north,layer=3,waterlogged=true]
conquest:tudor_box_frame_2_vertical_quarter[facing=north,layer=3,waterlogged=false]
conquest:tudor_box_frame_2_vertical_quarter[facing=north,layer=4,waterlogged=true]
conquest:tudor_box_frame_2_vertical_quarter[facing=north,layer=4,waterlogged=false]
conquest:tudor_box_frame_2_vertical_quarter[facing=south,layer=1,waterlogged=true]
conquest:tudor_box_frame_2_vertical_quarter[facing=south,layer=1,waterlogged=false]
conquest:tudor_box_frame_2_vertical_quarter[facing=south,layer=2,waterlogged=true]
conquest:tudor_box_frame_2_vertical_quarter[facing=south,layer=2,waterlogged=false]
conquest:tudor_box_frame_2_vertical_quarter[facing=south,layer=3,waterlogged=true]
conquest:tudor_box_frame_2_vertical_quarter[facing=south,layer=3,waterlogged=false]
conquest:tudor_box_frame_2_vertical_quarter[facing=south,layer=4,waterlogged=true]
conquest:tudor_box_frame_2_vertical_quarter[facing=south,layer=4,waterlogged=false]
conquest:tudor_box_frame_2_vertical_quarter[facing=west,layer=1,waterlogged=true]
conquest:tudor_box_frame_2_vertical_quarter[facing=west,layer=1,waterlogged=false]
conquest:tudor_box_frame_2_vertical_quarter[facing=west,layer=2,waterlogged=true]
conquest:tudor_box_frame_2_vertical_quarter[facing=west,layer=2,waterlogged=false]
conquest:tudor_box_frame_2_vertical_quarter[facing=west,layer=3,waterlogged=true]
conquest:tudor_box_frame_2_vertical_quarter[facing=west,layer=3,waterlogged=false]
conquest:tudor_box_frame_2_vertical_quarter[facing=west,layer=4,waterlogged=true]
conquest:tudor_box_frame_2_vertical_quarter[facing=west,layer=4,waterlogged=false]
conquest:tudor_box_frame_2_vertical_quarter[facing=east,layer=1,waterlogged=true]
conquest:tudor_box_frame_2_vertical_quarter[facing=east,layer=1,waterlogged=false]
conquest:tudor_box_frame_2_vertical_quarter[facing=east,layer=2,waterlogged=true]
conquest:tudor_box_frame_2_vertical_quarter[facing=east,layer=2,waterlogged=false]
conquest:tudor_box_frame_2_vertical_quarter[facing=east,layer=3,waterlogged=true]
conquest:tudor_box_frame_2_vertical_quarter[facing=east,layer=3,waterlogged=false]
conquest:tudor_box_frame_2_vertical_quarter[facing=east,layer=4,waterlogged=true]
conquest:tudor_box_frame_2_vertical_quarter[facing=east,layer=4,waterlogged=false]
conquest:tudor_box_frame_2_vertical_slab[facing=north,layer=1,waterlogged=true]
conquest:tudor_box_frame_2_vertical_slab[facing=north,layer=1,waterlogged=false]
conquest:tudor_box_frame_2_vertical_slab[facing=north,layer=2,waterlogged=true]
conquest:tudor_box_frame_2_vertical_slab[facing=north,layer=2,waterlogged=false]
conquest:tudor_box_frame_2_vertical_slab[facing=north,layer=3,waterlogged=true]
conquest:tudor_box_frame_2_vertical_slab[facing=north,layer=3,waterlogged=false]
conquest:tudor_box_frame_2_vertical_slab[facing=north,layer=4,waterlogged=true]
conquest:tudor_box_frame_2_vertical_slab[facing=north,layer=4,waterlogged=false]
conquest:tudor_box_frame_2_vertical_slab[facing=south,layer=1,waterlogged=true]
conquest:tudor_box_frame_2_vertical_slab[facing=south,layer=1,waterlogged=false]
conquest:tudor_box_frame_2_vertical_slab[facing=south,layer=2,waterlogged=true]
conquest:tudor_box_frame_2_vertical_slab[facing=south,layer=2,waterlogged=false]
conquest:tudor_box_frame_2_vertical_slab[facing=south,layer=3,waterlogged=true]
conquest:tudor_box_frame_2_vertical_slab[facing=south,layer=3,waterlogged=false]
conquest:tudor_box_frame_2_vertical_slab[facing=south,layer=4,waterlogged=true]
conquest:tudor_box_frame_2_vertical_slab[facing=south,layer=4,waterlogged=false]
conquest:tudor_box_frame_2_vertical_slab[facing=west,layer=1,waterlogged=true]
conquest:tudor_box_frame_2_vertical_slab[facing=west,layer=1,waterlogged=false]
conquest:tudor_box_frame_2_vertical_slab[facing=west,layer=2,waterlogged=true]
conquest:tudor_box_frame_2_vertical_slab[facing=west,layer=2,waterlogged=false]
conquest:tudor_box_frame_2_vertical_slab[facing=west,layer=3,waterlogged=true]
conquest:tudor_box_frame_2_vertical_slab[facing=west,layer=3,waterlogged=false]
conquest:tudor_box_frame_2_vertical_slab[facing=west,layer=4,waterlogged=true]
conquest:tudor_box_frame_2_vertical_slab[facing=west,layer=4,waterlogged=false]
conquest:tudor_box_frame_2_vertical_slab[facing=east,layer=1,waterlogged=true]
conquest:tudor_box_frame_2_vertical_slab[facing=east,layer=1,waterlogged=false]
conquest:tudor_box_frame_2_vertical_slab[facing=east,layer=2,waterlogged=true]
conquest:tudor_box_frame_2_vertical_slab[facing=east,layer=2,waterlogged=false]
conquest:tudor_box_frame_2_vertical_slab[facing=east,layer=3,waterlogged=true]
conquest:tudor_box_frame_2_vertical_slab[facing=east,layer=3,waterlogged=false]
conquest:tudor_box_frame_2_vertical_slab[facing=east,layer=4,waterlogged=true]
conquest:tudor_box_frame_2_vertical_slab[facing=east,layer=4,waterlogged=false]
conquest:tudor_cross_frame
conquest:tudor_cross_frame_vertical_corner[facing=north,layer=1,waterlogged=true]
conquest:tudor_cross_frame_vertical_corner[facing=north,layer=1,waterlogged=false]
conquest:tudor_cross_frame_vertical_corner[facing=north,layer=2,waterlogged=true]
conquest:tudor_cross_frame_vertical_corner[facing=north,layer=2,waterlogged=false]
conquest:tudor_cross_frame_vertical_corner[facing=north,layer=3,waterlogged=true]
conquest:tudor_cross_frame_vertical_corner[facing=north,layer=3,waterlogged=false]
conquest:tudor_cross_frame_vertical_corner[facing=north,layer=4,waterlogged=true]
conquest:tudor_cross_frame_vertical_corner[facing=north,layer=4,waterlogged=false]
conquest:tudor_cross_frame_vertical_corner[facing=south,layer=1,waterlogged=true]
conquest:tudor_cross_frame_vertical_corner[facing=south,layer=1,waterlogged=false]
conquest:tudor_cross_frame_vertical_corner[facing=south,layer=2,waterlogged=true]
conquest:tudor_cross_frame_vertical_corner[facing=south,layer=2,waterlogged=false]
conquest:tudor_cross_frame_vertical_corner[facing=south,layer=3,waterlogged=true]
conquest:tudor_cross_frame_vertical_corner[facing=south,layer=3,waterlogged=false]
conquest:tudor_cross_frame_vertical_corner[facing=south,layer=4,waterlogged=true]
conquest:tudor_cross_frame_vertical_corner[facing=south,layer=4,waterlogged=false]
conquest:tudor_cross_frame_vertical_corner[facing=west,layer=1,waterlogged=true]
conquest:tudor_cross_frame_vertical_corner[facing=west,layer=1,waterlogged=false]
conquest:tudor_cross_frame_vertical_corner[facing=west,layer=2,waterlogged=true]
conquest:tudor_cross_frame_vertical_corner[facing=west,layer=2,waterlogged=false]
conquest:tudor_cross_frame_vertical_corner[facing=west,layer=3,waterlogged=true]
conquest:tudor_cross_frame_vertical_corner[facing=west,layer=3,waterlogged=false]
conquest:tudor_cross_frame_vertical_corner[facing=west,layer=4,waterlogged=true]
conquest:tudor_cross_frame_vertical_corner[facing=west,layer=4,waterlogged=false]
conquest:tudor_cross_frame_vertical_corner[facing=east,layer=1,waterlogged=true]
conquest:tudor_cross_frame_vertical_corner[facing=east,layer=1,waterlogged=false]
conquest:tudor_cross_frame_vertical_corner[facing=east,layer=2,waterlogged=true]
conquest:tudor_cross_frame_vertical_corner[facing=east,layer=2,waterlogged=false]
conquest:tudor_cross_frame_vertical_corner[facing=east,layer=3,waterlogged=true]
conquest:tudor_cross_frame_vertical_corner[facing=east,layer=3,waterlogged=false]
conquest:tudor_cross_frame_vertical_corner[facing=east,layer=4,waterlogged=true]
conquest:tudor_cross_frame_vertical_corner[facing=east,layer=4,waterlogged=false]
conquest:tudor_cross_frame_vertical_quarter[facing=north,layer=1,waterlogged=true]
conquest:tudor_cross_frame_vertical_quarter[facing=north,layer=1,waterlogged=false]
conquest:tudor_cross_frame_vertical_quarter[facing=north,layer=2,waterlogged=true]
conquest:tudor_cross_frame_vertical_quarter[facing=north,layer=2,waterlogged=false]
conquest:tudor_cross_frame_vertical_quarter[facing=north,layer=3,waterlogged=true]
conquest:tudor_cross_frame_vertical_quarter[facing=north,layer=3,waterlogged=false]
conquest:tudor_cross_frame_vertical_quarter[facing=north,layer=4,waterlogged=true]
conquest:tudor_cross_frame_vertical_quarter[facing=north,layer=4,waterlogged=false]
conquest:tudor_cross_frame_vertical_quarter[facing=south,layer=1,waterlogged=true]
conquest:tudor_cross_frame_vertical_quarter[facing=south,layer=1,waterlogged=false]
conquest:tudor_cross_frame_vertical_quarter[facing=south,layer=2,waterlogged=true]
conquest:tudor_cross_frame_vertical_quarter[facing=south,layer=2,waterlogged=false]
conquest:tudor_cross_frame_vertical_quarter[facing=south,layer=3,waterlogged=true]
conquest:tudor_cross_frame_vertical_quarter[facing=south,layer=3,waterlogged=false]
conquest:tudor_cross_frame_vertical_quarter[facing=south,layer=4,waterlogged=true]
conquest:tudor_cross_frame_vertical_quarter[facing=south,layer=4,waterlogged=false]
conquest:tudor_cross_frame_vertical_quarter[facing=west,layer=1,waterlogged=true]
conquest:tudor_cross_frame_vertical_quarter[facing=west,layer=1,waterlogged=false]
conquest:tudor_cross_frame_vertical_quarter[facing=west,layer=2,waterlogged=true]
conquest:tudor_cross_frame_vertical_quarter[facing=west,layer=2,waterlogged=false]
conquest:tudor_cross_frame_vertical_quarter[facing=west,layer=3,waterlogged=true]
conquest:tudor_cross_frame_vertical_quarter[facing=west,layer=3,waterlogged=false]
conquest:tudor_cross_frame_vertical_quarter[facing=west,layer=4,waterlogged=true]
conquest:tudor_cross_frame_vertical_quarter[facing=west,layer=4,waterlogged=false]
conquest:tudor_cross_frame_vertical_quarter[facing=east,layer=1,waterlogged=true]
conquest:tudor_cross_frame_vertical_quarter[facing=east,layer=1,waterlogged=false]
conquest:tudor_cross_frame_vertical_quarter[facing=east,layer=2,waterlogged=true]
conquest:tudor_cross_frame_vertical_quarter[facing=east,layer=2,waterlogged=false]
conquest:tudor_cross_frame_vertical_quarter[facing=east,layer=3,waterlogged=true]
conquest:tudor_cross_frame_vertical_quarter[facing=east,layer=3,waterlogged=false]
conquest:tudor_cross_frame_vertical_quarter[facing=east,layer=4,waterlogged=true]
conquest:tudor_cross_frame_vertical_quarter[facing=east,layer=4,waterlogged=false]
conquest:tudor_cross_frame_vertical_slab[facing=north,layer=1,waterlogged=true]
conquest:tudor_cross_frame_vertical_slab[facing=north,layer=1,waterlogged=false]
conquest:tudor_cross_frame_vertical_slab[facing=north,layer=2,waterlogged=true]
conquest:tudor_cross_frame_vertical_slab[facing=north,layer=2,waterlogged=false]
conquest:tudor_cross_frame_vertical_slab[facing=north,layer=3,waterlogged=true]
conquest:tudor_cross_frame_vertical_slab[facing=north,layer=3,waterlogged=false]
conquest:tudor_cross_frame_vertical_slab[facing=north,layer=4,waterlogged=true]
conquest:tudor_cross_frame_vertical_slab[facing=north,layer=4,waterlogged=false]
conquest:tudor_cross_frame_vertical_slab[facing=south,layer=1,waterlogged=true]
conquest:tudor_cross_frame_vertical_slab[facing=south,layer=1,waterlogged=false]
conquest:tudor_cross_frame_vertical_slab[facing=south,layer=2,waterlogged=true]
conquest:tudor_cross_frame_vertical_slab[facing=south,layer=2,waterlogged=false]
conquest:tudor_cross_frame_vertical_slab[facing=south,layer=3,waterlogged=true]
conquest:tudor_cross_frame_vertical_slab[facing=south,layer=3,waterlogged=false]
conquest:tudor_cross_frame_vertical_slab[facing=south,layer=4,waterlogged=true]
conquest:tudor_cross_frame_vertical_slab[facing=south,layer=4,waterlogged=false]
conquest:tudor_cross_frame_vertical_slab[facing=west,layer=1,waterlogged=true]
conquest:tudor_cross_frame_vertical_slab[facing=west,layer=1,waterlogged=false]
conquest:tudor_cross_frame_vertical_slab[facing=west,layer=2,waterlogged=true]
conquest:tudor_cross_frame_vertical_slab[facing=west,layer=2,waterlogged=false]
conquest:tudor_cross_frame_vertical_slab[facing=west,layer=3,waterlogged=true]
conquest:tudor_cross_frame_vertical_slab[facing=west,layer=3,waterlogged=false]
conquest:tudor_cross_frame_vertical_slab[facing=west,layer=4,waterlogged=true]
conquest:tudor_cross_frame_vertical_slab[facing=west,layer=4,waterlogged=false]
conquest:tudor_cross_frame_vertical_slab[facing=east,layer=1,waterlogged=true]
conquest:tudor_cross_frame_vertical_slab[facing=east,layer=1,waterlogged=false]
conquest:tudor_cross_frame_vertical_slab[facing=east,layer=2,waterlogged=true]
conquest:tudor_cross_frame_vertical_slab[facing=east,layer=2,waterlogged=false]
conquest:tudor_cross_frame_vertical_slab[facing=east,layer=3,waterlogged=true]
conquest:tudor_cross_frame_vertical_slab[facing=east,layer=3,waterlogged=false]
conquest:tudor_cross_frame_vertical_slab[facing=east,layer=4,waterlogged=true]
conquest:tudor_cross_frame_vertical_slab[facing=east,layer=4,waterlogged=false]
conquest:tudor_diagonal_downwards_frame
conquest:tudor_diagonal_downwards_frame_vertical_corner[facing=north,layer=1,waterlogged=true]
conquest:tudor_diagonal_downwards_frame_vertical_corner[facing=north,layer=1,waterlogged=false]
conquest:tudor_diagonal_downwards_frame_vertical_corner[facing=north,layer=2,waterlogged=true]
conquest:tudor_diagonal_downwards_frame_vertical_corner[facing=north,layer=2,waterlogged=false]
conquest:tudor_diagonal_downwards_frame_vertical_corner[facing=north,layer=3,waterlogged=true]
conquest:tudor_diagonal_downwards_frame_vertical_corner[facing=north,layer=3,waterlogged=false]
conquest:tudor_diagonal_downwards_frame_vertical_corner[facing=north,layer=4,waterlogged=true]
conquest:tudor_diagonal_downwards_frame_vertical_corner[facing=north,layer=4,waterlogged=false]
conquest:tudor_diagonal_downwards_frame_vertical_corner[facing=south,layer=1,waterlogged=true]
conquest:tudor_diagonal_downwards_frame_vertical_corner[facing=south,layer=1,waterlogged=false]
conquest:tudor_diagonal_downwards_frame_vertical_corner[facing=south,layer=2,waterlogged=true]
conquest:tudor_diagonal_downwards_frame_vertical_corner[facing=south,layer=2,waterlogged=false]
conquest:tudor_diagonal_downwards_frame_vertical_corner[facing=south,layer=3,waterlogged=true]
conquest:tudor_diagonal_downwards_frame_vertical_corner[facing=south,layer=3,waterlogged=false]
conquest:tudor_diagonal_downwards_frame_vertical_corner[facing=south,layer=4,waterlogged=true]
conquest:tudor_diagonal_downwards_frame_vertical_corner[facing=south,layer=4,waterlogged=false]
conquest:tudor_diagonal_downwards_frame_vertical_corner[facing=west,layer=1,waterlogged=true]
conquest:tudor_diagonal_downwards_frame_vertical_corner[facing=west,layer=1,waterlogged=false]
conquest:tudor_diagonal_downwards_frame_vertical_corner[facing=west,layer=2,waterlogged=true]
conquest:tudor_diagonal_downwards_frame_vertical_corner[facing=west,layer=2,waterlogged=false]
conquest:tudor_diagonal_downwards_frame_vertical_corner[facing=west,layer=3,waterlogged=true]
conquest:tudor_diagonal_downwards_frame_vertical_corner[facing=west,layer=3,waterlogged=false]
conquest:tudor_diagonal_downwards_frame_vertical_corner[facing=west,layer=4,waterlogged=true]
conquest:tudor_diagonal_downwards_frame_vertical_corner[facing=west,layer=4,waterlogged=false]
conquest:tudor_diagonal_downwards_frame_vertical_corner[facing=east,layer=1,waterlogged=true]
conquest:tudor_diagonal_downwards_frame_vertical_corner[facing=east,layer=1,waterlogged=false]
conquest:tudor_diagonal_downwards_frame_vertical_corner[facing=east,layer=2,waterlogged=true]
conquest:tudor_diagonal_downwards_frame_vertical_corner[facing=east,layer=2,waterlogged=false]
conquest:tudor_diagonal_downwards_frame_vertical_corner[facing=east,layer=3,waterlogged=true]
conquest:tudor_diagonal_downwards_frame_vertical_corner[facing=east,layer=3,waterlogged=false]
conquest:tudor_diagonal_downwards_frame_vertical_corner[facing=east,layer=4,waterlogged=true]
conquest:tudor_diagonal_downwards_frame_vertical_corner[facing=east,layer=4,waterlogged=false]
conquest:tudor_diagonal_downwards_frame_vertical_quarter[facing=north,layer=1,waterlogged=true]
conquest:tudor_diagonal_downwards_frame_vertical_quarter[facing=north,layer=1,waterlogged=false]
conquest:tudor_diagonal_downwards_frame_vertical_quarter[facing=north,layer=2,waterlogged=true]
conquest:tudor_diagonal_downwards_frame_vertical_quarter[facing=north,layer=2,waterlogged=false]
conquest:tudor_diagonal_downwards_frame_vertical_quarter[facing=north,layer=3,waterlogged=true]
conquest:tudor_diagonal_downwards_frame_vertical_quarter[facing=north,layer=3,waterlogged=false]
conquest:tudor_diagonal_downwards_frame_vertical_quarter[facing=north,layer=4,waterlogged=true]
conquest:tudor_diagonal_downwards_frame_vertical_quarter[facing=north,layer=4,waterlogged=false]
conquest:tudor_diagonal_downwards_frame_vertical_quarter[facing=south,layer=1,waterlogged=true]
conquest:tudor_diagonal_downwards_frame_vertical_quarter[facing=south,layer=1,waterlogged=false]
conquest:tudor_diagonal_downwards_frame_vertical_quarter[facing=south,layer=2,waterlogged=true]
conquest:tudor_diagonal_downwards_frame_vertical_quarter[facing=south,layer=2,waterlogged=false]
conquest:tudor_diagonal_downwards_frame_vertical_quarter[facing=south,layer=3,waterlogged=true]
conquest:tudor_diagonal_downwards_frame_vertical_quarter[facing=south,layer=3,waterlogged=false]
conquest:tudor_diagonal_downwards_frame_vertical_quarter[facing=south,layer=4,waterlogged=true]
conquest:tudor_diagonal_downwards_frame_vertical_quarter[facing=south,layer=4,waterlogged=false]
conquest:tudor_diagonal_downwards_frame_vertical_quarter[facing=west,layer=1,waterlogged=true]
conquest:tudor_diagonal_downwards_frame_vertical_quarter[facing=west,layer=1,waterlogged=false]
conquest:tudor_diagonal_downwards_frame_vertical_quarter[facing=west,layer=2,waterlogged=true]
conquest:tudor_diagonal_downwards_frame_vertical_quarter[facing=west,layer=2,waterlogged=false]
conquest:tudor_diagonal_downwards_frame_vertical_quarter[facing=west,layer=3,waterlogged=true]
conquest:tudor_diagonal_downwards_frame_vertical_quarter[facing=west,layer=3,waterlogged=false]
conquest:tudor_diagonal_downwards_frame_vertical_quarter[facing=west,layer=4,waterlogged=true]
conquest:tudor_diagonal_downwards_frame_vertical_quarter[facing=west,layer=4,waterlogged=false]
conquest:tudor_diagonal_downwards_frame_vertical_quarter[facing=east,layer=1,waterlogged=true]
conquest:tudor_diagonal_downwards_frame_vertical_quarter[facing=east,layer=1,waterlogged=false]
conquest:tudor_diagonal_downwards_frame_vertical_quarter[facing=east,layer=2,waterlogged=true]
conquest:tudor_diagonal_downwards_frame_vertical_quarter[facing=east,layer=2,waterlogged=false]
conquest:tudor_diagonal_downwards_frame_vertical_quarter[facing=east,layer=3,waterlogged=true]
conquest:tudor_diagonal_downwards_frame_vertical_quarter[facing=east,layer=3,waterlogged=false]
conquest:tudor_diagonal_downwards_frame_vertical_quarter[facing=east,layer=4,waterlogged=true]
conquest:tudor_diagonal_downwards_frame_vertical_quarter[facing=east,layer=4,waterlogged=false]
conquest:tudor_diagonal_downwards_frame_vertical_slab[facing=north,layer=1,waterlogged=true]
conquest:tudor_diagonal_downwards_frame_vertical_slab[facing=north,layer=1,waterlogged=false]
conquest:tudor_diagonal_downwards_frame_vertical_slab[facing=north,layer=2,waterlogged=true]
conquest:tudor_diagonal_downwards_frame_vertical_slab[facing=north,layer=2,waterlogged=false]
conquest:tudor_diagonal_downwards_frame_vertical_slab[facing=north,layer=3,waterlogged=true]
conquest:tudor_diagonal_downwards_frame_vertical_slab[facing=north,layer=3,waterlogged=false]
conquest:tudor_diagonal_downwards_frame_vertical_slab[facing=north,layer=4,waterlogged=true]
conquest:tudor_diagonal_downwards_frame_vertical_slab[facing=north,layer=4,waterlogged=false]
conquest:tudor_diagonal_downwards_frame_vertical_slab[facing=south,layer=1,waterlogged=true]
conquest:tudor_diagonal_downwards_frame_vertical_slab[facing=south,layer=1,waterlogged=false]
conquest:tudor_diagonal_downwards_frame_vertical_slab[facing=south,layer=2,waterlogged=true]
conquest:tudor_diagonal_downwards_frame_vertical_slab[facing=south,layer=2,waterlogged=false]
conquest:tudor_diagonal_downwards_frame_vertical_slab[facing=south,layer=3,waterlogged=true]
conquest:tudor_diagonal_downwards_frame_vertical_slab[facing=south,layer=3,waterlogged=false]
conquest:tudor_diagonal_downwards_frame_vertical_slab[facing=south,layer=4,waterlogged=true]
conquest:tudor_diagonal_downwards_frame_vertical_slab[facing=south,layer=4,waterlogged=false]
conquest:tudor_diagonal_downwards_frame_vertical_slab[facing=west,layer=1,waterlogged=true]
conquest:tudor_diagonal_downwards_frame_vertical_slab[facing=west,layer=1,waterlogged=false]
conquest:tudor_diagonal_downwards_frame_vertical_slab[facing=west,layer=2,waterlogged=true]
conquest:tudor_diagonal_downwards_frame_vertical_slab[facing=west,layer=2,waterlogged=false]
conquest:tudor_diagonal_downwards_frame_vertical_slab[facing=west,layer=3,waterlogged=true]
conquest:tudor_diagonal_downwards_frame_vertical_slab[facing=west,layer=3,waterlogged=false]
conquest:tudor_diagonal_downwards_frame_vertical_slab[facing=west,layer=4,waterlogged=true]
conquest:tudor_diagonal_downwards_frame_vertical_slab[facing=west,layer=4,waterlogged=false]
conquest:tudor_diagonal_downwards_frame_vertical_slab[facing=east,layer=1,waterlogged=true]
conquest:tudor_diagonal_downwards_frame_vertical_slab[facing=east,layer=1,waterlogged=false]
conquest:tudor_diagonal_downwards_frame_vertical_slab[facing=east,layer=2,waterlogged=true]
conquest:tudor_diagonal_downwards_frame_vertical_slab[facing=east,layer=2,waterlogged=false]
conquest:tudor_diagonal_downwards_frame_vertical_slab[facing=east,layer=3,waterlogged=true]
conquest:tudor_diagonal_downwards_frame_vertical_slab[facing=east,layer=3,waterlogged=false]
conquest:tudor_diagonal_downwards_frame_vertical_slab[facing=east,layer=4,waterlogged=true]
conquest:tudor_diagonal_downwards_frame_vertical_slab[facing=east,layer=4,waterlogged=false]
conquest:tudor_diagonal_frame_1
conquest:tudor_diagonal_frame_1_vertical_corner[facing=north,layer=1,waterlogged=true]
conquest:tudor_diagonal_frame_1_vertical_corner[facing=north,layer=1,waterlogged=false]
conquest:tudor_diagonal_frame_1_vertical_corner[facing=north,layer=2,waterlogged=true]
conquest:tudor_diagonal_frame_1_vertical_corner[facing=north,layer=2,waterlogged=false]
conquest:tudor_diagonal_frame_1_vertical_corner[facing=north,layer=3,waterlogged=true]
conquest:tudor_diagonal_frame_1_vertical_corner[facing=north,layer=3,waterlogged=false]
conquest:tudor_diagonal_frame_1_vertical_corner[facing=south,layer=1,waterlogged=true]
conquest:tudor_diagonal_frame_1_vertical_corner[facing=south,layer=1,waterlogged=false]
conquest:tudor_diagonal_frame_1_vertical_corner[facing=south,layer=2,waterlogged=true]
conquest:tudor_diagonal_frame_1_vertical_corner[facing=south,layer=2,waterlogged=false]
conquest:tudor_diagonal_frame_1_vertical_corner[facing=south,layer=3,waterlogged=true]
conquest:tudor_diagonal_frame_1_vertical_corner[facing=south,layer=3,waterlogged=false]
conquest:tudor_diagonal_frame_1_vertical_corner[facing=west,layer=1,waterlogged=true]
conquest:tudor_diagonal_frame_1_vertical_corner[facing=west,layer=1,waterlogged=false]
conquest:tudor_diagonal_frame_1_vertical_corner[facing=west,layer=2,waterlogged=true]
conquest:tudor_diagonal_frame_1_vertical_corner[facing=west,layer=2,waterlogged=false]
conquest:tudor_diagonal_frame_1_vertical_corner[facing=west,layer=3,waterlogged=true]
conquest:tudor_diagonal_frame_1_vertical_corner[facing=west,layer=3,waterlogged=false]
conquest:tudor_diagonal_frame_1_vertical_corner[facing=east,layer=1,waterlogged=true]
conquest:tudor_diagonal_frame_1_vertical_corner[facing=east,layer=1,waterlogged=false]
conquest:tudor_diagonal_frame_1_vertical_corner[facing=east,layer=2,waterlogged=true]
conquest:tudor_diagonal_frame_1_vertical_corner[facing=east,layer=2,waterlogged=false]
conquest:tudor_diagonal_frame_1_vertical_corner[facing=east,layer=3,waterlogged=true]
conquest:tudor_diagonal_frame_1_vertical_corner[facing=east,layer=3,waterlogged=false]
conquest:tudor_diagonal_frame_1_vertical_quarter[facing=north,layer=1,waterlogged=true]
conquest:tudor_diagonal_frame_1_vertical_quarter[facing=north,layer=1,waterlogged=false]
conquest:tudor_diagonal_frame_1_vertical_quarter[facing=north,layer=2,waterlogged=true]
conquest:tudor_diagonal_frame_1_vertical_quarter[facing=north,layer=2,waterlogged=false]
conquest:tudor_diagonal_frame_1_vertical_quarter[facing=north,layer=3,waterlogged=true]
conquest:tudor_diagonal_frame_1_vertical_quarter[facing=north,layer=3,waterlogged=false]
conquest:tudor_diagonal_frame_1_vertical_quarter[facing=south,layer=1,waterlogged=true]
conquest:tudor_diagonal_frame_1_vertical_quarter[facing=south,layer=1,waterlogged=false]
conquest:tudor_diagonal_frame_1_vertical_quarter[facing=south,layer=2,waterlogged=true]
conquest:tudor_diagonal_frame_1_vertical_quarter[facing=south,layer=2,waterlogged=false]
conquest:tudor_diagonal_frame_1_vertical_quarter[facing=south,layer=3,waterlogged=true]
conquest:tudor_diagonal_frame_1_vertical_quarter[facing=south,layer=3,waterlogged=false]
conquest:tudor_diagonal_frame_1_vertical_quarter[facing=west,layer=1,waterlogged=true]
conquest:tudor_diagonal_frame_1_vertical_quarter[facing=west,layer=1,waterlogged=false]
conquest:tudor_diagonal_frame_1_vertical_quarter[facing=west,layer=2,waterlogged=true]
conquest:tudor_diagonal_frame_1_vertical_quarter[facing=west,layer=2,waterlogged=false]
conquest:tudor_diagonal_frame_1_vertical_quarter[facing=west,layer=3,waterlogged=true]
conquest:tudor_diagonal_frame_1_vertical_quarter[facing=west,layer=3,waterlogged=false]
conquest:tudor_diagonal_frame_1_vertical_quarter[facing=east,layer=1,waterlogged=true]
conquest:tudor_diagonal_frame_1_vertical_quarter[facing=east,layer=1,waterlogged=false]
conquest:tudor_diagonal_frame_1_vertical_quarter[facing=east,layer=2,waterlogged=true]
conquest:tudor_diagonal_frame_1_vertical_quarter[facing=east,layer=2,waterlogged=false]
conquest:tudor_diagonal_frame_1_vertical_quarter[facing=east,layer=3,waterlogged=true]
conquest:tudor_diagonal_frame_1_vertical_quarter[facing=east,layer=3,waterlogged=false]
conquest:tudor_diagonal_frame_1_vertical_slab[facing=north,layer=1,waterlogged=true]
conquest:tudor_diagonal_frame_1_vertical_slab[facing=north,layer=1,waterlogged=false]
conquest:tudor_diagonal_frame_1_vertical_slab[facing=north,layer=2,waterlogged=true]
conquest:tudor_diagonal_frame_1_vertical_slab[facing=north,layer=2,waterlogged=false]
conquest:tudor_diagonal_frame_1_vertical_slab[facing=north,layer=3,waterlogged=true]
conquest:tudor_diagonal_frame_1_vertical_slab[facing=north,layer=3,waterlogged=false]
conquest:tudor_diagonal_frame_1_vertical_slab[facing=south,layer=1,waterlogged=true]
conquest:tudor_diagonal_frame_1_vertical_slab[facing=south,layer=1,waterlogged=false]
conquest:tudor_diagonal_frame_1_vertical_slab[facing=south,layer=2,waterlogged=true]
conquest:tudor_diagonal_frame_1_vertical_slab[facing=south,layer=2,waterlogged=false]
conquest:tudor_diagonal_frame_1_vertical_slab[facing=south,layer=3,waterlogged=true]
conquest:tudor_diagonal_frame_1_vertical_slab[facing=south,layer=3,waterlogged=false]
conquest:tudor_diagonal_frame_1_vertical_slab[facing=west,layer=1,waterlogged=true]
conquest:tudor_diagonal_frame_1_vertical_slab[facing=west,layer=1,waterlogged=false]
conquest:tudor_diagonal_frame_1_vertical_slab[facing=west,layer=2,waterlogged=true]
conquest:tudor_diagonal_frame_1_vertical_slab[facing=west,layer=2,waterlogged=false]
conquest:tudor_diagonal_frame_1_vertical_slab[facing=west,layer=3,waterlogged=true]
conquest:tudor_diagonal_frame_1_vertical_slab[facing=west,layer=3,waterlogged=false]
conquest:tudor_diagonal_frame_1_vertical_slab[facing=east,layer=1,waterlogged=true]
conquest:tudor_diagonal_frame_1_vertical_slab[facing=east,layer=1,waterlogged=false]
conquest:tudor_diagonal_frame_1_vertical_slab[facing=east,layer=2,waterlogged=true]
conquest:tudor_diagonal_frame_1_vertical_slab[facing=east,layer=2,waterlogged=false]
conquest:tudor_diagonal_frame_1_vertical_slab[facing=east,layer=3,waterlogged=true]
conquest:tudor_diagonal_frame_1_vertical_slab[facing=east,layer=3,waterlogged=false]
conquest:tudor_diagonal_frame_2
conquest:tudor_diagonal_frame_2_vertical_corner[facing=north,layer=1,waterlogged=true]
conquest:tudor_diagonal_frame_2_vertical_corner[facing=north,layer=1,waterlogged=false]
conquest:tudor_diagonal_frame_2_vertical_corner[facing=north,layer=2,waterlogged=true]
conquest:tudor_diagonal_frame_2_vertical_corner[facing=north,layer=2,waterlogged=false]
conquest:tudor_diagonal_frame_2_vertical_corner[facing=north,layer=3,waterlogged=true]
conquest:tudor_diagonal_frame_2_vertical_corner[facing=north,layer=3,waterlogged=false]
conquest:tudor_diagonal_frame_2_vertical_corner[facing=south,layer=1,waterlogged=true]
conquest:tudor_diagonal_frame_2_vertical_corner[facing=south,layer=1,waterlogged=false]
conquest:tudor_diagonal_frame_2_vertical_corner[facing=south,layer=2,waterlogged=true]
conquest:tudor_diagonal_frame_2_vertical_corner[facing=south,layer=2,waterlogged=false]
conquest:tudor_diagonal_frame_2_vertical_corner[facing=south,layer=3,waterlogged=true]
conquest:tudor_diagonal_frame_2_vertical_corner[facing=south,layer=3,waterlogged=false]
conquest:tudor_diagonal_frame_2_vertical_corner[facing=west,layer=1,waterlogged=true]
conquest:tudor_diagonal_frame_2_vertical_corner[facing=west,layer=1,waterlogged=false]
conquest:tudor_diagonal_frame_2_vertical_corner[facing=west,layer=2,waterlogged=true]
conquest:tudor_diagonal_frame_2_vertical_corner[facing=west,layer=2,waterlogged=false]
conquest:tudor_diagonal_frame_2_vertical_corner[facing=west,layer=3,waterlogged=true]
conquest:tudor_diagonal_frame_2_vertical_corner[facing=west,layer=3,waterlogged=false]
conquest:tudor_diagonal_frame_2_vertical_corner[facing=east,layer=1,waterlogged=true]
conquest:tudor_diagonal_frame_2_vertical_corner[facing=east,layer=1,waterlogged=false]
conquest:tudor_diagonal_frame_2_vertical_corner[facing=east,layer=2,waterlogged=true]
conquest:tudor_diagonal_frame_2_vertical_corner[facing=east,layer=2,waterlogged=false]
conquest:tudor_diagonal_frame_2_vertical_corner[facing=east,layer=3,waterlogged=true]
conquest:tudor_diagonal_frame_2_vertical_corner[facing=east,layer=3,waterlogged=false]
conquest:tudor_diagonal_frame_2_vertical_quarter[facing=north,layer=1,waterlogged=true]
conquest:tudor_diagonal_frame_2_vertical_quarter[facing=north,layer=1,waterlogged=false]
conquest:tudor_diagonal_frame_2_vertical_quarter[facing=north,layer=2,waterlogged=true]
conquest:tudor_diagonal_frame_2_vertical_quarter[facing=north,layer=2,waterlogged=false]
conquest:tudor_diagonal_frame_2_vertical_quarter[facing=north,layer=3,waterlogged=true]
conquest:tudor_diagonal_frame_2_vertical_quarter[facing=north,layer=3,waterlogged=false]
conquest:tudor_diagonal_frame_2_vertical_quarter[facing=south,layer=1,waterlogged=true]
conquest:tudor_diagonal_frame_2_vertical_quarter[facing=south,layer=1,waterlogged=false]
conquest:tudor_diagonal_frame_2_vertical_quarter[facing=south,layer=2,waterlogged=true]
conquest:tudor_diagonal_frame_2_vertical_quarter[facing=south,layer=2,waterlogged=false]
conquest:tudor_diagonal_frame_2_vertical_quarter[facing=south,layer=3,waterlogged=true]
conquest:tudor_diagonal_frame_2_vertical_quarter[facing=south,layer=3,waterlogged=false]
conquest:tudor_diagonal_frame_2_vertical_quarter[facing=west,layer=1,waterlogged=true]
conquest:tudor_diagonal_frame_2_vertical_quarter[facing=west,layer=1,waterlogged=false]
conquest:tudor_diagonal_frame_2_vertical_quarter[facing=west,layer=2,waterlogged=true]
conquest:tudor_diagonal_frame_2_vertical_quarter[facing=west,layer=2,waterlogged=false]
conquest:tudor_diagonal_frame_2_vertical_quarter[facing=west,layer=3,waterlogged=true]
conquest:tudor_diagonal_frame_2_vertical_quarter[facing=west,layer=3,waterlogged=false]
conquest:tudor_diagonal_frame_2_vertical_quarter[facing=east,layer=1,waterlogged=true]
conquest:tudor_diagonal_frame_2_vertical_quarter[facing=east,layer=1,waterlogged=false]
conquest:tudor_diagonal_frame_2_vertical_quarter[facing=east,layer=2,waterlogged=true]
conquest:tudor_diagonal_frame_2_vertical_quarter[facing=east,layer=2,waterlogged=false]
conquest:tudor_diagonal_frame_2_vertical_quarter[facing=east,layer=3,waterlogged=true]
conquest:tudor_diagonal_frame_2_vertical_quarter[facing=east,layer=3,waterlogged=false]
conquest:tudor_diagonal_frame_2_vertical_slab[facing=north,layer=1,waterlogged=true]
conquest:tudor_diagonal_frame_2_vertical_slab[facing=north,layer=1,waterlogged=false]
conquest:tudor_diagonal_frame_2_vertical_slab[facing=north,layer=2,waterlogged=true]
conquest:tudor_diagonal_frame_2_vertical_slab[facing=north,layer=2,waterlogged=false]
conquest:tudor_diagonal_frame_2_vertical_slab[facing=north,layer=3,waterlogged=true]
conquest:tudor_diagonal_frame_2_vertical_slab[facing=north,layer=3,waterlogged=false]
conquest:tudor_diagonal_frame_2_vertical_slab[facing=south,layer=1,waterlogged=true]
conquest:tudor_diagonal_frame_2_vertical_slab[facing=south,layer=1,waterlogged=false]
conquest:tudor_diagonal_frame_2_vertical_slab[facing=south,layer=2,waterlogged=true]
conquest:tudor_diagonal_frame_2_vertical_slab[facing=south,layer=2,waterlogged=false]
conquest:tudor_diagonal_frame_2_vertical_slab[facing=south,layer=3,waterlogged=true]
conquest:tudor_diagonal_frame_2_vertical_slab[facing=south,layer=3,waterlogged=false]
conquest:tudor_diagonal_frame_2_vertical_slab[facing=west,layer=1,waterlogged=true]
conquest:tudor_diagonal_frame_2_vertical_slab[facing=west,layer=1,waterlogged=false]
conquest:tudor_diagonal_frame_2_vertical_slab[facing=west,layer=2,waterlogged=true]
conquest:tudor_diagonal_frame_2_vertical_slab[facing=west,layer=2,waterlogged=false]
conquest:tudor_diagonal_frame_2_vertical_slab[facing=west,layer=3,waterlogged=true]
conquest:tudor_diagonal_frame_2_vertical_slab[facing=west,layer=3,waterlogged=false]
conquest:tudor_diagonal_frame_2_vertical_slab[facing=east,layer=1,waterlogged=true]
conquest:tudor_diagonal_frame_2_vertical_slab[facing=east,layer=1,waterlogged=false]
conquest:tudor_diagonal_frame_2_vertical_slab[facing=east,layer=2,waterlogged=true]
conquest:tudor_diagonal_frame_2_vertical_slab[facing=east,layer=2,waterlogged=false]
conquest:tudor_diagonal_frame_2_vertical_slab[facing=east,layer=3,waterlogged=true]
conquest:tudor_diagonal_frame_2_vertical_slab[facing=east,layer=3,waterlogged=false]
conquest:tudor_diagonal_upwards_frame
conquest:tudor_diagonal_upwards_frame_vertical_corner[facing=north,layer=1,waterlogged=true]
conquest:tudor_diagonal_upwards_frame_vertical_corner[facing=north,layer=1,waterlogged=false]
conquest:tudor_diagonal_upwards_frame_vertical_corner[facing=north,layer=2,waterlogged=true]
conquest:tudor_diagonal_upwards_frame_vertical_corner[facing=north,layer=2,waterlogged=false]
conquest:tudor_diagonal_upwards_frame_vertical_corner[facing=north,layer=3,waterlogged=true]
conquest:tudor_diagonal_upwards_frame_vertical_corner[facing=north,layer=3,waterlogged=false]
conquest:tudor_diagonal_upwards_frame_vertical_corner[facing=north,layer=4,waterlogged=true]
conquest:tudor_diagonal_upwards_frame_vertical_corner[facing=north,layer=4,waterlogged=false]
conquest:tudor_diagonal_upwards_frame_vertical_corner[facing=south,layer=1,waterlogged=true]
conquest:tudor_diagonal_upwards_frame_vertical_corner[facing=south,layer=1,waterlogged=false]
conquest:tudor_diagonal_upwards_frame_vertical_corner[facing=south,layer=2,waterlogged=true]
conquest:tudor_diagonal_upwards_frame_vertical_corner[facing=south,layer=2,waterlogged=false]
conquest:tudor_diagonal_upwards_frame_vertical_corner[facing=south,layer=3,waterlogged=true]
conquest:tudor_diagonal_upwards_frame_vertical_corner[facing=south,layer=3,waterlogged=false]
conquest:tudor_diagonal_upwards_frame_vertical_corner[facing=south,layer=4,waterlogged=true]
conquest:tudor_diagonal_upwards_frame_vertical_corner[facing=south,layer=4,waterlogged=false]
conquest:tudor_diagonal_upwards_frame_vertical_corner[facing=west,layer=1,waterlogged=true]
conquest:tudor_diagonal_upwards_frame_vertical_corner[facing=west,layer=1,waterlogged=false]
conquest:tudor_diagonal_upwards_frame_vertical_corner[facing=west,layer=2,waterlogged=true]
conquest:tudor_diagonal_upwards_frame_vertical_corner[facing=west,layer=2,waterlogged=false]
conquest:tudor_diagonal_upwards_frame_vertical_corner[facing=west,layer=3,waterlogged=true]
conquest:tudor_diagonal_upwards_frame_vertical_corner[facing=west,layer=3,waterlogged=false]
conquest:tudor_diagonal_upwards_frame_vertical_corner[facing=west,layer=4,waterlogged=true]
conquest:tudor_diagonal_upwards_frame_vertical_corner[facing=west,layer=4,waterlogged=false]
conquest:tudor_diagonal_upwards_frame_vertical_corner[facing=east,layer=1,waterlogged=true]
conquest:tudor_diagonal_upwards_frame_vertical_corner[facing=east,layer=1,waterlogged=false]
conquest:tudor_diagonal_upwards_frame_vertical_corner[facing=east,layer=2,waterlogged=true]
conquest:tudor_diagonal_upwards_frame_vertical_corner[facing=east,layer=2,waterlogged=false]
conquest:tudor_diagonal_upwards_frame_vertical_corner[facing=east,layer=3,waterlogged=true]
conquest:tudor_diagonal_upwards_frame_vertical_corner[facing=east,layer=3,waterlogged=false]
conquest:tudor_diagonal_upwards_frame_vertical_corner[facing=east,layer=4,waterlogged=true]
conquest:tudor_diagonal_upwards_frame_vertical_corner[facing=east,layer=4,waterlogged=false]
conquest:tudor_diagonal_upwards_frame_vertical_quarter[facing=north,layer=1,waterlogged=true]
conquest:tudor_diagonal_upwards_frame_vertical_quarter[facing=north,layer=1,waterlogged=false]
conquest:tudor_diagonal_upwards_frame_vertical_quarter[facing=north,layer=2,waterlogged=true]
conquest:tudor_diagonal_upwards_frame_vertical_quarter[facing=north,layer=2,waterlogged=false]
conquest:tudor_diagonal_upwards_frame_vertical_quarter[facing=north,layer=3,waterlogged=true]
conquest:tudor_diagonal_upwards_frame_vertical_quarter[facing=north,layer=3,waterlogged=false]
conquest:tudor_diagonal_upwards_frame_vertical_quarter[facing=north,layer=4,waterlogged=true]
conquest:tudor_diagonal_upwards_frame_vertical_quarter[facing=north,layer=4,waterlogged=false]
conquest:tudor_diagonal_upwards_frame_vertical_quarter[facing=south,layer=1,waterlogged=true]
conquest:tudor_diagonal_upwards_frame_vertical_quarter[facing=south,layer=1,waterlogged=false]
conquest:tudor_diagonal_upwards_frame_vertical_quarter[facing=south,layer=2,waterlogged=true]
conquest:tudor_diagonal_upwards_frame_vertical_quarter[facing=south,layer=2,waterlogged=false]
conquest:tudor_diagonal_upwards_frame_vertical_quarter[facing=south,layer=3,waterlogged=true]
conquest:tudor_diagonal_upwards_frame_vertical_quarter[facing=south,layer=3,waterlogged=false]
conquest:tudor_diagonal_upwards_frame_vertical_quarter[facing=south,layer=4,waterlogged=true]
conquest:tudor_diagonal_upwards_frame_vertical_quarter[facing=south,layer=4,waterlogged=false]
conquest:tudor_diagonal_upwards_frame_vertical_quarter[facing=west,layer=1,waterlogged=true]
conquest:tudor_diagonal_upwards_frame_vertical_quarter[facing=west,layer=1,waterlogged=false]
conquest:tudor_diagonal_upwards_frame_vertical_quarter[facing=west,layer=2,waterlogged=true]
conquest:tudor_diagonal_upwards_frame_vertical_quarter[facing=west,layer=2,waterlogged=false]
conquest:tudor_diagonal_upwards_frame_vertical_quarter[facing=west,layer=3,waterlogged=true]
conquest:tudor_diagonal_upwards_frame_vertical_quarter[facing=west,layer=3,waterlogged=false]
conquest:tudor_diagonal_upwards_frame_vertical_quarter[facing=west,layer=4,waterlogged=true]
conquest:tudor_diagonal_upwards_frame_vertical_quarter[facing=west,layer=4,waterlogged=false]
conquest:tudor_diagonal_upwards_frame_vertical_quarter[facing=east,layer=1,waterlogged=true]
conquest:tudor_diagonal_upwards_frame_vertical_quarter[facing=east,layer=1,waterlogged=false]
conquest:tudor_diagonal_upwards_frame_vertical_quarter[facing=east,layer=2,waterlogged=true]
conquest:tudor_diagonal_upwards_frame_vertical_quarter[facing=east,layer=2,waterlogged=false]
conquest:tudor_diagonal_upwards_frame_vertical_quarter[facing=east,layer=3,waterlogged=true]
conquest:tudor_diagonal_upwards_frame_vertical_quarter[facing=east,layer=3,waterlogged=false]
conquest:tudor_diagonal_upwards_frame_vertical_quarter[facing=east,layer=4,waterlogged=true]
conquest:tudor_diagonal_upwards_frame_vertical_quarter[facing=east,layer=4,waterlogged=false]
conquest:tudor_diagonal_upwards_frame_vertical_slab[facing=north,layer=1,waterlogged=true]
conquest:tudor_diagonal_upwards_frame_vertical_slab[facing=north,layer=1,waterlogged=false]
conquest:tudor_diagonal_upwards_frame_vertical_slab[facing=north,layer=2,waterlogged=true]
conquest:tudor_diagonal_upwards_frame_vertical_slab[facing=north,layer=2,waterlogged=false]
conquest:tudor_diagonal_upwards_frame_vertical_slab[facing=north,layer=3,waterlogged=true]
conquest:tudor_diagonal_upwards_frame_vertical_slab[facing=north,layer=3,waterlogged=false]
conquest:tudor_diagonal_upwards_frame_vertical_slab[facing=north,layer=4,waterlogged=true]
conquest:tudor_diagonal_upwards_frame_vertical_slab[facing=north,layer=4,waterlogged=false]
conquest:tudor_diagonal_upwards_frame_vertical_slab[facing=south,layer=1,waterlogged=true]
conquest:tudor_diagonal_upwards_frame_vertical_slab[facing=south,layer=1,waterlogged=false]
conquest:tudor_diagonal_upwards_frame_vertical_slab[facing=south,layer=2,waterlogged=true]
conquest:tudor_diagonal_upwards_frame_vertical_slab[facing=south,layer=2,waterlogged=false]
conquest:tudor_diagonal_upwards_frame_vertical_slab[facing=south,layer=3,waterlogged=true]
conquest:tudor_diagonal_upwards_frame_vertical_slab[facing=south,layer=3,waterlogged=false]
conquest:tudor_diagonal_upwards_frame_vertical_slab[facing=south,layer=4,waterlogged=true]
conquest:tudor_diagonal_upwards_frame_vertical_slab[facing=south,layer=4,waterlogged=false]
conquest:tudor_diagonal_upwards_frame_vertical_slab[facing=west,layer=1,waterlogged=true]
conquest:tudor_diagonal_upwards_frame_vertical_slab[facing=west,layer=1,waterlogged=false]
conquest:tudor_diagonal_upwards_frame_vertical_slab[facing=west,layer=2,waterlogged=true]
conquest:tudor_diagonal_upwards_frame_vertical_slab[facing=west,layer=2,waterlogged=false]
conquest:tudor_diagonal_upwards_frame_vertical_slab[facing=west,layer=3,waterlogged=true]
conquest:tudor_diagonal_upwards_frame_vertical_slab[facing=west,layer=3,waterlogged=false]
conquest:tudor_diagonal_upwards_frame_vertical_slab[facing=west,layer=4,waterlogged=true]
conquest:tudor_diagonal_upwards_frame_vertical_slab[facing=west,layer=4,waterlogged=false]
conquest:tudor_diagonal_upwards_frame_vertical_slab[facing=east,layer=1,waterlogged=true]
conquest:tudor_diagonal_upwards_frame_vertical_slab[facing=east,layer=1,waterlogged=false]
conquest:tudor_diagonal_upwards_frame_vertical_slab[facing=east,layer=2,waterlogged=true]
conquest:tudor_diagonal_upwards_frame_vertical_slab[facing=east,layer=2,waterlogged=false]
conquest:tudor_diagonal_upwards_frame_vertical_slab[facing=east,layer=3,waterlogged=true]
conquest:tudor_diagonal_upwards_frame_vertical_slab[facing=east,layer=3,waterlogged=false]
conquest:tudor_diagonal_upwards_frame_vertical_slab[facing=east,layer=4,waterlogged=true]
conquest:tudor_diagonal_upwards_frame_vertical_slab[facing=east,layer=4,waterlogged=false]
conquest:tudor_narrow_diagonal_frames_1
conquest:tudor_narrow_diagonal_frames_1_vertical_corner[facing=north,layer=1,waterlogged=true]
conquest:tudor_narrow_diagonal_frames_1_vertical_corner[facing=north,layer=1,waterlogged=false]
conquest:tudor_narrow_diagonal_frames_1_vertical_corner[facing=north,layer=2,waterlogged=true]
conquest:tudor_narrow_diagonal_frames_1_vertical_corner[facing=north,layer=2,waterlogged=false]
conquest:tudor_narrow_diagonal_frames_1_vertical_corner[facing=north,layer=3,waterlogged=true]
conquest:tudor_narrow_diagonal_frames_1_vertical_corner[facing=north,layer=3,waterlogged=false]
conquest:tudor_narrow_diagonal_frames_1_vertical_corner[facing=south,layer=1,waterlogged=true]
conquest:tudor_narrow_diagonal_frames_1_vertical_corner[facing=south,layer=1,waterlogged=false]
conquest:tudor_narrow_diagonal_frames_1_vertical_corner[facing=south,layer=2,waterlogged=true]
conquest:tudor_narrow_diagonal_frames_1_vertical_corner[facing=south,layer=2,waterlogged=false]
conquest:tudor_narrow_diagonal_frames_1_vertical_corner[facing=south,layer=3,waterlogged=true]
conquest:tudor_narrow_diagonal_frames_1_vertical_corner[facing=south,layer=3,waterlogged=false]
conquest:tudor_narrow_diagonal_frames_1_vertical_corner[facing=west,layer=1,waterlogged=true]
conquest:tudor_narrow_diagonal_frames_1_vertical_corner[facing=west,layer=1,waterlogged=false]
conquest:tudor_narrow_diagonal_frames_1_vertical_corner[facing=west,layer=2,waterlogged=true]
conquest:tudor_narrow_diagonal_frames_1_vertical_corner[facing=west,layer=2,waterlogged=false]
conquest:tudor_narrow_diagonal_frames_1_vertical_corner[facing=west,layer=3,waterlogged=true]
conquest:tudor_narrow_diagonal_frames_1_vertical_corner[facing=west,layer=3,waterlogged=false]
conquest:tudor_narrow_diagonal_frames_1_vertical_corner[facing=east,layer=1,waterlogged=true]
conquest:tudor_narrow_diagonal_frames_1_vertical_corner[facing=east,layer=1,waterlogged=false]
conquest:tudor_narrow_diagonal_frames_1_vertical_corner[facing=east,layer=2,waterlogged=true]
conquest:tudor_narrow_diagonal_frames_1_vertical_corner[facing=east,layer=2,waterlogged=false]
conquest:tudor_narrow_diagonal_frames_1_vertical_corner[facing=east,layer=3,waterlogged=true]
conquest:tudor_narrow_diagonal_frames_1_vertical_corner[facing=east,layer=3,waterlogged=false]
conquest:tudor_narrow_diagonal_frames_1_vertical_quarter[facing=north,layer=1,waterlogged=true]
conquest:tudor_narrow_diagonal_frames_1_vertical_quarter[facing=north,layer=1,waterlogged=false]
conquest:tudor_narrow_diagonal_frames_1_vertical_quarter[facing=north,layer=2,waterlogged=true]
conquest:tudor_narrow_diagonal_frames_1_vertical_quarter[facing=north,layer=2,waterlogged=false]
conquest:tudor_narrow_diagonal_frames_1_vertical_quarter[facing=north,layer=3,waterlogged=true]
conquest:tudor_narrow_diagonal_frames_1_vertical_quarter[facing=north,layer=3,waterlogged=false]
conquest:tudor_narrow_diagonal_frames_1_vertical_quarter[facing=south,layer=1,waterlogged=true]
conquest:tudor_narrow_diagonal_frames_1_vertical_quarter[facing=south,layer=1,waterlogged=false]
conquest:tudor_narrow_diagonal_frames_1_vertical_quarter[facing=south,layer=2,waterlogged=true]
conquest:tudor_narrow_diagonal_frames_1_vertical_quarter[facing=south,layer=2,waterlogged=false]
conquest:tudor_narrow_diagonal_frames_1_vertical_quarter[facing=south,layer=3,waterlogged=true]
conquest:tudor_narrow_diagonal_frames_1_vertical_quarter[facing=south,layer=3,waterlogged=false]
conquest:tudor_narrow_diagonal_frames_1_vertical_quarter[facing=west,layer=1,waterlogged=true]
conquest:tudor_narrow_diagonal_frames_1_vertical_quarter[facing=west,layer=1,waterlogged=false]
conquest:tudor_narrow_diagonal_frames_1_vertical_quarter[facing=west,layer=2,waterlogged=true]
conquest:tudor_narrow_diagonal_frames_1_vertical_quarter[facing=west,layer=2,waterlogged=false]
conquest:tudor_narrow_diagonal_frames_1_vertical_quarter[facing=west,layer=3,waterlogged=true]
conquest:tudor_narrow_diagonal_frames_1_vertical_quarter[facing=west,layer=3,waterlogged=false]
conquest:tudor_narrow_diagonal_frames_1_vertical_quarter[facing=east,layer=1,waterlogged=true]
conquest:tudor_narrow_diagonal_frames_1_vertical_quarter[facing=east,layer=1,waterlogged=false]
conquest:tudor_narrow_diagonal_frames_1_vertical_quarter[facing=east,layer=2,waterlogged=true]
conquest:tudor_narrow_diagonal_frames_1_vertical_quarter[facing=east,layer=2,waterlogged=false]
conquest:tudor_narrow_diagonal_frames_1_vertical_quarter[facing=east,layer=3,waterlogged=true]
conquest:tudor_narrow_diagonal_frames_1_vertical_quarter[facing=east,layer=3,waterlogged=false]
conquest:tudor_narrow_diagonal_frames_1_vertical_slab[facing=north,layer=1,waterlogged=true]
conquest:tudor_narrow_diagonal_frames_1_vertical_slab[facing=north,layer=1,waterlogged=false]
conquest:tudor_narrow_diagonal_frames_1_vertical_slab[facing=north,layer=2,waterlogged=true]
conquest:tudor_narrow_diagonal_frames_1_vertical_slab[facing=north,layer=2,waterlogged=false]
conquest:tudor_narrow_diagonal_frames_1_vertical_slab[facing=north,layer=3,waterlogged=true]
conquest:tudor_narrow_diagonal_frames_1_vertical_slab[facing=north,layer=3,waterlogged=false]
conquest:tudor_narrow_diagonal_frames_1_vertical_slab[facing=south,layer=1,waterlogged=true]
conquest:tudor_narrow_diagonal_frames_1_vertical_slab[facing=south,layer=1,waterlogged=false]
conquest:tudor_narrow_diagonal_frames_1_vertical_slab[facing=south,layer=2,waterlogged=true]
conquest:tudor_narrow_diagonal_frames_1_vertical_slab[facing=south,layer=2,waterlogged=false]
conquest:tudor_narrow_diagonal_frames_1_vertical_slab[facing=south,layer=3,waterlogged=true]
conquest:tudor_narrow_diagonal_frames_1_vertical_slab[facing=south,layer=3,waterlogged=false]
conquest:tudor_narrow_diagonal_frames_1_vertical_slab[facing=west,layer=1,waterlogged=true]
conquest:tudor_narrow_diagonal_frames_1_vertical_slab[facing=west,layer=1,waterlogged=false]
conquest:tudor_narrow_diagonal_frames_1_vertical_slab[facing=west,layer=2,waterlogged=true]
conquest:tudor_narrow_diagonal_frames_1_vertical_slab[facing=west,layer=2,waterlogged=false]
conquest:tudor_narrow_diagonal_frames_1_vertical_slab[facing=west,layer=3,waterlogged=true]
conquest:tudor_narrow_diagonal_frames_1_vertical_slab[facing=west,layer=3,waterlogged=false]
conquest:tudor_narrow_diagonal_frames_1_vertical_slab[facing=east,layer=1,waterlogged=true]
conquest:tudor_narrow_diagonal_frames_1_vertical_slab[facing=east,layer=1,waterlogged=false]
conquest:tudor_narrow_diagonal_frames_1_vertical_slab[facing=east,layer=2,waterlogged=true]
conquest:tudor_narrow_diagonal_frames_1_vertical_slab[facing=east,layer=2,waterlogged=false]
conquest:tudor_narrow_diagonal_frames_1_vertical_slab[facing=east,layer=3,waterlogged=true]
conquest:tudor_narrow_diagonal_frames_1_vertical_slab[facing=east,layer=3,waterlogged=false]
conquest:tudor_narrow_diagonal_frames_2
conquest:tudor_narrow_diagonal_frames_2_vertical_corner[facing=north,layer=1,waterlogged=true]
conquest:tudor_narrow_diagonal_frames_2_vertical_corner[facing=north,layer=1,waterlogged=false]
conquest:tudor_narrow_diagonal_frames_2_vertical_corner[facing=north,layer=2,waterlogged=true]
conquest:tudor_narrow_diagonal_frames_2_vertical_corner[facing=north,layer=2,waterlogged=false]
conquest:tudor_narrow_diagonal_frames_2_vertical_corner[facing=north,layer=3,waterlogged=true]
conquest:tudor_narrow_diagonal_frames_2_vertical_corner[facing=north,layer=3,waterlogged=false]
conquest:tudor_narrow_diagonal_frames_2_vertical_corner[facing=south,layer=1,waterlogged=true]
conquest:tudor_narrow_diagonal_frames_2_vertical_corner[facing=south,layer=1,waterlogged=false]
conquest:tudor_narrow_diagonal_frames_2_vertical_corner[facing=south,layer=2,waterlogged=true]
conquest:tudor_narrow_diagonal_frames_2_vertical_corner[facing=south,layer=2,waterlogged=false]
conquest:tudor_narrow_diagonal_frames_2_vertical_corner[facing=south,layer=3,waterlogged=true]
conquest:tudor_narrow_diagonal_frames_2_vertical_corner[facing=south,layer=3,waterlogged=false]
conquest:tudor_narrow_diagonal_frames_2_vertical_corner[facing=west,layer=1,waterlogged=true]
conquest:tudor_narrow_diagonal_frames_2_vertical_corner[facing=west,layer=1,waterlogged=false]
conquest:tudor_narrow_diagonal_frames_2_vertical_corner[facing=west,layer=2,waterlogged=true]
conquest:tudor_narrow_diagonal_frames_2_vertical_corner[facing=west,layer=2,waterlogged=false]
conquest:tudor_narrow_diagonal_frames_2_vertical_corner[facing=west,layer=3,waterlogged=true]
conquest:tudor_narrow_diagonal_frames_2_vertical_corner[facing=west,layer=3,waterlogged=false]
conquest:tudor_narrow_diagonal_frames_2_vertical_corner[facing=east,layer=1,waterlogged=true]
conquest:tudor_narrow_diagonal_frames_2_vertical_corner[facing=east,layer=1,waterlogged=false]
conquest:tudor_narrow_diagonal_frames_2_vertical_corner[facing=east,layer=2,waterlogged=true]
conquest:tudor_narrow_diagonal_frames_2_vertical_corner[facing=east,layer=2,waterlogged=false]
conquest:tudor_narrow_diagonal_frames_2_vertical_corner[facing=east,layer=3,waterlogged=true]
conquest:tudor_narrow_diagonal_frames_2_vertical_corner[facing=east,layer=3,waterlogged=false]
conquest:tudor_narrow_diagonal_frames_2_vertical_quarter[facing=north,layer=1,waterlogged=true]
conquest:tudor_narrow_diagonal_frames_2_vertical_quarter[facing=north,layer=1,waterlogged=false]
conquest:tudor_narrow_diagonal_frames_2_vertical_quarter[facing=north,layer=2,waterlogged=true]
conquest:tudor_narrow_diagonal_frames_2_vertical_quarter[facing=north,layer=2,waterlogged=false]
conquest:tudor_narrow_diagonal_frames_2_vertical_quarter[facing=north,layer=3,waterlogged=true]
conquest:tudor_narrow_diagonal_frames_2_vertical_quarter[facing=north,layer=3,waterlogged=false]
conquest:tudor_narrow_diagonal_frames_2_vertical_quarter[facing=south,layer=1,waterlogged=true]
conquest:tudor_narrow_diagonal_frames_2_vertical_quarter[facing=south,layer=1,waterlogged=false]
conquest:tudor_narrow_diagonal_frames_2_vertical_quarter[facing=south,layer=2,waterlogged=true]
conquest:tudor_narrow_diagonal_frames_2_vertical_quarter[facing=south,layer=2,waterlogged=false]
conquest:tudor_narrow_diagonal_frames_2_vertical_quarter[facing=south,layer=3,waterlogged=true]
conquest:tudor_narrow_diagonal_frames_2_vertical_quarter[facing=south,layer=3,waterlogged=false]
conquest:tudor_narrow_diagonal_frames_2_vertical_quarter[facing=west,layer=1,waterlogged=true]
conquest:tudor_narrow_diagonal_frames_2_vertical_quarter[facing=west,layer=1,waterlogged=false]
conquest:tudor_narrow_diagonal_frames_2_vertical_quarter[facing=west,layer=2,waterlogged=true]
conquest:tudor_narrow_diagonal_frames_2_vertical_quarter[facing=west,layer=2,waterlogged=false]
conquest:tudor_narrow_diagonal_frames_2_vertical_quarter[facing=west,layer=3,waterlogged=true]
conquest:tudor_narrow_diagonal_frames_2_vertical_quarter[facing=west,layer=3,waterlogged=false]
conquest:tudor_narrow_diagonal_frames_2_vertical_quarter[facing=east,layer=1,waterlogged=true]
conquest:tudor_narrow_diagonal_frames_2_vertical_quarter[facing=east,layer=1,waterlogged=false]
conquest:tudor_narrow_diagonal_frames_2_vertical_quarter[facing=east,layer=2,waterlogged=true]
conquest:tudor_narrow_diagonal_frames_2_vertical_quarter[facing=east,layer=2,waterlogged=false]
conquest:tudor_narrow_diagonal_frames_2_vertical_quarter[facing=east,layer=3,waterlogged=true]
conquest:tudor_narrow_diagonal_frames_2_vertical_quarter[facing=east,layer=3,waterlogged=false]
conquest:tudor_narrow_diagonal_frames_2_vertical_slab[facing=north,layer=1,waterlogged=true]
conquest:tudor_narrow_diagonal_frames_2_vertical_slab[facing=north,layer=1,waterlogged=false]
conquest:tudor_narrow_diagonal_frames_2_vertical_slab[facing=north,layer=2,waterlogged=true]
conquest:tudor_narrow_diagonal_frames_2_vertical_slab[facing=north,layer=2,waterlogged=false]
conquest:tudor_narrow_diagonal_frames_2_vertical_slab[facing=north,layer=3,waterlogged=true]
conquest:tudor_narrow_diagonal_frames_2_vertical_slab[facing=north,layer=3,waterlogged=false]
conquest:tudor_narrow_diagonal_frames_2_vertical_slab[facing=south,layer=1,waterlogged=true]
conquest:tudor_narrow_diagonal_frames_2_vertical_slab[facing=south,layer=1,waterlogged=false]
conquest:tudor_narrow_diagonal_frames_2_vertical_slab[facing=south,layer=2,waterlogged=true]
conquest:tudor_narrow_diagonal_frames_2_vertical_slab[facing=south,layer=2,waterlogged=false]
conquest:tudor_narrow_diagonal_frames_2_vertical_slab[facing=south,layer=3,waterlogged=true]
conquest:tudor_narrow_diagonal_frames_2_vertical_slab[facing=south,layer=3,waterlogged=false]
conquest:tudor_narrow_diagonal_frames_2_vertical_slab[facing=west,layer=1,waterlogged=true]
conquest:tudor_narrow_diagonal_frames_2_vertical_slab[facing=west,layer=1,waterlogged=false]
conquest:tudor_narrow_diagonal_frames_2_vertical_slab[facing=west,layer=2,waterlogged=true]
conquest:tudor_narrow_diagonal_frames_2_vertical_slab[facing=west,layer=2,waterlogged=false]
conquest:tudor_narrow_diagonal_frames_2_vertical_slab[facing=west,layer=3,waterlogged=true]
conquest:tudor_narrow_diagonal_frames_2_vertical_slab[facing=west,layer=3,waterlogged=false]
conquest:tudor_narrow_diagonal_frames_2_vertical_slab[facing=east,layer=1,waterlogged=true]
conquest:tudor_narrow_diagonal_frames_2_vertical_slab[facing=east,layer=1,waterlogged=false]
conquest:tudor_narrow_diagonal_frames_2_vertical_slab[facing=east,layer=2,waterlogged=true]
conquest:tudor_narrow_diagonal_frames_2_vertical_slab[facing=east,layer=2,waterlogged=false]
conquest:tudor_narrow_diagonal_frames_2_vertical_slab[facing=east,layer=3,waterlogged=true]
conquest:tudor_narrow_diagonal_frames_2_vertical_slab[facing=east,layer=3,waterlogged=false]
conquest:tuff
conquest:tuff_corner_slab[facing=north,type=top,waterlogged=true]
conquest:tuff_corner_slab[facing=north,type=top,waterlogged=false]
conquest:tuff_corner_slab[facing=north,type=bottom,waterlogged=true]
conquest:tuff_corner_slab[facing=north,type=bottom,waterlogged=false]
conquest:tuff_corner_slab[facing=south,type=top,waterlogged=true]
conquest:tuff_corner_slab[facing=south,type=top,waterlogged=false]
conquest:tuff_corner_slab[facing=south,type=bottom,waterlogged=true]
conquest:tuff_corner_slab[facing=south,type=bottom,waterlogged=false]
conquest:tuff_corner_slab[facing=west,type=top,waterlogged=true]
conquest:tuff_corner_slab[facing=west,type=top,waterlogged=false]
conquest:tuff_corner_slab[facing=west,type=bottom,waterlogged=true]
conquest:tuff_corner_slab[facing=west,type=bottom,waterlogged=false]
conquest:tuff_corner_slab[facing=east,type=top,waterlogged=true]
conquest:tuff_corner_slab[facing=east,type=top,waterlogged=false]
conquest:tuff_corner_slab[facing=east,type=bottom,waterlogged=true]
conquest:tuff_corner_slab[facing=east,type=bottom,waterlogged=false]
conquest:tuff_eighth_slab[facing=north,type=top,waterlogged=true]
conquest:tuff_eighth_slab[facing=north,type=top,waterlogged=false]
conquest:tuff_eighth_slab[facing=north,type=bottom,waterlogged=true]
conquest:tuff_eighth_slab[facing=north,type=bottom,waterlogged=false]
conquest:tuff_eighth_slab[facing=south,type=top,waterlogged=true]
conquest:tuff_eighth_slab[facing=south,type=top,waterlogged=false]
conquest:tuff_eighth_slab[facing=south,type=bottom,waterlogged=true]
conquest:tuff_eighth_slab[facing=south,type=bottom,waterlogged=false]
conquest:tuff_eighth_slab[facing=west,type=top,waterlogged=true]
conquest:tuff_eighth_slab[facing=west,type=top,waterlogged=false]
conquest:tuff_eighth_slab[facing=west,type=bottom,waterlogged=true]
conquest:tuff_eighth_slab[facing=west,type=bottom,waterlogged=false]
conquest:tuff_eighth_slab[facing=east,type=top,waterlogged=true]
conquest:tuff_eighth_slab[facing=east,type=top,waterlogged=false]
conquest:tuff_eighth_slab[facing=east,type=bottom,waterlogged=true]
conquest:tuff_eighth_slab[facing=east,type=bottom,waterlogged=false]
conquest:tuff_quarter_slab[facing=north,layer=1,type=top,waterlogged=true]
conquest:tuff_quarter_slab[facing=north,layer=1,type=top,waterlogged=false]
conquest:tuff_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=true]
conquest:tuff_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=false]
conquest:tuff_quarter_slab[facing=north,layer=2,type=top,waterlogged=true]
conquest:tuff_quarter_slab[facing=north,layer=2,type=top,waterlogged=false]
conquest:tuff_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=true]
conquest:tuff_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=false]
conquest:tuff_quarter_slab[facing=north,layer=3,type=top,waterlogged=true]
conquest:tuff_quarter_slab[facing=north,layer=3,type=top,waterlogged=false]
conquest:tuff_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=true]
conquest:tuff_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=false]
conquest:tuff_quarter_slab[facing=south,layer=1,type=top,waterlogged=true]
conquest:tuff_quarter_slab[facing=south,layer=1,type=top,waterlogged=false]
conquest:tuff_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=true]
conquest:tuff_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=false]
conquest:tuff_quarter_slab[facing=south,layer=2,type=top,waterlogged=true]
conquest:tuff_quarter_slab[facing=south,layer=2,type=top,waterlogged=false]
conquest:tuff_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=true]
conquest:tuff_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=false]
conquest:tuff_quarter_slab[facing=south,layer=3,type=top,waterlogged=true]
conquest:tuff_quarter_slab[facing=south,layer=3,type=top,waterlogged=false]
conquest:tuff_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=true]
conquest:tuff_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=false]
conquest:tuff_quarter_slab[facing=west,layer=1,type=top,waterlogged=true]
conquest:tuff_quarter_slab[facing=west,layer=1,type=top,waterlogged=false]
conquest:tuff_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=true]
conquest:tuff_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=false]
conquest:tuff_quarter_slab[facing=west,layer=2,type=top,waterlogged=true]
conquest:tuff_quarter_slab[facing=west,layer=2,type=top,waterlogged=false]
conquest:tuff_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=true]
conquest:tuff_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=false]
conquest:tuff_quarter_slab[facing=west,layer=3,type=top,waterlogged=true]
conquest:tuff_quarter_slab[facing=west,layer=3,type=top,waterlogged=false]
conquest:tuff_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=true]
conquest:tuff_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=false]
conquest:tuff_quarter_slab[facing=east,layer=1,type=top,waterlogged=true]
conquest:tuff_quarter_slab[facing=east,layer=1,type=top,waterlogged=false]
conquest:tuff_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=true]
conquest:tuff_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=false]
conquest:tuff_quarter_slab[facing=east,layer=2,type=top,waterlogged=true]
conquest:tuff_quarter_slab[facing=east,layer=2,type=top,waterlogged=false]
conquest:tuff_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=true]
conquest:tuff_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=false]
conquest:tuff_quarter_slab[facing=east,layer=3,type=top,waterlogged=true]
conquest:tuff_quarter_slab[facing=east,layer=3,type=top,waterlogged=false]
conquest:tuff_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=true]
conquest:tuff_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=false]
conquest:tuff_rocks[east=true,layers=1,north=true,south=true,waterlogged=true,west=true]
conquest:tuff_rocks[east=true,layers=1,north=true,south=true,waterlogged=true,west=false]
conquest:tuff_rocks[east=true,layers=1,north=true,south=true,waterlogged=false,west=true]
conquest:tuff_rocks[east=true,layers=1,north=true,south=true,waterlogged=false,west=false]
conquest:tuff_rocks[east=true,layers=1,north=true,south=false,waterlogged=true,west=true]
conquest:tuff_rocks[east=true,layers=1,north=true,south=false,waterlogged=true,west=false]
conquest:tuff_rocks[east=true,layers=1,north=true,south=false,waterlogged=false,west=true]
conquest:tuff_rocks[east=true,layers=1,north=true,south=false,waterlogged=false,west=false]
conquest:tuff_rocks[east=true,layers=1,north=false,south=true,waterlogged=true,west=true]
conquest:tuff_rocks[east=true,layers=1,north=false,south=true,waterlogged=true,west=false]
conquest:tuff_rocks[east=true,layers=1,north=false,south=true,waterlogged=false,west=true]
conquest:tuff_rocks[east=true,layers=1,north=false,south=true,waterlogged=false,west=false]
conquest:tuff_rocks[east=true,layers=1,north=false,south=false,waterlogged=true,west=true]
conquest:tuff_rocks[east=true,layers=1,north=false,south=false,waterlogged=true,west=false]
conquest:tuff_rocks[east=true,layers=1,north=false,south=false,waterlogged=false,west=true]
conquest:tuff_rocks[east=true,layers=1,north=false,south=false,waterlogged=false,west=false]
conquest:tuff_rocks[east=true,layers=2,north=true,south=true,waterlogged=true,west=true]
conquest:tuff_rocks[east=true,layers=2,north=true,south=true,waterlogged=true,west=false]
conquest:tuff_rocks[east=true,layers=2,north=true,south=true,waterlogged=false,west=true]
conquest:tuff_rocks[east=true,layers=2,north=true,south=true,waterlogged=false,west=false]
conquest:tuff_rocks[east=true,layers=2,north=true,south=false,waterlogged=true,west=true]
conquest:tuff_rocks[east=true,layers=2,north=true,south=false,waterlogged=true,west=false]
conquest:tuff_rocks[east=true,layers=2,north=true,south=false,waterlogged=false,west=true]
conquest:tuff_rocks[east=true,layers=2,north=true,south=false,waterlogged=false,west=false]
conquest:tuff_rocks[east=true,layers=2,north=false,south=true,waterlogged=true,west=true]
conquest:tuff_rocks[east=true,layers=2,north=false,south=true,waterlogged=true,west=false]
conquest:tuff_rocks[east=true,layers=2,north=false,south=true,waterlogged=false,west=true]
conquest:tuff_rocks[east=true,layers=2,north=false,south=true,waterlogged=false,west=false]
conquest:tuff_rocks[east=true,layers=2,north=false,south=false,waterlogged=true,west=true]
conquest:tuff_rocks[east=true,layers=2,north=false,south=false,waterlogged=true,west=false]
conquest:tuff_rocks[east=true,layers=2,north=false,south=false,waterlogged=false,west=true]
conquest:tuff_rocks[east=true,layers=2,north=false,south=false,waterlogged=false,west=false]
conquest:tuff_rocks[east=true,layers=3,north=true,south=true,waterlogged=true,west=true]
conquest:tuff_rocks[east=true,layers=3,north=true,south=true,waterlogged=true,west=false]
conquest:tuff_rocks[east=true,layers=3,north=true,south=true,waterlogged=false,west=true]
conquest:tuff_rocks[east=true,layers=3,north=true,south=true,waterlogged=false,west=false]
conquest:tuff_rocks[east=true,layers=3,north=true,south=false,waterlogged=true,west=true]
conquest:tuff_rocks[east=true,layers=3,north=true,south=false,waterlogged=true,west=false]
conquest:tuff_rocks[east=true,layers=3,north=true,south=false,waterlogged=false,west=true]
conquest:tuff_rocks[east=true,layers=3,north=true,south=false,waterlogged=false,west=false]
conquest:tuff_rocks[east=true,layers=3,north=false,south=true,waterlogged=true,west=true]
conquest:tuff_rocks[east=true,layers=3,north=false,south=true,waterlogged=true,west=false]
conquest:tuff_rocks[east=true,layers=3,north=false,south=true,waterlogged=false,west=true]
conquest:tuff_rocks[east=true,layers=3,north=false,south=true,waterlogged=false,west=false]
conquest:tuff_rocks[east=true,layers=3,north=false,south=false,waterlogged=true,west=true]
conquest:tuff_rocks[east=true,layers=3,north=false,south=false,waterlogged=true,west=false]
conquest:tuff_rocks[east=true,layers=3,north=false,south=false,waterlogged=false,west=true]
conquest:tuff_rocks[east=true,layers=3,north=false,south=false,waterlogged=false,west=false]
conquest:tuff_rocks[east=true,layers=4,north=true,south=true,waterlogged=true,west=true]
conquest:tuff_rocks[east=true,layers=4,north=true,south=true,waterlogged=true,west=false]
conquest:tuff_rocks[east=true,layers=4,north=true,south=true,waterlogged=false,west=true]
conquest:tuff_rocks[east=true,layers=4,north=true,south=true,waterlogged=false,west=false]
conquest:tuff_rocks[east=true,layers=4,north=true,south=false,waterlogged=true,west=true]
conquest:tuff_rocks[east=true,layers=4,north=true,south=false,waterlogged=true,west=false]
conquest:tuff_rocks[east=true,layers=4,north=true,south=false,waterlogged=false,west=true]
conquest:tuff_rocks[east=true,layers=4,north=true,south=false,waterlogged=false,west=false]
conquest:tuff_rocks[east=true,layers=4,north=false,south=true,waterlogged=true,west=true]
conquest:tuff_rocks[east=true,layers=4,north=false,south=true,waterlogged=true,west=false]
conquest:tuff_rocks[east=true,layers=4,north=false,south=true,waterlogged=false,west=true]
conquest:tuff_rocks[east=true,layers=4,north=false,south=true,waterlogged=false,west=false]
conquest:tuff_rocks[east=true,layers=4,north=false,south=false,waterlogged=true,west=true]
conquest:tuff_rocks[east=true,layers=4,north=false,south=false,waterlogged=true,west=false]
conquest:tuff_rocks[east=true,layers=4,north=false,south=false,waterlogged=false,west=true]
conquest:tuff_rocks[east=true,layers=4,north=false,south=false,waterlogged=false,west=false]
conquest:tuff_rocks[east=true,layers=5,north=true,south=true,waterlogged=true,west=true]
conquest:tuff_rocks[east=true,layers=5,north=true,south=true,waterlogged=true,west=false]
conquest:tuff_rocks[east=true,layers=5,north=true,south=true,waterlogged=false,west=true]
conquest:tuff_rocks[east=true,layers=5,north=true,south=true,waterlogged=false,west=false]
conquest:tuff_rocks[east=true,layers=5,north=true,south=false,waterlogged=true,west=true]
conquest:tuff_rocks[east=true,layers=5,north=true,south=false,waterlogged=true,west=false]
conquest:tuff_rocks[east=true,layers=5,north=true,south=false,waterlogged=false,west=true]
conquest:tuff_rocks[east=true,layers=5,north=true,south=false,waterlogged=false,west=false]
conquest:tuff_rocks[east=true,layers=5,north=false,south=true,waterlogged=true,west=true]
conquest:tuff_rocks[east=true,layers=5,north=false,south=true,waterlogged=true,west=false]
conquest:tuff_rocks[east=true,layers=5,north=false,south=true,waterlogged=false,west=true]
conquest:tuff_rocks[east=true,layers=5,north=false,south=true,waterlogged=false,west=false]
conquest:tuff_rocks[east=true,layers=5,north=false,south=false,waterlogged=true,west=true]
conquest:tuff_rocks[east=true,layers=5,north=false,south=false,waterlogged=true,west=false]
conquest:tuff_rocks[east=true,layers=5,north=false,south=false,waterlogged=false,west=true]
conquest:tuff_rocks[east=true,layers=5,north=false,south=false,waterlogged=false,west=false]
conquest:tuff_rocks[east=true,layers=6,north=true,south=true,waterlogged=true,west=true]
conquest:tuff_rocks[east=true,layers=6,north=true,south=true,waterlogged=true,west=false]
conquest:tuff_rocks[east=true,layers=6,north=true,south=true,waterlogged=false,west=true]
conquest:tuff_rocks[east=true,layers=6,north=true,south=true,waterlogged=false,west=false]
conquest:tuff_rocks[east=true,layers=6,north=true,south=false,waterlogged=true,west=true]
conquest:tuff_rocks[east=true,layers=6,north=true,south=false,waterlogged=true,west=false]
conquest:tuff_rocks[east=true,layers=6,north=true,south=false,waterlogged=false,west=true]
conquest:tuff_rocks[east=true,layers=6,north=true,south=false,waterlogged=false,west=false]
conquest:tuff_rocks[east=true,layers=6,north=false,south=true,waterlogged=true,west=true]
conquest:tuff_rocks[east=true,layers=6,north=false,south=true,waterlogged=true,west=false]
conquest:tuff_rocks[east=true,layers=6,north=false,south=true,waterlogged=false,west=true]
conquest:tuff_rocks[east=true,layers=6,north=false,south=true,waterlogged=false,west=false]
conquest:tuff_rocks[east=true,layers=6,north=false,south=false,waterlogged=true,west=true]
conquest:tuff_rocks[east=true,layers=6,north=false,south=false,waterlogged=true,west=false]
conquest:tuff_rocks[east=true,layers=6,north=false,south=false,waterlogged=false,west=true]
conquest:tuff_rocks[east=true,layers=6,north=false,south=false,waterlogged=false,west=false]
conquest:tuff_rocks[east=true,layers=7,north=true,south=true,waterlogged=true,west=true]
conquest:tuff_rocks[east=true,layers=7,north=true,south=true,waterlogged=true,west=false]
conquest:tuff_rocks[east=true,layers=7,north=true,south=true,waterlogged=false,west=true]
conquest:tuff_rocks[east=true,layers=7,north=true,south=true,waterlogged=false,west=false]
conquest:tuff_rocks[east=true,layers=7,north=true,south=false,waterlogged=true,west=true]
conquest:tuff_rocks[east=true,layers=7,north=true,south=false,waterlogged=true,west=false]
conquest:tuff_rocks[east=true,layers=7,north=true,south=false,waterlogged=false,west=true]
conquest:tuff_rocks[east=true,layers=7,north=true,south=false,waterlogged=false,west=false]
conquest:tuff_rocks[east=true,layers=7,north=false,south=true,waterlogged=true,west=true]
conquest:tuff_rocks[east=true,layers=7,north=false,south=true,waterlogged=true,west=false]
conquest:tuff_rocks[east=true,layers=7,north=false,south=true,waterlogged=false,west=true]
conquest:tuff_rocks[east=true,layers=7,north=false,south=true,waterlogged=false,west=false]
conquest:tuff_rocks[east=true,layers=7,north=false,south=false,waterlogged=true,west=true]
conquest:tuff_rocks[east=true,layers=7,north=false,south=false,waterlogged=true,west=false]
conquest:tuff_rocks[east=true,layers=7,north=false,south=false,waterlogged=false,west=true]
conquest:tuff_rocks[east=true,layers=7,north=false,south=false,waterlogged=false,west=false]
conquest:tuff_rocks[east=true,layers=8,north=true,south=true,waterlogged=true,west=true]
conquest:tuff_rocks[east=true,layers=8,north=true,south=true,waterlogged=true,west=false]
conquest:tuff_rocks[east=true,layers=8,north=true,south=true,waterlogged=false,west=true]
conquest:tuff_rocks[east=true,layers=8,north=true,south=true,waterlogged=false,west=false]
conquest:tuff_rocks[east=true,layers=8,north=true,south=false,waterlogged=true,west=true]
conquest:tuff_rocks[east=true,layers=8,north=true,south=false,waterlogged=true,west=false]
conquest:tuff_rocks[east=true,layers=8,north=true,south=false,waterlogged=false,west=true]
conquest:tuff_rocks[east=true,layers=8,north=true,south=false,waterlogged=false,west=false]
conquest:tuff_rocks[east=true,layers=8,north=false,south=true,waterlogged=true,west=true]
conquest:tuff_rocks[east=true,layers=8,north=false,south=true,waterlogged=true,west=false]
conquest:tuff_rocks[east=true,layers=8,north=false,south=true,waterlogged=false,west=true]
conquest:tuff_rocks[east=true,layers=8,north=false,south=true,waterlogged=false,west=false]
conquest:tuff_rocks[east=true,layers=8,north=false,south=false,waterlogged=true,west=true]
conquest:tuff_rocks[east=true,layers=8,north=false,south=false,waterlogged=true,west=false]
conquest:tuff_rocks[east=true,layers=8,north=false,south=false,waterlogged=false,west=true]
conquest:tuff_rocks[east=true,layers=8,north=false,south=false,waterlogged=false,west=false]
conquest:tuff_rocks[east=false,layers=1,north=true,south=true,waterlogged=true,west=true]
conquest:tuff_rocks[east=false,layers=1,north=true,south=true,waterlogged=true,west=false]
conquest:tuff_rocks[east=false,layers=1,north=true,south=true,waterlogged=false,west=true]
conquest:tuff_rocks[east=false,layers=1,north=true,south=true,waterlogged=false,west=false]
conquest:tuff_rocks[east=false,layers=1,north=true,south=false,waterlogged=true,west=true]
conquest:tuff_rocks[east=false,layers=1,north=true,south=false,waterlogged=true,west=false]
conquest:tuff_rocks[east=false,layers=1,north=true,south=false,waterlogged=false,west=true]
conquest:tuff_rocks[east=false,layers=1,north=true,south=false,waterlogged=false,west=false]
conquest:tuff_rocks[east=false,layers=1,north=false,south=true,waterlogged=true,west=true]
conquest:tuff_rocks[east=false,layers=1,north=false,south=true,waterlogged=true,west=false]
conquest:tuff_rocks[east=false,layers=1,north=false,south=true,waterlogged=false,west=true]
conquest:tuff_rocks[east=false,layers=1,north=false,south=true,waterlogged=false,west=false]
conquest:tuff_rocks[east=false,layers=1,north=false,south=false,waterlogged=true,west=true]
conquest:tuff_rocks[east=false,layers=1,north=false,south=false,waterlogged=true,west=false]
conquest:tuff_rocks[east=false,layers=1,north=false,south=false,waterlogged=false,west=true]
conquest:tuff_rocks[east=false,layers=1,north=false,south=false,waterlogged=false,west=false]
conquest:tuff_rocks[east=false,layers=2,north=true,south=true,waterlogged=true,west=true]
conquest:tuff_rocks[east=false,layers=2,north=true,south=true,waterlogged=true,west=false]
conquest:tuff_rocks[east=false,layers=2,north=true,south=true,waterlogged=false,west=true]
conquest:tuff_rocks[east=false,layers=2,north=true,south=true,waterlogged=false,west=false]
conquest:tuff_rocks[east=false,layers=2,north=true,south=false,waterlogged=true,west=true]
conquest:tuff_rocks[east=false,layers=2,north=true,south=false,waterlogged=true,west=false]
conquest:tuff_rocks[east=false,layers=2,north=true,south=false,waterlogged=false,west=true]
conquest:tuff_rocks[east=false,layers=2,north=true,south=false,waterlogged=false,west=false]
conquest:tuff_rocks[east=false,layers=2,north=false,south=true,waterlogged=true,west=true]
conquest:tuff_rocks[east=false,layers=2,north=false,south=true,waterlogged=true,west=false]
conquest:tuff_rocks[east=false,layers=2,north=false,south=true,waterlogged=false,west=true]
conquest:tuff_rocks[east=false,layers=2,north=false,south=true,waterlogged=false,west=false]
conquest:tuff_rocks[east=false,layers=2,north=false,south=false,waterlogged=true,west=true]
conquest:tuff_rocks[east=false,layers=2,north=false,south=false,waterlogged=true,west=false]
conquest:tuff_rocks[east=false,layers=2,north=false,south=false,waterlogged=false,west=true]
conquest:tuff_rocks[east=false,layers=2,north=false,south=false,waterlogged=false,west=false]
conquest:tuff_rocks[east=false,layers=3,north=true,south=true,waterlogged=true,west=true]
conquest:tuff_rocks[east=false,layers=3,north=true,south=true,waterlogged=true,west=false]
conquest:tuff_rocks[east=false,layers=3,north=true,south=true,waterlogged=false,west=true]
conquest:tuff_rocks[east=false,layers=3,north=true,south=true,waterlogged=false,west=false]
conquest:tuff_rocks[east=false,layers=3,north=true,south=false,waterlogged=true,west=true]
conquest:tuff_rocks[east=false,layers=3,north=true,south=false,waterlogged=true,west=false]
conquest:tuff_rocks[east=false,layers=3,north=true,south=false,waterlogged=false,west=true]
conquest:tuff_rocks[east=false,layers=3,north=true,south=false,waterlogged=false,west=false]
conquest:tuff_rocks[east=false,layers=3,north=false,south=true,waterlogged=true,west=true]
conquest:tuff_rocks[east=false,layers=3,north=false,south=true,waterlogged=true,west=false]
conquest:tuff_rocks[east=false,layers=3,north=false,south=true,waterlogged=false,west=true]
conquest:tuff_rocks[east=false,layers=3,north=false,south=true,waterlogged=false,west=false]
conquest:tuff_rocks[east=false,layers=3,north=false,south=false,waterlogged=true,west=true]
conquest:tuff_rocks[east=false,layers=3,north=false,south=false,waterlogged=true,west=false]
conquest:tuff_rocks[east=false,layers=3,north=false,south=false,waterlogged=false,west=true]
conquest:tuff_rocks[east=false,layers=3,north=false,south=false,waterlogged=false,west=false]
conquest:tuff_rocks[east=false,layers=4,north=true,south=true,waterlogged=true,west=true]
conquest:tuff_rocks[east=false,layers=4,north=true,south=true,waterlogged=true,west=false]
conquest:tuff_rocks[east=false,layers=4,north=true,south=true,waterlogged=false,west=true]
conquest:tuff_rocks[east=false,layers=4,north=true,south=true,waterlogged=false,west=false]
conquest:tuff_rocks[east=false,layers=4,north=true,south=false,waterlogged=true,west=true]
conquest:tuff_rocks[east=false,layers=4,north=true,south=false,waterlogged=true,west=false]
conquest:tuff_rocks[east=false,layers=4,north=true,south=false,waterlogged=false,west=true]
conquest:tuff_rocks[east=false,layers=4,north=true,south=false,waterlogged=false,west=false]
conquest:tuff_rocks[east=false,layers=4,north=false,south=true,waterlogged=true,west=true]
conquest:tuff_rocks[east=false,layers=4,north=false,south=true,waterlogged=true,west=false]
conquest:tuff_rocks[east=false,layers=4,north=false,south=true,waterlogged=false,west=true]
conquest:tuff_rocks[east=false,layers=4,north=false,south=true,waterlogged=false,west=false]
conquest:tuff_rocks[east=false,layers=4,north=false,south=false,waterlogged=true,west=true]
conquest:tuff_rocks[east=false,layers=4,north=false,south=false,waterlogged=true,west=false]
conquest:tuff_rocks[east=false,layers=4,north=false,south=false,waterlogged=false,west=true]
conquest:tuff_rocks[east=false,layers=4,north=false,south=false,waterlogged=false,west=false]
conquest:tuff_rocks[east=false,layers=5,north=true,south=true,waterlogged=true,west=true]
conquest:tuff_rocks[east=false,layers=5,north=true,south=true,waterlogged=true,west=false]
conquest:tuff_rocks[east=false,layers=5,north=true,south=true,waterlogged=false,west=true]
conquest:tuff_rocks[east=false,layers=5,north=true,south=true,waterlogged=false,west=false]
conquest:tuff_rocks[east=false,layers=5,north=true,south=false,waterlogged=true,west=true]
conquest:tuff_rocks[east=false,layers=5,north=true,south=false,waterlogged=true,west=false]
conquest:tuff_rocks[east=false,layers=5,north=true,south=false,waterlogged=false,west=true]
conquest:tuff_rocks[east=false,layers=5,north=true,south=false,waterlogged=false,west=false]
conquest:tuff_rocks[east=false,layers=5,north=false,south=true,waterlogged=true,west=true]
conquest:tuff_rocks[east=false,layers=5,north=false,south=true,waterlogged=true,west=false]
conquest:tuff_rocks[east=false,layers=5,north=false,south=true,waterlogged=false,west=true]
conquest:tuff_rocks[east=false,layers=5,north=false,south=true,waterlogged=false,west=false]
conquest:tuff_rocks[east=false,layers=5,north=false,south=false,waterlogged=true,west=true]
conquest:tuff_rocks[east=false,layers=5,north=false,south=false,waterlogged=true,west=false]
conquest:tuff_rocks[east=false,layers=5,north=false,south=false,waterlogged=false,west=true]
conquest:tuff_rocks[east=false,layers=5,north=false,south=false,waterlogged=false,west=false]
conquest:tuff_rocks[east=false,layers=6,north=true,south=true,waterlogged=true,west=true]
conquest:tuff_rocks[east=false,layers=6,north=true,south=true,waterlogged=true,west=false]
conquest:tuff_rocks[east=false,layers=6,north=true,south=true,waterlogged=false,west=true]
conquest:tuff_rocks[east=false,layers=6,north=true,south=true,waterlogged=false,west=false]
conquest:tuff_rocks[east=false,layers=6,north=true,south=false,waterlogged=true,west=true]
conquest:tuff_rocks[east=false,layers=6,north=true,south=false,waterlogged=true,west=false]
conquest:tuff_rocks[east=false,layers=6,north=true,south=false,waterlogged=false,west=true]
conquest:tuff_rocks[east=false,layers=6,north=true,south=false,waterlogged=false,west=false]
conquest:tuff_rocks[east=false,layers=6,north=false,south=true,waterlogged=true,west=true]
conquest:tuff_rocks[east=false,layers=6,north=false,south=true,waterlogged=true,west=false]
conquest:tuff_rocks[east=false,layers=6,north=false,south=true,waterlogged=false,west=true]
conquest:tuff_rocks[east=false,layers=6,north=false,south=true,waterlogged=false,west=false]
conquest:tuff_rocks[east=false,layers=6,north=false,south=false,waterlogged=true,west=true]
conquest:tuff_rocks[east=false,layers=6,north=false,south=false,waterlogged=true,west=false]
conquest:tuff_rocks[east=false,layers=6,north=false,south=false,waterlogged=false,west=true]
conquest:tuff_rocks[east=false,layers=6,north=false,south=false,waterlogged=false,west=false]
conquest:tuff_rocks[east=false,layers=7,north=true,south=true,waterlogged=true,west=true]
conquest:tuff_rocks[east=false,layers=7,north=true,south=true,waterlogged=true,west=false]
conquest:tuff_rocks[east=false,layers=7,north=true,south=true,waterlogged=false,west=true]
conquest:tuff_rocks[east=false,layers=7,north=true,south=true,waterlogged=false,west=false]
conquest:tuff_rocks[east=false,layers=7,north=true,south=false,waterlogged=true,west=true]
conquest:tuff_rocks[east=false,layers=7,north=true,south=false,waterlogged=true,west=false]
conquest:tuff_rocks[east=false,layers=7,north=true,south=false,waterlogged=false,west=true]
conquest:tuff_rocks[east=false,layers=7,north=true,south=false,waterlogged=false,west=false]
conquest:tuff_rocks[east=false,layers=7,north=false,south=true,waterlogged=true,west=true]
conquest:tuff_rocks[east=false,layers=7,north=false,south=true,waterlogged=true,west=false]
conquest:tuff_rocks[east=false,layers=7,north=false,south=true,waterlogged=false,west=true]
conquest:tuff_rocks[east=false,layers=7,north=false,south=true,waterlogged=false,west=false]
conquest:tuff_rocks[east=false,layers=7,north=false,south=false,waterlogged=true,west=true]
conquest:tuff_rocks[east=false,layers=7,north=false,south=false,waterlogged=true,west=false]
conquest:tuff_rocks[east=false,layers=7,north=false,south=false,waterlogged=false,west=true]
conquest:tuff_rocks[east=false,layers=7,north=false,south=false,waterlogged=false,west=false]
conquest:tuff_rocks[east=false,layers=8,north=true,south=true,waterlogged=true,west=true]
conquest:tuff_rocks[east=false,layers=8,north=true,south=true,waterlogged=true,west=false]
conquest:tuff_rocks[east=false,layers=8,north=true,south=true,waterlogged=false,west=true]
conquest:tuff_rocks[east=false,layers=8,north=true,south=true,waterlogged=false,west=false]
conquest:tuff_rocks[east=false,layers=8,north=true,south=false,waterlogged=true,west=true]
conquest:tuff_rocks[east=false,layers=8,north=true,south=false,waterlogged=true,west=false]
conquest:tuff_rocks[east=false,layers=8,north=true,south=false,waterlogged=false,west=true]
conquest:tuff_rocks[east=false,layers=8,north=true,south=false,waterlogged=false,west=false]
conquest:tuff_rocks[east=false,layers=8,north=false,south=true,waterlogged=true,west=true]
conquest:tuff_rocks[east=false,layers=8,north=false,south=true,waterlogged=true,west=false]
conquest:tuff_rocks[east=false,layers=8,north=false,south=true,waterlogged=false,west=true]
conquest:tuff_rocks[east=false,layers=8,north=false,south=true,waterlogged=false,west=false]
conquest:tuff_rocks[east=false,layers=8,north=false,south=false,waterlogged=true,west=true]
conquest:tuff_rocks[east=false,layers=8,north=false,south=false,waterlogged=true,west=false]
conquest:tuff_rocks[east=false,layers=8,north=false,south=false,waterlogged=false,west=true]
conquest:tuff_rocks[east=false,layers=8,north=false,south=false,waterlogged=false,west=false]
conquest:tuff_slab[layers=1,type=top,waterlogged=true]
conquest:tuff_slab[layers=1,type=top,waterlogged=false]
conquest:tuff_slab[layers=1,type=bottom,waterlogged=true]
conquest:tuff_slab[layers=1,type=bottom,waterlogged=false]
conquest:tuff_slab[layers=2,type=top,waterlogged=true]
conquest:tuff_slab[layers=2,type=top,waterlogged=false]
conquest:tuff_slab[layers=2,type=bottom,waterlogged=true]
conquest:tuff_slab[layers=2,type=bottom,waterlogged=false]
conquest:tuff_slab[layers=3,type=top,waterlogged=true]
conquest:tuff_slab[layers=3,type=top,waterlogged=false]
conquest:tuff_slab[layers=3,type=bottom,waterlogged=true]
conquest:tuff_slab[layers=3,type=bottom,waterlogged=false]
conquest:tuff_slab[layers=4,type=top,waterlogged=true]
conquest:tuff_slab[layers=4,type=top,waterlogged=false]
conquest:tuff_slab[layers=4,type=bottom,waterlogged=true]
conquest:tuff_slab[layers=4,type=bottom,waterlogged=false]
conquest:tuff_slab[layers=5,type=top,waterlogged=true]
conquest:tuff_slab[layers=5,type=top,waterlogged=false]
conquest:tuff_slab[layers=5,type=bottom,waterlogged=true]
conquest:tuff_slab[layers=5,type=bottom,waterlogged=false]
conquest:tuff_slab[layers=6,type=top,waterlogged=true]
conquest:tuff_slab[layers=6,type=top,waterlogged=false]
conquest:tuff_slab[layers=6,type=bottom,waterlogged=true]
conquest:tuff_slab[layers=6,type=bottom,waterlogged=false]
conquest:tuff_slab[layers=7,type=top,waterlogged=true]
conquest:tuff_slab[layers=7,type=top,waterlogged=false]
conquest:tuff_slab[layers=7,type=bottom,waterlogged=true]
conquest:tuff_slab[layers=7,type=bottom,waterlogged=false]
conquest:tuff_slab[layers=8,type=top,waterlogged=true]
conquest:tuff_slab[layers=8,type=top,waterlogged=false]
conquest:tuff_slab[layers=8,type=bottom,waterlogged=true]
conquest:tuff_slab[layers=8,type=bottom,waterlogged=false]
conquest:tuff_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:tuff_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:tuff_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:tuff_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:tuff_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:tuff_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:tuff_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:tuff_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:tuff_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:tuff_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:tuff_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:tuff_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:tuff_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:tuff_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:tuff_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:tuff_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:tuff_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:tuff_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:tuff_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:tuff_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:tuff_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:tuff_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:tuff_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:tuff_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:tuff_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:tuff_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:tuff_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:tuff_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:tuff_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:tuff_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:tuff_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:tuff_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:tuff_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:tuff_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:tuff_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:tuff_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:tuff_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:tuff_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:tuff_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:tuff_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:tuff_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:tuff_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:tuff_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:tuff_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:tuff_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:tuff_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:tuff_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:tuff_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:tuff_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:tuff_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:tuff_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:tuff_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:tuff_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:tuff_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:tuff_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:tuff_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:tuff_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:tuff_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:tuff_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:tuff_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:tuff_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:tuff_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:tuff_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:tuff_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:tuff_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:tuff_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:tuff_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:tuff_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:tuff_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:tuff_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:tuff_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:tuff_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:tuff_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:tuff_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:tuff_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:tuff_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:tuff_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:tuff_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:tuff_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:tuff_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:tuff_vertical_corner[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:tuff_vertical_corner[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:tuff_vertical_corner[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:tuff_vertical_corner[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:tuff_vertical_corner[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:tuff_vertical_corner[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:tuff_vertical_corner[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:tuff_vertical_corner[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:tuff_vertical_corner[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:tuff_vertical_corner[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:tuff_vertical_corner[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:tuff_vertical_corner[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:tuff_vertical_corner[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:tuff_vertical_corner[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:tuff_vertical_corner[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:tuff_vertical_corner[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:tuff_vertical_corner[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:tuff_vertical_corner[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:tuff_vertical_corner[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:tuff_vertical_corner[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:tuff_vertical_corner[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:tuff_vertical_corner[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:tuff_vertical_corner[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:tuff_vertical_corner[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:tuff_vertical_corner[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:tuff_vertical_corner[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:tuff_vertical_corner[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:tuff_vertical_corner[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:tuff_vertical_corner[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:tuff_vertical_corner[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:tuff_vertical_corner[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:tuff_vertical_corner[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:tuff_vertical_corner[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:tuff_vertical_corner[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:tuff_vertical_corner[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:tuff_vertical_corner[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:tuff_vertical_corner[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:tuff_vertical_corner[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:tuff_vertical_corner[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:tuff_vertical_corner[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:tuff_vertical_corner[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:tuff_vertical_corner[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:tuff_vertical_corner[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:tuff_vertical_corner[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:tuff_vertical_corner[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:tuff_vertical_corner[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:tuff_vertical_corner[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:tuff_vertical_corner[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:tuff_vertical_corner[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:tuff_vertical_corner[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:tuff_vertical_corner[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:tuff_vertical_corner[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:tuff_vertical_corner[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:tuff_vertical_corner[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:tuff_vertical_corner[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:tuff_vertical_corner[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:tuff_vertical_corner[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:tuff_vertical_corner[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:tuff_vertical_corner[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:tuff_vertical_corner[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:tuff_vertical_corner[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:tuff_vertical_corner[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:tuff_vertical_corner[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:tuff_vertical_corner[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:tuff_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:tuff_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:tuff_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:tuff_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:tuff_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:tuff_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:tuff_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:tuff_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:tuff_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:tuff_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:tuff_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:tuff_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:tuff_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:tuff_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:tuff_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:tuff_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:tuff_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:tuff_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:tuff_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:tuff_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:tuff_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:tuff_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:tuff_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:tuff_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:tuff_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:tuff_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:tuff_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:tuff_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:tuff_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:tuff_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:tuff_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:tuff_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:tuff_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:tuff_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:tuff_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:tuff_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:tuff_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:tuff_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:tuff_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:tuff_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:tuff_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:tuff_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:tuff_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:tuff_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:tuff_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:tuff_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:tuff_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:tuff_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:tuff_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:tuff_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:tuff_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:tuff_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:tuff_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:tuff_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:tuff_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:tuff_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:tuff_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:tuff_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:tuff_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:tuff_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:tuff_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:tuff_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:tuff_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:tuff_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:tuff_vertical_quarter[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:tuff_vertical_quarter[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:tuff_vertical_quarter[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:tuff_vertical_quarter[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:tuff_vertical_quarter[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:tuff_vertical_quarter[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:tuff_vertical_quarter[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:tuff_vertical_quarter[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:tuff_vertical_quarter[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:tuff_vertical_quarter[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:tuff_vertical_quarter[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:tuff_vertical_quarter[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:tuff_vertical_quarter[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:tuff_vertical_quarter[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:tuff_vertical_quarter[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:tuff_vertical_quarter[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:tuff_vertical_quarter[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:tuff_vertical_quarter[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:tuff_vertical_quarter[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:tuff_vertical_quarter[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:tuff_vertical_quarter[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:tuff_vertical_quarter[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:tuff_vertical_quarter[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:tuff_vertical_quarter[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:tuff_vertical_quarter[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:tuff_vertical_quarter[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:tuff_vertical_quarter[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:tuff_vertical_quarter[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:tuff_vertical_quarter[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:tuff_vertical_quarter[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:tuff_vertical_quarter[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:tuff_vertical_quarter[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:tuff_vertical_quarter[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:tuff_vertical_quarter[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:tuff_vertical_quarter[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:tuff_vertical_quarter[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:tuff_vertical_quarter[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:tuff_vertical_quarter[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:tuff_vertical_quarter[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:tuff_vertical_quarter[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:tuff_vertical_quarter[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:tuff_vertical_quarter[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:tuff_vertical_quarter[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:tuff_vertical_quarter[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:tuff_vertical_quarter[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:tuff_vertical_quarter[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:tuff_vertical_quarter[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:tuff_vertical_quarter[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:tuff_vertical_quarter[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:tuff_vertical_quarter[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:tuff_vertical_quarter[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:tuff_vertical_quarter[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:tuff_vertical_quarter[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:tuff_vertical_quarter[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:tuff_vertical_quarter[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:tuff_vertical_quarter[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:tuff_vertical_quarter[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:tuff_vertical_quarter[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:tuff_vertical_quarter[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:tuff_vertical_quarter[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:tuff_vertical_quarter[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:tuff_vertical_quarter[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:tuff_vertical_quarter[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:tuff_vertical_quarter[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:tuff_vertical_slab[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:tuff_vertical_slab[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:tuff_vertical_slab[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:tuff_vertical_slab[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:tuff_vertical_slab[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:tuff_vertical_slab[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:tuff_vertical_slab[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:tuff_vertical_slab[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:tuff_vertical_slab[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:tuff_vertical_slab[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:tuff_vertical_slab[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:tuff_vertical_slab[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:tuff_vertical_slab[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:tuff_vertical_slab[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:tuff_vertical_slab[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:tuff_vertical_slab[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:tuff_vertical_slab[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:tuff_vertical_slab[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:tuff_vertical_slab[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:tuff_vertical_slab[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:tuff_vertical_slab[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:tuff_vertical_slab[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:tuff_vertical_slab[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:tuff_vertical_slab[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:tuff_vertical_slab[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:tuff_vertical_slab[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:tuff_vertical_slab[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:tuff_vertical_slab[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:tuff_vertical_slab[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:tuff_vertical_slab[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:tuff_vertical_slab[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:tuff_vertical_slab[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:tuff_vertical_slab[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:tuff_vertical_slab[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:tuff_vertical_slab[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:tuff_vertical_slab[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:tuff_vertical_slab[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:tuff_vertical_slab[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:tuff_vertical_slab[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:tuff_vertical_slab[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:tuff_vertical_slab[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:tuff_vertical_slab[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:tuff_vertical_slab[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:tuff_vertical_slab[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:tuff_vertical_slab[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:tuff_vertical_slab[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:tuff_vertical_slab[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:tuff_vertical_slab[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:tuff_vertical_slab[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:tuff_vertical_slab[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:tuff_vertical_slab[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:tuff_vertical_slab[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:tuff_vertical_slab[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:tuff_vertical_slab[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:tuff_vertical_slab[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:tuff_vertical_slab[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:tuff_vertical_slab[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:tuff_vertical_slab[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:tuff_vertical_slab[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:tuff_vertical_slab[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:tuff_vertical_slab[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:tuff_vertical_slab[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:tuff_vertical_slab[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:tuff_vertical_slab[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:tumbleweed
conquest:turnips[age=0,layers=1]
conquest:turnips[age=0,layers=2]
conquest:turnips[age=0,layers=3]
conquest:turnips[age=0,layers=4]
conquest:turnips[age=0,layers=5]
conquest:turnips[age=0,layers=6]
conquest:turnips[age=0,layers=7]
conquest:turnips[age=0,layers=8]
conquest:turnips[age=1,layers=1]
conquest:turnips[age=1,layers=2]
conquest:turnips[age=1,layers=3]
conquest:turnips[age=1,layers=4]
conquest:turnips[age=1,layers=5]
conquest:turnips[age=1,layers=6]
conquest:turnips[age=1,layers=7]
conquest:turnips[age=1,layers=8]
conquest:turnips[age=2,layers=1]
conquest:turnips[age=2,layers=2]
conquest:turnips[age=2,layers=3]
conquest:turnips[age=2,layers=4]
conquest:turnips[age=2,layers=5]
conquest:turnips[age=2,layers=6]
conquest:turnips[age=2,layers=7]
conquest:turnips[age=2,layers=8]
conquest:turnips[age=3,layers=1]
conquest:turnips[age=3,layers=2]
conquest:turnips[age=3,layers=3]
conquest:turnips[age=3,layers=4]
conquest:turnips[age=3,layers=5]
conquest:turnips[age=3,layers=6]
conquest:turnips[age=3,layers=7]
conquest:turnips[age=3,layers=8]
conquest:turnips[age=4,layers=1]
conquest:turnips[age=4,layers=2]
conquest:turnips[age=4,layers=3]
conquest:turnips[age=4,layers=4]
conquest:turnips[age=4,layers=5]
conquest:turnips[age=4,layers=6]
conquest:turnips[age=4,layers=7]
conquest:turnips[age=4,layers=8]
conquest:turnips[age=5,layers=1]
conquest:turnips[age=5,layers=2]
conquest:turnips[age=5,layers=3]
conquest:turnips[age=5,layers=4]
conquest:turnips[age=5,layers=5]
conquest:turnips[age=5,layers=6]
conquest:turnips[age=5,layers=7]
conquest:turnips[age=5,layers=8]
conquest:turnips[age=6,layers=1]
conquest:turnips[age=6,layers=2]
conquest:turnips[age=6,layers=3]
conquest:turnips[age=6,layers=4]
conquest:turnips[age=6,layers=5]
conquest:turnips[age=6,layers=6]
conquest:turnips[age=6,layers=7]
conquest:turnips[age=6,layers=8]
conquest:turnips[age=7,layers=1]
conquest:turnips[age=7,layers=2]
conquest:turnips[age=7,layers=3]
conquest:turnips[age=7,layers=4]
conquest:turnips[age=7,layers=5]
conquest:turnips[age=7,layers=6]
conquest:turnips[age=7,layers=7]
conquest:turnips[age=7,layers=8]
conquest:umbre_mudstone_corner_slab[facing=north,type=top,waterlogged=true]
conquest:umbre_mudstone_corner_slab[facing=north,type=top,waterlogged=false]
conquest:umbre_mudstone_corner_slab[facing=north,type=bottom,waterlogged=true]
conquest:umbre_mudstone_corner_slab[facing=north,type=bottom,waterlogged=false]
conquest:umbre_mudstone_corner_slab[facing=south,type=top,waterlogged=true]
conquest:umbre_mudstone_corner_slab[facing=south,type=top,waterlogged=false]
conquest:umbre_mudstone_corner_slab[facing=south,type=bottom,waterlogged=true]
conquest:umbre_mudstone_corner_slab[facing=south,type=bottom,waterlogged=false]
conquest:umbre_mudstone_corner_slab[facing=west,type=top,waterlogged=true]
conquest:umbre_mudstone_corner_slab[facing=west,type=top,waterlogged=false]
conquest:umbre_mudstone_corner_slab[facing=west,type=bottom,waterlogged=true]
conquest:umbre_mudstone_corner_slab[facing=west,type=bottom,waterlogged=false]
conquest:umbre_mudstone_corner_slab[facing=east,type=top,waterlogged=true]
conquest:umbre_mudstone_corner_slab[facing=east,type=top,waterlogged=false]
conquest:umbre_mudstone_corner_slab[facing=east,type=bottom,waterlogged=true]
conquest:umbre_mudstone_corner_slab[facing=east,type=bottom,waterlogged=false]
conquest:umbre_mudstone_eighth_slab[facing=north,type=top,waterlogged=true]
conquest:umbre_mudstone_eighth_slab[facing=north,type=top,waterlogged=false]
conquest:umbre_mudstone_eighth_slab[facing=north,type=bottom,waterlogged=true]
conquest:umbre_mudstone_eighth_slab[facing=north,type=bottom,waterlogged=false]
conquest:umbre_mudstone_eighth_slab[facing=south,type=top,waterlogged=true]
conquest:umbre_mudstone_eighth_slab[facing=south,type=top,waterlogged=false]
conquest:umbre_mudstone_eighth_slab[facing=south,type=bottom,waterlogged=true]
conquest:umbre_mudstone_eighth_slab[facing=south,type=bottom,waterlogged=false]
conquest:umbre_mudstone_eighth_slab[facing=west,type=top,waterlogged=true]
conquest:umbre_mudstone_eighth_slab[facing=west,type=top,waterlogged=false]
conquest:umbre_mudstone_eighth_slab[facing=west,type=bottom,waterlogged=true]
conquest:umbre_mudstone_eighth_slab[facing=west,type=bottom,waterlogged=false]
conquest:umbre_mudstone_eighth_slab[facing=east,type=top,waterlogged=true]
conquest:umbre_mudstone_eighth_slab[facing=east,type=top,waterlogged=false]
conquest:umbre_mudstone_eighth_slab[facing=east,type=bottom,waterlogged=true]
conquest:umbre_mudstone_eighth_slab[facing=east,type=bottom,waterlogged=false]
conquest:umbre_mudstone_quarter_slab[facing=north,layer=1,type=top,waterlogged=true]
conquest:umbre_mudstone_quarter_slab[facing=north,layer=1,type=top,waterlogged=false]
conquest:umbre_mudstone_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=true]
conquest:umbre_mudstone_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=false]
conquest:umbre_mudstone_quarter_slab[facing=north,layer=2,type=top,waterlogged=true]
conquest:umbre_mudstone_quarter_slab[facing=north,layer=2,type=top,waterlogged=false]
conquest:umbre_mudstone_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=true]
conquest:umbre_mudstone_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=false]
conquest:umbre_mudstone_quarter_slab[facing=north,layer=3,type=top,waterlogged=true]
conquest:umbre_mudstone_quarter_slab[facing=north,layer=3,type=top,waterlogged=false]
conquest:umbre_mudstone_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=true]
conquest:umbre_mudstone_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=false]
conquest:umbre_mudstone_quarter_slab[facing=south,layer=1,type=top,waterlogged=true]
conquest:umbre_mudstone_quarter_slab[facing=south,layer=1,type=top,waterlogged=false]
conquest:umbre_mudstone_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=true]
conquest:umbre_mudstone_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=false]
conquest:umbre_mudstone_quarter_slab[facing=south,layer=2,type=top,waterlogged=true]
conquest:umbre_mudstone_quarter_slab[facing=south,layer=2,type=top,waterlogged=false]
conquest:umbre_mudstone_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=true]
conquest:umbre_mudstone_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=false]
conquest:umbre_mudstone_quarter_slab[facing=south,layer=3,type=top,waterlogged=true]
conquest:umbre_mudstone_quarter_slab[facing=south,layer=3,type=top,waterlogged=false]
conquest:umbre_mudstone_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=true]
conquest:umbre_mudstone_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=false]
conquest:umbre_mudstone_quarter_slab[facing=west,layer=1,type=top,waterlogged=true]
conquest:umbre_mudstone_quarter_slab[facing=west,layer=1,type=top,waterlogged=false]
conquest:umbre_mudstone_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=true]
conquest:umbre_mudstone_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=false]
conquest:umbre_mudstone_quarter_slab[facing=west,layer=2,type=top,waterlogged=true]
conquest:umbre_mudstone_quarter_slab[facing=west,layer=2,type=top,waterlogged=false]
conquest:umbre_mudstone_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=true]
conquest:umbre_mudstone_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=false]
conquest:umbre_mudstone_quarter_slab[facing=west,layer=3,type=top,waterlogged=true]
conquest:umbre_mudstone_quarter_slab[facing=west,layer=3,type=top,waterlogged=false]
conquest:umbre_mudstone_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=true]
conquest:umbre_mudstone_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=false]
conquest:umbre_mudstone_quarter_slab[facing=east,layer=1,type=top,waterlogged=true]
conquest:umbre_mudstone_quarter_slab[facing=east,layer=1,type=top,waterlogged=false]
conquest:umbre_mudstone_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=true]
conquest:umbre_mudstone_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=false]
conquest:umbre_mudstone_quarter_slab[facing=east,layer=2,type=top,waterlogged=true]
conquest:umbre_mudstone_quarter_slab[facing=east,layer=2,type=top,waterlogged=false]
conquest:umbre_mudstone_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=true]
conquest:umbre_mudstone_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=false]
conquest:umbre_mudstone_quarter_slab[facing=east,layer=3,type=top,waterlogged=true]
conquest:umbre_mudstone_quarter_slab[facing=east,layer=3,type=top,waterlogged=false]
conquest:umbre_mudstone_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=true]
conquest:umbre_mudstone_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=false]
conquest:umbre_mudstone_slab[layers=1,type=top,waterlogged=true]
conquest:umbre_mudstone_slab[layers=1,type=top,waterlogged=false]
conquest:umbre_mudstone_slab[layers=1,type=bottom,waterlogged=true]
conquest:umbre_mudstone_slab[layers=1,type=bottom,waterlogged=false]
conquest:umbre_mudstone_slab[layers=2,type=top,waterlogged=true]
conquest:umbre_mudstone_slab[layers=2,type=top,waterlogged=false]
conquest:umbre_mudstone_slab[layers=2,type=bottom,waterlogged=true]
conquest:umbre_mudstone_slab[layers=2,type=bottom,waterlogged=false]
conquest:umbre_mudstone_slab[layers=3,type=top,waterlogged=true]
conquest:umbre_mudstone_slab[layers=3,type=top,waterlogged=false]
conquest:umbre_mudstone_slab[layers=3,type=bottom,waterlogged=true]
conquest:umbre_mudstone_slab[layers=3,type=bottom,waterlogged=false]
conquest:umbre_mudstone_slab[layers=4,type=top,waterlogged=true]
conquest:umbre_mudstone_slab[layers=4,type=top,waterlogged=false]
conquest:umbre_mudstone_slab[layers=4,type=bottom,waterlogged=true]
conquest:umbre_mudstone_slab[layers=4,type=bottom,waterlogged=false]
conquest:umbre_mudstone_slab[layers=5,type=top,waterlogged=true]
conquest:umbre_mudstone_slab[layers=5,type=top,waterlogged=false]
conquest:umbre_mudstone_slab[layers=5,type=bottom,waterlogged=true]
conquest:umbre_mudstone_slab[layers=5,type=bottom,waterlogged=false]
conquest:umbre_mudstone_slab[layers=6,type=top,waterlogged=true]
conquest:umbre_mudstone_slab[layers=6,type=top,waterlogged=false]
conquest:umbre_mudstone_slab[layers=6,type=bottom,waterlogged=true]
conquest:umbre_mudstone_slab[layers=6,type=bottom,waterlogged=false]
conquest:umbre_mudstone_slab[layers=7,type=top,waterlogged=true]
conquest:umbre_mudstone_slab[layers=7,type=top,waterlogged=false]
conquest:umbre_mudstone_slab[layers=7,type=bottom,waterlogged=true]
conquest:umbre_mudstone_slab[layers=7,type=bottom,waterlogged=false]
conquest:umbre_mudstone_slab[layers=8,type=top,waterlogged=true]
conquest:umbre_mudstone_slab[layers=8,type=top,waterlogged=false]
conquest:umbre_mudstone_slab[layers=8,type=bottom,waterlogged=true]
conquest:umbre_mudstone_slab[layers=8,type=bottom,waterlogged=false]
conquest:umbre_mudstone_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:umbre_mudstone_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:umbre_mudstone_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:umbre_mudstone_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:umbre_mudstone_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:umbre_mudstone_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:umbre_mudstone_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:umbre_mudstone_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:umbre_mudstone_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:umbre_mudstone_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:umbre_mudstone_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:umbre_mudstone_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:umbre_mudstone_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:umbre_mudstone_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:umbre_mudstone_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:umbre_mudstone_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:umbre_mudstone_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:umbre_mudstone_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:umbre_mudstone_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:umbre_mudstone_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:umbre_mudstone_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:umbre_mudstone_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:umbre_mudstone_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:umbre_mudstone_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:umbre_mudstone_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:umbre_mudstone_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:umbre_mudstone_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:umbre_mudstone_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:umbre_mudstone_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:umbre_mudstone_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:umbre_mudstone_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:umbre_mudstone_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:umbre_mudstone_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:umbre_mudstone_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:umbre_mudstone_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:umbre_mudstone_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:umbre_mudstone_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:umbre_mudstone_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:umbre_mudstone_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:umbre_mudstone_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:umbre_mudstone_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:umbre_mudstone_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:umbre_mudstone_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:umbre_mudstone_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:umbre_mudstone_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:umbre_mudstone_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:umbre_mudstone_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:umbre_mudstone_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:umbre_mudstone_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:umbre_mudstone_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:umbre_mudstone_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:umbre_mudstone_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:umbre_mudstone_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:umbre_mudstone_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:umbre_mudstone_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:umbre_mudstone_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:umbre_mudstone_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:umbre_mudstone_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:umbre_mudstone_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:umbre_mudstone_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:umbre_mudstone_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:umbre_mudstone_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:umbre_mudstone_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:umbre_mudstone_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:umbre_mudstone_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:umbre_mudstone_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:umbre_mudstone_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:umbre_mudstone_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:umbre_mudstone_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:umbre_mudstone_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:umbre_mudstone_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:umbre_mudstone_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:umbre_mudstone_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:umbre_mudstone_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:umbre_mudstone_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:umbre_mudstone_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:umbre_mudstone_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:umbre_mudstone_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:umbre_mudstone_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:umbre_mudstone_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:umbre_mudstone_vertical_corner[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:umbre_mudstone_vertical_corner[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:umbre_mudstone_vertical_corner[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:umbre_mudstone_vertical_corner[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:umbre_mudstone_vertical_corner[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:umbre_mudstone_vertical_corner[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:umbre_mudstone_vertical_corner[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:umbre_mudstone_vertical_corner[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:umbre_mudstone_vertical_corner[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:umbre_mudstone_vertical_corner[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:umbre_mudstone_vertical_corner[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:umbre_mudstone_vertical_corner[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:umbre_mudstone_vertical_corner[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:umbre_mudstone_vertical_corner[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:umbre_mudstone_vertical_corner[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:umbre_mudstone_vertical_corner[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:umbre_mudstone_vertical_corner[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:umbre_mudstone_vertical_corner[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:umbre_mudstone_vertical_corner[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:umbre_mudstone_vertical_corner[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:umbre_mudstone_vertical_corner[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:umbre_mudstone_vertical_corner[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:umbre_mudstone_vertical_corner[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:umbre_mudstone_vertical_corner[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:umbre_mudstone_vertical_corner[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:umbre_mudstone_vertical_corner[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:umbre_mudstone_vertical_corner[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:umbre_mudstone_vertical_corner[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:umbre_mudstone_vertical_corner[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:umbre_mudstone_vertical_corner[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:umbre_mudstone_vertical_corner[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:umbre_mudstone_vertical_corner[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:umbre_mudstone_vertical_corner[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:umbre_mudstone_vertical_corner[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:umbre_mudstone_vertical_corner[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:umbre_mudstone_vertical_corner[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:umbre_mudstone_vertical_corner[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:umbre_mudstone_vertical_corner[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:umbre_mudstone_vertical_corner[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:umbre_mudstone_vertical_corner[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:umbre_mudstone_vertical_corner[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:umbre_mudstone_vertical_corner[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:umbre_mudstone_vertical_corner[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:umbre_mudstone_vertical_corner[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:umbre_mudstone_vertical_corner[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:umbre_mudstone_vertical_corner[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:umbre_mudstone_vertical_corner[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:umbre_mudstone_vertical_corner[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:umbre_mudstone_vertical_corner[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:umbre_mudstone_vertical_corner[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:umbre_mudstone_vertical_corner[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:umbre_mudstone_vertical_corner[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:umbre_mudstone_vertical_corner[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:umbre_mudstone_vertical_corner[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:umbre_mudstone_vertical_corner[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:umbre_mudstone_vertical_corner[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:umbre_mudstone_vertical_corner[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:umbre_mudstone_vertical_corner[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:umbre_mudstone_vertical_corner[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:umbre_mudstone_vertical_corner[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:umbre_mudstone_vertical_corner[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:umbre_mudstone_vertical_corner[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:umbre_mudstone_vertical_corner[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:umbre_mudstone_vertical_corner[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:umbre_mudstone_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:umbre_mudstone_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:umbre_mudstone_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:umbre_mudstone_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:umbre_mudstone_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:umbre_mudstone_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:umbre_mudstone_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:umbre_mudstone_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:umbre_mudstone_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:umbre_mudstone_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:umbre_mudstone_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:umbre_mudstone_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:umbre_mudstone_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:umbre_mudstone_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:umbre_mudstone_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:umbre_mudstone_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:umbre_mudstone_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:umbre_mudstone_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:umbre_mudstone_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:umbre_mudstone_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:umbre_mudstone_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:umbre_mudstone_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:umbre_mudstone_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:umbre_mudstone_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:umbre_mudstone_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:umbre_mudstone_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:umbre_mudstone_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:umbre_mudstone_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:umbre_mudstone_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:umbre_mudstone_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:umbre_mudstone_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:umbre_mudstone_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:umbre_mudstone_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:umbre_mudstone_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:umbre_mudstone_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:umbre_mudstone_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:umbre_mudstone_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:umbre_mudstone_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:umbre_mudstone_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:umbre_mudstone_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:umbre_mudstone_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:umbre_mudstone_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:umbre_mudstone_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:umbre_mudstone_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:umbre_mudstone_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:umbre_mudstone_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:umbre_mudstone_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:umbre_mudstone_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:umbre_mudstone_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:umbre_mudstone_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:umbre_mudstone_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:umbre_mudstone_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:umbre_mudstone_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:umbre_mudstone_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:umbre_mudstone_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:umbre_mudstone_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:umbre_mudstone_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:umbre_mudstone_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:umbre_mudstone_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:umbre_mudstone_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:umbre_mudstone_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:umbre_mudstone_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:umbre_mudstone_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:umbre_mudstone_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:umbre_mudstone_vertical_quarter[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:umbre_mudstone_vertical_quarter[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:umbre_mudstone_vertical_quarter[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:umbre_mudstone_vertical_quarter[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:umbre_mudstone_vertical_quarter[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:umbre_mudstone_vertical_quarter[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:umbre_mudstone_vertical_quarter[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:umbre_mudstone_vertical_quarter[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:umbre_mudstone_vertical_quarter[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:umbre_mudstone_vertical_quarter[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:umbre_mudstone_vertical_quarter[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:umbre_mudstone_vertical_quarter[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:umbre_mudstone_vertical_quarter[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:umbre_mudstone_vertical_quarter[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:umbre_mudstone_vertical_quarter[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:umbre_mudstone_vertical_quarter[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:umbre_mudstone_vertical_quarter[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:umbre_mudstone_vertical_quarter[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:umbre_mudstone_vertical_quarter[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:umbre_mudstone_vertical_quarter[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:umbre_mudstone_vertical_quarter[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:umbre_mudstone_vertical_quarter[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:umbre_mudstone_vertical_quarter[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:umbre_mudstone_vertical_quarter[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:umbre_mudstone_vertical_quarter[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:umbre_mudstone_vertical_quarter[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:umbre_mudstone_vertical_quarter[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:umbre_mudstone_vertical_quarter[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:umbre_mudstone_vertical_quarter[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:umbre_mudstone_vertical_quarter[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:umbre_mudstone_vertical_quarter[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:umbre_mudstone_vertical_quarter[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:umbre_mudstone_vertical_quarter[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:umbre_mudstone_vertical_quarter[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:umbre_mudstone_vertical_quarter[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:umbre_mudstone_vertical_quarter[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:umbre_mudstone_vertical_quarter[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:umbre_mudstone_vertical_quarter[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:umbre_mudstone_vertical_quarter[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:umbre_mudstone_vertical_quarter[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:umbre_mudstone_vertical_quarter[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:umbre_mudstone_vertical_quarter[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:umbre_mudstone_vertical_quarter[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:umbre_mudstone_vertical_quarter[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:umbre_mudstone_vertical_quarter[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:umbre_mudstone_vertical_quarter[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:umbre_mudstone_vertical_quarter[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:umbre_mudstone_vertical_quarter[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:umbre_mudstone_vertical_quarter[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:umbre_mudstone_vertical_quarter[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:umbre_mudstone_vertical_quarter[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:umbre_mudstone_vertical_quarter[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:umbre_mudstone_vertical_quarter[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:umbre_mudstone_vertical_quarter[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:umbre_mudstone_vertical_quarter[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:umbre_mudstone_vertical_quarter[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:umbre_mudstone_vertical_quarter[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:umbre_mudstone_vertical_quarter[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:umbre_mudstone_vertical_quarter[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:umbre_mudstone_vertical_quarter[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:umbre_mudstone_vertical_quarter[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:umbre_mudstone_vertical_quarter[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:umbre_mudstone_vertical_quarter[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:umbre_mudstone_vertical_quarter[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:umbre_mudstone_vertical_slab[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:umbre_mudstone_vertical_slab[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:umbre_mudstone_vertical_slab[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:umbre_mudstone_vertical_slab[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:umbre_mudstone_vertical_slab[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:umbre_mudstone_vertical_slab[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:umbre_mudstone_vertical_slab[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:umbre_mudstone_vertical_slab[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:umbre_mudstone_vertical_slab[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:umbre_mudstone_vertical_slab[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:umbre_mudstone_vertical_slab[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:umbre_mudstone_vertical_slab[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:umbre_mudstone_vertical_slab[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:umbre_mudstone_vertical_slab[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:umbre_mudstone_vertical_slab[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:umbre_mudstone_vertical_slab[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:umbre_mudstone_vertical_slab[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:umbre_mudstone_vertical_slab[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:umbre_mudstone_vertical_slab[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:umbre_mudstone_vertical_slab[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:umbre_mudstone_vertical_slab[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:umbre_mudstone_vertical_slab[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:umbre_mudstone_vertical_slab[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:umbre_mudstone_vertical_slab[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:umbre_mudstone_vertical_slab[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:umbre_mudstone_vertical_slab[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:umbre_mudstone_vertical_slab[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:umbre_mudstone_vertical_slab[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:umbre_mudstone_vertical_slab[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:umbre_mudstone_vertical_slab[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:umbre_mudstone_vertical_slab[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:umbre_mudstone_vertical_slab[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:umbre_mudstone_vertical_slab[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:umbre_mudstone_vertical_slab[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:umbre_mudstone_vertical_slab[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:umbre_mudstone_vertical_slab[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:umbre_mudstone_vertical_slab[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:umbre_mudstone_vertical_slab[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:umbre_mudstone_vertical_slab[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:umbre_mudstone_vertical_slab[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:umbre_mudstone_vertical_slab[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:umbre_mudstone_vertical_slab[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:umbre_mudstone_vertical_slab[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:umbre_mudstone_vertical_slab[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:umbre_mudstone_vertical_slab[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:umbre_mudstone_vertical_slab[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:umbre_mudstone_vertical_slab[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:umbre_mudstone_vertical_slab[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:umbre_mudstone_vertical_slab[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:umbre_mudstone_vertical_slab[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:umbre_mudstone_vertical_slab[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:umbre_mudstone_vertical_slab[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:umbre_mudstone_vertical_slab[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:umbre_mudstone_vertical_slab[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:umbre_mudstone_vertical_slab[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:umbre_mudstone_vertical_slab[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:umbre_mudstone_vertical_slab[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:umbre_mudstone_vertical_slab[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:umbre_mudstone_vertical_slab[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:umbre_mudstone_vertical_slab[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:umbre_mudstone_vertical_slab[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:umbre_mudstone_vertical_slab[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:umbre_mudstone_vertical_slab[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:umbre_mudstone_vertical_slab[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:unfertile_loamy_dirt
conquest:update_planning_sign
conquest:upper_class_planning_sign
conquest:upward_orange_pine_branches[facing=north,position=1,toggle=1]
conquest:upward_orange_pine_branches[facing=north,position=1,toggle=2]
conquest:upward_orange_pine_branches[facing=north,position=1,toggle=3]
conquest:upward_orange_pine_branches[facing=north,position=1,toggle=4]
conquest:upward_orange_pine_branches[facing=north,position=2,toggle=1]
conquest:upward_orange_pine_branches[facing=north,position=2,toggle=2]
conquest:upward_orange_pine_branches[facing=north,position=2,toggle=3]
conquest:upward_orange_pine_branches[facing=north,position=2,toggle=4]
conquest:upward_orange_pine_branches[facing=south,position=1,toggle=1]
conquest:upward_orange_pine_branches[facing=south,position=1,toggle=2]
conquest:upward_orange_pine_branches[facing=south,position=1,toggle=3]
conquest:upward_orange_pine_branches[facing=south,position=1,toggle=4]
conquest:upward_orange_pine_branches[facing=south,position=2,toggle=1]
conquest:upward_orange_pine_branches[facing=south,position=2,toggle=2]
conquest:upward_orange_pine_branches[facing=south,position=2,toggle=3]
conquest:upward_orange_pine_branches[facing=south,position=2,toggle=4]
conquest:upward_orange_pine_branches[facing=west,position=1,toggle=1]
conquest:upward_orange_pine_branches[facing=west,position=1,toggle=2]
conquest:upward_orange_pine_branches[facing=west,position=1,toggle=3]
conquest:upward_orange_pine_branches[facing=west,position=1,toggle=4]
conquest:upward_orange_pine_branches[facing=west,position=2,toggle=1]
conquest:upward_orange_pine_branches[facing=west,position=2,toggle=2]
conquest:upward_orange_pine_branches[facing=west,position=2,toggle=3]
conquest:upward_orange_pine_branches[facing=west,position=2,toggle=4]
conquest:upward_orange_pine_branches[facing=east,position=1,toggle=1]
conquest:upward_orange_pine_branches[facing=east,position=1,toggle=2]
conquest:upward_orange_pine_branches[facing=east,position=1,toggle=3]
conquest:upward_orange_pine_branches[facing=east,position=1,toggle=4]
conquest:upward_orange_pine_branches[facing=east,position=2,toggle=1]
conquest:upward_orange_pine_branches[facing=east,position=2,toggle=2]
conquest:upward_orange_pine_branches[facing=east,position=2,toggle=3]
conquest:upward_orange_pine_branches[facing=east,position=2,toggle=4]
conquest:upward_orange_pine_twigs[facing=north,layers=1,position=1,toggle=1]
conquest:upward_orange_pine_twigs[facing=north,layers=1,position=1,toggle=2]
conquest:upward_orange_pine_twigs[facing=north,layers=1,position=2,toggle=1]
conquest:upward_orange_pine_twigs[facing=north,layers=1,position=2,toggle=2]
conquest:upward_orange_pine_twigs[facing=north,layers=2,position=1,toggle=1]
conquest:upward_orange_pine_twigs[facing=north,layers=2,position=1,toggle=2]
conquest:upward_orange_pine_twigs[facing=north,layers=2,position=2,toggle=1]
conquest:upward_orange_pine_twigs[facing=north,layers=2,position=2,toggle=2]
conquest:upward_orange_pine_twigs[facing=north,layers=3,position=1,toggle=1]
conquest:upward_orange_pine_twigs[facing=north,layers=3,position=1,toggle=2]
conquest:upward_orange_pine_twigs[facing=north,layers=3,position=2,toggle=1]
conquest:upward_orange_pine_twigs[facing=north,layers=3,position=2,toggle=2]
conquest:upward_orange_pine_twigs[facing=north,layers=4,position=1,toggle=1]
conquest:upward_orange_pine_twigs[facing=north,layers=4,position=1,toggle=2]
conquest:upward_orange_pine_twigs[facing=north,layers=4,position=2,toggle=1]
conquest:upward_orange_pine_twigs[facing=north,layers=4,position=2,toggle=2]
conquest:upward_orange_pine_twigs[facing=north,layers=5,position=1,toggle=1]
conquest:upward_orange_pine_twigs[facing=north,layers=5,position=1,toggle=2]
conquest:upward_orange_pine_twigs[facing=north,layers=5,position=2,toggle=1]
conquest:upward_orange_pine_twigs[facing=north,layers=5,position=2,toggle=2]
conquest:upward_orange_pine_twigs[facing=north,layers=6,position=1,toggle=1]
conquest:upward_orange_pine_twigs[facing=north,layers=6,position=1,toggle=2]
conquest:upward_orange_pine_twigs[facing=north,layers=6,position=2,toggle=1]
conquest:upward_orange_pine_twigs[facing=north,layers=6,position=2,toggle=2]
conquest:upward_orange_pine_twigs[facing=north,layers=7,position=1,toggle=1]
conquest:upward_orange_pine_twigs[facing=north,layers=7,position=1,toggle=2]
conquest:upward_orange_pine_twigs[facing=north,layers=7,position=2,toggle=1]
conquest:upward_orange_pine_twigs[facing=north,layers=7,position=2,toggle=2]
conquest:upward_orange_pine_twigs[facing=north,layers=8,position=1,toggle=1]
conquest:upward_orange_pine_twigs[facing=north,layers=8,position=1,toggle=2]
conquest:upward_orange_pine_twigs[facing=north,layers=8,position=2,toggle=1]
conquest:upward_orange_pine_twigs[facing=north,layers=8,position=2,toggle=2]
conquest:upward_orange_pine_twigs[facing=south,layers=1,position=1,toggle=1]
conquest:upward_orange_pine_twigs[facing=south,layers=1,position=1,toggle=2]
conquest:upward_orange_pine_twigs[facing=south,layers=1,position=2,toggle=1]
conquest:upward_orange_pine_twigs[facing=south,layers=1,position=2,toggle=2]
conquest:upward_orange_pine_twigs[facing=south,layers=2,position=1,toggle=1]
conquest:upward_orange_pine_twigs[facing=south,layers=2,position=1,toggle=2]
conquest:upward_orange_pine_twigs[facing=south,layers=2,position=2,toggle=1]
conquest:upward_orange_pine_twigs[facing=south,layers=2,position=2,toggle=2]
conquest:upward_orange_pine_twigs[facing=south,layers=3,position=1,toggle=1]
conquest:upward_orange_pine_twigs[facing=south,layers=3,position=1,toggle=2]
conquest:upward_orange_pine_twigs[facing=south,layers=3,position=2,toggle=1]
conquest:upward_orange_pine_twigs[facing=south,layers=3,position=2,toggle=2]
conquest:upward_orange_pine_twigs[facing=south,layers=4,position=1,toggle=1]
conquest:upward_orange_pine_twigs[facing=south,layers=4,position=1,toggle=2]
conquest:upward_orange_pine_twigs[facing=south,layers=4,position=2,toggle=1]
conquest:upward_orange_pine_twigs[facing=south,layers=4,position=2,toggle=2]
conquest:upward_orange_pine_twigs[facing=south,layers=5,position=1,toggle=1]
conquest:upward_orange_pine_twigs[facing=south,layers=5,position=1,toggle=2]
conquest:upward_orange_pine_twigs[facing=south,layers=5,position=2,toggle=1]
conquest:upward_orange_pine_twigs[facing=south,layers=5,position=2,toggle=2]
conquest:upward_orange_pine_twigs[facing=south,layers=6,position=1,toggle=1]
conquest:upward_orange_pine_twigs[facing=south,layers=6,position=1,toggle=2]
conquest:upward_orange_pine_twigs[facing=south,layers=6,position=2,toggle=1]
conquest:upward_orange_pine_twigs[facing=south,layers=6,position=2,toggle=2]
conquest:upward_orange_pine_twigs[facing=south,layers=7,position=1,toggle=1]
conquest:upward_orange_pine_twigs[facing=south,layers=7,position=1,toggle=2]
conquest:upward_orange_pine_twigs[facing=south,layers=7,position=2,toggle=1]
conquest:upward_orange_pine_twigs[facing=south,layers=7,position=2,toggle=2]
conquest:upward_orange_pine_twigs[facing=south,layers=8,position=1,toggle=1]
conquest:upward_orange_pine_twigs[facing=south,layers=8,position=1,toggle=2]
conquest:upward_orange_pine_twigs[facing=south,layers=8,position=2,toggle=1]
conquest:upward_orange_pine_twigs[facing=south,layers=8,position=2,toggle=2]
conquest:upward_orange_pine_twigs[facing=west,layers=1,position=1,toggle=1]
conquest:upward_orange_pine_twigs[facing=west,layers=1,position=1,toggle=2]
conquest:upward_orange_pine_twigs[facing=west,layers=1,position=2,toggle=1]
conquest:upward_orange_pine_twigs[facing=west,layers=1,position=2,toggle=2]
conquest:upward_orange_pine_twigs[facing=west,layers=2,position=1,toggle=1]
conquest:upward_orange_pine_twigs[facing=west,layers=2,position=1,toggle=2]
conquest:upward_orange_pine_twigs[facing=west,layers=2,position=2,toggle=1]
conquest:upward_orange_pine_twigs[facing=west,layers=2,position=2,toggle=2]
conquest:upward_orange_pine_twigs[facing=west,layers=3,position=1,toggle=1]
conquest:upward_orange_pine_twigs[facing=west,layers=3,position=1,toggle=2]
conquest:upward_orange_pine_twigs[facing=west,layers=3,position=2,toggle=1]
conquest:upward_orange_pine_twigs[facing=west,layers=3,position=2,toggle=2]
conquest:upward_orange_pine_twigs[facing=west,layers=4,position=1,toggle=1]
conquest:upward_orange_pine_twigs[facing=west,layers=4,position=1,toggle=2]
conquest:upward_orange_pine_twigs[facing=west,layers=4,position=2,toggle=1]
conquest:upward_orange_pine_twigs[facing=west,layers=4,position=2,toggle=2]
conquest:upward_orange_pine_twigs[facing=west,layers=5,position=1,toggle=1]
conquest:upward_orange_pine_twigs[facing=west,layers=5,position=1,toggle=2]
conquest:upward_orange_pine_twigs[facing=west,layers=5,position=2,toggle=1]
conquest:upward_orange_pine_twigs[facing=west,layers=5,position=2,toggle=2]
conquest:upward_orange_pine_twigs[facing=west,layers=6,position=1,toggle=1]
conquest:upward_orange_pine_twigs[facing=west,layers=6,position=1,toggle=2]
conquest:upward_orange_pine_twigs[facing=west,layers=6,position=2,toggle=1]
conquest:upward_orange_pine_twigs[facing=west,layers=6,position=2,toggle=2]
conquest:upward_orange_pine_twigs[facing=west,layers=7,position=1,toggle=1]
conquest:upward_orange_pine_twigs[facing=west,layers=7,position=1,toggle=2]
conquest:upward_orange_pine_twigs[facing=west,layers=7,position=2,toggle=1]
conquest:upward_orange_pine_twigs[facing=west,layers=7,position=2,toggle=2]
conquest:upward_orange_pine_twigs[facing=west,layers=8,position=1,toggle=1]
conquest:upward_orange_pine_twigs[facing=west,layers=8,position=1,toggle=2]
conquest:upward_orange_pine_twigs[facing=west,layers=8,position=2,toggle=1]
conquest:upward_orange_pine_twigs[facing=west,layers=8,position=2,toggle=2]
conquest:upward_orange_pine_twigs[facing=east,layers=1,position=1,toggle=1]
conquest:upward_orange_pine_twigs[facing=east,layers=1,position=1,toggle=2]
conquest:upward_orange_pine_twigs[facing=east,layers=1,position=2,toggle=1]
conquest:upward_orange_pine_twigs[facing=east,layers=1,position=2,toggle=2]
conquest:upward_orange_pine_twigs[facing=east,layers=2,position=1,toggle=1]
conquest:upward_orange_pine_twigs[facing=east,layers=2,position=1,toggle=2]
conquest:upward_orange_pine_twigs[facing=east,layers=2,position=2,toggle=1]
conquest:upward_orange_pine_twigs[facing=east,layers=2,position=2,toggle=2]
conquest:upward_orange_pine_twigs[facing=east,layers=3,position=1,toggle=1]
conquest:upward_orange_pine_twigs[facing=east,layers=3,position=1,toggle=2]
conquest:upward_orange_pine_twigs[facing=east,layers=3,position=2,toggle=1]
conquest:upward_orange_pine_twigs[facing=east,layers=3,position=2,toggle=2]
conquest:upward_orange_pine_twigs[facing=east,layers=4,position=1,toggle=1]
conquest:upward_orange_pine_twigs[facing=east,layers=4,position=1,toggle=2]
conquest:upward_orange_pine_twigs[facing=east,layers=4,position=2,toggle=1]
conquest:upward_orange_pine_twigs[facing=east,layers=4,position=2,toggle=2]
conquest:upward_orange_pine_twigs[facing=east,layers=5,position=1,toggle=1]
conquest:upward_orange_pine_twigs[facing=east,layers=5,position=1,toggle=2]
conquest:upward_orange_pine_twigs[facing=east,layers=5,position=2,toggle=1]
conquest:upward_orange_pine_twigs[facing=east,layers=5,position=2,toggle=2]
conquest:upward_orange_pine_twigs[facing=east,layers=6,position=1,toggle=1]
conquest:upward_orange_pine_twigs[facing=east,layers=6,position=1,toggle=2]
conquest:upward_orange_pine_twigs[facing=east,layers=6,position=2,toggle=1]
conquest:upward_orange_pine_twigs[facing=east,layers=6,position=2,toggle=2]
conquest:upward_orange_pine_twigs[facing=east,layers=7,position=1,toggle=1]
conquest:upward_orange_pine_twigs[facing=east,layers=7,position=1,toggle=2]
conquest:upward_orange_pine_twigs[facing=east,layers=7,position=2,toggle=1]
conquest:upward_orange_pine_twigs[facing=east,layers=7,position=2,toggle=2]
conquest:upward_orange_pine_twigs[facing=east,layers=8,position=1,toggle=1]
conquest:upward_orange_pine_twigs[facing=east,layers=8,position=1,toggle=2]
conquest:upward_orange_pine_twigs[facing=east,layers=8,position=2,toggle=1]
conquest:upward_orange_pine_twigs[facing=east,layers=8,position=2,toggle=2]
conquest:upward_pine_branches[facing=north,position=1,toggle=1]
conquest:upward_pine_branches[facing=north,position=1,toggle=2]
conquest:upward_pine_branches[facing=north,position=1,toggle=3]
conquest:upward_pine_branches[facing=north,position=1,toggle=4]
conquest:upward_pine_branches[facing=north,position=2,toggle=1]
conquest:upward_pine_branches[facing=north,position=2,toggle=2]
conquest:upward_pine_branches[facing=north,position=2,toggle=3]
conquest:upward_pine_branches[facing=north,position=2,toggle=4]
conquest:upward_pine_branches[facing=south,position=1,toggle=1]
conquest:upward_pine_branches[facing=south,position=1,toggle=2]
conquest:upward_pine_branches[facing=south,position=1,toggle=3]
conquest:upward_pine_branches[facing=south,position=1,toggle=4]
conquest:upward_pine_branches[facing=south,position=2,toggle=1]
conquest:upward_pine_branches[facing=south,position=2,toggle=2]
conquest:upward_pine_branches[facing=south,position=2,toggle=3]
conquest:upward_pine_branches[facing=south,position=2,toggle=4]
conquest:upward_pine_branches[facing=west,position=1,toggle=1]
conquest:upward_pine_branches[facing=west,position=1,toggle=2]
conquest:upward_pine_branches[facing=west,position=1,toggle=3]
conquest:upward_pine_branches[facing=west,position=1,toggle=4]
conquest:upward_pine_branches[facing=west,position=2,toggle=1]
conquest:upward_pine_branches[facing=west,position=2,toggle=2]
conquest:upward_pine_branches[facing=west,position=2,toggle=3]
conquest:upward_pine_branches[facing=west,position=2,toggle=4]
conquest:upward_pine_branches[facing=east,position=1,toggle=1]
conquest:upward_pine_branches[facing=east,position=1,toggle=2]
conquest:upward_pine_branches[facing=east,position=1,toggle=3]
conquest:upward_pine_branches[facing=east,position=1,toggle=4]
conquest:upward_pine_branches[facing=east,position=2,toggle=1]
conquest:upward_pine_branches[facing=east,position=2,toggle=2]
conquest:upward_pine_branches[facing=east,position=2,toggle=3]
conquest:upward_pine_branches[facing=east,position=2,toggle=4]
conquest:upward_pine_needles[facing=north,toggle=1]
conquest:upward_pine_needles[facing=north,toggle=2]
conquest:upward_pine_needles[facing=south,toggle=1]
conquest:upward_pine_needles[facing=south,toggle=2]
conquest:upward_pine_needles[facing=west,toggle=1]
conquest:upward_pine_needles[facing=west,toggle=2]
conquest:upward_pine_needles[facing=east,toggle=1]
conquest:upward_pine_needles[facing=east,toggle=2]
conquest:upward_pine_twigs[facing=north,layers=1,position=1,toggle=1]
conquest:upward_pine_twigs[facing=north,layers=1,position=1,toggle=2]
conquest:upward_pine_twigs[facing=north,layers=1,position=2,toggle=1]
conquest:upward_pine_twigs[facing=north,layers=1,position=2,toggle=2]
conquest:upward_pine_twigs[facing=north,layers=2,position=1,toggle=1]
conquest:upward_pine_twigs[facing=north,layers=2,position=1,toggle=2]
conquest:upward_pine_twigs[facing=north,layers=2,position=2,toggle=1]
conquest:upward_pine_twigs[facing=north,layers=2,position=2,toggle=2]
conquest:upward_pine_twigs[facing=north,layers=3,position=1,toggle=1]
conquest:upward_pine_twigs[facing=north,layers=3,position=1,toggle=2]
conquest:upward_pine_twigs[facing=north,layers=3,position=2,toggle=1]
conquest:upward_pine_twigs[facing=north,layers=3,position=2,toggle=2]
conquest:upward_pine_twigs[facing=north,layers=4,position=1,toggle=1]
conquest:upward_pine_twigs[facing=north,layers=4,position=1,toggle=2]
conquest:upward_pine_twigs[facing=north,layers=4,position=2,toggle=1]
conquest:upward_pine_twigs[facing=north,layers=4,position=2,toggle=2]
conquest:upward_pine_twigs[facing=north,layers=5,position=1,toggle=1]
conquest:upward_pine_twigs[facing=north,layers=5,position=1,toggle=2]
conquest:upward_pine_twigs[facing=north,layers=5,position=2,toggle=1]
conquest:upward_pine_twigs[facing=north,layers=5,position=2,toggle=2]
conquest:upward_pine_twigs[facing=north,layers=6,position=1,toggle=1]
conquest:upward_pine_twigs[facing=north,layers=6,position=1,toggle=2]
conquest:upward_pine_twigs[facing=north,layers=6,position=2,toggle=1]
conquest:upward_pine_twigs[facing=north,layers=6,position=2,toggle=2]
conquest:upward_pine_twigs[facing=north,layers=7,position=1,toggle=1]
conquest:upward_pine_twigs[facing=north,layers=7,position=1,toggle=2]
conquest:upward_pine_twigs[facing=north,layers=7,position=2,toggle=1]
conquest:upward_pine_twigs[facing=north,layers=7,position=2,toggle=2]
conquest:upward_pine_twigs[facing=north,layers=8,position=1,toggle=1]
conquest:upward_pine_twigs[facing=north,layers=8,position=1,toggle=2]
conquest:upward_pine_twigs[facing=north,layers=8,position=2,toggle=1]
conquest:upward_pine_twigs[facing=north,layers=8,position=2,toggle=2]
conquest:upward_pine_twigs[facing=south,layers=1,position=1,toggle=1]
conquest:upward_pine_twigs[facing=south,layers=1,position=1,toggle=2]
conquest:upward_pine_twigs[facing=south,layers=1,position=2,toggle=1]
conquest:upward_pine_twigs[facing=south,layers=1,position=2,toggle=2]
conquest:upward_pine_twigs[facing=south,layers=2,position=1,toggle=1]
conquest:upward_pine_twigs[facing=south,layers=2,position=1,toggle=2]
conquest:upward_pine_twigs[facing=south,layers=2,position=2,toggle=1]
conquest:upward_pine_twigs[facing=south,layers=2,position=2,toggle=2]
conquest:upward_pine_twigs[facing=south,layers=3,position=1,toggle=1]
conquest:upward_pine_twigs[facing=south,layers=3,position=1,toggle=2]
conquest:upward_pine_twigs[facing=south,layers=3,position=2,toggle=1]
conquest:upward_pine_twigs[facing=south,layers=3,position=2,toggle=2]
conquest:upward_pine_twigs[facing=south,layers=4,position=1,toggle=1]
conquest:upward_pine_twigs[facing=south,layers=4,position=1,toggle=2]
conquest:upward_pine_twigs[facing=south,layers=4,position=2,toggle=1]
conquest:upward_pine_twigs[facing=south,layers=4,position=2,toggle=2]
conquest:upward_pine_twigs[facing=south,layers=5,position=1,toggle=1]
conquest:upward_pine_twigs[facing=south,layers=5,position=1,toggle=2]
conquest:upward_pine_twigs[facing=south,layers=5,position=2,toggle=1]
conquest:upward_pine_twigs[facing=south,layers=5,position=2,toggle=2]
conquest:upward_pine_twigs[facing=south,layers=6,position=1,toggle=1]
conquest:upward_pine_twigs[facing=south,layers=6,position=1,toggle=2]
conquest:upward_pine_twigs[facing=south,layers=6,position=2,toggle=1]
conquest:upward_pine_twigs[facing=south,layers=6,position=2,toggle=2]
conquest:upward_pine_twigs[facing=south,layers=7,position=1,toggle=1]
conquest:upward_pine_twigs[facing=south,layers=7,position=1,toggle=2]
conquest:upward_pine_twigs[facing=south,layers=7,position=2,toggle=1]
conquest:upward_pine_twigs[facing=south,layers=7,position=2,toggle=2]
conquest:upward_pine_twigs[facing=south,layers=8,position=1,toggle=1]
conquest:upward_pine_twigs[facing=south,layers=8,position=1,toggle=2]
conquest:upward_pine_twigs[facing=south,layers=8,position=2,toggle=1]
conquest:upward_pine_twigs[facing=south,layers=8,position=2,toggle=2]
conquest:upward_pine_twigs[facing=west,layers=1,position=1,toggle=1]
conquest:upward_pine_twigs[facing=west,layers=1,position=1,toggle=2]
conquest:upward_pine_twigs[facing=west,layers=1,position=2,toggle=1]
conquest:upward_pine_twigs[facing=west,layers=1,position=2,toggle=2]
conquest:upward_pine_twigs[facing=west,layers=2,position=1,toggle=1]
conquest:upward_pine_twigs[facing=west,layers=2,position=1,toggle=2]
conquest:upward_pine_twigs[facing=west,layers=2,position=2,toggle=1]
conquest:upward_pine_twigs[facing=west,layers=2,position=2,toggle=2]
conquest:upward_pine_twigs[facing=west,layers=3,position=1,toggle=1]
conquest:upward_pine_twigs[facing=west,layers=3,position=1,toggle=2]
conquest:upward_pine_twigs[facing=west,layers=3,position=2,toggle=1]
conquest:upward_pine_twigs[facing=west,layers=3,position=2,toggle=2]
conquest:upward_pine_twigs[facing=west,layers=4,position=1,toggle=1]
conquest:upward_pine_twigs[facing=west,layers=4,position=1,toggle=2]
conquest:upward_pine_twigs[facing=west,layers=4,position=2,toggle=1]
conquest:upward_pine_twigs[facing=west,layers=4,position=2,toggle=2]
conquest:upward_pine_twigs[facing=west,layers=5,position=1,toggle=1]
conquest:upward_pine_twigs[facing=west,layers=5,position=1,toggle=2]
conquest:upward_pine_twigs[facing=west,layers=5,position=2,toggle=1]
conquest:upward_pine_twigs[facing=west,layers=5,position=2,toggle=2]
conquest:upward_pine_twigs[facing=west,layers=6,position=1,toggle=1]
conquest:upward_pine_twigs[facing=west,layers=6,position=1,toggle=2]
conquest:upward_pine_twigs[facing=west,layers=6,position=2,toggle=1]
conquest:upward_pine_twigs[facing=west,layers=6,position=2,toggle=2]
conquest:upward_pine_twigs[facing=west,layers=7,position=1,toggle=1]
conquest:upward_pine_twigs[facing=west,layers=7,position=1,toggle=2]
conquest:upward_pine_twigs[facing=west,layers=7,position=2,toggle=1]
conquest:upward_pine_twigs[facing=west,layers=7,position=2,toggle=2]
conquest:upward_pine_twigs[facing=west,layers=8,position=1,toggle=1]
conquest:upward_pine_twigs[facing=west,layers=8,position=1,toggle=2]
conquest:upward_pine_twigs[facing=west,layers=8,position=2,toggle=1]
conquest:upward_pine_twigs[facing=west,layers=8,position=2,toggle=2]
conquest:upward_pine_twigs[facing=east,layers=1,position=1,toggle=1]
conquest:upward_pine_twigs[facing=east,layers=1,position=1,toggle=2]
conquest:upward_pine_twigs[facing=east,layers=1,position=2,toggle=1]
conquest:upward_pine_twigs[facing=east,layers=1,position=2,toggle=2]
conquest:upward_pine_twigs[facing=east,layers=2,position=1,toggle=1]
conquest:upward_pine_twigs[facing=east,layers=2,position=1,toggle=2]
conquest:upward_pine_twigs[facing=east,layers=2,position=2,toggle=1]
conquest:upward_pine_twigs[facing=east,layers=2,position=2,toggle=2]
conquest:upward_pine_twigs[facing=east,layers=3,position=1,toggle=1]
conquest:upward_pine_twigs[facing=east,layers=3,position=1,toggle=2]
conquest:upward_pine_twigs[facing=east,layers=3,position=2,toggle=1]
conquest:upward_pine_twigs[facing=east,layers=3,position=2,toggle=2]
conquest:upward_pine_twigs[facing=east,layers=4,position=1,toggle=1]
conquest:upward_pine_twigs[facing=east,layers=4,position=1,toggle=2]
conquest:upward_pine_twigs[facing=east,layers=4,position=2,toggle=1]
conquest:upward_pine_twigs[facing=east,layers=4,position=2,toggle=2]
conquest:upward_pine_twigs[facing=east,layers=5,position=1,toggle=1]
conquest:upward_pine_twigs[facing=east,layers=5,position=1,toggle=2]
conquest:upward_pine_twigs[facing=east,layers=5,position=2,toggle=1]
conquest:upward_pine_twigs[facing=east,layers=5,position=2,toggle=2]
conquest:upward_pine_twigs[facing=east,layers=6,position=1,toggle=1]
conquest:upward_pine_twigs[facing=east,layers=6,position=1,toggle=2]
conquest:upward_pine_twigs[facing=east,layers=6,position=2,toggle=1]
conquest:upward_pine_twigs[facing=east,layers=6,position=2,toggle=2]
conquest:upward_pine_twigs[facing=east,layers=7,position=1,toggle=1]
conquest:upward_pine_twigs[facing=east,layers=7,position=1,toggle=2]
conquest:upward_pine_twigs[facing=east,layers=7,position=2,toggle=1]
conquest:upward_pine_twigs[facing=east,layers=7,position=2,toggle=2]
conquest:upward_pine_twigs[facing=east,layers=8,position=1,toggle=1]
conquest:upward_pine_twigs[facing=east,layers=8,position=1,toggle=2]
conquest:upward_pine_twigs[facing=east,layers=8,position=2,toggle=1]
conquest:upward_pine_twigs[facing=east,layers=8,position=2,toggle=2]
conquest:vase[offset_toggle=true]
conquest:vase[offset_toggle=false]
conquest:verde_antico_green_marble
conquest:verde_antico_green_marble_arrowslit[facing=north,waterlogged=true]
conquest:verde_antico_green_marble_arrowslit[facing=north,waterlogged=false]
conquest:verde_antico_green_marble_arrowslit[facing=south,waterlogged=true]
conquest:verde_antico_green_marble_arrowslit[facing=south,waterlogged=false]
conquest:verde_antico_green_marble_arrowslit[facing=west,waterlogged=true]
conquest:verde_antico_green_marble_arrowslit[facing=west,waterlogged=false]
conquest:verde_antico_green_marble_arrowslit[facing=east,waterlogged=true]
conquest:verde_antico_green_marble_arrowslit[facing=east,waterlogged=false]
conquest:verde_antico_green_marble_balustrade[axis=x,waterlogged=true]
conquest:verde_antico_green_marble_balustrade[axis=x,waterlogged=false]
conquest:verde_antico_green_marble_balustrade[axis=y,waterlogged=true]
conquest:verde_antico_green_marble_balustrade[axis=y,waterlogged=false]
conquest:verde_antico_green_marble_balustrade[axis=z,waterlogged=true]
conquest:verde_antico_green_marble_balustrade[axis=z,waterlogged=false]
conquest:verde_antico_green_marble_capital[facing=flat,type=top,waterlogged=true]
conquest:verde_antico_green_marble_capital[facing=flat,type=top,waterlogged=false]
conquest:verde_antico_green_marble_capital[facing=flat,type=bottom,waterlogged=true]
conquest:verde_antico_green_marble_capital[facing=flat,type=bottom,waterlogged=false]
conquest:verde_antico_green_marble_capital[facing=north,type=top,waterlogged=true]
conquest:verde_antico_green_marble_capital[facing=north,type=top,waterlogged=false]
conquest:verde_antico_green_marble_capital[facing=north,type=bottom,waterlogged=true]
conquest:verde_antico_green_marble_capital[facing=north,type=bottom,waterlogged=false]
conquest:verde_antico_green_marble_capital[facing=south,type=top,waterlogged=true]
conquest:verde_antico_green_marble_capital[facing=south,type=top,waterlogged=false]
conquest:verde_antico_green_marble_capital[facing=south,type=bottom,waterlogged=true]
conquest:verde_antico_green_marble_capital[facing=south,type=bottom,waterlogged=false]
conquest:verde_antico_green_marble_capital[facing=east,type=top,waterlogged=true]
conquest:verde_antico_green_marble_capital[facing=east,type=top,waterlogged=false]
conquest:verde_antico_green_marble_capital[facing=east,type=bottom,waterlogged=true]
conquest:verde_antico_green_marble_capital[facing=east,type=bottom,waterlogged=false]
conquest:verde_antico_green_marble_capital[facing=west,type=top,waterlogged=true]
conquest:verde_antico_green_marble_capital[facing=west,type=top,waterlogged=false]
conquest:verde_antico_green_marble_capital[facing=west,type=bottom,waterlogged=true]
conquest:verde_antico_green_marble_capital[facing=west,type=bottom,waterlogged=false]
conquest:verde_antico_green_marble_corner_slab[facing=north,type=top,waterlogged=true]
conquest:verde_antico_green_marble_corner_slab[facing=north,type=top,waterlogged=false]
conquest:verde_antico_green_marble_corner_slab[facing=north,type=bottom,waterlogged=true]
conquest:verde_antico_green_marble_corner_slab[facing=north,type=bottom,waterlogged=false]
conquest:verde_antico_green_marble_corner_slab[facing=south,type=top,waterlogged=true]
conquest:verde_antico_green_marble_corner_slab[facing=south,type=top,waterlogged=false]
conquest:verde_antico_green_marble_corner_slab[facing=south,type=bottom,waterlogged=true]
conquest:verde_antico_green_marble_corner_slab[facing=south,type=bottom,waterlogged=false]
conquest:verde_antico_green_marble_corner_slab[facing=west,type=top,waterlogged=true]
conquest:verde_antico_green_marble_corner_slab[facing=west,type=top,waterlogged=false]
conquest:verde_antico_green_marble_corner_slab[facing=west,type=bottom,waterlogged=true]
conquest:verde_antico_green_marble_corner_slab[facing=west,type=bottom,waterlogged=false]
conquest:verde_antico_green_marble_corner_slab[facing=east,type=top,waterlogged=true]
conquest:verde_antico_green_marble_corner_slab[facing=east,type=top,waterlogged=false]
conquest:verde_antico_green_marble_corner_slab[facing=east,type=bottom,waterlogged=true]
conquest:verde_antico_green_marble_corner_slab[facing=east,type=bottom,waterlogged=false]
conquest:verde_antico_green_marble_eighth_slab[facing=north,type=top,waterlogged=true]
conquest:verde_antico_green_marble_eighth_slab[facing=north,type=top,waterlogged=false]
conquest:verde_antico_green_marble_eighth_slab[facing=north,type=bottom,waterlogged=true]
conquest:verde_antico_green_marble_eighth_slab[facing=north,type=bottom,waterlogged=false]
conquest:verde_antico_green_marble_eighth_slab[facing=south,type=top,waterlogged=true]
conquest:verde_antico_green_marble_eighth_slab[facing=south,type=top,waterlogged=false]
conquest:verde_antico_green_marble_eighth_slab[facing=south,type=bottom,waterlogged=true]
conquest:verde_antico_green_marble_eighth_slab[facing=south,type=bottom,waterlogged=false]
conquest:verde_antico_green_marble_eighth_slab[facing=west,type=top,waterlogged=true]
conquest:verde_antico_green_marble_eighth_slab[facing=west,type=top,waterlogged=false]
conquest:verde_antico_green_marble_eighth_slab[facing=west,type=bottom,waterlogged=true]
conquest:verde_antico_green_marble_eighth_slab[facing=west,type=bottom,waterlogged=false]
conquest:verde_antico_green_marble_eighth_slab[facing=east,type=top,waterlogged=true]
conquest:verde_antico_green_marble_eighth_slab[facing=east,type=top,waterlogged=false]
conquest:verde_antico_green_marble_eighth_slab[facing=east,type=bottom,waterlogged=true]
conquest:verde_antico_green_marble_eighth_slab[facing=east,type=bottom,waterlogged=false]
conquest:verde_antico_green_marble_pillar[layer=1,waterlogged=true]
conquest:verde_antico_green_marble_pillar[layer=1,waterlogged=false]
conquest:verde_antico_green_marble_pillar[layer=2,waterlogged=true]
conquest:verde_antico_green_marble_pillar[layer=2,waterlogged=false]
conquest:verde_antico_green_marble_pillar[layer=3,waterlogged=true]
conquest:verde_antico_green_marble_pillar[layer=3,waterlogged=false]
conquest:verde_antico_green_marble_quarter_slab[facing=north,layer=1,type=top,waterlogged=true]
conquest:verde_antico_green_marble_quarter_slab[facing=north,layer=1,type=top,waterlogged=false]
conquest:verde_antico_green_marble_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=true]
conquest:verde_antico_green_marble_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=false]
conquest:verde_antico_green_marble_quarter_slab[facing=north,layer=2,type=top,waterlogged=true]
conquest:verde_antico_green_marble_quarter_slab[facing=north,layer=2,type=top,waterlogged=false]
conquest:verde_antico_green_marble_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=true]
conquest:verde_antico_green_marble_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=false]
conquest:verde_antico_green_marble_quarter_slab[facing=north,layer=3,type=top,waterlogged=true]
conquest:verde_antico_green_marble_quarter_slab[facing=north,layer=3,type=top,waterlogged=false]
conquest:verde_antico_green_marble_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=true]
conquest:verde_antico_green_marble_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=false]
conquest:verde_antico_green_marble_quarter_slab[facing=south,layer=1,type=top,waterlogged=true]
conquest:verde_antico_green_marble_quarter_slab[facing=south,layer=1,type=top,waterlogged=false]
conquest:verde_antico_green_marble_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=true]
conquest:verde_antico_green_marble_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=false]
conquest:verde_antico_green_marble_quarter_slab[facing=south,layer=2,type=top,waterlogged=true]
conquest:verde_antico_green_marble_quarter_slab[facing=south,layer=2,type=top,waterlogged=false]
conquest:verde_antico_green_marble_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=true]
conquest:verde_antico_green_marble_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=false]
conquest:verde_antico_green_marble_quarter_slab[facing=south,layer=3,type=top,waterlogged=true]
conquest:verde_antico_green_marble_quarter_slab[facing=south,layer=3,type=top,waterlogged=false]
conquest:verde_antico_green_marble_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=true]
conquest:verde_antico_green_marble_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=false]
conquest:verde_antico_green_marble_quarter_slab[facing=west,layer=1,type=top,waterlogged=true]
conquest:verde_antico_green_marble_quarter_slab[facing=west,layer=1,type=top,waterlogged=false]
conquest:verde_antico_green_marble_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=true]
conquest:verde_antico_green_marble_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=false]
conquest:verde_antico_green_marble_quarter_slab[facing=west,layer=2,type=top,waterlogged=true]
conquest:verde_antico_green_marble_quarter_slab[facing=west,layer=2,type=top,waterlogged=false]
conquest:verde_antico_green_marble_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=true]
conquest:verde_antico_green_marble_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=false]
conquest:verde_antico_green_marble_quarter_slab[facing=west,layer=3,type=top,waterlogged=true]
conquest:verde_antico_green_marble_quarter_slab[facing=west,layer=3,type=top,waterlogged=false]
conquest:verde_antico_green_marble_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=true]
conquest:verde_antico_green_marble_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=false]
conquest:verde_antico_green_marble_quarter_slab[facing=east,layer=1,type=top,waterlogged=true]
conquest:verde_antico_green_marble_quarter_slab[facing=east,layer=1,type=top,waterlogged=false]
conquest:verde_antico_green_marble_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=true]
conquest:verde_antico_green_marble_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=false]
conquest:verde_antico_green_marble_quarter_slab[facing=east,layer=2,type=top,waterlogged=true]
conquest:verde_antico_green_marble_quarter_slab[facing=east,layer=2,type=top,waterlogged=false]
conquest:verde_antico_green_marble_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=true]
conquest:verde_antico_green_marble_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=false]
conquest:verde_antico_green_marble_quarter_slab[facing=east,layer=3,type=top,waterlogged=true]
conquest:verde_antico_green_marble_quarter_slab[facing=east,layer=3,type=top,waterlogged=false]
conquest:verde_antico_green_marble_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=true]
conquest:verde_antico_green_marble_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=false]
conquest:verde_antico_green_marble_slab[layers=1,type=top,waterlogged=true]
conquest:verde_antico_green_marble_slab[layers=1,type=top,waterlogged=false]
conquest:verde_antico_green_marble_slab[layers=1,type=bottom,waterlogged=true]
conquest:verde_antico_green_marble_slab[layers=1,type=bottom,waterlogged=false]
conquest:verde_antico_green_marble_slab[layers=2,type=top,waterlogged=true]
conquest:verde_antico_green_marble_slab[layers=2,type=top,waterlogged=false]
conquest:verde_antico_green_marble_slab[layers=2,type=bottom,waterlogged=true]
conquest:verde_antico_green_marble_slab[layers=2,type=bottom,waterlogged=false]
conquest:verde_antico_green_marble_slab[layers=3,type=top,waterlogged=true]
conquest:verde_antico_green_marble_slab[layers=3,type=top,waterlogged=false]
conquest:verde_antico_green_marble_slab[layers=3,type=bottom,waterlogged=true]
conquest:verde_antico_green_marble_slab[layers=3,type=bottom,waterlogged=false]
conquest:verde_antico_green_marble_slab[layers=4,type=top,waterlogged=true]
conquest:verde_antico_green_marble_slab[layers=4,type=top,waterlogged=false]
conquest:verde_antico_green_marble_slab[layers=4,type=bottom,waterlogged=true]
conquest:verde_antico_green_marble_slab[layers=4,type=bottom,waterlogged=false]
conquest:verde_antico_green_marble_slab[layers=5,type=top,waterlogged=true]
conquest:verde_antico_green_marble_slab[layers=5,type=top,waterlogged=false]
conquest:verde_antico_green_marble_slab[layers=5,type=bottom,waterlogged=true]
conquest:verde_antico_green_marble_slab[layers=5,type=bottom,waterlogged=false]
conquest:verde_antico_green_marble_slab[layers=6,type=top,waterlogged=true]
conquest:verde_antico_green_marble_slab[layers=6,type=top,waterlogged=false]
conquest:verde_antico_green_marble_slab[layers=6,type=bottom,waterlogged=true]
conquest:verde_antico_green_marble_slab[layers=6,type=bottom,waterlogged=false]
conquest:verde_antico_green_marble_slab[layers=7,type=top,waterlogged=true]
conquest:verde_antico_green_marble_slab[layers=7,type=top,waterlogged=false]
conquest:verde_antico_green_marble_slab[layers=7,type=bottom,waterlogged=true]
conquest:verde_antico_green_marble_slab[layers=7,type=bottom,waterlogged=false]
conquest:verde_antico_green_marble_slab[layers=8,type=top,waterlogged=true]
conquest:verde_antico_green_marble_slab[layers=8,type=top,waterlogged=false]
conquest:verde_antico_green_marble_slab[layers=8,type=bottom,waterlogged=true]
conquest:verde_antico_green_marble_slab[layers=8,type=bottom,waterlogged=false]
conquest:verde_antico_green_marble_small_arch[direction=northsouth,waterlogged=true]
conquest:verde_antico_green_marble_small_arch[direction=northsouth,waterlogged=false]
conquest:verde_antico_green_marble_small_arch[direction=eastwest,waterlogged=true]
conquest:verde_antico_green_marble_small_arch[direction=eastwest,waterlogged=false]
conquest:verde_antico_green_marble_small_arch_half[facing=north,waterlogged=true]
conquest:verde_antico_green_marble_small_arch_half[facing=north,waterlogged=false]
conquest:verde_antico_green_marble_small_arch_half[facing=south,waterlogged=true]
conquest:verde_antico_green_marble_small_arch_half[facing=south,waterlogged=false]
conquest:verde_antico_green_marble_small_arch_half[facing=west,waterlogged=true]
conquest:verde_antico_green_marble_small_arch_half[facing=west,waterlogged=false]
conquest:verde_antico_green_marble_small_arch_half[facing=east,waterlogged=true]
conquest:verde_antico_green_marble_small_arch_half[facing=east,waterlogged=false]
conquest:verde_antico_green_marble_small_window[down=true,up=true,waterlogged=true]
conquest:verde_antico_green_marble_small_window[down=true,up=true,waterlogged=false]
conquest:verde_antico_green_marble_small_window[down=true,up=false,waterlogged=true]
conquest:verde_antico_green_marble_small_window[down=true,up=false,waterlogged=false]
conquest:verde_antico_green_marble_small_window[down=false,up=true,waterlogged=true]
conquest:verde_antico_green_marble_small_window[down=false,up=true,waterlogged=false]
conquest:verde_antico_green_marble_small_window[down=false,up=false,waterlogged=true]
conquest:verde_antico_green_marble_small_window[down=false,up=false,waterlogged=false]
conquest:verde_antico_green_marble_small_window_half[down=true,facing=north,up=true,waterlogged=true]
conquest:verde_antico_green_marble_small_window_half[down=true,facing=north,up=true,waterlogged=false]
conquest:verde_antico_green_marble_small_window_half[down=true,facing=north,up=false,waterlogged=true]
conquest:verde_antico_green_marble_small_window_half[down=true,facing=north,up=false,waterlogged=false]
conquest:verde_antico_green_marble_small_window_half[down=true,facing=south,up=true,waterlogged=true]
conquest:verde_antico_green_marble_small_window_half[down=true,facing=south,up=true,waterlogged=false]
conquest:verde_antico_green_marble_small_window_half[down=true,facing=south,up=false,waterlogged=true]
conquest:verde_antico_green_marble_small_window_half[down=true,facing=south,up=false,waterlogged=false]
conquest:verde_antico_green_marble_small_window_half[down=true,facing=west,up=true,waterlogged=true]
conquest:verde_antico_green_marble_small_window_half[down=true,facing=west,up=true,waterlogged=false]
conquest:verde_antico_green_marble_small_window_half[down=true,facing=west,up=false,waterlogged=true]
conquest:verde_antico_green_marble_small_window_half[down=true,facing=west,up=false,waterlogged=false]
conquest:verde_antico_green_marble_small_window_half[down=true,facing=east,up=true,waterlogged=true]
conquest:verde_antico_green_marble_small_window_half[down=true,facing=east,up=true,waterlogged=false]
conquest:verde_antico_green_marble_small_window_half[down=true,facing=east,up=false,waterlogged=true]
conquest:verde_antico_green_marble_small_window_half[down=true,facing=east,up=false,waterlogged=false]
conquest:verde_antico_green_marble_small_window_half[down=false,facing=north,up=true,waterlogged=true]
conquest:verde_antico_green_marble_small_window_half[down=false,facing=north,up=true,waterlogged=false]
conquest:verde_antico_green_marble_small_window_half[down=false,facing=north,up=false,waterlogged=true]
conquest:verde_antico_green_marble_small_window_half[down=false,facing=north,up=false,waterlogged=false]
conquest:verde_antico_green_marble_small_window_half[down=false,facing=south,up=true,waterlogged=true]
conquest:verde_antico_green_marble_small_window_half[down=false,facing=south,up=true,waterlogged=false]
conquest:verde_antico_green_marble_small_window_half[down=false,facing=south,up=false,waterlogged=true]
conquest:verde_antico_green_marble_small_window_half[down=false,facing=south,up=false,waterlogged=false]
conquest:verde_antico_green_marble_small_window_half[down=false,facing=west,up=true,waterlogged=true]
conquest:verde_antico_green_marble_small_window_half[down=false,facing=west,up=true,waterlogged=false]
conquest:verde_antico_green_marble_small_window_half[down=false,facing=west,up=false,waterlogged=true]
conquest:verde_antico_green_marble_small_window_half[down=false,facing=west,up=false,waterlogged=false]
conquest:verde_antico_green_marble_small_window_half[down=false,facing=east,up=true,waterlogged=true]
conquest:verde_antico_green_marble_small_window_half[down=false,facing=east,up=true,waterlogged=false]
conquest:verde_antico_green_marble_small_window_half[down=false,facing=east,up=false,waterlogged=true]
conquest:verde_antico_green_marble_small_window_half[down=false,facing=east,up=false,waterlogged=false]
conquest:verde_antico_green_marble_sphere[type=egg,waterlogged=true]
conquest:verde_antico_green_marble_sphere[type=egg,waterlogged=false]
conquest:verde_antico_green_marble_sphere[type=small,waterlogged=true]
conquest:verde_antico_green_marble_sphere[type=small,waterlogged=false]
conquest:verde_antico_green_marble_sphere[type=large,waterlogged=true]
conquest:verde_antico_green_marble_sphere[type=large,waterlogged=false]
conquest:verde_antico_green_marble_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:verde_antico_green_marble_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:verde_antico_green_marble_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:verde_antico_green_marble_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:verde_antico_green_marble_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:verde_antico_green_marble_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:verde_antico_green_marble_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:verde_antico_green_marble_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:verde_antico_green_marble_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:verde_antico_green_marble_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:verde_antico_green_marble_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:verde_antico_green_marble_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:verde_antico_green_marble_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:verde_antico_green_marble_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:verde_antico_green_marble_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:verde_antico_green_marble_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:verde_antico_green_marble_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:verde_antico_green_marble_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:verde_antico_green_marble_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:verde_antico_green_marble_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:verde_antico_green_marble_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:verde_antico_green_marble_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:verde_antico_green_marble_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:verde_antico_green_marble_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:verde_antico_green_marble_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:verde_antico_green_marble_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:verde_antico_green_marble_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:verde_antico_green_marble_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:verde_antico_green_marble_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:verde_antico_green_marble_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:verde_antico_green_marble_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:verde_antico_green_marble_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:verde_antico_green_marble_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:verde_antico_green_marble_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:verde_antico_green_marble_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:verde_antico_green_marble_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:verde_antico_green_marble_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:verde_antico_green_marble_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:verde_antico_green_marble_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:verde_antico_green_marble_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:verde_antico_green_marble_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:verde_antico_green_marble_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:verde_antico_green_marble_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:verde_antico_green_marble_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:verde_antico_green_marble_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:verde_antico_green_marble_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:verde_antico_green_marble_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:verde_antico_green_marble_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:verde_antico_green_marble_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:verde_antico_green_marble_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:verde_antico_green_marble_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:verde_antico_green_marble_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:verde_antico_green_marble_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:verde_antico_green_marble_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:verde_antico_green_marble_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:verde_antico_green_marble_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:verde_antico_green_marble_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:verde_antico_green_marble_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:verde_antico_green_marble_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:verde_antico_green_marble_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:verde_antico_green_marble_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:verde_antico_green_marble_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:verde_antico_green_marble_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:verde_antico_green_marble_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:verde_antico_green_marble_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:verde_antico_green_marble_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:verde_antico_green_marble_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:verde_antico_green_marble_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:verde_antico_green_marble_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:verde_antico_green_marble_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:verde_antico_green_marble_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:verde_antico_green_marble_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:verde_antico_green_marble_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:verde_antico_green_marble_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:verde_antico_green_marble_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:verde_antico_green_marble_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:verde_antico_green_marble_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:verde_antico_green_marble_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:verde_antico_green_marble_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:verde_antico_green_marble_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:verde_antico_green_marble_two_meter_arch[facing=north,type=top]
conquest:verde_antico_green_marble_two_meter_arch[facing=north,type=bottom]
conquest:verde_antico_green_marble_two_meter_arch[facing=south,type=top]
conquest:verde_antico_green_marble_two_meter_arch[facing=south,type=bottom]
conquest:verde_antico_green_marble_two_meter_arch[facing=west,type=top]
conquest:verde_antico_green_marble_two_meter_arch[facing=west,type=bottom]
conquest:verde_antico_green_marble_two_meter_arch[facing=east,type=top]
conquest:verde_antico_green_marble_two_meter_arch[facing=east,type=bottom]
conquest:verde_antico_green_marble_two_meter_arch_half[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:verde_antico_green_marble_two_meter_arch_half[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:verde_antico_green_marble_two_meter_arch_half[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:verde_antico_green_marble_two_meter_arch_half[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:verde_antico_green_marble_two_meter_arch_half[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:verde_antico_green_marble_two_meter_arch_half[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:verde_antico_green_marble_two_meter_arch_half[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:verde_antico_green_marble_two_meter_arch_half[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:verde_antico_green_marble_two_meter_arch_half[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:verde_antico_green_marble_two_meter_arch_half[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:verde_antico_green_marble_two_meter_arch_half[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:verde_antico_green_marble_two_meter_arch_half[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:verde_antico_green_marble_two_meter_arch_half[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:verde_antico_green_marble_two_meter_arch_half[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:verde_antico_green_marble_two_meter_arch_half[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:verde_antico_green_marble_two_meter_arch_half[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:verde_antico_green_marble_two_meter_arch_half[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:verde_antico_green_marble_two_meter_arch_half[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:verde_antico_green_marble_two_meter_arch_half[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:verde_antico_green_marble_two_meter_arch_half[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:verde_antico_green_marble_two_meter_arch_half[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:verde_antico_green_marble_two_meter_arch_half[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:verde_antico_green_marble_two_meter_arch_half[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:verde_antico_green_marble_two_meter_arch_half[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:verde_antico_green_marble_two_meter_arch_half[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:verde_antico_green_marble_two_meter_arch_half[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:verde_antico_green_marble_two_meter_arch_half[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:verde_antico_green_marble_two_meter_arch_half[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:verde_antico_green_marble_two_meter_arch_half[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:verde_antico_green_marble_two_meter_arch_half[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:verde_antico_green_marble_two_meter_arch_half[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:verde_antico_green_marble_two_meter_arch_half[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:verde_antico_green_marble_two_meter_arch_half[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:verde_antico_green_marble_two_meter_arch_half[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:verde_antico_green_marble_two_meter_arch_half[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:verde_antico_green_marble_two_meter_arch_half[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:verde_antico_green_marble_two_meter_arch_half[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:verde_antico_green_marble_two_meter_arch_half[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:verde_antico_green_marble_two_meter_arch_half[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:verde_antico_green_marble_two_meter_arch_half[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:verde_antico_green_marble_two_meter_arch_half[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:verde_antico_green_marble_two_meter_arch_half[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:verde_antico_green_marble_two_meter_arch_half[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:verde_antico_green_marble_two_meter_arch_half[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:verde_antico_green_marble_two_meter_arch_half[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:verde_antico_green_marble_two_meter_arch_half[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:verde_antico_green_marble_two_meter_arch_half[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:verde_antico_green_marble_two_meter_arch_half[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:verde_antico_green_marble_two_meter_arch_half[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:verde_antico_green_marble_two_meter_arch_half[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:verde_antico_green_marble_two_meter_arch_half[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:verde_antico_green_marble_two_meter_arch_half[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:verde_antico_green_marble_two_meter_arch_half[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:verde_antico_green_marble_two_meter_arch_half[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:verde_antico_green_marble_two_meter_arch_half[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:verde_antico_green_marble_two_meter_arch_half[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:verde_antico_green_marble_two_meter_arch_half[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:verde_antico_green_marble_two_meter_arch_half[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:verde_antico_green_marble_two_meter_arch_half[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:verde_antico_green_marble_two_meter_arch_half[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:verde_antico_green_marble_two_meter_arch_half[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:verde_antico_green_marble_two_meter_arch_half[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:verde_antico_green_marble_two_meter_arch_half[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:verde_antico_green_marble_two_meter_arch_half[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:verde_antico_green_marble_vertical_corner[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:verde_antico_green_marble_vertical_corner[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:verde_antico_green_marble_vertical_corner[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:verde_antico_green_marble_vertical_corner[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:verde_antico_green_marble_vertical_corner[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:verde_antico_green_marble_vertical_corner[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:verde_antico_green_marble_vertical_corner[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:verde_antico_green_marble_vertical_corner[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:verde_antico_green_marble_vertical_corner[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:verde_antico_green_marble_vertical_corner[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:verde_antico_green_marble_vertical_corner[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:verde_antico_green_marble_vertical_corner[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:verde_antico_green_marble_vertical_corner[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:verde_antico_green_marble_vertical_corner[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:verde_antico_green_marble_vertical_corner[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:verde_antico_green_marble_vertical_corner[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:verde_antico_green_marble_vertical_corner[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:verde_antico_green_marble_vertical_corner[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:verde_antico_green_marble_vertical_corner[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:verde_antico_green_marble_vertical_corner[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:verde_antico_green_marble_vertical_corner[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:verde_antico_green_marble_vertical_corner[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:verde_antico_green_marble_vertical_corner[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:verde_antico_green_marble_vertical_corner[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:verde_antico_green_marble_vertical_corner[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:verde_antico_green_marble_vertical_corner[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:verde_antico_green_marble_vertical_corner[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:verde_antico_green_marble_vertical_corner[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:verde_antico_green_marble_vertical_corner[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:verde_antico_green_marble_vertical_corner[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:verde_antico_green_marble_vertical_corner[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:verde_antico_green_marble_vertical_corner[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:verde_antico_green_marble_vertical_corner[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:verde_antico_green_marble_vertical_corner[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:verde_antico_green_marble_vertical_corner[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:verde_antico_green_marble_vertical_corner[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:verde_antico_green_marble_vertical_corner[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:verde_antico_green_marble_vertical_corner[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:verde_antico_green_marble_vertical_corner[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:verde_antico_green_marble_vertical_corner[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:verde_antico_green_marble_vertical_corner[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:verde_antico_green_marble_vertical_corner[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:verde_antico_green_marble_vertical_corner[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:verde_antico_green_marble_vertical_corner[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:verde_antico_green_marble_vertical_corner[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:verde_antico_green_marble_vertical_corner[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:verde_antico_green_marble_vertical_corner[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:verde_antico_green_marble_vertical_corner[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:verde_antico_green_marble_vertical_corner[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:verde_antico_green_marble_vertical_corner[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:verde_antico_green_marble_vertical_corner[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:verde_antico_green_marble_vertical_corner[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:verde_antico_green_marble_vertical_corner[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:verde_antico_green_marble_vertical_corner[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:verde_antico_green_marble_vertical_corner[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:verde_antico_green_marble_vertical_corner[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:verde_antico_green_marble_vertical_corner[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:verde_antico_green_marble_vertical_corner[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:verde_antico_green_marble_vertical_corner[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:verde_antico_green_marble_vertical_corner[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:verde_antico_green_marble_vertical_corner[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:verde_antico_green_marble_vertical_corner[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:verde_antico_green_marble_vertical_corner[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:verde_antico_green_marble_vertical_corner[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:verde_antico_green_marble_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:verde_antico_green_marble_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:verde_antico_green_marble_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:verde_antico_green_marble_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:verde_antico_green_marble_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:verde_antico_green_marble_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:verde_antico_green_marble_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:verde_antico_green_marble_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:verde_antico_green_marble_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:verde_antico_green_marble_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:verde_antico_green_marble_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:verde_antico_green_marble_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:verde_antico_green_marble_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:verde_antico_green_marble_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:verde_antico_green_marble_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:verde_antico_green_marble_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:verde_antico_green_marble_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:verde_antico_green_marble_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:verde_antico_green_marble_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:verde_antico_green_marble_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:verde_antico_green_marble_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:verde_antico_green_marble_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:verde_antico_green_marble_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:verde_antico_green_marble_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:verde_antico_green_marble_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:verde_antico_green_marble_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:verde_antico_green_marble_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:verde_antico_green_marble_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:verde_antico_green_marble_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:verde_antico_green_marble_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:verde_antico_green_marble_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:verde_antico_green_marble_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:verde_antico_green_marble_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:verde_antico_green_marble_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:verde_antico_green_marble_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:verde_antico_green_marble_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:verde_antico_green_marble_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:verde_antico_green_marble_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:verde_antico_green_marble_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:verde_antico_green_marble_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:verde_antico_green_marble_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:verde_antico_green_marble_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:verde_antico_green_marble_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:verde_antico_green_marble_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:verde_antico_green_marble_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:verde_antico_green_marble_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:verde_antico_green_marble_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:verde_antico_green_marble_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:verde_antico_green_marble_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:verde_antico_green_marble_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:verde_antico_green_marble_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:verde_antico_green_marble_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:verde_antico_green_marble_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:verde_antico_green_marble_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:verde_antico_green_marble_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:verde_antico_green_marble_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:verde_antico_green_marble_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:verde_antico_green_marble_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:verde_antico_green_marble_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:verde_antico_green_marble_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:verde_antico_green_marble_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:verde_antico_green_marble_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:verde_antico_green_marble_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:verde_antico_green_marble_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:verde_antico_green_marble_vertical_quarter[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:verde_antico_green_marble_vertical_quarter[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:verde_antico_green_marble_vertical_quarter[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:verde_antico_green_marble_vertical_quarter[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:verde_antico_green_marble_vertical_quarter[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:verde_antico_green_marble_vertical_quarter[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:verde_antico_green_marble_vertical_quarter[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:verde_antico_green_marble_vertical_quarter[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:verde_antico_green_marble_vertical_quarter[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:verde_antico_green_marble_vertical_quarter[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:verde_antico_green_marble_vertical_quarter[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:verde_antico_green_marble_vertical_quarter[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:verde_antico_green_marble_vertical_quarter[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:verde_antico_green_marble_vertical_quarter[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:verde_antico_green_marble_vertical_quarter[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:verde_antico_green_marble_vertical_quarter[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:verde_antico_green_marble_vertical_quarter[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:verde_antico_green_marble_vertical_quarter[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:verde_antico_green_marble_vertical_quarter[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:verde_antico_green_marble_vertical_quarter[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:verde_antico_green_marble_vertical_quarter[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:verde_antico_green_marble_vertical_quarter[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:verde_antico_green_marble_vertical_quarter[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:verde_antico_green_marble_vertical_quarter[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:verde_antico_green_marble_vertical_quarter[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:verde_antico_green_marble_vertical_quarter[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:verde_antico_green_marble_vertical_quarter[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:verde_antico_green_marble_vertical_quarter[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:verde_antico_green_marble_vertical_quarter[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:verde_antico_green_marble_vertical_quarter[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:verde_antico_green_marble_vertical_quarter[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:verde_antico_green_marble_vertical_quarter[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:verde_antico_green_marble_vertical_quarter[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:verde_antico_green_marble_vertical_quarter[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:verde_antico_green_marble_vertical_quarter[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:verde_antico_green_marble_vertical_quarter[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:verde_antico_green_marble_vertical_quarter[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:verde_antico_green_marble_vertical_quarter[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:verde_antico_green_marble_vertical_quarter[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:verde_antico_green_marble_vertical_quarter[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:verde_antico_green_marble_vertical_quarter[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:verde_antico_green_marble_vertical_quarter[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:verde_antico_green_marble_vertical_quarter[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:verde_antico_green_marble_vertical_quarter[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:verde_antico_green_marble_vertical_quarter[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:verde_antico_green_marble_vertical_quarter[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:verde_antico_green_marble_vertical_quarter[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:verde_antico_green_marble_vertical_quarter[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:verde_antico_green_marble_vertical_quarter[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:verde_antico_green_marble_vertical_quarter[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:verde_antico_green_marble_vertical_quarter[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:verde_antico_green_marble_vertical_quarter[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:verde_antico_green_marble_vertical_quarter[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:verde_antico_green_marble_vertical_quarter[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:verde_antico_green_marble_vertical_quarter[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:verde_antico_green_marble_vertical_quarter[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:verde_antico_green_marble_vertical_quarter[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:verde_antico_green_marble_vertical_quarter[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:verde_antico_green_marble_vertical_quarter[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:verde_antico_green_marble_vertical_quarter[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:verde_antico_green_marble_vertical_quarter[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:verde_antico_green_marble_vertical_quarter[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:verde_antico_green_marble_vertical_quarter[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:verde_antico_green_marble_vertical_quarter[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:verde_antico_green_marble_vertical_slab[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:verde_antico_green_marble_vertical_slab[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:verde_antico_green_marble_vertical_slab[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:verde_antico_green_marble_vertical_slab[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:verde_antico_green_marble_vertical_slab[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:verde_antico_green_marble_vertical_slab[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:verde_antico_green_marble_vertical_slab[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:verde_antico_green_marble_vertical_slab[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:verde_antico_green_marble_vertical_slab[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:verde_antico_green_marble_vertical_slab[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:verde_antico_green_marble_vertical_slab[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:verde_antico_green_marble_vertical_slab[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:verde_antico_green_marble_vertical_slab[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:verde_antico_green_marble_vertical_slab[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:verde_antico_green_marble_vertical_slab[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:verde_antico_green_marble_vertical_slab[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:verde_antico_green_marble_vertical_slab[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:verde_antico_green_marble_vertical_slab[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:verde_antico_green_marble_vertical_slab[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:verde_antico_green_marble_vertical_slab[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:verde_antico_green_marble_vertical_slab[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:verde_antico_green_marble_vertical_slab[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:verde_antico_green_marble_vertical_slab[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:verde_antico_green_marble_vertical_slab[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:verde_antico_green_marble_vertical_slab[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:verde_antico_green_marble_vertical_slab[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:verde_antico_green_marble_vertical_slab[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:verde_antico_green_marble_vertical_slab[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:verde_antico_green_marble_vertical_slab[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:verde_antico_green_marble_vertical_slab[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:verde_antico_green_marble_vertical_slab[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:verde_antico_green_marble_vertical_slab[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:verde_antico_green_marble_vertical_slab[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:verde_antico_green_marble_vertical_slab[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:verde_antico_green_marble_vertical_slab[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:verde_antico_green_marble_vertical_slab[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:verde_antico_green_marble_vertical_slab[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:verde_antico_green_marble_vertical_slab[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:verde_antico_green_marble_vertical_slab[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:verde_antico_green_marble_vertical_slab[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:verde_antico_green_marble_vertical_slab[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:verde_antico_green_marble_vertical_slab[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:verde_antico_green_marble_vertical_slab[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:verde_antico_green_marble_vertical_slab[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:verde_antico_green_marble_vertical_slab[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:verde_antico_green_marble_vertical_slab[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:verde_antico_green_marble_vertical_slab[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:verde_antico_green_marble_vertical_slab[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:verde_antico_green_marble_vertical_slab[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:verde_antico_green_marble_vertical_slab[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:verde_antico_green_marble_vertical_slab[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:verde_antico_green_marble_vertical_slab[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:verde_antico_green_marble_vertical_slab[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:verde_antico_green_marble_vertical_slab[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:verde_antico_green_marble_vertical_slab[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:verde_antico_green_marble_vertical_slab[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:verde_antico_green_marble_vertical_slab[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:verde_antico_green_marble_vertical_slab[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:verde_antico_green_marble_vertical_slab[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:verde_antico_green_marble_vertical_slab[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:verde_antico_green_marble_vertical_slab[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:verde_antico_green_marble_vertical_slab[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:verde_antico_green_marble_vertical_slab[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:verde_antico_green_marble_vertical_slab[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:verde_antico_green_marble_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:verde_antico_green_marble_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:verde_antico_green_marble_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:verde_antico_green_marble_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:verde_antico_green_marble_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:verde_antico_green_marble_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:verde_antico_green_marble_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:verde_antico_green_marble_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:verde_antico_green_marble_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:verde_antico_green_marble_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:verde_antico_green_marble_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:verde_antico_green_marble_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:verde_antico_green_marble_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:verde_antico_green_marble_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:verde_antico_green_marble_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:verde_antico_green_marble_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:verde_antico_green_marble_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:verde_antico_green_marble_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:verde_antico_green_marble_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:verde_antico_green_marble_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:verde_antico_green_marble_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:verde_antico_green_marble_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:verde_antico_green_marble_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:verde_antico_green_marble_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:verde_antico_green_marble_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:verde_antico_green_marble_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:verde_antico_green_marble_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:verde_antico_green_marble_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:verde_antico_green_marble_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:verde_antico_green_marble_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:verde_antico_green_marble_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:verde_antico_green_marble_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:verde_antico_green_marble_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:verde_antico_green_marble_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:verde_antico_green_marble_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:verde_antico_green_marble_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:verde_antico_green_marble_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:verde_antico_green_marble_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:verde_antico_green_marble_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:verde_antico_green_marble_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:verde_antico_green_marble_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:verde_antico_green_marble_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:verde_antico_green_marble_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:verde_antico_green_marble_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:verde_antico_green_marble_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:verde_antico_green_marble_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:verde_antico_green_marble_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:verde_antico_green_marble_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:verde_antico_green_marble_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:verde_antico_green_marble_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:verde_antico_green_marble_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:verde_antico_green_marble_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:verde_antico_green_marble_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:verde_antico_green_marble_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:verde_antico_green_marble_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:verde_antico_green_marble_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:verde_antico_green_marble_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:verde_antico_green_marble_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:verde_antico_green_marble_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:verde_antico_green_marble_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:verde_antico_green_marble_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:verde_antico_green_marble_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:verde_antico_green_marble_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:verde_antico_green_marble_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:verde_antico_green_marble_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:verde_antico_green_marble_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:verde_antico_green_marble_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:verde_antico_green_marble_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:verde_antico_green_marble_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:verde_antico_green_marble_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:verde_antico_green_marble_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:verde_antico_green_marble_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:verde_antico_green_marble_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:verde_antico_green_marble_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:verde_antico_green_marble_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:verde_antico_green_marble_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:verde_antico_green_marble_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:verde_antico_green_marble_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:verde_antico_green_marble_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:verde_antico_green_marble_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:verde_antico_green_marble_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:verde_antico_green_marble_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:verde_antico_green_marble_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:verde_antico_green_marble_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:verde_antico_green_marble_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:verde_antico_green_marble_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:verde_antico_green_marble_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:verde_antico_green_marble_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:verde_antico_green_marble_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:verde_antico_green_marble_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:verde_antico_green_marble_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:verde_antico_green_marble_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:verde_antico_green_marble_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:verde_antico_green_marble_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:verde_antico_green_marble_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:verde_antico_green_marble_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:verde_antico_green_marble_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:verde_antico_green_marble_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:verde_antico_green_marble_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:verde_antico_green_marble_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:verde_antico_green_marble_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:verde_antico_green_marble_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:verde_antico_green_marble_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:verde_antico_green_marble_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:verde_antico_green_marble_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:verde_antico_green_marble_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:verde_antico_green_marble_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:verde_antico_green_marble_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:verde_antico_green_marble_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:verde_antico_green_marble_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:verde_antico_green_marble_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:verde_antico_green_marble_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:verde_antico_green_marble_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:verde_antico_green_marble_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:verde_antico_green_marble_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:verde_antico_green_marble_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:verde_antico_green_marble_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:verde_antico_green_marble_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:verde_antico_green_marble_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:verde_antico_green_marble_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:verde_antico_green_marble_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:verde_antico_green_marble_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:verde_antico_green_marble_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:verde_antico_green_marble_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:verde_antico_green_marble_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:verde_antico_green_marble_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:verde_antico_green_marble_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:verde_antico_green_marble_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:verde_antico_green_marble_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:verde_antico_green_marble_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:verde_antico_green_marble_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:verde_antico_green_marble_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:verde_antico_green_marble_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:verde_antico_green_marble_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:verde_antico_green_marble_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:verde_antico_green_marble_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:verde_antico_green_marble_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:verde_antico_green_marble_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:verde_antico_green_marble_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:verde_antico_green_marble_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:verde_antico_green_marble_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:verde_antico_green_marble_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:verde_antico_green_marble_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:verde_antico_green_marble_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:verde_antico_green_marble_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:verde_antico_green_marble_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:verde_antico_green_marble_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:verde_antico_green_marble_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:verde_antico_green_marble_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:verde_antico_green_marble_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:verde_antico_green_marble_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:verde_antico_green_marble_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:verde_antico_green_marble_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:verde_antico_green_marble_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:verde_antico_green_marble_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:verde_antico_green_marble_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:verde_antico_green_marble_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:verde_antico_green_marble_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:verde_antico_green_marble_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:verde_antico_green_marble_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:verde_antico_green_marble_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:verde_antico_green_marble_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:verde_antico_green_marble_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:verde_antico_green_marble_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:verde_antico_green_marble_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:verde_antico_green_marble_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:verde_antico_green_marble_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:verde_antico_green_marble_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:verde_antico_green_marble_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:verde_antico_green_marble_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:verde_antico_green_marble_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:verde_antico_green_marble_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:verde_antico_green_marble_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:verde_antico_green_marble_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:verde_antico_green_marble_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:verde_antico_green_marble_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:verde_antico_green_marble_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:verde_antico_green_marble_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:verde_antico_green_marble_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:verde_antico_green_marble_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:verde_antico_green_marble_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:verde_antico_green_marble_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:verde_antico_green_marble_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:verde_antico_green_marble_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:verde_antico_green_marble_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:verde_antico_green_marble_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:verde_antico_green_marble_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:verde_antico_green_marble_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:verde_antico_green_marble_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:verde_antico_green_marble_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:verde_antico_green_marble_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:verde_antico_green_marble_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:verde_antico_green_marble_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:verde_antico_green_marble_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:verde_antico_green_marble_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:verde_antico_green_marble_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:verde_antico_green_marble_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:verde_antico_green_marble_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:verde_antico_green_marble_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:verde_antico_green_marble_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:verde_antico_green_marble_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:verde_antico_green_marble_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:verde_antico_green_marble_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:verde_antico_green_marble_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:verde_antico_green_marble_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:verde_antico_green_marble_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:verde_antico_green_marble_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:verde_antico_green_marble_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:verde_antico_green_marble_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:verde_antico_green_marble_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:verde_antico_green_marble_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:verde_antico_green_marble_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:verde_antico_green_marble_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:verde_antico_green_marble_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:verde_antico_green_marble_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:verde_antico_green_marble_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:verde_antico_green_marble_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:verde_antico_green_marble_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:verde_antico_green_marble_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:verde_antico_green_marble_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:verde_antico_green_marble_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:verde_antico_green_marble_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:verde_antico_green_marble_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:verde_antico_green_marble_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:verde_antico_green_marble_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:verde_antico_green_marble_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:verde_antico_green_marble_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:verde_antico_green_marble_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:verde_antico_green_marble_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:verde_antico_green_marble_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:verde_antico_green_marble_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:verde_antico_green_marble_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:verde_antico_green_marble_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:verde_antico_green_marble_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:verde_antico_green_marble_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:verde_antico_green_marble_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:verde_antico_green_marble_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:verde_antico_green_marble_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:verde_antico_green_marble_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:verde_antico_green_marble_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:verde_antico_green_marble_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:verde_antico_green_marble_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:verde_antico_green_marble_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:verde_antico_green_marble_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:verde_antico_green_marble_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:verde_antico_green_marble_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:verde_antico_green_marble_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:verde_antico_green_marble_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:verde_antico_green_marble_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:verde_antico_green_marble_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:verde_antico_green_marble_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:verde_antico_green_marble_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:verde_antico_green_marble_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:verde_antico_green_marble_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:verde_antico_green_marble_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:verde_antico_green_marble_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:verde_antico_green_marble_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:verde_antico_green_marble_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:verde_antico_green_marble_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:verde_antico_green_marble_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:verde_antico_green_marble_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:verde_antico_green_marble_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:verde_antico_green_marble_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:verde_antico_green_marble_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:verde_antico_green_marble_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:verde_antico_green_marble_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:verde_antico_green_marble_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:verde_antico_green_marble_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:verde_antico_green_marble_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:verde_antico_green_marble_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:verde_antico_green_marble_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:verde_antico_green_marble_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:verde_antico_green_marble_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:verde_antico_green_marble_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:verde_antico_green_marble_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:verde_antico_green_marble_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:verde_antico_green_marble_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:verde_antico_green_marble_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:verde_antico_green_marble_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:verde_antico_green_marble_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:verde_antico_green_marble_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:verde_antico_green_marble_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:verde_antico_green_marble_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:verde_antico_green_marble_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:verde_antico_green_marble_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:verde_antico_green_marble_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:verde_antico_green_marble_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:verde_antico_green_marble_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:verde_antico_green_marble_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:verde_antico_green_marble_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:verde_antico_green_marble_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:verde_antico_green_marble_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:verde_antico_green_marble_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:verde_antico_green_marble_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:verde_antico_green_marble_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:verde_antico_green_marble_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:verde_antico_green_marble_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:verde_antico_green_marble_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:verde_antico_green_marble_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:verde_antico_green_marble_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:verde_antico_green_marble_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:verde_antico_green_marble_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:verde_antico_green_marble_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:verde_antico_green_marble_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:verde_antico_green_marble_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:verde_antico_green_marble_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:verde_antico_green_marble_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:verde_antico_green_marble_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:verde_antico_green_marble_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:verde_antico_green_marble_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:verde_antico_green_marble_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:verde_antico_green_marble_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:verde_antico_green_marble_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:verde_antico_green_marble_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:verde_antico_green_marble_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:verde_antico_green_marble_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:verde_antico_green_marble_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:verde_antico_green_marble_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:verde_antico_green_marble_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:verde_antico_green_marble_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:verde_antico_green_marble_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:verde_antico_green_marble_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:verde_antico_green_marble_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:verde_antico_green_marble_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:verde_antico_orthostates
conquest:verde_antico_orthostates_vertical_corner[facing=north,layer=1,waterlogged=true]
conquest:verde_antico_orthostates_vertical_corner[facing=north,layer=1,waterlogged=false]
conquest:verde_antico_orthostates_vertical_corner[facing=north,layer=2,waterlogged=true]
conquest:verde_antico_orthostates_vertical_corner[facing=north,layer=2,waterlogged=false]
conquest:verde_antico_orthostates_vertical_corner[facing=north,layer=3,waterlogged=true]
conquest:verde_antico_orthostates_vertical_corner[facing=north,layer=3,waterlogged=false]
conquest:verde_antico_orthostates_vertical_corner[facing=north,layer=4,waterlogged=true]
conquest:verde_antico_orthostates_vertical_corner[facing=north,layer=4,waterlogged=false]
conquest:verde_antico_orthostates_vertical_corner[facing=south,layer=1,waterlogged=true]
conquest:verde_antico_orthostates_vertical_corner[facing=south,layer=1,waterlogged=false]
conquest:verde_antico_orthostates_vertical_corner[facing=south,layer=2,waterlogged=true]
conquest:verde_antico_orthostates_vertical_corner[facing=south,layer=2,waterlogged=false]
conquest:verde_antico_orthostates_vertical_corner[facing=south,layer=3,waterlogged=true]
conquest:verde_antico_orthostates_vertical_corner[facing=south,layer=3,waterlogged=false]
conquest:verde_antico_orthostates_vertical_corner[facing=south,layer=4,waterlogged=true]
conquest:verde_antico_orthostates_vertical_corner[facing=south,layer=4,waterlogged=false]
conquest:verde_antico_orthostates_vertical_corner[facing=west,layer=1,waterlogged=true]
conquest:verde_antico_orthostates_vertical_corner[facing=west,layer=1,waterlogged=false]
conquest:verde_antico_orthostates_vertical_corner[facing=west,layer=2,waterlogged=true]
conquest:verde_antico_orthostates_vertical_corner[facing=west,layer=2,waterlogged=false]
conquest:verde_antico_orthostates_vertical_corner[facing=west,layer=3,waterlogged=true]
conquest:verde_antico_orthostates_vertical_corner[facing=west,layer=3,waterlogged=false]
conquest:verde_antico_orthostates_vertical_corner[facing=west,layer=4,waterlogged=true]
conquest:verde_antico_orthostates_vertical_corner[facing=west,layer=4,waterlogged=false]
conquest:verde_antico_orthostates_vertical_corner[facing=east,layer=1,waterlogged=true]
conquest:verde_antico_orthostates_vertical_corner[facing=east,layer=1,waterlogged=false]
conquest:verde_antico_orthostates_vertical_corner[facing=east,layer=2,waterlogged=true]
conquest:verde_antico_orthostates_vertical_corner[facing=east,layer=2,waterlogged=false]
conquest:verde_antico_orthostates_vertical_corner[facing=east,layer=3,waterlogged=true]
conquest:verde_antico_orthostates_vertical_corner[facing=east,layer=3,waterlogged=false]
conquest:verde_antico_orthostates_vertical_corner[facing=east,layer=4,waterlogged=true]
conquest:verde_antico_orthostates_vertical_corner[facing=east,layer=4,waterlogged=false]
conquest:verde_antico_orthostates_vertical_quarter[facing=north,layer=1,waterlogged=true]
conquest:verde_antico_orthostates_vertical_quarter[facing=north,layer=1,waterlogged=false]
conquest:verde_antico_orthostates_vertical_quarter[facing=north,layer=2,waterlogged=true]
conquest:verde_antico_orthostates_vertical_quarter[facing=north,layer=2,waterlogged=false]
conquest:verde_antico_orthostates_vertical_quarter[facing=north,layer=3,waterlogged=true]
conquest:verde_antico_orthostates_vertical_quarter[facing=north,layer=3,waterlogged=false]
conquest:verde_antico_orthostates_vertical_quarter[facing=north,layer=4,waterlogged=true]
conquest:verde_antico_orthostates_vertical_quarter[facing=north,layer=4,waterlogged=false]
conquest:verde_antico_orthostates_vertical_quarter[facing=south,layer=1,waterlogged=true]
conquest:verde_antico_orthostates_vertical_quarter[facing=south,layer=1,waterlogged=false]
conquest:verde_antico_orthostates_vertical_quarter[facing=south,layer=2,waterlogged=true]
conquest:verde_antico_orthostates_vertical_quarter[facing=south,layer=2,waterlogged=false]
conquest:verde_antico_orthostates_vertical_quarter[facing=south,layer=3,waterlogged=true]
conquest:verde_antico_orthostates_vertical_quarter[facing=south,layer=3,waterlogged=false]
conquest:verde_antico_orthostates_vertical_quarter[facing=south,layer=4,waterlogged=true]
conquest:verde_antico_orthostates_vertical_quarter[facing=south,layer=4,waterlogged=false]
conquest:verde_antico_orthostates_vertical_quarter[facing=west,layer=1,waterlogged=true]
conquest:verde_antico_orthostates_vertical_quarter[facing=west,layer=1,waterlogged=false]
conquest:verde_antico_orthostates_vertical_quarter[facing=west,layer=2,waterlogged=true]
conquest:verde_antico_orthostates_vertical_quarter[facing=west,layer=2,waterlogged=false]
conquest:verde_antico_orthostates_vertical_quarter[facing=west,layer=3,waterlogged=true]
conquest:verde_antico_orthostates_vertical_quarter[facing=west,layer=3,waterlogged=false]
conquest:verde_antico_orthostates_vertical_quarter[facing=west,layer=4,waterlogged=true]
conquest:verde_antico_orthostates_vertical_quarter[facing=west,layer=4,waterlogged=false]
conquest:verde_antico_orthostates_vertical_quarter[facing=east,layer=1,waterlogged=true]
conquest:verde_antico_orthostates_vertical_quarter[facing=east,layer=1,waterlogged=false]
conquest:verde_antico_orthostates_vertical_quarter[facing=east,layer=2,waterlogged=true]
conquest:verde_antico_orthostates_vertical_quarter[facing=east,layer=2,waterlogged=false]
conquest:verde_antico_orthostates_vertical_quarter[facing=east,layer=3,waterlogged=true]
conquest:verde_antico_orthostates_vertical_quarter[facing=east,layer=3,waterlogged=false]
conquest:verde_antico_orthostates_vertical_quarter[facing=east,layer=4,waterlogged=true]
conquest:verde_antico_orthostates_vertical_quarter[facing=east,layer=4,waterlogged=false]
conquest:verde_antico_orthostates_vertical_slab[facing=north,layer=1,waterlogged=true]
conquest:verde_antico_orthostates_vertical_slab[facing=north,layer=1,waterlogged=false]
conquest:verde_antico_orthostates_vertical_slab[facing=north,layer=2,waterlogged=true]
conquest:verde_antico_orthostates_vertical_slab[facing=north,layer=2,waterlogged=false]
conquest:verde_antico_orthostates_vertical_slab[facing=north,layer=3,waterlogged=true]
conquest:verde_antico_orthostates_vertical_slab[facing=north,layer=3,waterlogged=false]
conquest:verde_antico_orthostates_vertical_slab[facing=north,layer=4,waterlogged=true]
conquest:verde_antico_orthostates_vertical_slab[facing=north,layer=4,waterlogged=false]
conquest:verde_antico_orthostates_vertical_slab[facing=south,layer=1,waterlogged=true]
conquest:verde_antico_orthostates_vertical_slab[facing=south,layer=1,waterlogged=false]
conquest:verde_antico_orthostates_vertical_slab[facing=south,layer=2,waterlogged=true]
conquest:verde_antico_orthostates_vertical_slab[facing=south,layer=2,waterlogged=false]
conquest:verde_antico_orthostates_vertical_slab[facing=south,layer=3,waterlogged=true]
conquest:verde_antico_orthostates_vertical_slab[facing=south,layer=3,waterlogged=false]
conquest:verde_antico_orthostates_vertical_slab[facing=south,layer=4,waterlogged=true]
conquest:verde_antico_orthostates_vertical_slab[facing=south,layer=4,waterlogged=false]
conquest:verde_antico_orthostates_vertical_slab[facing=west,layer=1,waterlogged=true]
conquest:verde_antico_orthostates_vertical_slab[facing=west,layer=1,waterlogged=false]
conquest:verde_antico_orthostates_vertical_slab[facing=west,layer=2,waterlogged=true]
conquest:verde_antico_orthostates_vertical_slab[facing=west,layer=2,waterlogged=false]
conquest:verde_antico_orthostates_vertical_slab[facing=west,layer=3,waterlogged=true]
conquest:verde_antico_orthostates_vertical_slab[facing=west,layer=3,waterlogged=false]
conquest:verde_antico_orthostates_vertical_slab[facing=west,layer=4,waterlogged=true]
conquest:verde_antico_orthostates_vertical_slab[facing=west,layer=4,waterlogged=false]
conquest:verde_antico_orthostates_vertical_slab[facing=east,layer=1,waterlogged=true]
conquest:verde_antico_orthostates_vertical_slab[facing=east,layer=1,waterlogged=false]
conquest:verde_antico_orthostates_vertical_slab[facing=east,layer=2,waterlogged=true]
conquest:verde_antico_orthostates_vertical_slab[facing=east,layer=2,waterlogged=false]
conquest:verde_antico_orthostates_vertical_slab[facing=east,layer=3,waterlogged=true]
conquest:verde_antico_orthostates_vertical_slab[facing=east,layer=3,waterlogged=false]
conquest:verde_antico_orthostates_vertical_slab[facing=east,layer=4,waterlogged=true]
conquest:verde_antico_orthostates_vertical_slab[facing=east,layer=4,waterlogged=false]
conquest:vertical_alder_wood_plank_balustrade[axis=x,waterlogged=true]
conquest:vertical_alder_wood_plank_balustrade[axis=x,waterlogged=false]
conquest:vertical_alder_wood_plank_balustrade[axis=y,waterlogged=true]
conquest:vertical_alder_wood_plank_balustrade[axis=y,waterlogged=false]
conquest:vertical_alder_wood_plank_balustrade[axis=z,waterlogged=true]
conquest:vertical_alder_wood_plank_balustrade[axis=z,waterlogged=false]
conquest:vertical_alder_wood_plank_boards[facing=north,type=top,waterlogged=true]
conquest:vertical_alder_wood_plank_boards[facing=north,type=top,waterlogged=false]
conquest:vertical_alder_wood_plank_boards[facing=north,type=bottom,waterlogged=true]
conquest:vertical_alder_wood_plank_boards[facing=north,type=bottom,waterlogged=false]
conquest:vertical_alder_wood_plank_boards[facing=south,type=top,waterlogged=true]
conquest:vertical_alder_wood_plank_boards[facing=south,type=top,waterlogged=false]
conquest:vertical_alder_wood_plank_boards[facing=south,type=bottom,waterlogged=true]
conquest:vertical_alder_wood_plank_boards[facing=south,type=bottom,waterlogged=false]
conquest:vertical_alder_wood_plank_boards[facing=west,type=top,waterlogged=true]
conquest:vertical_alder_wood_plank_boards[facing=west,type=top,waterlogged=false]
conquest:vertical_alder_wood_plank_boards[facing=west,type=bottom,waterlogged=true]
conquest:vertical_alder_wood_plank_boards[facing=west,type=bottom,waterlogged=false]
conquest:vertical_alder_wood_plank_boards[facing=east,type=top,waterlogged=true]
conquest:vertical_alder_wood_plank_boards[facing=east,type=top,waterlogged=false]
conquest:vertical_alder_wood_plank_boards[facing=east,type=bottom,waterlogged=true]
conquest:vertical_alder_wood_plank_boards[facing=east,type=bottom,waterlogged=false]
conquest:vertical_alder_wood_plank_capital[facing=flat,type=top,waterlogged=true]
conquest:vertical_alder_wood_plank_capital[facing=flat,type=top,waterlogged=false]
conquest:vertical_alder_wood_plank_capital[facing=flat,type=bottom,waterlogged=true]
conquest:vertical_alder_wood_plank_capital[facing=flat,type=bottom,waterlogged=false]
conquest:vertical_alder_wood_plank_capital[facing=north,type=top,waterlogged=true]
conquest:vertical_alder_wood_plank_capital[facing=north,type=top,waterlogged=false]
conquest:vertical_alder_wood_plank_capital[facing=north,type=bottom,waterlogged=true]
conquest:vertical_alder_wood_plank_capital[facing=north,type=bottom,waterlogged=false]
conquest:vertical_alder_wood_plank_capital[facing=south,type=top,waterlogged=true]
conquest:vertical_alder_wood_plank_capital[facing=south,type=top,waterlogged=false]
conquest:vertical_alder_wood_plank_capital[facing=south,type=bottom,waterlogged=true]
conquest:vertical_alder_wood_plank_capital[facing=south,type=bottom,waterlogged=false]
conquest:vertical_alder_wood_plank_capital[facing=east,type=top,waterlogged=true]
conquest:vertical_alder_wood_plank_capital[facing=east,type=top,waterlogged=false]
conquest:vertical_alder_wood_plank_capital[facing=east,type=bottom,waterlogged=true]
conquest:vertical_alder_wood_plank_capital[facing=east,type=bottom,waterlogged=false]
conquest:vertical_alder_wood_plank_capital[facing=west,type=top,waterlogged=true]
conquest:vertical_alder_wood_plank_capital[facing=west,type=top,waterlogged=false]
conquest:vertical_alder_wood_plank_capital[facing=west,type=bottom,waterlogged=true]
conquest:vertical_alder_wood_plank_capital[facing=west,type=bottom,waterlogged=false]
conquest:vertical_alder_wood_plank_corner_slab[facing=north,type=top,waterlogged=true]
conquest:vertical_alder_wood_plank_corner_slab[facing=north,type=top,waterlogged=false]
conquest:vertical_alder_wood_plank_corner_slab[facing=north,type=bottom,waterlogged=true]
conquest:vertical_alder_wood_plank_corner_slab[facing=north,type=bottom,waterlogged=false]
conquest:vertical_alder_wood_plank_corner_slab[facing=south,type=top,waterlogged=true]
conquest:vertical_alder_wood_plank_corner_slab[facing=south,type=top,waterlogged=false]
conquest:vertical_alder_wood_plank_corner_slab[facing=south,type=bottom,waterlogged=true]
conquest:vertical_alder_wood_plank_corner_slab[facing=south,type=bottom,waterlogged=false]
conquest:vertical_alder_wood_plank_corner_slab[facing=west,type=top,waterlogged=true]
conquest:vertical_alder_wood_plank_corner_slab[facing=west,type=top,waterlogged=false]
conquest:vertical_alder_wood_plank_corner_slab[facing=west,type=bottom,waterlogged=true]
conquest:vertical_alder_wood_plank_corner_slab[facing=west,type=bottom,waterlogged=false]
conquest:vertical_alder_wood_plank_corner_slab[facing=east,type=top,waterlogged=true]
conquest:vertical_alder_wood_plank_corner_slab[facing=east,type=top,waterlogged=false]
conquest:vertical_alder_wood_plank_corner_slab[facing=east,type=bottom,waterlogged=true]
conquest:vertical_alder_wood_plank_corner_slab[facing=east,type=bottom,waterlogged=false]
conquest:vertical_alder_wood_plank_eighth_slab[facing=north,type=top,waterlogged=true]
conquest:vertical_alder_wood_plank_eighth_slab[facing=north,type=top,waterlogged=false]
conquest:vertical_alder_wood_plank_eighth_slab[facing=north,type=bottom,waterlogged=true]
conquest:vertical_alder_wood_plank_eighth_slab[facing=north,type=bottom,waterlogged=false]
conquest:vertical_alder_wood_plank_eighth_slab[facing=south,type=top,waterlogged=true]
conquest:vertical_alder_wood_plank_eighth_slab[facing=south,type=top,waterlogged=false]
conquest:vertical_alder_wood_plank_eighth_slab[facing=south,type=bottom,waterlogged=true]
conquest:vertical_alder_wood_plank_eighth_slab[facing=south,type=bottom,waterlogged=false]
conquest:vertical_alder_wood_plank_eighth_slab[facing=west,type=top,waterlogged=true]
conquest:vertical_alder_wood_plank_eighth_slab[facing=west,type=top,waterlogged=false]
conquest:vertical_alder_wood_plank_eighth_slab[facing=west,type=bottom,waterlogged=true]
conquest:vertical_alder_wood_plank_eighth_slab[facing=west,type=bottom,waterlogged=false]
conquest:vertical_alder_wood_plank_eighth_slab[facing=east,type=top,waterlogged=true]
conquest:vertical_alder_wood_plank_eighth_slab[facing=east,type=top,waterlogged=false]
conquest:vertical_alder_wood_plank_eighth_slab[facing=east,type=bottom,waterlogged=true]
conquest:vertical_alder_wood_plank_eighth_slab[facing=east,type=bottom,waterlogged=false]
conquest:vertical_alder_wood_plank_pillar[layer=1,waterlogged=true]
conquest:vertical_alder_wood_plank_pillar[layer=1,waterlogged=false]
conquest:vertical_alder_wood_plank_pillar[layer=2,waterlogged=true]
conquest:vertical_alder_wood_plank_pillar[layer=2,waterlogged=false]
conquest:vertical_alder_wood_plank_pillar[layer=3,waterlogged=true]
conquest:vertical_alder_wood_plank_pillar[layer=3,waterlogged=false]
conquest:vertical_alder_wood_plank_quarter_slab[facing=north,layer=1,type=top,waterlogged=true]
conquest:vertical_alder_wood_plank_quarter_slab[facing=north,layer=1,type=top,waterlogged=false]
conquest:vertical_alder_wood_plank_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=true]
conquest:vertical_alder_wood_plank_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=false]
conquest:vertical_alder_wood_plank_quarter_slab[facing=north,layer=2,type=top,waterlogged=true]
conquest:vertical_alder_wood_plank_quarter_slab[facing=north,layer=2,type=top,waterlogged=false]
conquest:vertical_alder_wood_plank_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=true]
conquest:vertical_alder_wood_plank_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=false]
conquest:vertical_alder_wood_plank_quarter_slab[facing=north,layer=3,type=top,waterlogged=true]
conquest:vertical_alder_wood_plank_quarter_slab[facing=north,layer=3,type=top,waterlogged=false]
conquest:vertical_alder_wood_plank_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=true]
conquest:vertical_alder_wood_plank_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=false]
conquest:vertical_alder_wood_plank_quarter_slab[facing=south,layer=1,type=top,waterlogged=true]
conquest:vertical_alder_wood_plank_quarter_slab[facing=south,layer=1,type=top,waterlogged=false]
conquest:vertical_alder_wood_plank_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=true]
conquest:vertical_alder_wood_plank_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=false]
conquest:vertical_alder_wood_plank_quarter_slab[facing=south,layer=2,type=top,waterlogged=true]
conquest:vertical_alder_wood_plank_quarter_slab[facing=south,layer=2,type=top,waterlogged=false]
conquest:vertical_alder_wood_plank_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=true]
conquest:vertical_alder_wood_plank_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=false]
conquest:vertical_alder_wood_plank_quarter_slab[facing=south,layer=3,type=top,waterlogged=true]
conquest:vertical_alder_wood_plank_quarter_slab[facing=south,layer=3,type=top,waterlogged=false]
conquest:vertical_alder_wood_plank_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=true]
conquest:vertical_alder_wood_plank_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=false]
conquest:vertical_alder_wood_plank_quarter_slab[facing=west,layer=1,type=top,waterlogged=true]
conquest:vertical_alder_wood_plank_quarter_slab[facing=west,layer=1,type=top,waterlogged=false]
conquest:vertical_alder_wood_plank_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=true]
conquest:vertical_alder_wood_plank_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=false]
conquest:vertical_alder_wood_plank_quarter_slab[facing=west,layer=2,type=top,waterlogged=true]
conquest:vertical_alder_wood_plank_quarter_slab[facing=west,layer=2,type=top,waterlogged=false]
conquest:vertical_alder_wood_plank_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=true]
conquest:vertical_alder_wood_plank_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=false]
conquest:vertical_alder_wood_plank_quarter_slab[facing=west,layer=3,type=top,waterlogged=true]
conquest:vertical_alder_wood_plank_quarter_slab[facing=west,layer=3,type=top,waterlogged=false]
conquest:vertical_alder_wood_plank_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=true]
conquest:vertical_alder_wood_plank_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=false]
conquest:vertical_alder_wood_plank_quarter_slab[facing=east,layer=1,type=top,waterlogged=true]
conquest:vertical_alder_wood_plank_quarter_slab[facing=east,layer=1,type=top,waterlogged=false]
conquest:vertical_alder_wood_plank_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=true]
conquest:vertical_alder_wood_plank_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=false]
conquest:vertical_alder_wood_plank_quarter_slab[facing=east,layer=2,type=top,waterlogged=true]
conquest:vertical_alder_wood_plank_quarter_slab[facing=east,layer=2,type=top,waterlogged=false]
conquest:vertical_alder_wood_plank_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=true]
conquest:vertical_alder_wood_plank_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=false]
conquest:vertical_alder_wood_plank_quarter_slab[facing=east,layer=3,type=top,waterlogged=true]
conquest:vertical_alder_wood_plank_quarter_slab[facing=east,layer=3,type=top,waterlogged=false]
conquest:vertical_alder_wood_plank_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=true]
conquest:vertical_alder_wood_plank_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=false]
conquest:vertical_alder_wood_plank_slab[layer=1,type=top,waterlogged=true]
conquest:vertical_alder_wood_plank_slab[layer=1,type=top,waterlogged=false]
conquest:vertical_alder_wood_plank_slab[layer=1,type=bottom,waterlogged=true]
conquest:vertical_alder_wood_plank_slab[layer=1,type=bottom,waterlogged=false]
conquest:vertical_alder_wood_plank_slab[layer=2,type=top,waterlogged=true]
conquest:vertical_alder_wood_plank_slab[layer=2,type=top,waterlogged=false]
conquest:vertical_alder_wood_plank_slab[layer=2,type=bottom,waterlogged=true]
conquest:vertical_alder_wood_plank_slab[layer=2,type=bottom,waterlogged=false]
conquest:vertical_alder_wood_plank_slab[layer=3,type=top,waterlogged=true]
conquest:vertical_alder_wood_plank_slab[layer=3,type=top,waterlogged=false]
conquest:vertical_alder_wood_plank_slab[layer=3,type=bottom,waterlogged=true]
conquest:vertical_alder_wood_plank_slab[layer=3,type=bottom,waterlogged=false]
conquest:vertical_alder_wood_plank_slab[layer=4,type=top,waterlogged=true]
conquest:vertical_alder_wood_plank_slab[layer=4,type=top,waterlogged=false]
conquest:vertical_alder_wood_plank_slab[layer=4,type=bottom,waterlogged=true]
conquest:vertical_alder_wood_plank_slab[layer=4,type=bottom,waterlogged=false]
conquest:vertical_alder_wood_plank_small_window[down=true,up=true,waterlogged=true]
conquest:vertical_alder_wood_plank_small_window[down=true,up=true,waterlogged=false]
conquest:vertical_alder_wood_plank_small_window[down=true,up=false,waterlogged=true]
conquest:vertical_alder_wood_plank_small_window[down=true,up=false,waterlogged=false]
conquest:vertical_alder_wood_plank_small_window[down=false,up=true,waterlogged=true]
conquest:vertical_alder_wood_plank_small_window[down=false,up=true,waterlogged=false]
conquest:vertical_alder_wood_plank_small_window[down=false,up=false,waterlogged=true]
conquest:vertical_alder_wood_plank_small_window[down=false,up=false,waterlogged=false]
conquest:vertical_alder_wood_plank_small_window_half[down=true,facing=north,up=true,waterlogged=true]
conquest:vertical_alder_wood_plank_small_window_half[down=true,facing=north,up=true,waterlogged=false]
conquest:vertical_alder_wood_plank_small_window_half[down=true,facing=north,up=false,waterlogged=true]
conquest:vertical_alder_wood_plank_small_window_half[down=true,facing=north,up=false,waterlogged=false]
conquest:vertical_alder_wood_plank_small_window_half[down=true,facing=south,up=true,waterlogged=true]
conquest:vertical_alder_wood_plank_small_window_half[down=true,facing=south,up=true,waterlogged=false]
conquest:vertical_alder_wood_plank_small_window_half[down=true,facing=south,up=false,waterlogged=true]
conquest:vertical_alder_wood_plank_small_window_half[down=true,facing=south,up=false,waterlogged=false]
conquest:vertical_alder_wood_plank_small_window_half[down=true,facing=west,up=true,waterlogged=true]
conquest:vertical_alder_wood_plank_small_window_half[down=true,facing=west,up=true,waterlogged=false]
conquest:vertical_alder_wood_plank_small_window_half[down=true,facing=west,up=false,waterlogged=true]
conquest:vertical_alder_wood_plank_small_window_half[down=true,facing=west,up=false,waterlogged=false]
conquest:vertical_alder_wood_plank_small_window_half[down=true,facing=east,up=true,waterlogged=true]
conquest:vertical_alder_wood_plank_small_window_half[down=true,facing=east,up=true,waterlogged=false]
conquest:vertical_alder_wood_plank_small_window_half[down=true,facing=east,up=false,waterlogged=true]
conquest:vertical_alder_wood_plank_small_window_half[down=true,facing=east,up=false,waterlogged=false]
conquest:vertical_alder_wood_plank_small_window_half[down=false,facing=north,up=true,waterlogged=true]
conquest:vertical_alder_wood_plank_small_window_half[down=false,facing=north,up=true,waterlogged=false]
conquest:vertical_alder_wood_plank_small_window_half[down=false,facing=north,up=false,waterlogged=true]
conquest:vertical_alder_wood_plank_small_window_half[down=false,facing=north,up=false,waterlogged=false]
conquest:vertical_alder_wood_plank_small_window_half[down=false,facing=south,up=true,waterlogged=true]
conquest:vertical_alder_wood_plank_small_window_half[down=false,facing=south,up=true,waterlogged=false]
conquest:vertical_alder_wood_plank_small_window_half[down=false,facing=south,up=false,waterlogged=true]
conquest:vertical_alder_wood_plank_small_window_half[down=false,facing=south,up=false,waterlogged=false]
conquest:vertical_alder_wood_plank_small_window_half[down=false,facing=west,up=true,waterlogged=true]
conquest:vertical_alder_wood_plank_small_window_half[down=false,facing=west,up=true,waterlogged=false]
conquest:vertical_alder_wood_plank_small_window_half[down=false,facing=west,up=false,waterlogged=true]
conquest:vertical_alder_wood_plank_small_window_half[down=false,facing=west,up=false,waterlogged=false]
conquest:vertical_alder_wood_plank_small_window_half[down=false,facing=east,up=true,waterlogged=true]
conquest:vertical_alder_wood_plank_small_window_half[down=false,facing=east,up=true,waterlogged=false]
conquest:vertical_alder_wood_plank_small_window_half[down=false,facing=east,up=false,waterlogged=true]
conquest:vertical_alder_wood_plank_small_window_half[down=false,facing=east,up=false,waterlogged=false]
conquest:vertical_alder_wood_plank_sphere[type=egg,waterlogged=true]
conquest:vertical_alder_wood_plank_sphere[type=egg,waterlogged=false]
conquest:vertical_alder_wood_plank_sphere[type=small,waterlogged=true]
conquest:vertical_alder_wood_plank_sphere[type=small,waterlogged=false]
conquest:vertical_alder_wood_plank_sphere[type=large,waterlogged=true]
conquest:vertical_alder_wood_plank_sphere[type=large,waterlogged=false]
conquest:vertical_alder_wood_plank_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:vertical_alder_wood_plank_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:vertical_alder_wood_plank_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:vertical_alder_wood_plank_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:vertical_alder_wood_plank_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:vertical_alder_wood_plank_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:vertical_alder_wood_plank_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:vertical_alder_wood_plank_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:vertical_alder_wood_plank_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:vertical_alder_wood_plank_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:vertical_alder_wood_plank_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:vertical_alder_wood_plank_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:vertical_alder_wood_plank_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:vertical_alder_wood_plank_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:vertical_alder_wood_plank_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:vertical_alder_wood_plank_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:vertical_alder_wood_plank_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:vertical_alder_wood_plank_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:vertical_alder_wood_plank_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:vertical_alder_wood_plank_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:vertical_alder_wood_plank_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:vertical_alder_wood_plank_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:vertical_alder_wood_plank_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:vertical_alder_wood_plank_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:vertical_alder_wood_plank_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:vertical_alder_wood_plank_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:vertical_alder_wood_plank_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:vertical_alder_wood_plank_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:vertical_alder_wood_plank_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:vertical_alder_wood_plank_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:vertical_alder_wood_plank_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:vertical_alder_wood_plank_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:vertical_alder_wood_plank_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:vertical_alder_wood_plank_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:vertical_alder_wood_plank_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:vertical_alder_wood_plank_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:vertical_alder_wood_plank_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:vertical_alder_wood_plank_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:vertical_alder_wood_plank_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:vertical_alder_wood_plank_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:vertical_alder_wood_plank_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:vertical_alder_wood_plank_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:vertical_alder_wood_plank_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:vertical_alder_wood_plank_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:vertical_alder_wood_plank_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:vertical_alder_wood_plank_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:vertical_alder_wood_plank_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:vertical_alder_wood_plank_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:vertical_alder_wood_plank_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:vertical_alder_wood_plank_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:vertical_alder_wood_plank_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:vertical_alder_wood_plank_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:vertical_alder_wood_plank_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:vertical_alder_wood_plank_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:vertical_alder_wood_plank_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:vertical_alder_wood_plank_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:vertical_alder_wood_plank_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:vertical_alder_wood_plank_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:vertical_alder_wood_plank_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:vertical_alder_wood_plank_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:vertical_alder_wood_plank_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:vertical_alder_wood_plank_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:vertical_alder_wood_plank_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:vertical_alder_wood_plank_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:vertical_alder_wood_plank_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:vertical_alder_wood_plank_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:vertical_alder_wood_plank_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:vertical_alder_wood_plank_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:vertical_alder_wood_plank_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:vertical_alder_wood_plank_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:vertical_alder_wood_plank_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:vertical_alder_wood_plank_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:vertical_alder_wood_plank_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:vertical_alder_wood_plank_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:vertical_alder_wood_plank_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:vertical_alder_wood_plank_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:vertical_alder_wood_plank_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:vertical_alder_wood_plank_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:vertical_alder_wood_plank_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:vertical_alder_wood_plank_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:vertical_alder_wood_plank_vertical_corner[facing=north,layer=1,waterlogged=true]
conquest:vertical_alder_wood_plank_vertical_corner[facing=north,layer=1,waterlogged=false]
conquest:vertical_alder_wood_plank_vertical_corner[facing=north,layer=2,waterlogged=true]
conquest:vertical_alder_wood_plank_vertical_corner[facing=north,layer=2,waterlogged=false]
conquest:vertical_alder_wood_plank_vertical_corner[facing=north,layer=3,waterlogged=true]
conquest:vertical_alder_wood_plank_vertical_corner[facing=north,layer=3,waterlogged=false]
conquest:vertical_alder_wood_plank_vertical_corner[facing=north,layer=4,waterlogged=true]
conquest:vertical_alder_wood_plank_vertical_corner[facing=north,layer=4,waterlogged=false]
conquest:vertical_alder_wood_plank_vertical_corner[facing=south,layer=1,waterlogged=true]
conquest:vertical_alder_wood_plank_vertical_corner[facing=south,layer=1,waterlogged=false]
conquest:vertical_alder_wood_plank_vertical_corner[facing=south,layer=2,waterlogged=true]
conquest:vertical_alder_wood_plank_vertical_corner[facing=south,layer=2,waterlogged=false]
conquest:vertical_alder_wood_plank_vertical_corner[facing=south,layer=3,waterlogged=true]
conquest:vertical_alder_wood_plank_vertical_corner[facing=south,layer=3,waterlogged=false]
conquest:vertical_alder_wood_plank_vertical_corner[facing=south,layer=4,waterlogged=true]
conquest:vertical_alder_wood_plank_vertical_corner[facing=south,layer=4,waterlogged=false]
conquest:vertical_alder_wood_plank_vertical_corner[facing=west,layer=1,waterlogged=true]
conquest:vertical_alder_wood_plank_vertical_corner[facing=west,layer=1,waterlogged=false]
conquest:vertical_alder_wood_plank_vertical_corner[facing=west,layer=2,waterlogged=true]
conquest:vertical_alder_wood_plank_vertical_corner[facing=west,layer=2,waterlogged=false]
conquest:vertical_alder_wood_plank_vertical_corner[facing=west,layer=3,waterlogged=true]
conquest:vertical_alder_wood_plank_vertical_corner[facing=west,layer=3,waterlogged=false]
conquest:vertical_alder_wood_plank_vertical_corner[facing=west,layer=4,waterlogged=true]
conquest:vertical_alder_wood_plank_vertical_corner[facing=west,layer=4,waterlogged=false]
conquest:vertical_alder_wood_plank_vertical_corner[facing=east,layer=1,waterlogged=true]
conquest:vertical_alder_wood_plank_vertical_corner[facing=east,layer=1,waterlogged=false]
conquest:vertical_alder_wood_plank_vertical_corner[facing=east,layer=2,waterlogged=true]
conquest:vertical_alder_wood_plank_vertical_corner[facing=east,layer=2,waterlogged=false]
conquest:vertical_alder_wood_plank_vertical_corner[facing=east,layer=3,waterlogged=true]
conquest:vertical_alder_wood_plank_vertical_corner[facing=east,layer=3,waterlogged=false]
conquest:vertical_alder_wood_plank_vertical_corner[facing=east,layer=4,waterlogged=true]
conquest:vertical_alder_wood_plank_vertical_corner[facing=east,layer=4,waterlogged=false]
conquest:vertical_alder_wood_plank_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:vertical_alder_wood_plank_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:vertical_alder_wood_plank_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:vertical_alder_wood_plank_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:vertical_alder_wood_plank_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:vertical_alder_wood_plank_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:vertical_alder_wood_plank_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:vertical_alder_wood_plank_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:vertical_alder_wood_plank_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:vertical_alder_wood_plank_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:vertical_alder_wood_plank_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:vertical_alder_wood_plank_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:vertical_alder_wood_plank_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:vertical_alder_wood_plank_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:vertical_alder_wood_plank_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:vertical_alder_wood_plank_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:vertical_alder_wood_plank_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:vertical_alder_wood_plank_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:vertical_alder_wood_plank_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:vertical_alder_wood_plank_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:vertical_alder_wood_plank_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:vertical_alder_wood_plank_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:vertical_alder_wood_plank_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:vertical_alder_wood_plank_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:vertical_alder_wood_plank_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:vertical_alder_wood_plank_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:vertical_alder_wood_plank_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:vertical_alder_wood_plank_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:vertical_alder_wood_plank_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:vertical_alder_wood_plank_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:vertical_alder_wood_plank_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:vertical_alder_wood_plank_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:vertical_alder_wood_plank_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:vertical_alder_wood_plank_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:vertical_alder_wood_plank_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:vertical_alder_wood_plank_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:vertical_alder_wood_plank_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:vertical_alder_wood_plank_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:vertical_alder_wood_plank_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:vertical_alder_wood_plank_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:vertical_alder_wood_plank_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:vertical_alder_wood_plank_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:vertical_alder_wood_plank_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:vertical_alder_wood_plank_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:vertical_alder_wood_plank_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:vertical_alder_wood_plank_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:vertical_alder_wood_plank_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:vertical_alder_wood_plank_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:vertical_alder_wood_plank_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:vertical_alder_wood_plank_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:vertical_alder_wood_plank_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:vertical_alder_wood_plank_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:vertical_alder_wood_plank_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:vertical_alder_wood_plank_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:vertical_alder_wood_plank_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:vertical_alder_wood_plank_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:vertical_alder_wood_plank_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:vertical_alder_wood_plank_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:vertical_alder_wood_plank_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:vertical_alder_wood_plank_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:vertical_alder_wood_plank_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:vertical_alder_wood_plank_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:vertical_alder_wood_plank_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:vertical_alder_wood_plank_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:vertical_alder_wood_plank_vertical_quarter[facing=north,layer=1,waterlogged=true]
conquest:vertical_alder_wood_plank_vertical_quarter[facing=north,layer=1,waterlogged=false]
conquest:vertical_alder_wood_plank_vertical_quarter[facing=north,layer=2,waterlogged=true]
conquest:vertical_alder_wood_plank_vertical_quarter[facing=north,layer=2,waterlogged=false]
conquest:vertical_alder_wood_plank_vertical_quarter[facing=north,layer=3,waterlogged=true]
conquest:vertical_alder_wood_plank_vertical_quarter[facing=north,layer=3,waterlogged=false]
conquest:vertical_alder_wood_plank_vertical_quarter[facing=north,layer=4,waterlogged=true]
conquest:vertical_alder_wood_plank_vertical_quarter[facing=north,layer=4,waterlogged=false]
conquest:vertical_alder_wood_plank_vertical_quarter[facing=south,layer=1,waterlogged=true]
conquest:vertical_alder_wood_plank_vertical_quarter[facing=south,layer=1,waterlogged=false]
conquest:vertical_alder_wood_plank_vertical_quarter[facing=south,layer=2,waterlogged=true]
conquest:vertical_alder_wood_plank_vertical_quarter[facing=south,layer=2,waterlogged=false]
conquest:vertical_alder_wood_plank_vertical_quarter[facing=south,layer=3,waterlogged=true]
conquest:vertical_alder_wood_plank_vertical_quarter[facing=south,layer=3,waterlogged=false]
conquest:vertical_alder_wood_plank_vertical_quarter[facing=south,layer=4,waterlogged=true]
conquest:vertical_alder_wood_plank_vertical_quarter[facing=south,layer=4,waterlogged=false]
conquest:vertical_alder_wood_plank_vertical_quarter[facing=west,layer=1,waterlogged=true]
conquest:vertical_alder_wood_plank_vertical_quarter[facing=west,layer=1,waterlogged=false]
conquest:vertical_alder_wood_plank_vertical_quarter[facing=west,layer=2,waterlogged=true]
conquest:vertical_alder_wood_plank_vertical_quarter[facing=west,layer=2,waterlogged=false]
conquest:vertical_alder_wood_plank_vertical_quarter[facing=west,layer=3,waterlogged=true]
conquest:vertical_alder_wood_plank_vertical_quarter[facing=west,layer=3,waterlogged=false]
conquest:vertical_alder_wood_plank_vertical_quarter[facing=west,layer=4,waterlogged=true]
conquest:vertical_alder_wood_plank_vertical_quarter[facing=west,layer=4,waterlogged=false]
conquest:vertical_alder_wood_plank_vertical_quarter[facing=east,layer=1,waterlogged=true]
conquest:vertical_alder_wood_plank_vertical_quarter[facing=east,layer=1,waterlogged=false]
conquest:vertical_alder_wood_plank_vertical_quarter[facing=east,layer=2,waterlogged=true]
conquest:vertical_alder_wood_plank_vertical_quarter[facing=east,layer=2,waterlogged=false]
conquest:vertical_alder_wood_plank_vertical_quarter[facing=east,layer=3,waterlogged=true]
conquest:vertical_alder_wood_plank_vertical_quarter[facing=east,layer=3,waterlogged=false]
conquest:vertical_alder_wood_plank_vertical_quarter[facing=east,layer=4,waterlogged=true]
conquest:vertical_alder_wood_plank_vertical_quarter[facing=east,layer=4,waterlogged=false]
conquest:vertical_alder_wood_plank_vertical_slab[facing=north,layer=1,waterlogged=true]
conquest:vertical_alder_wood_plank_vertical_slab[facing=north,layer=1,waterlogged=false]
conquest:vertical_alder_wood_plank_vertical_slab[facing=north,layer=2,waterlogged=true]
conquest:vertical_alder_wood_plank_vertical_slab[facing=north,layer=2,waterlogged=false]
conquest:vertical_alder_wood_plank_vertical_slab[facing=north,layer=3,waterlogged=true]
conquest:vertical_alder_wood_plank_vertical_slab[facing=north,layer=3,waterlogged=false]
conquest:vertical_alder_wood_plank_vertical_slab[facing=north,layer=4,waterlogged=true]
conquest:vertical_alder_wood_plank_vertical_slab[facing=north,layer=4,waterlogged=false]
conquest:vertical_alder_wood_plank_vertical_slab[facing=south,layer=1,waterlogged=true]
conquest:vertical_alder_wood_plank_vertical_slab[facing=south,layer=1,waterlogged=false]
conquest:vertical_alder_wood_plank_vertical_slab[facing=south,layer=2,waterlogged=true]
conquest:vertical_alder_wood_plank_vertical_slab[facing=south,layer=2,waterlogged=false]
conquest:vertical_alder_wood_plank_vertical_slab[facing=south,layer=3,waterlogged=true]
conquest:vertical_alder_wood_plank_vertical_slab[facing=south,layer=3,waterlogged=false]
conquest:vertical_alder_wood_plank_vertical_slab[facing=south,layer=4,waterlogged=true]
conquest:vertical_alder_wood_plank_vertical_slab[facing=south,layer=4,waterlogged=false]
conquest:vertical_alder_wood_plank_vertical_slab[facing=west,layer=1,waterlogged=true]
conquest:vertical_alder_wood_plank_vertical_slab[facing=west,layer=1,waterlogged=false]
conquest:vertical_alder_wood_plank_vertical_slab[facing=west,layer=2,waterlogged=true]
conquest:vertical_alder_wood_plank_vertical_slab[facing=west,layer=2,waterlogged=false]
conquest:vertical_alder_wood_plank_vertical_slab[facing=west,layer=3,waterlogged=true]
conquest:vertical_alder_wood_plank_vertical_slab[facing=west,layer=3,waterlogged=false]
conquest:vertical_alder_wood_plank_vertical_slab[facing=west,layer=4,waterlogged=true]
conquest:vertical_alder_wood_plank_vertical_slab[facing=west,layer=4,waterlogged=false]
conquest:vertical_alder_wood_plank_vertical_slab[facing=east,layer=1,waterlogged=true]
conquest:vertical_alder_wood_plank_vertical_slab[facing=east,layer=1,waterlogged=false]
conquest:vertical_alder_wood_plank_vertical_slab[facing=east,layer=2,waterlogged=true]
conquest:vertical_alder_wood_plank_vertical_slab[facing=east,layer=2,waterlogged=false]
conquest:vertical_alder_wood_plank_vertical_slab[facing=east,layer=3,waterlogged=true]
conquest:vertical_alder_wood_plank_vertical_slab[facing=east,layer=3,waterlogged=false]
conquest:vertical_alder_wood_plank_vertical_slab[facing=east,layer=4,waterlogged=true]
conquest:vertical_alder_wood_plank_vertical_slab[facing=east,layer=4,waterlogged=false]
conquest:vertical_alder_wood_plank_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:vertical_alder_wood_plank_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:vertical_alder_wood_plank_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:vertical_alder_wood_plank_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:vertical_alder_wood_plank_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:vertical_alder_wood_plank_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:vertical_alder_wood_plank_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:vertical_alder_wood_plank_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:vertical_alder_wood_plank_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:vertical_alder_wood_plank_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:vertical_alder_wood_plank_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:vertical_alder_wood_plank_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:vertical_alder_wood_plank_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:vertical_alder_wood_plank_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:vertical_alder_wood_plank_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:vertical_alder_wood_plank_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:vertical_alder_wood_plank_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:vertical_alder_wood_plank_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:vertical_alder_wood_plank_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:vertical_alder_wood_plank_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:vertical_alder_wood_plank_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:vertical_alder_wood_plank_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:vertical_alder_wood_plank_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:vertical_alder_wood_plank_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:vertical_alder_wood_plank_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:vertical_alder_wood_plank_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:vertical_alder_wood_plank_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:vertical_alder_wood_plank_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:vertical_alder_wood_plank_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:vertical_alder_wood_plank_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:vertical_alder_wood_plank_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:vertical_alder_wood_plank_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:vertical_alder_wood_plank_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:vertical_alder_wood_plank_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:vertical_alder_wood_plank_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:vertical_alder_wood_plank_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:vertical_alder_wood_plank_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:vertical_alder_wood_plank_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:vertical_alder_wood_plank_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:vertical_alder_wood_plank_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:vertical_alder_wood_plank_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:vertical_alder_wood_plank_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:vertical_alder_wood_plank_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:vertical_alder_wood_plank_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:vertical_alder_wood_plank_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:vertical_alder_wood_plank_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:vertical_alder_wood_plank_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:vertical_alder_wood_plank_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:vertical_alder_wood_plank_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:vertical_alder_wood_plank_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:vertical_alder_wood_plank_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:vertical_alder_wood_plank_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:vertical_alder_wood_plank_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:vertical_alder_wood_plank_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:vertical_alder_wood_plank_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:vertical_alder_wood_plank_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:vertical_alder_wood_plank_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:vertical_alder_wood_plank_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:vertical_alder_wood_plank_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:vertical_alder_wood_plank_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:vertical_alder_wood_plank_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:vertical_alder_wood_plank_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:vertical_alder_wood_plank_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:vertical_alder_wood_plank_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:vertical_alder_wood_plank_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:vertical_alder_wood_plank_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:vertical_alder_wood_plank_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:vertical_alder_wood_plank_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:vertical_alder_wood_plank_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:vertical_alder_wood_plank_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:vertical_alder_wood_plank_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:vertical_alder_wood_plank_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:vertical_alder_wood_plank_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:vertical_alder_wood_plank_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:vertical_alder_wood_plank_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:vertical_alder_wood_plank_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:vertical_alder_wood_plank_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:vertical_alder_wood_plank_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:vertical_alder_wood_plank_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:vertical_alder_wood_plank_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:vertical_alder_wood_plank_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:vertical_alder_wood_plank_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:vertical_alder_wood_plank_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:vertical_alder_wood_plank_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:vertical_alder_wood_plank_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:vertical_alder_wood_plank_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:vertical_alder_wood_plank_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:vertical_alder_wood_plank_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:vertical_alder_wood_plank_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:vertical_alder_wood_plank_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:vertical_alder_wood_plank_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:vertical_alder_wood_plank_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:vertical_alder_wood_plank_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:vertical_alder_wood_plank_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:vertical_alder_wood_plank_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:vertical_alder_wood_plank_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:vertical_alder_wood_plank_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:vertical_alder_wood_plank_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:vertical_alder_wood_plank_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:vertical_alder_wood_plank_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:vertical_alder_wood_plank_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:vertical_alder_wood_plank_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:vertical_alder_wood_plank_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:vertical_alder_wood_plank_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:vertical_alder_wood_plank_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:vertical_alder_wood_plank_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:vertical_alder_wood_plank_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:vertical_alder_wood_plank_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:vertical_alder_wood_plank_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:vertical_alder_wood_plank_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:vertical_alder_wood_plank_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:vertical_alder_wood_plank_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:vertical_alder_wood_plank_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:vertical_alder_wood_plank_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:vertical_alder_wood_plank_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:vertical_alder_wood_plank_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:vertical_alder_wood_plank_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:vertical_alder_wood_plank_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:vertical_alder_wood_plank_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:vertical_alder_wood_plank_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:vertical_alder_wood_plank_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:vertical_alder_wood_plank_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:vertical_alder_wood_plank_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:vertical_alder_wood_plank_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:vertical_alder_wood_plank_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:vertical_alder_wood_plank_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:vertical_alder_wood_plank_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:vertical_alder_wood_plank_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:vertical_alder_wood_plank_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:vertical_alder_wood_plank_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:vertical_alder_wood_plank_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:vertical_alder_wood_plank_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:vertical_alder_wood_plank_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:vertical_alder_wood_plank_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:vertical_alder_wood_plank_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:vertical_alder_wood_plank_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:vertical_alder_wood_plank_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:vertical_alder_wood_plank_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:vertical_alder_wood_plank_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:vertical_alder_wood_plank_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:vertical_alder_wood_plank_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:vertical_alder_wood_plank_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:vertical_alder_wood_plank_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:vertical_alder_wood_plank_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:vertical_alder_wood_plank_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:vertical_alder_wood_plank_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:vertical_alder_wood_plank_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:vertical_alder_wood_plank_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:vertical_alder_wood_plank_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:vertical_alder_wood_plank_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:vertical_alder_wood_plank_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:vertical_alder_wood_plank_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:vertical_alder_wood_plank_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:vertical_alder_wood_plank_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:vertical_alder_wood_plank_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:vertical_alder_wood_plank_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:vertical_alder_wood_plank_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:vertical_alder_wood_plank_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:vertical_alder_wood_plank_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:vertical_alder_wood_plank_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:vertical_alder_wood_plank_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:vertical_alder_wood_plank_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:vertical_alder_wood_plank_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:vertical_alder_wood_plank_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:vertical_alder_wood_plank_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:vertical_alder_wood_plank_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:vertical_alder_wood_plank_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:vertical_alder_wood_plank_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:vertical_alder_wood_plank_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:vertical_alder_wood_plank_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:vertical_alder_wood_plank_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:vertical_alder_wood_plank_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:vertical_alder_wood_plank_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:vertical_alder_wood_plank_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:vertical_alder_wood_plank_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:vertical_alder_wood_plank_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:vertical_alder_wood_plank_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:vertical_alder_wood_plank_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:vertical_alder_wood_plank_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:vertical_alder_wood_plank_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:vertical_alder_wood_plank_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:vertical_alder_wood_plank_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:vertical_alder_wood_plank_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:vertical_alder_wood_plank_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:vertical_alder_wood_plank_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:vertical_alder_wood_plank_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:vertical_alder_wood_plank_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:vertical_alder_wood_plank_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:vertical_alder_wood_plank_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:vertical_alder_wood_plank_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:vertical_alder_wood_plank_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:vertical_alder_wood_plank_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:vertical_alder_wood_plank_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:vertical_alder_wood_plank_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:vertical_alder_wood_plank_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:vertical_alder_wood_plank_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:vertical_alder_wood_plank_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:vertical_alder_wood_plank_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:vertical_alder_wood_plank_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:vertical_alder_wood_plank_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:vertical_alder_wood_plank_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:vertical_alder_wood_plank_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:vertical_alder_wood_plank_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:vertical_alder_wood_plank_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:vertical_alder_wood_plank_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:vertical_alder_wood_plank_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:vertical_alder_wood_plank_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:vertical_alder_wood_plank_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:vertical_alder_wood_plank_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:vertical_alder_wood_plank_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:vertical_alder_wood_plank_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:vertical_alder_wood_plank_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:vertical_alder_wood_plank_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:vertical_alder_wood_plank_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:vertical_alder_wood_plank_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:vertical_alder_wood_plank_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:vertical_alder_wood_plank_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:vertical_alder_wood_plank_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:vertical_alder_wood_plank_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:vertical_alder_wood_plank_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:vertical_alder_wood_plank_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:vertical_alder_wood_plank_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:vertical_alder_wood_plank_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:vertical_alder_wood_plank_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:vertical_alder_wood_plank_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:vertical_alder_wood_plank_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:vertical_alder_wood_plank_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:vertical_alder_wood_plank_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:vertical_alder_wood_plank_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:vertical_alder_wood_plank_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:vertical_alder_wood_plank_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:vertical_alder_wood_plank_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:vertical_alder_wood_plank_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:vertical_alder_wood_plank_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:vertical_alder_wood_plank_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:vertical_alder_wood_plank_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:vertical_alder_wood_plank_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:vertical_alder_wood_plank_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:vertical_alder_wood_plank_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:vertical_alder_wood_plank_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:vertical_alder_wood_plank_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:vertical_alder_wood_plank_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:vertical_alder_wood_plank_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:vertical_alder_wood_plank_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:vertical_alder_wood_plank_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:vertical_alder_wood_plank_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:vertical_alder_wood_plank_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:vertical_alder_wood_plank_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:vertical_alder_wood_plank_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:vertical_alder_wood_plank_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:vertical_alder_wood_plank_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:vertical_alder_wood_plank_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:vertical_alder_wood_plank_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:vertical_alder_wood_plank_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:vertical_alder_wood_plank_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:vertical_alder_wood_plank_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:vertical_alder_wood_plank_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:vertical_alder_wood_plank_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:vertical_alder_wood_plank_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:vertical_alder_wood_plank_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:vertical_alder_wood_plank_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:vertical_alder_wood_plank_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:vertical_alder_wood_plank_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:vertical_alder_wood_plank_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:vertical_alder_wood_plank_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:vertical_alder_wood_plank_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:vertical_alder_wood_plank_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:vertical_alder_wood_plank_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:vertical_alder_wood_plank_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:vertical_alder_wood_plank_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:vertical_alder_wood_plank_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:vertical_alder_wood_plank_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:vertical_alder_wood_plank_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:vertical_alder_wood_plank_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:vertical_alder_wood_plank_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:vertical_alder_wood_plank_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:vertical_alder_wood_plank_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:vertical_alder_wood_plank_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:vertical_alder_wood_plank_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:vertical_alder_wood_plank_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:vertical_alder_wood_plank_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:vertical_alder_wood_plank_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:vertical_alder_wood_plank_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:vertical_alder_wood_plank_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:vertical_alder_wood_plank_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:vertical_alder_wood_plank_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:vertical_alder_wood_plank_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:vertical_alder_wood_plank_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:vertical_alder_wood_plank_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:vertical_alder_wood_plank_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:vertical_alder_wood_plank_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:vertical_alder_wood_plank_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:vertical_alder_wood_plank_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:vertical_alder_wood_plank_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:vertical_alder_wood_plank_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:vertical_alder_wood_plank_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:vertical_alder_wood_plank_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:vertical_alder_wood_plank_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:vertical_alder_wood_plank_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:vertical_alder_wood_plank_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:vertical_alder_wood_plank_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:vertical_alder_wood_plank_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:vertical_alder_wood_plank_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:vertical_alder_wood_plank_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:vertical_alder_wood_plank_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:vertical_alder_wood_plank_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:vertical_alder_wood_plank_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:vertical_alder_wood_plank_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:vertical_alder_wood_plank_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:vertical_alder_wood_plank_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:vertical_alder_wood_plank_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:vertical_alder_wood_plank_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:vertical_alder_wood_plank_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:vertical_alder_wood_plank_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:vertical_alder_wood_plank_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:vertical_alder_wood_plank_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:vertical_alder_wood_plank_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:vertical_alder_wood_plank_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:vertical_alder_wood_plank_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:vertical_alder_wood_plank_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:vertical_alder_wood_plank_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:vertical_alder_wood_plank_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:vertical_alder_wood_plank_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:vertical_alder_wood_plank_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:vertical_alder_wood_planks
conquest:vertical_damaged_shoji
conquest:vertical_damaged_shoji_pane[down=true,east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:vertical_damaged_shoji_pane[down=true,east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:vertical_damaged_shoji_pane[down=true,east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:vertical_damaged_shoji_pane[down=true,east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:vertical_damaged_shoji_pane[down=true,east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:vertical_damaged_shoji_pane[down=true,east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:vertical_damaged_shoji_pane[down=true,east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:vertical_damaged_shoji_pane[down=true,east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:vertical_damaged_shoji_pane[down=true,east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:vertical_damaged_shoji_pane[down=true,east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:vertical_damaged_shoji_pane[down=true,east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:vertical_damaged_shoji_pane[down=true,east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:vertical_damaged_shoji_pane[down=true,east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:vertical_damaged_shoji_pane[down=true,east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:vertical_damaged_shoji_pane[down=true,east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:vertical_damaged_shoji_pane[down=true,east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:vertical_damaged_shoji_pane[down=true,east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:vertical_damaged_shoji_pane[down=true,east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:vertical_damaged_shoji_pane[down=true,east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:vertical_damaged_shoji_pane[down=true,east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:vertical_damaged_shoji_pane[down=true,east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:vertical_damaged_shoji_pane[down=true,east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:vertical_damaged_shoji_pane[down=true,east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:vertical_damaged_shoji_pane[down=true,east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:vertical_damaged_shoji_pane[down=true,east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:vertical_damaged_shoji_pane[down=true,east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:vertical_damaged_shoji_pane[down=true,east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:vertical_damaged_shoji_pane[down=true,east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:vertical_damaged_shoji_pane[down=true,east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:vertical_damaged_shoji_pane[down=true,east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:vertical_damaged_shoji_pane[down=true,east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:vertical_damaged_shoji_pane[down=true,east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:vertical_damaged_shoji_pane[down=true,east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:vertical_damaged_shoji_pane[down=true,east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:vertical_damaged_shoji_pane[down=true,east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:vertical_damaged_shoji_pane[down=true,east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:vertical_damaged_shoji_pane[down=true,east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:vertical_damaged_shoji_pane[down=true,east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:vertical_damaged_shoji_pane[down=true,east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:vertical_damaged_shoji_pane[down=true,east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:vertical_damaged_shoji_pane[down=true,east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:vertical_damaged_shoji_pane[down=true,east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:vertical_damaged_shoji_pane[down=true,east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:vertical_damaged_shoji_pane[down=true,east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:vertical_damaged_shoji_pane[down=true,east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:vertical_damaged_shoji_pane[down=true,east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:vertical_damaged_shoji_pane[down=true,east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:vertical_damaged_shoji_pane[down=true,east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:vertical_damaged_shoji_pane[down=true,east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:vertical_damaged_shoji_pane[down=true,east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:vertical_damaged_shoji_pane[down=true,east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:vertical_damaged_shoji_pane[down=true,east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:vertical_damaged_shoji_pane[down=true,east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:vertical_damaged_shoji_pane[down=true,east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:vertical_damaged_shoji_pane[down=true,east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:vertical_damaged_shoji_pane[down=true,east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:vertical_damaged_shoji_pane[down=true,east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:vertical_damaged_shoji_pane[down=true,east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:vertical_damaged_shoji_pane[down=true,east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:vertical_damaged_shoji_pane[down=true,east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:vertical_damaged_shoji_pane[down=true,east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:vertical_damaged_shoji_pane[down=true,east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:vertical_damaged_shoji_pane[down=true,east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:vertical_damaged_shoji_pane[down=true,east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:vertical_damaged_shoji_pane[down=false,east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:vertical_damaged_shoji_pane[down=false,east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:vertical_damaged_shoji_pane[down=false,east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:vertical_damaged_shoji_pane[down=false,east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:vertical_damaged_shoji_pane[down=false,east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:vertical_damaged_shoji_pane[down=false,east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:vertical_damaged_shoji_pane[down=false,east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:vertical_damaged_shoji_pane[down=false,east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:vertical_damaged_shoji_pane[down=false,east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:vertical_damaged_shoji_pane[down=false,east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:vertical_damaged_shoji_pane[down=false,east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:vertical_damaged_shoji_pane[down=false,east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:vertical_damaged_shoji_pane[down=false,east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:vertical_damaged_shoji_pane[down=false,east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:vertical_damaged_shoji_pane[down=false,east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:vertical_damaged_shoji_pane[down=false,east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:vertical_damaged_shoji_pane[down=false,east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:vertical_damaged_shoji_pane[down=false,east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:vertical_damaged_shoji_pane[down=false,east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:vertical_damaged_shoji_pane[down=false,east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:vertical_damaged_shoji_pane[down=false,east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:vertical_damaged_shoji_pane[down=false,east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:vertical_damaged_shoji_pane[down=false,east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:vertical_damaged_shoji_pane[down=false,east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:vertical_damaged_shoji_pane[down=false,east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:vertical_damaged_shoji_pane[down=false,east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:vertical_damaged_shoji_pane[down=false,east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:vertical_damaged_shoji_pane[down=false,east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:vertical_damaged_shoji_pane[down=false,east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:vertical_damaged_shoji_pane[down=false,east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:vertical_damaged_shoji_pane[down=false,east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:vertical_damaged_shoji_pane[down=false,east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:vertical_damaged_shoji_pane[down=false,east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:vertical_damaged_shoji_pane[down=false,east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:vertical_damaged_shoji_pane[down=false,east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:vertical_damaged_shoji_pane[down=false,east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:vertical_damaged_shoji_pane[down=false,east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:vertical_damaged_shoji_pane[down=false,east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:vertical_damaged_shoji_pane[down=false,east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:vertical_damaged_shoji_pane[down=false,east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:vertical_damaged_shoji_pane[down=false,east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:vertical_damaged_shoji_pane[down=false,east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:vertical_damaged_shoji_pane[down=false,east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:vertical_damaged_shoji_pane[down=false,east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:vertical_damaged_shoji_pane[down=false,east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:vertical_damaged_shoji_pane[down=false,east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:vertical_damaged_shoji_pane[down=false,east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:vertical_damaged_shoji_pane[down=false,east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:vertical_damaged_shoji_pane[down=false,east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:vertical_damaged_shoji_pane[down=false,east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:vertical_damaged_shoji_pane[down=false,east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:vertical_damaged_shoji_pane[down=false,east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:vertical_damaged_shoji_pane[down=false,east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:vertical_damaged_shoji_pane[down=false,east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:vertical_damaged_shoji_pane[down=false,east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:vertical_damaged_shoji_pane[down=false,east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:vertical_damaged_shoji_pane[down=false,east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:vertical_damaged_shoji_pane[down=false,east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:vertical_damaged_shoji_pane[down=false,east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:vertical_damaged_shoji_pane[down=false,east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:vertical_damaged_shoji_pane[down=false,east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:vertical_damaged_shoji_pane[down=false,east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:vertical_damaged_shoji_pane[down=false,east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:vertical_damaged_shoji_pane[down=false,east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:vertical_damaged_shoji_vertical_corner[facing=north,layer=1,waterlogged=true]
conquest:vertical_damaged_shoji_vertical_corner[facing=north,layer=1,waterlogged=false]
conquest:vertical_damaged_shoji_vertical_corner[facing=north,layer=2,waterlogged=true]
conquest:vertical_damaged_shoji_vertical_corner[facing=north,layer=2,waterlogged=false]
conquest:vertical_damaged_shoji_vertical_corner[facing=north,layer=3,waterlogged=true]
conquest:vertical_damaged_shoji_vertical_corner[facing=north,layer=3,waterlogged=false]
conquest:vertical_damaged_shoji_vertical_corner[facing=north,layer=4,waterlogged=true]
conquest:vertical_damaged_shoji_vertical_corner[facing=north,layer=4,waterlogged=false]
conquest:vertical_damaged_shoji_vertical_corner[facing=south,layer=1,waterlogged=true]
conquest:vertical_damaged_shoji_vertical_corner[facing=south,layer=1,waterlogged=false]
conquest:vertical_damaged_shoji_vertical_corner[facing=south,layer=2,waterlogged=true]
conquest:vertical_damaged_shoji_vertical_corner[facing=south,layer=2,waterlogged=false]
conquest:vertical_damaged_shoji_vertical_corner[facing=south,layer=3,waterlogged=true]
conquest:vertical_damaged_shoji_vertical_corner[facing=south,layer=3,waterlogged=false]
conquest:vertical_damaged_shoji_vertical_corner[facing=south,layer=4,waterlogged=true]
conquest:vertical_damaged_shoji_vertical_corner[facing=south,layer=4,waterlogged=false]
conquest:vertical_damaged_shoji_vertical_corner[facing=west,layer=1,waterlogged=true]
conquest:vertical_damaged_shoji_vertical_corner[facing=west,layer=1,waterlogged=false]
conquest:vertical_damaged_shoji_vertical_corner[facing=west,layer=2,waterlogged=true]
conquest:vertical_damaged_shoji_vertical_corner[facing=west,layer=2,waterlogged=false]
conquest:vertical_damaged_shoji_vertical_corner[facing=west,layer=3,waterlogged=true]
conquest:vertical_damaged_shoji_vertical_corner[facing=west,layer=3,waterlogged=false]
conquest:vertical_damaged_shoji_vertical_corner[facing=west,layer=4,waterlogged=true]
conquest:vertical_damaged_shoji_vertical_corner[facing=west,layer=4,waterlogged=false]
conquest:vertical_damaged_shoji_vertical_corner[facing=east,layer=1,waterlogged=true]
conquest:vertical_damaged_shoji_vertical_corner[facing=east,layer=1,waterlogged=false]
conquest:vertical_damaged_shoji_vertical_corner[facing=east,layer=2,waterlogged=true]
conquest:vertical_damaged_shoji_vertical_corner[facing=east,layer=2,waterlogged=false]
conquest:vertical_damaged_shoji_vertical_corner[facing=east,layer=3,waterlogged=true]
conquest:vertical_damaged_shoji_vertical_corner[facing=east,layer=3,waterlogged=false]
conquest:vertical_damaged_shoji_vertical_corner[facing=east,layer=4,waterlogged=true]
conquest:vertical_damaged_shoji_vertical_corner[facing=east,layer=4,waterlogged=false]
conquest:vertical_damaged_shoji_vertical_quarter[facing=north,layer=1,waterlogged=true]
conquest:vertical_damaged_shoji_vertical_quarter[facing=north,layer=1,waterlogged=false]
conquest:vertical_damaged_shoji_vertical_quarter[facing=north,layer=2,waterlogged=true]
conquest:vertical_damaged_shoji_vertical_quarter[facing=north,layer=2,waterlogged=false]
conquest:vertical_damaged_shoji_vertical_quarter[facing=north,layer=3,waterlogged=true]
conquest:vertical_damaged_shoji_vertical_quarter[facing=north,layer=3,waterlogged=false]
conquest:vertical_damaged_shoji_vertical_quarter[facing=north,layer=4,waterlogged=true]
conquest:vertical_damaged_shoji_vertical_quarter[facing=north,layer=4,waterlogged=false]
conquest:vertical_damaged_shoji_vertical_quarter[facing=south,layer=1,waterlogged=true]
conquest:vertical_damaged_shoji_vertical_quarter[facing=south,layer=1,waterlogged=false]
conquest:vertical_damaged_shoji_vertical_quarter[facing=south,layer=2,waterlogged=true]
conquest:vertical_damaged_shoji_vertical_quarter[facing=south,layer=2,waterlogged=false]
conquest:vertical_damaged_shoji_vertical_quarter[facing=south,layer=3,waterlogged=true]
conquest:vertical_damaged_shoji_vertical_quarter[facing=south,layer=3,waterlogged=false]
conquest:vertical_damaged_shoji_vertical_quarter[facing=south,layer=4,waterlogged=true]
conquest:vertical_damaged_shoji_vertical_quarter[facing=south,layer=4,waterlogged=false]
conquest:vertical_damaged_shoji_vertical_quarter[facing=west,layer=1,waterlogged=true]
conquest:vertical_damaged_shoji_vertical_quarter[facing=west,layer=1,waterlogged=false]
conquest:vertical_damaged_shoji_vertical_quarter[facing=west,layer=2,waterlogged=true]
conquest:vertical_damaged_shoji_vertical_quarter[facing=west,layer=2,waterlogged=false]
conquest:vertical_damaged_shoji_vertical_quarter[facing=west,layer=3,waterlogged=true]
conquest:vertical_damaged_shoji_vertical_quarter[facing=west,layer=3,waterlogged=false]
conquest:vertical_damaged_shoji_vertical_quarter[facing=west,layer=4,waterlogged=true]
conquest:vertical_damaged_shoji_vertical_quarter[facing=west,layer=4,waterlogged=false]
conquest:vertical_damaged_shoji_vertical_quarter[facing=east,layer=1,waterlogged=true]
conquest:vertical_damaged_shoji_vertical_quarter[facing=east,layer=1,waterlogged=false]
conquest:vertical_damaged_shoji_vertical_quarter[facing=east,layer=2,waterlogged=true]
conquest:vertical_damaged_shoji_vertical_quarter[facing=east,layer=2,waterlogged=false]
conquest:vertical_damaged_shoji_vertical_quarter[facing=east,layer=3,waterlogged=true]
conquest:vertical_damaged_shoji_vertical_quarter[facing=east,layer=3,waterlogged=false]
conquest:vertical_damaged_shoji_vertical_quarter[facing=east,layer=4,waterlogged=true]
conquest:vertical_damaged_shoji_vertical_quarter[facing=east,layer=4,waterlogged=false]
conquest:vertical_damaged_shoji_vertical_slab[facing=north,layer=1,waterlogged=true]
conquest:vertical_damaged_shoji_vertical_slab[facing=north,layer=1,waterlogged=false]
conquest:vertical_damaged_shoji_vertical_slab[facing=north,layer=2,waterlogged=true]
conquest:vertical_damaged_shoji_vertical_slab[facing=north,layer=2,waterlogged=false]
conquest:vertical_damaged_shoji_vertical_slab[facing=north,layer=3,waterlogged=true]
conquest:vertical_damaged_shoji_vertical_slab[facing=north,layer=3,waterlogged=false]
conquest:vertical_damaged_shoji_vertical_slab[facing=north,layer=4,waterlogged=true]
conquest:vertical_damaged_shoji_vertical_slab[facing=north,layer=4,waterlogged=false]
conquest:vertical_damaged_shoji_vertical_slab[facing=south,layer=1,waterlogged=true]
conquest:vertical_damaged_shoji_vertical_slab[facing=south,layer=1,waterlogged=false]
conquest:vertical_damaged_shoji_vertical_slab[facing=south,layer=2,waterlogged=true]
conquest:vertical_damaged_shoji_vertical_slab[facing=south,layer=2,waterlogged=false]
conquest:vertical_damaged_shoji_vertical_slab[facing=south,layer=3,waterlogged=true]
conquest:vertical_damaged_shoji_vertical_slab[facing=south,layer=3,waterlogged=false]
conquest:vertical_damaged_shoji_vertical_slab[facing=south,layer=4,waterlogged=true]
conquest:vertical_damaged_shoji_vertical_slab[facing=south,layer=4,waterlogged=false]
conquest:vertical_damaged_shoji_vertical_slab[facing=west,layer=1,waterlogged=true]
conquest:vertical_damaged_shoji_vertical_slab[facing=west,layer=1,waterlogged=false]
conquest:vertical_damaged_shoji_vertical_slab[facing=west,layer=2,waterlogged=true]
conquest:vertical_damaged_shoji_vertical_slab[facing=west,layer=2,waterlogged=false]
conquest:vertical_damaged_shoji_vertical_slab[facing=west,layer=3,waterlogged=true]
conquest:vertical_damaged_shoji_vertical_slab[facing=west,layer=3,waterlogged=false]
conquest:vertical_damaged_shoji_vertical_slab[facing=west,layer=4,waterlogged=true]
conquest:vertical_damaged_shoji_vertical_slab[facing=west,layer=4,waterlogged=false]
conquest:vertical_damaged_shoji_vertical_slab[facing=east,layer=1,waterlogged=true]
conquest:vertical_damaged_shoji_vertical_slab[facing=east,layer=1,waterlogged=false]
conquest:vertical_damaged_shoji_vertical_slab[facing=east,layer=2,waterlogged=true]
conquest:vertical_damaged_shoji_vertical_slab[facing=east,layer=2,waterlogged=false]
conquest:vertical_damaged_shoji_vertical_slab[facing=east,layer=3,waterlogged=true]
conquest:vertical_damaged_shoji_vertical_slab[facing=east,layer=3,waterlogged=false]
conquest:vertical_damaged_shoji_vertical_slab[facing=east,layer=4,waterlogged=true]
conquest:vertical_damaged_shoji_vertical_slab[facing=east,layer=4,waterlogged=false]
conquest:vertical_lime_mortar_orange_clay_brick
conquest:vertical_lime_mortar_orange_clay_brick_arrowslit[facing=north,waterlogged=true]
conquest:vertical_lime_mortar_orange_clay_brick_arrowslit[facing=north,waterlogged=false]
conquest:vertical_lime_mortar_orange_clay_brick_arrowslit[facing=south,waterlogged=true]
conquest:vertical_lime_mortar_orange_clay_brick_arrowslit[facing=south,waterlogged=false]
conquest:vertical_lime_mortar_orange_clay_brick_arrowslit[facing=west,waterlogged=true]
conquest:vertical_lime_mortar_orange_clay_brick_arrowslit[facing=west,waterlogged=false]
conquest:vertical_lime_mortar_orange_clay_brick_arrowslit[facing=east,waterlogged=true]
conquest:vertical_lime_mortar_orange_clay_brick_arrowslit[facing=east,waterlogged=false]
conquest:vertical_lime_mortar_orange_clay_brick_balustrade[axis=x,waterlogged=true]
conquest:vertical_lime_mortar_orange_clay_brick_balustrade[axis=x,waterlogged=false]
conquest:vertical_lime_mortar_orange_clay_brick_balustrade[axis=y,waterlogged=true]
conquest:vertical_lime_mortar_orange_clay_brick_balustrade[axis=y,waterlogged=false]
conquest:vertical_lime_mortar_orange_clay_brick_balustrade[axis=z,waterlogged=true]
conquest:vertical_lime_mortar_orange_clay_brick_balustrade[axis=z,waterlogged=false]
conquest:vertical_lime_mortar_orange_clay_brick_capital[facing=flat,type=top,waterlogged=true]
conquest:vertical_lime_mortar_orange_clay_brick_capital[facing=flat,type=top,waterlogged=false]
conquest:vertical_lime_mortar_orange_clay_brick_capital[facing=flat,type=bottom,waterlogged=true]
conquest:vertical_lime_mortar_orange_clay_brick_capital[facing=flat,type=bottom,waterlogged=false]
conquest:vertical_lime_mortar_orange_clay_brick_capital[facing=north,type=top,waterlogged=true]
conquest:vertical_lime_mortar_orange_clay_brick_capital[facing=north,type=top,waterlogged=false]
conquest:vertical_lime_mortar_orange_clay_brick_capital[facing=north,type=bottom,waterlogged=true]
conquest:vertical_lime_mortar_orange_clay_brick_capital[facing=north,type=bottom,waterlogged=false]
conquest:vertical_lime_mortar_orange_clay_brick_capital[facing=south,type=top,waterlogged=true]
conquest:vertical_lime_mortar_orange_clay_brick_capital[facing=south,type=top,waterlogged=false]
conquest:vertical_lime_mortar_orange_clay_brick_capital[facing=south,type=bottom,waterlogged=true]
conquest:vertical_lime_mortar_orange_clay_brick_capital[facing=south,type=bottom,waterlogged=false]
conquest:vertical_lime_mortar_orange_clay_brick_capital[facing=east,type=top,waterlogged=true]
conquest:vertical_lime_mortar_orange_clay_brick_capital[facing=east,type=top,waterlogged=false]
conquest:vertical_lime_mortar_orange_clay_brick_capital[facing=east,type=bottom,waterlogged=true]
conquest:vertical_lime_mortar_orange_clay_brick_capital[facing=east,type=bottom,waterlogged=false]
conquest:vertical_lime_mortar_orange_clay_brick_capital[facing=west,type=top,waterlogged=true]
conquest:vertical_lime_mortar_orange_clay_brick_capital[facing=west,type=top,waterlogged=false]
conquest:vertical_lime_mortar_orange_clay_brick_capital[facing=west,type=bottom,waterlogged=true]
conquest:vertical_lime_mortar_orange_clay_brick_capital[facing=west,type=bottom,waterlogged=false]
conquest:vertical_lime_mortar_orange_clay_brick_corner_slab[facing=north,type=top,waterlogged=true]
conquest:vertical_lime_mortar_orange_clay_brick_corner_slab[facing=north,type=top,waterlogged=false]
conquest:vertical_lime_mortar_orange_clay_brick_corner_slab[facing=north,type=bottom,waterlogged=true]
conquest:vertical_lime_mortar_orange_clay_brick_corner_slab[facing=north,type=bottom,waterlogged=false]
conquest:vertical_lime_mortar_orange_clay_brick_corner_slab[facing=south,type=top,waterlogged=true]
conquest:vertical_lime_mortar_orange_clay_brick_corner_slab[facing=south,type=top,waterlogged=false]
conquest:vertical_lime_mortar_orange_clay_brick_corner_slab[facing=south,type=bottom,waterlogged=true]
conquest:vertical_lime_mortar_orange_clay_brick_corner_slab[facing=south,type=bottom,waterlogged=false]
conquest:vertical_lime_mortar_orange_clay_brick_corner_slab[facing=west,type=top,waterlogged=true]
conquest:vertical_lime_mortar_orange_clay_brick_corner_slab[facing=west,type=top,waterlogged=false]
conquest:vertical_lime_mortar_orange_clay_brick_corner_slab[facing=west,type=bottom,waterlogged=true]
conquest:vertical_lime_mortar_orange_clay_brick_corner_slab[facing=west,type=bottom,waterlogged=false]
conquest:vertical_lime_mortar_orange_clay_brick_corner_slab[facing=east,type=top,waterlogged=true]
conquest:vertical_lime_mortar_orange_clay_brick_corner_slab[facing=east,type=top,waterlogged=false]
conquest:vertical_lime_mortar_orange_clay_brick_corner_slab[facing=east,type=bottom,waterlogged=true]
conquest:vertical_lime_mortar_orange_clay_brick_corner_slab[facing=east,type=bottom,waterlogged=false]
conquest:vertical_lime_mortar_orange_clay_brick_eighth_slab[facing=north,type=top,waterlogged=true]
conquest:vertical_lime_mortar_orange_clay_brick_eighth_slab[facing=north,type=top,waterlogged=false]
conquest:vertical_lime_mortar_orange_clay_brick_eighth_slab[facing=north,type=bottom,waterlogged=true]
conquest:vertical_lime_mortar_orange_clay_brick_eighth_slab[facing=north,type=bottom,waterlogged=false]
conquest:vertical_lime_mortar_orange_clay_brick_eighth_slab[facing=south,type=top,waterlogged=true]
conquest:vertical_lime_mortar_orange_clay_brick_eighth_slab[facing=south,type=top,waterlogged=false]
conquest:vertical_lime_mortar_orange_clay_brick_eighth_slab[facing=south,type=bottom,waterlogged=true]
conquest:vertical_lime_mortar_orange_clay_brick_eighth_slab[facing=south,type=bottom,waterlogged=false]
conquest:vertical_lime_mortar_orange_clay_brick_eighth_slab[facing=west,type=top,waterlogged=true]
conquest:vertical_lime_mortar_orange_clay_brick_eighth_slab[facing=west,type=top,waterlogged=false]
conquest:vertical_lime_mortar_orange_clay_brick_eighth_slab[facing=west,type=bottom,waterlogged=true]
conquest:vertical_lime_mortar_orange_clay_brick_eighth_slab[facing=west,type=bottom,waterlogged=false]
conquest:vertical_lime_mortar_orange_clay_brick_eighth_slab[facing=east,type=top,waterlogged=true]
conquest:vertical_lime_mortar_orange_clay_brick_eighth_slab[facing=east,type=top,waterlogged=false]
conquest:vertical_lime_mortar_orange_clay_brick_eighth_slab[facing=east,type=bottom,waterlogged=true]
conquest:vertical_lime_mortar_orange_clay_brick_eighth_slab[facing=east,type=bottom,waterlogged=false]
conquest:vertical_lime_mortar_orange_clay_brick_pillar[layer=1,waterlogged=true]
conquest:vertical_lime_mortar_orange_clay_brick_pillar[layer=1,waterlogged=false]
conquest:vertical_lime_mortar_orange_clay_brick_pillar[layer=2,waterlogged=true]
conquest:vertical_lime_mortar_orange_clay_brick_pillar[layer=2,waterlogged=false]
conquest:vertical_lime_mortar_orange_clay_brick_pillar[layer=3,waterlogged=true]
conquest:vertical_lime_mortar_orange_clay_brick_pillar[layer=3,waterlogged=false]
conquest:vertical_lime_mortar_orange_clay_brick_quarter_slab[facing=north,layer=1,type=top,waterlogged=true]
conquest:vertical_lime_mortar_orange_clay_brick_quarter_slab[facing=north,layer=1,type=top,waterlogged=false]
conquest:vertical_lime_mortar_orange_clay_brick_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=true]
conquest:vertical_lime_mortar_orange_clay_brick_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=false]
conquest:vertical_lime_mortar_orange_clay_brick_quarter_slab[facing=north,layer=2,type=top,waterlogged=true]
conquest:vertical_lime_mortar_orange_clay_brick_quarter_slab[facing=north,layer=2,type=top,waterlogged=false]
conquest:vertical_lime_mortar_orange_clay_brick_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=true]
conquest:vertical_lime_mortar_orange_clay_brick_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=false]
conquest:vertical_lime_mortar_orange_clay_brick_quarter_slab[facing=north,layer=3,type=top,waterlogged=true]
conquest:vertical_lime_mortar_orange_clay_brick_quarter_slab[facing=north,layer=3,type=top,waterlogged=false]
conquest:vertical_lime_mortar_orange_clay_brick_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=true]
conquest:vertical_lime_mortar_orange_clay_brick_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=false]
conquest:vertical_lime_mortar_orange_clay_brick_quarter_slab[facing=south,layer=1,type=top,waterlogged=true]
conquest:vertical_lime_mortar_orange_clay_brick_quarter_slab[facing=south,layer=1,type=top,waterlogged=false]
conquest:vertical_lime_mortar_orange_clay_brick_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=true]
conquest:vertical_lime_mortar_orange_clay_brick_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=false]
conquest:vertical_lime_mortar_orange_clay_brick_quarter_slab[facing=south,layer=2,type=top,waterlogged=true]
conquest:vertical_lime_mortar_orange_clay_brick_quarter_slab[facing=south,layer=2,type=top,waterlogged=false]
conquest:vertical_lime_mortar_orange_clay_brick_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=true]
conquest:vertical_lime_mortar_orange_clay_brick_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=false]
conquest:vertical_lime_mortar_orange_clay_brick_quarter_slab[facing=south,layer=3,type=top,waterlogged=true]
conquest:vertical_lime_mortar_orange_clay_brick_quarter_slab[facing=south,layer=3,type=top,waterlogged=false]
conquest:vertical_lime_mortar_orange_clay_brick_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=true]
conquest:vertical_lime_mortar_orange_clay_brick_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=false]
conquest:vertical_lime_mortar_orange_clay_brick_quarter_slab[facing=west,layer=1,type=top,waterlogged=true]
conquest:vertical_lime_mortar_orange_clay_brick_quarter_slab[facing=west,layer=1,type=top,waterlogged=false]
conquest:vertical_lime_mortar_orange_clay_brick_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=true]
conquest:vertical_lime_mortar_orange_clay_brick_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=false]
conquest:vertical_lime_mortar_orange_clay_brick_quarter_slab[facing=west,layer=2,type=top,waterlogged=true]
conquest:vertical_lime_mortar_orange_clay_brick_quarter_slab[facing=west,layer=2,type=top,waterlogged=false]
conquest:vertical_lime_mortar_orange_clay_brick_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=true]
conquest:vertical_lime_mortar_orange_clay_brick_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=false]
conquest:vertical_lime_mortar_orange_clay_brick_quarter_slab[facing=west,layer=3,type=top,waterlogged=true]
conquest:vertical_lime_mortar_orange_clay_brick_quarter_slab[facing=west,layer=3,type=top,waterlogged=false]
conquest:vertical_lime_mortar_orange_clay_brick_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=true]
conquest:vertical_lime_mortar_orange_clay_brick_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=false]
conquest:vertical_lime_mortar_orange_clay_brick_quarter_slab[facing=east,layer=1,type=top,waterlogged=true]
conquest:vertical_lime_mortar_orange_clay_brick_quarter_slab[facing=east,layer=1,type=top,waterlogged=false]
conquest:vertical_lime_mortar_orange_clay_brick_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=true]
conquest:vertical_lime_mortar_orange_clay_brick_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=false]
conquest:vertical_lime_mortar_orange_clay_brick_quarter_slab[facing=east,layer=2,type=top,waterlogged=true]
conquest:vertical_lime_mortar_orange_clay_brick_quarter_slab[facing=east,layer=2,type=top,waterlogged=false]
conquest:vertical_lime_mortar_orange_clay_brick_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=true]
conquest:vertical_lime_mortar_orange_clay_brick_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=false]
conquest:vertical_lime_mortar_orange_clay_brick_quarter_slab[facing=east,layer=3,type=top,waterlogged=true]
conquest:vertical_lime_mortar_orange_clay_brick_quarter_slab[facing=east,layer=3,type=top,waterlogged=false]
conquest:vertical_lime_mortar_orange_clay_brick_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=true]
conquest:vertical_lime_mortar_orange_clay_brick_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=false]
conquest:vertical_lime_mortar_orange_clay_brick_slab[layers=1,type=top,waterlogged=true]
conquest:vertical_lime_mortar_orange_clay_brick_slab[layers=1,type=top,waterlogged=false]
conquest:vertical_lime_mortar_orange_clay_brick_slab[layers=1,type=bottom,waterlogged=true]
conquest:vertical_lime_mortar_orange_clay_brick_slab[layers=1,type=bottom,waterlogged=false]
conquest:vertical_lime_mortar_orange_clay_brick_slab[layers=2,type=top,waterlogged=true]
conquest:vertical_lime_mortar_orange_clay_brick_slab[layers=2,type=top,waterlogged=false]
conquest:vertical_lime_mortar_orange_clay_brick_slab[layers=2,type=bottom,waterlogged=true]
conquest:vertical_lime_mortar_orange_clay_brick_slab[layers=2,type=bottom,waterlogged=false]
conquest:vertical_lime_mortar_orange_clay_brick_slab[layers=3,type=top,waterlogged=true]
conquest:vertical_lime_mortar_orange_clay_brick_slab[layers=3,type=top,waterlogged=false]
conquest:vertical_lime_mortar_orange_clay_brick_slab[layers=3,type=bottom,waterlogged=true]
conquest:vertical_lime_mortar_orange_clay_brick_slab[layers=3,type=bottom,waterlogged=false]
conquest:vertical_lime_mortar_orange_clay_brick_slab[layers=4,type=top,waterlogged=true]
conquest:vertical_lime_mortar_orange_clay_brick_slab[layers=4,type=top,waterlogged=false]
conquest:vertical_lime_mortar_orange_clay_brick_slab[layers=4,type=bottom,waterlogged=true]
conquest:vertical_lime_mortar_orange_clay_brick_slab[layers=4,type=bottom,waterlogged=false]
conquest:vertical_lime_mortar_orange_clay_brick_slab[layers=5,type=top,waterlogged=true]
conquest:vertical_lime_mortar_orange_clay_brick_slab[layers=5,type=top,waterlogged=false]
conquest:vertical_lime_mortar_orange_clay_brick_slab[layers=5,type=bottom,waterlogged=true]
conquest:vertical_lime_mortar_orange_clay_brick_slab[layers=5,type=bottom,waterlogged=false]
conquest:vertical_lime_mortar_orange_clay_brick_slab[layers=6,type=top,waterlogged=true]
conquest:vertical_lime_mortar_orange_clay_brick_slab[layers=6,type=top,waterlogged=false]
conquest:vertical_lime_mortar_orange_clay_brick_slab[layers=6,type=bottom,waterlogged=true]
conquest:vertical_lime_mortar_orange_clay_brick_slab[layers=6,type=bottom,waterlogged=false]
conquest:vertical_lime_mortar_orange_clay_brick_slab[layers=7,type=top,waterlogged=true]
conquest:vertical_lime_mortar_orange_clay_brick_slab[layers=7,type=top,waterlogged=false]
conquest:vertical_lime_mortar_orange_clay_brick_slab[layers=7,type=bottom,waterlogged=true]
conquest:vertical_lime_mortar_orange_clay_brick_slab[layers=7,type=bottom,waterlogged=false]
conquest:vertical_lime_mortar_orange_clay_brick_slab[layers=8,type=top,waterlogged=true]
conquest:vertical_lime_mortar_orange_clay_brick_slab[layers=8,type=top,waterlogged=false]
conquest:vertical_lime_mortar_orange_clay_brick_slab[layers=8,type=bottom,waterlogged=true]
conquest:vertical_lime_mortar_orange_clay_brick_slab[layers=8,type=bottom,waterlogged=false]
conquest:vertical_lime_mortar_orange_clay_brick_small_arch[direction=northsouth,waterlogged=true]
conquest:vertical_lime_mortar_orange_clay_brick_small_arch[direction=northsouth,waterlogged=false]
conquest:vertical_lime_mortar_orange_clay_brick_small_arch[direction=eastwest,waterlogged=true]
conquest:vertical_lime_mortar_orange_clay_brick_small_arch[direction=eastwest,waterlogged=false]
conquest:vertical_lime_mortar_orange_clay_brick_small_arch_half[facing=north,waterlogged=true]
conquest:vertical_lime_mortar_orange_clay_brick_small_arch_half[facing=north,waterlogged=false]
conquest:vertical_lime_mortar_orange_clay_brick_small_arch_half[facing=south,waterlogged=true]
conquest:vertical_lime_mortar_orange_clay_brick_small_arch_half[facing=south,waterlogged=false]
conquest:vertical_lime_mortar_orange_clay_brick_small_arch_half[facing=west,waterlogged=true]
conquest:vertical_lime_mortar_orange_clay_brick_small_arch_half[facing=west,waterlogged=false]
conquest:vertical_lime_mortar_orange_clay_brick_small_arch_half[facing=east,waterlogged=true]
conquest:vertical_lime_mortar_orange_clay_brick_small_arch_half[facing=east,waterlogged=false]
conquest:vertical_lime_mortar_orange_clay_brick_small_window[down=true,up=true,waterlogged=true]
conquest:vertical_lime_mortar_orange_clay_brick_small_window[down=true,up=true,waterlogged=false]
conquest:vertical_lime_mortar_orange_clay_brick_small_window[down=true,up=false,waterlogged=true]
conquest:vertical_lime_mortar_orange_clay_brick_small_window[down=true,up=false,waterlogged=false]
conquest:vertical_lime_mortar_orange_clay_brick_small_window[down=false,up=true,waterlogged=true]
conquest:vertical_lime_mortar_orange_clay_brick_small_window[down=false,up=true,waterlogged=false]
conquest:vertical_lime_mortar_orange_clay_brick_small_window[down=false,up=false,waterlogged=true]
conquest:vertical_lime_mortar_orange_clay_brick_small_window[down=false,up=false,waterlogged=false]
conquest:vertical_lime_mortar_orange_clay_brick_small_window_half[down=true,facing=north,up=true,waterlogged=true]
conquest:vertical_lime_mortar_orange_clay_brick_small_window_half[down=true,facing=north,up=true,waterlogged=false]
conquest:vertical_lime_mortar_orange_clay_brick_small_window_half[down=true,facing=north,up=false,waterlogged=true]
conquest:vertical_lime_mortar_orange_clay_brick_small_window_half[down=true,facing=north,up=false,waterlogged=false]
conquest:vertical_lime_mortar_orange_clay_brick_small_window_half[down=true,facing=south,up=true,waterlogged=true]
conquest:vertical_lime_mortar_orange_clay_brick_small_window_half[down=true,facing=south,up=true,waterlogged=false]
conquest:vertical_lime_mortar_orange_clay_brick_small_window_half[down=true,facing=south,up=false,waterlogged=true]
conquest:vertical_lime_mortar_orange_clay_brick_small_window_half[down=true,facing=south,up=false,waterlogged=false]
conquest:vertical_lime_mortar_orange_clay_brick_small_window_half[down=true,facing=west,up=true,waterlogged=true]
conquest:vertical_lime_mortar_orange_clay_brick_small_window_half[down=true,facing=west,up=true,waterlogged=false]
conquest:vertical_lime_mortar_orange_clay_brick_small_window_half[down=true,facing=west,up=false,waterlogged=true]
conquest:vertical_lime_mortar_orange_clay_brick_small_window_half[down=true,facing=west,up=false,waterlogged=false]
conquest:vertical_lime_mortar_orange_clay_brick_small_window_half[down=true,facing=east,up=true,waterlogged=true]
conquest:vertical_lime_mortar_orange_clay_brick_small_window_half[down=true,facing=east,up=true,waterlogged=false]
conquest:vertical_lime_mortar_orange_clay_brick_small_window_half[down=true,facing=east,up=false,waterlogged=true]
conquest:vertical_lime_mortar_orange_clay_brick_small_window_half[down=true,facing=east,up=false,waterlogged=false]
conquest:vertical_lime_mortar_orange_clay_brick_small_window_half[down=false,facing=north,up=true,waterlogged=true]
conquest:vertical_lime_mortar_orange_clay_brick_small_window_half[down=false,facing=north,up=true,waterlogged=false]
conquest:vertical_lime_mortar_orange_clay_brick_small_window_half[down=false,facing=north,up=false,waterlogged=true]
conquest:vertical_lime_mortar_orange_clay_brick_small_window_half[down=false,facing=north,up=false,waterlogged=false]
conquest:vertical_lime_mortar_orange_clay_brick_small_window_half[down=false,facing=south,up=true,waterlogged=true]
conquest:vertical_lime_mortar_orange_clay_brick_small_window_half[down=false,facing=south,up=true,waterlogged=false]
conquest:vertical_lime_mortar_orange_clay_brick_small_window_half[down=false,facing=south,up=false,waterlogged=true]
conquest:vertical_lime_mortar_orange_clay_brick_small_window_half[down=false,facing=south,up=false,waterlogged=false]
conquest:vertical_lime_mortar_orange_clay_brick_small_window_half[down=false,facing=west,up=true,waterlogged=true]
conquest:vertical_lime_mortar_orange_clay_brick_small_window_half[down=false,facing=west,up=true,waterlogged=false]
conquest:vertical_lime_mortar_orange_clay_brick_small_window_half[down=false,facing=west,up=false,waterlogged=true]
conquest:vertical_lime_mortar_orange_clay_brick_small_window_half[down=false,facing=west,up=false,waterlogged=false]
conquest:vertical_lime_mortar_orange_clay_brick_small_window_half[down=false,facing=east,up=true,waterlogged=true]
conquest:vertical_lime_mortar_orange_clay_brick_small_window_half[down=false,facing=east,up=true,waterlogged=false]
conquest:vertical_lime_mortar_orange_clay_brick_small_window_half[down=false,facing=east,up=false,waterlogged=true]
conquest:vertical_lime_mortar_orange_clay_brick_small_window_half[down=false,facing=east,up=false,waterlogged=false]
conquest:vertical_lime_mortar_orange_clay_brick_sphere[type=egg,waterlogged=true]
conquest:vertical_lime_mortar_orange_clay_brick_sphere[type=egg,waterlogged=false]
conquest:vertical_lime_mortar_orange_clay_brick_sphere[type=small,waterlogged=true]
conquest:vertical_lime_mortar_orange_clay_brick_sphere[type=small,waterlogged=false]
conquest:vertical_lime_mortar_orange_clay_brick_sphere[type=large,waterlogged=true]
conquest:vertical_lime_mortar_orange_clay_brick_sphere[type=large,waterlogged=false]
conquest:vertical_lime_mortar_orange_clay_brick_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:vertical_lime_mortar_orange_clay_brick_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:vertical_lime_mortar_orange_clay_brick_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:vertical_lime_mortar_orange_clay_brick_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:vertical_lime_mortar_orange_clay_brick_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:vertical_lime_mortar_orange_clay_brick_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:vertical_lime_mortar_orange_clay_brick_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:vertical_lime_mortar_orange_clay_brick_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:vertical_lime_mortar_orange_clay_brick_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:vertical_lime_mortar_orange_clay_brick_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:vertical_lime_mortar_orange_clay_brick_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:vertical_lime_mortar_orange_clay_brick_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:vertical_lime_mortar_orange_clay_brick_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:vertical_lime_mortar_orange_clay_brick_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:vertical_lime_mortar_orange_clay_brick_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:vertical_lime_mortar_orange_clay_brick_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:vertical_lime_mortar_orange_clay_brick_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:vertical_lime_mortar_orange_clay_brick_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:vertical_lime_mortar_orange_clay_brick_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:vertical_lime_mortar_orange_clay_brick_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:vertical_lime_mortar_orange_clay_brick_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:vertical_lime_mortar_orange_clay_brick_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:vertical_lime_mortar_orange_clay_brick_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:vertical_lime_mortar_orange_clay_brick_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:vertical_lime_mortar_orange_clay_brick_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:vertical_lime_mortar_orange_clay_brick_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:vertical_lime_mortar_orange_clay_brick_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:vertical_lime_mortar_orange_clay_brick_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:vertical_lime_mortar_orange_clay_brick_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:vertical_lime_mortar_orange_clay_brick_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:vertical_lime_mortar_orange_clay_brick_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:vertical_lime_mortar_orange_clay_brick_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:vertical_lime_mortar_orange_clay_brick_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:vertical_lime_mortar_orange_clay_brick_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:vertical_lime_mortar_orange_clay_brick_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:vertical_lime_mortar_orange_clay_brick_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:vertical_lime_mortar_orange_clay_brick_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:vertical_lime_mortar_orange_clay_brick_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:vertical_lime_mortar_orange_clay_brick_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:vertical_lime_mortar_orange_clay_brick_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:vertical_lime_mortar_orange_clay_brick_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:vertical_lime_mortar_orange_clay_brick_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:vertical_lime_mortar_orange_clay_brick_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:vertical_lime_mortar_orange_clay_brick_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:vertical_lime_mortar_orange_clay_brick_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:vertical_lime_mortar_orange_clay_brick_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:vertical_lime_mortar_orange_clay_brick_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:vertical_lime_mortar_orange_clay_brick_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:vertical_lime_mortar_orange_clay_brick_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:vertical_lime_mortar_orange_clay_brick_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:vertical_lime_mortar_orange_clay_brick_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:vertical_lime_mortar_orange_clay_brick_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:vertical_lime_mortar_orange_clay_brick_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:vertical_lime_mortar_orange_clay_brick_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:vertical_lime_mortar_orange_clay_brick_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:vertical_lime_mortar_orange_clay_brick_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:vertical_lime_mortar_orange_clay_brick_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:vertical_lime_mortar_orange_clay_brick_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:vertical_lime_mortar_orange_clay_brick_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:vertical_lime_mortar_orange_clay_brick_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:vertical_lime_mortar_orange_clay_brick_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:vertical_lime_mortar_orange_clay_brick_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:vertical_lime_mortar_orange_clay_brick_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:vertical_lime_mortar_orange_clay_brick_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:vertical_lime_mortar_orange_clay_brick_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:vertical_lime_mortar_orange_clay_brick_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:vertical_lime_mortar_orange_clay_brick_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:vertical_lime_mortar_orange_clay_brick_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:vertical_lime_mortar_orange_clay_brick_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:vertical_lime_mortar_orange_clay_brick_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:vertical_lime_mortar_orange_clay_brick_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:vertical_lime_mortar_orange_clay_brick_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:vertical_lime_mortar_orange_clay_brick_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:vertical_lime_mortar_orange_clay_brick_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:vertical_lime_mortar_orange_clay_brick_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:vertical_lime_mortar_orange_clay_brick_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:vertical_lime_mortar_orange_clay_brick_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:vertical_lime_mortar_orange_clay_brick_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:vertical_lime_mortar_orange_clay_brick_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:vertical_lime_mortar_orange_clay_brick_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:vertical_lime_mortar_orange_clay_brick_two_meter_arch[facing=north,type=top]
conquest:vertical_lime_mortar_orange_clay_brick_two_meter_arch[facing=north,type=bottom]
conquest:vertical_lime_mortar_orange_clay_brick_two_meter_arch[facing=south,type=top]
conquest:vertical_lime_mortar_orange_clay_brick_two_meter_arch[facing=south,type=bottom]
conquest:vertical_lime_mortar_orange_clay_brick_two_meter_arch[facing=west,type=top]
conquest:vertical_lime_mortar_orange_clay_brick_two_meter_arch[facing=west,type=bottom]
conquest:vertical_lime_mortar_orange_clay_brick_two_meter_arch[facing=east,type=top]
conquest:vertical_lime_mortar_orange_clay_brick_two_meter_arch[facing=east,type=bottom]
conquest:vertical_lime_mortar_orange_clay_brick_two_meter_arch_half[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:vertical_lime_mortar_orange_clay_brick_two_meter_arch_half[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:vertical_lime_mortar_orange_clay_brick_two_meter_arch_half[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:vertical_lime_mortar_orange_clay_brick_two_meter_arch_half[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:vertical_lime_mortar_orange_clay_brick_two_meter_arch_half[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:vertical_lime_mortar_orange_clay_brick_two_meter_arch_half[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:vertical_lime_mortar_orange_clay_brick_two_meter_arch_half[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:vertical_lime_mortar_orange_clay_brick_two_meter_arch_half[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:vertical_lime_mortar_orange_clay_brick_two_meter_arch_half[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:vertical_lime_mortar_orange_clay_brick_two_meter_arch_half[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:vertical_lime_mortar_orange_clay_brick_two_meter_arch_half[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:vertical_lime_mortar_orange_clay_brick_two_meter_arch_half[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:vertical_lime_mortar_orange_clay_brick_two_meter_arch_half[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:vertical_lime_mortar_orange_clay_brick_two_meter_arch_half[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:vertical_lime_mortar_orange_clay_brick_two_meter_arch_half[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:vertical_lime_mortar_orange_clay_brick_two_meter_arch_half[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:vertical_lime_mortar_orange_clay_brick_two_meter_arch_half[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:vertical_lime_mortar_orange_clay_brick_two_meter_arch_half[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:vertical_lime_mortar_orange_clay_brick_two_meter_arch_half[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:vertical_lime_mortar_orange_clay_brick_two_meter_arch_half[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:vertical_lime_mortar_orange_clay_brick_two_meter_arch_half[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:vertical_lime_mortar_orange_clay_brick_two_meter_arch_half[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:vertical_lime_mortar_orange_clay_brick_two_meter_arch_half[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:vertical_lime_mortar_orange_clay_brick_two_meter_arch_half[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:vertical_lime_mortar_orange_clay_brick_two_meter_arch_half[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:vertical_lime_mortar_orange_clay_brick_two_meter_arch_half[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:vertical_lime_mortar_orange_clay_brick_two_meter_arch_half[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:vertical_lime_mortar_orange_clay_brick_two_meter_arch_half[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:vertical_lime_mortar_orange_clay_brick_two_meter_arch_half[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:vertical_lime_mortar_orange_clay_brick_two_meter_arch_half[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:vertical_lime_mortar_orange_clay_brick_two_meter_arch_half[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:vertical_lime_mortar_orange_clay_brick_two_meter_arch_half[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:vertical_lime_mortar_orange_clay_brick_two_meter_arch_half[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:vertical_lime_mortar_orange_clay_brick_two_meter_arch_half[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:vertical_lime_mortar_orange_clay_brick_two_meter_arch_half[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:vertical_lime_mortar_orange_clay_brick_two_meter_arch_half[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:vertical_lime_mortar_orange_clay_brick_two_meter_arch_half[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:vertical_lime_mortar_orange_clay_brick_two_meter_arch_half[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:vertical_lime_mortar_orange_clay_brick_two_meter_arch_half[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:vertical_lime_mortar_orange_clay_brick_two_meter_arch_half[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:vertical_lime_mortar_orange_clay_brick_two_meter_arch_half[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:vertical_lime_mortar_orange_clay_brick_two_meter_arch_half[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:vertical_lime_mortar_orange_clay_brick_two_meter_arch_half[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:vertical_lime_mortar_orange_clay_brick_two_meter_arch_half[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:vertical_lime_mortar_orange_clay_brick_two_meter_arch_half[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:vertical_lime_mortar_orange_clay_brick_two_meter_arch_half[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:vertical_lime_mortar_orange_clay_brick_two_meter_arch_half[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:vertical_lime_mortar_orange_clay_brick_two_meter_arch_half[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:vertical_lime_mortar_orange_clay_brick_two_meter_arch_half[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:vertical_lime_mortar_orange_clay_brick_two_meter_arch_half[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:vertical_lime_mortar_orange_clay_brick_two_meter_arch_half[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:vertical_lime_mortar_orange_clay_brick_two_meter_arch_half[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:vertical_lime_mortar_orange_clay_brick_two_meter_arch_half[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:vertical_lime_mortar_orange_clay_brick_two_meter_arch_half[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:vertical_lime_mortar_orange_clay_brick_two_meter_arch_half[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:vertical_lime_mortar_orange_clay_brick_two_meter_arch_half[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:vertical_lime_mortar_orange_clay_brick_two_meter_arch_half[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:vertical_lime_mortar_orange_clay_brick_two_meter_arch_half[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:vertical_lime_mortar_orange_clay_brick_two_meter_arch_half[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:vertical_lime_mortar_orange_clay_brick_two_meter_arch_half[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:vertical_lime_mortar_orange_clay_brick_two_meter_arch_half[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:vertical_lime_mortar_orange_clay_brick_two_meter_arch_half[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:vertical_lime_mortar_orange_clay_brick_two_meter_arch_half[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:vertical_lime_mortar_orange_clay_brick_two_meter_arch_half[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:vertical_lime_mortar_orange_clay_brick_vertical_corner[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:vertical_lime_mortar_orange_clay_brick_vertical_corner[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:vertical_lime_mortar_orange_clay_brick_vertical_corner[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:vertical_lime_mortar_orange_clay_brick_vertical_corner[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:vertical_lime_mortar_orange_clay_brick_vertical_corner[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:vertical_lime_mortar_orange_clay_brick_vertical_corner[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:vertical_lime_mortar_orange_clay_brick_vertical_corner[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:vertical_lime_mortar_orange_clay_brick_vertical_corner[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:vertical_lime_mortar_orange_clay_brick_vertical_corner[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:vertical_lime_mortar_orange_clay_brick_vertical_corner[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:vertical_lime_mortar_orange_clay_brick_vertical_corner[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:vertical_lime_mortar_orange_clay_brick_vertical_corner[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:vertical_lime_mortar_orange_clay_brick_vertical_corner[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:vertical_lime_mortar_orange_clay_brick_vertical_corner[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:vertical_lime_mortar_orange_clay_brick_vertical_corner[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:vertical_lime_mortar_orange_clay_brick_vertical_corner[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:vertical_lime_mortar_orange_clay_brick_vertical_corner[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:vertical_lime_mortar_orange_clay_brick_vertical_corner[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:vertical_lime_mortar_orange_clay_brick_vertical_corner[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:vertical_lime_mortar_orange_clay_brick_vertical_corner[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:vertical_lime_mortar_orange_clay_brick_vertical_corner[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:vertical_lime_mortar_orange_clay_brick_vertical_corner[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:vertical_lime_mortar_orange_clay_brick_vertical_corner[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:vertical_lime_mortar_orange_clay_brick_vertical_corner[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:vertical_lime_mortar_orange_clay_brick_vertical_corner[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:vertical_lime_mortar_orange_clay_brick_vertical_corner[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:vertical_lime_mortar_orange_clay_brick_vertical_corner[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:vertical_lime_mortar_orange_clay_brick_vertical_corner[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:vertical_lime_mortar_orange_clay_brick_vertical_corner[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:vertical_lime_mortar_orange_clay_brick_vertical_corner[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:vertical_lime_mortar_orange_clay_brick_vertical_corner[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:vertical_lime_mortar_orange_clay_brick_vertical_corner[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:vertical_lime_mortar_orange_clay_brick_vertical_corner[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:vertical_lime_mortar_orange_clay_brick_vertical_corner[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:vertical_lime_mortar_orange_clay_brick_vertical_corner[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:vertical_lime_mortar_orange_clay_brick_vertical_corner[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:vertical_lime_mortar_orange_clay_brick_vertical_corner[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:vertical_lime_mortar_orange_clay_brick_vertical_corner[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:vertical_lime_mortar_orange_clay_brick_vertical_corner[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:vertical_lime_mortar_orange_clay_brick_vertical_corner[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:vertical_lime_mortar_orange_clay_brick_vertical_corner[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:vertical_lime_mortar_orange_clay_brick_vertical_corner[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:vertical_lime_mortar_orange_clay_brick_vertical_corner[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:vertical_lime_mortar_orange_clay_brick_vertical_corner[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:vertical_lime_mortar_orange_clay_brick_vertical_corner[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:vertical_lime_mortar_orange_clay_brick_vertical_corner[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:vertical_lime_mortar_orange_clay_brick_vertical_corner[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:vertical_lime_mortar_orange_clay_brick_vertical_corner[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:vertical_lime_mortar_orange_clay_brick_vertical_corner[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:vertical_lime_mortar_orange_clay_brick_vertical_corner[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:vertical_lime_mortar_orange_clay_brick_vertical_corner[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:vertical_lime_mortar_orange_clay_brick_vertical_corner[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:vertical_lime_mortar_orange_clay_brick_vertical_corner[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:vertical_lime_mortar_orange_clay_brick_vertical_corner[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:vertical_lime_mortar_orange_clay_brick_vertical_corner[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:vertical_lime_mortar_orange_clay_brick_vertical_corner[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:vertical_lime_mortar_orange_clay_brick_vertical_corner[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:vertical_lime_mortar_orange_clay_brick_vertical_corner[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:vertical_lime_mortar_orange_clay_brick_vertical_corner[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:vertical_lime_mortar_orange_clay_brick_vertical_corner[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:vertical_lime_mortar_orange_clay_brick_vertical_corner[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:vertical_lime_mortar_orange_clay_brick_vertical_corner[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:vertical_lime_mortar_orange_clay_brick_vertical_corner[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:vertical_lime_mortar_orange_clay_brick_vertical_corner[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:vertical_lime_mortar_orange_clay_brick_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:vertical_lime_mortar_orange_clay_brick_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:vertical_lime_mortar_orange_clay_brick_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:vertical_lime_mortar_orange_clay_brick_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:vertical_lime_mortar_orange_clay_brick_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:vertical_lime_mortar_orange_clay_brick_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:vertical_lime_mortar_orange_clay_brick_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:vertical_lime_mortar_orange_clay_brick_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:vertical_lime_mortar_orange_clay_brick_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:vertical_lime_mortar_orange_clay_brick_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:vertical_lime_mortar_orange_clay_brick_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:vertical_lime_mortar_orange_clay_brick_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:vertical_lime_mortar_orange_clay_brick_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:vertical_lime_mortar_orange_clay_brick_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:vertical_lime_mortar_orange_clay_brick_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:vertical_lime_mortar_orange_clay_brick_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:vertical_lime_mortar_orange_clay_brick_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:vertical_lime_mortar_orange_clay_brick_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:vertical_lime_mortar_orange_clay_brick_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:vertical_lime_mortar_orange_clay_brick_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:vertical_lime_mortar_orange_clay_brick_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:vertical_lime_mortar_orange_clay_brick_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:vertical_lime_mortar_orange_clay_brick_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:vertical_lime_mortar_orange_clay_brick_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:vertical_lime_mortar_orange_clay_brick_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:vertical_lime_mortar_orange_clay_brick_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:vertical_lime_mortar_orange_clay_brick_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:vertical_lime_mortar_orange_clay_brick_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:vertical_lime_mortar_orange_clay_brick_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:vertical_lime_mortar_orange_clay_brick_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:vertical_lime_mortar_orange_clay_brick_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:vertical_lime_mortar_orange_clay_brick_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:vertical_lime_mortar_orange_clay_brick_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:vertical_lime_mortar_orange_clay_brick_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:vertical_lime_mortar_orange_clay_brick_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:vertical_lime_mortar_orange_clay_brick_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:vertical_lime_mortar_orange_clay_brick_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:vertical_lime_mortar_orange_clay_brick_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:vertical_lime_mortar_orange_clay_brick_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:vertical_lime_mortar_orange_clay_brick_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:vertical_lime_mortar_orange_clay_brick_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:vertical_lime_mortar_orange_clay_brick_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:vertical_lime_mortar_orange_clay_brick_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:vertical_lime_mortar_orange_clay_brick_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:vertical_lime_mortar_orange_clay_brick_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:vertical_lime_mortar_orange_clay_brick_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:vertical_lime_mortar_orange_clay_brick_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:vertical_lime_mortar_orange_clay_brick_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:vertical_lime_mortar_orange_clay_brick_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:vertical_lime_mortar_orange_clay_brick_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:vertical_lime_mortar_orange_clay_brick_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:vertical_lime_mortar_orange_clay_brick_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:vertical_lime_mortar_orange_clay_brick_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:vertical_lime_mortar_orange_clay_brick_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:vertical_lime_mortar_orange_clay_brick_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:vertical_lime_mortar_orange_clay_brick_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:vertical_lime_mortar_orange_clay_brick_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:vertical_lime_mortar_orange_clay_brick_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:vertical_lime_mortar_orange_clay_brick_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:vertical_lime_mortar_orange_clay_brick_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:vertical_lime_mortar_orange_clay_brick_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:vertical_lime_mortar_orange_clay_brick_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:vertical_lime_mortar_orange_clay_brick_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:vertical_lime_mortar_orange_clay_brick_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:vertical_lime_mortar_orange_clay_brick_vertical_quarter[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:vertical_lime_mortar_orange_clay_brick_vertical_quarter[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:vertical_lime_mortar_orange_clay_brick_vertical_quarter[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:vertical_lime_mortar_orange_clay_brick_vertical_quarter[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:vertical_lime_mortar_orange_clay_brick_vertical_quarter[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:vertical_lime_mortar_orange_clay_brick_vertical_quarter[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:vertical_lime_mortar_orange_clay_brick_vertical_quarter[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:vertical_lime_mortar_orange_clay_brick_vertical_quarter[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:vertical_lime_mortar_orange_clay_brick_vertical_quarter[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:vertical_lime_mortar_orange_clay_brick_vertical_quarter[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:vertical_lime_mortar_orange_clay_brick_vertical_quarter[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:vertical_lime_mortar_orange_clay_brick_vertical_quarter[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:vertical_lime_mortar_orange_clay_brick_vertical_quarter[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:vertical_lime_mortar_orange_clay_brick_vertical_quarter[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:vertical_lime_mortar_orange_clay_brick_vertical_quarter[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:vertical_lime_mortar_orange_clay_brick_vertical_quarter[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:vertical_lime_mortar_orange_clay_brick_vertical_quarter[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:vertical_lime_mortar_orange_clay_brick_vertical_quarter[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:vertical_lime_mortar_orange_clay_brick_vertical_quarter[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:vertical_lime_mortar_orange_clay_brick_vertical_quarter[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:vertical_lime_mortar_orange_clay_brick_vertical_quarter[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:vertical_lime_mortar_orange_clay_brick_vertical_quarter[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:vertical_lime_mortar_orange_clay_brick_vertical_quarter[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:vertical_lime_mortar_orange_clay_brick_vertical_quarter[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:vertical_lime_mortar_orange_clay_brick_vertical_quarter[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:vertical_lime_mortar_orange_clay_brick_vertical_quarter[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:vertical_lime_mortar_orange_clay_brick_vertical_quarter[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:vertical_lime_mortar_orange_clay_brick_vertical_quarter[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:vertical_lime_mortar_orange_clay_brick_vertical_quarter[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:vertical_lime_mortar_orange_clay_brick_vertical_quarter[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:vertical_lime_mortar_orange_clay_brick_vertical_quarter[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:vertical_lime_mortar_orange_clay_brick_vertical_quarter[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:vertical_lime_mortar_orange_clay_brick_vertical_quarter[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:vertical_lime_mortar_orange_clay_brick_vertical_quarter[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:vertical_lime_mortar_orange_clay_brick_vertical_quarter[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:vertical_lime_mortar_orange_clay_brick_vertical_quarter[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:vertical_lime_mortar_orange_clay_brick_vertical_quarter[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:vertical_lime_mortar_orange_clay_brick_vertical_quarter[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:vertical_lime_mortar_orange_clay_brick_vertical_quarter[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:vertical_lime_mortar_orange_clay_brick_vertical_quarter[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:vertical_lime_mortar_orange_clay_brick_vertical_quarter[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:vertical_lime_mortar_orange_clay_brick_vertical_quarter[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:vertical_lime_mortar_orange_clay_brick_vertical_quarter[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:vertical_lime_mortar_orange_clay_brick_vertical_quarter[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:vertical_lime_mortar_orange_clay_brick_vertical_quarter[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:vertical_lime_mortar_orange_clay_brick_vertical_quarter[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:vertical_lime_mortar_orange_clay_brick_vertical_quarter[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:vertical_lime_mortar_orange_clay_brick_vertical_quarter[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:vertical_lime_mortar_orange_clay_brick_vertical_quarter[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:vertical_lime_mortar_orange_clay_brick_vertical_quarter[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:vertical_lime_mortar_orange_clay_brick_vertical_quarter[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:vertical_lime_mortar_orange_clay_brick_vertical_quarter[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:vertical_lime_mortar_orange_clay_brick_vertical_quarter[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:vertical_lime_mortar_orange_clay_brick_vertical_quarter[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:vertical_lime_mortar_orange_clay_brick_vertical_quarter[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:vertical_lime_mortar_orange_clay_brick_vertical_quarter[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:vertical_lime_mortar_orange_clay_brick_vertical_quarter[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:vertical_lime_mortar_orange_clay_brick_vertical_quarter[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:vertical_lime_mortar_orange_clay_brick_vertical_quarter[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:vertical_lime_mortar_orange_clay_brick_vertical_quarter[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:vertical_lime_mortar_orange_clay_brick_vertical_quarter[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:vertical_lime_mortar_orange_clay_brick_vertical_quarter[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:vertical_lime_mortar_orange_clay_brick_vertical_quarter[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:vertical_lime_mortar_orange_clay_brick_vertical_quarter[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:vertical_lime_mortar_orange_clay_brick_vertical_slab[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:vertical_lime_mortar_orange_clay_brick_vertical_slab[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:vertical_lime_mortar_orange_clay_brick_vertical_slab[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:vertical_lime_mortar_orange_clay_brick_vertical_slab[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:vertical_lime_mortar_orange_clay_brick_vertical_slab[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:vertical_lime_mortar_orange_clay_brick_vertical_slab[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:vertical_lime_mortar_orange_clay_brick_vertical_slab[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:vertical_lime_mortar_orange_clay_brick_vertical_slab[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:vertical_lime_mortar_orange_clay_brick_vertical_slab[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:vertical_lime_mortar_orange_clay_brick_vertical_slab[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:vertical_lime_mortar_orange_clay_brick_vertical_slab[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:vertical_lime_mortar_orange_clay_brick_vertical_slab[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:vertical_lime_mortar_orange_clay_brick_vertical_slab[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:vertical_lime_mortar_orange_clay_brick_vertical_slab[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:vertical_lime_mortar_orange_clay_brick_vertical_slab[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:vertical_lime_mortar_orange_clay_brick_vertical_slab[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:vertical_lime_mortar_orange_clay_brick_vertical_slab[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:vertical_lime_mortar_orange_clay_brick_vertical_slab[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:vertical_lime_mortar_orange_clay_brick_vertical_slab[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:vertical_lime_mortar_orange_clay_brick_vertical_slab[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:vertical_lime_mortar_orange_clay_brick_vertical_slab[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:vertical_lime_mortar_orange_clay_brick_vertical_slab[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:vertical_lime_mortar_orange_clay_brick_vertical_slab[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:vertical_lime_mortar_orange_clay_brick_vertical_slab[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:vertical_lime_mortar_orange_clay_brick_vertical_slab[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:vertical_lime_mortar_orange_clay_brick_vertical_slab[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:vertical_lime_mortar_orange_clay_brick_vertical_slab[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:vertical_lime_mortar_orange_clay_brick_vertical_slab[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:vertical_lime_mortar_orange_clay_brick_vertical_slab[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:vertical_lime_mortar_orange_clay_brick_vertical_slab[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:vertical_lime_mortar_orange_clay_brick_vertical_slab[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:vertical_lime_mortar_orange_clay_brick_vertical_slab[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:vertical_lime_mortar_orange_clay_brick_vertical_slab[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:vertical_lime_mortar_orange_clay_brick_vertical_slab[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:vertical_lime_mortar_orange_clay_brick_vertical_slab[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:vertical_lime_mortar_orange_clay_brick_vertical_slab[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:vertical_lime_mortar_orange_clay_brick_vertical_slab[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:vertical_lime_mortar_orange_clay_brick_vertical_slab[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:vertical_lime_mortar_orange_clay_brick_vertical_slab[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:vertical_lime_mortar_orange_clay_brick_vertical_slab[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:vertical_lime_mortar_orange_clay_brick_vertical_slab[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:vertical_lime_mortar_orange_clay_brick_vertical_slab[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:vertical_lime_mortar_orange_clay_brick_vertical_slab[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:vertical_lime_mortar_orange_clay_brick_vertical_slab[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:vertical_lime_mortar_orange_clay_brick_vertical_slab[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:vertical_lime_mortar_orange_clay_brick_vertical_slab[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:vertical_lime_mortar_orange_clay_brick_vertical_slab[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:vertical_lime_mortar_orange_clay_brick_vertical_slab[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:vertical_lime_mortar_orange_clay_brick_vertical_slab[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:vertical_lime_mortar_orange_clay_brick_vertical_slab[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:vertical_lime_mortar_orange_clay_brick_vertical_slab[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:vertical_lime_mortar_orange_clay_brick_vertical_slab[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:vertical_lime_mortar_orange_clay_brick_vertical_slab[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:vertical_lime_mortar_orange_clay_brick_vertical_slab[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:vertical_lime_mortar_orange_clay_brick_vertical_slab[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:vertical_lime_mortar_orange_clay_brick_vertical_slab[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:vertical_lime_mortar_orange_clay_brick_vertical_slab[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:vertical_lime_mortar_orange_clay_brick_vertical_slab[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:vertical_lime_mortar_orange_clay_brick_vertical_slab[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:vertical_lime_mortar_orange_clay_brick_vertical_slab[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:vertical_lime_mortar_orange_clay_brick_vertical_slab[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:vertical_lime_mortar_orange_clay_brick_vertical_slab[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:vertical_lime_mortar_orange_clay_brick_vertical_slab[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:vertical_lime_mortar_orange_clay_brick_vertical_slab[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:vertical_lime_mortar_orange_clay_brick_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:vertical_lime_mortar_orange_clay_brick_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:vertical_lime_mortar_orange_clay_brick_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:vertical_lime_mortar_orange_clay_brick_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:vertical_lime_mortar_orange_clay_brick_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:vertical_lime_mortar_orange_clay_brick_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:vertical_lime_mortar_orange_clay_brick_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:vertical_lime_mortar_orange_clay_brick_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:vertical_lime_mortar_orange_clay_brick_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:vertical_lime_mortar_orange_clay_brick_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:vertical_lime_mortar_orange_clay_brick_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:vertical_lime_mortar_orange_clay_brick_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:vertical_lime_mortar_orange_clay_brick_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:vertical_lime_mortar_orange_clay_brick_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:vertical_lime_mortar_orange_clay_brick_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:vertical_lime_mortar_orange_clay_brick_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:vertical_lime_mortar_orange_clay_brick_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:vertical_lime_mortar_orange_clay_brick_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:vertical_lime_mortar_orange_clay_brick_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:vertical_lime_mortar_orange_clay_brick_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:vertical_lime_mortar_orange_clay_brick_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:vertical_lime_mortar_orange_clay_brick_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:vertical_lime_mortar_orange_clay_brick_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:vertical_lime_mortar_orange_clay_brick_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:vertical_lime_mortar_orange_clay_brick_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:vertical_lime_mortar_orange_clay_brick_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:vertical_lime_mortar_orange_clay_brick_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:vertical_lime_mortar_orange_clay_brick_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:vertical_lime_mortar_orange_clay_brick_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:vertical_lime_mortar_orange_clay_brick_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:vertical_lime_mortar_orange_clay_brick_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:vertical_lime_mortar_orange_clay_brick_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:vertical_lime_mortar_orange_clay_brick_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:vertical_lime_mortar_orange_clay_brick_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:vertical_lime_mortar_orange_clay_brick_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:vertical_lime_mortar_orange_clay_brick_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:vertical_lime_mortar_orange_clay_brick_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:vertical_lime_mortar_orange_clay_brick_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:vertical_lime_mortar_orange_clay_brick_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:vertical_lime_mortar_orange_clay_brick_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:vertical_lime_mortar_orange_clay_brick_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:vertical_lime_mortar_orange_clay_brick_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:vertical_lime_mortar_orange_clay_brick_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:vertical_lime_mortar_orange_clay_brick_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:vertical_lime_mortar_orange_clay_brick_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:vertical_lime_mortar_orange_clay_brick_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:vertical_lime_mortar_orange_clay_brick_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:vertical_lime_mortar_orange_clay_brick_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:vertical_lime_mortar_orange_clay_brick_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:vertical_lime_mortar_orange_clay_brick_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:vertical_lime_mortar_orange_clay_brick_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:vertical_lime_mortar_orange_clay_brick_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:vertical_lime_mortar_orange_clay_brick_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:vertical_lime_mortar_orange_clay_brick_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:vertical_lime_mortar_orange_clay_brick_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:vertical_lime_mortar_orange_clay_brick_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:vertical_lime_mortar_orange_clay_brick_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:vertical_lime_mortar_orange_clay_brick_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:vertical_lime_mortar_orange_clay_brick_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:vertical_lime_mortar_orange_clay_brick_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:vertical_lime_mortar_orange_clay_brick_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:vertical_lime_mortar_orange_clay_brick_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:vertical_lime_mortar_orange_clay_brick_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:vertical_lime_mortar_orange_clay_brick_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:vertical_lime_mortar_orange_clay_brick_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:vertical_lime_mortar_orange_clay_brick_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:vertical_lime_mortar_orange_clay_brick_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:vertical_lime_mortar_orange_clay_brick_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:vertical_lime_mortar_orange_clay_brick_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:vertical_lime_mortar_orange_clay_brick_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:vertical_lime_mortar_orange_clay_brick_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:vertical_lime_mortar_orange_clay_brick_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:vertical_lime_mortar_orange_clay_brick_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:vertical_lime_mortar_orange_clay_brick_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:vertical_lime_mortar_orange_clay_brick_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:vertical_lime_mortar_orange_clay_brick_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:vertical_lime_mortar_orange_clay_brick_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:vertical_lime_mortar_orange_clay_brick_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:vertical_lime_mortar_orange_clay_brick_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:vertical_lime_mortar_orange_clay_brick_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:vertical_lime_mortar_orange_clay_brick_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:vertical_lime_mortar_orange_clay_brick_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:vertical_lime_mortar_orange_clay_brick_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:vertical_lime_mortar_orange_clay_brick_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:vertical_lime_mortar_orange_clay_brick_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:vertical_lime_mortar_orange_clay_brick_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:vertical_lime_mortar_orange_clay_brick_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:vertical_lime_mortar_orange_clay_brick_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:vertical_lime_mortar_orange_clay_brick_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:vertical_lime_mortar_orange_clay_brick_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:vertical_lime_mortar_orange_clay_brick_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:vertical_lime_mortar_orange_clay_brick_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:vertical_lime_mortar_orange_clay_brick_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:vertical_lime_mortar_orange_clay_brick_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:vertical_lime_mortar_orange_clay_brick_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:vertical_lime_mortar_orange_clay_brick_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:vertical_lime_mortar_orange_clay_brick_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:vertical_lime_mortar_orange_clay_brick_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:vertical_lime_mortar_orange_clay_brick_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:vertical_lime_mortar_orange_clay_brick_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:vertical_lime_mortar_orange_clay_brick_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:vertical_lime_mortar_orange_clay_brick_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:vertical_lime_mortar_orange_clay_brick_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:vertical_lime_mortar_orange_clay_brick_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:vertical_lime_mortar_orange_clay_brick_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:vertical_lime_mortar_orange_clay_brick_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:vertical_lime_mortar_orange_clay_brick_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:vertical_lime_mortar_orange_clay_brick_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:vertical_lime_mortar_orange_clay_brick_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:vertical_lime_mortar_orange_clay_brick_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:vertical_lime_mortar_orange_clay_brick_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:vertical_lime_mortar_orange_clay_brick_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:vertical_lime_mortar_orange_clay_brick_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:vertical_lime_mortar_orange_clay_brick_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:vertical_lime_mortar_orange_clay_brick_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:vertical_lime_mortar_orange_clay_brick_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:vertical_lime_mortar_orange_clay_brick_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:vertical_lime_mortar_orange_clay_brick_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:vertical_lime_mortar_orange_clay_brick_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:vertical_lime_mortar_orange_clay_brick_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:vertical_lime_mortar_orange_clay_brick_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:vertical_lime_mortar_orange_clay_brick_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:vertical_lime_mortar_orange_clay_brick_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:vertical_lime_mortar_orange_clay_brick_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:vertical_lime_mortar_orange_clay_brick_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:vertical_lime_mortar_orange_clay_brick_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:vertical_lime_mortar_orange_clay_brick_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:vertical_lime_mortar_orange_clay_brick_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:vertical_lime_mortar_orange_clay_brick_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:vertical_lime_mortar_orange_clay_brick_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:vertical_lime_mortar_orange_clay_brick_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:vertical_lime_mortar_orange_clay_brick_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:vertical_lime_mortar_orange_clay_brick_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:vertical_lime_mortar_orange_clay_brick_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:vertical_lime_mortar_orange_clay_brick_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:vertical_lime_mortar_orange_clay_brick_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:vertical_lime_mortar_orange_clay_brick_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:vertical_lime_mortar_orange_clay_brick_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:vertical_lime_mortar_orange_clay_brick_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:vertical_lime_mortar_orange_clay_brick_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:vertical_lime_mortar_orange_clay_brick_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:vertical_lime_mortar_orange_clay_brick_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:vertical_lime_mortar_orange_clay_brick_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:vertical_lime_mortar_orange_clay_brick_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:vertical_lime_mortar_orange_clay_brick_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:vertical_lime_mortar_orange_clay_brick_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:vertical_lime_mortar_orange_clay_brick_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:vertical_lime_mortar_orange_clay_brick_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:vertical_lime_mortar_orange_clay_brick_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:vertical_lime_mortar_orange_clay_brick_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:vertical_lime_mortar_orange_clay_brick_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:vertical_lime_mortar_orange_clay_brick_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:vertical_lime_mortar_orange_clay_brick_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:vertical_lime_mortar_orange_clay_brick_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:vertical_lime_mortar_orange_clay_brick_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:vertical_lime_mortar_orange_clay_brick_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:vertical_lime_mortar_orange_clay_brick_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:vertical_lime_mortar_orange_clay_brick_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:vertical_lime_mortar_orange_clay_brick_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:vertical_lime_mortar_orange_clay_brick_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:vertical_lime_mortar_orange_clay_brick_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:vertical_lime_mortar_orange_clay_brick_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:vertical_lime_mortar_orange_clay_brick_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:vertical_lime_mortar_orange_clay_brick_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:vertical_lime_mortar_orange_clay_brick_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:vertical_lime_mortar_orange_clay_brick_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:vertical_lime_mortar_orange_clay_brick_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:vertical_lime_mortar_orange_clay_brick_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:vertical_lime_mortar_orange_clay_brick_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:vertical_lime_mortar_orange_clay_brick_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:vertical_lime_mortar_orange_clay_brick_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:vertical_lime_mortar_orange_clay_brick_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:vertical_lime_mortar_orange_clay_brick_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:vertical_lime_mortar_orange_clay_brick_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:vertical_lime_mortar_orange_clay_brick_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:vertical_lime_mortar_orange_clay_brick_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:vertical_lime_mortar_orange_clay_brick_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:vertical_lime_mortar_orange_clay_brick_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:vertical_lime_mortar_orange_clay_brick_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:vertical_lime_mortar_orange_clay_brick_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:vertical_lime_mortar_orange_clay_brick_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:vertical_lime_mortar_orange_clay_brick_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:vertical_lime_mortar_orange_clay_brick_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:vertical_lime_mortar_orange_clay_brick_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:vertical_lime_mortar_orange_clay_brick_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:vertical_lime_mortar_orange_clay_brick_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:vertical_lime_mortar_orange_clay_brick_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:vertical_lime_mortar_orange_clay_brick_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:vertical_lime_mortar_orange_clay_brick_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:vertical_lime_mortar_orange_clay_brick_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:vertical_lime_mortar_orange_clay_brick_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:vertical_lime_mortar_orange_clay_brick_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:vertical_lime_mortar_orange_clay_brick_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:vertical_lime_mortar_orange_clay_brick_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:vertical_lime_mortar_orange_clay_brick_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:vertical_lime_mortar_orange_clay_brick_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:vertical_lime_mortar_orange_clay_brick_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:vertical_lime_mortar_orange_clay_brick_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:vertical_lime_mortar_orange_clay_brick_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:vertical_lime_mortar_orange_clay_brick_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:vertical_lime_mortar_orange_clay_brick_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:vertical_lime_mortar_orange_clay_brick_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:vertical_lime_mortar_orange_clay_brick_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:vertical_lime_mortar_orange_clay_brick_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:vertical_lime_mortar_orange_clay_brick_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:vertical_lime_mortar_orange_clay_brick_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:vertical_lime_mortar_orange_clay_brick_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:vertical_lime_mortar_orange_clay_brick_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:vertical_lime_mortar_orange_clay_brick_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:vertical_lime_mortar_orange_clay_brick_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:vertical_lime_mortar_orange_clay_brick_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:vertical_lime_mortar_orange_clay_brick_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:vertical_lime_mortar_orange_clay_brick_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:vertical_lime_mortar_orange_clay_brick_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:vertical_lime_mortar_orange_clay_brick_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:vertical_lime_mortar_orange_clay_brick_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:vertical_lime_mortar_orange_clay_brick_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:vertical_lime_mortar_orange_clay_brick_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:vertical_lime_mortar_orange_clay_brick_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:vertical_lime_mortar_orange_clay_brick_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:vertical_lime_mortar_orange_clay_brick_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:vertical_lime_mortar_orange_clay_brick_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:vertical_lime_mortar_orange_clay_brick_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:vertical_lime_mortar_orange_clay_brick_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:vertical_lime_mortar_orange_clay_brick_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:vertical_lime_mortar_orange_clay_brick_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:vertical_lime_mortar_orange_clay_brick_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:vertical_lime_mortar_orange_clay_brick_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:vertical_lime_mortar_orange_clay_brick_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:vertical_lime_mortar_orange_clay_brick_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:vertical_lime_mortar_orange_clay_brick_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:vertical_lime_mortar_orange_clay_brick_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:vertical_lime_mortar_orange_clay_brick_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:vertical_lime_mortar_orange_clay_brick_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:vertical_lime_mortar_orange_clay_brick_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:vertical_lime_mortar_orange_clay_brick_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:vertical_lime_mortar_orange_clay_brick_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:vertical_lime_mortar_orange_clay_brick_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:vertical_lime_mortar_orange_clay_brick_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:vertical_lime_mortar_orange_clay_brick_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:vertical_lime_mortar_orange_clay_brick_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:vertical_lime_mortar_orange_clay_brick_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:vertical_lime_mortar_orange_clay_brick_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:vertical_lime_mortar_orange_clay_brick_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:vertical_lime_mortar_orange_clay_brick_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:vertical_lime_mortar_orange_clay_brick_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:vertical_lime_mortar_orange_clay_brick_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:vertical_lime_mortar_orange_clay_brick_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:vertical_lime_mortar_orange_clay_brick_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:vertical_lime_mortar_orange_clay_brick_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:vertical_lime_mortar_orange_clay_brick_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:vertical_lime_mortar_orange_clay_brick_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:vertical_lime_mortar_orange_clay_brick_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:vertical_lime_mortar_orange_clay_brick_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:vertical_lime_mortar_orange_clay_brick_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:vertical_lime_mortar_orange_clay_brick_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:vertical_lime_mortar_orange_clay_brick_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:vertical_lime_mortar_orange_clay_brick_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:vertical_lime_mortar_orange_clay_brick_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:vertical_lime_mortar_orange_clay_brick_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:vertical_lime_mortar_orange_clay_brick_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:vertical_lime_mortar_orange_clay_brick_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:vertical_lime_mortar_orange_clay_brick_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:vertical_lime_mortar_orange_clay_brick_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:vertical_lime_mortar_orange_clay_brick_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:vertical_lime_mortar_orange_clay_brick_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:vertical_lime_mortar_orange_clay_brick_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:vertical_lime_mortar_orange_clay_brick_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:vertical_lime_mortar_orange_clay_brick_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:vertical_lime_mortar_orange_clay_brick_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:vertical_lime_mortar_orange_clay_brick_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:vertical_lime_mortar_orange_clay_brick_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:vertical_lime_mortar_orange_clay_brick_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:vertical_lime_mortar_orange_clay_brick_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:vertical_lime_mortar_orange_clay_brick_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:vertical_lime_mortar_orange_clay_brick_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:vertical_lime_mortar_orange_clay_brick_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:vertical_lime_mortar_orange_clay_brick_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:vertical_lime_mortar_orange_clay_brick_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:vertical_lime_mortar_orange_clay_brick_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:vertical_lime_mortar_orange_clay_brick_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:vertical_lime_mortar_orange_clay_brick_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:vertical_lime_mortar_orange_clay_brick_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:vertical_lime_mortar_orange_clay_brick_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:vertical_lime_mortar_orange_clay_brick_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:vertical_lime_mortar_orange_clay_brick_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:vertical_lime_mortar_orange_clay_brick_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:vertical_lime_mortar_orange_clay_brick_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:vertical_lime_mortar_orange_clay_brick_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:vertical_lime_mortar_orange_clay_brick_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:vertical_lime_mortar_orange_clay_brick_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:vertical_lime_mortar_orange_clay_brick_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:vertical_lime_mortar_orange_clay_brick_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:vertical_lime_mortar_orange_clay_brick_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:vertical_lime_mortar_orange_clay_brick_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:vertical_lime_mortar_orange_clay_brick_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:vertical_lime_mortar_orange_clay_brick_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:vertical_lime_mortar_orange_clay_brick_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:vertical_lime_mortar_orange_clay_brick_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:vertical_lime_mortar_orange_clay_brick_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:vertical_lime_mortar_orange_clay_brick_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:vertical_lime_mortar_orange_clay_brick_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:vertical_lime_mortar_orange_clay_brick_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:vertical_lime_mortar_orange_clay_brick_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:vertical_lime_mortar_orange_clay_brick_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:vertical_lime_mortar_orange_clay_brick_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:vertical_lime_mortar_orange_clay_brick_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:vertical_lime_mortar_orange_clay_brick_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:vertical_lime_mortar_orange_clay_brick_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:vertical_lime_mortar_orange_clay_brick_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:vertical_lime_mortar_orange_clay_brick_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:vertical_lime_mortar_orange_clay_brick_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:vertical_lime_mortar_orange_clay_brick_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:vertical_lime_mortar_orange_clay_brick_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:vertical_lime_mortar_orange_clay_brick_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:vertical_lime_mortar_orange_clay_brick_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:vertical_lime_mortar_orange_clay_brick_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:vertical_lime_mortar_orange_clay_brick_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:vertical_lime_mortar_orange_clay_brick_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:vertical_lime_mortar_orange_clay_brick_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:vertical_lime_mortar_orange_clay_brick_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:vertical_lime_mortar_orange_clay_brick_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:vertical_lime_mortar_orange_clay_brick_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:vertical_lime_mortar_orange_clay_brick_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:vertical_narrow_oak_wood_plank_balustrade[axis=x,waterlogged=true]
conquest:vertical_narrow_oak_wood_plank_balustrade[axis=x,waterlogged=false]
conquest:vertical_narrow_oak_wood_plank_balustrade[axis=y,waterlogged=true]
conquest:vertical_narrow_oak_wood_plank_balustrade[axis=y,waterlogged=false]
conquest:vertical_narrow_oak_wood_plank_balustrade[axis=z,waterlogged=true]
conquest:vertical_narrow_oak_wood_plank_balustrade[axis=z,waterlogged=false]
conquest:vertical_narrow_oak_wood_plank_boards[facing=north,type=top,waterlogged=true]
conquest:vertical_narrow_oak_wood_plank_boards[facing=north,type=top,waterlogged=false]
conquest:vertical_narrow_oak_wood_plank_boards[facing=north,type=bottom,waterlogged=true]
conquest:vertical_narrow_oak_wood_plank_boards[facing=north,type=bottom,waterlogged=false]
conquest:vertical_narrow_oak_wood_plank_boards[facing=south,type=top,waterlogged=true]
conquest:vertical_narrow_oak_wood_plank_boards[facing=south,type=top,waterlogged=false]
conquest:vertical_narrow_oak_wood_plank_boards[facing=south,type=bottom,waterlogged=true]
conquest:vertical_narrow_oak_wood_plank_boards[facing=south,type=bottom,waterlogged=false]
conquest:vertical_narrow_oak_wood_plank_boards[facing=west,type=top,waterlogged=true]
conquest:vertical_narrow_oak_wood_plank_boards[facing=west,type=top,waterlogged=false]
conquest:vertical_narrow_oak_wood_plank_boards[facing=west,type=bottom,waterlogged=true]
conquest:vertical_narrow_oak_wood_plank_boards[facing=west,type=bottom,waterlogged=false]
conquest:vertical_narrow_oak_wood_plank_boards[facing=east,type=top,waterlogged=true]
conquest:vertical_narrow_oak_wood_plank_boards[facing=east,type=top,waterlogged=false]
conquest:vertical_narrow_oak_wood_plank_boards[facing=east,type=bottom,waterlogged=true]
conquest:vertical_narrow_oak_wood_plank_boards[facing=east,type=bottom,waterlogged=false]
conquest:vertical_narrow_oak_wood_plank_capital[facing=flat,type=top,waterlogged=true]
conquest:vertical_narrow_oak_wood_plank_capital[facing=flat,type=top,waterlogged=false]
conquest:vertical_narrow_oak_wood_plank_capital[facing=flat,type=bottom,waterlogged=true]
conquest:vertical_narrow_oak_wood_plank_capital[facing=flat,type=bottom,waterlogged=false]
conquest:vertical_narrow_oak_wood_plank_capital[facing=north,type=top,waterlogged=true]
conquest:vertical_narrow_oak_wood_plank_capital[facing=north,type=top,waterlogged=false]
conquest:vertical_narrow_oak_wood_plank_capital[facing=north,type=bottom,waterlogged=true]
conquest:vertical_narrow_oak_wood_plank_capital[facing=north,type=bottom,waterlogged=false]
conquest:vertical_narrow_oak_wood_plank_capital[facing=south,type=top,waterlogged=true]
conquest:vertical_narrow_oak_wood_plank_capital[facing=south,type=top,waterlogged=false]
conquest:vertical_narrow_oak_wood_plank_capital[facing=south,type=bottom,waterlogged=true]
conquest:vertical_narrow_oak_wood_plank_capital[facing=south,type=bottom,waterlogged=false]
conquest:vertical_narrow_oak_wood_plank_capital[facing=east,type=top,waterlogged=true]
conquest:vertical_narrow_oak_wood_plank_capital[facing=east,type=top,waterlogged=false]
conquest:vertical_narrow_oak_wood_plank_capital[facing=east,type=bottom,waterlogged=true]
conquest:vertical_narrow_oak_wood_plank_capital[facing=east,type=bottom,waterlogged=false]
conquest:vertical_narrow_oak_wood_plank_capital[facing=west,type=top,waterlogged=true]
conquest:vertical_narrow_oak_wood_plank_capital[facing=west,type=top,waterlogged=false]
conquest:vertical_narrow_oak_wood_plank_capital[facing=west,type=bottom,waterlogged=true]
conquest:vertical_narrow_oak_wood_plank_capital[facing=west,type=bottom,waterlogged=false]
conquest:vertical_narrow_oak_wood_plank_corner_slab[facing=north,type=top,waterlogged=true]
conquest:vertical_narrow_oak_wood_plank_corner_slab[facing=north,type=top,waterlogged=false]
conquest:vertical_narrow_oak_wood_plank_corner_slab[facing=north,type=bottom,waterlogged=true]
conquest:vertical_narrow_oak_wood_plank_corner_slab[facing=north,type=bottom,waterlogged=false]
conquest:vertical_narrow_oak_wood_plank_corner_slab[facing=south,type=top,waterlogged=true]
conquest:vertical_narrow_oak_wood_plank_corner_slab[facing=south,type=top,waterlogged=false]
conquest:vertical_narrow_oak_wood_plank_corner_slab[facing=south,type=bottom,waterlogged=true]
conquest:vertical_narrow_oak_wood_plank_corner_slab[facing=south,type=bottom,waterlogged=false]
conquest:vertical_narrow_oak_wood_plank_corner_slab[facing=west,type=top,waterlogged=true]
conquest:vertical_narrow_oak_wood_plank_corner_slab[facing=west,type=top,waterlogged=false]
conquest:vertical_narrow_oak_wood_plank_corner_slab[facing=west,type=bottom,waterlogged=true]
conquest:vertical_narrow_oak_wood_plank_corner_slab[facing=west,type=bottom,waterlogged=false]
conquest:vertical_narrow_oak_wood_plank_corner_slab[facing=east,type=top,waterlogged=true]
conquest:vertical_narrow_oak_wood_plank_corner_slab[facing=east,type=top,waterlogged=false]
conquest:vertical_narrow_oak_wood_plank_corner_slab[facing=east,type=bottom,waterlogged=true]
conquest:vertical_narrow_oak_wood_plank_corner_slab[facing=east,type=bottom,waterlogged=false]
conquest:vertical_narrow_oak_wood_plank_eighth_slab[facing=north,type=top,waterlogged=true]
conquest:vertical_narrow_oak_wood_plank_eighth_slab[facing=north,type=top,waterlogged=false]
conquest:vertical_narrow_oak_wood_plank_eighth_slab[facing=north,type=bottom,waterlogged=true]
conquest:vertical_narrow_oak_wood_plank_eighth_slab[facing=north,type=bottom,waterlogged=false]
conquest:vertical_narrow_oak_wood_plank_eighth_slab[facing=south,type=top,waterlogged=true]
conquest:vertical_narrow_oak_wood_plank_eighth_slab[facing=south,type=top,waterlogged=false]
conquest:vertical_narrow_oak_wood_plank_eighth_slab[facing=south,type=bottom,waterlogged=true]
conquest:vertical_narrow_oak_wood_plank_eighth_slab[facing=south,type=bottom,waterlogged=false]
conquest:vertical_narrow_oak_wood_plank_eighth_slab[facing=west,type=top,waterlogged=true]
conquest:vertical_narrow_oak_wood_plank_eighth_slab[facing=west,type=top,waterlogged=false]
conquest:vertical_narrow_oak_wood_plank_eighth_slab[facing=west,type=bottom,waterlogged=true]
conquest:vertical_narrow_oak_wood_plank_eighth_slab[facing=west,type=bottom,waterlogged=false]
conquest:vertical_narrow_oak_wood_plank_eighth_slab[facing=east,type=top,waterlogged=true]
conquest:vertical_narrow_oak_wood_plank_eighth_slab[facing=east,type=top,waterlogged=false]
conquest:vertical_narrow_oak_wood_plank_eighth_slab[facing=east,type=bottom,waterlogged=true]
conquest:vertical_narrow_oak_wood_plank_eighth_slab[facing=east,type=bottom,waterlogged=false]
conquest:vertical_narrow_oak_wood_plank_pillar[layer=1,waterlogged=true]
conquest:vertical_narrow_oak_wood_plank_pillar[layer=1,waterlogged=false]
conquest:vertical_narrow_oak_wood_plank_pillar[layer=2,waterlogged=true]
conquest:vertical_narrow_oak_wood_plank_pillar[layer=2,waterlogged=false]
conquest:vertical_narrow_oak_wood_plank_pillar[layer=3,waterlogged=true]
conquest:vertical_narrow_oak_wood_plank_pillar[layer=3,waterlogged=false]
conquest:vertical_narrow_oak_wood_plank_quarter_slab[facing=north,layer=1,type=top,waterlogged=true]
conquest:vertical_narrow_oak_wood_plank_quarter_slab[facing=north,layer=1,type=top,waterlogged=false]
conquest:vertical_narrow_oak_wood_plank_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=true]
conquest:vertical_narrow_oak_wood_plank_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=false]
conquest:vertical_narrow_oak_wood_plank_quarter_slab[facing=north,layer=2,type=top,waterlogged=true]
conquest:vertical_narrow_oak_wood_plank_quarter_slab[facing=north,layer=2,type=top,waterlogged=false]
conquest:vertical_narrow_oak_wood_plank_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=true]
conquest:vertical_narrow_oak_wood_plank_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=false]
conquest:vertical_narrow_oak_wood_plank_quarter_slab[facing=north,layer=3,type=top,waterlogged=true]
conquest:vertical_narrow_oak_wood_plank_quarter_slab[facing=north,layer=3,type=top,waterlogged=false]
conquest:vertical_narrow_oak_wood_plank_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=true]
conquest:vertical_narrow_oak_wood_plank_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=false]
conquest:vertical_narrow_oak_wood_plank_quarter_slab[facing=south,layer=1,type=top,waterlogged=true]
conquest:vertical_narrow_oak_wood_plank_quarter_slab[facing=south,layer=1,type=top,waterlogged=false]
conquest:vertical_narrow_oak_wood_plank_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=true]
conquest:vertical_narrow_oak_wood_plank_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=false]
conquest:vertical_narrow_oak_wood_plank_quarter_slab[facing=south,layer=2,type=top,waterlogged=true]
conquest:vertical_narrow_oak_wood_plank_quarter_slab[facing=south,layer=2,type=top,waterlogged=false]
conquest:vertical_narrow_oak_wood_plank_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=true]
conquest:vertical_narrow_oak_wood_plank_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=false]
conquest:vertical_narrow_oak_wood_plank_quarter_slab[facing=south,layer=3,type=top,waterlogged=true]
conquest:vertical_narrow_oak_wood_plank_quarter_slab[facing=south,layer=3,type=top,waterlogged=false]
conquest:vertical_narrow_oak_wood_plank_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=true]
conquest:vertical_narrow_oak_wood_plank_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=false]
conquest:vertical_narrow_oak_wood_plank_quarter_slab[facing=west,layer=1,type=top,waterlogged=true]
conquest:vertical_narrow_oak_wood_plank_quarter_slab[facing=west,layer=1,type=top,waterlogged=false]
conquest:vertical_narrow_oak_wood_plank_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=true]
conquest:vertical_narrow_oak_wood_plank_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=false]
conquest:vertical_narrow_oak_wood_plank_quarter_slab[facing=west,layer=2,type=top,waterlogged=true]
conquest:vertical_narrow_oak_wood_plank_quarter_slab[facing=west,layer=2,type=top,waterlogged=false]
conquest:vertical_narrow_oak_wood_plank_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=true]
conquest:vertical_narrow_oak_wood_plank_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=false]
conquest:vertical_narrow_oak_wood_plank_quarter_slab[facing=west,layer=3,type=top,waterlogged=true]
conquest:vertical_narrow_oak_wood_plank_quarter_slab[facing=west,layer=3,type=top,waterlogged=false]
conquest:vertical_narrow_oak_wood_plank_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=true]
conquest:vertical_narrow_oak_wood_plank_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=false]
conquest:vertical_narrow_oak_wood_plank_quarter_slab[facing=east,layer=1,type=top,waterlogged=true]
conquest:vertical_narrow_oak_wood_plank_quarter_slab[facing=east,layer=1,type=top,waterlogged=false]
conquest:vertical_narrow_oak_wood_plank_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=true]
conquest:vertical_narrow_oak_wood_plank_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=false]
conquest:vertical_narrow_oak_wood_plank_quarter_slab[facing=east,layer=2,type=top,waterlogged=true]
conquest:vertical_narrow_oak_wood_plank_quarter_slab[facing=east,layer=2,type=top,waterlogged=false]
conquest:vertical_narrow_oak_wood_plank_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=true]
conquest:vertical_narrow_oak_wood_plank_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=false]
conquest:vertical_narrow_oak_wood_plank_quarter_slab[facing=east,layer=3,type=top,waterlogged=true]
conquest:vertical_narrow_oak_wood_plank_quarter_slab[facing=east,layer=3,type=top,waterlogged=false]
conquest:vertical_narrow_oak_wood_plank_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=true]
conquest:vertical_narrow_oak_wood_plank_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=false]
conquest:vertical_narrow_oak_wood_plank_slab[layer=1,type=top,waterlogged=true]
conquest:vertical_narrow_oak_wood_plank_slab[layer=1,type=top,waterlogged=false]
conquest:vertical_narrow_oak_wood_plank_slab[layer=1,type=bottom,waterlogged=true]
conquest:vertical_narrow_oak_wood_plank_slab[layer=1,type=bottom,waterlogged=false]
conquest:vertical_narrow_oak_wood_plank_slab[layer=2,type=top,waterlogged=true]
conquest:vertical_narrow_oak_wood_plank_slab[layer=2,type=top,waterlogged=false]
conquest:vertical_narrow_oak_wood_plank_slab[layer=2,type=bottom,waterlogged=true]
conquest:vertical_narrow_oak_wood_plank_slab[layer=2,type=bottom,waterlogged=false]
conquest:vertical_narrow_oak_wood_plank_slab[layer=3,type=top,waterlogged=true]
conquest:vertical_narrow_oak_wood_plank_slab[layer=3,type=top,waterlogged=false]
conquest:vertical_narrow_oak_wood_plank_slab[layer=3,type=bottom,waterlogged=true]
conquest:vertical_narrow_oak_wood_plank_slab[layer=3,type=bottom,waterlogged=false]
conquest:vertical_narrow_oak_wood_plank_slab[layer=4,type=top,waterlogged=true]
conquest:vertical_narrow_oak_wood_plank_slab[layer=4,type=top,waterlogged=false]
conquest:vertical_narrow_oak_wood_plank_slab[layer=4,type=bottom,waterlogged=true]
conquest:vertical_narrow_oak_wood_plank_slab[layer=4,type=bottom,waterlogged=false]
conquest:vertical_narrow_oak_wood_plank_small_window[down=true,up=true,waterlogged=true]
conquest:vertical_narrow_oak_wood_plank_small_window[down=true,up=true,waterlogged=false]
conquest:vertical_narrow_oak_wood_plank_small_window[down=true,up=false,waterlogged=true]
conquest:vertical_narrow_oak_wood_plank_small_window[down=true,up=false,waterlogged=false]
conquest:vertical_narrow_oak_wood_plank_small_window[down=false,up=true,waterlogged=true]
conquest:vertical_narrow_oak_wood_plank_small_window[down=false,up=true,waterlogged=false]
conquest:vertical_narrow_oak_wood_plank_small_window[down=false,up=false,waterlogged=true]
conquest:vertical_narrow_oak_wood_plank_small_window[down=false,up=false,waterlogged=false]
conquest:vertical_narrow_oak_wood_plank_small_window_half[down=true,facing=north,up=true,waterlogged=true]
conquest:vertical_narrow_oak_wood_plank_small_window_half[down=true,facing=north,up=true,waterlogged=false]
conquest:vertical_narrow_oak_wood_plank_small_window_half[down=true,facing=north,up=false,waterlogged=true]
conquest:vertical_narrow_oak_wood_plank_small_window_half[down=true,facing=north,up=false,waterlogged=false]
conquest:vertical_narrow_oak_wood_plank_small_window_half[down=true,facing=south,up=true,waterlogged=true]
conquest:vertical_narrow_oak_wood_plank_small_window_half[down=true,facing=south,up=true,waterlogged=false]
conquest:vertical_narrow_oak_wood_plank_small_window_half[down=true,facing=south,up=false,waterlogged=true]
conquest:vertical_narrow_oak_wood_plank_small_window_half[down=true,facing=south,up=false,waterlogged=false]
conquest:vertical_narrow_oak_wood_plank_small_window_half[down=true,facing=west,up=true,waterlogged=true]
conquest:vertical_narrow_oak_wood_plank_small_window_half[down=true,facing=west,up=true,waterlogged=false]
conquest:vertical_narrow_oak_wood_plank_small_window_half[down=true,facing=west,up=false,waterlogged=true]
conquest:vertical_narrow_oak_wood_plank_small_window_half[down=true,facing=west,up=false,waterlogged=false]
conquest:vertical_narrow_oak_wood_plank_small_window_half[down=true,facing=east,up=true,waterlogged=true]
conquest:vertical_narrow_oak_wood_plank_small_window_half[down=true,facing=east,up=true,waterlogged=false]
conquest:vertical_narrow_oak_wood_plank_small_window_half[down=true,facing=east,up=false,waterlogged=true]
conquest:vertical_narrow_oak_wood_plank_small_window_half[down=true,facing=east,up=false,waterlogged=false]
conquest:vertical_narrow_oak_wood_plank_small_window_half[down=false,facing=north,up=true,waterlogged=true]
conquest:vertical_narrow_oak_wood_plank_small_window_half[down=false,facing=north,up=true,waterlogged=false]
conquest:vertical_narrow_oak_wood_plank_small_window_half[down=false,facing=north,up=false,waterlogged=true]
conquest:vertical_narrow_oak_wood_plank_small_window_half[down=false,facing=north,up=false,waterlogged=false]
conquest:vertical_narrow_oak_wood_plank_small_window_half[down=false,facing=south,up=true,waterlogged=true]
conquest:vertical_narrow_oak_wood_plank_small_window_half[down=false,facing=south,up=true,waterlogged=false]
conquest:vertical_narrow_oak_wood_plank_small_window_half[down=false,facing=south,up=false,waterlogged=true]
conquest:vertical_narrow_oak_wood_plank_small_window_half[down=false,facing=south,up=false,waterlogged=false]
conquest:vertical_narrow_oak_wood_plank_small_window_half[down=false,facing=west,up=true,waterlogged=true]
conquest:vertical_narrow_oak_wood_plank_small_window_half[down=false,facing=west,up=true,waterlogged=false]
conquest:vertical_narrow_oak_wood_plank_small_window_half[down=false,facing=west,up=false,waterlogged=true]
conquest:vertical_narrow_oak_wood_plank_small_window_half[down=false,facing=west,up=false,waterlogged=false]
conquest:vertical_narrow_oak_wood_plank_small_window_half[down=false,facing=east,up=true,waterlogged=true]
conquest:vertical_narrow_oak_wood_plank_small_window_half[down=false,facing=east,up=true,waterlogged=false]
conquest:vertical_narrow_oak_wood_plank_small_window_half[down=false,facing=east,up=false,waterlogged=true]
conquest:vertical_narrow_oak_wood_plank_small_window_half[down=false,facing=east,up=false,waterlogged=false]
conquest:vertical_narrow_oak_wood_plank_sphere[type=egg,waterlogged=true]
conquest:vertical_narrow_oak_wood_plank_sphere[type=egg,waterlogged=false]
conquest:vertical_narrow_oak_wood_plank_sphere[type=small,waterlogged=true]
conquest:vertical_narrow_oak_wood_plank_sphere[type=small,waterlogged=false]
conquest:vertical_narrow_oak_wood_plank_sphere[type=large,waterlogged=true]
conquest:vertical_narrow_oak_wood_plank_sphere[type=large,waterlogged=false]
conquest:vertical_narrow_oak_wood_plank_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:vertical_narrow_oak_wood_plank_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:vertical_narrow_oak_wood_plank_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:vertical_narrow_oak_wood_plank_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:vertical_narrow_oak_wood_plank_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:vertical_narrow_oak_wood_plank_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:vertical_narrow_oak_wood_plank_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:vertical_narrow_oak_wood_plank_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:vertical_narrow_oak_wood_plank_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:vertical_narrow_oak_wood_plank_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:vertical_narrow_oak_wood_plank_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:vertical_narrow_oak_wood_plank_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:vertical_narrow_oak_wood_plank_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:vertical_narrow_oak_wood_plank_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:vertical_narrow_oak_wood_plank_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:vertical_narrow_oak_wood_plank_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:vertical_narrow_oak_wood_plank_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:vertical_narrow_oak_wood_plank_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:vertical_narrow_oak_wood_plank_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:vertical_narrow_oak_wood_plank_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:vertical_narrow_oak_wood_plank_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:vertical_narrow_oak_wood_plank_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:vertical_narrow_oak_wood_plank_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:vertical_narrow_oak_wood_plank_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:vertical_narrow_oak_wood_plank_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:vertical_narrow_oak_wood_plank_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:vertical_narrow_oak_wood_plank_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:vertical_narrow_oak_wood_plank_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:vertical_narrow_oak_wood_plank_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:vertical_narrow_oak_wood_plank_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:vertical_narrow_oak_wood_plank_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:vertical_narrow_oak_wood_plank_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:vertical_narrow_oak_wood_plank_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:vertical_narrow_oak_wood_plank_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:vertical_narrow_oak_wood_plank_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:vertical_narrow_oak_wood_plank_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:vertical_narrow_oak_wood_plank_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:vertical_narrow_oak_wood_plank_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:vertical_narrow_oak_wood_plank_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:vertical_narrow_oak_wood_plank_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:vertical_narrow_oak_wood_plank_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:vertical_narrow_oak_wood_plank_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:vertical_narrow_oak_wood_plank_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:vertical_narrow_oak_wood_plank_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:vertical_narrow_oak_wood_plank_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:vertical_narrow_oak_wood_plank_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:vertical_narrow_oak_wood_plank_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:vertical_narrow_oak_wood_plank_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:vertical_narrow_oak_wood_plank_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:vertical_narrow_oak_wood_plank_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:vertical_narrow_oak_wood_plank_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:vertical_narrow_oak_wood_plank_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:vertical_narrow_oak_wood_plank_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:vertical_narrow_oak_wood_plank_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:vertical_narrow_oak_wood_plank_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:vertical_narrow_oak_wood_plank_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:vertical_narrow_oak_wood_plank_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:vertical_narrow_oak_wood_plank_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:vertical_narrow_oak_wood_plank_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:vertical_narrow_oak_wood_plank_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:vertical_narrow_oak_wood_plank_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:vertical_narrow_oak_wood_plank_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:vertical_narrow_oak_wood_plank_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:vertical_narrow_oak_wood_plank_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:vertical_narrow_oak_wood_plank_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:vertical_narrow_oak_wood_plank_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:vertical_narrow_oak_wood_plank_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:vertical_narrow_oak_wood_plank_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:vertical_narrow_oak_wood_plank_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:vertical_narrow_oak_wood_plank_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:vertical_narrow_oak_wood_plank_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:vertical_narrow_oak_wood_plank_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:vertical_narrow_oak_wood_plank_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:vertical_narrow_oak_wood_plank_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:vertical_narrow_oak_wood_plank_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:vertical_narrow_oak_wood_plank_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:vertical_narrow_oak_wood_plank_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:vertical_narrow_oak_wood_plank_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:vertical_narrow_oak_wood_plank_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:vertical_narrow_oak_wood_plank_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:vertical_narrow_oak_wood_plank_vertical_corner[facing=north,layer=1,waterlogged=true]
conquest:vertical_narrow_oak_wood_plank_vertical_corner[facing=north,layer=1,waterlogged=false]
conquest:vertical_narrow_oak_wood_plank_vertical_corner[facing=north,layer=2,waterlogged=true]
conquest:vertical_narrow_oak_wood_plank_vertical_corner[facing=north,layer=2,waterlogged=false]
conquest:vertical_narrow_oak_wood_plank_vertical_corner[facing=north,layer=3,waterlogged=true]
conquest:vertical_narrow_oak_wood_plank_vertical_corner[facing=north,layer=3,waterlogged=false]
conquest:vertical_narrow_oak_wood_plank_vertical_corner[facing=north,layer=4,waterlogged=true]
conquest:vertical_narrow_oak_wood_plank_vertical_corner[facing=north,layer=4,waterlogged=false]
conquest:vertical_narrow_oak_wood_plank_vertical_corner[facing=south,layer=1,waterlogged=true]
conquest:vertical_narrow_oak_wood_plank_vertical_corner[facing=south,layer=1,waterlogged=false]
conquest:vertical_narrow_oak_wood_plank_vertical_corner[facing=south,layer=2,waterlogged=true]
conquest:vertical_narrow_oak_wood_plank_vertical_corner[facing=south,layer=2,waterlogged=false]
conquest:vertical_narrow_oak_wood_plank_vertical_corner[facing=south,layer=3,waterlogged=true]
conquest:vertical_narrow_oak_wood_plank_vertical_corner[facing=south,layer=3,waterlogged=false]
conquest:vertical_narrow_oak_wood_plank_vertical_corner[facing=south,layer=4,waterlogged=true]
conquest:vertical_narrow_oak_wood_plank_vertical_corner[facing=south,layer=4,waterlogged=false]
conquest:vertical_narrow_oak_wood_plank_vertical_corner[facing=west,layer=1,waterlogged=true]
conquest:vertical_narrow_oak_wood_plank_vertical_corner[facing=west,layer=1,waterlogged=false]
conquest:vertical_narrow_oak_wood_plank_vertical_corner[facing=west,layer=2,waterlogged=true]
conquest:vertical_narrow_oak_wood_plank_vertical_corner[facing=west,layer=2,waterlogged=false]
conquest:vertical_narrow_oak_wood_plank_vertical_corner[facing=west,layer=3,waterlogged=true]
conquest:vertical_narrow_oak_wood_plank_vertical_corner[facing=west,layer=3,waterlogged=false]
conquest:vertical_narrow_oak_wood_plank_vertical_corner[facing=west,layer=4,waterlogged=true]
conquest:vertical_narrow_oak_wood_plank_vertical_corner[facing=west,layer=4,waterlogged=false]
conquest:vertical_narrow_oak_wood_plank_vertical_corner[facing=east,layer=1,waterlogged=true]
conquest:vertical_narrow_oak_wood_plank_vertical_corner[facing=east,layer=1,waterlogged=false]
conquest:vertical_narrow_oak_wood_plank_vertical_corner[facing=east,layer=2,waterlogged=true]
conquest:vertical_narrow_oak_wood_plank_vertical_corner[facing=east,layer=2,waterlogged=false]
conquest:vertical_narrow_oak_wood_plank_vertical_corner[facing=east,layer=3,waterlogged=true]
conquest:vertical_narrow_oak_wood_plank_vertical_corner[facing=east,layer=3,waterlogged=false]
conquest:vertical_narrow_oak_wood_plank_vertical_corner[facing=east,layer=4,waterlogged=true]
conquest:vertical_narrow_oak_wood_plank_vertical_corner[facing=east,layer=4,waterlogged=false]
conquest:vertical_narrow_oak_wood_plank_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:vertical_narrow_oak_wood_plank_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:vertical_narrow_oak_wood_plank_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:vertical_narrow_oak_wood_plank_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:vertical_narrow_oak_wood_plank_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:vertical_narrow_oak_wood_plank_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:vertical_narrow_oak_wood_plank_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:vertical_narrow_oak_wood_plank_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:vertical_narrow_oak_wood_plank_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:vertical_narrow_oak_wood_plank_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:vertical_narrow_oak_wood_plank_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:vertical_narrow_oak_wood_plank_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:vertical_narrow_oak_wood_plank_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:vertical_narrow_oak_wood_plank_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:vertical_narrow_oak_wood_plank_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:vertical_narrow_oak_wood_plank_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:vertical_narrow_oak_wood_plank_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:vertical_narrow_oak_wood_plank_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:vertical_narrow_oak_wood_plank_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:vertical_narrow_oak_wood_plank_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:vertical_narrow_oak_wood_plank_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:vertical_narrow_oak_wood_plank_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:vertical_narrow_oak_wood_plank_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:vertical_narrow_oak_wood_plank_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:vertical_narrow_oak_wood_plank_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:vertical_narrow_oak_wood_plank_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:vertical_narrow_oak_wood_plank_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:vertical_narrow_oak_wood_plank_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:vertical_narrow_oak_wood_plank_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:vertical_narrow_oak_wood_plank_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:vertical_narrow_oak_wood_plank_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:vertical_narrow_oak_wood_plank_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:vertical_narrow_oak_wood_plank_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:vertical_narrow_oak_wood_plank_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:vertical_narrow_oak_wood_plank_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:vertical_narrow_oak_wood_plank_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:vertical_narrow_oak_wood_plank_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:vertical_narrow_oak_wood_plank_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:vertical_narrow_oak_wood_plank_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:vertical_narrow_oak_wood_plank_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:vertical_narrow_oak_wood_plank_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:vertical_narrow_oak_wood_plank_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:vertical_narrow_oak_wood_plank_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:vertical_narrow_oak_wood_plank_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:vertical_narrow_oak_wood_plank_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:vertical_narrow_oak_wood_plank_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:vertical_narrow_oak_wood_plank_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:vertical_narrow_oak_wood_plank_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:vertical_narrow_oak_wood_plank_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:vertical_narrow_oak_wood_plank_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:vertical_narrow_oak_wood_plank_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:vertical_narrow_oak_wood_plank_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:vertical_narrow_oak_wood_plank_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:vertical_narrow_oak_wood_plank_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:vertical_narrow_oak_wood_plank_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:vertical_narrow_oak_wood_plank_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:vertical_narrow_oak_wood_plank_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:vertical_narrow_oak_wood_plank_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:vertical_narrow_oak_wood_plank_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:vertical_narrow_oak_wood_plank_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:vertical_narrow_oak_wood_plank_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:vertical_narrow_oak_wood_plank_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:vertical_narrow_oak_wood_plank_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:vertical_narrow_oak_wood_plank_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:vertical_narrow_oak_wood_plank_vertical_quarter[facing=north,layer=1,waterlogged=true]
conquest:vertical_narrow_oak_wood_plank_vertical_quarter[facing=north,layer=1,waterlogged=false]
conquest:vertical_narrow_oak_wood_plank_vertical_quarter[facing=north,layer=2,waterlogged=true]
conquest:vertical_narrow_oak_wood_plank_vertical_quarter[facing=north,layer=2,waterlogged=false]
conquest:vertical_narrow_oak_wood_plank_vertical_quarter[facing=north,layer=3,waterlogged=true]
conquest:vertical_narrow_oak_wood_plank_vertical_quarter[facing=north,layer=3,waterlogged=false]
conquest:vertical_narrow_oak_wood_plank_vertical_quarter[facing=north,layer=4,waterlogged=true]
conquest:vertical_narrow_oak_wood_plank_vertical_quarter[facing=north,layer=4,waterlogged=false]
conquest:vertical_narrow_oak_wood_plank_vertical_quarter[facing=south,layer=1,waterlogged=true]
conquest:vertical_narrow_oak_wood_plank_vertical_quarter[facing=south,layer=1,waterlogged=false]
conquest:vertical_narrow_oak_wood_plank_vertical_quarter[facing=south,layer=2,waterlogged=true]
conquest:vertical_narrow_oak_wood_plank_vertical_quarter[facing=south,layer=2,waterlogged=false]
conquest:vertical_narrow_oak_wood_plank_vertical_quarter[facing=south,layer=3,waterlogged=true]
conquest:vertical_narrow_oak_wood_plank_vertical_quarter[facing=south,layer=3,waterlogged=false]
conquest:vertical_narrow_oak_wood_plank_vertical_quarter[facing=south,layer=4,waterlogged=true]
conquest:vertical_narrow_oak_wood_plank_vertical_quarter[facing=south,layer=4,waterlogged=false]
conquest:vertical_narrow_oak_wood_plank_vertical_quarter[facing=west,layer=1,waterlogged=true]
conquest:vertical_narrow_oak_wood_plank_vertical_quarter[facing=west,layer=1,waterlogged=false]
conquest:vertical_narrow_oak_wood_plank_vertical_quarter[facing=west,layer=2,waterlogged=true]
conquest:vertical_narrow_oak_wood_plank_vertical_quarter[facing=west,layer=2,waterlogged=false]
conquest:vertical_narrow_oak_wood_plank_vertical_quarter[facing=west,layer=3,waterlogged=true]
conquest:vertical_narrow_oak_wood_plank_vertical_quarter[facing=west,layer=3,waterlogged=false]
conquest:vertical_narrow_oak_wood_plank_vertical_quarter[facing=west,layer=4,waterlogged=true]
conquest:vertical_narrow_oak_wood_plank_vertical_quarter[facing=west,layer=4,waterlogged=false]
conquest:vertical_narrow_oak_wood_plank_vertical_quarter[facing=east,layer=1,waterlogged=true]
conquest:vertical_narrow_oak_wood_plank_vertical_quarter[facing=east,layer=1,waterlogged=false]
conquest:vertical_narrow_oak_wood_plank_vertical_quarter[facing=east,layer=2,waterlogged=true]
conquest:vertical_narrow_oak_wood_plank_vertical_quarter[facing=east,layer=2,waterlogged=false]
conquest:vertical_narrow_oak_wood_plank_vertical_quarter[facing=east,layer=3,waterlogged=true]
conquest:vertical_narrow_oak_wood_plank_vertical_quarter[facing=east,layer=3,waterlogged=false]
conquest:vertical_narrow_oak_wood_plank_vertical_quarter[facing=east,layer=4,waterlogged=true]
conquest:vertical_narrow_oak_wood_plank_vertical_quarter[facing=east,layer=4,waterlogged=false]
conquest:vertical_narrow_oak_wood_plank_vertical_slab[facing=north,layer=1,waterlogged=true]
conquest:vertical_narrow_oak_wood_plank_vertical_slab[facing=north,layer=1,waterlogged=false]
conquest:vertical_narrow_oak_wood_plank_vertical_slab[facing=north,layer=2,waterlogged=true]
conquest:vertical_narrow_oak_wood_plank_vertical_slab[facing=north,layer=2,waterlogged=false]
conquest:vertical_narrow_oak_wood_plank_vertical_slab[facing=north,layer=3,waterlogged=true]
conquest:vertical_narrow_oak_wood_plank_vertical_slab[facing=north,layer=3,waterlogged=false]
conquest:vertical_narrow_oak_wood_plank_vertical_slab[facing=north,layer=4,waterlogged=true]
conquest:vertical_narrow_oak_wood_plank_vertical_slab[facing=north,layer=4,waterlogged=false]
conquest:vertical_narrow_oak_wood_plank_vertical_slab[facing=south,layer=1,waterlogged=true]
conquest:vertical_narrow_oak_wood_plank_vertical_slab[facing=south,layer=1,waterlogged=false]
conquest:vertical_narrow_oak_wood_plank_vertical_slab[facing=south,layer=2,waterlogged=true]
conquest:vertical_narrow_oak_wood_plank_vertical_slab[facing=south,layer=2,waterlogged=false]
conquest:vertical_narrow_oak_wood_plank_vertical_slab[facing=south,layer=3,waterlogged=true]
conquest:vertical_narrow_oak_wood_plank_vertical_slab[facing=south,layer=3,waterlogged=false]
conquest:vertical_narrow_oak_wood_plank_vertical_slab[facing=south,layer=4,waterlogged=true]
conquest:vertical_narrow_oak_wood_plank_vertical_slab[facing=south,layer=4,waterlogged=false]
conquest:vertical_narrow_oak_wood_plank_vertical_slab[facing=west,layer=1,waterlogged=true]
conquest:vertical_narrow_oak_wood_plank_vertical_slab[facing=west,layer=1,waterlogged=false]
conquest:vertical_narrow_oak_wood_plank_vertical_slab[facing=west,layer=2,waterlogged=true]
conquest:vertical_narrow_oak_wood_plank_vertical_slab[facing=west,layer=2,waterlogged=false]
conquest:vertical_narrow_oak_wood_plank_vertical_slab[facing=west,layer=3,waterlogged=true]
conquest:vertical_narrow_oak_wood_plank_vertical_slab[facing=west,layer=3,waterlogged=false]
conquest:vertical_narrow_oak_wood_plank_vertical_slab[facing=west,layer=4,waterlogged=true]
conquest:vertical_narrow_oak_wood_plank_vertical_slab[facing=west,layer=4,waterlogged=false]
conquest:vertical_narrow_oak_wood_plank_vertical_slab[facing=east,layer=1,waterlogged=true]
conquest:vertical_narrow_oak_wood_plank_vertical_slab[facing=east,layer=1,waterlogged=false]
conquest:vertical_narrow_oak_wood_plank_vertical_slab[facing=east,layer=2,waterlogged=true]
conquest:vertical_narrow_oak_wood_plank_vertical_slab[facing=east,layer=2,waterlogged=false]
conquest:vertical_narrow_oak_wood_plank_vertical_slab[facing=east,layer=3,waterlogged=true]
conquest:vertical_narrow_oak_wood_plank_vertical_slab[facing=east,layer=3,waterlogged=false]
conquest:vertical_narrow_oak_wood_plank_vertical_slab[facing=east,layer=4,waterlogged=true]
conquest:vertical_narrow_oak_wood_plank_vertical_slab[facing=east,layer=4,waterlogged=false]
conquest:vertical_narrow_oak_wood_plank_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:vertical_narrow_oak_wood_plank_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:vertical_narrow_oak_wood_plank_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:vertical_narrow_oak_wood_plank_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:vertical_narrow_oak_wood_plank_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:vertical_narrow_oak_wood_plank_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:vertical_narrow_oak_wood_plank_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:vertical_narrow_oak_wood_plank_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:vertical_narrow_oak_wood_plank_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:vertical_narrow_oak_wood_plank_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:vertical_narrow_oak_wood_plank_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:vertical_narrow_oak_wood_plank_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:vertical_narrow_oak_wood_plank_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:vertical_narrow_oak_wood_plank_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:vertical_narrow_oak_wood_plank_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:vertical_narrow_oak_wood_plank_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:vertical_narrow_oak_wood_plank_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:vertical_narrow_oak_wood_plank_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:vertical_narrow_oak_wood_plank_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:vertical_narrow_oak_wood_plank_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:vertical_narrow_oak_wood_plank_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:vertical_narrow_oak_wood_plank_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:vertical_narrow_oak_wood_plank_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:vertical_narrow_oak_wood_plank_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:vertical_narrow_oak_wood_plank_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:vertical_narrow_oak_wood_plank_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:vertical_narrow_oak_wood_plank_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:vertical_narrow_oak_wood_plank_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:vertical_narrow_oak_wood_plank_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:vertical_narrow_oak_wood_plank_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:vertical_narrow_oak_wood_plank_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:vertical_narrow_oak_wood_plank_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:vertical_narrow_oak_wood_plank_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:vertical_narrow_oak_wood_plank_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:vertical_narrow_oak_wood_plank_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:vertical_narrow_oak_wood_plank_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:vertical_narrow_oak_wood_plank_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:vertical_narrow_oak_wood_plank_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:vertical_narrow_oak_wood_plank_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:vertical_narrow_oak_wood_plank_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:vertical_narrow_oak_wood_plank_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:vertical_narrow_oak_wood_plank_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:vertical_narrow_oak_wood_plank_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:vertical_narrow_oak_wood_plank_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:vertical_narrow_oak_wood_plank_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:vertical_narrow_oak_wood_plank_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:vertical_narrow_oak_wood_plank_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:vertical_narrow_oak_wood_plank_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:vertical_narrow_oak_wood_plank_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:vertical_narrow_oak_wood_plank_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:vertical_narrow_oak_wood_plank_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:vertical_narrow_oak_wood_plank_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:vertical_narrow_oak_wood_plank_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:vertical_narrow_oak_wood_plank_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:vertical_narrow_oak_wood_plank_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:vertical_narrow_oak_wood_plank_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:vertical_narrow_oak_wood_plank_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:vertical_narrow_oak_wood_plank_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:vertical_narrow_oak_wood_plank_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:vertical_narrow_oak_wood_plank_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:vertical_narrow_oak_wood_plank_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:vertical_narrow_oak_wood_plank_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:vertical_narrow_oak_wood_plank_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:vertical_narrow_oak_wood_plank_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:vertical_narrow_oak_wood_plank_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:vertical_narrow_oak_wood_plank_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:vertical_narrow_oak_wood_plank_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:vertical_narrow_oak_wood_plank_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:vertical_narrow_oak_wood_plank_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:vertical_narrow_oak_wood_plank_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:vertical_narrow_oak_wood_plank_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:vertical_narrow_oak_wood_plank_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:vertical_narrow_oak_wood_plank_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:vertical_narrow_oak_wood_plank_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:vertical_narrow_oak_wood_plank_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:vertical_narrow_oak_wood_plank_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:vertical_narrow_oak_wood_plank_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:vertical_narrow_oak_wood_plank_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:vertical_narrow_oak_wood_plank_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:vertical_narrow_oak_wood_plank_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:vertical_narrow_oak_wood_plank_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:vertical_narrow_oak_wood_plank_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:vertical_narrow_oak_wood_plank_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:vertical_narrow_oak_wood_plank_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:vertical_narrow_oak_wood_plank_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:vertical_narrow_oak_wood_plank_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:vertical_narrow_oak_wood_plank_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:vertical_narrow_oak_wood_plank_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:vertical_narrow_oak_wood_plank_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:vertical_narrow_oak_wood_plank_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:vertical_narrow_oak_wood_plank_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:vertical_narrow_oak_wood_plank_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:vertical_narrow_oak_wood_plank_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:vertical_narrow_oak_wood_plank_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:vertical_narrow_oak_wood_plank_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:vertical_narrow_oak_wood_plank_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:vertical_narrow_oak_wood_plank_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:vertical_narrow_oak_wood_plank_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:vertical_narrow_oak_wood_plank_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:vertical_narrow_oak_wood_plank_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:vertical_narrow_oak_wood_plank_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:vertical_narrow_oak_wood_plank_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:vertical_narrow_oak_wood_plank_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:vertical_narrow_oak_wood_plank_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:vertical_narrow_oak_wood_plank_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:vertical_narrow_oak_wood_plank_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:vertical_narrow_oak_wood_plank_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:vertical_narrow_oak_wood_plank_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:vertical_narrow_oak_wood_plank_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:vertical_narrow_oak_wood_plank_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:vertical_narrow_oak_wood_plank_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:vertical_narrow_oak_wood_plank_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:vertical_narrow_oak_wood_plank_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:vertical_narrow_oak_wood_plank_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:vertical_narrow_oak_wood_plank_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:vertical_narrow_oak_wood_plank_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:vertical_narrow_oak_wood_plank_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:vertical_narrow_oak_wood_plank_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:vertical_narrow_oak_wood_plank_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:vertical_narrow_oak_wood_plank_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:vertical_narrow_oak_wood_plank_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:vertical_narrow_oak_wood_plank_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:vertical_narrow_oak_wood_plank_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:vertical_narrow_oak_wood_plank_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:vertical_narrow_oak_wood_plank_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:vertical_narrow_oak_wood_plank_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:vertical_narrow_oak_wood_plank_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:vertical_narrow_oak_wood_plank_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:vertical_narrow_oak_wood_plank_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:vertical_narrow_oak_wood_plank_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:vertical_narrow_oak_wood_plank_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:vertical_narrow_oak_wood_plank_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:vertical_narrow_oak_wood_plank_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:vertical_narrow_oak_wood_plank_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:vertical_narrow_oak_wood_plank_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:vertical_narrow_oak_wood_plank_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:vertical_narrow_oak_wood_plank_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:vertical_narrow_oak_wood_plank_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:vertical_narrow_oak_wood_plank_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:vertical_narrow_oak_wood_plank_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:vertical_narrow_oak_wood_plank_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:vertical_narrow_oak_wood_plank_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:vertical_narrow_oak_wood_plank_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:vertical_narrow_oak_wood_plank_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:vertical_narrow_oak_wood_plank_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:vertical_narrow_oak_wood_plank_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:vertical_narrow_oak_wood_plank_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:vertical_narrow_oak_wood_plank_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:vertical_narrow_oak_wood_plank_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:vertical_narrow_oak_wood_plank_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:vertical_narrow_oak_wood_plank_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:vertical_narrow_oak_wood_plank_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:vertical_narrow_oak_wood_plank_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:vertical_narrow_oak_wood_plank_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:vertical_narrow_oak_wood_plank_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:vertical_narrow_oak_wood_plank_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:vertical_narrow_oak_wood_plank_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:vertical_narrow_oak_wood_plank_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:vertical_narrow_oak_wood_plank_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:vertical_narrow_oak_wood_plank_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:vertical_narrow_oak_wood_plank_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:vertical_narrow_oak_wood_plank_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:vertical_narrow_oak_wood_plank_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:vertical_narrow_oak_wood_plank_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:vertical_narrow_oak_wood_plank_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:vertical_narrow_oak_wood_plank_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:vertical_narrow_oak_wood_plank_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:vertical_narrow_oak_wood_plank_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:vertical_narrow_oak_wood_plank_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:vertical_narrow_oak_wood_plank_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:vertical_narrow_oak_wood_plank_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:vertical_narrow_oak_wood_plank_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:vertical_narrow_oak_wood_plank_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:vertical_narrow_oak_wood_plank_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:vertical_narrow_oak_wood_plank_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:vertical_narrow_oak_wood_plank_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:vertical_narrow_oak_wood_plank_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:vertical_narrow_oak_wood_plank_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:vertical_narrow_oak_wood_plank_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:vertical_narrow_oak_wood_plank_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:vertical_narrow_oak_wood_plank_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:vertical_narrow_oak_wood_plank_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:vertical_narrow_oak_wood_plank_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:vertical_narrow_oak_wood_plank_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:vertical_narrow_oak_wood_plank_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:vertical_narrow_oak_wood_plank_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:vertical_narrow_oak_wood_plank_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:vertical_narrow_oak_wood_plank_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:vertical_narrow_oak_wood_plank_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:vertical_narrow_oak_wood_plank_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:vertical_narrow_oak_wood_plank_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:vertical_narrow_oak_wood_plank_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:vertical_narrow_oak_wood_plank_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:vertical_narrow_oak_wood_plank_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:vertical_narrow_oak_wood_plank_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:vertical_narrow_oak_wood_plank_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:vertical_narrow_oak_wood_plank_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:vertical_narrow_oak_wood_plank_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:vertical_narrow_oak_wood_plank_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:vertical_narrow_oak_wood_plank_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:vertical_narrow_oak_wood_plank_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:vertical_narrow_oak_wood_plank_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:vertical_narrow_oak_wood_plank_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:vertical_narrow_oak_wood_plank_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:vertical_narrow_oak_wood_plank_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:vertical_narrow_oak_wood_plank_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:vertical_narrow_oak_wood_plank_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:vertical_narrow_oak_wood_plank_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:vertical_narrow_oak_wood_plank_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:vertical_narrow_oak_wood_plank_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:vertical_narrow_oak_wood_plank_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:vertical_narrow_oak_wood_plank_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:vertical_narrow_oak_wood_plank_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:vertical_narrow_oak_wood_plank_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:vertical_narrow_oak_wood_plank_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:vertical_narrow_oak_wood_plank_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:vertical_narrow_oak_wood_plank_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:vertical_narrow_oak_wood_plank_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:vertical_narrow_oak_wood_plank_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:vertical_narrow_oak_wood_plank_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:vertical_narrow_oak_wood_plank_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:vertical_narrow_oak_wood_plank_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:vertical_narrow_oak_wood_plank_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:vertical_narrow_oak_wood_plank_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:vertical_narrow_oak_wood_plank_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:vertical_narrow_oak_wood_plank_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:vertical_narrow_oak_wood_plank_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:vertical_narrow_oak_wood_plank_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:vertical_narrow_oak_wood_plank_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:vertical_narrow_oak_wood_plank_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:vertical_narrow_oak_wood_plank_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:vertical_narrow_oak_wood_plank_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:vertical_narrow_oak_wood_plank_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:vertical_narrow_oak_wood_plank_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:vertical_narrow_oak_wood_plank_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:vertical_narrow_oak_wood_plank_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:vertical_narrow_oak_wood_plank_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:vertical_narrow_oak_wood_plank_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:vertical_narrow_oak_wood_plank_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:vertical_narrow_oak_wood_plank_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:vertical_narrow_oak_wood_plank_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:vertical_narrow_oak_wood_plank_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:vertical_narrow_oak_wood_plank_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:vertical_narrow_oak_wood_plank_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:vertical_narrow_oak_wood_plank_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:vertical_narrow_oak_wood_plank_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:vertical_narrow_oak_wood_plank_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:vertical_narrow_oak_wood_plank_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:vertical_narrow_oak_wood_plank_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:vertical_narrow_oak_wood_plank_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:vertical_narrow_oak_wood_plank_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:vertical_narrow_oak_wood_plank_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:vertical_narrow_oak_wood_plank_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:vertical_narrow_oak_wood_plank_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:vertical_narrow_oak_wood_plank_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:vertical_narrow_oak_wood_plank_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:vertical_narrow_oak_wood_plank_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:vertical_narrow_oak_wood_plank_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:vertical_narrow_oak_wood_plank_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:vertical_narrow_oak_wood_plank_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:vertical_narrow_oak_wood_plank_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:vertical_narrow_oak_wood_plank_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:vertical_narrow_oak_wood_plank_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:vertical_narrow_oak_wood_plank_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:vertical_narrow_oak_wood_plank_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:vertical_narrow_oak_wood_plank_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:vertical_narrow_oak_wood_plank_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:vertical_narrow_oak_wood_plank_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:vertical_narrow_oak_wood_plank_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:vertical_narrow_oak_wood_plank_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:vertical_narrow_oak_wood_plank_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:vertical_narrow_oak_wood_plank_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:vertical_narrow_oak_wood_plank_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:vertical_narrow_oak_wood_plank_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:vertical_narrow_oak_wood_plank_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:vertical_narrow_oak_wood_plank_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:vertical_narrow_oak_wood_plank_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:vertical_narrow_oak_wood_plank_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:vertical_narrow_oak_wood_plank_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:vertical_narrow_oak_wood_plank_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:vertical_narrow_oak_wood_plank_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:vertical_narrow_oak_wood_plank_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:vertical_narrow_oak_wood_plank_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:vertical_narrow_oak_wood_plank_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:vertical_narrow_oak_wood_plank_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:vertical_narrow_oak_wood_plank_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:vertical_narrow_oak_wood_plank_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:vertical_narrow_oak_wood_plank_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:vertical_narrow_oak_wood_plank_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:vertical_narrow_oak_wood_plank_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:vertical_narrow_oak_wood_plank_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:vertical_narrow_oak_wood_plank_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:vertical_narrow_oak_wood_plank_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:vertical_narrow_oak_wood_plank_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:vertical_narrow_oak_wood_plank_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:vertical_narrow_oak_wood_plank_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:vertical_narrow_oak_wood_plank_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:vertical_narrow_oak_wood_plank_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:vertical_narrow_oak_wood_plank_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:vertical_narrow_oak_wood_plank_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:vertical_narrow_oak_wood_plank_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:vertical_narrow_oak_wood_plank_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:vertical_narrow_oak_wood_plank_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:vertical_narrow_oak_wood_plank_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:vertical_narrow_oak_wood_plank_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:vertical_narrow_oak_wood_plank_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:vertical_narrow_oak_wood_plank_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:vertical_narrow_oak_wood_plank_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:vertical_narrow_oak_wood_plank_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:vertical_narrow_oak_wood_plank_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:vertical_narrow_oak_wood_plank_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:vertical_narrow_oak_wood_plank_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:vertical_narrow_oak_wood_plank_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:vertical_narrow_oak_wood_plank_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:vertical_narrow_oak_wood_plank_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:vertical_narrow_oak_wood_plank_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:vertical_narrow_oak_wood_plank_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:vertical_narrow_oak_wood_plank_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:vertical_narrow_oak_wood_plank_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:vertical_narrow_oak_wood_plank_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:vertical_narrow_oak_wood_plank_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:vertical_narrow_oak_wood_plank_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:vertical_narrow_oak_wood_plank_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:vertical_narrow_oak_wood_plank_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:vertical_narrow_oak_wood_planks
conquest:vertical_roman_orange_clay_brick
conquest:vertical_roman_orange_clay_brick_arrowslit[facing=north,waterlogged=true]
conquest:vertical_roman_orange_clay_brick_arrowslit[facing=north,waterlogged=false]
conquest:vertical_roman_orange_clay_brick_arrowslit[facing=south,waterlogged=true]
conquest:vertical_roman_orange_clay_brick_arrowslit[facing=south,waterlogged=false]
conquest:vertical_roman_orange_clay_brick_arrowslit[facing=west,waterlogged=true]
conquest:vertical_roman_orange_clay_brick_arrowslit[facing=west,waterlogged=false]
conquest:vertical_roman_orange_clay_brick_arrowslit[facing=east,waterlogged=true]
conquest:vertical_roman_orange_clay_brick_arrowslit[facing=east,waterlogged=false]
conquest:vertical_roman_orange_clay_brick_balustrade[axis=x,waterlogged=true]
conquest:vertical_roman_orange_clay_brick_balustrade[axis=x,waterlogged=false]
conquest:vertical_roman_orange_clay_brick_balustrade[axis=y,waterlogged=true]
conquest:vertical_roman_orange_clay_brick_balustrade[axis=y,waterlogged=false]
conquest:vertical_roman_orange_clay_brick_balustrade[axis=z,waterlogged=true]
conquest:vertical_roman_orange_clay_brick_balustrade[axis=z,waterlogged=false]
conquest:vertical_roman_orange_clay_brick_capital[facing=flat,type=top,waterlogged=true]
conquest:vertical_roman_orange_clay_brick_capital[facing=flat,type=top,waterlogged=false]
conquest:vertical_roman_orange_clay_brick_capital[facing=flat,type=bottom,waterlogged=true]
conquest:vertical_roman_orange_clay_brick_capital[facing=flat,type=bottom,waterlogged=false]
conquest:vertical_roman_orange_clay_brick_capital[facing=north,type=top,waterlogged=true]
conquest:vertical_roman_orange_clay_brick_capital[facing=north,type=top,waterlogged=false]
conquest:vertical_roman_orange_clay_brick_capital[facing=north,type=bottom,waterlogged=true]
conquest:vertical_roman_orange_clay_brick_capital[facing=north,type=bottom,waterlogged=false]
conquest:vertical_roman_orange_clay_brick_capital[facing=south,type=top,waterlogged=true]
conquest:vertical_roman_orange_clay_brick_capital[facing=south,type=top,waterlogged=false]
conquest:vertical_roman_orange_clay_brick_capital[facing=south,type=bottom,waterlogged=true]
conquest:vertical_roman_orange_clay_brick_capital[facing=south,type=bottom,waterlogged=false]
conquest:vertical_roman_orange_clay_brick_capital[facing=east,type=top,waterlogged=true]
conquest:vertical_roman_orange_clay_brick_capital[facing=east,type=top,waterlogged=false]
conquest:vertical_roman_orange_clay_brick_capital[facing=east,type=bottom,waterlogged=true]
conquest:vertical_roman_orange_clay_brick_capital[facing=east,type=bottom,waterlogged=false]
conquest:vertical_roman_orange_clay_brick_capital[facing=west,type=top,waterlogged=true]
conquest:vertical_roman_orange_clay_brick_capital[facing=west,type=top,waterlogged=false]
conquest:vertical_roman_orange_clay_brick_capital[facing=west,type=bottom,waterlogged=true]
conquest:vertical_roman_orange_clay_brick_capital[facing=west,type=bottom,waterlogged=false]
conquest:vertical_roman_orange_clay_brick_corner_slab[facing=north,type=top,waterlogged=true]
conquest:vertical_roman_orange_clay_brick_corner_slab[facing=north,type=top,waterlogged=false]
conquest:vertical_roman_orange_clay_brick_corner_slab[facing=north,type=bottom,waterlogged=true]
conquest:vertical_roman_orange_clay_brick_corner_slab[facing=north,type=bottom,waterlogged=false]
conquest:vertical_roman_orange_clay_brick_corner_slab[facing=south,type=top,waterlogged=true]
conquest:vertical_roman_orange_clay_brick_corner_slab[facing=south,type=top,waterlogged=false]
conquest:vertical_roman_orange_clay_brick_corner_slab[facing=south,type=bottom,waterlogged=true]
conquest:vertical_roman_orange_clay_brick_corner_slab[facing=south,type=bottom,waterlogged=false]
conquest:vertical_roman_orange_clay_brick_corner_slab[facing=west,type=top,waterlogged=true]
conquest:vertical_roman_orange_clay_brick_corner_slab[facing=west,type=top,waterlogged=false]
conquest:vertical_roman_orange_clay_brick_corner_slab[facing=west,type=bottom,waterlogged=true]
conquest:vertical_roman_orange_clay_brick_corner_slab[facing=west,type=bottom,waterlogged=false]
conquest:vertical_roman_orange_clay_brick_corner_slab[facing=east,type=top,waterlogged=true]
conquest:vertical_roman_orange_clay_brick_corner_slab[facing=east,type=top,waterlogged=false]
conquest:vertical_roman_orange_clay_brick_corner_slab[facing=east,type=bottom,waterlogged=true]
conquest:vertical_roman_orange_clay_brick_corner_slab[facing=east,type=bottom,waterlogged=false]
conquest:vertical_roman_orange_clay_brick_eighth_slab[facing=north,type=top,waterlogged=true]
conquest:vertical_roman_orange_clay_brick_eighth_slab[facing=north,type=top,waterlogged=false]
conquest:vertical_roman_orange_clay_brick_eighth_slab[facing=north,type=bottom,waterlogged=true]
conquest:vertical_roman_orange_clay_brick_eighth_slab[facing=north,type=bottom,waterlogged=false]
conquest:vertical_roman_orange_clay_brick_eighth_slab[facing=south,type=top,waterlogged=true]
conquest:vertical_roman_orange_clay_brick_eighth_slab[facing=south,type=top,waterlogged=false]
conquest:vertical_roman_orange_clay_brick_eighth_slab[facing=south,type=bottom,waterlogged=true]
conquest:vertical_roman_orange_clay_brick_eighth_slab[facing=south,type=bottom,waterlogged=false]
conquest:vertical_roman_orange_clay_brick_eighth_slab[facing=west,type=top,waterlogged=true]
conquest:vertical_roman_orange_clay_brick_eighth_slab[facing=west,type=top,waterlogged=false]
conquest:vertical_roman_orange_clay_brick_eighth_slab[facing=west,type=bottom,waterlogged=true]
conquest:vertical_roman_orange_clay_brick_eighth_slab[facing=west,type=bottom,waterlogged=false]
conquest:vertical_roman_orange_clay_brick_eighth_slab[facing=east,type=top,waterlogged=true]
conquest:vertical_roman_orange_clay_brick_eighth_slab[facing=east,type=top,waterlogged=false]
conquest:vertical_roman_orange_clay_brick_eighth_slab[facing=east,type=bottom,waterlogged=true]
conquest:vertical_roman_orange_clay_brick_eighth_slab[facing=east,type=bottom,waterlogged=false]
conquest:vertical_roman_orange_clay_brick_pillar[layer=1,waterlogged=true]
conquest:vertical_roman_orange_clay_brick_pillar[layer=1,waterlogged=false]
conquest:vertical_roman_orange_clay_brick_pillar[layer=2,waterlogged=true]
conquest:vertical_roman_orange_clay_brick_pillar[layer=2,waterlogged=false]
conquest:vertical_roman_orange_clay_brick_pillar[layer=3,waterlogged=true]
conquest:vertical_roman_orange_clay_brick_pillar[layer=3,waterlogged=false]
conquest:vertical_roman_orange_clay_brick_quarter_slab[facing=north,layer=1,type=top,waterlogged=true]
conquest:vertical_roman_orange_clay_brick_quarter_slab[facing=north,layer=1,type=top,waterlogged=false]
conquest:vertical_roman_orange_clay_brick_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=true]
conquest:vertical_roman_orange_clay_brick_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=false]
conquest:vertical_roman_orange_clay_brick_quarter_slab[facing=north,layer=2,type=top,waterlogged=true]
conquest:vertical_roman_orange_clay_brick_quarter_slab[facing=north,layer=2,type=top,waterlogged=false]
conquest:vertical_roman_orange_clay_brick_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=true]
conquest:vertical_roman_orange_clay_brick_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=false]
conquest:vertical_roman_orange_clay_brick_quarter_slab[facing=north,layer=3,type=top,waterlogged=true]
conquest:vertical_roman_orange_clay_brick_quarter_slab[facing=north,layer=3,type=top,waterlogged=false]
conquest:vertical_roman_orange_clay_brick_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=true]
conquest:vertical_roman_orange_clay_brick_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=false]
conquest:vertical_roman_orange_clay_brick_quarter_slab[facing=south,layer=1,type=top,waterlogged=true]
conquest:vertical_roman_orange_clay_brick_quarter_slab[facing=south,layer=1,type=top,waterlogged=false]
conquest:vertical_roman_orange_clay_brick_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=true]
conquest:vertical_roman_orange_clay_brick_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=false]
conquest:vertical_roman_orange_clay_brick_quarter_slab[facing=south,layer=2,type=top,waterlogged=true]
conquest:vertical_roman_orange_clay_brick_quarter_slab[facing=south,layer=2,type=top,waterlogged=false]
conquest:vertical_roman_orange_clay_brick_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=true]
conquest:vertical_roman_orange_clay_brick_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=false]
conquest:vertical_roman_orange_clay_brick_quarter_slab[facing=south,layer=3,type=top,waterlogged=true]
conquest:vertical_roman_orange_clay_brick_quarter_slab[facing=south,layer=3,type=top,waterlogged=false]
conquest:vertical_roman_orange_clay_brick_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=true]
conquest:vertical_roman_orange_clay_brick_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=false]
conquest:vertical_roman_orange_clay_brick_quarter_slab[facing=west,layer=1,type=top,waterlogged=true]
conquest:vertical_roman_orange_clay_brick_quarter_slab[facing=west,layer=1,type=top,waterlogged=false]
conquest:vertical_roman_orange_clay_brick_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=true]
conquest:vertical_roman_orange_clay_brick_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=false]
conquest:vertical_roman_orange_clay_brick_quarter_slab[facing=west,layer=2,type=top,waterlogged=true]
conquest:vertical_roman_orange_clay_brick_quarter_slab[facing=west,layer=2,type=top,waterlogged=false]
conquest:vertical_roman_orange_clay_brick_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=true]
conquest:vertical_roman_orange_clay_brick_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=false]
conquest:vertical_roman_orange_clay_brick_quarter_slab[facing=west,layer=3,type=top,waterlogged=true]
conquest:vertical_roman_orange_clay_brick_quarter_slab[facing=west,layer=3,type=top,waterlogged=false]
conquest:vertical_roman_orange_clay_brick_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=true]
conquest:vertical_roman_orange_clay_brick_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=false]
conquest:vertical_roman_orange_clay_brick_quarter_slab[facing=east,layer=1,type=top,waterlogged=true]
conquest:vertical_roman_orange_clay_brick_quarter_slab[facing=east,layer=1,type=top,waterlogged=false]
conquest:vertical_roman_orange_clay_brick_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=true]
conquest:vertical_roman_orange_clay_brick_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=false]
conquest:vertical_roman_orange_clay_brick_quarter_slab[facing=east,layer=2,type=top,waterlogged=true]
conquest:vertical_roman_orange_clay_brick_quarter_slab[facing=east,layer=2,type=top,waterlogged=false]
conquest:vertical_roman_orange_clay_brick_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=true]
conquest:vertical_roman_orange_clay_brick_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=false]
conquest:vertical_roman_orange_clay_brick_quarter_slab[facing=east,layer=3,type=top,waterlogged=true]
conquest:vertical_roman_orange_clay_brick_quarter_slab[facing=east,layer=3,type=top,waterlogged=false]
conquest:vertical_roman_orange_clay_brick_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=true]
conquest:vertical_roman_orange_clay_brick_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=false]
conquest:vertical_roman_orange_clay_brick_slab[layers=1,type=top,waterlogged=true]
conquest:vertical_roman_orange_clay_brick_slab[layers=1,type=top,waterlogged=false]
conquest:vertical_roman_orange_clay_brick_slab[layers=1,type=bottom,waterlogged=true]
conquest:vertical_roman_orange_clay_brick_slab[layers=1,type=bottom,waterlogged=false]
conquest:vertical_roman_orange_clay_brick_slab[layers=2,type=top,waterlogged=true]
conquest:vertical_roman_orange_clay_brick_slab[layers=2,type=top,waterlogged=false]
conquest:vertical_roman_orange_clay_brick_slab[layers=2,type=bottom,waterlogged=true]
conquest:vertical_roman_orange_clay_brick_slab[layers=2,type=bottom,waterlogged=false]
conquest:vertical_roman_orange_clay_brick_slab[layers=3,type=top,waterlogged=true]
conquest:vertical_roman_orange_clay_brick_slab[layers=3,type=top,waterlogged=false]
conquest:vertical_roman_orange_clay_brick_slab[layers=3,type=bottom,waterlogged=true]
conquest:vertical_roman_orange_clay_brick_slab[layers=3,type=bottom,waterlogged=false]
conquest:vertical_roman_orange_clay_brick_slab[layers=4,type=top,waterlogged=true]
conquest:vertical_roman_orange_clay_brick_slab[layers=4,type=top,waterlogged=false]
conquest:vertical_roman_orange_clay_brick_slab[layers=4,type=bottom,waterlogged=true]
conquest:vertical_roman_orange_clay_brick_slab[layers=4,type=bottom,waterlogged=false]
conquest:vertical_roman_orange_clay_brick_slab[layers=5,type=top,waterlogged=true]
conquest:vertical_roman_orange_clay_brick_slab[layers=5,type=top,waterlogged=false]
conquest:vertical_roman_orange_clay_brick_slab[layers=5,type=bottom,waterlogged=true]
conquest:vertical_roman_orange_clay_brick_slab[layers=5,type=bottom,waterlogged=false]
conquest:vertical_roman_orange_clay_brick_slab[layers=6,type=top,waterlogged=true]
conquest:vertical_roman_orange_clay_brick_slab[layers=6,type=top,waterlogged=false]
conquest:vertical_roman_orange_clay_brick_slab[layers=6,type=bottom,waterlogged=true]
conquest:vertical_roman_orange_clay_brick_slab[layers=6,type=bottom,waterlogged=false]
conquest:vertical_roman_orange_clay_brick_slab[layers=7,type=top,waterlogged=true]
conquest:vertical_roman_orange_clay_brick_slab[layers=7,type=top,waterlogged=false]
conquest:vertical_roman_orange_clay_brick_slab[layers=7,type=bottom,waterlogged=true]
conquest:vertical_roman_orange_clay_brick_slab[layers=7,type=bottom,waterlogged=false]
conquest:vertical_roman_orange_clay_brick_slab[layers=8,type=top,waterlogged=true]
conquest:vertical_roman_orange_clay_brick_slab[layers=8,type=top,waterlogged=false]
conquest:vertical_roman_orange_clay_brick_slab[layers=8,type=bottom,waterlogged=true]
conquest:vertical_roman_orange_clay_brick_slab[layers=8,type=bottom,waterlogged=false]
conquest:vertical_roman_orange_clay_brick_small_arch[direction=northsouth,waterlogged=true]
conquest:vertical_roman_orange_clay_brick_small_arch[direction=northsouth,waterlogged=false]
conquest:vertical_roman_orange_clay_brick_small_arch[direction=eastwest,waterlogged=true]
conquest:vertical_roman_orange_clay_brick_small_arch[direction=eastwest,waterlogged=false]
conquest:vertical_roman_orange_clay_brick_small_arch_half[facing=north,waterlogged=true]
conquest:vertical_roman_orange_clay_brick_small_arch_half[facing=north,waterlogged=false]
conquest:vertical_roman_orange_clay_brick_small_arch_half[facing=south,waterlogged=true]
conquest:vertical_roman_orange_clay_brick_small_arch_half[facing=south,waterlogged=false]
conquest:vertical_roman_orange_clay_brick_small_arch_half[facing=west,waterlogged=true]
conquest:vertical_roman_orange_clay_brick_small_arch_half[facing=west,waterlogged=false]
conquest:vertical_roman_orange_clay_brick_small_arch_half[facing=east,waterlogged=true]
conquest:vertical_roman_orange_clay_brick_small_arch_half[facing=east,waterlogged=false]
conquest:vertical_roman_orange_clay_brick_small_window[down=true,up=true,waterlogged=true]
conquest:vertical_roman_orange_clay_brick_small_window[down=true,up=true,waterlogged=false]
conquest:vertical_roman_orange_clay_brick_small_window[down=true,up=false,waterlogged=true]
conquest:vertical_roman_orange_clay_brick_small_window[down=true,up=false,waterlogged=false]
conquest:vertical_roman_orange_clay_brick_small_window[down=false,up=true,waterlogged=true]
conquest:vertical_roman_orange_clay_brick_small_window[down=false,up=true,waterlogged=false]
conquest:vertical_roman_orange_clay_brick_small_window[down=false,up=false,waterlogged=true]
conquest:vertical_roman_orange_clay_brick_small_window[down=false,up=false,waterlogged=false]
conquest:vertical_roman_orange_clay_brick_small_window_half[down=true,facing=north,up=true,waterlogged=true]
conquest:vertical_roman_orange_clay_brick_small_window_half[down=true,facing=north,up=true,waterlogged=false]
conquest:vertical_roman_orange_clay_brick_small_window_half[down=true,facing=north,up=false,waterlogged=true]
conquest:vertical_roman_orange_clay_brick_small_window_half[down=true,facing=north,up=false,waterlogged=false]
conquest:vertical_roman_orange_clay_brick_small_window_half[down=true,facing=south,up=true,waterlogged=true]
conquest:vertical_roman_orange_clay_brick_small_window_half[down=true,facing=south,up=true,waterlogged=false]
conquest:vertical_roman_orange_clay_brick_small_window_half[down=true,facing=south,up=false,waterlogged=true]
conquest:vertical_roman_orange_clay_brick_small_window_half[down=true,facing=south,up=false,waterlogged=false]
conquest:vertical_roman_orange_clay_brick_small_window_half[down=true,facing=west,up=true,waterlogged=true]
conquest:vertical_roman_orange_clay_brick_small_window_half[down=true,facing=west,up=true,waterlogged=false]
conquest:vertical_roman_orange_clay_brick_small_window_half[down=true,facing=west,up=false,waterlogged=true]
conquest:vertical_roman_orange_clay_brick_small_window_half[down=true,facing=west,up=false,waterlogged=false]
conquest:vertical_roman_orange_clay_brick_small_window_half[down=true,facing=east,up=true,waterlogged=true]
conquest:vertical_roman_orange_clay_brick_small_window_half[down=true,facing=east,up=true,waterlogged=false]
conquest:vertical_roman_orange_clay_brick_small_window_half[down=true,facing=east,up=false,waterlogged=true]
conquest:vertical_roman_orange_clay_brick_small_window_half[down=true,facing=east,up=false,waterlogged=false]
conquest:vertical_roman_orange_clay_brick_small_window_half[down=false,facing=north,up=true,waterlogged=true]
conquest:vertical_roman_orange_clay_brick_small_window_half[down=false,facing=north,up=true,waterlogged=false]
conquest:vertical_roman_orange_clay_brick_small_window_half[down=false,facing=north,up=false,waterlogged=true]
conquest:vertical_roman_orange_clay_brick_small_window_half[down=false,facing=north,up=false,waterlogged=false]
conquest:vertical_roman_orange_clay_brick_small_window_half[down=false,facing=south,up=true,waterlogged=true]
conquest:vertical_roman_orange_clay_brick_small_window_half[down=false,facing=south,up=true,waterlogged=false]
conquest:vertical_roman_orange_clay_brick_small_window_half[down=false,facing=south,up=false,waterlogged=true]
conquest:vertical_roman_orange_clay_brick_small_window_half[down=false,facing=south,up=false,waterlogged=false]
conquest:vertical_roman_orange_clay_brick_small_window_half[down=false,facing=west,up=true,waterlogged=true]
conquest:vertical_roman_orange_clay_brick_small_window_half[down=false,facing=west,up=true,waterlogged=false]
conquest:vertical_roman_orange_clay_brick_small_window_half[down=false,facing=west,up=false,waterlogged=true]
conquest:vertical_roman_orange_clay_brick_small_window_half[down=false,facing=west,up=false,waterlogged=false]
conquest:vertical_roman_orange_clay_brick_small_window_half[down=false,facing=east,up=true,waterlogged=true]
conquest:vertical_roman_orange_clay_brick_small_window_half[down=false,facing=east,up=true,waterlogged=false]
conquest:vertical_roman_orange_clay_brick_small_window_half[down=false,facing=east,up=false,waterlogged=true]
conquest:vertical_roman_orange_clay_brick_small_window_half[down=false,facing=east,up=false,waterlogged=false]
conquest:vertical_roman_orange_clay_brick_sphere[type=egg,waterlogged=true]
conquest:vertical_roman_orange_clay_brick_sphere[type=egg,waterlogged=false]
conquest:vertical_roman_orange_clay_brick_sphere[type=small,waterlogged=true]
conquest:vertical_roman_orange_clay_brick_sphere[type=small,waterlogged=false]
conquest:vertical_roman_orange_clay_brick_sphere[type=large,waterlogged=true]
conquest:vertical_roman_orange_clay_brick_sphere[type=large,waterlogged=false]
conquest:vertical_roman_orange_clay_brick_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:vertical_roman_orange_clay_brick_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:vertical_roman_orange_clay_brick_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:vertical_roman_orange_clay_brick_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:vertical_roman_orange_clay_brick_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:vertical_roman_orange_clay_brick_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:vertical_roman_orange_clay_brick_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:vertical_roman_orange_clay_brick_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:vertical_roman_orange_clay_brick_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:vertical_roman_orange_clay_brick_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:vertical_roman_orange_clay_brick_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:vertical_roman_orange_clay_brick_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:vertical_roman_orange_clay_brick_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:vertical_roman_orange_clay_brick_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:vertical_roman_orange_clay_brick_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:vertical_roman_orange_clay_brick_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:vertical_roman_orange_clay_brick_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:vertical_roman_orange_clay_brick_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:vertical_roman_orange_clay_brick_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:vertical_roman_orange_clay_brick_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:vertical_roman_orange_clay_brick_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:vertical_roman_orange_clay_brick_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:vertical_roman_orange_clay_brick_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:vertical_roman_orange_clay_brick_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:vertical_roman_orange_clay_brick_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:vertical_roman_orange_clay_brick_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:vertical_roman_orange_clay_brick_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:vertical_roman_orange_clay_brick_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:vertical_roman_orange_clay_brick_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:vertical_roman_orange_clay_brick_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:vertical_roman_orange_clay_brick_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:vertical_roman_orange_clay_brick_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:vertical_roman_orange_clay_brick_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:vertical_roman_orange_clay_brick_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:vertical_roman_orange_clay_brick_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:vertical_roman_orange_clay_brick_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:vertical_roman_orange_clay_brick_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:vertical_roman_orange_clay_brick_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:vertical_roman_orange_clay_brick_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:vertical_roman_orange_clay_brick_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:vertical_roman_orange_clay_brick_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:vertical_roman_orange_clay_brick_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:vertical_roman_orange_clay_brick_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:vertical_roman_orange_clay_brick_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:vertical_roman_orange_clay_brick_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:vertical_roman_orange_clay_brick_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:vertical_roman_orange_clay_brick_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:vertical_roman_orange_clay_brick_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:vertical_roman_orange_clay_brick_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:vertical_roman_orange_clay_brick_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:vertical_roman_orange_clay_brick_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:vertical_roman_orange_clay_brick_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:vertical_roman_orange_clay_brick_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:vertical_roman_orange_clay_brick_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:vertical_roman_orange_clay_brick_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:vertical_roman_orange_clay_brick_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:vertical_roman_orange_clay_brick_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:vertical_roman_orange_clay_brick_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:vertical_roman_orange_clay_brick_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:vertical_roman_orange_clay_brick_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:vertical_roman_orange_clay_brick_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:vertical_roman_orange_clay_brick_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:vertical_roman_orange_clay_brick_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:vertical_roman_orange_clay_brick_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:vertical_roman_orange_clay_brick_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:vertical_roman_orange_clay_brick_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:vertical_roman_orange_clay_brick_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:vertical_roman_orange_clay_brick_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:vertical_roman_orange_clay_brick_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:vertical_roman_orange_clay_brick_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:vertical_roman_orange_clay_brick_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:vertical_roman_orange_clay_brick_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:vertical_roman_orange_clay_brick_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:vertical_roman_orange_clay_brick_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:vertical_roman_orange_clay_brick_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:vertical_roman_orange_clay_brick_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:vertical_roman_orange_clay_brick_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:vertical_roman_orange_clay_brick_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:vertical_roman_orange_clay_brick_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:vertical_roman_orange_clay_brick_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:vertical_roman_orange_clay_brick_two_meter_arch[facing=north,type=top]
conquest:vertical_roman_orange_clay_brick_two_meter_arch[facing=north,type=bottom]
conquest:vertical_roman_orange_clay_brick_two_meter_arch[facing=south,type=top]
conquest:vertical_roman_orange_clay_brick_two_meter_arch[facing=south,type=bottom]
conquest:vertical_roman_orange_clay_brick_two_meter_arch[facing=west,type=top]
conquest:vertical_roman_orange_clay_brick_two_meter_arch[facing=west,type=bottom]
conquest:vertical_roman_orange_clay_brick_two_meter_arch[facing=east,type=top]
conquest:vertical_roman_orange_clay_brick_two_meter_arch[facing=east,type=bottom]
conquest:vertical_roman_orange_clay_brick_two_meter_arch_half[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:vertical_roman_orange_clay_brick_two_meter_arch_half[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:vertical_roman_orange_clay_brick_two_meter_arch_half[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:vertical_roman_orange_clay_brick_two_meter_arch_half[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:vertical_roman_orange_clay_brick_two_meter_arch_half[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:vertical_roman_orange_clay_brick_two_meter_arch_half[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:vertical_roman_orange_clay_brick_two_meter_arch_half[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:vertical_roman_orange_clay_brick_two_meter_arch_half[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:vertical_roman_orange_clay_brick_two_meter_arch_half[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:vertical_roman_orange_clay_brick_two_meter_arch_half[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:vertical_roman_orange_clay_brick_two_meter_arch_half[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:vertical_roman_orange_clay_brick_two_meter_arch_half[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:vertical_roman_orange_clay_brick_two_meter_arch_half[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:vertical_roman_orange_clay_brick_two_meter_arch_half[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:vertical_roman_orange_clay_brick_two_meter_arch_half[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:vertical_roman_orange_clay_brick_two_meter_arch_half[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:vertical_roman_orange_clay_brick_two_meter_arch_half[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:vertical_roman_orange_clay_brick_two_meter_arch_half[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:vertical_roman_orange_clay_brick_two_meter_arch_half[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:vertical_roman_orange_clay_brick_two_meter_arch_half[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:vertical_roman_orange_clay_brick_two_meter_arch_half[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:vertical_roman_orange_clay_brick_two_meter_arch_half[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:vertical_roman_orange_clay_brick_two_meter_arch_half[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:vertical_roman_orange_clay_brick_two_meter_arch_half[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:vertical_roman_orange_clay_brick_two_meter_arch_half[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:vertical_roman_orange_clay_brick_two_meter_arch_half[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:vertical_roman_orange_clay_brick_two_meter_arch_half[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:vertical_roman_orange_clay_brick_two_meter_arch_half[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:vertical_roman_orange_clay_brick_two_meter_arch_half[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:vertical_roman_orange_clay_brick_two_meter_arch_half[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:vertical_roman_orange_clay_brick_two_meter_arch_half[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:vertical_roman_orange_clay_brick_two_meter_arch_half[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:vertical_roman_orange_clay_brick_two_meter_arch_half[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:vertical_roman_orange_clay_brick_two_meter_arch_half[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:vertical_roman_orange_clay_brick_two_meter_arch_half[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:vertical_roman_orange_clay_brick_two_meter_arch_half[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:vertical_roman_orange_clay_brick_two_meter_arch_half[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:vertical_roman_orange_clay_brick_two_meter_arch_half[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:vertical_roman_orange_clay_brick_two_meter_arch_half[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:vertical_roman_orange_clay_brick_two_meter_arch_half[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:vertical_roman_orange_clay_brick_two_meter_arch_half[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:vertical_roman_orange_clay_brick_two_meter_arch_half[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:vertical_roman_orange_clay_brick_two_meter_arch_half[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:vertical_roman_orange_clay_brick_two_meter_arch_half[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:vertical_roman_orange_clay_brick_two_meter_arch_half[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:vertical_roman_orange_clay_brick_two_meter_arch_half[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:vertical_roman_orange_clay_brick_two_meter_arch_half[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:vertical_roman_orange_clay_brick_two_meter_arch_half[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:vertical_roman_orange_clay_brick_two_meter_arch_half[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:vertical_roman_orange_clay_brick_two_meter_arch_half[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:vertical_roman_orange_clay_brick_two_meter_arch_half[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:vertical_roman_orange_clay_brick_two_meter_arch_half[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:vertical_roman_orange_clay_brick_two_meter_arch_half[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:vertical_roman_orange_clay_brick_two_meter_arch_half[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:vertical_roman_orange_clay_brick_two_meter_arch_half[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:vertical_roman_orange_clay_brick_two_meter_arch_half[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:vertical_roman_orange_clay_brick_two_meter_arch_half[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:vertical_roman_orange_clay_brick_two_meter_arch_half[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:vertical_roman_orange_clay_brick_two_meter_arch_half[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:vertical_roman_orange_clay_brick_two_meter_arch_half[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:vertical_roman_orange_clay_brick_two_meter_arch_half[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:vertical_roman_orange_clay_brick_two_meter_arch_half[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:vertical_roman_orange_clay_brick_two_meter_arch_half[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:vertical_roman_orange_clay_brick_two_meter_arch_half[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:vertical_roman_orange_clay_brick_vertical_corner[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:vertical_roman_orange_clay_brick_vertical_corner[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:vertical_roman_orange_clay_brick_vertical_corner[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:vertical_roman_orange_clay_brick_vertical_corner[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:vertical_roman_orange_clay_brick_vertical_corner[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:vertical_roman_orange_clay_brick_vertical_corner[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:vertical_roman_orange_clay_brick_vertical_corner[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:vertical_roman_orange_clay_brick_vertical_corner[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:vertical_roman_orange_clay_brick_vertical_corner[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:vertical_roman_orange_clay_brick_vertical_corner[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:vertical_roman_orange_clay_brick_vertical_corner[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:vertical_roman_orange_clay_brick_vertical_corner[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:vertical_roman_orange_clay_brick_vertical_corner[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:vertical_roman_orange_clay_brick_vertical_corner[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:vertical_roman_orange_clay_brick_vertical_corner[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:vertical_roman_orange_clay_brick_vertical_corner[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:vertical_roman_orange_clay_brick_vertical_corner[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:vertical_roman_orange_clay_brick_vertical_corner[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:vertical_roman_orange_clay_brick_vertical_corner[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:vertical_roman_orange_clay_brick_vertical_corner[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:vertical_roman_orange_clay_brick_vertical_corner[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:vertical_roman_orange_clay_brick_vertical_corner[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:vertical_roman_orange_clay_brick_vertical_corner[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:vertical_roman_orange_clay_brick_vertical_corner[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:vertical_roman_orange_clay_brick_vertical_corner[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:vertical_roman_orange_clay_brick_vertical_corner[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:vertical_roman_orange_clay_brick_vertical_corner[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:vertical_roman_orange_clay_brick_vertical_corner[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:vertical_roman_orange_clay_brick_vertical_corner[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:vertical_roman_orange_clay_brick_vertical_corner[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:vertical_roman_orange_clay_brick_vertical_corner[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:vertical_roman_orange_clay_brick_vertical_corner[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:vertical_roman_orange_clay_brick_vertical_corner[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:vertical_roman_orange_clay_brick_vertical_corner[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:vertical_roman_orange_clay_brick_vertical_corner[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:vertical_roman_orange_clay_brick_vertical_corner[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:vertical_roman_orange_clay_brick_vertical_corner[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:vertical_roman_orange_clay_brick_vertical_corner[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:vertical_roman_orange_clay_brick_vertical_corner[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:vertical_roman_orange_clay_brick_vertical_corner[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:vertical_roman_orange_clay_brick_vertical_corner[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:vertical_roman_orange_clay_brick_vertical_corner[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:vertical_roman_orange_clay_brick_vertical_corner[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:vertical_roman_orange_clay_brick_vertical_corner[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:vertical_roman_orange_clay_brick_vertical_corner[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:vertical_roman_orange_clay_brick_vertical_corner[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:vertical_roman_orange_clay_brick_vertical_corner[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:vertical_roman_orange_clay_brick_vertical_corner[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:vertical_roman_orange_clay_brick_vertical_corner[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:vertical_roman_orange_clay_brick_vertical_corner[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:vertical_roman_orange_clay_brick_vertical_corner[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:vertical_roman_orange_clay_brick_vertical_corner[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:vertical_roman_orange_clay_brick_vertical_corner[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:vertical_roman_orange_clay_brick_vertical_corner[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:vertical_roman_orange_clay_brick_vertical_corner[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:vertical_roman_orange_clay_brick_vertical_corner[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:vertical_roman_orange_clay_brick_vertical_corner[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:vertical_roman_orange_clay_brick_vertical_corner[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:vertical_roman_orange_clay_brick_vertical_corner[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:vertical_roman_orange_clay_brick_vertical_corner[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:vertical_roman_orange_clay_brick_vertical_corner[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:vertical_roman_orange_clay_brick_vertical_corner[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:vertical_roman_orange_clay_brick_vertical_corner[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:vertical_roman_orange_clay_brick_vertical_corner[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:vertical_roman_orange_clay_brick_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:vertical_roman_orange_clay_brick_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:vertical_roman_orange_clay_brick_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:vertical_roman_orange_clay_brick_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:vertical_roman_orange_clay_brick_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:vertical_roman_orange_clay_brick_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:vertical_roman_orange_clay_brick_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:vertical_roman_orange_clay_brick_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:vertical_roman_orange_clay_brick_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:vertical_roman_orange_clay_brick_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:vertical_roman_orange_clay_brick_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:vertical_roman_orange_clay_brick_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:vertical_roman_orange_clay_brick_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:vertical_roman_orange_clay_brick_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:vertical_roman_orange_clay_brick_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:vertical_roman_orange_clay_brick_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:vertical_roman_orange_clay_brick_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:vertical_roman_orange_clay_brick_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:vertical_roman_orange_clay_brick_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:vertical_roman_orange_clay_brick_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:vertical_roman_orange_clay_brick_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:vertical_roman_orange_clay_brick_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:vertical_roman_orange_clay_brick_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:vertical_roman_orange_clay_brick_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:vertical_roman_orange_clay_brick_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:vertical_roman_orange_clay_brick_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:vertical_roman_orange_clay_brick_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:vertical_roman_orange_clay_brick_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:vertical_roman_orange_clay_brick_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:vertical_roman_orange_clay_brick_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:vertical_roman_orange_clay_brick_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:vertical_roman_orange_clay_brick_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:vertical_roman_orange_clay_brick_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:vertical_roman_orange_clay_brick_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:vertical_roman_orange_clay_brick_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:vertical_roman_orange_clay_brick_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:vertical_roman_orange_clay_brick_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:vertical_roman_orange_clay_brick_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:vertical_roman_orange_clay_brick_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:vertical_roman_orange_clay_brick_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:vertical_roman_orange_clay_brick_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:vertical_roman_orange_clay_brick_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:vertical_roman_orange_clay_brick_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:vertical_roman_orange_clay_brick_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:vertical_roman_orange_clay_brick_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:vertical_roman_orange_clay_brick_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:vertical_roman_orange_clay_brick_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:vertical_roman_orange_clay_brick_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:vertical_roman_orange_clay_brick_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:vertical_roman_orange_clay_brick_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:vertical_roman_orange_clay_brick_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:vertical_roman_orange_clay_brick_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:vertical_roman_orange_clay_brick_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:vertical_roman_orange_clay_brick_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:vertical_roman_orange_clay_brick_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:vertical_roman_orange_clay_brick_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:vertical_roman_orange_clay_brick_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:vertical_roman_orange_clay_brick_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:vertical_roman_orange_clay_brick_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:vertical_roman_orange_clay_brick_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:vertical_roman_orange_clay_brick_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:vertical_roman_orange_clay_brick_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:vertical_roman_orange_clay_brick_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:vertical_roman_orange_clay_brick_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:vertical_roman_orange_clay_brick_vertical_quarter[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:vertical_roman_orange_clay_brick_vertical_quarter[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:vertical_roman_orange_clay_brick_vertical_quarter[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:vertical_roman_orange_clay_brick_vertical_quarter[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:vertical_roman_orange_clay_brick_vertical_quarter[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:vertical_roman_orange_clay_brick_vertical_quarter[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:vertical_roman_orange_clay_brick_vertical_quarter[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:vertical_roman_orange_clay_brick_vertical_quarter[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:vertical_roman_orange_clay_brick_vertical_quarter[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:vertical_roman_orange_clay_brick_vertical_quarter[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:vertical_roman_orange_clay_brick_vertical_quarter[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:vertical_roman_orange_clay_brick_vertical_quarter[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:vertical_roman_orange_clay_brick_vertical_quarter[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:vertical_roman_orange_clay_brick_vertical_quarter[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:vertical_roman_orange_clay_brick_vertical_quarter[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:vertical_roman_orange_clay_brick_vertical_quarter[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:vertical_roman_orange_clay_brick_vertical_quarter[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:vertical_roman_orange_clay_brick_vertical_quarter[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:vertical_roman_orange_clay_brick_vertical_quarter[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:vertical_roman_orange_clay_brick_vertical_quarter[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:vertical_roman_orange_clay_brick_vertical_quarter[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:vertical_roman_orange_clay_brick_vertical_quarter[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:vertical_roman_orange_clay_brick_vertical_quarter[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:vertical_roman_orange_clay_brick_vertical_quarter[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:vertical_roman_orange_clay_brick_vertical_quarter[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:vertical_roman_orange_clay_brick_vertical_quarter[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:vertical_roman_orange_clay_brick_vertical_quarter[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:vertical_roman_orange_clay_brick_vertical_quarter[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:vertical_roman_orange_clay_brick_vertical_quarter[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:vertical_roman_orange_clay_brick_vertical_quarter[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:vertical_roman_orange_clay_brick_vertical_quarter[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:vertical_roman_orange_clay_brick_vertical_quarter[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:vertical_roman_orange_clay_brick_vertical_quarter[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:vertical_roman_orange_clay_brick_vertical_quarter[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:vertical_roman_orange_clay_brick_vertical_quarter[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:vertical_roman_orange_clay_brick_vertical_quarter[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:vertical_roman_orange_clay_brick_vertical_quarter[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:vertical_roman_orange_clay_brick_vertical_quarter[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:vertical_roman_orange_clay_brick_vertical_quarter[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:vertical_roman_orange_clay_brick_vertical_quarter[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:vertical_roman_orange_clay_brick_vertical_quarter[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:vertical_roman_orange_clay_brick_vertical_quarter[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:vertical_roman_orange_clay_brick_vertical_quarter[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:vertical_roman_orange_clay_brick_vertical_quarter[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:vertical_roman_orange_clay_brick_vertical_quarter[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:vertical_roman_orange_clay_brick_vertical_quarter[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:vertical_roman_orange_clay_brick_vertical_quarter[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:vertical_roman_orange_clay_brick_vertical_quarter[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:vertical_roman_orange_clay_brick_vertical_quarter[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:vertical_roman_orange_clay_brick_vertical_quarter[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:vertical_roman_orange_clay_brick_vertical_quarter[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:vertical_roman_orange_clay_brick_vertical_quarter[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:vertical_roman_orange_clay_brick_vertical_quarter[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:vertical_roman_orange_clay_brick_vertical_quarter[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:vertical_roman_orange_clay_brick_vertical_quarter[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:vertical_roman_orange_clay_brick_vertical_quarter[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:vertical_roman_orange_clay_brick_vertical_quarter[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:vertical_roman_orange_clay_brick_vertical_quarter[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:vertical_roman_orange_clay_brick_vertical_quarter[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:vertical_roman_orange_clay_brick_vertical_quarter[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:vertical_roman_orange_clay_brick_vertical_quarter[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:vertical_roman_orange_clay_brick_vertical_quarter[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:vertical_roman_orange_clay_brick_vertical_quarter[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:vertical_roman_orange_clay_brick_vertical_quarter[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:vertical_roman_orange_clay_brick_vertical_slab[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:vertical_roman_orange_clay_brick_vertical_slab[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:vertical_roman_orange_clay_brick_vertical_slab[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:vertical_roman_orange_clay_brick_vertical_slab[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:vertical_roman_orange_clay_brick_vertical_slab[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:vertical_roman_orange_clay_brick_vertical_slab[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:vertical_roman_orange_clay_brick_vertical_slab[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:vertical_roman_orange_clay_brick_vertical_slab[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:vertical_roman_orange_clay_brick_vertical_slab[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:vertical_roman_orange_clay_brick_vertical_slab[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:vertical_roman_orange_clay_brick_vertical_slab[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:vertical_roman_orange_clay_brick_vertical_slab[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:vertical_roman_orange_clay_brick_vertical_slab[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:vertical_roman_orange_clay_brick_vertical_slab[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:vertical_roman_orange_clay_brick_vertical_slab[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:vertical_roman_orange_clay_brick_vertical_slab[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:vertical_roman_orange_clay_brick_vertical_slab[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:vertical_roman_orange_clay_brick_vertical_slab[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:vertical_roman_orange_clay_brick_vertical_slab[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:vertical_roman_orange_clay_brick_vertical_slab[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:vertical_roman_orange_clay_brick_vertical_slab[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:vertical_roman_orange_clay_brick_vertical_slab[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:vertical_roman_orange_clay_brick_vertical_slab[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:vertical_roman_orange_clay_brick_vertical_slab[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:vertical_roman_orange_clay_brick_vertical_slab[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:vertical_roman_orange_clay_brick_vertical_slab[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:vertical_roman_orange_clay_brick_vertical_slab[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:vertical_roman_orange_clay_brick_vertical_slab[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:vertical_roman_orange_clay_brick_vertical_slab[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:vertical_roman_orange_clay_brick_vertical_slab[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:vertical_roman_orange_clay_brick_vertical_slab[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:vertical_roman_orange_clay_brick_vertical_slab[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:vertical_roman_orange_clay_brick_vertical_slab[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:vertical_roman_orange_clay_brick_vertical_slab[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:vertical_roman_orange_clay_brick_vertical_slab[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:vertical_roman_orange_clay_brick_vertical_slab[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:vertical_roman_orange_clay_brick_vertical_slab[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:vertical_roman_orange_clay_brick_vertical_slab[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:vertical_roman_orange_clay_brick_vertical_slab[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:vertical_roman_orange_clay_brick_vertical_slab[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:vertical_roman_orange_clay_brick_vertical_slab[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:vertical_roman_orange_clay_brick_vertical_slab[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:vertical_roman_orange_clay_brick_vertical_slab[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:vertical_roman_orange_clay_brick_vertical_slab[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:vertical_roman_orange_clay_brick_vertical_slab[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:vertical_roman_orange_clay_brick_vertical_slab[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:vertical_roman_orange_clay_brick_vertical_slab[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:vertical_roman_orange_clay_brick_vertical_slab[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:vertical_roman_orange_clay_brick_vertical_slab[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:vertical_roman_orange_clay_brick_vertical_slab[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:vertical_roman_orange_clay_brick_vertical_slab[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:vertical_roman_orange_clay_brick_vertical_slab[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:vertical_roman_orange_clay_brick_vertical_slab[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:vertical_roman_orange_clay_brick_vertical_slab[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:vertical_roman_orange_clay_brick_vertical_slab[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:vertical_roman_orange_clay_brick_vertical_slab[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:vertical_roman_orange_clay_brick_vertical_slab[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:vertical_roman_orange_clay_brick_vertical_slab[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:vertical_roman_orange_clay_brick_vertical_slab[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:vertical_roman_orange_clay_brick_vertical_slab[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:vertical_roman_orange_clay_brick_vertical_slab[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:vertical_roman_orange_clay_brick_vertical_slab[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:vertical_roman_orange_clay_brick_vertical_slab[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:vertical_roman_orange_clay_brick_vertical_slab[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:vertical_roman_orange_clay_brick_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:vertical_roman_orange_clay_brick_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:vertical_roman_orange_clay_brick_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:vertical_roman_orange_clay_brick_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:vertical_roman_orange_clay_brick_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:vertical_roman_orange_clay_brick_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:vertical_roman_orange_clay_brick_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:vertical_roman_orange_clay_brick_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:vertical_roman_orange_clay_brick_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:vertical_roman_orange_clay_brick_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:vertical_roman_orange_clay_brick_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:vertical_roman_orange_clay_brick_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:vertical_roman_orange_clay_brick_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:vertical_roman_orange_clay_brick_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:vertical_roman_orange_clay_brick_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:vertical_roman_orange_clay_brick_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:vertical_roman_orange_clay_brick_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:vertical_roman_orange_clay_brick_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:vertical_roman_orange_clay_brick_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:vertical_roman_orange_clay_brick_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:vertical_roman_orange_clay_brick_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:vertical_roman_orange_clay_brick_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:vertical_roman_orange_clay_brick_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:vertical_roman_orange_clay_brick_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:vertical_roman_orange_clay_brick_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:vertical_roman_orange_clay_brick_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:vertical_roman_orange_clay_brick_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:vertical_roman_orange_clay_brick_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:vertical_roman_orange_clay_brick_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:vertical_roman_orange_clay_brick_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:vertical_roman_orange_clay_brick_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:vertical_roman_orange_clay_brick_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:vertical_roman_orange_clay_brick_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:vertical_roman_orange_clay_brick_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:vertical_roman_orange_clay_brick_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:vertical_roman_orange_clay_brick_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:vertical_roman_orange_clay_brick_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:vertical_roman_orange_clay_brick_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:vertical_roman_orange_clay_brick_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:vertical_roman_orange_clay_brick_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:vertical_roman_orange_clay_brick_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:vertical_roman_orange_clay_brick_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:vertical_roman_orange_clay_brick_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:vertical_roman_orange_clay_brick_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:vertical_roman_orange_clay_brick_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:vertical_roman_orange_clay_brick_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:vertical_roman_orange_clay_brick_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:vertical_roman_orange_clay_brick_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:vertical_roman_orange_clay_brick_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:vertical_roman_orange_clay_brick_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:vertical_roman_orange_clay_brick_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:vertical_roman_orange_clay_brick_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:vertical_roman_orange_clay_brick_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:vertical_roman_orange_clay_brick_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:vertical_roman_orange_clay_brick_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:vertical_roman_orange_clay_brick_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:vertical_roman_orange_clay_brick_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:vertical_roman_orange_clay_brick_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:vertical_roman_orange_clay_brick_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:vertical_roman_orange_clay_brick_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:vertical_roman_orange_clay_brick_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:vertical_roman_orange_clay_brick_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:vertical_roman_orange_clay_brick_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:vertical_roman_orange_clay_brick_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:vertical_roman_orange_clay_brick_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:vertical_roman_orange_clay_brick_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:vertical_roman_orange_clay_brick_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:vertical_roman_orange_clay_brick_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:vertical_roman_orange_clay_brick_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:vertical_roman_orange_clay_brick_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:vertical_roman_orange_clay_brick_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:vertical_roman_orange_clay_brick_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:vertical_roman_orange_clay_brick_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:vertical_roman_orange_clay_brick_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:vertical_roman_orange_clay_brick_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:vertical_roman_orange_clay_brick_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:vertical_roman_orange_clay_brick_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:vertical_roman_orange_clay_brick_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:vertical_roman_orange_clay_brick_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:vertical_roman_orange_clay_brick_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:vertical_roman_orange_clay_brick_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:vertical_roman_orange_clay_brick_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:vertical_roman_orange_clay_brick_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:vertical_roman_orange_clay_brick_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:vertical_roman_orange_clay_brick_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:vertical_roman_orange_clay_brick_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:vertical_roman_orange_clay_brick_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:vertical_roman_orange_clay_brick_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:vertical_roman_orange_clay_brick_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:vertical_roman_orange_clay_brick_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:vertical_roman_orange_clay_brick_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:vertical_roman_orange_clay_brick_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:vertical_roman_orange_clay_brick_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:vertical_roman_orange_clay_brick_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:vertical_roman_orange_clay_brick_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:vertical_roman_orange_clay_brick_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:vertical_roman_orange_clay_brick_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:vertical_roman_orange_clay_brick_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:vertical_roman_orange_clay_brick_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:vertical_roman_orange_clay_brick_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:vertical_roman_orange_clay_brick_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:vertical_roman_orange_clay_brick_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:vertical_roman_orange_clay_brick_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:vertical_roman_orange_clay_brick_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:vertical_roman_orange_clay_brick_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:vertical_roman_orange_clay_brick_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:vertical_roman_orange_clay_brick_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:vertical_roman_orange_clay_brick_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:vertical_roman_orange_clay_brick_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:vertical_roman_orange_clay_brick_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:vertical_roman_orange_clay_brick_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:vertical_roman_orange_clay_brick_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:vertical_roman_orange_clay_brick_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:vertical_roman_orange_clay_brick_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:vertical_roman_orange_clay_brick_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:vertical_roman_orange_clay_brick_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:vertical_roman_orange_clay_brick_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:vertical_roman_orange_clay_brick_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:vertical_roman_orange_clay_brick_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:vertical_roman_orange_clay_brick_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:vertical_roman_orange_clay_brick_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:vertical_roman_orange_clay_brick_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:vertical_roman_orange_clay_brick_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:vertical_roman_orange_clay_brick_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:vertical_roman_orange_clay_brick_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:vertical_roman_orange_clay_brick_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:vertical_roman_orange_clay_brick_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:vertical_roman_orange_clay_brick_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:vertical_roman_orange_clay_brick_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:vertical_roman_orange_clay_brick_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:vertical_roman_orange_clay_brick_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:vertical_roman_orange_clay_brick_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:vertical_roman_orange_clay_brick_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:vertical_roman_orange_clay_brick_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:vertical_roman_orange_clay_brick_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:vertical_roman_orange_clay_brick_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:vertical_roman_orange_clay_brick_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:vertical_roman_orange_clay_brick_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:vertical_roman_orange_clay_brick_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:vertical_roman_orange_clay_brick_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:vertical_roman_orange_clay_brick_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:vertical_roman_orange_clay_brick_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:vertical_roman_orange_clay_brick_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:vertical_roman_orange_clay_brick_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:vertical_roman_orange_clay_brick_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:vertical_roman_orange_clay_brick_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:vertical_roman_orange_clay_brick_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:vertical_roman_orange_clay_brick_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:vertical_roman_orange_clay_brick_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:vertical_roman_orange_clay_brick_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:vertical_roman_orange_clay_brick_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:vertical_roman_orange_clay_brick_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:vertical_roman_orange_clay_brick_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:vertical_roman_orange_clay_brick_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:vertical_roman_orange_clay_brick_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:vertical_roman_orange_clay_brick_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:vertical_roman_orange_clay_brick_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:vertical_roman_orange_clay_brick_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:vertical_roman_orange_clay_brick_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:vertical_roman_orange_clay_brick_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:vertical_roman_orange_clay_brick_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:vertical_roman_orange_clay_brick_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:vertical_roman_orange_clay_brick_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:vertical_roman_orange_clay_brick_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:vertical_roman_orange_clay_brick_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:vertical_roman_orange_clay_brick_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:vertical_roman_orange_clay_brick_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:vertical_roman_orange_clay_brick_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:vertical_roman_orange_clay_brick_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:vertical_roman_orange_clay_brick_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:vertical_roman_orange_clay_brick_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:vertical_roman_orange_clay_brick_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:vertical_roman_orange_clay_brick_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:vertical_roman_orange_clay_brick_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:vertical_roman_orange_clay_brick_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:vertical_roman_orange_clay_brick_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:vertical_roman_orange_clay_brick_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:vertical_roman_orange_clay_brick_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:vertical_roman_orange_clay_brick_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:vertical_roman_orange_clay_brick_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:vertical_roman_orange_clay_brick_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:vertical_roman_orange_clay_brick_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:vertical_roman_orange_clay_brick_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:vertical_roman_orange_clay_brick_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:vertical_roman_orange_clay_brick_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:vertical_roman_orange_clay_brick_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:vertical_roman_orange_clay_brick_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:vertical_roman_orange_clay_brick_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:vertical_roman_orange_clay_brick_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:vertical_roman_orange_clay_brick_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:vertical_roman_orange_clay_brick_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:vertical_roman_orange_clay_brick_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:vertical_roman_orange_clay_brick_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:vertical_roman_orange_clay_brick_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:vertical_roman_orange_clay_brick_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:vertical_roman_orange_clay_brick_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:vertical_roman_orange_clay_brick_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:vertical_roman_orange_clay_brick_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:vertical_roman_orange_clay_brick_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:vertical_roman_orange_clay_brick_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:vertical_roman_orange_clay_brick_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:vertical_roman_orange_clay_brick_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:vertical_roman_orange_clay_brick_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:vertical_roman_orange_clay_brick_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:vertical_roman_orange_clay_brick_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:vertical_roman_orange_clay_brick_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:vertical_roman_orange_clay_brick_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:vertical_roman_orange_clay_brick_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:vertical_roman_orange_clay_brick_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:vertical_roman_orange_clay_brick_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:vertical_roman_orange_clay_brick_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:vertical_roman_orange_clay_brick_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:vertical_roman_orange_clay_brick_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:vertical_roman_orange_clay_brick_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:vertical_roman_orange_clay_brick_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:vertical_roman_orange_clay_brick_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:vertical_roman_orange_clay_brick_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:vertical_roman_orange_clay_brick_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:vertical_roman_orange_clay_brick_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:vertical_roman_orange_clay_brick_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:vertical_roman_orange_clay_brick_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:vertical_roman_orange_clay_brick_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:vertical_roman_orange_clay_brick_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:vertical_roman_orange_clay_brick_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:vertical_roman_orange_clay_brick_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:vertical_roman_orange_clay_brick_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:vertical_roman_orange_clay_brick_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:vertical_roman_orange_clay_brick_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:vertical_roman_orange_clay_brick_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:vertical_roman_orange_clay_brick_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:vertical_roman_orange_clay_brick_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:vertical_roman_orange_clay_brick_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:vertical_roman_orange_clay_brick_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:vertical_roman_orange_clay_brick_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:vertical_roman_orange_clay_brick_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:vertical_roman_orange_clay_brick_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:vertical_roman_orange_clay_brick_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:vertical_roman_orange_clay_brick_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:vertical_roman_orange_clay_brick_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:vertical_roman_orange_clay_brick_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:vertical_roman_orange_clay_brick_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:vertical_roman_orange_clay_brick_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:vertical_roman_orange_clay_brick_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:vertical_roman_orange_clay_brick_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:vertical_roman_orange_clay_brick_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:vertical_roman_orange_clay_brick_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:vertical_roman_orange_clay_brick_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:vertical_roman_orange_clay_brick_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:vertical_roman_orange_clay_brick_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:vertical_roman_orange_clay_brick_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:vertical_roman_orange_clay_brick_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:vertical_roman_orange_clay_brick_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:vertical_roman_orange_clay_brick_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:vertical_roman_orange_clay_brick_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:vertical_roman_orange_clay_brick_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:vertical_roman_orange_clay_brick_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:vertical_roman_orange_clay_brick_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:vertical_roman_orange_clay_brick_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:vertical_roman_orange_clay_brick_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:vertical_roman_orange_clay_brick_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:vertical_roman_orange_clay_brick_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:vertical_roman_orange_clay_brick_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:vertical_roman_orange_clay_brick_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:vertical_roman_orange_clay_brick_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:vertical_roman_orange_clay_brick_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:vertical_roman_orange_clay_brick_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:vertical_roman_orange_clay_brick_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:vertical_roman_orange_clay_brick_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:vertical_roman_orange_clay_brick_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:vertical_roman_orange_clay_brick_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:vertical_roman_orange_clay_brick_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:vertical_roman_orange_clay_brick_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:vertical_roman_orange_clay_brick_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:vertical_roman_orange_clay_brick_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:vertical_roman_orange_clay_brick_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:vertical_roman_orange_clay_brick_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:vertical_roman_orange_clay_brick_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:vertical_roman_orange_clay_brick_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:vertical_roman_orange_clay_brick_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:vertical_roman_orange_clay_brick_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:vertical_roman_orange_clay_brick_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:vertical_roman_orange_clay_brick_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:vertical_roman_orange_clay_brick_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:vertical_roman_orange_clay_brick_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:vertical_roman_orange_clay_brick_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:vertical_roman_orange_clay_brick_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:vertical_roman_orange_clay_brick_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:vertical_roman_orange_clay_brick_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:vertical_roman_orange_clay_brick_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:vertical_roman_orange_clay_brick_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:vertical_roman_orange_clay_brick_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:vertical_roman_orange_clay_brick_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:vertical_roman_orange_clay_brick_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:vertical_roman_orange_clay_brick_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:vertical_roman_orange_clay_brick_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:vertical_roman_orange_clay_brick_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:vertical_roman_orange_clay_brick_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:vertical_roman_orange_clay_brick_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:vertical_roman_orange_clay_brick_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:vertical_roman_orange_clay_brick_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:vertical_roman_orange_clay_brick_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:vertical_roman_orange_clay_brick_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:vertical_roman_orange_clay_brick_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:vertical_roman_orange_clay_brick_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:vertical_roman_orange_clay_brick_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:vertical_roman_orange_clay_brick_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:vertical_roman_orange_clay_brick_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:vertical_roman_orange_clay_brick_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:vertical_roman_orange_clay_brick_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:vertical_roman_orange_clay_brick_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:vertical_roman_orange_clay_brick_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:vertical_roman_orange_clay_brick_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:vertical_roman_orange_clay_brick_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:vertical_roman_orange_clay_brick_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:vertical_roman_orange_clay_brick_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:vertical_roman_orange_clay_brick_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:vertical_roman_orange_clay_brick_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:vertical_roman_orange_clay_brick_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:vertical_roman_orange_clay_brick_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:vertical_roman_orange_clay_brick_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:vertical_roman_orange_clay_brick_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:vertical_roman_orange_clay_brick_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:vertical_roman_orange_clay_brick_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:vertical_roman_orange_clay_brick_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:vertical_shoji
conquest:vertical_shoji_pane[down=true,east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:vertical_shoji_pane[down=true,east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:vertical_shoji_pane[down=true,east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:vertical_shoji_pane[down=true,east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:vertical_shoji_pane[down=true,east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:vertical_shoji_pane[down=true,east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:vertical_shoji_pane[down=true,east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:vertical_shoji_pane[down=true,east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:vertical_shoji_pane[down=true,east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:vertical_shoji_pane[down=true,east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:vertical_shoji_pane[down=true,east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:vertical_shoji_pane[down=true,east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:vertical_shoji_pane[down=true,east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:vertical_shoji_pane[down=true,east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:vertical_shoji_pane[down=true,east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:vertical_shoji_pane[down=true,east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:vertical_shoji_pane[down=true,east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:vertical_shoji_pane[down=true,east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:vertical_shoji_pane[down=true,east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:vertical_shoji_pane[down=true,east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:vertical_shoji_pane[down=true,east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:vertical_shoji_pane[down=true,east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:vertical_shoji_pane[down=true,east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:vertical_shoji_pane[down=true,east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:vertical_shoji_pane[down=true,east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:vertical_shoji_pane[down=true,east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:vertical_shoji_pane[down=true,east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:vertical_shoji_pane[down=true,east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:vertical_shoji_pane[down=true,east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:vertical_shoji_pane[down=true,east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:vertical_shoji_pane[down=true,east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:vertical_shoji_pane[down=true,east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:vertical_shoji_pane[down=true,east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:vertical_shoji_pane[down=true,east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:vertical_shoji_pane[down=true,east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:vertical_shoji_pane[down=true,east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:vertical_shoji_pane[down=true,east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:vertical_shoji_pane[down=true,east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:vertical_shoji_pane[down=true,east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:vertical_shoji_pane[down=true,east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:vertical_shoji_pane[down=true,east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:vertical_shoji_pane[down=true,east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:vertical_shoji_pane[down=true,east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:vertical_shoji_pane[down=true,east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:vertical_shoji_pane[down=true,east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:vertical_shoji_pane[down=true,east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:vertical_shoji_pane[down=true,east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:vertical_shoji_pane[down=true,east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:vertical_shoji_pane[down=true,east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:vertical_shoji_pane[down=true,east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:vertical_shoji_pane[down=true,east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:vertical_shoji_pane[down=true,east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:vertical_shoji_pane[down=true,east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:vertical_shoji_pane[down=true,east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:vertical_shoji_pane[down=true,east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:vertical_shoji_pane[down=true,east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:vertical_shoji_pane[down=true,east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:vertical_shoji_pane[down=true,east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:vertical_shoji_pane[down=true,east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:vertical_shoji_pane[down=true,east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:vertical_shoji_pane[down=true,east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:vertical_shoji_pane[down=true,east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:vertical_shoji_pane[down=true,east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:vertical_shoji_pane[down=true,east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:vertical_shoji_pane[down=false,east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:vertical_shoji_pane[down=false,east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:vertical_shoji_pane[down=false,east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:vertical_shoji_pane[down=false,east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:vertical_shoji_pane[down=false,east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:vertical_shoji_pane[down=false,east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:vertical_shoji_pane[down=false,east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:vertical_shoji_pane[down=false,east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:vertical_shoji_pane[down=false,east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:vertical_shoji_pane[down=false,east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:vertical_shoji_pane[down=false,east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:vertical_shoji_pane[down=false,east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:vertical_shoji_pane[down=false,east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:vertical_shoji_pane[down=false,east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:vertical_shoji_pane[down=false,east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:vertical_shoji_pane[down=false,east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:vertical_shoji_pane[down=false,east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:vertical_shoji_pane[down=false,east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:vertical_shoji_pane[down=false,east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:vertical_shoji_pane[down=false,east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:vertical_shoji_pane[down=false,east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:vertical_shoji_pane[down=false,east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:vertical_shoji_pane[down=false,east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:vertical_shoji_pane[down=false,east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:vertical_shoji_pane[down=false,east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:vertical_shoji_pane[down=false,east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:vertical_shoji_pane[down=false,east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:vertical_shoji_pane[down=false,east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:vertical_shoji_pane[down=false,east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:vertical_shoji_pane[down=false,east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:vertical_shoji_pane[down=false,east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:vertical_shoji_pane[down=false,east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:vertical_shoji_pane[down=false,east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:vertical_shoji_pane[down=false,east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:vertical_shoji_pane[down=false,east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:vertical_shoji_pane[down=false,east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:vertical_shoji_pane[down=false,east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:vertical_shoji_pane[down=false,east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:vertical_shoji_pane[down=false,east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:vertical_shoji_pane[down=false,east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:vertical_shoji_pane[down=false,east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:vertical_shoji_pane[down=false,east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:vertical_shoji_pane[down=false,east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:vertical_shoji_pane[down=false,east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:vertical_shoji_pane[down=false,east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:vertical_shoji_pane[down=false,east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:vertical_shoji_pane[down=false,east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:vertical_shoji_pane[down=false,east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:vertical_shoji_pane[down=false,east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:vertical_shoji_pane[down=false,east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:vertical_shoji_pane[down=false,east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:vertical_shoji_pane[down=false,east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:vertical_shoji_pane[down=false,east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:vertical_shoji_pane[down=false,east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:vertical_shoji_pane[down=false,east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:vertical_shoji_pane[down=false,east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:vertical_shoji_pane[down=false,east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:vertical_shoji_pane[down=false,east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:vertical_shoji_pane[down=false,east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:vertical_shoji_pane[down=false,east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:vertical_shoji_pane[down=false,east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:vertical_shoji_pane[down=false,east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:vertical_shoji_pane[down=false,east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:vertical_shoji_pane[down=false,east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:vertical_shoji_vertical_corner[facing=north,layer=1,waterlogged=true]
conquest:vertical_shoji_vertical_corner[facing=north,layer=1,waterlogged=false]
conquest:vertical_shoji_vertical_corner[facing=north,layer=2,waterlogged=true]
conquest:vertical_shoji_vertical_corner[facing=north,layer=2,waterlogged=false]
conquest:vertical_shoji_vertical_corner[facing=north,layer=3,waterlogged=true]
conquest:vertical_shoji_vertical_corner[facing=north,layer=3,waterlogged=false]
conquest:vertical_shoji_vertical_corner[facing=north,layer=4,waterlogged=true]
conquest:vertical_shoji_vertical_corner[facing=north,layer=4,waterlogged=false]
conquest:vertical_shoji_vertical_corner[facing=south,layer=1,waterlogged=true]
conquest:vertical_shoji_vertical_corner[facing=south,layer=1,waterlogged=false]
conquest:vertical_shoji_vertical_corner[facing=south,layer=2,waterlogged=true]
conquest:vertical_shoji_vertical_corner[facing=south,layer=2,waterlogged=false]
conquest:vertical_shoji_vertical_corner[facing=south,layer=3,waterlogged=true]
conquest:vertical_shoji_vertical_corner[facing=south,layer=3,waterlogged=false]
conquest:vertical_shoji_vertical_corner[facing=south,layer=4,waterlogged=true]
conquest:vertical_shoji_vertical_corner[facing=south,layer=4,waterlogged=false]
conquest:vertical_shoji_vertical_corner[facing=west,layer=1,waterlogged=true]
conquest:vertical_shoji_vertical_corner[facing=west,layer=1,waterlogged=false]
conquest:vertical_shoji_vertical_corner[facing=west,layer=2,waterlogged=true]
conquest:vertical_shoji_vertical_corner[facing=west,layer=2,waterlogged=false]
conquest:vertical_shoji_vertical_corner[facing=west,layer=3,waterlogged=true]
conquest:vertical_shoji_vertical_corner[facing=west,layer=3,waterlogged=false]
conquest:vertical_shoji_vertical_corner[facing=west,layer=4,waterlogged=true]
conquest:vertical_shoji_vertical_corner[facing=west,layer=4,waterlogged=false]
conquest:vertical_shoji_vertical_corner[facing=east,layer=1,waterlogged=true]
conquest:vertical_shoji_vertical_corner[facing=east,layer=1,waterlogged=false]
conquest:vertical_shoji_vertical_corner[facing=east,layer=2,waterlogged=true]
conquest:vertical_shoji_vertical_corner[facing=east,layer=2,waterlogged=false]
conquest:vertical_shoji_vertical_corner[facing=east,layer=3,waterlogged=true]
conquest:vertical_shoji_vertical_corner[facing=east,layer=3,waterlogged=false]
conquest:vertical_shoji_vertical_corner[facing=east,layer=4,waterlogged=true]
conquest:vertical_shoji_vertical_corner[facing=east,layer=4,waterlogged=false]
conquest:vertical_shoji_vertical_quarter[facing=north,layer=1,waterlogged=true]
conquest:vertical_shoji_vertical_quarter[facing=north,layer=1,waterlogged=false]
conquest:vertical_shoji_vertical_quarter[facing=north,layer=2,waterlogged=true]
conquest:vertical_shoji_vertical_quarter[facing=north,layer=2,waterlogged=false]
conquest:vertical_shoji_vertical_quarter[facing=north,layer=3,waterlogged=true]
conquest:vertical_shoji_vertical_quarter[facing=north,layer=3,waterlogged=false]
conquest:vertical_shoji_vertical_quarter[facing=north,layer=4,waterlogged=true]
conquest:vertical_shoji_vertical_quarter[facing=north,layer=4,waterlogged=false]
conquest:vertical_shoji_vertical_quarter[facing=south,layer=1,waterlogged=true]
conquest:vertical_shoji_vertical_quarter[facing=south,layer=1,waterlogged=false]
conquest:vertical_shoji_vertical_quarter[facing=south,layer=2,waterlogged=true]
conquest:vertical_shoji_vertical_quarter[facing=south,layer=2,waterlogged=false]
conquest:vertical_shoji_vertical_quarter[facing=south,layer=3,waterlogged=true]
conquest:vertical_shoji_vertical_quarter[facing=south,layer=3,waterlogged=false]
conquest:vertical_shoji_vertical_quarter[facing=south,layer=4,waterlogged=true]
conquest:vertical_shoji_vertical_quarter[facing=south,layer=4,waterlogged=false]
conquest:vertical_shoji_vertical_quarter[facing=west,layer=1,waterlogged=true]
conquest:vertical_shoji_vertical_quarter[facing=west,layer=1,waterlogged=false]
conquest:vertical_shoji_vertical_quarter[facing=west,layer=2,waterlogged=true]
conquest:vertical_shoji_vertical_quarter[facing=west,layer=2,waterlogged=false]
conquest:vertical_shoji_vertical_quarter[facing=west,layer=3,waterlogged=true]
conquest:vertical_shoji_vertical_quarter[facing=west,layer=3,waterlogged=false]
conquest:vertical_shoji_vertical_quarter[facing=west,layer=4,waterlogged=true]
conquest:vertical_shoji_vertical_quarter[facing=west,layer=4,waterlogged=false]
conquest:vertical_shoji_vertical_quarter[facing=east,layer=1,waterlogged=true]
conquest:vertical_shoji_vertical_quarter[facing=east,layer=1,waterlogged=false]
conquest:vertical_shoji_vertical_quarter[facing=east,layer=2,waterlogged=true]
conquest:vertical_shoji_vertical_quarter[facing=east,layer=2,waterlogged=false]
conquest:vertical_shoji_vertical_quarter[facing=east,layer=3,waterlogged=true]
conquest:vertical_shoji_vertical_quarter[facing=east,layer=3,waterlogged=false]
conquest:vertical_shoji_vertical_quarter[facing=east,layer=4,waterlogged=true]
conquest:vertical_shoji_vertical_quarter[facing=east,layer=4,waterlogged=false]
conquest:vertical_shoji_vertical_slab[facing=north,layer=1,waterlogged=true]
conquest:vertical_shoji_vertical_slab[facing=north,layer=1,waterlogged=false]
conquest:vertical_shoji_vertical_slab[facing=north,layer=2,waterlogged=true]
conquest:vertical_shoji_vertical_slab[facing=north,layer=2,waterlogged=false]
conquest:vertical_shoji_vertical_slab[facing=north,layer=3,waterlogged=true]
conquest:vertical_shoji_vertical_slab[facing=north,layer=3,waterlogged=false]
conquest:vertical_shoji_vertical_slab[facing=north,layer=4,waterlogged=true]
conquest:vertical_shoji_vertical_slab[facing=north,layer=4,waterlogged=false]
conquest:vertical_shoji_vertical_slab[facing=south,layer=1,waterlogged=true]
conquest:vertical_shoji_vertical_slab[facing=south,layer=1,waterlogged=false]
conquest:vertical_shoji_vertical_slab[facing=south,layer=2,waterlogged=true]
conquest:vertical_shoji_vertical_slab[facing=south,layer=2,waterlogged=false]
conquest:vertical_shoji_vertical_slab[facing=south,layer=3,waterlogged=true]
conquest:vertical_shoji_vertical_slab[facing=south,layer=3,waterlogged=false]
conquest:vertical_shoji_vertical_slab[facing=south,layer=4,waterlogged=true]
conquest:vertical_shoji_vertical_slab[facing=south,layer=4,waterlogged=false]
conquest:vertical_shoji_vertical_slab[facing=west,layer=1,waterlogged=true]
conquest:vertical_shoji_vertical_slab[facing=west,layer=1,waterlogged=false]
conquest:vertical_shoji_vertical_slab[facing=west,layer=2,waterlogged=true]
conquest:vertical_shoji_vertical_slab[facing=west,layer=2,waterlogged=false]
conquest:vertical_shoji_vertical_slab[facing=west,layer=3,waterlogged=true]
conquest:vertical_shoji_vertical_slab[facing=west,layer=3,waterlogged=false]
conquest:vertical_shoji_vertical_slab[facing=west,layer=4,waterlogged=true]
conquest:vertical_shoji_vertical_slab[facing=west,layer=4,waterlogged=false]
conquest:vertical_shoji_vertical_slab[facing=east,layer=1,waterlogged=true]
conquest:vertical_shoji_vertical_slab[facing=east,layer=1,waterlogged=false]
conquest:vertical_shoji_vertical_slab[facing=east,layer=2,waterlogged=true]
conquest:vertical_shoji_vertical_slab[facing=east,layer=2,waterlogged=false]
conquest:vertical_shoji_vertical_slab[facing=east,layer=3,waterlogged=true]
conquest:vertical_shoji_vertical_slab[facing=east,layer=3,waterlogged=false]
conquest:vertical_shoji_vertical_slab[facing=east,layer=4,waterlogged=true]
conquest:vertical_shoji_vertical_slab[facing=east,layer=4,waterlogged=false]
conquest:vibrant_autumnal_forest_floor_layer[layers=1,waterlogged=true]
conquest:vibrant_autumnal_forest_floor_layer[layers=1,waterlogged=false]
conquest:vibrant_autumnal_forest_floor_layer[layers=2,waterlogged=true]
conquest:vibrant_autumnal_forest_floor_layer[layers=2,waterlogged=false]
conquest:vibrant_autumnal_forest_floor_layer[layers=3,waterlogged=true]
conquest:vibrant_autumnal_forest_floor_layer[layers=3,waterlogged=false]
conquest:vibrant_autumnal_forest_floor_layer[layers=4,waterlogged=true]
conquest:vibrant_autumnal_forest_floor_layer[layers=4,waterlogged=false]
conquest:vibrant_autumnal_forest_floor_layer[layers=5,waterlogged=true]
conquest:vibrant_autumnal_forest_floor_layer[layers=5,waterlogged=false]
conquest:vibrant_autumnal_forest_floor_layer[layers=6,waterlogged=true]
conquest:vibrant_autumnal_forest_floor_layer[layers=6,waterlogged=false]
conquest:vibrant_autumnal_forest_floor_layer[layers=7,waterlogged=true]
conquest:vibrant_autumnal_forest_floor_layer[layers=7,waterlogged=false]
conquest:vibrant_autumnal_forest_floor_layer[layers=8,waterlogged=true]
conquest:vibrant_autumnal_forest_floor_layer[layers=8,waterlogged=false]
conquest:vibrant_autumnal_forest_floor_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:vibrant_autumnal_forest_floor_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:vibrant_autumnal_forest_floor_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:vibrant_autumnal_forest_floor_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:vibrant_autumnal_forest_floor_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:vibrant_autumnal_forest_floor_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:vibrant_autumnal_forest_floor_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:vibrant_autumnal_forest_floor_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:vibrant_autumnal_forest_floor_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:vibrant_autumnal_forest_floor_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:vibrant_autumnal_forest_floor_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:vibrant_autumnal_forest_floor_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:vibrant_autumnal_forest_floor_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:vibrant_autumnal_forest_floor_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:vibrant_autumnal_forest_floor_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:vibrant_autumnal_forest_floor_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:vibrant_autumnal_forest_floor_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:vibrant_autumnal_forest_floor_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:vibrant_autumnal_forest_floor_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:vibrant_autumnal_forest_floor_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:vibrant_autumnal_forest_floor_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:vibrant_autumnal_forest_floor_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:vibrant_autumnal_forest_floor_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:vibrant_autumnal_forest_floor_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:vibrant_autumnal_forest_floor_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:vibrant_autumnal_forest_floor_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:vibrant_autumnal_forest_floor_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:vibrant_autumnal_forest_floor_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:vibrant_autumnal_forest_floor_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:vibrant_autumnal_forest_floor_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:vibrant_autumnal_forest_floor_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:vibrant_autumnal_forest_floor_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:vibrant_autumnal_forest_floor_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:vibrant_autumnal_forest_floor_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:vibrant_autumnal_forest_floor_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:vibrant_autumnal_forest_floor_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:vibrant_autumnal_forest_floor_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:vibrant_autumnal_forest_floor_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:vibrant_autumnal_forest_floor_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:vibrant_autumnal_forest_floor_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:vibrant_autumnal_forest_floor_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:vibrant_autumnal_forest_floor_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:vibrant_autumnal_forest_floor_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:vibrant_autumnal_forest_floor_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:vibrant_autumnal_forest_floor_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:vibrant_autumnal_forest_floor_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:vibrant_autumnal_forest_floor_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:vibrant_autumnal_forest_floor_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:vibrant_autumnal_forest_floor_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:vibrant_autumnal_forest_floor_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:vibrant_autumnal_forest_floor_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:vibrant_autumnal_forest_floor_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:vibrant_autumnal_forest_floor_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:vibrant_autumnal_forest_floor_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:vibrant_autumnal_forest_floor_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:vibrant_autumnal_forest_floor_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:vibrant_autumnal_forest_floor_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:vibrant_autumnal_forest_floor_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:vibrant_autumnal_forest_floor_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:vibrant_autumnal_forest_floor_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:vibrant_autumnal_forest_floor_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:vibrant_autumnal_forest_floor_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:vibrant_autumnal_forest_floor_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:vibrant_autumnal_forest_floor_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:vibrant_autumnal_forest_floor_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:vibrant_autumnal_forest_floor_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:vibrant_autumnal_forest_floor_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:vibrant_autumnal_forest_floor_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:vibrant_autumnal_forest_floor_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:vibrant_autumnal_forest_floor_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:vibrant_autumnal_forest_floor_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:vibrant_autumnal_forest_floor_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:vibrant_autumnal_forest_floor_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:vibrant_autumnal_forest_floor_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:vibrant_autumnal_forest_floor_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:vibrant_autumnal_forest_floor_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:vibrant_autumnal_forest_floor_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:vibrant_autumnal_forest_floor_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:vibrant_autumnal_forest_floor_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:vibrant_autumnal_forest_floor_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:vibrant_autumnal_forest_floor_vertical_corner[facing=north,layer=1,waterlogged=true]
conquest:vibrant_autumnal_forest_floor_vertical_corner[facing=north,layer=1,waterlogged=false]
conquest:vibrant_autumnal_forest_floor_vertical_corner[facing=north,layer=2,waterlogged=true]
conquest:vibrant_autumnal_forest_floor_vertical_corner[facing=north,layer=2,waterlogged=false]
conquest:vibrant_autumnal_forest_floor_vertical_corner[facing=north,layer=3,waterlogged=true]
conquest:vibrant_autumnal_forest_floor_vertical_corner[facing=north,layer=3,waterlogged=false]
conquest:vibrant_autumnal_forest_floor_vertical_corner[facing=north,layer=4,waterlogged=true]
conquest:vibrant_autumnal_forest_floor_vertical_corner[facing=north,layer=4,waterlogged=false]
conquest:vibrant_autumnal_forest_floor_vertical_corner[facing=south,layer=1,waterlogged=true]
conquest:vibrant_autumnal_forest_floor_vertical_corner[facing=south,layer=1,waterlogged=false]
conquest:vibrant_autumnal_forest_floor_vertical_corner[facing=south,layer=2,waterlogged=true]
conquest:vibrant_autumnal_forest_floor_vertical_corner[facing=south,layer=2,waterlogged=false]
conquest:vibrant_autumnal_forest_floor_vertical_corner[facing=south,layer=3,waterlogged=true]
conquest:vibrant_autumnal_forest_floor_vertical_corner[facing=south,layer=3,waterlogged=false]
conquest:vibrant_autumnal_forest_floor_vertical_corner[facing=south,layer=4,waterlogged=true]
conquest:vibrant_autumnal_forest_floor_vertical_corner[facing=south,layer=4,waterlogged=false]
conquest:vibrant_autumnal_forest_floor_vertical_corner[facing=west,layer=1,waterlogged=true]
conquest:vibrant_autumnal_forest_floor_vertical_corner[facing=west,layer=1,waterlogged=false]
conquest:vibrant_autumnal_forest_floor_vertical_corner[facing=west,layer=2,waterlogged=true]
conquest:vibrant_autumnal_forest_floor_vertical_corner[facing=west,layer=2,waterlogged=false]
conquest:vibrant_autumnal_forest_floor_vertical_corner[facing=west,layer=3,waterlogged=true]
conquest:vibrant_autumnal_forest_floor_vertical_corner[facing=west,layer=3,waterlogged=false]
conquest:vibrant_autumnal_forest_floor_vertical_corner[facing=west,layer=4,waterlogged=true]
conquest:vibrant_autumnal_forest_floor_vertical_corner[facing=west,layer=4,waterlogged=false]
conquest:vibrant_autumnal_forest_floor_vertical_corner[facing=east,layer=1,waterlogged=true]
conquest:vibrant_autumnal_forest_floor_vertical_corner[facing=east,layer=1,waterlogged=false]
conquest:vibrant_autumnal_forest_floor_vertical_corner[facing=east,layer=2,waterlogged=true]
conquest:vibrant_autumnal_forest_floor_vertical_corner[facing=east,layer=2,waterlogged=false]
conquest:vibrant_autumnal_forest_floor_vertical_corner[facing=east,layer=3,waterlogged=true]
conquest:vibrant_autumnal_forest_floor_vertical_corner[facing=east,layer=3,waterlogged=false]
conquest:vibrant_autumnal_forest_floor_vertical_corner[facing=east,layer=4,waterlogged=true]
conquest:vibrant_autumnal_forest_floor_vertical_corner[facing=east,layer=4,waterlogged=false]
conquest:vibrant_autumnal_forest_floor_vertical_quarter[facing=north,layer=1,waterlogged=true]
conquest:vibrant_autumnal_forest_floor_vertical_quarter[facing=north,layer=1,waterlogged=false]
conquest:vibrant_autumnal_forest_floor_vertical_quarter[facing=north,layer=2,waterlogged=true]
conquest:vibrant_autumnal_forest_floor_vertical_quarter[facing=north,layer=2,waterlogged=false]
conquest:vibrant_autumnal_forest_floor_vertical_quarter[facing=north,layer=3,waterlogged=true]
conquest:vibrant_autumnal_forest_floor_vertical_quarter[facing=north,layer=3,waterlogged=false]
conquest:vibrant_autumnal_forest_floor_vertical_quarter[facing=north,layer=4,waterlogged=true]
conquest:vibrant_autumnal_forest_floor_vertical_quarter[facing=north,layer=4,waterlogged=false]
conquest:vibrant_autumnal_forest_floor_vertical_quarter[facing=south,layer=1,waterlogged=true]
conquest:vibrant_autumnal_forest_floor_vertical_quarter[facing=south,layer=1,waterlogged=false]
conquest:vibrant_autumnal_forest_floor_vertical_quarter[facing=south,layer=2,waterlogged=true]
conquest:vibrant_autumnal_forest_floor_vertical_quarter[facing=south,layer=2,waterlogged=false]
conquest:vibrant_autumnal_forest_floor_vertical_quarter[facing=south,layer=3,waterlogged=true]
conquest:vibrant_autumnal_forest_floor_vertical_quarter[facing=south,layer=3,waterlogged=false]
conquest:vibrant_autumnal_forest_floor_vertical_quarter[facing=south,layer=4,waterlogged=true]
conquest:vibrant_autumnal_forest_floor_vertical_quarter[facing=south,layer=4,waterlogged=false]
conquest:vibrant_autumnal_forest_floor_vertical_quarter[facing=west,layer=1,waterlogged=true]
conquest:vibrant_autumnal_forest_floor_vertical_quarter[facing=west,layer=1,waterlogged=false]
conquest:vibrant_autumnal_forest_floor_vertical_quarter[facing=west,layer=2,waterlogged=true]
conquest:vibrant_autumnal_forest_floor_vertical_quarter[facing=west,layer=2,waterlogged=false]
conquest:vibrant_autumnal_forest_floor_vertical_quarter[facing=west,layer=3,waterlogged=true]
conquest:vibrant_autumnal_forest_floor_vertical_quarter[facing=west,layer=3,waterlogged=false]
conquest:vibrant_autumnal_forest_floor_vertical_quarter[facing=west,layer=4,waterlogged=true]
conquest:vibrant_autumnal_forest_floor_vertical_quarter[facing=west,layer=4,waterlogged=false]
conquest:vibrant_autumnal_forest_floor_vertical_quarter[facing=east,layer=1,waterlogged=true]
conquest:vibrant_autumnal_forest_floor_vertical_quarter[facing=east,layer=1,waterlogged=false]
conquest:vibrant_autumnal_forest_floor_vertical_quarter[facing=east,layer=2,waterlogged=true]
conquest:vibrant_autumnal_forest_floor_vertical_quarter[facing=east,layer=2,waterlogged=false]
conquest:vibrant_autumnal_forest_floor_vertical_quarter[facing=east,layer=3,waterlogged=true]
conquest:vibrant_autumnal_forest_floor_vertical_quarter[facing=east,layer=3,waterlogged=false]
conquest:vibrant_autumnal_forest_floor_vertical_quarter[facing=east,layer=4,waterlogged=true]
conquest:vibrant_autumnal_forest_floor_vertical_quarter[facing=east,layer=4,waterlogged=false]
conquest:vibrant_autumnal_forest_floor_vertical_slab[facing=north,layer=1,waterlogged=true]
conquest:vibrant_autumnal_forest_floor_vertical_slab[facing=north,layer=1,waterlogged=false]
conquest:vibrant_autumnal_forest_floor_vertical_slab[facing=north,layer=2,waterlogged=true]
conquest:vibrant_autumnal_forest_floor_vertical_slab[facing=north,layer=2,waterlogged=false]
conquest:vibrant_autumnal_forest_floor_vertical_slab[facing=north,layer=3,waterlogged=true]
conquest:vibrant_autumnal_forest_floor_vertical_slab[facing=north,layer=3,waterlogged=false]
conquest:vibrant_autumnal_forest_floor_vertical_slab[facing=north,layer=4,waterlogged=true]
conquest:vibrant_autumnal_forest_floor_vertical_slab[facing=north,layer=4,waterlogged=false]
conquest:vibrant_autumnal_forest_floor_vertical_slab[facing=south,layer=1,waterlogged=true]
conquest:vibrant_autumnal_forest_floor_vertical_slab[facing=south,layer=1,waterlogged=false]
conquest:vibrant_autumnal_forest_floor_vertical_slab[facing=south,layer=2,waterlogged=true]
conquest:vibrant_autumnal_forest_floor_vertical_slab[facing=south,layer=2,waterlogged=false]
conquest:vibrant_autumnal_forest_floor_vertical_slab[facing=south,layer=3,waterlogged=true]
conquest:vibrant_autumnal_forest_floor_vertical_slab[facing=south,layer=3,waterlogged=false]
conquest:vibrant_autumnal_forest_floor_vertical_slab[facing=south,layer=4,waterlogged=true]
conquest:vibrant_autumnal_forest_floor_vertical_slab[facing=south,layer=4,waterlogged=false]
conquest:vibrant_autumnal_forest_floor_vertical_slab[facing=west,layer=1,waterlogged=true]
conquest:vibrant_autumnal_forest_floor_vertical_slab[facing=west,layer=1,waterlogged=false]
conquest:vibrant_autumnal_forest_floor_vertical_slab[facing=west,layer=2,waterlogged=true]
conquest:vibrant_autumnal_forest_floor_vertical_slab[facing=west,layer=2,waterlogged=false]
conquest:vibrant_autumnal_forest_floor_vertical_slab[facing=west,layer=3,waterlogged=true]
conquest:vibrant_autumnal_forest_floor_vertical_slab[facing=west,layer=3,waterlogged=false]
conquest:vibrant_autumnal_forest_floor_vertical_slab[facing=west,layer=4,waterlogged=true]
conquest:vibrant_autumnal_forest_floor_vertical_slab[facing=west,layer=4,waterlogged=false]
conquest:vibrant_autumnal_forest_floor_vertical_slab[facing=east,layer=1,waterlogged=true]
conquest:vibrant_autumnal_forest_floor_vertical_slab[facing=east,layer=1,waterlogged=false]
conquest:vibrant_autumnal_forest_floor_vertical_slab[facing=east,layer=2,waterlogged=true]
conquest:vibrant_autumnal_forest_floor_vertical_slab[facing=east,layer=2,waterlogged=false]
conquest:vibrant_autumnal_forest_floor_vertical_slab[facing=east,layer=3,waterlogged=true]
conquest:vibrant_autumnal_forest_floor_vertical_slab[facing=east,layer=3,waterlogged=false]
conquest:vibrant_autumnal_forest_floor_vertical_slab[facing=east,layer=4,waterlogged=true]
conquest:vibrant_autumnal_forest_floor_vertical_slab[facing=east,layer=4,waterlogged=false]
conquest:victorian_lantern[facing=north,light=0,offset_toggle=true,waterlogged=true]
conquest:victorian_lantern[facing=north,light=0,offset_toggle=true,waterlogged=false]
conquest:victorian_lantern[facing=north,light=0,offset_toggle=false,waterlogged=true]
conquest:victorian_lantern[facing=north,light=0,offset_toggle=false,waterlogged=false]
conquest:victorian_lantern[facing=north,light=1,offset_toggle=true,waterlogged=true]
conquest:victorian_lantern[facing=north,light=1,offset_toggle=true,waterlogged=false]
conquest:victorian_lantern[facing=north,light=1,offset_toggle=false,waterlogged=true]
conquest:victorian_lantern[facing=north,light=1,offset_toggle=false,waterlogged=false]
conquest:victorian_lantern[facing=north,light=2,offset_toggle=true,waterlogged=true]
conquest:victorian_lantern[facing=north,light=2,offset_toggle=true,waterlogged=false]
conquest:victorian_lantern[facing=north,light=2,offset_toggle=false,waterlogged=true]
conquest:victorian_lantern[facing=north,light=2,offset_toggle=false,waterlogged=false]
conquest:victorian_lantern[facing=north,light=3,offset_toggle=true,waterlogged=true]
conquest:victorian_lantern[facing=north,light=3,offset_toggle=true,waterlogged=false]
conquest:victorian_lantern[facing=north,light=3,offset_toggle=false,waterlogged=true]
conquest:victorian_lantern[facing=north,light=3,offset_toggle=false,waterlogged=false]
conquest:victorian_lantern[facing=east,light=0,offset_toggle=true,waterlogged=true]
conquest:victorian_lantern[facing=east,light=0,offset_toggle=true,waterlogged=false]
conquest:victorian_lantern[facing=east,light=0,offset_toggle=false,waterlogged=true]
conquest:victorian_lantern[facing=east,light=0,offset_toggle=false,waterlogged=false]
conquest:victorian_lantern[facing=east,light=1,offset_toggle=true,waterlogged=true]
conquest:victorian_lantern[facing=east,light=1,offset_toggle=true,waterlogged=false]
conquest:victorian_lantern[facing=east,light=1,offset_toggle=false,waterlogged=true]
conquest:victorian_lantern[facing=east,light=1,offset_toggle=false,waterlogged=false]
conquest:victorian_lantern[facing=east,light=2,offset_toggle=true,waterlogged=true]
conquest:victorian_lantern[facing=east,light=2,offset_toggle=true,waterlogged=false]
conquest:victorian_lantern[facing=east,light=2,offset_toggle=false,waterlogged=true]
conquest:victorian_lantern[facing=east,light=2,offset_toggle=false,waterlogged=false]
conquest:victorian_lantern[facing=east,light=3,offset_toggle=true,waterlogged=true]
conquest:victorian_lantern[facing=east,light=3,offset_toggle=true,waterlogged=false]
conquest:victorian_lantern[facing=east,light=3,offset_toggle=false,waterlogged=true]
conquest:victorian_lantern[facing=east,light=3,offset_toggle=false,waterlogged=false]
conquest:victorian_lantern[facing=south,light=0,offset_toggle=true,waterlogged=true]
conquest:victorian_lantern[facing=south,light=0,offset_toggle=true,waterlogged=false]
conquest:victorian_lantern[facing=south,light=0,offset_toggle=false,waterlogged=true]
conquest:victorian_lantern[facing=south,light=0,offset_toggle=false,waterlogged=false]
conquest:victorian_lantern[facing=south,light=1,offset_toggle=true,waterlogged=true]
conquest:victorian_lantern[facing=south,light=1,offset_toggle=true,waterlogged=false]
conquest:victorian_lantern[facing=south,light=1,offset_toggle=false,waterlogged=true]
conquest:victorian_lantern[facing=south,light=1,offset_toggle=false,waterlogged=false]
conquest:victorian_lantern[facing=south,light=2,offset_toggle=true,waterlogged=true]
conquest:victorian_lantern[facing=south,light=2,offset_toggle=true,waterlogged=false]
conquest:victorian_lantern[facing=south,light=2,offset_toggle=false,waterlogged=true]
conquest:victorian_lantern[facing=south,light=2,offset_toggle=false,waterlogged=false]
conquest:victorian_lantern[facing=south,light=3,offset_toggle=true,waterlogged=true]
conquest:victorian_lantern[facing=south,light=3,offset_toggle=true,waterlogged=false]
conquest:victorian_lantern[facing=south,light=3,offset_toggle=false,waterlogged=true]
conquest:victorian_lantern[facing=south,light=3,offset_toggle=false,waterlogged=false]
conquest:victorian_lantern[facing=west,light=0,offset_toggle=true,waterlogged=true]
conquest:victorian_lantern[facing=west,light=0,offset_toggle=true,waterlogged=false]
conquest:victorian_lantern[facing=west,light=0,offset_toggle=false,waterlogged=true]
conquest:victorian_lantern[facing=west,light=0,offset_toggle=false,waterlogged=false]
conquest:victorian_lantern[facing=west,light=1,offset_toggle=true,waterlogged=true]
conquest:victorian_lantern[facing=west,light=1,offset_toggle=true,waterlogged=false]
conquest:victorian_lantern[facing=west,light=1,offset_toggle=false,waterlogged=true]
conquest:victorian_lantern[facing=west,light=1,offset_toggle=false,waterlogged=false]
conquest:victorian_lantern[facing=west,light=2,offset_toggle=true,waterlogged=true]
conquest:victorian_lantern[facing=west,light=2,offset_toggle=true,waterlogged=false]
conquest:victorian_lantern[facing=west,light=2,offset_toggle=false,waterlogged=true]
conquest:victorian_lantern[facing=west,light=2,offset_toggle=false,waterlogged=false]
conquest:victorian_lantern[facing=west,light=3,offset_toggle=true,waterlogged=true]
conquest:victorian_lantern[facing=west,light=3,offset_toggle=true,waterlogged=false]
conquest:victorian_lantern[facing=west,light=3,offset_toggle=false,waterlogged=true]
conquest:victorian_lantern[facing=west,light=3,offset_toggle=false,waterlogged=false]
conquest:victorian_lantern[facing=up,light=0,offset_toggle=true,waterlogged=true]
conquest:victorian_lantern[facing=up,light=0,offset_toggle=true,waterlogged=false]
conquest:victorian_lantern[facing=up,light=0,offset_toggle=false,waterlogged=true]
conquest:victorian_lantern[facing=up,light=0,offset_toggle=false,waterlogged=false]
conquest:victorian_lantern[facing=up,light=1,offset_toggle=true,waterlogged=true]
conquest:victorian_lantern[facing=up,light=1,offset_toggle=true,waterlogged=false]
conquest:victorian_lantern[facing=up,light=1,offset_toggle=false,waterlogged=true]
conquest:victorian_lantern[facing=up,light=1,offset_toggle=false,waterlogged=false]
conquest:victorian_lantern[facing=up,light=2,offset_toggle=true,waterlogged=true]
conquest:victorian_lantern[facing=up,light=2,offset_toggle=true,waterlogged=false]
conquest:victorian_lantern[facing=up,light=2,offset_toggle=false,waterlogged=true]
conquest:victorian_lantern[facing=up,light=2,offset_toggle=false,waterlogged=false]
conquest:victorian_lantern[facing=up,light=3,offset_toggle=true,waterlogged=true]
conquest:victorian_lantern[facing=up,light=3,offset_toggle=true,waterlogged=false]
conquest:victorian_lantern[facing=up,light=3,offset_toggle=false,waterlogged=true]
conquest:victorian_lantern[facing=up,light=3,offset_toggle=false,waterlogged=false]
conquest:victorian_lantern[facing=down,light=0,offset_toggle=true,waterlogged=true]
conquest:victorian_lantern[facing=down,light=0,offset_toggle=true,waterlogged=false]
conquest:victorian_lantern[facing=down,light=0,offset_toggle=false,waterlogged=true]
conquest:victorian_lantern[facing=down,light=0,offset_toggle=false,waterlogged=false]
conquest:victorian_lantern[facing=down,light=1,offset_toggle=true,waterlogged=true]
conquest:victorian_lantern[facing=down,light=1,offset_toggle=true,waterlogged=false]
conquest:victorian_lantern[facing=down,light=1,offset_toggle=false,waterlogged=true]
conquest:victorian_lantern[facing=down,light=1,offset_toggle=false,waterlogged=false]
conquest:victorian_lantern[facing=down,light=2,offset_toggle=true,waterlogged=true]
conquest:victorian_lantern[facing=down,light=2,offset_toggle=true,waterlogged=false]
conquest:victorian_lantern[facing=down,light=2,offset_toggle=false,waterlogged=true]
conquest:victorian_lantern[facing=down,light=2,offset_toggle=false,waterlogged=false]
conquest:victorian_lantern[facing=down,light=3,offset_toggle=true,waterlogged=true]
conquest:victorian_lantern[facing=down,light=3,offset_toggle=true,waterlogged=false]
conquest:victorian_lantern[facing=down,light=3,offset_toggle=false,waterlogged=true]
conquest:victorian_lantern[facing=down,light=3,offset_toggle=false,waterlogged=false]
conquest:waiting_approval_planning_sign
conquest:wall_mounted_deer_antler[facing=north,offset_toggle=true]
conquest:wall_mounted_deer_antler[facing=north,offset_toggle=false]
conquest:wall_mounted_deer_antler[facing=south,offset_toggle=true]
conquest:wall_mounted_deer_antler[facing=south,offset_toggle=false]
conquest:wall_mounted_deer_antler[facing=west,offset_toggle=true]
conquest:wall_mounted_deer_antler[facing=west,offset_toggle=false]
conquest:wall_mounted_deer_antler[facing=east,offset_toggle=true]
conquest:wall_mounted_deer_antler[facing=east,offset_toggle=false]
conquest:wall_mounted_moose_antler[facing=north,offset_toggle=true]
conquest:wall_mounted_moose_antler[facing=north,offset_toggle=false]
conquest:wall_mounted_moose_antler[facing=south,offset_toggle=true]
conquest:wall_mounted_moose_antler[facing=south,offset_toggle=false]
conquest:wall_mounted_moose_antler[facing=west,offset_toggle=true]
conquest:wall_mounted_moose_antler[facing=west,offset_toggle=false]
conquest:wall_mounted_moose_antler[facing=east,offset_toggle=true]
conquest:wall_mounted_moose_antler[facing=east,offset_toggle=false]
conquest:wall_of_birch_logs
conquest:wall_of_birch_logs_balustrade[axis=x,waterlogged=true]
conquest:wall_of_birch_logs_balustrade[axis=x,waterlogged=false]
conquest:wall_of_birch_logs_balustrade[axis=y,waterlogged=true]
conquest:wall_of_birch_logs_balustrade[axis=y,waterlogged=false]
conquest:wall_of_birch_logs_balustrade[axis=z,waterlogged=true]
conquest:wall_of_birch_logs_balustrade[axis=z,waterlogged=false]
conquest:wall_of_birch_logs_capital[facing=flat,type=top,waterlogged=true]
conquest:wall_of_birch_logs_capital[facing=flat,type=top,waterlogged=false]
conquest:wall_of_birch_logs_capital[facing=flat,type=bottom,waterlogged=true]
conquest:wall_of_birch_logs_capital[facing=flat,type=bottom,waterlogged=false]
conquest:wall_of_birch_logs_capital[facing=north,type=top,waterlogged=true]
conquest:wall_of_birch_logs_capital[facing=north,type=top,waterlogged=false]
conquest:wall_of_birch_logs_capital[facing=north,type=bottom,waterlogged=true]
conquest:wall_of_birch_logs_capital[facing=north,type=bottom,waterlogged=false]
conquest:wall_of_birch_logs_capital[facing=south,type=top,waterlogged=true]
conquest:wall_of_birch_logs_capital[facing=south,type=top,waterlogged=false]
conquest:wall_of_birch_logs_capital[facing=south,type=bottom,waterlogged=true]
conquest:wall_of_birch_logs_capital[facing=south,type=bottom,waterlogged=false]
conquest:wall_of_birch_logs_capital[facing=east,type=top,waterlogged=true]
conquest:wall_of_birch_logs_capital[facing=east,type=top,waterlogged=false]
conquest:wall_of_birch_logs_capital[facing=east,type=bottom,waterlogged=true]
conquest:wall_of_birch_logs_capital[facing=east,type=bottom,waterlogged=false]
conquest:wall_of_birch_logs_capital[facing=west,type=top,waterlogged=true]
conquest:wall_of_birch_logs_capital[facing=west,type=top,waterlogged=false]
conquest:wall_of_birch_logs_capital[facing=west,type=bottom,waterlogged=true]
conquest:wall_of_birch_logs_capital[facing=west,type=bottom,waterlogged=false]
conquest:wall_of_birch_logs_corner_slab[facing=north,type=top,waterlogged=true]
conquest:wall_of_birch_logs_corner_slab[facing=north,type=top,waterlogged=false]
conquest:wall_of_birch_logs_corner_slab[facing=north,type=bottom,waterlogged=true]
conquest:wall_of_birch_logs_corner_slab[facing=north,type=bottom,waterlogged=false]
conquest:wall_of_birch_logs_corner_slab[facing=south,type=top,waterlogged=true]
conquest:wall_of_birch_logs_corner_slab[facing=south,type=top,waterlogged=false]
conquest:wall_of_birch_logs_corner_slab[facing=south,type=bottom,waterlogged=true]
conquest:wall_of_birch_logs_corner_slab[facing=south,type=bottom,waterlogged=false]
conquest:wall_of_birch_logs_corner_slab[facing=west,type=top,waterlogged=true]
conquest:wall_of_birch_logs_corner_slab[facing=west,type=top,waterlogged=false]
conquest:wall_of_birch_logs_corner_slab[facing=west,type=bottom,waterlogged=true]
conquest:wall_of_birch_logs_corner_slab[facing=west,type=bottom,waterlogged=false]
conquest:wall_of_birch_logs_corner_slab[facing=east,type=top,waterlogged=true]
conquest:wall_of_birch_logs_corner_slab[facing=east,type=top,waterlogged=false]
conquest:wall_of_birch_logs_corner_slab[facing=east,type=bottom,waterlogged=true]
conquest:wall_of_birch_logs_corner_slab[facing=east,type=bottom,waterlogged=false]
conquest:wall_of_birch_logs_eighth_slab[facing=north,type=top,waterlogged=true]
conquest:wall_of_birch_logs_eighth_slab[facing=north,type=top,waterlogged=false]
conquest:wall_of_birch_logs_eighth_slab[facing=north,type=bottom,waterlogged=true]
conquest:wall_of_birch_logs_eighth_slab[facing=north,type=bottom,waterlogged=false]
conquest:wall_of_birch_logs_eighth_slab[facing=south,type=top,waterlogged=true]
conquest:wall_of_birch_logs_eighth_slab[facing=south,type=top,waterlogged=false]
conquest:wall_of_birch_logs_eighth_slab[facing=south,type=bottom,waterlogged=true]
conquest:wall_of_birch_logs_eighth_slab[facing=south,type=bottom,waterlogged=false]
conquest:wall_of_birch_logs_eighth_slab[facing=west,type=top,waterlogged=true]
conquest:wall_of_birch_logs_eighth_slab[facing=west,type=top,waterlogged=false]
conquest:wall_of_birch_logs_eighth_slab[facing=west,type=bottom,waterlogged=true]
conquest:wall_of_birch_logs_eighth_slab[facing=west,type=bottom,waterlogged=false]
conquest:wall_of_birch_logs_eighth_slab[facing=east,type=top,waterlogged=true]
conquest:wall_of_birch_logs_eighth_slab[facing=east,type=top,waterlogged=false]
conquest:wall_of_birch_logs_eighth_slab[facing=east,type=bottom,waterlogged=true]
conquest:wall_of_birch_logs_eighth_slab[facing=east,type=bottom,waterlogged=false]
conquest:wall_of_birch_logs_pillar[layer=1,waterlogged=true]
conquest:wall_of_birch_logs_pillar[layer=1,waterlogged=false]
conquest:wall_of_birch_logs_pillar[layer=2,waterlogged=true]
conquest:wall_of_birch_logs_pillar[layer=2,waterlogged=false]
conquest:wall_of_birch_logs_pillar[layer=3,waterlogged=true]
conquest:wall_of_birch_logs_pillar[layer=3,waterlogged=false]
conquest:wall_of_birch_logs_quarter_slab[facing=north,layer=1,type=top,waterlogged=true]
conquest:wall_of_birch_logs_quarter_slab[facing=north,layer=1,type=top,waterlogged=false]
conquest:wall_of_birch_logs_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=true]
conquest:wall_of_birch_logs_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=false]
conquest:wall_of_birch_logs_quarter_slab[facing=north,layer=2,type=top,waterlogged=true]
conquest:wall_of_birch_logs_quarter_slab[facing=north,layer=2,type=top,waterlogged=false]
conquest:wall_of_birch_logs_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=true]
conquest:wall_of_birch_logs_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=false]
conquest:wall_of_birch_logs_quarter_slab[facing=north,layer=3,type=top,waterlogged=true]
conquest:wall_of_birch_logs_quarter_slab[facing=north,layer=3,type=top,waterlogged=false]
conquest:wall_of_birch_logs_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=true]
conquest:wall_of_birch_logs_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=false]
conquest:wall_of_birch_logs_quarter_slab[facing=south,layer=1,type=top,waterlogged=true]
conquest:wall_of_birch_logs_quarter_slab[facing=south,layer=1,type=top,waterlogged=false]
conquest:wall_of_birch_logs_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=true]
conquest:wall_of_birch_logs_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=false]
conquest:wall_of_birch_logs_quarter_slab[facing=south,layer=2,type=top,waterlogged=true]
conquest:wall_of_birch_logs_quarter_slab[facing=south,layer=2,type=top,waterlogged=false]
conquest:wall_of_birch_logs_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=true]
conquest:wall_of_birch_logs_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=false]
conquest:wall_of_birch_logs_quarter_slab[facing=south,layer=3,type=top,waterlogged=true]
conquest:wall_of_birch_logs_quarter_slab[facing=south,layer=3,type=top,waterlogged=false]
conquest:wall_of_birch_logs_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=true]
conquest:wall_of_birch_logs_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=false]
conquest:wall_of_birch_logs_quarter_slab[facing=west,layer=1,type=top,waterlogged=true]
conquest:wall_of_birch_logs_quarter_slab[facing=west,layer=1,type=top,waterlogged=false]
conquest:wall_of_birch_logs_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=true]
conquest:wall_of_birch_logs_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=false]
conquest:wall_of_birch_logs_quarter_slab[facing=west,layer=2,type=top,waterlogged=true]
conquest:wall_of_birch_logs_quarter_slab[facing=west,layer=2,type=top,waterlogged=false]
conquest:wall_of_birch_logs_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=true]
conquest:wall_of_birch_logs_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=false]
conquest:wall_of_birch_logs_quarter_slab[facing=west,layer=3,type=top,waterlogged=true]
conquest:wall_of_birch_logs_quarter_slab[facing=west,layer=3,type=top,waterlogged=false]
conquest:wall_of_birch_logs_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=true]
conquest:wall_of_birch_logs_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=false]
conquest:wall_of_birch_logs_quarter_slab[facing=east,layer=1,type=top,waterlogged=true]
conquest:wall_of_birch_logs_quarter_slab[facing=east,layer=1,type=top,waterlogged=false]
conquest:wall_of_birch_logs_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=true]
conquest:wall_of_birch_logs_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=false]
conquest:wall_of_birch_logs_quarter_slab[facing=east,layer=2,type=top,waterlogged=true]
conquest:wall_of_birch_logs_quarter_slab[facing=east,layer=2,type=top,waterlogged=false]
conquest:wall_of_birch_logs_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=true]
conquest:wall_of_birch_logs_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=false]
conquest:wall_of_birch_logs_quarter_slab[facing=east,layer=3,type=top,waterlogged=true]
conquest:wall_of_birch_logs_quarter_slab[facing=east,layer=3,type=top,waterlogged=false]
conquest:wall_of_birch_logs_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=true]
conquest:wall_of_birch_logs_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=false]
conquest:wall_of_birch_logs_slab[layer=1,type=top,waterlogged=true]
conquest:wall_of_birch_logs_slab[layer=1,type=top,waterlogged=false]
conquest:wall_of_birch_logs_slab[layer=1,type=bottom,waterlogged=true]
conquest:wall_of_birch_logs_slab[layer=1,type=bottom,waterlogged=false]
conquest:wall_of_birch_logs_slab[layer=2,type=top,waterlogged=true]
conquest:wall_of_birch_logs_slab[layer=2,type=top,waterlogged=false]
conquest:wall_of_birch_logs_slab[layer=2,type=bottom,waterlogged=true]
conquest:wall_of_birch_logs_slab[layer=2,type=bottom,waterlogged=false]
conquest:wall_of_birch_logs_slab[layer=3,type=top,waterlogged=true]
conquest:wall_of_birch_logs_slab[layer=3,type=top,waterlogged=false]
conquest:wall_of_birch_logs_slab[layer=3,type=bottom,waterlogged=true]
conquest:wall_of_birch_logs_slab[layer=3,type=bottom,waterlogged=false]
conquest:wall_of_birch_logs_slab[layer=4,type=top,waterlogged=true]
conquest:wall_of_birch_logs_slab[layer=4,type=top,waterlogged=false]
conquest:wall_of_birch_logs_slab[layer=4,type=bottom,waterlogged=true]
conquest:wall_of_birch_logs_slab[layer=4,type=bottom,waterlogged=false]
conquest:wall_of_birch_logs_small_window[down=true,up=true,waterlogged=true]
conquest:wall_of_birch_logs_small_window[down=true,up=true,waterlogged=false]
conquest:wall_of_birch_logs_small_window[down=true,up=false,waterlogged=true]
conquest:wall_of_birch_logs_small_window[down=true,up=false,waterlogged=false]
conquest:wall_of_birch_logs_small_window[down=false,up=true,waterlogged=true]
conquest:wall_of_birch_logs_small_window[down=false,up=true,waterlogged=false]
conquest:wall_of_birch_logs_small_window[down=false,up=false,waterlogged=true]
conquest:wall_of_birch_logs_small_window[down=false,up=false,waterlogged=false]
conquest:wall_of_birch_logs_small_window_half[down=true,facing=north,up=true,waterlogged=true]
conquest:wall_of_birch_logs_small_window_half[down=true,facing=north,up=true,waterlogged=false]
conquest:wall_of_birch_logs_small_window_half[down=true,facing=north,up=false,waterlogged=true]
conquest:wall_of_birch_logs_small_window_half[down=true,facing=north,up=false,waterlogged=false]
conquest:wall_of_birch_logs_small_window_half[down=true,facing=south,up=true,waterlogged=true]
conquest:wall_of_birch_logs_small_window_half[down=true,facing=south,up=true,waterlogged=false]
conquest:wall_of_birch_logs_small_window_half[down=true,facing=south,up=false,waterlogged=true]
conquest:wall_of_birch_logs_small_window_half[down=true,facing=south,up=false,waterlogged=false]
conquest:wall_of_birch_logs_small_window_half[down=true,facing=west,up=true,waterlogged=true]
conquest:wall_of_birch_logs_small_window_half[down=true,facing=west,up=true,waterlogged=false]
conquest:wall_of_birch_logs_small_window_half[down=true,facing=west,up=false,waterlogged=true]
conquest:wall_of_birch_logs_small_window_half[down=true,facing=west,up=false,waterlogged=false]
conquest:wall_of_birch_logs_small_window_half[down=true,facing=east,up=true,waterlogged=true]
conquest:wall_of_birch_logs_small_window_half[down=true,facing=east,up=true,waterlogged=false]
conquest:wall_of_birch_logs_small_window_half[down=true,facing=east,up=false,waterlogged=true]
conquest:wall_of_birch_logs_small_window_half[down=true,facing=east,up=false,waterlogged=false]
conquest:wall_of_birch_logs_small_window_half[down=false,facing=north,up=true,waterlogged=true]
conquest:wall_of_birch_logs_small_window_half[down=false,facing=north,up=true,waterlogged=false]
conquest:wall_of_birch_logs_small_window_half[down=false,facing=north,up=false,waterlogged=true]
conquest:wall_of_birch_logs_small_window_half[down=false,facing=north,up=false,waterlogged=false]
conquest:wall_of_birch_logs_small_window_half[down=false,facing=south,up=true,waterlogged=true]
conquest:wall_of_birch_logs_small_window_half[down=false,facing=south,up=true,waterlogged=false]
conquest:wall_of_birch_logs_small_window_half[down=false,facing=south,up=false,waterlogged=true]
conquest:wall_of_birch_logs_small_window_half[down=false,facing=south,up=false,waterlogged=false]
conquest:wall_of_birch_logs_small_window_half[down=false,facing=west,up=true,waterlogged=true]
conquest:wall_of_birch_logs_small_window_half[down=false,facing=west,up=true,waterlogged=false]
conquest:wall_of_birch_logs_small_window_half[down=false,facing=west,up=false,waterlogged=true]
conquest:wall_of_birch_logs_small_window_half[down=false,facing=west,up=false,waterlogged=false]
conquest:wall_of_birch_logs_small_window_half[down=false,facing=east,up=true,waterlogged=true]
conquest:wall_of_birch_logs_small_window_half[down=false,facing=east,up=true,waterlogged=false]
conquest:wall_of_birch_logs_small_window_half[down=false,facing=east,up=false,waterlogged=true]
conquest:wall_of_birch_logs_small_window_half[down=false,facing=east,up=false,waterlogged=false]
conquest:wall_of_birch_logs_sphere[type=egg,waterlogged=true]
conquest:wall_of_birch_logs_sphere[type=egg,waterlogged=false]
conquest:wall_of_birch_logs_sphere[type=small,waterlogged=true]
conquest:wall_of_birch_logs_sphere[type=small,waterlogged=false]
conquest:wall_of_birch_logs_sphere[type=large,waterlogged=true]
conquest:wall_of_birch_logs_sphere[type=large,waterlogged=false]
conquest:wall_of_birch_logs_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:wall_of_birch_logs_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:wall_of_birch_logs_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:wall_of_birch_logs_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:wall_of_birch_logs_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:wall_of_birch_logs_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:wall_of_birch_logs_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:wall_of_birch_logs_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:wall_of_birch_logs_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:wall_of_birch_logs_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:wall_of_birch_logs_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:wall_of_birch_logs_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:wall_of_birch_logs_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:wall_of_birch_logs_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:wall_of_birch_logs_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:wall_of_birch_logs_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:wall_of_birch_logs_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:wall_of_birch_logs_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:wall_of_birch_logs_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:wall_of_birch_logs_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:wall_of_birch_logs_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:wall_of_birch_logs_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:wall_of_birch_logs_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:wall_of_birch_logs_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:wall_of_birch_logs_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:wall_of_birch_logs_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:wall_of_birch_logs_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:wall_of_birch_logs_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:wall_of_birch_logs_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:wall_of_birch_logs_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:wall_of_birch_logs_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:wall_of_birch_logs_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:wall_of_birch_logs_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:wall_of_birch_logs_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:wall_of_birch_logs_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:wall_of_birch_logs_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:wall_of_birch_logs_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:wall_of_birch_logs_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:wall_of_birch_logs_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:wall_of_birch_logs_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:wall_of_birch_logs_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:wall_of_birch_logs_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:wall_of_birch_logs_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:wall_of_birch_logs_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:wall_of_birch_logs_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:wall_of_birch_logs_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:wall_of_birch_logs_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:wall_of_birch_logs_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:wall_of_birch_logs_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:wall_of_birch_logs_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:wall_of_birch_logs_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:wall_of_birch_logs_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:wall_of_birch_logs_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:wall_of_birch_logs_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:wall_of_birch_logs_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:wall_of_birch_logs_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:wall_of_birch_logs_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:wall_of_birch_logs_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:wall_of_birch_logs_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:wall_of_birch_logs_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:wall_of_birch_logs_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:wall_of_birch_logs_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:wall_of_birch_logs_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:wall_of_birch_logs_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:wall_of_birch_logs_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:wall_of_birch_logs_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:wall_of_birch_logs_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:wall_of_birch_logs_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:wall_of_birch_logs_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:wall_of_birch_logs_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:wall_of_birch_logs_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:wall_of_birch_logs_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:wall_of_birch_logs_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:wall_of_birch_logs_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:wall_of_birch_logs_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:wall_of_birch_logs_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:wall_of_birch_logs_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:wall_of_birch_logs_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:wall_of_birch_logs_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:wall_of_birch_logs_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:wall_of_birch_logs_vertical_corner[facing=north,layer=1,waterlogged=true]
conquest:wall_of_birch_logs_vertical_corner[facing=north,layer=1,waterlogged=false]
conquest:wall_of_birch_logs_vertical_corner[facing=north,layer=2,waterlogged=true]
conquest:wall_of_birch_logs_vertical_corner[facing=north,layer=2,waterlogged=false]
conquest:wall_of_birch_logs_vertical_corner[facing=north,layer=3,waterlogged=true]
conquest:wall_of_birch_logs_vertical_corner[facing=north,layer=3,waterlogged=false]
conquest:wall_of_birch_logs_vertical_corner[facing=north,layer=4,waterlogged=true]
conquest:wall_of_birch_logs_vertical_corner[facing=north,layer=4,waterlogged=false]
conquest:wall_of_birch_logs_vertical_corner[facing=south,layer=1,waterlogged=true]
conquest:wall_of_birch_logs_vertical_corner[facing=south,layer=1,waterlogged=false]
conquest:wall_of_birch_logs_vertical_corner[facing=south,layer=2,waterlogged=true]
conquest:wall_of_birch_logs_vertical_corner[facing=south,layer=2,waterlogged=false]
conquest:wall_of_birch_logs_vertical_corner[facing=south,layer=3,waterlogged=true]
conquest:wall_of_birch_logs_vertical_corner[facing=south,layer=3,waterlogged=false]
conquest:wall_of_birch_logs_vertical_corner[facing=south,layer=4,waterlogged=true]
conquest:wall_of_birch_logs_vertical_corner[facing=south,layer=4,waterlogged=false]
conquest:wall_of_birch_logs_vertical_corner[facing=west,layer=1,waterlogged=true]
conquest:wall_of_birch_logs_vertical_corner[facing=west,layer=1,waterlogged=false]
conquest:wall_of_birch_logs_vertical_corner[facing=west,layer=2,waterlogged=true]
conquest:wall_of_birch_logs_vertical_corner[facing=west,layer=2,waterlogged=false]
conquest:wall_of_birch_logs_vertical_corner[facing=west,layer=3,waterlogged=true]
conquest:wall_of_birch_logs_vertical_corner[facing=west,layer=3,waterlogged=false]
conquest:wall_of_birch_logs_vertical_corner[facing=west,layer=4,waterlogged=true]
conquest:wall_of_birch_logs_vertical_corner[facing=west,layer=4,waterlogged=false]
conquest:wall_of_birch_logs_vertical_corner[facing=east,layer=1,waterlogged=true]
conquest:wall_of_birch_logs_vertical_corner[facing=east,layer=1,waterlogged=false]
conquest:wall_of_birch_logs_vertical_corner[facing=east,layer=2,waterlogged=true]
conquest:wall_of_birch_logs_vertical_corner[facing=east,layer=2,waterlogged=false]
conquest:wall_of_birch_logs_vertical_corner[facing=east,layer=3,waterlogged=true]
conquest:wall_of_birch_logs_vertical_corner[facing=east,layer=3,waterlogged=false]
conquest:wall_of_birch_logs_vertical_corner[facing=east,layer=4,waterlogged=true]
conquest:wall_of_birch_logs_vertical_corner[facing=east,layer=4,waterlogged=false]
conquest:wall_of_birch_logs_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:wall_of_birch_logs_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:wall_of_birch_logs_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:wall_of_birch_logs_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:wall_of_birch_logs_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:wall_of_birch_logs_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:wall_of_birch_logs_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:wall_of_birch_logs_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:wall_of_birch_logs_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:wall_of_birch_logs_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:wall_of_birch_logs_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:wall_of_birch_logs_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:wall_of_birch_logs_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:wall_of_birch_logs_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:wall_of_birch_logs_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:wall_of_birch_logs_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:wall_of_birch_logs_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:wall_of_birch_logs_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:wall_of_birch_logs_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:wall_of_birch_logs_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:wall_of_birch_logs_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:wall_of_birch_logs_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:wall_of_birch_logs_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:wall_of_birch_logs_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:wall_of_birch_logs_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:wall_of_birch_logs_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:wall_of_birch_logs_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:wall_of_birch_logs_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:wall_of_birch_logs_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:wall_of_birch_logs_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:wall_of_birch_logs_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:wall_of_birch_logs_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:wall_of_birch_logs_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:wall_of_birch_logs_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:wall_of_birch_logs_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:wall_of_birch_logs_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:wall_of_birch_logs_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:wall_of_birch_logs_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:wall_of_birch_logs_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:wall_of_birch_logs_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:wall_of_birch_logs_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:wall_of_birch_logs_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:wall_of_birch_logs_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:wall_of_birch_logs_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:wall_of_birch_logs_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:wall_of_birch_logs_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:wall_of_birch_logs_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:wall_of_birch_logs_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:wall_of_birch_logs_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:wall_of_birch_logs_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:wall_of_birch_logs_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:wall_of_birch_logs_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:wall_of_birch_logs_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:wall_of_birch_logs_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:wall_of_birch_logs_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:wall_of_birch_logs_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:wall_of_birch_logs_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:wall_of_birch_logs_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:wall_of_birch_logs_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:wall_of_birch_logs_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:wall_of_birch_logs_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:wall_of_birch_logs_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:wall_of_birch_logs_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:wall_of_birch_logs_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:wall_of_birch_logs_vertical_quarter[facing=north,layer=1,waterlogged=true]
conquest:wall_of_birch_logs_vertical_quarter[facing=north,layer=1,waterlogged=false]
conquest:wall_of_birch_logs_vertical_quarter[facing=north,layer=2,waterlogged=true]
conquest:wall_of_birch_logs_vertical_quarter[facing=north,layer=2,waterlogged=false]
conquest:wall_of_birch_logs_vertical_quarter[facing=north,layer=3,waterlogged=true]
conquest:wall_of_birch_logs_vertical_quarter[facing=north,layer=3,waterlogged=false]
conquest:wall_of_birch_logs_vertical_quarter[facing=north,layer=4,waterlogged=true]
conquest:wall_of_birch_logs_vertical_quarter[facing=north,layer=4,waterlogged=false]
conquest:wall_of_birch_logs_vertical_quarter[facing=south,layer=1,waterlogged=true]
conquest:wall_of_birch_logs_vertical_quarter[facing=south,layer=1,waterlogged=false]
conquest:wall_of_birch_logs_vertical_quarter[facing=south,layer=2,waterlogged=true]
conquest:wall_of_birch_logs_vertical_quarter[facing=south,layer=2,waterlogged=false]
conquest:wall_of_birch_logs_vertical_quarter[facing=south,layer=3,waterlogged=true]
conquest:wall_of_birch_logs_vertical_quarter[facing=south,layer=3,waterlogged=false]
conquest:wall_of_birch_logs_vertical_quarter[facing=south,layer=4,waterlogged=true]
conquest:wall_of_birch_logs_vertical_quarter[facing=south,layer=4,waterlogged=false]
conquest:wall_of_birch_logs_vertical_quarter[facing=west,layer=1,waterlogged=true]
conquest:wall_of_birch_logs_vertical_quarter[facing=west,layer=1,waterlogged=false]
conquest:wall_of_birch_logs_vertical_quarter[facing=west,layer=2,waterlogged=true]
conquest:wall_of_birch_logs_vertical_quarter[facing=west,layer=2,waterlogged=false]
conquest:wall_of_birch_logs_vertical_quarter[facing=west,layer=3,waterlogged=true]
conquest:wall_of_birch_logs_vertical_quarter[facing=west,layer=3,waterlogged=false]
conquest:wall_of_birch_logs_vertical_quarter[facing=west,layer=4,waterlogged=true]
conquest:wall_of_birch_logs_vertical_quarter[facing=west,layer=4,waterlogged=false]
conquest:wall_of_birch_logs_vertical_quarter[facing=east,layer=1,waterlogged=true]
conquest:wall_of_birch_logs_vertical_quarter[facing=east,layer=1,waterlogged=false]
conquest:wall_of_birch_logs_vertical_quarter[facing=east,layer=2,waterlogged=true]
conquest:wall_of_birch_logs_vertical_quarter[facing=east,layer=2,waterlogged=false]
conquest:wall_of_birch_logs_vertical_quarter[facing=east,layer=3,waterlogged=true]
conquest:wall_of_birch_logs_vertical_quarter[facing=east,layer=3,waterlogged=false]
conquest:wall_of_birch_logs_vertical_quarter[facing=east,layer=4,waterlogged=true]
conquest:wall_of_birch_logs_vertical_quarter[facing=east,layer=4,waterlogged=false]
conquest:wall_of_birch_logs_vertical_slab[facing=north,layer=1,waterlogged=true]
conquest:wall_of_birch_logs_vertical_slab[facing=north,layer=1,waterlogged=false]
conquest:wall_of_birch_logs_vertical_slab[facing=north,layer=2,waterlogged=true]
conquest:wall_of_birch_logs_vertical_slab[facing=north,layer=2,waterlogged=false]
conquest:wall_of_birch_logs_vertical_slab[facing=north,layer=3,waterlogged=true]
conquest:wall_of_birch_logs_vertical_slab[facing=north,layer=3,waterlogged=false]
conquest:wall_of_birch_logs_vertical_slab[facing=north,layer=4,waterlogged=true]
conquest:wall_of_birch_logs_vertical_slab[facing=north,layer=4,waterlogged=false]
conquest:wall_of_birch_logs_vertical_slab[facing=south,layer=1,waterlogged=true]
conquest:wall_of_birch_logs_vertical_slab[facing=south,layer=1,waterlogged=false]
conquest:wall_of_birch_logs_vertical_slab[facing=south,layer=2,waterlogged=true]
conquest:wall_of_birch_logs_vertical_slab[facing=south,layer=2,waterlogged=false]
conquest:wall_of_birch_logs_vertical_slab[facing=south,layer=3,waterlogged=true]
conquest:wall_of_birch_logs_vertical_slab[facing=south,layer=3,waterlogged=false]
conquest:wall_of_birch_logs_vertical_slab[facing=south,layer=4,waterlogged=true]
conquest:wall_of_birch_logs_vertical_slab[facing=south,layer=4,waterlogged=false]
conquest:wall_of_birch_logs_vertical_slab[facing=west,layer=1,waterlogged=true]
conquest:wall_of_birch_logs_vertical_slab[facing=west,layer=1,waterlogged=false]
conquest:wall_of_birch_logs_vertical_slab[facing=west,layer=2,waterlogged=true]
conquest:wall_of_birch_logs_vertical_slab[facing=west,layer=2,waterlogged=false]
conquest:wall_of_birch_logs_vertical_slab[facing=west,layer=3,waterlogged=true]
conquest:wall_of_birch_logs_vertical_slab[facing=west,layer=3,waterlogged=false]
conquest:wall_of_birch_logs_vertical_slab[facing=west,layer=4,waterlogged=true]
conquest:wall_of_birch_logs_vertical_slab[facing=west,layer=4,waterlogged=false]
conquest:wall_of_birch_logs_vertical_slab[facing=east,layer=1,waterlogged=true]
conquest:wall_of_birch_logs_vertical_slab[facing=east,layer=1,waterlogged=false]
conquest:wall_of_birch_logs_vertical_slab[facing=east,layer=2,waterlogged=true]
conquest:wall_of_birch_logs_vertical_slab[facing=east,layer=2,waterlogged=false]
conquest:wall_of_birch_logs_vertical_slab[facing=east,layer=3,waterlogged=true]
conquest:wall_of_birch_logs_vertical_slab[facing=east,layer=3,waterlogged=false]
conquest:wall_of_birch_logs_vertical_slab[facing=east,layer=4,waterlogged=true]
conquest:wall_of_birch_logs_vertical_slab[facing=east,layer=4,waterlogged=false]
conquest:wall_of_birch_logs_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:wall_of_birch_logs_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:wall_of_birch_logs_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:wall_of_birch_logs_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:wall_of_birch_logs_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:wall_of_birch_logs_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:wall_of_birch_logs_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:wall_of_birch_logs_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:wall_of_birch_logs_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:wall_of_birch_logs_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:wall_of_birch_logs_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:wall_of_birch_logs_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:wall_of_birch_logs_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:wall_of_birch_logs_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:wall_of_birch_logs_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:wall_of_birch_logs_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:wall_of_birch_logs_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:wall_of_birch_logs_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:wall_of_birch_logs_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:wall_of_birch_logs_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:wall_of_birch_logs_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:wall_of_birch_logs_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:wall_of_birch_logs_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:wall_of_birch_logs_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:wall_of_birch_logs_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:wall_of_birch_logs_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:wall_of_birch_logs_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:wall_of_birch_logs_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:wall_of_birch_logs_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:wall_of_birch_logs_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:wall_of_birch_logs_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:wall_of_birch_logs_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:wall_of_birch_logs_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:wall_of_birch_logs_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:wall_of_birch_logs_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:wall_of_birch_logs_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:wall_of_birch_logs_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:wall_of_birch_logs_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:wall_of_birch_logs_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:wall_of_birch_logs_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:wall_of_birch_logs_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:wall_of_birch_logs_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:wall_of_birch_logs_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:wall_of_birch_logs_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:wall_of_birch_logs_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:wall_of_birch_logs_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:wall_of_birch_logs_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:wall_of_birch_logs_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:wall_of_birch_logs_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:wall_of_birch_logs_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:wall_of_birch_logs_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:wall_of_birch_logs_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:wall_of_birch_logs_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:wall_of_birch_logs_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:wall_of_birch_logs_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:wall_of_birch_logs_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:wall_of_birch_logs_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:wall_of_birch_logs_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:wall_of_birch_logs_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:wall_of_birch_logs_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:wall_of_birch_logs_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:wall_of_birch_logs_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:wall_of_birch_logs_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:wall_of_birch_logs_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:wall_of_birch_logs_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:wall_of_birch_logs_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:wall_of_birch_logs_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:wall_of_birch_logs_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:wall_of_birch_logs_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:wall_of_birch_logs_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:wall_of_birch_logs_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:wall_of_birch_logs_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:wall_of_birch_logs_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:wall_of_birch_logs_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:wall_of_birch_logs_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:wall_of_birch_logs_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:wall_of_birch_logs_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:wall_of_birch_logs_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:wall_of_birch_logs_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:wall_of_birch_logs_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:wall_of_birch_logs_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:wall_of_birch_logs_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:wall_of_birch_logs_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:wall_of_birch_logs_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:wall_of_birch_logs_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:wall_of_birch_logs_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:wall_of_birch_logs_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:wall_of_birch_logs_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:wall_of_birch_logs_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:wall_of_birch_logs_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:wall_of_birch_logs_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:wall_of_birch_logs_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:wall_of_birch_logs_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:wall_of_birch_logs_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:wall_of_birch_logs_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:wall_of_birch_logs_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:wall_of_birch_logs_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:wall_of_birch_logs_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:wall_of_birch_logs_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:wall_of_birch_logs_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:wall_of_birch_logs_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:wall_of_birch_logs_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:wall_of_birch_logs_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:wall_of_birch_logs_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:wall_of_birch_logs_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:wall_of_birch_logs_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:wall_of_birch_logs_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:wall_of_birch_logs_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:wall_of_birch_logs_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:wall_of_birch_logs_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:wall_of_birch_logs_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:wall_of_birch_logs_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:wall_of_birch_logs_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:wall_of_birch_logs_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:wall_of_birch_logs_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:wall_of_birch_logs_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:wall_of_birch_logs_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:wall_of_birch_logs_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:wall_of_birch_logs_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:wall_of_birch_logs_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:wall_of_birch_logs_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:wall_of_birch_logs_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:wall_of_birch_logs_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:wall_of_birch_logs_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:wall_of_birch_logs_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:wall_of_birch_logs_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:wall_of_birch_logs_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:wall_of_birch_logs_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:wall_of_birch_logs_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:wall_of_birch_logs_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:wall_of_birch_logs_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:wall_of_birch_logs_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:wall_of_birch_logs_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:wall_of_birch_logs_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:wall_of_birch_logs_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:wall_of_birch_logs_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:wall_of_birch_logs_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:wall_of_birch_logs_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:wall_of_birch_logs_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:wall_of_birch_logs_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:wall_of_birch_logs_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:wall_of_birch_logs_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:wall_of_birch_logs_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:wall_of_birch_logs_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:wall_of_birch_logs_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:wall_of_birch_logs_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:wall_of_birch_logs_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:wall_of_birch_logs_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:wall_of_birch_logs_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:wall_of_birch_logs_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:wall_of_birch_logs_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:wall_of_birch_logs_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:wall_of_birch_logs_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:wall_of_birch_logs_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:wall_of_birch_logs_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:wall_of_birch_logs_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:wall_of_birch_logs_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:wall_of_birch_logs_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:wall_of_birch_logs_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:wall_of_birch_logs_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:wall_of_birch_logs_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:wall_of_birch_logs_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:wall_of_birch_logs_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:wall_of_birch_logs_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:wall_of_birch_logs_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:wall_of_birch_logs_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:wall_of_birch_logs_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:wall_of_birch_logs_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:wall_of_birch_logs_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:wall_of_birch_logs_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:wall_of_birch_logs_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:wall_of_birch_logs_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:wall_of_birch_logs_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:wall_of_birch_logs_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:wall_of_birch_logs_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:wall_of_birch_logs_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:wall_of_birch_logs_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:wall_of_birch_logs_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:wall_of_birch_logs_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:wall_of_birch_logs_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:wall_of_birch_logs_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:wall_of_birch_logs_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:wall_of_birch_logs_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:wall_of_birch_logs_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:wall_of_birch_logs_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:wall_of_birch_logs_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:wall_of_birch_logs_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:wall_of_birch_logs_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:wall_of_birch_logs_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:wall_of_birch_logs_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:wall_of_birch_logs_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:wall_of_birch_logs_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:wall_of_birch_logs_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:wall_of_birch_logs_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:wall_of_birch_logs_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:wall_of_birch_logs_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:wall_of_birch_logs_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:wall_of_birch_logs_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:wall_of_birch_logs_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:wall_of_birch_logs_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:wall_of_birch_logs_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:wall_of_birch_logs_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:wall_of_birch_logs_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:wall_of_birch_logs_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:wall_of_birch_logs_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:wall_of_birch_logs_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:wall_of_birch_logs_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:wall_of_birch_logs_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:wall_of_birch_logs_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:wall_of_birch_logs_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:wall_of_birch_logs_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:wall_of_birch_logs_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:wall_of_birch_logs_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:wall_of_birch_logs_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:wall_of_birch_logs_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:wall_of_birch_logs_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:wall_of_birch_logs_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:wall_of_birch_logs_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:wall_of_birch_logs_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:wall_of_birch_logs_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:wall_of_birch_logs_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:wall_of_birch_logs_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:wall_of_birch_logs_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:wall_of_birch_logs_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:wall_of_birch_logs_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:wall_of_birch_logs_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:wall_of_birch_logs_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:wall_of_birch_logs_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:wall_of_birch_logs_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:wall_of_birch_logs_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:wall_of_birch_logs_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:wall_of_birch_logs_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:wall_of_birch_logs_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:wall_of_birch_logs_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:wall_of_birch_logs_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:wall_of_birch_logs_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:wall_of_birch_logs_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:wall_of_birch_logs_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:wall_of_birch_logs_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:wall_of_birch_logs_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:wall_of_birch_logs_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:wall_of_birch_logs_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:wall_of_birch_logs_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:wall_of_birch_logs_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:wall_of_birch_logs_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:wall_of_birch_logs_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:wall_of_birch_logs_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:wall_of_birch_logs_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:wall_of_birch_logs_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:wall_of_birch_logs_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:wall_of_birch_logs_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:wall_of_birch_logs_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:wall_of_birch_logs_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:wall_of_birch_logs_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:wall_of_birch_logs_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:wall_of_birch_logs_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:wall_of_birch_logs_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:wall_of_birch_logs_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:wall_of_birch_logs_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:wall_of_birch_logs_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:wall_of_birch_logs_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:wall_of_birch_logs_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:wall_of_birch_logs_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:wall_of_birch_logs_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:wall_of_birch_logs_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:wall_of_birch_logs_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:wall_of_birch_logs_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:wall_of_birch_logs_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:wall_of_birch_logs_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:wall_of_birch_logs_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:wall_of_birch_logs_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:wall_of_birch_logs_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:wall_of_birch_logs_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:wall_of_birch_logs_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:wall_of_birch_logs_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:wall_of_birch_logs_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:wall_of_birch_logs_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:wall_of_birch_logs_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:wall_of_birch_logs_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:wall_of_birch_logs_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:wall_of_birch_logs_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:wall_of_birch_logs_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:wall_of_birch_logs_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:wall_of_birch_logs_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:wall_of_birch_logs_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:wall_of_birch_logs_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:wall_of_birch_logs_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:wall_of_birch_logs_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:wall_of_birch_logs_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:wall_of_birch_logs_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:wall_of_birch_logs_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:wall_of_birch_logs_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:wall_of_birch_logs_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:wall_of_birch_logs_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:wall_of_birch_logs_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:wall_of_birch_logs_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:wall_of_birch_logs_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:wall_of_birch_logs_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:wall_of_birch_logs_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:wall_of_birch_logs_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:wall_of_birch_logs_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:wall_of_birch_logs_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:wall_of_birch_logs_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:wall_of_birch_logs_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:wall_of_birch_logs_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:wall_of_birch_logs_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:wall_of_birch_logs_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:wall_of_birch_logs_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:wall_of_birch_logs_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:wall_of_birch_logs_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:wall_of_birch_logs_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:wall_of_birch_logs_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:wall_of_birch_logs_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:wall_of_birch_logs_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:wall_of_birch_logs_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:wall_of_birch_logs_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:wall_of_birch_logs_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:wall_of_birch_logs_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:wall_of_birch_logs_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:wall_of_birch_logs_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:wall_of_birch_logs_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:wall_of_birch_logs_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:wall_of_birch_logs_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:wall_of_birch_logs_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:wall_of_oak_logs
conquest:wall_of_oak_logs_balustrade[axis=x,waterlogged=true]
conquest:wall_of_oak_logs_balustrade[axis=x,waterlogged=false]
conquest:wall_of_oak_logs_balustrade[axis=y,waterlogged=true]
conquest:wall_of_oak_logs_balustrade[axis=y,waterlogged=false]
conquest:wall_of_oak_logs_balustrade[axis=z,waterlogged=true]
conquest:wall_of_oak_logs_balustrade[axis=z,waterlogged=false]
conquest:wall_of_oak_logs_capital[facing=flat,type=top,waterlogged=true]
conquest:wall_of_oak_logs_capital[facing=flat,type=top,waterlogged=false]
conquest:wall_of_oak_logs_capital[facing=flat,type=bottom,waterlogged=true]
conquest:wall_of_oak_logs_capital[facing=flat,type=bottom,waterlogged=false]
conquest:wall_of_oak_logs_capital[facing=north,type=top,waterlogged=true]
conquest:wall_of_oak_logs_capital[facing=north,type=top,waterlogged=false]
conquest:wall_of_oak_logs_capital[facing=north,type=bottom,waterlogged=true]
conquest:wall_of_oak_logs_capital[facing=north,type=bottom,waterlogged=false]
conquest:wall_of_oak_logs_capital[facing=south,type=top,waterlogged=true]
conquest:wall_of_oak_logs_capital[facing=south,type=top,waterlogged=false]
conquest:wall_of_oak_logs_capital[facing=south,type=bottom,waterlogged=true]
conquest:wall_of_oak_logs_capital[facing=south,type=bottom,waterlogged=false]
conquest:wall_of_oak_logs_capital[facing=east,type=top,waterlogged=true]
conquest:wall_of_oak_logs_capital[facing=east,type=top,waterlogged=false]
conquest:wall_of_oak_logs_capital[facing=east,type=bottom,waterlogged=true]
conquest:wall_of_oak_logs_capital[facing=east,type=bottom,waterlogged=false]
conquest:wall_of_oak_logs_capital[facing=west,type=top,waterlogged=true]
conquest:wall_of_oak_logs_capital[facing=west,type=top,waterlogged=false]
conquest:wall_of_oak_logs_capital[facing=west,type=bottom,waterlogged=true]
conquest:wall_of_oak_logs_capital[facing=west,type=bottom,waterlogged=false]
conquest:wall_of_oak_logs_corner_slab[facing=north,type=top,waterlogged=true]
conquest:wall_of_oak_logs_corner_slab[facing=north,type=top,waterlogged=false]
conquest:wall_of_oak_logs_corner_slab[facing=north,type=bottom,waterlogged=true]
conquest:wall_of_oak_logs_corner_slab[facing=north,type=bottom,waterlogged=false]
conquest:wall_of_oak_logs_corner_slab[facing=south,type=top,waterlogged=true]
conquest:wall_of_oak_logs_corner_slab[facing=south,type=top,waterlogged=false]
conquest:wall_of_oak_logs_corner_slab[facing=south,type=bottom,waterlogged=true]
conquest:wall_of_oak_logs_corner_slab[facing=south,type=bottom,waterlogged=false]
conquest:wall_of_oak_logs_corner_slab[facing=west,type=top,waterlogged=true]
conquest:wall_of_oak_logs_corner_slab[facing=west,type=top,waterlogged=false]
conquest:wall_of_oak_logs_corner_slab[facing=west,type=bottom,waterlogged=true]
conquest:wall_of_oak_logs_corner_slab[facing=west,type=bottom,waterlogged=false]
conquest:wall_of_oak_logs_corner_slab[facing=east,type=top,waterlogged=true]
conquest:wall_of_oak_logs_corner_slab[facing=east,type=top,waterlogged=false]
conquest:wall_of_oak_logs_corner_slab[facing=east,type=bottom,waterlogged=true]
conquest:wall_of_oak_logs_corner_slab[facing=east,type=bottom,waterlogged=false]
conquest:wall_of_oak_logs_eighth_slab[facing=north,type=top,waterlogged=true]
conquest:wall_of_oak_logs_eighth_slab[facing=north,type=top,waterlogged=false]
conquest:wall_of_oak_logs_eighth_slab[facing=north,type=bottom,waterlogged=true]
conquest:wall_of_oak_logs_eighth_slab[facing=north,type=bottom,waterlogged=false]
conquest:wall_of_oak_logs_eighth_slab[facing=south,type=top,waterlogged=true]
conquest:wall_of_oak_logs_eighth_slab[facing=south,type=top,waterlogged=false]
conquest:wall_of_oak_logs_eighth_slab[facing=south,type=bottom,waterlogged=true]
conquest:wall_of_oak_logs_eighth_slab[facing=south,type=bottom,waterlogged=false]
conquest:wall_of_oak_logs_eighth_slab[facing=west,type=top,waterlogged=true]
conquest:wall_of_oak_logs_eighth_slab[facing=west,type=top,waterlogged=false]
conquest:wall_of_oak_logs_eighth_slab[facing=west,type=bottom,waterlogged=true]
conquest:wall_of_oak_logs_eighth_slab[facing=west,type=bottom,waterlogged=false]
conquest:wall_of_oak_logs_eighth_slab[facing=east,type=top,waterlogged=true]
conquest:wall_of_oak_logs_eighth_slab[facing=east,type=top,waterlogged=false]
conquest:wall_of_oak_logs_eighth_slab[facing=east,type=bottom,waterlogged=true]
conquest:wall_of_oak_logs_eighth_slab[facing=east,type=bottom,waterlogged=false]
conquest:wall_of_oak_logs_pillar[layer=1,waterlogged=true]
conquest:wall_of_oak_logs_pillar[layer=1,waterlogged=false]
conquest:wall_of_oak_logs_pillar[layer=2,waterlogged=true]
conquest:wall_of_oak_logs_pillar[layer=2,waterlogged=false]
conquest:wall_of_oak_logs_pillar[layer=3,waterlogged=true]
conquest:wall_of_oak_logs_pillar[layer=3,waterlogged=false]
conquest:wall_of_oak_logs_quarter_slab[facing=north,layer=1,type=top,waterlogged=true]
conquest:wall_of_oak_logs_quarter_slab[facing=north,layer=1,type=top,waterlogged=false]
conquest:wall_of_oak_logs_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=true]
conquest:wall_of_oak_logs_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=false]
conquest:wall_of_oak_logs_quarter_slab[facing=north,layer=2,type=top,waterlogged=true]
conquest:wall_of_oak_logs_quarter_slab[facing=north,layer=2,type=top,waterlogged=false]
conquest:wall_of_oak_logs_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=true]
conquest:wall_of_oak_logs_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=false]
conquest:wall_of_oak_logs_quarter_slab[facing=north,layer=3,type=top,waterlogged=true]
conquest:wall_of_oak_logs_quarter_slab[facing=north,layer=3,type=top,waterlogged=false]
conquest:wall_of_oak_logs_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=true]
conquest:wall_of_oak_logs_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=false]
conquest:wall_of_oak_logs_quarter_slab[facing=south,layer=1,type=top,waterlogged=true]
conquest:wall_of_oak_logs_quarter_slab[facing=south,layer=1,type=top,waterlogged=false]
conquest:wall_of_oak_logs_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=true]
conquest:wall_of_oak_logs_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=false]
conquest:wall_of_oak_logs_quarter_slab[facing=south,layer=2,type=top,waterlogged=true]
conquest:wall_of_oak_logs_quarter_slab[facing=south,layer=2,type=top,waterlogged=false]
conquest:wall_of_oak_logs_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=true]
conquest:wall_of_oak_logs_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=false]
conquest:wall_of_oak_logs_quarter_slab[facing=south,layer=3,type=top,waterlogged=true]
conquest:wall_of_oak_logs_quarter_slab[facing=south,layer=3,type=top,waterlogged=false]
conquest:wall_of_oak_logs_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=true]
conquest:wall_of_oak_logs_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=false]
conquest:wall_of_oak_logs_quarter_slab[facing=west,layer=1,type=top,waterlogged=true]
conquest:wall_of_oak_logs_quarter_slab[facing=west,layer=1,type=top,waterlogged=false]
conquest:wall_of_oak_logs_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=true]
conquest:wall_of_oak_logs_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=false]
conquest:wall_of_oak_logs_quarter_slab[facing=west,layer=2,type=top,waterlogged=true]
conquest:wall_of_oak_logs_quarter_slab[facing=west,layer=2,type=top,waterlogged=false]
conquest:wall_of_oak_logs_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=true]
conquest:wall_of_oak_logs_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=false]
conquest:wall_of_oak_logs_quarter_slab[facing=west,layer=3,type=top,waterlogged=true]
conquest:wall_of_oak_logs_quarter_slab[facing=west,layer=3,type=top,waterlogged=false]
conquest:wall_of_oak_logs_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=true]
conquest:wall_of_oak_logs_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=false]
conquest:wall_of_oak_logs_quarter_slab[facing=east,layer=1,type=top,waterlogged=true]
conquest:wall_of_oak_logs_quarter_slab[facing=east,layer=1,type=top,waterlogged=false]
conquest:wall_of_oak_logs_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=true]
conquest:wall_of_oak_logs_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=false]
conquest:wall_of_oak_logs_quarter_slab[facing=east,layer=2,type=top,waterlogged=true]
conquest:wall_of_oak_logs_quarter_slab[facing=east,layer=2,type=top,waterlogged=false]
conquest:wall_of_oak_logs_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=true]
conquest:wall_of_oak_logs_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=false]
conquest:wall_of_oak_logs_quarter_slab[facing=east,layer=3,type=top,waterlogged=true]
conquest:wall_of_oak_logs_quarter_slab[facing=east,layer=3,type=top,waterlogged=false]
conquest:wall_of_oak_logs_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=true]
conquest:wall_of_oak_logs_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=false]
conquest:wall_of_oak_logs_slab[layer=1,type=top,waterlogged=true]
conquest:wall_of_oak_logs_slab[layer=1,type=top,waterlogged=false]
conquest:wall_of_oak_logs_slab[layer=1,type=bottom,waterlogged=true]
conquest:wall_of_oak_logs_slab[layer=1,type=bottom,waterlogged=false]
conquest:wall_of_oak_logs_slab[layer=2,type=top,waterlogged=true]
conquest:wall_of_oak_logs_slab[layer=2,type=top,waterlogged=false]
conquest:wall_of_oak_logs_slab[layer=2,type=bottom,waterlogged=true]
conquest:wall_of_oak_logs_slab[layer=2,type=bottom,waterlogged=false]
conquest:wall_of_oak_logs_slab[layer=3,type=top,waterlogged=true]
conquest:wall_of_oak_logs_slab[layer=3,type=top,waterlogged=false]
conquest:wall_of_oak_logs_slab[layer=3,type=bottom,waterlogged=true]
conquest:wall_of_oak_logs_slab[layer=3,type=bottom,waterlogged=false]
conquest:wall_of_oak_logs_slab[layer=4,type=top,waterlogged=true]
conquest:wall_of_oak_logs_slab[layer=4,type=top,waterlogged=false]
conquest:wall_of_oak_logs_slab[layer=4,type=bottom,waterlogged=true]
conquest:wall_of_oak_logs_slab[layer=4,type=bottom,waterlogged=false]
conquest:wall_of_oak_logs_small_window[down=true,up=true,waterlogged=true]
conquest:wall_of_oak_logs_small_window[down=true,up=true,waterlogged=false]
conquest:wall_of_oak_logs_small_window[down=true,up=false,waterlogged=true]
conquest:wall_of_oak_logs_small_window[down=true,up=false,waterlogged=false]
conquest:wall_of_oak_logs_small_window[down=false,up=true,waterlogged=true]
conquest:wall_of_oak_logs_small_window[down=false,up=true,waterlogged=false]
conquest:wall_of_oak_logs_small_window[down=false,up=false,waterlogged=true]
conquest:wall_of_oak_logs_small_window[down=false,up=false,waterlogged=false]
conquest:wall_of_oak_logs_small_window_half[down=true,facing=north,up=true,waterlogged=true]
conquest:wall_of_oak_logs_small_window_half[down=true,facing=north,up=true,waterlogged=false]
conquest:wall_of_oak_logs_small_window_half[down=true,facing=north,up=false,waterlogged=true]
conquest:wall_of_oak_logs_small_window_half[down=true,facing=north,up=false,waterlogged=false]
conquest:wall_of_oak_logs_small_window_half[down=true,facing=south,up=true,waterlogged=true]
conquest:wall_of_oak_logs_small_window_half[down=true,facing=south,up=true,waterlogged=false]
conquest:wall_of_oak_logs_small_window_half[down=true,facing=south,up=false,waterlogged=true]
conquest:wall_of_oak_logs_small_window_half[down=true,facing=south,up=false,waterlogged=false]
conquest:wall_of_oak_logs_small_window_half[down=true,facing=west,up=true,waterlogged=true]
conquest:wall_of_oak_logs_small_window_half[down=true,facing=west,up=true,waterlogged=false]
conquest:wall_of_oak_logs_small_window_half[down=true,facing=west,up=false,waterlogged=true]
conquest:wall_of_oak_logs_small_window_half[down=true,facing=west,up=false,waterlogged=false]
conquest:wall_of_oak_logs_small_window_half[down=true,facing=east,up=true,waterlogged=true]
conquest:wall_of_oak_logs_small_window_half[down=true,facing=east,up=true,waterlogged=false]
conquest:wall_of_oak_logs_small_window_half[down=true,facing=east,up=false,waterlogged=true]
conquest:wall_of_oak_logs_small_window_half[down=true,facing=east,up=false,waterlogged=false]
conquest:wall_of_oak_logs_small_window_half[down=false,facing=north,up=true,waterlogged=true]
conquest:wall_of_oak_logs_small_window_half[down=false,facing=north,up=true,waterlogged=false]
conquest:wall_of_oak_logs_small_window_half[down=false,facing=north,up=false,waterlogged=true]
conquest:wall_of_oak_logs_small_window_half[down=false,facing=north,up=false,waterlogged=false]
conquest:wall_of_oak_logs_small_window_half[down=false,facing=south,up=true,waterlogged=true]
conquest:wall_of_oak_logs_small_window_half[down=false,facing=south,up=true,waterlogged=false]
conquest:wall_of_oak_logs_small_window_half[down=false,facing=south,up=false,waterlogged=true]
conquest:wall_of_oak_logs_small_window_half[down=false,facing=south,up=false,waterlogged=false]
conquest:wall_of_oak_logs_small_window_half[down=false,facing=west,up=true,waterlogged=true]
conquest:wall_of_oak_logs_small_window_half[down=false,facing=west,up=true,waterlogged=false]
conquest:wall_of_oak_logs_small_window_half[down=false,facing=west,up=false,waterlogged=true]
conquest:wall_of_oak_logs_small_window_half[down=false,facing=west,up=false,waterlogged=false]
conquest:wall_of_oak_logs_small_window_half[down=false,facing=east,up=true,waterlogged=true]
conquest:wall_of_oak_logs_small_window_half[down=false,facing=east,up=true,waterlogged=false]
conquest:wall_of_oak_logs_small_window_half[down=false,facing=east,up=false,waterlogged=true]
conquest:wall_of_oak_logs_small_window_half[down=false,facing=east,up=false,waterlogged=false]
conquest:wall_of_oak_logs_sphere[type=egg,waterlogged=true]
conquest:wall_of_oak_logs_sphere[type=egg,waterlogged=false]
conquest:wall_of_oak_logs_sphere[type=small,waterlogged=true]
conquest:wall_of_oak_logs_sphere[type=small,waterlogged=false]
conquest:wall_of_oak_logs_sphere[type=large,waterlogged=true]
conquest:wall_of_oak_logs_sphere[type=large,waterlogged=false]
conquest:wall_of_oak_logs_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:wall_of_oak_logs_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:wall_of_oak_logs_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:wall_of_oak_logs_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:wall_of_oak_logs_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:wall_of_oak_logs_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:wall_of_oak_logs_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:wall_of_oak_logs_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:wall_of_oak_logs_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:wall_of_oak_logs_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:wall_of_oak_logs_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:wall_of_oak_logs_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:wall_of_oak_logs_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:wall_of_oak_logs_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:wall_of_oak_logs_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:wall_of_oak_logs_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:wall_of_oak_logs_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:wall_of_oak_logs_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:wall_of_oak_logs_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:wall_of_oak_logs_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:wall_of_oak_logs_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:wall_of_oak_logs_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:wall_of_oak_logs_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:wall_of_oak_logs_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:wall_of_oak_logs_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:wall_of_oak_logs_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:wall_of_oak_logs_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:wall_of_oak_logs_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:wall_of_oak_logs_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:wall_of_oak_logs_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:wall_of_oak_logs_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:wall_of_oak_logs_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:wall_of_oak_logs_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:wall_of_oak_logs_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:wall_of_oak_logs_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:wall_of_oak_logs_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:wall_of_oak_logs_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:wall_of_oak_logs_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:wall_of_oak_logs_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:wall_of_oak_logs_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:wall_of_oak_logs_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:wall_of_oak_logs_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:wall_of_oak_logs_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:wall_of_oak_logs_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:wall_of_oak_logs_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:wall_of_oak_logs_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:wall_of_oak_logs_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:wall_of_oak_logs_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:wall_of_oak_logs_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:wall_of_oak_logs_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:wall_of_oak_logs_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:wall_of_oak_logs_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:wall_of_oak_logs_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:wall_of_oak_logs_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:wall_of_oak_logs_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:wall_of_oak_logs_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:wall_of_oak_logs_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:wall_of_oak_logs_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:wall_of_oak_logs_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:wall_of_oak_logs_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:wall_of_oak_logs_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:wall_of_oak_logs_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:wall_of_oak_logs_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:wall_of_oak_logs_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:wall_of_oak_logs_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:wall_of_oak_logs_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:wall_of_oak_logs_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:wall_of_oak_logs_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:wall_of_oak_logs_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:wall_of_oak_logs_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:wall_of_oak_logs_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:wall_of_oak_logs_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:wall_of_oak_logs_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:wall_of_oak_logs_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:wall_of_oak_logs_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:wall_of_oak_logs_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:wall_of_oak_logs_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:wall_of_oak_logs_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:wall_of_oak_logs_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:wall_of_oak_logs_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:wall_of_oak_logs_vertical_corner[facing=north,layer=1,waterlogged=true]
conquest:wall_of_oak_logs_vertical_corner[facing=north,layer=1,waterlogged=false]
conquest:wall_of_oak_logs_vertical_corner[facing=north,layer=2,waterlogged=true]
conquest:wall_of_oak_logs_vertical_corner[facing=north,layer=2,waterlogged=false]
conquest:wall_of_oak_logs_vertical_corner[facing=north,layer=3,waterlogged=true]
conquest:wall_of_oak_logs_vertical_corner[facing=north,layer=3,waterlogged=false]
conquest:wall_of_oak_logs_vertical_corner[facing=north,layer=4,waterlogged=true]
conquest:wall_of_oak_logs_vertical_corner[facing=north,layer=4,waterlogged=false]
conquest:wall_of_oak_logs_vertical_corner[facing=south,layer=1,waterlogged=true]
conquest:wall_of_oak_logs_vertical_corner[facing=south,layer=1,waterlogged=false]
conquest:wall_of_oak_logs_vertical_corner[facing=south,layer=2,waterlogged=true]
conquest:wall_of_oak_logs_vertical_corner[facing=south,layer=2,waterlogged=false]
conquest:wall_of_oak_logs_vertical_corner[facing=south,layer=3,waterlogged=true]
conquest:wall_of_oak_logs_vertical_corner[facing=south,layer=3,waterlogged=false]
conquest:wall_of_oak_logs_vertical_corner[facing=south,layer=4,waterlogged=true]
conquest:wall_of_oak_logs_vertical_corner[facing=south,layer=4,waterlogged=false]
conquest:wall_of_oak_logs_vertical_corner[facing=west,layer=1,waterlogged=true]
conquest:wall_of_oak_logs_vertical_corner[facing=west,layer=1,waterlogged=false]
conquest:wall_of_oak_logs_vertical_corner[facing=west,layer=2,waterlogged=true]
conquest:wall_of_oak_logs_vertical_corner[facing=west,layer=2,waterlogged=false]
conquest:wall_of_oak_logs_vertical_corner[facing=west,layer=3,waterlogged=true]
conquest:wall_of_oak_logs_vertical_corner[facing=west,layer=3,waterlogged=false]
conquest:wall_of_oak_logs_vertical_corner[facing=west,layer=4,waterlogged=true]
conquest:wall_of_oak_logs_vertical_corner[facing=west,layer=4,waterlogged=false]
conquest:wall_of_oak_logs_vertical_corner[facing=east,layer=1,waterlogged=true]
conquest:wall_of_oak_logs_vertical_corner[facing=east,layer=1,waterlogged=false]
conquest:wall_of_oak_logs_vertical_corner[facing=east,layer=2,waterlogged=true]
conquest:wall_of_oak_logs_vertical_corner[facing=east,layer=2,waterlogged=false]
conquest:wall_of_oak_logs_vertical_corner[facing=east,layer=3,waterlogged=true]
conquest:wall_of_oak_logs_vertical_corner[facing=east,layer=3,waterlogged=false]
conquest:wall_of_oak_logs_vertical_corner[facing=east,layer=4,waterlogged=true]
conquest:wall_of_oak_logs_vertical_corner[facing=east,layer=4,waterlogged=false]
conquest:wall_of_oak_logs_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:wall_of_oak_logs_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:wall_of_oak_logs_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:wall_of_oak_logs_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:wall_of_oak_logs_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:wall_of_oak_logs_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:wall_of_oak_logs_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:wall_of_oak_logs_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:wall_of_oak_logs_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:wall_of_oak_logs_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:wall_of_oak_logs_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:wall_of_oak_logs_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:wall_of_oak_logs_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:wall_of_oak_logs_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:wall_of_oak_logs_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:wall_of_oak_logs_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:wall_of_oak_logs_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:wall_of_oak_logs_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:wall_of_oak_logs_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:wall_of_oak_logs_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:wall_of_oak_logs_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:wall_of_oak_logs_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:wall_of_oak_logs_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:wall_of_oak_logs_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:wall_of_oak_logs_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:wall_of_oak_logs_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:wall_of_oak_logs_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:wall_of_oak_logs_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:wall_of_oak_logs_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:wall_of_oak_logs_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:wall_of_oak_logs_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:wall_of_oak_logs_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:wall_of_oak_logs_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:wall_of_oak_logs_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:wall_of_oak_logs_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:wall_of_oak_logs_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:wall_of_oak_logs_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:wall_of_oak_logs_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:wall_of_oak_logs_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:wall_of_oak_logs_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:wall_of_oak_logs_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:wall_of_oak_logs_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:wall_of_oak_logs_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:wall_of_oak_logs_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:wall_of_oak_logs_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:wall_of_oak_logs_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:wall_of_oak_logs_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:wall_of_oak_logs_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:wall_of_oak_logs_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:wall_of_oak_logs_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:wall_of_oak_logs_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:wall_of_oak_logs_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:wall_of_oak_logs_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:wall_of_oak_logs_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:wall_of_oak_logs_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:wall_of_oak_logs_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:wall_of_oak_logs_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:wall_of_oak_logs_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:wall_of_oak_logs_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:wall_of_oak_logs_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:wall_of_oak_logs_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:wall_of_oak_logs_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:wall_of_oak_logs_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:wall_of_oak_logs_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:wall_of_oak_logs_vertical_quarter[facing=north,layer=1,waterlogged=true]
conquest:wall_of_oak_logs_vertical_quarter[facing=north,layer=1,waterlogged=false]
conquest:wall_of_oak_logs_vertical_quarter[facing=north,layer=2,waterlogged=true]
conquest:wall_of_oak_logs_vertical_quarter[facing=north,layer=2,waterlogged=false]
conquest:wall_of_oak_logs_vertical_quarter[facing=north,layer=3,waterlogged=true]
conquest:wall_of_oak_logs_vertical_quarter[facing=north,layer=3,waterlogged=false]
conquest:wall_of_oak_logs_vertical_quarter[facing=north,layer=4,waterlogged=true]
conquest:wall_of_oak_logs_vertical_quarter[facing=north,layer=4,waterlogged=false]
conquest:wall_of_oak_logs_vertical_quarter[facing=south,layer=1,waterlogged=true]
conquest:wall_of_oak_logs_vertical_quarter[facing=south,layer=1,waterlogged=false]
conquest:wall_of_oak_logs_vertical_quarter[facing=south,layer=2,waterlogged=true]
conquest:wall_of_oak_logs_vertical_quarter[facing=south,layer=2,waterlogged=false]
conquest:wall_of_oak_logs_vertical_quarter[facing=south,layer=3,waterlogged=true]
conquest:wall_of_oak_logs_vertical_quarter[facing=south,layer=3,waterlogged=false]
conquest:wall_of_oak_logs_vertical_quarter[facing=south,layer=4,waterlogged=true]
conquest:wall_of_oak_logs_vertical_quarter[facing=south,layer=4,waterlogged=false]
conquest:wall_of_oak_logs_vertical_quarter[facing=west,layer=1,waterlogged=true]
conquest:wall_of_oak_logs_vertical_quarter[facing=west,layer=1,waterlogged=false]
conquest:wall_of_oak_logs_vertical_quarter[facing=west,layer=2,waterlogged=true]
conquest:wall_of_oak_logs_vertical_quarter[facing=west,layer=2,waterlogged=false]
conquest:wall_of_oak_logs_vertical_quarter[facing=west,layer=3,waterlogged=true]
conquest:wall_of_oak_logs_vertical_quarter[facing=west,layer=3,waterlogged=false]
conquest:wall_of_oak_logs_vertical_quarter[facing=west,layer=4,waterlogged=true]
conquest:wall_of_oak_logs_vertical_quarter[facing=west,layer=4,waterlogged=false]
conquest:wall_of_oak_logs_vertical_quarter[facing=east,layer=1,waterlogged=true]
conquest:wall_of_oak_logs_vertical_quarter[facing=east,layer=1,waterlogged=false]
conquest:wall_of_oak_logs_vertical_quarter[facing=east,layer=2,waterlogged=true]
conquest:wall_of_oak_logs_vertical_quarter[facing=east,layer=2,waterlogged=false]
conquest:wall_of_oak_logs_vertical_quarter[facing=east,layer=3,waterlogged=true]
conquest:wall_of_oak_logs_vertical_quarter[facing=east,layer=3,waterlogged=false]
conquest:wall_of_oak_logs_vertical_quarter[facing=east,layer=4,waterlogged=true]
conquest:wall_of_oak_logs_vertical_quarter[facing=east,layer=4,waterlogged=false]
conquest:wall_of_oak_logs_vertical_slab[facing=north,layer=1,waterlogged=true]
conquest:wall_of_oak_logs_vertical_slab[facing=north,layer=1,waterlogged=false]
conquest:wall_of_oak_logs_vertical_slab[facing=north,layer=2,waterlogged=true]
conquest:wall_of_oak_logs_vertical_slab[facing=north,layer=2,waterlogged=false]
conquest:wall_of_oak_logs_vertical_slab[facing=north,layer=3,waterlogged=true]
conquest:wall_of_oak_logs_vertical_slab[facing=north,layer=3,waterlogged=false]
conquest:wall_of_oak_logs_vertical_slab[facing=north,layer=4,waterlogged=true]
conquest:wall_of_oak_logs_vertical_slab[facing=north,layer=4,waterlogged=false]
conquest:wall_of_oak_logs_vertical_slab[facing=south,layer=1,waterlogged=true]
conquest:wall_of_oak_logs_vertical_slab[facing=south,layer=1,waterlogged=false]
conquest:wall_of_oak_logs_vertical_slab[facing=south,layer=2,waterlogged=true]
conquest:wall_of_oak_logs_vertical_slab[facing=south,layer=2,waterlogged=false]
conquest:wall_of_oak_logs_vertical_slab[facing=south,layer=3,waterlogged=true]
conquest:wall_of_oak_logs_vertical_slab[facing=south,layer=3,waterlogged=false]
conquest:wall_of_oak_logs_vertical_slab[facing=south,layer=4,waterlogged=true]
conquest:wall_of_oak_logs_vertical_slab[facing=south,layer=4,waterlogged=false]
conquest:wall_of_oak_logs_vertical_slab[facing=west,layer=1,waterlogged=true]
conquest:wall_of_oak_logs_vertical_slab[facing=west,layer=1,waterlogged=false]
conquest:wall_of_oak_logs_vertical_slab[facing=west,layer=2,waterlogged=true]
conquest:wall_of_oak_logs_vertical_slab[facing=west,layer=2,waterlogged=false]
conquest:wall_of_oak_logs_vertical_slab[facing=west,layer=3,waterlogged=true]
conquest:wall_of_oak_logs_vertical_slab[facing=west,layer=3,waterlogged=false]
conquest:wall_of_oak_logs_vertical_slab[facing=west,layer=4,waterlogged=true]
conquest:wall_of_oak_logs_vertical_slab[facing=west,layer=4,waterlogged=false]
conquest:wall_of_oak_logs_vertical_slab[facing=east,layer=1,waterlogged=true]
conquest:wall_of_oak_logs_vertical_slab[facing=east,layer=1,waterlogged=false]
conquest:wall_of_oak_logs_vertical_slab[facing=east,layer=2,waterlogged=true]
conquest:wall_of_oak_logs_vertical_slab[facing=east,layer=2,waterlogged=false]
conquest:wall_of_oak_logs_vertical_slab[facing=east,layer=3,waterlogged=true]
conquest:wall_of_oak_logs_vertical_slab[facing=east,layer=3,waterlogged=false]
conquest:wall_of_oak_logs_vertical_slab[facing=east,layer=4,waterlogged=true]
conquest:wall_of_oak_logs_vertical_slab[facing=east,layer=4,waterlogged=false]
conquest:wall_of_oak_logs_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:wall_of_oak_logs_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:wall_of_oak_logs_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:wall_of_oak_logs_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:wall_of_oak_logs_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:wall_of_oak_logs_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:wall_of_oak_logs_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:wall_of_oak_logs_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:wall_of_oak_logs_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:wall_of_oak_logs_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:wall_of_oak_logs_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:wall_of_oak_logs_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:wall_of_oak_logs_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:wall_of_oak_logs_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:wall_of_oak_logs_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:wall_of_oak_logs_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:wall_of_oak_logs_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:wall_of_oak_logs_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:wall_of_oak_logs_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:wall_of_oak_logs_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:wall_of_oak_logs_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:wall_of_oak_logs_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:wall_of_oak_logs_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:wall_of_oak_logs_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:wall_of_oak_logs_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:wall_of_oak_logs_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:wall_of_oak_logs_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:wall_of_oak_logs_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:wall_of_oak_logs_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:wall_of_oak_logs_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:wall_of_oak_logs_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:wall_of_oak_logs_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:wall_of_oak_logs_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:wall_of_oak_logs_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:wall_of_oak_logs_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:wall_of_oak_logs_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:wall_of_oak_logs_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:wall_of_oak_logs_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:wall_of_oak_logs_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:wall_of_oak_logs_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:wall_of_oak_logs_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:wall_of_oak_logs_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:wall_of_oak_logs_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:wall_of_oak_logs_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:wall_of_oak_logs_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:wall_of_oak_logs_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:wall_of_oak_logs_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:wall_of_oak_logs_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:wall_of_oak_logs_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:wall_of_oak_logs_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:wall_of_oak_logs_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:wall_of_oak_logs_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:wall_of_oak_logs_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:wall_of_oak_logs_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:wall_of_oak_logs_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:wall_of_oak_logs_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:wall_of_oak_logs_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:wall_of_oak_logs_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:wall_of_oak_logs_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:wall_of_oak_logs_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:wall_of_oak_logs_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:wall_of_oak_logs_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:wall_of_oak_logs_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:wall_of_oak_logs_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:wall_of_oak_logs_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:wall_of_oak_logs_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:wall_of_oak_logs_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:wall_of_oak_logs_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:wall_of_oak_logs_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:wall_of_oak_logs_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:wall_of_oak_logs_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:wall_of_oak_logs_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:wall_of_oak_logs_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:wall_of_oak_logs_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:wall_of_oak_logs_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:wall_of_oak_logs_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:wall_of_oak_logs_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:wall_of_oak_logs_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:wall_of_oak_logs_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:wall_of_oak_logs_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:wall_of_oak_logs_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:wall_of_oak_logs_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:wall_of_oak_logs_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:wall_of_oak_logs_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:wall_of_oak_logs_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:wall_of_oak_logs_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:wall_of_oak_logs_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:wall_of_oak_logs_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:wall_of_oak_logs_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:wall_of_oak_logs_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:wall_of_oak_logs_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:wall_of_oak_logs_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:wall_of_oak_logs_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:wall_of_oak_logs_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:wall_of_oak_logs_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:wall_of_oak_logs_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:wall_of_oak_logs_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:wall_of_oak_logs_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:wall_of_oak_logs_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:wall_of_oak_logs_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:wall_of_oak_logs_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:wall_of_oak_logs_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:wall_of_oak_logs_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:wall_of_oak_logs_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:wall_of_oak_logs_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:wall_of_oak_logs_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:wall_of_oak_logs_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:wall_of_oak_logs_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:wall_of_oak_logs_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:wall_of_oak_logs_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:wall_of_oak_logs_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:wall_of_oak_logs_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:wall_of_oak_logs_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:wall_of_oak_logs_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:wall_of_oak_logs_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:wall_of_oak_logs_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:wall_of_oak_logs_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:wall_of_oak_logs_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:wall_of_oak_logs_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:wall_of_oak_logs_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:wall_of_oak_logs_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:wall_of_oak_logs_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:wall_of_oak_logs_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:wall_of_oak_logs_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:wall_of_oak_logs_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:wall_of_oak_logs_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:wall_of_oak_logs_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:wall_of_oak_logs_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:wall_of_oak_logs_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:wall_of_oak_logs_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:wall_of_oak_logs_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:wall_of_oak_logs_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:wall_of_oak_logs_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:wall_of_oak_logs_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:wall_of_oak_logs_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:wall_of_oak_logs_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:wall_of_oak_logs_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:wall_of_oak_logs_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:wall_of_oak_logs_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:wall_of_oak_logs_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:wall_of_oak_logs_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:wall_of_oak_logs_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:wall_of_oak_logs_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:wall_of_oak_logs_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:wall_of_oak_logs_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:wall_of_oak_logs_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:wall_of_oak_logs_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:wall_of_oak_logs_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:wall_of_oak_logs_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:wall_of_oak_logs_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:wall_of_oak_logs_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:wall_of_oak_logs_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:wall_of_oak_logs_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:wall_of_oak_logs_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:wall_of_oak_logs_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:wall_of_oak_logs_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:wall_of_oak_logs_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:wall_of_oak_logs_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:wall_of_oak_logs_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:wall_of_oak_logs_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:wall_of_oak_logs_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:wall_of_oak_logs_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:wall_of_oak_logs_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:wall_of_oak_logs_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:wall_of_oak_logs_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:wall_of_oak_logs_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:wall_of_oak_logs_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:wall_of_oak_logs_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:wall_of_oak_logs_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:wall_of_oak_logs_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:wall_of_oak_logs_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:wall_of_oak_logs_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:wall_of_oak_logs_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:wall_of_oak_logs_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:wall_of_oak_logs_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:wall_of_oak_logs_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:wall_of_oak_logs_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:wall_of_oak_logs_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:wall_of_oak_logs_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:wall_of_oak_logs_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:wall_of_oak_logs_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:wall_of_oak_logs_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:wall_of_oak_logs_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:wall_of_oak_logs_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:wall_of_oak_logs_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:wall_of_oak_logs_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:wall_of_oak_logs_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:wall_of_oak_logs_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:wall_of_oak_logs_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:wall_of_oak_logs_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:wall_of_oak_logs_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:wall_of_oak_logs_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:wall_of_oak_logs_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:wall_of_oak_logs_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:wall_of_oak_logs_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:wall_of_oak_logs_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:wall_of_oak_logs_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:wall_of_oak_logs_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:wall_of_oak_logs_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:wall_of_oak_logs_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:wall_of_oak_logs_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:wall_of_oak_logs_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:wall_of_oak_logs_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:wall_of_oak_logs_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:wall_of_oak_logs_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:wall_of_oak_logs_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:wall_of_oak_logs_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:wall_of_oak_logs_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:wall_of_oak_logs_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:wall_of_oak_logs_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:wall_of_oak_logs_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:wall_of_oak_logs_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:wall_of_oak_logs_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:wall_of_oak_logs_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:wall_of_oak_logs_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:wall_of_oak_logs_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:wall_of_oak_logs_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:wall_of_oak_logs_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:wall_of_oak_logs_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:wall_of_oak_logs_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:wall_of_oak_logs_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:wall_of_oak_logs_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:wall_of_oak_logs_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:wall_of_oak_logs_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:wall_of_oak_logs_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:wall_of_oak_logs_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:wall_of_oak_logs_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:wall_of_oak_logs_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:wall_of_oak_logs_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:wall_of_oak_logs_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:wall_of_oak_logs_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:wall_of_oak_logs_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:wall_of_oak_logs_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:wall_of_oak_logs_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:wall_of_oak_logs_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:wall_of_oak_logs_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:wall_of_oak_logs_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:wall_of_oak_logs_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:wall_of_oak_logs_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:wall_of_oak_logs_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:wall_of_oak_logs_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:wall_of_oak_logs_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:wall_of_oak_logs_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:wall_of_oak_logs_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:wall_of_oak_logs_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:wall_of_oak_logs_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:wall_of_oak_logs_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:wall_of_oak_logs_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:wall_of_oak_logs_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:wall_of_oak_logs_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:wall_of_oak_logs_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:wall_of_oak_logs_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:wall_of_oak_logs_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:wall_of_oak_logs_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:wall_of_oak_logs_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:wall_of_oak_logs_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:wall_of_oak_logs_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:wall_of_oak_logs_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:wall_of_oak_logs_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:wall_of_oak_logs_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:wall_of_oak_logs_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:wall_of_oak_logs_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:wall_of_oak_logs_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:wall_of_oak_logs_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:wall_of_oak_logs_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:wall_of_oak_logs_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:wall_of_oak_logs_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:wall_of_oak_logs_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:wall_of_oak_logs_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:wall_of_oak_logs_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:wall_of_oak_logs_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:wall_of_oak_logs_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:wall_of_oak_logs_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:wall_of_oak_logs_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:wall_of_oak_logs_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:wall_of_oak_logs_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:wall_of_oak_logs_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:wall_of_oak_logs_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:wall_of_oak_logs_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:wall_of_oak_logs_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:wall_of_oak_logs_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:wall_of_oak_logs_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:wall_of_oak_logs_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:wall_of_oak_logs_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:wall_of_oak_logs_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:wall_of_oak_logs_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:wall_of_oak_logs_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:wall_of_oak_logs_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:wall_of_oak_logs_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:wall_of_oak_logs_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:wall_of_oak_logs_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:wall_of_oak_logs_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:wall_of_oak_logs_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:wall_of_oak_logs_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:wall_of_oak_logs_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:wall_of_oak_logs_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:wall_of_oak_logs_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:wall_of_oak_logs_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:wall_of_oak_logs_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:wall_of_oak_logs_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:wall_of_oak_logs_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:wall_of_oak_logs_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:wall_of_oak_logs_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:wall_of_oak_logs_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:wall_of_oak_logs_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:wall_of_oak_logs_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:wall_of_oak_logs_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:wall_of_oak_logs_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:wall_of_oak_logs_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:wall_of_oak_logs_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:wall_of_oak_logs_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:wall_of_oak_logs_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:wall_of_oak_logs_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:wall_of_oak_logs_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:wall_of_oak_logs_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:wall_of_oak_logs_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:wall_of_oak_logs_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:wall_of_oak_logs_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:wall_of_oak_logs_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:wall_of_oak_logs_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:wall_of_oak_logs_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:wall_of_oak_logs_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:wall_of_oak_logs_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:wall_of_oak_logs_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:wall_of_old_spruce_logs
conquest:wall_of_old_spruce_logs_balustrade[axis=x,waterlogged=true]
conquest:wall_of_old_spruce_logs_balustrade[axis=x,waterlogged=false]
conquest:wall_of_old_spruce_logs_balustrade[axis=y,waterlogged=true]
conquest:wall_of_old_spruce_logs_balustrade[axis=y,waterlogged=false]
conquest:wall_of_old_spruce_logs_balustrade[axis=z,waterlogged=true]
conquest:wall_of_old_spruce_logs_balustrade[axis=z,waterlogged=false]
conquest:wall_of_old_spruce_logs_capital[facing=flat,type=top,waterlogged=true]
conquest:wall_of_old_spruce_logs_capital[facing=flat,type=top,waterlogged=false]
conquest:wall_of_old_spruce_logs_capital[facing=flat,type=bottom,waterlogged=true]
conquest:wall_of_old_spruce_logs_capital[facing=flat,type=bottom,waterlogged=false]
conquest:wall_of_old_spruce_logs_capital[facing=north,type=top,waterlogged=true]
conquest:wall_of_old_spruce_logs_capital[facing=north,type=top,waterlogged=false]
conquest:wall_of_old_spruce_logs_capital[facing=north,type=bottom,waterlogged=true]
conquest:wall_of_old_spruce_logs_capital[facing=north,type=bottom,waterlogged=false]
conquest:wall_of_old_spruce_logs_capital[facing=south,type=top,waterlogged=true]
conquest:wall_of_old_spruce_logs_capital[facing=south,type=top,waterlogged=false]
conquest:wall_of_old_spruce_logs_capital[facing=south,type=bottom,waterlogged=true]
conquest:wall_of_old_spruce_logs_capital[facing=south,type=bottom,waterlogged=false]
conquest:wall_of_old_spruce_logs_capital[facing=east,type=top,waterlogged=true]
conquest:wall_of_old_spruce_logs_capital[facing=east,type=top,waterlogged=false]
conquest:wall_of_old_spruce_logs_capital[facing=east,type=bottom,waterlogged=true]
conquest:wall_of_old_spruce_logs_capital[facing=east,type=bottom,waterlogged=false]
conquest:wall_of_old_spruce_logs_capital[facing=west,type=top,waterlogged=true]
conquest:wall_of_old_spruce_logs_capital[facing=west,type=top,waterlogged=false]
conquest:wall_of_old_spruce_logs_capital[facing=west,type=bottom,waterlogged=true]
conquest:wall_of_old_spruce_logs_capital[facing=west,type=bottom,waterlogged=false]
conquest:wall_of_old_spruce_logs_corner_slab[facing=north,type=top,waterlogged=true]
conquest:wall_of_old_spruce_logs_corner_slab[facing=north,type=top,waterlogged=false]
conquest:wall_of_old_spruce_logs_corner_slab[facing=north,type=bottom,waterlogged=true]
conquest:wall_of_old_spruce_logs_corner_slab[facing=north,type=bottom,waterlogged=false]
conquest:wall_of_old_spruce_logs_corner_slab[facing=south,type=top,waterlogged=true]
conquest:wall_of_old_spruce_logs_corner_slab[facing=south,type=top,waterlogged=false]
conquest:wall_of_old_spruce_logs_corner_slab[facing=south,type=bottom,waterlogged=true]
conquest:wall_of_old_spruce_logs_corner_slab[facing=south,type=bottom,waterlogged=false]
conquest:wall_of_old_spruce_logs_corner_slab[facing=west,type=top,waterlogged=true]
conquest:wall_of_old_spruce_logs_corner_slab[facing=west,type=top,waterlogged=false]
conquest:wall_of_old_spruce_logs_corner_slab[facing=west,type=bottom,waterlogged=true]
conquest:wall_of_old_spruce_logs_corner_slab[facing=west,type=bottom,waterlogged=false]
conquest:wall_of_old_spruce_logs_corner_slab[facing=east,type=top,waterlogged=true]
conquest:wall_of_old_spruce_logs_corner_slab[facing=east,type=top,waterlogged=false]
conquest:wall_of_old_spruce_logs_corner_slab[facing=east,type=bottom,waterlogged=true]
conquest:wall_of_old_spruce_logs_corner_slab[facing=east,type=bottom,waterlogged=false]
conquest:wall_of_old_spruce_logs_eighth_slab[facing=north,type=top,waterlogged=true]
conquest:wall_of_old_spruce_logs_eighth_slab[facing=north,type=top,waterlogged=false]
conquest:wall_of_old_spruce_logs_eighth_slab[facing=north,type=bottom,waterlogged=true]
conquest:wall_of_old_spruce_logs_eighth_slab[facing=north,type=bottom,waterlogged=false]
conquest:wall_of_old_spruce_logs_eighth_slab[facing=south,type=top,waterlogged=true]
conquest:wall_of_old_spruce_logs_eighth_slab[facing=south,type=top,waterlogged=false]
conquest:wall_of_old_spruce_logs_eighth_slab[facing=south,type=bottom,waterlogged=true]
conquest:wall_of_old_spruce_logs_eighth_slab[facing=south,type=bottom,waterlogged=false]
conquest:wall_of_old_spruce_logs_eighth_slab[facing=west,type=top,waterlogged=true]
conquest:wall_of_old_spruce_logs_eighth_slab[facing=west,type=top,waterlogged=false]
conquest:wall_of_old_spruce_logs_eighth_slab[facing=west,type=bottom,waterlogged=true]
conquest:wall_of_old_spruce_logs_eighth_slab[facing=west,type=bottom,waterlogged=false]
conquest:wall_of_old_spruce_logs_eighth_slab[facing=east,type=top,waterlogged=true]
conquest:wall_of_old_spruce_logs_eighth_slab[facing=east,type=top,waterlogged=false]
conquest:wall_of_old_spruce_logs_eighth_slab[facing=east,type=bottom,waterlogged=true]
conquest:wall_of_old_spruce_logs_eighth_slab[facing=east,type=bottom,waterlogged=false]
conquest:wall_of_old_spruce_logs_pillar[layer=1,waterlogged=true]
conquest:wall_of_old_spruce_logs_pillar[layer=1,waterlogged=false]
conquest:wall_of_old_spruce_logs_pillar[layer=2,waterlogged=true]
conquest:wall_of_old_spruce_logs_pillar[layer=2,waterlogged=false]
conquest:wall_of_old_spruce_logs_pillar[layer=3,waterlogged=true]
conquest:wall_of_old_spruce_logs_pillar[layer=3,waterlogged=false]
conquest:wall_of_old_spruce_logs_quarter_slab[facing=north,layer=1,type=top,waterlogged=true]
conquest:wall_of_old_spruce_logs_quarter_slab[facing=north,layer=1,type=top,waterlogged=false]
conquest:wall_of_old_spruce_logs_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=true]
conquest:wall_of_old_spruce_logs_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=false]
conquest:wall_of_old_spruce_logs_quarter_slab[facing=north,layer=2,type=top,waterlogged=true]
conquest:wall_of_old_spruce_logs_quarter_slab[facing=north,layer=2,type=top,waterlogged=false]
conquest:wall_of_old_spruce_logs_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=true]
conquest:wall_of_old_spruce_logs_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=false]
conquest:wall_of_old_spruce_logs_quarter_slab[facing=north,layer=3,type=top,waterlogged=true]
conquest:wall_of_old_spruce_logs_quarter_slab[facing=north,layer=3,type=top,waterlogged=false]
conquest:wall_of_old_spruce_logs_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=true]
conquest:wall_of_old_spruce_logs_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=false]
conquest:wall_of_old_spruce_logs_quarter_slab[facing=south,layer=1,type=top,waterlogged=true]
conquest:wall_of_old_spruce_logs_quarter_slab[facing=south,layer=1,type=top,waterlogged=false]
conquest:wall_of_old_spruce_logs_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=true]
conquest:wall_of_old_spruce_logs_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=false]
conquest:wall_of_old_spruce_logs_quarter_slab[facing=south,layer=2,type=top,waterlogged=true]
conquest:wall_of_old_spruce_logs_quarter_slab[facing=south,layer=2,type=top,waterlogged=false]
conquest:wall_of_old_spruce_logs_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=true]
conquest:wall_of_old_spruce_logs_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=false]
conquest:wall_of_old_spruce_logs_quarter_slab[facing=south,layer=3,type=top,waterlogged=true]
conquest:wall_of_old_spruce_logs_quarter_slab[facing=south,layer=3,type=top,waterlogged=false]
conquest:wall_of_old_spruce_logs_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=true]
conquest:wall_of_old_spruce_logs_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=false]
conquest:wall_of_old_spruce_logs_quarter_slab[facing=west,layer=1,type=top,waterlogged=true]
conquest:wall_of_old_spruce_logs_quarter_slab[facing=west,layer=1,type=top,waterlogged=false]
conquest:wall_of_old_spruce_logs_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=true]
conquest:wall_of_old_spruce_logs_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=false]
conquest:wall_of_old_spruce_logs_quarter_slab[facing=west,layer=2,type=top,waterlogged=true]
conquest:wall_of_old_spruce_logs_quarter_slab[facing=west,layer=2,type=top,waterlogged=false]
conquest:wall_of_old_spruce_logs_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=true]
conquest:wall_of_old_spruce_logs_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=false]
conquest:wall_of_old_spruce_logs_quarter_slab[facing=west,layer=3,type=top,waterlogged=true]
conquest:wall_of_old_spruce_logs_quarter_slab[facing=west,layer=3,type=top,waterlogged=false]
conquest:wall_of_old_spruce_logs_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=true]
conquest:wall_of_old_spruce_logs_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=false]
conquest:wall_of_old_spruce_logs_quarter_slab[facing=east,layer=1,type=top,waterlogged=true]
conquest:wall_of_old_spruce_logs_quarter_slab[facing=east,layer=1,type=top,waterlogged=false]
conquest:wall_of_old_spruce_logs_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=true]
conquest:wall_of_old_spruce_logs_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=false]
conquest:wall_of_old_spruce_logs_quarter_slab[facing=east,layer=2,type=top,waterlogged=true]
conquest:wall_of_old_spruce_logs_quarter_slab[facing=east,layer=2,type=top,waterlogged=false]
conquest:wall_of_old_spruce_logs_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=true]
conquest:wall_of_old_spruce_logs_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=false]
conquest:wall_of_old_spruce_logs_quarter_slab[facing=east,layer=3,type=top,waterlogged=true]
conquest:wall_of_old_spruce_logs_quarter_slab[facing=east,layer=3,type=top,waterlogged=false]
conquest:wall_of_old_spruce_logs_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=true]
conquest:wall_of_old_spruce_logs_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=false]
conquest:wall_of_old_spruce_logs_slab[layer=1,type=top,waterlogged=true]
conquest:wall_of_old_spruce_logs_slab[layer=1,type=top,waterlogged=false]
conquest:wall_of_old_spruce_logs_slab[layer=1,type=bottom,waterlogged=true]
conquest:wall_of_old_spruce_logs_slab[layer=1,type=bottom,waterlogged=false]
conquest:wall_of_old_spruce_logs_slab[layer=2,type=top,waterlogged=true]
conquest:wall_of_old_spruce_logs_slab[layer=2,type=top,waterlogged=false]
conquest:wall_of_old_spruce_logs_slab[layer=2,type=bottom,waterlogged=true]
conquest:wall_of_old_spruce_logs_slab[layer=2,type=bottom,waterlogged=false]
conquest:wall_of_old_spruce_logs_slab[layer=3,type=top,waterlogged=true]
conquest:wall_of_old_spruce_logs_slab[layer=3,type=top,waterlogged=false]
conquest:wall_of_old_spruce_logs_slab[layer=3,type=bottom,waterlogged=true]
conquest:wall_of_old_spruce_logs_slab[layer=3,type=bottom,waterlogged=false]
conquest:wall_of_old_spruce_logs_slab[layer=4,type=top,waterlogged=true]
conquest:wall_of_old_spruce_logs_slab[layer=4,type=top,waterlogged=false]
conquest:wall_of_old_spruce_logs_slab[layer=4,type=bottom,waterlogged=true]
conquest:wall_of_old_spruce_logs_slab[layer=4,type=bottom,waterlogged=false]
conquest:wall_of_old_spruce_logs_small_window[down=true,up=true,waterlogged=true]
conquest:wall_of_old_spruce_logs_small_window[down=true,up=true,waterlogged=false]
conquest:wall_of_old_spruce_logs_small_window[down=true,up=false,waterlogged=true]
conquest:wall_of_old_spruce_logs_small_window[down=true,up=false,waterlogged=false]
conquest:wall_of_old_spruce_logs_small_window[down=false,up=true,waterlogged=true]
conquest:wall_of_old_spruce_logs_small_window[down=false,up=true,waterlogged=false]
conquest:wall_of_old_spruce_logs_small_window[down=false,up=false,waterlogged=true]
conquest:wall_of_old_spruce_logs_small_window[down=false,up=false,waterlogged=false]
conquest:wall_of_old_spruce_logs_small_window_half[down=true,facing=north,up=true,waterlogged=true]
conquest:wall_of_old_spruce_logs_small_window_half[down=true,facing=north,up=true,waterlogged=false]
conquest:wall_of_old_spruce_logs_small_window_half[down=true,facing=north,up=false,waterlogged=true]
conquest:wall_of_old_spruce_logs_small_window_half[down=true,facing=north,up=false,waterlogged=false]
conquest:wall_of_old_spruce_logs_small_window_half[down=true,facing=south,up=true,waterlogged=true]
conquest:wall_of_old_spruce_logs_small_window_half[down=true,facing=south,up=true,waterlogged=false]
conquest:wall_of_old_spruce_logs_small_window_half[down=true,facing=south,up=false,waterlogged=true]
conquest:wall_of_old_spruce_logs_small_window_half[down=true,facing=south,up=false,waterlogged=false]
conquest:wall_of_old_spruce_logs_small_window_half[down=true,facing=west,up=true,waterlogged=true]
conquest:wall_of_old_spruce_logs_small_window_half[down=true,facing=west,up=true,waterlogged=false]
conquest:wall_of_old_spruce_logs_small_window_half[down=true,facing=west,up=false,waterlogged=true]
conquest:wall_of_old_spruce_logs_small_window_half[down=true,facing=west,up=false,waterlogged=false]
conquest:wall_of_old_spruce_logs_small_window_half[down=true,facing=east,up=true,waterlogged=true]
conquest:wall_of_old_spruce_logs_small_window_half[down=true,facing=east,up=true,waterlogged=false]
conquest:wall_of_old_spruce_logs_small_window_half[down=true,facing=east,up=false,waterlogged=true]
conquest:wall_of_old_spruce_logs_small_window_half[down=true,facing=east,up=false,waterlogged=false]
conquest:wall_of_old_spruce_logs_small_window_half[down=false,facing=north,up=true,waterlogged=true]
conquest:wall_of_old_spruce_logs_small_window_half[down=false,facing=north,up=true,waterlogged=false]
conquest:wall_of_old_spruce_logs_small_window_half[down=false,facing=north,up=false,waterlogged=true]
conquest:wall_of_old_spruce_logs_small_window_half[down=false,facing=north,up=false,waterlogged=false]
conquest:wall_of_old_spruce_logs_small_window_half[down=false,facing=south,up=true,waterlogged=true]
conquest:wall_of_old_spruce_logs_small_window_half[down=false,facing=south,up=true,waterlogged=false]
conquest:wall_of_old_spruce_logs_small_window_half[down=false,facing=south,up=false,waterlogged=true]
conquest:wall_of_old_spruce_logs_small_window_half[down=false,facing=south,up=false,waterlogged=false]
conquest:wall_of_old_spruce_logs_small_window_half[down=false,facing=west,up=true,waterlogged=true]
conquest:wall_of_old_spruce_logs_small_window_half[down=false,facing=west,up=true,waterlogged=false]
conquest:wall_of_old_spruce_logs_small_window_half[down=false,facing=west,up=false,waterlogged=true]
conquest:wall_of_old_spruce_logs_small_window_half[down=false,facing=west,up=false,waterlogged=false]
conquest:wall_of_old_spruce_logs_small_window_half[down=false,facing=east,up=true,waterlogged=true]
conquest:wall_of_old_spruce_logs_small_window_half[down=false,facing=east,up=true,waterlogged=false]
conquest:wall_of_old_spruce_logs_small_window_half[down=false,facing=east,up=false,waterlogged=true]
conquest:wall_of_old_spruce_logs_small_window_half[down=false,facing=east,up=false,waterlogged=false]
conquest:wall_of_old_spruce_logs_sphere[type=egg,waterlogged=true]
conquest:wall_of_old_spruce_logs_sphere[type=egg,waterlogged=false]
conquest:wall_of_old_spruce_logs_sphere[type=small,waterlogged=true]
conquest:wall_of_old_spruce_logs_sphere[type=small,waterlogged=false]
conquest:wall_of_old_spruce_logs_sphere[type=large,waterlogged=true]
conquest:wall_of_old_spruce_logs_sphere[type=large,waterlogged=false]
conquest:wall_of_old_spruce_logs_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:wall_of_old_spruce_logs_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:wall_of_old_spruce_logs_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:wall_of_old_spruce_logs_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:wall_of_old_spruce_logs_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:wall_of_old_spruce_logs_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:wall_of_old_spruce_logs_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:wall_of_old_spruce_logs_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:wall_of_old_spruce_logs_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:wall_of_old_spruce_logs_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:wall_of_old_spruce_logs_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:wall_of_old_spruce_logs_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:wall_of_old_spruce_logs_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:wall_of_old_spruce_logs_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:wall_of_old_spruce_logs_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:wall_of_old_spruce_logs_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:wall_of_old_spruce_logs_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:wall_of_old_spruce_logs_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:wall_of_old_spruce_logs_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:wall_of_old_spruce_logs_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:wall_of_old_spruce_logs_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:wall_of_old_spruce_logs_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:wall_of_old_spruce_logs_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:wall_of_old_spruce_logs_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:wall_of_old_spruce_logs_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:wall_of_old_spruce_logs_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:wall_of_old_spruce_logs_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:wall_of_old_spruce_logs_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:wall_of_old_spruce_logs_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:wall_of_old_spruce_logs_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:wall_of_old_spruce_logs_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:wall_of_old_spruce_logs_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:wall_of_old_spruce_logs_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:wall_of_old_spruce_logs_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:wall_of_old_spruce_logs_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:wall_of_old_spruce_logs_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:wall_of_old_spruce_logs_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:wall_of_old_spruce_logs_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:wall_of_old_spruce_logs_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:wall_of_old_spruce_logs_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:wall_of_old_spruce_logs_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:wall_of_old_spruce_logs_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:wall_of_old_spruce_logs_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:wall_of_old_spruce_logs_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:wall_of_old_spruce_logs_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:wall_of_old_spruce_logs_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:wall_of_old_spruce_logs_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:wall_of_old_spruce_logs_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:wall_of_old_spruce_logs_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:wall_of_old_spruce_logs_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:wall_of_old_spruce_logs_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:wall_of_old_spruce_logs_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:wall_of_old_spruce_logs_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:wall_of_old_spruce_logs_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:wall_of_old_spruce_logs_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:wall_of_old_spruce_logs_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:wall_of_old_spruce_logs_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:wall_of_old_spruce_logs_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:wall_of_old_spruce_logs_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:wall_of_old_spruce_logs_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:wall_of_old_spruce_logs_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:wall_of_old_spruce_logs_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:wall_of_old_spruce_logs_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:wall_of_old_spruce_logs_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:wall_of_old_spruce_logs_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:wall_of_old_spruce_logs_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:wall_of_old_spruce_logs_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:wall_of_old_spruce_logs_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:wall_of_old_spruce_logs_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:wall_of_old_spruce_logs_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:wall_of_old_spruce_logs_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:wall_of_old_spruce_logs_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:wall_of_old_spruce_logs_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:wall_of_old_spruce_logs_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:wall_of_old_spruce_logs_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:wall_of_old_spruce_logs_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:wall_of_old_spruce_logs_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:wall_of_old_spruce_logs_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:wall_of_old_spruce_logs_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:wall_of_old_spruce_logs_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:wall_of_old_spruce_logs_vertical_corner[facing=north,layer=1,waterlogged=true]
conquest:wall_of_old_spruce_logs_vertical_corner[facing=north,layer=1,waterlogged=false]
conquest:wall_of_old_spruce_logs_vertical_corner[facing=north,layer=2,waterlogged=true]
conquest:wall_of_old_spruce_logs_vertical_corner[facing=north,layer=2,waterlogged=false]
conquest:wall_of_old_spruce_logs_vertical_corner[facing=north,layer=3,waterlogged=true]
conquest:wall_of_old_spruce_logs_vertical_corner[facing=north,layer=3,waterlogged=false]
conquest:wall_of_old_spruce_logs_vertical_corner[facing=north,layer=4,waterlogged=true]
conquest:wall_of_old_spruce_logs_vertical_corner[facing=north,layer=4,waterlogged=false]
conquest:wall_of_old_spruce_logs_vertical_corner[facing=south,layer=1,waterlogged=true]
conquest:wall_of_old_spruce_logs_vertical_corner[facing=south,layer=1,waterlogged=false]
conquest:wall_of_old_spruce_logs_vertical_corner[facing=south,layer=2,waterlogged=true]
conquest:wall_of_old_spruce_logs_vertical_corner[facing=south,layer=2,waterlogged=false]
conquest:wall_of_old_spruce_logs_vertical_corner[facing=south,layer=3,waterlogged=true]
conquest:wall_of_old_spruce_logs_vertical_corner[facing=south,layer=3,waterlogged=false]
conquest:wall_of_old_spruce_logs_vertical_corner[facing=south,layer=4,waterlogged=true]
conquest:wall_of_old_spruce_logs_vertical_corner[facing=south,layer=4,waterlogged=false]
conquest:wall_of_old_spruce_logs_vertical_corner[facing=west,layer=1,waterlogged=true]
conquest:wall_of_old_spruce_logs_vertical_corner[facing=west,layer=1,waterlogged=false]
conquest:wall_of_old_spruce_logs_vertical_corner[facing=west,layer=2,waterlogged=true]
conquest:wall_of_old_spruce_logs_vertical_corner[facing=west,layer=2,waterlogged=false]
conquest:wall_of_old_spruce_logs_vertical_corner[facing=west,layer=3,waterlogged=true]
conquest:wall_of_old_spruce_logs_vertical_corner[facing=west,layer=3,waterlogged=false]
conquest:wall_of_old_spruce_logs_vertical_corner[facing=west,layer=4,waterlogged=true]
conquest:wall_of_old_spruce_logs_vertical_corner[facing=west,layer=4,waterlogged=false]
conquest:wall_of_old_spruce_logs_vertical_corner[facing=east,layer=1,waterlogged=true]
conquest:wall_of_old_spruce_logs_vertical_corner[facing=east,layer=1,waterlogged=false]
conquest:wall_of_old_spruce_logs_vertical_corner[facing=east,layer=2,waterlogged=true]
conquest:wall_of_old_spruce_logs_vertical_corner[facing=east,layer=2,waterlogged=false]
conquest:wall_of_old_spruce_logs_vertical_corner[facing=east,layer=3,waterlogged=true]
conquest:wall_of_old_spruce_logs_vertical_corner[facing=east,layer=3,waterlogged=false]
conquest:wall_of_old_spruce_logs_vertical_corner[facing=east,layer=4,waterlogged=true]
conquest:wall_of_old_spruce_logs_vertical_corner[facing=east,layer=4,waterlogged=false]
conquest:wall_of_old_spruce_logs_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:wall_of_old_spruce_logs_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:wall_of_old_spruce_logs_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:wall_of_old_spruce_logs_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:wall_of_old_spruce_logs_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:wall_of_old_spruce_logs_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:wall_of_old_spruce_logs_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:wall_of_old_spruce_logs_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:wall_of_old_spruce_logs_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:wall_of_old_spruce_logs_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:wall_of_old_spruce_logs_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:wall_of_old_spruce_logs_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:wall_of_old_spruce_logs_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:wall_of_old_spruce_logs_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:wall_of_old_spruce_logs_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:wall_of_old_spruce_logs_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:wall_of_old_spruce_logs_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:wall_of_old_spruce_logs_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:wall_of_old_spruce_logs_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:wall_of_old_spruce_logs_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:wall_of_old_spruce_logs_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:wall_of_old_spruce_logs_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:wall_of_old_spruce_logs_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:wall_of_old_spruce_logs_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:wall_of_old_spruce_logs_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:wall_of_old_spruce_logs_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:wall_of_old_spruce_logs_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:wall_of_old_spruce_logs_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:wall_of_old_spruce_logs_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:wall_of_old_spruce_logs_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:wall_of_old_spruce_logs_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:wall_of_old_spruce_logs_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:wall_of_old_spruce_logs_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:wall_of_old_spruce_logs_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:wall_of_old_spruce_logs_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:wall_of_old_spruce_logs_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:wall_of_old_spruce_logs_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:wall_of_old_spruce_logs_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:wall_of_old_spruce_logs_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:wall_of_old_spruce_logs_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:wall_of_old_spruce_logs_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:wall_of_old_spruce_logs_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:wall_of_old_spruce_logs_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:wall_of_old_spruce_logs_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:wall_of_old_spruce_logs_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:wall_of_old_spruce_logs_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:wall_of_old_spruce_logs_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:wall_of_old_spruce_logs_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:wall_of_old_spruce_logs_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:wall_of_old_spruce_logs_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:wall_of_old_spruce_logs_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:wall_of_old_spruce_logs_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:wall_of_old_spruce_logs_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:wall_of_old_spruce_logs_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:wall_of_old_spruce_logs_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:wall_of_old_spruce_logs_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:wall_of_old_spruce_logs_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:wall_of_old_spruce_logs_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:wall_of_old_spruce_logs_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:wall_of_old_spruce_logs_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:wall_of_old_spruce_logs_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:wall_of_old_spruce_logs_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:wall_of_old_spruce_logs_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:wall_of_old_spruce_logs_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:wall_of_old_spruce_logs_vertical_quarter[facing=north,layer=1,waterlogged=true]
conquest:wall_of_old_spruce_logs_vertical_quarter[facing=north,layer=1,waterlogged=false]
conquest:wall_of_old_spruce_logs_vertical_quarter[facing=north,layer=2,waterlogged=true]
conquest:wall_of_old_spruce_logs_vertical_quarter[facing=north,layer=2,waterlogged=false]
conquest:wall_of_old_spruce_logs_vertical_quarter[facing=north,layer=3,waterlogged=true]
conquest:wall_of_old_spruce_logs_vertical_quarter[facing=north,layer=3,waterlogged=false]
conquest:wall_of_old_spruce_logs_vertical_quarter[facing=north,layer=4,waterlogged=true]
conquest:wall_of_old_spruce_logs_vertical_quarter[facing=north,layer=4,waterlogged=false]
conquest:wall_of_old_spruce_logs_vertical_quarter[facing=south,layer=1,waterlogged=true]
conquest:wall_of_old_spruce_logs_vertical_quarter[facing=south,layer=1,waterlogged=false]
conquest:wall_of_old_spruce_logs_vertical_quarter[facing=south,layer=2,waterlogged=true]
conquest:wall_of_old_spruce_logs_vertical_quarter[facing=south,layer=2,waterlogged=false]
conquest:wall_of_old_spruce_logs_vertical_quarter[facing=south,layer=3,waterlogged=true]
conquest:wall_of_old_spruce_logs_vertical_quarter[facing=south,layer=3,waterlogged=false]
conquest:wall_of_old_spruce_logs_vertical_quarter[facing=south,layer=4,waterlogged=true]
conquest:wall_of_old_spruce_logs_vertical_quarter[facing=south,layer=4,waterlogged=false]
conquest:wall_of_old_spruce_logs_vertical_quarter[facing=west,layer=1,waterlogged=true]
conquest:wall_of_old_spruce_logs_vertical_quarter[facing=west,layer=1,waterlogged=false]
conquest:wall_of_old_spruce_logs_vertical_quarter[facing=west,layer=2,waterlogged=true]
conquest:wall_of_old_spruce_logs_vertical_quarter[facing=west,layer=2,waterlogged=false]
conquest:wall_of_old_spruce_logs_vertical_quarter[facing=west,layer=3,waterlogged=true]
conquest:wall_of_old_spruce_logs_vertical_quarter[facing=west,layer=3,waterlogged=false]
conquest:wall_of_old_spruce_logs_vertical_quarter[facing=west,layer=4,waterlogged=true]
conquest:wall_of_old_spruce_logs_vertical_quarter[facing=west,layer=4,waterlogged=false]
conquest:wall_of_old_spruce_logs_vertical_quarter[facing=east,layer=1,waterlogged=true]
conquest:wall_of_old_spruce_logs_vertical_quarter[facing=east,layer=1,waterlogged=false]
conquest:wall_of_old_spruce_logs_vertical_quarter[facing=east,layer=2,waterlogged=true]
conquest:wall_of_old_spruce_logs_vertical_quarter[facing=east,layer=2,waterlogged=false]
conquest:wall_of_old_spruce_logs_vertical_quarter[facing=east,layer=3,waterlogged=true]
conquest:wall_of_old_spruce_logs_vertical_quarter[facing=east,layer=3,waterlogged=false]
conquest:wall_of_old_spruce_logs_vertical_quarter[facing=east,layer=4,waterlogged=true]
conquest:wall_of_old_spruce_logs_vertical_quarter[facing=east,layer=4,waterlogged=false]
conquest:wall_of_old_spruce_logs_vertical_slab[facing=north,layer=1,waterlogged=true]
conquest:wall_of_old_spruce_logs_vertical_slab[facing=north,layer=1,waterlogged=false]
conquest:wall_of_old_spruce_logs_vertical_slab[facing=north,layer=2,waterlogged=true]
conquest:wall_of_old_spruce_logs_vertical_slab[facing=north,layer=2,waterlogged=false]
conquest:wall_of_old_spruce_logs_vertical_slab[facing=north,layer=3,waterlogged=true]
conquest:wall_of_old_spruce_logs_vertical_slab[facing=north,layer=3,waterlogged=false]
conquest:wall_of_old_spruce_logs_vertical_slab[facing=north,layer=4,waterlogged=true]
conquest:wall_of_old_spruce_logs_vertical_slab[facing=north,layer=4,waterlogged=false]
conquest:wall_of_old_spruce_logs_vertical_slab[facing=south,layer=1,waterlogged=true]
conquest:wall_of_old_spruce_logs_vertical_slab[facing=south,layer=1,waterlogged=false]
conquest:wall_of_old_spruce_logs_vertical_slab[facing=south,layer=2,waterlogged=true]
conquest:wall_of_old_spruce_logs_vertical_slab[facing=south,layer=2,waterlogged=false]
conquest:wall_of_old_spruce_logs_vertical_slab[facing=south,layer=3,waterlogged=true]
conquest:wall_of_old_spruce_logs_vertical_slab[facing=south,layer=3,waterlogged=false]
conquest:wall_of_old_spruce_logs_vertical_slab[facing=south,layer=4,waterlogged=true]
conquest:wall_of_old_spruce_logs_vertical_slab[facing=south,layer=4,waterlogged=false]
conquest:wall_of_old_spruce_logs_vertical_slab[facing=west,layer=1,waterlogged=true]
conquest:wall_of_old_spruce_logs_vertical_slab[facing=west,layer=1,waterlogged=false]
conquest:wall_of_old_spruce_logs_vertical_slab[facing=west,layer=2,waterlogged=true]
conquest:wall_of_old_spruce_logs_vertical_slab[facing=west,layer=2,waterlogged=false]
conquest:wall_of_old_spruce_logs_vertical_slab[facing=west,layer=3,waterlogged=true]
conquest:wall_of_old_spruce_logs_vertical_slab[facing=west,layer=3,waterlogged=false]
conquest:wall_of_old_spruce_logs_vertical_slab[facing=west,layer=4,waterlogged=true]
conquest:wall_of_old_spruce_logs_vertical_slab[facing=west,layer=4,waterlogged=false]
conquest:wall_of_old_spruce_logs_vertical_slab[facing=east,layer=1,waterlogged=true]
conquest:wall_of_old_spruce_logs_vertical_slab[facing=east,layer=1,waterlogged=false]
conquest:wall_of_old_spruce_logs_vertical_slab[facing=east,layer=2,waterlogged=true]
conquest:wall_of_old_spruce_logs_vertical_slab[facing=east,layer=2,waterlogged=false]
conquest:wall_of_old_spruce_logs_vertical_slab[facing=east,layer=3,waterlogged=true]
conquest:wall_of_old_spruce_logs_vertical_slab[facing=east,layer=3,waterlogged=false]
conquest:wall_of_old_spruce_logs_vertical_slab[facing=east,layer=4,waterlogged=true]
conquest:wall_of_old_spruce_logs_vertical_slab[facing=east,layer=4,waterlogged=false]
conquest:wall_of_old_spruce_logs_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:wall_of_old_spruce_logs_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:wall_of_old_spruce_logs_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:wall_of_old_spruce_logs_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:wall_of_old_spruce_logs_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:wall_of_old_spruce_logs_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:wall_of_old_spruce_logs_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:wall_of_old_spruce_logs_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:wall_of_old_spruce_logs_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:wall_of_old_spruce_logs_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:wall_of_old_spruce_logs_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:wall_of_old_spruce_logs_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:wall_of_old_spruce_logs_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:wall_of_old_spruce_logs_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:wall_of_old_spruce_logs_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:wall_of_old_spruce_logs_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:wall_of_old_spruce_logs_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:wall_of_old_spruce_logs_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:wall_of_old_spruce_logs_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:wall_of_old_spruce_logs_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:wall_of_old_spruce_logs_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:wall_of_old_spruce_logs_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:wall_of_old_spruce_logs_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:wall_of_old_spruce_logs_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:wall_of_old_spruce_logs_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:wall_of_old_spruce_logs_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:wall_of_old_spruce_logs_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:wall_of_old_spruce_logs_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:wall_of_old_spruce_logs_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:wall_of_old_spruce_logs_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:wall_of_old_spruce_logs_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:wall_of_old_spruce_logs_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:wall_of_old_spruce_logs_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:wall_of_old_spruce_logs_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:wall_of_old_spruce_logs_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:wall_of_old_spruce_logs_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:wall_of_old_spruce_logs_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:wall_of_old_spruce_logs_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:wall_of_old_spruce_logs_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:wall_of_old_spruce_logs_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:wall_of_old_spruce_logs_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:wall_of_old_spruce_logs_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:wall_of_old_spruce_logs_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:wall_of_old_spruce_logs_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:wall_of_old_spruce_logs_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:wall_of_old_spruce_logs_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:wall_of_old_spruce_logs_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:wall_of_old_spruce_logs_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:wall_of_old_spruce_logs_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:wall_of_old_spruce_logs_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:wall_of_old_spruce_logs_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:wall_of_old_spruce_logs_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:wall_of_old_spruce_logs_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:wall_of_old_spruce_logs_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:wall_of_old_spruce_logs_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:wall_of_old_spruce_logs_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:wall_of_old_spruce_logs_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:wall_of_old_spruce_logs_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:wall_of_old_spruce_logs_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:wall_of_old_spruce_logs_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:wall_of_old_spruce_logs_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:wall_of_old_spruce_logs_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:wall_of_old_spruce_logs_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:wall_of_old_spruce_logs_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:wall_of_old_spruce_logs_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:wall_of_old_spruce_logs_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:wall_of_old_spruce_logs_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:wall_of_old_spruce_logs_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:wall_of_old_spruce_logs_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:wall_of_old_spruce_logs_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:wall_of_old_spruce_logs_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:wall_of_old_spruce_logs_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:wall_of_old_spruce_logs_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:wall_of_old_spruce_logs_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:wall_of_old_spruce_logs_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:wall_of_old_spruce_logs_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:wall_of_old_spruce_logs_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:wall_of_old_spruce_logs_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:wall_of_old_spruce_logs_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:wall_of_old_spruce_logs_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:wall_of_old_spruce_logs_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:wall_of_old_spruce_logs_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:wall_of_old_spruce_logs_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:wall_of_old_spruce_logs_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:wall_of_old_spruce_logs_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:wall_of_old_spruce_logs_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:wall_of_old_spruce_logs_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:wall_of_old_spruce_logs_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:wall_of_old_spruce_logs_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:wall_of_old_spruce_logs_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:wall_of_old_spruce_logs_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:wall_of_old_spruce_logs_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:wall_of_old_spruce_logs_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:wall_of_old_spruce_logs_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:wall_of_old_spruce_logs_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:wall_of_old_spruce_logs_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:wall_of_old_spruce_logs_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:wall_of_old_spruce_logs_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:wall_of_old_spruce_logs_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:wall_of_old_spruce_logs_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:wall_of_old_spruce_logs_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:wall_of_old_spruce_logs_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:wall_of_old_spruce_logs_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:wall_of_old_spruce_logs_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:wall_of_old_spruce_logs_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:wall_of_old_spruce_logs_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:wall_of_old_spruce_logs_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:wall_of_old_spruce_logs_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:wall_of_old_spruce_logs_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:wall_of_old_spruce_logs_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:wall_of_old_spruce_logs_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:wall_of_old_spruce_logs_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:wall_of_old_spruce_logs_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:wall_of_old_spruce_logs_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:wall_of_old_spruce_logs_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:wall_of_old_spruce_logs_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:wall_of_old_spruce_logs_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:wall_of_old_spruce_logs_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:wall_of_old_spruce_logs_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:wall_of_old_spruce_logs_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:wall_of_old_spruce_logs_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:wall_of_old_spruce_logs_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:wall_of_old_spruce_logs_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:wall_of_old_spruce_logs_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:wall_of_old_spruce_logs_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:wall_of_old_spruce_logs_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:wall_of_old_spruce_logs_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:wall_of_old_spruce_logs_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:wall_of_old_spruce_logs_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:wall_of_old_spruce_logs_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:wall_of_old_spruce_logs_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:wall_of_old_spruce_logs_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:wall_of_old_spruce_logs_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:wall_of_old_spruce_logs_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:wall_of_old_spruce_logs_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:wall_of_old_spruce_logs_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:wall_of_old_spruce_logs_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:wall_of_old_spruce_logs_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:wall_of_old_spruce_logs_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:wall_of_old_spruce_logs_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:wall_of_old_spruce_logs_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:wall_of_old_spruce_logs_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:wall_of_old_spruce_logs_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:wall_of_old_spruce_logs_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:wall_of_old_spruce_logs_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:wall_of_old_spruce_logs_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:wall_of_old_spruce_logs_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:wall_of_old_spruce_logs_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:wall_of_old_spruce_logs_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:wall_of_old_spruce_logs_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:wall_of_old_spruce_logs_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:wall_of_old_spruce_logs_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:wall_of_old_spruce_logs_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:wall_of_old_spruce_logs_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:wall_of_old_spruce_logs_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:wall_of_old_spruce_logs_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:wall_of_old_spruce_logs_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:wall_of_old_spruce_logs_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:wall_of_old_spruce_logs_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:wall_of_old_spruce_logs_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:wall_of_old_spruce_logs_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:wall_of_old_spruce_logs_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:wall_of_old_spruce_logs_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:wall_of_old_spruce_logs_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:wall_of_old_spruce_logs_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:wall_of_old_spruce_logs_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:wall_of_old_spruce_logs_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:wall_of_old_spruce_logs_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:wall_of_old_spruce_logs_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:wall_of_old_spruce_logs_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:wall_of_old_spruce_logs_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:wall_of_old_spruce_logs_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:wall_of_old_spruce_logs_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:wall_of_old_spruce_logs_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:wall_of_old_spruce_logs_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:wall_of_old_spruce_logs_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:wall_of_old_spruce_logs_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:wall_of_old_spruce_logs_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:wall_of_old_spruce_logs_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:wall_of_old_spruce_logs_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:wall_of_old_spruce_logs_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:wall_of_old_spruce_logs_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:wall_of_old_spruce_logs_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:wall_of_old_spruce_logs_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:wall_of_old_spruce_logs_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:wall_of_old_spruce_logs_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:wall_of_old_spruce_logs_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:wall_of_old_spruce_logs_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:wall_of_old_spruce_logs_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:wall_of_old_spruce_logs_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:wall_of_old_spruce_logs_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:wall_of_old_spruce_logs_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:wall_of_old_spruce_logs_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:wall_of_old_spruce_logs_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:wall_of_old_spruce_logs_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:wall_of_old_spruce_logs_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:wall_of_old_spruce_logs_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:wall_of_old_spruce_logs_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:wall_of_old_spruce_logs_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:wall_of_old_spruce_logs_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:wall_of_old_spruce_logs_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:wall_of_old_spruce_logs_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:wall_of_old_spruce_logs_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:wall_of_old_spruce_logs_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:wall_of_old_spruce_logs_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:wall_of_old_spruce_logs_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:wall_of_old_spruce_logs_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:wall_of_old_spruce_logs_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:wall_of_old_spruce_logs_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:wall_of_old_spruce_logs_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:wall_of_old_spruce_logs_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:wall_of_old_spruce_logs_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:wall_of_old_spruce_logs_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:wall_of_old_spruce_logs_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:wall_of_old_spruce_logs_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:wall_of_old_spruce_logs_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:wall_of_old_spruce_logs_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:wall_of_old_spruce_logs_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:wall_of_old_spruce_logs_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:wall_of_old_spruce_logs_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:wall_of_old_spruce_logs_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:wall_of_old_spruce_logs_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:wall_of_old_spruce_logs_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:wall_of_old_spruce_logs_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:wall_of_old_spruce_logs_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:wall_of_old_spruce_logs_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:wall_of_old_spruce_logs_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:wall_of_old_spruce_logs_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:wall_of_old_spruce_logs_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:wall_of_old_spruce_logs_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:wall_of_old_spruce_logs_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:wall_of_old_spruce_logs_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:wall_of_old_spruce_logs_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:wall_of_old_spruce_logs_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:wall_of_old_spruce_logs_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:wall_of_old_spruce_logs_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:wall_of_old_spruce_logs_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:wall_of_old_spruce_logs_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:wall_of_old_spruce_logs_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:wall_of_old_spruce_logs_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:wall_of_old_spruce_logs_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:wall_of_old_spruce_logs_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:wall_of_old_spruce_logs_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:wall_of_old_spruce_logs_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:wall_of_old_spruce_logs_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:wall_of_old_spruce_logs_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:wall_of_old_spruce_logs_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:wall_of_old_spruce_logs_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:wall_of_old_spruce_logs_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:wall_of_old_spruce_logs_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:wall_of_old_spruce_logs_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:wall_of_old_spruce_logs_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:wall_of_old_spruce_logs_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:wall_of_old_spruce_logs_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:wall_of_old_spruce_logs_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:wall_of_old_spruce_logs_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:wall_of_old_spruce_logs_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:wall_of_old_spruce_logs_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:wall_of_old_spruce_logs_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:wall_of_old_spruce_logs_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:wall_of_old_spruce_logs_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:wall_of_old_spruce_logs_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:wall_of_old_spruce_logs_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:wall_of_old_spruce_logs_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:wall_of_old_spruce_logs_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:wall_of_old_spruce_logs_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:wall_of_old_spruce_logs_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:wall_of_old_spruce_logs_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:wall_of_old_spruce_logs_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:wall_of_old_spruce_logs_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:wall_of_old_spruce_logs_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:wall_of_old_spruce_logs_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:wall_of_old_spruce_logs_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:wall_of_old_spruce_logs_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:wall_of_old_spruce_logs_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:wall_of_old_spruce_logs_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:wall_of_old_spruce_logs_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:wall_of_old_spruce_logs_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:wall_of_old_spruce_logs_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:wall_of_old_spruce_logs_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:wall_of_old_spruce_logs_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:wall_of_old_spruce_logs_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:wall_of_old_spruce_logs_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:wall_of_old_spruce_logs_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:wall_of_old_spruce_logs_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:wall_of_old_spruce_logs_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:wall_of_old_spruce_logs_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:wall_of_old_spruce_logs_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:wall_of_old_spruce_logs_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:wall_of_old_spruce_logs_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:wall_of_old_spruce_logs_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:wall_of_old_spruce_logs_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:wall_of_old_spruce_logs_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:wall_of_old_spruce_logs_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:wall_of_old_spruce_logs_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:wall_of_old_spruce_logs_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:wall_of_old_spruce_logs_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:wall_of_old_spruce_logs_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:wall_of_old_spruce_logs_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:wall_of_old_spruce_logs_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:wall_of_old_spruce_logs_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:wall_of_old_spruce_logs_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:wall_of_old_spruce_logs_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:wall_of_old_spruce_logs_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:wall_of_old_spruce_logs_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:wall_of_old_spruce_logs_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:wall_of_old_spruce_logs_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:wall_of_old_spruce_logs_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:wall_of_old_spruce_logs_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:wall_of_old_spruce_logs_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:wall_of_old_spruce_logs_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:wall_of_old_spruce_logs_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:wall_of_old_spruce_logs_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:wall_of_old_spruce_logs_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:wall_of_old_spruce_logs_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:wall_of_old_spruce_logs_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:wall_of_old_spruce_logs_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:wall_of_old_spruce_logs_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:wall_of_old_spruce_logs_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:wall_of_old_spruce_logs_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:wall_of_old_spruce_logs_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:wall_of_old_spruce_logs_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:wall_of_old_spruce_logs_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:wall_of_old_spruce_logs_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:wall_of_rope_pane[east=true,north=true,south=true,waterlogged=true,west=true]
conquest:wall_of_rope_pane[east=true,north=true,south=true,waterlogged=true,west=false]
conquest:wall_of_rope_pane[east=true,north=true,south=true,waterlogged=false,west=true]
conquest:wall_of_rope_pane[east=true,north=true,south=true,waterlogged=false,west=false]
conquest:wall_of_rope_pane[east=true,north=true,south=false,waterlogged=true,west=true]
conquest:wall_of_rope_pane[east=true,north=true,south=false,waterlogged=true,west=false]
conquest:wall_of_rope_pane[east=true,north=true,south=false,waterlogged=false,west=true]
conquest:wall_of_rope_pane[east=true,north=true,south=false,waterlogged=false,west=false]
conquest:wall_of_rope_pane[east=true,north=false,south=true,waterlogged=true,west=true]
conquest:wall_of_rope_pane[east=true,north=false,south=true,waterlogged=true,west=false]
conquest:wall_of_rope_pane[east=true,north=false,south=true,waterlogged=false,west=true]
conquest:wall_of_rope_pane[east=true,north=false,south=true,waterlogged=false,west=false]
conquest:wall_of_rope_pane[east=true,north=false,south=false,waterlogged=true,west=true]
conquest:wall_of_rope_pane[east=true,north=false,south=false,waterlogged=true,west=false]
conquest:wall_of_rope_pane[east=true,north=false,south=false,waterlogged=false,west=true]
conquest:wall_of_rope_pane[east=true,north=false,south=false,waterlogged=false,west=false]
conquest:wall_of_rope_pane[east=false,north=true,south=true,waterlogged=true,west=true]
conquest:wall_of_rope_pane[east=false,north=true,south=true,waterlogged=true,west=false]
conquest:wall_of_rope_pane[east=false,north=true,south=true,waterlogged=false,west=true]
conquest:wall_of_rope_pane[east=false,north=true,south=true,waterlogged=false,west=false]
conquest:wall_of_rope_pane[east=false,north=true,south=false,waterlogged=true,west=true]
conquest:wall_of_rope_pane[east=false,north=true,south=false,waterlogged=true,west=false]
conquest:wall_of_rope_pane[east=false,north=true,south=false,waterlogged=false,west=true]
conquest:wall_of_rope_pane[east=false,north=true,south=false,waterlogged=false,west=false]
conquest:wall_of_rope_pane[east=false,north=false,south=true,waterlogged=true,west=true]
conquest:wall_of_rope_pane[east=false,north=false,south=true,waterlogged=true,west=false]
conquest:wall_of_rope_pane[east=false,north=false,south=true,waterlogged=false,west=true]
conquest:wall_of_rope_pane[east=false,north=false,south=true,waterlogged=false,west=false]
conquest:wall_of_rope_pane[east=false,north=false,south=false,waterlogged=true,west=true]
conquest:wall_of_rope_pane[east=false,north=false,south=false,waterlogged=true,west=false]
conquest:wall_of_rope_pane[east=false,north=false,south=false,waterlogged=false,west=true]
conquest:wall_of_rope_pane[east=false,north=false,south=false,waterlogged=false,west=false]
conquest:wall_of_skulls_and_bones
conquest:wall_of_skulls_and_bones_corner_slab[facing=north,type=top,waterlogged=true]
conquest:wall_of_skulls_and_bones_corner_slab[facing=north,type=top,waterlogged=false]
conquest:wall_of_skulls_and_bones_corner_slab[facing=north,type=bottom,waterlogged=true]
conquest:wall_of_skulls_and_bones_corner_slab[facing=north,type=bottom,waterlogged=false]
conquest:wall_of_skulls_and_bones_corner_slab[facing=south,type=top,waterlogged=true]
conquest:wall_of_skulls_and_bones_corner_slab[facing=south,type=top,waterlogged=false]
conquest:wall_of_skulls_and_bones_corner_slab[facing=south,type=bottom,waterlogged=true]
conquest:wall_of_skulls_and_bones_corner_slab[facing=south,type=bottom,waterlogged=false]
conquest:wall_of_skulls_and_bones_corner_slab[facing=west,type=top,waterlogged=true]
conquest:wall_of_skulls_and_bones_corner_slab[facing=west,type=top,waterlogged=false]
conquest:wall_of_skulls_and_bones_corner_slab[facing=west,type=bottom,waterlogged=true]
conquest:wall_of_skulls_and_bones_corner_slab[facing=west,type=bottom,waterlogged=false]
conquest:wall_of_skulls_and_bones_corner_slab[facing=east,type=top,waterlogged=true]
conquest:wall_of_skulls_and_bones_corner_slab[facing=east,type=top,waterlogged=false]
conquest:wall_of_skulls_and_bones_corner_slab[facing=east,type=bottom,waterlogged=true]
conquest:wall_of_skulls_and_bones_corner_slab[facing=east,type=bottom,waterlogged=false]
conquest:wall_of_skulls_and_bones_eighth_slab[facing=north,type=top,waterlogged=true]
conquest:wall_of_skulls_and_bones_eighth_slab[facing=north,type=top,waterlogged=false]
conquest:wall_of_skulls_and_bones_eighth_slab[facing=north,type=bottom,waterlogged=true]
conquest:wall_of_skulls_and_bones_eighth_slab[facing=north,type=bottom,waterlogged=false]
conquest:wall_of_skulls_and_bones_eighth_slab[facing=south,type=top,waterlogged=true]
conquest:wall_of_skulls_and_bones_eighth_slab[facing=south,type=top,waterlogged=false]
conquest:wall_of_skulls_and_bones_eighth_slab[facing=south,type=bottom,waterlogged=true]
conquest:wall_of_skulls_and_bones_eighth_slab[facing=south,type=bottom,waterlogged=false]
conquest:wall_of_skulls_and_bones_eighth_slab[facing=west,type=top,waterlogged=true]
conquest:wall_of_skulls_and_bones_eighth_slab[facing=west,type=top,waterlogged=false]
conquest:wall_of_skulls_and_bones_eighth_slab[facing=west,type=bottom,waterlogged=true]
conquest:wall_of_skulls_and_bones_eighth_slab[facing=west,type=bottom,waterlogged=false]
conquest:wall_of_skulls_and_bones_eighth_slab[facing=east,type=top,waterlogged=true]
conquest:wall_of_skulls_and_bones_eighth_slab[facing=east,type=top,waterlogged=false]
conquest:wall_of_skulls_and_bones_eighth_slab[facing=east,type=bottom,waterlogged=true]
conquest:wall_of_skulls_and_bones_eighth_slab[facing=east,type=bottom,waterlogged=false]
conquest:wall_of_skulls_and_bones_quarter_slab[facing=north,layer=1,type=top,waterlogged=true]
conquest:wall_of_skulls_and_bones_quarter_slab[facing=north,layer=1,type=top,waterlogged=false]
conquest:wall_of_skulls_and_bones_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=true]
conquest:wall_of_skulls_and_bones_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=false]
conquest:wall_of_skulls_and_bones_quarter_slab[facing=north,layer=2,type=top,waterlogged=true]
conquest:wall_of_skulls_and_bones_quarter_slab[facing=north,layer=2,type=top,waterlogged=false]
conquest:wall_of_skulls_and_bones_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=true]
conquest:wall_of_skulls_and_bones_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=false]
conquest:wall_of_skulls_and_bones_quarter_slab[facing=north,layer=3,type=top,waterlogged=true]
conquest:wall_of_skulls_and_bones_quarter_slab[facing=north,layer=3,type=top,waterlogged=false]
conquest:wall_of_skulls_and_bones_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=true]
conquest:wall_of_skulls_and_bones_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=false]
conquest:wall_of_skulls_and_bones_quarter_slab[facing=south,layer=1,type=top,waterlogged=true]
conquest:wall_of_skulls_and_bones_quarter_slab[facing=south,layer=1,type=top,waterlogged=false]
conquest:wall_of_skulls_and_bones_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=true]
conquest:wall_of_skulls_and_bones_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=false]
conquest:wall_of_skulls_and_bones_quarter_slab[facing=south,layer=2,type=top,waterlogged=true]
conquest:wall_of_skulls_and_bones_quarter_slab[facing=south,layer=2,type=top,waterlogged=false]
conquest:wall_of_skulls_and_bones_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=true]
conquest:wall_of_skulls_and_bones_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=false]
conquest:wall_of_skulls_and_bones_quarter_slab[facing=south,layer=3,type=top,waterlogged=true]
conquest:wall_of_skulls_and_bones_quarter_slab[facing=south,layer=3,type=top,waterlogged=false]
conquest:wall_of_skulls_and_bones_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=true]
conquest:wall_of_skulls_and_bones_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=false]
conquest:wall_of_skulls_and_bones_quarter_slab[facing=west,layer=1,type=top,waterlogged=true]
conquest:wall_of_skulls_and_bones_quarter_slab[facing=west,layer=1,type=top,waterlogged=false]
conquest:wall_of_skulls_and_bones_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=true]
conquest:wall_of_skulls_and_bones_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=false]
conquest:wall_of_skulls_and_bones_quarter_slab[facing=west,layer=2,type=top,waterlogged=true]
conquest:wall_of_skulls_and_bones_quarter_slab[facing=west,layer=2,type=top,waterlogged=false]
conquest:wall_of_skulls_and_bones_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=true]
conquest:wall_of_skulls_and_bones_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=false]
conquest:wall_of_skulls_and_bones_quarter_slab[facing=west,layer=3,type=top,waterlogged=true]
conquest:wall_of_skulls_and_bones_quarter_slab[facing=west,layer=3,type=top,waterlogged=false]
conquest:wall_of_skulls_and_bones_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=true]
conquest:wall_of_skulls_and_bones_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=false]
conquest:wall_of_skulls_and_bones_quarter_slab[facing=east,layer=1,type=top,waterlogged=true]
conquest:wall_of_skulls_and_bones_quarter_slab[facing=east,layer=1,type=top,waterlogged=false]
conquest:wall_of_skulls_and_bones_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=true]
conquest:wall_of_skulls_and_bones_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=false]
conquest:wall_of_skulls_and_bones_quarter_slab[facing=east,layer=2,type=top,waterlogged=true]
conquest:wall_of_skulls_and_bones_quarter_slab[facing=east,layer=2,type=top,waterlogged=false]
conquest:wall_of_skulls_and_bones_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=true]
conquest:wall_of_skulls_and_bones_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=false]
conquest:wall_of_skulls_and_bones_quarter_slab[facing=east,layer=3,type=top,waterlogged=true]
conquest:wall_of_skulls_and_bones_quarter_slab[facing=east,layer=3,type=top,waterlogged=false]
conquest:wall_of_skulls_and_bones_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=true]
conquest:wall_of_skulls_and_bones_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=false]
conquest:wall_of_skulls_and_bones_slab[layers=1,type=top,waterlogged=true]
conquest:wall_of_skulls_and_bones_slab[layers=1,type=top,waterlogged=false]
conquest:wall_of_skulls_and_bones_slab[layers=1,type=bottom,waterlogged=true]
conquest:wall_of_skulls_and_bones_slab[layers=1,type=bottom,waterlogged=false]
conquest:wall_of_skulls_and_bones_slab[layers=2,type=top,waterlogged=true]
conquest:wall_of_skulls_and_bones_slab[layers=2,type=top,waterlogged=false]
conquest:wall_of_skulls_and_bones_slab[layers=2,type=bottom,waterlogged=true]
conquest:wall_of_skulls_and_bones_slab[layers=2,type=bottom,waterlogged=false]
conquest:wall_of_skulls_and_bones_slab[layers=3,type=top,waterlogged=true]
conquest:wall_of_skulls_and_bones_slab[layers=3,type=top,waterlogged=false]
conquest:wall_of_skulls_and_bones_slab[layers=3,type=bottom,waterlogged=true]
conquest:wall_of_skulls_and_bones_slab[layers=3,type=bottom,waterlogged=false]
conquest:wall_of_skulls_and_bones_slab[layers=4,type=top,waterlogged=true]
conquest:wall_of_skulls_and_bones_slab[layers=4,type=top,waterlogged=false]
conquest:wall_of_skulls_and_bones_slab[layers=4,type=bottom,waterlogged=true]
conquest:wall_of_skulls_and_bones_slab[layers=4,type=bottom,waterlogged=false]
conquest:wall_of_skulls_and_bones_slab[layers=5,type=top,waterlogged=true]
conquest:wall_of_skulls_and_bones_slab[layers=5,type=top,waterlogged=false]
conquest:wall_of_skulls_and_bones_slab[layers=5,type=bottom,waterlogged=true]
conquest:wall_of_skulls_and_bones_slab[layers=5,type=bottom,waterlogged=false]
conquest:wall_of_skulls_and_bones_slab[layers=6,type=top,waterlogged=true]
conquest:wall_of_skulls_and_bones_slab[layers=6,type=top,waterlogged=false]
conquest:wall_of_skulls_and_bones_slab[layers=6,type=bottom,waterlogged=true]
conquest:wall_of_skulls_and_bones_slab[layers=6,type=bottom,waterlogged=false]
conquest:wall_of_skulls_and_bones_slab[layers=7,type=top,waterlogged=true]
conquest:wall_of_skulls_and_bones_slab[layers=7,type=top,waterlogged=false]
conquest:wall_of_skulls_and_bones_slab[layers=7,type=bottom,waterlogged=true]
conquest:wall_of_skulls_and_bones_slab[layers=7,type=bottom,waterlogged=false]
conquest:wall_of_skulls_and_bones_slab[layers=8,type=top,waterlogged=true]
conquest:wall_of_skulls_and_bones_slab[layers=8,type=top,waterlogged=false]
conquest:wall_of_skulls_and_bones_slab[layers=8,type=bottom,waterlogged=true]
conquest:wall_of_skulls_and_bones_slab[layers=8,type=bottom,waterlogged=false]
conquest:wall_of_skulls_and_bones_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:wall_of_skulls_and_bones_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:wall_of_skulls_and_bones_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:wall_of_skulls_and_bones_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:wall_of_skulls_and_bones_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:wall_of_skulls_and_bones_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:wall_of_skulls_and_bones_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:wall_of_skulls_and_bones_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:wall_of_skulls_and_bones_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:wall_of_skulls_and_bones_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:wall_of_skulls_and_bones_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:wall_of_skulls_and_bones_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:wall_of_skulls_and_bones_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:wall_of_skulls_and_bones_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:wall_of_skulls_and_bones_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:wall_of_skulls_and_bones_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:wall_of_skulls_and_bones_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:wall_of_skulls_and_bones_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:wall_of_skulls_and_bones_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:wall_of_skulls_and_bones_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:wall_of_skulls_and_bones_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:wall_of_skulls_and_bones_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:wall_of_skulls_and_bones_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:wall_of_skulls_and_bones_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:wall_of_skulls_and_bones_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:wall_of_skulls_and_bones_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:wall_of_skulls_and_bones_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:wall_of_skulls_and_bones_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:wall_of_skulls_and_bones_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:wall_of_skulls_and_bones_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:wall_of_skulls_and_bones_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:wall_of_skulls_and_bones_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:wall_of_skulls_and_bones_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:wall_of_skulls_and_bones_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:wall_of_skulls_and_bones_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:wall_of_skulls_and_bones_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:wall_of_skulls_and_bones_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:wall_of_skulls_and_bones_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:wall_of_skulls_and_bones_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:wall_of_skulls_and_bones_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:wall_of_skulls_and_bones_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:wall_of_skulls_and_bones_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:wall_of_skulls_and_bones_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:wall_of_skulls_and_bones_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:wall_of_skulls_and_bones_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:wall_of_skulls_and_bones_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:wall_of_skulls_and_bones_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:wall_of_skulls_and_bones_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:wall_of_skulls_and_bones_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:wall_of_skulls_and_bones_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:wall_of_skulls_and_bones_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:wall_of_skulls_and_bones_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:wall_of_skulls_and_bones_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:wall_of_skulls_and_bones_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:wall_of_skulls_and_bones_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:wall_of_skulls_and_bones_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:wall_of_skulls_and_bones_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:wall_of_skulls_and_bones_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:wall_of_skulls_and_bones_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:wall_of_skulls_and_bones_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:wall_of_skulls_and_bones_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:wall_of_skulls_and_bones_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:wall_of_skulls_and_bones_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:wall_of_skulls_and_bones_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:wall_of_skulls_and_bones_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:wall_of_skulls_and_bones_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:wall_of_skulls_and_bones_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:wall_of_skulls_and_bones_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:wall_of_skulls_and_bones_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:wall_of_skulls_and_bones_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:wall_of_skulls_and_bones_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:wall_of_skulls_and_bones_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:wall_of_skulls_and_bones_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:wall_of_skulls_and_bones_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:wall_of_skulls_and_bones_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:wall_of_skulls_and_bones_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:wall_of_skulls_and_bones_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:wall_of_skulls_and_bones_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:wall_of_skulls_and_bones_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:wall_of_skulls_and_bones_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:wall_of_skulls_and_bones_vertical_corner[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:wall_of_skulls_and_bones_vertical_corner[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:wall_of_skulls_and_bones_vertical_corner[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:wall_of_skulls_and_bones_vertical_corner[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:wall_of_skulls_and_bones_vertical_corner[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:wall_of_skulls_and_bones_vertical_corner[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:wall_of_skulls_and_bones_vertical_corner[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:wall_of_skulls_and_bones_vertical_corner[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:wall_of_skulls_and_bones_vertical_corner[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:wall_of_skulls_and_bones_vertical_corner[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:wall_of_skulls_and_bones_vertical_corner[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:wall_of_skulls_and_bones_vertical_corner[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:wall_of_skulls_and_bones_vertical_corner[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:wall_of_skulls_and_bones_vertical_corner[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:wall_of_skulls_and_bones_vertical_corner[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:wall_of_skulls_and_bones_vertical_corner[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:wall_of_skulls_and_bones_vertical_corner[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:wall_of_skulls_and_bones_vertical_corner[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:wall_of_skulls_and_bones_vertical_corner[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:wall_of_skulls_and_bones_vertical_corner[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:wall_of_skulls_and_bones_vertical_corner[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:wall_of_skulls_and_bones_vertical_corner[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:wall_of_skulls_and_bones_vertical_corner[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:wall_of_skulls_and_bones_vertical_corner[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:wall_of_skulls_and_bones_vertical_corner[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:wall_of_skulls_and_bones_vertical_corner[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:wall_of_skulls_and_bones_vertical_corner[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:wall_of_skulls_and_bones_vertical_corner[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:wall_of_skulls_and_bones_vertical_corner[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:wall_of_skulls_and_bones_vertical_corner[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:wall_of_skulls_and_bones_vertical_corner[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:wall_of_skulls_and_bones_vertical_corner[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:wall_of_skulls_and_bones_vertical_corner[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:wall_of_skulls_and_bones_vertical_corner[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:wall_of_skulls_and_bones_vertical_corner[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:wall_of_skulls_and_bones_vertical_corner[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:wall_of_skulls_and_bones_vertical_corner[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:wall_of_skulls_and_bones_vertical_corner[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:wall_of_skulls_and_bones_vertical_corner[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:wall_of_skulls_and_bones_vertical_corner[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:wall_of_skulls_and_bones_vertical_corner[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:wall_of_skulls_and_bones_vertical_corner[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:wall_of_skulls_and_bones_vertical_corner[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:wall_of_skulls_and_bones_vertical_corner[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:wall_of_skulls_and_bones_vertical_corner[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:wall_of_skulls_and_bones_vertical_corner[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:wall_of_skulls_and_bones_vertical_corner[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:wall_of_skulls_and_bones_vertical_corner[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:wall_of_skulls_and_bones_vertical_corner[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:wall_of_skulls_and_bones_vertical_corner[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:wall_of_skulls_and_bones_vertical_corner[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:wall_of_skulls_and_bones_vertical_corner[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:wall_of_skulls_and_bones_vertical_corner[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:wall_of_skulls_and_bones_vertical_corner[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:wall_of_skulls_and_bones_vertical_corner[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:wall_of_skulls_and_bones_vertical_corner[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:wall_of_skulls_and_bones_vertical_corner[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:wall_of_skulls_and_bones_vertical_corner[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:wall_of_skulls_and_bones_vertical_corner[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:wall_of_skulls_and_bones_vertical_corner[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:wall_of_skulls_and_bones_vertical_corner[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:wall_of_skulls_and_bones_vertical_corner[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:wall_of_skulls_and_bones_vertical_corner[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:wall_of_skulls_and_bones_vertical_corner[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:wall_of_skulls_and_bones_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:wall_of_skulls_and_bones_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:wall_of_skulls_and_bones_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:wall_of_skulls_and_bones_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:wall_of_skulls_and_bones_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:wall_of_skulls_and_bones_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:wall_of_skulls_and_bones_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:wall_of_skulls_and_bones_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:wall_of_skulls_and_bones_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:wall_of_skulls_and_bones_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:wall_of_skulls_and_bones_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:wall_of_skulls_and_bones_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:wall_of_skulls_and_bones_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:wall_of_skulls_and_bones_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:wall_of_skulls_and_bones_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:wall_of_skulls_and_bones_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:wall_of_skulls_and_bones_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:wall_of_skulls_and_bones_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:wall_of_skulls_and_bones_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:wall_of_skulls_and_bones_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:wall_of_skulls_and_bones_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:wall_of_skulls_and_bones_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:wall_of_skulls_and_bones_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:wall_of_skulls_and_bones_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:wall_of_skulls_and_bones_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:wall_of_skulls_and_bones_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:wall_of_skulls_and_bones_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:wall_of_skulls_and_bones_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:wall_of_skulls_and_bones_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:wall_of_skulls_and_bones_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:wall_of_skulls_and_bones_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:wall_of_skulls_and_bones_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:wall_of_skulls_and_bones_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:wall_of_skulls_and_bones_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:wall_of_skulls_and_bones_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:wall_of_skulls_and_bones_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:wall_of_skulls_and_bones_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:wall_of_skulls_and_bones_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:wall_of_skulls_and_bones_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:wall_of_skulls_and_bones_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:wall_of_skulls_and_bones_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:wall_of_skulls_and_bones_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:wall_of_skulls_and_bones_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:wall_of_skulls_and_bones_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:wall_of_skulls_and_bones_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:wall_of_skulls_and_bones_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:wall_of_skulls_and_bones_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:wall_of_skulls_and_bones_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:wall_of_skulls_and_bones_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:wall_of_skulls_and_bones_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:wall_of_skulls_and_bones_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:wall_of_skulls_and_bones_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:wall_of_skulls_and_bones_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:wall_of_skulls_and_bones_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:wall_of_skulls_and_bones_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:wall_of_skulls_and_bones_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:wall_of_skulls_and_bones_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:wall_of_skulls_and_bones_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:wall_of_skulls_and_bones_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:wall_of_skulls_and_bones_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:wall_of_skulls_and_bones_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:wall_of_skulls_and_bones_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:wall_of_skulls_and_bones_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:wall_of_skulls_and_bones_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:wall_of_skulls_and_bones_vertical_quarter[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:wall_of_skulls_and_bones_vertical_quarter[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:wall_of_skulls_and_bones_vertical_quarter[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:wall_of_skulls_and_bones_vertical_quarter[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:wall_of_skulls_and_bones_vertical_quarter[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:wall_of_skulls_and_bones_vertical_quarter[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:wall_of_skulls_and_bones_vertical_quarter[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:wall_of_skulls_and_bones_vertical_quarter[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:wall_of_skulls_and_bones_vertical_quarter[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:wall_of_skulls_and_bones_vertical_quarter[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:wall_of_skulls_and_bones_vertical_quarter[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:wall_of_skulls_and_bones_vertical_quarter[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:wall_of_skulls_and_bones_vertical_quarter[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:wall_of_skulls_and_bones_vertical_quarter[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:wall_of_skulls_and_bones_vertical_quarter[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:wall_of_skulls_and_bones_vertical_quarter[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:wall_of_skulls_and_bones_vertical_quarter[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:wall_of_skulls_and_bones_vertical_quarter[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:wall_of_skulls_and_bones_vertical_quarter[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:wall_of_skulls_and_bones_vertical_quarter[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:wall_of_skulls_and_bones_vertical_quarter[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:wall_of_skulls_and_bones_vertical_quarter[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:wall_of_skulls_and_bones_vertical_quarter[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:wall_of_skulls_and_bones_vertical_quarter[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:wall_of_skulls_and_bones_vertical_quarter[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:wall_of_skulls_and_bones_vertical_quarter[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:wall_of_skulls_and_bones_vertical_quarter[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:wall_of_skulls_and_bones_vertical_quarter[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:wall_of_skulls_and_bones_vertical_quarter[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:wall_of_skulls_and_bones_vertical_quarter[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:wall_of_skulls_and_bones_vertical_quarter[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:wall_of_skulls_and_bones_vertical_quarter[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:wall_of_skulls_and_bones_vertical_quarter[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:wall_of_skulls_and_bones_vertical_quarter[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:wall_of_skulls_and_bones_vertical_quarter[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:wall_of_skulls_and_bones_vertical_quarter[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:wall_of_skulls_and_bones_vertical_quarter[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:wall_of_skulls_and_bones_vertical_quarter[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:wall_of_skulls_and_bones_vertical_quarter[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:wall_of_skulls_and_bones_vertical_quarter[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:wall_of_skulls_and_bones_vertical_quarter[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:wall_of_skulls_and_bones_vertical_quarter[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:wall_of_skulls_and_bones_vertical_quarter[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:wall_of_skulls_and_bones_vertical_quarter[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:wall_of_skulls_and_bones_vertical_quarter[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:wall_of_skulls_and_bones_vertical_quarter[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:wall_of_skulls_and_bones_vertical_quarter[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:wall_of_skulls_and_bones_vertical_quarter[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:wall_of_skulls_and_bones_vertical_quarter[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:wall_of_skulls_and_bones_vertical_quarter[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:wall_of_skulls_and_bones_vertical_quarter[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:wall_of_skulls_and_bones_vertical_quarter[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:wall_of_skulls_and_bones_vertical_quarter[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:wall_of_skulls_and_bones_vertical_quarter[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:wall_of_skulls_and_bones_vertical_quarter[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:wall_of_skulls_and_bones_vertical_quarter[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:wall_of_skulls_and_bones_vertical_quarter[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:wall_of_skulls_and_bones_vertical_quarter[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:wall_of_skulls_and_bones_vertical_quarter[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:wall_of_skulls_and_bones_vertical_quarter[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:wall_of_skulls_and_bones_vertical_quarter[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:wall_of_skulls_and_bones_vertical_quarter[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:wall_of_skulls_and_bones_vertical_quarter[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:wall_of_skulls_and_bones_vertical_quarter[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:wall_of_skulls_and_bones_vertical_slab[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:wall_of_skulls_and_bones_vertical_slab[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:wall_of_skulls_and_bones_vertical_slab[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:wall_of_skulls_and_bones_vertical_slab[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:wall_of_skulls_and_bones_vertical_slab[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:wall_of_skulls_and_bones_vertical_slab[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:wall_of_skulls_and_bones_vertical_slab[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:wall_of_skulls_and_bones_vertical_slab[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:wall_of_skulls_and_bones_vertical_slab[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:wall_of_skulls_and_bones_vertical_slab[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:wall_of_skulls_and_bones_vertical_slab[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:wall_of_skulls_and_bones_vertical_slab[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:wall_of_skulls_and_bones_vertical_slab[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:wall_of_skulls_and_bones_vertical_slab[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:wall_of_skulls_and_bones_vertical_slab[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:wall_of_skulls_and_bones_vertical_slab[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:wall_of_skulls_and_bones_vertical_slab[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:wall_of_skulls_and_bones_vertical_slab[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:wall_of_skulls_and_bones_vertical_slab[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:wall_of_skulls_and_bones_vertical_slab[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:wall_of_skulls_and_bones_vertical_slab[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:wall_of_skulls_and_bones_vertical_slab[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:wall_of_skulls_and_bones_vertical_slab[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:wall_of_skulls_and_bones_vertical_slab[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:wall_of_skulls_and_bones_vertical_slab[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:wall_of_skulls_and_bones_vertical_slab[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:wall_of_skulls_and_bones_vertical_slab[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:wall_of_skulls_and_bones_vertical_slab[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:wall_of_skulls_and_bones_vertical_slab[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:wall_of_skulls_and_bones_vertical_slab[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:wall_of_skulls_and_bones_vertical_slab[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:wall_of_skulls_and_bones_vertical_slab[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:wall_of_skulls_and_bones_vertical_slab[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:wall_of_skulls_and_bones_vertical_slab[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:wall_of_skulls_and_bones_vertical_slab[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:wall_of_skulls_and_bones_vertical_slab[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:wall_of_skulls_and_bones_vertical_slab[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:wall_of_skulls_and_bones_vertical_slab[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:wall_of_skulls_and_bones_vertical_slab[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:wall_of_skulls_and_bones_vertical_slab[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:wall_of_skulls_and_bones_vertical_slab[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:wall_of_skulls_and_bones_vertical_slab[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:wall_of_skulls_and_bones_vertical_slab[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:wall_of_skulls_and_bones_vertical_slab[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:wall_of_skulls_and_bones_vertical_slab[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:wall_of_skulls_and_bones_vertical_slab[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:wall_of_skulls_and_bones_vertical_slab[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:wall_of_skulls_and_bones_vertical_slab[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:wall_of_skulls_and_bones_vertical_slab[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:wall_of_skulls_and_bones_vertical_slab[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:wall_of_skulls_and_bones_vertical_slab[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:wall_of_skulls_and_bones_vertical_slab[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:wall_of_skulls_and_bones_vertical_slab[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:wall_of_skulls_and_bones_vertical_slab[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:wall_of_skulls_and_bones_vertical_slab[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:wall_of_skulls_and_bones_vertical_slab[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:wall_of_skulls_and_bones_vertical_slab[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:wall_of_skulls_and_bones_vertical_slab[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:wall_of_skulls_and_bones_vertical_slab[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:wall_of_skulls_and_bones_vertical_slab[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:wall_of_skulls_and_bones_vertical_slab[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:wall_of_skulls_and_bones_vertical_slab[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:wall_of_skulls_and_bones_vertical_slab[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:wall_of_skulls_and_bones_vertical_slab[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:wall_of_spruce_logs
conquest:wall_of_spruce_logs_balustrade[axis=x,waterlogged=true]
conquest:wall_of_spruce_logs_balustrade[axis=x,waterlogged=false]
conquest:wall_of_spruce_logs_balustrade[axis=y,waterlogged=true]
conquest:wall_of_spruce_logs_balustrade[axis=y,waterlogged=false]
conquest:wall_of_spruce_logs_balustrade[axis=z,waterlogged=true]
conquest:wall_of_spruce_logs_balustrade[axis=z,waterlogged=false]
conquest:wall_of_spruce_logs_capital[facing=flat,type=top,waterlogged=true]
conquest:wall_of_spruce_logs_capital[facing=flat,type=top,waterlogged=false]
conquest:wall_of_spruce_logs_capital[facing=flat,type=bottom,waterlogged=true]
conquest:wall_of_spruce_logs_capital[facing=flat,type=bottom,waterlogged=false]
conquest:wall_of_spruce_logs_capital[facing=north,type=top,waterlogged=true]
conquest:wall_of_spruce_logs_capital[facing=north,type=top,waterlogged=false]
conquest:wall_of_spruce_logs_capital[facing=north,type=bottom,waterlogged=true]
conquest:wall_of_spruce_logs_capital[facing=north,type=bottom,waterlogged=false]
conquest:wall_of_spruce_logs_capital[facing=south,type=top,waterlogged=true]
conquest:wall_of_spruce_logs_capital[facing=south,type=top,waterlogged=false]
conquest:wall_of_spruce_logs_capital[facing=south,type=bottom,waterlogged=true]
conquest:wall_of_spruce_logs_capital[facing=south,type=bottom,waterlogged=false]
conquest:wall_of_spruce_logs_capital[facing=east,type=top,waterlogged=true]
conquest:wall_of_spruce_logs_capital[facing=east,type=top,waterlogged=false]
conquest:wall_of_spruce_logs_capital[facing=east,type=bottom,waterlogged=true]
conquest:wall_of_spruce_logs_capital[facing=east,type=bottom,waterlogged=false]
conquest:wall_of_spruce_logs_capital[facing=west,type=top,waterlogged=true]
conquest:wall_of_spruce_logs_capital[facing=west,type=top,waterlogged=false]
conquest:wall_of_spruce_logs_capital[facing=west,type=bottom,waterlogged=true]
conquest:wall_of_spruce_logs_capital[facing=west,type=bottom,waterlogged=false]
conquest:wall_of_spruce_logs_corner_slab[facing=north,type=top,waterlogged=true]
conquest:wall_of_spruce_logs_corner_slab[facing=north,type=top,waterlogged=false]
conquest:wall_of_spruce_logs_corner_slab[facing=north,type=bottom,waterlogged=true]
conquest:wall_of_spruce_logs_corner_slab[facing=north,type=bottom,waterlogged=false]
conquest:wall_of_spruce_logs_corner_slab[facing=south,type=top,waterlogged=true]
conquest:wall_of_spruce_logs_corner_slab[facing=south,type=top,waterlogged=false]
conquest:wall_of_spruce_logs_corner_slab[facing=south,type=bottom,waterlogged=true]
conquest:wall_of_spruce_logs_corner_slab[facing=south,type=bottom,waterlogged=false]
conquest:wall_of_spruce_logs_corner_slab[facing=west,type=top,waterlogged=true]
conquest:wall_of_spruce_logs_corner_slab[facing=west,type=top,waterlogged=false]
conquest:wall_of_spruce_logs_corner_slab[facing=west,type=bottom,waterlogged=true]
conquest:wall_of_spruce_logs_corner_slab[facing=west,type=bottom,waterlogged=false]
conquest:wall_of_spruce_logs_corner_slab[facing=east,type=top,waterlogged=true]
conquest:wall_of_spruce_logs_corner_slab[facing=east,type=top,waterlogged=false]
conquest:wall_of_spruce_logs_corner_slab[facing=east,type=bottom,waterlogged=true]
conquest:wall_of_spruce_logs_corner_slab[facing=east,type=bottom,waterlogged=false]
conquest:wall_of_spruce_logs_eighth_slab[facing=north,type=top,waterlogged=true]
conquest:wall_of_spruce_logs_eighth_slab[facing=north,type=top,waterlogged=false]
conquest:wall_of_spruce_logs_eighth_slab[facing=north,type=bottom,waterlogged=true]
conquest:wall_of_spruce_logs_eighth_slab[facing=north,type=bottom,waterlogged=false]
conquest:wall_of_spruce_logs_eighth_slab[facing=south,type=top,waterlogged=true]
conquest:wall_of_spruce_logs_eighth_slab[facing=south,type=top,waterlogged=false]
conquest:wall_of_spruce_logs_eighth_slab[facing=south,type=bottom,waterlogged=true]
conquest:wall_of_spruce_logs_eighth_slab[facing=south,type=bottom,waterlogged=false]
conquest:wall_of_spruce_logs_eighth_slab[facing=west,type=top,waterlogged=true]
conquest:wall_of_spruce_logs_eighth_slab[facing=west,type=top,waterlogged=false]
conquest:wall_of_spruce_logs_eighth_slab[facing=west,type=bottom,waterlogged=true]
conquest:wall_of_spruce_logs_eighth_slab[facing=west,type=bottom,waterlogged=false]
conquest:wall_of_spruce_logs_eighth_slab[facing=east,type=top,waterlogged=true]
conquest:wall_of_spruce_logs_eighth_slab[facing=east,type=top,waterlogged=false]
conquest:wall_of_spruce_logs_eighth_slab[facing=east,type=bottom,waterlogged=true]
conquest:wall_of_spruce_logs_eighth_slab[facing=east,type=bottom,waterlogged=false]
conquest:wall_of_spruce_logs_pillar[layer=1,waterlogged=true]
conquest:wall_of_spruce_logs_pillar[layer=1,waterlogged=false]
conquest:wall_of_spruce_logs_pillar[layer=2,waterlogged=true]
conquest:wall_of_spruce_logs_pillar[layer=2,waterlogged=false]
conquest:wall_of_spruce_logs_pillar[layer=3,waterlogged=true]
conquest:wall_of_spruce_logs_pillar[layer=3,waterlogged=false]
conquest:wall_of_spruce_logs_quarter_slab[facing=north,layer=1,type=top,waterlogged=true]
conquest:wall_of_spruce_logs_quarter_slab[facing=north,layer=1,type=top,waterlogged=false]
conquest:wall_of_spruce_logs_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=true]
conquest:wall_of_spruce_logs_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=false]
conquest:wall_of_spruce_logs_quarter_slab[facing=north,layer=2,type=top,waterlogged=true]
conquest:wall_of_spruce_logs_quarter_slab[facing=north,layer=2,type=top,waterlogged=false]
conquest:wall_of_spruce_logs_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=true]
conquest:wall_of_spruce_logs_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=false]
conquest:wall_of_spruce_logs_quarter_slab[facing=north,layer=3,type=top,waterlogged=true]
conquest:wall_of_spruce_logs_quarter_slab[facing=north,layer=3,type=top,waterlogged=false]
conquest:wall_of_spruce_logs_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=true]
conquest:wall_of_spruce_logs_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=false]
conquest:wall_of_spruce_logs_quarter_slab[facing=south,layer=1,type=top,waterlogged=true]
conquest:wall_of_spruce_logs_quarter_slab[facing=south,layer=1,type=top,waterlogged=false]
conquest:wall_of_spruce_logs_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=true]
conquest:wall_of_spruce_logs_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=false]
conquest:wall_of_spruce_logs_quarter_slab[facing=south,layer=2,type=top,waterlogged=true]
conquest:wall_of_spruce_logs_quarter_slab[facing=south,layer=2,type=top,waterlogged=false]
conquest:wall_of_spruce_logs_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=true]
conquest:wall_of_spruce_logs_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=false]
conquest:wall_of_spruce_logs_quarter_slab[facing=south,layer=3,type=top,waterlogged=true]
conquest:wall_of_spruce_logs_quarter_slab[facing=south,layer=3,type=top,waterlogged=false]
conquest:wall_of_spruce_logs_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=true]
conquest:wall_of_spruce_logs_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=false]
conquest:wall_of_spruce_logs_quarter_slab[facing=west,layer=1,type=top,waterlogged=true]
conquest:wall_of_spruce_logs_quarter_slab[facing=west,layer=1,type=top,waterlogged=false]
conquest:wall_of_spruce_logs_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=true]
conquest:wall_of_spruce_logs_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=false]
conquest:wall_of_spruce_logs_quarter_slab[facing=west,layer=2,type=top,waterlogged=true]
conquest:wall_of_spruce_logs_quarter_slab[facing=west,layer=2,type=top,waterlogged=false]
conquest:wall_of_spruce_logs_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=true]
conquest:wall_of_spruce_logs_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=false]
conquest:wall_of_spruce_logs_quarter_slab[facing=west,layer=3,type=top,waterlogged=true]
conquest:wall_of_spruce_logs_quarter_slab[facing=west,layer=3,type=top,waterlogged=false]
conquest:wall_of_spruce_logs_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=true]
conquest:wall_of_spruce_logs_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=false]
conquest:wall_of_spruce_logs_quarter_slab[facing=east,layer=1,type=top,waterlogged=true]
conquest:wall_of_spruce_logs_quarter_slab[facing=east,layer=1,type=top,waterlogged=false]
conquest:wall_of_spruce_logs_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=true]
conquest:wall_of_spruce_logs_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=false]
conquest:wall_of_spruce_logs_quarter_slab[facing=east,layer=2,type=top,waterlogged=true]
conquest:wall_of_spruce_logs_quarter_slab[facing=east,layer=2,type=top,waterlogged=false]
conquest:wall_of_spruce_logs_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=true]
conquest:wall_of_spruce_logs_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=false]
conquest:wall_of_spruce_logs_quarter_slab[facing=east,layer=3,type=top,waterlogged=true]
conquest:wall_of_spruce_logs_quarter_slab[facing=east,layer=3,type=top,waterlogged=false]
conquest:wall_of_spruce_logs_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=true]
conquest:wall_of_spruce_logs_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=false]
conquest:wall_of_spruce_logs_slab[layer=1,type=top,waterlogged=true]
conquest:wall_of_spruce_logs_slab[layer=1,type=top,waterlogged=false]
conquest:wall_of_spruce_logs_slab[layer=1,type=bottom,waterlogged=true]
conquest:wall_of_spruce_logs_slab[layer=1,type=bottom,waterlogged=false]
conquest:wall_of_spruce_logs_slab[layer=2,type=top,waterlogged=true]
conquest:wall_of_spruce_logs_slab[layer=2,type=top,waterlogged=false]
conquest:wall_of_spruce_logs_slab[layer=2,type=bottom,waterlogged=true]
conquest:wall_of_spruce_logs_slab[layer=2,type=bottom,waterlogged=false]
conquest:wall_of_spruce_logs_slab[layer=3,type=top,waterlogged=true]
conquest:wall_of_spruce_logs_slab[layer=3,type=top,waterlogged=false]
conquest:wall_of_spruce_logs_slab[layer=3,type=bottom,waterlogged=true]
conquest:wall_of_spruce_logs_slab[layer=3,type=bottom,waterlogged=false]
conquest:wall_of_spruce_logs_slab[layer=4,type=top,waterlogged=true]
conquest:wall_of_spruce_logs_slab[layer=4,type=top,waterlogged=false]
conquest:wall_of_spruce_logs_slab[layer=4,type=bottom,waterlogged=true]
conquest:wall_of_spruce_logs_slab[layer=4,type=bottom,waterlogged=false]
conquest:wall_of_spruce_logs_small_window[down=true,up=true,waterlogged=true]
conquest:wall_of_spruce_logs_small_window[down=true,up=true,waterlogged=false]
conquest:wall_of_spruce_logs_small_window[down=true,up=false,waterlogged=true]
conquest:wall_of_spruce_logs_small_window[down=true,up=false,waterlogged=false]
conquest:wall_of_spruce_logs_small_window[down=false,up=true,waterlogged=true]
conquest:wall_of_spruce_logs_small_window[down=false,up=true,waterlogged=false]
conquest:wall_of_spruce_logs_small_window[down=false,up=false,waterlogged=true]
conquest:wall_of_spruce_logs_small_window[down=false,up=false,waterlogged=false]
conquest:wall_of_spruce_logs_small_window_half[down=true,facing=north,up=true,waterlogged=true]
conquest:wall_of_spruce_logs_small_window_half[down=true,facing=north,up=true,waterlogged=false]
conquest:wall_of_spruce_logs_small_window_half[down=true,facing=north,up=false,waterlogged=true]
conquest:wall_of_spruce_logs_small_window_half[down=true,facing=north,up=false,waterlogged=false]
conquest:wall_of_spruce_logs_small_window_half[down=true,facing=south,up=true,waterlogged=true]
conquest:wall_of_spruce_logs_small_window_half[down=true,facing=south,up=true,waterlogged=false]
conquest:wall_of_spruce_logs_small_window_half[down=true,facing=south,up=false,waterlogged=true]
conquest:wall_of_spruce_logs_small_window_half[down=true,facing=south,up=false,waterlogged=false]
conquest:wall_of_spruce_logs_small_window_half[down=true,facing=west,up=true,waterlogged=true]
conquest:wall_of_spruce_logs_small_window_half[down=true,facing=west,up=true,waterlogged=false]
conquest:wall_of_spruce_logs_small_window_half[down=true,facing=west,up=false,waterlogged=true]
conquest:wall_of_spruce_logs_small_window_half[down=true,facing=west,up=false,waterlogged=false]
conquest:wall_of_spruce_logs_small_window_half[down=true,facing=east,up=true,waterlogged=true]
conquest:wall_of_spruce_logs_small_window_half[down=true,facing=east,up=true,waterlogged=false]
conquest:wall_of_spruce_logs_small_window_half[down=true,facing=east,up=false,waterlogged=true]
conquest:wall_of_spruce_logs_small_window_half[down=true,facing=east,up=false,waterlogged=false]
conquest:wall_of_spruce_logs_small_window_half[down=false,facing=north,up=true,waterlogged=true]
conquest:wall_of_spruce_logs_small_window_half[down=false,facing=north,up=true,waterlogged=false]
conquest:wall_of_spruce_logs_small_window_half[down=false,facing=north,up=false,waterlogged=true]
conquest:wall_of_spruce_logs_small_window_half[down=false,facing=north,up=false,waterlogged=false]
conquest:wall_of_spruce_logs_small_window_half[down=false,facing=south,up=true,waterlogged=true]
conquest:wall_of_spruce_logs_small_window_half[down=false,facing=south,up=true,waterlogged=false]
conquest:wall_of_spruce_logs_small_window_half[down=false,facing=south,up=false,waterlogged=true]
conquest:wall_of_spruce_logs_small_window_half[down=false,facing=south,up=false,waterlogged=false]
conquest:wall_of_spruce_logs_small_window_half[down=false,facing=west,up=true,waterlogged=true]
conquest:wall_of_spruce_logs_small_window_half[down=false,facing=west,up=true,waterlogged=false]
conquest:wall_of_spruce_logs_small_window_half[down=false,facing=west,up=false,waterlogged=true]
conquest:wall_of_spruce_logs_small_window_half[down=false,facing=west,up=false,waterlogged=false]
conquest:wall_of_spruce_logs_small_window_half[down=false,facing=east,up=true,waterlogged=true]
conquest:wall_of_spruce_logs_small_window_half[down=false,facing=east,up=true,waterlogged=false]
conquest:wall_of_spruce_logs_small_window_half[down=false,facing=east,up=false,waterlogged=true]
conquest:wall_of_spruce_logs_small_window_half[down=false,facing=east,up=false,waterlogged=false]
conquest:wall_of_spruce_logs_sphere[type=egg,waterlogged=true]
conquest:wall_of_spruce_logs_sphere[type=egg,waterlogged=false]
conquest:wall_of_spruce_logs_sphere[type=small,waterlogged=true]
conquest:wall_of_spruce_logs_sphere[type=small,waterlogged=false]
conquest:wall_of_spruce_logs_sphere[type=large,waterlogged=true]
conquest:wall_of_spruce_logs_sphere[type=large,waterlogged=false]
conquest:wall_of_spruce_logs_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:wall_of_spruce_logs_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:wall_of_spruce_logs_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:wall_of_spruce_logs_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:wall_of_spruce_logs_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:wall_of_spruce_logs_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:wall_of_spruce_logs_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:wall_of_spruce_logs_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:wall_of_spruce_logs_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:wall_of_spruce_logs_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:wall_of_spruce_logs_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:wall_of_spruce_logs_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:wall_of_spruce_logs_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:wall_of_spruce_logs_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:wall_of_spruce_logs_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:wall_of_spruce_logs_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:wall_of_spruce_logs_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:wall_of_spruce_logs_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:wall_of_spruce_logs_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:wall_of_spruce_logs_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:wall_of_spruce_logs_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:wall_of_spruce_logs_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:wall_of_spruce_logs_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:wall_of_spruce_logs_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:wall_of_spruce_logs_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:wall_of_spruce_logs_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:wall_of_spruce_logs_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:wall_of_spruce_logs_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:wall_of_spruce_logs_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:wall_of_spruce_logs_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:wall_of_spruce_logs_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:wall_of_spruce_logs_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:wall_of_spruce_logs_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:wall_of_spruce_logs_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:wall_of_spruce_logs_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:wall_of_spruce_logs_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:wall_of_spruce_logs_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:wall_of_spruce_logs_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:wall_of_spruce_logs_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:wall_of_spruce_logs_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:wall_of_spruce_logs_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:wall_of_spruce_logs_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:wall_of_spruce_logs_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:wall_of_spruce_logs_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:wall_of_spruce_logs_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:wall_of_spruce_logs_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:wall_of_spruce_logs_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:wall_of_spruce_logs_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:wall_of_spruce_logs_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:wall_of_spruce_logs_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:wall_of_spruce_logs_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:wall_of_spruce_logs_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:wall_of_spruce_logs_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:wall_of_spruce_logs_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:wall_of_spruce_logs_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:wall_of_spruce_logs_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:wall_of_spruce_logs_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:wall_of_spruce_logs_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:wall_of_spruce_logs_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:wall_of_spruce_logs_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:wall_of_spruce_logs_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:wall_of_spruce_logs_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:wall_of_spruce_logs_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:wall_of_spruce_logs_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:wall_of_spruce_logs_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:wall_of_spruce_logs_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:wall_of_spruce_logs_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:wall_of_spruce_logs_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:wall_of_spruce_logs_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:wall_of_spruce_logs_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:wall_of_spruce_logs_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:wall_of_spruce_logs_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:wall_of_spruce_logs_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:wall_of_spruce_logs_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:wall_of_spruce_logs_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:wall_of_spruce_logs_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:wall_of_spruce_logs_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:wall_of_spruce_logs_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:wall_of_spruce_logs_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:wall_of_spruce_logs_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:wall_of_spruce_logs_vertical_corner[facing=north,layer=1,waterlogged=true]
conquest:wall_of_spruce_logs_vertical_corner[facing=north,layer=1,waterlogged=false]
conquest:wall_of_spruce_logs_vertical_corner[facing=north,layer=2,waterlogged=true]
conquest:wall_of_spruce_logs_vertical_corner[facing=north,layer=2,waterlogged=false]
conquest:wall_of_spruce_logs_vertical_corner[facing=north,layer=3,waterlogged=true]
conquest:wall_of_spruce_logs_vertical_corner[facing=north,layer=3,waterlogged=false]
conquest:wall_of_spruce_logs_vertical_corner[facing=north,layer=4,waterlogged=true]
conquest:wall_of_spruce_logs_vertical_corner[facing=north,layer=4,waterlogged=false]
conquest:wall_of_spruce_logs_vertical_corner[facing=south,layer=1,waterlogged=true]
conquest:wall_of_spruce_logs_vertical_corner[facing=south,layer=1,waterlogged=false]
conquest:wall_of_spruce_logs_vertical_corner[facing=south,layer=2,waterlogged=true]
conquest:wall_of_spruce_logs_vertical_corner[facing=south,layer=2,waterlogged=false]
conquest:wall_of_spruce_logs_vertical_corner[facing=south,layer=3,waterlogged=true]
conquest:wall_of_spruce_logs_vertical_corner[facing=south,layer=3,waterlogged=false]
conquest:wall_of_spruce_logs_vertical_corner[facing=south,layer=4,waterlogged=true]
conquest:wall_of_spruce_logs_vertical_corner[facing=south,layer=4,waterlogged=false]
conquest:wall_of_spruce_logs_vertical_corner[facing=west,layer=1,waterlogged=true]
conquest:wall_of_spruce_logs_vertical_corner[facing=west,layer=1,waterlogged=false]
conquest:wall_of_spruce_logs_vertical_corner[facing=west,layer=2,waterlogged=true]
conquest:wall_of_spruce_logs_vertical_corner[facing=west,layer=2,waterlogged=false]
conquest:wall_of_spruce_logs_vertical_corner[facing=west,layer=3,waterlogged=true]
conquest:wall_of_spruce_logs_vertical_corner[facing=west,layer=3,waterlogged=false]
conquest:wall_of_spruce_logs_vertical_corner[facing=west,layer=4,waterlogged=true]
conquest:wall_of_spruce_logs_vertical_corner[facing=west,layer=4,waterlogged=false]
conquest:wall_of_spruce_logs_vertical_corner[facing=east,layer=1,waterlogged=true]
conquest:wall_of_spruce_logs_vertical_corner[facing=east,layer=1,waterlogged=false]
conquest:wall_of_spruce_logs_vertical_corner[facing=east,layer=2,waterlogged=true]
conquest:wall_of_spruce_logs_vertical_corner[facing=east,layer=2,waterlogged=false]
conquest:wall_of_spruce_logs_vertical_corner[facing=east,layer=3,waterlogged=true]
conquest:wall_of_spruce_logs_vertical_corner[facing=east,layer=3,waterlogged=false]
conquest:wall_of_spruce_logs_vertical_corner[facing=east,layer=4,waterlogged=true]
conquest:wall_of_spruce_logs_vertical_corner[facing=east,layer=4,waterlogged=false]
conquest:wall_of_spruce_logs_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:wall_of_spruce_logs_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:wall_of_spruce_logs_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:wall_of_spruce_logs_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:wall_of_spruce_logs_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:wall_of_spruce_logs_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:wall_of_spruce_logs_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:wall_of_spruce_logs_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:wall_of_spruce_logs_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:wall_of_spruce_logs_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:wall_of_spruce_logs_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:wall_of_spruce_logs_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:wall_of_spruce_logs_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:wall_of_spruce_logs_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:wall_of_spruce_logs_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:wall_of_spruce_logs_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:wall_of_spruce_logs_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:wall_of_spruce_logs_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:wall_of_spruce_logs_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:wall_of_spruce_logs_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:wall_of_spruce_logs_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:wall_of_spruce_logs_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:wall_of_spruce_logs_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:wall_of_spruce_logs_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:wall_of_spruce_logs_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:wall_of_spruce_logs_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:wall_of_spruce_logs_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:wall_of_spruce_logs_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:wall_of_spruce_logs_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:wall_of_spruce_logs_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:wall_of_spruce_logs_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:wall_of_spruce_logs_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:wall_of_spruce_logs_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:wall_of_spruce_logs_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:wall_of_spruce_logs_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:wall_of_spruce_logs_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:wall_of_spruce_logs_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:wall_of_spruce_logs_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:wall_of_spruce_logs_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:wall_of_spruce_logs_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:wall_of_spruce_logs_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:wall_of_spruce_logs_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:wall_of_spruce_logs_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:wall_of_spruce_logs_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:wall_of_spruce_logs_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:wall_of_spruce_logs_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:wall_of_spruce_logs_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:wall_of_spruce_logs_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:wall_of_spruce_logs_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:wall_of_spruce_logs_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:wall_of_spruce_logs_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:wall_of_spruce_logs_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:wall_of_spruce_logs_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:wall_of_spruce_logs_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:wall_of_spruce_logs_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:wall_of_spruce_logs_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:wall_of_spruce_logs_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:wall_of_spruce_logs_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:wall_of_spruce_logs_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:wall_of_spruce_logs_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:wall_of_spruce_logs_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:wall_of_spruce_logs_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:wall_of_spruce_logs_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:wall_of_spruce_logs_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:wall_of_spruce_logs_vertical_quarter[facing=north,layer=1,waterlogged=true]
conquest:wall_of_spruce_logs_vertical_quarter[facing=north,layer=1,waterlogged=false]
conquest:wall_of_spruce_logs_vertical_quarter[facing=north,layer=2,waterlogged=true]
conquest:wall_of_spruce_logs_vertical_quarter[facing=north,layer=2,waterlogged=false]
conquest:wall_of_spruce_logs_vertical_quarter[facing=north,layer=3,waterlogged=true]
conquest:wall_of_spruce_logs_vertical_quarter[facing=north,layer=3,waterlogged=false]
conquest:wall_of_spruce_logs_vertical_quarter[facing=north,layer=4,waterlogged=true]
conquest:wall_of_spruce_logs_vertical_quarter[facing=north,layer=4,waterlogged=false]
conquest:wall_of_spruce_logs_vertical_quarter[facing=south,layer=1,waterlogged=true]
conquest:wall_of_spruce_logs_vertical_quarter[facing=south,layer=1,waterlogged=false]
conquest:wall_of_spruce_logs_vertical_quarter[facing=south,layer=2,waterlogged=true]
conquest:wall_of_spruce_logs_vertical_quarter[facing=south,layer=2,waterlogged=false]
conquest:wall_of_spruce_logs_vertical_quarter[facing=south,layer=3,waterlogged=true]
conquest:wall_of_spruce_logs_vertical_quarter[facing=south,layer=3,waterlogged=false]
conquest:wall_of_spruce_logs_vertical_quarter[facing=south,layer=4,waterlogged=true]
conquest:wall_of_spruce_logs_vertical_quarter[facing=south,layer=4,waterlogged=false]
conquest:wall_of_spruce_logs_vertical_quarter[facing=west,layer=1,waterlogged=true]
conquest:wall_of_spruce_logs_vertical_quarter[facing=west,layer=1,waterlogged=false]
conquest:wall_of_spruce_logs_vertical_quarter[facing=west,layer=2,waterlogged=true]
conquest:wall_of_spruce_logs_vertical_quarter[facing=west,layer=2,waterlogged=false]
conquest:wall_of_spruce_logs_vertical_quarter[facing=west,layer=3,waterlogged=true]
conquest:wall_of_spruce_logs_vertical_quarter[facing=west,layer=3,waterlogged=false]
conquest:wall_of_spruce_logs_vertical_quarter[facing=west,layer=4,waterlogged=true]
conquest:wall_of_spruce_logs_vertical_quarter[facing=west,layer=4,waterlogged=false]
conquest:wall_of_spruce_logs_vertical_quarter[facing=east,layer=1,waterlogged=true]
conquest:wall_of_spruce_logs_vertical_quarter[facing=east,layer=1,waterlogged=false]
conquest:wall_of_spruce_logs_vertical_quarter[facing=east,layer=2,waterlogged=true]
conquest:wall_of_spruce_logs_vertical_quarter[facing=east,layer=2,waterlogged=false]
conquest:wall_of_spruce_logs_vertical_quarter[facing=east,layer=3,waterlogged=true]
conquest:wall_of_spruce_logs_vertical_quarter[facing=east,layer=3,waterlogged=false]
conquest:wall_of_spruce_logs_vertical_quarter[facing=east,layer=4,waterlogged=true]
conquest:wall_of_spruce_logs_vertical_quarter[facing=east,layer=4,waterlogged=false]
conquest:wall_of_spruce_logs_vertical_slab[facing=north,layer=1,waterlogged=true]
conquest:wall_of_spruce_logs_vertical_slab[facing=north,layer=1,waterlogged=false]
conquest:wall_of_spruce_logs_vertical_slab[facing=north,layer=2,waterlogged=true]
conquest:wall_of_spruce_logs_vertical_slab[facing=north,layer=2,waterlogged=false]
conquest:wall_of_spruce_logs_vertical_slab[facing=north,layer=3,waterlogged=true]
conquest:wall_of_spruce_logs_vertical_slab[facing=north,layer=3,waterlogged=false]
conquest:wall_of_spruce_logs_vertical_slab[facing=north,layer=4,waterlogged=true]
conquest:wall_of_spruce_logs_vertical_slab[facing=north,layer=4,waterlogged=false]
conquest:wall_of_spruce_logs_vertical_slab[facing=south,layer=1,waterlogged=true]
conquest:wall_of_spruce_logs_vertical_slab[facing=south,layer=1,waterlogged=false]
conquest:wall_of_spruce_logs_vertical_slab[facing=south,layer=2,waterlogged=true]
conquest:wall_of_spruce_logs_vertical_slab[facing=south,layer=2,waterlogged=false]
conquest:wall_of_spruce_logs_vertical_slab[facing=south,layer=3,waterlogged=true]
conquest:wall_of_spruce_logs_vertical_slab[facing=south,layer=3,waterlogged=false]
conquest:wall_of_spruce_logs_vertical_slab[facing=south,layer=4,waterlogged=true]
conquest:wall_of_spruce_logs_vertical_slab[facing=south,layer=4,waterlogged=false]
conquest:wall_of_spruce_logs_vertical_slab[facing=west,layer=1,waterlogged=true]
conquest:wall_of_spruce_logs_vertical_slab[facing=west,layer=1,waterlogged=false]
conquest:wall_of_spruce_logs_vertical_slab[facing=west,layer=2,waterlogged=true]
conquest:wall_of_spruce_logs_vertical_slab[facing=west,layer=2,waterlogged=false]
conquest:wall_of_spruce_logs_vertical_slab[facing=west,layer=3,waterlogged=true]
conquest:wall_of_spruce_logs_vertical_slab[facing=west,layer=3,waterlogged=false]
conquest:wall_of_spruce_logs_vertical_slab[facing=west,layer=4,waterlogged=true]
conquest:wall_of_spruce_logs_vertical_slab[facing=west,layer=4,waterlogged=false]
conquest:wall_of_spruce_logs_vertical_slab[facing=east,layer=1,waterlogged=true]
conquest:wall_of_spruce_logs_vertical_slab[facing=east,layer=1,waterlogged=false]
conquest:wall_of_spruce_logs_vertical_slab[facing=east,layer=2,waterlogged=true]
conquest:wall_of_spruce_logs_vertical_slab[facing=east,layer=2,waterlogged=false]
conquest:wall_of_spruce_logs_vertical_slab[facing=east,layer=3,waterlogged=true]
conquest:wall_of_spruce_logs_vertical_slab[facing=east,layer=3,waterlogged=false]
conquest:wall_of_spruce_logs_vertical_slab[facing=east,layer=4,waterlogged=true]
conquest:wall_of_spruce_logs_vertical_slab[facing=east,layer=4,waterlogged=false]
conquest:wall_of_spruce_logs_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:wall_of_spruce_logs_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:wall_of_spruce_logs_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:wall_of_spruce_logs_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:wall_of_spruce_logs_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:wall_of_spruce_logs_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:wall_of_spruce_logs_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:wall_of_spruce_logs_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:wall_of_spruce_logs_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:wall_of_spruce_logs_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:wall_of_spruce_logs_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:wall_of_spruce_logs_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:wall_of_spruce_logs_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:wall_of_spruce_logs_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:wall_of_spruce_logs_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:wall_of_spruce_logs_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:wall_of_spruce_logs_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:wall_of_spruce_logs_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:wall_of_spruce_logs_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:wall_of_spruce_logs_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:wall_of_spruce_logs_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:wall_of_spruce_logs_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:wall_of_spruce_logs_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:wall_of_spruce_logs_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:wall_of_spruce_logs_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:wall_of_spruce_logs_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:wall_of_spruce_logs_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:wall_of_spruce_logs_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:wall_of_spruce_logs_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:wall_of_spruce_logs_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:wall_of_spruce_logs_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:wall_of_spruce_logs_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:wall_of_spruce_logs_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:wall_of_spruce_logs_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:wall_of_spruce_logs_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:wall_of_spruce_logs_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:wall_of_spruce_logs_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:wall_of_spruce_logs_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:wall_of_spruce_logs_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:wall_of_spruce_logs_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:wall_of_spruce_logs_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:wall_of_spruce_logs_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:wall_of_spruce_logs_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:wall_of_spruce_logs_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:wall_of_spruce_logs_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:wall_of_spruce_logs_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:wall_of_spruce_logs_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:wall_of_spruce_logs_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:wall_of_spruce_logs_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:wall_of_spruce_logs_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:wall_of_spruce_logs_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:wall_of_spruce_logs_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:wall_of_spruce_logs_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:wall_of_spruce_logs_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:wall_of_spruce_logs_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:wall_of_spruce_logs_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:wall_of_spruce_logs_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:wall_of_spruce_logs_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:wall_of_spruce_logs_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:wall_of_spruce_logs_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:wall_of_spruce_logs_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:wall_of_spruce_logs_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:wall_of_spruce_logs_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:wall_of_spruce_logs_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:wall_of_spruce_logs_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:wall_of_spruce_logs_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:wall_of_spruce_logs_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:wall_of_spruce_logs_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:wall_of_spruce_logs_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:wall_of_spruce_logs_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:wall_of_spruce_logs_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:wall_of_spruce_logs_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:wall_of_spruce_logs_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:wall_of_spruce_logs_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:wall_of_spruce_logs_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:wall_of_spruce_logs_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:wall_of_spruce_logs_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:wall_of_spruce_logs_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:wall_of_spruce_logs_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:wall_of_spruce_logs_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:wall_of_spruce_logs_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:wall_of_spruce_logs_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:wall_of_spruce_logs_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:wall_of_spruce_logs_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:wall_of_spruce_logs_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:wall_of_spruce_logs_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:wall_of_spruce_logs_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:wall_of_spruce_logs_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:wall_of_spruce_logs_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:wall_of_spruce_logs_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:wall_of_spruce_logs_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:wall_of_spruce_logs_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:wall_of_spruce_logs_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:wall_of_spruce_logs_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:wall_of_spruce_logs_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:wall_of_spruce_logs_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:wall_of_spruce_logs_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:wall_of_spruce_logs_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:wall_of_spruce_logs_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:wall_of_spruce_logs_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:wall_of_spruce_logs_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:wall_of_spruce_logs_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:wall_of_spruce_logs_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:wall_of_spruce_logs_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:wall_of_spruce_logs_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:wall_of_spruce_logs_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:wall_of_spruce_logs_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:wall_of_spruce_logs_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:wall_of_spruce_logs_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:wall_of_spruce_logs_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:wall_of_spruce_logs_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:wall_of_spruce_logs_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:wall_of_spruce_logs_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:wall_of_spruce_logs_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:wall_of_spruce_logs_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:wall_of_spruce_logs_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:wall_of_spruce_logs_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:wall_of_spruce_logs_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:wall_of_spruce_logs_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:wall_of_spruce_logs_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:wall_of_spruce_logs_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:wall_of_spruce_logs_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:wall_of_spruce_logs_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:wall_of_spruce_logs_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:wall_of_spruce_logs_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:wall_of_spruce_logs_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:wall_of_spruce_logs_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:wall_of_spruce_logs_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:wall_of_spruce_logs_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:wall_of_spruce_logs_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:wall_of_spruce_logs_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:wall_of_spruce_logs_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:wall_of_spruce_logs_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:wall_of_spruce_logs_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:wall_of_spruce_logs_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:wall_of_spruce_logs_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:wall_of_spruce_logs_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:wall_of_spruce_logs_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:wall_of_spruce_logs_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:wall_of_spruce_logs_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:wall_of_spruce_logs_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:wall_of_spruce_logs_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:wall_of_spruce_logs_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:wall_of_spruce_logs_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:wall_of_spruce_logs_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:wall_of_spruce_logs_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:wall_of_spruce_logs_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:wall_of_spruce_logs_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:wall_of_spruce_logs_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:wall_of_spruce_logs_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:wall_of_spruce_logs_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:wall_of_spruce_logs_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:wall_of_spruce_logs_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:wall_of_spruce_logs_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:wall_of_spruce_logs_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:wall_of_spruce_logs_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:wall_of_spruce_logs_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:wall_of_spruce_logs_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:wall_of_spruce_logs_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:wall_of_spruce_logs_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:wall_of_spruce_logs_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:wall_of_spruce_logs_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:wall_of_spruce_logs_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:wall_of_spruce_logs_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:wall_of_spruce_logs_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:wall_of_spruce_logs_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:wall_of_spruce_logs_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:wall_of_spruce_logs_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:wall_of_spruce_logs_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:wall_of_spruce_logs_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:wall_of_spruce_logs_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:wall_of_spruce_logs_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:wall_of_spruce_logs_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:wall_of_spruce_logs_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:wall_of_spruce_logs_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:wall_of_spruce_logs_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:wall_of_spruce_logs_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:wall_of_spruce_logs_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:wall_of_spruce_logs_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:wall_of_spruce_logs_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:wall_of_spruce_logs_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:wall_of_spruce_logs_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:wall_of_spruce_logs_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:wall_of_spruce_logs_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:wall_of_spruce_logs_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:wall_of_spruce_logs_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:wall_of_spruce_logs_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:wall_of_spruce_logs_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:wall_of_spruce_logs_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:wall_of_spruce_logs_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:wall_of_spruce_logs_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:wall_of_spruce_logs_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:wall_of_spruce_logs_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:wall_of_spruce_logs_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:wall_of_spruce_logs_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:wall_of_spruce_logs_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:wall_of_spruce_logs_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:wall_of_spruce_logs_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:wall_of_spruce_logs_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:wall_of_spruce_logs_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:wall_of_spruce_logs_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:wall_of_spruce_logs_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:wall_of_spruce_logs_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:wall_of_spruce_logs_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:wall_of_spruce_logs_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:wall_of_spruce_logs_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:wall_of_spruce_logs_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:wall_of_spruce_logs_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:wall_of_spruce_logs_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:wall_of_spruce_logs_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:wall_of_spruce_logs_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:wall_of_spruce_logs_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:wall_of_spruce_logs_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:wall_of_spruce_logs_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:wall_of_spruce_logs_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:wall_of_spruce_logs_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:wall_of_spruce_logs_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:wall_of_spruce_logs_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:wall_of_spruce_logs_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:wall_of_spruce_logs_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:wall_of_spruce_logs_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:wall_of_spruce_logs_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:wall_of_spruce_logs_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:wall_of_spruce_logs_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:wall_of_spruce_logs_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:wall_of_spruce_logs_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:wall_of_spruce_logs_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:wall_of_spruce_logs_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:wall_of_spruce_logs_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:wall_of_spruce_logs_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:wall_of_spruce_logs_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:wall_of_spruce_logs_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:wall_of_spruce_logs_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:wall_of_spruce_logs_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:wall_of_spruce_logs_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:wall_of_spruce_logs_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:wall_of_spruce_logs_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:wall_of_spruce_logs_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:wall_of_spruce_logs_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:wall_of_spruce_logs_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:wall_of_spruce_logs_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:wall_of_spruce_logs_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:wall_of_spruce_logs_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:wall_of_spruce_logs_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:wall_of_spruce_logs_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:wall_of_spruce_logs_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:wall_of_spruce_logs_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:wall_of_spruce_logs_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:wall_of_spruce_logs_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:wall_of_spruce_logs_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:wall_of_spruce_logs_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:wall_of_spruce_logs_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:wall_of_spruce_logs_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:wall_of_spruce_logs_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:wall_of_spruce_logs_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:wall_of_spruce_logs_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:wall_of_spruce_logs_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:wall_of_spruce_logs_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:wall_of_spruce_logs_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:wall_of_spruce_logs_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:wall_of_spruce_logs_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:wall_of_spruce_logs_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:wall_of_spruce_logs_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:wall_of_spruce_logs_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:wall_of_spruce_logs_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:wall_of_spruce_logs_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:wall_of_spruce_logs_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:wall_of_spruce_logs_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:wall_of_spruce_logs_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:wall_of_spruce_logs_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:wall_of_spruce_logs_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:wall_of_spruce_logs_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:wall_of_spruce_logs_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:wall_of_spruce_logs_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:wall_of_spruce_logs_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:wall_of_spruce_logs_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:wall_of_spruce_logs_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:wall_of_spruce_logs_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:wall_of_spruce_logs_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:wall_of_spruce_logs_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:wall_of_spruce_logs_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:wall_of_spruce_logs_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:wall_of_spruce_logs_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:wall_of_spruce_logs_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:wall_of_spruce_logs_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:wall_of_spruce_logs_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:wall_of_spruce_logs_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:wall_of_spruce_logs_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:wall_of_spruce_logs_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:wall_of_spruce_logs_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:wall_of_spruce_logs_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:wall_of_spruce_logs_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:wall_of_spruce_logs_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:wall_of_spruce_logs_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:wall_of_spruce_logs_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:wall_of_spruce_logs_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:wall_of_spruce_logs_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:wall_of_spruce_logs_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:wall_of_spruce_logs_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:wall_of_spruce_logs_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:wall_of_spruce_logs_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:wall_of_spruce_logs_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:wall_of_spruce_logs_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:wall_of_spruce_logs_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:wall_of_spruce_logs_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:wall_of_spruce_logs_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:wall_of_spruce_logs_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:wall_of_spruce_logs_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:wall_of_spruce_logs_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:wall_of_spruce_logs_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:wall_of_spruce_logs_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:wall_of_spruce_logs_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:wall_of_spruce_logs_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:wall_of_spruce_logs_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:wall_of_spruce_logs_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:wall_of_spruce_logs_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:wall_of_spruce_logs_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:wall_of_spruce_logs_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:wall_of_spruce_logs_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:wall_of_spruce_logs_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:wall_of_spruce_logs_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:wall_of_spruce_logs_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:wall_of_spruce_logs_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:wall_of_spruce_logs_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:wallpaper_with_fleur_de_lis
conquest:wallpaper_with_fleur_de_lis_vertical_corner[facing=north,layer=1,waterlogged=true]
conquest:wallpaper_with_fleur_de_lis_vertical_corner[facing=north,layer=1,waterlogged=false]
conquest:wallpaper_with_fleur_de_lis_vertical_corner[facing=north,layer=2,waterlogged=true]
conquest:wallpaper_with_fleur_de_lis_vertical_corner[facing=north,layer=2,waterlogged=false]
conquest:wallpaper_with_fleur_de_lis_vertical_corner[facing=north,layer=3,waterlogged=true]
conquest:wallpaper_with_fleur_de_lis_vertical_corner[facing=north,layer=3,waterlogged=false]
conquest:wallpaper_with_fleur_de_lis_vertical_corner[facing=north,layer=4,waterlogged=true]
conquest:wallpaper_with_fleur_de_lis_vertical_corner[facing=north,layer=4,waterlogged=false]
conquest:wallpaper_with_fleur_de_lis_vertical_corner[facing=south,layer=1,waterlogged=true]
conquest:wallpaper_with_fleur_de_lis_vertical_corner[facing=south,layer=1,waterlogged=false]
conquest:wallpaper_with_fleur_de_lis_vertical_corner[facing=south,layer=2,waterlogged=true]
conquest:wallpaper_with_fleur_de_lis_vertical_corner[facing=south,layer=2,waterlogged=false]
conquest:wallpaper_with_fleur_de_lis_vertical_corner[facing=south,layer=3,waterlogged=true]
conquest:wallpaper_with_fleur_de_lis_vertical_corner[facing=south,layer=3,waterlogged=false]
conquest:wallpaper_with_fleur_de_lis_vertical_corner[facing=south,layer=4,waterlogged=true]
conquest:wallpaper_with_fleur_de_lis_vertical_corner[facing=south,layer=4,waterlogged=false]
conquest:wallpaper_with_fleur_de_lis_vertical_corner[facing=west,layer=1,waterlogged=true]
conquest:wallpaper_with_fleur_de_lis_vertical_corner[facing=west,layer=1,waterlogged=false]
conquest:wallpaper_with_fleur_de_lis_vertical_corner[facing=west,layer=2,waterlogged=true]
conquest:wallpaper_with_fleur_de_lis_vertical_corner[facing=west,layer=2,waterlogged=false]
conquest:wallpaper_with_fleur_de_lis_vertical_corner[facing=west,layer=3,waterlogged=true]
conquest:wallpaper_with_fleur_de_lis_vertical_corner[facing=west,layer=3,waterlogged=false]
conquest:wallpaper_with_fleur_de_lis_vertical_corner[facing=west,layer=4,waterlogged=true]
conquest:wallpaper_with_fleur_de_lis_vertical_corner[facing=west,layer=4,waterlogged=false]
conquest:wallpaper_with_fleur_de_lis_vertical_corner[facing=east,layer=1,waterlogged=true]
conquest:wallpaper_with_fleur_de_lis_vertical_corner[facing=east,layer=1,waterlogged=false]
conquest:wallpaper_with_fleur_de_lis_vertical_corner[facing=east,layer=2,waterlogged=true]
conquest:wallpaper_with_fleur_de_lis_vertical_corner[facing=east,layer=2,waterlogged=false]
conquest:wallpaper_with_fleur_de_lis_vertical_corner[facing=east,layer=3,waterlogged=true]
conquest:wallpaper_with_fleur_de_lis_vertical_corner[facing=east,layer=3,waterlogged=false]
conquest:wallpaper_with_fleur_de_lis_vertical_corner[facing=east,layer=4,waterlogged=true]
conquest:wallpaper_with_fleur_de_lis_vertical_corner[facing=east,layer=4,waterlogged=false]
conquest:wallpaper_with_fleur_de_lis_vertical_quarter[facing=north,layer=1,waterlogged=true]
conquest:wallpaper_with_fleur_de_lis_vertical_quarter[facing=north,layer=1,waterlogged=false]
conquest:wallpaper_with_fleur_de_lis_vertical_quarter[facing=north,layer=2,waterlogged=true]
conquest:wallpaper_with_fleur_de_lis_vertical_quarter[facing=north,layer=2,waterlogged=false]
conquest:wallpaper_with_fleur_de_lis_vertical_quarter[facing=north,layer=3,waterlogged=true]
conquest:wallpaper_with_fleur_de_lis_vertical_quarter[facing=north,layer=3,waterlogged=false]
conquest:wallpaper_with_fleur_de_lis_vertical_quarter[facing=north,layer=4,waterlogged=true]
conquest:wallpaper_with_fleur_de_lis_vertical_quarter[facing=north,layer=4,waterlogged=false]
conquest:wallpaper_with_fleur_de_lis_vertical_quarter[facing=south,layer=1,waterlogged=true]
conquest:wallpaper_with_fleur_de_lis_vertical_quarter[facing=south,layer=1,waterlogged=false]
conquest:wallpaper_with_fleur_de_lis_vertical_quarter[facing=south,layer=2,waterlogged=true]
conquest:wallpaper_with_fleur_de_lis_vertical_quarter[facing=south,layer=2,waterlogged=false]
conquest:wallpaper_with_fleur_de_lis_vertical_quarter[facing=south,layer=3,waterlogged=true]
conquest:wallpaper_with_fleur_de_lis_vertical_quarter[facing=south,layer=3,waterlogged=false]
conquest:wallpaper_with_fleur_de_lis_vertical_quarter[facing=south,layer=4,waterlogged=true]
conquest:wallpaper_with_fleur_de_lis_vertical_quarter[facing=south,layer=4,waterlogged=false]
conquest:wallpaper_with_fleur_de_lis_vertical_quarter[facing=west,layer=1,waterlogged=true]
conquest:wallpaper_with_fleur_de_lis_vertical_quarter[facing=west,layer=1,waterlogged=false]
conquest:wallpaper_with_fleur_de_lis_vertical_quarter[facing=west,layer=2,waterlogged=true]
conquest:wallpaper_with_fleur_de_lis_vertical_quarter[facing=west,layer=2,waterlogged=false]
conquest:wallpaper_with_fleur_de_lis_vertical_quarter[facing=west,layer=3,waterlogged=true]
conquest:wallpaper_with_fleur_de_lis_vertical_quarter[facing=west,layer=3,waterlogged=false]
conquest:wallpaper_with_fleur_de_lis_vertical_quarter[facing=west,layer=4,waterlogged=true]
conquest:wallpaper_with_fleur_de_lis_vertical_quarter[facing=west,layer=4,waterlogged=false]
conquest:wallpaper_with_fleur_de_lis_vertical_quarter[facing=east,layer=1,waterlogged=true]
conquest:wallpaper_with_fleur_de_lis_vertical_quarter[facing=east,layer=1,waterlogged=false]
conquest:wallpaper_with_fleur_de_lis_vertical_quarter[facing=east,layer=2,waterlogged=true]
conquest:wallpaper_with_fleur_de_lis_vertical_quarter[facing=east,layer=2,waterlogged=false]
conquest:wallpaper_with_fleur_de_lis_vertical_quarter[facing=east,layer=3,waterlogged=true]
conquest:wallpaper_with_fleur_de_lis_vertical_quarter[facing=east,layer=3,waterlogged=false]
conquest:wallpaper_with_fleur_de_lis_vertical_quarter[facing=east,layer=4,waterlogged=true]
conquest:wallpaper_with_fleur_de_lis_vertical_quarter[facing=east,layer=4,waterlogged=false]
conquest:wallpaper_with_fleur_de_lis_vertical_slab[facing=north,layer=1,waterlogged=true]
conquest:wallpaper_with_fleur_de_lis_vertical_slab[facing=north,layer=1,waterlogged=false]
conquest:wallpaper_with_fleur_de_lis_vertical_slab[facing=north,layer=2,waterlogged=true]
conquest:wallpaper_with_fleur_de_lis_vertical_slab[facing=north,layer=2,waterlogged=false]
conquest:wallpaper_with_fleur_de_lis_vertical_slab[facing=north,layer=3,waterlogged=true]
conquest:wallpaper_with_fleur_de_lis_vertical_slab[facing=north,layer=3,waterlogged=false]
conquest:wallpaper_with_fleur_de_lis_vertical_slab[facing=north,layer=4,waterlogged=true]
conquest:wallpaper_with_fleur_de_lis_vertical_slab[facing=north,layer=4,waterlogged=false]
conquest:wallpaper_with_fleur_de_lis_vertical_slab[facing=south,layer=1,waterlogged=true]
conquest:wallpaper_with_fleur_de_lis_vertical_slab[facing=south,layer=1,waterlogged=false]
conquest:wallpaper_with_fleur_de_lis_vertical_slab[facing=south,layer=2,waterlogged=true]
conquest:wallpaper_with_fleur_de_lis_vertical_slab[facing=south,layer=2,waterlogged=false]
conquest:wallpaper_with_fleur_de_lis_vertical_slab[facing=south,layer=3,waterlogged=true]
conquest:wallpaper_with_fleur_de_lis_vertical_slab[facing=south,layer=3,waterlogged=false]
conquest:wallpaper_with_fleur_de_lis_vertical_slab[facing=south,layer=4,waterlogged=true]
conquest:wallpaper_with_fleur_de_lis_vertical_slab[facing=south,layer=4,waterlogged=false]
conquest:wallpaper_with_fleur_de_lis_vertical_slab[facing=west,layer=1,waterlogged=true]
conquest:wallpaper_with_fleur_de_lis_vertical_slab[facing=west,layer=1,waterlogged=false]
conquest:wallpaper_with_fleur_de_lis_vertical_slab[facing=west,layer=2,waterlogged=true]
conquest:wallpaper_with_fleur_de_lis_vertical_slab[facing=west,layer=2,waterlogged=false]
conquest:wallpaper_with_fleur_de_lis_vertical_slab[facing=west,layer=3,waterlogged=true]
conquest:wallpaper_with_fleur_de_lis_vertical_slab[facing=west,layer=3,waterlogged=false]
conquest:wallpaper_with_fleur_de_lis_vertical_slab[facing=west,layer=4,waterlogged=true]
conquest:wallpaper_with_fleur_de_lis_vertical_slab[facing=west,layer=4,waterlogged=false]
conquest:wallpaper_with_fleur_de_lis_vertical_slab[facing=east,layer=1,waterlogged=true]
conquest:wallpaper_with_fleur_de_lis_vertical_slab[facing=east,layer=1,waterlogged=false]
conquest:wallpaper_with_fleur_de_lis_vertical_slab[facing=east,layer=2,waterlogged=true]
conquest:wallpaper_with_fleur_de_lis_vertical_slab[facing=east,layer=2,waterlogged=false]
conquest:wallpaper_with_fleur_de_lis_vertical_slab[facing=east,layer=3,waterlogged=true]
conquest:wallpaper_with_fleur_de_lis_vertical_slab[facing=east,layer=3,waterlogged=false]
conquest:wallpaper_with_fleur_de_lis_vertical_slab[facing=east,layer=4,waterlogged=true]
conquest:wallpaper_with_fleur_de_lis_vertical_slab[facing=east,layer=4,waterlogged=false]
conquest:wallpaper_with_gilded_border
conquest:wallpaper_with_gilded_border_vertical_corner[facing=north,layer=1,waterlogged=true]
conquest:wallpaper_with_gilded_border_vertical_corner[facing=north,layer=1,waterlogged=false]
conquest:wallpaper_with_gilded_border_vertical_corner[facing=north,layer=2,waterlogged=true]
conquest:wallpaper_with_gilded_border_vertical_corner[facing=north,layer=2,waterlogged=false]
conquest:wallpaper_with_gilded_border_vertical_corner[facing=north,layer=3,waterlogged=true]
conquest:wallpaper_with_gilded_border_vertical_corner[facing=north,layer=3,waterlogged=false]
conquest:wallpaper_with_gilded_border_vertical_corner[facing=north,layer=4,waterlogged=true]
conquest:wallpaper_with_gilded_border_vertical_corner[facing=north,layer=4,waterlogged=false]
conquest:wallpaper_with_gilded_border_vertical_corner[facing=south,layer=1,waterlogged=true]
conquest:wallpaper_with_gilded_border_vertical_corner[facing=south,layer=1,waterlogged=false]
conquest:wallpaper_with_gilded_border_vertical_corner[facing=south,layer=2,waterlogged=true]
conquest:wallpaper_with_gilded_border_vertical_corner[facing=south,layer=2,waterlogged=false]
conquest:wallpaper_with_gilded_border_vertical_corner[facing=south,layer=3,waterlogged=true]
conquest:wallpaper_with_gilded_border_vertical_corner[facing=south,layer=3,waterlogged=false]
conquest:wallpaper_with_gilded_border_vertical_corner[facing=south,layer=4,waterlogged=true]
conquest:wallpaper_with_gilded_border_vertical_corner[facing=south,layer=4,waterlogged=false]
conquest:wallpaper_with_gilded_border_vertical_corner[facing=west,layer=1,waterlogged=true]
conquest:wallpaper_with_gilded_border_vertical_corner[facing=west,layer=1,waterlogged=false]
conquest:wallpaper_with_gilded_border_vertical_corner[facing=west,layer=2,waterlogged=true]
conquest:wallpaper_with_gilded_border_vertical_corner[facing=west,layer=2,waterlogged=false]
conquest:wallpaper_with_gilded_border_vertical_corner[facing=west,layer=3,waterlogged=true]
conquest:wallpaper_with_gilded_border_vertical_corner[facing=west,layer=3,waterlogged=false]
conquest:wallpaper_with_gilded_border_vertical_corner[facing=west,layer=4,waterlogged=true]
conquest:wallpaper_with_gilded_border_vertical_corner[facing=west,layer=4,waterlogged=false]
conquest:wallpaper_with_gilded_border_vertical_corner[facing=east,layer=1,waterlogged=true]
conquest:wallpaper_with_gilded_border_vertical_corner[facing=east,layer=1,waterlogged=false]
conquest:wallpaper_with_gilded_border_vertical_corner[facing=east,layer=2,waterlogged=true]
conquest:wallpaper_with_gilded_border_vertical_corner[facing=east,layer=2,waterlogged=false]
conquest:wallpaper_with_gilded_border_vertical_corner[facing=east,layer=3,waterlogged=true]
conquest:wallpaper_with_gilded_border_vertical_corner[facing=east,layer=3,waterlogged=false]
conquest:wallpaper_with_gilded_border_vertical_corner[facing=east,layer=4,waterlogged=true]
conquest:wallpaper_with_gilded_border_vertical_corner[facing=east,layer=4,waterlogged=false]
conquest:wallpaper_with_gilded_border_vertical_quarter[facing=north,layer=1,waterlogged=true]
conquest:wallpaper_with_gilded_border_vertical_quarter[facing=north,layer=1,waterlogged=false]
conquest:wallpaper_with_gilded_border_vertical_quarter[facing=north,layer=2,waterlogged=true]
conquest:wallpaper_with_gilded_border_vertical_quarter[facing=north,layer=2,waterlogged=false]
conquest:wallpaper_with_gilded_border_vertical_quarter[facing=north,layer=3,waterlogged=true]
conquest:wallpaper_with_gilded_border_vertical_quarter[facing=north,layer=3,waterlogged=false]
conquest:wallpaper_with_gilded_border_vertical_quarter[facing=north,layer=4,waterlogged=true]
conquest:wallpaper_with_gilded_border_vertical_quarter[facing=north,layer=4,waterlogged=false]
conquest:wallpaper_with_gilded_border_vertical_quarter[facing=south,layer=1,waterlogged=true]
conquest:wallpaper_with_gilded_border_vertical_quarter[facing=south,layer=1,waterlogged=false]
conquest:wallpaper_with_gilded_border_vertical_quarter[facing=south,layer=2,waterlogged=true]
conquest:wallpaper_with_gilded_border_vertical_quarter[facing=south,layer=2,waterlogged=false]
conquest:wallpaper_with_gilded_border_vertical_quarter[facing=south,layer=3,waterlogged=true]
conquest:wallpaper_with_gilded_border_vertical_quarter[facing=south,layer=3,waterlogged=false]
conquest:wallpaper_with_gilded_border_vertical_quarter[facing=south,layer=4,waterlogged=true]
conquest:wallpaper_with_gilded_border_vertical_quarter[facing=south,layer=4,waterlogged=false]
conquest:wallpaper_with_gilded_border_vertical_quarter[facing=west,layer=1,waterlogged=true]
conquest:wallpaper_with_gilded_border_vertical_quarter[facing=west,layer=1,waterlogged=false]
conquest:wallpaper_with_gilded_border_vertical_quarter[facing=west,layer=2,waterlogged=true]
conquest:wallpaper_with_gilded_border_vertical_quarter[facing=west,layer=2,waterlogged=false]
conquest:wallpaper_with_gilded_border_vertical_quarter[facing=west,layer=3,waterlogged=true]
conquest:wallpaper_with_gilded_border_vertical_quarter[facing=west,layer=3,waterlogged=false]
conquest:wallpaper_with_gilded_border_vertical_quarter[facing=west,layer=4,waterlogged=true]
conquest:wallpaper_with_gilded_border_vertical_quarter[facing=west,layer=4,waterlogged=false]
conquest:wallpaper_with_gilded_border_vertical_quarter[facing=east,layer=1,waterlogged=true]
conquest:wallpaper_with_gilded_border_vertical_quarter[facing=east,layer=1,waterlogged=false]
conquest:wallpaper_with_gilded_border_vertical_quarter[facing=east,layer=2,waterlogged=true]
conquest:wallpaper_with_gilded_border_vertical_quarter[facing=east,layer=2,waterlogged=false]
conquest:wallpaper_with_gilded_border_vertical_quarter[facing=east,layer=3,waterlogged=true]
conquest:wallpaper_with_gilded_border_vertical_quarter[facing=east,layer=3,waterlogged=false]
conquest:wallpaper_with_gilded_border_vertical_quarter[facing=east,layer=4,waterlogged=true]
conquest:wallpaper_with_gilded_border_vertical_quarter[facing=east,layer=4,waterlogged=false]
conquest:wallpaper_with_gilded_border_vertical_slab[facing=north,layer=1,waterlogged=true]
conquest:wallpaper_with_gilded_border_vertical_slab[facing=north,layer=1,waterlogged=false]
conquest:wallpaper_with_gilded_border_vertical_slab[facing=north,layer=2,waterlogged=true]
conquest:wallpaper_with_gilded_border_vertical_slab[facing=north,layer=2,waterlogged=false]
conquest:wallpaper_with_gilded_border_vertical_slab[facing=north,layer=3,waterlogged=true]
conquest:wallpaper_with_gilded_border_vertical_slab[facing=north,layer=3,waterlogged=false]
conquest:wallpaper_with_gilded_border_vertical_slab[facing=north,layer=4,waterlogged=true]
conquest:wallpaper_with_gilded_border_vertical_slab[facing=north,layer=4,waterlogged=false]
conquest:wallpaper_with_gilded_border_vertical_slab[facing=south,layer=1,waterlogged=true]
conquest:wallpaper_with_gilded_border_vertical_slab[facing=south,layer=1,waterlogged=false]
conquest:wallpaper_with_gilded_border_vertical_slab[facing=south,layer=2,waterlogged=true]
conquest:wallpaper_with_gilded_border_vertical_slab[facing=south,layer=2,waterlogged=false]
conquest:wallpaper_with_gilded_border_vertical_slab[facing=south,layer=3,waterlogged=true]
conquest:wallpaper_with_gilded_border_vertical_slab[facing=south,layer=3,waterlogged=false]
conquest:wallpaper_with_gilded_border_vertical_slab[facing=south,layer=4,waterlogged=true]
conquest:wallpaper_with_gilded_border_vertical_slab[facing=south,layer=4,waterlogged=false]
conquest:wallpaper_with_gilded_border_vertical_slab[facing=west,layer=1,waterlogged=true]
conquest:wallpaper_with_gilded_border_vertical_slab[facing=west,layer=1,waterlogged=false]
conquest:wallpaper_with_gilded_border_vertical_slab[facing=west,layer=2,waterlogged=true]
conquest:wallpaper_with_gilded_border_vertical_slab[facing=west,layer=2,waterlogged=false]
conquest:wallpaper_with_gilded_border_vertical_slab[facing=west,layer=3,waterlogged=true]
conquest:wallpaper_with_gilded_border_vertical_slab[facing=west,layer=3,waterlogged=false]
conquest:wallpaper_with_gilded_border_vertical_slab[facing=west,layer=4,waterlogged=true]
conquest:wallpaper_with_gilded_border_vertical_slab[facing=west,layer=4,waterlogged=false]
conquest:wallpaper_with_gilded_border_vertical_slab[facing=east,layer=1,waterlogged=true]
conquest:wallpaper_with_gilded_border_vertical_slab[facing=east,layer=1,waterlogged=false]
conquest:wallpaper_with_gilded_border_vertical_slab[facing=east,layer=2,waterlogged=true]
conquest:wallpaper_with_gilded_border_vertical_slab[facing=east,layer=2,waterlogged=false]
conquest:wallpaper_with_gilded_border_vertical_slab[facing=east,layer=3,waterlogged=true]
conquest:wallpaper_with_gilded_border_vertical_slab[facing=east,layer=3,waterlogged=false]
conquest:wallpaper_with_gilded_border_vertical_slab[facing=east,layer=4,waterlogged=true]
conquest:wallpaper_with_gilded_border_vertical_slab[facing=east,layer=4,waterlogged=false]
conquest:warped_blue_calcite_crystal
conquest:warped_fungus[layers=1,waterlogged=true]
conquest:warped_fungus[layers=1,waterlogged=false]
conquest:warped_fungus[layers=2,waterlogged=true]
conquest:warped_fungus[layers=2,waterlogged=false]
conquest:warped_fungus[layers=3,waterlogged=true]
conquest:warped_fungus[layers=3,waterlogged=false]
conquest:warped_fungus[layers=4,waterlogged=true]
conquest:warped_fungus[layers=4,waterlogged=false]
conquest:warped_fungus[layers=5,waterlogged=true]
conquest:warped_fungus[layers=5,waterlogged=false]
conquest:warped_fungus[layers=6,waterlogged=true]
conquest:warped_fungus[layers=6,waterlogged=false]
conquest:warped_fungus[layers=7,waterlogged=true]
conquest:warped_fungus[layers=7,waterlogged=false]
conquest:warped_fungus[layers=8,waterlogged=true]
conquest:warped_fungus[layers=8,waterlogged=false]
conquest:warped_green_calcite_crystal
conquest:warped_icicles
conquest:warped_light_green_calcite_crystal
conquest:warped_nylium_layer[layers=1,waterlogged=true]
conquest:warped_nylium_layer[layers=1,waterlogged=false]
conquest:warped_nylium_layer[layers=2,waterlogged=true]
conquest:warped_nylium_layer[layers=2,waterlogged=false]
conquest:warped_nylium_layer[layers=3,waterlogged=true]
conquest:warped_nylium_layer[layers=3,waterlogged=false]
conquest:warped_nylium_layer[layers=4,waterlogged=true]
conquest:warped_nylium_layer[layers=4,waterlogged=false]
conquest:warped_nylium_layer[layers=5,waterlogged=true]
conquest:warped_nylium_layer[layers=5,waterlogged=false]
conquest:warped_nylium_layer[layers=6,waterlogged=true]
conquest:warped_nylium_layer[layers=6,waterlogged=false]
conquest:warped_nylium_layer[layers=7,waterlogged=true]
conquest:warped_nylium_layer[layers=7,waterlogged=false]
conquest:warped_nylium_layer[layers=8,waterlogged=true]
conquest:warped_nylium_layer[layers=8,waterlogged=false]
conquest:warped_nylium_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:warped_nylium_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:warped_nylium_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:warped_nylium_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:warped_nylium_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:warped_nylium_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:warped_nylium_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:warped_nylium_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:warped_nylium_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:warped_nylium_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:warped_nylium_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:warped_nylium_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:warped_nylium_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:warped_nylium_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:warped_nylium_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:warped_nylium_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:warped_nylium_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:warped_nylium_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:warped_nylium_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:warped_nylium_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:warped_nylium_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:warped_nylium_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:warped_nylium_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:warped_nylium_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:warped_nylium_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:warped_nylium_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:warped_nylium_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:warped_nylium_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:warped_nylium_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:warped_nylium_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:warped_nylium_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:warped_nylium_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:warped_nylium_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:warped_nylium_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:warped_nylium_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:warped_nylium_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:warped_nylium_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:warped_nylium_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:warped_nylium_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:warped_nylium_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:warped_nylium_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:warped_nylium_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:warped_nylium_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:warped_nylium_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:warped_nylium_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:warped_nylium_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:warped_nylium_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:warped_nylium_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:warped_nylium_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:warped_nylium_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:warped_nylium_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:warped_nylium_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:warped_nylium_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:warped_nylium_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:warped_nylium_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:warped_nylium_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:warped_nylium_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:warped_nylium_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:warped_nylium_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:warped_nylium_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:warped_nylium_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:warped_nylium_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:warped_nylium_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:warped_nylium_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:warped_nylium_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:warped_nylium_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:warped_nylium_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:warped_nylium_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:warped_nylium_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:warped_nylium_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:warped_nylium_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:warped_nylium_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:warped_nylium_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:warped_nylium_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:warped_nylium_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:warped_nylium_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:warped_nylium_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:warped_nylium_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:warped_nylium_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:warped_nylium_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:warped_nylium_vertical_corner[facing=north,layer=1,waterlogged=true]
conquest:warped_nylium_vertical_corner[facing=north,layer=1,waterlogged=false]
conquest:warped_nylium_vertical_corner[facing=north,layer=2,waterlogged=true]
conquest:warped_nylium_vertical_corner[facing=north,layer=2,waterlogged=false]
conquest:warped_nylium_vertical_corner[facing=north,layer=3,waterlogged=true]
conquest:warped_nylium_vertical_corner[facing=north,layer=3,waterlogged=false]
conquest:warped_nylium_vertical_corner[facing=north,layer=4,waterlogged=true]
conquest:warped_nylium_vertical_corner[facing=north,layer=4,waterlogged=false]
conquest:warped_nylium_vertical_corner[facing=south,layer=1,waterlogged=true]
conquest:warped_nylium_vertical_corner[facing=south,layer=1,waterlogged=false]
conquest:warped_nylium_vertical_corner[facing=south,layer=2,waterlogged=true]
conquest:warped_nylium_vertical_corner[facing=south,layer=2,waterlogged=false]
conquest:warped_nylium_vertical_corner[facing=south,layer=3,waterlogged=true]
conquest:warped_nylium_vertical_corner[facing=south,layer=3,waterlogged=false]
conquest:warped_nylium_vertical_corner[facing=south,layer=4,waterlogged=true]
conquest:warped_nylium_vertical_corner[facing=south,layer=4,waterlogged=false]
conquest:warped_nylium_vertical_corner[facing=west,layer=1,waterlogged=true]
conquest:warped_nylium_vertical_corner[facing=west,layer=1,waterlogged=false]
conquest:warped_nylium_vertical_corner[facing=west,layer=2,waterlogged=true]
conquest:warped_nylium_vertical_corner[facing=west,layer=2,waterlogged=false]
conquest:warped_nylium_vertical_corner[facing=west,layer=3,waterlogged=true]
conquest:warped_nylium_vertical_corner[facing=west,layer=3,waterlogged=false]
conquest:warped_nylium_vertical_corner[facing=west,layer=4,waterlogged=true]
conquest:warped_nylium_vertical_corner[facing=west,layer=4,waterlogged=false]
conquest:warped_nylium_vertical_corner[facing=east,layer=1,waterlogged=true]
conquest:warped_nylium_vertical_corner[facing=east,layer=1,waterlogged=false]
conquest:warped_nylium_vertical_corner[facing=east,layer=2,waterlogged=true]
conquest:warped_nylium_vertical_corner[facing=east,layer=2,waterlogged=false]
conquest:warped_nylium_vertical_corner[facing=east,layer=3,waterlogged=true]
conquest:warped_nylium_vertical_corner[facing=east,layer=3,waterlogged=false]
conquest:warped_nylium_vertical_corner[facing=east,layer=4,waterlogged=true]
conquest:warped_nylium_vertical_corner[facing=east,layer=4,waterlogged=false]
conquest:warped_nylium_vertical_quarter[facing=north,layer=1,waterlogged=true]
conquest:warped_nylium_vertical_quarter[facing=north,layer=1,waterlogged=false]
conquest:warped_nylium_vertical_quarter[facing=north,layer=2,waterlogged=true]
conquest:warped_nylium_vertical_quarter[facing=north,layer=2,waterlogged=false]
conquest:warped_nylium_vertical_quarter[facing=north,layer=3,waterlogged=true]
conquest:warped_nylium_vertical_quarter[facing=north,layer=3,waterlogged=false]
conquest:warped_nylium_vertical_quarter[facing=north,layer=4,waterlogged=true]
conquest:warped_nylium_vertical_quarter[facing=north,layer=4,waterlogged=false]
conquest:warped_nylium_vertical_quarter[facing=south,layer=1,waterlogged=true]
conquest:warped_nylium_vertical_quarter[facing=south,layer=1,waterlogged=false]
conquest:warped_nylium_vertical_quarter[facing=south,layer=2,waterlogged=true]
conquest:warped_nylium_vertical_quarter[facing=south,layer=2,waterlogged=false]
conquest:warped_nylium_vertical_quarter[facing=south,layer=3,waterlogged=true]
conquest:warped_nylium_vertical_quarter[facing=south,layer=3,waterlogged=false]
conquest:warped_nylium_vertical_quarter[facing=south,layer=4,waterlogged=true]
conquest:warped_nylium_vertical_quarter[facing=south,layer=4,waterlogged=false]
conquest:warped_nylium_vertical_quarter[facing=west,layer=1,waterlogged=true]
conquest:warped_nylium_vertical_quarter[facing=west,layer=1,waterlogged=false]
conquest:warped_nylium_vertical_quarter[facing=west,layer=2,waterlogged=true]
conquest:warped_nylium_vertical_quarter[facing=west,layer=2,waterlogged=false]
conquest:warped_nylium_vertical_quarter[facing=west,layer=3,waterlogged=true]
conquest:warped_nylium_vertical_quarter[facing=west,layer=3,waterlogged=false]
conquest:warped_nylium_vertical_quarter[facing=west,layer=4,waterlogged=true]
conquest:warped_nylium_vertical_quarter[facing=west,layer=4,waterlogged=false]
conquest:warped_nylium_vertical_quarter[facing=east,layer=1,waterlogged=true]
conquest:warped_nylium_vertical_quarter[facing=east,layer=1,waterlogged=false]
conquest:warped_nylium_vertical_quarter[facing=east,layer=2,waterlogged=true]
conquest:warped_nylium_vertical_quarter[facing=east,layer=2,waterlogged=false]
conquest:warped_nylium_vertical_quarter[facing=east,layer=3,waterlogged=true]
conquest:warped_nylium_vertical_quarter[facing=east,layer=3,waterlogged=false]
conquest:warped_nylium_vertical_quarter[facing=east,layer=4,waterlogged=true]
conquest:warped_nylium_vertical_quarter[facing=east,layer=4,waterlogged=false]
conquest:warped_nylium_vertical_slab[facing=north,layer=1,waterlogged=true]
conquest:warped_nylium_vertical_slab[facing=north,layer=1,waterlogged=false]
conquest:warped_nylium_vertical_slab[facing=north,layer=2,waterlogged=true]
conquest:warped_nylium_vertical_slab[facing=north,layer=2,waterlogged=false]
conquest:warped_nylium_vertical_slab[facing=north,layer=3,waterlogged=true]
conquest:warped_nylium_vertical_slab[facing=north,layer=3,waterlogged=false]
conquest:warped_nylium_vertical_slab[facing=north,layer=4,waterlogged=true]
conquest:warped_nylium_vertical_slab[facing=north,layer=4,waterlogged=false]
conquest:warped_nylium_vertical_slab[facing=south,layer=1,waterlogged=true]
conquest:warped_nylium_vertical_slab[facing=south,layer=1,waterlogged=false]
conquest:warped_nylium_vertical_slab[facing=south,layer=2,waterlogged=true]
conquest:warped_nylium_vertical_slab[facing=south,layer=2,waterlogged=false]
conquest:warped_nylium_vertical_slab[facing=south,layer=3,waterlogged=true]
conquest:warped_nylium_vertical_slab[facing=south,layer=3,waterlogged=false]
conquest:warped_nylium_vertical_slab[facing=south,layer=4,waterlogged=true]
conquest:warped_nylium_vertical_slab[facing=south,layer=4,waterlogged=false]
conquest:warped_nylium_vertical_slab[facing=west,layer=1,waterlogged=true]
conquest:warped_nylium_vertical_slab[facing=west,layer=1,waterlogged=false]
conquest:warped_nylium_vertical_slab[facing=west,layer=2,waterlogged=true]
conquest:warped_nylium_vertical_slab[facing=west,layer=2,waterlogged=false]
conquest:warped_nylium_vertical_slab[facing=west,layer=3,waterlogged=true]
conquest:warped_nylium_vertical_slab[facing=west,layer=3,waterlogged=false]
conquest:warped_nylium_vertical_slab[facing=west,layer=4,waterlogged=true]
conquest:warped_nylium_vertical_slab[facing=west,layer=4,waterlogged=false]
conquest:warped_nylium_vertical_slab[facing=east,layer=1,waterlogged=true]
conquest:warped_nylium_vertical_slab[facing=east,layer=1,waterlogged=false]
conquest:warped_nylium_vertical_slab[facing=east,layer=2,waterlogged=true]
conquest:warped_nylium_vertical_slab[facing=east,layer=2,waterlogged=false]
conquest:warped_nylium_vertical_slab[facing=east,layer=3,waterlogged=true]
conquest:warped_nylium_vertical_slab[facing=east,layer=3,waterlogged=false]
conquest:warped_nylium_vertical_slab[facing=east,layer=4,waterlogged=true]
conquest:warped_nylium_vertical_slab[facing=east,layer=4,waterlogged=false]
conquest:warped_planks_corner_slab[facing=north,type=top,waterlogged=true]
conquest:warped_planks_corner_slab[facing=north,type=top,waterlogged=false]
conquest:warped_planks_corner_slab[facing=north,type=bottom,waterlogged=true]
conquest:warped_planks_corner_slab[facing=north,type=bottom,waterlogged=false]
conquest:warped_planks_corner_slab[facing=south,type=top,waterlogged=true]
conquest:warped_planks_corner_slab[facing=south,type=top,waterlogged=false]
conquest:warped_planks_corner_slab[facing=south,type=bottom,waterlogged=true]
conquest:warped_planks_corner_slab[facing=south,type=bottom,waterlogged=false]
conquest:warped_planks_corner_slab[facing=west,type=top,waterlogged=true]
conquest:warped_planks_corner_slab[facing=west,type=top,waterlogged=false]
conquest:warped_planks_corner_slab[facing=west,type=bottom,waterlogged=true]
conquest:warped_planks_corner_slab[facing=west,type=bottom,waterlogged=false]
conquest:warped_planks_corner_slab[facing=east,type=top,waterlogged=true]
conquest:warped_planks_corner_slab[facing=east,type=top,waterlogged=false]
conquest:warped_planks_corner_slab[facing=east,type=bottom,waterlogged=true]
conquest:warped_planks_corner_slab[facing=east,type=bottom,waterlogged=false]
conquest:warped_planks_eighth_slab[facing=north,type=top,waterlogged=true]
conquest:warped_planks_eighth_slab[facing=north,type=top,waterlogged=false]
conquest:warped_planks_eighth_slab[facing=north,type=bottom,waterlogged=true]
conquest:warped_planks_eighth_slab[facing=north,type=bottom,waterlogged=false]
conquest:warped_planks_eighth_slab[facing=south,type=top,waterlogged=true]
conquest:warped_planks_eighth_slab[facing=south,type=top,waterlogged=false]
conquest:warped_planks_eighth_slab[facing=south,type=bottom,waterlogged=true]
conquest:warped_planks_eighth_slab[facing=south,type=bottom,waterlogged=false]
conquest:warped_planks_eighth_slab[facing=west,type=top,waterlogged=true]
conquest:warped_planks_eighth_slab[facing=west,type=top,waterlogged=false]
conquest:warped_planks_eighth_slab[facing=west,type=bottom,waterlogged=true]
conquest:warped_planks_eighth_slab[facing=west,type=bottom,waterlogged=false]
conquest:warped_planks_eighth_slab[facing=east,type=top,waterlogged=true]
conquest:warped_planks_eighth_slab[facing=east,type=top,waterlogged=false]
conquest:warped_planks_eighth_slab[facing=east,type=bottom,waterlogged=true]
conquest:warped_planks_eighth_slab[facing=east,type=bottom,waterlogged=false]
conquest:warped_planks_quarter_slab[facing=north,layer=1,type=top,waterlogged=true]
conquest:warped_planks_quarter_slab[facing=north,layer=1,type=top,waterlogged=false]
conquest:warped_planks_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=true]
conquest:warped_planks_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=false]
conquest:warped_planks_quarter_slab[facing=north,layer=2,type=top,waterlogged=true]
conquest:warped_planks_quarter_slab[facing=north,layer=2,type=top,waterlogged=false]
conquest:warped_planks_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=true]
conquest:warped_planks_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=false]
conquest:warped_planks_quarter_slab[facing=north,layer=3,type=top,waterlogged=true]
conquest:warped_planks_quarter_slab[facing=north,layer=3,type=top,waterlogged=false]
conquest:warped_planks_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=true]
conquest:warped_planks_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=false]
conquest:warped_planks_quarter_slab[facing=south,layer=1,type=top,waterlogged=true]
conquest:warped_planks_quarter_slab[facing=south,layer=1,type=top,waterlogged=false]
conquest:warped_planks_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=true]
conquest:warped_planks_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=false]
conquest:warped_planks_quarter_slab[facing=south,layer=2,type=top,waterlogged=true]
conquest:warped_planks_quarter_slab[facing=south,layer=2,type=top,waterlogged=false]
conquest:warped_planks_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=true]
conquest:warped_planks_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=false]
conquest:warped_planks_quarter_slab[facing=south,layer=3,type=top,waterlogged=true]
conquest:warped_planks_quarter_slab[facing=south,layer=3,type=top,waterlogged=false]
conquest:warped_planks_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=true]
conquest:warped_planks_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=false]
conquest:warped_planks_quarter_slab[facing=west,layer=1,type=top,waterlogged=true]
conquest:warped_planks_quarter_slab[facing=west,layer=1,type=top,waterlogged=false]
conquest:warped_planks_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=true]
conquest:warped_planks_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=false]
conquest:warped_planks_quarter_slab[facing=west,layer=2,type=top,waterlogged=true]
conquest:warped_planks_quarter_slab[facing=west,layer=2,type=top,waterlogged=false]
conquest:warped_planks_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=true]
conquest:warped_planks_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=false]
conquest:warped_planks_quarter_slab[facing=west,layer=3,type=top,waterlogged=true]
conquest:warped_planks_quarter_slab[facing=west,layer=3,type=top,waterlogged=false]
conquest:warped_planks_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=true]
conquest:warped_planks_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=false]
conquest:warped_planks_quarter_slab[facing=east,layer=1,type=top,waterlogged=true]
conquest:warped_planks_quarter_slab[facing=east,layer=1,type=top,waterlogged=false]
conquest:warped_planks_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=true]
conquest:warped_planks_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=false]
conquest:warped_planks_quarter_slab[facing=east,layer=2,type=top,waterlogged=true]
conquest:warped_planks_quarter_slab[facing=east,layer=2,type=top,waterlogged=false]
conquest:warped_planks_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=true]
conquest:warped_planks_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=false]
conquest:warped_planks_quarter_slab[facing=east,layer=3,type=top,waterlogged=true]
conquest:warped_planks_quarter_slab[facing=east,layer=3,type=top,waterlogged=false]
conquest:warped_planks_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=true]
conquest:warped_planks_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=false]
conquest:warped_planks_slab[layers=1,type=top,waterlogged=true]
conquest:warped_planks_slab[layers=1,type=top,waterlogged=false]
conquest:warped_planks_slab[layers=1,type=bottom,waterlogged=true]
conquest:warped_planks_slab[layers=1,type=bottom,waterlogged=false]
conquest:warped_planks_slab[layers=2,type=top,waterlogged=true]
conquest:warped_planks_slab[layers=2,type=top,waterlogged=false]
conquest:warped_planks_slab[layers=2,type=bottom,waterlogged=true]
conquest:warped_planks_slab[layers=2,type=bottom,waterlogged=false]
conquest:warped_planks_slab[layers=3,type=top,waterlogged=true]
conquest:warped_planks_slab[layers=3,type=top,waterlogged=false]
conquest:warped_planks_slab[layers=3,type=bottom,waterlogged=true]
conquest:warped_planks_slab[layers=3,type=bottom,waterlogged=false]
conquest:warped_planks_slab[layers=4,type=top,waterlogged=true]
conquest:warped_planks_slab[layers=4,type=top,waterlogged=false]
conquest:warped_planks_slab[layers=4,type=bottom,waterlogged=true]
conquest:warped_planks_slab[layers=4,type=bottom,waterlogged=false]
conquest:warped_planks_slab[layers=5,type=top,waterlogged=true]
conquest:warped_planks_slab[layers=5,type=top,waterlogged=false]
conquest:warped_planks_slab[layers=5,type=bottom,waterlogged=true]
conquest:warped_planks_slab[layers=5,type=bottom,waterlogged=false]
conquest:warped_planks_slab[layers=6,type=top,waterlogged=true]
conquest:warped_planks_slab[layers=6,type=top,waterlogged=false]
conquest:warped_planks_slab[layers=6,type=bottom,waterlogged=true]
conquest:warped_planks_slab[layers=6,type=bottom,waterlogged=false]
conquest:warped_planks_slab[layers=7,type=top,waterlogged=true]
conquest:warped_planks_slab[layers=7,type=top,waterlogged=false]
conquest:warped_planks_slab[layers=7,type=bottom,waterlogged=true]
conquest:warped_planks_slab[layers=7,type=bottom,waterlogged=false]
conquest:warped_planks_slab[layers=8,type=top,waterlogged=true]
conquest:warped_planks_slab[layers=8,type=top,waterlogged=false]
conquest:warped_planks_slab[layers=8,type=bottom,waterlogged=true]
conquest:warped_planks_slab[layers=8,type=bottom,waterlogged=false]
conquest:warped_planks_vertical_corner[facing=north,layer=1,waterlogged=true]
conquest:warped_planks_vertical_corner[facing=north,layer=1,waterlogged=false]
conquest:warped_planks_vertical_corner[facing=north,layer=2,waterlogged=true]
conquest:warped_planks_vertical_corner[facing=north,layer=2,waterlogged=false]
conquest:warped_planks_vertical_corner[facing=north,layer=3,waterlogged=true]
conquest:warped_planks_vertical_corner[facing=north,layer=3,waterlogged=false]
conquest:warped_planks_vertical_corner[facing=north,layer=4,waterlogged=true]
conquest:warped_planks_vertical_corner[facing=north,layer=4,waterlogged=false]
conquest:warped_planks_vertical_corner[facing=south,layer=1,waterlogged=true]
conquest:warped_planks_vertical_corner[facing=south,layer=1,waterlogged=false]
conquest:warped_planks_vertical_corner[facing=south,layer=2,waterlogged=true]
conquest:warped_planks_vertical_corner[facing=south,layer=2,waterlogged=false]
conquest:warped_planks_vertical_corner[facing=south,layer=3,waterlogged=true]
conquest:warped_planks_vertical_corner[facing=south,layer=3,waterlogged=false]
conquest:warped_planks_vertical_corner[facing=south,layer=4,waterlogged=true]
conquest:warped_planks_vertical_corner[facing=south,layer=4,waterlogged=false]
conquest:warped_planks_vertical_corner[facing=west,layer=1,waterlogged=true]
conquest:warped_planks_vertical_corner[facing=west,layer=1,waterlogged=false]
conquest:warped_planks_vertical_corner[facing=west,layer=2,waterlogged=true]
conquest:warped_planks_vertical_corner[facing=west,layer=2,waterlogged=false]
conquest:warped_planks_vertical_corner[facing=west,layer=3,waterlogged=true]
conquest:warped_planks_vertical_corner[facing=west,layer=3,waterlogged=false]
conquest:warped_planks_vertical_corner[facing=west,layer=4,waterlogged=true]
conquest:warped_planks_vertical_corner[facing=west,layer=4,waterlogged=false]
conquest:warped_planks_vertical_corner[facing=east,layer=1,waterlogged=true]
conquest:warped_planks_vertical_corner[facing=east,layer=1,waterlogged=false]
conquest:warped_planks_vertical_corner[facing=east,layer=2,waterlogged=true]
conquest:warped_planks_vertical_corner[facing=east,layer=2,waterlogged=false]
conquest:warped_planks_vertical_corner[facing=east,layer=3,waterlogged=true]
conquest:warped_planks_vertical_corner[facing=east,layer=3,waterlogged=false]
conquest:warped_planks_vertical_corner[facing=east,layer=4,waterlogged=true]
conquest:warped_planks_vertical_corner[facing=east,layer=4,waterlogged=false]
conquest:warped_planks_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:warped_planks_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:warped_planks_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:warped_planks_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:warped_planks_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:warped_planks_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:warped_planks_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:warped_planks_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:warped_planks_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:warped_planks_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:warped_planks_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:warped_planks_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:warped_planks_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:warped_planks_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:warped_planks_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:warped_planks_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:warped_planks_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:warped_planks_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:warped_planks_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:warped_planks_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:warped_planks_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:warped_planks_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:warped_planks_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:warped_planks_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:warped_planks_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:warped_planks_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:warped_planks_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:warped_planks_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:warped_planks_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:warped_planks_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:warped_planks_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:warped_planks_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:warped_planks_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:warped_planks_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:warped_planks_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:warped_planks_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:warped_planks_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:warped_planks_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:warped_planks_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:warped_planks_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:warped_planks_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:warped_planks_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:warped_planks_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:warped_planks_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:warped_planks_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:warped_planks_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:warped_planks_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:warped_planks_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:warped_planks_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:warped_planks_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:warped_planks_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:warped_planks_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:warped_planks_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:warped_planks_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:warped_planks_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:warped_planks_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:warped_planks_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:warped_planks_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:warped_planks_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:warped_planks_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:warped_planks_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:warped_planks_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:warped_planks_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:warped_planks_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:warped_planks_vertical_quarter[facing=north,layer=1,waterlogged=true]
conquest:warped_planks_vertical_quarter[facing=north,layer=1,waterlogged=false]
conquest:warped_planks_vertical_quarter[facing=north,layer=2,waterlogged=true]
conquest:warped_planks_vertical_quarter[facing=north,layer=2,waterlogged=false]
conquest:warped_planks_vertical_quarter[facing=north,layer=3,waterlogged=true]
conquest:warped_planks_vertical_quarter[facing=north,layer=3,waterlogged=false]
conquest:warped_planks_vertical_quarter[facing=north,layer=4,waterlogged=true]
conquest:warped_planks_vertical_quarter[facing=north,layer=4,waterlogged=false]
conquest:warped_planks_vertical_quarter[facing=south,layer=1,waterlogged=true]
conquest:warped_planks_vertical_quarter[facing=south,layer=1,waterlogged=false]
conquest:warped_planks_vertical_quarter[facing=south,layer=2,waterlogged=true]
conquest:warped_planks_vertical_quarter[facing=south,layer=2,waterlogged=false]
conquest:warped_planks_vertical_quarter[facing=south,layer=3,waterlogged=true]
conquest:warped_planks_vertical_quarter[facing=south,layer=3,waterlogged=false]
conquest:warped_planks_vertical_quarter[facing=south,layer=4,waterlogged=true]
conquest:warped_planks_vertical_quarter[facing=south,layer=4,waterlogged=false]
conquest:warped_planks_vertical_quarter[facing=west,layer=1,waterlogged=true]
conquest:warped_planks_vertical_quarter[facing=west,layer=1,waterlogged=false]
conquest:warped_planks_vertical_quarter[facing=west,layer=2,waterlogged=true]
conquest:warped_planks_vertical_quarter[facing=west,layer=2,waterlogged=false]
conquest:warped_planks_vertical_quarter[facing=west,layer=3,waterlogged=true]
conquest:warped_planks_vertical_quarter[facing=west,layer=3,waterlogged=false]
conquest:warped_planks_vertical_quarter[facing=west,layer=4,waterlogged=true]
conquest:warped_planks_vertical_quarter[facing=west,layer=4,waterlogged=false]
conquest:warped_planks_vertical_quarter[facing=east,layer=1,waterlogged=true]
conquest:warped_planks_vertical_quarter[facing=east,layer=1,waterlogged=false]
conquest:warped_planks_vertical_quarter[facing=east,layer=2,waterlogged=true]
conquest:warped_planks_vertical_quarter[facing=east,layer=2,waterlogged=false]
conquest:warped_planks_vertical_quarter[facing=east,layer=3,waterlogged=true]
conquest:warped_planks_vertical_quarter[facing=east,layer=3,waterlogged=false]
conquest:warped_planks_vertical_quarter[facing=east,layer=4,waterlogged=true]
conquest:warped_planks_vertical_quarter[facing=east,layer=4,waterlogged=false]
conquest:warped_planks_vertical_slab[facing=north,layer=1,waterlogged=true]
conquest:warped_planks_vertical_slab[facing=north,layer=1,waterlogged=false]
conquest:warped_planks_vertical_slab[facing=north,layer=2,waterlogged=true]
conquest:warped_planks_vertical_slab[facing=north,layer=2,waterlogged=false]
conquest:warped_planks_vertical_slab[facing=north,layer=3,waterlogged=true]
conquest:warped_planks_vertical_slab[facing=north,layer=3,waterlogged=false]
conquest:warped_planks_vertical_slab[facing=north,layer=4,waterlogged=true]
conquest:warped_planks_vertical_slab[facing=north,layer=4,waterlogged=false]
conquest:warped_planks_vertical_slab[facing=south,layer=1,waterlogged=true]
conquest:warped_planks_vertical_slab[facing=south,layer=1,waterlogged=false]
conquest:warped_planks_vertical_slab[facing=south,layer=2,waterlogged=true]
conquest:warped_planks_vertical_slab[facing=south,layer=2,waterlogged=false]
conquest:warped_planks_vertical_slab[facing=south,layer=3,waterlogged=true]
conquest:warped_planks_vertical_slab[facing=south,layer=3,waterlogged=false]
conquest:warped_planks_vertical_slab[facing=south,layer=4,waterlogged=true]
conquest:warped_planks_vertical_slab[facing=south,layer=4,waterlogged=false]
conquest:warped_planks_vertical_slab[facing=west,layer=1,waterlogged=true]
conquest:warped_planks_vertical_slab[facing=west,layer=1,waterlogged=false]
conquest:warped_planks_vertical_slab[facing=west,layer=2,waterlogged=true]
conquest:warped_planks_vertical_slab[facing=west,layer=2,waterlogged=false]
conquest:warped_planks_vertical_slab[facing=west,layer=3,waterlogged=true]
conquest:warped_planks_vertical_slab[facing=west,layer=3,waterlogged=false]
conquest:warped_planks_vertical_slab[facing=west,layer=4,waterlogged=true]
conquest:warped_planks_vertical_slab[facing=west,layer=4,waterlogged=false]
conquest:warped_planks_vertical_slab[facing=east,layer=1,waterlogged=true]
conquest:warped_planks_vertical_slab[facing=east,layer=1,waterlogged=false]
conquest:warped_planks_vertical_slab[facing=east,layer=2,waterlogged=true]
conquest:warped_planks_vertical_slab[facing=east,layer=2,waterlogged=false]
conquest:warped_planks_vertical_slab[facing=east,layer=3,waterlogged=true]
conquest:warped_planks_vertical_slab[facing=east,layer=3,waterlogged=false]
conquest:warped_planks_vertical_slab[facing=east,layer=4,waterlogged=true]
conquest:warped_planks_vertical_slab[facing=east,layer=4,waterlogged=false]
conquest:warped_purple_calcite_crystal
conquest:warped_red_calcite_crystal
conquest:warped_roots[layers=1,waterlogged=true]
conquest:warped_roots[layers=1,waterlogged=false]
conquest:warped_roots[layers=2,waterlogged=true]
conquest:warped_roots[layers=2,waterlogged=false]
conquest:warped_roots[layers=3,waterlogged=true]
conquest:warped_roots[layers=3,waterlogged=false]
conquest:warped_roots[layers=4,waterlogged=true]
conquest:warped_roots[layers=4,waterlogged=false]
conquest:warped_roots[layers=5,waterlogged=true]
conquest:warped_roots[layers=5,waterlogged=false]
conquest:warped_roots[layers=6,waterlogged=true]
conquest:warped_roots[layers=6,waterlogged=false]
conquest:warped_roots[layers=7,waterlogged=true]
conquest:warped_roots[layers=7,waterlogged=false]
conquest:warped_roots[layers=8,waterlogged=true]
conquest:warped_roots[layers=8,waterlogged=false]
conquest:warped_sandstone
conquest:warped_sandstone_arrowslit[facing=north,waterlogged=true]
conquest:warped_sandstone_arrowslit[facing=north,waterlogged=false]
conquest:warped_sandstone_arrowslit[facing=south,waterlogged=true]
conquest:warped_sandstone_arrowslit[facing=south,waterlogged=false]
conquest:warped_sandstone_arrowslit[facing=west,waterlogged=true]
conquest:warped_sandstone_arrowslit[facing=west,waterlogged=false]
conquest:warped_sandstone_arrowslit[facing=east,waterlogged=true]
conquest:warped_sandstone_arrowslit[facing=east,waterlogged=false]
conquest:warped_sandstone_balustrade[axis=x,waterlogged=true]
conquest:warped_sandstone_balustrade[axis=x,waterlogged=false]
conquest:warped_sandstone_balustrade[axis=y,waterlogged=true]
conquest:warped_sandstone_balustrade[axis=y,waterlogged=false]
conquest:warped_sandstone_balustrade[axis=z,waterlogged=true]
conquest:warped_sandstone_balustrade[axis=z,waterlogged=false]
conquest:warped_sandstone_capital[facing=flat,type=top,waterlogged=true]
conquest:warped_sandstone_capital[facing=flat,type=top,waterlogged=false]
conquest:warped_sandstone_capital[facing=flat,type=bottom,waterlogged=true]
conquest:warped_sandstone_capital[facing=flat,type=bottom,waterlogged=false]
conquest:warped_sandstone_capital[facing=north,type=top,waterlogged=true]
conquest:warped_sandstone_capital[facing=north,type=top,waterlogged=false]
conquest:warped_sandstone_capital[facing=north,type=bottom,waterlogged=true]
conquest:warped_sandstone_capital[facing=north,type=bottom,waterlogged=false]
conquest:warped_sandstone_capital[facing=south,type=top,waterlogged=true]
conquest:warped_sandstone_capital[facing=south,type=top,waterlogged=false]
conquest:warped_sandstone_capital[facing=south,type=bottom,waterlogged=true]
conquest:warped_sandstone_capital[facing=south,type=bottom,waterlogged=false]
conquest:warped_sandstone_capital[facing=east,type=top,waterlogged=true]
conquest:warped_sandstone_capital[facing=east,type=top,waterlogged=false]
conquest:warped_sandstone_capital[facing=east,type=bottom,waterlogged=true]
conquest:warped_sandstone_capital[facing=east,type=bottom,waterlogged=false]
conquest:warped_sandstone_capital[facing=west,type=top,waterlogged=true]
conquest:warped_sandstone_capital[facing=west,type=top,waterlogged=false]
conquest:warped_sandstone_capital[facing=west,type=bottom,waterlogged=true]
conquest:warped_sandstone_capital[facing=west,type=bottom,waterlogged=false]
conquest:warped_sandstone_corner_slab[facing=north,type=top,waterlogged=true]
conquest:warped_sandstone_corner_slab[facing=north,type=top,waterlogged=false]
conquest:warped_sandstone_corner_slab[facing=north,type=bottom,waterlogged=true]
conquest:warped_sandstone_corner_slab[facing=north,type=bottom,waterlogged=false]
conquest:warped_sandstone_corner_slab[facing=south,type=top,waterlogged=true]
conquest:warped_sandstone_corner_slab[facing=south,type=top,waterlogged=false]
conquest:warped_sandstone_corner_slab[facing=south,type=bottom,waterlogged=true]
conquest:warped_sandstone_corner_slab[facing=south,type=bottom,waterlogged=false]
conquest:warped_sandstone_corner_slab[facing=west,type=top,waterlogged=true]
conquest:warped_sandstone_corner_slab[facing=west,type=top,waterlogged=false]
conquest:warped_sandstone_corner_slab[facing=west,type=bottom,waterlogged=true]
conquest:warped_sandstone_corner_slab[facing=west,type=bottom,waterlogged=false]
conquest:warped_sandstone_corner_slab[facing=east,type=top,waterlogged=true]
conquest:warped_sandstone_corner_slab[facing=east,type=top,waterlogged=false]
conquest:warped_sandstone_corner_slab[facing=east,type=bottom,waterlogged=true]
conquest:warped_sandstone_corner_slab[facing=east,type=bottom,waterlogged=false]
conquest:warped_sandstone_eighth_slab[facing=north,type=top,waterlogged=true]
conquest:warped_sandstone_eighth_slab[facing=north,type=top,waterlogged=false]
conquest:warped_sandstone_eighth_slab[facing=north,type=bottom,waterlogged=true]
conquest:warped_sandstone_eighth_slab[facing=north,type=bottom,waterlogged=false]
conquest:warped_sandstone_eighth_slab[facing=south,type=top,waterlogged=true]
conquest:warped_sandstone_eighth_slab[facing=south,type=top,waterlogged=false]
conquest:warped_sandstone_eighth_slab[facing=south,type=bottom,waterlogged=true]
conquest:warped_sandstone_eighth_slab[facing=south,type=bottom,waterlogged=false]
conquest:warped_sandstone_eighth_slab[facing=west,type=top,waterlogged=true]
conquest:warped_sandstone_eighth_slab[facing=west,type=top,waterlogged=false]
conquest:warped_sandstone_eighth_slab[facing=west,type=bottom,waterlogged=true]
conquest:warped_sandstone_eighth_slab[facing=west,type=bottom,waterlogged=false]
conquest:warped_sandstone_eighth_slab[facing=east,type=top,waterlogged=true]
conquest:warped_sandstone_eighth_slab[facing=east,type=top,waterlogged=false]
conquest:warped_sandstone_eighth_slab[facing=east,type=bottom,waterlogged=true]
conquest:warped_sandstone_eighth_slab[facing=east,type=bottom,waterlogged=false]
conquest:warped_sandstone_pillar[layer=1,waterlogged=true]
conquest:warped_sandstone_pillar[layer=1,waterlogged=false]
conquest:warped_sandstone_pillar[layer=2,waterlogged=true]
conquest:warped_sandstone_pillar[layer=2,waterlogged=false]
conquest:warped_sandstone_pillar[layer=3,waterlogged=true]
conquest:warped_sandstone_pillar[layer=3,waterlogged=false]
conquest:warped_sandstone_quarter_slab[facing=north,layer=1,type=top,waterlogged=true]
conquest:warped_sandstone_quarter_slab[facing=north,layer=1,type=top,waterlogged=false]
conquest:warped_sandstone_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=true]
conquest:warped_sandstone_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=false]
conquest:warped_sandstone_quarter_slab[facing=north,layer=2,type=top,waterlogged=true]
conquest:warped_sandstone_quarter_slab[facing=north,layer=2,type=top,waterlogged=false]
conquest:warped_sandstone_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=true]
conquest:warped_sandstone_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=false]
conquest:warped_sandstone_quarter_slab[facing=north,layer=3,type=top,waterlogged=true]
conquest:warped_sandstone_quarter_slab[facing=north,layer=3,type=top,waterlogged=false]
conquest:warped_sandstone_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=true]
conquest:warped_sandstone_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=false]
conquest:warped_sandstone_quarter_slab[facing=south,layer=1,type=top,waterlogged=true]
conquest:warped_sandstone_quarter_slab[facing=south,layer=1,type=top,waterlogged=false]
conquest:warped_sandstone_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=true]
conquest:warped_sandstone_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=false]
conquest:warped_sandstone_quarter_slab[facing=south,layer=2,type=top,waterlogged=true]
conquest:warped_sandstone_quarter_slab[facing=south,layer=2,type=top,waterlogged=false]
conquest:warped_sandstone_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=true]
conquest:warped_sandstone_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=false]
conquest:warped_sandstone_quarter_slab[facing=south,layer=3,type=top,waterlogged=true]
conquest:warped_sandstone_quarter_slab[facing=south,layer=3,type=top,waterlogged=false]
conquest:warped_sandstone_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=true]
conquest:warped_sandstone_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=false]
conquest:warped_sandstone_quarter_slab[facing=west,layer=1,type=top,waterlogged=true]
conquest:warped_sandstone_quarter_slab[facing=west,layer=1,type=top,waterlogged=false]
conquest:warped_sandstone_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=true]
conquest:warped_sandstone_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=false]
conquest:warped_sandstone_quarter_slab[facing=west,layer=2,type=top,waterlogged=true]
conquest:warped_sandstone_quarter_slab[facing=west,layer=2,type=top,waterlogged=false]
conquest:warped_sandstone_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=true]
conquest:warped_sandstone_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=false]
conquest:warped_sandstone_quarter_slab[facing=west,layer=3,type=top,waterlogged=true]
conquest:warped_sandstone_quarter_slab[facing=west,layer=3,type=top,waterlogged=false]
conquest:warped_sandstone_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=true]
conquest:warped_sandstone_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=false]
conquest:warped_sandstone_quarter_slab[facing=east,layer=1,type=top,waterlogged=true]
conquest:warped_sandstone_quarter_slab[facing=east,layer=1,type=top,waterlogged=false]
conquest:warped_sandstone_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=true]
conquest:warped_sandstone_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=false]
conquest:warped_sandstone_quarter_slab[facing=east,layer=2,type=top,waterlogged=true]
conquest:warped_sandstone_quarter_slab[facing=east,layer=2,type=top,waterlogged=false]
conquest:warped_sandstone_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=true]
conquest:warped_sandstone_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=false]
conquest:warped_sandstone_quarter_slab[facing=east,layer=3,type=top,waterlogged=true]
conquest:warped_sandstone_quarter_slab[facing=east,layer=3,type=top,waterlogged=false]
conquest:warped_sandstone_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=true]
conquest:warped_sandstone_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=false]
conquest:warped_sandstone_slab[layers=1,type=top,waterlogged=true]
conquest:warped_sandstone_slab[layers=1,type=top,waterlogged=false]
conquest:warped_sandstone_slab[layers=1,type=bottom,waterlogged=true]
conquest:warped_sandstone_slab[layers=1,type=bottom,waterlogged=false]
conquest:warped_sandstone_slab[layers=2,type=top,waterlogged=true]
conquest:warped_sandstone_slab[layers=2,type=top,waterlogged=false]
conquest:warped_sandstone_slab[layers=2,type=bottom,waterlogged=true]
conquest:warped_sandstone_slab[layers=2,type=bottom,waterlogged=false]
conquest:warped_sandstone_slab[layers=3,type=top,waterlogged=true]
conquest:warped_sandstone_slab[layers=3,type=top,waterlogged=false]
conquest:warped_sandstone_slab[layers=3,type=bottom,waterlogged=true]
conquest:warped_sandstone_slab[layers=3,type=bottom,waterlogged=false]
conquest:warped_sandstone_slab[layers=4,type=top,waterlogged=true]
conquest:warped_sandstone_slab[layers=4,type=top,waterlogged=false]
conquest:warped_sandstone_slab[layers=4,type=bottom,waterlogged=true]
conquest:warped_sandstone_slab[layers=4,type=bottom,waterlogged=false]
conquest:warped_sandstone_slab[layers=5,type=top,waterlogged=true]
conquest:warped_sandstone_slab[layers=5,type=top,waterlogged=false]
conquest:warped_sandstone_slab[layers=5,type=bottom,waterlogged=true]
conquest:warped_sandstone_slab[layers=5,type=bottom,waterlogged=false]
conquest:warped_sandstone_slab[layers=6,type=top,waterlogged=true]
conquest:warped_sandstone_slab[layers=6,type=top,waterlogged=false]
conquest:warped_sandstone_slab[layers=6,type=bottom,waterlogged=true]
conquest:warped_sandstone_slab[layers=6,type=bottom,waterlogged=false]
conquest:warped_sandstone_slab[layers=7,type=top,waterlogged=true]
conquest:warped_sandstone_slab[layers=7,type=top,waterlogged=false]
conquest:warped_sandstone_slab[layers=7,type=bottom,waterlogged=true]
conquest:warped_sandstone_slab[layers=7,type=bottom,waterlogged=false]
conquest:warped_sandstone_slab[layers=8,type=top,waterlogged=true]
conquest:warped_sandstone_slab[layers=8,type=top,waterlogged=false]
conquest:warped_sandstone_slab[layers=8,type=bottom,waterlogged=true]
conquest:warped_sandstone_slab[layers=8,type=bottom,waterlogged=false]
conquest:warped_sandstone_small_window[down=true,up=true,waterlogged=true]
conquest:warped_sandstone_small_window[down=true,up=true,waterlogged=false]
conquest:warped_sandstone_small_window[down=true,up=false,waterlogged=true]
conquest:warped_sandstone_small_window[down=true,up=false,waterlogged=false]
conquest:warped_sandstone_small_window[down=false,up=true,waterlogged=true]
conquest:warped_sandstone_small_window[down=false,up=true,waterlogged=false]
conquest:warped_sandstone_small_window[down=false,up=false,waterlogged=true]
conquest:warped_sandstone_small_window[down=false,up=false,waterlogged=false]
conquest:warped_sandstone_small_window_half[down=true,facing=north,up=true,waterlogged=true]
conquest:warped_sandstone_small_window_half[down=true,facing=north,up=true,waterlogged=false]
conquest:warped_sandstone_small_window_half[down=true,facing=north,up=false,waterlogged=true]
conquest:warped_sandstone_small_window_half[down=true,facing=north,up=false,waterlogged=false]
conquest:warped_sandstone_small_window_half[down=true,facing=south,up=true,waterlogged=true]
conquest:warped_sandstone_small_window_half[down=true,facing=south,up=true,waterlogged=false]
conquest:warped_sandstone_small_window_half[down=true,facing=south,up=false,waterlogged=true]
conquest:warped_sandstone_small_window_half[down=true,facing=south,up=false,waterlogged=false]
conquest:warped_sandstone_small_window_half[down=true,facing=west,up=true,waterlogged=true]
conquest:warped_sandstone_small_window_half[down=true,facing=west,up=true,waterlogged=false]
conquest:warped_sandstone_small_window_half[down=true,facing=west,up=false,waterlogged=true]
conquest:warped_sandstone_small_window_half[down=true,facing=west,up=false,waterlogged=false]
conquest:warped_sandstone_small_window_half[down=true,facing=east,up=true,waterlogged=true]
conquest:warped_sandstone_small_window_half[down=true,facing=east,up=true,waterlogged=false]
conquest:warped_sandstone_small_window_half[down=true,facing=east,up=false,waterlogged=true]
conquest:warped_sandstone_small_window_half[down=true,facing=east,up=false,waterlogged=false]
conquest:warped_sandstone_small_window_half[down=false,facing=north,up=true,waterlogged=true]
conquest:warped_sandstone_small_window_half[down=false,facing=north,up=true,waterlogged=false]
conquest:warped_sandstone_small_window_half[down=false,facing=north,up=false,waterlogged=true]
conquest:warped_sandstone_small_window_half[down=false,facing=north,up=false,waterlogged=false]
conquest:warped_sandstone_small_window_half[down=false,facing=south,up=true,waterlogged=true]
conquest:warped_sandstone_small_window_half[down=false,facing=south,up=true,waterlogged=false]
conquest:warped_sandstone_small_window_half[down=false,facing=south,up=false,waterlogged=true]
conquest:warped_sandstone_small_window_half[down=false,facing=south,up=false,waterlogged=false]
conquest:warped_sandstone_small_window_half[down=false,facing=west,up=true,waterlogged=true]
conquest:warped_sandstone_small_window_half[down=false,facing=west,up=true,waterlogged=false]
conquest:warped_sandstone_small_window_half[down=false,facing=west,up=false,waterlogged=true]
conquest:warped_sandstone_small_window_half[down=false,facing=west,up=false,waterlogged=false]
conquest:warped_sandstone_small_window_half[down=false,facing=east,up=true,waterlogged=true]
conquest:warped_sandstone_small_window_half[down=false,facing=east,up=true,waterlogged=false]
conquest:warped_sandstone_small_window_half[down=false,facing=east,up=false,waterlogged=true]
conquest:warped_sandstone_small_window_half[down=false,facing=east,up=false,waterlogged=false]
conquest:warped_sandstone_sphere[type=egg,waterlogged=true]
conquest:warped_sandstone_sphere[type=egg,waterlogged=false]
conquest:warped_sandstone_sphere[type=small,waterlogged=true]
conquest:warped_sandstone_sphere[type=small,waterlogged=false]
conquest:warped_sandstone_sphere[type=large,waterlogged=true]
conquest:warped_sandstone_sphere[type=large,waterlogged=false]
conquest:warped_sandstone_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:warped_sandstone_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:warped_sandstone_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:warped_sandstone_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:warped_sandstone_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:warped_sandstone_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:warped_sandstone_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:warped_sandstone_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:warped_sandstone_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:warped_sandstone_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:warped_sandstone_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:warped_sandstone_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:warped_sandstone_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:warped_sandstone_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:warped_sandstone_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:warped_sandstone_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:warped_sandstone_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:warped_sandstone_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:warped_sandstone_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:warped_sandstone_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:warped_sandstone_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:warped_sandstone_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:warped_sandstone_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:warped_sandstone_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:warped_sandstone_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:warped_sandstone_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:warped_sandstone_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:warped_sandstone_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:warped_sandstone_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:warped_sandstone_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:warped_sandstone_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:warped_sandstone_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:warped_sandstone_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:warped_sandstone_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:warped_sandstone_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:warped_sandstone_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:warped_sandstone_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:warped_sandstone_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:warped_sandstone_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:warped_sandstone_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:warped_sandstone_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:warped_sandstone_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:warped_sandstone_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:warped_sandstone_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:warped_sandstone_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:warped_sandstone_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:warped_sandstone_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:warped_sandstone_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:warped_sandstone_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:warped_sandstone_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:warped_sandstone_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:warped_sandstone_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:warped_sandstone_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:warped_sandstone_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:warped_sandstone_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:warped_sandstone_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:warped_sandstone_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:warped_sandstone_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:warped_sandstone_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:warped_sandstone_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:warped_sandstone_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:warped_sandstone_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:warped_sandstone_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:warped_sandstone_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:warped_sandstone_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:warped_sandstone_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:warped_sandstone_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:warped_sandstone_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:warped_sandstone_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:warped_sandstone_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:warped_sandstone_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:warped_sandstone_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:warped_sandstone_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:warped_sandstone_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:warped_sandstone_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:warped_sandstone_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:warped_sandstone_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:warped_sandstone_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:warped_sandstone_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:warped_sandstone_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:warped_sandstone_vertical_corner[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:warped_sandstone_vertical_corner[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:warped_sandstone_vertical_corner[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:warped_sandstone_vertical_corner[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:warped_sandstone_vertical_corner[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:warped_sandstone_vertical_corner[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:warped_sandstone_vertical_corner[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:warped_sandstone_vertical_corner[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:warped_sandstone_vertical_corner[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:warped_sandstone_vertical_corner[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:warped_sandstone_vertical_corner[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:warped_sandstone_vertical_corner[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:warped_sandstone_vertical_corner[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:warped_sandstone_vertical_corner[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:warped_sandstone_vertical_corner[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:warped_sandstone_vertical_corner[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:warped_sandstone_vertical_corner[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:warped_sandstone_vertical_corner[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:warped_sandstone_vertical_corner[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:warped_sandstone_vertical_corner[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:warped_sandstone_vertical_corner[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:warped_sandstone_vertical_corner[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:warped_sandstone_vertical_corner[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:warped_sandstone_vertical_corner[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:warped_sandstone_vertical_corner[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:warped_sandstone_vertical_corner[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:warped_sandstone_vertical_corner[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:warped_sandstone_vertical_corner[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:warped_sandstone_vertical_corner[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:warped_sandstone_vertical_corner[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:warped_sandstone_vertical_corner[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:warped_sandstone_vertical_corner[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:warped_sandstone_vertical_corner[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:warped_sandstone_vertical_corner[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:warped_sandstone_vertical_corner[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:warped_sandstone_vertical_corner[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:warped_sandstone_vertical_corner[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:warped_sandstone_vertical_corner[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:warped_sandstone_vertical_corner[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:warped_sandstone_vertical_corner[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:warped_sandstone_vertical_corner[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:warped_sandstone_vertical_corner[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:warped_sandstone_vertical_corner[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:warped_sandstone_vertical_corner[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:warped_sandstone_vertical_corner[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:warped_sandstone_vertical_corner[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:warped_sandstone_vertical_corner[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:warped_sandstone_vertical_corner[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:warped_sandstone_vertical_corner[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:warped_sandstone_vertical_corner[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:warped_sandstone_vertical_corner[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:warped_sandstone_vertical_corner[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:warped_sandstone_vertical_corner[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:warped_sandstone_vertical_corner[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:warped_sandstone_vertical_corner[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:warped_sandstone_vertical_corner[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:warped_sandstone_vertical_corner[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:warped_sandstone_vertical_corner[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:warped_sandstone_vertical_corner[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:warped_sandstone_vertical_corner[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:warped_sandstone_vertical_corner[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:warped_sandstone_vertical_corner[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:warped_sandstone_vertical_corner[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:warped_sandstone_vertical_corner[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:warped_sandstone_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:warped_sandstone_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:warped_sandstone_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:warped_sandstone_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:warped_sandstone_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:warped_sandstone_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:warped_sandstone_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:warped_sandstone_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:warped_sandstone_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:warped_sandstone_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:warped_sandstone_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:warped_sandstone_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:warped_sandstone_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:warped_sandstone_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:warped_sandstone_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:warped_sandstone_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:warped_sandstone_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:warped_sandstone_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:warped_sandstone_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:warped_sandstone_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:warped_sandstone_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:warped_sandstone_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:warped_sandstone_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:warped_sandstone_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:warped_sandstone_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:warped_sandstone_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:warped_sandstone_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:warped_sandstone_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:warped_sandstone_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:warped_sandstone_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:warped_sandstone_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:warped_sandstone_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:warped_sandstone_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:warped_sandstone_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:warped_sandstone_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:warped_sandstone_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:warped_sandstone_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:warped_sandstone_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:warped_sandstone_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:warped_sandstone_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:warped_sandstone_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:warped_sandstone_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:warped_sandstone_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:warped_sandstone_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:warped_sandstone_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:warped_sandstone_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:warped_sandstone_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:warped_sandstone_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:warped_sandstone_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:warped_sandstone_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:warped_sandstone_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:warped_sandstone_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:warped_sandstone_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:warped_sandstone_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:warped_sandstone_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:warped_sandstone_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:warped_sandstone_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:warped_sandstone_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:warped_sandstone_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:warped_sandstone_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:warped_sandstone_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:warped_sandstone_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:warped_sandstone_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:warped_sandstone_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:warped_sandstone_vertical_quarter[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:warped_sandstone_vertical_quarter[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:warped_sandstone_vertical_quarter[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:warped_sandstone_vertical_quarter[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:warped_sandstone_vertical_quarter[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:warped_sandstone_vertical_quarter[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:warped_sandstone_vertical_quarter[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:warped_sandstone_vertical_quarter[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:warped_sandstone_vertical_quarter[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:warped_sandstone_vertical_quarter[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:warped_sandstone_vertical_quarter[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:warped_sandstone_vertical_quarter[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:warped_sandstone_vertical_quarter[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:warped_sandstone_vertical_quarter[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:warped_sandstone_vertical_quarter[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:warped_sandstone_vertical_quarter[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:warped_sandstone_vertical_quarter[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:warped_sandstone_vertical_quarter[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:warped_sandstone_vertical_quarter[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:warped_sandstone_vertical_quarter[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:warped_sandstone_vertical_quarter[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:warped_sandstone_vertical_quarter[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:warped_sandstone_vertical_quarter[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:warped_sandstone_vertical_quarter[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:warped_sandstone_vertical_quarter[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:warped_sandstone_vertical_quarter[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:warped_sandstone_vertical_quarter[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:warped_sandstone_vertical_quarter[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:warped_sandstone_vertical_quarter[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:warped_sandstone_vertical_quarter[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:warped_sandstone_vertical_quarter[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:warped_sandstone_vertical_quarter[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:warped_sandstone_vertical_quarter[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:warped_sandstone_vertical_quarter[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:warped_sandstone_vertical_quarter[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:warped_sandstone_vertical_quarter[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:warped_sandstone_vertical_quarter[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:warped_sandstone_vertical_quarter[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:warped_sandstone_vertical_quarter[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:warped_sandstone_vertical_quarter[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:warped_sandstone_vertical_quarter[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:warped_sandstone_vertical_quarter[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:warped_sandstone_vertical_quarter[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:warped_sandstone_vertical_quarter[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:warped_sandstone_vertical_quarter[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:warped_sandstone_vertical_quarter[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:warped_sandstone_vertical_quarter[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:warped_sandstone_vertical_quarter[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:warped_sandstone_vertical_quarter[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:warped_sandstone_vertical_quarter[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:warped_sandstone_vertical_quarter[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:warped_sandstone_vertical_quarter[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:warped_sandstone_vertical_quarter[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:warped_sandstone_vertical_quarter[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:warped_sandstone_vertical_quarter[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:warped_sandstone_vertical_quarter[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:warped_sandstone_vertical_quarter[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:warped_sandstone_vertical_quarter[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:warped_sandstone_vertical_quarter[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:warped_sandstone_vertical_quarter[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:warped_sandstone_vertical_quarter[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:warped_sandstone_vertical_quarter[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:warped_sandstone_vertical_quarter[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:warped_sandstone_vertical_quarter[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:warped_sandstone_vertical_slab[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:warped_sandstone_vertical_slab[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:warped_sandstone_vertical_slab[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:warped_sandstone_vertical_slab[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:warped_sandstone_vertical_slab[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:warped_sandstone_vertical_slab[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:warped_sandstone_vertical_slab[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:warped_sandstone_vertical_slab[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:warped_sandstone_vertical_slab[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:warped_sandstone_vertical_slab[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:warped_sandstone_vertical_slab[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:warped_sandstone_vertical_slab[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:warped_sandstone_vertical_slab[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:warped_sandstone_vertical_slab[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:warped_sandstone_vertical_slab[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:warped_sandstone_vertical_slab[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:warped_sandstone_vertical_slab[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:warped_sandstone_vertical_slab[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:warped_sandstone_vertical_slab[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:warped_sandstone_vertical_slab[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:warped_sandstone_vertical_slab[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:warped_sandstone_vertical_slab[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:warped_sandstone_vertical_slab[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:warped_sandstone_vertical_slab[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:warped_sandstone_vertical_slab[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:warped_sandstone_vertical_slab[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:warped_sandstone_vertical_slab[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:warped_sandstone_vertical_slab[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:warped_sandstone_vertical_slab[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:warped_sandstone_vertical_slab[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:warped_sandstone_vertical_slab[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:warped_sandstone_vertical_slab[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:warped_sandstone_vertical_slab[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:warped_sandstone_vertical_slab[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:warped_sandstone_vertical_slab[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:warped_sandstone_vertical_slab[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:warped_sandstone_vertical_slab[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:warped_sandstone_vertical_slab[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:warped_sandstone_vertical_slab[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:warped_sandstone_vertical_slab[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:warped_sandstone_vertical_slab[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:warped_sandstone_vertical_slab[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:warped_sandstone_vertical_slab[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:warped_sandstone_vertical_slab[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:warped_sandstone_vertical_slab[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:warped_sandstone_vertical_slab[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:warped_sandstone_vertical_slab[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:warped_sandstone_vertical_slab[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:warped_sandstone_vertical_slab[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:warped_sandstone_vertical_slab[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:warped_sandstone_vertical_slab[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:warped_sandstone_vertical_slab[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:warped_sandstone_vertical_slab[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:warped_sandstone_vertical_slab[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:warped_sandstone_vertical_slab[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:warped_sandstone_vertical_slab[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:warped_sandstone_vertical_slab[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:warped_sandstone_vertical_slab[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:warped_sandstone_vertical_slab[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:warped_sandstone_vertical_slab[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:warped_sandstone_vertical_slab[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:warped_sandstone_vertical_slab[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:warped_sandstone_vertical_slab[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:warped_sandstone_vertical_slab[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:warped_sandstone_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:warped_sandstone_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:warped_sandstone_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:warped_sandstone_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:warped_sandstone_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:warped_sandstone_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:warped_sandstone_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:warped_sandstone_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:warped_sandstone_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:warped_sandstone_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:warped_sandstone_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:warped_sandstone_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:warped_sandstone_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:warped_sandstone_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:warped_sandstone_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:warped_sandstone_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:warped_sandstone_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:warped_sandstone_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:warped_sandstone_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:warped_sandstone_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:warped_sandstone_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:warped_sandstone_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:warped_sandstone_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:warped_sandstone_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:warped_sandstone_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:warped_sandstone_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:warped_sandstone_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:warped_sandstone_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:warped_sandstone_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:warped_sandstone_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:warped_sandstone_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:warped_sandstone_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:warped_sandstone_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:warped_sandstone_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:warped_sandstone_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:warped_sandstone_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:warped_sandstone_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:warped_sandstone_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:warped_sandstone_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:warped_sandstone_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:warped_sandstone_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:warped_sandstone_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:warped_sandstone_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:warped_sandstone_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:warped_sandstone_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:warped_sandstone_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:warped_sandstone_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:warped_sandstone_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:warped_sandstone_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:warped_sandstone_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:warped_sandstone_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:warped_sandstone_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:warped_sandstone_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:warped_sandstone_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:warped_sandstone_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:warped_sandstone_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:warped_sandstone_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:warped_sandstone_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:warped_sandstone_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:warped_sandstone_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:warped_sandstone_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:warped_sandstone_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:warped_sandstone_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:warped_sandstone_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:warped_sandstone_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:warped_sandstone_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:warped_sandstone_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:warped_sandstone_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:warped_sandstone_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:warped_sandstone_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:warped_sandstone_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:warped_sandstone_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:warped_sandstone_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:warped_sandstone_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:warped_sandstone_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:warped_sandstone_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:warped_sandstone_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:warped_sandstone_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:warped_sandstone_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:warped_sandstone_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:warped_sandstone_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:warped_sandstone_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:warped_sandstone_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:warped_sandstone_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:warped_sandstone_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:warped_sandstone_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:warped_sandstone_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:warped_sandstone_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:warped_sandstone_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:warped_sandstone_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:warped_sandstone_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:warped_sandstone_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:warped_sandstone_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:warped_sandstone_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:warped_sandstone_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:warped_sandstone_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:warped_sandstone_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:warped_sandstone_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:warped_sandstone_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:warped_sandstone_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:warped_sandstone_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:warped_sandstone_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:warped_sandstone_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:warped_sandstone_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:warped_sandstone_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:warped_sandstone_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:warped_sandstone_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:warped_sandstone_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:warped_sandstone_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:warped_sandstone_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:warped_sandstone_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:warped_sandstone_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:warped_sandstone_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:warped_sandstone_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:warped_sandstone_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:warped_sandstone_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:warped_sandstone_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:warped_sandstone_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:warped_sandstone_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:warped_sandstone_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:warped_sandstone_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:warped_sandstone_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:warped_sandstone_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:warped_sandstone_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:warped_sandstone_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:warped_sandstone_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:warped_sandstone_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:warped_sandstone_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:warped_sandstone_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:warped_sandstone_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:warped_sandstone_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:warped_sandstone_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:warped_sandstone_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:warped_sandstone_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:warped_sandstone_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:warped_sandstone_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:warped_sandstone_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:warped_sandstone_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:warped_sandstone_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:warped_sandstone_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:warped_sandstone_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:warped_sandstone_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:warped_sandstone_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:warped_sandstone_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:warped_sandstone_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:warped_sandstone_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:warped_sandstone_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:warped_sandstone_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:warped_sandstone_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:warped_sandstone_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:warped_sandstone_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:warped_sandstone_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:warped_sandstone_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:warped_sandstone_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:warped_sandstone_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:warped_sandstone_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:warped_sandstone_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:warped_sandstone_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:warped_sandstone_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:warped_sandstone_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:warped_sandstone_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:warped_sandstone_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:warped_sandstone_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:warped_sandstone_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:warped_sandstone_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:warped_sandstone_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:warped_sandstone_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:warped_sandstone_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:warped_sandstone_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:warped_sandstone_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:warped_sandstone_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:warped_sandstone_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:warped_sandstone_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:warped_sandstone_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:warped_sandstone_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:warped_sandstone_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:warped_sandstone_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:warped_sandstone_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:warped_sandstone_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:warped_sandstone_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:warped_sandstone_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:warped_sandstone_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:warped_sandstone_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:warped_sandstone_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:warped_sandstone_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:warped_sandstone_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:warped_sandstone_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:warped_sandstone_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:warped_sandstone_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:warped_sandstone_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:warped_sandstone_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:warped_sandstone_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:warped_sandstone_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:warped_sandstone_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:warped_sandstone_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:warped_sandstone_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:warped_sandstone_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:warped_sandstone_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:warped_sandstone_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:warped_sandstone_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:warped_sandstone_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:warped_sandstone_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:warped_sandstone_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:warped_sandstone_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:warped_sandstone_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:warped_sandstone_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:warped_sandstone_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:warped_sandstone_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:warped_sandstone_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:warped_sandstone_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:warped_sandstone_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:warped_sandstone_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:warped_sandstone_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:warped_sandstone_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:warped_sandstone_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:warped_sandstone_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:warped_sandstone_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:warped_sandstone_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:warped_sandstone_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:warped_sandstone_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:warped_sandstone_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:warped_sandstone_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:warped_sandstone_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:warped_sandstone_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:warped_sandstone_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:warped_sandstone_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:warped_sandstone_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:warped_sandstone_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:warped_sandstone_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:warped_sandstone_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:warped_sandstone_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:warped_sandstone_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:warped_sandstone_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:warped_sandstone_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:warped_sandstone_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:warped_sandstone_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:warped_sandstone_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:warped_sandstone_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:warped_sandstone_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:warped_sandstone_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:warped_sandstone_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:warped_sandstone_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:warped_sandstone_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:warped_sandstone_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:warped_sandstone_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:warped_sandstone_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:warped_sandstone_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:warped_sandstone_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:warped_sandstone_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:warped_sandstone_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:warped_sandstone_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:warped_sandstone_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:warped_sandstone_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:warped_sandstone_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:warped_sandstone_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:warped_sandstone_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:warped_sandstone_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:warped_sandstone_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:warped_sandstone_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:warped_sandstone_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:warped_sandstone_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:warped_sandstone_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:warped_sandstone_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:warped_sandstone_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:warped_sandstone_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:warped_sandstone_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:warped_sandstone_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:warped_sandstone_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:warped_sandstone_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:warped_sandstone_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:warped_sandstone_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:warped_sandstone_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:warped_sandstone_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:warped_sandstone_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:warped_sandstone_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:warped_sandstone_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:warped_sandstone_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:warped_sandstone_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:warped_sandstone_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:warped_sandstone_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:warped_sandstone_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:warped_sandstone_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:warped_sandstone_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:warped_sandstone_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:warped_sandstone_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:warped_sandstone_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:warped_sandstone_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:warped_sandstone_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:warped_sandstone_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:warped_sandstone_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:warped_sandstone_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:warped_sandstone_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:warped_sandstone_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:warped_sandstone_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:warped_sandstone_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:warped_sandstone_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:warped_sandstone_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:warped_sandstone_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:warped_sandstone_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:warped_sandstone_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:warped_sandstone_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:warped_sandstone_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:warped_sandstone_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:warped_sandstone_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:warped_sandstone_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:warped_sandstone_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:warped_sandstone_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:warped_sandstone_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:warped_sandstone_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:warped_sandstone_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:warped_sandstone_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:warped_sandstone_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:warped_sandstone_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:warped_sandstone_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:warped_sandstone_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:warped_sandstone_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:warped_sandstone_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:warped_sandstone_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:warped_sandstone_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:warped_sandstone_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:warped_sandstone_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:warped_sandstone_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:warped_sandstone_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:warped_sandstone_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:warped_slate
conquest:warped_slate_arrowslit[facing=north,waterlogged=true]
conquest:warped_slate_arrowslit[facing=north,waterlogged=false]
conquest:warped_slate_arrowslit[facing=south,waterlogged=true]
conquest:warped_slate_arrowslit[facing=south,waterlogged=false]
conquest:warped_slate_arrowslit[facing=west,waterlogged=true]
conquest:warped_slate_arrowslit[facing=west,waterlogged=false]
conquest:warped_slate_arrowslit[facing=east,waterlogged=true]
conquest:warped_slate_arrowslit[facing=east,waterlogged=false]
conquest:warped_slate_balustrade[axis=x,waterlogged=true]
conquest:warped_slate_balustrade[axis=x,waterlogged=false]
conquest:warped_slate_balustrade[axis=y,waterlogged=true]
conquest:warped_slate_balustrade[axis=y,waterlogged=false]
conquest:warped_slate_balustrade[axis=z,waterlogged=true]
conquest:warped_slate_balustrade[axis=z,waterlogged=false]
conquest:warped_slate_capital[facing=flat,type=top,waterlogged=true]
conquest:warped_slate_capital[facing=flat,type=top,waterlogged=false]
conquest:warped_slate_capital[facing=flat,type=bottom,waterlogged=true]
conquest:warped_slate_capital[facing=flat,type=bottom,waterlogged=false]
conquest:warped_slate_capital[facing=north,type=top,waterlogged=true]
conquest:warped_slate_capital[facing=north,type=top,waterlogged=false]
conquest:warped_slate_capital[facing=north,type=bottom,waterlogged=true]
conquest:warped_slate_capital[facing=north,type=bottom,waterlogged=false]
conquest:warped_slate_capital[facing=south,type=top,waterlogged=true]
conquest:warped_slate_capital[facing=south,type=top,waterlogged=false]
conquest:warped_slate_capital[facing=south,type=bottom,waterlogged=true]
conquest:warped_slate_capital[facing=south,type=bottom,waterlogged=false]
conquest:warped_slate_capital[facing=east,type=top,waterlogged=true]
conquest:warped_slate_capital[facing=east,type=top,waterlogged=false]
conquest:warped_slate_capital[facing=east,type=bottom,waterlogged=true]
conquest:warped_slate_capital[facing=east,type=bottom,waterlogged=false]
conquest:warped_slate_capital[facing=west,type=top,waterlogged=true]
conquest:warped_slate_capital[facing=west,type=top,waterlogged=false]
conquest:warped_slate_capital[facing=west,type=bottom,waterlogged=true]
conquest:warped_slate_capital[facing=west,type=bottom,waterlogged=false]
conquest:warped_slate_corner_slab[facing=north,type=top,waterlogged=true]
conquest:warped_slate_corner_slab[facing=north,type=top,waterlogged=false]
conquest:warped_slate_corner_slab[facing=north,type=bottom,waterlogged=true]
conquest:warped_slate_corner_slab[facing=north,type=bottom,waterlogged=false]
conquest:warped_slate_corner_slab[facing=south,type=top,waterlogged=true]
conquest:warped_slate_corner_slab[facing=south,type=top,waterlogged=false]
conquest:warped_slate_corner_slab[facing=south,type=bottom,waterlogged=true]
conquest:warped_slate_corner_slab[facing=south,type=bottom,waterlogged=false]
conquest:warped_slate_corner_slab[facing=west,type=top,waterlogged=true]
conquest:warped_slate_corner_slab[facing=west,type=top,waterlogged=false]
conquest:warped_slate_corner_slab[facing=west,type=bottom,waterlogged=true]
conquest:warped_slate_corner_slab[facing=west,type=bottom,waterlogged=false]
conquest:warped_slate_corner_slab[facing=east,type=top,waterlogged=true]
conquest:warped_slate_corner_slab[facing=east,type=top,waterlogged=false]
conquest:warped_slate_corner_slab[facing=east,type=bottom,waterlogged=true]
conquest:warped_slate_corner_slab[facing=east,type=bottom,waterlogged=false]
conquest:warped_slate_eighth_slab[facing=north,type=top,waterlogged=true]
conquest:warped_slate_eighth_slab[facing=north,type=top,waterlogged=false]
conquest:warped_slate_eighth_slab[facing=north,type=bottom,waterlogged=true]
conquest:warped_slate_eighth_slab[facing=north,type=bottom,waterlogged=false]
conquest:warped_slate_eighth_slab[facing=south,type=top,waterlogged=true]
conquest:warped_slate_eighth_slab[facing=south,type=top,waterlogged=false]
conquest:warped_slate_eighth_slab[facing=south,type=bottom,waterlogged=true]
conquest:warped_slate_eighth_slab[facing=south,type=bottom,waterlogged=false]
conquest:warped_slate_eighth_slab[facing=west,type=top,waterlogged=true]
conquest:warped_slate_eighth_slab[facing=west,type=top,waterlogged=false]
conquest:warped_slate_eighth_slab[facing=west,type=bottom,waterlogged=true]
conquest:warped_slate_eighth_slab[facing=west,type=bottom,waterlogged=false]
conquest:warped_slate_eighth_slab[facing=east,type=top,waterlogged=true]
conquest:warped_slate_eighth_slab[facing=east,type=top,waterlogged=false]
conquest:warped_slate_eighth_slab[facing=east,type=bottom,waterlogged=true]
conquest:warped_slate_eighth_slab[facing=east,type=bottom,waterlogged=false]
conquest:warped_slate_pillar[layer=1,waterlogged=true]
conquest:warped_slate_pillar[layer=1,waterlogged=false]
conquest:warped_slate_pillar[layer=2,waterlogged=true]
conquest:warped_slate_pillar[layer=2,waterlogged=false]
conquest:warped_slate_pillar[layer=3,waterlogged=true]
conquest:warped_slate_pillar[layer=3,waterlogged=false]
conquest:warped_slate_quarter_slab[facing=north,layer=1,type=top,waterlogged=true]
conquest:warped_slate_quarter_slab[facing=north,layer=1,type=top,waterlogged=false]
conquest:warped_slate_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=true]
conquest:warped_slate_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=false]
conquest:warped_slate_quarter_slab[facing=north,layer=2,type=top,waterlogged=true]
conquest:warped_slate_quarter_slab[facing=north,layer=2,type=top,waterlogged=false]
conquest:warped_slate_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=true]
conquest:warped_slate_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=false]
conquest:warped_slate_quarter_slab[facing=north,layer=3,type=top,waterlogged=true]
conquest:warped_slate_quarter_slab[facing=north,layer=3,type=top,waterlogged=false]
conquest:warped_slate_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=true]
conquest:warped_slate_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=false]
conquest:warped_slate_quarter_slab[facing=south,layer=1,type=top,waterlogged=true]
conquest:warped_slate_quarter_slab[facing=south,layer=1,type=top,waterlogged=false]
conquest:warped_slate_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=true]
conquest:warped_slate_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=false]
conquest:warped_slate_quarter_slab[facing=south,layer=2,type=top,waterlogged=true]
conquest:warped_slate_quarter_slab[facing=south,layer=2,type=top,waterlogged=false]
conquest:warped_slate_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=true]
conquest:warped_slate_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=false]
conquest:warped_slate_quarter_slab[facing=south,layer=3,type=top,waterlogged=true]
conquest:warped_slate_quarter_slab[facing=south,layer=3,type=top,waterlogged=false]
conquest:warped_slate_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=true]
conquest:warped_slate_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=false]
conquest:warped_slate_quarter_slab[facing=west,layer=1,type=top,waterlogged=true]
conquest:warped_slate_quarter_slab[facing=west,layer=1,type=top,waterlogged=false]
conquest:warped_slate_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=true]
conquest:warped_slate_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=false]
conquest:warped_slate_quarter_slab[facing=west,layer=2,type=top,waterlogged=true]
conquest:warped_slate_quarter_slab[facing=west,layer=2,type=top,waterlogged=false]
conquest:warped_slate_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=true]
conquest:warped_slate_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=false]
conquest:warped_slate_quarter_slab[facing=west,layer=3,type=top,waterlogged=true]
conquest:warped_slate_quarter_slab[facing=west,layer=3,type=top,waterlogged=false]
conquest:warped_slate_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=true]
conquest:warped_slate_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=false]
conquest:warped_slate_quarter_slab[facing=east,layer=1,type=top,waterlogged=true]
conquest:warped_slate_quarter_slab[facing=east,layer=1,type=top,waterlogged=false]
conquest:warped_slate_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=true]
conquest:warped_slate_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=false]
conquest:warped_slate_quarter_slab[facing=east,layer=2,type=top,waterlogged=true]
conquest:warped_slate_quarter_slab[facing=east,layer=2,type=top,waterlogged=false]
conquest:warped_slate_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=true]
conquest:warped_slate_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=false]
conquest:warped_slate_quarter_slab[facing=east,layer=3,type=top,waterlogged=true]
conquest:warped_slate_quarter_slab[facing=east,layer=3,type=top,waterlogged=false]
conquest:warped_slate_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=true]
conquest:warped_slate_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=false]
conquest:warped_slate_slab[layers=1,type=top,waterlogged=true]
conquest:warped_slate_slab[layers=1,type=top,waterlogged=false]
conquest:warped_slate_slab[layers=1,type=bottom,waterlogged=true]
conquest:warped_slate_slab[layers=1,type=bottom,waterlogged=false]
conquest:warped_slate_slab[layers=2,type=top,waterlogged=true]
conquest:warped_slate_slab[layers=2,type=top,waterlogged=false]
conquest:warped_slate_slab[layers=2,type=bottom,waterlogged=true]
conquest:warped_slate_slab[layers=2,type=bottom,waterlogged=false]
conquest:warped_slate_slab[layers=3,type=top,waterlogged=true]
conquest:warped_slate_slab[layers=3,type=top,waterlogged=false]
conquest:warped_slate_slab[layers=3,type=bottom,waterlogged=true]
conquest:warped_slate_slab[layers=3,type=bottom,waterlogged=false]
conquest:warped_slate_slab[layers=4,type=top,waterlogged=true]
conquest:warped_slate_slab[layers=4,type=top,waterlogged=false]
conquest:warped_slate_slab[layers=4,type=bottom,waterlogged=true]
conquest:warped_slate_slab[layers=4,type=bottom,waterlogged=false]
conquest:warped_slate_slab[layers=5,type=top,waterlogged=true]
conquest:warped_slate_slab[layers=5,type=top,waterlogged=false]
conquest:warped_slate_slab[layers=5,type=bottom,waterlogged=true]
conquest:warped_slate_slab[layers=5,type=bottom,waterlogged=false]
conquest:warped_slate_slab[layers=6,type=top,waterlogged=true]
conquest:warped_slate_slab[layers=6,type=top,waterlogged=false]
conquest:warped_slate_slab[layers=6,type=bottom,waterlogged=true]
conquest:warped_slate_slab[layers=6,type=bottom,waterlogged=false]
conquest:warped_slate_slab[layers=7,type=top,waterlogged=true]
conquest:warped_slate_slab[layers=7,type=top,waterlogged=false]
conquest:warped_slate_slab[layers=7,type=bottom,waterlogged=true]
conquest:warped_slate_slab[layers=7,type=bottom,waterlogged=false]
conquest:warped_slate_slab[layers=8,type=top,waterlogged=true]
conquest:warped_slate_slab[layers=8,type=top,waterlogged=false]
conquest:warped_slate_slab[layers=8,type=bottom,waterlogged=true]
conquest:warped_slate_slab[layers=8,type=bottom,waterlogged=false]
conquest:warped_slate_small_window[down=true,up=true,waterlogged=true]
conquest:warped_slate_small_window[down=true,up=true,waterlogged=false]
conquest:warped_slate_small_window[down=true,up=false,waterlogged=true]
conquest:warped_slate_small_window[down=true,up=false,waterlogged=false]
conquest:warped_slate_small_window[down=false,up=true,waterlogged=true]
conquest:warped_slate_small_window[down=false,up=true,waterlogged=false]
conquest:warped_slate_small_window[down=false,up=false,waterlogged=true]
conquest:warped_slate_small_window[down=false,up=false,waterlogged=false]
conquest:warped_slate_small_window_half[down=true,facing=north,up=true,waterlogged=true]
conquest:warped_slate_small_window_half[down=true,facing=north,up=true,waterlogged=false]
conquest:warped_slate_small_window_half[down=true,facing=north,up=false,waterlogged=true]
conquest:warped_slate_small_window_half[down=true,facing=north,up=false,waterlogged=false]
conquest:warped_slate_small_window_half[down=true,facing=south,up=true,waterlogged=true]
conquest:warped_slate_small_window_half[down=true,facing=south,up=true,waterlogged=false]
conquest:warped_slate_small_window_half[down=true,facing=south,up=false,waterlogged=true]
conquest:warped_slate_small_window_half[down=true,facing=south,up=false,waterlogged=false]
conquest:warped_slate_small_window_half[down=true,facing=west,up=true,waterlogged=true]
conquest:warped_slate_small_window_half[down=true,facing=west,up=true,waterlogged=false]
conquest:warped_slate_small_window_half[down=true,facing=west,up=false,waterlogged=true]
conquest:warped_slate_small_window_half[down=true,facing=west,up=false,waterlogged=false]
conquest:warped_slate_small_window_half[down=true,facing=east,up=true,waterlogged=true]
conquest:warped_slate_small_window_half[down=true,facing=east,up=true,waterlogged=false]
conquest:warped_slate_small_window_half[down=true,facing=east,up=false,waterlogged=true]
conquest:warped_slate_small_window_half[down=true,facing=east,up=false,waterlogged=false]
conquest:warped_slate_small_window_half[down=false,facing=north,up=true,waterlogged=true]
conquest:warped_slate_small_window_half[down=false,facing=north,up=true,waterlogged=false]
conquest:warped_slate_small_window_half[down=false,facing=north,up=false,waterlogged=true]
conquest:warped_slate_small_window_half[down=false,facing=north,up=false,waterlogged=false]
conquest:warped_slate_small_window_half[down=false,facing=south,up=true,waterlogged=true]
conquest:warped_slate_small_window_half[down=false,facing=south,up=true,waterlogged=false]
conquest:warped_slate_small_window_half[down=false,facing=south,up=false,waterlogged=true]
conquest:warped_slate_small_window_half[down=false,facing=south,up=false,waterlogged=false]
conquest:warped_slate_small_window_half[down=false,facing=west,up=true,waterlogged=true]
conquest:warped_slate_small_window_half[down=false,facing=west,up=true,waterlogged=false]
conquest:warped_slate_small_window_half[down=false,facing=west,up=false,waterlogged=true]
conquest:warped_slate_small_window_half[down=false,facing=west,up=false,waterlogged=false]
conquest:warped_slate_small_window_half[down=false,facing=east,up=true,waterlogged=true]
conquest:warped_slate_small_window_half[down=false,facing=east,up=true,waterlogged=false]
conquest:warped_slate_small_window_half[down=false,facing=east,up=false,waterlogged=true]
conquest:warped_slate_small_window_half[down=false,facing=east,up=false,waterlogged=false]
conquest:warped_slate_sphere[type=egg,waterlogged=true]
conquest:warped_slate_sphere[type=egg,waterlogged=false]
conquest:warped_slate_sphere[type=small,waterlogged=true]
conquest:warped_slate_sphere[type=small,waterlogged=false]
conquest:warped_slate_sphere[type=large,waterlogged=true]
conquest:warped_slate_sphere[type=large,waterlogged=false]
conquest:warped_slate_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:warped_slate_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:warped_slate_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:warped_slate_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:warped_slate_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:warped_slate_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:warped_slate_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:warped_slate_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:warped_slate_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:warped_slate_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:warped_slate_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:warped_slate_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:warped_slate_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:warped_slate_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:warped_slate_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:warped_slate_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:warped_slate_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:warped_slate_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:warped_slate_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:warped_slate_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:warped_slate_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:warped_slate_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:warped_slate_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:warped_slate_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:warped_slate_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:warped_slate_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:warped_slate_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:warped_slate_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:warped_slate_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:warped_slate_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:warped_slate_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:warped_slate_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:warped_slate_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:warped_slate_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:warped_slate_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:warped_slate_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:warped_slate_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:warped_slate_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:warped_slate_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:warped_slate_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:warped_slate_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:warped_slate_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:warped_slate_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:warped_slate_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:warped_slate_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:warped_slate_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:warped_slate_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:warped_slate_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:warped_slate_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:warped_slate_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:warped_slate_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:warped_slate_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:warped_slate_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:warped_slate_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:warped_slate_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:warped_slate_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:warped_slate_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:warped_slate_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:warped_slate_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:warped_slate_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:warped_slate_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:warped_slate_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:warped_slate_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:warped_slate_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:warped_slate_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:warped_slate_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:warped_slate_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:warped_slate_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:warped_slate_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:warped_slate_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:warped_slate_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:warped_slate_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:warped_slate_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:warped_slate_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:warped_slate_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:warped_slate_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:warped_slate_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:warped_slate_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:warped_slate_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:warped_slate_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:warped_slate_vertical_corner[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:warped_slate_vertical_corner[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:warped_slate_vertical_corner[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:warped_slate_vertical_corner[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:warped_slate_vertical_corner[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:warped_slate_vertical_corner[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:warped_slate_vertical_corner[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:warped_slate_vertical_corner[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:warped_slate_vertical_corner[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:warped_slate_vertical_corner[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:warped_slate_vertical_corner[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:warped_slate_vertical_corner[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:warped_slate_vertical_corner[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:warped_slate_vertical_corner[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:warped_slate_vertical_corner[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:warped_slate_vertical_corner[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:warped_slate_vertical_corner[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:warped_slate_vertical_corner[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:warped_slate_vertical_corner[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:warped_slate_vertical_corner[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:warped_slate_vertical_corner[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:warped_slate_vertical_corner[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:warped_slate_vertical_corner[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:warped_slate_vertical_corner[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:warped_slate_vertical_corner[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:warped_slate_vertical_corner[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:warped_slate_vertical_corner[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:warped_slate_vertical_corner[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:warped_slate_vertical_corner[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:warped_slate_vertical_corner[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:warped_slate_vertical_corner[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:warped_slate_vertical_corner[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:warped_slate_vertical_corner[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:warped_slate_vertical_corner[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:warped_slate_vertical_corner[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:warped_slate_vertical_corner[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:warped_slate_vertical_corner[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:warped_slate_vertical_corner[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:warped_slate_vertical_corner[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:warped_slate_vertical_corner[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:warped_slate_vertical_corner[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:warped_slate_vertical_corner[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:warped_slate_vertical_corner[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:warped_slate_vertical_corner[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:warped_slate_vertical_corner[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:warped_slate_vertical_corner[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:warped_slate_vertical_corner[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:warped_slate_vertical_corner[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:warped_slate_vertical_corner[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:warped_slate_vertical_corner[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:warped_slate_vertical_corner[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:warped_slate_vertical_corner[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:warped_slate_vertical_corner[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:warped_slate_vertical_corner[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:warped_slate_vertical_corner[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:warped_slate_vertical_corner[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:warped_slate_vertical_corner[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:warped_slate_vertical_corner[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:warped_slate_vertical_corner[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:warped_slate_vertical_corner[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:warped_slate_vertical_corner[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:warped_slate_vertical_corner[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:warped_slate_vertical_corner[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:warped_slate_vertical_corner[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:warped_slate_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:warped_slate_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:warped_slate_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:warped_slate_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:warped_slate_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:warped_slate_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:warped_slate_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:warped_slate_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:warped_slate_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:warped_slate_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:warped_slate_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:warped_slate_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:warped_slate_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:warped_slate_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:warped_slate_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:warped_slate_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:warped_slate_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:warped_slate_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:warped_slate_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:warped_slate_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:warped_slate_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:warped_slate_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:warped_slate_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:warped_slate_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:warped_slate_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:warped_slate_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:warped_slate_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:warped_slate_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:warped_slate_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:warped_slate_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:warped_slate_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:warped_slate_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:warped_slate_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:warped_slate_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:warped_slate_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:warped_slate_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:warped_slate_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:warped_slate_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:warped_slate_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:warped_slate_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:warped_slate_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:warped_slate_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:warped_slate_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:warped_slate_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:warped_slate_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:warped_slate_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:warped_slate_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:warped_slate_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:warped_slate_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:warped_slate_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:warped_slate_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:warped_slate_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:warped_slate_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:warped_slate_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:warped_slate_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:warped_slate_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:warped_slate_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:warped_slate_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:warped_slate_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:warped_slate_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:warped_slate_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:warped_slate_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:warped_slate_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:warped_slate_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:warped_slate_vertical_quarter[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:warped_slate_vertical_quarter[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:warped_slate_vertical_quarter[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:warped_slate_vertical_quarter[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:warped_slate_vertical_quarter[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:warped_slate_vertical_quarter[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:warped_slate_vertical_quarter[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:warped_slate_vertical_quarter[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:warped_slate_vertical_quarter[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:warped_slate_vertical_quarter[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:warped_slate_vertical_quarter[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:warped_slate_vertical_quarter[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:warped_slate_vertical_quarter[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:warped_slate_vertical_quarter[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:warped_slate_vertical_quarter[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:warped_slate_vertical_quarter[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:warped_slate_vertical_quarter[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:warped_slate_vertical_quarter[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:warped_slate_vertical_quarter[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:warped_slate_vertical_quarter[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:warped_slate_vertical_quarter[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:warped_slate_vertical_quarter[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:warped_slate_vertical_quarter[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:warped_slate_vertical_quarter[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:warped_slate_vertical_quarter[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:warped_slate_vertical_quarter[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:warped_slate_vertical_quarter[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:warped_slate_vertical_quarter[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:warped_slate_vertical_quarter[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:warped_slate_vertical_quarter[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:warped_slate_vertical_quarter[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:warped_slate_vertical_quarter[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:warped_slate_vertical_quarter[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:warped_slate_vertical_quarter[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:warped_slate_vertical_quarter[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:warped_slate_vertical_quarter[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:warped_slate_vertical_quarter[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:warped_slate_vertical_quarter[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:warped_slate_vertical_quarter[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:warped_slate_vertical_quarter[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:warped_slate_vertical_quarter[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:warped_slate_vertical_quarter[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:warped_slate_vertical_quarter[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:warped_slate_vertical_quarter[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:warped_slate_vertical_quarter[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:warped_slate_vertical_quarter[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:warped_slate_vertical_quarter[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:warped_slate_vertical_quarter[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:warped_slate_vertical_quarter[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:warped_slate_vertical_quarter[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:warped_slate_vertical_quarter[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:warped_slate_vertical_quarter[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:warped_slate_vertical_quarter[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:warped_slate_vertical_quarter[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:warped_slate_vertical_quarter[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:warped_slate_vertical_quarter[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:warped_slate_vertical_quarter[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:warped_slate_vertical_quarter[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:warped_slate_vertical_quarter[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:warped_slate_vertical_quarter[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:warped_slate_vertical_quarter[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:warped_slate_vertical_quarter[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:warped_slate_vertical_quarter[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:warped_slate_vertical_quarter[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:warped_slate_vertical_slab[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:warped_slate_vertical_slab[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:warped_slate_vertical_slab[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:warped_slate_vertical_slab[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:warped_slate_vertical_slab[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:warped_slate_vertical_slab[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:warped_slate_vertical_slab[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:warped_slate_vertical_slab[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:warped_slate_vertical_slab[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:warped_slate_vertical_slab[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:warped_slate_vertical_slab[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:warped_slate_vertical_slab[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:warped_slate_vertical_slab[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:warped_slate_vertical_slab[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:warped_slate_vertical_slab[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:warped_slate_vertical_slab[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:warped_slate_vertical_slab[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:warped_slate_vertical_slab[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:warped_slate_vertical_slab[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:warped_slate_vertical_slab[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:warped_slate_vertical_slab[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:warped_slate_vertical_slab[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:warped_slate_vertical_slab[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:warped_slate_vertical_slab[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:warped_slate_vertical_slab[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:warped_slate_vertical_slab[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:warped_slate_vertical_slab[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:warped_slate_vertical_slab[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:warped_slate_vertical_slab[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:warped_slate_vertical_slab[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:warped_slate_vertical_slab[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:warped_slate_vertical_slab[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:warped_slate_vertical_slab[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:warped_slate_vertical_slab[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:warped_slate_vertical_slab[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:warped_slate_vertical_slab[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:warped_slate_vertical_slab[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:warped_slate_vertical_slab[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:warped_slate_vertical_slab[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:warped_slate_vertical_slab[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:warped_slate_vertical_slab[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:warped_slate_vertical_slab[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:warped_slate_vertical_slab[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:warped_slate_vertical_slab[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:warped_slate_vertical_slab[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:warped_slate_vertical_slab[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:warped_slate_vertical_slab[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:warped_slate_vertical_slab[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:warped_slate_vertical_slab[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:warped_slate_vertical_slab[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:warped_slate_vertical_slab[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:warped_slate_vertical_slab[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:warped_slate_vertical_slab[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:warped_slate_vertical_slab[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:warped_slate_vertical_slab[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:warped_slate_vertical_slab[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:warped_slate_vertical_slab[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:warped_slate_vertical_slab[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:warped_slate_vertical_slab[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:warped_slate_vertical_slab[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:warped_slate_vertical_slab[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:warped_slate_vertical_slab[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:warped_slate_vertical_slab[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:warped_slate_vertical_slab[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:warped_slate_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:warped_slate_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:warped_slate_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:warped_slate_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:warped_slate_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:warped_slate_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:warped_slate_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:warped_slate_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:warped_slate_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:warped_slate_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:warped_slate_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:warped_slate_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:warped_slate_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:warped_slate_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:warped_slate_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:warped_slate_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:warped_slate_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:warped_slate_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:warped_slate_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:warped_slate_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:warped_slate_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:warped_slate_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:warped_slate_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:warped_slate_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:warped_slate_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:warped_slate_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:warped_slate_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:warped_slate_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:warped_slate_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:warped_slate_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:warped_slate_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:warped_slate_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:warped_slate_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:warped_slate_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:warped_slate_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:warped_slate_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:warped_slate_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:warped_slate_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:warped_slate_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:warped_slate_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:warped_slate_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:warped_slate_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:warped_slate_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:warped_slate_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:warped_slate_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:warped_slate_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:warped_slate_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:warped_slate_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:warped_slate_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:warped_slate_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:warped_slate_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:warped_slate_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:warped_slate_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:warped_slate_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:warped_slate_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:warped_slate_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:warped_slate_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:warped_slate_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:warped_slate_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:warped_slate_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:warped_slate_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:warped_slate_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:warped_slate_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:warped_slate_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:warped_slate_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:warped_slate_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:warped_slate_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:warped_slate_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:warped_slate_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:warped_slate_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:warped_slate_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:warped_slate_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:warped_slate_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:warped_slate_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:warped_slate_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:warped_slate_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:warped_slate_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:warped_slate_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:warped_slate_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:warped_slate_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:warped_slate_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:warped_slate_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:warped_slate_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:warped_slate_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:warped_slate_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:warped_slate_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:warped_slate_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:warped_slate_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:warped_slate_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:warped_slate_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:warped_slate_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:warped_slate_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:warped_slate_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:warped_slate_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:warped_slate_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:warped_slate_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:warped_slate_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:warped_slate_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:warped_slate_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:warped_slate_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:warped_slate_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:warped_slate_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:warped_slate_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:warped_slate_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:warped_slate_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:warped_slate_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:warped_slate_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:warped_slate_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:warped_slate_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:warped_slate_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:warped_slate_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:warped_slate_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:warped_slate_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:warped_slate_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:warped_slate_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:warped_slate_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:warped_slate_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:warped_slate_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:warped_slate_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:warped_slate_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:warped_slate_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:warped_slate_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:warped_slate_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:warped_slate_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:warped_slate_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:warped_slate_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:warped_slate_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:warped_slate_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:warped_slate_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:warped_slate_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:warped_slate_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:warped_slate_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:warped_slate_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:warped_slate_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:warped_slate_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:warped_slate_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:warped_slate_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:warped_slate_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:warped_slate_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:warped_slate_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:warped_slate_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:warped_slate_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:warped_slate_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:warped_slate_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:warped_slate_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:warped_slate_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:warped_slate_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:warped_slate_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:warped_slate_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:warped_slate_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:warped_slate_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:warped_slate_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:warped_slate_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:warped_slate_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:warped_slate_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:warped_slate_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:warped_slate_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:warped_slate_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:warped_slate_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:warped_slate_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:warped_slate_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:warped_slate_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:warped_slate_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:warped_slate_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:warped_slate_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:warped_slate_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:warped_slate_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:warped_slate_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:warped_slate_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:warped_slate_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:warped_slate_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:warped_slate_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:warped_slate_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:warped_slate_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:warped_slate_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:warped_slate_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:warped_slate_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:warped_slate_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:warped_slate_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:warped_slate_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:warped_slate_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:warped_slate_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:warped_slate_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:warped_slate_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:warped_slate_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:warped_slate_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:warped_slate_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:warped_slate_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:warped_slate_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:warped_slate_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:warped_slate_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:warped_slate_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:warped_slate_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:warped_slate_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:warped_slate_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:warped_slate_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:warped_slate_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:warped_slate_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:warped_slate_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:warped_slate_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:warped_slate_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:warped_slate_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:warped_slate_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:warped_slate_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:warped_slate_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:warped_slate_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:warped_slate_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:warped_slate_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:warped_slate_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:warped_slate_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:warped_slate_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:warped_slate_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:warped_slate_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:warped_slate_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:warped_slate_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:warped_slate_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:warped_slate_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:warped_slate_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:warped_slate_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:warped_slate_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:warped_slate_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:warped_slate_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:warped_slate_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:warped_slate_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:warped_slate_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:warped_slate_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:warped_slate_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:warped_slate_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:warped_slate_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:warped_slate_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:warped_slate_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:warped_slate_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:warped_slate_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:warped_slate_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:warped_slate_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:warped_slate_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:warped_slate_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:warped_slate_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:warped_slate_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:warped_slate_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:warped_slate_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:warped_slate_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:warped_slate_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:warped_slate_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:warped_slate_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:warped_slate_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:warped_slate_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:warped_slate_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:warped_slate_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:warped_slate_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:warped_slate_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:warped_slate_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:warped_slate_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:warped_slate_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:warped_slate_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:warped_slate_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:warped_slate_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:warped_slate_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:warped_slate_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:warped_slate_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:warped_slate_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:warped_slate_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:warped_slate_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:warped_slate_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:warped_slate_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:warped_slate_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:warped_slate_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:warped_slate_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:warped_slate_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:warped_slate_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:warped_slate_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:warped_slate_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:warped_slate_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:warped_slate_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:warped_slate_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:warped_slate_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:warped_slate_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:warped_slate_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:warped_slate_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:warped_slate_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:warped_slate_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:warped_slate_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:warped_slate_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:warped_slate_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:warped_slate_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:warped_slate_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:warped_slate_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:warped_slate_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:warped_slate_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:warped_slate_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:warped_slate_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:warped_slate_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:warped_slate_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:warped_slate_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:warped_slate_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:warped_slate_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:warped_slate_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:warped_slate_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:warped_slate_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:warped_slate_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:warped_slate_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:warped_slate_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:warped_slate_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:warped_slate_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:warped_slate_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:warped_slate_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:warped_slate_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:warped_slate_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:warped_slate_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:warped_slate_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:warped_slate_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:warped_slate_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:warped_slate_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:warped_slate_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:warped_slate_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:warped_slate_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:warped_slate_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:warped_slate_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:warped_slate_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:warped_slate_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:warped_slate_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:warped_slate_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:warped_slate_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:warped_slate_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:warped_stem_vertical_corner[facing=north,layer=1,waterlogged=true]
conquest:warped_stem_vertical_corner[facing=north,layer=1,waterlogged=false]
conquest:warped_stem_vertical_corner[facing=north,layer=2,waterlogged=true]
conquest:warped_stem_vertical_corner[facing=north,layer=2,waterlogged=false]
conquest:warped_stem_vertical_corner[facing=north,layer=3,waterlogged=true]
conquest:warped_stem_vertical_corner[facing=north,layer=3,waterlogged=false]
conquest:warped_stem_vertical_corner[facing=north,layer=4,waterlogged=true]
conquest:warped_stem_vertical_corner[facing=north,layer=4,waterlogged=false]
conquest:warped_stem_vertical_corner[facing=south,layer=1,waterlogged=true]
conquest:warped_stem_vertical_corner[facing=south,layer=1,waterlogged=false]
conquest:warped_stem_vertical_corner[facing=south,layer=2,waterlogged=true]
conquest:warped_stem_vertical_corner[facing=south,layer=2,waterlogged=false]
conquest:warped_stem_vertical_corner[facing=south,layer=3,waterlogged=true]
conquest:warped_stem_vertical_corner[facing=south,layer=3,waterlogged=false]
conquest:warped_stem_vertical_corner[facing=south,layer=4,waterlogged=true]
conquest:warped_stem_vertical_corner[facing=south,layer=4,waterlogged=false]
conquest:warped_stem_vertical_corner[facing=west,layer=1,waterlogged=true]
conquest:warped_stem_vertical_corner[facing=west,layer=1,waterlogged=false]
conquest:warped_stem_vertical_corner[facing=west,layer=2,waterlogged=true]
conquest:warped_stem_vertical_corner[facing=west,layer=2,waterlogged=false]
conquest:warped_stem_vertical_corner[facing=west,layer=3,waterlogged=true]
conquest:warped_stem_vertical_corner[facing=west,layer=3,waterlogged=false]
conquest:warped_stem_vertical_corner[facing=west,layer=4,waterlogged=true]
conquest:warped_stem_vertical_corner[facing=west,layer=4,waterlogged=false]
conquest:warped_stem_vertical_corner[facing=east,layer=1,waterlogged=true]
conquest:warped_stem_vertical_corner[facing=east,layer=1,waterlogged=false]
conquest:warped_stem_vertical_corner[facing=east,layer=2,waterlogged=true]
conquest:warped_stem_vertical_corner[facing=east,layer=2,waterlogged=false]
conquest:warped_stem_vertical_corner[facing=east,layer=3,waterlogged=true]
conquest:warped_stem_vertical_corner[facing=east,layer=3,waterlogged=false]
conquest:warped_stem_vertical_corner[facing=east,layer=4,waterlogged=true]
conquest:warped_stem_vertical_corner[facing=east,layer=4,waterlogged=false]
conquest:warped_stem_vertical_quarter[facing=north,layer=1,waterlogged=true]
conquest:warped_stem_vertical_quarter[facing=north,layer=1,waterlogged=false]
conquest:warped_stem_vertical_quarter[facing=north,layer=2,waterlogged=true]
conquest:warped_stem_vertical_quarter[facing=north,layer=2,waterlogged=false]
conquest:warped_stem_vertical_quarter[facing=north,layer=3,waterlogged=true]
conquest:warped_stem_vertical_quarter[facing=north,layer=3,waterlogged=false]
conquest:warped_stem_vertical_quarter[facing=north,layer=4,waterlogged=true]
conquest:warped_stem_vertical_quarter[facing=north,layer=4,waterlogged=false]
conquest:warped_stem_vertical_quarter[facing=south,layer=1,waterlogged=true]
conquest:warped_stem_vertical_quarter[facing=south,layer=1,waterlogged=false]
conquest:warped_stem_vertical_quarter[facing=south,layer=2,waterlogged=true]
conquest:warped_stem_vertical_quarter[facing=south,layer=2,waterlogged=false]
conquest:warped_stem_vertical_quarter[facing=south,layer=3,waterlogged=true]
conquest:warped_stem_vertical_quarter[facing=south,layer=3,waterlogged=false]
conquest:warped_stem_vertical_quarter[facing=south,layer=4,waterlogged=true]
conquest:warped_stem_vertical_quarter[facing=south,layer=4,waterlogged=false]
conquest:warped_stem_vertical_quarter[facing=west,layer=1,waterlogged=true]
conquest:warped_stem_vertical_quarter[facing=west,layer=1,waterlogged=false]
conquest:warped_stem_vertical_quarter[facing=west,layer=2,waterlogged=true]
conquest:warped_stem_vertical_quarter[facing=west,layer=2,waterlogged=false]
conquest:warped_stem_vertical_quarter[facing=west,layer=3,waterlogged=true]
conquest:warped_stem_vertical_quarter[facing=west,layer=3,waterlogged=false]
conquest:warped_stem_vertical_quarter[facing=west,layer=4,waterlogged=true]
conquest:warped_stem_vertical_quarter[facing=west,layer=4,waterlogged=false]
conquest:warped_stem_vertical_quarter[facing=east,layer=1,waterlogged=true]
conquest:warped_stem_vertical_quarter[facing=east,layer=1,waterlogged=false]
conquest:warped_stem_vertical_quarter[facing=east,layer=2,waterlogged=true]
conquest:warped_stem_vertical_quarter[facing=east,layer=2,waterlogged=false]
conquest:warped_stem_vertical_quarter[facing=east,layer=3,waterlogged=true]
conquest:warped_stem_vertical_quarter[facing=east,layer=3,waterlogged=false]
conquest:warped_stem_vertical_quarter[facing=east,layer=4,waterlogged=true]
conquest:warped_stem_vertical_quarter[facing=east,layer=4,waterlogged=false]
conquest:warped_stem_vertical_slab[facing=north,layer=1,waterlogged=true]
conquest:warped_stem_vertical_slab[facing=north,layer=1,waterlogged=false]
conquest:warped_stem_vertical_slab[facing=north,layer=2,waterlogged=true]
conquest:warped_stem_vertical_slab[facing=north,layer=2,waterlogged=false]
conquest:warped_stem_vertical_slab[facing=north,layer=3,waterlogged=true]
conquest:warped_stem_vertical_slab[facing=north,layer=3,waterlogged=false]
conquest:warped_stem_vertical_slab[facing=north,layer=4,waterlogged=true]
conquest:warped_stem_vertical_slab[facing=north,layer=4,waterlogged=false]
conquest:warped_stem_vertical_slab[facing=south,layer=1,waterlogged=true]
conquest:warped_stem_vertical_slab[facing=south,layer=1,waterlogged=false]
conquest:warped_stem_vertical_slab[facing=south,layer=2,waterlogged=true]
conquest:warped_stem_vertical_slab[facing=south,layer=2,waterlogged=false]
conquest:warped_stem_vertical_slab[facing=south,layer=3,waterlogged=true]
conquest:warped_stem_vertical_slab[facing=south,layer=3,waterlogged=false]
conquest:warped_stem_vertical_slab[facing=south,layer=4,waterlogged=true]
conquest:warped_stem_vertical_slab[facing=south,layer=4,waterlogged=false]
conquest:warped_stem_vertical_slab[facing=west,layer=1,waterlogged=true]
conquest:warped_stem_vertical_slab[facing=west,layer=1,waterlogged=false]
conquest:warped_stem_vertical_slab[facing=west,layer=2,waterlogged=true]
conquest:warped_stem_vertical_slab[facing=west,layer=2,waterlogged=false]
conquest:warped_stem_vertical_slab[facing=west,layer=3,waterlogged=true]
conquest:warped_stem_vertical_slab[facing=west,layer=3,waterlogged=false]
conquest:warped_stem_vertical_slab[facing=west,layer=4,waterlogged=true]
conquest:warped_stem_vertical_slab[facing=west,layer=4,waterlogged=false]
conquest:warped_stem_vertical_slab[facing=east,layer=1,waterlogged=true]
conquest:warped_stem_vertical_slab[facing=east,layer=1,waterlogged=false]
conquest:warped_stem_vertical_slab[facing=east,layer=2,waterlogged=true]
conquest:warped_stem_vertical_slab[facing=east,layer=2,waterlogged=false]
conquest:warped_stem_vertical_slab[facing=east,layer=3,waterlogged=true]
conquest:warped_stem_vertical_slab[facing=east,layer=3,waterlogged=false]
conquest:warped_stem_vertical_slab[facing=east,layer=4,waterlogged=true]
conquest:warped_stem_vertical_slab[facing=east,layer=4,waterlogged=false]
conquest:warped_wart_block_layer[layers=1,waterlogged=true]
conquest:warped_wart_block_layer[layers=1,waterlogged=false]
conquest:warped_wart_block_layer[layers=2,waterlogged=true]
conquest:warped_wart_block_layer[layers=2,waterlogged=false]
conquest:warped_wart_block_layer[layers=3,waterlogged=true]
conquest:warped_wart_block_layer[layers=3,waterlogged=false]
conquest:warped_wart_block_layer[layers=4,waterlogged=true]
conquest:warped_wart_block_layer[layers=4,waterlogged=false]
conquest:warped_wart_block_layer[layers=5,waterlogged=true]
conquest:warped_wart_block_layer[layers=5,waterlogged=false]
conquest:warped_wart_block_layer[layers=6,waterlogged=true]
conquest:warped_wart_block_layer[layers=6,waterlogged=false]
conquest:warped_wart_block_layer[layers=7,waterlogged=true]
conquest:warped_wart_block_layer[layers=7,waterlogged=false]
conquest:warped_wart_block_layer[layers=8,waterlogged=true]
conquest:warped_wart_block_layer[layers=8,waterlogged=false]
conquest:warped_wart_block_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:warped_wart_block_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:warped_wart_block_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:warped_wart_block_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:warped_wart_block_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:warped_wart_block_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:warped_wart_block_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:warped_wart_block_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:warped_wart_block_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:warped_wart_block_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:warped_wart_block_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:warped_wart_block_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:warped_wart_block_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:warped_wart_block_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:warped_wart_block_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:warped_wart_block_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:warped_wart_block_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:warped_wart_block_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:warped_wart_block_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:warped_wart_block_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:warped_wart_block_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:warped_wart_block_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:warped_wart_block_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:warped_wart_block_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:warped_wart_block_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:warped_wart_block_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:warped_wart_block_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:warped_wart_block_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:warped_wart_block_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:warped_wart_block_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:warped_wart_block_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:warped_wart_block_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:warped_wart_block_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:warped_wart_block_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:warped_wart_block_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:warped_wart_block_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:warped_wart_block_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:warped_wart_block_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:warped_wart_block_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:warped_wart_block_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:warped_wart_block_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:warped_wart_block_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:warped_wart_block_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:warped_wart_block_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:warped_wart_block_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:warped_wart_block_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:warped_wart_block_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:warped_wart_block_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:warped_wart_block_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:warped_wart_block_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:warped_wart_block_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:warped_wart_block_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:warped_wart_block_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:warped_wart_block_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:warped_wart_block_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:warped_wart_block_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:warped_wart_block_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:warped_wart_block_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:warped_wart_block_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:warped_wart_block_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:warped_wart_block_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:warped_wart_block_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:warped_wart_block_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:warped_wart_block_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:warped_wart_block_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:warped_wart_block_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:warped_wart_block_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:warped_wart_block_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:warped_wart_block_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:warped_wart_block_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:warped_wart_block_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:warped_wart_block_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:warped_wart_block_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:warped_wart_block_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:warped_wart_block_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:warped_wart_block_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:warped_wart_block_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:warped_wart_block_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:warped_wart_block_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:warped_wart_block_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:warped_wart_block_vertical_corner[facing=north,layer=1,waterlogged=true]
conquest:warped_wart_block_vertical_corner[facing=north,layer=1,waterlogged=false]
conquest:warped_wart_block_vertical_corner[facing=north,layer=2,waterlogged=true]
conquest:warped_wart_block_vertical_corner[facing=north,layer=2,waterlogged=false]
conquest:warped_wart_block_vertical_corner[facing=north,layer=3,waterlogged=true]
conquest:warped_wart_block_vertical_corner[facing=north,layer=3,waterlogged=false]
conquest:warped_wart_block_vertical_corner[facing=north,layer=4,waterlogged=true]
conquest:warped_wart_block_vertical_corner[facing=north,layer=4,waterlogged=false]
conquest:warped_wart_block_vertical_corner[facing=south,layer=1,waterlogged=true]
conquest:warped_wart_block_vertical_corner[facing=south,layer=1,waterlogged=false]
conquest:warped_wart_block_vertical_corner[facing=south,layer=2,waterlogged=true]
conquest:warped_wart_block_vertical_corner[facing=south,layer=2,waterlogged=false]
conquest:warped_wart_block_vertical_corner[facing=south,layer=3,waterlogged=true]
conquest:warped_wart_block_vertical_corner[facing=south,layer=3,waterlogged=false]
conquest:warped_wart_block_vertical_corner[facing=south,layer=4,waterlogged=true]
conquest:warped_wart_block_vertical_corner[facing=south,layer=4,waterlogged=false]
conquest:warped_wart_block_vertical_corner[facing=west,layer=1,waterlogged=true]
conquest:warped_wart_block_vertical_corner[facing=west,layer=1,waterlogged=false]
conquest:warped_wart_block_vertical_corner[facing=west,layer=2,waterlogged=true]
conquest:warped_wart_block_vertical_corner[facing=west,layer=2,waterlogged=false]
conquest:warped_wart_block_vertical_corner[facing=west,layer=3,waterlogged=true]
conquest:warped_wart_block_vertical_corner[facing=west,layer=3,waterlogged=false]
conquest:warped_wart_block_vertical_corner[facing=west,layer=4,waterlogged=true]
conquest:warped_wart_block_vertical_corner[facing=west,layer=4,waterlogged=false]
conquest:warped_wart_block_vertical_corner[facing=east,layer=1,waterlogged=true]
conquest:warped_wart_block_vertical_corner[facing=east,layer=1,waterlogged=false]
conquest:warped_wart_block_vertical_corner[facing=east,layer=2,waterlogged=true]
conquest:warped_wart_block_vertical_corner[facing=east,layer=2,waterlogged=false]
conquest:warped_wart_block_vertical_corner[facing=east,layer=3,waterlogged=true]
conquest:warped_wart_block_vertical_corner[facing=east,layer=3,waterlogged=false]
conquest:warped_wart_block_vertical_corner[facing=east,layer=4,waterlogged=true]
conquest:warped_wart_block_vertical_corner[facing=east,layer=4,waterlogged=false]
conquest:warped_wart_block_vertical_quarter[facing=north,layer=1,waterlogged=true]
conquest:warped_wart_block_vertical_quarter[facing=north,layer=1,waterlogged=false]
conquest:warped_wart_block_vertical_quarter[facing=north,layer=2,waterlogged=true]
conquest:warped_wart_block_vertical_quarter[facing=north,layer=2,waterlogged=false]
conquest:warped_wart_block_vertical_quarter[facing=north,layer=3,waterlogged=true]
conquest:warped_wart_block_vertical_quarter[facing=north,layer=3,waterlogged=false]
conquest:warped_wart_block_vertical_quarter[facing=north,layer=4,waterlogged=true]
conquest:warped_wart_block_vertical_quarter[facing=north,layer=4,waterlogged=false]
conquest:warped_wart_block_vertical_quarter[facing=south,layer=1,waterlogged=true]
conquest:warped_wart_block_vertical_quarter[facing=south,layer=1,waterlogged=false]
conquest:warped_wart_block_vertical_quarter[facing=south,layer=2,waterlogged=true]
conquest:warped_wart_block_vertical_quarter[facing=south,layer=2,waterlogged=false]
conquest:warped_wart_block_vertical_quarter[facing=south,layer=3,waterlogged=true]
conquest:warped_wart_block_vertical_quarter[facing=south,layer=3,waterlogged=false]
conquest:warped_wart_block_vertical_quarter[facing=south,layer=4,waterlogged=true]
conquest:warped_wart_block_vertical_quarter[facing=south,layer=4,waterlogged=false]
conquest:warped_wart_block_vertical_quarter[facing=west,layer=1,waterlogged=true]
conquest:warped_wart_block_vertical_quarter[facing=west,layer=1,waterlogged=false]
conquest:warped_wart_block_vertical_quarter[facing=west,layer=2,waterlogged=true]
conquest:warped_wart_block_vertical_quarter[facing=west,layer=2,waterlogged=false]
conquest:warped_wart_block_vertical_quarter[facing=west,layer=3,waterlogged=true]
conquest:warped_wart_block_vertical_quarter[facing=west,layer=3,waterlogged=false]
conquest:warped_wart_block_vertical_quarter[facing=west,layer=4,waterlogged=true]
conquest:warped_wart_block_vertical_quarter[facing=west,layer=4,waterlogged=false]
conquest:warped_wart_block_vertical_quarter[facing=east,layer=1,waterlogged=true]
conquest:warped_wart_block_vertical_quarter[facing=east,layer=1,waterlogged=false]
conquest:warped_wart_block_vertical_quarter[facing=east,layer=2,waterlogged=true]
conquest:warped_wart_block_vertical_quarter[facing=east,layer=2,waterlogged=false]
conquest:warped_wart_block_vertical_quarter[facing=east,layer=3,waterlogged=true]
conquest:warped_wart_block_vertical_quarter[facing=east,layer=3,waterlogged=false]
conquest:warped_wart_block_vertical_quarter[facing=east,layer=4,waterlogged=true]
conquest:warped_wart_block_vertical_quarter[facing=east,layer=4,waterlogged=false]
conquest:warped_wart_block_vertical_slab[facing=north,layer=1,waterlogged=true]
conquest:warped_wart_block_vertical_slab[facing=north,layer=1,waterlogged=false]
conquest:warped_wart_block_vertical_slab[facing=north,layer=2,waterlogged=true]
conquest:warped_wart_block_vertical_slab[facing=north,layer=2,waterlogged=false]
conquest:warped_wart_block_vertical_slab[facing=north,layer=3,waterlogged=true]
conquest:warped_wart_block_vertical_slab[facing=north,layer=3,waterlogged=false]
conquest:warped_wart_block_vertical_slab[facing=north,layer=4,waterlogged=true]
conquest:warped_wart_block_vertical_slab[facing=north,layer=4,waterlogged=false]
conquest:warped_wart_block_vertical_slab[facing=south,layer=1,waterlogged=true]
conquest:warped_wart_block_vertical_slab[facing=south,layer=1,waterlogged=false]
conquest:warped_wart_block_vertical_slab[facing=south,layer=2,waterlogged=true]
conquest:warped_wart_block_vertical_slab[facing=south,layer=2,waterlogged=false]
conquest:warped_wart_block_vertical_slab[facing=south,layer=3,waterlogged=true]
conquest:warped_wart_block_vertical_slab[facing=south,layer=3,waterlogged=false]
conquest:warped_wart_block_vertical_slab[facing=south,layer=4,waterlogged=true]
conquest:warped_wart_block_vertical_slab[facing=south,layer=4,waterlogged=false]
conquest:warped_wart_block_vertical_slab[facing=west,layer=1,waterlogged=true]
conquest:warped_wart_block_vertical_slab[facing=west,layer=1,waterlogged=false]
conquest:warped_wart_block_vertical_slab[facing=west,layer=2,waterlogged=true]
conquest:warped_wart_block_vertical_slab[facing=west,layer=2,waterlogged=false]
conquest:warped_wart_block_vertical_slab[facing=west,layer=3,waterlogged=true]
conquest:warped_wart_block_vertical_slab[facing=west,layer=3,waterlogged=false]
conquest:warped_wart_block_vertical_slab[facing=west,layer=4,waterlogged=true]
conquest:warped_wart_block_vertical_slab[facing=west,layer=4,waterlogged=false]
conquest:warped_wart_block_vertical_slab[facing=east,layer=1,waterlogged=true]
conquest:warped_wart_block_vertical_slab[facing=east,layer=1,waterlogged=false]
conquest:warped_wart_block_vertical_slab[facing=east,layer=2,waterlogged=true]
conquest:warped_wart_block_vertical_slab[facing=east,layer=2,waterlogged=false]
conquest:warped_wart_block_vertical_slab[facing=east,layer=3,waterlogged=true]
conquest:warped_wart_block_vertical_slab[facing=east,layer=3,waterlogged=false]
conquest:warped_wart_block_vertical_slab[facing=east,layer=4,waterlogged=true]
conquest:warped_wart_block_vertical_slab[facing=east,layer=4,waterlogged=false]
conquest:water_jug[offset_toggle=true]
conquest:water_jug[offset_toggle=false]
conquest:water_mint[layers=1,waterlogged=true]
conquest:water_mint[layers=1,waterlogged=false]
conquest:water_mint[layers=2,waterlogged=true]
conquest:water_mint[layers=2,waterlogged=false]
conquest:water_mint[layers=3,waterlogged=true]
conquest:water_mint[layers=3,waterlogged=false]
conquest:water_mint[layers=4,waterlogged=true]
conquest:water_mint[layers=4,waterlogged=false]
conquest:water_mint[layers=5,waterlogged=true]
conquest:water_mint[layers=5,waterlogged=false]
conquest:water_mint[layers=6,waterlogged=true]
conquest:water_mint[layers=6,waterlogged=false]
conquest:water_mint[layers=7,waterlogged=true]
conquest:water_mint[layers=7,waterlogged=false]
conquest:water_mint[layers=8,waterlogged=true]
conquest:water_mint[layers=8,waterlogged=false]
conquest:waterfall
conquest:waterfall_pane[down=true,east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:waterfall_pane[down=true,east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:waterfall_pane[down=true,east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:waterfall_pane[down=true,east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:waterfall_pane[down=true,east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:waterfall_pane[down=true,east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:waterfall_pane[down=true,east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:waterfall_pane[down=true,east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:waterfall_pane[down=true,east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:waterfall_pane[down=true,east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:waterfall_pane[down=true,east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:waterfall_pane[down=true,east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:waterfall_pane[down=true,east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:waterfall_pane[down=true,east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:waterfall_pane[down=true,east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:waterfall_pane[down=true,east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:waterfall_pane[down=true,east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:waterfall_pane[down=true,east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:waterfall_pane[down=true,east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:waterfall_pane[down=true,east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:waterfall_pane[down=true,east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:waterfall_pane[down=true,east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:waterfall_pane[down=true,east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:waterfall_pane[down=true,east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:waterfall_pane[down=true,east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:waterfall_pane[down=true,east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:waterfall_pane[down=true,east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:waterfall_pane[down=true,east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:waterfall_pane[down=true,east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:waterfall_pane[down=true,east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:waterfall_pane[down=true,east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:waterfall_pane[down=true,east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:waterfall_pane[down=true,east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:waterfall_pane[down=true,east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:waterfall_pane[down=true,east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:waterfall_pane[down=true,east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:waterfall_pane[down=true,east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:waterfall_pane[down=true,east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:waterfall_pane[down=true,east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:waterfall_pane[down=true,east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:waterfall_pane[down=true,east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:waterfall_pane[down=true,east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:waterfall_pane[down=true,east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:waterfall_pane[down=true,east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:waterfall_pane[down=true,east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:waterfall_pane[down=true,east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:waterfall_pane[down=true,east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:waterfall_pane[down=true,east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:waterfall_pane[down=true,east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:waterfall_pane[down=true,east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:waterfall_pane[down=true,east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:waterfall_pane[down=true,east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:waterfall_pane[down=true,east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:waterfall_pane[down=true,east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:waterfall_pane[down=true,east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:waterfall_pane[down=true,east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:waterfall_pane[down=true,east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:waterfall_pane[down=true,east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:waterfall_pane[down=true,east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:waterfall_pane[down=true,east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:waterfall_pane[down=true,east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:waterfall_pane[down=true,east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:waterfall_pane[down=true,east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:waterfall_pane[down=true,east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:waterfall_pane[down=false,east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:waterfall_pane[down=false,east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:waterfall_pane[down=false,east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:waterfall_pane[down=false,east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:waterfall_pane[down=false,east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:waterfall_pane[down=false,east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:waterfall_pane[down=false,east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:waterfall_pane[down=false,east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:waterfall_pane[down=false,east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:waterfall_pane[down=false,east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:waterfall_pane[down=false,east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:waterfall_pane[down=false,east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:waterfall_pane[down=false,east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:waterfall_pane[down=false,east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:waterfall_pane[down=false,east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:waterfall_pane[down=false,east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:waterfall_pane[down=false,east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:waterfall_pane[down=false,east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:waterfall_pane[down=false,east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:waterfall_pane[down=false,east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:waterfall_pane[down=false,east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:waterfall_pane[down=false,east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:waterfall_pane[down=false,east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:waterfall_pane[down=false,east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:waterfall_pane[down=false,east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:waterfall_pane[down=false,east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:waterfall_pane[down=false,east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:waterfall_pane[down=false,east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:waterfall_pane[down=false,east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:waterfall_pane[down=false,east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:waterfall_pane[down=false,east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:waterfall_pane[down=false,east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:waterfall_pane[down=false,east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:waterfall_pane[down=false,east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:waterfall_pane[down=false,east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:waterfall_pane[down=false,east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:waterfall_pane[down=false,east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:waterfall_pane[down=false,east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:waterfall_pane[down=false,east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:waterfall_pane[down=false,east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:waterfall_pane[down=false,east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:waterfall_pane[down=false,east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:waterfall_pane[down=false,east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:waterfall_pane[down=false,east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:waterfall_pane[down=false,east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:waterfall_pane[down=false,east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:waterfall_pane[down=false,east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:waterfall_pane[down=false,east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:waterfall_pane[down=false,east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:waterfall_pane[down=false,east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:waterfall_pane[down=false,east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:waterfall_pane[down=false,east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:waterfall_pane[down=false,east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:waterfall_pane[down=false,east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:waterfall_pane[down=false,east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:waterfall_pane[down=false,east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:waterfall_pane[down=false,east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:waterfall_pane[down=false,east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:waterfall_pane[down=false,east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:waterfall_pane[down=false,east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:waterfall_pane[down=false,east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:waterfall_pane[down=false,east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:waterfall_pane[down=false,east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:waterfall_pane[down=false,east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:waterfall_vertical_corner[facing=north,layer=1,waterlogged=true]
conquest:waterfall_vertical_corner[facing=north,layer=1,waterlogged=false]
conquest:waterfall_vertical_corner[facing=north,layer=2,waterlogged=true]
conquest:waterfall_vertical_corner[facing=north,layer=2,waterlogged=false]
conquest:waterfall_vertical_corner[facing=north,layer=3,waterlogged=true]
conquest:waterfall_vertical_corner[facing=north,layer=3,waterlogged=false]
conquest:waterfall_vertical_corner[facing=north,layer=4,waterlogged=true]
conquest:waterfall_vertical_corner[facing=north,layer=4,waterlogged=false]
conquest:waterfall_vertical_corner[facing=south,layer=1,waterlogged=true]
conquest:waterfall_vertical_corner[facing=south,layer=1,waterlogged=false]
conquest:waterfall_vertical_corner[facing=south,layer=2,waterlogged=true]
conquest:waterfall_vertical_corner[facing=south,layer=2,waterlogged=false]
conquest:waterfall_vertical_corner[facing=south,layer=3,waterlogged=true]
conquest:waterfall_vertical_corner[facing=south,layer=3,waterlogged=false]
conquest:waterfall_vertical_corner[facing=south,layer=4,waterlogged=true]
conquest:waterfall_vertical_corner[facing=south,layer=4,waterlogged=false]
conquest:waterfall_vertical_corner[facing=west,layer=1,waterlogged=true]
conquest:waterfall_vertical_corner[facing=west,layer=1,waterlogged=false]
conquest:waterfall_vertical_corner[facing=west,layer=2,waterlogged=true]
conquest:waterfall_vertical_corner[facing=west,layer=2,waterlogged=false]
conquest:waterfall_vertical_corner[facing=west,layer=3,waterlogged=true]
conquest:waterfall_vertical_corner[facing=west,layer=3,waterlogged=false]
conquest:waterfall_vertical_corner[facing=west,layer=4,waterlogged=true]
conquest:waterfall_vertical_corner[facing=west,layer=4,waterlogged=false]
conquest:waterfall_vertical_corner[facing=east,layer=1,waterlogged=true]
conquest:waterfall_vertical_corner[facing=east,layer=1,waterlogged=false]
conquest:waterfall_vertical_corner[facing=east,layer=2,waterlogged=true]
conquest:waterfall_vertical_corner[facing=east,layer=2,waterlogged=false]
conquest:waterfall_vertical_corner[facing=east,layer=3,waterlogged=true]
conquest:waterfall_vertical_corner[facing=east,layer=3,waterlogged=false]
conquest:waterfall_vertical_corner[facing=east,layer=4,waterlogged=true]
conquest:waterfall_vertical_corner[facing=east,layer=4,waterlogged=false]
conquest:waterfall_vertical_quarter[facing=north,layer=1,waterlogged=true]
conquest:waterfall_vertical_quarter[facing=north,layer=1,waterlogged=false]
conquest:waterfall_vertical_quarter[facing=north,layer=2,waterlogged=true]
conquest:waterfall_vertical_quarter[facing=north,layer=2,waterlogged=false]
conquest:waterfall_vertical_quarter[facing=north,layer=3,waterlogged=true]
conquest:waterfall_vertical_quarter[facing=north,layer=3,waterlogged=false]
conquest:waterfall_vertical_quarter[facing=north,layer=4,waterlogged=true]
conquest:waterfall_vertical_quarter[facing=north,layer=4,waterlogged=false]
conquest:waterfall_vertical_quarter[facing=south,layer=1,waterlogged=true]
conquest:waterfall_vertical_quarter[facing=south,layer=1,waterlogged=false]
conquest:waterfall_vertical_quarter[facing=south,layer=2,waterlogged=true]
conquest:waterfall_vertical_quarter[facing=south,layer=2,waterlogged=false]
conquest:waterfall_vertical_quarter[facing=south,layer=3,waterlogged=true]
conquest:waterfall_vertical_quarter[facing=south,layer=3,waterlogged=false]
conquest:waterfall_vertical_quarter[facing=south,layer=4,waterlogged=true]
conquest:waterfall_vertical_quarter[facing=south,layer=4,waterlogged=false]
conquest:waterfall_vertical_quarter[facing=west,layer=1,waterlogged=true]
conquest:waterfall_vertical_quarter[facing=west,layer=1,waterlogged=false]
conquest:waterfall_vertical_quarter[facing=west,layer=2,waterlogged=true]
conquest:waterfall_vertical_quarter[facing=west,layer=2,waterlogged=false]
conquest:waterfall_vertical_quarter[facing=west,layer=3,waterlogged=true]
conquest:waterfall_vertical_quarter[facing=west,layer=3,waterlogged=false]
conquest:waterfall_vertical_quarter[facing=west,layer=4,waterlogged=true]
conquest:waterfall_vertical_quarter[facing=west,layer=4,waterlogged=false]
conquest:waterfall_vertical_quarter[facing=east,layer=1,waterlogged=true]
conquest:waterfall_vertical_quarter[facing=east,layer=1,waterlogged=false]
conquest:waterfall_vertical_quarter[facing=east,layer=2,waterlogged=true]
conquest:waterfall_vertical_quarter[facing=east,layer=2,waterlogged=false]
conquest:waterfall_vertical_quarter[facing=east,layer=3,waterlogged=true]
conquest:waterfall_vertical_quarter[facing=east,layer=3,waterlogged=false]
conquest:waterfall_vertical_quarter[facing=east,layer=4,waterlogged=true]
conquest:waterfall_vertical_quarter[facing=east,layer=4,waterlogged=false]
conquest:waterfall_vertical_slab[facing=north,layer=1,waterlogged=true]
conquest:waterfall_vertical_slab[facing=north,layer=1,waterlogged=false]
conquest:waterfall_vertical_slab[facing=north,layer=2,waterlogged=true]
conquest:waterfall_vertical_slab[facing=north,layer=2,waterlogged=false]
conquest:waterfall_vertical_slab[facing=north,layer=3,waterlogged=true]
conquest:waterfall_vertical_slab[facing=north,layer=3,waterlogged=false]
conquest:waterfall_vertical_slab[facing=north,layer=4,waterlogged=true]
conquest:waterfall_vertical_slab[facing=north,layer=4,waterlogged=false]
conquest:waterfall_vertical_slab[facing=south,layer=1,waterlogged=true]
conquest:waterfall_vertical_slab[facing=south,layer=1,waterlogged=false]
conquest:waterfall_vertical_slab[facing=south,layer=2,waterlogged=true]
conquest:waterfall_vertical_slab[facing=south,layer=2,waterlogged=false]
conquest:waterfall_vertical_slab[facing=south,layer=3,waterlogged=true]
conquest:waterfall_vertical_slab[facing=south,layer=3,waterlogged=false]
conquest:waterfall_vertical_slab[facing=south,layer=4,waterlogged=true]
conquest:waterfall_vertical_slab[facing=south,layer=4,waterlogged=false]
conquest:waterfall_vertical_slab[facing=west,layer=1,waterlogged=true]
conquest:waterfall_vertical_slab[facing=west,layer=1,waterlogged=false]
conquest:waterfall_vertical_slab[facing=west,layer=2,waterlogged=true]
conquest:waterfall_vertical_slab[facing=west,layer=2,waterlogged=false]
conquest:waterfall_vertical_slab[facing=west,layer=3,waterlogged=true]
conquest:waterfall_vertical_slab[facing=west,layer=3,waterlogged=false]
conquest:waterfall_vertical_slab[facing=west,layer=4,waterlogged=true]
conquest:waterfall_vertical_slab[facing=west,layer=4,waterlogged=false]
conquest:waterfall_vertical_slab[facing=east,layer=1,waterlogged=true]
conquest:waterfall_vertical_slab[facing=east,layer=1,waterlogged=false]
conquest:waterfall_vertical_slab[facing=east,layer=2,waterlogged=true]
conquest:waterfall_vertical_slab[facing=east,layer=2,waterlogged=false]
conquest:waterfall_vertical_slab[facing=east,layer=3,waterlogged=true]
conquest:waterfall_vertical_slab[facing=east,layer=3,waterlogged=false]
conquest:waterfall_vertical_slab[facing=east,layer=4,waterlogged=true]
conquest:waterfall_vertical_slab[facing=east,layer=4,waterlogged=false]
conquest:wattle_with_tudor_box_frame_1
conquest:wattle_with_tudor_box_frame_1_vertical_corner[facing=north,layer=1,waterlogged=true]
conquest:wattle_with_tudor_box_frame_1_vertical_corner[facing=north,layer=1,waterlogged=false]
conquest:wattle_with_tudor_box_frame_1_vertical_corner[facing=north,layer=2,waterlogged=true]
conquest:wattle_with_tudor_box_frame_1_vertical_corner[facing=north,layer=2,waterlogged=false]
conquest:wattle_with_tudor_box_frame_1_vertical_corner[facing=north,layer=3,waterlogged=true]
conquest:wattle_with_tudor_box_frame_1_vertical_corner[facing=north,layer=3,waterlogged=false]
conquest:wattle_with_tudor_box_frame_1_vertical_corner[facing=north,layer=4,waterlogged=true]
conquest:wattle_with_tudor_box_frame_1_vertical_corner[facing=north,layer=4,waterlogged=false]
conquest:wattle_with_tudor_box_frame_1_vertical_corner[facing=south,layer=1,waterlogged=true]
conquest:wattle_with_tudor_box_frame_1_vertical_corner[facing=south,layer=1,waterlogged=false]
conquest:wattle_with_tudor_box_frame_1_vertical_corner[facing=south,layer=2,waterlogged=true]
conquest:wattle_with_tudor_box_frame_1_vertical_corner[facing=south,layer=2,waterlogged=false]
conquest:wattle_with_tudor_box_frame_1_vertical_corner[facing=south,layer=3,waterlogged=true]
conquest:wattle_with_tudor_box_frame_1_vertical_corner[facing=south,layer=3,waterlogged=false]
conquest:wattle_with_tudor_box_frame_1_vertical_corner[facing=south,layer=4,waterlogged=true]
conquest:wattle_with_tudor_box_frame_1_vertical_corner[facing=south,layer=4,waterlogged=false]
conquest:wattle_with_tudor_box_frame_1_vertical_corner[facing=west,layer=1,waterlogged=true]
conquest:wattle_with_tudor_box_frame_1_vertical_corner[facing=west,layer=1,waterlogged=false]
conquest:wattle_with_tudor_box_frame_1_vertical_corner[facing=west,layer=2,waterlogged=true]
conquest:wattle_with_tudor_box_frame_1_vertical_corner[facing=west,layer=2,waterlogged=false]
conquest:wattle_with_tudor_box_frame_1_vertical_corner[facing=west,layer=3,waterlogged=true]
conquest:wattle_with_tudor_box_frame_1_vertical_corner[facing=west,layer=3,waterlogged=false]
conquest:wattle_with_tudor_box_frame_1_vertical_corner[facing=west,layer=4,waterlogged=true]
conquest:wattle_with_tudor_box_frame_1_vertical_corner[facing=west,layer=4,waterlogged=false]
conquest:wattle_with_tudor_box_frame_1_vertical_corner[facing=east,layer=1,waterlogged=true]
conquest:wattle_with_tudor_box_frame_1_vertical_corner[facing=east,layer=1,waterlogged=false]
conquest:wattle_with_tudor_box_frame_1_vertical_corner[facing=east,layer=2,waterlogged=true]
conquest:wattle_with_tudor_box_frame_1_vertical_corner[facing=east,layer=2,waterlogged=false]
conquest:wattle_with_tudor_box_frame_1_vertical_corner[facing=east,layer=3,waterlogged=true]
conquest:wattle_with_tudor_box_frame_1_vertical_corner[facing=east,layer=3,waterlogged=false]
conquest:wattle_with_tudor_box_frame_1_vertical_corner[facing=east,layer=4,waterlogged=true]
conquest:wattle_with_tudor_box_frame_1_vertical_corner[facing=east,layer=4,waterlogged=false]
conquest:wattle_with_tudor_box_frame_1_vertical_quarter[facing=north,layer=1,waterlogged=true]
conquest:wattle_with_tudor_box_frame_1_vertical_quarter[facing=north,layer=1,waterlogged=false]
conquest:wattle_with_tudor_box_frame_1_vertical_quarter[facing=north,layer=2,waterlogged=true]
conquest:wattle_with_tudor_box_frame_1_vertical_quarter[facing=north,layer=2,waterlogged=false]
conquest:wattle_with_tudor_box_frame_1_vertical_quarter[facing=north,layer=3,waterlogged=true]
conquest:wattle_with_tudor_box_frame_1_vertical_quarter[facing=north,layer=3,waterlogged=false]
conquest:wattle_with_tudor_box_frame_1_vertical_quarter[facing=north,layer=4,waterlogged=true]
conquest:wattle_with_tudor_box_frame_1_vertical_quarter[facing=north,layer=4,waterlogged=false]
conquest:wattle_with_tudor_box_frame_1_vertical_quarter[facing=south,layer=1,waterlogged=true]
conquest:wattle_with_tudor_box_frame_1_vertical_quarter[facing=south,layer=1,waterlogged=false]
conquest:wattle_with_tudor_box_frame_1_vertical_quarter[facing=south,layer=2,waterlogged=true]
conquest:wattle_with_tudor_box_frame_1_vertical_quarter[facing=south,layer=2,waterlogged=false]
conquest:wattle_with_tudor_box_frame_1_vertical_quarter[facing=south,layer=3,waterlogged=true]
conquest:wattle_with_tudor_box_frame_1_vertical_quarter[facing=south,layer=3,waterlogged=false]
conquest:wattle_with_tudor_box_frame_1_vertical_quarter[facing=south,layer=4,waterlogged=true]
conquest:wattle_with_tudor_box_frame_1_vertical_quarter[facing=south,layer=4,waterlogged=false]
conquest:wattle_with_tudor_box_frame_1_vertical_quarter[facing=west,layer=1,waterlogged=true]
conquest:wattle_with_tudor_box_frame_1_vertical_quarter[facing=west,layer=1,waterlogged=false]
conquest:wattle_with_tudor_box_frame_1_vertical_quarter[facing=west,layer=2,waterlogged=true]
conquest:wattle_with_tudor_box_frame_1_vertical_quarter[facing=west,layer=2,waterlogged=false]
conquest:wattle_with_tudor_box_frame_1_vertical_quarter[facing=west,layer=3,waterlogged=true]
conquest:wattle_with_tudor_box_frame_1_vertical_quarter[facing=west,layer=3,waterlogged=false]
conquest:wattle_with_tudor_box_frame_1_vertical_quarter[facing=west,layer=4,waterlogged=true]
conquest:wattle_with_tudor_box_frame_1_vertical_quarter[facing=west,layer=4,waterlogged=false]
conquest:wattle_with_tudor_box_frame_1_vertical_quarter[facing=east,layer=1,waterlogged=true]
conquest:wattle_with_tudor_box_frame_1_vertical_quarter[facing=east,layer=1,waterlogged=false]
conquest:wattle_with_tudor_box_frame_1_vertical_quarter[facing=east,layer=2,waterlogged=true]
conquest:wattle_with_tudor_box_frame_1_vertical_quarter[facing=east,layer=2,waterlogged=false]
conquest:wattle_with_tudor_box_frame_1_vertical_quarter[facing=east,layer=3,waterlogged=true]
conquest:wattle_with_tudor_box_frame_1_vertical_quarter[facing=east,layer=3,waterlogged=false]
conquest:wattle_with_tudor_box_frame_1_vertical_quarter[facing=east,layer=4,waterlogged=true]
conquest:wattle_with_tudor_box_frame_1_vertical_quarter[facing=east,layer=4,waterlogged=false]
conquest:wattle_with_tudor_box_frame_1_vertical_slab[facing=north,layer=1,waterlogged=true]
conquest:wattle_with_tudor_box_frame_1_vertical_slab[facing=north,layer=1,waterlogged=false]
conquest:wattle_with_tudor_box_frame_1_vertical_slab[facing=north,layer=2,waterlogged=true]
conquest:wattle_with_tudor_box_frame_1_vertical_slab[facing=north,layer=2,waterlogged=false]
conquest:wattle_with_tudor_box_frame_1_vertical_slab[facing=north,layer=3,waterlogged=true]
conquest:wattle_with_tudor_box_frame_1_vertical_slab[facing=north,layer=3,waterlogged=false]
conquest:wattle_with_tudor_box_frame_1_vertical_slab[facing=north,layer=4,waterlogged=true]
conquest:wattle_with_tudor_box_frame_1_vertical_slab[facing=north,layer=4,waterlogged=false]
conquest:wattle_with_tudor_box_frame_1_vertical_slab[facing=south,layer=1,waterlogged=true]
conquest:wattle_with_tudor_box_frame_1_vertical_slab[facing=south,layer=1,waterlogged=false]
conquest:wattle_with_tudor_box_frame_1_vertical_slab[facing=south,layer=2,waterlogged=true]
conquest:wattle_with_tudor_box_frame_1_vertical_slab[facing=south,layer=2,waterlogged=false]
conquest:wattle_with_tudor_box_frame_1_vertical_slab[facing=south,layer=3,waterlogged=true]
conquest:wattle_with_tudor_box_frame_1_vertical_slab[facing=south,layer=3,waterlogged=false]
conquest:wattle_with_tudor_box_frame_1_vertical_slab[facing=south,layer=4,waterlogged=true]
conquest:wattle_with_tudor_box_frame_1_vertical_slab[facing=south,layer=4,waterlogged=false]
conquest:wattle_with_tudor_box_frame_1_vertical_slab[facing=west,layer=1,waterlogged=true]
conquest:wattle_with_tudor_box_frame_1_vertical_slab[facing=west,layer=1,waterlogged=false]
conquest:wattle_with_tudor_box_frame_1_vertical_slab[facing=west,layer=2,waterlogged=true]
conquest:wattle_with_tudor_box_frame_1_vertical_slab[facing=west,layer=2,waterlogged=false]
conquest:wattle_with_tudor_box_frame_1_vertical_slab[facing=west,layer=3,waterlogged=true]
conquest:wattle_with_tudor_box_frame_1_vertical_slab[facing=west,layer=3,waterlogged=false]
conquest:wattle_with_tudor_box_frame_1_vertical_slab[facing=west,layer=4,waterlogged=true]
conquest:wattle_with_tudor_box_frame_1_vertical_slab[facing=west,layer=4,waterlogged=false]
conquest:wattle_with_tudor_box_frame_1_vertical_slab[facing=east,layer=1,waterlogged=true]
conquest:wattle_with_tudor_box_frame_1_vertical_slab[facing=east,layer=1,waterlogged=false]
conquest:wattle_with_tudor_box_frame_1_vertical_slab[facing=east,layer=2,waterlogged=true]
conquest:wattle_with_tudor_box_frame_1_vertical_slab[facing=east,layer=2,waterlogged=false]
conquest:wattle_with_tudor_box_frame_1_vertical_slab[facing=east,layer=3,waterlogged=true]
conquest:wattle_with_tudor_box_frame_1_vertical_slab[facing=east,layer=3,waterlogged=false]
conquest:wattle_with_tudor_box_frame_1_vertical_slab[facing=east,layer=4,waterlogged=true]
conquest:wattle_with_tudor_box_frame_1_vertical_slab[facing=east,layer=4,waterlogged=false]
conquest:wattle_with_tudor_box_frame_2
conquest:wattle_with_tudor_box_frame_2_vertical_corner[facing=north,layer=1,waterlogged=true]
conquest:wattle_with_tudor_box_frame_2_vertical_corner[facing=north,layer=1,waterlogged=false]
conquest:wattle_with_tudor_box_frame_2_vertical_corner[facing=north,layer=2,waterlogged=true]
conquest:wattle_with_tudor_box_frame_2_vertical_corner[facing=north,layer=2,waterlogged=false]
conquest:wattle_with_tudor_box_frame_2_vertical_corner[facing=north,layer=3,waterlogged=true]
conquest:wattle_with_tudor_box_frame_2_vertical_corner[facing=north,layer=3,waterlogged=false]
conquest:wattle_with_tudor_box_frame_2_vertical_corner[facing=north,layer=4,waterlogged=true]
conquest:wattle_with_tudor_box_frame_2_vertical_corner[facing=north,layer=4,waterlogged=false]
conquest:wattle_with_tudor_box_frame_2_vertical_corner[facing=south,layer=1,waterlogged=true]
conquest:wattle_with_tudor_box_frame_2_vertical_corner[facing=south,layer=1,waterlogged=false]
conquest:wattle_with_tudor_box_frame_2_vertical_corner[facing=south,layer=2,waterlogged=true]
conquest:wattle_with_tudor_box_frame_2_vertical_corner[facing=south,layer=2,waterlogged=false]
conquest:wattle_with_tudor_box_frame_2_vertical_corner[facing=south,layer=3,waterlogged=true]
conquest:wattle_with_tudor_box_frame_2_vertical_corner[facing=south,layer=3,waterlogged=false]
conquest:wattle_with_tudor_box_frame_2_vertical_corner[facing=south,layer=4,waterlogged=true]
conquest:wattle_with_tudor_box_frame_2_vertical_corner[facing=south,layer=4,waterlogged=false]
conquest:wattle_with_tudor_box_frame_2_vertical_corner[facing=west,layer=1,waterlogged=true]
conquest:wattle_with_tudor_box_frame_2_vertical_corner[facing=west,layer=1,waterlogged=false]
conquest:wattle_with_tudor_box_frame_2_vertical_corner[facing=west,layer=2,waterlogged=true]
conquest:wattle_with_tudor_box_frame_2_vertical_corner[facing=west,layer=2,waterlogged=false]
conquest:wattle_with_tudor_box_frame_2_vertical_corner[facing=west,layer=3,waterlogged=true]
conquest:wattle_with_tudor_box_frame_2_vertical_corner[facing=west,layer=3,waterlogged=false]
conquest:wattle_with_tudor_box_frame_2_vertical_corner[facing=west,layer=4,waterlogged=true]
conquest:wattle_with_tudor_box_frame_2_vertical_corner[facing=west,layer=4,waterlogged=false]
conquest:wattle_with_tudor_box_frame_2_vertical_corner[facing=east,layer=1,waterlogged=true]
conquest:wattle_with_tudor_box_frame_2_vertical_corner[facing=east,layer=1,waterlogged=false]
conquest:wattle_with_tudor_box_frame_2_vertical_corner[facing=east,layer=2,waterlogged=true]
conquest:wattle_with_tudor_box_frame_2_vertical_corner[facing=east,layer=2,waterlogged=false]
conquest:wattle_with_tudor_box_frame_2_vertical_corner[facing=east,layer=3,waterlogged=true]
conquest:wattle_with_tudor_box_frame_2_vertical_corner[facing=east,layer=3,waterlogged=false]
conquest:wattle_with_tudor_box_frame_2_vertical_corner[facing=east,layer=4,waterlogged=true]
conquest:wattle_with_tudor_box_frame_2_vertical_corner[facing=east,layer=4,waterlogged=false]
conquest:wattle_with_tudor_box_frame_2_vertical_quarter[facing=north,layer=1,waterlogged=true]
conquest:wattle_with_tudor_box_frame_2_vertical_quarter[facing=north,layer=1,waterlogged=false]
conquest:wattle_with_tudor_box_frame_2_vertical_quarter[facing=north,layer=2,waterlogged=true]
conquest:wattle_with_tudor_box_frame_2_vertical_quarter[facing=north,layer=2,waterlogged=false]
conquest:wattle_with_tudor_box_frame_2_vertical_quarter[facing=north,layer=3,waterlogged=true]
conquest:wattle_with_tudor_box_frame_2_vertical_quarter[facing=north,layer=3,waterlogged=false]
conquest:wattle_with_tudor_box_frame_2_vertical_quarter[facing=north,layer=4,waterlogged=true]
conquest:wattle_with_tudor_box_frame_2_vertical_quarter[facing=north,layer=4,waterlogged=false]
conquest:wattle_with_tudor_box_frame_2_vertical_quarter[facing=south,layer=1,waterlogged=true]
conquest:wattle_with_tudor_box_frame_2_vertical_quarter[facing=south,layer=1,waterlogged=false]
conquest:wattle_with_tudor_box_frame_2_vertical_quarter[facing=south,layer=2,waterlogged=true]
conquest:wattle_with_tudor_box_frame_2_vertical_quarter[facing=south,layer=2,waterlogged=false]
conquest:wattle_with_tudor_box_frame_2_vertical_quarter[facing=south,layer=3,waterlogged=true]
conquest:wattle_with_tudor_box_frame_2_vertical_quarter[facing=south,layer=3,waterlogged=false]
conquest:wattle_with_tudor_box_frame_2_vertical_quarter[facing=south,layer=4,waterlogged=true]
conquest:wattle_with_tudor_box_frame_2_vertical_quarter[facing=south,layer=4,waterlogged=false]
conquest:wattle_with_tudor_box_frame_2_vertical_quarter[facing=west,layer=1,waterlogged=true]
conquest:wattle_with_tudor_box_frame_2_vertical_quarter[facing=west,layer=1,waterlogged=false]
conquest:wattle_with_tudor_box_frame_2_vertical_quarter[facing=west,layer=2,waterlogged=true]
conquest:wattle_with_tudor_box_frame_2_vertical_quarter[facing=west,layer=2,waterlogged=false]
conquest:wattle_with_tudor_box_frame_2_vertical_quarter[facing=west,layer=3,waterlogged=true]
conquest:wattle_with_tudor_box_frame_2_vertical_quarter[facing=west,layer=3,waterlogged=false]
conquest:wattle_with_tudor_box_frame_2_vertical_quarter[facing=west,layer=4,waterlogged=true]
conquest:wattle_with_tudor_box_frame_2_vertical_quarter[facing=west,layer=4,waterlogged=false]
conquest:wattle_with_tudor_box_frame_2_vertical_quarter[facing=east,layer=1,waterlogged=true]
conquest:wattle_with_tudor_box_frame_2_vertical_quarter[facing=east,layer=1,waterlogged=false]
conquest:wattle_with_tudor_box_frame_2_vertical_quarter[facing=east,layer=2,waterlogged=true]
conquest:wattle_with_tudor_box_frame_2_vertical_quarter[facing=east,layer=2,waterlogged=false]
conquest:wattle_with_tudor_box_frame_2_vertical_quarter[facing=east,layer=3,waterlogged=true]
conquest:wattle_with_tudor_box_frame_2_vertical_quarter[facing=east,layer=3,waterlogged=false]
conquest:wattle_with_tudor_box_frame_2_vertical_quarter[facing=east,layer=4,waterlogged=true]
conquest:wattle_with_tudor_box_frame_2_vertical_quarter[facing=east,layer=4,waterlogged=false]
conquest:wattle_with_tudor_box_frame_2_vertical_slab[facing=north,layer=1,waterlogged=true]
conquest:wattle_with_tudor_box_frame_2_vertical_slab[facing=north,layer=1,waterlogged=false]
conquest:wattle_with_tudor_box_frame_2_vertical_slab[facing=north,layer=2,waterlogged=true]
conquest:wattle_with_tudor_box_frame_2_vertical_slab[facing=north,layer=2,waterlogged=false]
conquest:wattle_with_tudor_box_frame_2_vertical_slab[facing=north,layer=3,waterlogged=true]
conquest:wattle_with_tudor_box_frame_2_vertical_slab[facing=north,layer=3,waterlogged=false]
conquest:wattle_with_tudor_box_frame_2_vertical_slab[facing=north,layer=4,waterlogged=true]
conquest:wattle_with_tudor_box_frame_2_vertical_slab[facing=north,layer=4,waterlogged=false]
conquest:wattle_with_tudor_box_frame_2_vertical_slab[facing=south,layer=1,waterlogged=true]
conquest:wattle_with_tudor_box_frame_2_vertical_slab[facing=south,layer=1,waterlogged=false]
conquest:wattle_with_tudor_box_frame_2_vertical_slab[facing=south,layer=2,waterlogged=true]
conquest:wattle_with_tudor_box_frame_2_vertical_slab[facing=south,layer=2,waterlogged=false]
conquest:wattle_with_tudor_box_frame_2_vertical_slab[facing=south,layer=3,waterlogged=true]
conquest:wattle_with_tudor_box_frame_2_vertical_slab[facing=south,layer=3,waterlogged=false]
conquest:wattle_with_tudor_box_frame_2_vertical_slab[facing=south,layer=4,waterlogged=true]
conquest:wattle_with_tudor_box_frame_2_vertical_slab[facing=south,layer=4,waterlogged=false]
conquest:wattle_with_tudor_box_frame_2_vertical_slab[facing=west,layer=1,waterlogged=true]
conquest:wattle_with_tudor_box_frame_2_vertical_slab[facing=west,layer=1,waterlogged=false]
conquest:wattle_with_tudor_box_frame_2_vertical_slab[facing=west,layer=2,waterlogged=true]
conquest:wattle_with_tudor_box_frame_2_vertical_slab[facing=west,layer=2,waterlogged=false]
conquest:wattle_with_tudor_box_frame_2_vertical_slab[facing=west,layer=3,waterlogged=true]
conquest:wattle_with_tudor_box_frame_2_vertical_slab[facing=west,layer=3,waterlogged=false]
conquest:wattle_with_tudor_box_frame_2_vertical_slab[facing=west,layer=4,waterlogged=true]
conquest:wattle_with_tudor_box_frame_2_vertical_slab[facing=west,layer=4,waterlogged=false]
conquest:wattle_with_tudor_box_frame_2_vertical_slab[facing=east,layer=1,waterlogged=true]
conquest:wattle_with_tudor_box_frame_2_vertical_slab[facing=east,layer=1,waterlogged=false]
conquest:wattle_with_tudor_box_frame_2_vertical_slab[facing=east,layer=2,waterlogged=true]
conquest:wattle_with_tudor_box_frame_2_vertical_slab[facing=east,layer=2,waterlogged=false]
conquest:wattle_with_tudor_box_frame_2_vertical_slab[facing=east,layer=3,waterlogged=true]
conquest:wattle_with_tudor_box_frame_2_vertical_slab[facing=east,layer=3,waterlogged=false]
conquest:wattle_with_tudor_box_frame_2_vertical_slab[facing=east,layer=4,waterlogged=true]
conquest:wattle_with_tudor_box_frame_2_vertical_slab[facing=east,layer=4,waterlogged=false]
conquest:wattle_with_tudor_cross_frame
conquest:wattle_with_tudor_cross_frame_vertical_corner[facing=north,layer=1,waterlogged=true]
conquest:wattle_with_tudor_cross_frame_vertical_corner[facing=north,layer=1,waterlogged=false]
conquest:wattle_with_tudor_cross_frame_vertical_corner[facing=north,layer=2,waterlogged=true]
conquest:wattle_with_tudor_cross_frame_vertical_corner[facing=north,layer=2,waterlogged=false]
conquest:wattle_with_tudor_cross_frame_vertical_corner[facing=north,layer=3,waterlogged=true]
conquest:wattle_with_tudor_cross_frame_vertical_corner[facing=north,layer=3,waterlogged=false]
conquest:wattle_with_tudor_cross_frame_vertical_corner[facing=north,layer=4,waterlogged=true]
conquest:wattle_with_tudor_cross_frame_vertical_corner[facing=north,layer=4,waterlogged=false]
conquest:wattle_with_tudor_cross_frame_vertical_corner[facing=south,layer=1,waterlogged=true]
conquest:wattle_with_tudor_cross_frame_vertical_corner[facing=south,layer=1,waterlogged=false]
conquest:wattle_with_tudor_cross_frame_vertical_corner[facing=south,layer=2,waterlogged=true]
conquest:wattle_with_tudor_cross_frame_vertical_corner[facing=south,layer=2,waterlogged=false]
conquest:wattle_with_tudor_cross_frame_vertical_corner[facing=south,layer=3,waterlogged=true]
conquest:wattle_with_tudor_cross_frame_vertical_corner[facing=south,layer=3,waterlogged=false]
conquest:wattle_with_tudor_cross_frame_vertical_corner[facing=south,layer=4,waterlogged=true]
conquest:wattle_with_tudor_cross_frame_vertical_corner[facing=south,layer=4,waterlogged=false]
conquest:wattle_with_tudor_cross_frame_vertical_corner[facing=west,layer=1,waterlogged=true]
conquest:wattle_with_tudor_cross_frame_vertical_corner[facing=west,layer=1,waterlogged=false]
conquest:wattle_with_tudor_cross_frame_vertical_corner[facing=west,layer=2,waterlogged=true]
conquest:wattle_with_tudor_cross_frame_vertical_corner[facing=west,layer=2,waterlogged=false]
conquest:wattle_with_tudor_cross_frame_vertical_corner[facing=west,layer=3,waterlogged=true]
conquest:wattle_with_tudor_cross_frame_vertical_corner[facing=west,layer=3,waterlogged=false]
conquest:wattle_with_tudor_cross_frame_vertical_corner[facing=west,layer=4,waterlogged=true]
conquest:wattle_with_tudor_cross_frame_vertical_corner[facing=west,layer=4,waterlogged=false]
conquest:wattle_with_tudor_cross_frame_vertical_corner[facing=east,layer=1,waterlogged=true]
conquest:wattle_with_tudor_cross_frame_vertical_corner[facing=east,layer=1,waterlogged=false]
conquest:wattle_with_tudor_cross_frame_vertical_corner[facing=east,layer=2,waterlogged=true]
conquest:wattle_with_tudor_cross_frame_vertical_corner[facing=east,layer=2,waterlogged=false]
conquest:wattle_with_tudor_cross_frame_vertical_corner[facing=east,layer=3,waterlogged=true]
conquest:wattle_with_tudor_cross_frame_vertical_corner[facing=east,layer=3,waterlogged=false]
conquest:wattle_with_tudor_cross_frame_vertical_corner[facing=east,layer=4,waterlogged=true]
conquest:wattle_with_tudor_cross_frame_vertical_corner[facing=east,layer=4,waterlogged=false]
conquest:wattle_with_tudor_cross_frame_vertical_quarter[facing=north,layer=1,waterlogged=true]
conquest:wattle_with_tudor_cross_frame_vertical_quarter[facing=north,layer=1,waterlogged=false]
conquest:wattle_with_tudor_cross_frame_vertical_quarter[facing=north,layer=2,waterlogged=true]
conquest:wattle_with_tudor_cross_frame_vertical_quarter[facing=north,layer=2,waterlogged=false]
conquest:wattle_with_tudor_cross_frame_vertical_quarter[facing=north,layer=3,waterlogged=true]
conquest:wattle_with_tudor_cross_frame_vertical_quarter[facing=north,layer=3,waterlogged=false]
conquest:wattle_with_tudor_cross_frame_vertical_quarter[facing=north,layer=4,waterlogged=true]
conquest:wattle_with_tudor_cross_frame_vertical_quarter[facing=north,layer=4,waterlogged=false]
conquest:wattle_with_tudor_cross_frame_vertical_quarter[facing=south,layer=1,waterlogged=true]
conquest:wattle_with_tudor_cross_frame_vertical_quarter[facing=south,layer=1,waterlogged=false]
conquest:wattle_with_tudor_cross_frame_vertical_quarter[facing=south,layer=2,waterlogged=true]
conquest:wattle_with_tudor_cross_frame_vertical_quarter[facing=south,layer=2,waterlogged=false]
conquest:wattle_with_tudor_cross_frame_vertical_quarter[facing=south,layer=3,waterlogged=true]
conquest:wattle_with_tudor_cross_frame_vertical_quarter[facing=south,layer=3,waterlogged=false]
conquest:wattle_with_tudor_cross_frame_vertical_quarter[facing=south,layer=4,waterlogged=true]
conquest:wattle_with_tudor_cross_frame_vertical_quarter[facing=south,layer=4,waterlogged=false]
conquest:wattle_with_tudor_cross_frame_vertical_quarter[facing=west,layer=1,waterlogged=true]
conquest:wattle_with_tudor_cross_frame_vertical_quarter[facing=west,layer=1,waterlogged=false]
conquest:wattle_with_tudor_cross_frame_vertical_quarter[facing=west,layer=2,waterlogged=true]
conquest:wattle_with_tudor_cross_frame_vertical_quarter[facing=west,layer=2,waterlogged=false]
conquest:wattle_with_tudor_cross_frame_vertical_quarter[facing=west,layer=3,waterlogged=true]
conquest:wattle_with_tudor_cross_frame_vertical_quarter[facing=west,layer=3,waterlogged=false]
conquest:wattle_with_tudor_cross_frame_vertical_quarter[facing=west,layer=4,waterlogged=true]
conquest:wattle_with_tudor_cross_frame_vertical_quarter[facing=west,layer=4,waterlogged=false]
conquest:wattle_with_tudor_cross_frame_vertical_quarter[facing=east,layer=1,waterlogged=true]
conquest:wattle_with_tudor_cross_frame_vertical_quarter[facing=east,layer=1,waterlogged=false]
conquest:wattle_with_tudor_cross_frame_vertical_quarter[facing=east,layer=2,waterlogged=true]
conquest:wattle_with_tudor_cross_frame_vertical_quarter[facing=east,layer=2,waterlogged=false]
conquest:wattle_with_tudor_cross_frame_vertical_quarter[facing=east,layer=3,waterlogged=true]
conquest:wattle_with_tudor_cross_frame_vertical_quarter[facing=east,layer=3,waterlogged=false]
conquest:wattle_with_tudor_cross_frame_vertical_quarter[facing=east,layer=4,waterlogged=true]
conquest:wattle_with_tudor_cross_frame_vertical_quarter[facing=east,layer=4,waterlogged=false]
conquest:wattle_with_tudor_cross_frame_vertical_slab[facing=north,layer=1,waterlogged=true]
conquest:wattle_with_tudor_cross_frame_vertical_slab[facing=north,layer=1,waterlogged=false]
conquest:wattle_with_tudor_cross_frame_vertical_slab[facing=north,layer=2,waterlogged=true]
conquest:wattle_with_tudor_cross_frame_vertical_slab[facing=north,layer=2,waterlogged=false]
conquest:wattle_with_tudor_cross_frame_vertical_slab[facing=north,layer=3,waterlogged=true]
conquest:wattle_with_tudor_cross_frame_vertical_slab[facing=north,layer=3,waterlogged=false]
conquest:wattle_with_tudor_cross_frame_vertical_slab[facing=north,layer=4,waterlogged=true]
conquest:wattle_with_tudor_cross_frame_vertical_slab[facing=north,layer=4,waterlogged=false]
conquest:wattle_with_tudor_cross_frame_vertical_slab[facing=south,layer=1,waterlogged=true]
conquest:wattle_with_tudor_cross_frame_vertical_slab[facing=south,layer=1,waterlogged=false]
conquest:wattle_with_tudor_cross_frame_vertical_slab[facing=south,layer=2,waterlogged=true]
conquest:wattle_with_tudor_cross_frame_vertical_slab[facing=south,layer=2,waterlogged=false]
conquest:wattle_with_tudor_cross_frame_vertical_slab[facing=south,layer=3,waterlogged=true]
conquest:wattle_with_tudor_cross_frame_vertical_slab[facing=south,layer=3,waterlogged=false]
conquest:wattle_with_tudor_cross_frame_vertical_slab[facing=south,layer=4,waterlogged=true]
conquest:wattle_with_tudor_cross_frame_vertical_slab[facing=south,layer=4,waterlogged=false]
conquest:wattle_with_tudor_cross_frame_vertical_slab[facing=west,layer=1,waterlogged=true]
conquest:wattle_with_tudor_cross_frame_vertical_slab[facing=west,layer=1,waterlogged=false]
conquest:wattle_with_tudor_cross_frame_vertical_slab[facing=west,layer=2,waterlogged=true]
conquest:wattle_with_tudor_cross_frame_vertical_slab[facing=west,layer=2,waterlogged=false]
conquest:wattle_with_tudor_cross_frame_vertical_slab[facing=west,layer=3,waterlogged=true]
conquest:wattle_with_tudor_cross_frame_vertical_slab[facing=west,layer=3,waterlogged=false]
conquest:wattle_with_tudor_cross_frame_vertical_slab[facing=west,layer=4,waterlogged=true]
conquest:wattle_with_tudor_cross_frame_vertical_slab[facing=west,layer=4,waterlogged=false]
conquest:wattle_with_tudor_cross_frame_vertical_slab[facing=east,layer=1,waterlogged=true]
conquest:wattle_with_tudor_cross_frame_vertical_slab[facing=east,layer=1,waterlogged=false]
conquest:wattle_with_tudor_cross_frame_vertical_slab[facing=east,layer=2,waterlogged=true]
conquest:wattle_with_tudor_cross_frame_vertical_slab[facing=east,layer=2,waterlogged=false]
conquest:wattle_with_tudor_cross_frame_vertical_slab[facing=east,layer=3,waterlogged=true]
conquest:wattle_with_tudor_cross_frame_vertical_slab[facing=east,layer=3,waterlogged=false]
conquest:wattle_with_tudor_cross_frame_vertical_slab[facing=east,layer=4,waterlogged=true]
conquest:wattle_with_tudor_cross_frame_vertical_slab[facing=east,layer=4,waterlogged=false]
conquest:wattle_with_tudor_diagonal_downwards_frame
conquest:wattle_with_tudor_diagonal_downwards_frame_vertical_corner[facing=north,layer=1,waterlogged=true]
conquest:wattle_with_tudor_diagonal_downwards_frame_vertical_corner[facing=north,layer=1,waterlogged=false]
conquest:wattle_with_tudor_diagonal_downwards_frame_vertical_corner[facing=north,layer=2,waterlogged=true]
conquest:wattle_with_tudor_diagonal_downwards_frame_vertical_corner[facing=north,layer=2,waterlogged=false]
conquest:wattle_with_tudor_diagonal_downwards_frame_vertical_corner[facing=north,layer=3,waterlogged=true]
conquest:wattle_with_tudor_diagonal_downwards_frame_vertical_corner[facing=north,layer=3,waterlogged=false]
conquest:wattle_with_tudor_diagonal_downwards_frame_vertical_corner[facing=north,layer=4,waterlogged=true]
conquest:wattle_with_tudor_diagonal_downwards_frame_vertical_corner[facing=north,layer=4,waterlogged=false]
conquest:wattle_with_tudor_diagonal_downwards_frame_vertical_corner[facing=south,layer=1,waterlogged=true]
conquest:wattle_with_tudor_diagonal_downwards_frame_vertical_corner[facing=south,layer=1,waterlogged=false]
conquest:wattle_with_tudor_diagonal_downwards_frame_vertical_corner[facing=south,layer=2,waterlogged=true]
conquest:wattle_with_tudor_diagonal_downwards_frame_vertical_corner[facing=south,layer=2,waterlogged=false]
conquest:wattle_with_tudor_diagonal_downwards_frame_vertical_corner[facing=south,layer=3,waterlogged=true]
conquest:wattle_with_tudor_diagonal_downwards_frame_vertical_corner[facing=south,layer=3,waterlogged=false]
conquest:wattle_with_tudor_diagonal_downwards_frame_vertical_corner[facing=south,layer=4,waterlogged=true]
conquest:wattle_with_tudor_diagonal_downwards_frame_vertical_corner[facing=south,layer=4,waterlogged=false]
conquest:wattle_with_tudor_diagonal_downwards_frame_vertical_corner[facing=west,layer=1,waterlogged=true]
conquest:wattle_with_tudor_diagonal_downwards_frame_vertical_corner[facing=west,layer=1,waterlogged=false]
conquest:wattle_with_tudor_diagonal_downwards_frame_vertical_corner[facing=west,layer=2,waterlogged=true]
conquest:wattle_with_tudor_diagonal_downwards_frame_vertical_corner[facing=west,layer=2,waterlogged=false]
conquest:wattle_with_tudor_diagonal_downwards_frame_vertical_corner[facing=west,layer=3,waterlogged=true]
conquest:wattle_with_tudor_diagonal_downwards_frame_vertical_corner[facing=west,layer=3,waterlogged=false]
conquest:wattle_with_tudor_diagonal_downwards_frame_vertical_corner[facing=west,layer=4,waterlogged=true]
conquest:wattle_with_tudor_diagonal_downwards_frame_vertical_corner[facing=west,layer=4,waterlogged=false]
conquest:wattle_with_tudor_diagonal_downwards_frame_vertical_corner[facing=east,layer=1,waterlogged=true]
conquest:wattle_with_tudor_diagonal_downwards_frame_vertical_corner[facing=east,layer=1,waterlogged=false]
conquest:wattle_with_tudor_diagonal_downwards_frame_vertical_corner[facing=east,layer=2,waterlogged=true]
conquest:wattle_with_tudor_diagonal_downwards_frame_vertical_corner[facing=east,layer=2,waterlogged=false]
conquest:wattle_with_tudor_diagonal_downwards_frame_vertical_corner[facing=east,layer=3,waterlogged=true]
conquest:wattle_with_tudor_diagonal_downwards_frame_vertical_corner[facing=east,layer=3,waterlogged=false]
conquest:wattle_with_tudor_diagonal_downwards_frame_vertical_corner[facing=east,layer=4,waterlogged=true]
conquest:wattle_with_tudor_diagonal_downwards_frame_vertical_corner[facing=east,layer=4,waterlogged=false]
conquest:wattle_with_tudor_diagonal_downwards_frame_vertical_quarter[facing=north,layer=1,waterlogged=true]
conquest:wattle_with_tudor_diagonal_downwards_frame_vertical_quarter[facing=north,layer=1,waterlogged=false]
conquest:wattle_with_tudor_diagonal_downwards_frame_vertical_quarter[facing=north,layer=2,waterlogged=true]
conquest:wattle_with_tudor_diagonal_downwards_frame_vertical_quarter[facing=north,layer=2,waterlogged=false]
conquest:wattle_with_tudor_diagonal_downwards_frame_vertical_quarter[facing=north,layer=3,waterlogged=true]
conquest:wattle_with_tudor_diagonal_downwards_frame_vertical_quarter[facing=north,layer=3,waterlogged=false]
conquest:wattle_with_tudor_diagonal_downwards_frame_vertical_quarter[facing=north,layer=4,waterlogged=true]
conquest:wattle_with_tudor_diagonal_downwards_frame_vertical_quarter[facing=north,layer=4,waterlogged=false]
conquest:wattle_with_tudor_diagonal_downwards_frame_vertical_quarter[facing=south,layer=1,waterlogged=true]
conquest:wattle_with_tudor_diagonal_downwards_frame_vertical_quarter[facing=south,layer=1,waterlogged=false]
conquest:wattle_with_tudor_diagonal_downwards_frame_vertical_quarter[facing=south,layer=2,waterlogged=true]
conquest:wattle_with_tudor_diagonal_downwards_frame_vertical_quarter[facing=south,layer=2,waterlogged=false]
conquest:wattle_with_tudor_diagonal_downwards_frame_vertical_quarter[facing=south,layer=3,waterlogged=true]
conquest:wattle_with_tudor_diagonal_downwards_frame_vertical_quarter[facing=south,layer=3,waterlogged=false]
conquest:wattle_with_tudor_diagonal_downwards_frame_vertical_quarter[facing=south,layer=4,waterlogged=true]
conquest:wattle_with_tudor_diagonal_downwards_frame_vertical_quarter[facing=south,layer=4,waterlogged=false]
conquest:wattle_with_tudor_diagonal_downwards_frame_vertical_quarter[facing=west,layer=1,waterlogged=true]
conquest:wattle_with_tudor_diagonal_downwards_frame_vertical_quarter[facing=west,layer=1,waterlogged=false]
conquest:wattle_with_tudor_diagonal_downwards_frame_vertical_quarter[facing=west,layer=2,waterlogged=true]
conquest:wattle_with_tudor_diagonal_downwards_frame_vertical_quarter[facing=west,layer=2,waterlogged=false]
conquest:wattle_with_tudor_diagonal_downwards_frame_vertical_quarter[facing=west,layer=3,waterlogged=true]
conquest:wattle_with_tudor_diagonal_downwards_frame_vertical_quarter[facing=west,layer=3,waterlogged=false]
conquest:wattle_with_tudor_diagonal_downwards_frame_vertical_quarter[facing=west,layer=4,waterlogged=true]
conquest:wattle_with_tudor_diagonal_downwards_frame_vertical_quarter[facing=west,layer=4,waterlogged=false]
conquest:wattle_with_tudor_diagonal_downwards_frame_vertical_quarter[facing=east,layer=1,waterlogged=true]
conquest:wattle_with_tudor_diagonal_downwards_frame_vertical_quarter[facing=east,layer=1,waterlogged=false]
conquest:wattle_with_tudor_diagonal_downwards_frame_vertical_quarter[facing=east,layer=2,waterlogged=true]
conquest:wattle_with_tudor_diagonal_downwards_frame_vertical_quarter[facing=east,layer=2,waterlogged=false]
conquest:wattle_with_tudor_diagonal_downwards_frame_vertical_quarter[facing=east,layer=3,waterlogged=true]
conquest:wattle_with_tudor_diagonal_downwards_frame_vertical_quarter[facing=east,layer=3,waterlogged=false]
conquest:wattle_with_tudor_diagonal_downwards_frame_vertical_quarter[facing=east,layer=4,waterlogged=true]
conquest:wattle_with_tudor_diagonal_downwards_frame_vertical_quarter[facing=east,layer=4,waterlogged=false]
conquest:wattle_with_tudor_diagonal_downwards_frame_vertical_slab[facing=north,layer=1,waterlogged=true]
conquest:wattle_with_tudor_diagonal_downwards_frame_vertical_slab[facing=north,layer=1,waterlogged=false]
conquest:wattle_with_tudor_diagonal_downwards_frame_vertical_slab[facing=north,layer=2,waterlogged=true]
conquest:wattle_with_tudor_diagonal_downwards_frame_vertical_slab[facing=north,layer=2,waterlogged=false]
conquest:wattle_with_tudor_diagonal_downwards_frame_vertical_slab[facing=north,layer=3,waterlogged=true]
conquest:wattle_with_tudor_diagonal_downwards_frame_vertical_slab[facing=north,layer=3,waterlogged=false]
conquest:wattle_with_tudor_diagonal_downwards_frame_vertical_slab[facing=north,layer=4,waterlogged=true]
conquest:wattle_with_tudor_diagonal_downwards_frame_vertical_slab[facing=north,layer=4,waterlogged=false]
conquest:wattle_with_tudor_diagonal_downwards_frame_vertical_slab[facing=south,layer=1,waterlogged=true]
conquest:wattle_with_tudor_diagonal_downwards_frame_vertical_slab[facing=south,layer=1,waterlogged=false]
conquest:wattle_with_tudor_diagonal_downwards_frame_vertical_slab[facing=south,layer=2,waterlogged=true]
conquest:wattle_with_tudor_diagonal_downwards_frame_vertical_slab[facing=south,layer=2,waterlogged=false]
conquest:wattle_with_tudor_diagonal_downwards_frame_vertical_slab[facing=south,layer=3,waterlogged=true]
conquest:wattle_with_tudor_diagonal_downwards_frame_vertical_slab[facing=south,layer=3,waterlogged=false]
conquest:wattle_with_tudor_diagonal_downwards_frame_vertical_slab[facing=south,layer=4,waterlogged=true]
conquest:wattle_with_tudor_diagonal_downwards_frame_vertical_slab[facing=south,layer=4,waterlogged=false]
conquest:wattle_with_tudor_diagonal_downwards_frame_vertical_slab[facing=west,layer=1,waterlogged=true]
conquest:wattle_with_tudor_diagonal_downwards_frame_vertical_slab[facing=west,layer=1,waterlogged=false]
conquest:wattle_with_tudor_diagonal_downwards_frame_vertical_slab[facing=west,layer=2,waterlogged=true]
conquest:wattle_with_tudor_diagonal_downwards_frame_vertical_slab[facing=west,layer=2,waterlogged=false]
conquest:wattle_with_tudor_diagonal_downwards_frame_vertical_slab[facing=west,layer=3,waterlogged=true]
conquest:wattle_with_tudor_diagonal_downwards_frame_vertical_slab[facing=west,layer=3,waterlogged=false]
conquest:wattle_with_tudor_diagonal_downwards_frame_vertical_slab[facing=west,layer=4,waterlogged=true]
conquest:wattle_with_tudor_diagonal_downwards_frame_vertical_slab[facing=west,layer=4,waterlogged=false]
conquest:wattle_with_tudor_diagonal_downwards_frame_vertical_slab[facing=east,layer=1,waterlogged=true]
conquest:wattle_with_tudor_diagonal_downwards_frame_vertical_slab[facing=east,layer=1,waterlogged=false]
conquest:wattle_with_tudor_diagonal_downwards_frame_vertical_slab[facing=east,layer=2,waterlogged=true]
conquest:wattle_with_tudor_diagonal_downwards_frame_vertical_slab[facing=east,layer=2,waterlogged=false]
conquest:wattle_with_tudor_diagonal_downwards_frame_vertical_slab[facing=east,layer=3,waterlogged=true]
conquest:wattle_with_tudor_diagonal_downwards_frame_vertical_slab[facing=east,layer=3,waterlogged=false]
conquest:wattle_with_tudor_diagonal_downwards_frame_vertical_slab[facing=east,layer=4,waterlogged=true]
conquest:wattle_with_tudor_diagonal_downwards_frame_vertical_slab[facing=east,layer=4,waterlogged=false]
conquest:wattle_with_tudor_diagonal_frame_1
conquest:wattle_with_tudor_diagonal_frame_1_vertical_corner[facing=north,layer=1,waterlogged=true]
conquest:wattle_with_tudor_diagonal_frame_1_vertical_corner[facing=north,layer=1,waterlogged=false]
conquest:wattle_with_tudor_diagonal_frame_1_vertical_corner[facing=north,layer=2,waterlogged=true]
conquest:wattle_with_tudor_diagonal_frame_1_vertical_corner[facing=north,layer=2,waterlogged=false]
conquest:wattle_with_tudor_diagonal_frame_1_vertical_corner[facing=north,layer=3,waterlogged=true]
conquest:wattle_with_tudor_diagonal_frame_1_vertical_corner[facing=north,layer=3,waterlogged=false]
conquest:wattle_with_tudor_diagonal_frame_1_vertical_corner[facing=south,layer=1,waterlogged=true]
conquest:wattle_with_tudor_diagonal_frame_1_vertical_corner[facing=south,layer=1,waterlogged=false]
conquest:wattle_with_tudor_diagonal_frame_1_vertical_corner[facing=south,layer=2,waterlogged=true]
conquest:wattle_with_tudor_diagonal_frame_1_vertical_corner[facing=south,layer=2,waterlogged=false]
conquest:wattle_with_tudor_diagonal_frame_1_vertical_corner[facing=south,layer=3,waterlogged=true]
conquest:wattle_with_tudor_diagonal_frame_1_vertical_corner[facing=south,layer=3,waterlogged=false]
conquest:wattle_with_tudor_diagonal_frame_1_vertical_corner[facing=west,layer=1,waterlogged=true]
conquest:wattle_with_tudor_diagonal_frame_1_vertical_corner[facing=west,layer=1,waterlogged=false]
conquest:wattle_with_tudor_diagonal_frame_1_vertical_corner[facing=west,layer=2,waterlogged=true]
conquest:wattle_with_tudor_diagonal_frame_1_vertical_corner[facing=west,layer=2,waterlogged=false]
conquest:wattle_with_tudor_diagonal_frame_1_vertical_corner[facing=west,layer=3,waterlogged=true]
conquest:wattle_with_tudor_diagonal_frame_1_vertical_corner[facing=west,layer=3,waterlogged=false]
conquest:wattle_with_tudor_diagonal_frame_1_vertical_corner[facing=east,layer=1,waterlogged=true]
conquest:wattle_with_tudor_diagonal_frame_1_vertical_corner[facing=east,layer=1,waterlogged=false]
conquest:wattle_with_tudor_diagonal_frame_1_vertical_corner[facing=east,layer=2,waterlogged=true]
conquest:wattle_with_tudor_diagonal_frame_1_vertical_corner[facing=east,layer=2,waterlogged=false]
conquest:wattle_with_tudor_diagonal_frame_1_vertical_corner[facing=east,layer=3,waterlogged=true]
conquest:wattle_with_tudor_diagonal_frame_1_vertical_corner[facing=east,layer=3,waterlogged=false]
conquest:wattle_with_tudor_diagonal_frame_1_vertical_quarter[facing=north,layer=1,waterlogged=true]
conquest:wattle_with_tudor_diagonal_frame_1_vertical_quarter[facing=north,layer=1,waterlogged=false]
conquest:wattle_with_tudor_diagonal_frame_1_vertical_quarter[facing=north,layer=2,waterlogged=true]
conquest:wattle_with_tudor_diagonal_frame_1_vertical_quarter[facing=north,layer=2,waterlogged=false]
conquest:wattle_with_tudor_diagonal_frame_1_vertical_quarter[facing=north,layer=3,waterlogged=true]
conquest:wattle_with_tudor_diagonal_frame_1_vertical_quarter[facing=north,layer=3,waterlogged=false]
conquest:wattle_with_tudor_diagonal_frame_1_vertical_quarter[facing=south,layer=1,waterlogged=true]
conquest:wattle_with_tudor_diagonal_frame_1_vertical_quarter[facing=south,layer=1,waterlogged=false]
conquest:wattle_with_tudor_diagonal_frame_1_vertical_quarter[facing=south,layer=2,waterlogged=true]
conquest:wattle_with_tudor_diagonal_frame_1_vertical_quarter[facing=south,layer=2,waterlogged=false]
conquest:wattle_with_tudor_diagonal_frame_1_vertical_quarter[facing=south,layer=3,waterlogged=true]
conquest:wattle_with_tudor_diagonal_frame_1_vertical_quarter[facing=south,layer=3,waterlogged=false]
conquest:wattle_with_tudor_diagonal_frame_1_vertical_quarter[facing=west,layer=1,waterlogged=true]
conquest:wattle_with_tudor_diagonal_frame_1_vertical_quarter[facing=west,layer=1,waterlogged=false]
conquest:wattle_with_tudor_diagonal_frame_1_vertical_quarter[facing=west,layer=2,waterlogged=true]
conquest:wattle_with_tudor_diagonal_frame_1_vertical_quarter[facing=west,layer=2,waterlogged=false]
conquest:wattle_with_tudor_diagonal_frame_1_vertical_quarter[facing=west,layer=3,waterlogged=true]
conquest:wattle_with_tudor_diagonal_frame_1_vertical_quarter[facing=west,layer=3,waterlogged=false]
conquest:wattle_with_tudor_diagonal_frame_1_vertical_quarter[facing=east,layer=1,waterlogged=true]
conquest:wattle_with_tudor_diagonal_frame_1_vertical_quarter[facing=east,layer=1,waterlogged=false]
conquest:wattle_with_tudor_diagonal_frame_1_vertical_quarter[facing=east,layer=2,waterlogged=true]
conquest:wattle_with_tudor_diagonal_frame_1_vertical_quarter[facing=east,layer=2,waterlogged=false]
conquest:wattle_with_tudor_diagonal_frame_1_vertical_quarter[facing=east,layer=3,waterlogged=true]
conquest:wattle_with_tudor_diagonal_frame_1_vertical_quarter[facing=east,layer=3,waterlogged=false]
conquest:wattle_with_tudor_diagonal_frame_1_vertical_slab[facing=north,layer=1,waterlogged=true]
conquest:wattle_with_tudor_diagonal_frame_1_vertical_slab[facing=north,layer=1,waterlogged=false]
conquest:wattle_with_tudor_diagonal_frame_1_vertical_slab[facing=north,layer=2,waterlogged=true]
conquest:wattle_with_tudor_diagonal_frame_1_vertical_slab[facing=north,layer=2,waterlogged=false]
conquest:wattle_with_tudor_diagonal_frame_1_vertical_slab[facing=north,layer=3,waterlogged=true]
conquest:wattle_with_tudor_diagonal_frame_1_vertical_slab[facing=north,layer=3,waterlogged=false]
conquest:wattle_with_tudor_diagonal_frame_1_vertical_slab[facing=south,layer=1,waterlogged=true]
conquest:wattle_with_tudor_diagonal_frame_1_vertical_slab[facing=south,layer=1,waterlogged=false]
conquest:wattle_with_tudor_diagonal_frame_1_vertical_slab[facing=south,layer=2,waterlogged=true]
conquest:wattle_with_tudor_diagonal_frame_1_vertical_slab[facing=south,layer=2,waterlogged=false]
conquest:wattle_with_tudor_diagonal_frame_1_vertical_slab[facing=south,layer=3,waterlogged=true]
conquest:wattle_with_tudor_diagonal_frame_1_vertical_slab[facing=south,layer=3,waterlogged=false]
conquest:wattle_with_tudor_diagonal_frame_1_vertical_slab[facing=west,layer=1,waterlogged=true]
conquest:wattle_with_tudor_diagonal_frame_1_vertical_slab[facing=west,layer=1,waterlogged=false]
conquest:wattle_with_tudor_diagonal_frame_1_vertical_slab[facing=west,layer=2,waterlogged=true]
conquest:wattle_with_tudor_diagonal_frame_1_vertical_slab[facing=west,layer=2,waterlogged=false]
conquest:wattle_with_tudor_diagonal_frame_1_vertical_slab[facing=west,layer=3,waterlogged=true]
conquest:wattle_with_tudor_diagonal_frame_1_vertical_slab[facing=west,layer=3,waterlogged=false]
conquest:wattle_with_tudor_diagonal_frame_1_vertical_slab[facing=east,layer=1,waterlogged=true]
conquest:wattle_with_tudor_diagonal_frame_1_vertical_slab[facing=east,layer=1,waterlogged=false]
conquest:wattle_with_tudor_diagonal_frame_1_vertical_slab[facing=east,layer=2,waterlogged=true]
conquest:wattle_with_tudor_diagonal_frame_1_vertical_slab[facing=east,layer=2,waterlogged=false]
conquest:wattle_with_tudor_diagonal_frame_1_vertical_slab[facing=east,layer=3,waterlogged=true]
conquest:wattle_with_tudor_diagonal_frame_1_vertical_slab[facing=east,layer=3,waterlogged=false]
conquest:wattle_with_tudor_diagonal_frame_2
conquest:wattle_with_tudor_diagonal_frame_2_vertical_corner[facing=north,layer=1,waterlogged=true]
conquest:wattle_with_tudor_diagonal_frame_2_vertical_corner[facing=north,layer=1,waterlogged=false]
conquest:wattle_with_tudor_diagonal_frame_2_vertical_corner[facing=north,layer=2,waterlogged=true]
conquest:wattle_with_tudor_diagonal_frame_2_vertical_corner[facing=north,layer=2,waterlogged=false]
conquest:wattle_with_tudor_diagonal_frame_2_vertical_corner[facing=north,layer=3,waterlogged=true]
conquest:wattle_with_tudor_diagonal_frame_2_vertical_corner[facing=north,layer=3,waterlogged=false]
conquest:wattle_with_tudor_diagonal_frame_2_vertical_corner[facing=south,layer=1,waterlogged=true]
conquest:wattle_with_tudor_diagonal_frame_2_vertical_corner[facing=south,layer=1,waterlogged=false]
conquest:wattle_with_tudor_diagonal_frame_2_vertical_corner[facing=south,layer=2,waterlogged=true]
conquest:wattle_with_tudor_diagonal_frame_2_vertical_corner[facing=south,layer=2,waterlogged=false]
conquest:wattle_with_tudor_diagonal_frame_2_vertical_corner[facing=south,layer=3,waterlogged=true]
conquest:wattle_with_tudor_diagonal_frame_2_vertical_corner[facing=south,layer=3,waterlogged=false]
conquest:wattle_with_tudor_diagonal_frame_2_vertical_corner[facing=west,layer=1,waterlogged=true]
conquest:wattle_with_tudor_diagonal_frame_2_vertical_corner[facing=west,layer=1,waterlogged=false]
conquest:wattle_with_tudor_diagonal_frame_2_vertical_corner[facing=west,layer=2,waterlogged=true]
conquest:wattle_with_tudor_diagonal_frame_2_vertical_corner[facing=west,layer=2,waterlogged=false]
conquest:wattle_with_tudor_diagonal_frame_2_vertical_corner[facing=west,layer=3,waterlogged=true]
conquest:wattle_with_tudor_diagonal_frame_2_vertical_corner[facing=west,layer=3,waterlogged=false]
conquest:wattle_with_tudor_diagonal_frame_2_vertical_corner[facing=east,layer=1,waterlogged=true]
conquest:wattle_with_tudor_diagonal_frame_2_vertical_corner[facing=east,layer=1,waterlogged=false]
conquest:wattle_with_tudor_diagonal_frame_2_vertical_corner[facing=east,layer=2,waterlogged=true]
conquest:wattle_with_tudor_diagonal_frame_2_vertical_corner[facing=east,layer=2,waterlogged=false]
conquest:wattle_with_tudor_diagonal_frame_2_vertical_corner[facing=east,layer=3,waterlogged=true]
conquest:wattle_with_tudor_diagonal_frame_2_vertical_corner[facing=east,layer=3,waterlogged=false]
conquest:wattle_with_tudor_diagonal_frame_2_vertical_quarter[facing=north,layer=1,waterlogged=true]
conquest:wattle_with_tudor_diagonal_frame_2_vertical_quarter[facing=north,layer=1,waterlogged=false]
conquest:wattle_with_tudor_diagonal_frame_2_vertical_quarter[facing=north,layer=2,waterlogged=true]
conquest:wattle_with_tudor_diagonal_frame_2_vertical_quarter[facing=north,layer=2,waterlogged=false]
conquest:wattle_with_tudor_diagonal_frame_2_vertical_quarter[facing=north,layer=3,waterlogged=true]
conquest:wattle_with_tudor_diagonal_frame_2_vertical_quarter[facing=north,layer=3,waterlogged=false]
conquest:wattle_with_tudor_diagonal_frame_2_vertical_quarter[facing=south,layer=1,waterlogged=true]
conquest:wattle_with_tudor_diagonal_frame_2_vertical_quarter[facing=south,layer=1,waterlogged=false]
conquest:wattle_with_tudor_diagonal_frame_2_vertical_quarter[facing=south,layer=2,waterlogged=true]
conquest:wattle_with_tudor_diagonal_frame_2_vertical_quarter[facing=south,layer=2,waterlogged=false]
conquest:wattle_with_tudor_diagonal_frame_2_vertical_quarter[facing=south,layer=3,waterlogged=true]
conquest:wattle_with_tudor_diagonal_frame_2_vertical_quarter[facing=south,layer=3,waterlogged=false]
conquest:wattle_with_tudor_diagonal_frame_2_vertical_quarter[facing=west,layer=1,waterlogged=true]
conquest:wattle_with_tudor_diagonal_frame_2_vertical_quarter[facing=west,layer=1,waterlogged=false]
conquest:wattle_with_tudor_diagonal_frame_2_vertical_quarter[facing=west,layer=2,waterlogged=true]
conquest:wattle_with_tudor_diagonal_frame_2_vertical_quarter[facing=west,layer=2,waterlogged=false]
conquest:wattle_with_tudor_diagonal_frame_2_vertical_quarter[facing=west,layer=3,waterlogged=true]
conquest:wattle_with_tudor_diagonal_frame_2_vertical_quarter[facing=west,layer=3,waterlogged=false]
conquest:wattle_with_tudor_diagonal_frame_2_vertical_quarter[facing=east,layer=1,waterlogged=true]
conquest:wattle_with_tudor_diagonal_frame_2_vertical_quarter[facing=east,layer=1,waterlogged=false]
conquest:wattle_with_tudor_diagonal_frame_2_vertical_quarter[facing=east,layer=2,waterlogged=true]
conquest:wattle_with_tudor_diagonal_frame_2_vertical_quarter[facing=east,layer=2,waterlogged=false]
conquest:wattle_with_tudor_diagonal_frame_2_vertical_quarter[facing=east,layer=3,waterlogged=true]
conquest:wattle_with_tudor_diagonal_frame_2_vertical_quarter[facing=east,layer=3,waterlogged=false]
conquest:wattle_with_tudor_diagonal_frame_2_vertical_slab[facing=north,layer=1,waterlogged=true]
conquest:wattle_with_tudor_diagonal_frame_2_vertical_slab[facing=north,layer=1,waterlogged=false]
conquest:wattle_with_tudor_diagonal_frame_2_vertical_slab[facing=north,layer=2,waterlogged=true]
conquest:wattle_with_tudor_diagonal_frame_2_vertical_slab[facing=north,layer=2,waterlogged=false]
conquest:wattle_with_tudor_diagonal_frame_2_vertical_slab[facing=north,layer=3,waterlogged=true]
conquest:wattle_with_tudor_diagonal_frame_2_vertical_slab[facing=north,layer=3,waterlogged=false]
conquest:wattle_with_tudor_diagonal_frame_2_vertical_slab[facing=south,layer=1,waterlogged=true]
conquest:wattle_with_tudor_diagonal_frame_2_vertical_slab[facing=south,layer=1,waterlogged=false]
conquest:wattle_with_tudor_diagonal_frame_2_vertical_slab[facing=south,layer=2,waterlogged=true]
conquest:wattle_with_tudor_diagonal_frame_2_vertical_slab[facing=south,layer=2,waterlogged=false]
conquest:wattle_with_tudor_diagonal_frame_2_vertical_slab[facing=south,layer=3,waterlogged=true]
conquest:wattle_with_tudor_diagonal_frame_2_vertical_slab[facing=south,layer=3,waterlogged=false]
conquest:wattle_with_tudor_diagonal_frame_2_vertical_slab[facing=west,layer=1,waterlogged=true]
conquest:wattle_with_tudor_diagonal_frame_2_vertical_slab[facing=west,layer=1,waterlogged=false]
conquest:wattle_with_tudor_diagonal_frame_2_vertical_slab[facing=west,layer=2,waterlogged=true]
conquest:wattle_with_tudor_diagonal_frame_2_vertical_slab[facing=west,layer=2,waterlogged=false]
conquest:wattle_with_tudor_diagonal_frame_2_vertical_slab[facing=west,layer=3,waterlogged=true]
conquest:wattle_with_tudor_diagonal_frame_2_vertical_slab[facing=west,layer=3,waterlogged=false]
conquest:wattle_with_tudor_diagonal_frame_2_vertical_slab[facing=east,layer=1,waterlogged=true]
conquest:wattle_with_tudor_diagonal_frame_2_vertical_slab[facing=east,layer=1,waterlogged=false]
conquest:wattle_with_tudor_diagonal_frame_2_vertical_slab[facing=east,layer=2,waterlogged=true]
conquest:wattle_with_tudor_diagonal_frame_2_vertical_slab[facing=east,layer=2,waterlogged=false]
conquest:wattle_with_tudor_diagonal_frame_2_vertical_slab[facing=east,layer=3,waterlogged=true]
conquest:wattle_with_tudor_diagonal_frame_2_vertical_slab[facing=east,layer=3,waterlogged=false]
conquest:wattle_with_tudor_diagonal_upwards_frame
conquest:wattle_with_tudor_diagonal_upwards_frame_vertical_corner[facing=north,layer=1,waterlogged=true]
conquest:wattle_with_tudor_diagonal_upwards_frame_vertical_corner[facing=north,layer=1,waterlogged=false]
conquest:wattle_with_tudor_diagonal_upwards_frame_vertical_corner[facing=north,layer=2,waterlogged=true]
conquest:wattle_with_tudor_diagonal_upwards_frame_vertical_corner[facing=north,layer=2,waterlogged=false]
conquest:wattle_with_tudor_diagonal_upwards_frame_vertical_corner[facing=north,layer=3,waterlogged=true]
conquest:wattle_with_tudor_diagonal_upwards_frame_vertical_corner[facing=north,layer=3,waterlogged=false]
conquest:wattle_with_tudor_diagonal_upwards_frame_vertical_corner[facing=north,layer=4,waterlogged=true]
conquest:wattle_with_tudor_diagonal_upwards_frame_vertical_corner[facing=north,layer=4,waterlogged=false]
conquest:wattle_with_tudor_diagonal_upwards_frame_vertical_corner[facing=south,layer=1,waterlogged=true]
conquest:wattle_with_tudor_diagonal_upwards_frame_vertical_corner[facing=south,layer=1,waterlogged=false]
conquest:wattle_with_tudor_diagonal_upwards_frame_vertical_corner[facing=south,layer=2,waterlogged=true]
conquest:wattle_with_tudor_diagonal_upwards_frame_vertical_corner[facing=south,layer=2,waterlogged=false]
conquest:wattle_with_tudor_diagonal_upwards_frame_vertical_corner[facing=south,layer=3,waterlogged=true]
conquest:wattle_with_tudor_diagonal_upwards_frame_vertical_corner[facing=south,layer=3,waterlogged=false]
conquest:wattle_with_tudor_diagonal_upwards_frame_vertical_corner[facing=south,layer=4,waterlogged=true]
conquest:wattle_with_tudor_diagonal_upwards_frame_vertical_corner[facing=south,layer=4,waterlogged=false]
conquest:wattle_with_tudor_diagonal_upwards_frame_vertical_corner[facing=west,layer=1,waterlogged=true]
conquest:wattle_with_tudor_diagonal_upwards_frame_vertical_corner[facing=west,layer=1,waterlogged=false]
conquest:wattle_with_tudor_diagonal_upwards_frame_vertical_corner[facing=west,layer=2,waterlogged=true]
conquest:wattle_with_tudor_diagonal_upwards_frame_vertical_corner[facing=west,layer=2,waterlogged=false]
conquest:wattle_with_tudor_diagonal_upwards_frame_vertical_corner[facing=west,layer=3,waterlogged=true]
conquest:wattle_with_tudor_diagonal_upwards_frame_vertical_corner[facing=west,layer=3,waterlogged=false]
conquest:wattle_with_tudor_diagonal_upwards_frame_vertical_corner[facing=west,layer=4,waterlogged=true]
conquest:wattle_with_tudor_diagonal_upwards_frame_vertical_corner[facing=west,layer=4,waterlogged=false]
conquest:wattle_with_tudor_diagonal_upwards_frame_vertical_corner[facing=east,layer=1,waterlogged=true]
conquest:wattle_with_tudor_diagonal_upwards_frame_vertical_corner[facing=east,layer=1,waterlogged=false]
conquest:wattle_with_tudor_diagonal_upwards_frame_vertical_corner[facing=east,layer=2,waterlogged=true]
conquest:wattle_with_tudor_diagonal_upwards_frame_vertical_corner[facing=east,layer=2,waterlogged=false]
conquest:wattle_with_tudor_diagonal_upwards_frame_vertical_corner[facing=east,layer=3,waterlogged=true]
conquest:wattle_with_tudor_diagonal_upwards_frame_vertical_corner[facing=east,layer=3,waterlogged=false]
conquest:wattle_with_tudor_diagonal_upwards_frame_vertical_corner[facing=east,layer=4,waterlogged=true]
conquest:wattle_with_tudor_diagonal_upwards_frame_vertical_corner[facing=east,layer=4,waterlogged=false]
conquest:wattle_with_tudor_diagonal_upwards_frame_vertical_quarter[facing=north,layer=1,waterlogged=true]
conquest:wattle_with_tudor_diagonal_upwards_frame_vertical_quarter[facing=north,layer=1,waterlogged=false]
conquest:wattle_with_tudor_diagonal_upwards_frame_vertical_quarter[facing=north,layer=2,waterlogged=true]
conquest:wattle_with_tudor_diagonal_upwards_frame_vertical_quarter[facing=north,layer=2,waterlogged=false]
conquest:wattle_with_tudor_diagonal_upwards_frame_vertical_quarter[facing=north,layer=3,waterlogged=true]
conquest:wattle_with_tudor_diagonal_upwards_frame_vertical_quarter[facing=north,layer=3,waterlogged=false]
conquest:wattle_with_tudor_diagonal_upwards_frame_vertical_quarter[facing=north,layer=4,waterlogged=true]
conquest:wattle_with_tudor_diagonal_upwards_frame_vertical_quarter[facing=north,layer=4,waterlogged=false]
conquest:wattle_with_tudor_diagonal_upwards_frame_vertical_quarter[facing=south,layer=1,waterlogged=true]
conquest:wattle_with_tudor_diagonal_upwards_frame_vertical_quarter[facing=south,layer=1,waterlogged=false]
conquest:wattle_with_tudor_diagonal_upwards_frame_vertical_quarter[facing=south,layer=2,waterlogged=true]
conquest:wattle_with_tudor_diagonal_upwards_frame_vertical_quarter[facing=south,layer=2,waterlogged=false]
conquest:wattle_with_tudor_diagonal_upwards_frame_vertical_quarter[facing=south,layer=3,waterlogged=true]
conquest:wattle_with_tudor_diagonal_upwards_frame_vertical_quarter[facing=south,layer=3,waterlogged=false]
conquest:wattle_with_tudor_diagonal_upwards_frame_vertical_quarter[facing=south,layer=4,waterlogged=true]
conquest:wattle_with_tudor_diagonal_upwards_frame_vertical_quarter[facing=south,layer=4,waterlogged=false]
conquest:wattle_with_tudor_diagonal_upwards_frame_vertical_quarter[facing=west,layer=1,waterlogged=true]
conquest:wattle_with_tudor_diagonal_upwards_frame_vertical_quarter[facing=west,layer=1,waterlogged=false]
conquest:wattle_with_tudor_diagonal_upwards_frame_vertical_quarter[facing=west,layer=2,waterlogged=true]
conquest:wattle_with_tudor_diagonal_upwards_frame_vertical_quarter[facing=west,layer=2,waterlogged=false]
conquest:wattle_with_tudor_diagonal_upwards_frame_vertical_quarter[facing=west,layer=3,waterlogged=true]
conquest:wattle_with_tudor_diagonal_upwards_frame_vertical_quarter[facing=west,layer=3,waterlogged=false]
conquest:wattle_with_tudor_diagonal_upwards_frame_vertical_quarter[facing=west,layer=4,waterlogged=true]
conquest:wattle_with_tudor_diagonal_upwards_frame_vertical_quarter[facing=west,layer=4,waterlogged=false]
conquest:wattle_with_tudor_diagonal_upwards_frame_vertical_quarter[facing=east,layer=1,waterlogged=true]
conquest:wattle_with_tudor_diagonal_upwards_frame_vertical_quarter[facing=east,layer=1,waterlogged=false]
conquest:wattle_with_tudor_diagonal_upwards_frame_vertical_quarter[facing=east,layer=2,waterlogged=true]
conquest:wattle_with_tudor_diagonal_upwards_frame_vertical_quarter[facing=east,layer=2,waterlogged=false]
conquest:wattle_with_tudor_diagonal_upwards_frame_vertical_quarter[facing=east,layer=3,waterlogged=true]
conquest:wattle_with_tudor_diagonal_upwards_frame_vertical_quarter[facing=east,layer=3,waterlogged=false]
conquest:wattle_with_tudor_diagonal_upwards_frame_vertical_quarter[facing=east,layer=4,waterlogged=true]
conquest:wattle_with_tudor_diagonal_upwards_frame_vertical_quarter[facing=east,layer=4,waterlogged=false]
conquest:wattle_with_tudor_diagonal_upwards_frame_vertical_slab[facing=north,layer=1,waterlogged=true]
conquest:wattle_with_tudor_diagonal_upwards_frame_vertical_slab[facing=north,layer=1,waterlogged=false]
conquest:wattle_with_tudor_diagonal_upwards_frame_vertical_slab[facing=north,layer=2,waterlogged=true]
conquest:wattle_with_tudor_diagonal_upwards_frame_vertical_slab[facing=north,layer=2,waterlogged=false]
conquest:wattle_with_tudor_diagonal_upwards_frame_vertical_slab[facing=north,layer=3,waterlogged=true]
conquest:wattle_with_tudor_diagonal_upwards_frame_vertical_slab[facing=north,layer=3,waterlogged=false]
conquest:wattle_with_tudor_diagonal_upwards_frame_vertical_slab[facing=north,layer=4,waterlogged=true]
conquest:wattle_with_tudor_diagonal_upwards_frame_vertical_slab[facing=north,layer=4,waterlogged=false]
conquest:wattle_with_tudor_diagonal_upwards_frame_vertical_slab[facing=south,layer=1,waterlogged=true]
conquest:wattle_with_tudor_diagonal_upwards_frame_vertical_slab[facing=south,layer=1,waterlogged=false]
conquest:wattle_with_tudor_diagonal_upwards_frame_vertical_slab[facing=south,layer=2,waterlogged=true]
conquest:wattle_with_tudor_diagonal_upwards_frame_vertical_slab[facing=south,layer=2,waterlogged=false]
conquest:wattle_with_tudor_diagonal_upwards_frame_vertical_slab[facing=south,layer=3,waterlogged=true]
conquest:wattle_with_tudor_diagonal_upwards_frame_vertical_slab[facing=south,layer=3,waterlogged=false]
conquest:wattle_with_tudor_diagonal_upwards_frame_vertical_slab[facing=south,layer=4,waterlogged=true]
conquest:wattle_with_tudor_diagonal_upwards_frame_vertical_slab[facing=south,layer=4,waterlogged=false]
conquest:wattle_with_tudor_diagonal_upwards_frame_vertical_slab[facing=west,layer=1,waterlogged=true]
conquest:wattle_with_tudor_diagonal_upwards_frame_vertical_slab[facing=west,layer=1,waterlogged=false]
conquest:wattle_with_tudor_diagonal_upwards_frame_vertical_slab[facing=west,layer=2,waterlogged=true]
conquest:wattle_with_tudor_diagonal_upwards_frame_vertical_slab[facing=west,layer=2,waterlogged=false]
conquest:wattle_with_tudor_diagonal_upwards_frame_vertical_slab[facing=west,layer=3,waterlogged=true]
conquest:wattle_with_tudor_diagonal_upwards_frame_vertical_slab[facing=west,layer=3,waterlogged=false]
conquest:wattle_with_tudor_diagonal_upwards_frame_vertical_slab[facing=west,layer=4,waterlogged=true]
conquest:wattle_with_tudor_diagonal_upwards_frame_vertical_slab[facing=west,layer=4,waterlogged=false]
conquest:wattle_with_tudor_diagonal_upwards_frame_vertical_slab[facing=east,layer=1,waterlogged=true]
conquest:wattle_with_tudor_diagonal_upwards_frame_vertical_slab[facing=east,layer=1,waterlogged=false]
conquest:wattle_with_tudor_diagonal_upwards_frame_vertical_slab[facing=east,layer=2,waterlogged=true]
conquest:wattle_with_tudor_diagonal_upwards_frame_vertical_slab[facing=east,layer=2,waterlogged=false]
conquest:wattle_with_tudor_diagonal_upwards_frame_vertical_slab[facing=east,layer=3,waterlogged=true]
conquest:wattle_with_tudor_diagonal_upwards_frame_vertical_slab[facing=east,layer=3,waterlogged=false]
conquest:wattle_with_tudor_diagonal_upwards_frame_vertical_slab[facing=east,layer=4,waterlogged=true]
conquest:wattle_with_tudor_diagonal_upwards_frame_vertical_slab[facing=east,layer=4,waterlogged=false]
conquest:wattle_with_tudor_narrow_diagonal_frames_1
conquest:wattle_with_tudor_narrow_diagonal_frames_1_vertical_corner[facing=north,layer=1,waterlogged=true]
conquest:wattle_with_tudor_narrow_diagonal_frames_1_vertical_corner[facing=north,layer=1,waterlogged=false]
conquest:wattle_with_tudor_narrow_diagonal_frames_1_vertical_corner[facing=north,layer=2,waterlogged=true]
conquest:wattle_with_tudor_narrow_diagonal_frames_1_vertical_corner[facing=north,layer=2,waterlogged=false]
conquest:wattle_with_tudor_narrow_diagonal_frames_1_vertical_corner[facing=north,layer=3,waterlogged=true]
conquest:wattle_with_tudor_narrow_diagonal_frames_1_vertical_corner[facing=north,layer=3,waterlogged=false]
conquest:wattle_with_tudor_narrow_diagonal_frames_1_vertical_corner[facing=south,layer=1,waterlogged=true]
conquest:wattle_with_tudor_narrow_diagonal_frames_1_vertical_corner[facing=south,layer=1,waterlogged=false]
conquest:wattle_with_tudor_narrow_diagonal_frames_1_vertical_corner[facing=south,layer=2,waterlogged=true]
conquest:wattle_with_tudor_narrow_diagonal_frames_1_vertical_corner[facing=south,layer=2,waterlogged=false]
conquest:wattle_with_tudor_narrow_diagonal_frames_1_vertical_corner[facing=south,layer=3,waterlogged=true]
conquest:wattle_with_tudor_narrow_diagonal_frames_1_vertical_corner[facing=south,layer=3,waterlogged=false]
conquest:wattle_with_tudor_narrow_diagonal_frames_1_vertical_corner[facing=west,layer=1,waterlogged=true]
conquest:wattle_with_tudor_narrow_diagonal_frames_1_vertical_corner[facing=west,layer=1,waterlogged=false]
conquest:wattle_with_tudor_narrow_diagonal_frames_1_vertical_corner[facing=west,layer=2,waterlogged=true]
conquest:wattle_with_tudor_narrow_diagonal_frames_1_vertical_corner[facing=west,layer=2,waterlogged=false]
conquest:wattle_with_tudor_narrow_diagonal_frames_1_vertical_corner[facing=west,layer=3,waterlogged=true]
conquest:wattle_with_tudor_narrow_diagonal_frames_1_vertical_corner[facing=west,layer=3,waterlogged=false]
conquest:wattle_with_tudor_narrow_diagonal_frames_1_vertical_corner[facing=east,layer=1,waterlogged=true]
conquest:wattle_with_tudor_narrow_diagonal_frames_1_vertical_corner[facing=east,layer=1,waterlogged=false]
conquest:wattle_with_tudor_narrow_diagonal_frames_1_vertical_corner[facing=east,layer=2,waterlogged=true]
conquest:wattle_with_tudor_narrow_diagonal_frames_1_vertical_corner[facing=east,layer=2,waterlogged=false]
conquest:wattle_with_tudor_narrow_diagonal_frames_1_vertical_corner[facing=east,layer=3,waterlogged=true]
conquest:wattle_with_tudor_narrow_diagonal_frames_1_vertical_corner[facing=east,layer=3,waterlogged=false]
conquest:wattle_with_tudor_narrow_diagonal_frames_1_vertical_quarter[facing=north,layer=1,waterlogged=true]
conquest:wattle_with_tudor_narrow_diagonal_frames_1_vertical_quarter[facing=north,layer=1,waterlogged=false]
conquest:wattle_with_tudor_narrow_diagonal_frames_1_vertical_quarter[facing=north,layer=2,waterlogged=true]
conquest:wattle_with_tudor_narrow_diagonal_frames_1_vertical_quarter[facing=north,layer=2,waterlogged=false]
conquest:wattle_with_tudor_narrow_diagonal_frames_1_vertical_quarter[facing=north,layer=3,waterlogged=true]
conquest:wattle_with_tudor_narrow_diagonal_frames_1_vertical_quarter[facing=north,layer=3,waterlogged=false]
conquest:wattle_with_tudor_narrow_diagonal_frames_1_vertical_quarter[facing=south,layer=1,waterlogged=true]
conquest:wattle_with_tudor_narrow_diagonal_frames_1_vertical_quarter[facing=south,layer=1,waterlogged=false]
conquest:wattle_with_tudor_narrow_diagonal_frames_1_vertical_quarter[facing=south,layer=2,waterlogged=true]
conquest:wattle_with_tudor_narrow_diagonal_frames_1_vertical_quarter[facing=south,layer=2,waterlogged=false]
conquest:wattle_with_tudor_narrow_diagonal_frames_1_vertical_quarter[facing=south,layer=3,waterlogged=true]
conquest:wattle_with_tudor_narrow_diagonal_frames_1_vertical_quarter[facing=south,layer=3,waterlogged=false]
conquest:wattle_with_tudor_narrow_diagonal_frames_1_vertical_quarter[facing=west,layer=1,waterlogged=true]
conquest:wattle_with_tudor_narrow_diagonal_frames_1_vertical_quarter[facing=west,layer=1,waterlogged=false]
conquest:wattle_with_tudor_narrow_diagonal_frames_1_vertical_quarter[facing=west,layer=2,waterlogged=true]
conquest:wattle_with_tudor_narrow_diagonal_frames_1_vertical_quarter[facing=west,layer=2,waterlogged=false]
conquest:wattle_with_tudor_narrow_diagonal_frames_1_vertical_quarter[facing=west,layer=3,waterlogged=true]
conquest:wattle_with_tudor_narrow_diagonal_frames_1_vertical_quarter[facing=west,layer=3,waterlogged=false]
conquest:wattle_with_tudor_narrow_diagonal_frames_1_vertical_quarter[facing=east,layer=1,waterlogged=true]
conquest:wattle_with_tudor_narrow_diagonal_frames_1_vertical_quarter[facing=east,layer=1,waterlogged=false]
conquest:wattle_with_tudor_narrow_diagonal_frames_1_vertical_quarter[facing=east,layer=2,waterlogged=true]
conquest:wattle_with_tudor_narrow_diagonal_frames_1_vertical_quarter[facing=east,layer=2,waterlogged=false]
conquest:wattle_with_tudor_narrow_diagonal_frames_1_vertical_quarter[facing=east,layer=3,waterlogged=true]
conquest:wattle_with_tudor_narrow_diagonal_frames_1_vertical_quarter[facing=east,layer=3,waterlogged=false]
conquest:wattle_with_tudor_narrow_diagonal_frames_1_vertical_slab[facing=north,layer=1,waterlogged=true]
conquest:wattle_with_tudor_narrow_diagonal_frames_1_vertical_slab[facing=north,layer=1,waterlogged=false]
conquest:wattle_with_tudor_narrow_diagonal_frames_1_vertical_slab[facing=north,layer=2,waterlogged=true]
conquest:wattle_with_tudor_narrow_diagonal_frames_1_vertical_slab[facing=north,layer=2,waterlogged=false]
conquest:wattle_with_tudor_narrow_diagonal_frames_1_vertical_slab[facing=north,layer=3,waterlogged=true]
conquest:wattle_with_tudor_narrow_diagonal_frames_1_vertical_slab[facing=north,layer=3,waterlogged=false]
conquest:wattle_with_tudor_narrow_diagonal_frames_1_vertical_slab[facing=south,layer=1,waterlogged=true]
conquest:wattle_with_tudor_narrow_diagonal_frames_1_vertical_slab[facing=south,layer=1,waterlogged=false]
conquest:wattle_with_tudor_narrow_diagonal_frames_1_vertical_slab[facing=south,layer=2,waterlogged=true]
conquest:wattle_with_tudor_narrow_diagonal_frames_1_vertical_slab[facing=south,layer=2,waterlogged=false]
conquest:wattle_with_tudor_narrow_diagonal_frames_1_vertical_slab[facing=south,layer=3,waterlogged=true]
conquest:wattle_with_tudor_narrow_diagonal_frames_1_vertical_slab[facing=south,layer=3,waterlogged=false]
conquest:wattle_with_tudor_narrow_diagonal_frames_1_vertical_slab[facing=west,layer=1,waterlogged=true]
conquest:wattle_with_tudor_narrow_diagonal_frames_1_vertical_slab[facing=west,layer=1,waterlogged=false]
conquest:wattle_with_tudor_narrow_diagonal_frames_1_vertical_slab[facing=west,layer=2,waterlogged=true]
conquest:wattle_with_tudor_narrow_diagonal_frames_1_vertical_slab[facing=west,layer=2,waterlogged=false]
conquest:wattle_with_tudor_narrow_diagonal_frames_1_vertical_slab[facing=west,layer=3,waterlogged=true]
conquest:wattle_with_tudor_narrow_diagonal_frames_1_vertical_slab[facing=west,layer=3,waterlogged=false]
conquest:wattle_with_tudor_narrow_diagonal_frames_1_vertical_slab[facing=east,layer=1,waterlogged=true]
conquest:wattle_with_tudor_narrow_diagonal_frames_1_vertical_slab[facing=east,layer=1,waterlogged=false]
conquest:wattle_with_tudor_narrow_diagonal_frames_1_vertical_slab[facing=east,layer=2,waterlogged=true]
conquest:wattle_with_tudor_narrow_diagonal_frames_1_vertical_slab[facing=east,layer=2,waterlogged=false]
conquest:wattle_with_tudor_narrow_diagonal_frames_1_vertical_slab[facing=east,layer=3,waterlogged=true]
conquest:wattle_with_tudor_narrow_diagonal_frames_1_vertical_slab[facing=east,layer=3,waterlogged=false]
conquest:wattle_with_tudor_narrow_diagonal_frames_2
conquest:wattle_with_tudor_narrow_diagonal_frames_2_vertical_corner[facing=north,layer=1,waterlogged=true]
conquest:wattle_with_tudor_narrow_diagonal_frames_2_vertical_corner[facing=north,layer=1,waterlogged=false]
conquest:wattle_with_tudor_narrow_diagonal_frames_2_vertical_corner[facing=north,layer=2,waterlogged=true]
conquest:wattle_with_tudor_narrow_diagonal_frames_2_vertical_corner[facing=north,layer=2,waterlogged=false]
conquest:wattle_with_tudor_narrow_diagonal_frames_2_vertical_corner[facing=north,layer=3,waterlogged=true]
conquest:wattle_with_tudor_narrow_diagonal_frames_2_vertical_corner[facing=north,layer=3,waterlogged=false]
conquest:wattle_with_tudor_narrow_diagonal_frames_2_vertical_corner[facing=south,layer=1,waterlogged=true]
conquest:wattle_with_tudor_narrow_diagonal_frames_2_vertical_corner[facing=south,layer=1,waterlogged=false]
conquest:wattle_with_tudor_narrow_diagonal_frames_2_vertical_corner[facing=south,layer=2,waterlogged=true]
conquest:wattle_with_tudor_narrow_diagonal_frames_2_vertical_corner[facing=south,layer=2,waterlogged=false]
conquest:wattle_with_tudor_narrow_diagonal_frames_2_vertical_corner[facing=south,layer=3,waterlogged=true]
conquest:wattle_with_tudor_narrow_diagonal_frames_2_vertical_corner[facing=south,layer=3,waterlogged=false]
conquest:wattle_with_tudor_narrow_diagonal_frames_2_vertical_corner[facing=west,layer=1,waterlogged=true]
conquest:wattle_with_tudor_narrow_diagonal_frames_2_vertical_corner[facing=west,layer=1,waterlogged=false]
conquest:wattle_with_tudor_narrow_diagonal_frames_2_vertical_corner[facing=west,layer=2,waterlogged=true]
conquest:wattle_with_tudor_narrow_diagonal_frames_2_vertical_corner[facing=west,layer=2,waterlogged=false]
conquest:wattle_with_tudor_narrow_diagonal_frames_2_vertical_corner[facing=west,layer=3,waterlogged=true]
conquest:wattle_with_tudor_narrow_diagonal_frames_2_vertical_corner[facing=west,layer=3,waterlogged=false]
conquest:wattle_with_tudor_narrow_diagonal_frames_2_vertical_corner[facing=east,layer=1,waterlogged=true]
conquest:wattle_with_tudor_narrow_diagonal_frames_2_vertical_corner[facing=east,layer=1,waterlogged=false]
conquest:wattle_with_tudor_narrow_diagonal_frames_2_vertical_corner[facing=east,layer=2,waterlogged=true]
conquest:wattle_with_tudor_narrow_diagonal_frames_2_vertical_corner[facing=east,layer=2,waterlogged=false]
conquest:wattle_with_tudor_narrow_diagonal_frames_2_vertical_corner[facing=east,layer=3,waterlogged=true]
conquest:wattle_with_tudor_narrow_diagonal_frames_2_vertical_corner[facing=east,layer=3,waterlogged=false]
conquest:wattle_with_tudor_narrow_diagonal_frames_2_vertical_quarter[facing=north,layer=1,waterlogged=true]
conquest:wattle_with_tudor_narrow_diagonal_frames_2_vertical_quarter[facing=north,layer=1,waterlogged=false]
conquest:wattle_with_tudor_narrow_diagonal_frames_2_vertical_quarter[facing=north,layer=2,waterlogged=true]
conquest:wattle_with_tudor_narrow_diagonal_frames_2_vertical_quarter[facing=north,layer=2,waterlogged=false]
conquest:wattle_with_tudor_narrow_diagonal_frames_2_vertical_quarter[facing=north,layer=3,waterlogged=true]
conquest:wattle_with_tudor_narrow_diagonal_frames_2_vertical_quarter[facing=north,layer=3,waterlogged=false]
conquest:wattle_with_tudor_narrow_diagonal_frames_2_vertical_quarter[facing=south,layer=1,waterlogged=true]
conquest:wattle_with_tudor_narrow_diagonal_frames_2_vertical_quarter[facing=south,layer=1,waterlogged=false]
conquest:wattle_with_tudor_narrow_diagonal_frames_2_vertical_quarter[facing=south,layer=2,waterlogged=true]
conquest:wattle_with_tudor_narrow_diagonal_frames_2_vertical_quarter[facing=south,layer=2,waterlogged=false]
conquest:wattle_with_tudor_narrow_diagonal_frames_2_vertical_quarter[facing=south,layer=3,waterlogged=true]
conquest:wattle_with_tudor_narrow_diagonal_frames_2_vertical_quarter[facing=south,layer=3,waterlogged=false]
conquest:wattle_with_tudor_narrow_diagonal_frames_2_vertical_quarter[facing=west,layer=1,waterlogged=true]
conquest:wattle_with_tudor_narrow_diagonal_frames_2_vertical_quarter[facing=west,layer=1,waterlogged=false]
conquest:wattle_with_tudor_narrow_diagonal_frames_2_vertical_quarter[facing=west,layer=2,waterlogged=true]
conquest:wattle_with_tudor_narrow_diagonal_frames_2_vertical_quarter[facing=west,layer=2,waterlogged=false]
conquest:wattle_with_tudor_narrow_diagonal_frames_2_vertical_quarter[facing=west,layer=3,waterlogged=true]
conquest:wattle_with_tudor_narrow_diagonal_frames_2_vertical_quarter[facing=west,layer=3,waterlogged=false]
conquest:wattle_with_tudor_narrow_diagonal_frames_2_vertical_quarter[facing=east,layer=1,waterlogged=true]
conquest:wattle_with_tudor_narrow_diagonal_frames_2_vertical_quarter[facing=east,layer=1,waterlogged=false]
conquest:wattle_with_tudor_narrow_diagonal_frames_2_vertical_quarter[facing=east,layer=2,waterlogged=true]
conquest:wattle_with_tudor_narrow_diagonal_frames_2_vertical_quarter[facing=east,layer=2,waterlogged=false]
conquest:wattle_with_tudor_narrow_diagonal_frames_2_vertical_quarter[facing=east,layer=3,waterlogged=true]
conquest:wattle_with_tudor_narrow_diagonal_frames_2_vertical_quarter[facing=east,layer=3,waterlogged=false]
conquest:wattle_with_tudor_narrow_diagonal_frames_2_vertical_slab[facing=north,layer=1,waterlogged=true]
conquest:wattle_with_tudor_narrow_diagonal_frames_2_vertical_slab[facing=north,layer=1,waterlogged=false]
conquest:wattle_with_tudor_narrow_diagonal_frames_2_vertical_slab[facing=north,layer=2,waterlogged=true]
conquest:wattle_with_tudor_narrow_diagonal_frames_2_vertical_slab[facing=north,layer=2,waterlogged=false]
conquest:wattle_with_tudor_narrow_diagonal_frames_2_vertical_slab[facing=north,layer=3,waterlogged=true]
conquest:wattle_with_tudor_narrow_diagonal_frames_2_vertical_slab[facing=north,layer=3,waterlogged=false]
conquest:wattle_with_tudor_narrow_diagonal_frames_2_vertical_slab[facing=south,layer=1,waterlogged=true]
conquest:wattle_with_tudor_narrow_diagonal_frames_2_vertical_slab[facing=south,layer=1,waterlogged=false]
conquest:wattle_with_tudor_narrow_diagonal_frames_2_vertical_slab[facing=south,layer=2,waterlogged=true]
conquest:wattle_with_tudor_narrow_diagonal_frames_2_vertical_slab[facing=south,layer=2,waterlogged=false]
conquest:wattle_with_tudor_narrow_diagonal_frames_2_vertical_slab[facing=south,layer=3,waterlogged=true]
conquest:wattle_with_tudor_narrow_diagonal_frames_2_vertical_slab[facing=south,layer=3,waterlogged=false]
conquest:wattle_with_tudor_narrow_diagonal_frames_2_vertical_slab[facing=west,layer=1,waterlogged=true]
conquest:wattle_with_tudor_narrow_diagonal_frames_2_vertical_slab[facing=west,layer=1,waterlogged=false]
conquest:wattle_with_tudor_narrow_diagonal_frames_2_vertical_slab[facing=west,layer=2,waterlogged=true]
conquest:wattle_with_tudor_narrow_diagonal_frames_2_vertical_slab[facing=west,layer=2,waterlogged=false]
conquest:wattle_with_tudor_narrow_diagonal_frames_2_vertical_slab[facing=west,layer=3,waterlogged=true]
conquest:wattle_with_tudor_narrow_diagonal_frames_2_vertical_slab[facing=west,layer=3,waterlogged=false]
conquest:wattle_with_tudor_narrow_diagonal_frames_2_vertical_slab[facing=east,layer=1,waterlogged=true]
conquest:wattle_with_tudor_narrow_diagonal_frames_2_vertical_slab[facing=east,layer=1,waterlogged=false]
conquest:wattle_with_tudor_narrow_diagonal_frames_2_vertical_slab[facing=east,layer=2,waterlogged=true]
conquest:wattle_with_tudor_narrow_diagonal_frames_2_vertical_slab[facing=east,layer=2,waterlogged=false]
conquest:wattle_with_tudor_narrow_diagonal_frames_2_vertical_slab[facing=east,layer=3,waterlogged=true]
conquest:wattle_with_tudor_narrow_diagonal_frames_2_vertical_slab[facing=east,layer=3,waterlogged=false]
conquest:wavy_hair_grass[height=1,layers=1,random=0,waterlogged=true]
conquest:wavy_hair_grass[height=1,layers=1,random=0,waterlogged=false]
conquest:wavy_hair_grass[height=1,layers=1,random=1,waterlogged=true]
conquest:wavy_hair_grass[height=1,layers=1,random=1,waterlogged=false]
conquest:wavy_hair_grass[height=1,layers=1,random=2,waterlogged=true]
conquest:wavy_hair_grass[height=1,layers=1,random=2,waterlogged=false]
conquest:wavy_hair_grass[height=1,layers=1,random=3,waterlogged=true]
conquest:wavy_hair_grass[height=1,layers=1,random=3,waterlogged=false]
conquest:wavy_hair_grass[height=1,layers=2,random=0,waterlogged=true]
conquest:wavy_hair_grass[height=1,layers=2,random=0,waterlogged=false]
conquest:wavy_hair_grass[height=1,layers=2,random=1,waterlogged=true]
conquest:wavy_hair_grass[height=1,layers=2,random=1,waterlogged=false]
conquest:wavy_hair_grass[height=1,layers=2,random=2,waterlogged=true]
conquest:wavy_hair_grass[height=1,layers=2,random=2,waterlogged=false]
conquest:wavy_hair_grass[height=1,layers=2,random=3,waterlogged=true]
conquest:wavy_hair_grass[height=1,layers=2,random=3,waterlogged=false]
conquest:wavy_hair_grass[height=1,layers=3,random=0,waterlogged=true]
conquest:wavy_hair_grass[height=1,layers=3,random=0,waterlogged=false]
conquest:wavy_hair_grass[height=1,layers=3,random=1,waterlogged=true]
conquest:wavy_hair_grass[height=1,layers=3,random=1,waterlogged=false]
conquest:wavy_hair_grass[height=1,layers=3,random=2,waterlogged=true]
conquest:wavy_hair_grass[height=1,layers=3,random=2,waterlogged=false]
conquest:wavy_hair_grass[height=1,layers=3,random=3,waterlogged=true]
conquest:wavy_hair_grass[height=1,layers=3,random=3,waterlogged=false]
conquest:wavy_hair_grass[height=1,layers=4,random=0,waterlogged=true]
conquest:wavy_hair_grass[height=1,layers=4,random=0,waterlogged=false]
conquest:wavy_hair_grass[height=1,layers=4,random=1,waterlogged=true]
conquest:wavy_hair_grass[height=1,layers=4,random=1,waterlogged=false]
conquest:wavy_hair_grass[height=1,layers=4,random=2,waterlogged=true]
conquest:wavy_hair_grass[height=1,layers=4,random=2,waterlogged=false]
conquest:wavy_hair_grass[height=1,layers=4,random=3,waterlogged=true]
conquest:wavy_hair_grass[height=1,layers=4,random=3,waterlogged=false]
conquest:wavy_hair_grass[height=1,layers=5,random=0,waterlogged=true]
conquest:wavy_hair_grass[height=1,layers=5,random=0,waterlogged=false]
conquest:wavy_hair_grass[height=1,layers=5,random=1,waterlogged=true]
conquest:wavy_hair_grass[height=1,layers=5,random=1,waterlogged=false]
conquest:wavy_hair_grass[height=1,layers=5,random=2,waterlogged=true]
conquest:wavy_hair_grass[height=1,layers=5,random=2,waterlogged=false]
conquest:wavy_hair_grass[height=1,layers=5,random=3,waterlogged=true]
conquest:wavy_hair_grass[height=1,layers=5,random=3,waterlogged=false]
conquest:wavy_hair_grass[height=1,layers=6,random=0,waterlogged=true]
conquest:wavy_hair_grass[height=1,layers=6,random=0,waterlogged=false]
conquest:wavy_hair_grass[height=1,layers=6,random=1,waterlogged=true]
conquest:wavy_hair_grass[height=1,layers=6,random=1,waterlogged=false]
conquest:wavy_hair_grass[height=1,layers=6,random=2,waterlogged=true]
conquest:wavy_hair_grass[height=1,layers=6,random=2,waterlogged=false]
conquest:wavy_hair_grass[height=1,layers=6,random=3,waterlogged=true]
conquest:wavy_hair_grass[height=1,layers=6,random=3,waterlogged=false]
conquest:wavy_hair_grass[height=1,layers=7,random=0,waterlogged=true]
conquest:wavy_hair_grass[height=1,layers=7,random=0,waterlogged=false]
conquest:wavy_hair_grass[height=1,layers=7,random=1,waterlogged=true]
conquest:wavy_hair_grass[height=1,layers=7,random=1,waterlogged=false]
conquest:wavy_hair_grass[height=1,layers=7,random=2,waterlogged=true]
conquest:wavy_hair_grass[height=1,layers=7,random=2,waterlogged=false]
conquest:wavy_hair_grass[height=1,layers=7,random=3,waterlogged=true]
conquest:wavy_hair_grass[height=1,layers=7,random=3,waterlogged=false]
conquest:wavy_hair_grass[height=1,layers=8,random=0,waterlogged=true]
conquest:wavy_hair_grass[height=1,layers=8,random=0,waterlogged=false]
conquest:wavy_hair_grass[height=1,layers=8,random=1,waterlogged=true]
conquest:wavy_hair_grass[height=1,layers=8,random=1,waterlogged=false]
conquest:wavy_hair_grass[height=1,layers=8,random=2,waterlogged=true]
conquest:wavy_hair_grass[height=1,layers=8,random=2,waterlogged=false]
conquest:wavy_hair_grass[height=1,layers=8,random=3,waterlogged=true]
conquest:wavy_hair_grass[height=1,layers=8,random=3,waterlogged=false]
conquest:wavy_hair_grass[height=2,layers=1,random=0,waterlogged=true]
conquest:wavy_hair_grass[height=2,layers=1,random=0,waterlogged=false]
conquest:wavy_hair_grass[height=2,layers=1,random=1,waterlogged=true]
conquest:wavy_hair_grass[height=2,layers=1,random=1,waterlogged=false]
conquest:wavy_hair_grass[height=2,layers=1,random=2,waterlogged=true]
conquest:wavy_hair_grass[height=2,layers=1,random=2,waterlogged=false]
conquest:wavy_hair_grass[height=2,layers=1,random=3,waterlogged=true]
conquest:wavy_hair_grass[height=2,layers=1,random=3,waterlogged=false]
conquest:wavy_hair_grass[height=2,layers=2,random=0,waterlogged=true]
conquest:wavy_hair_grass[height=2,layers=2,random=0,waterlogged=false]
conquest:wavy_hair_grass[height=2,layers=2,random=1,waterlogged=true]
conquest:wavy_hair_grass[height=2,layers=2,random=1,waterlogged=false]
conquest:wavy_hair_grass[height=2,layers=2,random=2,waterlogged=true]
conquest:wavy_hair_grass[height=2,layers=2,random=2,waterlogged=false]
conquest:wavy_hair_grass[height=2,layers=2,random=3,waterlogged=true]
conquest:wavy_hair_grass[height=2,layers=2,random=3,waterlogged=false]
conquest:wavy_hair_grass[height=2,layers=3,random=0,waterlogged=true]
conquest:wavy_hair_grass[height=2,layers=3,random=0,waterlogged=false]
conquest:wavy_hair_grass[height=2,layers=3,random=1,waterlogged=true]
conquest:wavy_hair_grass[height=2,layers=3,random=1,waterlogged=false]
conquest:wavy_hair_grass[height=2,layers=3,random=2,waterlogged=true]
conquest:wavy_hair_grass[height=2,layers=3,random=2,waterlogged=false]
conquest:wavy_hair_grass[height=2,layers=3,random=3,waterlogged=true]
conquest:wavy_hair_grass[height=2,layers=3,random=3,waterlogged=false]
conquest:wavy_hair_grass[height=2,layers=4,random=0,waterlogged=true]
conquest:wavy_hair_grass[height=2,layers=4,random=0,waterlogged=false]
conquest:wavy_hair_grass[height=2,layers=4,random=1,waterlogged=true]
conquest:wavy_hair_grass[height=2,layers=4,random=1,waterlogged=false]
conquest:wavy_hair_grass[height=2,layers=4,random=2,waterlogged=true]
conquest:wavy_hair_grass[height=2,layers=4,random=2,waterlogged=false]
conquest:wavy_hair_grass[height=2,layers=4,random=3,waterlogged=true]
conquest:wavy_hair_grass[height=2,layers=4,random=3,waterlogged=false]
conquest:wavy_hair_grass[height=2,layers=5,random=0,waterlogged=true]
conquest:wavy_hair_grass[height=2,layers=5,random=0,waterlogged=false]
conquest:wavy_hair_grass[height=2,layers=5,random=1,waterlogged=true]
conquest:wavy_hair_grass[height=2,layers=5,random=1,waterlogged=false]
conquest:wavy_hair_grass[height=2,layers=5,random=2,waterlogged=true]
conquest:wavy_hair_grass[height=2,layers=5,random=2,waterlogged=false]
conquest:wavy_hair_grass[height=2,layers=5,random=3,waterlogged=true]
conquest:wavy_hair_grass[height=2,layers=5,random=3,waterlogged=false]
conquest:wavy_hair_grass[height=2,layers=6,random=0,waterlogged=true]
conquest:wavy_hair_grass[height=2,layers=6,random=0,waterlogged=false]
conquest:wavy_hair_grass[height=2,layers=6,random=1,waterlogged=true]
conquest:wavy_hair_grass[height=2,layers=6,random=1,waterlogged=false]
conquest:wavy_hair_grass[height=2,layers=6,random=2,waterlogged=true]
conquest:wavy_hair_grass[height=2,layers=6,random=2,waterlogged=false]
conquest:wavy_hair_grass[height=2,layers=6,random=3,waterlogged=true]
conquest:wavy_hair_grass[height=2,layers=6,random=3,waterlogged=false]
conquest:wavy_hair_grass[height=2,layers=7,random=0,waterlogged=true]
conquest:wavy_hair_grass[height=2,layers=7,random=0,waterlogged=false]
conquest:wavy_hair_grass[height=2,layers=7,random=1,waterlogged=true]
conquest:wavy_hair_grass[height=2,layers=7,random=1,waterlogged=false]
conquest:wavy_hair_grass[height=2,layers=7,random=2,waterlogged=true]
conquest:wavy_hair_grass[height=2,layers=7,random=2,waterlogged=false]
conquest:wavy_hair_grass[height=2,layers=7,random=3,waterlogged=true]
conquest:wavy_hair_grass[height=2,layers=7,random=3,waterlogged=false]
conquest:wavy_hair_grass[height=2,layers=8,random=0,waterlogged=true]
conquest:wavy_hair_grass[height=2,layers=8,random=0,waterlogged=false]
conquest:wavy_hair_grass[height=2,layers=8,random=1,waterlogged=true]
conquest:wavy_hair_grass[height=2,layers=8,random=1,waterlogged=false]
conquest:wavy_hair_grass[height=2,layers=8,random=2,waterlogged=true]
conquest:wavy_hair_grass[height=2,layers=8,random=2,waterlogged=false]
conquest:wavy_hair_grass[height=2,layers=8,random=3,waterlogged=true]
conquest:wavy_hair_grass[height=2,layers=8,random=3,waterlogged=false]
conquest:weather_vane[axis=x]
conquest:weather_vane[axis=y]
conquest:weather_vane[axis=z]
conquest:weathered_andesite
conquest:weathered_andesite_corner_slab[facing=north,type=top,waterlogged=true]
conquest:weathered_andesite_corner_slab[facing=north,type=top,waterlogged=false]
conquest:weathered_andesite_corner_slab[facing=north,type=bottom,waterlogged=true]
conquest:weathered_andesite_corner_slab[facing=north,type=bottom,waterlogged=false]
conquest:weathered_andesite_corner_slab[facing=south,type=top,waterlogged=true]
conquest:weathered_andesite_corner_slab[facing=south,type=top,waterlogged=false]
conquest:weathered_andesite_corner_slab[facing=south,type=bottom,waterlogged=true]
conquest:weathered_andesite_corner_slab[facing=south,type=bottom,waterlogged=false]
conquest:weathered_andesite_corner_slab[facing=west,type=top,waterlogged=true]
conquest:weathered_andesite_corner_slab[facing=west,type=top,waterlogged=false]
conquest:weathered_andesite_corner_slab[facing=west,type=bottom,waterlogged=true]
conquest:weathered_andesite_corner_slab[facing=west,type=bottom,waterlogged=false]
conquest:weathered_andesite_corner_slab[facing=east,type=top,waterlogged=true]
conquest:weathered_andesite_corner_slab[facing=east,type=top,waterlogged=false]
conquest:weathered_andesite_corner_slab[facing=east,type=bottom,waterlogged=true]
conquest:weathered_andesite_corner_slab[facing=east,type=bottom,waterlogged=false]
conquest:weathered_andesite_eighth_slab[facing=north,type=top,waterlogged=true]
conquest:weathered_andesite_eighth_slab[facing=north,type=top,waterlogged=false]
conquest:weathered_andesite_eighth_slab[facing=north,type=bottom,waterlogged=true]
conquest:weathered_andesite_eighth_slab[facing=north,type=bottom,waterlogged=false]
conquest:weathered_andesite_eighth_slab[facing=south,type=top,waterlogged=true]
conquest:weathered_andesite_eighth_slab[facing=south,type=top,waterlogged=false]
conquest:weathered_andesite_eighth_slab[facing=south,type=bottom,waterlogged=true]
conquest:weathered_andesite_eighth_slab[facing=south,type=bottom,waterlogged=false]
conquest:weathered_andesite_eighth_slab[facing=west,type=top,waterlogged=true]
conquest:weathered_andesite_eighth_slab[facing=west,type=top,waterlogged=false]
conquest:weathered_andesite_eighth_slab[facing=west,type=bottom,waterlogged=true]
conquest:weathered_andesite_eighth_slab[facing=west,type=bottom,waterlogged=false]
conquest:weathered_andesite_eighth_slab[facing=east,type=top,waterlogged=true]
conquest:weathered_andesite_eighth_slab[facing=east,type=top,waterlogged=false]
conquest:weathered_andesite_eighth_slab[facing=east,type=bottom,waterlogged=true]
conquest:weathered_andesite_eighth_slab[facing=east,type=bottom,waterlogged=false]
conquest:weathered_andesite_quarter_slab[facing=north,layer=1,type=top,waterlogged=true]
conquest:weathered_andesite_quarter_slab[facing=north,layer=1,type=top,waterlogged=false]
conquest:weathered_andesite_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=true]
conquest:weathered_andesite_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=false]
conquest:weathered_andesite_quarter_slab[facing=north,layer=2,type=top,waterlogged=true]
conquest:weathered_andesite_quarter_slab[facing=north,layer=2,type=top,waterlogged=false]
conquest:weathered_andesite_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=true]
conquest:weathered_andesite_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=false]
conquest:weathered_andesite_quarter_slab[facing=north,layer=3,type=top,waterlogged=true]
conquest:weathered_andesite_quarter_slab[facing=north,layer=3,type=top,waterlogged=false]
conquest:weathered_andesite_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=true]
conquest:weathered_andesite_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=false]
conquest:weathered_andesite_quarter_slab[facing=south,layer=1,type=top,waterlogged=true]
conquest:weathered_andesite_quarter_slab[facing=south,layer=1,type=top,waterlogged=false]
conquest:weathered_andesite_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=true]
conquest:weathered_andesite_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=false]
conquest:weathered_andesite_quarter_slab[facing=south,layer=2,type=top,waterlogged=true]
conquest:weathered_andesite_quarter_slab[facing=south,layer=2,type=top,waterlogged=false]
conquest:weathered_andesite_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=true]
conquest:weathered_andesite_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=false]
conquest:weathered_andesite_quarter_slab[facing=south,layer=3,type=top,waterlogged=true]
conquest:weathered_andesite_quarter_slab[facing=south,layer=3,type=top,waterlogged=false]
conquest:weathered_andesite_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=true]
conquest:weathered_andesite_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=false]
conquest:weathered_andesite_quarter_slab[facing=west,layer=1,type=top,waterlogged=true]
conquest:weathered_andesite_quarter_slab[facing=west,layer=1,type=top,waterlogged=false]
conquest:weathered_andesite_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=true]
conquest:weathered_andesite_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=false]
conquest:weathered_andesite_quarter_slab[facing=west,layer=2,type=top,waterlogged=true]
conquest:weathered_andesite_quarter_slab[facing=west,layer=2,type=top,waterlogged=false]
conquest:weathered_andesite_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=true]
conquest:weathered_andesite_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=false]
conquest:weathered_andesite_quarter_slab[facing=west,layer=3,type=top,waterlogged=true]
conquest:weathered_andesite_quarter_slab[facing=west,layer=3,type=top,waterlogged=false]
conquest:weathered_andesite_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=true]
conquest:weathered_andesite_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=false]
conquest:weathered_andesite_quarter_slab[facing=east,layer=1,type=top,waterlogged=true]
conquest:weathered_andesite_quarter_slab[facing=east,layer=1,type=top,waterlogged=false]
conquest:weathered_andesite_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=true]
conquest:weathered_andesite_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=false]
conquest:weathered_andesite_quarter_slab[facing=east,layer=2,type=top,waterlogged=true]
conquest:weathered_andesite_quarter_slab[facing=east,layer=2,type=top,waterlogged=false]
conquest:weathered_andesite_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=true]
conquest:weathered_andesite_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=false]
conquest:weathered_andesite_quarter_slab[facing=east,layer=3,type=top,waterlogged=true]
conquest:weathered_andesite_quarter_slab[facing=east,layer=3,type=top,waterlogged=false]
conquest:weathered_andesite_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=true]
conquest:weathered_andesite_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=false]
conquest:weathered_andesite_slab[layers=1,type=top,waterlogged=true]
conquest:weathered_andesite_slab[layers=1,type=top,waterlogged=false]
conquest:weathered_andesite_slab[layers=1,type=bottom,waterlogged=true]
conquest:weathered_andesite_slab[layers=1,type=bottom,waterlogged=false]
conquest:weathered_andesite_slab[layers=2,type=top,waterlogged=true]
conquest:weathered_andesite_slab[layers=2,type=top,waterlogged=false]
conquest:weathered_andesite_slab[layers=2,type=bottom,waterlogged=true]
conquest:weathered_andesite_slab[layers=2,type=bottom,waterlogged=false]
conquest:weathered_andesite_slab[layers=3,type=top,waterlogged=true]
conquest:weathered_andesite_slab[layers=3,type=top,waterlogged=false]
conquest:weathered_andesite_slab[layers=3,type=bottom,waterlogged=true]
conquest:weathered_andesite_slab[layers=3,type=bottom,waterlogged=false]
conquest:weathered_andesite_slab[layers=4,type=top,waterlogged=true]
conquest:weathered_andesite_slab[layers=4,type=top,waterlogged=false]
conquest:weathered_andesite_slab[layers=4,type=bottom,waterlogged=true]
conquest:weathered_andesite_slab[layers=4,type=bottom,waterlogged=false]
conquest:weathered_andesite_slab[layers=5,type=top,waterlogged=true]
conquest:weathered_andesite_slab[layers=5,type=top,waterlogged=false]
conquest:weathered_andesite_slab[layers=5,type=bottom,waterlogged=true]
conquest:weathered_andesite_slab[layers=5,type=bottom,waterlogged=false]
conquest:weathered_andesite_slab[layers=6,type=top,waterlogged=true]
conquest:weathered_andesite_slab[layers=6,type=top,waterlogged=false]
conquest:weathered_andesite_slab[layers=6,type=bottom,waterlogged=true]
conquest:weathered_andesite_slab[layers=6,type=bottom,waterlogged=false]
conquest:weathered_andesite_slab[layers=7,type=top,waterlogged=true]
conquest:weathered_andesite_slab[layers=7,type=top,waterlogged=false]
conquest:weathered_andesite_slab[layers=7,type=bottom,waterlogged=true]
conquest:weathered_andesite_slab[layers=7,type=bottom,waterlogged=false]
conquest:weathered_andesite_slab[layers=8,type=top,waterlogged=true]
conquest:weathered_andesite_slab[layers=8,type=top,waterlogged=false]
conquest:weathered_andesite_slab[layers=8,type=bottom,waterlogged=true]
conquest:weathered_andesite_slab[layers=8,type=bottom,waterlogged=false]
conquest:weathered_andesite_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:weathered_andesite_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:weathered_andesite_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:weathered_andesite_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:weathered_andesite_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:weathered_andesite_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:weathered_andesite_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:weathered_andesite_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:weathered_andesite_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:weathered_andesite_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:weathered_andesite_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:weathered_andesite_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:weathered_andesite_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:weathered_andesite_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:weathered_andesite_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:weathered_andesite_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:weathered_andesite_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:weathered_andesite_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:weathered_andesite_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:weathered_andesite_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:weathered_andesite_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:weathered_andesite_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:weathered_andesite_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:weathered_andesite_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:weathered_andesite_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:weathered_andesite_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:weathered_andesite_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:weathered_andesite_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:weathered_andesite_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:weathered_andesite_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:weathered_andesite_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:weathered_andesite_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:weathered_andesite_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:weathered_andesite_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:weathered_andesite_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:weathered_andesite_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:weathered_andesite_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:weathered_andesite_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:weathered_andesite_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:weathered_andesite_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:weathered_andesite_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:weathered_andesite_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:weathered_andesite_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:weathered_andesite_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:weathered_andesite_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:weathered_andesite_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:weathered_andesite_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:weathered_andesite_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:weathered_andesite_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:weathered_andesite_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:weathered_andesite_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:weathered_andesite_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:weathered_andesite_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:weathered_andesite_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:weathered_andesite_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:weathered_andesite_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:weathered_andesite_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:weathered_andesite_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:weathered_andesite_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:weathered_andesite_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:weathered_andesite_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:weathered_andesite_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:weathered_andesite_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:weathered_andesite_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:weathered_andesite_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:weathered_andesite_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:weathered_andesite_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:weathered_andesite_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:weathered_andesite_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:weathered_andesite_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:weathered_andesite_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:weathered_andesite_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:weathered_andesite_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:weathered_andesite_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:weathered_andesite_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:weathered_andesite_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:weathered_andesite_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:weathered_andesite_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:weathered_andesite_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:weathered_andesite_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:weathered_andesite_vertical_corner[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:weathered_andesite_vertical_corner[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:weathered_andesite_vertical_corner[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:weathered_andesite_vertical_corner[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:weathered_andesite_vertical_corner[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:weathered_andesite_vertical_corner[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:weathered_andesite_vertical_corner[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:weathered_andesite_vertical_corner[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:weathered_andesite_vertical_corner[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:weathered_andesite_vertical_corner[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:weathered_andesite_vertical_corner[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:weathered_andesite_vertical_corner[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:weathered_andesite_vertical_corner[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:weathered_andesite_vertical_corner[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:weathered_andesite_vertical_corner[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:weathered_andesite_vertical_corner[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:weathered_andesite_vertical_corner[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:weathered_andesite_vertical_corner[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:weathered_andesite_vertical_corner[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:weathered_andesite_vertical_corner[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:weathered_andesite_vertical_corner[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:weathered_andesite_vertical_corner[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:weathered_andesite_vertical_corner[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:weathered_andesite_vertical_corner[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:weathered_andesite_vertical_corner[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:weathered_andesite_vertical_corner[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:weathered_andesite_vertical_corner[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:weathered_andesite_vertical_corner[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:weathered_andesite_vertical_corner[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:weathered_andesite_vertical_corner[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:weathered_andesite_vertical_corner[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:weathered_andesite_vertical_corner[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:weathered_andesite_vertical_corner[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:weathered_andesite_vertical_corner[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:weathered_andesite_vertical_corner[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:weathered_andesite_vertical_corner[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:weathered_andesite_vertical_corner[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:weathered_andesite_vertical_corner[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:weathered_andesite_vertical_corner[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:weathered_andesite_vertical_corner[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:weathered_andesite_vertical_corner[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:weathered_andesite_vertical_corner[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:weathered_andesite_vertical_corner[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:weathered_andesite_vertical_corner[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:weathered_andesite_vertical_corner[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:weathered_andesite_vertical_corner[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:weathered_andesite_vertical_corner[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:weathered_andesite_vertical_corner[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:weathered_andesite_vertical_corner[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:weathered_andesite_vertical_corner[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:weathered_andesite_vertical_corner[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:weathered_andesite_vertical_corner[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:weathered_andesite_vertical_corner[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:weathered_andesite_vertical_corner[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:weathered_andesite_vertical_corner[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:weathered_andesite_vertical_corner[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:weathered_andesite_vertical_corner[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:weathered_andesite_vertical_corner[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:weathered_andesite_vertical_corner[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:weathered_andesite_vertical_corner[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:weathered_andesite_vertical_corner[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:weathered_andesite_vertical_corner[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:weathered_andesite_vertical_corner[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:weathered_andesite_vertical_corner[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:weathered_andesite_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:weathered_andesite_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:weathered_andesite_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:weathered_andesite_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:weathered_andesite_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:weathered_andesite_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:weathered_andesite_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:weathered_andesite_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:weathered_andesite_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:weathered_andesite_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:weathered_andesite_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:weathered_andesite_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:weathered_andesite_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:weathered_andesite_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:weathered_andesite_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:weathered_andesite_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:weathered_andesite_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:weathered_andesite_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:weathered_andesite_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:weathered_andesite_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:weathered_andesite_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:weathered_andesite_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:weathered_andesite_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:weathered_andesite_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:weathered_andesite_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:weathered_andesite_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:weathered_andesite_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:weathered_andesite_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:weathered_andesite_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:weathered_andesite_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:weathered_andesite_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:weathered_andesite_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:weathered_andesite_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:weathered_andesite_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:weathered_andesite_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:weathered_andesite_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:weathered_andesite_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:weathered_andesite_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:weathered_andesite_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:weathered_andesite_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:weathered_andesite_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:weathered_andesite_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:weathered_andesite_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:weathered_andesite_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:weathered_andesite_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:weathered_andesite_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:weathered_andesite_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:weathered_andesite_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:weathered_andesite_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:weathered_andesite_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:weathered_andesite_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:weathered_andesite_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:weathered_andesite_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:weathered_andesite_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:weathered_andesite_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:weathered_andesite_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:weathered_andesite_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:weathered_andesite_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:weathered_andesite_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:weathered_andesite_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:weathered_andesite_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:weathered_andesite_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:weathered_andesite_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:weathered_andesite_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:weathered_andesite_vertical_quarter[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:weathered_andesite_vertical_quarter[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:weathered_andesite_vertical_quarter[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:weathered_andesite_vertical_quarter[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:weathered_andesite_vertical_quarter[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:weathered_andesite_vertical_quarter[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:weathered_andesite_vertical_quarter[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:weathered_andesite_vertical_quarter[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:weathered_andesite_vertical_quarter[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:weathered_andesite_vertical_quarter[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:weathered_andesite_vertical_quarter[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:weathered_andesite_vertical_quarter[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:weathered_andesite_vertical_quarter[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:weathered_andesite_vertical_quarter[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:weathered_andesite_vertical_quarter[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:weathered_andesite_vertical_quarter[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:weathered_andesite_vertical_quarter[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:weathered_andesite_vertical_quarter[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:weathered_andesite_vertical_quarter[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:weathered_andesite_vertical_quarter[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:weathered_andesite_vertical_quarter[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:weathered_andesite_vertical_quarter[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:weathered_andesite_vertical_quarter[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:weathered_andesite_vertical_quarter[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:weathered_andesite_vertical_quarter[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:weathered_andesite_vertical_quarter[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:weathered_andesite_vertical_quarter[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:weathered_andesite_vertical_quarter[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:weathered_andesite_vertical_quarter[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:weathered_andesite_vertical_quarter[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:weathered_andesite_vertical_quarter[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:weathered_andesite_vertical_quarter[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:weathered_andesite_vertical_quarter[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:weathered_andesite_vertical_quarter[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:weathered_andesite_vertical_quarter[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:weathered_andesite_vertical_quarter[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:weathered_andesite_vertical_quarter[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:weathered_andesite_vertical_quarter[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:weathered_andesite_vertical_quarter[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:weathered_andesite_vertical_quarter[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:weathered_andesite_vertical_quarter[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:weathered_andesite_vertical_quarter[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:weathered_andesite_vertical_quarter[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:weathered_andesite_vertical_quarter[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:weathered_andesite_vertical_quarter[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:weathered_andesite_vertical_quarter[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:weathered_andesite_vertical_quarter[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:weathered_andesite_vertical_quarter[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:weathered_andesite_vertical_quarter[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:weathered_andesite_vertical_quarter[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:weathered_andesite_vertical_quarter[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:weathered_andesite_vertical_quarter[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:weathered_andesite_vertical_quarter[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:weathered_andesite_vertical_quarter[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:weathered_andesite_vertical_quarter[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:weathered_andesite_vertical_quarter[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:weathered_andesite_vertical_quarter[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:weathered_andesite_vertical_quarter[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:weathered_andesite_vertical_quarter[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:weathered_andesite_vertical_quarter[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:weathered_andesite_vertical_quarter[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:weathered_andesite_vertical_quarter[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:weathered_andesite_vertical_quarter[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:weathered_andesite_vertical_quarter[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:weathered_andesite_vertical_slab[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:weathered_andesite_vertical_slab[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:weathered_andesite_vertical_slab[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:weathered_andesite_vertical_slab[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:weathered_andesite_vertical_slab[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:weathered_andesite_vertical_slab[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:weathered_andesite_vertical_slab[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:weathered_andesite_vertical_slab[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:weathered_andesite_vertical_slab[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:weathered_andesite_vertical_slab[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:weathered_andesite_vertical_slab[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:weathered_andesite_vertical_slab[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:weathered_andesite_vertical_slab[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:weathered_andesite_vertical_slab[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:weathered_andesite_vertical_slab[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:weathered_andesite_vertical_slab[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:weathered_andesite_vertical_slab[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:weathered_andesite_vertical_slab[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:weathered_andesite_vertical_slab[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:weathered_andesite_vertical_slab[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:weathered_andesite_vertical_slab[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:weathered_andesite_vertical_slab[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:weathered_andesite_vertical_slab[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:weathered_andesite_vertical_slab[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:weathered_andesite_vertical_slab[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:weathered_andesite_vertical_slab[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:weathered_andesite_vertical_slab[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:weathered_andesite_vertical_slab[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:weathered_andesite_vertical_slab[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:weathered_andesite_vertical_slab[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:weathered_andesite_vertical_slab[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:weathered_andesite_vertical_slab[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:weathered_andesite_vertical_slab[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:weathered_andesite_vertical_slab[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:weathered_andesite_vertical_slab[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:weathered_andesite_vertical_slab[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:weathered_andesite_vertical_slab[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:weathered_andesite_vertical_slab[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:weathered_andesite_vertical_slab[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:weathered_andesite_vertical_slab[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:weathered_andesite_vertical_slab[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:weathered_andesite_vertical_slab[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:weathered_andesite_vertical_slab[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:weathered_andesite_vertical_slab[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:weathered_andesite_vertical_slab[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:weathered_andesite_vertical_slab[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:weathered_andesite_vertical_slab[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:weathered_andesite_vertical_slab[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:weathered_andesite_vertical_slab[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:weathered_andesite_vertical_slab[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:weathered_andesite_vertical_slab[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:weathered_andesite_vertical_slab[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:weathered_andesite_vertical_slab[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:weathered_andesite_vertical_slab[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:weathered_andesite_vertical_slab[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:weathered_andesite_vertical_slab[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:weathered_andesite_vertical_slab[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:weathered_andesite_vertical_slab[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:weathered_andesite_vertical_slab[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:weathered_andesite_vertical_slab[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:weathered_andesite_vertical_slab[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:weathered_andesite_vertical_slab[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:weathered_andesite_vertical_slab[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:weathered_andesite_vertical_slab[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:weathered_anorthosite
conquest:weathered_anorthosite_corner_slab[facing=north,type=top,waterlogged=true]
conquest:weathered_anorthosite_corner_slab[facing=north,type=top,waterlogged=false]
conquest:weathered_anorthosite_corner_slab[facing=north,type=bottom,waterlogged=true]
conquest:weathered_anorthosite_corner_slab[facing=north,type=bottom,waterlogged=false]
conquest:weathered_anorthosite_corner_slab[facing=south,type=top,waterlogged=true]
conquest:weathered_anorthosite_corner_slab[facing=south,type=top,waterlogged=false]
conquest:weathered_anorthosite_corner_slab[facing=south,type=bottom,waterlogged=true]
conquest:weathered_anorthosite_corner_slab[facing=south,type=bottom,waterlogged=false]
conquest:weathered_anorthosite_corner_slab[facing=west,type=top,waterlogged=true]
conquest:weathered_anorthosite_corner_slab[facing=west,type=top,waterlogged=false]
conquest:weathered_anorthosite_corner_slab[facing=west,type=bottom,waterlogged=true]
conquest:weathered_anorthosite_corner_slab[facing=west,type=bottom,waterlogged=false]
conquest:weathered_anorthosite_corner_slab[facing=east,type=top,waterlogged=true]
conquest:weathered_anorthosite_corner_slab[facing=east,type=top,waterlogged=false]
conquest:weathered_anorthosite_corner_slab[facing=east,type=bottom,waterlogged=true]
conquest:weathered_anorthosite_corner_slab[facing=east,type=bottom,waterlogged=false]
conquest:weathered_anorthosite_eighth_slab[facing=north,type=top,waterlogged=true]
conquest:weathered_anorthosite_eighth_slab[facing=north,type=top,waterlogged=false]
conquest:weathered_anorthosite_eighth_slab[facing=north,type=bottom,waterlogged=true]
conquest:weathered_anorthosite_eighth_slab[facing=north,type=bottom,waterlogged=false]
conquest:weathered_anorthosite_eighth_slab[facing=south,type=top,waterlogged=true]
conquest:weathered_anorthosite_eighth_slab[facing=south,type=top,waterlogged=false]
conquest:weathered_anorthosite_eighth_slab[facing=south,type=bottom,waterlogged=true]
conquest:weathered_anorthosite_eighth_slab[facing=south,type=bottom,waterlogged=false]
conquest:weathered_anorthosite_eighth_slab[facing=west,type=top,waterlogged=true]
conquest:weathered_anorthosite_eighth_slab[facing=west,type=top,waterlogged=false]
conquest:weathered_anorthosite_eighth_slab[facing=west,type=bottom,waterlogged=true]
conquest:weathered_anorthosite_eighth_slab[facing=west,type=bottom,waterlogged=false]
conquest:weathered_anorthosite_eighth_slab[facing=east,type=top,waterlogged=true]
conquest:weathered_anorthosite_eighth_slab[facing=east,type=top,waterlogged=false]
conquest:weathered_anorthosite_eighth_slab[facing=east,type=bottom,waterlogged=true]
conquest:weathered_anorthosite_eighth_slab[facing=east,type=bottom,waterlogged=false]
conquest:weathered_anorthosite_quarter_slab[facing=north,layer=1,type=top,waterlogged=true]
conquest:weathered_anorthosite_quarter_slab[facing=north,layer=1,type=top,waterlogged=false]
conquest:weathered_anorthosite_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=true]
conquest:weathered_anorthosite_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=false]
conquest:weathered_anorthosite_quarter_slab[facing=north,layer=2,type=top,waterlogged=true]
conquest:weathered_anorthosite_quarter_slab[facing=north,layer=2,type=top,waterlogged=false]
conquest:weathered_anorthosite_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=true]
conquest:weathered_anorthosite_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=false]
conquest:weathered_anorthosite_quarter_slab[facing=north,layer=3,type=top,waterlogged=true]
conquest:weathered_anorthosite_quarter_slab[facing=north,layer=3,type=top,waterlogged=false]
conquest:weathered_anorthosite_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=true]
conquest:weathered_anorthosite_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=false]
conquest:weathered_anorthosite_quarter_slab[facing=south,layer=1,type=top,waterlogged=true]
conquest:weathered_anorthosite_quarter_slab[facing=south,layer=1,type=top,waterlogged=false]
conquest:weathered_anorthosite_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=true]
conquest:weathered_anorthosite_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=false]
conquest:weathered_anorthosite_quarter_slab[facing=south,layer=2,type=top,waterlogged=true]
conquest:weathered_anorthosite_quarter_slab[facing=south,layer=2,type=top,waterlogged=false]
conquest:weathered_anorthosite_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=true]
conquest:weathered_anorthosite_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=false]
conquest:weathered_anorthosite_quarter_slab[facing=south,layer=3,type=top,waterlogged=true]
conquest:weathered_anorthosite_quarter_slab[facing=south,layer=3,type=top,waterlogged=false]
conquest:weathered_anorthosite_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=true]
conquest:weathered_anorthosite_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=false]
conquest:weathered_anorthosite_quarter_slab[facing=west,layer=1,type=top,waterlogged=true]
conquest:weathered_anorthosite_quarter_slab[facing=west,layer=1,type=top,waterlogged=false]
conquest:weathered_anorthosite_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=true]
conquest:weathered_anorthosite_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=false]
conquest:weathered_anorthosite_quarter_slab[facing=west,layer=2,type=top,waterlogged=true]
conquest:weathered_anorthosite_quarter_slab[facing=west,layer=2,type=top,waterlogged=false]
conquest:weathered_anorthosite_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=true]
conquest:weathered_anorthosite_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=false]
conquest:weathered_anorthosite_quarter_slab[facing=west,layer=3,type=top,waterlogged=true]
conquest:weathered_anorthosite_quarter_slab[facing=west,layer=3,type=top,waterlogged=false]
conquest:weathered_anorthosite_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=true]
conquest:weathered_anorthosite_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=false]
conquest:weathered_anorthosite_quarter_slab[facing=east,layer=1,type=top,waterlogged=true]
conquest:weathered_anorthosite_quarter_slab[facing=east,layer=1,type=top,waterlogged=false]
conquest:weathered_anorthosite_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=true]
conquest:weathered_anorthosite_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=false]
conquest:weathered_anorthosite_quarter_slab[facing=east,layer=2,type=top,waterlogged=true]
conquest:weathered_anorthosite_quarter_slab[facing=east,layer=2,type=top,waterlogged=false]
conquest:weathered_anorthosite_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=true]
conquest:weathered_anorthosite_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=false]
conquest:weathered_anorthosite_quarter_slab[facing=east,layer=3,type=top,waterlogged=true]
conquest:weathered_anorthosite_quarter_slab[facing=east,layer=3,type=top,waterlogged=false]
conquest:weathered_anorthosite_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=true]
conquest:weathered_anorthosite_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=false]
conquest:weathered_anorthosite_slab[layers=1,type=top,waterlogged=true]
conquest:weathered_anorthosite_slab[layers=1,type=top,waterlogged=false]
conquest:weathered_anorthosite_slab[layers=1,type=bottom,waterlogged=true]
conquest:weathered_anorthosite_slab[layers=1,type=bottom,waterlogged=false]
conquest:weathered_anorthosite_slab[layers=2,type=top,waterlogged=true]
conquest:weathered_anorthosite_slab[layers=2,type=top,waterlogged=false]
conquest:weathered_anorthosite_slab[layers=2,type=bottom,waterlogged=true]
conquest:weathered_anorthosite_slab[layers=2,type=bottom,waterlogged=false]
conquest:weathered_anorthosite_slab[layers=3,type=top,waterlogged=true]
conquest:weathered_anorthosite_slab[layers=3,type=top,waterlogged=false]
conquest:weathered_anorthosite_slab[layers=3,type=bottom,waterlogged=true]
conquest:weathered_anorthosite_slab[layers=3,type=bottom,waterlogged=false]
conquest:weathered_anorthosite_slab[layers=4,type=top,waterlogged=true]
conquest:weathered_anorthosite_slab[layers=4,type=top,waterlogged=false]
conquest:weathered_anorthosite_slab[layers=4,type=bottom,waterlogged=true]
conquest:weathered_anorthosite_slab[layers=4,type=bottom,waterlogged=false]
conquest:weathered_anorthosite_slab[layers=5,type=top,waterlogged=true]
conquest:weathered_anorthosite_slab[layers=5,type=top,waterlogged=false]
conquest:weathered_anorthosite_slab[layers=5,type=bottom,waterlogged=true]
conquest:weathered_anorthosite_slab[layers=5,type=bottom,waterlogged=false]
conquest:weathered_anorthosite_slab[layers=6,type=top,waterlogged=true]
conquest:weathered_anorthosite_slab[layers=6,type=top,waterlogged=false]
conquest:weathered_anorthosite_slab[layers=6,type=bottom,waterlogged=true]
conquest:weathered_anorthosite_slab[layers=6,type=bottom,waterlogged=false]
conquest:weathered_anorthosite_slab[layers=7,type=top,waterlogged=true]
conquest:weathered_anorthosite_slab[layers=7,type=top,waterlogged=false]
conquest:weathered_anorthosite_slab[layers=7,type=bottom,waterlogged=true]
conquest:weathered_anorthosite_slab[layers=7,type=bottom,waterlogged=false]
conquest:weathered_anorthosite_slab[layers=8,type=top,waterlogged=true]
conquest:weathered_anorthosite_slab[layers=8,type=top,waterlogged=false]
conquest:weathered_anorthosite_slab[layers=8,type=bottom,waterlogged=true]
conquest:weathered_anorthosite_slab[layers=8,type=bottom,waterlogged=false]
conquest:weathered_anorthosite_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:weathered_anorthosite_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:weathered_anorthosite_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:weathered_anorthosite_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:weathered_anorthosite_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:weathered_anorthosite_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:weathered_anorthosite_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:weathered_anorthosite_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:weathered_anorthosite_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:weathered_anorthosite_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:weathered_anorthosite_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:weathered_anorthosite_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:weathered_anorthosite_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:weathered_anorthosite_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:weathered_anorthosite_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:weathered_anorthosite_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:weathered_anorthosite_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:weathered_anorthosite_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:weathered_anorthosite_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:weathered_anorthosite_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:weathered_anorthosite_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:weathered_anorthosite_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:weathered_anorthosite_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:weathered_anorthosite_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:weathered_anorthosite_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:weathered_anorthosite_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:weathered_anorthosite_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:weathered_anorthosite_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:weathered_anorthosite_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:weathered_anorthosite_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:weathered_anorthosite_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:weathered_anorthosite_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:weathered_anorthosite_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:weathered_anorthosite_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:weathered_anorthosite_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:weathered_anorthosite_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:weathered_anorthosite_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:weathered_anorthosite_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:weathered_anorthosite_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:weathered_anorthosite_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:weathered_anorthosite_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:weathered_anorthosite_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:weathered_anorthosite_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:weathered_anorthosite_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:weathered_anorthosite_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:weathered_anorthosite_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:weathered_anorthosite_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:weathered_anorthosite_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:weathered_anorthosite_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:weathered_anorthosite_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:weathered_anorthosite_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:weathered_anorthosite_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:weathered_anorthosite_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:weathered_anorthosite_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:weathered_anorthosite_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:weathered_anorthosite_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:weathered_anorthosite_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:weathered_anorthosite_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:weathered_anorthosite_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:weathered_anorthosite_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:weathered_anorthosite_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:weathered_anorthosite_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:weathered_anorthosite_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:weathered_anorthosite_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:weathered_anorthosite_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:weathered_anorthosite_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:weathered_anorthosite_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:weathered_anorthosite_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:weathered_anorthosite_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:weathered_anorthosite_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:weathered_anorthosite_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:weathered_anorthosite_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:weathered_anorthosite_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:weathered_anorthosite_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:weathered_anorthosite_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:weathered_anorthosite_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:weathered_anorthosite_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:weathered_anorthosite_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:weathered_anorthosite_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:weathered_anorthosite_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:weathered_anorthosite_vertical_corner[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:weathered_anorthosite_vertical_corner[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:weathered_anorthosite_vertical_corner[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:weathered_anorthosite_vertical_corner[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:weathered_anorthosite_vertical_corner[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:weathered_anorthosite_vertical_corner[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:weathered_anorthosite_vertical_corner[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:weathered_anorthosite_vertical_corner[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:weathered_anorthosite_vertical_corner[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:weathered_anorthosite_vertical_corner[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:weathered_anorthosite_vertical_corner[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:weathered_anorthosite_vertical_corner[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:weathered_anorthosite_vertical_corner[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:weathered_anorthosite_vertical_corner[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:weathered_anorthosite_vertical_corner[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:weathered_anorthosite_vertical_corner[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:weathered_anorthosite_vertical_corner[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:weathered_anorthosite_vertical_corner[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:weathered_anorthosite_vertical_corner[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:weathered_anorthosite_vertical_corner[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:weathered_anorthosite_vertical_corner[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:weathered_anorthosite_vertical_corner[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:weathered_anorthosite_vertical_corner[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:weathered_anorthosite_vertical_corner[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:weathered_anorthosite_vertical_corner[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:weathered_anorthosite_vertical_corner[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:weathered_anorthosite_vertical_corner[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:weathered_anorthosite_vertical_corner[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:weathered_anorthosite_vertical_corner[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:weathered_anorthosite_vertical_corner[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:weathered_anorthosite_vertical_corner[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:weathered_anorthosite_vertical_corner[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:weathered_anorthosite_vertical_corner[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:weathered_anorthosite_vertical_corner[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:weathered_anorthosite_vertical_corner[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:weathered_anorthosite_vertical_corner[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:weathered_anorthosite_vertical_corner[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:weathered_anorthosite_vertical_corner[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:weathered_anorthosite_vertical_corner[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:weathered_anorthosite_vertical_corner[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:weathered_anorthosite_vertical_corner[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:weathered_anorthosite_vertical_corner[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:weathered_anorthosite_vertical_corner[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:weathered_anorthosite_vertical_corner[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:weathered_anorthosite_vertical_corner[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:weathered_anorthosite_vertical_corner[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:weathered_anorthosite_vertical_corner[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:weathered_anorthosite_vertical_corner[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:weathered_anorthosite_vertical_corner[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:weathered_anorthosite_vertical_corner[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:weathered_anorthosite_vertical_corner[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:weathered_anorthosite_vertical_corner[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:weathered_anorthosite_vertical_corner[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:weathered_anorthosite_vertical_corner[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:weathered_anorthosite_vertical_corner[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:weathered_anorthosite_vertical_corner[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:weathered_anorthosite_vertical_corner[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:weathered_anorthosite_vertical_corner[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:weathered_anorthosite_vertical_corner[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:weathered_anorthosite_vertical_corner[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:weathered_anorthosite_vertical_corner[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:weathered_anorthosite_vertical_corner[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:weathered_anorthosite_vertical_corner[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:weathered_anorthosite_vertical_corner[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:weathered_anorthosite_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:weathered_anorthosite_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:weathered_anorthosite_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:weathered_anorthosite_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:weathered_anorthosite_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:weathered_anorthosite_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:weathered_anorthosite_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:weathered_anorthosite_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:weathered_anorthosite_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:weathered_anorthosite_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:weathered_anorthosite_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:weathered_anorthosite_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:weathered_anorthosite_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:weathered_anorthosite_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:weathered_anorthosite_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:weathered_anorthosite_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:weathered_anorthosite_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:weathered_anorthosite_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:weathered_anorthosite_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:weathered_anorthosite_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:weathered_anorthosite_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:weathered_anorthosite_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:weathered_anorthosite_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:weathered_anorthosite_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:weathered_anorthosite_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:weathered_anorthosite_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:weathered_anorthosite_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:weathered_anorthosite_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:weathered_anorthosite_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:weathered_anorthosite_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:weathered_anorthosite_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:weathered_anorthosite_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:weathered_anorthosite_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:weathered_anorthosite_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:weathered_anorthosite_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:weathered_anorthosite_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:weathered_anorthosite_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:weathered_anorthosite_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:weathered_anorthosite_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:weathered_anorthosite_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:weathered_anorthosite_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:weathered_anorthosite_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:weathered_anorthosite_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:weathered_anorthosite_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:weathered_anorthosite_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:weathered_anorthosite_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:weathered_anorthosite_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:weathered_anorthosite_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:weathered_anorthosite_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:weathered_anorthosite_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:weathered_anorthosite_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:weathered_anorthosite_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:weathered_anorthosite_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:weathered_anorthosite_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:weathered_anorthosite_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:weathered_anorthosite_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:weathered_anorthosite_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:weathered_anorthosite_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:weathered_anorthosite_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:weathered_anorthosite_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:weathered_anorthosite_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:weathered_anorthosite_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:weathered_anorthosite_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:weathered_anorthosite_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:weathered_anorthosite_vertical_quarter[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:weathered_anorthosite_vertical_quarter[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:weathered_anorthosite_vertical_quarter[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:weathered_anorthosite_vertical_quarter[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:weathered_anorthosite_vertical_quarter[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:weathered_anorthosite_vertical_quarter[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:weathered_anorthosite_vertical_quarter[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:weathered_anorthosite_vertical_quarter[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:weathered_anorthosite_vertical_quarter[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:weathered_anorthosite_vertical_quarter[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:weathered_anorthosite_vertical_quarter[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:weathered_anorthosite_vertical_quarter[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:weathered_anorthosite_vertical_quarter[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:weathered_anorthosite_vertical_quarter[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:weathered_anorthosite_vertical_quarter[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:weathered_anorthosite_vertical_quarter[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:weathered_anorthosite_vertical_quarter[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:weathered_anorthosite_vertical_quarter[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:weathered_anorthosite_vertical_quarter[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:weathered_anorthosite_vertical_quarter[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:weathered_anorthosite_vertical_quarter[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:weathered_anorthosite_vertical_quarter[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:weathered_anorthosite_vertical_quarter[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:weathered_anorthosite_vertical_quarter[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:weathered_anorthosite_vertical_quarter[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:weathered_anorthosite_vertical_quarter[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:weathered_anorthosite_vertical_quarter[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:weathered_anorthosite_vertical_quarter[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:weathered_anorthosite_vertical_quarter[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:weathered_anorthosite_vertical_quarter[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:weathered_anorthosite_vertical_quarter[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:weathered_anorthosite_vertical_quarter[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:weathered_anorthosite_vertical_quarter[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:weathered_anorthosite_vertical_quarter[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:weathered_anorthosite_vertical_quarter[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:weathered_anorthosite_vertical_quarter[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:weathered_anorthosite_vertical_quarter[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:weathered_anorthosite_vertical_quarter[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:weathered_anorthosite_vertical_quarter[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:weathered_anorthosite_vertical_quarter[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:weathered_anorthosite_vertical_quarter[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:weathered_anorthosite_vertical_quarter[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:weathered_anorthosite_vertical_quarter[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:weathered_anorthosite_vertical_quarter[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:weathered_anorthosite_vertical_quarter[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:weathered_anorthosite_vertical_quarter[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:weathered_anorthosite_vertical_quarter[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:weathered_anorthosite_vertical_quarter[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:weathered_anorthosite_vertical_quarter[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:weathered_anorthosite_vertical_quarter[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:weathered_anorthosite_vertical_quarter[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:weathered_anorthosite_vertical_quarter[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:weathered_anorthosite_vertical_quarter[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:weathered_anorthosite_vertical_quarter[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:weathered_anorthosite_vertical_quarter[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:weathered_anorthosite_vertical_quarter[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:weathered_anorthosite_vertical_quarter[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:weathered_anorthosite_vertical_quarter[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:weathered_anorthosite_vertical_quarter[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:weathered_anorthosite_vertical_quarter[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:weathered_anorthosite_vertical_quarter[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:weathered_anorthosite_vertical_quarter[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:weathered_anorthosite_vertical_quarter[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:weathered_anorthosite_vertical_quarter[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:weathered_anorthosite_vertical_slab[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:weathered_anorthosite_vertical_slab[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:weathered_anorthosite_vertical_slab[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:weathered_anorthosite_vertical_slab[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:weathered_anorthosite_vertical_slab[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:weathered_anorthosite_vertical_slab[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:weathered_anorthosite_vertical_slab[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:weathered_anorthosite_vertical_slab[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:weathered_anorthosite_vertical_slab[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:weathered_anorthosite_vertical_slab[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:weathered_anorthosite_vertical_slab[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:weathered_anorthosite_vertical_slab[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:weathered_anorthosite_vertical_slab[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:weathered_anorthosite_vertical_slab[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:weathered_anorthosite_vertical_slab[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:weathered_anorthosite_vertical_slab[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:weathered_anorthosite_vertical_slab[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:weathered_anorthosite_vertical_slab[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:weathered_anorthosite_vertical_slab[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:weathered_anorthosite_vertical_slab[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:weathered_anorthosite_vertical_slab[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:weathered_anorthosite_vertical_slab[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:weathered_anorthosite_vertical_slab[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:weathered_anorthosite_vertical_slab[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:weathered_anorthosite_vertical_slab[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:weathered_anorthosite_vertical_slab[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:weathered_anorthosite_vertical_slab[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:weathered_anorthosite_vertical_slab[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:weathered_anorthosite_vertical_slab[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:weathered_anorthosite_vertical_slab[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:weathered_anorthosite_vertical_slab[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:weathered_anorthosite_vertical_slab[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:weathered_anorthosite_vertical_slab[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:weathered_anorthosite_vertical_slab[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:weathered_anorthosite_vertical_slab[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:weathered_anorthosite_vertical_slab[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:weathered_anorthosite_vertical_slab[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:weathered_anorthosite_vertical_slab[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:weathered_anorthosite_vertical_slab[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:weathered_anorthosite_vertical_slab[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:weathered_anorthosite_vertical_slab[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:weathered_anorthosite_vertical_slab[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:weathered_anorthosite_vertical_slab[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:weathered_anorthosite_vertical_slab[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:weathered_anorthosite_vertical_slab[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:weathered_anorthosite_vertical_slab[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:weathered_anorthosite_vertical_slab[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:weathered_anorthosite_vertical_slab[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:weathered_anorthosite_vertical_slab[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:weathered_anorthosite_vertical_slab[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:weathered_anorthosite_vertical_slab[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:weathered_anorthosite_vertical_slab[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:weathered_anorthosite_vertical_slab[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:weathered_anorthosite_vertical_slab[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:weathered_anorthosite_vertical_slab[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:weathered_anorthosite_vertical_slab[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:weathered_anorthosite_vertical_slab[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:weathered_anorthosite_vertical_slab[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:weathered_anorthosite_vertical_slab[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:weathered_anorthosite_vertical_slab[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:weathered_anorthosite_vertical_slab[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:weathered_anorthosite_vertical_slab[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:weathered_anorthosite_vertical_slab[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:weathered_anorthosite_vertical_slab[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:weathered_basalt
conquest:weathered_basalt_corner_slab[facing=north,type=top,waterlogged=true]
conquest:weathered_basalt_corner_slab[facing=north,type=top,waterlogged=false]
conquest:weathered_basalt_corner_slab[facing=north,type=bottom,waterlogged=true]
conquest:weathered_basalt_corner_slab[facing=north,type=bottom,waterlogged=false]
conquest:weathered_basalt_corner_slab[facing=south,type=top,waterlogged=true]
conquest:weathered_basalt_corner_slab[facing=south,type=top,waterlogged=false]
conquest:weathered_basalt_corner_slab[facing=south,type=bottom,waterlogged=true]
conquest:weathered_basalt_corner_slab[facing=south,type=bottom,waterlogged=false]
conquest:weathered_basalt_corner_slab[facing=west,type=top,waterlogged=true]
conquest:weathered_basalt_corner_slab[facing=west,type=top,waterlogged=false]
conquest:weathered_basalt_corner_slab[facing=west,type=bottom,waterlogged=true]
conquest:weathered_basalt_corner_slab[facing=west,type=bottom,waterlogged=false]
conquest:weathered_basalt_corner_slab[facing=east,type=top,waterlogged=true]
conquest:weathered_basalt_corner_slab[facing=east,type=top,waterlogged=false]
conquest:weathered_basalt_corner_slab[facing=east,type=bottom,waterlogged=true]
conquest:weathered_basalt_corner_slab[facing=east,type=bottom,waterlogged=false]
conquest:weathered_basalt_eighth_slab[facing=north,type=top,waterlogged=true]
conquest:weathered_basalt_eighth_slab[facing=north,type=top,waterlogged=false]
conquest:weathered_basalt_eighth_slab[facing=north,type=bottom,waterlogged=true]
conquest:weathered_basalt_eighth_slab[facing=north,type=bottom,waterlogged=false]
conquest:weathered_basalt_eighth_slab[facing=south,type=top,waterlogged=true]
conquest:weathered_basalt_eighth_slab[facing=south,type=top,waterlogged=false]
conquest:weathered_basalt_eighth_slab[facing=south,type=bottom,waterlogged=true]
conquest:weathered_basalt_eighth_slab[facing=south,type=bottom,waterlogged=false]
conquest:weathered_basalt_eighth_slab[facing=west,type=top,waterlogged=true]
conquest:weathered_basalt_eighth_slab[facing=west,type=top,waterlogged=false]
conquest:weathered_basalt_eighth_slab[facing=west,type=bottom,waterlogged=true]
conquest:weathered_basalt_eighth_slab[facing=west,type=bottom,waterlogged=false]
conquest:weathered_basalt_eighth_slab[facing=east,type=top,waterlogged=true]
conquest:weathered_basalt_eighth_slab[facing=east,type=top,waterlogged=false]
conquest:weathered_basalt_eighth_slab[facing=east,type=bottom,waterlogged=true]
conquest:weathered_basalt_eighth_slab[facing=east,type=bottom,waterlogged=false]
conquest:weathered_basalt_quarter_slab[facing=north,layer=1,type=top,waterlogged=true]
conquest:weathered_basalt_quarter_slab[facing=north,layer=1,type=top,waterlogged=false]
conquest:weathered_basalt_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=true]
conquest:weathered_basalt_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=false]
conquest:weathered_basalt_quarter_slab[facing=north,layer=2,type=top,waterlogged=true]
conquest:weathered_basalt_quarter_slab[facing=north,layer=2,type=top,waterlogged=false]
conquest:weathered_basalt_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=true]
conquest:weathered_basalt_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=false]
conquest:weathered_basalt_quarter_slab[facing=north,layer=3,type=top,waterlogged=true]
conquest:weathered_basalt_quarter_slab[facing=north,layer=3,type=top,waterlogged=false]
conquest:weathered_basalt_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=true]
conquest:weathered_basalt_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=false]
conquest:weathered_basalt_quarter_slab[facing=south,layer=1,type=top,waterlogged=true]
conquest:weathered_basalt_quarter_slab[facing=south,layer=1,type=top,waterlogged=false]
conquest:weathered_basalt_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=true]
conquest:weathered_basalt_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=false]
conquest:weathered_basalt_quarter_slab[facing=south,layer=2,type=top,waterlogged=true]
conquest:weathered_basalt_quarter_slab[facing=south,layer=2,type=top,waterlogged=false]
conquest:weathered_basalt_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=true]
conquest:weathered_basalt_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=false]
conquest:weathered_basalt_quarter_slab[facing=south,layer=3,type=top,waterlogged=true]
conquest:weathered_basalt_quarter_slab[facing=south,layer=3,type=top,waterlogged=false]
conquest:weathered_basalt_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=true]
conquest:weathered_basalt_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=false]
conquest:weathered_basalt_quarter_slab[facing=west,layer=1,type=top,waterlogged=true]
conquest:weathered_basalt_quarter_slab[facing=west,layer=1,type=top,waterlogged=false]
conquest:weathered_basalt_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=true]
conquest:weathered_basalt_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=false]
conquest:weathered_basalt_quarter_slab[facing=west,layer=2,type=top,waterlogged=true]
conquest:weathered_basalt_quarter_slab[facing=west,layer=2,type=top,waterlogged=false]
conquest:weathered_basalt_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=true]
conquest:weathered_basalt_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=false]
conquest:weathered_basalt_quarter_slab[facing=west,layer=3,type=top,waterlogged=true]
conquest:weathered_basalt_quarter_slab[facing=west,layer=3,type=top,waterlogged=false]
conquest:weathered_basalt_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=true]
conquest:weathered_basalt_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=false]
conquest:weathered_basalt_quarter_slab[facing=east,layer=1,type=top,waterlogged=true]
conquest:weathered_basalt_quarter_slab[facing=east,layer=1,type=top,waterlogged=false]
conquest:weathered_basalt_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=true]
conquest:weathered_basalt_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=false]
conquest:weathered_basalt_quarter_slab[facing=east,layer=2,type=top,waterlogged=true]
conquest:weathered_basalt_quarter_slab[facing=east,layer=2,type=top,waterlogged=false]
conquest:weathered_basalt_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=true]
conquest:weathered_basalt_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=false]
conquest:weathered_basalt_quarter_slab[facing=east,layer=3,type=top,waterlogged=true]
conquest:weathered_basalt_quarter_slab[facing=east,layer=3,type=top,waterlogged=false]
conquest:weathered_basalt_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=true]
conquest:weathered_basalt_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=false]
conquest:weathered_basalt_slab[layers=1,type=top,waterlogged=true]
conquest:weathered_basalt_slab[layers=1,type=top,waterlogged=false]
conquest:weathered_basalt_slab[layers=1,type=bottom,waterlogged=true]
conquest:weathered_basalt_slab[layers=1,type=bottom,waterlogged=false]
conquest:weathered_basalt_slab[layers=2,type=top,waterlogged=true]
conquest:weathered_basalt_slab[layers=2,type=top,waterlogged=false]
conquest:weathered_basalt_slab[layers=2,type=bottom,waterlogged=true]
conquest:weathered_basalt_slab[layers=2,type=bottom,waterlogged=false]
conquest:weathered_basalt_slab[layers=3,type=top,waterlogged=true]
conquest:weathered_basalt_slab[layers=3,type=top,waterlogged=false]
conquest:weathered_basalt_slab[layers=3,type=bottom,waterlogged=true]
conquest:weathered_basalt_slab[layers=3,type=bottom,waterlogged=false]
conquest:weathered_basalt_slab[layers=4,type=top,waterlogged=true]
conquest:weathered_basalt_slab[layers=4,type=top,waterlogged=false]
conquest:weathered_basalt_slab[layers=4,type=bottom,waterlogged=true]
conquest:weathered_basalt_slab[layers=4,type=bottom,waterlogged=false]
conquest:weathered_basalt_slab[layers=5,type=top,waterlogged=true]
conquest:weathered_basalt_slab[layers=5,type=top,waterlogged=false]
conquest:weathered_basalt_slab[layers=5,type=bottom,waterlogged=true]
conquest:weathered_basalt_slab[layers=5,type=bottom,waterlogged=false]
conquest:weathered_basalt_slab[layers=6,type=top,waterlogged=true]
conquest:weathered_basalt_slab[layers=6,type=top,waterlogged=false]
conquest:weathered_basalt_slab[layers=6,type=bottom,waterlogged=true]
conquest:weathered_basalt_slab[layers=6,type=bottom,waterlogged=false]
conquest:weathered_basalt_slab[layers=7,type=top,waterlogged=true]
conquest:weathered_basalt_slab[layers=7,type=top,waterlogged=false]
conquest:weathered_basalt_slab[layers=7,type=bottom,waterlogged=true]
conquest:weathered_basalt_slab[layers=7,type=bottom,waterlogged=false]
conquest:weathered_basalt_slab[layers=8,type=top,waterlogged=true]
conquest:weathered_basalt_slab[layers=8,type=top,waterlogged=false]
conquest:weathered_basalt_slab[layers=8,type=bottom,waterlogged=true]
conquest:weathered_basalt_slab[layers=8,type=bottom,waterlogged=false]
conquest:weathered_basalt_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:weathered_basalt_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:weathered_basalt_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:weathered_basalt_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:weathered_basalt_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:weathered_basalt_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:weathered_basalt_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:weathered_basalt_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:weathered_basalt_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:weathered_basalt_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:weathered_basalt_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:weathered_basalt_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:weathered_basalt_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:weathered_basalt_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:weathered_basalt_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:weathered_basalt_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:weathered_basalt_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:weathered_basalt_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:weathered_basalt_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:weathered_basalt_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:weathered_basalt_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:weathered_basalt_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:weathered_basalt_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:weathered_basalt_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:weathered_basalt_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:weathered_basalt_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:weathered_basalt_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:weathered_basalt_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:weathered_basalt_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:weathered_basalt_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:weathered_basalt_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:weathered_basalt_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:weathered_basalt_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:weathered_basalt_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:weathered_basalt_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:weathered_basalt_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:weathered_basalt_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:weathered_basalt_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:weathered_basalt_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:weathered_basalt_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:weathered_basalt_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:weathered_basalt_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:weathered_basalt_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:weathered_basalt_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:weathered_basalt_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:weathered_basalt_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:weathered_basalt_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:weathered_basalt_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:weathered_basalt_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:weathered_basalt_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:weathered_basalt_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:weathered_basalt_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:weathered_basalt_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:weathered_basalt_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:weathered_basalt_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:weathered_basalt_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:weathered_basalt_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:weathered_basalt_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:weathered_basalt_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:weathered_basalt_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:weathered_basalt_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:weathered_basalt_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:weathered_basalt_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:weathered_basalt_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:weathered_basalt_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:weathered_basalt_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:weathered_basalt_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:weathered_basalt_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:weathered_basalt_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:weathered_basalt_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:weathered_basalt_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:weathered_basalt_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:weathered_basalt_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:weathered_basalt_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:weathered_basalt_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:weathered_basalt_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:weathered_basalt_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:weathered_basalt_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:weathered_basalt_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:weathered_basalt_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:weathered_basalt_vertical_corner[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:weathered_basalt_vertical_corner[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:weathered_basalt_vertical_corner[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:weathered_basalt_vertical_corner[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:weathered_basalt_vertical_corner[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:weathered_basalt_vertical_corner[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:weathered_basalt_vertical_corner[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:weathered_basalt_vertical_corner[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:weathered_basalt_vertical_corner[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:weathered_basalt_vertical_corner[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:weathered_basalt_vertical_corner[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:weathered_basalt_vertical_corner[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:weathered_basalt_vertical_corner[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:weathered_basalt_vertical_corner[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:weathered_basalt_vertical_corner[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:weathered_basalt_vertical_corner[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:weathered_basalt_vertical_corner[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:weathered_basalt_vertical_corner[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:weathered_basalt_vertical_corner[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:weathered_basalt_vertical_corner[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:weathered_basalt_vertical_corner[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:weathered_basalt_vertical_corner[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:weathered_basalt_vertical_corner[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:weathered_basalt_vertical_corner[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:weathered_basalt_vertical_corner[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:weathered_basalt_vertical_corner[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:weathered_basalt_vertical_corner[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:weathered_basalt_vertical_corner[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:weathered_basalt_vertical_corner[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:weathered_basalt_vertical_corner[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:weathered_basalt_vertical_corner[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:weathered_basalt_vertical_corner[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:weathered_basalt_vertical_corner[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:weathered_basalt_vertical_corner[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:weathered_basalt_vertical_corner[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:weathered_basalt_vertical_corner[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:weathered_basalt_vertical_corner[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:weathered_basalt_vertical_corner[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:weathered_basalt_vertical_corner[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:weathered_basalt_vertical_corner[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:weathered_basalt_vertical_corner[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:weathered_basalt_vertical_corner[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:weathered_basalt_vertical_corner[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:weathered_basalt_vertical_corner[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:weathered_basalt_vertical_corner[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:weathered_basalt_vertical_corner[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:weathered_basalt_vertical_corner[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:weathered_basalt_vertical_corner[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:weathered_basalt_vertical_corner[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:weathered_basalt_vertical_corner[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:weathered_basalt_vertical_corner[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:weathered_basalt_vertical_corner[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:weathered_basalt_vertical_corner[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:weathered_basalt_vertical_corner[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:weathered_basalt_vertical_corner[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:weathered_basalt_vertical_corner[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:weathered_basalt_vertical_corner[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:weathered_basalt_vertical_corner[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:weathered_basalt_vertical_corner[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:weathered_basalt_vertical_corner[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:weathered_basalt_vertical_corner[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:weathered_basalt_vertical_corner[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:weathered_basalt_vertical_corner[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:weathered_basalt_vertical_corner[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:weathered_basalt_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:weathered_basalt_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:weathered_basalt_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:weathered_basalt_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:weathered_basalt_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:weathered_basalt_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:weathered_basalt_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:weathered_basalt_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:weathered_basalt_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:weathered_basalt_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:weathered_basalt_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:weathered_basalt_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:weathered_basalt_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:weathered_basalt_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:weathered_basalt_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:weathered_basalt_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:weathered_basalt_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:weathered_basalt_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:weathered_basalt_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:weathered_basalt_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:weathered_basalt_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:weathered_basalt_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:weathered_basalt_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:weathered_basalt_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:weathered_basalt_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:weathered_basalt_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:weathered_basalt_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:weathered_basalt_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:weathered_basalt_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:weathered_basalt_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:weathered_basalt_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:weathered_basalt_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:weathered_basalt_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:weathered_basalt_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:weathered_basalt_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:weathered_basalt_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:weathered_basalt_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:weathered_basalt_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:weathered_basalt_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:weathered_basalt_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:weathered_basalt_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:weathered_basalt_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:weathered_basalt_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:weathered_basalt_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:weathered_basalt_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:weathered_basalt_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:weathered_basalt_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:weathered_basalt_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:weathered_basalt_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:weathered_basalt_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:weathered_basalt_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:weathered_basalt_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:weathered_basalt_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:weathered_basalt_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:weathered_basalt_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:weathered_basalt_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:weathered_basalt_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:weathered_basalt_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:weathered_basalt_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:weathered_basalt_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:weathered_basalt_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:weathered_basalt_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:weathered_basalt_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:weathered_basalt_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:weathered_basalt_vertical_quarter[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:weathered_basalt_vertical_quarter[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:weathered_basalt_vertical_quarter[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:weathered_basalt_vertical_quarter[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:weathered_basalt_vertical_quarter[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:weathered_basalt_vertical_quarter[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:weathered_basalt_vertical_quarter[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:weathered_basalt_vertical_quarter[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:weathered_basalt_vertical_quarter[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:weathered_basalt_vertical_quarter[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:weathered_basalt_vertical_quarter[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:weathered_basalt_vertical_quarter[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:weathered_basalt_vertical_quarter[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:weathered_basalt_vertical_quarter[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:weathered_basalt_vertical_quarter[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:weathered_basalt_vertical_quarter[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:weathered_basalt_vertical_quarter[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:weathered_basalt_vertical_quarter[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:weathered_basalt_vertical_quarter[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:weathered_basalt_vertical_quarter[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:weathered_basalt_vertical_quarter[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:weathered_basalt_vertical_quarter[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:weathered_basalt_vertical_quarter[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:weathered_basalt_vertical_quarter[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:weathered_basalt_vertical_quarter[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:weathered_basalt_vertical_quarter[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:weathered_basalt_vertical_quarter[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:weathered_basalt_vertical_quarter[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:weathered_basalt_vertical_quarter[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:weathered_basalt_vertical_quarter[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:weathered_basalt_vertical_quarter[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:weathered_basalt_vertical_quarter[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:weathered_basalt_vertical_quarter[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:weathered_basalt_vertical_quarter[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:weathered_basalt_vertical_quarter[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:weathered_basalt_vertical_quarter[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:weathered_basalt_vertical_quarter[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:weathered_basalt_vertical_quarter[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:weathered_basalt_vertical_quarter[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:weathered_basalt_vertical_quarter[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:weathered_basalt_vertical_quarter[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:weathered_basalt_vertical_quarter[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:weathered_basalt_vertical_quarter[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:weathered_basalt_vertical_quarter[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:weathered_basalt_vertical_quarter[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:weathered_basalt_vertical_quarter[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:weathered_basalt_vertical_quarter[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:weathered_basalt_vertical_quarter[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:weathered_basalt_vertical_quarter[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:weathered_basalt_vertical_quarter[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:weathered_basalt_vertical_quarter[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:weathered_basalt_vertical_quarter[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:weathered_basalt_vertical_quarter[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:weathered_basalt_vertical_quarter[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:weathered_basalt_vertical_quarter[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:weathered_basalt_vertical_quarter[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:weathered_basalt_vertical_quarter[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:weathered_basalt_vertical_quarter[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:weathered_basalt_vertical_quarter[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:weathered_basalt_vertical_quarter[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:weathered_basalt_vertical_quarter[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:weathered_basalt_vertical_quarter[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:weathered_basalt_vertical_quarter[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:weathered_basalt_vertical_quarter[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:weathered_basalt_vertical_slab[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:weathered_basalt_vertical_slab[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:weathered_basalt_vertical_slab[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:weathered_basalt_vertical_slab[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:weathered_basalt_vertical_slab[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:weathered_basalt_vertical_slab[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:weathered_basalt_vertical_slab[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:weathered_basalt_vertical_slab[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:weathered_basalt_vertical_slab[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:weathered_basalt_vertical_slab[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:weathered_basalt_vertical_slab[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:weathered_basalt_vertical_slab[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:weathered_basalt_vertical_slab[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:weathered_basalt_vertical_slab[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:weathered_basalt_vertical_slab[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:weathered_basalt_vertical_slab[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:weathered_basalt_vertical_slab[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:weathered_basalt_vertical_slab[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:weathered_basalt_vertical_slab[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:weathered_basalt_vertical_slab[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:weathered_basalt_vertical_slab[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:weathered_basalt_vertical_slab[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:weathered_basalt_vertical_slab[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:weathered_basalt_vertical_slab[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:weathered_basalt_vertical_slab[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:weathered_basalt_vertical_slab[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:weathered_basalt_vertical_slab[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:weathered_basalt_vertical_slab[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:weathered_basalt_vertical_slab[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:weathered_basalt_vertical_slab[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:weathered_basalt_vertical_slab[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:weathered_basalt_vertical_slab[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:weathered_basalt_vertical_slab[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:weathered_basalt_vertical_slab[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:weathered_basalt_vertical_slab[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:weathered_basalt_vertical_slab[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:weathered_basalt_vertical_slab[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:weathered_basalt_vertical_slab[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:weathered_basalt_vertical_slab[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:weathered_basalt_vertical_slab[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:weathered_basalt_vertical_slab[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:weathered_basalt_vertical_slab[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:weathered_basalt_vertical_slab[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:weathered_basalt_vertical_slab[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:weathered_basalt_vertical_slab[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:weathered_basalt_vertical_slab[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:weathered_basalt_vertical_slab[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:weathered_basalt_vertical_slab[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:weathered_basalt_vertical_slab[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:weathered_basalt_vertical_slab[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:weathered_basalt_vertical_slab[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:weathered_basalt_vertical_slab[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:weathered_basalt_vertical_slab[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:weathered_basalt_vertical_slab[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:weathered_basalt_vertical_slab[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:weathered_basalt_vertical_slab[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:weathered_basalt_vertical_slab[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:weathered_basalt_vertical_slab[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:weathered_basalt_vertical_slab[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:weathered_basalt_vertical_slab[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:weathered_basalt_vertical_slab[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:weathered_basalt_vertical_slab[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:weathered_basalt_vertical_slab[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:weathered_basalt_vertical_slab[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:weathered_blue_painted_plank_balustrade[axis=x,waterlogged=true]
conquest:weathered_blue_painted_plank_balustrade[axis=x,waterlogged=false]
conquest:weathered_blue_painted_plank_balustrade[axis=y,waterlogged=true]
conquest:weathered_blue_painted_plank_balustrade[axis=y,waterlogged=false]
conquest:weathered_blue_painted_plank_balustrade[axis=z,waterlogged=true]
conquest:weathered_blue_painted_plank_balustrade[axis=z,waterlogged=false]
conquest:weathered_blue_painted_plank_boards[facing=north,type=top,waterlogged=true]
conquest:weathered_blue_painted_plank_boards[facing=north,type=top,waterlogged=false]
conquest:weathered_blue_painted_plank_boards[facing=north,type=bottom,waterlogged=true]
conquest:weathered_blue_painted_plank_boards[facing=north,type=bottom,waterlogged=false]
conquest:weathered_blue_painted_plank_boards[facing=south,type=top,waterlogged=true]
conquest:weathered_blue_painted_plank_boards[facing=south,type=top,waterlogged=false]
conquest:weathered_blue_painted_plank_boards[facing=south,type=bottom,waterlogged=true]
conquest:weathered_blue_painted_plank_boards[facing=south,type=bottom,waterlogged=false]
conquest:weathered_blue_painted_plank_boards[facing=west,type=top,waterlogged=true]
conquest:weathered_blue_painted_plank_boards[facing=west,type=top,waterlogged=false]
conquest:weathered_blue_painted_plank_boards[facing=west,type=bottom,waterlogged=true]
conquest:weathered_blue_painted_plank_boards[facing=west,type=bottom,waterlogged=false]
conquest:weathered_blue_painted_plank_boards[facing=east,type=top,waterlogged=true]
conquest:weathered_blue_painted_plank_boards[facing=east,type=top,waterlogged=false]
conquest:weathered_blue_painted_plank_boards[facing=east,type=bottom,waterlogged=true]
conquest:weathered_blue_painted_plank_boards[facing=east,type=bottom,waterlogged=false]
conquest:weathered_blue_painted_plank_capital[facing=flat,type=top,waterlogged=true]
conquest:weathered_blue_painted_plank_capital[facing=flat,type=top,waterlogged=false]
conquest:weathered_blue_painted_plank_capital[facing=flat,type=bottom,waterlogged=true]
conquest:weathered_blue_painted_plank_capital[facing=flat,type=bottom,waterlogged=false]
conquest:weathered_blue_painted_plank_capital[facing=north,type=top,waterlogged=true]
conquest:weathered_blue_painted_plank_capital[facing=north,type=top,waterlogged=false]
conquest:weathered_blue_painted_plank_capital[facing=north,type=bottom,waterlogged=true]
conquest:weathered_blue_painted_plank_capital[facing=north,type=bottom,waterlogged=false]
conquest:weathered_blue_painted_plank_capital[facing=south,type=top,waterlogged=true]
conquest:weathered_blue_painted_plank_capital[facing=south,type=top,waterlogged=false]
conquest:weathered_blue_painted_plank_capital[facing=south,type=bottom,waterlogged=true]
conquest:weathered_blue_painted_plank_capital[facing=south,type=bottom,waterlogged=false]
conquest:weathered_blue_painted_plank_capital[facing=east,type=top,waterlogged=true]
conquest:weathered_blue_painted_plank_capital[facing=east,type=top,waterlogged=false]
conquest:weathered_blue_painted_plank_capital[facing=east,type=bottom,waterlogged=true]
conquest:weathered_blue_painted_plank_capital[facing=east,type=bottom,waterlogged=false]
conquest:weathered_blue_painted_plank_capital[facing=west,type=top,waterlogged=true]
conquest:weathered_blue_painted_plank_capital[facing=west,type=top,waterlogged=false]
conquest:weathered_blue_painted_plank_capital[facing=west,type=bottom,waterlogged=true]
conquest:weathered_blue_painted_plank_capital[facing=west,type=bottom,waterlogged=false]
conquest:weathered_blue_painted_plank_corner_slab[facing=north,type=top,waterlogged=true]
conquest:weathered_blue_painted_plank_corner_slab[facing=north,type=top,waterlogged=false]
conquest:weathered_blue_painted_plank_corner_slab[facing=north,type=bottom,waterlogged=true]
conquest:weathered_blue_painted_plank_corner_slab[facing=north,type=bottom,waterlogged=false]
conquest:weathered_blue_painted_plank_corner_slab[facing=south,type=top,waterlogged=true]
conquest:weathered_blue_painted_plank_corner_slab[facing=south,type=top,waterlogged=false]
conquest:weathered_blue_painted_plank_corner_slab[facing=south,type=bottom,waterlogged=true]
conquest:weathered_blue_painted_plank_corner_slab[facing=south,type=bottom,waterlogged=false]
conquest:weathered_blue_painted_plank_corner_slab[facing=west,type=top,waterlogged=true]
conquest:weathered_blue_painted_plank_corner_slab[facing=west,type=top,waterlogged=false]
conquest:weathered_blue_painted_plank_corner_slab[facing=west,type=bottom,waterlogged=true]
conquest:weathered_blue_painted_plank_corner_slab[facing=west,type=bottom,waterlogged=false]
conquest:weathered_blue_painted_plank_corner_slab[facing=east,type=top,waterlogged=true]
conquest:weathered_blue_painted_plank_corner_slab[facing=east,type=top,waterlogged=false]
conquest:weathered_blue_painted_plank_corner_slab[facing=east,type=bottom,waterlogged=true]
conquest:weathered_blue_painted_plank_corner_slab[facing=east,type=bottom,waterlogged=false]
conquest:weathered_blue_painted_plank_door[facing=north,half=upper,hinge=left,open=true,powered=true]
conquest:weathered_blue_painted_plank_door[facing=north,half=upper,hinge=left,open=true,powered=false]
conquest:weathered_blue_painted_plank_door[facing=north,half=upper,hinge=left,open=false,powered=true]
conquest:weathered_blue_painted_plank_door[facing=north,half=upper,hinge=left,open=false,powered=false]
conquest:weathered_blue_painted_plank_door[facing=north,half=upper,hinge=right,open=true,powered=true]
conquest:weathered_blue_painted_plank_door[facing=north,half=upper,hinge=right,open=true,powered=false]
conquest:weathered_blue_painted_plank_door[facing=north,half=upper,hinge=right,open=false,powered=true]
conquest:weathered_blue_painted_plank_door[facing=north,half=upper,hinge=right,open=false,powered=false]
conquest:weathered_blue_painted_plank_door[facing=north,half=lower,hinge=left,open=true,powered=true]
conquest:weathered_blue_painted_plank_door[facing=north,half=lower,hinge=left,open=true,powered=false]
conquest:weathered_blue_painted_plank_door[facing=north,half=lower,hinge=left,open=false,powered=true]
conquest:weathered_blue_painted_plank_door[facing=north,half=lower,hinge=left,open=false,powered=false]
conquest:weathered_blue_painted_plank_door[facing=north,half=lower,hinge=right,open=true,powered=true]
conquest:weathered_blue_painted_plank_door[facing=north,half=lower,hinge=right,open=true,powered=false]
conquest:weathered_blue_painted_plank_door[facing=north,half=lower,hinge=right,open=false,powered=true]
conquest:weathered_blue_painted_plank_door[facing=north,half=lower,hinge=right,open=false,powered=false]
conquest:weathered_blue_painted_plank_door[facing=south,half=upper,hinge=left,open=true,powered=true]
conquest:weathered_blue_painted_plank_door[facing=south,half=upper,hinge=left,open=true,powered=false]
conquest:weathered_blue_painted_plank_door[facing=south,half=upper,hinge=left,open=false,powered=true]
conquest:weathered_blue_painted_plank_door[facing=south,half=upper,hinge=left,open=false,powered=false]
conquest:weathered_blue_painted_plank_door[facing=south,half=upper,hinge=right,open=true,powered=true]
conquest:weathered_blue_painted_plank_door[facing=south,half=upper,hinge=right,open=true,powered=false]
conquest:weathered_blue_painted_plank_door[facing=south,half=upper,hinge=right,open=false,powered=true]
conquest:weathered_blue_painted_plank_door[facing=south,half=upper,hinge=right,open=false,powered=false]
conquest:weathered_blue_painted_plank_door[facing=south,half=lower,hinge=left,open=true,powered=true]
conquest:weathered_blue_painted_plank_door[facing=south,half=lower,hinge=left,open=true,powered=false]
conquest:weathered_blue_painted_plank_door[facing=south,half=lower,hinge=left,open=false,powered=true]
conquest:weathered_blue_painted_plank_door[facing=south,half=lower,hinge=left,open=false,powered=false]
conquest:weathered_blue_painted_plank_door[facing=south,half=lower,hinge=right,open=true,powered=true]
conquest:weathered_blue_painted_plank_door[facing=south,half=lower,hinge=right,open=true,powered=false]
conquest:weathered_blue_painted_plank_door[facing=south,half=lower,hinge=right,open=false,powered=true]
conquest:weathered_blue_painted_plank_door[facing=south,half=lower,hinge=right,open=false,powered=false]
conquest:weathered_blue_painted_plank_door[facing=west,half=upper,hinge=left,open=true,powered=true]
conquest:weathered_blue_painted_plank_door[facing=west,half=upper,hinge=left,open=true,powered=false]
conquest:weathered_blue_painted_plank_door[facing=west,half=upper,hinge=left,open=false,powered=true]
conquest:weathered_blue_painted_plank_door[facing=west,half=upper,hinge=left,open=false,powered=false]
conquest:weathered_blue_painted_plank_door[facing=west,half=upper,hinge=right,open=true,powered=true]
conquest:weathered_blue_painted_plank_door[facing=west,half=upper,hinge=right,open=true,powered=false]
conquest:weathered_blue_painted_plank_door[facing=west,half=upper,hinge=right,open=false,powered=true]
conquest:weathered_blue_painted_plank_door[facing=west,half=upper,hinge=right,open=false,powered=false]
conquest:weathered_blue_painted_plank_door[facing=west,half=lower,hinge=left,open=true,powered=true]
conquest:weathered_blue_painted_plank_door[facing=west,half=lower,hinge=left,open=true,powered=false]
conquest:weathered_blue_painted_plank_door[facing=west,half=lower,hinge=left,open=false,powered=true]
conquest:weathered_blue_painted_plank_door[facing=west,half=lower,hinge=left,open=false,powered=false]
conquest:weathered_blue_painted_plank_door[facing=west,half=lower,hinge=right,open=true,powered=true]
conquest:weathered_blue_painted_plank_door[facing=west,half=lower,hinge=right,open=true,powered=false]
conquest:weathered_blue_painted_plank_door[facing=west,half=lower,hinge=right,open=false,powered=true]
conquest:weathered_blue_painted_plank_door[facing=west,half=lower,hinge=right,open=false,powered=false]
conquest:weathered_blue_painted_plank_door[facing=east,half=upper,hinge=left,open=true,powered=true]
conquest:weathered_blue_painted_plank_door[facing=east,half=upper,hinge=left,open=true,powered=false]
conquest:weathered_blue_painted_plank_door[facing=east,half=upper,hinge=left,open=false,powered=true]
conquest:weathered_blue_painted_plank_door[facing=east,half=upper,hinge=left,open=false,powered=false]
conquest:weathered_blue_painted_plank_door[facing=east,half=upper,hinge=right,open=true,powered=true]
conquest:weathered_blue_painted_plank_door[facing=east,half=upper,hinge=right,open=true,powered=false]
conquest:weathered_blue_painted_plank_door[facing=east,half=upper,hinge=right,open=false,powered=true]
conquest:weathered_blue_painted_plank_door[facing=east,half=upper,hinge=right,open=false,powered=false]
conquest:weathered_blue_painted_plank_door[facing=east,half=lower,hinge=left,open=true,powered=true]
conquest:weathered_blue_painted_plank_door[facing=east,half=lower,hinge=left,open=true,powered=false]
conquest:weathered_blue_painted_plank_door[facing=east,half=lower,hinge=left,open=false,powered=true]
conquest:weathered_blue_painted_plank_door[facing=east,half=lower,hinge=left,open=false,powered=false]
conquest:weathered_blue_painted_plank_door[facing=east,half=lower,hinge=right,open=true,powered=true]
conquest:weathered_blue_painted_plank_door[facing=east,half=lower,hinge=right,open=true,powered=false]
conquest:weathered_blue_painted_plank_door[facing=east,half=lower,hinge=right,open=false,powered=true]
conquest:weathered_blue_painted_plank_door[facing=east,half=lower,hinge=right,open=false,powered=false]
conquest:weathered_blue_painted_plank_eighth_slab[facing=north,type=top,waterlogged=true]
conquest:weathered_blue_painted_plank_eighth_slab[facing=north,type=top,waterlogged=false]
conquest:weathered_blue_painted_plank_eighth_slab[facing=north,type=bottom,waterlogged=true]
conquest:weathered_blue_painted_plank_eighth_slab[facing=north,type=bottom,waterlogged=false]
conquest:weathered_blue_painted_plank_eighth_slab[facing=south,type=top,waterlogged=true]
conquest:weathered_blue_painted_plank_eighth_slab[facing=south,type=top,waterlogged=false]
conquest:weathered_blue_painted_plank_eighth_slab[facing=south,type=bottom,waterlogged=true]
conquest:weathered_blue_painted_plank_eighth_slab[facing=south,type=bottom,waterlogged=false]
conquest:weathered_blue_painted_plank_eighth_slab[facing=west,type=top,waterlogged=true]
conquest:weathered_blue_painted_plank_eighth_slab[facing=west,type=top,waterlogged=false]
conquest:weathered_blue_painted_plank_eighth_slab[facing=west,type=bottom,waterlogged=true]
conquest:weathered_blue_painted_plank_eighth_slab[facing=west,type=bottom,waterlogged=false]
conquest:weathered_blue_painted_plank_eighth_slab[facing=east,type=top,waterlogged=true]
conquest:weathered_blue_painted_plank_eighth_slab[facing=east,type=top,waterlogged=false]
conquest:weathered_blue_painted_plank_eighth_slab[facing=east,type=bottom,waterlogged=true]
conquest:weathered_blue_painted_plank_eighth_slab[facing=east,type=bottom,waterlogged=false]
conquest:weathered_blue_painted_plank_fence[east=true,north=true,south=true,waterlogged=true,west=true]
conquest:weathered_blue_painted_plank_fence[east=true,north=true,south=true,waterlogged=true,west=false]
conquest:weathered_blue_painted_plank_fence[east=true,north=true,south=true,waterlogged=false,west=true]
conquest:weathered_blue_painted_plank_fence[east=true,north=true,south=true,waterlogged=false,west=false]
conquest:weathered_blue_painted_plank_fence[east=true,north=true,south=false,waterlogged=true,west=true]
conquest:weathered_blue_painted_plank_fence[east=true,north=true,south=false,waterlogged=true,west=false]
conquest:weathered_blue_painted_plank_fence[east=true,north=true,south=false,waterlogged=false,west=true]
conquest:weathered_blue_painted_plank_fence[east=true,north=true,south=false,waterlogged=false,west=false]
conquest:weathered_blue_painted_plank_fence[east=true,north=false,south=true,waterlogged=true,west=true]
conquest:weathered_blue_painted_plank_fence[east=true,north=false,south=true,waterlogged=true,west=false]
conquest:weathered_blue_painted_plank_fence[east=true,north=false,south=true,waterlogged=false,west=true]
conquest:weathered_blue_painted_plank_fence[east=true,north=false,south=true,waterlogged=false,west=false]
conquest:weathered_blue_painted_plank_fence[east=true,north=false,south=false,waterlogged=true,west=true]
conquest:weathered_blue_painted_plank_fence[east=true,north=false,south=false,waterlogged=true,west=false]
conquest:weathered_blue_painted_plank_fence[east=true,north=false,south=false,waterlogged=false,west=true]
conquest:weathered_blue_painted_plank_fence[east=true,north=false,south=false,waterlogged=false,west=false]
conquest:weathered_blue_painted_plank_fence[east=false,north=true,south=true,waterlogged=true,west=true]
conquest:weathered_blue_painted_plank_fence[east=false,north=true,south=true,waterlogged=true,west=false]
conquest:weathered_blue_painted_plank_fence[east=false,north=true,south=true,waterlogged=false,west=true]
conquest:weathered_blue_painted_plank_fence[east=false,north=true,south=true,waterlogged=false,west=false]
conquest:weathered_blue_painted_plank_fence[east=false,north=true,south=false,waterlogged=true,west=true]
conquest:weathered_blue_painted_plank_fence[east=false,north=true,south=false,waterlogged=true,west=false]
conquest:weathered_blue_painted_plank_fence[east=false,north=true,south=false,waterlogged=false,west=true]
conquest:weathered_blue_painted_plank_fence[east=false,north=true,south=false,waterlogged=false,west=false]
conquest:weathered_blue_painted_plank_fence[east=false,north=false,south=true,waterlogged=true,west=true]
conquest:weathered_blue_painted_plank_fence[east=false,north=false,south=true,waterlogged=true,west=false]
conquest:weathered_blue_painted_plank_fence[east=false,north=false,south=true,waterlogged=false,west=true]
conquest:weathered_blue_painted_plank_fence[east=false,north=false,south=true,waterlogged=false,west=false]
conquest:weathered_blue_painted_plank_fence[east=false,north=false,south=false,waterlogged=true,west=true]
conquest:weathered_blue_painted_plank_fence[east=false,north=false,south=false,waterlogged=true,west=false]
conquest:weathered_blue_painted_plank_fence[east=false,north=false,south=false,waterlogged=false,west=true]
conquest:weathered_blue_painted_plank_fence[east=false,north=false,south=false,waterlogged=false,west=false]
conquest:weathered_blue_painted_plank_pillar[layer=1,waterlogged=true]
conquest:weathered_blue_painted_plank_pillar[layer=1,waterlogged=false]
conquest:weathered_blue_painted_plank_pillar[layer=2,waterlogged=true]
conquest:weathered_blue_painted_plank_pillar[layer=2,waterlogged=false]
conquest:weathered_blue_painted_plank_pillar[layer=3,waterlogged=true]
conquest:weathered_blue_painted_plank_pillar[layer=3,waterlogged=false]
conquest:weathered_blue_painted_plank_quarter_slab[facing=north,layer=1,type=top,waterlogged=true]
conquest:weathered_blue_painted_plank_quarter_slab[facing=north,layer=1,type=top,waterlogged=false]
conquest:weathered_blue_painted_plank_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=true]
conquest:weathered_blue_painted_plank_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=false]
conquest:weathered_blue_painted_plank_quarter_slab[facing=north,layer=2,type=top,waterlogged=true]
conquest:weathered_blue_painted_plank_quarter_slab[facing=north,layer=2,type=top,waterlogged=false]
conquest:weathered_blue_painted_plank_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=true]
conquest:weathered_blue_painted_plank_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=false]
conquest:weathered_blue_painted_plank_quarter_slab[facing=north,layer=3,type=top,waterlogged=true]
conquest:weathered_blue_painted_plank_quarter_slab[facing=north,layer=3,type=top,waterlogged=false]
conquest:weathered_blue_painted_plank_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=true]
conquest:weathered_blue_painted_plank_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=false]
conquest:weathered_blue_painted_plank_quarter_slab[facing=south,layer=1,type=top,waterlogged=true]
conquest:weathered_blue_painted_plank_quarter_slab[facing=south,layer=1,type=top,waterlogged=false]
conquest:weathered_blue_painted_plank_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=true]
conquest:weathered_blue_painted_plank_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=false]
conquest:weathered_blue_painted_plank_quarter_slab[facing=south,layer=2,type=top,waterlogged=true]
conquest:weathered_blue_painted_plank_quarter_slab[facing=south,layer=2,type=top,waterlogged=false]
conquest:weathered_blue_painted_plank_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=true]
conquest:weathered_blue_painted_plank_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=false]
conquest:weathered_blue_painted_plank_quarter_slab[facing=south,layer=3,type=top,waterlogged=true]
conquest:weathered_blue_painted_plank_quarter_slab[facing=south,layer=3,type=top,waterlogged=false]
conquest:weathered_blue_painted_plank_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=true]
conquest:weathered_blue_painted_plank_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=false]
conquest:weathered_blue_painted_plank_quarter_slab[facing=west,layer=1,type=top,waterlogged=true]
conquest:weathered_blue_painted_plank_quarter_slab[facing=west,layer=1,type=top,waterlogged=false]
conquest:weathered_blue_painted_plank_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=true]
conquest:weathered_blue_painted_plank_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=false]
conquest:weathered_blue_painted_plank_quarter_slab[facing=west,layer=2,type=top,waterlogged=true]
conquest:weathered_blue_painted_plank_quarter_slab[facing=west,layer=2,type=top,waterlogged=false]
conquest:weathered_blue_painted_plank_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=true]
conquest:weathered_blue_painted_plank_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=false]
conquest:weathered_blue_painted_plank_quarter_slab[facing=west,layer=3,type=top,waterlogged=true]
conquest:weathered_blue_painted_plank_quarter_slab[facing=west,layer=3,type=top,waterlogged=false]
conquest:weathered_blue_painted_plank_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=true]
conquest:weathered_blue_painted_plank_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=false]
conquest:weathered_blue_painted_plank_quarter_slab[facing=east,layer=1,type=top,waterlogged=true]
conquest:weathered_blue_painted_plank_quarter_slab[facing=east,layer=1,type=top,waterlogged=false]
conquest:weathered_blue_painted_plank_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=true]
conquest:weathered_blue_painted_plank_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=false]
conquest:weathered_blue_painted_plank_quarter_slab[facing=east,layer=2,type=top,waterlogged=true]
conquest:weathered_blue_painted_plank_quarter_slab[facing=east,layer=2,type=top,waterlogged=false]
conquest:weathered_blue_painted_plank_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=true]
conquest:weathered_blue_painted_plank_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=false]
conquest:weathered_blue_painted_plank_quarter_slab[facing=east,layer=3,type=top,waterlogged=true]
conquest:weathered_blue_painted_plank_quarter_slab[facing=east,layer=3,type=top,waterlogged=false]
conquest:weathered_blue_painted_plank_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=true]
conquest:weathered_blue_painted_plank_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=false]
conquest:weathered_blue_painted_plank_slab[layer=1,type=top,waterlogged=true]
conquest:weathered_blue_painted_plank_slab[layer=1,type=top,waterlogged=false]
conquest:weathered_blue_painted_plank_slab[layer=1,type=bottom,waterlogged=true]
conquest:weathered_blue_painted_plank_slab[layer=1,type=bottom,waterlogged=false]
conquest:weathered_blue_painted_plank_slab[layer=2,type=top,waterlogged=true]
conquest:weathered_blue_painted_plank_slab[layer=2,type=top,waterlogged=false]
conquest:weathered_blue_painted_plank_slab[layer=2,type=bottom,waterlogged=true]
conquest:weathered_blue_painted_plank_slab[layer=2,type=bottom,waterlogged=false]
conquest:weathered_blue_painted_plank_slab[layer=3,type=top,waterlogged=true]
conquest:weathered_blue_painted_plank_slab[layer=3,type=top,waterlogged=false]
conquest:weathered_blue_painted_plank_slab[layer=3,type=bottom,waterlogged=true]
conquest:weathered_blue_painted_plank_slab[layer=3,type=bottom,waterlogged=false]
conquest:weathered_blue_painted_plank_slab[layer=4,type=top,waterlogged=true]
conquest:weathered_blue_painted_plank_slab[layer=4,type=top,waterlogged=false]
conquest:weathered_blue_painted_plank_slab[layer=4,type=bottom,waterlogged=true]
conquest:weathered_blue_painted_plank_slab[layer=4,type=bottom,waterlogged=false]
conquest:weathered_blue_painted_plank_small_window[down=true,up=true,waterlogged=true]
conquest:weathered_blue_painted_plank_small_window[down=true,up=true,waterlogged=false]
conquest:weathered_blue_painted_plank_small_window[down=true,up=false,waterlogged=true]
conquest:weathered_blue_painted_plank_small_window[down=true,up=false,waterlogged=false]
conquest:weathered_blue_painted_plank_small_window[down=false,up=true,waterlogged=true]
conquest:weathered_blue_painted_plank_small_window[down=false,up=true,waterlogged=false]
conquest:weathered_blue_painted_plank_small_window[down=false,up=false,waterlogged=true]
conquest:weathered_blue_painted_plank_small_window[down=false,up=false,waterlogged=false]
conquest:weathered_blue_painted_plank_small_window_half[down=true,facing=north,up=true,waterlogged=true]
conquest:weathered_blue_painted_plank_small_window_half[down=true,facing=north,up=true,waterlogged=false]
conquest:weathered_blue_painted_plank_small_window_half[down=true,facing=north,up=false,waterlogged=true]
conquest:weathered_blue_painted_plank_small_window_half[down=true,facing=north,up=false,waterlogged=false]
conquest:weathered_blue_painted_plank_small_window_half[down=true,facing=south,up=true,waterlogged=true]
conquest:weathered_blue_painted_plank_small_window_half[down=true,facing=south,up=true,waterlogged=false]
conquest:weathered_blue_painted_plank_small_window_half[down=true,facing=south,up=false,waterlogged=true]
conquest:weathered_blue_painted_plank_small_window_half[down=true,facing=south,up=false,waterlogged=false]
conquest:weathered_blue_painted_plank_small_window_half[down=true,facing=west,up=true,waterlogged=true]
conquest:weathered_blue_painted_plank_small_window_half[down=true,facing=west,up=true,waterlogged=false]
conquest:weathered_blue_painted_plank_small_window_half[down=true,facing=west,up=false,waterlogged=true]
conquest:weathered_blue_painted_plank_small_window_half[down=true,facing=west,up=false,waterlogged=false]
conquest:weathered_blue_painted_plank_small_window_half[down=true,facing=east,up=true,waterlogged=true]
conquest:weathered_blue_painted_plank_small_window_half[down=true,facing=east,up=true,waterlogged=false]
conquest:weathered_blue_painted_plank_small_window_half[down=true,facing=east,up=false,waterlogged=true]
conquest:weathered_blue_painted_plank_small_window_half[down=true,facing=east,up=false,waterlogged=false]
conquest:weathered_blue_painted_plank_small_window_half[down=false,facing=north,up=true,waterlogged=true]
conquest:weathered_blue_painted_plank_small_window_half[down=false,facing=north,up=true,waterlogged=false]
conquest:weathered_blue_painted_plank_small_window_half[down=false,facing=north,up=false,waterlogged=true]
conquest:weathered_blue_painted_plank_small_window_half[down=false,facing=north,up=false,waterlogged=false]
conquest:weathered_blue_painted_plank_small_window_half[down=false,facing=south,up=true,waterlogged=true]
conquest:weathered_blue_painted_plank_small_window_half[down=false,facing=south,up=true,waterlogged=false]
conquest:weathered_blue_painted_plank_small_window_half[down=false,facing=south,up=false,waterlogged=true]
conquest:weathered_blue_painted_plank_small_window_half[down=false,facing=south,up=false,waterlogged=false]
conquest:weathered_blue_painted_plank_small_window_half[down=false,facing=west,up=true,waterlogged=true]
conquest:weathered_blue_painted_plank_small_window_half[down=false,facing=west,up=true,waterlogged=false]
conquest:weathered_blue_painted_plank_small_window_half[down=false,facing=west,up=false,waterlogged=true]
conquest:weathered_blue_painted_plank_small_window_half[down=false,facing=west,up=false,waterlogged=false]
conquest:weathered_blue_painted_plank_small_window_half[down=false,facing=east,up=true,waterlogged=true]
conquest:weathered_blue_painted_plank_small_window_half[down=false,facing=east,up=true,waterlogged=false]
conquest:weathered_blue_painted_plank_small_window_half[down=false,facing=east,up=false,waterlogged=true]
conquest:weathered_blue_painted_plank_small_window_half[down=false,facing=east,up=false,waterlogged=false]
conquest:weathered_blue_painted_plank_sphere[type=egg,waterlogged=true]
conquest:weathered_blue_painted_plank_sphere[type=egg,waterlogged=false]
conquest:weathered_blue_painted_plank_sphere[type=small,waterlogged=true]
conquest:weathered_blue_painted_plank_sphere[type=small,waterlogged=false]
conquest:weathered_blue_painted_plank_sphere[type=large,waterlogged=true]
conquest:weathered_blue_painted_plank_sphere[type=large,waterlogged=false]
conquest:weathered_blue_painted_plank_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:weathered_blue_painted_plank_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:weathered_blue_painted_plank_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:weathered_blue_painted_plank_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:weathered_blue_painted_plank_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:weathered_blue_painted_plank_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:weathered_blue_painted_plank_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:weathered_blue_painted_plank_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:weathered_blue_painted_plank_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:weathered_blue_painted_plank_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:weathered_blue_painted_plank_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:weathered_blue_painted_plank_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:weathered_blue_painted_plank_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:weathered_blue_painted_plank_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:weathered_blue_painted_plank_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:weathered_blue_painted_plank_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:weathered_blue_painted_plank_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:weathered_blue_painted_plank_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:weathered_blue_painted_plank_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:weathered_blue_painted_plank_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:weathered_blue_painted_plank_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:weathered_blue_painted_plank_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:weathered_blue_painted_plank_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:weathered_blue_painted_plank_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:weathered_blue_painted_plank_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:weathered_blue_painted_plank_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:weathered_blue_painted_plank_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:weathered_blue_painted_plank_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:weathered_blue_painted_plank_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:weathered_blue_painted_plank_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:weathered_blue_painted_plank_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:weathered_blue_painted_plank_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:weathered_blue_painted_plank_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:weathered_blue_painted_plank_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:weathered_blue_painted_plank_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:weathered_blue_painted_plank_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:weathered_blue_painted_plank_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:weathered_blue_painted_plank_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:weathered_blue_painted_plank_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:weathered_blue_painted_plank_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:weathered_blue_painted_plank_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:weathered_blue_painted_plank_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:weathered_blue_painted_plank_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:weathered_blue_painted_plank_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:weathered_blue_painted_plank_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:weathered_blue_painted_plank_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:weathered_blue_painted_plank_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:weathered_blue_painted_plank_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:weathered_blue_painted_plank_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:weathered_blue_painted_plank_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:weathered_blue_painted_plank_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:weathered_blue_painted_plank_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:weathered_blue_painted_plank_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:weathered_blue_painted_plank_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:weathered_blue_painted_plank_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:weathered_blue_painted_plank_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:weathered_blue_painted_plank_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:weathered_blue_painted_plank_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:weathered_blue_painted_plank_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:weathered_blue_painted_plank_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:weathered_blue_painted_plank_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:weathered_blue_painted_plank_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:weathered_blue_painted_plank_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:weathered_blue_painted_plank_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:weathered_blue_painted_plank_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:weathered_blue_painted_plank_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:weathered_blue_painted_plank_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:weathered_blue_painted_plank_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:weathered_blue_painted_plank_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:weathered_blue_painted_plank_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:weathered_blue_painted_plank_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:weathered_blue_painted_plank_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:weathered_blue_painted_plank_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:weathered_blue_painted_plank_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:weathered_blue_painted_plank_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:weathered_blue_painted_plank_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:weathered_blue_painted_plank_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:weathered_blue_painted_plank_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:weathered_blue_painted_plank_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:weathered_blue_painted_plank_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:weathered_blue_painted_plank_vertical_corner[facing=north,layer=1,waterlogged=true]
conquest:weathered_blue_painted_plank_vertical_corner[facing=north,layer=1,waterlogged=false]
conquest:weathered_blue_painted_plank_vertical_corner[facing=north,layer=2,waterlogged=true]
conquest:weathered_blue_painted_plank_vertical_corner[facing=north,layer=2,waterlogged=false]
conquest:weathered_blue_painted_plank_vertical_corner[facing=north,layer=3,waterlogged=true]
conquest:weathered_blue_painted_plank_vertical_corner[facing=north,layer=3,waterlogged=false]
conquest:weathered_blue_painted_plank_vertical_corner[facing=north,layer=4,waterlogged=true]
conquest:weathered_blue_painted_plank_vertical_corner[facing=north,layer=4,waterlogged=false]
conquest:weathered_blue_painted_plank_vertical_corner[facing=south,layer=1,waterlogged=true]
conquest:weathered_blue_painted_plank_vertical_corner[facing=south,layer=1,waterlogged=false]
conquest:weathered_blue_painted_plank_vertical_corner[facing=south,layer=2,waterlogged=true]
conquest:weathered_blue_painted_plank_vertical_corner[facing=south,layer=2,waterlogged=false]
conquest:weathered_blue_painted_plank_vertical_corner[facing=south,layer=3,waterlogged=true]
conquest:weathered_blue_painted_plank_vertical_corner[facing=south,layer=3,waterlogged=false]
conquest:weathered_blue_painted_plank_vertical_corner[facing=south,layer=4,waterlogged=true]
conquest:weathered_blue_painted_plank_vertical_corner[facing=south,layer=4,waterlogged=false]
conquest:weathered_blue_painted_plank_vertical_corner[facing=west,layer=1,waterlogged=true]
conquest:weathered_blue_painted_plank_vertical_corner[facing=west,layer=1,waterlogged=false]
conquest:weathered_blue_painted_plank_vertical_corner[facing=west,layer=2,waterlogged=true]
conquest:weathered_blue_painted_plank_vertical_corner[facing=west,layer=2,waterlogged=false]
conquest:weathered_blue_painted_plank_vertical_corner[facing=west,layer=3,waterlogged=true]
conquest:weathered_blue_painted_plank_vertical_corner[facing=west,layer=3,waterlogged=false]
conquest:weathered_blue_painted_plank_vertical_corner[facing=west,layer=4,waterlogged=true]
conquest:weathered_blue_painted_plank_vertical_corner[facing=west,layer=4,waterlogged=false]
conquest:weathered_blue_painted_plank_vertical_corner[facing=east,layer=1,waterlogged=true]
conquest:weathered_blue_painted_plank_vertical_corner[facing=east,layer=1,waterlogged=false]
conquest:weathered_blue_painted_plank_vertical_corner[facing=east,layer=2,waterlogged=true]
conquest:weathered_blue_painted_plank_vertical_corner[facing=east,layer=2,waterlogged=false]
conquest:weathered_blue_painted_plank_vertical_corner[facing=east,layer=3,waterlogged=true]
conquest:weathered_blue_painted_plank_vertical_corner[facing=east,layer=3,waterlogged=false]
conquest:weathered_blue_painted_plank_vertical_corner[facing=east,layer=4,waterlogged=true]
conquest:weathered_blue_painted_plank_vertical_corner[facing=east,layer=4,waterlogged=false]
conquest:weathered_blue_painted_plank_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:weathered_blue_painted_plank_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:weathered_blue_painted_plank_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:weathered_blue_painted_plank_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:weathered_blue_painted_plank_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:weathered_blue_painted_plank_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:weathered_blue_painted_plank_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:weathered_blue_painted_plank_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:weathered_blue_painted_plank_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:weathered_blue_painted_plank_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:weathered_blue_painted_plank_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:weathered_blue_painted_plank_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:weathered_blue_painted_plank_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:weathered_blue_painted_plank_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:weathered_blue_painted_plank_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:weathered_blue_painted_plank_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:weathered_blue_painted_plank_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:weathered_blue_painted_plank_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:weathered_blue_painted_plank_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:weathered_blue_painted_plank_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:weathered_blue_painted_plank_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:weathered_blue_painted_plank_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:weathered_blue_painted_plank_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:weathered_blue_painted_plank_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:weathered_blue_painted_plank_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:weathered_blue_painted_plank_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:weathered_blue_painted_plank_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:weathered_blue_painted_plank_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:weathered_blue_painted_plank_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:weathered_blue_painted_plank_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:weathered_blue_painted_plank_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:weathered_blue_painted_plank_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:weathered_blue_painted_plank_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:weathered_blue_painted_plank_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:weathered_blue_painted_plank_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:weathered_blue_painted_plank_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:weathered_blue_painted_plank_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:weathered_blue_painted_plank_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:weathered_blue_painted_plank_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:weathered_blue_painted_plank_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:weathered_blue_painted_plank_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:weathered_blue_painted_plank_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:weathered_blue_painted_plank_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:weathered_blue_painted_plank_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:weathered_blue_painted_plank_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:weathered_blue_painted_plank_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:weathered_blue_painted_plank_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:weathered_blue_painted_plank_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:weathered_blue_painted_plank_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:weathered_blue_painted_plank_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:weathered_blue_painted_plank_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:weathered_blue_painted_plank_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:weathered_blue_painted_plank_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:weathered_blue_painted_plank_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:weathered_blue_painted_plank_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:weathered_blue_painted_plank_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:weathered_blue_painted_plank_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:weathered_blue_painted_plank_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:weathered_blue_painted_plank_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:weathered_blue_painted_plank_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:weathered_blue_painted_plank_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:weathered_blue_painted_plank_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:weathered_blue_painted_plank_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:weathered_blue_painted_plank_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:weathered_blue_painted_plank_vertical_quarter[facing=north,layer=1,waterlogged=true]
conquest:weathered_blue_painted_plank_vertical_quarter[facing=north,layer=1,waterlogged=false]
conquest:weathered_blue_painted_plank_vertical_quarter[facing=north,layer=2,waterlogged=true]
conquest:weathered_blue_painted_plank_vertical_quarter[facing=north,layer=2,waterlogged=false]
conquest:weathered_blue_painted_plank_vertical_quarter[facing=north,layer=3,waterlogged=true]
conquest:weathered_blue_painted_plank_vertical_quarter[facing=north,layer=3,waterlogged=false]
conquest:weathered_blue_painted_plank_vertical_quarter[facing=north,layer=4,waterlogged=true]
conquest:weathered_blue_painted_plank_vertical_quarter[facing=north,layer=4,waterlogged=false]
conquest:weathered_blue_painted_plank_vertical_quarter[facing=south,layer=1,waterlogged=true]
conquest:weathered_blue_painted_plank_vertical_quarter[facing=south,layer=1,waterlogged=false]
conquest:weathered_blue_painted_plank_vertical_quarter[facing=south,layer=2,waterlogged=true]
conquest:weathered_blue_painted_plank_vertical_quarter[facing=south,layer=2,waterlogged=false]
conquest:weathered_blue_painted_plank_vertical_quarter[facing=south,layer=3,waterlogged=true]
conquest:weathered_blue_painted_plank_vertical_quarter[facing=south,layer=3,waterlogged=false]
conquest:weathered_blue_painted_plank_vertical_quarter[facing=south,layer=4,waterlogged=true]
conquest:weathered_blue_painted_plank_vertical_quarter[facing=south,layer=4,waterlogged=false]
conquest:weathered_blue_painted_plank_vertical_quarter[facing=west,layer=1,waterlogged=true]
conquest:weathered_blue_painted_plank_vertical_quarter[facing=west,layer=1,waterlogged=false]
conquest:weathered_blue_painted_plank_vertical_quarter[facing=west,layer=2,waterlogged=true]
conquest:weathered_blue_painted_plank_vertical_quarter[facing=west,layer=2,waterlogged=false]
conquest:weathered_blue_painted_plank_vertical_quarter[facing=west,layer=3,waterlogged=true]
conquest:weathered_blue_painted_plank_vertical_quarter[facing=west,layer=3,waterlogged=false]
conquest:weathered_blue_painted_plank_vertical_quarter[facing=west,layer=4,waterlogged=true]
conquest:weathered_blue_painted_plank_vertical_quarter[facing=west,layer=4,waterlogged=false]
conquest:weathered_blue_painted_plank_vertical_quarter[facing=east,layer=1,waterlogged=true]
conquest:weathered_blue_painted_plank_vertical_quarter[facing=east,layer=1,waterlogged=false]
conquest:weathered_blue_painted_plank_vertical_quarter[facing=east,layer=2,waterlogged=true]
conquest:weathered_blue_painted_plank_vertical_quarter[facing=east,layer=2,waterlogged=false]
conquest:weathered_blue_painted_plank_vertical_quarter[facing=east,layer=3,waterlogged=true]
conquest:weathered_blue_painted_plank_vertical_quarter[facing=east,layer=3,waterlogged=false]
conquest:weathered_blue_painted_plank_vertical_quarter[facing=east,layer=4,waterlogged=true]
conquest:weathered_blue_painted_plank_vertical_quarter[facing=east,layer=4,waterlogged=false]
conquest:weathered_blue_painted_plank_vertical_slab[facing=north,layer=1,waterlogged=true]
conquest:weathered_blue_painted_plank_vertical_slab[facing=north,layer=1,waterlogged=false]
conquest:weathered_blue_painted_plank_vertical_slab[facing=north,layer=2,waterlogged=true]
conquest:weathered_blue_painted_plank_vertical_slab[facing=north,layer=2,waterlogged=false]
conquest:weathered_blue_painted_plank_vertical_slab[facing=north,layer=3,waterlogged=true]
conquest:weathered_blue_painted_plank_vertical_slab[facing=north,layer=3,waterlogged=false]
conquest:weathered_blue_painted_plank_vertical_slab[facing=north,layer=4,waterlogged=true]
conquest:weathered_blue_painted_plank_vertical_slab[facing=north,layer=4,waterlogged=false]
conquest:weathered_blue_painted_plank_vertical_slab[facing=south,layer=1,waterlogged=true]
conquest:weathered_blue_painted_plank_vertical_slab[facing=south,layer=1,waterlogged=false]
conquest:weathered_blue_painted_plank_vertical_slab[facing=south,layer=2,waterlogged=true]
conquest:weathered_blue_painted_plank_vertical_slab[facing=south,layer=2,waterlogged=false]
conquest:weathered_blue_painted_plank_vertical_slab[facing=south,layer=3,waterlogged=true]
conquest:weathered_blue_painted_plank_vertical_slab[facing=south,layer=3,waterlogged=false]
conquest:weathered_blue_painted_plank_vertical_slab[facing=south,layer=4,waterlogged=true]
conquest:weathered_blue_painted_plank_vertical_slab[facing=south,layer=4,waterlogged=false]
conquest:weathered_blue_painted_plank_vertical_slab[facing=west,layer=1,waterlogged=true]
conquest:weathered_blue_painted_plank_vertical_slab[facing=west,layer=1,waterlogged=false]
conquest:weathered_blue_painted_plank_vertical_slab[facing=west,layer=2,waterlogged=true]
conquest:weathered_blue_painted_plank_vertical_slab[facing=west,layer=2,waterlogged=false]
conquest:weathered_blue_painted_plank_vertical_slab[facing=west,layer=3,waterlogged=true]
conquest:weathered_blue_painted_plank_vertical_slab[facing=west,layer=3,waterlogged=false]
conquest:weathered_blue_painted_plank_vertical_slab[facing=west,layer=4,waterlogged=true]
conquest:weathered_blue_painted_plank_vertical_slab[facing=west,layer=4,waterlogged=false]
conquest:weathered_blue_painted_plank_vertical_slab[facing=east,layer=1,waterlogged=true]
conquest:weathered_blue_painted_plank_vertical_slab[facing=east,layer=1,waterlogged=false]
conquest:weathered_blue_painted_plank_vertical_slab[facing=east,layer=2,waterlogged=true]
conquest:weathered_blue_painted_plank_vertical_slab[facing=east,layer=2,waterlogged=false]
conquest:weathered_blue_painted_plank_vertical_slab[facing=east,layer=3,waterlogged=true]
conquest:weathered_blue_painted_plank_vertical_slab[facing=east,layer=3,waterlogged=false]
conquest:weathered_blue_painted_plank_vertical_slab[facing=east,layer=4,waterlogged=true]
conquest:weathered_blue_painted_plank_vertical_slab[facing=east,layer=4,waterlogged=false]
conquest:weathered_blue_painted_plank_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:weathered_blue_painted_plank_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:weathered_blue_painted_plank_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:weathered_blue_painted_plank_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:weathered_blue_painted_plank_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:weathered_blue_painted_plank_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:weathered_blue_painted_plank_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:weathered_blue_painted_plank_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:weathered_blue_painted_plank_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:weathered_blue_painted_plank_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:weathered_blue_painted_plank_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:weathered_blue_painted_plank_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:weathered_blue_painted_plank_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:weathered_blue_painted_plank_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:weathered_blue_painted_plank_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:weathered_blue_painted_plank_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:weathered_blue_painted_plank_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:weathered_blue_painted_plank_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:weathered_blue_painted_plank_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:weathered_blue_painted_plank_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:weathered_blue_painted_plank_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:weathered_blue_painted_plank_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:weathered_blue_painted_plank_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:weathered_blue_painted_plank_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:weathered_blue_painted_plank_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:weathered_blue_painted_plank_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:weathered_blue_painted_plank_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:weathered_blue_painted_plank_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:weathered_blue_painted_plank_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:weathered_blue_painted_plank_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:weathered_blue_painted_plank_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:weathered_blue_painted_plank_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:weathered_blue_painted_plank_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:weathered_blue_painted_plank_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:weathered_blue_painted_plank_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:weathered_blue_painted_plank_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:weathered_blue_painted_plank_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:weathered_blue_painted_plank_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:weathered_blue_painted_plank_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:weathered_blue_painted_plank_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:weathered_blue_painted_plank_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:weathered_blue_painted_plank_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:weathered_blue_painted_plank_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:weathered_blue_painted_plank_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:weathered_blue_painted_plank_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:weathered_blue_painted_plank_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:weathered_blue_painted_plank_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:weathered_blue_painted_plank_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:weathered_blue_painted_plank_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:weathered_blue_painted_plank_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:weathered_blue_painted_plank_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:weathered_blue_painted_plank_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:weathered_blue_painted_plank_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:weathered_blue_painted_plank_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:weathered_blue_painted_plank_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:weathered_blue_painted_plank_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:weathered_blue_painted_plank_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:weathered_blue_painted_plank_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:weathered_blue_painted_plank_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:weathered_blue_painted_plank_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:weathered_blue_painted_plank_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:weathered_blue_painted_plank_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:weathered_blue_painted_plank_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:weathered_blue_painted_plank_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:weathered_blue_painted_plank_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:weathered_blue_painted_plank_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:weathered_blue_painted_plank_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:weathered_blue_painted_plank_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:weathered_blue_painted_plank_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:weathered_blue_painted_plank_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:weathered_blue_painted_plank_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:weathered_blue_painted_plank_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:weathered_blue_painted_plank_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:weathered_blue_painted_plank_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:weathered_blue_painted_plank_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:weathered_blue_painted_plank_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:weathered_blue_painted_plank_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:weathered_blue_painted_plank_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:weathered_blue_painted_plank_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:weathered_blue_painted_plank_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:weathered_blue_painted_plank_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:weathered_blue_painted_plank_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:weathered_blue_painted_plank_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:weathered_blue_painted_plank_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:weathered_blue_painted_plank_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:weathered_blue_painted_plank_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:weathered_blue_painted_plank_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:weathered_blue_painted_plank_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:weathered_blue_painted_plank_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:weathered_blue_painted_plank_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:weathered_blue_painted_plank_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:weathered_blue_painted_plank_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:weathered_blue_painted_plank_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:weathered_blue_painted_plank_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:weathered_blue_painted_plank_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:weathered_blue_painted_plank_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:weathered_blue_painted_plank_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:weathered_blue_painted_plank_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:weathered_blue_painted_plank_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:weathered_blue_painted_plank_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:weathered_blue_painted_plank_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:weathered_blue_painted_plank_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:weathered_blue_painted_plank_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:weathered_blue_painted_plank_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:weathered_blue_painted_plank_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:weathered_blue_painted_plank_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:weathered_blue_painted_plank_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:weathered_blue_painted_plank_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:weathered_blue_painted_plank_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:weathered_blue_painted_plank_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:weathered_blue_painted_plank_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:weathered_blue_painted_plank_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:weathered_blue_painted_plank_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:weathered_blue_painted_plank_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:weathered_blue_painted_plank_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:weathered_blue_painted_plank_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:weathered_blue_painted_plank_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:weathered_blue_painted_plank_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:weathered_blue_painted_plank_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:weathered_blue_painted_plank_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:weathered_blue_painted_plank_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:weathered_blue_painted_plank_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:weathered_blue_painted_plank_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:weathered_blue_painted_plank_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:weathered_blue_painted_plank_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:weathered_blue_painted_plank_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:weathered_blue_painted_plank_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:weathered_blue_painted_plank_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:weathered_blue_painted_plank_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:weathered_blue_painted_plank_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:weathered_blue_painted_plank_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:weathered_blue_painted_plank_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:weathered_blue_painted_plank_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:weathered_blue_painted_plank_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:weathered_blue_painted_plank_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:weathered_blue_painted_plank_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:weathered_blue_painted_plank_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:weathered_blue_painted_plank_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:weathered_blue_painted_plank_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:weathered_blue_painted_plank_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:weathered_blue_painted_plank_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:weathered_blue_painted_plank_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:weathered_blue_painted_plank_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:weathered_blue_painted_plank_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:weathered_blue_painted_plank_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:weathered_blue_painted_plank_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:weathered_blue_painted_plank_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:weathered_blue_painted_plank_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:weathered_blue_painted_plank_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:weathered_blue_painted_plank_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:weathered_blue_painted_plank_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:weathered_blue_painted_plank_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:weathered_blue_painted_plank_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:weathered_blue_painted_plank_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:weathered_blue_painted_plank_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:weathered_blue_painted_plank_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:weathered_blue_painted_plank_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:weathered_blue_painted_plank_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:weathered_blue_painted_plank_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:weathered_blue_painted_plank_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:weathered_blue_painted_plank_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:weathered_blue_painted_plank_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:weathered_blue_painted_plank_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:weathered_blue_painted_plank_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:weathered_blue_painted_plank_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:weathered_blue_painted_plank_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:weathered_blue_painted_plank_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:weathered_blue_painted_plank_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:weathered_blue_painted_plank_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:weathered_blue_painted_plank_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:weathered_blue_painted_plank_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:weathered_blue_painted_plank_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:weathered_blue_painted_plank_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:weathered_blue_painted_plank_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:weathered_blue_painted_plank_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:weathered_blue_painted_plank_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:weathered_blue_painted_plank_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:weathered_blue_painted_plank_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:weathered_blue_painted_plank_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:weathered_blue_painted_plank_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:weathered_blue_painted_plank_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:weathered_blue_painted_plank_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:weathered_blue_painted_plank_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:weathered_blue_painted_plank_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:weathered_blue_painted_plank_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:weathered_blue_painted_plank_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:weathered_blue_painted_plank_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:weathered_blue_painted_plank_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:weathered_blue_painted_plank_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:weathered_blue_painted_plank_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:weathered_blue_painted_plank_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:weathered_blue_painted_plank_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:weathered_blue_painted_plank_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:weathered_blue_painted_plank_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:weathered_blue_painted_plank_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:weathered_blue_painted_plank_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:weathered_blue_painted_plank_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:weathered_blue_painted_plank_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:weathered_blue_painted_plank_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:weathered_blue_painted_plank_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:weathered_blue_painted_plank_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:weathered_blue_painted_plank_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:weathered_blue_painted_plank_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:weathered_blue_painted_plank_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:weathered_blue_painted_plank_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:weathered_blue_painted_plank_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:weathered_blue_painted_plank_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:weathered_blue_painted_plank_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:weathered_blue_painted_plank_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:weathered_blue_painted_plank_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:weathered_blue_painted_plank_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:weathered_blue_painted_plank_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:weathered_blue_painted_plank_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:weathered_blue_painted_plank_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:weathered_blue_painted_plank_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:weathered_blue_painted_plank_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:weathered_blue_painted_plank_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:weathered_blue_painted_plank_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:weathered_blue_painted_plank_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:weathered_blue_painted_plank_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:weathered_blue_painted_plank_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:weathered_blue_painted_plank_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:weathered_blue_painted_plank_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:weathered_blue_painted_plank_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:weathered_blue_painted_plank_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:weathered_blue_painted_plank_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:weathered_blue_painted_plank_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:weathered_blue_painted_plank_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:weathered_blue_painted_plank_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:weathered_blue_painted_plank_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:weathered_blue_painted_plank_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:weathered_blue_painted_plank_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:weathered_blue_painted_plank_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:weathered_blue_painted_plank_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:weathered_blue_painted_plank_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:weathered_blue_painted_plank_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:weathered_blue_painted_plank_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:weathered_blue_painted_plank_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:weathered_blue_painted_plank_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:weathered_blue_painted_plank_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:weathered_blue_painted_plank_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:weathered_blue_painted_plank_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:weathered_blue_painted_plank_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:weathered_blue_painted_plank_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:weathered_blue_painted_plank_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:weathered_blue_painted_plank_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:weathered_blue_painted_plank_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:weathered_blue_painted_plank_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:weathered_blue_painted_plank_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:weathered_blue_painted_plank_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:weathered_blue_painted_plank_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:weathered_blue_painted_plank_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:weathered_blue_painted_plank_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:weathered_blue_painted_plank_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:weathered_blue_painted_plank_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:weathered_blue_painted_plank_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:weathered_blue_painted_plank_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:weathered_blue_painted_plank_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:weathered_blue_painted_plank_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:weathered_blue_painted_plank_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:weathered_blue_painted_plank_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:weathered_blue_painted_plank_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:weathered_blue_painted_plank_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:weathered_blue_painted_plank_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:weathered_blue_painted_plank_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:weathered_blue_painted_plank_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:weathered_blue_painted_plank_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:weathered_blue_painted_plank_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:weathered_blue_painted_plank_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:weathered_blue_painted_plank_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:weathered_blue_painted_plank_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:weathered_blue_painted_plank_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:weathered_blue_painted_plank_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:weathered_blue_painted_plank_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:weathered_blue_painted_plank_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:weathered_blue_painted_plank_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:weathered_blue_painted_plank_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:weathered_blue_painted_plank_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:weathered_blue_painted_plank_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:weathered_blue_painted_plank_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:weathered_blue_painted_plank_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:weathered_blue_painted_plank_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:weathered_blue_painted_plank_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:weathered_blue_painted_plank_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:weathered_blue_painted_plank_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:weathered_blue_painted_plank_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:weathered_blue_painted_plank_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:weathered_blue_painted_plank_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:weathered_blue_painted_plank_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:weathered_blue_painted_plank_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:weathered_blue_painted_plank_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:weathered_blue_painted_plank_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:weathered_blue_painted_plank_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:weathered_blue_painted_plank_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:weathered_blue_painted_plank_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:weathered_blue_painted_plank_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:weathered_blue_painted_plank_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:weathered_blue_painted_plank_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:weathered_blue_painted_plank_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:weathered_blue_painted_plank_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:weathered_blue_painted_plank_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:weathered_blue_painted_plank_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:weathered_blue_painted_plank_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:weathered_blue_painted_plank_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:weathered_blue_painted_plank_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:weathered_blue_painted_plank_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:weathered_blue_painted_plank_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:weathered_blue_painted_plank_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:weathered_blue_painted_plank_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:weathered_blue_painted_plank_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:weathered_blue_painted_plank_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:weathered_blue_painted_plank_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:weathered_blue_painted_plank_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:weathered_blue_painted_plank_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:weathered_blue_painted_plank_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:weathered_blue_painted_plank_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:weathered_blue_painted_plank_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:weathered_blue_painted_plank_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:weathered_blue_painted_plank_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:weathered_blue_painted_plank_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:weathered_blue_painted_plank_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:weathered_blue_painted_plank_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:weathered_blue_painted_plank_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:weathered_blue_painted_plank_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:weathered_blue_painted_planks
conquest:weathered_blue_schist
conquest:weathered_blue_schist_corner_slab[facing=north,type=top,waterlogged=true]
conquest:weathered_blue_schist_corner_slab[facing=north,type=top,waterlogged=false]
conquest:weathered_blue_schist_corner_slab[facing=north,type=bottom,waterlogged=true]
conquest:weathered_blue_schist_corner_slab[facing=north,type=bottom,waterlogged=false]
conquest:weathered_blue_schist_corner_slab[facing=south,type=top,waterlogged=true]
conquest:weathered_blue_schist_corner_slab[facing=south,type=top,waterlogged=false]
conquest:weathered_blue_schist_corner_slab[facing=south,type=bottom,waterlogged=true]
conquest:weathered_blue_schist_corner_slab[facing=south,type=bottom,waterlogged=false]
conquest:weathered_blue_schist_corner_slab[facing=west,type=top,waterlogged=true]
conquest:weathered_blue_schist_corner_slab[facing=west,type=top,waterlogged=false]
conquest:weathered_blue_schist_corner_slab[facing=west,type=bottom,waterlogged=true]
conquest:weathered_blue_schist_corner_slab[facing=west,type=bottom,waterlogged=false]
conquest:weathered_blue_schist_corner_slab[facing=east,type=top,waterlogged=true]
conquest:weathered_blue_schist_corner_slab[facing=east,type=top,waterlogged=false]
conquest:weathered_blue_schist_corner_slab[facing=east,type=bottom,waterlogged=true]
conquest:weathered_blue_schist_corner_slab[facing=east,type=bottom,waterlogged=false]
conquest:weathered_blue_schist_eighth_slab[facing=north,type=top,waterlogged=true]
conquest:weathered_blue_schist_eighth_slab[facing=north,type=top,waterlogged=false]
conquest:weathered_blue_schist_eighth_slab[facing=north,type=bottom,waterlogged=true]
conquest:weathered_blue_schist_eighth_slab[facing=north,type=bottom,waterlogged=false]
conquest:weathered_blue_schist_eighth_slab[facing=south,type=top,waterlogged=true]
conquest:weathered_blue_schist_eighth_slab[facing=south,type=top,waterlogged=false]
conquest:weathered_blue_schist_eighth_slab[facing=south,type=bottom,waterlogged=true]
conquest:weathered_blue_schist_eighth_slab[facing=south,type=bottom,waterlogged=false]
conquest:weathered_blue_schist_eighth_slab[facing=west,type=top,waterlogged=true]
conquest:weathered_blue_schist_eighth_slab[facing=west,type=top,waterlogged=false]
conquest:weathered_blue_schist_eighth_slab[facing=west,type=bottom,waterlogged=true]
conquest:weathered_blue_schist_eighth_slab[facing=west,type=bottom,waterlogged=false]
conquest:weathered_blue_schist_eighth_slab[facing=east,type=top,waterlogged=true]
conquest:weathered_blue_schist_eighth_slab[facing=east,type=top,waterlogged=false]
conquest:weathered_blue_schist_eighth_slab[facing=east,type=bottom,waterlogged=true]
conquest:weathered_blue_schist_eighth_slab[facing=east,type=bottom,waterlogged=false]
conquest:weathered_blue_schist_quarter_slab[facing=north,layer=1,type=top,waterlogged=true]
conquest:weathered_blue_schist_quarter_slab[facing=north,layer=1,type=top,waterlogged=false]
conquest:weathered_blue_schist_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=true]
conquest:weathered_blue_schist_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=false]
conquest:weathered_blue_schist_quarter_slab[facing=north,layer=2,type=top,waterlogged=true]
conquest:weathered_blue_schist_quarter_slab[facing=north,layer=2,type=top,waterlogged=false]
conquest:weathered_blue_schist_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=true]
conquest:weathered_blue_schist_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=false]
conquest:weathered_blue_schist_quarter_slab[facing=north,layer=3,type=top,waterlogged=true]
conquest:weathered_blue_schist_quarter_slab[facing=north,layer=3,type=top,waterlogged=false]
conquest:weathered_blue_schist_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=true]
conquest:weathered_blue_schist_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=false]
conquest:weathered_blue_schist_quarter_slab[facing=south,layer=1,type=top,waterlogged=true]
conquest:weathered_blue_schist_quarter_slab[facing=south,layer=1,type=top,waterlogged=false]
conquest:weathered_blue_schist_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=true]
conquest:weathered_blue_schist_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=false]
conquest:weathered_blue_schist_quarter_slab[facing=south,layer=2,type=top,waterlogged=true]
conquest:weathered_blue_schist_quarter_slab[facing=south,layer=2,type=top,waterlogged=false]
conquest:weathered_blue_schist_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=true]
conquest:weathered_blue_schist_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=false]
conquest:weathered_blue_schist_quarter_slab[facing=south,layer=3,type=top,waterlogged=true]
conquest:weathered_blue_schist_quarter_slab[facing=south,layer=3,type=top,waterlogged=false]
conquest:weathered_blue_schist_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=true]
conquest:weathered_blue_schist_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=false]
conquest:weathered_blue_schist_quarter_slab[facing=west,layer=1,type=top,waterlogged=true]
conquest:weathered_blue_schist_quarter_slab[facing=west,layer=1,type=top,waterlogged=false]
conquest:weathered_blue_schist_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=true]
conquest:weathered_blue_schist_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=false]
conquest:weathered_blue_schist_quarter_slab[facing=west,layer=2,type=top,waterlogged=true]
conquest:weathered_blue_schist_quarter_slab[facing=west,layer=2,type=top,waterlogged=false]
conquest:weathered_blue_schist_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=true]
conquest:weathered_blue_schist_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=false]
conquest:weathered_blue_schist_quarter_slab[facing=west,layer=3,type=top,waterlogged=true]
conquest:weathered_blue_schist_quarter_slab[facing=west,layer=3,type=top,waterlogged=false]
conquest:weathered_blue_schist_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=true]
conquest:weathered_blue_schist_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=false]
conquest:weathered_blue_schist_quarter_slab[facing=east,layer=1,type=top,waterlogged=true]
conquest:weathered_blue_schist_quarter_slab[facing=east,layer=1,type=top,waterlogged=false]
conquest:weathered_blue_schist_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=true]
conquest:weathered_blue_schist_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=false]
conquest:weathered_blue_schist_quarter_slab[facing=east,layer=2,type=top,waterlogged=true]
conquest:weathered_blue_schist_quarter_slab[facing=east,layer=2,type=top,waterlogged=false]
conquest:weathered_blue_schist_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=true]
conquest:weathered_blue_schist_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=false]
conquest:weathered_blue_schist_quarter_slab[facing=east,layer=3,type=top,waterlogged=true]
conquest:weathered_blue_schist_quarter_slab[facing=east,layer=3,type=top,waterlogged=false]
conquest:weathered_blue_schist_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=true]
conquest:weathered_blue_schist_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=false]
conquest:weathered_blue_schist_slab[layers=1,type=top,waterlogged=true]
conquest:weathered_blue_schist_slab[layers=1,type=top,waterlogged=false]
conquest:weathered_blue_schist_slab[layers=1,type=bottom,waterlogged=true]
conquest:weathered_blue_schist_slab[layers=1,type=bottom,waterlogged=false]
conquest:weathered_blue_schist_slab[layers=2,type=top,waterlogged=true]
conquest:weathered_blue_schist_slab[layers=2,type=top,waterlogged=false]
conquest:weathered_blue_schist_slab[layers=2,type=bottom,waterlogged=true]
conquest:weathered_blue_schist_slab[layers=2,type=bottom,waterlogged=false]
conquest:weathered_blue_schist_slab[layers=3,type=top,waterlogged=true]
conquest:weathered_blue_schist_slab[layers=3,type=top,waterlogged=false]
conquest:weathered_blue_schist_slab[layers=3,type=bottom,waterlogged=true]
conquest:weathered_blue_schist_slab[layers=3,type=bottom,waterlogged=false]
conquest:weathered_blue_schist_slab[layers=4,type=top,waterlogged=true]
conquest:weathered_blue_schist_slab[layers=4,type=top,waterlogged=false]
conquest:weathered_blue_schist_slab[layers=4,type=bottom,waterlogged=true]
conquest:weathered_blue_schist_slab[layers=4,type=bottom,waterlogged=false]
conquest:weathered_blue_schist_slab[layers=5,type=top,waterlogged=true]
conquest:weathered_blue_schist_slab[layers=5,type=top,waterlogged=false]
conquest:weathered_blue_schist_slab[layers=5,type=bottom,waterlogged=true]
conquest:weathered_blue_schist_slab[layers=5,type=bottom,waterlogged=false]
conquest:weathered_blue_schist_slab[layers=6,type=top,waterlogged=true]
conquest:weathered_blue_schist_slab[layers=6,type=top,waterlogged=false]
conquest:weathered_blue_schist_slab[layers=6,type=bottom,waterlogged=true]
conquest:weathered_blue_schist_slab[layers=6,type=bottom,waterlogged=false]
conquest:weathered_blue_schist_slab[layers=7,type=top,waterlogged=true]
conquest:weathered_blue_schist_slab[layers=7,type=top,waterlogged=false]
conquest:weathered_blue_schist_slab[layers=7,type=bottom,waterlogged=true]
conquest:weathered_blue_schist_slab[layers=7,type=bottom,waterlogged=false]
conquest:weathered_blue_schist_slab[layers=8,type=top,waterlogged=true]
conquest:weathered_blue_schist_slab[layers=8,type=top,waterlogged=false]
conquest:weathered_blue_schist_slab[layers=8,type=bottom,waterlogged=true]
conquest:weathered_blue_schist_slab[layers=8,type=bottom,waterlogged=false]
conquest:weathered_blue_schist_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:weathered_blue_schist_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:weathered_blue_schist_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:weathered_blue_schist_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:weathered_blue_schist_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:weathered_blue_schist_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:weathered_blue_schist_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:weathered_blue_schist_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:weathered_blue_schist_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:weathered_blue_schist_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:weathered_blue_schist_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:weathered_blue_schist_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:weathered_blue_schist_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:weathered_blue_schist_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:weathered_blue_schist_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:weathered_blue_schist_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:weathered_blue_schist_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:weathered_blue_schist_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:weathered_blue_schist_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:weathered_blue_schist_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:weathered_blue_schist_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:weathered_blue_schist_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:weathered_blue_schist_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:weathered_blue_schist_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:weathered_blue_schist_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:weathered_blue_schist_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:weathered_blue_schist_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:weathered_blue_schist_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:weathered_blue_schist_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:weathered_blue_schist_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:weathered_blue_schist_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:weathered_blue_schist_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:weathered_blue_schist_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:weathered_blue_schist_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:weathered_blue_schist_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:weathered_blue_schist_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:weathered_blue_schist_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:weathered_blue_schist_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:weathered_blue_schist_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:weathered_blue_schist_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:weathered_blue_schist_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:weathered_blue_schist_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:weathered_blue_schist_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:weathered_blue_schist_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:weathered_blue_schist_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:weathered_blue_schist_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:weathered_blue_schist_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:weathered_blue_schist_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:weathered_blue_schist_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:weathered_blue_schist_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:weathered_blue_schist_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:weathered_blue_schist_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:weathered_blue_schist_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:weathered_blue_schist_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:weathered_blue_schist_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:weathered_blue_schist_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:weathered_blue_schist_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:weathered_blue_schist_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:weathered_blue_schist_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:weathered_blue_schist_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:weathered_blue_schist_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:weathered_blue_schist_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:weathered_blue_schist_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:weathered_blue_schist_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:weathered_blue_schist_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:weathered_blue_schist_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:weathered_blue_schist_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:weathered_blue_schist_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:weathered_blue_schist_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:weathered_blue_schist_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:weathered_blue_schist_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:weathered_blue_schist_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:weathered_blue_schist_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:weathered_blue_schist_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:weathered_blue_schist_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:weathered_blue_schist_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:weathered_blue_schist_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:weathered_blue_schist_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:weathered_blue_schist_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:weathered_blue_schist_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:weathered_blue_schist_vertical_corner[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:weathered_blue_schist_vertical_corner[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:weathered_blue_schist_vertical_corner[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:weathered_blue_schist_vertical_corner[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:weathered_blue_schist_vertical_corner[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:weathered_blue_schist_vertical_corner[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:weathered_blue_schist_vertical_corner[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:weathered_blue_schist_vertical_corner[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:weathered_blue_schist_vertical_corner[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:weathered_blue_schist_vertical_corner[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:weathered_blue_schist_vertical_corner[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:weathered_blue_schist_vertical_corner[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:weathered_blue_schist_vertical_corner[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:weathered_blue_schist_vertical_corner[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:weathered_blue_schist_vertical_corner[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:weathered_blue_schist_vertical_corner[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:weathered_blue_schist_vertical_corner[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:weathered_blue_schist_vertical_corner[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:weathered_blue_schist_vertical_corner[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:weathered_blue_schist_vertical_corner[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:weathered_blue_schist_vertical_corner[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:weathered_blue_schist_vertical_corner[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:weathered_blue_schist_vertical_corner[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:weathered_blue_schist_vertical_corner[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:weathered_blue_schist_vertical_corner[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:weathered_blue_schist_vertical_corner[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:weathered_blue_schist_vertical_corner[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:weathered_blue_schist_vertical_corner[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:weathered_blue_schist_vertical_corner[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:weathered_blue_schist_vertical_corner[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:weathered_blue_schist_vertical_corner[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:weathered_blue_schist_vertical_corner[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:weathered_blue_schist_vertical_corner[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:weathered_blue_schist_vertical_corner[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:weathered_blue_schist_vertical_corner[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:weathered_blue_schist_vertical_corner[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:weathered_blue_schist_vertical_corner[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:weathered_blue_schist_vertical_corner[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:weathered_blue_schist_vertical_corner[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:weathered_blue_schist_vertical_corner[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:weathered_blue_schist_vertical_corner[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:weathered_blue_schist_vertical_corner[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:weathered_blue_schist_vertical_corner[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:weathered_blue_schist_vertical_corner[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:weathered_blue_schist_vertical_corner[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:weathered_blue_schist_vertical_corner[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:weathered_blue_schist_vertical_corner[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:weathered_blue_schist_vertical_corner[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:weathered_blue_schist_vertical_corner[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:weathered_blue_schist_vertical_corner[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:weathered_blue_schist_vertical_corner[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:weathered_blue_schist_vertical_corner[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:weathered_blue_schist_vertical_corner[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:weathered_blue_schist_vertical_corner[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:weathered_blue_schist_vertical_corner[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:weathered_blue_schist_vertical_corner[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:weathered_blue_schist_vertical_corner[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:weathered_blue_schist_vertical_corner[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:weathered_blue_schist_vertical_corner[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:weathered_blue_schist_vertical_corner[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:weathered_blue_schist_vertical_corner[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:weathered_blue_schist_vertical_corner[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:weathered_blue_schist_vertical_corner[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:weathered_blue_schist_vertical_corner[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:weathered_blue_schist_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:weathered_blue_schist_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:weathered_blue_schist_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:weathered_blue_schist_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:weathered_blue_schist_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:weathered_blue_schist_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:weathered_blue_schist_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:weathered_blue_schist_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:weathered_blue_schist_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:weathered_blue_schist_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:weathered_blue_schist_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:weathered_blue_schist_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:weathered_blue_schist_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:weathered_blue_schist_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:weathered_blue_schist_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:weathered_blue_schist_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:weathered_blue_schist_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:weathered_blue_schist_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:weathered_blue_schist_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:weathered_blue_schist_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:weathered_blue_schist_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:weathered_blue_schist_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:weathered_blue_schist_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:weathered_blue_schist_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:weathered_blue_schist_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:weathered_blue_schist_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:weathered_blue_schist_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:weathered_blue_schist_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:weathered_blue_schist_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:weathered_blue_schist_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:weathered_blue_schist_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:weathered_blue_schist_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:weathered_blue_schist_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:weathered_blue_schist_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:weathered_blue_schist_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:weathered_blue_schist_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:weathered_blue_schist_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:weathered_blue_schist_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:weathered_blue_schist_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:weathered_blue_schist_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:weathered_blue_schist_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:weathered_blue_schist_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:weathered_blue_schist_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:weathered_blue_schist_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:weathered_blue_schist_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:weathered_blue_schist_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:weathered_blue_schist_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:weathered_blue_schist_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:weathered_blue_schist_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:weathered_blue_schist_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:weathered_blue_schist_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:weathered_blue_schist_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:weathered_blue_schist_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:weathered_blue_schist_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:weathered_blue_schist_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:weathered_blue_schist_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:weathered_blue_schist_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:weathered_blue_schist_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:weathered_blue_schist_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:weathered_blue_schist_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:weathered_blue_schist_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:weathered_blue_schist_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:weathered_blue_schist_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:weathered_blue_schist_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:weathered_blue_schist_vertical_quarter[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:weathered_blue_schist_vertical_quarter[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:weathered_blue_schist_vertical_quarter[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:weathered_blue_schist_vertical_quarter[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:weathered_blue_schist_vertical_quarter[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:weathered_blue_schist_vertical_quarter[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:weathered_blue_schist_vertical_quarter[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:weathered_blue_schist_vertical_quarter[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:weathered_blue_schist_vertical_quarter[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:weathered_blue_schist_vertical_quarter[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:weathered_blue_schist_vertical_quarter[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:weathered_blue_schist_vertical_quarter[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:weathered_blue_schist_vertical_quarter[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:weathered_blue_schist_vertical_quarter[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:weathered_blue_schist_vertical_quarter[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:weathered_blue_schist_vertical_quarter[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:weathered_blue_schist_vertical_quarter[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:weathered_blue_schist_vertical_quarter[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:weathered_blue_schist_vertical_quarter[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:weathered_blue_schist_vertical_quarter[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:weathered_blue_schist_vertical_quarter[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:weathered_blue_schist_vertical_quarter[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:weathered_blue_schist_vertical_quarter[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:weathered_blue_schist_vertical_quarter[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:weathered_blue_schist_vertical_quarter[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:weathered_blue_schist_vertical_quarter[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:weathered_blue_schist_vertical_quarter[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:weathered_blue_schist_vertical_quarter[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:weathered_blue_schist_vertical_quarter[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:weathered_blue_schist_vertical_quarter[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:weathered_blue_schist_vertical_quarter[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:weathered_blue_schist_vertical_quarter[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:weathered_blue_schist_vertical_quarter[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:weathered_blue_schist_vertical_quarter[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:weathered_blue_schist_vertical_quarter[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:weathered_blue_schist_vertical_quarter[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:weathered_blue_schist_vertical_quarter[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:weathered_blue_schist_vertical_quarter[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:weathered_blue_schist_vertical_quarter[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:weathered_blue_schist_vertical_quarter[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:weathered_blue_schist_vertical_quarter[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:weathered_blue_schist_vertical_quarter[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:weathered_blue_schist_vertical_quarter[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:weathered_blue_schist_vertical_quarter[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:weathered_blue_schist_vertical_quarter[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:weathered_blue_schist_vertical_quarter[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:weathered_blue_schist_vertical_quarter[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:weathered_blue_schist_vertical_quarter[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:weathered_blue_schist_vertical_quarter[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:weathered_blue_schist_vertical_quarter[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:weathered_blue_schist_vertical_quarter[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:weathered_blue_schist_vertical_quarter[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:weathered_blue_schist_vertical_quarter[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:weathered_blue_schist_vertical_quarter[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:weathered_blue_schist_vertical_quarter[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:weathered_blue_schist_vertical_quarter[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:weathered_blue_schist_vertical_quarter[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:weathered_blue_schist_vertical_quarter[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:weathered_blue_schist_vertical_quarter[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:weathered_blue_schist_vertical_quarter[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:weathered_blue_schist_vertical_quarter[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:weathered_blue_schist_vertical_quarter[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:weathered_blue_schist_vertical_quarter[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:weathered_blue_schist_vertical_quarter[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:weathered_blue_schist_vertical_slab[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:weathered_blue_schist_vertical_slab[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:weathered_blue_schist_vertical_slab[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:weathered_blue_schist_vertical_slab[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:weathered_blue_schist_vertical_slab[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:weathered_blue_schist_vertical_slab[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:weathered_blue_schist_vertical_slab[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:weathered_blue_schist_vertical_slab[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:weathered_blue_schist_vertical_slab[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:weathered_blue_schist_vertical_slab[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:weathered_blue_schist_vertical_slab[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:weathered_blue_schist_vertical_slab[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:weathered_blue_schist_vertical_slab[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:weathered_blue_schist_vertical_slab[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:weathered_blue_schist_vertical_slab[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:weathered_blue_schist_vertical_slab[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:weathered_blue_schist_vertical_slab[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:weathered_blue_schist_vertical_slab[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:weathered_blue_schist_vertical_slab[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:weathered_blue_schist_vertical_slab[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:weathered_blue_schist_vertical_slab[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:weathered_blue_schist_vertical_slab[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:weathered_blue_schist_vertical_slab[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:weathered_blue_schist_vertical_slab[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:weathered_blue_schist_vertical_slab[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:weathered_blue_schist_vertical_slab[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:weathered_blue_schist_vertical_slab[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:weathered_blue_schist_vertical_slab[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:weathered_blue_schist_vertical_slab[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:weathered_blue_schist_vertical_slab[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:weathered_blue_schist_vertical_slab[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:weathered_blue_schist_vertical_slab[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:weathered_blue_schist_vertical_slab[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:weathered_blue_schist_vertical_slab[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:weathered_blue_schist_vertical_slab[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:weathered_blue_schist_vertical_slab[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:weathered_blue_schist_vertical_slab[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:weathered_blue_schist_vertical_slab[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:weathered_blue_schist_vertical_slab[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:weathered_blue_schist_vertical_slab[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:weathered_blue_schist_vertical_slab[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:weathered_blue_schist_vertical_slab[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:weathered_blue_schist_vertical_slab[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:weathered_blue_schist_vertical_slab[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:weathered_blue_schist_vertical_slab[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:weathered_blue_schist_vertical_slab[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:weathered_blue_schist_vertical_slab[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:weathered_blue_schist_vertical_slab[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:weathered_blue_schist_vertical_slab[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:weathered_blue_schist_vertical_slab[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:weathered_blue_schist_vertical_slab[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:weathered_blue_schist_vertical_slab[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:weathered_blue_schist_vertical_slab[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:weathered_blue_schist_vertical_slab[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:weathered_blue_schist_vertical_slab[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:weathered_blue_schist_vertical_slab[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:weathered_blue_schist_vertical_slab[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:weathered_blue_schist_vertical_slab[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:weathered_blue_schist_vertical_slab[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:weathered_blue_schist_vertical_slab[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:weathered_blue_schist_vertical_slab[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:weathered_blue_schist_vertical_slab[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:weathered_blue_schist_vertical_slab[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:weathered_blue_schist_vertical_slab[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:weathered_brown_painted_plank_balustrade[axis=x,waterlogged=true]
conquest:weathered_brown_painted_plank_balustrade[axis=x,waterlogged=false]
conquest:weathered_brown_painted_plank_balustrade[axis=y,waterlogged=true]
conquest:weathered_brown_painted_plank_balustrade[axis=y,waterlogged=false]
conquest:weathered_brown_painted_plank_balustrade[axis=z,waterlogged=true]
conquest:weathered_brown_painted_plank_balustrade[axis=z,waterlogged=false]
conquest:weathered_brown_painted_plank_boards[facing=north,type=top,waterlogged=true]
conquest:weathered_brown_painted_plank_boards[facing=north,type=top,waterlogged=false]
conquest:weathered_brown_painted_plank_boards[facing=north,type=bottom,waterlogged=true]
conquest:weathered_brown_painted_plank_boards[facing=north,type=bottom,waterlogged=false]
conquest:weathered_brown_painted_plank_boards[facing=south,type=top,waterlogged=true]
conquest:weathered_brown_painted_plank_boards[facing=south,type=top,waterlogged=false]
conquest:weathered_brown_painted_plank_boards[facing=south,type=bottom,waterlogged=true]
conquest:weathered_brown_painted_plank_boards[facing=south,type=bottom,waterlogged=false]
conquest:weathered_brown_painted_plank_boards[facing=west,type=top,waterlogged=true]
conquest:weathered_brown_painted_plank_boards[facing=west,type=top,waterlogged=false]
conquest:weathered_brown_painted_plank_boards[facing=west,type=bottom,waterlogged=true]
conquest:weathered_brown_painted_plank_boards[facing=west,type=bottom,waterlogged=false]
conquest:weathered_brown_painted_plank_boards[facing=east,type=top,waterlogged=true]
conquest:weathered_brown_painted_plank_boards[facing=east,type=top,waterlogged=false]
conquest:weathered_brown_painted_plank_boards[facing=east,type=bottom,waterlogged=true]
conquest:weathered_brown_painted_plank_boards[facing=east,type=bottom,waterlogged=false]
conquest:weathered_brown_painted_plank_capital[facing=flat,type=top,waterlogged=true]
conquest:weathered_brown_painted_plank_capital[facing=flat,type=top,waterlogged=false]
conquest:weathered_brown_painted_plank_capital[facing=flat,type=bottom,waterlogged=true]
conquest:weathered_brown_painted_plank_capital[facing=flat,type=bottom,waterlogged=false]
conquest:weathered_brown_painted_plank_capital[facing=north,type=top,waterlogged=true]
conquest:weathered_brown_painted_plank_capital[facing=north,type=top,waterlogged=false]
conquest:weathered_brown_painted_plank_capital[facing=north,type=bottom,waterlogged=true]
conquest:weathered_brown_painted_plank_capital[facing=north,type=bottom,waterlogged=false]
conquest:weathered_brown_painted_plank_capital[facing=south,type=top,waterlogged=true]
conquest:weathered_brown_painted_plank_capital[facing=south,type=top,waterlogged=false]
conquest:weathered_brown_painted_plank_capital[facing=south,type=bottom,waterlogged=true]
conquest:weathered_brown_painted_plank_capital[facing=south,type=bottom,waterlogged=false]
conquest:weathered_brown_painted_plank_capital[facing=east,type=top,waterlogged=true]
conquest:weathered_brown_painted_plank_capital[facing=east,type=top,waterlogged=false]
conquest:weathered_brown_painted_plank_capital[facing=east,type=bottom,waterlogged=true]
conquest:weathered_brown_painted_plank_capital[facing=east,type=bottom,waterlogged=false]
conquest:weathered_brown_painted_plank_capital[facing=west,type=top,waterlogged=true]
conquest:weathered_brown_painted_plank_capital[facing=west,type=top,waterlogged=false]
conquest:weathered_brown_painted_plank_capital[facing=west,type=bottom,waterlogged=true]
conquest:weathered_brown_painted_plank_capital[facing=west,type=bottom,waterlogged=false]
conquest:weathered_brown_painted_plank_corner_slab[facing=north,type=top,waterlogged=true]
conquest:weathered_brown_painted_plank_corner_slab[facing=north,type=top,waterlogged=false]
conquest:weathered_brown_painted_plank_corner_slab[facing=north,type=bottom,waterlogged=true]
conquest:weathered_brown_painted_plank_corner_slab[facing=north,type=bottom,waterlogged=false]
conquest:weathered_brown_painted_plank_corner_slab[facing=south,type=top,waterlogged=true]
conquest:weathered_brown_painted_plank_corner_slab[facing=south,type=top,waterlogged=false]
conquest:weathered_brown_painted_plank_corner_slab[facing=south,type=bottom,waterlogged=true]
conquest:weathered_brown_painted_plank_corner_slab[facing=south,type=bottom,waterlogged=false]
conquest:weathered_brown_painted_plank_corner_slab[facing=west,type=top,waterlogged=true]
conquest:weathered_brown_painted_plank_corner_slab[facing=west,type=top,waterlogged=false]
conquest:weathered_brown_painted_plank_corner_slab[facing=west,type=bottom,waterlogged=true]
conquest:weathered_brown_painted_plank_corner_slab[facing=west,type=bottom,waterlogged=false]
conquest:weathered_brown_painted_plank_corner_slab[facing=east,type=top,waterlogged=true]
conquest:weathered_brown_painted_plank_corner_slab[facing=east,type=top,waterlogged=false]
conquest:weathered_brown_painted_plank_corner_slab[facing=east,type=bottom,waterlogged=true]
conquest:weathered_brown_painted_plank_corner_slab[facing=east,type=bottom,waterlogged=false]
conquest:weathered_brown_painted_plank_door[facing=north,half=upper,hinge=left,open=true,powered=true]
conquest:weathered_brown_painted_plank_door[facing=north,half=upper,hinge=left,open=true,powered=false]
conquest:weathered_brown_painted_plank_door[facing=north,half=upper,hinge=left,open=false,powered=true]
conquest:weathered_brown_painted_plank_door[facing=north,half=upper,hinge=left,open=false,powered=false]
conquest:weathered_brown_painted_plank_door[facing=north,half=upper,hinge=right,open=true,powered=true]
conquest:weathered_brown_painted_plank_door[facing=north,half=upper,hinge=right,open=true,powered=false]
conquest:weathered_brown_painted_plank_door[facing=north,half=upper,hinge=right,open=false,powered=true]
conquest:weathered_brown_painted_plank_door[facing=north,half=upper,hinge=right,open=false,powered=false]
conquest:weathered_brown_painted_plank_door[facing=north,half=lower,hinge=left,open=true,powered=true]
conquest:weathered_brown_painted_plank_door[facing=north,half=lower,hinge=left,open=true,powered=false]
conquest:weathered_brown_painted_plank_door[facing=north,half=lower,hinge=left,open=false,powered=true]
conquest:weathered_brown_painted_plank_door[facing=north,half=lower,hinge=left,open=false,powered=false]
conquest:weathered_brown_painted_plank_door[facing=north,half=lower,hinge=right,open=true,powered=true]
conquest:weathered_brown_painted_plank_door[facing=north,half=lower,hinge=right,open=true,powered=false]
conquest:weathered_brown_painted_plank_door[facing=north,half=lower,hinge=right,open=false,powered=true]
conquest:weathered_brown_painted_plank_door[facing=north,half=lower,hinge=right,open=false,powered=false]
conquest:weathered_brown_painted_plank_door[facing=south,half=upper,hinge=left,open=true,powered=true]
conquest:weathered_brown_painted_plank_door[facing=south,half=upper,hinge=left,open=true,powered=false]
conquest:weathered_brown_painted_plank_door[facing=south,half=upper,hinge=left,open=false,powered=true]
conquest:weathered_brown_painted_plank_door[facing=south,half=upper,hinge=left,open=false,powered=false]
conquest:weathered_brown_painted_plank_door[facing=south,half=upper,hinge=right,open=true,powered=true]
conquest:weathered_brown_painted_plank_door[facing=south,half=upper,hinge=right,open=true,powered=false]
conquest:weathered_brown_painted_plank_door[facing=south,half=upper,hinge=right,open=false,powered=true]
conquest:weathered_brown_painted_plank_door[facing=south,half=upper,hinge=right,open=false,powered=false]
conquest:weathered_brown_painted_plank_door[facing=south,half=lower,hinge=left,open=true,powered=true]
conquest:weathered_brown_painted_plank_door[facing=south,half=lower,hinge=left,open=true,powered=false]
conquest:weathered_brown_painted_plank_door[facing=south,half=lower,hinge=left,open=false,powered=true]
conquest:weathered_brown_painted_plank_door[facing=south,half=lower,hinge=left,open=false,powered=false]
conquest:weathered_brown_painted_plank_door[facing=south,half=lower,hinge=right,open=true,powered=true]
conquest:weathered_brown_painted_plank_door[facing=south,half=lower,hinge=right,open=true,powered=false]
conquest:weathered_brown_painted_plank_door[facing=south,half=lower,hinge=right,open=false,powered=true]
conquest:weathered_brown_painted_plank_door[facing=south,half=lower,hinge=right,open=false,powered=false]
conquest:weathered_brown_painted_plank_door[facing=west,half=upper,hinge=left,open=true,powered=true]
conquest:weathered_brown_painted_plank_door[facing=west,half=upper,hinge=left,open=true,powered=false]
conquest:weathered_brown_painted_plank_door[facing=west,half=upper,hinge=left,open=false,powered=true]
conquest:weathered_brown_painted_plank_door[facing=west,half=upper,hinge=left,open=false,powered=false]
conquest:weathered_brown_painted_plank_door[facing=west,half=upper,hinge=right,open=true,powered=true]
conquest:weathered_brown_painted_plank_door[facing=west,half=upper,hinge=right,open=true,powered=false]
conquest:weathered_brown_painted_plank_door[facing=west,half=upper,hinge=right,open=false,powered=true]
conquest:weathered_brown_painted_plank_door[facing=west,half=upper,hinge=right,open=false,powered=false]
conquest:weathered_brown_painted_plank_door[facing=west,half=lower,hinge=left,open=true,powered=true]
conquest:weathered_brown_painted_plank_door[facing=west,half=lower,hinge=left,open=true,powered=false]
conquest:weathered_brown_painted_plank_door[facing=west,half=lower,hinge=left,open=false,powered=true]
conquest:weathered_brown_painted_plank_door[facing=west,half=lower,hinge=left,open=false,powered=false]
conquest:weathered_brown_painted_plank_door[facing=west,half=lower,hinge=right,open=true,powered=true]
conquest:weathered_brown_painted_plank_door[facing=west,half=lower,hinge=right,open=true,powered=false]
conquest:weathered_brown_painted_plank_door[facing=west,half=lower,hinge=right,open=false,powered=true]
conquest:weathered_brown_painted_plank_door[facing=west,half=lower,hinge=right,open=false,powered=false]
conquest:weathered_brown_painted_plank_door[facing=east,half=upper,hinge=left,open=true,powered=true]
conquest:weathered_brown_painted_plank_door[facing=east,half=upper,hinge=left,open=true,powered=false]
conquest:weathered_brown_painted_plank_door[facing=east,half=upper,hinge=left,open=false,powered=true]
conquest:weathered_brown_painted_plank_door[facing=east,half=upper,hinge=left,open=false,powered=false]
conquest:weathered_brown_painted_plank_door[facing=east,half=upper,hinge=right,open=true,powered=true]
conquest:weathered_brown_painted_plank_door[facing=east,half=upper,hinge=right,open=true,powered=false]
conquest:weathered_brown_painted_plank_door[facing=east,half=upper,hinge=right,open=false,powered=true]
conquest:weathered_brown_painted_plank_door[facing=east,half=upper,hinge=right,open=false,powered=false]
conquest:weathered_brown_painted_plank_door[facing=east,half=lower,hinge=left,open=true,powered=true]
conquest:weathered_brown_painted_plank_door[facing=east,half=lower,hinge=left,open=true,powered=false]
conquest:weathered_brown_painted_plank_door[facing=east,half=lower,hinge=left,open=false,powered=true]
conquest:weathered_brown_painted_plank_door[facing=east,half=lower,hinge=left,open=false,powered=false]
conquest:weathered_brown_painted_plank_door[facing=east,half=lower,hinge=right,open=true,powered=true]
conquest:weathered_brown_painted_plank_door[facing=east,half=lower,hinge=right,open=true,powered=false]
conquest:weathered_brown_painted_plank_door[facing=east,half=lower,hinge=right,open=false,powered=true]
conquest:weathered_brown_painted_plank_door[facing=east,half=lower,hinge=right,open=false,powered=false]
conquest:weathered_brown_painted_plank_eighth_slab[facing=north,type=top,waterlogged=true]
conquest:weathered_brown_painted_plank_eighth_slab[facing=north,type=top,waterlogged=false]
conquest:weathered_brown_painted_plank_eighth_slab[facing=north,type=bottom,waterlogged=true]
conquest:weathered_brown_painted_plank_eighth_slab[facing=north,type=bottom,waterlogged=false]
conquest:weathered_brown_painted_plank_eighth_slab[facing=south,type=top,waterlogged=true]
conquest:weathered_brown_painted_plank_eighth_slab[facing=south,type=top,waterlogged=false]
conquest:weathered_brown_painted_plank_eighth_slab[facing=south,type=bottom,waterlogged=true]
conquest:weathered_brown_painted_plank_eighth_slab[facing=south,type=bottom,waterlogged=false]
conquest:weathered_brown_painted_plank_eighth_slab[facing=west,type=top,waterlogged=true]
conquest:weathered_brown_painted_plank_eighth_slab[facing=west,type=top,waterlogged=false]
conquest:weathered_brown_painted_plank_eighth_slab[facing=west,type=bottom,waterlogged=true]
conquest:weathered_brown_painted_plank_eighth_slab[facing=west,type=bottom,waterlogged=false]
conquest:weathered_brown_painted_plank_eighth_slab[facing=east,type=top,waterlogged=true]
conquest:weathered_brown_painted_plank_eighth_slab[facing=east,type=top,waterlogged=false]
conquest:weathered_brown_painted_plank_eighth_slab[facing=east,type=bottom,waterlogged=true]
conquest:weathered_brown_painted_plank_eighth_slab[facing=east,type=bottom,waterlogged=false]
conquest:weathered_brown_painted_plank_fence[east=true,north=true,south=true,waterlogged=true,west=true]
conquest:weathered_brown_painted_plank_fence[east=true,north=true,south=true,waterlogged=true,west=false]
conquest:weathered_brown_painted_plank_fence[east=true,north=true,south=true,waterlogged=false,west=true]
conquest:weathered_brown_painted_plank_fence[east=true,north=true,south=true,waterlogged=false,west=false]
conquest:weathered_brown_painted_plank_fence[east=true,north=true,south=false,waterlogged=true,west=true]
conquest:weathered_brown_painted_plank_fence[east=true,north=true,south=false,waterlogged=true,west=false]
conquest:weathered_brown_painted_plank_fence[east=true,north=true,south=false,waterlogged=false,west=true]
conquest:weathered_brown_painted_plank_fence[east=true,north=true,south=false,waterlogged=false,west=false]
conquest:weathered_brown_painted_plank_fence[east=true,north=false,south=true,waterlogged=true,west=true]
conquest:weathered_brown_painted_plank_fence[east=true,north=false,south=true,waterlogged=true,west=false]
conquest:weathered_brown_painted_plank_fence[east=true,north=false,south=true,waterlogged=false,west=true]
conquest:weathered_brown_painted_plank_fence[east=true,north=false,south=true,waterlogged=false,west=false]
conquest:weathered_brown_painted_plank_fence[east=true,north=false,south=false,waterlogged=true,west=true]
conquest:weathered_brown_painted_plank_fence[east=true,north=false,south=false,waterlogged=true,west=false]
conquest:weathered_brown_painted_plank_fence[east=true,north=false,south=false,waterlogged=false,west=true]
conquest:weathered_brown_painted_plank_fence[east=true,north=false,south=false,waterlogged=false,west=false]
conquest:weathered_brown_painted_plank_fence[east=false,north=true,south=true,waterlogged=true,west=true]
conquest:weathered_brown_painted_plank_fence[east=false,north=true,south=true,waterlogged=true,west=false]
conquest:weathered_brown_painted_plank_fence[east=false,north=true,south=true,waterlogged=false,west=true]
conquest:weathered_brown_painted_plank_fence[east=false,north=true,south=true,waterlogged=false,west=false]
conquest:weathered_brown_painted_plank_fence[east=false,north=true,south=false,waterlogged=true,west=true]
conquest:weathered_brown_painted_plank_fence[east=false,north=true,south=false,waterlogged=true,west=false]
conquest:weathered_brown_painted_plank_fence[east=false,north=true,south=false,waterlogged=false,west=true]
conquest:weathered_brown_painted_plank_fence[east=false,north=true,south=false,waterlogged=false,west=false]
conquest:weathered_brown_painted_plank_fence[east=false,north=false,south=true,waterlogged=true,west=true]
conquest:weathered_brown_painted_plank_fence[east=false,north=false,south=true,waterlogged=true,west=false]
conquest:weathered_brown_painted_plank_fence[east=false,north=false,south=true,waterlogged=false,west=true]
conquest:weathered_brown_painted_plank_fence[east=false,north=false,south=true,waterlogged=false,west=false]
conquest:weathered_brown_painted_plank_fence[east=false,north=false,south=false,waterlogged=true,west=true]
conquest:weathered_brown_painted_plank_fence[east=false,north=false,south=false,waterlogged=true,west=false]
conquest:weathered_brown_painted_plank_fence[east=false,north=false,south=false,waterlogged=false,west=true]
conquest:weathered_brown_painted_plank_fence[east=false,north=false,south=false,waterlogged=false,west=false]
conquest:weathered_brown_painted_plank_pillar[layer=1,waterlogged=true]
conquest:weathered_brown_painted_plank_pillar[layer=1,waterlogged=false]
conquest:weathered_brown_painted_plank_pillar[layer=2,waterlogged=true]
conquest:weathered_brown_painted_plank_pillar[layer=2,waterlogged=false]
conquest:weathered_brown_painted_plank_pillar[layer=3,waterlogged=true]
conquest:weathered_brown_painted_plank_pillar[layer=3,waterlogged=false]
conquest:weathered_brown_painted_plank_quarter_slab[facing=north,layer=1,type=top,waterlogged=true]
conquest:weathered_brown_painted_plank_quarter_slab[facing=north,layer=1,type=top,waterlogged=false]
conquest:weathered_brown_painted_plank_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=true]
conquest:weathered_brown_painted_plank_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=false]
conquest:weathered_brown_painted_plank_quarter_slab[facing=north,layer=2,type=top,waterlogged=true]
conquest:weathered_brown_painted_plank_quarter_slab[facing=north,layer=2,type=top,waterlogged=false]
conquest:weathered_brown_painted_plank_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=true]
conquest:weathered_brown_painted_plank_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=false]
conquest:weathered_brown_painted_plank_quarter_slab[facing=north,layer=3,type=top,waterlogged=true]
conquest:weathered_brown_painted_plank_quarter_slab[facing=north,layer=3,type=top,waterlogged=false]
conquest:weathered_brown_painted_plank_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=true]
conquest:weathered_brown_painted_plank_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=false]
conquest:weathered_brown_painted_plank_quarter_slab[facing=south,layer=1,type=top,waterlogged=true]
conquest:weathered_brown_painted_plank_quarter_slab[facing=south,layer=1,type=top,waterlogged=false]
conquest:weathered_brown_painted_plank_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=true]
conquest:weathered_brown_painted_plank_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=false]
conquest:weathered_brown_painted_plank_quarter_slab[facing=south,layer=2,type=top,waterlogged=true]
conquest:weathered_brown_painted_plank_quarter_slab[facing=south,layer=2,type=top,waterlogged=false]
conquest:weathered_brown_painted_plank_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=true]
conquest:weathered_brown_painted_plank_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=false]
conquest:weathered_brown_painted_plank_quarter_slab[facing=south,layer=3,type=top,waterlogged=true]
conquest:weathered_brown_painted_plank_quarter_slab[facing=south,layer=3,type=top,waterlogged=false]
conquest:weathered_brown_painted_plank_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=true]
conquest:weathered_brown_painted_plank_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=false]
conquest:weathered_brown_painted_plank_quarter_slab[facing=west,layer=1,type=top,waterlogged=true]
conquest:weathered_brown_painted_plank_quarter_slab[facing=west,layer=1,type=top,waterlogged=false]
conquest:weathered_brown_painted_plank_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=true]
conquest:weathered_brown_painted_plank_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=false]
conquest:weathered_brown_painted_plank_quarter_slab[facing=west,layer=2,type=top,waterlogged=true]
conquest:weathered_brown_painted_plank_quarter_slab[facing=west,layer=2,type=top,waterlogged=false]
conquest:weathered_brown_painted_plank_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=true]
conquest:weathered_brown_painted_plank_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=false]
conquest:weathered_brown_painted_plank_quarter_slab[facing=west,layer=3,type=top,waterlogged=true]
conquest:weathered_brown_painted_plank_quarter_slab[facing=west,layer=3,type=top,waterlogged=false]
conquest:weathered_brown_painted_plank_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=true]
conquest:weathered_brown_painted_plank_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=false]
conquest:weathered_brown_painted_plank_quarter_slab[facing=east,layer=1,type=top,waterlogged=true]
conquest:weathered_brown_painted_plank_quarter_slab[facing=east,layer=1,type=top,waterlogged=false]
conquest:weathered_brown_painted_plank_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=true]
conquest:weathered_brown_painted_plank_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=false]
conquest:weathered_brown_painted_plank_quarter_slab[facing=east,layer=2,type=top,waterlogged=true]
conquest:weathered_brown_painted_plank_quarter_slab[facing=east,layer=2,type=top,waterlogged=false]
conquest:weathered_brown_painted_plank_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=true]
conquest:weathered_brown_painted_plank_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=false]
conquest:weathered_brown_painted_plank_quarter_slab[facing=east,layer=3,type=top,waterlogged=true]
conquest:weathered_brown_painted_plank_quarter_slab[facing=east,layer=3,type=top,waterlogged=false]
conquest:weathered_brown_painted_plank_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=true]
conquest:weathered_brown_painted_plank_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=false]
conquest:weathered_brown_painted_plank_slab[layer=1,type=top,waterlogged=true]
conquest:weathered_brown_painted_plank_slab[layer=1,type=top,waterlogged=false]
conquest:weathered_brown_painted_plank_slab[layer=1,type=bottom,waterlogged=true]
conquest:weathered_brown_painted_plank_slab[layer=1,type=bottom,waterlogged=false]
conquest:weathered_brown_painted_plank_slab[layer=2,type=top,waterlogged=true]
conquest:weathered_brown_painted_plank_slab[layer=2,type=top,waterlogged=false]
conquest:weathered_brown_painted_plank_slab[layer=2,type=bottom,waterlogged=true]
conquest:weathered_brown_painted_plank_slab[layer=2,type=bottom,waterlogged=false]
conquest:weathered_brown_painted_plank_slab[layer=3,type=top,waterlogged=true]
conquest:weathered_brown_painted_plank_slab[layer=3,type=top,waterlogged=false]
conquest:weathered_brown_painted_plank_slab[layer=3,type=bottom,waterlogged=true]
conquest:weathered_brown_painted_plank_slab[layer=3,type=bottom,waterlogged=false]
conquest:weathered_brown_painted_plank_slab[layer=4,type=top,waterlogged=true]
conquest:weathered_brown_painted_plank_slab[layer=4,type=top,waterlogged=false]
conquest:weathered_brown_painted_plank_slab[layer=4,type=bottom,waterlogged=true]
conquest:weathered_brown_painted_plank_slab[layer=4,type=bottom,waterlogged=false]
conquest:weathered_brown_painted_plank_small_window[down=true,up=true,waterlogged=true]
conquest:weathered_brown_painted_plank_small_window[down=true,up=true,waterlogged=false]
conquest:weathered_brown_painted_plank_small_window[down=true,up=false,waterlogged=true]
conquest:weathered_brown_painted_plank_small_window[down=true,up=false,waterlogged=false]
conquest:weathered_brown_painted_plank_small_window[down=false,up=true,waterlogged=true]
conquest:weathered_brown_painted_plank_small_window[down=false,up=true,waterlogged=false]
conquest:weathered_brown_painted_plank_small_window[down=false,up=false,waterlogged=true]
conquest:weathered_brown_painted_plank_small_window[down=false,up=false,waterlogged=false]
conquest:weathered_brown_painted_plank_small_window_half[down=true,facing=north,up=true,waterlogged=true]
conquest:weathered_brown_painted_plank_small_window_half[down=true,facing=north,up=true,waterlogged=false]
conquest:weathered_brown_painted_plank_small_window_half[down=true,facing=north,up=false,waterlogged=true]
conquest:weathered_brown_painted_plank_small_window_half[down=true,facing=north,up=false,waterlogged=false]
conquest:weathered_brown_painted_plank_small_window_half[down=true,facing=south,up=true,waterlogged=true]
conquest:weathered_brown_painted_plank_small_window_half[down=true,facing=south,up=true,waterlogged=false]
conquest:weathered_brown_painted_plank_small_window_half[down=true,facing=south,up=false,waterlogged=true]
conquest:weathered_brown_painted_plank_small_window_half[down=true,facing=south,up=false,waterlogged=false]
conquest:weathered_brown_painted_plank_small_window_half[down=true,facing=west,up=true,waterlogged=true]
conquest:weathered_brown_painted_plank_small_window_half[down=true,facing=west,up=true,waterlogged=false]
conquest:weathered_brown_painted_plank_small_window_half[down=true,facing=west,up=false,waterlogged=true]
conquest:weathered_brown_painted_plank_small_window_half[down=true,facing=west,up=false,waterlogged=false]
conquest:weathered_brown_painted_plank_small_window_half[down=true,facing=east,up=true,waterlogged=true]
conquest:weathered_brown_painted_plank_small_window_half[down=true,facing=east,up=true,waterlogged=false]
conquest:weathered_brown_painted_plank_small_window_half[down=true,facing=east,up=false,waterlogged=true]
conquest:weathered_brown_painted_plank_small_window_half[down=true,facing=east,up=false,waterlogged=false]
conquest:weathered_brown_painted_plank_small_window_half[down=false,facing=north,up=true,waterlogged=true]
conquest:weathered_brown_painted_plank_small_window_half[down=false,facing=north,up=true,waterlogged=false]
conquest:weathered_brown_painted_plank_small_window_half[down=false,facing=north,up=false,waterlogged=true]
conquest:weathered_brown_painted_plank_small_window_half[down=false,facing=north,up=false,waterlogged=false]
conquest:weathered_brown_painted_plank_small_window_half[down=false,facing=south,up=true,waterlogged=true]
conquest:weathered_brown_painted_plank_small_window_half[down=false,facing=south,up=true,waterlogged=false]
conquest:weathered_brown_painted_plank_small_window_half[down=false,facing=south,up=false,waterlogged=true]
conquest:weathered_brown_painted_plank_small_window_half[down=false,facing=south,up=false,waterlogged=false]
conquest:weathered_brown_painted_plank_small_window_half[down=false,facing=west,up=true,waterlogged=true]
conquest:weathered_brown_painted_plank_small_window_half[down=false,facing=west,up=true,waterlogged=false]
conquest:weathered_brown_painted_plank_small_window_half[down=false,facing=west,up=false,waterlogged=true]
conquest:weathered_brown_painted_plank_small_window_half[down=false,facing=west,up=false,waterlogged=false]
conquest:weathered_brown_painted_plank_small_window_half[down=false,facing=east,up=true,waterlogged=true]
conquest:weathered_brown_painted_plank_small_window_half[down=false,facing=east,up=true,waterlogged=false]
conquest:weathered_brown_painted_plank_small_window_half[down=false,facing=east,up=false,waterlogged=true]
conquest:weathered_brown_painted_plank_small_window_half[down=false,facing=east,up=false,waterlogged=false]
conquest:weathered_brown_painted_plank_sphere[type=egg,waterlogged=true]
conquest:weathered_brown_painted_plank_sphere[type=egg,waterlogged=false]
conquest:weathered_brown_painted_plank_sphere[type=small,waterlogged=true]
conquest:weathered_brown_painted_plank_sphere[type=small,waterlogged=false]
conquest:weathered_brown_painted_plank_sphere[type=large,waterlogged=true]
conquest:weathered_brown_painted_plank_sphere[type=large,waterlogged=false]
conquest:weathered_brown_painted_plank_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:weathered_brown_painted_plank_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:weathered_brown_painted_plank_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:weathered_brown_painted_plank_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:weathered_brown_painted_plank_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:weathered_brown_painted_plank_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:weathered_brown_painted_plank_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:weathered_brown_painted_plank_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:weathered_brown_painted_plank_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:weathered_brown_painted_plank_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:weathered_brown_painted_plank_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:weathered_brown_painted_plank_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:weathered_brown_painted_plank_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:weathered_brown_painted_plank_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:weathered_brown_painted_plank_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:weathered_brown_painted_plank_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:weathered_brown_painted_plank_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:weathered_brown_painted_plank_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:weathered_brown_painted_plank_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:weathered_brown_painted_plank_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:weathered_brown_painted_plank_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:weathered_brown_painted_plank_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:weathered_brown_painted_plank_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:weathered_brown_painted_plank_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:weathered_brown_painted_plank_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:weathered_brown_painted_plank_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:weathered_brown_painted_plank_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:weathered_brown_painted_plank_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:weathered_brown_painted_plank_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:weathered_brown_painted_plank_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:weathered_brown_painted_plank_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:weathered_brown_painted_plank_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:weathered_brown_painted_plank_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:weathered_brown_painted_plank_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:weathered_brown_painted_plank_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:weathered_brown_painted_plank_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:weathered_brown_painted_plank_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:weathered_brown_painted_plank_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:weathered_brown_painted_plank_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:weathered_brown_painted_plank_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:weathered_brown_painted_plank_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:weathered_brown_painted_plank_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:weathered_brown_painted_plank_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:weathered_brown_painted_plank_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:weathered_brown_painted_plank_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:weathered_brown_painted_plank_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:weathered_brown_painted_plank_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:weathered_brown_painted_plank_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:weathered_brown_painted_plank_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:weathered_brown_painted_plank_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:weathered_brown_painted_plank_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:weathered_brown_painted_plank_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:weathered_brown_painted_plank_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:weathered_brown_painted_plank_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:weathered_brown_painted_plank_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:weathered_brown_painted_plank_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:weathered_brown_painted_plank_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:weathered_brown_painted_plank_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:weathered_brown_painted_plank_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:weathered_brown_painted_plank_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:weathered_brown_painted_plank_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:weathered_brown_painted_plank_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:weathered_brown_painted_plank_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:weathered_brown_painted_plank_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:weathered_brown_painted_plank_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:weathered_brown_painted_plank_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:weathered_brown_painted_plank_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:weathered_brown_painted_plank_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:weathered_brown_painted_plank_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:weathered_brown_painted_plank_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:weathered_brown_painted_plank_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:weathered_brown_painted_plank_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:weathered_brown_painted_plank_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:weathered_brown_painted_plank_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:weathered_brown_painted_plank_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:weathered_brown_painted_plank_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:weathered_brown_painted_plank_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:weathered_brown_painted_plank_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:weathered_brown_painted_plank_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:weathered_brown_painted_plank_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:weathered_brown_painted_plank_vertical_corner[facing=north,layer=1,waterlogged=true]
conquest:weathered_brown_painted_plank_vertical_corner[facing=north,layer=1,waterlogged=false]
conquest:weathered_brown_painted_plank_vertical_corner[facing=north,layer=2,waterlogged=true]
conquest:weathered_brown_painted_plank_vertical_corner[facing=north,layer=2,waterlogged=false]
conquest:weathered_brown_painted_plank_vertical_corner[facing=north,layer=3,waterlogged=true]
conquest:weathered_brown_painted_plank_vertical_corner[facing=north,layer=3,waterlogged=false]
conquest:weathered_brown_painted_plank_vertical_corner[facing=north,layer=4,waterlogged=true]
conquest:weathered_brown_painted_plank_vertical_corner[facing=north,layer=4,waterlogged=false]
conquest:weathered_brown_painted_plank_vertical_corner[facing=south,layer=1,waterlogged=true]
conquest:weathered_brown_painted_plank_vertical_corner[facing=south,layer=1,waterlogged=false]
conquest:weathered_brown_painted_plank_vertical_corner[facing=south,layer=2,waterlogged=true]
conquest:weathered_brown_painted_plank_vertical_corner[facing=south,layer=2,waterlogged=false]
conquest:weathered_brown_painted_plank_vertical_corner[facing=south,layer=3,waterlogged=true]
conquest:weathered_brown_painted_plank_vertical_corner[facing=south,layer=3,waterlogged=false]
conquest:weathered_brown_painted_plank_vertical_corner[facing=south,layer=4,waterlogged=true]
conquest:weathered_brown_painted_plank_vertical_corner[facing=south,layer=4,waterlogged=false]
conquest:weathered_brown_painted_plank_vertical_corner[facing=west,layer=1,waterlogged=true]
conquest:weathered_brown_painted_plank_vertical_corner[facing=west,layer=1,waterlogged=false]
conquest:weathered_brown_painted_plank_vertical_corner[facing=west,layer=2,waterlogged=true]
conquest:weathered_brown_painted_plank_vertical_corner[facing=west,layer=2,waterlogged=false]
conquest:weathered_brown_painted_plank_vertical_corner[facing=west,layer=3,waterlogged=true]
conquest:weathered_brown_painted_plank_vertical_corner[facing=west,layer=3,waterlogged=false]
conquest:weathered_brown_painted_plank_vertical_corner[facing=west,layer=4,waterlogged=true]
conquest:weathered_brown_painted_plank_vertical_corner[facing=west,layer=4,waterlogged=false]
conquest:weathered_brown_painted_plank_vertical_corner[facing=east,layer=1,waterlogged=true]
conquest:weathered_brown_painted_plank_vertical_corner[facing=east,layer=1,waterlogged=false]
conquest:weathered_brown_painted_plank_vertical_corner[facing=east,layer=2,waterlogged=true]
conquest:weathered_brown_painted_plank_vertical_corner[facing=east,layer=2,waterlogged=false]
conquest:weathered_brown_painted_plank_vertical_corner[facing=east,layer=3,waterlogged=true]
conquest:weathered_brown_painted_plank_vertical_corner[facing=east,layer=3,waterlogged=false]
conquest:weathered_brown_painted_plank_vertical_corner[facing=east,layer=4,waterlogged=true]
conquest:weathered_brown_painted_plank_vertical_corner[facing=east,layer=4,waterlogged=false]
conquest:weathered_brown_painted_plank_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:weathered_brown_painted_plank_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:weathered_brown_painted_plank_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:weathered_brown_painted_plank_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:weathered_brown_painted_plank_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:weathered_brown_painted_plank_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:weathered_brown_painted_plank_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:weathered_brown_painted_plank_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:weathered_brown_painted_plank_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:weathered_brown_painted_plank_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:weathered_brown_painted_plank_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:weathered_brown_painted_plank_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:weathered_brown_painted_plank_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:weathered_brown_painted_plank_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:weathered_brown_painted_plank_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:weathered_brown_painted_plank_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:weathered_brown_painted_plank_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:weathered_brown_painted_plank_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:weathered_brown_painted_plank_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:weathered_brown_painted_plank_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:weathered_brown_painted_plank_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:weathered_brown_painted_plank_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:weathered_brown_painted_plank_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:weathered_brown_painted_plank_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:weathered_brown_painted_plank_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:weathered_brown_painted_plank_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:weathered_brown_painted_plank_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:weathered_brown_painted_plank_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:weathered_brown_painted_plank_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:weathered_brown_painted_plank_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:weathered_brown_painted_plank_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:weathered_brown_painted_plank_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:weathered_brown_painted_plank_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:weathered_brown_painted_plank_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:weathered_brown_painted_plank_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:weathered_brown_painted_plank_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:weathered_brown_painted_plank_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:weathered_brown_painted_plank_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:weathered_brown_painted_plank_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:weathered_brown_painted_plank_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:weathered_brown_painted_plank_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:weathered_brown_painted_plank_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:weathered_brown_painted_plank_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:weathered_brown_painted_plank_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:weathered_brown_painted_plank_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:weathered_brown_painted_plank_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:weathered_brown_painted_plank_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:weathered_brown_painted_plank_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:weathered_brown_painted_plank_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:weathered_brown_painted_plank_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:weathered_brown_painted_plank_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:weathered_brown_painted_plank_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:weathered_brown_painted_plank_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:weathered_brown_painted_plank_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:weathered_brown_painted_plank_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:weathered_brown_painted_plank_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:weathered_brown_painted_plank_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:weathered_brown_painted_plank_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:weathered_brown_painted_plank_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:weathered_brown_painted_plank_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:weathered_brown_painted_plank_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:weathered_brown_painted_plank_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:weathered_brown_painted_plank_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:weathered_brown_painted_plank_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:weathered_brown_painted_plank_vertical_quarter[facing=north,layer=1,waterlogged=true]
conquest:weathered_brown_painted_plank_vertical_quarter[facing=north,layer=1,waterlogged=false]
conquest:weathered_brown_painted_plank_vertical_quarter[facing=north,layer=2,waterlogged=true]
conquest:weathered_brown_painted_plank_vertical_quarter[facing=north,layer=2,waterlogged=false]
conquest:weathered_brown_painted_plank_vertical_quarter[facing=north,layer=3,waterlogged=true]
conquest:weathered_brown_painted_plank_vertical_quarter[facing=north,layer=3,waterlogged=false]
conquest:weathered_brown_painted_plank_vertical_quarter[facing=north,layer=4,waterlogged=true]
conquest:weathered_brown_painted_plank_vertical_quarter[facing=north,layer=4,waterlogged=false]
conquest:weathered_brown_painted_plank_vertical_quarter[facing=south,layer=1,waterlogged=true]
conquest:weathered_brown_painted_plank_vertical_quarter[facing=south,layer=1,waterlogged=false]
conquest:weathered_brown_painted_plank_vertical_quarter[facing=south,layer=2,waterlogged=true]
conquest:weathered_brown_painted_plank_vertical_quarter[facing=south,layer=2,waterlogged=false]
conquest:weathered_brown_painted_plank_vertical_quarter[facing=south,layer=3,waterlogged=true]
conquest:weathered_brown_painted_plank_vertical_quarter[facing=south,layer=3,waterlogged=false]
conquest:weathered_brown_painted_plank_vertical_quarter[facing=south,layer=4,waterlogged=true]
conquest:weathered_brown_painted_plank_vertical_quarter[facing=south,layer=4,waterlogged=false]
conquest:weathered_brown_painted_plank_vertical_quarter[facing=west,layer=1,waterlogged=true]
conquest:weathered_brown_painted_plank_vertical_quarter[facing=west,layer=1,waterlogged=false]
conquest:weathered_brown_painted_plank_vertical_quarter[facing=west,layer=2,waterlogged=true]
conquest:weathered_brown_painted_plank_vertical_quarter[facing=west,layer=2,waterlogged=false]
conquest:weathered_brown_painted_plank_vertical_quarter[facing=west,layer=3,waterlogged=true]
conquest:weathered_brown_painted_plank_vertical_quarter[facing=west,layer=3,waterlogged=false]
conquest:weathered_brown_painted_plank_vertical_quarter[facing=west,layer=4,waterlogged=true]
conquest:weathered_brown_painted_plank_vertical_quarter[facing=west,layer=4,waterlogged=false]
conquest:weathered_brown_painted_plank_vertical_quarter[facing=east,layer=1,waterlogged=true]
conquest:weathered_brown_painted_plank_vertical_quarter[facing=east,layer=1,waterlogged=false]
conquest:weathered_brown_painted_plank_vertical_quarter[facing=east,layer=2,waterlogged=true]
conquest:weathered_brown_painted_plank_vertical_quarter[facing=east,layer=2,waterlogged=false]
conquest:weathered_brown_painted_plank_vertical_quarter[facing=east,layer=3,waterlogged=true]
conquest:weathered_brown_painted_plank_vertical_quarter[facing=east,layer=3,waterlogged=false]
conquest:weathered_brown_painted_plank_vertical_quarter[facing=east,layer=4,waterlogged=true]
conquest:weathered_brown_painted_plank_vertical_quarter[facing=east,layer=4,waterlogged=false]
conquest:weathered_brown_painted_plank_vertical_slab[facing=north,layer=1,waterlogged=true]
conquest:weathered_brown_painted_plank_vertical_slab[facing=north,layer=1,waterlogged=false]
conquest:weathered_brown_painted_plank_vertical_slab[facing=north,layer=2,waterlogged=true]
conquest:weathered_brown_painted_plank_vertical_slab[facing=north,layer=2,waterlogged=false]
conquest:weathered_brown_painted_plank_vertical_slab[facing=north,layer=3,waterlogged=true]
conquest:weathered_brown_painted_plank_vertical_slab[facing=north,layer=3,waterlogged=false]
conquest:weathered_brown_painted_plank_vertical_slab[facing=north,layer=4,waterlogged=true]
conquest:weathered_brown_painted_plank_vertical_slab[facing=north,layer=4,waterlogged=false]
conquest:weathered_brown_painted_plank_vertical_slab[facing=south,layer=1,waterlogged=true]
conquest:weathered_brown_painted_plank_vertical_slab[facing=south,layer=1,waterlogged=false]
conquest:weathered_brown_painted_plank_vertical_slab[facing=south,layer=2,waterlogged=true]
conquest:weathered_brown_painted_plank_vertical_slab[facing=south,layer=2,waterlogged=false]
conquest:weathered_brown_painted_plank_vertical_slab[facing=south,layer=3,waterlogged=true]
conquest:weathered_brown_painted_plank_vertical_slab[facing=south,layer=3,waterlogged=false]
conquest:weathered_brown_painted_plank_vertical_slab[facing=south,layer=4,waterlogged=true]
conquest:weathered_brown_painted_plank_vertical_slab[facing=south,layer=4,waterlogged=false]
conquest:weathered_brown_painted_plank_vertical_slab[facing=west,layer=1,waterlogged=true]
conquest:weathered_brown_painted_plank_vertical_slab[facing=west,layer=1,waterlogged=false]
conquest:weathered_brown_painted_plank_vertical_slab[facing=west,layer=2,waterlogged=true]
conquest:weathered_brown_painted_plank_vertical_slab[facing=west,layer=2,waterlogged=false]
conquest:weathered_brown_painted_plank_vertical_slab[facing=west,layer=3,waterlogged=true]
conquest:weathered_brown_painted_plank_vertical_slab[facing=west,layer=3,waterlogged=false]
conquest:weathered_brown_painted_plank_vertical_slab[facing=west,layer=4,waterlogged=true]
conquest:weathered_brown_painted_plank_vertical_slab[facing=west,layer=4,waterlogged=false]
conquest:weathered_brown_painted_plank_vertical_slab[facing=east,layer=1,waterlogged=true]
conquest:weathered_brown_painted_plank_vertical_slab[facing=east,layer=1,waterlogged=false]
conquest:weathered_brown_painted_plank_vertical_slab[facing=east,layer=2,waterlogged=true]
conquest:weathered_brown_painted_plank_vertical_slab[facing=east,layer=2,waterlogged=false]
conquest:weathered_brown_painted_plank_vertical_slab[facing=east,layer=3,waterlogged=true]
conquest:weathered_brown_painted_plank_vertical_slab[facing=east,layer=3,waterlogged=false]
conquest:weathered_brown_painted_plank_vertical_slab[facing=east,layer=4,waterlogged=true]
conquest:weathered_brown_painted_plank_vertical_slab[facing=east,layer=4,waterlogged=false]
conquest:weathered_brown_painted_plank_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:weathered_brown_painted_plank_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:weathered_brown_painted_plank_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:weathered_brown_painted_plank_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:weathered_brown_painted_plank_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:weathered_brown_painted_plank_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:weathered_brown_painted_plank_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:weathered_brown_painted_plank_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:weathered_brown_painted_plank_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:weathered_brown_painted_plank_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:weathered_brown_painted_plank_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:weathered_brown_painted_plank_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:weathered_brown_painted_plank_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:weathered_brown_painted_plank_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:weathered_brown_painted_plank_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:weathered_brown_painted_plank_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:weathered_brown_painted_plank_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:weathered_brown_painted_plank_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:weathered_brown_painted_plank_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:weathered_brown_painted_plank_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:weathered_brown_painted_plank_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:weathered_brown_painted_plank_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:weathered_brown_painted_plank_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:weathered_brown_painted_plank_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:weathered_brown_painted_plank_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:weathered_brown_painted_plank_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:weathered_brown_painted_plank_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:weathered_brown_painted_plank_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:weathered_brown_painted_plank_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:weathered_brown_painted_plank_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:weathered_brown_painted_plank_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:weathered_brown_painted_plank_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:weathered_brown_painted_plank_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:weathered_brown_painted_plank_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:weathered_brown_painted_plank_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:weathered_brown_painted_plank_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:weathered_brown_painted_plank_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:weathered_brown_painted_plank_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:weathered_brown_painted_plank_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:weathered_brown_painted_plank_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:weathered_brown_painted_plank_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:weathered_brown_painted_plank_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:weathered_brown_painted_plank_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:weathered_brown_painted_plank_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:weathered_brown_painted_plank_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:weathered_brown_painted_plank_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:weathered_brown_painted_plank_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:weathered_brown_painted_plank_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:weathered_brown_painted_plank_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:weathered_brown_painted_plank_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:weathered_brown_painted_plank_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:weathered_brown_painted_plank_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:weathered_brown_painted_plank_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:weathered_brown_painted_plank_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:weathered_brown_painted_plank_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:weathered_brown_painted_plank_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:weathered_brown_painted_plank_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:weathered_brown_painted_plank_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:weathered_brown_painted_plank_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:weathered_brown_painted_plank_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:weathered_brown_painted_plank_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:weathered_brown_painted_plank_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:weathered_brown_painted_plank_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:weathered_brown_painted_plank_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:weathered_brown_painted_plank_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:weathered_brown_painted_plank_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:weathered_brown_painted_plank_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:weathered_brown_painted_plank_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:weathered_brown_painted_plank_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:weathered_brown_painted_plank_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:weathered_brown_painted_plank_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:weathered_brown_painted_plank_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:weathered_brown_painted_plank_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:weathered_brown_painted_plank_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:weathered_brown_painted_plank_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:weathered_brown_painted_plank_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:weathered_brown_painted_plank_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:weathered_brown_painted_plank_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:weathered_brown_painted_plank_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:weathered_brown_painted_plank_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:weathered_brown_painted_plank_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:weathered_brown_painted_plank_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:weathered_brown_painted_plank_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:weathered_brown_painted_plank_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:weathered_brown_painted_plank_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:weathered_brown_painted_plank_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:weathered_brown_painted_plank_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:weathered_brown_painted_plank_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:weathered_brown_painted_plank_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:weathered_brown_painted_plank_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:weathered_brown_painted_plank_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:weathered_brown_painted_plank_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:weathered_brown_painted_plank_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:weathered_brown_painted_plank_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:weathered_brown_painted_plank_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:weathered_brown_painted_plank_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:weathered_brown_painted_plank_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:weathered_brown_painted_plank_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:weathered_brown_painted_plank_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:weathered_brown_painted_plank_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:weathered_brown_painted_plank_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:weathered_brown_painted_plank_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:weathered_brown_painted_plank_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:weathered_brown_painted_plank_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:weathered_brown_painted_plank_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:weathered_brown_painted_plank_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:weathered_brown_painted_plank_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:weathered_brown_painted_plank_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:weathered_brown_painted_plank_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:weathered_brown_painted_plank_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:weathered_brown_painted_plank_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:weathered_brown_painted_plank_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:weathered_brown_painted_plank_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:weathered_brown_painted_plank_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:weathered_brown_painted_plank_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:weathered_brown_painted_plank_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:weathered_brown_painted_plank_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:weathered_brown_painted_plank_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:weathered_brown_painted_plank_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:weathered_brown_painted_plank_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:weathered_brown_painted_plank_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:weathered_brown_painted_plank_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:weathered_brown_painted_plank_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:weathered_brown_painted_plank_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:weathered_brown_painted_plank_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:weathered_brown_painted_plank_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:weathered_brown_painted_plank_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:weathered_brown_painted_plank_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:weathered_brown_painted_plank_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:weathered_brown_painted_plank_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:weathered_brown_painted_plank_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:weathered_brown_painted_plank_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:weathered_brown_painted_plank_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:weathered_brown_painted_plank_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:weathered_brown_painted_plank_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:weathered_brown_painted_plank_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:weathered_brown_painted_plank_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:weathered_brown_painted_plank_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:weathered_brown_painted_plank_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:weathered_brown_painted_plank_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:weathered_brown_painted_plank_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:weathered_brown_painted_plank_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:weathered_brown_painted_plank_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:weathered_brown_painted_plank_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:weathered_brown_painted_plank_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:weathered_brown_painted_plank_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:weathered_brown_painted_plank_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:weathered_brown_painted_plank_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:weathered_brown_painted_plank_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:weathered_brown_painted_plank_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:weathered_brown_painted_plank_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:weathered_brown_painted_plank_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:weathered_brown_painted_plank_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:weathered_brown_painted_plank_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:weathered_brown_painted_plank_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:weathered_brown_painted_plank_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:weathered_brown_painted_plank_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:weathered_brown_painted_plank_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:weathered_brown_painted_plank_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:weathered_brown_painted_plank_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:weathered_brown_painted_plank_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:weathered_brown_painted_plank_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:weathered_brown_painted_plank_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:weathered_brown_painted_plank_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:weathered_brown_painted_plank_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:weathered_brown_painted_plank_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:weathered_brown_painted_plank_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:weathered_brown_painted_plank_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:weathered_brown_painted_plank_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:weathered_brown_painted_plank_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:weathered_brown_painted_plank_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:weathered_brown_painted_plank_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:weathered_brown_painted_plank_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:weathered_brown_painted_plank_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:weathered_brown_painted_plank_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:weathered_brown_painted_plank_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:weathered_brown_painted_plank_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:weathered_brown_painted_plank_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:weathered_brown_painted_plank_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:weathered_brown_painted_plank_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:weathered_brown_painted_plank_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:weathered_brown_painted_plank_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:weathered_brown_painted_plank_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:weathered_brown_painted_plank_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:weathered_brown_painted_plank_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:weathered_brown_painted_plank_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:weathered_brown_painted_plank_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:weathered_brown_painted_plank_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:weathered_brown_painted_plank_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:weathered_brown_painted_plank_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:weathered_brown_painted_plank_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:weathered_brown_painted_plank_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:weathered_brown_painted_plank_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:weathered_brown_painted_plank_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:weathered_brown_painted_plank_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:weathered_brown_painted_plank_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:weathered_brown_painted_plank_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:weathered_brown_painted_plank_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:weathered_brown_painted_plank_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:weathered_brown_painted_plank_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:weathered_brown_painted_plank_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:weathered_brown_painted_plank_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:weathered_brown_painted_plank_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:weathered_brown_painted_plank_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:weathered_brown_painted_plank_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:weathered_brown_painted_plank_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:weathered_brown_painted_plank_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:weathered_brown_painted_plank_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:weathered_brown_painted_plank_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:weathered_brown_painted_plank_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:weathered_brown_painted_plank_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:weathered_brown_painted_plank_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:weathered_brown_painted_plank_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:weathered_brown_painted_plank_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:weathered_brown_painted_plank_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:weathered_brown_painted_plank_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:weathered_brown_painted_plank_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:weathered_brown_painted_plank_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:weathered_brown_painted_plank_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:weathered_brown_painted_plank_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:weathered_brown_painted_plank_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:weathered_brown_painted_plank_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:weathered_brown_painted_plank_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:weathered_brown_painted_plank_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:weathered_brown_painted_plank_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:weathered_brown_painted_plank_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:weathered_brown_painted_plank_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:weathered_brown_painted_plank_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:weathered_brown_painted_plank_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:weathered_brown_painted_plank_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:weathered_brown_painted_plank_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:weathered_brown_painted_plank_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:weathered_brown_painted_plank_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:weathered_brown_painted_plank_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:weathered_brown_painted_plank_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:weathered_brown_painted_plank_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:weathered_brown_painted_plank_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:weathered_brown_painted_plank_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:weathered_brown_painted_plank_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:weathered_brown_painted_plank_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:weathered_brown_painted_plank_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:weathered_brown_painted_plank_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:weathered_brown_painted_plank_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:weathered_brown_painted_plank_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:weathered_brown_painted_plank_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:weathered_brown_painted_plank_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:weathered_brown_painted_plank_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:weathered_brown_painted_plank_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:weathered_brown_painted_plank_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:weathered_brown_painted_plank_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:weathered_brown_painted_plank_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:weathered_brown_painted_plank_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:weathered_brown_painted_plank_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:weathered_brown_painted_plank_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:weathered_brown_painted_plank_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:weathered_brown_painted_plank_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:weathered_brown_painted_plank_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:weathered_brown_painted_plank_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:weathered_brown_painted_plank_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:weathered_brown_painted_plank_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:weathered_brown_painted_plank_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:weathered_brown_painted_plank_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:weathered_brown_painted_plank_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:weathered_brown_painted_plank_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:weathered_brown_painted_plank_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:weathered_brown_painted_plank_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:weathered_brown_painted_plank_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:weathered_brown_painted_plank_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:weathered_brown_painted_plank_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:weathered_brown_painted_plank_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:weathered_brown_painted_plank_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:weathered_brown_painted_plank_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:weathered_brown_painted_plank_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:weathered_brown_painted_plank_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:weathered_brown_painted_plank_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:weathered_brown_painted_plank_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:weathered_brown_painted_plank_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:weathered_brown_painted_plank_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:weathered_brown_painted_plank_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:weathered_brown_painted_plank_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:weathered_brown_painted_plank_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:weathered_brown_painted_plank_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:weathered_brown_painted_plank_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:weathered_brown_painted_plank_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:weathered_brown_painted_plank_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:weathered_brown_painted_plank_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:weathered_brown_painted_plank_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:weathered_brown_painted_plank_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:weathered_brown_painted_plank_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:weathered_brown_painted_plank_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:weathered_brown_painted_plank_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:weathered_brown_painted_plank_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:weathered_brown_painted_plank_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:weathered_brown_painted_plank_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:weathered_brown_painted_plank_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:weathered_brown_painted_plank_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:weathered_brown_painted_plank_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:weathered_brown_painted_plank_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:weathered_brown_painted_plank_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:weathered_brown_painted_plank_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:weathered_brown_painted_plank_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:weathered_brown_painted_plank_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:weathered_brown_painted_plank_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:weathered_brown_painted_plank_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:weathered_brown_painted_plank_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:weathered_brown_painted_plank_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:weathered_brown_painted_plank_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:weathered_brown_painted_plank_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:weathered_brown_painted_plank_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:weathered_brown_painted_plank_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:weathered_brown_painted_plank_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:weathered_brown_painted_plank_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:weathered_brown_painted_plank_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:weathered_brown_painted_plank_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:weathered_brown_painted_plank_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:weathered_brown_painted_plank_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:weathered_brown_painted_plank_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:weathered_brown_painted_plank_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:weathered_brown_painted_plank_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:weathered_brown_painted_plank_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:weathered_brown_painted_plank_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:weathered_brown_painted_plank_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:weathered_brown_painted_plank_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:weathered_brown_painted_plank_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:weathered_brown_painted_planks
conquest:weathered_copper_balustrade[axis=x,waterlogged=true]
conquest:weathered_copper_balustrade[axis=x,waterlogged=false]
conquest:weathered_copper_balustrade[axis=y,waterlogged=true]
conquest:weathered_copper_balustrade[axis=y,waterlogged=false]
conquest:weathered_copper_balustrade[axis=z,waterlogged=true]
conquest:weathered_copper_balustrade[axis=z,waterlogged=false]
conquest:weathered_copper_capital[facing=flat,type=top,waterlogged=true]
conquest:weathered_copper_capital[facing=flat,type=top,waterlogged=false]
conquest:weathered_copper_capital[facing=flat,type=bottom,waterlogged=true]
conquest:weathered_copper_capital[facing=flat,type=bottom,waterlogged=false]
conquest:weathered_copper_capital[facing=north,type=top,waterlogged=true]
conquest:weathered_copper_capital[facing=north,type=top,waterlogged=false]
conquest:weathered_copper_capital[facing=north,type=bottom,waterlogged=true]
conquest:weathered_copper_capital[facing=north,type=bottom,waterlogged=false]
conquest:weathered_copper_capital[facing=south,type=top,waterlogged=true]
conquest:weathered_copper_capital[facing=south,type=top,waterlogged=false]
conquest:weathered_copper_capital[facing=south,type=bottom,waterlogged=true]
conquest:weathered_copper_capital[facing=south,type=bottom,waterlogged=false]
conquest:weathered_copper_capital[facing=east,type=top,waterlogged=true]
conquest:weathered_copper_capital[facing=east,type=top,waterlogged=false]
conquest:weathered_copper_capital[facing=east,type=bottom,waterlogged=true]
conquest:weathered_copper_capital[facing=east,type=bottom,waterlogged=false]
conquest:weathered_copper_capital[facing=west,type=top,waterlogged=true]
conquest:weathered_copper_capital[facing=west,type=top,waterlogged=false]
conquest:weathered_copper_capital[facing=west,type=bottom,waterlogged=true]
conquest:weathered_copper_capital[facing=west,type=bottom,waterlogged=false]
conquest:weathered_copper_slab[layer=1,type=top,waterlogged=true]
conquest:weathered_copper_slab[layer=1,type=top,waterlogged=false]
conquest:weathered_copper_slab[layer=1,type=bottom,waterlogged=true]
conquest:weathered_copper_slab[layer=1,type=bottom,waterlogged=false]
conquest:weathered_copper_slab[layer=2,type=top,waterlogged=true]
conquest:weathered_copper_slab[layer=2,type=top,waterlogged=false]
conquest:weathered_copper_slab[layer=2,type=bottom,waterlogged=true]
conquest:weathered_copper_slab[layer=2,type=bottom,waterlogged=false]
conquest:weathered_copper_slab[layer=3,type=top,waterlogged=true]
conquest:weathered_copper_slab[layer=3,type=top,waterlogged=false]
conquest:weathered_copper_slab[layer=3,type=bottom,waterlogged=true]
conquest:weathered_copper_slab[layer=3,type=bottom,waterlogged=false]
conquest:weathered_copper_slab[layer=4,type=top,waterlogged=true]
conquest:weathered_copper_slab[layer=4,type=top,waterlogged=false]
conquest:weathered_copper_slab[layer=4,type=bottom,waterlogged=true]
conquest:weathered_copper_slab[layer=4,type=bottom,waterlogged=false]
conquest:weathered_copper_sphere[type=egg,waterlogged=true]
conquest:weathered_copper_sphere[type=egg,waterlogged=false]
conquest:weathered_copper_sphere[type=small,waterlogged=true]
conquest:weathered_copper_sphere[type=small,waterlogged=false]
conquest:weathered_copper_sphere[type=large,waterlogged=true]
conquest:weathered_copper_sphere[type=large,waterlogged=false]
conquest:weathered_copper_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:weathered_copper_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:weathered_copper_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:weathered_copper_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:weathered_copper_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:weathered_copper_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:weathered_copper_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:weathered_copper_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:weathered_copper_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:weathered_copper_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:weathered_copper_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:weathered_copper_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:weathered_copper_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:weathered_copper_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:weathered_copper_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:weathered_copper_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:weathered_copper_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:weathered_copper_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:weathered_copper_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:weathered_copper_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:weathered_copper_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:weathered_copper_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:weathered_copper_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:weathered_copper_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:weathered_copper_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:weathered_copper_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:weathered_copper_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:weathered_copper_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:weathered_copper_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:weathered_copper_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:weathered_copper_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:weathered_copper_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:weathered_copper_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:weathered_copper_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:weathered_copper_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:weathered_copper_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:weathered_copper_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:weathered_copper_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:weathered_copper_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:weathered_copper_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:weathered_copper_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:weathered_copper_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:weathered_copper_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:weathered_copper_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:weathered_copper_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:weathered_copper_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:weathered_copper_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:weathered_copper_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:weathered_copper_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:weathered_copper_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:weathered_copper_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:weathered_copper_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:weathered_copper_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:weathered_copper_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:weathered_copper_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:weathered_copper_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:weathered_copper_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:weathered_copper_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:weathered_copper_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:weathered_copper_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:weathered_copper_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:weathered_copper_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:weathered_copper_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:weathered_copper_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:weathered_copper_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:weathered_copper_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:weathered_copper_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:weathered_copper_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:weathered_copper_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:weathered_copper_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:weathered_copper_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:weathered_copper_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:weathered_copper_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:weathered_copper_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:weathered_copper_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:weathered_copper_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:weathered_copper_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:weathered_copper_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:weathered_copper_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:weathered_copper_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:weathered_copper_vertical_corner[facing=north,layer=1,waterlogged=true]
conquest:weathered_copper_vertical_corner[facing=north,layer=1,waterlogged=false]
conquest:weathered_copper_vertical_corner[facing=north,layer=2,waterlogged=true]
conquest:weathered_copper_vertical_corner[facing=north,layer=2,waterlogged=false]
conquest:weathered_copper_vertical_corner[facing=north,layer=3,waterlogged=true]
conquest:weathered_copper_vertical_corner[facing=north,layer=3,waterlogged=false]
conquest:weathered_copper_vertical_corner[facing=north,layer=4,waterlogged=true]
conquest:weathered_copper_vertical_corner[facing=north,layer=4,waterlogged=false]
conquest:weathered_copper_vertical_corner[facing=south,layer=1,waterlogged=true]
conquest:weathered_copper_vertical_corner[facing=south,layer=1,waterlogged=false]
conquest:weathered_copper_vertical_corner[facing=south,layer=2,waterlogged=true]
conquest:weathered_copper_vertical_corner[facing=south,layer=2,waterlogged=false]
conquest:weathered_copper_vertical_corner[facing=south,layer=3,waterlogged=true]
conquest:weathered_copper_vertical_corner[facing=south,layer=3,waterlogged=false]
conquest:weathered_copper_vertical_corner[facing=south,layer=4,waterlogged=true]
conquest:weathered_copper_vertical_corner[facing=south,layer=4,waterlogged=false]
conquest:weathered_copper_vertical_corner[facing=west,layer=1,waterlogged=true]
conquest:weathered_copper_vertical_corner[facing=west,layer=1,waterlogged=false]
conquest:weathered_copper_vertical_corner[facing=west,layer=2,waterlogged=true]
conquest:weathered_copper_vertical_corner[facing=west,layer=2,waterlogged=false]
conquest:weathered_copper_vertical_corner[facing=west,layer=3,waterlogged=true]
conquest:weathered_copper_vertical_corner[facing=west,layer=3,waterlogged=false]
conquest:weathered_copper_vertical_corner[facing=west,layer=4,waterlogged=true]
conquest:weathered_copper_vertical_corner[facing=west,layer=4,waterlogged=false]
conquest:weathered_copper_vertical_corner[facing=east,layer=1,waterlogged=true]
conquest:weathered_copper_vertical_corner[facing=east,layer=1,waterlogged=false]
conquest:weathered_copper_vertical_corner[facing=east,layer=2,waterlogged=true]
conquest:weathered_copper_vertical_corner[facing=east,layer=2,waterlogged=false]
conquest:weathered_copper_vertical_corner[facing=east,layer=3,waterlogged=true]
conquest:weathered_copper_vertical_corner[facing=east,layer=3,waterlogged=false]
conquest:weathered_copper_vertical_corner[facing=east,layer=4,waterlogged=true]
conquest:weathered_copper_vertical_corner[facing=east,layer=4,waterlogged=false]
conquest:weathered_copper_vertical_quarter[facing=north,layer=1,waterlogged=true]
conquest:weathered_copper_vertical_quarter[facing=north,layer=1,waterlogged=false]
conquest:weathered_copper_vertical_quarter[facing=north,layer=2,waterlogged=true]
conquest:weathered_copper_vertical_quarter[facing=north,layer=2,waterlogged=false]
conquest:weathered_copper_vertical_quarter[facing=north,layer=3,waterlogged=true]
conquest:weathered_copper_vertical_quarter[facing=north,layer=3,waterlogged=false]
conquest:weathered_copper_vertical_quarter[facing=north,layer=4,waterlogged=true]
conquest:weathered_copper_vertical_quarter[facing=north,layer=4,waterlogged=false]
conquest:weathered_copper_vertical_quarter[facing=south,layer=1,waterlogged=true]
conquest:weathered_copper_vertical_quarter[facing=south,layer=1,waterlogged=false]
conquest:weathered_copper_vertical_quarter[facing=south,layer=2,waterlogged=true]
conquest:weathered_copper_vertical_quarter[facing=south,layer=2,waterlogged=false]
conquest:weathered_copper_vertical_quarter[facing=south,layer=3,waterlogged=true]
conquest:weathered_copper_vertical_quarter[facing=south,layer=3,waterlogged=false]
conquest:weathered_copper_vertical_quarter[facing=south,layer=4,waterlogged=true]
conquest:weathered_copper_vertical_quarter[facing=south,layer=4,waterlogged=false]
conquest:weathered_copper_vertical_quarter[facing=west,layer=1,waterlogged=true]
conquest:weathered_copper_vertical_quarter[facing=west,layer=1,waterlogged=false]
conquest:weathered_copper_vertical_quarter[facing=west,layer=2,waterlogged=true]
conquest:weathered_copper_vertical_quarter[facing=west,layer=2,waterlogged=false]
conquest:weathered_copper_vertical_quarter[facing=west,layer=3,waterlogged=true]
conquest:weathered_copper_vertical_quarter[facing=west,layer=3,waterlogged=false]
conquest:weathered_copper_vertical_quarter[facing=west,layer=4,waterlogged=true]
conquest:weathered_copper_vertical_quarter[facing=west,layer=4,waterlogged=false]
conquest:weathered_copper_vertical_quarter[facing=east,layer=1,waterlogged=true]
conquest:weathered_copper_vertical_quarter[facing=east,layer=1,waterlogged=false]
conquest:weathered_copper_vertical_quarter[facing=east,layer=2,waterlogged=true]
conquest:weathered_copper_vertical_quarter[facing=east,layer=2,waterlogged=false]
conquest:weathered_copper_vertical_quarter[facing=east,layer=3,waterlogged=true]
conquest:weathered_copper_vertical_quarter[facing=east,layer=3,waterlogged=false]
conquest:weathered_copper_vertical_quarter[facing=east,layer=4,waterlogged=true]
conquest:weathered_copper_vertical_quarter[facing=east,layer=4,waterlogged=false]
conquest:weathered_copper_vertical_slab[facing=north,layer=1,waterlogged=true]
conquest:weathered_copper_vertical_slab[facing=north,layer=1,waterlogged=false]
conquest:weathered_copper_vertical_slab[facing=north,layer=2,waterlogged=true]
conquest:weathered_copper_vertical_slab[facing=north,layer=2,waterlogged=false]
conquest:weathered_copper_vertical_slab[facing=north,layer=3,waterlogged=true]
conquest:weathered_copper_vertical_slab[facing=north,layer=3,waterlogged=false]
conquest:weathered_copper_vertical_slab[facing=north,layer=4,waterlogged=true]
conquest:weathered_copper_vertical_slab[facing=north,layer=4,waterlogged=false]
conquest:weathered_copper_vertical_slab[facing=south,layer=1,waterlogged=true]
conquest:weathered_copper_vertical_slab[facing=south,layer=1,waterlogged=false]
conquest:weathered_copper_vertical_slab[facing=south,layer=2,waterlogged=true]
conquest:weathered_copper_vertical_slab[facing=south,layer=2,waterlogged=false]
conquest:weathered_copper_vertical_slab[facing=south,layer=3,waterlogged=true]
conquest:weathered_copper_vertical_slab[facing=south,layer=3,waterlogged=false]
conquest:weathered_copper_vertical_slab[facing=south,layer=4,waterlogged=true]
conquest:weathered_copper_vertical_slab[facing=south,layer=4,waterlogged=false]
conquest:weathered_copper_vertical_slab[facing=west,layer=1,waterlogged=true]
conquest:weathered_copper_vertical_slab[facing=west,layer=1,waterlogged=false]
conquest:weathered_copper_vertical_slab[facing=west,layer=2,waterlogged=true]
conquest:weathered_copper_vertical_slab[facing=west,layer=2,waterlogged=false]
conquest:weathered_copper_vertical_slab[facing=west,layer=3,waterlogged=true]
conquest:weathered_copper_vertical_slab[facing=west,layer=3,waterlogged=false]
conquest:weathered_copper_vertical_slab[facing=west,layer=4,waterlogged=true]
conquest:weathered_copper_vertical_slab[facing=west,layer=4,waterlogged=false]
conquest:weathered_copper_vertical_slab[facing=east,layer=1,waterlogged=true]
conquest:weathered_copper_vertical_slab[facing=east,layer=1,waterlogged=false]
conquest:weathered_copper_vertical_slab[facing=east,layer=2,waterlogged=true]
conquest:weathered_copper_vertical_slab[facing=east,layer=2,waterlogged=false]
conquest:weathered_copper_vertical_slab[facing=east,layer=3,waterlogged=true]
conquest:weathered_copper_vertical_slab[facing=east,layer=3,waterlogged=false]
conquest:weathered_copper_vertical_slab[facing=east,layer=4,waterlogged=true]
conquest:weathered_copper_vertical_slab[facing=east,layer=4,waterlogged=false]
conquest:weathered_cut_copper_capital[facing=flat,type=top,waterlogged=true]
conquest:weathered_cut_copper_capital[facing=flat,type=top,waterlogged=false]
conquest:weathered_cut_copper_capital[facing=flat,type=bottom,waterlogged=true]
conquest:weathered_cut_copper_capital[facing=flat,type=bottom,waterlogged=false]
conquest:weathered_cut_copper_capital[facing=north,type=top,waterlogged=true]
conquest:weathered_cut_copper_capital[facing=north,type=top,waterlogged=false]
conquest:weathered_cut_copper_capital[facing=north,type=bottom,waterlogged=true]
conquest:weathered_cut_copper_capital[facing=north,type=bottom,waterlogged=false]
conquest:weathered_cut_copper_capital[facing=south,type=top,waterlogged=true]
conquest:weathered_cut_copper_capital[facing=south,type=top,waterlogged=false]
conquest:weathered_cut_copper_capital[facing=south,type=bottom,waterlogged=true]
conquest:weathered_cut_copper_capital[facing=south,type=bottom,waterlogged=false]
conquest:weathered_cut_copper_capital[facing=east,type=top,waterlogged=true]
conquest:weathered_cut_copper_capital[facing=east,type=top,waterlogged=false]
conquest:weathered_cut_copper_capital[facing=east,type=bottom,waterlogged=true]
conquest:weathered_cut_copper_capital[facing=east,type=bottom,waterlogged=false]
conquest:weathered_cut_copper_capital[facing=west,type=top,waterlogged=true]
conquest:weathered_cut_copper_capital[facing=west,type=top,waterlogged=false]
conquest:weathered_cut_copper_capital[facing=west,type=bottom,waterlogged=true]
conquest:weathered_cut_copper_capital[facing=west,type=bottom,waterlogged=false]
conquest:weathered_cut_copper_corner_slab[facing=north,type=top,waterlogged=true]
conquest:weathered_cut_copper_corner_slab[facing=north,type=top,waterlogged=false]
conquest:weathered_cut_copper_corner_slab[facing=north,type=bottom,waterlogged=true]
conquest:weathered_cut_copper_corner_slab[facing=north,type=bottom,waterlogged=false]
conquest:weathered_cut_copper_corner_slab[facing=south,type=top,waterlogged=true]
conquest:weathered_cut_copper_corner_slab[facing=south,type=top,waterlogged=false]
conquest:weathered_cut_copper_corner_slab[facing=south,type=bottom,waterlogged=true]
conquest:weathered_cut_copper_corner_slab[facing=south,type=bottom,waterlogged=false]
conquest:weathered_cut_copper_corner_slab[facing=west,type=top,waterlogged=true]
conquest:weathered_cut_copper_corner_slab[facing=west,type=top,waterlogged=false]
conquest:weathered_cut_copper_corner_slab[facing=west,type=bottom,waterlogged=true]
conquest:weathered_cut_copper_corner_slab[facing=west,type=bottom,waterlogged=false]
conquest:weathered_cut_copper_corner_slab[facing=east,type=top,waterlogged=true]
conquest:weathered_cut_copper_corner_slab[facing=east,type=top,waterlogged=false]
conquest:weathered_cut_copper_corner_slab[facing=east,type=bottom,waterlogged=true]
conquest:weathered_cut_copper_corner_slab[facing=east,type=bottom,waterlogged=false]
conquest:weathered_cut_copper_eighth_slab[facing=north,type=top,waterlogged=true]
conquest:weathered_cut_copper_eighth_slab[facing=north,type=top,waterlogged=false]
conquest:weathered_cut_copper_eighth_slab[facing=north,type=bottom,waterlogged=true]
conquest:weathered_cut_copper_eighth_slab[facing=north,type=bottom,waterlogged=false]
conquest:weathered_cut_copper_eighth_slab[facing=south,type=top,waterlogged=true]
conquest:weathered_cut_copper_eighth_slab[facing=south,type=top,waterlogged=false]
conquest:weathered_cut_copper_eighth_slab[facing=south,type=bottom,waterlogged=true]
conquest:weathered_cut_copper_eighth_slab[facing=south,type=bottom,waterlogged=false]
conquest:weathered_cut_copper_eighth_slab[facing=west,type=top,waterlogged=true]
conquest:weathered_cut_copper_eighth_slab[facing=west,type=top,waterlogged=false]
conquest:weathered_cut_copper_eighth_slab[facing=west,type=bottom,waterlogged=true]
conquest:weathered_cut_copper_eighth_slab[facing=west,type=bottom,waterlogged=false]
conquest:weathered_cut_copper_eighth_slab[facing=east,type=top,waterlogged=true]
conquest:weathered_cut_copper_eighth_slab[facing=east,type=top,waterlogged=false]
conquest:weathered_cut_copper_eighth_slab[facing=east,type=bottom,waterlogged=true]
conquest:weathered_cut_copper_eighth_slab[facing=east,type=bottom,waterlogged=false]
conquest:weathered_cut_copper_pillar[layer=1,waterlogged=true]
conquest:weathered_cut_copper_pillar[layer=1,waterlogged=false]
conquest:weathered_cut_copper_pillar[layer=2,waterlogged=true]
conquest:weathered_cut_copper_pillar[layer=2,waterlogged=false]
conquest:weathered_cut_copper_pillar[layer=3,waterlogged=true]
conquest:weathered_cut_copper_pillar[layer=3,waterlogged=false]
conquest:weathered_cut_copper_quarter_slab[facing=north,layer=1,type=top,waterlogged=true]
conquest:weathered_cut_copper_quarter_slab[facing=north,layer=1,type=top,waterlogged=false]
conquest:weathered_cut_copper_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=true]
conquest:weathered_cut_copper_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=false]
conquest:weathered_cut_copper_quarter_slab[facing=north,layer=2,type=top,waterlogged=true]
conquest:weathered_cut_copper_quarter_slab[facing=north,layer=2,type=top,waterlogged=false]
conquest:weathered_cut_copper_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=true]
conquest:weathered_cut_copper_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=false]
conquest:weathered_cut_copper_quarter_slab[facing=north,layer=3,type=top,waterlogged=true]
conquest:weathered_cut_copper_quarter_slab[facing=north,layer=3,type=top,waterlogged=false]
conquest:weathered_cut_copper_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=true]
conquest:weathered_cut_copper_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=false]
conquest:weathered_cut_copper_quarter_slab[facing=south,layer=1,type=top,waterlogged=true]
conquest:weathered_cut_copper_quarter_slab[facing=south,layer=1,type=top,waterlogged=false]
conquest:weathered_cut_copper_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=true]
conquest:weathered_cut_copper_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=false]
conquest:weathered_cut_copper_quarter_slab[facing=south,layer=2,type=top,waterlogged=true]
conquest:weathered_cut_copper_quarter_slab[facing=south,layer=2,type=top,waterlogged=false]
conquest:weathered_cut_copper_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=true]
conquest:weathered_cut_copper_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=false]
conquest:weathered_cut_copper_quarter_slab[facing=south,layer=3,type=top,waterlogged=true]
conquest:weathered_cut_copper_quarter_slab[facing=south,layer=3,type=top,waterlogged=false]
conquest:weathered_cut_copper_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=true]
conquest:weathered_cut_copper_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=false]
conquest:weathered_cut_copper_quarter_slab[facing=west,layer=1,type=top,waterlogged=true]
conquest:weathered_cut_copper_quarter_slab[facing=west,layer=1,type=top,waterlogged=false]
conquest:weathered_cut_copper_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=true]
conquest:weathered_cut_copper_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=false]
conquest:weathered_cut_copper_quarter_slab[facing=west,layer=2,type=top,waterlogged=true]
conquest:weathered_cut_copper_quarter_slab[facing=west,layer=2,type=top,waterlogged=false]
conquest:weathered_cut_copper_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=true]
conquest:weathered_cut_copper_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=false]
conquest:weathered_cut_copper_quarter_slab[facing=west,layer=3,type=top,waterlogged=true]
conquest:weathered_cut_copper_quarter_slab[facing=west,layer=3,type=top,waterlogged=false]
conquest:weathered_cut_copper_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=true]
conquest:weathered_cut_copper_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=false]
conquest:weathered_cut_copper_quarter_slab[facing=east,layer=1,type=top,waterlogged=true]
conquest:weathered_cut_copper_quarter_slab[facing=east,layer=1,type=top,waterlogged=false]
conquest:weathered_cut_copper_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=true]
conquest:weathered_cut_copper_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=false]
conquest:weathered_cut_copper_quarter_slab[facing=east,layer=2,type=top,waterlogged=true]
conquest:weathered_cut_copper_quarter_slab[facing=east,layer=2,type=top,waterlogged=false]
conquest:weathered_cut_copper_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=true]
conquest:weathered_cut_copper_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=false]
conquest:weathered_cut_copper_quarter_slab[facing=east,layer=3,type=top,waterlogged=true]
conquest:weathered_cut_copper_quarter_slab[facing=east,layer=3,type=top,waterlogged=false]
conquest:weathered_cut_copper_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=true]
conquest:weathered_cut_copper_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=false]
conquest:weathered_cut_copper_slab[layer=1,type=top,waterlogged=true]
conquest:weathered_cut_copper_slab[layer=1,type=top,waterlogged=false]
conquest:weathered_cut_copper_slab[layer=1,type=bottom,waterlogged=true]
conquest:weathered_cut_copper_slab[layer=1,type=bottom,waterlogged=false]
conquest:weathered_cut_copper_slab[layer=2,type=top,waterlogged=true]
conquest:weathered_cut_copper_slab[layer=2,type=top,waterlogged=false]
conquest:weathered_cut_copper_slab[layer=2,type=bottom,waterlogged=true]
conquest:weathered_cut_copper_slab[layer=2,type=bottom,waterlogged=false]
conquest:weathered_cut_copper_slab[layer=3,type=top,waterlogged=true]
conquest:weathered_cut_copper_slab[layer=3,type=top,waterlogged=false]
conquest:weathered_cut_copper_slab[layer=3,type=bottom,waterlogged=true]
conquest:weathered_cut_copper_slab[layer=3,type=bottom,waterlogged=false]
conquest:weathered_cut_copper_slab[layer=4,type=top,waterlogged=true]
conquest:weathered_cut_copper_slab[layer=4,type=top,waterlogged=false]
conquest:weathered_cut_copper_slab[layer=4,type=bottom,waterlogged=true]
conquest:weathered_cut_copper_slab[layer=4,type=bottom,waterlogged=false]
conquest:weathered_cut_copper_vertical_corner[facing=north,layer=1,waterlogged=true]
conquest:weathered_cut_copper_vertical_corner[facing=north,layer=1,waterlogged=false]
conquest:weathered_cut_copper_vertical_corner[facing=north,layer=2,waterlogged=true]
conquest:weathered_cut_copper_vertical_corner[facing=north,layer=2,waterlogged=false]
conquest:weathered_cut_copper_vertical_corner[facing=north,layer=3,waterlogged=true]
conquest:weathered_cut_copper_vertical_corner[facing=north,layer=3,waterlogged=false]
conquest:weathered_cut_copper_vertical_corner[facing=north,layer=4,waterlogged=true]
conquest:weathered_cut_copper_vertical_corner[facing=north,layer=4,waterlogged=false]
conquest:weathered_cut_copper_vertical_corner[facing=south,layer=1,waterlogged=true]
conquest:weathered_cut_copper_vertical_corner[facing=south,layer=1,waterlogged=false]
conquest:weathered_cut_copper_vertical_corner[facing=south,layer=2,waterlogged=true]
conquest:weathered_cut_copper_vertical_corner[facing=south,layer=2,waterlogged=false]
conquest:weathered_cut_copper_vertical_corner[facing=south,layer=3,waterlogged=true]
conquest:weathered_cut_copper_vertical_corner[facing=south,layer=3,waterlogged=false]
conquest:weathered_cut_copper_vertical_corner[facing=south,layer=4,waterlogged=true]
conquest:weathered_cut_copper_vertical_corner[facing=south,layer=4,waterlogged=false]
conquest:weathered_cut_copper_vertical_corner[facing=west,layer=1,waterlogged=true]
conquest:weathered_cut_copper_vertical_corner[facing=west,layer=1,waterlogged=false]
conquest:weathered_cut_copper_vertical_corner[facing=west,layer=2,waterlogged=true]
conquest:weathered_cut_copper_vertical_corner[facing=west,layer=2,waterlogged=false]
conquest:weathered_cut_copper_vertical_corner[facing=west,layer=3,waterlogged=true]
conquest:weathered_cut_copper_vertical_corner[facing=west,layer=3,waterlogged=false]
conquest:weathered_cut_copper_vertical_corner[facing=west,layer=4,waterlogged=true]
conquest:weathered_cut_copper_vertical_corner[facing=west,layer=4,waterlogged=false]
conquest:weathered_cut_copper_vertical_corner[facing=east,layer=1,waterlogged=true]
conquest:weathered_cut_copper_vertical_corner[facing=east,layer=1,waterlogged=false]
conquest:weathered_cut_copper_vertical_corner[facing=east,layer=2,waterlogged=true]
conquest:weathered_cut_copper_vertical_corner[facing=east,layer=2,waterlogged=false]
conquest:weathered_cut_copper_vertical_corner[facing=east,layer=3,waterlogged=true]
conquest:weathered_cut_copper_vertical_corner[facing=east,layer=3,waterlogged=false]
conquest:weathered_cut_copper_vertical_corner[facing=east,layer=4,waterlogged=true]
conquest:weathered_cut_copper_vertical_corner[facing=east,layer=4,waterlogged=false]
conquest:weathered_cut_copper_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:weathered_cut_copper_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:weathered_cut_copper_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:weathered_cut_copper_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:weathered_cut_copper_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:weathered_cut_copper_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:weathered_cut_copper_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:weathered_cut_copper_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:weathered_cut_copper_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:weathered_cut_copper_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:weathered_cut_copper_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:weathered_cut_copper_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:weathered_cut_copper_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:weathered_cut_copper_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:weathered_cut_copper_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:weathered_cut_copper_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:weathered_cut_copper_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:weathered_cut_copper_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:weathered_cut_copper_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:weathered_cut_copper_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:weathered_cut_copper_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:weathered_cut_copper_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:weathered_cut_copper_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:weathered_cut_copper_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:weathered_cut_copper_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:weathered_cut_copper_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:weathered_cut_copper_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:weathered_cut_copper_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:weathered_cut_copper_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:weathered_cut_copper_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:weathered_cut_copper_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:weathered_cut_copper_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:weathered_cut_copper_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:weathered_cut_copper_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:weathered_cut_copper_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:weathered_cut_copper_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:weathered_cut_copper_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:weathered_cut_copper_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:weathered_cut_copper_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:weathered_cut_copper_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:weathered_cut_copper_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:weathered_cut_copper_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:weathered_cut_copper_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:weathered_cut_copper_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:weathered_cut_copper_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:weathered_cut_copper_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:weathered_cut_copper_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:weathered_cut_copper_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:weathered_cut_copper_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:weathered_cut_copper_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:weathered_cut_copper_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:weathered_cut_copper_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:weathered_cut_copper_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:weathered_cut_copper_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:weathered_cut_copper_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:weathered_cut_copper_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:weathered_cut_copper_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:weathered_cut_copper_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:weathered_cut_copper_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:weathered_cut_copper_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:weathered_cut_copper_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:weathered_cut_copper_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:weathered_cut_copper_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:weathered_cut_copper_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:weathered_cut_copper_vertical_quarter[facing=north,layer=1,waterlogged=true]
conquest:weathered_cut_copper_vertical_quarter[facing=north,layer=1,waterlogged=false]
conquest:weathered_cut_copper_vertical_quarter[facing=north,layer=2,waterlogged=true]
conquest:weathered_cut_copper_vertical_quarter[facing=north,layer=2,waterlogged=false]
conquest:weathered_cut_copper_vertical_quarter[facing=north,layer=3,waterlogged=true]
conquest:weathered_cut_copper_vertical_quarter[facing=north,layer=3,waterlogged=false]
conquest:weathered_cut_copper_vertical_quarter[facing=north,layer=4,waterlogged=true]
conquest:weathered_cut_copper_vertical_quarter[facing=north,layer=4,waterlogged=false]
conquest:weathered_cut_copper_vertical_quarter[facing=south,layer=1,waterlogged=true]
conquest:weathered_cut_copper_vertical_quarter[facing=south,layer=1,waterlogged=false]
conquest:weathered_cut_copper_vertical_quarter[facing=south,layer=2,waterlogged=true]
conquest:weathered_cut_copper_vertical_quarter[facing=south,layer=2,waterlogged=false]
conquest:weathered_cut_copper_vertical_quarter[facing=south,layer=3,waterlogged=true]
conquest:weathered_cut_copper_vertical_quarter[facing=south,layer=3,waterlogged=false]
conquest:weathered_cut_copper_vertical_quarter[facing=south,layer=4,waterlogged=true]
conquest:weathered_cut_copper_vertical_quarter[facing=south,layer=4,waterlogged=false]
conquest:weathered_cut_copper_vertical_quarter[facing=west,layer=1,waterlogged=true]
conquest:weathered_cut_copper_vertical_quarter[facing=west,layer=1,waterlogged=false]
conquest:weathered_cut_copper_vertical_quarter[facing=west,layer=2,waterlogged=true]
conquest:weathered_cut_copper_vertical_quarter[facing=west,layer=2,waterlogged=false]
conquest:weathered_cut_copper_vertical_quarter[facing=west,layer=3,waterlogged=true]
conquest:weathered_cut_copper_vertical_quarter[facing=west,layer=3,waterlogged=false]
conquest:weathered_cut_copper_vertical_quarter[facing=west,layer=4,waterlogged=true]
conquest:weathered_cut_copper_vertical_quarter[facing=west,layer=4,waterlogged=false]
conquest:weathered_cut_copper_vertical_quarter[facing=east,layer=1,waterlogged=true]
conquest:weathered_cut_copper_vertical_quarter[facing=east,layer=1,waterlogged=false]
conquest:weathered_cut_copper_vertical_quarter[facing=east,layer=2,waterlogged=true]
conquest:weathered_cut_copper_vertical_quarter[facing=east,layer=2,waterlogged=false]
conquest:weathered_cut_copper_vertical_quarter[facing=east,layer=3,waterlogged=true]
conquest:weathered_cut_copper_vertical_quarter[facing=east,layer=3,waterlogged=false]
conquest:weathered_cut_copper_vertical_quarter[facing=east,layer=4,waterlogged=true]
conquest:weathered_cut_copper_vertical_quarter[facing=east,layer=4,waterlogged=false]
conquest:weathered_cut_copper_vertical_slab[facing=north,layer=1,waterlogged=true]
conquest:weathered_cut_copper_vertical_slab[facing=north,layer=1,waterlogged=false]
conquest:weathered_cut_copper_vertical_slab[facing=north,layer=2,waterlogged=true]
conquest:weathered_cut_copper_vertical_slab[facing=north,layer=2,waterlogged=false]
conquest:weathered_cut_copper_vertical_slab[facing=north,layer=3,waterlogged=true]
conquest:weathered_cut_copper_vertical_slab[facing=north,layer=3,waterlogged=false]
conquest:weathered_cut_copper_vertical_slab[facing=north,layer=4,waterlogged=true]
conquest:weathered_cut_copper_vertical_slab[facing=north,layer=4,waterlogged=false]
conquest:weathered_cut_copper_vertical_slab[facing=south,layer=1,waterlogged=true]
conquest:weathered_cut_copper_vertical_slab[facing=south,layer=1,waterlogged=false]
conquest:weathered_cut_copper_vertical_slab[facing=south,layer=2,waterlogged=true]
conquest:weathered_cut_copper_vertical_slab[facing=south,layer=2,waterlogged=false]
conquest:weathered_cut_copper_vertical_slab[facing=south,layer=3,waterlogged=true]
conquest:weathered_cut_copper_vertical_slab[facing=south,layer=3,waterlogged=false]
conquest:weathered_cut_copper_vertical_slab[facing=south,layer=4,waterlogged=true]
conquest:weathered_cut_copper_vertical_slab[facing=south,layer=4,waterlogged=false]
conquest:weathered_cut_copper_vertical_slab[facing=west,layer=1,waterlogged=true]
conquest:weathered_cut_copper_vertical_slab[facing=west,layer=1,waterlogged=false]
conquest:weathered_cut_copper_vertical_slab[facing=west,layer=2,waterlogged=true]
conquest:weathered_cut_copper_vertical_slab[facing=west,layer=2,waterlogged=false]
conquest:weathered_cut_copper_vertical_slab[facing=west,layer=3,waterlogged=true]
conquest:weathered_cut_copper_vertical_slab[facing=west,layer=3,waterlogged=false]
conquest:weathered_cut_copper_vertical_slab[facing=west,layer=4,waterlogged=true]
conquest:weathered_cut_copper_vertical_slab[facing=west,layer=4,waterlogged=false]
conquest:weathered_cut_copper_vertical_slab[facing=east,layer=1,waterlogged=true]
conquest:weathered_cut_copper_vertical_slab[facing=east,layer=1,waterlogged=false]
conquest:weathered_cut_copper_vertical_slab[facing=east,layer=2,waterlogged=true]
conquest:weathered_cut_copper_vertical_slab[facing=east,layer=2,waterlogged=false]
conquest:weathered_cut_copper_vertical_slab[facing=east,layer=3,waterlogged=true]
conquest:weathered_cut_copper_vertical_slab[facing=east,layer=3,waterlogged=false]
conquest:weathered_cut_copper_vertical_slab[facing=east,layer=4,waterlogged=true]
conquest:weathered_cut_copper_vertical_slab[facing=east,layer=4,waterlogged=false]
conquest:weathered_cut_copper_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:weathered_cut_copper_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:weathered_cut_copper_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:weathered_cut_copper_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:weathered_cut_copper_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:weathered_cut_copper_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:weathered_cut_copper_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:weathered_cut_copper_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:weathered_cut_copper_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:weathered_cut_copper_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:weathered_cut_copper_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:weathered_cut_copper_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:weathered_cut_copper_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:weathered_cut_copper_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:weathered_cut_copper_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:weathered_cut_copper_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:weathered_cut_copper_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:weathered_cut_copper_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:weathered_cut_copper_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:weathered_cut_copper_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:weathered_cut_copper_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:weathered_cut_copper_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:weathered_cut_copper_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:weathered_cut_copper_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:weathered_cut_copper_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:weathered_cut_copper_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:weathered_cut_copper_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:weathered_cut_copper_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:weathered_cut_copper_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:weathered_cut_copper_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:weathered_cut_copper_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:weathered_cut_copper_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:weathered_cut_copper_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:weathered_cut_copper_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:weathered_cut_copper_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:weathered_cut_copper_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:weathered_cut_copper_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:weathered_cut_copper_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:weathered_cut_copper_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:weathered_cut_copper_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:weathered_cut_copper_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:weathered_cut_copper_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:weathered_cut_copper_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:weathered_cut_copper_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:weathered_cut_copper_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:weathered_cut_copper_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:weathered_cut_copper_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:weathered_cut_copper_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:weathered_cut_copper_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:weathered_cut_copper_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:weathered_cut_copper_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:weathered_cut_copper_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:weathered_cut_copper_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:weathered_cut_copper_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:weathered_cut_copper_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:weathered_cut_copper_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:weathered_cut_copper_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:weathered_cut_copper_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:weathered_cut_copper_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:weathered_cut_copper_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:weathered_cut_copper_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:weathered_cut_copper_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:weathered_cut_copper_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:weathered_cut_copper_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:weathered_cut_copper_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:weathered_cut_copper_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:weathered_cut_copper_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:weathered_cut_copper_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:weathered_cut_copper_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:weathered_cut_copper_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:weathered_cut_copper_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:weathered_cut_copper_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:weathered_cut_copper_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:weathered_cut_copper_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:weathered_cut_copper_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:weathered_cut_copper_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:weathered_cut_copper_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:weathered_cut_copper_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:weathered_cut_copper_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:weathered_cut_copper_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:weathered_cut_copper_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:weathered_cut_copper_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:weathered_cut_copper_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:weathered_cut_copper_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:weathered_cut_copper_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:weathered_cut_copper_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:weathered_cut_copper_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:weathered_cut_copper_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:weathered_cut_copper_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:weathered_cut_copper_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:weathered_cut_copper_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:weathered_cut_copper_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:weathered_cut_copper_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:weathered_cut_copper_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:weathered_cut_copper_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:weathered_cut_copper_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:weathered_cut_copper_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:weathered_cut_copper_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:weathered_cut_copper_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:weathered_cut_copper_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:weathered_cut_copper_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:weathered_cut_copper_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:weathered_cut_copper_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:weathered_cut_copper_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:weathered_cut_copper_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:weathered_cut_copper_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:weathered_cut_copper_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:weathered_cut_copper_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:weathered_cut_copper_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:weathered_cut_copper_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:weathered_cut_copper_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:weathered_cut_copper_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:weathered_cut_copper_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:weathered_cut_copper_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:weathered_cut_copper_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:weathered_cut_copper_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:weathered_cut_copper_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:weathered_cut_copper_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:weathered_cut_copper_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:weathered_cut_copper_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:weathered_cut_copper_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:weathered_cut_copper_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:weathered_cut_copper_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:weathered_cut_copper_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:weathered_cut_copper_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:weathered_cut_copper_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:weathered_cut_copper_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:weathered_cut_copper_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:weathered_cut_copper_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:weathered_cut_copper_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:weathered_cut_copper_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:weathered_cut_copper_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:weathered_cut_copper_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:weathered_cut_copper_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:weathered_cut_copper_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:weathered_cut_copper_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:weathered_cut_copper_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:weathered_cut_copper_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:weathered_cut_copper_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:weathered_cut_copper_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:weathered_cut_copper_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:weathered_cut_copper_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:weathered_cut_copper_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:weathered_cut_copper_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:weathered_cut_copper_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:weathered_cut_copper_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:weathered_cut_copper_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:weathered_cut_copper_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:weathered_cut_copper_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:weathered_cut_copper_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:weathered_cut_copper_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:weathered_cut_copper_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:weathered_cut_copper_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:weathered_cut_copper_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:weathered_cut_copper_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:weathered_cut_copper_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:weathered_cut_copper_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:weathered_cut_copper_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:weathered_cut_copper_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:weathered_cut_copper_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:weathered_cut_copper_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:weathered_cut_copper_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:weathered_cut_copper_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:weathered_cut_copper_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:weathered_cut_copper_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:weathered_cut_copper_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:weathered_cut_copper_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:weathered_cut_copper_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:weathered_cut_copper_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:weathered_cut_copper_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:weathered_cut_copper_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:weathered_cut_copper_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:weathered_cut_copper_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:weathered_cut_copper_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:weathered_cut_copper_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:weathered_cut_copper_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:weathered_cut_copper_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:weathered_cut_copper_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:weathered_cut_copper_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:weathered_cut_copper_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:weathered_cut_copper_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:weathered_cut_copper_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:weathered_cut_copper_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:weathered_cut_copper_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:weathered_cut_copper_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:weathered_cut_copper_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:weathered_cut_copper_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:weathered_cut_copper_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:weathered_cut_copper_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:weathered_cut_copper_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:weathered_cut_copper_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:weathered_cut_copper_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:weathered_cut_copper_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:weathered_cut_copper_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:weathered_cut_copper_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:weathered_cut_copper_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:weathered_cut_copper_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:weathered_cut_copper_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:weathered_cut_copper_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:weathered_cut_copper_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:weathered_cut_copper_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:weathered_cut_copper_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:weathered_cut_copper_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:weathered_cut_copper_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:weathered_cut_copper_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:weathered_cut_copper_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:weathered_cut_copper_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:weathered_cut_copper_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:weathered_cut_copper_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:weathered_cut_copper_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:weathered_cut_copper_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:weathered_cut_copper_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:weathered_cut_copper_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:weathered_cut_copper_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:weathered_cut_copper_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:weathered_cut_copper_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:weathered_cut_copper_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:weathered_cut_copper_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:weathered_cut_copper_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:weathered_cut_copper_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:weathered_cut_copper_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:weathered_cut_copper_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:weathered_cut_copper_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:weathered_cut_copper_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:weathered_cut_copper_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:weathered_cut_copper_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:weathered_cut_copper_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:weathered_cut_copper_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:weathered_cut_copper_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:weathered_cut_copper_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:weathered_cut_copper_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:weathered_cut_copper_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:weathered_cut_copper_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:weathered_cut_copper_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:weathered_cut_copper_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:weathered_cut_copper_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:weathered_cut_copper_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:weathered_cut_copper_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:weathered_cut_copper_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:weathered_cut_copper_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:weathered_cut_copper_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:weathered_cut_copper_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:weathered_cut_copper_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:weathered_cut_copper_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:weathered_cut_copper_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:weathered_cut_copper_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:weathered_cut_copper_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:weathered_cut_copper_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:weathered_cut_copper_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:weathered_cut_copper_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:weathered_cut_copper_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:weathered_cut_copper_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:weathered_cut_copper_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:weathered_cut_copper_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:weathered_cut_copper_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:weathered_cut_copper_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:weathered_cut_copper_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:weathered_cut_copper_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:weathered_cut_copper_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:weathered_cut_copper_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:weathered_cut_copper_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:weathered_cut_copper_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:weathered_cut_copper_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:weathered_cut_copper_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:weathered_cut_copper_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:weathered_cut_copper_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:weathered_cut_copper_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:weathered_cut_copper_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:weathered_cut_copper_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:weathered_cut_copper_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:weathered_cut_copper_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:weathered_cut_copper_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:weathered_cut_copper_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:weathered_cut_copper_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:weathered_cut_copper_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:weathered_cut_copper_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:weathered_cut_copper_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:weathered_cut_copper_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:weathered_cut_copper_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:weathered_cut_copper_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:weathered_cut_copper_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:weathered_cut_copper_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:weathered_cut_copper_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:weathered_cut_copper_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:weathered_cut_copper_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:weathered_cut_copper_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:weathered_cut_copper_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:weathered_cut_copper_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:weathered_cut_copper_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:weathered_cut_copper_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:weathered_cut_copper_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:weathered_cut_copper_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:weathered_cut_copper_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:weathered_cut_copper_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:weathered_cut_copper_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:weathered_cut_copper_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:weathered_cut_copper_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:weathered_cut_copper_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:weathered_cut_copper_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:weathered_cut_copper_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:weathered_cut_copper_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:weathered_cut_copper_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:weathered_cut_copper_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:weathered_cut_copper_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:weathered_cut_copper_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:weathered_cut_copper_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:weathered_cut_copper_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:weathered_cut_copper_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:weathered_cut_copper_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:weathered_cut_copper_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:weathered_cut_copper_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:weathered_cut_copper_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:weathered_cut_copper_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:weathered_cut_copper_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:weathered_cut_copper_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:weathered_cut_copper_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:weathered_cut_copper_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:weathered_cut_copper_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:weathered_cut_copper_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:weathered_cut_copper_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:weathered_cut_copper_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:weathered_cut_copper_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:weathered_cut_copper_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:weathered_cut_copper_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:weathered_cyan_painted_plank_balustrade[axis=x,waterlogged=true]
conquest:weathered_cyan_painted_plank_balustrade[axis=x,waterlogged=false]
conquest:weathered_cyan_painted_plank_balustrade[axis=y,waterlogged=true]
conquest:weathered_cyan_painted_plank_balustrade[axis=y,waterlogged=false]
conquest:weathered_cyan_painted_plank_balustrade[axis=z,waterlogged=true]
conquest:weathered_cyan_painted_plank_balustrade[axis=z,waterlogged=false]
conquest:weathered_cyan_painted_plank_boards[facing=north,type=top,waterlogged=true]
conquest:weathered_cyan_painted_plank_boards[facing=north,type=top,waterlogged=false]
conquest:weathered_cyan_painted_plank_boards[facing=north,type=bottom,waterlogged=true]
conquest:weathered_cyan_painted_plank_boards[facing=north,type=bottom,waterlogged=false]
conquest:weathered_cyan_painted_plank_boards[facing=south,type=top,waterlogged=true]
conquest:weathered_cyan_painted_plank_boards[facing=south,type=top,waterlogged=false]
conquest:weathered_cyan_painted_plank_boards[facing=south,type=bottom,waterlogged=true]
conquest:weathered_cyan_painted_plank_boards[facing=south,type=bottom,waterlogged=false]
conquest:weathered_cyan_painted_plank_boards[facing=west,type=top,waterlogged=true]
conquest:weathered_cyan_painted_plank_boards[facing=west,type=top,waterlogged=false]
conquest:weathered_cyan_painted_plank_boards[facing=west,type=bottom,waterlogged=true]
conquest:weathered_cyan_painted_plank_boards[facing=west,type=bottom,waterlogged=false]
conquest:weathered_cyan_painted_plank_boards[facing=east,type=top,waterlogged=true]
conquest:weathered_cyan_painted_plank_boards[facing=east,type=top,waterlogged=false]
conquest:weathered_cyan_painted_plank_boards[facing=east,type=bottom,waterlogged=true]
conquest:weathered_cyan_painted_plank_boards[facing=east,type=bottom,waterlogged=false]
conquest:weathered_cyan_painted_plank_capital[facing=flat,type=top,waterlogged=true]
conquest:weathered_cyan_painted_plank_capital[facing=flat,type=top,waterlogged=false]
conquest:weathered_cyan_painted_plank_capital[facing=flat,type=bottom,waterlogged=true]
conquest:weathered_cyan_painted_plank_capital[facing=flat,type=bottom,waterlogged=false]
conquest:weathered_cyan_painted_plank_capital[facing=north,type=top,waterlogged=true]
conquest:weathered_cyan_painted_plank_capital[facing=north,type=top,waterlogged=false]
conquest:weathered_cyan_painted_plank_capital[facing=north,type=bottom,waterlogged=true]
conquest:weathered_cyan_painted_plank_capital[facing=north,type=bottom,waterlogged=false]
conquest:weathered_cyan_painted_plank_capital[facing=south,type=top,waterlogged=true]
conquest:weathered_cyan_painted_plank_capital[facing=south,type=top,waterlogged=false]
conquest:weathered_cyan_painted_plank_capital[facing=south,type=bottom,waterlogged=true]
conquest:weathered_cyan_painted_plank_capital[facing=south,type=bottom,waterlogged=false]
conquest:weathered_cyan_painted_plank_capital[facing=east,type=top,waterlogged=true]
conquest:weathered_cyan_painted_plank_capital[facing=east,type=top,waterlogged=false]
conquest:weathered_cyan_painted_plank_capital[facing=east,type=bottom,waterlogged=true]
conquest:weathered_cyan_painted_plank_capital[facing=east,type=bottom,waterlogged=false]
conquest:weathered_cyan_painted_plank_capital[facing=west,type=top,waterlogged=true]
conquest:weathered_cyan_painted_plank_capital[facing=west,type=top,waterlogged=false]
conquest:weathered_cyan_painted_plank_capital[facing=west,type=bottom,waterlogged=true]
conquest:weathered_cyan_painted_plank_capital[facing=west,type=bottom,waterlogged=false]
conquest:weathered_cyan_painted_plank_corner_slab[facing=north,type=top,waterlogged=true]
conquest:weathered_cyan_painted_plank_corner_slab[facing=north,type=top,waterlogged=false]
conquest:weathered_cyan_painted_plank_corner_slab[facing=north,type=bottom,waterlogged=true]
conquest:weathered_cyan_painted_plank_corner_slab[facing=north,type=bottom,waterlogged=false]
conquest:weathered_cyan_painted_plank_corner_slab[facing=south,type=top,waterlogged=true]
conquest:weathered_cyan_painted_plank_corner_slab[facing=south,type=top,waterlogged=false]
conquest:weathered_cyan_painted_plank_corner_slab[facing=south,type=bottom,waterlogged=true]
conquest:weathered_cyan_painted_plank_corner_slab[facing=south,type=bottom,waterlogged=false]
conquest:weathered_cyan_painted_plank_corner_slab[facing=west,type=top,waterlogged=true]
conquest:weathered_cyan_painted_plank_corner_slab[facing=west,type=top,waterlogged=false]
conquest:weathered_cyan_painted_plank_corner_slab[facing=west,type=bottom,waterlogged=true]
conquest:weathered_cyan_painted_plank_corner_slab[facing=west,type=bottom,waterlogged=false]
conquest:weathered_cyan_painted_plank_corner_slab[facing=east,type=top,waterlogged=true]
conquest:weathered_cyan_painted_plank_corner_slab[facing=east,type=top,waterlogged=false]
conquest:weathered_cyan_painted_plank_corner_slab[facing=east,type=bottom,waterlogged=true]
conquest:weathered_cyan_painted_plank_corner_slab[facing=east,type=bottom,waterlogged=false]
conquest:weathered_cyan_painted_plank_door[facing=north,half=upper,hinge=left,open=true,powered=true]
conquest:weathered_cyan_painted_plank_door[facing=north,half=upper,hinge=left,open=true,powered=false]
conquest:weathered_cyan_painted_plank_door[facing=north,half=upper,hinge=left,open=false,powered=true]
conquest:weathered_cyan_painted_plank_door[facing=north,half=upper,hinge=left,open=false,powered=false]
conquest:weathered_cyan_painted_plank_door[facing=north,half=upper,hinge=right,open=true,powered=true]
conquest:weathered_cyan_painted_plank_door[facing=north,half=upper,hinge=right,open=true,powered=false]
conquest:weathered_cyan_painted_plank_door[facing=north,half=upper,hinge=right,open=false,powered=true]
conquest:weathered_cyan_painted_plank_door[facing=north,half=upper,hinge=right,open=false,powered=false]
conquest:weathered_cyan_painted_plank_door[facing=north,half=lower,hinge=left,open=true,powered=true]
conquest:weathered_cyan_painted_plank_door[facing=north,half=lower,hinge=left,open=true,powered=false]
conquest:weathered_cyan_painted_plank_door[facing=north,half=lower,hinge=left,open=false,powered=true]
conquest:weathered_cyan_painted_plank_door[facing=north,half=lower,hinge=left,open=false,powered=false]
conquest:weathered_cyan_painted_plank_door[facing=north,half=lower,hinge=right,open=true,powered=true]
conquest:weathered_cyan_painted_plank_door[facing=north,half=lower,hinge=right,open=true,powered=false]
conquest:weathered_cyan_painted_plank_door[facing=north,half=lower,hinge=right,open=false,powered=true]
conquest:weathered_cyan_painted_plank_door[facing=north,half=lower,hinge=right,open=false,powered=false]
conquest:weathered_cyan_painted_plank_door[facing=south,half=upper,hinge=left,open=true,powered=true]
conquest:weathered_cyan_painted_plank_door[facing=south,half=upper,hinge=left,open=true,powered=false]
conquest:weathered_cyan_painted_plank_door[facing=south,half=upper,hinge=left,open=false,powered=true]
conquest:weathered_cyan_painted_plank_door[facing=south,half=upper,hinge=left,open=false,powered=false]
conquest:weathered_cyan_painted_plank_door[facing=south,half=upper,hinge=right,open=true,powered=true]
conquest:weathered_cyan_painted_plank_door[facing=south,half=upper,hinge=right,open=true,powered=false]
conquest:weathered_cyan_painted_plank_door[facing=south,half=upper,hinge=right,open=false,powered=true]
conquest:weathered_cyan_painted_plank_door[facing=south,half=upper,hinge=right,open=false,powered=false]
conquest:weathered_cyan_painted_plank_door[facing=south,half=lower,hinge=left,open=true,powered=true]
conquest:weathered_cyan_painted_plank_door[facing=south,half=lower,hinge=left,open=true,powered=false]
conquest:weathered_cyan_painted_plank_door[facing=south,half=lower,hinge=left,open=false,powered=true]
conquest:weathered_cyan_painted_plank_door[facing=south,half=lower,hinge=left,open=false,powered=false]
conquest:weathered_cyan_painted_plank_door[facing=south,half=lower,hinge=right,open=true,powered=true]
conquest:weathered_cyan_painted_plank_door[facing=south,half=lower,hinge=right,open=true,powered=false]
conquest:weathered_cyan_painted_plank_door[facing=south,half=lower,hinge=right,open=false,powered=true]
conquest:weathered_cyan_painted_plank_door[facing=south,half=lower,hinge=right,open=false,powered=false]
conquest:weathered_cyan_painted_plank_door[facing=west,half=upper,hinge=left,open=true,powered=true]
conquest:weathered_cyan_painted_plank_door[facing=west,half=upper,hinge=left,open=true,powered=false]
conquest:weathered_cyan_painted_plank_door[facing=west,half=upper,hinge=left,open=false,powered=true]
conquest:weathered_cyan_painted_plank_door[facing=west,half=upper,hinge=left,open=false,powered=false]
conquest:weathered_cyan_painted_plank_door[facing=west,half=upper,hinge=right,open=true,powered=true]
conquest:weathered_cyan_painted_plank_door[facing=west,half=upper,hinge=right,open=true,powered=false]
conquest:weathered_cyan_painted_plank_door[facing=west,half=upper,hinge=right,open=false,powered=true]
conquest:weathered_cyan_painted_plank_door[facing=west,half=upper,hinge=right,open=false,powered=false]
conquest:weathered_cyan_painted_plank_door[facing=west,half=lower,hinge=left,open=true,powered=true]
conquest:weathered_cyan_painted_plank_door[facing=west,half=lower,hinge=left,open=true,powered=false]
conquest:weathered_cyan_painted_plank_door[facing=west,half=lower,hinge=left,open=false,powered=true]
conquest:weathered_cyan_painted_plank_door[facing=west,half=lower,hinge=left,open=false,powered=false]
conquest:weathered_cyan_painted_plank_door[facing=west,half=lower,hinge=right,open=true,powered=true]
conquest:weathered_cyan_painted_plank_door[facing=west,half=lower,hinge=right,open=true,powered=false]
conquest:weathered_cyan_painted_plank_door[facing=west,half=lower,hinge=right,open=false,powered=true]
conquest:weathered_cyan_painted_plank_door[facing=west,half=lower,hinge=right,open=false,powered=false]
conquest:weathered_cyan_painted_plank_door[facing=east,half=upper,hinge=left,open=true,powered=true]
conquest:weathered_cyan_painted_plank_door[facing=east,half=upper,hinge=left,open=true,powered=false]
conquest:weathered_cyan_painted_plank_door[facing=east,half=upper,hinge=left,open=false,powered=true]
conquest:weathered_cyan_painted_plank_door[facing=east,half=upper,hinge=left,open=false,powered=false]
conquest:weathered_cyan_painted_plank_door[facing=east,half=upper,hinge=right,open=true,powered=true]
conquest:weathered_cyan_painted_plank_door[facing=east,half=upper,hinge=right,open=true,powered=false]
conquest:weathered_cyan_painted_plank_door[facing=east,half=upper,hinge=right,open=false,powered=true]
conquest:weathered_cyan_painted_plank_door[facing=east,half=upper,hinge=right,open=false,powered=false]
conquest:weathered_cyan_painted_plank_door[facing=east,half=lower,hinge=left,open=true,powered=true]
conquest:weathered_cyan_painted_plank_door[facing=east,half=lower,hinge=left,open=true,powered=false]
conquest:weathered_cyan_painted_plank_door[facing=east,half=lower,hinge=left,open=false,powered=true]
conquest:weathered_cyan_painted_plank_door[facing=east,half=lower,hinge=left,open=false,powered=false]
conquest:weathered_cyan_painted_plank_door[facing=east,half=lower,hinge=right,open=true,powered=true]
conquest:weathered_cyan_painted_plank_door[facing=east,half=lower,hinge=right,open=true,powered=false]
conquest:weathered_cyan_painted_plank_door[facing=east,half=lower,hinge=right,open=false,powered=true]
conquest:weathered_cyan_painted_plank_door[facing=east,half=lower,hinge=right,open=false,powered=false]
conquest:weathered_cyan_painted_plank_eighth_slab[facing=north,type=top,waterlogged=true]
conquest:weathered_cyan_painted_plank_eighth_slab[facing=north,type=top,waterlogged=false]
conquest:weathered_cyan_painted_plank_eighth_slab[facing=north,type=bottom,waterlogged=true]
conquest:weathered_cyan_painted_plank_eighth_slab[facing=north,type=bottom,waterlogged=false]
conquest:weathered_cyan_painted_plank_eighth_slab[facing=south,type=top,waterlogged=true]
conquest:weathered_cyan_painted_plank_eighth_slab[facing=south,type=top,waterlogged=false]
conquest:weathered_cyan_painted_plank_eighth_slab[facing=south,type=bottom,waterlogged=true]
conquest:weathered_cyan_painted_plank_eighth_slab[facing=south,type=bottom,waterlogged=false]
conquest:weathered_cyan_painted_plank_eighth_slab[facing=west,type=top,waterlogged=true]
conquest:weathered_cyan_painted_plank_eighth_slab[facing=west,type=top,waterlogged=false]
conquest:weathered_cyan_painted_plank_eighth_slab[facing=west,type=bottom,waterlogged=true]
conquest:weathered_cyan_painted_plank_eighth_slab[facing=west,type=bottom,waterlogged=false]
conquest:weathered_cyan_painted_plank_eighth_slab[facing=east,type=top,waterlogged=true]
conquest:weathered_cyan_painted_plank_eighth_slab[facing=east,type=top,waterlogged=false]
conquest:weathered_cyan_painted_plank_eighth_slab[facing=east,type=bottom,waterlogged=true]
conquest:weathered_cyan_painted_plank_eighth_slab[facing=east,type=bottom,waterlogged=false]
conquest:weathered_cyan_painted_plank_fence[east=true,north=true,south=true,waterlogged=true,west=true]
conquest:weathered_cyan_painted_plank_fence[east=true,north=true,south=true,waterlogged=true,west=false]
conquest:weathered_cyan_painted_plank_fence[east=true,north=true,south=true,waterlogged=false,west=true]
conquest:weathered_cyan_painted_plank_fence[east=true,north=true,south=true,waterlogged=false,west=false]
conquest:weathered_cyan_painted_plank_fence[east=true,north=true,south=false,waterlogged=true,west=true]
conquest:weathered_cyan_painted_plank_fence[east=true,north=true,south=false,waterlogged=true,west=false]
conquest:weathered_cyan_painted_plank_fence[east=true,north=true,south=false,waterlogged=false,west=true]
conquest:weathered_cyan_painted_plank_fence[east=true,north=true,south=false,waterlogged=false,west=false]
conquest:weathered_cyan_painted_plank_fence[east=true,north=false,south=true,waterlogged=true,west=true]
conquest:weathered_cyan_painted_plank_fence[east=true,north=false,south=true,waterlogged=true,west=false]
conquest:weathered_cyan_painted_plank_fence[east=true,north=false,south=true,waterlogged=false,west=true]
conquest:weathered_cyan_painted_plank_fence[east=true,north=false,south=true,waterlogged=false,west=false]
conquest:weathered_cyan_painted_plank_fence[east=true,north=false,south=false,waterlogged=true,west=true]
conquest:weathered_cyan_painted_plank_fence[east=true,north=false,south=false,waterlogged=true,west=false]
conquest:weathered_cyan_painted_plank_fence[east=true,north=false,south=false,waterlogged=false,west=true]
conquest:weathered_cyan_painted_plank_fence[east=true,north=false,south=false,waterlogged=false,west=false]
conquest:weathered_cyan_painted_plank_fence[east=false,north=true,south=true,waterlogged=true,west=true]
conquest:weathered_cyan_painted_plank_fence[east=false,north=true,south=true,waterlogged=true,west=false]
conquest:weathered_cyan_painted_plank_fence[east=false,north=true,south=true,waterlogged=false,west=true]
conquest:weathered_cyan_painted_plank_fence[east=false,north=true,south=true,waterlogged=false,west=false]
conquest:weathered_cyan_painted_plank_fence[east=false,north=true,south=false,waterlogged=true,west=true]
conquest:weathered_cyan_painted_plank_fence[east=false,north=true,south=false,waterlogged=true,west=false]
conquest:weathered_cyan_painted_plank_fence[east=false,north=true,south=false,waterlogged=false,west=true]
conquest:weathered_cyan_painted_plank_fence[east=false,north=true,south=false,waterlogged=false,west=false]
conquest:weathered_cyan_painted_plank_fence[east=false,north=false,south=true,waterlogged=true,west=true]
conquest:weathered_cyan_painted_plank_fence[east=false,north=false,south=true,waterlogged=true,west=false]
conquest:weathered_cyan_painted_plank_fence[east=false,north=false,south=true,waterlogged=false,west=true]
conquest:weathered_cyan_painted_plank_fence[east=false,north=false,south=true,waterlogged=false,west=false]
conquest:weathered_cyan_painted_plank_fence[east=false,north=false,south=false,waterlogged=true,west=true]
conquest:weathered_cyan_painted_plank_fence[east=false,north=false,south=false,waterlogged=true,west=false]
conquest:weathered_cyan_painted_plank_fence[east=false,north=false,south=false,waterlogged=false,west=true]
conquest:weathered_cyan_painted_plank_fence[east=false,north=false,south=false,waterlogged=false,west=false]
conquest:weathered_cyan_painted_plank_pillar[layer=1,waterlogged=true]
conquest:weathered_cyan_painted_plank_pillar[layer=1,waterlogged=false]
conquest:weathered_cyan_painted_plank_pillar[layer=2,waterlogged=true]
conquest:weathered_cyan_painted_plank_pillar[layer=2,waterlogged=false]
conquest:weathered_cyan_painted_plank_pillar[layer=3,waterlogged=true]
conquest:weathered_cyan_painted_plank_pillar[layer=3,waterlogged=false]
conquest:weathered_cyan_painted_plank_quarter_slab[facing=north,layer=1,type=top,waterlogged=true]
conquest:weathered_cyan_painted_plank_quarter_slab[facing=north,layer=1,type=top,waterlogged=false]
conquest:weathered_cyan_painted_plank_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=true]
conquest:weathered_cyan_painted_plank_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=false]
conquest:weathered_cyan_painted_plank_quarter_slab[facing=north,layer=2,type=top,waterlogged=true]
conquest:weathered_cyan_painted_plank_quarter_slab[facing=north,layer=2,type=top,waterlogged=false]
conquest:weathered_cyan_painted_plank_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=true]
conquest:weathered_cyan_painted_plank_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=false]
conquest:weathered_cyan_painted_plank_quarter_slab[facing=north,layer=3,type=top,waterlogged=true]
conquest:weathered_cyan_painted_plank_quarter_slab[facing=north,layer=3,type=top,waterlogged=false]
conquest:weathered_cyan_painted_plank_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=true]
conquest:weathered_cyan_painted_plank_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=false]
conquest:weathered_cyan_painted_plank_quarter_slab[facing=south,layer=1,type=top,waterlogged=true]
conquest:weathered_cyan_painted_plank_quarter_slab[facing=south,layer=1,type=top,waterlogged=false]
conquest:weathered_cyan_painted_plank_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=true]
conquest:weathered_cyan_painted_plank_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=false]
conquest:weathered_cyan_painted_plank_quarter_slab[facing=south,layer=2,type=top,waterlogged=true]
conquest:weathered_cyan_painted_plank_quarter_slab[facing=south,layer=2,type=top,waterlogged=false]
conquest:weathered_cyan_painted_plank_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=true]
conquest:weathered_cyan_painted_plank_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=false]
conquest:weathered_cyan_painted_plank_quarter_slab[facing=south,layer=3,type=top,waterlogged=true]
conquest:weathered_cyan_painted_plank_quarter_slab[facing=south,layer=3,type=top,waterlogged=false]
conquest:weathered_cyan_painted_plank_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=true]
conquest:weathered_cyan_painted_plank_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=false]
conquest:weathered_cyan_painted_plank_quarter_slab[facing=west,layer=1,type=top,waterlogged=true]
conquest:weathered_cyan_painted_plank_quarter_slab[facing=west,layer=1,type=top,waterlogged=false]
conquest:weathered_cyan_painted_plank_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=true]
conquest:weathered_cyan_painted_plank_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=false]
conquest:weathered_cyan_painted_plank_quarter_slab[facing=west,layer=2,type=top,waterlogged=true]
conquest:weathered_cyan_painted_plank_quarter_slab[facing=west,layer=2,type=top,waterlogged=false]
conquest:weathered_cyan_painted_plank_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=true]
conquest:weathered_cyan_painted_plank_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=false]
conquest:weathered_cyan_painted_plank_quarter_slab[facing=west,layer=3,type=top,waterlogged=true]
conquest:weathered_cyan_painted_plank_quarter_slab[facing=west,layer=3,type=top,waterlogged=false]
conquest:weathered_cyan_painted_plank_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=true]
conquest:weathered_cyan_painted_plank_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=false]
conquest:weathered_cyan_painted_plank_quarter_slab[facing=east,layer=1,type=top,waterlogged=true]
conquest:weathered_cyan_painted_plank_quarter_slab[facing=east,layer=1,type=top,waterlogged=false]
conquest:weathered_cyan_painted_plank_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=true]
conquest:weathered_cyan_painted_plank_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=false]
conquest:weathered_cyan_painted_plank_quarter_slab[facing=east,layer=2,type=top,waterlogged=true]
conquest:weathered_cyan_painted_plank_quarter_slab[facing=east,layer=2,type=top,waterlogged=false]
conquest:weathered_cyan_painted_plank_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=true]
conquest:weathered_cyan_painted_plank_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=false]
conquest:weathered_cyan_painted_plank_quarter_slab[facing=east,layer=3,type=top,waterlogged=true]
conquest:weathered_cyan_painted_plank_quarter_slab[facing=east,layer=3,type=top,waterlogged=false]
conquest:weathered_cyan_painted_plank_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=true]
conquest:weathered_cyan_painted_plank_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=false]
conquest:weathered_cyan_painted_plank_slab[layer=1,type=top,waterlogged=true]
conquest:weathered_cyan_painted_plank_slab[layer=1,type=top,waterlogged=false]
conquest:weathered_cyan_painted_plank_slab[layer=1,type=bottom,waterlogged=true]
conquest:weathered_cyan_painted_plank_slab[layer=1,type=bottom,waterlogged=false]
conquest:weathered_cyan_painted_plank_slab[layer=2,type=top,waterlogged=true]
conquest:weathered_cyan_painted_plank_slab[layer=2,type=top,waterlogged=false]
conquest:weathered_cyan_painted_plank_slab[layer=2,type=bottom,waterlogged=true]
conquest:weathered_cyan_painted_plank_slab[layer=2,type=bottom,waterlogged=false]
conquest:weathered_cyan_painted_plank_slab[layer=3,type=top,waterlogged=true]
conquest:weathered_cyan_painted_plank_slab[layer=3,type=top,waterlogged=false]
conquest:weathered_cyan_painted_plank_slab[layer=3,type=bottom,waterlogged=true]
conquest:weathered_cyan_painted_plank_slab[layer=3,type=bottom,waterlogged=false]
conquest:weathered_cyan_painted_plank_slab[layer=4,type=top,waterlogged=true]
conquest:weathered_cyan_painted_plank_slab[layer=4,type=top,waterlogged=false]
conquest:weathered_cyan_painted_plank_slab[layer=4,type=bottom,waterlogged=true]
conquest:weathered_cyan_painted_plank_slab[layer=4,type=bottom,waterlogged=false]
conquest:weathered_cyan_painted_plank_small_window[down=true,up=true,waterlogged=true]
conquest:weathered_cyan_painted_plank_small_window[down=true,up=true,waterlogged=false]
conquest:weathered_cyan_painted_plank_small_window[down=true,up=false,waterlogged=true]
conquest:weathered_cyan_painted_plank_small_window[down=true,up=false,waterlogged=false]
conquest:weathered_cyan_painted_plank_small_window[down=false,up=true,waterlogged=true]
conquest:weathered_cyan_painted_plank_small_window[down=false,up=true,waterlogged=false]
conquest:weathered_cyan_painted_plank_small_window[down=false,up=false,waterlogged=true]
conquest:weathered_cyan_painted_plank_small_window[down=false,up=false,waterlogged=false]
conquest:weathered_cyan_painted_plank_small_window_half[down=true,facing=north,up=true,waterlogged=true]
conquest:weathered_cyan_painted_plank_small_window_half[down=true,facing=north,up=true,waterlogged=false]
conquest:weathered_cyan_painted_plank_small_window_half[down=true,facing=north,up=false,waterlogged=true]
conquest:weathered_cyan_painted_plank_small_window_half[down=true,facing=north,up=false,waterlogged=false]
conquest:weathered_cyan_painted_plank_small_window_half[down=true,facing=south,up=true,waterlogged=true]
conquest:weathered_cyan_painted_plank_small_window_half[down=true,facing=south,up=true,waterlogged=false]
conquest:weathered_cyan_painted_plank_small_window_half[down=true,facing=south,up=false,waterlogged=true]
conquest:weathered_cyan_painted_plank_small_window_half[down=true,facing=south,up=false,waterlogged=false]
conquest:weathered_cyan_painted_plank_small_window_half[down=true,facing=west,up=true,waterlogged=true]
conquest:weathered_cyan_painted_plank_small_window_half[down=true,facing=west,up=true,waterlogged=false]
conquest:weathered_cyan_painted_plank_small_window_half[down=true,facing=west,up=false,waterlogged=true]
conquest:weathered_cyan_painted_plank_small_window_half[down=true,facing=west,up=false,waterlogged=false]
conquest:weathered_cyan_painted_plank_small_window_half[down=true,facing=east,up=true,waterlogged=true]
conquest:weathered_cyan_painted_plank_small_window_half[down=true,facing=east,up=true,waterlogged=false]
conquest:weathered_cyan_painted_plank_small_window_half[down=true,facing=east,up=false,waterlogged=true]
conquest:weathered_cyan_painted_plank_small_window_half[down=true,facing=east,up=false,waterlogged=false]
conquest:weathered_cyan_painted_plank_small_window_half[down=false,facing=north,up=true,waterlogged=true]
conquest:weathered_cyan_painted_plank_small_window_half[down=false,facing=north,up=true,waterlogged=false]
conquest:weathered_cyan_painted_plank_small_window_half[down=false,facing=north,up=false,waterlogged=true]
conquest:weathered_cyan_painted_plank_small_window_half[down=false,facing=north,up=false,waterlogged=false]
conquest:weathered_cyan_painted_plank_small_window_half[down=false,facing=south,up=true,waterlogged=true]
conquest:weathered_cyan_painted_plank_small_window_half[down=false,facing=south,up=true,waterlogged=false]
conquest:weathered_cyan_painted_plank_small_window_half[down=false,facing=south,up=false,waterlogged=true]
conquest:weathered_cyan_painted_plank_small_window_half[down=false,facing=south,up=false,waterlogged=false]
conquest:weathered_cyan_painted_plank_small_window_half[down=false,facing=west,up=true,waterlogged=true]
conquest:weathered_cyan_painted_plank_small_window_half[down=false,facing=west,up=true,waterlogged=false]
conquest:weathered_cyan_painted_plank_small_window_half[down=false,facing=west,up=false,waterlogged=true]
conquest:weathered_cyan_painted_plank_small_window_half[down=false,facing=west,up=false,waterlogged=false]
conquest:weathered_cyan_painted_plank_small_window_half[down=false,facing=east,up=true,waterlogged=true]
conquest:weathered_cyan_painted_plank_small_window_half[down=false,facing=east,up=true,waterlogged=false]
conquest:weathered_cyan_painted_plank_small_window_half[down=false,facing=east,up=false,waterlogged=true]
conquest:weathered_cyan_painted_plank_small_window_half[down=false,facing=east,up=false,waterlogged=false]
conquest:weathered_cyan_painted_plank_sphere[type=egg,waterlogged=true]
conquest:weathered_cyan_painted_plank_sphere[type=egg,waterlogged=false]
conquest:weathered_cyan_painted_plank_sphere[type=small,waterlogged=true]
conquest:weathered_cyan_painted_plank_sphere[type=small,waterlogged=false]
conquest:weathered_cyan_painted_plank_sphere[type=large,waterlogged=true]
conquest:weathered_cyan_painted_plank_sphere[type=large,waterlogged=false]
conquest:weathered_cyan_painted_plank_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:weathered_cyan_painted_plank_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:weathered_cyan_painted_plank_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:weathered_cyan_painted_plank_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:weathered_cyan_painted_plank_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:weathered_cyan_painted_plank_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:weathered_cyan_painted_plank_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:weathered_cyan_painted_plank_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:weathered_cyan_painted_plank_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:weathered_cyan_painted_plank_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:weathered_cyan_painted_plank_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:weathered_cyan_painted_plank_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:weathered_cyan_painted_plank_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:weathered_cyan_painted_plank_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:weathered_cyan_painted_plank_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:weathered_cyan_painted_plank_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:weathered_cyan_painted_plank_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:weathered_cyan_painted_plank_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:weathered_cyan_painted_plank_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:weathered_cyan_painted_plank_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:weathered_cyan_painted_plank_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:weathered_cyan_painted_plank_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:weathered_cyan_painted_plank_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:weathered_cyan_painted_plank_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:weathered_cyan_painted_plank_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:weathered_cyan_painted_plank_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:weathered_cyan_painted_plank_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:weathered_cyan_painted_plank_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:weathered_cyan_painted_plank_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:weathered_cyan_painted_plank_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:weathered_cyan_painted_plank_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:weathered_cyan_painted_plank_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:weathered_cyan_painted_plank_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:weathered_cyan_painted_plank_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:weathered_cyan_painted_plank_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:weathered_cyan_painted_plank_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:weathered_cyan_painted_plank_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:weathered_cyan_painted_plank_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:weathered_cyan_painted_plank_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:weathered_cyan_painted_plank_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:weathered_cyan_painted_plank_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:weathered_cyan_painted_plank_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:weathered_cyan_painted_plank_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:weathered_cyan_painted_plank_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:weathered_cyan_painted_plank_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:weathered_cyan_painted_plank_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:weathered_cyan_painted_plank_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:weathered_cyan_painted_plank_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:weathered_cyan_painted_plank_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:weathered_cyan_painted_plank_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:weathered_cyan_painted_plank_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:weathered_cyan_painted_plank_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:weathered_cyan_painted_plank_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:weathered_cyan_painted_plank_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:weathered_cyan_painted_plank_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:weathered_cyan_painted_plank_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:weathered_cyan_painted_plank_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:weathered_cyan_painted_plank_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:weathered_cyan_painted_plank_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:weathered_cyan_painted_plank_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:weathered_cyan_painted_plank_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:weathered_cyan_painted_plank_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:weathered_cyan_painted_plank_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:weathered_cyan_painted_plank_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:weathered_cyan_painted_plank_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:weathered_cyan_painted_plank_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:weathered_cyan_painted_plank_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:weathered_cyan_painted_plank_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:weathered_cyan_painted_plank_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:weathered_cyan_painted_plank_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:weathered_cyan_painted_plank_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:weathered_cyan_painted_plank_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:weathered_cyan_painted_plank_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:weathered_cyan_painted_plank_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:weathered_cyan_painted_plank_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:weathered_cyan_painted_plank_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:weathered_cyan_painted_plank_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:weathered_cyan_painted_plank_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:weathered_cyan_painted_plank_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:weathered_cyan_painted_plank_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:weathered_cyan_painted_plank_vertical_corner[facing=north,layer=1,waterlogged=true]
conquest:weathered_cyan_painted_plank_vertical_corner[facing=north,layer=1,waterlogged=false]
conquest:weathered_cyan_painted_plank_vertical_corner[facing=north,layer=2,waterlogged=true]
conquest:weathered_cyan_painted_plank_vertical_corner[facing=north,layer=2,waterlogged=false]
conquest:weathered_cyan_painted_plank_vertical_corner[facing=north,layer=3,waterlogged=true]
conquest:weathered_cyan_painted_plank_vertical_corner[facing=north,layer=3,waterlogged=false]
conquest:weathered_cyan_painted_plank_vertical_corner[facing=north,layer=4,waterlogged=true]
conquest:weathered_cyan_painted_plank_vertical_corner[facing=north,layer=4,waterlogged=false]
conquest:weathered_cyan_painted_plank_vertical_corner[facing=south,layer=1,waterlogged=true]
conquest:weathered_cyan_painted_plank_vertical_corner[facing=south,layer=1,waterlogged=false]
conquest:weathered_cyan_painted_plank_vertical_corner[facing=south,layer=2,waterlogged=true]
conquest:weathered_cyan_painted_plank_vertical_corner[facing=south,layer=2,waterlogged=false]
conquest:weathered_cyan_painted_plank_vertical_corner[facing=south,layer=3,waterlogged=true]
conquest:weathered_cyan_painted_plank_vertical_corner[facing=south,layer=3,waterlogged=false]
conquest:weathered_cyan_painted_plank_vertical_corner[facing=south,layer=4,waterlogged=true]
conquest:weathered_cyan_painted_plank_vertical_corner[facing=south,layer=4,waterlogged=false]
conquest:weathered_cyan_painted_plank_vertical_corner[facing=west,layer=1,waterlogged=true]
conquest:weathered_cyan_painted_plank_vertical_corner[facing=west,layer=1,waterlogged=false]
conquest:weathered_cyan_painted_plank_vertical_corner[facing=west,layer=2,waterlogged=true]
conquest:weathered_cyan_painted_plank_vertical_corner[facing=west,layer=2,waterlogged=false]
conquest:weathered_cyan_painted_plank_vertical_corner[facing=west,layer=3,waterlogged=true]
conquest:weathered_cyan_painted_plank_vertical_corner[facing=west,layer=3,waterlogged=false]
conquest:weathered_cyan_painted_plank_vertical_corner[facing=west,layer=4,waterlogged=true]
conquest:weathered_cyan_painted_plank_vertical_corner[facing=west,layer=4,waterlogged=false]
conquest:weathered_cyan_painted_plank_vertical_corner[facing=east,layer=1,waterlogged=true]
conquest:weathered_cyan_painted_plank_vertical_corner[facing=east,layer=1,waterlogged=false]
conquest:weathered_cyan_painted_plank_vertical_corner[facing=east,layer=2,waterlogged=true]
conquest:weathered_cyan_painted_plank_vertical_corner[facing=east,layer=2,waterlogged=false]
conquest:weathered_cyan_painted_plank_vertical_corner[facing=east,layer=3,waterlogged=true]
conquest:weathered_cyan_painted_plank_vertical_corner[facing=east,layer=3,waterlogged=false]
conquest:weathered_cyan_painted_plank_vertical_corner[facing=east,layer=4,waterlogged=true]
conquest:weathered_cyan_painted_plank_vertical_corner[facing=east,layer=4,waterlogged=false]
conquest:weathered_cyan_painted_plank_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:weathered_cyan_painted_plank_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:weathered_cyan_painted_plank_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:weathered_cyan_painted_plank_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:weathered_cyan_painted_plank_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:weathered_cyan_painted_plank_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:weathered_cyan_painted_plank_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:weathered_cyan_painted_plank_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:weathered_cyan_painted_plank_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:weathered_cyan_painted_plank_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:weathered_cyan_painted_plank_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:weathered_cyan_painted_plank_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:weathered_cyan_painted_plank_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:weathered_cyan_painted_plank_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:weathered_cyan_painted_plank_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:weathered_cyan_painted_plank_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:weathered_cyan_painted_plank_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:weathered_cyan_painted_plank_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:weathered_cyan_painted_plank_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:weathered_cyan_painted_plank_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:weathered_cyan_painted_plank_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:weathered_cyan_painted_plank_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:weathered_cyan_painted_plank_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:weathered_cyan_painted_plank_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:weathered_cyan_painted_plank_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:weathered_cyan_painted_plank_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:weathered_cyan_painted_plank_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:weathered_cyan_painted_plank_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:weathered_cyan_painted_plank_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:weathered_cyan_painted_plank_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:weathered_cyan_painted_plank_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:weathered_cyan_painted_plank_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:weathered_cyan_painted_plank_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:weathered_cyan_painted_plank_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:weathered_cyan_painted_plank_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:weathered_cyan_painted_plank_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:weathered_cyan_painted_plank_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:weathered_cyan_painted_plank_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:weathered_cyan_painted_plank_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:weathered_cyan_painted_plank_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:weathered_cyan_painted_plank_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:weathered_cyan_painted_plank_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:weathered_cyan_painted_plank_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:weathered_cyan_painted_plank_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:weathered_cyan_painted_plank_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:weathered_cyan_painted_plank_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:weathered_cyan_painted_plank_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:weathered_cyan_painted_plank_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:weathered_cyan_painted_plank_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:weathered_cyan_painted_plank_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:weathered_cyan_painted_plank_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:weathered_cyan_painted_plank_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:weathered_cyan_painted_plank_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:weathered_cyan_painted_plank_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:weathered_cyan_painted_plank_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:weathered_cyan_painted_plank_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:weathered_cyan_painted_plank_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:weathered_cyan_painted_plank_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:weathered_cyan_painted_plank_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:weathered_cyan_painted_plank_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:weathered_cyan_painted_plank_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:weathered_cyan_painted_plank_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:weathered_cyan_painted_plank_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:weathered_cyan_painted_plank_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:weathered_cyan_painted_plank_vertical_quarter[facing=north,layer=1,waterlogged=true]
conquest:weathered_cyan_painted_plank_vertical_quarter[facing=north,layer=1,waterlogged=false]
conquest:weathered_cyan_painted_plank_vertical_quarter[facing=north,layer=2,waterlogged=true]
conquest:weathered_cyan_painted_plank_vertical_quarter[facing=north,layer=2,waterlogged=false]
conquest:weathered_cyan_painted_plank_vertical_quarter[facing=north,layer=3,waterlogged=true]
conquest:weathered_cyan_painted_plank_vertical_quarter[facing=north,layer=3,waterlogged=false]
conquest:weathered_cyan_painted_plank_vertical_quarter[facing=north,layer=4,waterlogged=true]
conquest:weathered_cyan_painted_plank_vertical_quarter[facing=north,layer=4,waterlogged=false]
conquest:weathered_cyan_painted_plank_vertical_quarter[facing=south,layer=1,waterlogged=true]
conquest:weathered_cyan_painted_plank_vertical_quarter[facing=south,layer=1,waterlogged=false]
conquest:weathered_cyan_painted_plank_vertical_quarter[facing=south,layer=2,waterlogged=true]
conquest:weathered_cyan_painted_plank_vertical_quarter[facing=south,layer=2,waterlogged=false]
conquest:weathered_cyan_painted_plank_vertical_quarter[facing=south,layer=3,waterlogged=true]
conquest:weathered_cyan_painted_plank_vertical_quarter[facing=south,layer=3,waterlogged=false]
conquest:weathered_cyan_painted_plank_vertical_quarter[facing=south,layer=4,waterlogged=true]
conquest:weathered_cyan_painted_plank_vertical_quarter[facing=south,layer=4,waterlogged=false]
conquest:weathered_cyan_painted_plank_vertical_quarter[facing=west,layer=1,waterlogged=true]
conquest:weathered_cyan_painted_plank_vertical_quarter[facing=west,layer=1,waterlogged=false]
conquest:weathered_cyan_painted_plank_vertical_quarter[facing=west,layer=2,waterlogged=true]
conquest:weathered_cyan_painted_plank_vertical_quarter[facing=west,layer=2,waterlogged=false]
conquest:weathered_cyan_painted_plank_vertical_quarter[facing=west,layer=3,waterlogged=true]
conquest:weathered_cyan_painted_plank_vertical_quarter[facing=west,layer=3,waterlogged=false]
conquest:weathered_cyan_painted_plank_vertical_quarter[facing=west,layer=4,waterlogged=true]
conquest:weathered_cyan_painted_plank_vertical_quarter[facing=west,layer=4,waterlogged=false]
conquest:weathered_cyan_painted_plank_vertical_quarter[facing=east,layer=1,waterlogged=true]
conquest:weathered_cyan_painted_plank_vertical_quarter[facing=east,layer=1,waterlogged=false]
conquest:weathered_cyan_painted_plank_vertical_quarter[facing=east,layer=2,waterlogged=true]
conquest:weathered_cyan_painted_plank_vertical_quarter[facing=east,layer=2,waterlogged=false]
conquest:weathered_cyan_painted_plank_vertical_quarter[facing=east,layer=3,waterlogged=true]
conquest:weathered_cyan_painted_plank_vertical_quarter[facing=east,layer=3,waterlogged=false]
conquest:weathered_cyan_painted_plank_vertical_quarter[facing=east,layer=4,waterlogged=true]
conquest:weathered_cyan_painted_plank_vertical_quarter[facing=east,layer=4,waterlogged=false]
conquest:weathered_cyan_painted_plank_vertical_slab[facing=north,layer=1,waterlogged=true]
conquest:weathered_cyan_painted_plank_vertical_slab[facing=north,layer=1,waterlogged=false]
conquest:weathered_cyan_painted_plank_vertical_slab[facing=north,layer=2,waterlogged=true]
conquest:weathered_cyan_painted_plank_vertical_slab[facing=north,layer=2,waterlogged=false]
conquest:weathered_cyan_painted_plank_vertical_slab[facing=north,layer=3,waterlogged=true]
conquest:weathered_cyan_painted_plank_vertical_slab[facing=north,layer=3,waterlogged=false]
conquest:weathered_cyan_painted_plank_vertical_slab[facing=north,layer=4,waterlogged=true]
conquest:weathered_cyan_painted_plank_vertical_slab[facing=north,layer=4,waterlogged=false]
conquest:weathered_cyan_painted_plank_vertical_slab[facing=south,layer=1,waterlogged=true]
conquest:weathered_cyan_painted_plank_vertical_slab[facing=south,layer=1,waterlogged=false]
conquest:weathered_cyan_painted_plank_vertical_slab[facing=south,layer=2,waterlogged=true]
conquest:weathered_cyan_painted_plank_vertical_slab[facing=south,layer=2,waterlogged=false]
conquest:weathered_cyan_painted_plank_vertical_slab[facing=south,layer=3,waterlogged=true]
conquest:weathered_cyan_painted_plank_vertical_slab[facing=south,layer=3,waterlogged=false]
conquest:weathered_cyan_painted_plank_vertical_slab[facing=south,layer=4,waterlogged=true]
conquest:weathered_cyan_painted_plank_vertical_slab[facing=south,layer=4,waterlogged=false]
conquest:weathered_cyan_painted_plank_vertical_slab[facing=west,layer=1,waterlogged=true]
conquest:weathered_cyan_painted_plank_vertical_slab[facing=west,layer=1,waterlogged=false]
conquest:weathered_cyan_painted_plank_vertical_slab[facing=west,layer=2,waterlogged=true]
conquest:weathered_cyan_painted_plank_vertical_slab[facing=west,layer=2,waterlogged=false]
conquest:weathered_cyan_painted_plank_vertical_slab[facing=west,layer=3,waterlogged=true]
conquest:weathered_cyan_painted_plank_vertical_slab[facing=west,layer=3,waterlogged=false]
conquest:weathered_cyan_painted_plank_vertical_slab[facing=west,layer=4,waterlogged=true]
conquest:weathered_cyan_painted_plank_vertical_slab[facing=west,layer=4,waterlogged=false]
conquest:weathered_cyan_painted_plank_vertical_slab[facing=east,layer=1,waterlogged=true]
conquest:weathered_cyan_painted_plank_vertical_slab[facing=east,layer=1,waterlogged=false]
conquest:weathered_cyan_painted_plank_vertical_slab[facing=east,layer=2,waterlogged=true]
conquest:weathered_cyan_painted_plank_vertical_slab[facing=east,layer=2,waterlogged=false]
conquest:weathered_cyan_painted_plank_vertical_slab[facing=east,layer=3,waterlogged=true]
conquest:weathered_cyan_painted_plank_vertical_slab[facing=east,layer=3,waterlogged=false]
conquest:weathered_cyan_painted_plank_vertical_slab[facing=east,layer=4,waterlogged=true]
conquest:weathered_cyan_painted_plank_vertical_slab[facing=east,layer=4,waterlogged=false]
conquest:weathered_cyan_painted_plank_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:weathered_cyan_painted_plank_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:weathered_cyan_painted_plank_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:weathered_cyan_painted_plank_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:weathered_cyan_painted_plank_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:weathered_cyan_painted_plank_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:weathered_cyan_painted_plank_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:weathered_cyan_painted_plank_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:weathered_cyan_painted_plank_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:weathered_cyan_painted_plank_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:weathered_cyan_painted_plank_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:weathered_cyan_painted_plank_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:weathered_cyan_painted_plank_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:weathered_cyan_painted_plank_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:weathered_cyan_painted_plank_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:weathered_cyan_painted_plank_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:weathered_cyan_painted_plank_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:weathered_cyan_painted_plank_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:weathered_cyan_painted_plank_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:weathered_cyan_painted_plank_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:weathered_cyan_painted_plank_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:weathered_cyan_painted_plank_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:weathered_cyan_painted_plank_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:weathered_cyan_painted_plank_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:weathered_cyan_painted_plank_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:weathered_cyan_painted_plank_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:weathered_cyan_painted_plank_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:weathered_cyan_painted_plank_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:weathered_cyan_painted_plank_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:weathered_cyan_painted_plank_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:weathered_cyan_painted_plank_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:weathered_cyan_painted_plank_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:weathered_cyan_painted_plank_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:weathered_cyan_painted_plank_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:weathered_cyan_painted_plank_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:weathered_cyan_painted_plank_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:weathered_cyan_painted_plank_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:weathered_cyan_painted_plank_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:weathered_cyan_painted_plank_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:weathered_cyan_painted_plank_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:weathered_cyan_painted_plank_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:weathered_cyan_painted_plank_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:weathered_cyan_painted_plank_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:weathered_cyan_painted_plank_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:weathered_cyan_painted_plank_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:weathered_cyan_painted_plank_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:weathered_cyan_painted_plank_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:weathered_cyan_painted_plank_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:weathered_cyan_painted_plank_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:weathered_cyan_painted_plank_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:weathered_cyan_painted_plank_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:weathered_cyan_painted_plank_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:weathered_cyan_painted_plank_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:weathered_cyan_painted_plank_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:weathered_cyan_painted_plank_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:weathered_cyan_painted_plank_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:weathered_cyan_painted_plank_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:weathered_cyan_painted_plank_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:weathered_cyan_painted_plank_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:weathered_cyan_painted_plank_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:weathered_cyan_painted_plank_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:weathered_cyan_painted_plank_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:weathered_cyan_painted_plank_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:weathered_cyan_painted_plank_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:weathered_cyan_painted_plank_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:weathered_cyan_painted_plank_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:weathered_cyan_painted_plank_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:weathered_cyan_painted_plank_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:weathered_cyan_painted_plank_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:weathered_cyan_painted_plank_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:weathered_cyan_painted_plank_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:weathered_cyan_painted_plank_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:weathered_cyan_painted_plank_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:weathered_cyan_painted_plank_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:weathered_cyan_painted_plank_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:weathered_cyan_painted_plank_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:weathered_cyan_painted_plank_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:weathered_cyan_painted_plank_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:weathered_cyan_painted_plank_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:weathered_cyan_painted_plank_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:weathered_cyan_painted_plank_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:weathered_cyan_painted_plank_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:weathered_cyan_painted_plank_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:weathered_cyan_painted_plank_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:weathered_cyan_painted_plank_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:weathered_cyan_painted_plank_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:weathered_cyan_painted_plank_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:weathered_cyan_painted_plank_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:weathered_cyan_painted_plank_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:weathered_cyan_painted_plank_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:weathered_cyan_painted_plank_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:weathered_cyan_painted_plank_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:weathered_cyan_painted_plank_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:weathered_cyan_painted_plank_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:weathered_cyan_painted_plank_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:weathered_cyan_painted_plank_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:weathered_cyan_painted_plank_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:weathered_cyan_painted_plank_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:weathered_cyan_painted_plank_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:weathered_cyan_painted_plank_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:weathered_cyan_painted_plank_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:weathered_cyan_painted_plank_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:weathered_cyan_painted_plank_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:weathered_cyan_painted_plank_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:weathered_cyan_painted_plank_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:weathered_cyan_painted_plank_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:weathered_cyan_painted_plank_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:weathered_cyan_painted_plank_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:weathered_cyan_painted_plank_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:weathered_cyan_painted_plank_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:weathered_cyan_painted_plank_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:weathered_cyan_painted_plank_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:weathered_cyan_painted_plank_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:weathered_cyan_painted_plank_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:weathered_cyan_painted_plank_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:weathered_cyan_painted_plank_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:weathered_cyan_painted_plank_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:weathered_cyan_painted_plank_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:weathered_cyan_painted_plank_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:weathered_cyan_painted_plank_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:weathered_cyan_painted_plank_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:weathered_cyan_painted_plank_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:weathered_cyan_painted_plank_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:weathered_cyan_painted_plank_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:weathered_cyan_painted_plank_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:weathered_cyan_painted_plank_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:weathered_cyan_painted_plank_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:weathered_cyan_painted_plank_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:weathered_cyan_painted_plank_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:weathered_cyan_painted_plank_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:weathered_cyan_painted_plank_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:weathered_cyan_painted_plank_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:weathered_cyan_painted_plank_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:weathered_cyan_painted_plank_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:weathered_cyan_painted_plank_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:weathered_cyan_painted_plank_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:weathered_cyan_painted_plank_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:weathered_cyan_painted_plank_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:weathered_cyan_painted_plank_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:weathered_cyan_painted_plank_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:weathered_cyan_painted_plank_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:weathered_cyan_painted_plank_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:weathered_cyan_painted_plank_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:weathered_cyan_painted_plank_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:weathered_cyan_painted_plank_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:weathered_cyan_painted_plank_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:weathered_cyan_painted_plank_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:weathered_cyan_painted_plank_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:weathered_cyan_painted_plank_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:weathered_cyan_painted_plank_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:weathered_cyan_painted_plank_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:weathered_cyan_painted_plank_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:weathered_cyan_painted_plank_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:weathered_cyan_painted_plank_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:weathered_cyan_painted_plank_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:weathered_cyan_painted_plank_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:weathered_cyan_painted_plank_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:weathered_cyan_painted_plank_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:weathered_cyan_painted_plank_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:weathered_cyan_painted_plank_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:weathered_cyan_painted_plank_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:weathered_cyan_painted_plank_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:weathered_cyan_painted_plank_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:weathered_cyan_painted_plank_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:weathered_cyan_painted_plank_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:weathered_cyan_painted_plank_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:weathered_cyan_painted_plank_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:weathered_cyan_painted_plank_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:weathered_cyan_painted_plank_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:weathered_cyan_painted_plank_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:weathered_cyan_painted_plank_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:weathered_cyan_painted_plank_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:weathered_cyan_painted_plank_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:weathered_cyan_painted_plank_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:weathered_cyan_painted_plank_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:weathered_cyan_painted_plank_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:weathered_cyan_painted_plank_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:weathered_cyan_painted_plank_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:weathered_cyan_painted_plank_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:weathered_cyan_painted_plank_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:weathered_cyan_painted_plank_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:weathered_cyan_painted_plank_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:weathered_cyan_painted_plank_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:weathered_cyan_painted_plank_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:weathered_cyan_painted_plank_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:weathered_cyan_painted_plank_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:weathered_cyan_painted_plank_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:weathered_cyan_painted_plank_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:weathered_cyan_painted_plank_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:weathered_cyan_painted_plank_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:weathered_cyan_painted_plank_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:weathered_cyan_painted_plank_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:weathered_cyan_painted_plank_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:weathered_cyan_painted_plank_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:weathered_cyan_painted_plank_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:weathered_cyan_painted_plank_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:weathered_cyan_painted_plank_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:weathered_cyan_painted_plank_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:weathered_cyan_painted_plank_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:weathered_cyan_painted_plank_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:weathered_cyan_painted_plank_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:weathered_cyan_painted_plank_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:weathered_cyan_painted_plank_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:weathered_cyan_painted_plank_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:weathered_cyan_painted_plank_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:weathered_cyan_painted_plank_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:weathered_cyan_painted_plank_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:weathered_cyan_painted_plank_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:weathered_cyan_painted_plank_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:weathered_cyan_painted_plank_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:weathered_cyan_painted_plank_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:weathered_cyan_painted_plank_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:weathered_cyan_painted_plank_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:weathered_cyan_painted_plank_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:weathered_cyan_painted_plank_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:weathered_cyan_painted_plank_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:weathered_cyan_painted_plank_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:weathered_cyan_painted_plank_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:weathered_cyan_painted_plank_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:weathered_cyan_painted_plank_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:weathered_cyan_painted_plank_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:weathered_cyan_painted_plank_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:weathered_cyan_painted_plank_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:weathered_cyan_painted_plank_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:weathered_cyan_painted_plank_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:weathered_cyan_painted_plank_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:weathered_cyan_painted_plank_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:weathered_cyan_painted_plank_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:weathered_cyan_painted_plank_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:weathered_cyan_painted_plank_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:weathered_cyan_painted_plank_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:weathered_cyan_painted_plank_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:weathered_cyan_painted_plank_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:weathered_cyan_painted_plank_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:weathered_cyan_painted_plank_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:weathered_cyan_painted_plank_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:weathered_cyan_painted_plank_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:weathered_cyan_painted_plank_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:weathered_cyan_painted_plank_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:weathered_cyan_painted_plank_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:weathered_cyan_painted_plank_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:weathered_cyan_painted_plank_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:weathered_cyan_painted_plank_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:weathered_cyan_painted_plank_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:weathered_cyan_painted_plank_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:weathered_cyan_painted_plank_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:weathered_cyan_painted_plank_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:weathered_cyan_painted_plank_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:weathered_cyan_painted_plank_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:weathered_cyan_painted_plank_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:weathered_cyan_painted_plank_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:weathered_cyan_painted_plank_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:weathered_cyan_painted_plank_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:weathered_cyan_painted_plank_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:weathered_cyan_painted_plank_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:weathered_cyan_painted_plank_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:weathered_cyan_painted_plank_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:weathered_cyan_painted_plank_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:weathered_cyan_painted_plank_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:weathered_cyan_painted_plank_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:weathered_cyan_painted_plank_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:weathered_cyan_painted_plank_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:weathered_cyan_painted_plank_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:weathered_cyan_painted_plank_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:weathered_cyan_painted_plank_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:weathered_cyan_painted_plank_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:weathered_cyan_painted_plank_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:weathered_cyan_painted_plank_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:weathered_cyan_painted_plank_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:weathered_cyan_painted_plank_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:weathered_cyan_painted_plank_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:weathered_cyan_painted_plank_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:weathered_cyan_painted_plank_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:weathered_cyan_painted_plank_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:weathered_cyan_painted_plank_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:weathered_cyan_painted_plank_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:weathered_cyan_painted_plank_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:weathered_cyan_painted_plank_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:weathered_cyan_painted_plank_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:weathered_cyan_painted_plank_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:weathered_cyan_painted_plank_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:weathered_cyan_painted_plank_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:weathered_cyan_painted_plank_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:weathered_cyan_painted_plank_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:weathered_cyan_painted_plank_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:weathered_cyan_painted_plank_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:weathered_cyan_painted_plank_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:weathered_cyan_painted_plank_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:weathered_cyan_painted_plank_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:weathered_cyan_painted_plank_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:weathered_cyan_painted_plank_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:weathered_cyan_painted_plank_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:weathered_cyan_painted_plank_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:weathered_cyan_painted_plank_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:weathered_cyan_painted_plank_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:weathered_cyan_painted_plank_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:weathered_cyan_painted_plank_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:weathered_cyan_painted_plank_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:weathered_cyan_painted_plank_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:weathered_cyan_painted_plank_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:weathered_cyan_painted_plank_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:weathered_cyan_painted_plank_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:weathered_cyan_painted_plank_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:weathered_cyan_painted_plank_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:weathered_cyan_painted_plank_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:weathered_cyan_painted_plank_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:weathered_cyan_painted_plank_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:weathered_cyan_painted_plank_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:weathered_cyan_painted_plank_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:weathered_cyan_painted_plank_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:weathered_cyan_painted_plank_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:weathered_cyan_painted_plank_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:weathered_cyan_painted_plank_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:weathered_cyan_painted_plank_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:weathered_cyan_painted_plank_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:weathered_cyan_painted_plank_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:weathered_cyan_painted_plank_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:weathered_cyan_painted_plank_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:weathered_cyan_painted_plank_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:weathered_cyan_painted_plank_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:weathered_cyan_painted_plank_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:weathered_cyan_painted_plank_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:weathered_cyan_painted_plank_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:weathered_cyan_painted_plank_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:weathered_cyan_painted_planks
conquest:weathered_dacite
conquest:weathered_dacite_corner_slab[facing=north,type=top,waterlogged=true]
conquest:weathered_dacite_corner_slab[facing=north,type=top,waterlogged=false]
conquest:weathered_dacite_corner_slab[facing=north,type=bottom,waterlogged=true]
conquest:weathered_dacite_corner_slab[facing=north,type=bottom,waterlogged=false]
conquest:weathered_dacite_corner_slab[facing=south,type=top,waterlogged=true]
conquest:weathered_dacite_corner_slab[facing=south,type=top,waterlogged=false]
conquest:weathered_dacite_corner_slab[facing=south,type=bottom,waterlogged=true]
conquest:weathered_dacite_corner_slab[facing=south,type=bottom,waterlogged=false]
conquest:weathered_dacite_corner_slab[facing=west,type=top,waterlogged=true]
conquest:weathered_dacite_corner_slab[facing=west,type=top,waterlogged=false]
conquest:weathered_dacite_corner_slab[facing=west,type=bottom,waterlogged=true]
conquest:weathered_dacite_corner_slab[facing=west,type=bottom,waterlogged=false]
conquest:weathered_dacite_corner_slab[facing=east,type=top,waterlogged=true]
conquest:weathered_dacite_corner_slab[facing=east,type=top,waterlogged=false]
conquest:weathered_dacite_corner_slab[facing=east,type=bottom,waterlogged=true]
conquest:weathered_dacite_corner_slab[facing=east,type=bottom,waterlogged=false]
conquest:weathered_dacite_eighth_slab[facing=north,type=top,waterlogged=true]
conquest:weathered_dacite_eighth_slab[facing=north,type=top,waterlogged=false]
conquest:weathered_dacite_eighth_slab[facing=north,type=bottom,waterlogged=true]
conquest:weathered_dacite_eighth_slab[facing=north,type=bottom,waterlogged=false]
conquest:weathered_dacite_eighth_slab[facing=south,type=top,waterlogged=true]
conquest:weathered_dacite_eighth_slab[facing=south,type=top,waterlogged=false]
conquest:weathered_dacite_eighth_slab[facing=south,type=bottom,waterlogged=true]
conquest:weathered_dacite_eighth_slab[facing=south,type=bottom,waterlogged=false]
conquest:weathered_dacite_eighth_slab[facing=west,type=top,waterlogged=true]
conquest:weathered_dacite_eighth_slab[facing=west,type=top,waterlogged=false]
conquest:weathered_dacite_eighth_slab[facing=west,type=bottom,waterlogged=true]
conquest:weathered_dacite_eighth_slab[facing=west,type=bottom,waterlogged=false]
conquest:weathered_dacite_eighth_slab[facing=east,type=top,waterlogged=true]
conquest:weathered_dacite_eighth_slab[facing=east,type=top,waterlogged=false]
conquest:weathered_dacite_eighth_slab[facing=east,type=bottom,waterlogged=true]
conquest:weathered_dacite_eighth_slab[facing=east,type=bottom,waterlogged=false]
conquest:weathered_dacite_quarter_slab[facing=north,layer=1,type=top,waterlogged=true]
conquest:weathered_dacite_quarter_slab[facing=north,layer=1,type=top,waterlogged=false]
conquest:weathered_dacite_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=true]
conquest:weathered_dacite_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=false]
conquest:weathered_dacite_quarter_slab[facing=north,layer=2,type=top,waterlogged=true]
conquest:weathered_dacite_quarter_slab[facing=north,layer=2,type=top,waterlogged=false]
conquest:weathered_dacite_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=true]
conquest:weathered_dacite_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=false]
conquest:weathered_dacite_quarter_slab[facing=north,layer=3,type=top,waterlogged=true]
conquest:weathered_dacite_quarter_slab[facing=north,layer=3,type=top,waterlogged=false]
conquest:weathered_dacite_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=true]
conquest:weathered_dacite_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=false]
conquest:weathered_dacite_quarter_slab[facing=south,layer=1,type=top,waterlogged=true]
conquest:weathered_dacite_quarter_slab[facing=south,layer=1,type=top,waterlogged=false]
conquest:weathered_dacite_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=true]
conquest:weathered_dacite_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=false]
conquest:weathered_dacite_quarter_slab[facing=south,layer=2,type=top,waterlogged=true]
conquest:weathered_dacite_quarter_slab[facing=south,layer=2,type=top,waterlogged=false]
conquest:weathered_dacite_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=true]
conquest:weathered_dacite_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=false]
conquest:weathered_dacite_quarter_slab[facing=south,layer=3,type=top,waterlogged=true]
conquest:weathered_dacite_quarter_slab[facing=south,layer=3,type=top,waterlogged=false]
conquest:weathered_dacite_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=true]
conquest:weathered_dacite_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=false]
conquest:weathered_dacite_quarter_slab[facing=west,layer=1,type=top,waterlogged=true]
conquest:weathered_dacite_quarter_slab[facing=west,layer=1,type=top,waterlogged=false]
conquest:weathered_dacite_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=true]
conquest:weathered_dacite_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=false]
conquest:weathered_dacite_quarter_slab[facing=west,layer=2,type=top,waterlogged=true]
conquest:weathered_dacite_quarter_slab[facing=west,layer=2,type=top,waterlogged=false]
conquest:weathered_dacite_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=true]
conquest:weathered_dacite_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=false]
conquest:weathered_dacite_quarter_slab[facing=west,layer=3,type=top,waterlogged=true]
conquest:weathered_dacite_quarter_slab[facing=west,layer=3,type=top,waterlogged=false]
conquest:weathered_dacite_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=true]
conquest:weathered_dacite_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=false]
conquest:weathered_dacite_quarter_slab[facing=east,layer=1,type=top,waterlogged=true]
conquest:weathered_dacite_quarter_slab[facing=east,layer=1,type=top,waterlogged=false]
conquest:weathered_dacite_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=true]
conquest:weathered_dacite_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=false]
conquest:weathered_dacite_quarter_slab[facing=east,layer=2,type=top,waterlogged=true]
conquest:weathered_dacite_quarter_slab[facing=east,layer=2,type=top,waterlogged=false]
conquest:weathered_dacite_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=true]
conquest:weathered_dacite_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=false]
conquest:weathered_dacite_quarter_slab[facing=east,layer=3,type=top,waterlogged=true]
conquest:weathered_dacite_quarter_slab[facing=east,layer=3,type=top,waterlogged=false]
conquest:weathered_dacite_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=true]
conquest:weathered_dacite_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=false]
conquest:weathered_dacite_slab[layers=1,type=top,waterlogged=true]
conquest:weathered_dacite_slab[layers=1,type=top,waterlogged=false]
conquest:weathered_dacite_slab[layers=1,type=bottom,waterlogged=true]
conquest:weathered_dacite_slab[layers=1,type=bottom,waterlogged=false]
conquest:weathered_dacite_slab[layers=2,type=top,waterlogged=true]
conquest:weathered_dacite_slab[layers=2,type=top,waterlogged=false]
conquest:weathered_dacite_slab[layers=2,type=bottom,waterlogged=true]
conquest:weathered_dacite_slab[layers=2,type=bottom,waterlogged=false]
conquest:weathered_dacite_slab[layers=3,type=top,waterlogged=true]
conquest:weathered_dacite_slab[layers=3,type=top,waterlogged=false]
conquest:weathered_dacite_slab[layers=3,type=bottom,waterlogged=true]
conquest:weathered_dacite_slab[layers=3,type=bottom,waterlogged=false]
conquest:weathered_dacite_slab[layers=4,type=top,waterlogged=true]
conquest:weathered_dacite_slab[layers=4,type=top,waterlogged=false]
conquest:weathered_dacite_slab[layers=4,type=bottom,waterlogged=true]
conquest:weathered_dacite_slab[layers=4,type=bottom,waterlogged=false]
conquest:weathered_dacite_slab[layers=5,type=top,waterlogged=true]
conquest:weathered_dacite_slab[layers=5,type=top,waterlogged=false]
conquest:weathered_dacite_slab[layers=5,type=bottom,waterlogged=true]
conquest:weathered_dacite_slab[layers=5,type=bottom,waterlogged=false]
conquest:weathered_dacite_slab[layers=6,type=top,waterlogged=true]
conquest:weathered_dacite_slab[layers=6,type=top,waterlogged=false]
conquest:weathered_dacite_slab[layers=6,type=bottom,waterlogged=true]
conquest:weathered_dacite_slab[layers=6,type=bottom,waterlogged=false]
conquest:weathered_dacite_slab[layers=7,type=top,waterlogged=true]
conquest:weathered_dacite_slab[layers=7,type=top,waterlogged=false]
conquest:weathered_dacite_slab[layers=7,type=bottom,waterlogged=true]
conquest:weathered_dacite_slab[layers=7,type=bottom,waterlogged=false]
conquest:weathered_dacite_slab[layers=8,type=top,waterlogged=true]
conquest:weathered_dacite_slab[layers=8,type=top,waterlogged=false]
conquest:weathered_dacite_slab[layers=8,type=bottom,waterlogged=true]
conquest:weathered_dacite_slab[layers=8,type=bottom,waterlogged=false]
conquest:weathered_dacite_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:weathered_dacite_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:weathered_dacite_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:weathered_dacite_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:weathered_dacite_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:weathered_dacite_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:weathered_dacite_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:weathered_dacite_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:weathered_dacite_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:weathered_dacite_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:weathered_dacite_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:weathered_dacite_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:weathered_dacite_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:weathered_dacite_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:weathered_dacite_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:weathered_dacite_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:weathered_dacite_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:weathered_dacite_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:weathered_dacite_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:weathered_dacite_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:weathered_dacite_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:weathered_dacite_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:weathered_dacite_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:weathered_dacite_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:weathered_dacite_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:weathered_dacite_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:weathered_dacite_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:weathered_dacite_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:weathered_dacite_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:weathered_dacite_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:weathered_dacite_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:weathered_dacite_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:weathered_dacite_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:weathered_dacite_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:weathered_dacite_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:weathered_dacite_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:weathered_dacite_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:weathered_dacite_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:weathered_dacite_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:weathered_dacite_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:weathered_dacite_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:weathered_dacite_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:weathered_dacite_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:weathered_dacite_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:weathered_dacite_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:weathered_dacite_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:weathered_dacite_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:weathered_dacite_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:weathered_dacite_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:weathered_dacite_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:weathered_dacite_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:weathered_dacite_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:weathered_dacite_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:weathered_dacite_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:weathered_dacite_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:weathered_dacite_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:weathered_dacite_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:weathered_dacite_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:weathered_dacite_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:weathered_dacite_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:weathered_dacite_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:weathered_dacite_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:weathered_dacite_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:weathered_dacite_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:weathered_dacite_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:weathered_dacite_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:weathered_dacite_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:weathered_dacite_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:weathered_dacite_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:weathered_dacite_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:weathered_dacite_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:weathered_dacite_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:weathered_dacite_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:weathered_dacite_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:weathered_dacite_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:weathered_dacite_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:weathered_dacite_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:weathered_dacite_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:weathered_dacite_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:weathered_dacite_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:weathered_dacite_vertical_corner[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:weathered_dacite_vertical_corner[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:weathered_dacite_vertical_corner[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:weathered_dacite_vertical_corner[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:weathered_dacite_vertical_corner[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:weathered_dacite_vertical_corner[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:weathered_dacite_vertical_corner[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:weathered_dacite_vertical_corner[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:weathered_dacite_vertical_corner[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:weathered_dacite_vertical_corner[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:weathered_dacite_vertical_corner[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:weathered_dacite_vertical_corner[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:weathered_dacite_vertical_corner[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:weathered_dacite_vertical_corner[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:weathered_dacite_vertical_corner[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:weathered_dacite_vertical_corner[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:weathered_dacite_vertical_corner[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:weathered_dacite_vertical_corner[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:weathered_dacite_vertical_corner[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:weathered_dacite_vertical_corner[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:weathered_dacite_vertical_corner[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:weathered_dacite_vertical_corner[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:weathered_dacite_vertical_corner[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:weathered_dacite_vertical_corner[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:weathered_dacite_vertical_corner[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:weathered_dacite_vertical_corner[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:weathered_dacite_vertical_corner[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:weathered_dacite_vertical_corner[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:weathered_dacite_vertical_corner[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:weathered_dacite_vertical_corner[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:weathered_dacite_vertical_corner[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:weathered_dacite_vertical_corner[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:weathered_dacite_vertical_corner[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:weathered_dacite_vertical_corner[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:weathered_dacite_vertical_corner[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:weathered_dacite_vertical_corner[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:weathered_dacite_vertical_corner[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:weathered_dacite_vertical_corner[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:weathered_dacite_vertical_corner[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:weathered_dacite_vertical_corner[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:weathered_dacite_vertical_corner[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:weathered_dacite_vertical_corner[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:weathered_dacite_vertical_corner[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:weathered_dacite_vertical_corner[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:weathered_dacite_vertical_corner[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:weathered_dacite_vertical_corner[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:weathered_dacite_vertical_corner[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:weathered_dacite_vertical_corner[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:weathered_dacite_vertical_corner[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:weathered_dacite_vertical_corner[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:weathered_dacite_vertical_corner[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:weathered_dacite_vertical_corner[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:weathered_dacite_vertical_corner[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:weathered_dacite_vertical_corner[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:weathered_dacite_vertical_corner[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:weathered_dacite_vertical_corner[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:weathered_dacite_vertical_corner[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:weathered_dacite_vertical_corner[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:weathered_dacite_vertical_corner[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:weathered_dacite_vertical_corner[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:weathered_dacite_vertical_corner[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:weathered_dacite_vertical_corner[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:weathered_dacite_vertical_corner[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:weathered_dacite_vertical_corner[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:weathered_dacite_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:weathered_dacite_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:weathered_dacite_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:weathered_dacite_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:weathered_dacite_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:weathered_dacite_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:weathered_dacite_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:weathered_dacite_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:weathered_dacite_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:weathered_dacite_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:weathered_dacite_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:weathered_dacite_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:weathered_dacite_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:weathered_dacite_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:weathered_dacite_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:weathered_dacite_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:weathered_dacite_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:weathered_dacite_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:weathered_dacite_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:weathered_dacite_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:weathered_dacite_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:weathered_dacite_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:weathered_dacite_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:weathered_dacite_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:weathered_dacite_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:weathered_dacite_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:weathered_dacite_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:weathered_dacite_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:weathered_dacite_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:weathered_dacite_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:weathered_dacite_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:weathered_dacite_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:weathered_dacite_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:weathered_dacite_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:weathered_dacite_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:weathered_dacite_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:weathered_dacite_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:weathered_dacite_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:weathered_dacite_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:weathered_dacite_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:weathered_dacite_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:weathered_dacite_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:weathered_dacite_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:weathered_dacite_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:weathered_dacite_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:weathered_dacite_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:weathered_dacite_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:weathered_dacite_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:weathered_dacite_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:weathered_dacite_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:weathered_dacite_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:weathered_dacite_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:weathered_dacite_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:weathered_dacite_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:weathered_dacite_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:weathered_dacite_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:weathered_dacite_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:weathered_dacite_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:weathered_dacite_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:weathered_dacite_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:weathered_dacite_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:weathered_dacite_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:weathered_dacite_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:weathered_dacite_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:weathered_dacite_vertical_quarter[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:weathered_dacite_vertical_quarter[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:weathered_dacite_vertical_quarter[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:weathered_dacite_vertical_quarter[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:weathered_dacite_vertical_quarter[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:weathered_dacite_vertical_quarter[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:weathered_dacite_vertical_quarter[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:weathered_dacite_vertical_quarter[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:weathered_dacite_vertical_quarter[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:weathered_dacite_vertical_quarter[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:weathered_dacite_vertical_quarter[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:weathered_dacite_vertical_quarter[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:weathered_dacite_vertical_quarter[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:weathered_dacite_vertical_quarter[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:weathered_dacite_vertical_quarter[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:weathered_dacite_vertical_quarter[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:weathered_dacite_vertical_quarter[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:weathered_dacite_vertical_quarter[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:weathered_dacite_vertical_quarter[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:weathered_dacite_vertical_quarter[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:weathered_dacite_vertical_quarter[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:weathered_dacite_vertical_quarter[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:weathered_dacite_vertical_quarter[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:weathered_dacite_vertical_quarter[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:weathered_dacite_vertical_quarter[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:weathered_dacite_vertical_quarter[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:weathered_dacite_vertical_quarter[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:weathered_dacite_vertical_quarter[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:weathered_dacite_vertical_quarter[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:weathered_dacite_vertical_quarter[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:weathered_dacite_vertical_quarter[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:weathered_dacite_vertical_quarter[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:weathered_dacite_vertical_quarter[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:weathered_dacite_vertical_quarter[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:weathered_dacite_vertical_quarter[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:weathered_dacite_vertical_quarter[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:weathered_dacite_vertical_quarter[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:weathered_dacite_vertical_quarter[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:weathered_dacite_vertical_quarter[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:weathered_dacite_vertical_quarter[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:weathered_dacite_vertical_quarter[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:weathered_dacite_vertical_quarter[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:weathered_dacite_vertical_quarter[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:weathered_dacite_vertical_quarter[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:weathered_dacite_vertical_quarter[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:weathered_dacite_vertical_quarter[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:weathered_dacite_vertical_quarter[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:weathered_dacite_vertical_quarter[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:weathered_dacite_vertical_quarter[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:weathered_dacite_vertical_quarter[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:weathered_dacite_vertical_quarter[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:weathered_dacite_vertical_quarter[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:weathered_dacite_vertical_quarter[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:weathered_dacite_vertical_quarter[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:weathered_dacite_vertical_quarter[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:weathered_dacite_vertical_quarter[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:weathered_dacite_vertical_quarter[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:weathered_dacite_vertical_quarter[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:weathered_dacite_vertical_quarter[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:weathered_dacite_vertical_quarter[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:weathered_dacite_vertical_quarter[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:weathered_dacite_vertical_quarter[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:weathered_dacite_vertical_quarter[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:weathered_dacite_vertical_quarter[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:weathered_dacite_vertical_slab[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:weathered_dacite_vertical_slab[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:weathered_dacite_vertical_slab[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:weathered_dacite_vertical_slab[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:weathered_dacite_vertical_slab[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:weathered_dacite_vertical_slab[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:weathered_dacite_vertical_slab[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:weathered_dacite_vertical_slab[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:weathered_dacite_vertical_slab[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:weathered_dacite_vertical_slab[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:weathered_dacite_vertical_slab[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:weathered_dacite_vertical_slab[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:weathered_dacite_vertical_slab[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:weathered_dacite_vertical_slab[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:weathered_dacite_vertical_slab[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:weathered_dacite_vertical_slab[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:weathered_dacite_vertical_slab[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:weathered_dacite_vertical_slab[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:weathered_dacite_vertical_slab[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:weathered_dacite_vertical_slab[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:weathered_dacite_vertical_slab[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:weathered_dacite_vertical_slab[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:weathered_dacite_vertical_slab[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:weathered_dacite_vertical_slab[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:weathered_dacite_vertical_slab[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:weathered_dacite_vertical_slab[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:weathered_dacite_vertical_slab[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:weathered_dacite_vertical_slab[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:weathered_dacite_vertical_slab[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:weathered_dacite_vertical_slab[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:weathered_dacite_vertical_slab[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:weathered_dacite_vertical_slab[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:weathered_dacite_vertical_slab[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:weathered_dacite_vertical_slab[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:weathered_dacite_vertical_slab[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:weathered_dacite_vertical_slab[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:weathered_dacite_vertical_slab[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:weathered_dacite_vertical_slab[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:weathered_dacite_vertical_slab[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:weathered_dacite_vertical_slab[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:weathered_dacite_vertical_slab[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:weathered_dacite_vertical_slab[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:weathered_dacite_vertical_slab[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:weathered_dacite_vertical_slab[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:weathered_dacite_vertical_slab[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:weathered_dacite_vertical_slab[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:weathered_dacite_vertical_slab[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:weathered_dacite_vertical_slab[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:weathered_dacite_vertical_slab[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:weathered_dacite_vertical_slab[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:weathered_dacite_vertical_slab[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:weathered_dacite_vertical_slab[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:weathered_dacite_vertical_slab[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:weathered_dacite_vertical_slab[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:weathered_dacite_vertical_slab[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:weathered_dacite_vertical_slab[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:weathered_dacite_vertical_slab[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:weathered_dacite_vertical_slab[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:weathered_dacite_vertical_slab[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:weathered_dacite_vertical_slab[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:weathered_dacite_vertical_slab[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:weathered_dacite_vertical_slab[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:weathered_dacite_vertical_slab[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:weathered_dacite_vertical_slab[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:weathered_dark_blue_painted_plank_balustrade[axis=x,waterlogged=true]
conquest:weathered_dark_blue_painted_plank_balustrade[axis=x,waterlogged=false]
conquest:weathered_dark_blue_painted_plank_balustrade[axis=y,waterlogged=true]
conquest:weathered_dark_blue_painted_plank_balustrade[axis=y,waterlogged=false]
conquest:weathered_dark_blue_painted_plank_balustrade[axis=z,waterlogged=true]
conquest:weathered_dark_blue_painted_plank_balustrade[axis=z,waterlogged=false]
conquest:weathered_dark_blue_painted_plank_boards[facing=north,type=top,waterlogged=true]
conquest:weathered_dark_blue_painted_plank_boards[facing=north,type=top,waterlogged=false]
conquest:weathered_dark_blue_painted_plank_boards[facing=north,type=bottom,waterlogged=true]
conquest:weathered_dark_blue_painted_plank_boards[facing=north,type=bottom,waterlogged=false]
conquest:weathered_dark_blue_painted_plank_boards[facing=south,type=top,waterlogged=true]
conquest:weathered_dark_blue_painted_plank_boards[facing=south,type=top,waterlogged=false]
conquest:weathered_dark_blue_painted_plank_boards[facing=south,type=bottom,waterlogged=true]
conquest:weathered_dark_blue_painted_plank_boards[facing=south,type=bottom,waterlogged=false]
conquest:weathered_dark_blue_painted_plank_boards[facing=west,type=top,waterlogged=true]
conquest:weathered_dark_blue_painted_plank_boards[facing=west,type=top,waterlogged=false]
conquest:weathered_dark_blue_painted_plank_boards[facing=west,type=bottom,waterlogged=true]
conquest:weathered_dark_blue_painted_plank_boards[facing=west,type=bottom,waterlogged=false]
conquest:weathered_dark_blue_painted_plank_boards[facing=east,type=top,waterlogged=true]
conquest:weathered_dark_blue_painted_plank_boards[facing=east,type=top,waterlogged=false]
conquest:weathered_dark_blue_painted_plank_boards[facing=east,type=bottom,waterlogged=true]
conquest:weathered_dark_blue_painted_plank_boards[facing=east,type=bottom,waterlogged=false]
conquest:weathered_dark_blue_painted_plank_capital[facing=flat,type=top,waterlogged=true]
conquest:weathered_dark_blue_painted_plank_capital[facing=flat,type=top,waterlogged=false]
conquest:weathered_dark_blue_painted_plank_capital[facing=flat,type=bottom,waterlogged=true]
conquest:weathered_dark_blue_painted_plank_capital[facing=flat,type=bottom,waterlogged=false]
conquest:weathered_dark_blue_painted_plank_capital[facing=north,type=top,waterlogged=true]
conquest:weathered_dark_blue_painted_plank_capital[facing=north,type=top,waterlogged=false]
conquest:weathered_dark_blue_painted_plank_capital[facing=north,type=bottom,waterlogged=true]
conquest:weathered_dark_blue_painted_plank_capital[facing=north,type=bottom,waterlogged=false]
conquest:weathered_dark_blue_painted_plank_capital[facing=south,type=top,waterlogged=true]
conquest:weathered_dark_blue_painted_plank_capital[facing=south,type=top,waterlogged=false]
conquest:weathered_dark_blue_painted_plank_capital[facing=south,type=bottom,waterlogged=true]
conquest:weathered_dark_blue_painted_plank_capital[facing=south,type=bottom,waterlogged=false]
conquest:weathered_dark_blue_painted_plank_capital[facing=east,type=top,waterlogged=true]
conquest:weathered_dark_blue_painted_plank_capital[facing=east,type=top,waterlogged=false]
conquest:weathered_dark_blue_painted_plank_capital[facing=east,type=bottom,waterlogged=true]
conquest:weathered_dark_blue_painted_plank_capital[facing=east,type=bottom,waterlogged=false]
conquest:weathered_dark_blue_painted_plank_capital[facing=west,type=top,waterlogged=true]
conquest:weathered_dark_blue_painted_plank_capital[facing=west,type=top,waterlogged=false]
conquest:weathered_dark_blue_painted_plank_capital[facing=west,type=bottom,waterlogged=true]
conquest:weathered_dark_blue_painted_plank_capital[facing=west,type=bottom,waterlogged=false]
conquest:weathered_dark_blue_painted_plank_corner_slab[facing=north,type=top,waterlogged=true]
conquest:weathered_dark_blue_painted_plank_corner_slab[facing=north,type=top,waterlogged=false]
conquest:weathered_dark_blue_painted_plank_corner_slab[facing=north,type=bottom,waterlogged=true]
conquest:weathered_dark_blue_painted_plank_corner_slab[facing=north,type=bottom,waterlogged=false]
conquest:weathered_dark_blue_painted_plank_corner_slab[facing=south,type=top,waterlogged=true]
conquest:weathered_dark_blue_painted_plank_corner_slab[facing=south,type=top,waterlogged=false]
conquest:weathered_dark_blue_painted_plank_corner_slab[facing=south,type=bottom,waterlogged=true]
conquest:weathered_dark_blue_painted_plank_corner_slab[facing=south,type=bottom,waterlogged=false]
conquest:weathered_dark_blue_painted_plank_corner_slab[facing=west,type=top,waterlogged=true]
conquest:weathered_dark_blue_painted_plank_corner_slab[facing=west,type=top,waterlogged=false]
conquest:weathered_dark_blue_painted_plank_corner_slab[facing=west,type=bottom,waterlogged=true]
conquest:weathered_dark_blue_painted_plank_corner_slab[facing=west,type=bottom,waterlogged=false]
conquest:weathered_dark_blue_painted_plank_corner_slab[facing=east,type=top,waterlogged=true]
conquest:weathered_dark_blue_painted_plank_corner_slab[facing=east,type=top,waterlogged=false]
conquest:weathered_dark_blue_painted_plank_corner_slab[facing=east,type=bottom,waterlogged=true]
conquest:weathered_dark_blue_painted_plank_corner_slab[facing=east,type=bottom,waterlogged=false]
conquest:weathered_dark_blue_painted_plank_door[facing=north,half=upper,hinge=left,open=true,powered=true]
conquest:weathered_dark_blue_painted_plank_door[facing=north,half=upper,hinge=left,open=true,powered=false]
conquest:weathered_dark_blue_painted_plank_door[facing=north,half=upper,hinge=left,open=false,powered=true]
conquest:weathered_dark_blue_painted_plank_door[facing=north,half=upper,hinge=left,open=false,powered=false]
conquest:weathered_dark_blue_painted_plank_door[facing=north,half=upper,hinge=right,open=true,powered=true]
conquest:weathered_dark_blue_painted_plank_door[facing=north,half=upper,hinge=right,open=true,powered=false]
conquest:weathered_dark_blue_painted_plank_door[facing=north,half=upper,hinge=right,open=false,powered=true]
conquest:weathered_dark_blue_painted_plank_door[facing=north,half=upper,hinge=right,open=false,powered=false]
conquest:weathered_dark_blue_painted_plank_door[facing=north,half=lower,hinge=left,open=true,powered=true]
conquest:weathered_dark_blue_painted_plank_door[facing=north,half=lower,hinge=left,open=true,powered=false]
conquest:weathered_dark_blue_painted_plank_door[facing=north,half=lower,hinge=left,open=false,powered=true]
conquest:weathered_dark_blue_painted_plank_door[facing=north,half=lower,hinge=left,open=false,powered=false]
conquest:weathered_dark_blue_painted_plank_door[facing=north,half=lower,hinge=right,open=true,powered=true]
conquest:weathered_dark_blue_painted_plank_door[facing=north,half=lower,hinge=right,open=true,powered=false]
conquest:weathered_dark_blue_painted_plank_door[facing=north,half=lower,hinge=right,open=false,powered=true]
conquest:weathered_dark_blue_painted_plank_door[facing=north,half=lower,hinge=right,open=false,powered=false]
conquest:weathered_dark_blue_painted_plank_door[facing=south,half=upper,hinge=left,open=true,powered=true]
conquest:weathered_dark_blue_painted_plank_door[facing=south,half=upper,hinge=left,open=true,powered=false]
conquest:weathered_dark_blue_painted_plank_door[facing=south,half=upper,hinge=left,open=false,powered=true]
conquest:weathered_dark_blue_painted_plank_door[facing=south,half=upper,hinge=left,open=false,powered=false]
conquest:weathered_dark_blue_painted_plank_door[facing=south,half=upper,hinge=right,open=true,powered=true]
conquest:weathered_dark_blue_painted_plank_door[facing=south,half=upper,hinge=right,open=true,powered=false]
conquest:weathered_dark_blue_painted_plank_door[facing=south,half=upper,hinge=right,open=false,powered=true]
conquest:weathered_dark_blue_painted_plank_door[facing=south,half=upper,hinge=right,open=false,powered=false]
conquest:weathered_dark_blue_painted_plank_door[facing=south,half=lower,hinge=left,open=true,powered=true]
conquest:weathered_dark_blue_painted_plank_door[facing=south,half=lower,hinge=left,open=true,powered=false]
conquest:weathered_dark_blue_painted_plank_door[facing=south,half=lower,hinge=left,open=false,powered=true]
conquest:weathered_dark_blue_painted_plank_door[facing=south,half=lower,hinge=left,open=false,powered=false]
conquest:weathered_dark_blue_painted_plank_door[facing=south,half=lower,hinge=right,open=true,powered=true]
conquest:weathered_dark_blue_painted_plank_door[facing=south,half=lower,hinge=right,open=true,powered=false]
conquest:weathered_dark_blue_painted_plank_door[facing=south,half=lower,hinge=right,open=false,powered=true]
conquest:weathered_dark_blue_painted_plank_door[facing=south,half=lower,hinge=right,open=false,powered=false]
conquest:weathered_dark_blue_painted_plank_door[facing=west,half=upper,hinge=left,open=true,powered=true]
conquest:weathered_dark_blue_painted_plank_door[facing=west,half=upper,hinge=left,open=true,powered=false]
conquest:weathered_dark_blue_painted_plank_door[facing=west,half=upper,hinge=left,open=false,powered=true]
conquest:weathered_dark_blue_painted_plank_door[facing=west,half=upper,hinge=left,open=false,powered=false]
conquest:weathered_dark_blue_painted_plank_door[facing=west,half=upper,hinge=right,open=true,powered=true]
conquest:weathered_dark_blue_painted_plank_door[facing=west,half=upper,hinge=right,open=true,powered=false]
conquest:weathered_dark_blue_painted_plank_door[facing=west,half=upper,hinge=right,open=false,powered=true]
conquest:weathered_dark_blue_painted_plank_door[facing=west,half=upper,hinge=right,open=false,powered=false]
conquest:weathered_dark_blue_painted_plank_door[facing=west,half=lower,hinge=left,open=true,powered=true]
conquest:weathered_dark_blue_painted_plank_door[facing=west,half=lower,hinge=left,open=true,powered=false]
conquest:weathered_dark_blue_painted_plank_door[facing=west,half=lower,hinge=left,open=false,powered=true]
conquest:weathered_dark_blue_painted_plank_door[facing=west,half=lower,hinge=left,open=false,powered=false]
conquest:weathered_dark_blue_painted_plank_door[facing=west,half=lower,hinge=right,open=true,powered=true]
conquest:weathered_dark_blue_painted_plank_door[facing=west,half=lower,hinge=right,open=true,powered=false]
conquest:weathered_dark_blue_painted_plank_door[facing=west,half=lower,hinge=right,open=false,powered=true]
conquest:weathered_dark_blue_painted_plank_door[facing=west,half=lower,hinge=right,open=false,powered=false]
conquest:weathered_dark_blue_painted_plank_door[facing=east,half=upper,hinge=left,open=true,powered=true]
conquest:weathered_dark_blue_painted_plank_door[facing=east,half=upper,hinge=left,open=true,powered=false]
conquest:weathered_dark_blue_painted_plank_door[facing=east,half=upper,hinge=left,open=false,powered=true]
conquest:weathered_dark_blue_painted_plank_door[facing=east,half=upper,hinge=left,open=false,powered=false]
conquest:weathered_dark_blue_painted_plank_door[facing=east,half=upper,hinge=right,open=true,powered=true]
conquest:weathered_dark_blue_painted_plank_door[facing=east,half=upper,hinge=right,open=true,powered=false]
conquest:weathered_dark_blue_painted_plank_door[facing=east,half=upper,hinge=right,open=false,powered=true]
conquest:weathered_dark_blue_painted_plank_door[facing=east,half=upper,hinge=right,open=false,powered=false]
conquest:weathered_dark_blue_painted_plank_door[facing=east,half=lower,hinge=left,open=true,powered=true]
conquest:weathered_dark_blue_painted_plank_door[facing=east,half=lower,hinge=left,open=true,powered=false]
conquest:weathered_dark_blue_painted_plank_door[facing=east,half=lower,hinge=left,open=false,powered=true]
conquest:weathered_dark_blue_painted_plank_door[facing=east,half=lower,hinge=left,open=false,powered=false]
conquest:weathered_dark_blue_painted_plank_door[facing=east,half=lower,hinge=right,open=true,powered=true]
conquest:weathered_dark_blue_painted_plank_door[facing=east,half=lower,hinge=right,open=true,powered=false]
conquest:weathered_dark_blue_painted_plank_door[facing=east,half=lower,hinge=right,open=false,powered=true]
conquest:weathered_dark_blue_painted_plank_door[facing=east,half=lower,hinge=right,open=false,powered=false]
conquest:weathered_dark_blue_painted_plank_eighth_slab[facing=north,type=top,waterlogged=true]
conquest:weathered_dark_blue_painted_plank_eighth_slab[facing=north,type=top,waterlogged=false]
conquest:weathered_dark_blue_painted_plank_eighth_slab[facing=north,type=bottom,waterlogged=true]
conquest:weathered_dark_blue_painted_plank_eighth_slab[facing=north,type=bottom,waterlogged=false]
conquest:weathered_dark_blue_painted_plank_eighth_slab[facing=south,type=top,waterlogged=true]
conquest:weathered_dark_blue_painted_plank_eighth_slab[facing=south,type=top,waterlogged=false]
conquest:weathered_dark_blue_painted_plank_eighth_slab[facing=south,type=bottom,waterlogged=true]
conquest:weathered_dark_blue_painted_plank_eighth_slab[facing=south,type=bottom,waterlogged=false]
conquest:weathered_dark_blue_painted_plank_eighth_slab[facing=west,type=top,waterlogged=true]
conquest:weathered_dark_blue_painted_plank_eighth_slab[facing=west,type=top,waterlogged=false]
conquest:weathered_dark_blue_painted_plank_eighth_slab[facing=west,type=bottom,waterlogged=true]
conquest:weathered_dark_blue_painted_plank_eighth_slab[facing=west,type=bottom,waterlogged=false]
conquest:weathered_dark_blue_painted_plank_eighth_slab[facing=east,type=top,waterlogged=true]
conquest:weathered_dark_blue_painted_plank_eighth_slab[facing=east,type=top,waterlogged=false]
conquest:weathered_dark_blue_painted_plank_eighth_slab[facing=east,type=bottom,waterlogged=true]
conquest:weathered_dark_blue_painted_plank_eighth_slab[facing=east,type=bottom,waterlogged=false]
conquest:weathered_dark_blue_painted_plank_fence[east=true,north=true,south=true,waterlogged=true,west=true]
conquest:weathered_dark_blue_painted_plank_fence[east=true,north=true,south=true,waterlogged=true,west=false]
conquest:weathered_dark_blue_painted_plank_fence[east=true,north=true,south=true,waterlogged=false,west=true]
conquest:weathered_dark_blue_painted_plank_fence[east=true,north=true,south=true,waterlogged=false,west=false]
conquest:weathered_dark_blue_painted_plank_fence[east=true,north=true,south=false,waterlogged=true,west=true]
conquest:weathered_dark_blue_painted_plank_fence[east=true,north=true,south=false,waterlogged=true,west=false]
conquest:weathered_dark_blue_painted_plank_fence[east=true,north=true,south=false,waterlogged=false,west=true]
conquest:weathered_dark_blue_painted_plank_fence[east=true,north=true,south=false,waterlogged=false,west=false]
conquest:weathered_dark_blue_painted_plank_fence[east=true,north=false,south=true,waterlogged=true,west=true]
conquest:weathered_dark_blue_painted_plank_fence[east=true,north=false,south=true,waterlogged=true,west=false]
conquest:weathered_dark_blue_painted_plank_fence[east=true,north=false,south=true,waterlogged=false,west=true]
conquest:weathered_dark_blue_painted_plank_fence[east=true,north=false,south=true,waterlogged=false,west=false]
conquest:weathered_dark_blue_painted_plank_fence[east=true,north=false,south=false,waterlogged=true,west=true]
conquest:weathered_dark_blue_painted_plank_fence[east=true,north=false,south=false,waterlogged=true,west=false]
conquest:weathered_dark_blue_painted_plank_fence[east=true,north=false,south=false,waterlogged=false,west=true]
conquest:weathered_dark_blue_painted_plank_fence[east=true,north=false,south=false,waterlogged=false,west=false]
conquest:weathered_dark_blue_painted_plank_fence[east=false,north=true,south=true,waterlogged=true,west=true]
conquest:weathered_dark_blue_painted_plank_fence[east=false,north=true,south=true,waterlogged=true,west=false]
conquest:weathered_dark_blue_painted_plank_fence[east=false,north=true,south=true,waterlogged=false,west=true]
conquest:weathered_dark_blue_painted_plank_fence[east=false,north=true,south=true,waterlogged=false,west=false]
conquest:weathered_dark_blue_painted_plank_fence[east=false,north=true,south=false,waterlogged=true,west=true]
conquest:weathered_dark_blue_painted_plank_fence[east=false,north=true,south=false,waterlogged=true,west=false]
conquest:weathered_dark_blue_painted_plank_fence[east=false,north=true,south=false,waterlogged=false,west=true]
conquest:weathered_dark_blue_painted_plank_fence[east=false,north=true,south=false,waterlogged=false,west=false]
conquest:weathered_dark_blue_painted_plank_fence[east=false,north=false,south=true,waterlogged=true,west=true]
conquest:weathered_dark_blue_painted_plank_fence[east=false,north=false,south=true,waterlogged=true,west=false]
conquest:weathered_dark_blue_painted_plank_fence[east=false,north=false,south=true,waterlogged=false,west=true]
conquest:weathered_dark_blue_painted_plank_fence[east=false,north=false,south=true,waterlogged=false,west=false]
conquest:weathered_dark_blue_painted_plank_fence[east=false,north=false,south=false,waterlogged=true,west=true]
conquest:weathered_dark_blue_painted_plank_fence[east=false,north=false,south=false,waterlogged=true,west=false]
conquest:weathered_dark_blue_painted_plank_fence[east=false,north=false,south=false,waterlogged=false,west=true]
conquest:weathered_dark_blue_painted_plank_fence[east=false,north=false,south=false,waterlogged=false,west=false]
conquest:weathered_dark_blue_painted_plank_pillar[layer=1,waterlogged=true]
conquest:weathered_dark_blue_painted_plank_pillar[layer=1,waterlogged=false]
conquest:weathered_dark_blue_painted_plank_pillar[layer=2,waterlogged=true]
conquest:weathered_dark_blue_painted_plank_pillar[layer=2,waterlogged=false]
conquest:weathered_dark_blue_painted_plank_pillar[layer=3,waterlogged=true]
conquest:weathered_dark_blue_painted_plank_pillar[layer=3,waterlogged=false]
conquest:weathered_dark_blue_painted_plank_quarter_slab[facing=north,layer=1,type=top,waterlogged=true]
conquest:weathered_dark_blue_painted_plank_quarter_slab[facing=north,layer=1,type=top,waterlogged=false]
conquest:weathered_dark_blue_painted_plank_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=true]
conquest:weathered_dark_blue_painted_plank_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=false]
conquest:weathered_dark_blue_painted_plank_quarter_slab[facing=north,layer=2,type=top,waterlogged=true]
conquest:weathered_dark_blue_painted_plank_quarter_slab[facing=north,layer=2,type=top,waterlogged=false]
conquest:weathered_dark_blue_painted_plank_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=true]
conquest:weathered_dark_blue_painted_plank_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=false]
conquest:weathered_dark_blue_painted_plank_quarter_slab[facing=north,layer=3,type=top,waterlogged=true]
conquest:weathered_dark_blue_painted_plank_quarter_slab[facing=north,layer=3,type=top,waterlogged=false]
conquest:weathered_dark_blue_painted_plank_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=true]
conquest:weathered_dark_blue_painted_plank_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=false]
conquest:weathered_dark_blue_painted_plank_quarter_slab[facing=south,layer=1,type=top,waterlogged=true]
conquest:weathered_dark_blue_painted_plank_quarter_slab[facing=south,layer=1,type=top,waterlogged=false]
conquest:weathered_dark_blue_painted_plank_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=true]
conquest:weathered_dark_blue_painted_plank_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=false]
conquest:weathered_dark_blue_painted_plank_quarter_slab[facing=south,layer=2,type=top,waterlogged=true]
conquest:weathered_dark_blue_painted_plank_quarter_slab[facing=south,layer=2,type=top,waterlogged=false]
conquest:weathered_dark_blue_painted_plank_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=true]
conquest:weathered_dark_blue_painted_plank_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=false]
conquest:weathered_dark_blue_painted_plank_quarter_slab[facing=south,layer=3,type=top,waterlogged=true]
conquest:weathered_dark_blue_painted_plank_quarter_slab[facing=south,layer=3,type=top,waterlogged=false]
conquest:weathered_dark_blue_painted_plank_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=true]
conquest:weathered_dark_blue_painted_plank_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=false]
conquest:weathered_dark_blue_painted_plank_quarter_slab[facing=west,layer=1,type=top,waterlogged=true]
conquest:weathered_dark_blue_painted_plank_quarter_slab[facing=west,layer=1,type=top,waterlogged=false]
conquest:weathered_dark_blue_painted_plank_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=true]
conquest:weathered_dark_blue_painted_plank_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=false]
conquest:weathered_dark_blue_painted_plank_quarter_slab[facing=west,layer=2,type=top,waterlogged=true]
conquest:weathered_dark_blue_painted_plank_quarter_slab[facing=west,layer=2,type=top,waterlogged=false]
conquest:weathered_dark_blue_painted_plank_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=true]
conquest:weathered_dark_blue_painted_plank_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=false]
conquest:weathered_dark_blue_painted_plank_quarter_slab[facing=west,layer=3,type=top,waterlogged=true]
conquest:weathered_dark_blue_painted_plank_quarter_slab[facing=west,layer=3,type=top,waterlogged=false]
conquest:weathered_dark_blue_painted_plank_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=true]
conquest:weathered_dark_blue_painted_plank_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=false]
conquest:weathered_dark_blue_painted_plank_quarter_slab[facing=east,layer=1,type=top,waterlogged=true]
conquest:weathered_dark_blue_painted_plank_quarter_slab[facing=east,layer=1,type=top,waterlogged=false]
conquest:weathered_dark_blue_painted_plank_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=true]
conquest:weathered_dark_blue_painted_plank_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=false]
conquest:weathered_dark_blue_painted_plank_quarter_slab[facing=east,layer=2,type=top,waterlogged=true]
conquest:weathered_dark_blue_painted_plank_quarter_slab[facing=east,layer=2,type=top,waterlogged=false]
conquest:weathered_dark_blue_painted_plank_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=true]
conquest:weathered_dark_blue_painted_plank_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=false]
conquest:weathered_dark_blue_painted_plank_quarter_slab[facing=east,layer=3,type=top,waterlogged=true]
conquest:weathered_dark_blue_painted_plank_quarter_slab[facing=east,layer=3,type=top,waterlogged=false]
conquest:weathered_dark_blue_painted_plank_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=true]
conquest:weathered_dark_blue_painted_plank_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=false]
conquest:weathered_dark_blue_painted_plank_slab[layer=1,type=top,waterlogged=true]
conquest:weathered_dark_blue_painted_plank_slab[layer=1,type=top,waterlogged=false]
conquest:weathered_dark_blue_painted_plank_slab[layer=1,type=bottom,waterlogged=true]
conquest:weathered_dark_blue_painted_plank_slab[layer=1,type=bottom,waterlogged=false]
conquest:weathered_dark_blue_painted_plank_slab[layer=2,type=top,waterlogged=true]
conquest:weathered_dark_blue_painted_plank_slab[layer=2,type=top,waterlogged=false]
conquest:weathered_dark_blue_painted_plank_slab[layer=2,type=bottom,waterlogged=true]
conquest:weathered_dark_blue_painted_plank_slab[layer=2,type=bottom,waterlogged=false]
conquest:weathered_dark_blue_painted_plank_slab[layer=3,type=top,waterlogged=true]
conquest:weathered_dark_blue_painted_plank_slab[layer=3,type=top,waterlogged=false]
conquest:weathered_dark_blue_painted_plank_slab[layer=3,type=bottom,waterlogged=true]
conquest:weathered_dark_blue_painted_plank_slab[layer=3,type=bottom,waterlogged=false]
conquest:weathered_dark_blue_painted_plank_slab[layer=4,type=top,waterlogged=true]
conquest:weathered_dark_blue_painted_plank_slab[layer=4,type=top,waterlogged=false]
conquest:weathered_dark_blue_painted_plank_slab[layer=4,type=bottom,waterlogged=true]
conquest:weathered_dark_blue_painted_plank_slab[layer=4,type=bottom,waterlogged=false]
conquest:weathered_dark_blue_painted_plank_small_window[down=true,up=true,waterlogged=true]
conquest:weathered_dark_blue_painted_plank_small_window[down=true,up=true,waterlogged=false]
conquest:weathered_dark_blue_painted_plank_small_window[down=true,up=false,waterlogged=true]
conquest:weathered_dark_blue_painted_plank_small_window[down=true,up=false,waterlogged=false]
conquest:weathered_dark_blue_painted_plank_small_window[down=false,up=true,waterlogged=true]
conquest:weathered_dark_blue_painted_plank_small_window[down=false,up=true,waterlogged=false]
conquest:weathered_dark_blue_painted_plank_small_window[down=false,up=false,waterlogged=true]
conquest:weathered_dark_blue_painted_plank_small_window[down=false,up=false,waterlogged=false]
conquest:weathered_dark_blue_painted_plank_small_window_half[down=true,facing=north,up=true,waterlogged=true]
conquest:weathered_dark_blue_painted_plank_small_window_half[down=true,facing=north,up=true,waterlogged=false]
conquest:weathered_dark_blue_painted_plank_small_window_half[down=true,facing=north,up=false,waterlogged=true]
conquest:weathered_dark_blue_painted_plank_small_window_half[down=true,facing=north,up=false,waterlogged=false]
conquest:weathered_dark_blue_painted_plank_small_window_half[down=true,facing=south,up=true,waterlogged=true]
conquest:weathered_dark_blue_painted_plank_small_window_half[down=true,facing=south,up=true,waterlogged=false]
conquest:weathered_dark_blue_painted_plank_small_window_half[down=true,facing=south,up=false,waterlogged=true]
conquest:weathered_dark_blue_painted_plank_small_window_half[down=true,facing=south,up=false,waterlogged=false]
conquest:weathered_dark_blue_painted_plank_small_window_half[down=true,facing=west,up=true,waterlogged=true]
conquest:weathered_dark_blue_painted_plank_small_window_half[down=true,facing=west,up=true,waterlogged=false]
conquest:weathered_dark_blue_painted_plank_small_window_half[down=true,facing=west,up=false,waterlogged=true]
conquest:weathered_dark_blue_painted_plank_small_window_half[down=true,facing=west,up=false,waterlogged=false]
conquest:weathered_dark_blue_painted_plank_small_window_half[down=true,facing=east,up=true,waterlogged=true]
conquest:weathered_dark_blue_painted_plank_small_window_half[down=true,facing=east,up=true,waterlogged=false]
conquest:weathered_dark_blue_painted_plank_small_window_half[down=true,facing=east,up=false,waterlogged=true]
conquest:weathered_dark_blue_painted_plank_small_window_half[down=true,facing=east,up=false,waterlogged=false]
conquest:weathered_dark_blue_painted_plank_small_window_half[down=false,facing=north,up=true,waterlogged=true]
conquest:weathered_dark_blue_painted_plank_small_window_half[down=false,facing=north,up=true,waterlogged=false]
conquest:weathered_dark_blue_painted_plank_small_window_half[down=false,facing=north,up=false,waterlogged=true]
conquest:weathered_dark_blue_painted_plank_small_window_half[down=false,facing=north,up=false,waterlogged=false]
conquest:weathered_dark_blue_painted_plank_small_window_half[down=false,facing=south,up=true,waterlogged=true]
conquest:weathered_dark_blue_painted_plank_small_window_half[down=false,facing=south,up=true,waterlogged=false]
conquest:weathered_dark_blue_painted_plank_small_window_half[down=false,facing=south,up=false,waterlogged=true]
conquest:weathered_dark_blue_painted_plank_small_window_half[down=false,facing=south,up=false,waterlogged=false]
conquest:weathered_dark_blue_painted_plank_small_window_half[down=false,facing=west,up=true,waterlogged=true]
conquest:weathered_dark_blue_painted_plank_small_window_half[down=false,facing=west,up=true,waterlogged=false]
conquest:weathered_dark_blue_painted_plank_small_window_half[down=false,facing=west,up=false,waterlogged=true]
conquest:weathered_dark_blue_painted_plank_small_window_half[down=false,facing=west,up=false,waterlogged=false]
conquest:weathered_dark_blue_painted_plank_small_window_half[down=false,facing=east,up=true,waterlogged=true]
conquest:weathered_dark_blue_painted_plank_small_window_half[down=false,facing=east,up=true,waterlogged=false]
conquest:weathered_dark_blue_painted_plank_small_window_half[down=false,facing=east,up=false,waterlogged=true]
conquest:weathered_dark_blue_painted_plank_small_window_half[down=false,facing=east,up=false,waterlogged=false]
conquest:weathered_dark_blue_painted_plank_sphere[type=egg,waterlogged=true]
conquest:weathered_dark_blue_painted_plank_sphere[type=egg,waterlogged=false]
conquest:weathered_dark_blue_painted_plank_sphere[type=small,waterlogged=true]
conquest:weathered_dark_blue_painted_plank_sphere[type=small,waterlogged=false]
conquest:weathered_dark_blue_painted_plank_sphere[type=large,waterlogged=true]
conquest:weathered_dark_blue_painted_plank_sphere[type=large,waterlogged=false]
conquest:weathered_dark_blue_painted_plank_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:weathered_dark_blue_painted_plank_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:weathered_dark_blue_painted_plank_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:weathered_dark_blue_painted_plank_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:weathered_dark_blue_painted_plank_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:weathered_dark_blue_painted_plank_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:weathered_dark_blue_painted_plank_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:weathered_dark_blue_painted_plank_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:weathered_dark_blue_painted_plank_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:weathered_dark_blue_painted_plank_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:weathered_dark_blue_painted_plank_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:weathered_dark_blue_painted_plank_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:weathered_dark_blue_painted_plank_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:weathered_dark_blue_painted_plank_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:weathered_dark_blue_painted_plank_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:weathered_dark_blue_painted_plank_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:weathered_dark_blue_painted_plank_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:weathered_dark_blue_painted_plank_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:weathered_dark_blue_painted_plank_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:weathered_dark_blue_painted_plank_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:weathered_dark_blue_painted_plank_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:weathered_dark_blue_painted_plank_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:weathered_dark_blue_painted_plank_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:weathered_dark_blue_painted_plank_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:weathered_dark_blue_painted_plank_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:weathered_dark_blue_painted_plank_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:weathered_dark_blue_painted_plank_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:weathered_dark_blue_painted_plank_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:weathered_dark_blue_painted_plank_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:weathered_dark_blue_painted_plank_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:weathered_dark_blue_painted_plank_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:weathered_dark_blue_painted_plank_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:weathered_dark_blue_painted_plank_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:weathered_dark_blue_painted_plank_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:weathered_dark_blue_painted_plank_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:weathered_dark_blue_painted_plank_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:weathered_dark_blue_painted_plank_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:weathered_dark_blue_painted_plank_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:weathered_dark_blue_painted_plank_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:weathered_dark_blue_painted_plank_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:weathered_dark_blue_painted_plank_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:weathered_dark_blue_painted_plank_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:weathered_dark_blue_painted_plank_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:weathered_dark_blue_painted_plank_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:weathered_dark_blue_painted_plank_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:weathered_dark_blue_painted_plank_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:weathered_dark_blue_painted_plank_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:weathered_dark_blue_painted_plank_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:weathered_dark_blue_painted_plank_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:weathered_dark_blue_painted_plank_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:weathered_dark_blue_painted_plank_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:weathered_dark_blue_painted_plank_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:weathered_dark_blue_painted_plank_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:weathered_dark_blue_painted_plank_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:weathered_dark_blue_painted_plank_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:weathered_dark_blue_painted_plank_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:weathered_dark_blue_painted_plank_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:weathered_dark_blue_painted_plank_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:weathered_dark_blue_painted_plank_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:weathered_dark_blue_painted_plank_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:weathered_dark_blue_painted_plank_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:weathered_dark_blue_painted_plank_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:weathered_dark_blue_painted_plank_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:weathered_dark_blue_painted_plank_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:weathered_dark_blue_painted_plank_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:weathered_dark_blue_painted_plank_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:weathered_dark_blue_painted_plank_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:weathered_dark_blue_painted_plank_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:weathered_dark_blue_painted_plank_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:weathered_dark_blue_painted_plank_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:weathered_dark_blue_painted_plank_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:weathered_dark_blue_painted_plank_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:weathered_dark_blue_painted_plank_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:weathered_dark_blue_painted_plank_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:weathered_dark_blue_painted_plank_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:weathered_dark_blue_painted_plank_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:weathered_dark_blue_painted_plank_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:weathered_dark_blue_painted_plank_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:weathered_dark_blue_painted_plank_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:weathered_dark_blue_painted_plank_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:weathered_dark_blue_painted_plank_vertical_corner[facing=north,layer=1,waterlogged=true]
conquest:weathered_dark_blue_painted_plank_vertical_corner[facing=north,layer=1,waterlogged=false]
conquest:weathered_dark_blue_painted_plank_vertical_corner[facing=north,layer=2,waterlogged=true]
conquest:weathered_dark_blue_painted_plank_vertical_corner[facing=north,layer=2,waterlogged=false]
conquest:weathered_dark_blue_painted_plank_vertical_corner[facing=north,layer=3,waterlogged=true]
conquest:weathered_dark_blue_painted_plank_vertical_corner[facing=north,layer=3,waterlogged=false]
conquest:weathered_dark_blue_painted_plank_vertical_corner[facing=north,layer=4,waterlogged=true]
conquest:weathered_dark_blue_painted_plank_vertical_corner[facing=north,layer=4,waterlogged=false]
conquest:weathered_dark_blue_painted_plank_vertical_corner[facing=south,layer=1,waterlogged=true]
conquest:weathered_dark_blue_painted_plank_vertical_corner[facing=south,layer=1,waterlogged=false]
conquest:weathered_dark_blue_painted_plank_vertical_corner[facing=south,layer=2,waterlogged=true]
conquest:weathered_dark_blue_painted_plank_vertical_corner[facing=south,layer=2,waterlogged=false]
conquest:weathered_dark_blue_painted_plank_vertical_corner[facing=south,layer=3,waterlogged=true]
conquest:weathered_dark_blue_painted_plank_vertical_corner[facing=south,layer=3,waterlogged=false]
conquest:weathered_dark_blue_painted_plank_vertical_corner[facing=south,layer=4,waterlogged=true]
conquest:weathered_dark_blue_painted_plank_vertical_corner[facing=south,layer=4,waterlogged=false]
conquest:weathered_dark_blue_painted_plank_vertical_corner[facing=west,layer=1,waterlogged=true]
conquest:weathered_dark_blue_painted_plank_vertical_corner[facing=west,layer=1,waterlogged=false]
conquest:weathered_dark_blue_painted_plank_vertical_corner[facing=west,layer=2,waterlogged=true]
conquest:weathered_dark_blue_painted_plank_vertical_corner[facing=west,layer=2,waterlogged=false]
conquest:weathered_dark_blue_painted_plank_vertical_corner[facing=west,layer=3,waterlogged=true]
conquest:weathered_dark_blue_painted_plank_vertical_corner[facing=west,layer=3,waterlogged=false]
conquest:weathered_dark_blue_painted_plank_vertical_corner[facing=west,layer=4,waterlogged=true]
conquest:weathered_dark_blue_painted_plank_vertical_corner[facing=west,layer=4,waterlogged=false]
conquest:weathered_dark_blue_painted_plank_vertical_corner[facing=east,layer=1,waterlogged=true]
conquest:weathered_dark_blue_painted_plank_vertical_corner[facing=east,layer=1,waterlogged=false]
conquest:weathered_dark_blue_painted_plank_vertical_corner[facing=east,layer=2,waterlogged=true]
conquest:weathered_dark_blue_painted_plank_vertical_corner[facing=east,layer=2,waterlogged=false]
conquest:weathered_dark_blue_painted_plank_vertical_corner[facing=east,layer=3,waterlogged=true]
conquest:weathered_dark_blue_painted_plank_vertical_corner[facing=east,layer=3,waterlogged=false]
conquest:weathered_dark_blue_painted_plank_vertical_corner[facing=east,layer=4,waterlogged=true]
conquest:weathered_dark_blue_painted_plank_vertical_corner[facing=east,layer=4,waterlogged=false]
conquest:weathered_dark_blue_painted_plank_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:weathered_dark_blue_painted_plank_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:weathered_dark_blue_painted_plank_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:weathered_dark_blue_painted_plank_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:weathered_dark_blue_painted_plank_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:weathered_dark_blue_painted_plank_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:weathered_dark_blue_painted_plank_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:weathered_dark_blue_painted_plank_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:weathered_dark_blue_painted_plank_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:weathered_dark_blue_painted_plank_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:weathered_dark_blue_painted_plank_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:weathered_dark_blue_painted_plank_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:weathered_dark_blue_painted_plank_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:weathered_dark_blue_painted_plank_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:weathered_dark_blue_painted_plank_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:weathered_dark_blue_painted_plank_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:weathered_dark_blue_painted_plank_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:weathered_dark_blue_painted_plank_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:weathered_dark_blue_painted_plank_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:weathered_dark_blue_painted_plank_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:weathered_dark_blue_painted_plank_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:weathered_dark_blue_painted_plank_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:weathered_dark_blue_painted_plank_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:weathered_dark_blue_painted_plank_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:weathered_dark_blue_painted_plank_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:weathered_dark_blue_painted_plank_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:weathered_dark_blue_painted_plank_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:weathered_dark_blue_painted_plank_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:weathered_dark_blue_painted_plank_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:weathered_dark_blue_painted_plank_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:weathered_dark_blue_painted_plank_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:weathered_dark_blue_painted_plank_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:weathered_dark_blue_painted_plank_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:weathered_dark_blue_painted_plank_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:weathered_dark_blue_painted_plank_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:weathered_dark_blue_painted_plank_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:weathered_dark_blue_painted_plank_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:weathered_dark_blue_painted_plank_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:weathered_dark_blue_painted_plank_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:weathered_dark_blue_painted_plank_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:weathered_dark_blue_painted_plank_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:weathered_dark_blue_painted_plank_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:weathered_dark_blue_painted_plank_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:weathered_dark_blue_painted_plank_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:weathered_dark_blue_painted_plank_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:weathered_dark_blue_painted_plank_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:weathered_dark_blue_painted_plank_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:weathered_dark_blue_painted_plank_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:weathered_dark_blue_painted_plank_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:weathered_dark_blue_painted_plank_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:weathered_dark_blue_painted_plank_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:weathered_dark_blue_painted_plank_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:weathered_dark_blue_painted_plank_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:weathered_dark_blue_painted_plank_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:weathered_dark_blue_painted_plank_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:weathered_dark_blue_painted_plank_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:weathered_dark_blue_painted_plank_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:weathered_dark_blue_painted_plank_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:weathered_dark_blue_painted_plank_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:weathered_dark_blue_painted_plank_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:weathered_dark_blue_painted_plank_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:weathered_dark_blue_painted_plank_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:weathered_dark_blue_painted_plank_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:weathered_dark_blue_painted_plank_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:weathered_dark_blue_painted_plank_vertical_quarter[facing=north,layer=1,waterlogged=true]
conquest:weathered_dark_blue_painted_plank_vertical_quarter[facing=north,layer=1,waterlogged=false]
conquest:weathered_dark_blue_painted_plank_vertical_quarter[facing=north,layer=2,waterlogged=true]
conquest:weathered_dark_blue_painted_plank_vertical_quarter[facing=north,layer=2,waterlogged=false]
conquest:weathered_dark_blue_painted_plank_vertical_quarter[facing=north,layer=3,waterlogged=true]
conquest:weathered_dark_blue_painted_plank_vertical_quarter[facing=north,layer=3,waterlogged=false]
conquest:weathered_dark_blue_painted_plank_vertical_quarter[facing=north,layer=4,waterlogged=true]
conquest:weathered_dark_blue_painted_plank_vertical_quarter[facing=north,layer=4,waterlogged=false]
conquest:weathered_dark_blue_painted_plank_vertical_quarter[facing=south,layer=1,waterlogged=true]
conquest:weathered_dark_blue_painted_plank_vertical_quarter[facing=south,layer=1,waterlogged=false]
conquest:weathered_dark_blue_painted_plank_vertical_quarter[facing=south,layer=2,waterlogged=true]
conquest:weathered_dark_blue_painted_plank_vertical_quarter[facing=south,layer=2,waterlogged=false]
conquest:weathered_dark_blue_painted_plank_vertical_quarter[facing=south,layer=3,waterlogged=true]
conquest:weathered_dark_blue_painted_plank_vertical_quarter[facing=south,layer=3,waterlogged=false]
conquest:weathered_dark_blue_painted_plank_vertical_quarter[facing=south,layer=4,waterlogged=true]
conquest:weathered_dark_blue_painted_plank_vertical_quarter[facing=south,layer=4,waterlogged=false]
conquest:weathered_dark_blue_painted_plank_vertical_quarter[facing=west,layer=1,waterlogged=true]
conquest:weathered_dark_blue_painted_plank_vertical_quarter[facing=west,layer=1,waterlogged=false]
conquest:weathered_dark_blue_painted_plank_vertical_quarter[facing=west,layer=2,waterlogged=true]
conquest:weathered_dark_blue_painted_plank_vertical_quarter[facing=west,layer=2,waterlogged=false]
conquest:weathered_dark_blue_painted_plank_vertical_quarter[facing=west,layer=3,waterlogged=true]
conquest:weathered_dark_blue_painted_plank_vertical_quarter[facing=west,layer=3,waterlogged=false]
conquest:weathered_dark_blue_painted_plank_vertical_quarter[facing=west,layer=4,waterlogged=true]
conquest:weathered_dark_blue_painted_plank_vertical_quarter[facing=west,layer=4,waterlogged=false]
conquest:weathered_dark_blue_painted_plank_vertical_quarter[facing=east,layer=1,waterlogged=true]
conquest:weathered_dark_blue_painted_plank_vertical_quarter[facing=east,layer=1,waterlogged=false]
conquest:weathered_dark_blue_painted_plank_vertical_quarter[facing=east,layer=2,waterlogged=true]
conquest:weathered_dark_blue_painted_plank_vertical_quarter[facing=east,layer=2,waterlogged=false]
conquest:weathered_dark_blue_painted_plank_vertical_quarter[facing=east,layer=3,waterlogged=true]
conquest:weathered_dark_blue_painted_plank_vertical_quarter[facing=east,layer=3,waterlogged=false]
conquest:weathered_dark_blue_painted_plank_vertical_quarter[facing=east,layer=4,waterlogged=true]
conquest:weathered_dark_blue_painted_plank_vertical_quarter[facing=east,layer=4,waterlogged=false]
conquest:weathered_dark_blue_painted_plank_vertical_slab[facing=north,layer=1,waterlogged=true]
conquest:weathered_dark_blue_painted_plank_vertical_slab[facing=north,layer=1,waterlogged=false]
conquest:weathered_dark_blue_painted_plank_vertical_slab[facing=north,layer=2,waterlogged=true]
conquest:weathered_dark_blue_painted_plank_vertical_slab[facing=north,layer=2,waterlogged=false]
conquest:weathered_dark_blue_painted_plank_vertical_slab[facing=north,layer=3,waterlogged=true]
conquest:weathered_dark_blue_painted_plank_vertical_slab[facing=north,layer=3,waterlogged=false]
conquest:weathered_dark_blue_painted_plank_vertical_slab[facing=north,layer=4,waterlogged=true]
conquest:weathered_dark_blue_painted_plank_vertical_slab[facing=north,layer=4,waterlogged=false]
conquest:weathered_dark_blue_painted_plank_vertical_slab[facing=south,layer=1,waterlogged=true]
conquest:weathered_dark_blue_painted_plank_vertical_slab[facing=south,layer=1,waterlogged=false]
conquest:weathered_dark_blue_painted_plank_vertical_slab[facing=south,layer=2,waterlogged=true]
conquest:weathered_dark_blue_painted_plank_vertical_slab[facing=south,layer=2,waterlogged=false]
conquest:weathered_dark_blue_painted_plank_vertical_slab[facing=south,layer=3,waterlogged=true]
conquest:weathered_dark_blue_painted_plank_vertical_slab[facing=south,layer=3,waterlogged=false]
conquest:weathered_dark_blue_painted_plank_vertical_slab[facing=south,layer=4,waterlogged=true]
conquest:weathered_dark_blue_painted_plank_vertical_slab[facing=south,layer=4,waterlogged=false]
conquest:weathered_dark_blue_painted_plank_vertical_slab[facing=west,layer=1,waterlogged=true]
conquest:weathered_dark_blue_painted_plank_vertical_slab[facing=west,layer=1,waterlogged=false]
conquest:weathered_dark_blue_painted_plank_vertical_slab[facing=west,layer=2,waterlogged=true]
conquest:weathered_dark_blue_painted_plank_vertical_slab[facing=west,layer=2,waterlogged=false]
conquest:weathered_dark_blue_painted_plank_vertical_slab[facing=west,layer=3,waterlogged=true]
conquest:weathered_dark_blue_painted_plank_vertical_slab[facing=west,layer=3,waterlogged=false]
conquest:weathered_dark_blue_painted_plank_vertical_slab[facing=west,layer=4,waterlogged=true]
conquest:weathered_dark_blue_painted_plank_vertical_slab[facing=west,layer=4,waterlogged=false]
conquest:weathered_dark_blue_painted_plank_vertical_slab[facing=east,layer=1,waterlogged=true]
conquest:weathered_dark_blue_painted_plank_vertical_slab[facing=east,layer=1,waterlogged=false]
conquest:weathered_dark_blue_painted_plank_vertical_slab[facing=east,layer=2,waterlogged=true]
conquest:weathered_dark_blue_painted_plank_vertical_slab[facing=east,layer=2,waterlogged=false]
conquest:weathered_dark_blue_painted_plank_vertical_slab[facing=east,layer=3,waterlogged=true]
conquest:weathered_dark_blue_painted_plank_vertical_slab[facing=east,layer=3,waterlogged=false]
conquest:weathered_dark_blue_painted_plank_vertical_slab[facing=east,layer=4,waterlogged=true]
conquest:weathered_dark_blue_painted_plank_vertical_slab[facing=east,layer=4,waterlogged=false]
conquest:weathered_dark_blue_painted_plank_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:weathered_dark_blue_painted_plank_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:weathered_dark_blue_painted_plank_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:weathered_dark_blue_painted_plank_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:weathered_dark_blue_painted_plank_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:weathered_dark_blue_painted_plank_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:weathered_dark_blue_painted_plank_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:weathered_dark_blue_painted_plank_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:weathered_dark_blue_painted_plank_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:weathered_dark_blue_painted_plank_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:weathered_dark_blue_painted_plank_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:weathered_dark_blue_painted_plank_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:weathered_dark_blue_painted_plank_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:weathered_dark_blue_painted_plank_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:weathered_dark_blue_painted_plank_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:weathered_dark_blue_painted_plank_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:weathered_dark_blue_painted_plank_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:weathered_dark_blue_painted_plank_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:weathered_dark_blue_painted_plank_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:weathered_dark_blue_painted_plank_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:weathered_dark_blue_painted_plank_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:weathered_dark_blue_painted_plank_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:weathered_dark_blue_painted_plank_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:weathered_dark_blue_painted_plank_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:weathered_dark_blue_painted_plank_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:weathered_dark_blue_painted_plank_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:weathered_dark_blue_painted_plank_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:weathered_dark_blue_painted_plank_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:weathered_dark_blue_painted_plank_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:weathered_dark_blue_painted_plank_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:weathered_dark_blue_painted_plank_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:weathered_dark_blue_painted_plank_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:weathered_dark_blue_painted_plank_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:weathered_dark_blue_painted_plank_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:weathered_dark_blue_painted_plank_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:weathered_dark_blue_painted_plank_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:weathered_dark_blue_painted_plank_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:weathered_dark_blue_painted_plank_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:weathered_dark_blue_painted_plank_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:weathered_dark_blue_painted_plank_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:weathered_dark_blue_painted_plank_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:weathered_dark_blue_painted_plank_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:weathered_dark_blue_painted_plank_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:weathered_dark_blue_painted_plank_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:weathered_dark_blue_painted_plank_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:weathered_dark_blue_painted_plank_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:weathered_dark_blue_painted_plank_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:weathered_dark_blue_painted_plank_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:weathered_dark_blue_painted_plank_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:weathered_dark_blue_painted_plank_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:weathered_dark_blue_painted_plank_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:weathered_dark_blue_painted_plank_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:weathered_dark_blue_painted_plank_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:weathered_dark_blue_painted_plank_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:weathered_dark_blue_painted_plank_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:weathered_dark_blue_painted_plank_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:weathered_dark_blue_painted_plank_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:weathered_dark_blue_painted_plank_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:weathered_dark_blue_painted_plank_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:weathered_dark_blue_painted_plank_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:weathered_dark_blue_painted_plank_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:weathered_dark_blue_painted_plank_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:weathered_dark_blue_painted_plank_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:weathered_dark_blue_painted_plank_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:weathered_dark_blue_painted_plank_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:weathered_dark_blue_painted_plank_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:weathered_dark_blue_painted_plank_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:weathered_dark_blue_painted_plank_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:weathered_dark_blue_painted_plank_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:weathered_dark_blue_painted_plank_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:weathered_dark_blue_painted_plank_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:weathered_dark_blue_painted_plank_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:weathered_dark_blue_painted_plank_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:weathered_dark_blue_painted_plank_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:weathered_dark_blue_painted_plank_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:weathered_dark_blue_painted_plank_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:weathered_dark_blue_painted_plank_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:weathered_dark_blue_painted_plank_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:weathered_dark_blue_painted_plank_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:weathered_dark_blue_painted_plank_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:weathered_dark_blue_painted_plank_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:weathered_dark_blue_painted_plank_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:weathered_dark_blue_painted_plank_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:weathered_dark_blue_painted_plank_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:weathered_dark_blue_painted_plank_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:weathered_dark_blue_painted_plank_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:weathered_dark_blue_painted_plank_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:weathered_dark_blue_painted_plank_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:weathered_dark_blue_painted_plank_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:weathered_dark_blue_painted_plank_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:weathered_dark_blue_painted_plank_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:weathered_dark_blue_painted_plank_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:weathered_dark_blue_painted_plank_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:weathered_dark_blue_painted_plank_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:weathered_dark_blue_painted_plank_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:weathered_dark_blue_painted_plank_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:weathered_dark_blue_painted_plank_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:weathered_dark_blue_painted_plank_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:weathered_dark_blue_painted_plank_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:weathered_dark_blue_painted_plank_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:weathered_dark_blue_painted_plank_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:weathered_dark_blue_painted_plank_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:weathered_dark_blue_painted_plank_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:weathered_dark_blue_painted_plank_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:weathered_dark_blue_painted_plank_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:weathered_dark_blue_painted_plank_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:weathered_dark_blue_painted_plank_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:weathered_dark_blue_painted_plank_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:weathered_dark_blue_painted_plank_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:weathered_dark_blue_painted_plank_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:weathered_dark_blue_painted_plank_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:weathered_dark_blue_painted_plank_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:weathered_dark_blue_painted_plank_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:weathered_dark_blue_painted_plank_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:weathered_dark_blue_painted_plank_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:weathered_dark_blue_painted_plank_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:weathered_dark_blue_painted_plank_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:weathered_dark_blue_painted_plank_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:weathered_dark_blue_painted_plank_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:weathered_dark_blue_painted_plank_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:weathered_dark_blue_painted_plank_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:weathered_dark_blue_painted_plank_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:weathered_dark_blue_painted_plank_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:weathered_dark_blue_painted_plank_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:weathered_dark_blue_painted_plank_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:weathered_dark_blue_painted_plank_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:weathered_dark_blue_painted_plank_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:weathered_dark_blue_painted_plank_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:weathered_dark_blue_painted_plank_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:weathered_dark_blue_painted_plank_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:weathered_dark_blue_painted_plank_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:weathered_dark_blue_painted_plank_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:weathered_dark_blue_painted_plank_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:weathered_dark_blue_painted_plank_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:weathered_dark_blue_painted_plank_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:weathered_dark_blue_painted_plank_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:weathered_dark_blue_painted_plank_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:weathered_dark_blue_painted_plank_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:weathered_dark_blue_painted_plank_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:weathered_dark_blue_painted_plank_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:weathered_dark_blue_painted_plank_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:weathered_dark_blue_painted_plank_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:weathered_dark_blue_painted_plank_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:weathered_dark_blue_painted_plank_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:weathered_dark_blue_painted_plank_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:weathered_dark_blue_painted_plank_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:weathered_dark_blue_painted_plank_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:weathered_dark_blue_painted_plank_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:weathered_dark_blue_painted_plank_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:weathered_dark_blue_painted_plank_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:weathered_dark_blue_painted_plank_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:weathered_dark_blue_painted_plank_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:weathered_dark_blue_painted_plank_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:weathered_dark_blue_painted_plank_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:weathered_dark_blue_painted_plank_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:weathered_dark_blue_painted_plank_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:weathered_dark_blue_painted_plank_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:weathered_dark_blue_painted_plank_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:weathered_dark_blue_painted_plank_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:weathered_dark_blue_painted_plank_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:weathered_dark_blue_painted_plank_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:weathered_dark_blue_painted_plank_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:weathered_dark_blue_painted_plank_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:weathered_dark_blue_painted_plank_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:weathered_dark_blue_painted_plank_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:weathered_dark_blue_painted_plank_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:weathered_dark_blue_painted_plank_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:weathered_dark_blue_painted_plank_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:weathered_dark_blue_painted_plank_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:weathered_dark_blue_painted_plank_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:weathered_dark_blue_painted_plank_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:weathered_dark_blue_painted_plank_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:weathered_dark_blue_painted_plank_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:weathered_dark_blue_painted_plank_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:weathered_dark_blue_painted_plank_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:weathered_dark_blue_painted_plank_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:weathered_dark_blue_painted_plank_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:weathered_dark_blue_painted_plank_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:weathered_dark_blue_painted_plank_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:weathered_dark_blue_painted_plank_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:weathered_dark_blue_painted_plank_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:weathered_dark_blue_painted_plank_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:weathered_dark_blue_painted_plank_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:weathered_dark_blue_painted_plank_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:weathered_dark_blue_painted_plank_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:weathered_dark_blue_painted_plank_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:weathered_dark_blue_painted_plank_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:weathered_dark_blue_painted_plank_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:weathered_dark_blue_painted_plank_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:weathered_dark_blue_painted_plank_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:weathered_dark_blue_painted_plank_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:weathered_dark_blue_painted_plank_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:weathered_dark_blue_painted_plank_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:weathered_dark_blue_painted_plank_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:weathered_dark_blue_painted_plank_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:weathered_dark_blue_painted_plank_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:weathered_dark_blue_painted_plank_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:weathered_dark_blue_painted_plank_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:weathered_dark_blue_painted_plank_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:weathered_dark_blue_painted_plank_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:weathered_dark_blue_painted_plank_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:weathered_dark_blue_painted_plank_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:weathered_dark_blue_painted_plank_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:weathered_dark_blue_painted_plank_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:weathered_dark_blue_painted_plank_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:weathered_dark_blue_painted_plank_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:weathered_dark_blue_painted_plank_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:weathered_dark_blue_painted_plank_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:weathered_dark_blue_painted_plank_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:weathered_dark_blue_painted_plank_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:weathered_dark_blue_painted_plank_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:weathered_dark_blue_painted_plank_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:weathered_dark_blue_painted_plank_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:weathered_dark_blue_painted_plank_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:weathered_dark_blue_painted_plank_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:weathered_dark_blue_painted_plank_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:weathered_dark_blue_painted_plank_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:weathered_dark_blue_painted_plank_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:weathered_dark_blue_painted_plank_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:weathered_dark_blue_painted_plank_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:weathered_dark_blue_painted_plank_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:weathered_dark_blue_painted_plank_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:weathered_dark_blue_painted_plank_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:weathered_dark_blue_painted_plank_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:weathered_dark_blue_painted_plank_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:weathered_dark_blue_painted_plank_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:weathered_dark_blue_painted_plank_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:weathered_dark_blue_painted_plank_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:weathered_dark_blue_painted_plank_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:weathered_dark_blue_painted_plank_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:weathered_dark_blue_painted_plank_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:weathered_dark_blue_painted_plank_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:weathered_dark_blue_painted_plank_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:weathered_dark_blue_painted_plank_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:weathered_dark_blue_painted_plank_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:weathered_dark_blue_painted_plank_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:weathered_dark_blue_painted_plank_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:weathered_dark_blue_painted_plank_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:weathered_dark_blue_painted_plank_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:weathered_dark_blue_painted_plank_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:weathered_dark_blue_painted_plank_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:weathered_dark_blue_painted_plank_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:weathered_dark_blue_painted_plank_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:weathered_dark_blue_painted_plank_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:weathered_dark_blue_painted_plank_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:weathered_dark_blue_painted_plank_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:weathered_dark_blue_painted_plank_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:weathered_dark_blue_painted_plank_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:weathered_dark_blue_painted_plank_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:weathered_dark_blue_painted_plank_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:weathered_dark_blue_painted_plank_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:weathered_dark_blue_painted_plank_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:weathered_dark_blue_painted_plank_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:weathered_dark_blue_painted_plank_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:weathered_dark_blue_painted_plank_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:weathered_dark_blue_painted_plank_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:weathered_dark_blue_painted_plank_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:weathered_dark_blue_painted_plank_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:weathered_dark_blue_painted_plank_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:weathered_dark_blue_painted_plank_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:weathered_dark_blue_painted_plank_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:weathered_dark_blue_painted_plank_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:weathered_dark_blue_painted_plank_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:weathered_dark_blue_painted_plank_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:weathered_dark_blue_painted_plank_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:weathered_dark_blue_painted_plank_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:weathered_dark_blue_painted_plank_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:weathered_dark_blue_painted_plank_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:weathered_dark_blue_painted_plank_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:weathered_dark_blue_painted_plank_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:weathered_dark_blue_painted_plank_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:weathered_dark_blue_painted_plank_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:weathered_dark_blue_painted_plank_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:weathered_dark_blue_painted_plank_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:weathered_dark_blue_painted_plank_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:weathered_dark_blue_painted_plank_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:weathered_dark_blue_painted_plank_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:weathered_dark_blue_painted_plank_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:weathered_dark_blue_painted_plank_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:weathered_dark_blue_painted_plank_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:weathered_dark_blue_painted_plank_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:weathered_dark_blue_painted_plank_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:weathered_dark_blue_painted_plank_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:weathered_dark_blue_painted_plank_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:weathered_dark_blue_painted_plank_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:weathered_dark_blue_painted_plank_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:weathered_dark_blue_painted_plank_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:weathered_dark_blue_painted_plank_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:weathered_dark_blue_painted_plank_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:weathered_dark_blue_painted_plank_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:weathered_dark_blue_painted_plank_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:weathered_dark_blue_painted_plank_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:weathered_dark_blue_painted_plank_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:weathered_dark_blue_painted_plank_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:weathered_dark_blue_painted_plank_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:weathered_dark_blue_painted_plank_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:weathered_dark_blue_painted_plank_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:weathered_dark_blue_painted_plank_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:weathered_dark_blue_painted_plank_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:weathered_dark_blue_painted_plank_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:weathered_dark_blue_painted_plank_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:weathered_dark_blue_painted_plank_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:weathered_dark_blue_painted_plank_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:weathered_dark_blue_painted_plank_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:weathered_dark_blue_painted_plank_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:weathered_dark_blue_painted_plank_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:weathered_dark_blue_painted_plank_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:weathered_dark_blue_painted_plank_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:weathered_dark_blue_painted_plank_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:weathered_dark_blue_painted_plank_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:weathered_dark_blue_painted_plank_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:weathered_dark_blue_painted_plank_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:weathered_dark_blue_painted_plank_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:weathered_dark_blue_painted_plank_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:weathered_dark_blue_painted_plank_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:weathered_dark_blue_painted_plank_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:weathered_dark_blue_painted_plank_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:weathered_dark_blue_painted_plank_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:weathered_dark_blue_painted_plank_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:weathered_dark_blue_painted_plank_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:weathered_dark_blue_painted_plank_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:weathered_dark_blue_painted_plank_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:weathered_dark_blue_painted_plank_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:weathered_dark_blue_painted_plank_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:weathered_dark_blue_painted_planks
conquest:weathered_granite
conquest:weathered_granite_corner_slab[facing=north,type=top,waterlogged=true]
conquest:weathered_granite_corner_slab[facing=north,type=top,waterlogged=false]
conquest:weathered_granite_corner_slab[facing=north,type=bottom,waterlogged=true]
conquest:weathered_granite_corner_slab[facing=north,type=bottom,waterlogged=false]
conquest:weathered_granite_corner_slab[facing=south,type=top,waterlogged=true]
conquest:weathered_granite_corner_slab[facing=south,type=top,waterlogged=false]
conquest:weathered_granite_corner_slab[facing=south,type=bottom,waterlogged=true]
conquest:weathered_granite_corner_slab[facing=south,type=bottom,waterlogged=false]
conquest:weathered_granite_corner_slab[facing=west,type=top,waterlogged=true]
conquest:weathered_granite_corner_slab[facing=west,type=top,waterlogged=false]
conquest:weathered_granite_corner_slab[facing=west,type=bottom,waterlogged=true]
conquest:weathered_granite_corner_slab[facing=west,type=bottom,waterlogged=false]
conquest:weathered_granite_corner_slab[facing=east,type=top,waterlogged=true]
conquest:weathered_granite_corner_slab[facing=east,type=top,waterlogged=false]
conquest:weathered_granite_corner_slab[facing=east,type=bottom,waterlogged=true]
conquest:weathered_granite_corner_slab[facing=east,type=bottom,waterlogged=false]
conquest:weathered_granite_eighth_slab[facing=north,type=top,waterlogged=true]
conquest:weathered_granite_eighth_slab[facing=north,type=top,waterlogged=false]
conquest:weathered_granite_eighth_slab[facing=north,type=bottom,waterlogged=true]
conquest:weathered_granite_eighth_slab[facing=north,type=bottom,waterlogged=false]
conquest:weathered_granite_eighth_slab[facing=south,type=top,waterlogged=true]
conquest:weathered_granite_eighth_slab[facing=south,type=top,waterlogged=false]
conquest:weathered_granite_eighth_slab[facing=south,type=bottom,waterlogged=true]
conquest:weathered_granite_eighth_slab[facing=south,type=bottom,waterlogged=false]
conquest:weathered_granite_eighth_slab[facing=west,type=top,waterlogged=true]
conquest:weathered_granite_eighth_slab[facing=west,type=top,waterlogged=false]
conquest:weathered_granite_eighth_slab[facing=west,type=bottom,waterlogged=true]
conquest:weathered_granite_eighth_slab[facing=west,type=bottom,waterlogged=false]
conquest:weathered_granite_eighth_slab[facing=east,type=top,waterlogged=true]
conquest:weathered_granite_eighth_slab[facing=east,type=top,waterlogged=false]
conquest:weathered_granite_eighth_slab[facing=east,type=bottom,waterlogged=true]
conquest:weathered_granite_eighth_slab[facing=east,type=bottom,waterlogged=false]
conquest:weathered_granite_quarter_slab[facing=north,layer=1,type=top,waterlogged=true]
conquest:weathered_granite_quarter_slab[facing=north,layer=1,type=top,waterlogged=false]
conquest:weathered_granite_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=true]
conquest:weathered_granite_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=false]
conquest:weathered_granite_quarter_slab[facing=north,layer=2,type=top,waterlogged=true]
conquest:weathered_granite_quarter_slab[facing=north,layer=2,type=top,waterlogged=false]
conquest:weathered_granite_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=true]
conquest:weathered_granite_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=false]
conquest:weathered_granite_quarter_slab[facing=north,layer=3,type=top,waterlogged=true]
conquest:weathered_granite_quarter_slab[facing=north,layer=3,type=top,waterlogged=false]
conquest:weathered_granite_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=true]
conquest:weathered_granite_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=false]
conquest:weathered_granite_quarter_slab[facing=south,layer=1,type=top,waterlogged=true]
conquest:weathered_granite_quarter_slab[facing=south,layer=1,type=top,waterlogged=false]
conquest:weathered_granite_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=true]
conquest:weathered_granite_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=false]
conquest:weathered_granite_quarter_slab[facing=south,layer=2,type=top,waterlogged=true]
conquest:weathered_granite_quarter_slab[facing=south,layer=2,type=top,waterlogged=false]
conquest:weathered_granite_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=true]
conquest:weathered_granite_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=false]
conquest:weathered_granite_quarter_slab[facing=south,layer=3,type=top,waterlogged=true]
conquest:weathered_granite_quarter_slab[facing=south,layer=3,type=top,waterlogged=false]
conquest:weathered_granite_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=true]
conquest:weathered_granite_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=false]
conquest:weathered_granite_quarter_slab[facing=west,layer=1,type=top,waterlogged=true]
conquest:weathered_granite_quarter_slab[facing=west,layer=1,type=top,waterlogged=false]
conquest:weathered_granite_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=true]
conquest:weathered_granite_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=false]
conquest:weathered_granite_quarter_slab[facing=west,layer=2,type=top,waterlogged=true]
conquest:weathered_granite_quarter_slab[facing=west,layer=2,type=top,waterlogged=false]
conquest:weathered_granite_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=true]
conquest:weathered_granite_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=false]
conquest:weathered_granite_quarter_slab[facing=west,layer=3,type=top,waterlogged=true]
conquest:weathered_granite_quarter_slab[facing=west,layer=3,type=top,waterlogged=false]
conquest:weathered_granite_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=true]
conquest:weathered_granite_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=false]
conquest:weathered_granite_quarter_slab[facing=east,layer=1,type=top,waterlogged=true]
conquest:weathered_granite_quarter_slab[facing=east,layer=1,type=top,waterlogged=false]
conquest:weathered_granite_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=true]
conquest:weathered_granite_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=false]
conquest:weathered_granite_quarter_slab[facing=east,layer=2,type=top,waterlogged=true]
conquest:weathered_granite_quarter_slab[facing=east,layer=2,type=top,waterlogged=false]
conquest:weathered_granite_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=true]
conquest:weathered_granite_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=false]
conquest:weathered_granite_quarter_slab[facing=east,layer=3,type=top,waterlogged=true]
conquest:weathered_granite_quarter_slab[facing=east,layer=3,type=top,waterlogged=false]
conquest:weathered_granite_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=true]
conquest:weathered_granite_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=false]
conquest:weathered_granite_slab[layers=1,type=top,waterlogged=true]
conquest:weathered_granite_slab[layers=1,type=top,waterlogged=false]
conquest:weathered_granite_slab[layers=1,type=bottom,waterlogged=true]
conquest:weathered_granite_slab[layers=1,type=bottom,waterlogged=false]
conquest:weathered_granite_slab[layers=2,type=top,waterlogged=true]
conquest:weathered_granite_slab[layers=2,type=top,waterlogged=false]
conquest:weathered_granite_slab[layers=2,type=bottom,waterlogged=true]
conquest:weathered_granite_slab[layers=2,type=bottom,waterlogged=false]
conquest:weathered_granite_slab[layers=3,type=top,waterlogged=true]
conquest:weathered_granite_slab[layers=3,type=top,waterlogged=false]
conquest:weathered_granite_slab[layers=3,type=bottom,waterlogged=true]
conquest:weathered_granite_slab[layers=3,type=bottom,waterlogged=false]
conquest:weathered_granite_slab[layers=4,type=top,waterlogged=true]
conquest:weathered_granite_slab[layers=4,type=top,waterlogged=false]
conquest:weathered_granite_slab[layers=4,type=bottom,waterlogged=true]
conquest:weathered_granite_slab[layers=4,type=bottom,waterlogged=false]
conquest:weathered_granite_slab[layers=5,type=top,waterlogged=true]
conquest:weathered_granite_slab[layers=5,type=top,waterlogged=false]
conquest:weathered_granite_slab[layers=5,type=bottom,waterlogged=true]
conquest:weathered_granite_slab[layers=5,type=bottom,waterlogged=false]
conquest:weathered_granite_slab[layers=6,type=top,waterlogged=true]
conquest:weathered_granite_slab[layers=6,type=top,waterlogged=false]
conquest:weathered_granite_slab[layers=6,type=bottom,waterlogged=true]
conquest:weathered_granite_slab[layers=6,type=bottom,waterlogged=false]
conquest:weathered_granite_slab[layers=7,type=top,waterlogged=true]
conquest:weathered_granite_slab[layers=7,type=top,waterlogged=false]
conquest:weathered_granite_slab[layers=7,type=bottom,waterlogged=true]
conquest:weathered_granite_slab[layers=7,type=bottom,waterlogged=false]
conquest:weathered_granite_slab[layers=8,type=top,waterlogged=true]
conquest:weathered_granite_slab[layers=8,type=top,waterlogged=false]
conquest:weathered_granite_slab[layers=8,type=bottom,waterlogged=true]
conquest:weathered_granite_slab[layers=8,type=bottom,waterlogged=false]
conquest:weathered_granite_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:weathered_granite_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:weathered_granite_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:weathered_granite_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:weathered_granite_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:weathered_granite_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:weathered_granite_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:weathered_granite_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:weathered_granite_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:weathered_granite_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:weathered_granite_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:weathered_granite_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:weathered_granite_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:weathered_granite_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:weathered_granite_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:weathered_granite_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:weathered_granite_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:weathered_granite_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:weathered_granite_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:weathered_granite_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:weathered_granite_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:weathered_granite_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:weathered_granite_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:weathered_granite_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:weathered_granite_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:weathered_granite_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:weathered_granite_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:weathered_granite_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:weathered_granite_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:weathered_granite_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:weathered_granite_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:weathered_granite_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:weathered_granite_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:weathered_granite_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:weathered_granite_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:weathered_granite_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:weathered_granite_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:weathered_granite_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:weathered_granite_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:weathered_granite_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:weathered_granite_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:weathered_granite_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:weathered_granite_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:weathered_granite_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:weathered_granite_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:weathered_granite_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:weathered_granite_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:weathered_granite_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:weathered_granite_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:weathered_granite_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:weathered_granite_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:weathered_granite_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:weathered_granite_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:weathered_granite_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:weathered_granite_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:weathered_granite_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:weathered_granite_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:weathered_granite_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:weathered_granite_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:weathered_granite_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:weathered_granite_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:weathered_granite_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:weathered_granite_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:weathered_granite_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:weathered_granite_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:weathered_granite_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:weathered_granite_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:weathered_granite_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:weathered_granite_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:weathered_granite_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:weathered_granite_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:weathered_granite_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:weathered_granite_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:weathered_granite_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:weathered_granite_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:weathered_granite_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:weathered_granite_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:weathered_granite_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:weathered_granite_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:weathered_granite_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:weathered_granite_vertical_corner[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:weathered_granite_vertical_corner[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:weathered_granite_vertical_corner[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:weathered_granite_vertical_corner[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:weathered_granite_vertical_corner[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:weathered_granite_vertical_corner[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:weathered_granite_vertical_corner[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:weathered_granite_vertical_corner[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:weathered_granite_vertical_corner[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:weathered_granite_vertical_corner[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:weathered_granite_vertical_corner[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:weathered_granite_vertical_corner[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:weathered_granite_vertical_corner[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:weathered_granite_vertical_corner[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:weathered_granite_vertical_corner[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:weathered_granite_vertical_corner[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:weathered_granite_vertical_corner[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:weathered_granite_vertical_corner[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:weathered_granite_vertical_corner[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:weathered_granite_vertical_corner[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:weathered_granite_vertical_corner[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:weathered_granite_vertical_corner[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:weathered_granite_vertical_corner[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:weathered_granite_vertical_corner[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:weathered_granite_vertical_corner[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:weathered_granite_vertical_corner[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:weathered_granite_vertical_corner[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:weathered_granite_vertical_corner[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:weathered_granite_vertical_corner[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:weathered_granite_vertical_corner[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:weathered_granite_vertical_corner[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:weathered_granite_vertical_corner[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:weathered_granite_vertical_corner[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:weathered_granite_vertical_corner[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:weathered_granite_vertical_corner[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:weathered_granite_vertical_corner[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:weathered_granite_vertical_corner[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:weathered_granite_vertical_corner[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:weathered_granite_vertical_corner[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:weathered_granite_vertical_corner[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:weathered_granite_vertical_corner[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:weathered_granite_vertical_corner[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:weathered_granite_vertical_corner[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:weathered_granite_vertical_corner[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:weathered_granite_vertical_corner[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:weathered_granite_vertical_corner[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:weathered_granite_vertical_corner[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:weathered_granite_vertical_corner[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:weathered_granite_vertical_corner[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:weathered_granite_vertical_corner[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:weathered_granite_vertical_corner[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:weathered_granite_vertical_corner[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:weathered_granite_vertical_corner[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:weathered_granite_vertical_corner[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:weathered_granite_vertical_corner[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:weathered_granite_vertical_corner[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:weathered_granite_vertical_corner[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:weathered_granite_vertical_corner[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:weathered_granite_vertical_corner[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:weathered_granite_vertical_corner[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:weathered_granite_vertical_corner[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:weathered_granite_vertical_corner[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:weathered_granite_vertical_corner[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:weathered_granite_vertical_corner[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:weathered_granite_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:weathered_granite_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:weathered_granite_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:weathered_granite_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:weathered_granite_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:weathered_granite_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:weathered_granite_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:weathered_granite_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:weathered_granite_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:weathered_granite_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:weathered_granite_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:weathered_granite_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:weathered_granite_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:weathered_granite_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:weathered_granite_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:weathered_granite_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:weathered_granite_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:weathered_granite_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:weathered_granite_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:weathered_granite_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:weathered_granite_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:weathered_granite_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:weathered_granite_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:weathered_granite_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:weathered_granite_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:weathered_granite_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:weathered_granite_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:weathered_granite_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:weathered_granite_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:weathered_granite_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:weathered_granite_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:weathered_granite_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:weathered_granite_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:weathered_granite_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:weathered_granite_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:weathered_granite_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:weathered_granite_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:weathered_granite_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:weathered_granite_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:weathered_granite_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:weathered_granite_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:weathered_granite_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:weathered_granite_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:weathered_granite_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:weathered_granite_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:weathered_granite_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:weathered_granite_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:weathered_granite_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:weathered_granite_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:weathered_granite_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:weathered_granite_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:weathered_granite_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:weathered_granite_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:weathered_granite_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:weathered_granite_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:weathered_granite_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:weathered_granite_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:weathered_granite_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:weathered_granite_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:weathered_granite_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:weathered_granite_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:weathered_granite_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:weathered_granite_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:weathered_granite_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:weathered_granite_vertical_quarter[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:weathered_granite_vertical_quarter[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:weathered_granite_vertical_quarter[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:weathered_granite_vertical_quarter[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:weathered_granite_vertical_quarter[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:weathered_granite_vertical_quarter[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:weathered_granite_vertical_quarter[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:weathered_granite_vertical_quarter[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:weathered_granite_vertical_quarter[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:weathered_granite_vertical_quarter[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:weathered_granite_vertical_quarter[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:weathered_granite_vertical_quarter[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:weathered_granite_vertical_quarter[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:weathered_granite_vertical_quarter[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:weathered_granite_vertical_quarter[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:weathered_granite_vertical_quarter[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:weathered_granite_vertical_quarter[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:weathered_granite_vertical_quarter[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:weathered_granite_vertical_quarter[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:weathered_granite_vertical_quarter[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:weathered_granite_vertical_quarter[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:weathered_granite_vertical_quarter[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:weathered_granite_vertical_quarter[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:weathered_granite_vertical_quarter[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:weathered_granite_vertical_quarter[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:weathered_granite_vertical_quarter[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:weathered_granite_vertical_quarter[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:weathered_granite_vertical_quarter[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:weathered_granite_vertical_quarter[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:weathered_granite_vertical_quarter[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:weathered_granite_vertical_quarter[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:weathered_granite_vertical_quarter[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:weathered_granite_vertical_quarter[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:weathered_granite_vertical_quarter[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:weathered_granite_vertical_quarter[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:weathered_granite_vertical_quarter[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:weathered_granite_vertical_quarter[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:weathered_granite_vertical_quarter[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:weathered_granite_vertical_quarter[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:weathered_granite_vertical_quarter[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:weathered_granite_vertical_quarter[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:weathered_granite_vertical_quarter[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:weathered_granite_vertical_quarter[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:weathered_granite_vertical_quarter[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:weathered_granite_vertical_quarter[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:weathered_granite_vertical_quarter[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:weathered_granite_vertical_quarter[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:weathered_granite_vertical_quarter[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:weathered_granite_vertical_quarter[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:weathered_granite_vertical_quarter[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:weathered_granite_vertical_quarter[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:weathered_granite_vertical_quarter[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:weathered_granite_vertical_quarter[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:weathered_granite_vertical_quarter[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:weathered_granite_vertical_quarter[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:weathered_granite_vertical_quarter[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:weathered_granite_vertical_quarter[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:weathered_granite_vertical_quarter[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:weathered_granite_vertical_quarter[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:weathered_granite_vertical_quarter[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:weathered_granite_vertical_quarter[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:weathered_granite_vertical_quarter[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:weathered_granite_vertical_quarter[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:weathered_granite_vertical_quarter[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:weathered_granite_vertical_slab[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:weathered_granite_vertical_slab[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:weathered_granite_vertical_slab[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:weathered_granite_vertical_slab[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:weathered_granite_vertical_slab[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:weathered_granite_vertical_slab[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:weathered_granite_vertical_slab[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:weathered_granite_vertical_slab[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:weathered_granite_vertical_slab[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:weathered_granite_vertical_slab[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:weathered_granite_vertical_slab[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:weathered_granite_vertical_slab[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:weathered_granite_vertical_slab[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:weathered_granite_vertical_slab[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:weathered_granite_vertical_slab[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:weathered_granite_vertical_slab[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:weathered_granite_vertical_slab[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:weathered_granite_vertical_slab[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:weathered_granite_vertical_slab[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:weathered_granite_vertical_slab[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:weathered_granite_vertical_slab[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:weathered_granite_vertical_slab[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:weathered_granite_vertical_slab[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:weathered_granite_vertical_slab[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:weathered_granite_vertical_slab[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:weathered_granite_vertical_slab[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:weathered_granite_vertical_slab[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:weathered_granite_vertical_slab[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:weathered_granite_vertical_slab[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:weathered_granite_vertical_slab[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:weathered_granite_vertical_slab[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:weathered_granite_vertical_slab[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:weathered_granite_vertical_slab[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:weathered_granite_vertical_slab[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:weathered_granite_vertical_slab[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:weathered_granite_vertical_slab[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:weathered_granite_vertical_slab[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:weathered_granite_vertical_slab[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:weathered_granite_vertical_slab[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:weathered_granite_vertical_slab[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:weathered_granite_vertical_slab[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:weathered_granite_vertical_slab[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:weathered_granite_vertical_slab[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:weathered_granite_vertical_slab[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:weathered_granite_vertical_slab[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:weathered_granite_vertical_slab[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:weathered_granite_vertical_slab[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:weathered_granite_vertical_slab[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:weathered_granite_vertical_slab[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:weathered_granite_vertical_slab[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:weathered_granite_vertical_slab[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:weathered_granite_vertical_slab[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:weathered_granite_vertical_slab[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:weathered_granite_vertical_slab[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:weathered_granite_vertical_slab[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:weathered_granite_vertical_slab[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:weathered_granite_vertical_slab[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:weathered_granite_vertical_slab[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:weathered_granite_vertical_slab[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:weathered_granite_vertical_slab[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:weathered_granite_vertical_slab[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:weathered_granite_vertical_slab[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:weathered_granite_vertical_slab[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:weathered_granite_vertical_slab[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:weathered_green_painted_plank_balustrade[axis=x,waterlogged=true]
conquest:weathered_green_painted_plank_balustrade[axis=x,waterlogged=false]
conquest:weathered_green_painted_plank_balustrade[axis=y,waterlogged=true]
conquest:weathered_green_painted_plank_balustrade[axis=y,waterlogged=false]
conquest:weathered_green_painted_plank_balustrade[axis=z,waterlogged=true]
conquest:weathered_green_painted_plank_balustrade[axis=z,waterlogged=false]
conquest:weathered_green_painted_plank_boards[facing=north,type=top,waterlogged=true]
conquest:weathered_green_painted_plank_boards[facing=north,type=top,waterlogged=false]
conquest:weathered_green_painted_plank_boards[facing=north,type=bottom,waterlogged=true]
conquest:weathered_green_painted_plank_boards[facing=north,type=bottom,waterlogged=false]
conquest:weathered_green_painted_plank_boards[facing=south,type=top,waterlogged=true]
conquest:weathered_green_painted_plank_boards[facing=south,type=top,waterlogged=false]
conquest:weathered_green_painted_plank_boards[facing=south,type=bottom,waterlogged=true]
conquest:weathered_green_painted_plank_boards[facing=south,type=bottom,waterlogged=false]
conquest:weathered_green_painted_plank_boards[facing=west,type=top,waterlogged=true]
conquest:weathered_green_painted_plank_boards[facing=west,type=top,waterlogged=false]
conquest:weathered_green_painted_plank_boards[facing=west,type=bottom,waterlogged=true]
conquest:weathered_green_painted_plank_boards[facing=west,type=bottom,waterlogged=false]
conquest:weathered_green_painted_plank_boards[facing=east,type=top,waterlogged=true]
conquest:weathered_green_painted_plank_boards[facing=east,type=top,waterlogged=false]
conquest:weathered_green_painted_plank_boards[facing=east,type=bottom,waterlogged=true]
conquest:weathered_green_painted_plank_boards[facing=east,type=bottom,waterlogged=false]
conquest:weathered_green_painted_plank_capital[facing=flat,type=top,waterlogged=true]
conquest:weathered_green_painted_plank_capital[facing=flat,type=top,waterlogged=false]
conquest:weathered_green_painted_plank_capital[facing=flat,type=bottom,waterlogged=true]
conquest:weathered_green_painted_plank_capital[facing=flat,type=bottom,waterlogged=false]
conquest:weathered_green_painted_plank_capital[facing=north,type=top,waterlogged=true]
conquest:weathered_green_painted_plank_capital[facing=north,type=top,waterlogged=false]
conquest:weathered_green_painted_plank_capital[facing=north,type=bottom,waterlogged=true]
conquest:weathered_green_painted_plank_capital[facing=north,type=bottom,waterlogged=false]
conquest:weathered_green_painted_plank_capital[facing=south,type=top,waterlogged=true]
conquest:weathered_green_painted_plank_capital[facing=south,type=top,waterlogged=false]
conquest:weathered_green_painted_plank_capital[facing=south,type=bottom,waterlogged=true]
conquest:weathered_green_painted_plank_capital[facing=south,type=bottom,waterlogged=false]
conquest:weathered_green_painted_plank_capital[facing=east,type=top,waterlogged=true]
conquest:weathered_green_painted_plank_capital[facing=east,type=top,waterlogged=false]
conquest:weathered_green_painted_plank_capital[facing=east,type=bottom,waterlogged=true]
conquest:weathered_green_painted_plank_capital[facing=east,type=bottom,waterlogged=false]
conquest:weathered_green_painted_plank_capital[facing=west,type=top,waterlogged=true]
conquest:weathered_green_painted_plank_capital[facing=west,type=top,waterlogged=false]
conquest:weathered_green_painted_plank_capital[facing=west,type=bottom,waterlogged=true]
conquest:weathered_green_painted_plank_capital[facing=west,type=bottom,waterlogged=false]
conquest:weathered_green_painted_plank_corner_slab[facing=north,type=top,waterlogged=true]
conquest:weathered_green_painted_plank_corner_slab[facing=north,type=top,waterlogged=false]
conquest:weathered_green_painted_plank_corner_slab[facing=north,type=bottom,waterlogged=true]
conquest:weathered_green_painted_plank_corner_slab[facing=north,type=bottom,waterlogged=false]
conquest:weathered_green_painted_plank_corner_slab[facing=south,type=top,waterlogged=true]
conquest:weathered_green_painted_plank_corner_slab[facing=south,type=top,waterlogged=false]
conquest:weathered_green_painted_plank_corner_slab[facing=south,type=bottom,waterlogged=true]
conquest:weathered_green_painted_plank_corner_slab[facing=south,type=bottom,waterlogged=false]
conquest:weathered_green_painted_plank_corner_slab[facing=west,type=top,waterlogged=true]
conquest:weathered_green_painted_plank_corner_slab[facing=west,type=top,waterlogged=false]
conquest:weathered_green_painted_plank_corner_slab[facing=west,type=bottom,waterlogged=true]
conquest:weathered_green_painted_plank_corner_slab[facing=west,type=bottom,waterlogged=false]
conquest:weathered_green_painted_plank_corner_slab[facing=east,type=top,waterlogged=true]
conquest:weathered_green_painted_plank_corner_slab[facing=east,type=top,waterlogged=false]
conquest:weathered_green_painted_plank_corner_slab[facing=east,type=bottom,waterlogged=true]
conquest:weathered_green_painted_plank_corner_slab[facing=east,type=bottom,waterlogged=false]
conquest:weathered_green_painted_plank_door[facing=north,half=upper,hinge=left,open=true,powered=true]
conquest:weathered_green_painted_plank_door[facing=north,half=upper,hinge=left,open=true,powered=false]
conquest:weathered_green_painted_plank_door[facing=north,half=upper,hinge=left,open=false,powered=true]
conquest:weathered_green_painted_plank_door[facing=north,half=upper,hinge=left,open=false,powered=false]
conquest:weathered_green_painted_plank_door[facing=north,half=upper,hinge=right,open=true,powered=true]
conquest:weathered_green_painted_plank_door[facing=north,half=upper,hinge=right,open=true,powered=false]
conquest:weathered_green_painted_plank_door[facing=north,half=upper,hinge=right,open=false,powered=true]
conquest:weathered_green_painted_plank_door[facing=north,half=upper,hinge=right,open=false,powered=false]
conquest:weathered_green_painted_plank_door[facing=north,half=lower,hinge=left,open=true,powered=true]
conquest:weathered_green_painted_plank_door[facing=north,half=lower,hinge=left,open=true,powered=false]
conquest:weathered_green_painted_plank_door[facing=north,half=lower,hinge=left,open=false,powered=true]
conquest:weathered_green_painted_plank_door[facing=north,half=lower,hinge=left,open=false,powered=false]
conquest:weathered_green_painted_plank_door[facing=north,half=lower,hinge=right,open=true,powered=true]
conquest:weathered_green_painted_plank_door[facing=north,half=lower,hinge=right,open=true,powered=false]
conquest:weathered_green_painted_plank_door[facing=north,half=lower,hinge=right,open=false,powered=true]
conquest:weathered_green_painted_plank_door[facing=north,half=lower,hinge=right,open=false,powered=false]
conquest:weathered_green_painted_plank_door[facing=south,half=upper,hinge=left,open=true,powered=true]
conquest:weathered_green_painted_plank_door[facing=south,half=upper,hinge=left,open=true,powered=false]
conquest:weathered_green_painted_plank_door[facing=south,half=upper,hinge=left,open=false,powered=true]
conquest:weathered_green_painted_plank_door[facing=south,half=upper,hinge=left,open=false,powered=false]
conquest:weathered_green_painted_plank_door[facing=south,half=upper,hinge=right,open=true,powered=true]
conquest:weathered_green_painted_plank_door[facing=south,half=upper,hinge=right,open=true,powered=false]
conquest:weathered_green_painted_plank_door[facing=south,half=upper,hinge=right,open=false,powered=true]
conquest:weathered_green_painted_plank_door[facing=south,half=upper,hinge=right,open=false,powered=false]
conquest:weathered_green_painted_plank_door[facing=south,half=lower,hinge=left,open=true,powered=true]
conquest:weathered_green_painted_plank_door[facing=south,half=lower,hinge=left,open=true,powered=false]
conquest:weathered_green_painted_plank_door[facing=south,half=lower,hinge=left,open=false,powered=true]
conquest:weathered_green_painted_plank_door[facing=south,half=lower,hinge=left,open=false,powered=false]
conquest:weathered_green_painted_plank_door[facing=south,half=lower,hinge=right,open=true,powered=true]
conquest:weathered_green_painted_plank_door[facing=south,half=lower,hinge=right,open=true,powered=false]
conquest:weathered_green_painted_plank_door[facing=south,half=lower,hinge=right,open=false,powered=true]
conquest:weathered_green_painted_plank_door[facing=south,half=lower,hinge=right,open=false,powered=false]
conquest:weathered_green_painted_plank_door[facing=west,half=upper,hinge=left,open=true,powered=true]
conquest:weathered_green_painted_plank_door[facing=west,half=upper,hinge=left,open=true,powered=false]
conquest:weathered_green_painted_plank_door[facing=west,half=upper,hinge=left,open=false,powered=true]
conquest:weathered_green_painted_plank_door[facing=west,half=upper,hinge=left,open=false,powered=false]
conquest:weathered_green_painted_plank_door[facing=west,half=upper,hinge=right,open=true,powered=true]
conquest:weathered_green_painted_plank_door[facing=west,half=upper,hinge=right,open=true,powered=false]
conquest:weathered_green_painted_plank_door[facing=west,half=upper,hinge=right,open=false,powered=true]
conquest:weathered_green_painted_plank_door[facing=west,half=upper,hinge=right,open=false,powered=false]
conquest:weathered_green_painted_plank_door[facing=west,half=lower,hinge=left,open=true,powered=true]
conquest:weathered_green_painted_plank_door[facing=west,half=lower,hinge=left,open=true,powered=false]
conquest:weathered_green_painted_plank_door[facing=west,half=lower,hinge=left,open=false,powered=true]
conquest:weathered_green_painted_plank_door[facing=west,half=lower,hinge=left,open=false,powered=false]
conquest:weathered_green_painted_plank_door[facing=west,half=lower,hinge=right,open=true,powered=true]
conquest:weathered_green_painted_plank_door[facing=west,half=lower,hinge=right,open=true,powered=false]
conquest:weathered_green_painted_plank_door[facing=west,half=lower,hinge=right,open=false,powered=true]
conquest:weathered_green_painted_plank_door[facing=west,half=lower,hinge=right,open=false,powered=false]
conquest:weathered_green_painted_plank_door[facing=east,half=upper,hinge=left,open=true,powered=true]
conquest:weathered_green_painted_plank_door[facing=east,half=upper,hinge=left,open=true,powered=false]
conquest:weathered_green_painted_plank_door[facing=east,half=upper,hinge=left,open=false,powered=true]
conquest:weathered_green_painted_plank_door[facing=east,half=upper,hinge=left,open=false,powered=false]
conquest:weathered_green_painted_plank_door[facing=east,half=upper,hinge=right,open=true,powered=true]
conquest:weathered_green_painted_plank_door[facing=east,half=upper,hinge=right,open=true,powered=false]
conquest:weathered_green_painted_plank_door[facing=east,half=upper,hinge=right,open=false,powered=true]
conquest:weathered_green_painted_plank_door[facing=east,half=upper,hinge=right,open=false,powered=false]
conquest:weathered_green_painted_plank_door[facing=east,half=lower,hinge=left,open=true,powered=true]
conquest:weathered_green_painted_plank_door[facing=east,half=lower,hinge=left,open=true,powered=false]
conquest:weathered_green_painted_plank_door[facing=east,half=lower,hinge=left,open=false,powered=true]
conquest:weathered_green_painted_plank_door[facing=east,half=lower,hinge=left,open=false,powered=false]
conquest:weathered_green_painted_plank_door[facing=east,half=lower,hinge=right,open=true,powered=true]
conquest:weathered_green_painted_plank_door[facing=east,half=lower,hinge=right,open=true,powered=false]
conquest:weathered_green_painted_plank_door[facing=east,half=lower,hinge=right,open=false,powered=true]
conquest:weathered_green_painted_plank_door[facing=east,half=lower,hinge=right,open=false,powered=false]
conquest:weathered_green_painted_plank_eighth_slab[facing=north,type=top,waterlogged=true]
conquest:weathered_green_painted_plank_eighth_slab[facing=north,type=top,waterlogged=false]
conquest:weathered_green_painted_plank_eighth_slab[facing=north,type=bottom,waterlogged=true]
conquest:weathered_green_painted_plank_eighth_slab[facing=north,type=bottom,waterlogged=false]
conquest:weathered_green_painted_plank_eighth_slab[facing=south,type=top,waterlogged=true]
conquest:weathered_green_painted_plank_eighth_slab[facing=south,type=top,waterlogged=false]
conquest:weathered_green_painted_plank_eighth_slab[facing=south,type=bottom,waterlogged=true]
conquest:weathered_green_painted_plank_eighth_slab[facing=south,type=bottom,waterlogged=false]
conquest:weathered_green_painted_plank_eighth_slab[facing=west,type=top,waterlogged=true]
conquest:weathered_green_painted_plank_eighth_slab[facing=west,type=top,waterlogged=false]
conquest:weathered_green_painted_plank_eighth_slab[facing=west,type=bottom,waterlogged=true]
conquest:weathered_green_painted_plank_eighth_slab[facing=west,type=bottom,waterlogged=false]
conquest:weathered_green_painted_plank_eighth_slab[facing=east,type=top,waterlogged=true]
conquest:weathered_green_painted_plank_eighth_slab[facing=east,type=top,waterlogged=false]
conquest:weathered_green_painted_plank_eighth_slab[facing=east,type=bottom,waterlogged=true]
conquest:weathered_green_painted_plank_eighth_slab[facing=east,type=bottom,waterlogged=false]
conquest:weathered_green_painted_plank_fence[east=true,north=true,south=true,waterlogged=true,west=true]
conquest:weathered_green_painted_plank_fence[east=true,north=true,south=true,waterlogged=true,west=false]
conquest:weathered_green_painted_plank_fence[east=true,north=true,south=true,waterlogged=false,west=true]
conquest:weathered_green_painted_plank_fence[east=true,north=true,south=true,waterlogged=false,west=false]
conquest:weathered_green_painted_plank_fence[east=true,north=true,south=false,waterlogged=true,west=true]
conquest:weathered_green_painted_plank_fence[east=true,north=true,south=false,waterlogged=true,west=false]
conquest:weathered_green_painted_plank_fence[east=true,north=true,south=false,waterlogged=false,west=true]
conquest:weathered_green_painted_plank_fence[east=true,north=true,south=false,waterlogged=false,west=false]
conquest:weathered_green_painted_plank_fence[east=true,north=false,south=true,waterlogged=true,west=true]
conquest:weathered_green_painted_plank_fence[east=true,north=false,south=true,waterlogged=true,west=false]
conquest:weathered_green_painted_plank_fence[east=true,north=false,south=true,waterlogged=false,west=true]
conquest:weathered_green_painted_plank_fence[east=true,north=false,south=true,waterlogged=false,west=false]
conquest:weathered_green_painted_plank_fence[east=true,north=false,south=false,waterlogged=true,west=true]
conquest:weathered_green_painted_plank_fence[east=true,north=false,south=false,waterlogged=true,west=false]
conquest:weathered_green_painted_plank_fence[east=true,north=false,south=false,waterlogged=false,west=true]
conquest:weathered_green_painted_plank_fence[east=true,north=false,south=false,waterlogged=false,west=false]
conquest:weathered_green_painted_plank_fence[east=false,north=true,south=true,waterlogged=true,west=true]
conquest:weathered_green_painted_plank_fence[east=false,north=true,south=true,waterlogged=true,west=false]
conquest:weathered_green_painted_plank_fence[east=false,north=true,south=true,waterlogged=false,west=true]
conquest:weathered_green_painted_plank_fence[east=false,north=true,south=true,waterlogged=false,west=false]
conquest:weathered_green_painted_plank_fence[east=false,north=true,south=false,waterlogged=true,west=true]
conquest:weathered_green_painted_plank_fence[east=false,north=true,south=false,waterlogged=true,west=false]
conquest:weathered_green_painted_plank_fence[east=false,north=true,south=false,waterlogged=false,west=true]
conquest:weathered_green_painted_plank_fence[east=false,north=true,south=false,waterlogged=false,west=false]
conquest:weathered_green_painted_plank_fence[east=false,north=false,south=true,waterlogged=true,west=true]
conquest:weathered_green_painted_plank_fence[east=false,north=false,south=true,waterlogged=true,west=false]
conquest:weathered_green_painted_plank_fence[east=false,north=false,south=true,waterlogged=false,west=true]
conquest:weathered_green_painted_plank_fence[east=false,north=false,south=true,waterlogged=false,west=false]
conquest:weathered_green_painted_plank_fence[east=false,north=false,south=false,waterlogged=true,west=true]
conquest:weathered_green_painted_plank_fence[east=false,north=false,south=false,waterlogged=true,west=false]
conquest:weathered_green_painted_plank_fence[east=false,north=false,south=false,waterlogged=false,west=true]
conquest:weathered_green_painted_plank_fence[east=false,north=false,south=false,waterlogged=false,west=false]
conquest:weathered_green_painted_plank_pillar[layer=1,waterlogged=true]
conquest:weathered_green_painted_plank_pillar[layer=1,waterlogged=false]
conquest:weathered_green_painted_plank_pillar[layer=2,waterlogged=true]
conquest:weathered_green_painted_plank_pillar[layer=2,waterlogged=false]
conquest:weathered_green_painted_plank_pillar[layer=3,waterlogged=true]
conquest:weathered_green_painted_plank_pillar[layer=3,waterlogged=false]
conquest:weathered_green_painted_plank_quarter_slab[facing=north,layer=1,type=top,waterlogged=true]
conquest:weathered_green_painted_plank_quarter_slab[facing=north,layer=1,type=top,waterlogged=false]
conquest:weathered_green_painted_plank_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=true]
conquest:weathered_green_painted_plank_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=false]
conquest:weathered_green_painted_plank_quarter_slab[facing=north,layer=2,type=top,waterlogged=true]
conquest:weathered_green_painted_plank_quarter_slab[facing=north,layer=2,type=top,waterlogged=false]
conquest:weathered_green_painted_plank_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=true]
conquest:weathered_green_painted_plank_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=false]
conquest:weathered_green_painted_plank_quarter_slab[facing=north,layer=3,type=top,waterlogged=true]
conquest:weathered_green_painted_plank_quarter_slab[facing=north,layer=3,type=top,waterlogged=false]
conquest:weathered_green_painted_plank_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=true]
conquest:weathered_green_painted_plank_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=false]
conquest:weathered_green_painted_plank_quarter_slab[facing=south,layer=1,type=top,waterlogged=true]
conquest:weathered_green_painted_plank_quarter_slab[facing=south,layer=1,type=top,waterlogged=false]
conquest:weathered_green_painted_plank_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=true]
conquest:weathered_green_painted_plank_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=false]
conquest:weathered_green_painted_plank_quarter_slab[facing=south,layer=2,type=top,waterlogged=true]
conquest:weathered_green_painted_plank_quarter_slab[facing=south,layer=2,type=top,waterlogged=false]
conquest:weathered_green_painted_plank_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=true]
conquest:weathered_green_painted_plank_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=false]
conquest:weathered_green_painted_plank_quarter_slab[facing=south,layer=3,type=top,waterlogged=true]
conquest:weathered_green_painted_plank_quarter_slab[facing=south,layer=3,type=top,waterlogged=false]
conquest:weathered_green_painted_plank_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=true]
conquest:weathered_green_painted_plank_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=false]
conquest:weathered_green_painted_plank_quarter_slab[facing=west,layer=1,type=top,waterlogged=true]
conquest:weathered_green_painted_plank_quarter_slab[facing=west,layer=1,type=top,waterlogged=false]
conquest:weathered_green_painted_plank_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=true]
conquest:weathered_green_painted_plank_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=false]
conquest:weathered_green_painted_plank_quarter_slab[facing=west,layer=2,type=top,waterlogged=true]
conquest:weathered_green_painted_plank_quarter_slab[facing=west,layer=2,type=top,waterlogged=false]
conquest:weathered_green_painted_plank_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=true]
conquest:weathered_green_painted_plank_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=false]
conquest:weathered_green_painted_plank_quarter_slab[facing=west,layer=3,type=top,waterlogged=true]
conquest:weathered_green_painted_plank_quarter_slab[facing=west,layer=3,type=top,waterlogged=false]
conquest:weathered_green_painted_plank_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=true]
conquest:weathered_green_painted_plank_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=false]
conquest:weathered_green_painted_plank_quarter_slab[facing=east,layer=1,type=top,waterlogged=true]
conquest:weathered_green_painted_plank_quarter_slab[facing=east,layer=1,type=top,waterlogged=false]
conquest:weathered_green_painted_plank_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=true]
conquest:weathered_green_painted_plank_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=false]
conquest:weathered_green_painted_plank_quarter_slab[facing=east,layer=2,type=top,waterlogged=true]
conquest:weathered_green_painted_plank_quarter_slab[facing=east,layer=2,type=top,waterlogged=false]
conquest:weathered_green_painted_plank_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=true]
conquest:weathered_green_painted_plank_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=false]
conquest:weathered_green_painted_plank_quarter_slab[facing=east,layer=3,type=top,waterlogged=true]
conquest:weathered_green_painted_plank_quarter_slab[facing=east,layer=3,type=top,waterlogged=false]
conquest:weathered_green_painted_plank_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=true]
conquest:weathered_green_painted_plank_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=false]
conquest:weathered_green_painted_plank_slab[layer=1,type=top,waterlogged=true]
conquest:weathered_green_painted_plank_slab[layer=1,type=top,waterlogged=false]
conquest:weathered_green_painted_plank_slab[layer=1,type=bottom,waterlogged=true]
conquest:weathered_green_painted_plank_slab[layer=1,type=bottom,waterlogged=false]
conquest:weathered_green_painted_plank_slab[layer=2,type=top,waterlogged=true]
conquest:weathered_green_painted_plank_slab[layer=2,type=top,waterlogged=false]
conquest:weathered_green_painted_plank_slab[layer=2,type=bottom,waterlogged=true]
conquest:weathered_green_painted_plank_slab[layer=2,type=bottom,waterlogged=false]
conquest:weathered_green_painted_plank_slab[layer=3,type=top,waterlogged=true]
conquest:weathered_green_painted_plank_slab[layer=3,type=top,waterlogged=false]
conquest:weathered_green_painted_plank_slab[layer=3,type=bottom,waterlogged=true]
conquest:weathered_green_painted_plank_slab[layer=3,type=bottom,waterlogged=false]
conquest:weathered_green_painted_plank_slab[layer=4,type=top,waterlogged=true]
conquest:weathered_green_painted_plank_slab[layer=4,type=top,waterlogged=false]
conquest:weathered_green_painted_plank_slab[layer=4,type=bottom,waterlogged=true]
conquest:weathered_green_painted_plank_slab[layer=4,type=bottom,waterlogged=false]
conquest:weathered_green_painted_plank_small_window[down=true,up=true,waterlogged=true]
conquest:weathered_green_painted_plank_small_window[down=true,up=true,waterlogged=false]
conquest:weathered_green_painted_plank_small_window[down=true,up=false,waterlogged=true]
conquest:weathered_green_painted_plank_small_window[down=true,up=false,waterlogged=false]
conquest:weathered_green_painted_plank_small_window[down=false,up=true,waterlogged=true]
conquest:weathered_green_painted_plank_small_window[down=false,up=true,waterlogged=false]
conquest:weathered_green_painted_plank_small_window[down=false,up=false,waterlogged=true]
conquest:weathered_green_painted_plank_small_window[down=false,up=false,waterlogged=false]
conquest:weathered_green_painted_plank_small_window_half[down=true,facing=north,up=true,waterlogged=true]
conquest:weathered_green_painted_plank_small_window_half[down=true,facing=north,up=true,waterlogged=false]
conquest:weathered_green_painted_plank_small_window_half[down=true,facing=north,up=false,waterlogged=true]
conquest:weathered_green_painted_plank_small_window_half[down=true,facing=north,up=false,waterlogged=false]
conquest:weathered_green_painted_plank_small_window_half[down=true,facing=south,up=true,waterlogged=true]
conquest:weathered_green_painted_plank_small_window_half[down=true,facing=south,up=true,waterlogged=false]
conquest:weathered_green_painted_plank_small_window_half[down=true,facing=south,up=false,waterlogged=true]
conquest:weathered_green_painted_plank_small_window_half[down=true,facing=south,up=false,waterlogged=false]
conquest:weathered_green_painted_plank_small_window_half[down=true,facing=west,up=true,waterlogged=true]
conquest:weathered_green_painted_plank_small_window_half[down=true,facing=west,up=true,waterlogged=false]
conquest:weathered_green_painted_plank_small_window_half[down=true,facing=west,up=false,waterlogged=true]
conquest:weathered_green_painted_plank_small_window_half[down=true,facing=west,up=false,waterlogged=false]
conquest:weathered_green_painted_plank_small_window_half[down=true,facing=east,up=true,waterlogged=true]
conquest:weathered_green_painted_plank_small_window_half[down=true,facing=east,up=true,waterlogged=false]
conquest:weathered_green_painted_plank_small_window_half[down=true,facing=east,up=false,waterlogged=true]
conquest:weathered_green_painted_plank_small_window_half[down=true,facing=east,up=false,waterlogged=false]
conquest:weathered_green_painted_plank_small_window_half[down=false,facing=north,up=true,waterlogged=true]
conquest:weathered_green_painted_plank_small_window_half[down=false,facing=north,up=true,waterlogged=false]
conquest:weathered_green_painted_plank_small_window_half[down=false,facing=north,up=false,waterlogged=true]
conquest:weathered_green_painted_plank_small_window_half[down=false,facing=north,up=false,waterlogged=false]
conquest:weathered_green_painted_plank_small_window_half[down=false,facing=south,up=true,waterlogged=true]
conquest:weathered_green_painted_plank_small_window_half[down=false,facing=south,up=true,waterlogged=false]
conquest:weathered_green_painted_plank_small_window_half[down=false,facing=south,up=false,waterlogged=true]
conquest:weathered_green_painted_plank_small_window_half[down=false,facing=south,up=false,waterlogged=false]
conquest:weathered_green_painted_plank_small_window_half[down=false,facing=west,up=true,waterlogged=true]
conquest:weathered_green_painted_plank_small_window_half[down=false,facing=west,up=true,waterlogged=false]
conquest:weathered_green_painted_plank_small_window_half[down=false,facing=west,up=false,waterlogged=true]
conquest:weathered_green_painted_plank_small_window_half[down=false,facing=west,up=false,waterlogged=false]
conquest:weathered_green_painted_plank_small_window_half[down=false,facing=east,up=true,waterlogged=true]
conquest:weathered_green_painted_plank_small_window_half[down=false,facing=east,up=true,waterlogged=false]
conquest:weathered_green_painted_plank_small_window_half[down=false,facing=east,up=false,waterlogged=true]
conquest:weathered_green_painted_plank_small_window_half[down=false,facing=east,up=false,waterlogged=false]
conquest:weathered_green_painted_plank_sphere[type=egg,waterlogged=true]
conquest:weathered_green_painted_plank_sphere[type=egg,waterlogged=false]
conquest:weathered_green_painted_plank_sphere[type=small,waterlogged=true]
conquest:weathered_green_painted_plank_sphere[type=small,waterlogged=false]
conquest:weathered_green_painted_plank_sphere[type=large,waterlogged=true]
conquest:weathered_green_painted_plank_sphere[type=large,waterlogged=false]
conquest:weathered_green_painted_plank_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:weathered_green_painted_plank_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:weathered_green_painted_plank_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:weathered_green_painted_plank_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:weathered_green_painted_plank_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:weathered_green_painted_plank_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:weathered_green_painted_plank_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:weathered_green_painted_plank_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:weathered_green_painted_plank_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:weathered_green_painted_plank_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:weathered_green_painted_plank_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:weathered_green_painted_plank_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:weathered_green_painted_plank_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:weathered_green_painted_plank_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:weathered_green_painted_plank_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:weathered_green_painted_plank_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:weathered_green_painted_plank_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:weathered_green_painted_plank_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:weathered_green_painted_plank_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:weathered_green_painted_plank_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:weathered_green_painted_plank_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:weathered_green_painted_plank_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:weathered_green_painted_plank_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:weathered_green_painted_plank_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:weathered_green_painted_plank_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:weathered_green_painted_plank_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:weathered_green_painted_plank_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:weathered_green_painted_plank_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:weathered_green_painted_plank_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:weathered_green_painted_plank_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:weathered_green_painted_plank_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:weathered_green_painted_plank_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:weathered_green_painted_plank_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:weathered_green_painted_plank_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:weathered_green_painted_plank_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:weathered_green_painted_plank_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:weathered_green_painted_plank_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:weathered_green_painted_plank_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:weathered_green_painted_plank_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:weathered_green_painted_plank_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:weathered_green_painted_plank_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:weathered_green_painted_plank_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:weathered_green_painted_plank_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:weathered_green_painted_plank_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:weathered_green_painted_plank_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:weathered_green_painted_plank_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:weathered_green_painted_plank_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:weathered_green_painted_plank_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:weathered_green_painted_plank_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:weathered_green_painted_plank_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:weathered_green_painted_plank_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:weathered_green_painted_plank_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:weathered_green_painted_plank_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:weathered_green_painted_plank_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:weathered_green_painted_plank_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:weathered_green_painted_plank_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:weathered_green_painted_plank_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:weathered_green_painted_plank_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:weathered_green_painted_plank_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:weathered_green_painted_plank_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:weathered_green_painted_plank_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:weathered_green_painted_plank_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:weathered_green_painted_plank_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:weathered_green_painted_plank_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:weathered_green_painted_plank_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:weathered_green_painted_plank_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:weathered_green_painted_plank_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:weathered_green_painted_plank_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:weathered_green_painted_plank_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:weathered_green_painted_plank_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:weathered_green_painted_plank_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:weathered_green_painted_plank_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:weathered_green_painted_plank_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:weathered_green_painted_plank_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:weathered_green_painted_plank_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:weathered_green_painted_plank_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:weathered_green_painted_plank_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:weathered_green_painted_plank_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:weathered_green_painted_plank_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:weathered_green_painted_plank_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:weathered_green_painted_plank_vertical_corner[facing=north,layer=1,waterlogged=true]
conquest:weathered_green_painted_plank_vertical_corner[facing=north,layer=1,waterlogged=false]
conquest:weathered_green_painted_plank_vertical_corner[facing=north,layer=2,waterlogged=true]
conquest:weathered_green_painted_plank_vertical_corner[facing=north,layer=2,waterlogged=false]
conquest:weathered_green_painted_plank_vertical_corner[facing=north,layer=3,waterlogged=true]
conquest:weathered_green_painted_plank_vertical_corner[facing=north,layer=3,waterlogged=false]
conquest:weathered_green_painted_plank_vertical_corner[facing=north,layer=4,waterlogged=true]
conquest:weathered_green_painted_plank_vertical_corner[facing=north,layer=4,waterlogged=false]
conquest:weathered_green_painted_plank_vertical_corner[facing=south,layer=1,waterlogged=true]
conquest:weathered_green_painted_plank_vertical_corner[facing=south,layer=1,waterlogged=false]
conquest:weathered_green_painted_plank_vertical_corner[facing=south,layer=2,waterlogged=true]
conquest:weathered_green_painted_plank_vertical_corner[facing=south,layer=2,waterlogged=false]
conquest:weathered_green_painted_plank_vertical_corner[facing=south,layer=3,waterlogged=true]
conquest:weathered_green_painted_plank_vertical_corner[facing=south,layer=3,waterlogged=false]
conquest:weathered_green_painted_plank_vertical_corner[facing=south,layer=4,waterlogged=true]
conquest:weathered_green_painted_plank_vertical_corner[facing=south,layer=4,waterlogged=false]
conquest:weathered_green_painted_plank_vertical_corner[facing=west,layer=1,waterlogged=true]
conquest:weathered_green_painted_plank_vertical_corner[facing=west,layer=1,waterlogged=false]
conquest:weathered_green_painted_plank_vertical_corner[facing=west,layer=2,waterlogged=true]
conquest:weathered_green_painted_plank_vertical_corner[facing=west,layer=2,waterlogged=false]
conquest:weathered_green_painted_plank_vertical_corner[facing=west,layer=3,waterlogged=true]
conquest:weathered_green_painted_plank_vertical_corner[facing=west,layer=3,waterlogged=false]
conquest:weathered_green_painted_plank_vertical_corner[facing=west,layer=4,waterlogged=true]
conquest:weathered_green_painted_plank_vertical_corner[facing=west,layer=4,waterlogged=false]
conquest:weathered_green_painted_plank_vertical_corner[facing=east,layer=1,waterlogged=true]
conquest:weathered_green_painted_plank_vertical_corner[facing=east,layer=1,waterlogged=false]
conquest:weathered_green_painted_plank_vertical_corner[facing=east,layer=2,waterlogged=true]
conquest:weathered_green_painted_plank_vertical_corner[facing=east,layer=2,waterlogged=false]
conquest:weathered_green_painted_plank_vertical_corner[facing=east,layer=3,waterlogged=true]
conquest:weathered_green_painted_plank_vertical_corner[facing=east,layer=3,waterlogged=false]
conquest:weathered_green_painted_plank_vertical_corner[facing=east,layer=4,waterlogged=true]
conquest:weathered_green_painted_plank_vertical_corner[facing=east,layer=4,waterlogged=false]
conquest:weathered_green_painted_plank_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:weathered_green_painted_plank_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:weathered_green_painted_plank_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:weathered_green_painted_plank_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:weathered_green_painted_plank_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:weathered_green_painted_plank_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:weathered_green_painted_plank_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:weathered_green_painted_plank_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:weathered_green_painted_plank_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:weathered_green_painted_plank_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:weathered_green_painted_plank_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:weathered_green_painted_plank_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:weathered_green_painted_plank_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:weathered_green_painted_plank_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:weathered_green_painted_plank_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:weathered_green_painted_plank_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:weathered_green_painted_plank_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:weathered_green_painted_plank_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:weathered_green_painted_plank_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:weathered_green_painted_plank_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:weathered_green_painted_plank_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:weathered_green_painted_plank_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:weathered_green_painted_plank_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:weathered_green_painted_plank_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:weathered_green_painted_plank_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:weathered_green_painted_plank_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:weathered_green_painted_plank_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:weathered_green_painted_plank_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:weathered_green_painted_plank_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:weathered_green_painted_plank_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:weathered_green_painted_plank_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:weathered_green_painted_plank_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:weathered_green_painted_plank_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:weathered_green_painted_plank_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:weathered_green_painted_plank_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:weathered_green_painted_plank_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:weathered_green_painted_plank_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:weathered_green_painted_plank_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:weathered_green_painted_plank_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:weathered_green_painted_plank_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:weathered_green_painted_plank_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:weathered_green_painted_plank_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:weathered_green_painted_plank_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:weathered_green_painted_plank_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:weathered_green_painted_plank_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:weathered_green_painted_plank_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:weathered_green_painted_plank_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:weathered_green_painted_plank_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:weathered_green_painted_plank_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:weathered_green_painted_plank_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:weathered_green_painted_plank_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:weathered_green_painted_plank_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:weathered_green_painted_plank_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:weathered_green_painted_plank_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:weathered_green_painted_plank_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:weathered_green_painted_plank_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:weathered_green_painted_plank_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:weathered_green_painted_plank_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:weathered_green_painted_plank_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:weathered_green_painted_plank_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:weathered_green_painted_plank_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:weathered_green_painted_plank_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:weathered_green_painted_plank_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:weathered_green_painted_plank_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:weathered_green_painted_plank_vertical_quarter[facing=north,layer=1,waterlogged=true]
conquest:weathered_green_painted_plank_vertical_quarter[facing=north,layer=1,waterlogged=false]
conquest:weathered_green_painted_plank_vertical_quarter[facing=north,layer=2,waterlogged=true]
conquest:weathered_green_painted_plank_vertical_quarter[facing=north,layer=2,waterlogged=false]
conquest:weathered_green_painted_plank_vertical_quarter[facing=north,layer=3,waterlogged=true]
conquest:weathered_green_painted_plank_vertical_quarter[facing=north,layer=3,waterlogged=false]
conquest:weathered_green_painted_plank_vertical_quarter[facing=north,layer=4,waterlogged=true]
conquest:weathered_green_painted_plank_vertical_quarter[facing=north,layer=4,waterlogged=false]
conquest:weathered_green_painted_plank_vertical_quarter[facing=south,layer=1,waterlogged=true]
conquest:weathered_green_painted_plank_vertical_quarter[facing=south,layer=1,waterlogged=false]
conquest:weathered_green_painted_plank_vertical_quarter[facing=south,layer=2,waterlogged=true]
conquest:weathered_green_painted_plank_vertical_quarter[facing=south,layer=2,waterlogged=false]
conquest:weathered_green_painted_plank_vertical_quarter[facing=south,layer=3,waterlogged=true]
conquest:weathered_green_painted_plank_vertical_quarter[facing=south,layer=3,waterlogged=false]
conquest:weathered_green_painted_plank_vertical_quarter[facing=south,layer=4,waterlogged=true]
conquest:weathered_green_painted_plank_vertical_quarter[facing=south,layer=4,waterlogged=false]
conquest:weathered_green_painted_plank_vertical_quarter[facing=west,layer=1,waterlogged=true]
conquest:weathered_green_painted_plank_vertical_quarter[facing=west,layer=1,waterlogged=false]
conquest:weathered_green_painted_plank_vertical_quarter[facing=west,layer=2,waterlogged=true]
conquest:weathered_green_painted_plank_vertical_quarter[facing=west,layer=2,waterlogged=false]
conquest:weathered_green_painted_plank_vertical_quarter[facing=west,layer=3,waterlogged=true]
conquest:weathered_green_painted_plank_vertical_quarter[facing=west,layer=3,waterlogged=false]
conquest:weathered_green_painted_plank_vertical_quarter[facing=west,layer=4,waterlogged=true]
conquest:weathered_green_painted_plank_vertical_quarter[facing=west,layer=4,waterlogged=false]
conquest:weathered_green_painted_plank_vertical_quarter[facing=east,layer=1,waterlogged=true]
conquest:weathered_green_painted_plank_vertical_quarter[facing=east,layer=1,waterlogged=false]
conquest:weathered_green_painted_plank_vertical_quarter[facing=east,layer=2,waterlogged=true]
conquest:weathered_green_painted_plank_vertical_quarter[facing=east,layer=2,waterlogged=false]
conquest:weathered_green_painted_plank_vertical_quarter[facing=east,layer=3,waterlogged=true]
conquest:weathered_green_painted_plank_vertical_quarter[facing=east,layer=3,waterlogged=false]
conquest:weathered_green_painted_plank_vertical_quarter[facing=east,layer=4,waterlogged=true]
conquest:weathered_green_painted_plank_vertical_quarter[facing=east,layer=4,waterlogged=false]
conquest:weathered_green_painted_plank_vertical_slab[facing=north,layer=1,waterlogged=true]
conquest:weathered_green_painted_plank_vertical_slab[facing=north,layer=1,waterlogged=false]
conquest:weathered_green_painted_plank_vertical_slab[facing=north,layer=2,waterlogged=true]
conquest:weathered_green_painted_plank_vertical_slab[facing=north,layer=2,waterlogged=false]
conquest:weathered_green_painted_plank_vertical_slab[facing=north,layer=3,waterlogged=true]
conquest:weathered_green_painted_plank_vertical_slab[facing=north,layer=3,waterlogged=false]
conquest:weathered_green_painted_plank_vertical_slab[facing=north,layer=4,waterlogged=true]
conquest:weathered_green_painted_plank_vertical_slab[facing=north,layer=4,waterlogged=false]
conquest:weathered_green_painted_plank_vertical_slab[facing=south,layer=1,waterlogged=true]
conquest:weathered_green_painted_plank_vertical_slab[facing=south,layer=1,waterlogged=false]
conquest:weathered_green_painted_plank_vertical_slab[facing=south,layer=2,waterlogged=true]
conquest:weathered_green_painted_plank_vertical_slab[facing=south,layer=2,waterlogged=false]
conquest:weathered_green_painted_plank_vertical_slab[facing=south,layer=3,waterlogged=true]
conquest:weathered_green_painted_plank_vertical_slab[facing=south,layer=3,waterlogged=false]
conquest:weathered_green_painted_plank_vertical_slab[facing=south,layer=4,waterlogged=true]
conquest:weathered_green_painted_plank_vertical_slab[facing=south,layer=4,waterlogged=false]
conquest:weathered_green_painted_plank_vertical_slab[facing=west,layer=1,waterlogged=true]
conquest:weathered_green_painted_plank_vertical_slab[facing=west,layer=1,waterlogged=false]
conquest:weathered_green_painted_plank_vertical_slab[facing=west,layer=2,waterlogged=true]
conquest:weathered_green_painted_plank_vertical_slab[facing=west,layer=2,waterlogged=false]
conquest:weathered_green_painted_plank_vertical_slab[facing=west,layer=3,waterlogged=true]
conquest:weathered_green_painted_plank_vertical_slab[facing=west,layer=3,waterlogged=false]
conquest:weathered_green_painted_plank_vertical_slab[facing=west,layer=4,waterlogged=true]
conquest:weathered_green_painted_plank_vertical_slab[facing=west,layer=4,waterlogged=false]
conquest:weathered_green_painted_plank_vertical_slab[facing=east,layer=1,waterlogged=true]
conquest:weathered_green_painted_plank_vertical_slab[facing=east,layer=1,waterlogged=false]
conquest:weathered_green_painted_plank_vertical_slab[facing=east,layer=2,waterlogged=true]
conquest:weathered_green_painted_plank_vertical_slab[facing=east,layer=2,waterlogged=false]
conquest:weathered_green_painted_plank_vertical_slab[facing=east,layer=3,waterlogged=true]
conquest:weathered_green_painted_plank_vertical_slab[facing=east,layer=3,waterlogged=false]
conquest:weathered_green_painted_plank_vertical_slab[facing=east,layer=4,waterlogged=true]
conquest:weathered_green_painted_plank_vertical_slab[facing=east,layer=4,waterlogged=false]
conquest:weathered_green_painted_plank_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:weathered_green_painted_plank_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:weathered_green_painted_plank_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:weathered_green_painted_plank_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:weathered_green_painted_plank_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:weathered_green_painted_plank_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:weathered_green_painted_plank_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:weathered_green_painted_plank_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:weathered_green_painted_plank_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:weathered_green_painted_plank_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:weathered_green_painted_plank_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:weathered_green_painted_plank_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:weathered_green_painted_plank_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:weathered_green_painted_plank_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:weathered_green_painted_plank_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:weathered_green_painted_plank_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:weathered_green_painted_plank_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:weathered_green_painted_plank_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:weathered_green_painted_plank_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:weathered_green_painted_plank_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:weathered_green_painted_plank_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:weathered_green_painted_plank_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:weathered_green_painted_plank_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:weathered_green_painted_plank_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:weathered_green_painted_plank_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:weathered_green_painted_plank_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:weathered_green_painted_plank_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:weathered_green_painted_plank_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:weathered_green_painted_plank_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:weathered_green_painted_plank_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:weathered_green_painted_plank_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:weathered_green_painted_plank_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:weathered_green_painted_plank_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:weathered_green_painted_plank_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:weathered_green_painted_plank_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:weathered_green_painted_plank_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:weathered_green_painted_plank_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:weathered_green_painted_plank_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:weathered_green_painted_plank_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:weathered_green_painted_plank_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:weathered_green_painted_plank_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:weathered_green_painted_plank_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:weathered_green_painted_plank_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:weathered_green_painted_plank_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:weathered_green_painted_plank_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:weathered_green_painted_plank_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:weathered_green_painted_plank_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:weathered_green_painted_plank_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:weathered_green_painted_plank_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:weathered_green_painted_plank_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:weathered_green_painted_plank_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:weathered_green_painted_plank_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:weathered_green_painted_plank_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:weathered_green_painted_plank_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:weathered_green_painted_plank_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:weathered_green_painted_plank_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:weathered_green_painted_plank_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:weathered_green_painted_plank_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:weathered_green_painted_plank_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:weathered_green_painted_plank_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:weathered_green_painted_plank_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:weathered_green_painted_plank_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:weathered_green_painted_plank_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:weathered_green_painted_plank_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:weathered_green_painted_plank_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:weathered_green_painted_plank_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:weathered_green_painted_plank_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:weathered_green_painted_plank_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:weathered_green_painted_plank_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:weathered_green_painted_plank_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:weathered_green_painted_plank_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:weathered_green_painted_plank_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:weathered_green_painted_plank_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:weathered_green_painted_plank_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:weathered_green_painted_plank_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:weathered_green_painted_plank_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:weathered_green_painted_plank_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:weathered_green_painted_plank_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:weathered_green_painted_plank_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:weathered_green_painted_plank_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:weathered_green_painted_plank_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:weathered_green_painted_plank_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:weathered_green_painted_plank_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:weathered_green_painted_plank_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:weathered_green_painted_plank_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:weathered_green_painted_plank_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:weathered_green_painted_plank_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:weathered_green_painted_plank_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:weathered_green_painted_plank_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:weathered_green_painted_plank_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:weathered_green_painted_plank_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:weathered_green_painted_plank_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:weathered_green_painted_plank_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:weathered_green_painted_plank_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:weathered_green_painted_plank_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:weathered_green_painted_plank_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:weathered_green_painted_plank_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:weathered_green_painted_plank_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:weathered_green_painted_plank_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:weathered_green_painted_plank_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:weathered_green_painted_plank_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:weathered_green_painted_plank_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:weathered_green_painted_plank_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:weathered_green_painted_plank_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:weathered_green_painted_plank_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:weathered_green_painted_plank_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:weathered_green_painted_plank_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:weathered_green_painted_plank_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:weathered_green_painted_plank_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:weathered_green_painted_plank_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:weathered_green_painted_plank_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:weathered_green_painted_plank_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:weathered_green_painted_plank_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:weathered_green_painted_plank_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:weathered_green_painted_plank_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:weathered_green_painted_plank_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:weathered_green_painted_plank_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:weathered_green_painted_plank_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:weathered_green_painted_plank_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:weathered_green_painted_plank_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:weathered_green_painted_plank_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:weathered_green_painted_plank_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:weathered_green_painted_plank_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:weathered_green_painted_plank_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:weathered_green_painted_plank_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:weathered_green_painted_plank_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:weathered_green_painted_plank_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:weathered_green_painted_plank_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:weathered_green_painted_plank_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:weathered_green_painted_plank_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:weathered_green_painted_plank_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:weathered_green_painted_plank_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:weathered_green_painted_plank_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:weathered_green_painted_plank_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:weathered_green_painted_plank_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:weathered_green_painted_plank_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:weathered_green_painted_plank_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:weathered_green_painted_plank_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:weathered_green_painted_plank_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:weathered_green_painted_plank_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:weathered_green_painted_plank_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:weathered_green_painted_plank_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:weathered_green_painted_plank_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:weathered_green_painted_plank_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:weathered_green_painted_plank_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:weathered_green_painted_plank_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:weathered_green_painted_plank_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:weathered_green_painted_plank_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:weathered_green_painted_plank_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:weathered_green_painted_plank_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:weathered_green_painted_plank_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:weathered_green_painted_plank_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:weathered_green_painted_plank_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:weathered_green_painted_plank_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:weathered_green_painted_plank_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:weathered_green_painted_plank_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:weathered_green_painted_plank_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:weathered_green_painted_plank_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:weathered_green_painted_plank_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:weathered_green_painted_plank_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:weathered_green_painted_plank_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:weathered_green_painted_plank_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:weathered_green_painted_plank_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:weathered_green_painted_plank_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:weathered_green_painted_plank_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:weathered_green_painted_plank_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:weathered_green_painted_plank_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:weathered_green_painted_plank_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:weathered_green_painted_plank_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:weathered_green_painted_plank_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:weathered_green_painted_plank_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:weathered_green_painted_plank_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:weathered_green_painted_plank_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:weathered_green_painted_plank_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:weathered_green_painted_plank_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:weathered_green_painted_plank_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:weathered_green_painted_plank_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:weathered_green_painted_plank_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:weathered_green_painted_plank_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:weathered_green_painted_plank_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:weathered_green_painted_plank_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:weathered_green_painted_plank_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:weathered_green_painted_plank_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:weathered_green_painted_plank_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:weathered_green_painted_plank_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:weathered_green_painted_plank_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:weathered_green_painted_plank_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:weathered_green_painted_plank_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:weathered_green_painted_plank_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:weathered_green_painted_plank_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:weathered_green_painted_plank_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:weathered_green_painted_plank_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:weathered_green_painted_plank_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:weathered_green_painted_plank_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:weathered_green_painted_plank_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:weathered_green_painted_plank_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:weathered_green_painted_plank_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:weathered_green_painted_plank_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:weathered_green_painted_plank_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:weathered_green_painted_plank_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:weathered_green_painted_plank_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:weathered_green_painted_plank_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:weathered_green_painted_plank_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:weathered_green_painted_plank_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:weathered_green_painted_plank_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:weathered_green_painted_plank_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:weathered_green_painted_plank_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:weathered_green_painted_plank_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:weathered_green_painted_plank_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:weathered_green_painted_plank_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:weathered_green_painted_plank_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:weathered_green_painted_plank_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:weathered_green_painted_plank_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:weathered_green_painted_plank_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:weathered_green_painted_plank_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:weathered_green_painted_plank_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:weathered_green_painted_plank_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:weathered_green_painted_plank_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:weathered_green_painted_plank_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:weathered_green_painted_plank_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:weathered_green_painted_plank_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:weathered_green_painted_plank_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:weathered_green_painted_plank_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:weathered_green_painted_plank_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:weathered_green_painted_plank_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:weathered_green_painted_plank_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:weathered_green_painted_plank_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:weathered_green_painted_plank_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:weathered_green_painted_plank_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:weathered_green_painted_plank_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:weathered_green_painted_plank_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:weathered_green_painted_plank_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:weathered_green_painted_plank_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:weathered_green_painted_plank_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:weathered_green_painted_plank_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:weathered_green_painted_plank_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:weathered_green_painted_plank_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:weathered_green_painted_plank_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:weathered_green_painted_plank_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:weathered_green_painted_plank_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:weathered_green_painted_plank_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:weathered_green_painted_plank_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:weathered_green_painted_plank_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:weathered_green_painted_plank_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:weathered_green_painted_plank_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:weathered_green_painted_plank_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:weathered_green_painted_plank_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:weathered_green_painted_plank_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:weathered_green_painted_plank_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:weathered_green_painted_plank_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:weathered_green_painted_plank_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:weathered_green_painted_plank_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:weathered_green_painted_plank_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:weathered_green_painted_plank_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:weathered_green_painted_plank_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:weathered_green_painted_plank_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:weathered_green_painted_plank_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:weathered_green_painted_plank_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:weathered_green_painted_plank_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:weathered_green_painted_plank_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:weathered_green_painted_plank_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:weathered_green_painted_plank_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:weathered_green_painted_plank_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:weathered_green_painted_plank_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:weathered_green_painted_plank_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:weathered_green_painted_plank_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:weathered_green_painted_plank_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:weathered_green_painted_plank_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:weathered_green_painted_plank_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:weathered_green_painted_plank_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:weathered_green_painted_plank_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:weathered_green_painted_plank_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:weathered_green_painted_plank_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:weathered_green_painted_plank_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:weathered_green_painted_plank_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:weathered_green_painted_plank_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:weathered_green_painted_plank_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:weathered_green_painted_plank_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:weathered_green_painted_plank_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:weathered_green_painted_plank_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:weathered_green_painted_plank_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:weathered_green_painted_plank_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:weathered_green_painted_plank_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:weathered_green_painted_plank_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:weathered_green_painted_plank_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:weathered_green_painted_plank_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:weathered_green_painted_plank_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:weathered_green_painted_plank_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:weathered_green_painted_plank_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:weathered_green_painted_plank_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:weathered_green_painted_plank_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:weathered_green_painted_plank_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:weathered_green_painted_plank_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:weathered_green_painted_plank_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:weathered_green_painted_plank_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:weathered_green_painted_plank_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:weathered_green_painted_plank_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:weathered_green_painted_plank_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:weathered_green_painted_plank_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:weathered_green_painted_plank_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:weathered_green_painted_plank_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:weathered_green_painted_plank_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:weathered_green_painted_plank_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:weathered_green_painted_plank_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:weathered_green_painted_plank_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:weathered_green_painted_plank_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:weathered_green_painted_plank_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:weathered_green_painted_plank_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:weathered_green_painted_plank_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:weathered_green_painted_plank_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:weathered_green_painted_plank_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:weathered_green_painted_plank_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:weathered_green_painted_plank_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:weathered_green_painted_plank_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:weathered_green_painted_plank_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:weathered_green_painted_plank_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:weathered_green_painted_plank_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:weathered_green_painted_plank_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:weathered_green_painted_plank_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:weathered_green_painted_plank_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:weathered_green_painted_plank_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:weathered_green_painted_plank_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:weathered_green_painted_plank_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:weathered_green_painted_plank_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:weathered_green_painted_planks
conquest:weathered_light_blue_painted_plank_balustrade[axis=x,waterlogged=true]
conquest:weathered_light_blue_painted_plank_balustrade[axis=x,waterlogged=false]
conquest:weathered_light_blue_painted_plank_balustrade[axis=y,waterlogged=true]
conquest:weathered_light_blue_painted_plank_balustrade[axis=y,waterlogged=false]
conquest:weathered_light_blue_painted_plank_balustrade[axis=z,waterlogged=true]
conquest:weathered_light_blue_painted_plank_balustrade[axis=z,waterlogged=false]
conquest:weathered_light_blue_painted_plank_boards[facing=north,type=top,waterlogged=true]
conquest:weathered_light_blue_painted_plank_boards[facing=north,type=top,waterlogged=false]
conquest:weathered_light_blue_painted_plank_boards[facing=north,type=bottom,waterlogged=true]
conquest:weathered_light_blue_painted_plank_boards[facing=north,type=bottom,waterlogged=false]
conquest:weathered_light_blue_painted_plank_boards[facing=south,type=top,waterlogged=true]
conquest:weathered_light_blue_painted_plank_boards[facing=south,type=top,waterlogged=false]
conquest:weathered_light_blue_painted_plank_boards[facing=south,type=bottom,waterlogged=true]
conquest:weathered_light_blue_painted_plank_boards[facing=south,type=bottom,waterlogged=false]
conquest:weathered_light_blue_painted_plank_boards[facing=west,type=top,waterlogged=true]
conquest:weathered_light_blue_painted_plank_boards[facing=west,type=top,waterlogged=false]
conquest:weathered_light_blue_painted_plank_boards[facing=west,type=bottom,waterlogged=true]
conquest:weathered_light_blue_painted_plank_boards[facing=west,type=bottom,waterlogged=false]
conquest:weathered_light_blue_painted_plank_boards[facing=east,type=top,waterlogged=true]
conquest:weathered_light_blue_painted_plank_boards[facing=east,type=top,waterlogged=false]
conquest:weathered_light_blue_painted_plank_boards[facing=east,type=bottom,waterlogged=true]
conquest:weathered_light_blue_painted_plank_boards[facing=east,type=bottom,waterlogged=false]
conquest:weathered_light_blue_painted_plank_capital[facing=flat,type=top,waterlogged=true]
conquest:weathered_light_blue_painted_plank_capital[facing=flat,type=top,waterlogged=false]
conquest:weathered_light_blue_painted_plank_capital[facing=flat,type=bottom,waterlogged=true]
conquest:weathered_light_blue_painted_plank_capital[facing=flat,type=bottom,waterlogged=false]
conquest:weathered_light_blue_painted_plank_capital[facing=north,type=top,waterlogged=true]
conquest:weathered_light_blue_painted_plank_capital[facing=north,type=top,waterlogged=false]
conquest:weathered_light_blue_painted_plank_capital[facing=north,type=bottom,waterlogged=true]
conquest:weathered_light_blue_painted_plank_capital[facing=north,type=bottom,waterlogged=false]
conquest:weathered_light_blue_painted_plank_capital[facing=south,type=top,waterlogged=true]
conquest:weathered_light_blue_painted_plank_capital[facing=south,type=top,waterlogged=false]
conquest:weathered_light_blue_painted_plank_capital[facing=south,type=bottom,waterlogged=true]
conquest:weathered_light_blue_painted_plank_capital[facing=south,type=bottom,waterlogged=false]
conquest:weathered_light_blue_painted_plank_capital[facing=east,type=top,waterlogged=true]
conquest:weathered_light_blue_painted_plank_capital[facing=east,type=top,waterlogged=false]
conquest:weathered_light_blue_painted_plank_capital[facing=east,type=bottom,waterlogged=true]
conquest:weathered_light_blue_painted_plank_capital[facing=east,type=bottom,waterlogged=false]
conquest:weathered_light_blue_painted_plank_capital[facing=west,type=top,waterlogged=true]
conquest:weathered_light_blue_painted_plank_capital[facing=west,type=top,waterlogged=false]
conquest:weathered_light_blue_painted_plank_capital[facing=west,type=bottom,waterlogged=true]
conquest:weathered_light_blue_painted_plank_capital[facing=west,type=bottom,waterlogged=false]
conquest:weathered_light_blue_painted_plank_corner_slab[facing=north,type=top,waterlogged=true]
conquest:weathered_light_blue_painted_plank_corner_slab[facing=north,type=top,waterlogged=false]
conquest:weathered_light_blue_painted_plank_corner_slab[facing=north,type=bottom,waterlogged=true]
conquest:weathered_light_blue_painted_plank_corner_slab[facing=north,type=bottom,waterlogged=false]
conquest:weathered_light_blue_painted_plank_corner_slab[facing=south,type=top,waterlogged=true]
conquest:weathered_light_blue_painted_plank_corner_slab[facing=south,type=top,waterlogged=false]
conquest:weathered_light_blue_painted_plank_corner_slab[facing=south,type=bottom,waterlogged=true]
conquest:weathered_light_blue_painted_plank_corner_slab[facing=south,type=bottom,waterlogged=false]
conquest:weathered_light_blue_painted_plank_corner_slab[facing=west,type=top,waterlogged=true]
conquest:weathered_light_blue_painted_plank_corner_slab[facing=west,type=top,waterlogged=false]
conquest:weathered_light_blue_painted_plank_corner_slab[facing=west,type=bottom,waterlogged=true]
conquest:weathered_light_blue_painted_plank_corner_slab[facing=west,type=bottom,waterlogged=false]
conquest:weathered_light_blue_painted_plank_corner_slab[facing=east,type=top,waterlogged=true]
conquest:weathered_light_blue_painted_plank_corner_slab[facing=east,type=top,waterlogged=false]
conquest:weathered_light_blue_painted_plank_corner_slab[facing=east,type=bottom,waterlogged=true]
conquest:weathered_light_blue_painted_plank_corner_slab[facing=east,type=bottom,waterlogged=false]
conquest:weathered_light_blue_painted_plank_door[facing=north,half=upper,hinge=left,open=true,powered=true]
conquest:weathered_light_blue_painted_plank_door[facing=north,half=upper,hinge=left,open=true,powered=false]
conquest:weathered_light_blue_painted_plank_door[facing=north,half=upper,hinge=left,open=false,powered=true]
conquest:weathered_light_blue_painted_plank_door[facing=north,half=upper,hinge=left,open=false,powered=false]
conquest:weathered_light_blue_painted_plank_door[facing=north,half=upper,hinge=right,open=true,powered=true]
conquest:weathered_light_blue_painted_plank_door[facing=north,half=upper,hinge=right,open=true,powered=false]
conquest:weathered_light_blue_painted_plank_door[facing=north,half=upper,hinge=right,open=false,powered=true]
conquest:weathered_light_blue_painted_plank_door[facing=north,half=upper,hinge=right,open=false,powered=false]
conquest:weathered_light_blue_painted_plank_door[facing=north,half=lower,hinge=left,open=true,powered=true]
conquest:weathered_light_blue_painted_plank_door[facing=north,half=lower,hinge=left,open=true,powered=false]
conquest:weathered_light_blue_painted_plank_door[facing=north,half=lower,hinge=left,open=false,powered=true]
conquest:weathered_light_blue_painted_plank_door[facing=north,half=lower,hinge=left,open=false,powered=false]
conquest:weathered_light_blue_painted_plank_door[facing=north,half=lower,hinge=right,open=true,powered=true]
conquest:weathered_light_blue_painted_plank_door[facing=north,half=lower,hinge=right,open=true,powered=false]
conquest:weathered_light_blue_painted_plank_door[facing=north,half=lower,hinge=right,open=false,powered=true]
conquest:weathered_light_blue_painted_plank_door[facing=north,half=lower,hinge=right,open=false,powered=false]
conquest:weathered_light_blue_painted_plank_door[facing=south,half=upper,hinge=left,open=true,powered=true]
conquest:weathered_light_blue_painted_plank_door[facing=south,half=upper,hinge=left,open=true,powered=false]
conquest:weathered_light_blue_painted_plank_door[facing=south,half=upper,hinge=left,open=false,powered=true]
conquest:weathered_light_blue_painted_plank_door[facing=south,half=upper,hinge=left,open=false,powered=false]
conquest:weathered_light_blue_painted_plank_door[facing=south,half=upper,hinge=right,open=true,powered=true]
conquest:weathered_light_blue_painted_plank_door[facing=south,half=upper,hinge=right,open=true,powered=false]
conquest:weathered_light_blue_painted_plank_door[facing=south,half=upper,hinge=right,open=false,powered=true]
conquest:weathered_light_blue_painted_plank_door[facing=south,half=upper,hinge=right,open=false,powered=false]
conquest:weathered_light_blue_painted_plank_door[facing=south,half=lower,hinge=left,open=true,powered=true]
conquest:weathered_light_blue_painted_plank_door[facing=south,half=lower,hinge=left,open=true,powered=false]
conquest:weathered_light_blue_painted_plank_door[facing=south,half=lower,hinge=left,open=false,powered=true]
conquest:weathered_light_blue_painted_plank_door[facing=south,half=lower,hinge=left,open=false,powered=false]
conquest:weathered_light_blue_painted_plank_door[facing=south,half=lower,hinge=right,open=true,powered=true]
conquest:weathered_light_blue_painted_plank_door[facing=south,half=lower,hinge=right,open=true,powered=false]
conquest:weathered_light_blue_painted_plank_door[facing=south,half=lower,hinge=right,open=false,powered=true]
conquest:weathered_light_blue_painted_plank_door[facing=south,half=lower,hinge=right,open=false,powered=false]
conquest:weathered_light_blue_painted_plank_door[facing=west,half=upper,hinge=left,open=true,powered=true]
conquest:weathered_light_blue_painted_plank_door[facing=west,half=upper,hinge=left,open=true,powered=false]
conquest:weathered_light_blue_painted_plank_door[facing=west,half=upper,hinge=left,open=false,powered=true]
conquest:weathered_light_blue_painted_plank_door[facing=west,half=upper,hinge=left,open=false,powered=false]
conquest:weathered_light_blue_painted_plank_door[facing=west,half=upper,hinge=right,open=true,powered=true]
conquest:weathered_light_blue_painted_plank_door[facing=west,half=upper,hinge=right,open=true,powered=false]
conquest:weathered_light_blue_painted_plank_door[facing=west,half=upper,hinge=right,open=false,powered=true]
conquest:weathered_light_blue_painted_plank_door[facing=west,half=upper,hinge=right,open=false,powered=false]
conquest:weathered_light_blue_painted_plank_door[facing=west,half=lower,hinge=left,open=true,powered=true]
conquest:weathered_light_blue_painted_plank_door[facing=west,half=lower,hinge=left,open=true,powered=false]
conquest:weathered_light_blue_painted_plank_door[facing=west,half=lower,hinge=left,open=false,powered=true]
conquest:weathered_light_blue_painted_plank_door[facing=west,half=lower,hinge=left,open=false,powered=false]
conquest:weathered_light_blue_painted_plank_door[facing=west,half=lower,hinge=right,open=true,powered=true]
conquest:weathered_light_blue_painted_plank_door[facing=west,half=lower,hinge=right,open=true,powered=false]
conquest:weathered_light_blue_painted_plank_door[facing=west,half=lower,hinge=right,open=false,powered=true]
conquest:weathered_light_blue_painted_plank_door[facing=west,half=lower,hinge=right,open=false,powered=false]
conquest:weathered_light_blue_painted_plank_door[facing=east,half=upper,hinge=left,open=true,powered=true]
conquest:weathered_light_blue_painted_plank_door[facing=east,half=upper,hinge=left,open=true,powered=false]
conquest:weathered_light_blue_painted_plank_door[facing=east,half=upper,hinge=left,open=false,powered=true]
conquest:weathered_light_blue_painted_plank_door[facing=east,half=upper,hinge=left,open=false,powered=false]
conquest:weathered_light_blue_painted_plank_door[facing=east,half=upper,hinge=right,open=true,powered=true]
conquest:weathered_light_blue_painted_plank_door[facing=east,half=upper,hinge=right,open=true,powered=false]
conquest:weathered_light_blue_painted_plank_door[facing=east,half=upper,hinge=right,open=false,powered=true]
conquest:weathered_light_blue_painted_plank_door[facing=east,half=upper,hinge=right,open=false,powered=false]
conquest:weathered_light_blue_painted_plank_door[facing=east,half=lower,hinge=left,open=true,powered=true]
conquest:weathered_light_blue_painted_plank_door[facing=east,half=lower,hinge=left,open=true,powered=false]
conquest:weathered_light_blue_painted_plank_door[facing=east,half=lower,hinge=left,open=false,powered=true]
conquest:weathered_light_blue_painted_plank_door[facing=east,half=lower,hinge=left,open=false,powered=false]
conquest:weathered_light_blue_painted_plank_door[facing=east,half=lower,hinge=right,open=true,powered=true]
conquest:weathered_light_blue_painted_plank_door[facing=east,half=lower,hinge=right,open=true,powered=false]
conquest:weathered_light_blue_painted_plank_door[facing=east,half=lower,hinge=right,open=false,powered=true]
conquest:weathered_light_blue_painted_plank_door[facing=east,half=lower,hinge=right,open=false,powered=false]
conquest:weathered_light_blue_painted_plank_eighth_slab[facing=north,type=top,waterlogged=true]
conquest:weathered_light_blue_painted_plank_eighth_slab[facing=north,type=top,waterlogged=false]
conquest:weathered_light_blue_painted_plank_eighth_slab[facing=north,type=bottom,waterlogged=true]
conquest:weathered_light_blue_painted_plank_eighth_slab[facing=north,type=bottom,waterlogged=false]
conquest:weathered_light_blue_painted_plank_eighth_slab[facing=south,type=top,waterlogged=true]
conquest:weathered_light_blue_painted_plank_eighth_slab[facing=south,type=top,waterlogged=false]
conquest:weathered_light_blue_painted_plank_eighth_slab[facing=south,type=bottom,waterlogged=true]
conquest:weathered_light_blue_painted_plank_eighth_slab[facing=south,type=bottom,waterlogged=false]
conquest:weathered_light_blue_painted_plank_eighth_slab[facing=west,type=top,waterlogged=true]
conquest:weathered_light_blue_painted_plank_eighth_slab[facing=west,type=top,waterlogged=false]
conquest:weathered_light_blue_painted_plank_eighth_slab[facing=west,type=bottom,waterlogged=true]
conquest:weathered_light_blue_painted_plank_eighth_slab[facing=west,type=bottom,waterlogged=false]
conquest:weathered_light_blue_painted_plank_eighth_slab[facing=east,type=top,waterlogged=true]
conquest:weathered_light_blue_painted_plank_eighth_slab[facing=east,type=top,waterlogged=false]
conquest:weathered_light_blue_painted_plank_eighth_slab[facing=east,type=bottom,waterlogged=true]
conquest:weathered_light_blue_painted_plank_eighth_slab[facing=east,type=bottom,waterlogged=false]
conquest:weathered_light_blue_painted_plank_fence[east=true,north=true,south=true,waterlogged=true,west=true]
conquest:weathered_light_blue_painted_plank_fence[east=true,north=true,south=true,waterlogged=true,west=false]
conquest:weathered_light_blue_painted_plank_fence[east=true,north=true,south=true,waterlogged=false,west=true]
conquest:weathered_light_blue_painted_plank_fence[east=true,north=true,south=true,waterlogged=false,west=false]
conquest:weathered_light_blue_painted_plank_fence[east=true,north=true,south=false,waterlogged=true,west=true]
conquest:weathered_light_blue_painted_plank_fence[east=true,north=true,south=false,waterlogged=true,west=false]
conquest:weathered_light_blue_painted_plank_fence[east=true,north=true,south=false,waterlogged=false,west=true]
conquest:weathered_light_blue_painted_plank_fence[east=true,north=true,south=false,waterlogged=false,west=false]
conquest:weathered_light_blue_painted_plank_fence[east=true,north=false,south=true,waterlogged=true,west=true]
conquest:weathered_light_blue_painted_plank_fence[east=true,north=false,south=true,waterlogged=true,west=false]
conquest:weathered_light_blue_painted_plank_fence[east=true,north=false,south=true,waterlogged=false,west=true]
conquest:weathered_light_blue_painted_plank_fence[east=true,north=false,south=true,waterlogged=false,west=false]
conquest:weathered_light_blue_painted_plank_fence[east=true,north=false,south=false,waterlogged=true,west=true]
conquest:weathered_light_blue_painted_plank_fence[east=true,north=false,south=false,waterlogged=true,west=false]
conquest:weathered_light_blue_painted_plank_fence[east=true,north=false,south=false,waterlogged=false,west=true]
conquest:weathered_light_blue_painted_plank_fence[east=true,north=false,south=false,waterlogged=false,west=false]
conquest:weathered_light_blue_painted_plank_fence[east=false,north=true,south=true,waterlogged=true,west=true]
conquest:weathered_light_blue_painted_plank_fence[east=false,north=true,south=true,waterlogged=true,west=false]
conquest:weathered_light_blue_painted_plank_fence[east=false,north=true,south=true,waterlogged=false,west=true]
conquest:weathered_light_blue_painted_plank_fence[east=false,north=true,south=true,waterlogged=false,west=false]
conquest:weathered_light_blue_painted_plank_fence[east=false,north=true,south=false,waterlogged=true,west=true]
conquest:weathered_light_blue_painted_plank_fence[east=false,north=true,south=false,waterlogged=true,west=false]
conquest:weathered_light_blue_painted_plank_fence[east=false,north=true,south=false,waterlogged=false,west=true]
conquest:weathered_light_blue_painted_plank_fence[east=false,north=true,south=false,waterlogged=false,west=false]
conquest:weathered_light_blue_painted_plank_fence[east=false,north=false,south=true,waterlogged=true,west=true]
conquest:weathered_light_blue_painted_plank_fence[east=false,north=false,south=true,waterlogged=true,west=false]
conquest:weathered_light_blue_painted_plank_fence[east=false,north=false,south=true,waterlogged=false,west=true]
conquest:weathered_light_blue_painted_plank_fence[east=false,north=false,south=true,waterlogged=false,west=false]
conquest:weathered_light_blue_painted_plank_fence[east=false,north=false,south=false,waterlogged=true,west=true]
conquest:weathered_light_blue_painted_plank_fence[east=false,north=false,south=false,waterlogged=true,west=false]
conquest:weathered_light_blue_painted_plank_fence[east=false,north=false,south=false,waterlogged=false,west=true]
conquest:weathered_light_blue_painted_plank_fence[east=false,north=false,south=false,waterlogged=false,west=false]
conquest:weathered_light_blue_painted_plank_pillar[layer=1,waterlogged=true]
conquest:weathered_light_blue_painted_plank_pillar[layer=1,waterlogged=false]
conquest:weathered_light_blue_painted_plank_pillar[layer=2,waterlogged=true]
conquest:weathered_light_blue_painted_plank_pillar[layer=2,waterlogged=false]
conquest:weathered_light_blue_painted_plank_pillar[layer=3,waterlogged=true]
conquest:weathered_light_blue_painted_plank_pillar[layer=3,waterlogged=false]
conquest:weathered_light_blue_painted_plank_quarter_slab[facing=north,layer=1,type=top,waterlogged=true]
conquest:weathered_light_blue_painted_plank_quarter_slab[facing=north,layer=1,type=top,waterlogged=false]
conquest:weathered_light_blue_painted_plank_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=true]
conquest:weathered_light_blue_painted_plank_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=false]
conquest:weathered_light_blue_painted_plank_quarter_slab[facing=north,layer=2,type=top,waterlogged=true]
conquest:weathered_light_blue_painted_plank_quarter_slab[facing=north,layer=2,type=top,waterlogged=false]
conquest:weathered_light_blue_painted_plank_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=true]
conquest:weathered_light_blue_painted_plank_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=false]
conquest:weathered_light_blue_painted_plank_quarter_slab[facing=north,layer=3,type=top,waterlogged=true]
conquest:weathered_light_blue_painted_plank_quarter_slab[facing=north,layer=3,type=top,waterlogged=false]
conquest:weathered_light_blue_painted_plank_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=true]
conquest:weathered_light_blue_painted_plank_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=false]
conquest:weathered_light_blue_painted_plank_quarter_slab[facing=south,layer=1,type=top,waterlogged=true]
conquest:weathered_light_blue_painted_plank_quarter_slab[facing=south,layer=1,type=top,waterlogged=false]
conquest:weathered_light_blue_painted_plank_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=true]
conquest:weathered_light_blue_painted_plank_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=false]
conquest:weathered_light_blue_painted_plank_quarter_slab[facing=south,layer=2,type=top,waterlogged=true]
conquest:weathered_light_blue_painted_plank_quarter_slab[facing=south,layer=2,type=top,waterlogged=false]
conquest:weathered_light_blue_painted_plank_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=true]
conquest:weathered_light_blue_painted_plank_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=false]
conquest:weathered_light_blue_painted_plank_quarter_slab[facing=south,layer=3,type=top,waterlogged=true]
conquest:weathered_light_blue_painted_plank_quarter_slab[facing=south,layer=3,type=top,waterlogged=false]
conquest:weathered_light_blue_painted_plank_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=true]
conquest:weathered_light_blue_painted_plank_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=false]
conquest:weathered_light_blue_painted_plank_quarter_slab[facing=west,layer=1,type=top,waterlogged=true]
conquest:weathered_light_blue_painted_plank_quarter_slab[facing=west,layer=1,type=top,waterlogged=false]
conquest:weathered_light_blue_painted_plank_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=true]
conquest:weathered_light_blue_painted_plank_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=false]
conquest:weathered_light_blue_painted_plank_quarter_slab[facing=west,layer=2,type=top,waterlogged=true]
conquest:weathered_light_blue_painted_plank_quarter_slab[facing=west,layer=2,type=top,waterlogged=false]
conquest:weathered_light_blue_painted_plank_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=true]
conquest:weathered_light_blue_painted_plank_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=false]
conquest:weathered_light_blue_painted_plank_quarter_slab[facing=west,layer=3,type=top,waterlogged=true]
conquest:weathered_light_blue_painted_plank_quarter_slab[facing=west,layer=3,type=top,waterlogged=false]
conquest:weathered_light_blue_painted_plank_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=true]
conquest:weathered_light_blue_painted_plank_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=false]
conquest:weathered_light_blue_painted_plank_quarter_slab[facing=east,layer=1,type=top,waterlogged=true]
conquest:weathered_light_blue_painted_plank_quarter_slab[facing=east,layer=1,type=top,waterlogged=false]
conquest:weathered_light_blue_painted_plank_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=true]
conquest:weathered_light_blue_painted_plank_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=false]
conquest:weathered_light_blue_painted_plank_quarter_slab[facing=east,layer=2,type=top,waterlogged=true]
conquest:weathered_light_blue_painted_plank_quarter_slab[facing=east,layer=2,type=top,waterlogged=false]
conquest:weathered_light_blue_painted_plank_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=true]
conquest:weathered_light_blue_painted_plank_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=false]
conquest:weathered_light_blue_painted_plank_quarter_slab[facing=east,layer=3,type=top,waterlogged=true]
conquest:weathered_light_blue_painted_plank_quarter_slab[facing=east,layer=3,type=top,waterlogged=false]
conquest:weathered_light_blue_painted_plank_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=true]
conquest:weathered_light_blue_painted_plank_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=false]
conquest:weathered_light_blue_painted_plank_slab[layer=1,type=top,waterlogged=true]
conquest:weathered_light_blue_painted_plank_slab[layer=1,type=top,waterlogged=false]
conquest:weathered_light_blue_painted_plank_slab[layer=1,type=bottom,waterlogged=true]
conquest:weathered_light_blue_painted_plank_slab[layer=1,type=bottom,waterlogged=false]
conquest:weathered_light_blue_painted_plank_slab[layer=2,type=top,waterlogged=true]
conquest:weathered_light_blue_painted_plank_slab[layer=2,type=top,waterlogged=false]
conquest:weathered_light_blue_painted_plank_slab[layer=2,type=bottom,waterlogged=true]
conquest:weathered_light_blue_painted_plank_slab[layer=2,type=bottom,waterlogged=false]
conquest:weathered_light_blue_painted_plank_slab[layer=3,type=top,waterlogged=true]
conquest:weathered_light_blue_painted_plank_slab[layer=3,type=top,waterlogged=false]
conquest:weathered_light_blue_painted_plank_slab[layer=3,type=bottom,waterlogged=true]
conquest:weathered_light_blue_painted_plank_slab[layer=3,type=bottom,waterlogged=false]
conquest:weathered_light_blue_painted_plank_slab[layer=4,type=top,waterlogged=true]
conquest:weathered_light_blue_painted_plank_slab[layer=4,type=top,waterlogged=false]
conquest:weathered_light_blue_painted_plank_slab[layer=4,type=bottom,waterlogged=true]
conquest:weathered_light_blue_painted_plank_slab[layer=4,type=bottom,waterlogged=false]
conquest:weathered_light_blue_painted_plank_small_window[down=true,up=true,waterlogged=true]
conquest:weathered_light_blue_painted_plank_small_window[down=true,up=true,waterlogged=false]
conquest:weathered_light_blue_painted_plank_small_window[down=true,up=false,waterlogged=true]
conquest:weathered_light_blue_painted_plank_small_window[down=true,up=false,waterlogged=false]
conquest:weathered_light_blue_painted_plank_small_window[down=false,up=true,waterlogged=true]
conquest:weathered_light_blue_painted_plank_small_window[down=false,up=true,waterlogged=false]
conquest:weathered_light_blue_painted_plank_small_window[down=false,up=false,waterlogged=true]
conquest:weathered_light_blue_painted_plank_small_window[down=false,up=false,waterlogged=false]
conquest:weathered_light_blue_painted_plank_small_window_half[down=true,facing=north,up=true,waterlogged=true]
conquest:weathered_light_blue_painted_plank_small_window_half[down=true,facing=north,up=true,waterlogged=false]
conquest:weathered_light_blue_painted_plank_small_window_half[down=true,facing=north,up=false,waterlogged=true]
conquest:weathered_light_blue_painted_plank_small_window_half[down=true,facing=north,up=false,waterlogged=false]
conquest:weathered_light_blue_painted_plank_small_window_half[down=true,facing=south,up=true,waterlogged=true]
conquest:weathered_light_blue_painted_plank_small_window_half[down=true,facing=south,up=true,waterlogged=false]
conquest:weathered_light_blue_painted_plank_small_window_half[down=true,facing=south,up=false,waterlogged=true]
conquest:weathered_light_blue_painted_plank_small_window_half[down=true,facing=south,up=false,waterlogged=false]
conquest:weathered_light_blue_painted_plank_small_window_half[down=true,facing=west,up=true,waterlogged=true]
conquest:weathered_light_blue_painted_plank_small_window_half[down=true,facing=west,up=true,waterlogged=false]
conquest:weathered_light_blue_painted_plank_small_window_half[down=true,facing=west,up=false,waterlogged=true]
conquest:weathered_light_blue_painted_plank_small_window_half[down=true,facing=west,up=false,waterlogged=false]
conquest:weathered_light_blue_painted_plank_small_window_half[down=true,facing=east,up=true,waterlogged=true]
conquest:weathered_light_blue_painted_plank_small_window_half[down=true,facing=east,up=true,waterlogged=false]
conquest:weathered_light_blue_painted_plank_small_window_half[down=true,facing=east,up=false,waterlogged=true]
conquest:weathered_light_blue_painted_plank_small_window_half[down=true,facing=east,up=false,waterlogged=false]
conquest:weathered_light_blue_painted_plank_small_window_half[down=false,facing=north,up=true,waterlogged=true]
conquest:weathered_light_blue_painted_plank_small_window_half[down=false,facing=north,up=true,waterlogged=false]
conquest:weathered_light_blue_painted_plank_small_window_half[down=false,facing=north,up=false,waterlogged=true]
conquest:weathered_light_blue_painted_plank_small_window_half[down=false,facing=north,up=false,waterlogged=false]
conquest:weathered_light_blue_painted_plank_small_window_half[down=false,facing=south,up=true,waterlogged=true]
conquest:weathered_light_blue_painted_plank_small_window_half[down=false,facing=south,up=true,waterlogged=false]
conquest:weathered_light_blue_painted_plank_small_window_half[down=false,facing=south,up=false,waterlogged=true]
conquest:weathered_light_blue_painted_plank_small_window_half[down=false,facing=south,up=false,waterlogged=false]
conquest:weathered_light_blue_painted_plank_small_window_half[down=false,facing=west,up=true,waterlogged=true]
conquest:weathered_light_blue_painted_plank_small_window_half[down=false,facing=west,up=true,waterlogged=false]
conquest:weathered_light_blue_painted_plank_small_window_half[down=false,facing=west,up=false,waterlogged=true]
conquest:weathered_light_blue_painted_plank_small_window_half[down=false,facing=west,up=false,waterlogged=false]
conquest:weathered_light_blue_painted_plank_small_window_half[down=false,facing=east,up=true,waterlogged=true]
conquest:weathered_light_blue_painted_plank_small_window_half[down=false,facing=east,up=true,waterlogged=false]
conquest:weathered_light_blue_painted_plank_small_window_half[down=false,facing=east,up=false,waterlogged=true]
conquest:weathered_light_blue_painted_plank_small_window_half[down=false,facing=east,up=false,waterlogged=false]
conquest:weathered_light_blue_painted_plank_sphere[type=egg,waterlogged=true]
conquest:weathered_light_blue_painted_plank_sphere[type=egg,waterlogged=false]
conquest:weathered_light_blue_painted_plank_sphere[type=small,waterlogged=true]
conquest:weathered_light_blue_painted_plank_sphere[type=small,waterlogged=false]
conquest:weathered_light_blue_painted_plank_sphere[type=large,waterlogged=true]
conquest:weathered_light_blue_painted_plank_sphere[type=large,waterlogged=false]
conquest:weathered_light_blue_painted_plank_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:weathered_light_blue_painted_plank_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:weathered_light_blue_painted_plank_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:weathered_light_blue_painted_plank_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:weathered_light_blue_painted_plank_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:weathered_light_blue_painted_plank_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:weathered_light_blue_painted_plank_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:weathered_light_blue_painted_plank_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:weathered_light_blue_painted_plank_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:weathered_light_blue_painted_plank_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:weathered_light_blue_painted_plank_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:weathered_light_blue_painted_plank_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:weathered_light_blue_painted_plank_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:weathered_light_blue_painted_plank_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:weathered_light_blue_painted_plank_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:weathered_light_blue_painted_plank_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:weathered_light_blue_painted_plank_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:weathered_light_blue_painted_plank_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:weathered_light_blue_painted_plank_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:weathered_light_blue_painted_plank_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:weathered_light_blue_painted_plank_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:weathered_light_blue_painted_plank_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:weathered_light_blue_painted_plank_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:weathered_light_blue_painted_plank_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:weathered_light_blue_painted_plank_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:weathered_light_blue_painted_plank_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:weathered_light_blue_painted_plank_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:weathered_light_blue_painted_plank_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:weathered_light_blue_painted_plank_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:weathered_light_blue_painted_plank_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:weathered_light_blue_painted_plank_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:weathered_light_blue_painted_plank_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:weathered_light_blue_painted_plank_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:weathered_light_blue_painted_plank_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:weathered_light_blue_painted_plank_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:weathered_light_blue_painted_plank_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:weathered_light_blue_painted_plank_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:weathered_light_blue_painted_plank_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:weathered_light_blue_painted_plank_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:weathered_light_blue_painted_plank_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:weathered_light_blue_painted_plank_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:weathered_light_blue_painted_plank_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:weathered_light_blue_painted_plank_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:weathered_light_blue_painted_plank_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:weathered_light_blue_painted_plank_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:weathered_light_blue_painted_plank_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:weathered_light_blue_painted_plank_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:weathered_light_blue_painted_plank_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:weathered_light_blue_painted_plank_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:weathered_light_blue_painted_plank_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:weathered_light_blue_painted_plank_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:weathered_light_blue_painted_plank_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:weathered_light_blue_painted_plank_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:weathered_light_blue_painted_plank_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:weathered_light_blue_painted_plank_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:weathered_light_blue_painted_plank_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:weathered_light_blue_painted_plank_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:weathered_light_blue_painted_plank_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:weathered_light_blue_painted_plank_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:weathered_light_blue_painted_plank_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:weathered_light_blue_painted_plank_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:weathered_light_blue_painted_plank_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:weathered_light_blue_painted_plank_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:weathered_light_blue_painted_plank_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:weathered_light_blue_painted_plank_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:weathered_light_blue_painted_plank_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:weathered_light_blue_painted_plank_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:weathered_light_blue_painted_plank_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:weathered_light_blue_painted_plank_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:weathered_light_blue_painted_plank_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:weathered_light_blue_painted_plank_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:weathered_light_blue_painted_plank_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:weathered_light_blue_painted_plank_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:weathered_light_blue_painted_plank_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:weathered_light_blue_painted_plank_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:weathered_light_blue_painted_plank_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:weathered_light_blue_painted_plank_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:weathered_light_blue_painted_plank_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:weathered_light_blue_painted_plank_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:weathered_light_blue_painted_plank_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:weathered_light_blue_painted_plank_vertical_corner[facing=north,layer=1,waterlogged=true]
conquest:weathered_light_blue_painted_plank_vertical_corner[facing=north,layer=1,waterlogged=false]
conquest:weathered_light_blue_painted_plank_vertical_corner[facing=north,layer=2,waterlogged=true]
conquest:weathered_light_blue_painted_plank_vertical_corner[facing=north,layer=2,waterlogged=false]
conquest:weathered_light_blue_painted_plank_vertical_corner[facing=north,layer=3,waterlogged=true]
conquest:weathered_light_blue_painted_plank_vertical_corner[facing=north,layer=3,waterlogged=false]
conquest:weathered_light_blue_painted_plank_vertical_corner[facing=north,layer=4,waterlogged=true]
conquest:weathered_light_blue_painted_plank_vertical_corner[facing=north,layer=4,waterlogged=false]
conquest:weathered_light_blue_painted_plank_vertical_corner[facing=south,layer=1,waterlogged=true]
conquest:weathered_light_blue_painted_plank_vertical_corner[facing=south,layer=1,waterlogged=false]
conquest:weathered_light_blue_painted_plank_vertical_corner[facing=south,layer=2,waterlogged=true]
conquest:weathered_light_blue_painted_plank_vertical_corner[facing=south,layer=2,waterlogged=false]
conquest:weathered_light_blue_painted_plank_vertical_corner[facing=south,layer=3,waterlogged=true]
conquest:weathered_light_blue_painted_plank_vertical_corner[facing=south,layer=3,waterlogged=false]
conquest:weathered_light_blue_painted_plank_vertical_corner[facing=south,layer=4,waterlogged=true]
conquest:weathered_light_blue_painted_plank_vertical_corner[facing=south,layer=4,waterlogged=false]
conquest:weathered_light_blue_painted_plank_vertical_corner[facing=west,layer=1,waterlogged=true]
conquest:weathered_light_blue_painted_plank_vertical_corner[facing=west,layer=1,waterlogged=false]
conquest:weathered_light_blue_painted_plank_vertical_corner[facing=west,layer=2,waterlogged=true]
conquest:weathered_light_blue_painted_plank_vertical_corner[facing=west,layer=2,waterlogged=false]
conquest:weathered_light_blue_painted_plank_vertical_corner[facing=west,layer=3,waterlogged=true]
conquest:weathered_light_blue_painted_plank_vertical_corner[facing=west,layer=3,waterlogged=false]
conquest:weathered_light_blue_painted_plank_vertical_corner[facing=west,layer=4,waterlogged=true]
conquest:weathered_light_blue_painted_plank_vertical_corner[facing=west,layer=4,waterlogged=false]
conquest:weathered_light_blue_painted_plank_vertical_corner[facing=east,layer=1,waterlogged=true]
conquest:weathered_light_blue_painted_plank_vertical_corner[facing=east,layer=1,waterlogged=false]
conquest:weathered_light_blue_painted_plank_vertical_corner[facing=east,layer=2,waterlogged=true]
conquest:weathered_light_blue_painted_plank_vertical_corner[facing=east,layer=2,waterlogged=false]
conquest:weathered_light_blue_painted_plank_vertical_corner[facing=east,layer=3,waterlogged=true]
conquest:weathered_light_blue_painted_plank_vertical_corner[facing=east,layer=3,waterlogged=false]
conquest:weathered_light_blue_painted_plank_vertical_corner[facing=east,layer=4,waterlogged=true]
conquest:weathered_light_blue_painted_plank_vertical_corner[facing=east,layer=4,waterlogged=false]
conquest:weathered_light_blue_painted_plank_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:weathered_light_blue_painted_plank_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:weathered_light_blue_painted_plank_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:weathered_light_blue_painted_plank_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:weathered_light_blue_painted_plank_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:weathered_light_blue_painted_plank_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:weathered_light_blue_painted_plank_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:weathered_light_blue_painted_plank_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:weathered_light_blue_painted_plank_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:weathered_light_blue_painted_plank_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:weathered_light_blue_painted_plank_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:weathered_light_blue_painted_plank_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:weathered_light_blue_painted_plank_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:weathered_light_blue_painted_plank_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:weathered_light_blue_painted_plank_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:weathered_light_blue_painted_plank_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:weathered_light_blue_painted_plank_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:weathered_light_blue_painted_plank_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:weathered_light_blue_painted_plank_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:weathered_light_blue_painted_plank_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:weathered_light_blue_painted_plank_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:weathered_light_blue_painted_plank_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:weathered_light_blue_painted_plank_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:weathered_light_blue_painted_plank_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:weathered_light_blue_painted_plank_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:weathered_light_blue_painted_plank_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:weathered_light_blue_painted_plank_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:weathered_light_blue_painted_plank_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:weathered_light_blue_painted_plank_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:weathered_light_blue_painted_plank_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:weathered_light_blue_painted_plank_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:weathered_light_blue_painted_plank_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:weathered_light_blue_painted_plank_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:weathered_light_blue_painted_plank_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:weathered_light_blue_painted_plank_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:weathered_light_blue_painted_plank_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:weathered_light_blue_painted_plank_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:weathered_light_blue_painted_plank_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:weathered_light_blue_painted_plank_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:weathered_light_blue_painted_plank_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:weathered_light_blue_painted_plank_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:weathered_light_blue_painted_plank_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:weathered_light_blue_painted_plank_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:weathered_light_blue_painted_plank_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:weathered_light_blue_painted_plank_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:weathered_light_blue_painted_plank_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:weathered_light_blue_painted_plank_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:weathered_light_blue_painted_plank_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:weathered_light_blue_painted_plank_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:weathered_light_blue_painted_plank_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:weathered_light_blue_painted_plank_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:weathered_light_blue_painted_plank_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:weathered_light_blue_painted_plank_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:weathered_light_blue_painted_plank_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:weathered_light_blue_painted_plank_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:weathered_light_blue_painted_plank_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:weathered_light_blue_painted_plank_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:weathered_light_blue_painted_plank_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:weathered_light_blue_painted_plank_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:weathered_light_blue_painted_plank_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:weathered_light_blue_painted_plank_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:weathered_light_blue_painted_plank_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:weathered_light_blue_painted_plank_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:weathered_light_blue_painted_plank_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:weathered_light_blue_painted_plank_vertical_quarter[facing=north,layer=1,waterlogged=true]
conquest:weathered_light_blue_painted_plank_vertical_quarter[facing=north,layer=1,waterlogged=false]
conquest:weathered_light_blue_painted_plank_vertical_quarter[facing=north,layer=2,waterlogged=true]
conquest:weathered_light_blue_painted_plank_vertical_quarter[facing=north,layer=2,waterlogged=false]
conquest:weathered_light_blue_painted_plank_vertical_quarter[facing=north,layer=3,waterlogged=true]
conquest:weathered_light_blue_painted_plank_vertical_quarter[facing=north,layer=3,waterlogged=false]
conquest:weathered_light_blue_painted_plank_vertical_quarter[facing=north,layer=4,waterlogged=true]
conquest:weathered_light_blue_painted_plank_vertical_quarter[facing=north,layer=4,waterlogged=false]
conquest:weathered_light_blue_painted_plank_vertical_quarter[facing=south,layer=1,waterlogged=true]
conquest:weathered_light_blue_painted_plank_vertical_quarter[facing=south,layer=1,waterlogged=false]
conquest:weathered_light_blue_painted_plank_vertical_quarter[facing=south,layer=2,waterlogged=true]
conquest:weathered_light_blue_painted_plank_vertical_quarter[facing=south,layer=2,waterlogged=false]
conquest:weathered_light_blue_painted_plank_vertical_quarter[facing=south,layer=3,waterlogged=true]
conquest:weathered_light_blue_painted_plank_vertical_quarter[facing=south,layer=3,waterlogged=false]
conquest:weathered_light_blue_painted_plank_vertical_quarter[facing=south,layer=4,waterlogged=true]
conquest:weathered_light_blue_painted_plank_vertical_quarter[facing=south,layer=4,waterlogged=false]
conquest:weathered_light_blue_painted_plank_vertical_quarter[facing=west,layer=1,waterlogged=true]
conquest:weathered_light_blue_painted_plank_vertical_quarter[facing=west,layer=1,waterlogged=false]
conquest:weathered_light_blue_painted_plank_vertical_quarter[facing=west,layer=2,waterlogged=true]
conquest:weathered_light_blue_painted_plank_vertical_quarter[facing=west,layer=2,waterlogged=false]
conquest:weathered_light_blue_painted_plank_vertical_quarter[facing=west,layer=3,waterlogged=true]
conquest:weathered_light_blue_painted_plank_vertical_quarter[facing=west,layer=3,waterlogged=false]
conquest:weathered_light_blue_painted_plank_vertical_quarter[facing=west,layer=4,waterlogged=true]
conquest:weathered_light_blue_painted_plank_vertical_quarter[facing=west,layer=4,waterlogged=false]
conquest:weathered_light_blue_painted_plank_vertical_quarter[facing=east,layer=1,waterlogged=true]
conquest:weathered_light_blue_painted_plank_vertical_quarter[facing=east,layer=1,waterlogged=false]
conquest:weathered_light_blue_painted_plank_vertical_quarter[facing=east,layer=2,waterlogged=true]
conquest:weathered_light_blue_painted_plank_vertical_quarter[facing=east,layer=2,waterlogged=false]
conquest:weathered_light_blue_painted_plank_vertical_quarter[facing=east,layer=3,waterlogged=true]
conquest:weathered_light_blue_painted_plank_vertical_quarter[facing=east,layer=3,waterlogged=false]
conquest:weathered_light_blue_painted_plank_vertical_quarter[facing=east,layer=4,waterlogged=true]
conquest:weathered_light_blue_painted_plank_vertical_quarter[facing=east,layer=4,waterlogged=false]
conquest:weathered_light_blue_painted_plank_vertical_slab[facing=north,layer=1,waterlogged=true]
conquest:weathered_light_blue_painted_plank_vertical_slab[facing=north,layer=1,waterlogged=false]
conquest:weathered_light_blue_painted_plank_vertical_slab[facing=north,layer=2,waterlogged=true]
conquest:weathered_light_blue_painted_plank_vertical_slab[facing=north,layer=2,waterlogged=false]
conquest:weathered_light_blue_painted_plank_vertical_slab[facing=north,layer=3,waterlogged=true]
conquest:weathered_light_blue_painted_plank_vertical_slab[facing=north,layer=3,waterlogged=false]
conquest:weathered_light_blue_painted_plank_vertical_slab[facing=north,layer=4,waterlogged=true]
conquest:weathered_light_blue_painted_plank_vertical_slab[facing=north,layer=4,waterlogged=false]
conquest:weathered_light_blue_painted_plank_vertical_slab[facing=south,layer=1,waterlogged=true]
conquest:weathered_light_blue_painted_plank_vertical_slab[facing=south,layer=1,waterlogged=false]
conquest:weathered_light_blue_painted_plank_vertical_slab[facing=south,layer=2,waterlogged=true]
conquest:weathered_light_blue_painted_plank_vertical_slab[facing=south,layer=2,waterlogged=false]
conquest:weathered_light_blue_painted_plank_vertical_slab[facing=south,layer=3,waterlogged=true]
conquest:weathered_light_blue_painted_plank_vertical_slab[facing=south,layer=3,waterlogged=false]
conquest:weathered_light_blue_painted_plank_vertical_slab[facing=south,layer=4,waterlogged=true]
conquest:weathered_light_blue_painted_plank_vertical_slab[facing=south,layer=4,waterlogged=false]
conquest:weathered_light_blue_painted_plank_vertical_slab[facing=west,layer=1,waterlogged=true]
conquest:weathered_light_blue_painted_plank_vertical_slab[facing=west,layer=1,waterlogged=false]
conquest:weathered_light_blue_painted_plank_vertical_slab[facing=west,layer=2,waterlogged=true]
conquest:weathered_light_blue_painted_plank_vertical_slab[facing=west,layer=2,waterlogged=false]
conquest:weathered_light_blue_painted_plank_vertical_slab[facing=west,layer=3,waterlogged=true]
conquest:weathered_light_blue_painted_plank_vertical_slab[facing=west,layer=3,waterlogged=false]
conquest:weathered_light_blue_painted_plank_vertical_slab[facing=west,layer=4,waterlogged=true]
conquest:weathered_light_blue_painted_plank_vertical_slab[facing=west,layer=4,waterlogged=false]
conquest:weathered_light_blue_painted_plank_vertical_slab[facing=east,layer=1,waterlogged=true]
conquest:weathered_light_blue_painted_plank_vertical_slab[facing=east,layer=1,waterlogged=false]
conquest:weathered_light_blue_painted_plank_vertical_slab[facing=east,layer=2,waterlogged=true]
conquest:weathered_light_blue_painted_plank_vertical_slab[facing=east,layer=2,waterlogged=false]
conquest:weathered_light_blue_painted_plank_vertical_slab[facing=east,layer=3,waterlogged=true]
conquest:weathered_light_blue_painted_plank_vertical_slab[facing=east,layer=3,waterlogged=false]
conquest:weathered_light_blue_painted_plank_vertical_slab[facing=east,layer=4,waterlogged=true]
conquest:weathered_light_blue_painted_plank_vertical_slab[facing=east,layer=4,waterlogged=false]
conquest:weathered_light_blue_painted_plank_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:weathered_light_blue_painted_plank_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:weathered_light_blue_painted_plank_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:weathered_light_blue_painted_plank_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:weathered_light_blue_painted_plank_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:weathered_light_blue_painted_plank_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:weathered_light_blue_painted_plank_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:weathered_light_blue_painted_plank_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:weathered_light_blue_painted_plank_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:weathered_light_blue_painted_plank_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:weathered_light_blue_painted_plank_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:weathered_light_blue_painted_plank_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:weathered_light_blue_painted_plank_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:weathered_light_blue_painted_plank_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:weathered_light_blue_painted_plank_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:weathered_light_blue_painted_plank_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:weathered_light_blue_painted_plank_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:weathered_light_blue_painted_plank_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:weathered_light_blue_painted_plank_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:weathered_light_blue_painted_plank_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:weathered_light_blue_painted_plank_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:weathered_light_blue_painted_plank_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:weathered_light_blue_painted_plank_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:weathered_light_blue_painted_plank_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:weathered_light_blue_painted_plank_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:weathered_light_blue_painted_plank_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:weathered_light_blue_painted_plank_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:weathered_light_blue_painted_plank_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:weathered_light_blue_painted_plank_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:weathered_light_blue_painted_plank_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:weathered_light_blue_painted_plank_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:weathered_light_blue_painted_plank_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:weathered_light_blue_painted_plank_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:weathered_light_blue_painted_plank_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:weathered_light_blue_painted_plank_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:weathered_light_blue_painted_plank_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:weathered_light_blue_painted_plank_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:weathered_light_blue_painted_plank_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:weathered_light_blue_painted_plank_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:weathered_light_blue_painted_plank_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:weathered_light_blue_painted_plank_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:weathered_light_blue_painted_plank_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:weathered_light_blue_painted_plank_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:weathered_light_blue_painted_plank_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:weathered_light_blue_painted_plank_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:weathered_light_blue_painted_plank_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:weathered_light_blue_painted_plank_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:weathered_light_blue_painted_plank_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:weathered_light_blue_painted_plank_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:weathered_light_blue_painted_plank_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:weathered_light_blue_painted_plank_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:weathered_light_blue_painted_plank_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:weathered_light_blue_painted_plank_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:weathered_light_blue_painted_plank_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:weathered_light_blue_painted_plank_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:weathered_light_blue_painted_plank_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:weathered_light_blue_painted_plank_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:weathered_light_blue_painted_plank_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:weathered_light_blue_painted_plank_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:weathered_light_blue_painted_plank_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:weathered_light_blue_painted_plank_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:weathered_light_blue_painted_plank_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:weathered_light_blue_painted_plank_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:weathered_light_blue_painted_plank_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:weathered_light_blue_painted_plank_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:weathered_light_blue_painted_plank_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:weathered_light_blue_painted_plank_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:weathered_light_blue_painted_plank_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:weathered_light_blue_painted_plank_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:weathered_light_blue_painted_plank_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:weathered_light_blue_painted_plank_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:weathered_light_blue_painted_plank_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:weathered_light_blue_painted_plank_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:weathered_light_blue_painted_plank_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:weathered_light_blue_painted_plank_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:weathered_light_blue_painted_plank_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:weathered_light_blue_painted_plank_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:weathered_light_blue_painted_plank_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:weathered_light_blue_painted_plank_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:weathered_light_blue_painted_plank_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:weathered_light_blue_painted_plank_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:weathered_light_blue_painted_plank_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:weathered_light_blue_painted_plank_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:weathered_light_blue_painted_plank_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:weathered_light_blue_painted_plank_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:weathered_light_blue_painted_plank_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:weathered_light_blue_painted_plank_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:weathered_light_blue_painted_plank_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:weathered_light_blue_painted_plank_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:weathered_light_blue_painted_plank_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:weathered_light_blue_painted_plank_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:weathered_light_blue_painted_plank_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:weathered_light_blue_painted_plank_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:weathered_light_blue_painted_plank_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:weathered_light_blue_painted_plank_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:weathered_light_blue_painted_plank_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:weathered_light_blue_painted_plank_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:weathered_light_blue_painted_plank_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:weathered_light_blue_painted_plank_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:weathered_light_blue_painted_plank_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:weathered_light_blue_painted_plank_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:weathered_light_blue_painted_plank_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:weathered_light_blue_painted_plank_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:weathered_light_blue_painted_plank_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:weathered_light_blue_painted_plank_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:weathered_light_blue_painted_plank_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:weathered_light_blue_painted_plank_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:weathered_light_blue_painted_plank_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:weathered_light_blue_painted_plank_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:weathered_light_blue_painted_plank_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:weathered_light_blue_painted_plank_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:weathered_light_blue_painted_plank_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:weathered_light_blue_painted_plank_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:weathered_light_blue_painted_plank_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:weathered_light_blue_painted_plank_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:weathered_light_blue_painted_plank_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:weathered_light_blue_painted_plank_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:weathered_light_blue_painted_plank_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:weathered_light_blue_painted_plank_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:weathered_light_blue_painted_plank_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:weathered_light_blue_painted_plank_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:weathered_light_blue_painted_plank_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:weathered_light_blue_painted_plank_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:weathered_light_blue_painted_plank_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:weathered_light_blue_painted_plank_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:weathered_light_blue_painted_plank_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:weathered_light_blue_painted_plank_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:weathered_light_blue_painted_plank_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:weathered_light_blue_painted_plank_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:weathered_light_blue_painted_plank_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:weathered_light_blue_painted_plank_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:weathered_light_blue_painted_plank_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:weathered_light_blue_painted_plank_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:weathered_light_blue_painted_plank_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:weathered_light_blue_painted_plank_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:weathered_light_blue_painted_plank_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:weathered_light_blue_painted_plank_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:weathered_light_blue_painted_plank_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:weathered_light_blue_painted_plank_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:weathered_light_blue_painted_plank_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:weathered_light_blue_painted_plank_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:weathered_light_blue_painted_plank_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:weathered_light_blue_painted_plank_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:weathered_light_blue_painted_plank_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:weathered_light_blue_painted_plank_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:weathered_light_blue_painted_plank_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:weathered_light_blue_painted_plank_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:weathered_light_blue_painted_plank_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:weathered_light_blue_painted_plank_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:weathered_light_blue_painted_plank_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:weathered_light_blue_painted_plank_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:weathered_light_blue_painted_plank_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:weathered_light_blue_painted_plank_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:weathered_light_blue_painted_plank_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:weathered_light_blue_painted_plank_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:weathered_light_blue_painted_plank_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:weathered_light_blue_painted_plank_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:weathered_light_blue_painted_plank_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:weathered_light_blue_painted_plank_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:weathered_light_blue_painted_plank_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:weathered_light_blue_painted_plank_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:weathered_light_blue_painted_plank_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:weathered_light_blue_painted_plank_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:weathered_light_blue_painted_plank_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:weathered_light_blue_painted_plank_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:weathered_light_blue_painted_plank_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:weathered_light_blue_painted_plank_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:weathered_light_blue_painted_plank_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:weathered_light_blue_painted_plank_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:weathered_light_blue_painted_plank_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:weathered_light_blue_painted_plank_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:weathered_light_blue_painted_plank_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:weathered_light_blue_painted_plank_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:weathered_light_blue_painted_plank_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:weathered_light_blue_painted_plank_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:weathered_light_blue_painted_plank_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:weathered_light_blue_painted_plank_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:weathered_light_blue_painted_plank_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:weathered_light_blue_painted_plank_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:weathered_light_blue_painted_plank_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:weathered_light_blue_painted_plank_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:weathered_light_blue_painted_plank_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:weathered_light_blue_painted_plank_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:weathered_light_blue_painted_plank_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:weathered_light_blue_painted_plank_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:weathered_light_blue_painted_plank_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:weathered_light_blue_painted_plank_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:weathered_light_blue_painted_plank_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:weathered_light_blue_painted_plank_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:weathered_light_blue_painted_plank_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:weathered_light_blue_painted_plank_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:weathered_light_blue_painted_plank_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:weathered_light_blue_painted_plank_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:weathered_light_blue_painted_plank_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:weathered_light_blue_painted_plank_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:weathered_light_blue_painted_plank_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:weathered_light_blue_painted_plank_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:weathered_light_blue_painted_plank_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:weathered_light_blue_painted_plank_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:weathered_light_blue_painted_plank_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:weathered_light_blue_painted_plank_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:weathered_light_blue_painted_plank_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:weathered_light_blue_painted_plank_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:weathered_light_blue_painted_plank_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:weathered_light_blue_painted_plank_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:weathered_light_blue_painted_plank_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:weathered_light_blue_painted_plank_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:weathered_light_blue_painted_plank_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:weathered_light_blue_painted_plank_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:weathered_light_blue_painted_plank_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:weathered_light_blue_painted_plank_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:weathered_light_blue_painted_plank_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:weathered_light_blue_painted_plank_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:weathered_light_blue_painted_plank_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:weathered_light_blue_painted_plank_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:weathered_light_blue_painted_plank_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:weathered_light_blue_painted_plank_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:weathered_light_blue_painted_plank_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:weathered_light_blue_painted_plank_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:weathered_light_blue_painted_plank_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:weathered_light_blue_painted_plank_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:weathered_light_blue_painted_plank_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:weathered_light_blue_painted_plank_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:weathered_light_blue_painted_plank_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:weathered_light_blue_painted_plank_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:weathered_light_blue_painted_plank_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:weathered_light_blue_painted_plank_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:weathered_light_blue_painted_plank_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:weathered_light_blue_painted_plank_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:weathered_light_blue_painted_plank_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:weathered_light_blue_painted_plank_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:weathered_light_blue_painted_plank_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:weathered_light_blue_painted_plank_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:weathered_light_blue_painted_plank_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:weathered_light_blue_painted_plank_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:weathered_light_blue_painted_plank_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:weathered_light_blue_painted_plank_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:weathered_light_blue_painted_plank_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:weathered_light_blue_painted_plank_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:weathered_light_blue_painted_plank_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:weathered_light_blue_painted_plank_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:weathered_light_blue_painted_plank_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:weathered_light_blue_painted_plank_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:weathered_light_blue_painted_plank_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:weathered_light_blue_painted_plank_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:weathered_light_blue_painted_plank_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:weathered_light_blue_painted_plank_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:weathered_light_blue_painted_plank_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:weathered_light_blue_painted_plank_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:weathered_light_blue_painted_plank_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:weathered_light_blue_painted_plank_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:weathered_light_blue_painted_plank_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:weathered_light_blue_painted_plank_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:weathered_light_blue_painted_plank_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:weathered_light_blue_painted_plank_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:weathered_light_blue_painted_plank_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:weathered_light_blue_painted_plank_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:weathered_light_blue_painted_plank_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:weathered_light_blue_painted_plank_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:weathered_light_blue_painted_plank_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:weathered_light_blue_painted_plank_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:weathered_light_blue_painted_plank_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:weathered_light_blue_painted_plank_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:weathered_light_blue_painted_plank_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:weathered_light_blue_painted_plank_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:weathered_light_blue_painted_plank_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:weathered_light_blue_painted_plank_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:weathered_light_blue_painted_plank_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:weathered_light_blue_painted_plank_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:weathered_light_blue_painted_plank_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:weathered_light_blue_painted_plank_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:weathered_light_blue_painted_plank_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:weathered_light_blue_painted_plank_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:weathered_light_blue_painted_plank_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:weathered_light_blue_painted_plank_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:weathered_light_blue_painted_plank_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:weathered_light_blue_painted_plank_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:weathered_light_blue_painted_plank_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:weathered_light_blue_painted_plank_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:weathered_light_blue_painted_plank_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:weathered_light_blue_painted_plank_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:weathered_light_blue_painted_plank_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:weathered_light_blue_painted_plank_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:weathered_light_blue_painted_plank_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:weathered_light_blue_painted_plank_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:weathered_light_blue_painted_plank_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:weathered_light_blue_painted_plank_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:weathered_light_blue_painted_plank_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:weathered_light_blue_painted_plank_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:weathered_light_blue_painted_plank_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:weathered_light_blue_painted_plank_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:weathered_light_blue_painted_plank_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:weathered_light_blue_painted_plank_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:weathered_light_blue_painted_plank_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:weathered_light_blue_painted_plank_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:weathered_light_blue_painted_plank_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:weathered_light_blue_painted_plank_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:weathered_light_blue_painted_plank_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:weathered_light_blue_painted_plank_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:weathered_light_blue_painted_plank_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:weathered_light_blue_painted_plank_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:weathered_light_blue_painted_plank_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:weathered_light_blue_painted_plank_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:weathered_light_blue_painted_plank_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:weathered_light_blue_painted_plank_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:weathered_light_blue_painted_plank_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:weathered_light_blue_painted_plank_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:weathered_light_blue_painted_plank_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:weathered_light_blue_painted_plank_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:weathered_light_blue_painted_plank_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:weathered_light_blue_painted_plank_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:weathered_light_blue_painted_plank_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:weathered_light_blue_painted_plank_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:weathered_light_blue_painted_plank_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:weathered_light_blue_painted_plank_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:weathered_light_blue_painted_plank_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:weathered_light_blue_painted_plank_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:weathered_light_blue_painted_plank_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:weathered_light_blue_painted_plank_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:weathered_light_blue_painted_plank_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:weathered_light_blue_painted_plank_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:weathered_light_blue_painted_plank_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:weathered_light_blue_painted_plank_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:weathered_light_blue_painted_plank_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:weathered_light_blue_painted_planks
conquest:weathered_light_green_painted_plank_balustrade[axis=x,waterlogged=true]
conquest:weathered_light_green_painted_plank_balustrade[axis=x,waterlogged=false]
conquest:weathered_light_green_painted_plank_balustrade[axis=y,waterlogged=true]
conquest:weathered_light_green_painted_plank_balustrade[axis=y,waterlogged=false]
conquest:weathered_light_green_painted_plank_balustrade[axis=z,waterlogged=true]
conquest:weathered_light_green_painted_plank_balustrade[axis=z,waterlogged=false]
conquest:weathered_light_green_painted_plank_boards[facing=north,type=top,waterlogged=true]
conquest:weathered_light_green_painted_plank_boards[facing=north,type=top,waterlogged=false]
conquest:weathered_light_green_painted_plank_boards[facing=north,type=bottom,waterlogged=true]
conquest:weathered_light_green_painted_plank_boards[facing=north,type=bottom,waterlogged=false]
conquest:weathered_light_green_painted_plank_boards[facing=south,type=top,waterlogged=true]
conquest:weathered_light_green_painted_plank_boards[facing=south,type=top,waterlogged=false]
conquest:weathered_light_green_painted_plank_boards[facing=south,type=bottom,waterlogged=true]
conquest:weathered_light_green_painted_plank_boards[facing=south,type=bottom,waterlogged=false]
conquest:weathered_light_green_painted_plank_boards[facing=west,type=top,waterlogged=true]
conquest:weathered_light_green_painted_plank_boards[facing=west,type=top,waterlogged=false]
conquest:weathered_light_green_painted_plank_boards[facing=west,type=bottom,waterlogged=true]
conquest:weathered_light_green_painted_plank_boards[facing=west,type=bottom,waterlogged=false]
conquest:weathered_light_green_painted_plank_boards[facing=east,type=top,waterlogged=true]
conquest:weathered_light_green_painted_plank_boards[facing=east,type=top,waterlogged=false]
conquest:weathered_light_green_painted_plank_boards[facing=east,type=bottom,waterlogged=true]
conquest:weathered_light_green_painted_plank_boards[facing=east,type=bottom,waterlogged=false]
conquest:weathered_light_green_painted_plank_capital[facing=flat,type=top,waterlogged=true]
conquest:weathered_light_green_painted_plank_capital[facing=flat,type=top,waterlogged=false]
conquest:weathered_light_green_painted_plank_capital[facing=flat,type=bottom,waterlogged=true]
conquest:weathered_light_green_painted_plank_capital[facing=flat,type=bottom,waterlogged=false]
conquest:weathered_light_green_painted_plank_capital[facing=north,type=top,waterlogged=true]
conquest:weathered_light_green_painted_plank_capital[facing=north,type=top,waterlogged=false]
conquest:weathered_light_green_painted_plank_capital[facing=north,type=bottom,waterlogged=true]
conquest:weathered_light_green_painted_plank_capital[facing=north,type=bottom,waterlogged=false]
conquest:weathered_light_green_painted_plank_capital[facing=south,type=top,waterlogged=true]
conquest:weathered_light_green_painted_plank_capital[facing=south,type=top,waterlogged=false]
conquest:weathered_light_green_painted_plank_capital[facing=south,type=bottom,waterlogged=true]
conquest:weathered_light_green_painted_plank_capital[facing=south,type=bottom,waterlogged=false]
conquest:weathered_light_green_painted_plank_capital[facing=east,type=top,waterlogged=true]
conquest:weathered_light_green_painted_plank_capital[facing=east,type=top,waterlogged=false]
conquest:weathered_light_green_painted_plank_capital[facing=east,type=bottom,waterlogged=true]
conquest:weathered_light_green_painted_plank_capital[facing=east,type=bottom,waterlogged=false]
conquest:weathered_light_green_painted_plank_capital[facing=west,type=top,waterlogged=true]
conquest:weathered_light_green_painted_plank_capital[facing=west,type=top,waterlogged=false]
conquest:weathered_light_green_painted_plank_capital[facing=west,type=bottom,waterlogged=true]
conquest:weathered_light_green_painted_plank_capital[facing=west,type=bottom,waterlogged=false]
conquest:weathered_light_green_painted_plank_corner_slab[facing=north,type=top,waterlogged=true]
conquest:weathered_light_green_painted_plank_corner_slab[facing=north,type=top,waterlogged=false]
conquest:weathered_light_green_painted_plank_corner_slab[facing=north,type=bottom,waterlogged=true]
conquest:weathered_light_green_painted_plank_corner_slab[facing=north,type=bottom,waterlogged=false]
conquest:weathered_light_green_painted_plank_corner_slab[facing=south,type=top,waterlogged=true]
conquest:weathered_light_green_painted_plank_corner_slab[facing=south,type=top,waterlogged=false]
conquest:weathered_light_green_painted_plank_corner_slab[facing=south,type=bottom,waterlogged=true]
conquest:weathered_light_green_painted_plank_corner_slab[facing=south,type=bottom,waterlogged=false]
conquest:weathered_light_green_painted_plank_corner_slab[facing=west,type=top,waterlogged=true]
conquest:weathered_light_green_painted_plank_corner_slab[facing=west,type=top,waterlogged=false]
conquest:weathered_light_green_painted_plank_corner_slab[facing=west,type=bottom,waterlogged=true]
conquest:weathered_light_green_painted_plank_corner_slab[facing=west,type=bottom,waterlogged=false]
conquest:weathered_light_green_painted_plank_corner_slab[facing=east,type=top,waterlogged=true]
conquest:weathered_light_green_painted_plank_corner_slab[facing=east,type=top,waterlogged=false]
conquest:weathered_light_green_painted_plank_corner_slab[facing=east,type=bottom,waterlogged=true]
conquest:weathered_light_green_painted_plank_corner_slab[facing=east,type=bottom,waterlogged=false]
conquest:weathered_light_green_painted_plank_door[facing=north,half=upper,hinge=left,open=true,powered=true]
conquest:weathered_light_green_painted_plank_door[facing=north,half=upper,hinge=left,open=true,powered=false]
conquest:weathered_light_green_painted_plank_door[facing=north,half=upper,hinge=left,open=false,powered=true]
conquest:weathered_light_green_painted_plank_door[facing=north,half=upper,hinge=left,open=false,powered=false]
conquest:weathered_light_green_painted_plank_door[facing=north,half=upper,hinge=right,open=true,powered=true]
conquest:weathered_light_green_painted_plank_door[facing=north,half=upper,hinge=right,open=true,powered=false]
conquest:weathered_light_green_painted_plank_door[facing=north,half=upper,hinge=right,open=false,powered=true]
conquest:weathered_light_green_painted_plank_door[facing=north,half=upper,hinge=right,open=false,powered=false]
conquest:weathered_light_green_painted_plank_door[facing=north,half=lower,hinge=left,open=true,powered=true]
conquest:weathered_light_green_painted_plank_door[facing=north,half=lower,hinge=left,open=true,powered=false]
conquest:weathered_light_green_painted_plank_door[facing=north,half=lower,hinge=left,open=false,powered=true]
conquest:weathered_light_green_painted_plank_door[facing=north,half=lower,hinge=left,open=false,powered=false]
conquest:weathered_light_green_painted_plank_door[facing=north,half=lower,hinge=right,open=true,powered=true]
conquest:weathered_light_green_painted_plank_door[facing=north,half=lower,hinge=right,open=true,powered=false]
conquest:weathered_light_green_painted_plank_door[facing=north,half=lower,hinge=right,open=false,powered=true]
conquest:weathered_light_green_painted_plank_door[facing=north,half=lower,hinge=right,open=false,powered=false]
conquest:weathered_light_green_painted_plank_door[facing=south,half=upper,hinge=left,open=true,powered=true]
conquest:weathered_light_green_painted_plank_door[facing=south,half=upper,hinge=left,open=true,powered=false]
conquest:weathered_light_green_painted_plank_door[facing=south,half=upper,hinge=left,open=false,powered=true]
conquest:weathered_light_green_painted_plank_door[facing=south,half=upper,hinge=left,open=false,powered=false]
conquest:weathered_light_green_painted_plank_door[facing=south,half=upper,hinge=right,open=true,powered=true]
conquest:weathered_light_green_painted_plank_door[facing=south,half=upper,hinge=right,open=true,powered=false]
conquest:weathered_light_green_painted_plank_door[facing=south,half=upper,hinge=right,open=false,powered=true]
conquest:weathered_light_green_painted_plank_door[facing=south,half=upper,hinge=right,open=false,powered=false]
conquest:weathered_light_green_painted_plank_door[facing=south,half=lower,hinge=left,open=true,powered=true]
conquest:weathered_light_green_painted_plank_door[facing=south,half=lower,hinge=left,open=true,powered=false]
conquest:weathered_light_green_painted_plank_door[facing=south,half=lower,hinge=left,open=false,powered=true]
conquest:weathered_light_green_painted_plank_door[facing=south,half=lower,hinge=left,open=false,powered=false]
conquest:weathered_light_green_painted_plank_door[facing=south,half=lower,hinge=right,open=true,powered=true]
conquest:weathered_light_green_painted_plank_door[facing=south,half=lower,hinge=right,open=true,powered=false]
conquest:weathered_light_green_painted_plank_door[facing=south,half=lower,hinge=right,open=false,powered=true]
conquest:weathered_light_green_painted_plank_door[facing=south,half=lower,hinge=right,open=false,powered=false]
conquest:weathered_light_green_painted_plank_door[facing=west,half=upper,hinge=left,open=true,powered=true]
conquest:weathered_light_green_painted_plank_door[facing=west,half=upper,hinge=left,open=true,powered=false]
conquest:weathered_light_green_painted_plank_door[facing=west,half=upper,hinge=left,open=false,powered=true]
conquest:weathered_light_green_painted_plank_door[facing=west,half=upper,hinge=left,open=false,powered=false]
conquest:weathered_light_green_painted_plank_door[facing=west,half=upper,hinge=right,open=true,powered=true]
conquest:weathered_light_green_painted_plank_door[facing=west,half=upper,hinge=right,open=true,powered=false]
conquest:weathered_light_green_painted_plank_door[facing=west,half=upper,hinge=right,open=false,powered=true]
conquest:weathered_light_green_painted_plank_door[facing=west,half=upper,hinge=right,open=false,powered=false]
conquest:weathered_light_green_painted_plank_door[facing=west,half=lower,hinge=left,open=true,powered=true]
conquest:weathered_light_green_painted_plank_door[facing=west,half=lower,hinge=left,open=true,powered=false]
conquest:weathered_light_green_painted_plank_door[facing=west,half=lower,hinge=left,open=false,powered=true]
conquest:weathered_light_green_painted_plank_door[facing=west,half=lower,hinge=left,open=false,powered=false]
conquest:weathered_light_green_painted_plank_door[facing=west,half=lower,hinge=right,open=true,powered=true]
conquest:weathered_light_green_painted_plank_door[facing=west,half=lower,hinge=right,open=true,powered=false]
conquest:weathered_light_green_painted_plank_door[facing=west,half=lower,hinge=right,open=false,powered=true]
conquest:weathered_light_green_painted_plank_door[facing=west,half=lower,hinge=right,open=false,powered=false]
conquest:weathered_light_green_painted_plank_door[facing=east,half=upper,hinge=left,open=true,powered=true]
conquest:weathered_light_green_painted_plank_door[facing=east,half=upper,hinge=left,open=true,powered=false]
conquest:weathered_light_green_painted_plank_door[facing=east,half=upper,hinge=left,open=false,powered=true]
conquest:weathered_light_green_painted_plank_door[facing=east,half=upper,hinge=left,open=false,powered=false]
conquest:weathered_light_green_painted_plank_door[facing=east,half=upper,hinge=right,open=true,powered=true]
conquest:weathered_light_green_painted_plank_door[facing=east,half=upper,hinge=right,open=true,powered=false]
conquest:weathered_light_green_painted_plank_door[facing=east,half=upper,hinge=right,open=false,powered=true]
conquest:weathered_light_green_painted_plank_door[facing=east,half=upper,hinge=right,open=false,powered=false]
conquest:weathered_light_green_painted_plank_door[facing=east,half=lower,hinge=left,open=true,powered=true]
conquest:weathered_light_green_painted_plank_door[facing=east,half=lower,hinge=left,open=true,powered=false]
conquest:weathered_light_green_painted_plank_door[facing=east,half=lower,hinge=left,open=false,powered=true]
conquest:weathered_light_green_painted_plank_door[facing=east,half=lower,hinge=left,open=false,powered=false]
conquest:weathered_light_green_painted_plank_door[facing=east,half=lower,hinge=right,open=true,powered=true]
conquest:weathered_light_green_painted_plank_door[facing=east,half=lower,hinge=right,open=true,powered=false]
conquest:weathered_light_green_painted_plank_door[facing=east,half=lower,hinge=right,open=false,powered=true]
conquest:weathered_light_green_painted_plank_door[facing=east,half=lower,hinge=right,open=false,powered=false]
conquest:weathered_light_green_painted_plank_eighth_slab[facing=north,type=top,waterlogged=true]
conquest:weathered_light_green_painted_plank_eighth_slab[facing=north,type=top,waterlogged=false]
conquest:weathered_light_green_painted_plank_eighth_slab[facing=north,type=bottom,waterlogged=true]
conquest:weathered_light_green_painted_plank_eighth_slab[facing=north,type=bottom,waterlogged=false]
conquest:weathered_light_green_painted_plank_eighth_slab[facing=south,type=top,waterlogged=true]
conquest:weathered_light_green_painted_plank_eighth_slab[facing=south,type=top,waterlogged=false]
conquest:weathered_light_green_painted_plank_eighth_slab[facing=south,type=bottom,waterlogged=true]
conquest:weathered_light_green_painted_plank_eighth_slab[facing=south,type=bottom,waterlogged=false]
conquest:weathered_light_green_painted_plank_eighth_slab[facing=west,type=top,waterlogged=true]
conquest:weathered_light_green_painted_plank_eighth_slab[facing=west,type=top,waterlogged=false]
conquest:weathered_light_green_painted_plank_eighth_slab[facing=west,type=bottom,waterlogged=true]
conquest:weathered_light_green_painted_plank_eighth_slab[facing=west,type=bottom,waterlogged=false]
conquest:weathered_light_green_painted_plank_eighth_slab[facing=east,type=top,waterlogged=true]
conquest:weathered_light_green_painted_plank_eighth_slab[facing=east,type=top,waterlogged=false]
conquest:weathered_light_green_painted_plank_eighth_slab[facing=east,type=bottom,waterlogged=true]
conquest:weathered_light_green_painted_plank_eighth_slab[facing=east,type=bottom,waterlogged=false]
conquest:weathered_light_green_painted_plank_fence[east=true,north=true,south=true,waterlogged=true,west=true]
conquest:weathered_light_green_painted_plank_fence[east=true,north=true,south=true,waterlogged=true,west=false]
conquest:weathered_light_green_painted_plank_fence[east=true,north=true,south=true,waterlogged=false,west=true]
conquest:weathered_light_green_painted_plank_fence[east=true,north=true,south=true,waterlogged=false,west=false]
conquest:weathered_light_green_painted_plank_fence[east=true,north=true,south=false,waterlogged=true,west=true]
conquest:weathered_light_green_painted_plank_fence[east=true,north=true,south=false,waterlogged=true,west=false]
conquest:weathered_light_green_painted_plank_fence[east=true,north=true,south=false,waterlogged=false,west=true]
conquest:weathered_light_green_painted_plank_fence[east=true,north=true,south=false,waterlogged=false,west=false]
conquest:weathered_light_green_painted_plank_fence[east=true,north=false,south=true,waterlogged=true,west=true]
conquest:weathered_light_green_painted_plank_fence[east=true,north=false,south=true,waterlogged=true,west=false]
conquest:weathered_light_green_painted_plank_fence[east=true,north=false,south=true,waterlogged=false,west=true]
conquest:weathered_light_green_painted_plank_fence[east=true,north=false,south=true,waterlogged=false,west=false]
conquest:weathered_light_green_painted_plank_fence[east=true,north=false,south=false,waterlogged=true,west=true]
conquest:weathered_light_green_painted_plank_fence[east=true,north=false,south=false,waterlogged=true,west=false]
conquest:weathered_light_green_painted_plank_fence[east=true,north=false,south=false,waterlogged=false,west=true]
conquest:weathered_light_green_painted_plank_fence[east=true,north=false,south=false,waterlogged=false,west=false]
conquest:weathered_light_green_painted_plank_fence[east=false,north=true,south=true,waterlogged=true,west=true]
conquest:weathered_light_green_painted_plank_fence[east=false,north=true,south=true,waterlogged=true,west=false]
conquest:weathered_light_green_painted_plank_fence[east=false,north=true,south=true,waterlogged=false,west=true]
conquest:weathered_light_green_painted_plank_fence[east=false,north=true,south=true,waterlogged=false,west=false]
conquest:weathered_light_green_painted_plank_fence[east=false,north=true,south=false,waterlogged=true,west=true]
conquest:weathered_light_green_painted_plank_fence[east=false,north=true,south=false,waterlogged=true,west=false]
conquest:weathered_light_green_painted_plank_fence[east=false,north=true,south=false,waterlogged=false,west=true]
conquest:weathered_light_green_painted_plank_fence[east=false,north=true,south=false,waterlogged=false,west=false]
conquest:weathered_light_green_painted_plank_fence[east=false,north=false,south=true,waterlogged=true,west=true]
conquest:weathered_light_green_painted_plank_fence[east=false,north=false,south=true,waterlogged=true,west=false]
conquest:weathered_light_green_painted_plank_fence[east=false,north=false,south=true,waterlogged=false,west=true]
conquest:weathered_light_green_painted_plank_fence[east=false,north=false,south=true,waterlogged=false,west=false]
conquest:weathered_light_green_painted_plank_fence[east=false,north=false,south=false,waterlogged=true,west=true]
conquest:weathered_light_green_painted_plank_fence[east=false,north=false,south=false,waterlogged=true,west=false]
conquest:weathered_light_green_painted_plank_fence[east=false,north=false,south=false,waterlogged=false,west=true]
conquest:weathered_light_green_painted_plank_fence[east=false,north=false,south=false,waterlogged=false,west=false]
conquest:weathered_light_green_painted_plank_pillar[layer=1,waterlogged=true]
conquest:weathered_light_green_painted_plank_pillar[layer=1,waterlogged=false]
conquest:weathered_light_green_painted_plank_pillar[layer=2,waterlogged=true]
conquest:weathered_light_green_painted_plank_pillar[layer=2,waterlogged=false]
conquest:weathered_light_green_painted_plank_pillar[layer=3,waterlogged=true]
conquest:weathered_light_green_painted_plank_pillar[layer=3,waterlogged=false]
conquest:weathered_light_green_painted_plank_quarter_slab[facing=north,layer=1,type=top,waterlogged=true]
conquest:weathered_light_green_painted_plank_quarter_slab[facing=north,layer=1,type=top,waterlogged=false]
conquest:weathered_light_green_painted_plank_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=true]
conquest:weathered_light_green_painted_plank_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=false]
conquest:weathered_light_green_painted_plank_quarter_slab[facing=north,layer=2,type=top,waterlogged=true]
conquest:weathered_light_green_painted_plank_quarter_slab[facing=north,layer=2,type=top,waterlogged=false]
conquest:weathered_light_green_painted_plank_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=true]
conquest:weathered_light_green_painted_plank_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=false]
conquest:weathered_light_green_painted_plank_quarter_slab[facing=north,layer=3,type=top,waterlogged=true]
conquest:weathered_light_green_painted_plank_quarter_slab[facing=north,layer=3,type=top,waterlogged=false]
conquest:weathered_light_green_painted_plank_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=true]
conquest:weathered_light_green_painted_plank_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=false]
conquest:weathered_light_green_painted_plank_quarter_slab[facing=south,layer=1,type=top,waterlogged=true]
conquest:weathered_light_green_painted_plank_quarter_slab[facing=south,layer=1,type=top,waterlogged=false]
conquest:weathered_light_green_painted_plank_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=true]
conquest:weathered_light_green_painted_plank_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=false]
conquest:weathered_light_green_painted_plank_quarter_slab[facing=south,layer=2,type=top,waterlogged=true]
conquest:weathered_light_green_painted_plank_quarter_slab[facing=south,layer=2,type=top,waterlogged=false]
conquest:weathered_light_green_painted_plank_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=true]
conquest:weathered_light_green_painted_plank_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=false]
conquest:weathered_light_green_painted_plank_quarter_slab[facing=south,layer=3,type=top,waterlogged=true]
conquest:weathered_light_green_painted_plank_quarter_slab[facing=south,layer=3,type=top,waterlogged=false]
conquest:weathered_light_green_painted_plank_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=true]
conquest:weathered_light_green_painted_plank_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=false]
conquest:weathered_light_green_painted_plank_quarter_slab[facing=west,layer=1,type=top,waterlogged=true]
conquest:weathered_light_green_painted_plank_quarter_slab[facing=west,layer=1,type=top,waterlogged=false]
conquest:weathered_light_green_painted_plank_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=true]
conquest:weathered_light_green_painted_plank_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=false]
conquest:weathered_light_green_painted_plank_quarter_slab[facing=west,layer=2,type=top,waterlogged=true]
conquest:weathered_light_green_painted_plank_quarter_slab[facing=west,layer=2,type=top,waterlogged=false]
conquest:weathered_light_green_painted_plank_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=true]
conquest:weathered_light_green_painted_plank_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=false]
conquest:weathered_light_green_painted_plank_quarter_slab[facing=west,layer=3,type=top,waterlogged=true]
conquest:weathered_light_green_painted_plank_quarter_slab[facing=west,layer=3,type=top,waterlogged=false]
conquest:weathered_light_green_painted_plank_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=true]
conquest:weathered_light_green_painted_plank_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=false]
conquest:weathered_light_green_painted_plank_quarter_slab[facing=east,layer=1,type=top,waterlogged=true]
conquest:weathered_light_green_painted_plank_quarter_slab[facing=east,layer=1,type=top,waterlogged=false]
conquest:weathered_light_green_painted_plank_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=true]
conquest:weathered_light_green_painted_plank_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=false]
conquest:weathered_light_green_painted_plank_quarter_slab[facing=east,layer=2,type=top,waterlogged=true]
conquest:weathered_light_green_painted_plank_quarter_slab[facing=east,layer=2,type=top,waterlogged=false]
conquest:weathered_light_green_painted_plank_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=true]
conquest:weathered_light_green_painted_plank_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=false]
conquest:weathered_light_green_painted_plank_quarter_slab[facing=east,layer=3,type=top,waterlogged=true]
conquest:weathered_light_green_painted_plank_quarter_slab[facing=east,layer=3,type=top,waterlogged=false]
conquest:weathered_light_green_painted_plank_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=true]
conquest:weathered_light_green_painted_plank_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=false]
conquest:weathered_light_green_painted_plank_slab[layer=1,type=top,waterlogged=true]
conquest:weathered_light_green_painted_plank_slab[layer=1,type=top,waterlogged=false]
conquest:weathered_light_green_painted_plank_slab[layer=1,type=bottom,waterlogged=true]
conquest:weathered_light_green_painted_plank_slab[layer=1,type=bottom,waterlogged=false]
conquest:weathered_light_green_painted_plank_slab[layer=2,type=top,waterlogged=true]
conquest:weathered_light_green_painted_plank_slab[layer=2,type=top,waterlogged=false]
conquest:weathered_light_green_painted_plank_slab[layer=2,type=bottom,waterlogged=true]
conquest:weathered_light_green_painted_plank_slab[layer=2,type=bottom,waterlogged=false]
conquest:weathered_light_green_painted_plank_slab[layer=3,type=top,waterlogged=true]
conquest:weathered_light_green_painted_plank_slab[layer=3,type=top,waterlogged=false]
conquest:weathered_light_green_painted_plank_slab[layer=3,type=bottom,waterlogged=true]
conquest:weathered_light_green_painted_plank_slab[layer=3,type=bottom,waterlogged=false]
conquest:weathered_light_green_painted_plank_slab[layer=4,type=top,waterlogged=true]
conquest:weathered_light_green_painted_plank_slab[layer=4,type=top,waterlogged=false]
conquest:weathered_light_green_painted_plank_slab[layer=4,type=bottom,waterlogged=true]
conquest:weathered_light_green_painted_plank_slab[layer=4,type=bottom,waterlogged=false]
conquest:weathered_light_green_painted_plank_small_window[down=true,up=true,waterlogged=true]
conquest:weathered_light_green_painted_plank_small_window[down=true,up=true,waterlogged=false]
conquest:weathered_light_green_painted_plank_small_window[down=true,up=false,waterlogged=true]
conquest:weathered_light_green_painted_plank_small_window[down=true,up=false,waterlogged=false]
conquest:weathered_light_green_painted_plank_small_window[down=false,up=true,waterlogged=true]
conquest:weathered_light_green_painted_plank_small_window[down=false,up=true,waterlogged=false]
conquest:weathered_light_green_painted_plank_small_window[down=false,up=false,waterlogged=true]
conquest:weathered_light_green_painted_plank_small_window[down=false,up=false,waterlogged=false]
conquest:weathered_light_green_painted_plank_small_window_half[down=true,facing=north,up=true,waterlogged=true]
conquest:weathered_light_green_painted_plank_small_window_half[down=true,facing=north,up=true,waterlogged=false]
conquest:weathered_light_green_painted_plank_small_window_half[down=true,facing=north,up=false,waterlogged=true]
conquest:weathered_light_green_painted_plank_small_window_half[down=true,facing=north,up=false,waterlogged=false]
conquest:weathered_light_green_painted_plank_small_window_half[down=true,facing=south,up=true,waterlogged=true]
conquest:weathered_light_green_painted_plank_small_window_half[down=true,facing=south,up=true,waterlogged=false]
conquest:weathered_light_green_painted_plank_small_window_half[down=true,facing=south,up=false,waterlogged=true]
conquest:weathered_light_green_painted_plank_small_window_half[down=true,facing=south,up=false,waterlogged=false]
conquest:weathered_light_green_painted_plank_small_window_half[down=true,facing=west,up=true,waterlogged=true]
conquest:weathered_light_green_painted_plank_small_window_half[down=true,facing=west,up=true,waterlogged=false]
conquest:weathered_light_green_painted_plank_small_window_half[down=true,facing=west,up=false,waterlogged=true]
conquest:weathered_light_green_painted_plank_small_window_half[down=true,facing=west,up=false,waterlogged=false]
conquest:weathered_light_green_painted_plank_small_window_half[down=true,facing=east,up=true,waterlogged=true]
conquest:weathered_light_green_painted_plank_small_window_half[down=true,facing=east,up=true,waterlogged=false]
conquest:weathered_light_green_painted_plank_small_window_half[down=true,facing=east,up=false,waterlogged=true]
conquest:weathered_light_green_painted_plank_small_window_half[down=true,facing=east,up=false,waterlogged=false]
conquest:weathered_light_green_painted_plank_small_window_half[down=false,facing=north,up=true,waterlogged=true]
conquest:weathered_light_green_painted_plank_small_window_half[down=false,facing=north,up=true,waterlogged=false]
conquest:weathered_light_green_painted_plank_small_window_half[down=false,facing=north,up=false,waterlogged=true]
conquest:weathered_light_green_painted_plank_small_window_half[down=false,facing=north,up=false,waterlogged=false]
conquest:weathered_light_green_painted_plank_small_window_half[down=false,facing=south,up=true,waterlogged=true]
conquest:weathered_light_green_painted_plank_small_window_half[down=false,facing=south,up=true,waterlogged=false]
conquest:weathered_light_green_painted_plank_small_window_half[down=false,facing=south,up=false,waterlogged=true]
conquest:weathered_light_green_painted_plank_small_window_half[down=false,facing=south,up=false,waterlogged=false]
conquest:weathered_light_green_painted_plank_small_window_half[down=false,facing=west,up=true,waterlogged=true]
conquest:weathered_light_green_painted_plank_small_window_half[down=false,facing=west,up=true,waterlogged=false]
conquest:weathered_light_green_painted_plank_small_window_half[down=false,facing=west,up=false,waterlogged=true]
conquest:weathered_light_green_painted_plank_small_window_half[down=false,facing=west,up=false,waterlogged=false]
conquest:weathered_light_green_painted_plank_small_window_half[down=false,facing=east,up=true,waterlogged=true]
conquest:weathered_light_green_painted_plank_small_window_half[down=false,facing=east,up=true,waterlogged=false]
conquest:weathered_light_green_painted_plank_small_window_half[down=false,facing=east,up=false,waterlogged=true]
conquest:weathered_light_green_painted_plank_small_window_half[down=false,facing=east,up=false,waterlogged=false]
conquest:weathered_light_green_painted_plank_sphere[type=egg,waterlogged=true]
conquest:weathered_light_green_painted_plank_sphere[type=egg,waterlogged=false]
conquest:weathered_light_green_painted_plank_sphere[type=small,waterlogged=true]
conquest:weathered_light_green_painted_plank_sphere[type=small,waterlogged=false]
conquest:weathered_light_green_painted_plank_sphere[type=large,waterlogged=true]
conquest:weathered_light_green_painted_plank_sphere[type=large,waterlogged=false]
conquest:weathered_light_green_painted_plank_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:weathered_light_green_painted_plank_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:weathered_light_green_painted_plank_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:weathered_light_green_painted_plank_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:weathered_light_green_painted_plank_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:weathered_light_green_painted_plank_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:weathered_light_green_painted_plank_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:weathered_light_green_painted_plank_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:weathered_light_green_painted_plank_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:weathered_light_green_painted_plank_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:weathered_light_green_painted_plank_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:weathered_light_green_painted_plank_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:weathered_light_green_painted_plank_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:weathered_light_green_painted_plank_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:weathered_light_green_painted_plank_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:weathered_light_green_painted_plank_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:weathered_light_green_painted_plank_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:weathered_light_green_painted_plank_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:weathered_light_green_painted_plank_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:weathered_light_green_painted_plank_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:weathered_light_green_painted_plank_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:weathered_light_green_painted_plank_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:weathered_light_green_painted_plank_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:weathered_light_green_painted_plank_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:weathered_light_green_painted_plank_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:weathered_light_green_painted_plank_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:weathered_light_green_painted_plank_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:weathered_light_green_painted_plank_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:weathered_light_green_painted_plank_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:weathered_light_green_painted_plank_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:weathered_light_green_painted_plank_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:weathered_light_green_painted_plank_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:weathered_light_green_painted_plank_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:weathered_light_green_painted_plank_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:weathered_light_green_painted_plank_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:weathered_light_green_painted_plank_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:weathered_light_green_painted_plank_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:weathered_light_green_painted_plank_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:weathered_light_green_painted_plank_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:weathered_light_green_painted_plank_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:weathered_light_green_painted_plank_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:weathered_light_green_painted_plank_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:weathered_light_green_painted_plank_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:weathered_light_green_painted_plank_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:weathered_light_green_painted_plank_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:weathered_light_green_painted_plank_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:weathered_light_green_painted_plank_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:weathered_light_green_painted_plank_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:weathered_light_green_painted_plank_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:weathered_light_green_painted_plank_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:weathered_light_green_painted_plank_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:weathered_light_green_painted_plank_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:weathered_light_green_painted_plank_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:weathered_light_green_painted_plank_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:weathered_light_green_painted_plank_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:weathered_light_green_painted_plank_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:weathered_light_green_painted_plank_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:weathered_light_green_painted_plank_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:weathered_light_green_painted_plank_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:weathered_light_green_painted_plank_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:weathered_light_green_painted_plank_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:weathered_light_green_painted_plank_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:weathered_light_green_painted_plank_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:weathered_light_green_painted_plank_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:weathered_light_green_painted_plank_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:weathered_light_green_painted_plank_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:weathered_light_green_painted_plank_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:weathered_light_green_painted_plank_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:weathered_light_green_painted_plank_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:weathered_light_green_painted_plank_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:weathered_light_green_painted_plank_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:weathered_light_green_painted_plank_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:weathered_light_green_painted_plank_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:weathered_light_green_painted_plank_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:weathered_light_green_painted_plank_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:weathered_light_green_painted_plank_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:weathered_light_green_painted_plank_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:weathered_light_green_painted_plank_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:weathered_light_green_painted_plank_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:weathered_light_green_painted_plank_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:weathered_light_green_painted_plank_vertical_corner[facing=north,layer=1,waterlogged=true]
conquest:weathered_light_green_painted_plank_vertical_corner[facing=north,layer=1,waterlogged=false]
conquest:weathered_light_green_painted_plank_vertical_corner[facing=north,layer=2,waterlogged=true]
conquest:weathered_light_green_painted_plank_vertical_corner[facing=north,layer=2,waterlogged=false]
conquest:weathered_light_green_painted_plank_vertical_corner[facing=north,layer=3,waterlogged=true]
conquest:weathered_light_green_painted_plank_vertical_corner[facing=north,layer=3,waterlogged=false]
conquest:weathered_light_green_painted_plank_vertical_corner[facing=north,layer=4,waterlogged=true]
conquest:weathered_light_green_painted_plank_vertical_corner[facing=north,layer=4,waterlogged=false]
conquest:weathered_light_green_painted_plank_vertical_corner[facing=south,layer=1,waterlogged=true]
conquest:weathered_light_green_painted_plank_vertical_corner[facing=south,layer=1,waterlogged=false]
conquest:weathered_light_green_painted_plank_vertical_corner[facing=south,layer=2,waterlogged=true]
conquest:weathered_light_green_painted_plank_vertical_corner[facing=south,layer=2,waterlogged=false]
conquest:weathered_light_green_painted_plank_vertical_corner[facing=south,layer=3,waterlogged=true]
conquest:weathered_light_green_painted_plank_vertical_corner[facing=south,layer=3,waterlogged=false]
conquest:weathered_light_green_painted_plank_vertical_corner[facing=south,layer=4,waterlogged=true]
conquest:weathered_light_green_painted_plank_vertical_corner[facing=south,layer=4,waterlogged=false]
conquest:weathered_light_green_painted_plank_vertical_corner[facing=west,layer=1,waterlogged=true]
conquest:weathered_light_green_painted_plank_vertical_corner[facing=west,layer=1,waterlogged=false]
conquest:weathered_light_green_painted_plank_vertical_corner[facing=west,layer=2,waterlogged=true]
conquest:weathered_light_green_painted_plank_vertical_corner[facing=west,layer=2,waterlogged=false]
conquest:weathered_light_green_painted_plank_vertical_corner[facing=west,layer=3,waterlogged=true]
conquest:weathered_light_green_painted_plank_vertical_corner[facing=west,layer=3,waterlogged=false]
conquest:weathered_light_green_painted_plank_vertical_corner[facing=west,layer=4,waterlogged=true]
conquest:weathered_light_green_painted_plank_vertical_corner[facing=west,layer=4,waterlogged=false]
conquest:weathered_light_green_painted_plank_vertical_corner[facing=east,layer=1,waterlogged=true]
conquest:weathered_light_green_painted_plank_vertical_corner[facing=east,layer=1,waterlogged=false]
conquest:weathered_light_green_painted_plank_vertical_corner[facing=east,layer=2,waterlogged=true]
conquest:weathered_light_green_painted_plank_vertical_corner[facing=east,layer=2,waterlogged=false]
conquest:weathered_light_green_painted_plank_vertical_corner[facing=east,layer=3,waterlogged=true]
conquest:weathered_light_green_painted_plank_vertical_corner[facing=east,layer=3,waterlogged=false]
conquest:weathered_light_green_painted_plank_vertical_corner[facing=east,layer=4,waterlogged=true]
conquest:weathered_light_green_painted_plank_vertical_corner[facing=east,layer=4,waterlogged=false]
conquest:weathered_light_green_painted_plank_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:weathered_light_green_painted_plank_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:weathered_light_green_painted_plank_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:weathered_light_green_painted_plank_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:weathered_light_green_painted_plank_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:weathered_light_green_painted_plank_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:weathered_light_green_painted_plank_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:weathered_light_green_painted_plank_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:weathered_light_green_painted_plank_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:weathered_light_green_painted_plank_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:weathered_light_green_painted_plank_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:weathered_light_green_painted_plank_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:weathered_light_green_painted_plank_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:weathered_light_green_painted_plank_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:weathered_light_green_painted_plank_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:weathered_light_green_painted_plank_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:weathered_light_green_painted_plank_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:weathered_light_green_painted_plank_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:weathered_light_green_painted_plank_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:weathered_light_green_painted_plank_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:weathered_light_green_painted_plank_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:weathered_light_green_painted_plank_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:weathered_light_green_painted_plank_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:weathered_light_green_painted_plank_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:weathered_light_green_painted_plank_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:weathered_light_green_painted_plank_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:weathered_light_green_painted_plank_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:weathered_light_green_painted_plank_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:weathered_light_green_painted_plank_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:weathered_light_green_painted_plank_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:weathered_light_green_painted_plank_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:weathered_light_green_painted_plank_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:weathered_light_green_painted_plank_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:weathered_light_green_painted_plank_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:weathered_light_green_painted_plank_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:weathered_light_green_painted_plank_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:weathered_light_green_painted_plank_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:weathered_light_green_painted_plank_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:weathered_light_green_painted_plank_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:weathered_light_green_painted_plank_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:weathered_light_green_painted_plank_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:weathered_light_green_painted_plank_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:weathered_light_green_painted_plank_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:weathered_light_green_painted_plank_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:weathered_light_green_painted_plank_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:weathered_light_green_painted_plank_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:weathered_light_green_painted_plank_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:weathered_light_green_painted_plank_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:weathered_light_green_painted_plank_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:weathered_light_green_painted_plank_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:weathered_light_green_painted_plank_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:weathered_light_green_painted_plank_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:weathered_light_green_painted_plank_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:weathered_light_green_painted_plank_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:weathered_light_green_painted_plank_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:weathered_light_green_painted_plank_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:weathered_light_green_painted_plank_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:weathered_light_green_painted_plank_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:weathered_light_green_painted_plank_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:weathered_light_green_painted_plank_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:weathered_light_green_painted_plank_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:weathered_light_green_painted_plank_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:weathered_light_green_painted_plank_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:weathered_light_green_painted_plank_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:weathered_light_green_painted_plank_vertical_quarter[facing=north,layer=1,waterlogged=true]
conquest:weathered_light_green_painted_plank_vertical_quarter[facing=north,layer=1,waterlogged=false]
conquest:weathered_light_green_painted_plank_vertical_quarter[facing=north,layer=2,waterlogged=true]
conquest:weathered_light_green_painted_plank_vertical_quarter[facing=north,layer=2,waterlogged=false]
conquest:weathered_light_green_painted_plank_vertical_quarter[facing=north,layer=3,waterlogged=true]
conquest:weathered_light_green_painted_plank_vertical_quarter[facing=north,layer=3,waterlogged=false]
conquest:weathered_light_green_painted_plank_vertical_quarter[facing=north,layer=4,waterlogged=true]
conquest:weathered_light_green_painted_plank_vertical_quarter[facing=north,layer=4,waterlogged=false]
conquest:weathered_light_green_painted_plank_vertical_quarter[facing=south,layer=1,waterlogged=true]
conquest:weathered_light_green_painted_plank_vertical_quarter[facing=south,layer=1,waterlogged=false]
conquest:weathered_light_green_painted_plank_vertical_quarter[facing=south,layer=2,waterlogged=true]
conquest:weathered_light_green_painted_plank_vertical_quarter[facing=south,layer=2,waterlogged=false]
conquest:weathered_light_green_painted_plank_vertical_quarter[facing=south,layer=3,waterlogged=true]
conquest:weathered_light_green_painted_plank_vertical_quarter[facing=south,layer=3,waterlogged=false]
conquest:weathered_light_green_painted_plank_vertical_quarter[facing=south,layer=4,waterlogged=true]
conquest:weathered_light_green_painted_plank_vertical_quarter[facing=south,layer=4,waterlogged=false]
conquest:weathered_light_green_painted_plank_vertical_quarter[facing=west,layer=1,waterlogged=true]
conquest:weathered_light_green_painted_plank_vertical_quarter[facing=west,layer=1,waterlogged=false]
conquest:weathered_light_green_painted_plank_vertical_quarter[facing=west,layer=2,waterlogged=true]
conquest:weathered_light_green_painted_plank_vertical_quarter[facing=west,layer=2,waterlogged=false]
conquest:weathered_light_green_painted_plank_vertical_quarter[facing=west,layer=3,waterlogged=true]
conquest:weathered_light_green_painted_plank_vertical_quarter[facing=west,layer=3,waterlogged=false]
conquest:weathered_light_green_painted_plank_vertical_quarter[facing=west,layer=4,waterlogged=true]
conquest:weathered_light_green_painted_plank_vertical_quarter[facing=west,layer=4,waterlogged=false]
conquest:weathered_light_green_painted_plank_vertical_quarter[facing=east,layer=1,waterlogged=true]
conquest:weathered_light_green_painted_plank_vertical_quarter[facing=east,layer=1,waterlogged=false]
conquest:weathered_light_green_painted_plank_vertical_quarter[facing=east,layer=2,waterlogged=true]
conquest:weathered_light_green_painted_plank_vertical_quarter[facing=east,layer=2,waterlogged=false]
conquest:weathered_light_green_painted_plank_vertical_quarter[facing=east,layer=3,waterlogged=true]
conquest:weathered_light_green_painted_plank_vertical_quarter[facing=east,layer=3,waterlogged=false]
conquest:weathered_light_green_painted_plank_vertical_quarter[facing=east,layer=4,waterlogged=true]
conquest:weathered_light_green_painted_plank_vertical_quarter[facing=east,layer=4,waterlogged=false]
conquest:weathered_light_green_painted_plank_vertical_slab[facing=north,layer=1,waterlogged=true]
conquest:weathered_light_green_painted_plank_vertical_slab[facing=north,layer=1,waterlogged=false]
conquest:weathered_light_green_painted_plank_vertical_slab[facing=north,layer=2,waterlogged=true]
conquest:weathered_light_green_painted_plank_vertical_slab[facing=north,layer=2,waterlogged=false]
conquest:weathered_light_green_painted_plank_vertical_slab[facing=north,layer=3,waterlogged=true]
conquest:weathered_light_green_painted_plank_vertical_slab[facing=north,layer=3,waterlogged=false]
conquest:weathered_light_green_painted_plank_vertical_slab[facing=north,layer=4,waterlogged=true]
conquest:weathered_light_green_painted_plank_vertical_slab[facing=north,layer=4,waterlogged=false]
conquest:weathered_light_green_painted_plank_vertical_slab[facing=south,layer=1,waterlogged=true]
conquest:weathered_light_green_painted_plank_vertical_slab[facing=south,layer=1,waterlogged=false]
conquest:weathered_light_green_painted_plank_vertical_slab[facing=south,layer=2,waterlogged=true]
conquest:weathered_light_green_painted_plank_vertical_slab[facing=south,layer=2,waterlogged=false]
conquest:weathered_light_green_painted_plank_vertical_slab[facing=south,layer=3,waterlogged=true]
conquest:weathered_light_green_painted_plank_vertical_slab[facing=south,layer=3,waterlogged=false]
conquest:weathered_light_green_painted_plank_vertical_slab[facing=south,layer=4,waterlogged=true]
conquest:weathered_light_green_painted_plank_vertical_slab[facing=south,layer=4,waterlogged=false]
conquest:weathered_light_green_painted_plank_vertical_slab[facing=west,layer=1,waterlogged=true]
conquest:weathered_light_green_painted_plank_vertical_slab[facing=west,layer=1,waterlogged=false]
conquest:weathered_light_green_painted_plank_vertical_slab[facing=west,layer=2,waterlogged=true]
conquest:weathered_light_green_painted_plank_vertical_slab[facing=west,layer=2,waterlogged=false]
conquest:weathered_light_green_painted_plank_vertical_slab[facing=west,layer=3,waterlogged=true]
conquest:weathered_light_green_painted_plank_vertical_slab[facing=west,layer=3,waterlogged=false]
conquest:weathered_light_green_painted_plank_vertical_slab[facing=west,layer=4,waterlogged=true]
conquest:weathered_light_green_painted_plank_vertical_slab[facing=west,layer=4,waterlogged=false]
conquest:weathered_light_green_painted_plank_vertical_slab[facing=east,layer=1,waterlogged=true]
conquest:weathered_light_green_painted_plank_vertical_slab[facing=east,layer=1,waterlogged=false]
conquest:weathered_light_green_painted_plank_vertical_slab[facing=east,layer=2,waterlogged=true]
conquest:weathered_light_green_painted_plank_vertical_slab[facing=east,layer=2,waterlogged=false]
conquest:weathered_light_green_painted_plank_vertical_slab[facing=east,layer=3,waterlogged=true]
conquest:weathered_light_green_painted_plank_vertical_slab[facing=east,layer=3,waterlogged=false]
conquest:weathered_light_green_painted_plank_vertical_slab[facing=east,layer=4,waterlogged=true]
conquest:weathered_light_green_painted_plank_vertical_slab[facing=east,layer=4,waterlogged=false]
conquest:weathered_light_green_painted_plank_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:weathered_light_green_painted_plank_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:weathered_light_green_painted_plank_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:weathered_light_green_painted_plank_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:weathered_light_green_painted_plank_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:weathered_light_green_painted_plank_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:weathered_light_green_painted_plank_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:weathered_light_green_painted_plank_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:weathered_light_green_painted_plank_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:weathered_light_green_painted_plank_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:weathered_light_green_painted_plank_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:weathered_light_green_painted_plank_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:weathered_light_green_painted_plank_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:weathered_light_green_painted_plank_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:weathered_light_green_painted_plank_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:weathered_light_green_painted_plank_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:weathered_light_green_painted_plank_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:weathered_light_green_painted_plank_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:weathered_light_green_painted_plank_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:weathered_light_green_painted_plank_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:weathered_light_green_painted_plank_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:weathered_light_green_painted_plank_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:weathered_light_green_painted_plank_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:weathered_light_green_painted_plank_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:weathered_light_green_painted_plank_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:weathered_light_green_painted_plank_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:weathered_light_green_painted_plank_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:weathered_light_green_painted_plank_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:weathered_light_green_painted_plank_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:weathered_light_green_painted_plank_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:weathered_light_green_painted_plank_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:weathered_light_green_painted_plank_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:weathered_light_green_painted_plank_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:weathered_light_green_painted_plank_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:weathered_light_green_painted_plank_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:weathered_light_green_painted_plank_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:weathered_light_green_painted_plank_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:weathered_light_green_painted_plank_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:weathered_light_green_painted_plank_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:weathered_light_green_painted_plank_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:weathered_light_green_painted_plank_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:weathered_light_green_painted_plank_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:weathered_light_green_painted_plank_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:weathered_light_green_painted_plank_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:weathered_light_green_painted_plank_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:weathered_light_green_painted_plank_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:weathered_light_green_painted_plank_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:weathered_light_green_painted_plank_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:weathered_light_green_painted_plank_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:weathered_light_green_painted_plank_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:weathered_light_green_painted_plank_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:weathered_light_green_painted_plank_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:weathered_light_green_painted_plank_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:weathered_light_green_painted_plank_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:weathered_light_green_painted_plank_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:weathered_light_green_painted_plank_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:weathered_light_green_painted_plank_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:weathered_light_green_painted_plank_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:weathered_light_green_painted_plank_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:weathered_light_green_painted_plank_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:weathered_light_green_painted_plank_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:weathered_light_green_painted_plank_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:weathered_light_green_painted_plank_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:weathered_light_green_painted_plank_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:weathered_light_green_painted_plank_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:weathered_light_green_painted_plank_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:weathered_light_green_painted_plank_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:weathered_light_green_painted_plank_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:weathered_light_green_painted_plank_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:weathered_light_green_painted_plank_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:weathered_light_green_painted_plank_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:weathered_light_green_painted_plank_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:weathered_light_green_painted_plank_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:weathered_light_green_painted_plank_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:weathered_light_green_painted_plank_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:weathered_light_green_painted_plank_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:weathered_light_green_painted_plank_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:weathered_light_green_painted_plank_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:weathered_light_green_painted_plank_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:weathered_light_green_painted_plank_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:weathered_light_green_painted_plank_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:weathered_light_green_painted_plank_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:weathered_light_green_painted_plank_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:weathered_light_green_painted_plank_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:weathered_light_green_painted_plank_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:weathered_light_green_painted_plank_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:weathered_light_green_painted_plank_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:weathered_light_green_painted_plank_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:weathered_light_green_painted_plank_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:weathered_light_green_painted_plank_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:weathered_light_green_painted_plank_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:weathered_light_green_painted_plank_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:weathered_light_green_painted_plank_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:weathered_light_green_painted_plank_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:weathered_light_green_painted_plank_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:weathered_light_green_painted_plank_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:weathered_light_green_painted_plank_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:weathered_light_green_painted_plank_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:weathered_light_green_painted_plank_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:weathered_light_green_painted_plank_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:weathered_light_green_painted_plank_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:weathered_light_green_painted_plank_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:weathered_light_green_painted_plank_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:weathered_light_green_painted_plank_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:weathered_light_green_painted_plank_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:weathered_light_green_painted_plank_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:weathered_light_green_painted_plank_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:weathered_light_green_painted_plank_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:weathered_light_green_painted_plank_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:weathered_light_green_painted_plank_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:weathered_light_green_painted_plank_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:weathered_light_green_painted_plank_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:weathered_light_green_painted_plank_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:weathered_light_green_painted_plank_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:weathered_light_green_painted_plank_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:weathered_light_green_painted_plank_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:weathered_light_green_painted_plank_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:weathered_light_green_painted_plank_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:weathered_light_green_painted_plank_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:weathered_light_green_painted_plank_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:weathered_light_green_painted_plank_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:weathered_light_green_painted_plank_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:weathered_light_green_painted_plank_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:weathered_light_green_painted_plank_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:weathered_light_green_painted_plank_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:weathered_light_green_painted_plank_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:weathered_light_green_painted_plank_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:weathered_light_green_painted_plank_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:weathered_light_green_painted_plank_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:weathered_light_green_painted_plank_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:weathered_light_green_painted_plank_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:weathered_light_green_painted_plank_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:weathered_light_green_painted_plank_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:weathered_light_green_painted_plank_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:weathered_light_green_painted_plank_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:weathered_light_green_painted_plank_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:weathered_light_green_painted_plank_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:weathered_light_green_painted_plank_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:weathered_light_green_painted_plank_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:weathered_light_green_painted_plank_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:weathered_light_green_painted_plank_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:weathered_light_green_painted_plank_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:weathered_light_green_painted_plank_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:weathered_light_green_painted_plank_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:weathered_light_green_painted_plank_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:weathered_light_green_painted_plank_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:weathered_light_green_painted_plank_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:weathered_light_green_painted_plank_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:weathered_light_green_painted_plank_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:weathered_light_green_painted_plank_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:weathered_light_green_painted_plank_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:weathered_light_green_painted_plank_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:weathered_light_green_painted_plank_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:weathered_light_green_painted_plank_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:weathered_light_green_painted_plank_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:weathered_light_green_painted_plank_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:weathered_light_green_painted_plank_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:weathered_light_green_painted_plank_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:weathered_light_green_painted_plank_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:weathered_light_green_painted_plank_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:weathered_light_green_painted_plank_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:weathered_light_green_painted_plank_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:weathered_light_green_painted_plank_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:weathered_light_green_painted_plank_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:weathered_light_green_painted_plank_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:weathered_light_green_painted_plank_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:weathered_light_green_painted_plank_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:weathered_light_green_painted_plank_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:weathered_light_green_painted_plank_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:weathered_light_green_painted_plank_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:weathered_light_green_painted_plank_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:weathered_light_green_painted_plank_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:weathered_light_green_painted_plank_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:weathered_light_green_painted_plank_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:weathered_light_green_painted_plank_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:weathered_light_green_painted_plank_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:weathered_light_green_painted_plank_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:weathered_light_green_painted_plank_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:weathered_light_green_painted_plank_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:weathered_light_green_painted_plank_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:weathered_light_green_painted_plank_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:weathered_light_green_painted_plank_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:weathered_light_green_painted_plank_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:weathered_light_green_painted_plank_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:weathered_light_green_painted_plank_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:weathered_light_green_painted_plank_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:weathered_light_green_painted_plank_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:weathered_light_green_painted_plank_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:weathered_light_green_painted_plank_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:weathered_light_green_painted_plank_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:weathered_light_green_painted_plank_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:weathered_light_green_painted_plank_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:weathered_light_green_painted_plank_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:weathered_light_green_painted_plank_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:weathered_light_green_painted_plank_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:weathered_light_green_painted_plank_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:weathered_light_green_painted_plank_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:weathered_light_green_painted_plank_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:weathered_light_green_painted_plank_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:weathered_light_green_painted_plank_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:weathered_light_green_painted_plank_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:weathered_light_green_painted_plank_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:weathered_light_green_painted_plank_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:weathered_light_green_painted_plank_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:weathered_light_green_painted_plank_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:weathered_light_green_painted_plank_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:weathered_light_green_painted_plank_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:weathered_light_green_painted_plank_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:weathered_light_green_painted_plank_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:weathered_light_green_painted_plank_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:weathered_light_green_painted_plank_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:weathered_light_green_painted_plank_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:weathered_light_green_painted_plank_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:weathered_light_green_painted_plank_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:weathered_light_green_painted_plank_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:weathered_light_green_painted_plank_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:weathered_light_green_painted_plank_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:weathered_light_green_painted_plank_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:weathered_light_green_painted_plank_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:weathered_light_green_painted_plank_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:weathered_light_green_painted_plank_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:weathered_light_green_painted_plank_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:weathered_light_green_painted_plank_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:weathered_light_green_painted_plank_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:weathered_light_green_painted_plank_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:weathered_light_green_painted_plank_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:weathered_light_green_painted_plank_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:weathered_light_green_painted_plank_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:weathered_light_green_painted_plank_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:weathered_light_green_painted_plank_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:weathered_light_green_painted_plank_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:weathered_light_green_painted_plank_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:weathered_light_green_painted_plank_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:weathered_light_green_painted_plank_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:weathered_light_green_painted_plank_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:weathered_light_green_painted_plank_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:weathered_light_green_painted_plank_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:weathered_light_green_painted_plank_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:weathered_light_green_painted_plank_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:weathered_light_green_painted_plank_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:weathered_light_green_painted_plank_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:weathered_light_green_painted_plank_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:weathered_light_green_painted_plank_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:weathered_light_green_painted_plank_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:weathered_light_green_painted_plank_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:weathered_light_green_painted_plank_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:weathered_light_green_painted_plank_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:weathered_light_green_painted_plank_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:weathered_light_green_painted_plank_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:weathered_light_green_painted_plank_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:weathered_light_green_painted_plank_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:weathered_light_green_painted_plank_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:weathered_light_green_painted_plank_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:weathered_light_green_painted_plank_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:weathered_light_green_painted_plank_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:weathered_light_green_painted_plank_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:weathered_light_green_painted_plank_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:weathered_light_green_painted_plank_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:weathered_light_green_painted_plank_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:weathered_light_green_painted_plank_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:weathered_light_green_painted_plank_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:weathered_light_green_painted_plank_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:weathered_light_green_painted_plank_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:weathered_light_green_painted_plank_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:weathered_light_green_painted_plank_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:weathered_light_green_painted_plank_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:weathered_light_green_painted_plank_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:weathered_light_green_painted_plank_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:weathered_light_green_painted_plank_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:weathered_light_green_painted_plank_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:weathered_light_green_painted_plank_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:weathered_light_green_painted_plank_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:weathered_light_green_painted_plank_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:weathered_light_green_painted_plank_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:weathered_light_green_painted_plank_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:weathered_light_green_painted_plank_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:weathered_light_green_painted_plank_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:weathered_light_green_painted_plank_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:weathered_light_green_painted_plank_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:weathered_light_green_painted_plank_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:weathered_light_green_painted_plank_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:weathered_light_green_painted_plank_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:weathered_light_green_painted_plank_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:weathered_light_green_painted_plank_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:weathered_light_green_painted_plank_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:weathered_light_green_painted_plank_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:weathered_light_green_painted_plank_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:weathered_light_green_painted_plank_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:weathered_light_green_painted_plank_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:weathered_light_green_painted_plank_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:weathered_light_green_painted_plank_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:weathered_light_green_painted_plank_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:weathered_light_green_painted_plank_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:weathered_light_green_painted_plank_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:weathered_light_green_painted_plank_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:weathered_light_green_painted_plank_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:weathered_light_green_painted_plank_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:weathered_light_green_painted_plank_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:weathered_light_green_painted_plank_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:weathered_light_green_painted_plank_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:weathered_light_green_painted_plank_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:weathered_light_green_painted_plank_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:weathered_light_green_painted_plank_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:weathered_light_green_painted_plank_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:weathered_light_green_painted_plank_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:weathered_light_green_painted_plank_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:weathered_light_green_painted_plank_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:weathered_light_green_painted_plank_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:weathered_light_green_painted_plank_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:weathered_light_green_painted_plank_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:weathered_light_green_painted_plank_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:weathered_light_green_painted_plank_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:weathered_light_green_painted_plank_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:weathered_light_green_painted_plank_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:weathered_light_green_painted_plank_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:weathered_light_green_painted_plank_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:weathered_light_green_painted_plank_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:weathered_light_green_painted_plank_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:weathered_light_green_painted_plank_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:weathered_light_green_painted_plank_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:weathered_light_green_painted_plank_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:weathered_light_green_painted_plank_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:weathered_light_green_painted_plank_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:weathered_light_green_painted_plank_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:weathered_light_green_painted_planks
conquest:weathered_light_red_painted_plank_balustrade[axis=x,waterlogged=true]
conquest:weathered_light_red_painted_plank_balustrade[axis=x,waterlogged=false]
conquest:weathered_light_red_painted_plank_balustrade[axis=y,waterlogged=true]
conquest:weathered_light_red_painted_plank_balustrade[axis=y,waterlogged=false]
conquest:weathered_light_red_painted_plank_balustrade[axis=z,waterlogged=true]
conquest:weathered_light_red_painted_plank_balustrade[axis=z,waterlogged=false]
conquest:weathered_light_red_painted_plank_boards[facing=north,type=top,waterlogged=true]
conquest:weathered_light_red_painted_plank_boards[facing=north,type=top,waterlogged=false]
conquest:weathered_light_red_painted_plank_boards[facing=north,type=bottom,waterlogged=true]
conquest:weathered_light_red_painted_plank_boards[facing=north,type=bottom,waterlogged=false]
conquest:weathered_light_red_painted_plank_boards[facing=south,type=top,waterlogged=true]
conquest:weathered_light_red_painted_plank_boards[facing=south,type=top,waterlogged=false]
conquest:weathered_light_red_painted_plank_boards[facing=south,type=bottom,waterlogged=true]
conquest:weathered_light_red_painted_plank_boards[facing=south,type=bottom,waterlogged=false]
conquest:weathered_light_red_painted_plank_boards[facing=west,type=top,waterlogged=true]
conquest:weathered_light_red_painted_plank_boards[facing=west,type=top,waterlogged=false]
conquest:weathered_light_red_painted_plank_boards[facing=west,type=bottom,waterlogged=true]
conquest:weathered_light_red_painted_plank_boards[facing=west,type=bottom,waterlogged=false]
conquest:weathered_light_red_painted_plank_boards[facing=east,type=top,waterlogged=true]
conquest:weathered_light_red_painted_plank_boards[facing=east,type=top,waterlogged=false]
conquest:weathered_light_red_painted_plank_boards[facing=east,type=bottom,waterlogged=true]
conquest:weathered_light_red_painted_plank_boards[facing=east,type=bottom,waterlogged=false]
conquest:weathered_light_red_painted_plank_capital[facing=flat,type=top,waterlogged=true]
conquest:weathered_light_red_painted_plank_capital[facing=flat,type=top,waterlogged=false]
conquest:weathered_light_red_painted_plank_capital[facing=flat,type=bottom,waterlogged=true]
conquest:weathered_light_red_painted_plank_capital[facing=flat,type=bottom,waterlogged=false]
conquest:weathered_light_red_painted_plank_capital[facing=north,type=top,waterlogged=true]
conquest:weathered_light_red_painted_plank_capital[facing=north,type=top,waterlogged=false]
conquest:weathered_light_red_painted_plank_capital[facing=north,type=bottom,waterlogged=true]
conquest:weathered_light_red_painted_plank_capital[facing=north,type=bottom,waterlogged=false]
conquest:weathered_light_red_painted_plank_capital[facing=south,type=top,waterlogged=true]
conquest:weathered_light_red_painted_plank_capital[facing=south,type=top,waterlogged=false]
conquest:weathered_light_red_painted_plank_capital[facing=south,type=bottom,waterlogged=true]
conquest:weathered_light_red_painted_plank_capital[facing=south,type=bottom,waterlogged=false]
conquest:weathered_light_red_painted_plank_capital[facing=east,type=top,waterlogged=true]
conquest:weathered_light_red_painted_plank_capital[facing=east,type=top,waterlogged=false]
conquest:weathered_light_red_painted_plank_capital[facing=east,type=bottom,waterlogged=true]
conquest:weathered_light_red_painted_plank_capital[facing=east,type=bottom,waterlogged=false]
conquest:weathered_light_red_painted_plank_capital[facing=west,type=top,waterlogged=true]
conquest:weathered_light_red_painted_plank_capital[facing=west,type=top,waterlogged=false]
conquest:weathered_light_red_painted_plank_capital[facing=west,type=bottom,waterlogged=true]
conquest:weathered_light_red_painted_plank_capital[facing=west,type=bottom,waterlogged=false]
conquest:weathered_light_red_painted_plank_corner_slab[facing=north,type=top,waterlogged=true]
conquest:weathered_light_red_painted_plank_corner_slab[facing=north,type=top,waterlogged=false]
conquest:weathered_light_red_painted_plank_corner_slab[facing=north,type=bottom,waterlogged=true]
conquest:weathered_light_red_painted_plank_corner_slab[facing=north,type=bottom,waterlogged=false]
conquest:weathered_light_red_painted_plank_corner_slab[facing=south,type=top,waterlogged=true]
conquest:weathered_light_red_painted_plank_corner_slab[facing=south,type=top,waterlogged=false]
conquest:weathered_light_red_painted_plank_corner_slab[facing=south,type=bottom,waterlogged=true]
conquest:weathered_light_red_painted_plank_corner_slab[facing=south,type=bottom,waterlogged=false]
conquest:weathered_light_red_painted_plank_corner_slab[facing=west,type=top,waterlogged=true]
conquest:weathered_light_red_painted_plank_corner_slab[facing=west,type=top,waterlogged=false]
conquest:weathered_light_red_painted_plank_corner_slab[facing=west,type=bottom,waterlogged=true]
conquest:weathered_light_red_painted_plank_corner_slab[facing=west,type=bottom,waterlogged=false]
conquest:weathered_light_red_painted_plank_corner_slab[facing=east,type=top,waterlogged=true]
conquest:weathered_light_red_painted_plank_corner_slab[facing=east,type=top,waterlogged=false]
conquest:weathered_light_red_painted_plank_corner_slab[facing=east,type=bottom,waterlogged=true]
conquest:weathered_light_red_painted_plank_corner_slab[facing=east,type=bottom,waterlogged=false]
conquest:weathered_light_red_painted_plank_door[facing=north,half=upper,hinge=left,open=true,powered=true]
conquest:weathered_light_red_painted_plank_door[facing=north,half=upper,hinge=left,open=true,powered=false]
conquest:weathered_light_red_painted_plank_door[facing=north,half=upper,hinge=left,open=false,powered=true]
conquest:weathered_light_red_painted_plank_door[facing=north,half=upper,hinge=left,open=false,powered=false]
conquest:weathered_light_red_painted_plank_door[facing=north,half=upper,hinge=right,open=true,powered=true]
conquest:weathered_light_red_painted_plank_door[facing=north,half=upper,hinge=right,open=true,powered=false]
conquest:weathered_light_red_painted_plank_door[facing=north,half=upper,hinge=right,open=false,powered=true]
conquest:weathered_light_red_painted_plank_door[facing=north,half=upper,hinge=right,open=false,powered=false]
conquest:weathered_light_red_painted_plank_door[facing=north,half=lower,hinge=left,open=true,powered=true]
conquest:weathered_light_red_painted_plank_door[facing=north,half=lower,hinge=left,open=true,powered=false]
conquest:weathered_light_red_painted_plank_door[facing=north,half=lower,hinge=left,open=false,powered=true]
conquest:weathered_light_red_painted_plank_door[facing=north,half=lower,hinge=left,open=false,powered=false]
conquest:weathered_light_red_painted_plank_door[facing=north,half=lower,hinge=right,open=true,powered=true]
conquest:weathered_light_red_painted_plank_door[facing=north,half=lower,hinge=right,open=true,powered=false]
conquest:weathered_light_red_painted_plank_door[facing=north,half=lower,hinge=right,open=false,powered=true]
conquest:weathered_light_red_painted_plank_door[facing=north,half=lower,hinge=right,open=false,powered=false]
conquest:weathered_light_red_painted_plank_door[facing=south,half=upper,hinge=left,open=true,powered=true]
conquest:weathered_light_red_painted_plank_door[facing=south,half=upper,hinge=left,open=true,powered=false]
conquest:weathered_light_red_painted_plank_door[facing=south,half=upper,hinge=left,open=false,powered=true]
conquest:weathered_light_red_painted_plank_door[facing=south,half=upper,hinge=left,open=false,powered=false]
conquest:weathered_light_red_painted_plank_door[facing=south,half=upper,hinge=right,open=true,powered=true]
conquest:weathered_light_red_painted_plank_door[facing=south,half=upper,hinge=right,open=true,powered=false]
conquest:weathered_light_red_painted_plank_door[facing=south,half=upper,hinge=right,open=false,powered=true]
conquest:weathered_light_red_painted_plank_door[facing=south,half=upper,hinge=right,open=false,powered=false]
conquest:weathered_light_red_painted_plank_door[facing=south,half=lower,hinge=left,open=true,powered=true]
conquest:weathered_light_red_painted_plank_door[facing=south,half=lower,hinge=left,open=true,powered=false]
conquest:weathered_light_red_painted_plank_door[facing=south,half=lower,hinge=left,open=false,powered=true]
conquest:weathered_light_red_painted_plank_door[facing=south,half=lower,hinge=left,open=false,powered=false]
conquest:weathered_light_red_painted_plank_door[facing=south,half=lower,hinge=right,open=true,powered=true]
conquest:weathered_light_red_painted_plank_door[facing=south,half=lower,hinge=right,open=true,powered=false]
conquest:weathered_light_red_painted_plank_door[facing=south,half=lower,hinge=right,open=false,powered=true]
conquest:weathered_light_red_painted_plank_door[facing=south,half=lower,hinge=right,open=false,powered=false]
conquest:weathered_light_red_painted_plank_door[facing=west,half=upper,hinge=left,open=true,powered=true]
conquest:weathered_light_red_painted_plank_door[facing=west,half=upper,hinge=left,open=true,powered=false]
conquest:weathered_light_red_painted_plank_door[facing=west,half=upper,hinge=left,open=false,powered=true]
conquest:weathered_light_red_painted_plank_door[facing=west,half=upper,hinge=left,open=false,powered=false]
conquest:weathered_light_red_painted_plank_door[facing=west,half=upper,hinge=right,open=true,powered=true]
conquest:weathered_light_red_painted_plank_door[facing=west,half=upper,hinge=right,open=true,powered=false]
conquest:weathered_light_red_painted_plank_door[facing=west,half=upper,hinge=right,open=false,powered=true]
conquest:weathered_light_red_painted_plank_door[facing=west,half=upper,hinge=right,open=false,powered=false]
conquest:weathered_light_red_painted_plank_door[facing=west,half=lower,hinge=left,open=true,powered=true]
conquest:weathered_light_red_painted_plank_door[facing=west,half=lower,hinge=left,open=true,powered=false]
conquest:weathered_light_red_painted_plank_door[facing=west,half=lower,hinge=left,open=false,powered=true]
conquest:weathered_light_red_painted_plank_door[facing=west,half=lower,hinge=left,open=false,powered=false]
conquest:weathered_light_red_painted_plank_door[facing=west,half=lower,hinge=right,open=true,powered=true]
conquest:weathered_light_red_painted_plank_door[facing=west,half=lower,hinge=right,open=true,powered=false]
conquest:weathered_light_red_painted_plank_door[facing=west,half=lower,hinge=right,open=false,powered=true]
conquest:weathered_light_red_painted_plank_door[facing=west,half=lower,hinge=right,open=false,powered=false]
conquest:weathered_light_red_painted_plank_door[facing=east,half=upper,hinge=left,open=true,powered=true]
conquest:weathered_light_red_painted_plank_door[facing=east,half=upper,hinge=left,open=true,powered=false]
conquest:weathered_light_red_painted_plank_door[facing=east,half=upper,hinge=left,open=false,powered=true]
conquest:weathered_light_red_painted_plank_door[facing=east,half=upper,hinge=left,open=false,powered=false]
conquest:weathered_light_red_painted_plank_door[facing=east,half=upper,hinge=right,open=true,powered=true]
conquest:weathered_light_red_painted_plank_door[facing=east,half=upper,hinge=right,open=true,powered=false]
conquest:weathered_light_red_painted_plank_door[facing=east,half=upper,hinge=right,open=false,powered=true]
conquest:weathered_light_red_painted_plank_door[facing=east,half=upper,hinge=right,open=false,powered=false]
conquest:weathered_light_red_painted_plank_door[facing=east,half=lower,hinge=left,open=true,powered=true]
conquest:weathered_light_red_painted_plank_door[facing=east,half=lower,hinge=left,open=true,powered=false]
conquest:weathered_light_red_painted_plank_door[facing=east,half=lower,hinge=left,open=false,powered=true]
conquest:weathered_light_red_painted_plank_door[facing=east,half=lower,hinge=left,open=false,powered=false]
conquest:weathered_light_red_painted_plank_door[facing=east,half=lower,hinge=right,open=true,powered=true]
conquest:weathered_light_red_painted_plank_door[facing=east,half=lower,hinge=right,open=true,powered=false]
conquest:weathered_light_red_painted_plank_door[facing=east,half=lower,hinge=right,open=false,powered=true]
conquest:weathered_light_red_painted_plank_door[facing=east,half=lower,hinge=right,open=false,powered=false]
conquest:weathered_light_red_painted_plank_eighth_slab[facing=north,type=top,waterlogged=true]
conquest:weathered_light_red_painted_plank_eighth_slab[facing=north,type=top,waterlogged=false]
conquest:weathered_light_red_painted_plank_eighth_slab[facing=north,type=bottom,waterlogged=true]
conquest:weathered_light_red_painted_plank_eighth_slab[facing=north,type=bottom,waterlogged=false]
conquest:weathered_light_red_painted_plank_eighth_slab[facing=south,type=top,waterlogged=true]
conquest:weathered_light_red_painted_plank_eighth_slab[facing=south,type=top,waterlogged=false]
conquest:weathered_light_red_painted_plank_eighth_slab[facing=south,type=bottom,waterlogged=true]
conquest:weathered_light_red_painted_plank_eighth_slab[facing=south,type=bottom,waterlogged=false]
conquest:weathered_light_red_painted_plank_eighth_slab[facing=west,type=top,waterlogged=true]
conquest:weathered_light_red_painted_plank_eighth_slab[facing=west,type=top,waterlogged=false]
conquest:weathered_light_red_painted_plank_eighth_slab[facing=west,type=bottom,waterlogged=true]
conquest:weathered_light_red_painted_plank_eighth_slab[facing=west,type=bottom,waterlogged=false]
conquest:weathered_light_red_painted_plank_eighth_slab[facing=east,type=top,waterlogged=true]
conquest:weathered_light_red_painted_plank_eighth_slab[facing=east,type=top,waterlogged=false]
conquest:weathered_light_red_painted_plank_eighth_slab[facing=east,type=bottom,waterlogged=true]
conquest:weathered_light_red_painted_plank_eighth_slab[facing=east,type=bottom,waterlogged=false]
conquest:weathered_light_red_painted_plank_fence[east=true,north=true,south=true,waterlogged=true,west=true]
conquest:weathered_light_red_painted_plank_fence[east=true,north=true,south=true,waterlogged=true,west=false]
conquest:weathered_light_red_painted_plank_fence[east=true,north=true,south=true,waterlogged=false,west=true]
conquest:weathered_light_red_painted_plank_fence[east=true,north=true,south=true,waterlogged=false,west=false]
conquest:weathered_light_red_painted_plank_fence[east=true,north=true,south=false,waterlogged=true,west=true]
conquest:weathered_light_red_painted_plank_fence[east=true,north=true,south=false,waterlogged=true,west=false]
conquest:weathered_light_red_painted_plank_fence[east=true,north=true,south=false,waterlogged=false,west=true]
conquest:weathered_light_red_painted_plank_fence[east=true,north=true,south=false,waterlogged=false,west=false]
conquest:weathered_light_red_painted_plank_fence[east=true,north=false,south=true,waterlogged=true,west=true]
conquest:weathered_light_red_painted_plank_fence[east=true,north=false,south=true,waterlogged=true,west=false]
conquest:weathered_light_red_painted_plank_fence[east=true,north=false,south=true,waterlogged=false,west=true]
conquest:weathered_light_red_painted_plank_fence[east=true,north=false,south=true,waterlogged=false,west=false]
conquest:weathered_light_red_painted_plank_fence[east=true,north=false,south=false,waterlogged=true,west=true]
conquest:weathered_light_red_painted_plank_fence[east=true,north=false,south=false,waterlogged=true,west=false]
conquest:weathered_light_red_painted_plank_fence[east=true,north=false,south=false,waterlogged=false,west=true]
conquest:weathered_light_red_painted_plank_fence[east=true,north=false,south=false,waterlogged=false,west=false]
conquest:weathered_light_red_painted_plank_fence[east=false,north=true,south=true,waterlogged=true,west=true]
conquest:weathered_light_red_painted_plank_fence[east=false,north=true,south=true,waterlogged=true,west=false]
conquest:weathered_light_red_painted_plank_fence[east=false,north=true,south=true,waterlogged=false,west=true]
conquest:weathered_light_red_painted_plank_fence[east=false,north=true,south=true,waterlogged=false,west=false]
conquest:weathered_light_red_painted_plank_fence[east=false,north=true,south=false,waterlogged=true,west=true]
conquest:weathered_light_red_painted_plank_fence[east=false,north=true,south=false,waterlogged=true,west=false]
conquest:weathered_light_red_painted_plank_fence[east=false,north=true,south=false,waterlogged=false,west=true]
conquest:weathered_light_red_painted_plank_fence[east=false,north=true,south=false,waterlogged=false,west=false]
conquest:weathered_light_red_painted_plank_fence[east=false,north=false,south=true,waterlogged=true,west=true]
conquest:weathered_light_red_painted_plank_fence[east=false,north=false,south=true,waterlogged=true,west=false]
conquest:weathered_light_red_painted_plank_fence[east=false,north=false,south=true,waterlogged=false,west=true]
conquest:weathered_light_red_painted_plank_fence[east=false,north=false,south=true,waterlogged=false,west=false]
conquest:weathered_light_red_painted_plank_fence[east=false,north=false,south=false,waterlogged=true,west=true]
conquest:weathered_light_red_painted_plank_fence[east=false,north=false,south=false,waterlogged=true,west=false]
conquest:weathered_light_red_painted_plank_fence[east=false,north=false,south=false,waterlogged=false,west=true]
conquest:weathered_light_red_painted_plank_fence[east=false,north=false,south=false,waterlogged=false,west=false]
conquest:weathered_light_red_painted_plank_pillar[layer=1,waterlogged=true]
conquest:weathered_light_red_painted_plank_pillar[layer=1,waterlogged=false]
conquest:weathered_light_red_painted_plank_pillar[layer=2,waterlogged=true]
conquest:weathered_light_red_painted_plank_pillar[layer=2,waterlogged=false]
conquest:weathered_light_red_painted_plank_pillar[layer=3,waterlogged=true]
conquest:weathered_light_red_painted_plank_pillar[layer=3,waterlogged=false]
conquest:weathered_light_red_painted_plank_quarter_slab[facing=north,layer=1,type=top,waterlogged=true]
conquest:weathered_light_red_painted_plank_quarter_slab[facing=north,layer=1,type=top,waterlogged=false]
conquest:weathered_light_red_painted_plank_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=true]
conquest:weathered_light_red_painted_plank_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=false]
conquest:weathered_light_red_painted_plank_quarter_slab[facing=north,layer=2,type=top,waterlogged=true]
conquest:weathered_light_red_painted_plank_quarter_slab[facing=north,layer=2,type=top,waterlogged=false]
conquest:weathered_light_red_painted_plank_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=true]
conquest:weathered_light_red_painted_plank_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=false]
conquest:weathered_light_red_painted_plank_quarter_slab[facing=north,layer=3,type=top,waterlogged=true]
conquest:weathered_light_red_painted_plank_quarter_slab[facing=north,layer=3,type=top,waterlogged=false]
conquest:weathered_light_red_painted_plank_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=true]
conquest:weathered_light_red_painted_plank_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=false]
conquest:weathered_light_red_painted_plank_quarter_slab[facing=south,layer=1,type=top,waterlogged=true]
conquest:weathered_light_red_painted_plank_quarter_slab[facing=south,layer=1,type=top,waterlogged=false]
conquest:weathered_light_red_painted_plank_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=true]
conquest:weathered_light_red_painted_plank_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=false]
conquest:weathered_light_red_painted_plank_quarter_slab[facing=south,layer=2,type=top,waterlogged=true]
conquest:weathered_light_red_painted_plank_quarter_slab[facing=south,layer=2,type=top,waterlogged=false]
conquest:weathered_light_red_painted_plank_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=true]
conquest:weathered_light_red_painted_plank_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=false]
conquest:weathered_light_red_painted_plank_quarter_slab[facing=south,layer=3,type=top,waterlogged=true]
conquest:weathered_light_red_painted_plank_quarter_slab[facing=south,layer=3,type=top,waterlogged=false]
conquest:weathered_light_red_painted_plank_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=true]
conquest:weathered_light_red_painted_plank_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=false]
conquest:weathered_light_red_painted_plank_quarter_slab[facing=west,layer=1,type=top,waterlogged=true]
conquest:weathered_light_red_painted_plank_quarter_slab[facing=west,layer=1,type=top,waterlogged=false]
conquest:weathered_light_red_painted_plank_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=true]
conquest:weathered_light_red_painted_plank_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=false]
conquest:weathered_light_red_painted_plank_quarter_slab[facing=west,layer=2,type=top,waterlogged=true]
conquest:weathered_light_red_painted_plank_quarter_slab[facing=west,layer=2,type=top,waterlogged=false]
conquest:weathered_light_red_painted_plank_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=true]
conquest:weathered_light_red_painted_plank_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=false]
conquest:weathered_light_red_painted_plank_quarter_slab[facing=west,layer=3,type=top,waterlogged=true]
conquest:weathered_light_red_painted_plank_quarter_slab[facing=west,layer=3,type=top,waterlogged=false]
conquest:weathered_light_red_painted_plank_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=true]
conquest:weathered_light_red_painted_plank_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=false]
conquest:weathered_light_red_painted_plank_quarter_slab[facing=east,layer=1,type=top,waterlogged=true]
conquest:weathered_light_red_painted_plank_quarter_slab[facing=east,layer=1,type=top,waterlogged=false]
conquest:weathered_light_red_painted_plank_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=true]
conquest:weathered_light_red_painted_plank_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=false]
conquest:weathered_light_red_painted_plank_quarter_slab[facing=east,layer=2,type=top,waterlogged=true]
conquest:weathered_light_red_painted_plank_quarter_slab[facing=east,layer=2,type=top,waterlogged=false]
conquest:weathered_light_red_painted_plank_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=true]
conquest:weathered_light_red_painted_plank_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=false]
conquest:weathered_light_red_painted_plank_quarter_slab[facing=east,layer=3,type=top,waterlogged=true]
conquest:weathered_light_red_painted_plank_quarter_slab[facing=east,layer=3,type=top,waterlogged=false]
conquest:weathered_light_red_painted_plank_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=true]
conquest:weathered_light_red_painted_plank_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=false]
conquest:weathered_light_red_painted_plank_slab[layer=1,type=top,waterlogged=true]
conquest:weathered_light_red_painted_plank_slab[layer=1,type=top,waterlogged=false]
conquest:weathered_light_red_painted_plank_slab[layer=1,type=bottom,waterlogged=true]
conquest:weathered_light_red_painted_plank_slab[layer=1,type=bottom,waterlogged=false]
conquest:weathered_light_red_painted_plank_slab[layer=2,type=top,waterlogged=true]
conquest:weathered_light_red_painted_plank_slab[layer=2,type=top,waterlogged=false]
conquest:weathered_light_red_painted_plank_slab[layer=2,type=bottom,waterlogged=true]
conquest:weathered_light_red_painted_plank_slab[layer=2,type=bottom,waterlogged=false]
conquest:weathered_light_red_painted_plank_slab[layer=3,type=top,waterlogged=true]
conquest:weathered_light_red_painted_plank_slab[layer=3,type=top,waterlogged=false]
conquest:weathered_light_red_painted_plank_slab[layer=3,type=bottom,waterlogged=true]
conquest:weathered_light_red_painted_plank_slab[layer=3,type=bottom,waterlogged=false]
conquest:weathered_light_red_painted_plank_slab[layer=4,type=top,waterlogged=true]
conquest:weathered_light_red_painted_plank_slab[layer=4,type=top,waterlogged=false]
conquest:weathered_light_red_painted_plank_slab[layer=4,type=bottom,waterlogged=true]
conquest:weathered_light_red_painted_plank_slab[layer=4,type=bottom,waterlogged=false]
conquest:weathered_light_red_painted_plank_small_window[down=true,up=true,waterlogged=true]
conquest:weathered_light_red_painted_plank_small_window[down=true,up=true,waterlogged=false]
conquest:weathered_light_red_painted_plank_small_window[down=true,up=false,waterlogged=true]
conquest:weathered_light_red_painted_plank_small_window[down=true,up=false,waterlogged=false]
conquest:weathered_light_red_painted_plank_small_window[down=false,up=true,waterlogged=true]
conquest:weathered_light_red_painted_plank_small_window[down=false,up=true,waterlogged=false]
conquest:weathered_light_red_painted_plank_small_window[down=false,up=false,waterlogged=true]
conquest:weathered_light_red_painted_plank_small_window[down=false,up=false,waterlogged=false]
conquest:weathered_light_red_painted_plank_small_window_half[down=true,facing=north,up=true,waterlogged=true]
conquest:weathered_light_red_painted_plank_small_window_half[down=true,facing=north,up=true,waterlogged=false]
conquest:weathered_light_red_painted_plank_small_window_half[down=true,facing=north,up=false,waterlogged=true]
conquest:weathered_light_red_painted_plank_small_window_half[down=true,facing=north,up=false,waterlogged=false]
conquest:weathered_light_red_painted_plank_small_window_half[down=true,facing=south,up=true,waterlogged=true]
conquest:weathered_light_red_painted_plank_small_window_half[down=true,facing=south,up=true,waterlogged=false]
conquest:weathered_light_red_painted_plank_small_window_half[down=true,facing=south,up=false,waterlogged=true]
conquest:weathered_light_red_painted_plank_small_window_half[down=true,facing=south,up=false,waterlogged=false]
conquest:weathered_light_red_painted_plank_small_window_half[down=true,facing=west,up=true,waterlogged=true]
conquest:weathered_light_red_painted_plank_small_window_half[down=true,facing=west,up=true,waterlogged=false]
conquest:weathered_light_red_painted_plank_small_window_half[down=true,facing=west,up=false,waterlogged=true]
conquest:weathered_light_red_painted_plank_small_window_half[down=true,facing=west,up=false,waterlogged=false]
conquest:weathered_light_red_painted_plank_small_window_half[down=true,facing=east,up=true,waterlogged=true]
conquest:weathered_light_red_painted_plank_small_window_half[down=true,facing=east,up=true,waterlogged=false]
conquest:weathered_light_red_painted_plank_small_window_half[down=true,facing=east,up=false,waterlogged=true]
conquest:weathered_light_red_painted_plank_small_window_half[down=true,facing=east,up=false,waterlogged=false]
conquest:weathered_light_red_painted_plank_small_window_half[down=false,facing=north,up=true,waterlogged=true]
conquest:weathered_light_red_painted_plank_small_window_half[down=false,facing=north,up=true,waterlogged=false]
conquest:weathered_light_red_painted_plank_small_window_half[down=false,facing=north,up=false,waterlogged=true]
conquest:weathered_light_red_painted_plank_small_window_half[down=false,facing=north,up=false,waterlogged=false]
conquest:weathered_light_red_painted_plank_small_window_half[down=false,facing=south,up=true,waterlogged=true]
conquest:weathered_light_red_painted_plank_small_window_half[down=false,facing=south,up=true,waterlogged=false]
conquest:weathered_light_red_painted_plank_small_window_half[down=false,facing=south,up=false,waterlogged=true]
conquest:weathered_light_red_painted_plank_small_window_half[down=false,facing=south,up=false,waterlogged=false]
conquest:weathered_light_red_painted_plank_small_window_half[down=false,facing=west,up=true,waterlogged=true]
conquest:weathered_light_red_painted_plank_small_window_half[down=false,facing=west,up=true,waterlogged=false]
conquest:weathered_light_red_painted_plank_small_window_half[down=false,facing=west,up=false,waterlogged=true]
conquest:weathered_light_red_painted_plank_small_window_half[down=false,facing=west,up=false,waterlogged=false]
conquest:weathered_light_red_painted_plank_small_window_half[down=false,facing=east,up=true,waterlogged=true]
conquest:weathered_light_red_painted_plank_small_window_half[down=false,facing=east,up=true,waterlogged=false]
conquest:weathered_light_red_painted_plank_small_window_half[down=false,facing=east,up=false,waterlogged=true]
conquest:weathered_light_red_painted_plank_small_window_half[down=false,facing=east,up=false,waterlogged=false]
conquest:weathered_light_red_painted_plank_sphere[type=egg,waterlogged=true]
conquest:weathered_light_red_painted_plank_sphere[type=egg,waterlogged=false]
conquest:weathered_light_red_painted_plank_sphere[type=small,waterlogged=true]
conquest:weathered_light_red_painted_plank_sphere[type=small,waterlogged=false]
conquest:weathered_light_red_painted_plank_sphere[type=large,waterlogged=true]
conquest:weathered_light_red_painted_plank_sphere[type=large,waterlogged=false]
conquest:weathered_light_red_painted_plank_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:weathered_light_red_painted_plank_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:weathered_light_red_painted_plank_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:weathered_light_red_painted_plank_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:weathered_light_red_painted_plank_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:weathered_light_red_painted_plank_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:weathered_light_red_painted_plank_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:weathered_light_red_painted_plank_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:weathered_light_red_painted_plank_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:weathered_light_red_painted_plank_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:weathered_light_red_painted_plank_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:weathered_light_red_painted_plank_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:weathered_light_red_painted_plank_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:weathered_light_red_painted_plank_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:weathered_light_red_painted_plank_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:weathered_light_red_painted_plank_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:weathered_light_red_painted_plank_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:weathered_light_red_painted_plank_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:weathered_light_red_painted_plank_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:weathered_light_red_painted_plank_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:weathered_light_red_painted_plank_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:weathered_light_red_painted_plank_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:weathered_light_red_painted_plank_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:weathered_light_red_painted_plank_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:weathered_light_red_painted_plank_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:weathered_light_red_painted_plank_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:weathered_light_red_painted_plank_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:weathered_light_red_painted_plank_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:weathered_light_red_painted_plank_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:weathered_light_red_painted_plank_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:weathered_light_red_painted_plank_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:weathered_light_red_painted_plank_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:weathered_light_red_painted_plank_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:weathered_light_red_painted_plank_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:weathered_light_red_painted_plank_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:weathered_light_red_painted_plank_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:weathered_light_red_painted_plank_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:weathered_light_red_painted_plank_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:weathered_light_red_painted_plank_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:weathered_light_red_painted_plank_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:weathered_light_red_painted_plank_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:weathered_light_red_painted_plank_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:weathered_light_red_painted_plank_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:weathered_light_red_painted_plank_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:weathered_light_red_painted_plank_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:weathered_light_red_painted_plank_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:weathered_light_red_painted_plank_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:weathered_light_red_painted_plank_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:weathered_light_red_painted_plank_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:weathered_light_red_painted_plank_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:weathered_light_red_painted_plank_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:weathered_light_red_painted_plank_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:weathered_light_red_painted_plank_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:weathered_light_red_painted_plank_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:weathered_light_red_painted_plank_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:weathered_light_red_painted_plank_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:weathered_light_red_painted_plank_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:weathered_light_red_painted_plank_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:weathered_light_red_painted_plank_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:weathered_light_red_painted_plank_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:weathered_light_red_painted_plank_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:weathered_light_red_painted_plank_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:weathered_light_red_painted_plank_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:weathered_light_red_painted_plank_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:weathered_light_red_painted_plank_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:weathered_light_red_painted_plank_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:weathered_light_red_painted_plank_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:weathered_light_red_painted_plank_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:weathered_light_red_painted_plank_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:weathered_light_red_painted_plank_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:weathered_light_red_painted_plank_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:weathered_light_red_painted_plank_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:weathered_light_red_painted_plank_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:weathered_light_red_painted_plank_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:weathered_light_red_painted_plank_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:weathered_light_red_painted_plank_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:weathered_light_red_painted_plank_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:weathered_light_red_painted_plank_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:weathered_light_red_painted_plank_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:weathered_light_red_painted_plank_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:weathered_light_red_painted_plank_vertical_corner[facing=north,layer=1,waterlogged=true]
conquest:weathered_light_red_painted_plank_vertical_corner[facing=north,layer=1,waterlogged=false]
conquest:weathered_light_red_painted_plank_vertical_corner[facing=north,layer=2,waterlogged=true]
conquest:weathered_light_red_painted_plank_vertical_corner[facing=north,layer=2,waterlogged=false]
conquest:weathered_light_red_painted_plank_vertical_corner[facing=north,layer=3,waterlogged=true]
conquest:weathered_light_red_painted_plank_vertical_corner[facing=north,layer=3,waterlogged=false]
conquest:weathered_light_red_painted_plank_vertical_corner[facing=north,layer=4,waterlogged=true]
conquest:weathered_light_red_painted_plank_vertical_corner[facing=north,layer=4,waterlogged=false]
conquest:weathered_light_red_painted_plank_vertical_corner[facing=south,layer=1,waterlogged=true]
conquest:weathered_light_red_painted_plank_vertical_corner[facing=south,layer=1,waterlogged=false]
conquest:weathered_light_red_painted_plank_vertical_corner[facing=south,layer=2,waterlogged=true]
conquest:weathered_light_red_painted_plank_vertical_corner[facing=south,layer=2,waterlogged=false]
conquest:weathered_light_red_painted_plank_vertical_corner[facing=south,layer=3,waterlogged=true]
conquest:weathered_light_red_painted_plank_vertical_corner[facing=south,layer=3,waterlogged=false]
conquest:weathered_light_red_painted_plank_vertical_corner[facing=south,layer=4,waterlogged=true]
conquest:weathered_light_red_painted_plank_vertical_corner[facing=south,layer=4,waterlogged=false]
conquest:weathered_light_red_painted_plank_vertical_corner[facing=west,layer=1,waterlogged=true]
conquest:weathered_light_red_painted_plank_vertical_corner[facing=west,layer=1,waterlogged=false]
conquest:weathered_light_red_painted_plank_vertical_corner[facing=west,layer=2,waterlogged=true]
conquest:weathered_light_red_painted_plank_vertical_corner[facing=west,layer=2,waterlogged=false]
conquest:weathered_light_red_painted_plank_vertical_corner[facing=west,layer=3,waterlogged=true]
conquest:weathered_light_red_painted_plank_vertical_corner[facing=west,layer=3,waterlogged=false]
conquest:weathered_light_red_painted_plank_vertical_corner[facing=west,layer=4,waterlogged=true]
conquest:weathered_light_red_painted_plank_vertical_corner[facing=west,layer=4,waterlogged=false]
conquest:weathered_light_red_painted_plank_vertical_corner[facing=east,layer=1,waterlogged=true]
conquest:weathered_light_red_painted_plank_vertical_corner[facing=east,layer=1,waterlogged=false]
conquest:weathered_light_red_painted_plank_vertical_corner[facing=east,layer=2,waterlogged=true]
conquest:weathered_light_red_painted_plank_vertical_corner[facing=east,layer=2,waterlogged=false]
conquest:weathered_light_red_painted_plank_vertical_corner[facing=east,layer=3,waterlogged=true]
conquest:weathered_light_red_painted_plank_vertical_corner[facing=east,layer=3,waterlogged=false]
conquest:weathered_light_red_painted_plank_vertical_corner[facing=east,layer=4,waterlogged=true]
conquest:weathered_light_red_painted_plank_vertical_corner[facing=east,layer=4,waterlogged=false]
conquest:weathered_light_red_painted_plank_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:weathered_light_red_painted_plank_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:weathered_light_red_painted_plank_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:weathered_light_red_painted_plank_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:weathered_light_red_painted_plank_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:weathered_light_red_painted_plank_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:weathered_light_red_painted_plank_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:weathered_light_red_painted_plank_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:weathered_light_red_painted_plank_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:weathered_light_red_painted_plank_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:weathered_light_red_painted_plank_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:weathered_light_red_painted_plank_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:weathered_light_red_painted_plank_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:weathered_light_red_painted_plank_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:weathered_light_red_painted_plank_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:weathered_light_red_painted_plank_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:weathered_light_red_painted_plank_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:weathered_light_red_painted_plank_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:weathered_light_red_painted_plank_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:weathered_light_red_painted_plank_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:weathered_light_red_painted_plank_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:weathered_light_red_painted_plank_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:weathered_light_red_painted_plank_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:weathered_light_red_painted_plank_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:weathered_light_red_painted_plank_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:weathered_light_red_painted_plank_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:weathered_light_red_painted_plank_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:weathered_light_red_painted_plank_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:weathered_light_red_painted_plank_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:weathered_light_red_painted_plank_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:weathered_light_red_painted_plank_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:weathered_light_red_painted_plank_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:weathered_light_red_painted_plank_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:weathered_light_red_painted_plank_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:weathered_light_red_painted_plank_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:weathered_light_red_painted_plank_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:weathered_light_red_painted_plank_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:weathered_light_red_painted_plank_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:weathered_light_red_painted_plank_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:weathered_light_red_painted_plank_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:weathered_light_red_painted_plank_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:weathered_light_red_painted_plank_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:weathered_light_red_painted_plank_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:weathered_light_red_painted_plank_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:weathered_light_red_painted_plank_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:weathered_light_red_painted_plank_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:weathered_light_red_painted_plank_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:weathered_light_red_painted_plank_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:weathered_light_red_painted_plank_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:weathered_light_red_painted_plank_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:weathered_light_red_painted_plank_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:weathered_light_red_painted_plank_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:weathered_light_red_painted_plank_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:weathered_light_red_painted_plank_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:weathered_light_red_painted_plank_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:weathered_light_red_painted_plank_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:weathered_light_red_painted_plank_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:weathered_light_red_painted_plank_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:weathered_light_red_painted_plank_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:weathered_light_red_painted_plank_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:weathered_light_red_painted_plank_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:weathered_light_red_painted_plank_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:weathered_light_red_painted_plank_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:weathered_light_red_painted_plank_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:weathered_light_red_painted_plank_vertical_quarter[facing=north,layer=1,waterlogged=true]
conquest:weathered_light_red_painted_plank_vertical_quarter[facing=north,layer=1,waterlogged=false]
conquest:weathered_light_red_painted_plank_vertical_quarter[facing=north,layer=2,waterlogged=true]
conquest:weathered_light_red_painted_plank_vertical_quarter[facing=north,layer=2,waterlogged=false]
conquest:weathered_light_red_painted_plank_vertical_quarter[facing=north,layer=3,waterlogged=true]
conquest:weathered_light_red_painted_plank_vertical_quarter[facing=north,layer=3,waterlogged=false]
conquest:weathered_light_red_painted_plank_vertical_quarter[facing=north,layer=4,waterlogged=true]
conquest:weathered_light_red_painted_plank_vertical_quarter[facing=north,layer=4,waterlogged=false]
conquest:weathered_light_red_painted_plank_vertical_quarter[facing=south,layer=1,waterlogged=true]
conquest:weathered_light_red_painted_plank_vertical_quarter[facing=south,layer=1,waterlogged=false]
conquest:weathered_light_red_painted_plank_vertical_quarter[facing=south,layer=2,waterlogged=true]
conquest:weathered_light_red_painted_plank_vertical_quarter[facing=south,layer=2,waterlogged=false]
conquest:weathered_light_red_painted_plank_vertical_quarter[facing=south,layer=3,waterlogged=true]
conquest:weathered_light_red_painted_plank_vertical_quarter[facing=south,layer=3,waterlogged=false]
conquest:weathered_light_red_painted_plank_vertical_quarter[facing=south,layer=4,waterlogged=true]
conquest:weathered_light_red_painted_plank_vertical_quarter[facing=south,layer=4,waterlogged=false]
conquest:weathered_light_red_painted_plank_vertical_quarter[facing=west,layer=1,waterlogged=true]
conquest:weathered_light_red_painted_plank_vertical_quarter[facing=west,layer=1,waterlogged=false]
conquest:weathered_light_red_painted_plank_vertical_quarter[facing=west,layer=2,waterlogged=true]
conquest:weathered_light_red_painted_plank_vertical_quarter[facing=west,layer=2,waterlogged=false]
conquest:weathered_light_red_painted_plank_vertical_quarter[facing=west,layer=3,waterlogged=true]
conquest:weathered_light_red_painted_plank_vertical_quarter[facing=west,layer=3,waterlogged=false]
conquest:weathered_light_red_painted_plank_vertical_quarter[facing=west,layer=4,waterlogged=true]
conquest:weathered_light_red_painted_plank_vertical_quarter[facing=west,layer=4,waterlogged=false]
conquest:weathered_light_red_painted_plank_vertical_quarter[facing=east,layer=1,waterlogged=true]
conquest:weathered_light_red_painted_plank_vertical_quarter[facing=east,layer=1,waterlogged=false]
conquest:weathered_light_red_painted_plank_vertical_quarter[facing=east,layer=2,waterlogged=true]
conquest:weathered_light_red_painted_plank_vertical_quarter[facing=east,layer=2,waterlogged=false]
conquest:weathered_light_red_painted_plank_vertical_quarter[facing=east,layer=3,waterlogged=true]
conquest:weathered_light_red_painted_plank_vertical_quarter[facing=east,layer=3,waterlogged=false]
conquest:weathered_light_red_painted_plank_vertical_quarter[facing=east,layer=4,waterlogged=true]
conquest:weathered_light_red_painted_plank_vertical_quarter[facing=east,layer=4,waterlogged=false]
conquest:weathered_light_red_painted_plank_vertical_slab[facing=north,layer=1,waterlogged=true]
conquest:weathered_light_red_painted_plank_vertical_slab[facing=north,layer=1,waterlogged=false]
conquest:weathered_light_red_painted_plank_vertical_slab[facing=north,layer=2,waterlogged=true]
conquest:weathered_light_red_painted_plank_vertical_slab[facing=north,layer=2,waterlogged=false]
conquest:weathered_light_red_painted_plank_vertical_slab[facing=north,layer=3,waterlogged=true]
conquest:weathered_light_red_painted_plank_vertical_slab[facing=north,layer=3,waterlogged=false]
conquest:weathered_light_red_painted_plank_vertical_slab[facing=north,layer=4,waterlogged=true]
conquest:weathered_light_red_painted_plank_vertical_slab[facing=north,layer=4,waterlogged=false]
conquest:weathered_light_red_painted_plank_vertical_slab[facing=south,layer=1,waterlogged=true]
conquest:weathered_light_red_painted_plank_vertical_slab[facing=south,layer=1,waterlogged=false]
conquest:weathered_light_red_painted_plank_vertical_slab[facing=south,layer=2,waterlogged=true]
conquest:weathered_light_red_painted_plank_vertical_slab[facing=south,layer=2,waterlogged=false]
conquest:weathered_light_red_painted_plank_vertical_slab[facing=south,layer=3,waterlogged=true]
conquest:weathered_light_red_painted_plank_vertical_slab[facing=south,layer=3,waterlogged=false]
conquest:weathered_light_red_painted_plank_vertical_slab[facing=south,layer=4,waterlogged=true]
conquest:weathered_light_red_painted_plank_vertical_slab[facing=south,layer=4,waterlogged=false]
conquest:weathered_light_red_painted_plank_vertical_slab[facing=west,layer=1,waterlogged=true]
conquest:weathered_light_red_painted_plank_vertical_slab[facing=west,layer=1,waterlogged=false]
conquest:weathered_light_red_painted_plank_vertical_slab[facing=west,layer=2,waterlogged=true]
conquest:weathered_light_red_painted_plank_vertical_slab[facing=west,layer=2,waterlogged=false]
conquest:weathered_light_red_painted_plank_vertical_slab[facing=west,layer=3,waterlogged=true]
conquest:weathered_light_red_painted_plank_vertical_slab[facing=west,layer=3,waterlogged=false]
conquest:weathered_light_red_painted_plank_vertical_slab[facing=west,layer=4,waterlogged=true]
conquest:weathered_light_red_painted_plank_vertical_slab[facing=west,layer=4,waterlogged=false]
conquest:weathered_light_red_painted_plank_vertical_slab[facing=east,layer=1,waterlogged=true]
conquest:weathered_light_red_painted_plank_vertical_slab[facing=east,layer=1,waterlogged=false]
conquest:weathered_light_red_painted_plank_vertical_slab[facing=east,layer=2,waterlogged=true]
conquest:weathered_light_red_painted_plank_vertical_slab[facing=east,layer=2,waterlogged=false]
conquest:weathered_light_red_painted_plank_vertical_slab[facing=east,layer=3,waterlogged=true]
conquest:weathered_light_red_painted_plank_vertical_slab[facing=east,layer=3,waterlogged=false]
conquest:weathered_light_red_painted_plank_vertical_slab[facing=east,layer=4,waterlogged=true]
conquest:weathered_light_red_painted_plank_vertical_slab[facing=east,layer=4,waterlogged=false]
conquest:weathered_light_red_painted_plank_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:weathered_light_red_painted_plank_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:weathered_light_red_painted_plank_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:weathered_light_red_painted_plank_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:weathered_light_red_painted_plank_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:weathered_light_red_painted_plank_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:weathered_light_red_painted_plank_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:weathered_light_red_painted_plank_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:weathered_light_red_painted_plank_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:weathered_light_red_painted_plank_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:weathered_light_red_painted_plank_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:weathered_light_red_painted_plank_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:weathered_light_red_painted_plank_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:weathered_light_red_painted_plank_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:weathered_light_red_painted_plank_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:weathered_light_red_painted_plank_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:weathered_light_red_painted_plank_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:weathered_light_red_painted_plank_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:weathered_light_red_painted_plank_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:weathered_light_red_painted_plank_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:weathered_light_red_painted_plank_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:weathered_light_red_painted_plank_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:weathered_light_red_painted_plank_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:weathered_light_red_painted_plank_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:weathered_light_red_painted_plank_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:weathered_light_red_painted_plank_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:weathered_light_red_painted_plank_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:weathered_light_red_painted_plank_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:weathered_light_red_painted_plank_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:weathered_light_red_painted_plank_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:weathered_light_red_painted_plank_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:weathered_light_red_painted_plank_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:weathered_light_red_painted_plank_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:weathered_light_red_painted_plank_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:weathered_light_red_painted_plank_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:weathered_light_red_painted_plank_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:weathered_light_red_painted_plank_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:weathered_light_red_painted_plank_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:weathered_light_red_painted_plank_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:weathered_light_red_painted_plank_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:weathered_light_red_painted_plank_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:weathered_light_red_painted_plank_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:weathered_light_red_painted_plank_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:weathered_light_red_painted_plank_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:weathered_light_red_painted_plank_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:weathered_light_red_painted_plank_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:weathered_light_red_painted_plank_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:weathered_light_red_painted_plank_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:weathered_light_red_painted_plank_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:weathered_light_red_painted_plank_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:weathered_light_red_painted_plank_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:weathered_light_red_painted_plank_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:weathered_light_red_painted_plank_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:weathered_light_red_painted_plank_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:weathered_light_red_painted_plank_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:weathered_light_red_painted_plank_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:weathered_light_red_painted_plank_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:weathered_light_red_painted_plank_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:weathered_light_red_painted_plank_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:weathered_light_red_painted_plank_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:weathered_light_red_painted_plank_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:weathered_light_red_painted_plank_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:weathered_light_red_painted_plank_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:weathered_light_red_painted_plank_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:weathered_light_red_painted_plank_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:weathered_light_red_painted_plank_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:weathered_light_red_painted_plank_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:weathered_light_red_painted_plank_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:weathered_light_red_painted_plank_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:weathered_light_red_painted_plank_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:weathered_light_red_painted_plank_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:weathered_light_red_painted_plank_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:weathered_light_red_painted_plank_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:weathered_light_red_painted_plank_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:weathered_light_red_painted_plank_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:weathered_light_red_painted_plank_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:weathered_light_red_painted_plank_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:weathered_light_red_painted_plank_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:weathered_light_red_painted_plank_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:weathered_light_red_painted_plank_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:weathered_light_red_painted_plank_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:weathered_light_red_painted_plank_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:weathered_light_red_painted_plank_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:weathered_light_red_painted_plank_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:weathered_light_red_painted_plank_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:weathered_light_red_painted_plank_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:weathered_light_red_painted_plank_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:weathered_light_red_painted_plank_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:weathered_light_red_painted_plank_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:weathered_light_red_painted_plank_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:weathered_light_red_painted_plank_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:weathered_light_red_painted_plank_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:weathered_light_red_painted_plank_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:weathered_light_red_painted_plank_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:weathered_light_red_painted_plank_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:weathered_light_red_painted_plank_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:weathered_light_red_painted_plank_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:weathered_light_red_painted_plank_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:weathered_light_red_painted_plank_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:weathered_light_red_painted_plank_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:weathered_light_red_painted_plank_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:weathered_light_red_painted_plank_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:weathered_light_red_painted_plank_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:weathered_light_red_painted_plank_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:weathered_light_red_painted_plank_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:weathered_light_red_painted_plank_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:weathered_light_red_painted_plank_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:weathered_light_red_painted_plank_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:weathered_light_red_painted_plank_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:weathered_light_red_painted_plank_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:weathered_light_red_painted_plank_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:weathered_light_red_painted_plank_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:weathered_light_red_painted_plank_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:weathered_light_red_painted_plank_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:weathered_light_red_painted_plank_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:weathered_light_red_painted_plank_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:weathered_light_red_painted_plank_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:weathered_light_red_painted_plank_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:weathered_light_red_painted_plank_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:weathered_light_red_painted_plank_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:weathered_light_red_painted_plank_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:weathered_light_red_painted_plank_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:weathered_light_red_painted_plank_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:weathered_light_red_painted_plank_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:weathered_light_red_painted_plank_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:weathered_light_red_painted_plank_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:weathered_light_red_painted_plank_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:weathered_light_red_painted_plank_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:weathered_light_red_painted_plank_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:weathered_light_red_painted_plank_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:weathered_light_red_painted_plank_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:weathered_light_red_painted_plank_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:weathered_light_red_painted_plank_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:weathered_light_red_painted_plank_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:weathered_light_red_painted_plank_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:weathered_light_red_painted_plank_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:weathered_light_red_painted_plank_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:weathered_light_red_painted_plank_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:weathered_light_red_painted_plank_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:weathered_light_red_painted_plank_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:weathered_light_red_painted_plank_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:weathered_light_red_painted_plank_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:weathered_light_red_painted_plank_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:weathered_light_red_painted_plank_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:weathered_light_red_painted_plank_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:weathered_light_red_painted_plank_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:weathered_light_red_painted_plank_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:weathered_light_red_painted_plank_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:weathered_light_red_painted_plank_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:weathered_light_red_painted_plank_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:weathered_light_red_painted_plank_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:weathered_light_red_painted_plank_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:weathered_light_red_painted_plank_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:weathered_light_red_painted_plank_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:weathered_light_red_painted_plank_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:weathered_light_red_painted_plank_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:weathered_light_red_painted_plank_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:weathered_light_red_painted_plank_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:weathered_light_red_painted_plank_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:weathered_light_red_painted_plank_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:weathered_light_red_painted_plank_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:weathered_light_red_painted_plank_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:weathered_light_red_painted_plank_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:weathered_light_red_painted_plank_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:weathered_light_red_painted_plank_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:weathered_light_red_painted_plank_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:weathered_light_red_painted_plank_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:weathered_light_red_painted_plank_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:weathered_light_red_painted_plank_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:weathered_light_red_painted_plank_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:weathered_light_red_painted_plank_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:weathered_light_red_painted_plank_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:weathered_light_red_painted_plank_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:weathered_light_red_painted_plank_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:weathered_light_red_painted_plank_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:weathered_light_red_painted_plank_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:weathered_light_red_painted_plank_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:weathered_light_red_painted_plank_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:weathered_light_red_painted_plank_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:weathered_light_red_painted_plank_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:weathered_light_red_painted_plank_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:weathered_light_red_painted_plank_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:weathered_light_red_painted_plank_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:weathered_light_red_painted_plank_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:weathered_light_red_painted_plank_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:weathered_light_red_painted_plank_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:weathered_light_red_painted_plank_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:weathered_light_red_painted_plank_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:weathered_light_red_painted_plank_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:weathered_light_red_painted_plank_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:weathered_light_red_painted_plank_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:weathered_light_red_painted_plank_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:weathered_light_red_painted_plank_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:weathered_light_red_painted_plank_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:weathered_light_red_painted_plank_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:weathered_light_red_painted_plank_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:weathered_light_red_painted_plank_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:weathered_light_red_painted_plank_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:weathered_light_red_painted_plank_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:weathered_light_red_painted_plank_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:weathered_light_red_painted_plank_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:weathered_light_red_painted_plank_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:weathered_light_red_painted_plank_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:weathered_light_red_painted_plank_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:weathered_light_red_painted_plank_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:weathered_light_red_painted_plank_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:weathered_light_red_painted_plank_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:weathered_light_red_painted_plank_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:weathered_light_red_painted_plank_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:weathered_light_red_painted_plank_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:weathered_light_red_painted_plank_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:weathered_light_red_painted_plank_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:weathered_light_red_painted_plank_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:weathered_light_red_painted_plank_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:weathered_light_red_painted_plank_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:weathered_light_red_painted_plank_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:weathered_light_red_painted_plank_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:weathered_light_red_painted_plank_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:weathered_light_red_painted_plank_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:weathered_light_red_painted_plank_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:weathered_light_red_painted_plank_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:weathered_light_red_painted_plank_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:weathered_light_red_painted_plank_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:weathered_light_red_painted_plank_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:weathered_light_red_painted_plank_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:weathered_light_red_painted_plank_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:weathered_light_red_painted_plank_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:weathered_light_red_painted_plank_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:weathered_light_red_painted_plank_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:weathered_light_red_painted_plank_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:weathered_light_red_painted_plank_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:weathered_light_red_painted_plank_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:weathered_light_red_painted_plank_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:weathered_light_red_painted_plank_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:weathered_light_red_painted_plank_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:weathered_light_red_painted_plank_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:weathered_light_red_painted_plank_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:weathered_light_red_painted_plank_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:weathered_light_red_painted_plank_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:weathered_light_red_painted_plank_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:weathered_light_red_painted_plank_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:weathered_light_red_painted_plank_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:weathered_light_red_painted_plank_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:weathered_light_red_painted_plank_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:weathered_light_red_painted_plank_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:weathered_light_red_painted_plank_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:weathered_light_red_painted_plank_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:weathered_light_red_painted_plank_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:weathered_light_red_painted_plank_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:weathered_light_red_painted_plank_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:weathered_light_red_painted_plank_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:weathered_light_red_painted_plank_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:weathered_light_red_painted_plank_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:weathered_light_red_painted_plank_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:weathered_light_red_painted_plank_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:weathered_light_red_painted_plank_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:weathered_light_red_painted_plank_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:weathered_light_red_painted_plank_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:weathered_light_red_painted_plank_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:weathered_light_red_painted_plank_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:weathered_light_red_painted_plank_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:weathered_light_red_painted_plank_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:weathered_light_red_painted_plank_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:weathered_light_red_painted_plank_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:weathered_light_red_painted_plank_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:weathered_light_red_painted_plank_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:weathered_light_red_painted_plank_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:weathered_light_red_painted_plank_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:weathered_light_red_painted_plank_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:weathered_light_red_painted_plank_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:weathered_light_red_painted_plank_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:weathered_light_red_painted_plank_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:weathered_light_red_painted_plank_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:weathered_light_red_painted_plank_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:weathered_light_red_painted_plank_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:weathered_light_red_painted_plank_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:weathered_light_red_painted_plank_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:weathered_light_red_painted_plank_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:weathered_light_red_painted_plank_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:weathered_light_red_painted_plank_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:weathered_light_red_painted_plank_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:weathered_light_red_painted_plank_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:weathered_light_red_painted_plank_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:weathered_light_red_painted_plank_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:weathered_light_red_painted_plank_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:weathered_light_red_painted_plank_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:weathered_light_red_painted_plank_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:weathered_light_red_painted_plank_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:weathered_light_red_painted_plank_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:weathered_light_red_painted_plank_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:weathered_light_red_painted_plank_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:weathered_light_red_painted_plank_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:weathered_light_red_painted_plank_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:weathered_light_red_painted_plank_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:weathered_light_red_painted_plank_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:weathered_light_red_painted_plank_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:weathered_light_red_painted_plank_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:weathered_light_red_painted_plank_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:weathered_light_red_painted_plank_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:weathered_light_red_painted_plank_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:weathered_light_red_painted_plank_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:weathered_light_red_painted_plank_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:weathered_light_red_painted_plank_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:weathered_light_red_painted_plank_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:weathered_light_red_painted_plank_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:weathered_light_red_painted_plank_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:weathered_light_red_painted_plank_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:weathered_light_red_painted_plank_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:weathered_light_red_painted_plank_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:weathered_light_red_painted_plank_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:weathered_light_red_painted_plank_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:weathered_light_red_painted_plank_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:weathered_light_red_painted_plank_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:weathered_light_red_painted_plank_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:weathered_light_red_painted_plank_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:weathered_light_red_painted_plank_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:weathered_light_red_painted_plank_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:weathered_light_red_painted_plank_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:weathered_light_red_painted_plank_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:weathered_light_red_painted_plank_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:weathered_light_red_painted_plank_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:weathered_light_red_painted_plank_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:weathered_light_red_painted_plank_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:weathered_light_red_painted_plank_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:weathered_light_red_painted_planks
conquest:weathered_limestone_brick
conquest:weathered_limestone_brick_arrowslit[facing=north,waterlogged=true]
conquest:weathered_limestone_brick_arrowslit[facing=north,waterlogged=false]
conquest:weathered_limestone_brick_arrowslit[facing=south,waterlogged=true]
conquest:weathered_limestone_brick_arrowslit[facing=south,waterlogged=false]
conquest:weathered_limestone_brick_arrowslit[facing=west,waterlogged=true]
conquest:weathered_limestone_brick_arrowslit[facing=west,waterlogged=false]
conquest:weathered_limestone_brick_arrowslit[facing=east,waterlogged=true]
conquest:weathered_limestone_brick_arrowslit[facing=east,waterlogged=false]
conquest:weathered_limestone_brick_balustrade[axis=x,waterlogged=true]
conquest:weathered_limestone_brick_balustrade[axis=x,waterlogged=false]
conquest:weathered_limestone_brick_balustrade[axis=y,waterlogged=true]
conquest:weathered_limestone_brick_balustrade[axis=y,waterlogged=false]
conquest:weathered_limestone_brick_balustrade[axis=z,waterlogged=true]
conquest:weathered_limestone_brick_balustrade[axis=z,waterlogged=false]
conquest:weathered_limestone_brick_capital[facing=flat,type=top,waterlogged=true]
conquest:weathered_limestone_brick_capital[facing=flat,type=top,waterlogged=false]
conquest:weathered_limestone_brick_capital[facing=flat,type=bottom,waterlogged=true]
conquest:weathered_limestone_brick_capital[facing=flat,type=bottom,waterlogged=false]
conquest:weathered_limestone_brick_capital[facing=north,type=top,waterlogged=true]
conquest:weathered_limestone_brick_capital[facing=north,type=top,waterlogged=false]
conquest:weathered_limestone_brick_capital[facing=north,type=bottom,waterlogged=true]
conquest:weathered_limestone_brick_capital[facing=north,type=bottom,waterlogged=false]
conquest:weathered_limestone_brick_capital[facing=south,type=top,waterlogged=true]
conquest:weathered_limestone_brick_capital[facing=south,type=top,waterlogged=false]
conquest:weathered_limestone_brick_capital[facing=south,type=bottom,waterlogged=true]
conquest:weathered_limestone_brick_capital[facing=south,type=bottom,waterlogged=false]
conquest:weathered_limestone_brick_capital[facing=east,type=top,waterlogged=true]
conquest:weathered_limestone_brick_capital[facing=east,type=top,waterlogged=false]
conquest:weathered_limestone_brick_capital[facing=east,type=bottom,waterlogged=true]
conquest:weathered_limestone_brick_capital[facing=east,type=bottom,waterlogged=false]
conquest:weathered_limestone_brick_capital[facing=west,type=top,waterlogged=true]
conquest:weathered_limestone_brick_capital[facing=west,type=top,waterlogged=false]
conquest:weathered_limestone_brick_capital[facing=west,type=bottom,waterlogged=true]
conquest:weathered_limestone_brick_capital[facing=west,type=bottom,waterlogged=false]
conquest:weathered_limestone_brick_corner_slab[facing=north,type=top,waterlogged=true]
conquest:weathered_limestone_brick_corner_slab[facing=north,type=top,waterlogged=false]
conquest:weathered_limestone_brick_corner_slab[facing=north,type=bottom,waterlogged=true]
conquest:weathered_limestone_brick_corner_slab[facing=north,type=bottom,waterlogged=false]
conquest:weathered_limestone_brick_corner_slab[facing=south,type=top,waterlogged=true]
conquest:weathered_limestone_brick_corner_slab[facing=south,type=top,waterlogged=false]
conquest:weathered_limestone_brick_corner_slab[facing=south,type=bottom,waterlogged=true]
conquest:weathered_limestone_brick_corner_slab[facing=south,type=bottom,waterlogged=false]
conquest:weathered_limestone_brick_corner_slab[facing=west,type=top,waterlogged=true]
conquest:weathered_limestone_brick_corner_slab[facing=west,type=top,waterlogged=false]
conquest:weathered_limestone_brick_corner_slab[facing=west,type=bottom,waterlogged=true]
conquest:weathered_limestone_brick_corner_slab[facing=west,type=bottom,waterlogged=false]
conquest:weathered_limestone_brick_corner_slab[facing=east,type=top,waterlogged=true]
conquest:weathered_limestone_brick_corner_slab[facing=east,type=top,waterlogged=false]
conquest:weathered_limestone_brick_corner_slab[facing=east,type=bottom,waterlogged=true]
conquest:weathered_limestone_brick_corner_slab[facing=east,type=bottom,waterlogged=false]
conquest:weathered_limestone_brick_eighth_slab[facing=north,type=top,waterlogged=true]
conquest:weathered_limestone_brick_eighth_slab[facing=north,type=top,waterlogged=false]
conquest:weathered_limestone_brick_eighth_slab[facing=north,type=bottom,waterlogged=true]
conquest:weathered_limestone_brick_eighth_slab[facing=north,type=bottom,waterlogged=false]
conquest:weathered_limestone_brick_eighth_slab[facing=south,type=top,waterlogged=true]
conquest:weathered_limestone_brick_eighth_slab[facing=south,type=top,waterlogged=false]
conquest:weathered_limestone_brick_eighth_slab[facing=south,type=bottom,waterlogged=true]
conquest:weathered_limestone_brick_eighth_slab[facing=south,type=bottom,waterlogged=false]
conquest:weathered_limestone_brick_eighth_slab[facing=west,type=top,waterlogged=true]
conquest:weathered_limestone_brick_eighth_slab[facing=west,type=top,waterlogged=false]
conquest:weathered_limestone_brick_eighth_slab[facing=west,type=bottom,waterlogged=true]
conquest:weathered_limestone_brick_eighth_slab[facing=west,type=bottom,waterlogged=false]
conquest:weathered_limestone_brick_eighth_slab[facing=east,type=top,waterlogged=true]
conquest:weathered_limestone_brick_eighth_slab[facing=east,type=top,waterlogged=false]
conquest:weathered_limestone_brick_eighth_slab[facing=east,type=bottom,waterlogged=true]
conquest:weathered_limestone_brick_eighth_slab[facing=east,type=bottom,waterlogged=false]
conquest:weathered_limestone_brick_pillar[layer=1,waterlogged=true]
conquest:weathered_limestone_brick_pillar[layer=1,waterlogged=false]
conquest:weathered_limestone_brick_pillar[layer=2,waterlogged=true]
conquest:weathered_limestone_brick_pillar[layer=2,waterlogged=false]
conquest:weathered_limestone_brick_pillar[layer=3,waterlogged=true]
conquest:weathered_limestone_brick_pillar[layer=3,waterlogged=false]
conquest:weathered_limestone_brick_quarter_slab[facing=north,layer=1,type=top,waterlogged=true]
conquest:weathered_limestone_brick_quarter_slab[facing=north,layer=1,type=top,waterlogged=false]
conquest:weathered_limestone_brick_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=true]
conquest:weathered_limestone_brick_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=false]
conquest:weathered_limestone_brick_quarter_slab[facing=north,layer=2,type=top,waterlogged=true]
conquest:weathered_limestone_brick_quarter_slab[facing=north,layer=2,type=top,waterlogged=false]
conquest:weathered_limestone_brick_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=true]
conquest:weathered_limestone_brick_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=false]
conquest:weathered_limestone_brick_quarter_slab[facing=north,layer=3,type=top,waterlogged=true]
conquest:weathered_limestone_brick_quarter_slab[facing=north,layer=3,type=top,waterlogged=false]
conquest:weathered_limestone_brick_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=true]
conquest:weathered_limestone_brick_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=false]
conquest:weathered_limestone_brick_quarter_slab[facing=south,layer=1,type=top,waterlogged=true]
conquest:weathered_limestone_brick_quarter_slab[facing=south,layer=1,type=top,waterlogged=false]
conquest:weathered_limestone_brick_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=true]
conquest:weathered_limestone_brick_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=false]
conquest:weathered_limestone_brick_quarter_slab[facing=south,layer=2,type=top,waterlogged=true]
conquest:weathered_limestone_brick_quarter_slab[facing=south,layer=2,type=top,waterlogged=false]
conquest:weathered_limestone_brick_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=true]
conquest:weathered_limestone_brick_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=false]
conquest:weathered_limestone_brick_quarter_slab[facing=south,layer=3,type=top,waterlogged=true]
conquest:weathered_limestone_brick_quarter_slab[facing=south,layer=3,type=top,waterlogged=false]
conquest:weathered_limestone_brick_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=true]
conquest:weathered_limestone_brick_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=false]
conquest:weathered_limestone_brick_quarter_slab[facing=west,layer=1,type=top,waterlogged=true]
conquest:weathered_limestone_brick_quarter_slab[facing=west,layer=1,type=top,waterlogged=false]
conquest:weathered_limestone_brick_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=true]
conquest:weathered_limestone_brick_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=false]
conquest:weathered_limestone_brick_quarter_slab[facing=west,layer=2,type=top,waterlogged=true]
conquest:weathered_limestone_brick_quarter_slab[facing=west,layer=2,type=top,waterlogged=false]
conquest:weathered_limestone_brick_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=true]
conquest:weathered_limestone_brick_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=false]
conquest:weathered_limestone_brick_quarter_slab[facing=west,layer=3,type=top,waterlogged=true]
conquest:weathered_limestone_brick_quarter_slab[facing=west,layer=3,type=top,waterlogged=false]
conquest:weathered_limestone_brick_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=true]
conquest:weathered_limestone_brick_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=false]
conquest:weathered_limestone_brick_quarter_slab[facing=east,layer=1,type=top,waterlogged=true]
conquest:weathered_limestone_brick_quarter_slab[facing=east,layer=1,type=top,waterlogged=false]
conquest:weathered_limestone_brick_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=true]
conquest:weathered_limestone_brick_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=false]
conquest:weathered_limestone_brick_quarter_slab[facing=east,layer=2,type=top,waterlogged=true]
conquest:weathered_limestone_brick_quarter_slab[facing=east,layer=2,type=top,waterlogged=false]
conquest:weathered_limestone_brick_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=true]
conquest:weathered_limestone_brick_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=false]
conquest:weathered_limestone_brick_quarter_slab[facing=east,layer=3,type=top,waterlogged=true]
conquest:weathered_limestone_brick_quarter_slab[facing=east,layer=3,type=top,waterlogged=false]
conquest:weathered_limestone_brick_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=true]
conquest:weathered_limestone_brick_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=false]
conquest:weathered_limestone_brick_slab[layers=1,type=top,waterlogged=true]
conquest:weathered_limestone_brick_slab[layers=1,type=top,waterlogged=false]
conquest:weathered_limestone_brick_slab[layers=1,type=bottom,waterlogged=true]
conquest:weathered_limestone_brick_slab[layers=1,type=bottom,waterlogged=false]
conquest:weathered_limestone_brick_slab[layers=2,type=top,waterlogged=true]
conquest:weathered_limestone_brick_slab[layers=2,type=top,waterlogged=false]
conquest:weathered_limestone_brick_slab[layers=2,type=bottom,waterlogged=true]
conquest:weathered_limestone_brick_slab[layers=2,type=bottom,waterlogged=false]
conquest:weathered_limestone_brick_slab[layers=3,type=top,waterlogged=true]
conquest:weathered_limestone_brick_slab[layers=3,type=top,waterlogged=false]
conquest:weathered_limestone_brick_slab[layers=3,type=bottom,waterlogged=true]
conquest:weathered_limestone_brick_slab[layers=3,type=bottom,waterlogged=false]
conquest:weathered_limestone_brick_slab[layers=4,type=top,waterlogged=true]
conquest:weathered_limestone_brick_slab[layers=4,type=top,waterlogged=false]
conquest:weathered_limestone_brick_slab[layers=4,type=bottom,waterlogged=true]
conquest:weathered_limestone_brick_slab[layers=4,type=bottom,waterlogged=false]
conquest:weathered_limestone_brick_slab[layers=5,type=top,waterlogged=true]
conquest:weathered_limestone_brick_slab[layers=5,type=top,waterlogged=false]
conquest:weathered_limestone_brick_slab[layers=5,type=bottom,waterlogged=true]
conquest:weathered_limestone_brick_slab[layers=5,type=bottom,waterlogged=false]
conquest:weathered_limestone_brick_slab[layers=6,type=top,waterlogged=true]
conquest:weathered_limestone_brick_slab[layers=6,type=top,waterlogged=false]
conquest:weathered_limestone_brick_slab[layers=6,type=bottom,waterlogged=true]
conquest:weathered_limestone_brick_slab[layers=6,type=bottom,waterlogged=false]
conquest:weathered_limestone_brick_slab[layers=7,type=top,waterlogged=true]
conquest:weathered_limestone_brick_slab[layers=7,type=top,waterlogged=false]
conquest:weathered_limestone_brick_slab[layers=7,type=bottom,waterlogged=true]
conquest:weathered_limestone_brick_slab[layers=7,type=bottom,waterlogged=false]
conquest:weathered_limestone_brick_slab[layers=8,type=top,waterlogged=true]
conquest:weathered_limestone_brick_slab[layers=8,type=top,waterlogged=false]
conquest:weathered_limestone_brick_slab[layers=8,type=bottom,waterlogged=true]
conquest:weathered_limestone_brick_slab[layers=8,type=bottom,waterlogged=false]
conquest:weathered_limestone_brick_small_arch[direction=northsouth,waterlogged=true]
conquest:weathered_limestone_brick_small_arch[direction=northsouth,waterlogged=false]
conquest:weathered_limestone_brick_small_arch[direction=eastwest,waterlogged=true]
conquest:weathered_limestone_brick_small_arch[direction=eastwest,waterlogged=false]
conquest:weathered_limestone_brick_small_arch_half[facing=north,waterlogged=true]
conquest:weathered_limestone_brick_small_arch_half[facing=north,waterlogged=false]
conquest:weathered_limestone_brick_small_arch_half[facing=south,waterlogged=true]
conquest:weathered_limestone_brick_small_arch_half[facing=south,waterlogged=false]
conquest:weathered_limestone_brick_small_arch_half[facing=west,waterlogged=true]
conquest:weathered_limestone_brick_small_arch_half[facing=west,waterlogged=false]
conquest:weathered_limestone_brick_small_arch_half[facing=east,waterlogged=true]
conquest:weathered_limestone_brick_small_arch_half[facing=east,waterlogged=false]
conquest:weathered_limestone_brick_small_window[down=true,up=true,waterlogged=true]
conquest:weathered_limestone_brick_small_window[down=true,up=true,waterlogged=false]
conquest:weathered_limestone_brick_small_window[down=true,up=false,waterlogged=true]
conquest:weathered_limestone_brick_small_window[down=true,up=false,waterlogged=false]
conquest:weathered_limestone_brick_small_window[down=false,up=true,waterlogged=true]
conquest:weathered_limestone_brick_small_window[down=false,up=true,waterlogged=false]
conquest:weathered_limestone_brick_small_window[down=false,up=false,waterlogged=true]
conquest:weathered_limestone_brick_small_window[down=false,up=false,waterlogged=false]
conquest:weathered_limestone_brick_small_window_half[down=true,facing=north,up=true,waterlogged=true]
conquest:weathered_limestone_brick_small_window_half[down=true,facing=north,up=true,waterlogged=false]
conquest:weathered_limestone_brick_small_window_half[down=true,facing=north,up=false,waterlogged=true]
conquest:weathered_limestone_brick_small_window_half[down=true,facing=north,up=false,waterlogged=false]
conquest:weathered_limestone_brick_small_window_half[down=true,facing=south,up=true,waterlogged=true]
conquest:weathered_limestone_brick_small_window_half[down=true,facing=south,up=true,waterlogged=false]
conquest:weathered_limestone_brick_small_window_half[down=true,facing=south,up=false,waterlogged=true]
conquest:weathered_limestone_brick_small_window_half[down=true,facing=south,up=false,waterlogged=false]
conquest:weathered_limestone_brick_small_window_half[down=true,facing=west,up=true,waterlogged=true]
conquest:weathered_limestone_brick_small_window_half[down=true,facing=west,up=true,waterlogged=false]
conquest:weathered_limestone_brick_small_window_half[down=true,facing=west,up=false,waterlogged=true]
conquest:weathered_limestone_brick_small_window_half[down=true,facing=west,up=false,waterlogged=false]
conquest:weathered_limestone_brick_small_window_half[down=true,facing=east,up=true,waterlogged=true]
conquest:weathered_limestone_brick_small_window_half[down=true,facing=east,up=true,waterlogged=false]
conquest:weathered_limestone_brick_small_window_half[down=true,facing=east,up=false,waterlogged=true]
conquest:weathered_limestone_brick_small_window_half[down=true,facing=east,up=false,waterlogged=false]
conquest:weathered_limestone_brick_small_window_half[down=false,facing=north,up=true,waterlogged=true]
conquest:weathered_limestone_brick_small_window_half[down=false,facing=north,up=true,waterlogged=false]
conquest:weathered_limestone_brick_small_window_half[down=false,facing=north,up=false,waterlogged=true]
conquest:weathered_limestone_brick_small_window_half[down=false,facing=north,up=false,waterlogged=false]
conquest:weathered_limestone_brick_small_window_half[down=false,facing=south,up=true,waterlogged=true]
conquest:weathered_limestone_brick_small_window_half[down=false,facing=south,up=true,waterlogged=false]
conquest:weathered_limestone_brick_small_window_half[down=false,facing=south,up=false,waterlogged=true]
conquest:weathered_limestone_brick_small_window_half[down=false,facing=south,up=false,waterlogged=false]
conquest:weathered_limestone_brick_small_window_half[down=false,facing=west,up=true,waterlogged=true]
conquest:weathered_limestone_brick_small_window_half[down=false,facing=west,up=true,waterlogged=false]
conquest:weathered_limestone_brick_small_window_half[down=false,facing=west,up=false,waterlogged=true]
conquest:weathered_limestone_brick_small_window_half[down=false,facing=west,up=false,waterlogged=false]
conquest:weathered_limestone_brick_small_window_half[down=false,facing=east,up=true,waterlogged=true]
conquest:weathered_limestone_brick_small_window_half[down=false,facing=east,up=true,waterlogged=false]
conquest:weathered_limestone_brick_small_window_half[down=false,facing=east,up=false,waterlogged=true]
conquest:weathered_limestone_brick_small_window_half[down=false,facing=east,up=false,waterlogged=false]
conquest:weathered_limestone_brick_sphere[type=egg,waterlogged=true]
conquest:weathered_limestone_brick_sphere[type=egg,waterlogged=false]
conquest:weathered_limestone_brick_sphere[type=small,waterlogged=true]
conquest:weathered_limestone_brick_sphere[type=small,waterlogged=false]
conquest:weathered_limestone_brick_sphere[type=large,waterlogged=true]
conquest:weathered_limestone_brick_sphere[type=large,waterlogged=false]
conquest:weathered_limestone_brick_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:weathered_limestone_brick_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:weathered_limestone_brick_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:weathered_limestone_brick_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:weathered_limestone_brick_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:weathered_limestone_brick_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:weathered_limestone_brick_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:weathered_limestone_brick_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:weathered_limestone_brick_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:weathered_limestone_brick_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:weathered_limestone_brick_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:weathered_limestone_brick_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:weathered_limestone_brick_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:weathered_limestone_brick_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:weathered_limestone_brick_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:weathered_limestone_brick_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:weathered_limestone_brick_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:weathered_limestone_brick_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:weathered_limestone_brick_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:weathered_limestone_brick_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:weathered_limestone_brick_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:weathered_limestone_brick_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:weathered_limestone_brick_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:weathered_limestone_brick_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:weathered_limestone_brick_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:weathered_limestone_brick_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:weathered_limestone_brick_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:weathered_limestone_brick_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:weathered_limestone_brick_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:weathered_limestone_brick_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:weathered_limestone_brick_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:weathered_limestone_brick_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:weathered_limestone_brick_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:weathered_limestone_brick_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:weathered_limestone_brick_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:weathered_limestone_brick_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:weathered_limestone_brick_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:weathered_limestone_brick_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:weathered_limestone_brick_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:weathered_limestone_brick_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:weathered_limestone_brick_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:weathered_limestone_brick_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:weathered_limestone_brick_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:weathered_limestone_brick_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:weathered_limestone_brick_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:weathered_limestone_brick_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:weathered_limestone_brick_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:weathered_limestone_brick_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:weathered_limestone_brick_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:weathered_limestone_brick_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:weathered_limestone_brick_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:weathered_limestone_brick_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:weathered_limestone_brick_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:weathered_limestone_brick_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:weathered_limestone_brick_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:weathered_limestone_brick_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:weathered_limestone_brick_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:weathered_limestone_brick_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:weathered_limestone_brick_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:weathered_limestone_brick_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:weathered_limestone_brick_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:weathered_limestone_brick_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:weathered_limestone_brick_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:weathered_limestone_brick_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:weathered_limestone_brick_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:weathered_limestone_brick_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:weathered_limestone_brick_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:weathered_limestone_brick_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:weathered_limestone_brick_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:weathered_limestone_brick_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:weathered_limestone_brick_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:weathered_limestone_brick_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:weathered_limestone_brick_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:weathered_limestone_brick_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:weathered_limestone_brick_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:weathered_limestone_brick_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:weathered_limestone_brick_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:weathered_limestone_brick_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:weathered_limestone_brick_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:weathered_limestone_brick_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:weathered_limestone_brick_two_meter_arch[facing=north,type=top]
conquest:weathered_limestone_brick_two_meter_arch[facing=north,type=bottom]
conquest:weathered_limestone_brick_two_meter_arch[facing=south,type=top]
conquest:weathered_limestone_brick_two_meter_arch[facing=south,type=bottom]
conquest:weathered_limestone_brick_two_meter_arch[facing=west,type=top]
conquest:weathered_limestone_brick_two_meter_arch[facing=west,type=bottom]
conquest:weathered_limestone_brick_two_meter_arch[facing=east,type=top]
conquest:weathered_limestone_brick_two_meter_arch[facing=east,type=bottom]
conquest:weathered_limestone_brick_two_meter_arch_half[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:weathered_limestone_brick_two_meter_arch_half[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:weathered_limestone_brick_two_meter_arch_half[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:weathered_limestone_brick_two_meter_arch_half[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:weathered_limestone_brick_two_meter_arch_half[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:weathered_limestone_brick_two_meter_arch_half[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:weathered_limestone_brick_two_meter_arch_half[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:weathered_limestone_brick_two_meter_arch_half[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:weathered_limestone_brick_two_meter_arch_half[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:weathered_limestone_brick_two_meter_arch_half[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:weathered_limestone_brick_two_meter_arch_half[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:weathered_limestone_brick_two_meter_arch_half[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:weathered_limestone_brick_two_meter_arch_half[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:weathered_limestone_brick_two_meter_arch_half[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:weathered_limestone_brick_two_meter_arch_half[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:weathered_limestone_brick_two_meter_arch_half[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:weathered_limestone_brick_two_meter_arch_half[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:weathered_limestone_brick_two_meter_arch_half[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:weathered_limestone_brick_two_meter_arch_half[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:weathered_limestone_brick_two_meter_arch_half[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:weathered_limestone_brick_two_meter_arch_half[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:weathered_limestone_brick_two_meter_arch_half[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:weathered_limestone_brick_two_meter_arch_half[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:weathered_limestone_brick_two_meter_arch_half[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:weathered_limestone_brick_two_meter_arch_half[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:weathered_limestone_brick_two_meter_arch_half[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:weathered_limestone_brick_two_meter_arch_half[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:weathered_limestone_brick_two_meter_arch_half[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:weathered_limestone_brick_two_meter_arch_half[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:weathered_limestone_brick_two_meter_arch_half[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:weathered_limestone_brick_two_meter_arch_half[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:weathered_limestone_brick_two_meter_arch_half[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:weathered_limestone_brick_two_meter_arch_half[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:weathered_limestone_brick_two_meter_arch_half[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:weathered_limestone_brick_two_meter_arch_half[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:weathered_limestone_brick_two_meter_arch_half[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:weathered_limestone_brick_two_meter_arch_half[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:weathered_limestone_brick_two_meter_arch_half[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:weathered_limestone_brick_two_meter_arch_half[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:weathered_limestone_brick_two_meter_arch_half[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:weathered_limestone_brick_two_meter_arch_half[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:weathered_limestone_brick_two_meter_arch_half[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:weathered_limestone_brick_two_meter_arch_half[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:weathered_limestone_brick_two_meter_arch_half[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:weathered_limestone_brick_two_meter_arch_half[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:weathered_limestone_brick_two_meter_arch_half[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:weathered_limestone_brick_two_meter_arch_half[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:weathered_limestone_brick_two_meter_arch_half[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:weathered_limestone_brick_two_meter_arch_half[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:weathered_limestone_brick_two_meter_arch_half[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:weathered_limestone_brick_two_meter_arch_half[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:weathered_limestone_brick_two_meter_arch_half[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:weathered_limestone_brick_two_meter_arch_half[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:weathered_limestone_brick_two_meter_arch_half[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:weathered_limestone_brick_two_meter_arch_half[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:weathered_limestone_brick_two_meter_arch_half[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:weathered_limestone_brick_two_meter_arch_half[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:weathered_limestone_brick_two_meter_arch_half[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:weathered_limestone_brick_two_meter_arch_half[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:weathered_limestone_brick_two_meter_arch_half[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:weathered_limestone_brick_two_meter_arch_half[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:weathered_limestone_brick_two_meter_arch_half[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:weathered_limestone_brick_two_meter_arch_half[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:weathered_limestone_brick_two_meter_arch_half[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:weathered_limestone_brick_vertical_corner[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:weathered_limestone_brick_vertical_corner[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:weathered_limestone_brick_vertical_corner[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:weathered_limestone_brick_vertical_corner[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:weathered_limestone_brick_vertical_corner[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:weathered_limestone_brick_vertical_corner[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:weathered_limestone_brick_vertical_corner[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:weathered_limestone_brick_vertical_corner[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:weathered_limestone_brick_vertical_corner[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:weathered_limestone_brick_vertical_corner[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:weathered_limestone_brick_vertical_corner[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:weathered_limestone_brick_vertical_corner[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:weathered_limestone_brick_vertical_corner[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:weathered_limestone_brick_vertical_corner[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:weathered_limestone_brick_vertical_corner[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:weathered_limestone_brick_vertical_corner[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:weathered_limestone_brick_vertical_corner[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:weathered_limestone_brick_vertical_corner[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:weathered_limestone_brick_vertical_corner[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:weathered_limestone_brick_vertical_corner[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:weathered_limestone_brick_vertical_corner[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:weathered_limestone_brick_vertical_corner[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:weathered_limestone_brick_vertical_corner[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:weathered_limestone_brick_vertical_corner[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:weathered_limestone_brick_vertical_corner[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:weathered_limestone_brick_vertical_corner[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:weathered_limestone_brick_vertical_corner[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:weathered_limestone_brick_vertical_corner[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:weathered_limestone_brick_vertical_corner[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:weathered_limestone_brick_vertical_corner[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:weathered_limestone_brick_vertical_corner[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:weathered_limestone_brick_vertical_corner[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:weathered_limestone_brick_vertical_corner[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:weathered_limestone_brick_vertical_corner[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:weathered_limestone_brick_vertical_corner[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:weathered_limestone_brick_vertical_corner[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:weathered_limestone_brick_vertical_corner[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:weathered_limestone_brick_vertical_corner[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:weathered_limestone_brick_vertical_corner[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:weathered_limestone_brick_vertical_corner[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:weathered_limestone_brick_vertical_corner[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:weathered_limestone_brick_vertical_corner[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:weathered_limestone_brick_vertical_corner[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:weathered_limestone_brick_vertical_corner[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:weathered_limestone_brick_vertical_corner[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:weathered_limestone_brick_vertical_corner[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:weathered_limestone_brick_vertical_corner[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:weathered_limestone_brick_vertical_corner[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:weathered_limestone_brick_vertical_corner[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:weathered_limestone_brick_vertical_corner[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:weathered_limestone_brick_vertical_corner[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:weathered_limestone_brick_vertical_corner[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:weathered_limestone_brick_vertical_corner[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:weathered_limestone_brick_vertical_corner[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:weathered_limestone_brick_vertical_corner[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:weathered_limestone_brick_vertical_corner[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:weathered_limestone_brick_vertical_corner[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:weathered_limestone_brick_vertical_corner[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:weathered_limestone_brick_vertical_corner[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:weathered_limestone_brick_vertical_corner[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:weathered_limestone_brick_vertical_corner[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:weathered_limestone_brick_vertical_corner[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:weathered_limestone_brick_vertical_corner[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:weathered_limestone_brick_vertical_corner[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:weathered_limestone_brick_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:weathered_limestone_brick_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:weathered_limestone_brick_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:weathered_limestone_brick_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:weathered_limestone_brick_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:weathered_limestone_brick_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:weathered_limestone_brick_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:weathered_limestone_brick_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:weathered_limestone_brick_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:weathered_limestone_brick_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:weathered_limestone_brick_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:weathered_limestone_brick_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:weathered_limestone_brick_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:weathered_limestone_brick_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:weathered_limestone_brick_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:weathered_limestone_brick_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:weathered_limestone_brick_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:weathered_limestone_brick_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:weathered_limestone_brick_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:weathered_limestone_brick_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:weathered_limestone_brick_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:weathered_limestone_brick_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:weathered_limestone_brick_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:weathered_limestone_brick_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:weathered_limestone_brick_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:weathered_limestone_brick_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:weathered_limestone_brick_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:weathered_limestone_brick_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:weathered_limestone_brick_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:weathered_limestone_brick_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:weathered_limestone_brick_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:weathered_limestone_brick_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:weathered_limestone_brick_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:weathered_limestone_brick_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:weathered_limestone_brick_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:weathered_limestone_brick_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:weathered_limestone_brick_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:weathered_limestone_brick_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:weathered_limestone_brick_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:weathered_limestone_brick_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:weathered_limestone_brick_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:weathered_limestone_brick_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:weathered_limestone_brick_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:weathered_limestone_brick_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:weathered_limestone_brick_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:weathered_limestone_brick_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:weathered_limestone_brick_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:weathered_limestone_brick_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:weathered_limestone_brick_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:weathered_limestone_brick_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:weathered_limestone_brick_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:weathered_limestone_brick_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:weathered_limestone_brick_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:weathered_limestone_brick_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:weathered_limestone_brick_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:weathered_limestone_brick_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:weathered_limestone_brick_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:weathered_limestone_brick_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:weathered_limestone_brick_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:weathered_limestone_brick_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:weathered_limestone_brick_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:weathered_limestone_brick_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:weathered_limestone_brick_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:weathered_limestone_brick_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:weathered_limestone_brick_vertical_quarter[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:weathered_limestone_brick_vertical_quarter[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:weathered_limestone_brick_vertical_quarter[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:weathered_limestone_brick_vertical_quarter[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:weathered_limestone_brick_vertical_quarter[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:weathered_limestone_brick_vertical_quarter[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:weathered_limestone_brick_vertical_quarter[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:weathered_limestone_brick_vertical_quarter[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:weathered_limestone_brick_vertical_quarter[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:weathered_limestone_brick_vertical_quarter[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:weathered_limestone_brick_vertical_quarter[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:weathered_limestone_brick_vertical_quarter[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:weathered_limestone_brick_vertical_quarter[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:weathered_limestone_brick_vertical_quarter[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:weathered_limestone_brick_vertical_quarter[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:weathered_limestone_brick_vertical_quarter[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:weathered_limestone_brick_vertical_quarter[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:weathered_limestone_brick_vertical_quarter[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:weathered_limestone_brick_vertical_quarter[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:weathered_limestone_brick_vertical_quarter[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:weathered_limestone_brick_vertical_quarter[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:weathered_limestone_brick_vertical_quarter[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:weathered_limestone_brick_vertical_quarter[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:weathered_limestone_brick_vertical_quarter[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:weathered_limestone_brick_vertical_quarter[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:weathered_limestone_brick_vertical_quarter[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:weathered_limestone_brick_vertical_quarter[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:weathered_limestone_brick_vertical_quarter[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:weathered_limestone_brick_vertical_quarter[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:weathered_limestone_brick_vertical_quarter[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:weathered_limestone_brick_vertical_quarter[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:weathered_limestone_brick_vertical_quarter[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:weathered_limestone_brick_vertical_quarter[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:weathered_limestone_brick_vertical_quarter[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:weathered_limestone_brick_vertical_quarter[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:weathered_limestone_brick_vertical_quarter[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:weathered_limestone_brick_vertical_quarter[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:weathered_limestone_brick_vertical_quarter[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:weathered_limestone_brick_vertical_quarter[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:weathered_limestone_brick_vertical_quarter[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:weathered_limestone_brick_vertical_quarter[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:weathered_limestone_brick_vertical_quarter[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:weathered_limestone_brick_vertical_quarter[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:weathered_limestone_brick_vertical_quarter[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:weathered_limestone_brick_vertical_quarter[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:weathered_limestone_brick_vertical_quarter[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:weathered_limestone_brick_vertical_quarter[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:weathered_limestone_brick_vertical_quarter[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:weathered_limestone_brick_vertical_quarter[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:weathered_limestone_brick_vertical_quarter[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:weathered_limestone_brick_vertical_quarter[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:weathered_limestone_brick_vertical_quarter[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:weathered_limestone_brick_vertical_quarter[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:weathered_limestone_brick_vertical_quarter[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:weathered_limestone_brick_vertical_quarter[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:weathered_limestone_brick_vertical_quarter[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:weathered_limestone_brick_vertical_quarter[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:weathered_limestone_brick_vertical_quarter[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:weathered_limestone_brick_vertical_quarter[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:weathered_limestone_brick_vertical_quarter[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:weathered_limestone_brick_vertical_quarter[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:weathered_limestone_brick_vertical_quarter[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:weathered_limestone_brick_vertical_quarter[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:weathered_limestone_brick_vertical_quarter[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:weathered_limestone_brick_vertical_slab[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:weathered_limestone_brick_vertical_slab[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:weathered_limestone_brick_vertical_slab[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:weathered_limestone_brick_vertical_slab[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:weathered_limestone_brick_vertical_slab[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:weathered_limestone_brick_vertical_slab[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:weathered_limestone_brick_vertical_slab[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:weathered_limestone_brick_vertical_slab[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:weathered_limestone_brick_vertical_slab[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:weathered_limestone_brick_vertical_slab[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:weathered_limestone_brick_vertical_slab[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:weathered_limestone_brick_vertical_slab[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:weathered_limestone_brick_vertical_slab[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:weathered_limestone_brick_vertical_slab[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:weathered_limestone_brick_vertical_slab[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:weathered_limestone_brick_vertical_slab[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:weathered_limestone_brick_vertical_slab[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:weathered_limestone_brick_vertical_slab[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:weathered_limestone_brick_vertical_slab[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:weathered_limestone_brick_vertical_slab[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:weathered_limestone_brick_vertical_slab[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:weathered_limestone_brick_vertical_slab[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:weathered_limestone_brick_vertical_slab[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:weathered_limestone_brick_vertical_slab[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:weathered_limestone_brick_vertical_slab[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:weathered_limestone_brick_vertical_slab[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:weathered_limestone_brick_vertical_slab[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:weathered_limestone_brick_vertical_slab[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:weathered_limestone_brick_vertical_slab[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:weathered_limestone_brick_vertical_slab[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:weathered_limestone_brick_vertical_slab[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:weathered_limestone_brick_vertical_slab[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:weathered_limestone_brick_vertical_slab[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:weathered_limestone_brick_vertical_slab[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:weathered_limestone_brick_vertical_slab[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:weathered_limestone_brick_vertical_slab[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:weathered_limestone_brick_vertical_slab[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:weathered_limestone_brick_vertical_slab[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:weathered_limestone_brick_vertical_slab[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:weathered_limestone_brick_vertical_slab[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:weathered_limestone_brick_vertical_slab[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:weathered_limestone_brick_vertical_slab[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:weathered_limestone_brick_vertical_slab[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:weathered_limestone_brick_vertical_slab[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:weathered_limestone_brick_vertical_slab[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:weathered_limestone_brick_vertical_slab[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:weathered_limestone_brick_vertical_slab[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:weathered_limestone_brick_vertical_slab[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:weathered_limestone_brick_vertical_slab[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:weathered_limestone_brick_vertical_slab[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:weathered_limestone_brick_vertical_slab[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:weathered_limestone_brick_vertical_slab[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:weathered_limestone_brick_vertical_slab[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:weathered_limestone_brick_vertical_slab[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:weathered_limestone_brick_vertical_slab[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:weathered_limestone_brick_vertical_slab[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:weathered_limestone_brick_vertical_slab[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:weathered_limestone_brick_vertical_slab[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:weathered_limestone_brick_vertical_slab[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:weathered_limestone_brick_vertical_slab[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:weathered_limestone_brick_vertical_slab[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:weathered_limestone_brick_vertical_slab[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:weathered_limestone_brick_vertical_slab[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:weathered_limestone_brick_vertical_slab[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:weathered_limestone_brick_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:weathered_limestone_brick_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:weathered_limestone_brick_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:weathered_limestone_brick_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:weathered_limestone_brick_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:weathered_limestone_brick_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:weathered_limestone_brick_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:weathered_limestone_brick_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:weathered_limestone_brick_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:weathered_limestone_brick_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:weathered_limestone_brick_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:weathered_limestone_brick_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:weathered_limestone_brick_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:weathered_limestone_brick_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:weathered_limestone_brick_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:weathered_limestone_brick_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:weathered_limestone_brick_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:weathered_limestone_brick_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:weathered_limestone_brick_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:weathered_limestone_brick_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:weathered_limestone_brick_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:weathered_limestone_brick_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:weathered_limestone_brick_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:weathered_limestone_brick_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:weathered_limestone_brick_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:weathered_limestone_brick_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:weathered_limestone_brick_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:weathered_limestone_brick_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:weathered_limestone_brick_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:weathered_limestone_brick_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:weathered_limestone_brick_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:weathered_limestone_brick_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:weathered_limestone_brick_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:weathered_limestone_brick_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:weathered_limestone_brick_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:weathered_limestone_brick_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:weathered_limestone_brick_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:weathered_limestone_brick_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:weathered_limestone_brick_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:weathered_limestone_brick_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:weathered_limestone_brick_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:weathered_limestone_brick_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:weathered_limestone_brick_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:weathered_limestone_brick_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:weathered_limestone_brick_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:weathered_limestone_brick_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:weathered_limestone_brick_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:weathered_limestone_brick_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:weathered_limestone_brick_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:weathered_limestone_brick_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:weathered_limestone_brick_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:weathered_limestone_brick_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:weathered_limestone_brick_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:weathered_limestone_brick_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:weathered_limestone_brick_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:weathered_limestone_brick_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:weathered_limestone_brick_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:weathered_limestone_brick_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:weathered_limestone_brick_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:weathered_limestone_brick_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:weathered_limestone_brick_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:weathered_limestone_brick_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:weathered_limestone_brick_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:weathered_limestone_brick_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:weathered_limestone_brick_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:weathered_limestone_brick_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:weathered_limestone_brick_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:weathered_limestone_brick_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:weathered_limestone_brick_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:weathered_limestone_brick_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:weathered_limestone_brick_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:weathered_limestone_brick_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:weathered_limestone_brick_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:weathered_limestone_brick_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:weathered_limestone_brick_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:weathered_limestone_brick_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:weathered_limestone_brick_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:weathered_limestone_brick_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:weathered_limestone_brick_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:weathered_limestone_brick_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:weathered_limestone_brick_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:weathered_limestone_brick_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:weathered_limestone_brick_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:weathered_limestone_brick_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:weathered_limestone_brick_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:weathered_limestone_brick_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:weathered_limestone_brick_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:weathered_limestone_brick_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:weathered_limestone_brick_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:weathered_limestone_brick_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:weathered_limestone_brick_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:weathered_limestone_brick_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:weathered_limestone_brick_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:weathered_limestone_brick_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:weathered_limestone_brick_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:weathered_limestone_brick_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:weathered_limestone_brick_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:weathered_limestone_brick_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:weathered_limestone_brick_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:weathered_limestone_brick_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:weathered_limestone_brick_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:weathered_limestone_brick_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:weathered_limestone_brick_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:weathered_limestone_brick_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:weathered_limestone_brick_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:weathered_limestone_brick_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:weathered_limestone_brick_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:weathered_limestone_brick_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:weathered_limestone_brick_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:weathered_limestone_brick_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:weathered_limestone_brick_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:weathered_limestone_brick_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:weathered_limestone_brick_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:weathered_limestone_brick_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:weathered_limestone_brick_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:weathered_limestone_brick_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:weathered_limestone_brick_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:weathered_limestone_brick_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:weathered_limestone_brick_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:weathered_limestone_brick_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:weathered_limestone_brick_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:weathered_limestone_brick_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:weathered_limestone_brick_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:weathered_limestone_brick_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:weathered_limestone_brick_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:weathered_limestone_brick_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:weathered_limestone_brick_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:weathered_limestone_brick_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:weathered_limestone_brick_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:weathered_limestone_brick_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:weathered_limestone_brick_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:weathered_limestone_brick_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:weathered_limestone_brick_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:weathered_limestone_brick_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:weathered_limestone_brick_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:weathered_limestone_brick_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:weathered_limestone_brick_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:weathered_limestone_brick_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:weathered_limestone_brick_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:weathered_limestone_brick_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:weathered_limestone_brick_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:weathered_limestone_brick_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:weathered_limestone_brick_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:weathered_limestone_brick_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:weathered_limestone_brick_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:weathered_limestone_brick_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:weathered_limestone_brick_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:weathered_limestone_brick_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:weathered_limestone_brick_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:weathered_limestone_brick_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:weathered_limestone_brick_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:weathered_limestone_brick_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:weathered_limestone_brick_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:weathered_limestone_brick_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:weathered_limestone_brick_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:weathered_limestone_brick_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:weathered_limestone_brick_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:weathered_limestone_brick_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:weathered_limestone_brick_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:weathered_limestone_brick_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:weathered_limestone_brick_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:weathered_limestone_brick_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:weathered_limestone_brick_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:weathered_limestone_brick_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:weathered_limestone_brick_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:weathered_limestone_brick_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:weathered_limestone_brick_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:weathered_limestone_brick_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:weathered_limestone_brick_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:weathered_limestone_brick_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:weathered_limestone_brick_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:weathered_limestone_brick_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:weathered_limestone_brick_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:weathered_limestone_brick_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:weathered_limestone_brick_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:weathered_limestone_brick_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:weathered_limestone_brick_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:weathered_limestone_brick_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:weathered_limestone_brick_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:weathered_limestone_brick_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:weathered_limestone_brick_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:weathered_limestone_brick_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:weathered_limestone_brick_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:weathered_limestone_brick_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:weathered_limestone_brick_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:weathered_limestone_brick_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:weathered_limestone_brick_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:weathered_limestone_brick_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:weathered_limestone_brick_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:weathered_limestone_brick_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:weathered_limestone_brick_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:weathered_limestone_brick_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:weathered_limestone_brick_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:weathered_limestone_brick_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:weathered_limestone_brick_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:weathered_limestone_brick_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:weathered_limestone_brick_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:weathered_limestone_brick_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:weathered_limestone_brick_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:weathered_limestone_brick_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:weathered_limestone_brick_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:weathered_limestone_brick_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:weathered_limestone_brick_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:weathered_limestone_brick_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:weathered_limestone_brick_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:weathered_limestone_brick_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:weathered_limestone_brick_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:weathered_limestone_brick_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:weathered_limestone_brick_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:weathered_limestone_brick_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:weathered_limestone_brick_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:weathered_limestone_brick_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:weathered_limestone_brick_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:weathered_limestone_brick_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:weathered_limestone_brick_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:weathered_limestone_brick_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:weathered_limestone_brick_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:weathered_limestone_brick_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:weathered_limestone_brick_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:weathered_limestone_brick_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:weathered_limestone_brick_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:weathered_limestone_brick_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:weathered_limestone_brick_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:weathered_limestone_brick_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:weathered_limestone_brick_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:weathered_limestone_brick_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:weathered_limestone_brick_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:weathered_limestone_brick_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:weathered_limestone_brick_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:weathered_limestone_brick_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:weathered_limestone_brick_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:weathered_limestone_brick_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:weathered_limestone_brick_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:weathered_limestone_brick_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:weathered_limestone_brick_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:weathered_limestone_brick_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:weathered_limestone_brick_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:weathered_limestone_brick_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:weathered_limestone_brick_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:weathered_limestone_brick_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:weathered_limestone_brick_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:weathered_limestone_brick_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:weathered_limestone_brick_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:weathered_limestone_brick_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:weathered_limestone_brick_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:weathered_limestone_brick_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:weathered_limestone_brick_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:weathered_limestone_brick_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:weathered_limestone_brick_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:weathered_limestone_brick_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:weathered_limestone_brick_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:weathered_limestone_brick_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:weathered_limestone_brick_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:weathered_limestone_brick_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:weathered_limestone_brick_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:weathered_limestone_brick_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:weathered_limestone_brick_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:weathered_limestone_brick_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:weathered_limestone_brick_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:weathered_limestone_brick_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:weathered_limestone_brick_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:weathered_limestone_brick_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:weathered_limestone_brick_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:weathered_limestone_brick_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:weathered_limestone_brick_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:weathered_limestone_brick_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:weathered_limestone_brick_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:weathered_limestone_brick_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:weathered_limestone_brick_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:weathered_limestone_brick_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:weathered_limestone_brick_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:weathered_limestone_brick_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:weathered_limestone_brick_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:weathered_limestone_brick_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:weathered_limestone_brick_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:weathered_limestone_brick_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:weathered_limestone_brick_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:weathered_limestone_brick_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:weathered_limestone_brick_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:weathered_limestone_brick_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:weathered_limestone_brick_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:weathered_limestone_brick_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:weathered_limestone_brick_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:weathered_limestone_brick_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:weathered_limestone_brick_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:weathered_limestone_brick_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:weathered_limestone_brick_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:weathered_limestone_brick_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:weathered_limestone_brick_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:weathered_limestone_brick_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:weathered_limestone_brick_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:weathered_limestone_brick_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:weathered_limestone_brick_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:weathered_limestone_brick_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:weathered_limestone_brick_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:weathered_limestone_brick_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:weathered_limestone_brick_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:weathered_limestone_brick_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:weathered_limestone_brick_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:weathered_limestone_brick_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:weathered_limestone_brick_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:weathered_limestone_brick_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:weathered_limestone_brick_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:weathered_limestone_brick_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:weathered_limestone_brick_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:weathered_limestone_brick_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:weathered_limestone_brick_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:weathered_limestone_brick_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:weathered_limestone_brick_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:weathered_limestone_brick_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:weathered_limestone_brick_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:weathered_limestone_brick_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:weathered_limestone_brick_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:weathered_limestone_brick_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:weathered_limestone_brick_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:weathered_limestone_brick_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:weathered_limestone_brick_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:weathered_limestone_brick_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:weathered_limestone_brick_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:weathered_limestone_brick_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:weathered_limestone_brick_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:weathered_limestone_brick_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:weathered_limestone_brick_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:weathered_limestone_brick_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:weathered_off_white_ashlar_arrowslit[facing=north,waterlogged=true]
conquest:weathered_off_white_ashlar_arrowslit[facing=north,waterlogged=false]
conquest:weathered_off_white_ashlar_arrowslit[facing=south,waterlogged=true]
conquest:weathered_off_white_ashlar_arrowslit[facing=south,waterlogged=false]
conquest:weathered_off_white_ashlar_arrowslit[facing=west,waterlogged=true]
conquest:weathered_off_white_ashlar_arrowslit[facing=west,waterlogged=false]
conquest:weathered_off_white_ashlar_arrowslit[facing=east,waterlogged=true]
conquest:weathered_off_white_ashlar_arrowslit[facing=east,waterlogged=false]
conquest:weathered_off_white_ashlar_balustrade[axis=x,waterlogged=true]
conquest:weathered_off_white_ashlar_balustrade[axis=x,waterlogged=false]
conquest:weathered_off_white_ashlar_balustrade[axis=y,waterlogged=true]
conquest:weathered_off_white_ashlar_balustrade[axis=y,waterlogged=false]
conquest:weathered_off_white_ashlar_balustrade[axis=z,waterlogged=true]
conquest:weathered_off_white_ashlar_balustrade[axis=z,waterlogged=false]
conquest:weathered_off_white_ashlar_capital[facing=flat,type=top,waterlogged=true]
conquest:weathered_off_white_ashlar_capital[facing=flat,type=top,waterlogged=false]
conquest:weathered_off_white_ashlar_capital[facing=flat,type=bottom,waterlogged=true]
conquest:weathered_off_white_ashlar_capital[facing=flat,type=bottom,waterlogged=false]
conquest:weathered_off_white_ashlar_capital[facing=north,type=top,waterlogged=true]
conquest:weathered_off_white_ashlar_capital[facing=north,type=top,waterlogged=false]
conquest:weathered_off_white_ashlar_capital[facing=north,type=bottom,waterlogged=true]
conquest:weathered_off_white_ashlar_capital[facing=north,type=bottom,waterlogged=false]
conquest:weathered_off_white_ashlar_capital[facing=south,type=top,waterlogged=true]
conquest:weathered_off_white_ashlar_capital[facing=south,type=top,waterlogged=false]
conquest:weathered_off_white_ashlar_capital[facing=south,type=bottom,waterlogged=true]
conquest:weathered_off_white_ashlar_capital[facing=south,type=bottom,waterlogged=false]
conquest:weathered_off_white_ashlar_capital[facing=east,type=top,waterlogged=true]
conquest:weathered_off_white_ashlar_capital[facing=east,type=top,waterlogged=false]
conquest:weathered_off_white_ashlar_capital[facing=east,type=bottom,waterlogged=true]
conquest:weathered_off_white_ashlar_capital[facing=east,type=bottom,waterlogged=false]
conquest:weathered_off_white_ashlar_capital[facing=west,type=top,waterlogged=true]
conquest:weathered_off_white_ashlar_capital[facing=west,type=top,waterlogged=false]
conquest:weathered_off_white_ashlar_capital[facing=west,type=bottom,waterlogged=true]
conquest:weathered_off_white_ashlar_capital[facing=west,type=bottom,waterlogged=false]
conquest:weathered_off_white_ashlar_corner_slab[facing=north,type=top,waterlogged=true]
conquest:weathered_off_white_ashlar_corner_slab[facing=north,type=top,waterlogged=false]
conquest:weathered_off_white_ashlar_corner_slab[facing=north,type=bottom,waterlogged=true]
conquest:weathered_off_white_ashlar_corner_slab[facing=north,type=bottom,waterlogged=false]
conquest:weathered_off_white_ashlar_corner_slab[facing=south,type=top,waterlogged=true]
conquest:weathered_off_white_ashlar_corner_slab[facing=south,type=top,waterlogged=false]
conquest:weathered_off_white_ashlar_corner_slab[facing=south,type=bottom,waterlogged=true]
conquest:weathered_off_white_ashlar_corner_slab[facing=south,type=bottom,waterlogged=false]
conquest:weathered_off_white_ashlar_corner_slab[facing=west,type=top,waterlogged=true]
conquest:weathered_off_white_ashlar_corner_slab[facing=west,type=top,waterlogged=false]
conquest:weathered_off_white_ashlar_corner_slab[facing=west,type=bottom,waterlogged=true]
conquest:weathered_off_white_ashlar_corner_slab[facing=west,type=bottom,waterlogged=false]
conquest:weathered_off_white_ashlar_corner_slab[facing=east,type=top,waterlogged=true]
conquest:weathered_off_white_ashlar_corner_slab[facing=east,type=top,waterlogged=false]
conquest:weathered_off_white_ashlar_corner_slab[facing=east,type=bottom,waterlogged=true]
conquest:weathered_off_white_ashlar_corner_slab[facing=east,type=bottom,waterlogged=false]
conquest:weathered_off_white_ashlar_eighth_slab[facing=north,type=top,waterlogged=true]
conquest:weathered_off_white_ashlar_eighth_slab[facing=north,type=top,waterlogged=false]
conquest:weathered_off_white_ashlar_eighth_slab[facing=north,type=bottom,waterlogged=true]
conquest:weathered_off_white_ashlar_eighth_slab[facing=north,type=bottom,waterlogged=false]
conquest:weathered_off_white_ashlar_eighth_slab[facing=south,type=top,waterlogged=true]
conquest:weathered_off_white_ashlar_eighth_slab[facing=south,type=top,waterlogged=false]
conquest:weathered_off_white_ashlar_eighth_slab[facing=south,type=bottom,waterlogged=true]
conquest:weathered_off_white_ashlar_eighth_slab[facing=south,type=bottom,waterlogged=false]
conquest:weathered_off_white_ashlar_eighth_slab[facing=west,type=top,waterlogged=true]
conquest:weathered_off_white_ashlar_eighth_slab[facing=west,type=top,waterlogged=false]
conquest:weathered_off_white_ashlar_eighth_slab[facing=west,type=bottom,waterlogged=true]
conquest:weathered_off_white_ashlar_eighth_slab[facing=west,type=bottom,waterlogged=false]
conquest:weathered_off_white_ashlar_eighth_slab[facing=east,type=top,waterlogged=true]
conquest:weathered_off_white_ashlar_eighth_slab[facing=east,type=top,waterlogged=false]
conquest:weathered_off_white_ashlar_eighth_slab[facing=east,type=bottom,waterlogged=true]
conquest:weathered_off_white_ashlar_eighth_slab[facing=east,type=bottom,waterlogged=false]
conquest:weathered_off_white_ashlar_pillar[layer=1,waterlogged=true]
conquest:weathered_off_white_ashlar_pillar[layer=1,waterlogged=false]
conquest:weathered_off_white_ashlar_pillar[layer=2,waterlogged=true]
conquest:weathered_off_white_ashlar_pillar[layer=2,waterlogged=false]
conquest:weathered_off_white_ashlar_pillar[layer=3,waterlogged=true]
conquest:weathered_off_white_ashlar_pillar[layer=3,waterlogged=false]
conquest:weathered_off_white_ashlar_quarter_slab[facing=north,layer=1,type=top,waterlogged=true]
conquest:weathered_off_white_ashlar_quarter_slab[facing=north,layer=1,type=top,waterlogged=false]
conquest:weathered_off_white_ashlar_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=true]
conquest:weathered_off_white_ashlar_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=false]
conquest:weathered_off_white_ashlar_quarter_slab[facing=north,layer=2,type=top,waterlogged=true]
conquest:weathered_off_white_ashlar_quarter_slab[facing=north,layer=2,type=top,waterlogged=false]
conquest:weathered_off_white_ashlar_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=true]
conquest:weathered_off_white_ashlar_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=false]
conquest:weathered_off_white_ashlar_quarter_slab[facing=north,layer=3,type=top,waterlogged=true]
conquest:weathered_off_white_ashlar_quarter_slab[facing=north,layer=3,type=top,waterlogged=false]
conquest:weathered_off_white_ashlar_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=true]
conquest:weathered_off_white_ashlar_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=false]
conquest:weathered_off_white_ashlar_quarter_slab[facing=south,layer=1,type=top,waterlogged=true]
conquest:weathered_off_white_ashlar_quarter_slab[facing=south,layer=1,type=top,waterlogged=false]
conquest:weathered_off_white_ashlar_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=true]
conquest:weathered_off_white_ashlar_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=false]
conquest:weathered_off_white_ashlar_quarter_slab[facing=south,layer=2,type=top,waterlogged=true]
conquest:weathered_off_white_ashlar_quarter_slab[facing=south,layer=2,type=top,waterlogged=false]
conquest:weathered_off_white_ashlar_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=true]
conquest:weathered_off_white_ashlar_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=false]
conquest:weathered_off_white_ashlar_quarter_slab[facing=south,layer=3,type=top,waterlogged=true]
conquest:weathered_off_white_ashlar_quarter_slab[facing=south,layer=3,type=top,waterlogged=false]
conquest:weathered_off_white_ashlar_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=true]
conquest:weathered_off_white_ashlar_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=false]
conquest:weathered_off_white_ashlar_quarter_slab[facing=west,layer=1,type=top,waterlogged=true]
conquest:weathered_off_white_ashlar_quarter_slab[facing=west,layer=1,type=top,waterlogged=false]
conquest:weathered_off_white_ashlar_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=true]
conquest:weathered_off_white_ashlar_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=false]
conquest:weathered_off_white_ashlar_quarter_slab[facing=west,layer=2,type=top,waterlogged=true]
conquest:weathered_off_white_ashlar_quarter_slab[facing=west,layer=2,type=top,waterlogged=false]
conquest:weathered_off_white_ashlar_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=true]
conquest:weathered_off_white_ashlar_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=false]
conquest:weathered_off_white_ashlar_quarter_slab[facing=west,layer=3,type=top,waterlogged=true]
conquest:weathered_off_white_ashlar_quarter_slab[facing=west,layer=3,type=top,waterlogged=false]
conquest:weathered_off_white_ashlar_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=true]
conquest:weathered_off_white_ashlar_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=false]
conquest:weathered_off_white_ashlar_quarter_slab[facing=east,layer=1,type=top,waterlogged=true]
conquest:weathered_off_white_ashlar_quarter_slab[facing=east,layer=1,type=top,waterlogged=false]
conquest:weathered_off_white_ashlar_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=true]
conquest:weathered_off_white_ashlar_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=false]
conquest:weathered_off_white_ashlar_quarter_slab[facing=east,layer=2,type=top,waterlogged=true]
conquest:weathered_off_white_ashlar_quarter_slab[facing=east,layer=2,type=top,waterlogged=false]
conquest:weathered_off_white_ashlar_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=true]
conquest:weathered_off_white_ashlar_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=false]
conquest:weathered_off_white_ashlar_quarter_slab[facing=east,layer=3,type=top,waterlogged=true]
conquest:weathered_off_white_ashlar_quarter_slab[facing=east,layer=3,type=top,waterlogged=false]
conquest:weathered_off_white_ashlar_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=true]
conquest:weathered_off_white_ashlar_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=false]
conquest:weathered_off_white_ashlar_slab[layers=1,type=top,waterlogged=true]
conquest:weathered_off_white_ashlar_slab[layers=1,type=top,waterlogged=false]
conquest:weathered_off_white_ashlar_slab[layers=1,type=bottom,waterlogged=true]
conquest:weathered_off_white_ashlar_slab[layers=1,type=bottom,waterlogged=false]
conquest:weathered_off_white_ashlar_slab[layers=2,type=top,waterlogged=true]
conquest:weathered_off_white_ashlar_slab[layers=2,type=top,waterlogged=false]
conquest:weathered_off_white_ashlar_slab[layers=2,type=bottom,waterlogged=true]
conquest:weathered_off_white_ashlar_slab[layers=2,type=bottom,waterlogged=false]
conquest:weathered_off_white_ashlar_slab[layers=3,type=top,waterlogged=true]
conquest:weathered_off_white_ashlar_slab[layers=3,type=top,waterlogged=false]
conquest:weathered_off_white_ashlar_slab[layers=3,type=bottom,waterlogged=true]
conquest:weathered_off_white_ashlar_slab[layers=3,type=bottom,waterlogged=false]
conquest:weathered_off_white_ashlar_slab[layers=4,type=top,waterlogged=true]
conquest:weathered_off_white_ashlar_slab[layers=4,type=top,waterlogged=false]
conquest:weathered_off_white_ashlar_slab[layers=4,type=bottom,waterlogged=true]
conquest:weathered_off_white_ashlar_slab[layers=4,type=bottom,waterlogged=false]
conquest:weathered_off_white_ashlar_slab[layers=5,type=top,waterlogged=true]
conquest:weathered_off_white_ashlar_slab[layers=5,type=top,waterlogged=false]
conquest:weathered_off_white_ashlar_slab[layers=5,type=bottom,waterlogged=true]
conquest:weathered_off_white_ashlar_slab[layers=5,type=bottom,waterlogged=false]
conquest:weathered_off_white_ashlar_slab[layers=6,type=top,waterlogged=true]
conquest:weathered_off_white_ashlar_slab[layers=6,type=top,waterlogged=false]
conquest:weathered_off_white_ashlar_slab[layers=6,type=bottom,waterlogged=true]
conquest:weathered_off_white_ashlar_slab[layers=6,type=bottom,waterlogged=false]
conquest:weathered_off_white_ashlar_slab[layers=7,type=top,waterlogged=true]
conquest:weathered_off_white_ashlar_slab[layers=7,type=top,waterlogged=false]
conquest:weathered_off_white_ashlar_slab[layers=7,type=bottom,waterlogged=true]
conquest:weathered_off_white_ashlar_slab[layers=7,type=bottom,waterlogged=false]
conquest:weathered_off_white_ashlar_slab[layers=8,type=top,waterlogged=true]
conquest:weathered_off_white_ashlar_slab[layers=8,type=top,waterlogged=false]
conquest:weathered_off_white_ashlar_slab[layers=8,type=bottom,waterlogged=true]
conquest:weathered_off_white_ashlar_slab[layers=8,type=bottom,waterlogged=false]
conquest:weathered_off_white_ashlar_small_arch[direction=northsouth,waterlogged=true]
conquest:weathered_off_white_ashlar_small_arch[direction=northsouth,waterlogged=false]
conquest:weathered_off_white_ashlar_small_arch[direction=eastwest,waterlogged=true]
conquest:weathered_off_white_ashlar_small_arch[direction=eastwest,waterlogged=false]
conquest:weathered_off_white_ashlar_small_arch_half[facing=north,waterlogged=true]
conquest:weathered_off_white_ashlar_small_arch_half[facing=north,waterlogged=false]
conquest:weathered_off_white_ashlar_small_arch_half[facing=south,waterlogged=true]
conquest:weathered_off_white_ashlar_small_arch_half[facing=south,waterlogged=false]
conquest:weathered_off_white_ashlar_small_arch_half[facing=west,waterlogged=true]
conquest:weathered_off_white_ashlar_small_arch_half[facing=west,waterlogged=false]
conquest:weathered_off_white_ashlar_small_arch_half[facing=east,waterlogged=true]
conquest:weathered_off_white_ashlar_small_arch_half[facing=east,waterlogged=false]
conquest:weathered_off_white_ashlar_small_window[down=true,up=true,waterlogged=true]
conquest:weathered_off_white_ashlar_small_window[down=true,up=true,waterlogged=false]
conquest:weathered_off_white_ashlar_small_window[down=true,up=false,waterlogged=true]
conquest:weathered_off_white_ashlar_small_window[down=true,up=false,waterlogged=false]
conquest:weathered_off_white_ashlar_small_window[down=false,up=true,waterlogged=true]
conquest:weathered_off_white_ashlar_small_window[down=false,up=true,waterlogged=false]
conquest:weathered_off_white_ashlar_small_window[down=false,up=false,waterlogged=true]
conquest:weathered_off_white_ashlar_small_window[down=false,up=false,waterlogged=false]
conquest:weathered_off_white_ashlar_small_window_half[down=true,facing=north,up=true,waterlogged=true]
conquest:weathered_off_white_ashlar_small_window_half[down=true,facing=north,up=true,waterlogged=false]
conquest:weathered_off_white_ashlar_small_window_half[down=true,facing=north,up=false,waterlogged=true]
conquest:weathered_off_white_ashlar_small_window_half[down=true,facing=north,up=false,waterlogged=false]
conquest:weathered_off_white_ashlar_small_window_half[down=true,facing=south,up=true,waterlogged=true]
conquest:weathered_off_white_ashlar_small_window_half[down=true,facing=south,up=true,waterlogged=false]
conquest:weathered_off_white_ashlar_small_window_half[down=true,facing=south,up=false,waterlogged=true]
conquest:weathered_off_white_ashlar_small_window_half[down=true,facing=south,up=false,waterlogged=false]
conquest:weathered_off_white_ashlar_small_window_half[down=true,facing=west,up=true,waterlogged=true]
conquest:weathered_off_white_ashlar_small_window_half[down=true,facing=west,up=true,waterlogged=false]
conquest:weathered_off_white_ashlar_small_window_half[down=true,facing=west,up=false,waterlogged=true]
conquest:weathered_off_white_ashlar_small_window_half[down=true,facing=west,up=false,waterlogged=false]
conquest:weathered_off_white_ashlar_small_window_half[down=true,facing=east,up=true,waterlogged=true]
conquest:weathered_off_white_ashlar_small_window_half[down=true,facing=east,up=true,waterlogged=false]
conquest:weathered_off_white_ashlar_small_window_half[down=true,facing=east,up=false,waterlogged=true]
conquest:weathered_off_white_ashlar_small_window_half[down=true,facing=east,up=false,waterlogged=false]
conquest:weathered_off_white_ashlar_small_window_half[down=false,facing=north,up=true,waterlogged=true]
conquest:weathered_off_white_ashlar_small_window_half[down=false,facing=north,up=true,waterlogged=false]
conquest:weathered_off_white_ashlar_small_window_half[down=false,facing=north,up=false,waterlogged=true]
conquest:weathered_off_white_ashlar_small_window_half[down=false,facing=north,up=false,waterlogged=false]
conquest:weathered_off_white_ashlar_small_window_half[down=false,facing=south,up=true,waterlogged=true]
conquest:weathered_off_white_ashlar_small_window_half[down=false,facing=south,up=true,waterlogged=false]
conquest:weathered_off_white_ashlar_small_window_half[down=false,facing=south,up=false,waterlogged=true]
conquest:weathered_off_white_ashlar_small_window_half[down=false,facing=south,up=false,waterlogged=false]
conquest:weathered_off_white_ashlar_small_window_half[down=false,facing=west,up=true,waterlogged=true]
conquest:weathered_off_white_ashlar_small_window_half[down=false,facing=west,up=true,waterlogged=false]
conquest:weathered_off_white_ashlar_small_window_half[down=false,facing=west,up=false,waterlogged=true]
conquest:weathered_off_white_ashlar_small_window_half[down=false,facing=west,up=false,waterlogged=false]
conquest:weathered_off_white_ashlar_small_window_half[down=false,facing=east,up=true,waterlogged=true]
conquest:weathered_off_white_ashlar_small_window_half[down=false,facing=east,up=true,waterlogged=false]
conquest:weathered_off_white_ashlar_small_window_half[down=false,facing=east,up=false,waterlogged=true]
conquest:weathered_off_white_ashlar_small_window_half[down=false,facing=east,up=false,waterlogged=false]
conquest:weathered_off_white_ashlar_sphere[type=egg,waterlogged=true]
conquest:weathered_off_white_ashlar_sphere[type=egg,waterlogged=false]
conquest:weathered_off_white_ashlar_sphere[type=small,waterlogged=true]
conquest:weathered_off_white_ashlar_sphere[type=small,waterlogged=false]
conquest:weathered_off_white_ashlar_sphere[type=large,waterlogged=true]
conquest:weathered_off_white_ashlar_sphere[type=large,waterlogged=false]
conquest:weathered_off_white_ashlar_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:weathered_off_white_ashlar_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:weathered_off_white_ashlar_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:weathered_off_white_ashlar_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:weathered_off_white_ashlar_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:weathered_off_white_ashlar_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:weathered_off_white_ashlar_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:weathered_off_white_ashlar_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:weathered_off_white_ashlar_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:weathered_off_white_ashlar_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:weathered_off_white_ashlar_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:weathered_off_white_ashlar_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:weathered_off_white_ashlar_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:weathered_off_white_ashlar_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:weathered_off_white_ashlar_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:weathered_off_white_ashlar_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:weathered_off_white_ashlar_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:weathered_off_white_ashlar_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:weathered_off_white_ashlar_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:weathered_off_white_ashlar_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:weathered_off_white_ashlar_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:weathered_off_white_ashlar_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:weathered_off_white_ashlar_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:weathered_off_white_ashlar_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:weathered_off_white_ashlar_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:weathered_off_white_ashlar_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:weathered_off_white_ashlar_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:weathered_off_white_ashlar_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:weathered_off_white_ashlar_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:weathered_off_white_ashlar_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:weathered_off_white_ashlar_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:weathered_off_white_ashlar_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:weathered_off_white_ashlar_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:weathered_off_white_ashlar_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:weathered_off_white_ashlar_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:weathered_off_white_ashlar_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:weathered_off_white_ashlar_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:weathered_off_white_ashlar_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:weathered_off_white_ashlar_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:weathered_off_white_ashlar_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:weathered_off_white_ashlar_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:weathered_off_white_ashlar_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:weathered_off_white_ashlar_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:weathered_off_white_ashlar_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:weathered_off_white_ashlar_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:weathered_off_white_ashlar_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:weathered_off_white_ashlar_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:weathered_off_white_ashlar_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:weathered_off_white_ashlar_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:weathered_off_white_ashlar_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:weathered_off_white_ashlar_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:weathered_off_white_ashlar_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:weathered_off_white_ashlar_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:weathered_off_white_ashlar_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:weathered_off_white_ashlar_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:weathered_off_white_ashlar_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:weathered_off_white_ashlar_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:weathered_off_white_ashlar_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:weathered_off_white_ashlar_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:weathered_off_white_ashlar_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:weathered_off_white_ashlar_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:weathered_off_white_ashlar_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:weathered_off_white_ashlar_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:weathered_off_white_ashlar_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:weathered_off_white_ashlar_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:weathered_off_white_ashlar_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:weathered_off_white_ashlar_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:weathered_off_white_ashlar_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:weathered_off_white_ashlar_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:weathered_off_white_ashlar_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:weathered_off_white_ashlar_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:weathered_off_white_ashlar_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:weathered_off_white_ashlar_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:weathered_off_white_ashlar_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:weathered_off_white_ashlar_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:weathered_off_white_ashlar_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:weathered_off_white_ashlar_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:weathered_off_white_ashlar_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:weathered_off_white_ashlar_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:weathered_off_white_ashlar_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:weathered_off_white_ashlar_two_meter_arch[facing=north,type=top]
conquest:weathered_off_white_ashlar_two_meter_arch[facing=north,type=bottom]
conquest:weathered_off_white_ashlar_two_meter_arch[facing=south,type=top]
conquest:weathered_off_white_ashlar_two_meter_arch[facing=south,type=bottom]
conquest:weathered_off_white_ashlar_two_meter_arch[facing=west,type=top]
conquest:weathered_off_white_ashlar_two_meter_arch[facing=west,type=bottom]
conquest:weathered_off_white_ashlar_two_meter_arch[facing=east,type=top]
conquest:weathered_off_white_ashlar_two_meter_arch[facing=east,type=bottom]
conquest:weathered_off_white_ashlar_two_meter_arch_half[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:weathered_off_white_ashlar_two_meter_arch_half[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:weathered_off_white_ashlar_two_meter_arch_half[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:weathered_off_white_ashlar_two_meter_arch_half[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:weathered_off_white_ashlar_two_meter_arch_half[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:weathered_off_white_ashlar_two_meter_arch_half[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:weathered_off_white_ashlar_two_meter_arch_half[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:weathered_off_white_ashlar_two_meter_arch_half[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:weathered_off_white_ashlar_two_meter_arch_half[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:weathered_off_white_ashlar_two_meter_arch_half[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:weathered_off_white_ashlar_two_meter_arch_half[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:weathered_off_white_ashlar_two_meter_arch_half[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:weathered_off_white_ashlar_two_meter_arch_half[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:weathered_off_white_ashlar_two_meter_arch_half[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:weathered_off_white_ashlar_two_meter_arch_half[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:weathered_off_white_ashlar_two_meter_arch_half[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:weathered_off_white_ashlar_two_meter_arch_half[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:weathered_off_white_ashlar_two_meter_arch_half[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:weathered_off_white_ashlar_two_meter_arch_half[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:weathered_off_white_ashlar_two_meter_arch_half[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:weathered_off_white_ashlar_two_meter_arch_half[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:weathered_off_white_ashlar_two_meter_arch_half[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:weathered_off_white_ashlar_two_meter_arch_half[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:weathered_off_white_ashlar_two_meter_arch_half[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:weathered_off_white_ashlar_two_meter_arch_half[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:weathered_off_white_ashlar_two_meter_arch_half[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:weathered_off_white_ashlar_two_meter_arch_half[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:weathered_off_white_ashlar_two_meter_arch_half[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:weathered_off_white_ashlar_two_meter_arch_half[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:weathered_off_white_ashlar_two_meter_arch_half[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:weathered_off_white_ashlar_two_meter_arch_half[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:weathered_off_white_ashlar_two_meter_arch_half[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:weathered_off_white_ashlar_two_meter_arch_half[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:weathered_off_white_ashlar_two_meter_arch_half[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:weathered_off_white_ashlar_two_meter_arch_half[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:weathered_off_white_ashlar_two_meter_arch_half[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:weathered_off_white_ashlar_two_meter_arch_half[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:weathered_off_white_ashlar_two_meter_arch_half[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:weathered_off_white_ashlar_two_meter_arch_half[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:weathered_off_white_ashlar_two_meter_arch_half[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:weathered_off_white_ashlar_two_meter_arch_half[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:weathered_off_white_ashlar_two_meter_arch_half[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:weathered_off_white_ashlar_two_meter_arch_half[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:weathered_off_white_ashlar_two_meter_arch_half[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:weathered_off_white_ashlar_two_meter_arch_half[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:weathered_off_white_ashlar_two_meter_arch_half[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:weathered_off_white_ashlar_two_meter_arch_half[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:weathered_off_white_ashlar_two_meter_arch_half[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:weathered_off_white_ashlar_two_meter_arch_half[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:weathered_off_white_ashlar_two_meter_arch_half[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:weathered_off_white_ashlar_two_meter_arch_half[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:weathered_off_white_ashlar_two_meter_arch_half[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:weathered_off_white_ashlar_two_meter_arch_half[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:weathered_off_white_ashlar_two_meter_arch_half[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:weathered_off_white_ashlar_two_meter_arch_half[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:weathered_off_white_ashlar_two_meter_arch_half[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:weathered_off_white_ashlar_two_meter_arch_half[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:weathered_off_white_ashlar_two_meter_arch_half[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:weathered_off_white_ashlar_two_meter_arch_half[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:weathered_off_white_ashlar_two_meter_arch_half[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:weathered_off_white_ashlar_two_meter_arch_half[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:weathered_off_white_ashlar_two_meter_arch_half[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:weathered_off_white_ashlar_two_meter_arch_half[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:weathered_off_white_ashlar_two_meter_arch_half[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:weathered_off_white_ashlar_vertical_corner[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:weathered_off_white_ashlar_vertical_corner[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:weathered_off_white_ashlar_vertical_corner[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:weathered_off_white_ashlar_vertical_corner[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:weathered_off_white_ashlar_vertical_corner[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:weathered_off_white_ashlar_vertical_corner[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:weathered_off_white_ashlar_vertical_corner[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:weathered_off_white_ashlar_vertical_corner[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:weathered_off_white_ashlar_vertical_corner[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:weathered_off_white_ashlar_vertical_corner[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:weathered_off_white_ashlar_vertical_corner[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:weathered_off_white_ashlar_vertical_corner[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:weathered_off_white_ashlar_vertical_corner[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:weathered_off_white_ashlar_vertical_corner[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:weathered_off_white_ashlar_vertical_corner[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:weathered_off_white_ashlar_vertical_corner[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:weathered_off_white_ashlar_vertical_corner[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:weathered_off_white_ashlar_vertical_corner[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:weathered_off_white_ashlar_vertical_corner[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:weathered_off_white_ashlar_vertical_corner[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:weathered_off_white_ashlar_vertical_corner[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:weathered_off_white_ashlar_vertical_corner[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:weathered_off_white_ashlar_vertical_corner[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:weathered_off_white_ashlar_vertical_corner[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:weathered_off_white_ashlar_vertical_corner[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:weathered_off_white_ashlar_vertical_corner[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:weathered_off_white_ashlar_vertical_corner[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:weathered_off_white_ashlar_vertical_corner[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:weathered_off_white_ashlar_vertical_corner[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:weathered_off_white_ashlar_vertical_corner[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:weathered_off_white_ashlar_vertical_corner[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:weathered_off_white_ashlar_vertical_corner[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:weathered_off_white_ashlar_vertical_corner[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:weathered_off_white_ashlar_vertical_corner[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:weathered_off_white_ashlar_vertical_corner[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:weathered_off_white_ashlar_vertical_corner[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:weathered_off_white_ashlar_vertical_corner[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:weathered_off_white_ashlar_vertical_corner[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:weathered_off_white_ashlar_vertical_corner[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:weathered_off_white_ashlar_vertical_corner[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:weathered_off_white_ashlar_vertical_corner[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:weathered_off_white_ashlar_vertical_corner[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:weathered_off_white_ashlar_vertical_corner[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:weathered_off_white_ashlar_vertical_corner[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:weathered_off_white_ashlar_vertical_corner[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:weathered_off_white_ashlar_vertical_corner[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:weathered_off_white_ashlar_vertical_corner[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:weathered_off_white_ashlar_vertical_corner[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:weathered_off_white_ashlar_vertical_corner[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:weathered_off_white_ashlar_vertical_corner[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:weathered_off_white_ashlar_vertical_corner[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:weathered_off_white_ashlar_vertical_corner[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:weathered_off_white_ashlar_vertical_corner[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:weathered_off_white_ashlar_vertical_corner[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:weathered_off_white_ashlar_vertical_corner[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:weathered_off_white_ashlar_vertical_corner[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:weathered_off_white_ashlar_vertical_corner[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:weathered_off_white_ashlar_vertical_corner[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:weathered_off_white_ashlar_vertical_corner[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:weathered_off_white_ashlar_vertical_corner[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:weathered_off_white_ashlar_vertical_corner[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:weathered_off_white_ashlar_vertical_corner[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:weathered_off_white_ashlar_vertical_corner[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:weathered_off_white_ashlar_vertical_corner[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:weathered_off_white_ashlar_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:weathered_off_white_ashlar_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:weathered_off_white_ashlar_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:weathered_off_white_ashlar_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:weathered_off_white_ashlar_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:weathered_off_white_ashlar_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:weathered_off_white_ashlar_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:weathered_off_white_ashlar_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:weathered_off_white_ashlar_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:weathered_off_white_ashlar_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:weathered_off_white_ashlar_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:weathered_off_white_ashlar_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:weathered_off_white_ashlar_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:weathered_off_white_ashlar_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:weathered_off_white_ashlar_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:weathered_off_white_ashlar_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:weathered_off_white_ashlar_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:weathered_off_white_ashlar_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:weathered_off_white_ashlar_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:weathered_off_white_ashlar_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:weathered_off_white_ashlar_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:weathered_off_white_ashlar_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:weathered_off_white_ashlar_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:weathered_off_white_ashlar_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:weathered_off_white_ashlar_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:weathered_off_white_ashlar_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:weathered_off_white_ashlar_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:weathered_off_white_ashlar_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:weathered_off_white_ashlar_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:weathered_off_white_ashlar_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:weathered_off_white_ashlar_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:weathered_off_white_ashlar_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:weathered_off_white_ashlar_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:weathered_off_white_ashlar_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:weathered_off_white_ashlar_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:weathered_off_white_ashlar_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:weathered_off_white_ashlar_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:weathered_off_white_ashlar_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:weathered_off_white_ashlar_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:weathered_off_white_ashlar_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:weathered_off_white_ashlar_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:weathered_off_white_ashlar_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:weathered_off_white_ashlar_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:weathered_off_white_ashlar_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:weathered_off_white_ashlar_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:weathered_off_white_ashlar_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:weathered_off_white_ashlar_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:weathered_off_white_ashlar_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:weathered_off_white_ashlar_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:weathered_off_white_ashlar_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:weathered_off_white_ashlar_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:weathered_off_white_ashlar_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:weathered_off_white_ashlar_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:weathered_off_white_ashlar_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:weathered_off_white_ashlar_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:weathered_off_white_ashlar_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:weathered_off_white_ashlar_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:weathered_off_white_ashlar_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:weathered_off_white_ashlar_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:weathered_off_white_ashlar_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:weathered_off_white_ashlar_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:weathered_off_white_ashlar_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:weathered_off_white_ashlar_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:weathered_off_white_ashlar_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:weathered_off_white_ashlar_vertical_quarter[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:weathered_off_white_ashlar_vertical_quarter[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:weathered_off_white_ashlar_vertical_quarter[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:weathered_off_white_ashlar_vertical_quarter[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:weathered_off_white_ashlar_vertical_quarter[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:weathered_off_white_ashlar_vertical_quarter[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:weathered_off_white_ashlar_vertical_quarter[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:weathered_off_white_ashlar_vertical_quarter[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:weathered_off_white_ashlar_vertical_quarter[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:weathered_off_white_ashlar_vertical_quarter[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:weathered_off_white_ashlar_vertical_quarter[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:weathered_off_white_ashlar_vertical_quarter[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:weathered_off_white_ashlar_vertical_quarter[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:weathered_off_white_ashlar_vertical_quarter[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:weathered_off_white_ashlar_vertical_quarter[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:weathered_off_white_ashlar_vertical_quarter[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:weathered_off_white_ashlar_vertical_quarter[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:weathered_off_white_ashlar_vertical_quarter[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:weathered_off_white_ashlar_vertical_quarter[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:weathered_off_white_ashlar_vertical_quarter[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:weathered_off_white_ashlar_vertical_quarter[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:weathered_off_white_ashlar_vertical_quarter[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:weathered_off_white_ashlar_vertical_quarter[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:weathered_off_white_ashlar_vertical_quarter[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:weathered_off_white_ashlar_vertical_quarter[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:weathered_off_white_ashlar_vertical_quarter[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:weathered_off_white_ashlar_vertical_quarter[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:weathered_off_white_ashlar_vertical_quarter[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:weathered_off_white_ashlar_vertical_quarter[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:weathered_off_white_ashlar_vertical_quarter[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:weathered_off_white_ashlar_vertical_quarter[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:weathered_off_white_ashlar_vertical_quarter[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:weathered_off_white_ashlar_vertical_quarter[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:weathered_off_white_ashlar_vertical_quarter[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:weathered_off_white_ashlar_vertical_quarter[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:weathered_off_white_ashlar_vertical_quarter[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:weathered_off_white_ashlar_vertical_quarter[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:weathered_off_white_ashlar_vertical_quarter[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:weathered_off_white_ashlar_vertical_quarter[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:weathered_off_white_ashlar_vertical_quarter[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:weathered_off_white_ashlar_vertical_quarter[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:weathered_off_white_ashlar_vertical_quarter[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:weathered_off_white_ashlar_vertical_quarter[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:weathered_off_white_ashlar_vertical_quarter[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:weathered_off_white_ashlar_vertical_quarter[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:weathered_off_white_ashlar_vertical_quarter[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:weathered_off_white_ashlar_vertical_quarter[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:weathered_off_white_ashlar_vertical_quarter[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:weathered_off_white_ashlar_vertical_quarter[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:weathered_off_white_ashlar_vertical_quarter[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:weathered_off_white_ashlar_vertical_quarter[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:weathered_off_white_ashlar_vertical_quarter[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:weathered_off_white_ashlar_vertical_quarter[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:weathered_off_white_ashlar_vertical_quarter[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:weathered_off_white_ashlar_vertical_quarter[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:weathered_off_white_ashlar_vertical_quarter[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:weathered_off_white_ashlar_vertical_quarter[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:weathered_off_white_ashlar_vertical_quarter[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:weathered_off_white_ashlar_vertical_quarter[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:weathered_off_white_ashlar_vertical_quarter[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:weathered_off_white_ashlar_vertical_quarter[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:weathered_off_white_ashlar_vertical_quarter[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:weathered_off_white_ashlar_vertical_quarter[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:weathered_off_white_ashlar_vertical_quarter[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:weathered_off_white_ashlar_vertical_slab[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:weathered_off_white_ashlar_vertical_slab[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:weathered_off_white_ashlar_vertical_slab[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:weathered_off_white_ashlar_vertical_slab[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:weathered_off_white_ashlar_vertical_slab[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:weathered_off_white_ashlar_vertical_slab[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:weathered_off_white_ashlar_vertical_slab[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:weathered_off_white_ashlar_vertical_slab[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:weathered_off_white_ashlar_vertical_slab[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:weathered_off_white_ashlar_vertical_slab[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:weathered_off_white_ashlar_vertical_slab[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:weathered_off_white_ashlar_vertical_slab[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:weathered_off_white_ashlar_vertical_slab[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:weathered_off_white_ashlar_vertical_slab[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:weathered_off_white_ashlar_vertical_slab[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:weathered_off_white_ashlar_vertical_slab[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:weathered_off_white_ashlar_vertical_slab[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:weathered_off_white_ashlar_vertical_slab[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:weathered_off_white_ashlar_vertical_slab[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:weathered_off_white_ashlar_vertical_slab[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:weathered_off_white_ashlar_vertical_slab[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:weathered_off_white_ashlar_vertical_slab[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:weathered_off_white_ashlar_vertical_slab[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:weathered_off_white_ashlar_vertical_slab[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:weathered_off_white_ashlar_vertical_slab[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:weathered_off_white_ashlar_vertical_slab[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:weathered_off_white_ashlar_vertical_slab[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:weathered_off_white_ashlar_vertical_slab[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:weathered_off_white_ashlar_vertical_slab[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:weathered_off_white_ashlar_vertical_slab[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:weathered_off_white_ashlar_vertical_slab[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:weathered_off_white_ashlar_vertical_slab[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:weathered_off_white_ashlar_vertical_slab[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:weathered_off_white_ashlar_vertical_slab[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:weathered_off_white_ashlar_vertical_slab[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:weathered_off_white_ashlar_vertical_slab[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:weathered_off_white_ashlar_vertical_slab[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:weathered_off_white_ashlar_vertical_slab[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:weathered_off_white_ashlar_vertical_slab[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:weathered_off_white_ashlar_vertical_slab[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:weathered_off_white_ashlar_vertical_slab[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:weathered_off_white_ashlar_vertical_slab[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:weathered_off_white_ashlar_vertical_slab[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:weathered_off_white_ashlar_vertical_slab[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:weathered_off_white_ashlar_vertical_slab[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:weathered_off_white_ashlar_vertical_slab[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:weathered_off_white_ashlar_vertical_slab[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:weathered_off_white_ashlar_vertical_slab[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:weathered_off_white_ashlar_vertical_slab[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:weathered_off_white_ashlar_vertical_slab[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:weathered_off_white_ashlar_vertical_slab[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:weathered_off_white_ashlar_vertical_slab[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:weathered_off_white_ashlar_vertical_slab[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:weathered_off_white_ashlar_vertical_slab[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:weathered_off_white_ashlar_vertical_slab[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:weathered_off_white_ashlar_vertical_slab[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:weathered_off_white_ashlar_vertical_slab[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:weathered_off_white_ashlar_vertical_slab[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:weathered_off_white_ashlar_vertical_slab[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:weathered_off_white_ashlar_vertical_slab[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:weathered_off_white_ashlar_vertical_slab[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:weathered_off_white_ashlar_vertical_slab[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:weathered_off_white_ashlar_vertical_slab[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:weathered_off_white_ashlar_vertical_slab[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:weathered_off_white_ashlar_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:weathered_off_white_ashlar_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:weathered_off_white_ashlar_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:weathered_off_white_ashlar_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:weathered_off_white_ashlar_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:weathered_off_white_ashlar_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:weathered_off_white_ashlar_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:weathered_off_white_ashlar_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:weathered_off_white_ashlar_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:weathered_off_white_ashlar_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:weathered_off_white_ashlar_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:weathered_off_white_ashlar_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:weathered_off_white_ashlar_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:weathered_off_white_ashlar_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:weathered_off_white_ashlar_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:weathered_off_white_ashlar_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:weathered_off_white_ashlar_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:weathered_off_white_ashlar_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:weathered_off_white_ashlar_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:weathered_off_white_ashlar_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:weathered_off_white_ashlar_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:weathered_off_white_ashlar_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:weathered_off_white_ashlar_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:weathered_off_white_ashlar_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:weathered_off_white_ashlar_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:weathered_off_white_ashlar_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:weathered_off_white_ashlar_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:weathered_off_white_ashlar_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:weathered_off_white_ashlar_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:weathered_off_white_ashlar_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:weathered_off_white_ashlar_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:weathered_off_white_ashlar_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:weathered_off_white_ashlar_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:weathered_off_white_ashlar_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:weathered_off_white_ashlar_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:weathered_off_white_ashlar_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:weathered_off_white_ashlar_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:weathered_off_white_ashlar_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:weathered_off_white_ashlar_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:weathered_off_white_ashlar_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:weathered_off_white_ashlar_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:weathered_off_white_ashlar_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:weathered_off_white_ashlar_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:weathered_off_white_ashlar_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:weathered_off_white_ashlar_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:weathered_off_white_ashlar_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:weathered_off_white_ashlar_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:weathered_off_white_ashlar_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:weathered_off_white_ashlar_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:weathered_off_white_ashlar_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:weathered_off_white_ashlar_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:weathered_off_white_ashlar_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:weathered_off_white_ashlar_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:weathered_off_white_ashlar_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:weathered_off_white_ashlar_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:weathered_off_white_ashlar_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:weathered_off_white_ashlar_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:weathered_off_white_ashlar_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:weathered_off_white_ashlar_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:weathered_off_white_ashlar_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:weathered_off_white_ashlar_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:weathered_off_white_ashlar_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:weathered_off_white_ashlar_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:weathered_off_white_ashlar_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:weathered_off_white_ashlar_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:weathered_off_white_ashlar_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:weathered_off_white_ashlar_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:weathered_off_white_ashlar_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:weathered_off_white_ashlar_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:weathered_off_white_ashlar_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:weathered_off_white_ashlar_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:weathered_off_white_ashlar_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:weathered_off_white_ashlar_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:weathered_off_white_ashlar_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:weathered_off_white_ashlar_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:weathered_off_white_ashlar_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:weathered_off_white_ashlar_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:weathered_off_white_ashlar_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:weathered_off_white_ashlar_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:weathered_off_white_ashlar_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:weathered_off_white_ashlar_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:weathered_off_white_ashlar_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:weathered_off_white_ashlar_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:weathered_off_white_ashlar_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:weathered_off_white_ashlar_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:weathered_off_white_ashlar_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:weathered_off_white_ashlar_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:weathered_off_white_ashlar_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:weathered_off_white_ashlar_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:weathered_off_white_ashlar_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:weathered_off_white_ashlar_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:weathered_off_white_ashlar_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:weathered_off_white_ashlar_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:weathered_off_white_ashlar_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:weathered_off_white_ashlar_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:weathered_off_white_ashlar_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:weathered_off_white_ashlar_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:weathered_off_white_ashlar_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:weathered_off_white_ashlar_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:weathered_off_white_ashlar_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:weathered_off_white_ashlar_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:weathered_off_white_ashlar_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:weathered_off_white_ashlar_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:weathered_off_white_ashlar_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:weathered_off_white_ashlar_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:weathered_off_white_ashlar_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:weathered_off_white_ashlar_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:weathered_off_white_ashlar_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:weathered_off_white_ashlar_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:weathered_off_white_ashlar_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:weathered_off_white_ashlar_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:weathered_off_white_ashlar_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:weathered_off_white_ashlar_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:weathered_off_white_ashlar_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:weathered_off_white_ashlar_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:weathered_off_white_ashlar_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:weathered_off_white_ashlar_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:weathered_off_white_ashlar_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:weathered_off_white_ashlar_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:weathered_off_white_ashlar_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:weathered_off_white_ashlar_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:weathered_off_white_ashlar_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:weathered_off_white_ashlar_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:weathered_off_white_ashlar_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:weathered_off_white_ashlar_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:weathered_off_white_ashlar_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:weathered_off_white_ashlar_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:weathered_off_white_ashlar_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:weathered_off_white_ashlar_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:weathered_off_white_ashlar_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:weathered_off_white_ashlar_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:weathered_off_white_ashlar_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:weathered_off_white_ashlar_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:weathered_off_white_ashlar_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:weathered_off_white_ashlar_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:weathered_off_white_ashlar_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:weathered_off_white_ashlar_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:weathered_off_white_ashlar_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:weathered_off_white_ashlar_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:weathered_off_white_ashlar_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:weathered_off_white_ashlar_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:weathered_off_white_ashlar_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:weathered_off_white_ashlar_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:weathered_off_white_ashlar_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:weathered_off_white_ashlar_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:weathered_off_white_ashlar_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:weathered_off_white_ashlar_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:weathered_off_white_ashlar_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:weathered_off_white_ashlar_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:weathered_off_white_ashlar_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:weathered_off_white_ashlar_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:weathered_off_white_ashlar_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:weathered_off_white_ashlar_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:weathered_off_white_ashlar_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:weathered_off_white_ashlar_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:weathered_off_white_ashlar_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:weathered_off_white_ashlar_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:weathered_off_white_ashlar_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:weathered_off_white_ashlar_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:weathered_off_white_ashlar_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:weathered_off_white_ashlar_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:weathered_off_white_ashlar_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:weathered_off_white_ashlar_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:weathered_off_white_ashlar_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:weathered_off_white_ashlar_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:weathered_off_white_ashlar_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:weathered_off_white_ashlar_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:weathered_off_white_ashlar_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:weathered_off_white_ashlar_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:weathered_off_white_ashlar_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:weathered_off_white_ashlar_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:weathered_off_white_ashlar_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:weathered_off_white_ashlar_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:weathered_off_white_ashlar_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:weathered_off_white_ashlar_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:weathered_off_white_ashlar_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:weathered_off_white_ashlar_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:weathered_off_white_ashlar_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:weathered_off_white_ashlar_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:weathered_off_white_ashlar_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:weathered_off_white_ashlar_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:weathered_off_white_ashlar_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:weathered_off_white_ashlar_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:weathered_off_white_ashlar_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:weathered_off_white_ashlar_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:weathered_off_white_ashlar_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:weathered_off_white_ashlar_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:weathered_off_white_ashlar_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:weathered_off_white_ashlar_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:weathered_off_white_ashlar_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:weathered_off_white_ashlar_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:weathered_off_white_ashlar_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:weathered_off_white_ashlar_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:weathered_off_white_ashlar_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:weathered_off_white_ashlar_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:weathered_off_white_ashlar_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:weathered_off_white_ashlar_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:weathered_off_white_ashlar_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:weathered_off_white_ashlar_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:weathered_off_white_ashlar_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:weathered_off_white_ashlar_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:weathered_off_white_ashlar_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:weathered_off_white_ashlar_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:weathered_off_white_ashlar_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:weathered_off_white_ashlar_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:weathered_off_white_ashlar_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:weathered_off_white_ashlar_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:weathered_off_white_ashlar_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:weathered_off_white_ashlar_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:weathered_off_white_ashlar_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:weathered_off_white_ashlar_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:weathered_off_white_ashlar_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:weathered_off_white_ashlar_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:weathered_off_white_ashlar_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:weathered_off_white_ashlar_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:weathered_off_white_ashlar_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:weathered_off_white_ashlar_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:weathered_off_white_ashlar_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:weathered_off_white_ashlar_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:weathered_off_white_ashlar_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:weathered_off_white_ashlar_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:weathered_off_white_ashlar_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:weathered_off_white_ashlar_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:weathered_off_white_ashlar_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:weathered_off_white_ashlar_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:weathered_off_white_ashlar_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:weathered_off_white_ashlar_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:weathered_off_white_ashlar_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:weathered_off_white_ashlar_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:weathered_off_white_ashlar_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:weathered_off_white_ashlar_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:weathered_off_white_ashlar_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:weathered_off_white_ashlar_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:weathered_off_white_ashlar_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:weathered_off_white_ashlar_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:weathered_off_white_ashlar_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:weathered_off_white_ashlar_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:weathered_off_white_ashlar_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:weathered_off_white_ashlar_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:weathered_off_white_ashlar_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:weathered_off_white_ashlar_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:weathered_off_white_ashlar_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:weathered_off_white_ashlar_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:weathered_off_white_ashlar_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:weathered_off_white_ashlar_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:weathered_off_white_ashlar_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:weathered_off_white_ashlar_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:weathered_off_white_ashlar_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:weathered_off_white_ashlar_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:weathered_off_white_ashlar_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:weathered_off_white_ashlar_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:weathered_off_white_ashlar_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:weathered_off_white_ashlar_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:weathered_off_white_ashlar_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:weathered_off_white_ashlar_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:weathered_off_white_ashlar_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:weathered_off_white_ashlar_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:weathered_off_white_ashlar_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:weathered_off_white_ashlar_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:weathered_off_white_ashlar_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:weathered_off_white_ashlar_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:weathered_off_white_ashlar_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:weathered_off_white_ashlar_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:weathered_off_white_ashlar_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:weathered_off_white_ashlar_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:weathered_off_white_ashlar_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:weathered_off_white_ashlar_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:weathered_off_white_ashlar_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:weathered_off_white_ashlar_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:weathered_off_white_ashlar_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:weathered_off_white_ashlar_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:weathered_off_white_ashlar_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:weathered_off_white_ashlar_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:weathered_off_white_ashlar_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:weathered_off_white_ashlar_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:weathered_off_white_ashlar_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:weathered_off_white_ashlar_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:weathered_off_white_ashlar_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:weathered_off_white_ashlar_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:weathered_off_white_ashlar_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:weathered_off_white_ashlar_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:weathered_off_white_ashlar_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:weathered_off_white_ashlar_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:weathered_off_white_ashlar_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:weathered_off_white_ashlar_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:weathered_off_white_ashlar_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:weathered_off_white_ashlar_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:weathered_off_white_ashlar_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:weathered_off_white_ashlar_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:weathered_off_white_ashlar_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:weathered_off_white_ashlar_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:weathered_off_white_ashlar_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:weathered_off_white_ashlar_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:weathered_off_white_ashlar_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:weathered_off_white_ashlar_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:weathered_off_white_ashlar_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:weathered_off_white_ashlar_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:weathered_off_white_ashlar_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:weathered_off_white_ashlar_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:weathered_off_white_ashlar_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:weathered_off_white_ashlar_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:weathered_off_white_ashlar_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:weathered_off_white_ashlar_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:weathered_off_white_ashlar_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:weathered_off_white_ashlar_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:weathered_off_white_ashlar_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:weathered_off_white_ashlar_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:weathered_off_white_ashlar_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:weathered_off_white_ashlar_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:weathered_off_white_ashlar_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:weathered_off_white_ashlar_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:weathered_off_white_ashlar_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:weathered_off_white_ashlar_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:weathered_off_white_ashlar_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:weathered_off_white_ashlar_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:weathered_off_white_ashlar_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:weathered_off_white_ashlar_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:weathered_off_white_ashlar_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:weathered_off_white_ashlar_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:weathered_off_white_ashlar_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:weathered_off_white_ashlar_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:weathered_off_white_ashlar_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:weathered_off_white_ashlar_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:weathered_off_white_ashlar_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:weathered_off_white_ashlars
conquest:weathered_orange_painted_plank_balustrade[axis=x,waterlogged=true]
conquest:weathered_orange_painted_plank_balustrade[axis=x,waterlogged=false]
conquest:weathered_orange_painted_plank_balustrade[axis=y,waterlogged=true]
conquest:weathered_orange_painted_plank_balustrade[axis=y,waterlogged=false]
conquest:weathered_orange_painted_plank_balustrade[axis=z,waterlogged=true]
conquest:weathered_orange_painted_plank_balustrade[axis=z,waterlogged=false]
conquest:weathered_orange_painted_plank_boards[facing=north,type=top,waterlogged=true]
conquest:weathered_orange_painted_plank_boards[facing=north,type=top,waterlogged=false]
conquest:weathered_orange_painted_plank_boards[facing=north,type=bottom,waterlogged=true]
conquest:weathered_orange_painted_plank_boards[facing=north,type=bottom,waterlogged=false]
conquest:weathered_orange_painted_plank_boards[facing=south,type=top,waterlogged=true]
conquest:weathered_orange_painted_plank_boards[facing=south,type=top,waterlogged=false]
conquest:weathered_orange_painted_plank_boards[facing=south,type=bottom,waterlogged=true]
conquest:weathered_orange_painted_plank_boards[facing=south,type=bottom,waterlogged=false]
conquest:weathered_orange_painted_plank_boards[facing=west,type=top,waterlogged=true]
conquest:weathered_orange_painted_plank_boards[facing=west,type=top,waterlogged=false]
conquest:weathered_orange_painted_plank_boards[facing=west,type=bottom,waterlogged=true]
conquest:weathered_orange_painted_plank_boards[facing=west,type=bottom,waterlogged=false]
conquest:weathered_orange_painted_plank_boards[facing=east,type=top,waterlogged=true]
conquest:weathered_orange_painted_plank_boards[facing=east,type=top,waterlogged=false]
conquest:weathered_orange_painted_plank_boards[facing=east,type=bottom,waterlogged=true]
conquest:weathered_orange_painted_plank_boards[facing=east,type=bottom,waterlogged=false]
conquest:weathered_orange_painted_plank_capital[facing=flat,type=top,waterlogged=true]
conquest:weathered_orange_painted_plank_capital[facing=flat,type=top,waterlogged=false]
conquest:weathered_orange_painted_plank_capital[facing=flat,type=bottom,waterlogged=true]
conquest:weathered_orange_painted_plank_capital[facing=flat,type=bottom,waterlogged=false]
conquest:weathered_orange_painted_plank_capital[facing=north,type=top,waterlogged=true]
conquest:weathered_orange_painted_plank_capital[facing=north,type=top,waterlogged=false]
conquest:weathered_orange_painted_plank_capital[facing=north,type=bottom,waterlogged=true]
conquest:weathered_orange_painted_plank_capital[facing=north,type=bottom,waterlogged=false]
conquest:weathered_orange_painted_plank_capital[facing=south,type=top,waterlogged=true]
conquest:weathered_orange_painted_plank_capital[facing=south,type=top,waterlogged=false]
conquest:weathered_orange_painted_plank_capital[facing=south,type=bottom,waterlogged=true]
conquest:weathered_orange_painted_plank_capital[facing=south,type=bottom,waterlogged=false]
conquest:weathered_orange_painted_plank_capital[facing=east,type=top,waterlogged=true]
conquest:weathered_orange_painted_plank_capital[facing=east,type=top,waterlogged=false]
conquest:weathered_orange_painted_plank_capital[facing=east,type=bottom,waterlogged=true]
conquest:weathered_orange_painted_plank_capital[facing=east,type=bottom,waterlogged=false]
conquest:weathered_orange_painted_plank_capital[facing=west,type=top,waterlogged=true]
conquest:weathered_orange_painted_plank_capital[facing=west,type=top,waterlogged=false]
conquest:weathered_orange_painted_plank_capital[facing=west,type=bottom,waterlogged=true]
conquest:weathered_orange_painted_plank_capital[facing=west,type=bottom,waterlogged=false]
conquest:weathered_orange_painted_plank_corner_slab[facing=north,type=top,waterlogged=true]
conquest:weathered_orange_painted_plank_corner_slab[facing=north,type=top,waterlogged=false]
conquest:weathered_orange_painted_plank_corner_slab[facing=north,type=bottom,waterlogged=true]
conquest:weathered_orange_painted_plank_corner_slab[facing=north,type=bottom,waterlogged=false]
conquest:weathered_orange_painted_plank_corner_slab[facing=south,type=top,waterlogged=true]
conquest:weathered_orange_painted_plank_corner_slab[facing=south,type=top,waterlogged=false]
conquest:weathered_orange_painted_plank_corner_slab[facing=south,type=bottom,waterlogged=true]
conquest:weathered_orange_painted_plank_corner_slab[facing=south,type=bottom,waterlogged=false]
conquest:weathered_orange_painted_plank_corner_slab[facing=west,type=top,waterlogged=true]
conquest:weathered_orange_painted_plank_corner_slab[facing=west,type=top,waterlogged=false]
conquest:weathered_orange_painted_plank_corner_slab[facing=west,type=bottom,waterlogged=true]
conquest:weathered_orange_painted_plank_corner_slab[facing=west,type=bottom,waterlogged=false]
conquest:weathered_orange_painted_plank_corner_slab[facing=east,type=top,waterlogged=true]
conquest:weathered_orange_painted_plank_corner_slab[facing=east,type=top,waterlogged=false]
conquest:weathered_orange_painted_plank_corner_slab[facing=east,type=bottom,waterlogged=true]
conquest:weathered_orange_painted_plank_corner_slab[facing=east,type=bottom,waterlogged=false]
conquest:weathered_orange_painted_plank_door[facing=north,half=upper,hinge=left,open=true,powered=true]
conquest:weathered_orange_painted_plank_door[facing=north,half=upper,hinge=left,open=true,powered=false]
conquest:weathered_orange_painted_plank_door[facing=north,half=upper,hinge=left,open=false,powered=true]
conquest:weathered_orange_painted_plank_door[facing=north,half=upper,hinge=left,open=false,powered=false]
conquest:weathered_orange_painted_plank_door[facing=north,half=upper,hinge=right,open=true,powered=true]
conquest:weathered_orange_painted_plank_door[facing=north,half=upper,hinge=right,open=true,powered=false]
conquest:weathered_orange_painted_plank_door[facing=north,half=upper,hinge=right,open=false,powered=true]
conquest:weathered_orange_painted_plank_door[facing=north,half=upper,hinge=right,open=false,powered=false]
conquest:weathered_orange_painted_plank_door[facing=north,half=lower,hinge=left,open=true,powered=true]
conquest:weathered_orange_painted_plank_door[facing=north,half=lower,hinge=left,open=true,powered=false]
conquest:weathered_orange_painted_plank_door[facing=north,half=lower,hinge=left,open=false,powered=true]
conquest:weathered_orange_painted_plank_door[facing=north,half=lower,hinge=left,open=false,powered=false]
conquest:weathered_orange_painted_plank_door[facing=north,half=lower,hinge=right,open=true,powered=true]
conquest:weathered_orange_painted_plank_door[facing=north,half=lower,hinge=right,open=true,powered=false]
conquest:weathered_orange_painted_plank_door[facing=north,half=lower,hinge=right,open=false,powered=true]
conquest:weathered_orange_painted_plank_door[facing=north,half=lower,hinge=right,open=false,powered=false]
conquest:weathered_orange_painted_plank_door[facing=south,half=upper,hinge=left,open=true,powered=true]
conquest:weathered_orange_painted_plank_door[facing=south,half=upper,hinge=left,open=true,powered=false]
conquest:weathered_orange_painted_plank_door[facing=south,half=upper,hinge=left,open=false,powered=true]
conquest:weathered_orange_painted_plank_door[facing=south,half=upper,hinge=left,open=false,powered=false]
conquest:weathered_orange_painted_plank_door[facing=south,half=upper,hinge=right,open=true,powered=true]
conquest:weathered_orange_painted_plank_door[facing=south,half=upper,hinge=right,open=true,powered=false]
conquest:weathered_orange_painted_plank_door[facing=south,half=upper,hinge=right,open=false,powered=true]
conquest:weathered_orange_painted_plank_door[facing=south,half=upper,hinge=right,open=false,powered=false]
conquest:weathered_orange_painted_plank_door[facing=south,half=lower,hinge=left,open=true,powered=true]
conquest:weathered_orange_painted_plank_door[facing=south,half=lower,hinge=left,open=true,powered=false]
conquest:weathered_orange_painted_plank_door[facing=south,half=lower,hinge=left,open=false,powered=true]
conquest:weathered_orange_painted_plank_door[facing=south,half=lower,hinge=left,open=false,powered=false]
conquest:weathered_orange_painted_plank_door[facing=south,half=lower,hinge=right,open=true,powered=true]
conquest:weathered_orange_painted_plank_door[facing=south,half=lower,hinge=right,open=true,powered=false]
conquest:weathered_orange_painted_plank_door[facing=south,half=lower,hinge=right,open=false,powered=true]
conquest:weathered_orange_painted_plank_door[facing=south,half=lower,hinge=right,open=false,powered=false]
conquest:weathered_orange_painted_plank_door[facing=west,half=upper,hinge=left,open=true,powered=true]
conquest:weathered_orange_painted_plank_door[facing=west,half=upper,hinge=left,open=true,powered=false]
conquest:weathered_orange_painted_plank_door[facing=west,half=upper,hinge=left,open=false,powered=true]
conquest:weathered_orange_painted_plank_door[facing=west,half=upper,hinge=left,open=false,powered=false]
conquest:weathered_orange_painted_plank_door[facing=west,half=upper,hinge=right,open=true,powered=true]
conquest:weathered_orange_painted_plank_door[facing=west,half=upper,hinge=right,open=true,powered=false]
conquest:weathered_orange_painted_plank_door[facing=west,half=upper,hinge=right,open=false,powered=true]
conquest:weathered_orange_painted_plank_door[facing=west,half=upper,hinge=right,open=false,powered=false]
conquest:weathered_orange_painted_plank_door[facing=west,half=lower,hinge=left,open=true,powered=true]
conquest:weathered_orange_painted_plank_door[facing=west,half=lower,hinge=left,open=true,powered=false]
conquest:weathered_orange_painted_plank_door[facing=west,half=lower,hinge=left,open=false,powered=true]
conquest:weathered_orange_painted_plank_door[facing=west,half=lower,hinge=left,open=false,powered=false]
conquest:weathered_orange_painted_plank_door[facing=west,half=lower,hinge=right,open=true,powered=true]
conquest:weathered_orange_painted_plank_door[facing=west,half=lower,hinge=right,open=true,powered=false]
conquest:weathered_orange_painted_plank_door[facing=west,half=lower,hinge=right,open=false,powered=true]
conquest:weathered_orange_painted_plank_door[facing=west,half=lower,hinge=right,open=false,powered=false]
conquest:weathered_orange_painted_plank_door[facing=east,half=upper,hinge=left,open=true,powered=true]
conquest:weathered_orange_painted_plank_door[facing=east,half=upper,hinge=left,open=true,powered=false]
conquest:weathered_orange_painted_plank_door[facing=east,half=upper,hinge=left,open=false,powered=true]
conquest:weathered_orange_painted_plank_door[facing=east,half=upper,hinge=left,open=false,powered=false]
conquest:weathered_orange_painted_plank_door[facing=east,half=upper,hinge=right,open=true,powered=true]
conquest:weathered_orange_painted_plank_door[facing=east,half=upper,hinge=right,open=true,powered=false]
conquest:weathered_orange_painted_plank_door[facing=east,half=upper,hinge=right,open=false,powered=true]
conquest:weathered_orange_painted_plank_door[facing=east,half=upper,hinge=right,open=false,powered=false]
conquest:weathered_orange_painted_plank_door[facing=east,half=lower,hinge=left,open=true,powered=true]
conquest:weathered_orange_painted_plank_door[facing=east,half=lower,hinge=left,open=true,powered=false]
conquest:weathered_orange_painted_plank_door[facing=east,half=lower,hinge=left,open=false,powered=true]
conquest:weathered_orange_painted_plank_door[facing=east,half=lower,hinge=left,open=false,powered=false]
conquest:weathered_orange_painted_plank_door[facing=east,half=lower,hinge=right,open=true,powered=true]
conquest:weathered_orange_painted_plank_door[facing=east,half=lower,hinge=right,open=true,powered=false]
conquest:weathered_orange_painted_plank_door[facing=east,half=lower,hinge=right,open=false,powered=true]
conquest:weathered_orange_painted_plank_door[facing=east,half=lower,hinge=right,open=false,powered=false]
conquest:weathered_orange_painted_plank_eighth_slab[facing=north,type=top,waterlogged=true]
conquest:weathered_orange_painted_plank_eighth_slab[facing=north,type=top,waterlogged=false]
conquest:weathered_orange_painted_plank_eighth_slab[facing=north,type=bottom,waterlogged=true]
conquest:weathered_orange_painted_plank_eighth_slab[facing=north,type=bottom,waterlogged=false]
conquest:weathered_orange_painted_plank_eighth_slab[facing=south,type=top,waterlogged=true]
conquest:weathered_orange_painted_plank_eighth_slab[facing=south,type=top,waterlogged=false]
conquest:weathered_orange_painted_plank_eighth_slab[facing=south,type=bottom,waterlogged=true]
conquest:weathered_orange_painted_plank_eighth_slab[facing=south,type=bottom,waterlogged=false]
conquest:weathered_orange_painted_plank_eighth_slab[facing=west,type=top,waterlogged=true]
conquest:weathered_orange_painted_plank_eighth_slab[facing=west,type=top,waterlogged=false]
conquest:weathered_orange_painted_plank_eighth_slab[facing=west,type=bottom,waterlogged=true]
conquest:weathered_orange_painted_plank_eighth_slab[facing=west,type=bottom,waterlogged=false]
conquest:weathered_orange_painted_plank_eighth_slab[facing=east,type=top,waterlogged=true]
conquest:weathered_orange_painted_plank_eighth_slab[facing=east,type=top,waterlogged=false]
conquest:weathered_orange_painted_plank_eighth_slab[facing=east,type=bottom,waterlogged=true]
conquest:weathered_orange_painted_plank_eighth_slab[facing=east,type=bottom,waterlogged=false]
conquest:weathered_orange_painted_plank_fence[east=true,north=true,south=true,waterlogged=true,west=true]
conquest:weathered_orange_painted_plank_fence[east=true,north=true,south=true,waterlogged=true,west=false]
conquest:weathered_orange_painted_plank_fence[east=true,north=true,south=true,waterlogged=false,west=true]
conquest:weathered_orange_painted_plank_fence[east=true,north=true,south=true,waterlogged=false,west=false]
conquest:weathered_orange_painted_plank_fence[east=true,north=true,south=false,waterlogged=true,west=true]
conquest:weathered_orange_painted_plank_fence[east=true,north=true,south=false,waterlogged=true,west=false]
conquest:weathered_orange_painted_plank_fence[east=true,north=true,south=false,waterlogged=false,west=true]
conquest:weathered_orange_painted_plank_fence[east=true,north=true,south=false,waterlogged=false,west=false]
conquest:weathered_orange_painted_plank_fence[east=true,north=false,south=true,waterlogged=true,west=true]
conquest:weathered_orange_painted_plank_fence[east=true,north=false,south=true,waterlogged=true,west=false]
conquest:weathered_orange_painted_plank_fence[east=true,north=false,south=true,waterlogged=false,west=true]
conquest:weathered_orange_painted_plank_fence[east=true,north=false,south=true,waterlogged=false,west=false]
conquest:weathered_orange_painted_plank_fence[east=true,north=false,south=false,waterlogged=true,west=true]
conquest:weathered_orange_painted_plank_fence[east=true,north=false,south=false,waterlogged=true,west=false]
conquest:weathered_orange_painted_plank_fence[east=true,north=false,south=false,waterlogged=false,west=true]
conquest:weathered_orange_painted_plank_fence[east=true,north=false,south=false,waterlogged=false,west=false]
conquest:weathered_orange_painted_plank_fence[east=false,north=true,south=true,waterlogged=true,west=true]
conquest:weathered_orange_painted_plank_fence[east=false,north=true,south=true,waterlogged=true,west=false]
conquest:weathered_orange_painted_plank_fence[east=false,north=true,south=true,waterlogged=false,west=true]
conquest:weathered_orange_painted_plank_fence[east=false,north=true,south=true,waterlogged=false,west=false]
conquest:weathered_orange_painted_plank_fence[east=false,north=true,south=false,waterlogged=true,west=true]
conquest:weathered_orange_painted_plank_fence[east=false,north=true,south=false,waterlogged=true,west=false]
conquest:weathered_orange_painted_plank_fence[east=false,north=true,south=false,waterlogged=false,west=true]
conquest:weathered_orange_painted_plank_fence[east=false,north=true,south=false,waterlogged=false,west=false]
conquest:weathered_orange_painted_plank_fence[east=false,north=false,south=true,waterlogged=true,west=true]
conquest:weathered_orange_painted_plank_fence[east=false,north=false,south=true,waterlogged=true,west=false]
conquest:weathered_orange_painted_plank_fence[east=false,north=false,south=true,waterlogged=false,west=true]
conquest:weathered_orange_painted_plank_fence[east=false,north=false,south=true,waterlogged=false,west=false]
conquest:weathered_orange_painted_plank_fence[east=false,north=false,south=false,waterlogged=true,west=true]
conquest:weathered_orange_painted_plank_fence[east=false,north=false,south=false,waterlogged=true,west=false]
conquest:weathered_orange_painted_plank_fence[east=false,north=false,south=false,waterlogged=false,west=true]
conquest:weathered_orange_painted_plank_fence[east=false,north=false,south=false,waterlogged=false,west=false]
conquest:weathered_orange_painted_plank_pillar[layer=1,waterlogged=true]
conquest:weathered_orange_painted_plank_pillar[layer=1,waterlogged=false]
conquest:weathered_orange_painted_plank_pillar[layer=2,waterlogged=true]
conquest:weathered_orange_painted_plank_pillar[layer=2,waterlogged=false]
conquest:weathered_orange_painted_plank_pillar[layer=3,waterlogged=true]
conquest:weathered_orange_painted_plank_pillar[layer=3,waterlogged=false]
conquest:weathered_orange_painted_plank_quarter_slab[facing=north,layer=1,type=top,waterlogged=true]
conquest:weathered_orange_painted_plank_quarter_slab[facing=north,layer=1,type=top,waterlogged=false]
conquest:weathered_orange_painted_plank_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=true]
conquest:weathered_orange_painted_plank_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=false]
conquest:weathered_orange_painted_plank_quarter_slab[facing=north,layer=2,type=top,waterlogged=true]
conquest:weathered_orange_painted_plank_quarter_slab[facing=north,layer=2,type=top,waterlogged=false]
conquest:weathered_orange_painted_plank_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=true]
conquest:weathered_orange_painted_plank_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=false]
conquest:weathered_orange_painted_plank_quarter_slab[facing=north,layer=3,type=top,waterlogged=true]
conquest:weathered_orange_painted_plank_quarter_slab[facing=north,layer=3,type=top,waterlogged=false]
conquest:weathered_orange_painted_plank_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=true]
conquest:weathered_orange_painted_plank_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=false]
conquest:weathered_orange_painted_plank_quarter_slab[facing=south,layer=1,type=top,waterlogged=true]
conquest:weathered_orange_painted_plank_quarter_slab[facing=south,layer=1,type=top,waterlogged=false]
conquest:weathered_orange_painted_plank_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=true]
conquest:weathered_orange_painted_plank_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=false]
conquest:weathered_orange_painted_plank_quarter_slab[facing=south,layer=2,type=top,waterlogged=true]
conquest:weathered_orange_painted_plank_quarter_slab[facing=south,layer=2,type=top,waterlogged=false]
conquest:weathered_orange_painted_plank_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=true]
conquest:weathered_orange_painted_plank_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=false]
conquest:weathered_orange_painted_plank_quarter_slab[facing=south,layer=3,type=top,waterlogged=true]
conquest:weathered_orange_painted_plank_quarter_slab[facing=south,layer=3,type=top,waterlogged=false]
conquest:weathered_orange_painted_plank_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=true]
conquest:weathered_orange_painted_plank_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=false]
conquest:weathered_orange_painted_plank_quarter_slab[facing=west,layer=1,type=top,waterlogged=true]
conquest:weathered_orange_painted_plank_quarter_slab[facing=west,layer=1,type=top,waterlogged=false]
conquest:weathered_orange_painted_plank_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=true]
conquest:weathered_orange_painted_plank_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=false]
conquest:weathered_orange_painted_plank_quarter_slab[facing=west,layer=2,type=top,waterlogged=true]
conquest:weathered_orange_painted_plank_quarter_slab[facing=west,layer=2,type=top,waterlogged=false]
conquest:weathered_orange_painted_plank_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=true]
conquest:weathered_orange_painted_plank_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=false]
conquest:weathered_orange_painted_plank_quarter_slab[facing=west,layer=3,type=top,waterlogged=true]
conquest:weathered_orange_painted_plank_quarter_slab[facing=west,layer=3,type=top,waterlogged=false]
conquest:weathered_orange_painted_plank_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=true]
conquest:weathered_orange_painted_plank_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=false]
conquest:weathered_orange_painted_plank_quarter_slab[facing=east,layer=1,type=top,waterlogged=true]
conquest:weathered_orange_painted_plank_quarter_slab[facing=east,layer=1,type=top,waterlogged=false]
conquest:weathered_orange_painted_plank_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=true]
conquest:weathered_orange_painted_plank_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=false]
conquest:weathered_orange_painted_plank_quarter_slab[facing=east,layer=2,type=top,waterlogged=true]
conquest:weathered_orange_painted_plank_quarter_slab[facing=east,layer=2,type=top,waterlogged=false]
conquest:weathered_orange_painted_plank_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=true]
conquest:weathered_orange_painted_plank_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=false]
conquest:weathered_orange_painted_plank_quarter_slab[facing=east,layer=3,type=top,waterlogged=true]
conquest:weathered_orange_painted_plank_quarter_slab[facing=east,layer=3,type=top,waterlogged=false]
conquest:weathered_orange_painted_plank_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=true]
conquest:weathered_orange_painted_plank_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=false]
conquest:weathered_orange_painted_plank_slab[layer=1,type=top,waterlogged=true]
conquest:weathered_orange_painted_plank_slab[layer=1,type=top,waterlogged=false]
conquest:weathered_orange_painted_plank_slab[layer=1,type=bottom,waterlogged=true]
conquest:weathered_orange_painted_plank_slab[layer=1,type=bottom,waterlogged=false]
conquest:weathered_orange_painted_plank_slab[layer=2,type=top,waterlogged=true]
conquest:weathered_orange_painted_plank_slab[layer=2,type=top,waterlogged=false]
conquest:weathered_orange_painted_plank_slab[layer=2,type=bottom,waterlogged=true]
conquest:weathered_orange_painted_plank_slab[layer=2,type=bottom,waterlogged=false]
conquest:weathered_orange_painted_plank_slab[layer=3,type=top,waterlogged=true]
conquest:weathered_orange_painted_plank_slab[layer=3,type=top,waterlogged=false]
conquest:weathered_orange_painted_plank_slab[layer=3,type=bottom,waterlogged=true]
conquest:weathered_orange_painted_plank_slab[layer=3,type=bottom,waterlogged=false]
conquest:weathered_orange_painted_plank_slab[layer=4,type=top,waterlogged=true]
conquest:weathered_orange_painted_plank_slab[layer=4,type=top,waterlogged=false]
conquest:weathered_orange_painted_plank_slab[layer=4,type=bottom,waterlogged=true]
conquest:weathered_orange_painted_plank_slab[layer=4,type=bottom,waterlogged=false]
conquest:weathered_orange_painted_plank_small_window[down=true,up=true,waterlogged=true]
conquest:weathered_orange_painted_plank_small_window[down=true,up=true,waterlogged=false]
conquest:weathered_orange_painted_plank_small_window[down=true,up=false,waterlogged=true]
conquest:weathered_orange_painted_plank_small_window[down=true,up=false,waterlogged=false]
conquest:weathered_orange_painted_plank_small_window[down=false,up=true,waterlogged=true]
conquest:weathered_orange_painted_plank_small_window[down=false,up=true,waterlogged=false]
conquest:weathered_orange_painted_plank_small_window[down=false,up=false,waterlogged=true]
conquest:weathered_orange_painted_plank_small_window[down=false,up=false,waterlogged=false]
conquest:weathered_orange_painted_plank_small_window_half[down=true,facing=north,up=true,waterlogged=true]
conquest:weathered_orange_painted_plank_small_window_half[down=true,facing=north,up=true,waterlogged=false]
conquest:weathered_orange_painted_plank_small_window_half[down=true,facing=north,up=false,waterlogged=true]
conquest:weathered_orange_painted_plank_small_window_half[down=true,facing=north,up=false,waterlogged=false]
conquest:weathered_orange_painted_plank_small_window_half[down=true,facing=south,up=true,waterlogged=true]
conquest:weathered_orange_painted_plank_small_window_half[down=true,facing=south,up=true,waterlogged=false]
conquest:weathered_orange_painted_plank_small_window_half[down=true,facing=south,up=false,waterlogged=true]
conquest:weathered_orange_painted_plank_small_window_half[down=true,facing=south,up=false,waterlogged=false]
conquest:weathered_orange_painted_plank_small_window_half[down=true,facing=west,up=true,waterlogged=true]
conquest:weathered_orange_painted_plank_small_window_half[down=true,facing=west,up=true,waterlogged=false]
conquest:weathered_orange_painted_plank_small_window_half[down=true,facing=west,up=false,waterlogged=true]
conquest:weathered_orange_painted_plank_small_window_half[down=true,facing=west,up=false,waterlogged=false]
conquest:weathered_orange_painted_plank_small_window_half[down=true,facing=east,up=true,waterlogged=true]
conquest:weathered_orange_painted_plank_small_window_half[down=true,facing=east,up=true,waterlogged=false]
conquest:weathered_orange_painted_plank_small_window_half[down=true,facing=east,up=false,waterlogged=true]
conquest:weathered_orange_painted_plank_small_window_half[down=true,facing=east,up=false,waterlogged=false]
conquest:weathered_orange_painted_plank_small_window_half[down=false,facing=north,up=true,waterlogged=true]
conquest:weathered_orange_painted_plank_small_window_half[down=false,facing=north,up=true,waterlogged=false]
conquest:weathered_orange_painted_plank_small_window_half[down=false,facing=north,up=false,waterlogged=true]
conquest:weathered_orange_painted_plank_small_window_half[down=false,facing=north,up=false,waterlogged=false]
conquest:weathered_orange_painted_plank_small_window_half[down=false,facing=south,up=true,waterlogged=true]
conquest:weathered_orange_painted_plank_small_window_half[down=false,facing=south,up=true,waterlogged=false]
conquest:weathered_orange_painted_plank_small_window_half[down=false,facing=south,up=false,waterlogged=true]
conquest:weathered_orange_painted_plank_small_window_half[down=false,facing=south,up=false,waterlogged=false]
conquest:weathered_orange_painted_plank_small_window_half[down=false,facing=west,up=true,waterlogged=true]
conquest:weathered_orange_painted_plank_small_window_half[down=false,facing=west,up=true,waterlogged=false]
conquest:weathered_orange_painted_plank_small_window_half[down=false,facing=west,up=false,waterlogged=true]
conquest:weathered_orange_painted_plank_small_window_half[down=false,facing=west,up=false,waterlogged=false]
conquest:weathered_orange_painted_plank_small_window_half[down=false,facing=east,up=true,waterlogged=true]
conquest:weathered_orange_painted_plank_small_window_half[down=false,facing=east,up=true,waterlogged=false]
conquest:weathered_orange_painted_plank_small_window_half[down=false,facing=east,up=false,waterlogged=true]
conquest:weathered_orange_painted_plank_small_window_half[down=false,facing=east,up=false,waterlogged=false]
conquest:weathered_orange_painted_plank_sphere[type=egg,waterlogged=true]
conquest:weathered_orange_painted_plank_sphere[type=egg,waterlogged=false]
conquest:weathered_orange_painted_plank_sphere[type=small,waterlogged=true]
conquest:weathered_orange_painted_plank_sphere[type=small,waterlogged=false]
conquest:weathered_orange_painted_plank_sphere[type=large,waterlogged=true]
conquest:weathered_orange_painted_plank_sphere[type=large,waterlogged=false]
conquest:weathered_orange_painted_plank_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:weathered_orange_painted_plank_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:weathered_orange_painted_plank_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:weathered_orange_painted_plank_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:weathered_orange_painted_plank_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:weathered_orange_painted_plank_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:weathered_orange_painted_plank_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:weathered_orange_painted_plank_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:weathered_orange_painted_plank_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:weathered_orange_painted_plank_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:weathered_orange_painted_plank_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:weathered_orange_painted_plank_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:weathered_orange_painted_plank_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:weathered_orange_painted_plank_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:weathered_orange_painted_plank_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:weathered_orange_painted_plank_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:weathered_orange_painted_plank_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:weathered_orange_painted_plank_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:weathered_orange_painted_plank_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:weathered_orange_painted_plank_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:weathered_orange_painted_plank_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:weathered_orange_painted_plank_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:weathered_orange_painted_plank_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:weathered_orange_painted_plank_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:weathered_orange_painted_plank_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:weathered_orange_painted_plank_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:weathered_orange_painted_plank_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:weathered_orange_painted_plank_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:weathered_orange_painted_plank_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:weathered_orange_painted_plank_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:weathered_orange_painted_plank_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:weathered_orange_painted_plank_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:weathered_orange_painted_plank_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:weathered_orange_painted_plank_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:weathered_orange_painted_plank_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:weathered_orange_painted_plank_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:weathered_orange_painted_plank_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:weathered_orange_painted_plank_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:weathered_orange_painted_plank_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:weathered_orange_painted_plank_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:weathered_orange_painted_plank_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:weathered_orange_painted_plank_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:weathered_orange_painted_plank_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:weathered_orange_painted_plank_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:weathered_orange_painted_plank_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:weathered_orange_painted_plank_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:weathered_orange_painted_plank_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:weathered_orange_painted_plank_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:weathered_orange_painted_plank_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:weathered_orange_painted_plank_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:weathered_orange_painted_plank_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:weathered_orange_painted_plank_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:weathered_orange_painted_plank_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:weathered_orange_painted_plank_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:weathered_orange_painted_plank_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:weathered_orange_painted_plank_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:weathered_orange_painted_plank_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:weathered_orange_painted_plank_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:weathered_orange_painted_plank_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:weathered_orange_painted_plank_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:weathered_orange_painted_plank_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:weathered_orange_painted_plank_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:weathered_orange_painted_plank_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:weathered_orange_painted_plank_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:weathered_orange_painted_plank_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:weathered_orange_painted_plank_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:weathered_orange_painted_plank_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:weathered_orange_painted_plank_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:weathered_orange_painted_plank_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:weathered_orange_painted_plank_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:weathered_orange_painted_plank_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:weathered_orange_painted_plank_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:weathered_orange_painted_plank_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:weathered_orange_painted_plank_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:weathered_orange_painted_plank_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:weathered_orange_painted_plank_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:weathered_orange_painted_plank_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:weathered_orange_painted_plank_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:weathered_orange_painted_plank_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:weathered_orange_painted_plank_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:weathered_orange_painted_plank_vertical_corner[facing=north,layer=1,waterlogged=true]
conquest:weathered_orange_painted_plank_vertical_corner[facing=north,layer=1,waterlogged=false]
conquest:weathered_orange_painted_plank_vertical_corner[facing=north,layer=2,waterlogged=true]
conquest:weathered_orange_painted_plank_vertical_corner[facing=north,layer=2,waterlogged=false]
conquest:weathered_orange_painted_plank_vertical_corner[facing=north,layer=3,waterlogged=true]
conquest:weathered_orange_painted_plank_vertical_corner[facing=north,layer=3,waterlogged=false]
conquest:weathered_orange_painted_plank_vertical_corner[facing=north,layer=4,waterlogged=true]
conquest:weathered_orange_painted_plank_vertical_corner[facing=north,layer=4,waterlogged=false]
conquest:weathered_orange_painted_plank_vertical_corner[facing=south,layer=1,waterlogged=true]
conquest:weathered_orange_painted_plank_vertical_corner[facing=south,layer=1,waterlogged=false]
conquest:weathered_orange_painted_plank_vertical_corner[facing=south,layer=2,waterlogged=true]
conquest:weathered_orange_painted_plank_vertical_corner[facing=south,layer=2,waterlogged=false]
conquest:weathered_orange_painted_plank_vertical_corner[facing=south,layer=3,waterlogged=true]
conquest:weathered_orange_painted_plank_vertical_corner[facing=south,layer=3,waterlogged=false]
conquest:weathered_orange_painted_plank_vertical_corner[facing=south,layer=4,waterlogged=true]
conquest:weathered_orange_painted_plank_vertical_corner[facing=south,layer=4,waterlogged=false]
conquest:weathered_orange_painted_plank_vertical_corner[facing=west,layer=1,waterlogged=true]
conquest:weathered_orange_painted_plank_vertical_corner[facing=west,layer=1,waterlogged=false]
conquest:weathered_orange_painted_plank_vertical_corner[facing=west,layer=2,waterlogged=true]
conquest:weathered_orange_painted_plank_vertical_corner[facing=west,layer=2,waterlogged=false]
conquest:weathered_orange_painted_plank_vertical_corner[facing=west,layer=3,waterlogged=true]
conquest:weathered_orange_painted_plank_vertical_corner[facing=west,layer=3,waterlogged=false]
conquest:weathered_orange_painted_plank_vertical_corner[facing=west,layer=4,waterlogged=true]
conquest:weathered_orange_painted_plank_vertical_corner[facing=west,layer=4,waterlogged=false]
conquest:weathered_orange_painted_plank_vertical_corner[facing=east,layer=1,waterlogged=true]
conquest:weathered_orange_painted_plank_vertical_corner[facing=east,layer=1,waterlogged=false]
conquest:weathered_orange_painted_plank_vertical_corner[facing=east,layer=2,waterlogged=true]
conquest:weathered_orange_painted_plank_vertical_corner[facing=east,layer=2,waterlogged=false]
conquest:weathered_orange_painted_plank_vertical_corner[facing=east,layer=3,waterlogged=true]
conquest:weathered_orange_painted_plank_vertical_corner[facing=east,layer=3,waterlogged=false]
conquest:weathered_orange_painted_plank_vertical_corner[facing=east,layer=4,waterlogged=true]
conquest:weathered_orange_painted_plank_vertical_corner[facing=east,layer=4,waterlogged=false]
conquest:weathered_orange_painted_plank_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:weathered_orange_painted_plank_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:weathered_orange_painted_plank_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:weathered_orange_painted_plank_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:weathered_orange_painted_plank_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:weathered_orange_painted_plank_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:weathered_orange_painted_plank_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:weathered_orange_painted_plank_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:weathered_orange_painted_plank_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:weathered_orange_painted_plank_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:weathered_orange_painted_plank_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:weathered_orange_painted_plank_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:weathered_orange_painted_plank_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:weathered_orange_painted_plank_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:weathered_orange_painted_plank_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:weathered_orange_painted_plank_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:weathered_orange_painted_plank_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:weathered_orange_painted_plank_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:weathered_orange_painted_plank_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:weathered_orange_painted_plank_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:weathered_orange_painted_plank_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:weathered_orange_painted_plank_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:weathered_orange_painted_plank_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:weathered_orange_painted_plank_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:weathered_orange_painted_plank_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:weathered_orange_painted_plank_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:weathered_orange_painted_plank_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:weathered_orange_painted_plank_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:weathered_orange_painted_plank_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:weathered_orange_painted_plank_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:weathered_orange_painted_plank_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:weathered_orange_painted_plank_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:weathered_orange_painted_plank_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:weathered_orange_painted_plank_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:weathered_orange_painted_plank_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:weathered_orange_painted_plank_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:weathered_orange_painted_plank_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:weathered_orange_painted_plank_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:weathered_orange_painted_plank_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:weathered_orange_painted_plank_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:weathered_orange_painted_plank_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:weathered_orange_painted_plank_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:weathered_orange_painted_plank_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:weathered_orange_painted_plank_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:weathered_orange_painted_plank_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:weathered_orange_painted_plank_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:weathered_orange_painted_plank_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:weathered_orange_painted_plank_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:weathered_orange_painted_plank_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:weathered_orange_painted_plank_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:weathered_orange_painted_plank_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:weathered_orange_painted_plank_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:weathered_orange_painted_plank_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:weathered_orange_painted_plank_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:weathered_orange_painted_plank_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:weathered_orange_painted_plank_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:weathered_orange_painted_plank_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:weathered_orange_painted_plank_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:weathered_orange_painted_plank_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:weathered_orange_painted_plank_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:weathered_orange_painted_plank_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:weathered_orange_painted_plank_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:weathered_orange_painted_plank_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:weathered_orange_painted_plank_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:weathered_orange_painted_plank_vertical_quarter[facing=north,layer=1,waterlogged=true]
conquest:weathered_orange_painted_plank_vertical_quarter[facing=north,layer=1,waterlogged=false]
conquest:weathered_orange_painted_plank_vertical_quarter[facing=north,layer=2,waterlogged=true]
conquest:weathered_orange_painted_plank_vertical_quarter[facing=north,layer=2,waterlogged=false]
conquest:weathered_orange_painted_plank_vertical_quarter[facing=north,layer=3,waterlogged=true]
conquest:weathered_orange_painted_plank_vertical_quarter[facing=north,layer=3,waterlogged=false]
conquest:weathered_orange_painted_plank_vertical_quarter[facing=north,layer=4,waterlogged=true]
conquest:weathered_orange_painted_plank_vertical_quarter[facing=north,layer=4,waterlogged=false]
conquest:weathered_orange_painted_plank_vertical_quarter[facing=south,layer=1,waterlogged=true]
conquest:weathered_orange_painted_plank_vertical_quarter[facing=south,layer=1,waterlogged=false]
conquest:weathered_orange_painted_plank_vertical_quarter[facing=south,layer=2,waterlogged=true]
conquest:weathered_orange_painted_plank_vertical_quarter[facing=south,layer=2,waterlogged=false]
conquest:weathered_orange_painted_plank_vertical_quarter[facing=south,layer=3,waterlogged=true]
conquest:weathered_orange_painted_plank_vertical_quarter[facing=south,layer=3,waterlogged=false]
conquest:weathered_orange_painted_plank_vertical_quarter[facing=south,layer=4,waterlogged=true]
conquest:weathered_orange_painted_plank_vertical_quarter[facing=south,layer=4,waterlogged=false]
conquest:weathered_orange_painted_plank_vertical_quarter[facing=west,layer=1,waterlogged=true]
conquest:weathered_orange_painted_plank_vertical_quarter[facing=west,layer=1,waterlogged=false]
conquest:weathered_orange_painted_plank_vertical_quarter[facing=west,layer=2,waterlogged=true]
conquest:weathered_orange_painted_plank_vertical_quarter[facing=west,layer=2,waterlogged=false]
conquest:weathered_orange_painted_plank_vertical_quarter[facing=west,layer=3,waterlogged=true]
conquest:weathered_orange_painted_plank_vertical_quarter[facing=west,layer=3,waterlogged=false]
conquest:weathered_orange_painted_plank_vertical_quarter[facing=west,layer=4,waterlogged=true]
conquest:weathered_orange_painted_plank_vertical_quarter[facing=west,layer=4,waterlogged=false]
conquest:weathered_orange_painted_plank_vertical_quarter[facing=east,layer=1,waterlogged=true]
conquest:weathered_orange_painted_plank_vertical_quarter[facing=east,layer=1,waterlogged=false]
conquest:weathered_orange_painted_plank_vertical_quarter[facing=east,layer=2,waterlogged=true]
conquest:weathered_orange_painted_plank_vertical_quarter[facing=east,layer=2,waterlogged=false]
conquest:weathered_orange_painted_plank_vertical_quarter[facing=east,layer=3,waterlogged=true]
conquest:weathered_orange_painted_plank_vertical_quarter[facing=east,layer=3,waterlogged=false]
conquest:weathered_orange_painted_plank_vertical_quarter[facing=east,layer=4,waterlogged=true]
conquest:weathered_orange_painted_plank_vertical_quarter[facing=east,layer=4,waterlogged=false]
conquest:weathered_orange_painted_plank_vertical_slab[facing=north,layer=1,waterlogged=true]
conquest:weathered_orange_painted_plank_vertical_slab[facing=north,layer=1,waterlogged=false]
conquest:weathered_orange_painted_plank_vertical_slab[facing=north,layer=2,waterlogged=true]
conquest:weathered_orange_painted_plank_vertical_slab[facing=north,layer=2,waterlogged=false]
conquest:weathered_orange_painted_plank_vertical_slab[facing=north,layer=3,waterlogged=true]
conquest:weathered_orange_painted_plank_vertical_slab[facing=north,layer=3,waterlogged=false]
conquest:weathered_orange_painted_plank_vertical_slab[facing=north,layer=4,waterlogged=true]
conquest:weathered_orange_painted_plank_vertical_slab[facing=north,layer=4,waterlogged=false]
conquest:weathered_orange_painted_plank_vertical_slab[facing=south,layer=1,waterlogged=true]
conquest:weathered_orange_painted_plank_vertical_slab[facing=south,layer=1,waterlogged=false]
conquest:weathered_orange_painted_plank_vertical_slab[facing=south,layer=2,waterlogged=true]
conquest:weathered_orange_painted_plank_vertical_slab[facing=south,layer=2,waterlogged=false]
conquest:weathered_orange_painted_plank_vertical_slab[facing=south,layer=3,waterlogged=true]
conquest:weathered_orange_painted_plank_vertical_slab[facing=south,layer=3,waterlogged=false]
conquest:weathered_orange_painted_plank_vertical_slab[facing=south,layer=4,waterlogged=true]
conquest:weathered_orange_painted_plank_vertical_slab[facing=south,layer=4,waterlogged=false]
conquest:weathered_orange_painted_plank_vertical_slab[facing=west,layer=1,waterlogged=true]
conquest:weathered_orange_painted_plank_vertical_slab[facing=west,layer=1,waterlogged=false]
conquest:weathered_orange_painted_plank_vertical_slab[facing=west,layer=2,waterlogged=true]
conquest:weathered_orange_painted_plank_vertical_slab[facing=west,layer=2,waterlogged=false]
conquest:weathered_orange_painted_plank_vertical_slab[facing=west,layer=3,waterlogged=true]
conquest:weathered_orange_painted_plank_vertical_slab[facing=west,layer=3,waterlogged=false]
conquest:weathered_orange_painted_plank_vertical_slab[facing=west,layer=4,waterlogged=true]
conquest:weathered_orange_painted_plank_vertical_slab[facing=west,layer=4,waterlogged=false]
conquest:weathered_orange_painted_plank_vertical_slab[facing=east,layer=1,waterlogged=true]
conquest:weathered_orange_painted_plank_vertical_slab[facing=east,layer=1,waterlogged=false]
conquest:weathered_orange_painted_plank_vertical_slab[facing=east,layer=2,waterlogged=true]
conquest:weathered_orange_painted_plank_vertical_slab[facing=east,layer=2,waterlogged=false]
conquest:weathered_orange_painted_plank_vertical_slab[facing=east,layer=3,waterlogged=true]
conquest:weathered_orange_painted_plank_vertical_slab[facing=east,layer=3,waterlogged=false]
conquest:weathered_orange_painted_plank_vertical_slab[facing=east,layer=4,waterlogged=true]
conquest:weathered_orange_painted_plank_vertical_slab[facing=east,layer=4,waterlogged=false]
conquest:weathered_orange_painted_plank_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:weathered_orange_painted_plank_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:weathered_orange_painted_plank_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:weathered_orange_painted_plank_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:weathered_orange_painted_plank_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:weathered_orange_painted_plank_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:weathered_orange_painted_plank_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:weathered_orange_painted_plank_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:weathered_orange_painted_plank_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:weathered_orange_painted_plank_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:weathered_orange_painted_plank_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:weathered_orange_painted_plank_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:weathered_orange_painted_plank_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:weathered_orange_painted_plank_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:weathered_orange_painted_plank_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:weathered_orange_painted_plank_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:weathered_orange_painted_plank_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:weathered_orange_painted_plank_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:weathered_orange_painted_plank_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:weathered_orange_painted_plank_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:weathered_orange_painted_plank_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:weathered_orange_painted_plank_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:weathered_orange_painted_plank_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:weathered_orange_painted_plank_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:weathered_orange_painted_plank_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:weathered_orange_painted_plank_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:weathered_orange_painted_plank_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:weathered_orange_painted_plank_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:weathered_orange_painted_plank_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:weathered_orange_painted_plank_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:weathered_orange_painted_plank_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:weathered_orange_painted_plank_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:weathered_orange_painted_plank_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:weathered_orange_painted_plank_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:weathered_orange_painted_plank_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:weathered_orange_painted_plank_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:weathered_orange_painted_plank_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:weathered_orange_painted_plank_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:weathered_orange_painted_plank_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:weathered_orange_painted_plank_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:weathered_orange_painted_plank_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:weathered_orange_painted_plank_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:weathered_orange_painted_plank_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:weathered_orange_painted_plank_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:weathered_orange_painted_plank_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:weathered_orange_painted_plank_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:weathered_orange_painted_plank_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:weathered_orange_painted_plank_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:weathered_orange_painted_plank_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:weathered_orange_painted_plank_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:weathered_orange_painted_plank_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:weathered_orange_painted_plank_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:weathered_orange_painted_plank_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:weathered_orange_painted_plank_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:weathered_orange_painted_plank_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:weathered_orange_painted_plank_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:weathered_orange_painted_plank_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:weathered_orange_painted_plank_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:weathered_orange_painted_plank_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:weathered_orange_painted_plank_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:weathered_orange_painted_plank_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:weathered_orange_painted_plank_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:weathered_orange_painted_plank_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:weathered_orange_painted_plank_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:weathered_orange_painted_plank_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:weathered_orange_painted_plank_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:weathered_orange_painted_plank_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:weathered_orange_painted_plank_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:weathered_orange_painted_plank_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:weathered_orange_painted_plank_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:weathered_orange_painted_plank_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:weathered_orange_painted_plank_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:weathered_orange_painted_plank_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:weathered_orange_painted_plank_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:weathered_orange_painted_plank_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:weathered_orange_painted_plank_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:weathered_orange_painted_plank_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:weathered_orange_painted_plank_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:weathered_orange_painted_plank_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:weathered_orange_painted_plank_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:weathered_orange_painted_plank_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:weathered_orange_painted_plank_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:weathered_orange_painted_plank_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:weathered_orange_painted_plank_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:weathered_orange_painted_plank_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:weathered_orange_painted_plank_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:weathered_orange_painted_plank_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:weathered_orange_painted_plank_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:weathered_orange_painted_plank_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:weathered_orange_painted_plank_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:weathered_orange_painted_plank_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:weathered_orange_painted_plank_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:weathered_orange_painted_plank_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:weathered_orange_painted_plank_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:weathered_orange_painted_plank_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:weathered_orange_painted_plank_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:weathered_orange_painted_plank_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:weathered_orange_painted_plank_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:weathered_orange_painted_plank_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:weathered_orange_painted_plank_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:weathered_orange_painted_plank_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:weathered_orange_painted_plank_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:weathered_orange_painted_plank_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:weathered_orange_painted_plank_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:weathered_orange_painted_plank_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:weathered_orange_painted_plank_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:weathered_orange_painted_plank_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:weathered_orange_painted_plank_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:weathered_orange_painted_plank_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:weathered_orange_painted_plank_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:weathered_orange_painted_plank_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:weathered_orange_painted_plank_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:weathered_orange_painted_plank_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:weathered_orange_painted_plank_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:weathered_orange_painted_plank_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:weathered_orange_painted_plank_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:weathered_orange_painted_plank_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:weathered_orange_painted_plank_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:weathered_orange_painted_plank_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:weathered_orange_painted_plank_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:weathered_orange_painted_plank_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:weathered_orange_painted_plank_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:weathered_orange_painted_plank_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:weathered_orange_painted_plank_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:weathered_orange_painted_plank_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:weathered_orange_painted_plank_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:weathered_orange_painted_plank_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:weathered_orange_painted_plank_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:weathered_orange_painted_plank_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:weathered_orange_painted_plank_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:weathered_orange_painted_plank_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:weathered_orange_painted_plank_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:weathered_orange_painted_plank_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:weathered_orange_painted_plank_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:weathered_orange_painted_plank_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:weathered_orange_painted_plank_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:weathered_orange_painted_plank_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:weathered_orange_painted_plank_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:weathered_orange_painted_plank_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:weathered_orange_painted_plank_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:weathered_orange_painted_plank_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:weathered_orange_painted_plank_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:weathered_orange_painted_plank_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:weathered_orange_painted_plank_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:weathered_orange_painted_plank_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:weathered_orange_painted_plank_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:weathered_orange_painted_plank_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:weathered_orange_painted_plank_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:weathered_orange_painted_plank_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:weathered_orange_painted_plank_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:weathered_orange_painted_plank_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:weathered_orange_painted_plank_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:weathered_orange_painted_plank_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:weathered_orange_painted_plank_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:weathered_orange_painted_plank_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:weathered_orange_painted_plank_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:weathered_orange_painted_plank_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:weathered_orange_painted_plank_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:weathered_orange_painted_plank_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:weathered_orange_painted_plank_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:weathered_orange_painted_plank_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:weathered_orange_painted_plank_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:weathered_orange_painted_plank_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:weathered_orange_painted_plank_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:weathered_orange_painted_plank_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:weathered_orange_painted_plank_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:weathered_orange_painted_plank_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:weathered_orange_painted_plank_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:weathered_orange_painted_plank_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:weathered_orange_painted_plank_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:weathered_orange_painted_plank_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:weathered_orange_painted_plank_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:weathered_orange_painted_plank_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:weathered_orange_painted_plank_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:weathered_orange_painted_plank_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:weathered_orange_painted_plank_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:weathered_orange_painted_plank_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:weathered_orange_painted_plank_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:weathered_orange_painted_plank_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:weathered_orange_painted_plank_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:weathered_orange_painted_plank_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:weathered_orange_painted_plank_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:weathered_orange_painted_plank_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:weathered_orange_painted_plank_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:weathered_orange_painted_plank_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:weathered_orange_painted_plank_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:weathered_orange_painted_plank_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:weathered_orange_painted_plank_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:weathered_orange_painted_plank_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:weathered_orange_painted_plank_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:weathered_orange_painted_plank_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:weathered_orange_painted_plank_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:weathered_orange_painted_plank_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:weathered_orange_painted_plank_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:weathered_orange_painted_plank_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:weathered_orange_painted_plank_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:weathered_orange_painted_plank_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:weathered_orange_painted_plank_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:weathered_orange_painted_plank_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:weathered_orange_painted_plank_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:weathered_orange_painted_plank_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:weathered_orange_painted_plank_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:weathered_orange_painted_plank_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:weathered_orange_painted_plank_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:weathered_orange_painted_plank_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:weathered_orange_painted_plank_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:weathered_orange_painted_plank_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:weathered_orange_painted_plank_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:weathered_orange_painted_plank_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:weathered_orange_painted_plank_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:weathered_orange_painted_plank_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:weathered_orange_painted_plank_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:weathered_orange_painted_plank_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:weathered_orange_painted_plank_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:weathered_orange_painted_plank_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:weathered_orange_painted_plank_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:weathered_orange_painted_plank_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:weathered_orange_painted_plank_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:weathered_orange_painted_plank_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:weathered_orange_painted_plank_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:weathered_orange_painted_plank_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:weathered_orange_painted_plank_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:weathered_orange_painted_plank_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:weathered_orange_painted_plank_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:weathered_orange_painted_plank_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:weathered_orange_painted_plank_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:weathered_orange_painted_plank_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:weathered_orange_painted_plank_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:weathered_orange_painted_plank_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:weathered_orange_painted_plank_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:weathered_orange_painted_plank_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:weathered_orange_painted_plank_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:weathered_orange_painted_plank_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:weathered_orange_painted_plank_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:weathered_orange_painted_plank_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:weathered_orange_painted_plank_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:weathered_orange_painted_plank_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:weathered_orange_painted_plank_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:weathered_orange_painted_plank_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:weathered_orange_painted_plank_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:weathered_orange_painted_plank_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:weathered_orange_painted_plank_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:weathered_orange_painted_plank_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:weathered_orange_painted_plank_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:weathered_orange_painted_plank_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:weathered_orange_painted_plank_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:weathered_orange_painted_plank_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:weathered_orange_painted_plank_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:weathered_orange_painted_plank_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:weathered_orange_painted_plank_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:weathered_orange_painted_plank_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:weathered_orange_painted_plank_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:weathered_orange_painted_plank_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:weathered_orange_painted_plank_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:weathered_orange_painted_plank_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:weathered_orange_painted_plank_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:weathered_orange_painted_plank_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:weathered_orange_painted_plank_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:weathered_orange_painted_plank_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:weathered_orange_painted_plank_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:weathered_orange_painted_plank_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:weathered_orange_painted_plank_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:weathered_orange_painted_plank_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:weathered_orange_painted_plank_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:weathered_orange_painted_plank_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:weathered_orange_painted_plank_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:weathered_orange_painted_plank_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:weathered_orange_painted_plank_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:weathered_orange_painted_plank_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:weathered_orange_painted_plank_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:weathered_orange_painted_plank_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:weathered_orange_painted_plank_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:weathered_orange_painted_plank_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:weathered_orange_painted_plank_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:weathered_orange_painted_plank_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:weathered_orange_painted_plank_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:weathered_orange_painted_plank_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:weathered_orange_painted_plank_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:weathered_orange_painted_plank_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:weathered_orange_painted_plank_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:weathered_orange_painted_plank_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:weathered_orange_painted_plank_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:weathered_orange_painted_plank_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:weathered_orange_painted_plank_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:weathered_orange_painted_plank_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:weathered_orange_painted_plank_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:weathered_orange_painted_plank_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:weathered_orange_painted_plank_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:weathered_orange_painted_plank_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:weathered_orange_painted_plank_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:weathered_orange_painted_plank_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:weathered_orange_painted_plank_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:weathered_orange_painted_plank_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:weathered_orange_painted_plank_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:weathered_orange_painted_plank_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:weathered_orange_painted_plank_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:weathered_orange_painted_plank_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:weathered_orange_painted_plank_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:weathered_orange_painted_plank_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:weathered_orange_painted_plank_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:weathered_orange_painted_plank_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:weathered_orange_painted_plank_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:weathered_orange_painted_plank_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:weathered_orange_painted_plank_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:weathered_orange_painted_plank_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:weathered_orange_painted_plank_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:weathered_orange_painted_plank_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:weathered_orange_painted_plank_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:weathered_orange_painted_plank_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:weathered_orange_painted_plank_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:weathered_orange_painted_plank_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:weathered_orange_painted_plank_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:weathered_orange_painted_plank_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:weathered_orange_painted_plank_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:weathered_orange_painted_plank_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:weathered_orange_painted_plank_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:weathered_orange_painted_plank_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:weathered_orange_painted_plank_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:weathered_orange_painted_plank_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:weathered_orange_painted_plank_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:weathered_orange_painted_plank_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:weathered_orange_painted_plank_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:weathered_orange_painted_plank_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:weathered_orange_painted_plank_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:weathered_orange_painted_planks
conquest:weathered_purple_painted_plank_balustrade[axis=x,waterlogged=true]
conquest:weathered_purple_painted_plank_balustrade[axis=x,waterlogged=false]
conquest:weathered_purple_painted_plank_balustrade[axis=y,waterlogged=true]
conquest:weathered_purple_painted_plank_balustrade[axis=y,waterlogged=false]
conquest:weathered_purple_painted_plank_balustrade[axis=z,waterlogged=true]
conquest:weathered_purple_painted_plank_balustrade[axis=z,waterlogged=false]
conquest:weathered_purple_painted_plank_boards[facing=north,type=top,waterlogged=true]
conquest:weathered_purple_painted_plank_boards[facing=north,type=top,waterlogged=false]
conquest:weathered_purple_painted_plank_boards[facing=north,type=bottom,waterlogged=true]
conquest:weathered_purple_painted_plank_boards[facing=north,type=bottom,waterlogged=false]
conquest:weathered_purple_painted_plank_boards[facing=south,type=top,waterlogged=true]
conquest:weathered_purple_painted_plank_boards[facing=south,type=top,waterlogged=false]
conquest:weathered_purple_painted_plank_boards[facing=south,type=bottom,waterlogged=true]
conquest:weathered_purple_painted_plank_boards[facing=south,type=bottom,waterlogged=false]
conquest:weathered_purple_painted_plank_boards[facing=west,type=top,waterlogged=true]
conquest:weathered_purple_painted_plank_boards[facing=west,type=top,waterlogged=false]
conquest:weathered_purple_painted_plank_boards[facing=west,type=bottom,waterlogged=true]
conquest:weathered_purple_painted_plank_boards[facing=west,type=bottom,waterlogged=false]
conquest:weathered_purple_painted_plank_boards[facing=east,type=top,waterlogged=true]
conquest:weathered_purple_painted_plank_boards[facing=east,type=top,waterlogged=false]
conquest:weathered_purple_painted_plank_boards[facing=east,type=bottom,waterlogged=true]
conquest:weathered_purple_painted_plank_boards[facing=east,type=bottom,waterlogged=false]
conquest:weathered_purple_painted_plank_capital[facing=flat,type=top,waterlogged=true]
conquest:weathered_purple_painted_plank_capital[facing=flat,type=top,waterlogged=false]
conquest:weathered_purple_painted_plank_capital[facing=flat,type=bottom,waterlogged=true]
conquest:weathered_purple_painted_plank_capital[facing=flat,type=bottom,waterlogged=false]
conquest:weathered_purple_painted_plank_capital[facing=north,type=top,waterlogged=true]
conquest:weathered_purple_painted_plank_capital[facing=north,type=top,waterlogged=false]
conquest:weathered_purple_painted_plank_capital[facing=north,type=bottom,waterlogged=true]
conquest:weathered_purple_painted_plank_capital[facing=north,type=bottom,waterlogged=false]
conquest:weathered_purple_painted_plank_capital[facing=south,type=top,waterlogged=true]
conquest:weathered_purple_painted_plank_capital[facing=south,type=top,waterlogged=false]
conquest:weathered_purple_painted_plank_capital[facing=south,type=bottom,waterlogged=true]
conquest:weathered_purple_painted_plank_capital[facing=south,type=bottom,waterlogged=false]
conquest:weathered_purple_painted_plank_capital[facing=east,type=top,waterlogged=true]
conquest:weathered_purple_painted_plank_capital[facing=east,type=top,waterlogged=false]
conquest:weathered_purple_painted_plank_capital[facing=east,type=bottom,waterlogged=true]
conquest:weathered_purple_painted_plank_capital[facing=east,type=bottom,waterlogged=false]
conquest:weathered_purple_painted_plank_capital[facing=west,type=top,waterlogged=true]
conquest:weathered_purple_painted_plank_capital[facing=west,type=top,waterlogged=false]
conquest:weathered_purple_painted_plank_capital[facing=west,type=bottom,waterlogged=true]
conquest:weathered_purple_painted_plank_capital[facing=west,type=bottom,waterlogged=false]
conquest:weathered_purple_painted_plank_corner_slab[facing=north,type=top,waterlogged=true]
conquest:weathered_purple_painted_plank_corner_slab[facing=north,type=top,waterlogged=false]
conquest:weathered_purple_painted_plank_corner_slab[facing=north,type=bottom,waterlogged=true]
conquest:weathered_purple_painted_plank_corner_slab[facing=north,type=bottom,waterlogged=false]
conquest:weathered_purple_painted_plank_corner_slab[facing=south,type=top,waterlogged=true]
conquest:weathered_purple_painted_plank_corner_slab[facing=south,type=top,waterlogged=false]
conquest:weathered_purple_painted_plank_corner_slab[facing=south,type=bottom,waterlogged=true]
conquest:weathered_purple_painted_plank_corner_slab[facing=south,type=bottom,waterlogged=false]
conquest:weathered_purple_painted_plank_corner_slab[facing=west,type=top,waterlogged=true]
conquest:weathered_purple_painted_plank_corner_slab[facing=west,type=top,waterlogged=false]
conquest:weathered_purple_painted_plank_corner_slab[facing=west,type=bottom,waterlogged=true]
conquest:weathered_purple_painted_plank_corner_slab[facing=west,type=bottom,waterlogged=false]
conquest:weathered_purple_painted_plank_corner_slab[facing=east,type=top,waterlogged=true]
conquest:weathered_purple_painted_plank_corner_slab[facing=east,type=top,waterlogged=false]
conquest:weathered_purple_painted_plank_corner_slab[facing=east,type=bottom,waterlogged=true]
conquest:weathered_purple_painted_plank_corner_slab[facing=east,type=bottom,waterlogged=false]
conquest:weathered_purple_painted_plank_door[facing=north,half=upper,hinge=left,open=true,powered=true]
conquest:weathered_purple_painted_plank_door[facing=north,half=upper,hinge=left,open=true,powered=false]
conquest:weathered_purple_painted_plank_door[facing=north,half=upper,hinge=left,open=false,powered=true]
conquest:weathered_purple_painted_plank_door[facing=north,half=upper,hinge=left,open=false,powered=false]
conquest:weathered_purple_painted_plank_door[facing=north,half=upper,hinge=right,open=true,powered=true]
conquest:weathered_purple_painted_plank_door[facing=north,half=upper,hinge=right,open=true,powered=false]
conquest:weathered_purple_painted_plank_door[facing=north,half=upper,hinge=right,open=false,powered=true]
conquest:weathered_purple_painted_plank_door[facing=north,half=upper,hinge=right,open=false,powered=false]
conquest:weathered_purple_painted_plank_door[facing=north,half=lower,hinge=left,open=true,powered=true]
conquest:weathered_purple_painted_plank_door[facing=north,half=lower,hinge=left,open=true,powered=false]
conquest:weathered_purple_painted_plank_door[facing=north,half=lower,hinge=left,open=false,powered=true]
conquest:weathered_purple_painted_plank_door[facing=north,half=lower,hinge=left,open=false,powered=false]
conquest:weathered_purple_painted_plank_door[facing=north,half=lower,hinge=right,open=true,powered=true]
conquest:weathered_purple_painted_plank_door[facing=north,half=lower,hinge=right,open=true,powered=false]
conquest:weathered_purple_painted_plank_door[facing=north,half=lower,hinge=right,open=false,powered=true]
conquest:weathered_purple_painted_plank_door[facing=north,half=lower,hinge=right,open=false,powered=false]
conquest:weathered_purple_painted_plank_door[facing=south,half=upper,hinge=left,open=true,powered=true]
conquest:weathered_purple_painted_plank_door[facing=south,half=upper,hinge=left,open=true,powered=false]
conquest:weathered_purple_painted_plank_door[facing=south,half=upper,hinge=left,open=false,powered=true]
conquest:weathered_purple_painted_plank_door[facing=south,half=upper,hinge=left,open=false,powered=false]
conquest:weathered_purple_painted_plank_door[facing=south,half=upper,hinge=right,open=true,powered=true]
conquest:weathered_purple_painted_plank_door[facing=south,half=upper,hinge=right,open=true,powered=false]
conquest:weathered_purple_painted_plank_door[facing=south,half=upper,hinge=right,open=false,powered=true]
conquest:weathered_purple_painted_plank_door[facing=south,half=upper,hinge=right,open=false,powered=false]
conquest:weathered_purple_painted_plank_door[facing=south,half=lower,hinge=left,open=true,powered=true]
conquest:weathered_purple_painted_plank_door[facing=south,half=lower,hinge=left,open=true,powered=false]
conquest:weathered_purple_painted_plank_door[facing=south,half=lower,hinge=left,open=false,powered=true]
conquest:weathered_purple_painted_plank_door[facing=south,half=lower,hinge=left,open=false,powered=false]
conquest:weathered_purple_painted_plank_door[facing=south,half=lower,hinge=right,open=true,powered=true]
conquest:weathered_purple_painted_plank_door[facing=south,half=lower,hinge=right,open=true,powered=false]
conquest:weathered_purple_painted_plank_door[facing=south,half=lower,hinge=right,open=false,powered=true]
conquest:weathered_purple_painted_plank_door[facing=south,half=lower,hinge=right,open=false,powered=false]
conquest:weathered_purple_painted_plank_door[facing=west,half=upper,hinge=left,open=true,powered=true]
conquest:weathered_purple_painted_plank_door[facing=west,half=upper,hinge=left,open=true,powered=false]
conquest:weathered_purple_painted_plank_door[facing=west,half=upper,hinge=left,open=false,powered=true]
conquest:weathered_purple_painted_plank_door[facing=west,half=upper,hinge=left,open=false,powered=false]
conquest:weathered_purple_painted_plank_door[facing=west,half=upper,hinge=right,open=true,powered=true]
conquest:weathered_purple_painted_plank_door[facing=west,half=upper,hinge=right,open=true,powered=false]
conquest:weathered_purple_painted_plank_door[facing=west,half=upper,hinge=right,open=false,powered=true]
conquest:weathered_purple_painted_plank_door[facing=west,half=upper,hinge=right,open=false,powered=false]
conquest:weathered_purple_painted_plank_door[facing=west,half=lower,hinge=left,open=true,powered=true]
conquest:weathered_purple_painted_plank_door[facing=west,half=lower,hinge=left,open=true,powered=false]
conquest:weathered_purple_painted_plank_door[facing=west,half=lower,hinge=left,open=false,powered=true]
conquest:weathered_purple_painted_plank_door[facing=west,half=lower,hinge=left,open=false,powered=false]
conquest:weathered_purple_painted_plank_door[facing=west,half=lower,hinge=right,open=true,powered=true]
conquest:weathered_purple_painted_plank_door[facing=west,half=lower,hinge=right,open=true,powered=false]
conquest:weathered_purple_painted_plank_door[facing=west,half=lower,hinge=right,open=false,powered=true]
conquest:weathered_purple_painted_plank_door[facing=west,half=lower,hinge=right,open=false,powered=false]
conquest:weathered_purple_painted_plank_door[facing=east,half=upper,hinge=left,open=true,powered=true]
conquest:weathered_purple_painted_plank_door[facing=east,half=upper,hinge=left,open=true,powered=false]
conquest:weathered_purple_painted_plank_door[facing=east,half=upper,hinge=left,open=false,powered=true]
conquest:weathered_purple_painted_plank_door[facing=east,half=upper,hinge=left,open=false,powered=false]
conquest:weathered_purple_painted_plank_door[facing=east,half=upper,hinge=right,open=true,powered=true]
conquest:weathered_purple_painted_plank_door[facing=east,half=upper,hinge=right,open=true,powered=false]
conquest:weathered_purple_painted_plank_door[facing=east,half=upper,hinge=right,open=false,powered=true]
conquest:weathered_purple_painted_plank_door[facing=east,half=upper,hinge=right,open=false,powered=false]
conquest:weathered_purple_painted_plank_door[facing=east,half=lower,hinge=left,open=true,powered=true]
conquest:weathered_purple_painted_plank_door[facing=east,half=lower,hinge=left,open=true,powered=false]
conquest:weathered_purple_painted_plank_door[facing=east,half=lower,hinge=left,open=false,powered=true]
conquest:weathered_purple_painted_plank_door[facing=east,half=lower,hinge=left,open=false,powered=false]
conquest:weathered_purple_painted_plank_door[facing=east,half=lower,hinge=right,open=true,powered=true]
conquest:weathered_purple_painted_plank_door[facing=east,half=lower,hinge=right,open=true,powered=false]
conquest:weathered_purple_painted_plank_door[facing=east,half=lower,hinge=right,open=false,powered=true]
conquest:weathered_purple_painted_plank_door[facing=east,half=lower,hinge=right,open=false,powered=false]
conquest:weathered_purple_painted_plank_eighth_slab[facing=north,type=top,waterlogged=true]
conquest:weathered_purple_painted_plank_eighth_slab[facing=north,type=top,waterlogged=false]
conquest:weathered_purple_painted_plank_eighth_slab[facing=north,type=bottom,waterlogged=true]
conquest:weathered_purple_painted_plank_eighth_slab[facing=north,type=bottom,waterlogged=false]
conquest:weathered_purple_painted_plank_eighth_slab[facing=south,type=top,waterlogged=true]
conquest:weathered_purple_painted_plank_eighth_slab[facing=south,type=top,waterlogged=false]
conquest:weathered_purple_painted_plank_eighth_slab[facing=south,type=bottom,waterlogged=true]
conquest:weathered_purple_painted_plank_eighth_slab[facing=south,type=bottom,waterlogged=false]
conquest:weathered_purple_painted_plank_eighth_slab[facing=west,type=top,waterlogged=true]
conquest:weathered_purple_painted_plank_eighth_slab[facing=west,type=top,waterlogged=false]
conquest:weathered_purple_painted_plank_eighth_slab[facing=west,type=bottom,waterlogged=true]
conquest:weathered_purple_painted_plank_eighth_slab[facing=west,type=bottom,waterlogged=false]
conquest:weathered_purple_painted_plank_eighth_slab[facing=east,type=top,waterlogged=true]
conquest:weathered_purple_painted_plank_eighth_slab[facing=east,type=top,waterlogged=false]
conquest:weathered_purple_painted_plank_eighth_slab[facing=east,type=bottom,waterlogged=true]
conquest:weathered_purple_painted_plank_eighth_slab[facing=east,type=bottom,waterlogged=false]
conquest:weathered_purple_painted_plank_fence[east=true,north=true,south=true,waterlogged=true,west=true]
conquest:weathered_purple_painted_plank_fence[east=true,north=true,south=true,waterlogged=true,west=false]
conquest:weathered_purple_painted_plank_fence[east=true,north=true,south=true,waterlogged=false,west=true]
conquest:weathered_purple_painted_plank_fence[east=true,north=true,south=true,waterlogged=false,west=false]
conquest:weathered_purple_painted_plank_fence[east=true,north=true,south=false,waterlogged=true,west=true]
conquest:weathered_purple_painted_plank_fence[east=true,north=true,south=false,waterlogged=true,west=false]
conquest:weathered_purple_painted_plank_fence[east=true,north=true,south=false,waterlogged=false,west=true]
conquest:weathered_purple_painted_plank_fence[east=true,north=true,south=false,waterlogged=false,west=false]
conquest:weathered_purple_painted_plank_fence[east=true,north=false,south=true,waterlogged=true,west=true]
conquest:weathered_purple_painted_plank_fence[east=true,north=false,south=true,waterlogged=true,west=false]
conquest:weathered_purple_painted_plank_fence[east=true,north=false,south=true,waterlogged=false,west=true]
conquest:weathered_purple_painted_plank_fence[east=true,north=false,south=true,waterlogged=false,west=false]
conquest:weathered_purple_painted_plank_fence[east=true,north=false,south=false,waterlogged=true,west=true]
conquest:weathered_purple_painted_plank_fence[east=true,north=false,south=false,waterlogged=true,west=false]
conquest:weathered_purple_painted_plank_fence[east=true,north=false,south=false,waterlogged=false,west=true]
conquest:weathered_purple_painted_plank_fence[east=true,north=false,south=false,waterlogged=false,west=false]
conquest:weathered_purple_painted_plank_fence[east=false,north=true,south=true,waterlogged=true,west=true]
conquest:weathered_purple_painted_plank_fence[east=false,north=true,south=true,waterlogged=true,west=false]
conquest:weathered_purple_painted_plank_fence[east=false,north=true,south=true,waterlogged=false,west=true]
conquest:weathered_purple_painted_plank_fence[east=false,north=true,south=true,waterlogged=false,west=false]
conquest:weathered_purple_painted_plank_fence[east=false,north=true,south=false,waterlogged=true,west=true]
conquest:weathered_purple_painted_plank_fence[east=false,north=true,south=false,waterlogged=true,west=false]
conquest:weathered_purple_painted_plank_fence[east=false,north=true,south=false,waterlogged=false,west=true]
conquest:weathered_purple_painted_plank_fence[east=false,north=true,south=false,waterlogged=false,west=false]
conquest:weathered_purple_painted_plank_fence[east=false,north=false,south=true,waterlogged=true,west=true]
conquest:weathered_purple_painted_plank_fence[east=false,north=false,south=true,waterlogged=true,west=false]
conquest:weathered_purple_painted_plank_fence[east=false,north=false,south=true,waterlogged=false,west=true]
conquest:weathered_purple_painted_plank_fence[east=false,north=false,south=true,waterlogged=false,west=false]
conquest:weathered_purple_painted_plank_fence[east=false,north=false,south=false,waterlogged=true,west=true]
conquest:weathered_purple_painted_plank_fence[east=false,north=false,south=false,waterlogged=true,west=false]
conquest:weathered_purple_painted_plank_fence[east=false,north=false,south=false,waterlogged=false,west=true]
conquest:weathered_purple_painted_plank_fence[east=false,north=false,south=false,waterlogged=false,west=false]
conquest:weathered_purple_painted_plank_pillar[layer=1,waterlogged=true]
conquest:weathered_purple_painted_plank_pillar[layer=1,waterlogged=false]
conquest:weathered_purple_painted_plank_pillar[layer=2,waterlogged=true]
conquest:weathered_purple_painted_plank_pillar[layer=2,waterlogged=false]
conquest:weathered_purple_painted_plank_pillar[layer=3,waterlogged=true]
conquest:weathered_purple_painted_plank_pillar[layer=3,waterlogged=false]
conquest:weathered_purple_painted_plank_quarter_slab[facing=north,layer=1,type=top,waterlogged=true]
conquest:weathered_purple_painted_plank_quarter_slab[facing=north,layer=1,type=top,waterlogged=false]
conquest:weathered_purple_painted_plank_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=true]
conquest:weathered_purple_painted_plank_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=false]
conquest:weathered_purple_painted_plank_quarter_slab[facing=north,layer=2,type=top,waterlogged=true]
conquest:weathered_purple_painted_plank_quarter_slab[facing=north,layer=2,type=top,waterlogged=false]
conquest:weathered_purple_painted_plank_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=true]
conquest:weathered_purple_painted_plank_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=false]
conquest:weathered_purple_painted_plank_quarter_slab[facing=north,layer=3,type=top,waterlogged=true]
conquest:weathered_purple_painted_plank_quarter_slab[facing=north,layer=3,type=top,waterlogged=false]
conquest:weathered_purple_painted_plank_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=true]
conquest:weathered_purple_painted_plank_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=false]
conquest:weathered_purple_painted_plank_quarter_slab[facing=south,layer=1,type=top,waterlogged=true]
conquest:weathered_purple_painted_plank_quarter_slab[facing=south,layer=1,type=top,waterlogged=false]
conquest:weathered_purple_painted_plank_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=true]
conquest:weathered_purple_painted_plank_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=false]
conquest:weathered_purple_painted_plank_quarter_slab[facing=south,layer=2,type=top,waterlogged=true]
conquest:weathered_purple_painted_plank_quarter_slab[facing=south,layer=2,type=top,waterlogged=false]
conquest:weathered_purple_painted_plank_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=true]
conquest:weathered_purple_painted_plank_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=false]
conquest:weathered_purple_painted_plank_quarter_slab[facing=south,layer=3,type=top,waterlogged=true]
conquest:weathered_purple_painted_plank_quarter_slab[facing=south,layer=3,type=top,waterlogged=false]
conquest:weathered_purple_painted_plank_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=true]
conquest:weathered_purple_painted_plank_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=false]
conquest:weathered_purple_painted_plank_quarter_slab[facing=west,layer=1,type=top,waterlogged=true]
conquest:weathered_purple_painted_plank_quarter_slab[facing=west,layer=1,type=top,waterlogged=false]
conquest:weathered_purple_painted_plank_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=true]
conquest:weathered_purple_painted_plank_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=false]
conquest:weathered_purple_painted_plank_quarter_slab[facing=west,layer=2,type=top,waterlogged=true]
conquest:weathered_purple_painted_plank_quarter_slab[facing=west,layer=2,type=top,waterlogged=false]
conquest:weathered_purple_painted_plank_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=true]
conquest:weathered_purple_painted_plank_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=false]
conquest:weathered_purple_painted_plank_quarter_slab[facing=west,layer=3,type=top,waterlogged=true]
conquest:weathered_purple_painted_plank_quarter_slab[facing=west,layer=3,type=top,waterlogged=false]
conquest:weathered_purple_painted_plank_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=true]
conquest:weathered_purple_painted_plank_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=false]
conquest:weathered_purple_painted_plank_quarter_slab[facing=east,layer=1,type=top,waterlogged=true]
conquest:weathered_purple_painted_plank_quarter_slab[facing=east,layer=1,type=top,waterlogged=false]
conquest:weathered_purple_painted_plank_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=true]
conquest:weathered_purple_painted_plank_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=false]
conquest:weathered_purple_painted_plank_quarter_slab[facing=east,layer=2,type=top,waterlogged=true]
conquest:weathered_purple_painted_plank_quarter_slab[facing=east,layer=2,type=top,waterlogged=false]
conquest:weathered_purple_painted_plank_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=true]
conquest:weathered_purple_painted_plank_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=false]
conquest:weathered_purple_painted_plank_quarter_slab[facing=east,layer=3,type=top,waterlogged=true]
conquest:weathered_purple_painted_plank_quarter_slab[facing=east,layer=3,type=top,waterlogged=false]
conquest:weathered_purple_painted_plank_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=true]
conquest:weathered_purple_painted_plank_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=false]
conquest:weathered_purple_painted_plank_slab[layer=1,type=top,waterlogged=true]
conquest:weathered_purple_painted_plank_slab[layer=1,type=top,waterlogged=false]
conquest:weathered_purple_painted_plank_slab[layer=1,type=bottom,waterlogged=true]
conquest:weathered_purple_painted_plank_slab[layer=1,type=bottom,waterlogged=false]
conquest:weathered_purple_painted_plank_slab[layer=2,type=top,waterlogged=true]
conquest:weathered_purple_painted_plank_slab[layer=2,type=top,waterlogged=false]
conquest:weathered_purple_painted_plank_slab[layer=2,type=bottom,waterlogged=true]
conquest:weathered_purple_painted_plank_slab[layer=2,type=bottom,waterlogged=false]
conquest:weathered_purple_painted_plank_slab[layer=3,type=top,waterlogged=true]
conquest:weathered_purple_painted_plank_slab[layer=3,type=top,waterlogged=false]
conquest:weathered_purple_painted_plank_slab[layer=3,type=bottom,waterlogged=true]
conquest:weathered_purple_painted_plank_slab[layer=3,type=bottom,waterlogged=false]
conquest:weathered_purple_painted_plank_slab[layer=4,type=top,waterlogged=true]
conquest:weathered_purple_painted_plank_slab[layer=4,type=top,waterlogged=false]
conquest:weathered_purple_painted_plank_slab[layer=4,type=bottom,waterlogged=true]
conquest:weathered_purple_painted_plank_slab[layer=4,type=bottom,waterlogged=false]
conquest:weathered_purple_painted_plank_small_window[down=true,up=true,waterlogged=true]
conquest:weathered_purple_painted_plank_small_window[down=true,up=true,waterlogged=false]
conquest:weathered_purple_painted_plank_small_window[down=true,up=false,waterlogged=true]
conquest:weathered_purple_painted_plank_small_window[down=true,up=false,waterlogged=false]
conquest:weathered_purple_painted_plank_small_window[down=false,up=true,waterlogged=true]
conquest:weathered_purple_painted_plank_small_window[down=false,up=true,waterlogged=false]
conquest:weathered_purple_painted_plank_small_window[down=false,up=false,waterlogged=true]
conquest:weathered_purple_painted_plank_small_window[down=false,up=false,waterlogged=false]
conquest:weathered_purple_painted_plank_small_window_half[down=true,facing=north,up=true,waterlogged=true]
conquest:weathered_purple_painted_plank_small_window_half[down=true,facing=north,up=true,waterlogged=false]
conquest:weathered_purple_painted_plank_small_window_half[down=true,facing=north,up=false,waterlogged=true]
conquest:weathered_purple_painted_plank_small_window_half[down=true,facing=north,up=false,waterlogged=false]
conquest:weathered_purple_painted_plank_small_window_half[down=true,facing=south,up=true,waterlogged=true]
conquest:weathered_purple_painted_plank_small_window_half[down=true,facing=south,up=true,waterlogged=false]
conquest:weathered_purple_painted_plank_small_window_half[down=true,facing=south,up=false,waterlogged=true]
conquest:weathered_purple_painted_plank_small_window_half[down=true,facing=south,up=false,waterlogged=false]
conquest:weathered_purple_painted_plank_small_window_half[down=true,facing=west,up=true,waterlogged=true]
conquest:weathered_purple_painted_plank_small_window_half[down=true,facing=west,up=true,waterlogged=false]
conquest:weathered_purple_painted_plank_small_window_half[down=true,facing=west,up=false,waterlogged=true]
conquest:weathered_purple_painted_plank_small_window_half[down=true,facing=west,up=false,waterlogged=false]
conquest:weathered_purple_painted_plank_small_window_half[down=true,facing=east,up=true,waterlogged=true]
conquest:weathered_purple_painted_plank_small_window_half[down=true,facing=east,up=true,waterlogged=false]
conquest:weathered_purple_painted_plank_small_window_half[down=true,facing=east,up=false,waterlogged=true]
conquest:weathered_purple_painted_plank_small_window_half[down=true,facing=east,up=false,waterlogged=false]
conquest:weathered_purple_painted_plank_small_window_half[down=false,facing=north,up=true,waterlogged=true]
conquest:weathered_purple_painted_plank_small_window_half[down=false,facing=north,up=true,waterlogged=false]
conquest:weathered_purple_painted_plank_small_window_half[down=false,facing=north,up=false,waterlogged=true]
conquest:weathered_purple_painted_plank_small_window_half[down=false,facing=north,up=false,waterlogged=false]
conquest:weathered_purple_painted_plank_small_window_half[down=false,facing=south,up=true,waterlogged=true]
conquest:weathered_purple_painted_plank_small_window_half[down=false,facing=south,up=true,waterlogged=false]
conquest:weathered_purple_painted_plank_small_window_half[down=false,facing=south,up=false,waterlogged=true]
conquest:weathered_purple_painted_plank_small_window_half[down=false,facing=south,up=false,waterlogged=false]
conquest:weathered_purple_painted_plank_small_window_half[down=false,facing=west,up=true,waterlogged=true]
conquest:weathered_purple_painted_plank_small_window_half[down=false,facing=west,up=true,waterlogged=false]
conquest:weathered_purple_painted_plank_small_window_half[down=false,facing=west,up=false,waterlogged=true]
conquest:weathered_purple_painted_plank_small_window_half[down=false,facing=west,up=false,waterlogged=false]
conquest:weathered_purple_painted_plank_small_window_half[down=false,facing=east,up=true,waterlogged=true]
conquest:weathered_purple_painted_plank_small_window_half[down=false,facing=east,up=true,waterlogged=false]
conquest:weathered_purple_painted_plank_small_window_half[down=false,facing=east,up=false,waterlogged=true]
conquest:weathered_purple_painted_plank_small_window_half[down=false,facing=east,up=false,waterlogged=false]
conquest:weathered_purple_painted_plank_sphere[type=egg,waterlogged=true]
conquest:weathered_purple_painted_plank_sphere[type=egg,waterlogged=false]
conquest:weathered_purple_painted_plank_sphere[type=small,waterlogged=true]
conquest:weathered_purple_painted_plank_sphere[type=small,waterlogged=false]
conquest:weathered_purple_painted_plank_sphere[type=large,waterlogged=true]
conquest:weathered_purple_painted_plank_sphere[type=large,waterlogged=false]
conquest:weathered_purple_painted_plank_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:weathered_purple_painted_plank_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:weathered_purple_painted_plank_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:weathered_purple_painted_plank_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:weathered_purple_painted_plank_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:weathered_purple_painted_plank_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:weathered_purple_painted_plank_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:weathered_purple_painted_plank_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:weathered_purple_painted_plank_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:weathered_purple_painted_plank_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:weathered_purple_painted_plank_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:weathered_purple_painted_plank_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:weathered_purple_painted_plank_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:weathered_purple_painted_plank_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:weathered_purple_painted_plank_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:weathered_purple_painted_plank_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:weathered_purple_painted_plank_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:weathered_purple_painted_plank_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:weathered_purple_painted_plank_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:weathered_purple_painted_plank_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:weathered_purple_painted_plank_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:weathered_purple_painted_plank_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:weathered_purple_painted_plank_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:weathered_purple_painted_plank_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:weathered_purple_painted_plank_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:weathered_purple_painted_plank_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:weathered_purple_painted_plank_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:weathered_purple_painted_plank_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:weathered_purple_painted_plank_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:weathered_purple_painted_plank_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:weathered_purple_painted_plank_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:weathered_purple_painted_plank_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:weathered_purple_painted_plank_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:weathered_purple_painted_plank_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:weathered_purple_painted_plank_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:weathered_purple_painted_plank_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:weathered_purple_painted_plank_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:weathered_purple_painted_plank_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:weathered_purple_painted_plank_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:weathered_purple_painted_plank_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:weathered_purple_painted_plank_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:weathered_purple_painted_plank_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:weathered_purple_painted_plank_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:weathered_purple_painted_plank_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:weathered_purple_painted_plank_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:weathered_purple_painted_plank_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:weathered_purple_painted_plank_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:weathered_purple_painted_plank_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:weathered_purple_painted_plank_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:weathered_purple_painted_plank_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:weathered_purple_painted_plank_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:weathered_purple_painted_plank_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:weathered_purple_painted_plank_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:weathered_purple_painted_plank_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:weathered_purple_painted_plank_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:weathered_purple_painted_plank_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:weathered_purple_painted_plank_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:weathered_purple_painted_plank_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:weathered_purple_painted_plank_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:weathered_purple_painted_plank_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:weathered_purple_painted_plank_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:weathered_purple_painted_plank_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:weathered_purple_painted_plank_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:weathered_purple_painted_plank_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:weathered_purple_painted_plank_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:weathered_purple_painted_plank_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:weathered_purple_painted_plank_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:weathered_purple_painted_plank_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:weathered_purple_painted_plank_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:weathered_purple_painted_plank_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:weathered_purple_painted_plank_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:weathered_purple_painted_plank_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:weathered_purple_painted_plank_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:weathered_purple_painted_plank_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:weathered_purple_painted_plank_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:weathered_purple_painted_plank_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:weathered_purple_painted_plank_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:weathered_purple_painted_plank_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:weathered_purple_painted_plank_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:weathered_purple_painted_plank_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:weathered_purple_painted_plank_vertical_corner[facing=north,layer=1,waterlogged=true]
conquest:weathered_purple_painted_plank_vertical_corner[facing=north,layer=1,waterlogged=false]
conquest:weathered_purple_painted_plank_vertical_corner[facing=north,layer=2,waterlogged=true]
conquest:weathered_purple_painted_plank_vertical_corner[facing=north,layer=2,waterlogged=false]
conquest:weathered_purple_painted_plank_vertical_corner[facing=north,layer=3,waterlogged=true]
conquest:weathered_purple_painted_plank_vertical_corner[facing=north,layer=3,waterlogged=false]
conquest:weathered_purple_painted_plank_vertical_corner[facing=north,layer=4,waterlogged=true]
conquest:weathered_purple_painted_plank_vertical_corner[facing=north,layer=4,waterlogged=false]
conquest:weathered_purple_painted_plank_vertical_corner[facing=south,layer=1,waterlogged=true]
conquest:weathered_purple_painted_plank_vertical_corner[facing=south,layer=1,waterlogged=false]
conquest:weathered_purple_painted_plank_vertical_corner[facing=south,layer=2,waterlogged=true]
conquest:weathered_purple_painted_plank_vertical_corner[facing=south,layer=2,waterlogged=false]
conquest:weathered_purple_painted_plank_vertical_corner[facing=south,layer=3,waterlogged=true]
conquest:weathered_purple_painted_plank_vertical_corner[facing=south,layer=3,waterlogged=false]
conquest:weathered_purple_painted_plank_vertical_corner[facing=south,layer=4,waterlogged=true]
conquest:weathered_purple_painted_plank_vertical_corner[facing=south,layer=4,waterlogged=false]
conquest:weathered_purple_painted_plank_vertical_corner[facing=west,layer=1,waterlogged=true]
conquest:weathered_purple_painted_plank_vertical_corner[facing=west,layer=1,waterlogged=false]
conquest:weathered_purple_painted_plank_vertical_corner[facing=west,layer=2,waterlogged=true]
conquest:weathered_purple_painted_plank_vertical_corner[facing=west,layer=2,waterlogged=false]
conquest:weathered_purple_painted_plank_vertical_corner[facing=west,layer=3,waterlogged=true]
conquest:weathered_purple_painted_plank_vertical_corner[facing=west,layer=3,waterlogged=false]
conquest:weathered_purple_painted_plank_vertical_corner[facing=west,layer=4,waterlogged=true]
conquest:weathered_purple_painted_plank_vertical_corner[facing=west,layer=4,waterlogged=false]
conquest:weathered_purple_painted_plank_vertical_corner[facing=east,layer=1,waterlogged=true]
conquest:weathered_purple_painted_plank_vertical_corner[facing=east,layer=1,waterlogged=false]
conquest:weathered_purple_painted_plank_vertical_corner[facing=east,layer=2,waterlogged=true]
conquest:weathered_purple_painted_plank_vertical_corner[facing=east,layer=2,waterlogged=false]
conquest:weathered_purple_painted_plank_vertical_corner[facing=east,layer=3,waterlogged=true]
conquest:weathered_purple_painted_plank_vertical_corner[facing=east,layer=3,waterlogged=false]
conquest:weathered_purple_painted_plank_vertical_corner[facing=east,layer=4,waterlogged=true]
conquest:weathered_purple_painted_plank_vertical_corner[facing=east,layer=4,waterlogged=false]
conquest:weathered_purple_painted_plank_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:weathered_purple_painted_plank_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:weathered_purple_painted_plank_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:weathered_purple_painted_plank_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:weathered_purple_painted_plank_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:weathered_purple_painted_plank_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:weathered_purple_painted_plank_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:weathered_purple_painted_plank_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:weathered_purple_painted_plank_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:weathered_purple_painted_plank_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:weathered_purple_painted_plank_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:weathered_purple_painted_plank_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:weathered_purple_painted_plank_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:weathered_purple_painted_plank_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:weathered_purple_painted_plank_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:weathered_purple_painted_plank_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:weathered_purple_painted_plank_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:weathered_purple_painted_plank_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:weathered_purple_painted_plank_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:weathered_purple_painted_plank_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:weathered_purple_painted_plank_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:weathered_purple_painted_plank_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:weathered_purple_painted_plank_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:weathered_purple_painted_plank_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:weathered_purple_painted_plank_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:weathered_purple_painted_plank_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:weathered_purple_painted_plank_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:weathered_purple_painted_plank_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:weathered_purple_painted_plank_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:weathered_purple_painted_plank_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:weathered_purple_painted_plank_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:weathered_purple_painted_plank_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:weathered_purple_painted_plank_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:weathered_purple_painted_plank_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:weathered_purple_painted_plank_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:weathered_purple_painted_plank_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:weathered_purple_painted_plank_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:weathered_purple_painted_plank_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:weathered_purple_painted_plank_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:weathered_purple_painted_plank_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:weathered_purple_painted_plank_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:weathered_purple_painted_plank_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:weathered_purple_painted_plank_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:weathered_purple_painted_plank_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:weathered_purple_painted_plank_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:weathered_purple_painted_plank_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:weathered_purple_painted_plank_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:weathered_purple_painted_plank_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:weathered_purple_painted_plank_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:weathered_purple_painted_plank_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:weathered_purple_painted_plank_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:weathered_purple_painted_plank_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:weathered_purple_painted_plank_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:weathered_purple_painted_plank_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:weathered_purple_painted_plank_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:weathered_purple_painted_plank_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:weathered_purple_painted_plank_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:weathered_purple_painted_plank_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:weathered_purple_painted_plank_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:weathered_purple_painted_plank_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:weathered_purple_painted_plank_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:weathered_purple_painted_plank_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:weathered_purple_painted_plank_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:weathered_purple_painted_plank_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:weathered_purple_painted_plank_vertical_quarter[facing=north,layer=1,waterlogged=true]
conquest:weathered_purple_painted_plank_vertical_quarter[facing=north,layer=1,waterlogged=false]
conquest:weathered_purple_painted_plank_vertical_quarter[facing=north,layer=2,waterlogged=true]
conquest:weathered_purple_painted_plank_vertical_quarter[facing=north,layer=2,waterlogged=false]
conquest:weathered_purple_painted_plank_vertical_quarter[facing=north,layer=3,waterlogged=true]
conquest:weathered_purple_painted_plank_vertical_quarter[facing=north,layer=3,waterlogged=false]
conquest:weathered_purple_painted_plank_vertical_quarter[facing=north,layer=4,waterlogged=true]
conquest:weathered_purple_painted_plank_vertical_quarter[facing=north,layer=4,waterlogged=false]
conquest:weathered_purple_painted_plank_vertical_quarter[facing=south,layer=1,waterlogged=true]
conquest:weathered_purple_painted_plank_vertical_quarter[facing=south,layer=1,waterlogged=false]
conquest:weathered_purple_painted_plank_vertical_quarter[facing=south,layer=2,waterlogged=true]
conquest:weathered_purple_painted_plank_vertical_quarter[facing=south,layer=2,waterlogged=false]
conquest:weathered_purple_painted_plank_vertical_quarter[facing=south,layer=3,waterlogged=true]
conquest:weathered_purple_painted_plank_vertical_quarter[facing=south,layer=3,waterlogged=false]
conquest:weathered_purple_painted_plank_vertical_quarter[facing=south,layer=4,waterlogged=true]
conquest:weathered_purple_painted_plank_vertical_quarter[facing=south,layer=4,waterlogged=false]
conquest:weathered_purple_painted_plank_vertical_quarter[facing=west,layer=1,waterlogged=true]
conquest:weathered_purple_painted_plank_vertical_quarter[facing=west,layer=1,waterlogged=false]
conquest:weathered_purple_painted_plank_vertical_quarter[facing=west,layer=2,waterlogged=true]
conquest:weathered_purple_painted_plank_vertical_quarter[facing=west,layer=2,waterlogged=false]
conquest:weathered_purple_painted_plank_vertical_quarter[facing=west,layer=3,waterlogged=true]
conquest:weathered_purple_painted_plank_vertical_quarter[facing=west,layer=3,waterlogged=false]
conquest:weathered_purple_painted_plank_vertical_quarter[facing=west,layer=4,waterlogged=true]
conquest:weathered_purple_painted_plank_vertical_quarter[facing=west,layer=4,waterlogged=false]
conquest:weathered_purple_painted_plank_vertical_quarter[facing=east,layer=1,waterlogged=true]
conquest:weathered_purple_painted_plank_vertical_quarter[facing=east,layer=1,waterlogged=false]
conquest:weathered_purple_painted_plank_vertical_quarter[facing=east,layer=2,waterlogged=true]
conquest:weathered_purple_painted_plank_vertical_quarter[facing=east,layer=2,waterlogged=false]
conquest:weathered_purple_painted_plank_vertical_quarter[facing=east,layer=3,waterlogged=true]
conquest:weathered_purple_painted_plank_vertical_quarter[facing=east,layer=3,waterlogged=false]
conquest:weathered_purple_painted_plank_vertical_quarter[facing=east,layer=4,waterlogged=true]
conquest:weathered_purple_painted_plank_vertical_quarter[facing=east,layer=4,waterlogged=false]
conquest:weathered_purple_painted_plank_vertical_slab[facing=north,layer=1,waterlogged=true]
conquest:weathered_purple_painted_plank_vertical_slab[facing=north,layer=1,waterlogged=false]
conquest:weathered_purple_painted_plank_vertical_slab[facing=north,layer=2,waterlogged=true]
conquest:weathered_purple_painted_plank_vertical_slab[facing=north,layer=2,waterlogged=false]
conquest:weathered_purple_painted_plank_vertical_slab[facing=north,layer=3,waterlogged=true]
conquest:weathered_purple_painted_plank_vertical_slab[facing=north,layer=3,waterlogged=false]
conquest:weathered_purple_painted_plank_vertical_slab[facing=north,layer=4,waterlogged=true]
conquest:weathered_purple_painted_plank_vertical_slab[facing=north,layer=4,waterlogged=false]
conquest:weathered_purple_painted_plank_vertical_slab[facing=south,layer=1,waterlogged=true]
conquest:weathered_purple_painted_plank_vertical_slab[facing=south,layer=1,waterlogged=false]
conquest:weathered_purple_painted_plank_vertical_slab[facing=south,layer=2,waterlogged=true]
conquest:weathered_purple_painted_plank_vertical_slab[facing=south,layer=2,waterlogged=false]
conquest:weathered_purple_painted_plank_vertical_slab[facing=south,layer=3,waterlogged=true]
conquest:weathered_purple_painted_plank_vertical_slab[facing=south,layer=3,waterlogged=false]
conquest:weathered_purple_painted_plank_vertical_slab[facing=south,layer=4,waterlogged=true]
conquest:weathered_purple_painted_plank_vertical_slab[facing=south,layer=4,waterlogged=false]
conquest:weathered_purple_painted_plank_vertical_slab[facing=west,layer=1,waterlogged=true]
conquest:weathered_purple_painted_plank_vertical_slab[facing=west,layer=1,waterlogged=false]
conquest:weathered_purple_painted_plank_vertical_slab[facing=west,layer=2,waterlogged=true]
conquest:weathered_purple_painted_plank_vertical_slab[facing=west,layer=2,waterlogged=false]
conquest:weathered_purple_painted_plank_vertical_slab[facing=west,layer=3,waterlogged=true]
conquest:weathered_purple_painted_plank_vertical_slab[facing=west,layer=3,waterlogged=false]
conquest:weathered_purple_painted_plank_vertical_slab[facing=west,layer=4,waterlogged=true]
conquest:weathered_purple_painted_plank_vertical_slab[facing=west,layer=4,waterlogged=false]
conquest:weathered_purple_painted_plank_vertical_slab[facing=east,layer=1,waterlogged=true]
conquest:weathered_purple_painted_plank_vertical_slab[facing=east,layer=1,waterlogged=false]
conquest:weathered_purple_painted_plank_vertical_slab[facing=east,layer=2,waterlogged=true]
conquest:weathered_purple_painted_plank_vertical_slab[facing=east,layer=2,waterlogged=false]
conquest:weathered_purple_painted_plank_vertical_slab[facing=east,layer=3,waterlogged=true]
conquest:weathered_purple_painted_plank_vertical_slab[facing=east,layer=3,waterlogged=false]
conquest:weathered_purple_painted_plank_vertical_slab[facing=east,layer=4,waterlogged=true]
conquest:weathered_purple_painted_plank_vertical_slab[facing=east,layer=4,waterlogged=false]
conquest:weathered_purple_painted_plank_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:weathered_purple_painted_plank_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:weathered_purple_painted_plank_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:weathered_purple_painted_plank_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:weathered_purple_painted_plank_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:weathered_purple_painted_plank_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:weathered_purple_painted_plank_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:weathered_purple_painted_plank_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:weathered_purple_painted_plank_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:weathered_purple_painted_plank_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:weathered_purple_painted_plank_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:weathered_purple_painted_plank_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:weathered_purple_painted_plank_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:weathered_purple_painted_plank_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:weathered_purple_painted_plank_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:weathered_purple_painted_plank_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:weathered_purple_painted_plank_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:weathered_purple_painted_plank_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:weathered_purple_painted_plank_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:weathered_purple_painted_plank_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:weathered_purple_painted_plank_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:weathered_purple_painted_plank_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:weathered_purple_painted_plank_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:weathered_purple_painted_plank_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:weathered_purple_painted_plank_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:weathered_purple_painted_plank_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:weathered_purple_painted_plank_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:weathered_purple_painted_plank_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:weathered_purple_painted_plank_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:weathered_purple_painted_plank_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:weathered_purple_painted_plank_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:weathered_purple_painted_plank_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:weathered_purple_painted_plank_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:weathered_purple_painted_plank_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:weathered_purple_painted_plank_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:weathered_purple_painted_plank_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:weathered_purple_painted_plank_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:weathered_purple_painted_plank_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:weathered_purple_painted_plank_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:weathered_purple_painted_plank_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:weathered_purple_painted_plank_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:weathered_purple_painted_plank_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:weathered_purple_painted_plank_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:weathered_purple_painted_plank_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:weathered_purple_painted_plank_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:weathered_purple_painted_plank_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:weathered_purple_painted_plank_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:weathered_purple_painted_plank_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:weathered_purple_painted_plank_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:weathered_purple_painted_plank_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:weathered_purple_painted_plank_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:weathered_purple_painted_plank_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:weathered_purple_painted_plank_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:weathered_purple_painted_plank_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:weathered_purple_painted_plank_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:weathered_purple_painted_plank_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:weathered_purple_painted_plank_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:weathered_purple_painted_plank_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:weathered_purple_painted_plank_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:weathered_purple_painted_plank_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:weathered_purple_painted_plank_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:weathered_purple_painted_plank_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:weathered_purple_painted_plank_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:weathered_purple_painted_plank_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:weathered_purple_painted_plank_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:weathered_purple_painted_plank_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:weathered_purple_painted_plank_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:weathered_purple_painted_plank_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:weathered_purple_painted_plank_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:weathered_purple_painted_plank_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:weathered_purple_painted_plank_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:weathered_purple_painted_plank_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:weathered_purple_painted_plank_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:weathered_purple_painted_plank_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:weathered_purple_painted_plank_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:weathered_purple_painted_plank_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:weathered_purple_painted_plank_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:weathered_purple_painted_plank_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:weathered_purple_painted_plank_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:weathered_purple_painted_plank_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:weathered_purple_painted_plank_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:weathered_purple_painted_plank_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:weathered_purple_painted_plank_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:weathered_purple_painted_plank_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:weathered_purple_painted_plank_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:weathered_purple_painted_plank_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:weathered_purple_painted_plank_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:weathered_purple_painted_plank_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:weathered_purple_painted_plank_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:weathered_purple_painted_plank_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:weathered_purple_painted_plank_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:weathered_purple_painted_plank_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:weathered_purple_painted_plank_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:weathered_purple_painted_plank_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:weathered_purple_painted_plank_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:weathered_purple_painted_plank_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:weathered_purple_painted_plank_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:weathered_purple_painted_plank_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:weathered_purple_painted_plank_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:weathered_purple_painted_plank_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:weathered_purple_painted_plank_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:weathered_purple_painted_plank_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:weathered_purple_painted_plank_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:weathered_purple_painted_plank_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:weathered_purple_painted_plank_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:weathered_purple_painted_plank_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:weathered_purple_painted_plank_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:weathered_purple_painted_plank_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:weathered_purple_painted_plank_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:weathered_purple_painted_plank_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:weathered_purple_painted_plank_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:weathered_purple_painted_plank_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:weathered_purple_painted_plank_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:weathered_purple_painted_plank_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:weathered_purple_painted_plank_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:weathered_purple_painted_plank_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:weathered_purple_painted_plank_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:weathered_purple_painted_plank_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:weathered_purple_painted_plank_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:weathered_purple_painted_plank_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:weathered_purple_painted_plank_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:weathered_purple_painted_plank_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:weathered_purple_painted_plank_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:weathered_purple_painted_plank_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:weathered_purple_painted_plank_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:weathered_purple_painted_plank_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:weathered_purple_painted_plank_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:weathered_purple_painted_plank_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:weathered_purple_painted_plank_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:weathered_purple_painted_plank_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:weathered_purple_painted_plank_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:weathered_purple_painted_plank_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:weathered_purple_painted_plank_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:weathered_purple_painted_plank_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:weathered_purple_painted_plank_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:weathered_purple_painted_plank_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:weathered_purple_painted_plank_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:weathered_purple_painted_plank_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:weathered_purple_painted_plank_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:weathered_purple_painted_plank_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:weathered_purple_painted_plank_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:weathered_purple_painted_plank_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:weathered_purple_painted_plank_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:weathered_purple_painted_plank_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:weathered_purple_painted_plank_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:weathered_purple_painted_plank_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:weathered_purple_painted_plank_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:weathered_purple_painted_plank_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:weathered_purple_painted_plank_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:weathered_purple_painted_plank_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:weathered_purple_painted_plank_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:weathered_purple_painted_plank_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:weathered_purple_painted_plank_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:weathered_purple_painted_plank_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:weathered_purple_painted_plank_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:weathered_purple_painted_plank_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:weathered_purple_painted_plank_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:weathered_purple_painted_plank_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:weathered_purple_painted_plank_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:weathered_purple_painted_plank_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:weathered_purple_painted_plank_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:weathered_purple_painted_plank_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:weathered_purple_painted_plank_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:weathered_purple_painted_plank_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:weathered_purple_painted_plank_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:weathered_purple_painted_plank_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:weathered_purple_painted_plank_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:weathered_purple_painted_plank_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:weathered_purple_painted_plank_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:weathered_purple_painted_plank_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:weathered_purple_painted_plank_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:weathered_purple_painted_plank_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:weathered_purple_painted_plank_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:weathered_purple_painted_plank_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:weathered_purple_painted_plank_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:weathered_purple_painted_plank_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:weathered_purple_painted_plank_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:weathered_purple_painted_plank_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:weathered_purple_painted_plank_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:weathered_purple_painted_plank_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:weathered_purple_painted_plank_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:weathered_purple_painted_plank_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:weathered_purple_painted_plank_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:weathered_purple_painted_plank_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:weathered_purple_painted_plank_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:weathered_purple_painted_plank_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:weathered_purple_painted_plank_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:weathered_purple_painted_plank_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:weathered_purple_painted_plank_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:weathered_purple_painted_plank_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:weathered_purple_painted_plank_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:weathered_purple_painted_plank_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:weathered_purple_painted_plank_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:weathered_purple_painted_plank_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:weathered_purple_painted_plank_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:weathered_purple_painted_plank_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:weathered_purple_painted_plank_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:weathered_purple_painted_plank_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:weathered_purple_painted_plank_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:weathered_purple_painted_plank_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:weathered_purple_painted_plank_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:weathered_purple_painted_plank_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:weathered_purple_painted_plank_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:weathered_purple_painted_plank_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:weathered_purple_painted_plank_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:weathered_purple_painted_plank_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:weathered_purple_painted_plank_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:weathered_purple_painted_plank_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:weathered_purple_painted_plank_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:weathered_purple_painted_plank_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:weathered_purple_painted_plank_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:weathered_purple_painted_plank_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:weathered_purple_painted_plank_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:weathered_purple_painted_plank_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:weathered_purple_painted_plank_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:weathered_purple_painted_plank_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:weathered_purple_painted_plank_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:weathered_purple_painted_plank_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:weathered_purple_painted_plank_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:weathered_purple_painted_plank_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:weathered_purple_painted_plank_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:weathered_purple_painted_plank_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:weathered_purple_painted_plank_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:weathered_purple_painted_plank_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:weathered_purple_painted_plank_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:weathered_purple_painted_plank_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:weathered_purple_painted_plank_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:weathered_purple_painted_plank_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:weathered_purple_painted_plank_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:weathered_purple_painted_plank_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:weathered_purple_painted_plank_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:weathered_purple_painted_plank_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:weathered_purple_painted_plank_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:weathered_purple_painted_plank_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:weathered_purple_painted_plank_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:weathered_purple_painted_plank_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:weathered_purple_painted_plank_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:weathered_purple_painted_plank_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:weathered_purple_painted_plank_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:weathered_purple_painted_plank_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:weathered_purple_painted_plank_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:weathered_purple_painted_plank_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:weathered_purple_painted_plank_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:weathered_purple_painted_plank_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:weathered_purple_painted_plank_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:weathered_purple_painted_plank_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:weathered_purple_painted_plank_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:weathered_purple_painted_plank_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:weathered_purple_painted_plank_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:weathered_purple_painted_plank_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:weathered_purple_painted_plank_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:weathered_purple_painted_plank_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:weathered_purple_painted_plank_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:weathered_purple_painted_plank_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:weathered_purple_painted_plank_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:weathered_purple_painted_plank_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:weathered_purple_painted_plank_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:weathered_purple_painted_plank_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:weathered_purple_painted_plank_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:weathered_purple_painted_plank_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:weathered_purple_painted_plank_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:weathered_purple_painted_plank_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:weathered_purple_painted_plank_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:weathered_purple_painted_plank_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:weathered_purple_painted_plank_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:weathered_purple_painted_plank_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:weathered_purple_painted_plank_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:weathered_purple_painted_plank_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:weathered_purple_painted_plank_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:weathered_purple_painted_plank_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:weathered_purple_painted_plank_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:weathered_purple_painted_plank_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:weathered_purple_painted_plank_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:weathered_purple_painted_plank_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:weathered_purple_painted_plank_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:weathered_purple_painted_plank_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:weathered_purple_painted_plank_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:weathered_purple_painted_plank_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:weathered_purple_painted_plank_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:weathered_purple_painted_plank_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:weathered_purple_painted_plank_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:weathered_purple_painted_plank_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:weathered_purple_painted_plank_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:weathered_purple_painted_plank_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:weathered_purple_painted_plank_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:weathered_purple_painted_plank_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:weathered_purple_painted_plank_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:weathered_purple_painted_plank_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:weathered_purple_painted_plank_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:weathered_purple_painted_plank_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:weathered_purple_painted_plank_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:weathered_purple_painted_plank_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:weathered_purple_painted_plank_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:weathered_purple_painted_plank_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:weathered_purple_painted_plank_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:weathered_purple_painted_plank_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:weathered_purple_painted_plank_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:weathered_purple_painted_plank_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:weathered_purple_painted_plank_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:weathered_purple_painted_plank_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:weathered_purple_painted_plank_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:weathered_purple_painted_plank_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:weathered_purple_painted_plank_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:weathered_purple_painted_plank_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:weathered_purple_painted_plank_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:weathered_purple_painted_plank_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:weathered_purple_painted_plank_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:weathered_purple_painted_plank_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:weathered_purple_painted_plank_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:weathered_purple_painted_plank_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:weathered_purple_painted_plank_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:weathered_purple_painted_plank_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:weathered_purple_painted_plank_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:weathered_purple_painted_plank_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:weathered_purple_painted_plank_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:weathered_purple_painted_plank_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:weathered_purple_painted_plank_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:weathered_purple_painted_plank_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:weathered_purple_painted_plank_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:weathered_purple_painted_plank_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:weathered_purple_painted_plank_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:weathered_purple_painted_plank_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:weathered_purple_painted_plank_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:weathered_purple_painted_plank_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:weathered_purple_painted_planks
conquest:weathered_red_painted_plank_balustrade[axis=x,waterlogged=true]
conquest:weathered_red_painted_plank_balustrade[axis=x,waterlogged=false]
conquest:weathered_red_painted_plank_balustrade[axis=y,waterlogged=true]
conquest:weathered_red_painted_plank_balustrade[axis=y,waterlogged=false]
conquest:weathered_red_painted_plank_balustrade[axis=z,waterlogged=true]
conquest:weathered_red_painted_plank_balustrade[axis=z,waterlogged=false]
conquest:weathered_red_painted_plank_boards[facing=north,type=top,waterlogged=true]
conquest:weathered_red_painted_plank_boards[facing=north,type=top,waterlogged=false]
conquest:weathered_red_painted_plank_boards[facing=north,type=bottom,waterlogged=true]
conquest:weathered_red_painted_plank_boards[facing=north,type=bottom,waterlogged=false]
conquest:weathered_red_painted_plank_boards[facing=south,type=top,waterlogged=true]
conquest:weathered_red_painted_plank_boards[facing=south,type=top,waterlogged=false]
conquest:weathered_red_painted_plank_boards[facing=south,type=bottom,waterlogged=true]
conquest:weathered_red_painted_plank_boards[facing=south,type=bottom,waterlogged=false]
conquest:weathered_red_painted_plank_boards[facing=west,type=top,waterlogged=true]
conquest:weathered_red_painted_plank_boards[facing=west,type=top,waterlogged=false]
conquest:weathered_red_painted_plank_boards[facing=west,type=bottom,waterlogged=true]
conquest:weathered_red_painted_plank_boards[facing=west,type=bottom,waterlogged=false]
conquest:weathered_red_painted_plank_boards[facing=east,type=top,waterlogged=true]
conquest:weathered_red_painted_plank_boards[facing=east,type=top,waterlogged=false]
conquest:weathered_red_painted_plank_boards[facing=east,type=bottom,waterlogged=true]
conquest:weathered_red_painted_plank_boards[facing=east,type=bottom,waterlogged=false]
conquest:weathered_red_painted_plank_capital[facing=flat,type=top,waterlogged=true]
conquest:weathered_red_painted_plank_capital[facing=flat,type=top,waterlogged=false]
conquest:weathered_red_painted_plank_capital[facing=flat,type=bottom,waterlogged=true]
conquest:weathered_red_painted_plank_capital[facing=flat,type=bottom,waterlogged=false]
conquest:weathered_red_painted_plank_capital[facing=north,type=top,waterlogged=true]
conquest:weathered_red_painted_plank_capital[facing=north,type=top,waterlogged=false]
conquest:weathered_red_painted_plank_capital[facing=north,type=bottom,waterlogged=true]
conquest:weathered_red_painted_plank_capital[facing=north,type=bottom,waterlogged=false]
conquest:weathered_red_painted_plank_capital[facing=south,type=top,waterlogged=true]
conquest:weathered_red_painted_plank_capital[facing=south,type=top,waterlogged=false]
conquest:weathered_red_painted_plank_capital[facing=south,type=bottom,waterlogged=true]
conquest:weathered_red_painted_plank_capital[facing=south,type=bottom,waterlogged=false]
conquest:weathered_red_painted_plank_capital[facing=east,type=top,waterlogged=true]
conquest:weathered_red_painted_plank_capital[facing=east,type=top,waterlogged=false]
conquest:weathered_red_painted_plank_capital[facing=east,type=bottom,waterlogged=true]
conquest:weathered_red_painted_plank_capital[facing=east,type=bottom,waterlogged=false]
conquest:weathered_red_painted_plank_capital[facing=west,type=top,waterlogged=true]
conquest:weathered_red_painted_plank_capital[facing=west,type=top,waterlogged=false]
conquest:weathered_red_painted_plank_capital[facing=west,type=bottom,waterlogged=true]
conquest:weathered_red_painted_plank_capital[facing=west,type=bottom,waterlogged=false]
conquest:weathered_red_painted_plank_corner_slab[facing=north,type=top,waterlogged=true]
conquest:weathered_red_painted_plank_corner_slab[facing=north,type=top,waterlogged=false]
conquest:weathered_red_painted_plank_corner_slab[facing=north,type=bottom,waterlogged=true]
conquest:weathered_red_painted_plank_corner_slab[facing=north,type=bottom,waterlogged=false]
conquest:weathered_red_painted_plank_corner_slab[facing=south,type=top,waterlogged=true]
conquest:weathered_red_painted_plank_corner_slab[facing=south,type=top,waterlogged=false]
conquest:weathered_red_painted_plank_corner_slab[facing=south,type=bottom,waterlogged=true]
conquest:weathered_red_painted_plank_corner_slab[facing=south,type=bottom,waterlogged=false]
conquest:weathered_red_painted_plank_corner_slab[facing=west,type=top,waterlogged=true]
conquest:weathered_red_painted_plank_corner_slab[facing=west,type=top,waterlogged=false]
conquest:weathered_red_painted_plank_corner_slab[facing=west,type=bottom,waterlogged=true]
conquest:weathered_red_painted_plank_corner_slab[facing=west,type=bottom,waterlogged=false]
conquest:weathered_red_painted_plank_corner_slab[facing=east,type=top,waterlogged=true]
conquest:weathered_red_painted_plank_corner_slab[facing=east,type=top,waterlogged=false]
conquest:weathered_red_painted_plank_corner_slab[facing=east,type=bottom,waterlogged=true]
conquest:weathered_red_painted_plank_corner_slab[facing=east,type=bottom,waterlogged=false]
conquest:weathered_red_painted_plank_door[facing=north,half=upper,hinge=left,open=true,powered=true]
conquest:weathered_red_painted_plank_door[facing=north,half=upper,hinge=left,open=true,powered=false]
conquest:weathered_red_painted_plank_door[facing=north,half=upper,hinge=left,open=false,powered=true]
conquest:weathered_red_painted_plank_door[facing=north,half=upper,hinge=left,open=false,powered=false]
conquest:weathered_red_painted_plank_door[facing=north,half=upper,hinge=right,open=true,powered=true]
conquest:weathered_red_painted_plank_door[facing=north,half=upper,hinge=right,open=true,powered=false]
conquest:weathered_red_painted_plank_door[facing=north,half=upper,hinge=right,open=false,powered=true]
conquest:weathered_red_painted_plank_door[facing=north,half=upper,hinge=right,open=false,powered=false]
conquest:weathered_red_painted_plank_door[facing=north,half=lower,hinge=left,open=true,powered=true]
conquest:weathered_red_painted_plank_door[facing=north,half=lower,hinge=left,open=true,powered=false]
conquest:weathered_red_painted_plank_door[facing=north,half=lower,hinge=left,open=false,powered=true]
conquest:weathered_red_painted_plank_door[facing=north,half=lower,hinge=left,open=false,powered=false]
conquest:weathered_red_painted_plank_door[facing=north,half=lower,hinge=right,open=true,powered=true]
conquest:weathered_red_painted_plank_door[facing=north,half=lower,hinge=right,open=true,powered=false]
conquest:weathered_red_painted_plank_door[facing=north,half=lower,hinge=right,open=false,powered=true]
conquest:weathered_red_painted_plank_door[facing=north,half=lower,hinge=right,open=false,powered=false]
conquest:weathered_red_painted_plank_door[facing=south,half=upper,hinge=left,open=true,powered=true]
conquest:weathered_red_painted_plank_door[facing=south,half=upper,hinge=left,open=true,powered=false]
conquest:weathered_red_painted_plank_door[facing=south,half=upper,hinge=left,open=false,powered=true]
conquest:weathered_red_painted_plank_door[facing=south,half=upper,hinge=left,open=false,powered=false]
conquest:weathered_red_painted_plank_door[facing=south,half=upper,hinge=right,open=true,powered=true]
conquest:weathered_red_painted_plank_door[facing=south,half=upper,hinge=right,open=true,powered=false]
conquest:weathered_red_painted_plank_door[facing=south,half=upper,hinge=right,open=false,powered=true]
conquest:weathered_red_painted_plank_door[facing=south,half=upper,hinge=right,open=false,powered=false]
conquest:weathered_red_painted_plank_door[facing=south,half=lower,hinge=left,open=true,powered=true]
conquest:weathered_red_painted_plank_door[facing=south,half=lower,hinge=left,open=true,powered=false]
conquest:weathered_red_painted_plank_door[facing=south,half=lower,hinge=left,open=false,powered=true]
conquest:weathered_red_painted_plank_door[facing=south,half=lower,hinge=left,open=false,powered=false]
conquest:weathered_red_painted_plank_door[facing=south,half=lower,hinge=right,open=true,powered=true]
conquest:weathered_red_painted_plank_door[facing=south,half=lower,hinge=right,open=true,powered=false]
conquest:weathered_red_painted_plank_door[facing=south,half=lower,hinge=right,open=false,powered=true]
conquest:weathered_red_painted_plank_door[facing=south,half=lower,hinge=right,open=false,powered=false]
conquest:weathered_red_painted_plank_door[facing=west,half=upper,hinge=left,open=true,powered=true]
conquest:weathered_red_painted_plank_door[facing=west,half=upper,hinge=left,open=true,powered=false]
conquest:weathered_red_painted_plank_door[facing=west,half=upper,hinge=left,open=false,powered=true]
conquest:weathered_red_painted_plank_door[facing=west,half=upper,hinge=left,open=false,powered=false]
conquest:weathered_red_painted_plank_door[facing=west,half=upper,hinge=right,open=true,powered=true]
conquest:weathered_red_painted_plank_door[facing=west,half=upper,hinge=right,open=true,powered=false]
conquest:weathered_red_painted_plank_door[facing=west,half=upper,hinge=right,open=false,powered=true]
conquest:weathered_red_painted_plank_door[facing=west,half=upper,hinge=right,open=false,powered=false]
conquest:weathered_red_painted_plank_door[facing=west,half=lower,hinge=left,open=true,powered=true]
conquest:weathered_red_painted_plank_door[facing=west,half=lower,hinge=left,open=true,powered=false]
conquest:weathered_red_painted_plank_door[facing=west,half=lower,hinge=left,open=false,powered=true]
conquest:weathered_red_painted_plank_door[facing=west,half=lower,hinge=left,open=false,powered=false]
conquest:weathered_red_painted_plank_door[facing=west,half=lower,hinge=right,open=true,powered=true]
conquest:weathered_red_painted_plank_door[facing=west,half=lower,hinge=right,open=true,powered=false]
conquest:weathered_red_painted_plank_door[facing=west,half=lower,hinge=right,open=false,powered=true]
conquest:weathered_red_painted_plank_door[facing=west,half=lower,hinge=right,open=false,powered=false]
conquest:weathered_red_painted_plank_door[facing=east,half=upper,hinge=left,open=true,powered=true]
conquest:weathered_red_painted_plank_door[facing=east,half=upper,hinge=left,open=true,powered=false]
conquest:weathered_red_painted_plank_door[facing=east,half=upper,hinge=left,open=false,powered=true]
conquest:weathered_red_painted_plank_door[facing=east,half=upper,hinge=left,open=false,powered=false]
conquest:weathered_red_painted_plank_door[facing=east,half=upper,hinge=right,open=true,powered=true]
conquest:weathered_red_painted_plank_door[facing=east,half=upper,hinge=right,open=true,powered=false]
conquest:weathered_red_painted_plank_door[facing=east,half=upper,hinge=right,open=false,powered=true]
conquest:weathered_red_painted_plank_door[facing=east,half=upper,hinge=right,open=false,powered=false]
conquest:weathered_red_painted_plank_door[facing=east,half=lower,hinge=left,open=true,powered=true]
conquest:weathered_red_painted_plank_door[facing=east,half=lower,hinge=left,open=true,powered=false]
conquest:weathered_red_painted_plank_door[facing=east,half=lower,hinge=left,open=false,powered=true]
conquest:weathered_red_painted_plank_door[facing=east,half=lower,hinge=left,open=false,powered=false]
conquest:weathered_red_painted_plank_door[facing=east,half=lower,hinge=right,open=true,powered=true]
conquest:weathered_red_painted_plank_door[facing=east,half=lower,hinge=right,open=true,powered=false]
conquest:weathered_red_painted_plank_door[facing=east,half=lower,hinge=right,open=false,powered=true]
conquest:weathered_red_painted_plank_door[facing=east,half=lower,hinge=right,open=false,powered=false]
conquest:weathered_red_painted_plank_eighth_slab[facing=north,type=top,waterlogged=true]
conquest:weathered_red_painted_plank_eighth_slab[facing=north,type=top,waterlogged=false]
conquest:weathered_red_painted_plank_eighth_slab[facing=north,type=bottom,waterlogged=true]
conquest:weathered_red_painted_plank_eighth_slab[facing=north,type=bottom,waterlogged=false]
conquest:weathered_red_painted_plank_eighth_slab[facing=south,type=top,waterlogged=true]
conquest:weathered_red_painted_plank_eighth_slab[facing=south,type=top,waterlogged=false]
conquest:weathered_red_painted_plank_eighth_slab[facing=south,type=bottom,waterlogged=true]
conquest:weathered_red_painted_plank_eighth_slab[facing=south,type=bottom,waterlogged=false]
conquest:weathered_red_painted_plank_eighth_slab[facing=west,type=top,waterlogged=true]
conquest:weathered_red_painted_plank_eighth_slab[facing=west,type=top,waterlogged=false]
conquest:weathered_red_painted_plank_eighth_slab[facing=west,type=bottom,waterlogged=true]
conquest:weathered_red_painted_plank_eighth_slab[facing=west,type=bottom,waterlogged=false]
conquest:weathered_red_painted_plank_eighth_slab[facing=east,type=top,waterlogged=true]
conquest:weathered_red_painted_plank_eighth_slab[facing=east,type=top,waterlogged=false]
conquest:weathered_red_painted_plank_eighth_slab[facing=east,type=bottom,waterlogged=true]
conquest:weathered_red_painted_plank_eighth_slab[facing=east,type=bottom,waterlogged=false]
conquest:weathered_red_painted_plank_fence[east=true,north=true,south=true,waterlogged=true,west=true]
conquest:weathered_red_painted_plank_fence[east=true,north=true,south=true,waterlogged=true,west=false]
conquest:weathered_red_painted_plank_fence[east=true,north=true,south=true,waterlogged=false,west=true]
conquest:weathered_red_painted_plank_fence[east=true,north=true,south=true,waterlogged=false,west=false]
conquest:weathered_red_painted_plank_fence[east=true,north=true,south=false,waterlogged=true,west=true]
conquest:weathered_red_painted_plank_fence[east=true,north=true,south=false,waterlogged=true,west=false]
conquest:weathered_red_painted_plank_fence[east=true,north=true,south=false,waterlogged=false,west=true]
conquest:weathered_red_painted_plank_fence[east=true,north=true,south=false,waterlogged=false,west=false]
conquest:weathered_red_painted_plank_fence[east=true,north=false,south=true,waterlogged=true,west=true]
conquest:weathered_red_painted_plank_fence[east=true,north=false,south=true,waterlogged=true,west=false]
conquest:weathered_red_painted_plank_fence[east=true,north=false,south=true,waterlogged=false,west=true]
conquest:weathered_red_painted_plank_fence[east=true,north=false,south=true,waterlogged=false,west=false]
conquest:weathered_red_painted_plank_fence[east=true,north=false,south=false,waterlogged=true,west=true]
conquest:weathered_red_painted_plank_fence[east=true,north=false,south=false,waterlogged=true,west=false]
conquest:weathered_red_painted_plank_fence[east=true,north=false,south=false,waterlogged=false,west=true]
conquest:weathered_red_painted_plank_fence[east=true,north=false,south=false,waterlogged=false,west=false]
conquest:weathered_red_painted_plank_fence[east=false,north=true,south=true,waterlogged=true,west=true]
conquest:weathered_red_painted_plank_fence[east=false,north=true,south=true,waterlogged=true,west=false]
conquest:weathered_red_painted_plank_fence[east=false,north=true,south=true,waterlogged=false,west=true]
conquest:weathered_red_painted_plank_fence[east=false,north=true,south=true,waterlogged=false,west=false]
conquest:weathered_red_painted_plank_fence[east=false,north=true,south=false,waterlogged=true,west=true]
conquest:weathered_red_painted_plank_fence[east=false,north=true,south=false,waterlogged=true,west=false]
conquest:weathered_red_painted_plank_fence[east=false,north=true,south=false,waterlogged=false,west=true]
conquest:weathered_red_painted_plank_fence[east=false,north=true,south=false,waterlogged=false,west=false]
conquest:weathered_red_painted_plank_fence[east=false,north=false,south=true,waterlogged=true,west=true]
conquest:weathered_red_painted_plank_fence[east=false,north=false,south=true,waterlogged=true,west=false]
conquest:weathered_red_painted_plank_fence[east=false,north=false,south=true,waterlogged=false,west=true]
conquest:weathered_red_painted_plank_fence[east=false,north=false,south=true,waterlogged=false,west=false]
conquest:weathered_red_painted_plank_fence[east=false,north=false,south=false,waterlogged=true,west=true]
conquest:weathered_red_painted_plank_fence[east=false,north=false,south=false,waterlogged=true,west=false]
conquest:weathered_red_painted_plank_fence[east=false,north=false,south=false,waterlogged=false,west=true]
conquest:weathered_red_painted_plank_fence[east=false,north=false,south=false,waterlogged=false,west=false]
conquest:weathered_red_painted_plank_pillar[layer=1,waterlogged=true]
conquest:weathered_red_painted_plank_pillar[layer=1,waterlogged=false]
conquest:weathered_red_painted_plank_pillar[layer=2,waterlogged=true]
conquest:weathered_red_painted_plank_pillar[layer=2,waterlogged=false]
conquest:weathered_red_painted_plank_pillar[layer=3,waterlogged=true]
conquest:weathered_red_painted_plank_pillar[layer=3,waterlogged=false]
conquest:weathered_red_painted_plank_quarter_slab[facing=north,layer=1,type=top,waterlogged=true]
conquest:weathered_red_painted_plank_quarter_slab[facing=north,layer=1,type=top,waterlogged=false]
conquest:weathered_red_painted_plank_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=true]
conquest:weathered_red_painted_plank_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=false]
conquest:weathered_red_painted_plank_quarter_slab[facing=north,layer=2,type=top,waterlogged=true]
conquest:weathered_red_painted_plank_quarter_slab[facing=north,layer=2,type=top,waterlogged=false]
conquest:weathered_red_painted_plank_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=true]
conquest:weathered_red_painted_plank_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=false]
conquest:weathered_red_painted_plank_quarter_slab[facing=north,layer=3,type=top,waterlogged=true]
conquest:weathered_red_painted_plank_quarter_slab[facing=north,layer=3,type=top,waterlogged=false]
conquest:weathered_red_painted_plank_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=true]
conquest:weathered_red_painted_plank_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=false]
conquest:weathered_red_painted_plank_quarter_slab[facing=south,layer=1,type=top,waterlogged=true]
conquest:weathered_red_painted_plank_quarter_slab[facing=south,layer=1,type=top,waterlogged=false]
conquest:weathered_red_painted_plank_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=true]
conquest:weathered_red_painted_plank_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=false]
conquest:weathered_red_painted_plank_quarter_slab[facing=south,layer=2,type=top,waterlogged=true]
conquest:weathered_red_painted_plank_quarter_slab[facing=south,layer=2,type=top,waterlogged=false]
conquest:weathered_red_painted_plank_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=true]
conquest:weathered_red_painted_plank_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=false]
conquest:weathered_red_painted_plank_quarter_slab[facing=south,layer=3,type=top,waterlogged=true]
conquest:weathered_red_painted_plank_quarter_slab[facing=south,layer=3,type=top,waterlogged=false]
conquest:weathered_red_painted_plank_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=true]
conquest:weathered_red_painted_plank_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=false]
conquest:weathered_red_painted_plank_quarter_slab[facing=west,layer=1,type=top,waterlogged=true]
conquest:weathered_red_painted_plank_quarter_slab[facing=west,layer=1,type=top,waterlogged=false]
conquest:weathered_red_painted_plank_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=true]
conquest:weathered_red_painted_plank_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=false]
conquest:weathered_red_painted_plank_quarter_slab[facing=west,layer=2,type=top,waterlogged=true]
conquest:weathered_red_painted_plank_quarter_slab[facing=west,layer=2,type=top,waterlogged=false]
conquest:weathered_red_painted_plank_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=true]
conquest:weathered_red_painted_plank_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=false]
conquest:weathered_red_painted_plank_quarter_slab[facing=west,layer=3,type=top,waterlogged=true]
conquest:weathered_red_painted_plank_quarter_slab[facing=west,layer=3,type=top,waterlogged=false]
conquest:weathered_red_painted_plank_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=true]
conquest:weathered_red_painted_plank_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=false]
conquest:weathered_red_painted_plank_quarter_slab[facing=east,layer=1,type=top,waterlogged=true]
conquest:weathered_red_painted_plank_quarter_slab[facing=east,layer=1,type=top,waterlogged=false]
conquest:weathered_red_painted_plank_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=true]
conquest:weathered_red_painted_plank_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=false]
conquest:weathered_red_painted_plank_quarter_slab[facing=east,layer=2,type=top,waterlogged=true]
conquest:weathered_red_painted_plank_quarter_slab[facing=east,layer=2,type=top,waterlogged=false]
conquest:weathered_red_painted_plank_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=true]
conquest:weathered_red_painted_plank_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=false]
conquest:weathered_red_painted_plank_quarter_slab[facing=east,layer=3,type=top,waterlogged=true]
conquest:weathered_red_painted_plank_quarter_slab[facing=east,layer=3,type=top,waterlogged=false]
conquest:weathered_red_painted_plank_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=true]
conquest:weathered_red_painted_plank_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=false]
conquest:weathered_red_painted_plank_slab[layer=1,type=top,waterlogged=true]
conquest:weathered_red_painted_plank_slab[layer=1,type=top,waterlogged=false]
conquest:weathered_red_painted_plank_slab[layer=1,type=bottom,waterlogged=true]
conquest:weathered_red_painted_plank_slab[layer=1,type=bottom,waterlogged=false]
conquest:weathered_red_painted_plank_slab[layer=2,type=top,waterlogged=true]
conquest:weathered_red_painted_plank_slab[layer=2,type=top,waterlogged=false]
conquest:weathered_red_painted_plank_slab[layer=2,type=bottom,waterlogged=true]
conquest:weathered_red_painted_plank_slab[layer=2,type=bottom,waterlogged=false]
conquest:weathered_red_painted_plank_slab[layer=3,type=top,waterlogged=true]
conquest:weathered_red_painted_plank_slab[layer=3,type=top,waterlogged=false]
conquest:weathered_red_painted_plank_slab[layer=3,type=bottom,waterlogged=true]
conquest:weathered_red_painted_plank_slab[layer=3,type=bottom,waterlogged=false]
conquest:weathered_red_painted_plank_slab[layer=4,type=top,waterlogged=true]
conquest:weathered_red_painted_plank_slab[layer=4,type=top,waterlogged=false]
conquest:weathered_red_painted_plank_slab[layer=4,type=bottom,waterlogged=true]
conquest:weathered_red_painted_plank_slab[layer=4,type=bottom,waterlogged=false]
conquest:weathered_red_painted_plank_small_window[down=true,up=true,waterlogged=true]
conquest:weathered_red_painted_plank_small_window[down=true,up=true,waterlogged=false]
conquest:weathered_red_painted_plank_small_window[down=true,up=false,waterlogged=true]
conquest:weathered_red_painted_plank_small_window[down=true,up=false,waterlogged=false]
conquest:weathered_red_painted_plank_small_window[down=false,up=true,waterlogged=true]
conquest:weathered_red_painted_plank_small_window[down=false,up=true,waterlogged=false]
conquest:weathered_red_painted_plank_small_window[down=false,up=false,waterlogged=true]
conquest:weathered_red_painted_plank_small_window[down=false,up=false,waterlogged=false]
conquest:weathered_red_painted_plank_small_window_half[down=true,facing=north,up=true,waterlogged=true]
conquest:weathered_red_painted_plank_small_window_half[down=true,facing=north,up=true,waterlogged=false]
conquest:weathered_red_painted_plank_small_window_half[down=true,facing=north,up=false,waterlogged=true]
conquest:weathered_red_painted_plank_small_window_half[down=true,facing=north,up=false,waterlogged=false]
conquest:weathered_red_painted_plank_small_window_half[down=true,facing=south,up=true,waterlogged=true]
conquest:weathered_red_painted_plank_small_window_half[down=true,facing=south,up=true,waterlogged=false]
conquest:weathered_red_painted_plank_small_window_half[down=true,facing=south,up=false,waterlogged=true]
conquest:weathered_red_painted_plank_small_window_half[down=true,facing=south,up=false,waterlogged=false]
conquest:weathered_red_painted_plank_small_window_half[down=true,facing=west,up=true,waterlogged=true]
conquest:weathered_red_painted_plank_small_window_half[down=true,facing=west,up=true,waterlogged=false]
conquest:weathered_red_painted_plank_small_window_half[down=true,facing=west,up=false,waterlogged=true]
conquest:weathered_red_painted_plank_small_window_half[down=true,facing=west,up=false,waterlogged=false]
conquest:weathered_red_painted_plank_small_window_half[down=true,facing=east,up=true,waterlogged=true]
conquest:weathered_red_painted_plank_small_window_half[down=true,facing=east,up=true,waterlogged=false]
conquest:weathered_red_painted_plank_small_window_half[down=true,facing=east,up=false,waterlogged=true]
conquest:weathered_red_painted_plank_small_window_half[down=true,facing=east,up=false,waterlogged=false]
conquest:weathered_red_painted_plank_small_window_half[down=false,facing=north,up=true,waterlogged=true]
conquest:weathered_red_painted_plank_small_window_half[down=false,facing=north,up=true,waterlogged=false]
conquest:weathered_red_painted_plank_small_window_half[down=false,facing=north,up=false,waterlogged=true]
conquest:weathered_red_painted_plank_small_window_half[down=false,facing=north,up=false,waterlogged=false]
conquest:weathered_red_painted_plank_small_window_half[down=false,facing=south,up=true,waterlogged=true]
conquest:weathered_red_painted_plank_small_window_half[down=false,facing=south,up=true,waterlogged=false]
conquest:weathered_red_painted_plank_small_window_half[down=false,facing=south,up=false,waterlogged=true]
conquest:weathered_red_painted_plank_small_window_half[down=false,facing=south,up=false,waterlogged=false]
conquest:weathered_red_painted_plank_small_window_half[down=false,facing=west,up=true,waterlogged=true]
conquest:weathered_red_painted_plank_small_window_half[down=false,facing=west,up=true,waterlogged=false]
conquest:weathered_red_painted_plank_small_window_half[down=false,facing=west,up=false,waterlogged=true]
conquest:weathered_red_painted_plank_small_window_half[down=false,facing=west,up=false,waterlogged=false]
conquest:weathered_red_painted_plank_small_window_half[down=false,facing=east,up=true,waterlogged=true]
conquest:weathered_red_painted_plank_small_window_half[down=false,facing=east,up=true,waterlogged=false]
conquest:weathered_red_painted_plank_small_window_half[down=false,facing=east,up=false,waterlogged=true]
conquest:weathered_red_painted_plank_small_window_half[down=false,facing=east,up=false,waterlogged=false]
conquest:weathered_red_painted_plank_sphere[type=egg,waterlogged=true]
conquest:weathered_red_painted_plank_sphere[type=egg,waterlogged=false]
conquest:weathered_red_painted_plank_sphere[type=small,waterlogged=true]
conquest:weathered_red_painted_plank_sphere[type=small,waterlogged=false]
conquest:weathered_red_painted_plank_sphere[type=large,waterlogged=true]
conquest:weathered_red_painted_plank_sphere[type=large,waterlogged=false]
conquest:weathered_red_painted_plank_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:weathered_red_painted_plank_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:weathered_red_painted_plank_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:weathered_red_painted_plank_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:weathered_red_painted_plank_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:weathered_red_painted_plank_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:weathered_red_painted_plank_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:weathered_red_painted_plank_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:weathered_red_painted_plank_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:weathered_red_painted_plank_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:weathered_red_painted_plank_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:weathered_red_painted_plank_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:weathered_red_painted_plank_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:weathered_red_painted_plank_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:weathered_red_painted_plank_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:weathered_red_painted_plank_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:weathered_red_painted_plank_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:weathered_red_painted_plank_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:weathered_red_painted_plank_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:weathered_red_painted_plank_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:weathered_red_painted_plank_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:weathered_red_painted_plank_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:weathered_red_painted_plank_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:weathered_red_painted_plank_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:weathered_red_painted_plank_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:weathered_red_painted_plank_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:weathered_red_painted_plank_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:weathered_red_painted_plank_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:weathered_red_painted_plank_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:weathered_red_painted_plank_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:weathered_red_painted_plank_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:weathered_red_painted_plank_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:weathered_red_painted_plank_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:weathered_red_painted_plank_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:weathered_red_painted_plank_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:weathered_red_painted_plank_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:weathered_red_painted_plank_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:weathered_red_painted_plank_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:weathered_red_painted_plank_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:weathered_red_painted_plank_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:weathered_red_painted_plank_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:weathered_red_painted_plank_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:weathered_red_painted_plank_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:weathered_red_painted_plank_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:weathered_red_painted_plank_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:weathered_red_painted_plank_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:weathered_red_painted_plank_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:weathered_red_painted_plank_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:weathered_red_painted_plank_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:weathered_red_painted_plank_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:weathered_red_painted_plank_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:weathered_red_painted_plank_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:weathered_red_painted_plank_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:weathered_red_painted_plank_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:weathered_red_painted_plank_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:weathered_red_painted_plank_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:weathered_red_painted_plank_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:weathered_red_painted_plank_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:weathered_red_painted_plank_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:weathered_red_painted_plank_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:weathered_red_painted_plank_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:weathered_red_painted_plank_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:weathered_red_painted_plank_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:weathered_red_painted_plank_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:weathered_red_painted_plank_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:weathered_red_painted_plank_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:weathered_red_painted_plank_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:weathered_red_painted_plank_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:weathered_red_painted_plank_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:weathered_red_painted_plank_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:weathered_red_painted_plank_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:weathered_red_painted_plank_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:weathered_red_painted_plank_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:weathered_red_painted_plank_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:weathered_red_painted_plank_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:weathered_red_painted_plank_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:weathered_red_painted_plank_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:weathered_red_painted_plank_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:weathered_red_painted_plank_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:weathered_red_painted_plank_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:weathered_red_painted_plank_vertical_corner[facing=north,layer=1,waterlogged=true]
conquest:weathered_red_painted_plank_vertical_corner[facing=north,layer=1,waterlogged=false]
conquest:weathered_red_painted_plank_vertical_corner[facing=north,layer=2,waterlogged=true]
conquest:weathered_red_painted_plank_vertical_corner[facing=north,layer=2,waterlogged=false]
conquest:weathered_red_painted_plank_vertical_corner[facing=north,layer=3,waterlogged=true]
conquest:weathered_red_painted_plank_vertical_corner[facing=north,layer=3,waterlogged=false]
conquest:weathered_red_painted_plank_vertical_corner[facing=north,layer=4,waterlogged=true]
conquest:weathered_red_painted_plank_vertical_corner[facing=north,layer=4,waterlogged=false]
conquest:weathered_red_painted_plank_vertical_corner[facing=south,layer=1,waterlogged=true]
conquest:weathered_red_painted_plank_vertical_corner[facing=south,layer=1,waterlogged=false]
conquest:weathered_red_painted_plank_vertical_corner[facing=south,layer=2,waterlogged=true]
conquest:weathered_red_painted_plank_vertical_corner[facing=south,layer=2,waterlogged=false]
conquest:weathered_red_painted_plank_vertical_corner[facing=south,layer=3,waterlogged=true]
conquest:weathered_red_painted_plank_vertical_corner[facing=south,layer=3,waterlogged=false]
conquest:weathered_red_painted_plank_vertical_corner[facing=south,layer=4,waterlogged=true]
conquest:weathered_red_painted_plank_vertical_corner[facing=south,layer=4,waterlogged=false]
conquest:weathered_red_painted_plank_vertical_corner[facing=west,layer=1,waterlogged=true]
conquest:weathered_red_painted_plank_vertical_corner[facing=west,layer=1,waterlogged=false]
conquest:weathered_red_painted_plank_vertical_corner[facing=west,layer=2,waterlogged=true]
conquest:weathered_red_painted_plank_vertical_corner[facing=west,layer=2,waterlogged=false]
conquest:weathered_red_painted_plank_vertical_corner[facing=west,layer=3,waterlogged=true]
conquest:weathered_red_painted_plank_vertical_corner[facing=west,layer=3,waterlogged=false]
conquest:weathered_red_painted_plank_vertical_corner[facing=west,layer=4,waterlogged=true]
conquest:weathered_red_painted_plank_vertical_corner[facing=west,layer=4,waterlogged=false]
conquest:weathered_red_painted_plank_vertical_corner[facing=east,layer=1,waterlogged=true]
conquest:weathered_red_painted_plank_vertical_corner[facing=east,layer=1,waterlogged=false]
conquest:weathered_red_painted_plank_vertical_corner[facing=east,layer=2,waterlogged=true]
conquest:weathered_red_painted_plank_vertical_corner[facing=east,layer=2,waterlogged=false]
conquest:weathered_red_painted_plank_vertical_corner[facing=east,layer=3,waterlogged=true]
conquest:weathered_red_painted_plank_vertical_corner[facing=east,layer=3,waterlogged=false]
conquest:weathered_red_painted_plank_vertical_corner[facing=east,layer=4,waterlogged=true]
conquest:weathered_red_painted_plank_vertical_corner[facing=east,layer=4,waterlogged=false]
conquest:weathered_red_painted_plank_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:weathered_red_painted_plank_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:weathered_red_painted_plank_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:weathered_red_painted_plank_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:weathered_red_painted_plank_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:weathered_red_painted_plank_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:weathered_red_painted_plank_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:weathered_red_painted_plank_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:weathered_red_painted_plank_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:weathered_red_painted_plank_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:weathered_red_painted_plank_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:weathered_red_painted_plank_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:weathered_red_painted_plank_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:weathered_red_painted_plank_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:weathered_red_painted_plank_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:weathered_red_painted_plank_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:weathered_red_painted_plank_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:weathered_red_painted_plank_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:weathered_red_painted_plank_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:weathered_red_painted_plank_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:weathered_red_painted_plank_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:weathered_red_painted_plank_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:weathered_red_painted_plank_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:weathered_red_painted_plank_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:weathered_red_painted_plank_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:weathered_red_painted_plank_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:weathered_red_painted_plank_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:weathered_red_painted_plank_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:weathered_red_painted_plank_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:weathered_red_painted_plank_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:weathered_red_painted_plank_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:weathered_red_painted_plank_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:weathered_red_painted_plank_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:weathered_red_painted_plank_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:weathered_red_painted_plank_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:weathered_red_painted_plank_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:weathered_red_painted_plank_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:weathered_red_painted_plank_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:weathered_red_painted_plank_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:weathered_red_painted_plank_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:weathered_red_painted_plank_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:weathered_red_painted_plank_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:weathered_red_painted_plank_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:weathered_red_painted_plank_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:weathered_red_painted_plank_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:weathered_red_painted_plank_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:weathered_red_painted_plank_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:weathered_red_painted_plank_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:weathered_red_painted_plank_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:weathered_red_painted_plank_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:weathered_red_painted_plank_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:weathered_red_painted_plank_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:weathered_red_painted_plank_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:weathered_red_painted_plank_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:weathered_red_painted_plank_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:weathered_red_painted_plank_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:weathered_red_painted_plank_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:weathered_red_painted_plank_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:weathered_red_painted_plank_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:weathered_red_painted_plank_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:weathered_red_painted_plank_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:weathered_red_painted_plank_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:weathered_red_painted_plank_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:weathered_red_painted_plank_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:weathered_red_painted_plank_vertical_quarter[facing=north,layer=1,waterlogged=true]
conquest:weathered_red_painted_plank_vertical_quarter[facing=north,layer=1,waterlogged=false]
conquest:weathered_red_painted_plank_vertical_quarter[facing=north,layer=2,waterlogged=true]
conquest:weathered_red_painted_plank_vertical_quarter[facing=north,layer=2,waterlogged=false]
conquest:weathered_red_painted_plank_vertical_quarter[facing=north,layer=3,waterlogged=true]
conquest:weathered_red_painted_plank_vertical_quarter[facing=north,layer=3,waterlogged=false]
conquest:weathered_red_painted_plank_vertical_quarter[facing=north,layer=4,waterlogged=true]
conquest:weathered_red_painted_plank_vertical_quarter[facing=north,layer=4,waterlogged=false]
conquest:weathered_red_painted_plank_vertical_quarter[facing=south,layer=1,waterlogged=true]
conquest:weathered_red_painted_plank_vertical_quarter[facing=south,layer=1,waterlogged=false]
conquest:weathered_red_painted_plank_vertical_quarter[facing=south,layer=2,waterlogged=true]
conquest:weathered_red_painted_plank_vertical_quarter[facing=south,layer=2,waterlogged=false]
conquest:weathered_red_painted_plank_vertical_quarter[facing=south,layer=3,waterlogged=true]
conquest:weathered_red_painted_plank_vertical_quarter[facing=south,layer=3,waterlogged=false]
conquest:weathered_red_painted_plank_vertical_quarter[facing=south,layer=4,waterlogged=true]
conquest:weathered_red_painted_plank_vertical_quarter[facing=south,layer=4,waterlogged=false]
conquest:weathered_red_painted_plank_vertical_quarter[facing=west,layer=1,waterlogged=true]
conquest:weathered_red_painted_plank_vertical_quarter[facing=west,layer=1,waterlogged=false]
conquest:weathered_red_painted_plank_vertical_quarter[facing=west,layer=2,waterlogged=true]
conquest:weathered_red_painted_plank_vertical_quarter[facing=west,layer=2,waterlogged=false]
conquest:weathered_red_painted_plank_vertical_quarter[facing=west,layer=3,waterlogged=true]
conquest:weathered_red_painted_plank_vertical_quarter[facing=west,layer=3,waterlogged=false]
conquest:weathered_red_painted_plank_vertical_quarter[facing=west,layer=4,waterlogged=true]
conquest:weathered_red_painted_plank_vertical_quarter[facing=west,layer=4,waterlogged=false]
conquest:weathered_red_painted_plank_vertical_quarter[facing=east,layer=1,waterlogged=true]
conquest:weathered_red_painted_plank_vertical_quarter[facing=east,layer=1,waterlogged=false]
conquest:weathered_red_painted_plank_vertical_quarter[facing=east,layer=2,waterlogged=true]
conquest:weathered_red_painted_plank_vertical_quarter[facing=east,layer=2,waterlogged=false]
conquest:weathered_red_painted_plank_vertical_quarter[facing=east,layer=3,waterlogged=true]
conquest:weathered_red_painted_plank_vertical_quarter[facing=east,layer=3,waterlogged=false]
conquest:weathered_red_painted_plank_vertical_quarter[facing=east,layer=4,waterlogged=true]
conquest:weathered_red_painted_plank_vertical_quarter[facing=east,layer=4,waterlogged=false]
conquest:weathered_red_painted_plank_vertical_slab[facing=north,layer=1,waterlogged=true]
conquest:weathered_red_painted_plank_vertical_slab[facing=north,layer=1,waterlogged=false]
conquest:weathered_red_painted_plank_vertical_slab[facing=north,layer=2,waterlogged=true]
conquest:weathered_red_painted_plank_vertical_slab[facing=north,layer=2,waterlogged=false]
conquest:weathered_red_painted_plank_vertical_slab[facing=north,layer=3,waterlogged=true]
conquest:weathered_red_painted_plank_vertical_slab[facing=north,layer=3,waterlogged=false]
conquest:weathered_red_painted_plank_vertical_slab[facing=north,layer=4,waterlogged=true]
conquest:weathered_red_painted_plank_vertical_slab[facing=north,layer=4,waterlogged=false]
conquest:weathered_red_painted_plank_vertical_slab[facing=south,layer=1,waterlogged=true]
conquest:weathered_red_painted_plank_vertical_slab[facing=south,layer=1,waterlogged=false]
conquest:weathered_red_painted_plank_vertical_slab[facing=south,layer=2,waterlogged=true]
conquest:weathered_red_painted_plank_vertical_slab[facing=south,layer=2,waterlogged=false]
conquest:weathered_red_painted_plank_vertical_slab[facing=south,layer=3,waterlogged=true]
conquest:weathered_red_painted_plank_vertical_slab[facing=south,layer=3,waterlogged=false]
conquest:weathered_red_painted_plank_vertical_slab[facing=south,layer=4,waterlogged=true]
conquest:weathered_red_painted_plank_vertical_slab[facing=south,layer=4,waterlogged=false]
conquest:weathered_red_painted_plank_vertical_slab[facing=west,layer=1,waterlogged=true]
conquest:weathered_red_painted_plank_vertical_slab[facing=west,layer=1,waterlogged=false]
conquest:weathered_red_painted_plank_vertical_slab[facing=west,layer=2,waterlogged=true]
conquest:weathered_red_painted_plank_vertical_slab[facing=west,layer=2,waterlogged=false]
conquest:weathered_red_painted_plank_vertical_slab[facing=west,layer=3,waterlogged=true]
conquest:weathered_red_painted_plank_vertical_slab[facing=west,layer=3,waterlogged=false]
conquest:weathered_red_painted_plank_vertical_slab[facing=west,layer=4,waterlogged=true]
conquest:weathered_red_painted_plank_vertical_slab[facing=west,layer=4,waterlogged=false]
conquest:weathered_red_painted_plank_vertical_slab[facing=east,layer=1,waterlogged=true]
conquest:weathered_red_painted_plank_vertical_slab[facing=east,layer=1,waterlogged=false]
conquest:weathered_red_painted_plank_vertical_slab[facing=east,layer=2,waterlogged=true]
conquest:weathered_red_painted_plank_vertical_slab[facing=east,layer=2,waterlogged=false]
conquest:weathered_red_painted_plank_vertical_slab[facing=east,layer=3,waterlogged=true]
conquest:weathered_red_painted_plank_vertical_slab[facing=east,layer=3,waterlogged=false]
conquest:weathered_red_painted_plank_vertical_slab[facing=east,layer=4,waterlogged=true]
conquest:weathered_red_painted_plank_vertical_slab[facing=east,layer=4,waterlogged=false]
conquest:weathered_red_painted_plank_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:weathered_red_painted_plank_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:weathered_red_painted_plank_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:weathered_red_painted_plank_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:weathered_red_painted_plank_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:weathered_red_painted_plank_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:weathered_red_painted_plank_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:weathered_red_painted_plank_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:weathered_red_painted_plank_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:weathered_red_painted_plank_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:weathered_red_painted_plank_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:weathered_red_painted_plank_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:weathered_red_painted_plank_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:weathered_red_painted_plank_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:weathered_red_painted_plank_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:weathered_red_painted_plank_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:weathered_red_painted_plank_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:weathered_red_painted_plank_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:weathered_red_painted_plank_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:weathered_red_painted_plank_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:weathered_red_painted_plank_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:weathered_red_painted_plank_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:weathered_red_painted_plank_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:weathered_red_painted_plank_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:weathered_red_painted_plank_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:weathered_red_painted_plank_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:weathered_red_painted_plank_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:weathered_red_painted_plank_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:weathered_red_painted_plank_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:weathered_red_painted_plank_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:weathered_red_painted_plank_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:weathered_red_painted_plank_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:weathered_red_painted_plank_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:weathered_red_painted_plank_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:weathered_red_painted_plank_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:weathered_red_painted_plank_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:weathered_red_painted_plank_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:weathered_red_painted_plank_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:weathered_red_painted_plank_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:weathered_red_painted_plank_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:weathered_red_painted_plank_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:weathered_red_painted_plank_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:weathered_red_painted_plank_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:weathered_red_painted_plank_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:weathered_red_painted_plank_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:weathered_red_painted_plank_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:weathered_red_painted_plank_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:weathered_red_painted_plank_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:weathered_red_painted_plank_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:weathered_red_painted_plank_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:weathered_red_painted_plank_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:weathered_red_painted_plank_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:weathered_red_painted_plank_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:weathered_red_painted_plank_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:weathered_red_painted_plank_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:weathered_red_painted_plank_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:weathered_red_painted_plank_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:weathered_red_painted_plank_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:weathered_red_painted_plank_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:weathered_red_painted_plank_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:weathered_red_painted_plank_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:weathered_red_painted_plank_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:weathered_red_painted_plank_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:weathered_red_painted_plank_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:weathered_red_painted_plank_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:weathered_red_painted_plank_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:weathered_red_painted_plank_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:weathered_red_painted_plank_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:weathered_red_painted_plank_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:weathered_red_painted_plank_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:weathered_red_painted_plank_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:weathered_red_painted_plank_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:weathered_red_painted_plank_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:weathered_red_painted_plank_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:weathered_red_painted_plank_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:weathered_red_painted_plank_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:weathered_red_painted_plank_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:weathered_red_painted_plank_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:weathered_red_painted_plank_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:weathered_red_painted_plank_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:weathered_red_painted_plank_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:weathered_red_painted_plank_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:weathered_red_painted_plank_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:weathered_red_painted_plank_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:weathered_red_painted_plank_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:weathered_red_painted_plank_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:weathered_red_painted_plank_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:weathered_red_painted_plank_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:weathered_red_painted_plank_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:weathered_red_painted_plank_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:weathered_red_painted_plank_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:weathered_red_painted_plank_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:weathered_red_painted_plank_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:weathered_red_painted_plank_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:weathered_red_painted_plank_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:weathered_red_painted_plank_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:weathered_red_painted_plank_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:weathered_red_painted_plank_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:weathered_red_painted_plank_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:weathered_red_painted_plank_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:weathered_red_painted_plank_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:weathered_red_painted_plank_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:weathered_red_painted_plank_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:weathered_red_painted_plank_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:weathered_red_painted_plank_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:weathered_red_painted_plank_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:weathered_red_painted_plank_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:weathered_red_painted_plank_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:weathered_red_painted_plank_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:weathered_red_painted_plank_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:weathered_red_painted_plank_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:weathered_red_painted_plank_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:weathered_red_painted_plank_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:weathered_red_painted_plank_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:weathered_red_painted_plank_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:weathered_red_painted_plank_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:weathered_red_painted_plank_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:weathered_red_painted_plank_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:weathered_red_painted_plank_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:weathered_red_painted_plank_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:weathered_red_painted_plank_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:weathered_red_painted_plank_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:weathered_red_painted_plank_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:weathered_red_painted_plank_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:weathered_red_painted_plank_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:weathered_red_painted_plank_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:weathered_red_painted_plank_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:weathered_red_painted_plank_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:weathered_red_painted_plank_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:weathered_red_painted_plank_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:weathered_red_painted_plank_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:weathered_red_painted_plank_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:weathered_red_painted_plank_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:weathered_red_painted_plank_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:weathered_red_painted_plank_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:weathered_red_painted_plank_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:weathered_red_painted_plank_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:weathered_red_painted_plank_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:weathered_red_painted_plank_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:weathered_red_painted_plank_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:weathered_red_painted_plank_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:weathered_red_painted_plank_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:weathered_red_painted_plank_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:weathered_red_painted_plank_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:weathered_red_painted_plank_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:weathered_red_painted_plank_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:weathered_red_painted_plank_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:weathered_red_painted_plank_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:weathered_red_painted_plank_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:weathered_red_painted_plank_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:weathered_red_painted_plank_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:weathered_red_painted_plank_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:weathered_red_painted_plank_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:weathered_red_painted_plank_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:weathered_red_painted_plank_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:weathered_red_painted_plank_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:weathered_red_painted_plank_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:weathered_red_painted_plank_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:weathered_red_painted_plank_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:weathered_red_painted_plank_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:weathered_red_painted_plank_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:weathered_red_painted_plank_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:weathered_red_painted_plank_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:weathered_red_painted_plank_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:weathered_red_painted_plank_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:weathered_red_painted_plank_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:weathered_red_painted_plank_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:weathered_red_painted_plank_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:weathered_red_painted_plank_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:weathered_red_painted_plank_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:weathered_red_painted_plank_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:weathered_red_painted_plank_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:weathered_red_painted_plank_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:weathered_red_painted_plank_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:weathered_red_painted_plank_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:weathered_red_painted_plank_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:weathered_red_painted_plank_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:weathered_red_painted_plank_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:weathered_red_painted_plank_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:weathered_red_painted_plank_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:weathered_red_painted_plank_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:weathered_red_painted_plank_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:weathered_red_painted_plank_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:weathered_red_painted_plank_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:weathered_red_painted_plank_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:weathered_red_painted_plank_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:weathered_red_painted_plank_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:weathered_red_painted_plank_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:weathered_red_painted_plank_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:weathered_red_painted_plank_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:weathered_red_painted_plank_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:weathered_red_painted_plank_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:weathered_red_painted_plank_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:weathered_red_painted_plank_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:weathered_red_painted_plank_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:weathered_red_painted_plank_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:weathered_red_painted_plank_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:weathered_red_painted_plank_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:weathered_red_painted_plank_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:weathered_red_painted_plank_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:weathered_red_painted_plank_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:weathered_red_painted_plank_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:weathered_red_painted_plank_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:weathered_red_painted_plank_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:weathered_red_painted_plank_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:weathered_red_painted_plank_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:weathered_red_painted_plank_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:weathered_red_painted_plank_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:weathered_red_painted_plank_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:weathered_red_painted_plank_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:weathered_red_painted_plank_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:weathered_red_painted_plank_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:weathered_red_painted_plank_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:weathered_red_painted_plank_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:weathered_red_painted_plank_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:weathered_red_painted_plank_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:weathered_red_painted_plank_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:weathered_red_painted_plank_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:weathered_red_painted_plank_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:weathered_red_painted_plank_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:weathered_red_painted_plank_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:weathered_red_painted_plank_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:weathered_red_painted_plank_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:weathered_red_painted_plank_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:weathered_red_painted_plank_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:weathered_red_painted_plank_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:weathered_red_painted_plank_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:weathered_red_painted_plank_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:weathered_red_painted_plank_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:weathered_red_painted_plank_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:weathered_red_painted_plank_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:weathered_red_painted_plank_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:weathered_red_painted_plank_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:weathered_red_painted_plank_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:weathered_red_painted_plank_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:weathered_red_painted_plank_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:weathered_red_painted_plank_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:weathered_red_painted_plank_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:weathered_red_painted_plank_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:weathered_red_painted_plank_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:weathered_red_painted_plank_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:weathered_red_painted_plank_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:weathered_red_painted_plank_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:weathered_red_painted_plank_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:weathered_red_painted_plank_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:weathered_red_painted_plank_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:weathered_red_painted_plank_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:weathered_red_painted_plank_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:weathered_red_painted_plank_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:weathered_red_painted_plank_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:weathered_red_painted_plank_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:weathered_red_painted_plank_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:weathered_red_painted_plank_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:weathered_red_painted_plank_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:weathered_red_painted_plank_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:weathered_red_painted_plank_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:weathered_red_painted_plank_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:weathered_red_painted_plank_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:weathered_red_painted_plank_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:weathered_red_painted_plank_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:weathered_red_painted_plank_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:weathered_red_painted_plank_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:weathered_red_painted_plank_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:weathered_red_painted_plank_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:weathered_red_painted_plank_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:weathered_red_painted_plank_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:weathered_red_painted_plank_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:weathered_red_painted_plank_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:weathered_red_painted_plank_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:weathered_red_painted_plank_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:weathered_red_painted_plank_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:weathered_red_painted_plank_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:weathered_red_painted_plank_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:weathered_red_painted_plank_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:weathered_red_painted_plank_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:weathered_red_painted_plank_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:weathered_red_painted_plank_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:weathered_red_painted_plank_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:weathered_red_painted_plank_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:weathered_red_painted_plank_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:weathered_red_painted_plank_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:weathered_red_painted_plank_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:weathered_red_painted_plank_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:weathered_red_painted_plank_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:weathered_red_painted_plank_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:weathered_red_painted_plank_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:weathered_red_painted_plank_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:weathered_red_painted_plank_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:weathered_red_painted_plank_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:weathered_red_painted_plank_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:weathered_red_painted_plank_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:weathered_red_painted_plank_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:weathered_red_painted_plank_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:weathered_red_painted_plank_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:weathered_red_painted_plank_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:weathered_red_painted_plank_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:weathered_red_painted_plank_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:weathered_red_painted_plank_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:weathered_red_painted_plank_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:weathered_red_painted_plank_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:weathered_red_painted_plank_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:weathered_red_painted_plank_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:weathered_red_painted_plank_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:weathered_red_painted_plank_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:weathered_red_painted_plank_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:weathered_red_painted_plank_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:weathered_red_painted_plank_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:weathered_red_painted_plank_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:weathered_red_painted_plank_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:weathered_red_painted_plank_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:weathered_red_painted_plank_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:weathered_red_painted_plank_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:weathered_red_painted_plank_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:weathered_red_painted_plank_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:weathered_red_painted_plank_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:weathered_red_painted_plank_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:weathered_red_painted_plank_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:weathered_red_painted_plank_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:weathered_red_painted_plank_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:weathered_red_painted_plank_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:weathered_red_painted_plank_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:weathered_red_painted_plank_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:weathered_red_painted_plank_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:weathered_red_painted_plank_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:weathered_red_painted_planks
conquest:weathered_rhyolite
conquest:weathered_rhyolite_corner_slab[facing=north,type=top,waterlogged=true]
conquest:weathered_rhyolite_corner_slab[facing=north,type=top,waterlogged=false]
conquest:weathered_rhyolite_corner_slab[facing=north,type=bottom,waterlogged=true]
conquest:weathered_rhyolite_corner_slab[facing=north,type=bottom,waterlogged=false]
conquest:weathered_rhyolite_corner_slab[facing=south,type=top,waterlogged=true]
conquest:weathered_rhyolite_corner_slab[facing=south,type=top,waterlogged=false]
conquest:weathered_rhyolite_corner_slab[facing=south,type=bottom,waterlogged=true]
conquest:weathered_rhyolite_corner_slab[facing=south,type=bottom,waterlogged=false]
conquest:weathered_rhyolite_corner_slab[facing=west,type=top,waterlogged=true]
conquest:weathered_rhyolite_corner_slab[facing=west,type=top,waterlogged=false]
conquest:weathered_rhyolite_corner_slab[facing=west,type=bottom,waterlogged=true]
conquest:weathered_rhyolite_corner_slab[facing=west,type=bottom,waterlogged=false]
conquest:weathered_rhyolite_corner_slab[facing=east,type=top,waterlogged=true]
conquest:weathered_rhyolite_corner_slab[facing=east,type=top,waterlogged=false]
conquest:weathered_rhyolite_corner_slab[facing=east,type=bottom,waterlogged=true]
conquest:weathered_rhyolite_corner_slab[facing=east,type=bottom,waterlogged=false]
conquest:weathered_rhyolite_eighth_slab[facing=north,type=top,waterlogged=true]
conquest:weathered_rhyolite_eighth_slab[facing=north,type=top,waterlogged=false]
conquest:weathered_rhyolite_eighth_slab[facing=north,type=bottom,waterlogged=true]
conquest:weathered_rhyolite_eighth_slab[facing=north,type=bottom,waterlogged=false]
conquest:weathered_rhyolite_eighth_slab[facing=south,type=top,waterlogged=true]
conquest:weathered_rhyolite_eighth_slab[facing=south,type=top,waterlogged=false]
conquest:weathered_rhyolite_eighth_slab[facing=south,type=bottom,waterlogged=true]
conquest:weathered_rhyolite_eighth_slab[facing=south,type=bottom,waterlogged=false]
conquest:weathered_rhyolite_eighth_slab[facing=west,type=top,waterlogged=true]
conquest:weathered_rhyolite_eighth_slab[facing=west,type=top,waterlogged=false]
conquest:weathered_rhyolite_eighth_slab[facing=west,type=bottom,waterlogged=true]
conquest:weathered_rhyolite_eighth_slab[facing=west,type=bottom,waterlogged=false]
conquest:weathered_rhyolite_eighth_slab[facing=east,type=top,waterlogged=true]
conquest:weathered_rhyolite_eighth_slab[facing=east,type=top,waterlogged=false]
conquest:weathered_rhyolite_eighth_slab[facing=east,type=bottom,waterlogged=true]
conquest:weathered_rhyolite_eighth_slab[facing=east,type=bottom,waterlogged=false]
conquest:weathered_rhyolite_quarter_slab[facing=north,layer=1,type=top,waterlogged=true]
conquest:weathered_rhyolite_quarter_slab[facing=north,layer=1,type=top,waterlogged=false]
conquest:weathered_rhyolite_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=true]
conquest:weathered_rhyolite_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=false]
conquest:weathered_rhyolite_quarter_slab[facing=north,layer=2,type=top,waterlogged=true]
conquest:weathered_rhyolite_quarter_slab[facing=north,layer=2,type=top,waterlogged=false]
conquest:weathered_rhyolite_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=true]
conquest:weathered_rhyolite_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=false]
conquest:weathered_rhyolite_quarter_slab[facing=north,layer=3,type=top,waterlogged=true]
conquest:weathered_rhyolite_quarter_slab[facing=north,layer=3,type=top,waterlogged=false]
conquest:weathered_rhyolite_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=true]
conquest:weathered_rhyolite_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=false]
conquest:weathered_rhyolite_quarter_slab[facing=south,layer=1,type=top,waterlogged=true]
conquest:weathered_rhyolite_quarter_slab[facing=south,layer=1,type=top,waterlogged=false]
conquest:weathered_rhyolite_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=true]
conquest:weathered_rhyolite_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=false]
conquest:weathered_rhyolite_quarter_slab[facing=south,layer=2,type=top,waterlogged=true]
conquest:weathered_rhyolite_quarter_slab[facing=south,layer=2,type=top,waterlogged=false]
conquest:weathered_rhyolite_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=true]
conquest:weathered_rhyolite_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=false]
conquest:weathered_rhyolite_quarter_slab[facing=south,layer=3,type=top,waterlogged=true]
conquest:weathered_rhyolite_quarter_slab[facing=south,layer=3,type=top,waterlogged=false]
conquest:weathered_rhyolite_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=true]
conquest:weathered_rhyolite_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=false]
conquest:weathered_rhyolite_quarter_slab[facing=west,layer=1,type=top,waterlogged=true]
conquest:weathered_rhyolite_quarter_slab[facing=west,layer=1,type=top,waterlogged=false]
conquest:weathered_rhyolite_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=true]
conquest:weathered_rhyolite_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=false]
conquest:weathered_rhyolite_quarter_slab[facing=west,layer=2,type=top,waterlogged=true]
conquest:weathered_rhyolite_quarter_slab[facing=west,layer=2,type=top,waterlogged=false]
conquest:weathered_rhyolite_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=true]
conquest:weathered_rhyolite_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=false]
conquest:weathered_rhyolite_quarter_slab[facing=west,layer=3,type=top,waterlogged=true]
conquest:weathered_rhyolite_quarter_slab[facing=west,layer=3,type=top,waterlogged=false]
conquest:weathered_rhyolite_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=true]
conquest:weathered_rhyolite_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=false]
conquest:weathered_rhyolite_quarter_slab[facing=east,layer=1,type=top,waterlogged=true]
conquest:weathered_rhyolite_quarter_slab[facing=east,layer=1,type=top,waterlogged=false]
conquest:weathered_rhyolite_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=true]
conquest:weathered_rhyolite_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=false]
conquest:weathered_rhyolite_quarter_slab[facing=east,layer=2,type=top,waterlogged=true]
conquest:weathered_rhyolite_quarter_slab[facing=east,layer=2,type=top,waterlogged=false]
conquest:weathered_rhyolite_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=true]
conquest:weathered_rhyolite_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=false]
conquest:weathered_rhyolite_quarter_slab[facing=east,layer=3,type=top,waterlogged=true]
conquest:weathered_rhyolite_quarter_slab[facing=east,layer=3,type=top,waterlogged=false]
conquest:weathered_rhyolite_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=true]
conquest:weathered_rhyolite_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=false]
conquest:weathered_rhyolite_slab[layers=1,type=top,waterlogged=true]
conquest:weathered_rhyolite_slab[layers=1,type=top,waterlogged=false]
conquest:weathered_rhyolite_slab[layers=1,type=bottom,waterlogged=true]
conquest:weathered_rhyolite_slab[layers=1,type=bottom,waterlogged=false]
conquest:weathered_rhyolite_slab[layers=2,type=top,waterlogged=true]
conquest:weathered_rhyolite_slab[layers=2,type=top,waterlogged=false]
conquest:weathered_rhyolite_slab[layers=2,type=bottom,waterlogged=true]
conquest:weathered_rhyolite_slab[layers=2,type=bottom,waterlogged=false]
conquest:weathered_rhyolite_slab[layers=3,type=top,waterlogged=true]
conquest:weathered_rhyolite_slab[layers=3,type=top,waterlogged=false]
conquest:weathered_rhyolite_slab[layers=3,type=bottom,waterlogged=true]
conquest:weathered_rhyolite_slab[layers=3,type=bottom,waterlogged=false]
conquest:weathered_rhyolite_slab[layers=4,type=top,waterlogged=true]
conquest:weathered_rhyolite_slab[layers=4,type=top,waterlogged=false]
conquest:weathered_rhyolite_slab[layers=4,type=bottom,waterlogged=true]
conquest:weathered_rhyolite_slab[layers=4,type=bottom,waterlogged=false]
conquest:weathered_rhyolite_slab[layers=5,type=top,waterlogged=true]
conquest:weathered_rhyolite_slab[layers=5,type=top,waterlogged=false]
conquest:weathered_rhyolite_slab[layers=5,type=bottom,waterlogged=true]
conquest:weathered_rhyolite_slab[layers=5,type=bottom,waterlogged=false]
conquest:weathered_rhyolite_slab[layers=6,type=top,waterlogged=true]
conquest:weathered_rhyolite_slab[layers=6,type=top,waterlogged=false]
conquest:weathered_rhyolite_slab[layers=6,type=bottom,waterlogged=true]
conquest:weathered_rhyolite_slab[layers=6,type=bottom,waterlogged=false]
conquest:weathered_rhyolite_slab[layers=7,type=top,waterlogged=true]
conquest:weathered_rhyolite_slab[layers=7,type=top,waterlogged=false]
conquest:weathered_rhyolite_slab[layers=7,type=bottom,waterlogged=true]
conquest:weathered_rhyolite_slab[layers=7,type=bottom,waterlogged=false]
conquest:weathered_rhyolite_slab[layers=8,type=top,waterlogged=true]
conquest:weathered_rhyolite_slab[layers=8,type=top,waterlogged=false]
conquest:weathered_rhyolite_slab[layers=8,type=bottom,waterlogged=true]
conquest:weathered_rhyolite_slab[layers=8,type=bottom,waterlogged=false]
conquest:weathered_rhyolite_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:weathered_rhyolite_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:weathered_rhyolite_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:weathered_rhyolite_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:weathered_rhyolite_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:weathered_rhyolite_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:weathered_rhyolite_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:weathered_rhyolite_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:weathered_rhyolite_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:weathered_rhyolite_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:weathered_rhyolite_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:weathered_rhyolite_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:weathered_rhyolite_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:weathered_rhyolite_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:weathered_rhyolite_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:weathered_rhyolite_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:weathered_rhyolite_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:weathered_rhyolite_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:weathered_rhyolite_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:weathered_rhyolite_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:weathered_rhyolite_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:weathered_rhyolite_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:weathered_rhyolite_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:weathered_rhyolite_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:weathered_rhyolite_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:weathered_rhyolite_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:weathered_rhyolite_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:weathered_rhyolite_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:weathered_rhyolite_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:weathered_rhyolite_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:weathered_rhyolite_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:weathered_rhyolite_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:weathered_rhyolite_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:weathered_rhyolite_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:weathered_rhyolite_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:weathered_rhyolite_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:weathered_rhyolite_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:weathered_rhyolite_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:weathered_rhyolite_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:weathered_rhyolite_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:weathered_rhyolite_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:weathered_rhyolite_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:weathered_rhyolite_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:weathered_rhyolite_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:weathered_rhyolite_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:weathered_rhyolite_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:weathered_rhyolite_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:weathered_rhyolite_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:weathered_rhyolite_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:weathered_rhyolite_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:weathered_rhyolite_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:weathered_rhyolite_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:weathered_rhyolite_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:weathered_rhyolite_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:weathered_rhyolite_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:weathered_rhyolite_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:weathered_rhyolite_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:weathered_rhyolite_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:weathered_rhyolite_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:weathered_rhyolite_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:weathered_rhyolite_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:weathered_rhyolite_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:weathered_rhyolite_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:weathered_rhyolite_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:weathered_rhyolite_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:weathered_rhyolite_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:weathered_rhyolite_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:weathered_rhyolite_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:weathered_rhyolite_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:weathered_rhyolite_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:weathered_rhyolite_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:weathered_rhyolite_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:weathered_rhyolite_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:weathered_rhyolite_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:weathered_rhyolite_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:weathered_rhyolite_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:weathered_rhyolite_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:weathered_rhyolite_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:weathered_rhyolite_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:weathered_rhyolite_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:weathered_rhyolite_vertical_corner[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:weathered_rhyolite_vertical_corner[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:weathered_rhyolite_vertical_corner[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:weathered_rhyolite_vertical_corner[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:weathered_rhyolite_vertical_corner[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:weathered_rhyolite_vertical_corner[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:weathered_rhyolite_vertical_corner[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:weathered_rhyolite_vertical_corner[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:weathered_rhyolite_vertical_corner[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:weathered_rhyolite_vertical_corner[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:weathered_rhyolite_vertical_corner[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:weathered_rhyolite_vertical_corner[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:weathered_rhyolite_vertical_corner[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:weathered_rhyolite_vertical_corner[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:weathered_rhyolite_vertical_corner[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:weathered_rhyolite_vertical_corner[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:weathered_rhyolite_vertical_corner[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:weathered_rhyolite_vertical_corner[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:weathered_rhyolite_vertical_corner[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:weathered_rhyolite_vertical_corner[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:weathered_rhyolite_vertical_corner[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:weathered_rhyolite_vertical_corner[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:weathered_rhyolite_vertical_corner[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:weathered_rhyolite_vertical_corner[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:weathered_rhyolite_vertical_corner[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:weathered_rhyolite_vertical_corner[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:weathered_rhyolite_vertical_corner[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:weathered_rhyolite_vertical_corner[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:weathered_rhyolite_vertical_corner[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:weathered_rhyolite_vertical_corner[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:weathered_rhyolite_vertical_corner[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:weathered_rhyolite_vertical_corner[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:weathered_rhyolite_vertical_corner[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:weathered_rhyolite_vertical_corner[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:weathered_rhyolite_vertical_corner[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:weathered_rhyolite_vertical_corner[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:weathered_rhyolite_vertical_corner[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:weathered_rhyolite_vertical_corner[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:weathered_rhyolite_vertical_corner[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:weathered_rhyolite_vertical_corner[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:weathered_rhyolite_vertical_corner[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:weathered_rhyolite_vertical_corner[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:weathered_rhyolite_vertical_corner[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:weathered_rhyolite_vertical_corner[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:weathered_rhyolite_vertical_corner[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:weathered_rhyolite_vertical_corner[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:weathered_rhyolite_vertical_corner[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:weathered_rhyolite_vertical_corner[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:weathered_rhyolite_vertical_corner[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:weathered_rhyolite_vertical_corner[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:weathered_rhyolite_vertical_corner[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:weathered_rhyolite_vertical_corner[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:weathered_rhyolite_vertical_corner[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:weathered_rhyolite_vertical_corner[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:weathered_rhyolite_vertical_corner[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:weathered_rhyolite_vertical_corner[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:weathered_rhyolite_vertical_corner[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:weathered_rhyolite_vertical_corner[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:weathered_rhyolite_vertical_corner[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:weathered_rhyolite_vertical_corner[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:weathered_rhyolite_vertical_corner[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:weathered_rhyolite_vertical_corner[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:weathered_rhyolite_vertical_corner[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:weathered_rhyolite_vertical_corner[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:weathered_rhyolite_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:weathered_rhyolite_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:weathered_rhyolite_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:weathered_rhyolite_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:weathered_rhyolite_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:weathered_rhyolite_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:weathered_rhyolite_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:weathered_rhyolite_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:weathered_rhyolite_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:weathered_rhyolite_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:weathered_rhyolite_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:weathered_rhyolite_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:weathered_rhyolite_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:weathered_rhyolite_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:weathered_rhyolite_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:weathered_rhyolite_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:weathered_rhyolite_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:weathered_rhyolite_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:weathered_rhyolite_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:weathered_rhyolite_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:weathered_rhyolite_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:weathered_rhyolite_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:weathered_rhyolite_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:weathered_rhyolite_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:weathered_rhyolite_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:weathered_rhyolite_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:weathered_rhyolite_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:weathered_rhyolite_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:weathered_rhyolite_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:weathered_rhyolite_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:weathered_rhyolite_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:weathered_rhyolite_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:weathered_rhyolite_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:weathered_rhyolite_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:weathered_rhyolite_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:weathered_rhyolite_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:weathered_rhyolite_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:weathered_rhyolite_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:weathered_rhyolite_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:weathered_rhyolite_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:weathered_rhyolite_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:weathered_rhyolite_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:weathered_rhyolite_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:weathered_rhyolite_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:weathered_rhyolite_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:weathered_rhyolite_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:weathered_rhyolite_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:weathered_rhyolite_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:weathered_rhyolite_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:weathered_rhyolite_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:weathered_rhyolite_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:weathered_rhyolite_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:weathered_rhyolite_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:weathered_rhyolite_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:weathered_rhyolite_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:weathered_rhyolite_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:weathered_rhyolite_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:weathered_rhyolite_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:weathered_rhyolite_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:weathered_rhyolite_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:weathered_rhyolite_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:weathered_rhyolite_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:weathered_rhyolite_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:weathered_rhyolite_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:weathered_rhyolite_vertical_quarter[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:weathered_rhyolite_vertical_quarter[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:weathered_rhyolite_vertical_quarter[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:weathered_rhyolite_vertical_quarter[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:weathered_rhyolite_vertical_quarter[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:weathered_rhyolite_vertical_quarter[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:weathered_rhyolite_vertical_quarter[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:weathered_rhyolite_vertical_quarter[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:weathered_rhyolite_vertical_quarter[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:weathered_rhyolite_vertical_quarter[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:weathered_rhyolite_vertical_quarter[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:weathered_rhyolite_vertical_quarter[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:weathered_rhyolite_vertical_quarter[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:weathered_rhyolite_vertical_quarter[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:weathered_rhyolite_vertical_quarter[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:weathered_rhyolite_vertical_quarter[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:weathered_rhyolite_vertical_quarter[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:weathered_rhyolite_vertical_quarter[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:weathered_rhyolite_vertical_quarter[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:weathered_rhyolite_vertical_quarter[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:weathered_rhyolite_vertical_quarter[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:weathered_rhyolite_vertical_quarter[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:weathered_rhyolite_vertical_quarter[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:weathered_rhyolite_vertical_quarter[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:weathered_rhyolite_vertical_quarter[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:weathered_rhyolite_vertical_quarter[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:weathered_rhyolite_vertical_quarter[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:weathered_rhyolite_vertical_quarter[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:weathered_rhyolite_vertical_quarter[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:weathered_rhyolite_vertical_quarter[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:weathered_rhyolite_vertical_quarter[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:weathered_rhyolite_vertical_quarter[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:weathered_rhyolite_vertical_quarter[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:weathered_rhyolite_vertical_quarter[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:weathered_rhyolite_vertical_quarter[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:weathered_rhyolite_vertical_quarter[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:weathered_rhyolite_vertical_quarter[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:weathered_rhyolite_vertical_quarter[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:weathered_rhyolite_vertical_quarter[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:weathered_rhyolite_vertical_quarter[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:weathered_rhyolite_vertical_quarter[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:weathered_rhyolite_vertical_quarter[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:weathered_rhyolite_vertical_quarter[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:weathered_rhyolite_vertical_quarter[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:weathered_rhyolite_vertical_quarter[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:weathered_rhyolite_vertical_quarter[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:weathered_rhyolite_vertical_quarter[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:weathered_rhyolite_vertical_quarter[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:weathered_rhyolite_vertical_quarter[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:weathered_rhyolite_vertical_quarter[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:weathered_rhyolite_vertical_quarter[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:weathered_rhyolite_vertical_quarter[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:weathered_rhyolite_vertical_quarter[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:weathered_rhyolite_vertical_quarter[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:weathered_rhyolite_vertical_quarter[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:weathered_rhyolite_vertical_quarter[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:weathered_rhyolite_vertical_quarter[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:weathered_rhyolite_vertical_quarter[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:weathered_rhyolite_vertical_quarter[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:weathered_rhyolite_vertical_quarter[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:weathered_rhyolite_vertical_quarter[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:weathered_rhyolite_vertical_quarter[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:weathered_rhyolite_vertical_quarter[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:weathered_rhyolite_vertical_quarter[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:weathered_rhyolite_vertical_slab[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:weathered_rhyolite_vertical_slab[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:weathered_rhyolite_vertical_slab[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:weathered_rhyolite_vertical_slab[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:weathered_rhyolite_vertical_slab[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:weathered_rhyolite_vertical_slab[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:weathered_rhyolite_vertical_slab[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:weathered_rhyolite_vertical_slab[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:weathered_rhyolite_vertical_slab[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:weathered_rhyolite_vertical_slab[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:weathered_rhyolite_vertical_slab[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:weathered_rhyolite_vertical_slab[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:weathered_rhyolite_vertical_slab[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:weathered_rhyolite_vertical_slab[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:weathered_rhyolite_vertical_slab[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:weathered_rhyolite_vertical_slab[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:weathered_rhyolite_vertical_slab[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:weathered_rhyolite_vertical_slab[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:weathered_rhyolite_vertical_slab[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:weathered_rhyolite_vertical_slab[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:weathered_rhyolite_vertical_slab[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:weathered_rhyolite_vertical_slab[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:weathered_rhyolite_vertical_slab[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:weathered_rhyolite_vertical_slab[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:weathered_rhyolite_vertical_slab[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:weathered_rhyolite_vertical_slab[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:weathered_rhyolite_vertical_slab[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:weathered_rhyolite_vertical_slab[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:weathered_rhyolite_vertical_slab[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:weathered_rhyolite_vertical_slab[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:weathered_rhyolite_vertical_slab[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:weathered_rhyolite_vertical_slab[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:weathered_rhyolite_vertical_slab[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:weathered_rhyolite_vertical_slab[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:weathered_rhyolite_vertical_slab[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:weathered_rhyolite_vertical_slab[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:weathered_rhyolite_vertical_slab[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:weathered_rhyolite_vertical_slab[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:weathered_rhyolite_vertical_slab[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:weathered_rhyolite_vertical_slab[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:weathered_rhyolite_vertical_slab[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:weathered_rhyolite_vertical_slab[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:weathered_rhyolite_vertical_slab[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:weathered_rhyolite_vertical_slab[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:weathered_rhyolite_vertical_slab[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:weathered_rhyolite_vertical_slab[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:weathered_rhyolite_vertical_slab[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:weathered_rhyolite_vertical_slab[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:weathered_rhyolite_vertical_slab[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:weathered_rhyolite_vertical_slab[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:weathered_rhyolite_vertical_slab[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:weathered_rhyolite_vertical_slab[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:weathered_rhyolite_vertical_slab[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:weathered_rhyolite_vertical_slab[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:weathered_rhyolite_vertical_slab[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:weathered_rhyolite_vertical_slab[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:weathered_rhyolite_vertical_slab[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:weathered_rhyolite_vertical_slab[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:weathered_rhyolite_vertical_slab[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:weathered_rhyolite_vertical_slab[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:weathered_rhyolite_vertical_slab[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:weathered_rhyolite_vertical_slab[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:weathered_rhyolite_vertical_slab[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:weathered_rhyolite_vertical_slab[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:weathered_white_ashlar_arrowslit[facing=north,waterlogged=true]
conquest:weathered_white_ashlar_arrowslit[facing=north,waterlogged=false]
conquest:weathered_white_ashlar_arrowslit[facing=south,waterlogged=true]
conquest:weathered_white_ashlar_arrowslit[facing=south,waterlogged=false]
conquest:weathered_white_ashlar_arrowslit[facing=west,waterlogged=true]
conquest:weathered_white_ashlar_arrowslit[facing=west,waterlogged=false]
conquest:weathered_white_ashlar_arrowslit[facing=east,waterlogged=true]
conquest:weathered_white_ashlar_arrowslit[facing=east,waterlogged=false]
conquest:weathered_white_ashlar_balustrade[axis=x,waterlogged=true]
conquest:weathered_white_ashlar_balustrade[axis=x,waterlogged=false]
conquest:weathered_white_ashlar_balustrade[axis=y,waterlogged=true]
conquest:weathered_white_ashlar_balustrade[axis=y,waterlogged=false]
conquest:weathered_white_ashlar_balustrade[axis=z,waterlogged=true]
conquest:weathered_white_ashlar_balustrade[axis=z,waterlogged=false]
conquest:weathered_white_ashlar_capital[facing=flat,type=top,waterlogged=true]
conquest:weathered_white_ashlar_capital[facing=flat,type=top,waterlogged=false]
conquest:weathered_white_ashlar_capital[facing=flat,type=bottom,waterlogged=true]
conquest:weathered_white_ashlar_capital[facing=flat,type=bottom,waterlogged=false]
conquest:weathered_white_ashlar_capital[facing=north,type=top,waterlogged=true]
conquest:weathered_white_ashlar_capital[facing=north,type=top,waterlogged=false]
conquest:weathered_white_ashlar_capital[facing=north,type=bottom,waterlogged=true]
conquest:weathered_white_ashlar_capital[facing=north,type=bottom,waterlogged=false]
conquest:weathered_white_ashlar_capital[facing=south,type=top,waterlogged=true]
conquest:weathered_white_ashlar_capital[facing=south,type=top,waterlogged=false]
conquest:weathered_white_ashlar_capital[facing=south,type=bottom,waterlogged=true]
conquest:weathered_white_ashlar_capital[facing=south,type=bottom,waterlogged=false]
conquest:weathered_white_ashlar_capital[facing=east,type=top,waterlogged=true]
conquest:weathered_white_ashlar_capital[facing=east,type=top,waterlogged=false]
conquest:weathered_white_ashlar_capital[facing=east,type=bottom,waterlogged=true]
conquest:weathered_white_ashlar_capital[facing=east,type=bottom,waterlogged=false]
conquest:weathered_white_ashlar_capital[facing=west,type=top,waterlogged=true]
conquest:weathered_white_ashlar_capital[facing=west,type=top,waterlogged=false]
conquest:weathered_white_ashlar_capital[facing=west,type=bottom,waterlogged=true]
conquest:weathered_white_ashlar_capital[facing=west,type=bottom,waterlogged=false]
conquest:weathered_white_ashlar_corner_slab[facing=north,type=top,waterlogged=true]
conquest:weathered_white_ashlar_corner_slab[facing=north,type=top,waterlogged=false]
conquest:weathered_white_ashlar_corner_slab[facing=north,type=bottom,waterlogged=true]
conquest:weathered_white_ashlar_corner_slab[facing=north,type=bottom,waterlogged=false]
conquest:weathered_white_ashlar_corner_slab[facing=south,type=top,waterlogged=true]
conquest:weathered_white_ashlar_corner_slab[facing=south,type=top,waterlogged=false]
conquest:weathered_white_ashlar_corner_slab[facing=south,type=bottom,waterlogged=true]
conquest:weathered_white_ashlar_corner_slab[facing=south,type=bottom,waterlogged=false]
conquest:weathered_white_ashlar_corner_slab[facing=west,type=top,waterlogged=true]
conquest:weathered_white_ashlar_corner_slab[facing=west,type=top,waterlogged=false]
conquest:weathered_white_ashlar_corner_slab[facing=west,type=bottom,waterlogged=true]
conquest:weathered_white_ashlar_corner_slab[facing=west,type=bottom,waterlogged=false]
conquest:weathered_white_ashlar_corner_slab[facing=east,type=top,waterlogged=true]
conquest:weathered_white_ashlar_corner_slab[facing=east,type=top,waterlogged=false]
conquest:weathered_white_ashlar_corner_slab[facing=east,type=bottom,waterlogged=true]
conquest:weathered_white_ashlar_corner_slab[facing=east,type=bottom,waterlogged=false]
conquest:weathered_white_ashlar_eighth_slab[facing=north,type=top,waterlogged=true]
conquest:weathered_white_ashlar_eighth_slab[facing=north,type=top,waterlogged=false]
conquest:weathered_white_ashlar_eighth_slab[facing=north,type=bottom,waterlogged=true]
conquest:weathered_white_ashlar_eighth_slab[facing=north,type=bottom,waterlogged=false]
conquest:weathered_white_ashlar_eighth_slab[facing=south,type=top,waterlogged=true]
conquest:weathered_white_ashlar_eighth_slab[facing=south,type=top,waterlogged=false]
conquest:weathered_white_ashlar_eighth_slab[facing=south,type=bottom,waterlogged=true]
conquest:weathered_white_ashlar_eighth_slab[facing=south,type=bottom,waterlogged=false]
conquest:weathered_white_ashlar_eighth_slab[facing=west,type=top,waterlogged=true]
conquest:weathered_white_ashlar_eighth_slab[facing=west,type=top,waterlogged=false]
conquest:weathered_white_ashlar_eighth_slab[facing=west,type=bottom,waterlogged=true]
conquest:weathered_white_ashlar_eighth_slab[facing=west,type=bottom,waterlogged=false]
conquest:weathered_white_ashlar_eighth_slab[facing=east,type=top,waterlogged=true]
conquest:weathered_white_ashlar_eighth_slab[facing=east,type=top,waterlogged=false]
conquest:weathered_white_ashlar_eighth_slab[facing=east,type=bottom,waterlogged=true]
conquest:weathered_white_ashlar_eighth_slab[facing=east,type=bottom,waterlogged=false]
conquest:weathered_white_ashlar_pillar[layer=1,waterlogged=true]
conquest:weathered_white_ashlar_pillar[layer=1,waterlogged=false]
conquest:weathered_white_ashlar_pillar[layer=2,waterlogged=true]
conquest:weathered_white_ashlar_pillar[layer=2,waterlogged=false]
conquest:weathered_white_ashlar_pillar[layer=3,waterlogged=true]
conquest:weathered_white_ashlar_pillar[layer=3,waterlogged=false]
conquest:weathered_white_ashlar_quarter_slab[facing=north,layer=1,type=top,waterlogged=true]
conquest:weathered_white_ashlar_quarter_slab[facing=north,layer=1,type=top,waterlogged=false]
conquest:weathered_white_ashlar_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=true]
conquest:weathered_white_ashlar_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=false]
conquest:weathered_white_ashlar_quarter_slab[facing=north,layer=2,type=top,waterlogged=true]
conquest:weathered_white_ashlar_quarter_slab[facing=north,layer=2,type=top,waterlogged=false]
conquest:weathered_white_ashlar_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=true]
conquest:weathered_white_ashlar_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=false]
conquest:weathered_white_ashlar_quarter_slab[facing=north,layer=3,type=top,waterlogged=true]
conquest:weathered_white_ashlar_quarter_slab[facing=north,layer=3,type=top,waterlogged=false]
conquest:weathered_white_ashlar_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=true]
conquest:weathered_white_ashlar_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=false]
conquest:weathered_white_ashlar_quarter_slab[facing=south,layer=1,type=top,waterlogged=true]
conquest:weathered_white_ashlar_quarter_slab[facing=south,layer=1,type=top,waterlogged=false]
conquest:weathered_white_ashlar_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=true]
conquest:weathered_white_ashlar_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=false]
conquest:weathered_white_ashlar_quarter_slab[facing=south,layer=2,type=top,waterlogged=true]
conquest:weathered_white_ashlar_quarter_slab[facing=south,layer=2,type=top,waterlogged=false]
conquest:weathered_white_ashlar_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=true]
conquest:weathered_white_ashlar_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=false]
conquest:weathered_white_ashlar_quarter_slab[facing=south,layer=3,type=top,waterlogged=true]
conquest:weathered_white_ashlar_quarter_slab[facing=south,layer=3,type=top,waterlogged=false]
conquest:weathered_white_ashlar_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=true]
conquest:weathered_white_ashlar_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=false]
conquest:weathered_white_ashlar_quarter_slab[facing=west,layer=1,type=top,waterlogged=true]
conquest:weathered_white_ashlar_quarter_slab[facing=west,layer=1,type=top,waterlogged=false]
conquest:weathered_white_ashlar_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=true]
conquest:weathered_white_ashlar_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=false]
conquest:weathered_white_ashlar_quarter_slab[facing=west,layer=2,type=top,waterlogged=true]
conquest:weathered_white_ashlar_quarter_slab[facing=west,layer=2,type=top,waterlogged=false]
conquest:weathered_white_ashlar_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=true]
conquest:weathered_white_ashlar_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=false]
conquest:weathered_white_ashlar_quarter_slab[facing=west,layer=3,type=top,waterlogged=true]
conquest:weathered_white_ashlar_quarter_slab[facing=west,layer=3,type=top,waterlogged=false]
conquest:weathered_white_ashlar_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=true]
conquest:weathered_white_ashlar_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=false]
conquest:weathered_white_ashlar_quarter_slab[facing=east,layer=1,type=top,waterlogged=true]
conquest:weathered_white_ashlar_quarter_slab[facing=east,layer=1,type=top,waterlogged=false]
conquest:weathered_white_ashlar_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=true]
conquest:weathered_white_ashlar_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=false]
conquest:weathered_white_ashlar_quarter_slab[facing=east,layer=2,type=top,waterlogged=true]
conquest:weathered_white_ashlar_quarter_slab[facing=east,layer=2,type=top,waterlogged=false]
conquest:weathered_white_ashlar_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=true]
conquest:weathered_white_ashlar_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=false]
conquest:weathered_white_ashlar_quarter_slab[facing=east,layer=3,type=top,waterlogged=true]
conquest:weathered_white_ashlar_quarter_slab[facing=east,layer=3,type=top,waterlogged=false]
conquest:weathered_white_ashlar_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=true]
conquest:weathered_white_ashlar_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=false]
conquest:weathered_white_ashlar_slab[layers=1,type=top,waterlogged=true]
conquest:weathered_white_ashlar_slab[layers=1,type=top,waterlogged=false]
conquest:weathered_white_ashlar_slab[layers=1,type=bottom,waterlogged=true]
conquest:weathered_white_ashlar_slab[layers=1,type=bottom,waterlogged=false]
conquest:weathered_white_ashlar_slab[layers=2,type=top,waterlogged=true]
conquest:weathered_white_ashlar_slab[layers=2,type=top,waterlogged=false]
conquest:weathered_white_ashlar_slab[layers=2,type=bottom,waterlogged=true]
conquest:weathered_white_ashlar_slab[layers=2,type=bottom,waterlogged=false]
conquest:weathered_white_ashlar_slab[layers=3,type=top,waterlogged=true]
conquest:weathered_white_ashlar_slab[layers=3,type=top,waterlogged=false]
conquest:weathered_white_ashlar_slab[layers=3,type=bottom,waterlogged=true]
conquest:weathered_white_ashlar_slab[layers=3,type=bottom,waterlogged=false]
conquest:weathered_white_ashlar_slab[layers=4,type=top,waterlogged=true]
conquest:weathered_white_ashlar_slab[layers=4,type=top,waterlogged=false]
conquest:weathered_white_ashlar_slab[layers=4,type=bottom,waterlogged=true]
conquest:weathered_white_ashlar_slab[layers=4,type=bottom,waterlogged=false]
conquest:weathered_white_ashlar_slab[layers=5,type=top,waterlogged=true]
conquest:weathered_white_ashlar_slab[layers=5,type=top,waterlogged=false]
conquest:weathered_white_ashlar_slab[layers=5,type=bottom,waterlogged=true]
conquest:weathered_white_ashlar_slab[layers=5,type=bottom,waterlogged=false]
conquest:weathered_white_ashlar_slab[layers=6,type=top,waterlogged=true]
conquest:weathered_white_ashlar_slab[layers=6,type=top,waterlogged=false]
conquest:weathered_white_ashlar_slab[layers=6,type=bottom,waterlogged=true]
conquest:weathered_white_ashlar_slab[layers=6,type=bottom,waterlogged=false]
conquest:weathered_white_ashlar_slab[layers=7,type=top,waterlogged=true]
conquest:weathered_white_ashlar_slab[layers=7,type=top,waterlogged=false]
conquest:weathered_white_ashlar_slab[layers=7,type=bottom,waterlogged=true]
conquest:weathered_white_ashlar_slab[layers=7,type=bottom,waterlogged=false]
conquest:weathered_white_ashlar_slab[layers=8,type=top,waterlogged=true]
conquest:weathered_white_ashlar_slab[layers=8,type=top,waterlogged=false]
conquest:weathered_white_ashlar_slab[layers=8,type=bottom,waterlogged=true]
conquest:weathered_white_ashlar_slab[layers=8,type=bottom,waterlogged=false]
conquest:weathered_white_ashlar_small_arch[direction=northsouth,waterlogged=true]
conquest:weathered_white_ashlar_small_arch[direction=northsouth,waterlogged=false]
conquest:weathered_white_ashlar_small_arch[direction=eastwest,waterlogged=true]
conquest:weathered_white_ashlar_small_arch[direction=eastwest,waterlogged=false]
conquest:weathered_white_ashlar_small_arch_half[facing=north,waterlogged=true]
conquest:weathered_white_ashlar_small_arch_half[facing=north,waterlogged=false]
conquest:weathered_white_ashlar_small_arch_half[facing=south,waterlogged=true]
conquest:weathered_white_ashlar_small_arch_half[facing=south,waterlogged=false]
conquest:weathered_white_ashlar_small_arch_half[facing=west,waterlogged=true]
conquest:weathered_white_ashlar_small_arch_half[facing=west,waterlogged=false]
conquest:weathered_white_ashlar_small_arch_half[facing=east,waterlogged=true]
conquest:weathered_white_ashlar_small_arch_half[facing=east,waterlogged=false]
conquest:weathered_white_ashlar_small_window[down=true,up=true,waterlogged=true]
conquest:weathered_white_ashlar_small_window[down=true,up=true,waterlogged=false]
conquest:weathered_white_ashlar_small_window[down=true,up=false,waterlogged=true]
conquest:weathered_white_ashlar_small_window[down=true,up=false,waterlogged=false]
conquest:weathered_white_ashlar_small_window[down=false,up=true,waterlogged=true]
conquest:weathered_white_ashlar_small_window[down=false,up=true,waterlogged=false]
conquest:weathered_white_ashlar_small_window[down=false,up=false,waterlogged=true]
conquest:weathered_white_ashlar_small_window[down=false,up=false,waterlogged=false]
conquest:weathered_white_ashlar_small_window_half[down=true,facing=north,up=true,waterlogged=true]
conquest:weathered_white_ashlar_small_window_half[down=true,facing=north,up=true,waterlogged=false]
conquest:weathered_white_ashlar_small_window_half[down=true,facing=north,up=false,waterlogged=true]
conquest:weathered_white_ashlar_small_window_half[down=true,facing=north,up=false,waterlogged=false]
conquest:weathered_white_ashlar_small_window_half[down=true,facing=south,up=true,waterlogged=true]
conquest:weathered_white_ashlar_small_window_half[down=true,facing=south,up=true,waterlogged=false]
conquest:weathered_white_ashlar_small_window_half[down=true,facing=south,up=false,waterlogged=true]
conquest:weathered_white_ashlar_small_window_half[down=true,facing=south,up=false,waterlogged=false]
conquest:weathered_white_ashlar_small_window_half[down=true,facing=west,up=true,waterlogged=true]
conquest:weathered_white_ashlar_small_window_half[down=true,facing=west,up=true,waterlogged=false]
conquest:weathered_white_ashlar_small_window_half[down=true,facing=west,up=false,waterlogged=true]
conquest:weathered_white_ashlar_small_window_half[down=true,facing=west,up=false,waterlogged=false]
conquest:weathered_white_ashlar_small_window_half[down=true,facing=east,up=true,waterlogged=true]
conquest:weathered_white_ashlar_small_window_half[down=true,facing=east,up=true,waterlogged=false]
conquest:weathered_white_ashlar_small_window_half[down=true,facing=east,up=false,waterlogged=true]
conquest:weathered_white_ashlar_small_window_half[down=true,facing=east,up=false,waterlogged=false]
conquest:weathered_white_ashlar_small_window_half[down=false,facing=north,up=true,waterlogged=true]
conquest:weathered_white_ashlar_small_window_half[down=false,facing=north,up=true,waterlogged=false]
conquest:weathered_white_ashlar_small_window_half[down=false,facing=north,up=false,waterlogged=true]
conquest:weathered_white_ashlar_small_window_half[down=false,facing=north,up=false,waterlogged=false]
conquest:weathered_white_ashlar_small_window_half[down=false,facing=south,up=true,waterlogged=true]
conquest:weathered_white_ashlar_small_window_half[down=false,facing=south,up=true,waterlogged=false]
conquest:weathered_white_ashlar_small_window_half[down=false,facing=south,up=false,waterlogged=true]
conquest:weathered_white_ashlar_small_window_half[down=false,facing=south,up=false,waterlogged=false]
conquest:weathered_white_ashlar_small_window_half[down=false,facing=west,up=true,waterlogged=true]
conquest:weathered_white_ashlar_small_window_half[down=false,facing=west,up=true,waterlogged=false]
conquest:weathered_white_ashlar_small_window_half[down=false,facing=west,up=false,waterlogged=true]
conquest:weathered_white_ashlar_small_window_half[down=false,facing=west,up=false,waterlogged=false]
conquest:weathered_white_ashlar_small_window_half[down=false,facing=east,up=true,waterlogged=true]
conquest:weathered_white_ashlar_small_window_half[down=false,facing=east,up=true,waterlogged=false]
conquest:weathered_white_ashlar_small_window_half[down=false,facing=east,up=false,waterlogged=true]
conquest:weathered_white_ashlar_small_window_half[down=false,facing=east,up=false,waterlogged=false]
conquest:weathered_white_ashlar_sphere[type=egg,waterlogged=true]
conquest:weathered_white_ashlar_sphere[type=egg,waterlogged=false]
conquest:weathered_white_ashlar_sphere[type=small,waterlogged=true]
conquest:weathered_white_ashlar_sphere[type=small,waterlogged=false]
conquest:weathered_white_ashlar_sphere[type=large,waterlogged=true]
conquest:weathered_white_ashlar_sphere[type=large,waterlogged=false]
conquest:weathered_white_ashlar_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:weathered_white_ashlar_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:weathered_white_ashlar_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:weathered_white_ashlar_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:weathered_white_ashlar_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:weathered_white_ashlar_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:weathered_white_ashlar_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:weathered_white_ashlar_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:weathered_white_ashlar_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:weathered_white_ashlar_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:weathered_white_ashlar_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:weathered_white_ashlar_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:weathered_white_ashlar_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:weathered_white_ashlar_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:weathered_white_ashlar_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:weathered_white_ashlar_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:weathered_white_ashlar_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:weathered_white_ashlar_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:weathered_white_ashlar_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:weathered_white_ashlar_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:weathered_white_ashlar_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:weathered_white_ashlar_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:weathered_white_ashlar_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:weathered_white_ashlar_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:weathered_white_ashlar_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:weathered_white_ashlar_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:weathered_white_ashlar_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:weathered_white_ashlar_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:weathered_white_ashlar_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:weathered_white_ashlar_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:weathered_white_ashlar_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:weathered_white_ashlar_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:weathered_white_ashlar_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:weathered_white_ashlar_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:weathered_white_ashlar_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:weathered_white_ashlar_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:weathered_white_ashlar_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:weathered_white_ashlar_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:weathered_white_ashlar_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:weathered_white_ashlar_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:weathered_white_ashlar_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:weathered_white_ashlar_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:weathered_white_ashlar_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:weathered_white_ashlar_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:weathered_white_ashlar_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:weathered_white_ashlar_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:weathered_white_ashlar_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:weathered_white_ashlar_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:weathered_white_ashlar_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:weathered_white_ashlar_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:weathered_white_ashlar_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:weathered_white_ashlar_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:weathered_white_ashlar_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:weathered_white_ashlar_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:weathered_white_ashlar_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:weathered_white_ashlar_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:weathered_white_ashlar_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:weathered_white_ashlar_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:weathered_white_ashlar_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:weathered_white_ashlar_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:weathered_white_ashlar_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:weathered_white_ashlar_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:weathered_white_ashlar_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:weathered_white_ashlar_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:weathered_white_ashlar_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:weathered_white_ashlar_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:weathered_white_ashlar_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:weathered_white_ashlar_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:weathered_white_ashlar_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:weathered_white_ashlar_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:weathered_white_ashlar_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:weathered_white_ashlar_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:weathered_white_ashlar_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:weathered_white_ashlar_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:weathered_white_ashlar_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:weathered_white_ashlar_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:weathered_white_ashlar_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:weathered_white_ashlar_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:weathered_white_ashlar_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:weathered_white_ashlar_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:weathered_white_ashlar_two_meter_arch[facing=north,type=top]
conquest:weathered_white_ashlar_two_meter_arch[facing=north,type=bottom]
conquest:weathered_white_ashlar_two_meter_arch[facing=south,type=top]
conquest:weathered_white_ashlar_two_meter_arch[facing=south,type=bottom]
conquest:weathered_white_ashlar_two_meter_arch[facing=west,type=top]
conquest:weathered_white_ashlar_two_meter_arch[facing=west,type=bottom]
conquest:weathered_white_ashlar_two_meter_arch[facing=east,type=top]
conquest:weathered_white_ashlar_two_meter_arch[facing=east,type=bottom]
conquest:weathered_white_ashlar_two_meter_arch_half[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:weathered_white_ashlar_two_meter_arch_half[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:weathered_white_ashlar_two_meter_arch_half[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:weathered_white_ashlar_two_meter_arch_half[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:weathered_white_ashlar_two_meter_arch_half[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:weathered_white_ashlar_two_meter_arch_half[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:weathered_white_ashlar_two_meter_arch_half[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:weathered_white_ashlar_two_meter_arch_half[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:weathered_white_ashlar_two_meter_arch_half[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:weathered_white_ashlar_two_meter_arch_half[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:weathered_white_ashlar_two_meter_arch_half[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:weathered_white_ashlar_two_meter_arch_half[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:weathered_white_ashlar_two_meter_arch_half[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:weathered_white_ashlar_two_meter_arch_half[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:weathered_white_ashlar_two_meter_arch_half[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:weathered_white_ashlar_two_meter_arch_half[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:weathered_white_ashlar_two_meter_arch_half[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:weathered_white_ashlar_two_meter_arch_half[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:weathered_white_ashlar_two_meter_arch_half[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:weathered_white_ashlar_two_meter_arch_half[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:weathered_white_ashlar_two_meter_arch_half[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:weathered_white_ashlar_two_meter_arch_half[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:weathered_white_ashlar_two_meter_arch_half[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:weathered_white_ashlar_two_meter_arch_half[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:weathered_white_ashlar_two_meter_arch_half[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:weathered_white_ashlar_two_meter_arch_half[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:weathered_white_ashlar_two_meter_arch_half[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:weathered_white_ashlar_two_meter_arch_half[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:weathered_white_ashlar_two_meter_arch_half[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:weathered_white_ashlar_two_meter_arch_half[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:weathered_white_ashlar_two_meter_arch_half[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:weathered_white_ashlar_two_meter_arch_half[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:weathered_white_ashlar_two_meter_arch_half[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:weathered_white_ashlar_two_meter_arch_half[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:weathered_white_ashlar_two_meter_arch_half[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:weathered_white_ashlar_two_meter_arch_half[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:weathered_white_ashlar_two_meter_arch_half[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:weathered_white_ashlar_two_meter_arch_half[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:weathered_white_ashlar_two_meter_arch_half[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:weathered_white_ashlar_two_meter_arch_half[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:weathered_white_ashlar_two_meter_arch_half[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:weathered_white_ashlar_two_meter_arch_half[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:weathered_white_ashlar_two_meter_arch_half[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:weathered_white_ashlar_two_meter_arch_half[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:weathered_white_ashlar_two_meter_arch_half[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:weathered_white_ashlar_two_meter_arch_half[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:weathered_white_ashlar_two_meter_arch_half[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:weathered_white_ashlar_two_meter_arch_half[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:weathered_white_ashlar_two_meter_arch_half[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:weathered_white_ashlar_two_meter_arch_half[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:weathered_white_ashlar_two_meter_arch_half[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:weathered_white_ashlar_two_meter_arch_half[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:weathered_white_ashlar_two_meter_arch_half[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:weathered_white_ashlar_two_meter_arch_half[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:weathered_white_ashlar_two_meter_arch_half[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:weathered_white_ashlar_two_meter_arch_half[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:weathered_white_ashlar_two_meter_arch_half[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:weathered_white_ashlar_two_meter_arch_half[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:weathered_white_ashlar_two_meter_arch_half[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:weathered_white_ashlar_two_meter_arch_half[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:weathered_white_ashlar_two_meter_arch_half[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:weathered_white_ashlar_two_meter_arch_half[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:weathered_white_ashlar_two_meter_arch_half[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:weathered_white_ashlar_two_meter_arch_half[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:weathered_white_ashlar_vertical_corner[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:weathered_white_ashlar_vertical_corner[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:weathered_white_ashlar_vertical_corner[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:weathered_white_ashlar_vertical_corner[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:weathered_white_ashlar_vertical_corner[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:weathered_white_ashlar_vertical_corner[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:weathered_white_ashlar_vertical_corner[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:weathered_white_ashlar_vertical_corner[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:weathered_white_ashlar_vertical_corner[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:weathered_white_ashlar_vertical_corner[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:weathered_white_ashlar_vertical_corner[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:weathered_white_ashlar_vertical_corner[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:weathered_white_ashlar_vertical_corner[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:weathered_white_ashlar_vertical_corner[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:weathered_white_ashlar_vertical_corner[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:weathered_white_ashlar_vertical_corner[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:weathered_white_ashlar_vertical_corner[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:weathered_white_ashlar_vertical_corner[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:weathered_white_ashlar_vertical_corner[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:weathered_white_ashlar_vertical_corner[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:weathered_white_ashlar_vertical_corner[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:weathered_white_ashlar_vertical_corner[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:weathered_white_ashlar_vertical_corner[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:weathered_white_ashlar_vertical_corner[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:weathered_white_ashlar_vertical_corner[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:weathered_white_ashlar_vertical_corner[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:weathered_white_ashlar_vertical_corner[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:weathered_white_ashlar_vertical_corner[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:weathered_white_ashlar_vertical_corner[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:weathered_white_ashlar_vertical_corner[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:weathered_white_ashlar_vertical_corner[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:weathered_white_ashlar_vertical_corner[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:weathered_white_ashlar_vertical_corner[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:weathered_white_ashlar_vertical_corner[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:weathered_white_ashlar_vertical_corner[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:weathered_white_ashlar_vertical_corner[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:weathered_white_ashlar_vertical_corner[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:weathered_white_ashlar_vertical_corner[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:weathered_white_ashlar_vertical_corner[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:weathered_white_ashlar_vertical_corner[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:weathered_white_ashlar_vertical_corner[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:weathered_white_ashlar_vertical_corner[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:weathered_white_ashlar_vertical_corner[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:weathered_white_ashlar_vertical_corner[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:weathered_white_ashlar_vertical_corner[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:weathered_white_ashlar_vertical_corner[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:weathered_white_ashlar_vertical_corner[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:weathered_white_ashlar_vertical_corner[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:weathered_white_ashlar_vertical_corner[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:weathered_white_ashlar_vertical_corner[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:weathered_white_ashlar_vertical_corner[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:weathered_white_ashlar_vertical_corner[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:weathered_white_ashlar_vertical_corner[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:weathered_white_ashlar_vertical_corner[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:weathered_white_ashlar_vertical_corner[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:weathered_white_ashlar_vertical_corner[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:weathered_white_ashlar_vertical_corner[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:weathered_white_ashlar_vertical_corner[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:weathered_white_ashlar_vertical_corner[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:weathered_white_ashlar_vertical_corner[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:weathered_white_ashlar_vertical_corner[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:weathered_white_ashlar_vertical_corner[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:weathered_white_ashlar_vertical_corner[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:weathered_white_ashlar_vertical_corner[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:weathered_white_ashlar_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:weathered_white_ashlar_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:weathered_white_ashlar_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:weathered_white_ashlar_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:weathered_white_ashlar_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:weathered_white_ashlar_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:weathered_white_ashlar_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:weathered_white_ashlar_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:weathered_white_ashlar_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:weathered_white_ashlar_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:weathered_white_ashlar_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:weathered_white_ashlar_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:weathered_white_ashlar_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:weathered_white_ashlar_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:weathered_white_ashlar_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:weathered_white_ashlar_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:weathered_white_ashlar_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:weathered_white_ashlar_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:weathered_white_ashlar_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:weathered_white_ashlar_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:weathered_white_ashlar_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:weathered_white_ashlar_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:weathered_white_ashlar_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:weathered_white_ashlar_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:weathered_white_ashlar_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:weathered_white_ashlar_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:weathered_white_ashlar_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:weathered_white_ashlar_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:weathered_white_ashlar_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:weathered_white_ashlar_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:weathered_white_ashlar_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:weathered_white_ashlar_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:weathered_white_ashlar_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:weathered_white_ashlar_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:weathered_white_ashlar_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:weathered_white_ashlar_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:weathered_white_ashlar_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:weathered_white_ashlar_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:weathered_white_ashlar_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:weathered_white_ashlar_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:weathered_white_ashlar_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:weathered_white_ashlar_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:weathered_white_ashlar_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:weathered_white_ashlar_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:weathered_white_ashlar_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:weathered_white_ashlar_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:weathered_white_ashlar_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:weathered_white_ashlar_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:weathered_white_ashlar_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:weathered_white_ashlar_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:weathered_white_ashlar_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:weathered_white_ashlar_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:weathered_white_ashlar_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:weathered_white_ashlar_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:weathered_white_ashlar_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:weathered_white_ashlar_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:weathered_white_ashlar_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:weathered_white_ashlar_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:weathered_white_ashlar_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:weathered_white_ashlar_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:weathered_white_ashlar_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:weathered_white_ashlar_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:weathered_white_ashlar_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:weathered_white_ashlar_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:weathered_white_ashlar_vertical_quarter[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:weathered_white_ashlar_vertical_quarter[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:weathered_white_ashlar_vertical_quarter[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:weathered_white_ashlar_vertical_quarter[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:weathered_white_ashlar_vertical_quarter[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:weathered_white_ashlar_vertical_quarter[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:weathered_white_ashlar_vertical_quarter[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:weathered_white_ashlar_vertical_quarter[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:weathered_white_ashlar_vertical_quarter[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:weathered_white_ashlar_vertical_quarter[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:weathered_white_ashlar_vertical_quarter[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:weathered_white_ashlar_vertical_quarter[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:weathered_white_ashlar_vertical_quarter[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:weathered_white_ashlar_vertical_quarter[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:weathered_white_ashlar_vertical_quarter[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:weathered_white_ashlar_vertical_quarter[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:weathered_white_ashlar_vertical_quarter[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:weathered_white_ashlar_vertical_quarter[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:weathered_white_ashlar_vertical_quarter[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:weathered_white_ashlar_vertical_quarter[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:weathered_white_ashlar_vertical_quarter[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:weathered_white_ashlar_vertical_quarter[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:weathered_white_ashlar_vertical_quarter[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:weathered_white_ashlar_vertical_quarter[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:weathered_white_ashlar_vertical_quarter[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:weathered_white_ashlar_vertical_quarter[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:weathered_white_ashlar_vertical_quarter[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:weathered_white_ashlar_vertical_quarter[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:weathered_white_ashlar_vertical_quarter[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:weathered_white_ashlar_vertical_quarter[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:weathered_white_ashlar_vertical_quarter[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:weathered_white_ashlar_vertical_quarter[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:weathered_white_ashlar_vertical_quarter[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:weathered_white_ashlar_vertical_quarter[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:weathered_white_ashlar_vertical_quarter[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:weathered_white_ashlar_vertical_quarter[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:weathered_white_ashlar_vertical_quarter[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:weathered_white_ashlar_vertical_quarter[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:weathered_white_ashlar_vertical_quarter[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:weathered_white_ashlar_vertical_quarter[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:weathered_white_ashlar_vertical_quarter[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:weathered_white_ashlar_vertical_quarter[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:weathered_white_ashlar_vertical_quarter[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:weathered_white_ashlar_vertical_quarter[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:weathered_white_ashlar_vertical_quarter[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:weathered_white_ashlar_vertical_quarter[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:weathered_white_ashlar_vertical_quarter[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:weathered_white_ashlar_vertical_quarter[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:weathered_white_ashlar_vertical_quarter[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:weathered_white_ashlar_vertical_quarter[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:weathered_white_ashlar_vertical_quarter[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:weathered_white_ashlar_vertical_quarter[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:weathered_white_ashlar_vertical_quarter[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:weathered_white_ashlar_vertical_quarter[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:weathered_white_ashlar_vertical_quarter[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:weathered_white_ashlar_vertical_quarter[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:weathered_white_ashlar_vertical_quarter[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:weathered_white_ashlar_vertical_quarter[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:weathered_white_ashlar_vertical_quarter[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:weathered_white_ashlar_vertical_quarter[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:weathered_white_ashlar_vertical_quarter[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:weathered_white_ashlar_vertical_quarter[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:weathered_white_ashlar_vertical_quarter[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:weathered_white_ashlar_vertical_quarter[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:weathered_white_ashlar_vertical_slab[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:weathered_white_ashlar_vertical_slab[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:weathered_white_ashlar_vertical_slab[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:weathered_white_ashlar_vertical_slab[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:weathered_white_ashlar_vertical_slab[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:weathered_white_ashlar_vertical_slab[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:weathered_white_ashlar_vertical_slab[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:weathered_white_ashlar_vertical_slab[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:weathered_white_ashlar_vertical_slab[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:weathered_white_ashlar_vertical_slab[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:weathered_white_ashlar_vertical_slab[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:weathered_white_ashlar_vertical_slab[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:weathered_white_ashlar_vertical_slab[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:weathered_white_ashlar_vertical_slab[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:weathered_white_ashlar_vertical_slab[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:weathered_white_ashlar_vertical_slab[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:weathered_white_ashlar_vertical_slab[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:weathered_white_ashlar_vertical_slab[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:weathered_white_ashlar_vertical_slab[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:weathered_white_ashlar_vertical_slab[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:weathered_white_ashlar_vertical_slab[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:weathered_white_ashlar_vertical_slab[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:weathered_white_ashlar_vertical_slab[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:weathered_white_ashlar_vertical_slab[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:weathered_white_ashlar_vertical_slab[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:weathered_white_ashlar_vertical_slab[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:weathered_white_ashlar_vertical_slab[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:weathered_white_ashlar_vertical_slab[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:weathered_white_ashlar_vertical_slab[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:weathered_white_ashlar_vertical_slab[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:weathered_white_ashlar_vertical_slab[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:weathered_white_ashlar_vertical_slab[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:weathered_white_ashlar_vertical_slab[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:weathered_white_ashlar_vertical_slab[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:weathered_white_ashlar_vertical_slab[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:weathered_white_ashlar_vertical_slab[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:weathered_white_ashlar_vertical_slab[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:weathered_white_ashlar_vertical_slab[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:weathered_white_ashlar_vertical_slab[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:weathered_white_ashlar_vertical_slab[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:weathered_white_ashlar_vertical_slab[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:weathered_white_ashlar_vertical_slab[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:weathered_white_ashlar_vertical_slab[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:weathered_white_ashlar_vertical_slab[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:weathered_white_ashlar_vertical_slab[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:weathered_white_ashlar_vertical_slab[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:weathered_white_ashlar_vertical_slab[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:weathered_white_ashlar_vertical_slab[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:weathered_white_ashlar_vertical_slab[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:weathered_white_ashlar_vertical_slab[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:weathered_white_ashlar_vertical_slab[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:weathered_white_ashlar_vertical_slab[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:weathered_white_ashlar_vertical_slab[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:weathered_white_ashlar_vertical_slab[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:weathered_white_ashlar_vertical_slab[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:weathered_white_ashlar_vertical_slab[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:weathered_white_ashlar_vertical_slab[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:weathered_white_ashlar_vertical_slab[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:weathered_white_ashlar_vertical_slab[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:weathered_white_ashlar_vertical_slab[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:weathered_white_ashlar_vertical_slab[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:weathered_white_ashlar_vertical_slab[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:weathered_white_ashlar_vertical_slab[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:weathered_white_ashlar_vertical_slab[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:weathered_white_ashlar_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:weathered_white_ashlar_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:weathered_white_ashlar_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:weathered_white_ashlar_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:weathered_white_ashlar_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:weathered_white_ashlar_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:weathered_white_ashlar_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:weathered_white_ashlar_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:weathered_white_ashlar_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:weathered_white_ashlar_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:weathered_white_ashlar_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:weathered_white_ashlar_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:weathered_white_ashlar_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:weathered_white_ashlar_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:weathered_white_ashlar_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:weathered_white_ashlar_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:weathered_white_ashlar_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:weathered_white_ashlar_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:weathered_white_ashlar_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:weathered_white_ashlar_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:weathered_white_ashlar_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:weathered_white_ashlar_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:weathered_white_ashlar_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:weathered_white_ashlar_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:weathered_white_ashlar_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:weathered_white_ashlar_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:weathered_white_ashlar_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:weathered_white_ashlar_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:weathered_white_ashlar_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:weathered_white_ashlar_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:weathered_white_ashlar_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:weathered_white_ashlar_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:weathered_white_ashlar_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:weathered_white_ashlar_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:weathered_white_ashlar_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:weathered_white_ashlar_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:weathered_white_ashlar_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:weathered_white_ashlar_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:weathered_white_ashlar_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:weathered_white_ashlar_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:weathered_white_ashlar_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:weathered_white_ashlar_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:weathered_white_ashlar_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:weathered_white_ashlar_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:weathered_white_ashlar_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:weathered_white_ashlar_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:weathered_white_ashlar_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:weathered_white_ashlar_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:weathered_white_ashlar_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:weathered_white_ashlar_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:weathered_white_ashlar_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:weathered_white_ashlar_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:weathered_white_ashlar_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:weathered_white_ashlar_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:weathered_white_ashlar_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:weathered_white_ashlar_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:weathered_white_ashlar_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:weathered_white_ashlar_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:weathered_white_ashlar_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:weathered_white_ashlar_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:weathered_white_ashlar_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:weathered_white_ashlar_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:weathered_white_ashlar_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:weathered_white_ashlar_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:weathered_white_ashlar_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:weathered_white_ashlar_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:weathered_white_ashlar_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:weathered_white_ashlar_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:weathered_white_ashlar_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:weathered_white_ashlar_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:weathered_white_ashlar_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:weathered_white_ashlar_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:weathered_white_ashlar_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:weathered_white_ashlar_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:weathered_white_ashlar_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:weathered_white_ashlar_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:weathered_white_ashlar_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:weathered_white_ashlar_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:weathered_white_ashlar_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:weathered_white_ashlar_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:weathered_white_ashlar_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:weathered_white_ashlar_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:weathered_white_ashlar_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:weathered_white_ashlar_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:weathered_white_ashlar_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:weathered_white_ashlar_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:weathered_white_ashlar_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:weathered_white_ashlar_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:weathered_white_ashlar_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:weathered_white_ashlar_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:weathered_white_ashlar_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:weathered_white_ashlar_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:weathered_white_ashlar_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:weathered_white_ashlar_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:weathered_white_ashlar_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:weathered_white_ashlar_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:weathered_white_ashlar_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:weathered_white_ashlar_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:weathered_white_ashlar_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:weathered_white_ashlar_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:weathered_white_ashlar_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:weathered_white_ashlar_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:weathered_white_ashlar_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:weathered_white_ashlar_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:weathered_white_ashlar_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:weathered_white_ashlar_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:weathered_white_ashlar_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:weathered_white_ashlar_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:weathered_white_ashlar_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:weathered_white_ashlar_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:weathered_white_ashlar_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:weathered_white_ashlar_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:weathered_white_ashlar_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:weathered_white_ashlar_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:weathered_white_ashlar_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:weathered_white_ashlar_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:weathered_white_ashlar_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:weathered_white_ashlar_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:weathered_white_ashlar_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:weathered_white_ashlar_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:weathered_white_ashlar_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:weathered_white_ashlar_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:weathered_white_ashlar_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:weathered_white_ashlar_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:weathered_white_ashlar_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:weathered_white_ashlar_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:weathered_white_ashlar_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:weathered_white_ashlar_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:weathered_white_ashlar_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:weathered_white_ashlar_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:weathered_white_ashlar_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:weathered_white_ashlar_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:weathered_white_ashlar_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:weathered_white_ashlar_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:weathered_white_ashlar_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:weathered_white_ashlar_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:weathered_white_ashlar_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:weathered_white_ashlar_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:weathered_white_ashlar_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:weathered_white_ashlar_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:weathered_white_ashlar_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:weathered_white_ashlar_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:weathered_white_ashlar_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:weathered_white_ashlar_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:weathered_white_ashlar_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:weathered_white_ashlar_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:weathered_white_ashlar_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:weathered_white_ashlar_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:weathered_white_ashlar_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:weathered_white_ashlar_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:weathered_white_ashlar_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:weathered_white_ashlar_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:weathered_white_ashlar_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:weathered_white_ashlar_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:weathered_white_ashlar_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:weathered_white_ashlar_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:weathered_white_ashlar_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:weathered_white_ashlar_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:weathered_white_ashlar_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:weathered_white_ashlar_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:weathered_white_ashlar_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:weathered_white_ashlar_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:weathered_white_ashlar_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:weathered_white_ashlar_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:weathered_white_ashlar_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:weathered_white_ashlar_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:weathered_white_ashlar_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:weathered_white_ashlar_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:weathered_white_ashlar_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:weathered_white_ashlar_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:weathered_white_ashlar_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:weathered_white_ashlar_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:weathered_white_ashlar_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:weathered_white_ashlar_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:weathered_white_ashlar_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:weathered_white_ashlar_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:weathered_white_ashlar_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:weathered_white_ashlar_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:weathered_white_ashlar_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:weathered_white_ashlar_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:weathered_white_ashlar_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:weathered_white_ashlar_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:weathered_white_ashlar_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:weathered_white_ashlar_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:weathered_white_ashlar_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:weathered_white_ashlar_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:weathered_white_ashlar_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:weathered_white_ashlar_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:weathered_white_ashlar_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:weathered_white_ashlar_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:weathered_white_ashlar_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:weathered_white_ashlar_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:weathered_white_ashlar_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:weathered_white_ashlar_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:weathered_white_ashlar_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:weathered_white_ashlar_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:weathered_white_ashlar_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:weathered_white_ashlar_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:weathered_white_ashlar_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:weathered_white_ashlar_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:weathered_white_ashlar_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:weathered_white_ashlar_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:weathered_white_ashlar_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:weathered_white_ashlar_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:weathered_white_ashlar_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:weathered_white_ashlar_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:weathered_white_ashlar_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:weathered_white_ashlar_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:weathered_white_ashlar_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:weathered_white_ashlar_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:weathered_white_ashlar_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:weathered_white_ashlar_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:weathered_white_ashlar_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:weathered_white_ashlar_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:weathered_white_ashlar_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:weathered_white_ashlar_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:weathered_white_ashlar_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:weathered_white_ashlar_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:weathered_white_ashlar_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:weathered_white_ashlar_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:weathered_white_ashlar_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:weathered_white_ashlar_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:weathered_white_ashlar_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:weathered_white_ashlar_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:weathered_white_ashlar_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:weathered_white_ashlar_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:weathered_white_ashlar_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:weathered_white_ashlar_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:weathered_white_ashlar_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:weathered_white_ashlar_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:weathered_white_ashlar_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:weathered_white_ashlar_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:weathered_white_ashlar_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:weathered_white_ashlar_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:weathered_white_ashlar_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:weathered_white_ashlar_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:weathered_white_ashlar_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:weathered_white_ashlar_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:weathered_white_ashlar_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:weathered_white_ashlar_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:weathered_white_ashlar_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:weathered_white_ashlar_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:weathered_white_ashlar_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:weathered_white_ashlar_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:weathered_white_ashlar_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:weathered_white_ashlar_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:weathered_white_ashlar_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:weathered_white_ashlar_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:weathered_white_ashlar_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:weathered_white_ashlar_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:weathered_white_ashlar_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:weathered_white_ashlar_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:weathered_white_ashlar_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:weathered_white_ashlar_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:weathered_white_ashlar_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:weathered_white_ashlar_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:weathered_white_ashlar_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:weathered_white_ashlar_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:weathered_white_ashlar_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:weathered_white_ashlar_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:weathered_white_ashlar_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:weathered_white_ashlar_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:weathered_white_ashlar_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:weathered_white_ashlar_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:weathered_white_ashlar_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:weathered_white_ashlar_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:weathered_white_ashlar_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:weathered_white_ashlar_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:weathered_white_ashlar_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:weathered_white_ashlar_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:weathered_white_ashlar_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:weathered_white_ashlar_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:weathered_white_ashlar_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:weathered_white_ashlar_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:weathered_white_ashlar_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:weathered_white_ashlar_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:weathered_white_ashlar_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:weathered_white_ashlar_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:weathered_white_ashlar_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:weathered_white_ashlar_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:weathered_white_ashlar_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:weathered_white_ashlar_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:weathered_white_ashlar_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:weathered_white_ashlar_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:weathered_white_ashlar_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:weathered_white_ashlar_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:weathered_white_ashlar_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:weathered_white_ashlar_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:weathered_white_ashlar_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:weathered_white_ashlar_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:weathered_white_ashlar_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:weathered_white_ashlar_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:weathered_white_ashlar_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:weathered_white_ashlar_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:weathered_white_ashlar_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:weathered_white_ashlar_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:weathered_white_ashlar_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:weathered_white_ashlar_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:weathered_white_ashlar_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:weathered_white_ashlar_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:weathered_white_ashlar_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:weathered_white_ashlar_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:weathered_white_ashlar_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:weathered_white_ashlar_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:weathered_white_ashlar_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:weathered_white_ashlar_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:weathered_white_ashlar_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:weathered_white_ashlar_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:weathered_white_ashlar_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:weathered_white_ashlar_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:weathered_white_ashlar_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:weathered_white_ashlar_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:weathered_white_ashlar_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:weathered_white_ashlar_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:weathered_white_ashlar_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:weathered_white_ashlar_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:weathered_white_ashlar_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:weathered_white_ashlar_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:weathered_white_ashlar_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:weathered_white_ashlar_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:weathered_white_ashlar_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:weathered_white_ashlar_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:weathered_white_ashlar_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:weathered_white_ashlar_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:weathered_white_ashlars
conquest:weathered_white_painted_plank_balustrade[axis=x,waterlogged=true]
conquest:weathered_white_painted_plank_balustrade[axis=x,waterlogged=false]
conquest:weathered_white_painted_plank_balustrade[axis=y,waterlogged=true]
conquest:weathered_white_painted_plank_balustrade[axis=y,waterlogged=false]
conquest:weathered_white_painted_plank_balustrade[axis=z,waterlogged=true]
conquest:weathered_white_painted_plank_balustrade[axis=z,waterlogged=false]
conquest:weathered_white_painted_plank_boards[facing=north,type=top,waterlogged=true]
conquest:weathered_white_painted_plank_boards[facing=north,type=top,waterlogged=false]
conquest:weathered_white_painted_plank_boards[facing=north,type=bottom,waterlogged=true]
conquest:weathered_white_painted_plank_boards[facing=north,type=bottom,waterlogged=false]
conquest:weathered_white_painted_plank_boards[facing=south,type=top,waterlogged=true]
conquest:weathered_white_painted_plank_boards[facing=south,type=top,waterlogged=false]
conquest:weathered_white_painted_plank_boards[facing=south,type=bottom,waterlogged=true]
conquest:weathered_white_painted_plank_boards[facing=south,type=bottom,waterlogged=false]
conquest:weathered_white_painted_plank_boards[facing=west,type=top,waterlogged=true]
conquest:weathered_white_painted_plank_boards[facing=west,type=top,waterlogged=false]
conquest:weathered_white_painted_plank_boards[facing=west,type=bottom,waterlogged=true]
conquest:weathered_white_painted_plank_boards[facing=west,type=bottom,waterlogged=false]
conquest:weathered_white_painted_plank_boards[facing=east,type=top,waterlogged=true]
conquest:weathered_white_painted_plank_boards[facing=east,type=top,waterlogged=false]
conquest:weathered_white_painted_plank_boards[facing=east,type=bottom,waterlogged=true]
conquest:weathered_white_painted_plank_boards[facing=east,type=bottom,waterlogged=false]
conquest:weathered_white_painted_plank_capital[facing=flat,type=top,waterlogged=true]
conquest:weathered_white_painted_plank_capital[facing=flat,type=top,waterlogged=false]
conquest:weathered_white_painted_plank_capital[facing=flat,type=bottom,waterlogged=true]
conquest:weathered_white_painted_plank_capital[facing=flat,type=bottom,waterlogged=false]
conquest:weathered_white_painted_plank_capital[facing=north,type=top,waterlogged=true]
conquest:weathered_white_painted_plank_capital[facing=north,type=top,waterlogged=false]
conquest:weathered_white_painted_plank_capital[facing=north,type=bottom,waterlogged=true]
conquest:weathered_white_painted_plank_capital[facing=north,type=bottom,waterlogged=false]
conquest:weathered_white_painted_plank_capital[facing=south,type=top,waterlogged=true]
conquest:weathered_white_painted_plank_capital[facing=south,type=top,waterlogged=false]
conquest:weathered_white_painted_plank_capital[facing=south,type=bottom,waterlogged=true]
conquest:weathered_white_painted_plank_capital[facing=south,type=bottom,waterlogged=false]
conquest:weathered_white_painted_plank_capital[facing=east,type=top,waterlogged=true]
conquest:weathered_white_painted_plank_capital[facing=east,type=top,waterlogged=false]
conquest:weathered_white_painted_plank_capital[facing=east,type=bottom,waterlogged=true]
conquest:weathered_white_painted_plank_capital[facing=east,type=bottom,waterlogged=false]
conquest:weathered_white_painted_plank_capital[facing=west,type=top,waterlogged=true]
conquest:weathered_white_painted_plank_capital[facing=west,type=top,waterlogged=false]
conquest:weathered_white_painted_plank_capital[facing=west,type=bottom,waterlogged=true]
conquest:weathered_white_painted_plank_capital[facing=west,type=bottom,waterlogged=false]
conquest:weathered_white_painted_plank_corner_slab[facing=north,type=top,waterlogged=true]
conquest:weathered_white_painted_plank_corner_slab[facing=north,type=top,waterlogged=false]
conquest:weathered_white_painted_plank_corner_slab[facing=north,type=bottom,waterlogged=true]
conquest:weathered_white_painted_plank_corner_slab[facing=north,type=bottom,waterlogged=false]
conquest:weathered_white_painted_plank_corner_slab[facing=south,type=top,waterlogged=true]
conquest:weathered_white_painted_plank_corner_slab[facing=south,type=top,waterlogged=false]
conquest:weathered_white_painted_plank_corner_slab[facing=south,type=bottom,waterlogged=true]
conquest:weathered_white_painted_plank_corner_slab[facing=south,type=bottom,waterlogged=false]
conquest:weathered_white_painted_plank_corner_slab[facing=west,type=top,waterlogged=true]
conquest:weathered_white_painted_plank_corner_slab[facing=west,type=top,waterlogged=false]
conquest:weathered_white_painted_plank_corner_slab[facing=west,type=bottom,waterlogged=true]
conquest:weathered_white_painted_plank_corner_slab[facing=west,type=bottom,waterlogged=false]
conquest:weathered_white_painted_plank_corner_slab[facing=east,type=top,waterlogged=true]
conquest:weathered_white_painted_plank_corner_slab[facing=east,type=top,waterlogged=false]
conquest:weathered_white_painted_plank_corner_slab[facing=east,type=bottom,waterlogged=true]
conquest:weathered_white_painted_plank_corner_slab[facing=east,type=bottom,waterlogged=false]
conquest:weathered_white_painted_plank_door[facing=north,half=upper,hinge=left,open=true,powered=true]
conquest:weathered_white_painted_plank_door[facing=north,half=upper,hinge=left,open=true,powered=false]
conquest:weathered_white_painted_plank_door[facing=north,half=upper,hinge=left,open=false,powered=true]
conquest:weathered_white_painted_plank_door[facing=north,half=upper,hinge=left,open=false,powered=false]
conquest:weathered_white_painted_plank_door[facing=north,half=upper,hinge=right,open=true,powered=true]
conquest:weathered_white_painted_plank_door[facing=north,half=upper,hinge=right,open=true,powered=false]
conquest:weathered_white_painted_plank_door[facing=north,half=upper,hinge=right,open=false,powered=true]
conquest:weathered_white_painted_plank_door[facing=north,half=upper,hinge=right,open=false,powered=false]
conquest:weathered_white_painted_plank_door[facing=north,half=lower,hinge=left,open=true,powered=true]
conquest:weathered_white_painted_plank_door[facing=north,half=lower,hinge=left,open=true,powered=false]
conquest:weathered_white_painted_plank_door[facing=north,half=lower,hinge=left,open=false,powered=true]
conquest:weathered_white_painted_plank_door[facing=north,half=lower,hinge=left,open=false,powered=false]
conquest:weathered_white_painted_plank_door[facing=north,half=lower,hinge=right,open=true,powered=true]
conquest:weathered_white_painted_plank_door[facing=north,half=lower,hinge=right,open=true,powered=false]
conquest:weathered_white_painted_plank_door[facing=north,half=lower,hinge=right,open=false,powered=true]
conquest:weathered_white_painted_plank_door[facing=north,half=lower,hinge=right,open=false,powered=false]
conquest:weathered_white_painted_plank_door[facing=south,half=upper,hinge=left,open=true,powered=true]
conquest:weathered_white_painted_plank_door[facing=south,half=upper,hinge=left,open=true,powered=false]
conquest:weathered_white_painted_plank_door[facing=south,half=upper,hinge=left,open=false,powered=true]
conquest:weathered_white_painted_plank_door[facing=south,half=upper,hinge=left,open=false,powered=false]
conquest:weathered_white_painted_plank_door[facing=south,half=upper,hinge=right,open=true,powered=true]
conquest:weathered_white_painted_plank_door[facing=south,half=upper,hinge=right,open=true,powered=false]
conquest:weathered_white_painted_plank_door[facing=south,half=upper,hinge=right,open=false,powered=true]
conquest:weathered_white_painted_plank_door[facing=south,half=upper,hinge=right,open=false,powered=false]
conquest:weathered_white_painted_plank_door[facing=south,half=lower,hinge=left,open=true,powered=true]
conquest:weathered_white_painted_plank_door[facing=south,half=lower,hinge=left,open=true,powered=false]
conquest:weathered_white_painted_plank_door[facing=south,half=lower,hinge=left,open=false,powered=true]
conquest:weathered_white_painted_plank_door[facing=south,half=lower,hinge=left,open=false,powered=false]
conquest:weathered_white_painted_plank_door[facing=south,half=lower,hinge=right,open=true,powered=true]
conquest:weathered_white_painted_plank_door[facing=south,half=lower,hinge=right,open=true,powered=false]
conquest:weathered_white_painted_plank_door[facing=south,half=lower,hinge=right,open=false,powered=true]
conquest:weathered_white_painted_plank_door[facing=south,half=lower,hinge=right,open=false,powered=false]
conquest:weathered_white_painted_plank_door[facing=west,half=upper,hinge=left,open=true,powered=true]
conquest:weathered_white_painted_plank_door[facing=west,half=upper,hinge=left,open=true,powered=false]
conquest:weathered_white_painted_plank_door[facing=west,half=upper,hinge=left,open=false,powered=true]
conquest:weathered_white_painted_plank_door[facing=west,half=upper,hinge=left,open=false,powered=false]
conquest:weathered_white_painted_plank_door[facing=west,half=upper,hinge=right,open=true,powered=true]
conquest:weathered_white_painted_plank_door[facing=west,half=upper,hinge=right,open=true,powered=false]
conquest:weathered_white_painted_plank_door[facing=west,half=upper,hinge=right,open=false,powered=true]
conquest:weathered_white_painted_plank_door[facing=west,half=upper,hinge=right,open=false,powered=false]
conquest:weathered_white_painted_plank_door[facing=west,half=lower,hinge=left,open=true,powered=true]
conquest:weathered_white_painted_plank_door[facing=west,half=lower,hinge=left,open=true,powered=false]
conquest:weathered_white_painted_plank_door[facing=west,half=lower,hinge=left,open=false,powered=true]
conquest:weathered_white_painted_plank_door[facing=west,half=lower,hinge=left,open=false,powered=false]
conquest:weathered_white_painted_plank_door[facing=west,half=lower,hinge=right,open=true,powered=true]
conquest:weathered_white_painted_plank_door[facing=west,half=lower,hinge=right,open=true,powered=false]
conquest:weathered_white_painted_plank_door[facing=west,half=lower,hinge=right,open=false,powered=true]
conquest:weathered_white_painted_plank_door[facing=west,half=lower,hinge=right,open=false,powered=false]
conquest:weathered_white_painted_plank_door[facing=east,half=upper,hinge=left,open=true,powered=true]
conquest:weathered_white_painted_plank_door[facing=east,half=upper,hinge=left,open=true,powered=false]
conquest:weathered_white_painted_plank_door[facing=east,half=upper,hinge=left,open=false,powered=true]
conquest:weathered_white_painted_plank_door[facing=east,half=upper,hinge=left,open=false,powered=false]
conquest:weathered_white_painted_plank_door[facing=east,half=upper,hinge=right,open=true,powered=true]
conquest:weathered_white_painted_plank_door[facing=east,half=upper,hinge=right,open=true,powered=false]
conquest:weathered_white_painted_plank_door[facing=east,half=upper,hinge=right,open=false,powered=true]
conquest:weathered_white_painted_plank_door[facing=east,half=upper,hinge=right,open=false,powered=false]
conquest:weathered_white_painted_plank_door[facing=east,half=lower,hinge=left,open=true,powered=true]
conquest:weathered_white_painted_plank_door[facing=east,half=lower,hinge=left,open=true,powered=false]
conquest:weathered_white_painted_plank_door[facing=east,half=lower,hinge=left,open=false,powered=true]
conquest:weathered_white_painted_plank_door[facing=east,half=lower,hinge=left,open=false,powered=false]
conquest:weathered_white_painted_plank_door[facing=east,half=lower,hinge=right,open=true,powered=true]
conquest:weathered_white_painted_plank_door[facing=east,half=lower,hinge=right,open=true,powered=false]
conquest:weathered_white_painted_plank_door[facing=east,half=lower,hinge=right,open=false,powered=true]
conquest:weathered_white_painted_plank_door[facing=east,half=lower,hinge=right,open=false,powered=false]
conquest:weathered_white_painted_plank_eighth_slab[facing=north,type=top,waterlogged=true]
conquest:weathered_white_painted_plank_eighth_slab[facing=north,type=top,waterlogged=false]
conquest:weathered_white_painted_plank_eighth_slab[facing=north,type=bottom,waterlogged=true]
conquest:weathered_white_painted_plank_eighth_slab[facing=north,type=bottom,waterlogged=false]
conquest:weathered_white_painted_plank_eighth_slab[facing=south,type=top,waterlogged=true]
conquest:weathered_white_painted_plank_eighth_slab[facing=south,type=top,waterlogged=false]
conquest:weathered_white_painted_plank_eighth_slab[facing=south,type=bottom,waterlogged=true]
conquest:weathered_white_painted_plank_eighth_slab[facing=south,type=bottom,waterlogged=false]
conquest:weathered_white_painted_plank_eighth_slab[facing=west,type=top,waterlogged=true]
conquest:weathered_white_painted_plank_eighth_slab[facing=west,type=top,waterlogged=false]
conquest:weathered_white_painted_plank_eighth_slab[facing=west,type=bottom,waterlogged=true]
conquest:weathered_white_painted_plank_eighth_slab[facing=west,type=bottom,waterlogged=false]
conquest:weathered_white_painted_plank_eighth_slab[facing=east,type=top,waterlogged=true]
conquest:weathered_white_painted_plank_eighth_slab[facing=east,type=top,waterlogged=false]
conquest:weathered_white_painted_plank_eighth_slab[facing=east,type=bottom,waterlogged=true]
conquest:weathered_white_painted_plank_eighth_slab[facing=east,type=bottom,waterlogged=false]
conquest:weathered_white_painted_plank_fence[east=true,north=true,south=true,waterlogged=true,west=true]
conquest:weathered_white_painted_plank_fence[east=true,north=true,south=true,waterlogged=true,west=false]
conquest:weathered_white_painted_plank_fence[east=true,north=true,south=true,waterlogged=false,west=true]
conquest:weathered_white_painted_plank_fence[east=true,north=true,south=true,waterlogged=false,west=false]
conquest:weathered_white_painted_plank_fence[east=true,north=true,south=false,waterlogged=true,west=true]
conquest:weathered_white_painted_plank_fence[east=true,north=true,south=false,waterlogged=true,west=false]
conquest:weathered_white_painted_plank_fence[east=true,north=true,south=false,waterlogged=false,west=true]
conquest:weathered_white_painted_plank_fence[east=true,north=true,south=false,waterlogged=false,west=false]
conquest:weathered_white_painted_plank_fence[east=true,north=false,south=true,waterlogged=true,west=true]
conquest:weathered_white_painted_plank_fence[east=true,north=false,south=true,waterlogged=true,west=false]
conquest:weathered_white_painted_plank_fence[east=true,north=false,south=true,waterlogged=false,west=true]
conquest:weathered_white_painted_plank_fence[east=true,north=false,south=true,waterlogged=false,west=false]
conquest:weathered_white_painted_plank_fence[east=true,north=false,south=false,waterlogged=true,west=true]
conquest:weathered_white_painted_plank_fence[east=true,north=false,south=false,waterlogged=true,west=false]
conquest:weathered_white_painted_plank_fence[east=true,north=false,south=false,waterlogged=false,west=true]
conquest:weathered_white_painted_plank_fence[east=true,north=false,south=false,waterlogged=false,west=false]
conquest:weathered_white_painted_plank_fence[east=false,north=true,south=true,waterlogged=true,west=true]
conquest:weathered_white_painted_plank_fence[east=false,north=true,south=true,waterlogged=true,west=false]
conquest:weathered_white_painted_plank_fence[east=false,north=true,south=true,waterlogged=false,west=true]
conquest:weathered_white_painted_plank_fence[east=false,north=true,south=true,waterlogged=false,west=false]
conquest:weathered_white_painted_plank_fence[east=false,north=true,south=false,waterlogged=true,west=true]
conquest:weathered_white_painted_plank_fence[east=false,north=true,south=false,waterlogged=true,west=false]
conquest:weathered_white_painted_plank_fence[east=false,north=true,south=false,waterlogged=false,west=true]
conquest:weathered_white_painted_plank_fence[east=false,north=true,south=false,waterlogged=false,west=false]
conquest:weathered_white_painted_plank_fence[east=false,north=false,south=true,waterlogged=true,west=true]
conquest:weathered_white_painted_plank_fence[east=false,north=false,south=true,waterlogged=true,west=false]
conquest:weathered_white_painted_plank_fence[east=false,north=false,south=true,waterlogged=false,west=true]
conquest:weathered_white_painted_plank_fence[east=false,north=false,south=true,waterlogged=false,west=false]
conquest:weathered_white_painted_plank_fence[east=false,north=false,south=false,waterlogged=true,west=true]
conquest:weathered_white_painted_plank_fence[east=false,north=false,south=false,waterlogged=true,west=false]
conquest:weathered_white_painted_plank_fence[east=false,north=false,south=false,waterlogged=false,west=true]
conquest:weathered_white_painted_plank_fence[east=false,north=false,south=false,waterlogged=false,west=false]
conquest:weathered_white_painted_plank_pillar[layer=1,waterlogged=true]
conquest:weathered_white_painted_plank_pillar[layer=1,waterlogged=false]
conquest:weathered_white_painted_plank_pillar[layer=2,waterlogged=true]
conquest:weathered_white_painted_plank_pillar[layer=2,waterlogged=false]
conquest:weathered_white_painted_plank_pillar[layer=3,waterlogged=true]
conquest:weathered_white_painted_plank_pillar[layer=3,waterlogged=false]
conquest:weathered_white_painted_plank_quarter_slab[facing=north,layer=1,type=top,waterlogged=true]
conquest:weathered_white_painted_plank_quarter_slab[facing=north,layer=1,type=top,waterlogged=false]
conquest:weathered_white_painted_plank_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=true]
conquest:weathered_white_painted_plank_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=false]
conquest:weathered_white_painted_plank_quarter_slab[facing=north,layer=2,type=top,waterlogged=true]
conquest:weathered_white_painted_plank_quarter_slab[facing=north,layer=2,type=top,waterlogged=false]
conquest:weathered_white_painted_plank_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=true]
conquest:weathered_white_painted_plank_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=false]
conquest:weathered_white_painted_plank_quarter_slab[facing=north,layer=3,type=top,waterlogged=true]
conquest:weathered_white_painted_plank_quarter_slab[facing=north,layer=3,type=top,waterlogged=false]
conquest:weathered_white_painted_plank_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=true]
conquest:weathered_white_painted_plank_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=false]
conquest:weathered_white_painted_plank_quarter_slab[facing=south,layer=1,type=top,waterlogged=true]
conquest:weathered_white_painted_plank_quarter_slab[facing=south,layer=1,type=top,waterlogged=false]
conquest:weathered_white_painted_plank_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=true]
conquest:weathered_white_painted_plank_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=false]
conquest:weathered_white_painted_plank_quarter_slab[facing=south,layer=2,type=top,waterlogged=true]
conquest:weathered_white_painted_plank_quarter_slab[facing=south,layer=2,type=top,waterlogged=false]
conquest:weathered_white_painted_plank_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=true]
conquest:weathered_white_painted_plank_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=false]
conquest:weathered_white_painted_plank_quarter_slab[facing=south,layer=3,type=top,waterlogged=true]
conquest:weathered_white_painted_plank_quarter_slab[facing=south,layer=3,type=top,waterlogged=false]
conquest:weathered_white_painted_plank_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=true]
conquest:weathered_white_painted_plank_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=false]
conquest:weathered_white_painted_plank_quarter_slab[facing=west,layer=1,type=top,waterlogged=true]
conquest:weathered_white_painted_plank_quarter_slab[facing=west,layer=1,type=top,waterlogged=false]
conquest:weathered_white_painted_plank_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=true]
conquest:weathered_white_painted_plank_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=false]
conquest:weathered_white_painted_plank_quarter_slab[facing=west,layer=2,type=top,waterlogged=true]
conquest:weathered_white_painted_plank_quarter_slab[facing=west,layer=2,type=top,waterlogged=false]
conquest:weathered_white_painted_plank_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=true]
conquest:weathered_white_painted_plank_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=false]
conquest:weathered_white_painted_plank_quarter_slab[facing=west,layer=3,type=top,waterlogged=true]
conquest:weathered_white_painted_plank_quarter_slab[facing=west,layer=3,type=top,waterlogged=false]
conquest:weathered_white_painted_plank_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=true]
conquest:weathered_white_painted_plank_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=false]
conquest:weathered_white_painted_plank_quarter_slab[facing=east,layer=1,type=top,waterlogged=true]
conquest:weathered_white_painted_plank_quarter_slab[facing=east,layer=1,type=top,waterlogged=false]
conquest:weathered_white_painted_plank_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=true]
conquest:weathered_white_painted_plank_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=false]
conquest:weathered_white_painted_plank_quarter_slab[facing=east,layer=2,type=top,waterlogged=true]
conquest:weathered_white_painted_plank_quarter_slab[facing=east,layer=2,type=top,waterlogged=false]
conquest:weathered_white_painted_plank_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=true]
conquest:weathered_white_painted_plank_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=false]
conquest:weathered_white_painted_plank_quarter_slab[facing=east,layer=3,type=top,waterlogged=true]
conquest:weathered_white_painted_plank_quarter_slab[facing=east,layer=3,type=top,waterlogged=false]
conquest:weathered_white_painted_plank_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=true]
conquest:weathered_white_painted_plank_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=false]
conquest:weathered_white_painted_plank_slab[layer=1,type=top,waterlogged=true]
conquest:weathered_white_painted_plank_slab[layer=1,type=top,waterlogged=false]
conquest:weathered_white_painted_plank_slab[layer=1,type=bottom,waterlogged=true]
conquest:weathered_white_painted_plank_slab[layer=1,type=bottom,waterlogged=false]
conquest:weathered_white_painted_plank_slab[layer=2,type=top,waterlogged=true]
conquest:weathered_white_painted_plank_slab[layer=2,type=top,waterlogged=false]
conquest:weathered_white_painted_plank_slab[layer=2,type=bottom,waterlogged=true]
conquest:weathered_white_painted_plank_slab[layer=2,type=bottom,waterlogged=false]
conquest:weathered_white_painted_plank_slab[layer=3,type=top,waterlogged=true]
conquest:weathered_white_painted_plank_slab[layer=3,type=top,waterlogged=false]
conquest:weathered_white_painted_plank_slab[layer=3,type=bottom,waterlogged=true]
conquest:weathered_white_painted_plank_slab[layer=3,type=bottom,waterlogged=false]
conquest:weathered_white_painted_plank_slab[layer=4,type=top,waterlogged=true]
conquest:weathered_white_painted_plank_slab[layer=4,type=top,waterlogged=false]
conquest:weathered_white_painted_plank_slab[layer=4,type=bottom,waterlogged=true]
conquest:weathered_white_painted_plank_slab[layer=4,type=bottom,waterlogged=false]
conquest:weathered_white_painted_plank_small_window[down=true,up=true,waterlogged=true]
conquest:weathered_white_painted_plank_small_window[down=true,up=true,waterlogged=false]
conquest:weathered_white_painted_plank_small_window[down=true,up=false,waterlogged=true]
conquest:weathered_white_painted_plank_small_window[down=true,up=false,waterlogged=false]
conquest:weathered_white_painted_plank_small_window[down=false,up=true,waterlogged=true]
conquest:weathered_white_painted_plank_small_window[down=false,up=true,waterlogged=false]
conquest:weathered_white_painted_plank_small_window[down=false,up=false,waterlogged=true]
conquest:weathered_white_painted_plank_small_window[down=false,up=false,waterlogged=false]
conquest:weathered_white_painted_plank_small_window_half[down=true,facing=north,up=true,waterlogged=true]
conquest:weathered_white_painted_plank_small_window_half[down=true,facing=north,up=true,waterlogged=false]
conquest:weathered_white_painted_plank_small_window_half[down=true,facing=north,up=false,waterlogged=true]
conquest:weathered_white_painted_plank_small_window_half[down=true,facing=north,up=false,waterlogged=false]
conquest:weathered_white_painted_plank_small_window_half[down=true,facing=south,up=true,waterlogged=true]
conquest:weathered_white_painted_plank_small_window_half[down=true,facing=south,up=true,waterlogged=false]
conquest:weathered_white_painted_plank_small_window_half[down=true,facing=south,up=false,waterlogged=true]
conquest:weathered_white_painted_plank_small_window_half[down=true,facing=south,up=false,waterlogged=false]
conquest:weathered_white_painted_plank_small_window_half[down=true,facing=west,up=true,waterlogged=true]
conquest:weathered_white_painted_plank_small_window_half[down=true,facing=west,up=true,waterlogged=false]
conquest:weathered_white_painted_plank_small_window_half[down=true,facing=west,up=false,waterlogged=true]
conquest:weathered_white_painted_plank_small_window_half[down=true,facing=west,up=false,waterlogged=false]
conquest:weathered_white_painted_plank_small_window_half[down=true,facing=east,up=true,waterlogged=true]
conquest:weathered_white_painted_plank_small_window_half[down=true,facing=east,up=true,waterlogged=false]
conquest:weathered_white_painted_plank_small_window_half[down=true,facing=east,up=false,waterlogged=true]
conquest:weathered_white_painted_plank_small_window_half[down=true,facing=east,up=false,waterlogged=false]
conquest:weathered_white_painted_plank_small_window_half[down=false,facing=north,up=true,waterlogged=true]
conquest:weathered_white_painted_plank_small_window_half[down=false,facing=north,up=true,waterlogged=false]
conquest:weathered_white_painted_plank_small_window_half[down=false,facing=north,up=false,waterlogged=true]
conquest:weathered_white_painted_plank_small_window_half[down=false,facing=north,up=false,waterlogged=false]
conquest:weathered_white_painted_plank_small_window_half[down=false,facing=south,up=true,waterlogged=true]
conquest:weathered_white_painted_plank_small_window_half[down=false,facing=south,up=true,waterlogged=false]
conquest:weathered_white_painted_plank_small_window_half[down=false,facing=south,up=false,waterlogged=true]
conquest:weathered_white_painted_plank_small_window_half[down=false,facing=south,up=false,waterlogged=false]
conquest:weathered_white_painted_plank_small_window_half[down=false,facing=west,up=true,waterlogged=true]
conquest:weathered_white_painted_plank_small_window_half[down=false,facing=west,up=true,waterlogged=false]
conquest:weathered_white_painted_plank_small_window_half[down=false,facing=west,up=false,waterlogged=true]
conquest:weathered_white_painted_plank_small_window_half[down=false,facing=west,up=false,waterlogged=false]
conquest:weathered_white_painted_plank_small_window_half[down=false,facing=east,up=true,waterlogged=true]
conquest:weathered_white_painted_plank_small_window_half[down=false,facing=east,up=true,waterlogged=false]
conquest:weathered_white_painted_plank_small_window_half[down=false,facing=east,up=false,waterlogged=true]
conquest:weathered_white_painted_plank_small_window_half[down=false,facing=east,up=false,waterlogged=false]
conquest:weathered_white_painted_plank_sphere[type=egg,waterlogged=true]
conquest:weathered_white_painted_plank_sphere[type=egg,waterlogged=false]
conquest:weathered_white_painted_plank_sphere[type=small,waterlogged=true]
conquest:weathered_white_painted_plank_sphere[type=small,waterlogged=false]
conquest:weathered_white_painted_plank_sphere[type=large,waterlogged=true]
conquest:weathered_white_painted_plank_sphere[type=large,waterlogged=false]
conquest:weathered_white_painted_plank_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:weathered_white_painted_plank_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:weathered_white_painted_plank_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:weathered_white_painted_plank_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:weathered_white_painted_plank_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:weathered_white_painted_plank_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:weathered_white_painted_plank_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:weathered_white_painted_plank_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:weathered_white_painted_plank_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:weathered_white_painted_plank_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:weathered_white_painted_plank_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:weathered_white_painted_plank_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:weathered_white_painted_plank_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:weathered_white_painted_plank_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:weathered_white_painted_plank_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:weathered_white_painted_plank_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:weathered_white_painted_plank_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:weathered_white_painted_plank_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:weathered_white_painted_plank_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:weathered_white_painted_plank_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:weathered_white_painted_plank_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:weathered_white_painted_plank_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:weathered_white_painted_plank_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:weathered_white_painted_plank_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:weathered_white_painted_plank_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:weathered_white_painted_plank_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:weathered_white_painted_plank_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:weathered_white_painted_plank_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:weathered_white_painted_plank_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:weathered_white_painted_plank_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:weathered_white_painted_plank_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:weathered_white_painted_plank_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:weathered_white_painted_plank_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:weathered_white_painted_plank_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:weathered_white_painted_plank_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:weathered_white_painted_plank_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:weathered_white_painted_plank_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:weathered_white_painted_plank_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:weathered_white_painted_plank_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:weathered_white_painted_plank_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:weathered_white_painted_plank_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:weathered_white_painted_plank_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:weathered_white_painted_plank_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:weathered_white_painted_plank_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:weathered_white_painted_plank_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:weathered_white_painted_plank_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:weathered_white_painted_plank_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:weathered_white_painted_plank_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:weathered_white_painted_plank_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:weathered_white_painted_plank_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:weathered_white_painted_plank_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:weathered_white_painted_plank_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:weathered_white_painted_plank_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:weathered_white_painted_plank_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:weathered_white_painted_plank_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:weathered_white_painted_plank_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:weathered_white_painted_plank_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:weathered_white_painted_plank_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:weathered_white_painted_plank_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:weathered_white_painted_plank_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:weathered_white_painted_plank_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:weathered_white_painted_plank_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:weathered_white_painted_plank_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:weathered_white_painted_plank_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:weathered_white_painted_plank_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:weathered_white_painted_plank_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:weathered_white_painted_plank_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:weathered_white_painted_plank_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:weathered_white_painted_plank_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:weathered_white_painted_plank_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:weathered_white_painted_plank_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:weathered_white_painted_plank_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:weathered_white_painted_plank_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:weathered_white_painted_plank_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:weathered_white_painted_plank_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:weathered_white_painted_plank_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:weathered_white_painted_plank_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:weathered_white_painted_plank_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:weathered_white_painted_plank_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:weathered_white_painted_plank_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:weathered_white_painted_plank_vertical_corner[facing=north,layer=1,waterlogged=true]
conquest:weathered_white_painted_plank_vertical_corner[facing=north,layer=1,waterlogged=false]
conquest:weathered_white_painted_plank_vertical_corner[facing=north,layer=2,waterlogged=true]
conquest:weathered_white_painted_plank_vertical_corner[facing=north,layer=2,waterlogged=false]
conquest:weathered_white_painted_plank_vertical_corner[facing=north,layer=3,waterlogged=true]
conquest:weathered_white_painted_plank_vertical_corner[facing=north,layer=3,waterlogged=false]
conquest:weathered_white_painted_plank_vertical_corner[facing=north,layer=4,waterlogged=true]
conquest:weathered_white_painted_plank_vertical_corner[facing=north,layer=4,waterlogged=false]
conquest:weathered_white_painted_plank_vertical_corner[facing=south,layer=1,waterlogged=true]
conquest:weathered_white_painted_plank_vertical_corner[facing=south,layer=1,waterlogged=false]
conquest:weathered_white_painted_plank_vertical_corner[facing=south,layer=2,waterlogged=true]
conquest:weathered_white_painted_plank_vertical_corner[facing=south,layer=2,waterlogged=false]
conquest:weathered_white_painted_plank_vertical_corner[facing=south,layer=3,waterlogged=true]
conquest:weathered_white_painted_plank_vertical_corner[facing=south,layer=3,waterlogged=false]
conquest:weathered_white_painted_plank_vertical_corner[facing=south,layer=4,waterlogged=true]
conquest:weathered_white_painted_plank_vertical_corner[facing=south,layer=4,waterlogged=false]
conquest:weathered_white_painted_plank_vertical_corner[facing=west,layer=1,waterlogged=true]
conquest:weathered_white_painted_plank_vertical_corner[facing=west,layer=1,waterlogged=false]
conquest:weathered_white_painted_plank_vertical_corner[facing=west,layer=2,waterlogged=true]
conquest:weathered_white_painted_plank_vertical_corner[facing=west,layer=2,waterlogged=false]
conquest:weathered_white_painted_plank_vertical_corner[facing=west,layer=3,waterlogged=true]
conquest:weathered_white_painted_plank_vertical_corner[facing=west,layer=3,waterlogged=false]
conquest:weathered_white_painted_plank_vertical_corner[facing=west,layer=4,waterlogged=true]
conquest:weathered_white_painted_plank_vertical_corner[facing=west,layer=4,waterlogged=false]
conquest:weathered_white_painted_plank_vertical_corner[facing=east,layer=1,waterlogged=true]
conquest:weathered_white_painted_plank_vertical_corner[facing=east,layer=1,waterlogged=false]
conquest:weathered_white_painted_plank_vertical_corner[facing=east,layer=2,waterlogged=true]
conquest:weathered_white_painted_plank_vertical_corner[facing=east,layer=2,waterlogged=false]
conquest:weathered_white_painted_plank_vertical_corner[facing=east,layer=3,waterlogged=true]
conquest:weathered_white_painted_plank_vertical_corner[facing=east,layer=3,waterlogged=false]
conquest:weathered_white_painted_plank_vertical_corner[facing=east,layer=4,waterlogged=true]
conquest:weathered_white_painted_plank_vertical_corner[facing=east,layer=4,waterlogged=false]
conquest:weathered_white_painted_plank_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:weathered_white_painted_plank_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:weathered_white_painted_plank_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:weathered_white_painted_plank_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:weathered_white_painted_plank_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:weathered_white_painted_plank_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:weathered_white_painted_plank_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:weathered_white_painted_plank_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:weathered_white_painted_plank_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:weathered_white_painted_plank_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:weathered_white_painted_plank_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:weathered_white_painted_plank_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:weathered_white_painted_plank_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:weathered_white_painted_plank_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:weathered_white_painted_plank_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:weathered_white_painted_plank_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:weathered_white_painted_plank_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:weathered_white_painted_plank_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:weathered_white_painted_plank_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:weathered_white_painted_plank_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:weathered_white_painted_plank_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:weathered_white_painted_plank_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:weathered_white_painted_plank_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:weathered_white_painted_plank_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:weathered_white_painted_plank_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:weathered_white_painted_plank_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:weathered_white_painted_plank_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:weathered_white_painted_plank_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:weathered_white_painted_plank_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:weathered_white_painted_plank_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:weathered_white_painted_plank_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:weathered_white_painted_plank_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:weathered_white_painted_plank_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:weathered_white_painted_plank_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:weathered_white_painted_plank_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:weathered_white_painted_plank_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:weathered_white_painted_plank_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:weathered_white_painted_plank_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:weathered_white_painted_plank_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:weathered_white_painted_plank_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:weathered_white_painted_plank_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:weathered_white_painted_plank_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:weathered_white_painted_plank_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:weathered_white_painted_plank_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:weathered_white_painted_plank_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:weathered_white_painted_plank_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:weathered_white_painted_plank_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:weathered_white_painted_plank_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:weathered_white_painted_plank_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:weathered_white_painted_plank_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:weathered_white_painted_plank_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:weathered_white_painted_plank_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:weathered_white_painted_plank_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:weathered_white_painted_plank_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:weathered_white_painted_plank_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:weathered_white_painted_plank_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:weathered_white_painted_plank_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:weathered_white_painted_plank_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:weathered_white_painted_plank_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:weathered_white_painted_plank_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:weathered_white_painted_plank_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:weathered_white_painted_plank_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:weathered_white_painted_plank_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:weathered_white_painted_plank_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:weathered_white_painted_plank_vertical_quarter[facing=north,layer=1,waterlogged=true]
conquest:weathered_white_painted_plank_vertical_quarter[facing=north,layer=1,waterlogged=false]
conquest:weathered_white_painted_plank_vertical_quarter[facing=north,layer=2,waterlogged=true]
conquest:weathered_white_painted_plank_vertical_quarter[facing=north,layer=2,waterlogged=false]
conquest:weathered_white_painted_plank_vertical_quarter[facing=north,layer=3,waterlogged=true]
conquest:weathered_white_painted_plank_vertical_quarter[facing=north,layer=3,waterlogged=false]
conquest:weathered_white_painted_plank_vertical_quarter[facing=north,layer=4,waterlogged=true]
conquest:weathered_white_painted_plank_vertical_quarter[facing=north,layer=4,waterlogged=false]
conquest:weathered_white_painted_plank_vertical_quarter[facing=south,layer=1,waterlogged=true]
conquest:weathered_white_painted_plank_vertical_quarter[facing=south,layer=1,waterlogged=false]
conquest:weathered_white_painted_plank_vertical_quarter[facing=south,layer=2,waterlogged=true]
conquest:weathered_white_painted_plank_vertical_quarter[facing=south,layer=2,waterlogged=false]
conquest:weathered_white_painted_plank_vertical_quarter[facing=south,layer=3,waterlogged=true]
conquest:weathered_white_painted_plank_vertical_quarter[facing=south,layer=3,waterlogged=false]
conquest:weathered_white_painted_plank_vertical_quarter[facing=south,layer=4,waterlogged=true]
conquest:weathered_white_painted_plank_vertical_quarter[facing=south,layer=4,waterlogged=false]
conquest:weathered_white_painted_plank_vertical_quarter[facing=west,layer=1,waterlogged=true]
conquest:weathered_white_painted_plank_vertical_quarter[facing=west,layer=1,waterlogged=false]
conquest:weathered_white_painted_plank_vertical_quarter[facing=west,layer=2,waterlogged=true]
conquest:weathered_white_painted_plank_vertical_quarter[facing=west,layer=2,waterlogged=false]
conquest:weathered_white_painted_plank_vertical_quarter[facing=west,layer=3,waterlogged=true]
conquest:weathered_white_painted_plank_vertical_quarter[facing=west,layer=3,waterlogged=false]
conquest:weathered_white_painted_plank_vertical_quarter[facing=west,layer=4,waterlogged=true]
conquest:weathered_white_painted_plank_vertical_quarter[facing=west,layer=4,waterlogged=false]
conquest:weathered_white_painted_plank_vertical_quarter[facing=east,layer=1,waterlogged=true]
conquest:weathered_white_painted_plank_vertical_quarter[facing=east,layer=1,waterlogged=false]
conquest:weathered_white_painted_plank_vertical_quarter[facing=east,layer=2,waterlogged=true]
conquest:weathered_white_painted_plank_vertical_quarter[facing=east,layer=2,waterlogged=false]
conquest:weathered_white_painted_plank_vertical_quarter[facing=east,layer=3,waterlogged=true]
conquest:weathered_white_painted_plank_vertical_quarter[facing=east,layer=3,waterlogged=false]
conquest:weathered_white_painted_plank_vertical_quarter[facing=east,layer=4,waterlogged=true]
conquest:weathered_white_painted_plank_vertical_quarter[facing=east,layer=4,waterlogged=false]
conquest:weathered_white_painted_plank_vertical_slab[facing=north,layer=1,waterlogged=true]
conquest:weathered_white_painted_plank_vertical_slab[facing=north,layer=1,waterlogged=false]
conquest:weathered_white_painted_plank_vertical_slab[facing=north,layer=2,waterlogged=true]
conquest:weathered_white_painted_plank_vertical_slab[facing=north,layer=2,waterlogged=false]
conquest:weathered_white_painted_plank_vertical_slab[facing=north,layer=3,waterlogged=true]
conquest:weathered_white_painted_plank_vertical_slab[facing=north,layer=3,waterlogged=false]
conquest:weathered_white_painted_plank_vertical_slab[facing=north,layer=4,waterlogged=true]
conquest:weathered_white_painted_plank_vertical_slab[facing=north,layer=4,waterlogged=false]
conquest:weathered_white_painted_plank_vertical_slab[facing=south,layer=1,waterlogged=true]
conquest:weathered_white_painted_plank_vertical_slab[facing=south,layer=1,waterlogged=false]
conquest:weathered_white_painted_plank_vertical_slab[facing=south,layer=2,waterlogged=true]
conquest:weathered_white_painted_plank_vertical_slab[facing=south,layer=2,waterlogged=false]
conquest:weathered_white_painted_plank_vertical_slab[facing=south,layer=3,waterlogged=true]
conquest:weathered_white_painted_plank_vertical_slab[facing=south,layer=3,waterlogged=false]
conquest:weathered_white_painted_plank_vertical_slab[facing=south,layer=4,waterlogged=true]
conquest:weathered_white_painted_plank_vertical_slab[facing=south,layer=4,waterlogged=false]
conquest:weathered_white_painted_plank_vertical_slab[facing=west,layer=1,waterlogged=true]
conquest:weathered_white_painted_plank_vertical_slab[facing=west,layer=1,waterlogged=false]
conquest:weathered_white_painted_plank_vertical_slab[facing=west,layer=2,waterlogged=true]
conquest:weathered_white_painted_plank_vertical_slab[facing=west,layer=2,waterlogged=false]
conquest:weathered_white_painted_plank_vertical_slab[facing=west,layer=3,waterlogged=true]
conquest:weathered_white_painted_plank_vertical_slab[facing=west,layer=3,waterlogged=false]
conquest:weathered_white_painted_plank_vertical_slab[facing=west,layer=4,waterlogged=true]
conquest:weathered_white_painted_plank_vertical_slab[facing=west,layer=4,waterlogged=false]
conquest:weathered_white_painted_plank_vertical_slab[facing=east,layer=1,waterlogged=true]
conquest:weathered_white_painted_plank_vertical_slab[facing=east,layer=1,waterlogged=false]
conquest:weathered_white_painted_plank_vertical_slab[facing=east,layer=2,waterlogged=true]
conquest:weathered_white_painted_plank_vertical_slab[facing=east,layer=2,waterlogged=false]
conquest:weathered_white_painted_plank_vertical_slab[facing=east,layer=3,waterlogged=true]
conquest:weathered_white_painted_plank_vertical_slab[facing=east,layer=3,waterlogged=false]
conquest:weathered_white_painted_plank_vertical_slab[facing=east,layer=4,waterlogged=true]
conquest:weathered_white_painted_plank_vertical_slab[facing=east,layer=4,waterlogged=false]
conquest:weathered_white_painted_plank_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:weathered_white_painted_plank_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:weathered_white_painted_plank_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:weathered_white_painted_plank_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:weathered_white_painted_plank_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:weathered_white_painted_plank_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:weathered_white_painted_plank_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:weathered_white_painted_plank_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:weathered_white_painted_plank_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:weathered_white_painted_plank_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:weathered_white_painted_plank_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:weathered_white_painted_plank_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:weathered_white_painted_plank_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:weathered_white_painted_plank_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:weathered_white_painted_plank_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:weathered_white_painted_plank_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:weathered_white_painted_plank_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:weathered_white_painted_plank_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:weathered_white_painted_plank_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:weathered_white_painted_plank_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:weathered_white_painted_plank_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:weathered_white_painted_plank_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:weathered_white_painted_plank_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:weathered_white_painted_plank_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:weathered_white_painted_plank_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:weathered_white_painted_plank_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:weathered_white_painted_plank_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:weathered_white_painted_plank_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:weathered_white_painted_plank_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:weathered_white_painted_plank_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:weathered_white_painted_plank_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:weathered_white_painted_plank_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:weathered_white_painted_plank_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:weathered_white_painted_plank_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:weathered_white_painted_plank_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:weathered_white_painted_plank_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:weathered_white_painted_plank_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:weathered_white_painted_plank_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:weathered_white_painted_plank_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:weathered_white_painted_plank_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:weathered_white_painted_plank_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:weathered_white_painted_plank_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:weathered_white_painted_plank_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:weathered_white_painted_plank_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:weathered_white_painted_plank_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:weathered_white_painted_plank_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:weathered_white_painted_plank_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:weathered_white_painted_plank_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:weathered_white_painted_plank_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:weathered_white_painted_plank_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:weathered_white_painted_plank_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:weathered_white_painted_plank_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:weathered_white_painted_plank_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:weathered_white_painted_plank_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:weathered_white_painted_plank_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:weathered_white_painted_plank_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:weathered_white_painted_plank_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:weathered_white_painted_plank_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:weathered_white_painted_plank_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:weathered_white_painted_plank_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:weathered_white_painted_plank_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:weathered_white_painted_plank_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:weathered_white_painted_plank_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:weathered_white_painted_plank_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:weathered_white_painted_plank_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:weathered_white_painted_plank_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:weathered_white_painted_plank_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:weathered_white_painted_plank_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:weathered_white_painted_plank_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:weathered_white_painted_plank_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:weathered_white_painted_plank_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:weathered_white_painted_plank_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:weathered_white_painted_plank_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:weathered_white_painted_plank_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:weathered_white_painted_plank_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:weathered_white_painted_plank_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:weathered_white_painted_plank_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:weathered_white_painted_plank_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:weathered_white_painted_plank_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:weathered_white_painted_plank_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:weathered_white_painted_plank_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:weathered_white_painted_plank_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:weathered_white_painted_plank_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:weathered_white_painted_plank_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:weathered_white_painted_plank_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:weathered_white_painted_plank_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:weathered_white_painted_plank_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:weathered_white_painted_plank_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:weathered_white_painted_plank_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:weathered_white_painted_plank_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:weathered_white_painted_plank_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:weathered_white_painted_plank_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:weathered_white_painted_plank_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:weathered_white_painted_plank_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:weathered_white_painted_plank_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:weathered_white_painted_plank_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:weathered_white_painted_plank_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:weathered_white_painted_plank_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:weathered_white_painted_plank_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:weathered_white_painted_plank_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:weathered_white_painted_plank_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:weathered_white_painted_plank_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:weathered_white_painted_plank_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:weathered_white_painted_plank_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:weathered_white_painted_plank_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:weathered_white_painted_plank_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:weathered_white_painted_plank_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:weathered_white_painted_plank_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:weathered_white_painted_plank_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:weathered_white_painted_plank_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:weathered_white_painted_plank_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:weathered_white_painted_plank_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:weathered_white_painted_plank_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:weathered_white_painted_plank_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:weathered_white_painted_plank_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:weathered_white_painted_plank_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:weathered_white_painted_plank_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:weathered_white_painted_plank_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:weathered_white_painted_plank_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:weathered_white_painted_plank_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:weathered_white_painted_plank_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:weathered_white_painted_plank_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:weathered_white_painted_plank_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:weathered_white_painted_plank_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:weathered_white_painted_plank_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:weathered_white_painted_plank_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:weathered_white_painted_plank_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:weathered_white_painted_plank_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:weathered_white_painted_plank_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:weathered_white_painted_plank_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:weathered_white_painted_plank_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:weathered_white_painted_plank_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:weathered_white_painted_plank_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:weathered_white_painted_plank_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:weathered_white_painted_plank_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:weathered_white_painted_plank_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:weathered_white_painted_plank_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:weathered_white_painted_plank_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:weathered_white_painted_plank_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:weathered_white_painted_plank_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:weathered_white_painted_plank_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:weathered_white_painted_plank_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:weathered_white_painted_plank_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:weathered_white_painted_plank_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:weathered_white_painted_plank_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:weathered_white_painted_plank_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:weathered_white_painted_plank_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:weathered_white_painted_plank_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:weathered_white_painted_plank_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:weathered_white_painted_plank_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:weathered_white_painted_plank_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:weathered_white_painted_plank_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:weathered_white_painted_plank_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:weathered_white_painted_plank_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:weathered_white_painted_plank_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:weathered_white_painted_plank_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:weathered_white_painted_plank_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:weathered_white_painted_plank_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:weathered_white_painted_plank_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:weathered_white_painted_plank_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:weathered_white_painted_plank_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:weathered_white_painted_plank_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:weathered_white_painted_plank_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:weathered_white_painted_plank_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:weathered_white_painted_plank_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:weathered_white_painted_plank_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:weathered_white_painted_plank_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:weathered_white_painted_plank_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:weathered_white_painted_plank_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:weathered_white_painted_plank_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:weathered_white_painted_plank_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:weathered_white_painted_plank_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:weathered_white_painted_plank_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:weathered_white_painted_plank_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:weathered_white_painted_plank_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:weathered_white_painted_plank_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:weathered_white_painted_plank_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:weathered_white_painted_plank_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:weathered_white_painted_plank_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:weathered_white_painted_plank_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:weathered_white_painted_plank_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:weathered_white_painted_plank_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:weathered_white_painted_plank_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:weathered_white_painted_plank_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:weathered_white_painted_plank_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:weathered_white_painted_plank_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:weathered_white_painted_plank_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:weathered_white_painted_plank_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:weathered_white_painted_plank_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:weathered_white_painted_plank_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:weathered_white_painted_plank_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:weathered_white_painted_plank_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:weathered_white_painted_plank_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:weathered_white_painted_plank_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:weathered_white_painted_plank_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:weathered_white_painted_plank_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:weathered_white_painted_plank_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:weathered_white_painted_plank_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:weathered_white_painted_plank_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:weathered_white_painted_plank_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:weathered_white_painted_plank_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:weathered_white_painted_plank_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:weathered_white_painted_plank_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:weathered_white_painted_plank_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:weathered_white_painted_plank_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:weathered_white_painted_plank_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:weathered_white_painted_plank_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:weathered_white_painted_plank_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:weathered_white_painted_plank_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:weathered_white_painted_plank_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:weathered_white_painted_plank_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:weathered_white_painted_plank_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:weathered_white_painted_plank_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:weathered_white_painted_plank_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:weathered_white_painted_plank_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:weathered_white_painted_plank_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:weathered_white_painted_plank_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:weathered_white_painted_plank_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:weathered_white_painted_plank_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:weathered_white_painted_plank_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:weathered_white_painted_plank_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:weathered_white_painted_plank_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:weathered_white_painted_plank_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:weathered_white_painted_plank_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:weathered_white_painted_plank_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:weathered_white_painted_plank_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:weathered_white_painted_plank_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:weathered_white_painted_plank_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:weathered_white_painted_plank_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:weathered_white_painted_plank_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:weathered_white_painted_plank_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:weathered_white_painted_plank_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:weathered_white_painted_plank_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:weathered_white_painted_plank_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:weathered_white_painted_plank_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:weathered_white_painted_plank_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:weathered_white_painted_plank_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:weathered_white_painted_plank_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:weathered_white_painted_plank_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:weathered_white_painted_plank_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:weathered_white_painted_plank_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:weathered_white_painted_plank_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:weathered_white_painted_plank_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:weathered_white_painted_plank_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:weathered_white_painted_plank_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:weathered_white_painted_plank_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:weathered_white_painted_plank_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:weathered_white_painted_plank_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:weathered_white_painted_plank_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:weathered_white_painted_plank_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:weathered_white_painted_plank_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:weathered_white_painted_plank_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:weathered_white_painted_plank_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:weathered_white_painted_plank_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:weathered_white_painted_plank_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:weathered_white_painted_plank_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:weathered_white_painted_plank_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:weathered_white_painted_plank_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:weathered_white_painted_plank_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:weathered_white_painted_plank_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:weathered_white_painted_plank_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:weathered_white_painted_plank_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:weathered_white_painted_plank_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:weathered_white_painted_plank_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:weathered_white_painted_plank_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:weathered_white_painted_plank_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:weathered_white_painted_plank_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:weathered_white_painted_plank_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:weathered_white_painted_plank_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:weathered_white_painted_plank_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:weathered_white_painted_plank_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:weathered_white_painted_plank_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:weathered_white_painted_plank_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:weathered_white_painted_plank_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:weathered_white_painted_plank_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:weathered_white_painted_plank_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:weathered_white_painted_plank_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:weathered_white_painted_plank_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:weathered_white_painted_plank_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:weathered_white_painted_plank_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:weathered_white_painted_plank_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:weathered_white_painted_plank_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:weathered_white_painted_plank_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:weathered_white_painted_plank_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:weathered_white_painted_plank_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:weathered_white_painted_plank_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:weathered_white_painted_plank_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:weathered_white_painted_plank_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:weathered_white_painted_plank_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:weathered_white_painted_plank_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:weathered_white_painted_plank_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:weathered_white_painted_plank_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:weathered_white_painted_plank_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:weathered_white_painted_plank_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:weathered_white_painted_plank_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:weathered_white_painted_plank_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:weathered_white_painted_plank_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:weathered_white_painted_plank_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:weathered_white_painted_plank_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:weathered_white_painted_plank_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:weathered_white_painted_plank_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:weathered_white_painted_plank_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:weathered_white_painted_plank_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:weathered_white_painted_plank_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:weathered_white_painted_plank_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:weathered_white_painted_plank_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:weathered_white_painted_plank_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:weathered_white_painted_plank_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:weathered_white_painted_plank_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:weathered_white_painted_plank_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:weathered_white_painted_plank_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:weathered_white_painted_plank_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:weathered_white_painted_plank_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:weathered_white_painted_plank_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:weathered_white_painted_plank_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:weathered_white_painted_plank_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:weathered_white_painted_plank_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:weathered_white_painted_plank_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:weathered_white_painted_plank_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:weathered_white_painted_plank_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:weathered_white_painted_plank_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:weathered_white_painted_plank_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:weathered_white_painted_plank_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:weathered_white_painted_plank_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:weathered_white_painted_planks
conquest:weathered_yellow_painted_plank_balustrade[axis=x,waterlogged=true]
conquest:weathered_yellow_painted_plank_balustrade[axis=x,waterlogged=false]
conquest:weathered_yellow_painted_plank_balustrade[axis=y,waterlogged=true]
conquest:weathered_yellow_painted_plank_balustrade[axis=y,waterlogged=false]
conquest:weathered_yellow_painted_plank_balustrade[axis=z,waterlogged=true]
conquest:weathered_yellow_painted_plank_balustrade[axis=z,waterlogged=false]
conquest:weathered_yellow_painted_plank_boards[facing=north,type=top,waterlogged=true]
conquest:weathered_yellow_painted_plank_boards[facing=north,type=top,waterlogged=false]
conquest:weathered_yellow_painted_plank_boards[facing=north,type=bottom,waterlogged=true]
conquest:weathered_yellow_painted_plank_boards[facing=north,type=bottom,waterlogged=false]
conquest:weathered_yellow_painted_plank_boards[facing=south,type=top,waterlogged=true]
conquest:weathered_yellow_painted_plank_boards[facing=south,type=top,waterlogged=false]
conquest:weathered_yellow_painted_plank_boards[facing=south,type=bottom,waterlogged=true]
conquest:weathered_yellow_painted_plank_boards[facing=south,type=bottom,waterlogged=false]
conquest:weathered_yellow_painted_plank_boards[facing=west,type=top,waterlogged=true]
conquest:weathered_yellow_painted_plank_boards[facing=west,type=top,waterlogged=false]
conquest:weathered_yellow_painted_plank_boards[facing=west,type=bottom,waterlogged=true]
conquest:weathered_yellow_painted_plank_boards[facing=west,type=bottom,waterlogged=false]
conquest:weathered_yellow_painted_plank_boards[facing=east,type=top,waterlogged=true]
conquest:weathered_yellow_painted_plank_boards[facing=east,type=top,waterlogged=false]
conquest:weathered_yellow_painted_plank_boards[facing=east,type=bottom,waterlogged=true]
conquest:weathered_yellow_painted_plank_boards[facing=east,type=bottom,waterlogged=false]
conquest:weathered_yellow_painted_plank_capital[facing=flat,type=top,waterlogged=true]
conquest:weathered_yellow_painted_plank_capital[facing=flat,type=top,waterlogged=false]
conquest:weathered_yellow_painted_plank_capital[facing=flat,type=bottom,waterlogged=true]
conquest:weathered_yellow_painted_plank_capital[facing=flat,type=bottom,waterlogged=false]
conquest:weathered_yellow_painted_plank_capital[facing=north,type=top,waterlogged=true]
conquest:weathered_yellow_painted_plank_capital[facing=north,type=top,waterlogged=false]
conquest:weathered_yellow_painted_plank_capital[facing=north,type=bottom,waterlogged=true]
conquest:weathered_yellow_painted_plank_capital[facing=north,type=bottom,waterlogged=false]
conquest:weathered_yellow_painted_plank_capital[facing=south,type=top,waterlogged=true]
conquest:weathered_yellow_painted_plank_capital[facing=south,type=top,waterlogged=false]
conquest:weathered_yellow_painted_plank_capital[facing=south,type=bottom,waterlogged=true]
conquest:weathered_yellow_painted_plank_capital[facing=south,type=bottom,waterlogged=false]
conquest:weathered_yellow_painted_plank_capital[facing=east,type=top,waterlogged=true]
conquest:weathered_yellow_painted_plank_capital[facing=east,type=top,waterlogged=false]
conquest:weathered_yellow_painted_plank_capital[facing=east,type=bottom,waterlogged=true]
conquest:weathered_yellow_painted_plank_capital[facing=east,type=bottom,waterlogged=false]
conquest:weathered_yellow_painted_plank_capital[facing=west,type=top,waterlogged=true]
conquest:weathered_yellow_painted_plank_capital[facing=west,type=top,waterlogged=false]
conquest:weathered_yellow_painted_plank_capital[facing=west,type=bottom,waterlogged=true]
conquest:weathered_yellow_painted_plank_capital[facing=west,type=bottom,waterlogged=false]
conquest:weathered_yellow_painted_plank_corner_slab[facing=north,type=top,waterlogged=true]
conquest:weathered_yellow_painted_plank_corner_slab[facing=north,type=top,waterlogged=false]
conquest:weathered_yellow_painted_plank_corner_slab[facing=north,type=bottom,waterlogged=true]
conquest:weathered_yellow_painted_plank_corner_slab[facing=north,type=bottom,waterlogged=false]
conquest:weathered_yellow_painted_plank_corner_slab[facing=south,type=top,waterlogged=true]
conquest:weathered_yellow_painted_plank_corner_slab[facing=south,type=top,waterlogged=false]
conquest:weathered_yellow_painted_plank_corner_slab[facing=south,type=bottom,waterlogged=true]
conquest:weathered_yellow_painted_plank_corner_slab[facing=south,type=bottom,waterlogged=false]
conquest:weathered_yellow_painted_plank_corner_slab[facing=west,type=top,waterlogged=true]
conquest:weathered_yellow_painted_plank_corner_slab[facing=west,type=top,waterlogged=false]
conquest:weathered_yellow_painted_plank_corner_slab[facing=west,type=bottom,waterlogged=true]
conquest:weathered_yellow_painted_plank_corner_slab[facing=west,type=bottom,waterlogged=false]
conquest:weathered_yellow_painted_plank_corner_slab[facing=east,type=top,waterlogged=true]
conquest:weathered_yellow_painted_plank_corner_slab[facing=east,type=top,waterlogged=false]
conquest:weathered_yellow_painted_plank_corner_slab[facing=east,type=bottom,waterlogged=true]
conquest:weathered_yellow_painted_plank_corner_slab[facing=east,type=bottom,waterlogged=false]
conquest:weathered_yellow_painted_plank_door[facing=north,half=upper,hinge=left,open=true,powered=true]
conquest:weathered_yellow_painted_plank_door[facing=north,half=upper,hinge=left,open=true,powered=false]
conquest:weathered_yellow_painted_plank_door[facing=north,half=upper,hinge=left,open=false,powered=true]
conquest:weathered_yellow_painted_plank_door[facing=north,half=upper,hinge=left,open=false,powered=false]
conquest:weathered_yellow_painted_plank_door[facing=north,half=upper,hinge=right,open=true,powered=true]
conquest:weathered_yellow_painted_plank_door[facing=north,half=upper,hinge=right,open=true,powered=false]
conquest:weathered_yellow_painted_plank_door[facing=north,half=upper,hinge=right,open=false,powered=true]
conquest:weathered_yellow_painted_plank_door[facing=north,half=upper,hinge=right,open=false,powered=false]
conquest:weathered_yellow_painted_plank_door[facing=north,half=lower,hinge=left,open=true,powered=true]
conquest:weathered_yellow_painted_plank_door[facing=north,half=lower,hinge=left,open=true,powered=false]
conquest:weathered_yellow_painted_plank_door[facing=north,half=lower,hinge=left,open=false,powered=true]
conquest:weathered_yellow_painted_plank_door[facing=north,half=lower,hinge=left,open=false,powered=false]
conquest:weathered_yellow_painted_plank_door[facing=north,half=lower,hinge=right,open=true,powered=true]
conquest:weathered_yellow_painted_plank_door[facing=north,half=lower,hinge=right,open=true,powered=false]
conquest:weathered_yellow_painted_plank_door[facing=north,half=lower,hinge=right,open=false,powered=true]
conquest:weathered_yellow_painted_plank_door[facing=north,half=lower,hinge=right,open=false,powered=false]
conquest:weathered_yellow_painted_plank_door[facing=south,half=upper,hinge=left,open=true,powered=true]
conquest:weathered_yellow_painted_plank_door[facing=south,half=upper,hinge=left,open=true,powered=false]
conquest:weathered_yellow_painted_plank_door[facing=south,half=upper,hinge=left,open=false,powered=true]
conquest:weathered_yellow_painted_plank_door[facing=south,half=upper,hinge=left,open=false,powered=false]
conquest:weathered_yellow_painted_plank_door[facing=south,half=upper,hinge=right,open=true,powered=true]
conquest:weathered_yellow_painted_plank_door[facing=south,half=upper,hinge=right,open=true,powered=false]
conquest:weathered_yellow_painted_plank_door[facing=south,half=upper,hinge=right,open=false,powered=true]
conquest:weathered_yellow_painted_plank_door[facing=south,half=upper,hinge=right,open=false,powered=false]
conquest:weathered_yellow_painted_plank_door[facing=south,half=lower,hinge=left,open=true,powered=true]
conquest:weathered_yellow_painted_plank_door[facing=south,half=lower,hinge=left,open=true,powered=false]
conquest:weathered_yellow_painted_plank_door[facing=south,half=lower,hinge=left,open=false,powered=true]
conquest:weathered_yellow_painted_plank_door[facing=south,half=lower,hinge=left,open=false,powered=false]
conquest:weathered_yellow_painted_plank_door[facing=south,half=lower,hinge=right,open=true,powered=true]
conquest:weathered_yellow_painted_plank_door[facing=south,half=lower,hinge=right,open=true,powered=false]
conquest:weathered_yellow_painted_plank_door[facing=south,half=lower,hinge=right,open=false,powered=true]
conquest:weathered_yellow_painted_plank_door[facing=south,half=lower,hinge=right,open=false,powered=false]
conquest:weathered_yellow_painted_plank_door[facing=west,half=upper,hinge=left,open=true,powered=true]
conquest:weathered_yellow_painted_plank_door[facing=west,half=upper,hinge=left,open=true,powered=false]
conquest:weathered_yellow_painted_plank_door[facing=west,half=upper,hinge=left,open=false,powered=true]
conquest:weathered_yellow_painted_plank_door[facing=west,half=upper,hinge=left,open=false,powered=false]
conquest:weathered_yellow_painted_plank_door[facing=west,half=upper,hinge=right,open=true,powered=true]
conquest:weathered_yellow_painted_plank_door[facing=west,half=upper,hinge=right,open=true,powered=false]
conquest:weathered_yellow_painted_plank_door[facing=west,half=upper,hinge=right,open=false,powered=true]
conquest:weathered_yellow_painted_plank_door[facing=west,half=upper,hinge=right,open=false,powered=false]
conquest:weathered_yellow_painted_plank_door[facing=west,half=lower,hinge=left,open=true,powered=true]
conquest:weathered_yellow_painted_plank_door[facing=west,half=lower,hinge=left,open=true,powered=false]
conquest:weathered_yellow_painted_plank_door[facing=west,half=lower,hinge=left,open=false,powered=true]
conquest:weathered_yellow_painted_plank_door[facing=west,half=lower,hinge=left,open=false,powered=false]
conquest:weathered_yellow_painted_plank_door[facing=west,half=lower,hinge=right,open=true,powered=true]
conquest:weathered_yellow_painted_plank_door[facing=west,half=lower,hinge=right,open=true,powered=false]
conquest:weathered_yellow_painted_plank_door[facing=west,half=lower,hinge=right,open=false,powered=true]
conquest:weathered_yellow_painted_plank_door[facing=west,half=lower,hinge=right,open=false,powered=false]
conquest:weathered_yellow_painted_plank_door[facing=east,half=upper,hinge=left,open=true,powered=true]
conquest:weathered_yellow_painted_plank_door[facing=east,half=upper,hinge=left,open=true,powered=false]
conquest:weathered_yellow_painted_plank_door[facing=east,half=upper,hinge=left,open=false,powered=true]
conquest:weathered_yellow_painted_plank_door[facing=east,half=upper,hinge=left,open=false,powered=false]
conquest:weathered_yellow_painted_plank_door[facing=east,half=upper,hinge=right,open=true,powered=true]
conquest:weathered_yellow_painted_plank_door[facing=east,half=upper,hinge=right,open=true,powered=false]
conquest:weathered_yellow_painted_plank_door[facing=east,half=upper,hinge=right,open=false,powered=true]
conquest:weathered_yellow_painted_plank_door[facing=east,half=upper,hinge=right,open=false,powered=false]
conquest:weathered_yellow_painted_plank_door[facing=east,half=lower,hinge=left,open=true,powered=true]
conquest:weathered_yellow_painted_plank_door[facing=east,half=lower,hinge=left,open=true,powered=false]
conquest:weathered_yellow_painted_plank_door[facing=east,half=lower,hinge=left,open=false,powered=true]
conquest:weathered_yellow_painted_plank_door[facing=east,half=lower,hinge=left,open=false,powered=false]
conquest:weathered_yellow_painted_plank_door[facing=east,half=lower,hinge=right,open=true,powered=true]
conquest:weathered_yellow_painted_plank_door[facing=east,half=lower,hinge=right,open=true,powered=false]
conquest:weathered_yellow_painted_plank_door[facing=east,half=lower,hinge=right,open=false,powered=true]
conquest:weathered_yellow_painted_plank_door[facing=east,half=lower,hinge=right,open=false,powered=false]
conquest:weathered_yellow_painted_plank_eighth_slab[facing=north,type=top,waterlogged=true]
conquest:weathered_yellow_painted_plank_eighth_slab[facing=north,type=top,waterlogged=false]
conquest:weathered_yellow_painted_plank_eighth_slab[facing=north,type=bottom,waterlogged=true]
conquest:weathered_yellow_painted_plank_eighth_slab[facing=north,type=bottom,waterlogged=false]
conquest:weathered_yellow_painted_plank_eighth_slab[facing=south,type=top,waterlogged=true]
conquest:weathered_yellow_painted_plank_eighth_slab[facing=south,type=top,waterlogged=false]
conquest:weathered_yellow_painted_plank_eighth_slab[facing=south,type=bottom,waterlogged=true]
conquest:weathered_yellow_painted_plank_eighth_slab[facing=south,type=bottom,waterlogged=false]
conquest:weathered_yellow_painted_plank_eighth_slab[facing=west,type=top,waterlogged=true]
conquest:weathered_yellow_painted_plank_eighth_slab[facing=west,type=top,waterlogged=false]
conquest:weathered_yellow_painted_plank_eighth_slab[facing=west,type=bottom,waterlogged=true]
conquest:weathered_yellow_painted_plank_eighth_slab[facing=west,type=bottom,waterlogged=false]
conquest:weathered_yellow_painted_plank_eighth_slab[facing=east,type=top,waterlogged=true]
conquest:weathered_yellow_painted_plank_eighth_slab[facing=east,type=top,waterlogged=false]
conquest:weathered_yellow_painted_plank_eighth_slab[facing=east,type=bottom,waterlogged=true]
conquest:weathered_yellow_painted_plank_eighth_slab[facing=east,type=bottom,waterlogged=false]
conquest:weathered_yellow_painted_plank_fence[east=true,north=true,south=true,waterlogged=true,west=true]
conquest:weathered_yellow_painted_plank_fence[east=true,north=true,south=true,waterlogged=true,west=false]
conquest:weathered_yellow_painted_plank_fence[east=true,north=true,south=true,waterlogged=false,west=true]
conquest:weathered_yellow_painted_plank_fence[east=true,north=true,south=true,waterlogged=false,west=false]
conquest:weathered_yellow_painted_plank_fence[east=true,north=true,south=false,waterlogged=true,west=true]
conquest:weathered_yellow_painted_plank_fence[east=true,north=true,south=false,waterlogged=true,west=false]
conquest:weathered_yellow_painted_plank_fence[east=true,north=true,south=false,waterlogged=false,west=true]
conquest:weathered_yellow_painted_plank_fence[east=true,north=true,south=false,waterlogged=false,west=false]
conquest:weathered_yellow_painted_plank_fence[east=true,north=false,south=true,waterlogged=true,west=true]
conquest:weathered_yellow_painted_plank_fence[east=true,north=false,south=true,waterlogged=true,west=false]
conquest:weathered_yellow_painted_plank_fence[east=true,north=false,south=true,waterlogged=false,west=true]
conquest:weathered_yellow_painted_plank_fence[east=true,north=false,south=true,waterlogged=false,west=false]
conquest:weathered_yellow_painted_plank_fence[east=true,north=false,south=false,waterlogged=true,west=true]
conquest:weathered_yellow_painted_plank_fence[east=true,north=false,south=false,waterlogged=true,west=false]
conquest:weathered_yellow_painted_plank_fence[east=true,north=false,south=false,waterlogged=false,west=true]
conquest:weathered_yellow_painted_plank_fence[east=true,north=false,south=false,waterlogged=false,west=false]
conquest:weathered_yellow_painted_plank_fence[east=false,north=true,south=true,waterlogged=true,west=true]
conquest:weathered_yellow_painted_plank_fence[east=false,north=true,south=true,waterlogged=true,west=false]
conquest:weathered_yellow_painted_plank_fence[east=false,north=true,south=true,waterlogged=false,west=true]
conquest:weathered_yellow_painted_plank_fence[east=false,north=true,south=true,waterlogged=false,west=false]
conquest:weathered_yellow_painted_plank_fence[east=false,north=true,south=false,waterlogged=true,west=true]
conquest:weathered_yellow_painted_plank_fence[east=false,north=true,south=false,waterlogged=true,west=false]
conquest:weathered_yellow_painted_plank_fence[east=false,north=true,south=false,waterlogged=false,west=true]
conquest:weathered_yellow_painted_plank_fence[east=false,north=true,south=false,waterlogged=false,west=false]
conquest:weathered_yellow_painted_plank_fence[east=false,north=false,south=true,waterlogged=true,west=true]
conquest:weathered_yellow_painted_plank_fence[east=false,north=false,south=true,waterlogged=true,west=false]
conquest:weathered_yellow_painted_plank_fence[east=false,north=false,south=true,waterlogged=false,west=true]
conquest:weathered_yellow_painted_plank_fence[east=false,north=false,south=true,waterlogged=false,west=false]
conquest:weathered_yellow_painted_plank_fence[east=false,north=false,south=false,waterlogged=true,west=true]
conquest:weathered_yellow_painted_plank_fence[east=false,north=false,south=false,waterlogged=true,west=false]
conquest:weathered_yellow_painted_plank_fence[east=false,north=false,south=false,waterlogged=false,west=true]
conquest:weathered_yellow_painted_plank_fence[east=false,north=false,south=false,waterlogged=false,west=false]
conquest:weathered_yellow_painted_plank_pillar[layer=1,waterlogged=true]
conquest:weathered_yellow_painted_plank_pillar[layer=1,waterlogged=false]
conquest:weathered_yellow_painted_plank_pillar[layer=2,waterlogged=true]
conquest:weathered_yellow_painted_plank_pillar[layer=2,waterlogged=false]
conquest:weathered_yellow_painted_plank_pillar[layer=3,waterlogged=true]
conquest:weathered_yellow_painted_plank_pillar[layer=3,waterlogged=false]
conquest:weathered_yellow_painted_plank_quarter_slab[facing=north,layer=1,type=top,waterlogged=true]
conquest:weathered_yellow_painted_plank_quarter_slab[facing=north,layer=1,type=top,waterlogged=false]
conquest:weathered_yellow_painted_plank_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=true]
conquest:weathered_yellow_painted_plank_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=false]
conquest:weathered_yellow_painted_plank_quarter_slab[facing=north,layer=2,type=top,waterlogged=true]
conquest:weathered_yellow_painted_plank_quarter_slab[facing=north,layer=2,type=top,waterlogged=false]
conquest:weathered_yellow_painted_plank_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=true]
conquest:weathered_yellow_painted_plank_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=false]
conquest:weathered_yellow_painted_plank_quarter_slab[facing=north,layer=3,type=top,waterlogged=true]
conquest:weathered_yellow_painted_plank_quarter_slab[facing=north,layer=3,type=top,waterlogged=false]
conquest:weathered_yellow_painted_plank_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=true]
conquest:weathered_yellow_painted_plank_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=false]
conquest:weathered_yellow_painted_plank_quarter_slab[facing=south,layer=1,type=top,waterlogged=true]
conquest:weathered_yellow_painted_plank_quarter_slab[facing=south,layer=1,type=top,waterlogged=false]
conquest:weathered_yellow_painted_plank_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=true]
conquest:weathered_yellow_painted_plank_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=false]
conquest:weathered_yellow_painted_plank_quarter_slab[facing=south,layer=2,type=top,waterlogged=true]
conquest:weathered_yellow_painted_plank_quarter_slab[facing=south,layer=2,type=top,waterlogged=false]
conquest:weathered_yellow_painted_plank_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=true]
conquest:weathered_yellow_painted_plank_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=false]
conquest:weathered_yellow_painted_plank_quarter_slab[facing=south,layer=3,type=top,waterlogged=true]
conquest:weathered_yellow_painted_plank_quarter_slab[facing=south,layer=3,type=top,waterlogged=false]
conquest:weathered_yellow_painted_plank_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=true]
conquest:weathered_yellow_painted_plank_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=false]
conquest:weathered_yellow_painted_plank_quarter_slab[facing=west,layer=1,type=top,waterlogged=true]
conquest:weathered_yellow_painted_plank_quarter_slab[facing=west,layer=1,type=top,waterlogged=false]
conquest:weathered_yellow_painted_plank_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=true]
conquest:weathered_yellow_painted_plank_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=false]
conquest:weathered_yellow_painted_plank_quarter_slab[facing=west,layer=2,type=top,waterlogged=true]
conquest:weathered_yellow_painted_plank_quarter_slab[facing=west,layer=2,type=top,waterlogged=false]
conquest:weathered_yellow_painted_plank_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=true]
conquest:weathered_yellow_painted_plank_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=false]
conquest:weathered_yellow_painted_plank_quarter_slab[facing=west,layer=3,type=top,waterlogged=true]
conquest:weathered_yellow_painted_plank_quarter_slab[facing=west,layer=3,type=top,waterlogged=false]
conquest:weathered_yellow_painted_plank_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=true]
conquest:weathered_yellow_painted_plank_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=false]
conquest:weathered_yellow_painted_plank_quarter_slab[facing=east,layer=1,type=top,waterlogged=true]
conquest:weathered_yellow_painted_plank_quarter_slab[facing=east,layer=1,type=top,waterlogged=false]
conquest:weathered_yellow_painted_plank_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=true]
conquest:weathered_yellow_painted_plank_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=false]
conquest:weathered_yellow_painted_plank_quarter_slab[facing=east,layer=2,type=top,waterlogged=true]
conquest:weathered_yellow_painted_plank_quarter_slab[facing=east,layer=2,type=top,waterlogged=false]
conquest:weathered_yellow_painted_plank_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=true]
conquest:weathered_yellow_painted_plank_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=false]
conquest:weathered_yellow_painted_plank_quarter_slab[facing=east,layer=3,type=top,waterlogged=true]
conquest:weathered_yellow_painted_plank_quarter_slab[facing=east,layer=3,type=top,waterlogged=false]
conquest:weathered_yellow_painted_plank_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=true]
conquest:weathered_yellow_painted_plank_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=false]
conquest:weathered_yellow_painted_plank_slab[layer=1,type=top,waterlogged=true]
conquest:weathered_yellow_painted_plank_slab[layer=1,type=top,waterlogged=false]
conquest:weathered_yellow_painted_plank_slab[layer=1,type=bottom,waterlogged=true]
conquest:weathered_yellow_painted_plank_slab[layer=1,type=bottom,waterlogged=false]
conquest:weathered_yellow_painted_plank_slab[layer=2,type=top,waterlogged=true]
conquest:weathered_yellow_painted_plank_slab[layer=2,type=top,waterlogged=false]
conquest:weathered_yellow_painted_plank_slab[layer=2,type=bottom,waterlogged=true]
conquest:weathered_yellow_painted_plank_slab[layer=2,type=bottom,waterlogged=false]
conquest:weathered_yellow_painted_plank_slab[layer=3,type=top,waterlogged=true]
conquest:weathered_yellow_painted_plank_slab[layer=3,type=top,waterlogged=false]
conquest:weathered_yellow_painted_plank_slab[layer=3,type=bottom,waterlogged=true]
conquest:weathered_yellow_painted_plank_slab[layer=3,type=bottom,waterlogged=false]
conquest:weathered_yellow_painted_plank_slab[layer=4,type=top,waterlogged=true]
conquest:weathered_yellow_painted_plank_slab[layer=4,type=top,waterlogged=false]
conquest:weathered_yellow_painted_plank_slab[layer=4,type=bottom,waterlogged=true]
conquest:weathered_yellow_painted_plank_slab[layer=4,type=bottom,waterlogged=false]
conquest:weathered_yellow_painted_plank_small_window[down=true,up=true,waterlogged=true]
conquest:weathered_yellow_painted_plank_small_window[down=true,up=true,waterlogged=false]
conquest:weathered_yellow_painted_plank_small_window[down=true,up=false,waterlogged=true]
conquest:weathered_yellow_painted_plank_small_window[down=true,up=false,waterlogged=false]
conquest:weathered_yellow_painted_plank_small_window[down=false,up=true,waterlogged=true]
conquest:weathered_yellow_painted_plank_small_window[down=false,up=true,waterlogged=false]
conquest:weathered_yellow_painted_plank_small_window[down=false,up=false,waterlogged=true]
conquest:weathered_yellow_painted_plank_small_window[down=false,up=false,waterlogged=false]
conquest:weathered_yellow_painted_plank_small_window_half[down=true,facing=north,up=true,waterlogged=true]
conquest:weathered_yellow_painted_plank_small_window_half[down=true,facing=north,up=true,waterlogged=false]
conquest:weathered_yellow_painted_plank_small_window_half[down=true,facing=north,up=false,waterlogged=true]
conquest:weathered_yellow_painted_plank_small_window_half[down=true,facing=north,up=false,waterlogged=false]
conquest:weathered_yellow_painted_plank_small_window_half[down=true,facing=south,up=true,waterlogged=true]
conquest:weathered_yellow_painted_plank_small_window_half[down=true,facing=south,up=true,waterlogged=false]
conquest:weathered_yellow_painted_plank_small_window_half[down=true,facing=south,up=false,waterlogged=true]
conquest:weathered_yellow_painted_plank_small_window_half[down=true,facing=south,up=false,waterlogged=false]
conquest:weathered_yellow_painted_plank_small_window_half[down=true,facing=west,up=true,waterlogged=true]
conquest:weathered_yellow_painted_plank_small_window_half[down=true,facing=west,up=true,waterlogged=false]
conquest:weathered_yellow_painted_plank_small_window_half[down=true,facing=west,up=false,waterlogged=true]
conquest:weathered_yellow_painted_plank_small_window_half[down=true,facing=west,up=false,waterlogged=false]
conquest:weathered_yellow_painted_plank_small_window_half[down=true,facing=east,up=true,waterlogged=true]
conquest:weathered_yellow_painted_plank_small_window_half[down=true,facing=east,up=true,waterlogged=false]
conquest:weathered_yellow_painted_plank_small_window_half[down=true,facing=east,up=false,waterlogged=true]
conquest:weathered_yellow_painted_plank_small_window_half[down=true,facing=east,up=false,waterlogged=false]
conquest:weathered_yellow_painted_plank_small_window_half[down=false,facing=north,up=true,waterlogged=true]
conquest:weathered_yellow_painted_plank_small_window_half[down=false,facing=north,up=true,waterlogged=false]
conquest:weathered_yellow_painted_plank_small_window_half[down=false,facing=north,up=false,waterlogged=true]
conquest:weathered_yellow_painted_plank_small_window_half[down=false,facing=north,up=false,waterlogged=false]
conquest:weathered_yellow_painted_plank_small_window_half[down=false,facing=south,up=true,waterlogged=true]
conquest:weathered_yellow_painted_plank_small_window_half[down=false,facing=south,up=true,waterlogged=false]
conquest:weathered_yellow_painted_plank_small_window_half[down=false,facing=south,up=false,waterlogged=true]
conquest:weathered_yellow_painted_plank_small_window_half[down=false,facing=south,up=false,waterlogged=false]
conquest:weathered_yellow_painted_plank_small_window_half[down=false,facing=west,up=true,waterlogged=true]
conquest:weathered_yellow_painted_plank_small_window_half[down=false,facing=west,up=true,waterlogged=false]
conquest:weathered_yellow_painted_plank_small_window_half[down=false,facing=west,up=false,waterlogged=true]
conquest:weathered_yellow_painted_plank_small_window_half[down=false,facing=west,up=false,waterlogged=false]
conquest:weathered_yellow_painted_plank_small_window_half[down=false,facing=east,up=true,waterlogged=true]
conquest:weathered_yellow_painted_plank_small_window_half[down=false,facing=east,up=true,waterlogged=false]
conquest:weathered_yellow_painted_plank_small_window_half[down=false,facing=east,up=false,waterlogged=true]
conquest:weathered_yellow_painted_plank_small_window_half[down=false,facing=east,up=false,waterlogged=false]
conquest:weathered_yellow_painted_plank_sphere[type=egg,waterlogged=true]
conquest:weathered_yellow_painted_plank_sphere[type=egg,waterlogged=false]
conquest:weathered_yellow_painted_plank_sphere[type=small,waterlogged=true]
conquest:weathered_yellow_painted_plank_sphere[type=small,waterlogged=false]
conquest:weathered_yellow_painted_plank_sphere[type=large,waterlogged=true]
conquest:weathered_yellow_painted_plank_sphere[type=large,waterlogged=false]
conquest:weathered_yellow_painted_plank_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:weathered_yellow_painted_plank_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:weathered_yellow_painted_plank_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:weathered_yellow_painted_plank_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:weathered_yellow_painted_plank_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:weathered_yellow_painted_plank_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:weathered_yellow_painted_plank_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:weathered_yellow_painted_plank_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:weathered_yellow_painted_plank_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:weathered_yellow_painted_plank_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:weathered_yellow_painted_plank_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:weathered_yellow_painted_plank_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:weathered_yellow_painted_plank_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:weathered_yellow_painted_plank_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:weathered_yellow_painted_plank_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:weathered_yellow_painted_plank_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:weathered_yellow_painted_plank_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:weathered_yellow_painted_plank_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:weathered_yellow_painted_plank_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:weathered_yellow_painted_plank_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:weathered_yellow_painted_plank_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:weathered_yellow_painted_plank_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:weathered_yellow_painted_plank_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:weathered_yellow_painted_plank_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:weathered_yellow_painted_plank_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:weathered_yellow_painted_plank_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:weathered_yellow_painted_plank_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:weathered_yellow_painted_plank_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:weathered_yellow_painted_plank_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:weathered_yellow_painted_plank_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:weathered_yellow_painted_plank_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:weathered_yellow_painted_plank_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:weathered_yellow_painted_plank_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:weathered_yellow_painted_plank_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:weathered_yellow_painted_plank_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:weathered_yellow_painted_plank_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:weathered_yellow_painted_plank_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:weathered_yellow_painted_plank_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:weathered_yellow_painted_plank_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:weathered_yellow_painted_plank_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:weathered_yellow_painted_plank_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:weathered_yellow_painted_plank_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:weathered_yellow_painted_plank_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:weathered_yellow_painted_plank_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:weathered_yellow_painted_plank_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:weathered_yellow_painted_plank_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:weathered_yellow_painted_plank_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:weathered_yellow_painted_plank_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:weathered_yellow_painted_plank_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:weathered_yellow_painted_plank_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:weathered_yellow_painted_plank_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:weathered_yellow_painted_plank_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:weathered_yellow_painted_plank_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:weathered_yellow_painted_plank_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:weathered_yellow_painted_plank_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:weathered_yellow_painted_plank_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:weathered_yellow_painted_plank_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:weathered_yellow_painted_plank_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:weathered_yellow_painted_plank_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:weathered_yellow_painted_plank_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:weathered_yellow_painted_plank_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:weathered_yellow_painted_plank_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:weathered_yellow_painted_plank_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:weathered_yellow_painted_plank_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:weathered_yellow_painted_plank_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:weathered_yellow_painted_plank_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:weathered_yellow_painted_plank_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:weathered_yellow_painted_plank_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:weathered_yellow_painted_plank_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:weathered_yellow_painted_plank_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:weathered_yellow_painted_plank_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:weathered_yellow_painted_plank_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:weathered_yellow_painted_plank_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:weathered_yellow_painted_plank_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:weathered_yellow_painted_plank_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:weathered_yellow_painted_plank_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:weathered_yellow_painted_plank_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:weathered_yellow_painted_plank_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:weathered_yellow_painted_plank_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:weathered_yellow_painted_plank_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:weathered_yellow_painted_plank_vertical_corner[facing=north,layer=1,waterlogged=true]
conquest:weathered_yellow_painted_plank_vertical_corner[facing=north,layer=1,waterlogged=false]
conquest:weathered_yellow_painted_plank_vertical_corner[facing=north,layer=2,waterlogged=true]
conquest:weathered_yellow_painted_plank_vertical_corner[facing=north,layer=2,waterlogged=false]
conquest:weathered_yellow_painted_plank_vertical_corner[facing=north,layer=3,waterlogged=true]
conquest:weathered_yellow_painted_plank_vertical_corner[facing=north,layer=3,waterlogged=false]
conquest:weathered_yellow_painted_plank_vertical_corner[facing=north,layer=4,waterlogged=true]
conquest:weathered_yellow_painted_plank_vertical_corner[facing=north,layer=4,waterlogged=false]
conquest:weathered_yellow_painted_plank_vertical_corner[facing=south,layer=1,waterlogged=true]
conquest:weathered_yellow_painted_plank_vertical_corner[facing=south,layer=1,waterlogged=false]
conquest:weathered_yellow_painted_plank_vertical_corner[facing=south,layer=2,waterlogged=true]
conquest:weathered_yellow_painted_plank_vertical_corner[facing=south,layer=2,waterlogged=false]
conquest:weathered_yellow_painted_plank_vertical_corner[facing=south,layer=3,waterlogged=true]
conquest:weathered_yellow_painted_plank_vertical_corner[facing=south,layer=3,waterlogged=false]
conquest:weathered_yellow_painted_plank_vertical_corner[facing=south,layer=4,waterlogged=true]
conquest:weathered_yellow_painted_plank_vertical_corner[facing=south,layer=4,waterlogged=false]
conquest:weathered_yellow_painted_plank_vertical_corner[facing=west,layer=1,waterlogged=true]
conquest:weathered_yellow_painted_plank_vertical_corner[facing=west,layer=1,waterlogged=false]
conquest:weathered_yellow_painted_plank_vertical_corner[facing=west,layer=2,waterlogged=true]
conquest:weathered_yellow_painted_plank_vertical_corner[facing=west,layer=2,waterlogged=false]
conquest:weathered_yellow_painted_plank_vertical_corner[facing=west,layer=3,waterlogged=true]
conquest:weathered_yellow_painted_plank_vertical_corner[facing=west,layer=3,waterlogged=false]
conquest:weathered_yellow_painted_plank_vertical_corner[facing=west,layer=4,waterlogged=true]
conquest:weathered_yellow_painted_plank_vertical_corner[facing=west,layer=4,waterlogged=false]
conquest:weathered_yellow_painted_plank_vertical_corner[facing=east,layer=1,waterlogged=true]
conquest:weathered_yellow_painted_plank_vertical_corner[facing=east,layer=1,waterlogged=false]
conquest:weathered_yellow_painted_plank_vertical_corner[facing=east,layer=2,waterlogged=true]
conquest:weathered_yellow_painted_plank_vertical_corner[facing=east,layer=2,waterlogged=false]
conquest:weathered_yellow_painted_plank_vertical_corner[facing=east,layer=3,waterlogged=true]
conquest:weathered_yellow_painted_plank_vertical_corner[facing=east,layer=3,waterlogged=false]
conquest:weathered_yellow_painted_plank_vertical_corner[facing=east,layer=4,waterlogged=true]
conquest:weathered_yellow_painted_plank_vertical_corner[facing=east,layer=4,waterlogged=false]
conquest:weathered_yellow_painted_plank_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:weathered_yellow_painted_plank_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:weathered_yellow_painted_plank_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:weathered_yellow_painted_plank_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:weathered_yellow_painted_plank_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:weathered_yellow_painted_plank_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:weathered_yellow_painted_plank_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:weathered_yellow_painted_plank_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:weathered_yellow_painted_plank_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:weathered_yellow_painted_plank_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:weathered_yellow_painted_plank_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:weathered_yellow_painted_plank_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:weathered_yellow_painted_plank_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:weathered_yellow_painted_plank_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:weathered_yellow_painted_plank_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:weathered_yellow_painted_plank_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:weathered_yellow_painted_plank_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:weathered_yellow_painted_plank_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:weathered_yellow_painted_plank_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:weathered_yellow_painted_plank_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:weathered_yellow_painted_plank_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:weathered_yellow_painted_plank_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:weathered_yellow_painted_plank_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:weathered_yellow_painted_plank_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:weathered_yellow_painted_plank_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:weathered_yellow_painted_plank_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:weathered_yellow_painted_plank_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:weathered_yellow_painted_plank_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:weathered_yellow_painted_plank_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:weathered_yellow_painted_plank_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:weathered_yellow_painted_plank_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:weathered_yellow_painted_plank_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:weathered_yellow_painted_plank_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:weathered_yellow_painted_plank_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:weathered_yellow_painted_plank_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:weathered_yellow_painted_plank_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:weathered_yellow_painted_plank_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:weathered_yellow_painted_plank_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:weathered_yellow_painted_plank_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:weathered_yellow_painted_plank_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:weathered_yellow_painted_plank_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:weathered_yellow_painted_plank_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:weathered_yellow_painted_plank_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:weathered_yellow_painted_plank_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:weathered_yellow_painted_plank_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:weathered_yellow_painted_plank_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:weathered_yellow_painted_plank_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:weathered_yellow_painted_plank_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:weathered_yellow_painted_plank_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:weathered_yellow_painted_plank_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:weathered_yellow_painted_plank_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:weathered_yellow_painted_plank_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:weathered_yellow_painted_plank_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:weathered_yellow_painted_plank_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:weathered_yellow_painted_plank_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:weathered_yellow_painted_plank_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:weathered_yellow_painted_plank_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:weathered_yellow_painted_plank_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:weathered_yellow_painted_plank_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:weathered_yellow_painted_plank_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:weathered_yellow_painted_plank_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:weathered_yellow_painted_plank_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:weathered_yellow_painted_plank_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:weathered_yellow_painted_plank_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:weathered_yellow_painted_plank_vertical_quarter[facing=north,layer=1,waterlogged=true]
conquest:weathered_yellow_painted_plank_vertical_quarter[facing=north,layer=1,waterlogged=false]
conquest:weathered_yellow_painted_plank_vertical_quarter[facing=north,layer=2,waterlogged=true]
conquest:weathered_yellow_painted_plank_vertical_quarter[facing=north,layer=2,waterlogged=false]
conquest:weathered_yellow_painted_plank_vertical_quarter[facing=north,layer=3,waterlogged=true]
conquest:weathered_yellow_painted_plank_vertical_quarter[facing=north,layer=3,waterlogged=false]
conquest:weathered_yellow_painted_plank_vertical_quarter[facing=north,layer=4,waterlogged=true]
conquest:weathered_yellow_painted_plank_vertical_quarter[facing=north,layer=4,waterlogged=false]
conquest:weathered_yellow_painted_plank_vertical_quarter[facing=south,layer=1,waterlogged=true]
conquest:weathered_yellow_painted_plank_vertical_quarter[facing=south,layer=1,waterlogged=false]
conquest:weathered_yellow_painted_plank_vertical_quarter[facing=south,layer=2,waterlogged=true]
conquest:weathered_yellow_painted_plank_vertical_quarter[facing=south,layer=2,waterlogged=false]
conquest:weathered_yellow_painted_plank_vertical_quarter[facing=south,layer=3,waterlogged=true]
conquest:weathered_yellow_painted_plank_vertical_quarter[facing=south,layer=3,waterlogged=false]
conquest:weathered_yellow_painted_plank_vertical_quarter[facing=south,layer=4,waterlogged=true]
conquest:weathered_yellow_painted_plank_vertical_quarter[facing=south,layer=4,waterlogged=false]
conquest:weathered_yellow_painted_plank_vertical_quarter[facing=west,layer=1,waterlogged=true]
conquest:weathered_yellow_painted_plank_vertical_quarter[facing=west,layer=1,waterlogged=false]
conquest:weathered_yellow_painted_plank_vertical_quarter[facing=west,layer=2,waterlogged=true]
conquest:weathered_yellow_painted_plank_vertical_quarter[facing=west,layer=2,waterlogged=false]
conquest:weathered_yellow_painted_plank_vertical_quarter[facing=west,layer=3,waterlogged=true]
conquest:weathered_yellow_painted_plank_vertical_quarter[facing=west,layer=3,waterlogged=false]
conquest:weathered_yellow_painted_plank_vertical_quarter[facing=west,layer=4,waterlogged=true]
conquest:weathered_yellow_painted_plank_vertical_quarter[facing=west,layer=4,waterlogged=false]
conquest:weathered_yellow_painted_plank_vertical_quarter[facing=east,layer=1,waterlogged=true]
conquest:weathered_yellow_painted_plank_vertical_quarter[facing=east,layer=1,waterlogged=false]
conquest:weathered_yellow_painted_plank_vertical_quarter[facing=east,layer=2,waterlogged=true]
conquest:weathered_yellow_painted_plank_vertical_quarter[facing=east,layer=2,waterlogged=false]
conquest:weathered_yellow_painted_plank_vertical_quarter[facing=east,layer=3,waterlogged=true]
conquest:weathered_yellow_painted_plank_vertical_quarter[facing=east,layer=3,waterlogged=false]
conquest:weathered_yellow_painted_plank_vertical_quarter[facing=east,layer=4,waterlogged=true]
conquest:weathered_yellow_painted_plank_vertical_quarter[facing=east,layer=4,waterlogged=false]
conquest:weathered_yellow_painted_plank_vertical_slab[facing=north,layer=1,waterlogged=true]
conquest:weathered_yellow_painted_plank_vertical_slab[facing=north,layer=1,waterlogged=false]
conquest:weathered_yellow_painted_plank_vertical_slab[facing=north,layer=2,waterlogged=true]
conquest:weathered_yellow_painted_plank_vertical_slab[facing=north,layer=2,waterlogged=false]
conquest:weathered_yellow_painted_plank_vertical_slab[facing=north,layer=3,waterlogged=true]
conquest:weathered_yellow_painted_plank_vertical_slab[facing=north,layer=3,waterlogged=false]
conquest:weathered_yellow_painted_plank_vertical_slab[facing=north,layer=4,waterlogged=true]
conquest:weathered_yellow_painted_plank_vertical_slab[facing=north,layer=4,waterlogged=false]
conquest:weathered_yellow_painted_plank_vertical_slab[facing=south,layer=1,waterlogged=true]
conquest:weathered_yellow_painted_plank_vertical_slab[facing=south,layer=1,waterlogged=false]
conquest:weathered_yellow_painted_plank_vertical_slab[facing=south,layer=2,waterlogged=true]
conquest:weathered_yellow_painted_plank_vertical_slab[facing=south,layer=2,waterlogged=false]
conquest:weathered_yellow_painted_plank_vertical_slab[facing=south,layer=3,waterlogged=true]
conquest:weathered_yellow_painted_plank_vertical_slab[facing=south,layer=3,waterlogged=false]
conquest:weathered_yellow_painted_plank_vertical_slab[facing=south,layer=4,waterlogged=true]
conquest:weathered_yellow_painted_plank_vertical_slab[facing=south,layer=4,waterlogged=false]
conquest:weathered_yellow_painted_plank_vertical_slab[facing=west,layer=1,waterlogged=true]
conquest:weathered_yellow_painted_plank_vertical_slab[facing=west,layer=1,waterlogged=false]
conquest:weathered_yellow_painted_plank_vertical_slab[facing=west,layer=2,waterlogged=true]
conquest:weathered_yellow_painted_plank_vertical_slab[facing=west,layer=2,waterlogged=false]
conquest:weathered_yellow_painted_plank_vertical_slab[facing=west,layer=3,waterlogged=true]
conquest:weathered_yellow_painted_plank_vertical_slab[facing=west,layer=3,waterlogged=false]
conquest:weathered_yellow_painted_plank_vertical_slab[facing=west,layer=4,waterlogged=true]
conquest:weathered_yellow_painted_plank_vertical_slab[facing=west,layer=4,waterlogged=false]
conquest:weathered_yellow_painted_plank_vertical_slab[facing=east,layer=1,waterlogged=true]
conquest:weathered_yellow_painted_plank_vertical_slab[facing=east,layer=1,waterlogged=false]
conquest:weathered_yellow_painted_plank_vertical_slab[facing=east,layer=2,waterlogged=true]
conquest:weathered_yellow_painted_plank_vertical_slab[facing=east,layer=2,waterlogged=false]
conquest:weathered_yellow_painted_plank_vertical_slab[facing=east,layer=3,waterlogged=true]
conquest:weathered_yellow_painted_plank_vertical_slab[facing=east,layer=3,waterlogged=false]
conquest:weathered_yellow_painted_plank_vertical_slab[facing=east,layer=4,waterlogged=true]
conquest:weathered_yellow_painted_plank_vertical_slab[facing=east,layer=4,waterlogged=false]
conquest:weathered_yellow_painted_plank_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:weathered_yellow_painted_plank_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:weathered_yellow_painted_plank_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:weathered_yellow_painted_plank_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:weathered_yellow_painted_plank_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:weathered_yellow_painted_plank_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:weathered_yellow_painted_plank_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:weathered_yellow_painted_plank_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:weathered_yellow_painted_plank_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:weathered_yellow_painted_plank_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:weathered_yellow_painted_plank_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:weathered_yellow_painted_plank_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:weathered_yellow_painted_plank_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:weathered_yellow_painted_plank_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:weathered_yellow_painted_plank_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:weathered_yellow_painted_plank_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:weathered_yellow_painted_plank_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:weathered_yellow_painted_plank_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:weathered_yellow_painted_plank_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:weathered_yellow_painted_plank_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:weathered_yellow_painted_plank_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:weathered_yellow_painted_plank_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:weathered_yellow_painted_plank_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:weathered_yellow_painted_plank_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:weathered_yellow_painted_plank_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:weathered_yellow_painted_plank_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:weathered_yellow_painted_plank_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:weathered_yellow_painted_plank_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:weathered_yellow_painted_plank_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:weathered_yellow_painted_plank_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:weathered_yellow_painted_plank_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:weathered_yellow_painted_plank_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:weathered_yellow_painted_plank_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:weathered_yellow_painted_plank_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:weathered_yellow_painted_plank_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:weathered_yellow_painted_plank_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:weathered_yellow_painted_plank_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:weathered_yellow_painted_plank_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:weathered_yellow_painted_plank_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:weathered_yellow_painted_plank_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:weathered_yellow_painted_plank_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:weathered_yellow_painted_plank_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:weathered_yellow_painted_plank_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:weathered_yellow_painted_plank_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:weathered_yellow_painted_plank_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:weathered_yellow_painted_plank_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:weathered_yellow_painted_plank_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:weathered_yellow_painted_plank_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:weathered_yellow_painted_plank_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:weathered_yellow_painted_plank_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:weathered_yellow_painted_plank_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:weathered_yellow_painted_plank_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:weathered_yellow_painted_plank_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:weathered_yellow_painted_plank_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:weathered_yellow_painted_plank_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:weathered_yellow_painted_plank_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:weathered_yellow_painted_plank_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:weathered_yellow_painted_plank_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:weathered_yellow_painted_plank_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:weathered_yellow_painted_plank_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:weathered_yellow_painted_plank_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:weathered_yellow_painted_plank_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:weathered_yellow_painted_plank_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:weathered_yellow_painted_plank_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:weathered_yellow_painted_plank_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:weathered_yellow_painted_plank_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:weathered_yellow_painted_plank_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:weathered_yellow_painted_plank_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:weathered_yellow_painted_plank_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:weathered_yellow_painted_plank_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:weathered_yellow_painted_plank_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:weathered_yellow_painted_plank_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:weathered_yellow_painted_plank_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:weathered_yellow_painted_plank_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:weathered_yellow_painted_plank_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:weathered_yellow_painted_plank_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:weathered_yellow_painted_plank_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:weathered_yellow_painted_plank_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:weathered_yellow_painted_plank_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:weathered_yellow_painted_plank_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:weathered_yellow_painted_plank_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:weathered_yellow_painted_plank_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:weathered_yellow_painted_plank_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:weathered_yellow_painted_plank_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:weathered_yellow_painted_plank_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:weathered_yellow_painted_plank_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:weathered_yellow_painted_plank_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:weathered_yellow_painted_plank_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:weathered_yellow_painted_plank_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:weathered_yellow_painted_plank_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:weathered_yellow_painted_plank_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:weathered_yellow_painted_plank_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:weathered_yellow_painted_plank_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:weathered_yellow_painted_plank_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:weathered_yellow_painted_plank_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:weathered_yellow_painted_plank_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:weathered_yellow_painted_plank_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:weathered_yellow_painted_plank_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:weathered_yellow_painted_plank_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:weathered_yellow_painted_plank_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:weathered_yellow_painted_plank_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:weathered_yellow_painted_plank_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:weathered_yellow_painted_plank_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:weathered_yellow_painted_plank_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:weathered_yellow_painted_plank_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:weathered_yellow_painted_plank_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:weathered_yellow_painted_plank_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:weathered_yellow_painted_plank_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:weathered_yellow_painted_plank_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:weathered_yellow_painted_plank_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:weathered_yellow_painted_plank_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:weathered_yellow_painted_plank_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:weathered_yellow_painted_plank_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:weathered_yellow_painted_plank_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:weathered_yellow_painted_plank_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:weathered_yellow_painted_plank_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:weathered_yellow_painted_plank_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:weathered_yellow_painted_plank_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:weathered_yellow_painted_plank_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:weathered_yellow_painted_plank_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:weathered_yellow_painted_plank_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:weathered_yellow_painted_plank_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:weathered_yellow_painted_plank_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:weathered_yellow_painted_plank_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:weathered_yellow_painted_plank_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:weathered_yellow_painted_plank_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:weathered_yellow_painted_plank_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:weathered_yellow_painted_plank_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:weathered_yellow_painted_plank_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:weathered_yellow_painted_plank_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:weathered_yellow_painted_plank_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:weathered_yellow_painted_plank_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:weathered_yellow_painted_plank_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:weathered_yellow_painted_plank_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:weathered_yellow_painted_plank_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:weathered_yellow_painted_plank_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:weathered_yellow_painted_plank_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:weathered_yellow_painted_plank_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:weathered_yellow_painted_plank_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:weathered_yellow_painted_plank_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:weathered_yellow_painted_plank_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:weathered_yellow_painted_plank_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:weathered_yellow_painted_plank_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:weathered_yellow_painted_plank_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:weathered_yellow_painted_plank_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:weathered_yellow_painted_plank_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:weathered_yellow_painted_plank_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:weathered_yellow_painted_plank_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:weathered_yellow_painted_plank_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:weathered_yellow_painted_plank_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:weathered_yellow_painted_plank_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:weathered_yellow_painted_plank_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:weathered_yellow_painted_plank_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:weathered_yellow_painted_plank_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:weathered_yellow_painted_plank_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:weathered_yellow_painted_plank_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:weathered_yellow_painted_plank_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:weathered_yellow_painted_plank_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:weathered_yellow_painted_plank_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:weathered_yellow_painted_plank_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:weathered_yellow_painted_plank_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:weathered_yellow_painted_plank_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:weathered_yellow_painted_plank_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:weathered_yellow_painted_plank_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:weathered_yellow_painted_plank_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:weathered_yellow_painted_plank_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:weathered_yellow_painted_plank_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:weathered_yellow_painted_plank_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:weathered_yellow_painted_plank_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:weathered_yellow_painted_plank_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:weathered_yellow_painted_plank_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:weathered_yellow_painted_plank_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:weathered_yellow_painted_plank_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:weathered_yellow_painted_plank_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:weathered_yellow_painted_plank_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:weathered_yellow_painted_plank_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:weathered_yellow_painted_plank_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:weathered_yellow_painted_plank_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:weathered_yellow_painted_plank_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:weathered_yellow_painted_plank_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:weathered_yellow_painted_plank_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:weathered_yellow_painted_plank_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:weathered_yellow_painted_plank_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:weathered_yellow_painted_plank_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:weathered_yellow_painted_plank_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:weathered_yellow_painted_plank_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:weathered_yellow_painted_plank_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:weathered_yellow_painted_plank_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:weathered_yellow_painted_plank_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:weathered_yellow_painted_plank_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:weathered_yellow_painted_plank_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:weathered_yellow_painted_plank_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:weathered_yellow_painted_plank_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:weathered_yellow_painted_plank_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:weathered_yellow_painted_plank_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:weathered_yellow_painted_plank_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:weathered_yellow_painted_plank_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:weathered_yellow_painted_plank_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:weathered_yellow_painted_plank_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:weathered_yellow_painted_plank_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:weathered_yellow_painted_plank_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:weathered_yellow_painted_plank_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:weathered_yellow_painted_plank_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:weathered_yellow_painted_plank_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:weathered_yellow_painted_plank_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:weathered_yellow_painted_plank_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:weathered_yellow_painted_plank_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:weathered_yellow_painted_plank_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:weathered_yellow_painted_plank_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:weathered_yellow_painted_plank_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:weathered_yellow_painted_plank_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:weathered_yellow_painted_plank_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:weathered_yellow_painted_plank_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:weathered_yellow_painted_plank_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:weathered_yellow_painted_plank_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:weathered_yellow_painted_plank_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:weathered_yellow_painted_plank_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:weathered_yellow_painted_plank_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:weathered_yellow_painted_plank_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:weathered_yellow_painted_plank_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:weathered_yellow_painted_plank_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:weathered_yellow_painted_plank_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:weathered_yellow_painted_plank_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:weathered_yellow_painted_plank_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:weathered_yellow_painted_plank_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:weathered_yellow_painted_plank_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:weathered_yellow_painted_plank_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:weathered_yellow_painted_plank_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:weathered_yellow_painted_plank_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:weathered_yellow_painted_plank_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:weathered_yellow_painted_plank_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:weathered_yellow_painted_plank_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:weathered_yellow_painted_plank_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:weathered_yellow_painted_plank_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:weathered_yellow_painted_plank_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:weathered_yellow_painted_plank_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:weathered_yellow_painted_plank_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:weathered_yellow_painted_plank_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:weathered_yellow_painted_plank_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:weathered_yellow_painted_plank_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:weathered_yellow_painted_plank_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:weathered_yellow_painted_plank_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:weathered_yellow_painted_plank_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:weathered_yellow_painted_plank_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:weathered_yellow_painted_plank_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:weathered_yellow_painted_plank_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:weathered_yellow_painted_plank_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:weathered_yellow_painted_plank_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:weathered_yellow_painted_plank_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:weathered_yellow_painted_plank_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:weathered_yellow_painted_plank_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:weathered_yellow_painted_plank_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:weathered_yellow_painted_plank_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:weathered_yellow_painted_plank_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:weathered_yellow_painted_plank_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:weathered_yellow_painted_plank_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:weathered_yellow_painted_plank_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:weathered_yellow_painted_plank_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:weathered_yellow_painted_plank_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:weathered_yellow_painted_plank_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:weathered_yellow_painted_plank_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:weathered_yellow_painted_plank_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:weathered_yellow_painted_plank_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:weathered_yellow_painted_plank_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:weathered_yellow_painted_plank_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:weathered_yellow_painted_plank_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:weathered_yellow_painted_plank_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:weathered_yellow_painted_plank_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:weathered_yellow_painted_plank_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:weathered_yellow_painted_plank_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:weathered_yellow_painted_plank_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:weathered_yellow_painted_plank_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:weathered_yellow_painted_plank_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:weathered_yellow_painted_plank_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:weathered_yellow_painted_plank_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:weathered_yellow_painted_plank_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:weathered_yellow_painted_plank_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:weathered_yellow_painted_plank_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:weathered_yellow_painted_plank_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:weathered_yellow_painted_plank_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:weathered_yellow_painted_plank_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:weathered_yellow_painted_plank_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:weathered_yellow_painted_plank_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:weathered_yellow_painted_plank_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:weathered_yellow_painted_plank_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:weathered_yellow_painted_plank_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:weathered_yellow_painted_plank_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:weathered_yellow_painted_plank_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:weathered_yellow_painted_plank_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:weathered_yellow_painted_plank_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:weathered_yellow_painted_plank_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:weathered_yellow_painted_plank_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:weathered_yellow_painted_plank_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:weathered_yellow_painted_plank_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:weathered_yellow_painted_plank_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:weathered_yellow_painted_plank_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:weathered_yellow_painted_plank_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:weathered_yellow_painted_plank_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:weathered_yellow_painted_plank_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:weathered_yellow_painted_plank_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:weathered_yellow_painted_plank_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:weathered_yellow_painted_plank_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:weathered_yellow_painted_plank_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:weathered_yellow_painted_plank_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:weathered_yellow_painted_plank_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:weathered_yellow_painted_plank_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:weathered_yellow_painted_plank_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:weathered_yellow_painted_plank_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:weathered_yellow_painted_plank_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:weathered_yellow_painted_plank_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:weathered_yellow_painted_plank_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:weathered_yellow_painted_plank_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:weathered_yellow_painted_plank_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:weathered_yellow_painted_plank_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:weathered_yellow_painted_plank_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:weathered_yellow_painted_plank_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:weathered_yellow_painted_plank_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:weathered_yellow_painted_plank_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:weathered_yellow_painted_plank_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:weathered_yellow_painted_plank_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:weathered_yellow_painted_plank_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:weathered_yellow_painted_plank_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:weathered_yellow_painted_plank_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:weathered_yellow_painted_plank_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:weathered_yellow_painted_planks
conquest:weeping_willow_leaves[distance=1,persistent=true,toggle=1,waterlogged=true]
conquest:weeping_willow_leaves[distance=1,persistent=true,toggle=1,waterlogged=false]
conquest:weeping_willow_leaves[distance=1,persistent=true,toggle=2,waterlogged=true]
conquest:weeping_willow_leaves[distance=1,persistent=true,toggle=2,waterlogged=false]
conquest:weeping_willow_leaves[distance=1,persistent=false,toggle=1,waterlogged=true]
conquest:weeping_willow_leaves[distance=1,persistent=false,toggle=1,waterlogged=false]
conquest:weeping_willow_leaves[distance=1,persistent=false,toggle=2,waterlogged=true]
conquest:weeping_willow_leaves[distance=1,persistent=false,toggle=2,waterlogged=false]
conquest:weeping_willow_leaves[distance=2,persistent=true,toggle=1,waterlogged=true]
conquest:weeping_willow_leaves[distance=2,persistent=true,toggle=1,waterlogged=false]
conquest:weeping_willow_leaves[distance=2,persistent=true,toggle=2,waterlogged=true]
conquest:weeping_willow_leaves[distance=2,persistent=true,toggle=2,waterlogged=false]
conquest:weeping_willow_leaves[distance=2,persistent=false,toggle=1,waterlogged=true]
conquest:weeping_willow_leaves[distance=2,persistent=false,toggle=1,waterlogged=false]
conquest:weeping_willow_leaves[distance=2,persistent=false,toggle=2,waterlogged=true]
conquest:weeping_willow_leaves[distance=2,persistent=false,toggle=2,waterlogged=false]
conquest:weeping_willow_leaves[distance=3,persistent=true,toggle=1,waterlogged=true]
conquest:weeping_willow_leaves[distance=3,persistent=true,toggle=1,waterlogged=false]
conquest:weeping_willow_leaves[distance=3,persistent=true,toggle=2,waterlogged=true]
conquest:weeping_willow_leaves[distance=3,persistent=true,toggle=2,waterlogged=false]
conquest:weeping_willow_leaves[distance=3,persistent=false,toggle=1,waterlogged=true]
conquest:weeping_willow_leaves[distance=3,persistent=false,toggle=1,waterlogged=false]
conquest:weeping_willow_leaves[distance=3,persistent=false,toggle=2,waterlogged=true]
conquest:weeping_willow_leaves[distance=3,persistent=false,toggle=2,waterlogged=false]
conquest:weeping_willow_leaves[distance=4,persistent=true,toggle=1,waterlogged=true]
conquest:weeping_willow_leaves[distance=4,persistent=true,toggle=1,waterlogged=false]
conquest:weeping_willow_leaves[distance=4,persistent=true,toggle=2,waterlogged=true]
conquest:weeping_willow_leaves[distance=4,persistent=true,toggle=2,waterlogged=false]
conquest:weeping_willow_leaves[distance=4,persistent=false,toggle=1,waterlogged=true]
conquest:weeping_willow_leaves[distance=4,persistent=false,toggle=1,waterlogged=false]
conquest:weeping_willow_leaves[distance=4,persistent=false,toggle=2,waterlogged=true]
conquest:weeping_willow_leaves[distance=4,persistent=false,toggle=2,waterlogged=false]
conquest:weeping_willow_leaves[distance=5,persistent=true,toggle=1,waterlogged=true]
conquest:weeping_willow_leaves[distance=5,persistent=true,toggle=1,waterlogged=false]
conquest:weeping_willow_leaves[distance=5,persistent=true,toggle=2,waterlogged=true]
conquest:weeping_willow_leaves[distance=5,persistent=true,toggle=2,waterlogged=false]
conquest:weeping_willow_leaves[distance=5,persistent=false,toggle=1,waterlogged=true]
conquest:weeping_willow_leaves[distance=5,persistent=false,toggle=1,waterlogged=false]
conquest:weeping_willow_leaves[distance=5,persistent=false,toggle=2,waterlogged=true]
conquest:weeping_willow_leaves[distance=5,persistent=false,toggle=2,waterlogged=false]
conquest:weeping_willow_leaves[distance=6,persistent=true,toggle=1,waterlogged=true]
conquest:weeping_willow_leaves[distance=6,persistent=true,toggle=1,waterlogged=false]
conquest:weeping_willow_leaves[distance=6,persistent=true,toggle=2,waterlogged=true]
conquest:weeping_willow_leaves[distance=6,persistent=true,toggle=2,waterlogged=false]
conquest:weeping_willow_leaves[distance=6,persistent=false,toggle=1,waterlogged=true]
conquest:weeping_willow_leaves[distance=6,persistent=false,toggle=1,waterlogged=false]
conquest:weeping_willow_leaves[distance=6,persistent=false,toggle=2,waterlogged=true]
conquest:weeping_willow_leaves[distance=6,persistent=false,toggle=2,waterlogged=false]
conquest:weeping_willow_leaves[distance=7,persistent=true,toggle=1,waterlogged=true]
conquest:weeping_willow_leaves[distance=7,persistent=true,toggle=1,waterlogged=false]
conquest:weeping_willow_leaves[distance=7,persistent=true,toggle=2,waterlogged=true]
conquest:weeping_willow_leaves[distance=7,persistent=true,toggle=2,waterlogged=false]
conquest:weeping_willow_leaves[distance=7,persistent=false,toggle=1,waterlogged=true]
conquest:weeping_willow_leaves[distance=7,persistent=false,toggle=1,waterlogged=false]
conquest:weeping_willow_leaves[distance=7,persistent=false,toggle=2,waterlogged=true]
conquest:weeping_willow_leaves[distance=7,persistent=false,toggle=2,waterlogged=false]
conquest:wet_brown_sand
conquest:wet_brown_sand_layer[layers=1,waterlogged=true]
conquest:wet_brown_sand_layer[layers=1,waterlogged=false]
conquest:wet_brown_sand_layer[layers=2,waterlogged=true]
conquest:wet_brown_sand_layer[layers=2,waterlogged=false]
conquest:wet_brown_sand_layer[layers=3,waterlogged=true]
conquest:wet_brown_sand_layer[layers=3,waterlogged=false]
conquest:wet_brown_sand_layer[layers=4,waterlogged=true]
conquest:wet_brown_sand_layer[layers=4,waterlogged=false]
conquest:wet_brown_sand_layer[layers=5,waterlogged=true]
conquest:wet_brown_sand_layer[layers=5,waterlogged=false]
conquest:wet_brown_sand_layer[layers=6,waterlogged=true]
conquest:wet_brown_sand_layer[layers=6,waterlogged=false]
conquest:wet_brown_sand_layer[layers=7,waterlogged=true]
conquest:wet_brown_sand_layer[layers=7,waterlogged=false]
conquest:wet_brown_sand_layer[layers=8,waterlogged=true]
conquest:wet_brown_sand_layer[layers=8,waterlogged=false]
conquest:wet_brown_sand_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:wet_brown_sand_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:wet_brown_sand_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:wet_brown_sand_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:wet_brown_sand_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:wet_brown_sand_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:wet_brown_sand_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:wet_brown_sand_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:wet_brown_sand_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:wet_brown_sand_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:wet_brown_sand_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:wet_brown_sand_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:wet_brown_sand_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:wet_brown_sand_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:wet_brown_sand_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:wet_brown_sand_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:wet_brown_sand_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:wet_brown_sand_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:wet_brown_sand_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:wet_brown_sand_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:wet_brown_sand_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:wet_brown_sand_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:wet_brown_sand_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:wet_brown_sand_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:wet_brown_sand_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:wet_brown_sand_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:wet_brown_sand_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:wet_brown_sand_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:wet_brown_sand_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:wet_brown_sand_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:wet_brown_sand_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:wet_brown_sand_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:wet_brown_sand_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:wet_brown_sand_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:wet_brown_sand_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:wet_brown_sand_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:wet_brown_sand_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:wet_brown_sand_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:wet_brown_sand_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:wet_brown_sand_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:wet_brown_sand_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:wet_brown_sand_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:wet_brown_sand_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:wet_brown_sand_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:wet_brown_sand_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:wet_brown_sand_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:wet_brown_sand_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:wet_brown_sand_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:wet_brown_sand_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:wet_brown_sand_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:wet_brown_sand_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:wet_brown_sand_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:wet_brown_sand_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:wet_brown_sand_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:wet_brown_sand_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:wet_brown_sand_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:wet_brown_sand_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:wet_brown_sand_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:wet_brown_sand_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:wet_brown_sand_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:wet_brown_sand_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:wet_brown_sand_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:wet_brown_sand_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:wet_brown_sand_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:wet_brown_sand_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:wet_brown_sand_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:wet_brown_sand_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:wet_brown_sand_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:wet_brown_sand_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:wet_brown_sand_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:wet_brown_sand_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:wet_brown_sand_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:wet_brown_sand_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:wet_brown_sand_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:wet_brown_sand_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:wet_brown_sand_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:wet_brown_sand_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:wet_brown_sand_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:wet_brown_sand_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:wet_brown_sand_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:wet_gray_sand
conquest:wet_gray_sand_layer[layers=1,waterlogged=true]
conquest:wet_gray_sand_layer[layers=1,waterlogged=false]
conquest:wet_gray_sand_layer[layers=2,waterlogged=true]
conquest:wet_gray_sand_layer[layers=2,waterlogged=false]
conquest:wet_gray_sand_layer[layers=3,waterlogged=true]
conquest:wet_gray_sand_layer[layers=3,waterlogged=false]
conquest:wet_gray_sand_layer[layers=4,waterlogged=true]
conquest:wet_gray_sand_layer[layers=4,waterlogged=false]
conquest:wet_gray_sand_layer[layers=5,waterlogged=true]
conquest:wet_gray_sand_layer[layers=5,waterlogged=false]
conquest:wet_gray_sand_layer[layers=6,waterlogged=true]
conquest:wet_gray_sand_layer[layers=6,waterlogged=false]
conquest:wet_gray_sand_layer[layers=7,waterlogged=true]
conquest:wet_gray_sand_layer[layers=7,waterlogged=false]
conquest:wet_gray_sand_layer[layers=8,waterlogged=true]
conquest:wet_gray_sand_layer[layers=8,waterlogged=false]
conquest:wet_gray_sand_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:wet_gray_sand_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:wet_gray_sand_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:wet_gray_sand_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:wet_gray_sand_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:wet_gray_sand_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:wet_gray_sand_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:wet_gray_sand_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:wet_gray_sand_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:wet_gray_sand_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:wet_gray_sand_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:wet_gray_sand_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:wet_gray_sand_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:wet_gray_sand_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:wet_gray_sand_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:wet_gray_sand_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:wet_gray_sand_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:wet_gray_sand_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:wet_gray_sand_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:wet_gray_sand_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:wet_gray_sand_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:wet_gray_sand_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:wet_gray_sand_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:wet_gray_sand_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:wet_gray_sand_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:wet_gray_sand_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:wet_gray_sand_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:wet_gray_sand_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:wet_gray_sand_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:wet_gray_sand_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:wet_gray_sand_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:wet_gray_sand_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:wet_gray_sand_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:wet_gray_sand_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:wet_gray_sand_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:wet_gray_sand_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:wet_gray_sand_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:wet_gray_sand_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:wet_gray_sand_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:wet_gray_sand_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:wet_gray_sand_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:wet_gray_sand_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:wet_gray_sand_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:wet_gray_sand_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:wet_gray_sand_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:wet_gray_sand_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:wet_gray_sand_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:wet_gray_sand_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:wet_gray_sand_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:wet_gray_sand_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:wet_gray_sand_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:wet_gray_sand_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:wet_gray_sand_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:wet_gray_sand_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:wet_gray_sand_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:wet_gray_sand_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:wet_gray_sand_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:wet_gray_sand_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:wet_gray_sand_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:wet_gray_sand_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:wet_gray_sand_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:wet_gray_sand_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:wet_gray_sand_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:wet_gray_sand_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:wet_gray_sand_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:wet_gray_sand_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:wet_gray_sand_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:wet_gray_sand_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:wet_gray_sand_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:wet_gray_sand_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:wet_gray_sand_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:wet_gray_sand_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:wet_gray_sand_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:wet_gray_sand_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:wet_gray_sand_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:wet_gray_sand_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:wet_gray_sand_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:wet_gray_sand_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:wet_gray_sand_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:wet_gray_sand_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:wet_light_gray_sand
conquest:wet_light_gray_sand_layer[layers=1,waterlogged=true]
conquest:wet_light_gray_sand_layer[layers=1,waterlogged=false]
conquest:wet_light_gray_sand_layer[layers=2,waterlogged=true]
conquest:wet_light_gray_sand_layer[layers=2,waterlogged=false]
conquest:wet_light_gray_sand_layer[layers=3,waterlogged=true]
conquest:wet_light_gray_sand_layer[layers=3,waterlogged=false]
conquest:wet_light_gray_sand_layer[layers=4,waterlogged=true]
conquest:wet_light_gray_sand_layer[layers=4,waterlogged=false]
conquest:wet_light_gray_sand_layer[layers=5,waterlogged=true]
conquest:wet_light_gray_sand_layer[layers=5,waterlogged=false]
conquest:wet_light_gray_sand_layer[layers=6,waterlogged=true]
conquest:wet_light_gray_sand_layer[layers=6,waterlogged=false]
conquest:wet_light_gray_sand_layer[layers=7,waterlogged=true]
conquest:wet_light_gray_sand_layer[layers=7,waterlogged=false]
conquest:wet_light_gray_sand_layer[layers=8,waterlogged=true]
conquest:wet_light_gray_sand_layer[layers=8,waterlogged=false]
conquest:wet_light_gray_sand_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:wet_light_gray_sand_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:wet_light_gray_sand_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:wet_light_gray_sand_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:wet_light_gray_sand_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:wet_light_gray_sand_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:wet_light_gray_sand_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:wet_light_gray_sand_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:wet_light_gray_sand_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:wet_light_gray_sand_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:wet_light_gray_sand_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:wet_light_gray_sand_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:wet_light_gray_sand_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:wet_light_gray_sand_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:wet_light_gray_sand_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:wet_light_gray_sand_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:wet_light_gray_sand_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:wet_light_gray_sand_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:wet_light_gray_sand_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:wet_light_gray_sand_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:wet_light_gray_sand_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:wet_light_gray_sand_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:wet_light_gray_sand_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:wet_light_gray_sand_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:wet_light_gray_sand_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:wet_light_gray_sand_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:wet_light_gray_sand_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:wet_light_gray_sand_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:wet_light_gray_sand_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:wet_light_gray_sand_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:wet_light_gray_sand_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:wet_light_gray_sand_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:wet_light_gray_sand_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:wet_light_gray_sand_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:wet_light_gray_sand_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:wet_light_gray_sand_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:wet_light_gray_sand_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:wet_light_gray_sand_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:wet_light_gray_sand_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:wet_light_gray_sand_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:wet_light_gray_sand_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:wet_light_gray_sand_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:wet_light_gray_sand_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:wet_light_gray_sand_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:wet_light_gray_sand_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:wet_light_gray_sand_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:wet_light_gray_sand_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:wet_light_gray_sand_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:wet_light_gray_sand_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:wet_light_gray_sand_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:wet_light_gray_sand_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:wet_light_gray_sand_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:wet_light_gray_sand_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:wet_light_gray_sand_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:wet_light_gray_sand_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:wet_light_gray_sand_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:wet_light_gray_sand_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:wet_light_gray_sand_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:wet_light_gray_sand_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:wet_light_gray_sand_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:wet_light_gray_sand_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:wet_light_gray_sand_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:wet_light_gray_sand_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:wet_light_gray_sand_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:wet_light_gray_sand_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:wet_light_gray_sand_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:wet_light_gray_sand_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:wet_light_gray_sand_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:wet_light_gray_sand_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:wet_light_gray_sand_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:wet_light_gray_sand_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:wet_light_gray_sand_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:wet_light_gray_sand_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:wet_light_gray_sand_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:wet_light_gray_sand_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:wet_light_gray_sand_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:wet_light_gray_sand_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:wet_light_gray_sand_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:wet_light_gray_sand_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:wet_light_gray_sand_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:wet_lime_sand
conquest:wet_lime_sand_layer[layers=1,waterlogged=true]
conquest:wet_lime_sand_layer[layers=1,waterlogged=false]
conquest:wet_lime_sand_layer[layers=2,waterlogged=true]
conquest:wet_lime_sand_layer[layers=2,waterlogged=false]
conquest:wet_lime_sand_layer[layers=3,waterlogged=true]
conquest:wet_lime_sand_layer[layers=3,waterlogged=false]
conquest:wet_lime_sand_layer[layers=4,waterlogged=true]
conquest:wet_lime_sand_layer[layers=4,waterlogged=false]
conquest:wet_lime_sand_layer[layers=5,waterlogged=true]
conquest:wet_lime_sand_layer[layers=5,waterlogged=false]
conquest:wet_lime_sand_layer[layers=6,waterlogged=true]
conquest:wet_lime_sand_layer[layers=6,waterlogged=false]
conquest:wet_lime_sand_layer[layers=7,waterlogged=true]
conquest:wet_lime_sand_layer[layers=7,waterlogged=false]
conquest:wet_lime_sand_layer[layers=8,waterlogged=true]
conquest:wet_lime_sand_layer[layers=8,waterlogged=false]
conquest:wet_lime_sand_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:wet_lime_sand_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:wet_lime_sand_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:wet_lime_sand_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:wet_lime_sand_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:wet_lime_sand_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:wet_lime_sand_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:wet_lime_sand_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:wet_lime_sand_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:wet_lime_sand_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:wet_lime_sand_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:wet_lime_sand_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:wet_lime_sand_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:wet_lime_sand_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:wet_lime_sand_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:wet_lime_sand_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:wet_lime_sand_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:wet_lime_sand_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:wet_lime_sand_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:wet_lime_sand_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:wet_lime_sand_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:wet_lime_sand_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:wet_lime_sand_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:wet_lime_sand_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:wet_lime_sand_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:wet_lime_sand_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:wet_lime_sand_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:wet_lime_sand_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:wet_lime_sand_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:wet_lime_sand_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:wet_lime_sand_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:wet_lime_sand_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:wet_lime_sand_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:wet_lime_sand_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:wet_lime_sand_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:wet_lime_sand_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:wet_lime_sand_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:wet_lime_sand_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:wet_lime_sand_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:wet_lime_sand_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:wet_lime_sand_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:wet_lime_sand_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:wet_lime_sand_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:wet_lime_sand_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:wet_lime_sand_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:wet_lime_sand_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:wet_lime_sand_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:wet_lime_sand_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:wet_lime_sand_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:wet_lime_sand_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:wet_lime_sand_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:wet_lime_sand_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:wet_lime_sand_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:wet_lime_sand_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:wet_lime_sand_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:wet_lime_sand_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:wet_lime_sand_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:wet_lime_sand_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:wet_lime_sand_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:wet_lime_sand_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:wet_lime_sand_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:wet_lime_sand_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:wet_lime_sand_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:wet_lime_sand_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:wet_lime_sand_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:wet_lime_sand_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:wet_lime_sand_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:wet_lime_sand_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:wet_lime_sand_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:wet_lime_sand_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:wet_lime_sand_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:wet_lime_sand_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:wet_lime_sand_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:wet_lime_sand_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:wet_lime_sand_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:wet_lime_sand_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:wet_lime_sand_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:wet_lime_sand_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:wet_lime_sand_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:wet_lime_sand_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:wet_pink_sand
conquest:wet_pink_sand_layer[layers=1,waterlogged=true]
conquest:wet_pink_sand_layer[layers=1,waterlogged=false]
conquest:wet_pink_sand_layer[layers=2,waterlogged=true]
conquest:wet_pink_sand_layer[layers=2,waterlogged=false]
conquest:wet_pink_sand_layer[layers=3,waterlogged=true]
conquest:wet_pink_sand_layer[layers=3,waterlogged=false]
conquest:wet_pink_sand_layer[layers=4,waterlogged=true]
conquest:wet_pink_sand_layer[layers=4,waterlogged=false]
conquest:wet_pink_sand_layer[layers=5,waterlogged=true]
conquest:wet_pink_sand_layer[layers=5,waterlogged=false]
conquest:wet_pink_sand_layer[layers=6,waterlogged=true]
conquest:wet_pink_sand_layer[layers=6,waterlogged=false]
conquest:wet_pink_sand_layer[layers=7,waterlogged=true]
conquest:wet_pink_sand_layer[layers=7,waterlogged=false]
conquest:wet_pink_sand_layer[layers=8,waterlogged=true]
conquest:wet_pink_sand_layer[layers=8,waterlogged=false]
conquest:wet_pink_sand_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:wet_pink_sand_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:wet_pink_sand_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:wet_pink_sand_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:wet_pink_sand_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:wet_pink_sand_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:wet_pink_sand_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:wet_pink_sand_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:wet_pink_sand_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:wet_pink_sand_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:wet_pink_sand_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:wet_pink_sand_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:wet_pink_sand_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:wet_pink_sand_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:wet_pink_sand_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:wet_pink_sand_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:wet_pink_sand_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:wet_pink_sand_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:wet_pink_sand_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:wet_pink_sand_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:wet_pink_sand_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:wet_pink_sand_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:wet_pink_sand_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:wet_pink_sand_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:wet_pink_sand_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:wet_pink_sand_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:wet_pink_sand_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:wet_pink_sand_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:wet_pink_sand_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:wet_pink_sand_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:wet_pink_sand_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:wet_pink_sand_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:wet_pink_sand_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:wet_pink_sand_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:wet_pink_sand_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:wet_pink_sand_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:wet_pink_sand_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:wet_pink_sand_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:wet_pink_sand_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:wet_pink_sand_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:wet_pink_sand_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:wet_pink_sand_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:wet_pink_sand_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:wet_pink_sand_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:wet_pink_sand_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:wet_pink_sand_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:wet_pink_sand_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:wet_pink_sand_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:wet_pink_sand_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:wet_pink_sand_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:wet_pink_sand_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:wet_pink_sand_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:wet_pink_sand_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:wet_pink_sand_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:wet_pink_sand_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:wet_pink_sand_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:wet_pink_sand_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:wet_pink_sand_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:wet_pink_sand_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:wet_pink_sand_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:wet_pink_sand_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:wet_pink_sand_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:wet_pink_sand_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:wet_pink_sand_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:wet_pink_sand_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:wet_pink_sand_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:wet_pink_sand_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:wet_pink_sand_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:wet_pink_sand_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:wet_pink_sand_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:wet_pink_sand_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:wet_pink_sand_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:wet_pink_sand_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:wet_pink_sand_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:wet_pink_sand_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:wet_pink_sand_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:wet_pink_sand_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:wet_pink_sand_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:wet_pink_sand_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:wet_pink_sand_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:wet_purple_sand
conquest:wet_purple_sand_layer[layers=1,waterlogged=true]
conquest:wet_purple_sand_layer[layers=1,waterlogged=false]
conquest:wet_purple_sand_layer[layers=2,waterlogged=true]
conquest:wet_purple_sand_layer[layers=2,waterlogged=false]
conquest:wet_purple_sand_layer[layers=3,waterlogged=true]
conquest:wet_purple_sand_layer[layers=3,waterlogged=false]
conquest:wet_purple_sand_layer[layers=4,waterlogged=true]
conquest:wet_purple_sand_layer[layers=4,waterlogged=false]
conquest:wet_purple_sand_layer[layers=5,waterlogged=true]
conquest:wet_purple_sand_layer[layers=5,waterlogged=false]
conquest:wet_purple_sand_layer[layers=6,waterlogged=true]
conquest:wet_purple_sand_layer[layers=6,waterlogged=false]
conquest:wet_purple_sand_layer[layers=7,waterlogged=true]
conquest:wet_purple_sand_layer[layers=7,waterlogged=false]
conquest:wet_purple_sand_layer[layers=8,waterlogged=true]
conquest:wet_purple_sand_layer[layers=8,waterlogged=false]
conquest:wet_purple_sand_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:wet_purple_sand_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:wet_purple_sand_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:wet_purple_sand_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:wet_purple_sand_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:wet_purple_sand_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:wet_purple_sand_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:wet_purple_sand_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:wet_purple_sand_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:wet_purple_sand_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:wet_purple_sand_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:wet_purple_sand_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:wet_purple_sand_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:wet_purple_sand_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:wet_purple_sand_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:wet_purple_sand_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:wet_purple_sand_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:wet_purple_sand_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:wet_purple_sand_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:wet_purple_sand_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:wet_purple_sand_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:wet_purple_sand_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:wet_purple_sand_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:wet_purple_sand_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:wet_purple_sand_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:wet_purple_sand_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:wet_purple_sand_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:wet_purple_sand_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:wet_purple_sand_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:wet_purple_sand_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:wet_purple_sand_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:wet_purple_sand_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:wet_purple_sand_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:wet_purple_sand_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:wet_purple_sand_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:wet_purple_sand_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:wet_purple_sand_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:wet_purple_sand_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:wet_purple_sand_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:wet_purple_sand_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:wet_purple_sand_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:wet_purple_sand_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:wet_purple_sand_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:wet_purple_sand_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:wet_purple_sand_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:wet_purple_sand_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:wet_purple_sand_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:wet_purple_sand_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:wet_purple_sand_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:wet_purple_sand_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:wet_purple_sand_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:wet_purple_sand_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:wet_purple_sand_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:wet_purple_sand_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:wet_purple_sand_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:wet_purple_sand_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:wet_purple_sand_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:wet_purple_sand_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:wet_purple_sand_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:wet_purple_sand_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:wet_purple_sand_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:wet_purple_sand_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:wet_purple_sand_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:wet_purple_sand_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:wet_purple_sand_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:wet_purple_sand_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:wet_purple_sand_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:wet_purple_sand_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:wet_purple_sand_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:wet_purple_sand_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:wet_purple_sand_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:wet_purple_sand_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:wet_purple_sand_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:wet_purple_sand_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:wet_purple_sand_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:wet_purple_sand_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:wet_purple_sand_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:wet_purple_sand_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:wet_purple_sand_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:wet_purple_sand_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:wet_river_sand
conquest:wet_river_sand_layer[layers=1,waterlogged=true]
conquest:wet_river_sand_layer[layers=1,waterlogged=false]
conquest:wet_river_sand_layer[layers=2,waterlogged=true]
conquest:wet_river_sand_layer[layers=2,waterlogged=false]
conquest:wet_river_sand_layer[layers=3,waterlogged=true]
conquest:wet_river_sand_layer[layers=3,waterlogged=false]
conquest:wet_river_sand_layer[layers=4,waterlogged=true]
conquest:wet_river_sand_layer[layers=4,waterlogged=false]
conquest:wet_river_sand_layer[layers=5,waterlogged=true]
conquest:wet_river_sand_layer[layers=5,waterlogged=false]
conquest:wet_river_sand_layer[layers=6,waterlogged=true]
conquest:wet_river_sand_layer[layers=6,waterlogged=false]
conquest:wet_river_sand_layer[layers=7,waterlogged=true]
conquest:wet_river_sand_layer[layers=7,waterlogged=false]
conquest:wet_river_sand_layer[layers=8,waterlogged=true]
conquest:wet_river_sand_layer[layers=8,waterlogged=false]
conquest:wet_river_sand_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:wet_river_sand_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:wet_river_sand_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:wet_river_sand_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:wet_river_sand_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:wet_river_sand_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:wet_river_sand_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:wet_river_sand_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:wet_river_sand_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:wet_river_sand_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:wet_river_sand_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:wet_river_sand_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:wet_river_sand_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:wet_river_sand_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:wet_river_sand_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:wet_river_sand_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:wet_river_sand_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:wet_river_sand_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:wet_river_sand_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:wet_river_sand_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:wet_river_sand_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:wet_river_sand_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:wet_river_sand_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:wet_river_sand_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:wet_river_sand_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:wet_river_sand_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:wet_river_sand_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:wet_river_sand_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:wet_river_sand_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:wet_river_sand_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:wet_river_sand_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:wet_river_sand_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:wet_river_sand_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:wet_river_sand_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:wet_river_sand_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:wet_river_sand_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:wet_river_sand_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:wet_river_sand_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:wet_river_sand_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:wet_river_sand_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:wet_river_sand_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:wet_river_sand_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:wet_river_sand_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:wet_river_sand_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:wet_river_sand_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:wet_river_sand_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:wet_river_sand_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:wet_river_sand_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:wet_river_sand_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:wet_river_sand_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:wet_river_sand_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:wet_river_sand_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:wet_river_sand_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:wet_river_sand_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:wet_river_sand_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:wet_river_sand_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:wet_river_sand_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:wet_river_sand_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:wet_river_sand_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:wet_river_sand_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:wet_river_sand_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:wet_river_sand_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:wet_river_sand_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:wet_river_sand_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:wet_river_sand_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:wet_river_sand_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:wet_river_sand_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:wet_river_sand_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:wet_river_sand_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:wet_river_sand_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:wet_river_sand_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:wet_river_sand_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:wet_river_sand_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:wet_river_sand_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:wet_river_sand_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:wet_river_sand_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:wet_river_sand_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:wet_river_sand_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:wet_river_sand_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:wet_river_sand_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:wet_sand
conquest:wet_sand_and_gravel
conquest:wet_sand_and_gravel_layer[layers=1,waterlogged=true]
conquest:wet_sand_and_gravel_layer[layers=1,waterlogged=false]
conquest:wet_sand_and_gravel_layer[layers=2,waterlogged=true]
conquest:wet_sand_and_gravel_layer[layers=2,waterlogged=false]
conquest:wet_sand_and_gravel_layer[layers=3,waterlogged=true]
conquest:wet_sand_and_gravel_layer[layers=3,waterlogged=false]
conquest:wet_sand_and_gravel_layer[layers=4,waterlogged=true]
conquest:wet_sand_and_gravel_layer[layers=4,waterlogged=false]
conquest:wet_sand_and_gravel_layer[layers=5,waterlogged=true]
conquest:wet_sand_and_gravel_layer[layers=5,waterlogged=false]
conquest:wet_sand_and_gravel_layer[layers=6,waterlogged=true]
conquest:wet_sand_and_gravel_layer[layers=6,waterlogged=false]
conquest:wet_sand_and_gravel_layer[layers=7,waterlogged=true]
conquest:wet_sand_and_gravel_layer[layers=7,waterlogged=false]
conquest:wet_sand_and_gravel_layer[layers=8,waterlogged=true]
conquest:wet_sand_and_gravel_layer[layers=8,waterlogged=false]
conquest:wet_sand_and_gravel_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:wet_sand_and_gravel_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:wet_sand_and_gravel_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:wet_sand_and_gravel_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:wet_sand_and_gravel_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:wet_sand_and_gravel_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:wet_sand_and_gravel_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:wet_sand_and_gravel_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:wet_sand_and_gravel_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:wet_sand_and_gravel_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:wet_sand_and_gravel_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:wet_sand_and_gravel_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:wet_sand_and_gravel_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:wet_sand_and_gravel_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:wet_sand_and_gravel_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:wet_sand_and_gravel_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:wet_sand_and_gravel_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:wet_sand_and_gravel_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:wet_sand_and_gravel_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:wet_sand_and_gravel_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:wet_sand_and_gravel_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:wet_sand_and_gravel_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:wet_sand_and_gravel_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:wet_sand_and_gravel_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:wet_sand_and_gravel_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:wet_sand_and_gravel_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:wet_sand_and_gravel_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:wet_sand_and_gravel_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:wet_sand_and_gravel_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:wet_sand_and_gravel_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:wet_sand_and_gravel_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:wet_sand_and_gravel_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:wet_sand_and_gravel_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:wet_sand_and_gravel_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:wet_sand_and_gravel_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:wet_sand_and_gravel_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:wet_sand_and_gravel_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:wet_sand_and_gravel_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:wet_sand_and_gravel_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:wet_sand_and_gravel_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:wet_sand_and_gravel_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:wet_sand_and_gravel_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:wet_sand_and_gravel_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:wet_sand_and_gravel_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:wet_sand_and_gravel_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:wet_sand_and_gravel_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:wet_sand_and_gravel_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:wet_sand_and_gravel_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:wet_sand_and_gravel_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:wet_sand_and_gravel_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:wet_sand_and_gravel_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:wet_sand_and_gravel_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:wet_sand_and_gravel_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:wet_sand_and_gravel_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:wet_sand_and_gravel_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:wet_sand_and_gravel_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:wet_sand_and_gravel_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:wet_sand_and_gravel_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:wet_sand_and_gravel_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:wet_sand_and_gravel_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:wet_sand_and_gravel_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:wet_sand_and_gravel_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:wet_sand_and_gravel_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:wet_sand_and_gravel_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:wet_sand_and_gravel_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:wet_sand_and_gravel_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:wet_sand_and_gravel_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:wet_sand_and_gravel_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:wet_sand_and_gravel_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:wet_sand_and_gravel_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:wet_sand_and_gravel_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:wet_sand_and_gravel_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:wet_sand_and_gravel_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:wet_sand_and_gravel_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:wet_sand_and_gravel_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:wet_sand_and_gravel_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:wet_sand_and_gravel_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:wet_sand_and_gravel_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:wet_sand_and_gravel_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:wet_sand_and_gravel_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:wet_sand_and_vegetation
conquest:wet_sand_and_vegetation_layer[layers=1,waterlogged=true]
conquest:wet_sand_and_vegetation_layer[layers=1,waterlogged=false]
conquest:wet_sand_and_vegetation_layer[layers=2,waterlogged=true]
conquest:wet_sand_and_vegetation_layer[layers=2,waterlogged=false]
conquest:wet_sand_and_vegetation_layer[layers=3,waterlogged=true]
conquest:wet_sand_and_vegetation_layer[layers=3,waterlogged=false]
conquest:wet_sand_and_vegetation_layer[layers=4,waterlogged=true]
conquest:wet_sand_and_vegetation_layer[layers=4,waterlogged=false]
conquest:wet_sand_and_vegetation_layer[layers=5,waterlogged=true]
conquest:wet_sand_and_vegetation_layer[layers=5,waterlogged=false]
conquest:wet_sand_and_vegetation_layer[layers=6,waterlogged=true]
conquest:wet_sand_and_vegetation_layer[layers=6,waterlogged=false]
conquest:wet_sand_and_vegetation_layer[layers=7,waterlogged=true]
conquest:wet_sand_and_vegetation_layer[layers=7,waterlogged=false]
conquest:wet_sand_and_vegetation_layer[layers=8,waterlogged=true]
conquest:wet_sand_and_vegetation_layer[layers=8,waterlogged=false]
conquest:wet_sand_and_vegetation_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:wet_sand_and_vegetation_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:wet_sand_and_vegetation_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:wet_sand_and_vegetation_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:wet_sand_and_vegetation_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:wet_sand_and_vegetation_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:wet_sand_and_vegetation_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:wet_sand_and_vegetation_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:wet_sand_and_vegetation_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:wet_sand_and_vegetation_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:wet_sand_and_vegetation_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:wet_sand_and_vegetation_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:wet_sand_and_vegetation_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:wet_sand_and_vegetation_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:wet_sand_and_vegetation_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:wet_sand_and_vegetation_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:wet_sand_and_vegetation_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:wet_sand_and_vegetation_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:wet_sand_and_vegetation_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:wet_sand_and_vegetation_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:wet_sand_and_vegetation_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:wet_sand_and_vegetation_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:wet_sand_and_vegetation_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:wet_sand_and_vegetation_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:wet_sand_and_vegetation_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:wet_sand_and_vegetation_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:wet_sand_and_vegetation_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:wet_sand_and_vegetation_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:wet_sand_and_vegetation_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:wet_sand_and_vegetation_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:wet_sand_and_vegetation_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:wet_sand_and_vegetation_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:wet_sand_and_vegetation_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:wet_sand_and_vegetation_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:wet_sand_and_vegetation_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:wet_sand_and_vegetation_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:wet_sand_and_vegetation_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:wet_sand_and_vegetation_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:wet_sand_and_vegetation_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:wet_sand_and_vegetation_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:wet_sand_and_vegetation_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:wet_sand_and_vegetation_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:wet_sand_and_vegetation_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:wet_sand_and_vegetation_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:wet_sand_and_vegetation_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:wet_sand_and_vegetation_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:wet_sand_and_vegetation_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:wet_sand_and_vegetation_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:wet_sand_and_vegetation_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:wet_sand_and_vegetation_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:wet_sand_and_vegetation_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:wet_sand_and_vegetation_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:wet_sand_and_vegetation_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:wet_sand_and_vegetation_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:wet_sand_and_vegetation_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:wet_sand_and_vegetation_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:wet_sand_and_vegetation_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:wet_sand_and_vegetation_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:wet_sand_and_vegetation_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:wet_sand_and_vegetation_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:wet_sand_and_vegetation_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:wet_sand_and_vegetation_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:wet_sand_and_vegetation_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:wet_sand_and_vegetation_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:wet_sand_and_vegetation_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:wet_sand_and_vegetation_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:wet_sand_and_vegetation_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:wet_sand_and_vegetation_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:wet_sand_and_vegetation_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:wet_sand_and_vegetation_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:wet_sand_and_vegetation_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:wet_sand_and_vegetation_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:wet_sand_and_vegetation_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:wet_sand_and_vegetation_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:wet_sand_and_vegetation_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:wet_sand_and_vegetation_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:wet_sand_and_vegetation_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:wet_sand_and_vegetation_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:wet_sand_and_vegetation_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:wet_sand_and_vegetation_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:wet_sand_layer[layers=1,waterlogged=true]
conquest:wet_sand_layer[layers=1,waterlogged=false]
conquest:wet_sand_layer[layers=2,waterlogged=true]
conquest:wet_sand_layer[layers=2,waterlogged=false]
conquest:wet_sand_layer[layers=3,waterlogged=true]
conquest:wet_sand_layer[layers=3,waterlogged=false]
conquest:wet_sand_layer[layers=4,waterlogged=true]
conquest:wet_sand_layer[layers=4,waterlogged=false]
conquest:wet_sand_layer[layers=5,waterlogged=true]
conquest:wet_sand_layer[layers=5,waterlogged=false]
conquest:wet_sand_layer[layers=6,waterlogged=true]
conquest:wet_sand_layer[layers=6,waterlogged=false]
conquest:wet_sand_layer[layers=7,waterlogged=true]
conquest:wet_sand_layer[layers=7,waterlogged=false]
conquest:wet_sand_layer[layers=8,waterlogged=true]
conquest:wet_sand_layer[layers=8,waterlogged=false]
conquest:wet_sand_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:wet_sand_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:wet_sand_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:wet_sand_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:wet_sand_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:wet_sand_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:wet_sand_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:wet_sand_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:wet_sand_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:wet_sand_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:wet_sand_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:wet_sand_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:wet_sand_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:wet_sand_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:wet_sand_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:wet_sand_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:wet_sand_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:wet_sand_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:wet_sand_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:wet_sand_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:wet_sand_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:wet_sand_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:wet_sand_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:wet_sand_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:wet_sand_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:wet_sand_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:wet_sand_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:wet_sand_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:wet_sand_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:wet_sand_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:wet_sand_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:wet_sand_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:wet_sand_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:wet_sand_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:wet_sand_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:wet_sand_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:wet_sand_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:wet_sand_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:wet_sand_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:wet_sand_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:wet_sand_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:wet_sand_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:wet_sand_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:wet_sand_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:wet_sand_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:wet_sand_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:wet_sand_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:wet_sand_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:wet_sand_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:wet_sand_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:wet_sand_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:wet_sand_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:wet_sand_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:wet_sand_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:wet_sand_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:wet_sand_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:wet_sand_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:wet_sand_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:wet_sand_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:wet_sand_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:wet_sand_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:wet_sand_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:wet_sand_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:wet_sand_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:wet_sand_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:wet_sand_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:wet_sand_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:wet_sand_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:wet_sand_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:wet_sand_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:wet_sand_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:wet_sand_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:wet_sand_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:wet_sand_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:wet_sand_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:wet_sand_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:wet_sand_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:wet_sand_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:wet_sand_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:wet_sand_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:wet_slate
conquest:wet_slate_arrowslit[facing=north,waterlogged=true]
conquest:wet_slate_arrowslit[facing=north,waterlogged=false]
conquest:wet_slate_arrowslit[facing=south,waterlogged=true]
conquest:wet_slate_arrowslit[facing=south,waterlogged=false]
conquest:wet_slate_arrowslit[facing=west,waterlogged=true]
conquest:wet_slate_arrowslit[facing=west,waterlogged=false]
conquest:wet_slate_arrowslit[facing=east,waterlogged=true]
conquest:wet_slate_arrowslit[facing=east,waterlogged=false]
conquest:wet_slate_balustrade[axis=x,waterlogged=true]
conquest:wet_slate_balustrade[axis=x,waterlogged=false]
conquest:wet_slate_balustrade[axis=y,waterlogged=true]
conquest:wet_slate_balustrade[axis=y,waterlogged=false]
conquest:wet_slate_balustrade[axis=z,waterlogged=true]
conquest:wet_slate_balustrade[axis=z,waterlogged=false]
conquest:wet_slate_capital[facing=flat,type=top,waterlogged=true]
conquest:wet_slate_capital[facing=flat,type=top,waterlogged=false]
conquest:wet_slate_capital[facing=flat,type=bottom,waterlogged=true]
conquest:wet_slate_capital[facing=flat,type=bottom,waterlogged=false]
conquest:wet_slate_capital[facing=north,type=top,waterlogged=true]
conquest:wet_slate_capital[facing=north,type=top,waterlogged=false]
conquest:wet_slate_capital[facing=north,type=bottom,waterlogged=true]
conquest:wet_slate_capital[facing=north,type=bottom,waterlogged=false]
conquest:wet_slate_capital[facing=south,type=top,waterlogged=true]
conquest:wet_slate_capital[facing=south,type=top,waterlogged=false]
conquest:wet_slate_capital[facing=south,type=bottom,waterlogged=true]
conquest:wet_slate_capital[facing=south,type=bottom,waterlogged=false]
conquest:wet_slate_capital[facing=east,type=top,waterlogged=true]
conquest:wet_slate_capital[facing=east,type=top,waterlogged=false]
conquest:wet_slate_capital[facing=east,type=bottom,waterlogged=true]
conquest:wet_slate_capital[facing=east,type=bottom,waterlogged=false]
conquest:wet_slate_capital[facing=west,type=top,waterlogged=true]
conquest:wet_slate_capital[facing=west,type=top,waterlogged=false]
conquest:wet_slate_capital[facing=west,type=bottom,waterlogged=true]
conquest:wet_slate_capital[facing=west,type=bottom,waterlogged=false]
conquest:wet_slate_corner_slab[facing=north,type=top,waterlogged=true]
conquest:wet_slate_corner_slab[facing=north,type=top,waterlogged=false]
conquest:wet_slate_corner_slab[facing=north,type=bottom,waterlogged=true]
conquest:wet_slate_corner_slab[facing=north,type=bottom,waterlogged=false]
conquest:wet_slate_corner_slab[facing=south,type=top,waterlogged=true]
conquest:wet_slate_corner_slab[facing=south,type=top,waterlogged=false]
conquest:wet_slate_corner_slab[facing=south,type=bottom,waterlogged=true]
conquest:wet_slate_corner_slab[facing=south,type=bottom,waterlogged=false]
conquest:wet_slate_corner_slab[facing=west,type=top,waterlogged=true]
conquest:wet_slate_corner_slab[facing=west,type=top,waterlogged=false]
conquest:wet_slate_corner_slab[facing=west,type=bottom,waterlogged=true]
conquest:wet_slate_corner_slab[facing=west,type=bottom,waterlogged=false]
conquest:wet_slate_corner_slab[facing=east,type=top,waterlogged=true]
conquest:wet_slate_corner_slab[facing=east,type=top,waterlogged=false]
conquest:wet_slate_corner_slab[facing=east,type=bottom,waterlogged=true]
conquest:wet_slate_corner_slab[facing=east,type=bottom,waterlogged=false]
conquest:wet_slate_eighth_slab[facing=north,type=top,waterlogged=true]
conquest:wet_slate_eighth_slab[facing=north,type=top,waterlogged=false]
conquest:wet_slate_eighth_slab[facing=north,type=bottom,waterlogged=true]
conquest:wet_slate_eighth_slab[facing=north,type=bottom,waterlogged=false]
conquest:wet_slate_eighth_slab[facing=south,type=top,waterlogged=true]
conquest:wet_slate_eighth_slab[facing=south,type=top,waterlogged=false]
conquest:wet_slate_eighth_slab[facing=south,type=bottom,waterlogged=true]
conquest:wet_slate_eighth_slab[facing=south,type=bottom,waterlogged=false]
conquest:wet_slate_eighth_slab[facing=west,type=top,waterlogged=true]
conquest:wet_slate_eighth_slab[facing=west,type=top,waterlogged=false]
conquest:wet_slate_eighth_slab[facing=west,type=bottom,waterlogged=true]
conquest:wet_slate_eighth_slab[facing=west,type=bottom,waterlogged=false]
conquest:wet_slate_eighth_slab[facing=east,type=top,waterlogged=true]
conquest:wet_slate_eighth_slab[facing=east,type=top,waterlogged=false]
conquest:wet_slate_eighth_slab[facing=east,type=bottom,waterlogged=true]
conquest:wet_slate_eighth_slab[facing=east,type=bottom,waterlogged=false]
conquest:wet_slate_pillar[layer=1,waterlogged=true]
conquest:wet_slate_pillar[layer=1,waterlogged=false]
conquest:wet_slate_pillar[layer=2,waterlogged=true]
conquest:wet_slate_pillar[layer=2,waterlogged=false]
conquest:wet_slate_pillar[layer=3,waterlogged=true]
conquest:wet_slate_pillar[layer=3,waterlogged=false]
conquest:wet_slate_quarter_slab[facing=north,layer=1,type=top,waterlogged=true]
conquest:wet_slate_quarter_slab[facing=north,layer=1,type=top,waterlogged=false]
conquest:wet_slate_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=true]
conquest:wet_slate_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=false]
conquest:wet_slate_quarter_slab[facing=north,layer=2,type=top,waterlogged=true]
conquest:wet_slate_quarter_slab[facing=north,layer=2,type=top,waterlogged=false]
conquest:wet_slate_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=true]
conquest:wet_slate_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=false]
conquest:wet_slate_quarter_slab[facing=north,layer=3,type=top,waterlogged=true]
conquest:wet_slate_quarter_slab[facing=north,layer=3,type=top,waterlogged=false]
conquest:wet_slate_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=true]
conquest:wet_slate_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=false]
conquest:wet_slate_quarter_slab[facing=south,layer=1,type=top,waterlogged=true]
conquest:wet_slate_quarter_slab[facing=south,layer=1,type=top,waterlogged=false]
conquest:wet_slate_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=true]
conquest:wet_slate_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=false]
conquest:wet_slate_quarter_slab[facing=south,layer=2,type=top,waterlogged=true]
conquest:wet_slate_quarter_slab[facing=south,layer=2,type=top,waterlogged=false]
conquest:wet_slate_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=true]
conquest:wet_slate_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=false]
conquest:wet_slate_quarter_slab[facing=south,layer=3,type=top,waterlogged=true]
conquest:wet_slate_quarter_slab[facing=south,layer=3,type=top,waterlogged=false]
conquest:wet_slate_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=true]
conquest:wet_slate_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=false]
conquest:wet_slate_quarter_slab[facing=west,layer=1,type=top,waterlogged=true]
conquest:wet_slate_quarter_slab[facing=west,layer=1,type=top,waterlogged=false]
conquest:wet_slate_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=true]
conquest:wet_slate_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=false]
conquest:wet_slate_quarter_slab[facing=west,layer=2,type=top,waterlogged=true]
conquest:wet_slate_quarter_slab[facing=west,layer=2,type=top,waterlogged=false]
conquest:wet_slate_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=true]
conquest:wet_slate_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=false]
conquest:wet_slate_quarter_slab[facing=west,layer=3,type=top,waterlogged=true]
conquest:wet_slate_quarter_slab[facing=west,layer=3,type=top,waterlogged=false]
conquest:wet_slate_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=true]
conquest:wet_slate_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=false]
conquest:wet_slate_quarter_slab[facing=east,layer=1,type=top,waterlogged=true]
conquest:wet_slate_quarter_slab[facing=east,layer=1,type=top,waterlogged=false]
conquest:wet_slate_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=true]
conquest:wet_slate_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=false]
conquest:wet_slate_quarter_slab[facing=east,layer=2,type=top,waterlogged=true]
conquest:wet_slate_quarter_slab[facing=east,layer=2,type=top,waterlogged=false]
conquest:wet_slate_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=true]
conquest:wet_slate_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=false]
conquest:wet_slate_quarter_slab[facing=east,layer=3,type=top,waterlogged=true]
conquest:wet_slate_quarter_slab[facing=east,layer=3,type=top,waterlogged=false]
conquest:wet_slate_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=true]
conquest:wet_slate_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=false]
conquest:wet_slate_slab[layers=1,type=top,waterlogged=true]
conquest:wet_slate_slab[layers=1,type=top,waterlogged=false]
conquest:wet_slate_slab[layers=1,type=bottom,waterlogged=true]
conquest:wet_slate_slab[layers=1,type=bottom,waterlogged=false]
conquest:wet_slate_slab[layers=2,type=top,waterlogged=true]
conquest:wet_slate_slab[layers=2,type=top,waterlogged=false]
conquest:wet_slate_slab[layers=2,type=bottom,waterlogged=true]
conquest:wet_slate_slab[layers=2,type=bottom,waterlogged=false]
conquest:wet_slate_slab[layers=3,type=top,waterlogged=true]
conquest:wet_slate_slab[layers=3,type=top,waterlogged=false]
conquest:wet_slate_slab[layers=3,type=bottom,waterlogged=true]
conquest:wet_slate_slab[layers=3,type=bottom,waterlogged=false]
conquest:wet_slate_slab[layers=4,type=top,waterlogged=true]
conquest:wet_slate_slab[layers=4,type=top,waterlogged=false]
conquest:wet_slate_slab[layers=4,type=bottom,waterlogged=true]
conquest:wet_slate_slab[layers=4,type=bottom,waterlogged=false]
conquest:wet_slate_slab[layers=5,type=top,waterlogged=true]
conquest:wet_slate_slab[layers=5,type=top,waterlogged=false]
conquest:wet_slate_slab[layers=5,type=bottom,waterlogged=true]
conquest:wet_slate_slab[layers=5,type=bottom,waterlogged=false]
conquest:wet_slate_slab[layers=6,type=top,waterlogged=true]
conquest:wet_slate_slab[layers=6,type=top,waterlogged=false]
conquest:wet_slate_slab[layers=6,type=bottom,waterlogged=true]
conquest:wet_slate_slab[layers=6,type=bottom,waterlogged=false]
conquest:wet_slate_slab[layers=7,type=top,waterlogged=true]
conquest:wet_slate_slab[layers=7,type=top,waterlogged=false]
conquest:wet_slate_slab[layers=7,type=bottom,waterlogged=true]
conquest:wet_slate_slab[layers=7,type=bottom,waterlogged=false]
conquest:wet_slate_slab[layers=8,type=top,waterlogged=true]
conquest:wet_slate_slab[layers=8,type=top,waterlogged=false]
conquest:wet_slate_slab[layers=8,type=bottom,waterlogged=true]
conquest:wet_slate_slab[layers=8,type=bottom,waterlogged=false]
conquest:wet_slate_small_window[down=true,up=true,waterlogged=true]
conquest:wet_slate_small_window[down=true,up=true,waterlogged=false]
conquest:wet_slate_small_window[down=true,up=false,waterlogged=true]
conquest:wet_slate_small_window[down=true,up=false,waterlogged=false]
conquest:wet_slate_small_window[down=false,up=true,waterlogged=true]
conquest:wet_slate_small_window[down=false,up=true,waterlogged=false]
conquest:wet_slate_small_window[down=false,up=false,waterlogged=true]
conquest:wet_slate_small_window[down=false,up=false,waterlogged=false]
conquest:wet_slate_small_window_half[down=true,facing=north,up=true,waterlogged=true]
conquest:wet_slate_small_window_half[down=true,facing=north,up=true,waterlogged=false]
conquest:wet_slate_small_window_half[down=true,facing=north,up=false,waterlogged=true]
conquest:wet_slate_small_window_half[down=true,facing=north,up=false,waterlogged=false]
conquest:wet_slate_small_window_half[down=true,facing=south,up=true,waterlogged=true]
conquest:wet_slate_small_window_half[down=true,facing=south,up=true,waterlogged=false]
conquest:wet_slate_small_window_half[down=true,facing=south,up=false,waterlogged=true]
conquest:wet_slate_small_window_half[down=true,facing=south,up=false,waterlogged=false]
conquest:wet_slate_small_window_half[down=true,facing=west,up=true,waterlogged=true]
conquest:wet_slate_small_window_half[down=true,facing=west,up=true,waterlogged=false]
conquest:wet_slate_small_window_half[down=true,facing=west,up=false,waterlogged=true]
conquest:wet_slate_small_window_half[down=true,facing=west,up=false,waterlogged=false]
conquest:wet_slate_small_window_half[down=true,facing=east,up=true,waterlogged=true]
conquest:wet_slate_small_window_half[down=true,facing=east,up=true,waterlogged=false]
conquest:wet_slate_small_window_half[down=true,facing=east,up=false,waterlogged=true]
conquest:wet_slate_small_window_half[down=true,facing=east,up=false,waterlogged=false]
conquest:wet_slate_small_window_half[down=false,facing=north,up=true,waterlogged=true]
conquest:wet_slate_small_window_half[down=false,facing=north,up=true,waterlogged=false]
conquest:wet_slate_small_window_half[down=false,facing=north,up=false,waterlogged=true]
conquest:wet_slate_small_window_half[down=false,facing=north,up=false,waterlogged=false]
conquest:wet_slate_small_window_half[down=false,facing=south,up=true,waterlogged=true]
conquest:wet_slate_small_window_half[down=false,facing=south,up=true,waterlogged=false]
conquest:wet_slate_small_window_half[down=false,facing=south,up=false,waterlogged=true]
conquest:wet_slate_small_window_half[down=false,facing=south,up=false,waterlogged=false]
conquest:wet_slate_small_window_half[down=false,facing=west,up=true,waterlogged=true]
conquest:wet_slate_small_window_half[down=false,facing=west,up=true,waterlogged=false]
conquest:wet_slate_small_window_half[down=false,facing=west,up=false,waterlogged=true]
conquest:wet_slate_small_window_half[down=false,facing=west,up=false,waterlogged=false]
conquest:wet_slate_small_window_half[down=false,facing=east,up=true,waterlogged=true]
conquest:wet_slate_small_window_half[down=false,facing=east,up=true,waterlogged=false]
conquest:wet_slate_small_window_half[down=false,facing=east,up=false,waterlogged=true]
conquest:wet_slate_small_window_half[down=false,facing=east,up=false,waterlogged=false]
conquest:wet_slate_sphere[type=egg,waterlogged=true]
conquest:wet_slate_sphere[type=egg,waterlogged=false]
conquest:wet_slate_sphere[type=small,waterlogged=true]
conquest:wet_slate_sphere[type=small,waterlogged=false]
conquest:wet_slate_sphere[type=large,waterlogged=true]
conquest:wet_slate_sphere[type=large,waterlogged=false]
conquest:wet_slate_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:wet_slate_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:wet_slate_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:wet_slate_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:wet_slate_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:wet_slate_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:wet_slate_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:wet_slate_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:wet_slate_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:wet_slate_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:wet_slate_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:wet_slate_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:wet_slate_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:wet_slate_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:wet_slate_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:wet_slate_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:wet_slate_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:wet_slate_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:wet_slate_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:wet_slate_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:wet_slate_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:wet_slate_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:wet_slate_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:wet_slate_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:wet_slate_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:wet_slate_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:wet_slate_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:wet_slate_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:wet_slate_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:wet_slate_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:wet_slate_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:wet_slate_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:wet_slate_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:wet_slate_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:wet_slate_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:wet_slate_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:wet_slate_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:wet_slate_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:wet_slate_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:wet_slate_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:wet_slate_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:wet_slate_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:wet_slate_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:wet_slate_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:wet_slate_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:wet_slate_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:wet_slate_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:wet_slate_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:wet_slate_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:wet_slate_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:wet_slate_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:wet_slate_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:wet_slate_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:wet_slate_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:wet_slate_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:wet_slate_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:wet_slate_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:wet_slate_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:wet_slate_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:wet_slate_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:wet_slate_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:wet_slate_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:wet_slate_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:wet_slate_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:wet_slate_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:wet_slate_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:wet_slate_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:wet_slate_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:wet_slate_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:wet_slate_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:wet_slate_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:wet_slate_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:wet_slate_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:wet_slate_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:wet_slate_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:wet_slate_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:wet_slate_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:wet_slate_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:wet_slate_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:wet_slate_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:wet_slate_vertical_corner[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:wet_slate_vertical_corner[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:wet_slate_vertical_corner[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:wet_slate_vertical_corner[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:wet_slate_vertical_corner[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:wet_slate_vertical_corner[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:wet_slate_vertical_corner[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:wet_slate_vertical_corner[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:wet_slate_vertical_corner[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:wet_slate_vertical_corner[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:wet_slate_vertical_corner[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:wet_slate_vertical_corner[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:wet_slate_vertical_corner[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:wet_slate_vertical_corner[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:wet_slate_vertical_corner[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:wet_slate_vertical_corner[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:wet_slate_vertical_corner[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:wet_slate_vertical_corner[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:wet_slate_vertical_corner[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:wet_slate_vertical_corner[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:wet_slate_vertical_corner[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:wet_slate_vertical_corner[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:wet_slate_vertical_corner[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:wet_slate_vertical_corner[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:wet_slate_vertical_corner[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:wet_slate_vertical_corner[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:wet_slate_vertical_corner[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:wet_slate_vertical_corner[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:wet_slate_vertical_corner[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:wet_slate_vertical_corner[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:wet_slate_vertical_corner[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:wet_slate_vertical_corner[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:wet_slate_vertical_corner[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:wet_slate_vertical_corner[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:wet_slate_vertical_corner[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:wet_slate_vertical_corner[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:wet_slate_vertical_corner[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:wet_slate_vertical_corner[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:wet_slate_vertical_corner[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:wet_slate_vertical_corner[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:wet_slate_vertical_corner[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:wet_slate_vertical_corner[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:wet_slate_vertical_corner[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:wet_slate_vertical_corner[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:wet_slate_vertical_corner[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:wet_slate_vertical_corner[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:wet_slate_vertical_corner[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:wet_slate_vertical_corner[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:wet_slate_vertical_corner[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:wet_slate_vertical_corner[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:wet_slate_vertical_corner[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:wet_slate_vertical_corner[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:wet_slate_vertical_corner[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:wet_slate_vertical_corner[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:wet_slate_vertical_corner[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:wet_slate_vertical_corner[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:wet_slate_vertical_corner[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:wet_slate_vertical_corner[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:wet_slate_vertical_corner[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:wet_slate_vertical_corner[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:wet_slate_vertical_corner[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:wet_slate_vertical_corner[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:wet_slate_vertical_corner[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:wet_slate_vertical_corner[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:wet_slate_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:wet_slate_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:wet_slate_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:wet_slate_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:wet_slate_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:wet_slate_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:wet_slate_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:wet_slate_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:wet_slate_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:wet_slate_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:wet_slate_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:wet_slate_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:wet_slate_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:wet_slate_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:wet_slate_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:wet_slate_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:wet_slate_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:wet_slate_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:wet_slate_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:wet_slate_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:wet_slate_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:wet_slate_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:wet_slate_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:wet_slate_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:wet_slate_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:wet_slate_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:wet_slate_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:wet_slate_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:wet_slate_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:wet_slate_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:wet_slate_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:wet_slate_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:wet_slate_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:wet_slate_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:wet_slate_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:wet_slate_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:wet_slate_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:wet_slate_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:wet_slate_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:wet_slate_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:wet_slate_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:wet_slate_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:wet_slate_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:wet_slate_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:wet_slate_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:wet_slate_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:wet_slate_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:wet_slate_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:wet_slate_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:wet_slate_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:wet_slate_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:wet_slate_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:wet_slate_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:wet_slate_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:wet_slate_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:wet_slate_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:wet_slate_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:wet_slate_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:wet_slate_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:wet_slate_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:wet_slate_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:wet_slate_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:wet_slate_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:wet_slate_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:wet_slate_vertical_quarter[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:wet_slate_vertical_quarter[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:wet_slate_vertical_quarter[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:wet_slate_vertical_quarter[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:wet_slate_vertical_quarter[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:wet_slate_vertical_quarter[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:wet_slate_vertical_quarter[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:wet_slate_vertical_quarter[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:wet_slate_vertical_quarter[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:wet_slate_vertical_quarter[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:wet_slate_vertical_quarter[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:wet_slate_vertical_quarter[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:wet_slate_vertical_quarter[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:wet_slate_vertical_quarter[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:wet_slate_vertical_quarter[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:wet_slate_vertical_quarter[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:wet_slate_vertical_quarter[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:wet_slate_vertical_quarter[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:wet_slate_vertical_quarter[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:wet_slate_vertical_quarter[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:wet_slate_vertical_quarter[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:wet_slate_vertical_quarter[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:wet_slate_vertical_quarter[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:wet_slate_vertical_quarter[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:wet_slate_vertical_quarter[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:wet_slate_vertical_quarter[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:wet_slate_vertical_quarter[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:wet_slate_vertical_quarter[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:wet_slate_vertical_quarter[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:wet_slate_vertical_quarter[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:wet_slate_vertical_quarter[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:wet_slate_vertical_quarter[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:wet_slate_vertical_quarter[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:wet_slate_vertical_quarter[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:wet_slate_vertical_quarter[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:wet_slate_vertical_quarter[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:wet_slate_vertical_quarter[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:wet_slate_vertical_quarter[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:wet_slate_vertical_quarter[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:wet_slate_vertical_quarter[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:wet_slate_vertical_quarter[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:wet_slate_vertical_quarter[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:wet_slate_vertical_quarter[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:wet_slate_vertical_quarter[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:wet_slate_vertical_quarter[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:wet_slate_vertical_quarter[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:wet_slate_vertical_quarter[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:wet_slate_vertical_quarter[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:wet_slate_vertical_quarter[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:wet_slate_vertical_quarter[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:wet_slate_vertical_quarter[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:wet_slate_vertical_quarter[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:wet_slate_vertical_quarter[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:wet_slate_vertical_quarter[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:wet_slate_vertical_quarter[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:wet_slate_vertical_quarter[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:wet_slate_vertical_quarter[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:wet_slate_vertical_quarter[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:wet_slate_vertical_quarter[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:wet_slate_vertical_quarter[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:wet_slate_vertical_quarter[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:wet_slate_vertical_quarter[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:wet_slate_vertical_quarter[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:wet_slate_vertical_quarter[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:wet_slate_vertical_slab[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:wet_slate_vertical_slab[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:wet_slate_vertical_slab[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:wet_slate_vertical_slab[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:wet_slate_vertical_slab[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:wet_slate_vertical_slab[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:wet_slate_vertical_slab[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:wet_slate_vertical_slab[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:wet_slate_vertical_slab[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:wet_slate_vertical_slab[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:wet_slate_vertical_slab[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:wet_slate_vertical_slab[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:wet_slate_vertical_slab[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:wet_slate_vertical_slab[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:wet_slate_vertical_slab[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:wet_slate_vertical_slab[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:wet_slate_vertical_slab[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:wet_slate_vertical_slab[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:wet_slate_vertical_slab[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:wet_slate_vertical_slab[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:wet_slate_vertical_slab[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:wet_slate_vertical_slab[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:wet_slate_vertical_slab[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:wet_slate_vertical_slab[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:wet_slate_vertical_slab[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:wet_slate_vertical_slab[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:wet_slate_vertical_slab[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:wet_slate_vertical_slab[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:wet_slate_vertical_slab[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:wet_slate_vertical_slab[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:wet_slate_vertical_slab[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:wet_slate_vertical_slab[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:wet_slate_vertical_slab[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:wet_slate_vertical_slab[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:wet_slate_vertical_slab[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:wet_slate_vertical_slab[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:wet_slate_vertical_slab[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:wet_slate_vertical_slab[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:wet_slate_vertical_slab[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:wet_slate_vertical_slab[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:wet_slate_vertical_slab[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:wet_slate_vertical_slab[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:wet_slate_vertical_slab[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:wet_slate_vertical_slab[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:wet_slate_vertical_slab[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:wet_slate_vertical_slab[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:wet_slate_vertical_slab[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:wet_slate_vertical_slab[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:wet_slate_vertical_slab[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:wet_slate_vertical_slab[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:wet_slate_vertical_slab[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:wet_slate_vertical_slab[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:wet_slate_vertical_slab[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:wet_slate_vertical_slab[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:wet_slate_vertical_slab[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:wet_slate_vertical_slab[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:wet_slate_vertical_slab[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:wet_slate_vertical_slab[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:wet_slate_vertical_slab[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:wet_slate_vertical_slab[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:wet_slate_vertical_slab[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:wet_slate_vertical_slab[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:wet_slate_vertical_slab[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:wet_slate_vertical_slab[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:wet_slate_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:wet_slate_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:wet_slate_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:wet_slate_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:wet_slate_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:wet_slate_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:wet_slate_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:wet_slate_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:wet_slate_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:wet_slate_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:wet_slate_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:wet_slate_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:wet_slate_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:wet_slate_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:wet_slate_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:wet_slate_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:wet_slate_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:wet_slate_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:wet_slate_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:wet_slate_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:wet_slate_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:wet_slate_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:wet_slate_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:wet_slate_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:wet_slate_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:wet_slate_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:wet_slate_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:wet_slate_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:wet_slate_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:wet_slate_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:wet_slate_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:wet_slate_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:wet_slate_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:wet_slate_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:wet_slate_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:wet_slate_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:wet_slate_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:wet_slate_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:wet_slate_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:wet_slate_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:wet_slate_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:wet_slate_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:wet_slate_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:wet_slate_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:wet_slate_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:wet_slate_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:wet_slate_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:wet_slate_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:wet_slate_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:wet_slate_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:wet_slate_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:wet_slate_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:wet_slate_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:wet_slate_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:wet_slate_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:wet_slate_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:wet_slate_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:wet_slate_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:wet_slate_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:wet_slate_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:wet_slate_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:wet_slate_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:wet_slate_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:wet_slate_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:wet_slate_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:wet_slate_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:wet_slate_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:wet_slate_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:wet_slate_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:wet_slate_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:wet_slate_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:wet_slate_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:wet_slate_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:wet_slate_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:wet_slate_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:wet_slate_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:wet_slate_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:wet_slate_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:wet_slate_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:wet_slate_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:wet_slate_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:wet_slate_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:wet_slate_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:wet_slate_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:wet_slate_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:wet_slate_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:wet_slate_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:wet_slate_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:wet_slate_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:wet_slate_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:wet_slate_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:wet_slate_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:wet_slate_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:wet_slate_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:wet_slate_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:wet_slate_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:wet_slate_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:wet_slate_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:wet_slate_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:wet_slate_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:wet_slate_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:wet_slate_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:wet_slate_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:wet_slate_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:wet_slate_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:wet_slate_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:wet_slate_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:wet_slate_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:wet_slate_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:wet_slate_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:wet_slate_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:wet_slate_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:wet_slate_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:wet_slate_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:wet_slate_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:wet_slate_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:wet_slate_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:wet_slate_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:wet_slate_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:wet_slate_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:wet_slate_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:wet_slate_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:wet_slate_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:wet_slate_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:wet_slate_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:wet_slate_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:wet_slate_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:wet_slate_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:wet_slate_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:wet_slate_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:wet_slate_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:wet_slate_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:wet_slate_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:wet_slate_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:wet_slate_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:wet_slate_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:wet_slate_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:wet_slate_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:wet_slate_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:wet_slate_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:wet_slate_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:wet_slate_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:wet_slate_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:wet_slate_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:wet_slate_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:wet_slate_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:wet_slate_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:wet_slate_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:wet_slate_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:wet_slate_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:wet_slate_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:wet_slate_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:wet_slate_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:wet_slate_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:wet_slate_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:wet_slate_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:wet_slate_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:wet_slate_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:wet_slate_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:wet_slate_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:wet_slate_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:wet_slate_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:wet_slate_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:wet_slate_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:wet_slate_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:wet_slate_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:wet_slate_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:wet_slate_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:wet_slate_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:wet_slate_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:wet_slate_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:wet_slate_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:wet_slate_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:wet_slate_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:wet_slate_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:wet_slate_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:wet_slate_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:wet_slate_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:wet_slate_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:wet_slate_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:wet_slate_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:wet_slate_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:wet_slate_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:wet_slate_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:wet_slate_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:wet_slate_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:wet_slate_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:wet_slate_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:wet_slate_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:wet_slate_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:wet_slate_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:wet_slate_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:wet_slate_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:wet_slate_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:wet_slate_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:wet_slate_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:wet_slate_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:wet_slate_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:wet_slate_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:wet_slate_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:wet_slate_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:wet_slate_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:wet_slate_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:wet_slate_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:wet_slate_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:wet_slate_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:wet_slate_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:wet_slate_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:wet_slate_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:wet_slate_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:wet_slate_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:wet_slate_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:wet_slate_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:wet_slate_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:wet_slate_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:wet_slate_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:wet_slate_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:wet_slate_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:wet_slate_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:wet_slate_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:wet_slate_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:wet_slate_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:wet_slate_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:wet_slate_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:wet_slate_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:wet_slate_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:wet_slate_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:wet_slate_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:wet_slate_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:wet_slate_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:wet_slate_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:wet_slate_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:wet_slate_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:wet_slate_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:wet_slate_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:wet_slate_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:wet_slate_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:wet_slate_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:wet_slate_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:wet_slate_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:wet_slate_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:wet_slate_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:wet_slate_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:wet_slate_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:wet_slate_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:wet_slate_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:wet_slate_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:wet_slate_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:wet_slate_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:wet_slate_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:wet_slate_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:wet_slate_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:wet_slate_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:wet_slate_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:wet_slate_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:wet_slate_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:wet_slate_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:wet_slate_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:wet_slate_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:wet_slate_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:wet_slate_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:wet_slate_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:wet_slate_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:wet_slate_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:wet_slate_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:wet_slate_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:wet_slate_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:wet_slate_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:wet_slate_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:wet_slate_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:wet_slate_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:wet_slate_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:wet_slate_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:wet_slate_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:wet_slate_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:wet_slate_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:wet_slate_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:wet_slate_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:wet_slate_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:wet_slate_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:wet_slate_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:wet_slate_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:wet_slate_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:wet_slate_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:wet_slate_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:wet_slate_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:wet_slate_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:wet_slate_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:wet_slate_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:wet_slate_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:wet_slate_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:wet_slate_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:wet_slate_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:wet_slate_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:wet_slate_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:wet_slate_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:wet_slate_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:wet_slate_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:wet_slate_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:wet_slate_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:wet_slate_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:wet_slate_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:wet_slate_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:wet_slate_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:wet_slate_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:wet_slate_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:wet_slate_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:wet_slate_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:wet_slate_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:wet_slate_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:wet_slate_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:wet_slate_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:wet_slate_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:wet_slate_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:wet_slate_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:wet_slate_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:wet_slate_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:wet_slate_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:wet_slate_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:wet_slate_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:wet_slate_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:wet_slate_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:wet_slate_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:wet_slate_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:wet_tan_sand
conquest:wet_tan_sand_layer[layers=1,waterlogged=true]
conquest:wet_tan_sand_layer[layers=1,waterlogged=false]
conquest:wet_tan_sand_layer[layers=2,waterlogged=true]
conquest:wet_tan_sand_layer[layers=2,waterlogged=false]
conquest:wet_tan_sand_layer[layers=3,waterlogged=true]
conquest:wet_tan_sand_layer[layers=3,waterlogged=false]
conquest:wet_tan_sand_layer[layers=4,waterlogged=true]
conquest:wet_tan_sand_layer[layers=4,waterlogged=false]
conquest:wet_tan_sand_layer[layers=5,waterlogged=true]
conquest:wet_tan_sand_layer[layers=5,waterlogged=false]
conquest:wet_tan_sand_layer[layers=6,waterlogged=true]
conquest:wet_tan_sand_layer[layers=6,waterlogged=false]
conquest:wet_tan_sand_layer[layers=7,waterlogged=true]
conquest:wet_tan_sand_layer[layers=7,waterlogged=false]
conquest:wet_tan_sand_layer[layers=8,waterlogged=true]
conquest:wet_tan_sand_layer[layers=8,waterlogged=false]
conquest:wet_tan_sand_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:wet_tan_sand_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:wet_tan_sand_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:wet_tan_sand_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:wet_tan_sand_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:wet_tan_sand_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:wet_tan_sand_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:wet_tan_sand_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:wet_tan_sand_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:wet_tan_sand_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:wet_tan_sand_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:wet_tan_sand_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:wet_tan_sand_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:wet_tan_sand_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:wet_tan_sand_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:wet_tan_sand_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:wet_tan_sand_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:wet_tan_sand_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:wet_tan_sand_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:wet_tan_sand_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:wet_tan_sand_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:wet_tan_sand_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:wet_tan_sand_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:wet_tan_sand_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:wet_tan_sand_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:wet_tan_sand_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:wet_tan_sand_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:wet_tan_sand_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:wet_tan_sand_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:wet_tan_sand_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:wet_tan_sand_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:wet_tan_sand_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:wet_tan_sand_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:wet_tan_sand_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:wet_tan_sand_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:wet_tan_sand_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:wet_tan_sand_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:wet_tan_sand_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:wet_tan_sand_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:wet_tan_sand_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:wet_tan_sand_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:wet_tan_sand_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:wet_tan_sand_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:wet_tan_sand_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:wet_tan_sand_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:wet_tan_sand_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:wet_tan_sand_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:wet_tan_sand_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:wet_tan_sand_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:wet_tan_sand_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:wet_tan_sand_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:wet_tan_sand_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:wet_tan_sand_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:wet_tan_sand_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:wet_tan_sand_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:wet_tan_sand_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:wet_tan_sand_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:wet_tan_sand_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:wet_tan_sand_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:wet_tan_sand_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:wet_tan_sand_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:wet_tan_sand_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:wet_tan_sand_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:wet_tan_sand_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:wet_tan_sand_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:wet_tan_sand_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:wet_tan_sand_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:wet_tan_sand_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:wet_tan_sand_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:wet_tan_sand_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:wet_tan_sand_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:wet_tan_sand_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:wet_tan_sand_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:wet_tan_sand_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:wet_tan_sand_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:wet_tan_sand_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:wet_tan_sand_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:wet_tan_sand_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:wet_tan_sand_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:wet_tan_sand_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:wheat[age=0,layers=1]
conquest:wheat[age=0,layers=2]
conquest:wheat[age=0,layers=3]
conquest:wheat[age=0,layers=4]
conquest:wheat[age=0,layers=5]
conquest:wheat[age=0,layers=6]
conquest:wheat[age=0,layers=7]
conquest:wheat[age=0,layers=8]
conquest:wheat[age=1,layers=1]
conquest:wheat[age=1,layers=2]
conquest:wheat[age=1,layers=3]
conquest:wheat[age=1,layers=4]
conquest:wheat[age=1,layers=5]
conquest:wheat[age=1,layers=6]
conquest:wheat[age=1,layers=7]
conquest:wheat[age=1,layers=8]
conquest:wheat[age=2,layers=1]
conquest:wheat[age=2,layers=2]
conquest:wheat[age=2,layers=3]
conquest:wheat[age=2,layers=4]
conquest:wheat[age=2,layers=5]
conquest:wheat[age=2,layers=6]
conquest:wheat[age=2,layers=7]
conquest:wheat[age=2,layers=8]
conquest:wheat[age=3,layers=1]
conquest:wheat[age=3,layers=2]
conquest:wheat[age=3,layers=3]
conquest:wheat[age=3,layers=4]
conquest:wheat[age=3,layers=5]
conquest:wheat[age=3,layers=6]
conquest:wheat[age=3,layers=7]
conquest:wheat[age=3,layers=8]
conquest:wheat[age=4,layers=1]
conquest:wheat[age=4,layers=2]
conquest:wheat[age=4,layers=3]
conquest:wheat[age=4,layers=4]
conquest:wheat[age=4,layers=5]
conquest:wheat[age=4,layers=6]
conquest:wheat[age=4,layers=7]
conquest:wheat[age=4,layers=8]
conquest:wheat[age=5,layers=1]
conquest:wheat[age=5,layers=2]
conquest:wheat[age=5,layers=3]
conquest:wheat[age=5,layers=4]
conquest:wheat[age=5,layers=5]
conquest:wheat[age=5,layers=6]
conquest:wheat[age=5,layers=7]
conquest:wheat[age=5,layers=8]
conquest:wheat[age=6,layers=1]
conquest:wheat[age=6,layers=2]
conquest:wheat[age=6,layers=3]
conquest:wheat[age=6,layers=4]
conquest:wheat[age=6,layers=5]
conquest:wheat[age=6,layers=6]
conquest:wheat[age=6,layers=7]
conquest:wheat[age=6,layers=8]
conquest:wheat[age=7,layers=1]
conquest:wheat[age=7,layers=2]
conquest:wheat[age=7,layers=3]
conquest:wheat[age=7,layers=4]
conquest:wheat[age=7,layers=5]
conquest:wheat[age=7,layers=6]
conquest:wheat[age=7,layers=7]
conquest:wheat[age=7,layers=8]
conquest:wheelbarrow[facing=north,offset_toggle=true,toggle=1]
conquest:wheelbarrow[facing=north,offset_toggle=true,toggle=2]
conquest:wheelbarrow[facing=north,offset_toggle=true,toggle=3]
conquest:wheelbarrow[facing=north,offset_toggle=true,toggle=4]
conquest:wheelbarrow[facing=north,offset_toggle=true,toggle=5]
conquest:wheelbarrow[facing=north,offset_toggle=true,toggle=6]
conquest:wheelbarrow[facing=north,offset_toggle=false,toggle=1]
conquest:wheelbarrow[facing=north,offset_toggle=false,toggle=2]
conquest:wheelbarrow[facing=north,offset_toggle=false,toggle=3]
conquest:wheelbarrow[facing=north,offset_toggle=false,toggle=4]
conquest:wheelbarrow[facing=north,offset_toggle=false,toggle=5]
conquest:wheelbarrow[facing=north,offset_toggle=false,toggle=6]
conquest:wheelbarrow[facing=south,offset_toggle=true,toggle=1]
conquest:wheelbarrow[facing=south,offset_toggle=true,toggle=2]
conquest:wheelbarrow[facing=south,offset_toggle=true,toggle=3]
conquest:wheelbarrow[facing=south,offset_toggle=true,toggle=4]
conquest:wheelbarrow[facing=south,offset_toggle=true,toggle=5]
conquest:wheelbarrow[facing=south,offset_toggle=true,toggle=6]
conquest:wheelbarrow[facing=south,offset_toggle=false,toggle=1]
conquest:wheelbarrow[facing=south,offset_toggle=false,toggle=2]
conquest:wheelbarrow[facing=south,offset_toggle=false,toggle=3]
conquest:wheelbarrow[facing=south,offset_toggle=false,toggle=4]
conquest:wheelbarrow[facing=south,offset_toggle=false,toggle=5]
conquest:wheelbarrow[facing=south,offset_toggle=false,toggle=6]
conquest:wheelbarrow[facing=west,offset_toggle=true,toggle=1]
conquest:wheelbarrow[facing=west,offset_toggle=true,toggle=2]
conquest:wheelbarrow[facing=west,offset_toggle=true,toggle=3]
conquest:wheelbarrow[facing=west,offset_toggle=true,toggle=4]
conquest:wheelbarrow[facing=west,offset_toggle=true,toggle=5]
conquest:wheelbarrow[facing=west,offset_toggle=true,toggle=6]
conquest:wheelbarrow[facing=west,offset_toggle=false,toggle=1]
conquest:wheelbarrow[facing=west,offset_toggle=false,toggle=2]
conquest:wheelbarrow[facing=west,offset_toggle=false,toggle=3]
conquest:wheelbarrow[facing=west,offset_toggle=false,toggle=4]
conquest:wheelbarrow[facing=west,offset_toggle=false,toggle=5]
conquest:wheelbarrow[facing=west,offset_toggle=false,toggle=6]
conquest:wheelbarrow[facing=east,offset_toggle=true,toggle=1]
conquest:wheelbarrow[facing=east,offset_toggle=true,toggle=2]
conquest:wheelbarrow[facing=east,offset_toggle=true,toggle=3]
conquest:wheelbarrow[facing=east,offset_toggle=true,toggle=4]
conquest:wheelbarrow[facing=east,offset_toggle=true,toggle=5]
conquest:wheelbarrow[facing=east,offset_toggle=true,toggle=6]
conquest:wheelbarrow[facing=east,offset_toggle=false,toggle=1]
conquest:wheelbarrow[facing=east,offset_toggle=false,toggle=2]
conquest:wheelbarrow[facing=east,offset_toggle=false,toggle=3]
conquest:wheelbarrow[facing=east,offset_toggle=false,toggle=4]
conquest:wheelbarrow[facing=east,offset_toggle=false,toggle=5]
conquest:wheelbarrow[facing=east,offset_toggle=false,toggle=6]
conquest:white_ashlar_arrowslit[facing=north,waterlogged=true]
conquest:white_ashlar_arrowslit[facing=north,waterlogged=false]
conquest:white_ashlar_arrowslit[facing=south,waterlogged=true]
conquest:white_ashlar_arrowslit[facing=south,waterlogged=false]
conquest:white_ashlar_arrowslit[facing=west,waterlogged=true]
conquest:white_ashlar_arrowslit[facing=west,waterlogged=false]
conquest:white_ashlar_arrowslit[facing=east,waterlogged=true]
conquest:white_ashlar_arrowslit[facing=east,waterlogged=false]
conquest:white_ashlar_balustrade[axis=x,waterlogged=true]
conquest:white_ashlar_balustrade[axis=x,waterlogged=false]
conquest:white_ashlar_balustrade[axis=y,waterlogged=true]
conquest:white_ashlar_balustrade[axis=y,waterlogged=false]
conquest:white_ashlar_balustrade[axis=z,waterlogged=true]
conquest:white_ashlar_balustrade[axis=z,waterlogged=false]
conquest:white_ashlar_capital[facing=flat,type=top,waterlogged=true]
conquest:white_ashlar_capital[facing=flat,type=top,waterlogged=false]
conquest:white_ashlar_capital[facing=flat,type=bottom,waterlogged=true]
conquest:white_ashlar_capital[facing=flat,type=bottom,waterlogged=false]
conquest:white_ashlar_capital[facing=north,type=top,waterlogged=true]
conquest:white_ashlar_capital[facing=north,type=top,waterlogged=false]
conquest:white_ashlar_capital[facing=north,type=bottom,waterlogged=true]
conquest:white_ashlar_capital[facing=north,type=bottom,waterlogged=false]
conquest:white_ashlar_capital[facing=south,type=top,waterlogged=true]
conquest:white_ashlar_capital[facing=south,type=top,waterlogged=false]
conquest:white_ashlar_capital[facing=south,type=bottom,waterlogged=true]
conquest:white_ashlar_capital[facing=south,type=bottom,waterlogged=false]
conquest:white_ashlar_capital[facing=east,type=top,waterlogged=true]
conquest:white_ashlar_capital[facing=east,type=top,waterlogged=false]
conquest:white_ashlar_capital[facing=east,type=bottom,waterlogged=true]
conquest:white_ashlar_capital[facing=east,type=bottom,waterlogged=false]
conquest:white_ashlar_capital[facing=west,type=top,waterlogged=true]
conquest:white_ashlar_capital[facing=west,type=top,waterlogged=false]
conquest:white_ashlar_capital[facing=west,type=bottom,waterlogged=true]
conquest:white_ashlar_capital[facing=west,type=bottom,waterlogged=false]
conquest:white_ashlar_corner_slab[facing=north,type=top,waterlogged=true]
conquest:white_ashlar_corner_slab[facing=north,type=top,waterlogged=false]
conquest:white_ashlar_corner_slab[facing=north,type=bottom,waterlogged=true]
conquest:white_ashlar_corner_slab[facing=north,type=bottom,waterlogged=false]
conquest:white_ashlar_corner_slab[facing=south,type=top,waterlogged=true]
conquest:white_ashlar_corner_slab[facing=south,type=top,waterlogged=false]
conquest:white_ashlar_corner_slab[facing=south,type=bottom,waterlogged=true]
conquest:white_ashlar_corner_slab[facing=south,type=bottom,waterlogged=false]
conquest:white_ashlar_corner_slab[facing=west,type=top,waterlogged=true]
conquest:white_ashlar_corner_slab[facing=west,type=top,waterlogged=false]
conquest:white_ashlar_corner_slab[facing=west,type=bottom,waterlogged=true]
conquest:white_ashlar_corner_slab[facing=west,type=bottom,waterlogged=false]
conquest:white_ashlar_corner_slab[facing=east,type=top,waterlogged=true]
conquest:white_ashlar_corner_slab[facing=east,type=top,waterlogged=false]
conquest:white_ashlar_corner_slab[facing=east,type=bottom,waterlogged=true]
conquest:white_ashlar_corner_slab[facing=east,type=bottom,waterlogged=false]
conquest:white_ashlar_eighth_slab[facing=north,type=top,waterlogged=true]
conquest:white_ashlar_eighth_slab[facing=north,type=top,waterlogged=false]
conquest:white_ashlar_eighth_slab[facing=north,type=bottom,waterlogged=true]
conquest:white_ashlar_eighth_slab[facing=north,type=bottom,waterlogged=false]
conquest:white_ashlar_eighth_slab[facing=south,type=top,waterlogged=true]
conquest:white_ashlar_eighth_slab[facing=south,type=top,waterlogged=false]
conquest:white_ashlar_eighth_slab[facing=south,type=bottom,waterlogged=true]
conquest:white_ashlar_eighth_slab[facing=south,type=bottom,waterlogged=false]
conquest:white_ashlar_eighth_slab[facing=west,type=top,waterlogged=true]
conquest:white_ashlar_eighth_slab[facing=west,type=top,waterlogged=false]
conquest:white_ashlar_eighth_slab[facing=west,type=bottom,waterlogged=true]
conquest:white_ashlar_eighth_slab[facing=west,type=bottom,waterlogged=false]
conquest:white_ashlar_eighth_slab[facing=east,type=top,waterlogged=true]
conquest:white_ashlar_eighth_slab[facing=east,type=top,waterlogged=false]
conquest:white_ashlar_eighth_slab[facing=east,type=bottom,waterlogged=true]
conquest:white_ashlar_eighth_slab[facing=east,type=bottom,waterlogged=false]
conquest:white_ashlar_pillar[layer=1,waterlogged=true]
conquest:white_ashlar_pillar[layer=1,waterlogged=false]
conquest:white_ashlar_pillar[layer=2,waterlogged=true]
conquest:white_ashlar_pillar[layer=2,waterlogged=false]
conquest:white_ashlar_pillar[layer=3,waterlogged=true]
conquest:white_ashlar_pillar[layer=3,waterlogged=false]
conquest:white_ashlar_quarter_slab[facing=north,layer=1,type=top,waterlogged=true]
conquest:white_ashlar_quarter_slab[facing=north,layer=1,type=top,waterlogged=false]
conquest:white_ashlar_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=true]
conquest:white_ashlar_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=false]
conquest:white_ashlar_quarter_slab[facing=north,layer=2,type=top,waterlogged=true]
conquest:white_ashlar_quarter_slab[facing=north,layer=2,type=top,waterlogged=false]
conquest:white_ashlar_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=true]
conquest:white_ashlar_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=false]
conquest:white_ashlar_quarter_slab[facing=north,layer=3,type=top,waterlogged=true]
conquest:white_ashlar_quarter_slab[facing=north,layer=3,type=top,waterlogged=false]
conquest:white_ashlar_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=true]
conquest:white_ashlar_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=false]
conquest:white_ashlar_quarter_slab[facing=south,layer=1,type=top,waterlogged=true]
conquest:white_ashlar_quarter_slab[facing=south,layer=1,type=top,waterlogged=false]
conquest:white_ashlar_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=true]
conquest:white_ashlar_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=false]
conquest:white_ashlar_quarter_slab[facing=south,layer=2,type=top,waterlogged=true]
conquest:white_ashlar_quarter_slab[facing=south,layer=2,type=top,waterlogged=false]
conquest:white_ashlar_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=true]
conquest:white_ashlar_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=false]
conquest:white_ashlar_quarter_slab[facing=south,layer=3,type=top,waterlogged=true]
conquest:white_ashlar_quarter_slab[facing=south,layer=3,type=top,waterlogged=false]
conquest:white_ashlar_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=true]
conquest:white_ashlar_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=false]
conquest:white_ashlar_quarter_slab[facing=west,layer=1,type=top,waterlogged=true]
conquest:white_ashlar_quarter_slab[facing=west,layer=1,type=top,waterlogged=false]
conquest:white_ashlar_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=true]
conquest:white_ashlar_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=false]
conquest:white_ashlar_quarter_slab[facing=west,layer=2,type=top,waterlogged=true]
conquest:white_ashlar_quarter_slab[facing=west,layer=2,type=top,waterlogged=false]
conquest:white_ashlar_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=true]
conquest:white_ashlar_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=false]
conquest:white_ashlar_quarter_slab[facing=west,layer=3,type=top,waterlogged=true]
conquest:white_ashlar_quarter_slab[facing=west,layer=3,type=top,waterlogged=false]
conquest:white_ashlar_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=true]
conquest:white_ashlar_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=false]
conquest:white_ashlar_quarter_slab[facing=east,layer=1,type=top,waterlogged=true]
conquest:white_ashlar_quarter_slab[facing=east,layer=1,type=top,waterlogged=false]
conquest:white_ashlar_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=true]
conquest:white_ashlar_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=false]
conquest:white_ashlar_quarter_slab[facing=east,layer=2,type=top,waterlogged=true]
conquest:white_ashlar_quarter_slab[facing=east,layer=2,type=top,waterlogged=false]
conquest:white_ashlar_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=true]
conquest:white_ashlar_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=false]
conquest:white_ashlar_quarter_slab[facing=east,layer=3,type=top,waterlogged=true]
conquest:white_ashlar_quarter_slab[facing=east,layer=3,type=top,waterlogged=false]
conquest:white_ashlar_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=true]
conquest:white_ashlar_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=false]
conquest:white_ashlar_slab[layers=1,type=top,waterlogged=true]
conquest:white_ashlar_slab[layers=1,type=top,waterlogged=false]
conquest:white_ashlar_slab[layers=1,type=bottom,waterlogged=true]
conquest:white_ashlar_slab[layers=1,type=bottom,waterlogged=false]
conquest:white_ashlar_slab[layers=2,type=top,waterlogged=true]
conquest:white_ashlar_slab[layers=2,type=top,waterlogged=false]
conquest:white_ashlar_slab[layers=2,type=bottom,waterlogged=true]
conquest:white_ashlar_slab[layers=2,type=bottom,waterlogged=false]
conquest:white_ashlar_slab[layers=3,type=top,waterlogged=true]
conquest:white_ashlar_slab[layers=3,type=top,waterlogged=false]
conquest:white_ashlar_slab[layers=3,type=bottom,waterlogged=true]
conquest:white_ashlar_slab[layers=3,type=bottom,waterlogged=false]
conquest:white_ashlar_slab[layers=4,type=top,waterlogged=true]
conquest:white_ashlar_slab[layers=4,type=top,waterlogged=false]
conquest:white_ashlar_slab[layers=4,type=bottom,waterlogged=true]
conquest:white_ashlar_slab[layers=4,type=bottom,waterlogged=false]
conquest:white_ashlar_slab[layers=5,type=top,waterlogged=true]
conquest:white_ashlar_slab[layers=5,type=top,waterlogged=false]
conquest:white_ashlar_slab[layers=5,type=bottom,waterlogged=true]
conquest:white_ashlar_slab[layers=5,type=bottom,waterlogged=false]
conquest:white_ashlar_slab[layers=6,type=top,waterlogged=true]
conquest:white_ashlar_slab[layers=6,type=top,waterlogged=false]
conquest:white_ashlar_slab[layers=6,type=bottom,waterlogged=true]
conquest:white_ashlar_slab[layers=6,type=bottom,waterlogged=false]
conquest:white_ashlar_slab[layers=7,type=top,waterlogged=true]
conquest:white_ashlar_slab[layers=7,type=top,waterlogged=false]
conquest:white_ashlar_slab[layers=7,type=bottom,waterlogged=true]
conquest:white_ashlar_slab[layers=7,type=bottom,waterlogged=false]
conquest:white_ashlar_slab[layers=8,type=top,waterlogged=true]
conquest:white_ashlar_slab[layers=8,type=top,waterlogged=false]
conquest:white_ashlar_slab[layers=8,type=bottom,waterlogged=true]
conquest:white_ashlar_slab[layers=8,type=bottom,waterlogged=false]
conquest:white_ashlar_small_arch[direction=northsouth,waterlogged=true]
conquest:white_ashlar_small_arch[direction=northsouth,waterlogged=false]
conquest:white_ashlar_small_arch[direction=eastwest,waterlogged=true]
conquest:white_ashlar_small_arch[direction=eastwest,waterlogged=false]
conquest:white_ashlar_small_arch_half[facing=north,waterlogged=true]
conquest:white_ashlar_small_arch_half[facing=north,waterlogged=false]
conquest:white_ashlar_small_arch_half[facing=south,waterlogged=true]
conquest:white_ashlar_small_arch_half[facing=south,waterlogged=false]
conquest:white_ashlar_small_arch_half[facing=west,waterlogged=true]
conquest:white_ashlar_small_arch_half[facing=west,waterlogged=false]
conquest:white_ashlar_small_arch_half[facing=east,waterlogged=true]
conquest:white_ashlar_small_arch_half[facing=east,waterlogged=false]
conquest:white_ashlar_small_window[down=true,up=true,waterlogged=true]
conquest:white_ashlar_small_window[down=true,up=true,waterlogged=false]
conquest:white_ashlar_small_window[down=true,up=false,waterlogged=true]
conquest:white_ashlar_small_window[down=true,up=false,waterlogged=false]
conquest:white_ashlar_small_window[down=false,up=true,waterlogged=true]
conquest:white_ashlar_small_window[down=false,up=true,waterlogged=false]
conquest:white_ashlar_small_window[down=false,up=false,waterlogged=true]
conquest:white_ashlar_small_window[down=false,up=false,waterlogged=false]
conquest:white_ashlar_small_window_half[down=true,facing=north,up=true,waterlogged=true]
conquest:white_ashlar_small_window_half[down=true,facing=north,up=true,waterlogged=false]
conquest:white_ashlar_small_window_half[down=true,facing=north,up=false,waterlogged=true]
conquest:white_ashlar_small_window_half[down=true,facing=north,up=false,waterlogged=false]
conquest:white_ashlar_small_window_half[down=true,facing=south,up=true,waterlogged=true]
conquest:white_ashlar_small_window_half[down=true,facing=south,up=true,waterlogged=false]
conquest:white_ashlar_small_window_half[down=true,facing=south,up=false,waterlogged=true]
conquest:white_ashlar_small_window_half[down=true,facing=south,up=false,waterlogged=false]
conquest:white_ashlar_small_window_half[down=true,facing=west,up=true,waterlogged=true]
conquest:white_ashlar_small_window_half[down=true,facing=west,up=true,waterlogged=false]
conquest:white_ashlar_small_window_half[down=true,facing=west,up=false,waterlogged=true]
conquest:white_ashlar_small_window_half[down=true,facing=west,up=false,waterlogged=false]
conquest:white_ashlar_small_window_half[down=true,facing=east,up=true,waterlogged=true]
conquest:white_ashlar_small_window_half[down=true,facing=east,up=true,waterlogged=false]
conquest:white_ashlar_small_window_half[down=true,facing=east,up=false,waterlogged=true]
conquest:white_ashlar_small_window_half[down=true,facing=east,up=false,waterlogged=false]
conquest:white_ashlar_small_window_half[down=false,facing=north,up=true,waterlogged=true]
conquest:white_ashlar_small_window_half[down=false,facing=north,up=true,waterlogged=false]
conquest:white_ashlar_small_window_half[down=false,facing=north,up=false,waterlogged=true]
conquest:white_ashlar_small_window_half[down=false,facing=north,up=false,waterlogged=false]
conquest:white_ashlar_small_window_half[down=false,facing=south,up=true,waterlogged=true]
conquest:white_ashlar_small_window_half[down=false,facing=south,up=true,waterlogged=false]
conquest:white_ashlar_small_window_half[down=false,facing=south,up=false,waterlogged=true]
conquest:white_ashlar_small_window_half[down=false,facing=south,up=false,waterlogged=false]
conquest:white_ashlar_small_window_half[down=false,facing=west,up=true,waterlogged=true]
conquest:white_ashlar_small_window_half[down=false,facing=west,up=true,waterlogged=false]
conquest:white_ashlar_small_window_half[down=false,facing=west,up=false,waterlogged=true]
conquest:white_ashlar_small_window_half[down=false,facing=west,up=false,waterlogged=false]
conquest:white_ashlar_small_window_half[down=false,facing=east,up=true,waterlogged=true]
conquest:white_ashlar_small_window_half[down=false,facing=east,up=true,waterlogged=false]
conquest:white_ashlar_small_window_half[down=false,facing=east,up=false,waterlogged=true]
conquest:white_ashlar_small_window_half[down=false,facing=east,up=false,waterlogged=false]
conquest:white_ashlar_sphere[type=egg,waterlogged=true]
conquest:white_ashlar_sphere[type=egg,waterlogged=false]
conquest:white_ashlar_sphere[type=small,waterlogged=true]
conquest:white_ashlar_sphere[type=small,waterlogged=false]
conquest:white_ashlar_sphere[type=large,waterlogged=true]
conquest:white_ashlar_sphere[type=large,waterlogged=false]
conquest:white_ashlar_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:white_ashlar_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:white_ashlar_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:white_ashlar_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:white_ashlar_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:white_ashlar_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:white_ashlar_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:white_ashlar_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:white_ashlar_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:white_ashlar_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:white_ashlar_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:white_ashlar_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:white_ashlar_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:white_ashlar_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:white_ashlar_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:white_ashlar_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:white_ashlar_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:white_ashlar_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:white_ashlar_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:white_ashlar_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:white_ashlar_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:white_ashlar_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:white_ashlar_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:white_ashlar_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:white_ashlar_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:white_ashlar_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:white_ashlar_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:white_ashlar_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:white_ashlar_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:white_ashlar_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:white_ashlar_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:white_ashlar_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:white_ashlar_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:white_ashlar_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:white_ashlar_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:white_ashlar_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:white_ashlar_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:white_ashlar_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:white_ashlar_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:white_ashlar_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:white_ashlar_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:white_ashlar_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:white_ashlar_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:white_ashlar_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:white_ashlar_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:white_ashlar_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:white_ashlar_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:white_ashlar_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:white_ashlar_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:white_ashlar_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:white_ashlar_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:white_ashlar_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:white_ashlar_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:white_ashlar_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:white_ashlar_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:white_ashlar_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:white_ashlar_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:white_ashlar_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:white_ashlar_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:white_ashlar_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:white_ashlar_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:white_ashlar_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:white_ashlar_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:white_ashlar_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:white_ashlar_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:white_ashlar_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:white_ashlar_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:white_ashlar_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:white_ashlar_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:white_ashlar_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:white_ashlar_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:white_ashlar_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:white_ashlar_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:white_ashlar_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:white_ashlar_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:white_ashlar_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:white_ashlar_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:white_ashlar_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:white_ashlar_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:white_ashlar_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:white_ashlar_two_meter_arch[facing=north,type=top]
conquest:white_ashlar_two_meter_arch[facing=north,type=bottom]
conquest:white_ashlar_two_meter_arch[facing=south,type=top]
conquest:white_ashlar_two_meter_arch[facing=south,type=bottom]
conquest:white_ashlar_two_meter_arch[facing=west,type=top]
conquest:white_ashlar_two_meter_arch[facing=west,type=bottom]
conquest:white_ashlar_two_meter_arch[facing=east,type=top]
conquest:white_ashlar_two_meter_arch[facing=east,type=bottom]
conquest:white_ashlar_two_meter_arch_half[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:white_ashlar_two_meter_arch_half[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:white_ashlar_two_meter_arch_half[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:white_ashlar_two_meter_arch_half[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:white_ashlar_two_meter_arch_half[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:white_ashlar_two_meter_arch_half[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:white_ashlar_two_meter_arch_half[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:white_ashlar_two_meter_arch_half[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:white_ashlar_two_meter_arch_half[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:white_ashlar_two_meter_arch_half[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:white_ashlar_two_meter_arch_half[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:white_ashlar_two_meter_arch_half[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:white_ashlar_two_meter_arch_half[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:white_ashlar_two_meter_arch_half[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:white_ashlar_two_meter_arch_half[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:white_ashlar_two_meter_arch_half[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:white_ashlar_two_meter_arch_half[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:white_ashlar_two_meter_arch_half[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:white_ashlar_two_meter_arch_half[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:white_ashlar_two_meter_arch_half[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:white_ashlar_two_meter_arch_half[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:white_ashlar_two_meter_arch_half[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:white_ashlar_two_meter_arch_half[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:white_ashlar_two_meter_arch_half[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:white_ashlar_two_meter_arch_half[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:white_ashlar_two_meter_arch_half[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:white_ashlar_two_meter_arch_half[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:white_ashlar_two_meter_arch_half[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:white_ashlar_two_meter_arch_half[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:white_ashlar_two_meter_arch_half[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:white_ashlar_two_meter_arch_half[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:white_ashlar_two_meter_arch_half[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:white_ashlar_two_meter_arch_half[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:white_ashlar_two_meter_arch_half[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:white_ashlar_two_meter_arch_half[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:white_ashlar_two_meter_arch_half[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:white_ashlar_two_meter_arch_half[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:white_ashlar_two_meter_arch_half[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:white_ashlar_two_meter_arch_half[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:white_ashlar_two_meter_arch_half[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:white_ashlar_two_meter_arch_half[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:white_ashlar_two_meter_arch_half[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:white_ashlar_two_meter_arch_half[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:white_ashlar_two_meter_arch_half[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:white_ashlar_two_meter_arch_half[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:white_ashlar_two_meter_arch_half[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:white_ashlar_two_meter_arch_half[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:white_ashlar_two_meter_arch_half[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:white_ashlar_two_meter_arch_half[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:white_ashlar_two_meter_arch_half[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:white_ashlar_two_meter_arch_half[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:white_ashlar_two_meter_arch_half[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:white_ashlar_two_meter_arch_half[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:white_ashlar_two_meter_arch_half[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:white_ashlar_two_meter_arch_half[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:white_ashlar_two_meter_arch_half[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:white_ashlar_two_meter_arch_half[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:white_ashlar_two_meter_arch_half[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:white_ashlar_two_meter_arch_half[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:white_ashlar_two_meter_arch_half[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:white_ashlar_two_meter_arch_half[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:white_ashlar_two_meter_arch_half[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:white_ashlar_two_meter_arch_half[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:white_ashlar_two_meter_arch_half[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:white_ashlar_vertical_corner[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:white_ashlar_vertical_corner[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:white_ashlar_vertical_corner[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:white_ashlar_vertical_corner[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:white_ashlar_vertical_corner[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:white_ashlar_vertical_corner[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:white_ashlar_vertical_corner[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:white_ashlar_vertical_corner[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:white_ashlar_vertical_corner[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:white_ashlar_vertical_corner[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:white_ashlar_vertical_corner[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:white_ashlar_vertical_corner[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:white_ashlar_vertical_corner[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:white_ashlar_vertical_corner[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:white_ashlar_vertical_corner[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:white_ashlar_vertical_corner[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:white_ashlar_vertical_corner[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:white_ashlar_vertical_corner[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:white_ashlar_vertical_corner[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:white_ashlar_vertical_corner[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:white_ashlar_vertical_corner[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:white_ashlar_vertical_corner[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:white_ashlar_vertical_corner[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:white_ashlar_vertical_corner[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:white_ashlar_vertical_corner[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:white_ashlar_vertical_corner[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:white_ashlar_vertical_corner[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:white_ashlar_vertical_corner[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:white_ashlar_vertical_corner[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:white_ashlar_vertical_corner[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:white_ashlar_vertical_corner[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:white_ashlar_vertical_corner[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:white_ashlar_vertical_corner[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:white_ashlar_vertical_corner[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:white_ashlar_vertical_corner[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:white_ashlar_vertical_corner[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:white_ashlar_vertical_corner[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:white_ashlar_vertical_corner[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:white_ashlar_vertical_corner[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:white_ashlar_vertical_corner[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:white_ashlar_vertical_corner[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:white_ashlar_vertical_corner[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:white_ashlar_vertical_corner[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:white_ashlar_vertical_corner[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:white_ashlar_vertical_corner[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:white_ashlar_vertical_corner[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:white_ashlar_vertical_corner[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:white_ashlar_vertical_corner[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:white_ashlar_vertical_corner[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:white_ashlar_vertical_corner[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:white_ashlar_vertical_corner[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:white_ashlar_vertical_corner[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:white_ashlar_vertical_corner[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:white_ashlar_vertical_corner[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:white_ashlar_vertical_corner[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:white_ashlar_vertical_corner[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:white_ashlar_vertical_corner[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:white_ashlar_vertical_corner[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:white_ashlar_vertical_corner[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:white_ashlar_vertical_corner[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:white_ashlar_vertical_corner[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:white_ashlar_vertical_corner[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:white_ashlar_vertical_corner[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:white_ashlar_vertical_corner[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:white_ashlar_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:white_ashlar_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:white_ashlar_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:white_ashlar_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:white_ashlar_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:white_ashlar_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:white_ashlar_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:white_ashlar_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:white_ashlar_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:white_ashlar_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:white_ashlar_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:white_ashlar_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:white_ashlar_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:white_ashlar_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:white_ashlar_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:white_ashlar_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:white_ashlar_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:white_ashlar_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:white_ashlar_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:white_ashlar_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:white_ashlar_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:white_ashlar_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:white_ashlar_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:white_ashlar_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:white_ashlar_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:white_ashlar_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:white_ashlar_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:white_ashlar_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:white_ashlar_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:white_ashlar_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:white_ashlar_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:white_ashlar_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:white_ashlar_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:white_ashlar_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:white_ashlar_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:white_ashlar_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:white_ashlar_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:white_ashlar_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:white_ashlar_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:white_ashlar_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:white_ashlar_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:white_ashlar_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:white_ashlar_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:white_ashlar_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:white_ashlar_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:white_ashlar_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:white_ashlar_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:white_ashlar_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:white_ashlar_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:white_ashlar_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:white_ashlar_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:white_ashlar_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:white_ashlar_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:white_ashlar_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:white_ashlar_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:white_ashlar_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:white_ashlar_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:white_ashlar_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:white_ashlar_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:white_ashlar_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:white_ashlar_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:white_ashlar_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:white_ashlar_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:white_ashlar_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:white_ashlar_vertical_quarter[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:white_ashlar_vertical_quarter[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:white_ashlar_vertical_quarter[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:white_ashlar_vertical_quarter[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:white_ashlar_vertical_quarter[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:white_ashlar_vertical_quarter[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:white_ashlar_vertical_quarter[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:white_ashlar_vertical_quarter[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:white_ashlar_vertical_quarter[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:white_ashlar_vertical_quarter[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:white_ashlar_vertical_quarter[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:white_ashlar_vertical_quarter[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:white_ashlar_vertical_quarter[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:white_ashlar_vertical_quarter[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:white_ashlar_vertical_quarter[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:white_ashlar_vertical_quarter[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:white_ashlar_vertical_quarter[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:white_ashlar_vertical_quarter[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:white_ashlar_vertical_quarter[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:white_ashlar_vertical_quarter[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:white_ashlar_vertical_quarter[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:white_ashlar_vertical_quarter[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:white_ashlar_vertical_quarter[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:white_ashlar_vertical_quarter[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:white_ashlar_vertical_quarter[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:white_ashlar_vertical_quarter[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:white_ashlar_vertical_quarter[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:white_ashlar_vertical_quarter[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:white_ashlar_vertical_quarter[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:white_ashlar_vertical_quarter[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:white_ashlar_vertical_quarter[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:white_ashlar_vertical_quarter[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:white_ashlar_vertical_quarter[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:white_ashlar_vertical_quarter[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:white_ashlar_vertical_quarter[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:white_ashlar_vertical_quarter[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:white_ashlar_vertical_quarter[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:white_ashlar_vertical_quarter[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:white_ashlar_vertical_quarter[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:white_ashlar_vertical_quarter[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:white_ashlar_vertical_quarter[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:white_ashlar_vertical_quarter[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:white_ashlar_vertical_quarter[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:white_ashlar_vertical_quarter[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:white_ashlar_vertical_quarter[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:white_ashlar_vertical_quarter[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:white_ashlar_vertical_quarter[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:white_ashlar_vertical_quarter[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:white_ashlar_vertical_quarter[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:white_ashlar_vertical_quarter[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:white_ashlar_vertical_quarter[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:white_ashlar_vertical_quarter[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:white_ashlar_vertical_quarter[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:white_ashlar_vertical_quarter[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:white_ashlar_vertical_quarter[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:white_ashlar_vertical_quarter[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:white_ashlar_vertical_quarter[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:white_ashlar_vertical_quarter[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:white_ashlar_vertical_quarter[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:white_ashlar_vertical_quarter[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:white_ashlar_vertical_quarter[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:white_ashlar_vertical_quarter[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:white_ashlar_vertical_quarter[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:white_ashlar_vertical_quarter[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:white_ashlar_vertical_slab[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:white_ashlar_vertical_slab[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:white_ashlar_vertical_slab[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:white_ashlar_vertical_slab[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:white_ashlar_vertical_slab[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:white_ashlar_vertical_slab[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:white_ashlar_vertical_slab[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:white_ashlar_vertical_slab[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:white_ashlar_vertical_slab[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:white_ashlar_vertical_slab[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:white_ashlar_vertical_slab[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:white_ashlar_vertical_slab[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:white_ashlar_vertical_slab[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:white_ashlar_vertical_slab[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:white_ashlar_vertical_slab[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:white_ashlar_vertical_slab[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:white_ashlar_vertical_slab[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:white_ashlar_vertical_slab[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:white_ashlar_vertical_slab[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:white_ashlar_vertical_slab[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:white_ashlar_vertical_slab[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:white_ashlar_vertical_slab[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:white_ashlar_vertical_slab[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:white_ashlar_vertical_slab[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:white_ashlar_vertical_slab[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:white_ashlar_vertical_slab[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:white_ashlar_vertical_slab[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:white_ashlar_vertical_slab[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:white_ashlar_vertical_slab[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:white_ashlar_vertical_slab[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:white_ashlar_vertical_slab[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:white_ashlar_vertical_slab[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:white_ashlar_vertical_slab[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:white_ashlar_vertical_slab[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:white_ashlar_vertical_slab[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:white_ashlar_vertical_slab[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:white_ashlar_vertical_slab[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:white_ashlar_vertical_slab[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:white_ashlar_vertical_slab[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:white_ashlar_vertical_slab[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:white_ashlar_vertical_slab[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:white_ashlar_vertical_slab[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:white_ashlar_vertical_slab[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:white_ashlar_vertical_slab[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:white_ashlar_vertical_slab[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:white_ashlar_vertical_slab[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:white_ashlar_vertical_slab[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:white_ashlar_vertical_slab[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:white_ashlar_vertical_slab[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:white_ashlar_vertical_slab[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:white_ashlar_vertical_slab[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:white_ashlar_vertical_slab[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:white_ashlar_vertical_slab[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:white_ashlar_vertical_slab[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:white_ashlar_vertical_slab[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:white_ashlar_vertical_slab[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:white_ashlar_vertical_slab[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:white_ashlar_vertical_slab[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:white_ashlar_vertical_slab[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:white_ashlar_vertical_slab[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:white_ashlar_vertical_slab[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:white_ashlar_vertical_slab[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:white_ashlar_vertical_slab[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:white_ashlar_vertical_slab[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:white_ashlar_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:white_ashlar_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:white_ashlar_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:white_ashlar_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:white_ashlar_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:white_ashlar_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:white_ashlar_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:white_ashlar_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:white_ashlar_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:white_ashlar_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:white_ashlar_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:white_ashlar_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:white_ashlar_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:white_ashlar_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:white_ashlar_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:white_ashlar_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:white_ashlar_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:white_ashlar_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:white_ashlar_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:white_ashlar_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:white_ashlar_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:white_ashlar_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:white_ashlar_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:white_ashlar_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:white_ashlar_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:white_ashlar_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:white_ashlar_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:white_ashlar_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:white_ashlar_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:white_ashlar_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:white_ashlar_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:white_ashlar_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:white_ashlar_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:white_ashlar_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:white_ashlar_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:white_ashlar_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:white_ashlar_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:white_ashlar_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:white_ashlar_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:white_ashlar_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:white_ashlar_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:white_ashlar_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:white_ashlar_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:white_ashlar_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:white_ashlar_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:white_ashlar_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:white_ashlar_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:white_ashlar_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:white_ashlar_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:white_ashlar_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:white_ashlar_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:white_ashlar_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:white_ashlar_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:white_ashlar_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:white_ashlar_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:white_ashlar_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:white_ashlar_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:white_ashlar_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:white_ashlar_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:white_ashlar_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:white_ashlar_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:white_ashlar_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:white_ashlar_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:white_ashlar_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:white_ashlar_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:white_ashlar_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:white_ashlar_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:white_ashlar_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:white_ashlar_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:white_ashlar_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:white_ashlar_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:white_ashlar_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:white_ashlar_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:white_ashlar_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:white_ashlar_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:white_ashlar_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:white_ashlar_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:white_ashlar_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:white_ashlar_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:white_ashlar_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:white_ashlar_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:white_ashlar_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:white_ashlar_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:white_ashlar_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:white_ashlar_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:white_ashlar_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:white_ashlar_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:white_ashlar_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:white_ashlar_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:white_ashlar_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:white_ashlar_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:white_ashlar_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:white_ashlar_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:white_ashlar_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:white_ashlar_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:white_ashlar_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:white_ashlar_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:white_ashlar_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:white_ashlar_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:white_ashlar_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:white_ashlar_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:white_ashlar_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:white_ashlar_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:white_ashlar_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:white_ashlar_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:white_ashlar_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:white_ashlar_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:white_ashlar_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:white_ashlar_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:white_ashlar_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:white_ashlar_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:white_ashlar_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:white_ashlar_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:white_ashlar_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:white_ashlar_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:white_ashlar_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:white_ashlar_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:white_ashlar_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:white_ashlar_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:white_ashlar_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:white_ashlar_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:white_ashlar_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:white_ashlar_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:white_ashlar_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:white_ashlar_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:white_ashlar_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:white_ashlar_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:white_ashlar_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:white_ashlar_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:white_ashlar_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:white_ashlar_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:white_ashlar_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:white_ashlar_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:white_ashlar_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:white_ashlar_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:white_ashlar_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:white_ashlar_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:white_ashlar_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:white_ashlar_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:white_ashlar_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:white_ashlar_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:white_ashlar_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:white_ashlar_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:white_ashlar_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:white_ashlar_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:white_ashlar_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:white_ashlar_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:white_ashlar_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:white_ashlar_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:white_ashlar_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:white_ashlar_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:white_ashlar_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:white_ashlar_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:white_ashlar_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:white_ashlar_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:white_ashlar_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:white_ashlar_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:white_ashlar_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:white_ashlar_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:white_ashlar_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:white_ashlar_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:white_ashlar_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:white_ashlar_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:white_ashlar_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:white_ashlar_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:white_ashlar_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:white_ashlar_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:white_ashlar_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:white_ashlar_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:white_ashlar_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:white_ashlar_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:white_ashlar_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:white_ashlar_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:white_ashlar_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:white_ashlar_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:white_ashlar_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:white_ashlar_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:white_ashlar_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:white_ashlar_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:white_ashlar_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:white_ashlar_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:white_ashlar_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:white_ashlar_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:white_ashlar_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:white_ashlar_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:white_ashlar_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:white_ashlar_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:white_ashlar_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:white_ashlar_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:white_ashlar_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:white_ashlar_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:white_ashlar_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:white_ashlar_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:white_ashlar_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:white_ashlar_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:white_ashlar_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:white_ashlar_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:white_ashlar_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:white_ashlar_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:white_ashlar_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:white_ashlar_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:white_ashlar_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:white_ashlar_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:white_ashlar_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:white_ashlar_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:white_ashlar_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:white_ashlar_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:white_ashlar_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:white_ashlar_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:white_ashlar_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:white_ashlar_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:white_ashlar_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:white_ashlar_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:white_ashlar_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:white_ashlar_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:white_ashlar_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:white_ashlar_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:white_ashlar_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:white_ashlar_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:white_ashlar_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:white_ashlar_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:white_ashlar_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:white_ashlar_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:white_ashlar_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:white_ashlar_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:white_ashlar_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:white_ashlar_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:white_ashlar_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:white_ashlar_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:white_ashlar_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:white_ashlar_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:white_ashlar_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:white_ashlar_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:white_ashlar_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:white_ashlar_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:white_ashlar_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:white_ashlar_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:white_ashlar_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:white_ashlar_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:white_ashlar_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:white_ashlar_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:white_ashlar_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:white_ashlar_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:white_ashlar_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:white_ashlar_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:white_ashlar_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:white_ashlar_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:white_ashlar_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:white_ashlar_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:white_ashlar_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:white_ashlar_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:white_ashlar_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:white_ashlar_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:white_ashlar_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:white_ashlar_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:white_ashlar_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:white_ashlar_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:white_ashlar_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:white_ashlar_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:white_ashlar_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:white_ashlar_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:white_ashlar_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:white_ashlar_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:white_ashlar_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:white_ashlar_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:white_ashlar_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:white_ashlar_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:white_ashlar_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:white_ashlar_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:white_ashlar_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:white_ashlar_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:white_ashlar_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:white_ashlar_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:white_ashlar_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:white_ashlar_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:white_ashlar_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:white_ashlar_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:white_ashlar_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:white_ashlar_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:white_ashlar_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:white_ashlar_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:white_ashlar_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:white_ashlar_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:white_ashlar_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:white_ashlar_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:white_ashlar_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:white_ashlar_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:white_ashlar_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:white_ashlar_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:white_ashlar_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:white_ashlar_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:white_ashlar_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:white_ashlar_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:white_ashlar_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:white_ashlar_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:white_ashlar_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:white_ashlar_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:white_ashlar_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:white_ashlar_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:white_ashlar_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:white_ashlar_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:white_ashlar_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:white_ashlar_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:white_ashlar_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:white_ashlar_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:white_ashlar_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:white_ashlar_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:white_ashlar_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:white_ashlar_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:white_ashlar_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:white_ashlar_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:white_ashlar_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:white_ashlar_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:white_ashlar_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:white_ashlar_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:white_ashlar_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:white_ashlar_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:white_ashlar_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:white_ashlar_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:white_ashlar_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:white_ashlar_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:white_ashlar_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:white_ashlar_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:white_ashlar_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:white_ashlars
conquest:white_baroque_wall
conquest:white_baroque_wall_vertical_corner[facing=north,layer=1,waterlogged=true]
conquest:white_baroque_wall_vertical_corner[facing=north,layer=1,waterlogged=false]
conquest:white_baroque_wall_vertical_corner[facing=north,layer=2,waterlogged=true]
conquest:white_baroque_wall_vertical_corner[facing=north,layer=2,waterlogged=false]
conquest:white_baroque_wall_vertical_corner[facing=north,layer=3,waterlogged=true]
conquest:white_baroque_wall_vertical_corner[facing=north,layer=3,waterlogged=false]
conquest:white_baroque_wall_vertical_corner[facing=north,layer=4,waterlogged=true]
conquest:white_baroque_wall_vertical_corner[facing=north,layer=4,waterlogged=false]
conquest:white_baroque_wall_vertical_corner[facing=south,layer=1,waterlogged=true]
conquest:white_baroque_wall_vertical_corner[facing=south,layer=1,waterlogged=false]
conquest:white_baroque_wall_vertical_corner[facing=south,layer=2,waterlogged=true]
conquest:white_baroque_wall_vertical_corner[facing=south,layer=2,waterlogged=false]
conquest:white_baroque_wall_vertical_corner[facing=south,layer=3,waterlogged=true]
conquest:white_baroque_wall_vertical_corner[facing=south,layer=3,waterlogged=false]
conquest:white_baroque_wall_vertical_corner[facing=south,layer=4,waterlogged=true]
conquest:white_baroque_wall_vertical_corner[facing=south,layer=4,waterlogged=false]
conquest:white_baroque_wall_vertical_corner[facing=west,layer=1,waterlogged=true]
conquest:white_baroque_wall_vertical_corner[facing=west,layer=1,waterlogged=false]
conquest:white_baroque_wall_vertical_corner[facing=west,layer=2,waterlogged=true]
conquest:white_baroque_wall_vertical_corner[facing=west,layer=2,waterlogged=false]
conquest:white_baroque_wall_vertical_corner[facing=west,layer=3,waterlogged=true]
conquest:white_baroque_wall_vertical_corner[facing=west,layer=3,waterlogged=false]
conquest:white_baroque_wall_vertical_corner[facing=west,layer=4,waterlogged=true]
conquest:white_baroque_wall_vertical_corner[facing=west,layer=4,waterlogged=false]
conquest:white_baroque_wall_vertical_corner[facing=east,layer=1,waterlogged=true]
conquest:white_baroque_wall_vertical_corner[facing=east,layer=1,waterlogged=false]
conquest:white_baroque_wall_vertical_corner[facing=east,layer=2,waterlogged=true]
conquest:white_baroque_wall_vertical_corner[facing=east,layer=2,waterlogged=false]
conquest:white_baroque_wall_vertical_corner[facing=east,layer=3,waterlogged=true]
conquest:white_baroque_wall_vertical_corner[facing=east,layer=3,waterlogged=false]
conquest:white_baroque_wall_vertical_corner[facing=east,layer=4,waterlogged=true]
conquest:white_baroque_wall_vertical_corner[facing=east,layer=4,waterlogged=false]
conquest:white_baroque_wall_vertical_quarter[facing=north,layer=1,waterlogged=true]
conquest:white_baroque_wall_vertical_quarter[facing=north,layer=1,waterlogged=false]
conquest:white_baroque_wall_vertical_quarter[facing=north,layer=2,waterlogged=true]
conquest:white_baroque_wall_vertical_quarter[facing=north,layer=2,waterlogged=false]
conquest:white_baroque_wall_vertical_quarter[facing=north,layer=3,waterlogged=true]
conquest:white_baroque_wall_vertical_quarter[facing=north,layer=3,waterlogged=false]
conquest:white_baroque_wall_vertical_quarter[facing=north,layer=4,waterlogged=true]
conquest:white_baroque_wall_vertical_quarter[facing=north,layer=4,waterlogged=false]
conquest:white_baroque_wall_vertical_quarter[facing=south,layer=1,waterlogged=true]
conquest:white_baroque_wall_vertical_quarter[facing=south,layer=1,waterlogged=false]
conquest:white_baroque_wall_vertical_quarter[facing=south,layer=2,waterlogged=true]
conquest:white_baroque_wall_vertical_quarter[facing=south,layer=2,waterlogged=false]
conquest:white_baroque_wall_vertical_quarter[facing=south,layer=3,waterlogged=true]
conquest:white_baroque_wall_vertical_quarter[facing=south,layer=3,waterlogged=false]
conquest:white_baroque_wall_vertical_quarter[facing=south,layer=4,waterlogged=true]
conquest:white_baroque_wall_vertical_quarter[facing=south,layer=4,waterlogged=false]
conquest:white_baroque_wall_vertical_quarter[facing=west,layer=1,waterlogged=true]
conquest:white_baroque_wall_vertical_quarter[facing=west,layer=1,waterlogged=false]
conquest:white_baroque_wall_vertical_quarter[facing=west,layer=2,waterlogged=true]
conquest:white_baroque_wall_vertical_quarter[facing=west,layer=2,waterlogged=false]
conquest:white_baroque_wall_vertical_quarter[facing=west,layer=3,waterlogged=true]
conquest:white_baroque_wall_vertical_quarter[facing=west,layer=3,waterlogged=false]
conquest:white_baroque_wall_vertical_quarter[facing=west,layer=4,waterlogged=true]
conquest:white_baroque_wall_vertical_quarter[facing=west,layer=4,waterlogged=false]
conquest:white_baroque_wall_vertical_quarter[facing=east,layer=1,waterlogged=true]
conquest:white_baroque_wall_vertical_quarter[facing=east,layer=1,waterlogged=false]
conquest:white_baroque_wall_vertical_quarter[facing=east,layer=2,waterlogged=true]
conquest:white_baroque_wall_vertical_quarter[facing=east,layer=2,waterlogged=false]
conquest:white_baroque_wall_vertical_quarter[facing=east,layer=3,waterlogged=true]
conquest:white_baroque_wall_vertical_quarter[facing=east,layer=3,waterlogged=false]
conquest:white_baroque_wall_vertical_quarter[facing=east,layer=4,waterlogged=true]
conquest:white_baroque_wall_vertical_quarter[facing=east,layer=4,waterlogged=false]
conquest:white_baroque_wall_vertical_slab[facing=north,layer=1,waterlogged=true]
conquest:white_baroque_wall_vertical_slab[facing=north,layer=1,waterlogged=false]
conquest:white_baroque_wall_vertical_slab[facing=north,layer=2,waterlogged=true]
conquest:white_baroque_wall_vertical_slab[facing=north,layer=2,waterlogged=false]
conquest:white_baroque_wall_vertical_slab[facing=north,layer=3,waterlogged=true]
conquest:white_baroque_wall_vertical_slab[facing=north,layer=3,waterlogged=false]
conquest:white_baroque_wall_vertical_slab[facing=north,layer=4,waterlogged=true]
conquest:white_baroque_wall_vertical_slab[facing=north,layer=4,waterlogged=false]
conquest:white_baroque_wall_vertical_slab[facing=south,layer=1,waterlogged=true]
conquest:white_baroque_wall_vertical_slab[facing=south,layer=1,waterlogged=false]
conquest:white_baroque_wall_vertical_slab[facing=south,layer=2,waterlogged=true]
conquest:white_baroque_wall_vertical_slab[facing=south,layer=2,waterlogged=false]
conquest:white_baroque_wall_vertical_slab[facing=south,layer=3,waterlogged=true]
conquest:white_baroque_wall_vertical_slab[facing=south,layer=3,waterlogged=false]
conquest:white_baroque_wall_vertical_slab[facing=south,layer=4,waterlogged=true]
conquest:white_baroque_wall_vertical_slab[facing=south,layer=4,waterlogged=false]
conquest:white_baroque_wall_vertical_slab[facing=west,layer=1,waterlogged=true]
conquest:white_baroque_wall_vertical_slab[facing=west,layer=1,waterlogged=false]
conquest:white_baroque_wall_vertical_slab[facing=west,layer=2,waterlogged=true]
conquest:white_baroque_wall_vertical_slab[facing=west,layer=2,waterlogged=false]
conquest:white_baroque_wall_vertical_slab[facing=west,layer=3,waterlogged=true]
conquest:white_baroque_wall_vertical_slab[facing=west,layer=3,waterlogged=false]
conquest:white_baroque_wall_vertical_slab[facing=west,layer=4,waterlogged=true]
conquest:white_baroque_wall_vertical_slab[facing=west,layer=4,waterlogged=false]
conquest:white_baroque_wall_vertical_slab[facing=east,layer=1,waterlogged=true]
conquest:white_baroque_wall_vertical_slab[facing=east,layer=1,waterlogged=false]
conquest:white_baroque_wall_vertical_slab[facing=east,layer=2,waterlogged=true]
conquest:white_baroque_wall_vertical_slab[facing=east,layer=2,waterlogged=false]
conquest:white_baroque_wall_vertical_slab[facing=east,layer=3,waterlogged=true]
conquest:white_baroque_wall_vertical_slab[facing=east,layer=3,waterlogged=false]
conquest:white_baroque_wall_vertical_slab[facing=east,layer=4,waterlogged=true]
conquest:white_baroque_wall_vertical_slab[facing=east,layer=4,waterlogged=false]
conquest:white_blue_floral_frieze
conquest:white_blue_floral_frieze_vertical_corner[facing=north,layer=1,waterlogged=true]
conquest:white_blue_floral_frieze_vertical_corner[facing=north,layer=1,waterlogged=false]
conquest:white_blue_floral_frieze_vertical_corner[facing=north,layer=2,waterlogged=true]
conquest:white_blue_floral_frieze_vertical_corner[facing=north,layer=2,waterlogged=false]
conquest:white_blue_floral_frieze_vertical_corner[facing=north,layer=3,waterlogged=true]
conquest:white_blue_floral_frieze_vertical_corner[facing=north,layer=3,waterlogged=false]
conquest:white_blue_floral_frieze_vertical_corner[facing=north,layer=4,waterlogged=true]
conquest:white_blue_floral_frieze_vertical_corner[facing=north,layer=4,waterlogged=false]
conquest:white_blue_floral_frieze_vertical_corner[facing=south,layer=1,waterlogged=true]
conquest:white_blue_floral_frieze_vertical_corner[facing=south,layer=1,waterlogged=false]
conquest:white_blue_floral_frieze_vertical_corner[facing=south,layer=2,waterlogged=true]
conquest:white_blue_floral_frieze_vertical_corner[facing=south,layer=2,waterlogged=false]
conquest:white_blue_floral_frieze_vertical_corner[facing=south,layer=3,waterlogged=true]
conquest:white_blue_floral_frieze_vertical_corner[facing=south,layer=3,waterlogged=false]
conquest:white_blue_floral_frieze_vertical_corner[facing=south,layer=4,waterlogged=true]
conquest:white_blue_floral_frieze_vertical_corner[facing=south,layer=4,waterlogged=false]
conquest:white_blue_floral_frieze_vertical_corner[facing=west,layer=1,waterlogged=true]
conquest:white_blue_floral_frieze_vertical_corner[facing=west,layer=1,waterlogged=false]
conquest:white_blue_floral_frieze_vertical_corner[facing=west,layer=2,waterlogged=true]
conquest:white_blue_floral_frieze_vertical_corner[facing=west,layer=2,waterlogged=false]
conquest:white_blue_floral_frieze_vertical_corner[facing=west,layer=3,waterlogged=true]
conquest:white_blue_floral_frieze_vertical_corner[facing=west,layer=3,waterlogged=false]
conquest:white_blue_floral_frieze_vertical_corner[facing=west,layer=4,waterlogged=true]
conquest:white_blue_floral_frieze_vertical_corner[facing=west,layer=4,waterlogged=false]
conquest:white_blue_floral_frieze_vertical_corner[facing=east,layer=1,waterlogged=true]
conquest:white_blue_floral_frieze_vertical_corner[facing=east,layer=1,waterlogged=false]
conquest:white_blue_floral_frieze_vertical_corner[facing=east,layer=2,waterlogged=true]
conquest:white_blue_floral_frieze_vertical_corner[facing=east,layer=2,waterlogged=false]
conquest:white_blue_floral_frieze_vertical_corner[facing=east,layer=3,waterlogged=true]
conquest:white_blue_floral_frieze_vertical_corner[facing=east,layer=3,waterlogged=false]
conquest:white_blue_floral_frieze_vertical_corner[facing=east,layer=4,waterlogged=true]
conquest:white_blue_floral_frieze_vertical_corner[facing=east,layer=4,waterlogged=false]
conquest:white_blue_floral_frieze_vertical_quarter[facing=north,layer=1,waterlogged=true]
conquest:white_blue_floral_frieze_vertical_quarter[facing=north,layer=1,waterlogged=false]
conquest:white_blue_floral_frieze_vertical_quarter[facing=north,layer=2,waterlogged=true]
conquest:white_blue_floral_frieze_vertical_quarter[facing=north,layer=2,waterlogged=false]
conquest:white_blue_floral_frieze_vertical_quarter[facing=north,layer=3,waterlogged=true]
conquest:white_blue_floral_frieze_vertical_quarter[facing=north,layer=3,waterlogged=false]
conquest:white_blue_floral_frieze_vertical_quarter[facing=north,layer=4,waterlogged=true]
conquest:white_blue_floral_frieze_vertical_quarter[facing=north,layer=4,waterlogged=false]
conquest:white_blue_floral_frieze_vertical_quarter[facing=south,layer=1,waterlogged=true]
conquest:white_blue_floral_frieze_vertical_quarter[facing=south,layer=1,waterlogged=false]
conquest:white_blue_floral_frieze_vertical_quarter[facing=south,layer=2,waterlogged=true]
conquest:white_blue_floral_frieze_vertical_quarter[facing=south,layer=2,waterlogged=false]
conquest:white_blue_floral_frieze_vertical_quarter[facing=south,layer=3,waterlogged=true]
conquest:white_blue_floral_frieze_vertical_quarter[facing=south,layer=3,waterlogged=false]
conquest:white_blue_floral_frieze_vertical_quarter[facing=south,layer=4,waterlogged=true]
conquest:white_blue_floral_frieze_vertical_quarter[facing=south,layer=4,waterlogged=false]
conquest:white_blue_floral_frieze_vertical_quarter[facing=west,layer=1,waterlogged=true]
conquest:white_blue_floral_frieze_vertical_quarter[facing=west,layer=1,waterlogged=false]
conquest:white_blue_floral_frieze_vertical_quarter[facing=west,layer=2,waterlogged=true]
conquest:white_blue_floral_frieze_vertical_quarter[facing=west,layer=2,waterlogged=false]
conquest:white_blue_floral_frieze_vertical_quarter[facing=west,layer=3,waterlogged=true]
conquest:white_blue_floral_frieze_vertical_quarter[facing=west,layer=3,waterlogged=false]
conquest:white_blue_floral_frieze_vertical_quarter[facing=west,layer=4,waterlogged=true]
conquest:white_blue_floral_frieze_vertical_quarter[facing=west,layer=4,waterlogged=false]
conquest:white_blue_floral_frieze_vertical_quarter[facing=east,layer=1,waterlogged=true]
conquest:white_blue_floral_frieze_vertical_quarter[facing=east,layer=1,waterlogged=false]
conquest:white_blue_floral_frieze_vertical_quarter[facing=east,layer=2,waterlogged=true]
conquest:white_blue_floral_frieze_vertical_quarter[facing=east,layer=2,waterlogged=false]
conquest:white_blue_floral_frieze_vertical_quarter[facing=east,layer=3,waterlogged=true]
conquest:white_blue_floral_frieze_vertical_quarter[facing=east,layer=3,waterlogged=false]
conquest:white_blue_floral_frieze_vertical_quarter[facing=east,layer=4,waterlogged=true]
conquest:white_blue_floral_frieze_vertical_quarter[facing=east,layer=4,waterlogged=false]
conquest:white_blue_floral_frieze_vertical_slab[facing=north,layer=1,waterlogged=true]
conquest:white_blue_floral_frieze_vertical_slab[facing=north,layer=1,waterlogged=false]
conquest:white_blue_floral_frieze_vertical_slab[facing=north,layer=2,waterlogged=true]
conquest:white_blue_floral_frieze_vertical_slab[facing=north,layer=2,waterlogged=false]
conquest:white_blue_floral_frieze_vertical_slab[facing=north,layer=3,waterlogged=true]
conquest:white_blue_floral_frieze_vertical_slab[facing=north,layer=3,waterlogged=false]
conquest:white_blue_floral_frieze_vertical_slab[facing=north,layer=4,waterlogged=true]
conquest:white_blue_floral_frieze_vertical_slab[facing=north,layer=4,waterlogged=false]
conquest:white_blue_floral_frieze_vertical_slab[facing=south,layer=1,waterlogged=true]
conquest:white_blue_floral_frieze_vertical_slab[facing=south,layer=1,waterlogged=false]
conquest:white_blue_floral_frieze_vertical_slab[facing=south,layer=2,waterlogged=true]
conquest:white_blue_floral_frieze_vertical_slab[facing=south,layer=2,waterlogged=false]
conquest:white_blue_floral_frieze_vertical_slab[facing=south,layer=3,waterlogged=true]
conquest:white_blue_floral_frieze_vertical_slab[facing=south,layer=3,waterlogged=false]
conquest:white_blue_floral_frieze_vertical_slab[facing=south,layer=4,waterlogged=true]
conquest:white_blue_floral_frieze_vertical_slab[facing=south,layer=4,waterlogged=false]
conquest:white_blue_floral_frieze_vertical_slab[facing=west,layer=1,waterlogged=true]
conquest:white_blue_floral_frieze_vertical_slab[facing=west,layer=1,waterlogged=false]
conquest:white_blue_floral_frieze_vertical_slab[facing=west,layer=2,waterlogged=true]
conquest:white_blue_floral_frieze_vertical_slab[facing=west,layer=2,waterlogged=false]
conquest:white_blue_floral_frieze_vertical_slab[facing=west,layer=3,waterlogged=true]
conquest:white_blue_floral_frieze_vertical_slab[facing=west,layer=3,waterlogged=false]
conquest:white_blue_floral_frieze_vertical_slab[facing=west,layer=4,waterlogged=true]
conquest:white_blue_floral_frieze_vertical_slab[facing=west,layer=4,waterlogged=false]
conquest:white_blue_floral_frieze_vertical_slab[facing=east,layer=1,waterlogged=true]
conquest:white_blue_floral_frieze_vertical_slab[facing=east,layer=1,waterlogged=false]
conquest:white_blue_floral_frieze_vertical_slab[facing=east,layer=2,waterlogged=true]
conquest:white_blue_floral_frieze_vertical_slab[facing=east,layer=2,waterlogged=false]
conquest:white_blue_floral_frieze_vertical_slab[facing=east,layer=3,waterlogged=true]
conquest:white_blue_floral_frieze_vertical_slab[facing=east,layer=3,waterlogged=false]
conquest:white_blue_floral_frieze_vertical_slab[facing=east,layer=4,waterlogged=true]
conquest:white_blue_floral_frieze_vertical_slab[facing=east,layer=4,waterlogged=false]
conquest:white_bottle[offset_toggle=true]
conquest:white_bottle[offset_toggle=false]
conquest:white_canvas
conquest:white_canvas_corner_slab[facing=north,type=top,waterlogged=true]
conquest:white_canvas_corner_slab[facing=north,type=top,waterlogged=false]
conquest:white_canvas_corner_slab[facing=north,type=bottom,waterlogged=true]
conquest:white_canvas_corner_slab[facing=north,type=bottom,waterlogged=false]
conquest:white_canvas_corner_slab[facing=south,type=top,waterlogged=true]
conquest:white_canvas_corner_slab[facing=south,type=top,waterlogged=false]
conquest:white_canvas_corner_slab[facing=south,type=bottom,waterlogged=true]
conquest:white_canvas_corner_slab[facing=south,type=bottom,waterlogged=false]
conquest:white_canvas_corner_slab[facing=west,type=top,waterlogged=true]
conquest:white_canvas_corner_slab[facing=west,type=top,waterlogged=false]
conquest:white_canvas_corner_slab[facing=west,type=bottom,waterlogged=true]
conquest:white_canvas_corner_slab[facing=west,type=bottom,waterlogged=false]
conquest:white_canvas_corner_slab[facing=east,type=top,waterlogged=true]
conquest:white_canvas_corner_slab[facing=east,type=top,waterlogged=false]
conquest:white_canvas_corner_slab[facing=east,type=bottom,waterlogged=true]
conquest:white_canvas_corner_slab[facing=east,type=bottom,waterlogged=false]
conquest:white_canvas_cover
conquest:white_canvas_eighth_slab[facing=north,type=top,waterlogged=true]
conquest:white_canvas_eighth_slab[facing=north,type=top,waterlogged=false]
conquest:white_canvas_eighth_slab[facing=north,type=bottom,waterlogged=true]
conquest:white_canvas_eighth_slab[facing=north,type=bottom,waterlogged=false]
conquest:white_canvas_eighth_slab[facing=south,type=top,waterlogged=true]
conquest:white_canvas_eighth_slab[facing=south,type=top,waterlogged=false]
conquest:white_canvas_eighth_slab[facing=south,type=bottom,waterlogged=true]
conquest:white_canvas_eighth_slab[facing=south,type=bottom,waterlogged=false]
conquest:white_canvas_eighth_slab[facing=west,type=top,waterlogged=true]
conquest:white_canvas_eighth_slab[facing=west,type=top,waterlogged=false]
conquest:white_canvas_eighth_slab[facing=west,type=bottom,waterlogged=true]
conquest:white_canvas_eighth_slab[facing=west,type=bottom,waterlogged=false]
conquest:white_canvas_eighth_slab[facing=east,type=top,waterlogged=true]
conquest:white_canvas_eighth_slab[facing=east,type=top,waterlogged=false]
conquest:white_canvas_eighth_slab[facing=east,type=bottom,waterlogged=true]
conquest:white_canvas_eighth_slab[facing=east,type=bottom,waterlogged=false]
conquest:white_canvas_quarter_slab[facing=north,layer=1,type=top,waterlogged=true]
conquest:white_canvas_quarter_slab[facing=north,layer=1,type=top,waterlogged=false]
conquest:white_canvas_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=true]
conquest:white_canvas_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=false]
conquest:white_canvas_quarter_slab[facing=north,layer=2,type=top,waterlogged=true]
conquest:white_canvas_quarter_slab[facing=north,layer=2,type=top,waterlogged=false]
conquest:white_canvas_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=true]
conquest:white_canvas_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=false]
conquest:white_canvas_quarter_slab[facing=north,layer=3,type=top,waterlogged=true]
conquest:white_canvas_quarter_slab[facing=north,layer=3,type=top,waterlogged=false]
conquest:white_canvas_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=true]
conquest:white_canvas_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=false]
conquest:white_canvas_quarter_slab[facing=south,layer=1,type=top,waterlogged=true]
conquest:white_canvas_quarter_slab[facing=south,layer=1,type=top,waterlogged=false]
conquest:white_canvas_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=true]
conquest:white_canvas_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=false]
conquest:white_canvas_quarter_slab[facing=south,layer=2,type=top,waterlogged=true]
conquest:white_canvas_quarter_slab[facing=south,layer=2,type=top,waterlogged=false]
conquest:white_canvas_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=true]
conquest:white_canvas_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=false]
conquest:white_canvas_quarter_slab[facing=south,layer=3,type=top,waterlogged=true]
conquest:white_canvas_quarter_slab[facing=south,layer=3,type=top,waterlogged=false]
conquest:white_canvas_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=true]
conquest:white_canvas_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=false]
conquest:white_canvas_quarter_slab[facing=west,layer=1,type=top,waterlogged=true]
conquest:white_canvas_quarter_slab[facing=west,layer=1,type=top,waterlogged=false]
conquest:white_canvas_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=true]
conquest:white_canvas_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=false]
conquest:white_canvas_quarter_slab[facing=west,layer=2,type=top,waterlogged=true]
conquest:white_canvas_quarter_slab[facing=west,layer=2,type=top,waterlogged=false]
conquest:white_canvas_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=true]
conquest:white_canvas_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=false]
conquest:white_canvas_quarter_slab[facing=west,layer=3,type=top,waterlogged=true]
conquest:white_canvas_quarter_slab[facing=west,layer=3,type=top,waterlogged=false]
conquest:white_canvas_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=true]
conquest:white_canvas_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=false]
conquest:white_canvas_quarter_slab[facing=east,layer=1,type=top,waterlogged=true]
conquest:white_canvas_quarter_slab[facing=east,layer=1,type=top,waterlogged=false]
conquest:white_canvas_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=true]
conquest:white_canvas_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=false]
conquest:white_canvas_quarter_slab[facing=east,layer=2,type=top,waterlogged=true]
conquest:white_canvas_quarter_slab[facing=east,layer=2,type=top,waterlogged=false]
conquest:white_canvas_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=true]
conquest:white_canvas_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=false]
conquest:white_canvas_quarter_slab[facing=east,layer=3,type=top,waterlogged=true]
conquest:white_canvas_quarter_slab[facing=east,layer=3,type=top,waterlogged=false]
conquest:white_canvas_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=true]
conquest:white_canvas_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=false]
conquest:white_canvas_slab[layers=1,type=top,waterlogged=true]
conquest:white_canvas_slab[layers=1,type=top,waterlogged=false]
conquest:white_canvas_slab[layers=1,type=bottom,waterlogged=true]
conquest:white_canvas_slab[layers=1,type=bottom,waterlogged=false]
conquest:white_canvas_slab[layers=2,type=top,waterlogged=true]
conquest:white_canvas_slab[layers=2,type=top,waterlogged=false]
conquest:white_canvas_slab[layers=2,type=bottom,waterlogged=true]
conquest:white_canvas_slab[layers=2,type=bottom,waterlogged=false]
conquest:white_canvas_slab[layers=3,type=top,waterlogged=true]
conquest:white_canvas_slab[layers=3,type=top,waterlogged=false]
conquest:white_canvas_slab[layers=3,type=bottom,waterlogged=true]
conquest:white_canvas_slab[layers=3,type=bottom,waterlogged=false]
conquest:white_canvas_slab[layers=4,type=top,waterlogged=true]
conquest:white_canvas_slab[layers=4,type=top,waterlogged=false]
conquest:white_canvas_slab[layers=4,type=bottom,waterlogged=true]
conquest:white_canvas_slab[layers=4,type=bottom,waterlogged=false]
conquest:white_canvas_slab[layers=5,type=top,waterlogged=true]
conquest:white_canvas_slab[layers=5,type=top,waterlogged=false]
conquest:white_canvas_slab[layers=5,type=bottom,waterlogged=true]
conquest:white_canvas_slab[layers=5,type=bottom,waterlogged=false]
conquest:white_canvas_slab[layers=6,type=top,waterlogged=true]
conquest:white_canvas_slab[layers=6,type=top,waterlogged=false]
conquest:white_canvas_slab[layers=6,type=bottom,waterlogged=true]
conquest:white_canvas_slab[layers=6,type=bottom,waterlogged=false]
conquest:white_canvas_slab[layers=7,type=top,waterlogged=true]
conquest:white_canvas_slab[layers=7,type=top,waterlogged=false]
conquest:white_canvas_slab[layers=7,type=bottom,waterlogged=true]
conquest:white_canvas_slab[layers=7,type=bottom,waterlogged=false]
conquest:white_canvas_slab[layers=8,type=top,waterlogged=true]
conquest:white_canvas_slab[layers=8,type=top,waterlogged=false]
conquest:white_canvas_slab[layers=8,type=bottom,waterlogged=true]
conquest:white_canvas_slab[layers=8,type=bottom,waterlogged=false]
conquest:white_canvas_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:white_canvas_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:white_canvas_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:white_canvas_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:white_canvas_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:white_canvas_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:white_canvas_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:white_canvas_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:white_canvas_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:white_canvas_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:white_canvas_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:white_canvas_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:white_canvas_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:white_canvas_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:white_canvas_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:white_canvas_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:white_canvas_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:white_canvas_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:white_canvas_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:white_canvas_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:white_canvas_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:white_canvas_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:white_canvas_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:white_canvas_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:white_canvas_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:white_canvas_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:white_canvas_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:white_canvas_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:white_canvas_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:white_canvas_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:white_canvas_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:white_canvas_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:white_canvas_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:white_canvas_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:white_canvas_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:white_canvas_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:white_canvas_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:white_canvas_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:white_canvas_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:white_canvas_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:white_canvas_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:white_canvas_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:white_canvas_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:white_canvas_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:white_canvas_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:white_canvas_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:white_canvas_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:white_canvas_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:white_canvas_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:white_canvas_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:white_canvas_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:white_canvas_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:white_canvas_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:white_canvas_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:white_canvas_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:white_canvas_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:white_canvas_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:white_canvas_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:white_canvas_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:white_canvas_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:white_canvas_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:white_canvas_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:white_canvas_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:white_canvas_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:white_canvas_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:white_canvas_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:white_canvas_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:white_canvas_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:white_canvas_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:white_canvas_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:white_canvas_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:white_canvas_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:white_canvas_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:white_canvas_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:white_canvas_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:white_canvas_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:white_canvas_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:white_canvas_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:white_canvas_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:white_canvas_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:white_canvas_vertical_corner[facing=north,layer=1,waterlogged=true]
conquest:white_canvas_vertical_corner[facing=north,layer=1,waterlogged=false]
conquest:white_canvas_vertical_corner[facing=north,layer=2,waterlogged=true]
conquest:white_canvas_vertical_corner[facing=north,layer=2,waterlogged=false]
conquest:white_canvas_vertical_corner[facing=north,layer=3,waterlogged=true]
conquest:white_canvas_vertical_corner[facing=north,layer=3,waterlogged=false]
conquest:white_canvas_vertical_corner[facing=north,layer=4,waterlogged=true]
conquest:white_canvas_vertical_corner[facing=north,layer=4,waterlogged=false]
conquest:white_canvas_vertical_corner[facing=south,layer=1,waterlogged=true]
conquest:white_canvas_vertical_corner[facing=south,layer=1,waterlogged=false]
conquest:white_canvas_vertical_corner[facing=south,layer=2,waterlogged=true]
conquest:white_canvas_vertical_corner[facing=south,layer=2,waterlogged=false]
conquest:white_canvas_vertical_corner[facing=south,layer=3,waterlogged=true]
conquest:white_canvas_vertical_corner[facing=south,layer=3,waterlogged=false]
conquest:white_canvas_vertical_corner[facing=south,layer=4,waterlogged=true]
conquest:white_canvas_vertical_corner[facing=south,layer=4,waterlogged=false]
conquest:white_canvas_vertical_corner[facing=west,layer=1,waterlogged=true]
conquest:white_canvas_vertical_corner[facing=west,layer=1,waterlogged=false]
conquest:white_canvas_vertical_corner[facing=west,layer=2,waterlogged=true]
conquest:white_canvas_vertical_corner[facing=west,layer=2,waterlogged=false]
conquest:white_canvas_vertical_corner[facing=west,layer=3,waterlogged=true]
conquest:white_canvas_vertical_corner[facing=west,layer=3,waterlogged=false]
conquest:white_canvas_vertical_corner[facing=west,layer=4,waterlogged=true]
conquest:white_canvas_vertical_corner[facing=west,layer=4,waterlogged=false]
conquest:white_canvas_vertical_corner[facing=east,layer=1,waterlogged=true]
conquest:white_canvas_vertical_corner[facing=east,layer=1,waterlogged=false]
conquest:white_canvas_vertical_corner[facing=east,layer=2,waterlogged=true]
conquest:white_canvas_vertical_corner[facing=east,layer=2,waterlogged=false]
conquest:white_canvas_vertical_corner[facing=east,layer=3,waterlogged=true]
conquest:white_canvas_vertical_corner[facing=east,layer=3,waterlogged=false]
conquest:white_canvas_vertical_corner[facing=east,layer=4,waterlogged=true]
conquest:white_canvas_vertical_corner[facing=east,layer=4,waterlogged=false]
conquest:white_canvas_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:white_canvas_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:white_canvas_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:white_canvas_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:white_canvas_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:white_canvas_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:white_canvas_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:white_canvas_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:white_canvas_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:white_canvas_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:white_canvas_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:white_canvas_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:white_canvas_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:white_canvas_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:white_canvas_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:white_canvas_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:white_canvas_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:white_canvas_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:white_canvas_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:white_canvas_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:white_canvas_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:white_canvas_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:white_canvas_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:white_canvas_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:white_canvas_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:white_canvas_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:white_canvas_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:white_canvas_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:white_canvas_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:white_canvas_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:white_canvas_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:white_canvas_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:white_canvas_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:white_canvas_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:white_canvas_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:white_canvas_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:white_canvas_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:white_canvas_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:white_canvas_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:white_canvas_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:white_canvas_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:white_canvas_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:white_canvas_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:white_canvas_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:white_canvas_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:white_canvas_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:white_canvas_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:white_canvas_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:white_canvas_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:white_canvas_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:white_canvas_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:white_canvas_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:white_canvas_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:white_canvas_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:white_canvas_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:white_canvas_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:white_canvas_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:white_canvas_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:white_canvas_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:white_canvas_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:white_canvas_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:white_canvas_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:white_canvas_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:white_canvas_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:white_canvas_vertical_quarter[facing=north,layer=1,waterlogged=true]
conquest:white_canvas_vertical_quarter[facing=north,layer=1,waterlogged=false]
conquest:white_canvas_vertical_quarter[facing=north,layer=2,waterlogged=true]
conquest:white_canvas_vertical_quarter[facing=north,layer=2,waterlogged=false]
conquest:white_canvas_vertical_quarter[facing=north,layer=3,waterlogged=true]
conquest:white_canvas_vertical_quarter[facing=north,layer=3,waterlogged=false]
conquest:white_canvas_vertical_quarter[facing=north,layer=4,waterlogged=true]
conquest:white_canvas_vertical_quarter[facing=north,layer=4,waterlogged=false]
conquest:white_canvas_vertical_quarter[facing=south,layer=1,waterlogged=true]
conquest:white_canvas_vertical_quarter[facing=south,layer=1,waterlogged=false]
conquest:white_canvas_vertical_quarter[facing=south,layer=2,waterlogged=true]
conquest:white_canvas_vertical_quarter[facing=south,layer=2,waterlogged=false]
conquest:white_canvas_vertical_quarter[facing=south,layer=3,waterlogged=true]
conquest:white_canvas_vertical_quarter[facing=south,layer=3,waterlogged=false]
conquest:white_canvas_vertical_quarter[facing=south,layer=4,waterlogged=true]
conquest:white_canvas_vertical_quarter[facing=south,layer=4,waterlogged=false]
conquest:white_canvas_vertical_quarter[facing=west,layer=1,waterlogged=true]
conquest:white_canvas_vertical_quarter[facing=west,layer=1,waterlogged=false]
conquest:white_canvas_vertical_quarter[facing=west,layer=2,waterlogged=true]
conquest:white_canvas_vertical_quarter[facing=west,layer=2,waterlogged=false]
conquest:white_canvas_vertical_quarter[facing=west,layer=3,waterlogged=true]
conquest:white_canvas_vertical_quarter[facing=west,layer=3,waterlogged=false]
conquest:white_canvas_vertical_quarter[facing=west,layer=4,waterlogged=true]
conquest:white_canvas_vertical_quarter[facing=west,layer=4,waterlogged=false]
conquest:white_canvas_vertical_quarter[facing=east,layer=1,waterlogged=true]
conquest:white_canvas_vertical_quarter[facing=east,layer=1,waterlogged=false]
conquest:white_canvas_vertical_quarter[facing=east,layer=2,waterlogged=true]
conquest:white_canvas_vertical_quarter[facing=east,layer=2,waterlogged=false]
conquest:white_canvas_vertical_quarter[facing=east,layer=3,waterlogged=true]
conquest:white_canvas_vertical_quarter[facing=east,layer=3,waterlogged=false]
conquest:white_canvas_vertical_quarter[facing=east,layer=4,waterlogged=true]
conquest:white_canvas_vertical_quarter[facing=east,layer=4,waterlogged=false]
conquest:white_canvas_vertical_slab[facing=north,layer=1,waterlogged=true]
conquest:white_canvas_vertical_slab[facing=north,layer=1,waterlogged=false]
conquest:white_canvas_vertical_slab[facing=north,layer=2,waterlogged=true]
conquest:white_canvas_vertical_slab[facing=north,layer=2,waterlogged=false]
conquest:white_canvas_vertical_slab[facing=north,layer=3,waterlogged=true]
conquest:white_canvas_vertical_slab[facing=north,layer=3,waterlogged=false]
conquest:white_canvas_vertical_slab[facing=north,layer=4,waterlogged=true]
conquest:white_canvas_vertical_slab[facing=north,layer=4,waterlogged=false]
conquest:white_canvas_vertical_slab[facing=south,layer=1,waterlogged=true]
conquest:white_canvas_vertical_slab[facing=south,layer=1,waterlogged=false]
conquest:white_canvas_vertical_slab[facing=south,layer=2,waterlogged=true]
conquest:white_canvas_vertical_slab[facing=south,layer=2,waterlogged=false]
conquest:white_canvas_vertical_slab[facing=south,layer=3,waterlogged=true]
conquest:white_canvas_vertical_slab[facing=south,layer=3,waterlogged=false]
conquest:white_canvas_vertical_slab[facing=south,layer=4,waterlogged=true]
conquest:white_canvas_vertical_slab[facing=south,layer=4,waterlogged=false]
conquest:white_canvas_vertical_slab[facing=west,layer=1,waterlogged=true]
conquest:white_canvas_vertical_slab[facing=west,layer=1,waterlogged=false]
conquest:white_canvas_vertical_slab[facing=west,layer=2,waterlogged=true]
conquest:white_canvas_vertical_slab[facing=west,layer=2,waterlogged=false]
conquest:white_canvas_vertical_slab[facing=west,layer=3,waterlogged=true]
conquest:white_canvas_vertical_slab[facing=west,layer=3,waterlogged=false]
conquest:white_canvas_vertical_slab[facing=west,layer=4,waterlogged=true]
conquest:white_canvas_vertical_slab[facing=west,layer=4,waterlogged=false]
conquest:white_canvas_vertical_slab[facing=east,layer=1,waterlogged=true]
conquest:white_canvas_vertical_slab[facing=east,layer=1,waterlogged=false]
conquest:white_canvas_vertical_slab[facing=east,layer=2,waterlogged=true]
conquest:white_canvas_vertical_slab[facing=east,layer=2,waterlogged=false]
conquest:white_canvas_vertical_slab[facing=east,layer=3,waterlogged=true]
conquest:white_canvas_vertical_slab[facing=east,layer=3,waterlogged=false]
conquest:white_canvas_vertical_slab[facing=east,layer=4,waterlogged=true]
conquest:white_canvas_vertical_slab[facing=east,layer=4,waterlogged=false]
conquest:white_carpet
conquest:white_carpet_corner_slab[facing=north,type=top,waterlogged=true]
conquest:white_carpet_corner_slab[facing=north,type=top,waterlogged=false]
conquest:white_carpet_corner_slab[facing=north,type=bottom,waterlogged=true]
conquest:white_carpet_corner_slab[facing=north,type=bottom,waterlogged=false]
conquest:white_carpet_corner_slab[facing=south,type=top,waterlogged=true]
conquest:white_carpet_corner_slab[facing=south,type=top,waterlogged=false]
conquest:white_carpet_corner_slab[facing=south,type=bottom,waterlogged=true]
conquest:white_carpet_corner_slab[facing=south,type=bottom,waterlogged=false]
conquest:white_carpet_corner_slab[facing=west,type=top,waterlogged=true]
conquest:white_carpet_corner_slab[facing=west,type=top,waterlogged=false]
conquest:white_carpet_corner_slab[facing=west,type=bottom,waterlogged=true]
conquest:white_carpet_corner_slab[facing=west,type=bottom,waterlogged=false]
conquest:white_carpet_corner_slab[facing=east,type=top,waterlogged=true]
conquest:white_carpet_corner_slab[facing=east,type=top,waterlogged=false]
conquest:white_carpet_corner_slab[facing=east,type=bottom,waterlogged=true]
conquest:white_carpet_corner_slab[facing=east,type=bottom,waterlogged=false]
conquest:white_carpet_eighth_slab[facing=north,type=top,waterlogged=true]
conquest:white_carpet_eighth_slab[facing=north,type=top,waterlogged=false]
conquest:white_carpet_eighth_slab[facing=north,type=bottom,waterlogged=true]
conquest:white_carpet_eighth_slab[facing=north,type=bottom,waterlogged=false]
conquest:white_carpet_eighth_slab[facing=south,type=top,waterlogged=true]
conquest:white_carpet_eighth_slab[facing=south,type=top,waterlogged=false]
conquest:white_carpet_eighth_slab[facing=south,type=bottom,waterlogged=true]
conquest:white_carpet_eighth_slab[facing=south,type=bottom,waterlogged=false]
conquest:white_carpet_eighth_slab[facing=west,type=top,waterlogged=true]
conquest:white_carpet_eighth_slab[facing=west,type=top,waterlogged=false]
conquest:white_carpet_eighth_slab[facing=west,type=bottom,waterlogged=true]
conquest:white_carpet_eighth_slab[facing=west,type=bottom,waterlogged=false]
conquest:white_carpet_eighth_slab[facing=east,type=top,waterlogged=true]
conquest:white_carpet_eighth_slab[facing=east,type=top,waterlogged=false]
conquest:white_carpet_eighth_slab[facing=east,type=bottom,waterlogged=true]
conquest:white_carpet_eighth_slab[facing=east,type=bottom,waterlogged=false]
conquest:white_carpet_quarter_slab[facing=north,layer=1,type=top,waterlogged=true]
conquest:white_carpet_quarter_slab[facing=north,layer=1,type=top,waterlogged=false]
conquest:white_carpet_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=true]
conquest:white_carpet_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=false]
conquest:white_carpet_quarter_slab[facing=north,layer=2,type=top,waterlogged=true]
conquest:white_carpet_quarter_slab[facing=north,layer=2,type=top,waterlogged=false]
conquest:white_carpet_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=true]
conquest:white_carpet_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=false]
conquest:white_carpet_quarter_slab[facing=north,layer=3,type=top,waterlogged=true]
conquest:white_carpet_quarter_slab[facing=north,layer=3,type=top,waterlogged=false]
conquest:white_carpet_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=true]
conquest:white_carpet_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=false]
conquest:white_carpet_quarter_slab[facing=south,layer=1,type=top,waterlogged=true]
conquest:white_carpet_quarter_slab[facing=south,layer=1,type=top,waterlogged=false]
conquest:white_carpet_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=true]
conquest:white_carpet_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=false]
conquest:white_carpet_quarter_slab[facing=south,layer=2,type=top,waterlogged=true]
conquest:white_carpet_quarter_slab[facing=south,layer=2,type=top,waterlogged=false]
conquest:white_carpet_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=true]
conquest:white_carpet_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=false]
conquest:white_carpet_quarter_slab[facing=south,layer=3,type=top,waterlogged=true]
conquest:white_carpet_quarter_slab[facing=south,layer=3,type=top,waterlogged=false]
conquest:white_carpet_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=true]
conquest:white_carpet_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=false]
conquest:white_carpet_quarter_slab[facing=west,layer=1,type=top,waterlogged=true]
conquest:white_carpet_quarter_slab[facing=west,layer=1,type=top,waterlogged=false]
conquest:white_carpet_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=true]
conquest:white_carpet_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=false]
conquest:white_carpet_quarter_slab[facing=west,layer=2,type=top,waterlogged=true]
conquest:white_carpet_quarter_slab[facing=west,layer=2,type=top,waterlogged=false]
conquest:white_carpet_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=true]
conquest:white_carpet_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=false]
conquest:white_carpet_quarter_slab[facing=west,layer=3,type=top,waterlogged=true]
conquest:white_carpet_quarter_slab[facing=west,layer=3,type=top,waterlogged=false]
conquest:white_carpet_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=true]
conquest:white_carpet_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=false]
conquest:white_carpet_quarter_slab[facing=east,layer=1,type=top,waterlogged=true]
conquest:white_carpet_quarter_slab[facing=east,layer=1,type=top,waterlogged=false]
conquest:white_carpet_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=true]
conquest:white_carpet_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=false]
conquest:white_carpet_quarter_slab[facing=east,layer=2,type=top,waterlogged=true]
conquest:white_carpet_quarter_slab[facing=east,layer=2,type=top,waterlogged=false]
conquest:white_carpet_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=true]
conquest:white_carpet_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=false]
conquest:white_carpet_quarter_slab[facing=east,layer=3,type=top,waterlogged=true]
conquest:white_carpet_quarter_slab[facing=east,layer=3,type=top,waterlogged=false]
conquest:white_carpet_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=true]
conquest:white_carpet_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=false]
conquest:white_carpet_slab[layers=1,type=top,waterlogged=true]
conquest:white_carpet_slab[layers=1,type=top,waterlogged=false]
conquest:white_carpet_slab[layers=1,type=bottom,waterlogged=true]
conquest:white_carpet_slab[layers=1,type=bottom,waterlogged=false]
conquest:white_carpet_slab[layers=2,type=top,waterlogged=true]
conquest:white_carpet_slab[layers=2,type=top,waterlogged=false]
conquest:white_carpet_slab[layers=2,type=bottom,waterlogged=true]
conquest:white_carpet_slab[layers=2,type=bottom,waterlogged=false]
conquest:white_carpet_slab[layers=3,type=top,waterlogged=true]
conquest:white_carpet_slab[layers=3,type=top,waterlogged=false]
conquest:white_carpet_slab[layers=3,type=bottom,waterlogged=true]
conquest:white_carpet_slab[layers=3,type=bottom,waterlogged=false]
conquest:white_carpet_slab[layers=4,type=top,waterlogged=true]
conquest:white_carpet_slab[layers=4,type=top,waterlogged=false]
conquest:white_carpet_slab[layers=4,type=bottom,waterlogged=true]
conquest:white_carpet_slab[layers=4,type=bottom,waterlogged=false]
conquest:white_carpet_slab[layers=5,type=top,waterlogged=true]
conquest:white_carpet_slab[layers=5,type=top,waterlogged=false]
conquest:white_carpet_slab[layers=5,type=bottom,waterlogged=true]
conquest:white_carpet_slab[layers=5,type=bottom,waterlogged=false]
conquest:white_carpet_slab[layers=6,type=top,waterlogged=true]
conquest:white_carpet_slab[layers=6,type=top,waterlogged=false]
conquest:white_carpet_slab[layers=6,type=bottom,waterlogged=true]
conquest:white_carpet_slab[layers=6,type=bottom,waterlogged=false]
conquest:white_carpet_slab[layers=7,type=top,waterlogged=true]
conquest:white_carpet_slab[layers=7,type=top,waterlogged=false]
conquest:white_carpet_slab[layers=7,type=bottom,waterlogged=true]
conquest:white_carpet_slab[layers=7,type=bottom,waterlogged=false]
conquest:white_carpet_slab[layers=8,type=top,waterlogged=true]
conquest:white_carpet_slab[layers=8,type=top,waterlogged=false]
conquest:white_carpet_slab[layers=8,type=bottom,waterlogged=true]
conquest:white_carpet_slab[layers=8,type=bottom,waterlogged=false]
conquest:white_carpet_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:white_carpet_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:white_carpet_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:white_carpet_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:white_carpet_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:white_carpet_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:white_carpet_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:white_carpet_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:white_carpet_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:white_carpet_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:white_carpet_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:white_carpet_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:white_carpet_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:white_carpet_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:white_carpet_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:white_carpet_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:white_carpet_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:white_carpet_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:white_carpet_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:white_carpet_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:white_carpet_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:white_carpet_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:white_carpet_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:white_carpet_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:white_carpet_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:white_carpet_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:white_carpet_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:white_carpet_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:white_carpet_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:white_carpet_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:white_carpet_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:white_carpet_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:white_carpet_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:white_carpet_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:white_carpet_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:white_carpet_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:white_carpet_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:white_carpet_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:white_carpet_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:white_carpet_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:white_carpet_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:white_carpet_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:white_carpet_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:white_carpet_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:white_carpet_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:white_carpet_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:white_carpet_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:white_carpet_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:white_carpet_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:white_carpet_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:white_carpet_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:white_carpet_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:white_carpet_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:white_carpet_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:white_carpet_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:white_carpet_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:white_carpet_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:white_carpet_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:white_carpet_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:white_carpet_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:white_carpet_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:white_carpet_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:white_carpet_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:white_carpet_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:white_carpet_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:white_carpet_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:white_carpet_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:white_carpet_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:white_carpet_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:white_carpet_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:white_carpet_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:white_carpet_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:white_carpet_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:white_carpet_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:white_carpet_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:white_carpet_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:white_carpet_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:white_carpet_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:white_carpet_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:white_carpet_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:white_carpet_vertical_corner[facing=north,layer=1,waterlogged=true]
conquest:white_carpet_vertical_corner[facing=north,layer=1,waterlogged=false]
conquest:white_carpet_vertical_corner[facing=north,layer=2,waterlogged=true]
conquest:white_carpet_vertical_corner[facing=north,layer=2,waterlogged=false]
conquest:white_carpet_vertical_corner[facing=north,layer=3,waterlogged=true]
conquest:white_carpet_vertical_corner[facing=north,layer=3,waterlogged=false]
conquest:white_carpet_vertical_corner[facing=north,layer=4,waterlogged=true]
conquest:white_carpet_vertical_corner[facing=north,layer=4,waterlogged=false]
conquest:white_carpet_vertical_corner[facing=south,layer=1,waterlogged=true]
conquest:white_carpet_vertical_corner[facing=south,layer=1,waterlogged=false]
conquest:white_carpet_vertical_corner[facing=south,layer=2,waterlogged=true]
conquest:white_carpet_vertical_corner[facing=south,layer=2,waterlogged=false]
conquest:white_carpet_vertical_corner[facing=south,layer=3,waterlogged=true]
conquest:white_carpet_vertical_corner[facing=south,layer=3,waterlogged=false]
conquest:white_carpet_vertical_corner[facing=south,layer=4,waterlogged=true]
conquest:white_carpet_vertical_corner[facing=south,layer=4,waterlogged=false]
conquest:white_carpet_vertical_corner[facing=west,layer=1,waterlogged=true]
conquest:white_carpet_vertical_corner[facing=west,layer=1,waterlogged=false]
conquest:white_carpet_vertical_corner[facing=west,layer=2,waterlogged=true]
conquest:white_carpet_vertical_corner[facing=west,layer=2,waterlogged=false]
conquest:white_carpet_vertical_corner[facing=west,layer=3,waterlogged=true]
conquest:white_carpet_vertical_corner[facing=west,layer=3,waterlogged=false]
conquest:white_carpet_vertical_corner[facing=west,layer=4,waterlogged=true]
conquest:white_carpet_vertical_corner[facing=west,layer=4,waterlogged=false]
conquest:white_carpet_vertical_corner[facing=east,layer=1,waterlogged=true]
conquest:white_carpet_vertical_corner[facing=east,layer=1,waterlogged=false]
conquest:white_carpet_vertical_corner[facing=east,layer=2,waterlogged=true]
conquest:white_carpet_vertical_corner[facing=east,layer=2,waterlogged=false]
conquest:white_carpet_vertical_corner[facing=east,layer=3,waterlogged=true]
conquest:white_carpet_vertical_corner[facing=east,layer=3,waterlogged=false]
conquest:white_carpet_vertical_corner[facing=east,layer=4,waterlogged=true]
conquest:white_carpet_vertical_corner[facing=east,layer=4,waterlogged=false]
conquest:white_carpet_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:white_carpet_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:white_carpet_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:white_carpet_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:white_carpet_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:white_carpet_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:white_carpet_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:white_carpet_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:white_carpet_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:white_carpet_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:white_carpet_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:white_carpet_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:white_carpet_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:white_carpet_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:white_carpet_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:white_carpet_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:white_carpet_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:white_carpet_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:white_carpet_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:white_carpet_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:white_carpet_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:white_carpet_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:white_carpet_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:white_carpet_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:white_carpet_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:white_carpet_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:white_carpet_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:white_carpet_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:white_carpet_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:white_carpet_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:white_carpet_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:white_carpet_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:white_carpet_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:white_carpet_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:white_carpet_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:white_carpet_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:white_carpet_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:white_carpet_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:white_carpet_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:white_carpet_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:white_carpet_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:white_carpet_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:white_carpet_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:white_carpet_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:white_carpet_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:white_carpet_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:white_carpet_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:white_carpet_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:white_carpet_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:white_carpet_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:white_carpet_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:white_carpet_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:white_carpet_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:white_carpet_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:white_carpet_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:white_carpet_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:white_carpet_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:white_carpet_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:white_carpet_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:white_carpet_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:white_carpet_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:white_carpet_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:white_carpet_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:white_carpet_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:white_carpet_vertical_quarter[facing=north,layer=1,waterlogged=true]
conquest:white_carpet_vertical_quarter[facing=north,layer=1,waterlogged=false]
conquest:white_carpet_vertical_quarter[facing=north,layer=2,waterlogged=true]
conquest:white_carpet_vertical_quarter[facing=north,layer=2,waterlogged=false]
conquest:white_carpet_vertical_quarter[facing=north,layer=3,waterlogged=true]
conquest:white_carpet_vertical_quarter[facing=north,layer=3,waterlogged=false]
conquest:white_carpet_vertical_quarter[facing=north,layer=4,waterlogged=true]
conquest:white_carpet_vertical_quarter[facing=north,layer=4,waterlogged=false]
conquest:white_carpet_vertical_quarter[facing=south,layer=1,waterlogged=true]
conquest:white_carpet_vertical_quarter[facing=south,layer=1,waterlogged=false]
conquest:white_carpet_vertical_quarter[facing=south,layer=2,waterlogged=true]
conquest:white_carpet_vertical_quarter[facing=south,layer=2,waterlogged=false]
conquest:white_carpet_vertical_quarter[facing=south,layer=3,waterlogged=true]
conquest:white_carpet_vertical_quarter[facing=south,layer=3,waterlogged=false]
conquest:white_carpet_vertical_quarter[facing=south,layer=4,waterlogged=true]
conquest:white_carpet_vertical_quarter[facing=south,layer=4,waterlogged=false]
conquest:white_carpet_vertical_quarter[facing=west,layer=1,waterlogged=true]
conquest:white_carpet_vertical_quarter[facing=west,layer=1,waterlogged=false]
conquest:white_carpet_vertical_quarter[facing=west,layer=2,waterlogged=true]
conquest:white_carpet_vertical_quarter[facing=west,layer=2,waterlogged=false]
conquest:white_carpet_vertical_quarter[facing=west,layer=3,waterlogged=true]
conquest:white_carpet_vertical_quarter[facing=west,layer=3,waterlogged=false]
conquest:white_carpet_vertical_quarter[facing=west,layer=4,waterlogged=true]
conquest:white_carpet_vertical_quarter[facing=west,layer=4,waterlogged=false]
conquest:white_carpet_vertical_quarter[facing=east,layer=1,waterlogged=true]
conquest:white_carpet_vertical_quarter[facing=east,layer=1,waterlogged=false]
conquest:white_carpet_vertical_quarter[facing=east,layer=2,waterlogged=true]
conquest:white_carpet_vertical_quarter[facing=east,layer=2,waterlogged=false]
conquest:white_carpet_vertical_quarter[facing=east,layer=3,waterlogged=true]
conquest:white_carpet_vertical_quarter[facing=east,layer=3,waterlogged=false]
conquest:white_carpet_vertical_quarter[facing=east,layer=4,waterlogged=true]
conquest:white_carpet_vertical_quarter[facing=east,layer=4,waterlogged=false]
conquest:white_carpet_vertical_slab[facing=north,layer=1,waterlogged=true]
conquest:white_carpet_vertical_slab[facing=north,layer=1,waterlogged=false]
conquest:white_carpet_vertical_slab[facing=north,layer=2,waterlogged=true]
conquest:white_carpet_vertical_slab[facing=north,layer=2,waterlogged=false]
conquest:white_carpet_vertical_slab[facing=north,layer=3,waterlogged=true]
conquest:white_carpet_vertical_slab[facing=north,layer=3,waterlogged=false]
conquest:white_carpet_vertical_slab[facing=north,layer=4,waterlogged=true]
conquest:white_carpet_vertical_slab[facing=north,layer=4,waterlogged=false]
conquest:white_carpet_vertical_slab[facing=south,layer=1,waterlogged=true]
conquest:white_carpet_vertical_slab[facing=south,layer=1,waterlogged=false]
conquest:white_carpet_vertical_slab[facing=south,layer=2,waterlogged=true]
conquest:white_carpet_vertical_slab[facing=south,layer=2,waterlogged=false]
conquest:white_carpet_vertical_slab[facing=south,layer=3,waterlogged=true]
conquest:white_carpet_vertical_slab[facing=south,layer=3,waterlogged=false]
conquest:white_carpet_vertical_slab[facing=south,layer=4,waterlogged=true]
conquest:white_carpet_vertical_slab[facing=south,layer=4,waterlogged=false]
conquest:white_carpet_vertical_slab[facing=west,layer=1,waterlogged=true]
conquest:white_carpet_vertical_slab[facing=west,layer=1,waterlogged=false]
conquest:white_carpet_vertical_slab[facing=west,layer=2,waterlogged=true]
conquest:white_carpet_vertical_slab[facing=west,layer=2,waterlogged=false]
conquest:white_carpet_vertical_slab[facing=west,layer=3,waterlogged=true]
conquest:white_carpet_vertical_slab[facing=west,layer=3,waterlogged=false]
conquest:white_carpet_vertical_slab[facing=west,layer=4,waterlogged=true]
conquest:white_carpet_vertical_slab[facing=west,layer=4,waterlogged=false]
conquest:white_carpet_vertical_slab[facing=east,layer=1,waterlogged=true]
conquest:white_carpet_vertical_slab[facing=east,layer=1,waterlogged=false]
conquest:white_carpet_vertical_slab[facing=east,layer=2,waterlogged=true]
conquest:white_carpet_vertical_slab[facing=east,layer=2,waterlogged=false]
conquest:white_carpet_vertical_slab[facing=east,layer=3,waterlogged=true]
conquest:white_carpet_vertical_slab[facing=east,layer=3,waterlogged=false]
conquest:white_carpet_vertical_slab[facing=east,layer=4,waterlogged=true]
conquest:white_carpet_vertical_slab[facing=east,layer=4,waterlogged=false]
conquest:white_cherry_blossoms[distance=1,persistent=true,waterlogged=true]
conquest:white_cherry_blossoms[distance=1,persistent=true,waterlogged=false]
conquest:white_cherry_blossoms[distance=1,persistent=false,waterlogged=true]
conquest:white_cherry_blossoms[distance=1,persistent=false,waterlogged=false]
conquest:white_cherry_blossoms[distance=2,persistent=true,waterlogged=true]
conquest:white_cherry_blossoms[distance=2,persistent=true,waterlogged=false]
conquest:white_cherry_blossoms[distance=2,persistent=false,waterlogged=true]
conquest:white_cherry_blossoms[distance=2,persistent=false,waterlogged=false]
conquest:white_cherry_blossoms[distance=3,persistent=true,waterlogged=true]
conquest:white_cherry_blossoms[distance=3,persistent=true,waterlogged=false]
conquest:white_cherry_blossoms[distance=3,persistent=false,waterlogged=true]
conquest:white_cherry_blossoms[distance=3,persistent=false,waterlogged=false]
conquest:white_cherry_blossoms[distance=4,persistent=true,waterlogged=true]
conquest:white_cherry_blossoms[distance=4,persistent=true,waterlogged=false]
conquest:white_cherry_blossoms[distance=4,persistent=false,waterlogged=true]
conquest:white_cherry_blossoms[distance=4,persistent=false,waterlogged=false]
conquest:white_cherry_blossoms[distance=5,persistent=true,waterlogged=true]
conquest:white_cherry_blossoms[distance=5,persistent=true,waterlogged=false]
conquest:white_cherry_blossoms[distance=5,persistent=false,waterlogged=true]
conquest:white_cherry_blossoms[distance=5,persistent=false,waterlogged=false]
conquest:white_cherry_blossoms[distance=6,persistent=true,waterlogged=true]
conquest:white_cherry_blossoms[distance=6,persistent=true,waterlogged=false]
conquest:white_cherry_blossoms[distance=6,persistent=false,waterlogged=true]
conquest:white_cherry_blossoms[distance=6,persistent=false,waterlogged=false]
conquest:white_cherry_blossoms[distance=7,persistent=true,waterlogged=true]
conquest:white_cherry_blossoms[distance=7,persistent=true,waterlogged=false]
conquest:white_cherry_blossoms[distance=7,persistent=false,waterlogged=true]
conquest:white_cherry_blossoms[distance=7,persistent=false,waterlogged=false]
conquest:white_clematis[layers=1,random=0,waterlogged=true]
conquest:white_clematis[layers=1,random=0,waterlogged=false]
conquest:white_clematis[layers=1,random=1,waterlogged=true]
conquest:white_clematis[layers=1,random=1,waterlogged=false]
conquest:white_clematis[layers=1,random=2,waterlogged=true]
conquest:white_clematis[layers=1,random=2,waterlogged=false]
conquest:white_clematis[layers=2,random=0,waterlogged=true]
conquest:white_clematis[layers=2,random=0,waterlogged=false]
conquest:white_clematis[layers=2,random=1,waterlogged=true]
conquest:white_clematis[layers=2,random=1,waterlogged=false]
conquest:white_clematis[layers=2,random=2,waterlogged=true]
conquest:white_clematis[layers=2,random=2,waterlogged=false]
conquest:white_clematis[layers=3,random=0,waterlogged=true]
conquest:white_clematis[layers=3,random=0,waterlogged=false]
conquest:white_clematis[layers=3,random=1,waterlogged=true]
conquest:white_clematis[layers=3,random=1,waterlogged=false]
conquest:white_clematis[layers=3,random=2,waterlogged=true]
conquest:white_clematis[layers=3,random=2,waterlogged=false]
conquest:white_clematis[layers=4,random=0,waterlogged=true]
conquest:white_clematis[layers=4,random=0,waterlogged=false]
conquest:white_clematis[layers=4,random=1,waterlogged=true]
conquest:white_clematis[layers=4,random=1,waterlogged=false]
conquest:white_clematis[layers=4,random=2,waterlogged=true]
conquest:white_clematis[layers=4,random=2,waterlogged=false]
conquest:white_clematis[layers=5,random=0,waterlogged=true]
conquest:white_clematis[layers=5,random=0,waterlogged=false]
conquest:white_clematis[layers=5,random=1,waterlogged=true]
conquest:white_clematis[layers=5,random=1,waterlogged=false]
conquest:white_clematis[layers=5,random=2,waterlogged=true]
conquest:white_clematis[layers=5,random=2,waterlogged=false]
conquest:white_clematis[layers=6,random=0,waterlogged=true]
conquest:white_clematis[layers=6,random=0,waterlogged=false]
conquest:white_clematis[layers=6,random=1,waterlogged=true]
conquest:white_clematis[layers=6,random=1,waterlogged=false]
conquest:white_clematis[layers=6,random=2,waterlogged=true]
conquest:white_clematis[layers=6,random=2,waterlogged=false]
conquest:white_clematis[layers=7,random=0,waterlogged=true]
conquest:white_clematis[layers=7,random=0,waterlogged=false]
conquest:white_clematis[layers=7,random=1,waterlogged=true]
conquest:white_clematis[layers=7,random=1,waterlogged=false]
conquest:white_clematis[layers=7,random=2,waterlogged=true]
conquest:white_clematis[layers=7,random=2,waterlogged=false]
conquest:white_clematis[layers=8,random=0,waterlogged=true]
conquest:white_clematis[layers=8,random=0,waterlogged=false]
conquest:white_clematis[layers=8,random=1,waterlogged=true]
conquest:white_clematis[layers=8,random=1,waterlogged=false]
conquest:white_clematis[layers=8,random=2,waterlogged=true]
conquest:white_clematis[layers=8,random=2,waterlogged=false]
conquest:white_clematis_vine[east=true,north=true,south=true,up=true,west=true]
conquest:white_clematis_vine[east=true,north=true,south=true,up=true,west=false]
conquest:white_clematis_vine[east=true,north=true,south=true,up=false,west=true]
conquest:white_clematis_vine[east=true,north=true,south=true,up=false,west=false]
conquest:white_clematis_vine[east=true,north=true,south=false,up=true,west=true]
conquest:white_clematis_vine[east=true,north=true,south=false,up=true,west=false]
conquest:white_clematis_vine[east=true,north=true,south=false,up=false,west=true]
conquest:white_clematis_vine[east=true,north=true,south=false,up=false,west=false]
conquest:white_clematis_vine[east=true,north=false,south=true,up=true,west=true]
conquest:white_clematis_vine[east=true,north=false,south=true,up=true,west=false]
conquest:white_clematis_vine[east=true,north=false,south=true,up=false,west=true]
conquest:white_clematis_vine[east=true,north=false,south=true,up=false,west=false]
conquest:white_clematis_vine[east=true,north=false,south=false,up=true,west=true]
conquest:white_clematis_vine[east=true,north=false,south=false,up=true,west=false]
conquest:white_clematis_vine[east=true,north=false,south=false,up=false,west=true]
conquest:white_clematis_vine[east=true,north=false,south=false,up=false,west=false]
conquest:white_clematis_vine[east=false,north=true,south=true,up=true,west=true]
conquest:white_clematis_vine[east=false,north=true,south=true,up=true,west=false]
conquest:white_clematis_vine[east=false,north=true,south=true,up=false,west=true]
conquest:white_clematis_vine[east=false,north=true,south=true,up=false,west=false]
conquest:white_clematis_vine[east=false,north=true,south=false,up=true,west=true]
conquest:white_clematis_vine[east=false,north=true,south=false,up=true,west=false]
conquest:white_clematis_vine[east=false,north=true,south=false,up=false,west=true]
conquest:white_clematis_vine[east=false,north=true,south=false,up=false,west=false]
conquest:white_clematis_vine[east=false,north=false,south=true,up=true,west=true]
conquest:white_clematis_vine[east=false,north=false,south=true,up=true,west=false]
conquest:white_clematis_vine[east=false,north=false,south=true,up=false,west=true]
conquest:white_clematis_vine[east=false,north=false,south=true,up=false,west=false]
conquest:white_clematis_vine[east=false,north=false,south=false,up=true,west=true]
conquest:white_clematis_vine[east=false,north=false,south=false,up=true,west=false]
conquest:white_clematis_vine[east=false,north=false,south=false,up=false,west=true]
conquest:white_clematis_vine[east=false,north=false,south=false,up=false,west=false]
conquest:white_cloud[opacity=0]
conquest:white_cloud[opacity=1]
conquest:white_cloud[opacity=2]
conquest:white_cloud[opacity=3]
conquest:white_cloud[opacity=4]
conquest:white_cloud[opacity=5]
conquest:white_cloud[opacity=6]
conquest:white_cloud[opacity=7]
conquest:white_cloud[opacity=8]
conquest:white_cloud[opacity=9]
conquest:white_cloud[opacity=10]
conquest:white_cloud[opacity=11]
conquest:white_cloud[opacity=12]
conquest:white_cloud[opacity=13]
conquest:white_cloud[opacity=14]
conquest:white_cloud[opacity=15]
conquest:white_concrete_arrowslit[facing=north,waterlogged=true]
conquest:white_concrete_arrowslit[facing=north,waterlogged=false]
conquest:white_concrete_arrowslit[facing=south,waterlogged=true]
conquest:white_concrete_arrowslit[facing=south,waterlogged=false]
conquest:white_concrete_arrowslit[facing=west,waterlogged=true]
conquest:white_concrete_arrowslit[facing=west,waterlogged=false]
conquest:white_concrete_arrowslit[facing=east,waterlogged=true]
conquest:white_concrete_arrowslit[facing=east,waterlogged=false]
conquest:white_concrete_balustrade[axis=x,waterlogged=true]
conquest:white_concrete_balustrade[axis=x,waterlogged=false]
conquest:white_concrete_balustrade[axis=y,waterlogged=true]
conquest:white_concrete_balustrade[axis=y,waterlogged=false]
conquest:white_concrete_balustrade[axis=z,waterlogged=true]
conquest:white_concrete_balustrade[axis=z,waterlogged=false]
conquest:white_concrete_capital[facing=flat,type=top,waterlogged=true]
conquest:white_concrete_capital[facing=flat,type=top,waterlogged=false]
conquest:white_concrete_capital[facing=flat,type=bottom,waterlogged=true]
conquest:white_concrete_capital[facing=flat,type=bottom,waterlogged=false]
conquest:white_concrete_capital[facing=north,type=top,waterlogged=true]
conquest:white_concrete_capital[facing=north,type=top,waterlogged=false]
conquest:white_concrete_capital[facing=north,type=bottom,waterlogged=true]
conquest:white_concrete_capital[facing=north,type=bottom,waterlogged=false]
conquest:white_concrete_capital[facing=south,type=top,waterlogged=true]
conquest:white_concrete_capital[facing=south,type=top,waterlogged=false]
conquest:white_concrete_capital[facing=south,type=bottom,waterlogged=true]
conquest:white_concrete_capital[facing=south,type=bottom,waterlogged=false]
conquest:white_concrete_capital[facing=east,type=top,waterlogged=true]
conquest:white_concrete_capital[facing=east,type=top,waterlogged=false]
conquest:white_concrete_capital[facing=east,type=bottom,waterlogged=true]
conquest:white_concrete_capital[facing=east,type=bottom,waterlogged=false]
conquest:white_concrete_capital[facing=west,type=top,waterlogged=true]
conquest:white_concrete_capital[facing=west,type=top,waterlogged=false]
conquest:white_concrete_capital[facing=west,type=bottom,waterlogged=true]
conquest:white_concrete_capital[facing=west,type=bottom,waterlogged=false]
conquest:white_concrete_corner_slab[facing=north,type=top,waterlogged=true]
conquest:white_concrete_corner_slab[facing=north,type=top,waterlogged=false]
conquest:white_concrete_corner_slab[facing=north,type=bottom,waterlogged=true]
conquest:white_concrete_corner_slab[facing=north,type=bottom,waterlogged=false]
conquest:white_concrete_corner_slab[facing=south,type=top,waterlogged=true]
conquest:white_concrete_corner_slab[facing=south,type=top,waterlogged=false]
conquest:white_concrete_corner_slab[facing=south,type=bottom,waterlogged=true]
conquest:white_concrete_corner_slab[facing=south,type=bottom,waterlogged=false]
conquest:white_concrete_corner_slab[facing=west,type=top,waterlogged=true]
conquest:white_concrete_corner_slab[facing=west,type=top,waterlogged=false]
conquest:white_concrete_corner_slab[facing=west,type=bottom,waterlogged=true]
conquest:white_concrete_corner_slab[facing=west,type=bottom,waterlogged=false]
conquest:white_concrete_corner_slab[facing=east,type=top,waterlogged=true]
conquest:white_concrete_corner_slab[facing=east,type=top,waterlogged=false]
conquest:white_concrete_corner_slab[facing=east,type=bottom,waterlogged=true]
conquest:white_concrete_corner_slab[facing=east,type=bottom,waterlogged=false]
conquest:white_concrete_eighth_slab[facing=north,type=top,waterlogged=true]
conquest:white_concrete_eighth_slab[facing=north,type=top,waterlogged=false]
conquest:white_concrete_eighth_slab[facing=north,type=bottom,waterlogged=true]
conquest:white_concrete_eighth_slab[facing=north,type=bottom,waterlogged=false]
conquest:white_concrete_eighth_slab[facing=south,type=top,waterlogged=true]
conquest:white_concrete_eighth_slab[facing=south,type=top,waterlogged=false]
conquest:white_concrete_eighth_slab[facing=south,type=bottom,waterlogged=true]
conquest:white_concrete_eighth_slab[facing=south,type=bottom,waterlogged=false]
conquest:white_concrete_eighth_slab[facing=west,type=top,waterlogged=true]
conquest:white_concrete_eighth_slab[facing=west,type=top,waterlogged=false]
conquest:white_concrete_eighth_slab[facing=west,type=bottom,waterlogged=true]
conquest:white_concrete_eighth_slab[facing=west,type=bottom,waterlogged=false]
conquest:white_concrete_eighth_slab[facing=east,type=top,waterlogged=true]
conquest:white_concrete_eighth_slab[facing=east,type=top,waterlogged=false]
conquest:white_concrete_eighth_slab[facing=east,type=bottom,waterlogged=true]
conquest:white_concrete_eighth_slab[facing=east,type=bottom,waterlogged=false]
conquest:white_concrete_pillar[layer=1,waterlogged=true]
conquest:white_concrete_pillar[layer=1,waterlogged=false]
conquest:white_concrete_pillar[layer=2,waterlogged=true]
conquest:white_concrete_pillar[layer=2,waterlogged=false]
conquest:white_concrete_pillar[layer=3,waterlogged=true]
conquest:white_concrete_pillar[layer=3,waterlogged=false]
conquest:white_concrete_powder_layer[layers=1,waterlogged=true]
conquest:white_concrete_powder_layer[layers=1,waterlogged=false]
conquest:white_concrete_powder_layer[layers=2,waterlogged=true]
conquest:white_concrete_powder_layer[layers=2,waterlogged=false]
conquest:white_concrete_powder_layer[layers=3,waterlogged=true]
conquest:white_concrete_powder_layer[layers=3,waterlogged=false]
conquest:white_concrete_powder_layer[layers=4,waterlogged=true]
conquest:white_concrete_powder_layer[layers=4,waterlogged=false]
conquest:white_concrete_powder_layer[layers=5,waterlogged=true]
conquest:white_concrete_powder_layer[layers=5,waterlogged=false]
conquest:white_concrete_powder_layer[layers=6,waterlogged=true]
conquest:white_concrete_powder_layer[layers=6,waterlogged=false]
conquest:white_concrete_powder_layer[layers=7,waterlogged=true]
conquest:white_concrete_powder_layer[layers=7,waterlogged=false]
conquest:white_concrete_powder_layer[layers=8,waterlogged=true]
conquest:white_concrete_powder_layer[layers=8,waterlogged=false]
conquest:white_concrete_powder_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:white_concrete_powder_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:white_concrete_powder_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:white_concrete_powder_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:white_concrete_powder_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:white_concrete_powder_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:white_concrete_powder_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:white_concrete_powder_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:white_concrete_powder_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:white_concrete_powder_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:white_concrete_powder_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:white_concrete_powder_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:white_concrete_powder_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:white_concrete_powder_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:white_concrete_powder_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:white_concrete_powder_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:white_concrete_powder_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:white_concrete_powder_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:white_concrete_powder_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:white_concrete_powder_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:white_concrete_powder_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:white_concrete_powder_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:white_concrete_powder_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:white_concrete_powder_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:white_concrete_powder_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:white_concrete_powder_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:white_concrete_powder_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:white_concrete_powder_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:white_concrete_powder_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:white_concrete_powder_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:white_concrete_powder_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:white_concrete_powder_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:white_concrete_powder_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:white_concrete_powder_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:white_concrete_powder_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:white_concrete_powder_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:white_concrete_powder_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:white_concrete_powder_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:white_concrete_powder_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:white_concrete_powder_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:white_concrete_powder_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:white_concrete_powder_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:white_concrete_powder_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:white_concrete_powder_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:white_concrete_powder_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:white_concrete_powder_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:white_concrete_powder_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:white_concrete_powder_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:white_concrete_powder_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:white_concrete_powder_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:white_concrete_powder_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:white_concrete_powder_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:white_concrete_powder_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:white_concrete_powder_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:white_concrete_powder_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:white_concrete_powder_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:white_concrete_powder_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:white_concrete_powder_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:white_concrete_powder_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:white_concrete_powder_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:white_concrete_powder_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:white_concrete_powder_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:white_concrete_powder_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:white_concrete_powder_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:white_concrete_powder_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:white_concrete_powder_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:white_concrete_powder_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:white_concrete_powder_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:white_concrete_powder_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:white_concrete_powder_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:white_concrete_powder_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:white_concrete_powder_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:white_concrete_powder_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:white_concrete_powder_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:white_concrete_powder_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:white_concrete_powder_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:white_concrete_powder_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:white_concrete_powder_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:white_concrete_powder_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:white_concrete_powder_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:white_concrete_quarter_slab[facing=north,layer=1,type=top,waterlogged=true]
conquest:white_concrete_quarter_slab[facing=north,layer=1,type=top,waterlogged=false]
conquest:white_concrete_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=true]
conquest:white_concrete_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=false]
conquest:white_concrete_quarter_slab[facing=north,layer=2,type=top,waterlogged=true]
conquest:white_concrete_quarter_slab[facing=north,layer=2,type=top,waterlogged=false]
conquest:white_concrete_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=true]
conquest:white_concrete_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=false]
conquest:white_concrete_quarter_slab[facing=north,layer=3,type=top,waterlogged=true]
conquest:white_concrete_quarter_slab[facing=north,layer=3,type=top,waterlogged=false]
conquest:white_concrete_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=true]
conquest:white_concrete_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=false]
conquest:white_concrete_quarter_slab[facing=south,layer=1,type=top,waterlogged=true]
conquest:white_concrete_quarter_slab[facing=south,layer=1,type=top,waterlogged=false]
conquest:white_concrete_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=true]
conquest:white_concrete_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=false]
conquest:white_concrete_quarter_slab[facing=south,layer=2,type=top,waterlogged=true]
conquest:white_concrete_quarter_slab[facing=south,layer=2,type=top,waterlogged=false]
conquest:white_concrete_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=true]
conquest:white_concrete_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=false]
conquest:white_concrete_quarter_slab[facing=south,layer=3,type=top,waterlogged=true]
conquest:white_concrete_quarter_slab[facing=south,layer=3,type=top,waterlogged=false]
conquest:white_concrete_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=true]
conquest:white_concrete_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=false]
conquest:white_concrete_quarter_slab[facing=west,layer=1,type=top,waterlogged=true]
conquest:white_concrete_quarter_slab[facing=west,layer=1,type=top,waterlogged=false]
conquest:white_concrete_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=true]
conquest:white_concrete_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=false]
conquest:white_concrete_quarter_slab[facing=west,layer=2,type=top,waterlogged=true]
conquest:white_concrete_quarter_slab[facing=west,layer=2,type=top,waterlogged=false]
conquest:white_concrete_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=true]
conquest:white_concrete_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=false]
conquest:white_concrete_quarter_slab[facing=west,layer=3,type=top,waterlogged=true]
conquest:white_concrete_quarter_slab[facing=west,layer=3,type=top,waterlogged=false]
conquest:white_concrete_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=true]
conquest:white_concrete_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=false]
conquest:white_concrete_quarter_slab[facing=east,layer=1,type=top,waterlogged=true]
conquest:white_concrete_quarter_slab[facing=east,layer=1,type=top,waterlogged=false]
conquest:white_concrete_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=true]
conquest:white_concrete_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=false]
conquest:white_concrete_quarter_slab[facing=east,layer=2,type=top,waterlogged=true]
conquest:white_concrete_quarter_slab[facing=east,layer=2,type=top,waterlogged=false]
conquest:white_concrete_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=true]
conquest:white_concrete_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=false]
conquest:white_concrete_quarter_slab[facing=east,layer=3,type=top,waterlogged=true]
conquest:white_concrete_quarter_slab[facing=east,layer=3,type=top,waterlogged=false]
conquest:white_concrete_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=true]
conquest:white_concrete_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=false]
conquest:white_concrete_slab[layers=1,type=top,waterlogged=true]
conquest:white_concrete_slab[layers=1,type=top,waterlogged=false]
conquest:white_concrete_slab[layers=1,type=bottom,waterlogged=true]
conquest:white_concrete_slab[layers=1,type=bottom,waterlogged=false]
conquest:white_concrete_slab[layers=2,type=top,waterlogged=true]
conquest:white_concrete_slab[layers=2,type=top,waterlogged=false]
conquest:white_concrete_slab[layers=2,type=bottom,waterlogged=true]
conquest:white_concrete_slab[layers=2,type=bottom,waterlogged=false]
conquest:white_concrete_slab[layers=3,type=top,waterlogged=true]
conquest:white_concrete_slab[layers=3,type=top,waterlogged=false]
conquest:white_concrete_slab[layers=3,type=bottom,waterlogged=true]
conquest:white_concrete_slab[layers=3,type=bottom,waterlogged=false]
conquest:white_concrete_slab[layers=4,type=top,waterlogged=true]
conquest:white_concrete_slab[layers=4,type=top,waterlogged=false]
conquest:white_concrete_slab[layers=4,type=bottom,waterlogged=true]
conquest:white_concrete_slab[layers=4,type=bottom,waterlogged=false]
conquest:white_concrete_slab[layers=5,type=top,waterlogged=true]
conquest:white_concrete_slab[layers=5,type=top,waterlogged=false]
conquest:white_concrete_slab[layers=5,type=bottom,waterlogged=true]
conquest:white_concrete_slab[layers=5,type=bottom,waterlogged=false]
conquest:white_concrete_slab[layers=6,type=top,waterlogged=true]
conquest:white_concrete_slab[layers=6,type=top,waterlogged=false]
conquest:white_concrete_slab[layers=6,type=bottom,waterlogged=true]
conquest:white_concrete_slab[layers=6,type=bottom,waterlogged=false]
conquest:white_concrete_slab[layers=7,type=top,waterlogged=true]
conquest:white_concrete_slab[layers=7,type=top,waterlogged=false]
conquest:white_concrete_slab[layers=7,type=bottom,waterlogged=true]
conquest:white_concrete_slab[layers=7,type=bottom,waterlogged=false]
conquest:white_concrete_slab[layers=8,type=top,waterlogged=true]
conquest:white_concrete_slab[layers=8,type=top,waterlogged=false]
conquest:white_concrete_slab[layers=8,type=bottom,waterlogged=true]
conquest:white_concrete_slab[layers=8,type=bottom,waterlogged=false]
conquest:white_concrete_small_arch[direction=northsouth,waterlogged=true]
conquest:white_concrete_small_arch[direction=northsouth,waterlogged=false]
conquest:white_concrete_small_arch[direction=eastwest,waterlogged=true]
conquest:white_concrete_small_arch[direction=eastwest,waterlogged=false]
conquest:white_concrete_small_arch_half[facing=north,waterlogged=true]
conquest:white_concrete_small_arch_half[facing=north,waterlogged=false]
conquest:white_concrete_small_arch_half[facing=south,waterlogged=true]
conquest:white_concrete_small_arch_half[facing=south,waterlogged=false]
conquest:white_concrete_small_arch_half[facing=west,waterlogged=true]
conquest:white_concrete_small_arch_half[facing=west,waterlogged=false]
conquest:white_concrete_small_arch_half[facing=east,waterlogged=true]
conquest:white_concrete_small_arch_half[facing=east,waterlogged=false]
conquest:white_concrete_small_window[down=true,up=true,waterlogged=true]
conquest:white_concrete_small_window[down=true,up=true,waterlogged=false]
conquest:white_concrete_small_window[down=true,up=false,waterlogged=true]
conquest:white_concrete_small_window[down=true,up=false,waterlogged=false]
conquest:white_concrete_small_window[down=false,up=true,waterlogged=true]
conquest:white_concrete_small_window[down=false,up=true,waterlogged=false]
conquest:white_concrete_small_window[down=false,up=false,waterlogged=true]
conquest:white_concrete_small_window[down=false,up=false,waterlogged=false]
conquest:white_concrete_small_window_half[down=true,facing=north,up=true,waterlogged=true]
conquest:white_concrete_small_window_half[down=true,facing=north,up=true,waterlogged=false]
conquest:white_concrete_small_window_half[down=true,facing=north,up=false,waterlogged=true]
conquest:white_concrete_small_window_half[down=true,facing=north,up=false,waterlogged=false]
conquest:white_concrete_small_window_half[down=true,facing=south,up=true,waterlogged=true]
conquest:white_concrete_small_window_half[down=true,facing=south,up=true,waterlogged=false]
conquest:white_concrete_small_window_half[down=true,facing=south,up=false,waterlogged=true]
conquest:white_concrete_small_window_half[down=true,facing=south,up=false,waterlogged=false]
conquest:white_concrete_small_window_half[down=true,facing=west,up=true,waterlogged=true]
conquest:white_concrete_small_window_half[down=true,facing=west,up=true,waterlogged=false]
conquest:white_concrete_small_window_half[down=true,facing=west,up=false,waterlogged=true]
conquest:white_concrete_small_window_half[down=true,facing=west,up=false,waterlogged=false]
conquest:white_concrete_small_window_half[down=true,facing=east,up=true,waterlogged=true]
conquest:white_concrete_small_window_half[down=true,facing=east,up=true,waterlogged=false]
conquest:white_concrete_small_window_half[down=true,facing=east,up=false,waterlogged=true]
conquest:white_concrete_small_window_half[down=true,facing=east,up=false,waterlogged=false]
conquest:white_concrete_small_window_half[down=false,facing=north,up=true,waterlogged=true]
conquest:white_concrete_small_window_half[down=false,facing=north,up=true,waterlogged=false]
conquest:white_concrete_small_window_half[down=false,facing=north,up=false,waterlogged=true]
conquest:white_concrete_small_window_half[down=false,facing=north,up=false,waterlogged=false]
conquest:white_concrete_small_window_half[down=false,facing=south,up=true,waterlogged=true]
conquest:white_concrete_small_window_half[down=false,facing=south,up=true,waterlogged=false]
conquest:white_concrete_small_window_half[down=false,facing=south,up=false,waterlogged=true]
conquest:white_concrete_small_window_half[down=false,facing=south,up=false,waterlogged=false]
conquest:white_concrete_small_window_half[down=false,facing=west,up=true,waterlogged=true]
conquest:white_concrete_small_window_half[down=false,facing=west,up=true,waterlogged=false]
conquest:white_concrete_small_window_half[down=false,facing=west,up=false,waterlogged=true]
conquest:white_concrete_small_window_half[down=false,facing=west,up=false,waterlogged=false]
conquest:white_concrete_small_window_half[down=false,facing=east,up=true,waterlogged=true]
conquest:white_concrete_small_window_half[down=false,facing=east,up=true,waterlogged=false]
conquest:white_concrete_small_window_half[down=false,facing=east,up=false,waterlogged=true]
conquest:white_concrete_small_window_half[down=false,facing=east,up=false,waterlogged=false]
conquest:white_concrete_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:white_concrete_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:white_concrete_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:white_concrete_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:white_concrete_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:white_concrete_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:white_concrete_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:white_concrete_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:white_concrete_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:white_concrete_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:white_concrete_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:white_concrete_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:white_concrete_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:white_concrete_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:white_concrete_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:white_concrete_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:white_concrete_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:white_concrete_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:white_concrete_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:white_concrete_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:white_concrete_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:white_concrete_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:white_concrete_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:white_concrete_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:white_concrete_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:white_concrete_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:white_concrete_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:white_concrete_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:white_concrete_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:white_concrete_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:white_concrete_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:white_concrete_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:white_concrete_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:white_concrete_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:white_concrete_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:white_concrete_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:white_concrete_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:white_concrete_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:white_concrete_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:white_concrete_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:white_concrete_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:white_concrete_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:white_concrete_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:white_concrete_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:white_concrete_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:white_concrete_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:white_concrete_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:white_concrete_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:white_concrete_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:white_concrete_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:white_concrete_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:white_concrete_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:white_concrete_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:white_concrete_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:white_concrete_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:white_concrete_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:white_concrete_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:white_concrete_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:white_concrete_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:white_concrete_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:white_concrete_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:white_concrete_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:white_concrete_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:white_concrete_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:white_concrete_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:white_concrete_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:white_concrete_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:white_concrete_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:white_concrete_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:white_concrete_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:white_concrete_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:white_concrete_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:white_concrete_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:white_concrete_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:white_concrete_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:white_concrete_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:white_concrete_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:white_concrete_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:white_concrete_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:white_concrete_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:white_concrete_two_meter_arch[facing=north,type=top]
conquest:white_concrete_two_meter_arch[facing=north,type=bottom]
conquest:white_concrete_two_meter_arch[facing=south,type=top]
conquest:white_concrete_two_meter_arch[facing=south,type=bottom]
conquest:white_concrete_two_meter_arch[facing=west,type=top]
conquest:white_concrete_two_meter_arch[facing=west,type=bottom]
conquest:white_concrete_two_meter_arch[facing=east,type=top]
conquest:white_concrete_two_meter_arch[facing=east,type=bottom]
conquest:white_concrete_two_meter_arch_half[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:white_concrete_two_meter_arch_half[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:white_concrete_two_meter_arch_half[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:white_concrete_two_meter_arch_half[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:white_concrete_two_meter_arch_half[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:white_concrete_two_meter_arch_half[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:white_concrete_two_meter_arch_half[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:white_concrete_two_meter_arch_half[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:white_concrete_two_meter_arch_half[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:white_concrete_two_meter_arch_half[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:white_concrete_two_meter_arch_half[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:white_concrete_two_meter_arch_half[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:white_concrete_two_meter_arch_half[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:white_concrete_two_meter_arch_half[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:white_concrete_two_meter_arch_half[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:white_concrete_two_meter_arch_half[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:white_concrete_two_meter_arch_half[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:white_concrete_two_meter_arch_half[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:white_concrete_two_meter_arch_half[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:white_concrete_two_meter_arch_half[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:white_concrete_two_meter_arch_half[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:white_concrete_two_meter_arch_half[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:white_concrete_two_meter_arch_half[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:white_concrete_two_meter_arch_half[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:white_concrete_two_meter_arch_half[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:white_concrete_two_meter_arch_half[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:white_concrete_two_meter_arch_half[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:white_concrete_two_meter_arch_half[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:white_concrete_two_meter_arch_half[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:white_concrete_two_meter_arch_half[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:white_concrete_two_meter_arch_half[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:white_concrete_two_meter_arch_half[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:white_concrete_two_meter_arch_half[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:white_concrete_two_meter_arch_half[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:white_concrete_two_meter_arch_half[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:white_concrete_two_meter_arch_half[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:white_concrete_two_meter_arch_half[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:white_concrete_two_meter_arch_half[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:white_concrete_two_meter_arch_half[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:white_concrete_two_meter_arch_half[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:white_concrete_two_meter_arch_half[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:white_concrete_two_meter_arch_half[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:white_concrete_two_meter_arch_half[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:white_concrete_two_meter_arch_half[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:white_concrete_two_meter_arch_half[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:white_concrete_two_meter_arch_half[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:white_concrete_two_meter_arch_half[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:white_concrete_two_meter_arch_half[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:white_concrete_two_meter_arch_half[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:white_concrete_two_meter_arch_half[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:white_concrete_two_meter_arch_half[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:white_concrete_two_meter_arch_half[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:white_concrete_two_meter_arch_half[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:white_concrete_two_meter_arch_half[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:white_concrete_two_meter_arch_half[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:white_concrete_two_meter_arch_half[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:white_concrete_two_meter_arch_half[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:white_concrete_two_meter_arch_half[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:white_concrete_two_meter_arch_half[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:white_concrete_two_meter_arch_half[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:white_concrete_two_meter_arch_half[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:white_concrete_two_meter_arch_half[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:white_concrete_two_meter_arch_half[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:white_concrete_two_meter_arch_half[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:white_concrete_vertical_corner[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:white_concrete_vertical_corner[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:white_concrete_vertical_corner[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:white_concrete_vertical_corner[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:white_concrete_vertical_corner[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:white_concrete_vertical_corner[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:white_concrete_vertical_corner[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:white_concrete_vertical_corner[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:white_concrete_vertical_corner[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:white_concrete_vertical_corner[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:white_concrete_vertical_corner[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:white_concrete_vertical_corner[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:white_concrete_vertical_corner[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:white_concrete_vertical_corner[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:white_concrete_vertical_corner[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:white_concrete_vertical_corner[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:white_concrete_vertical_corner[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:white_concrete_vertical_corner[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:white_concrete_vertical_corner[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:white_concrete_vertical_corner[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:white_concrete_vertical_corner[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:white_concrete_vertical_corner[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:white_concrete_vertical_corner[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:white_concrete_vertical_corner[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:white_concrete_vertical_corner[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:white_concrete_vertical_corner[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:white_concrete_vertical_corner[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:white_concrete_vertical_corner[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:white_concrete_vertical_corner[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:white_concrete_vertical_corner[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:white_concrete_vertical_corner[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:white_concrete_vertical_corner[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:white_concrete_vertical_corner[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:white_concrete_vertical_corner[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:white_concrete_vertical_corner[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:white_concrete_vertical_corner[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:white_concrete_vertical_corner[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:white_concrete_vertical_corner[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:white_concrete_vertical_corner[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:white_concrete_vertical_corner[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:white_concrete_vertical_corner[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:white_concrete_vertical_corner[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:white_concrete_vertical_corner[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:white_concrete_vertical_corner[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:white_concrete_vertical_corner[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:white_concrete_vertical_corner[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:white_concrete_vertical_corner[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:white_concrete_vertical_corner[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:white_concrete_vertical_corner[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:white_concrete_vertical_corner[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:white_concrete_vertical_corner[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:white_concrete_vertical_corner[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:white_concrete_vertical_corner[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:white_concrete_vertical_corner[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:white_concrete_vertical_corner[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:white_concrete_vertical_corner[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:white_concrete_vertical_corner[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:white_concrete_vertical_corner[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:white_concrete_vertical_corner[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:white_concrete_vertical_corner[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:white_concrete_vertical_corner[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:white_concrete_vertical_corner[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:white_concrete_vertical_corner[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:white_concrete_vertical_corner[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:white_concrete_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:white_concrete_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:white_concrete_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:white_concrete_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:white_concrete_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:white_concrete_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:white_concrete_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:white_concrete_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:white_concrete_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:white_concrete_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:white_concrete_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:white_concrete_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:white_concrete_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:white_concrete_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:white_concrete_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:white_concrete_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:white_concrete_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:white_concrete_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:white_concrete_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:white_concrete_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:white_concrete_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:white_concrete_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:white_concrete_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:white_concrete_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:white_concrete_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:white_concrete_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:white_concrete_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:white_concrete_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:white_concrete_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:white_concrete_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:white_concrete_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:white_concrete_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:white_concrete_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:white_concrete_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:white_concrete_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:white_concrete_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:white_concrete_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:white_concrete_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:white_concrete_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:white_concrete_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:white_concrete_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:white_concrete_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:white_concrete_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:white_concrete_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:white_concrete_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:white_concrete_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:white_concrete_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:white_concrete_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:white_concrete_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:white_concrete_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:white_concrete_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:white_concrete_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:white_concrete_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:white_concrete_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:white_concrete_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:white_concrete_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:white_concrete_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:white_concrete_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:white_concrete_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:white_concrete_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:white_concrete_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:white_concrete_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:white_concrete_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:white_concrete_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:white_concrete_vertical_quarter[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:white_concrete_vertical_quarter[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:white_concrete_vertical_quarter[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:white_concrete_vertical_quarter[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:white_concrete_vertical_quarter[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:white_concrete_vertical_quarter[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:white_concrete_vertical_quarter[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:white_concrete_vertical_quarter[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:white_concrete_vertical_quarter[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:white_concrete_vertical_quarter[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:white_concrete_vertical_quarter[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:white_concrete_vertical_quarter[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:white_concrete_vertical_quarter[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:white_concrete_vertical_quarter[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:white_concrete_vertical_quarter[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:white_concrete_vertical_quarter[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:white_concrete_vertical_quarter[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:white_concrete_vertical_quarter[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:white_concrete_vertical_quarter[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:white_concrete_vertical_quarter[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:white_concrete_vertical_quarter[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:white_concrete_vertical_quarter[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:white_concrete_vertical_quarter[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:white_concrete_vertical_quarter[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:white_concrete_vertical_quarter[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:white_concrete_vertical_quarter[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:white_concrete_vertical_quarter[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:white_concrete_vertical_quarter[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:white_concrete_vertical_quarter[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:white_concrete_vertical_quarter[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:white_concrete_vertical_quarter[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:white_concrete_vertical_quarter[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:white_concrete_vertical_quarter[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:white_concrete_vertical_quarter[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:white_concrete_vertical_quarter[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:white_concrete_vertical_quarter[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:white_concrete_vertical_quarter[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:white_concrete_vertical_quarter[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:white_concrete_vertical_quarter[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:white_concrete_vertical_quarter[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:white_concrete_vertical_quarter[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:white_concrete_vertical_quarter[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:white_concrete_vertical_quarter[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:white_concrete_vertical_quarter[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:white_concrete_vertical_quarter[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:white_concrete_vertical_quarter[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:white_concrete_vertical_quarter[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:white_concrete_vertical_quarter[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:white_concrete_vertical_quarter[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:white_concrete_vertical_quarter[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:white_concrete_vertical_quarter[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:white_concrete_vertical_quarter[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:white_concrete_vertical_quarter[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:white_concrete_vertical_quarter[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:white_concrete_vertical_quarter[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:white_concrete_vertical_quarter[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:white_concrete_vertical_quarter[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:white_concrete_vertical_quarter[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:white_concrete_vertical_quarter[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:white_concrete_vertical_quarter[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:white_concrete_vertical_quarter[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:white_concrete_vertical_quarter[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:white_concrete_vertical_quarter[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:white_concrete_vertical_quarter[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:white_concrete_vertical_slab[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:white_concrete_vertical_slab[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:white_concrete_vertical_slab[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:white_concrete_vertical_slab[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:white_concrete_vertical_slab[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:white_concrete_vertical_slab[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:white_concrete_vertical_slab[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:white_concrete_vertical_slab[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:white_concrete_vertical_slab[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:white_concrete_vertical_slab[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:white_concrete_vertical_slab[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:white_concrete_vertical_slab[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:white_concrete_vertical_slab[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:white_concrete_vertical_slab[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:white_concrete_vertical_slab[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:white_concrete_vertical_slab[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:white_concrete_vertical_slab[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:white_concrete_vertical_slab[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:white_concrete_vertical_slab[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:white_concrete_vertical_slab[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:white_concrete_vertical_slab[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:white_concrete_vertical_slab[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:white_concrete_vertical_slab[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:white_concrete_vertical_slab[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:white_concrete_vertical_slab[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:white_concrete_vertical_slab[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:white_concrete_vertical_slab[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:white_concrete_vertical_slab[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:white_concrete_vertical_slab[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:white_concrete_vertical_slab[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:white_concrete_vertical_slab[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:white_concrete_vertical_slab[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:white_concrete_vertical_slab[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:white_concrete_vertical_slab[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:white_concrete_vertical_slab[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:white_concrete_vertical_slab[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:white_concrete_vertical_slab[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:white_concrete_vertical_slab[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:white_concrete_vertical_slab[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:white_concrete_vertical_slab[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:white_concrete_vertical_slab[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:white_concrete_vertical_slab[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:white_concrete_vertical_slab[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:white_concrete_vertical_slab[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:white_concrete_vertical_slab[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:white_concrete_vertical_slab[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:white_concrete_vertical_slab[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:white_concrete_vertical_slab[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:white_concrete_vertical_slab[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:white_concrete_vertical_slab[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:white_concrete_vertical_slab[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:white_concrete_vertical_slab[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:white_concrete_vertical_slab[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:white_concrete_vertical_slab[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:white_concrete_vertical_slab[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:white_concrete_vertical_slab[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:white_concrete_vertical_slab[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:white_concrete_vertical_slab[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:white_concrete_vertical_slab[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:white_concrete_vertical_slab[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:white_concrete_vertical_slab[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:white_concrete_vertical_slab[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:white_concrete_vertical_slab[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:white_concrete_vertical_slab[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:white_concrete_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:white_concrete_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:white_concrete_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:white_concrete_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:white_concrete_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:white_concrete_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:white_concrete_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:white_concrete_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:white_concrete_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:white_concrete_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:white_concrete_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:white_concrete_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:white_concrete_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:white_concrete_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:white_concrete_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:white_concrete_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:white_concrete_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:white_concrete_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:white_concrete_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:white_concrete_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:white_concrete_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:white_concrete_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:white_concrete_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:white_concrete_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:white_concrete_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:white_concrete_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:white_concrete_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:white_concrete_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:white_concrete_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:white_concrete_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:white_concrete_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:white_concrete_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:white_concrete_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:white_concrete_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:white_concrete_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:white_concrete_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:white_concrete_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:white_concrete_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:white_concrete_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:white_concrete_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:white_concrete_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:white_concrete_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:white_concrete_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:white_concrete_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:white_concrete_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:white_concrete_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:white_concrete_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:white_concrete_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:white_concrete_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:white_concrete_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:white_concrete_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:white_concrete_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:white_concrete_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:white_concrete_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:white_concrete_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:white_concrete_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:white_concrete_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:white_concrete_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:white_concrete_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:white_concrete_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:white_concrete_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:white_concrete_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:white_concrete_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:white_concrete_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:white_concrete_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:white_concrete_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:white_concrete_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:white_concrete_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:white_concrete_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:white_concrete_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:white_concrete_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:white_concrete_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:white_concrete_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:white_concrete_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:white_concrete_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:white_concrete_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:white_concrete_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:white_concrete_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:white_concrete_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:white_concrete_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:white_concrete_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:white_concrete_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:white_concrete_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:white_concrete_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:white_concrete_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:white_concrete_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:white_concrete_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:white_concrete_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:white_concrete_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:white_concrete_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:white_concrete_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:white_concrete_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:white_concrete_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:white_concrete_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:white_concrete_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:white_concrete_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:white_concrete_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:white_concrete_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:white_concrete_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:white_concrete_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:white_concrete_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:white_concrete_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:white_concrete_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:white_concrete_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:white_concrete_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:white_concrete_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:white_concrete_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:white_concrete_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:white_concrete_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:white_concrete_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:white_concrete_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:white_concrete_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:white_concrete_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:white_concrete_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:white_concrete_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:white_concrete_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:white_concrete_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:white_concrete_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:white_concrete_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:white_concrete_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:white_concrete_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:white_concrete_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:white_concrete_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:white_concrete_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:white_concrete_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:white_concrete_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:white_concrete_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:white_concrete_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:white_concrete_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:white_concrete_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:white_concrete_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:white_concrete_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:white_concrete_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:white_concrete_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:white_concrete_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:white_concrete_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:white_concrete_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:white_concrete_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:white_concrete_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:white_concrete_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:white_concrete_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:white_concrete_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:white_concrete_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:white_concrete_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:white_concrete_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:white_concrete_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:white_concrete_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:white_concrete_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:white_concrete_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:white_concrete_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:white_concrete_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:white_concrete_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:white_concrete_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:white_concrete_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:white_concrete_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:white_concrete_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:white_concrete_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:white_concrete_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:white_concrete_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:white_concrete_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:white_concrete_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:white_concrete_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:white_concrete_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:white_concrete_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:white_concrete_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:white_concrete_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:white_concrete_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:white_concrete_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:white_concrete_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:white_concrete_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:white_concrete_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:white_concrete_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:white_concrete_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:white_concrete_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:white_concrete_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:white_concrete_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:white_concrete_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:white_concrete_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:white_concrete_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:white_concrete_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:white_concrete_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:white_concrete_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:white_concrete_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:white_concrete_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:white_concrete_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:white_concrete_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:white_concrete_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:white_concrete_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:white_concrete_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:white_concrete_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:white_concrete_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:white_concrete_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:white_concrete_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:white_concrete_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:white_concrete_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:white_concrete_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:white_concrete_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:white_concrete_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:white_concrete_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:white_concrete_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:white_concrete_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:white_concrete_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:white_concrete_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:white_concrete_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:white_concrete_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:white_concrete_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:white_concrete_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:white_concrete_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:white_concrete_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:white_concrete_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:white_concrete_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:white_concrete_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:white_concrete_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:white_concrete_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:white_concrete_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:white_concrete_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:white_concrete_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:white_concrete_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:white_concrete_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:white_concrete_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:white_concrete_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:white_concrete_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:white_concrete_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:white_concrete_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:white_concrete_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:white_concrete_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:white_concrete_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:white_concrete_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:white_concrete_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:white_concrete_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:white_concrete_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:white_concrete_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:white_concrete_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:white_concrete_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:white_concrete_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:white_concrete_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:white_concrete_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:white_concrete_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:white_concrete_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:white_concrete_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:white_concrete_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:white_concrete_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:white_concrete_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:white_concrete_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:white_concrete_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:white_concrete_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:white_concrete_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:white_concrete_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:white_concrete_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:white_concrete_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:white_concrete_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:white_concrete_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:white_concrete_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:white_concrete_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:white_concrete_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:white_concrete_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:white_concrete_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:white_concrete_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:white_concrete_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:white_concrete_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:white_concrete_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:white_concrete_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:white_concrete_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:white_concrete_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:white_concrete_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:white_concrete_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:white_concrete_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:white_concrete_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:white_concrete_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:white_concrete_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:white_concrete_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:white_concrete_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:white_concrete_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:white_concrete_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:white_concrete_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:white_concrete_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:white_concrete_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:white_concrete_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:white_concrete_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:white_concrete_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:white_concrete_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:white_concrete_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:white_concrete_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:white_concrete_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:white_concrete_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:white_concrete_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:white_concrete_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:white_concrete_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:white_concrete_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:white_concrete_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:white_concrete_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:white_concrete_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:white_concrete_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:white_concrete_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:white_concrete_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:white_concrete_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:white_concrete_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:white_concrete_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:white_concrete_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:white_concrete_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:white_concrete_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:white_concrete_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:white_concrete_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:white_concrete_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:white_concrete_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:white_concrete_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:white_concrete_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:white_concrete_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:white_concrete_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:white_concrete_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:white_concrete_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:white_concrete_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:white_concrete_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:white_concrete_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:white_concrete_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:white_concrete_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:white_concrete_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:white_concrete_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:white_concrete_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:white_concrete_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:white_concrete_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:white_concrete_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:white_concrete_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:white_concrete_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:white_curtain[east=true,north=true,south=true,waterlogged=true,west=true]
conquest:white_curtain[east=true,north=true,south=true,waterlogged=true,west=false]
conquest:white_curtain[east=true,north=true,south=true,waterlogged=false,west=true]
conquest:white_curtain[east=true,north=true,south=true,waterlogged=false,west=false]
conquest:white_curtain[east=true,north=true,south=false,waterlogged=true,west=true]
conquest:white_curtain[east=true,north=true,south=false,waterlogged=true,west=false]
conquest:white_curtain[east=true,north=true,south=false,waterlogged=false,west=true]
conquest:white_curtain[east=true,north=true,south=false,waterlogged=false,west=false]
conquest:white_curtain[east=true,north=false,south=true,waterlogged=true,west=true]
conquest:white_curtain[east=true,north=false,south=true,waterlogged=true,west=false]
conquest:white_curtain[east=true,north=false,south=true,waterlogged=false,west=true]
conquest:white_curtain[east=true,north=false,south=true,waterlogged=false,west=false]
conquest:white_curtain[east=true,north=false,south=false,waterlogged=true,west=true]
conquest:white_curtain[east=true,north=false,south=false,waterlogged=true,west=false]
conquest:white_curtain[east=true,north=false,south=false,waterlogged=false,west=true]
conquest:white_curtain[east=true,north=false,south=false,waterlogged=false,west=false]
conquest:white_curtain[east=false,north=true,south=true,waterlogged=true,west=true]
conquest:white_curtain[east=false,north=true,south=true,waterlogged=true,west=false]
conquest:white_curtain[east=false,north=true,south=true,waterlogged=false,west=true]
conquest:white_curtain[east=false,north=true,south=true,waterlogged=false,west=false]
conquest:white_curtain[east=false,north=true,south=false,waterlogged=true,west=true]
conquest:white_curtain[east=false,north=true,south=false,waterlogged=true,west=false]
conquest:white_curtain[east=false,north=true,south=false,waterlogged=false,west=true]
conquest:white_curtain[east=false,north=true,south=false,waterlogged=false,west=false]
conquest:white_curtain[east=false,north=false,south=true,waterlogged=true,west=true]
conquest:white_curtain[east=false,north=false,south=true,waterlogged=true,west=false]
conquest:white_curtain[east=false,north=false,south=true,waterlogged=false,west=true]
conquest:white_curtain[east=false,north=false,south=true,waterlogged=false,west=false]
conquest:white_curtain[east=false,north=false,south=false,waterlogged=true,west=true]
conquest:white_curtain[east=false,north=false,south=false,waterlogged=true,west=false]
conquest:white_curtain[east=false,north=false,south=false,waterlogged=false,west=true]
conquest:white_curtain[east=false,north=false,south=false,waterlogged=false,west=false]
conquest:white_curtain_vine[east=true,north=true,south=true,up=true,west=true]
conquest:white_curtain_vine[east=true,north=true,south=true,up=true,west=false]
conquest:white_curtain_vine[east=true,north=true,south=true,up=false,west=true]
conquest:white_curtain_vine[east=true,north=true,south=true,up=false,west=false]
conquest:white_curtain_vine[east=true,north=true,south=false,up=true,west=true]
conquest:white_curtain_vine[east=true,north=true,south=false,up=true,west=false]
conquest:white_curtain_vine[east=true,north=true,south=false,up=false,west=true]
conquest:white_curtain_vine[east=true,north=true,south=false,up=false,west=false]
conquest:white_curtain_vine[east=true,north=false,south=true,up=true,west=true]
conquest:white_curtain_vine[east=true,north=false,south=true,up=true,west=false]
conquest:white_curtain_vine[east=true,north=false,south=true,up=false,west=true]
conquest:white_curtain_vine[east=true,north=false,south=true,up=false,west=false]
conquest:white_curtain_vine[east=true,north=false,south=false,up=true,west=true]
conquest:white_curtain_vine[east=true,north=false,south=false,up=true,west=false]
conquest:white_curtain_vine[east=true,north=false,south=false,up=false,west=true]
conquest:white_curtain_vine[east=true,north=false,south=false,up=false,west=false]
conquest:white_curtain_vine[east=false,north=true,south=true,up=true,west=true]
conquest:white_curtain_vine[east=false,north=true,south=true,up=true,west=false]
conquest:white_curtain_vine[east=false,north=true,south=true,up=false,west=true]
conquest:white_curtain_vine[east=false,north=true,south=true,up=false,west=false]
conquest:white_curtain_vine[east=false,north=true,south=false,up=true,west=true]
conquest:white_curtain_vine[east=false,north=true,south=false,up=true,west=false]
conquest:white_curtain_vine[east=false,north=true,south=false,up=false,west=true]
conquest:white_curtain_vine[east=false,north=true,south=false,up=false,west=false]
conquest:white_curtain_vine[east=false,north=false,south=true,up=true,west=true]
conquest:white_curtain_vine[east=false,north=false,south=true,up=true,west=false]
conquest:white_curtain_vine[east=false,north=false,south=true,up=false,west=true]
conquest:white_curtain_vine[east=false,north=false,south=true,up=false,west=false]
conquest:white_curtain_vine[east=false,north=false,south=false,up=true,west=true]
conquest:white_curtain_vine[east=false,north=false,south=false,up=true,west=false]
conquest:white_curtain_vine[east=false,north=false,south=false,up=false,west=true]
conquest:white_curtain_vine[east=false,north=false,south=false,up=false,west=false]
conquest:white_egyptian_vase[offset_toggle=true]
conquest:white_egyptian_vase[offset_toggle=false]
conquest:white_granite
conquest:white_granite_corner_slab[facing=north,type=top,waterlogged=true]
conquest:white_granite_corner_slab[facing=north,type=top,waterlogged=false]
conquest:white_granite_corner_slab[facing=north,type=bottom,waterlogged=true]
conquest:white_granite_corner_slab[facing=north,type=bottom,waterlogged=false]
conquest:white_granite_corner_slab[facing=south,type=top,waterlogged=true]
conquest:white_granite_corner_slab[facing=south,type=top,waterlogged=false]
conquest:white_granite_corner_slab[facing=south,type=bottom,waterlogged=true]
conquest:white_granite_corner_slab[facing=south,type=bottom,waterlogged=false]
conquest:white_granite_corner_slab[facing=west,type=top,waterlogged=true]
conquest:white_granite_corner_slab[facing=west,type=top,waterlogged=false]
conquest:white_granite_corner_slab[facing=west,type=bottom,waterlogged=true]
conquest:white_granite_corner_slab[facing=west,type=bottom,waterlogged=false]
conquest:white_granite_corner_slab[facing=east,type=top,waterlogged=true]
conquest:white_granite_corner_slab[facing=east,type=top,waterlogged=false]
conquest:white_granite_corner_slab[facing=east,type=bottom,waterlogged=true]
conquest:white_granite_corner_slab[facing=east,type=bottom,waterlogged=false]
conquest:white_granite_eighth_slab[facing=north,type=top,waterlogged=true]
conquest:white_granite_eighth_slab[facing=north,type=top,waterlogged=false]
conquest:white_granite_eighth_slab[facing=north,type=bottom,waterlogged=true]
conquest:white_granite_eighth_slab[facing=north,type=bottom,waterlogged=false]
conquest:white_granite_eighth_slab[facing=south,type=top,waterlogged=true]
conquest:white_granite_eighth_slab[facing=south,type=top,waterlogged=false]
conquest:white_granite_eighth_slab[facing=south,type=bottom,waterlogged=true]
conquest:white_granite_eighth_slab[facing=south,type=bottom,waterlogged=false]
conquest:white_granite_eighth_slab[facing=west,type=top,waterlogged=true]
conquest:white_granite_eighth_slab[facing=west,type=top,waterlogged=false]
conquest:white_granite_eighth_slab[facing=west,type=bottom,waterlogged=true]
conquest:white_granite_eighth_slab[facing=west,type=bottom,waterlogged=false]
conquest:white_granite_eighth_slab[facing=east,type=top,waterlogged=true]
conquest:white_granite_eighth_slab[facing=east,type=top,waterlogged=false]
conquest:white_granite_eighth_slab[facing=east,type=bottom,waterlogged=true]
conquest:white_granite_eighth_slab[facing=east,type=bottom,waterlogged=false]
conquest:white_granite_gothic_arch[facing=north,shape=one]
conquest:white_granite_gothic_arch[facing=north,shape=two]
conquest:white_granite_gothic_arch[facing=north,shape=three]
conquest:white_granite_gothic_arch[facing=north,shape=three_middle]
conquest:white_granite_gothic_arch[facing=south,shape=one]
conquest:white_granite_gothic_arch[facing=south,shape=two]
conquest:white_granite_gothic_arch[facing=south,shape=three]
conquest:white_granite_gothic_arch[facing=south,shape=three_middle]
conquest:white_granite_gothic_arch[facing=west,shape=one]
conquest:white_granite_gothic_arch[facing=west,shape=two]
conquest:white_granite_gothic_arch[facing=west,shape=three]
conquest:white_granite_gothic_arch[facing=west,shape=three_middle]
conquest:white_granite_gothic_arch[facing=east,shape=one]
conquest:white_granite_gothic_arch[facing=east,shape=two]
conquest:white_granite_gothic_arch[facing=east,shape=three]
conquest:white_granite_gothic_arch[facing=east,shape=three_middle]
conquest:white_granite_quarter_slab[facing=north,layer=1,type=top,waterlogged=true]
conquest:white_granite_quarter_slab[facing=north,layer=1,type=top,waterlogged=false]
conquest:white_granite_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=true]
conquest:white_granite_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=false]
conquest:white_granite_quarter_slab[facing=north,layer=2,type=top,waterlogged=true]
conquest:white_granite_quarter_slab[facing=north,layer=2,type=top,waterlogged=false]
conquest:white_granite_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=true]
conquest:white_granite_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=false]
conquest:white_granite_quarter_slab[facing=north,layer=3,type=top,waterlogged=true]
conquest:white_granite_quarter_slab[facing=north,layer=3,type=top,waterlogged=false]
conquest:white_granite_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=true]
conquest:white_granite_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=false]
conquest:white_granite_quarter_slab[facing=south,layer=1,type=top,waterlogged=true]
conquest:white_granite_quarter_slab[facing=south,layer=1,type=top,waterlogged=false]
conquest:white_granite_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=true]
conquest:white_granite_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=false]
conquest:white_granite_quarter_slab[facing=south,layer=2,type=top,waterlogged=true]
conquest:white_granite_quarter_slab[facing=south,layer=2,type=top,waterlogged=false]
conquest:white_granite_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=true]
conquest:white_granite_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=false]
conquest:white_granite_quarter_slab[facing=south,layer=3,type=top,waterlogged=true]
conquest:white_granite_quarter_slab[facing=south,layer=3,type=top,waterlogged=false]
conquest:white_granite_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=true]
conquest:white_granite_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=false]
conquest:white_granite_quarter_slab[facing=west,layer=1,type=top,waterlogged=true]
conquest:white_granite_quarter_slab[facing=west,layer=1,type=top,waterlogged=false]
conquest:white_granite_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=true]
conquest:white_granite_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=false]
conquest:white_granite_quarter_slab[facing=west,layer=2,type=top,waterlogged=true]
conquest:white_granite_quarter_slab[facing=west,layer=2,type=top,waterlogged=false]
conquest:white_granite_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=true]
conquest:white_granite_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=false]
conquest:white_granite_quarter_slab[facing=west,layer=3,type=top,waterlogged=true]
conquest:white_granite_quarter_slab[facing=west,layer=3,type=top,waterlogged=false]
conquest:white_granite_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=true]
conquest:white_granite_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=false]
conquest:white_granite_quarter_slab[facing=east,layer=1,type=top,waterlogged=true]
conquest:white_granite_quarter_slab[facing=east,layer=1,type=top,waterlogged=false]
conquest:white_granite_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=true]
conquest:white_granite_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=false]
conquest:white_granite_quarter_slab[facing=east,layer=2,type=top,waterlogged=true]
conquest:white_granite_quarter_slab[facing=east,layer=2,type=top,waterlogged=false]
conquest:white_granite_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=true]
conquest:white_granite_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=false]
conquest:white_granite_quarter_slab[facing=east,layer=3,type=top,waterlogged=true]
conquest:white_granite_quarter_slab[facing=east,layer=3,type=top,waterlogged=false]
conquest:white_granite_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=true]
conquest:white_granite_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=false]
conquest:white_granite_round_arch[facing=north,shape=one]
conquest:white_granite_round_arch[facing=north,shape=two]
conquest:white_granite_round_arch[facing=north,shape=three]
conquest:white_granite_round_arch[facing=north,shape=three_middle]
conquest:white_granite_round_arch[facing=south,shape=one]
conquest:white_granite_round_arch[facing=south,shape=two]
conquest:white_granite_round_arch[facing=south,shape=three]
conquest:white_granite_round_arch[facing=south,shape=three_middle]
conquest:white_granite_round_arch[facing=west,shape=one]
conquest:white_granite_round_arch[facing=west,shape=two]
conquest:white_granite_round_arch[facing=west,shape=three]
conquest:white_granite_round_arch[facing=west,shape=three_middle]
conquest:white_granite_round_arch[facing=east,shape=one]
conquest:white_granite_round_arch[facing=east,shape=two]
conquest:white_granite_round_arch[facing=east,shape=three]
conquest:white_granite_round_arch[facing=east,shape=three_middle]
conquest:white_granite_segmental_arch[facing=north,shape=one]
conquest:white_granite_segmental_arch[facing=north,shape=two]
conquest:white_granite_segmental_arch[facing=north,shape=three]
conquest:white_granite_segmental_arch[facing=north,shape=three_middle]
conquest:white_granite_segmental_arch[facing=south,shape=one]
conquest:white_granite_segmental_arch[facing=south,shape=two]
conquest:white_granite_segmental_arch[facing=south,shape=three]
conquest:white_granite_segmental_arch[facing=south,shape=three_middle]
conquest:white_granite_segmental_arch[facing=west,shape=one]
conquest:white_granite_segmental_arch[facing=west,shape=two]
conquest:white_granite_segmental_arch[facing=west,shape=three]
conquest:white_granite_segmental_arch[facing=west,shape=three_middle]
conquest:white_granite_segmental_arch[facing=east,shape=one]
conquest:white_granite_segmental_arch[facing=east,shape=two]
conquest:white_granite_segmental_arch[facing=east,shape=three]
conquest:white_granite_segmental_arch[facing=east,shape=three_middle]
conquest:white_granite_slab[layers=1,type=top,waterlogged=true]
conquest:white_granite_slab[layers=1,type=top,waterlogged=false]
conquest:white_granite_slab[layers=1,type=bottom,waterlogged=true]
conquest:white_granite_slab[layers=1,type=bottom,waterlogged=false]
conquest:white_granite_slab[layers=2,type=top,waterlogged=true]
conquest:white_granite_slab[layers=2,type=top,waterlogged=false]
conquest:white_granite_slab[layers=2,type=bottom,waterlogged=true]
conquest:white_granite_slab[layers=2,type=bottom,waterlogged=false]
conquest:white_granite_slab[layers=3,type=top,waterlogged=true]
conquest:white_granite_slab[layers=3,type=top,waterlogged=false]
conquest:white_granite_slab[layers=3,type=bottom,waterlogged=true]
conquest:white_granite_slab[layers=3,type=bottom,waterlogged=false]
conquest:white_granite_slab[layers=4,type=top,waterlogged=true]
conquest:white_granite_slab[layers=4,type=top,waterlogged=false]
conquest:white_granite_slab[layers=4,type=bottom,waterlogged=true]
conquest:white_granite_slab[layers=4,type=bottom,waterlogged=false]
conquest:white_granite_slab[layers=5,type=top,waterlogged=true]
conquest:white_granite_slab[layers=5,type=top,waterlogged=false]
conquest:white_granite_slab[layers=5,type=bottom,waterlogged=true]
conquest:white_granite_slab[layers=5,type=bottom,waterlogged=false]
conquest:white_granite_slab[layers=6,type=top,waterlogged=true]
conquest:white_granite_slab[layers=6,type=top,waterlogged=false]
conquest:white_granite_slab[layers=6,type=bottom,waterlogged=true]
conquest:white_granite_slab[layers=6,type=bottom,waterlogged=false]
conquest:white_granite_slab[layers=7,type=top,waterlogged=true]
conquest:white_granite_slab[layers=7,type=top,waterlogged=false]
conquest:white_granite_slab[layers=7,type=bottom,waterlogged=true]
conquest:white_granite_slab[layers=7,type=bottom,waterlogged=false]
conquest:white_granite_slab[layers=8,type=top,waterlogged=true]
conquest:white_granite_slab[layers=8,type=top,waterlogged=false]
conquest:white_granite_slab[layers=8,type=bottom,waterlogged=true]
conquest:white_granite_slab[layers=8,type=bottom,waterlogged=false]
conquest:white_granite_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:white_granite_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:white_granite_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:white_granite_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:white_granite_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:white_granite_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:white_granite_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:white_granite_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:white_granite_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:white_granite_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:white_granite_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:white_granite_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:white_granite_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:white_granite_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:white_granite_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:white_granite_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:white_granite_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:white_granite_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:white_granite_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:white_granite_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:white_granite_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:white_granite_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:white_granite_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:white_granite_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:white_granite_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:white_granite_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:white_granite_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:white_granite_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:white_granite_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:white_granite_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:white_granite_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:white_granite_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:white_granite_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:white_granite_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:white_granite_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:white_granite_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:white_granite_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:white_granite_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:white_granite_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:white_granite_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:white_granite_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:white_granite_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:white_granite_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:white_granite_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:white_granite_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:white_granite_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:white_granite_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:white_granite_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:white_granite_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:white_granite_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:white_granite_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:white_granite_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:white_granite_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:white_granite_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:white_granite_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:white_granite_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:white_granite_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:white_granite_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:white_granite_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:white_granite_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:white_granite_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:white_granite_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:white_granite_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:white_granite_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:white_granite_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:white_granite_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:white_granite_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:white_granite_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:white_granite_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:white_granite_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:white_granite_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:white_granite_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:white_granite_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:white_granite_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:white_granite_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:white_granite_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:white_granite_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:white_granite_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:white_granite_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:white_granite_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:white_granite_vertical_corner[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:white_granite_vertical_corner[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:white_granite_vertical_corner[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:white_granite_vertical_corner[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:white_granite_vertical_corner[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:white_granite_vertical_corner[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:white_granite_vertical_corner[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:white_granite_vertical_corner[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:white_granite_vertical_corner[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:white_granite_vertical_corner[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:white_granite_vertical_corner[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:white_granite_vertical_corner[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:white_granite_vertical_corner[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:white_granite_vertical_corner[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:white_granite_vertical_corner[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:white_granite_vertical_corner[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:white_granite_vertical_corner[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:white_granite_vertical_corner[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:white_granite_vertical_corner[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:white_granite_vertical_corner[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:white_granite_vertical_corner[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:white_granite_vertical_corner[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:white_granite_vertical_corner[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:white_granite_vertical_corner[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:white_granite_vertical_corner[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:white_granite_vertical_corner[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:white_granite_vertical_corner[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:white_granite_vertical_corner[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:white_granite_vertical_corner[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:white_granite_vertical_corner[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:white_granite_vertical_corner[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:white_granite_vertical_corner[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:white_granite_vertical_corner[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:white_granite_vertical_corner[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:white_granite_vertical_corner[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:white_granite_vertical_corner[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:white_granite_vertical_corner[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:white_granite_vertical_corner[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:white_granite_vertical_corner[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:white_granite_vertical_corner[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:white_granite_vertical_corner[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:white_granite_vertical_corner[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:white_granite_vertical_corner[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:white_granite_vertical_corner[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:white_granite_vertical_corner[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:white_granite_vertical_corner[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:white_granite_vertical_corner[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:white_granite_vertical_corner[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:white_granite_vertical_corner[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:white_granite_vertical_corner[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:white_granite_vertical_corner[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:white_granite_vertical_corner[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:white_granite_vertical_corner[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:white_granite_vertical_corner[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:white_granite_vertical_corner[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:white_granite_vertical_corner[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:white_granite_vertical_corner[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:white_granite_vertical_corner[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:white_granite_vertical_corner[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:white_granite_vertical_corner[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:white_granite_vertical_corner[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:white_granite_vertical_corner[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:white_granite_vertical_corner[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:white_granite_vertical_corner[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:white_granite_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:white_granite_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:white_granite_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:white_granite_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:white_granite_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:white_granite_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:white_granite_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:white_granite_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:white_granite_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:white_granite_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:white_granite_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:white_granite_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:white_granite_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:white_granite_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:white_granite_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:white_granite_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:white_granite_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:white_granite_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:white_granite_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:white_granite_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:white_granite_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:white_granite_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:white_granite_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:white_granite_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:white_granite_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:white_granite_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:white_granite_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:white_granite_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:white_granite_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:white_granite_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:white_granite_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:white_granite_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:white_granite_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:white_granite_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:white_granite_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:white_granite_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:white_granite_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:white_granite_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:white_granite_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:white_granite_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:white_granite_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:white_granite_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:white_granite_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:white_granite_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:white_granite_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:white_granite_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:white_granite_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:white_granite_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:white_granite_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:white_granite_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:white_granite_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:white_granite_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:white_granite_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:white_granite_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:white_granite_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:white_granite_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:white_granite_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:white_granite_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:white_granite_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:white_granite_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:white_granite_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:white_granite_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:white_granite_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:white_granite_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:white_granite_vertical_quarter[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:white_granite_vertical_quarter[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:white_granite_vertical_quarter[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:white_granite_vertical_quarter[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:white_granite_vertical_quarter[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:white_granite_vertical_quarter[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:white_granite_vertical_quarter[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:white_granite_vertical_quarter[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:white_granite_vertical_quarter[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:white_granite_vertical_quarter[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:white_granite_vertical_quarter[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:white_granite_vertical_quarter[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:white_granite_vertical_quarter[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:white_granite_vertical_quarter[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:white_granite_vertical_quarter[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:white_granite_vertical_quarter[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:white_granite_vertical_quarter[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:white_granite_vertical_quarter[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:white_granite_vertical_quarter[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:white_granite_vertical_quarter[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:white_granite_vertical_quarter[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:white_granite_vertical_quarter[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:white_granite_vertical_quarter[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:white_granite_vertical_quarter[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:white_granite_vertical_quarter[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:white_granite_vertical_quarter[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:white_granite_vertical_quarter[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:white_granite_vertical_quarter[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:white_granite_vertical_quarter[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:white_granite_vertical_quarter[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:white_granite_vertical_quarter[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:white_granite_vertical_quarter[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:white_granite_vertical_quarter[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:white_granite_vertical_quarter[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:white_granite_vertical_quarter[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:white_granite_vertical_quarter[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:white_granite_vertical_quarter[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:white_granite_vertical_quarter[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:white_granite_vertical_quarter[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:white_granite_vertical_quarter[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:white_granite_vertical_quarter[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:white_granite_vertical_quarter[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:white_granite_vertical_quarter[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:white_granite_vertical_quarter[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:white_granite_vertical_quarter[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:white_granite_vertical_quarter[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:white_granite_vertical_quarter[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:white_granite_vertical_quarter[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:white_granite_vertical_quarter[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:white_granite_vertical_quarter[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:white_granite_vertical_quarter[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:white_granite_vertical_quarter[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:white_granite_vertical_quarter[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:white_granite_vertical_quarter[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:white_granite_vertical_quarter[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:white_granite_vertical_quarter[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:white_granite_vertical_quarter[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:white_granite_vertical_quarter[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:white_granite_vertical_quarter[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:white_granite_vertical_quarter[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:white_granite_vertical_quarter[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:white_granite_vertical_quarter[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:white_granite_vertical_quarter[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:white_granite_vertical_quarter[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:white_granite_vertical_slab[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:white_granite_vertical_slab[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:white_granite_vertical_slab[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:white_granite_vertical_slab[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:white_granite_vertical_slab[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:white_granite_vertical_slab[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:white_granite_vertical_slab[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:white_granite_vertical_slab[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:white_granite_vertical_slab[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:white_granite_vertical_slab[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:white_granite_vertical_slab[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:white_granite_vertical_slab[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:white_granite_vertical_slab[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:white_granite_vertical_slab[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:white_granite_vertical_slab[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:white_granite_vertical_slab[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:white_granite_vertical_slab[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:white_granite_vertical_slab[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:white_granite_vertical_slab[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:white_granite_vertical_slab[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:white_granite_vertical_slab[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:white_granite_vertical_slab[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:white_granite_vertical_slab[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:white_granite_vertical_slab[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:white_granite_vertical_slab[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:white_granite_vertical_slab[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:white_granite_vertical_slab[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:white_granite_vertical_slab[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:white_granite_vertical_slab[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:white_granite_vertical_slab[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:white_granite_vertical_slab[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:white_granite_vertical_slab[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:white_granite_vertical_slab[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:white_granite_vertical_slab[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:white_granite_vertical_slab[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:white_granite_vertical_slab[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:white_granite_vertical_slab[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:white_granite_vertical_slab[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:white_granite_vertical_slab[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:white_granite_vertical_slab[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:white_granite_vertical_slab[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:white_granite_vertical_slab[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:white_granite_vertical_slab[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:white_granite_vertical_slab[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:white_granite_vertical_slab[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:white_granite_vertical_slab[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:white_granite_vertical_slab[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:white_granite_vertical_slab[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:white_granite_vertical_slab[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:white_granite_vertical_slab[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:white_granite_vertical_slab[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:white_granite_vertical_slab[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:white_granite_vertical_slab[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:white_granite_vertical_slab[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:white_granite_vertical_slab[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:white_granite_vertical_slab[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:white_granite_vertical_slab[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:white_granite_vertical_slab[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:white_granite_vertical_slab[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:white_granite_vertical_slab[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:white_granite_vertical_slab[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:white_granite_vertical_slab[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:white_granite_vertical_slab[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:white_granite_vertical_slab[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:white_gravel
conquest:white_gravel_layer[layers=1,waterlogged=true]
conquest:white_gravel_layer[layers=1,waterlogged=false]
conquest:white_gravel_layer[layers=2,waterlogged=true]
conquest:white_gravel_layer[layers=2,waterlogged=false]
conquest:white_gravel_layer[layers=3,waterlogged=true]
conquest:white_gravel_layer[layers=3,waterlogged=false]
conquest:white_gravel_layer[layers=4,waterlogged=true]
conquest:white_gravel_layer[layers=4,waterlogged=false]
conquest:white_gravel_layer[layers=5,waterlogged=true]
conquest:white_gravel_layer[layers=5,waterlogged=false]
conquest:white_gravel_layer[layers=6,waterlogged=true]
conquest:white_gravel_layer[layers=6,waterlogged=false]
conquest:white_gravel_layer[layers=7,waterlogged=true]
conquest:white_gravel_layer[layers=7,waterlogged=false]
conquest:white_gravel_layer[layers=8,waterlogged=true]
conquest:white_gravel_layer[layers=8,waterlogged=false]
conquest:white_gravel_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:white_gravel_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:white_gravel_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:white_gravel_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:white_gravel_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:white_gravel_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:white_gravel_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:white_gravel_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:white_gravel_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:white_gravel_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:white_gravel_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:white_gravel_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:white_gravel_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:white_gravel_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:white_gravel_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:white_gravel_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:white_gravel_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:white_gravel_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:white_gravel_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:white_gravel_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:white_gravel_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:white_gravel_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:white_gravel_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:white_gravel_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:white_gravel_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:white_gravel_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:white_gravel_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:white_gravel_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:white_gravel_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:white_gravel_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:white_gravel_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:white_gravel_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:white_gravel_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:white_gravel_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:white_gravel_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:white_gravel_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:white_gravel_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:white_gravel_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:white_gravel_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:white_gravel_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:white_gravel_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:white_gravel_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:white_gravel_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:white_gravel_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:white_gravel_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:white_gravel_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:white_gravel_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:white_gravel_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:white_gravel_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:white_gravel_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:white_gravel_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:white_gravel_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:white_gravel_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:white_gravel_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:white_gravel_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:white_gravel_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:white_gravel_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:white_gravel_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:white_gravel_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:white_gravel_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:white_gravel_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:white_gravel_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:white_gravel_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:white_gravel_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:white_gravel_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:white_gravel_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:white_gravel_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:white_gravel_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:white_gravel_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:white_gravel_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:white_gravel_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:white_gravel_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:white_gravel_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:white_gravel_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:white_gravel_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:white_gravel_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:white_gravel_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:white_gravel_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:white_gravel_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:white_gravel_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:white_gray_floral_frieze
conquest:white_gray_floral_frieze_vertical_corner[facing=north,layer=1,waterlogged=true]
conquest:white_gray_floral_frieze_vertical_corner[facing=north,layer=1,waterlogged=false]
conquest:white_gray_floral_frieze_vertical_corner[facing=north,layer=2,waterlogged=true]
conquest:white_gray_floral_frieze_vertical_corner[facing=north,layer=2,waterlogged=false]
conquest:white_gray_floral_frieze_vertical_corner[facing=north,layer=3,waterlogged=true]
conquest:white_gray_floral_frieze_vertical_corner[facing=north,layer=3,waterlogged=false]
conquest:white_gray_floral_frieze_vertical_corner[facing=north,layer=4,waterlogged=true]
conquest:white_gray_floral_frieze_vertical_corner[facing=north,layer=4,waterlogged=false]
conquest:white_gray_floral_frieze_vertical_corner[facing=south,layer=1,waterlogged=true]
conquest:white_gray_floral_frieze_vertical_corner[facing=south,layer=1,waterlogged=false]
conquest:white_gray_floral_frieze_vertical_corner[facing=south,layer=2,waterlogged=true]
conquest:white_gray_floral_frieze_vertical_corner[facing=south,layer=2,waterlogged=false]
conquest:white_gray_floral_frieze_vertical_corner[facing=south,layer=3,waterlogged=true]
conquest:white_gray_floral_frieze_vertical_corner[facing=south,layer=3,waterlogged=false]
conquest:white_gray_floral_frieze_vertical_corner[facing=south,layer=4,waterlogged=true]
conquest:white_gray_floral_frieze_vertical_corner[facing=south,layer=4,waterlogged=false]
conquest:white_gray_floral_frieze_vertical_corner[facing=west,layer=1,waterlogged=true]
conquest:white_gray_floral_frieze_vertical_corner[facing=west,layer=1,waterlogged=false]
conquest:white_gray_floral_frieze_vertical_corner[facing=west,layer=2,waterlogged=true]
conquest:white_gray_floral_frieze_vertical_corner[facing=west,layer=2,waterlogged=false]
conquest:white_gray_floral_frieze_vertical_corner[facing=west,layer=3,waterlogged=true]
conquest:white_gray_floral_frieze_vertical_corner[facing=west,layer=3,waterlogged=false]
conquest:white_gray_floral_frieze_vertical_corner[facing=west,layer=4,waterlogged=true]
conquest:white_gray_floral_frieze_vertical_corner[facing=west,layer=4,waterlogged=false]
conquest:white_gray_floral_frieze_vertical_corner[facing=east,layer=1,waterlogged=true]
conquest:white_gray_floral_frieze_vertical_corner[facing=east,layer=1,waterlogged=false]
conquest:white_gray_floral_frieze_vertical_corner[facing=east,layer=2,waterlogged=true]
conquest:white_gray_floral_frieze_vertical_corner[facing=east,layer=2,waterlogged=false]
conquest:white_gray_floral_frieze_vertical_corner[facing=east,layer=3,waterlogged=true]
conquest:white_gray_floral_frieze_vertical_corner[facing=east,layer=3,waterlogged=false]
conquest:white_gray_floral_frieze_vertical_corner[facing=east,layer=4,waterlogged=true]
conquest:white_gray_floral_frieze_vertical_corner[facing=east,layer=4,waterlogged=false]
conquest:white_gray_floral_frieze_vertical_quarter[facing=north,layer=1,waterlogged=true]
conquest:white_gray_floral_frieze_vertical_quarter[facing=north,layer=1,waterlogged=false]
conquest:white_gray_floral_frieze_vertical_quarter[facing=north,layer=2,waterlogged=true]
conquest:white_gray_floral_frieze_vertical_quarter[facing=north,layer=2,waterlogged=false]
conquest:white_gray_floral_frieze_vertical_quarter[facing=north,layer=3,waterlogged=true]
conquest:white_gray_floral_frieze_vertical_quarter[facing=north,layer=3,waterlogged=false]
conquest:white_gray_floral_frieze_vertical_quarter[facing=north,layer=4,waterlogged=true]
conquest:white_gray_floral_frieze_vertical_quarter[facing=north,layer=4,waterlogged=false]
conquest:white_gray_floral_frieze_vertical_quarter[facing=south,layer=1,waterlogged=true]
conquest:white_gray_floral_frieze_vertical_quarter[facing=south,layer=1,waterlogged=false]
conquest:white_gray_floral_frieze_vertical_quarter[facing=south,layer=2,waterlogged=true]
conquest:white_gray_floral_frieze_vertical_quarter[facing=south,layer=2,waterlogged=false]
conquest:white_gray_floral_frieze_vertical_quarter[facing=south,layer=3,waterlogged=true]
conquest:white_gray_floral_frieze_vertical_quarter[facing=south,layer=3,waterlogged=false]
conquest:white_gray_floral_frieze_vertical_quarter[facing=south,layer=4,waterlogged=true]
conquest:white_gray_floral_frieze_vertical_quarter[facing=south,layer=4,waterlogged=false]
conquest:white_gray_floral_frieze_vertical_quarter[facing=west,layer=1,waterlogged=true]
conquest:white_gray_floral_frieze_vertical_quarter[facing=west,layer=1,waterlogged=false]
conquest:white_gray_floral_frieze_vertical_quarter[facing=west,layer=2,waterlogged=true]
conquest:white_gray_floral_frieze_vertical_quarter[facing=west,layer=2,waterlogged=false]
conquest:white_gray_floral_frieze_vertical_quarter[facing=west,layer=3,waterlogged=true]
conquest:white_gray_floral_frieze_vertical_quarter[facing=west,layer=3,waterlogged=false]
conquest:white_gray_floral_frieze_vertical_quarter[facing=west,layer=4,waterlogged=true]
conquest:white_gray_floral_frieze_vertical_quarter[facing=west,layer=4,waterlogged=false]
conquest:white_gray_floral_frieze_vertical_quarter[facing=east,layer=1,waterlogged=true]
conquest:white_gray_floral_frieze_vertical_quarter[facing=east,layer=1,waterlogged=false]
conquest:white_gray_floral_frieze_vertical_quarter[facing=east,layer=2,waterlogged=true]
conquest:white_gray_floral_frieze_vertical_quarter[facing=east,layer=2,waterlogged=false]
conquest:white_gray_floral_frieze_vertical_quarter[facing=east,layer=3,waterlogged=true]
conquest:white_gray_floral_frieze_vertical_quarter[facing=east,layer=3,waterlogged=false]
conquest:white_gray_floral_frieze_vertical_quarter[facing=east,layer=4,waterlogged=true]
conquest:white_gray_floral_frieze_vertical_quarter[facing=east,layer=4,waterlogged=false]
conquest:white_gray_floral_frieze_vertical_slab[facing=north,layer=1,waterlogged=true]
conquest:white_gray_floral_frieze_vertical_slab[facing=north,layer=1,waterlogged=false]
conquest:white_gray_floral_frieze_vertical_slab[facing=north,layer=2,waterlogged=true]
conquest:white_gray_floral_frieze_vertical_slab[facing=north,layer=2,waterlogged=false]
conquest:white_gray_floral_frieze_vertical_slab[facing=north,layer=3,waterlogged=true]
conquest:white_gray_floral_frieze_vertical_slab[facing=north,layer=3,waterlogged=false]
conquest:white_gray_floral_frieze_vertical_slab[facing=north,layer=4,waterlogged=true]
conquest:white_gray_floral_frieze_vertical_slab[facing=north,layer=4,waterlogged=false]
conquest:white_gray_floral_frieze_vertical_slab[facing=south,layer=1,waterlogged=true]
conquest:white_gray_floral_frieze_vertical_slab[facing=south,layer=1,waterlogged=false]
conquest:white_gray_floral_frieze_vertical_slab[facing=south,layer=2,waterlogged=true]
conquest:white_gray_floral_frieze_vertical_slab[facing=south,layer=2,waterlogged=false]
conquest:white_gray_floral_frieze_vertical_slab[facing=south,layer=3,waterlogged=true]
conquest:white_gray_floral_frieze_vertical_slab[facing=south,layer=3,waterlogged=false]
conquest:white_gray_floral_frieze_vertical_slab[facing=south,layer=4,waterlogged=true]
conquest:white_gray_floral_frieze_vertical_slab[facing=south,layer=4,waterlogged=false]
conquest:white_gray_floral_frieze_vertical_slab[facing=west,layer=1,waterlogged=true]
conquest:white_gray_floral_frieze_vertical_slab[facing=west,layer=1,waterlogged=false]
conquest:white_gray_floral_frieze_vertical_slab[facing=west,layer=2,waterlogged=true]
conquest:white_gray_floral_frieze_vertical_slab[facing=west,layer=2,waterlogged=false]
conquest:white_gray_floral_frieze_vertical_slab[facing=west,layer=3,waterlogged=true]
conquest:white_gray_floral_frieze_vertical_slab[facing=west,layer=3,waterlogged=false]
conquest:white_gray_floral_frieze_vertical_slab[facing=west,layer=4,waterlogged=true]
conquest:white_gray_floral_frieze_vertical_slab[facing=west,layer=4,waterlogged=false]
conquest:white_gray_floral_frieze_vertical_slab[facing=east,layer=1,waterlogged=true]
conquest:white_gray_floral_frieze_vertical_slab[facing=east,layer=1,waterlogged=false]
conquest:white_gray_floral_frieze_vertical_slab[facing=east,layer=2,waterlogged=true]
conquest:white_gray_floral_frieze_vertical_slab[facing=east,layer=2,waterlogged=false]
conquest:white_gray_floral_frieze_vertical_slab[facing=east,layer=3,waterlogged=true]
conquest:white_gray_floral_frieze_vertical_slab[facing=east,layer=3,waterlogged=false]
conquest:white_gray_floral_frieze_vertical_slab[facing=east,layer=4,waterlogged=true]
conquest:white_gray_floral_frieze_vertical_slab[facing=east,layer=4,waterlogged=false]
conquest:white_hanging_rabbit
conquest:white_limestone_bricks
conquest:white_limestone_bricks_arrowslit[facing=north,waterlogged=true]
conquest:white_limestone_bricks_arrowslit[facing=north,waterlogged=false]
conquest:white_limestone_bricks_arrowslit[facing=south,waterlogged=true]
conquest:white_limestone_bricks_arrowslit[facing=south,waterlogged=false]
conquest:white_limestone_bricks_arrowslit[facing=west,waterlogged=true]
conquest:white_limestone_bricks_arrowslit[facing=west,waterlogged=false]
conquest:white_limestone_bricks_arrowslit[facing=east,waterlogged=true]
conquest:white_limestone_bricks_arrowslit[facing=east,waterlogged=false]
conquest:white_limestone_bricks_balustrade[axis=x,waterlogged=true]
conquest:white_limestone_bricks_balustrade[axis=x,waterlogged=false]
conquest:white_limestone_bricks_balustrade[axis=y,waterlogged=true]
conquest:white_limestone_bricks_balustrade[axis=y,waterlogged=false]
conquest:white_limestone_bricks_balustrade[axis=z,waterlogged=true]
conquest:white_limestone_bricks_balustrade[axis=z,waterlogged=false]
conquest:white_limestone_bricks_capital[facing=flat,type=top,waterlogged=true]
conquest:white_limestone_bricks_capital[facing=flat,type=top,waterlogged=false]
conquest:white_limestone_bricks_capital[facing=flat,type=bottom,waterlogged=true]
conquest:white_limestone_bricks_capital[facing=flat,type=bottom,waterlogged=false]
conquest:white_limestone_bricks_capital[facing=north,type=top,waterlogged=true]
conquest:white_limestone_bricks_capital[facing=north,type=top,waterlogged=false]
conquest:white_limestone_bricks_capital[facing=north,type=bottom,waterlogged=true]
conquest:white_limestone_bricks_capital[facing=north,type=bottom,waterlogged=false]
conquest:white_limestone_bricks_capital[facing=south,type=top,waterlogged=true]
conquest:white_limestone_bricks_capital[facing=south,type=top,waterlogged=false]
conquest:white_limestone_bricks_capital[facing=south,type=bottom,waterlogged=true]
conquest:white_limestone_bricks_capital[facing=south,type=bottom,waterlogged=false]
conquest:white_limestone_bricks_capital[facing=east,type=top,waterlogged=true]
conquest:white_limestone_bricks_capital[facing=east,type=top,waterlogged=false]
conquest:white_limestone_bricks_capital[facing=east,type=bottom,waterlogged=true]
conquest:white_limestone_bricks_capital[facing=east,type=bottom,waterlogged=false]
conquest:white_limestone_bricks_capital[facing=west,type=top,waterlogged=true]
conquest:white_limestone_bricks_capital[facing=west,type=top,waterlogged=false]
conquest:white_limestone_bricks_capital[facing=west,type=bottom,waterlogged=true]
conquest:white_limestone_bricks_capital[facing=west,type=bottom,waterlogged=false]
conquest:white_limestone_bricks_corner_slab[facing=north,type=top,waterlogged=true]
conquest:white_limestone_bricks_corner_slab[facing=north,type=top,waterlogged=false]
conquest:white_limestone_bricks_corner_slab[facing=north,type=bottom,waterlogged=true]
conquest:white_limestone_bricks_corner_slab[facing=north,type=bottom,waterlogged=false]
conquest:white_limestone_bricks_corner_slab[facing=south,type=top,waterlogged=true]
conquest:white_limestone_bricks_corner_slab[facing=south,type=top,waterlogged=false]
conquest:white_limestone_bricks_corner_slab[facing=south,type=bottom,waterlogged=true]
conquest:white_limestone_bricks_corner_slab[facing=south,type=bottom,waterlogged=false]
conquest:white_limestone_bricks_corner_slab[facing=west,type=top,waterlogged=true]
conquest:white_limestone_bricks_corner_slab[facing=west,type=top,waterlogged=false]
conquest:white_limestone_bricks_corner_slab[facing=west,type=bottom,waterlogged=true]
conquest:white_limestone_bricks_corner_slab[facing=west,type=bottom,waterlogged=false]
conquest:white_limestone_bricks_corner_slab[facing=east,type=top,waterlogged=true]
conquest:white_limestone_bricks_corner_slab[facing=east,type=top,waterlogged=false]
conquest:white_limestone_bricks_corner_slab[facing=east,type=bottom,waterlogged=true]
conquest:white_limestone_bricks_corner_slab[facing=east,type=bottom,waterlogged=false]
conquest:white_limestone_bricks_eighth_slab[facing=north,type=top,waterlogged=true]
conquest:white_limestone_bricks_eighth_slab[facing=north,type=top,waterlogged=false]
conquest:white_limestone_bricks_eighth_slab[facing=north,type=bottom,waterlogged=true]
conquest:white_limestone_bricks_eighth_slab[facing=north,type=bottom,waterlogged=false]
conquest:white_limestone_bricks_eighth_slab[facing=south,type=top,waterlogged=true]
conquest:white_limestone_bricks_eighth_slab[facing=south,type=top,waterlogged=false]
conquest:white_limestone_bricks_eighth_slab[facing=south,type=bottom,waterlogged=true]
conquest:white_limestone_bricks_eighth_slab[facing=south,type=bottom,waterlogged=false]
conquest:white_limestone_bricks_eighth_slab[facing=west,type=top,waterlogged=true]
conquest:white_limestone_bricks_eighth_slab[facing=west,type=top,waterlogged=false]
conquest:white_limestone_bricks_eighth_slab[facing=west,type=bottom,waterlogged=true]
conquest:white_limestone_bricks_eighth_slab[facing=west,type=bottom,waterlogged=false]
conquest:white_limestone_bricks_eighth_slab[facing=east,type=top,waterlogged=true]
conquest:white_limestone_bricks_eighth_slab[facing=east,type=top,waterlogged=false]
conquest:white_limestone_bricks_eighth_slab[facing=east,type=bottom,waterlogged=true]
conquest:white_limestone_bricks_eighth_slab[facing=east,type=bottom,waterlogged=false]
conquest:white_limestone_bricks_pillar[layer=1,waterlogged=true]
conquest:white_limestone_bricks_pillar[layer=1,waterlogged=false]
conquest:white_limestone_bricks_pillar[layer=2,waterlogged=true]
conquest:white_limestone_bricks_pillar[layer=2,waterlogged=false]
conquest:white_limestone_bricks_pillar[layer=3,waterlogged=true]
conquest:white_limestone_bricks_pillar[layer=3,waterlogged=false]
conquest:white_limestone_bricks_quarter_slab[facing=north,layer=1,type=top,waterlogged=true]
conquest:white_limestone_bricks_quarter_slab[facing=north,layer=1,type=top,waterlogged=false]
conquest:white_limestone_bricks_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=true]
conquest:white_limestone_bricks_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=false]
conquest:white_limestone_bricks_quarter_slab[facing=north,layer=2,type=top,waterlogged=true]
conquest:white_limestone_bricks_quarter_slab[facing=north,layer=2,type=top,waterlogged=false]
conquest:white_limestone_bricks_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=true]
conquest:white_limestone_bricks_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=false]
conquest:white_limestone_bricks_quarter_slab[facing=north,layer=3,type=top,waterlogged=true]
conquest:white_limestone_bricks_quarter_slab[facing=north,layer=3,type=top,waterlogged=false]
conquest:white_limestone_bricks_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=true]
conquest:white_limestone_bricks_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=false]
conquest:white_limestone_bricks_quarter_slab[facing=south,layer=1,type=top,waterlogged=true]
conquest:white_limestone_bricks_quarter_slab[facing=south,layer=1,type=top,waterlogged=false]
conquest:white_limestone_bricks_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=true]
conquest:white_limestone_bricks_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=false]
conquest:white_limestone_bricks_quarter_slab[facing=south,layer=2,type=top,waterlogged=true]
conquest:white_limestone_bricks_quarter_slab[facing=south,layer=2,type=top,waterlogged=false]
conquest:white_limestone_bricks_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=true]
conquest:white_limestone_bricks_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=false]
conquest:white_limestone_bricks_quarter_slab[facing=south,layer=3,type=top,waterlogged=true]
conquest:white_limestone_bricks_quarter_slab[facing=south,layer=3,type=top,waterlogged=false]
conquest:white_limestone_bricks_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=true]
conquest:white_limestone_bricks_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=false]
conquest:white_limestone_bricks_quarter_slab[facing=west,layer=1,type=top,waterlogged=true]
conquest:white_limestone_bricks_quarter_slab[facing=west,layer=1,type=top,waterlogged=false]
conquest:white_limestone_bricks_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=true]
conquest:white_limestone_bricks_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=false]
conquest:white_limestone_bricks_quarter_slab[facing=west,layer=2,type=top,waterlogged=true]
conquest:white_limestone_bricks_quarter_slab[facing=west,layer=2,type=top,waterlogged=false]
conquest:white_limestone_bricks_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=true]
conquest:white_limestone_bricks_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=false]
conquest:white_limestone_bricks_quarter_slab[facing=west,layer=3,type=top,waterlogged=true]
conquest:white_limestone_bricks_quarter_slab[facing=west,layer=3,type=top,waterlogged=false]
conquest:white_limestone_bricks_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=true]
conquest:white_limestone_bricks_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=false]
conquest:white_limestone_bricks_quarter_slab[facing=east,layer=1,type=top,waterlogged=true]
conquest:white_limestone_bricks_quarter_slab[facing=east,layer=1,type=top,waterlogged=false]
conquest:white_limestone_bricks_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=true]
conquest:white_limestone_bricks_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=false]
conquest:white_limestone_bricks_quarter_slab[facing=east,layer=2,type=top,waterlogged=true]
conquest:white_limestone_bricks_quarter_slab[facing=east,layer=2,type=top,waterlogged=false]
conquest:white_limestone_bricks_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=true]
conquest:white_limestone_bricks_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=false]
conquest:white_limestone_bricks_quarter_slab[facing=east,layer=3,type=top,waterlogged=true]
conquest:white_limestone_bricks_quarter_slab[facing=east,layer=3,type=top,waterlogged=false]
conquest:white_limestone_bricks_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=true]
conquest:white_limestone_bricks_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=false]
conquest:white_limestone_bricks_slab[layers=1,type=top,waterlogged=true]
conquest:white_limestone_bricks_slab[layers=1,type=top,waterlogged=false]
conquest:white_limestone_bricks_slab[layers=1,type=bottom,waterlogged=true]
conquest:white_limestone_bricks_slab[layers=1,type=bottom,waterlogged=false]
conquest:white_limestone_bricks_slab[layers=2,type=top,waterlogged=true]
conquest:white_limestone_bricks_slab[layers=2,type=top,waterlogged=false]
conquest:white_limestone_bricks_slab[layers=2,type=bottom,waterlogged=true]
conquest:white_limestone_bricks_slab[layers=2,type=bottom,waterlogged=false]
conquest:white_limestone_bricks_slab[layers=3,type=top,waterlogged=true]
conquest:white_limestone_bricks_slab[layers=3,type=top,waterlogged=false]
conquest:white_limestone_bricks_slab[layers=3,type=bottom,waterlogged=true]
conquest:white_limestone_bricks_slab[layers=3,type=bottom,waterlogged=false]
conquest:white_limestone_bricks_slab[layers=4,type=top,waterlogged=true]
conquest:white_limestone_bricks_slab[layers=4,type=top,waterlogged=false]
conquest:white_limestone_bricks_slab[layers=4,type=bottom,waterlogged=true]
conquest:white_limestone_bricks_slab[layers=4,type=bottom,waterlogged=false]
conquest:white_limestone_bricks_slab[layers=5,type=top,waterlogged=true]
conquest:white_limestone_bricks_slab[layers=5,type=top,waterlogged=false]
conquest:white_limestone_bricks_slab[layers=5,type=bottom,waterlogged=true]
conquest:white_limestone_bricks_slab[layers=5,type=bottom,waterlogged=false]
conquest:white_limestone_bricks_slab[layers=6,type=top,waterlogged=true]
conquest:white_limestone_bricks_slab[layers=6,type=top,waterlogged=false]
conquest:white_limestone_bricks_slab[layers=6,type=bottom,waterlogged=true]
conquest:white_limestone_bricks_slab[layers=6,type=bottom,waterlogged=false]
conquest:white_limestone_bricks_slab[layers=7,type=top,waterlogged=true]
conquest:white_limestone_bricks_slab[layers=7,type=top,waterlogged=false]
conquest:white_limestone_bricks_slab[layers=7,type=bottom,waterlogged=true]
conquest:white_limestone_bricks_slab[layers=7,type=bottom,waterlogged=false]
conquest:white_limestone_bricks_slab[layers=8,type=top,waterlogged=true]
conquest:white_limestone_bricks_slab[layers=8,type=top,waterlogged=false]
conquest:white_limestone_bricks_slab[layers=8,type=bottom,waterlogged=true]
conquest:white_limestone_bricks_slab[layers=8,type=bottom,waterlogged=false]
conquest:white_limestone_bricks_small_arch[direction=northsouth,waterlogged=true]
conquest:white_limestone_bricks_small_arch[direction=northsouth,waterlogged=false]
conquest:white_limestone_bricks_small_arch[direction=eastwest,waterlogged=true]
conquest:white_limestone_bricks_small_arch[direction=eastwest,waterlogged=false]
conquest:white_limestone_bricks_small_arch_half[facing=north,waterlogged=true]
conquest:white_limestone_bricks_small_arch_half[facing=north,waterlogged=false]
conquest:white_limestone_bricks_small_arch_half[facing=south,waterlogged=true]
conquest:white_limestone_bricks_small_arch_half[facing=south,waterlogged=false]
conquest:white_limestone_bricks_small_arch_half[facing=west,waterlogged=true]
conquest:white_limestone_bricks_small_arch_half[facing=west,waterlogged=false]
conquest:white_limestone_bricks_small_arch_half[facing=east,waterlogged=true]
conquest:white_limestone_bricks_small_arch_half[facing=east,waterlogged=false]
conquest:white_limestone_bricks_small_window[down=true,up=true,waterlogged=true]
conquest:white_limestone_bricks_small_window[down=true,up=true,waterlogged=false]
conquest:white_limestone_bricks_small_window[down=true,up=false,waterlogged=true]
conquest:white_limestone_bricks_small_window[down=true,up=false,waterlogged=false]
conquest:white_limestone_bricks_small_window[down=false,up=true,waterlogged=true]
conquest:white_limestone_bricks_small_window[down=false,up=true,waterlogged=false]
conquest:white_limestone_bricks_small_window[down=false,up=false,waterlogged=true]
conquest:white_limestone_bricks_small_window[down=false,up=false,waterlogged=false]
conquest:white_limestone_bricks_small_window_half[down=true,facing=north,up=true,waterlogged=true]
conquest:white_limestone_bricks_small_window_half[down=true,facing=north,up=true,waterlogged=false]
conquest:white_limestone_bricks_small_window_half[down=true,facing=north,up=false,waterlogged=true]
conquest:white_limestone_bricks_small_window_half[down=true,facing=north,up=false,waterlogged=false]
conquest:white_limestone_bricks_small_window_half[down=true,facing=south,up=true,waterlogged=true]
conquest:white_limestone_bricks_small_window_half[down=true,facing=south,up=true,waterlogged=false]
conquest:white_limestone_bricks_small_window_half[down=true,facing=south,up=false,waterlogged=true]
conquest:white_limestone_bricks_small_window_half[down=true,facing=south,up=false,waterlogged=false]
conquest:white_limestone_bricks_small_window_half[down=true,facing=west,up=true,waterlogged=true]
conquest:white_limestone_bricks_small_window_half[down=true,facing=west,up=true,waterlogged=false]
conquest:white_limestone_bricks_small_window_half[down=true,facing=west,up=false,waterlogged=true]
conquest:white_limestone_bricks_small_window_half[down=true,facing=west,up=false,waterlogged=false]
conquest:white_limestone_bricks_small_window_half[down=true,facing=east,up=true,waterlogged=true]
conquest:white_limestone_bricks_small_window_half[down=true,facing=east,up=true,waterlogged=false]
conquest:white_limestone_bricks_small_window_half[down=true,facing=east,up=false,waterlogged=true]
conquest:white_limestone_bricks_small_window_half[down=true,facing=east,up=false,waterlogged=false]
conquest:white_limestone_bricks_small_window_half[down=false,facing=north,up=true,waterlogged=true]
conquest:white_limestone_bricks_small_window_half[down=false,facing=north,up=true,waterlogged=false]
conquest:white_limestone_bricks_small_window_half[down=false,facing=north,up=false,waterlogged=true]
conquest:white_limestone_bricks_small_window_half[down=false,facing=north,up=false,waterlogged=false]
conquest:white_limestone_bricks_small_window_half[down=false,facing=south,up=true,waterlogged=true]
conquest:white_limestone_bricks_small_window_half[down=false,facing=south,up=true,waterlogged=false]
conquest:white_limestone_bricks_small_window_half[down=false,facing=south,up=false,waterlogged=true]
conquest:white_limestone_bricks_small_window_half[down=false,facing=south,up=false,waterlogged=false]
conquest:white_limestone_bricks_small_window_half[down=false,facing=west,up=true,waterlogged=true]
conquest:white_limestone_bricks_small_window_half[down=false,facing=west,up=true,waterlogged=false]
conquest:white_limestone_bricks_small_window_half[down=false,facing=west,up=false,waterlogged=true]
conquest:white_limestone_bricks_small_window_half[down=false,facing=west,up=false,waterlogged=false]
conquest:white_limestone_bricks_small_window_half[down=false,facing=east,up=true,waterlogged=true]
conquest:white_limestone_bricks_small_window_half[down=false,facing=east,up=true,waterlogged=false]
conquest:white_limestone_bricks_small_window_half[down=false,facing=east,up=false,waterlogged=true]
conquest:white_limestone_bricks_small_window_half[down=false,facing=east,up=false,waterlogged=false]
conquest:white_limestone_bricks_sphere[type=egg,waterlogged=true]
conquest:white_limestone_bricks_sphere[type=egg,waterlogged=false]
conquest:white_limestone_bricks_sphere[type=small,waterlogged=true]
conquest:white_limestone_bricks_sphere[type=small,waterlogged=false]
conquest:white_limestone_bricks_sphere[type=large,waterlogged=true]
conquest:white_limestone_bricks_sphere[type=large,waterlogged=false]
conquest:white_limestone_bricks_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:white_limestone_bricks_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:white_limestone_bricks_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:white_limestone_bricks_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:white_limestone_bricks_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:white_limestone_bricks_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:white_limestone_bricks_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:white_limestone_bricks_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:white_limestone_bricks_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:white_limestone_bricks_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:white_limestone_bricks_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:white_limestone_bricks_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:white_limestone_bricks_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:white_limestone_bricks_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:white_limestone_bricks_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:white_limestone_bricks_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:white_limestone_bricks_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:white_limestone_bricks_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:white_limestone_bricks_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:white_limestone_bricks_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:white_limestone_bricks_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:white_limestone_bricks_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:white_limestone_bricks_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:white_limestone_bricks_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:white_limestone_bricks_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:white_limestone_bricks_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:white_limestone_bricks_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:white_limestone_bricks_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:white_limestone_bricks_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:white_limestone_bricks_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:white_limestone_bricks_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:white_limestone_bricks_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:white_limestone_bricks_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:white_limestone_bricks_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:white_limestone_bricks_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:white_limestone_bricks_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:white_limestone_bricks_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:white_limestone_bricks_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:white_limestone_bricks_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:white_limestone_bricks_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:white_limestone_bricks_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:white_limestone_bricks_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:white_limestone_bricks_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:white_limestone_bricks_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:white_limestone_bricks_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:white_limestone_bricks_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:white_limestone_bricks_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:white_limestone_bricks_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:white_limestone_bricks_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:white_limestone_bricks_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:white_limestone_bricks_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:white_limestone_bricks_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:white_limestone_bricks_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:white_limestone_bricks_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:white_limestone_bricks_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:white_limestone_bricks_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:white_limestone_bricks_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:white_limestone_bricks_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:white_limestone_bricks_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:white_limestone_bricks_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:white_limestone_bricks_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:white_limestone_bricks_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:white_limestone_bricks_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:white_limestone_bricks_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:white_limestone_bricks_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:white_limestone_bricks_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:white_limestone_bricks_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:white_limestone_bricks_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:white_limestone_bricks_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:white_limestone_bricks_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:white_limestone_bricks_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:white_limestone_bricks_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:white_limestone_bricks_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:white_limestone_bricks_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:white_limestone_bricks_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:white_limestone_bricks_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:white_limestone_bricks_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:white_limestone_bricks_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:white_limestone_bricks_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:white_limestone_bricks_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:white_limestone_bricks_two_meter_arch[facing=north,type=top]
conquest:white_limestone_bricks_two_meter_arch[facing=north,type=bottom]
conquest:white_limestone_bricks_two_meter_arch[facing=south,type=top]
conquest:white_limestone_bricks_two_meter_arch[facing=south,type=bottom]
conquest:white_limestone_bricks_two_meter_arch[facing=west,type=top]
conquest:white_limestone_bricks_two_meter_arch[facing=west,type=bottom]
conquest:white_limestone_bricks_two_meter_arch[facing=east,type=top]
conquest:white_limestone_bricks_two_meter_arch[facing=east,type=bottom]
conquest:white_limestone_bricks_two_meter_arch_half[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:white_limestone_bricks_two_meter_arch_half[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:white_limestone_bricks_two_meter_arch_half[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:white_limestone_bricks_two_meter_arch_half[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:white_limestone_bricks_two_meter_arch_half[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:white_limestone_bricks_two_meter_arch_half[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:white_limestone_bricks_two_meter_arch_half[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:white_limestone_bricks_two_meter_arch_half[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:white_limestone_bricks_two_meter_arch_half[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:white_limestone_bricks_two_meter_arch_half[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:white_limestone_bricks_two_meter_arch_half[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:white_limestone_bricks_two_meter_arch_half[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:white_limestone_bricks_two_meter_arch_half[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:white_limestone_bricks_two_meter_arch_half[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:white_limestone_bricks_two_meter_arch_half[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:white_limestone_bricks_two_meter_arch_half[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:white_limestone_bricks_two_meter_arch_half[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:white_limestone_bricks_two_meter_arch_half[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:white_limestone_bricks_two_meter_arch_half[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:white_limestone_bricks_two_meter_arch_half[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:white_limestone_bricks_two_meter_arch_half[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:white_limestone_bricks_two_meter_arch_half[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:white_limestone_bricks_two_meter_arch_half[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:white_limestone_bricks_two_meter_arch_half[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:white_limestone_bricks_two_meter_arch_half[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:white_limestone_bricks_two_meter_arch_half[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:white_limestone_bricks_two_meter_arch_half[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:white_limestone_bricks_two_meter_arch_half[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:white_limestone_bricks_two_meter_arch_half[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:white_limestone_bricks_two_meter_arch_half[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:white_limestone_bricks_two_meter_arch_half[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:white_limestone_bricks_two_meter_arch_half[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:white_limestone_bricks_two_meter_arch_half[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:white_limestone_bricks_two_meter_arch_half[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:white_limestone_bricks_two_meter_arch_half[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:white_limestone_bricks_two_meter_arch_half[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:white_limestone_bricks_two_meter_arch_half[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:white_limestone_bricks_two_meter_arch_half[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:white_limestone_bricks_two_meter_arch_half[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:white_limestone_bricks_two_meter_arch_half[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:white_limestone_bricks_two_meter_arch_half[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:white_limestone_bricks_two_meter_arch_half[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:white_limestone_bricks_two_meter_arch_half[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:white_limestone_bricks_two_meter_arch_half[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:white_limestone_bricks_two_meter_arch_half[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:white_limestone_bricks_two_meter_arch_half[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:white_limestone_bricks_two_meter_arch_half[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:white_limestone_bricks_two_meter_arch_half[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:white_limestone_bricks_two_meter_arch_half[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:white_limestone_bricks_two_meter_arch_half[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:white_limestone_bricks_two_meter_arch_half[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:white_limestone_bricks_two_meter_arch_half[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:white_limestone_bricks_two_meter_arch_half[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:white_limestone_bricks_two_meter_arch_half[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:white_limestone_bricks_two_meter_arch_half[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:white_limestone_bricks_two_meter_arch_half[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:white_limestone_bricks_two_meter_arch_half[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:white_limestone_bricks_two_meter_arch_half[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:white_limestone_bricks_two_meter_arch_half[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:white_limestone_bricks_two_meter_arch_half[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:white_limestone_bricks_two_meter_arch_half[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:white_limestone_bricks_two_meter_arch_half[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:white_limestone_bricks_two_meter_arch_half[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:white_limestone_bricks_two_meter_arch_half[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:white_limestone_bricks_vertical_corner[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:white_limestone_bricks_vertical_corner[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:white_limestone_bricks_vertical_corner[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:white_limestone_bricks_vertical_corner[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:white_limestone_bricks_vertical_corner[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:white_limestone_bricks_vertical_corner[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:white_limestone_bricks_vertical_corner[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:white_limestone_bricks_vertical_corner[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:white_limestone_bricks_vertical_corner[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:white_limestone_bricks_vertical_corner[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:white_limestone_bricks_vertical_corner[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:white_limestone_bricks_vertical_corner[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:white_limestone_bricks_vertical_corner[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:white_limestone_bricks_vertical_corner[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:white_limestone_bricks_vertical_corner[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:white_limestone_bricks_vertical_corner[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:white_limestone_bricks_vertical_corner[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:white_limestone_bricks_vertical_corner[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:white_limestone_bricks_vertical_corner[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:white_limestone_bricks_vertical_corner[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:white_limestone_bricks_vertical_corner[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:white_limestone_bricks_vertical_corner[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:white_limestone_bricks_vertical_corner[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:white_limestone_bricks_vertical_corner[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:white_limestone_bricks_vertical_corner[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:white_limestone_bricks_vertical_corner[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:white_limestone_bricks_vertical_corner[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:white_limestone_bricks_vertical_corner[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:white_limestone_bricks_vertical_corner[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:white_limestone_bricks_vertical_corner[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:white_limestone_bricks_vertical_corner[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:white_limestone_bricks_vertical_corner[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:white_limestone_bricks_vertical_corner[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:white_limestone_bricks_vertical_corner[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:white_limestone_bricks_vertical_corner[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:white_limestone_bricks_vertical_corner[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:white_limestone_bricks_vertical_corner[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:white_limestone_bricks_vertical_corner[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:white_limestone_bricks_vertical_corner[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:white_limestone_bricks_vertical_corner[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:white_limestone_bricks_vertical_corner[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:white_limestone_bricks_vertical_corner[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:white_limestone_bricks_vertical_corner[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:white_limestone_bricks_vertical_corner[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:white_limestone_bricks_vertical_corner[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:white_limestone_bricks_vertical_corner[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:white_limestone_bricks_vertical_corner[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:white_limestone_bricks_vertical_corner[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:white_limestone_bricks_vertical_corner[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:white_limestone_bricks_vertical_corner[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:white_limestone_bricks_vertical_corner[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:white_limestone_bricks_vertical_corner[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:white_limestone_bricks_vertical_corner[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:white_limestone_bricks_vertical_corner[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:white_limestone_bricks_vertical_corner[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:white_limestone_bricks_vertical_corner[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:white_limestone_bricks_vertical_corner[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:white_limestone_bricks_vertical_corner[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:white_limestone_bricks_vertical_corner[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:white_limestone_bricks_vertical_corner[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:white_limestone_bricks_vertical_corner[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:white_limestone_bricks_vertical_corner[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:white_limestone_bricks_vertical_corner[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:white_limestone_bricks_vertical_corner[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:white_limestone_bricks_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:white_limestone_bricks_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:white_limestone_bricks_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:white_limestone_bricks_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:white_limestone_bricks_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:white_limestone_bricks_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:white_limestone_bricks_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:white_limestone_bricks_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:white_limestone_bricks_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:white_limestone_bricks_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:white_limestone_bricks_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:white_limestone_bricks_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:white_limestone_bricks_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:white_limestone_bricks_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:white_limestone_bricks_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:white_limestone_bricks_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:white_limestone_bricks_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:white_limestone_bricks_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:white_limestone_bricks_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:white_limestone_bricks_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:white_limestone_bricks_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:white_limestone_bricks_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:white_limestone_bricks_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:white_limestone_bricks_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:white_limestone_bricks_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:white_limestone_bricks_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:white_limestone_bricks_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:white_limestone_bricks_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:white_limestone_bricks_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:white_limestone_bricks_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:white_limestone_bricks_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:white_limestone_bricks_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:white_limestone_bricks_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:white_limestone_bricks_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:white_limestone_bricks_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:white_limestone_bricks_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:white_limestone_bricks_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:white_limestone_bricks_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:white_limestone_bricks_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:white_limestone_bricks_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:white_limestone_bricks_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:white_limestone_bricks_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:white_limestone_bricks_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:white_limestone_bricks_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:white_limestone_bricks_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:white_limestone_bricks_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:white_limestone_bricks_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:white_limestone_bricks_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:white_limestone_bricks_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:white_limestone_bricks_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:white_limestone_bricks_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:white_limestone_bricks_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:white_limestone_bricks_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:white_limestone_bricks_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:white_limestone_bricks_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:white_limestone_bricks_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:white_limestone_bricks_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:white_limestone_bricks_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:white_limestone_bricks_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:white_limestone_bricks_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:white_limestone_bricks_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:white_limestone_bricks_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:white_limestone_bricks_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:white_limestone_bricks_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:white_limestone_bricks_vertical_quarter[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:white_limestone_bricks_vertical_quarter[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:white_limestone_bricks_vertical_quarter[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:white_limestone_bricks_vertical_quarter[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:white_limestone_bricks_vertical_quarter[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:white_limestone_bricks_vertical_quarter[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:white_limestone_bricks_vertical_quarter[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:white_limestone_bricks_vertical_quarter[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:white_limestone_bricks_vertical_quarter[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:white_limestone_bricks_vertical_quarter[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:white_limestone_bricks_vertical_quarter[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:white_limestone_bricks_vertical_quarter[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:white_limestone_bricks_vertical_quarter[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:white_limestone_bricks_vertical_quarter[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:white_limestone_bricks_vertical_quarter[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:white_limestone_bricks_vertical_quarter[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:white_limestone_bricks_vertical_quarter[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:white_limestone_bricks_vertical_quarter[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:white_limestone_bricks_vertical_quarter[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:white_limestone_bricks_vertical_quarter[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:white_limestone_bricks_vertical_quarter[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:white_limestone_bricks_vertical_quarter[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:white_limestone_bricks_vertical_quarter[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:white_limestone_bricks_vertical_quarter[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:white_limestone_bricks_vertical_quarter[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:white_limestone_bricks_vertical_quarter[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:white_limestone_bricks_vertical_quarter[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:white_limestone_bricks_vertical_quarter[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:white_limestone_bricks_vertical_quarter[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:white_limestone_bricks_vertical_quarter[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:white_limestone_bricks_vertical_quarter[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:white_limestone_bricks_vertical_quarter[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:white_limestone_bricks_vertical_quarter[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:white_limestone_bricks_vertical_quarter[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:white_limestone_bricks_vertical_quarter[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:white_limestone_bricks_vertical_quarter[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:white_limestone_bricks_vertical_quarter[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:white_limestone_bricks_vertical_quarter[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:white_limestone_bricks_vertical_quarter[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:white_limestone_bricks_vertical_quarter[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:white_limestone_bricks_vertical_quarter[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:white_limestone_bricks_vertical_quarter[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:white_limestone_bricks_vertical_quarter[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:white_limestone_bricks_vertical_quarter[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:white_limestone_bricks_vertical_quarter[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:white_limestone_bricks_vertical_quarter[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:white_limestone_bricks_vertical_quarter[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:white_limestone_bricks_vertical_quarter[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:white_limestone_bricks_vertical_quarter[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:white_limestone_bricks_vertical_quarter[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:white_limestone_bricks_vertical_quarter[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:white_limestone_bricks_vertical_quarter[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:white_limestone_bricks_vertical_quarter[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:white_limestone_bricks_vertical_quarter[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:white_limestone_bricks_vertical_quarter[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:white_limestone_bricks_vertical_quarter[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:white_limestone_bricks_vertical_quarter[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:white_limestone_bricks_vertical_quarter[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:white_limestone_bricks_vertical_quarter[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:white_limestone_bricks_vertical_quarter[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:white_limestone_bricks_vertical_quarter[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:white_limestone_bricks_vertical_quarter[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:white_limestone_bricks_vertical_quarter[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:white_limestone_bricks_vertical_quarter[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:white_limestone_bricks_vertical_slab[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:white_limestone_bricks_vertical_slab[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:white_limestone_bricks_vertical_slab[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:white_limestone_bricks_vertical_slab[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:white_limestone_bricks_vertical_slab[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:white_limestone_bricks_vertical_slab[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:white_limestone_bricks_vertical_slab[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:white_limestone_bricks_vertical_slab[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:white_limestone_bricks_vertical_slab[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:white_limestone_bricks_vertical_slab[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:white_limestone_bricks_vertical_slab[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:white_limestone_bricks_vertical_slab[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:white_limestone_bricks_vertical_slab[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:white_limestone_bricks_vertical_slab[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:white_limestone_bricks_vertical_slab[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:white_limestone_bricks_vertical_slab[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:white_limestone_bricks_vertical_slab[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:white_limestone_bricks_vertical_slab[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:white_limestone_bricks_vertical_slab[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:white_limestone_bricks_vertical_slab[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:white_limestone_bricks_vertical_slab[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:white_limestone_bricks_vertical_slab[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:white_limestone_bricks_vertical_slab[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:white_limestone_bricks_vertical_slab[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:white_limestone_bricks_vertical_slab[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:white_limestone_bricks_vertical_slab[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:white_limestone_bricks_vertical_slab[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:white_limestone_bricks_vertical_slab[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:white_limestone_bricks_vertical_slab[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:white_limestone_bricks_vertical_slab[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:white_limestone_bricks_vertical_slab[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:white_limestone_bricks_vertical_slab[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:white_limestone_bricks_vertical_slab[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:white_limestone_bricks_vertical_slab[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:white_limestone_bricks_vertical_slab[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:white_limestone_bricks_vertical_slab[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:white_limestone_bricks_vertical_slab[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:white_limestone_bricks_vertical_slab[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:white_limestone_bricks_vertical_slab[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:white_limestone_bricks_vertical_slab[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:white_limestone_bricks_vertical_slab[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:white_limestone_bricks_vertical_slab[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:white_limestone_bricks_vertical_slab[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:white_limestone_bricks_vertical_slab[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:white_limestone_bricks_vertical_slab[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:white_limestone_bricks_vertical_slab[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:white_limestone_bricks_vertical_slab[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:white_limestone_bricks_vertical_slab[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:white_limestone_bricks_vertical_slab[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:white_limestone_bricks_vertical_slab[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:white_limestone_bricks_vertical_slab[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:white_limestone_bricks_vertical_slab[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:white_limestone_bricks_vertical_slab[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:white_limestone_bricks_vertical_slab[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:white_limestone_bricks_vertical_slab[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:white_limestone_bricks_vertical_slab[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:white_limestone_bricks_vertical_slab[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:white_limestone_bricks_vertical_slab[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:white_limestone_bricks_vertical_slab[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:white_limestone_bricks_vertical_slab[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:white_limestone_bricks_vertical_slab[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:white_limestone_bricks_vertical_slab[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:white_limestone_bricks_vertical_slab[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:white_limestone_bricks_vertical_slab[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:white_limestone_bricks_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:white_limestone_bricks_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:white_limestone_bricks_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:white_limestone_bricks_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:white_limestone_bricks_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:white_limestone_bricks_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:white_limestone_bricks_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:white_limestone_bricks_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:white_limestone_bricks_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:white_limestone_bricks_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:white_limestone_bricks_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:white_limestone_bricks_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:white_limestone_bricks_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:white_limestone_bricks_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:white_limestone_bricks_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:white_limestone_bricks_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:white_limestone_bricks_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:white_limestone_bricks_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:white_limestone_bricks_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:white_limestone_bricks_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:white_limestone_bricks_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:white_limestone_bricks_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:white_limestone_bricks_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:white_limestone_bricks_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:white_limestone_bricks_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:white_limestone_bricks_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:white_limestone_bricks_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:white_limestone_bricks_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:white_limestone_bricks_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:white_limestone_bricks_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:white_limestone_bricks_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:white_limestone_bricks_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:white_limestone_bricks_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:white_limestone_bricks_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:white_limestone_bricks_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:white_limestone_bricks_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:white_limestone_bricks_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:white_limestone_bricks_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:white_limestone_bricks_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:white_limestone_bricks_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:white_limestone_bricks_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:white_limestone_bricks_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:white_limestone_bricks_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:white_limestone_bricks_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:white_limestone_bricks_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:white_limestone_bricks_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:white_limestone_bricks_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:white_limestone_bricks_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:white_limestone_bricks_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:white_limestone_bricks_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:white_limestone_bricks_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:white_limestone_bricks_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:white_limestone_bricks_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:white_limestone_bricks_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:white_limestone_bricks_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:white_limestone_bricks_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:white_limestone_bricks_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:white_limestone_bricks_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:white_limestone_bricks_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:white_limestone_bricks_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:white_limestone_bricks_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:white_limestone_bricks_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:white_limestone_bricks_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:white_limestone_bricks_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:white_limestone_bricks_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:white_limestone_bricks_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:white_limestone_bricks_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:white_limestone_bricks_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:white_limestone_bricks_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:white_limestone_bricks_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:white_limestone_bricks_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:white_limestone_bricks_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:white_limestone_bricks_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:white_limestone_bricks_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:white_limestone_bricks_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:white_limestone_bricks_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:white_limestone_bricks_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:white_limestone_bricks_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:white_limestone_bricks_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:white_limestone_bricks_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:white_limestone_bricks_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:white_limestone_bricks_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:white_limestone_bricks_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:white_limestone_bricks_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:white_limestone_bricks_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:white_limestone_bricks_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:white_limestone_bricks_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:white_limestone_bricks_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:white_limestone_bricks_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:white_limestone_bricks_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:white_limestone_bricks_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:white_limestone_bricks_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:white_limestone_bricks_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:white_limestone_bricks_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:white_limestone_bricks_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:white_limestone_bricks_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:white_limestone_bricks_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:white_limestone_bricks_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:white_limestone_bricks_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:white_limestone_bricks_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:white_limestone_bricks_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:white_limestone_bricks_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:white_limestone_bricks_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:white_limestone_bricks_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:white_limestone_bricks_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:white_limestone_bricks_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:white_limestone_bricks_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:white_limestone_bricks_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:white_limestone_bricks_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:white_limestone_bricks_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:white_limestone_bricks_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:white_limestone_bricks_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:white_limestone_bricks_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:white_limestone_bricks_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:white_limestone_bricks_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:white_limestone_bricks_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:white_limestone_bricks_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:white_limestone_bricks_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:white_limestone_bricks_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:white_limestone_bricks_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:white_limestone_bricks_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:white_limestone_bricks_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:white_limestone_bricks_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:white_limestone_bricks_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:white_limestone_bricks_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:white_limestone_bricks_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:white_limestone_bricks_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:white_limestone_bricks_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:white_limestone_bricks_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:white_limestone_bricks_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:white_limestone_bricks_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:white_limestone_bricks_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:white_limestone_bricks_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:white_limestone_bricks_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:white_limestone_bricks_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:white_limestone_bricks_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:white_limestone_bricks_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:white_limestone_bricks_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:white_limestone_bricks_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:white_limestone_bricks_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:white_limestone_bricks_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:white_limestone_bricks_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:white_limestone_bricks_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:white_limestone_bricks_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:white_limestone_bricks_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:white_limestone_bricks_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:white_limestone_bricks_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:white_limestone_bricks_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:white_limestone_bricks_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:white_limestone_bricks_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:white_limestone_bricks_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:white_limestone_bricks_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:white_limestone_bricks_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:white_limestone_bricks_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:white_limestone_bricks_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:white_limestone_bricks_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:white_limestone_bricks_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:white_limestone_bricks_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:white_limestone_bricks_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:white_limestone_bricks_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:white_limestone_bricks_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:white_limestone_bricks_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:white_limestone_bricks_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:white_limestone_bricks_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:white_limestone_bricks_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:white_limestone_bricks_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:white_limestone_bricks_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:white_limestone_bricks_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:white_limestone_bricks_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:white_limestone_bricks_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:white_limestone_bricks_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:white_limestone_bricks_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:white_limestone_bricks_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:white_limestone_bricks_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:white_limestone_bricks_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:white_limestone_bricks_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:white_limestone_bricks_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:white_limestone_bricks_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:white_limestone_bricks_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:white_limestone_bricks_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:white_limestone_bricks_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:white_limestone_bricks_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:white_limestone_bricks_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:white_limestone_bricks_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:white_limestone_bricks_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:white_limestone_bricks_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:white_limestone_bricks_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:white_limestone_bricks_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:white_limestone_bricks_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:white_limestone_bricks_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:white_limestone_bricks_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:white_limestone_bricks_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:white_limestone_bricks_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:white_limestone_bricks_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:white_limestone_bricks_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:white_limestone_bricks_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:white_limestone_bricks_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:white_limestone_bricks_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:white_limestone_bricks_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:white_limestone_bricks_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:white_limestone_bricks_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:white_limestone_bricks_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:white_limestone_bricks_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:white_limestone_bricks_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:white_limestone_bricks_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:white_limestone_bricks_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:white_limestone_bricks_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:white_limestone_bricks_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:white_limestone_bricks_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:white_limestone_bricks_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:white_limestone_bricks_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:white_limestone_bricks_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:white_limestone_bricks_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:white_limestone_bricks_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:white_limestone_bricks_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:white_limestone_bricks_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:white_limestone_bricks_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:white_limestone_bricks_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:white_limestone_bricks_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:white_limestone_bricks_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:white_limestone_bricks_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:white_limestone_bricks_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:white_limestone_bricks_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:white_limestone_bricks_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:white_limestone_bricks_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:white_limestone_bricks_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:white_limestone_bricks_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:white_limestone_bricks_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:white_limestone_bricks_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:white_limestone_bricks_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:white_limestone_bricks_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:white_limestone_bricks_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:white_limestone_bricks_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:white_limestone_bricks_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:white_limestone_bricks_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:white_limestone_bricks_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:white_limestone_bricks_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:white_limestone_bricks_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:white_limestone_bricks_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:white_limestone_bricks_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:white_limestone_bricks_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:white_limestone_bricks_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:white_limestone_bricks_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:white_limestone_bricks_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:white_limestone_bricks_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:white_limestone_bricks_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:white_limestone_bricks_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:white_limestone_bricks_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:white_limestone_bricks_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:white_limestone_bricks_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:white_limestone_bricks_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:white_limestone_bricks_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:white_limestone_bricks_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:white_limestone_bricks_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:white_limestone_bricks_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:white_limestone_bricks_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:white_limestone_bricks_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:white_limestone_bricks_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:white_limestone_bricks_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:white_limestone_bricks_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:white_limestone_bricks_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:white_limestone_bricks_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:white_limestone_bricks_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:white_limestone_bricks_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:white_limestone_bricks_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:white_limestone_bricks_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:white_limestone_bricks_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:white_limestone_bricks_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:white_limestone_bricks_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:white_limestone_bricks_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:white_limestone_bricks_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:white_limestone_bricks_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:white_limestone_bricks_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:white_limestone_bricks_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:white_limestone_bricks_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:white_limestone_bricks_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:white_limestone_bricks_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:white_limestone_bricks_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:white_limestone_bricks_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:white_limestone_bricks_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:white_limestone_bricks_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:white_limestone_bricks_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:white_limestone_bricks_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:white_limestone_bricks_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:white_limestone_bricks_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:white_limestone_bricks_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:white_limestone_bricks_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:white_limestone_bricks_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:white_limestone_bricks_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:white_limestone_bricks_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:white_limestone_bricks_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:white_limestone_bricks_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:white_limestone_bricks_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:white_limestone_bricks_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:white_limestone_bricks_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:white_limestone_bricks_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:white_limestone_bricks_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:white_limestone_bricks_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:white_limestone_bricks_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:white_limestone_bricks_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:white_limestone_bricks_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:white_limestone_bricks_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:white_limestone_bricks_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:white_limestone_bricks_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:white_limestone_bricks_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:white_limestone_bricks_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:white_limestone_bricks_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:white_limestone_bricks_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:white_limestone_bricks_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:white_limestone_bricks_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:white_limestone_bricks_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:white_limestone_bricks_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:white_limestone_bricks_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:white_limestone_bricks_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:white_limestone_bricks_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:white_limestone_bricks_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:white_limestone_bricks_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:white_limestone_bricks_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:white_limestone_bricks_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:white_limestone_bricks_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:white_limestone_bricks_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:white_limestone_bricks_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:white_limestone_bricks_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:white_limestone_bricks_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:white_marble_facade_gothic_arch[facing=north,shape=one,type=top]
conquest:white_marble_facade_gothic_arch[facing=north,shape=one,type=bottom]
conquest:white_marble_facade_gothic_arch[facing=north,shape=two_l,type=top]
conquest:white_marble_facade_gothic_arch[facing=north,shape=two_l,type=bottom]
conquest:white_marble_facade_gothic_arch[facing=north,shape=two_r,type=top]
conquest:white_marble_facade_gothic_arch[facing=north,shape=two_r,type=bottom]
conquest:white_marble_facade_gothic_arch[facing=north,shape=three_l,type=top]
conquest:white_marble_facade_gothic_arch[facing=north,shape=three_l,type=bottom]
conquest:white_marble_facade_gothic_arch[facing=north,shape=three_r,type=top]
conquest:white_marble_facade_gothic_arch[facing=north,shape=three_r,type=bottom]
conquest:white_marble_facade_gothic_arch[facing=north,shape=three_middle,type=top]
conquest:white_marble_facade_gothic_arch[facing=north,shape=three_middle,type=bottom]
conquest:white_marble_facade_gothic_arch[facing=south,shape=one,type=top]
conquest:white_marble_facade_gothic_arch[facing=south,shape=one,type=bottom]
conquest:white_marble_facade_gothic_arch[facing=south,shape=two_l,type=top]
conquest:white_marble_facade_gothic_arch[facing=south,shape=two_l,type=bottom]
conquest:white_marble_facade_gothic_arch[facing=south,shape=two_r,type=top]
conquest:white_marble_facade_gothic_arch[facing=south,shape=two_r,type=bottom]
conquest:white_marble_facade_gothic_arch[facing=south,shape=three_l,type=top]
conquest:white_marble_facade_gothic_arch[facing=south,shape=three_l,type=bottom]
conquest:white_marble_facade_gothic_arch[facing=south,shape=three_r,type=top]
conquest:white_marble_facade_gothic_arch[facing=south,shape=three_r,type=bottom]
conquest:white_marble_facade_gothic_arch[facing=south,shape=three_middle,type=top]
conquest:white_marble_facade_gothic_arch[facing=south,shape=three_middle,type=bottom]
conquest:white_marble_facade_gothic_arch[facing=west,shape=one,type=top]
conquest:white_marble_facade_gothic_arch[facing=west,shape=one,type=bottom]
conquest:white_marble_facade_gothic_arch[facing=west,shape=two_l,type=top]
conquest:white_marble_facade_gothic_arch[facing=west,shape=two_l,type=bottom]
conquest:white_marble_facade_gothic_arch[facing=west,shape=two_r,type=top]
conquest:white_marble_facade_gothic_arch[facing=west,shape=two_r,type=bottom]
conquest:white_marble_facade_gothic_arch[facing=west,shape=three_l,type=top]
conquest:white_marble_facade_gothic_arch[facing=west,shape=three_l,type=bottom]
conquest:white_marble_facade_gothic_arch[facing=west,shape=three_r,type=top]
conquest:white_marble_facade_gothic_arch[facing=west,shape=three_r,type=bottom]
conquest:white_marble_facade_gothic_arch[facing=west,shape=three_middle,type=top]
conquest:white_marble_facade_gothic_arch[facing=west,shape=three_middle,type=bottom]
conquest:white_marble_facade_gothic_arch[facing=east,shape=one,type=top]
conquest:white_marble_facade_gothic_arch[facing=east,shape=one,type=bottom]
conquest:white_marble_facade_gothic_arch[facing=east,shape=two_l,type=top]
conquest:white_marble_facade_gothic_arch[facing=east,shape=two_l,type=bottom]
conquest:white_marble_facade_gothic_arch[facing=east,shape=two_r,type=top]
conquest:white_marble_facade_gothic_arch[facing=east,shape=two_r,type=bottom]
conquest:white_marble_facade_gothic_arch[facing=east,shape=three_l,type=top]
conquest:white_marble_facade_gothic_arch[facing=east,shape=three_l,type=bottom]
conquest:white_marble_facade_gothic_arch[facing=east,shape=three_r,type=top]
conquest:white_marble_facade_gothic_arch[facing=east,shape=three_r,type=bottom]
conquest:white_marble_facade_gothic_arch[facing=east,shape=three_middle,type=top]
conquest:white_marble_facade_gothic_arch[facing=east,shape=three_middle,type=bottom]
conquest:white_marble_facade_round_arch[facing=north,shape=one,type=top]
conquest:white_marble_facade_round_arch[facing=north,shape=one,type=bottom]
conquest:white_marble_facade_round_arch[facing=north,shape=two_l,type=top]
conquest:white_marble_facade_round_arch[facing=north,shape=two_l,type=bottom]
conquest:white_marble_facade_round_arch[facing=north,shape=two_r,type=top]
conquest:white_marble_facade_round_arch[facing=north,shape=two_r,type=bottom]
conquest:white_marble_facade_round_arch[facing=north,shape=three_l,type=top]
conquest:white_marble_facade_round_arch[facing=north,shape=three_l,type=bottom]
conquest:white_marble_facade_round_arch[facing=north,shape=three_r,type=top]
conquest:white_marble_facade_round_arch[facing=north,shape=three_r,type=bottom]
conquest:white_marble_facade_round_arch[facing=north,shape=three_middle,type=top]
conquest:white_marble_facade_round_arch[facing=north,shape=three_middle,type=bottom]
conquest:white_marble_facade_round_arch[facing=south,shape=one,type=top]
conquest:white_marble_facade_round_arch[facing=south,shape=one,type=bottom]
conquest:white_marble_facade_round_arch[facing=south,shape=two_l,type=top]
conquest:white_marble_facade_round_arch[facing=south,shape=two_l,type=bottom]
conquest:white_marble_facade_round_arch[facing=south,shape=two_r,type=top]
conquest:white_marble_facade_round_arch[facing=south,shape=two_r,type=bottom]
conquest:white_marble_facade_round_arch[facing=south,shape=three_l,type=top]
conquest:white_marble_facade_round_arch[facing=south,shape=three_l,type=bottom]
conquest:white_marble_facade_round_arch[facing=south,shape=three_r,type=top]
conquest:white_marble_facade_round_arch[facing=south,shape=three_r,type=bottom]
conquest:white_marble_facade_round_arch[facing=south,shape=three_middle,type=top]
conquest:white_marble_facade_round_arch[facing=south,shape=three_middle,type=bottom]
conquest:white_marble_facade_round_arch[facing=west,shape=one,type=top]
conquest:white_marble_facade_round_arch[facing=west,shape=one,type=bottom]
conquest:white_marble_facade_round_arch[facing=west,shape=two_l,type=top]
conquest:white_marble_facade_round_arch[facing=west,shape=two_l,type=bottom]
conquest:white_marble_facade_round_arch[facing=west,shape=two_r,type=top]
conquest:white_marble_facade_round_arch[facing=west,shape=two_r,type=bottom]
conquest:white_marble_facade_round_arch[facing=west,shape=three_l,type=top]
conquest:white_marble_facade_round_arch[facing=west,shape=three_l,type=bottom]
conquest:white_marble_facade_round_arch[facing=west,shape=three_r,type=top]
conquest:white_marble_facade_round_arch[facing=west,shape=three_r,type=bottom]
conquest:white_marble_facade_round_arch[facing=west,shape=three_middle,type=top]
conquest:white_marble_facade_round_arch[facing=west,shape=three_middle,type=bottom]
conquest:white_marble_facade_round_arch[facing=east,shape=one,type=top]
conquest:white_marble_facade_round_arch[facing=east,shape=one,type=bottom]
conquest:white_marble_facade_round_arch[facing=east,shape=two_l,type=top]
conquest:white_marble_facade_round_arch[facing=east,shape=two_l,type=bottom]
conquest:white_marble_facade_round_arch[facing=east,shape=two_r,type=top]
conquest:white_marble_facade_round_arch[facing=east,shape=two_r,type=bottom]
conquest:white_marble_facade_round_arch[facing=east,shape=three_l,type=top]
conquest:white_marble_facade_round_arch[facing=east,shape=three_l,type=bottom]
conquest:white_marble_facade_round_arch[facing=east,shape=three_r,type=top]
conquest:white_marble_facade_round_arch[facing=east,shape=three_r,type=bottom]
conquest:white_marble_facade_round_arch[facing=east,shape=three_middle,type=top]
conquest:white_marble_facade_round_arch[facing=east,shape=three_middle,type=bottom]
conquest:white_marble_facade_segmental_arch[facing=north,shape=one,type=top]
conquest:white_marble_facade_segmental_arch[facing=north,shape=one,type=bottom]
conquest:white_marble_facade_segmental_arch[facing=north,shape=two_l,type=top]
conquest:white_marble_facade_segmental_arch[facing=north,shape=two_l,type=bottom]
conquest:white_marble_facade_segmental_arch[facing=north,shape=two_r,type=top]
conquest:white_marble_facade_segmental_arch[facing=north,shape=two_r,type=bottom]
conquest:white_marble_facade_segmental_arch[facing=north,shape=three_l,type=top]
conquest:white_marble_facade_segmental_arch[facing=north,shape=three_l,type=bottom]
conquest:white_marble_facade_segmental_arch[facing=north,shape=three_r,type=top]
conquest:white_marble_facade_segmental_arch[facing=north,shape=three_r,type=bottom]
conquest:white_marble_facade_segmental_arch[facing=north,shape=three_middle,type=top]
conquest:white_marble_facade_segmental_arch[facing=north,shape=three_middle,type=bottom]
conquest:white_marble_facade_segmental_arch[facing=south,shape=one,type=top]
conquest:white_marble_facade_segmental_arch[facing=south,shape=one,type=bottom]
conquest:white_marble_facade_segmental_arch[facing=south,shape=two_l,type=top]
conquest:white_marble_facade_segmental_arch[facing=south,shape=two_l,type=bottom]
conquest:white_marble_facade_segmental_arch[facing=south,shape=two_r,type=top]
conquest:white_marble_facade_segmental_arch[facing=south,shape=two_r,type=bottom]
conquest:white_marble_facade_segmental_arch[facing=south,shape=three_l,type=top]
conquest:white_marble_facade_segmental_arch[facing=south,shape=three_l,type=bottom]
conquest:white_marble_facade_segmental_arch[facing=south,shape=three_r,type=top]
conquest:white_marble_facade_segmental_arch[facing=south,shape=three_r,type=bottom]
conquest:white_marble_facade_segmental_arch[facing=south,shape=three_middle,type=top]
conquest:white_marble_facade_segmental_arch[facing=south,shape=three_middle,type=bottom]
conquest:white_marble_facade_segmental_arch[facing=west,shape=one,type=top]
conquest:white_marble_facade_segmental_arch[facing=west,shape=one,type=bottom]
conquest:white_marble_facade_segmental_arch[facing=west,shape=two_l,type=top]
conquest:white_marble_facade_segmental_arch[facing=west,shape=two_l,type=bottom]
conquest:white_marble_facade_segmental_arch[facing=west,shape=two_r,type=top]
conquest:white_marble_facade_segmental_arch[facing=west,shape=two_r,type=bottom]
conquest:white_marble_facade_segmental_arch[facing=west,shape=three_l,type=top]
conquest:white_marble_facade_segmental_arch[facing=west,shape=three_l,type=bottom]
conquest:white_marble_facade_segmental_arch[facing=west,shape=three_r,type=top]
conquest:white_marble_facade_segmental_arch[facing=west,shape=three_r,type=bottom]
conquest:white_marble_facade_segmental_arch[facing=west,shape=three_middle,type=top]
conquest:white_marble_facade_segmental_arch[facing=west,shape=three_middle,type=bottom]
conquest:white_marble_facade_segmental_arch[facing=east,shape=one,type=top]
conquest:white_marble_facade_segmental_arch[facing=east,shape=one,type=bottom]
conquest:white_marble_facade_segmental_arch[facing=east,shape=two_l,type=top]
conquest:white_marble_facade_segmental_arch[facing=east,shape=two_l,type=bottom]
conquest:white_marble_facade_segmental_arch[facing=east,shape=two_r,type=top]
conquest:white_marble_facade_segmental_arch[facing=east,shape=two_r,type=bottom]
conquest:white_marble_facade_segmental_arch[facing=east,shape=three_l,type=top]
conquest:white_marble_facade_segmental_arch[facing=east,shape=three_l,type=bottom]
conquest:white_marble_facade_segmental_arch[facing=east,shape=three_r,type=top]
conquest:white_marble_facade_segmental_arch[facing=east,shape=three_r,type=bottom]
conquest:white_marble_facade_segmental_arch[facing=east,shape=three_middle,type=top]
conquest:white_marble_facade_segmental_arch[facing=east,shape=three_middle,type=bottom]
conquest:white_marble_gothic_arch[facing=north,shape=one]
conquest:white_marble_gothic_arch[facing=north,shape=two]
conquest:white_marble_gothic_arch[facing=north,shape=three]
conquest:white_marble_gothic_arch[facing=north,shape=three_middle]
conquest:white_marble_gothic_arch[facing=south,shape=one]
conquest:white_marble_gothic_arch[facing=south,shape=two]
conquest:white_marble_gothic_arch[facing=south,shape=three]
conquest:white_marble_gothic_arch[facing=south,shape=three_middle]
conquest:white_marble_gothic_arch[facing=west,shape=one]
conquest:white_marble_gothic_arch[facing=west,shape=two]
conquest:white_marble_gothic_arch[facing=west,shape=three]
conquest:white_marble_gothic_arch[facing=west,shape=three_middle]
conquest:white_marble_gothic_arch[facing=east,shape=one]
conquest:white_marble_gothic_arch[facing=east,shape=two]
conquest:white_marble_gothic_arch[facing=east,shape=three]
conquest:white_marble_gothic_arch[facing=east,shape=three_middle]
conquest:white_marble_round_arch[facing=north,shape=one]
conquest:white_marble_round_arch[facing=north,shape=two]
conquest:white_marble_round_arch[facing=north,shape=three]
conquest:white_marble_round_arch[facing=north,shape=three_middle]
conquest:white_marble_round_arch[facing=south,shape=one]
conquest:white_marble_round_arch[facing=south,shape=two]
conquest:white_marble_round_arch[facing=south,shape=three]
conquest:white_marble_round_arch[facing=south,shape=three_middle]
conquest:white_marble_round_arch[facing=west,shape=one]
conquest:white_marble_round_arch[facing=west,shape=two]
conquest:white_marble_round_arch[facing=west,shape=three]
conquest:white_marble_round_arch[facing=west,shape=three_middle]
conquest:white_marble_round_arch[facing=east,shape=one]
conquest:white_marble_round_arch[facing=east,shape=two]
conquest:white_marble_round_arch[facing=east,shape=three]
conquest:white_marble_round_arch[facing=east,shape=three_middle]
conquest:white_marble_segmental_arch[facing=north,shape=one]
conquest:white_marble_segmental_arch[facing=north,shape=two]
conquest:white_marble_segmental_arch[facing=north,shape=three]
conquest:white_marble_segmental_arch[facing=north,shape=three_middle]
conquest:white_marble_segmental_arch[facing=south,shape=one]
conquest:white_marble_segmental_arch[facing=south,shape=two]
conquest:white_marble_segmental_arch[facing=south,shape=three]
conquest:white_marble_segmental_arch[facing=south,shape=three_middle]
conquest:white_marble_segmental_arch[facing=west,shape=one]
conquest:white_marble_segmental_arch[facing=west,shape=two]
conquest:white_marble_segmental_arch[facing=west,shape=three]
conquest:white_marble_segmental_arch[facing=west,shape=three_middle]
conquest:white_marble_segmental_arch[facing=east,shape=one]
conquest:white_marble_segmental_arch[facing=east,shape=two]
conquest:white_marble_segmental_arch[facing=east,shape=three]
conquest:white_marble_segmental_arch[facing=east,shape=three_middle]
conquest:white_meander_on_red_stucco
conquest:white_meander_on_red_stucco_pillar[layer=1,waterlogged=true]
conquest:white_meander_on_red_stucco_pillar[layer=1,waterlogged=false]
conquest:white_meander_on_red_stucco_pillar[layer=2,waterlogged=true]
conquest:white_meander_on_red_stucco_pillar[layer=2,waterlogged=false]
conquest:white_meander_on_red_stucco_pillar[layer=3,waterlogged=true]
conquest:white_meander_on_red_stucco_pillar[layer=3,waterlogged=false]
conquest:white_meander_on_red_stucco_vertical_corner[facing=north,layer=1,waterlogged=true]
conquest:white_meander_on_red_stucco_vertical_corner[facing=north,layer=1,waterlogged=false]
conquest:white_meander_on_red_stucco_vertical_corner[facing=north,layer=2,waterlogged=true]
conquest:white_meander_on_red_stucco_vertical_corner[facing=north,layer=2,waterlogged=false]
conquest:white_meander_on_red_stucco_vertical_corner[facing=north,layer=3,waterlogged=true]
conquest:white_meander_on_red_stucco_vertical_corner[facing=north,layer=3,waterlogged=false]
conquest:white_meander_on_red_stucco_vertical_corner[facing=north,layer=4,waterlogged=true]
conquest:white_meander_on_red_stucco_vertical_corner[facing=north,layer=4,waterlogged=false]
conquest:white_meander_on_red_stucco_vertical_corner[facing=south,layer=1,waterlogged=true]
conquest:white_meander_on_red_stucco_vertical_corner[facing=south,layer=1,waterlogged=false]
conquest:white_meander_on_red_stucco_vertical_corner[facing=south,layer=2,waterlogged=true]
conquest:white_meander_on_red_stucco_vertical_corner[facing=south,layer=2,waterlogged=false]
conquest:white_meander_on_red_stucco_vertical_corner[facing=south,layer=3,waterlogged=true]
conquest:white_meander_on_red_stucco_vertical_corner[facing=south,layer=3,waterlogged=false]
conquest:white_meander_on_red_stucco_vertical_corner[facing=south,layer=4,waterlogged=true]
conquest:white_meander_on_red_stucco_vertical_corner[facing=south,layer=4,waterlogged=false]
conquest:white_meander_on_red_stucco_vertical_corner[facing=west,layer=1,waterlogged=true]
conquest:white_meander_on_red_stucco_vertical_corner[facing=west,layer=1,waterlogged=false]
conquest:white_meander_on_red_stucco_vertical_corner[facing=west,layer=2,waterlogged=true]
conquest:white_meander_on_red_stucco_vertical_corner[facing=west,layer=2,waterlogged=false]
conquest:white_meander_on_red_stucco_vertical_corner[facing=west,layer=3,waterlogged=true]
conquest:white_meander_on_red_stucco_vertical_corner[facing=west,layer=3,waterlogged=false]
conquest:white_meander_on_red_stucco_vertical_corner[facing=west,layer=4,waterlogged=true]
conquest:white_meander_on_red_stucco_vertical_corner[facing=west,layer=4,waterlogged=false]
conquest:white_meander_on_red_stucco_vertical_corner[facing=east,layer=1,waterlogged=true]
conquest:white_meander_on_red_stucco_vertical_corner[facing=east,layer=1,waterlogged=false]
conquest:white_meander_on_red_stucco_vertical_corner[facing=east,layer=2,waterlogged=true]
conquest:white_meander_on_red_stucco_vertical_corner[facing=east,layer=2,waterlogged=false]
conquest:white_meander_on_red_stucco_vertical_corner[facing=east,layer=3,waterlogged=true]
conquest:white_meander_on_red_stucco_vertical_corner[facing=east,layer=3,waterlogged=false]
conquest:white_meander_on_red_stucco_vertical_corner[facing=east,layer=4,waterlogged=true]
conquest:white_meander_on_red_stucco_vertical_corner[facing=east,layer=4,waterlogged=false]
conquest:white_meander_on_red_stucco_vertical_quarter[facing=north,layer=1,waterlogged=true]
conquest:white_meander_on_red_stucco_vertical_quarter[facing=north,layer=1,waterlogged=false]
conquest:white_meander_on_red_stucco_vertical_quarter[facing=north,layer=2,waterlogged=true]
conquest:white_meander_on_red_stucco_vertical_quarter[facing=north,layer=2,waterlogged=false]
conquest:white_meander_on_red_stucco_vertical_quarter[facing=north,layer=3,waterlogged=true]
conquest:white_meander_on_red_stucco_vertical_quarter[facing=north,layer=3,waterlogged=false]
conquest:white_meander_on_red_stucco_vertical_quarter[facing=north,layer=4,waterlogged=true]
conquest:white_meander_on_red_stucco_vertical_quarter[facing=north,layer=4,waterlogged=false]
conquest:white_meander_on_red_stucco_vertical_quarter[facing=south,layer=1,waterlogged=true]
conquest:white_meander_on_red_stucco_vertical_quarter[facing=south,layer=1,waterlogged=false]
conquest:white_meander_on_red_stucco_vertical_quarter[facing=south,layer=2,waterlogged=true]
conquest:white_meander_on_red_stucco_vertical_quarter[facing=south,layer=2,waterlogged=false]
conquest:white_meander_on_red_stucco_vertical_quarter[facing=south,layer=3,waterlogged=true]
conquest:white_meander_on_red_stucco_vertical_quarter[facing=south,layer=3,waterlogged=false]
conquest:white_meander_on_red_stucco_vertical_quarter[facing=south,layer=4,waterlogged=true]
conquest:white_meander_on_red_stucco_vertical_quarter[facing=south,layer=4,waterlogged=false]
conquest:white_meander_on_red_stucco_vertical_quarter[facing=west,layer=1,waterlogged=true]
conquest:white_meander_on_red_stucco_vertical_quarter[facing=west,layer=1,waterlogged=false]
conquest:white_meander_on_red_stucco_vertical_quarter[facing=west,layer=2,waterlogged=true]
conquest:white_meander_on_red_stucco_vertical_quarter[facing=west,layer=2,waterlogged=false]
conquest:white_meander_on_red_stucco_vertical_quarter[facing=west,layer=3,waterlogged=true]
conquest:white_meander_on_red_stucco_vertical_quarter[facing=west,layer=3,waterlogged=false]
conquest:white_meander_on_red_stucco_vertical_quarter[facing=west,layer=4,waterlogged=true]
conquest:white_meander_on_red_stucco_vertical_quarter[facing=west,layer=4,waterlogged=false]
conquest:white_meander_on_red_stucco_vertical_quarter[facing=east,layer=1,waterlogged=true]
conquest:white_meander_on_red_stucco_vertical_quarter[facing=east,layer=1,waterlogged=false]
conquest:white_meander_on_red_stucco_vertical_quarter[facing=east,layer=2,waterlogged=true]
conquest:white_meander_on_red_stucco_vertical_quarter[facing=east,layer=2,waterlogged=false]
conquest:white_meander_on_red_stucco_vertical_quarter[facing=east,layer=3,waterlogged=true]
conquest:white_meander_on_red_stucco_vertical_quarter[facing=east,layer=3,waterlogged=false]
conquest:white_meander_on_red_stucco_vertical_quarter[facing=east,layer=4,waterlogged=true]
conquest:white_meander_on_red_stucco_vertical_quarter[facing=east,layer=4,waterlogged=false]
conquest:white_meander_on_red_stucco_vertical_slab[facing=north,layer=1,waterlogged=true]
conquest:white_meander_on_red_stucco_vertical_slab[facing=north,layer=1,waterlogged=false]
conquest:white_meander_on_red_stucco_vertical_slab[facing=north,layer=2,waterlogged=true]
conquest:white_meander_on_red_stucco_vertical_slab[facing=north,layer=2,waterlogged=false]
conquest:white_meander_on_red_stucco_vertical_slab[facing=north,layer=3,waterlogged=true]
conquest:white_meander_on_red_stucco_vertical_slab[facing=north,layer=3,waterlogged=false]
conquest:white_meander_on_red_stucco_vertical_slab[facing=north,layer=4,waterlogged=true]
conquest:white_meander_on_red_stucco_vertical_slab[facing=north,layer=4,waterlogged=false]
conquest:white_meander_on_red_stucco_vertical_slab[facing=south,layer=1,waterlogged=true]
conquest:white_meander_on_red_stucco_vertical_slab[facing=south,layer=1,waterlogged=false]
conquest:white_meander_on_red_stucco_vertical_slab[facing=south,layer=2,waterlogged=true]
conquest:white_meander_on_red_stucco_vertical_slab[facing=south,layer=2,waterlogged=false]
conquest:white_meander_on_red_stucco_vertical_slab[facing=south,layer=3,waterlogged=true]
conquest:white_meander_on_red_stucco_vertical_slab[facing=south,layer=3,waterlogged=false]
conquest:white_meander_on_red_stucco_vertical_slab[facing=south,layer=4,waterlogged=true]
conquest:white_meander_on_red_stucco_vertical_slab[facing=south,layer=4,waterlogged=false]
conquest:white_meander_on_red_stucco_vertical_slab[facing=west,layer=1,waterlogged=true]
conquest:white_meander_on_red_stucco_vertical_slab[facing=west,layer=1,waterlogged=false]
conquest:white_meander_on_red_stucco_vertical_slab[facing=west,layer=2,waterlogged=true]
conquest:white_meander_on_red_stucco_vertical_slab[facing=west,layer=2,waterlogged=false]
conquest:white_meander_on_red_stucco_vertical_slab[facing=west,layer=3,waterlogged=true]
conquest:white_meander_on_red_stucco_vertical_slab[facing=west,layer=3,waterlogged=false]
conquest:white_meander_on_red_stucco_vertical_slab[facing=west,layer=4,waterlogged=true]
conquest:white_meander_on_red_stucco_vertical_slab[facing=west,layer=4,waterlogged=false]
conquest:white_meander_on_red_stucco_vertical_slab[facing=east,layer=1,waterlogged=true]
conquest:white_meander_on_red_stucco_vertical_slab[facing=east,layer=1,waterlogged=false]
conquest:white_meander_on_red_stucco_vertical_slab[facing=east,layer=2,waterlogged=true]
conquest:white_meander_on_red_stucco_vertical_slab[facing=east,layer=2,waterlogged=false]
conquest:white_meander_on_red_stucco_vertical_slab[facing=east,layer=3,waterlogged=true]
conquest:white_meander_on_red_stucco_vertical_slab[facing=east,layer=3,waterlogged=false]
conquest:white_meander_on_red_stucco_vertical_slab[facing=east,layer=4,waterlogged=true]
conquest:white_meander_on_red_stucco_vertical_slab[facing=east,layer=4,waterlogged=false]
conquest:white_metal_frame_bed[facing=north,occupied=true,offset_toggle=true,part=head]
conquest:white_metal_frame_bed[facing=north,occupied=true,offset_toggle=true,part=foot]
conquest:white_metal_frame_bed[facing=north,occupied=true,offset_toggle=false,part=head]
conquest:white_metal_frame_bed[facing=north,occupied=true,offset_toggle=false,part=foot]
conquest:white_metal_frame_bed[facing=north,occupied=false,offset_toggle=true,part=head]
conquest:white_metal_frame_bed[facing=north,occupied=false,offset_toggle=true,part=foot]
conquest:white_metal_frame_bed[facing=north,occupied=false,offset_toggle=false,part=head]
conquest:white_metal_frame_bed[facing=north,occupied=false,offset_toggle=false,part=foot]
conquest:white_metal_frame_bed[facing=south,occupied=true,offset_toggle=true,part=head]
conquest:white_metal_frame_bed[facing=south,occupied=true,offset_toggle=true,part=foot]
conquest:white_metal_frame_bed[facing=south,occupied=true,offset_toggle=false,part=head]
conquest:white_metal_frame_bed[facing=south,occupied=true,offset_toggle=false,part=foot]
conquest:white_metal_frame_bed[facing=south,occupied=false,offset_toggle=true,part=head]
conquest:white_metal_frame_bed[facing=south,occupied=false,offset_toggle=true,part=foot]
conquest:white_metal_frame_bed[facing=south,occupied=false,offset_toggle=false,part=head]
conquest:white_metal_frame_bed[facing=south,occupied=false,offset_toggle=false,part=foot]
conquest:white_metal_frame_bed[facing=west,occupied=true,offset_toggle=true,part=head]
conquest:white_metal_frame_bed[facing=west,occupied=true,offset_toggle=true,part=foot]
conquest:white_metal_frame_bed[facing=west,occupied=true,offset_toggle=false,part=head]
conquest:white_metal_frame_bed[facing=west,occupied=true,offset_toggle=false,part=foot]
conquest:white_metal_frame_bed[facing=west,occupied=false,offset_toggle=true,part=head]
conquest:white_metal_frame_bed[facing=west,occupied=false,offset_toggle=true,part=foot]
conquest:white_metal_frame_bed[facing=west,occupied=false,offset_toggle=false,part=head]
conquest:white_metal_frame_bed[facing=west,occupied=false,offset_toggle=false,part=foot]
conquest:white_metal_frame_bed[facing=east,occupied=true,offset_toggle=true,part=head]
conquest:white_metal_frame_bed[facing=east,occupied=true,offset_toggle=true,part=foot]
conquest:white_metal_frame_bed[facing=east,occupied=true,offset_toggle=false,part=head]
conquest:white_metal_frame_bed[facing=east,occupied=true,offset_toggle=false,part=foot]
conquest:white_metal_frame_bed[facing=east,occupied=false,offset_toggle=true,part=head]
conquest:white_metal_frame_bed[facing=east,occupied=false,offset_toggle=true,part=foot]
conquest:white_metal_frame_bed[facing=east,occupied=false,offset_toggle=false,part=head]
conquest:white_metal_frame_bed[facing=east,occupied=false,offset_toggle=false,part=foot]
conquest:white_painted_corbel[facing=north,toggle=1]
conquest:white_painted_corbel[facing=north,toggle=2]
conquest:white_painted_corbel[facing=north,toggle=3]
conquest:white_painted_corbel[facing=north,toggle=4]
conquest:white_painted_corbel[facing=north,toggle=5]
conquest:white_painted_corbel[facing=south,toggle=1]
conquest:white_painted_corbel[facing=south,toggle=2]
conquest:white_painted_corbel[facing=south,toggle=3]
conquest:white_painted_corbel[facing=south,toggle=4]
conquest:white_painted_corbel[facing=south,toggle=5]
conquest:white_painted_corbel[facing=west,toggle=1]
conquest:white_painted_corbel[facing=west,toggle=2]
conquest:white_painted_corbel[facing=west,toggle=3]
conquest:white_painted_corbel[facing=west,toggle=4]
conquest:white_painted_corbel[facing=west,toggle=5]
conquest:white_painted_corbel[facing=east,toggle=1]
conquest:white_painted_corbel[facing=east,toggle=2]
conquest:white_painted_corbel[facing=east,toggle=3]
conquest:white_painted_corbel[facing=east,toggle=4]
conquest:white_painted_corbel[facing=east,toggle=5]
conquest:white_painted_horizontal_plank_balustrade[axis=x,waterlogged=true]
conquest:white_painted_horizontal_plank_balustrade[axis=x,waterlogged=false]
conquest:white_painted_horizontal_plank_balustrade[axis=y,waterlogged=true]
conquest:white_painted_horizontal_plank_balustrade[axis=y,waterlogged=false]
conquest:white_painted_horizontal_plank_balustrade[axis=z,waterlogged=true]
conquest:white_painted_horizontal_plank_balustrade[axis=z,waterlogged=false]
conquest:white_painted_horizontal_plank_boards[facing=north,type=top,waterlogged=true]
conquest:white_painted_horizontal_plank_boards[facing=north,type=top,waterlogged=false]
conquest:white_painted_horizontal_plank_boards[facing=north,type=bottom,waterlogged=true]
conquest:white_painted_horizontal_plank_boards[facing=north,type=bottom,waterlogged=false]
conquest:white_painted_horizontal_plank_boards[facing=south,type=top,waterlogged=true]
conquest:white_painted_horizontal_plank_boards[facing=south,type=top,waterlogged=false]
conquest:white_painted_horizontal_plank_boards[facing=south,type=bottom,waterlogged=true]
conquest:white_painted_horizontal_plank_boards[facing=south,type=bottom,waterlogged=false]
conquest:white_painted_horizontal_plank_boards[facing=west,type=top,waterlogged=true]
conquest:white_painted_horizontal_plank_boards[facing=west,type=top,waterlogged=false]
conquest:white_painted_horizontal_plank_boards[facing=west,type=bottom,waterlogged=true]
conquest:white_painted_horizontal_plank_boards[facing=west,type=bottom,waterlogged=false]
conquest:white_painted_horizontal_plank_boards[facing=east,type=top,waterlogged=true]
conquest:white_painted_horizontal_plank_boards[facing=east,type=top,waterlogged=false]
conquest:white_painted_horizontal_plank_boards[facing=east,type=bottom,waterlogged=true]
conquest:white_painted_horizontal_plank_boards[facing=east,type=bottom,waterlogged=false]
conquest:white_painted_horizontal_plank_capital[facing=flat,type=top,waterlogged=true]
conquest:white_painted_horizontal_plank_capital[facing=flat,type=top,waterlogged=false]
conquest:white_painted_horizontal_plank_capital[facing=flat,type=bottom,waterlogged=true]
conquest:white_painted_horizontal_plank_capital[facing=flat,type=bottom,waterlogged=false]
conquest:white_painted_horizontal_plank_capital[facing=north,type=top,waterlogged=true]
conquest:white_painted_horizontal_plank_capital[facing=north,type=top,waterlogged=false]
conquest:white_painted_horizontal_plank_capital[facing=north,type=bottom,waterlogged=true]
conquest:white_painted_horizontal_plank_capital[facing=north,type=bottom,waterlogged=false]
conquest:white_painted_horizontal_plank_capital[facing=south,type=top,waterlogged=true]
conquest:white_painted_horizontal_plank_capital[facing=south,type=top,waterlogged=false]
conquest:white_painted_horizontal_plank_capital[facing=south,type=bottom,waterlogged=true]
conquest:white_painted_horizontal_plank_capital[facing=south,type=bottom,waterlogged=false]
conquest:white_painted_horizontal_plank_capital[facing=east,type=top,waterlogged=true]
conquest:white_painted_horizontal_plank_capital[facing=east,type=top,waterlogged=false]
conquest:white_painted_horizontal_plank_capital[facing=east,type=bottom,waterlogged=true]
conquest:white_painted_horizontal_plank_capital[facing=east,type=bottom,waterlogged=false]
conquest:white_painted_horizontal_plank_capital[facing=west,type=top,waterlogged=true]
conquest:white_painted_horizontal_plank_capital[facing=west,type=top,waterlogged=false]
conquest:white_painted_horizontal_plank_capital[facing=west,type=bottom,waterlogged=true]
conquest:white_painted_horizontal_plank_capital[facing=west,type=bottom,waterlogged=false]
conquest:white_painted_horizontal_plank_corner_slab[facing=north,type=top,waterlogged=true]
conquest:white_painted_horizontal_plank_corner_slab[facing=north,type=top,waterlogged=false]
conquest:white_painted_horizontal_plank_corner_slab[facing=north,type=bottom,waterlogged=true]
conquest:white_painted_horizontal_plank_corner_slab[facing=north,type=bottom,waterlogged=false]
conquest:white_painted_horizontal_plank_corner_slab[facing=south,type=top,waterlogged=true]
conquest:white_painted_horizontal_plank_corner_slab[facing=south,type=top,waterlogged=false]
conquest:white_painted_horizontal_plank_corner_slab[facing=south,type=bottom,waterlogged=true]
conquest:white_painted_horizontal_plank_corner_slab[facing=south,type=bottom,waterlogged=false]
conquest:white_painted_horizontal_plank_corner_slab[facing=west,type=top,waterlogged=true]
conquest:white_painted_horizontal_plank_corner_slab[facing=west,type=top,waterlogged=false]
conquest:white_painted_horizontal_plank_corner_slab[facing=west,type=bottom,waterlogged=true]
conquest:white_painted_horizontal_plank_corner_slab[facing=west,type=bottom,waterlogged=false]
conquest:white_painted_horizontal_plank_corner_slab[facing=east,type=top,waterlogged=true]
conquest:white_painted_horizontal_plank_corner_slab[facing=east,type=top,waterlogged=false]
conquest:white_painted_horizontal_plank_corner_slab[facing=east,type=bottom,waterlogged=true]
conquest:white_painted_horizontal_plank_corner_slab[facing=east,type=bottom,waterlogged=false]
conquest:white_painted_horizontal_plank_door[facing=north,half=upper,hinge=left,open=true,powered=true]
conquest:white_painted_horizontal_plank_door[facing=north,half=upper,hinge=left,open=true,powered=false]
conquest:white_painted_horizontal_plank_door[facing=north,half=upper,hinge=left,open=false,powered=true]
conquest:white_painted_horizontal_plank_door[facing=north,half=upper,hinge=left,open=false,powered=false]
conquest:white_painted_horizontal_plank_door[facing=north,half=upper,hinge=right,open=true,powered=true]
conquest:white_painted_horizontal_plank_door[facing=north,half=upper,hinge=right,open=true,powered=false]
conquest:white_painted_horizontal_plank_door[facing=north,half=upper,hinge=right,open=false,powered=true]
conquest:white_painted_horizontal_plank_door[facing=north,half=upper,hinge=right,open=false,powered=false]
conquest:white_painted_horizontal_plank_door[facing=north,half=lower,hinge=left,open=true,powered=true]
conquest:white_painted_horizontal_plank_door[facing=north,half=lower,hinge=left,open=true,powered=false]
conquest:white_painted_horizontal_plank_door[facing=north,half=lower,hinge=left,open=false,powered=true]
conquest:white_painted_horizontal_plank_door[facing=north,half=lower,hinge=left,open=false,powered=false]
conquest:white_painted_horizontal_plank_door[facing=north,half=lower,hinge=right,open=true,powered=true]
conquest:white_painted_horizontal_plank_door[facing=north,half=lower,hinge=right,open=true,powered=false]
conquest:white_painted_horizontal_plank_door[facing=north,half=lower,hinge=right,open=false,powered=true]
conquest:white_painted_horizontal_plank_door[facing=north,half=lower,hinge=right,open=false,powered=false]
conquest:white_painted_horizontal_plank_door[facing=south,half=upper,hinge=left,open=true,powered=true]
conquest:white_painted_horizontal_plank_door[facing=south,half=upper,hinge=left,open=true,powered=false]
conquest:white_painted_horizontal_plank_door[facing=south,half=upper,hinge=left,open=false,powered=true]
conquest:white_painted_horizontal_plank_door[facing=south,half=upper,hinge=left,open=false,powered=false]
conquest:white_painted_horizontal_plank_door[facing=south,half=upper,hinge=right,open=true,powered=true]
conquest:white_painted_horizontal_plank_door[facing=south,half=upper,hinge=right,open=true,powered=false]
conquest:white_painted_horizontal_plank_door[facing=south,half=upper,hinge=right,open=false,powered=true]
conquest:white_painted_horizontal_plank_door[facing=south,half=upper,hinge=right,open=false,powered=false]
conquest:white_painted_horizontal_plank_door[facing=south,half=lower,hinge=left,open=true,powered=true]
conquest:white_painted_horizontal_plank_door[facing=south,half=lower,hinge=left,open=true,powered=false]
conquest:white_painted_horizontal_plank_door[facing=south,half=lower,hinge=left,open=false,powered=true]
conquest:white_painted_horizontal_plank_door[facing=south,half=lower,hinge=left,open=false,powered=false]
conquest:white_painted_horizontal_plank_door[facing=south,half=lower,hinge=right,open=true,powered=true]
conquest:white_painted_horizontal_plank_door[facing=south,half=lower,hinge=right,open=true,powered=false]
conquest:white_painted_horizontal_plank_door[facing=south,half=lower,hinge=right,open=false,powered=true]
conquest:white_painted_horizontal_plank_door[facing=south,half=lower,hinge=right,open=false,powered=false]
conquest:white_painted_horizontal_plank_door[facing=west,half=upper,hinge=left,open=true,powered=true]
conquest:white_painted_horizontal_plank_door[facing=west,half=upper,hinge=left,open=true,powered=false]
conquest:white_painted_horizontal_plank_door[facing=west,half=upper,hinge=left,open=false,powered=true]
conquest:white_painted_horizontal_plank_door[facing=west,half=upper,hinge=left,open=false,powered=false]
conquest:white_painted_horizontal_plank_door[facing=west,half=upper,hinge=right,open=true,powered=true]
conquest:white_painted_horizontal_plank_door[facing=west,half=upper,hinge=right,open=true,powered=false]
conquest:white_painted_horizontal_plank_door[facing=west,half=upper,hinge=right,open=false,powered=true]
conquest:white_painted_horizontal_plank_door[facing=west,half=upper,hinge=right,open=false,powered=false]
conquest:white_painted_horizontal_plank_door[facing=west,half=lower,hinge=left,open=true,powered=true]
conquest:white_painted_horizontal_plank_door[facing=west,half=lower,hinge=left,open=true,powered=false]
conquest:white_painted_horizontal_plank_door[facing=west,half=lower,hinge=left,open=false,powered=true]
conquest:white_painted_horizontal_plank_door[facing=west,half=lower,hinge=left,open=false,powered=false]
conquest:white_painted_horizontal_plank_door[facing=west,half=lower,hinge=right,open=true,powered=true]
conquest:white_painted_horizontal_plank_door[facing=west,half=lower,hinge=right,open=true,powered=false]
conquest:white_painted_horizontal_plank_door[facing=west,half=lower,hinge=right,open=false,powered=true]
conquest:white_painted_horizontal_plank_door[facing=west,half=lower,hinge=right,open=false,powered=false]
conquest:white_painted_horizontal_plank_door[facing=east,half=upper,hinge=left,open=true,powered=true]
conquest:white_painted_horizontal_plank_door[facing=east,half=upper,hinge=left,open=true,powered=false]
conquest:white_painted_horizontal_plank_door[facing=east,half=upper,hinge=left,open=false,powered=true]
conquest:white_painted_horizontal_plank_door[facing=east,half=upper,hinge=left,open=false,powered=false]
conquest:white_painted_horizontal_plank_door[facing=east,half=upper,hinge=right,open=true,powered=true]
conquest:white_painted_horizontal_plank_door[facing=east,half=upper,hinge=right,open=true,powered=false]
conquest:white_painted_horizontal_plank_door[facing=east,half=upper,hinge=right,open=false,powered=true]
conquest:white_painted_horizontal_plank_door[facing=east,half=upper,hinge=right,open=false,powered=false]
conquest:white_painted_horizontal_plank_door[facing=east,half=lower,hinge=left,open=true,powered=true]
conquest:white_painted_horizontal_plank_door[facing=east,half=lower,hinge=left,open=true,powered=false]
conquest:white_painted_horizontal_plank_door[facing=east,half=lower,hinge=left,open=false,powered=true]
conquest:white_painted_horizontal_plank_door[facing=east,half=lower,hinge=left,open=false,powered=false]
conquest:white_painted_horizontal_plank_door[facing=east,half=lower,hinge=right,open=true,powered=true]
conquest:white_painted_horizontal_plank_door[facing=east,half=lower,hinge=right,open=true,powered=false]
conquest:white_painted_horizontal_plank_door[facing=east,half=lower,hinge=right,open=false,powered=true]
conquest:white_painted_horizontal_plank_door[facing=east,half=lower,hinge=right,open=false,powered=false]
conquest:white_painted_horizontal_plank_eighth_slab[facing=north,type=top,waterlogged=true]
conquest:white_painted_horizontal_plank_eighth_slab[facing=north,type=top,waterlogged=false]
conquest:white_painted_horizontal_plank_eighth_slab[facing=north,type=bottom,waterlogged=true]
conquest:white_painted_horizontal_plank_eighth_slab[facing=north,type=bottom,waterlogged=false]
conquest:white_painted_horizontal_plank_eighth_slab[facing=south,type=top,waterlogged=true]
conquest:white_painted_horizontal_plank_eighth_slab[facing=south,type=top,waterlogged=false]
conquest:white_painted_horizontal_plank_eighth_slab[facing=south,type=bottom,waterlogged=true]
conquest:white_painted_horizontal_plank_eighth_slab[facing=south,type=bottom,waterlogged=false]
conquest:white_painted_horizontal_plank_eighth_slab[facing=west,type=top,waterlogged=true]
conquest:white_painted_horizontal_plank_eighth_slab[facing=west,type=top,waterlogged=false]
conquest:white_painted_horizontal_plank_eighth_slab[facing=west,type=bottom,waterlogged=true]
conquest:white_painted_horizontal_plank_eighth_slab[facing=west,type=bottom,waterlogged=false]
conquest:white_painted_horizontal_plank_eighth_slab[facing=east,type=top,waterlogged=true]
conquest:white_painted_horizontal_plank_eighth_slab[facing=east,type=top,waterlogged=false]
conquest:white_painted_horizontal_plank_eighth_slab[facing=east,type=bottom,waterlogged=true]
conquest:white_painted_horizontal_plank_eighth_slab[facing=east,type=bottom,waterlogged=false]
conquest:white_painted_horizontal_plank_pillar[layer=1,waterlogged=true]
conquest:white_painted_horizontal_plank_pillar[layer=1,waterlogged=false]
conquest:white_painted_horizontal_plank_pillar[layer=2,waterlogged=true]
conquest:white_painted_horizontal_plank_pillar[layer=2,waterlogged=false]
conquest:white_painted_horizontal_plank_pillar[layer=3,waterlogged=true]
conquest:white_painted_horizontal_plank_pillar[layer=3,waterlogged=false]
conquest:white_painted_horizontal_plank_quarter_slab[facing=north,layer=1,type=top,waterlogged=true]
conquest:white_painted_horizontal_plank_quarter_slab[facing=north,layer=1,type=top,waterlogged=false]
conquest:white_painted_horizontal_plank_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=true]
conquest:white_painted_horizontal_plank_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=false]
conquest:white_painted_horizontal_plank_quarter_slab[facing=north,layer=2,type=top,waterlogged=true]
conquest:white_painted_horizontal_plank_quarter_slab[facing=north,layer=2,type=top,waterlogged=false]
conquest:white_painted_horizontal_plank_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=true]
conquest:white_painted_horizontal_plank_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=false]
conquest:white_painted_horizontal_plank_quarter_slab[facing=north,layer=3,type=top,waterlogged=true]
conquest:white_painted_horizontal_plank_quarter_slab[facing=north,layer=3,type=top,waterlogged=false]
conquest:white_painted_horizontal_plank_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=true]
conquest:white_painted_horizontal_plank_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=false]
conquest:white_painted_horizontal_plank_quarter_slab[facing=south,layer=1,type=top,waterlogged=true]
conquest:white_painted_horizontal_plank_quarter_slab[facing=south,layer=1,type=top,waterlogged=false]
conquest:white_painted_horizontal_plank_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=true]
conquest:white_painted_horizontal_plank_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=false]
conquest:white_painted_horizontal_plank_quarter_slab[facing=south,layer=2,type=top,waterlogged=true]
conquest:white_painted_horizontal_plank_quarter_slab[facing=south,layer=2,type=top,waterlogged=false]
conquest:white_painted_horizontal_plank_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=true]
conquest:white_painted_horizontal_plank_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=false]
conquest:white_painted_horizontal_plank_quarter_slab[facing=south,layer=3,type=top,waterlogged=true]
conquest:white_painted_horizontal_plank_quarter_slab[facing=south,layer=3,type=top,waterlogged=false]
conquest:white_painted_horizontal_plank_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=true]
conquest:white_painted_horizontal_plank_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=false]
conquest:white_painted_horizontal_plank_quarter_slab[facing=west,layer=1,type=top,waterlogged=true]
conquest:white_painted_horizontal_plank_quarter_slab[facing=west,layer=1,type=top,waterlogged=false]
conquest:white_painted_horizontal_plank_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=true]
conquest:white_painted_horizontal_plank_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=false]
conquest:white_painted_horizontal_plank_quarter_slab[facing=west,layer=2,type=top,waterlogged=true]
conquest:white_painted_horizontal_plank_quarter_slab[facing=west,layer=2,type=top,waterlogged=false]
conquest:white_painted_horizontal_plank_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=true]
conquest:white_painted_horizontal_plank_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=false]
conquest:white_painted_horizontal_plank_quarter_slab[facing=west,layer=3,type=top,waterlogged=true]
conquest:white_painted_horizontal_plank_quarter_slab[facing=west,layer=3,type=top,waterlogged=false]
conquest:white_painted_horizontal_plank_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=true]
conquest:white_painted_horizontal_plank_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=false]
conquest:white_painted_horizontal_plank_quarter_slab[facing=east,layer=1,type=top,waterlogged=true]
conquest:white_painted_horizontal_plank_quarter_slab[facing=east,layer=1,type=top,waterlogged=false]
conquest:white_painted_horizontal_plank_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=true]
conquest:white_painted_horizontal_plank_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=false]
conquest:white_painted_horizontal_plank_quarter_slab[facing=east,layer=2,type=top,waterlogged=true]
conquest:white_painted_horizontal_plank_quarter_slab[facing=east,layer=2,type=top,waterlogged=false]
conquest:white_painted_horizontal_plank_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=true]
conquest:white_painted_horizontal_plank_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=false]
conquest:white_painted_horizontal_plank_quarter_slab[facing=east,layer=3,type=top,waterlogged=true]
conquest:white_painted_horizontal_plank_quarter_slab[facing=east,layer=3,type=top,waterlogged=false]
conquest:white_painted_horizontal_plank_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=true]
conquest:white_painted_horizontal_plank_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=false]
conquest:white_painted_horizontal_plank_slab[layer=1,type=top,waterlogged=true]
conquest:white_painted_horizontal_plank_slab[layer=1,type=top,waterlogged=false]
conquest:white_painted_horizontal_plank_slab[layer=1,type=bottom,waterlogged=true]
conquest:white_painted_horizontal_plank_slab[layer=1,type=bottom,waterlogged=false]
conquest:white_painted_horizontal_plank_slab[layer=2,type=top,waterlogged=true]
conquest:white_painted_horizontal_plank_slab[layer=2,type=top,waterlogged=false]
conquest:white_painted_horizontal_plank_slab[layer=2,type=bottom,waterlogged=true]
conquest:white_painted_horizontal_plank_slab[layer=2,type=bottom,waterlogged=false]
conquest:white_painted_horizontal_plank_slab[layer=3,type=top,waterlogged=true]
conquest:white_painted_horizontal_plank_slab[layer=3,type=top,waterlogged=false]
conquest:white_painted_horizontal_plank_slab[layer=3,type=bottom,waterlogged=true]
conquest:white_painted_horizontal_plank_slab[layer=3,type=bottom,waterlogged=false]
conquest:white_painted_horizontal_plank_slab[layer=4,type=top,waterlogged=true]
conquest:white_painted_horizontal_plank_slab[layer=4,type=top,waterlogged=false]
conquest:white_painted_horizontal_plank_slab[layer=4,type=bottom,waterlogged=true]
conquest:white_painted_horizontal_plank_slab[layer=4,type=bottom,waterlogged=false]
conquest:white_painted_horizontal_plank_small_window[down=true,up=true,waterlogged=true]
conquest:white_painted_horizontal_plank_small_window[down=true,up=true,waterlogged=false]
conquest:white_painted_horizontal_plank_small_window[down=true,up=false,waterlogged=true]
conquest:white_painted_horizontal_plank_small_window[down=true,up=false,waterlogged=false]
conquest:white_painted_horizontal_plank_small_window[down=false,up=true,waterlogged=true]
conquest:white_painted_horizontal_plank_small_window[down=false,up=true,waterlogged=false]
conquest:white_painted_horizontal_plank_small_window[down=false,up=false,waterlogged=true]
conquest:white_painted_horizontal_plank_small_window[down=false,up=false,waterlogged=false]
conquest:white_painted_horizontal_plank_small_window_half[down=true,facing=north,up=true,waterlogged=true]
conquest:white_painted_horizontal_plank_small_window_half[down=true,facing=north,up=true,waterlogged=false]
conquest:white_painted_horizontal_plank_small_window_half[down=true,facing=north,up=false,waterlogged=true]
conquest:white_painted_horizontal_plank_small_window_half[down=true,facing=north,up=false,waterlogged=false]
conquest:white_painted_horizontal_plank_small_window_half[down=true,facing=south,up=true,waterlogged=true]
conquest:white_painted_horizontal_plank_small_window_half[down=true,facing=south,up=true,waterlogged=false]
conquest:white_painted_horizontal_plank_small_window_half[down=true,facing=south,up=false,waterlogged=true]
conquest:white_painted_horizontal_plank_small_window_half[down=true,facing=south,up=false,waterlogged=false]
conquest:white_painted_horizontal_plank_small_window_half[down=true,facing=west,up=true,waterlogged=true]
conquest:white_painted_horizontal_plank_small_window_half[down=true,facing=west,up=true,waterlogged=false]
conquest:white_painted_horizontal_plank_small_window_half[down=true,facing=west,up=false,waterlogged=true]
conquest:white_painted_horizontal_plank_small_window_half[down=true,facing=west,up=false,waterlogged=false]
conquest:white_painted_horizontal_plank_small_window_half[down=true,facing=east,up=true,waterlogged=true]
conquest:white_painted_horizontal_plank_small_window_half[down=true,facing=east,up=true,waterlogged=false]
conquest:white_painted_horizontal_plank_small_window_half[down=true,facing=east,up=false,waterlogged=true]
conquest:white_painted_horizontal_plank_small_window_half[down=true,facing=east,up=false,waterlogged=false]
conquest:white_painted_horizontal_plank_small_window_half[down=false,facing=north,up=true,waterlogged=true]
conquest:white_painted_horizontal_plank_small_window_half[down=false,facing=north,up=true,waterlogged=false]
conquest:white_painted_horizontal_plank_small_window_half[down=false,facing=north,up=false,waterlogged=true]
conquest:white_painted_horizontal_plank_small_window_half[down=false,facing=north,up=false,waterlogged=false]
conquest:white_painted_horizontal_plank_small_window_half[down=false,facing=south,up=true,waterlogged=true]
conquest:white_painted_horizontal_plank_small_window_half[down=false,facing=south,up=true,waterlogged=false]
conquest:white_painted_horizontal_plank_small_window_half[down=false,facing=south,up=false,waterlogged=true]
conquest:white_painted_horizontal_plank_small_window_half[down=false,facing=south,up=false,waterlogged=false]
conquest:white_painted_horizontal_plank_small_window_half[down=false,facing=west,up=true,waterlogged=true]
conquest:white_painted_horizontal_plank_small_window_half[down=false,facing=west,up=true,waterlogged=false]
conquest:white_painted_horizontal_plank_small_window_half[down=false,facing=west,up=false,waterlogged=true]
conquest:white_painted_horizontal_plank_small_window_half[down=false,facing=west,up=false,waterlogged=false]
conquest:white_painted_horizontal_plank_small_window_half[down=false,facing=east,up=true,waterlogged=true]
conquest:white_painted_horizontal_plank_small_window_half[down=false,facing=east,up=true,waterlogged=false]
conquest:white_painted_horizontal_plank_small_window_half[down=false,facing=east,up=false,waterlogged=true]
conquest:white_painted_horizontal_plank_small_window_half[down=false,facing=east,up=false,waterlogged=false]
conquest:white_painted_horizontal_plank_sphere[type=egg,waterlogged=true]
conquest:white_painted_horizontal_plank_sphere[type=egg,waterlogged=false]
conquest:white_painted_horizontal_plank_sphere[type=small,waterlogged=true]
conquest:white_painted_horizontal_plank_sphere[type=small,waterlogged=false]
conquest:white_painted_horizontal_plank_sphere[type=large,waterlogged=true]
conquest:white_painted_horizontal_plank_sphere[type=large,waterlogged=false]
conquest:white_painted_horizontal_plank_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:white_painted_horizontal_plank_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:white_painted_horizontal_plank_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:white_painted_horizontal_plank_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:white_painted_horizontal_plank_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:white_painted_horizontal_plank_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:white_painted_horizontal_plank_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:white_painted_horizontal_plank_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:white_painted_horizontal_plank_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:white_painted_horizontal_plank_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:white_painted_horizontal_plank_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:white_painted_horizontal_plank_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:white_painted_horizontal_plank_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:white_painted_horizontal_plank_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:white_painted_horizontal_plank_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:white_painted_horizontal_plank_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:white_painted_horizontal_plank_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:white_painted_horizontal_plank_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:white_painted_horizontal_plank_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:white_painted_horizontal_plank_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:white_painted_horizontal_plank_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:white_painted_horizontal_plank_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:white_painted_horizontal_plank_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:white_painted_horizontal_plank_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:white_painted_horizontal_plank_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:white_painted_horizontal_plank_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:white_painted_horizontal_plank_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:white_painted_horizontal_plank_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:white_painted_horizontal_plank_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:white_painted_horizontal_plank_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:white_painted_horizontal_plank_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:white_painted_horizontal_plank_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:white_painted_horizontal_plank_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:white_painted_horizontal_plank_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:white_painted_horizontal_plank_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:white_painted_horizontal_plank_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:white_painted_horizontal_plank_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:white_painted_horizontal_plank_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:white_painted_horizontal_plank_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:white_painted_horizontal_plank_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:white_painted_horizontal_plank_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:white_painted_horizontal_plank_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:white_painted_horizontal_plank_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:white_painted_horizontal_plank_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:white_painted_horizontal_plank_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:white_painted_horizontal_plank_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:white_painted_horizontal_plank_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:white_painted_horizontal_plank_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:white_painted_horizontal_plank_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:white_painted_horizontal_plank_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:white_painted_horizontal_plank_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:white_painted_horizontal_plank_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:white_painted_horizontal_plank_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:white_painted_horizontal_plank_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:white_painted_horizontal_plank_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:white_painted_horizontal_plank_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:white_painted_horizontal_plank_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:white_painted_horizontal_plank_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:white_painted_horizontal_plank_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:white_painted_horizontal_plank_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:white_painted_horizontal_plank_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:white_painted_horizontal_plank_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:white_painted_horizontal_plank_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:white_painted_horizontal_plank_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:white_painted_horizontal_plank_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:white_painted_horizontal_plank_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:white_painted_horizontal_plank_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:white_painted_horizontal_plank_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:white_painted_horizontal_plank_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:white_painted_horizontal_plank_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:white_painted_horizontal_plank_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:white_painted_horizontal_plank_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:white_painted_horizontal_plank_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:white_painted_horizontal_plank_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:white_painted_horizontal_plank_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:white_painted_horizontal_plank_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:white_painted_horizontal_plank_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:white_painted_horizontal_plank_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:white_painted_horizontal_plank_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:white_painted_horizontal_plank_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:white_painted_horizontal_plank_vertical_corner[facing=north,layer=1,waterlogged=true]
conquest:white_painted_horizontal_plank_vertical_corner[facing=north,layer=1,waterlogged=false]
conquest:white_painted_horizontal_plank_vertical_corner[facing=north,layer=2,waterlogged=true]
conquest:white_painted_horizontal_plank_vertical_corner[facing=north,layer=2,waterlogged=false]
conquest:white_painted_horizontal_plank_vertical_corner[facing=north,layer=3,waterlogged=true]
conquest:white_painted_horizontal_plank_vertical_corner[facing=north,layer=3,waterlogged=false]
conquest:white_painted_horizontal_plank_vertical_corner[facing=north,layer=4,waterlogged=true]
conquest:white_painted_horizontal_plank_vertical_corner[facing=north,layer=4,waterlogged=false]
conquest:white_painted_horizontal_plank_vertical_corner[facing=south,layer=1,waterlogged=true]
conquest:white_painted_horizontal_plank_vertical_corner[facing=south,layer=1,waterlogged=false]
conquest:white_painted_horizontal_plank_vertical_corner[facing=south,layer=2,waterlogged=true]
conquest:white_painted_horizontal_plank_vertical_corner[facing=south,layer=2,waterlogged=false]
conquest:white_painted_horizontal_plank_vertical_corner[facing=south,layer=3,waterlogged=true]
conquest:white_painted_horizontal_plank_vertical_corner[facing=south,layer=3,waterlogged=false]
conquest:white_painted_horizontal_plank_vertical_corner[facing=south,layer=4,waterlogged=true]
conquest:white_painted_horizontal_plank_vertical_corner[facing=south,layer=4,waterlogged=false]
conquest:white_painted_horizontal_plank_vertical_corner[facing=west,layer=1,waterlogged=true]
conquest:white_painted_horizontal_plank_vertical_corner[facing=west,layer=1,waterlogged=false]
conquest:white_painted_horizontal_plank_vertical_corner[facing=west,layer=2,waterlogged=true]
conquest:white_painted_horizontal_plank_vertical_corner[facing=west,layer=2,waterlogged=false]
conquest:white_painted_horizontal_plank_vertical_corner[facing=west,layer=3,waterlogged=true]
conquest:white_painted_horizontal_plank_vertical_corner[facing=west,layer=3,waterlogged=false]
conquest:white_painted_horizontal_plank_vertical_corner[facing=west,layer=4,waterlogged=true]
conquest:white_painted_horizontal_plank_vertical_corner[facing=west,layer=4,waterlogged=false]
conquest:white_painted_horizontal_plank_vertical_corner[facing=east,layer=1,waterlogged=true]
conquest:white_painted_horizontal_plank_vertical_corner[facing=east,layer=1,waterlogged=false]
conquest:white_painted_horizontal_plank_vertical_corner[facing=east,layer=2,waterlogged=true]
conquest:white_painted_horizontal_plank_vertical_corner[facing=east,layer=2,waterlogged=false]
conquest:white_painted_horizontal_plank_vertical_corner[facing=east,layer=3,waterlogged=true]
conquest:white_painted_horizontal_plank_vertical_corner[facing=east,layer=3,waterlogged=false]
conquest:white_painted_horizontal_plank_vertical_corner[facing=east,layer=4,waterlogged=true]
conquest:white_painted_horizontal_plank_vertical_corner[facing=east,layer=4,waterlogged=false]
conquest:white_painted_horizontal_plank_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:white_painted_horizontal_plank_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:white_painted_horizontal_plank_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:white_painted_horizontal_plank_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:white_painted_horizontal_plank_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:white_painted_horizontal_plank_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:white_painted_horizontal_plank_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:white_painted_horizontal_plank_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:white_painted_horizontal_plank_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:white_painted_horizontal_plank_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:white_painted_horizontal_plank_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:white_painted_horizontal_plank_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:white_painted_horizontal_plank_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:white_painted_horizontal_plank_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:white_painted_horizontal_plank_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:white_painted_horizontal_plank_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:white_painted_horizontal_plank_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:white_painted_horizontal_plank_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:white_painted_horizontal_plank_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:white_painted_horizontal_plank_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:white_painted_horizontal_plank_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:white_painted_horizontal_plank_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:white_painted_horizontal_plank_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:white_painted_horizontal_plank_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:white_painted_horizontal_plank_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:white_painted_horizontal_plank_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:white_painted_horizontal_plank_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:white_painted_horizontal_plank_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:white_painted_horizontal_plank_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:white_painted_horizontal_plank_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:white_painted_horizontal_plank_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:white_painted_horizontal_plank_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:white_painted_horizontal_plank_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:white_painted_horizontal_plank_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:white_painted_horizontal_plank_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:white_painted_horizontal_plank_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:white_painted_horizontal_plank_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:white_painted_horizontal_plank_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:white_painted_horizontal_plank_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:white_painted_horizontal_plank_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:white_painted_horizontal_plank_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:white_painted_horizontal_plank_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:white_painted_horizontal_plank_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:white_painted_horizontal_plank_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:white_painted_horizontal_plank_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:white_painted_horizontal_plank_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:white_painted_horizontal_plank_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:white_painted_horizontal_plank_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:white_painted_horizontal_plank_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:white_painted_horizontal_plank_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:white_painted_horizontal_plank_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:white_painted_horizontal_plank_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:white_painted_horizontal_plank_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:white_painted_horizontal_plank_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:white_painted_horizontal_plank_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:white_painted_horizontal_plank_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:white_painted_horizontal_plank_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:white_painted_horizontal_plank_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:white_painted_horizontal_plank_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:white_painted_horizontal_plank_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:white_painted_horizontal_plank_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:white_painted_horizontal_plank_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:white_painted_horizontal_plank_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:white_painted_horizontal_plank_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:white_painted_horizontal_plank_vertical_quarter[facing=north,layer=1,waterlogged=true]
conquest:white_painted_horizontal_plank_vertical_quarter[facing=north,layer=1,waterlogged=false]
conquest:white_painted_horizontal_plank_vertical_quarter[facing=north,layer=2,waterlogged=true]
conquest:white_painted_horizontal_plank_vertical_quarter[facing=north,layer=2,waterlogged=false]
conquest:white_painted_horizontal_plank_vertical_quarter[facing=north,layer=3,waterlogged=true]
conquest:white_painted_horizontal_plank_vertical_quarter[facing=north,layer=3,waterlogged=false]
conquest:white_painted_horizontal_plank_vertical_quarter[facing=north,layer=4,waterlogged=true]
conquest:white_painted_horizontal_plank_vertical_quarter[facing=north,layer=4,waterlogged=false]
conquest:white_painted_horizontal_plank_vertical_quarter[facing=south,layer=1,waterlogged=true]
conquest:white_painted_horizontal_plank_vertical_quarter[facing=south,layer=1,waterlogged=false]
conquest:white_painted_horizontal_plank_vertical_quarter[facing=south,layer=2,waterlogged=true]
conquest:white_painted_horizontal_plank_vertical_quarter[facing=south,layer=2,waterlogged=false]
conquest:white_painted_horizontal_plank_vertical_quarter[facing=south,layer=3,waterlogged=true]
conquest:white_painted_horizontal_plank_vertical_quarter[facing=south,layer=3,waterlogged=false]
conquest:white_painted_horizontal_plank_vertical_quarter[facing=south,layer=4,waterlogged=true]
conquest:white_painted_horizontal_plank_vertical_quarter[facing=south,layer=4,waterlogged=false]
conquest:white_painted_horizontal_plank_vertical_quarter[facing=west,layer=1,waterlogged=true]
conquest:white_painted_horizontal_plank_vertical_quarter[facing=west,layer=1,waterlogged=false]
conquest:white_painted_horizontal_plank_vertical_quarter[facing=west,layer=2,waterlogged=true]
conquest:white_painted_horizontal_plank_vertical_quarter[facing=west,layer=2,waterlogged=false]
conquest:white_painted_horizontal_plank_vertical_quarter[facing=west,layer=3,waterlogged=true]
conquest:white_painted_horizontal_plank_vertical_quarter[facing=west,layer=3,waterlogged=false]
conquest:white_painted_horizontal_plank_vertical_quarter[facing=west,layer=4,waterlogged=true]
conquest:white_painted_horizontal_plank_vertical_quarter[facing=west,layer=4,waterlogged=false]
conquest:white_painted_horizontal_plank_vertical_quarter[facing=east,layer=1,waterlogged=true]
conquest:white_painted_horizontal_plank_vertical_quarter[facing=east,layer=1,waterlogged=false]
conquest:white_painted_horizontal_plank_vertical_quarter[facing=east,layer=2,waterlogged=true]
conquest:white_painted_horizontal_plank_vertical_quarter[facing=east,layer=2,waterlogged=false]
conquest:white_painted_horizontal_plank_vertical_quarter[facing=east,layer=3,waterlogged=true]
conquest:white_painted_horizontal_plank_vertical_quarter[facing=east,layer=3,waterlogged=false]
conquest:white_painted_horizontal_plank_vertical_quarter[facing=east,layer=4,waterlogged=true]
conquest:white_painted_horizontal_plank_vertical_quarter[facing=east,layer=4,waterlogged=false]
conquest:white_painted_horizontal_plank_vertical_slab[facing=north,layer=1,waterlogged=true]
conquest:white_painted_horizontal_plank_vertical_slab[facing=north,layer=1,waterlogged=false]
conquest:white_painted_horizontal_plank_vertical_slab[facing=north,layer=2,waterlogged=true]
conquest:white_painted_horizontal_plank_vertical_slab[facing=north,layer=2,waterlogged=false]
conquest:white_painted_horizontal_plank_vertical_slab[facing=north,layer=3,waterlogged=true]
conquest:white_painted_horizontal_plank_vertical_slab[facing=north,layer=3,waterlogged=false]
conquest:white_painted_horizontal_plank_vertical_slab[facing=north,layer=4,waterlogged=true]
conquest:white_painted_horizontal_plank_vertical_slab[facing=north,layer=4,waterlogged=false]
conquest:white_painted_horizontal_plank_vertical_slab[facing=south,layer=1,waterlogged=true]
conquest:white_painted_horizontal_plank_vertical_slab[facing=south,layer=1,waterlogged=false]
conquest:white_painted_horizontal_plank_vertical_slab[facing=south,layer=2,waterlogged=true]
conquest:white_painted_horizontal_plank_vertical_slab[facing=south,layer=2,waterlogged=false]
conquest:white_painted_horizontal_plank_vertical_slab[facing=south,layer=3,waterlogged=true]
conquest:white_painted_horizontal_plank_vertical_slab[facing=south,layer=3,waterlogged=false]
conquest:white_painted_horizontal_plank_vertical_slab[facing=south,layer=4,waterlogged=true]
conquest:white_painted_horizontal_plank_vertical_slab[facing=south,layer=4,waterlogged=false]
conquest:white_painted_horizontal_plank_vertical_slab[facing=west,layer=1,waterlogged=true]
conquest:white_painted_horizontal_plank_vertical_slab[facing=west,layer=1,waterlogged=false]
conquest:white_painted_horizontal_plank_vertical_slab[facing=west,layer=2,waterlogged=true]
conquest:white_painted_horizontal_plank_vertical_slab[facing=west,layer=2,waterlogged=false]
conquest:white_painted_horizontal_plank_vertical_slab[facing=west,layer=3,waterlogged=true]
conquest:white_painted_horizontal_plank_vertical_slab[facing=west,layer=3,waterlogged=false]
conquest:white_painted_horizontal_plank_vertical_slab[facing=west,layer=4,waterlogged=true]
conquest:white_painted_horizontal_plank_vertical_slab[facing=west,layer=4,waterlogged=false]
conquest:white_painted_horizontal_plank_vertical_slab[facing=east,layer=1,waterlogged=true]
conquest:white_painted_horizontal_plank_vertical_slab[facing=east,layer=1,waterlogged=false]
conquest:white_painted_horizontal_plank_vertical_slab[facing=east,layer=2,waterlogged=true]
conquest:white_painted_horizontal_plank_vertical_slab[facing=east,layer=2,waterlogged=false]
conquest:white_painted_horizontal_plank_vertical_slab[facing=east,layer=3,waterlogged=true]
conquest:white_painted_horizontal_plank_vertical_slab[facing=east,layer=3,waterlogged=false]
conquest:white_painted_horizontal_plank_vertical_slab[facing=east,layer=4,waterlogged=true]
conquest:white_painted_horizontal_plank_vertical_slab[facing=east,layer=4,waterlogged=false]
conquest:white_painted_horizontal_plank_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:white_painted_horizontal_plank_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:white_painted_horizontal_plank_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:white_painted_horizontal_plank_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:white_painted_horizontal_plank_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:white_painted_horizontal_plank_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:white_painted_horizontal_plank_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:white_painted_horizontal_plank_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:white_painted_horizontal_plank_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:white_painted_horizontal_plank_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:white_painted_horizontal_plank_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:white_painted_horizontal_plank_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:white_painted_horizontal_plank_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:white_painted_horizontal_plank_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:white_painted_horizontal_plank_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:white_painted_horizontal_plank_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:white_painted_horizontal_plank_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:white_painted_horizontal_plank_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:white_painted_horizontal_plank_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:white_painted_horizontal_plank_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:white_painted_horizontal_plank_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:white_painted_horizontal_plank_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:white_painted_horizontal_plank_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:white_painted_horizontal_plank_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:white_painted_horizontal_plank_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:white_painted_horizontal_plank_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:white_painted_horizontal_plank_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:white_painted_horizontal_plank_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:white_painted_horizontal_plank_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:white_painted_horizontal_plank_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:white_painted_horizontal_plank_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:white_painted_horizontal_plank_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:white_painted_horizontal_plank_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:white_painted_horizontal_plank_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:white_painted_horizontal_plank_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:white_painted_horizontal_plank_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:white_painted_horizontal_plank_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:white_painted_horizontal_plank_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:white_painted_horizontal_plank_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:white_painted_horizontal_plank_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:white_painted_horizontal_plank_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:white_painted_horizontal_plank_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:white_painted_horizontal_plank_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:white_painted_horizontal_plank_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:white_painted_horizontal_plank_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:white_painted_horizontal_plank_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:white_painted_horizontal_plank_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:white_painted_horizontal_plank_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:white_painted_horizontal_plank_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:white_painted_horizontal_plank_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:white_painted_horizontal_plank_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:white_painted_horizontal_plank_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:white_painted_horizontal_plank_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:white_painted_horizontal_plank_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:white_painted_horizontal_plank_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:white_painted_horizontal_plank_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:white_painted_horizontal_plank_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:white_painted_horizontal_plank_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:white_painted_horizontal_plank_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:white_painted_horizontal_plank_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:white_painted_horizontal_plank_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:white_painted_horizontal_plank_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:white_painted_horizontal_plank_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:white_painted_horizontal_plank_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:white_painted_horizontal_plank_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:white_painted_horizontal_plank_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:white_painted_horizontal_plank_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:white_painted_horizontal_plank_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:white_painted_horizontal_plank_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:white_painted_horizontal_plank_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:white_painted_horizontal_plank_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:white_painted_horizontal_plank_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:white_painted_horizontal_plank_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:white_painted_horizontal_plank_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:white_painted_horizontal_plank_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:white_painted_horizontal_plank_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:white_painted_horizontal_plank_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:white_painted_horizontal_plank_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:white_painted_horizontal_plank_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:white_painted_horizontal_plank_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:white_painted_horizontal_plank_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:white_painted_horizontal_plank_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:white_painted_horizontal_plank_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:white_painted_horizontal_plank_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:white_painted_horizontal_plank_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:white_painted_horizontal_plank_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:white_painted_horizontal_plank_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:white_painted_horizontal_plank_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:white_painted_horizontal_plank_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:white_painted_horizontal_plank_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:white_painted_horizontal_plank_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:white_painted_horizontal_plank_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:white_painted_horizontal_plank_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:white_painted_horizontal_plank_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:white_painted_horizontal_plank_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:white_painted_horizontal_plank_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:white_painted_horizontal_plank_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:white_painted_horizontal_plank_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:white_painted_horizontal_plank_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:white_painted_horizontal_plank_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:white_painted_horizontal_plank_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:white_painted_horizontal_plank_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:white_painted_horizontal_plank_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:white_painted_horizontal_plank_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:white_painted_horizontal_plank_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:white_painted_horizontal_plank_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:white_painted_horizontal_plank_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:white_painted_horizontal_plank_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:white_painted_horizontal_plank_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:white_painted_horizontal_plank_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:white_painted_horizontal_plank_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:white_painted_horizontal_plank_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:white_painted_horizontal_plank_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:white_painted_horizontal_plank_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:white_painted_horizontal_plank_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:white_painted_horizontal_plank_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:white_painted_horizontal_plank_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:white_painted_horizontal_plank_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:white_painted_horizontal_plank_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:white_painted_horizontal_plank_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:white_painted_horizontal_plank_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:white_painted_horizontal_plank_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:white_painted_horizontal_plank_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:white_painted_horizontal_plank_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:white_painted_horizontal_plank_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:white_painted_horizontal_plank_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:white_painted_horizontal_plank_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:white_painted_horizontal_plank_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:white_painted_horizontal_plank_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:white_painted_horizontal_plank_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:white_painted_horizontal_plank_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:white_painted_horizontal_plank_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:white_painted_horizontal_plank_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:white_painted_horizontal_plank_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:white_painted_horizontal_plank_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:white_painted_horizontal_plank_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:white_painted_horizontal_plank_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:white_painted_horizontal_plank_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:white_painted_horizontal_plank_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:white_painted_horizontal_plank_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:white_painted_horizontal_plank_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:white_painted_horizontal_plank_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:white_painted_horizontal_plank_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:white_painted_horizontal_plank_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:white_painted_horizontal_plank_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:white_painted_horizontal_plank_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:white_painted_horizontal_plank_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:white_painted_horizontal_plank_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:white_painted_horizontal_plank_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:white_painted_horizontal_plank_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:white_painted_horizontal_plank_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:white_painted_horizontal_plank_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:white_painted_horizontal_plank_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:white_painted_horizontal_plank_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:white_painted_horizontal_plank_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:white_painted_horizontal_plank_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:white_painted_horizontal_plank_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:white_painted_horizontal_plank_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:white_painted_horizontal_plank_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:white_painted_horizontal_plank_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:white_painted_horizontal_plank_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:white_painted_horizontal_plank_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:white_painted_horizontal_plank_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:white_painted_horizontal_plank_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:white_painted_horizontal_plank_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:white_painted_horizontal_plank_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:white_painted_horizontal_plank_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:white_painted_horizontal_plank_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:white_painted_horizontal_plank_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:white_painted_horizontal_plank_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:white_painted_horizontal_plank_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:white_painted_horizontal_plank_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:white_painted_horizontal_plank_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:white_painted_horizontal_plank_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:white_painted_horizontal_plank_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:white_painted_horizontal_plank_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:white_painted_horizontal_plank_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:white_painted_horizontal_plank_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:white_painted_horizontal_plank_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:white_painted_horizontal_plank_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:white_painted_horizontal_plank_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:white_painted_horizontal_plank_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:white_painted_horizontal_plank_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:white_painted_horizontal_plank_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:white_painted_horizontal_plank_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:white_painted_horizontal_plank_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:white_painted_horizontal_plank_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:white_painted_horizontal_plank_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:white_painted_horizontal_plank_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:white_painted_horizontal_plank_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:white_painted_horizontal_plank_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:white_painted_horizontal_plank_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:white_painted_horizontal_plank_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:white_painted_horizontal_plank_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:white_painted_horizontal_plank_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:white_painted_horizontal_plank_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:white_painted_horizontal_plank_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:white_painted_horizontal_plank_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:white_painted_horizontal_plank_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:white_painted_horizontal_plank_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:white_painted_horizontal_plank_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:white_painted_horizontal_plank_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:white_painted_horizontal_plank_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:white_painted_horizontal_plank_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:white_painted_horizontal_plank_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:white_painted_horizontal_plank_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:white_painted_horizontal_plank_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:white_painted_horizontal_plank_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:white_painted_horizontal_plank_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:white_painted_horizontal_plank_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:white_painted_horizontal_plank_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:white_painted_horizontal_plank_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:white_painted_horizontal_plank_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:white_painted_horizontal_plank_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:white_painted_horizontal_plank_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:white_painted_horizontal_plank_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:white_painted_horizontal_plank_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:white_painted_horizontal_plank_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:white_painted_horizontal_plank_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:white_painted_horizontal_plank_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:white_painted_horizontal_plank_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:white_painted_horizontal_plank_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:white_painted_horizontal_plank_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:white_painted_horizontal_plank_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:white_painted_horizontal_plank_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:white_painted_horizontal_plank_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:white_painted_horizontal_plank_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:white_painted_horizontal_plank_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:white_painted_horizontal_plank_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:white_painted_horizontal_plank_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:white_painted_horizontal_plank_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:white_painted_horizontal_plank_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:white_painted_horizontal_plank_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:white_painted_horizontal_plank_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:white_painted_horizontal_plank_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:white_painted_horizontal_plank_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:white_painted_horizontal_plank_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:white_painted_horizontal_plank_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:white_painted_horizontal_plank_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:white_painted_horizontal_plank_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:white_painted_horizontal_plank_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:white_painted_horizontal_plank_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:white_painted_horizontal_plank_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:white_painted_horizontal_plank_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:white_painted_horizontal_plank_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:white_painted_horizontal_plank_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:white_painted_horizontal_plank_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:white_painted_horizontal_plank_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:white_painted_horizontal_plank_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:white_painted_horizontal_plank_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:white_painted_horizontal_plank_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:white_painted_horizontal_plank_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:white_painted_horizontal_plank_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:white_painted_horizontal_plank_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:white_painted_horizontal_plank_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:white_painted_horizontal_plank_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:white_painted_horizontal_plank_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:white_painted_horizontal_plank_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:white_painted_horizontal_plank_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:white_painted_horizontal_plank_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:white_painted_horizontal_plank_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:white_painted_horizontal_plank_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:white_painted_horizontal_plank_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:white_painted_horizontal_plank_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:white_painted_horizontal_plank_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:white_painted_horizontal_plank_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:white_painted_horizontal_plank_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:white_painted_horizontal_plank_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:white_painted_horizontal_plank_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:white_painted_horizontal_plank_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:white_painted_horizontal_plank_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:white_painted_horizontal_plank_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:white_painted_horizontal_plank_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:white_painted_horizontal_plank_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:white_painted_horizontal_plank_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:white_painted_horizontal_plank_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:white_painted_horizontal_plank_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:white_painted_horizontal_plank_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:white_painted_horizontal_plank_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:white_painted_horizontal_plank_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:white_painted_horizontal_plank_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:white_painted_horizontal_plank_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:white_painted_horizontal_plank_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:white_painted_horizontal_plank_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:white_painted_horizontal_plank_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:white_painted_horizontal_plank_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:white_painted_horizontal_plank_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:white_painted_horizontal_plank_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:white_painted_horizontal_plank_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:white_painted_horizontal_plank_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:white_painted_horizontal_plank_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:white_painted_horizontal_plank_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:white_painted_horizontal_plank_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:white_painted_horizontal_plank_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:white_painted_horizontal_plank_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:white_painted_horizontal_plank_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:white_painted_horizontal_plank_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:white_painted_horizontal_plank_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:white_painted_horizontal_plank_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:white_painted_horizontal_plank_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:white_painted_horizontal_plank_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:white_painted_horizontal_plank_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:white_painted_horizontal_plank_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:white_painted_horizontal_plank_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:white_painted_horizontal_plank_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:white_painted_horizontal_plank_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:white_painted_horizontal_plank_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:white_painted_horizontal_plank_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:white_painted_horizontal_plank_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:white_painted_horizontal_plank_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:white_painted_horizontal_plank_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:white_painted_horizontal_plank_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:white_painted_horizontal_plank_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:white_painted_horizontal_plank_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:white_painted_horizontal_plank_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:white_painted_horizontal_plank_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:white_painted_horizontal_plank_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:white_painted_horizontal_plank_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:white_painted_horizontal_plank_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:white_painted_horizontal_plank_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:white_painted_horizontal_plank_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:white_painted_horizontal_plank_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:white_painted_horizontal_plank_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:white_painted_horizontal_plank_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:white_painted_horizontal_planks
conquest:white_painted_metal_plating
conquest:white_painted_metal_plating_arrowslit[facing=north,waterlogged=true]
conquest:white_painted_metal_plating_arrowslit[facing=north,waterlogged=false]
conquest:white_painted_metal_plating_arrowslit[facing=south,waterlogged=true]
conquest:white_painted_metal_plating_arrowslit[facing=south,waterlogged=false]
conquest:white_painted_metal_plating_arrowslit[facing=west,waterlogged=true]
conquest:white_painted_metal_plating_arrowslit[facing=west,waterlogged=false]
conquest:white_painted_metal_plating_arrowslit[facing=east,waterlogged=true]
conquest:white_painted_metal_plating_arrowslit[facing=east,waterlogged=false]
conquest:white_painted_metal_plating_balustrade[axis=x,waterlogged=true]
conquest:white_painted_metal_plating_balustrade[axis=x,waterlogged=false]
conquest:white_painted_metal_plating_balustrade[axis=y,waterlogged=true]
conquest:white_painted_metal_plating_balustrade[axis=y,waterlogged=false]
conquest:white_painted_metal_plating_balustrade[axis=z,waterlogged=true]
conquest:white_painted_metal_plating_balustrade[axis=z,waterlogged=false]
conquest:white_painted_metal_plating_capital[facing=flat,type=top,waterlogged=true]
conquest:white_painted_metal_plating_capital[facing=flat,type=top,waterlogged=false]
conquest:white_painted_metal_plating_capital[facing=flat,type=bottom,waterlogged=true]
conquest:white_painted_metal_plating_capital[facing=flat,type=bottom,waterlogged=false]
conquest:white_painted_metal_plating_capital[facing=north,type=top,waterlogged=true]
conquest:white_painted_metal_plating_capital[facing=north,type=top,waterlogged=false]
conquest:white_painted_metal_plating_capital[facing=north,type=bottom,waterlogged=true]
conquest:white_painted_metal_plating_capital[facing=north,type=bottom,waterlogged=false]
conquest:white_painted_metal_plating_capital[facing=south,type=top,waterlogged=true]
conquest:white_painted_metal_plating_capital[facing=south,type=top,waterlogged=false]
conquest:white_painted_metal_plating_capital[facing=south,type=bottom,waterlogged=true]
conquest:white_painted_metal_plating_capital[facing=south,type=bottom,waterlogged=false]
conquest:white_painted_metal_plating_capital[facing=east,type=top,waterlogged=true]
conquest:white_painted_metal_plating_capital[facing=east,type=top,waterlogged=false]
conquest:white_painted_metal_plating_capital[facing=east,type=bottom,waterlogged=true]
conquest:white_painted_metal_plating_capital[facing=east,type=bottom,waterlogged=false]
conquest:white_painted_metal_plating_capital[facing=west,type=top,waterlogged=true]
conquest:white_painted_metal_plating_capital[facing=west,type=top,waterlogged=false]
conquest:white_painted_metal_plating_capital[facing=west,type=bottom,waterlogged=true]
conquest:white_painted_metal_plating_capital[facing=west,type=bottom,waterlogged=false]
conquest:white_painted_metal_plating_corner_slab[facing=north,type=top,waterlogged=true]
conquest:white_painted_metal_plating_corner_slab[facing=north,type=top,waterlogged=false]
conquest:white_painted_metal_plating_corner_slab[facing=north,type=bottom,waterlogged=true]
conquest:white_painted_metal_plating_corner_slab[facing=north,type=bottom,waterlogged=false]
conquest:white_painted_metal_plating_corner_slab[facing=south,type=top,waterlogged=true]
conquest:white_painted_metal_plating_corner_slab[facing=south,type=top,waterlogged=false]
conquest:white_painted_metal_plating_corner_slab[facing=south,type=bottom,waterlogged=true]
conquest:white_painted_metal_plating_corner_slab[facing=south,type=bottom,waterlogged=false]
conquest:white_painted_metal_plating_corner_slab[facing=west,type=top,waterlogged=true]
conquest:white_painted_metal_plating_corner_slab[facing=west,type=top,waterlogged=false]
conquest:white_painted_metal_plating_corner_slab[facing=west,type=bottom,waterlogged=true]
conquest:white_painted_metal_plating_corner_slab[facing=west,type=bottom,waterlogged=false]
conquest:white_painted_metal_plating_corner_slab[facing=east,type=top,waterlogged=true]
conquest:white_painted_metal_plating_corner_slab[facing=east,type=top,waterlogged=false]
conquest:white_painted_metal_plating_corner_slab[facing=east,type=bottom,waterlogged=true]
conquest:white_painted_metal_plating_corner_slab[facing=east,type=bottom,waterlogged=false]
conquest:white_painted_metal_plating_eighth_slab[facing=north,type=top,waterlogged=true]
conquest:white_painted_metal_plating_eighth_slab[facing=north,type=top,waterlogged=false]
conquest:white_painted_metal_plating_eighth_slab[facing=north,type=bottom,waterlogged=true]
conquest:white_painted_metal_plating_eighth_slab[facing=north,type=bottom,waterlogged=false]
conquest:white_painted_metal_plating_eighth_slab[facing=south,type=top,waterlogged=true]
conquest:white_painted_metal_plating_eighth_slab[facing=south,type=top,waterlogged=false]
conquest:white_painted_metal_plating_eighth_slab[facing=south,type=bottom,waterlogged=true]
conquest:white_painted_metal_plating_eighth_slab[facing=south,type=bottom,waterlogged=false]
conquest:white_painted_metal_plating_eighth_slab[facing=west,type=top,waterlogged=true]
conquest:white_painted_metal_plating_eighth_slab[facing=west,type=top,waterlogged=false]
conquest:white_painted_metal_plating_eighth_slab[facing=west,type=bottom,waterlogged=true]
conquest:white_painted_metal_plating_eighth_slab[facing=west,type=bottom,waterlogged=false]
conquest:white_painted_metal_plating_eighth_slab[facing=east,type=top,waterlogged=true]
conquest:white_painted_metal_plating_eighth_slab[facing=east,type=top,waterlogged=false]
conquest:white_painted_metal_plating_eighth_slab[facing=east,type=bottom,waterlogged=true]
conquest:white_painted_metal_plating_eighth_slab[facing=east,type=bottom,waterlogged=false]
conquest:white_painted_metal_plating_pillar[layer=1,waterlogged=true]
conquest:white_painted_metal_plating_pillar[layer=1,waterlogged=false]
conquest:white_painted_metal_plating_pillar[layer=2,waterlogged=true]
conquest:white_painted_metal_plating_pillar[layer=2,waterlogged=false]
conquest:white_painted_metal_plating_pillar[layer=3,waterlogged=true]
conquest:white_painted_metal_plating_pillar[layer=3,waterlogged=false]
conquest:white_painted_metal_plating_quarter_slab[facing=north,layer=1,type=top,waterlogged=true]
conquest:white_painted_metal_plating_quarter_slab[facing=north,layer=1,type=top,waterlogged=false]
conquest:white_painted_metal_plating_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=true]
conquest:white_painted_metal_plating_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=false]
conquest:white_painted_metal_plating_quarter_slab[facing=north,layer=2,type=top,waterlogged=true]
conquest:white_painted_metal_plating_quarter_slab[facing=north,layer=2,type=top,waterlogged=false]
conquest:white_painted_metal_plating_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=true]
conquest:white_painted_metal_plating_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=false]
conquest:white_painted_metal_plating_quarter_slab[facing=north,layer=3,type=top,waterlogged=true]
conquest:white_painted_metal_plating_quarter_slab[facing=north,layer=3,type=top,waterlogged=false]
conquest:white_painted_metal_plating_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=true]
conquest:white_painted_metal_plating_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=false]
conquest:white_painted_metal_plating_quarter_slab[facing=south,layer=1,type=top,waterlogged=true]
conquest:white_painted_metal_plating_quarter_slab[facing=south,layer=1,type=top,waterlogged=false]
conquest:white_painted_metal_plating_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=true]
conquest:white_painted_metal_plating_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=false]
conquest:white_painted_metal_plating_quarter_slab[facing=south,layer=2,type=top,waterlogged=true]
conquest:white_painted_metal_plating_quarter_slab[facing=south,layer=2,type=top,waterlogged=false]
conquest:white_painted_metal_plating_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=true]
conquest:white_painted_metal_plating_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=false]
conquest:white_painted_metal_plating_quarter_slab[facing=south,layer=3,type=top,waterlogged=true]
conquest:white_painted_metal_plating_quarter_slab[facing=south,layer=3,type=top,waterlogged=false]
conquest:white_painted_metal_plating_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=true]
conquest:white_painted_metal_plating_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=false]
conquest:white_painted_metal_plating_quarter_slab[facing=west,layer=1,type=top,waterlogged=true]
conquest:white_painted_metal_plating_quarter_slab[facing=west,layer=1,type=top,waterlogged=false]
conquest:white_painted_metal_plating_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=true]
conquest:white_painted_metal_plating_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=false]
conquest:white_painted_metal_plating_quarter_slab[facing=west,layer=2,type=top,waterlogged=true]
conquest:white_painted_metal_plating_quarter_slab[facing=west,layer=2,type=top,waterlogged=false]
conquest:white_painted_metal_plating_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=true]
conquest:white_painted_metal_plating_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=false]
conquest:white_painted_metal_plating_quarter_slab[facing=west,layer=3,type=top,waterlogged=true]
conquest:white_painted_metal_plating_quarter_slab[facing=west,layer=3,type=top,waterlogged=false]
conquest:white_painted_metal_plating_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=true]
conquest:white_painted_metal_plating_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=false]
conquest:white_painted_metal_plating_quarter_slab[facing=east,layer=1,type=top,waterlogged=true]
conquest:white_painted_metal_plating_quarter_slab[facing=east,layer=1,type=top,waterlogged=false]
conquest:white_painted_metal_plating_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=true]
conquest:white_painted_metal_plating_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=false]
conquest:white_painted_metal_plating_quarter_slab[facing=east,layer=2,type=top,waterlogged=true]
conquest:white_painted_metal_plating_quarter_slab[facing=east,layer=2,type=top,waterlogged=false]
conquest:white_painted_metal_plating_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=true]
conquest:white_painted_metal_plating_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=false]
conquest:white_painted_metal_plating_quarter_slab[facing=east,layer=3,type=top,waterlogged=true]
conquest:white_painted_metal_plating_quarter_slab[facing=east,layer=3,type=top,waterlogged=false]
conquest:white_painted_metal_plating_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=true]
conquest:white_painted_metal_plating_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=false]
conquest:white_painted_metal_plating_slab[layers=1,type=top,waterlogged=true]
conquest:white_painted_metal_plating_slab[layers=1,type=top,waterlogged=false]
conquest:white_painted_metal_plating_slab[layers=1,type=bottom,waterlogged=true]
conquest:white_painted_metal_plating_slab[layers=1,type=bottom,waterlogged=false]
conquest:white_painted_metal_plating_slab[layers=2,type=top,waterlogged=true]
conquest:white_painted_metal_plating_slab[layers=2,type=top,waterlogged=false]
conquest:white_painted_metal_plating_slab[layers=2,type=bottom,waterlogged=true]
conquest:white_painted_metal_plating_slab[layers=2,type=bottom,waterlogged=false]
conquest:white_painted_metal_plating_slab[layers=3,type=top,waterlogged=true]
conquest:white_painted_metal_plating_slab[layers=3,type=top,waterlogged=false]
conquest:white_painted_metal_plating_slab[layers=3,type=bottom,waterlogged=true]
conquest:white_painted_metal_plating_slab[layers=3,type=bottom,waterlogged=false]
conquest:white_painted_metal_plating_slab[layers=4,type=top,waterlogged=true]
conquest:white_painted_metal_plating_slab[layers=4,type=top,waterlogged=false]
conquest:white_painted_metal_plating_slab[layers=4,type=bottom,waterlogged=true]
conquest:white_painted_metal_plating_slab[layers=4,type=bottom,waterlogged=false]
conquest:white_painted_metal_plating_slab[layers=5,type=top,waterlogged=true]
conquest:white_painted_metal_plating_slab[layers=5,type=top,waterlogged=false]
conquest:white_painted_metal_plating_slab[layers=5,type=bottom,waterlogged=true]
conquest:white_painted_metal_plating_slab[layers=5,type=bottom,waterlogged=false]
conquest:white_painted_metal_plating_slab[layers=6,type=top,waterlogged=true]
conquest:white_painted_metal_plating_slab[layers=6,type=top,waterlogged=false]
conquest:white_painted_metal_plating_slab[layers=6,type=bottom,waterlogged=true]
conquest:white_painted_metal_plating_slab[layers=6,type=bottom,waterlogged=false]
conquest:white_painted_metal_plating_slab[layers=7,type=top,waterlogged=true]
conquest:white_painted_metal_plating_slab[layers=7,type=top,waterlogged=false]
conquest:white_painted_metal_plating_slab[layers=7,type=bottom,waterlogged=true]
conquest:white_painted_metal_plating_slab[layers=7,type=bottom,waterlogged=false]
conquest:white_painted_metal_plating_slab[layers=8,type=top,waterlogged=true]
conquest:white_painted_metal_plating_slab[layers=8,type=top,waterlogged=false]
conquest:white_painted_metal_plating_slab[layers=8,type=bottom,waterlogged=true]
conquest:white_painted_metal_plating_slab[layers=8,type=bottom,waterlogged=false]
conquest:white_painted_metal_plating_small_window[down=true,up=true,waterlogged=true]
conquest:white_painted_metal_plating_small_window[down=true,up=true,waterlogged=false]
conquest:white_painted_metal_plating_small_window[down=true,up=false,waterlogged=true]
conquest:white_painted_metal_plating_small_window[down=true,up=false,waterlogged=false]
conquest:white_painted_metal_plating_small_window[down=false,up=true,waterlogged=true]
conquest:white_painted_metal_plating_small_window[down=false,up=true,waterlogged=false]
conquest:white_painted_metal_plating_small_window[down=false,up=false,waterlogged=true]
conquest:white_painted_metal_plating_small_window[down=false,up=false,waterlogged=false]
conquest:white_painted_metal_plating_small_window_half[down=true,facing=north,up=true,waterlogged=true]
conquest:white_painted_metal_plating_small_window_half[down=true,facing=north,up=true,waterlogged=false]
conquest:white_painted_metal_plating_small_window_half[down=true,facing=north,up=false,waterlogged=true]
conquest:white_painted_metal_plating_small_window_half[down=true,facing=north,up=false,waterlogged=false]
conquest:white_painted_metal_plating_small_window_half[down=true,facing=south,up=true,waterlogged=true]
conquest:white_painted_metal_plating_small_window_half[down=true,facing=south,up=true,waterlogged=false]
conquest:white_painted_metal_plating_small_window_half[down=true,facing=south,up=false,waterlogged=true]
conquest:white_painted_metal_plating_small_window_half[down=true,facing=south,up=false,waterlogged=false]
conquest:white_painted_metal_plating_small_window_half[down=true,facing=west,up=true,waterlogged=true]
conquest:white_painted_metal_plating_small_window_half[down=true,facing=west,up=true,waterlogged=false]
conquest:white_painted_metal_plating_small_window_half[down=true,facing=west,up=false,waterlogged=true]
conquest:white_painted_metal_plating_small_window_half[down=true,facing=west,up=false,waterlogged=false]
conquest:white_painted_metal_plating_small_window_half[down=true,facing=east,up=true,waterlogged=true]
conquest:white_painted_metal_plating_small_window_half[down=true,facing=east,up=true,waterlogged=false]
conquest:white_painted_metal_plating_small_window_half[down=true,facing=east,up=false,waterlogged=true]
conquest:white_painted_metal_plating_small_window_half[down=true,facing=east,up=false,waterlogged=false]
conquest:white_painted_metal_plating_small_window_half[down=false,facing=north,up=true,waterlogged=true]
conquest:white_painted_metal_plating_small_window_half[down=false,facing=north,up=true,waterlogged=false]
conquest:white_painted_metal_plating_small_window_half[down=false,facing=north,up=false,waterlogged=true]
conquest:white_painted_metal_plating_small_window_half[down=false,facing=north,up=false,waterlogged=false]
conquest:white_painted_metal_plating_small_window_half[down=false,facing=south,up=true,waterlogged=true]
conquest:white_painted_metal_plating_small_window_half[down=false,facing=south,up=true,waterlogged=false]
conquest:white_painted_metal_plating_small_window_half[down=false,facing=south,up=false,waterlogged=true]
conquest:white_painted_metal_plating_small_window_half[down=false,facing=south,up=false,waterlogged=false]
conquest:white_painted_metal_plating_small_window_half[down=false,facing=west,up=true,waterlogged=true]
conquest:white_painted_metal_plating_small_window_half[down=false,facing=west,up=true,waterlogged=false]
conquest:white_painted_metal_plating_small_window_half[down=false,facing=west,up=false,waterlogged=true]
conquest:white_painted_metal_plating_small_window_half[down=false,facing=west,up=false,waterlogged=false]
conquest:white_painted_metal_plating_small_window_half[down=false,facing=east,up=true,waterlogged=true]
conquest:white_painted_metal_plating_small_window_half[down=false,facing=east,up=true,waterlogged=false]
conquest:white_painted_metal_plating_small_window_half[down=false,facing=east,up=false,waterlogged=true]
conquest:white_painted_metal_plating_small_window_half[down=false,facing=east,up=false,waterlogged=false]
conquest:white_painted_metal_plating_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:white_painted_metal_plating_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:white_painted_metal_plating_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:white_painted_metal_plating_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:white_painted_metal_plating_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:white_painted_metal_plating_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:white_painted_metal_plating_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:white_painted_metal_plating_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:white_painted_metal_plating_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:white_painted_metal_plating_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:white_painted_metal_plating_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:white_painted_metal_plating_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:white_painted_metal_plating_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:white_painted_metal_plating_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:white_painted_metal_plating_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:white_painted_metal_plating_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:white_painted_metal_plating_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:white_painted_metal_plating_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:white_painted_metal_plating_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:white_painted_metal_plating_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:white_painted_metal_plating_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:white_painted_metal_plating_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:white_painted_metal_plating_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:white_painted_metal_plating_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:white_painted_metal_plating_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:white_painted_metal_plating_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:white_painted_metal_plating_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:white_painted_metal_plating_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:white_painted_metal_plating_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:white_painted_metal_plating_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:white_painted_metal_plating_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:white_painted_metal_plating_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:white_painted_metal_plating_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:white_painted_metal_plating_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:white_painted_metal_plating_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:white_painted_metal_plating_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:white_painted_metal_plating_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:white_painted_metal_plating_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:white_painted_metal_plating_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:white_painted_metal_plating_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:white_painted_metal_plating_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:white_painted_metal_plating_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:white_painted_metal_plating_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:white_painted_metal_plating_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:white_painted_metal_plating_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:white_painted_metal_plating_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:white_painted_metal_plating_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:white_painted_metal_plating_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:white_painted_metal_plating_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:white_painted_metal_plating_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:white_painted_metal_plating_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:white_painted_metal_plating_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:white_painted_metal_plating_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:white_painted_metal_plating_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:white_painted_metal_plating_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:white_painted_metal_plating_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:white_painted_metal_plating_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:white_painted_metal_plating_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:white_painted_metal_plating_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:white_painted_metal_plating_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:white_painted_metal_plating_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:white_painted_metal_plating_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:white_painted_metal_plating_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:white_painted_metal_plating_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:white_painted_metal_plating_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:white_painted_metal_plating_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:white_painted_metal_plating_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:white_painted_metal_plating_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:white_painted_metal_plating_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:white_painted_metal_plating_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:white_painted_metal_plating_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:white_painted_metal_plating_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:white_painted_metal_plating_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:white_painted_metal_plating_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:white_painted_metal_plating_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:white_painted_metal_plating_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:white_painted_metal_plating_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:white_painted_metal_plating_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:white_painted_metal_plating_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:white_painted_metal_plating_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:white_painted_metal_plating_vertical_corner[facing=north,layer=1,waterlogged=true]
conquest:white_painted_metal_plating_vertical_corner[facing=north,layer=1,waterlogged=false]
conquest:white_painted_metal_plating_vertical_corner[facing=north,layer=2,waterlogged=true]
conquest:white_painted_metal_plating_vertical_corner[facing=north,layer=2,waterlogged=false]
conquest:white_painted_metal_plating_vertical_corner[facing=north,layer=3,waterlogged=true]
conquest:white_painted_metal_plating_vertical_corner[facing=north,layer=3,waterlogged=false]
conquest:white_painted_metal_plating_vertical_corner[facing=north,layer=4,waterlogged=true]
conquest:white_painted_metal_plating_vertical_corner[facing=north,layer=4,waterlogged=false]
conquest:white_painted_metal_plating_vertical_corner[facing=south,layer=1,waterlogged=true]
conquest:white_painted_metal_plating_vertical_corner[facing=south,layer=1,waterlogged=false]
conquest:white_painted_metal_plating_vertical_corner[facing=south,layer=2,waterlogged=true]
conquest:white_painted_metal_plating_vertical_corner[facing=south,layer=2,waterlogged=false]
conquest:white_painted_metal_plating_vertical_corner[facing=south,layer=3,waterlogged=true]
conquest:white_painted_metal_plating_vertical_corner[facing=south,layer=3,waterlogged=false]
conquest:white_painted_metal_plating_vertical_corner[facing=south,layer=4,waterlogged=true]
conquest:white_painted_metal_plating_vertical_corner[facing=south,layer=4,waterlogged=false]
conquest:white_painted_metal_plating_vertical_corner[facing=west,layer=1,waterlogged=true]
conquest:white_painted_metal_plating_vertical_corner[facing=west,layer=1,waterlogged=false]
conquest:white_painted_metal_plating_vertical_corner[facing=west,layer=2,waterlogged=true]
conquest:white_painted_metal_plating_vertical_corner[facing=west,layer=2,waterlogged=false]
conquest:white_painted_metal_plating_vertical_corner[facing=west,layer=3,waterlogged=true]
conquest:white_painted_metal_plating_vertical_corner[facing=west,layer=3,waterlogged=false]
conquest:white_painted_metal_plating_vertical_corner[facing=west,layer=4,waterlogged=true]
conquest:white_painted_metal_plating_vertical_corner[facing=west,layer=4,waterlogged=false]
conquest:white_painted_metal_plating_vertical_corner[facing=east,layer=1,waterlogged=true]
conquest:white_painted_metal_plating_vertical_corner[facing=east,layer=1,waterlogged=false]
conquest:white_painted_metal_plating_vertical_corner[facing=east,layer=2,waterlogged=true]
conquest:white_painted_metal_plating_vertical_corner[facing=east,layer=2,waterlogged=false]
conquest:white_painted_metal_plating_vertical_corner[facing=east,layer=3,waterlogged=true]
conquest:white_painted_metal_plating_vertical_corner[facing=east,layer=3,waterlogged=false]
conquest:white_painted_metal_plating_vertical_corner[facing=east,layer=4,waterlogged=true]
conquest:white_painted_metal_plating_vertical_corner[facing=east,layer=4,waterlogged=false]
conquest:white_painted_metal_plating_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:white_painted_metal_plating_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:white_painted_metal_plating_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:white_painted_metal_plating_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:white_painted_metal_plating_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:white_painted_metal_plating_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:white_painted_metal_plating_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:white_painted_metal_plating_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:white_painted_metal_plating_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:white_painted_metal_plating_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:white_painted_metal_plating_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:white_painted_metal_plating_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:white_painted_metal_plating_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:white_painted_metal_plating_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:white_painted_metal_plating_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:white_painted_metal_plating_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:white_painted_metal_plating_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:white_painted_metal_plating_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:white_painted_metal_plating_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:white_painted_metal_plating_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:white_painted_metal_plating_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:white_painted_metal_plating_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:white_painted_metal_plating_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:white_painted_metal_plating_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:white_painted_metal_plating_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:white_painted_metal_plating_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:white_painted_metal_plating_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:white_painted_metal_plating_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:white_painted_metal_plating_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:white_painted_metal_plating_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:white_painted_metal_plating_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:white_painted_metal_plating_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:white_painted_metal_plating_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:white_painted_metal_plating_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:white_painted_metal_plating_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:white_painted_metal_plating_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:white_painted_metal_plating_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:white_painted_metal_plating_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:white_painted_metal_plating_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:white_painted_metal_plating_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:white_painted_metal_plating_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:white_painted_metal_plating_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:white_painted_metal_plating_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:white_painted_metal_plating_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:white_painted_metal_plating_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:white_painted_metal_plating_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:white_painted_metal_plating_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:white_painted_metal_plating_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:white_painted_metal_plating_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:white_painted_metal_plating_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:white_painted_metal_plating_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:white_painted_metal_plating_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:white_painted_metal_plating_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:white_painted_metal_plating_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:white_painted_metal_plating_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:white_painted_metal_plating_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:white_painted_metal_plating_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:white_painted_metal_plating_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:white_painted_metal_plating_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:white_painted_metal_plating_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:white_painted_metal_plating_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:white_painted_metal_plating_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:white_painted_metal_plating_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:white_painted_metal_plating_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:white_painted_metal_plating_vertical_quarter[facing=north,layer=1,waterlogged=true]
conquest:white_painted_metal_plating_vertical_quarter[facing=north,layer=1,waterlogged=false]
conquest:white_painted_metal_plating_vertical_quarter[facing=north,layer=2,waterlogged=true]
conquest:white_painted_metal_plating_vertical_quarter[facing=north,layer=2,waterlogged=false]
conquest:white_painted_metal_plating_vertical_quarter[facing=north,layer=3,waterlogged=true]
conquest:white_painted_metal_plating_vertical_quarter[facing=north,layer=3,waterlogged=false]
conquest:white_painted_metal_plating_vertical_quarter[facing=north,layer=4,waterlogged=true]
conquest:white_painted_metal_plating_vertical_quarter[facing=north,layer=4,waterlogged=false]
conquest:white_painted_metal_plating_vertical_quarter[facing=south,layer=1,waterlogged=true]
conquest:white_painted_metal_plating_vertical_quarter[facing=south,layer=1,waterlogged=false]
conquest:white_painted_metal_plating_vertical_quarter[facing=south,layer=2,waterlogged=true]
conquest:white_painted_metal_plating_vertical_quarter[facing=south,layer=2,waterlogged=false]
conquest:white_painted_metal_plating_vertical_quarter[facing=south,layer=3,waterlogged=true]
conquest:white_painted_metal_plating_vertical_quarter[facing=south,layer=3,waterlogged=false]
conquest:white_painted_metal_plating_vertical_quarter[facing=south,layer=4,waterlogged=true]
conquest:white_painted_metal_plating_vertical_quarter[facing=south,layer=4,waterlogged=false]
conquest:white_painted_metal_plating_vertical_quarter[facing=west,layer=1,waterlogged=true]
conquest:white_painted_metal_plating_vertical_quarter[facing=west,layer=1,waterlogged=false]
conquest:white_painted_metal_plating_vertical_quarter[facing=west,layer=2,waterlogged=true]
conquest:white_painted_metal_plating_vertical_quarter[facing=west,layer=2,waterlogged=false]
conquest:white_painted_metal_plating_vertical_quarter[facing=west,layer=3,waterlogged=true]
conquest:white_painted_metal_plating_vertical_quarter[facing=west,layer=3,waterlogged=false]
conquest:white_painted_metal_plating_vertical_quarter[facing=west,layer=4,waterlogged=true]
conquest:white_painted_metal_plating_vertical_quarter[facing=west,layer=4,waterlogged=false]
conquest:white_painted_metal_plating_vertical_quarter[facing=east,layer=1,waterlogged=true]
conquest:white_painted_metal_plating_vertical_quarter[facing=east,layer=1,waterlogged=false]
conquest:white_painted_metal_plating_vertical_quarter[facing=east,layer=2,waterlogged=true]
conquest:white_painted_metal_plating_vertical_quarter[facing=east,layer=2,waterlogged=false]
conquest:white_painted_metal_plating_vertical_quarter[facing=east,layer=3,waterlogged=true]
conquest:white_painted_metal_plating_vertical_quarter[facing=east,layer=3,waterlogged=false]
conquest:white_painted_metal_plating_vertical_quarter[facing=east,layer=4,waterlogged=true]
conquest:white_painted_metal_plating_vertical_quarter[facing=east,layer=4,waterlogged=false]
conquest:white_painted_metal_plating_vertical_slab[facing=north,layer=1,waterlogged=true]
conquest:white_painted_metal_plating_vertical_slab[facing=north,layer=1,waterlogged=false]
conquest:white_painted_metal_plating_vertical_slab[facing=north,layer=2,waterlogged=true]
conquest:white_painted_metal_plating_vertical_slab[facing=north,layer=2,waterlogged=false]
conquest:white_painted_metal_plating_vertical_slab[facing=north,layer=3,waterlogged=true]
conquest:white_painted_metal_plating_vertical_slab[facing=north,layer=3,waterlogged=false]
conquest:white_painted_metal_plating_vertical_slab[facing=north,layer=4,waterlogged=true]
conquest:white_painted_metal_plating_vertical_slab[facing=north,layer=4,waterlogged=false]
conquest:white_painted_metal_plating_vertical_slab[facing=south,layer=1,waterlogged=true]
conquest:white_painted_metal_plating_vertical_slab[facing=south,layer=1,waterlogged=false]
conquest:white_painted_metal_plating_vertical_slab[facing=south,layer=2,waterlogged=true]
conquest:white_painted_metal_plating_vertical_slab[facing=south,layer=2,waterlogged=false]
conquest:white_painted_metal_plating_vertical_slab[facing=south,layer=3,waterlogged=true]
conquest:white_painted_metal_plating_vertical_slab[facing=south,layer=3,waterlogged=false]
conquest:white_painted_metal_plating_vertical_slab[facing=south,layer=4,waterlogged=true]
conquest:white_painted_metal_plating_vertical_slab[facing=south,layer=4,waterlogged=false]
conquest:white_painted_metal_plating_vertical_slab[facing=west,layer=1,waterlogged=true]
conquest:white_painted_metal_plating_vertical_slab[facing=west,layer=1,waterlogged=false]
conquest:white_painted_metal_plating_vertical_slab[facing=west,layer=2,waterlogged=true]
conquest:white_painted_metal_plating_vertical_slab[facing=west,layer=2,waterlogged=false]
conquest:white_painted_metal_plating_vertical_slab[facing=west,layer=3,waterlogged=true]
conquest:white_painted_metal_plating_vertical_slab[facing=west,layer=3,waterlogged=false]
conquest:white_painted_metal_plating_vertical_slab[facing=west,layer=4,waterlogged=true]
conquest:white_painted_metal_plating_vertical_slab[facing=west,layer=4,waterlogged=false]
conquest:white_painted_metal_plating_vertical_slab[facing=east,layer=1,waterlogged=true]
conquest:white_painted_metal_plating_vertical_slab[facing=east,layer=1,waterlogged=false]
conquest:white_painted_metal_plating_vertical_slab[facing=east,layer=2,waterlogged=true]
conquest:white_painted_metal_plating_vertical_slab[facing=east,layer=2,waterlogged=false]
conquest:white_painted_metal_plating_vertical_slab[facing=east,layer=3,waterlogged=true]
conquest:white_painted_metal_plating_vertical_slab[facing=east,layer=3,waterlogged=false]
conquest:white_painted_metal_plating_vertical_slab[facing=east,layer=4,waterlogged=true]
conquest:white_painted_metal_plating_vertical_slab[facing=east,layer=4,waterlogged=false]
conquest:white_painted_metal_plating_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:white_painted_metal_plating_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:white_painted_metal_plating_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:white_painted_metal_plating_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:white_painted_metal_plating_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:white_painted_metal_plating_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:white_painted_metal_plating_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:white_painted_metal_plating_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:white_painted_metal_plating_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:white_painted_metal_plating_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:white_painted_metal_plating_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:white_painted_metal_plating_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:white_painted_metal_plating_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:white_painted_metal_plating_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:white_painted_metal_plating_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:white_painted_metal_plating_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:white_painted_metal_plating_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:white_painted_metal_plating_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:white_painted_metal_plating_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:white_painted_metal_plating_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:white_painted_metal_plating_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:white_painted_metal_plating_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:white_painted_metal_plating_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:white_painted_metal_plating_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:white_painted_metal_plating_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:white_painted_metal_plating_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:white_painted_metal_plating_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:white_painted_metal_plating_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:white_painted_metal_plating_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:white_painted_metal_plating_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:white_painted_metal_plating_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:white_painted_metal_plating_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:white_painted_metal_plating_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:white_painted_metal_plating_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:white_painted_metal_plating_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:white_painted_metal_plating_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:white_painted_metal_plating_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:white_painted_metal_plating_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:white_painted_metal_plating_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:white_painted_metal_plating_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:white_painted_metal_plating_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:white_painted_metal_plating_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:white_painted_metal_plating_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:white_painted_metal_plating_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:white_painted_metal_plating_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:white_painted_metal_plating_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:white_painted_metal_plating_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:white_painted_metal_plating_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:white_painted_metal_plating_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:white_painted_metal_plating_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:white_painted_metal_plating_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:white_painted_metal_plating_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:white_painted_metal_plating_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:white_painted_metal_plating_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:white_painted_metal_plating_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:white_painted_metal_plating_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:white_painted_metal_plating_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:white_painted_metal_plating_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:white_painted_metal_plating_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:white_painted_metal_plating_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:white_painted_metal_plating_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:white_painted_metal_plating_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:white_painted_metal_plating_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:white_painted_metal_plating_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:white_painted_metal_plating_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:white_painted_metal_plating_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:white_painted_metal_plating_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:white_painted_metal_plating_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:white_painted_metal_plating_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:white_painted_metal_plating_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:white_painted_metal_plating_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:white_painted_metal_plating_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:white_painted_metal_plating_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:white_painted_metal_plating_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:white_painted_metal_plating_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:white_painted_metal_plating_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:white_painted_metal_plating_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:white_painted_metal_plating_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:white_painted_metal_plating_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:white_painted_metal_plating_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:white_painted_metal_plating_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:white_painted_metal_plating_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:white_painted_metal_plating_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:white_painted_metal_plating_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:white_painted_metal_plating_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:white_painted_metal_plating_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:white_painted_metal_plating_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:white_painted_metal_plating_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:white_painted_metal_plating_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:white_painted_metal_plating_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:white_painted_metal_plating_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:white_painted_metal_plating_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:white_painted_metal_plating_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:white_painted_metal_plating_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:white_painted_metal_plating_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:white_painted_metal_plating_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:white_painted_metal_plating_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:white_painted_metal_plating_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:white_painted_metal_plating_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:white_painted_metal_plating_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:white_painted_metal_plating_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:white_painted_metal_plating_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:white_painted_metal_plating_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:white_painted_metal_plating_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:white_painted_metal_plating_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:white_painted_metal_plating_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:white_painted_metal_plating_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:white_painted_metal_plating_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:white_painted_metal_plating_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:white_painted_metal_plating_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:white_painted_metal_plating_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:white_painted_metal_plating_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:white_painted_metal_plating_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:white_painted_metal_plating_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:white_painted_metal_plating_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:white_painted_metal_plating_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:white_painted_metal_plating_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:white_painted_metal_plating_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:white_painted_metal_plating_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:white_painted_metal_plating_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:white_painted_metal_plating_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:white_painted_metal_plating_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:white_painted_metal_plating_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:white_painted_metal_plating_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:white_painted_metal_plating_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:white_painted_metal_plating_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:white_painted_metal_plating_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:white_painted_metal_plating_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:white_painted_metal_plating_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:white_painted_metal_plating_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:white_painted_metal_plating_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:white_painted_metal_plating_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:white_painted_metal_plating_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:white_painted_metal_plating_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:white_painted_metal_plating_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:white_painted_metal_plating_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:white_painted_metal_plating_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:white_painted_metal_plating_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:white_painted_metal_plating_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:white_painted_metal_plating_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:white_painted_metal_plating_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:white_painted_metal_plating_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:white_painted_metal_plating_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:white_painted_metal_plating_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:white_painted_metal_plating_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:white_painted_metal_plating_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:white_painted_metal_plating_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:white_painted_metal_plating_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:white_painted_metal_plating_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:white_painted_metal_plating_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:white_painted_metal_plating_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:white_painted_metal_plating_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:white_painted_metal_plating_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:white_painted_metal_plating_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:white_painted_metal_plating_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:white_painted_metal_plating_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:white_painted_metal_plating_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:white_painted_metal_plating_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:white_painted_metal_plating_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:white_painted_metal_plating_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:white_painted_metal_plating_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:white_painted_metal_plating_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:white_painted_metal_plating_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:white_painted_metal_plating_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:white_painted_metal_plating_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:white_painted_metal_plating_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:white_painted_metal_plating_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:white_painted_metal_plating_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:white_painted_metal_plating_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:white_painted_metal_plating_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:white_painted_metal_plating_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:white_painted_metal_plating_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:white_painted_metal_plating_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:white_painted_metal_plating_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:white_painted_metal_plating_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:white_painted_metal_plating_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:white_painted_metal_plating_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:white_painted_metal_plating_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:white_painted_metal_plating_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:white_painted_metal_plating_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:white_painted_metal_plating_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:white_painted_metal_plating_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:white_painted_metal_plating_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:white_painted_metal_plating_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:white_painted_metal_plating_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:white_painted_metal_plating_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:white_painted_metal_plating_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:white_painted_metal_plating_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:white_painted_metal_plating_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:white_painted_metal_plating_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:white_painted_metal_plating_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:white_painted_metal_plating_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:white_painted_metal_plating_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:white_painted_metal_plating_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:white_painted_metal_plating_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:white_painted_metal_plating_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:white_painted_metal_plating_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:white_painted_metal_plating_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:white_painted_metal_plating_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:white_painted_metal_plating_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:white_painted_metal_plating_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:white_painted_metal_plating_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:white_painted_metal_plating_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:white_painted_metal_plating_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:white_painted_metal_plating_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:white_painted_metal_plating_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:white_painted_metal_plating_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:white_painted_metal_plating_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:white_painted_metal_plating_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:white_painted_metal_plating_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:white_painted_metal_plating_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:white_painted_metal_plating_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:white_painted_metal_plating_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:white_painted_metal_plating_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:white_painted_metal_plating_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:white_painted_metal_plating_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:white_painted_metal_plating_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:white_painted_metal_plating_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:white_painted_metal_plating_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:white_painted_metal_plating_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:white_painted_metal_plating_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:white_painted_metal_plating_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:white_painted_metal_plating_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:white_painted_metal_plating_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:white_painted_metal_plating_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:white_painted_metal_plating_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:white_painted_metal_plating_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:white_painted_metal_plating_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:white_painted_metal_plating_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:white_painted_metal_plating_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:white_painted_metal_plating_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:white_painted_metal_plating_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:white_painted_metal_plating_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:white_painted_metal_plating_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:white_painted_metal_plating_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:white_painted_metal_plating_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:white_painted_metal_plating_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:white_painted_metal_plating_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:white_painted_metal_plating_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:white_painted_metal_plating_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:white_painted_metal_plating_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:white_painted_metal_plating_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:white_painted_metal_plating_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:white_painted_metal_plating_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:white_painted_metal_plating_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:white_painted_metal_plating_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:white_painted_metal_plating_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:white_painted_metal_plating_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:white_painted_metal_plating_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:white_painted_metal_plating_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:white_painted_metal_plating_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:white_painted_metal_plating_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:white_painted_metal_plating_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:white_painted_metal_plating_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:white_painted_metal_plating_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:white_painted_metal_plating_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:white_painted_metal_plating_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:white_painted_metal_plating_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:white_painted_metal_plating_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:white_painted_metal_plating_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:white_painted_metal_plating_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:white_painted_metal_plating_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:white_painted_metal_plating_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:white_painted_metal_plating_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:white_painted_metal_plating_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:white_painted_metal_plating_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:white_painted_metal_plating_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:white_painted_metal_plating_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:white_painted_metal_plating_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:white_painted_metal_plating_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:white_painted_metal_plating_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:white_painted_metal_plating_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:white_painted_metal_plating_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:white_painted_metal_plating_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:white_painted_metal_plating_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:white_painted_metal_plating_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:white_painted_metal_plating_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:white_painted_metal_plating_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:white_painted_metal_plating_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:white_painted_metal_plating_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:white_painted_metal_plating_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:white_painted_metal_plating_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:white_painted_metal_plating_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:white_painted_metal_plating_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:white_painted_metal_plating_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:white_painted_metal_plating_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:white_painted_metal_plating_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:white_painted_metal_plating_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:white_painted_metal_plating_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:white_painted_metal_plating_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:white_painted_metal_plating_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:white_painted_metal_plating_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:white_painted_metal_plating_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:white_painted_metal_plating_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:white_painted_metal_plating_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:white_painted_metal_plating_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:white_painted_metal_plating_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:white_painted_metal_plating_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:white_painted_metal_plating_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:white_painted_metal_plating_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:white_painted_metal_plating_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:white_painted_metal_plating_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:white_painted_metal_plating_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:white_painted_metal_plating_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:white_painted_metal_plating_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:white_painted_metal_plating_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:white_painted_metal_plating_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:white_painted_metal_plating_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:white_painted_metal_plating_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:white_painted_metal_plating_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:white_painted_metal_plating_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:white_painted_metal_plating_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:white_painted_metal_plating_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:white_painted_metal_plating_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:white_painted_metal_plating_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:white_painted_metal_plating_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:white_painted_metal_plating_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:white_painted_metal_plating_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:white_painted_metal_plating_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:white_painted_metal_plating_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:white_painted_metal_plating_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:white_painted_metal_plating_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:white_painted_metal_plating_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:white_painted_metal_plating_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:white_painted_plank_balustrade[axis=x,waterlogged=true]
conquest:white_painted_plank_balustrade[axis=x,waterlogged=false]
conquest:white_painted_plank_balustrade[axis=y,waterlogged=true]
conquest:white_painted_plank_balustrade[axis=y,waterlogged=false]
conquest:white_painted_plank_balustrade[axis=z,waterlogged=true]
conquest:white_painted_plank_balustrade[axis=z,waterlogged=false]
conquest:white_painted_plank_boards[facing=north,type=top,waterlogged=true]
conquest:white_painted_plank_boards[facing=north,type=top,waterlogged=false]
conquest:white_painted_plank_boards[facing=north,type=bottom,waterlogged=true]
conquest:white_painted_plank_boards[facing=north,type=bottom,waterlogged=false]
conquest:white_painted_plank_boards[facing=south,type=top,waterlogged=true]
conquest:white_painted_plank_boards[facing=south,type=top,waterlogged=false]
conquest:white_painted_plank_boards[facing=south,type=bottom,waterlogged=true]
conquest:white_painted_plank_boards[facing=south,type=bottom,waterlogged=false]
conquest:white_painted_plank_boards[facing=west,type=top,waterlogged=true]
conquest:white_painted_plank_boards[facing=west,type=top,waterlogged=false]
conquest:white_painted_plank_boards[facing=west,type=bottom,waterlogged=true]
conquest:white_painted_plank_boards[facing=west,type=bottom,waterlogged=false]
conquest:white_painted_plank_boards[facing=east,type=top,waterlogged=true]
conquest:white_painted_plank_boards[facing=east,type=top,waterlogged=false]
conquest:white_painted_plank_boards[facing=east,type=bottom,waterlogged=true]
conquest:white_painted_plank_boards[facing=east,type=bottom,waterlogged=false]
conquest:white_painted_plank_capital[facing=flat,type=top,waterlogged=true]
conquest:white_painted_plank_capital[facing=flat,type=top,waterlogged=false]
conquest:white_painted_plank_capital[facing=flat,type=bottom,waterlogged=true]
conquest:white_painted_plank_capital[facing=flat,type=bottom,waterlogged=false]
conquest:white_painted_plank_capital[facing=north,type=top,waterlogged=true]
conquest:white_painted_plank_capital[facing=north,type=top,waterlogged=false]
conquest:white_painted_plank_capital[facing=north,type=bottom,waterlogged=true]
conquest:white_painted_plank_capital[facing=north,type=bottom,waterlogged=false]
conquest:white_painted_plank_capital[facing=south,type=top,waterlogged=true]
conquest:white_painted_plank_capital[facing=south,type=top,waterlogged=false]
conquest:white_painted_plank_capital[facing=south,type=bottom,waterlogged=true]
conquest:white_painted_plank_capital[facing=south,type=bottom,waterlogged=false]
conquest:white_painted_plank_capital[facing=east,type=top,waterlogged=true]
conquest:white_painted_plank_capital[facing=east,type=top,waterlogged=false]
conquest:white_painted_plank_capital[facing=east,type=bottom,waterlogged=true]
conquest:white_painted_plank_capital[facing=east,type=bottom,waterlogged=false]
conquest:white_painted_plank_capital[facing=west,type=top,waterlogged=true]
conquest:white_painted_plank_capital[facing=west,type=top,waterlogged=false]
conquest:white_painted_plank_capital[facing=west,type=bottom,waterlogged=true]
conquest:white_painted_plank_capital[facing=west,type=bottom,waterlogged=false]
conquest:white_painted_plank_corner_slab[facing=north,type=top,waterlogged=true]
conquest:white_painted_plank_corner_slab[facing=north,type=top,waterlogged=false]
conquest:white_painted_plank_corner_slab[facing=north,type=bottom,waterlogged=true]
conquest:white_painted_plank_corner_slab[facing=north,type=bottom,waterlogged=false]
conquest:white_painted_plank_corner_slab[facing=south,type=top,waterlogged=true]
conquest:white_painted_plank_corner_slab[facing=south,type=top,waterlogged=false]
conquest:white_painted_plank_corner_slab[facing=south,type=bottom,waterlogged=true]
conquest:white_painted_plank_corner_slab[facing=south,type=bottom,waterlogged=false]
conquest:white_painted_plank_corner_slab[facing=west,type=top,waterlogged=true]
conquest:white_painted_plank_corner_slab[facing=west,type=top,waterlogged=false]
conquest:white_painted_plank_corner_slab[facing=west,type=bottom,waterlogged=true]
conquest:white_painted_plank_corner_slab[facing=west,type=bottom,waterlogged=false]
conquest:white_painted_plank_corner_slab[facing=east,type=top,waterlogged=true]
conquest:white_painted_plank_corner_slab[facing=east,type=top,waterlogged=false]
conquest:white_painted_plank_corner_slab[facing=east,type=bottom,waterlogged=true]
conquest:white_painted_plank_corner_slab[facing=east,type=bottom,waterlogged=false]
conquest:white_painted_plank_door[facing=north,half=upper,hinge=left,open=true,powered=true]
conquest:white_painted_plank_door[facing=north,half=upper,hinge=left,open=true,powered=false]
conquest:white_painted_plank_door[facing=north,half=upper,hinge=left,open=false,powered=true]
conquest:white_painted_plank_door[facing=north,half=upper,hinge=left,open=false,powered=false]
conquest:white_painted_plank_door[facing=north,half=upper,hinge=right,open=true,powered=true]
conquest:white_painted_plank_door[facing=north,half=upper,hinge=right,open=true,powered=false]
conquest:white_painted_plank_door[facing=north,half=upper,hinge=right,open=false,powered=true]
conquest:white_painted_plank_door[facing=north,half=upper,hinge=right,open=false,powered=false]
conquest:white_painted_plank_door[facing=north,half=lower,hinge=left,open=true,powered=true]
conquest:white_painted_plank_door[facing=north,half=lower,hinge=left,open=true,powered=false]
conquest:white_painted_plank_door[facing=north,half=lower,hinge=left,open=false,powered=true]
conquest:white_painted_plank_door[facing=north,half=lower,hinge=left,open=false,powered=false]
conquest:white_painted_plank_door[facing=north,half=lower,hinge=right,open=true,powered=true]
conquest:white_painted_plank_door[facing=north,half=lower,hinge=right,open=true,powered=false]
conquest:white_painted_plank_door[facing=north,half=lower,hinge=right,open=false,powered=true]
conquest:white_painted_plank_door[facing=north,half=lower,hinge=right,open=false,powered=false]
conquest:white_painted_plank_door[facing=south,half=upper,hinge=left,open=true,powered=true]
conquest:white_painted_plank_door[facing=south,half=upper,hinge=left,open=true,powered=false]
conquest:white_painted_plank_door[facing=south,half=upper,hinge=left,open=false,powered=true]
conquest:white_painted_plank_door[facing=south,half=upper,hinge=left,open=false,powered=false]
conquest:white_painted_plank_door[facing=south,half=upper,hinge=right,open=true,powered=true]
conquest:white_painted_plank_door[facing=south,half=upper,hinge=right,open=true,powered=false]
conquest:white_painted_plank_door[facing=south,half=upper,hinge=right,open=false,powered=true]
conquest:white_painted_plank_door[facing=south,half=upper,hinge=right,open=false,powered=false]
conquest:white_painted_plank_door[facing=south,half=lower,hinge=left,open=true,powered=true]
conquest:white_painted_plank_door[facing=south,half=lower,hinge=left,open=true,powered=false]
conquest:white_painted_plank_door[facing=south,half=lower,hinge=left,open=false,powered=true]
conquest:white_painted_plank_door[facing=south,half=lower,hinge=left,open=false,powered=false]
conquest:white_painted_plank_door[facing=south,half=lower,hinge=right,open=true,powered=true]
conquest:white_painted_plank_door[facing=south,half=lower,hinge=right,open=true,powered=false]
conquest:white_painted_plank_door[facing=south,half=lower,hinge=right,open=false,powered=true]
conquest:white_painted_plank_door[facing=south,half=lower,hinge=right,open=false,powered=false]
conquest:white_painted_plank_door[facing=west,half=upper,hinge=left,open=true,powered=true]
conquest:white_painted_plank_door[facing=west,half=upper,hinge=left,open=true,powered=false]
conquest:white_painted_plank_door[facing=west,half=upper,hinge=left,open=false,powered=true]
conquest:white_painted_plank_door[facing=west,half=upper,hinge=left,open=false,powered=false]
conquest:white_painted_plank_door[facing=west,half=upper,hinge=right,open=true,powered=true]
conquest:white_painted_plank_door[facing=west,half=upper,hinge=right,open=true,powered=false]
conquest:white_painted_plank_door[facing=west,half=upper,hinge=right,open=false,powered=true]
conquest:white_painted_plank_door[facing=west,half=upper,hinge=right,open=false,powered=false]
conquest:white_painted_plank_door[facing=west,half=lower,hinge=left,open=true,powered=true]
conquest:white_painted_plank_door[facing=west,half=lower,hinge=left,open=true,powered=false]
conquest:white_painted_plank_door[facing=west,half=lower,hinge=left,open=false,powered=true]
conquest:white_painted_plank_door[facing=west,half=lower,hinge=left,open=false,powered=false]
conquest:white_painted_plank_door[facing=west,half=lower,hinge=right,open=true,powered=true]
conquest:white_painted_plank_door[facing=west,half=lower,hinge=right,open=true,powered=false]
conquest:white_painted_plank_door[facing=west,half=lower,hinge=right,open=false,powered=true]
conquest:white_painted_plank_door[facing=west,half=lower,hinge=right,open=false,powered=false]
conquest:white_painted_plank_door[facing=east,half=upper,hinge=left,open=true,powered=true]
conquest:white_painted_plank_door[facing=east,half=upper,hinge=left,open=true,powered=false]
conquest:white_painted_plank_door[facing=east,half=upper,hinge=left,open=false,powered=true]
conquest:white_painted_plank_door[facing=east,half=upper,hinge=left,open=false,powered=false]
conquest:white_painted_plank_door[facing=east,half=upper,hinge=right,open=true,powered=true]
conquest:white_painted_plank_door[facing=east,half=upper,hinge=right,open=true,powered=false]
conquest:white_painted_plank_door[facing=east,half=upper,hinge=right,open=false,powered=true]
conquest:white_painted_plank_door[facing=east,half=upper,hinge=right,open=false,powered=false]
conquest:white_painted_plank_door[facing=east,half=lower,hinge=left,open=true,powered=true]
conquest:white_painted_plank_door[facing=east,half=lower,hinge=left,open=true,powered=false]
conquest:white_painted_plank_door[facing=east,half=lower,hinge=left,open=false,powered=true]
conquest:white_painted_plank_door[facing=east,half=lower,hinge=left,open=false,powered=false]
conquest:white_painted_plank_door[facing=east,half=lower,hinge=right,open=true,powered=true]
conquest:white_painted_plank_door[facing=east,half=lower,hinge=right,open=true,powered=false]
conquest:white_painted_plank_door[facing=east,half=lower,hinge=right,open=false,powered=true]
conquest:white_painted_plank_door[facing=east,half=lower,hinge=right,open=false,powered=false]
conquest:white_painted_plank_eighth_slab[facing=north,type=top,waterlogged=true]
conquest:white_painted_plank_eighth_slab[facing=north,type=top,waterlogged=false]
conquest:white_painted_plank_eighth_slab[facing=north,type=bottom,waterlogged=true]
conquest:white_painted_plank_eighth_slab[facing=north,type=bottom,waterlogged=false]
conquest:white_painted_plank_eighth_slab[facing=south,type=top,waterlogged=true]
conquest:white_painted_plank_eighth_slab[facing=south,type=top,waterlogged=false]
conquest:white_painted_plank_eighth_slab[facing=south,type=bottom,waterlogged=true]
conquest:white_painted_plank_eighth_slab[facing=south,type=bottom,waterlogged=false]
conquest:white_painted_plank_eighth_slab[facing=west,type=top,waterlogged=true]
conquest:white_painted_plank_eighth_slab[facing=west,type=top,waterlogged=false]
conquest:white_painted_plank_eighth_slab[facing=west,type=bottom,waterlogged=true]
conquest:white_painted_plank_eighth_slab[facing=west,type=bottom,waterlogged=false]
conquest:white_painted_plank_eighth_slab[facing=east,type=top,waterlogged=true]
conquest:white_painted_plank_eighth_slab[facing=east,type=top,waterlogged=false]
conquest:white_painted_plank_eighth_slab[facing=east,type=bottom,waterlogged=true]
conquest:white_painted_plank_eighth_slab[facing=east,type=bottom,waterlogged=false]
conquest:white_painted_plank_fence[east=true,north=true,south=true,waterlogged=true,west=true]
conquest:white_painted_plank_fence[east=true,north=true,south=true,waterlogged=true,west=false]
conquest:white_painted_plank_fence[east=true,north=true,south=true,waterlogged=false,west=true]
conquest:white_painted_plank_fence[east=true,north=true,south=true,waterlogged=false,west=false]
conquest:white_painted_plank_fence[east=true,north=true,south=false,waterlogged=true,west=true]
conquest:white_painted_plank_fence[east=true,north=true,south=false,waterlogged=true,west=false]
conquest:white_painted_plank_fence[east=true,north=true,south=false,waterlogged=false,west=true]
conquest:white_painted_plank_fence[east=true,north=true,south=false,waterlogged=false,west=false]
conquest:white_painted_plank_fence[east=true,north=false,south=true,waterlogged=true,west=true]
conquest:white_painted_plank_fence[east=true,north=false,south=true,waterlogged=true,west=false]
conquest:white_painted_plank_fence[east=true,north=false,south=true,waterlogged=false,west=true]
conquest:white_painted_plank_fence[east=true,north=false,south=true,waterlogged=false,west=false]
conquest:white_painted_plank_fence[east=true,north=false,south=false,waterlogged=true,west=true]
conquest:white_painted_plank_fence[east=true,north=false,south=false,waterlogged=true,west=false]
conquest:white_painted_plank_fence[east=true,north=false,south=false,waterlogged=false,west=true]
conquest:white_painted_plank_fence[east=true,north=false,south=false,waterlogged=false,west=false]
conquest:white_painted_plank_fence[east=false,north=true,south=true,waterlogged=true,west=true]
conquest:white_painted_plank_fence[east=false,north=true,south=true,waterlogged=true,west=false]
conquest:white_painted_plank_fence[east=false,north=true,south=true,waterlogged=false,west=true]
conquest:white_painted_plank_fence[east=false,north=true,south=true,waterlogged=false,west=false]
conquest:white_painted_plank_fence[east=false,north=true,south=false,waterlogged=true,west=true]
conquest:white_painted_plank_fence[east=false,north=true,south=false,waterlogged=true,west=false]
conquest:white_painted_plank_fence[east=false,north=true,south=false,waterlogged=false,west=true]
conquest:white_painted_plank_fence[east=false,north=true,south=false,waterlogged=false,west=false]
conquest:white_painted_plank_fence[east=false,north=false,south=true,waterlogged=true,west=true]
conquest:white_painted_plank_fence[east=false,north=false,south=true,waterlogged=true,west=false]
conquest:white_painted_plank_fence[east=false,north=false,south=true,waterlogged=false,west=true]
conquest:white_painted_plank_fence[east=false,north=false,south=true,waterlogged=false,west=false]
conquest:white_painted_plank_fence[east=false,north=false,south=false,waterlogged=true,west=true]
conquest:white_painted_plank_fence[east=false,north=false,south=false,waterlogged=true,west=false]
conquest:white_painted_plank_fence[east=false,north=false,south=false,waterlogged=false,west=true]
conquest:white_painted_plank_fence[east=false,north=false,south=false,waterlogged=false,west=false]
conquest:white_painted_plank_pillar[layer=1,waterlogged=true]
conquest:white_painted_plank_pillar[layer=1,waterlogged=false]
conquest:white_painted_plank_pillar[layer=2,waterlogged=true]
conquest:white_painted_plank_pillar[layer=2,waterlogged=false]
conquest:white_painted_plank_pillar[layer=3,waterlogged=true]
conquest:white_painted_plank_pillar[layer=3,waterlogged=false]
conquest:white_painted_plank_quarter_slab[facing=north,layer=1,type=top,waterlogged=true]
conquest:white_painted_plank_quarter_slab[facing=north,layer=1,type=top,waterlogged=false]
conquest:white_painted_plank_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=true]
conquest:white_painted_plank_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=false]
conquest:white_painted_plank_quarter_slab[facing=north,layer=2,type=top,waterlogged=true]
conquest:white_painted_plank_quarter_slab[facing=north,layer=2,type=top,waterlogged=false]
conquest:white_painted_plank_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=true]
conquest:white_painted_plank_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=false]
conquest:white_painted_plank_quarter_slab[facing=north,layer=3,type=top,waterlogged=true]
conquest:white_painted_plank_quarter_slab[facing=north,layer=3,type=top,waterlogged=false]
conquest:white_painted_plank_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=true]
conquest:white_painted_plank_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=false]
conquest:white_painted_plank_quarter_slab[facing=south,layer=1,type=top,waterlogged=true]
conquest:white_painted_plank_quarter_slab[facing=south,layer=1,type=top,waterlogged=false]
conquest:white_painted_plank_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=true]
conquest:white_painted_plank_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=false]
conquest:white_painted_plank_quarter_slab[facing=south,layer=2,type=top,waterlogged=true]
conquest:white_painted_plank_quarter_slab[facing=south,layer=2,type=top,waterlogged=false]
conquest:white_painted_plank_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=true]
conquest:white_painted_plank_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=false]
conquest:white_painted_plank_quarter_slab[facing=south,layer=3,type=top,waterlogged=true]
conquest:white_painted_plank_quarter_slab[facing=south,layer=3,type=top,waterlogged=false]
conquest:white_painted_plank_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=true]
conquest:white_painted_plank_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=false]
conquest:white_painted_plank_quarter_slab[facing=west,layer=1,type=top,waterlogged=true]
conquest:white_painted_plank_quarter_slab[facing=west,layer=1,type=top,waterlogged=false]
conquest:white_painted_plank_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=true]
conquest:white_painted_plank_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=false]
conquest:white_painted_plank_quarter_slab[facing=west,layer=2,type=top,waterlogged=true]
conquest:white_painted_plank_quarter_slab[facing=west,layer=2,type=top,waterlogged=false]
conquest:white_painted_plank_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=true]
conquest:white_painted_plank_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=false]
conquest:white_painted_plank_quarter_slab[facing=west,layer=3,type=top,waterlogged=true]
conquest:white_painted_plank_quarter_slab[facing=west,layer=3,type=top,waterlogged=false]
conquest:white_painted_plank_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=true]
conquest:white_painted_plank_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=false]
conquest:white_painted_plank_quarter_slab[facing=east,layer=1,type=top,waterlogged=true]
conquest:white_painted_plank_quarter_slab[facing=east,layer=1,type=top,waterlogged=false]
conquest:white_painted_plank_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=true]
conquest:white_painted_plank_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=false]
conquest:white_painted_plank_quarter_slab[facing=east,layer=2,type=top,waterlogged=true]
conquest:white_painted_plank_quarter_slab[facing=east,layer=2,type=top,waterlogged=false]
conquest:white_painted_plank_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=true]
conquest:white_painted_plank_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=false]
conquest:white_painted_plank_quarter_slab[facing=east,layer=3,type=top,waterlogged=true]
conquest:white_painted_plank_quarter_slab[facing=east,layer=3,type=top,waterlogged=false]
conquest:white_painted_plank_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=true]
conquest:white_painted_plank_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=false]
conquest:white_painted_plank_slab[layer=1,type=top,waterlogged=true]
conquest:white_painted_plank_slab[layer=1,type=top,waterlogged=false]
conquest:white_painted_plank_slab[layer=1,type=bottom,waterlogged=true]
conquest:white_painted_plank_slab[layer=1,type=bottom,waterlogged=false]
conquest:white_painted_plank_slab[layer=2,type=top,waterlogged=true]
conquest:white_painted_plank_slab[layer=2,type=top,waterlogged=false]
conquest:white_painted_plank_slab[layer=2,type=bottom,waterlogged=true]
conquest:white_painted_plank_slab[layer=2,type=bottom,waterlogged=false]
conquest:white_painted_plank_slab[layer=3,type=top,waterlogged=true]
conquest:white_painted_plank_slab[layer=3,type=top,waterlogged=false]
conquest:white_painted_plank_slab[layer=3,type=bottom,waterlogged=true]
conquest:white_painted_plank_slab[layer=3,type=bottom,waterlogged=false]
conquest:white_painted_plank_slab[layer=4,type=top,waterlogged=true]
conquest:white_painted_plank_slab[layer=4,type=top,waterlogged=false]
conquest:white_painted_plank_slab[layer=4,type=bottom,waterlogged=true]
conquest:white_painted_plank_slab[layer=4,type=bottom,waterlogged=false]
conquest:white_painted_plank_small_window[down=true,up=true,waterlogged=true]
conquest:white_painted_plank_small_window[down=true,up=true,waterlogged=false]
conquest:white_painted_plank_small_window[down=true,up=false,waterlogged=true]
conquest:white_painted_plank_small_window[down=true,up=false,waterlogged=false]
conquest:white_painted_plank_small_window[down=false,up=true,waterlogged=true]
conquest:white_painted_plank_small_window[down=false,up=true,waterlogged=false]
conquest:white_painted_plank_small_window[down=false,up=false,waterlogged=true]
conquest:white_painted_plank_small_window[down=false,up=false,waterlogged=false]
conquest:white_painted_plank_small_window_half[down=true,facing=north,up=true,waterlogged=true]
conquest:white_painted_plank_small_window_half[down=true,facing=north,up=true,waterlogged=false]
conquest:white_painted_plank_small_window_half[down=true,facing=north,up=false,waterlogged=true]
conquest:white_painted_plank_small_window_half[down=true,facing=north,up=false,waterlogged=false]
conquest:white_painted_plank_small_window_half[down=true,facing=south,up=true,waterlogged=true]
conquest:white_painted_plank_small_window_half[down=true,facing=south,up=true,waterlogged=false]
conquest:white_painted_plank_small_window_half[down=true,facing=south,up=false,waterlogged=true]
conquest:white_painted_plank_small_window_half[down=true,facing=south,up=false,waterlogged=false]
conquest:white_painted_plank_small_window_half[down=true,facing=west,up=true,waterlogged=true]
conquest:white_painted_plank_small_window_half[down=true,facing=west,up=true,waterlogged=false]
conquest:white_painted_plank_small_window_half[down=true,facing=west,up=false,waterlogged=true]
conquest:white_painted_plank_small_window_half[down=true,facing=west,up=false,waterlogged=false]
conquest:white_painted_plank_small_window_half[down=true,facing=east,up=true,waterlogged=true]
conquest:white_painted_plank_small_window_half[down=true,facing=east,up=true,waterlogged=false]
conquest:white_painted_plank_small_window_half[down=true,facing=east,up=false,waterlogged=true]
conquest:white_painted_plank_small_window_half[down=true,facing=east,up=false,waterlogged=false]
conquest:white_painted_plank_small_window_half[down=false,facing=north,up=true,waterlogged=true]
conquest:white_painted_plank_small_window_half[down=false,facing=north,up=true,waterlogged=false]
conquest:white_painted_plank_small_window_half[down=false,facing=north,up=false,waterlogged=true]
conquest:white_painted_plank_small_window_half[down=false,facing=north,up=false,waterlogged=false]
conquest:white_painted_plank_small_window_half[down=false,facing=south,up=true,waterlogged=true]
conquest:white_painted_plank_small_window_half[down=false,facing=south,up=true,waterlogged=false]
conquest:white_painted_plank_small_window_half[down=false,facing=south,up=false,waterlogged=true]
conquest:white_painted_plank_small_window_half[down=false,facing=south,up=false,waterlogged=false]
conquest:white_painted_plank_small_window_half[down=false,facing=west,up=true,waterlogged=true]
conquest:white_painted_plank_small_window_half[down=false,facing=west,up=true,waterlogged=false]
conquest:white_painted_plank_small_window_half[down=false,facing=west,up=false,waterlogged=true]
conquest:white_painted_plank_small_window_half[down=false,facing=west,up=false,waterlogged=false]
conquest:white_painted_plank_small_window_half[down=false,facing=east,up=true,waterlogged=true]
conquest:white_painted_plank_small_window_half[down=false,facing=east,up=true,waterlogged=false]
conquest:white_painted_plank_small_window_half[down=false,facing=east,up=false,waterlogged=true]
conquest:white_painted_plank_small_window_half[down=false,facing=east,up=false,waterlogged=false]
conquest:white_painted_plank_sphere[type=egg,waterlogged=true]
conquest:white_painted_plank_sphere[type=egg,waterlogged=false]
conquest:white_painted_plank_sphere[type=small,waterlogged=true]
conquest:white_painted_plank_sphere[type=small,waterlogged=false]
conquest:white_painted_plank_sphere[type=large,waterlogged=true]
conquest:white_painted_plank_sphere[type=large,waterlogged=false]
conquest:white_painted_plank_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:white_painted_plank_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:white_painted_plank_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:white_painted_plank_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:white_painted_plank_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:white_painted_plank_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:white_painted_plank_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:white_painted_plank_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:white_painted_plank_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:white_painted_plank_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:white_painted_plank_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:white_painted_plank_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:white_painted_plank_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:white_painted_plank_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:white_painted_plank_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:white_painted_plank_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:white_painted_plank_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:white_painted_plank_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:white_painted_plank_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:white_painted_plank_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:white_painted_plank_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:white_painted_plank_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:white_painted_plank_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:white_painted_plank_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:white_painted_plank_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:white_painted_plank_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:white_painted_plank_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:white_painted_plank_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:white_painted_plank_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:white_painted_plank_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:white_painted_plank_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:white_painted_plank_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:white_painted_plank_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:white_painted_plank_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:white_painted_plank_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:white_painted_plank_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:white_painted_plank_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:white_painted_plank_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:white_painted_plank_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:white_painted_plank_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:white_painted_plank_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:white_painted_plank_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:white_painted_plank_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:white_painted_plank_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:white_painted_plank_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:white_painted_plank_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:white_painted_plank_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:white_painted_plank_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:white_painted_plank_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:white_painted_plank_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:white_painted_plank_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:white_painted_plank_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:white_painted_plank_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:white_painted_plank_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:white_painted_plank_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:white_painted_plank_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:white_painted_plank_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:white_painted_plank_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:white_painted_plank_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:white_painted_plank_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:white_painted_plank_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:white_painted_plank_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:white_painted_plank_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:white_painted_plank_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:white_painted_plank_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:white_painted_plank_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:white_painted_plank_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:white_painted_plank_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:white_painted_plank_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:white_painted_plank_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:white_painted_plank_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:white_painted_plank_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:white_painted_plank_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:white_painted_plank_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:white_painted_plank_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:white_painted_plank_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:white_painted_plank_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:white_painted_plank_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:white_painted_plank_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:white_painted_plank_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:white_painted_plank_vertical_corner[facing=north,layer=1,waterlogged=true]
conquest:white_painted_plank_vertical_corner[facing=north,layer=1,waterlogged=false]
conquest:white_painted_plank_vertical_corner[facing=north,layer=2,waterlogged=true]
conquest:white_painted_plank_vertical_corner[facing=north,layer=2,waterlogged=false]
conquest:white_painted_plank_vertical_corner[facing=north,layer=3,waterlogged=true]
conquest:white_painted_plank_vertical_corner[facing=north,layer=3,waterlogged=false]
conquest:white_painted_plank_vertical_corner[facing=north,layer=4,waterlogged=true]
conquest:white_painted_plank_vertical_corner[facing=north,layer=4,waterlogged=false]
conquest:white_painted_plank_vertical_corner[facing=south,layer=1,waterlogged=true]
conquest:white_painted_plank_vertical_corner[facing=south,layer=1,waterlogged=false]
conquest:white_painted_plank_vertical_corner[facing=south,layer=2,waterlogged=true]
conquest:white_painted_plank_vertical_corner[facing=south,layer=2,waterlogged=false]
conquest:white_painted_plank_vertical_corner[facing=south,layer=3,waterlogged=true]
conquest:white_painted_plank_vertical_corner[facing=south,layer=3,waterlogged=false]
conquest:white_painted_plank_vertical_corner[facing=south,layer=4,waterlogged=true]
conquest:white_painted_plank_vertical_corner[facing=south,layer=4,waterlogged=false]
conquest:white_painted_plank_vertical_corner[facing=west,layer=1,waterlogged=true]
conquest:white_painted_plank_vertical_corner[facing=west,layer=1,waterlogged=false]
conquest:white_painted_plank_vertical_corner[facing=west,layer=2,waterlogged=true]
conquest:white_painted_plank_vertical_corner[facing=west,layer=2,waterlogged=false]
conquest:white_painted_plank_vertical_corner[facing=west,layer=3,waterlogged=true]
conquest:white_painted_plank_vertical_corner[facing=west,layer=3,waterlogged=false]
conquest:white_painted_plank_vertical_corner[facing=west,layer=4,waterlogged=true]
conquest:white_painted_plank_vertical_corner[facing=west,layer=4,waterlogged=false]
conquest:white_painted_plank_vertical_corner[facing=east,layer=1,waterlogged=true]
conquest:white_painted_plank_vertical_corner[facing=east,layer=1,waterlogged=false]
conquest:white_painted_plank_vertical_corner[facing=east,layer=2,waterlogged=true]
conquest:white_painted_plank_vertical_corner[facing=east,layer=2,waterlogged=false]
conquest:white_painted_plank_vertical_corner[facing=east,layer=3,waterlogged=true]
conquest:white_painted_plank_vertical_corner[facing=east,layer=3,waterlogged=false]
conquest:white_painted_plank_vertical_corner[facing=east,layer=4,waterlogged=true]
conquest:white_painted_plank_vertical_corner[facing=east,layer=4,waterlogged=false]
conquest:white_painted_plank_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:white_painted_plank_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:white_painted_plank_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:white_painted_plank_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:white_painted_plank_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:white_painted_plank_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:white_painted_plank_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:white_painted_plank_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:white_painted_plank_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:white_painted_plank_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:white_painted_plank_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:white_painted_plank_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:white_painted_plank_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:white_painted_plank_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:white_painted_plank_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:white_painted_plank_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:white_painted_plank_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:white_painted_plank_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:white_painted_plank_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:white_painted_plank_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:white_painted_plank_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:white_painted_plank_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:white_painted_plank_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:white_painted_plank_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:white_painted_plank_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:white_painted_plank_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:white_painted_plank_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:white_painted_plank_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:white_painted_plank_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:white_painted_plank_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:white_painted_plank_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:white_painted_plank_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:white_painted_plank_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:white_painted_plank_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:white_painted_plank_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:white_painted_plank_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:white_painted_plank_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:white_painted_plank_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:white_painted_plank_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:white_painted_plank_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:white_painted_plank_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:white_painted_plank_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:white_painted_plank_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:white_painted_plank_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:white_painted_plank_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:white_painted_plank_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:white_painted_plank_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:white_painted_plank_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:white_painted_plank_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:white_painted_plank_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:white_painted_plank_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:white_painted_plank_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:white_painted_plank_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:white_painted_plank_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:white_painted_plank_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:white_painted_plank_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:white_painted_plank_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:white_painted_plank_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:white_painted_plank_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:white_painted_plank_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:white_painted_plank_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:white_painted_plank_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:white_painted_plank_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:white_painted_plank_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:white_painted_plank_vertical_quarter[facing=north,layer=1,waterlogged=true]
conquest:white_painted_plank_vertical_quarter[facing=north,layer=1,waterlogged=false]
conquest:white_painted_plank_vertical_quarter[facing=north,layer=2,waterlogged=true]
conquest:white_painted_plank_vertical_quarter[facing=north,layer=2,waterlogged=false]
conquest:white_painted_plank_vertical_quarter[facing=north,layer=3,waterlogged=true]
conquest:white_painted_plank_vertical_quarter[facing=north,layer=3,waterlogged=false]
conquest:white_painted_plank_vertical_quarter[facing=north,layer=4,waterlogged=true]
conquest:white_painted_plank_vertical_quarter[facing=north,layer=4,waterlogged=false]
conquest:white_painted_plank_vertical_quarter[facing=south,layer=1,waterlogged=true]
conquest:white_painted_plank_vertical_quarter[facing=south,layer=1,waterlogged=false]
conquest:white_painted_plank_vertical_quarter[facing=south,layer=2,waterlogged=true]
conquest:white_painted_plank_vertical_quarter[facing=south,layer=2,waterlogged=false]
conquest:white_painted_plank_vertical_quarter[facing=south,layer=3,waterlogged=true]
conquest:white_painted_plank_vertical_quarter[facing=south,layer=3,waterlogged=false]
conquest:white_painted_plank_vertical_quarter[facing=south,layer=4,waterlogged=true]
conquest:white_painted_plank_vertical_quarter[facing=south,layer=4,waterlogged=false]
conquest:white_painted_plank_vertical_quarter[facing=west,layer=1,waterlogged=true]
conquest:white_painted_plank_vertical_quarter[facing=west,layer=1,waterlogged=false]
conquest:white_painted_plank_vertical_quarter[facing=west,layer=2,waterlogged=true]
conquest:white_painted_plank_vertical_quarter[facing=west,layer=2,waterlogged=false]
conquest:white_painted_plank_vertical_quarter[facing=west,layer=3,waterlogged=true]
conquest:white_painted_plank_vertical_quarter[facing=west,layer=3,waterlogged=false]
conquest:white_painted_plank_vertical_quarter[facing=west,layer=4,waterlogged=true]
conquest:white_painted_plank_vertical_quarter[facing=west,layer=4,waterlogged=false]
conquest:white_painted_plank_vertical_quarter[facing=east,layer=1,waterlogged=true]
conquest:white_painted_plank_vertical_quarter[facing=east,layer=1,waterlogged=false]
conquest:white_painted_plank_vertical_quarter[facing=east,layer=2,waterlogged=true]
conquest:white_painted_plank_vertical_quarter[facing=east,layer=2,waterlogged=false]
conquest:white_painted_plank_vertical_quarter[facing=east,layer=3,waterlogged=true]
conquest:white_painted_plank_vertical_quarter[facing=east,layer=3,waterlogged=false]
conquest:white_painted_plank_vertical_quarter[facing=east,layer=4,waterlogged=true]
conquest:white_painted_plank_vertical_quarter[facing=east,layer=4,waterlogged=false]
conquest:white_painted_plank_vertical_slab[facing=north,layer=1,waterlogged=true]
conquest:white_painted_plank_vertical_slab[facing=north,layer=1,waterlogged=false]
conquest:white_painted_plank_vertical_slab[facing=north,layer=2,waterlogged=true]
conquest:white_painted_plank_vertical_slab[facing=north,layer=2,waterlogged=false]
conquest:white_painted_plank_vertical_slab[facing=north,layer=3,waterlogged=true]
conquest:white_painted_plank_vertical_slab[facing=north,layer=3,waterlogged=false]
conquest:white_painted_plank_vertical_slab[facing=north,layer=4,waterlogged=true]
conquest:white_painted_plank_vertical_slab[facing=north,layer=4,waterlogged=false]
conquest:white_painted_plank_vertical_slab[facing=south,layer=1,waterlogged=true]
conquest:white_painted_plank_vertical_slab[facing=south,layer=1,waterlogged=false]
conquest:white_painted_plank_vertical_slab[facing=south,layer=2,waterlogged=true]
conquest:white_painted_plank_vertical_slab[facing=south,layer=2,waterlogged=false]
conquest:white_painted_plank_vertical_slab[facing=south,layer=3,waterlogged=true]
conquest:white_painted_plank_vertical_slab[facing=south,layer=3,waterlogged=false]
conquest:white_painted_plank_vertical_slab[facing=south,layer=4,waterlogged=true]
conquest:white_painted_plank_vertical_slab[facing=south,layer=4,waterlogged=false]
conquest:white_painted_plank_vertical_slab[facing=west,layer=1,waterlogged=true]
conquest:white_painted_plank_vertical_slab[facing=west,layer=1,waterlogged=false]
conquest:white_painted_plank_vertical_slab[facing=west,layer=2,waterlogged=true]
conquest:white_painted_plank_vertical_slab[facing=west,layer=2,waterlogged=false]
conquest:white_painted_plank_vertical_slab[facing=west,layer=3,waterlogged=true]
conquest:white_painted_plank_vertical_slab[facing=west,layer=3,waterlogged=false]
conquest:white_painted_plank_vertical_slab[facing=west,layer=4,waterlogged=true]
conquest:white_painted_plank_vertical_slab[facing=west,layer=4,waterlogged=false]
conquest:white_painted_plank_vertical_slab[facing=east,layer=1,waterlogged=true]
conquest:white_painted_plank_vertical_slab[facing=east,layer=1,waterlogged=false]
conquest:white_painted_plank_vertical_slab[facing=east,layer=2,waterlogged=true]
conquest:white_painted_plank_vertical_slab[facing=east,layer=2,waterlogged=false]
conquest:white_painted_plank_vertical_slab[facing=east,layer=3,waterlogged=true]
conquest:white_painted_plank_vertical_slab[facing=east,layer=3,waterlogged=false]
conquest:white_painted_plank_vertical_slab[facing=east,layer=4,waterlogged=true]
conquest:white_painted_plank_vertical_slab[facing=east,layer=4,waterlogged=false]
conquest:white_painted_plank_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:white_painted_plank_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:white_painted_plank_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:white_painted_plank_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:white_painted_plank_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:white_painted_plank_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:white_painted_plank_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:white_painted_plank_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:white_painted_plank_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:white_painted_plank_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:white_painted_plank_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:white_painted_plank_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:white_painted_plank_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:white_painted_plank_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:white_painted_plank_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:white_painted_plank_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:white_painted_plank_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:white_painted_plank_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:white_painted_plank_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:white_painted_plank_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:white_painted_plank_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:white_painted_plank_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:white_painted_plank_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:white_painted_plank_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:white_painted_plank_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:white_painted_plank_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:white_painted_plank_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:white_painted_plank_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:white_painted_plank_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:white_painted_plank_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:white_painted_plank_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:white_painted_plank_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:white_painted_plank_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:white_painted_plank_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:white_painted_plank_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:white_painted_plank_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:white_painted_plank_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:white_painted_plank_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:white_painted_plank_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:white_painted_plank_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:white_painted_plank_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:white_painted_plank_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:white_painted_plank_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:white_painted_plank_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:white_painted_plank_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:white_painted_plank_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:white_painted_plank_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:white_painted_plank_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:white_painted_plank_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:white_painted_plank_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:white_painted_plank_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:white_painted_plank_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:white_painted_plank_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:white_painted_plank_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:white_painted_plank_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:white_painted_plank_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:white_painted_plank_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:white_painted_plank_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:white_painted_plank_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:white_painted_plank_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:white_painted_plank_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:white_painted_plank_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:white_painted_plank_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:white_painted_plank_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:white_painted_plank_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:white_painted_plank_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:white_painted_plank_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:white_painted_plank_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:white_painted_plank_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:white_painted_plank_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:white_painted_plank_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:white_painted_plank_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:white_painted_plank_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:white_painted_plank_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:white_painted_plank_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:white_painted_plank_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:white_painted_plank_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:white_painted_plank_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:white_painted_plank_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:white_painted_plank_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:white_painted_plank_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:white_painted_plank_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:white_painted_plank_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:white_painted_plank_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:white_painted_plank_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:white_painted_plank_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:white_painted_plank_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:white_painted_plank_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:white_painted_plank_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:white_painted_plank_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:white_painted_plank_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:white_painted_plank_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:white_painted_plank_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:white_painted_plank_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:white_painted_plank_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:white_painted_plank_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:white_painted_plank_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:white_painted_plank_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:white_painted_plank_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:white_painted_plank_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:white_painted_plank_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:white_painted_plank_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:white_painted_plank_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:white_painted_plank_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:white_painted_plank_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:white_painted_plank_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:white_painted_plank_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:white_painted_plank_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:white_painted_plank_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:white_painted_plank_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:white_painted_plank_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:white_painted_plank_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:white_painted_plank_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:white_painted_plank_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:white_painted_plank_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:white_painted_plank_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:white_painted_plank_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:white_painted_plank_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:white_painted_plank_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:white_painted_plank_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:white_painted_plank_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:white_painted_plank_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:white_painted_plank_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:white_painted_plank_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:white_painted_plank_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:white_painted_plank_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:white_painted_plank_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:white_painted_plank_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:white_painted_plank_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:white_painted_plank_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:white_painted_plank_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:white_painted_plank_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:white_painted_plank_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:white_painted_plank_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:white_painted_plank_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:white_painted_plank_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:white_painted_plank_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:white_painted_plank_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:white_painted_plank_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:white_painted_plank_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:white_painted_plank_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:white_painted_plank_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:white_painted_plank_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:white_painted_plank_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:white_painted_plank_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:white_painted_plank_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:white_painted_plank_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:white_painted_plank_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:white_painted_plank_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:white_painted_plank_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:white_painted_plank_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:white_painted_plank_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:white_painted_plank_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:white_painted_plank_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:white_painted_plank_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:white_painted_plank_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:white_painted_plank_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:white_painted_plank_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:white_painted_plank_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:white_painted_plank_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:white_painted_plank_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:white_painted_plank_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:white_painted_plank_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:white_painted_plank_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:white_painted_plank_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:white_painted_plank_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:white_painted_plank_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:white_painted_plank_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:white_painted_plank_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:white_painted_plank_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:white_painted_plank_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:white_painted_plank_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:white_painted_plank_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:white_painted_plank_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:white_painted_plank_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:white_painted_plank_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:white_painted_plank_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:white_painted_plank_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:white_painted_plank_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:white_painted_plank_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:white_painted_plank_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:white_painted_plank_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:white_painted_plank_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:white_painted_plank_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:white_painted_plank_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:white_painted_plank_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:white_painted_plank_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:white_painted_plank_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:white_painted_plank_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:white_painted_plank_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:white_painted_plank_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:white_painted_plank_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:white_painted_plank_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:white_painted_plank_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:white_painted_plank_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:white_painted_plank_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:white_painted_plank_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:white_painted_plank_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:white_painted_plank_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:white_painted_plank_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:white_painted_plank_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:white_painted_plank_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:white_painted_plank_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:white_painted_plank_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:white_painted_plank_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:white_painted_plank_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:white_painted_plank_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:white_painted_plank_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:white_painted_plank_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:white_painted_plank_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:white_painted_plank_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:white_painted_plank_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:white_painted_plank_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:white_painted_plank_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:white_painted_plank_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:white_painted_plank_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:white_painted_plank_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:white_painted_plank_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:white_painted_plank_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:white_painted_plank_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:white_painted_plank_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:white_painted_plank_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:white_painted_plank_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:white_painted_plank_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:white_painted_plank_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:white_painted_plank_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:white_painted_plank_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:white_painted_plank_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:white_painted_plank_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:white_painted_plank_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:white_painted_plank_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:white_painted_plank_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:white_painted_plank_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:white_painted_plank_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:white_painted_plank_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:white_painted_plank_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:white_painted_plank_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:white_painted_plank_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:white_painted_plank_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:white_painted_plank_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:white_painted_plank_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:white_painted_plank_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:white_painted_plank_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:white_painted_plank_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:white_painted_plank_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:white_painted_plank_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:white_painted_plank_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:white_painted_plank_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:white_painted_plank_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:white_painted_plank_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:white_painted_plank_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:white_painted_plank_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:white_painted_plank_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:white_painted_plank_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:white_painted_plank_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:white_painted_plank_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:white_painted_plank_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:white_painted_plank_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:white_painted_plank_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:white_painted_plank_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:white_painted_plank_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:white_painted_plank_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:white_painted_plank_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:white_painted_plank_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:white_painted_plank_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:white_painted_plank_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:white_painted_plank_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:white_painted_plank_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:white_painted_plank_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:white_painted_plank_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:white_painted_plank_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:white_painted_plank_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:white_painted_plank_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:white_painted_plank_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:white_painted_plank_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:white_painted_plank_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:white_painted_plank_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:white_painted_plank_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:white_painted_plank_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:white_painted_plank_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:white_painted_plank_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:white_painted_plank_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:white_painted_plank_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:white_painted_plank_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:white_painted_plank_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:white_painted_plank_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:white_painted_plank_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:white_painted_plank_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:white_painted_plank_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:white_painted_plank_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:white_painted_plank_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:white_painted_plank_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:white_painted_plank_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:white_painted_plank_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:white_painted_plank_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:white_painted_plank_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:white_painted_plank_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:white_painted_plank_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:white_painted_plank_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:white_painted_plank_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:white_painted_plank_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:white_painted_plank_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:white_painted_plank_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:white_painted_plank_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:white_painted_plank_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:white_painted_plank_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:white_painted_plank_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:white_painted_plank_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:white_painted_plank_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:white_painted_plank_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:white_painted_plank_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:white_painted_plank_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:white_painted_plank_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:white_painted_plank_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:white_painted_plank_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:white_painted_plank_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:white_painted_plank_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:white_painted_plank_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:white_painted_plank_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:white_painted_plank_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:white_painted_plank_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:white_painted_plank_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:white_painted_plank_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:white_painted_plank_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:white_painted_planks
conquest:white_painted_shutters[facing=north,hinge=left,toggle=1,waterlogged=true]
conquest:white_painted_shutters[facing=north,hinge=left,toggle=1,waterlogged=false]
conquest:white_painted_shutters[facing=north,hinge=left,toggle=2,waterlogged=true]
conquest:white_painted_shutters[facing=north,hinge=left,toggle=2,waterlogged=false]
conquest:white_painted_shutters[facing=north,hinge=left,toggle=3,waterlogged=true]
conquest:white_painted_shutters[facing=north,hinge=left,toggle=3,waterlogged=false]
conquest:white_painted_shutters[facing=north,hinge=right,toggle=1,waterlogged=true]
conquest:white_painted_shutters[facing=north,hinge=right,toggle=1,waterlogged=false]
conquest:white_painted_shutters[facing=north,hinge=right,toggle=2,waterlogged=true]
conquest:white_painted_shutters[facing=north,hinge=right,toggle=2,waterlogged=false]
conquest:white_painted_shutters[facing=north,hinge=right,toggle=3,waterlogged=true]
conquest:white_painted_shutters[facing=north,hinge=right,toggle=3,waterlogged=false]
conquest:white_painted_shutters[facing=south,hinge=left,toggle=1,waterlogged=true]
conquest:white_painted_shutters[facing=south,hinge=left,toggle=1,waterlogged=false]
conquest:white_painted_shutters[facing=south,hinge=left,toggle=2,waterlogged=true]
conquest:white_painted_shutters[facing=south,hinge=left,toggle=2,waterlogged=false]
conquest:white_painted_shutters[facing=south,hinge=left,toggle=3,waterlogged=true]
conquest:white_painted_shutters[facing=south,hinge=left,toggle=3,waterlogged=false]
conquest:white_painted_shutters[facing=south,hinge=right,toggle=1,waterlogged=true]
conquest:white_painted_shutters[facing=south,hinge=right,toggle=1,waterlogged=false]
conquest:white_painted_shutters[facing=south,hinge=right,toggle=2,waterlogged=true]
conquest:white_painted_shutters[facing=south,hinge=right,toggle=2,waterlogged=false]
conquest:white_painted_shutters[facing=south,hinge=right,toggle=3,waterlogged=true]
conquest:white_painted_shutters[facing=south,hinge=right,toggle=3,waterlogged=false]
conquest:white_painted_shutters[facing=west,hinge=left,toggle=1,waterlogged=true]
conquest:white_painted_shutters[facing=west,hinge=left,toggle=1,waterlogged=false]
conquest:white_painted_shutters[facing=west,hinge=left,toggle=2,waterlogged=true]
conquest:white_painted_shutters[facing=west,hinge=left,toggle=2,waterlogged=false]
conquest:white_painted_shutters[facing=west,hinge=left,toggle=3,waterlogged=true]
conquest:white_painted_shutters[facing=west,hinge=left,toggle=3,waterlogged=false]
conquest:white_painted_shutters[facing=west,hinge=right,toggle=1,waterlogged=true]
conquest:white_painted_shutters[facing=west,hinge=right,toggle=1,waterlogged=false]
conquest:white_painted_shutters[facing=west,hinge=right,toggle=2,waterlogged=true]
conquest:white_painted_shutters[facing=west,hinge=right,toggle=2,waterlogged=false]
conquest:white_painted_shutters[facing=west,hinge=right,toggle=3,waterlogged=true]
conquest:white_painted_shutters[facing=west,hinge=right,toggle=3,waterlogged=false]
conquest:white_painted_shutters[facing=east,hinge=left,toggle=1,waterlogged=true]
conquest:white_painted_shutters[facing=east,hinge=left,toggle=1,waterlogged=false]
conquest:white_painted_shutters[facing=east,hinge=left,toggle=2,waterlogged=true]
conquest:white_painted_shutters[facing=east,hinge=left,toggle=2,waterlogged=false]
conquest:white_painted_shutters[facing=east,hinge=left,toggle=3,waterlogged=true]
conquest:white_painted_shutters[facing=east,hinge=left,toggle=3,waterlogged=false]
conquest:white_painted_shutters[facing=east,hinge=right,toggle=1,waterlogged=true]
conquest:white_painted_shutters[facing=east,hinge=right,toggle=1,waterlogged=false]
conquest:white_painted_shutters[facing=east,hinge=right,toggle=2,waterlogged=true]
conquest:white_painted_shutters[facing=east,hinge=right,toggle=2,waterlogged=false]
conquest:white_painted_shutters[facing=east,hinge=right,toggle=3,waterlogged=true]
conquest:white_painted_shutters[facing=east,hinge=right,toggle=3,waterlogged=false]
conquest:white_painted_wood_trellis[facing=north]
conquest:white_painted_wood_trellis[facing=east]
conquest:white_painted_wood_trellis[facing=south]
conquest:white_painted_wood_trellis[facing=west]
conquest:white_painted_wood_trellis[facing=up]
conquest:white_painted_wood_trellis[facing=down]
conquest:white_painted_wood_trellis_fence[east=true,north=true,south=true,waterlogged=true,west=true]
conquest:white_painted_wood_trellis_fence[east=true,north=true,south=true,waterlogged=true,west=false]
conquest:white_painted_wood_trellis_fence[east=true,north=true,south=true,waterlogged=false,west=true]
conquest:white_painted_wood_trellis_fence[east=true,north=true,south=true,waterlogged=false,west=false]
conquest:white_painted_wood_trellis_fence[east=true,north=true,south=false,waterlogged=true,west=true]
conquest:white_painted_wood_trellis_fence[east=true,north=true,south=false,waterlogged=true,west=false]
conquest:white_painted_wood_trellis_fence[east=true,north=true,south=false,waterlogged=false,west=true]
conquest:white_painted_wood_trellis_fence[east=true,north=true,south=false,waterlogged=false,west=false]
conquest:white_painted_wood_trellis_fence[east=true,north=false,south=true,waterlogged=true,west=true]
conquest:white_painted_wood_trellis_fence[east=true,north=false,south=true,waterlogged=true,west=false]
conquest:white_painted_wood_trellis_fence[east=true,north=false,south=true,waterlogged=false,west=true]
conquest:white_painted_wood_trellis_fence[east=true,north=false,south=true,waterlogged=false,west=false]
conquest:white_painted_wood_trellis_fence[east=true,north=false,south=false,waterlogged=true,west=true]
conquest:white_painted_wood_trellis_fence[east=true,north=false,south=false,waterlogged=true,west=false]
conquest:white_painted_wood_trellis_fence[east=true,north=false,south=false,waterlogged=false,west=true]
conquest:white_painted_wood_trellis_fence[east=true,north=false,south=false,waterlogged=false,west=false]
conquest:white_painted_wood_trellis_fence[east=false,north=true,south=true,waterlogged=true,west=true]
conquest:white_painted_wood_trellis_fence[east=false,north=true,south=true,waterlogged=true,west=false]
conquest:white_painted_wood_trellis_fence[east=false,north=true,south=true,waterlogged=false,west=true]
conquest:white_painted_wood_trellis_fence[east=false,north=true,south=true,waterlogged=false,west=false]
conquest:white_painted_wood_trellis_fence[east=false,north=true,south=false,waterlogged=true,west=true]
conquest:white_painted_wood_trellis_fence[east=false,north=true,south=false,waterlogged=true,west=false]
conquest:white_painted_wood_trellis_fence[east=false,north=true,south=false,waterlogged=false,west=true]
conquest:white_painted_wood_trellis_fence[east=false,north=true,south=false,waterlogged=false,west=false]
conquest:white_painted_wood_trellis_fence[east=false,north=false,south=true,waterlogged=true,west=true]
conquest:white_painted_wood_trellis_fence[east=false,north=false,south=true,waterlogged=true,west=false]
conquest:white_painted_wood_trellis_fence[east=false,north=false,south=true,waterlogged=false,west=true]
conquest:white_painted_wood_trellis_fence[east=false,north=false,south=true,waterlogged=false,west=false]
conquest:white_painted_wood_trellis_fence[east=false,north=false,south=false,waterlogged=true,west=true]
conquest:white_painted_wood_trellis_fence[east=false,north=false,south=false,waterlogged=true,west=false]
conquest:white_painted_wood_trellis_fence[east=false,north=false,south=false,waterlogged=false,west=true]
conquest:white_painted_wood_trellis_fence[east=false,north=false,south=false,waterlogged=false,west=false]
conquest:white_painted_wooden_railing_fence[east=true,north=true,south=true,waterlogged=true,west=true]
conquest:white_painted_wooden_railing_fence[east=true,north=true,south=true,waterlogged=true,west=false]
conquest:white_painted_wooden_railing_fence[east=true,north=true,south=true,waterlogged=false,west=true]
conquest:white_painted_wooden_railing_fence[east=true,north=true,south=true,waterlogged=false,west=false]
conquest:white_painted_wooden_railing_fence[east=true,north=true,south=false,waterlogged=true,west=true]
conquest:white_painted_wooden_railing_fence[east=true,north=true,south=false,waterlogged=true,west=false]
conquest:white_painted_wooden_railing_fence[east=true,north=true,south=false,waterlogged=false,west=true]
conquest:white_painted_wooden_railing_fence[east=true,north=true,south=false,waterlogged=false,west=false]
conquest:white_painted_wooden_railing_fence[east=true,north=false,south=true,waterlogged=true,west=true]
conquest:white_painted_wooden_railing_fence[east=true,north=false,south=true,waterlogged=true,west=false]
conquest:white_painted_wooden_railing_fence[east=true,north=false,south=true,waterlogged=false,west=true]
conquest:white_painted_wooden_railing_fence[east=true,north=false,south=true,waterlogged=false,west=false]
conquest:white_painted_wooden_railing_fence[east=true,north=false,south=false,waterlogged=true,west=true]
conquest:white_painted_wooden_railing_fence[east=true,north=false,south=false,waterlogged=true,west=false]
conquest:white_painted_wooden_railing_fence[east=true,north=false,south=false,waterlogged=false,west=true]
conquest:white_painted_wooden_railing_fence[east=true,north=false,south=false,waterlogged=false,west=false]
conquest:white_painted_wooden_railing_fence[east=false,north=true,south=true,waterlogged=true,west=true]
conquest:white_painted_wooden_railing_fence[east=false,north=true,south=true,waterlogged=true,west=false]
conquest:white_painted_wooden_railing_fence[east=false,north=true,south=true,waterlogged=false,west=true]
conquest:white_painted_wooden_railing_fence[east=false,north=true,south=true,waterlogged=false,west=false]
conquest:white_painted_wooden_railing_fence[east=false,north=true,south=false,waterlogged=true,west=true]
conquest:white_painted_wooden_railing_fence[east=false,north=true,south=false,waterlogged=true,west=false]
conquest:white_painted_wooden_railing_fence[east=false,north=true,south=false,waterlogged=false,west=true]
conquest:white_painted_wooden_railing_fence[east=false,north=true,south=false,waterlogged=false,west=false]
conquest:white_painted_wooden_railing_fence[east=false,north=false,south=true,waterlogged=true,west=true]
conquest:white_painted_wooden_railing_fence[east=false,north=false,south=true,waterlogged=true,west=false]
conquest:white_painted_wooden_railing_fence[east=false,north=false,south=true,waterlogged=false,west=true]
conquest:white_painted_wooden_railing_fence[east=false,north=false,south=true,waterlogged=false,west=false]
conquest:white_painted_wooden_railing_fence[east=false,north=false,south=false,waterlogged=true,west=true]
conquest:white_painted_wooden_railing_fence[east=false,north=false,south=false,waterlogged=true,west=false]
conquest:white_painted_wooden_railing_fence[east=false,north=false,south=false,waterlogged=false,west=true]
conquest:white_painted_wooden_railing_fence[east=false,north=false,south=false,waterlogged=false,west=false]
conquest:white_paper_lantern[light=0,waterlogged=true]
conquest:white_paper_lantern[light=0,waterlogged=false]
conquest:white_paper_lantern[light=1,waterlogged=true]
conquest:white_paper_lantern[light=1,waterlogged=false]
conquest:white_paper_lantern[light=2,waterlogged=true]
conquest:white_paper_lantern[light=2,waterlogged=false]
conquest:white_paper_lantern[light=3,waterlogged=true]
conquest:white_paper_lantern[light=3,waterlogged=false]
conquest:white_plaster
conquest:white_plaster_arrowslit[facing=north,waterlogged=true]
conquest:white_plaster_arrowslit[facing=north,waterlogged=false]
conquest:white_plaster_arrowslit[facing=south,waterlogged=true]
conquest:white_plaster_arrowslit[facing=south,waterlogged=false]
conquest:white_plaster_arrowslit[facing=west,waterlogged=true]
conquest:white_plaster_arrowslit[facing=west,waterlogged=false]
conquest:white_plaster_arrowslit[facing=east,waterlogged=true]
conquest:white_plaster_arrowslit[facing=east,waterlogged=false]
conquest:white_plaster_balustrade[axis=x,waterlogged=true]
conquest:white_plaster_balustrade[axis=x,waterlogged=false]
conquest:white_plaster_balustrade[axis=y,waterlogged=true]
conquest:white_plaster_balustrade[axis=y,waterlogged=false]
conquest:white_plaster_balustrade[axis=z,waterlogged=true]
conquest:white_plaster_balustrade[axis=z,waterlogged=false]
conquest:white_plaster_capital[facing=flat,type=top,waterlogged=true]
conquest:white_plaster_capital[facing=flat,type=top,waterlogged=false]
conquest:white_plaster_capital[facing=flat,type=bottom,waterlogged=true]
conquest:white_plaster_capital[facing=flat,type=bottom,waterlogged=false]
conquest:white_plaster_capital[facing=north,type=top,waterlogged=true]
conquest:white_plaster_capital[facing=north,type=top,waterlogged=false]
conquest:white_plaster_capital[facing=north,type=bottom,waterlogged=true]
conquest:white_plaster_capital[facing=north,type=bottom,waterlogged=false]
conquest:white_plaster_capital[facing=south,type=top,waterlogged=true]
conquest:white_plaster_capital[facing=south,type=top,waterlogged=false]
conquest:white_plaster_capital[facing=south,type=bottom,waterlogged=true]
conquest:white_plaster_capital[facing=south,type=bottom,waterlogged=false]
conquest:white_plaster_capital[facing=east,type=top,waterlogged=true]
conquest:white_plaster_capital[facing=east,type=top,waterlogged=false]
conquest:white_plaster_capital[facing=east,type=bottom,waterlogged=true]
conquest:white_plaster_capital[facing=east,type=bottom,waterlogged=false]
conquest:white_plaster_capital[facing=west,type=top,waterlogged=true]
conquest:white_plaster_capital[facing=west,type=top,waterlogged=false]
conquest:white_plaster_capital[facing=west,type=bottom,waterlogged=true]
conquest:white_plaster_capital[facing=west,type=bottom,waterlogged=false]
conquest:white_plaster_corner_slab[facing=north,type=top,waterlogged=true]
conquest:white_plaster_corner_slab[facing=north,type=top,waterlogged=false]
conquest:white_plaster_corner_slab[facing=north,type=bottom,waterlogged=true]
conquest:white_plaster_corner_slab[facing=north,type=bottom,waterlogged=false]
conquest:white_plaster_corner_slab[facing=south,type=top,waterlogged=true]
conquest:white_plaster_corner_slab[facing=south,type=top,waterlogged=false]
conquest:white_plaster_corner_slab[facing=south,type=bottom,waterlogged=true]
conquest:white_plaster_corner_slab[facing=south,type=bottom,waterlogged=false]
conquest:white_plaster_corner_slab[facing=west,type=top,waterlogged=true]
conquest:white_plaster_corner_slab[facing=west,type=top,waterlogged=false]
conquest:white_plaster_corner_slab[facing=west,type=bottom,waterlogged=true]
conquest:white_plaster_corner_slab[facing=west,type=bottom,waterlogged=false]
conquest:white_plaster_corner_slab[facing=east,type=top,waterlogged=true]
conquest:white_plaster_corner_slab[facing=east,type=top,waterlogged=false]
conquest:white_plaster_corner_slab[facing=east,type=bottom,waterlogged=true]
conquest:white_plaster_corner_slab[facing=east,type=bottom,waterlogged=false]
conquest:white_plaster_eighth_slab[facing=north,type=top,waterlogged=true]
conquest:white_plaster_eighth_slab[facing=north,type=top,waterlogged=false]
conquest:white_plaster_eighth_slab[facing=north,type=bottom,waterlogged=true]
conquest:white_plaster_eighth_slab[facing=north,type=bottom,waterlogged=false]
conquest:white_plaster_eighth_slab[facing=south,type=top,waterlogged=true]
conquest:white_plaster_eighth_slab[facing=south,type=top,waterlogged=false]
conquest:white_plaster_eighth_slab[facing=south,type=bottom,waterlogged=true]
conquest:white_plaster_eighth_slab[facing=south,type=bottom,waterlogged=false]
conquest:white_plaster_eighth_slab[facing=west,type=top,waterlogged=true]
conquest:white_plaster_eighth_slab[facing=west,type=top,waterlogged=false]
conquest:white_plaster_eighth_slab[facing=west,type=bottom,waterlogged=true]
conquest:white_plaster_eighth_slab[facing=west,type=bottom,waterlogged=false]
conquest:white_plaster_eighth_slab[facing=east,type=top,waterlogged=true]
conquest:white_plaster_eighth_slab[facing=east,type=top,waterlogged=false]
conquest:white_plaster_eighth_slab[facing=east,type=bottom,waterlogged=true]
conquest:white_plaster_eighth_slab[facing=east,type=bottom,waterlogged=false]
conquest:white_plaster_gothic_arch[facing=north,shape=one]
conquest:white_plaster_gothic_arch[facing=north,shape=two]
conquest:white_plaster_gothic_arch[facing=north,shape=three]
conquest:white_plaster_gothic_arch[facing=north,shape=three_middle]
conquest:white_plaster_gothic_arch[facing=south,shape=one]
conquest:white_plaster_gothic_arch[facing=south,shape=two]
conquest:white_plaster_gothic_arch[facing=south,shape=three]
conquest:white_plaster_gothic_arch[facing=south,shape=three_middle]
conquest:white_plaster_gothic_arch[facing=west,shape=one]
conquest:white_plaster_gothic_arch[facing=west,shape=two]
conquest:white_plaster_gothic_arch[facing=west,shape=three]
conquest:white_plaster_gothic_arch[facing=west,shape=three_middle]
conquest:white_plaster_gothic_arch[facing=east,shape=one]
conquest:white_plaster_gothic_arch[facing=east,shape=two]
conquest:white_plaster_gothic_arch[facing=east,shape=three]
conquest:white_plaster_gothic_arch[facing=east,shape=three_middle]
conquest:white_plaster_pillar[layer=1,waterlogged=true]
conquest:white_plaster_pillar[layer=1,waterlogged=false]
conquest:white_plaster_pillar[layer=2,waterlogged=true]
conquest:white_plaster_pillar[layer=2,waterlogged=false]
conquest:white_plaster_pillar[layer=3,waterlogged=true]
conquest:white_plaster_pillar[layer=3,waterlogged=false]
conquest:white_plaster_quarter_slab[facing=north,layer=1,type=top,waterlogged=true]
conquest:white_plaster_quarter_slab[facing=north,layer=1,type=top,waterlogged=false]
conquest:white_plaster_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=true]
conquest:white_plaster_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=false]
conquest:white_plaster_quarter_slab[facing=north,layer=2,type=top,waterlogged=true]
conquest:white_plaster_quarter_slab[facing=north,layer=2,type=top,waterlogged=false]
conquest:white_plaster_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=true]
conquest:white_plaster_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=false]
conquest:white_plaster_quarter_slab[facing=north,layer=3,type=top,waterlogged=true]
conquest:white_plaster_quarter_slab[facing=north,layer=3,type=top,waterlogged=false]
conquest:white_plaster_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=true]
conquest:white_plaster_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=false]
conquest:white_plaster_quarter_slab[facing=south,layer=1,type=top,waterlogged=true]
conquest:white_plaster_quarter_slab[facing=south,layer=1,type=top,waterlogged=false]
conquest:white_plaster_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=true]
conquest:white_plaster_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=false]
conquest:white_plaster_quarter_slab[facing=south,layer=2,type=top,waterlogged=true]
conquest:white_plaster_quarter_slab[facing=south,layer=2,type=top,waterlogged=false]
conquest:white_plaster_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=true]
conquest:white_plaster_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=false]
conquest:white_plaster_quarter_slab[facing=south,layer=3,type=top,waterlogged=true]
conquest:white_plaster_quarter_slab[facing=south,layer=3,type=top,waterlogged=false]
conquest:white_plaster_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=true]
conquest:white_plaster_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=false]
conquest:white_plaster_quarter_slab[facing=west,layer=1,type=top,waterlogged=true]
conquest:white_plaster_quarter_slab[facing=west,layer=1,type=top,waterlogged=false]
conquest:white_plaster_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=true]
conquest:white_plaster_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=false]
conquest:white_plaster_quarter_slab[facing=west,layer=2,type=top,waterlogged=true]
conquest:white_plaster_quarter_slab[facing=west,layer=2,type=top,waterlogged=false]
conquest:white_plaster_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=true]
conquest:white_plaster_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=false]
conquest:white_plaster_quarter_slab[facing=west,layer=3,type=top,waterlogged=true]
conquest:white_plaster_quarter_slab[facing=west,layer=3,type=top,waterlogged=false]
conquest:white_plaster_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=true]
conquest:white_plaster_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=false]
conquest:white_plaster_quarter_slab[facing=east,layer=1,type=top,waterlogged=true]
conquest:white_plaster_quarter_slab[facing=east,layer=1,type=top,waterlogged=false]
conquest:white_plaster_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=true]
conquest:white_plaster_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=false]
conquest:white_plaster_quarter_slab[facing=east,layer=2,type=top,waterlogged=true]
conquest:white_plaster_quarter_slab[facing=east,layer=2,type=top,waterlogged=false]
conquest:white_plaster_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=true]
conquest:white_plaster_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=false]
conquest:white_plaster_quarter_slab[facing=east,layer=3,type=top,waterlogged=true]
conquest:white_plaster_quarter_slab[facing=east,layer=3,type=top,waterlogged=false]
conquest:white_plaster_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=true]
conquest:white_plaster_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=false]
conquest:white_plaster_round_arch[facing=north,shape=one]
conquest:white_plaster_round_arch[facing=north,shape=two]
conquest:white_plaster_round_arch[facing=north,shape=three]
conquest:white_plaster_round_arch[facing=north,shape=three_middle]
conquest:white_plaster_round_arch[facing=south,shape=one]
conquest:white_plaster_round_arch[facing=south,shape=two]
conquest:white_plaster_round_arch[facing=south,shape=three]
conquest:white_plaster_round_arch[facing=south,shape=three_middle]
conquest:white_plaster_round_arch[facing=west,shape=one]
conquest:white_plaster_round_arch[facing=west,shape=two]
conquest:white_plaster_round_arch[facing=west,shape=three]
conquest:white_plaster_round_arch[facing=west,shape=three_middle]
conquest:white_plaster_round_arch[facing=east,shape=one]
conquest:white_plaster_round_arch[facing=east,shape=two]
conquest:white_plaster_round_arch[facing=east,shape=three]
conquest:white_plaster_round_arch[facing=east,shape=three_middle]
conquest:white_plaster_segmental_arch[facing=north,shape=one]
conquest:white_plaster_segmental_arch[facing=north,shape=two]
conquest:white_plaster_segmental_arch[facing=north,shape=three]
conquest:white_plaster_segmental_arch[facing=north,shape=three_middle]
conquest:white_plaster_segmental_arch[facing=south,shape=one]
conquest:white_plaster_segmental_arch[facing=south,shape=two]
conquest:white_plaster_segmental_arch[facing=south,shape=three]
conquest:white_plaster_segmental_arch[facing=south,shape=three_middle]
conquest:white_plaster_segmental_arch[facing=west,shape=one]
conquest:white_plaster_segmental_arch[facing=west,shape=two]
conquest:white_plaster_segmental_arch[facing=west,shape=three]
conquest:white_plaster_segmental_arch[facing=west,shape=three_middle]
conquest:white_plaster_segmental_arch[facing=east,shape=one]
conquest:white_plaster_segmental_arch[facing=east,shape=two]
conquest:white_plaster_segmental_arch[facing=east,shape=three]
conquest:white_plaster_segmental_arch[facing=east,shape=three_middle]
conquest:white_plaster_slab[layer=1,type=top,waterlogged=true]
conquest:white_plaster_slab[layer=1,type=top,waterlogged=false]
conquest:white_plaster_slab[layer=1,type=bottom,waterlogged=true]
conquest:white_plaster_slab[layer=1,type=bottom,waterlogged=false]
conquest:white_plaster_slab[layer=2,type=top,waterlogged=true]
conquest:white_plaster_slab[layer=2,type=top,waterlogged=false]
conquest:white_plaster_slab[layer=2,type=bottom,waterlogged=true]
conquest:white_plaster_slab[layer=2,type=bottom,waterlogged=false]
conquest:white_plaster_slab[layer=3,type=top,waterlogged=true]
conquest:white_plaster_slab[layer=3,type=top,waterlogged=false]
conquest:white_plaster_slab[layer=3,type=bottom,waterlogged=true]
conquest:white_plaster_slab[layer=3,type=bottom,waterlogged=false]
conquest:white_plaster_slab[layer=4,type=top,waterlogged=true]
conquest:white_plaster_slab[layer=4,type=top,waterlogged=false]
conquest:white_plaster_slab[layer=4,type=bottom,waterlogged=true]
conquest:white_plaster_slab[layer=4,type=bottom,waterlogged=false]
conquest:white_plaster_small_arch[direction=northsouth,waterlogged=true]
conquest:white_plaster_small_arch[direction=northsouth,waterlogged=false]
conquest:white_plaster_small_arch[direction=eastwest,waterlogged=true]
conquest:white_plaster_small_arch[direction=eastwest,waterlogged=false]
conquest:white_plaster_small_arch_half[facing=north,waterlogged=true]
conquest:white_plaster_small_arch_half[facing=north,waterlogged=false]
conquest:white_plaster_small_arch_half[facing=south,waterlogged=true]
conquest:white_plaster_small_arch_half[facing=south,waterlogged=false]
conquest:white_plaster_small_arch_half[facing=west,waterlogged=true]
conquest:white_plaster_small_arch_half[facing=west,waterlogged=false]
conquest:white_plaster_small_arch_half[facing=east,waterlogged=true]
conquest:white_plaster_small_arch_half[facing=east,waterlogged=false]
conquest:white_plaster_small_window[down=true,up=true,waterlogged=true]
conquest:white_plaster_small_window[down=true,up=true,waterlogged=false]
conquest:white_plaster_small_window[down=true,up=false,waterlogged=true]
conquest:white_plaster_small_window[down=true,up=false,waterlogged=false]
conquest:white_plaster_small_window[down=false,up=true,waterlogged=true]
conquest:white_plaster_small_window[down=false,up=true,waterlogged=false]
conquest:white_plaster_small_window[down=false,up=false,waterlogged=true]
conquest:white_plaster_small_window[down=false,up=false,waterlogged=false]
conquest:white_plaster_small_window_half[down=true,facing=north,up=true,waterlogged=true]
conquest:white_plaster_small_window_half[down=true,facing=north,up=true,waterlogged=false]
conquest:white_plaster_small_window_half[down=true,facing=north,up=false,waterlogged=true]
conquest:white_plaster_small_window_half[down=true,facing=north,up=false,waterlogged=false]
conquest:white_plaster_small_window_half[down=true,facing=south,up=true,waterlogged=true]
conquest:white_plaster_small_window_half[down=true,facing=south,up=true,waterlogged=false]
conquest:white_plaster_small_window_half[down=true,facing=south,up=false,waterlogged=true]
conquest:white_plaster_small_window_half[down=true,facing=south,up=false,waterlogged=false]
conquest:white_plaster_small_window_half[down=true,facing=west,up=true,waterlogged=true]
conquest:white_plaster_small_window_half[down=true,facing=west,up=true,waterlogged=false]
conquest:white_plaster_small_window_half[down=true,facing=west,up=false,waterlogged=true]
conquest:white_plaster_small_window_half[down=true,facing=west,up=false,waterlogged=false]
conquest:white_plaster_small_window_half[down=true,facing=east,up=true,waterlogged=true]
conquest:white_plaster_small_window_half[down=true,facing=east,up=true,waterlogged=false]
conquest:white_plaster_small_window_half[down=true,facing=east,up=false,waterlogged=true]
conquest:white_plaster_small_window_half[down=true,facing=east,up=false,waterlogged=false]
conquest:white_plaster_small_window_half[down=false,facing=north,up=true,waterlogged=true]
conquest:white_plaster_small_window_half[down=false,facing=north,up=true,waterlogged=false]
conquest:white_plaster_small_window_half[down=false,facing=north,up=false,waterlogged=true]
conquest:white_plaster_small_window_half[down=false,facing=north,up=false,waterlogged=false]
conquest:white_plaster_small_window_half[down=false,facing=south,up=true,waterlogged=true]
conquest:white_plaster_small_window_half[down=false,facing=south,up=true,waterlogged=false]
conquest:white_plaster_small_window_half[down=false,facing=south,up=false,waterlogged=true]
conquest:white_plaster_small_window_half[down=false,facing=south,up=false,waterlogged=false]
conquest:white_plaster_small_window_half[down=false,facing=west,up=true,waterlogged=true]
conquest:white_plaster_small_window_half[down=false,facing=west,up=true,waterlogged=false]
conquest:white_plaster_small_window_half[down=false,facing=west,up=false,waterlogged=true]
conquest:white_plaster_small_window_half[down=false,facing=west,up=false,waterlogged=false]
conquest:white_plaster_small_window_half[down=false,facing=east,up=true,waterlogged=true]
conquest:white_plaster_small_window_half[down=false,facing=east,up=true,waterlogged=false]
conquest:white_plaster_small_window_half[down=false,facing=east,up=false,waterlogged=true]
conquest:white_plaster_small_window_half[down=false,facing=east,up=false,waterlogged=false]
conquest:white_plaster_sphere[type=egg,waterlogged=true]
conquest:white_plaster_sphere[type=egg,waterlogged=false]
conquest:white_plaster_sphere[type=small,waterlogged=true]
conquest:white_plaster_sphere[type=small,waterlogged=false]
conquest:white_plaster_sphere[type=large,waterlogged=true]
conquest:white_plaster_sphere[type=large,waterlogged=false]
conquest:white_plaster_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:white_plaster_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:white_plaster_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:white_plaster_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:white_plaster_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:white_plaster_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:white_plaster_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:white_plaster_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:white_plaster_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:white_plaster_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:white_plaster_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:white_plaster_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:white_plaster_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:white_plaster_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:white_plaster_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:white_plaster_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:white_plaster_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:white_plaster_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:white_plaster_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:white_plaster_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:white_plaster_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:white_plaster_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:white_plaster_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:white_plaster_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:white_plaster_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:white_plaster_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:white_plaster_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:white_plaster_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:white_plaster_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:white_plaster_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:white_plaster_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:white_plaster_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:white_plaster_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:white_plaster_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:white_plaster_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:white_plaster_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:white_plaster_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:white_plaster_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:white_plaster_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:white_plaster_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:white_plaster_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:white_plaster_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:white_plaster_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:white_plaster_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:white_plaster_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:white_plaster_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:white_plaster_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:white_plaster_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:white_plaster_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:white_plaster_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:white_plaster_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:white_plaster_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:white_plaster_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:white_plaster_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:white_plaster_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:white_plaster_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:white_plaster_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:white_plaster_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:white_plaster_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:white_plaster_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:white_plaster_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:white_plaster_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:white_plaster_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:white_plaster_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:white_plaster_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:white_plaster_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:white_plaster_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:white_plaster_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:white_plaster_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:white_plaster_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:white_plaster_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:white_plaster_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:white_plaster_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:white_plaster_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:white_plaster_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:white_plaster_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:white_plaster_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:white_plaster_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:white_plaster_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:white_plaster_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:white_plaster_two_meter_arch[facing=north,type=top]
conquest:white_plaster_two_meter_arch[facing=north,type=bottom]
conquest:white_plaster_two_meter_arch[facing=south,type=top]
conquest:white_plaster_two_meter_arch[facing=south,type=bottom]
conquest:white_plaster_two_meter_arch[facing=west,type=top]
conquest:white_plaster_two_meter_arch[facing=west,type=bottom]
conquest:white_plaster_two_meter_arch[facing=east,type=top]
conquest:white_plaster_two_meter_arch[facing=east,type=bottom]
conquest:white_plaster_two_meter_arch_half[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:white_plaster_two_meter_arch_half[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:white_plaster_two_meter_arch_half[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:white_plaster_two_meter_arch_half[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:white_plaster_two_meter_arch_half[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:white_plaster_two_meter_arch_half[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:white_plaster_two_meter_arch_half[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:white_plaster_two_meter_arch_half[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:white_plaster_two_meter_arch_half[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:white_plaster_two_meter_arch_half[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:white_plaster_two_meter_arch_half[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:white_plaster_two_meter_arch_half[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:white_plaster_two_meter_arch_half[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:white_plaster_two_meter_arch_half[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:white_plaster_two_meter_arch_half[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:white_plaster_two_meter_arch_half[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:white_plaster_two_meter_arch_half[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:white_plaster_two_meter_arch_half[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:white_plaster_two_meter_arch_half[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:white_plaster_two_meter_arch_half[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:white_plaster_two_meter_arch_half[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:white_plaster_two_meter_arch_half[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:white_plaster_two_meter_arch_half[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:white_plaster_two_meter_arch_half[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:white_plaster_two_meter_arch_half[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:white_plaster_two_meter_arch_half[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:white_plaster_two_meter_arch_half[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:white_plaster_two_meter_arch_half[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:white_plaster_two_meter_arch_half[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:white_plaster_two_meter_arch_half[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:white_plaster_two_meter_arch_half[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:white_plaster_two_meter_arch_half[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:white_plaster_two_meter_arch_half[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:white_plaster_two_meter_arch_half[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:white_plaster_two_meter_arch_half[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:white_plaster_two_meter_arch_half[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:white_plaster_two_meter_arch_half[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:white_plaster_two_meter_arch_half[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:white_plaster_two_meter_arch_half[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:white_plaster_two_meter_arch_half[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:white_plaster_two_meter_arch_half[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:white_plaster_two_meter_arch_half[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:white_plaster_two_meter_arch_half[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:white_plaster_two_meter_arch_half[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:white_plaster_two_meter_arch_half[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:white_plaster_two_meter_arch_half[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:white_plaster_two_meter_arch_half[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:white_plaster_two_meter_arch_half[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:white_plaster_two_meter_arch_half[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:white_plaster_two_meter_arch_half[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:white_plaster_two_meter_arch_half[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:white_plaster_two_meter_arch_half[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:white_plaster_two_meter_arch_half[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:white_plaster_two_meter_arch_half[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:white_plaster_two_meter_arch_half[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:white_plaster_two_meter_arch_half[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:white_plaster_two_meter_arch_half[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:white_plaster_two_meter_arch_half[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:white_plaster_two_meter_arch_half[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:white_plaster_two_meter_arch_half[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:white_plaster_two_meter_arch_half[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:white_plaster_two_meter_arch_half[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:white_plaster_two_meter_arch_half[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:white_plaster_two_meter_arch_half[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:white_plaster_vertical_corner[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:white_plaster_vertical_corner[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:white_plaster_vertical_corner[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:white_plaster_vertical_corner[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:white_plaster_vertical_corner[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:white_plaster_vertical_corner[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:white_plaster_vertical_corner[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:white_plaster_vertical_corner[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:white_plaster_vertical_corner[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:white_plaster_vertical_corner[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:white_plaster_vertical_corner[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:white_plaster_vertical_corner[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:white_plaster_vertical_corner[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:white_plaster_vertical_corner[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:white_plaster_vertical_corner[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:white_plaster_vertical_corner[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:white_plaster_vertical_corner[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:white_plaster_vertical_corner[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:white_plaster_vertical_corner[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:white_plaster_vertical_corner[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:white_plaster_vertical_corner[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:white_plaster_vertical_corner[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:white_plaster_vertical_corner[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:white_plaster_vertical_corner[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:white_plaster_vertical_corner[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:white_plaster_vertical_corner[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:white_plaster_vertical_corner[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:white_plaster_vertical_corner[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:white_plaster_vertical_corner[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:white_plaster_vertical_corner[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:white_plaster_vertical_corner[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:white_plaster_vertical_corner[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:white_plaster_vertical_corner[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:white_plaster_vertical_corner[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:white_plaster_vertical_corner[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:white_plaster_vertical_corner[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:white_plaster_vertical_corner[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:white_plaster_vertical_corner[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:white_plaster_vertical_corner[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:white_plaster_vertical_corner[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:white_plaster_vertical_corner[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:white_plaster_vertical_corner[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:white_plaster_vertical_corner[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:white_plaster_vertical_corner[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:white_plaster_vertical_corner[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:white_plaster_vertical_corner[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:white_plaster_vertical_corner[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:white_plaster_vertical_corner[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:white_plaster_vertical_corner[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:white_plaster_vertical_corner[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:white_plaster_vertical_corner[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:white_plaster_vertical_corner[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:white_plaster_vertical_corner[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:white_plaster_vertical_corner[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:white_plaster_vertical_corner[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:white_plaster_vertical_corner[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:white_plaster_vertical_corner[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:white_plaster_vertical_corner[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:white_plaster_vertical_corner[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:white_plaster_vertical_corner[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:white_plaster_vertical_corner[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:white_plaster_vertical_corner[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:white_plaster_vertical_corner[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:white_plaster_vertical_corner[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:white_plaster_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:white_plaster_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:white_plaster_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:white_plaster_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:white_plaster_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:white_plaster_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:white_plaster_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:white_plaster_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:white_plaster_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:white_plaster_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:white_plaster_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:white_plaster_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:white_plaster_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:white_plaster_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:white_plaster_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:white_plaster_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:white_plaster_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:white_plaster_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:white_plaster_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:white_plaster_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:white_plaster_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:white_plaster_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:white_plaster_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:white_plaster_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:white_plaster_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:white_plaster_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:white_plaster_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:white_plaster_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:white_plaster_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:white_plaster_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:white_plaster_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:white_plaster_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:white_plaster_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:white_plaster_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:white_plaster_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:white_plaster_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:white_plaster_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:white_plaster_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:white_plaster_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:white_plaster_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:white_plaster_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:white_plaster_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:white_plaster_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:white_plaster_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:white_plaster_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:white_plaster_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:white_plaster_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:white_plaster_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:white_plaster_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:white_plaster_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:white_plaster_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:white_plaster_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:white_plaster_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:white_plaster_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:white_plaster_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:white_plaster_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:white_plaster_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:white_plaster_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:white_plaster_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:white_plaster_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:white_plaster_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:white_plaster_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:white_plaster_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:white_plaster_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:white_plaster_vertical_quarter[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:white_plaster_vertical_quarter[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:white_plaster_vertical_quarter[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:white_plaster_vertical_quarter[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:white_plaster_vertical_quarter[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:white_plaster_vertical_quarter[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:white_plaster_vertical_quarter[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:white_plaster_vertical_quarter[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:white_plaster_vertical_quarter[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:white_plaster_vertical_quarter[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:white_plaster_vertical_quarter[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:white_plaster_vertical_quarter[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:white_plaster_vertical_quarter[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:white_plaster_vertical_quarter[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:white_plaster_vertical_quarter[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:white_plaster_vertical_quarter[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:white_plaster_vertical_quarter[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:white_plaster_vertical_quarter[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:white_plaster_vertical_quarter[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:white_plaster_vertical_quarter[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:white_plaster_vertical_quarter[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:white_plaster_vertical_quarter[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:white_plaster_vertical_quarter[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:white_plaster_vertical_quarter[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:white_plaster_vertical_quarter[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:white_plaster_vertical_quarter[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:white_plaster_vertical_quarter[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:white_plaster_vertical_quarter[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:white_plaster_vertical_quarter[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:white_plaster_vertical_quarter[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:white_plaster_vertical_quarter[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:white_plaster_vertical_quarter[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:white_plaster_vertical_quarter[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:white_plaster_vertical_quarter[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:white_plaster_vertical_quarter[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:white_plaster_vertical_quarter[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:white_plaster_vertical_quarter[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:white_plaster_vertical_quarter[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:white_plaster_vertical_quarter[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:white_plaster_vertical_quarter[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:white_plaster_vertical_quarter[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:white_plaster_vertical_quarter[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:white_plaster_vertical_quarter[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:white_plaster_vertical_quarter[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:white_plaster_vertical_quarter[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:white_plaster_vertical_quarter[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:white_plaster_vertical_quarter[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:white_plaster_vertical_quarter[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:white_plaster_vertical_quarter[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:white_plaster_vertical_quarter[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:white_plaster_vertical_quarter[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:white_plaster_vertical_quarter[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:white_plaster_vertical_quarter[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:white_plaster_vertical_quarter[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:white_plaster_vertical_quarter[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:white_plaster_vertical_quarter[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:white_plaster_vertical_quarter[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:white_plaster_vertical_quarter[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:white_plaster_vertical_quarter[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:white_plaster_vertical_quarter[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:white_plaster_vertical_quarter[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:white_plaster_vertical_quarter[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:white_plaster_vertical_quarter[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:white_plaster_vertical_quarter[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:white_plaster_vertical_slab[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:white_plaster_vertical_slab[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:white_plaster_vertical_slab[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:white_plaster_vertical_slab[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:white_plaster_vertical_slab[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:white_plaster_vertical_slab[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:white_plaster_vertical_slab[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:white_plaster_vertical_slab[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:white_plaster_vertical_slab[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:white_plaster_vertical_slab[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:white_plaster_vertical_slab[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:white_plaster_vertical_slab[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:white_plaster_vertical_slab[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:white_plaster_vertical_slab[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:white_plaster_vertical_slab[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:white_plaster_vertical_slab[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:white_plaster_vertical_slab[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:white_plaster_vertical_slab[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:white_plaster_vertical_slab[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:white_plaster_vertical_slab[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:white_plaster_vertical_slab[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:white_plaster_vertical_slab[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:white_plaster_vertical_slab[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:white_plaster_vertical_slab[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:white_plaster_vertical_slab[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:white_plaster_vertical_slab[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:white_plaster_vertical_slab[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:white_plaster_vertical_slab[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:white_plaster_vertical_slab[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:white_plaster_vertical_slab[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:white_plaster_vertical_slab[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:white_plaster_vertical_slab[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:white_plaster_vertical_slab[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:white_plaster_vertical_slab[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:white_plaster_vertical_slab[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:white_plaster_vertical_slab[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:white_plaster_vertical_slab[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:white_plaster_vertical_slab[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:white_plaster_vertical_slab[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:white_plaster_vertical_slab[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:white_plaster_vertical_slab[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:white_plaster_vertical_slab[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:white_plaster_vertical_slab[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:white_plaster_vertical_slab[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:white_plaster_vertical_slab[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:white_plaster_vertical_slab[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:white_plaster_vertical_slab[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:white_plaster_vertical_slab[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:white_plaster_vertical_slab[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:white_plaster_vertical_slab[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:white_plaster_vertical_slab[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:white_plaster_vertical_slab[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:white_plaster_vertical_slab[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:white_plaster_vertical_slab[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:white_plaster_vertical_slab[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:white_plaster_vertical_slab[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:white_plaster_vertical_slab[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:white_plaster_vertical_slab[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:white_plaster_vertical_slab[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:white_plaster_vertical_slab[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:white_plaster_vertical_slab[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:white_plaster_vertical_slab[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:white_plaster_vertical_slab[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:white_plaster_vertical_slab[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:white_plaster_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:white_plaster_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:white_plaster_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:white_plaster_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:white_plaster_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:white_plaster_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:white_plaster_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:white_plaster_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:white_plaster_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:white_plaster_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:white_plaster_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:white_plaster_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:white_plaster_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:white_plaster_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:white_plaster_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:white_plaster_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:white_plaster_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:white_plaster_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:white_plaster_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:white_plaster_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:white_plaster_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:white_plaster_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:white_plaster_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:white_plaster_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:white_plaster_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:white_plaster_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:white_plaster_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:white_plaster_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:white_plaster_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:white_plaster_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:white_plaster_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:white_plaster_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:white_plaster_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:white_plaster_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:white_plaster_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:white_plaster_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:white_plaster_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:white_plaster_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:white_plaster_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:white_plaster_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:white_plaster_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:white_plaster_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:white_plaster_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:white_plaster_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:white_plaster_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:white_plaster_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:white_plaster_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:white_plaster_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:white_plaster_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:white_plaster_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:white_plaster_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:white_plaster_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:white_plaster_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:white_plaster_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:white_plaster_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:white_plaster_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:white_plaster_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:white_plaster_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:white_plaster_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:white_plaster_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:white_plaster_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:white_plaster_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:white_plaster_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:white_plaster_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:white_plaster_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:white_plaster_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:white_plaster_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:white_plaster_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:white_plaster_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:white_plaster_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:white_plaster_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:white_plaster_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:white_plaster_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:white_plaster_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:white_plaster_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:white_plaster_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:white_plaster_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:white_plaster_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:white_plaster_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:white_plaster_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:white_plaster_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:white_plaster_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:white_plaster_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:white_plaster_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:white_plaster_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:white_plaster_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:white_plaster_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:white_plaster_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:white_plaster_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:white_plaster_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:white_plaster_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:white_plaster_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:white_plaster_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:white_plaster_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:white_plaster_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:white_plaster_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:white_plaster_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:white_plaster_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:white_plaster_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:white_plaster_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:white_plaster_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:white_plaster_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:white_plaster_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:white_plaster_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:white_plaster_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:white_plaster_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:white_plaster_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:white_plaster_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:white_plaster_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:white_plaster_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:white_plaster_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:white_plaster_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:white_plaster_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:white_plaster_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:white_plaster_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:white_plaster_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:white_plaster_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:white_plaster_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:white_plaster_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:white_plaster_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:white_plaster_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:white_plaster_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:white_plaster_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:white_plaster_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:white_plaster_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:white_plaster_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:white_plaster_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:white_plaster_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:white_plaster_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:white_plaster_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:white_plaster_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:white_plaster_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:white_plaster_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:white_plaster_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:white_plaster_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:white_plaster_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:white_plaster_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:white_plaster_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:white_plaster_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:white_plaster_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:white_plaster_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:white_plaster_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:white_plaster_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:white_plaster_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:white_plaster_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:white_plaster_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:white_plaster_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:white_plaster_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:white_plaster_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:white_plaster_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:white_plaster_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:white_plaster_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:white_plaster_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:white_plaster_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:white_plaster_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:white_plaster_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:white_plaster_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:white_plaster_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:white_plaster_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:white_plaster_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:white_plaster_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:white_plaster_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:white_plaster_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:white_plaster_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:white_plaster_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:white_plaster_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:white_plaster_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:white_plaster_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:white_plaster_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:white_plaster_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:white_plaster_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:white_plaster_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:white_plaster_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:white_plaster_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:white_plaster_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:white_plaster_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:white_plaster_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:white_plaster_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:white_plaster_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:white_plaster_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:white_plaster_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:white_plaster_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:white_plaster_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:white_plaster_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:white_plaster_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:white_plaster_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:white_plaster_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:white_plaster_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:white_plaster_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:white_plaster_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:white_plaster_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:white_plaster_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:white_plaster_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:white_plaster_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:white_plaster_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:white_plaster_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:white_plaster_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:white_plaster_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:white_plaster_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:white_plaster_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:white_plaster_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:white_plaster_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:white_plaster_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:white_plaster_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:white_plaster_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:white_plaster_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:white_plaster_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:white_plaster_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:white_plaster_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:white_plaster_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:white_plaster_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:white_plaster_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:white_plaster_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:white_plaster_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:white_plaster_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:white_plaster_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:white_plaster_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:white_plaster_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:white_plaster_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:white_plaster_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:white_plaster_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:white_plaster_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:white_plaster_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:white_plaster_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:white_plaster_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:white_plaster_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:white_plaster_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:white_plaster_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:white_plaster_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:white_plaster_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:white_plaster_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:white_plaster_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:white_plaster_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:white_plaster_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:white_plaster_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:white_plaster_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:white_plaster_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:white_plaster_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:white_plaster_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:white_plaster_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:white_plaster_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:white_plaster_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:white_plaster_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:white_plaster_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:white_plaster_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:white_plaster_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:white_plaster_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:white_plaster_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:white_plaster_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:white_plaster_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:white_plaster_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:white_plaster_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:white_plaster_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:white_plaster_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:white_plaster_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:white_plaster_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:white_plaster_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:white_plaster_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:white_plaster_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:white_plaster_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:white_plaster_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:white_plaster_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:white_plaster_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:white_plaster_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:white_plaster_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:white_plaster_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:white_plaster_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:white_plaster_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:white_plaster_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:white_plaster_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:white_plaster_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:white_plaster_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:white_plaster_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:white_plaster_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:white_plaster_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:white_plaster_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:white_plaster_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:white_plaster_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:white_plaster_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:white_plaster_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:white_plaster_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:white_plaster_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:white_plaster_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:white_plaster_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:white_plaster_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:white_plaster_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:white_plaster_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:white_plaster_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:white_plaster_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:white_plaster_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:white_plaster_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:white_plaster_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:white_plaster_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:white_plaster_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:white_plaster_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:white_plaster_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:white_plaster_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:white_plaster_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:white_plaster_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:white_plaster_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:white_plaster_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:white_plaster_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:white_plaster_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:white_plaster_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:white_plaster_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:white_plaster_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:white_plaster_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:white_plaster_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:white_plaster_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:white_plaster_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:white_plaster_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:white_plaster_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:white_plaster_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:white_plaster_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:white_plaster_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:white_plaster_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:white_plaster_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:white_plaster_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:white_plaster_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:white_plaster_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:white_plaster_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:white_plaster_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:white_plaster_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:white_plaster_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:white_plaster_with_circular_window
conquest:white_plaster_with_circular_window_pane[down=true,east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:white_plaster_with_circular_window_pane[down=true,east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:white_plaster_with_circular_window_pane[down=true,east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:white_plaster_with_circular_window_pane[down=true,east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:white_plaster_with_circular_window_pane[down=true,east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:white_plaster_with_circular_window_pane[down=true,east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:white_plaster_with_circular_window_pane[down=true,east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:white_plaster_with_circular_window_pane[down=true,east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:white_plaster_with_circular_window_pane[down=true,east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:white_plaster_with_circular_window_pane[down=true,east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:white_plaster_with_circular_window_pane[down=true,east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:white_plaster_with_circular_window_pane[down=true,east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:white_plaster_with_circular_window_pane[down=true,east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:white_plaster_with_circular_window_pane[down=true,east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:white_plaster_with_circular_window_pane[down=true,east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:white_plaster_with_circular_window_pane[down=true,east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:white_plaster_with_circular_window_pane[down=true,east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:white_plaster_with_circular_window_pane[down=true,east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:white_plaster_with_circular_window_pane[down=true,east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:white_plaster_with_circular_window_pane[down=true,east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:white_plaster_with_circular_window_pane[down=true,east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:white_plaster_with_circular_window_pane[down=true,east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:white_plaster_with_circular_window_pane[down=true,east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:white_plaster_with_circular_window_pane[down=true,east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:white_plaster_with_circular_window_pane[down=true,east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:white_plaster_with_circular_window_pane[down=true,east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:white_plaster_with_circular_window_pane[down=true,east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:white_plaster_with_circular_window_pane[down=true,east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:white_plaster_with_circular_window_pane[down=true,east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:white_plaster_with_circular_window_pane[down=true,east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:white_plaster_with_circular_window_pane[down=true,east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:white_plaster_with_circular_window_pane[down=true,east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:white_plaster_with_circular_window_pane[down=true,east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:white_plaster_with_circular_window_pane[down=true,east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:white_plaster_with_circular_window_pane[down=true,east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:white_plaster_with_circular_window_pane[down=true,east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:white_plaster_with_circular_window_pane[down=true,east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:white_plaster_with_circular_window_pane[down=true,east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:white_plaster_with_circular_window_pane[down=true,east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:white_plaster_with_circular_window_pane[down=true,east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:white_plaster_with_circular_window_pane[down=true,east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:white_plaster_with_circular_window_pane[down=true,east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:white_plaster_with_circular_window_pane[down=true,east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:white_plaster_with_circular_window_pane[down=true,east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:white_plaster_with_circular_window_pane[down=true,east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:white_plaster_with_circular_window_pane[down=true,east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:white_plaster_with_circular_window_pane[down=true,east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:white_plaster_with_circular_window_pane[down=true,east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:white_plaster_with_circular_window_pane[down=true,east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:white_plaster_with_circular_window_pane[down=true,east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:white_plaster_with_circular_window_pane[down=true,east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:white_plaster_with_circular_window_pane[down=true,east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:white_plaster_with_circular_window_pane[down=true,east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:white_plaster_with_circular_window_pane[down=true,east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:white_plaster_with_circular_window_pane[down=true,east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:white_plaster_with_circular_window_pane[down=true,east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:white_plaster_with_circular_window_pane[down=true,east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:white_plaster_with_circular_window_pane[down=true,east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:white_plaster_with_circular_window_pane[down=true,east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:white_plaster_with_circular_window_pane[down=true,east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:white_plaster_with_circular_window_pane[down=true,east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:white_plaster_with_circular_window_pane[down=true,east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:white_plaster_with_circular_window_pane[down=true,east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:white_plaster_with_circular_window_pane[down=true,east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:white_plaster_with_circular_window_pane[down=false,east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:white_plaster_with_circular_window_pane[down=false,east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:white_plaster_with_circular_window_pane[down=false,east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:white_plaster_with_circular_window_pane[down=false,east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:white_plaster_with_circular_window_pane[down=false,east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:white_plaster_with_circular_window_pane[down=false,east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:white_plaster_with_circular_window_pane[down=false,east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:white_plaster_with_circular_window_pane[down=false,east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:white_plaster_with_circular_window_pane[down=false,east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:white_plaster_with_circular_window_pane[down=false,east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:white_plaster_with_circular_window_pane[down=false,east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:white_plaster_with_circular_window_pane[down=false,east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:white_plaster_with_circular_window_pane[down=false,east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:white_plaster_with_circular_window_pane[down=false,east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:white_plaster_with_circular_window_pane[down=false,east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:white_plaster_with_circular_window_pane[down=false,east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:white_plaster_with_circular_window_pane[down=false,east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:white_plaster_with_circular_window_pane[down=false,east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:white_plaster_with_circular_window_pane[down=false,east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:white_plaster_with_circular_window_pane[down=false,east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:white_plaster_with_circular_window_pane[down=false,east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:white_plaster_with_circular_window_pane[down=false,east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:white_plaster_with_circular_window_pane[down=false,east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:white_plaster_with_circular_window_pane[down=false,east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:white_plaster_with_circular_window_pane[down=false,east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:white_plaster_with_circular_window_pane[down=false,east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:white_plaster_with_circular_window_pane[down=false,east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:white_plaster_with_circular_window_pane[down=false,east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:white_plaster_with_circular_window_pane[down=false,east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:white_plaster_with_circular_window_pane[down=false,east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:white_plaster_with_circular_window_pane[down=false,east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:white_plaster_with_circular_window_pane[down=false,east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:white_plaster_with_circular_window_pane[down=false,east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:white_plaster_with_circular_window_pane[down=false,east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:white_plaster_with_circular_window_pane[down=false,east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:white_plaster_with_circular_window_pane[down=false,east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:white_plaster_with_circular_window_pane[down=false,east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:white_plaster_with_circular_window_pane[down=false,east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:white_plaster_with_circular_window_pane[down=false,east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:white_plaster_with_circular_window_pane[down=false,east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:white_plaster_with_circular_window_pane[down=false,east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:white_plaster_with_circular_window_pane[down=false,east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:white_plaster_with_circular_window_pane[down=false,east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:white_plaster_with_circular_window_pane[down=false,east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:white_plaster_with_circular_window_pane[down=false,east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:white_plaster_with_circular_window_pane[down=false,east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:white_plaster_with_circular_window_pane[down=false,east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:white_plaster_with_circular_window_pane[down=false,east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:white_plaster_with_circular_window_pane[down=false,east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:white_plaster_with_circular_window_pane[down=false,east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:white_plaster_with_circular_window_pane[down=false,east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:white_plaster_with_circular_window_pane[down=false,east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:white_plaster_with_circular_window_pane[down=false,east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:white_plaster_with_circular_window_pane[down=false,east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:white_plaster_with_circular_window_pane[down=false,east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:white_plaster_with_circular_window_pane[down=false,east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:white_plaster_with_circular_window_pane[down=false,east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:white_plaster_with_circular_window_pane[down=false,east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:white_plaster_with_circular_window_pane[down=false,east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:white_plaster_with_circular_window_pane[down=false,east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:white_plaster_with_circular_window_pane[down=false,east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:white_plaster_with_circular_window_pane[down=false,east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:white_plaster_with_circular_window_pane[down=false,east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:white_plaster_with_circular_window_pane[down=false,east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:white_plaster_with_circular_window_vertical_corner[facing=north,layer=1,waterlogged=true]
conquest:white_plaster_with_circular_window_vertical_corner[facing=north,layer=1,waterlogged=false]
conquest:white_plaster_with_circular_window_vertical_corner[facing=north,layer=2,waterlogged=true]
conquest:white_plaster_with_circular_window_vertical_corner[facing=north,layer=2,waterlogged=false]
conquest:white_plaster_with_circular_window_vertical_corner[facing=north,layer=3,waterlogged=true]
conquest:white_plaster_with_circular_window_vertical_corner[facing=north,layer=3,waterlogged=false]
conquest:white_plaster_with_circular_window_vertical_corner[facing=north,layer=4,waterlogged=true]
conquest:white_plaster_with_circular_window_vertical_corner[facing=north,layer=4,waterlogged=false]
conquest:white_plaster_with_circular_window_vertical_corner[facing=south,layer=1,waterlogged=true]
conquest:white_plaster_with_circular_window_vertical_corner[facing=south,layer=1,waterlogged=false]
conquest:white_plaster_with_circular_window_vertical_corner[facing=south,layer=2,waterlogged=true]
conquest:white_plaster_with_circular_window_vertical_corner[facing=south,layer=2,waterlogged=false]
conquest:white_plaster_with_circular_window_vertical_corner[facing=south,layer=3,waterlogged=true]
conquest:white_plaster_with_circular_window_vertical_corner[facing=south,layer=3,waterlogged=false]
conquest:white_plaster_with_circular_window_vertical_corner[facing=south,layer=4,waterlogged=true]
conquest:white_plaster_with_circular_window_vertical_corner[facing=south,layer=4,waterlogged=false]
conquest:white_plaster_with_circular_window_vertical_corner[facing=west,layer=1,waterlogged=true]
conquest:white_plaster_with_circular_window_vertical_corner[facing=west,layer=1,waterlogged=false]
conquest:white_plaster_with_circular_window_vertical_corner[facing=west,layer=2,waterlogged=true]
conquest:white_plaster_with_circular_window_vertical_corner[facing=west,layer=2,waterlogged=false]
conquest:white_plaster_with_circular_window_vertical_corner[facing=west,layer=3,waterlogged=true]
conquest:white_plaster_with_circular_window_vertical_corner[facing=west,layer=3,waterlogged=false]
conquest:white_plaster_with_circular_window_vertical_corner[facing=west,layer=4,waterlogged=true]
conquest:white_plaster_with_circular_window_vertical_corner[facing=west,layer=4,waterlogged=false]
conquest:white_plaster_with_circular_window_vertical_corner[facing=east,layer=1,waterlogged=true]
conquest:white_plaster_with_circular_window_vertical_corner[facing=east,layer=1,waterlogged=false]
conquest:white_plaster_with_circular_window_vertical_corner[facing=east,layer=2,waterlogged=true]
conquest:white_plaster_with_circular_window_vertical_corner[facing=east,layer=2,waterlogged=false]
conquest:white_plaster_with_circular_window_vertical_corner[facing=east,layer=3,waterlogged=true]
conquest:white_plaster_with_circular_window_vertical_corner[facing=east,layer=3,waterlogged=false]
conquest:white_plaster_with_circular_window_vertical_corner[facing=east,layer=4,waterlogged=true]
conquest:white_plaster_with_circular_window_vertical_corner[facing=east,layer=4,waterlogged=false]
conquest:white_plaster_with_circular_window_vertical_quarter[facing=north,layer=1,waterlogged=true]
conquest:white_plaster_with_circular_window_vertical_quarter[facing=north,layer=1,waterlogged=false]
conquest:white_plaster_with_circular_window_vertical_quarter[facing=north,layer=2,waterlogged=true]
conquest:white_plaster_with_circular_window_vertical_quarter[facing=north,layer=2,waterlogged=false]
conquest:white_plaster_with_circular_window_vertical_quarter[facing=north,layer=3,waterlogged=true]
conquest:white_plaster_with_circular_window_vertical_quarter[facing=north,layer=3,waterlogged=false]
conquest:white_plaster_with_circular_window_vertical_quarter[facing=north,layer=4,waterlogged=true]
conquest:white_plaster_with_circular_window_vertical_quarter[facing=north,layer=4,waterlogged=false]
conquest:white_plaster_with_circular_window_vertical_quarter[facing=south,layer=1,waterlogged=true]
conquest:white_plaster_with_circular_window_vertical_quarter[facing=south,layer=1,waterlogged=false]
conquest:white_plaster_with_circular_window_vertical_quarter[facing=south,layer=2,waterlogged=true]
conquest:white_plaster_with_circular_window_vertical_quarter[facing=south,layer=2,waterlogged=false]
conquest:white_plaster_with_circular_window_vertical_quarter[facing=south,layer=3,waterlogged=true]
conquest:white_plaster_with_circular_window_vertical_quarter[facing=south,layer=3,waterlogged=false]
conquest:white_plaster_with_circular_window_vertical_quarter[facing=south,layer=4,waterlogged=true]
conquest:white_plaster_with_circular_window_vertical_quarter[facing=south,layer=4,waterlogged=false]
conquest:white_plaster_with_circular_window_vertical_quarter[facing=west,layer=1,waterlogged=true]
conquest:white_plaster_with_circular_window_vertical_quarter[facing=west,layer=1,waterlogged=false]
conquest:white_plaster_with_circular_window_vertical_quarter[facing=west,layer=2,waterlogged=true]
conquest:white_plaster_with_circular_window_vertical_quarter[facing=west,layer=2,waterlogged=false]
conquest:white_plaster_with_circular_window_vertical_quarter[facing=west,layer=3,waterlogged=true]
conquest:white_plaster_with_circular_window_vertical_quarter[facing=west,layer=3,waterlogged=false]
conquest:white_plaster_with_circular_window_vertical_quarter[facing=west,layer=4,waterlogged=true]
conquest:white_plaster_with_circular_window_vertical_quarter[facing=west,layer=4,waterlogged=false]
conquest:white_plaster_with_circular_window_vertical_quarter[facing=east,layer=1,waterlogged=true]
conquest:white_plaster_with_circular_window_vertical_quarter[facing=east,layer=1,waterlogged=false]
conquest:white_plaster_with_circular_window_vertical_quarter[facing=east,layer=2,waterlogged=true]
conquest:white_plaster_with_circular_window_vertical_quarter[facing=east,layer=2,waterlogged=false]
conquest:white_plaster_with_circular_window_vertical_quarter[facing=east,layer=3,waterlogged=true]
conquest:white_plaster_with_circular_window_vertical_quarter[facing=east,layer=3,waterlogged=false]
conquest:white_plaster_with_circular_window_vertical_quarter[facing=east,layer=4,waterlogged=true]
conquest:white_plaster_with_circular_window_vertical_quarter[facing=east,layer=4,waterlogged=false]
conquest:white_plaster_with_circular_window_vertical_slab[facing=north,layer=1,waterlogged=true]
conquest:white_plaster_with_circular_window_vertical_slab[facing=north,layer=1,waterlogged=false]
conquest:white_plaster_with_circular_window_vertical_slab[facing=north,layer=2,waterlogged=true]
conquest:white_plaster_with_circular_window_vertical_slab[facing=north,layer=2,waterlogged=false]
conquest:white_plaster_with_circular_window_vertical_slab[facing=north,layer=3,waterlogged=true]
conquest:white_plaster_with_circular_window_vertical_slab[facing=north,layer=3,waterlogged=false]
conquest:white_plaster_with_circular_window_vertical_slab[facing=north,layer=4,waterlogged=true]
conquest:white_plaster_with_circular_window_vertical_slab[facing=north,layer=4,waterlogged=false]
conquest:white_plaster_with_circular_window_vertical_slab[facing=south,layer=1,waterlogged=true]
conquest:white_plaster_with_circular_window_vertical_slab[facing=south,layer=1,waterlogged=false]
conquest:white_plaster_with_circular_window_vertical_slab[facing=south,layer=2,waterlogged=true]
conquest:white_plaster_with_circular_window_vertical_slab[facing=south,layer=2,waterlogged=false]
conquest:white_plaster_with_circular_window_vertical_slab[facing=south,layer=3,waterlogged=true]
conquest:white_plaster_with_circular_window_vertical_slab[facing=south,layer=3,waterlogged=false]
conquest:white_plaster_with_circular_window_vertical_slab[facing=south,layer=4,waterlogged=true]
conquest:white_plaster_with_circular_window_vertical_slab[facing=south,layer=4,waterlogged=false]
conquest:white_plaster_with_circular_window_vertical_slab[facing=west,layer=1,waterlogged=true]
conquest:white_plaster_with_circular_window_vertical_slab[facing=west,layer=1,waterlogged=false]
conquest:white_plaster_with_circular_window_vertical_slab[facing=west,layer=2,waterlogged=true]
conquest:white_plaster_with_circular_window_vertical_slab[facing=west,layer=2,waterlogged=false]
conquest:white_plaster_with_circular_window_vertical_slab[facing=west,layer=3,waterlogged=true]
conquest:white_plaster_with_circular_window_vertical_slab[facing=west,layer=3,waterlogged=false]
conquest:white_plaster_with_circular_window_vertical_slab[facing=west,layer=4,waterlogged=true]
conquest:white_plaster_with_circular_window_vertical_slab[facing=west,layer=4,waterlogged=false]
conquest:white_plaster_with_circular_window_vertical_slab[facing=east,layer=1,waterlogged=true]
conquest:white_plaster_with_circular_window_vertical_slab[facing=east,layer=1,waterlogged=false]
conquest:white_plaster_with_circular_window_vertical_slab[facing=east,layer=2,waterlogged=true]
conquest:white_plaster_with_circular_window_vertical_slab[facing=east,layer=2,waterlogged=false]
conquest:white_plaster_with_circular_window_vertical_slab[facing=east,layer=3,waterlogged=true]
conquest:white_plaster_with_circular_window_vertical_slab[facing=east,layer=3,waterlogged=false]
conquest:white_plaster_with_circular_window_vertical_slab[facing=east,layer=4,waterlogged=true]
conquest:white_plaster_with_circular_window_vertical_slab[facing=east,layer=4,waterlogged=false]
conquest:white_plaster_with_masonry_lines
conquest:white_plaster_with_masonry_lines_arrowslit[facing=north,waterlogged=true]
conquest:white_plaster_with_masonry_lines_arrowslit[facing=north,waterlogged=false]
conquest:white_plaster_with_masonry_lines_arrowslit[facing=south,waterlogged=true]
conquest:white_plaster_with_masonry_lines_arrowslit[facing=south,waterlogged=false]
conquest:white_plaster_with_masonry_lines_arrowslit[facing=west,waterlogged=true]
conquest:white_plaster_with_masonry_lines_arrowslit[facing=west,waterlogged=false]
conquest:white_plaster_with_masonry_lines_arrowslit[facing=east,waterlogged=true]
conquest:white_plaster_with_masonry_lines_arrowslit[facing=east,waterlogged=false]
conquest:white_plaster_with_masonry_lines_balustrade[axis=x,waterlogged=true]
conquest:white_plaster_with_masonry_lines_balustrade[axis=x,waterlogged=false]
conquest:white_plaster_with_masonry_lines_balustrade[axis=y,waterlogged=true]
conquest:white_plaster_with_masonry_lines_balustrade[axis=y,waterlogged=false]
conquest:white_plaster_with_masonry_lines_balustrade[axis=z,waterlogged=true]
conquest:white_plaster_with_masonry_lines_balustrade[axis=z,waterlogged=false]
conquest:white_plaster_with_masonry_lines_capital[facing=flat,type=top,waterlogged=true]
conquest:white_plaster_with_masonry_lines_capital[facing=flat,type=top,waterlogged=false]
conquest:white_plaster_with_masonry_lines_capital[facing=flat,type=bottom,waterlogged=true]
conquest:white_plaster_with_masonry_lines_capital[facing=flat,type=bottom,waterlogged=false]
conquest:white_plaster_with_masonry_lines_capital[facing=north,type=top,waterlogged=true]
conquest:white_plaster_with_masonry_lines_capital[facing=north,type=top,waterlogged=false]
conquest:white_plaster_with_masonry_lines_capital[facing=north,type=bottom,waterlogged=true]
conquest:white_plaster_with_masonry_lines_capital[facing=north,type=bottom,waterlogged=false]
conquest:white_plaster_with_masonry_lines_capital[facing=south,type=top,waterlogged=true]
conquest:white_plaster_with_masonry_lines_capital[facing=south,type=top,waterlogged=false]
conquest:white_plaster_with_masonry_lines_capital[facing=south,type=bottom,waterlogged=true]
conquest:white_plaster_with_masonry_lines_capital[facing=south,type=bottom,waterlogged=false]
conquest:white_plaster_with_masonry_lines_capital[facing=east,type=top,waterlogged=true]
conquest:white_plaster_with_masonry_lines_capital[facing=east,type=top,waterlogged=false]
conquest:white_plaster_with_masonry_lines_capital[facing=east,type=bottom,waterlogged=true]
conquest:white_plaster_with_masonry_lines_capital[facing=east,type=bottom,waterlogged=false]
conquest:white_plaster_with_masonry_lines_capital[facing=west,type=top,waterlogged=true]
conquest:white_plaster_with_masonry_lines_capital[facing=west,type=top,waterlogged=false]
conquest:white_plaster_with_masonry_lines_capital[facing=west,type=bottom,waterlogged=true]
conquest:white_plaster_with_masonry_lines_capital[facing=west,type=bottom,waterlogged=false]
conquest:white_plaster_with_masonry_lines_corner_slab[facing=north,type=top,waterlogged=true]
conquest:white_plaster_with_masonry_lines_corner_slab[facing=north,type=top,waterlogged=false]
conquest:white_plaster_with_masonry_lines_corner_slab[facing=north,type=bottom,waterlogged=true]
conquest:white_plaster_with_masonry_lines_corner_slab[facing=north,type=bottom,waterlogged=false]
conquest:white_plaster_with_masonry_lines_corner_slab[facing=south,type=top,waterlogged=true]
conquest:white_plaster_with_masonry_lines_corner_slab[facing=south,type=top,waterlogged=false]
conquest:white_plaster_with_masonry_lines_corner_slab[facing=south,type=bottom,waterlogged=true]
conquest:white_plaster_with_masonry_lines_corner_slab[facing=south,type=bottom,waterlogged=false]
conquest:white_plaster_with_masonry_lines_corner_slab[facing=west,type=top,waterlogged=true]
conquest:white_plaster_with_masonry_lines_corner_slab[facing=west,type=top,waterlogged=false]
conquest:white_plaster_with_masonry_lines_corner_slab[facing=west,type=bottom,waterlogged=true]
conquest:white_plaster_with_masonry_lines_corner_slab[facing=west,type=bottom,waterlogged=false]
conquest:white_plaster_with_masonry_lines_corner_slab[facing=east,type=top,waterlogged=true]
conquest:white_plaster_with_masonry_lines_corner_slab[facing=east,type=top,waterlogged=false]
conquest:white_plaster_with_masonry_lines_corner_slab[facing=east,type=bottom,waterlogged=true]
conquest:white_plaster_with_masonry_lines_corner_slab[facing=east,type=bottom,waterlogged=false]
conquest:white_plaster_with_masonry_lines_eighth_slab[facing=north,type=top,waterlogged=true]
conquest:white_plaster_with_masonry_lines_eighth_slab[facing=north,type=top,waterlogged=false]
conquest:white_plaster_with_masonry_lines_eighth_slab[facing=north,type=bottom,waterlogged=true]
conquest:white_plaster_with_masonry_lines_eighth_slab[facing=north,type=bottom,waterlogged=false]
conquest:white_plaster_with_masonry_lines_eighth_slab[facing=south,type=top,waterlogged=true]
conquest:white_plaster_with_masonry_lines_eighth_slab[facing=south,type=top,waterlogged=false]
conquest:white_plaster_with_masonry_lines_eighth_slab[facing=south,type=bottom,waterlogged=true]
conquest:white_plaster_with_masonry_lines_eighth_slab[facing=south,type=bottom,waterlogged=false]
conquest:white_plaster_with_masonry_lines_eighth_slab[facing=west,type=top,waterlogged=true]
conquest:white_plaster_with_masonry_lines_eighth_slab[facing=west,type=top,waterlogged=false]
conquest:white_plaster_with_masonry_lines_eighth_slab[facing=west,type=bottom,waterlogged=true]
conquest:white_plaster_with_masonry_lines_eighth_slab[facing=west,type=bottom,waterlogged=false]
conquest:white_plaster_with_masonry_lines_eighth_slab[facing=east,type=top,waterlogged=true]
conquest:white_plaster_with_masonry_lines_eighth_slab[facing=east,type=top,waterlogged=false]
conquest:white_plaster_with_masonry_lines_eighth_slab[facing=east,type=bottom,waterlogged=true]
conquest:white_plaster_with_masonry_lines_eighth_slab[facing=east,type=bottom,waterlogged=false]
conquest:white_plaster_with_masonry_lines_pillar[layer=1,waterlogged=true]
conquest:white_plaster_with_masonry_lines_pillar[layer=1,waterlogged=false]
conquest:white_plaster_with_masonry_lines_pillar[layer=2,waterlogged=true]
conquest:white_plaster_with_masonry_lines_pillar[layer=2,waterlogged=false]
conquest:white_plaster_with_masonry_lines_pillar[layer=3,waterlogged=true]
conquest:white_plaster_with_masonry_lines_pillar[layer=3,waterlogged=false]
conquest:white_plaster_with_masonry_lines_quarter_slab[facing=north,layer=1,type=top,waterlogged=true]
conquest:white_plaster_with_masonry_lines_quarter_slab[facing=north,layer=1,type=top,waterlogged=false]
conquest:white_plaster_with_masonry_lines_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=true]
conquest:white_plaster_with_masonry_lines_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=false]
conquest:white_plaster_with_masonry_lines_quarter_slab[facing=north,layer=2,type=top,waterlogged=true]
conquest:white_plaster_with_masonry_lines_quarter_slab[facing=north,layer=2,type=top,waterlogged=false]
conquest:white_plaster_with_masonry_lines_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=true]
conquest:white_plaster_with_masonry_lines_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=false]
conquest:white_plaster_with_masonry_lines_quarter_slab[facing=north,layer=3,type=top,waterlogged=true]
conquest:white_plaster_with_masonry_lines_quarter_slab[facing=north,layer=3,type=top,waterlogged=false]
conquest:white_plaster_with_masonry_lines_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=true]
conquest:white_plaster_with_masonry_lines_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=false]
conquest:white_plaster_with_masonry_lines_quarter_slab[facing=south,layer=1,type=top,waterlogged=true]
conquest:white_plaster_with_masonry_lines_quarter_slab[facing=south,layer=1,type=top,waterlogged=false]
conquest:white_plaster_with_masonry_lines_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=true]
conquest:white_plaster_with_masonry_lines_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=false]
conquest:white_plaster_with_masonry_lines_quarter_slab[facing=south,layer=2,type=top,waterlogged=true]
conquest:white_plaster_with_masonry_lines_quarter_slab[facing=south,layer=2,type=top,waterlogged=false]
conquest:white_plaster_with_masonry_lines_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=true]
conquest:white_plaster_with_masonry_lines_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=false]
conquest:white_plaster_with_masonry_lines_quarter_slab[facing=south,layer=3,type=top,waterlogged=true]
conquest:white_plaster_with_masonry_lines_quarter_slab[facing=south,layer=3,type=top,waterlogged=false]
conquest:white_plaster_with_masonry_lines_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=true]
conquest:white_plaster_with_masonry_lines_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=false]
conquest:white_plaster_with_masonry_lines_quarter_slab[facing=west,layer=1,type=top,waterlogged=true]
conquest:white_plaster_with_masonry_lines_quarter_slab[facing=west,layer=1,type=top,waterlogged=false]
conquest:white_plaster_with_masonry_lines_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=true]
conquest:white_plaster_with_masonry_lines_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=false]
conquest:white_plaster_with_masonry_lines_quarter_slab[facing=west,layer=2,type=top,waterlogged=true]
conquest:white_plaster_with_masonry_lines_quarter_slab[facing=west,layer=2,type=top,waterlogged=false]
conquest:white_plaster_with_masonry_lines_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=true]
conquest:white_plaster_with_masonry_lines_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=false]
conquest:white_plaster_with_masonry_lines_quarter_slab[facing=west,layer=3,type=top,waterlogged=true]
conquest:white_plaster_with_masonry_lines_quarter_slab[facing=west,layer=3,type=top,waterlogged=false]
conquest:white_plaster_with_masonry_lines_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=true]
conquest:white_plaster_with_masonry_lines_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=false]
conquest:white_plaster_with_masonry_lines_quarter_slab[facing=east,layer=1,type=top,waterlogged=true]
conquest:white_plaster_with_masonry_lines_quarter_slab[facing=east,layer=1,type=top,waterlogged=false]
conquest:white_plaster_with_masonry_lines_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=true]
conquest:white_plaster_with_masonry_lines_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=false]
conquest:white_plaster_with_masonry_lines_quarter_slab[facing=east,layer=2,type=top,waterlogged=true]
conquest:white_plaster_with_masonry_lines_quarter_slab[facing=east,layer=2,type=top,waterlogged=false]
conquest:white_plaster_with_masonry_lines_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=true]
conquest:white_plaster_with_masonry_lines_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=false]
conquest:white_plaster_with_masonry_lines_quarter_slab[facing=east,layer=3,type=top,waterlogged=true]
conquest:white_plaster_with_masonry_lines_quarter_slab[facing=east,layer=3,type=top,waterlogged=false]
conquest:white_plaster_with_masonry_lines_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=true]
conquest:white_plaster_with_masonry_lines_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=false]
conquest:white_plaster_with_masonry_lines_slab[layer=1,type=top,waterlogged=true]
conquest:white_plaster_with_masonry_lines_slab[layer=1,type=top,waterlogged=false]
conquest:white_plaster_with_masonry_lines_slab[layer=1,type=bottom,waterlogged=true]
conquest:white_plaster_with_masonry_lines_slab[layer=1,type=bottom,waterlogged=false]
conquest:white_plaster_with_masonry_lines_slab[layer=2,type=top,waterlogged=true]
conquest:white_plaster_with_masonry_lines_slab[layer=2,type=top,waterlogged=false]
conquest:white_plaster_with_masonry_lines_slab[layer=2,type=bottom,waterlogged=true]
conquest:white_plaster_with_masonry_lines_slab[layer=2,type=bottom,waterlogged=false]
conquest:white_plaster_with_masonry_lines_slab[layer=3,type=top,waterlogged=true]
conquest:white_plaster_with_masonry_lines_slab[layer=3,type=top,waterlogged=false]
conquest:white_plaster_with_masonry_lines_slab[layer=3,type=bottom,waterlogged=true]
conquest:white_plaster_with_masonry_lines_slab[layer=3,type=bottom,waterlogged=false]
conquest:white_plaster_with_masonry_lines_slab[layer=4,type=top,waterlogged=true]
conquest:white_plaster_with_masonry_lines_slab[layer=4,type=top,waterlogged=false]
conquest:white_plaster_with_masonry_lines_slab[layer=4,type=bottom,waterlogged=true]
conquest:white_plaster_with_masonry_lines_slab[layer=4,type=bottom,waterlogged=false]
conquest:white_plaster_with_masonry_lines_small_arch[direction=northsouth,waterlogged=true]
conquest:white_plaster_with_masonry_lines_small_arch[direction=northsouth,waterlogged=false]
conquest:white_plaster_with_masonry_lines_small_arch[direction=eastwest,waterlogged=true]
conquest:white_plaster_with_masonry_lines_small_arch[direction=eastwest,waterlogged=false]
conquest:white_plaster_with_masonry_lines_small_arch_half[facing=north,waterlogged=true]
conquest:white_plaster_with_masonry_lines_small_arch_half[facing=north,waterlogged=false]
conquest:white_plaster_with_masonry_lines_small_arch_half[facing=south,waterlogged=true]
conquest:white_plaster_with_masonry_lines_small_arch_half[facing=south,waterlogged=false]
conquest:white_plaster_with_masonry_lines_small_arch_half[facing=west,waterlogged=true]
conquest:white_plaster_with_masonry_lines_small_arch_half[facing=west,waterlogged=false]
conquest:white_plaster_with_masonry_lines_small_arch_half[facing=east,waterlogged=true]
conquest:white_plaster_with_masonry_lines_small_arch_half[facing=east,waterlogged=false]
conquest:white_plaster_with_masonry_lines_small_window[down=true,up=true,waterlogged=true]
conquest:white_plaster_with_masonry_lines_small_window[down=true,up=true,waterlogged=false]
conquest:white_plaster_with_masonry_lines_small_window[down=true,up=false,waterlogged=true]
conquest:white_plaster_with_masonry_lines_small_window[down=true,up=false,waterlogged=false]
conquest:white_plaster_with_masonry_lines_small_window[down=false,up=true,waterlogged=true]
conquest:white_plaster_with_masonry_lines_small_window[down=false,up=true,waterlogged=false]
conquest:white_plaster_with_masonry_lines_small_window[down=false,up=false,waterlogged=true]
conquest:white_plaster_with_masonry_lines_small_window[down=false,up=false,waterlogged=false]
conquest:white_plaster_with_masonry_lines_small_window_half[down=true,facing=north,up=true,waterlogged=true]
conquest:white_plaster_with_masonry_lines_small_window_half[down=true,facing=north,up=true,waterlogged=false]
conquest:white_plaster_with_masonry_lines_small_window_half[down=true,facing=north,up=false,waterlogged=true]
conquest:white_plaster_with_masonry_lines_small_window_half[down=true,facing=north,up=false,waterlogged=false]
conquest:white_plaster_with_masonry_lines_small_window_half[down=true,facing=south,up=true,waterlogged=true]
conquest:white_plaster_with_masonry_lines_small_window_half[down=true,facing=south,up=true,waterlogged=false]
conquest:white_plaster_with_masonry_lines_small_window_half[down=true,facing=south,up=false,waterlogged=true]
conquest:white_plaster_with_masonry_lines_small_window_half[down=true,facing=south,up=false,waterlogged=false]
conquest:white_plaster_with_masonry_lines_small_window_half[down=true,facing=west,up=true,waterlogged=true]
conquest:white_plaster_with_masonry_lines_small_window_half[down=true,facing=west,up=true,waterlogged=false]
conquest:white_plaster_with_masonry_lines_small_window_half[down=true,facing=west,up=false,waterlogged=true]
conquest:white_plaster_with_masonry_lines_small_window_half[down=true,facing=west,up=false,waterlogged=false]
conquest:white_plaster_with_masonry_lines_small_window_half[down=true,facing=east,up=true,waterlogged=true]
conquest:white_plaster_with_masonry_lines_small_window_half[down=true,facing=east,up=true,waterlogged=false]
conquest:white_plaster_with_masonry_lines_small_window_half[down=true,facing=east,up=false,waterlogged=true]
conquest:white_plaster_with_masonry_lines_small_window_half[down=true,facing=east,up=false,waterlogged=false]
conquest:white_plaster_with_masonry_lines_small_window_half[down=false,facing=north,up=true,waterlogged=true]
conquest:white_plaster_with_masonry_lines_small_window_half[down=false,facing=north,up=true,waterlogged=false]
conquest:white_plaster_with_masonry_lines_small_window_half[down=false,facing=north,up=false,waterlogged=true]
conquest:white_plaster_with_masonry_lines_small_window_half[down=false,facing=north,up=false,waterlogged=false]
conquest:white_plaster_with_masonry_lines_small_window_half[down=false,facing=south,up=true,waterlogged=true]
conquest:white_plaster_with_masonry_lines_small_window_half[down=false,facing=south,up=true,waterlogged=false]
conquest:white_plaster_with_masonry_lines_small_window_half[down=false,facing=south,up=false,waterlogged=true]
conquest:white_plaster_with_masonry_lines_small_window_half[down=false,facing=south,up=false,waterlogged=false]
conquest:white_plaster_with_masonry_lines_small_window_half[down=false,facing=west,up=true,waterlogged=true]
conquest:white_plaster_with_masonry_lines_small_window_half[down=false,facing=west,up=true,waterlogged=false]
conquest:white_plaster_with_masonry_lines_small_window_half[down=false,facing=west,up=false,waterlogged=true]
conquest:white_plaster_with_masonry_lines_small_window_half[down=false,facing=west,up=false,waterlogged=false]
conquest:white_plaster_with_masonry_lines_small_window_half[down=false,facing=east,up=true,waterlogged=true]
conquest:white_plaster_with_masonry_lines_small_window_half[down=false,facing=east,up=true,waterlogged=false]
conquest:white_plaster_with_masonry_lines_small_window_half[down=false,facing=east,up=false,waterlogged=true]
conquest:white_plaster_with_masonry_lines_small_window_half[down=false,facing=east,up=false,waterlogged=false]
conquest:white_plaster_with_masonry_lines_sphere[type=egg,waterlogged=true]
conquest:white_plaster_with_masonry_lines_sphere[type=egg,waterlogged=false]
conquest:white_plaster_with_masonry_lines_sphere[type=small,waterlogged=true]
conquest:white_plaster_with_masonry_lines_sphere[type=small,waterlogged=false]
conquest:white_plaster_with_masonry_lines_sphere[type=large,waterlogged=true]
conquest:white_plaster_with_masonry_lines_sphere[type=large,waterlogged=false]
conquest:white_plaster_with_masonry_lines_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:white_plaster_with_masonry_lines_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:white_plaster_with_masonry_lines_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:white_plaster_with_masonry_lines_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:white_plaster_with_masonry_lines_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:white_plaster_with_masonry_lines_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:white_plaster_with_masonry_lines_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:white_plaster_with_masonry_lines_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:white_plaster_with_masonry_lines_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:white_plaster_with_masonry_lines_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:white_plaster_with_masonry_lines_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:white_plaster_with_masonry_lines_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:white_plaster_with_masonry_lines_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:white_plaster_with_masonry_lines_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:white_plaster_with_masonry_lines_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:white_plaster_with_masonry_lines_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:white_plaster_with_masonry_lines_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:white_plaster_with_masonry_lines_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:white_plaster_with_masonry_lines_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:white_plaster_with_masonry_lines_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:white_plaster_with_masonry_lines_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:white_plaster_with_masonry_lines_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:white_plaster_with_masonry_lines_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:white_plaster_with_masonry_lines_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:white_plaster_with_masonry_lines_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:white_plaster_with_masonry_lines_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:white_plaster_with_masonry_lines_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:white_plaster_with_masonry_lines_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:white_plaster_with_masonry_lines_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:white_plaster_with_masonry_lines_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:white_plaster_with_masonry_lines_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:white_plaster_with_masonry_lines_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:white_plaster_with_masonry_lines_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:white_plaster_with_masonry_lines_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:white_plaster_with_masonry_lines_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:white_plaster_with_masonry_lines_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:white_plaster_with_masonry_lines_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:white_plaster_with_masonry_lines_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:white_plaster_with_masonry_lines_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:white_plaster_with_masonry_lines_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:white_plaster_with_masonry_lines_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:white_plaster_with_masonry_lines_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:white_plaster_with_masonry_lines_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:white_plaster_with_masonry_lines_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:white_plaster_with_masonry_lines_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:white_plaster_with_masonry_lines_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:white_plaster_with_masonry_lines_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:white_plaster_with_masonry_lines_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:white_plaster_with_masonry_lines_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:white_plaster_with_masonry_lines_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:white_plaster_with_masonry_lines_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:white_plaster_with_masonry_lines_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:white_plaster_with_masonry_lines_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:white_plaster_with_masonry_lines_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:white_plaster_with_masonry_lines_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:white_plaster_with_masonry_lines_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:white_plaster_with_masonry_lines_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:white_plaster_with_masonry_lines_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:white_plaster_with_masonry_lines_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:white_plaster_with_masonry_lines_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:white_plaster_with_masonry_lines_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:white_plaster_with_masonry_lines_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:white_plaster_with_masonry_lines_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:white_plaster_with_masonry_lines_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:white_plaster_with_masonry_lines_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:white_plaster_with_masonry_lines_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:white_plaster_with_masonry_lines_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:white_plaster_with_masonry_lines_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:white_plaster_with_masonry_lines_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:white_plaster_with_masonry_lines_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:white_plaster_with_masonry_lines_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:white_plaster_with_masonry_lines_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:white_plaster_with_masonry_lines_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:white_plaster_with_masonry_lines_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:white_plaster_with_masonry_lines_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:white_plaster_with_masonry_lines_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:white_plaster_with_masonry_lines_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:white_plaster_with_masonry_lines_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:white_plaster_with_masonry_lines_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:white_plaster_with_masonry_lines_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:white_plaster_with_masonry_lines_two_meter_arch[facing=north,type=top]
conquest:white_plaster_with_masonry_lines_two_meter_arch[facing=north,type=bottom]
conquest:white_plaster_with_masonry_lines_two_meter_arch[facing=south,type=top]
conquest:white_plaster_with_masonry_lines_two_meter_arch[facing=south,type=bottom]
conquest:white_plaster_with_masonry_lines_two_meter_arch[facing=west,type=top]
conquest:white_plaster_with_masonry_lines_two_meter_arch[facing=west,type=bottom]
conquest:white_plaster_with_masonry_lines_two_meter_arch[facing=east,type=top]
conquest:white_plaster_with_masonry_lines_two_meter_arch[facing=east,type=bottom]
conquest:white_plaster_with_masonry_lines_two_meter_arch_half[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:white_plaster_with_masonry_lines_two_meter_arch_half[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:white_plaster_with_masonry_lines_two_meter_arch_half[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:white_plaster_with_masonry_lines_two_meter_arch_half[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:white_plaster_with_masonry_lines_two_meter_arch_half[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:white_plaster_with_masonry_lines_two_meter_arch_half[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:white_plaster_with_masonry_lines_two_meter_arch_half[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:white_plaster_with_masonry_lines_two_meter_arch_half[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:white_plaster_with_masonry_lines_two_meter_arch_half[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:white_plaster_with_masonry_lines_two_meter_arch_half[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:white_plaster_with_masonry_lines_two_meter_arch_half[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:white_plaster_with_masonry_lines_two_meter_arch_half[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:white_plaster_with_masonry_lines_two_meter_arch_half[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:white_plaster_with_masonry_lines_two_meter_arch_half[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:white_plaster_with_masonry_lines_two_meter_arch_half[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:white_plaster_with_masonry_lines_two_meter_arch_half[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:white_plaster_with_masonry_lines_two_meter_arch_half[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:white_plaster_with_masonry_lines_two_meter_arch_half[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:white_plaster_with_masonry_lines_two_meter_arch_half[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:white_plaster_with_masonry_lines_two_meter_arch_half[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:white_plaster_with_masonry_lines_two_meter_arch_half[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:white_plaster_with_masonry_lines_two_meter_arch_half[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:white_plaster_with_masonry_lines_two_meter_arch_half[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:white_plaster_with_masonry_lines_two_meter_arch_half[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:white_plaster_with_masonry_lines_two_meter_arch_half[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:white_plaster_with_masonry_lines_two_meter_arch_half[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:white_plaster_with_masonry_lines_two_meter_arch_half[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:white_plaster_with_masonry_lines_two_meter_arch_half[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:white_plaster_with_masonry_lines_two_meter_arch_half[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:white_plaster_with_masonry_lines_two_meter_arch_half[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:white_plaster_with_masonry_lines_two_meter_arch_half[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:white_plaster_with_masonry_lines_two_meter_arch_half[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:white_plaster_with_masonry_lines_two_meter_arch_half[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:white_plaster_with_masonry_lines_two_meter_arch_half[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:white_plaster_with_masonry_lines_two_meter_arch_half[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:white_plaster_with_masonry_lines_two_meter_arch_half[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:white_plaster_with_masonry_lines_two_meter_arch_half[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:white_plaster_with_masonry_lines_two_meter_arch_half[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:white_plaster_with_masonry_lines_two_meter_arch_half[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:white_plaster_with_masonry_lines_two_meter_arch_half[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:white_plaster_with_masonry_lines_two_meter_arch_half[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:white_plaster_with_masonry_lines_two_meter_arch_half[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:white_plaster_with_masonry_lines_two_meter_arch_half[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:white_plaster_with_masonry_lines_two_meter_arch_half[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:white_plaster_with_masonry_lines_two_meter_arch_half[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:white_plaster_with_masonry_lines_two_meter_arch_half[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:white_plaster_with_masonry_lines_two_meter_arch_half[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:white_plaster_with_masonry_lines_two_meter_arch_half[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:white_plaster_with_masonry_lines_two_meter_arch_half[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:white_plaster_with_masonry_lines_two_meter_arch_half[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:white_plaster_with_masonry_lines_two_meter_arch_half[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:white_plaster_with_masonry_lines_two_meter_arch_half[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:white_plaster_with_masonry_lines_two_meter_arch_half[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:white_plaster_with_masonry_lines_two_meter_arch_half[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:white_plaster_with_masonry_lines_two_meter_arch_half[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:white_plaster_with_masonry_lines_two_meter_arch_half[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:white_plaster_with_masonry_lines_two_meter_arch_half[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:white_plaster_with_masonry_lines_two_meter_arch_half[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:white_plaster_with_masonry_lines_two_meter_arch_half[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:white_plaster_with_masonry_lines_two_meter_arch_half[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:white_plaster_with_masonry_lines_two_meter_arch_half[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:white_plaster_with_masonry_lines_two_meter_arch_half[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:white_plaster_with_masonry_lines_two_meter_arch_half[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:white_plaster_with_masonry_lines_two_meter_arch_half[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:white_plaster_with_masonry_lines_vertical_corner[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:white_plaster_with_masonry_lines_vertical_corner[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:white_plaster_with_masonry_lines_vertical_corner[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:white_plaster_with_masonry_lines_vertical_corner[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:white_plaster_with_masonry_lines_vertical_corner[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:white_plaster_with_masonry_lines_vertical_corner[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:white_plaster_with_masonry_lines_vertical_corner[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:white_plaster_with_masonry_lines_vertical_corner[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:white_plaster_with_masonry_lines_vertical_corner[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:white_plaster_with_masonry_lines_vertical_corner[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:white_plaster_with_masonry_lines_vertical_corner[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:white_plaster_with_masonry_lines_vertical_corner[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:white_plaster_with_masonry_lines_vertical_corner[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:white_plaster_with_masonry_lines_vertical_corner[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:white_plaster_with_masonry_lines_vertical_corner[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:white_plaster_with_masonry_lines_vertical_corner[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:white_plaster_with_masonry_lines_vertical_corner[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:white_plaster_with_masonry_lines_vertical_corner[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:white_plaster_with_masonry_lines_vertical_corner[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:white_plaster_with_masonry_lines_vertical_corner[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:white_plaster_with_masonry_lines_vertical_corner[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:white_plaster_with_masonry_lines_vertical_corner[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:white_plaster_with_masonry_lines_vertical_corner[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:white_plaster_with_masonry_lines_vertical_corner[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:white_plaster_with_masonry_lines_vertical_corner[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:white_plaster_with_masonry_lines_vertical_corner[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:white_plaster_with_masonry_lines_vertical_corner[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:white_plaster_with_masonry_lines_vertical_corner[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:white_plaster_with_masonry_lines_vertical_corner[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:white_plaster_with_masonry_lines_vertical_corner[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:white_plaster_with_masonry_lines_vertical_corner[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:white_plaster_with_masonry_lines_vertical_corner[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:white_plaster_with_masonry_lines_vertical_corner[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:white_plaster_with_masonry_lines_vertical_corner[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:white_plaster_with_masonry_lines_vertical_corner[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:white_plaster_with_masonry_lines_vertical_corner[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:white_plaster_with_masonry_lines_vertical_corner[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:white_plaster_with_masonry_lines_vertical_corner[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:white_plaster_with_masonry_lines_vertical_corner[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:white_plaster_with_masonry_lines_vertical_corner[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:white_plaster_with_masonry_lines_vertical_corner[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:white_plaster_with_masonry_lines_vertical_corner[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:white_plaster_with_masonry_lines_vertical_corner[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:white_plaster_with_masonry_lines_vertical_corner[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:white_plaster_with_masonry_lines_vertical_corner[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:white_plaster_with_masonry_lines_vertical_corner[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:white_plaster_with_masonry_lines_vertical_corner[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:white_plaster_with_masonry_lines_vertical_corner[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:white_plaster_with_masonry_lines_vertical_corner[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:white_plaster_with_masonry_lines_vertical_corner[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:white_plaster_with_masonry_lines_vertical_corner[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:white_plaster_with_masonry_lines_vertical_corner[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:white_plaster_with_masonry_lines_vertical_corner[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:white_plaster_with_masonry_lines_vertical_corner[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:white_plaster_with_masonry_lines_vertical_corner[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:white_plaster_with_masonry_lines_vertical_corner[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:white_plaster_with_masonry_lines_vertical_corner[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:white_plaster_with_masonry_lines_vertical_corner[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:white_plaster_with_masonry_lines_vertical_corner[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:white_plaster_with_masonry_lines_vertical_corner[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:white_plaster_with_masonry_lines_vertical_corner[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:white_plaster_with_masonry_lines_vertical_corner[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:white_plaster_with_masonry_lines_vertical_corner[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:white_plaster_with_masonry_lines_vertical_corner[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:white_plaster_with_masonry_lines_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:white_plaster_with_masonry_lines_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:white_plaster_with_masonry_lines_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:white_plaster_with_masonry_lines_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:white_plaster_with_masonry_lines_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:white_plaster_with_masonry_lines_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:white_plaster_with_masonry_lines_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:white_plaster_with_masonry_lines_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:white_plaster_with_masonry_lines_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:white_plaster_with_masonry_lines_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:white_plaster_with_masonry_lines_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:white_plaster_with_masonry_lines_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:white_plaster_with_masonry_lines_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:white_plaster_with_masonry_lines_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:white_plaster_with_masonry_lines_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:white_plaster_with_masonry_lines_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:white_plaster_with_masonry_lines_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:white_plaster_with_masonry_lines_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:white_plaster_with_masonry_lines_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:white_plaster_with_masonry_lines_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:white_plaster_with_masonry_lines_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:white_plaster_with_masonry_lines_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:white_plaster_with_masonry_lines_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:white_plaster_with_masonry_lines_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:white_plaster_with_masonry_lines_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:white_plaster_with_masonry_lines_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:white_plaster_with_masonry_lines_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:white_plaster_with_masonry_lines_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:white_plaster_with_masonry_lines_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:white_plaster_with_masonry_lines_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:white_plaster_with_masonry_lines_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:white_plaster_with_masonry_lines_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:white_plaster_with_masonry_lines_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:white_plaster_with_masonry_lines_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:white_plaster_with_masonry_lines_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:white_plaster_with_masonry_lines_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:white_plaster_with_masonry_lines_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:white_plaster_with_masonry_lines_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:white_plaster_with_masonry_lines_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:white_plaster_with_masonry_lines_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:white_plaster_with_masonry_lines_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:white_plaster_with_masonry_lines_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:white_plaster_with_masonry_lines_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:white_plaster_with_masonry_lines_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:white_plaster_with_masonry_lines_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:white_plaster_with_masonry_lines_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:white_plaster_with_masonry_lines_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:white_plaster_with_masonry_lines_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:white_plaster_with_masonry_lines_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:white_plaster_with_masonry_lines_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:white_plaster_with_masonry_lines_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:white_plaster_with_masonry_lines_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:white_plaster_with_masonry_lines_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:white_plaster_with_masonry_lines_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:white_plaster_with_masonry_lines_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:white_plaster_with_masonry_lines_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:white_plaster_with_masonry_lines_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:white_plaster_with_masonry_lines_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:white_plaster_with_masonry_lines_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:white_plaster_with_masonry_lines_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:white_plaster_with_masonry_lines_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:white_plaster_with_masonry_lines_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:white_plaster_with_masonry_lines_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:white_plaster_with_masonry_lines_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:white_plaster_with_masonry_lines_vertical_quarter[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:white_plaster_with_masonry_lines_vertical_quarter[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:white_plaster_with_masonry_lines_vertical_quarter[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:white_plaster_with_masonry_lines_vertical_quarter[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:white_plaster_with_masonry_lines_vertical_quarter[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:white_plaster_with_masonry_lines_vertical_quarter[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:white_plaster_with_masonry_lines_vertical_quarter[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:white_plaster_with_masonry_lines_vertical_quarter[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:white_plaster_with_masonry_lines_vertical_quarter[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:white_plaster_with_masonry_lines_vertical_quarter[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:white_plaster_with_masonry_lines_vertical_quarter[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:white_plaster_with_masonry_lines_vertical_quarter[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:white_plaster_with_masonry_lines_vertical_quarter[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:white_plaster_with_masonry_lines_vertical_quarter[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:white_plaster_with_masonry_lines_vertical_quarter[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:white_plaster_with_masonry_lines_vertical_quarter[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:white_plaster_with_masonry_lines_vertical_quarter[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:white_plaster_with_masonry_lines_vertical_quarter[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:white_plaster_with_masonry_lines_vertical_quarter[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:white_plaster_with_masonry_lines_vertical_quarter[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:white_plaster_with_masonry_lines_vertical_quarter[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:white_plaster_with_masonry_lines_vertical_quarter[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:white_plaster_with_masonry_lines_vertical_quarter[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:white_plaster_with_masonry_lines_vertical_quarter[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:white_plaster_with_masonry_lines_vertical_quarter[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:white_plaster_with_masonry_lines_vertical_quarter[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:white_plaster_with_masonry_lines_vertical_quarter[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:white_plaster_with_masonry_lines_vertical_quarter[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:white_plaster_with_masonry_lines_vertical_quarter[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:white_plaster_with_masonry_lines_vertical_quarter[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:white_plaster_with_masonry_lines_vertical_quarter[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:white_plaster_with_masonry_lines_vertical_quarter[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:white_plaster_with_masonry_lines_vertical_quarter[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:white_plaster_with_masonry_lines_vertical_quarter[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:white_plaster_with_masonry_lines_vertical_quarter[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:white_plaster_with_masonry_lines_vertical_quarter[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:white_plaster_with_masonry_lines_vertical_quarter[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:white_plaster_with_masonry_lines_vertical_quarter[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:white_plaster_with_masonry_lines_vertical_quarter[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:white_plaster_with_masonry_lines_vertical_quarter[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:white_plaster_with_masonry_lines_vertical_quarter[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:white_plaster_with_masonry_lines_vertical_quarter[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:white_plaster_with_masonry_lines_vertical_quarter[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:white_plaster_with_masonry_lines_vertical_quarter[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:white_plaster_with_masonry_lines_vertical_quarter[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:white_plaster_with_masonry_lines_vertical_quarter[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:white_plaster_with_masonry_lines_vertical_quarter[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:white_plaster_with_masonry_lines_vertical_quarter[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:white_plaster_with_masonry_lines_vertical_quarter[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:white_plaster_with_masonry_lines_vertical_quarter[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:white_plaster_with_masonry_lines_vertical_quarter[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:white_plaster_with_masonry_lines_vertical_quarter[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:white_plaster_with_masonry_lines_vertical_quarter[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:white_plaster_with_masonry_lines_vertical_quarter[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:white_plaster_with_masonry_lines_vertical_quarter[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:white_plaster_with_masonry_lines_vertical_quarter[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:white_plaster_with_masonry_lines_vertical_quarter[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:white_plaster_with_masonry_lines_vertical_quarter[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:white_plaster_with_masonry_lines_vertical_quarter[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:white_plaster_with_masonry_lines_vertical_quarter[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:white_plaster_with_masonry_lines_vertical_quarter[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:white_plaster_with_masonry_lines_vertical_quarter[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:white_plaster_with_masonry_lines_vertical_quarter[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:white_plaster_with_masonry_lines_vertical_quarter[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:white_plaster_with_masonry_lines_vertical_slab[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:white_plaster_with_masonry_lines_vertical_slab[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:white_plaster_with_masonry_lines_vertical_slab[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:white_plaster_with_masonry_lines_vertical_slab[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:white_plaster_with_masonry_lines_vertical_slab[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:white_plaster_with_masonry_lines_vertical_slab[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:white_plaster_with_masonry_lines_vertical_slab[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:white_plaster_with_masonry_lines_vertical_slab[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:white_plaster_with_masonry_lines_vertical_slab[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:white_plaster_with_masonry_lines_vertical_slab[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:white_plaster_with_masonry_lines_vertical_slab[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:white_plaster_with_masonry_lines_vertical_slab[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:white_plaster_with_masonry_lines_vertical_slab[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:white_plaster_with_masonry_lines_vertical_slab[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:white_plaster_with_masonry_lines_vertical_slab[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:white_plaster_with_masonry_lines_vertical_slab[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:white_plaster_with_masonry_lines_vertical_slab[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:white_plaster_with_masonry_lines_vertical_slab[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:white_plaster_with_masonry_lines_vertical_slab[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:white_plaster_with_masonry_lines_vertical_slab[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:white_plaster_with_masonry_lines_vertical_slab[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:white_plaster_with_masonry_lines_vertical_slab[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:white_plaster_with_masonry_lines_vertical_slab[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:white_plaster_with_masonry_lines_vertical_slab[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:white_plaster_with_masonry_lines_vertical_slab[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:white_plaster_with_masonry_lines_vertical_slab[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:white_plaster_with_masonry_lines_vertical_slab[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:white_plaster_with_masonry_lines_vertical_slab[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:white_plaster_with_masonry_lines_vertical_slab[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:white_plaster_with_masonry_lines_vertical_slab[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:white_plaster_with_masonry_lines_vertical_slab[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:white_plaster_with_masonry_lines_vertical_slab[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:white_plaster_with_masonry_lines_vertical_slab[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:white_plaster_with_masonry_lines_vertical_slab[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:white_plaster_with_masonry_lines_vertical_slab[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:white_plaster_with_masonry_lines_vertical_slab[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:white_plaster_with_masonry_lines_vertical_slab[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:white_plaster_with_masonry_lines_vertical_slab[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:white_plaster_with_masonry_lines_vertical_slab[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:white_plaster_with_masonry_lines_vertical_slab[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:white_plaster_with_masonry_lines_vertical_slab[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:white_plaster_with_masonry_lines_vertical_slab[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:white_plaster_with_masonry_lines_vertical_slab[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:white_plaster_with_masonry_lines_vertical_slab[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:white_plaster_with_masonry_lines_vertical_slab[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:white_plaster_with_masonry_lines_vertical_slab[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:white_plaster_with_masonry_lines_vertical_slab[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:white_plaster_with_masonry_lines_vertical_slab[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:white_plaster_with_masonry_lines_vertical_slab[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:white_plaster_with_masonry_lines_vertical_slab[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:white_plaster_with_masonry_lines_vertical_slab[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:white_plaster_with_masonry_lines_vertical_slab[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:white_plaster_with_masonry_lines_vertical_slab[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:white_plaster_with_masonry_lines_vertical_slab[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:white_plaster_with_masonry_lines_vertical_slab[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:white_plaster_with_masonry_lines_vertical_slab[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:white_plaster_with_masonry_lines_vertical_slab[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:white_plaster_with_masonry_lines_vertical_slab[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:white_plaster_with_masonry_lines_vertical_slab[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:white_plaster_with_masonry_lines_vertical_slab[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:white_plaster_with_masonry_lines_vertical_slab[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:white_plaster_with_masonry_lines_vertical_slab[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:white_plaster_with_masonry_lines_vertical_slab[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:white_plaster_with_masonry_lines_vertical_slab[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:white_plaster_with_masonry_lines_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:white_plaster_with_masonry_lines_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:white_plaster_with_masonry_lines_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:white_plaster_with_masonry_lines_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:white_plaster_with_masonry_lines_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:white_plaster_with_masonry_lines_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:white_plaster_with_masonry_lines_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:white_plaster_with_masonry_lines_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:white_plaster_with_masonry_lines_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:white_plaster_with_masonry_lines_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:white_plaster_with_masonry_lines_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:white_plaster_with_masonry_lines_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:white_plaster_with_masonry_lines_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:white_plaster_with_masonry_lines_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:white_plaster_with_masonry_lines_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:white_plaster_with_masonry_lines_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:white_plaster_with_masonry_lines_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:white_plaster_with_masonry_lines_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:white_plaster_with_masonry_lines_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:white_plaster_with_masonry_lines_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:white_plaster_with_masonry_lines_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:white_plaster_with_masonry_lines_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:white_plaster_with_masonry_lines_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:white_plaster_with_masonry_lines_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:white_plaster_with_masonry_lines_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:white_plaster_with_masonry_lines_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:white_plaster_with_masonry_lines_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:white_plaster_with_masonry_lines_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:white_plaster_with_masonry_lines_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:white_plaster_with_masonry_lines_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:white_plaster_with_masonry_lines_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:white_plaster_with_masonry_lines_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:white_plaster_with_masonry_lines_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:white_plaster_with_masonry_lines_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:white_plaster_with_masonry_lines_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:white_plaster_with_masonry_lines_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:white_plaster_with_masonry_lines_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:white_plaster_with_masonry_lines_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:white_plaster_with_masonry_lines_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:white_plaster_with_masonry_lines_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:white_plaster_with_masonry_lines_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:white_plaster_with_masonry_lines_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:white_plaster_with_masonry_lines_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:white_plaster_with_masonry_lines_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:white_plaster_with_masonry_lines_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:white_plaster_with_masonry_lines_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:white_plaster_with_masonry_lines_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:white_plaster_with_masonry_lines_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:white_plaster_with_masonry_lines_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:white_plaster_with_masonry_lines_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:white_plaster_with_masonry_lines_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:white_plaster_with_masonry_lines_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:white_plaster_with_masonry_lines_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:white_plaster_with_masonry_lines_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:white_plaster_with_masonry_lines_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:white_plaster_with_masonry_lines_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:white_plaster_with_masonry_lines_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:white_plaster_with_masonry_lines_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:white_plaster_with_masonry_lines_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:white_plaster_with_masonry_lines_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:white_plaster_with_masonry_lines_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:white_plaster_with_masonry_lines_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:white_plaster_with_masonry_lines_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:white_plaster_with_masonry_lines_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:white_plaster_with_masonry_lines_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:white_plaster_with_masonry_lines_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:white_plaster_with_masonry_lines_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:white_plaster_with_masonry_lines_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:white_plaster_with_masonry_lines_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:white_plaster_with_masonry_lines_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:white_plaster_with_masonry_lines_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:white_plaster_with_masonry_lines_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:white_plaster_with_masonry_lines_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:white_plaster_with_masonry_lines_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:white_plaster_with_masonry_lines_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:white_plaster_with_masonry_lines_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:white_plaster_with_masonry_lines_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:white_plaster_with_masonry_lines_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:white_plaster_with_masonry_lines_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:white_plaster_with_masonry_lines_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:white_plaster_with_masonry_lines_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:white_plaster_with_masonry_lines_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:white_plaster_with_masonry_lines_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:white_plaster_with_masonry_lines_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:white_plaster_with_masonry_lines_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:white_plaster_with_masonry_lines_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:white_plaster_with_masonry_lines_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:white_plaster_with_masonry_lines_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:white_plaster_with_masonry_lines_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:white_plaster_with_masonry_lines_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:white_plaster_with_masonry_lines_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:white_plaster_with_masonry_lines_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:white_plaster_with_masonry_lines_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:white_plaster_with_masonry_lines_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:white_plaster_with_masonry_lines_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:white_plaster_with_masonry_lines_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:white_plaster_with_masonry_lines_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:white_plaster_with_masonry_lines_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:white_plaster_with_masonry_lines_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:white_plaster_with_masonry_lines_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:white_plaster_with_masonry_lines_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:white_plaster_with_masonry_lines_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:white_plaster_with_masonry_lines_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:white_plaster_with_masonry_lines_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:white_plaster_with_masonry_lines_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:white_plaster_with_masonry_lines_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:white_plaster_with_masonry_lines_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:white_plaster_with_masonry_lines_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:white_plaster_with_masonry_lines_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:white_plaster_with_masonry_lines_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:white_plaster_with_masonry_lines_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:white_plaster_with_masonry_lines_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:white_plaster_with_masonry_lines_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:white_plaster_with_masonry_lines_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:white_plaster_with_masonry_lines_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:white_plaster_with_masonry_lines_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:white_plaster_with_masonry_lines_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:white_plaster_with_masonry_lines_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:white_plaster_with_masonry_lines_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:white_plaster_with_masonry_lines_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:white_plaster_with_masonry_lines_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:white_plaster_with_masonry_lines_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:white_plaster_with_masonry_lines_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:white_plaster_with_masonry_lines_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:white_plaster_with_masonry_lines_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:white_plaster_with_masonry_lines_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:white_plaster_with_masonry_lines_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:white_plaster_with_masonry_lines_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:white_plaster_with_masonry_lines_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:white_plaster_with_masonry_lines_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:white_plaster_with_masonry_lines_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:white_plaster_with_masonry_lines_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:white_plaster_with_masonry_lines_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:white_plaster_with_masonry_lines_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:white_plaster_with_masonry_lines_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:white_plaster_with_masonry_lines_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:white_plaster_with_masonry_lines_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:white_plaster_with_masonry_lines_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:white_plaster_with_masonry_lines_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:white_plaster_with_masonry_lines_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:white_plaster_with_masonry_lines_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:white_plaster_with_masonry_lines_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:white_plaster_with_masonry_lines_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:white_plaster_with_masonry_lines_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:white_plaster_with_masonry_lines_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:white_plaster_with_masonry_lines_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:white_plaster_with_masonry_lines_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:white_plaster_with_masonry_lines_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:white_plaster_with_masonry_lines_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:white_plaster_with_masonry_lines_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:white_plaster_with_masonry_lines_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:white_plaster_with_masonry_lines_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:white_plaster_with_masonry_lines_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:white_plaster_with_masonry_lines_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:white_plaster_with_masonry_lines_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:white_plaster_with_masonry_lines_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:white_plaster_with_masonry_lines_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:white_plaster_with_masonry_lines_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:white_plaster_with_masonry_lines_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:white_plaster_with_masonry_lines_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:white_plaster_with_masonry_lines_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:white_plaster_with_masonry_lines_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:white_plaster_with_masonry_lines_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:white_plaster_with_masonry_lines_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:white_plaster_with_masonry_lines_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:white_plaster_with_masonry_lines_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:white_plaster_with_masonry_lines_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:white_plaster_with_masonry_lines_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:white_plaster_with_masonry_lines_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:white_plaster_with_masonry_lines_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:white_plaster_with_masonry_lines_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:white_plaster_with_masonry_lines_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:white_plaster_with_masonry_lines_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:white_plaster_with_masonry_lines_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:white_plaster_with_masonry_lines_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:white_plaster_with_masonry_lines_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:white_plaster_with_masonry_lines_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:white_plaster_with_masonry_lines_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:white_plaster_with_masonry_lines_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:white_plaster_with_masonry_lines_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:white_plaster_with_masonry_lines_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:white_plaster_with_masonry_lines_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:white_plaster_with_masonry_lines_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:white_plaster_with_masonry_lines_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:white_plaster_with_masonry_lines_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:white_plaster_with_masonry_lines_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:white_plaster_with_masonry_lines_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:white_plaster_with_masonry_lines_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:white_plaster_with_masonry_lines_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:white_plaster_with_masonry_lines_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:white_plaster_with_masonry_lines_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:white_plaster_with_masonry_lines_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:white_plaster_with_masonry_lines_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:white_plaster_with_masonry_lines_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:white_plaster_with_masonry_lines_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:white_plaster_with_masonry_lines_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:white_plaster_with_masonry_lines_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:white_plaster_with_masonry_lines_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:white_plaster_with_masonry_lines_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:white_plaster_with_masonry_lines_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:white_plaster_with_masonry_lines_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:white_plaster_with_masonry_lines_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:white_plaster_with_masonry_lines_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:white_plaster_with_masonry_lines_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:white_plaster_with_masonry_lines_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:white_plaster_with_masonry_lines_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:white_plaster_with_masonry_lines_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:white_plaster_with_masonry_lines_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:white_plaster_with_masonry_lines_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:white_plaster_with_masonry_lines_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:white_plaster_with_masonry_lines_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:white_plaster_with_masonry_lines_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:white_plaster_with_masonry_lines_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:white_plaster_with_masonry_lines_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:white_plaster_with_masonry_lines_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:white_plaster_with_masonry_lines_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:white_plaster_with_masonry_lines_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:white_plaster_with_masonry_lines_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:white_plaster_with_masonry_lines_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:white_plaster_with_masonry_lines_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:white_plaster_with_masonry_lines_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:white_plaster_with_masonry_lines_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:white_plaster_with_masonry_lines_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:white_plaster_with_masonry_lines_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:white_plaster_with_masonry_lines_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:white_plaster_with_masonry_lines_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:white_plaster_with_masonry_lines_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:white_plaster_with_masonry_lines_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:white_plaster_with_masonry_lines_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:white_plaster_with_masonry_lines_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:white_plaster_with_masonry_lines_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:white_plaster_with_masonry_lines_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:white_plaster_with_masonry_lines_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:white_plaster_with_masonry_lines_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:white_plaster_with_masonry_lines_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:white_plaster_with_masonry_lines_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:white_plaster_with_masonry_lines_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:white_plaster_with_masonry_lines_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:white_plaster_with_masonry_lines_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:white_plaster_with_masonry_lines_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:white_plaster_with_masonry_lines_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:white_plaster_with_masonry_lines_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:white_plaster_with_masonry_lines_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:white_plaster_with_masonry_lines_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:white_plaster_with_masonry_lines_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:white_plaster_with_masonry_lines_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:white_plaster_with_masonry_lines_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:white_plaster_with_masonry_lines_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:white_plaster_with_masonry_lines_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:white_plaster_with_masonry_lines_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:white_plaster_with_masonry_lines_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:white_plaster_with_masonry_lines_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:white_plaster_with_masonry_lines_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:white_plaster_with_masonry_lines_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:white_plaster_with_masonry_lines_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:white_plaster_with_masonry_lines_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:white_plaster_with_masonry_lines_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:white_plaster_with_masonry_lines_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:white_plaster_with_masonry_lines_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:white_plaster_with_masonry_lines_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:white_plaster_with_masonry_lines_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:white_plaster_with_masonry_lines_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:white_plaster_with_masonry_lines_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:white_plaster_with_masonry_lines_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:white_plaster_with_masonry_lines_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:white_plaster_with_masonry_lines_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:white_plaster_with_masonry_lines_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:white_plaster_with_masonry_lines_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:white_plaster_with_masonry_lines_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:white_plaster_with_masonry_lines_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:white_plaster_with_masonry_lines_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:white_plaster_with_masonry_lines_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:white_plaster_with_masonry_lines_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:white_plaster_with_masonry_lines_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:white_plaster_with_masonry_lines_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:white_plaster_with_masonry_lines_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:white_plaster_with_masonry_lines_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:white_plaster_with_masonry_lines_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:white_plaster_with_masonry_lines_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:white_plaster_with_masonry_lines_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:white_plaster_with_masonry_lines_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:white_plaster_with_masonry_lines_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:white_plaster_with_masonry_lines_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:white_plaster_with_masonry_lines_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:white_plaster_with_masonry_lines_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:white_plaster_with_masonry_lines_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:white_plaster_with_masonry_lines_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:white_plaster_with_masonry_lines_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:white_plaster_with_masonry_lines_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:white_plaster_with_masonry_lines_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:white_plaster_with_masonry_lines_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:white_plaster_with_masonry_lines_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:white_plaster_with_masonry_lines_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:white_plaster_with_masonry_lines_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:white_plaster_with_masonry_lines_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:white_plaster_with_masonry_lines_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:white_plaster_with_masonry_lines_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:white_plaster_with_masonry_lines_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:white_plaster_with_masonry_lines_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:white_plaster_with_masonry_lines_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:white_plaster_with_masonry_lines_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:white_plaster_with_masonry_lines_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:white_plaster_with_masonry_lines_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:white_plaster_with_masonry_lines_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:white_plaster_with_masonry_lines_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:white_plaster_with_masonry_lines_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:white_plaster_with_masonry_lines_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:white_plaster_with_masonry_lines_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:white_plaster_with_masonry_lines_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:white_plaster_with_masonry_lines_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:white_plaster_with_masonry_lines_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:white_plaster_with_masonry_lines_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:white_plaster_with_masonry_lines_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:white_plaster_with_masonry_lines_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:white_plaster_with_masonry_lines_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:white_plaster_with_masonry_lines_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:white_plaster_with_masonry_lines_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:white_plaster_with_masonry_lines_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:white_plaster_with_masonry_lines_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:white_plaster_with_masonry_lines_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:white_plaster_with_masonry_lines_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:white_plaster_with_masonry_lines_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:white_plaster_with_masonry_lines_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:white_plaster_with_masonry_lines_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:white_plaster_with_red_lines
conquest:white_plaster_with_red_lines_vertical_corner[facing=north,layer=1,waterlogged=true]
conquest:white_plaster_with_red_lines_vertical_corner[facing=north,layer=1,waterlogged=false]
conquest:white_plaster_with_red_lines_vertical_corner[facing=north,layer=2,waterlogged=true]
conquest:white_plaster_with_red_lines_vertical_corner[facing=north,layer=2,waterlogged=false]
conquest:white_plaster_with_red_lines_vertical_corner[facing=north,layer=3,waterlogged=true]
conquest:white_plaster_with_red_lines_vertical_corner[facing=north,layer=3,waterlogged=false]
conquest:white_plaster_with_red_lines_vertical_corner[facing=north,layer=4,waterlogged=true]
conquest:white_plaster_with_red_lines_vertical_corner[facing=north,layer=4,waterlogged=false]
conquest:white_plaster_with_red_lines_vertical_corner[facing=south,layer=1,waterlogged=true]
conquest:white_plaster_with_red_lines_vertical_corner[facing=south,layer=1,waterlogged=false]
conquest:white_plaster_with_red_lines_vertical_corner[facing=south,layer=2,waterlogged=true]
conquest:white_plaster_with_red_lines_vertical_corner[facing=south,layer=2,waterlogged=false]
conquest:white_plaster_with_red_lines_vertical_corner[facing=south,layer=3,waterlogged=true]
conquest:white_plaster_with_red_lines_vertical_corner[facing=south,layer=3,waterlogged=false]
conquest:white_plaster_with_red_lines_vertical_corner[facing=south,layer=4,waterlogged=true]
conquest:white_plaster_with_red_lines_vertical_corner[facing=south,layer=4,waterlogged=false]
conquest:white_plaster_with_red_lines_vertical_corner[facing=west,layer=1,waterlogged=true]
conquest:white_plaster_with_red_lines_vertical_corner[facing=west,layer=1,waterlogged=false]
conquest:white_plaster_with_red_lines_vertical_corner[facing=west,layer=2,waterlogged=true]
conquest:white_plaster_with_red_lines_vertical_corner[facing=west,layer=2,waterlogged=false]
conquest:white_plaster_with_red_lines_vertical_corner[facing=west,layer=3,waterlogged=true]
conquest:white_plaster_with_red_lines_vertical_corner[facing=west,layer=3,waterlogged=false]
conquest:white_plaster_with_red_lines_vertical_corner[facing=west,layer=4,waterlogged=true]
conquest:white_plaster_with_red_lines_vertical_corner[facing=west,layer=4,waterlogged=false]
conquest:white_plaster_with_red_lines_vertical_corner[facing=east,layer=1,waterlogged=true]
conquest:white_plaster_with_red_lines_vertical_corner[facing=east,layer=1,waterlogged=false]
conquest:white_plaster_with_red_lines_vertical_corner[facing=east,layer=2,waterlogged=true]
conquest:white_plaster_with_red_lines_vertical_corner[facing=east,layer=2,waterlogged=false]
conquest:white_plaster_with_red_lines_vertical_corner[facing=east,layer=3,waterlogged=true]
conquest:white_plaster_with_red_lines_vertical_corner[facing=east,layer=3,waterlogged=false]
conquest:white_plaster_with_red_lines_vertical_corner[facing=east,layer=4,waterlogged=true]
conquest:white_plaster_with_red_lines_vertical_corner[facing=east,layer=4,waterlogged=false]
conquest:white_plaster_with_red_lines_vertical_quarter[facing=north,layer=1,waterlogged=true]
conquest:white_plaster_with_red_lines_vertical_quarter[facing=north,layer=1,waterlogged=false]
conquest:white_plaster_with_red_lines_vertical_quarter[facing=north,layer=2,waterlogged=true]
conquest:white_plaster_with_red_lines_vertical_quarter[facing=north,layer=2,waterlogged=false]
conquest:white_plaster_with_red_lines_vertical_quarter[facing=north,layer=3,waterlogged=true]
conquest:white_plaster_with_red_lines_vertical_quarter[facing=north,layer=3,waterlogged=false]
conquest:white_plaster_with_red_lines_vertical_quarter[facing=north,layer=4,waterlogged=true]
conquest:white_plaster_with_red_lines_vertical_quarter[facing=north,layer=4,waterlogged=false]
conquest:white_plaster_with_red_lines_vertical_quarter[facing=south,layer=1,waterlogged=true]
conquest:white_plaster_with_red_lines_vertical_quarter[facing=south,layer=1,waterlogged=false]
conquest:white_plaster_with_red_lines_vertical_quarter[facing=south,layer=2,waterlogged=true]
conquest:white_plaster_with_red_lines_vertical_quarter[facing=south,layer=2,waterlogged=false]
conquest:white_plaster_with_red_lines_vertical_quarter[facing=south,layer=3,waterlogged=true]
conquest:white_plaster_with_red_lines_vertical_quarter[facing=south,layer=3,waterlogged=false]
conquest:white_plaster_with_red_lines_vertical_quarter[facing=south,layer=4,waterlogged=true]
conquest:white_plaster_with_red_lines_vertical_quarter[facing=south,layer=4,waterlogged=false]
conquest:white_plaster_with_red_lines_vertical_quarter[facing=west,layer=1,waterlogged=true]
conquest:white_plaster_with_red_lines_vertical_quarter[facing=west,layer=1,waterlogged=false]
conquest:white_plaster_with_red_lines_vertical_quarter[facing=west,layer=2,waterlogged=true]
conquest:white_plaster_with_red_lines_vertical_quarter[facing=west,layer=2,waterlogged=false]
conquest:white_plaster_with_red_lines_vertical_quarter[facing=west,layer=3,waterlogged=true]
conquest:white_plaster_with_red_lines_vertical_quarter[facing=west,layer=3,waterlogged=false]
conquest:white_plaster_with_red_lines_vertical_quarter[facing=west,layer=4,waterlogged=true]
conquest:white_plaster_with_red_lines_vertical_quarter[facing=west,layer=4,waterlogged=false]
conquest:white_plaster_with_red_lines_vertical_quarter[facing=east,layer=1,waterlogged=true]
conquest:white_plaster_with_red_lines_vertical_quarter[facing=east,layer=1,waterlogged=false]
conquest:white_plaster_with_red_lines_vertical_quarter[facing=east,layer=2,waterlogged=true]
conquest:white_plaster_with_red_lines_vertical_quarter[facing=east,layer=2,waterlogged=false]
conquest:white_plaster_with_red_lines_vertical_quarter[facing=east,layer=3,waterlogged=true]
conquest:white_plaster_with_red_lines_vertical_quarter[facing=east,layer=3,waterlogged=false]
conquest:white_plaster_with_red_lines_vertical_quarter[facing=east,layer=4,waterlogged=true]
conquest:white_plaster_with_red_lines_vertical_quarter[facing=east,layer=4,waterlogged=false]
conquest:white_plaster_with_red_lines_vertical_slab[facing=north,layer=1,waterlogged=true]
conquest:white_plaster_with_red_lines_vertical_slab[facing=north,layer=1,waterlogged=false]
conquest:white_plaster_with_red_lines_vertical_slab[facing=north,layer=2,waterlogged=true]
conquest:white_plaster_with_red_lines_vertical_slab[facing=north,layer=2,waterlogged=false]
conquest:white_plaster_with_red_lines_vertical_slab[facing=north,layer=3,waterlogged=true]
conquest:white_plaster_with_red_lines_vertical_slab[facing=north,layer=3,waterlogged=false]
conquest:white_plaster_with_red_lines_vertical_slab[facing=north,layer=4,waterlogged=true]
conquest:white_plaster_with_red_lines_vertical_slab[facing=north,layer=4,waterlogged=false]
conquest:white_plaster_with_red_lines_vertical_slab[facing=south,layer=1,waterlogged=true]
conquest:white_plaster_with_red_lines_vertical_slab[facing=south,layer=1,waterlogged=false]
conquest:white_plaster_with_red_lines_vertical_slab[facing=south,layer=2,waterlogged=true]
conquest:white_plaster_with_red_lines_vertical_slab[facing=south,layer=2,waterlogged=false]
conquest:white_plaster_with_red_lines_vertical_slab[facing=south,layer=3,waterlogged=true]
conquest:white_plaster_with_red_lines_vertical_slab[facing=south,layer=3,waterlogged=false]
conquest:white_plaster_with_red_lines_vertical_slab[facing=south,layer=4,waterlogged=true]
conquest:white_plaster_with_red_lines_vertical_slab[facing=south,layer=4,waterlogged=false]
conquest:white_plaster_with_red_lines_vertical_slab[facing=west,layer=1,waterlogged=true]
conquest:white_plaster_with_red_lines_vertical_slab[facing=west,layer=1,waterlogged=false]
conquest:white_plaster_with_red_lines_vertical_slab[facing=west,layer=2,waterlogged=true]
conquest:white_plaster_with_red_lines_vertical_slab[facing=west,layer=2,waterlogged=false]
conquest:white_plaster_with_red_lines_vertical_slab[facing=west,layer=3,waterlogged=true]
conquest:white_plaster_with_red_lines_vertical_slab[facing=west,layer=3,waterlogged=false]
conquest:white_plaster_with_red_lines_vertical_slab[facing=west,layer=4,waterlogged=true]
conquest:white_plaster_with_red_lines_vertical_slab[facing=west,layer=4,waterlogged=false]
conquest:white_plaster_with_red_lines_vertical_slab[facing=east,layer=1,waterlogged=true]
conquest:white_plaster_with_red_lines_vertical_slab[facing=east,layer=1,waterlogged=false]
conquest:white_plaster_with_red_lines_vertical_slab[facing=east,layer=2,waterlogged=true]
conquest:white_plaster_with_red_lines_vertical_slab[facing=east,layer=2,waterlogged=false]
conquest:white_plaster_with_red_lines_vertical_slab[facing=east,layer=3,waterlogged=true]
conquest:white_plaster_with_red_lines_vertical_slab[facing=east,layer=3,waterlogged=false]
conquest:white_plaster_with_red_lines_vertical_slab[facing=east,layer=4,waterlogged=true]
conquest:white_plaster_with_red_lines_vertical_slab[facing=east,layer=4,waterlogged=false]
conquest:white_plaster_with_red_masonry_lines
conquest:white_plaster_with_red_masonry_lines_arrowslit[facing=north,waterlogged=true]
conquest:white_plaster_with_red_masonry_lines_arrowslit[facing=north,waterlogged=false]
conquest:white_plaster_with_red_masonry_lines_arrowslit[facing=south,waterlogged=true]
conquest:white_plaster_with_red_masonry_lines_arrowslit[facing=south,waterlogged=false]
conquest:white_plaster_with_red_masonry_lines_arrowslit[facing=west,waterlogged=true]
conquest:white_plaster_with_red_masonry_lines_arrowslit[facing=west,waterlogged=false]
conquest:white_plaster_with_red_masonry_lines_arrowslit[facing=east,waterlogged=true]
conquest:white_plaster_with_red_masonry_lines_arrowslit[facing=east,waterlogged=false]
conquest:white_plaster_with_red_masonry_lines_balustrade[axis=x,waterlogged=true]
conquest:white_plaster_with_red_masonry_lines_balustrade[axis=x,waterlogged=false]
conquest:white_plaster_with_red_masonry_lines_balustrade[axis=y,waterlogged=true]
conquest:white_plaster_with_red_masonry_lines_balustrade[axis=y,waterlogged=false]
conquest:white_plaster_with_red_masonry_lines_balustrade[axis=z,waterlogged=true]
conquest:white_plaster_with_red_masonry_lines_balustrade[axis=z,waterlogged=false]
conquest:white_plaster_with_red_masonry_lines_capital[facing=flat,type=top,waterlogged=true]
conquest:white_plaster_with_red_masonry_lines_capital[facing=flat,type=top,waterlogged=false]
conquest:white_plaster_with_red_masonry_lines_capital[facing=flat,type=bottom,waterlogged=true]
conquest:white_plaster_with_red_masonry_lines_capital[facing=flat,type=bottom,waterlogged=false]
conquest:white_plaster_with_red_masonry_lines_capital[facing=north,type=top,waterlogged=true]
conquest:white_plaster_with_red_masonry_lines_capital[facing=north,type=top,waterlogged=false]
conquest:white_plaster_with_red_masonry_lines_capital[facing=north,type=bottom,waterlogged=true]
conquest:white_plaster_with_red_masonry_lines_capital[facing=north,type=bottom,waterlogged=false]
conquest:white_plaster_with_red_masonry_lines_capital[facing=south,type=top,waterlogged=true]
conquest:white_plaster_with_red_masonry_lines_capital[facing=south,type=top,waterlogged=false]
conquest:white_plaster_with_red_masonry_lines_capital[facing=south,type=bottom,waterlogged=true]
conquest:white_plaster_with_red_masonry_lines_capital[facing=south,type=bottom,waterlogged=false]
conquest:white_plaster_with_red_masonry_lines_capital[facing=east,type=top,waterlogged=true]
conquest:white_plaster_with_red_masonry_lines_capital[facing=east,type=top,waterlogged=false]
conquest:white_plaster_with_red_masonry_lines_capital[facing=east,type=bottom,waterlogged=true]
conquest:white_plaster_with_red_masonry_lines_capital[facing=east,type=bottom,waterlogged=false]
conquest:white_plaster_with_red_masonry_lines_capital[facing=west,type=top,waterlogged=true]
conquest:white_plaster_with_red_masonry_lines_capital[facing=west,type=top,waterlogged=false]
conquest:white_plaster_with_red_masonry_lines_capital[facing=west,type=bottom,waterlogged=true]
conquest:white_plaster_with_red_masonry_lines_capital[facing=west,type=bottom,waterlogged=false]
conquest:white_plaster_with_red_masonry_lines_corner_slab[facing=north,type=top,waterlogged=true]
conquest:white_plaster_with_red_masonry_lines_corner_slab[facing=north,type=top,waterlogged=false]
conquest:white_plaster_with_red_masonry_lines_corner_slab[facing=north,type=bottom,waterlogged=true]
conquest:white_plaster_with_red_masonry_lines_corner_slab[facing=north,type=bottom,waterlogged=false]
conquest:white_plaster_with_red_masonry_lines_corner_slab[facing=south,type=top,waterlogged=true]
conquest:white_plaster_with_red_masonry_lines_corner_slab[facing=south,type=top,waterlogged=false]
conquest:white_plaster_with_red_masonry_lines_corner_slab[facing=south,type=bottom,waterlogged=true]
conquest:white_plaster_with_red_masonry_lines_corner_slab[facing=south,type=bottom,waterlogged=false]
conquest:white_plaster_with_red_masonry_lines_corner_slab[facing=west,type=top,waterlogged=true]
conquest:white_plaster_with_red_masonry_lines_corner_slab[facing=west,type=top,waterlogged=false]
conquest:white_plaster_with_red_masonry_lines_corner_slab[facing=west,type=bottom,waterlogged=true]
conquest:white_plaster_with_red_masonry_lines_corner_slab[facing=west,type=bottom,waterlogged=false]
conquest:white_plaster_with_red_masonry_lines_corner_slab[facing=east,type=top,waterlogged=true]
conquest:white_plaster_with_red_masonry_lines_corner_slab[facing=east,type=top,waterlogged=false]
conquest:white_plaster_with_red_masonry_lines_corner_slab[facing=east,type=bottom,waterlogged=true]
conquest:white_plaster_with_red_masonry_lines_corner_slab[facing=east,type=bottom,waterlogged=false]
conquest:white_plaster_with_red_masonry_lines_eighth_slab[facing=north,type=top,waterlogged=true]
conquest:white_plaster_with_red_masonry_lines_eighth_slab[facing=north,type=top,waterlogged=false]
conquest:white_plaster_with_red_masonry_lines_eighth_slab[facing=north,type=bottom,waterlogged=true]
conquest:white_plaster_with_red_masonry_lines_eighth_slab[facing=north,type=bottom,waterlogged=false]
conquest:white_plaster_with_red_masonry_lines_eighth_slab[facing=south,type=top,waterlogged=true]
conquest:white_plaster_with_red_masonry_lines_eighth_slab[facing=south,type=top,waterlogged=false]
conquest:white_plaster_with_red_masonry_lines_eighth_slab[facing=south,type=bottom,waterlogged=true]
conquest:white_plaster_with_red_masonry_lines_eighth_slab[facing=south,type=bottom,waterlogged=false]
conquest:white_plaster_with_red_masonry_lines_eighth_slab[facing=west,type=top,waterlogged=true]
conquest:white_plaster_with_red_masonry_lines_eighth_slab[facing=west,type=top,waterlogged=false]
conquest:white_plaster_with_red_masonry_lines_eighth_slab[facing=west,type=bottom,waterlogged=true]
conquest:white_plaster_with_red_masonry_lines_eighth_slab[facing=west,type=bottom,waterlogged=false]
conquest:white_plaster_with_red_masonry_lines_eighth_slab[facing=east,type=top,waterlogged=true]
conquest:white_plaster_with_red_masonry_lines_eighth_slab[facing=east,type=top,waterlogged=false]
conquest:white_plaster_with_red_masonry_lines_eighth_slab[facing=east,type=bottom,waterlogged=true]
conquest:white_plaster_with_red_masonry_lines_eighth_slab[facing=east,type=bottom,waterlogged=false]
conquest:white_plaster_with_red_masonry_lines_pillar[layer=1,waterlogged=true]
conquest:white_plaster_with_red_masonry_lines_pillar[layer=1,waterlogged=false]
conquest:white_plaster_with_red_masonry_lines_pillar[layer=2,waterlogged=true]
conquest:white_plaster_with_red_masonry_lines_pillar[layer=2,waterlogged=false]
conquest:white_plaster_with_red_masonry_lines_pillar[layer=3,waterlogged=true]
conquest:white_plaster_with_red_masonry_lines_pillar[layer=3,waterlogged=false]
conquest:white_plaster_with_red_masonry_lines_quarter_slab[facing=north,layer=1,type=top,waterlogged=true]
conquest:white_plaster_with_red_masonry_lines_quarter_slab[facing=north,layer=1,type=top,waterlogged=false]
conquest:white_plaster_with_red_masonry_lines_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=true]
conquest:white_plaster_with_red_masonry_lines_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=false]
conquest:white_plaster_with_red_masonry_lines_quarter_slab[facing=north,layer=2,type=top,waterlogged=true]
conquest:white_plaster_with_red_masonry_lines_quarter_slab[facing=north,layer=2,type=top,waterlogged=false]
conquest:white_plaster_with_red_masonry_lines_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=true]
conquest:white_plaster_with_red_masonry_lines_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=false]
conquest:white_plaster_with_red_masonry_lines_quarter_slab[facing=north,layer=3,type=top,waterlogged=true]
conquest:white_plaster_with_red_masonry_lines_quarter_slab[facing=north,layer=3,type=top,waterlogged=false]
conquest:white_plaster_with_red_masonry_lines_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=true]
conquest:white_plaster_with_red_masonry_lines_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=false]
conquest:white_plaster_with_red_masonry_lines_quarter_slab[facing=south,layer=1,type=top,waterlogged=true]
conquest:white_plaster_with_red_masonry_lines_quarter_slab[facing=south,layer=1,type=top,waterlogged=false]
conquest:white_plaster_with_red_masonry_lines_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=true]
conquest:white_plaster_with_red_masonry_lines_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=false]
conquest:white_plaster_with_red_masonry_lines_quarter_slab[facing=south,layer=2,type=top,waterlogged=true]
conquest:white_plaster_with_red_masonry_lines_quarter_slab[facing=south,layer=2,type=top,waterlogged=false]
conquest:white_plaster_with_red_masonry_lines_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=true]
conquest:white_plaster_with_red_masonry_lines_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=false]
conquest:white_plaster_with_red_masonry_lines_quarter_slab[facing=south,layer=3,type=top,waterlogged=true]
conquest:white_plaster_with_red_masonry_lines_quarter_slab[facing=south,layer=3,type=top,waterlogged=false]
conquest:white_plaster_with_red_masonry_lines_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=true]
conquest:white_plaster_with_red_masonry_lines_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=false]
conquest:white_plaster_with_red_masonry_lines_quarter_slab[facing=west,layer=1,type=top,waterlogged=true]
conquest:white_plaster_with_red_masonry_lines_quarter_slab[facing=west,layer=1,type=top,waterlogged=false]
conquest:white_plaster_with_red_masonry_lines_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=true]
conquest:white_plaster_with_red_masonry_lines_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=false]
conquest:white_plaster_with_red_masonry_lines_quarter_slab[facing=west,layer=2,type=top,waterlogged=true]
conquest:white_plaster_with_red_masonry_lines_quarter_slab[facing=west,layer=2,type=top,waterlogged=false]
conquest:white_plaster_with_red_masonry_lines_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=true]
conquest:white_plaster_with_red_masonry_lines_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=false]
conquest:white_plaster_with_red_masonry_lines_quarter_slab[facing=west,layer=3,type=top,waterlogged=true]
conquest:white_plaster_with_red_masonry_lines_quarter_slab[facing=west,layer=3,type=top,waterlogged=false]
conquest:white_plaster_with_red_masonry_lines_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=true]
conquest:white_plaster_with_red_masonry_lines_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=false]
conquest:white_plaster_with_red_masonry_lines_quarter_slab[facing=east,layer=1,type=top,waterlogged=true]
conquest:white_plaster_with_red_masonry_lines_quarter_slab[facing=east,layer=1,type=top,waterlogged=false]
conquest:white_plaster_with_red_masonry_lines_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=true]
conquest:white_plaster_with_red_masonry_lines_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=false]
conquest:white_plaster_with_red_masonry_lines_quarter_slab[facing=east,layer=2,type=top,waterlogged=true]
conquest:white_plaster_with_red_masonry_lines_quarter_slab[facing=east,layer=2,type=top,waterlogged=false]
conquest:white_plaster_with_red_masonry_lines_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=true]
conquest:white_plaster_with_red_masonry_lines_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=false]
conquest:white_plaster_with_red_masonry_lines_quarter_slab[facing=east,layer=3,type=top,waterlogged=true]
conquest:white_plaster_with_red_masonry_lines_quarter_slab[facing=east,layer=3,type=top,waterlogged=false]
conquest:white_plaster_with_red_masonry_lines_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=true]
conquest:white_plaster_with_red_masonry_lines_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=false]
conquest:white_plaster_with_red_masonry_lines_slab[layer=1,type=top,waterlogged=true]
conquest:white_plaster_with_red_masonry_lines_slab[layer=1,type=top,waterlogged=false]
conquest:white_plaster_with_red_masonry_lines_slab[layer=1,type=bottom,waterlogged=true]
conquest:white_plaster_with_red_masonry_lines_slab[layer=1,type=bottom,waterlogged=false]
conquest:white_plaster_with_red_masonry_lines_slab[layer=2,type=top,waterlogged=true]
conquest:white_plaster_with_red_masonry_lines_slab[layer=2,type=top,waterlogged=false]
conquest:white_plaster_with_red_masonry_lines_slab[layer=2,type=bottom,waterlogged=true]
conquest:white_plaster_with_red_masonry_lines_slab[layer=2,type=bottom,waterlogged=false]
conquest:white_plaster_with_red_masonry_lines_slab[layer=3,type=top,waterlogged=true]
conquest:white_plaster_with_red_masonry_lines_slab[layer=3,type=top,waterlogged=false]
conquest:white_plaster_with_red_masonry_lines_slab[layer=3,type=bottom,waterlogged=true]
conquest:white_plaster_with_red_masonry_lines_slab[layer=3,type=bottom,waterlogged=false]
conquest:white_plaster_with_red_masonry_lines_slab[layer=4,type=top,waterlogged=true]
conquest:white_plaster_with_red_masonry_lines_slab[layer=4,type=top,waterlogged=false]
conquest:white_plaster_with_red_masonry_lines_slab[layer=4,type=bottom,waterlogged=true]
conquest:white_plaster_with_red_masonry_lines_slab[layer=4,type=bottom,waterlogged=false]
conquest:white_plaster_with_red_masonry_lines_small_arch[direction=northsouth,waterlogged=true]
conquest:white_plaster_with_red_masonry_lines_small_arch[direction=northsouth,waterlogged=false]
conquest:white_plaster_with_red_masonry_lines_small_arch[direction=eastwest,waterlogged=true]
conquest:white_plaster_with_red_masonry_lines_small_arch[direction=eastwest,waterlogged=false]
conquest:white_plaster_with_red_masonry_lines_small_arch_half[facing=north,waterlogged=true]
conquest:white_plaster_with_red_masonry_lines_small_arch_half[facing=north,waterlogged=false]
conquest:white_plaster_with_red_masonry_lines_small_arch_half[facing=south,waterlogged=true]
conquest:white_plaster_with_red_masonry_lines_small_arch_half[facing=south,waterlogged=false]
conquest:white_plaster_with_red_masonry_lines_small_arch_half[facing=west,waterlogged=true]
conquest:white_plaster_with_red_masonry_lines_small_arch_half[facing=west,waterlogged=false]
conquest:white_plaster_with_red_masonry_lines_small_arch_half[facing=east,waterlogged=true]
conquest:white_plaster_with_red_masonry_lines_small_arch_half[facing=east,waterlogged=false]
conquest:white_plaster_with_red_masonry_lines_small_window[down=true,up=true,waterlogged=true]
conquest:white_plaster_with_red_masonry_lines_small_window[down=true,up=true,waterlogged=false]
conquest:white_plaster_with_red_masonry_lines_small_window[down=true,up=false,waterlogged=true]
conquest:white_plaster_with_red_masonry_lines_small_window[down=true,up=false,waterlogged=false]
conquest:white_plaster_with_red_masonry_lines_small_window[down=false,up=true,waterlogged=true]
conquest:white_plaster_with_red_masonry_lines_small_window[down=false,up=true,waterlogged=false]
conquest:white_plaster_with_red_masonry_lines_small_window[down=false,up=false,waterlogged=true]
conquest:white_plaster_with_red_masonry_lines_small_window[down=false,up=false,waterlogged=false]
conquest:white_plaster_with_red_masonry_lines_small_window_half[down=true,facing=north,up=true,waterlogged=true]
conquest:white_plaster_with_red_masonry_lines_small_window_half[down=true,facing=north,up=true,waterlogged=false]
conquest:white_plaster_with_red_masonry_lines_small_window_half[down=true,facing=north,up=false,waterlogged=true]
conquest:white_plaster_with_red_masonry_lines_small_window_half[down=true,facing=north,up=false,waterlogged=false]
conquest:white_plaster_with_red_masonry_lines_small_window_half[down=true,facing=south,up=true,waterlogged=true]
conquest:white_plaster_with_red_masonry_lines_small_window_half[down=true,facing=south,up=true,waterlogged=false]
conquest:white_plaster_with_red_masonry_lines_small_window_half[down=true,facing=south,up=false,waterlogged=true]
conquest:white_plaster_with_red_masonry_lines_small_window_half[down=true,facing=south,up=false,waterlogged=false]
conquest:white_plaster_with_red_masonry_lines_small_window_half[down=true,facing=west,up=true,waterlogged=true]
conquest:white_plaster_with_red_masonry_lines_small_window_half[down=true,facing=west,up=true,waterlogged=false]
conquest:white_plaster_with_red_masonry_lines_small_window_half[down=true,facing=west,up=false,waterlogged=true]
conquest:white_plaster_with_red_masonry_lines_small_window_half[down=true,facing=west,up=false,waterlogged=false]
conquest:white_plaster_with_red_masonry_lines_small_window_half[down=true,facing=east,up=true,waterlogged=true]
conquest:white_plaster_with_red_masonry_lines_small_window_half[down=true,facing=east,up=true,waterlogged=false]
conquest:white_plaster_with_red_masonry_lines_small_window_half[down=true,facing=east,up=false,waterlogged=true]
conquest:white_plaster_with_red_masonry_lines_small_window_half[down=true,facing=east,up=false,waterlogged=false]
conquest:white_plaster_with_red_masonry_lines_small_window_half[down=false,facing=north,up=true,waterlogged=true]
conquest:white_plaster_with_red_masonry_lines_small_window_half[down=false,facing=north,up=true,waterlogged=false]
conquest:white_plaster_with_red_masonry_lines_small_window_half[down=false,facing=north,up=false,waterlogged=true]
conquest:white_plaster_with_red_masonry_lines_small_window_half[down=false,facing=north,up=false,waterlogged=false]
conquest:white_plaster_with_red_masonry_lines_small_window_half[down=false,facing=south,up=true,waterlogged=true]
conquest:white_plaster_with_red_masonry_lines_small_window_half[down=false,facing=south,up=true,waterlogged=false]
conquest:white_plaster_with_red_masonry_lines_small_window_half[down=false,facing=south,up=false,waterlogged=true]
conquest:white_plaster_with_red_masonry_lines_small_window_half[down=false,facing=south,up=false,waterlogged=false]
conquest:white_plaster_with_red_masonry_lines_small_window_half[down=false,facing=west,up=true,waterlogged=true]
conquest:white_plaster_with_red_masonry_lines_small_window_half[down=false,facing=west,up=true,waterlogged=false]
conquest:white_plaster_with_red_masonry_lines_small_window_half[down=false,facing=west,up=false,waterlogged=true]
conquest:white_plaster_with_red_masonry_lines_small_window_half[down=false,facing=west,up=false,waterlogged=false]
conquest:white_plaster_with_red_masonry_lines_small_window_half[down=false,facing=east,up=true,waterlogged=true]
conquest:white_plaster_with_red_masonry_lines_small_window_half[down=false,facing=east,up=true,waterlogged=false]
conquest:white_plaster_with_red_masonry_lines_small_window_half[down=false,facing=east,up=false,waterlogged=true]
conquest:white_plaster_with_red_masonry_lines_small_window_half[down=false,facing=east,up=false,waterlogged=false]
conquest:white_plaster_with_red_masonry_lines_sphere[type=egg,waterlogged=true]
conquest:white_plaster_with_red_masonry_lines_sphere[type=egg,waterlogged=false]
conquest:white_plaster_with_red_masonry_lines_sphere[type=small,waterlogged=true]
conquest:white_plaster_with_red_masonry_lines_sphere[type=small,waterlogged=false]
conquest:white_plaster_with_red_masonry_lines_sphere[type=large,waterlogged=true]
conquest:white_plaster_with_red_masonry_lines_sphere[type=large,waterlogged=false]
conquest:white_plaster_with_red_masonry_lines_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:white_plaster_with_red_masonry_lines_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:white_plaster_with_red_masonry_lines_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:white_plaster_with_red_masonry_lines_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:white_plaster_with_red_masonry_lines_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:white_plaster_with_red_masonry_lines_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:white_plaster_with_red_masonry_lines_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:white_plaster_with_red_masonry_lines_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:white_plaster_with_red_masonry_lines_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:white_plaster_with_red_masonry_lines_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:white_plaster_with_red_masonry_lines_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:white_plaster_with_red_masonry_lines_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:white_plaster_with_red_masonry_lines_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:white_plaster_with_red_masonry_lines_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:white_plaster_with_red_masonry_lines_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:white_plaster_with_red_masonry_lines_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:white_plaster_with_red_masonry_lines_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:white_plaster_with_red_masonry_lines_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:white_plaster_with_red_masonry_lines_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:white_plaster_with_red_masonry_lines_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:white_plaster_with_red_masonry_lines_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:white_plaster_with_red_masonry_lines_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:white_plaster_with_red_masonry_lines_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:white_plaster_with_red_masonry_lines_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:white_plaster_with_red_masonry_lines_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:white_plaster_with_red_masonry_lines_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:white_plaster_with_red_masonry_lines_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:white_plaster_with_red_masonry_lines_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:white_plaster_with_red_masonry_lines_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:white_plaster_with_red_masonry_lines_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:white_plaster_with_red_masonry_lines_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:white_plaster_with_red_masonry_lines_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:white_plaster_with_red_masonry_lines_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:white_plaster_with_red_masonry_lines_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:white_plaster_with_red_masonry_lines_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:white_plaster_with_red_masonry_lines_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:white_plaster_with_red_masonry_lines_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:white_plaster_with_red_masonry_lines_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:white_plaster_with_red_masonry_lines_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:white_plaster_with_red_masonry_lines_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:white_plaster_with_red_masonry_lines_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:white_plaster_with_red_masonry_lines_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:white_plaster_with_red_masonry_lines_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:white_plaster_with_red_masonry_lines_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:white_plaster_with_red_masonry_lines_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:white_plaster_with_red_masonry_lines_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:white_plaster_with_red_masonry_lines_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:white_plaster_with_red_masonry_lines_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:white_plaster_with_red_masonry_lines_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:white_plaster_with_red_masonry_lines_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:white_plaster_with_red_masonry_lines_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:white_plaster_with_red_masonry_lines_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:white_plaster_with_red_masonry_lines_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:white_plaster_with_red_masonry_lines_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:white_plaster_with_red_masonry_lines_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:white_plaster_with_red_masonry_lines_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:white_plaster_with_red_masonry_lines_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:white_plaster_with_red_masonry_lines_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:white_plaster_with_red_masonry_lines_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:white_plaster_with_red_masonry_lines_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:white_plaster_with_red_masonry_lines_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:white_plaster_with_red_masonry_lines_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:white_plaster_with_red_masonry_lines_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:white_plaster_with_red_masonry_lines_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:white_plaster_with_red_masonry_lines_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:white_plaster_with_red_masonry_lines_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:white_plaster_with_red_masonry_lines_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:white_plaster_with_red_masonry_lines_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:white_plaster_with_red_masonry_lines_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:white_plaster_with_red_masonry_lines_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:white_plaster_with_red_masonry_lines_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:white_plaster_with_red_masonry_lines_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:white_plaster_with_red_masonry_lines_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:white_plaster_with_red_masonry_lines_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:white_plaster_with_red_masonry_lines_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:white_plaster_with_red_masonry_lines_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:white_plaster_with_red_masonry_lines_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:white_plaster_with_red_masonry_lines_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:white_plaster_with_red_masonry_lines_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:white_plaster_with_red_masonry_lines_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:white_plaster_with_red_masonry_lines_two_meter_arch[facing=north,type=top]
conquest:white_plaster_with_red_masonry_lines_two_meter_arch[facing=north,type=bottom]
conquest:white_plaster_with_red_masonry_lines_two_meter_arch[facing=south,type=top]
conquest:white_plaster_with_red_masonry_lines_two_meter_arch[facing=south,type=bottom]
conquest:white_plaster_with_red_masonry_lines_two_meter_arch[facing=west,type=top]
conquest:white_plaster_with_red_masonry_lines_two_meter_arch[facing=west,type=bottom]
conquest:white_plaster_with_red_masonry_lines_two_meter_arch[facing=east,type=top]
conquest:white_plaster_with_red_masonry_lines_two_meter_arch[facing=east,type=bottom]
conquest:white_plaster_with_red_masonry_lines_two_meter_arch_half[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:white_plaster_with_red_masonry_lines_two_meter_arch_half[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:white_plaster_with_red_masonry_lines_two_meter_arch_half[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:white_plaster_with_red_masonry_lines_two_meter_arch_half[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:white_plaster_with_red_masonry_lines_two_meter_arch_half[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:white_plaster_with_red_masonry_lines_two_meter_arch_half[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:white_plaster_with_red_masonry_lines_two_meter_arch_half[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:white_plaster_with_red_masonry_lines_two_meter_arch_half[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:white_plaster_with_red_masonry_lines_two_meter_arch_half[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:white_plaster_with_red_masonry_lines_two_meter_arch_half[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:white_plaster_with_red_masonry_lines_two_meter_arch_half[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:white_plaster_with_red_masonry_lines_two_meter_arch_half[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:white_plaster_with_red_masonry_lines_two_meter_arch_half[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:white_plaster_with_red_masonry_lines_two_meter_arch_half[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:white_plaster_with_red_masonry_lines_two_meter_arch_half[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:white_plaster_with_red_masonry_lines_two_meter_arch_half[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:white_plaster_with_red_masonry_lines_two_meter_arch_half[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:white_plaster_with_red_masonry_lines_two_meter_arch_half[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:white_plaster_with_red_masonry_lines_two_meter_arch_half[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:white_plaster_with_red_masonry_lines_two_meter_arch_half[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:white_plaster_with_red_masonry_lines_two_meter_arch_half[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:white_plaster_with_red_masonry_lines_two_meter_arch_half[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:white_plaster_with_red_masonry_lines_two_meter_arch_half[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:white_plaster_with_red_masonry_lines_two_meter_arch_half[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:white_plaster_with_red_masonry_lines_two_meter_arch_half[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:white_plaster_with_red_masonry_lines_two_meter_arch_half[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:white_plaster_with_red_masonry_lines_two_meter_arch_half[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:white_plaster_with_red_masonry_lines_two_meter_arch_half[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:white_plaster_with_red_masonry_lines_two_meter_arch_half[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:white_plaster_with_red_masonry_lines_two_meter_arch_half[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:white_plaster_with_red_masonry_lines_two_meter_arch_half[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:white_plaster_with_red_masonry_lines_two_meter_arch_half[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:white_plaster_with_red_masonry_lines_two_meter_arch_half[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:white_plaster_with_red_masonry_lines_two_meter_arch_half[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:white_plaster_with_red_masonry_lines_two_meter_arch_half[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:white_plaster_with_red_masonry_lines_two_meter_arch_half[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:white_plaster_with_red_masonry_lines_two_meter_arch_half[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:white_plaster_with_red_masonry_lines_two_meter_arch_half[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:white_plaster_with_red_masonry_lines_two_meter_arch_half[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:white_plaster_with_red_masonry_lines_two_meter_arch_half[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:white_plaster_with_red_masonry_lines_two_meter_arch_half[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:white_plaster_with_red_masonry_lines_two_meter_arch_half[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:white_plaster_with_red_masonry_lines_two_meter_arch_half[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:white_plaster_with_red_masonry_lines_two_meter_arch_half[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:white_plaster_with_red_masonry_lines_two_meter_arch_half[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:white_plaster_with_red_masonry_lines_two_meter_arch_half[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:white_plaster_with_red_masonry_lines_two_meter_arch_half[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:white_plaster_with_red_masonry_lines_two_meter_arch_half[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:white_plaster_with_red_masonry_lines_two_meter_arch_half[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:white_plaster_with_red_masonry_lines_two_meter_arch_half[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:white_plaster_with_red_masonry_lines_two_meter_arch_half[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:white_plaster_with_red_masonry_lines_two_meter_arch_half[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:white_plaster_with_red_masonry_lines_two_meter_arch_half[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:white_plaster_with_red_masonry_lines_two_meter_arch_half[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:white_plaster_with_red_masonry_lines_two_meter_arch_half[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:white_plaster_with_red_masonry_lines_two_meter_arch_half[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:white_plaster_with_red_masonry_lines_two_meter_arch_half[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:white_plaster_with_red_masonry_lines_two_meter_arch_half[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:white_plaster_with_red_masonry_lines_two_meter_arch_half[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:white_plaster_with_red_masonry_lines_two_meter_arch_half[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:white_plaster_with_red_masonry_lines_two_meter_arch_half[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:white_plaster_with_red_masonry_lines_two_meter_arch_half[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:white_plaster_with_red_masonry_lines_two_meter_arch_half[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:white_plaster_with_red_masonry_lines_two_meter_arch_half[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:white_plaster_with_red_masonry_lines_vertical_corner[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:white_plaster_with_red_masonry_lines_vertical_corner[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:white_plaster_with_red_masonry_lines_vertical_corner[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:white_plaster_with_red_masonry_lines_vertical_corner[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:white_plaster_with_red_masonry_lines_vertical_corner[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:white_plaster_with_red_masonry_lines_vertical_corner[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:white_plaster_with_red_masonry_lines_vertical_corner[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:white_plaster_with_red_masonry_lines_vertical_corner[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:white_plaster_with_red_masonry_lines_vertical_corner[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:white_plaster_with_red_masonry_lines_vertical_corner[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:white_plaster_with_red_masonry_lines_vertical_corner[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:white_plaster_with_red_masonry_lines_vertical_corner[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:white_plaster_with_red_masonry_lines_vertical_corner[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:white_plaster_with_red_masonry_lines_vertical_corner[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:white_plaster_with_red_masonry_lines_vertical_corner[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:white_plaster_with_red_masonry_lines_vertical_corner[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:white_plaster_with_red_masonry_lines_vertical_corner[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:white_plaster_with_red_masonry_lines_vertical_corner[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:white_plaster_with_red_masonry_lines_vertical_corner[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:white_plaster_with_red_masonry_lines_vertical_corner[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:white_plaster_with_red_masonry_lines_vertical_corner[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:white_plaster_with_red_masonry_lines_vertical_corner[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:white_plaster_with_red_masonry_lines_vertical_corner[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:white_plaster_with_red_masonry_lines_vertical_corner[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:white_plaster_with_red_masonry_lines_vertical_corner[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:white_plaster_with_red_masonry_lines_vertical_corner[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:white_plaster_with_red_masonry_lines_vertical_corner[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:white_plaster_with_red_masonry_lines_vertical_corner[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:white_plaster_with_red_masonry_lines_vertical_corner[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:white_plaster_with_red_masonry_lines_vertical_corner[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:white_plaster_with_red_masonry_lines_vertical_corner[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:white_plaster_with_red_masonry_lines_vertical_corner[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:white_plaster_with_red_masonry_lines_vertical_corner[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:white_plaster_with_red_masonry_lines_vertical_corner[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:white_plaster_with_red_masonry_lines_vertical_corner[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:white_plaster_with_red_masonry_lines_vertical_corner[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:white_plaster_with_red_masonry_lines_vertical_corner[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:white_plaster_with_red_masonry_lines_vertical_corner[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:white_plaster_with_red_masonry_lines_vertical_corner[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:white_plaster_with_red_masonry_lines_vertical_corner[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:white_plaster_with_red_masonry_lines_vertical_corner[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:white_plaster_with_red_masonry_lines_vertical_corner[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:white_plaster_with_red_masonry_lines_vertical_corner[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:white_plaster_with_red_masonry_lines_vertical_corner[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:white_plaster_with_red_masonry_lines_vertical_corner[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:white_plaster_with_red_masonry_lines_vertical_corner[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:white_plaster_with_red_masonry_lines_vertical_corner[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:white_plaster_with_red_masonry_lines_vertical_corner[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:white_plaster_with_red_masonry_lines_vertical_corner[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:white_plaster_with_red_masonry_lines_vertical_corner[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:white_plaster_with_red_masonry_lines_vertical_corner[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:white_plaster_with_red_masonry_lines_vertical_corner[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:white_plaster_with_red_masonry_lines_vertical_corner[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:white_plaster_with_red_masonry_lines_vertical_corner[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:white_plaster_with_red_masonry_lines_vertical_corner[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:white_plaster_with_red_masonry_lines_vertical_corner[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:white_plaster_with_red_masonry_lines_vertical_corner[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:white_plaster_with_red_masonry_lines_vertical_corner[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:white_plaster_with_red_masonry_lines_vertical_corner[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:white_plaster_with_red_masonry_lines_vertical_corner[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:white_plaster_with_red_masonry_lines_vertical_corner[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:white_plaster_with_red_masonry_lines_vertical_corner[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:white_plaster_with_red_masonry_lines_vertical_corner[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:white_plaster_with_red_masonry_lines_vertical_corner[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:white_plaster_with_red_masonry_lines_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:white_plaster_with_red_masonry_lines_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:white_plaster_with_red_masonry_lines_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:white_plaster_with_red_masonry_lines_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:white_plaster_with_red_masonry_lines_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:white_plaster_with_red_masonry_lines_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:white_plaster_with_red_masonry_lines_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:white_plaster_with_red_masonry_lines_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:white_plaster_with_red_masonry_lines_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:white_plaster_with_red_masonry_lines_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:white_plaster_with_red_masonry_lines_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:white_plaster_with_red_masonry_lines_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:white_plaster_with_red_masonry_lines_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:white_plaster_with_red_masonry_lines_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:white_plaster_with_red_masonry_lines_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:white_plaster_with_red_masonry_lines_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:white_plaster_with_red_masonry_lines_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:white_plaster_with_red_masonry_lines_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:white_plaster_with_red_masonry_lines_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:white_plaster_with_red_masonry_lines_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:white_plaster_with_red_masonry_lines_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:white_plaster_with_red_masonry_lines_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:white_plaster_with_red_masonry_lines_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:white_plaster_with_red_masonry_lines_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:white_plaster_with_red_masonry_lines_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:white_plaster_with_red_masonry_lines_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:white_plaster_with_red_masonry_lines_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:white_plaster_with_red_masonry_lines_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:white_plaster_with_red_masonry_lines_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:white_plaster_with_red_masonry_lines_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:white_plaster_with_red_masonry_lines_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:white_plaster_with_red_masonry_lines_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:white_plaster_with_red_masonry_lines_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:white_plaster_with_red_masonry_lines_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:white_plaster_with_red_masonry_lines_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:white_plaster_with_red_masonry_lines_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:white_plaster_with_red_masonry_lines_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:white_plaster_with_red_masonry_lines_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:white_plaster_with_red_masonry_lines_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:white_plaster_with_red_masonry_lines_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:white_plaster_with_red_masonry_lines_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:white_plaster_with_red_masonry_lines_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:white_plaster_with_red_masonry_lines_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:white_plaster_with_red_masonry_lines_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:white_plaster_with_red_masonry_lines_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:white_plaster_with_red_masonry_lines_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:white_plaster_with_red_masonry_lines_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:white_plaster_with_red_masonry_lines_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:white_plaster_with_red_masonry_lines_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:white_plaster_with_red_masonry_lines_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:white_plaster_with_red_masonry_lines_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:white_plaster_with_red_masonry_lines_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:white_plaster_with_red_masonry_lines_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:white_plaster_with_red_masonry_lines_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:white_plaster_with_red_masonry_lines_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:white_plaster_with_red_masonry_lines_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:white_plaster_with_red_masonry_lines_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:white_plaster_with_red_masonry_lines_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:white_plaster_with_red_masonry_lines_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:white_plaster_with_red_masonry_lines_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:white_plaster_with_red_masonry_lines_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:white_plaster_with_red_masonry_lines_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:white_plaster_with_red_masonry_lines_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:white_plaster_with_red_masonry_lines_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:white_plaster_with_red_masonry_lines_vertical_quarter[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:white_plaster_with_red_masonry_lines_vertical_quarter[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:white_plaster_with_red_masonry_lines_vertical_quarter[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:white_plaster_with_red_masonry_lines_vertical_quarter[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:white_plaster_with_red_masonry_lines_vertical_quarter[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:white_plaster_with_red_masonry_lines_vertical_quarter[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:white_plaster_with_red_masonry_lines_vertical_quarter[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:white_plaster_with_red_masonry_lines_vertical_quarter[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:white_plaster_with_red_masonry_lines_vertical_quarter[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:white_plaster_with_red_masonry_lines_vertical_quarter[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:white_plaster_with_red_masonry_lines_vertical_quarter[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:white_plaster_with_red_masonry_lines_vertical_quarter[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:white_plaster_with_red_masonry_lines_vertical_quarter[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:white_plaster_with_red_masonry_lines_vertical_quarter[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:white_plaster_with_red_masonry_lines_vertical_quarter[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:white_plaster_with_red_masonry_lines_vertical_quarter[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:white_plaster_with_red_masonry_lines_vertical_quarter[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:white_plaster_with_red_masonry_lines_vertical_quarter[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:white_plaster_with_red_masonry_lines_vertical_quarter[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:white_plaster_with_red_masonry_lines_vertical_quarter[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:white_plaster_with_red_masonry_lines_vertical_quarter[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:white_plaster_with_red_masonry_lines_vertical_quarter[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:white_plaster_with_red_masonry_lines_vertical_quarter[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:white_plaster_with_red_masonry_lines_vertical_quarter[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:white_plaster_with_red_masonry_lines_vertical_quarter[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:white_plaster_with_red_masonry_lines_vertical_quarter[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:white_plaster_with_red_masonry_lines_vertical_quarter[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:white_plaster_with_red_masonry_lines_vertical_quarter[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:white_plaster_with_red_masonry_lines_vertical_quarter[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:white_plaster_with_red_masonry_lines_vertical_quarter[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:white_plaster_with_red_masonry_lines_vertical_quarter[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:white_plaster_with_red_masonry_lines_vertical_quarter[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:white_plaster_with_red_masonry_lines_vertical_quarter[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:white_plaster_with_red_masonry_lines_vertical_quarter[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:white_plaster_with_red_masonry_lines_vertical_quarter[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:white_plaster_with_red_masonry_lines_vertical_quarter[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:white_plaster_with_red_masonry_lines_vertical_quarter[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:white_plaster_with_red_masonry_lines_vertical_quarter[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:white_plaster_with_red_masonry_lines_vertical_quarter[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:white_plaster_with_red_masonry_lines_vertical_quarter[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:white_plaster_with_red_masonry_lines_vertical_quarter[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:white_plaster_with_red_masonry_lines_vertical_quarter[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:white_plaster_with_red_masonry_lines_vertical_quarter[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:white_plaster_with_red_masonry_lines_vertical_quarter[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:white_plaster_with_red_masonry_lines_vertical_quarter[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:white_plaster_with_red_masonry_lines_vertical_quarter[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:white_plaster_with_red_masonry_lines_vertical_quarter[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:white_plaster_with_red_masonry_lines_vertical_quarter[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:white_plaster_with_red_masonry_lines_vertical_quarter[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:white_plaster_with_red_masonry_lines_vertical_quarter[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:white_plaster_with_red_masonry_lines_vertical_quarter[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:white_plaster_with_red_masonry_lines_vertical_quarter[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:white_plaster_with_red_masonry_lines_vertical_quarter[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:white_plaster_with_red_masonry_lines_vertical_quarter[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:white_plaster_with_red_masonry_lines_vertical_quarter[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:white_plaster_with_red_masonry_lines_vertical_quarter[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:white_plaster_with_red_masonry_lines_vertical_quarter[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:white_plaster_with_red_masonry_lines_vertical_quarter[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:white_plaster_with_red_masonry_lines_vertical_quarter[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:white_plaster_with_red_masonry_lines_vertical_quarter[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:white_plaster_with_red_masonry_lines_vertical_quarter[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:white_plaster_with_red_masonry_lines_vertical_quarter[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:white_plaster_with_red_masonry_lines_vertical_quarter[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:white_plaster_with_red_masonry_lines_vertical_quarter[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:white_plaster_with_red_masonry_lines_vertical_slab[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:white_plaster_with_red_masonry_lines_vertical_slab[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:white_plaster_with_red_masonry_lines_vertical_slab[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:white_plaster_with_red_masonry_lines_vertical_slab[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:white_plaster_with_red_masonry_lines_vertical_slab[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:white_plaster_with_red_masonry_lines_vertical_slab[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:white_plaster_with_red_masonry_lines_vertical_slab[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:white_plaster_with_red_masonry_lines_vertical_slab[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:white_plaster_with_red_masonry_lines_vertical_slab[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:white_plaster_with_red_masonry_lines_vertical_slab[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:white_plaster_with_red_masonry_lines_vertical_slab[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:white_plaster_with_red_masonry_lines_vertical_slab[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:white_plaster_with_red_masonry_lines_vertical_slab[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:white_plaster_with_red_masonry_lines_vertical_slab[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:white_plaster_with_red_masonry_lines_vertical_slab[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:white_plaster_with_red_masonry_lines_vertical_slab[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:white_plaster_with_red_masonry_lines_vertical_slab[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:white_plaster_with_red_masonry_lines_vertical_slab[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:white_plaster_with_red_masonry_lines_vertical_slab[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:white_plaster_with_red_masonry_lines_vertical_slab[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:white_plaster_with_red_masonry_lines_vertical_slab[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:white_plaster_with_red_masonry_lines_vertical_slab[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:white_plaster_with_red_masonry_lines_vertical_slab[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:white_plaster_with_red_masonry_lines_vertical_slab[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:white_plaster_with_red_masonry_lines_vertical_slab[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:white_plaster_with_red_masonry_lines_vertical_slab[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:white_plaster_with_red_masonry_lines_vertical_slab[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:white_plaster_with_red_masonry_lines_vertical_slab[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:white_plaster_with_red_masonry_lines_vertical_slab[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:white_plaster_with_red_masonry_lines_vertical_slab[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:white_plaster_with_red_masonry_lines_vertical_slab[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:white_plaster_with_red_masonry_lines_vertical_slab[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:white_plaster_with_red_masonry_lines_vertical_slab[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:white_plaster_with_red_masonry_lines_vertical_slab[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:white_plaster_with_red_masonry_lines_vertical_slab[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:white_plaster_with_red_masonry_lines_vertical_slab[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:white_plaster_with_red_masonry_lines_vertical_slab[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:white_plaster_with_red_masonry_lines_vertical_slab[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:white_plaster_with_red_masonry_lines_vertical_slab[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:white_plaster_with_red_masonry_lines_vertical_slab[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:white_plaster_with_red_masonry_lines_vertical_slab[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:white_plaster_with_red_masonry_lines_vertical_slab[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:white_plaster_with_red_masonry_lines_vertical_slab[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:white_plaster_with_red_masonry_lines_vertical_slab[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:white_plaster_with_red_masonry_lines_vertical_slab[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:white_plaster_with_red_masonry_lines_vertical_slab[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:white_plaster_with_red_masonry_lines_vertical_slab[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:white_plaster_with_red_masonry_lines_vertical_slab[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:white_plaster_with_red_masonry_lines_vertical_slab[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:white_plaster_with_red_masonry_lines_vertical_slab[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:white_plaster_with_red_masonry_lines_vertical_slab[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:white_plaster_with_red_masonry_lines_vertical_slab[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:white_plaster_with_red_masonry_lines_vertical_slab[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:white_plaster_with_red_masonry_lines_vertical_slab[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:white_plaster_with_red_masonry_lines_vertical_slab[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:white_plaster_with_red_masonry_lines_vertical_slab[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:white_plaster_with_red_masonry_lines_vertical_slab[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:white_plaster_with_red_masonry_lines_vertical_slab[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:white_plaster_with_red_masonry_lines_vertical_slab[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:white_plaster_with_red_masonry_lines_vertical_slab[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:white_plaster_with_red_masonry_lines_vertical_slab[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:white_plaster_with_red_masonry_lines_vertical_slab[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:white_plaster_with_red_masonry_lines_vertical_slab[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:white_plaster_with_red_masonry_lines_vertical_slab[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:white_plaster_with_red_masonry_lines_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:white_plaster_with_red_masonry_lines_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:white_plaster_with_red_masonry_lines_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:white_plaster_with_red_masonry_lines_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:white_plaster_with_red_masonry_lines_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:white_plaster_with_red_masonry_lines_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:white_plaster_with_red_masonry_lines_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:white_plaster_with_red_masonry_lines_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:white_plaster_with_red_masonry_lines_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:white_plaster_with_red_masonry_lines_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:white_plaster_with_red_masonry_lines_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:white_plaster_with_red_masonry_lines_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:white_plaster_with_red_masonry_lines_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:white_plaster_with_red_masonry_lines_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:white_plaster_with_red_masonry_lines_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:white_plaster_with_red_masonry_lines_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:white_plaster_with_red_masonry_lines_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:white_plaster_with_red_masonry_lines_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:white_plaster_with_red_masonry_lines_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:white_plaster_with_red_masonry_lines_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:white_plaster_with_red_masonry_lines_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:white_plaster_with_red_masonry_lines_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:white_plaster_with_red_masonry_lines_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:white_plaster_with_red_masonry_lines_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:white_plaster_with_red_masonry_lines_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:white_plaster_with_red_masonry_lines_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:white_plaster_with_red_masonry_lines_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:white_plaster_with_red_masonry_lines_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:white_plaster_with_red_masonry_lines_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:white_plaster_with_red_masonry_lines_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:white_plaster_with_red_masonry_lines_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:white_plaster_with_red_masonry_lines_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:white_plaster_with_red_masonry_lines_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:white_plaster_with_red_masonry_lines_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:white_plaster_with_red_masonry_lines_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:white_plaster_with_red_masonry_lines_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:white_plaster_with_red_masonry_lines_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:white_plaster_with_red_masonry_lines_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:white_plaster_with_red_masonry_lines_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:white_plaster_with_red_masonry_lines_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:white_plaster_with_red_masonry_lines_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:white_plaster_with_red_masonry_lines_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:white_plaster_with_red_masonry_lines_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:white_plaster_with_red_masonry_lines_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:white_plaster_with_red_masonry_lines_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:white_plaster_with_red_masonry_lines_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:white_plaster_with_red_masonry_lines_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:white_plaster_with_red_masonry_lines_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:white_plaster_with_red_masonry_lines_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:white_plaster_with_red_masonry_lines_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:white_plaster_with_red_masonry_lines_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:white_plaster_with_red_masonry_lines_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:white_plaster_with_red_masonry_lines_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:white_plaster_with_red_masonry_lines_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:white_plaster_with_red_masonry_lines_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:white_plaster_with_red_masonry_lines_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:white_plaster_with_red_masonry_lines_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:white_plaster_with_red_masonry_lines_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:white_plaster_with_red_masonry_lines_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:white_plaster_with_red_masonry_lines_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:white_plaster_with_red_masonry_lines_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:white_plaster_with_red_masonry_lines_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:white_plaster_with_red_masonry_lines_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:white_plaster_with_red_masonry_lines_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:white_plaster_with_red_masonry_lines_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:white_plaster_with_red_masonry_lines_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:white_plaster_with_red_masonry_lines_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:white_plaster_with_red_masonry_lines_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:white_plaster_with_red_masonry_lines_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:white_plaster_with_red_masonry_lines_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:white_plaster_with_red_masonry_lines_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:white_plaster_with_red_masonry_lines_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:white_plaster_with_red_masonry_lines_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:white_plaster_with_red_masonry_lines_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:white_plaster_with_red_masonry_lines_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:white_plaster_with_red_masonry_lines_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:white_plaster_with_red_masonry_lines_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:white_plaster_with_red_masonry_lines_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:white_plaster_with_red_masonry_lines_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:white_plaster_with_red_masonry_lines_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:white_plaster_with_red_masonry_lines_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:white_plaster_with_red_masonry_lines_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:white_plaster_with_red_masonry_lines_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:white_plaster_with_red_masonry_lines_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:white_plaster_with_red_masonry_lines_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:white_plaster_with_red_masonry_lines_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:white_plaster_with_red_masonry_lines_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:white_plaster_with_red_masonry_lines_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:white_plaster_with_red_masonry_lines_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:white_plaster_with_red_masonry_lines_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:white_plaster_with_red_masonry_lines_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:white_plaster_with_red_masonry_lines_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:white_plaster_with_red_masonry_lines_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:white_plaster_with_red_masonry_lines_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:white_plaster_with_red_masonry_lines_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:white_plaster_with_red_masonry_lines_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:white_plaster_with_red_masonry_lines_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:white_plaster_with_red_masonry_lines_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:white_plaster_with_red_masonry_lines_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:white_plaster_with_red_masonry_lines_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:white_plaster_with_red_masonry_lines_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:white_plaster_with_red_masonry_lines_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:white_plaster_with_red_masonry_lines_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:white_plaster_with_red_masonry_lines_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:white_plaster_with_red_masonry_lines_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:white_plaster_with_red_masonry_lines_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:white_plaster_with_red_masonry_lines_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:white_plaster_with_red_masonry_lines_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:white_plaster_with_red_masonry_lines_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:white_plaster_with_red_masonry_lines_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:white_plaster_with_red_masonry_lines_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:white_plaster_with_red_masonry_lines_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:white_plaster_with_red_masonry_lines_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:white_plaster_with_red_masonry_lines_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:white_plaster_with_red_masonry_lines_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:white_plaster_with_red_masonry_lines_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:white_plaster_with_red_masonry_lines_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:white_plaster_with_red_masonry_lines_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:white_plaster_with_red_masonry_lines_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:white_plaster_with_red_masonry_lines_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:white_plaster_with_red_masonry_lines_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:white_plaster_with_red_masonry_lines_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:white_plaster_with_red_masonry_lines_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:white_plaster_with_red_masonry_lines_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:white_plaster_with_red_masonry_lines_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:white_plaster_with_red_masonry_lines_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:white_plaster_with_red_masonry_lines_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:white_plaster_with_red_masonry_lines_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:white_plaster_with_red_masonry_lines_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:white_plaster_with_red_masonry_lines_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:white_plaster_with_red_masonry_lines_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:white_plaster_with_red_masonry_lines_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:white_plaster_with_red_masonry_lines_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:white_plaster_with_red_masonry_lines_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:white_plaster_with_red_masonry_lines_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:white_plaster_with_red_masonry_lines_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:white_plaster_with_red_masonry_lines_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:white_plaster_with_red_masonry_lines_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:white_plaster_with_red_masonry_lines_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:white_plaster_with_red_masonry_lines_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:white_plaster_with_red_masonry_lines_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:white_plaster_with_red_masonry_lines_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:white_plaster_with_red_masonry_lines_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:white_plaster_with_red_masonry_lines_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:white_plaster_with_red_masonry_lines_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:white_plaster_with_red_masonry_lines_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:white_plaster_with_red_masonry_lines_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:white_plaster_with_red_masonry_lines_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:white_plaster_with_red_masonry_lines_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:white_plaster_with_red_masonry_lines_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:white_plaster_with_red_masonry_lines_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:white_plaster_with_red_masonry_lines_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:white_plaster_with_red_masonry_lines_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:white_plaster_with_red_masonry_lines_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:white_plaster_with_red_masonry_lines_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:white_plaster_with_red_masonry_lines_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:white_plaster_with_red_masonry_lines_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:white_plaster_with_red_masonry_lines_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:white_plaster_with_red_masonry_lines_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:white_plaster_with_red_masonry_lines_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:white_plaster_with_red_masonry_lines_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:white_plaster_with_red_masonry_lines_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:white_plaster_with_red_masonry_lines_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:white_plaster_with_red_masonry_lines_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:white_plaster_with_red_masonry_lines_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:white_plaster_with_red_masonry_lines_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:white_plaster_with_red_masonry_lines_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:white_plaster_with_red_masonry_lines_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:white_plaster_with_red_masonry_lines_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:white_plaster_with_red_masonry_lines_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:white_plaster_with_red_masonry_lines_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:white_plaster_with_red_masonry_lines_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:white_plaster_with_red_masonry_lines_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:white_plaster_with_red_masonry_lines_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:white_plaster_with_red_masonry_lines_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:white_plaster_with_red_masonry_lines_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:white_plaster_with_red_masonry_lines_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:white_plaster_with_red_masonry_lines_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:white_plaster_with_red_masonry_lines_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:white_plaster_with_red_masonry_lines_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:white_plaster_with_red_masonry_lines_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:white_plaster_with_red_masonry_lines_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:white_plaster_with_red_masonry_lines_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:white_plaster_with_red_masonry_lines_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:white_plaster_with_red_masonry_lines_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:white_plaster_with_red_masonry_lines_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:white_plaster_with_red_masonry_lines_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:white_plaster_with_red_masonry_lines_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:white_plaster_with_red_masonry_lines_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:white_plaster_with_red_masonry_lines_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:white_plaster_with_red_masonry_lines_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:white_plaster_with_red_masonry_lines_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:white_plaster_with_red_masonry_lines_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:white_plaster_with_red_masonry_lines_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:white_plaster_with_red_masonry_lines_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:white_plaster_with_red_masonry_lines_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:white_plaster_with_red_masonry_lines_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:white_plaster_with_red_masonry_lines_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:white_plaster_with_red_masonry_lines_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:white_plaster_with_red_masonry_lines_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:white_plaster_with_red_masonry_lines_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:white_plaster_with_red_masonry_lines_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:white_plaster_with_red_masonry_lines_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:white_plaster_with_red_masonry_lines_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:white_plaster_with_red_masonry_lines_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:white_plaster_with_red_masonry_lines_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:white_plaster_with_red_masonry_lines_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:white_plaster_with_red_masonry_lines_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:white_plaster_with_red_masonry_lines_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:white_plaster_with_red_masonry_lines_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:white_plaster_with_red_masonry_lines_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:white_plaster_with_red_masonry_lines_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:white_plaster_with_red_masonry_lines_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:white_plaster_with_red_masonry_lines_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:white_plaster_with_red_masonry_lines_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:white_plaster_with_red_masonry_lines_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:white_plaster_with_red_masonry_lines_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:white_plaster_with_red_masonry_lines_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:white_plaster_with_red_masonry_lines_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:white_plaster_with_red_masonry_lines_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:white_plaster_with_red_masonry_lines_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:white_plaster_with_red_masonry_lines_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:white_plaster_with_red_masonry_lines_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:white_plaster_with_red_masonry_lines_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:white_plaster_with_red_masonry_lines_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:white_plaster_with_red_masonry_lines_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:white_plaster_with_red_masonry_lines_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:white_plaster_with_red_masonry_lines_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:white_plaster_with_red_masonry_lines_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:white_plaster_with_red_masonry_lines_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:white_plaster_with_red_masonry_lines_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:white_plaster_with_red_masonry_lines_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:white_plaster_with_red_masonry_lines_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:white_plaster_with_red_masonry_lines_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:white_plaster_with_red_masonry_lines_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:white_plaster_with_red_masonry_lines_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:white_plaster_with_red_masonry_lines_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:white_plaster_with_red_masonry_lines_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:white_plaster_with_red_masonry_lines_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:white_plaster_with_red_masonry_lines_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:white_plaster_with_red_masonry_lines_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:white_plaster_with_red_masonry_lines_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:white_plaster_with_red_masonry_lines_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:white_plaster_with_red_masonry_lines_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:white_plaster_with_red_masonry_lines_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:white_plaster_with_red_masonry_lines_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:white_plaster_with_red_masonry_lines_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:white_plaster_with_red_masonry_lines_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:white_plaster_with_red_masonry_lines_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:white_plaster_with_red_masonry_lines_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:white_plaster_with_red_masonry_lines_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:white_plaster_with_red_masonry_lines_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:white_plaster_with_red_masonry_lines_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:white_plaster_with_red_masonry_lines_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:white_plaster_with_red_masonry_lines_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:white_plaster_with_red_masonry_lines_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:white_plaster_with_red_masonry_lines_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:white_plaster_with_red_masonry_lines_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:white_plaster_with_red_masonry_lines_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:white_plaster_with_red_masonry_lines_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:white_plaster_with_red_masonry_lines_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:white_plaster_with_red_masonry_lines_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:white_plaster_with_red_masonry_lines_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:white_plaster_with_red_masonry_lines_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:white_plaster_with_red_masonry_lines_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:white_plaster_with_red_masonry_lines_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:white_plaster_with_red_masonry_lines_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:white_plaster_with_red_masonry_lines_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:white_plaster_with_red_masonry_lines_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:white_plaster_with_red_masonry_lines_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:white_plaster_with_red_masonry_lines_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:white_plaster_with_red_masonry_lines_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:white_plaster_with_red_masonry_lines_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:white_plaster_with_red_masonry_lines_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:white_plaster_with_red_masonry_lines_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:white_plaster_with_red_masonry_lines_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:white_plaster_with_red_masonry_lines_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:white_plaster_with_red_masonry_lines_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:white_plaster_with_red_masonry_lines_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:white_plaster_with_red_masonry_lines_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:white_plaster_with_red_masonry_lines_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:white_plaster_with_red_masonry_lines_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:white_plaster_with_red_masonry_lines_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:white_plaster_with_red_masonry_lines_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:white_plaster_with_red_masonry_lines_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:white_plaster_with_red_masonry_lines_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:white_plaster_with_red_masonry_lines_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:white_plaster_with_red_masonry_lines_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:white_plaster_with_red_masonry_lines_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:white_plaster_with_red_masonry_lines_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:white_plaster_with_red_masonry_lines_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:white_plaster_with_red_masonry_lines_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:white_plaster_with_red_masonry_lines_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:white_plaster_with_red_masonry_lines_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:white_plaster_with_red_masonry_lines_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:white_plaster_with_red_masonry_lines_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:white_plaster_with_red_masonry_lines_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:white_plaster_with_red_masonry_lines_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:white_plaster_with_red_masonry_lines_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:white_plaster_with_red_masonry_lines_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:white_plaster_with_red_masonry_lines_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:white_plaster_with_red_masonry_lines_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:white_plaster_with_red_masonry_lines_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:white_plaster_with_red_masonry_lines_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:white_plaster_with_red_masonry_lines_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:white_plaster_with_red_masonry_lines_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:white_plaster_with_red_masonry_lines_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:white_plaster_with_red_masonry_lines_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:white_plaster_with_red_masonry_lines_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:white_plaster_with_red_masonry_lines_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:white_plaster_with_red_masonry_lines_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:white_plaster_with_red_masonry_lines_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:white_plaster_with_red_masonry_lines_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:white_plaster_with_red_masonry_lines_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:white_plaster_with_red_masonry_lines_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:white_plaster_with_red_masonry_lines_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:white_plaster_with_red_masonry_lines_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:white_plaster_with_red_masonry_lines_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:white_plaster_with_red_masonry_lines_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:white_plaster_with_red_masonry_lines_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:white_plaster_with_red_masonry_lines_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:white_plaster_with_red_masonry_lines_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:white_plaster_with_red_masonry_lines_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:white_plaster_with_red_masonry_lines_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:white_plaster_with_reinforced_circular_window
conquest:white_plaster_with_reinforced_circular_window_pane[down=true,east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:white_plaster_with_reinforced_circular_window_pane[down=true,east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:white_plaster_with_reinforced_circular_window_pane[down=true,east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:white_plaster_with_reinforced_circular_window_pane[down=true,east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:white_plaster_with_reinforced_circular_window_pane[down=true,east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:white_plaster_with_reinforced_circular_window_pane[down=true,east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:white_plaster_with_reinforced_circular_window_pane[down=true,east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:white_plaster_with_reinforced_circular_window_pane[down=true,east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:white_plaster_with_reinforced_circular_window_pane[down=true,east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:white_plaster_with_reinforced_circular_window_pane[down=true,east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:white_plaster_with_reinforced_circular_window_pane[down=true,east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:white_plaster_with_reinforced_circular_window_pane[down=true,east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:white_plaster_with_reinforced_circular_window_pane[down=true,east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:white_plaster_with_reinforced_circular_window_pane[down=true,east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:white_plaster_with_reinforced_circular_window_pane[down=true,east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:white_plaster_with_reinforced_circular_window_pane[down=true,east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:white_plaster_with_reinforced_circular_window_pane[down=true,east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:white_plaster_with_reinforced_circular_window_pane[down=true,east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:white_plaster_with_reinforced_circular_window_pane[down=true,east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:white_plaster_with_reinforced_circular_window_pane[down=true,east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:white_plaster_with_reinforced_circular_window_pane[down=true,east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:white_plaster_with_reinforced_circular_window_pane[down=true,east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:white_plaster_with_reinforced_circular_window_pane[down=true,east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:white_plaster_with_reinforced_circular_window_pane[down=true,east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:white_plaster_with_reinforced_circular_window_pane[down=true,east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:white_plaster_with_reinforced_circular_window_pane[down=true,east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:white_plaster_with_reinforced_circular_window_pane[down=true,east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:white_plaster_with_reinforced_circular_window_pane[down=true,east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:white_plaster_with_reinforced_circular_window_pane[down=true,east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:white_plaster_with_reinforced_circular_window_pane[down=true,east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:white_plaster_with_reinforced_circular_window_pane[down=true,east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:white_plaster_with_reinforced_circular_window_pane[down=true,east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:white_plaster_with_reinforced_circular_window_pane[down=true,east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:white_plaster_with_reinforced_circular_window_pane[down=true,east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:white_plaster_with_reinforced_circular_window_pane[down=true,east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:white_plaster_with_reinforced_circular_window_pane[down=true,east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:white_plaster_with_reinforced_circular_window_pane[down=true,east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:white_plaster_with_reinforced_circular_window_pane[down=true,east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:white_plaster_with_reinforced_circular_window_pane[down=true,east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:white_plaster_with_reinforced_circular_window_pane[down=true,east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:white_plaster_with_reinforced_circular_window_pane[down=true,east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:white_plaster_with_reinforced_circular_window_pane[down=true,east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:white_plaster_with_reinforced_circular_window_pane[down=true,east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:white_plaster_with_reinforced_circular_window_pane[down=true,east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:white_plaster_with_reinforced_circular_window_pane[down=true,east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:white_plaster_with_reinforced_circular_window_pane[down=true,east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:white_plaster_with_reinforced_circular_window_pane[down=true,east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:white_plaster_with_reinforced_circular_window_pane[down=true,east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:white_plaster_with_reinforced_circular_window_pane[down=true,east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:white_plaster_with_reinforced_circular_window_pane[down=true,east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:white_plaster_with_reinforced_circular_window_pane[down=true,east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:white_plaster_with_reinforced_circular_window_pane[down=true,east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:white_plaster_with_reinforced_circular_window_pane[down=true,east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:white_plaster_with_reinforced_circular_window_pane[down=true,east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:white_plaster_with_reinforced_circular_window_pane[down=true,east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:white_plaster_with_reinforced_circular_window_pane[down=true,east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:white_plaster_with_reinforced_circular_window_pane[down=true,east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:white_plaster_with_reinforced_circular_window_pane[down=true,east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:white_plaster_with_reinforced_circular_window_pane[down=true,east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:white_plaster_with_reinforced_circular_window_pane[down=true,east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:white_plaster_with_reinforced_circular_window_pane[down=true,east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:white_plaster_with_reinforced_circular_window_pane[down=true,east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:white_plaster_with_reinforced_circular_window_pane[down=true,east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:white_plaster_with_reinforced_circular_window_pane[down=true,east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:white_plaster_with_reinforced_circular_window_pane[down=false,east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:white_plaster_with_reinforced_circular_window_pane[down=false,east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:white_plaster_with_reinforced_circular_window_pane[down=false,east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:white_plaster_with_reinforced_circular_window_pane[down=false,east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:white_plaster_with_reinforced_circular_window_pane[down=false,east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:white_plaster_with_reinforced_circular_window_pane[down=false,east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:white_plaster_with_reinforced_circular_window_pane[down=false,east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:white_plaster_with_reinforced_circular_window_pane[down=false,east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:white_plaster_with_reinforced_circular_window_pane[down=false,east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:white_plaster_with_reinforced_circular_window_pane[down=false,east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:white_plaster_with_reinforced_circular_window_pane[down=false,east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:white_plaster_with_reinforced_circular_window_pane[down=false,east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:white_plaster_with_reinforced_circular_window_pane[down=false,east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:white_plaster_with_reinforced_circular_window_pane[down=false,east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:white_plaster_with_reinforced_circular_window_pane[down=false,east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:white_plaster_with_reinforced_circular_window_pane[down=false,east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:white_plaster_with_reinforced_circular_window_pane[down=false,east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:white_plaster_with_reinforced_circular_window_pane[down=false,east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:white_plaster_with_reinforced_circular_window_pane[down=false,east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:white_plaster_with_reinforced_circular_window_pane[down=false,east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:white_plaster_with_reinforced_circular_window_pane[down=false,east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:white_plaster_with_reinforced_circular_window_pane[down=false,east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:white_plaster_with_reinforced_circular_window_pane[down=false,east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:white_plaster_with_reinforced_circular_window_pane[down=false,east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:white_plaster_with_reinforced_circular_window_pane[down=false,east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:white_plaster_with_reinforced_circular_window_pane[down=false,east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:white_plaster_with_reinforced_circular_window_pane[down=false,east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:white_plaster_with_reinforced_circular_window_pane[down=false,east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:white_plaster_with_reinforced_circular_window_pane[down=false,east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:white_plaster_with_reinforced_circular_window_pane[down=false,east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:white_plaster_with_reinforced_circular_window_pane[down=false,east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:white_plaster_with_reinforced_circular_window_pane[down=false,east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:white_plaster_with_reinforced_circular_window_pane[down=false,east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:white_plaster_with_reinforced_circular_window_pane[down=false,east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:white_plaster_with_reinforced_circular_window_pane[down=false,east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:white_plaster_with_reinforced_circular_window_pane[down=false,east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:white_plaster_with_reinforced_circular_window_pane[down=false,east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:white_plaster_with_reinforced_circular_window_pane[down=false,east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:white_plaster_with_reinforced_circular_window_pane[down=false,east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:white_plaster_with_reinforced_circular_window_pane[down=false,east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:white_plaster_with_reinforced_circular_window_pane[down=false,east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:white_plaster_with_reinforced_circular_window_pane[down=false,east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:white_plaster_with_reinforced_circular_window_pane[down=false,east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:white_plaster_with_reinforced_circular_window_pane[down=false,east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:white_plaster_with_reinforced_circular_window_pane[down=false,east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:white_plaster_with_reinforced_circular_window_pane[down=false,east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:white_plaster_with_reinforced_circular_window_pane[down=false,east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:white_plaster_with_reinforced_circular_window_pane[down=false,east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:white_plaster_with_reinforced_circular_window_pane[down=false,east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:white_plaster_with_reinforced_circular_window_pane[down=false,east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:white_plaster_with_reinforced_circular_window_pane[down=false,east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:white_plaster_with_reinforced_circular_window_pane[down=false,east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:white_plaster_with_reinforced_circular_window_pane[down=false,east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:white_plaster_with_reinforced_circular_window_pane[down=false,east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:white_plaster_with_reinforced_circular_window_pane[down=false,east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:white_plaster_with_reinforced_circular_window_pane[down=false,east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:white_plaster_with_reinforced_circular_window_pane[down=false,east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:white_plaster_with_reinforced_circular_window_pane[down=false,east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:white_plaster_with_reinforced_circular_window_pane[down=false,east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:white_plaster_with_reinforced_circular_window_pane[down=false,east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:white_plaster_with_reinforced_circular_window_pane[down=false,east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:white_plaster_with_reinforced_circular_window_pane[down=false,east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:white_plaster_with_reinforced_circular_window_pane[down=false,east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:white_plaster_with_reinforced_circular_window_pane[down=false,east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:white_plaster_with_reinforced_circular_window_vertical_corner[facing=north,layer=1,waterlogged=true]
conquest:white_plaster_with_reinforced_circular_window_vertical_corner[facing=north,layer=1,waterlogged=false]
conquest:white_plaster_with_reinforced_circular_window_vertical_corner[facing=north,layer=2,waterlogged=true]
conquest:white_plaster_with_reinforced_circular_window_vertical_corner[facing=north,layer=2,waterlogged=false]
conquest:white_plaster_with_reinforced_circular_window_vertical_corner[facing=north,layer=3,waterlogged=true]
conquest:white_plaster_with_reinforced_circular_window_vertical_corner[facing=north,layer=3,waterlogged=false]
conquest:white_plaster_with_reinforced_circular_window_vertical_corner[facing=north,layer=4,waterlogged=true]
conquest:white_plaster_with_reinforced_circular_window_vertical_corner[facing=north,layer=4,waterlogged=false]
conquest:white_plaster_with_reinforced_circular_window_vertical_corner[facing=south,layer=1,waterlogged=true]
conquest:white_plaster_with_reinforced_circular_window_vertical_corner[facing=south,layer=1,waterlogged=false]
conquest:white_plaster_with_reinforced_circular_window_vertical_corner[facing=south,layer=2,waterlogged=true]
conquest:white_plaster_with_reinforced_circular_window_vertical_corner[facing=south,layer=2,waterlogged=false]
conquest:white_plaster_with_reinforced_circular_window_vertical_corner[facing=south,layer=3,waterlogged=true]
conquest:white_plaster_with_reinforced_circular_window_vertical_corner[facing=south,layer=3,waterlogged=false]
conquest:white_plaster_with_reinforced_circular_window_vertical_corner[facing=south,layer=4,waterlogged=true]
conquest:white_plaster_with_reinforced_circular_window_vertical_corner[facing=south,layer=4,waterlogged=false]
conquest:white_plaster_with_reinforced_circular_window_vertical_corner[facing=west,layer=1,waterlogged=true]
conquest:white_plaster_with_reinforced_circular_window_vertical_corner[facing=west,layer=1,waterlogged=false]
conquest:white_plaster_with_reinforced_circular_window_vertical_corner[facing=west,layer=2,waterlogged=true]
conquest:white_plaster_with_reinforced_circular_window_vertical_corner[facing=west,layer=2,waterlogged=false]
conquest:white_plaster_with_reinforced_circular_window_vertical_corner[facing=west,layer=3,waterlogged=true]
conquest:white_plaster_with_reinforced_circular_window_vertical_corner[facing=west,layer=3,waterlogged=false]
conquest:white_plaster_with_reinforced_circular_window_vertical_corner[facing=west,layer=4,waterlogged=true]
conquest:white_plaster_with_reinforced_circular_window_vertical_corner[facing=west,layer=4,waterlogged=false]
conquest:white_plaster_with_reinforced_circular_window_vertical_corner[facing=east,layer=1,waterlogged=true]
conquest:white_plaster_with_reinforced_circular_window_vertical_corner[facing=east,layer=1,waterlogged=false]
conquest:white_plaster_with_reinforced_circular_window_vertical_corner[facing=east,layer=2,waterlogged=true]
conquest:white_plaster_with_reinforced_circular_window_vertical_corner[facing=east,layer=2,waterlogged=false]
conquest:white_plaster_with_reinforced_circular_window_vertical_corner[facing=east,layer=3,waterlogged=true]
conquest:white_plaster_with_reinforced_circular_window_vertical_corner[facing=east,layer=3,waterlogged=false]
conquest:white_plaster_with_reinforced_circular_window_vertical_corner[facing=east,layer=4,waterlogged=true]
conquest:white_plaster_with_reinforced_circular_window_vertical_corner[facing=east,layer=4,waterlogged=false]
conquest:white_plaster_with_reinforced_circular_window_vertical_quarter[facing=north,layer=1,waterlogged=true]
conquest:white_plaster_with_reinforced_circular_window_vertical_quarter[facing=north,layer=1,waterlogged=false]
conquest:white_plaster_with_reinforced_circular_window_vertical_quarter[facing=north,layer=2,waterlogged=true]
conquest:white_plaster_with_reinforced_circular_window_vertical_quarter[facing=north,layer=2,waterlogged=false]
conquest:white_plaster_with_reinforced_circular_window_vertical_quarter[facing=north,layer=3,waterlogged=true]
conquest:white_plaster_with_reinforced_circular_window_vertical_quarter[facing=north,layer=3,waterlogged=false]
conquest:white_plaster_with_reinforced_circular_window_vertical_quarter[facing=north,layer=4,waterlogged=true]
conquest:white_plaster_with_reinforced_circular_window_vertical_quarter[facing=north,layer=4,waterlogged=false]
conquest:white_plaster_with_reinforced_circular_window_vertical_quarter[facing=south,layer=1,waterlogged=true]
conquest:white_plaster_with_reinforced_circular_window_vertical_quarter[facing=south,layer=1,waterlogged=false]
conquest:white_plaster_with_reinforced_circular_window_vertical_quarter[facing=south,layer=2,waterlogged=true]
conquest:white_plaster_with_reinforced_circular_window_vertical_quarter[facing=south,layer=2,waterlogged=false]
conquest:white_plaster_with_reinforced_circular_window_vertical_quarter[facing=south,layer=3,waterlogged=true]
conquest:white_plaster_with_reinforced_circular_window_vertical_quarter[facing=south,layer=3,waterlogged=false]
conquest:white_plaster_with_reinforced_circular_window_vertical_quarter[facing=south,layer=4,waterlogged=true]
conquest:white_plaster_with_reinforced_circular_window_vertical_quarter[facing=south,layer=4,waterlogged=false]
conquest:white_plaster_with_reinforced_circular_window_vertical_quarter[facing=west,layer=1,waterlogged=true]
conquest:white_plaster_with_reinforced_circular_window_vertical_quarter[facing=west,layer=1,waterlogged=false]
conquest:white_plaster_with_reinforced_circular_window_vertical_quarter[facing=west,layer=2,waterlogged=true]
conquest:white_plaster_with_reinforced_circular_window_vertical_quarter[facing=west,layer=2,waterlogged=false]
conquest:white_plaster_with_reinforced_circular_window_vertical_quarter[facing=west,layer=3,waterlogged=true]
conquest:white_plaster_with_reinforced_circular_window_vertical_quarter[facing=west,layer=3,waterlogged=false]
conquest:white_plaster_with_reinforced_circular_window_vertical_quarter[facing=west,layer=4,waterlogged=true]
conquest:white_plaster_with_reinforced_circular_window_vertical_quarter[facing=west,layer=4,waterlogged=false]
conquest:white_plaster_with_reinforced_circular_window_vertical_quarter[facing=east,layer=1,waterlogged=true]
conquest:white_plaster_with_reinforced_circular_window_vertical_quarter[facing=east,layer=1,waterlogged=false]
conquest:white_plaster_with_reinforced_circular_window_vertical_quarter[facing=east,layer=2,waterlogged=true]
conquest:white_plaster_with_reinforced_circular_window_vertical_quarter[facing=east,layer=2,waterlogged=false]
conquest:white_plaster_with_reinforced_circular_window_vertical_quarter[facing=east,layer=3,waterlogged=true]
conquest:white_plaster_with_reinforced_circular_window_vertical_quarter[facing=east,layer=3,waterlogged=false]
conquest:white_plaster_with_reinforced_circular_window_vertical_quarter[facing=east,layer=4,waterlogged=true]
conquest:white_plaster_with_reinforced_circular_window_vertical_quarter[facing=east,layer=4,waterlogged=false]
conquest:white_plaster_with_reinforced_circular_window_vertical_slab[facing=north,layer=1,waterlogged=true]
conquest:white_plaster_with_reinforced_circular_window_vertical_slab[facing=north,layer=1,waterlogged=false]
conquest:white_plaster_with_reinforced_circular_window_vertical_slab[facing=north,layer=2,waterlogged=true]
conquest:white_plaster_with_reinforced_circular_window_vertical_slab[facing=north,layer=2,waterlogged=false]
conquest:white_plaster_with_reinforced_circular_window_vertical_slab[facing=north,layer=3,waterlogged=true]
conquest:white_plaster_with_reinforced_circular_window_vertical_slab[facing=north,layer=3,waterlogged=false]
conquest:white_plaster_with_reinforced_circular_window_vertical_slab[facing=north,layer=4,waterlogged=true]
conquest:white_plaster_with_reinforced_circular_window_vertical_slab[facing=north,layer=4,waterlogged=false]
conquest:white_plaster_with_reinforced_circular_window_vertical_slab[facing=south,layer=1,waterlogged=true]
conquest:white_plaster_with_reinforced_circular_window_vertical_slab[facing=south,layer=1,waterlogged=false]
conquest:white_plaster_with_reinforced_circular_window_vertical_slab[facing=south,layer=2,waterlogged=true]
conquest:white_plaster_with_reinforced_circular_window_vertical_slab[facing=south,layer=2,waterlogged=false]
conquest:white_plaster_with_reinforced_circular_window_vertical_slab[facing=south,layer=3,waterlogged=true]
conquest:white_plaster_with_reinforced_circular_window_vertical_slab[facing=south,layer=3,waterlogged=false]
conquest:white_plaster_with_reinforced_circular_window_vertical_slab[facing=south,layer=4,waterlogged=true]
conquest:white_plaster_with_reinforced_circular_window_vertical_slab[facing=south,layer=4,waterlogged=false]
conquest:white_plaster_with_reinforced_circular_window_vertical_slab[facing=west,layer=1,waterlogged=true]
conquest:white_plaster_with_reinforced_circular_window_vertical_slab[facing=west,layer=1,waterlogged=false]
conquest:white_plaster_with_reinforced_circular_window_vertical_slab[facing=west,layer=2,waterlogged=true]
conquest:white_plaster_with_reinforced_circular_window_vertical_slab[facing=west,layer=2,waterlogged=false]
conquest:white_plaster_with_reinforced_circular_window_vertical_slab[facing=west,layer=3,waterlogged=true]
conquest:white_plaster_with_reinforced_circular_window_vertical_slab[facing=west,layer=3,waterlogged=false]
conquest:white_plaster_with_reinforced_circular_window_vertical_slab[facing=west,layer=4,waterlogged=true]
conquest:white_plaster_with_reinforced_circular_window_vertical_slab[facing=west,layer=4,waterlogged=false]
conquest:white_plaster_with_reinforced_circular_window_vertical_slab[facing=east,layer=1,waterlogged=true]
conquest:white_plaster_with_reinforced_circular_window_vertical_slab[facing=east,layer=1,waterlogged=false]
conquest:white_plaster_with_reinforced_circular_window_vertical_slab[facing=east,layer=2,waterlogged=true]
conquest:white_plaster_with_reinforced_circular_window_vertical_slab[facing=east,layer=2,waterlogged=false]
conquest:white_plaster_with_reinforced_circular_window_vertical_slab[facing=east,layer=3,waterlogged=true]
conquest:white_plaster_with_reinforced_circular_window_vertical_slab[facing=east,layer=3,waterlogged=false]
conquest:white_plaster_with_reinforced_circular_window_vertical_slab[facing=east,layer=4,waterlogged=true]
conquest:white_plaster_with_reinforced_circular_window_vertical_slab[facing=east,layer=4,waterlogged=false]
conquest:white_plastered_logs
conquest:white_plastered_logs_corner_slab[facing=north,type=top,waterlogged=true]
conquest:white_plastered_logs_corner_slab[facing=north,type=top,waterlogged=false]
conquest:white_plastered_logs_corner_slab[facing=north,type=bottom,waterlogged=true]
conquest:white_plastered_logs_corner_slab[facing=north,type=bottom,waterlogged=false]
conquest:white_plastered_logs_corner_slab[facing=south,type=top,waterlogged=true]
conquest:white_plastered_logs_corner_slab[facing=south,type=top,waterlogged=false]
conquest:white_plastered_logs_corner_slab[facing=south,type=bottom,waterlogged=true]
conquest:white_plastered_logs_corner_slab[facing=south,type=bottom,waterlogged=false]
conquest:white_plastered_logs_corner_slab[facing=west,type=top,waterlogged=true]
conquest:white_plastered_logs_corner_slab[facing=west,type=top,waterlogged=false]
conquest:white_plastered_logs_corner_slab[facing=west,type=bottom,waterlogged=true]
conquest:white_plastered_logs_corner_slab[facing=west,type=bottom,waterlogged=false]
conquest:white_plastered_logs_corner_slab[facing=east,type=top,waterlogged=true]
conquest:white_plastered_logs_corner_slab[facing=east,type=top,waterlogged=false]
conquest:white_plastered_logs_corner_slab[facing=east,type=bottom,waterlogged=true]
conquest:white_plastered_logs_corner_slab[facing=east,type=bottom,waterlogged=false]
conquest:white_plastered_logs_eighth_slab[facing=north,type=top,waterlogged=true]
conquest:white_plastered_logs_eighth_slab[facing=north,type=top,waterlogged=false]
conquest:white_plastered_logs_eighth_slab[facing=north,type=bottom,waterlogged=true]
conquest:white_plastered_logs_eighth_slab[facing=north,type=bottom,waterlogged=false]
conquest:white_plastered_logs_eighth_slab[facing=south,type=top,waterlogged=true]
conquest:white_plastered_logs_eighth_slab[facing=south,type=top,waterlogged=false]
conquest:white_plastered_logs_eighth_slab[facing=south,type=bottom,waterlogged=true]
conquest:white_plastered_logs_eighth_slab[facing=south,type=bottom,waterlogged=false]
conquest:white_plastered_logs_eighth_slab[facing=west,type=top,waterlogged=true]
conquest:white_plastered_logs_eighth_slab[facing=west,type=top,waterlogged=false]
conquest:white_plastered_logs_eighth_slab[facing=west,type=bottom,waterlogged=true]
conquest:white_plastered_logs_eighth_slab[facing=west,type=bottom,waterlogged=false]
conquest:white_plastered_logs_eighth_slab[facing=east,type=top,waterlogged=true]
conquest:white_plastered_logs_eighth_slab[facing=east,type=top,waterlogged=false]
conquest:white_plastered_logs_eighth_slab[facing=east,type=bottom,waterlogged=true]
conquest:white_plastered_logs_eighth_slab[facing=east,type=bottom,waterlogged=false]
conquest:white_plastered_logs_quarter_slab[facing=north,layer=1,type=top,waterlogged=true]
conquest:white_plastered_logs_quarter_slab[facing=north,layer=1,type=top,waterlogged=false]
conquest:white_plastered_logs_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=true]
conquest:white_plastered_logs_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=false]
conquest:white_plastered_logs_quarter_slab[facing=north,layer=2,type=top,waterlogged=true]
conquest:white_plastered_logs_quarter_slab[facing=north,layer=2,type=top,waterlogged=false]
conquest:white_plastered_logs_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=true]
conquest:white_plastered_logs_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=false]
conquest:white_plastered_logs_quarter_slab[facing=north,layer=3,type=top,waterlogged=true]
conquest:white_plastered_logs_quarter_slab[facing=north,layer=3,type=top,waterlogged=false]
conquest:white_plastered_logs_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=true]
conquest:white_plastered_logs_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=false]
conquest:white_plastered_logs_quarter_slab[facing=south,layer=1,type=top,waterlogged=true]
conquest:white_plastered_logs_quarter_slab[facing=south,layer=1,type=top,waterlogged=false]
conquest:white_plastered_logs_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=true]
conquest:white_plastered_logs_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=false]
conquest:white_plastered_logs_quarter_slab[facing=south,layer=2,type=top,waterlogged=true]
conquest:white_plastered_logs_quarter_slab[facing=south,layer=2,type=top,waterlogged=false]
conquest:white_plastered_logs_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=true]
conquest:white_plastered_logs_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=false]
conquest:white_plastered_logs_quarter_slab[facing=south,layer=3,type=top,waterlogged=true]
conquest:white_plastered_logs_quarter_slab[facing=south,layer=3,type=top,waterlogged=false]
conquest:white_plastered_logs_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=true]
conquest:white_plastered_logs_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=false]
conquest:white_plastered_logs_quarter_slab[facing=west,layer=1,type=top,waterlogged=true]
conquest:white_plastered_logs_quarter_slab[facing=west,layer=1,type=top,waterlogged=false]
conquest:white_plastered_logs_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=true]
conquest:white_plastered_logs_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=false]
conquest:white_plastered_logs_quarter_slab[facing=west,layer=2,type=top,waterlogged=true]
conquest:white_plastered_logs_quarter_slab[facing=west,layer=2,type=top,waterlogged=false]
conquest:white_plastered_logs_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=true]
conquest:white_plastered_logs_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=false]
conquest:white_plastered_logs_quarter_slab[facing=west,layer=3,type=top,waterlogged=true]
conquest:white_plastered_logs_quarter_slab[facing=west,layer=3,type=top,waterlogged=false]
conquest:white_plastered_logs_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=true]
conquest:white_plastered_logs_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=false]
conquest:white_plastered_logs_quarter_slab[facing=east,layer=1,type=top,waterlogged=true]
conquest:white_plastered_logs_quarter_slab[facing=east,layer=1,type=top,waterlogged=false]
conquest:white_plastered_logs_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=true]
conquest:white_plastered_logs_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=false]
conquest:white_plastered_logs_quarter_slab[facing=east,layer=2,type=top,waterlogged=true]
conquest:white_plastered_logs_quarter_slab[facing=east,layer=2,type=top,waterlogged=false]
conquest:white_plastered_logs_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=true]
conquest:white_plastered_logs_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=false]
conquest:white_plastered_logs_quarter_slab[facing=east,layer=3,type=top,waterlogged=true]
conquest:white_plastered_logs_quarter_slab[facing=east,layer=3,type=top,waterlogged=false]
conquest:white_plastered_logs_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=true]
conquest:white_plastered_logs_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=false]
conquest:white_plastered_logs_slab[layers=1,type=top,waterlogged=true]
conquest:white_plastered_logs_slab[layers=1,type=top,waterlogged=false]
conquest:white_plastered_logs_slab[layers=1,type=bottom,waterlogged=true]
conquest:white_plastered_logs_slab[layers=1,type=bottom,waterlogged=false]
conquest:white_plastered_logs_slab[layers=2,type=top,waterlogged=true]
conquest:white_plastered_logs_slab[layers=2,type=top,waterlogged=false]
conquest:white_plastered_logs_slab[layers=2,type=bottom,waterlogged=true]
conquest:white_plastered_logs_slab[layers=2,type=bottom,waterlogged=false]
conquest:white_plastered_logs_slab[layers=3,type=top,waterlogged=true]
conquest:white_plastered_logs_slab[layers=3,type=top,waterlogged=false]
conquest:white_plastered_logs_slab[layers=3,type=bottom,waterlogged=true]
conquest:white_plastered_logs_slab[layers=3,type=bottom,waterlogged=false]
conquest:white_plastered_logs_slab[layers=4,type=top,waterlogged=true]
conquest:white_plastered_logs_slab[layers=4,type=top,waterlogged=false]
conquest:white_plastered_logs_slab[layers=4,type=bottom,waterlogged=true]
conquest:white_plastered_logs_slab[layers=4,type=bottom,waterlogged=false]
conquest:white_plastered_logs_slab[layers=5,type=top,waterlogged=true]
conquest:white_plastered_logs_slab[layers=5,type=top,waterlogged=false]
conquest:white_plastered_logs_slab[layers=5,type=bottom,waterlogged=true]
conquest:white_plastered_logs_slab[layers=5,type=bottom,waterlogged=false]
conquest:white_plastered_logs_slab[layers=6,type=top,waterlogged=true]
conquest:white_plastered_logs_slab[layers=6,type=top,waterlogged=false]
conquest:white_plastered_logs_slab[layers=6,type=bottom,waterlogged=true]
conquest:white_plastered_logs_slab[layers=6,type=bottom,waterlogged=false]
conquest:white_plastered_logs_slab[layers=7,type=top,waterlogged=true]
conquest:white_plastered_logs_slab[layers=7,type=top,waterlogged=false]
conquest:white_plastered_logs_slab[layers=7,type=bottom,waterlogged=true]
conquest:white_plastered_logs_slab[layers=7,type=bottom,waterlogged=false]
conquest:white_plastered_logs_slab[layers=8,type=top,waterlogged=true]
conquest:white_plastered_logs_slab[layers=8,type=top,waterlogged=false]
conquest:white_plastered_logs_slab[layers=8,type=bottom,waterlogged=true]
conquest:white_plastered_logs_slab[layers=8,type=bottom,waterlogged=false]
conquest:white_plastered_logs_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:white_plastered_logs_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:white_plastered_logs_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:white_plastered_logs_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:white_plastered_logs_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:white_plastered_logs_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:white_plastered_logs_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:white_plastered_logs_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:white_plastered_logs_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:white_plastered_logs_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:white_plastered_logs_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:white_plastered_logs_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:white_plastered_logs_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:white_plastered_logs_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:white_plastered_logs_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:white_plastered_logs_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:white_plastered_logs_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:white_plastered_logs_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:white_plastered_logs_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:white_plastered_logs_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:white_plastered_logs_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:white_plastered_logs_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:white_plastered_logs_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:white_plastered_logs_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:white_plastered_logs_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:white_plastered_logs_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:white_plastered_logs_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:white_plastered_logs_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:white_plastered_logs_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:white_plastered_logs_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:white_plastered_logs_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:white_plastered_logs_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:white_plastered_logs_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:white_plastered_logs_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:white_plastered_logs_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:white_plastered_logs_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:white_plastered_logs_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:white_plastered_logs_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:white_plastered_logs_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:white_plastered_logs_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:white_plastered_logs_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:white_plastered_logs_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:white_plastered_logs_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:white_plastered_logs_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:white_plastered_logs_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:white_plastered_logs_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:white_plastered_logs_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:white_plastered_logs_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:white_plastered_logs_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:white_plastered_logs_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:white_plastered_logs_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:white_plastered_logs_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:white_plastered_logs_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:white_plastered_logs_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:white_plastered_logs_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:white_plastered_logs_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:white_plastered_logs_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:white_plastered_logs_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:white_plastered_logs_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:white_plastered_logs_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:white_plastered_logs_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:white_plastered_logs_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:white_plastered_logs_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:white_plastered_logs_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:white_plastered_logs_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:white_plastered_logs_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:white_plastered_logs_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:white_plastered_logs_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:white_plastered_logs_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:white_plastered_logs_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:white_plastered_logs_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:white_plastered_logs_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:white_plastered_logs_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:white_plastered_logs_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:white_plastered_logs_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:white_plastered_logs_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:white_plastered_logs_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:white_plastered_logs_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:white_plastered_logs_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:white_plastered_logs_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:white_plastered_logs_vertical_corner[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:white_plastered_logs_vertical_corner[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:white_plastered_logs_vertical_corner[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:white_plastered_logs_vertical_corner[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:white_plastered_logs_vertical_corner[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:white_plastered_logs_vertical_corner[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:white_plastered_logs_vertical_corner[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:white_plastered_logs_vertical_corner[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:white_plastered_logs_vertical_corner[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:white_plastered_logs_vertical_corner[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:white_plastered_logs_vertical_corner[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:white_plastered_logs_vertical_corner[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:white_plastered_logs_vertical_corner[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:white_plastered_logs_vertical_corner[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:white_plastered_logs_vertical_corner[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:white_plastered_logs_vertical_corner[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:white_plastered_logs_vertical_corner[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:white_plastered_logs_vertical_corner[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:white_plastered_logs_vertical_corner[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:white_plastered_logs_vertical_corner[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:white_plastered_logs_vertical_corner[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:white_plastered_logs_vertical_corner[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:white_plastered_logs_vertical_corner[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:white_plastered_logs_vertical_corner[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:white_plastered_logs_vertical_corner[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:white_plastered_logs_vertical_corner[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:white_plastered_logs_vertical_corner[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:white_plastered_logs_vertical_corner[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:white_plastered_logs_vertical_corner[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:white_plastered_logs_vertical_corner[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:white_plastered_logs_vertical_corner[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:white_plastered_logs_vertical_corner[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:white_plastered_logs_vertical_corner[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:white_plastered_logs_vertical_corner[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:white_plastered_logs_vertical_corner[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:white_plastered_logs_vertical_corner[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:white_plastered_logs_vertical_corner[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:white_plastered_logs_vertical_corner[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:white_plastered_logs_vertical_corner[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:white_plastered_logs_vertical_corner[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:white_plastered_logs_vertical_corner[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:white_plastered_logs_vertical_corner[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:white_plastered_logs_vertical_corner[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:white_plastered_logs_vertical_corner[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:white_plastered_logs_vertical_corner[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:white_plastered_logs_vertical_corner[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:white_plastered_logs_vertical_corner[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:white_plastered_logs_vertical_corner[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:white_plastered_logs_vertical_corner[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:white_plastered_logs_vertical_corner[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:white_plastered_logs_vertical_corner[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:white_plastered_logs_vertical_corner[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:white_plastered_logs_vertical_corner[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:white_plastered_logs_vertical_corner[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:white_plastered_logs_vertical_corner[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:white_plastered_logs_vertical_corner[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:white_plastered_logs_vertical_corner[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:white_plastered_logs_vertical_corner[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:white_plastered_logs_vertical_corner[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:white_plastered_logs_vertical_corner[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:white_plastered_logs_vertical_corner[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:white_plastered_logs_vertical_corner[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:white_plastered_logs_vertical_corner[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:white_plastered_logs_vertical_corner[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:white_plastered_logs_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:white_plastered_logs_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:white_plastered_logs_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:white_plastered_logs_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:white_plastered_logs_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:white_plastered_logs_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:white_plastered_logs_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:white_plastered_logs_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:white_plastered_logs_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:white_plastered_logs_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:white_plastered_logs_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:white_plastered_logs_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:white_plastered_logs_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:white_plastered_logs_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:white_plastered_logs_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:white_plastered_logs_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:white_plastered_logs_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:white_plastered_logs_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:white_plastered_logs_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:white_plastered_logs_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:white_plastered_logs_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:white_plastered_logs_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:white_plastered_logs_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:white_plastered_logs_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:white_plastered_logs_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:white_plastered_logs_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:white_plastered_logs_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:white_plastered_logs_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:white_plastered_logs_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:white_plastered_logs_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:white_plastered_logs_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:white_plastered_logs_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:white_plastered_logs_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:white_plastered_logs_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:white_plastered_logs_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:white_plastered_logs_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:white_plastered_logs_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:white_plastered_logs_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:white_plastered_logs_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:white_plastered_logs_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:white_plastered_logs_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:white_plastered_logs_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:white_plastered_logs_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:white_plastered_logs_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:white_plastered_logs_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:white_plastered_logs_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:white_plastered_logs_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:white_plastered_logs_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:white_plastered_logs_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:white_plastered_logs_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:white_plastered_logs_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:white_plastered_logs_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:white_plastered_logs_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:white_plastered_logs_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:white_plastered_logs_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:white_plastered_logs_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:white_plastered_logs_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:white_plastered_logs_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:white_plastered_logs_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:white_plastered_logs_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:white_plastered_logs_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:white_plastered_logs_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:white_plastered_logs_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:white_plastered_logs_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:white_plastered_logs_vertical_quarter[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:white_plastered_logs_vertical_quarter[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:white_plastered_logs_vertical_quarter[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:white_plastered_logs_vertical_quarter[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:white_plastered_logs_vertical_quarter[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:white_plastered_logs_vertical_quarter[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:white_plastered_logs_vertical_quarter[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:white_plastered_logs_vertical_quarter[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:white_plastered_logs_vertical_quarter[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:white_plastered_logs_vertical_quarter[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:white_plastered_logs_vertical_quarter[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:white_plastered_logs_vertical_quarter[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:white_plastered_logs_vertical_quarter[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:white_plastered_logs_vertical_quarter[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:white_plastered_logs_vertical_quarter[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:white_plastered_logs_vertical_quarter[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:white_plastered_logs_vertical_quarter[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:white_plastered_logs_vertical_quarter[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:white_plastered_logs_vertical_quarter[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:white_plastered_logs_vertical_quarter[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:white_plastered_logs_vertical_quarter[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:white_plastered_logs_vertical_quarter[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:white_plastered_logs_vertical_quarter[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:white_plastered_logs_vertical_quarter[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:white_plastered_logs_vertical_quarter[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:white_plastered_logs_vertical_quarter[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:white_plastered_logs_vertical_quarter[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:white_plastered_logs_vertical_quarter[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:white_plastered_logs_vertical_quarter[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:white_plastered_logs_vertical_quarter[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:white_plastered_logs_vertical_quarter[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:white_plastered_logs_vertical_quarter[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:white_plastered_logs_vertical_quarter[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:white_plastered_logs_vertical_quarter[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:white_plastered_logs_vertical_quarter[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:white_plastered_logs_vertical_quarter[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:white_plastered_logs_vertical_quarter[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:white_plastered_logs_vertical_quarter[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:white_plastered_logs_vertical_quarter[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:white_plastered_logs_vertical_quarter[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:white_plastered_logs_vertical_quarter[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:white_plastered_logs_vertical_quarter[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:white_plastered_logs_vertical_quarter[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:white_plastered_logs_vertical_quarter[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:white_plastered_logs_vertical_quarter[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:white_plastered_logs_vertical_quarter[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:white_plastered_logs_vertical_quarter[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:white_plastered_logs_vertical_quarter[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:white_plastered_logs_vertical_quarter[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:white_plastered_logs_vertical_quarter[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:white_plastered_logs_vertical_quarter[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:white_plastered_logs_vertical_quarter[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:white_plastered_logs_vertical_quarter[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:white_plastered_logs_vertical_quarter[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:white_plastered_logs_vertical_quarter[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:white_plastered_logs_vertical_quarter[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:white_plastered_logs_vertical_quarter[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:white_plastered_logs_vertical_quarter[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:white_plastered_logs_vertical_quarter[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:white_plastered_logs_vertical_quarter[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:white_plastered_logs_vertical_quarter[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:white_plastered_logs_vertical_quarter[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:white_plastered_logs_vertical_quarter[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:white_plastered_logs_vertical_quarter[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:white_plastered_logs_vertical_slab[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:white_plastered_logs_vertical_slab[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:white_plastered_logs_vertical_slab[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:white_plastered_logs_vertical_slab[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:white_plastered_logs_vertical_slab[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:white_plastered_logs_vertical_slab[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:white_plastered_logs_vertical_slab[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:white_plastered_logs_vertical_slab[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:white_plastered_logs_vertical_slab[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:white_plastered_logs_vertical_slab[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:white_plastered_logs_vertical_slab[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:white_plastered_logs_vertical_slab[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:white_plastered_logs_vertical_slab[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:white_plastered_logs_vertical_slab[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:white_plastered_logs_vertical_slab[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:white_plastered_logs_vertical_slab[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:white_plastered_logs_vertical_slab[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:white_plastered_logs_vertical_slab[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:white_plastered_logs_vertical_slab[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:white_plastered_logs_vertical_slab[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:white_plastered_logs_vertical_slab[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:white_plastered_logs_vertical_slab[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:white_plastered_logs_vertical_slab[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:white_plastered_logs_vertical_slab[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:white_plastered_logs_vertical_slab[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:white_plastered_logs_vertical_slab[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:white_plastered_logs_vertical_slab[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:white_plastered_logs_vertical_slab[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:white_plastered_logs_vertical_slab[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:white_plastered_logs_vertical_slab[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:white_plastered_logs_vertical_slab[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:white_plastered_logs_vertical_slab[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:white_plastered_logs_vertical_slab[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:white_plastered_logs_vertical_slab[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:white_plastered_logs_vertical_slab[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:white_plastered_logs_vertical_slab[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:white_plastered_logs_vertical_slab[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:white_plastered_logs_vertical_slab[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:white_plastered_logs_vertical_slab[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:white_plastered_logs_vertical_slab[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:white_plastered_logs_vertical_slab[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:white_plastered_logs_vertical_slab[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:white_plastered_logs_vertical_slab[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:white_plastered_logs_vertical_slab[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:white_plastered_logs_vertical_slab[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:white_plastered_logs_vertical_slab[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:white_plastered_logs_vertical_slab[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:white_plastered_logs_vertical_slab[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:white_plastered_logs_vertical_slab[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:white_plastered_logs_vertical_slab[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:white_plastered_logs_vertical_slab[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:white_plastered_logs_vertical_slab[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:white_plastered_logs_vertical_slab[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:white_plastered_logs_vertical_slab[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:white_plastered_logs_vertical_slab[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:white_plastered_logs_vertical_slab[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:white_plastered_logs_vertical_slab[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:white_plastered_logs_vertical_slab[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:white_plastered_logs_vertical_slab[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:white_plastered_logs_vertical_slab[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:white_plastered_logs_vertical_slab[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:white_plastered_logs_vertical_slab[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:white_plastered_logs_vertical_slab[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:white_plastered_logs_vertical_slab[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:white_red_ribbon_frieze
conquest:white_red_ribbon_frieze_vertical_corner[facing=north,layer=1,waterlogged=true]
conquest:white_red_ribbon_frieze_vertical_corner[facing=north,layer=1,waterlogged=false]
conquest:white_red_ribbon_frieze_vertical_corner[facing=north,layer=2,waterlogged=true]
conquest:white_red_ribbon_frieze_vertical_corner[facing=north,layer=2,waterlogged=false]
conquest:white_red_ribbon_frieze_vertical_corner[facing=north,layer=3,waterlogged=true]
conquest:white_red_ribbon_frieze_vertical_corner[facing=north,layer=3,waterlogged=false]
conquest:white_red_ribbon_frieze_vertical_corner[facing=north,layer=4,waterlogged=true]
conquest:white_red_ribbon_frieze_vertical_corner[facing=north,layer=4,waterlogged=false]
conquest:white_red_ribbon_frieze_vertical_corner[facing=south,layer=1,waterlogged=true]
conquest:white_red_ribbon_frieze_vertical_corner[facing=south,layer=1,waterlogged=false]
conquest:white_red_ribbon_frieze_vertical_corner[facing=south,layer=2,waterlogged=true]
conquest:white_red_ribbon_frieze_vertical_corner[facing=south,layer=2,waterlogged=false]
conquest:white_red_ribbon_frieze_vertical_corner[facing=south,layer=3,waterlogged=true]
conquest:white_red_ribbon_frieze_vertical_corner[facing=south,layer=3,waterlogged=false]
conquest:white_red_ribbon_frieze_vertical_corner[facing=south,layer=4,waterlogged=true]
conquest:white_red_ribbon_frieze_vertical_corner[facing=south,layer=4,waterlogged=false]
conquest:white_red_ribbon_frieze_vertical_corner[facing=west,layer=1,waterlogged=true]
conquest:white_red_ribbon_frieze_vertical_corner[facing=west,layer=1,waterlogged=false]
conquest:white_red_ribbon_frieze_vertical_corner[facing=west,layer=2,waterlogged=true]
conquest:white_red_ribbon_frieze_vertical_corner[facing=west,layer=2,waterlogged=false]
conquest:white_red_ribbon_frieze_vertical_corner[facing=west,layer=3,waterlogged=true]
conquest:white_red_ribbon_frieze_vertical_corner[facing=west,layer=3,waterlogged=false]
conquest:white_red_ribbon_frieze_vertical_corner[facing=west,layer=4,waterlogged=true]
conquest:white_red_ribbon_frieze_vertical_corner[facing=west,layer=4,waterlogged=false]
conquest:white_red_ribbon_frieze_vertical_corner[facing=east,layer=1,waterlogged=true]
conquest:white_red_ribbon_frieze_vertical_corner[facing=east,layer=1,waterlogged=false]
conquest:white_red_ribbon_frieze_vertical_corner[facing=east,layer=2,waterlogged=true]
conquest:white_red_ribbon_frieze_vertical_corner[facing=east,layer=2,waterlogged=false]
conquest:white_red_ribbon_frieze_vertical_corner[facing=east,layer=3,waterlogged=true]
conquest:white_red_ribbon_frieze_vertical_corner[facing=east,layer=3,waterlogged=false]
conquest:white_red_ribbon_frieze_vertical_corner[facing=east,layer=4,waterlogged=true]
conquest:white_red_ribbon_frieze_vertical_corner[facing=east,layer=4,waterlogged=false]
conquest:white_red_ribbon_frieze_vertical_quarter[facing=north,layer=1,waterlogged=true]
conquest:white_red_ribbon_frieze_vertical_quarter[facing=north,layer=1,waterlogged=false]
conquest:white_red_ribbon_frieze_vertical_quarter[facing=north,layer=2,waterlogged=true]
conquest:white_red_ribbon_frieze_vertical_quarter[facing=north,layer=2,waterlogged=false]
conquest:white_red_ribbon_frieze_vertical_quarter[facing=north,layer=3,waterlogged=true]
conquest:white_red_ribbon_frieze_vertical_quarter[facing=north,layer=3,waterlogged=false]
conquest:white_red_ribbon_frieze_vertical_quarter[facing=north,layer=4,waterlogged=true]
conquest:white_red_ribbon_frieze_vertical_quarter[facing=north,layer=4,waterlogged=false]
conquest:white_red_ribbon_frieze_vertical_quarter[facing=south,layer=1,waterlogged=true]
conquest:white_red_ribbon_frieze_vertical_quarter[facing=south,layer=1,waterlogged=false]
conquest:white_red_ribbon_frieze_vertical_quarter[facing=south,layer=2,waterlogged=true]
conquest:white_red_ribbon_frieze_vertical_quarter[facing=south,layer=2,waterlogged=false]
conquest:white_red_ribbon_frieze_vertical_quarter[facing=south,layer=3,waterlogged=true]
conquest:white_red_ribbon_frieze_vertical_quarter[facing=south,layer=3,waterlogged=false]
conquest:white_red_ribbon_frieze_vertical_quarter[facing=south,layer=4,waterlogged=true]
conquest:white_red_ribbon_frieze_vertical_quarter[facing=south,layer=4,waterlogged=false]
conquest:white_red_ribbon_frieze_vertical_quarter[facing=west,layer=1,waterlogged=true]
conquest:white_red_ribbon_frieze_vertical_quarter[facing=west,layer=1,waterlogged=false]
conquest:white_red_ribbon_frieze_vertical_quarter[facing=west,layer=2,waterlogged=true]
conquest:white_red_ribbon_frieze_vertical_quarter[facing=west,layer=2,waterlogged=false]
conquest:white_red_ribbon_frieze_vertical_quarter[facing=west,layer=3,waterlogged=true]
conquest:white_red_ribbon_frieze_vertical_quarter[facing=west,layer=3,waterlogged=false]
conquest:white_red_ribbon_frieze_vertical_quarter[facing=west,layer=4,waterlogged=true]
conquest:white_red_ribbon_frieze_vertical_quarter[facing=west,layer=4,waterlogged=false]
conquest:white_red_ribbon_frieze_vertical_quarter[facing=east,layer=1,waterlogged=true]
conquest:white_red_ribbon_frieze_vertical_quarter[facing=east,layer=1,waterlogged=false]
conquest:white_red_ribbon_frieze_vertical_quarter[facing=east,layer=2,waterlogged=true]
conquest:white_red_ribbon_frieze_vertical_quarter[facing=east,layer=2,waterlogged=false]
conquest:white_red_ribbon_frieze_vertical_quarter[facing=east,layer=3,waterlogged=true]
conquest:white_red_ribbon_frieze_vertical_quarter[facing=east,layer=3,waterlogged=false]
conquest:white_red_ribbon_frieze_vertical_quarter[facing=east,layer=4,waterlogged=true]
conquest:white_red_ribbon_frieze_vertical_quarter[facing=east,layer=4,waterlogged=false]
conquest:white_red_ribbon_frieze_vertical_slab[facing=north,layer=1,waterlogged=true]
conquest:white_red_ribbon_frieze_vertical_slab[facing=north,layer=1,waterlogged=false]
conquest:white_red_ribbon_frieze_vertical_slab[facing=north,layer=2,waterlogged=true]
conquest:white_red_ribbon_frieze_vertical_slab[facing=north,layer=2,waterlogged=false]
conquest:white_red_ribbon_frieze_vertical_slab[facing=north,layer=3,waterlogged=true]
conquest:white_red_ribbon_frieze_vertical_slab[facing=north,layer=3,waterlogged=false]
conquest:white_red_ribbon_frieze_vertical_slab[facing=north,layer=4,waterlogged=true]
conquest:white_red_ribbon_frieze_vertical_slab[facing=north,layer=4,waterlogged=false]
conquest:white_red_ribbon_frieze_vertical_slab[facing=south,layer=1,waterlogged=true]
conquest:white_red_ribbon_frieze_vertical_slab[facing=south,layer=1,waterlogged=false]
conquest:white_red_ribbon_frieze_vertical_slab[facing=south,layer=2,waterlogged=true]
conquest:white_red_ribbon_frieze_vertical_slab[facing=south,layer=2,waterlogged=false]
conquest:white_red_ribbon_frieze_vertical_slab[facing=south,layer=3,waterlogged=true]
conquest:white_red_ribbon_frieze_vertical_slab[facing=south,layer=3,waterlogged=false]
conquest:white_red_ribbon_frieze_vertical_slab[facing=south,layer=4,waterlogged=true]
conquest:white_red_ribbon_frieze_vertical_slab[facing=south,layer=4,waterlogged=false]
conquest:white_red_ribbon_frieze_vertical_slab[facing=west,layer=1,waterlogged=true]
conquest:white_red_ribbon_frieze_vertical_slab[facing=west,layer=1,waterlogged=false]
conquest:white_red_ribbon_frieze_vertical_slab[facing=west,layer=2,waterlogged=true]
conquest:white_red_ribbon_frieze_vertical_slab[facing=west,layer=2,waterlogged=false]
conquest:white_red_ribbon_frieze_vertical_slab[facing=west,layer=3,waterlogged=true]
conquest:white_red_ribbon_frieze_vertical_slab[facing=west,layer=3,waterlogged=false]
conquest:white_red_ribbon_frieze_vertical_slab[facing=west,layer=4,waterlogged=true]
conquest:white_red_ribbon_frieze_vertical_slab[facing=west,layer=4,waterlogged=false]
conquest:white_red_ribbon_frieze_vertical_slab[facing=east,layer=1,waterlogged=true]
conquest:white_red_ribbon_frieze_vertical_slab[facing=east,layer=1,waterlogged=false]
conquest:white_red_ribbon_frieze_vertical_slab[facing=east,layer=2,waterlogged=true]
conquest:white_red_ribbon_frieze_vertical_slab[facing=east,layer=2,waterlogged=false]
conquest:white_red_ribbon_frieze_vertical_slab[facing=east,layer=3,waterlogged=true]
conquest:white_red_ribbon_frieze_vertical_slab[facing=east,layer=3,waterlogged=false]
conquest:white_red_ribbon_frieze_vertical_slab[facing=east,layer=4,waterlogged=true]
conquest:white_red_ribbon_frieze_vertical_slab[facing=east,layer=4,waterlogged=false]
conquest:white_rough_marble
conquest:white_rough_marble_arrowslit[facing=north,waterlogged=true]
conquest:white_rough_marble_arrowslit[facing=north,waterlogged=false]
conquest:white_rough_marble_arrowslit[facing=south,waterlogged=true]
conquest:white_rough_marble_arrowslit[facing=south,waterlogged=false]
conquest:white_rough_marble_arrowslit[facing=west,waterlogged=true]
conquest:white_rough_marble_arrowslit[facing=west,waterlogged=false]
conquest:white_rough_marble_arrowslit[facing=east,waterlogged=true]
conquest:white_rough_marble_arrowslit[facing=east,waterlogged=false]
conquest:white_rough_marble_balustrade[axis=x,waterlogged=true]
conquest:white_rough_marble_balustrade[axis=x,waterlogged=false]
conquest:white_rough_marble_balustrade[axis=y,waterlogged=true]
conquest:white_rough_marble_balustrade[axis=y,waterlogged=false]
conquest:white_rough_marble_balustrade[axis=z,waterlogged=true]
conquest:white_rough_marble_balustrade[axis=z,waterlogged=false]
conquest:white_rough_marble_capital[facing=flat,type=top,waterlogged=true]
conquest:white_rough_marble_capital[facing=flat,type=top,waterlogged=false]
conquest:white_rough_marble_capital[facing=flat,type=bottom,waterlogged=true]
conquest:white_rough_marble_capital[facing=flat,type=bottom,waterlogged=false]
conquest:white_rough_marble_capital[facing=north,type=top,waterlogged=true]
conquest:white_rough_marble_capital[facing=north,type=top,waterlogged=false]
conquest:white_rough_marble_capital[facing=north,type=bottom,waterlogged=true]
conquest:white_rough_marble_capital[facing=north,type=bottom,waterlogged=false]
conquest:white_rough_marble_capital[facing=south,type=top,waterlogged=true]
conquest:white_rough_marble_capital[facing=south,type=top,waterlogged=false]
conquest:white_rough_marble_capital[facing=south,type=bottom,waterlogged=true]
conquest:white_rough_marble_capital[facing=south,type=bottom,waterlogged=false]
conquest:white_rough_marble_capital[facing=east,type=top,waterlogged=true]
conquest:white_rough_marble_capital[facing=east,type=top,waterlogged=false]
conquest:white_rough_marble_capital[facing=east,type=bottom,waterlogged=true]
conquest:white_rough_marble_capital[facing=east,type=bottom,waterlogged=false]
conquest:white_rough_marble_capital[facing=west,type=top,waterlogged=true]
conquest:white_rough_marble_capital[facing=west,type=top,waterlogged=false]
conquest:white_rough_marble_capital[facing=west,type=bottom,waterlogged=true]
conquest:white_rough_marble_capital[facing=west,type=bottom,waterlogged=false]
conquest:white_rough_marble_corner_slab[facing=north,type=top,waterlogged=true]
conquest:white_rough_marble_corner_slab[facing=north,type=top,waterlogged=false]
conquest:white_rough_marble_corner_slab[facing=north,type=bottom,waterlogged=true]
conquest:white_rough_marble_corner_slab[facing=north,type=bottom,waterlogged=false]
conquest:white_rough_marble_corner_slab[facing=south,type=top,waterlogged=true]
conquest:white_rough_marble_corner_slab[facing=south,type=top,waterlogged=false]
conquest:white_rough_marble_corner_slab[facing=south,type=bottom,waterlogged=true]
conquest:white_rough_marble_corner_slab[facing=south,type=bottom,waterlogged=false]
conquest:white_rough_marble_corner_slab[facing=west,type=top,waterlogged=true]
conquest:white_rough_marble_corner_slab[facing=west,type=top,waterlogged=false]
conquest:white_rough_marble_corner_slab[facing=west,type=bottom,waterlogged=true]
conquest:white_rough_marble_corner_slab[facing=west,type=bottom,waterlogged=false]
conquest:white_rough_marble_corner_slab[facing=east,type=top,waterlogged=true]
conquest:white_rough_marble_corner_slab[facing=east,type=top,waterlogged=false]
conquest:white_rough_marble_corner_slab[facing=east,type=bottom,waterlogged=true]
conquest:white_rough_marble_corner_slab[facing=east,type=bottom,waterlogged=false]
conquest:white_rough_marble_eighth_slab[facing=north,type=top,waterlogged=true]
conquest:white_rough_marble_eighth_slab[facing=north,type=top,waterlogged=false]
conquest:white_rough_marble_eighth_slab[facing=north,type=bottom,waterlogged=true]
conquest:white_rough_marble_eighth_slab[facing=north,type=bottom,waterlogged=false]
conquest:white_rough_marble_eighth_slab[facing=south,type=top,waterlogged=true]
conquest:white_rough_marble_eighth_slab[facing=south,type=top,waterlogged=false]
conquest:white_rough_marble_eighth_slab[facing=south,type=bottom,waterlogged=true]
conquest:white_rough_marble_eighth_slab[facing=south,type=bottom,waterlogged=false]
conquest:white_rough_marble_eighth_slab[facing=west,type=top,waterlogged=true]
conquest:white_rough_marble_eighth_slab[facing=west,type=top,waterlogged=false]
conquest:white_rough_marble_eighth_slab[facing=west,type=bottom,waterlogged=true]
conquest:white_rough_marble_eighth_slab[facing=west,type=bottom,waterlogged=false]
conquest:white_rough_marble_eighth_slab[facing=east,type=top,waterlogged=true]
conquest:white_rough_marble_eighth_slab[facing=east,type=top,waterlogged=false]
conquest:white_rough_marble_eighth_slab[facing=east,type=bottom,waterlogged=true]
conquest:white_rough_marble_eighth_slab[facing=east,type=bottom,waterlogged=false]
conquest:white_rough_marble_pillar[layer=1,waterlogged=true]
conquest:white_rough_marble_pillar[layer=1,waterlogged=false]
conquest:white_rough_marble_pillar[layer=2,waterlogged=true]
conquest:white_rough_marble_pillar[layer=2,waterlogged=false]
conquest:white_rough_marble_pillar[layer=3,waterlogged=true]
conquest:white_rough_marble_pillar[layer=3,waterlogged=false]
conquest:white_rough_marble_quarter_slab[facing=north,layer=1,type=top,waterlogged=true]
conquest:white_rough_marble_quarter_slab[facing=north,layer=1,type=top,waterlogged=false]
conquest:white_rough_marble_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=true]
conquest:white_rough_marble_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=false]
conquest:white_rough_marble_quarter_slab[facing=north,layer=2,type=top,waterlogged=true]
conquest:white_rough_marble_quarter_slab[facing=north,layer=2,type=top,waterlogged=false]
conquest:white_rough_marble_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=true]
conquest:white_rough_marble_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=false]
conquest:white_rough_marble_quarter_slab[facing=north,layer=3,type=top,waterlogged=true]
conquest:white_rough_marble_quarter_slab[facing=north,layer=3,type=top,waterlogged=false]
conquest:white_rough_marble_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=true]
conquest:white_rough_marble_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=false]
conquest:white_rough_marble_quarter_slab[facing=south,layer=1,type=top,waterlogged=true]
conquest:white_rough_marble_quarter_slab[facing=south,layer=1,type=top,waterlogged=false]
conquest:white_rough_marble_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=true]
conquest:white_rough_marble_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=false]
conquest:white_rough_marble_quarter_slab[facing=south,layer=2,type=top,waterlogged=true]
conquest:white_rough_marble_quarter_slab[facing=south,layer=2,type=top,waterlogged=false]
conquest:white_rough_marble_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=true]
conquest:white_rough_marble_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=false]
conquest:white_rough_marble_quarter_slab[facing=south,layer=3,type=top,waterlogged=true]
conquest:white_rough_marble_quarter_slab[facing=south,layer=3,type=top,waterlogged=false]
conquest:white_rough_marble_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=true]
conquest:white_rough_marble_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=false]
conquest:white_rough_marble_quarter_slab[facing=west,layer=1,type=top,waterlogged=true]
conquest:white_rough_marble_quarter_slab[facing=west,layer=1,type=top,waterlogged=false]
conquest:white_rough_marble_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=true]
conquest:white_rough_marble_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=false]
conquest:white_rough_marble_quarter_slab[facing=west,layer=2,type=top,waterlogged=true]
conquest:white_rough_marble_quarter_slab[facing=west,layer=2,type=top,waterlogged=false]
conquest:white_rough_marble_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=true]
conquest:white_rough_marble_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=false]
conquest:white_rough_marble_quarter_slab[facing=west,layer=3,type=top,waterlogged=true]
conquest:white_rough_marble_quarter_slab[facing=west,layer=3,type=top,waterlogged=false]
conquest:white_rough_marble_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=true]
conquest:white_rough_marble_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=false]
conquest:white_rough_marble_quarter_slab[facing=east,layer=1,type=top,waterlogged=true]
conquest:white_rough_marble_quarter_slab[facing=east,layer=1,type=top,waterlogged=false]
conquest:white_rough_marble_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=true]
conquest:white_rough_marble_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=false]
conquest:white_rough_marble_quarter_slab[facing=east,layer=2,type=top,waterlogged=true]
conquest:white_rough_marble_quarter_slab[facing=east,layer=2,type=top,waterlogged=false]
conquest:white_rough_marble_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=true]
conquest:white_rough_marble_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=false]
conquest:white_rough_marble_quarter_slab[facing=east,layer=3,type=top,waterlogged=true]
conquest:white_rough_marble_quarter_slab[facing=east,layer=3,type=top,waterlogged=false]
conquest:white_rough_marble_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=true]
conquest:white_rough_marble_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=false]
conquest:white_rough_marble_slab[layers=1,type=top,waterlogged=true]
conquest:white_rough_marble_slab[layers=1,type=top,waterlogged=false]
conquest:white_rough_marble_slab[layers=1,type=bottom,waterlogged=true]
conquest:white_rough_marble_slab[layers=1,type=bottom,waterlogged=false]
conquest:white_rough_marble_slab[layers=2,type=top,waterlogged=true]
conquest:white_rough_marble_slab[layers=2,type=top,waterlogged=false]
conquest:white_rough_marble_slab[layers=2,type=bottom,waterlogged=true]
conquest:white_rough_marble_slab[layers=2,type=bottom,waterlogged=false]
conquest:white_rough_marble_slab[layers=3,type=top,waterlogged=true]
conquest:white_rough_marble_slab[layers=3,type=top,waterlogged=false]
conquest:white_rough_marble_slab[layers=3,type=bottom,waterlogged=true]
conquest:white_rough_marble_slab[layers=3,type=bottom,waterlogged=false]
conquest:white_rough_marble_slab[layers=4,type=top,waterlogged=true]
conquest:white_rough_marble_slab[layers=4,type=top,waterlogged=false]
conquest:white_rough_marble_slab[layers=4,type=bottom,waterlogged=true]
conquest:white_rough_marble_slab[layers=4,type=bottom,waterlogged=false]
conquest:white_rough_marble_slab[layers=5,type=top,waterlogged=true]
conquest:white_rough_marble_slab[layers=5,type=top,waterlogged=false]
conquest:white_rough_marble_slab[layers=5,type=bottom,waterlogged=true]
conquest:white_rough_marble_slab[layers=5,type=bottom,waterlogged=false]
conquest:white_rough_marble_slab[layers=6,type=top,waterlogged=true]
conquest:white_rough_marble_slab[layers=6,type=top,waterlogged=false]
conquest:white_rough_marble_slab[layers=6,type=bottom,waterlogged=true]
conquest:white_rough_marble_slab[layers=6,type=bottom,waterlogged=false]
conquest:white_rough_marble_slab[layers=7,type=top,waterlogged=true]
conquest:white_rough_marble_slab[layers=7,type=top,waterlogged=false]
conquest:white_rough_marble_slab[layers=7,type=bottom,waterlogged=true]
conquest:white_rough_marble_slab[layers=7,type=bottom,waterlogged=false]
conquest:white_rough_marble_slab[layers=8,type=top,waterlogged=true]
conquest:white_rough_marble_slab[layers=8,type=top,waterlogged=false]
conquest:white_rough_marble_slab[layers=8,type=bottom,waterlogged=true]
conquest:white_rough_marble_slab[layers=8,type=bottom,waterlogged=false]
conquest:white_rough_marble_small_window[down=true,up=true,waterlogged=true]
conquest:white_rough_marble_small_window[down=true,up=true,waterlogged=false]
conquest:white_rough_marble_small_window[down=true,up=false,waterlogged=true]
conquest:white_rough_marble_small_window[down=true,up=false,waterlogged=false]
conquest:white_rough_marble_small_window[down=false,up=true,waterlogged=true]
conquest:white_rough_marble_small_window[down=false,up=true,waterlogged=false]
conquest:white_rough_marble_small_window[down=false,up=false,waterlogged=true]
conquest:white_rough_marble_small_window[down=false,up=false,waterlogged=false]
conquest:white_rough_marble_small_window_half[down=true,facing=north,up=true,waterlogged=true]
conquest:white_rough_marble_small_window_half[down=true,facing=north,up=true,waterlogged=false]
conquest:white_rough_marble_small_window_half[down=true,facing=north,up=false,waterlogged=true]
conquest:white_rough_marble_small_window_half[down=true,facing=north,up=false,waterlogged=false]
conquest:white_rough_marble_small_window_half[down=true,facing=south,up=true,waterlogged=true]
conquest:white_rough_marble_small_window_half[down=true,facing=south,up=true,waterlogged=false]
conquest:white_rough_marble_small_window_half[down=true,facing=south,up=false,waterlogged=true]
conquest:white_rough_marble_small_window_half[down=true,facing=south,up=false,waterlogged=false]
conquest:white_rough_marble_small_window_half[down=true,facing=west,up=true,waterlogged=true]
conquest:white_rough_marble_small_window_half[down=true,facing=west,up=true,waterlogged=false]
conquest:white_rough_marble_small_window_half[down=true,facing=west,up=false,waterlogged=true]
conquest:white_rough_marble_small_window_half[down=true,facing=west,up=false,waterlogged=false]
conquest:white_rough_marble_small_window_half[down=true,facing=east,up=true,waterlogged=true]
conquest:white_rough_marble_small_window_half[down=true,facing=east,up=true,waterlogged=false]
conquest:white_rough_marble_small_window_half[down=true,facing=east,up=false,waterlogged=true]
conquest:white_rough_marble_small_window_half[down=true,facing=east,up=false,waterlogged=false]
conquest:white_rough_marble_small_window_half[down=false,facing=north,up=true,waterlogged=true]
conquest:white_rough_marble_small_window_half[down=false,facing=north,up=true,waterlogged=false]
conquest:white_rough_marble_small_window_half[down=false,facing=north,up=false,waterlogged=true]
conquest:white_rough_marble_small_window_half[down=false,facing=north,up=false,waterlogged=false]
conquest:white_rough_marble_small_window_half[down=false,facing=south,up=true,waterlogged=true]
conquest:white_rough_marble_small_window_half[down=false,facing=south,up=true,waterlogged=false]
conquest:white_rough_marble_small_window_half[down=false,facing=south,up=false,waterlogged=true]
conquest:white_rough_marble_small_window_half[down=false,facing=south,up=false,waterlogged=false]
conquest:white_rough_marble_small_window_half[down=false,facing=west,up=true,waterlogged=true]
conquest:white_rough_marble_small_window_half[down=false,facing=west,up=true,waterlogged=false]
conquest:white_rough_marble_small_window_half[down=false,facing=west,up=false,waterlogged=true]
conquest:white_rough_marble_small_window_half[down=false,facing=west,up=false,waterlogged=false]
conquest:white_rough_marble_small_window_half[down=false,facing=east,up=true,waterlogged=true]
conquest:white_rough_marble_small_window_half[down=false,facing=east,up=true,waterlogged=false]
conquest:white_rough_marble_small_window_half[down=false,facing=east,up=false,waterlogged=true]
conquest:white_rough_marble_small_window_half[down=false,facing=east,up=false,waterlogged=false]
conquest:white_rough_marble_sphere[type=egg,waterlogged=true]
conquest:white_rough_marble_sphere[type=egg,waterlogged=false]
conquest:white_rough_marble_sphere[type=small,waterlogged=true]
conquest:white_rough_marble_sphere[type=small,waterlogged=false]
conquest:white_rough_marble_sphere[type=large,waterlogged=true]
conquest:white_rough_marble_sphere[type=large,waterlogged=false]
conquest:white_rough_marble_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:white_rough_marble_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:white_rough_marble_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:white_rough_marble_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:white_rough_marble_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:white_rough_marble_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:white_rough_marble_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:white_rough_marble_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:white_rough_marble_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:white_rough_marble_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:white_rough_marble_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:white_rough_marble_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:white_rough_marble_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:white_rough_marble_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:white_rough_marble_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:white_rough_marble_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:white_rough_marble_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:white_rough_marble_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:white_rough_marble_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:white_rough_marble_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:white_rough_marble_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:white_rough_marble_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:white_rough_marble_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:white_rough_marble_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:white_rough_marble_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:white_rough_marble_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:white_rough_marble_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:white_rough_marble_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:white_rough_marble_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:white_rough_marble_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:white_rough_marble_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:white_rough_marble_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:white_rough_marble_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:white_rough_marble_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:white_rough_marble_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:white_rough_marble_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:white_rough_marble_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:white_rough_marble_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:white_rough_marble_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:white_rough_marble_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:white_rough_marble_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:white_rough_marble_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:white_rough_marble_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:white_rough_marble_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:white_rough_marble_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:white_rough_marble_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:white_rough_marble_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:white_rough_marble_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:white_rough_marble_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:white_rough_marble_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:white_rough_marble_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:white_rough_marble_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:white_rough_marble_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:white_rough_marble_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:white_rough_marble_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:white_rough_marble_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:white_rough_marble_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:white_rough_marble_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:white_rough_marble_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:white_rough_marble_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:white_rough_marble_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:white_rough_marble_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:white_rough_marble_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:white_rough_marble_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:white_rough_marble_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:white_rough_marble_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:white_rough_marble_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:white_rough_marble_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:white_rough_marble_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:white_rough_marble_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:white_rough_marble_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:white_rough_marble_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:white_rough_marble_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:white_rough_marble_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:white_rough_marble_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:white_rough_marble_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:white_rough_marble_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:white_rough_marble_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:white_rough_marble_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:white_rough_marble_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:white_rough_marble_vertical_corner[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:white_rough_marble_vertical_corner[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:white_rough_marble_vertical_corner[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:white_rough_marble_vertical_corner[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:white_rough_marble_vertical_corner[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:white_rough_marble_vertical_corner[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:white_rough_marble_vertical_corner[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:white_rough_marble_vertical_corner[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:white_rough_marble_vertical_corner[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:white_rough_marble_vertical_corner[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:white_rough_marble_vertical_corner[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:white_rough_marble_vertical_corner[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:white_rough_marble_vertical_corner[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:white_rough_marble_vertical_corner[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:white_rough_marble_vertical_corner[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:white_rough_marble_vertical_corner[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:white_rough_marble_vertical_corner[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:white_rough_marble_vertical_corner[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:white_rough_marble_vertical_corner[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:white_rough_marble_vertical_corner[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:white_rough_marble_vertical_corner[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:white_rough_marble_vertical_corner[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:white_rough_marble_vertical_corner[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:white_rough_marble_vertical_corner[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:white_rough_marble_vertical_corner[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:white_rough_marble_vertical_corner[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:white_rough_marble_vertical_corner[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:white_rough_marble_vertical_corner[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:white_rough_marble_vertical_corner[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:white_rough_marble_vertical_corner[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:white_rough_marble_vertical_corner[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:white_rough_marble_vertical_corner[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:white_rough_marble_vertical_corner[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:white_rough_marble_vertical_corner[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:white_rough_marble_vertical_corner[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:white_rough_marble_vertical_corner[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:white_rough_marble_vertical_corner[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:white_rough_marble_vertical_corner[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:white_rough_marble_vertical_corner[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:white_rough_marble_vertical_corner[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:white_rough_marble_vertical_corner[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:white_rough_marble_vertical_corner[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:white_rough_marble_vertical_corner[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:white_rough_marble_vertical_corner[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:white_rough_marble_vertical_corner[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:white_rough_marble_vertical_corner[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:white_rough_marble_vertical_corner[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:white_rough_marble_vertical_corner[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:white_rough_marble_vertical_corner[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:white_rough_marble_vertical_corner[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:white_rough_marble_vertical_corner[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:white_rough_marble_vertical_corner[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:white_rough_marble_vertical_corner[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:white_rough_marble_vertical_corner[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:white_rough_marble_vertical_corner[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:white_rough_marble_vertical_corner[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:white_rough_marble_vertical_corner[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:white_rough_marble_vertical_corner[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:white_rough_marble_vertical_corner[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:white_rough_marble_vertical_corner[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:white_rough_marble_vertical_corner[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:white_rough_marble_vertical_corner[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:white_rough_marble_vertical_corner[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:white_rough_marble_vertical_corner[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:white_rough_marble_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:white_rough_marble_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:white_rough_marble_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:white_rough_marble_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:white_rough_marble_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:white_rough_marble_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:white_rough_marble_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:white_rough_marble_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:white_rough_marble_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:white_rough_marble_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:white_rough_marble_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:white_rough_marble_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:white_rough_marble_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:white_rough_marble_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:white_rough_marble_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:white_rough_marble_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:white_rough_marble_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:white_rough_marble_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:white_rough_marble_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:white_rough_marble_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:white_rough_marble_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:white_rough_marble_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:white_rough_marble_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:white_rough_marble_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:white_rough_marble_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:white_rough_marble_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:white_rough_marble_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:white_rough_marble_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:white_rough_marble_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:white_rough_marble_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:white_rough_marble_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:white_rough_marble_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:white_rough_marble_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:white_rough_marble_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:white_rough_marble_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:white_rough_marble_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:white_rough_marble_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:white_rough_marble_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:white_rough_marble_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:white_rough_marble_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:white_rough_marble_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:white_rough_marble_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:white_rough_marble_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:white_rough_marble_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:white_rough_marble_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:white_rough_marble_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:white_rough_marble_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:white_rough_marble_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:white_rough_marble_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:white_rough_marble_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:white_rough_marble_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:white_rough_marble_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:white_rough_marble_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:white_rough_marble_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:white_rough_marble_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:white_rough_marble_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:white_rough_marble_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:white_rough_marble_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:white_rough_marble_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:white_rough_marble_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:white_rough_marble_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:white_rough_marble_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:white_rough_marble_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:white_rough_marble_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:white_rough_marble_vertical_quarter[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:white_rough_marble_vertical_quarter[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:white_rough_marble_vertical_quarter[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:white_rough_marble_vertical_quarter[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:white_rough_marble_vertical_quarter[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:white_rough_marble_vertical_quarter[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:white_rough_marble_vertical_quarter[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:white_rough_marble_vertical_quarter[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:white_rough_marble_vertical_quarter[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:white_rough_marble_vertical_quarter[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:white_rough_marble_vertical_quarter[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:white_rough_marble_vertical_quarter[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:white_rough_marble_vertical_quarter[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:white_rough_marble_vertical_quarter[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:white_rough_marble_vertical_quarter[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:white_rough_marble_vertical_quarter[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:white_rough_marble_vertical_quarter[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:white_rough_marble_vertical_quarter[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:white_rough_marble_vertical_quarter[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:white_rough_marble_vertical_quarter[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:white_rough_marble_vertical_quarter[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:white_rough_marble_vertical_quarter[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:white_rough_marble_vertical_quarter[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:white_rough_marble_vertical_quarter[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:white_rough_marble_vertical_quarter[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:white_rough_marble_vertical_quarter[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:white_rough_marble_vertical_quarter[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:white_rough_marble_vertical_quarter[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:white_rough_marble_vertical_quarter[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:white_rough_marble_vertical_quarter[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:white_rough_marble_vertical_quarter[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:white_rough_marble_vertical_quarter[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:white_rough_marble_vertical_quarter[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:white_rough_marble_vertical_quarter[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:white_rough_marble_vertical_quarter[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:white_rough_marble_vertical_quarter[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:white_rough_marble_vertical_quarter[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:white_rough_marble_vertical_quarter[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:white_rough_marble_vertical_quarter[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:white_rough_marble_vertical_quarter[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:white_rough_marble_vertical_quarter[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:white_rough_marble_vertical_quarter[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:white_rough_marble_vertical_quarter[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:white_rough_marble_vertical_quarter[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:white_rough_marble_vertical_quarter[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:white_rough_marble_vertical_quarter[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:white_rough_marble_vertical_quarter[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:white_rough_marble_vertical_quarter[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:white_rough_marble_vertical_quarter[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:white_rough_marble_vertical_quarter[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:white_rough_marble_vertical_quarter[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:white_rough_marble_vertical_quarter[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:white_rough_marble_vertical_quarter[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:white_rough_marble_vertical_quarter[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:white_rough_marble_vertical_quarter[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:white_rough_marble_vertical_quarter[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:white_rough_marble_vertical_quarter[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:white_rough_marble_vertical_quarter[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:white_rough_marble_vertical_quarter[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:white_rough_marble_vertical_quarter[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:white_rough_marble_vertical_quarter[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:white_rough_marble_vertical_quarter[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:white_rough_marble_vertical_quarter[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:white_rough_marble_vertical_quarter[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:white_rough_marble_vertical_slab[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:white_rough_marble_vertical_slab[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:white_rough_marble_vertical_slab[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:white_rough_marble_vertical_slab[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:white_rough_marble_vertical_slab[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:white_rough_marble_vertical_slab[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:white_rough_marble_vertical_slab[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:white_rough_marble_vertical_slab[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:white_rough_marble_vertical_slab[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:white_rough_marble_vertical_slab[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:white_rough_marble_vertical_slab[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:white_rough_marble_vertical_slab[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:white_rough_marble_vertical_slab[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:white_rough_marble_vertical_slab[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:white_rough_marble_vertical_slab[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:white_rough_marble_vertical_slab[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:white_rough_marble_vertical_slab[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:white_rough_marble_vertical_slab[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:white_rough_marble_vertical_slab[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:white_rough_marble_vertical_slab[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:white_rough_marble_vertical_slab[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:white_rough_marble_vertical_slab[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:white_rough_marble_vertical_slab[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:white_rough_marble_vertical_slab[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:white_rough_marble_vertical_slab[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:white_rough_marble_vertical_slab[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:white_rough_marble_vertical_slab[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:white_rough_marble_vertical_slab[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:white_rough_marble_vertical_slab[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:white_rough_marble_vertical_slab[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:white_rough_marble_vertical_slab[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:white_rough_marble_vertical_slab[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:white_rough_marble_vertical_slab[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:white_rough_marble_vertical_slab[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:white_rough_marble_vertical_slab[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:white_rough_marble_vertical_slab[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:white_rough_marble_vertical_slab[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:white_rough_marble_vertical_slab[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:white_rough_marble_vertical_slab[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:white_rough_marble_vertical_slab[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:white_rough_marble_vertical_slab[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:white_rough_marble_vertical_slab[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:white_rough_marble_vertical_slab[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:white_rough_marble_vertical_slab[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:white_rough_marble_vertical_slab[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:white_rough_marble_vertical_slab[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:white_rough_marble_vertical_slab[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:white_rough_marble_vertical_slab[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:white_rough_marble_vertical_slab[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:white_rough_marble_vertical_slab[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:white_rough_marble_vertical_slab[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:white_rough_marble_vertical_slab[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:white_rough_marble_vertical_slab[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:white_rough_marble_vertical_slab[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:white_rough_marble_vertical_slab[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:white_rough_marble_vertical_slab[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:white_rough_marble_vertical_slab[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:white_rough_marble_vertical_slab[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:white_rough_marble_vertical_slab[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:white_rough_marble_vertical_slab[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:white_rough_marble_vertical_slab[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:white_rough_marble_vertical_slab[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:white_rough_marble_vertical_slab[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:white_rough_marble_vertical_slab[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:white_rough_marble_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:white_rough_marble_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:white_rough_marble_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:white_rough_marble_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:white_rough_marble_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:white_rough_marble_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:white_rough_marble_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:white_rough_marble_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:white_rough_marble_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:white_rough_marble_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:white_rough_marble_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:white_rough_marble_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:white_rough_marble_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:white_rough_marble_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:white_rough_marble_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:white_rough_marble_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:white_rough_marble_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:white_rough_marble_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:white_rough_marble_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:white_rough_marble_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:white_rough_marble_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:white_rough_marble_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:white_rough_marble_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:white_rough_marble_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:white_rough_marble_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:white_rough_marble_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:white_rough_marble_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:white_rough_marble_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:white_rough_marble_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:white_rough_marble_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:white_rough_marble_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:white_rough_marble_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:white_rough_marble_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:white_rough_marble_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:white_rough_marble_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:white_rough_marble_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:white_rough_marble_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:white_rough_marble_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:white_rough_marble_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:white_rough_marble_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:white_rough_marble_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:white_rough_marble_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:white_rough_marble_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:white_rough_marble_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:white_rough_marble_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:white_rough_marble_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:white_rough_marble_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:white_rough_marble_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:white_rough_marble_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:white_rough_marble_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:white_rough_marble_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:white_rough_marble_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:white_rough_marble_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:white_rough_marble_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:white_rough_marble_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:white_rough_marble_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:white_rough_marble_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:white_rough_marble_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:white_rough_marble_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:white_rough_marble_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:white_rough_marble_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:white_rough_marble_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:white_rough_marble_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:white_rough_marble_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:white_rough_marble_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:white_rough_marble_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:white_rough_marble_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:white_rough_marble_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:white_rough_marble_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:white_rough_marble_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:white_rough_marble_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:white_rough_marble_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:white_rough_marble_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:white_rough_marble_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:white_rough_marble_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:white_rough_marble_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:white_rough_marble_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:white_rough_marble_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:white_rough_marble_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:white_rough_marble_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:white_rough_marble_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:white_rough_marble_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:white_rough_marble_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:white_rough_marble_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:white_rough_marble_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:white_rough_marble_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:white_rough_marble_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:white_rough_marble_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:white_rough_marble_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:white_rough_marble_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:white_rough_marble_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:white_rough_marble_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:white_rough_marble_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:white_rough_marble_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:white_rough_marble_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:white_rough_marble_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:white_rough_marble_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:white_rough_marble_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:white_rough_marble_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:white_rough_marble_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:white_rough_marble_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:white_rough_marble_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:white_rough_marble_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:white_rough_marble_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:white_rough_marble_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:white_rough_marble_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:white_rough_marble_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:white_rough_marble_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:white_rough_marble_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:white_rough_marble_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:white_rough_marble_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:white_rough_marble_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:white_rough_marble_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:white_rough_marble_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:white_rough_marble_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:white_rough_marble_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:white_rough_marble_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:white_rough_marble_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:white_rough_marble_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:white_rough_marble_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:white_rough_marble_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:white_rough_marble_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:white_rough_marble_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:white_rough_marble_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:white_rough_marble_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:white_rough_marble_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:white_rough_marble_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:white_rough_marble_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:white_rough_marble_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:white_rough_marble_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:white_rough_marble_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:white_rough_marble_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:white_rough_marble_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:white_rough_marble_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:white_rough_marble_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:white_rough_marble_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:white_rough_marble_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:white_rough_marble_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:white_rough_marble_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:white_rough_marble_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:white_rough_marble_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:white_rough_marble_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:white_rough_marble_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:white_rough_marble_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:white_rough_marble_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:white_rough_marble_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:white_rough_marble_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:white_rough_marble_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:white_rough_marble_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:white_rough_marble_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:white_rough_marble_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:white_rough_marble_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:white_rough_marble_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:white_rough_marble_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:white_rough_marble_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:white_rough_marble_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:white_rough_marble_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:white_rough_marble_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:white_rough_marble_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:white_rough_marble_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:white_rough_marble_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:white_rough_marble_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:white_rough_marble_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:white_rough_marble_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:white_rough_marble_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:white_rough_marble_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:white_rough_marble_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:white_rough_marble_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:white_rough_marble_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:white_rough_marble_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:white_rough_marble_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:white_rough_marble_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:white_rough_marble_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:white_rough_marble_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:white_rough_marble_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:white_rough_marble_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:white_rough_marble_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:white_rough_marble_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:white_rough_marble_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:white_rough_marble_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:white_rough_marble_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:white_rough_marble_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:white_rough_marble_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:white_rough_marble_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:white_rough_marble_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:white_rough_marble_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:white_rough_marble_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:white_rough_marble_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:white_rough_marble_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:white_rough_marble_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:white_rough_marble_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:white_rough_marble_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:white_rough_marble_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:white_rough_marble_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:white_rough_marble_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:white_rough_marble_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:white_rough_marble_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:white_rough_marble_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:white_rough_marble_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:white_rough_marble_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:white_rough_marble_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:white_rough_marble_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:white_rough_marble_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:white_rough_marble_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:white_rough_marble_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:white_rough_marble_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:white_rough_marble_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:white_rough_marble_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:white_rough_marble_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:white_rough_marble_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:white_rough_marble_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:white_rough_marble_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:white_rough_marble_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:white_rough_marble_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:white_rough_marble_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:white_rough_marble_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:white_rough_marble_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:white_rough_marble_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:white_rough_marble_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:white_rough_marble_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:white_rough_marble_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:white_rough_marble_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:white_rough_marble_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:white_rough_marble_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:white_rough_marble_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:white_rough_marble_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:white_rough_marble_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:white_rough_marble_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:white_rough_marble_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:white_rough_marble_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:white_rough_marble_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:white_rough_marble_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:white_rough_marble_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:white_rough_marble_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:white_rough_marble_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:white_rough_marble_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:white_rough_marble_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:white_rough_marble_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:white_rough_marble_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:white_rough_marble_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:white_rough_marble_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:white_rough_marble_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:white_rough_marble_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:white_rough_marble_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:white_rough_marble_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:white_rough_marble_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:white_rough_marble_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:white_rough_marble_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:white_rough_marble_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:white_rough_marble_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:white_rough_marble_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:white_rough_marble_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:white_rough_marble_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:white_rough_marble_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:white_rough_marble_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:white_rough_marble_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:white_rough_marble_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:white_rough_marble_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:white_rough_marble_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:white_rough_marble_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:white_rough_marble_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:white_rough_marble_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:white_rough_marble_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:white_rough_marble_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:white_rough_marble_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:white_rough_marble_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:white_rough_marble_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:white_rough_marble_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:white_rough_marble_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:white_rough_marble_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:white_rough_marble_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:white_rough_marble_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:white_rough_marble_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:white_rough_marble_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:white_rough_marble_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:white_rough_marble_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:white_rough_marble_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:white_rough_marble_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:white_rough_marble_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:white_rough_marble_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:white_rough_marble_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:white_rough_marble_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:white_rough_marble_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:white_rough_marble_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:white_rough_marble_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:white_rough_marble_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:white_rough_marble_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:white_rough_marble_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:white_rough_marble_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:white_rough_marble_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:white_rough_marble_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:white_rough_marble_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:white_rough_marble_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:white_rough_marble_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:white_rough_marble_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:white_rough_marble_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:white_rough_marble_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:white_rough_marble_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:white_rough_marble_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:white_rough_marble_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:white_rough_marble_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:white_rough_marble_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:white_rough_marble_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:white_rough_marble_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:white_rough_marble_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:white_rough_marble_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:white_rough_marble_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:white_rough_marble_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:white_rough_marble_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:white_rough_marble_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:white_rough_marble_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:white_rough_marble_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:white_rough_marble_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:white_rough_marble_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:white_rough_marble_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:white_rough_marble_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:white_rough_marble_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:white_rough_marble_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:white_rough_marble_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:white_rough_marble_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:white_rough_marble_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:white_rough_marble_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:white_rough_marble_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:white_rough_marble_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:white_roundel_leaded_glass
conquest:white_roundel_leaded_glass_pane[down=true,east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:white_roundel_leaded_glass_pane[down=true,east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:white_roundel_leaded_glass_pane[down=true,east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:white_roundel_leaded_glass_pane[down=true,east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:white_roundel_leaded_glass_pane[down=true,east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:white_roundel_leaded_glass_pane[down=true,east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:white_roundel_leaded_glass_pane[down=true,east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:white_roundel_leaded_glass_pane[down=true,east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:white_roundel_leaded_glass_pane[down=true,east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:white_roundel_leaded_glass_pane[down=true,east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:white_roundel_leaded_glass_pane[down=true,east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:white_roundel_leaded_glass_pane[down=true,east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:white_roundel_leaded_glass_pane[down=true,east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:white_roundel_leaded_glass_pane[down=true,east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:white_roundel_leaded_glass_pane[down=true,east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:white_roundel_leaded_glass_pane[down=true,east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:white_roundel_leaded_glass_pane[down=true,east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:white_roundel_leaded_glass_pane[down=true,east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:white_roundel_leaded_glass_pane[down=true,east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:white_roundel_leaded_glass_pane[down=true,east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:white_roundel_leaded_glass_pane[down=true,east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:white_roundel_leaded_glass_pane[down=true,east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:white_roundel_leaded_glass_pane[down=true,east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:white_roundel_leaded_glass_pane[down=true,east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:white_roundel_leaded_glass_pane[down=true,east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:white_roundel_leaded_glass_pane[down=true,east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:white_roundel_leaded_glass_pane[down=true,east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:white_roundel_leaded_glass_pane[down=true,east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:white_roundel_leaded_glass_pane[down=true,east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:white_roundel_leaded_glass_pane[down=true,east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:white_roundel_leaded_glass_pane[down=true,east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:white_roundel_leaded_glass_pane[down=true,east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:white_roundel_leaded_glass_pane[down=true,east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:white_roundel_leaded_glass_pane[down=true,east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:white_roundel_leaded_glass_pane[down=true,east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:white_roundel_leaded_glass_pane[down=true,east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:white_roundel_leaded_glass_pane[down=true,east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:white_roundel_leaded_glass_pane[down=true,east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:white_roundel_leaded_glass_pane[down=true,east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:white_roundel_leaded_glass_pane[down=true,east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:white_roundel_leaded_glass_pane[down=true,east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:white_roundel_leaded_glass_pane[down=true,east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:white_roundel_leaded_glass_pane[down=true,east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:white_roundel_leaded_glass_pane[down=true,east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:white_roundel_leaded_glass_pane[down=true,east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:white_roundel_leaded_glass_pane[down=true,east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:white_roundel_leaded_glass_pane[down=true,east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:white_roundel_leaded_glass_pane[down=true,east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:white_roundel_leaded_glass_pane[down=true,east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:white_roundel_leaded_glass_pane[down=true,east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:white_roundel_leaded_glass_pane[down=true,east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:white_roundel_leaded_glass_pane[down=true,east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:white_roundel_leaded_glass_pane[down=true,east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:white_roundel_leaded_glass_pane[down=true,east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:white_roundel_leaded_glass_pane[down=true,east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:white_roundel_leaded_glass_pane[down=true,east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:white_roundel_leaded_glass_pane[down=true,east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:white_roundel_leaded_glass_pane[down=true,east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:white_roundel_leaded_glass_pane[down=true,east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:white_roundel_leaded_glass_pane[down=true,east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:white_roundel_leaded_glass_pane[down=true,east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:white_roundel_leaded_glass_pane[down=true,east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:white_roundel_leaded_glass_pane[down=true,east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:white_roundel_leaded_glass_pane[down=true,east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:white_roundel_leaded_glass_pane[down=false,east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:white_roundel_leaded_glass_pane[down=false,east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:white_roundel_leaded_glass_pane[down=false,east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:white_roundel_leaded_glass_pane[down=false,east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:white_roundel_leaded_glass_pane[down=false,east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:white_roundel_leaded_glass_pane[down=false,east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:white_roundel_leaded_glass_pane[down=false,east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:white_roundel_leaded_glass_pane[down=false,east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:white_roundel_leaded_glass_pane[down=false,east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:white_roundel_leaded_glass_pane[down=false,east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:white_roundel_leaded_glass_pane[down=false,east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:white_roundel_leaded_glass_pane[down=false,east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:white_roundel_leaded_glass_pane[down=false,east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:white_roundel_leaded_glass_pane[down=false,east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:white_roundel_leaded_glass_pane[down=false,east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:white_roundel_leaded_glass_pane[down=false,east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:white_roundel_leaded_glass_pane[down=false,east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:white_roundel_leaded_glass_pane[down=false,east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:white_roundel_leaded_glass_pane[down=false,east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:white_roundel_leaded_glass_pane[down=false,east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:white_roundel_leaded_glass_pane[down=false,east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:white_roundel_leaded_glass_pane[down=false,east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:white_roundel_leaded_glass_pane[down=false,east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:white_roundel_leaded_glass_pane[down=false,east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:white_roundel_leaded_glass_pane[down=false,east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:white_roundel_leaded_glass_pane[down=false,east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:white_roundel_leaded_glass_pane[down=false,east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:white_roundel_leaded_glass_pane[down=false,east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:white_roundel_leaded_glass_pane[down=false,east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:white_roundel_leaded_glass_pane[down=false,east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:white_roundel_leaded_glass_pane[down=false,east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:white_roundel_leaded_glass_pane[down=false,east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:white_roundel_leaded_glass_pane[down=false,east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:white_roundel_leaded_glass_pane[down=false,east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:white_roundel_leaded_glass_pane[down=false,east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:white_roundel_leaded_glass_pane[down=false,east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:white_roundel_leaded_glass_pane[down=false,east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:white_roundel_leaded_glass_pane[down=false,east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:white_roundel_leaded_glass_pane[down=false,east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:white_roundel_leaded_glass_pane[down=false,east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:white_roundel_leaded_glass_pane[down=false,east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:white_roundel_leaded_glass_pane[down=false,east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:white_roundel_leaded_glass_pane[down=false,east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:white_roundel_leaded_glass_pane[down=false,east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:white_roundel_leaded_glass_pane[down=false,east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:white_roundel_leaded_glass_pane[down=false,east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:white_roundel_leaded_glass_pane[down=false,east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:white_roundel_leaded_glass_pane[down=false,east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:white_roundel_leaded_glass_pane[down=false,east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:white_roundel_leaded_glass_pane[down=false,east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:white_roundel_leaded_glass_pane[down=false,east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:white_roundel_leaded_glass_pane[down=false,east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:white_roundel_leaded_glass_pane[down=false,east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:white_roundel_leaded_glass_pane[down=false,east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:white_roundel_leaded_glass_pane[down=false,east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:white_roundel_leaded_glass_pane[down=false,east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:white_roundel_leaded_glass_pane[down=false,east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:white_roundel_leaded_glass_pane[down=false,east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:white_roundel_leaded_glass_pane[down=false,east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:white_roundel_leaded_glass_pane[down=false,east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:white_roundel_leaded_glass_pane[down=false,east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:white_roundel_leaded_glass_pane[down=false,east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:white_roundel_leaded_glass_pane[down=false,east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:white_roundel_leaded_glass_pane[down=false,east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:white_roundel_leaded_glass_vertical_corner[facing=north,layer=1,waterlogged=true]
conquest:white_roundel_leaded_glass_vertical_corner[facing=north,layer=1,waterlogged=false]
conquest:white_roundel_leaded_glass_vertical_corner[facing=north,layer=2,waterlogged=true]
conquest:white_roundel_leaded_glass_vertical_corner[facing=north,layer=2,waterlogged=false]
conquest:white_roundel_leaded_glass_vertical_corner[facing=north,layer=3,waterlogged=true]
conquest:white_roundel_leaded_glass_vertical_corner[facing=north,layer=3,waterlogged=false]
conquest:white_roundel_leaded_glass_vertical_corner[facing=north,layer=4,waterlogged=true]
conquest:white_roundel_leaded_glass_vertical_corner[facing=north,layer=4,waterlogged=false]
conquest:white_roundel_leaded_glass_vertical_corner[facing=south,layer=1,waterlogged=true]
conquest:white_roundel_leaded_glass_vertical_corner[facing=south,layer=1,waterlogged=false]
conquest:white_roundel_leaded_glass_vertical_corner[facing=south,layer=2,waterlogged=true]
conquest:white_roundel_leaded_glass_vertical_corner[facing=south,layer=2,waterlogged=false]
conquest:white_roundel_leaded_glass_vertical_corner[facing=south,layer=3,waterlogged=true]
conquest:white_roundel_leaded_glass_vertical_corner[facing=south,layer=3,waterlogged=false]
conquest:white_roundel_leaded_glass_vertical_corner[facing=south,layer=4,waterlogged=true]
conquest:white_roundel_leaded_glass_vertical_corner[facing=south,layer=4,waterlogged=false]
conquest:white_roundel_leaded_glass_vertical_corner[facing=west,layer=1,waterlogged=true]
conquest:white_roundel_leaded_glass_vertical_corner[facing=west,layer=1,waterlogged=false]
conquest:white_roundel_leaded_glass_vertical_corner[facing=west,layer=2,waterlogged=true]
conquest:white_roundel_leaded_glass_vertical_corner[facing=west,layer=2,waterlogged=false]
conquest:white_roundel_leaded_glass_vertical_corner[facing=west,layer=3,waterlogged=true]
conquest:white_roundel_leaded_glass_vertical_corner[facing=west,layer=3,waterlogged=false]
conquest:white_roundel_leaded_glass_vertical_corner[facing=west,layer=4,waterlogged=true]
conquest:white_roundel_leaded_glass_vertical_corner[facing=west,layer=4,waterlogged=false]
conquest:white_roundel_leaded_glass_vertical_corner[facing=east,layer=1,waterlogged=true]
conquest:white_roundel_leaded_glass_vertical_corner[facing=east,layer=1,waterlogged=false]
conquest:white_roundel_leaded_glass_vertical_corner[facing=east,layer=2,waterlogged=true]
conquest:white_roundel_leaded_glass_vertical_corner[facing=east,layer=2,waterlogged=false]
conquest:white_roundel_leaded_glass_vertical_corner[facing=east,layer=3,waterlogged=true]
conquest:white_roundel_leaded_glass_vertical_corner[facing=east,layer=3,waterlogged=false]
conquest:white_roundel_leaded_glass_vertical_corner[facing=east,layer=4,waterlogged=true]
conquest:white_roundel_leaded_glass_vertical_corner[facing=east,layer=4,waterlogged=false]
conquest:white_roundel_leaded_glass_vertical_quarter[facing=north,layer=1,waterlogged=true]
conquest:white_roundel_leaded_glass_vertical_quarter[facing=north,layer=1,waterlogged=false]
conquest:white_roundel_leaded_glass_vertical_quarter[facing=north,layer=2,waterlogged=true]
conquest:white_roundel_leaded_glass_vertical_quarter[facing=north,layer=2,waterlogged=false]
conquest:white_roundel_leaded_glass_vertical_quarter[facing=north,layer=3,waterlogged=true]
conquest:white_roundel_leaded_glass_vertical_quarter[facing=north,layer=3,waterlogged=false]
conquest:white_roundel_leaded_glass_vertical_quarter[facing=north,layer=4,waterlogged=true]
conquest:white_roundel_leaded_glass_vertical_quarter[facing=north,layer=4,waterlogged=false]
conquest:white_roundel_leaded_glass_vertical_quarter[facing=south,layer=1,waterlogged=true]
conquest:white_roundel_leaded_glass_vertical_quarter[facing=south,layer=1,waterlogged=false]
conquest:white_roundel_leaded_glass_vertical_quarter[facing=south,layer=2,waterlogged=true]
conquest:white_roundel_leaded_glass_vertical_quarter[facing=south,layer=2,waterlogged=false]
conquest:white_roundel_leaded_glass_vertical_quarter[facing=south,layer=3,waterlogged=true]
conquest:white_roundel_leaded_glass_vertical_quarter[facing=south,layer=3,waterlogged=false]
conquest:white_roundel_leaded_glass_vertical_quarter[facing=south,layer=4,waterlogged=true]
conquest:white_roundel_leaded_glass_vertical_quarter[facing=south,layer=4,waterlogged=false]
conquest:white_roundel_leaded_glass_vertical_quarter[facing=west,layer=1,waterlogged=true]
conquest:white_roundel_leaded_glass_vertical_quarter[facing=west,layer=1,waterlogged=false]
conquest:white_roundel_leaded_glass_vertical_quarter[facing=west,layer=2,waterlogged=true]
conquest:white_roundel_leaded_glass_vertical_quarter[facing=west,layer=2,waterlogged=false]
conquest:white_roundel_leaded_glass_vertical_quarter[facing=west,layer=3,waterlogged=true]
conquest:white_roundel_leaded_glass_vertical_quarter[facing=west,layer=3,waterlogged=false]
conquest:white_roundel_leaded_glass_vertical_quarter[facing=west,layer=4,waterlogged=true]
conquest:white_roundel_leaded_glass_vertical_quarter[facing=west,layer=4,waterlogged=false]
conquest:white_roundel_leaded_glass_vertical_quarter[facing=east,layer=1,waterlogged=true]
conquest:white_roundel_leaded_glass_vertical_quarter[facing=east,layer=1,waterlogged=false]
conquest:white_roundel_leaded_glass_vertical_quarter[facing=east,layer=2,waterlogged=true]
conquest:white_roundel_leaded_glass_vertical_quarter[facing=east,layer=2,waterlogged=false]
conquest:white_roundel_leaded_glass_vertical_quarter[facing=east,layer=3,waterlogged=true]
conquest:white_roundel_leaded_glass_vertical_quarter[facing=east,layer=3,waterlogged=false]
conquest:white_roundel_leaded_glass_vertical_quarter[facing=east,layer=4,waterlogged=true]
conquest:white_roundel_leaded_glass_vertical_quarter[facing=east,layer=4,waterlogged=false]
conquest:white_roundel_leaded_glass_vertical_slab[facing=north,layer=1,waterlogged=true]
conquest:white_roundel_leaded_glass_vertical_slab[facing=north,layer=1,waterlogged=false]
conquest:white_roundel_leaded_glass_vertical_slab[facing=north,layer=2,waterlogged=true]
conquest:white_roundel_leaded_glass_vertical_slab[facing=north,layer=2,waterlogged=false]
conquest:white_roundel_leaded_glass_vertical_slab[facing=north,layer=3,waterlogged=true]
conquest:white_roundel_leaded_glass_vertical_slab[facing=north,layer=3,waterlogged=false]
conquest:white_roundel_leaded_glass_vertical_slab[facing=north,layer=4,waterlogged=true]
conquest:white_roundel_leaded_glass_vertical_slab[facing=north,layer=4,waterlogged=false]
conquest:white_roundel_leaded_glass_vertical_slab[facing=south,layer=1,waterlogged=true]
conquest:white_roundel_leaded_glass_vertical_slab[facing=south,layer=1,waterlogged=false]
conquest:white_roundel_leaded_glass_vertical_slab[facing=south,layer=2,waterlogged=true]
conquest:white_roundel_leaded_glass_vertical_slab[facing=south,layer=2,waterlogged=false]
conquest:white_roundel_leaded_glass_vertical_slab[facing=south,layer=3,waterlogged=true]
conquest:white_roundel_leaded_glass_vertical_slab[facing=south,layer=3,waterlogged=false]
conquest:white_roundel_leaded_glass_vertical_slab[facing=south,layer=4,waterlogged=true]
conquest:white_roundel_leaded_glass_vertical_slab[facing=south,layer=4,waterlogged=false]
conquest:white_roundel_leaded_glass_vertical_slab[facing=west,layer=1,waterlogged=true]
conquest:white_roundel_leaded_glass_vertical_slab[facing=west,layer=1,waterlogged=false]
conquest:white_roundel_leaded_glass_vertical_slab[facing=west,layer=2,waterlogged=true]
conquest:white_roundel_leaded_glass_vertical_slab[facing=west,layer=2,waterlogged=false]
conquest:white_roundel_leaded_glass_vertical_slab[facing=west,layer=3,waterlogged=true]
conquest:white_roundel_leaded_glass_vertical_slab[facing=west,layer=3,waterlogged=false]
conquest:white_roundel_leaded_glass_vertical_slab[facing=west,layer=4,waterlogged=true]
conquest:white_roundel_leaded_glass_vertical_slab[facing=west,layer=4,waterlogged=false]
conquest:white_roundel_leaded_glass_vertical_slab[facing=east,layer=1,waterlogged=true]
conquest:white_roundel_leaded_glass_vertical_slab[facing=east,layer=1,waterlogged=false]
conquest:white_roundel_leaded_glass_vertical_slab[facing=east,layer=2,waterlogged=true]
conquest:white_roundel_leaded_glass_vertical_slab[facing=east,layer=2,waterlogged=false]
conquest:white_roundel_leaded_glass_vertical_slab[facing=east,layer=3,waterlogged=true]
conquest:white_roundel_leaded_glass_vertical_slab[facing=east,layer=3,waterlogged=false]
conquest:white_roundel_leaded_glass_vertical_slab[facing=east,layer=4,waterlogged=true]
conquest:white_roundel_leaded_glass_vertical_slab[facing=east,layer=4,waterlogged=false]
conquest:white_salt
conquest:white_salt_layer[layers=1,waterlogged=true]
conquest:white_salt_layer[layers=1,waterlogged=false]
conquest:white_salt_layer[layers=2,waterlogged=true]
conquest:white_salt_layer[layers=2,waterlogged=false]
conquest:white_salt_layer[layers=3,waterlogged=true]
conquest:white_salt_layer[layers=3,waterlogged=false]
conquest:white_salt_layer[layers=4,waterlogged=true]
conquest:white_salt_layer[layers=4,waterlogged=false]
conquest:white_salt_layer[layers=5,waterlogged=true]
conquest:white_salt_layer[layers=5,waterlogged=false]
conquest:white_salt_layer[layers=6,waterlogged=true]
conquest:white_salt_layer[layers=6,waterlogged=false]
conquest:white_salt_layer[layers=7,waterlogged=true]
conquest:white_salt_layer[layers=7,waterlogged=false]
conquest:white_salt_layer[layers=8,waterlogged=true]
conquest:white_salt_layer[layers=8,waterlogged=false]
conquest:white_salt_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:white_salt_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:white_salt_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:white_salt_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:white_salt_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:white_salt_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:white_salt_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:white_salt_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:white_salt_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:white_salt_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:white_salt_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:white_salt_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:white_salt_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:white_salt_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:white_salt_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:white_salt_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:white_salt_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:white_salt_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:white_salt_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:white_salt_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:white_salt_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:white_salt_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:white_salt_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:white_salt_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:white_salt_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:white_salt_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:white_salt_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:white_salt_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:white_salt_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:white_salt_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:white_salt_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:white_salt_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:white_salt_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:white_salt_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:white_salt_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:white_salt_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:white_salt_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:white_salt_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:white_salt_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:white_salt_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:white_salt_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:white_salt_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:white_salt_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:white_salt_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:white_salt_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:white_salt_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:white_salt_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:white_salt_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:white_salt_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:white_salt_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:white_salt_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:white_salt_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:white_salt_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:white_salt_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:white_salt_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:white_salt_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:white_salt_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:white_salt_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:white_salt_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:white_salt_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:white_salt_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:white_salt_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:white_salt_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:white_salt_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:white_salt_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:white_salt_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:white_salt_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:white_salt_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:white_salt_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:white_salt_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:white_salt_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:white_salt_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:white_salt_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:white_salt_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:white_salt_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:white_salt_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:white_salt_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:white_salt_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:white_salt_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:white_salt_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:white_screen
conquest:white_shipping_container
conquest:white_shipping_container_arrowslit[facing=north,waterlogged=true]
conquest:white_shipping_container_arrowslit[facing=north,waterlogged=false]
conquest:white_shipping_container_arrowslit[facing=south,waterlogged=true]
conquest:white_shipping_container_arrowslit[facing=south,waterlogged=false]
conquest:white_shipping_container_arrowslit[facing=west,waterlogged=true]
conquest:white_shipping_container_arrowslit[facing=west,waterlogged=false]
conquest:white_shipping_container_arrowslit[facing=east,waterlogged=true]
conquest:white_shipping_container_arrowslit[facing=east,waterlogged=false]
conquest:white_shipping_container_balustrade[axis=x,waterlogged=true]
conquest:white_shipping_container_balustrade[axis=x,waterlogged=false]
conquest:white_shipping_container_balustrade[axis=y,waterlogged=true]
conquest:white_shipping_container_balustrade[axis=y,waterlogged=false]
conquest:white_shipping_container_balustrade[axis=z,waterlogged=true]
conquest:white_shipping_container_balustrade[axis=z,waterlogged=false]
conquest:white_shipping_container_capital[facing=flat,type=top,waterlogged=true]
conquest:white_shipping_container_capital[facing=flat,type=top,waterlogged=false]
conquest:white_shipping_container_capital[facing=flat,type=bottom,waterlogged=true]
conquest:white_shipping_container_capital[facing=flat,type=bottom,waterlogged=false]
conquest:white_shipping_container_capital[facing=north,type=top,waterlogged=true]
conquest:white_shipping_container_capital[facing=north,type=top,waterlogged=false]
conquest:white_shipping_container_capital[facing=north,type=bottom,waterlogged=true]
conquest:white_shipping_container_capital[facing=north,type=bottom,waterlogged=false]
conquest:white_shipping_container_capital[facing=south,type=top,waterlogged=true]
conquest:white_shipping_container_capital[facing=south,type=top,waterlogged=false]
conquest:white_shipping_container_capital[facing=south,type=bottom,waterlogged=true]
conquest:white_shipping_container_capital[facing=south,type=bottom,waterlogged=false]
conquest:white_shipping_container_capital[facing=east,type=top,waterlogged=true]
conquest:white_shipping_container_capital[facing=east,type=top,waterlogged=false]
conquest:white_shipping_container_capital[facing=east,type=bottom,waterlogged=true]
conquest:white_shipping_container_capital[facing=east,type=bottom,waterlogged=false]
conquest:white_shipping_container_capital[facing=west,type=top,waterlogged=true]
conquest:white_shipping_container_capital[facing=west,type=top,waterlogged=false]
conquest:white_shipping_container_capital[facing=west,type=bottom,waterlogged=true]
conquest:white_shipping_container_capital[facing=west,type=bottom,waterlogged=false]
conquest:white_shipping_container_corner_slab[facing=north,type=top,waterlogged=true]
conquest:white_shipping_container_corner_slab[facing=north,type=top,waterlogged=false]
conquest:white_shipping_container_corner_slab[facing=north,type=bottom,waterlogged=true]
conquest:white_shipping_container_corner_slab[facing=north,type=bottom,waterlogged=false]
conquest:white_shipping_container_corner_slab[facing=south,type=top,waterlogged=true]
conquest:white_shipping_container_corner_slab[facing=south,type=top,waterlogged=false]
conquest:white_shipping_container_corner_slab[facing=south,type=bottom,waterlogged=true]
conquest:white_shipping_container_corner_slab[facing=south,type=bottom,waterlogged=false]
conquest:white_shipping_container_corner_slab[facing=west,type=top,waterlogged=true]
conquest:white_shipping_container_corner_slab[facing=west,type=top,waterlogged=false]
conquest:white_shipping_container_corner_slab[facing=west,type=bottom,waterlogged=true]
conquest:white_shipping_container_corner_slab[facing=west,type=bottom,waterlogged=false]
conquest:white_shipping_container_corner_slab[facing=east,type=top,waterlogged=true]
conquest:white_shipping_container_corner_slab[facing=east,type=top,waterlogged=false]
conquest:white_shipping_container_corner_slab[facing=east,type=bottom,waterlogged=true]
conquest:white_shipping_container_corner_slab[facing=east,type=bottom,waterlogged=false]
conquest:white_shipping_container_eighth_slab[facing=north,type=top,waterlogged=true]
conquest:white_shipping_container_eighth_slab[facing=north,type=top,waterlogged=false]
conquest:white_shipping_container_eighth_slab[facing=north,type=bottom,waterlogged=true]
conquest:white_shipping_container_eighth_slab[facing=north,type=bottom,waterlogged=false]
conquest:white_shipping_container_eighth_slab[facing=south,type=top,waterlogged=true]
conquest:white_shipping_container_eighth_slab[facing=south,type=top,waterlogged=false]
conquest:white_shipping_container_eighth_slab[facing=south,type=bottom,waterlogged=true]
conquest:white_shipping_container_eighth_slab[facing=south,type=bottom,waterlogged=false]
conquest:white_shipping_container_eighth_slab[facing=west,type=top,waterlogged=true]
conquest:white_shipping_container_eighth_slab[facing=west,type=top,waterlogged=false]
conquest:white_shipping_container_eighth_slab[facing=west,type=bottom,waterlogged=true]
conquest:white_shipping_container_eighth_slab[facing=west,type=bottom,waterlogged=false]
conquest:white_shipping_container_eighth_slab[facing=east,type=top,waterlogged=true]
conquest:white_shipping_container_eighth_slab[facing=east,type=top,waterlogged=false]
conquest:white_shipping_container_eighth_slab[facing=east,type=bottom,waterlogged=true]
conquest:white_shipping_container_eighth_slab[facing=east,type=bottom,waterlogged=false]
conquest:white_shipping_container_pillar[layer=1,waterlogged=true]
conquest:white_shipping_container_pillar[layer=1,waterlogged=false]
conquest:white_shipping_container_pillar[layer=2,waterlogged=true]
conquest:white_shipping_container_pillar[layer=2,waterlogged=false]
conquest:white_shipping_container_pillar[layer=3,waterlogged=true]
conquest:white_shipping_container_pillar[layer=3,waterlogged=false]
conquest:white_shipping_container_quarter_slab[facing=north,layer=1,type=top,waterlogged=true]
conquest:white_shipping_container_quarter_slab[facing=north,layer=1,type=top,waterlogged=false]
conquest:white_shipping_container_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=true]
conquest:white_shipping_container_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=false]
conquest:white_shipping_container_quarter_slab[facing=north,layer=2,type=top,waterlogged=true]
conquest:white_shipping_container_quarter_slab[facing=north,layer=2,type=top,waterlogged=false]
conquest:white_shipping_container_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=true]
conquest:white_shipping_container_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=false]
conquest:white_shipping_container_quarter_slab[facing=north,layer=3,type=top,waterlogged=true]
conquest:white_shipping_container_quarter_slab[facing=north,layer=3,type=top,waterlogged=false]
conquest:white_shipping_container_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=true]
conquest:white_shipping_container_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=false]
conquest:white_shipping_container_quarter_slab[facing=south,layer=1,type=top,waterlogged=true]
conquest:white_shipping_container_quarter_slab[facing=south,layer=1,type=top,waterlogged=false]
conquest:white_shipping_container_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=true]
conquest:white_shipping_container_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=false]
conquest:white_shipping_container_quarter_slab[facing=south,layer=2,type=top,waterlogged=true]
conquest:white_shipping_container_quarter_slab[facing=south,layer=2,type=top,waterlogged=false]
conquest:white_shipping_container_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=true]
conquest:white_shipping_container_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=false]
conquest:white_shipping_container_quarter_slab[facing=south,layer=3,type=top,waterlogged=true]
conquest:white_shipping_container_quarter_slab[facing=south,layer=3,type=top,waterlogged=false]
conquest:white_shipping_container_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=true]
conquest:white_shipping_container_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=false]
conquest:white_shipping_container_quarter_slab[facing=west,layer=1,type=top,waterlogged=true]
conquest:white_shipping_container_quarter_slab[facing=west,layer=1,type=top,waterlogged=false]
conquest:white_shipping_container_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=true]
conquest:white_shipping_container_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=false]
conquest:white_shipping_container_quarter_slab[facing=west,layer=2,type=top,waterlogged=true]
conquest:white_shipping_container_quarter_slab[facing=west,layer=2,type=top,waterlogged=false]
conquest:white_shipping_container_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=true]
conquest:white_shipping_container_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=false]
conquest:white_shipping_container_quarter_slab[facing=west,layer=3,type=top,waterlogged=true]
conquest:white_shipping_container_quarter_slab[facing=west,layer=3,type=top,waterlogged=false]
conquest:white_shipping_container_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=true]
conquest:white_shipping_container_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=false]
conquest:white_shipping_container_quarter_slab[facing=east,layer=1,type=top,waterlogged=true]
conquest:white_shipping_container_quarter_slab[facing=east,layer=1,type=top,waterlogged=false]
conquest:white_shipping_container_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=true]
conquest:white_shipping_container_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=false]
conquest:white_shipping_container_quarter_slab[facing=east,layer=2,type=top,waterlogged=true]
conquest:white_shipping_container_quarter_slab[facing=east,layer=2,type=top,waterlogged=false]
conquest:white_shipping_container_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=true]
conquest:white_shipping_container_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=false]
conquest:white_shipping_container_quarter_slab[facing=east,layer=3,type=top,waterlogged=true]
conquest:white_shipping_container_quarter_slab[facing=east,layer=3,type=top,waterlogged=false]
conquest:white_shipping_container_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=true]
conquest:white_shipping_container_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=false]
conquest:white_shipping_container_slab[layer=1,type=top,waterlogged=true]
conquest:white_shipping_container_slab[layer=1,type=top,waterlogged=false]
conquest:white_shipping_container_slab[layer=1,type=bottom,waterlogged=true]
conquest:white_shipping_container_slab[layer=1,type=bottom,waterlogged=false]
conquest:white_shipping_container_slab[layer=2,type=top,waterlogged=true]
conquest:white_shipping_container_slab[layer=2,type=top,waterlogged=false]
conquest:white_shipping_container_slab[layer=2,type=bottom,waterlogged=true]
conquest:white_shipping_container_slab[layer=2,type=bottom,waterlogged=false]
conquest:white_shipping_container_slab[layer=3,type=top,waterlogged=true]
conquest:white_shipping_container_slab[layer=3,type=top,waterlogged=false]
conquest:white_shipping_container_slab[layer=3,type=bottom,waterlogged=true]
conquest:white_shipping_container_slab[layer=3,type=bottom,waterlogged=false]
conquest:white_shipping_container_slab[layer=4,type=top,waterlogged=true]
conquest:white_shipping_container_slab[layer=4,type=top,waterlogged=false]
conquest:white_shipping_container_slab[layer=4,type=bottom,waterlogged=true]
conquest:white_shipping_container_slab[layer=4,type=bottom,waterlogged=false]
conquest:white_shipping_container_small_window[down=true,up=true,waterlogged=true]
conquest:white_shipping_container_small_window[down=true,up=true,waterlogged=false]
conquest:white_shipping_container_small_window[down=true,up=false,waterlogged=true]
conquest:white_shipping_container_small_window[down=true,up=false,waterlogged=false]
conquest:white_shipping_container_small_window[down=false,up=true,waterlogged=true]
conquest:white_shipping_container_small_window[down=false,up=true,waterlogged=false]
conquest:white_shipping_container_small_window[down=false,up=false,waterlogged=true]
conquest:white_shipping_container_small_window[down=false,up=false,waterlogged=false]
conquest:white_shipping_container_small_window_half[down=true,facing=north,up=true,waterlogged=true]
conquest:white_shipping_container_small_window_half[down=true,facing=north,up=true,waterlogged=false]
conquest:white_shipping_container_small_window_half[down=true,facing=north,up=false,waterlogged=true]
conquest:white_shipping_container_small_window_half[down=true,facing=north,up=false,waterlogged=false]
conquest:white_shipping_container_small_window_half[down=true,facing=south,up=true,waterlogged=true]
conquest:white_shipping_container_small_window_half[down=true,facing=south,up=true,waterlogged=false]
conquest:white_shipping_container_small_window_half[down=true,facing=south,up=false,waterlogged=true]
conquest:white_shipping_container_small_window_half[down=true,facing=south,up=false,waterlogged=false]
conquest:white_shipping_container_small_window_half[down=true,facing=west,up=true,waterlogged=true]
conquest:white_shipping_container_small_window_half[down=true,facing=west,up=true,waterlogged=false]
conquest:white_shipping_container_small_window_half[down=true,facing=west,up=false,waterlogged=true]
conquest:white_shipping_container_small_window_half[down=true,facing=west,up=false,waterlogged=false]
conquest:white_shipping_container_small_window_half[down=true,facing=east,up=true,waterlogged=true]
conquest:white_shipping_container_small_window_half[down=true,facing=east,up=true,waterlogged=false]
conquest:white_shipping_container_small_window_half[down=true,facing=east,up=false,waterlogged=true]
conquest:white_shipping_container_small_window_half[down=true,facing=east,up=false,waterlogged=false]
conquest:white_shipping_container_small_window_half[down=false,facing=north,up=true,waterlogged=true]
conquest:white_shipping_container_small_window_half[down=false,facing=north,up=true,waterlogged=false]
conquest:white_shipping_container_small_window_half[down=false,facing=north,up=false,waterlogged=true]
conquest:white_shipping_container_small_window_half[down=false,facing=north,up=false,waterlogged=false]
conquest:white_shipping_container_small_window_half[down=false,facing=south,up=true,waterlogged=true]
conquest:white_shipping_container_small_window_half[down=false,facing=south,up=true,waterlogged=false]
conquest:white_shipping_container_small_window_half[down=false,facing=south,up=false,waterlogged=true]
conquest:white_shipping_container_small_window_half[down=false,facing=south,up=false,waterlogged=false]
conquest:white_shipping_container_small_window_half[down=false,facing=west,up=true,waterlogged=true]
conquest:white_shipping_container_small_window_half[down=false,facing=west,up=true,waterlogged=false]
conquest:white_shipping_container_small_window_half[down=false,facing=west,up=false,waterlogged=true]
conquest:white_shipping_container_small_window_half[down=false,facing=west,up=false,waterlogged=false]
conquest:white_shipping_container_small_window_half[down=false,facing=east,up=true,waterlogged=true]
conquest:white_shipping_container_small_window_half[down=false,facing=east,up=true,waterlogged=false]
conquest:white_shipping_container_small_window_half[down=false,facing=east,up=false,waterlogged=true]
conquest:white_shipping_container_small_window_half[down=false,facing=east,up=false,waterlogged=false]
conquest:white_shipping_container_sphere[type=egg,waterlogged=true]
conquest:white_shipping_container_sphere[type=egg,waterlogged=false]
conquest:white_shipping_container_sphere[type=small,waterlogged=true]
conquest:white_shipping_container_sphere[type=small,waterlogged=false]
conquest:white_shipping_container_sphere[type=large,waterlogged=true]
conquest:white_shipping_container_sphere[type=large,waterlogged=false]
conquest:white_shipping_container_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:white_shipping_container_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:white_shipping_container_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:white_shipping_container_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:white_shipping_container_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:white_shipping_container_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:white_shipping_container_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:white_shipping_container_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:white_shipping_container_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:white_shipping_container_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:white_shipping_container_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:white_shipping_container_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:white_shipping_container_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:white_shipping_container_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:white_shipping_container_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:white_shipping_container_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:white_shipping_container_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:white_shipping_container_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:white_shipping_container_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:white_shipping_container_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:white_shipping_container_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:white_shipping_container_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:white_shipping_container_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:white_shipping_container_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:white_shipping_container_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:white_shipping_container_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:white_shipping_container_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:white_shipping_container_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:white_shipping_container_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:white_shipping_container_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:white_shipping_container_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:white_shipping_container_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:white_shipping_container_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:white_shipping_container_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:white_shipping_container_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:white_shipping_container_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:white_shipping_container_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:white_shipping_container_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:white_shipping_container_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:white_shipping_container_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:white_shipping_container_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:white_shipping_container_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:white_shipping_container_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:white_shipping_container_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:white_shipping_container_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:white_shipping_container_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:white_shipping_container_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:white_shipping_container_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:white_shipping_container_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:white_shipping_container_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:white_shipping_container_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:white_shipping_container_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:white_shipping_container_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:white_shipping_container_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:white_shipping_container_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:white_shipping_container_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:white_shipping_container_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:white_shipping_container_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:white_shipping_container_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:white_shipping_container_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:white_shipping_container_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:white_shipping_container_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:white_shipping_container_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:white_shipping_container_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:white_shipping_container_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:white_shipping_container_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:white_shipping_container_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:white_shipping_container_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:white_shipping_container_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:white_shipping_container_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:white_shipping_container_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:white_shipping_container_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:white_shipping_container_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:white_shipping_container_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:white_shipping_container_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:white_shipping_container_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:white_shipping_container_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:white_shipping_container_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:white_shipping_container_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:white_shipping_container_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:white_shipping_container_vertical_corner[facing=north,layer=1,waterlogged=true]
conquest:white_shipping_container_vertical_corner[facing=north,layer=1,waterlogged=false]
conquest:white_shipping_container_vertical_corner[facing=north,layer=2,waterlogged=true]
conquest:white_shipping_container_vertical_corner[facing=north,layer=2,waterlogged=false]
conquest:white_shipping_container_vertical_corner[facing=north,layer=3,waterlogged=true]
conquest:white_shipping_container_vertical_corner[facing=north,layer=3,waterlogged=false]
conquest:white_shipping_container_vertical_corner[facing=north,layer=4,waterlogged=true]
conquest:white_shipping_container_vertical_corner[facing=north,layer=4,waterlogged=false]
conquest:white_shipping_container_vertical_corner[facing=south,layer=1,waterlogged=true]
conquest:white_shipping_container_vertical_corner[facing=south,layer=1,waterlogged=false]
conquest:white_shipping_container_vertical_corner[facing=south,layer=2,waterlogged=true]
conquest:white_shipping_container_vertical_corner[facing=south,layer=2,waterlogged=false]
conquest:white_shipping_container_vertical_corner[facing=south,layer=3,waterlogged=true]
conquest:white_shipping_container_vertical_corner[facing=south,layer=3,waterlogged=false]
conquest:white_shipping_container_vertical_corner[facing=south,layer=4,waterlogged=true]
conquest:white_shipping_container_vertical_corner[facing=south,layer=4,waterlogged=false]
conquest:white_shipping_container_vertical_corner[facing=west,layer=1,waterlogged=true]
conquest:white_shipping_container_vertical_corner[facing=west,layer=1,waterlogged=false]
conquest:white_shipping_container_vertical_corner[facing=west,layer=2,waterlogged=true]
conquest:white_shipping_container_vertical_corner[facing=west,layer=2,waterlogged=false]
conquest:white_shipping_container_vertical_corner[facing=west,layer=3,waterlogged=true]
conquest:white_shipping_container_vertical_corner[facing=west,layer=3,waterlogged=false]
conquest:white_shipping_container_vertical_corner[facing=west,layer=4,waterlogged=true]
conquest:white_shipping_container_vertical_corner[facing=west,layer=4,waterlogged=false]
conquest:white_shipping_container_vertical_corner[facing=east,layer=1,waterlogged=true]
conquest:white_shipping_container_vertical_corner[facing=east,layer=1,waterlogged=false]
conquest:white_shipping_container_vertical_corner[facing=east,layer=2,waterlogged=true]
conquest:white_shipping_container_vertical_corner[facing=east,layer=2,waterlogged=false]
conquest:white_shipping_container_vertical_corner[facing=east,layer=3,waterlogged=true]
conquest:white_shipping_container_vertical_corner[facing=east,layer=3,waterlogged=false]
conquest:white_shipping_container_vertical_corner[facing=east,layer=4,waterlogged=true]
conquest:white_shipping_container_vertical_corner[facing=east,layer=4,waterlogged=false]
conquest:white_shipping_container_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:white_shipping_container_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:white_shipping_container_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:white_shipping_container_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:white_shipping_container_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:white_shipping_container_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:white_shipping_container_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:white_shipping_container_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:white_shipping_container_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:white_shipping_container_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:white_shipping_container_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:white_shipping_container_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:white_shipping_container_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:white_shipping_container_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:white_shipping_container_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:white_shipping_container_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:white_shipping_container_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:white_shipping_container_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:white_shipping_container_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:white_shipping_container_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:white_shipping_container_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:white_shipping_container_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:white_shipping_container_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:white_shipping_container_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:white_shipping_container_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:white_shipping_container_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:white_shipping_container_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:white_shipping_container_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:white_shipping_container_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:white_shipping_container_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:white_shipping_container_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:white_shipping_container_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:white_shipping_container_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:white_shipping_container_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:white_shipping_container_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:white_shipping_container_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:white_shipping_container_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:white_shipping_container_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:white_shipping_container_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:white_shipping_container_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:white_shipping_container_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:white_shipping_container_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:white_shipping_container_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:white_shipping_container_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:white_shipping_container_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:white_shipping_container_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:white_shipping_container_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:white_shipping_container_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:white_shipping_container_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:white_shipping_container_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:white_shipping_container_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:white_shipping_container_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:white_shipping_container_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:white_shipping_container_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:white_shipping_container_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:white_shipping_container_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:white_shipping_container_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:white_shipping_container_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:white_shipping_container_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:white_shipping_container_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:white_shipping_container_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:white_shipping_container_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:white_shipping_container_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:white_shipping_container_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:white_shipping_container_vertical_quarter[facing=north,layer=1,waterlogged=true]
conquest:white_shipping_container_vertical_quarter[facing=north,layer=1,waterlogged=false]
conquest:white_shipping_container_vertical_quarter[facing=north,layer=2,waterlogged=true]
conquest:white_shipping_container_vertical_quarter[facing=north,layer=2,waterlogged=false]
conquest:white_shipping_container_vertical_quarter[facing=north,layer=3,waterlogged=true]
conquest:white_shipping_container_vertical_quarter[facing=north,layer=3,waterlogged=false]
conquest:white_shipping_container_vertical_quarter[facing=north,layer=4,waterlogged=true]
conquest:white_shipping_container_vertical_quarter[facing=north,layer=4,waterlogged=false]
conquest:white_shipping_container_vertical_quarter[facing=south,layer=1,waterlogged=true]
conquest:white_shipping_container_vertical_quarter[facing=south,layer=1,waterlogged=false]
conquest:white_shipping_container_vertical_quarter[facing=south,layer=2,waterlogged=true]
conquest:white_shipping_container_vertical_quarter[facing=south,layer=2,waterlogged=false]
conquest:white_shipping_container_vertical_quarter[facing=south,layer=3,waterlogged=true]
conquest:white_shipping_container_vertical_quarter[facing=south,layer=3,waterlogged=false]
conquest:white_shipping_container_vertical_quarter[facing=south,layer=4,waterlogged=true]
conquest:white_shipping_container_vertical_quarter[facing=south,layer=4,waterlogged=false]
conquest:white_shipping_container_vertical_quarter[facing=west,layer=1,waterlogged=true]
conquest:white_shipping_container_vertical_quarter[facing=west,layer=1,waterlogged=false]
conquest:white_shipping_container_vertical_quarter[facing=west,layer=2,waterlogged=true]
conquest:white_shipping_container_vertical_quarter[facing=west,layer=2,waterlogged=false]
conquest:white_shipping_container_vertical_quarter[facing=west,layer=3,waterlogged=true]
conquest:white_shipping_container_vertical_quarter[facing=west,layer=3,waterlogged=false]
conquest:white_shipping_container_vertical_quarter[facing=west,layer=4,waterlogged=true]
conquest:white_shipping_container_vertical_quarter[facing=west,layer=4,waterlogged=false]
conquest:white_shipping_container_vertical_quarter[facing=east,layer=1,waterlogged=true]
conquest:white_shipping_container_vertical_quarter[facing=east,layer=1,waterlogged=false]
conquest:white_shipping_container_vertical_quarter[facing=east,layer=2,waterlogged=true]
conquest:white_shipping_container_vertical_quarter[facing=east,layer=2,waterlogged=false]
conquest:white_shipping_container_vertical_quarter[facing=east,layer=3,waterlogged=true]
conquest:white_shipping_container_vertical_quarter[facing=east,layer=3,waterlogged=false]
conquest:white_shipping_container_vertical_quarter[facing=east,layer=4,waterlogged=true]
conquest:white_shipping_container_vertical_quarter[facing=east,layer=4,waterlogged=false]
conquest:white_shipping_container_vertical_slab[facing=north,layer=1,waterlogged=true]
conquest:white_shipping_container_vertical_slab[facing=north,layer=1,waterlogged=false]
conquest:white_shipping_container_vertical_slab[facing=north,layer=2,waterlogged=true]
conquest:white_shipping_container_vertical_slab[facing=north,layer=2,waterlogged=false]
conquest:white_shipping_container_vertical_slab[facing=north,layer=3,waterlogged=true]
conquest:white_shipping_container_vertical_slab[facing=north,layer=3,waterlogged=false]
conquest:white_shipping_container_vertical_slab[facing=north,layer=4,waterlogged=true]
conquest:white_shipping_container_vertical_slab[facing=north,layer=4,waterlogged=false]
conquest:white_shipping_container_vertical_slab[facing=south,layer=1,waterlogged=true]
conquest:white_shipping_container_vertical_slab[facing=south,layer=1,waterlogged=false]
conquest:white_shipping_container_vertical_slab[facing=south,layer=2,waterlogged=true]
conquest:white_shipping_container_vertical_slab[facing=south,layer=2,waterlogged=false]
conquest:white_shipping_container_vertical_slab[facing=south,layer=3,waterlogged=true]
conquest:white_shipping_container_vertical_slab[facing=south,layer=3,waterlogged=false]
conquest:white_shipping_container_vertical_slab[facing=south,layer=4,waterlogged=true]
conquest:white_shipping_container_vertical_slab[facing=south,layer=4,waterlogged=false]
conquest:white_shipping_container_vertical_slab[facing=west,layer=1,waterlogged=true]
conquest:white_shipping_container_vertical_slab[facing=west,layer=1,waterlogged=false]
conquest:white_shipping_container_vertical_slab[facing=west,layer=2,waterlogged=true]
conquest:white_shipping_container_vertical_slab[facing=west,layer=2,waterlogged=false]
conquest:white_shipping_container_vertical_slab[facing=west,layer=3,waterlogged=true]
conquest:white_shipping_container_vertical_slab[facing=west,layer=3,waterlogged=false]
conquest:white_shipping_container_vertical_slab[facing=west,layer=4,waterlogged=true]
conquest:white_shipping_container_vertical_slab[facing=west,layer=4,waterlogged=false]
conquest:white_shipping_container_vertical_slab[facing=east,layer=1,waterlogged=true]
conquest:white_shipping_container_vertical_slab[facing=east,layer=1,waterlogged=false]
conquest:white_shipping_container_vertical_slab[facing=east,layer=2,waterlogged=true]
conquest:white_shipping_container_vertical_slab[facing=east,layer=2,waterlogged=false]
conquest:white_shipping_container_vertical_slab[facing=east,layer=3,waterlogged=true]
conquest:white_shipping_container_vertical_slab[facing=east,layer=3,waterlogged=false]
conquest:white_shipping_container_vertical_slab[facing=east,layer=4,waterlogged=true]
conquest:white_shipping_container_vertical_slab[facing=east,layer=4,waterlogged=false]
conquest:white_shipping_container_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:white_shipping_container_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:white_shipping_container_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:white_shipping_container_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:white_shipping_container_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:white_shipping_container_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:white_shipping_container_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:white_shipping_container_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:white_shipping_container_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:white_shipping_container_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:white_shipping_container_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:white_shipping_container_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:white_shipping_container_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:white_shipping_container_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:white_shipping_container_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:white_shipping_container_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:white_shipping_container_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:white_shipping_container_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:white_shipping_container_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:white_shipping_container_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:white_shipping_container_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:white_shipping_container_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:white_shipping_container_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:white_shipping_container_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:white_shipping_container_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:white_shipping_container_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:white_shipping_container_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:white_shipping_container_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:white_shipping_container_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:white_shipping_container_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:white_shipping_container_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:white_shipping_container_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:white_shipping_container_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:white_shipping_container_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:white_shipping_container_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:white_shipping_container_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:white_shipping_container_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:white_shipping_container_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:white_shipping_container_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:white_shipping_container_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:white_shipping_container_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:white_shipping_container_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:white_shipping_container_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:white_shipping_container_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:white_shipping_container_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:white_shipping_container_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:white_shipping_container_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:white_shipping_container_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:white_shipping_container_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:white_shipping_container_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:white_shipping_container_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:white_shipping_container_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:white_shipping_container_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:white_shipping_container_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:white_shipping_container_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:white_shipping_container_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:white_shipping_container_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:white_shipping_container_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:white_shipping_container_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:white_shipping_container_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:white_shipping_container_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:white_shipping_container_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:white_shipping_container_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:white_shipping_container_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:white_shipping_container_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:white_shipping_container_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:white_shipping_container_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:white_shipping_container_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:white_shipping_container_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:white_shipping_container_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:white_shipping_container_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:white_shipping_container_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:white_shipping_container_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:white_shipping_container_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:white_shipping_container_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:white_shipping_container_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:white_shipping_container_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:white_shipping_container_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:white_shipping_container_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:white_shipping_container_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:white_shipping_container_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:white_shipping_container_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:white_shipping_container_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:white_shipping_container_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:white_shipping_container_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:white_shipping_container_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:white_shipping_container_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:white_shipping_container_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:white_shipping_container_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:white_shipping_container_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:white_shipping_container_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:white_shipping_container_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:white_shipping_container_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:white_shipping_container_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:white_shipping_container_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:white_shipping_container_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:white_shipping_container_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:white_shipping_container_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:white_shipping_container_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:white_shipping_container_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:white_shipping_container_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:white_shipping_container_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:white_shipping_container_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:white_shipping_container_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:white_shipping_container_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:white_shipping_container_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:white_shipping_container_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:white_shipping_container_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:white_shipping_container_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:white_shipping_container_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:white_shipping_container_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:white_shipping_container_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:white_shipping_container_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:white_shipping_container_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:white_shipping_container_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:white_shipping_container_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:white_shipping_container_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:white_shipping_container_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:white_shipping_container_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:white_shipping_container_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:white_shipping_container_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:white_shipping_container_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:white_shipping_container_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:white_shipping_container_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:white_shipping_container_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:white_shipping_container_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:white_shipping_container_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:white_shipping_container_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:white_shipping_container_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:white_shipping_container_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:white_shipping_container_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:white_shipping_container_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:white_shipping_container_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:white_shipping_container_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:white_shipping_container_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:white_shipping_container_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:white_shipping_container_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:white_shipping_container_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:white_shipping_container_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:white_shipping_container_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:white_shipping_container_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:white_shipping_container_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:white_shipping_container_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:white_shipping_container_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:white_shipping_container_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:white_shipping_container_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:white_shipping_container_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:white_shipping_container_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:white_shipping_container_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:white_shipping_container_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:white_shipping_container_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:white_shipping_container_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:white_shipping_container_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:white_shipping_container_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:white_shipping_container_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:white_shipping_container_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:white_shipping_container_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:white_shipping_container_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:white_shipping_container_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:white_shipping_container_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:white_shipping_container_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:white_shipping_container_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:white_shipping_container_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:white_shipping_container_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:white_shipping_container_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:white_shipping_container_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:white_shipping_container_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:white_shipping_container_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:white_shipping_container_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:white_shipping_container_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:white_shipping_container_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:white_shipping_container_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:white_shipping_container_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:white_shipping_container_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:white_shipping_container_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:white_shipping_container_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:white_shipping_container_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:white_shipping_container_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:white_shipping_container_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:white_shipping_container_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:white_shipping_container_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:white_shipping_container_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:white_shipping_container_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:white_shipping_container_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:white_shipping_container_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:white_shipping_container_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:white_shipping_container_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:white_shipping_container_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:white_shipping_container_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:white_shipping_container_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:white_shipping_container_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:white_shipping_container_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:white_shipping_container_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:white_shipping_container_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:white_shipping_container_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:white_shipping_container_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:white_shipping_container_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:white_shipping_container_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:white_shipping_container_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:white_shipping_container_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:white_shipping_container_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:white_shipping_container_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:white_shipping_container_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:white_shipping_container_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:white_shipping_container_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:white_shipping_container_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:white_shipping_container_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:white_shipping_container_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:white_shipping_container_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:white_shipping_container_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:white_shipping_container_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:white_shipping_container_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:white_shipping_container_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:white_shipping_container_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:white_shipping_container_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:white_shipping_container_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:white_shipping_container_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:white_shipping_container_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:white_shipping_container_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:white_shipping_container_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:white_shipping_container_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:white_shipping_container_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:white_shipping_container_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:white_shipping_container_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:white_shipping_container_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:white_shipping_container_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:white_shipping_container_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:white_shipping_container_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:white_shipping_container_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:white_shipping_container_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:white_shipping_container_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:white_shipping_container_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:white_shipping_container_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:white_shipping_container_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:white_shipping_container_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:white_shipping_container_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:white_shipping_container_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:white_shipping_container_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:white_shipping_container_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:white_shipping_container_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:white_shipping_container_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:white_shipping_container_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:white_shipping_container_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:white_shipping_container_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:white_shipping_container_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:white_shipping_container_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:white_shipping_container_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:white_shipping_container_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:white_shipping_container_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:white_shipping_container_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:white_shipping_container_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:white_shipping_container_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:white_shipping_container_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:white_shipping_container_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:white_shipping_container_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:white_shipping_container_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:white_shipping_container_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:white_shipping_container_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:white_shipping_container_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:white_shipping_container_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:white_shipping_container_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:white_shipping_container_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:white_shipping_container_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:white_shipping_container_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:white_shipping_container_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:white_shipping_container_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:white_shipping_container_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:white_shipping_container_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:white_shipping_container_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:white_shipping_container_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:white_shipping_container_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:white_shipping_container_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:white_shipping_container_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:white_shipping_container_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:white_shipping_container_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:white_shipping_container_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:white_shipping_container_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:white_shipping_container_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:white_shipping_container_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:white_shipping_container_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:white_shipping_container_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:white_shipping_container_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:white_shipping_container_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:white_shipping_container_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:white_shipping_container_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:white_shipping_container_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:white_shipping_container_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:white_shipping_container_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:white_shipping_container_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:white_shipping_container_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:white_shipping_container_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:white_shipping_container_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:white_shipping_container_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:white_shipping_container_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:white_shipping_container_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:white_shipping_container_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:white_shipping_container_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:white_shipping_container_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:white_shipping_container_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:white_shipping_container_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:white_shipping_container_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:white_shipping_container_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:white_shipping_container_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:white_shipping_container_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:white_shipping_container_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:white_shipping_container_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:white_shipping_container_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:white_shipping_container_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:white_shipping_container_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:white_shipping_container_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:white_shipping_container_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:white_shipping_container_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:white_shipping_container_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:white_shipping_container_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:white_shipping_container_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:white_shipping_container_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:white_shipping_container_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:white_shipping_container_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:white_shipping_container_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:white_shipping_container_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:white_shipping_container_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:white_shipping_container_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:white_shipping_container_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:white_shipping_container_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:white_silk
conquest:white_silk_corner_slab[facing=north,type=top,waterlogged=true]
conquest:white_silk_corner_slab[facing=north,type=top,waterlogged=false]
conquest:white_silk_corner_slab[facing=north,type=bottom,waterlogged=true]
conquest:white_silk_corner_slab[facing=north,type=bottom,waterlogged=false]
conquest:white_silk_corner_slab[facing=south,type=top,waterlogged=true]
conquest:white_silk_corner_slab[facing=south,type=top,waterlogged=false]
conquest:white_silk_corner_slab[facing=south,type=bottom,waterlogged=true]
conquest:white_silk_corner_slab[facing=south,type=bottom,waterlogged=false]
conquest:white_silk_corner_slab[facing=west,type=top,waterlogged=true]
conquest:white_silk_corner_slab[facing=west,type=top,waterlogged=false]
conquest:white_silk_corner_slab[facing=west,type=bottom,waterlogged=true]
conquest:white_silk_corner_slab[facing=west,type=bottom,waterlogged=false]
conquest:white_silk_corner_slab[facing=east,type=top,waterlogged=true]
conquest:white_silk_corner_slab[facing=east,type=top,waterlogged=false]
conquest:white_silk_corner_slab[facing=east,type=bottom,waterlogged=true]
conquest:white_silk_corner_slab[facing=east,type=bottom,waterlogged=false]
conquest:white_silk_cover
conquest:white_silk_eighth_slab[facing=north,type=top,waterlogged=true]
conquest:white_silk_eighth_slab[facing=north,type=top,waterlogged=false]
conquest:white_silk_eighth_slab[facing=north,type=bottom,waterlogged=true]
conquest:white_silk_eighth_slab[facing=north,type=bottom,waterlogged=false]
conquest:white_silk_eighth_slab[facing=south,type=top,waterlogged=true]
conquest:white_silk_eighth_slab[facing=south,type=top,waterlogged=false]
conquest:white_silk_eighth_slab[facing=south,type=bottom,waterlogged=true]
conquest:white_silk_eighth_slab[facing=south,type=bottom,waterlogged=false]
conquest:white_silk_eighth_slab[facing=west,type=top,waterlogged=true]
conquest:white_silk_eighth_slab[facing=west,type=top,waterlogged=false]
conquest:white_silk_eighth_slab[facing=west,type=bottom,waterlogged=true]
conquest:white_silk_eighth_slab[facing=west,type=bottom,waterlogged=false]
conquest:white_silk_eighth_slab[facing=east,type=top,waterlogged=true]
conquest:white_silk_eighth_slab[facing=east,type=top,waterlogged=false]
conquest:white_silk_eighth_slab[facing=east,type=bottom,waterlogged=true]
conquest:white_silk_eighth_slab[facing=east,type=bottom,waterlogged=false]
conquest:white_silk_quarter_slab[facing=north,layer=1,type=top,waterlogged=true]
conquest:white_silk_quarter_slab[facing=north,layer=1,type=top,waterlogged=false]
conquest:white_silk_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=true]
conquest:white_silk_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=false]
conquest:white_silk_quarter_slab[facing=north,layer=2,type=top,waterlogged=true]
conquest:white_silk_quarter_slab[facing=north,layer=2,type=top,waterlogged=false]
conquest:white_silk_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=true]
conquest:white_silk_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=false]
conquest:white_silk_quarter_slab[facing=north,layer=3,type=top,waterlogged=true]
conquest:white_silk_quarter_slab[facing=north,layer=3,type=top,waterlogged=false]
conquest:white_silk_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=true]
conquest:white_silk_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=false]
conquest:white_silk_quarter_slab[facing=south,layer=1,type=top,waterlogged=true]
conquest:white_silk_quarter_slab[facing=south,layer=1,type=top,waterlogged=false]
conquest:white_silk_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=true]
conquest:white_silk_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=false]
conquest:white_silk_quarter_slab[facing=south,layer=2,type=top,waterlogged=true]
conquest:white_silk_quarter_slab[facing=south,layer=2,type=top,waterlogged=false]
conquest:white_silk_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=true]
conquest:white_silk_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=false]
conquest:white_silk_quarter_slab[facing=south,layer=3,type=top,waterlogged=true]
conquest:white_silk_quarter_slab[facing=south,layer=3,type=top,waterlogged=false]
conquest:white_silk_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=true]
conquest:white_silk_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=false]
conquest:white_silk_quarter_slab[facing=west,layer=1,type=top,waterlogged=true]
conquest:white_silk_quarter_slab[facing=west,layer=1,type=top,waterlogged=false]
conquest:white_silk_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=true]
conquest:white_silk_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=false]
conquest:white_silk_quarter_slab[facing=west,layer=2,type=top,waterlogged=true]
conquest:white_silk_quarter_slab[facing=west,layer=2,type=top,waterlogged=false]
conquest:white_silk_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=true]
conquest:white_silk_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=false]
conquest:white_silk_quarter_slab[facing=west,layer=3,type=top,waterlogged=true]
conquest:white_silk_quarter_slab[facing=west,layer=3,type=top,waterlogged=false]
conquest:white_silk_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=true]
conquest:white_silk_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=false]
conquest:white_silk_quarter_slab[facing=east,layer=1,type=top,waterlogged=true]
conquest:white_silk_quarter_slab[facing=east,layer=1,type=top,waterlogged=false]
conquest:white_silk_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=true]
conquest:white_silk_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=false]
conquest:white_silk_quarter_slab[facing=east,layer=2,type=top,waterlogged=true]
conquest:white_silk_quarter_slab[facing=east,layer=2,type=top,waterlogged=false]
conquest:white_silk_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=true]
conquest:white_silk_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=false]
conquest:white_silk_quarter_slab[facing=east,layer=3,type=top,waterlogged=true]
conquest:white_silk_quarter_slab[facing=east,layer=3,type=top,waterlogged=false]
conquest:white_silk_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=true]
conquest:white_silk_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=false]
conquest:white_silk_slab[layers=1,type=top,waterlogged=true]
conquest:white_silk_slab[layers=1,type=top,waterlogged=false]
conquest:white_silk_slab[layers=1,type=bottom,waterlogged=true]
conquest:white_silk_slab[layers=1,type=bottom,waterlogged=false]
conquest:white_silk_slab[layers=2,type=top,waterlogged=true]
conquest:white_silk_slab[layers=2,type=top,waterlogged=false]
conquest:white_silk_slab[layers=2,type=bottom,waterlogged=true]
conquest:white_silk_slab[layers=2,type=bottom,waterlogged=false]
conquest:white_silk_slab[layers=3,type=top,waterlogged=true]
conquest:white_silk_slab[layers=3,type=top,waterlogged=false]
conquest:white_silk_slab[layers=3,type=bottom,waterlogged=true]
conquest:white_silk_slab[layers=3,type=bottom,waterlogged=false]
conquest:white_silk_slab[layers=4,type=top,waterlogged=true]
conquest:white_silk_slab[layers=4,type=top,waterlogged=false]
conquest:white_silk_slab[layers=4,type=bottom,waterlogged=true]
conquest:white_silk_slab[layers=4,type=bottom,waterlogged=false]
conquest:white_silk_slab[layers=5,type=top,waterlogged=true]
conquest:white_silk_slab[layers=5,type=top,waterlogged=false]
conquest:white_silk_slab[layers=5,type=bottom,waterlogged=true]
conquest:white_silk_slab[layers=5,type=bottom,waterlogged=false]
conquest:white_silk_slab[layers=6,type=top,waterlogged=true]
conquest:white_silk_slab[layers=6,type=top,waterlogged=false]
conquest:white_silk_slab[layers=6,type=bottom,waterlogged=true]
conquest:white_silk_slab[layers=6,type=bottom,waterlogged=false]
conquest:white_silk_slab[layers=7,type=top,waterlogged=true]
conquest:white_silk_slab[layers=7,type=top,waterlogged=false]
conquest:white_silk_slab[layers=7,type=bottom,waterlogged=true]
conquest:white_silk_slab[layers=7,type=bottom,waterlogged=false]
conquest:white_silk_slab[layers=8,type=top,waterlogged=true]
conquest:white_silk_slab[layers=8,type=top,waterlogged=false]
conquest:white_silk_slab[layers=8,type=bottom,waterlogged=true]
conquest:white_silk_slab[layers=8,type=bottom,waterlogged=false]
conquest:white_silk_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:white_silk_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:white_silk_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:white_silk_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:white_silk_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:white_silk_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:white_silk_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:white_silk_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:white_silk_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:white_silk_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:white_silk_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:white_silk_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:white_silk_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:white_silk_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:white_silk_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:white_silk_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:white_silk_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:white_silk_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:white_silk_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:white_silk_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:white_silk_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:white_silk_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:white_silk_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:white_silk_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:white_silk_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:white_silk_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:white_silk_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:white_silk_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:white_silk_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:white_silk_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:white_silk_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:white_silk_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:white_silk_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:white_silk_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:white_silk_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:white_silk_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:white_silk_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:white_silk_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:white_silk_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:white_silk_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:white_silk_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:white_silk_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:white_silk_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:white_silk_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:white_silk_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:white_silk_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:white_silk_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:white_silk_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:white_silk_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:white_silk_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:white_silk_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:white_silk_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:white_silk_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:white_silk_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:white_silk_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:white_silk_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:white_silk_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:white_silk_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:white_silk_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:white_silk_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:white_silk_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:white_silk_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:white_silk_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:white_silk_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:white_silk_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:white_silk_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:white_silk_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:white_silk_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:white_silk_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:white_silk_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:white_silk_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:white_silk_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:white_silk_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:white_silk_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:white_silk_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:white_silk_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:white_silk_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:white_silk_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:white_silk_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:white_silk_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:white_silk_vertical_corner[facing=north,layer=1,waterlogged=true]
conquest:white_silk_vertical_corner[facing=north,layer=1,waterlogged=false]
conquest:white_silk_vertical_corner[facing=north,layer=2,waterlogged=true]
conquest:white_silk_vertical_corner[facing=north,layer=2,waterlogged=false]
conquest:white_silk_vertical_corner[facing=north,layer=3,waterlogged=true]
conquest:white_silk_vertical_corner[facing=north,layer=3,waterlogged=false]
conquest:white_silk_vertical_corner[facing=north,layer=4,waterlogged=true]
conquest:white_silk_vertical_corner[facing=north,layer=4,waterlogged=false]
conquest:white_silk_vertical_corner[facing=south,layer=1,waterlogged=true]
conquest:white_silk_vertical_corner[facing=south,layer=1,waterlogged=false]
conquest:white_silk_vertical_corner[facing=south,layer=2,waterlogged=true]
conquest:white_silk_vertical_corner[facing=south,layer=2,waterlogged=false]
conquest:white_silk_vertical_corner[facing=south,layer=3,waterlogged=true]
conquest:white_silk_vertical_corner[facing=south,layer=3,waterlogged=false]
conquest:white_silk_vertical_corner[facing=south,layer=4,waterlogged=true]
conquest:white_silk_vertical_corner[facing=south,layer=4,waterlogged=false]
conquest:white_silk_vertical_corner[facing=west,layer=1,waterlogged=true]
conquest:white_silk_vertical_corner[facing=west,layer=1,waterlogged=false]
conquest:white_silk_vertical_corner[facing=west,layer=2,waterlogged=true]
conquest:white_silk_vertical_corner[facing=west,layer=2,waterlogged=false]
conquest:white_silk_vertical_corner[facing=west,layer=3,waterlogged=true]
conquest:white_silk_vertical_corner[facing=west,layer=3,waterlogged=false]
conquest:white_silk_vertical_corner[facing=west,layer=4,waterlogged=true]
conquest:white_silk_vertical_corner[facing=west,layer=4,waterlogged=false]
conquest:white_silk_vertical_corner[facing=east,layer=1,waterlogged=true]
conquest:white_silk_vertical_corner[facing=east,layer=1,waterlogged=false]
conquest:white_silk_vertical_corner[facing=east,layer=2,waterlogged=true]
conquest:white_silk_vertical_corner[facing=east,layer=2,waterlogged=false]
conquest:white_silk_vertical_corner[facing=east,layer=3,waterlogged=true]
conquest:white_silk_vertical_corner[facing=east,layer=3,waterlogged=false]
conquest:white_silk_vertical_corner[facing=east,layer=4,waterlogged=true]
conquest:white_silk_vertical_corner[facing=east,layer=4,waterlogged=false]
conquest:white_silk_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:white_silk_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:white_silk_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:white_silk_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:white_silk_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:white_silk_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:white_silk_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:white_silk_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:white_silk_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:white_silk_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:white_silk_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:white_silk_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:white_silk_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:white_silk_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:white_silk_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:white_silk_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:white_silk_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:white_silk_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:white_silk_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:white_silk_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:white_silk_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:white_silk_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:white_silk_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:white_silk_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:white_silk_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:white_silk_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:white_silk_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:white_silk_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:white_silk_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:white_silk_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:white_silk_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:white_silk_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:white_silk_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:white_silk_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:white_silk_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:white_silk_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:white_silk_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:white_silk_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:white_silk_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:white_silk_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:white_silk_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:white_silk_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:white_silk_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:white_silk_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:white_silk_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:white_silk_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:white_silk_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:white_silk_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:white_silk_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:white_silk_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:white_silk_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:white_silk_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:white_silk_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:white_silk_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:white_silk_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:white_silk_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:white_silk_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:white_silk_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:white_silk_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:white_silk_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:white_silk_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:white_silk_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:white_silk_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:white_silk_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:white_silk_vertical_quarter[facing=north,layer=1,waterlogged=true]
conquest:white_silk_vertical_quarter[facing=north,layer=1,waterlogged=false]
conquest:white_silk_vertical_quarter[facing=north,layer=2,waterlogged=true]
conquest:white_silk_vertical_quarter[facing=north,layer=2,waterlogged=false]
conquest:white_silk_vertical_quarter[facing=north,layer=3,waterlogged=true]
conquest:white_silk_vertical_quarter[facing=north,layer=3,waterlogged=false]
conquest:white_silk_vertical_quarter[facing=north,layer=4,waterlogged=true]
conquest:white_silk_vertical_quarter[facing=north,layer=4,waterlogged=false]
conquest:white_silk_vertical_quarter[facing=south,layer=1,waterlogged=true]
conquest:white_silk_vertical_quarter[facing=south,layer=1,waterlogged=false]
conquest:white_silk_vertical_quarter[facing=south,layer=2,waterlogged=true]
conquest:white_silk_vertical_quarter[facing=south,layer=2,waterlogged=false]
conquest:white_silk_vertical_quarter[facing=south,layer=3,waterlogged=true]
conquest:white_silk_vertical_quarter[facing=south,layer=3,waterlogged=false]
conquest:white_silk_vertical_quarter[facing=south,layer=4,waterlogged=true]
conquest:white_silk_vertical_quarter[facing=south,layer=4,waterlogged=false]
conquest:white_silk_vertical_quarter[facing=west,layer=1,waterlogged=true]
conquest:white_silk_vertical_quarter[facing=west,layer=1,waterlogged=false]
conquest:white_silk_vertical_quarter[facing=west,layer=2,waterlogged=true]
conquest:white_silk_vertical_quarter[facing=west,layer=2,waterlogged=false]
conquest:white_silk_vertical_quarter[facing=west,layer=3,waterlogged=true]
conquest:white_silk_vertical_quarter[facing=west,layer=3,waterlogged=false]
conquest:white_silk_vertical_quarter[facing=west,layer=4,waterlogged=true]
conquest:white_silk_vertical_quarter[facing=west,layer=4,waterlogged=false]
conquest:white_silk_vertical_quarter[facing=east,layer=1,waterlogged=true]
conquest:white_silk_vertical_quarter[facing=east,layer=1,waterlogged=false]
conquest:white_silk_vertical_quarter[facing=east,layer=2,waterlogged=true]
conquest:white_silk_vertical_quarter[facing=east,layer=2,waterlogged=false]
conquest:white_silk_vertical_quarter[facing=east,layer=3,waterlogged=true]
conquest:white_silk_vertical_quarter[facing=east,layer=3,waterlogged=false]
conquest:white_silk_vertical_quarter[facing=east,layer=4,waterlogged=true]
conquest:white_silk_vertical_quarter[facing=east,layer=4,waterlogged=false]
conquest:white_silk_vertical_slab[facing=north,layer=1,waterlogged=true]
conquest:white_silk_vertical_slab[facing=north,layer=1,waterlogged=false]
conquest:white_silk_vertical_slab[facing=north,layer=2,waterlogged=true]
conquest:white_silk_vertical_slab[facing=north,layer=2,waterlogged=false]
conquest:white_silk_vertical_slab[facing=north,layer=3,waterlogged=true]
conquest:white_silk_vertical_slab[facing=north,layer=3,waterlogged=false]
conquest:white_silk_vertical_slab[facing=north,layer=4,waterlogged=true]
conquest:white_silk_vertical_slab[facing=north,layer=4,waterlogged=false]
conquest:white_silk_vertical_slab[facing=south,layer=1,waterlogged=true]
conquest:white_silk_vertical_slab[facing=south,layer=1,waterlogged=false]
conquest:white_silk_vertical_slab[facing=south,layer=2,waterlogged=true]
conquest:white_silk_vertical_slab[facing=south,layer=2,waterlogged=false]
conquest:white_silk_vertical_slab[facing=south,layer=3,waterlogged=true]
conquest:white_silk_vertical_slab[facing=south,layer=3,waterlogged=false]
conquest:white_silk_vertical_slab[facing=south,layer=4,waterlogged=true]
conquest:white_silk_vertical_slab[facing=south,layer=4,waterlogged=false]
conquest:white_silk_vertical_slab[facing=west,layer=1,waterlogged=true]
conquest:white_silk_vertical_slab[facing=west,layer=1,waterlogged=false]
conquest:white_silk_vertical_slab[facing=west,layer=2,waterlogged=true]
conquest:white_silk_vertical_slab[facing=west,layer=2,waterlogged=false]
conquest:white_silk_vertical_slab[facing=west,layer=3,waterlogged=true]
conquest:white_silk_vertical_slab[facing=west,layer=3,waterlogged=false]
conquest:white_silk_vertical_slab[facing=west,layer=4,waterlogged=true]
conquest:white_silk_vertical_slab[facing=west,layer=4,waterlogged=false]
conquest:white_silk_vertical_slab[facing=east,layer=1,waterlogged=true]
conquest:white_silk_vertical_slab[facing=east,layer=1,waterlogged=false]
conquest:white_silk_vertical_slab[facing=east,layer=2,waterlogged=true]
conquest:white_silk_vertical_slab[facing=east,layer=2,waterlogged=false]
conquest:white_silk_vertical_slab[facing=east,layer=3,waterlogged=true]
conquest:white_silk_vertical_slab[facing=east,layer=3,waterlogged=false]
conquest:white_silk_vertical_slab[facing=east,layer=4,waterlogged=true]
conquest:white_silk_vertical_slab[facing=east,layer=4,waterlogged=false]
conquest:white_stained_glass_pane[down=true,east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:white_stained_glass_pane[down=true,east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:white_stained_glass_pane[down=true,east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:white_stained_glass_pane[down=true,east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:white_stained_glass_pane[down=true,east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:white_stained_glass_pane[down=true,east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:white_stained_glass_pane[down=true,east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:white_stained_glass_pane[down=true,east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:white_stained_glass_pane[down=true,east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:white_stained_glass_pane[down=true,east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:white_stained_glass_pane[down=true,east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:white_stained_glass_pane[down=true,east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:white_stained_glass_pane[down=true,east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:white_stained_glass_pane[down=true,east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:white_stained_glass_pane[down=true,east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:white_stained_glass_pane[down=true,east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:white_stained_glass_pane[down=true,east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:white_stained_glass_pane[down=true,east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:white_stained_glass_pane[down=true,east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:white_stained_glass_pane[down=true,east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:white_stained_glass_pane[down=true,east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:white_stained_glass_pane[down=true,east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:white_stained_glass_pane[down=true,east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:white_stained_glass_pane[down=true,east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:white_stained_glass_pane[down=true,east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:white_stained_glass_pane[down=true,east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:white_stained_glass_pane[down=true,east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:white_stained_glass_pane[down=true,east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:white_stained_glass_pane[down=true,east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:white_stained_glass_pane[down=true,east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:white_stained_glass_pane[down=true,east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:white_stained_glass_pane[down=true,east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:white_stained_glass_pane[down=true,east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:white_stained_glass_pane[down=true,east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:white_stained_glass_pane[down=true,east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:white_stained_glass_pane[down=true,east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:white_stained_glass_pane[down=true,east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:white_stained_glass_pane[down=true,east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:white_stained_glass_pane[down=true,east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:white_stained_glass_pane[down=true,east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:white_stained_glass_pane[down=true,east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:white_stained_glass_pane[down=true,east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:white_stained_glass_pane[down=true,east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:white_stained_glass_pane[down=true,east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:white_stained_glass_pane[down=true,east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:white_stained_glass_pane[down=true,east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:white_stained_glass_pane[down=true,east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:white_stained_glass_pane[down=true,east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:white_stained_glass_pane[down=true,east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:white_stained_glass_pane[down=true,east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:white_stained_glass_pane[down=true,east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:white_stained_glass_pane[down=true,east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:white_stained_glass_pane[down=true,east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:white_stained_glass_pane[down=true,east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:white_stained_glass_pane[down=true,east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:white_stained_glass_pane[down=true,east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:white_stained_glass_pane[down=true,east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:white_stained_glass_pane[down=true,east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:white_stained_glass_pane[down=true,east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:white_stained_glass_pane[down=true,east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:white_stained_glass_pane[down=true,east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:white_stained_glass_pane[down=true,east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:white_stained_glass_pane[down=true,east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:white_stained_glass_pane[down=true,east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:white_stained_glass_pane[down=false,east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:white_stained_glass_pane[down=false,east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:white_stained_glass_pane[down=false,east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:white_stained_glass_pane[down=false,east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:white_stained_glass_pane[down=false,east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:white_stained_glass_pane[down=false,east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:white_stained_glass_pane[down=false,east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:white_stained_glass_pane[down=false,east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:white_stained_glass_pane[down=false,east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:white_stained_glass_pane[down=false,east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:white_stained_glass_pane[down=false,east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:white_stained_glass_pane[down=false,east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:white_stained_glass_pane[down=false,east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:white_stained_glass_pane[down=false,east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:white_stained_glass_pane[down=false,east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:white_stained_glass_pane[down=false,east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:white_stained_glass_pane[down=false,east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:white_stained_glass_pane[down=false,east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:white_stained_glass_pane[down=false,east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:white_stained_glass_pane[down=false,east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:white_stained_glass_pane[down=false,east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:white_stained_glass_pane[down=false,east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:white_stained_glass_pane[down=false,east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:white_stained_glass_pane[down=false,east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:white_stained_glass_pane[down=false,east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:white_stained_glass_pane[down=false,east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:white_stained_glass_pane[down=false,east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:white_stained_glass_pane[down=false,east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:white_stained_glass_pane[down=false,east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:white_stained_glass_pane[down=false,east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:white_stained_glass_pane[down=false,east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:white_stained_glass_pane[down=false,east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:white_stained_glass_pane[down=false,east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:white_stained_glass_pane[down=false,east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:white_stained_glass_pane[down=false,east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:white_stained_glass_pane[down=false,east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:white_stained_glass_pane[down=false,east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:white_stained_glass_pane[down=false,east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:white_stained_glass_pane[down=false,east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:white_stained_glass_pane[down=false,east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:white_stained_glass_pane[down=false,east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:white_stained_glass_pane[down=false,east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:white_stained_glass_pane[down=false,east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:white_stained_glass_pane[down=false,east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:white_stained_glass_pane[down=false,east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:white_stained_glass_pane[down=false,east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:white_stained_glass_pane[down=false,east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:white_stained_glass_pane[down=false,east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:white_stained_glass_pane[down=false,east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:white_stained_glass_pane[down=false,east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:white_stained_glass_pane[down=false,east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:white_stained_glass_pane[down=false,east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:white_stained_glass_pane[down=false,east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:white_stained_glass_pane[down=false,east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:white_stained_glass_pane[down=false,east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:white_stained_glass_pane[down=false,east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:white_stained_glass_pane[down=false,east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:white_stained_glass_pane[down=false,east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:white_stained_glass_pane[down=false,east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:white_stained_glass_pane[down=false,east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:white_stained_glass_pane[down=false,east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:white_stained_glass_pane[down=false,east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:white_stained_glass_pane[down=false,east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:white_stained_glass_pane[down=false,east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:white_stained_glass_slab[layer=1,type=top,waterlogged=true]
conquest:white_stained_glass_slab[layer=1,type=top,waterlogged=false]
conquest:white_stained_glass_slab[layer=1,type=bottom,waterlogged=true]
conquest:white_stained_glass_slab[layer=1,type=bottom,waterlogged=false]
conquest:white_stained_glass_slab[layer=2,type=top,waterlogged=true]
conquest:white_stained_glass_slab[layer=2,type=top,waterlogged=false]
conquest:white_stained_glass_slab[layer=2,type=bottom,waterlogged=true]
conquest:white_stained_glass_slab[layer=2,type=bottom,waterlogged=false]
conquest:white_stained_glass_slab[layer=3,type=top,waterlogged=true]
conquest:white_stained_glass_slab[layer=3,type=top,waterlogged=false]
conquest:white_stained_glass_slab[layer=3,type=bottom,waterlogged=true]
conquest:white_stained_glass_slab[layer=3,type=bottom,waterlogged=false]
conquest:white_stained_glass_slab[layer=4,type=top,waterlogged=true]
conquest:white_stained_glass_slab[layer=4,type=top,waterlogged=false]
conquest:white_stained_glass_slab[layer=4,type=bottom,waterlogged=true]
conquest:white_stained_glass_slab[layer=4,type=bottom,waterlogged=false]
conquest:white_stained_glass_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:white_stained_glass_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:white_stained_glass_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:white_stained_glass_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:white_stained_glass_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:white_stained_glass_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:white_stained_glass_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:white_stained_glass_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:white_stained_glass_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:white_stained_glass_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:white_stained_glass_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:white_stained_glass_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:white_stained_glass_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:white_stained_glass_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:white_stained_glass_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:white_stained_glass_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:white_stained_glass_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:white_stained_glass_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:white_stained_glass_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:white_stained_glass_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:white_stained_glass_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:white_stained_glass_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:white_stained_glass_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:white_stained_glass_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:white_stained_glass_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:white_stained_glass_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:white_stained_glass_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:white_stained_glass_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:white_stained_glass_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:white_stained_glass_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:white_stained_glass_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:white_stained_glass_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:white_stained_glass_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:white_stained_glass_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:white_stained_glass_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:white_stained_glass_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:white_stained_glass_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:white_stained_glass_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:white_stained_glass_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:white_stained_glass_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:white_stained_glass_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:white_stained_glass_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:white_stained_glass_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:white_stained_glass_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:white_stained_glass_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:white_stained_glass_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:white_stained_glass_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:white_stained_glass_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:white_stained_glass_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:white_stained_glass_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:white_stained_glass_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:white_stained_glass_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:white_stained_glass_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:white_stained_glass_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:white_stained_glass_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:white_stained_glass_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:white_stained_glass_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:white_stained_glass_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:white_stained_glass_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:white_stained_glass_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:white_stained_glass_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:white_stained_glass_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:white_stained_glass_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:white_stained_glass_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:white_stained_glass_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:white_stained_glass_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:white_stained_glass_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:white_stained_glass_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:white_stained_glass_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:white_stained_glass_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:white_stained_glass_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:white_stained_glass_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:white_stained_glass_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:white_stained_glass_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:white_stained_glass_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:white_stained_glass_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:white_stained_glass_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:white_stained_glass_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:white_stained_glass_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:white_stained_glass_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:white_stained_glass_vertical_corner[facing=north,layer=1,waterlogged=true]
conquest:white_stained_glass_vertical_corner[facing=north,layer=1,waterlogged=false]
conquest:white_stained_glass_vertical_corner[facing=north,layer=2,waterlogged=true]
conquest:white_stained_glass_vertical_corner[facing=north,layer=2,waterlogged=false]
conquest:white_stained_glass_vertical_corner[facing=north,layer=3,waterlogged=true]
conquest:white_stained_glass_vertical_corner[facing=north,layer=3,waterlogged=false]
conquest:white_stained_glass_vertical_corner[facing=north,layer=4,waterlogged=true]
conquest:white_stained_glass_vertical_corner[facing=north,layer=4,waterlogged=false]
conquest:white_stained_glass_vertical_corner[facing=south,layer=1,waterlogged=true]
conquest:white_stained_glass_vertical_corner[facing=south,layer=1,waterlogged=false]
conquest:white_stained_glass_vertical_corner[facing=south,layer=2,waterlogged=true]
conquest:white_stained_glass_vertical_corner[facing=south,layer=2,waterlogged=false]
conquest:white_stained_glass_vertical_corner[facing=south,layer=3,waterlogged=true]
conquest:white_stained_glass_vertical_corner[facing=south,layer=3,waterlogged=false]
conquest:white_stained_glass_vertical_corner[facing=south,layer=4,waterlogged=true]
conquest:white_stained_glass_vertical_corner[facing=south,layer=4,waterlogged=false]
conquest:white_stained_glass_vertical_corner[facing=west,layer=1,waterlogged=true]
conquest:white_stained_glass_vertical_corner[facing=west,layer=1,waterlogged=false]
conquest:white_stained_glass_vertical_corner[facing=west,layer=2,waterlogged=true]
conquest:white_stained_glass_vertical_corner[facing=west,layer=2,waterlogged=false]
conquest:white_stained_glass_vertical_corner[facing=west,layer=3,waterlogged=true]
conquest:white_stained_glass_vertical_corner[facing=west,layer=3,waterlogged=false]
conquest:white_stained_glass_vertical_corner[facing=west,layer=4,waterlogged=true]
conquest:white_stained_glass_vertical_corner[facing=west,layer=4,waterlogged=false]
conquest:white_stained_glass_vertical_corner[facing=east,layer=1,waterlogged=true]
conquest:white_stained_glass_vertical_corner[facing=east,layer=1,waterlogged=false]
conquest:white_stained_glass_vertical_corner[facing=east,layer=2,waterlogged=true]
conquest:white_stained_glass_vertical_corner[facing=east,layer=2,waterlogged=false]
conquest:white_stained_glass_vertical_corner[facing=east,layer=3,waterlogged=true]
conquest:white_stained_glass_vertical_corner[facing=east,layer=3,waterlogged=false]
conquest:white_stained_glass_vertical_corner[facing=east,layer=4,waterlogged=true]
conquest:white_stained_glass_vertical_corner[facing=east,layer=4,waterlogged=false]
conquest:white_stained_glass_vertical_quarter[facing=north,layer=1,waterlogged=true]
conquest:white_stained_glass_vertical_quarter[facing=north,layer=1,waterlogged=false]
conquest:white_stained_glass_vertical_quarter[facing=north,layer=2,waterlogged=true]
conquest:white_stained_glass_vertical_quarter[facing=north,layer=2,waterlogged=false]
conquest:white_stained_glass_vertical_quarter[facing=north,layer=3,waterlogged=true]
conquest:white_stained_glass_vertical_quarter[facing=north,layer=3,waterlogged=false]
conquest:white_stained_glass_vertical_quarter[facing=north,layer=4,waterlogged=true]
conquest:white_stained_glass_vertical_quarter[facing=north,layer=4,waterlogged=false]
conquest:white_stained_glass_vertical_quarter[facing=south,layer=1,waterlogged=true]
conquest:white_stained_glass_vertical_quarter[facing=south,layer=1,waterlogged=false]
conquest:white_stained_glass_vertical_quarter[facing=south,layer=2,waterlogged=true]
conquest:white_stained_glass_vertical_quarter[facing=south,layer=2,waterlogged=false]
conquest:white_stained_glass_vertical_quarter[facing=south,layer=3,waterlogged=true]
conquest:white_stained_glass_vertical_quarter[facing=south,layer=3,waterlogged=false]
conquest:white_stained_glass_vertical_quarter[facing=south,layer=4,waterlogged=true]
conquest:white_stained_glass_vertical_quarter[facing=south,layer=4,waterlogged=false]
conquest:white_stained_glass_vertical_quarter[facing=west,layer=1,waterlogged=true]
conquest:white_stained_glass_vertical_quarter[facing=west,layer=1,waterlogged=false]
conquest:white_stained_glass_vertical_quarter[facing=west,layer=2,waterlogged=true]
conquest:white_stained_glass_vertical_quarter[facing=west,layer=2,waterlogged=false]
conquest:white_stained_glass_vertical_quarter[facing=west,layer=3,waterlogged=true]
conquest:white_stained_glass_vertical_quarter[facing=west,layer=3,waterlogged=false]
conquest:white_stained_glass_vertical_quarter[facing=west,layer=4,waterlogged=true]
conquest:white_stained_glass_vertical_quarter[facing=west,layer=4,waterlogged=false]
conquest:white_stained_glass_vertical_quarter[facing=east,layer=1,waterlogged=true]
conquest:white_stained_glass_vertical_quarter[facing=east,layer=1,waterlogged=false]
conquest:white_stained_glass_vertical_quarter[facing=east,layer=2,waterlogged=true]
conquest:white_stained_glass_vertical_quarter[facing=east,layer=2,waterlogged=false]
conquest:white_stained_glass_vertical_quarter[facing=east,layer=3,waterlogged=true]
conquest:white_stained_glass_vertical_quarter[facing=east,layer=3,waterlogged=false]
conquest:white_stained_glass_vertical_quarter[facing=east,layer=4,waterlogged=true]
conquest:white_stained_glass_vertical_quarter[facing=east,layer=4,waterlogged=false]
conquest:white_stained_glass_vertical_slab[facing=north,layer=1,waterlogged=true]
conquest:white_stained_glass_vertical_slab[facing=north,layer=1,waterlogged=false]
conquest:white_stained_glass_vertical_slab[facing=north,layer=2,waterlogged=true]
conquest:white_stained_glass_vertical_slab[facing=north,layer=2,waterlogged=false]
conquest:white_stained_glass_vertical_slab[facing=north,layer=3,waterlogged=true]
conquest:white_stained_glass_vertical_slab[facing=north,layer=3,waterlogged=false]
conquest:white_stained_glass_vertical_slab[facing=north,layer=4,waterlogged=true]
conquest:white_stained_glass_vertical_slab[facing=north,layer=4,waterlogged=false]
conquest:white_stained_glass_vertical_slab[facing=south,layer=1,waterlogged=true]
conquest:white_stained_glass_vertical_slab[facing=south,layer=1,waterlogged=false]
conquest:white_stained_glass_vertical_slab[facing=south,layer=2,waterlogged=true]
conquest:white_stained_glass_vertical_slab[facing=south,layer=2,waterlogged=false]
conquest:white_stained_glass_vertical_slab[facing=south,layer=3,waterlogged=true]
conquest:white_stained_glass_vertical_slab[facing=south,layer=3,waterlogged=false]
conquest:white_stained_glass_vertical_slab[facing=south,layer=4,waterlogged=true]
conquest:white_stained_glass_vertical_slab[facing=south,layer=4,waterlogged=false]
conquest:white_stained_glass_vertical_slab[facing=west,layer=1,waterlogged=true]
conquest:white_stained_glass_vertical_slab[facing=west,layer=1,waterlogged=false]
conquest:white_stained_glass_vertical_slab[facing=west,layer=2,waterlogged=true]
conquest:white_stained_glass_vertical_slab[facing=west,layer=2,waterlogged=false]
conquest:white_stained_glass_vertical_slab[facing=west,layer=3,waterlogged=true]
conquest:white_stained_glass_vertical_slab[facing=west,layer=3,waterlogged=false]
conquest:white_stained_glass_vertical_slab[facing=west,layer=4,waterlogged=true]
conquest:white_stained_glass_vertical_slab[facing=west,layer=4,waterlogged=false]
conquest:white_stained_glass_vertical_slab[facing=east,layer=1,waterlogged=true]
conquest:white_stained_glass_vertical_slab[facing=east,layer=1,waterlogged=false]
conquest:white_stained_glass_vertical_slab[facing=east,layer=2,waterlogged=true]
conquest:white_stained_glass_vertical_slab[facing=east,layer=2,waterlogged=false]
conquest:white_stained_glass_vertical_slab[facing=east,layer=3,waterlogged=true]
conquest:white_stained_glass_vertical_slab[facing=east,layer=3,waterlogged=false]
conquest:white_stained_glass_vertical_slab[facing=east,layer=4,waterlogged=true]
conquest:white_stained_glass_vertical_slab[facing=east,layer=4,waterlogged=false]
conquest:white_stucco
conquest:white_stucco_arch_design
conquest:white_stucco_arch_design_pillar[layer=1,waterlogged=true]
conquest:white_stucco_arch_design_pillar[layer=1,waterlogged=false]
conquest:white_stucco_arch_design_pillar[layer=2,waterlogged=true]
conquest:white_stucco_arch_design_pillar[layer=2,waterlogged=false]
conquest:white_stucco_arch_design_pillar[layer=3,waterlogged=true]
conquest:white_stucco_arch_design_pillar[layer=3,waterlogged=false]
conquest:white_stucco_arch_design_vertical_corner[facing=north,layer=1,waterlogged=true]
conquest:white_stucco_arch_design_vertical_corner[facing=north,layer=1,waterlogged=false]
conquest:white_stucco_arch_design_vertical_corner[facing=north,layer=2,waterlogged=true]
conquest:white_stucco_arch_design_vertical_corner[facing=north,layer=2,waterlogged=false]
conquest:white_stucco_arch_design_vertical_corner[facing=north,layer=3,waterlogged=true]
conquest:white_stucco_arch_design_vertical_corner[facing=north,layer=3,waterlogged=false]
conquest:white_stucco_arch_design_vertical_corner[facing=north,layer=4,waterlogged=true]
conquest:white_stucco_arch_design_vertical_corner[facing=north,layer=4,waterlogged=false]
conquest:white_stucco_arch_design_vertical_corner[facing=south,layer=1,waterlogged=true]
conquest:white_stucco_arch_design_vertical_corner[facing=south,layer=1,waterlogged=false]
conquest:white_stucco_arch_design_vertical_corner[facing=south,layer=2,waterlogged=true]
conquest:white_stucco_arch_design_vertical_corner[facing=south,layer=2,waterlogged=false]
conquest:white_stucco_arch_design_vertical_corner[facing=south,layer=3,waterlogged=true]
conquest:white_stucco_arch_design_vertical_corner[facing=south,layer=3,waterlogged=false]
conquest:white_stucco_arch_design_vertical_corner[facing=south,layer=4,waterlogged=true]
conquest:white_stucco_arch_design_vertical_corner[facing=south,layer=4,waterlogged=false]
conquest:white_stucco_arch_design_vertical_corner[facing=west,layer=1,waterlogged=true]
conquest:white_stucco_arch_design_vertical_corner[facing=west,layer=1,waterlogged=false]
conquest:white_stucco_arch_design_vertical_corner[facing=west,layer=2,waterlogged=true]
conquest:white_stucco_arch_design_vertical_corner[facing=west,layer=2,waterlogged=false]
conquest:white_stucco_arch_design_vertical_corner[facing=west,layer=3,waterlogged=true]
conquest:white_stucco_arch_design_vertical_corner[facing=west,layer=3,waterlogged=false]
conquest:white_stucco_arch_design_vertical_corner[facing=west,layer=4,waterlogged=true]
conquest:white_stucco_arch_design_vertical_corner[facing=west,layer=4,waterlogged=false]
conquest:white_stucco_arch_design_vertical_corner[facing=east,layer=1,waterlogged=true]
conquest:white_stucco_arch_design_vertical_corner[facing=east,layer=1,waterlogged=false]
conquest:white_stucco_arch_design_vertical_corner[facing=east,layer=2,waterlogged=true]
conquest:white_stucco_arch_design_vertical_corner[facing=east,layer=2,waterlogged=false]
conquest:white_stucco_arch_design_vertical_corner[facing=east,layer=3,waterlogged=true]
conquest:white_stucco_arch_design_vertical_corner[facing=east,layer=3,waterlogged=false]
conquest:white_stucco_arch_design_vertical_corner[facing=east,layer=4,waterlogged=true]
conquest:white_stucco_arch_design_vertical_corner[facing=east,layer=4,waterlogged=false]
conquest:white_stucco_arch_design_vertical_quarter[facing=north,layer=1,waterlogged=true]
conquest:white_stucco_arch_design_vertical_quarter[facing=north,layer=1,waterlogged=false]
conquest:white_stucco_arch_design_vertical_quarter[facing=north,layer=2,waterlogged=true]
conquest:white_stucco_arch_design_vertical_quarter[facing=north,layer=2,waterlogged=false]
conquest:white_stucco_arch_design_vertical_quarter[facing=north,layer=3,waterlogged=true]
conquest:white_stucco_arch_design_vertical_quarter[facing=north,layer=3,waterlogged=false]
conquest:white_stucco_arch_design_vertical_quarter[facing=north,layer=4,waterlogged=true]
conquest:white_stucco_arch_design_vertical_quarter[facing=north,layer=4,waterlogged=false]
conquest:white_stucco_arch_design_vertical_quarter[facing=south,layer=1,waterlogged=true]
conquest:white_stucco_arch_design_vertical_quarter[facing=south,layer=1,waterlogged=false]
conquest:white_stucco_arch_design_vertical_quarter[facing=south,layer=2,waterlogged=true]
conquest:white_stucco_arch_design_vertical_quarter[facing=south,layer=2,waterlogged=false]
conquest:white_stucco_arch_design_vertical_quarter[facing=south,layer=3,waterlogged=true]
conquest:white_stucco_arch_design_vertical_quarter[facing=south,layer=3,waterlogged=false]
conquest:white_stucco_arch_design_vertical_quarter[facing=south,layer=4,waterlogged=true]
conquest:white_stucco_arch_design_vertical_quarter[facing=south,layer=4,waterlogged=false]
conquest:white_stucco_arch_design_vertical_quarter[facing=west,layer=1,waterlogged=true]
conquest:white_stucco_arch_design_vertical_quarter[facing=west,layer=1,waterlogged=false]
conquest:white_stucco_arch_design_vertical_quarter[facing=west,layer=2,waterlogged=true]
conquest:white_stucco_arch_design_vertical_quarter[facing=west,layer=2,waterlogged=false]
conquest:white_stucco_arch_design_vertical_quarter[facing=west,layer=3,waterlogged=true]
conquest:white_stucco_arch_design_vertical_quarter[facing=west,layer=3,waterlogged=false]
conquest:white_stucco_arch_design_vertical_quarter[facing=west,layer=4,waterlogged=true]
conquest:white_stucco_arch_design_vertical_quarter[facing=west,layer=4,waterlogged=false]
conquest:white_stucco_arch_design_vertical_quarter[facing=east,layer=1,waterlogged=true]
conquest:white_stucco_arch_design_vertical_quarter[facing=east,layer=1,waterlogged=false]
conquest:white_stucco_arch_design_vertical_quarter[facing=east,layer=2,waterlogged=true]
conquest:white_stucco_arch_design_vertical_quarter[facing=east,layer=2,waterlogged=false]
conquest:white_stucco_arch_design_vertical_quarter[facing=east,layer=3,waterlogged=true]
conquest:white_stucco_arch_design_vertical_quarter[facing=east,layer=3,waterlogged=false]
conquest:white_stucco_arch_design_vertical_quarter[facing=east,layer=4,waterlogged=true]
conquest:white_stucco_arch_design_vertical_quarter[facing=east,layer=4,waterlogged=false]
conquest:white_stucco_arch_design_vertical_slab[facing=north,layer=1,waterlogged=true]
conquest:white_stucco_arch_design_vertical_slab[facing=north,layer=1,waterlogged=false]
conquest:white_stucco_arch_design_vertical_slab[facing=north,layer=2,waterlogged=true]
conquest:white_stucco_arch_design_vertical_slab[facing=north,layer=2,waterlogged=false]
conquest:white_stucco_arch_design_vertical_slab[facing=north,layer=3,waterlogged=true]
conquest:white_stucco_arch_design_vertical_slab[facing=north,layer=3,waterlogged=false]
conquest:white_stucco_arch_design_vertical_slab[facing=north,layer=4,waterlogged=true]
conquest:white_stucco_arch_design_vertical_slab[facing=north,layer=4,waterlogged=false]
conquest:white_stucco_arch_design_vertical_slab[facing=south,layer=1,waterlogged=true]
conquest:white_stucco_arch_design_vertical_slab[facing=south,layer=1,waterlogged=false]
conquest:white_stucco_arch_design_vertical_slab[facing=south,layer=2,waterlogged=true]
conquest:white_stucco_arch_design_vertical_slab[facing=south,layer=2,waterlogged=false]
conquest:white_stucco_arch_design_vertical_slab[facing=south,layer=3,waterlogged=true]
conquest:white_stucco_arch_design_vertical_slab[facing=south,layer=3,waterlogged=false]
conquest:white_stucco_arch_design_vertical_slab[facing=south,layer=4,waterlogged=true]
conquest:white_stucco_arch_design_vertical_slab[facing=south,layer=4,waterlogged=false]
conquest:white_stucco_arch_design_vertical_slab[facing=west,layer=1,waterlogged=true]
conquest:white_stucco_arch_design_vertical_slab[facing=west,layer=1,waterlogged=false]
conquest:white_stucco_arch_design_vertical_slab[facing=west,layer=2,waterlogged=true]
conquest:white_stucco_arch_design_vertical_slab[facing=west,layer=2,waterlogged=false]
conquest:white_stucco_arch_design_vertical_slab[facing=west,layer=3,waterlogged=true]
conquest:white_stucco_arch_design_vertical_slab[facing=west,layer=3,waterlogged=false]
conquest:white_stucco_arch_design_vertical_slab[facing=west,layer=4,waterlogged=true]
conquest:white_stucco_arch_design_vertical_slab[facing=west,layer=4,waterlogged=false]
conquest:white_stucco_arch_design_vertical_slab[facing=east,layer=1,waterlogged=true]
conquest:white_stucco_arch_design_vertical_slab[facing=east,layer=1,waterlogged=false]
conquest:white_stucco_arch_design_vertical_slab[facing=east,layer=2,waterlogged=true]
conquest:white_stucco_arch_design_vertical_slab[facing=east,layer=2,waterlogged=false]
conquest:white_stucco_arch_design_vertical_slab[facing=east,layer=3,waterlogged=true]
conquest:white_stucco_arch_design_vertical_slab[facing=east,layer=3,waterlogged=false]
conquest:white_stucco_arch_design_vertical_slab[facing=east,layer=4,waterlogged=true]
conquest:white_stucco_arch_design_vertical_slab[facing=east,layer=4,waterlogged=false]
conquest:white_stucco_arch_design_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:white_stucco_arch_design_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:white_stucco_arch_design_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:white_stucco_arch_design_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:white_stucco_arch_design_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:white_stucco_arch_design_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:white_stucco_arch_design_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:white_stucco_arch_design_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:white_stucco_arch_design_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:white_stucco_arch_design_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:white_stucco_arch_design_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:white_stucco_arch_design_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:white_stucco_arch_design_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:white_stucco_arch_design_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:white_stucco_arch_design_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:white_stucco_arch_design_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:white_stucco_arch_design_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:white_stucco_arch_design_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:white_stucco_arch_design_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:white_stucco_arch_design_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:white_stucco_arch_design_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:white_stucco_arch_design_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:white_stucco_arch_design_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:white_stucco_arch_design_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:white_stucco_arch_design_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:white_stucco_arch_design_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:white_stucco_arch_design_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:white_stucco_arch_design_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:white_stucco_arch_design_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:white_stucco_arch_design_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:white_stucco_arch_design_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:white_stucco_arch_design_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:white_stucco_arch_design_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:white_stucco_arch_design_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:white_stucco_arch_design_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:white_stucco_arch_design_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:white_stucco_arch_design_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:white_stucco_arch_design_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:white_stucco_arch_design_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:white_stucco_arch_design_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:white_stucco_arch_design_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:white_stucco_arch_design_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:white_stucco_arch_design_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:white_stucco_arch_design_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:white_stucco_arch_design_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:white_stucco_arch_design_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:white_stucco_arch_design_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:white_stucco_arch_design_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:white_stucco_arch_design_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:white_stucco_arch_design_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:white_stucco_arch_design_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:white_stucco_arch_design_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:white_stucco_arch_design_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:white_stucco_arch_design_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:white_stucco_arch_design_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:white_stucco_arch_design_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:white_stucco_arch_design_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:white_stucco_arch_design_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:white_stucco_arch_design_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:white_stucco_arch_design_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:white_stucco_arch_design_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:white_stucco_arch_design_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:white_stucco_arch_design_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:white_stucco_arch_design_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:white_stucco_arch_design_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:white_stucco_arch_design_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:white_stucco_arch_design_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:white_stucco_arch_design_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:white_stucco_arch_design_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:white_stucco_arch_design_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:white_stucco_arch_design_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:white_stucco_arch_design_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:white_stucco_arch_design_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:white_stucco_arch_design_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:white_stucco_arch_design_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:white_stucco_arch_design_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:white_stucco_arch_design_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:white_stucco_arch_design_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:white_stucco_arch_design_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:white_stucco_arch_design_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:white_stucco_arch_design_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:white_stucco_arch_design_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:white_stucco_arch_design_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:white_stucco_arch_design_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:white_stucco_arch_design_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:white_stucco_arch_design_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:white_stucco_arch_design_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:white_stucco_arch_design_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:white_stucco_arch_design_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:white_stucco_arch_design_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:white_stucco_arch_design_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:white_stucco_arch_design_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:white_stucco_arch_design_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:white_stucco_arch_design_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:white_stucco_arch_design_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:white_stucco_arch_design_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:white_stucco_arch_design_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:white_stucco_arch_design_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:white_stucco_arch_design_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:white_stucco_arch_design_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:white_stucco_arch_design_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:white_stucco_arch_design_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:white_stucco_arch_design_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:white_stucco_arch_design_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:white_stucco_arch_design_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:white_stucco_arch_design_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:white_stucco_arch_design_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:white_stucco_arch_design_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:white_stucco_arch_design_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:white_stucco_arch_design_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:white_stucco_arch_design_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:white_stucco_arch_design_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:white_stucco_arch_design_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:white_stucco_arch_design_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:white_stucco_arch_design_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:white_stucco_arch_design_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:white_stucco_arch_design_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:white_stucco_arch_design_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:white_stucco_arch_design_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:white_stucco_arch_design_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:white_stucco_arch_design_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:white_stucco_arch_design_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:white_stucco_arch_design_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:white_stucco_arch_design_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:white_stucco_arch_design_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:white_stucco_arch_design_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:white_stucco_arch_design_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:white_stucco_arch_design_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:white_stucco_arch_design_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:white_stucco_arch_design_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:white_stucco_arch_design_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:white_stucco_arch_design_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:white_stucco_arch_design_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:white_stucco_arch_design_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:white_stucco_arch_design_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:white_stucco_arch_design_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:white_stucco_arch_design_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:white_stucco_arch_design_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:white_stucco_arch_design_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:white_stucco_arch_design_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:white_stucco_arch_design_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:white_stucco_arch_design_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:white_stucco_arch_design_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:white_stucco_arch_design_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:white_stucco_arch_design_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:white_stucco_arch_design_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:white_stucco_arch_design_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:white_stucco_arch_design_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:white_stucco_arch_design_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:white_stucco_arch_design_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:white_stucco_arch_design_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:white_stucco_arch_design_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:white_stucco_arch_design_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:white_stucco_arch_design_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:white_stucco_arch_design_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:white_stucco_arch_design_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:white_stucco_arch_design_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:white_stucco_arch_design_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:white_stucco_arch_design_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:white_stucco_arch_design_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:white_stucco_arch_design_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:white_stucco_arch_design_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:white_stucco_arch_design_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:white_stucco_arch_design_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:white_stucco_arch_design_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:white_stucco_arch_design_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:white_stucco_arch_design_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:white_stucco_arch_design_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:white_stucco_arch_design_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:white_stucco_arch_design_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:white_stucco_arch_design_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:white_stucco_arch_design_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:white_stucco_arch_design_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:white_stucco_arch_design_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:white_stucco_arch_design_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:white_stucco_arch_design_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:white_stucco_arch_design_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:white_stucco_arch_design_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:white_stucco_arch_design_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:white_stucco_arch_design_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:white_stucco_arch_design_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:white_stucco_arch_design_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:white_stucco_arch_design_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:white_stucco_arch_design_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:white_stucco_arch_design_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:white_stucco_arch_design_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:white_stucco_arch_design_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:white_stucco_arch_design_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:white_stucco_arch_design_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:white_stucco_arch_design_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:white_stucco_arch_design_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:white_stucco_arch_design_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:white_stucco_arch_design_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:white_stucco_arch_design_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:white_stucco_arch_design_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:white_stucco_arch_design_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:white_stucco_arch_design_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:white_stucco_arch_design_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:white_stucco_arch_design_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:white_stucco_arch_design_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:white_stucco_arch_design_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:white_stucco_arch_design_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:white_stucco_arch_design_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:white_stucco_arch_design_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:white_stucco_arch_design_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:white_stucco_arch_design_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:white_stucco_arch_design_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:white_stucco_arch_design_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:white_stucco_arch_design_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:white_stucco_arch_design_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:white_stucco_arch_design_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:white_stucco_arch_design_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:white_stucco_arch_design_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:white_stucco_arch_design_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:white_stucco_arch_design_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:white_stucco_arch_design_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:white_stucco_arch_design_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:white_stucco_arch_design_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:white_stucco_arch_design_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:white_stucco_arch_design_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:white_stucco_arch_design_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:white_stucco_arch_design_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:white_stucco_arch_design_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:white_stucco_arch_design_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:white_stucco_arch_design_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:white_stucco_arch_design_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:white_stucco_arch_design_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:white_stucco_arch_design_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:white_stucco_arch_design_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:white_stucco_arch_design_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:white_stucco_arch_design_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:white_stucco_arch_design_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:white_stucco_arch_design_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:white_stucco_arch_design_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:white_stucco_arch_design_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:white_stucco_arch_design_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:white_stucco_arch_design_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:white_stucco_arch_design_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:white_stucco_arch_design_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:white_stucco_arch_design_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:white_stucco_arch_design_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:white_stucco_arch_design_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:white_stucco_arch_design_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:white_stucco_arch_design_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:white_stucco_arch_design_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:white_stucco_arch_design_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:white_stucco_arch_design_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:white_stucco_arch_design_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:white_stucco_arch_design_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:white_stucco_arch_design_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:white_stucco_arch_design_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:white_stucco_arch_design_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:white_stucco_arch_design_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:white_stucco_arch_design_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:white_stucco_arch_design_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:white_stucco_arch_design_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:white_stucco_arch_design_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:white_stucco_arch_design_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:white_stucco_arch_design_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:white_stucco_arch_design_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:white_stucco_arch_design_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:white_stucco_arch_design_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:white_stucco_arch_design_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:white_stucco_arch_design_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:white_stucco_arch_design_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:white_stucco_arch_design_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:white_stucco_arch_design_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:white_stucco_arch_design_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:white_stucco_arch_design_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:white_stucco_arch_design_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:white_stucco_arch_design_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:white_stucco_arch_design_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:white_stucco_arch_design_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:white_stucco_arch_design_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:white_stucco_arch_design_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:white_stucco_arch_design_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:white_stucco_arch_design_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:white_stucco_arch_design_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:white_stucco_arch_design_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:white_stucco_arch_design_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:white_stucco_arch_design_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:white_stucco_arch_design_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:white_stucco_arch_design_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:white_stucco_arch_design_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:white_stucco_arch_design_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:white_stucco_arch_design_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:white_stucco_arch_design_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:white_stucco_arch_design_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:white_stucco_arch_design_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:white_stucco_arch_design_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:white_stucco_arch_design_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:white_stucco_arch_design_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:white_stucco_arch_design_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:white_stucco_arch_design_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:white_stucco_arch_design_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:white_stucco_arch_design_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:white_stucco_arch_design_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:white_stucco_arch_design_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:white_stucco_arch_design_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:white_stucco_arch_design_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:white_stucco_arch_design_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:white_stucco_arch_design_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:white_stucco_arch_design_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:white_stucco_arch_design_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:white_stucco_arch_design_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:white_stucco_arch_design_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:white_stucco_arch_design_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:white_stucco_arch_design_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:white_stucco_arch_design_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:white_stucco_arch_design_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:white_stucco_arch_design_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:white_stucco_arch_design_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:white_stucco_arch_design_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:white_stucco_arch_design_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:white_stucco_arch_design_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:white_stucco_arch_design_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:white_stucco_arch_design_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:white_stucco_arch_design_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:white_stucco_arch_design_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:white_stucco_arch_design_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:white_stucco_arch_design_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:white_stucco_arch_design_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:white_stucco_arch_design_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:white_stucco_arch_design_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:white_stucco_arrowslit[facing=north,waterlogged=true]
conquest:white_stucco_arrowslit[facing=north,waterlogged=false]
conquest:white_stucco_arrowslit[facing=south,waterlogged=true]
conquest:white_stucco_arrowslit[facing=south,waterlogged=false]
conquest:white_stucco_arrowslit[facing=west,waterlogged=true]
conquest:white_stucco_arrowslit[facing=west,waterlogged=false]
conquest:white_stucco_arrowslit[facing=east,waterlogged=true]
conquest:white_stucco_arrowslit[facing=east,waterlogged=false]
conquest:white_stucco_balustrade[axis=x,waterlogged=true]
conquest:white_stucco_balustrade[axis=x,waterlogged=false]
conquest:white_stucco_balustrade[axis=y,waterlogged=true]
conquest:white_stucco_balustrade[axis=y,waterlogged=false]
conquest:white_stucco_balustrade[axis=z,waterlogged=true]
conquest:white_stucco_balustrade[axis=z,waterlogged=false]
conquest:white_stucco_capital[facing=flat,type=top,waterlogged=true]
conquest:white_stucco_capital[facing=flat,type=top,waterlogged=false]
conquest:white_stucco_capital[facing=flat,type=bottom,waterlogged=true]
conquest:white_stucco_capital[facing=flat,type=bottom,waterlogged=false]
conquest:white_stucco_capital[facing=north,type=top,waterlogged=true]
conquest:white_stucco_capital[facing=north,type=top,waterlogged=false]
conquest:white_stucco_capital[facing=north,type=bottom,waterlogged=true]
conquest:white_stucco_capital[facing=north,type=bottom,waterlogged=false]
conquest:white_stucco_capital[facing=south,type=top,waterlogged=true]
conquest:white_stucco_capital[facing=south,type=top,waterlogged=false]
conquest:white_stucco_capital[facing=south,type=bottom,waterlogged=true]
conquest:white_stucco_capital[facing=south,type=bottom,waterlogged=false]
conquest:white_stucco_capital[facing=east,type=top,waterlogged=true]
conquest:white_stucco_capital[facing=east,type=top,waterlogged=false]
conquest:white_stucco_capital[facing=east,type=bottom,waterlogged=true]
conquest:white_stucco_capital[facing=east,type=bottom,waterlogged=false]
conquest:white_stucco_capital[facing=west,type=top,waterlogged=true]
conquest:white_stucco_capital[facing=west,type=top,waterlogged=false]
conquest:white_stucco_capital[facing=west,type=bottom,waterlogged=true]
conquest:white_stucco_capital[facing=west,type=bottom,waterlogged=false]
conquest:white_stucco_corner_slab[facing=north,type=top,waterlogged=true]
conquest:white_stucco_corner_slab[facing=north,type=top,waterlogged=false]
conquest:white_stucco_corner_slab[facing=north,type=bottom,waterlogged=true]
conquest:white_stucco_corner_slab[facing=north,type=bottom,waterlogged=false]
conquest:white_stucco_corner_slab[facing=south,type=top,waterlogged=true]
conquest:white_stucco_corner_slab[facing=south,type=top,waterlogged=false]
conquest:white_stucco_corner_slab[facing=south,type=bottom,waterlogged=true]
conquest:white_stucco_corner_slab[facing=south,type=bottom,waterlogged=false]
conquest:white_stucco_corner_slab[facing=west,type=top,waterlogged=true]
conquest:white_stucco_corner_slab[facing=west,type=top,waterlogged=false]
conquest:white_stucco_corner_slab[facing=west,type=bottom,waterlogged=true]
conquest:white_stucco_corner_slab[facing=west,type=bottom,waterlogged=false]
conquest:white_stucco_corner_slab[facing=east,type=top,waterlogged=true]
conquest:white_stucco_corner_slab[facing=east,type=top,waterlogged=false]
conquest:white_stucco_corner_slab[facing=east,type=bottom,waterlogged=true]
conquest:white_stucco_corner_slab[facing=east,type=bottom,waterlogged=false]
conquest:white_stucco_design
conquest:white_stucco_design_pillar[layer=1,waterlogged=true]
conquest:white_stucco_design_pillar[layer=1,waterlogged=false]
conquest:white_stucco_design_pillar[layer=2,waterlogged=true]
conquest:white_stucco_design_pillar[layer=2,waterlogged=false]
conquest:white_stucco_design_pillar[layer=3,waterlogged=true]
conquest:white_stucco_design_pillar[layer=3,waterlogged=false]
conquest:white_stucco_design_vertical_corner[facing=north,layer=1,waterlogged=true]
conquest:white_stucco_design_vertical_corner[facing=north,layer=1,waterlogged=false]
conquest:white_stucco_design_vertical_corner[facing=north,layer=2,waterlogged=true]
conquest:white_stucco_design_vertical_corner[facing=north,layer=2,waterlogged=false]
conquest:white_stucco_design_vertical_corner[facing=north,layer=3,waterlogged=true]
conquest:white_stucco_design_vertical_corner[facing=north,layer=3,waterlogged=false]
conquest:white_stucco_design_vertical_corner[facing=north,layer=4,waterlogged=true]
conquest:white_stucco_design_vertical_corner[facing=north,layer=4,waterlogged=false]
conquest:white_stucco_design_vertical_corner[facing=south,layer=1,waterlogged=true]
conquest:white_stucco_design_vertical_corner[facing=south,layer=1,waterlogged=false]
conquest:white_stucco_design_vertical_corner[facing=south,layer=2,waterlogged=true]
conquest:white_stucco_design_vertical_corner[facing=south,layer=2,waterlogged=false]
conquest:white_stucco_design_vertical_corner[facing=south,layer=3,waterlogged=true]
conquest:white_stucco_design_vertical_corner[facing=south,layer=3,waterlogged=false]
conquest:white_stucco_design_vertical_corner[facing=south,layer=4,waterlogged=true]
conquest:white_stucco_design_vertical_corner[facing=south,layer=4,waterlogged=false]
conquest:white_stucco_design_vertical_corner[facing=west,layer=1,waterlogged=true]
conquest:white_stucco_design_vertical_corner[facing=west,layer=1,waterlogged=false]
conquest:white_stucco_design_vertical_corner[facing=west,layer=2,waterlogged=true]
conquest:white_stucco_design_vertical_corner[facing=west,layer=2,waterlogged=false]
conquest:white_stucco_design_vertical_corner[facing=west,layer=3,waterlogged=true]
conquest:white_stucco_design_vertical_corner[facing=west,layer=3,waterlogged=false]
conquest:white_stucco_design_vertical_corner[facing=west,layer=4,waterlogged=true]
conquest:white_stucco_design_vertical_corner[facing=west,layer=4,waterlogged=false]
conquest:white_stucco_design_vertical_corner[facing=east,layer=1,waterlogged=true]
conquest:white_stucco_design_vertical_corner[facing=east,layer=1,waterlogged=false]
conquest:white_stucco_design_vertical_corner[facing=east,layer=2,waterlogged=true]
conquest:white_stucco_design_vertical_corner[facing=east,layer=2,waterlogged=false]
conquest:white_stucco_design_vertical_corner[facing=east,layer=3,waterlogged=true]
conquest:white_stucco_design_vertical_corner[facing=east,layer=3,waterlogged=false]
conquest:white_stucco_design_vertical_corner[facing=east,layer=4,waterlogged=true]
conquest:white_stucco_design_vertical_corner[facing=east,layer=4,waterlogged=false]
conquest:white_stucco_design_vertical_quarter[facing=north,layer=1,waterlogged=true]
conquest:white_stucco_design_vertical_quarter[facing=north,layer=1,waterlogged=false]
conquest:white_stucco_design_vertical_quarter[facing=north,layer=2,waterlogged=true]
conquest:white_stucco_design_vertical_quarter[facing=north,layer=2,waterlogged=false]
conquest:white_stucco_design_vertical_quarter[facing=north,layer=3,waterlogged=true]
conquest:white_stucco_design_vertical_quarter[facing=north,layer=3,waterlogged=false]
conquest:white_stucco_design_vertical_quarter[facing=north,layer=4,waterlogged=true]
conquest:white_stucco_design_vertical_quarter[facing=north,layer=4,waterlogged=false]
conquest:white_stucco_design_vertical_quarter[facing=south,layer=1,waterlogged=true]
conquest:white_stucco_design_vertical_quarter[facing=south,layer=1,waterlogged=false]
conquest:white_stucco_design_vertical_quarter[facing=south,layer=2,waterlogged=true]
conquest:white_stucco_design_vertical_quarter[facing=south,layer=2,waterlogged=false]
conquest:white_stucco_design_vertical_quarter[facing=south,layer=3,waterlogged=true]
conquest:white_stucco_design_vertical_quarter[facing=south,layer=3,waterlogged=false]
conquest:white_stucco_design_vertical_quarter[facing=south,layer=4,waterlogged=true]
conquest:white_stucco_design_vertical_quarter[facing=south,layer=4,waterlogged=false]
conquest:white_stucco_design_vertical_quarter[facing=west,layer=1,waterlogged=true]
conquest:white_stucco_design_vertical_quarter[facing=west,layer=1,waterlogged=false]
conquest:white_stucco_design_vertical_quarter[facing=west,layer=2,waterlogged=true]
conquest:white_stucco_design_vertical_quarter[facing=west,layer=2,waterlogged=false]
conquest:white_stucco_design_vertical_quarter[facing=west,layer=3,waterlogged=true]
conquest:white_stucco_design_vertical_quarter[facing=west,layer=3,waterlogged=false]
conquest:white_stucco_design_vertical_quarter[facing=west,layer=4,waterlogged=true]
conquest:white_stucco_design_vertical_quarter[facing=west,layer=4,waterlogged=false]
conquest:white_stucco_design_vertical_quarter[facing=east,layer=1,waterlogged=true]
conquest:white_stucco_design_vertical_quarter[facing=east,layer=1,waterlogged=false]
conquest:white_stucco_design_vertical_quarter[facing=east,layer=2,waterlogged=true]
conquest:white_stucco_design_vertical_quarter[facing=east,layer=2,waterlogged=false]
conquest:white_stucco_design_vertical_quarter[facing=east,layer=3,waterlogged=true]
conquest:white_stucco_design_vertical_quarter[facing=east,layer=3,waterlogged=false]
conquest:white_stucco_design_vertical_quarter[facing=east,layer=4,waterlogged=true]
conquest:white_stucco_design_vertical_quarter[facing=east,layer=4,waterlogged=false]
conquest:white_stucco_design_vertical_slab[facing=north,layer=1,waterlogged=true]
conquest:white_stucco_design_vertical_slab[facing=north,layer=1,waterlogged=false]
conquest:white_stucco_design_vertical_slab[facing=north,layer=2,waterlogged=true]
conquest:white_stucco_design_vertical_slab[facing=north,layer=2,waterlogged=false]
conquest:white_stucco_design_vertical_slab[facing=north,layer=3,waterlogged=true]
conquest:white_stucco_design_vertical_slab[facing=north,layer=3,waterlogged=false]
conquest:white_stucco_design_vertical_slab[facing=north,layer=4,waterlogged=true]
conquest:white_stucco_design_vertical_slab[facing=north,layer=4,waterlogged=false]
conquest:white_stucco_design_vertical_slab[facing=south,layer=1,waterlogged=true]
conquest:white_stucco_design_vertical_slab[facing=south,layer=1,waterlogged=false]
conquest:white_stucco_design_vertical_slab[facing=south,layer=2,waterlogged=true]
conquest:white_stucco_design_vertical_slab[facing=south,layer=2,waterlogged=false]
conquest:white_stucco_design_vertical_slab[facing=south,layer=3,waterlogged=true]
conquest:white_stucco_design_vertical_slab[facing=south,layer=3,waterlogged=false]
conquest:white_stucco_design_vertical_slab[facing=south,layer=4,waterlogged=true]
conquest:white_stucco_design_vertical_slab[facing=south,layer=4,waterlogged=false]
conquest:white_stucco_design_vertical_slab[facing=west,layer=1,waterlogged=true]
conquest:white_stucco_design_vertical_slab[facing=west,layer=1,waterlogged=false]
conquest:white_stucco_design_vertical_slab[facing=west,layer=2,waterlogged=true]
conquest:white_stucco_design_vertical_slab[facing=west,layer=2,waterlogged=false]
conquest:white_stucco_design_vertical_slab[facing=west,layer=3,waterlogged=true]
conquest:white_stucco_design_vertical_slab[facing=west,layer=3,waterlogged=false]
conquest:white_stucco_design_vertical_slab[facing=west,layer=4,waterlogged=true]
conquest:white_stucco_design_vertical_slab[facing=west,layer=4,waterlogged=false]
conquest:white_stucco_design_vertical_slab[facing=east,layer=1,waterlogged=true]
conquest:white_stucco_design_vertical_slab[facing=east,layer=1,waterlogged=false]
conquest:white_stucco_design_vertical_slab[facing=east,layer=2,waterlogged=true]
conquest:white_stucco_design_vertical_slab[facing=east,layer=2,waterlogged=false]
conquest:white_stucco_design_vertical_slab[facing=east,layer=3,waterlogged=true]
conquest:white_stucco_design_vertical_slab[facing=east,layer=3,waterlogged=false]
conquest:white_stucco_design_vertical_slab[facing=east,layer=4,waterlogged=true]
conquest:white_stucco_design_vertical_slab[facing=east,layer=4,waterlogged=false]
conquest:white_stucco_design_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:white_stucco_design_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:white_stucco_design_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:white_stucco_design_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:white_stucco_design_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:white_stucco_design_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:white_stucco_design_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:white_stucco_design_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:white_stucco_design_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:white_stucco_design_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:white_stucco_design_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:white_stucco_design_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:white_stucco_design_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:white_stucco_design_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:white_stucco_design_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:white_stucco_design_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:white_stucco_design_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:white_stucco_design_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:white_stucco_design_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:white_stucco_design_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:white_stucco_design_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:white_stucco_design_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:white_stucco_design_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:white_stucco_design_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:white_stucco_design_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:white_stucco_design_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:white_stucco_design_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:white_stucco_design_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:white_stucco_design_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:white_stucco_design_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:white_stucco_design_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:white_stucco_design_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:white_stucco_design_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:white_stucco_design_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:white_stucco_design_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:white_stucco_design_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:white_stucco_design_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:white_stucco_design_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:white_stucco_design_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:white_stucco_design_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:white_stucco_design_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:white_stucco_design_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:white_stucco_design_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:white_stucco_design_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:white_stucco_design_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:white_stucco_design_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:white_stucco_design_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:white_stucco_design_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:white_stucco_design_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:white_stucco_design_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:white_stucco_design_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:white_stucco_design_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:white_stucco_design_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:white_stucco_design_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:white_stucco_design_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:white_stucco_design_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:white_stucco_design_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:white_stucco_design_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:white_stucco_design_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:white_stucco_design_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:white_stucco_design_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:white_stucco_design_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:white_stucco_design_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:white_stucco_design_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:white_stucco_design_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:white_stucco_design_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:white_stucco_design_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:white_stucco_design_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:white_stucco_design_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:white_stucco_design_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:white_stucco_design_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:white_stucco_design_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:white_stucco_design_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:white_stucco_design_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:white_stucco_design_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:white_stucco_design_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:white_stucco_design_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:white_stucco_design_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:white_stucco_design_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:white_stucco_design_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:white_stucco_design_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:white_stucco_design_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:white_stucco_design_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:white_stucco_design_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:white_stucco_design_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:white_stucco_design_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:white_stucco_design_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:white_stucco_design_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:white_stucco_design_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:white_stucco_design_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:white_stucco_design_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:white_stucco_design_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:white_stucco_design_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:white_stucco_design_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:white_stucco_design_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:white_stucco_design_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:white_stucco_design_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:white_stucco_design_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:white_stucco_design_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:white_stucco_design_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:white_stucco_design_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:white_stucco_design_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:white_stucco_design_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:white_stucco_design_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:white_stucco_design_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:white_stucco_design_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:white_stucco_design_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:white_stucco_design_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:white_stucco_design_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:white_stucco_design_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:white_stucco_design_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:white_stucco_design_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:white_stucco_design_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:white_stucco_design_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:white_stucco_design_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:white_stucco_design_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:white_stucco_design_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:white_stucco_design_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:white_stucco_design_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:white_stucco_design_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:white_stucco_design_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:white_stucco_design_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:white_stucco_design_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:white_stucco_design_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:white_stucco_design_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:white_stucco_design_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:white_stucco_design_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:white_stucco_design_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:white_stucco_design_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:white_stucco_design_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:white_stucco_design_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:white_stucco_design_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:white_stucco_design_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:white_stucco_design_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:white_stucco_design_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:white_stucco_design_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:white_stucco_design_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:white_stucco_design_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:white_stucco_design_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:white_stucco_design_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:white_stucco_design_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:white_stucco_design_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:white_stucco_design_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:white_stucco_design_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:white_stucco_design_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:white_stucco_design_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:white_stucco_design_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:white_stucco_design_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:white_stucco_design_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:white_stucco_design_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:white_stucco_design_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:white_stucco_design_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:white_stucco_design_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:white_stucco_design_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:white_stucco_design_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:white_stucco_design_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:white_stucco_design_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:white_stucco_design_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:white_stucco_design_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:white_stucco_design_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:white_stucco_design_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:white_stucco_design_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:white_stucco_design_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:white_stucco_design_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:white_stucco_design_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:white_stucco_design_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:white_stucco_design_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:white_stucco_design_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:white_stucco_design_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:white_stucco_design_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:white_stucco_design_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:white_stucco_design_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:white_stucco_design_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:white_stucco_design_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:white_stucco_design_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:white_stucco_design_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:white_stucco_design_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:white_stucco_design_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:white_stucco_design_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:white_stucco_design_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:white_stucco_design_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:white_stucco_design_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:white_stucco_design_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:white_stucco_design_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:white_stucco_design_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:white_stucco_design_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:white_stucco_design_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:white_stucco_design_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:white_stucco_design_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:white_stucco_design_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:white_stucco_design_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:white_stucco_design_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:white_stucco_design_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:white_stucco_design_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:white_stucco_design_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:white_stucco_design_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:white_stucco_design_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:white_stucco_design_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:white_stucco_design_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:white_stucco_design_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:white_stucco_design_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:white_stucco_design_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:white_stucco_design_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:white_stucco_design_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:white_stucco_design_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:white_stucco_design_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:white_stucco_design_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:white_stucco_design_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:white_stucco_design_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:white_stucco_design_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:white_stucco_design_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:white_stucco_design_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:white_stucco_design_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:white_stucco_design_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:white_stucco_design_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:white_stucco_design_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:white_stucco_design_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:white_stucco_design_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:white_stucco_design_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:white_stucco_design_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:white_stucco_design_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:white_stucco_design_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:white_stucco_design_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:white_stucco_design_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:white_stucco_design_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:white_stucco_design_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:white_stucco_design_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:white_stucco_design_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:white_stucco_design_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:white_stucco_design_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:white_stucco_design_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:white_stucco_design_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:white_stucco_design_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:white_stucco_design_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:white_stucco_design_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:white_stucco_design_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:white_stucco_design_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:white_stucco_design_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:white_stucco_design_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:white_stucco_design_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:white_stucco_design_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:white_stucco_design_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:white_stucco_design_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:white_stucco_design_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:white_stucco_design_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:white_stucco_design_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:white_stucco_design_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:white_stucco_design_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:white_stucco_design_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:white_stucco_design_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:white_stucco_design_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:white_stucco_design_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:white_stucco_design_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:white_stucco_design_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:white_stucco_design_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:white_stucco_design_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:white_stucco_design_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:white_stucco_design_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:white_stucco_design_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:white_stucco_design_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:white_stucco_design_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:white_stucco_design_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:white_stucco_design_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:white_stucco_design_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:white_stucco_design_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:white_stucco_design_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:white_stucco_design_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:white_stucco_design_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:white_stucco_design_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:white_stucco_design_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:white_stucco_design_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:white_stucco_design_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:white_stucco_design_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:white_stucco_design_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:white_stucco_design_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:white_stucco_design_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:white_stucco_design_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:white_stucco_design_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:white_stucco_design_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:white_stucco_design_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:white_stucco_design_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:white_stucco_design_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:white_stucco_design_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:white_stucco_design_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:white_stucco_design_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:white_stucco_design_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:white_stucco_design_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:white_stucco_design_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:white_stucco_design_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:white_stucco_design_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:white_stucco_design_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:white_stucco_design_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:white_stucco_design_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:white_stucco_design_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:white_stucco_design_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:white_stucco_design_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:white_stucco_design_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:white_stucco_design_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:white_stucco_design_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:white_stucco_design_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:white_stucco_design_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:white_stucco_design_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:white_stucco_design_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:white_stucco_design_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:white_stucco_design_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:white_stucco_design_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:white_stucco_design_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:white_stucco_design_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:white_stucco_design_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:white_stucco_design_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:white_stucco_design_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:white_stucco_design_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:white_stucco_design_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:white_stucco_design_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:white_stucco_design_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:white_stucco_design_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:white_stucco_design_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:white_stucco_design_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:white_stucco_design_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:white_stucco_design_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:white_stucco_design_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:white_stucco_design_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:white_stucco_design_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:white_stucco_design_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:white_stucco_eighth_slab[facing=north,type=top,waterlogged=true]
conquest:white_stucco_eighth_slab[facing=north,type=top,waterlogged=false]
conquest:white_stucco_eighth_slab[facing=north,type=bottom,waterlogged=true]
conquest:white_stucco_eighth_slab[facing=north,type=bottom,waterlogged=false]
conquest:white_stucco_eighth_slab[facing=south,type=top,waterlogged=true]
conquest:white_stucco_eighth_slab[facing=south,type=top,waterlogged=false]
conquest:white_stucco_eighth_slab[facing=south,type=bottom,waterlogged=true]
conquest:white_stucco_eighth_slab[facing=south,type=bottom,waterlogged=false]
conquest:white_stucco_eighth_slab[facing=west,type=top,waterlogged=true]
conquest:white_stucco_eighth_slab[facing=west,type=top,waterlogged=false]
conquest:white_stucco_eighth_slab[facing=west,type=bottom,waterlogged=true]
conquest:white_stucco_eighth_slab[facing=west,type=bottom,waterlogged=false]
conquest:white_stucco_eighth_slab[facing=east,type=top,waterlogged=true]
conquest:white_stucco_eighth_slab[facing=east,type=top,waterlogged=false]
conquest:white_stucco_eighth_slab[facing=east,type=bottom,waterlogged=true]
conquest:white_stucco_eighth_slab[facing=east,type=bottom,waterlogged=false]
conquest:white_stucco_gothic_arch[facing=north,shape=one]
conquest:white_stucco_gothic_arch[facing=north,shape=two]
conquest:white_stucco_gothic_arch[facing=north,shape=three]
conquest:white_stucco_gothic_arch[facing=north,shape=three_middle]
conquest:white_stucco_gothic_arch[facing=south,shape=one]
conquest:white_stucco_gothic_arch[facing=south,shape=two]
conquest:white_stucco_gothic_arch[facing=south,shape=three]
conquest:white_stucco_gothic_arch[facing=south,shape=three_middle]
conquest:white_stucco_gothic_arch[facing=west,shape=one]
conquest:white_stucco_gothic_arch[facing=west,shape=two]
conquest:white_stucco_gothic_arch[facing=west,shape=three]
conquest:white_stucco_gothic_arch[facing=west,shape=three_middle]
conquest:white_stucco_gothic_arch[facing=east,shape=one]
conquest:white_stucco_gothic_arch[facing=east,shape=two]
conquest:white_stucco_gothic_arch[facing=east,shape=three]
conquest:white_stucco_gothic_arch[facing=east,shape=three_middle]
conquest:white_stucco_pillar[layer=1,waterlogged=true]
conquest:white_stucco_pillar[layer=1,waterlogged=false]
conquest:white_stucco_pillar[layer=2,waterlogged=true]
conquest:white_stucco_pillar[layer=2,waterlogged=false]
conquest:white_stucco_pillar[layer=3,waterlogged=true]
conquest:white_stucco_pillar[layer=3,waterlogged=false]
conquest:white_stucco_quarter_slab[facing=north,layer=1,type=top,waterlogged=true]
conquest:white_stucco_quarter_slab[facing=north,layer=1,type=top,waterlogged=false]
conquest:white_stucco_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=true]
conquest:white_stucco_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=false]
conquest:white_stucco_quarter_slab[facing=north,layer=2,type=top,waterlogged=true]
conquest:white_stucco_quarter_slab[facing=north,layer=2,type=top,waterlogged=false]
conquest:white_stucco_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=true]
conquest:white_stucco_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=false]
conquest:white_stucco_quarter_slab[facing=north,layer=3,type=top,waterlogged=true]
conquest:white_stucco_quarter_slab[facing=north,layer=3,type=top,waterlogged=false]
conquest:white_stucco_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=true]
conquest:white_stucco_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=false]
conquest:white_stucco_quarter_slab[facing=south,layer=1,type=top,waterlogged=true]
conquest:white_stucco_quarter_slab[facing=south,layer=1,type=top,waterlogged=false]
conquest:white_stucco_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=true]
conquest:white_stucco_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=false]
conquest:white_stucco_quarter_slab[facing=south,layer=2,type=top,waterlogged=true]
conquest:white_stucco_quarter_slab[facing=south,layer=2,type=top,waterlogged=false]
conquest:white_stucco_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=true]
conquest:white_stucco_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=false]
conquest:white_stucco_quarter_slab[facing=south,layer=3,type=top,waterlogged=true]
conquest:white_stucco_quarter_slab[facing=south,layer=3,type=top,waterlogged=false]
conquest:white_stucco_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=true]
conquest:white_stucco_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=false]
conquest:white_stucco_quarter_slab[facing=west,layer=1,type=top,waterlogged=true]
conquest:white_stucco_quarter_slab[facing=west,layer=1,type=top,waterlogged=false]
conquest:white_stucco_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=true]
conquest:white_stucco_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=false]
conquest:white_stucco_quarter_slab[facing=west,layer=2,type=top,waterlogged=true]
conquest:white_stucco_quarter_slab[facing=west,layer=2,type=top,waterlogged=false]
conquest:white_stucco_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=true]
conquest:white_stucco_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=false]
conquest:white_stucco_quarter_slab[facing=west,layer=3,type=top,waterlogged=true]
conquest:white_stucco_quarter_slab[facing=west,layer=3,type=top,waterlogged=false]
conquest:white_stucco_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=true]
conquest:white_stucco_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=false]
conquest:white_stucco_quarter_slab[facing=east,layer=1,type=top,waterlogged=true]
conquest:white_stucco_quarter_slab[facing=east,layer=1,type=top,waterlogged=false]
conquest:white_stucco_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=true]
conquest:white_stucco_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=false]
conquest:white_stucco_quarter_slab[facing=east,layer=2,type=top,waterlogged=true]
conquest:white_stucco_quarter_slab[facing=east,layer=2,type=top,waterlogged=false]
conquest:white_stucco_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=true]
conquest:white_stucco_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=false]
conquest:white_stucco_quarter_slab[facing=east,layer=3,type=top,waterlogged=true]
conquest:white_stucco_quarter_slab[facing=east,layer=3,type=top,waterlogged=false]
conquest:white_stucco_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=true]
conquest:white_stucco_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=false]
conquest:white_stucco_round_arch[facing=north,shape=one]
conquest:white_stucco_round_arch[facing=north,shape=two]
conquest:white_stucco_round_arch[facing=north,shape=three]
conquest:white_stucco_round_arch[facing=north,shape=three_middle]
conquest:white_stucco_round_arch[facing=south,shape=one]
conquest:white_stucco_round_arch[facing=south,shape=two]
conquest:white_stucco_round_arch[facing=south,shape=three]
conquest:white_stucco_round_arch[facing=south,shape=three_middle]
conquest:white_stucco_round_arch[facing=west,shape=one]
conquest:white_stucco_round_arch[facing=west,shape=two]
conquest:white_stucco_round_arch[facing=west,shape=three]
conquest:white_stucco_round_arch[facing=west,shape=three_middle]
conquest:white_stucco_round_arch[facing=east,shape=one]
conquest:white_stucco_round_arch[facing=east,shape=two]
conquest:white_stucco_round_arch[facing=east,shape=three]
conquest:white_stucco_round_arch[facing=east,shape=three_middle]
conquest:white_stucco_segmental_arch[facing=north,shape=one]
conquest:white_stucco_segmental_arch[facing=north,shape=two]
conquest:white_stucco_segmental_arch[facing=north,shape=three]
conquest:white_stucco_segmental_arch[facing=north,shape=three_middle]
conquest:white_stucco_segmental_arch[facing=south,shape=one]
conquest:white_stucco_segmental_arch[facing=south,shape=two]
conquest:white_stucco_segmental_arch[facing=south,shape=three]
conquest:white_stucco_segmental_arch[facing=south,shape=three_middle]
conquest:white_stucco_segmental_arch[facing=west,shape=one]
conquest:white_stucco_segmental_arch[facing=west,shape=two]
conquest:white_stucco_segmental_arch[facing=west,shape=three]
conquest:white_stucco_segmental_arch[facing=west,shape=three_middle]
conquest:white_stucco_segmental_arch[facing=east,shape=one]
conquest:white_stucco_segmental_arch[facing=east,shape=two]
conquest:white_stucco_segmental_arch[facing=east,shape=three]
conquest:white_stucco_segmental_arch[facing=east,shape=three_middle]
conquest:white_stucco_slab[layer=1,type=top,waterlogged=true]
conquest:white_stucco_slab[layer=1,type=top,waterlogged=false]
conquest:white_stucco_slab[layer=1,type=bottom,waterlogged=true]
conquest:white_stucco_slab[layer=1,type=bottom,waterlogged=false]
conquest:white_stucco_slab[layer=2,type=top,waterlogged=true]
conquest:white_stucco_slab[layer=2,type=top,waterlogged=false]
conquest:white_stucco_slab[layer=2,type=bottom,waterlogged=true]
conquest:white_stucco_slab[layer=2,type=bottom,waterlogged=false]
conquest:white_stucco_slab[layer=3,type=top,waterlogged=true]
conquest:white_stucco_slab[layer=3,type=top,waterlogged=false]
conquest:white_stucco_slab[layer=3,type=bottom,waterlogged=true]
conquest:white_stucco_slab[layer=3,type=bottom,waterlogged=false]
conquest:white_stucco_slab[layer=4,type=top,waterlogged=true]
conquest:white_stucco_slab[layer=4,type=top,waterlogged=false]
conquest:white_stucco_slab[layer=4,type=bottom,waterlogged=true]
conquest:white_stucco_slab[layer=4,type=bottom,waterlogged=false]
conquest:white_stucco_small_arch[direction=northsouth,waterlogged=true]
conquest:white_stucco_small_arch[direction=northsouth,waterlogged=false]
conquest:white_stucco_small_arch[direction=eastwest,waterlogged=true]
conquest:white_stucco_small_arch[direction=eastwest,waterlogged=false]
conquest:white_stucco_small_arch_half[facing=north,waterlogged=true]
conquest:white_stucco_small_arch_half[facing=north,waterlogged=false]
conquest:white_stucco_small_arch_half[facing=south,waterlogged=true]
conquest:white_stucco_small_arch_half[facing=south,waterlogged=false]
conquest:white_stucco_small_arch_half[facing=west,waterlogged=true]
conquest:white_stucco_small_arch_half[facing=west,waterlogged=false]
conquest:white_stucco_small_arch_half[facing=east,waterlogged=true]
conquest:white_stucco_small_arch_half[facing=east,waterlogged=false]
conquest:white_stucco_small_window[down=true,up=true,waterlogged=true]
conquest:white_stucco_small_window[down=true,up=true,waterlogged=false]
conquest:white_stucco_small_window[down=true,up=false,waterlogged=true]
conquest:white_stucco_small_window[down=true,up=false,waterlogged=false]
conquest:white_stucco_small_window[down=false,up=true,waterlogged=true]
conquest:white_stucco_small_window[down=false,up=true,waterlogged=false]
conquest:white_stucco_small_window[down=false,up=false,waterlogged=true]
conquest:white_stucco_small_window[down=false,up=false,waterlogged=false]
conquest:white_stucco_small_window_half[down=true,facing=north,up=true,waterlogged=true]
conquest:white_stucco_small_window_half[down=true,facing=north,up=true,waterlogged=false]
conquest:white_stucco_small_window_half[down=true,facing=north,up=false,waterlogged=true]
conquest:white_stucco_small_window_half[down=true,facing=north,up=false,waterlogged=false]
conquest:white_stucco_small_window_half[down=true,facing=south,up=true,waterlogged=true]
conquest:white_stucco_small_window_half[down=true,facing=south,up=true,waterlogged=false]
conquest:white_stucco_small_window_half[down=true,facing=south,up=false,waterlogged=true]
conquest:white_stucco_small_window_half[down=true,facing=south,up=false,waterlogged=false]
conquest:white_stucco_small_window_half[down=true,facing=west,up=true,waterlogged=true]
conquest:white_stucco_small_window_half[down=true,facing=west,up=true,waterlogged=false]
conquest:white_stucco_small_window_half[down=true,facing=west,up=false,waterlogged=true]
conquest:white_stucco_small_window_half[down=true,facing=west,up=false,waterlogged=false]
conquest:white_stucco_small_window_half[down=true,facing=east,up=true,waterlogged=true]
conquest:white_stucco_small_window_half[down=true,facing=east,up=true,waterlogged=false]
conquest:white_stucco_small_window_half[down=true,facing=east,up=false,waterlogged=true]
conquest:white_stucco_small_window_half[down=true,facing=east,up=false,waterlogged=false]
conquest:white_stucco_small_window_half[down=false,facing=north,up=true,waterlogged=true]
conquest:white_stucco_small_window_half[down=false,facing=north,up=true,waterlogged=false]
conquest:white_stucco_small_window_half[down=false,facing=north,up=false,waterlogged=true]
conquest:white_stucco_small_window_half[down=false,facing=north,up=false,waterlogged=false]
conquest:white_stucco_small_window_half[down=false,facing=south,up=true,waterlogged=true]
conquest:white_stucco_small_window_half[down=false,facing=south,up=true,waterlogged=false]
conquest:white_stucco_small_window_half[down=false,facing=south,up=false,waterlogged=true]
conquest:white_stucco_small_window_half[down=false,facing=south,up=false,waterlogged=false]
conquest:white_stucco_small_window_half[down=false,facing=west,up=true,waterlogged=true]
conquest:white_stucco_small_window_half[down=false,facing=west,up=true,waterlogged=false]
conquest:white_stucco_small_window_half[down=false,facing=west,up=false,waterlogged=true]
conquest:white_stucco_small_window_half[down=false,facing=west,up=false,waterlogged=false]
conquest:white_stucco_small_window_half[down=false,facing=east,up=true,waterlogged=true]
conquest:white_stucco_small_window_half[down=false,facing=east,up=true,waterlogged=false]
conquest:white_stucco_small_window_half[down=false,facing=east,up=false,waterlogged=true]
conquest:white_stucco_small_window_half[down=false,facing=east,up=false,waterlogged=false]
conquest:white_stucco_sphere[type=egg,waterlogged=true]
conquest:white_stucco_sphere[type=egg,waterlogged=false]
conquest:white_stucco_sphere[type=small,waterlogged=true]
conquest:white_stucco_sphere[type=small,waterlogged=false]
conquest:white_stucco_sphere[type=large,waterlogged=true]
conquest:white_stucco_sphere[type=large,waterlogged=false]
conquest:white_stucco_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:white_stucco_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:white_stucco_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:white_stucco_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:white_stucco_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:white_stucco_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:white_stucco_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:white_stucco_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:white_stucco_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:white_stucco_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:white_stucco_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:white_stucco_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:white_stucco_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:white_stucco_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:white_stucco_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:white_stucco_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:white_stucco_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:white_stucco_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:white_stucco_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:white_stucco_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:white_stucco_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:white_stucco_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:white_stucco_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:white_stucco_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:white_stucco_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:white_stucco_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:white_stucco_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:white_stucco_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:white_stucco_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:white_stucco_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:white_stucco_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:white_stucco_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:white_stucco_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:white_stucco_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:white_stucco_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:white_stucco_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:white_stucco_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:white_stucco_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:white_stucco_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:white_stucco_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:white_stucco_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:white_stucco_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:white_stucco_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:white_stucco_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:white_stucco_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:white_stucco_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:white_stucco_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:white_stucco_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:white_stucco_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:white_stucco_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:white_stucco_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:white_stucco_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:white_stucco_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:white_stucco_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:white_stucco_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:white_stucco_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:white_stucco_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:white_stucco_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:white_stucco_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:white_stucco_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:white_stucco_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:white_stucco_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:white_stucco_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:white_stucco_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:white_stucco_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:white_stucco_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:white_stucco_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:white_stucco_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:white_stucco_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:white_stucco_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:white_stucco_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:white_stucco_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:white_stucco_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:white_stucco_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:white_stucco_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:white_stucco_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:white_stucco_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:white_stucco_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:white_stucco_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:white_stucco_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:white_stucco_two_meter_arch[facing=north,type=top]
conquest:white_stucco_two_meter_arch[facing=north,type=bottom]
conquest:white_stucco_two_meter_arch[facing=south,type=top]
conquest:white_stucco_two_meter_arch[facing=south,type=bottom]
conquest:white_stucco_two_meter_arch[facing=west,type=top]
conquest:white_stucco_two_meter_arch[facing=west,type=bottom]
conquest:white_stucco_two_meter_arch[facing=east,type=top]
conquest:white_stucco_two_meter_arch[facing=east,type=bottom]
conquest:white_stucco_two_meter_arch_half[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:white_stucco_two_meter_arch_half[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:white_stucco_two_meter_arch_half[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:white_stucco_two_meter_arch_half[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:white_stucco_two_meter_arch_half[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:white_stucco_two_meter_arch_half[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:white_stucco_two_meter_arch_half[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:white_stucco_two_meter_arch_half[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:white_stucco_two_meter_arch_half[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:white_stucco_two_meter_arch_half[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:white_stucco_two_meter_arch_half[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:white_stucco_two_meter_arch_half[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:white_stucco_two_meter_arch_half[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:white_stucco_two_meter_arch_half[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:white_stucco_two_meter_arch_half[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:white_stucco_two_meter_arch_half[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:white_stucco_two_meter_arch_half[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:white_stucco_two_meter_arch_half[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:white_stucco_two_meter_arch_half[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:white_stucco_two_meter_arch_half[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:white_stucco_two_meter_arch_half[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:white_stucco_two_meter_arch_half[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:white_stucco_two_meter_arch_half[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:white_stucco_two_meter_arch_half[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:white_stucco_two_meter_arch_half[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:white_stucco_two_meter_arch_half[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:white_stucco_two_meter_arch_half[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:white_stucco_two_meter_arch_half[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:white_stucco_two_meter_arch_half[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:white_stucco_two_meter_arch_half[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:white_stucco_two_meter_arch_half[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:white_stucco_two_meter_arch_half[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:white_stucco_two_meter_arch_half[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:white_stucco_two_meter_arch_half[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:white_stucco_two_meter_arch_half[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:white_stucco_two_meter_arch_half[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:white_stucco_two_meter_arch_half[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:white_stucco_two_meter_arch_half[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:white_stucco_two_meter_arch_half[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:white_stucco_two_meter_arch_half[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:white_stucco_two_meter_arch_half[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:white_stucco_two_meter_arch_half[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:white_stucco_two_meter_arch_half[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:white_stucco_two_meter_arch_half[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:white_stucco_two_meter_arch_half[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:white_stucco_two_meter_arch_half[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:white_stucco_two_meter_arch_half[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:white_stucco_two_meter_arch_half[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:white_stucco_two_meter_arch_half[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:white_stucco_two_meter_arch_half[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:white_stucco_two_meter_arch_half[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:white_stucco_two_meter_arch_half[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:white_stucco_two_meter_arch_half[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:white_stucco_two_meter_arch_half[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:white_stucco_two_meter_arch_half[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:white_stucco_two_meter_arch_half[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:white_stucco_two_meter_arch_half[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:white_stucco_two_meter_arch_half[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:white_stucco_two_meter_arch_half[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:white_stucco_two_meter_arch_half[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:white_stucco_two_meter_arch_half[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:white_stucco_two_meter_arch_half[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:white_stucco_two_meter_arch_half[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:white_stucco_two_meter_arch_half[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:white_stucco_vertical_corner[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:white_stucco_vertical_corner[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:white_stucco_vertical_corner[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:white_stucco_vertical_corner[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:white_stucco_vertical_corner[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:white_stucco_vertical_corner[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:white_stucco_vertical_corner[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:white_stucco_vertical_corner[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:white_stucco_vertical_corner[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:white_stucco_vertical_corner[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:white_stucco_vertical_corner[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:white_stucco_vertical_corner[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:white_stucco_vertical_corner[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:white_stucco_vertical_corner[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:white_stucco_vertical_corner[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:white_stucco_vertical_corner[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:white_stucco_vertical_corner[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:white_stucco_vertical_corner[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:white_stucco_vertical_corner[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:white_stucco_vertical_corner[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:white_stucco_vertical_corner[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:white_stucco_vertical_corner[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:white_stucco_vertical_corner[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:white_stucco_vertical_corner[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:white_stucco_vertical_corner[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:white_stucco_vertical_corner[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:white_stucco_vertical_corner[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:white_stucco_vertical_corner[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:white_stucco_vertical_corner[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:white_stucco_vertical_corner[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:white_stucco_vertical_corner[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:white_stucco_vertical_corner[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:white_stucco_vertical_corner[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:white_stucco_vertical_corner[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:white_stucco_vertical_corner[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:white_stucco_vertical_corner[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:white_stucco_vertical_corner[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:white_stucco_vertical_corner[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:white_stucco_vertical_corner[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:white_stucco_vertical_corner[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:white_stucco_vertical_corner[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:white_stucco_vertical_corner[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:white_stucco_vertical_corner[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:white_stucco_vertical_corner[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:white_stucco_vertical_corner[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:white_stucco_vertical_corner[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:white_stucco_vertical_corner[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:white_stucco_vertical_corner[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:white_stucco_vertical_corner[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:white_stucco_vertical_corner[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:white_stucco_vertical_corner[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:white_stucco_vertical_corner[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:white_stucco_vertical_corner[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:white_stucco_vertical_corner[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:white_stucco_vertical_corner[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:white_stucco_vertical_corner[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:white_stucco_vertical_corner[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:white_stucco_vertical_corner[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:white_stucco_vertical_corner[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:white_stucco_vertical_corner[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:white_stucco_vertical_corner[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:white_stucco_vertical_corner[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:white_stucco_vertical_corner[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:white_stucco_vertical_corner[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:white_stucco_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:white_stucco_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:white_stucco_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:white_stucco_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:white_stucco_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:white_stucco_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:white_stucco_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:white_stucco_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:white_stucco_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:white_stucco_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:white_stucco_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:white_stucco_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:white_stucco_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:white_stucco_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:white_stucco_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:white_stucco_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:white_stucco_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:white_stucco_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:white_stucco_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:white_stucco_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:white_stucco_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:white_stucco_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:white_stucco_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:white_stucco_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:white_stucco_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:white_stucco_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:white_stucco_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:white_stucco_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:white_stucco_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:white_stucco_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:white_stucco_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:white_stucco_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:white_stucco_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:white_stucco_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:white_stucco_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:white_stucco_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:white_stucco_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:white_stucco_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:white_stucco_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:white_stucco_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:white_stucco_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:white_stucco_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:white_stucco_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:white_stucco_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:white_stucco_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:white_stucco_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:white_stucco_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:white_stucco_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:white_stucco_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:white_stucco_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:white_stucco_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:white_stucco_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:white_stucco_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:white_stucco_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:white_stucco_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:white_stucco_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:white_stucco_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:white_stucco_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:white_stucco_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:white_stucco_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:white_stucco_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:white_stucco_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:white_stucco_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:white_stucco_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:white_stucco_vertical_quarter[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:white_stucco_vertical_quarter[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:white_stucco_vertical_quarter[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:white_stucco_vertical_quarter[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:white_stucco_vertical_quarter[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:white_stucco_vertical_quarter[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:white_stucco_vertical_quarter[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:white_stucco_vertical_quarter[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:white_stucco_vertical_quarter[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:white_stucco_vertical_quarter[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:white_stucco_vertical_quarter[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:white_stucco_vertical_quarter[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:white_stucco_vertical_quarter[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:white_stucco_vertical_quarter[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:white_stucco_vertical_quarter[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:white_stucco_vertical_quarter[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:white_stucco_vertical_quarter[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:white_stucco_vertical_quarter[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:white_stucco_vertical_quarter[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:white_stucco_vertical_quarter[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:white_stucco_vertical_quarter[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:white_stucco_vertical_quarter[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:white_stucco_vertical_quarter[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:white_stucco_vertical_quarter[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:white_stucco_vertical_quarter[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:white_stucco_vertical_quarter[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:white_stucco_vertical_quarter[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:white_stucco_vertical_quarter[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:white_stucco_vertical_quarter[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:white_stucco_vertical_quarter[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:white_stucco_vertical_quarter[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:white_stucco_vertical_quarter[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:white_stucco_vertical_quarter[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:white_stucco_vertical_quarter[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:white_stucco_vertical_quarter[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:white_stucco_vertical_quarter[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:white_stucco_vertical_quarter[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:white_stucco_vertical_quarter[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:white_stucco_vertical_quarter[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:white_stucco_vertical_quarter[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:white_stucco_vertical_quarter[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:white_stucco_vertical_quarter[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:white_stucco_vertical_quarter[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:white_stucco_vertical_quarter[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:white_stucco_vertical_quarter[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:white_stucco_vertical_quarter[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:white_stucco_vertical_quarter[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:white_stucco_vertical_quarter[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:white_stucco_vertical_quarter[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:white_stucco_vertical_quarter[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:white_stucco_vertical_quarter[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:white_stucco_vertical_quarter[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:white_stucco_vertical_quarter[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:white_stucco_vertical_quarter[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:white_stucco_vertical_quarter[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:white_stucco_vertical_quarter[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:white_stucco_vertical_quarter[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:white_stucco_vertical_quarter[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:white_stucco_vertical_quarter[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:white_stucco_vertical_quarter[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:white_stucco_vertical_quarter[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:white_stucco_vertical_quarter[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:white_stucco_vertical_quarter[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:white_stucco_vertical_quarter[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:white_stucco_vertical_slab[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:white_stucco_vertical_slab[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:white_stucco_vertical_slab[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:white_stucco_vertical_slab[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:white_stucco_vertical_slab[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:white_stucco_vertical_slab[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:white_stucco_vertical_slab[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:white_stucco_vertical_slab[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:white_stucco_vertical_slab[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:white_stucco_vertical_slab[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:white_stucco_vertical_slab[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:white_stucco_vertical_slab[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:white_stucco_vertical_slab[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:white_stucco_vertical_slab[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:white_stucco_vertical_slab[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:white_stucco_vertical_slab[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:white_stucco_vertical_slab[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:white_stucco_vertical_slab[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:white_stucco_vertical_slab[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:white_stucco_vertical_slab[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:white_stucco_vertical_slab[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:white_stucco_vertical_slab[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:white_stucco_vertical_slab[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:white_stucco_vertical_slab[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:white_stucco_vertical_slab[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:white_stucco_vertical_slab[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:white_stucco_vertical_slab[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:white_stucco_vertical_slab[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:white_stucco_vertical_slab[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:white_stucco_vertical_slab[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:white_stucco_vertical_slab[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:white_stucco_vertical_slab[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:white_stucco_vertical_slab[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:white_stucco_vertical_slab[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:white_stucco_vertical_slab[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:white_stucco_vertical_slab[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:white_stucco_vertical_slab[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:white_stucco_vertical_slab[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:white_stucco_vertical_slab[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:white_stucco_vertical_slab[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:white_stucco_vertical_slab[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:white_stucco_vertical_slab[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:white_stucco_vertical_slab[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:white_stucco_vertical_slab[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:white_stucco_vertical_slab[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:white_stucco_vertical_slab[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:white_stucco_vertical_slab[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:white_stucco_vertical_slab[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:white_stucco_vertical_slab[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:white_stucco_vertical_slab[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:white_stucco_vertical_slab[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:white_stucco_vertical_slab[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:white_stucco_vertical_slab[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:white_stucco_vertical_slab[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:white_stucco_vertical_slab[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:white_stucco_vertical_slab[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:white_stucco_vertical_slab[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:white_stucco_vertical_slab[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:white_stucco_vertical_slab[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:white_stucco_vertical_slab[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:white_stucco_vertical_slab[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:white_stucco_vertical_slab[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:white_stucco_vertical_slab[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:white_stucco_vertical_slab[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:white_stucco_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:white_stucco_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:white_stucco_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:white_stucco_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:white_stucco_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:white_stucco_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:white_stucco_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:white_stucco_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:white_stucco_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:white_stucco_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:white_stucco_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:white_stucco_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:white_stucco_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:white_stucco_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:white_stucco_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:white_stucco_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:white_stucco_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:white_stucco_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:white_stucco_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:white_stucco_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:white_stucco_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:white_stucco_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:white_stucco_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:white_stucco_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:white_stucco_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:white_stucco_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:white_stucco_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:white_stucco_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:white_stucco_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:white_stucco_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:white_stucco_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:white_stucco_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:white_stucco_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:white_stucco_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:white_stucco_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:white_stucco_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:white_stucco_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:white_stucco_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:white_stucco_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:white_stucco_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:white_stucco_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:white_stucco_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:white_stucco_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:white_stucco_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:white_stucco_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:white_stucco_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:white_stucco_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:white_stucco_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:white_stucco_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:white_stucco_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:white_stucco_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:white_stucco_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:white_stucco_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:white_stucco_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:white_stucco_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:white_stucco_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:white_stucco_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:white_stucco_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:white_stucco_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:white_stucco_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:white_stucco_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:white_stucco_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:white_stucco_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:white_stucco_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:white_stucco_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:white_stucco_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:white_stucco_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:white_stucco_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:white_stucco_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:white_stucco_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:white_stucco_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:white_stucco_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:white_stucco_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:white_stucco_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:white_stucco_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:white_stucco_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:white_stucco_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:white_stucco_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:white_stucco_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:white_stucco_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:white_stucco_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:white_stucco_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:white_stucco_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:white_stucco_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:white_stucco_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:white_stucco_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:white_stucco_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:white_stucco_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:white_stucco_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:white_stucco_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:white_stucco_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:white_stucco_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:white_stucco_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:white_stucco_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:white_stucco_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:white_stucco_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:white_stucco_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:white_stucco_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:white_stucco_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:white_stucco_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:white_stucco_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:white_stucco_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:white_stucco_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:white_stucco_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:white_stucco_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:white_stucco_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:white_stucco_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:white_stucco_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:white_stucco_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:white_stucco_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:white_stucco_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:white_stucco_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:white_stucco_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:white_stucco_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:white_stucco_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:white_stucco_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:white_stucco_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:white_stucco_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:white_stucco_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:white_stucco_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:white_stucco_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:white_stucco_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:white_stucco_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:white_stucco_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:white_stucco_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:white_stucco_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:white_stucco_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:white_stucco_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:white_stucco_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:white_stucco_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:white_stucco_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:white_stucco_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:white_stucco_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:white_stucco_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:white_stucco_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:white_stucco_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:white_stucco_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:white_stucco_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:white_stucco_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:white_stucco_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:white_stucco_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:white_stucco_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:white_stucco_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:white_stucco_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:white_stucco_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:white_stucco_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:white_stucco_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:white_stucco_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:white_stucco_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:white_stucco_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:white_stucco_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:white_stucco_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:white_stucco_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:white_stucco_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:white_stucco_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:white_stucco_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:white_stucco_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:white_stucco_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:white_stucco_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:white_stucco_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:white_stucco_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:white_stucco_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:white_stucco_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:white_stucco_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:white_stucco_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:white_stucco_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:white_stucco_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:white_stucco_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:white_stucco_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:white_stucco_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:white_stucco_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:white_stucco_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:white_stucco_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:white_stucco_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:white_stucco_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:white_stucco_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:white_stucco_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:white_stucco_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:white_stucco_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:white_stucco_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:white_stucco_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:white_stucco_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:white_stucco_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:white_stucco_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:white_stucco_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:white_stucco_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:white_stucco_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:white_stucco_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:white_stucco_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:white_stucco_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:white_stucco_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:white_stucco_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:white_stucco_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:white_stucco_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:white_stucco_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:white_stucco_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:white_stucco_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:white_stucco_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:white_stucco_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:white_stucco_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:white_stucco_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:white_stucco_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:white_stucco_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:white_stucco_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:white_stucco_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:white_stucco_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:white_stucco_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:white_stucco_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:white_stucco_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:white_stucco_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:white_stucco_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:white_stucco_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:white_stucco_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:white_stucco_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:white_stucco_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:white_stucco_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:white_stucco_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:white_stucco_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:white_stucco_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:white_stucco_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:white_stucco_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:white_stucco_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:white_stucco_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:white_stucco_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:white_stucco_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:white_stucco_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:white_stucco_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:white_stucco_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:white_stucco_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:white_stucco_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:white_stucco_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:white_stucco_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:white_stucco_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:white_stucco_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:white_stucco_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:white_stucco_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:white_stucco_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:white_stucco_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:white_stucco_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:white_stucco_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:white_stucco_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:white_stucco_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:white_stucco_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:white_stucco_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:white_stucco_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:white_stucco_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:white_stucco_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:white_stucco_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:white_stucco_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:white_stucco_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:white_stucco_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:white_stucco_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:white_stucco_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:white_stucco_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:white_stucco_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:white_stucco_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:white_stucco_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:white_stucco_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:white_stucco_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:white_stucco_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:white_stucco_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:white_stucco_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:white_stucco_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:white_stucco_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:white_stucco_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:white_stucco_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:white_stucco_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:white_stucco_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:white_stucco_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:white_stucco_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:white_stucco_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:white_stucco_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:white_stucco_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:white_stucco_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:white_stucco_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:white_stucco_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:white_stucco_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:white_stucco_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:white_stucco_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:white_stucco_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:white_stucco_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:white_stucco_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:white_stucco_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:white_stucco_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:white_stucco_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:white_stucco_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:white_stucco_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:white_stucco_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:white_stucco_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:white_stucco_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:white_stucco_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:white_stucco_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:white_stucco_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:white_stucco_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:white_stucco_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:white_stucco_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:white_stucco_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:white_stucco_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:white_stucco_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:white_stucco_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:white_stucco_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:white_stucco_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:white_stucco_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:white_stucco_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:white_stucco_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:white_stucco_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:white_stucco_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:white_stucco_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:white_stucco_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:white_stucco_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:white_stucco_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:white_stucco_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:white_stucco_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:white_stucco_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:white_stucco_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:white_stucco_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:white_stucco_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:white_stucco_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:white_stucco_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:white_stucco_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:white_stucco_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:white_stucco_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:white_stucco_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:white_stucco_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:white_tulip[layers=1,waterlogged=true]
conquest:white_tulip[layers=1,waterlogged=false]
conquest:white_tulip[layers=2,waterlogged=true]
conquest:white_tulip[layers=2,waterlogged=false]
conquest:white_tulip[layers=3,waterlogged=true]
conquest:white_tulip[layers=3,waterlogged=false]
conquest:white_tulip[layers=4,waterlogged=true]
conquest:white_tulip[layers=4,waterlogged=false]
conquest:white_tulip[layers=5,waterlogged=true]
conquest:white_tulip[layers=5,waterlogged=false]
conquest:white_tulip[layers=6,waterlogged=true]
conquest:white_tulip[layers=6,waterlogged=false]
conquest:white_tulip[layers=7,waterlogged=true]
conquest:white_tulip[layers=7,waterlogged=false]
conquest:white_tulip[layers=8,waterlogged=true]
conquest:white_tulip[layers=8,waterlogged=false]
conquest:white_water_lilies
conquest:white_wooden_door[facing=north,half=upper,hinge=left,open=true,powered=true]
conquest:white_wooden_door[facing=north,half=upper,hinge=left,open=true,powered=false]
conquest:white_wooden_door[facing=north,half=upper,hinge=left,open=false,powered=true]
conquest:white_wooden_door[facing=north,half=upper,hinge=left,open=false,powered=false]
conquest:white_wooden_door[facing=north,half=upper,hinge=right,open=true,powered=true]
conquest:white_wooden_door[facing=north,half=upper,hinge=right,open=true,powered=false]
conquest:white_wooden_door[facing=north,half=upper,hinge=right,open=false,powered=true]
conquest:white_wooden_door[facing=north,half=upper,hinge=right,open=false,powered=false]
conquest:white_wooden_door[facing=north,half=lower,hinge=left,open=true,powered=true]
conquest:white_wooden_door[facing=north,half=lower,hinge=left,open=true,powered=false]
conquest:white_wooden_door[facing=north,half=lower,hinge=left,open=false,powered=true]
conquest:white_wooden_door[facing=north,half=lower,hinge=left,open=false,powered=false]
conquest:white_wooden_door[facing=north,half=lower,hinge=right,open=true,powered=true]
conquest:white_wooden_door[facing=north,half=lower,hinge=right,open=true,powered=false]
conquest:white_wooden_door[facing=north,half=lower,hinge=right,open=false,powered=true]
conquest:white_wooden_door[facing=north,half=lower,hinge=right,open=false,powered=false]
conquest:white_wooden_door[facing=south,half=upper,hinge=left,open=true,powered=true]
conquest:white_wooden_door[facing=south,half=upper,hinge=left,open=true,powered=false]
conquest:white_wooden_door[facing=south,half=upper,hinge=left,open=false,powered=true]
conquest:white_wooden_door[facing=south,half=upper,hinge=left,open=false,powered=false]
conquest:white_wooden_door[facing=south,half=upper,hinge=right,open=true,powered=true]
conquest:white_wooden_door[facing=south,half=upper,hinge=right,open=true,powered=false]
conquest:white_wooden_door[facing=south,half=upper,hinge=right,open=false,powered=true]
conquest:white_wooden_door[facing=south,half=upper,hinge=right,open=false,powered=false]
conquest:white_wooden_door[facing=south,half=lower,hinge=left,open=true,powered=true]
conquest:white_wooden_door[facing=south,half=lower,hinge=left,open=true,powered=false]
conquest:white_wooden_door[facing=south,half=lower,hinge=left,open=false,powered=true]
conquest:white_wooden_door[facing=south,half=lower,hinge=left,open=false,powered=false]
conquest:white_wooden_door[facing=south,half=lower,hinge=right,open=true,powered=true]
conquest:white_wooden_door[facing=south,half=lower,hinge=right,open=true,powered=false]
conquest:white_wooden_door[facing=south,half=lower,hinge=right,open=false,powered=true]
conquest:white_wooden_door[facing=south,half=lower,hinge=right,open=false,powered=false]
conquest:white_wooden_door[facing=west,half=upper,hinge=left,open=true,powered=true]
conquest:white_wooden_door[facing=west,half=upper,hinge=left,open=true,powered=false]
conquest:white_wooden_door[facing=west,half=upper,hinge=left,open=false,powered=true]
conquest:white_wooden_door[facing=west,half=upper,hinge=left,open=false,powered=false]
conquest:white_wooden_door[facing=west,half=upper,hinge=right,open=true,powered=true]
conquest:white_wooden_door[facing=west,half=upper,hinge=right,open=true,powered=false]
conquest:white_wooden_door[facing=west,half=upper,hinge=right,open=false,powered=true]
conquest:white_wooden_door[facing=west,half=upper,hinge=right,open=false,powered=false]
conquest:white_wooden_door[facing=west,half=lower,hinge=left,open=true,powered=true]
conquest:white_wooden_door[facing=west,half=lower,hinge=left,open=true,powered=false]
conquest:white_wooden_door[facing=west,half=lower,hinge=left,open=false,powered=true]
conquest:white_wooden_door[facing=west,half=lower,hinge=left,open=false,powered=false]
conquest:white_wooden_door[facing=west,half=lower,hinge=right,open=true,powered=true]
conquest:white_wooden_door[facing=west,half=lower,hinge=right,open=true,powered=false]
conquest:white_wooden_door[facing=west,half=lower,hinge=right,open=false,powered=true]
conquest:white_wooden_door[facing=west,half=lower,hinge=right,open=false,powered=false]
conquest:white_wooden_door[facing=east,half=upper,hinge=left,open=true,powered=true]
conquest:white_wooden_door[facing=east,half=upper,hinge=left,open=true,powered=false]
conquest:white_wooden_door[facing=east,half=upper,hinge=left,open=false,powered=true]
conquest:white_wooden_door[facing=east,half=upper,hinge=left,open=false,powered=false]
conquest:white_wooden_door[facing=east,half=upper,hinge=right,open=true,powered=true]
conquest:white_wooden_door[facing=east,half=upper,hinge=right,open=true,powered=false]
conquest:white_wooden_door[facing=east,half=upper,hinge=right,open=false,powered=true]
conquest:white_wooden_door[facing=east,half=upper,hinge=right,open=false,powered=false]
conquest:white_wooden_door[facing=east,half=lower,hinge=left,open=true,powered=true]
conquest:white_wooden_door[facing=east,half=lower,hinge=left,open=true,powered=false]
conquest:white_wooden_door[facing=east,half=lower,hinge=left,open=false,powered=true]
conquest:white_wooden_door[facing=east,half=lower,hinge=left,open=false,powered=false]
conquest:white_wooden_door[facing=east,half=lower,hinge=right,open=true,powered=true]
conquest:white_wooden_door[facing=east,half=lower,hinge=right,open=true,powered=false]
conquest:white_wooden_door[facing=east,half=lower,hinge=right,open=false,powered=true]
conquest:white_wooden_door[facing=east,half=lower,hinge=right,open=false,powered=false]
conquest:white_wool_corner_slab[facing=north,type=top,waterlogged=true]
conquest:white_wool_corner_slab[facing=north,type=top,waterlogged=false]
conquest:white_wool_corner_slab[facing=north,type=bottom,waterlogged=true]
conquest:white_wool_corner_slab[facing=north,type=bottom,waterlogged=false]
conquest:white_wool_corner_slab[facing=south,type=top,waterlogged=true]
conquest:white_wool_corner_slab[facing=south,type=top,waterlogged=false]
conquest:white_wool_corner_slab[facing=south,type=bottom,waterlogged=true]
conquest:white_wool_corner_slab[facing=south,type=bottom,waterlogged=false]
conquest:white_wool_corner_slab[facing=west,type=top,waterlogged=true]
conquest:white_wool_corner_slab[facing=west,type=top,waterlogged=false]
conquest:white_wool_corner_slab[facing=west,type=bottom,waterlogged=true]
conquest:white_wool_corner_slab[facing=west,type=bottom,waterlogged=false]
conquest:white_wool_corner_slab[facing=east,type=top,waterlogged=true]
conquest:white_wool_corner_slab[facing=east,type=top,waterlogged=false]
conquest:white_wool_corner_slab[facing=east,type=bottom,waterlogged=true]
conquest:white_wool_corner_slab[facing=east,type=bottom,waterlogged=false]
conquest:white_wool_eighth_slab[facing=north,type=top,waterlogged=true]
conquest:white_wool_eighth_slab[facing=north,type=top,waterlogged=false]
conquest:white_wool_eighth_slab[facing=north,type=bottom,waterlogged=true]
conquest:white_wool_eighth_slab[facing=north,type=bottom,waterlogged=false]
conquest:white_wool_eighth_slab[facing=south,type=top,waterlogged=true]
conquest:white_wool_eighth_slab[facing=south,type=top,waterlogged=false]
conquest:white_wool_eighth_slab[facing=south,type=bottom,waterlogged=true]
conquest:white_wool_eighth_slab[facing=south,type=bottom,waterlogged=false]
conquest:white_wool_eighth_slab[facing=west,type=top,waterlogged=true]
conquest:white_wool_eighth_slab[facing=west,type=top,waterlogged=false]
conquest:white_wool_eighth_slab[facing=west,type=bottom,waterlogged=true]
conquest:white_wool_eighth_slab[facing=west,type=bottom,waterlogged=false]
conquest:white_wool_eighth_slab[facing=east,type=top,waterlogged=true]
conquest:white_wool_eighth_slab[facing=east,type=top,waterlogged=false]
conquest:white_wool_eighth_slab[facing=east,type=bottom,waterlogged=true]
conquest:white_wool_eighth_slab[facing=east,type=bottom,waterlogged=false]
conquest:white_wool_quarter_slab[facing=north,layer=1,type=top,waterlogged=true]
conquest:white_wool_quarter_slab[facing=north,layer=1,type=top,waterlogged=false]
conquest:white_wool_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=true]
conquest:white_wool_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=false]
conquest:white_wool_quarter_slab[facing=north,layer=2,type=top,waterlogged=true]
conquest:white_wool_quarter_slab[facing=north,layer=2,type=top,waterlogged=false]
conquest:white_wool_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=true]
conquest:white_wool_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=false]
conquest:white_wool_quarter_slab[facing=north,layer=3,type=top,waterlogged=true]
conquest:white_wool_quarter_slab[facing=north,layer=3,type=top,waterlogged=false]
conquest:white_wool_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=true]
conquest:white_wool_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=false]
conquest:white_wool_quarter_slab[facing=south,layer=1,type=top,waterlogged=true]
conquest:white_wool_quarter_slab[facing=south,layer=1,type=top,waterlogged=false]
conquest:white_wool_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=true]
conquest:white_wool_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=false]
conquest:white_wool_quarter_slab[facing=south,layer=2,type=top,waterlogged=true]
conquest:white_wool_quarter_slab[facing=south,layer=2,type=top,waterlogged=false]
conquest:white_wool_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=true]
conquest:white_wool_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=false]
conquest:white_wool_quarter_slab[facing=south,layer=3,type=top,waterlogged=true]
conquest:white_wool_quarter_slab[facing=south,layer=3,type=top,waterlogged=false]
conquest:white_wool_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=true]
conquest:white_wool_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=false]
conquest:white_wool_quarter_slab[facing=west,layer=1,type=top,waterlogged=true]
conquest:white_wool_quarter_slab[facing=west,layer=1,type=top,waterlogged=false]
conquest:white_wool_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=true]
conquest:white_wool_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=false]
conquest:white_wool_quarter_slab[facing=west,layer=2,type=top,waterlogged=true]
conquest:white_wool_quarter_slab[facing=west,layer=2,type=top,waterlogged=false]
conquest:white_wool_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=true]
conquest:white_wool_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=false]
conquest:white_wool_quarter_slab[facing=west,layer=3,type=top,waterlogged=true]
conquest:white_wool_quarter_slab[facing=west,layer=3,type=top,waterlogged=false]
conquest:white_wool_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=true]
conquest:white_wool_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=false]
conquest:white_wool_quarter_slab[facing=east,layer=1,type=top,waterlogged=true]
conquest:white_wool_quarter_slab[facing=east,layer=1,type=top,waterlogged=false]
conquest:white_wool_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=true]
conquest:white_wool_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=false]
conquest:white_wool_quarter_slab[facing=east,layer=2,type=top,waterlogged=true]
conquest:white_wool_quarter_slab[facing=east,layer=2,type=top,waterlogged=false]
conquest:white_wool_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=true]
conquest:white_wool_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=false]
conquest:white_wool_quarter_slab[facing=east,layer=3,type=top,waterlogged=true]
conquest:white_wool_quarter_slab[facing=east,layer=3,type=top,waterlogged=false]
conquest:white_wool_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=true]
conquest:white_wool_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=false]
conquest:white_wool_slab[layers=1,type=top,waterlogged=true]
conquest:white_wool_slab[layers=1,type=top,waterlogged=false]
conquest:white_wool_slab[layers=1,type=bottom,waterlogged=true]
conquest:white_wool_slab[layers=1,type=bottom,waterlogged=false]
conquest:white_wool_slab[layers=2,type=top,waterlogged=true]
conquest:white_wool_slab[layers=2,type=top,waterlogged=false]
conquest:white_wool_slab[layers=2,type=bottom,waterlogged=true]
conquest:white_wool_slab[layers=2,type=bottom,waterlogged=false]
conquest:white_wool_slab[layers=3,type=top,waterlogged=true]
conquest:white_wool_slab[layers=3,type=top,waterlogged=false]
conquest:white_wool_slab[layers=3,type=bottom,waterlogged=true]
conquest:white_wool_slab[layers=3,type=bottom,waterlogged=false]
conquest:white_wool_slab[layers=4,type=top,waterlogged=true]
conquest:white_wool_slab[layers=4,type=top,waterlogged=false]
conquest:white_wool_slab[layers=4,type=bottom,waterlogged=true]
conquest:white_wool_slab[layers=4,type=bottom,waterlogged=false]
conquest:white_wool_slab[layers=5,type=top,waterlogged=true]
conquest:white_wool_slab[layers=5,type=top,waterlogged=false]
conquest:white_wool_slab[layers=5,type=bottom,waterlogged=true]
conquest:white_wool_slab[layers=5,type=bottom,waterlogged=false]
conquest:white_wool_slab[layers=6,type=top,waterlogged=true]
conquest:white_wool_slab[layers=6,type=top,waterlogged=false]
conquest:white_wool_slab[layers=6,type=bottom,waterlogged=true]
conquest:white_wool_slab[layers=6,type=bottom,waterlogged=false]
conquest:white_wool_slab[layers=7,type=top,waterlogged=true]
conquest:white_wool_slab[layers=7,type=top,waterlogged=false]
conquest:white_wool_slab[layers=7,type=bottom,waterlogged=true]
conquest:white_wool_slab[layers=7,type=bottom,waterlogged=false]
conquest:white_wool_slab[layers=8,type=top,waterlogged=true]
conquest:white_wool_slab[layers=8,type=top,waterlogged=false]
conquest:white_wool_slab[layers=8,type=bottom,waterlogged=true]
conquest:white_wool_slab[layers=8,type=bottom,waterlogged=false]
conquest:white_wool_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:white_wool_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:white_wool_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:white_wool_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:white_wool_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:white_wool_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:white_wool_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:white_wool_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:white_wool_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:white_wool_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:white_wool_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:white_wool_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:white_wool_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:white_wool_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:white_wool_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:white_wool_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:white_wool_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:white_wool_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:white_wool_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:white_wool_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:white_wool_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:white_wool_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:white_wool_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:white_wool_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:white_wool_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:white_wool_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:white_wool_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:white_wool_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:white_wool_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:white_wool_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:white_wool_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:white_wool_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:white_wool_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:white_wool_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:white_wool_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:white_wool_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:white_wool_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:white_wool_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:white_wool_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:white_wool_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:white_wool_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:white_wool_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:white_wool_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:white_wool_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:white_wool_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:white_wool_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:white_wool_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:white_wool_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:white_wool_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:white_wool_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:white_wool_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:white_wool_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:white_wool_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:white_wool_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:white_wool_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:white_wool_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:white_wool_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:white_wool_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:white_wool_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:white_wool_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:white_wool_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:white_wool_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:white_wool_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:white_wool_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:white_wool_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:white_wool_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:white_wool_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:white_wool_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:white_wool_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:white_wool_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:white_wool_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:white_wool_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:white_wool_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:white_wool_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:white_wool_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:white_wool_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:white_wool_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:white_wool_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:white_wool_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:white_wool_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:white_wool_vertical_corner[facing=north,layer=1,waterlogged=true]
conquest:white_wool_vertical_corner[facing=north,layer=1,waterlogged=false]
conquest:white_wool_vertical_corner[facing=north,layer=2,waterlogged=true]
conquest:white_wool_vertical_corner[facing=north,layer=2,waterlogged=false]
conquest:white_wool_vertical_corner[facing=north,layer=3,waterlogged=true]
conquest:white_wool_vertical_corner[facing=north,layer=3,waterlogged=false]
conquest:white_wool_vertical_corner[facing=north,layer=4,waterlogged=true]
conquest:white_wool_vertical_corner[facing=north,layer=4,waterlogged=false]
conquest:white_wool_vertical_corner[facing=south,layer=1,waterlogged=true]
conquest:white_wool_vertical_corner[facing=south,layer=1,waterlogged=false]
conquest:white_wool_vertical_corner[facing=south,layer=2,waterlogged=true]
conquest:white_wool_vertical_corner[facing=south,layer=2,waterlogged=false]
conquest:white_wool_vertical_corner[facing=south,layer=3,waterlogged=true]
conquest:white_wool_vertical_corner[facing=south,layer=3,waterlogged=false]
conquest:white_wool_vertical_corner[facing=south,layer=4,waterlogged=true]
conquest:white_wool_vertical_corner[facing=south,layer=4,waterlogged=false]
conquest:white_wool_vertical_corner[facing=west,layer=1,waterlogged=true]
conquest:white_wool_vertical_corner[facing=west,layer=1,waterlogged=false]
conquest:white_wool_vertical_corner[facing=west,layer=2,waterlogged=true]
conquest:white_wool_vertical_corner[facing=west,layer=2,waterlogged=false]
conquest:white_wool_vertical_corner[facing=west,layer=3,waterlogged=true]
conquest:white_wool_vertical_corner[facing=west,layer=3,waterlogged=false]
conquest:white_wool_vertical_corner[facing=west,layer=4,waterlogged=true]
conquest:white_wool_vertical_corner[facing=west,layer=4,waterlogged=false]
conquest:white_wool_vertical_corner[facing=east,layer=1,waterlogged=true]
conquest:white_wool_vertical_corner[facing=east,layer=1,waterlogged=false]
conquest:white_wool_vertical_corner[facing=east,layer=2,waterlogged=true]
conquest:white_wool_vertical_corner[facing=east,layer=2,waterlogged=false]
conquest:white_wool_vertical_corner[facing=east,layer=3,waterlogged=true]
conquest:white_wool_vertical_corner[facing=east,layer=3,waterlogged=false]
conquest:white_wool_vertical_corner[facing=east,layer=4,waterlogged=true]
conquest:white_wool_vertical_corner[facing=east,layer=4,waterlogged=false]
conquest:white_wool_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:white_wool_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:white_wool_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:white_wool_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:white_wool_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:white_wool_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:white_wool_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:white_wool_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:white_wool_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:white_wool_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:white_wool_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:white_wool_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:white_wool_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:white_wool_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:white_wool_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:white_wool_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:white_wool_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:white_wool_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:white_wool_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:white_wool_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:white_wool_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:white_wool_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:white_wool_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:white_wool_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:white_wool_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:white_wool_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:white_wool_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:white_wool_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:white_wool_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:white_wool_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:white_wool_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:white_wool_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:white_wool_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:white_wool_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:white_wool_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:white_wool_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:white_wool_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:white_wool_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:white_wool_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:white_wool_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:white_wool_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:white_wool_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:white_wool_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:white_wool_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:white_wool_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:white_wool_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:white_wool_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:white_wool_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:white_wool_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:white_wool_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:white_wool_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:white_wool_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:white_wool_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:white_wool_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:white_wool_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:white_wool_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:white_wool_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:white_wool_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:white_wool_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:white_wool_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:white_wool_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:white_wool_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:white_wool_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:white_wool_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:white_wool_vertical_quarter[facing=north,layer=1,waterlogged=true]
conquest:white_wool_vertical_quarter[facing=north,layer=1,waterlogged=false]
conquest:white_wool_vertical_quarter[facing=north,layer=2,waterlogged=true]
conquest:white_wool_vertical_quarter[facing=north,layer=2,waterlogged=false]
conquest:white_wool_vertical_quarter[facing=north,layer=3,waterlogged=true]
conquest:white_wool_vertical_quarter[facing=north,layer=3,waterlogged=false]
conquest:white_wool_vertical_quarter[facing=north,layer=4,waterlogged=true]
conquest:white_wool_vertical_quarter[facing=north,layer=4,waterlogged=false]
conquest:white_wool_vertical_quarter[facing=south,layer=1,waterlogged=true]
conquest:white_wool_vertical_quarter[facing=south,layer=1,waterlogged=false]
conquest:white_wool_vertical_quarter[facing=south,layer=2,waterlogged=true]
conquest:white_wool_vertical_quarter[facing=south,layer=2,waterlogged=false]
conquest:white_wool_vertical_quarter[facing=south,layer=3,waterlogged=true]
conquest:white_wool_vertical_quarter[facing=south,layer=3,waterlogged=false]
conquest:white_wool_vertical_quarter[facing=south,layer=4,waterlogged=true]
conquest:white_wool_vertical_quarter[facing=south,layer=4,waterlogged=false]
conquest:white_wool_vertical_quarter[facing=west,layer=1,waterlogged=true]
conquest:white_wool_vertical_quarter[facing=west,layer=1,waterlogged=false]
conquest:white_wool_vertical_quarter[facing=west,layer=2,waterlogged=true]
conquest:white_wool_vertical_quarter[facing=west,layer=2,waterlogged=false]
conquest:white_wool_vertical_quarter[facing=west,layer=3,waterlogged=true]
conquest:white_wool_vertical_quarter[facing=west,layer=3,waterlogged=false]
conquest:white_wool_vertical_quarter[facing=west,layer=4,waterlogged=true]
conquest:white_wool_vertical_quarter[facing=west,layer=4,waterlogged=false]
conquest:white_wool_vertical_quarter[facing=east,layer=1,waterlogged=true]
conquest:white_wool_vertical_quarter[facing=east,layer=1,waterlogged=false]
conquest:white_wool_vertical_quarter[facing=east,layer=2,waterlogged=true]
conquest:white_wool_vertical_quarter[facing=east,layer=2,waterlogged=false]
conquest:white_wool_vertical_quarter[facing=east,layer=3,waterlogged=true]
conquest:white_wool_vertical_quarter[facing=east,layer=3,waterlogged=false]
conquest:white_wool_vertical_quarter[facing=east,layer=4,waterlogged=true]
conquest:white_wool_vertical_quarter[facing=east,layer=4,waterlogged=false]
conquest:white_wool_vertical_slab[facing=north,layer=1,waterlogged=true]
conquest:white_wool_vertical_slab[facing=north,layer=1,waterlogged=false]
conquest:white_wool_vertical_slab[facing=north,layer=2,waterlogged=true]
conquest:white_wool_vertical_slab[facing=north,layer=2,waterlogged=false]
conquest:white_wool_vertical_slab[facing=north,layer=3,waterlogged=true]
conquest:white_wool_vertical_slab[facing=north,layer=3,waterlogged=false]
conquest:white_wool_vertical_slab[facing=north,layer=4,waterlogged=true]
conquest:white_wool_vertical_slab[facing=north,layer=4,waterlogged=false]
conquest:white_wool_vertical_slab[facing=south,layer=1,waterlogged=true]
conquest:white_wool_vertical_slab[facing=south,layer=1,waterlogged=false]
conquest:white_wool_vertical_slab[facing=south,layer=2,waterlogged=true]
conquest:white_wool_vertical_slab[facing=south,layer=2,waterlogged=false]
conquest:white_wool_vertical_slab[facing=south,layer=3,waterlogged=true]
conquest:white_wool_vertical_slab[facing=south,layer=3,waterlogged=false]
conquest:white_wool_vertical_slab[facing=south,layer=4,waterlogged=true]
conquest:white_wool_vertical_slab[facing=south,layer=4,waterlogged=false]
conquest:white_wool_vertical_slab[facing=west,layer=1,waterlogged=true]
conquest:white_wool_vertical_slab[facing=west,layer=1,waterlogged=false]
conquest:white_wool_vertical_slab[facing=west,layer=2,waterlogged=true]
conquest:white_wool_vertical_slab[facing=west,layer=2,waterlogged=false]
conquest:white_wool_vertical_slab[facing=west,layer=3,waterlogged=true]
conquest:white_wool_vertical_slab[facing=west,layer=3,waterlogged=false]
conquest:white_wool_vertical_slab[facing=west,layer=4,waterlogged=true]
conquest:white_wool_vertical_slab[facing=west,layer=4,waterlogged=false]
conquest:white_wool_vertical_slab[facing=east,layer=1,waterlogged=true]
conquest:white_wool_vertical_slab[facing=east,layer=1,waterlogged=false]
conquest:white_wool_vertical_slab[facing=east,layer=2,waterlogged=true]
conquest:white_wool_vertical_slab[facing=east,layer=2,waterlogged=false]
conquest:white_wool_vertical_slab[facing=east,layer=3,waterlogged=true]
conquest:white_wool_vertical_slab[facing=east,layer=3,waterlogged=false]
conquest:white_wool_vertical_slab[facing=east,layer=4,waterlogged=true]
conquest:white_wool_vertical_slab[facing=east,layer=4,waterlogged=false]
conquest:white_yarrow[layers=1,waterlogged=true]
conquest:white_yarrow[layers=1,waterlogged=false]
conquest:white_yarrow[layers=2,waterlogged=true]
conquest:white_yarrow[layers=2,waterlogged=false]
conquest:white_yarrow[layers=3,waterlogged=true]
conquest:white_yarrow[layers=3,waterlogged=false]
conquest:white_yarrow[layers=4,waterlogged=true]
conquest:white_yarrow[layers=4,waterlogged=false]
conquest:white_yarrow[layers=5,waterlogged=true]
conquest:white_yarrow[layers=5,waterlogged=false]
conquest:white_yarrow[layers=6,waterlogged=true]
conquest:white_yarrow[layers=6,waterlogged=false]
conquest:white_yarrow[layers=7,waterlogged=true]
conquest:white_yarrow[layers=7,waterlogged=false]
conquest:white_yarrow[layers=8,waterlogged=true]
conquest:white_yarrow[layers=8,waterlogged=false]
conquest:whitewashed_linen_chest[facing=north,offset_toggle=true,toggle=1,waterlogged=true]
conquest:whitewashed_linen_chest[facing=north,offset_toggle=true,toggle=1,waterlogged=false]
conquest:whitewashed_linen_chest[facing=north,offset_toggle=true,toggle=2,waterlogged=true]
conquest:whitewashed_linen_chest[facing=north,offset_toggle=true,toggle=2,waterlogged=false]
conquest:whitewashed_linen_chest[facing=north,offset_toggle=true,toggle=3,waterlogged=true]
conquest:whitewashed_linen_chest[facing=north,offset_toggle=true,toggle=3,waterlogged=false]
conquest:whitewashed_linen_chest[facing=north,offset_toggle=true,toggle=4,waterlogged=true]
conquest:whitewashed_linen_chest[facing=north,offset_toggle=true,toggle=4,waterlogged=false]
conquest:whitewashed_linen_chest[facing=north,offset_toggle=true,toggle=5,waterlogged=true]
conquest:whitewashed_linen_chest[facing=north,offset_toggle=true,toggle=5,waterlogged=false]
conquest:whitewashed_linen_chest[facing=north,offset_toggle=true,toggle=6,waterlogged=true]
conquest:whitewashed_linen_chest[facing=north,offset_toggle=true,toggle=6,waterlogged=false]
conquest:whitewashed_linen_chest[facing=north,offset_toggle=true,toggle=7,waterlogged=true]
conquest:whitewashed_linen_chest[facing=north,offset_toggle=true,toggle=7,waterlogged=false]
conquest:whitewashed_linen_chest[facing=north,offset_toggle=true,toggle=8,waterlogged=true]
conquest:whitewashed_linen_chest[facing=north,offset_toggle=true,toggle=8,waterlogged=false]
conquest:whitewashed_linen_chest[facing=north,offset_toggle=false,toggle=1,waterlogged=true]
conquest:whitewashed_linen_chest[facing=north,offset_toggle=false,toggle=1,waterlogged=false]
conquest:whitewashed_linen_chest[facing=north,offset_toggle=false,toggle=2,waterlogged=true]
conquest:whitewashed_linen_chest[facing=north,offset_toggle=false,toggle=2,waterlogged=false]
conquest:whitewashed_linen_chest[facing=north,offset_toggle=false,toggle=3,waterlogged=true]
conquest:whitewashed_linen_chest[facing=north,offset_toggle=false,toggle=3,waterlogged=false]
conquest:whitewashed_linen_chest[facing=north,offset_toggle=false,toggle=4,waterlogged=true]
conquest:whitewashed_linen_chest[facing=north,offset_toggle=false,toggle=4,waterlogged=false]
conquest:whitewashed_linen_chest[facing=north,offset_toggle=false,toggle=5,waterlogged=true]
conquest:whitewashed_linen_chest[facing=north,offset_toggle=false,toggle=5,waterlogged=false]
conquest:whitewashed_linen_chest[facing=north,offset_toggle=false,toggle=6,waterlogged=true]
conquest:whitewashed_linen_chest[facing=north,offset_toggle=false,toggle=6,waterlogged=false]
conquest:whitewashed_linen_chest[facing=north,offset_toggle=false,toggle=7,waterlogged=true]
conquest:whitewashed_linen_chest[facing=north,offset_toggle=false,toggle=7,waterlogged=false]
conquest:whitewashed_linen_chest[facing=north,offset_toggle=false,toggle=8,waterlogged=true]
conquest:whitewashed_linen_chest[facing=north,offset_toggle=false,toggle=8,waterlogged=false]
conquest:whitewashed_linen_chest[facing=south,offset_toggle=true,toggle=1,waterlogged=true]
conquest:whitewashed_linen_chest[facing=south,offset_toggle=true,toggle=1,waterlogged=false]
conquest:whitewashed_linen_chest[facing=south,offset_toggle=true,toggle=2,waterlogged=true]
conquest:whitewashed_linen_chest[facing=south,offset_toggle=true,toggle=2,waterlogged=false]
conquest:whitewashed_linen_chest[facing=south,offset_toggle=true,toggle=3,waterlogged=true]
conquest:whitewashed_linen_chest[facing=south,offset_toggle=true,toggle=3,waterlogged=false]
conquest:whitewashed_linen_chest[facing=south,offset_toggle=true,toggle=4,waterlogged=true]
conquest:whitewashed_linen_chest[facing=south,offset_toggle=true,toggle=4,waterlogged=false]
conquest:whitewashed_linen_chest[facing=south,offset_toggle=true,toggle=5,waterlogged=true]
conquest:whitewashed_linen_chest[facing=south,offset_toggle=true,toggle=5,waterlogged=false]
conquest:whitewashed_linen_chest[facing=south,offset_toggle=true,toggle=6,waterlogged=true]
conquest:whitewashed_linen_chest[facing=south,offset_toggle=true,toggle=6,waterlogged=false]
conquest:whitewashed_linen_chest[facing=south,offset_toggle=true,toggle=7,waterlogged=true]
conquest:whitewashed_linen_chest[facing=south,offset_toggle=true,toggle=7,waterlogged=false]
conquest:whitewashed_linen_chest[facing=south,offset_toggle=true,toggle=8,waterlogged=true]
conquest:whitewashed_linen_chest[facing=south,offset_toggle=true,toggle=8,waterlogged=false]
conquest:whitewashed_linen_chest[facing=south,offset_toggle=false,toggle=1,waterlogged=true]
conquest:whitewashed_linen_chest[facing=south,offset_toggle=false,toggle=1,waterlogged=false]
conquest:whitewashed_linen_chest[facing=south,offset_toggle=false,toggle=2,waterlogged=true]
conquest:whitewashed_linen_chest[facing=south,offset_toggle=false,toggle=2,waterlogged=false]
conquest:whitewashed_linen_chest[facing=south,offset_toggle=false,toggle=3,waterlogged=true]
conquest:whitewashed_linen_chest[facing=south,offset_toggle=false,toggle=3,waterlogged=false]
conquest:whitewashed_linen_chest[facing=south,offset_toggle=false,toggle=4,waterlogged=true]
conquest:whitewashed_linen_chest[facing=south,offset_toggle=false,toggle=4,waterlogged=false]
conquest:whitewashed_linen_chest[facing=south,offset_toggle=false,toggle=5,waterlogged=true]
conquest:whitewashed_linen_chest[facing=south,offset_toggle=false,toggle=5,waterlogged=false]
conquest:whitewashed_linen_chest[facing=south,offset_toggle=false,toggle=6,waterlogged=true]
conquest:whitewashed_linen_chest[facing=south,offset_toggle=false,toggle=6,waterlogged=false]
conquest:whitewashed_linen_chest[facing=south,offset_toggle=false,toggle=7,waterlogged=true]
conquest:whitewashed_linen_chest[facing=south,offset_toggle=false,toggle=7,waterlogged=false]
conquest:whitewashed_linen_chest[facing=south,offset_toggle=false,toggle=8,waterlogged=true]
conquest:whitewashed_linen_chest[facing=south,offset_toggle=false,toggle=8,waterlogged=false]
conquest:whitewashed_linen_chest[facing=west,offset_toggle=true,toggle=1,waterlogged=true]
conquest:whitewashed_linen_chest[facing=west,offset_toggle=true,toggle=1,waterlogged=false]
conquest:whitewashed_linen_chest[facing=west,offset_toggle=true,toggle=2,waterlogged=true]
conquest:whitewashed_linen_chest[facing=west,offset_toggle=true,toggle=2,waterlogged=false]
conquest:whitewashed_linen_chest[facing=west,offset_toggle=true,toggle=3,waterlogged=true]
conquest:whitewashed_linen_chest[facing=west,offset_toggle=true,toggle=3,waterlogged=false]
conquest:whitewashed_linen_chest[facing=west,offset_toggle=true,toggle=4,waterlogged=true]
conquest:whitewashed_linen_chest[facing=west,offset_toggle=true,toggle=4,waterlogged=false]
conquest:whitewashed_linen_chest[facing=west,offset_toggle=true,toggle=5,waterlogged=true]
conquest:whitewashed_linen_chest[facing=west,offset_toggle=true,toggle=5,waterlogged=false]
conquest:whitewashed_linen_chest[facing=west,offset_toggle=true,toggle=6,waterlogged=true]
conquest:whitewashed_linen_chest[facing=west,offset_toggle=true,toggle=6,waterlogged=false]
conquest:whitewashed_linen_chest[facing=west,offset_toggle=true,toggle=7,waterlogged=true]
conquest:whitewashed_linen_chest[facing=west,offset_toggle=true,toggle=7,waterlogged=false]
conquest:whitewashed_linen_chest[facing=west,offset_toggle=true,toggle=8,waterlogged=true]
conquest:whitewashed_linen_chest[facing=west,offset_toggle=true,toggle=8,waterlogged=false]
conquest:whitewashed_linen_chest[facing=west,offset_toggle=false,toggle=1,waterlogged=true]
conquest:whitewashed_linen_chest[facing=west,offset_toggle=false,toggle=1,waterlogged=false]
conquest:whitewashed_linen_chest[facing=west,offset_toggle=false,toggle=2,waterlogged=true]
conquest:whitewashed_linen_chest[facing=west,offset_toggle=false,toggle=2,waterlogged=false]
conquest:whitewashed_linen_chest[facing=west,offset_toggle=false,toggle=3,waterlogged=true]
conquest:whitewashed_linen_chest[facing=west,offset_toggle=false,toggle=3,waterlogged=false]
conquest:whitewashed_linen_chest[facing=west,offset_toggle=false,toggle=4,waterlogged=true]
conquest:whitewashed_linen_chest[facing=west,offset_toggle=false,toggle=4,waterlogged=false]
conquest:whitewashed_linen_chest[facing=west,offset_toggle=false,toggle=5,waterlogged=true]
conquest:whitewashed_linen_chest[facing=west,offset_toggle=false,toggle=5,waterlogged=false]
conquest:whitewashed_linen_chest[facing=west,offset_toggle=false,toggle=6,waterlogged=true]
conquest:whitewashed_linen_chest[facing=west,offset_toggle=false,toggle=6,waterlogged=false]
conquest:whitewashed_linen_chest[facing=west,offset_toggle=false,toggle=7,waterlogged=true]
conquest:whitewashed_linen_chest[facing=west,offset_toggle=false,toggle=7,waterlogged=false]
conquest:whitewashed_linen_chest[facing=west,offset_toggle=false,toggle=8,waterlogged=true]
conquest:whitewashed_linen_chest[facing=west,offset_toggle=false,toggle=8,waterlogged=false]
conquest:whitewashed_linen_chest[facing=east,offset_toggle=true,toggle=1,waterlogged=true]
conquest:whitewashed_linen_chest[facing=east,offset_toggle=true,toggle=1,waterlogged=false]
conquest:whitewashed_linen_chest[facing=east,offset_toggle=true,toggle=2,waterlogged=true]
conquest:whitewashed_linen_chest[facing=east,offset_toggle=true,toggle=2,waterlogged=false]
conquest:whitewashed_linen_chest[facing=east,offset_toggle=true,toggle=3,waterlogged=true]
conquest:whitewashed_linen_chest[facing=east,offset_toggle=true,toggle=3,waterlogged=false]
conquest:whitewashed_linen_chest[facing=east,offset_toggle=true,toggle=4,waterlogged=true]
conquest:whitewashed_linen_chest[facing=east,offset_toggle=true,toggle=4,waterlogged=false]
conquest:whitewashed_linen_chest[facing=east,offset_toggle=true,toggle=5,waterlogged=true]
conquest:whitewashed_linen_chest[facing=east,offset_toggle=true,toggle=5,waterlogged=false]
conquest:whitewashed_linen_chest[facing=east,offset_toggle=true,toggle=6,waterlogged=true]
conquest:whitewashed_linen_chest[facing=east,offset_toggle=true,toggle=6,waterlogged=false]
conquest:whitewashed_linen_chest[facing=east,offset_toggle=true,toggle=7,waterlogged=true]
conquest:whitewashed_linen_chest[facing=east,offset_toggle=true,toggle=7,waterlogged=false]
conquest:whitewashed_linen_chest[facing=east,offset_toggle=true,toggle=8,waterlogged=true]
conquest:whitewashed_linen_chest[facing=east,offset_toggle=true,toggle=8,waterlogged=false]
conquest:whitewashed_linen_chest[facing=east,offset_toggle=false,toggle=1,waterlogged=true]
conquest:whitewashed_linen_chest[facing=east,offset_toggle=false,toggle=1,waterlogged=false]
conquest:whitewashed_linen_chest[facing=east,offset_toggle=false,toggle=2,waterlogged=true]
conquest:whitewashed_linen_chest[facing=east,offset_toggle=false,toggle=2,waterlogged=false]
conquest:whitewashed_linen_chest[facing=east,offset_toggle=false,toggle=3,waterlogged=true]
conquest:whitewashed_linen_chest[facing=east,offset_toggle=false,toggle=3,waterlogged=false]
conquest:whitewashed_linen_chest[facing=east,offset_toggle=false,toggle=4,waterlogged=true]
conquest:whitewashed_linen_chest[facing=east,offset_toggle=false,toggle=4,waterlogged=false]
conquest:whitewashed_linen_chest[facing=east,offset_toggle=false,toggle=5,waterlogged=true]
conquest:whitewashed_linen_chest[facing=east,offset_toggle=false,toggle=5,waterlogged=false]
conquest:whitewashed_linen_chest[facing=east,offset_toggle=false,toggle=6,waterlogged=true]
conquest:whitewashed_linen_chest[facing=east,offset_toggle=false,toggle=6,waterlogged=false]
conquest:whitewashed_linen_chest[facing=east,offset_toggle=false,toggle=7,waterlogged=true]
conquest:whitewashed_linen_chest[facing=east,offset_toggle=false,toggle=7,waterlogged=false]
conquest:whitewashed_linen_chest[facing=east,offset_toggle=false,toggle=8,waterlogged=true]
conquest:whitewashed_linen_chest[facing=east,offset_toggle=false,toggle=8,waterlogged=false]
conquest:wicker_basket[level=0,offset_toggle=true]
conquest:wicker_basket[level=0,offset_toggle=false]
conquest:wicker_basket[level=1,offset_toggle=true]
conquest:wicker_basket[level=1,offset_toggle=false]
conquest:wicker_basket[level=2,offset_toggle=true]
conquest:wicker_basket[level=2,offset_toggle=false]
conquest:wicker_basket[level=3,offset_toggle=true]
conquest:wicker_basket[level=3,offset_toggle=false]
conquest:wicker_fence[east=true,layers=1,north=true,south=true,waterlogged=true,west=true]
conquest:wicker_fence[east=true,layers=1,north=true,south=true,waterlogged=true,west=false]
conquest:wicker_fence[east=true,layers=1,north=true,south=true,waterlogged=false,west=true]
conquest:wicker_fence[east=true,layers=1,north=true,south=true,waterlogged=false,west=false]
conquest:wicker_fence[east=true,layers=1,north=true,south=false,waterlogged=true,west=true]
conquest:wicker_fence[east=true,layers=1,north=true,south=false,waterlogged=true,west=false]
conquest:wicker_fence[east=true,layers=1,north=true,south=false,waterlogged=false,west=true]
conquest:wicker_fence[east=true,layers=1,north=true,south=false,waterlogged=false,west=false]
conquest:wicker_fence[east=true,layers=1,north=false,south=true,waterlogged=true,west=true]
conquest:wicker_fence[east=true,layers=1,north=false,south=true,waterlogged=true,west=false]
conquest:wicker_fence[east=true,layers=1,north=false,south=true,waterlogged=false,west=true]
conquest:wicker_fence[east=true,layers=1,north=false,south=true,waterlogged=false,west=false]
conquest:wicker_fence[east=true,layers=1,north=false,south=false,waterlogged=true,west=true]
conquest:wicker_fence[east=true,layers=1,north=false,south=false,waterlogged=true,west=false]
conquest:wicker_fence[east=true,layers=1,north=false,south=false,waterlogged=false,west=true]
conquest:wicker_fence[east=true,layers=1,north=false,south=false,waterlogged=false,west=false]
conquest:wicker_fence[east=true,layers=2,north=true,south=true,waterlogged=true,west=true]
conquest:wicker_fence[east=true,layers=2,north=true,south=true,waterlogged=true,west=false]
conquest:wicker_fence[east=true,layers=2,north=true,south=true,waterlogged=false,west=true]
conquest:wicker_fence[east=true,layers=2,north=true,south=true,waterlogged=false,west=false]
conquest:wicker_fence[east=true,layers=2,north=true,south=false,waterlogged=true,west=true]
conquest:wicker_fence[east=true,layers=2,north=true,south=false,waterlogged=true,west=false]
conquest:wicker_fence[east=true,layers=2,north=true,south=false,waterlogged=false,west=true]
conquest:wicker_fence[east=true,layers=2,north=true,south=false,waterlogged=false,west=false]
conquest:wicker_fence[east=true,layers=2,north=false,south=true,waterlogged=true,west=true]
conquest:wicker_fence[east=true,layers=2,north=false,south=true,waterlogged=true,west=false]
conquest:wicker_fence[east=true,layers=2,north=false,south=true,waterlogged=false,west=true]
conquest:wicker_fence[east=true,layers=2,north=false,south=true,waterlogged=false,west=false]
conquest:wicker_fence[east=true,layers=2,north=false,south=false,waterlogged=true,west=true]
conquest:wicker_fence[east=true,layers=2,north=false,south=false,waterlogged=true,west=false]
conquest:wicker_fence[east=true,layers=2,north=false,south=false,waterlogged=false,west=true]
conquest:wicker_fence[east=true,layers=2,north=false,south=false,waterlogged=false,west=false]
conquest:wicker_fence[east=true,layers=3,north=true,south=true,waterlogged=true,west=true]
conquest:wicker_fence[east=true,layers=3,north=true,south=true,waterlogged=true,west=false]
conquest:wicker_fence[east=true,layers=3,north=true,south=true,waterlogged=false,west=true]
conquest:wicker_fence[east=true,layers=3,north=true,south=true,waterlogged=false,west=false]
conquest:wicker_fence[east=true,layers=3,north=true,south=false,waterlogged=true,west=true]
conquest:wicker_fence[east=true,layers=3,north=true,south=false,waterlogged=true,west=false]
conquest:wicker_fence[east=true,layers=3,north=true,south=false,waterlogged=false,west=true]
conquest:wicker_fence[east=true,layers=3,north=true,south=false,waterlogged=false,west=false]
conquest:wicker_fence[east=true,layers=3,north=false,south=true,waterlogged=true,west=true]
conquest:wicker_fence[east=true,layers=3,north=false,south=true,waterlogged=true,west=false]
conquest:wicker_fence[east=true,layers=3,north=false,south=true,waterlogged=false,west=true]
conquest:wicker_fence[east=true,layers=3,north=false,south=true,waterlogged=false,west=false]
conquest:wicker_fence[east=true,layers=3,north=false,south=false,waterlogged=true,west=true]
conquest:wicker_fence[east=true,layers=3,north=false,south=false,waterlogged=true,west=false]
conquest:wicker_fence[east=true,layers=3,north=false,south=false,waterlogged=false,west=true]
conquest:wicker_fence[east=true,layers=3,north=false,south=false,waterlogged=false,west=false]
conquest:wicker_fence[east=true,layers=4,north=true,south=true,waterlogged=true,west=true]
conquest:wicker_fence[east=true,layers=4,north=true,south=true,waterlogged=true,west=false]
conquest:wicker_fence[east=true,layers=4,north=true,south=true,waterlogged=false,west=true]
conquest:wicker_fence[east=true,layers=4,north=true,south=true,waterlogged=false,west=false]
conquest:wicker_fence[east=true,layers=4,north=true,south=false,waterlogged=true,west=true]
conquest:wicker_fence[east=true,layers=4,north=true,south=false,waterlogged=true,west=false]
conquest:wicker_fence[east=true,layers=4,north=true,south=false,waterlogged=false,west=true]
conquest:wicker_fence[east=true,layers=4,north=true,south=false,waterlogged=false,west=false]
conquest:wicker_fence[east=true,layers=4,north=false,south=true,waterlogged=true,west=true]
conquest:wicker_fence[east=true,layers=4,north=false,south=true,waterlogged=true,west=false]
conquest:wicker_fence[east=true,layers=4,north=false,south=true,waterlogged=false,west=true]
conquest:wicker_fence[east=true,layers=4,north=false,south=true,waterlogged=false,west=false]
conquest:wicker_fence[east=true,layers=4,north=false,south=false,waterlogged=true,west=true]
conquest:wicker_fence[east=true,layers=4,north=false,south=false,waterlogged=true,west=false]
conquest:wicker_fence[east=true,layers=4,north=false,south=false,waterlogged=false,west=true]
conquest:wicker_fence[east=true,layers=4,north=false,south=false,waterlogged=false,west=false]
conquest:wicker_fence[east=true,layers=5,north=true,south=true,waterlogged=true,west=true]
conquest:wicker_fence[east=true,layers=5,north=true,south=true,waterlogged=true,west=false]
conquest:wicker_fence[east=true,layers=5,north=true,south=true,waterlogged=false,west=true]
conquest:wicker_fence[east=true,layers=5,north=true,south=true,waterlogged=false,west=false]
conquest:wicker_fence[east=true,layers=5,north=true,south=false,waterlogged=true,west=true]
conquest:wicker_fence[east=true,layers=5,north=true,south=false,waterlogged=true,west=false]
conquest:wicker_fence[east=true,layers=5,north=true,south=false,waterlogged=false,west=true]
conquest:wicker_fence[east=true,layers=5,north=true,south=false,waterlogged=false,west=false]
conquest:wicker_fence[east=true,layers=5,north=false,south=true,waterlogged=true,west=true]
conquest:wicker_fence[east=true,layers=5,north=false,south=true,waterlogged=true,west=false]
conquest:wicker_fence[east=true,layers=5,north=false,south=true,waterlogged=false,west=true]
conquest:wicker_fence[east=true,layers=5,north=false,south=true,waterlogged=false,west=false]
conquest:wicker_fence[east=true,layers=5,north=false,south=false,waterlogged=true,west=true]
conquest:wicker_fence[east=true,layers=5,north=false,south=false,waterlogged=true,west=false]
conquest:wicker_fence[east=true,layers=5,north=false,south=false,waterlogged=false,west=true]
conquest:wicker_fence[east=true,layers=5,north=false,south=false,waterlogged=false,west=false]
conquest:wicker_fence[east=true,layers=6,north=true,south=true,waterlogged=true,west=true]
conquest:wicker_fence[east=true,layers=6,north=true,south=true,waterlogged=true,west=false]
conquest:wicker_fence[east=true,layers=6,north=true,south=true,waterlogged=false,west=true]
conquest:wicker_fence[east=true,layers=6,north=true,south=true,waterlogged=false,west=false]
conquest:wicker_fence[east=true,layers=6,north=true,south=false,waterlogged=true,west=true]
conquest:wicker_fence[east=true,layers=6,north=true,south=false,waterlogged=true,west=false]
conquest:wicker_fence[east=true,layers=6,north=true,south=false,waterlogged=false,west=true]
conquest:wicker_fence[east=true,layers=6,north=true,south=false,waterlogged=false,west=false]
conquest:wicker_fence[east=true,layers=6,north=false,south=true,waterlogged=true,west=true]
conquest:wicker_fence[east=true,layers=6,north=false,south=true,waterlogged=true,west=false]
conquest:wicker_fence[east=true,layers=6,north=false,south=true,waterlogged=false,west=true]
conquest:wicker_fence[east=true,layers=6,north=false,south=true,waterlogged=false,west=false]
conquest:wicker_fence[east=true,layers=6,north=false,south=false,waterlogged=true,west=true]
conquest:wicker_fence[east=true,layers=6,north=false,south=false,waterlogged=true,west=false]
conquest:wicker_fence[east=true,layers=6,north=false,south=false,waterlogged=false,west=true]
conquest:wicker_fence[east=true,layers=6,north=false,south=false,waterlogged=false,west=false]
conquest:wicker_fence[east=true,layers=7,north=true,south=true,waterlogged=true,west=true]
conquest:wicker_fence[east=true,layers=7,north=true,south=true,waterlogged=true,west=false]
conquest:wicker_fence[east=true,layers=7,north=true,south=true,waterlogged=false,west=true]
conquest:wicker_fence[east=true,layers=7,north=true,south=true,waterlogged=false,west=false]
conquest:wicker_fence[east=true,layers=7,north=true,south=false,waterlogged=true,west=true]
conquest:wicker_fence[east=true,layers=7,north=true,south=false,waterlogged=true,west=false]
conquest:wicker_fence[east=true,layers=7,north=true,south=false,waterlogged=false,west=true]
conquest:wicker_fence[east=true,layers=7,north=true,south=false,waterlogged=false,west=false]
conquest:wicker_fence[east=true,layers=7,north=false,south=true,waterlogged=true,west=true]
conquest:wicker_fence[east=true,layers=7,north=false,south=true,waterlogged=true,west=false]
conquest:wicker_fence[east=true,layers=7,north=false,south=true,waterlogged=false,west=true]
conquest:wicker_fence[east=true,layers=7,north=false,south=true,waterlogged=false,west=false]
conquest:wicker_fence[east=true,layers=7,north=false,south=false,waterlogged=true,west=true]
conquest:wicker_fence[east=true,layers=7,north=false,south=false,waterlogged=true,west=false]
conquest:wicker_fence[east=true,layers=7,north=false,south=false,waterlogged=false,west=true]
conquest:wicker_fence[east=true,layers=7,north=false,south=false,waterlogged=false,west=false]
conquest:wicker_fence[east=true,layers=8,north=true,south=true,waterlogged=true,west=true]
conquest:wicker_fence[east=true,layers=8,north=true,south=true,waterlogged=true,west=false]
conquest:wicker_fence[east=true,layers=8,north=true,south=true,waterlogged=false,west=true]
conquest:wicker_fence[east=true,layers=8,north=true,south=true,waterlogged=false,west=false]
conquest:wicker_fence[east=true,layers=8,north=true,south=false,waterlogged=true,west=true]
conquest:wicker_fence[east=true,layers=8,north=true,south=false,waterlogged=true,west=false]
conquest:wicker_fence[east=true,layers=8,north=true,south=false,waterlogged=false,west=true]
conquest:wicker_fence[east=true,layers=8,north=true,south=false,waterlogged=false,west=false]
conquest:wicker_fence[east=true,layers=8,north=false,south=true,waterlogged=true,west=true]
conquest:wicker_fence[east=true,layers=8,north=false,south=true,waterlogged=true,west=false]
conquest:wicker_fence[east=true,layers=8,north=false,south=true,waterlogged=false,west=true]
conquest:wicker_fence[east=true,layers=8,north=false,south=true,waterlogged=false,west=false]
conquest:wicker_fence[east=true,layers=8,north=false,south=false,waterlogged=true,west=true]
conquest:wicker_fence[east=true,layers=8,north=false,south=false,waterlogged=true,west=false]
conquest:wicker_fence[east=true,layers=8,north=false,south=false,waterlogged=false,west=true]
conquest:wicker_fence[east=true,layers=8,north=false,south=false,waterlogged=false,west=false]
conquest:wicker_fence[east=false,layers=1,north=true,south=true,waterlogged=true,west=true]
conquest:wicker_fence[east=false,layers=1,north=true,south=true,waterlogged=true,west=false]
conquest:wicker_fence[east=false,layers=1,north=true,south=true,waterlogged=false,west=true]
conquest:wicker_fence[east=false,layers=1,north=true,south=true,waterlogged=false,west=false]
conquest:wicker_fence[east=false,layers=1,north=true,south=false,waterlogged=true,west=true]
conquest:wicker_fence[east=false,layers=1,north=true,south=false,waterlogged=true,west=false]
conquest:wicker_fence[east=false,layers=1,north=true,south=false,waterlogged=false,west=true]
conquest:wicker_fence[east=false,layers=1,north=true,south=false,waterlogged=false,west=false]
conquest:wicker_fence[east=false,layers=1,north=false,south=true,waterlogged=true,west=true]
conquest:wicker_fence[east=false,layers=1,north=false,south=true,waterlogged=true,west=false]
conquest:wicker_fence[east=false,layers=1,north=false,south=true,waterlogged=false,west=true]
conquest:wicker_fence[east=false,layers=1,north=false,south=true,waterlogged=false,west=false]
conquest:wicker_fence[east=false,layers=1,north=false,south=false,waterlogged=true,west=true]
conquest:wicker_fence[east=false,layers=1,north=false,south=false,waterlogged=true,west=false]
conquest:wicker_fence[east=false,layers=1,north=false,south=false,waterlogged=false,west=true]
conquest:wicker_fence[east=false,layers=1,north=false,south=false,waterlogged=false,west=false]
conquest:wicker_fence[east=false,layers=2,north=true,south=true,waterlogged=true,west=true]
conquest:wicker_fence[east=false,layers=2,north=true,south=true,waterlogged=true,west=false]
conquest:wicker_fence[east=false,layers=2,north=true,south=true,waterlogged=false,west=true]
conquest:wicker_fence[east=false,layers=2,north=true,south=true,waterlogged=false,west=false]
conquest:wicker_fence[east=false,layers=2,north=true,south=false,waterlogged=true,west=true]
conquest:wicker_fence[east=false,layers=2,north=true,south=false,waterlogged=true,west=false]
conquest:wicker_fence[east=false,layers=2,north=true,south=false,waterlogged=false,west=true]
conquest:wicker_fence[east=false,layers=2,north=true,south=false,waterlogged=false,west=false]
conquest:wicker_fence[east=false,layers=2,north=false,south=true,waterlogged=true,west=true]
conquest:wicker_fence[east=false,layers=2,north=false,south=true,waterlogged=true,west=false]
conquest:wicker_fence[east=false,layers=2,north=false,south=true,waterlogged=false,west=true]
conquest:wicker_fence[east=false,layers=2,north=false,south=true,waterlogged=false,west=false]
conquest:wicker_fence[east=false,layers=2,north=false,south=false,waterlogged=true,west=true]
conquest:wicker_fence[east=false,layers=2,north=false,south=false,waterlogged=true,west=false]
conquest:wicker_fence[east=false,layers=2,north=false,south=false,waterlogged=false,west=true]
conquest:wicker_fence[east=false,layers=2,north=false,south=false,waterlogged=false,west=false]
conquest:wicker_fence[east=false,layers=3,north=true,south=true,waterlogged=true,west=true]
conquest:wicker_fence[east=false,layers=3,north=true,south=true,waterlogged=true,west=false]
conquest:wicker_fence[east=false,layers=3,north=true,south=true,waterlogged=false,west=true]
conquest:wicker_fence[east=false,layers=3,north=true,south=true,waterlogged=false,west=false]
conquest:wicker_fence[east=false,layers=3,north=true,south=false,waterlogged=true,west=true]
conquest:wicker_fence[east=false,layers=3,north=true,south=false,waterlogged=true,west=false]
conquest:wicker_fence[east=false,layers=3,north=true,south=false,waterlogged=false,west=true]
conquest:wicker_fence[east=false,layers=3,north=true,south=false,waterlogged=false,west=false]
conquest:wicker_fence[east=false,layers=3,north=false,south=true,waterlogged=true,west=true]
conquest:wicker_fence[east=false,layers=3,north=false,south=true,waterlogged=true,west=false]
conquest:wicker_fence[east=false,layers=3,north=false,south=true,waterlogged=false,west=true]
conquest:wicker_fence[east=false,layers=3,north=false,south=true,waterlogged=false,west=false]
conquest:wicker_fence[east=false,layers=3,north=false,south=false,waterlogged=true,west=true]
conquest:wicker_fence[east=false,layers=3,north=false,south=false,waterlogged=true,west=false]
conquest:wicker_fence[east=false,layers=3,north=false,south=false,waterlogged=false,west=true]
conquest:wicker_fence[east=false,layers=3,north=false,south=false,waterlogged=false,west=false]
conquest:wicker_fence[east=false,layers=4,north=true,south=true,waterlogged=true,west=true]
conquest:wicker_fence[east=false,layers=4,north=true,south=true,waterlogged=true,west=false]
conquest:wicker_fence[east=false,layers=4,north=true,south=true,waterlogged=false,west=true]
conquest:wicker_fence[east=false,layers=4,north=true,south=true,waterlogged=false,west=false]
conquest:wicker_fence[east=false,layers=4,north=true,south=false,waterlogged=true,west=true]
conquest:wicker_fence[east=false,layers=4,north=true,south=false,waterlogged=true,west=false]
conquest:wicker_fence[east=false,layers=4,north=true,south=false,waterlogged=false,west=true]
conquest:wicker_fence[east=false,layers=4,north=true,south=false,waterlogged=false,west=false]
conquest:wicker_fence[east=false,layers=4,north=false,south=true,waterlogged=true,west=true]
conquest:wicker_fence[east=false,layers=4,north=false,south=true,waterlogged=true,west=false]
conquest:wicker_fence[east=false,layers=4,north=false,south=true,waterlogged=false,west=true]
conquest:wicker_fence[east=false,layers=4,north=false,south=true,waterlogged=false,west=false]
conquest:wicker_fence[east=false,layers=4,north=false,south=false,waterlogged=true,west=true]
conquest:wicker_fence[east=false,layers=4,north=false,south=false,waterlogged=true,west=false]
conquest:wicker_fence[east=false,layers=4,north=false,south=false,waterlogged=false,west=true]
conquest:wicker_fence[east=false,layers=4,north=false,south=false,waterlogged=false,west=false]
conquest:wicker_fence[east=false,layers=5,north=true,south=true,waterlogged=true,west=true]
conquest:wicker_fence[east=false,layers=5,north=true,south=true,waterlogged=true,west=false]
conquest:wicker_fence[east=false,layers=5,north=true,south=true,waterlogged=false,west=true]
conquest:wicker_fence[east=false,layers=5,north=true,south=true,waterlogged=false,west=false]
conquest:wicker_fence[east=false,layers=5,north=true,south=false,waterlogged=true,west=true]
conquest:wicker_fence[east=false,layers=5,north=true,south=false,waterlogged=true,west=false]
conquest:wicker_fence[east=false,layers=5,north=true,south=false,waterlogged=false,west=true]
conquest:wicker_fence[east=false,layers=5,north=true,south=false,waterlogged=false,west=false]
conquest:wicker_fence[east=false,layers=5,north=false,south=true,waterlogged=true,west=true]
conquest:wicker_fence[east=false,layers=5,north=false,south=true,waterlogged=true,west=false]
conquest:wicker_fence[east=false,layers=5,north=false,south=true,waterlogged=false,west=true]
conquest:wicker_fence[east=false,layers=5,north=false,south=true,waterlogged=false,west=false]
conquest:wicker_fence[east=false,layers=5,north=false,south=false,waterlogged=true,west=true]
conquest:wicker_fence[east=false,layers=5,north=false,south=false,waterlogged=true,west=false]
conquest:wicker_fence[east=false,layers=5,north=false,south=false,waterlogged=false,west=true]
conquest:wicker_fence[east=false,layers=5,north=false,south=false,waterlogged=false,west=false]
conquest:wicker_fence[east=false,layers=6,north=true,south=true,waterlogged=true,west=true]
conquest:wicker_fence[east=false,layers=6,north=true,south=true,waterlogged=true,west=false]
conquest:wicker_fence[east=false,layers=6,north=true,south=true,waterlogged=false,west=true]
conquest:wicker_fence[east=false,layers=6,north=true,south=true,waterlogged=false,west=false]
conquest:wicker_fence[east=false,layers=6,north=true,south=false,waterlogged=true,west=true]
conquest:wicker_fence[east=false,layers=6,north=true,south=false,waterlogged=true,west=false]
conquest:wicker_fence[east=false,layers=6,north=true,south=false,waterlogged=false,west=true]
conquest:wicker_fence[east=false,layers=6,north=true,south=false,waterlogged=false,west=false]
conquest:wicker_fence[east=false,layers=6,north=false,south=true,waterlogged=true,west=true]
conquest:wicker_fence[east=false,layers=6,north=false,south=true,waterlogged=true,west=false]
conquest:wicker_fence[east=false,layers=6,north=false,south=true,waterlogged=false,west=true]
conquest:wicker_fence[east=false,layers=6,north=false,south=true,waterlogged=false,west=false]
conquest:wicker_fence[east=false,layers=6,north=false,south=false,waterlogged=true,west=true]
conquest:wicker_fence[east=false,layers=6,north=false,south=false,waterlogged=true,west=false]
conquest:wicker_fence[east=false,layers=6,north=false,south=false,waterlogged=false,west=true]
conquest:wicker_fence[east=false,layers=6,north=false,south=false,waterlogged=false,west=false]
conquest:wicker_fence[east=false,layers=7,north=true,south=true,waterlogged=true,west=true]
conquest:wicker_fence[east=false,layers=7,north=true,south=true,waterlogged=true,west=false]
conquest:wicker_fence[east=false,layers=7,north=true,south=true,waterlogged=false,west=true]
conquest:wicker_fence[east=false,layers=7,north=true,south=true,waterlogged=false,west=false]
conquest:wicker_fence[east=false,layers=7,north=true,south=false,waterlogged=true,west=true]
conquest:wicker_fence[east=false,layers=7,north=true,south=false,waterlogged=true,west=false]
conquest:wicker_fence[east=false,layers=7,north=true,south=false,waterlogged=false,west=true]
conquest:wicker_fence[east=false,layers=7,north=true,south=false,waterlogged=false,west=false]
conquest:wicker_fence[east=false,layers=7,north=false,south=true,waterlogged=true,west=true]
conquest:wicker_fence[east=false,layers=7,north=false,south=true,waterlogged=true,west=false]
conquest:wicker_fence[east=false,layers=7,north=false,south=true,waterlogged=false,west=true]
conquest:wicker_fence[east=false,layers=7,north=false,south=true,waterlogged=false,west=false]
conquest:wicker_fence[east=false,layers=7,north=false,south=false,waterlogged=true,west=true]
conquest:wicker_fence[east=false,layers=7,north=false,south=false,waterlogged=true,west=false]
conquest:wicker_fence[east=false,layers=7,north=false,south=false,waterlogged=false,west=true]
conquest:wicker_fence[east=false,layers=7,north=false,south=false,waterlogged=false,west=false]
conquest:wicker_fence[east=false,layers=8,north=true,south=true,waterlogged=true,west=true]
conquest:wicker_fence[east=false,layers=8,north=true,south=true,waterlogged=true,west=false]
conquest:wicker_fence[east=false,layers=8,north=true,south=true,waterlogged=false,west=true]
conquest:wicker_fence[east=false,layers=8,north=true,south=true,waterlogged=false,west=false]
conquest:wicker_fence[east=false,layers=8,north=true,south=false,waterlogged=true,west=true]
conquest:wicker_fence[east=false,layers=8,north=true,south=false,waterlogged=true,west=false]
conquest:wicker_fence[east=false,layers=8,north=true,south=false,waterlogged=false,west=true]
conquest:wicker_fence[east=false,layers=8,north=true,south=false,waterlogged=false,west=false]
conquest:wicker_fence[east=false,layers=8,north=false,south=true,waterlogged=true,west=true]
conquest:wicker_fence[east=false,layers=8,north=false,south=true,waterlogged=true,west=false]
conquest:wicker_fence[east=false,layers=8,north=false,south=true,waterlogged=false,west=true]
conquest:wicker_fence[east=false,layers=8,north=false,south=true,waterlogged=false,west=false]
conquest:wicker_fence[east=false,layers=8,north=false,south=false,waterlogged=true,west=true]
conquest:wicker_fence[east=false,layers=8,north=false,south=false,waterlogged=true,west=false]
conquest:wicker_fence[east=false,layers=8,north=false,south=false,waterlogged=false,west=true]
conquest:wicker_fence[east=false,layers=8,north=false,south=false,waterlogged=false,west=false]
conquest:wicker_fence_half[east=true,layers=1,north=true,south=true,waterlogged=true,west=true]
conquest:wicker_fence_half[east=true,layers=1,north=true,south=true,waterlogged=true,west=false]
conquest:wicker_fence_half[east=true,layers=1,north=true,south=true,waterlogged=false,west=true]
conquest:wicker_fence_half[east=true,layers=1,north=true,south=true,waterlogged=false,west=false]
conquest:wicker_fence_half[east=true,layers=1,north=true,south=false,waterlogged=true,west=true]
conquest:wicker_fence_half[east=true,layers=1,north=true,south=false,waterlogged=true,west=false]
conquest:wicker_fence_half[east=true,layers=1,north=true,south=false,waterlogged=false,west=true]
conquest:wicker_fence_half[east=true,layers=1,north=true,south=false,waterlogged=false,west=false]
conquest:wicker_fence_half[east=true,layers=1,north=false,south=true,waterlogged=true,west=true]
conquest:wicker_fence_half[east=true,layers=1,north=false,south=true,waterlogged=true,west=false]
conquest:wicker_fence_half[east=true,layers=1,north=false,south=true,waterlogged=false,west=true]
conquest:wicker_fence_half[east=true,layers=1,north=false,south=true,waterlogged=false,west=false]
conquest:wicker_fence_half[east=true,layers=1,north=false,south=false,waterlogged=true,west=true]
conquest:wicker_fence_half[east=true,layers=1,north=false,south=false,waterlogged=true,west=false]
conquest:wicker_fence_half[east=true,layers=1,north=false,south=false,waterlogged=false,west=true]
conquest:wicker_fence_half[east=true,layers=1,north=false,south=false,waterlogged=false,west=false]
conquest:wicker_fence_half[east=true,layers=2,north=true,south=true,waterlogged=true,west=true]
conquest:wicker_fence_half[east=true,layers=2,north=true,south=true,waterlogged=true,west=false]
conquest:wicker_fence_half[east=true,layers=2,north=true,south=true,waterlogged=false,west=true]
conquest:wicker_fence_half[east=true,layers=2,north=true,south=true,waterlogged=false,west=false]
conquest:wicker_fence_half[east=true,layers=2,north=true,south=false,waterlogged=true,west=true]
conquest:wicker_fence_half[east=true,layers=2,north=true,south=false,waterlogged=true,west=false]
conquest:wicker_fence_half[east=true,layers=2,north=true,south=false,waterlogged=false,west=true]
conquest:wicker_fence_half[east=true,layers=2,north=true,south=false,waterlogged=false,west=false]
conquest:wicker_fence_half[east=true,layers=2,north=false,south=true,waterlogged=true,west=true]
conquest:wicker_fence_half[east=true,layers=2,north=false,south=true,waterlogged=true,west=false]
conquest:wicker_fence_half[east=true,layers=2,north=false,south=true,waterlogged=false,west=true]
conquest:wicker_fence_half[east=true,layers=2,north=false,south=true,waterlogged=false,west=false]
conquest:wicker_fence_half[east=true,layers=2,north=false,south=false,waterlogged=true,west=true]
conquest:wicker_fence_half[east=true,layers=2,north=false,south=false,waterlogged=true,west=false]
conquest:wicker_fence_half[east=true,layers=2,north=false,south=false,waterlogged=false,west=true]
conquest:wicker_fence_half[east=true,layers=2,north=false,south=false,waterlogged=false,west=false]
conquest:wicker_fence_half[east=true,layers=3,north=true,south=true,waterlogged=true,west=true]
conquest:wicker_fence_half[east=true,layers=3,north=true,south=true,waterlogged=true,west=false]
conquest:wicker_fence_half[east=true,layers=3,north=true,south=true,waterlogged=false,west=true]
conquest:wicker_fence_half[east=true,layers=3,north=true,south=true,waterlogged=false,west=false]
conquest:wicker_fence_half[east=true,layers=3,north=true,south=false,waterlogged=true,west=true]
conquest:wicker_fence_half[east=true,layers=3,north=true,south=false,waterlogged=true,west=false]
conquest:wicker_fence_half[east=true,layers=3,north=true,south=false,waterlogged=false,west=true]
conquest:wicker_fence_half[east=true,layers=3,north=true,south=false,waterlogged=false,west=false]
conquest:wicker_fence_half[east=true,layers=3,north=false,south=true,waterlogged=true,west=true]
conquest:wicker_fence_half[east=true,layers=3,north=false,south=true,waterlogged=true,west=false]
conquest:wicker_fence_half[east=true,layers=3,north=false,south=true,waterlogged=false,west=true]
conquest:wicker_fence_half[east=true,layers=3,north=false,south=true,waterlogged=false,west=false]
conquest:wicker_fence_half[east=true,layers=3,north=false,south=false,waterlogged=true,west=true]
conquest:wicker_fence_half[east=true,layers=3,north=false,south=false,waterlogged=true,west=false]
conquest:wicker_fence_half[east=true,layers=3,north=false,south=false,waterlogged=false,west=true]
conquest:wicker_fence_half[east=true,layers=3,north=false,south=false,waterlogged=false,west=false]
conquest:wicker_fence_half[east=true,layers=4,north=true,south=true,waterlogged=true,west=true]
conquest:wicker_fence_half[east=true,layers=4,north=true,south=true,waterlogged=true,west=false]
conquest:wicker_fence_half[east=true,layers=4,north=true,south=true,waterlogged=false,west=true]
conquest:wicker_fence_half[east=true,layers=4,north=true,south=true,waterlogged=false,west=false]
conquest:wicker_fence_half[east=true,layers=4,north=true,south=false,waterlogged=true,west=true]
conquest:wicker_fence_half[east=true,layers=4,north=true,south=false,waterlogged=true,west=false]
conquest:wicker_fence_half[east=true,layers=4,north=true,south=false,waterlogged=false,west=true]
conquest:wicker_fence_half[east=true,layers=4,north=true,south=false,waterlogged=false,west=false]
conquest:wicker_fence_half[east=true,layers=4,north=false,south=true,waterlogged=true,west=true]
conquest:wicker_fence_half[east=true,layers=4,north=false,south=true,waterlogged=true,west=false]
conquest:wicker_fence_half[east=true,layers=4,north=false,south=true,waterlogged=false,west=true]
conquest:wicker_fence_half[east=true,layers=4,north=false,south=true,waterlogged=false,west=false]
conquest:wicker_fence_half[east=true,layers=4,north=false,south=false,waterlogged=true,west=true]
conquest:wicker_fence_half[east=true,layers=4,north=false,south=false,waterlogged=true,west=false]
conquest:wicker_fence_half[east=true,layers=4,north=false,south=false,waterlogged=false,west=true]
conquest:wicker_fence_half[east=true,layers=4,north=false,south=false,waterlogged=false,west=false]
conquest:wicker_fence_half[east=true,layers=5,north=true,south=true,waterlogged=true,west=true]
conquest:wicker_fence_half[east=true,layers=5,north=true,south=true,waterlogged=true,west=false]
conquest:wicker_fence_half[east=true,layers=5,north=true,south=true,waterlogged=false,west=true]
conquest:wicker_fence_half[east=true,layers=5,north=true,south=true,waterlogged=false,west=false]
conquest:wicker_fence_half[east=true,layers=5,north=true,south=false,waterlogged=true,west=true]
conquest:wicker_fence_half[east=true,layers=5,north=true,south=false,waterlogged=true,west=false]
conquest:wicker_fence_half[east=true,layers=5,north=true,south=false,waterlogged=false,west=true]
conquest:wicker_fence_half[east=true,layers=5,north=true,south=false,waterlogged=false,west=false]
conquest:wicker_fence_half[east=true,layers=5,north=false,south=true,waterlogged=true,west=true]
conquest:wicker_fence_half[east=true,layers=5,north=false,south=true,waterlogged=true,west=false]
conquest:wicker_fence_half[east=true,layers=5,north=false,south=true,waterlogged=false,west=true]
conquest:wicker_fence_half[east=true,layers=5,north=false,south=true,waterlogged=false,west=false]
conquest:wicker_fence_half[east=true,layers=5,north=false,south=false,waterlogged=true,west=true]
conquest:wicker_fence_half[east=true,layers=5,north=false,south=false,waterlogged=true,west=false]
conquest:wicker_fence_half[east=true,layers=5,north=false,south=false,waterlogged=false,west=true]
conquest:wicker_fence_half[east=true,layers=5,north=false,south=false,waterlogged=false,west=false]
conquest:wicker_fence_half[east=true,layers=6,north=true,south=true,waterlogged=true,west=true]
conquest:wicker_fence_half[east=true,layers=6,north=true,south=true,waterlogged=true,west=false]
conquest:wicker_fence_half[east=true,layers=6,north=true,south=true,waterlogged=false,west=true]
conquest:wicker_fence_half[east=true,layers=6,north=true,south=true,waterlogged=false,west=false]
conquest:wicker_fence_half[east=true,layers=6,north=true,south=false,waterlogged=true,west=true]
conquest:wicker_fence_half[east=true,layers=6,north=true,south=false,waterlogged=true,west=false]
conquest:wicker_fence_half[east=true,layers=6,north=true,south=false,waterlogged=false,west=true]
conquest:wicker_fence_half[east=true,layers=6,north=true,south=false,waterlogged=false,west=false]
conquest:wicker_fence_half[east=true,layers=6,north=false,south=true,waterlogged=true,west=true]
conquest:wicker_fence_half[east=true,layers=6,north=false,south=true,waterlogged=true,west=false]
conquest:wicker_fence_half[east=true,layers=6,north=false,south=true,waterlogged=false,west=true]
conquest:wicker_fence_half[east=true,layers=6,north=false,south=true,waterlogged=false,west=false]
conquest:wicker_fence_half[east=true,layers=6,north=false,south=false,waterlogged=true,west=true]
conquest:wicker_fence_half[east=true,layers=6,north=false,south=false,waterlogged=true,west=false]
conquest:wicker_fence_half[east=true,layers=6,north=false,south=false,waterlogged=false,west=true]
conquest:wicker_fence_half[east=true,layers=6,north=false,south=false,waterlogged=false,west=false]
conquest:wicker_fence_half[east=true,layers=7,north=true,south=true,waterlogged=true,west=true]
conquest:wicker_fence_half[east=true,layers=7,north=true,south=true,waterlogged=true,west=false]
conquest:wicker_fence_half[east=true,layers=7,north=true,south=true,waterlogged=false,west=true]
conquest:wicker_fence_half[east=true,layers=7,north=true,south=true,waterlogged=false,west=false]
conquest:wicker_fence_half[east=true,layers=7,north=true,south=false,waterlogged=true,west=true]
conquest:wicker_fence_half[east=true,layers=7,north=true,south=false,waterlogged=true,west=false]
conquest:wicker_fence_half[east=true,layers=7,north=true,south=false,waterlogged=false,west=true]
conquest:wicker_fence_half[east=true,layers=7,north=true,south=false,waterlogged=false,west=false]
conquest:wicker_fence_half[east=true,layers=7,north=false,south=true,waterlogged=true,west=true]
conquest:wicker_fence_half[east=true,layers=7,north=false,south=true,waterlogged=true,west=false]
conquest:wicker_fence_half[east=true,layers=7,north=false,south=true,waterlogged=false,west=true]
conquest:wicker_fence_half[east=true,layers=7,north=false,south=true,waterlogged=false,west=false]
conquest:wicker_fence_half[east=true,layers=7,north=false,south=false,waterlogged=true,west=true]
conquest:wicker_fence_half[east=true,layers=7,north=false,south=false,waterlogged=true,west=false]
conquest:wicker_fence_half[east=true,layers=7,north=false,south=false,waterlogged=false,west=true]
conquest:wicker_fence_half[east=true,layers=7,north=false,south=false,waterlogged=false,west=false]
conquest:wicker_fence_half[east=true,layers=8,north=true,south=true,waterlogged=true,west=true]
conquest:wicker_fence_half[east=true,layers=8,north=true,south=true,waterlogged=true,west=false]
conquest:wicker_fence_half[east=true,layers=8,north=true,south=true,waterlogged=false,west=true]
conquest:wicker_fence_half[east=true,layers=8,north=true,south=true,waterlogged=false,west=false]
conquest:wicker_fence_half[east=true,layers=8,north=true,south=false,waterlogged=true,west=true]
conquest:wicker_fence_half[east=true,layers=8,north=true,south=false,waterlogged=true,west=false]
conquest:wicker_fence_half[east=true,layers=8,north=true,south=false,waterlogged=false,west=true]
conquest:wicker_fence_half[east=true,layers=8,north=true,south=false,waterlogged=false,west=false]
conquest:wicker_fence_half[east=true,layers=8,north=false,south=true,waterlogged=true,west=true]
conquest:wicker_fence_half[east=true,layers=8,north=false,south=true,waterlogged=true,west=false]
conquest:wicker_fence_half[east=true,layers=8,north=false,south=true,waterlogged=false,west=true]
conquest:wicker_fence_half[east=true,layers=8,north=false,south=true,waterlogged=false,west=false]
conquest:wicker_fence_half[east=true,layers=8,north=false,south=false,waterlogged=true,west=true]
conquest:wicker_fence_half[east=true,layers=8,north=false,south=false,waterlogged=true,west=false]
conquest:wicker_fence_half[east=true,layers=8,north=false,south=false,waterlogged=false,west=true]
conquest:wicker_fence_half[east=true,layers=8,north=false,south=false,waterlogged=false,west=false]
conquest:wicker_fence_half[east=false,layers=1,north=true,south=true,waterlogged=true,west=true]
conquest:wicker_fence_half[east=false,layers=1,north=true,south=true,waterlogged=true,west=false]
conquest:wicker_fence_half[east=false,layers=1,north=true,south=true,waterlogged=false,west=true]
conquest:wicker_fence_half[east=false,layers=1,north=true,south=true,waterlogged=false,west=false]
conquest:wicker_fence_half[east=false,layers=1,north=true,south=false,waterlogged=true,west=true]
conquest:wicker_fence_half[east=false,layers=1,north=true,south=false,waterlogged=true,west=false]
conquest:wicker_fence_half[east=false,layers=1,north=true,south=false,waterlogged=false,west=true]
conquest:wicker_fence_half[east=false,layers=1,north=true,south=false,waterlogged=false,west=false]
conquest:wicker_fence_half[east=false,layers=1,north=false,south=true,waterlogged=true,west=true]
conquest:wicker_fence_half[east=false,layers=1,north=false,south=true,waterlogged=true,west=false]
conquest:wicker_fence_half[east=false,layers=1,north=false,south=true,waterlogged=false,west=true]
conquest:wicker_fence_half[east=false,layers=1,north=false,south=true,waterlogged=false,west=false]
conquest:wicker_fence_half[east=false,layers=1,north=false,south=false,waterlogged=true,west=true]
conquest:wicker_fence_half[east=false,layers=1,north=false,south=false,waterlogged=true,west=false]
conquest:wicker_fence_half[east=false,layers=1,north=false,south=false,waterlogged=false,west=true]
conquest:wicker_fence_half[east=false,layers=1,north=false,south=false,waterlogged=false,west=false]
conquest:wicker_fence_half[east=false,layers=2,north=true,south=true,waterlogged=true,west=true]
conquest:wicker_fence_half[east=false,layers=2,north=true,south=true,waterlogged=true,west=false]
conquest:wicker_fence_half[east=false,layers=2,north=true,south=true,waterlogged=false,west=true]
conquest:wicker_fence_half[east=false,layers=2,north=true,south=true,waterlogged=false,west=false]
conquest:wicker_fence_half[east=false,layers=2,north=true,south=false,waterlogged=true,west=true]
conquest:wicker_fence_half[east=false,layers=2,north=true,south=false,waterlogged=true,west=false]
conquest:wicker_fence_half[east=false,layers=2,north=true,south=false,waterlogged=false,west=true]
conquest:wicker_fence_half[east=false,layers=2,north=true,south=false,waterlogged=false,west=false]
conquest:wicker_fence_half[east=false,layers=2,north=false,south=true,waterlogged=true,west=true]
conquest:wicker_fence_half[east=false,layers=2,north=false,south=true,waterlogged=true,west=false]
conquest:wicker_fence_half[east=false,layers=2,north=false,south=true,waterlogged=false,west=true]
conquest:wicker_fence_half[east=false,layers=2,north=false,south=true,waterlogged=false,west=false]
conquest:wicker_fence_half[east=false,layers=2,north=false,south=false,waterlogged=true,west=true]
conquest:wicker_fence_half[east=false,layers=2,north=false,south=false,waterlogged=true,west=false]
conquest:wicker_fence_half[east=false,layers=2,north=false,south=false,waterlogged=false,west=true]
conquest:wicker_fence_half[east=false,layers=2,north=false,south=false,waterlogged=false,west=false]
conquest:wicker_fence_half[east=false,layers=3,north=true,south=true,waterlogged=true,west=true]
conquest:wicker_fence_half[east=false,layers=3,north=true,south=true,waterlogged=true,west=false]
conquest:wicker_fence_half[east=false,layers=3,north=true,south=true,waterlogged=false,west=true]
conquest:wicker_fence_half[east=false,layers=3,north=true,south=true,waterlogged=false,west=false]
conquest:wicker_fence_half[east=false,layers=3,north=true,south=false,waterlogged=true,west=true]
conquest:wicker_fence_half[east=false,layers=3,north=true,south=false,waterlogged=true,west=false]
conquest:wicker_fence_half[east=false,layers=3,north=true,south=false,waterlogged=false,west=true]
conquest:wicker_fence_half[east=false,layers=3,north=true,south=false,waterlogged=false,west=false]
conquest:wicker_fence_half[east=false,layers=3,north=false,south=true,waterlogged=true,west=true]
conquest:wicker_fence_half[east=false,layers=3,north=false,south=true,waterlogged=true,west=false]
conquest:wicker_fence_half[east=false,layers=3,north=false,south=true,waterlogged=false,west=true]
conquest:wicker_fence_half[east=false,layers=3,north=false,south=true,waterlogged=false,west=false]
conquest:wicker_fence_half[east=false,layers=3,north=false,south=false,waterlogged=true,west=true]
conquest:wicker_fence_half[east=false,layers=3,north=false,south=false,waterlogged=true,west=false]
conquest:wicker_fence_half[east=false,layers=3,north=false,south=false,waterlogged=false,west=true]
conquest:wicker_fence_half[east=false,layers=3,north=false,south=false,waterlogged=false,west=false]
conquest:wicker_fence_half[east=false,layers=4,north=true,south=true,waterlogged=true,west=true]
conquest:wicker_fence_half[east=false,layers=4,north=true,south=true,waterlogged=true,west=false]
conquest:wicker_fence_half[east=false,layers=4,north=true,south=true,waterlogged=false,west=true]
conquest:wicker_fence_half[east=false,layers=4,north=true,south=true,waterlogged=false,west=false]
conquest:wicker_fence_half[east=false,layers=4,north=true,south=false,waterlogged=true,west=true]
conquest:wicker_fence_half[east=false,layers=4,north=true,south=false,waterlogged=true,west=false]
conquest:wicker_fence_half[east=false,layers=4,north=true,south=false,waterlogged=false,west=true]
conquest:wicker_fence_half[east=false,layers=4,north=true,south=false,waterlogged=false,west=false]
conquest:wicker_fence_half[east=false,layers=4,north=false,south=true,waterlogged=true,west=true]
conquest:wicker_fence_half[east=false,layers=4,north=false,south=true,waterlogged=true,west=false]
conquest:wicker_fence_half[east=false,layers=4,north=false,south=true,waterlogged=false,west=true]
conquest:wicker_fence_half[east=false,layers=4,north=false,south=true,waterlogged=false,west=false]
conquest:wicker_fence_half[east=false,layers=4,north=false,south=false,waterlogged=true,west=true]
conquest:wicker_fence_half[east=false,layers=4,north=false,south=false,waterlogged=true,west=false]
conquest:wicker_fence_half[east=false,layers=4,north=false,south=false,waterlogged=false,west=true]
conquest:wicker_fence_half[east=false,layers=4,north=false,south=false,waterlogged=false,west=false]
conquest:wicker_fence_half[east=false,layers=5,north=true,south=true,waterlogged=true,west=true]
conquest:wicker_fence_half[east=false,layers=5,north=true,south=true,waterlogged=true,west=false]
conquest:wicker_fence_half[east=false,layers=5,north=true,south=true,waterlogged=false,west=true]
conquest:wicker_fence_half[east=false,layers=5,north=true,south=true,waterlogged=false,west=false]
conquest:wicker_fence_half[east=false,layers=5,north=true,south=false,waterlogged=true,west=true]
conquest:wicker_fence_half[east=false,layers=5,north=true,south=false,waterlogged=true,west=false]
conquest:wicker_fence_half[east=false,layers=5,north=true,south=false,waterlogged=false,west=true]
conquest:wicker_fence_half[east=false,layers=5,north=true,south=false,waterlogged=false,west=false]
conquest:wicker_fence_half[east=false,layers=5,north=false,south=true,waterlogged=true,west=true]
conquest:wicker_fence_half[east=false,layers=5,north=false,south=true,waterlogged=true,west=false]
conquest:wicker_fence_half[east=false,layers=5,north=false,south=true,waterlogged=false,west=true]
conquest:wicker_fence_half[east=false,layers=5,north=false,south=true,waterlogged=false,west=false]
conquest:wicker_fence_half[east=false,layers=5,north=false,south=false,waterlogged=true,west=true]
conquest:wicker_fence_half[east=false,layers=5,north=false,south=false,waterlogged=true,west=false]
conquest:wicker_fence_half[east=false,layers=5,north=false,south=false,waterlogged=false,west=true]
conquest:wicker_fence_half[east=false,layers=5,north=false,south=false,waterlogged=false,west=false]
conquest:wicker_fence_half[east=false,layers=6,north=true,south=true,waterlogged=true,west=true]
conquest:wicker_fence_half[east=false,layers=6,north=true,south=true,waterlogged=true,west=false]
conquest:wicker_fence_half[east=false,layers=6,north=true,south=true,waterlogged=false,west=true]
conquest:wicker_fence_half[east=false,layers=6,north=true,south=true,waterlogged=false,west=false]
conquest:wicker_fence_half[east=false,layers=6,north=true,south=false,waterlogged=true,west=true]
conquest:wicker_fence_half[east=false,layers=6,north=true,south=false,waterlogged=true,west=false]
conquest:wicker_fence_half[east=false,layers=6,north=true,south=false,waterlogged=false,west=true]
conquest:wicker_fence_half[east=false,layers=6,north=true,south=false,waterlogged=false,west=false]
conquest:wicker_fence_half[east=false,layers=6,north=false,south=true,waterlogged=true,west=true]
conquest:wicker_fence_half[east=false,layers=6,north=false,south=true,waterlogged=true,west=false]
conquest:wicker_fence_half[east=false,layers=6,north=false,south=true,waterlogged=false,west=true]
conquest:wicker_fence_half[east=false,layers=6,north=false,south=true,waterlogged=false,west=false]
conquest:wicker_fence_half[east=false,layers=6,north=false,south=false,waterlogged=true,west=true]
conquest:wicker_fence_half[east=false,layers=6,north=false,south=false,waterlogged=true,west=false]
conquest:wicker_fence_half[east=false,layers=6,north=false,south=false,waterlogged=false,west=true]
conquest:wicker_fence_half[east=false,layers=6,north=false,south=false,waterlogged=false,west=false]
conquest:wicker_fence_half[east=false,layers=7,north=true,south=true,waterlogged=true,west=true]
conquest:wicker_fence_half[east=false,layers=7,north=true,south=true,waterlogged=true,west=false]
conquest:wicker_fence_half[east=false,layers=7,north=true,south=true,waterlogged=false,west=true]
conquest:wicker_fence_half[east=false,layers=7,north=true,south=true,waterlogged=false,west=false]
conquest:wicker_fence_half[east=false,layers=7,north=true,south=false,waterlogged=true,west=true]
conquest:wicker_fence_half[east=false,layers=7,north=true,south=false,waterlogged=true,west=false]
conquest:wicker_fence_half[east=false,layers=7,north=true,south=false,waterlogged=false,west=true]
conquest:wicker_fence_half[east=false,layers=7,north=true,south=false,waterlogged=false,west=false]
conquest:wicker_fence_half[east=false,layers=7,north=false,south=true,waterlogged=true,west=true]
conquest:wicker_fence_half[east=false,layers=7,north=false,south=true,waterlogged=true,west=false]
conquest:wicker_fence_half[east=false,layers=7,north=false,south=true,waterlogged=false,west=true]
conquest:wicker_fence_half[east=false,layers=7,north=false,south=true,waterlogged=false,west=false]
conquest:wicker_fence_half[east=false,layers=7,north=false,south=false,waterlogged=true,west=true]
conquest:wicker_fence_half[east=false,layers=7,north=false,south=false,waterlogged=true,west=false]
conquest:wicker_fence_half[east=false,layers=7,north=false,south=false,waterlogged=false,west=true]
conquest:wicker_fence_half[east=false,layers=7,north=false,south=false,waterlogged=false,west=false]
conquest:wicker_fence_half[east=false,layers=8,north=true,south=true,waterlogged=true,west=true]
conquest:wicker_fence_half[east=false,layers=8,north=true,south=true,waterlogged=true,west=false]
conquest:wicker_fence_half[east=false,layers=8,north=true,south=true,waterlogged=false,west=true]
conquest:wicker_fence_half[east=false,layers=8,north=true,south=true,waterlogged=false,west=false]
conquest:wicker_fence_half[east=false,layers=8,north=true,south=false,waterlogged=true,west=true]
conquest:wicker_fence_half[east=false,layers=8,north=true,south=false,waterlogged=true,west=false]
conquest:wicker_fence_half[east=false,layers=8,north=true,south=false,waterlogged=false,west=true]
conquest:wicker_fence_half[east=false,layers=8,north=true,south=false,waterlogged=false,west=false]
conquest:wicker_fence_half[east=false,layers=8,north=false,south=true,waterlogged=true,west=true]
conquest:wicker_fence_half[east=false,layers=8,north=false,south=true,waterlogged=true,west=false]
conquest:wicker_fence_half[east=false,layers=8,north=false,south=true,waterlogged=false,west=true]
conquest:wicker_fence_half[east=false,layers=8,north=false,south=true,waterlogged=false,west=false]
conquest:wicker_fence_half[east=false,layers=8,north=false,south=false,waterlogged=true,west=true]
conquest:wicker_fence_half[east=false,layers=8,north=false,south=false,waterlogged=true,west=false]
conquest:wicker_fence_half[east=false,layers=8,north=false,south=false,waterlogged=false,west=true]
conquest:wicker_fence_half[east=false,layers=8,north=false,south=false,waterlogged=false,west=false]
conquest:wicker_fence_half_thin_vertical_corner[facing=north,waterlogged=true]
conquest:wicker_fence_half_thin_vertical_corner[facing=north,waterlogged=false]
conquest:wicker_fence_half_thin_vertical_corner[facing=south,waterlogged=true]
conquest:wicker_fence_half_thin_vertical_corner[facing=south,waterlogged=false]
conquest:wicker_fence_half_thin_vertical_corner[facing=west,waterlogged=true]
conquest:wicker_fence_half_thin_vertical_corner[facing=west,waterlogged=false]
conquest:wicker_fence_half_thin_vertical_corner[facing=east,waterlogged=true]
conquest:wicker_fence_half_thin_vertical_corner[facing=east,waterlogged=false]
conquest:wicker_fence_half_thin_vertical_quarter[facing=north,waterlogged=true]
conquest:wicker_fence_half_thin_vertical_quarter[facing=north,waterlogged=false]
conquest:wicker_fence_half_thin_vertical_quarter[facing=south,waterlogged=true]
conquest:wicker_fence_half_thin_vertical_quarter[facing=south,waterlogged=false]
conquest:wicker_fence_half_thin_vertical_quarter[facing=west,waterlogged=true]
conquest:wicker_fence_half_thin_vertical_quarter[facing=west,waterlogged=false]
conquest:wicker_fence_half_thin_vertical_quarter[facing=east,waterlogged=true]
conquest:wicker_fence_half_thin_vertical_quarter[facing=east,waterlogged=false]
conquest:wicker_fence_half_thin_vertical_slab[facing=north,waterlogged=true]
conquest:wicker_fence_half_thin_vertical_slab[facing=north,waterlogged=false]
conquest:wicker_fence_half_thin_vertical_slab[facing=south,waterlogged=true]
conquest:wicker_fence_half_thin_vertical_slab[facing=south,waterlogged=false]
conquest:wicker_fence_half_thin_vertical_slab[facing=west,waterlogged=true]
conquest:wicker_fence_half_thin_vertical_slab[facing=west,waterlogged=false]
conquest:wicker_fence_half_thin_vertical_slab[facing=east,waterlogged=true]
conquest:wicker_fence_half_thin_vertical_slab[facing=east,waterlogged=false]
conquest:wicker_fence_thin_vertical_corner[facing=north,waterlogged=true]
conquest:wicker_fence_thin_vertical_corner[facing=north,waterlogged=false]
conquest:wicker_fence_thin_vertical_corner[facing=south,waterlogged=true]
conquest:wicker_fence_thin_vertical_corner[facing=south,waterlogged=false]
conquest:wicker_fence_thin_vertical_corner[facing=west,waterlogged=true]
conquest:wicker_fence_thin_vertical_corner[facing=west,waterlogged=false]
conquest:wicker_fence_thin_vertical_corner[facing=east,waterlogged=true]
conquest:wicker_fence_thin_vertical_corner[facing=east,waterlogged=false]
conquest:wicker_fence_thin_vertical_quarter[facing=north,waterlogged=true]
conquest:wicker_fence_thin_vertical_quarter[facing=north,waterlogged=false]
conquest:wicker_fence_thin_vertical_quarter[facing=south,waterlogged=true]
conquest:wicker_fence_thin_vertical_quarter[facing=south,waterlogged=false]
conquest:wicker_fence_thin_vertical_quarter[facing=west,waterlogged=true]
conquest:wicker_fence_thin_vertical_quarter[facing=west,waterlogged=false]
conquest:wicker_fence_thin_vertical_quarter[facing=east,waterlogged=true]
conquest:wicker_fence_thin_vertical_quarter[facing=east,waterlogged=false]
conquest:wicker_fence_thin_vertical_slab[facing=north,waterlogged=true]
conquest:wicker_fence_thin_vertical_slab[facing=north,waterlogged=false]
conquest:wicker_fence_thin_vertical_slab[facing=south,waterlogged=true]
conquest:wicker_fence_thin_vertical_slab[facing=south,waterlogged=false]
conquest:wicker_fence_thin_vertical_slab[facing=west,waterlogged=true]
conquest:wicker_fence_thin_vertical_slab[facing=west,waterlogged=false]
conquest:wicker_fence_thin_vertical_slab[facing=east,waterlogged=true]
conquest:wicker_fence_thin_vertical_slab[facing=east,waterlogged=false]
conquest:wicker_stool[offset_toggle=true]
conquest:wicker_stool[offset_toggle=false]
conquest:wild_basil[layers=1,waterlogged=true]
conquest:wild_basil[layers=1,waterlogged=false]
conquest:wild_basil[layers=2,waterlogged=true]
conquest:wild_basil[layers=2,waterlogged=false]
conquest:wild_basil[layers=3,waterlogged=true]
conquest:wild_basil[layers=3,waterlogged=false]
conquest:wild_basil[layers=4,waterlogged=true]
conquest:wild_basil[layers=4,waterlogged=false]
conquest:wild_basil[layers=5,waterlogged=true]
conquest:wild_basil[layers=5,waterlogged=false]
conquest:wild_basil[layers=6,waterlogged=true]
conquest:wild_basil[layers=6,waterlogged=false]
conquest:wild_basil[layers=7,waterlogged=true]
conquest:wild_basil[layers=7,waterlogged=false]
conquest:wild_basil[layers=8,waterlogged=true]
conquest:wild_basil[layers=8,waterlogged=false]
conquest:wild_dagga[layers=1,waterlogged=true]
conquest:wild_dagga[layers=1,waterlogged=false]
conquest:wild_dagga[layers=2,waterlogged=true]
conquest:wild_dagga[layers=2,waterlogged=false]
conquest:wild_dagga[layers=3,waterlogged=true]
conquest:wild_dagga[layers=3,waterlogged=false]
conquest:wild_dagga[layers=4,waterlogged=true]
conquest:wild_dagga[layers=4,waterlogged=false]
conquest:wild_dagga[layers=5,waterlogged=true]
conquest:wild_dagga[layers=5,waterlogged=false]
conquest:wild_dagga[layers=6,waterlogged=true]
conquest:wild_dagga[layers=6,waterlogged=false]
conquest:wild_dagga[layers=7,waterlogged=true]
conquest:wild_dagga[layers=7,waterlogged=false]
conquest:wild_dagga[layers=8,waterlogged=true]
conquest:wild_dagga[layers=8,waterlogged=false]
conquest:wild_daisy[layers=1,waterlogged=true]
conquest:wild_daisy[layers=1,waterlogged=false]
conquest:wild_daisy[layers=2,waterlogged=true]
conquest:wild_daisy[layers=2,waterlogged=false]
conquest:wild_daisy[layers=3,waterlogged=true]
conquest:wild_daisy[layers=3,waterlogged=false]
conquest:wild_daisy[layers=4,waterlogged=true]
conquest:wild_daisy[layers=4,waterlogged=false]
conquest:wild_daisy[layers=5,waterlogged=true]
conquest:wild_daisy[layers=5,waterlogged=false]
conquest:wild_daisy[layers=6,waterlogged=true]
conquest:wild_daisy[layers=6,waterlogged=false]
conquest:wild_daisy[layers=7,waterlogged=true]
conquest:wild_daisy[layers=7,waterlogged=false]
conquest:wild_daisy[layers=8,waterlogged=true]
conquest:wild_daisy[layers=8,waterlogged=false]
conquest:wild_overgrown_nettles[layers=1,waterlogged=true]
conquest:wild_overgrown_nettles[layers=1,waterlogged=false]
conquest:wild_overgrown_nettles[layers=2,waterlogged=true]
conquest:wild_overgrown_nettles[layers=2,waterlogged=false]
conquest:wild_overgrown_nettles[layers=3,waterlogged=true]
conquest:wild_overgrown_nettles[layers=3,waterlogged=false]
conquest:wild_overgrown_nettles[layers=4,waterlogged=true]
conquest:wild_overgrown_nettles[layers=4,waterlogged=false]
conquest:wild_overgrown_nettles[layers=5,waterlogged=true]
conquest:wild_overgrown_nettles[layers=5,waterlogged=false]
conquest:wild_overgrown_nettles[layers=6,waterlogged=true]
conquest:wild_overgrown_nettles[layers=6,waterlogged=false]
conquest:wild_overgrown_nettles[layers=7,waterlogged=true]
conquest:wild_overgrown_nettles[layers=7,waterlogged=false]
conquest:wild_overgrown_nettles[layers=8,waterlogged=true]
conquest:wild_overgrown_nettles[layers=8,waterlogged=false]
conquest:wild_parsley[layers=1,waterlogged=true]
conquest:wild_parsley[layers=1,waterlogged=false]
conquest:wild_parsley[layers=2,waterlogged=true]
conquest:wild_parsley[layers=2,waterlogged=false]
conquest:wild_parsley[layers=3,waterlogged=true]
conquest:wild_parsley[layers=3,waterlogged=false]
conquest:wild_parsley[layers=4,waterlogged=true]
conquest:wild_parsley[layers=4,waterlogged=false]
conquest:wild_parsley[layers=5,waterlogged=true]
conquest:wild_parsley[layers=5,waterlogged=false]
conquest:wild_parsley[layers=6,waterlogged=true]
conquest:wild_parsley[layers=6,waterlogged=false]
conquest:wild_parsley[layers=7,waterlogged=true]
conquest:wild_parsley[layers=7,waterlogged=false]
conquest:wild_parsley[layers=8,waterlogged=true]
conquest:wild_parsley[layers=8,waterlogged=false]
conquest:wild_shrub[layers=1,waterlogged=true]
conquest:wild_shrub[layers=1,waterlogged=false]
conquest:wild_shrub[layers=2,waterlogged=true]
conquest:wild_shrub[layers=2,waterlogged=false]
conquest:wild_shrub[layers=3,waterlogged=true]
conquest:wild_shrub[layers=3,waterlogged=false]
conquest:wild_shrub[layers=4,waterlogged=true]
conquest:wild_shrub[layers=4,waterlogged=false]
conquest:wild_shrub[layers=5,waterlogged=true]
conquest:wild_shrub[layers=5,waterlogged=false]
conquest:wild_shrub[layers=6,waterlogged=true]
conquest:wild_shrub[layers=6,waterlogged=false]
conquest:wild_shrub[layers=7,waterlogged=true]
conquest:wild_shrub[layers=7,waterlogged=false]
conquest:wild_shrub[layers=8,waterlogged=true]
conquest:wild_shrub[layers=8,waterlogged=false]
conquest:wild_wheat[age=0,layers=1]
conquest:wild_wheat[age=0,layers=2]
conquest:wild_wheat[age=0,layers=3]
conquest:wild_wheat[age=0,layers=4]
conquest:wild_wheat[age=0,layers=5]
conquest:wild_wheat[age=0,layers=6]
conquest:wild_wheat[age=0,layers=7]
conquest:wild_wheat[age=0,layers=8]
conquest:wild_wheat[age=1,layers=1]
conquest:wild_wheat[age=1,layers=2]
conquest:wild_wheat[age=1,layers=3]
conquest:wild_wheat[age=1,layers=4]
conquest:wild_wheat[age=1,layers=5]
conquest:wild_wheat[age=1,layers=6]
conquest:wild_wheat[age=1,layers=7]
conquest:wild_wheat[age=1,layers=8]
conquest:wild_wheat[age=2,layers=1]
conquest:wild_wheat[age=2,layers=2]
conquest:wild_wheat[age=2,layers=3]
conquest:wild_wheat[age=2,layers=4]
conquest:wild_wheat[age=2,layers=5]
conquest:wild_wheat[age=2,layers=6]
conquest:wild_wheat[age=2,layers=7]
conquest:wild_wheat[age=2,layers=8]
conquest:wild_wheat[age=3,layers=1]
conquest:wild_wheat[age=3,layers=2]
conquest:wild_wheat[age=3,layers=3]
conquest:wild_wheat[age=3,layers=4]
conquest:wild_wheat[age=3,layers=5]
conquest:wild_wheat[age=3,layers=6]
conquest:wild_wheat[age=3,layers=7]
conquest:wild_wheat[age=3,layers=8]
conquest:wild_wheat[age=4,layers=1]
conquest:wild_wheat[age=4,layers=2]
conquest:wild_wheat[age=4,layers=3]
conquest:wild_wheat[age=4,layers=4]
conquest:wild_wheat[age=4,layers=5]
conquest:wild_wheat[age=4,layers=6]
conquest:wild_wheat[age=4,layers=7]
conquest:wild_wheat[age=4,layers=8]
conquest:wild_wheat[age=5,layers=1]
conquest:wild_wheat[age=5,layers=2]
conquest:wild_wheat[age=5,layers=3]
conquest:wild_wheat[age=5,layers=4]
conquest:wild_wheat[age=5,layers=5]
conquest:wild_wheat[age=5,layers=6]
conquest:wild_wheat[age=5,layers=7]
conquest:wild_wheat[age=5,layers=8]
conquest:wild_wheat[age=6,layers=1]
conquest:wild_wheat[age=6,layers=2]
conquest:wild_wheat[age=6,layers=3]
conquest:wild_wheat[age=6,layers=4]
conquest:wild_wheat[age=6,layers=5]
conquest:wild_wheat[age=6,layers=6]
conquest:wild_wheat[age=6,layers=7]
conquest:wild_wheat[age=6,layers=8]
conquest:wild_wheat[age=7,layers=1]
conquest:wild_wheat[age=7,layers=2]
conquest:wild_wheat[age=7,layers=3]
conquest:wild_wheat[age=7,layers=4]
conquest:wild_wheat[age=7,layers=5]
conquest:wild_wheat[age=7,layers=6]
conquest:wild_wheat[age=7,layers=7]
conquest:wild_wheat[age=7,layers=8]
conquest:william_morris_rug
conquest:william_morris_rug_corner_slab[facing=north,type=top,waterlogged=true]
conquest:william_morris_rug_corner_slab[facing=north,type=top,waterlogged=false]
conquest:william_morris_rug_corner_slab[facing=north,type=bottom,waterlogged=true]
conquest:william_morris_rug_corner_slab[facing=north,type=bottom,waterlogged=false]
conquest:william_morris_rug_corner_slab[facing=south,type=top,waterlogged=true]
conquest:william_morris_rug_corner_slab[facing=south,type=top,waterlogged=false]
conquest:william_morris_rug_corner_slab[facing=south,type=bottom,waterlogged=true]
conquest:william_morris_rug_corner_slab[facing=south,type=bottom,waterlogged=false]
conquest:william_morris_rug_corner_slab[facing=west,type=top,waterlogged=true]
conquest:william_morris_rug_corner_slab[facing=west,type=top,waterlogged=false]
conquest:william_morris_rug_corner_slab[facing=west,type=bottom,waterlogged=true]
conquest:william_morris_rug_corner_slab[facing=west,type=bottom,waterlogged=false]
conquest:william_morris_rug_corner_slab[facing=east,type=top,waterlogged=true]
conquest:william_morris_rug_corner_slab[facing=east,type=top,waterlogged=false]
conquest:william_morris_rug_corner_slab[facing=east,type=bottom,waterlogged=true]
conquest:william_morris_rug_corner_slab[facing=east,type=bottom,waterlogged=false]
conquest:william_morris_rug_cover
conquest:william_morris_rug_eighth_slab[facing=north,type=top,waterlogged=true]
conquest:william_morris_rug_eighth_slab[facing=north,type=top,waterlogged=false]
conquest:william_morris_rug_eighth_slab[facing=north,type=bottom,waterlogged=true]
conquest:william_morris_rug_eighth_slab[facing=north,type=bottom,waterlogged=false]
conquest:william_morris_rug_eighth_slab[facing=south,type=top,waterlogged=true]
conquest:william_morris_rug_eighth_slab[facing=south,type=top,waterlogged=false]
conquest:william_morris_rug_eighth_slab[facing=south,type=bottom,waterlogged=true]
conquest:william_morris_rug_eighth_slab[facing=south,type=bottom,waterlogged=false]
conquest:william_morris_rug_eighth_slab[facing=west,type=top,waterlogged=true]
conquest:william_morris_rug_eighth_slab[facing=west,type=top,waterlogged=false]
conquest:william_morris_rug_eighth_slab[facing=west,type=bottom,waterlogged=true]
conquest:william_morris_rug_eighth_slab[facing=west,type=bottom,waterlogged=false]
conquest:william_morris_rug_eighth_slab[facing=east,type=top,waterlogged=true]
conquest:william_morris_rug_eighth_slab[facing=east,type=top,waterlogged=false]
conquest:william_morris_rug_eighth_slab[facing=east,type=bottom,waterlogged=true]
conquest:william_morris_rug_eighth_slab[facing=east,type=bottom,waterlogged=false]
conquest:william_morris_rug_quarter_slab[facing=north,layer=1,type=top,waterlogged=true]
conquest:william_morris_rug_quarter_slab[facing=north,layer=1,type=top,waterlogged=false]
conquest:william_morris_rug_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=true]
conquest:william_morris_rug_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=false]
conquest:william_morris_rug_quarter_slab[facing=north,layer=2,type=top,waterlogged=true]
conquest:william_morris_rug_quarter_slab[facing=north,layer=2,type=top,waterlogged=false]
conquest:william_morris_rug_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=true]
conquest:william_morris_rug_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=false]
conquest:william_morris_rug_quarter_slab[facing=north,layer=3,type=top,waterlogged=true]
conquest:william_morris_rug_quarter_slab[facing=north,layer=3,type=top,waterlogged=false]
conquest:william_morris_rug_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=true]
conquest:william_morris_rug_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=false]
conquest:william_morris_rug_quarter_slab[facing=south,layer=1,type=top,waterlogged=true]
conquest:william_morris_rug_quarter_slab[facing=south,layer=1,type=top,waterlogged=false]
conquest:william_morris_rug_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=true]
conquest:william_morris_rug_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=false]
conquest:william_morris_rug_quarter_slab[facing=south,layer=2,type=top,waterlogged=true]
conquest:william_morris_rug_quarter_slab[facing=south,layer=2,type=top,waterlogged=false]
conquest:william_morris_rug_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=true]
conquest:william_morris_rug_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=false]
conquest:william_morris_rug_quarter_slab[facing=south,layer=3,type=top,waterlogged=true]
conquest:william_morris_rug_quarter_slab[facing=south,layer=3,type=top,waterlogged=false]
conquest:william_morris_rug_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=true]
conquest:william_morris_rug_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=false]
conquest:william_morris_rug_quarter_slab[facing=west,layer=1,type=top,waterlogged=true]
conquest:william_morris_rug_quarter_slab[facing=west,layer=1,type=top,waterlogged=false]
conquest:william_morris_rug_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=true]
conquest:william_morris_rug_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=false]
conquest:william_morris_rug_quarter_slab[facing=west,layer=2,type=top,waterlogged=true]
conquest:william_morris_rug_quarter_slab[facing=west,layer=2,type=top,waterlogged=false]
conquest:william_morris_rug_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=true]
conquest:william_morris_rug_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=false]
conquest:william_morris_rug_quarter_slab[facing=west,layer=3,type=top,waterlogged=true]
conquest:william_morris_rug_quarter_slab[facing=west,layer=3,type=top,waterlogged=false]
conquest:william_morris_rug_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=true]
conquest:william_morris_rug_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=false]
conquest:william_morris_rug_quarter_slab[facing=east,layer=1,type=top,waterlogged=true]
conquest:william_morris_rug_quarter_slab[facing=east,layer=1,type=top,waterlogged=false]
conquest:william_morris_rug_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=true]
conquest:william_morris_rug_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=false]
conquest:william_morris_rug_quarter_slab[facing=east,layer=2,type=top,waterlogged=true]
conquest:william_morris_rug_quarter_slab[facing=east,layer=2,type=top,waterlogged=false]
conquest:william_morris_rug_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=true]
conquest:william_morris_rug_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=false]
conquest:william_morris_rug_quarter_slab[facing=east,layer=3,type=top,waterlogged=true]
conquest:william_morris_rug_quarter_slab[facing=east,layer=3,type=top,waterlogged=false]
conquest:william_morris_rug_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=true]
conquest:william_morris_rug_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=false]
conquest:william_morris_rug_slab[layers=1,type=top,waterlogged=true]
conquest:william_morris_rug_slab[layers=1,type=top,waterlogged=false]
conquest:william_morris_rug_slab[layers=1,type=bottom,waterlogged=true]
conquest:william_morris_rug_slab[layers=1,type=bottom,waterlogged=false]
conquest:william_morris_rug_slab[layers=2,type=top,waterlogged=true]
conquest:william_morris_rug_slab[layers=2,type=top,waterlogged=false]
conquest:william_morris_rug_slab[layers=2,type=bottom,waterlogged=true]
conquest:william_morris_rug_slab[layers=2,type=bottom,waterlogged=false]
conquest:william_morris_rug_slab[layers=3,type=top,waterlogged=true]
conquest:william_morris_rug_slab[layers=3,type=top,waterlogged=false]
conquest:william_morris_rug_slab[layers=3,type=bottom,waterlogged=true]
conquest:william_morris_rug_slab[layers=3,type=bottom,waterlogged=false]
conquest:william_morris_rug_slab[layers=4,type=top,waterlogged=true]
conquest:william_morris_rug_slab[layers=4,type=top,waterlogged=false]
conquest:william_morris_rug_slab[layers=4,type=bottom,waterlogged=true]
conquest:william_morris_rug_slab[layers=4,type=bottom,waterlogged=false]
conquest:william_morris_rug_slab[layers=5,type=top,waterlogged=true]
conquest:william_morris_rug_slab[layers=5,type=top,waterlogged=false]
conquest:william_morris_rug_slab[layers=5,type=bottom,waterlogged=true]
conquest:william_morris_rug_slab[layers=5,type=bottom,waterlogged=false]
conquest:william_morris_rug_slab[layers=6,type=top,waterlogged=true]
conquest:william_morris_rug_slab[layers=6,type=top,waterlogged=false]
conquest:william_morris_rug_slab[layers=6,type=bottom,waterlogged=true]
conquest:william_morris_rug_slab[layers=6,type=bottom,waterlogged=false]
conquest:william_morris_rug_slab[layers=7,type=top,waterlogged=true]
conquest:william_morris_rug_slab[layers=7,type=top,waterlogged=false]
conquest:william_morris_rug_slab[layers=7,type=bottom,waterlogged=true]
conquest:william_morris_rug_slab[layers=7,type=bottom,waterlogged=false]
conquest:william_morris_rug_slab[layers=8,type=top,waterlogged=true]
conquest:william_morris_rug_slab[layers=8,type=top,waterlogged=false]
conquest:william_morris_rug_slab[layers=8,type=bottom,waterlogged=true]
conquest:william_morris_rug_slab[layers=8,type=bottom,waterlogged=false]
conquest:william_morris_rug_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:william_morris_rug_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:william_morris_rug_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:william_morris_rug_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:william_morris_rug_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:william_morris_rug_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:william_morris_rug_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:william_morris_rug_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:william_morris_rug_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:william_morris_rug_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:william_morris_rug_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:william_morris_rug_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:william_morris_rug_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:william_morris_rug_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:william_morris_rug_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:william_morris_rug_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:william_morris_rug_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:william_morris_rug_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:william_morris_rug_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:william_morris_rug_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:william_morris_rug_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:william_morris_rug_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:william_morris_rug_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:william_morris_rug_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:william_morris_rug_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:william_morris_rug_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:william_morris_rug_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:william_morris_rug_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:william_morris_rug_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:william_morris_rug_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:william_morris_rug_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:william_morris_rug_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:william_morris_rug_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:william_morris_rug_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:william_morris_rug_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:william_morris_rug_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:william_morris_rug_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:william_morris_rug_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:william_morris_rug_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:william_morris_rug_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:william_morris_rug_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:william_morris_rug_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:william_morris_rug_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:william_morris_rug_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:william_morris_rug_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:william_morris_rug_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:william_morris_rug_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:william_morris_rug_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:william_morris_rug_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:william_morris_rug_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:william_morris_rug_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:william_morris_rug_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:william_morris_rug_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:william_morris_rug_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:william_morris_rug_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:william_morris_rug_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:william_morris_rug_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:william_morris_rug_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:william_morris_rug_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:william_morris_rug_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:william_morris_rug_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:william_morris_rug_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:william_morris_rug_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:william_morris_rug_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:william_morris_rug_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:william_morris_rug_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:william_morris_rug_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:william_morris_rug_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:william_morris_rug_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:william_morris_rug_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:william_morris_rug_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:william_morris_rug_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:william_morris_rug_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:william_morris_rug_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:william_morris_rug_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:william_morris_rug_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:william_morris_rug_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:william_morris_rug_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:william_morris_rug_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:william_morris_rug_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:william_morris_rug_vertical_corner[facing=north,layer=1,waterlogged=true]
conquest:william_morris_rug_vertical_corner[facing=north,layer=1,waterlogged=false]
conquest:william_morris_rug_vertical_corner[facing=north,layer=2,waterlogged=true]
conquest:william_morris_rug_vertical_corner[facing=north,layer=2,waterlogged=false]
conquest:william_morris_rug_vertical_corner[facing=north,layer=3,waterlogged=true]
conquest:william_morris_rug_vertical_corner[facing=north,layer=3,waterlogged=false]
conquest:william_morris_rug_vertical_corner[facing=north,layer=4,waterlogged=true]
conquest:william_morris_rug_vertical_corner[facing=north,layer=4,waterlogged=false]
conquest:william_morris_rug_vertical_corner[facing=south,layer=1,waterlogged=true]
conquest:william_morris_rug_vertical_corner[facing=south,layer=1,waterlogged=false]
conquest:william_morris_rug_vertical_corner[facing=south,layer=2,waterlogged=true]
conquest:william_morris_rug_vertical_corner[facing=south,layer=2,waterlogged=false]
conquest:william_morris_rug_vertical_corner[facing=south,layer=3,waterlogged=true]
conquest:william_morris_rug_vertical_corner[facing=south,layer=3,waterlogged=false]
conquest:william_morris_rug_vertical_corner[facing=south,layer=4,waterlogged=true]
conquest:william_morris_rug_vertical_corner[facing=south,layer=4,waterlogged=false]
conquest:william_morris_rug_vertical_corner[facing=west,layer=1,waterlogged=true]
conquest:william_morris_rug_vertical_corner[facing=west,layer=1,waterlogged=false]
conquest:william_morris_rug_vertical_corner[facing=west,layer=2,waterlogged=true]
conquest:william_morris_rug_vertical_corner[facing=west,layer=2,waterlogged=false]
conquest:william_morris_rug_vertical_corner[facing=west,layer=3,waterlogged=true]
conquest:william_morris_rug_vertical_corner[facing=west,layer=3,waterlogged=false]
conquest:william_morris_rug_vertical_corner[facing=west,layer=4,waterlogged=true]
conquest:william_morris_rug_vertical_corner[facing=west,layer=4,waterlogged=false]
conquest:william_morris_rug_vertical_corner[facing=east,layer=1,waterlogged=true]
conquest:william_morris_rug_vertical_corner[facing=east,layer=1,waterlogged=false]
conquest:william_morris_rug_vertical_corner[facing=east,layer=2,waterlogged=true]
conquest:william_morris_rug_vertical_corner[facing=east,layer=2,waterlogged=false]
conquest:william_morris_rug_vertical_corner[facing=east,layer=3,waterlogged=true]
conquest:william_morris_rug_vertical_corner[facing=east,layer=3,waterlogged=false]
conquest:william_morris_rug_vertical_corner[facing=east,layer=4,waterlogged=true]
conquest:william_morris_rug_vertical_corner[facing=east,layer=4,waterlogged=false]
conquest:william_morris_rug_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:william_morris_rug_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:william_morris_rug_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:william_morris_rug_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:william_morris_rug_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:william_morris_rug_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:william_morris_rug_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:william_morris_rug_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:william_morris_rug_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:william_morris_rug_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:william_morris_rug_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:william_morris_rug_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:william_morris_rug_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:william_morris_rug_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:william_morris_rug_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:william_morris_rug_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:william_morris_rug_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:william_morris_rug_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:william_morris_rug_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:william_morris_rug_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:william_morris_rug_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:william_morris_rug_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:william_morris_rug_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:william_morris_rug_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:william_morris_rug_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:william_morris_rug_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:william_morris_rug_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:william_morris_rug_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:william_morris_rug_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:william_morris_rug_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:william_morris_rug_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:william_morris_rug_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:william_morris_rug_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:william_morris_rug_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:william_morris_rug_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:william_morris_rug_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:william_morris_rug_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:william_morris_rug_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:william_morris_rug_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:william_morris_rug_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:william_morris_rug_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:william_morris_rug_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:william_morris_rug_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:william_morris_rug_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:william_morris_rug_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:william_morris_rug_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:william_morris_rug_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:william_morris_rug_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:william_morris_rug_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:william_morris_rug_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:william_morris_rug_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:william_morris_rug_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:william_morris_rug_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:william_morris_rug_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:william_morris_rug_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:william_morris_rug_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:william_morris_rug_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:william_morris_rug_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:william_morris_rug_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:william_morris_rug_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:william_morris_rug_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:william_morris_rug_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:william_morris_rug_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:william_morris_rug_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:william_morris_rug_vertical_quarter[facing=north,layer=1,waterlogged=true]
conquest:william_morris_rug_vertical_quarter[facing=north,layer=1,waterlogged=false]
conquest:william_morris_rug_vertical_quarter[facing=north,layer=2,waterlogged=true]
conquest:william_morris_rug_vertical_quarter[facing=north,layer=2,waterlogged=false]
conquest:william_morris_rug_vertical_quarter[facing=north,layer=3,waterlogged=true]
conquest:william_morris_rug_vertical_quarter[facing=north,layer=3,waterlogged=false]
conquest:william_morris_rug_vertical_quarter[facing=north,layer=4,waterlogged=true]
conquest:william_morris_rug_vertical_quarter[facing=north,layer=4,waterlogged=false]
conquest:william_morris_rug_vertical_quarter[facing=south,layer=1,waterlogged=true]
conquest:william_morris_rug_vertical_quarter[facing=south,layer=1,waterlogged=false]
conquest:william_morris_rug_vertical_quarter[facing=south,layer=2,waterlogged=true]
conquest:william_morris_rug_vertical_quarter[facing=south,layer=2,waterlogged=false]
conquest:william_morris_rug_vertical_quarter[facing=south,layer=3,waterlogged=true]
conquest:william_morris_rug_vertical_quarter[facing=south,layer=3,waterlogged=false]
conquest:william_morris_rug_vertical_quarter[facing=south,layer=4,waterlogged=true]
conquest:william_morris_rug_vertical_quarter[facing=south,layer=4,waterlogged=false]
conquest:william_morris_rug_vertical_quarter[facing=west,layer=1,waterlogged=true]
conquest:william_morris_rug_vertical_quarter[facing=west,layer=1,waterlogged=false]
conquest:william_morris_rug_vertical_quarter[facing=west,layer=2,waterlogged=true]
conquest:william_morris_rug_vertical_quarter[facing=west,layer=2,waterlogged=false]
conquest:william_morris_rug_vertical_quarter[facing=west,layer=3,waterlogged=true]
conquest:william_morris_rug_vertical_quarter[facing=west,layer=3,waterlogged=false]
conquest:william_morris_rug_vertical_quarter[facing=west,layer=4,waterlogged=true]
conquest:william_morris_rug_vertical_quarter[facing=west,layer=4,waterlogged=false]
conquest:william_morris_rug_vertical_quarter[facing=east,layer=1,waterlogged=true]
conquest:william_morris_rug_vertical_quarter[facing=east,layer=1,waterlogged=false]
conquest:william_morris_rug_vertical_quarter[facing=east,layer=2,waterlogged=true]
conquest:william_morris_rug_vertical_quarter[facing=east,layer=2,waterlogged=false]
conquest:william_morris_rug_vertical_quarter[facing=east,layer=3,waterlogged=true]
conquest:william_morris_rug_vertical_quarter[facing=east,layer=3,waterlogged=false]
conquest:william_morris_rug_vertical_quarter[facing=east,layer=4,waterlogged=true]
conquest:william_morris_rug_vertical_quarter[facing=east,layer=4,waterlogged=false]
conquest:william_morris_rug_vertical_slab[facing=north,layer=1,waterlogged=true]
conquest:william_morris_rug_vertical_slab[facing=north,layer=1,waterlogged=false]
conquest:william_morris_rug_vertical_slab[facing=north,layer=2,waterlogged=true]
conquest:william_morris_rug_vertical_slab[facing=north,layer=2,waterlogged=false]
conquest:william_morris_rug_vertical_slab[facing=north,layer=3,waterlogged=true]
conquest:william_morris_rug_vertical_slab[facing=north,layer=3,waterlogged=false]
conquest:william_morris_rug_vertical_slab[facing=north,layer=4,waterlogged=true]
conquest:william_morris_rug_vertical_slab[facing=north,layer=4,waterlogged=false]
conquest:william_morris_rug_vertical_slab[facing=south,layer=1,waterlogged=true]
conquest:william_morris_rug_vertical_slab[facing=south,layer=1,waterlogged=false]
conquest:william_morris_rug_vertical_slab[facing=south,layer=2,waterlogged=true]
conquest:william_morris_rug_vertical_slab[facing=south,layer=2,waterlogged=false]
conquest:william_morris_rug_vertical_slab[facing=south,layer=3,waterlogged=true]
conquest:william_morris_rug_vertical_slab[facing=south,layer=3,waterlogged=false]
conquest:william_morris_rug_vertical_slab[facing=south,layer=4,waterlogged=true]
conquest:william_morris_rug_vertical_slab[facing=south,layer=4,waterlogged=false]
conquest:william_morris_rug_vertical_slab[facing=west,layer=1,waterlogged=true]
conquest:william_morris_rug_vertical_slab[facing=west,layer=1,waterlogged=false]
conquest:william_morris_rug_vertical_slab[facing=west,layer=2,waterlogged=true]
conquest:william_morris_rug_vertical_slab[facing=west,layer=2,waterlogged=false]
conquest:william_morris_rug_vertical_slab[facing=west,layer=3,waterlogged=true]
conquest:william_morris_rug_vertical_slab[facing=west,layer=3,waterlogged=false]
conquest:william_morris_rug_vertical_slab[facing=west,layer=4,waterlogged=true]
conquest:william_morris_rug_vertical_slab[facing=west,layer=4,waterlogged=false]
conquest:william_morris_rug_vertical_slab[facing=east,layer=1,waterlogged=true]
conquest:william_morris_rug_vertical_slab[facing=east,layer=1,waterlogged=false]
conquest:william_morris_rug_vertical_slab[facing=east,layer=2,waterlogged=true]
conquest:william_morris_rug_vertical_slab[facing=east,layer=2,waterlogged=false]
conquest:william_morris_rug_vertical_slab[facing=east,layer=3,waterlogged=true]
conquest:william_morris_rug_vertical_slab[facing=east,layer=3,waterlogged=false]
conquest:william_morris_rug_vertical_slab[facing=east,layer=4,waterlogged=true]
conquest:william_morris_rug_vertical_slab[facing=east,layer=4,waterlogged=false]
conquest:willow_log[axis=x]
conquest:willow_log[axis=y]
conquest:willow_log[axis=z]
conquest:willow_log_bark[axis=x]
conquest:willow_log_bark[axis=y]
conquest:willow_log_bark[axis=z]
conquest:willow_log_branch[east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:willow_log_branch[east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:willow_log_branch[east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:willow_log_branch[east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:willow_log_branch[east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:willow_log_branch[east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:willow_log_branch[east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:willow_log_branch[east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:willow_log_branch[east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:willow_log_branch[east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:willow_log_branch[east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:willow_log_branch[east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:willow_log_branch[east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:willow_log_branch[east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:willow_log_branch[east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:willow_log_branch[east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:willow_log_branch[east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:willow_log_branch[east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:willow_log_branch[east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:willow_log_branch[east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:willow_log_branch[east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:willow_log_branch[east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:willow_log_branch[east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:willow_log_branch[east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:willow_log_branch[east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:willow_log_branch[east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:willow_log_branch[east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:willow_log_branch[east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:willow_log_branch[east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:willow_log_branch[east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:willow_log_branch[east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:willow_log_branch[east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:willow_log_branch[east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:willow_log_branch[east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:willow_log_branch[east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:willow_log_branch[east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:willow_log_branch[east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:willow_log_branch[east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:willow_log_branch[east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:willow_log_branch[east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:willow_log_branch[east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:willow_log_branch[east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:willow_log_branch[east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:willow_log_branch[east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:willow_log_branch[east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:willow_log_branch[east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:willow_log_branch[east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:willow_log_branch[east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:willow_log_branch[east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:willow_log_branch[east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:willow_log_branch[east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:willow_log_branch[east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:willow_log_branch[east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:willow_log_branch[east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:willow_log_branch[east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:willow_log_branch[east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:willow_log_branch[east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:willow_log_branch[east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:willow_log_branch[east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:willow_log_branch[east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:willow_log_branch[east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:willow_log_branch[east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:willow_log_branch[east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:willow_log_branch[east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:willow_log_corner_slab[facing=north,type=top,waterlogged=true]
conquest:willow_log_corner_slab[facing=north,type=top,waterlogged=false]
conquest:willow_log_corner_slab[facing=north,type=bottom,waterlogged=true]
conquest:willow_log_corner_slab[facing=north,type=bottom,waterlogged=false]
conquest:willow_log_corner_slab[facing=south,type=top,waterlogged=true]
conquest:willow_log_corner_slab[facing=south,type=top,waterlogged=false]
conquest:willow_log_corner_slab[facing=south,type=bottom,waterlogged=true]
conquest:willow_log_corner_slab[facing=south,type=bottom,waterlogged=false]
conquest:willow_log_corner_slab[facing=west,type=top,waterlogged=true]
conquest:willow_log_corner_slab[facing=west,type=top,waterlogged=false]
conquest:willow_log_corner_slab[facing=west,type=bottom,waterlogged=true]
conquest:willow_log_corner_slab[facing=west,type=bottom,waterlogged=false]
conquest:willow_log_corner_slab[facing=east,type=top,waterlogged=true]
conquest:willow_log_corner_slab[facing=east,type=top,waterlogged=false]
conquest:willow_log_corner_slab[facing=east,type=bottom,waterlogged=true]
conquest:willow_log_corner_slab[facing=east,type=bottom,waterlogged=false]
conquest:willow_log_eighth_slab[facing=north,type=top,waterlogged=true]
conquest:willow_log_eighth_slab[facing=north,type=top,waterlogged=false]
conquest:willow_log_eighth_slab[facing=north,type=bottom,waterlogged=true]
conquest:willow_log_eighth_slab[facing=north,type=bottom,waterlogged=false]
conquest:willow_log_eighth_slab[facing=south,type=top,waterlogged=true]
conquest:willow_log_eighth_slab[facing=south,type=top,waterlogged=false]
conquest:willow_log_eighth_slab[facing=south,type=bottom,waterlogged=true]
conquest:willow_log_eighth_slab[facing=south,type=bottom,waterlogged=false]
conquest:willow_log_eighth_slab[facing=west,type=top,waterlogged=true]
conquest:willow_log_eighth_slab[facing=west,type=top,waterlogged=false]
conquest:willow_log_eighth_slab[facing=west,type=bottom,waterlogged=true]
conquest:willow_log_eighth_slab[facing=west,type=bottom,waterlogged=false]
conquest:willow_log_eighth_slab[facing=east,type=top,waterlogged=true]
conquest:willow_log_eighth_slab[facing=east,type=top,waterlogged=false]
conquest:willow_log_eighth_slab[facing=east,type=bottom,waterlogged=true]
conquest:willow_log_eighth_slab[facing=east,type=bottom,waterlogged=false]
conquest:willow_log_large_branch[east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:willow_log_large_branch[east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:willow_log_large_branch[east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:willow_log_large_branch[east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:willow_log_large_branch[east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:willow_log_large_branch[east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:willow_log_large_branch[east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:willow_log_large_branch[east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:willow_log_large_branch[east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:willow_log_large_branch[east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:willow_log_large_branch[east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:willow_log_large_branch[east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:willow_log_large_branch[east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:willow_log_large_branch[east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:willow_log_large_branch[east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:willow_log_large_branch[east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:willow_log_large_branch[east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:willow_log_large_branch[east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:willow_log_large_branch[east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:willow_log_large_branch[east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:willow_log_large_branch[east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:willow_log_large_branch[east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:willow_log_large_branch[east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:willow_log_large_branch[east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:willow_log_large_branch[east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:willow_log_large_branch[east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:willow_log_large_branch[east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:willow_log_large_branch[east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:willow_log_large_branch[east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:willow_log_large_branch[east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:willow_log_large_branch[east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:willow_log_large_branch[east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:willow_log_large_branch[east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:willow_log_large_branch[east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:willow_log_large_branch[east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:willow_log_large_branch[east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:willow_log_large_branch[east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:willow_log_large_branch[east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:willow_log_large_branch[east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:willow_log_large_branch[east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:willow_log_large_branch[east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:willow_log_large_branch[east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:willow_log_large_branch[east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:willow_log_large_branch[east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:willow_log_large_branch[east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:willow_log_large_branch[east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:willow_log_large_branch[east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:willow_log_large_branch[east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:willow_log_large_branch[east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:willow_log_large_branch[east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:willow_log_large_branch[east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:willow_log_large_branch[east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:willow_log_large_branch[east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:willow_log_large_branch[east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:willow_log_large_branch[east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:willow_log_large_branch[east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:willow_log_large_branch[east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:willow_log_large_branch[east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:willow_log_large_branch[east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:willow_log_large_branch[east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:willow_log_large_branch[east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:willow_log_large_branch[east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:willow_log_large_branch[east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:willow_log_large_branch[east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:willow_log_pillar[layer=1,waterlogged=true]
conquest:willow_log_pillar[layer=1,waterlogged=false]
conquest:willow_log_pillar[layer=2,waterlogged=true]
conquest:willow_log_pillar[layer=2,waterlogged=false]
conquest:willow_log_pillar[layer=3,waterlogged=true]
conquest:willow_log_pillar[layer=3,waterlogged=false]
conquest:willow_log_pillar[layer=4,waterlogged=true]
conquest:willow_log_pillar[layer=4,waterlogged=false]
conquest:willow_log_pillar[layer=5,waterlogged=true]
conquest:willow_log_pillar[layer=5,waterlogged=false]
conquest:willow_log_quarter_slab[facing=north,layer=1,type=top,waterlogged=true]
conquest:willow_log_quarter_slab[facing=north,layer=1,type=top,waterlogged=false]
conquest:willow_log_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=true]
conquest:willow_log_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=false]
conquest:willow_log_quarter_slab[facing=north,layer=2,type=top,waterlogged=true]
conquest:willow_log_quarter_slab[facing=north,layer=2,type=top,waterlogged=false]
conquest:willow_log_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=true]
conquest:willow_log_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=false]
conquest:willow_log_quarter_slab[facing=north,layer=3,type=top,waterlogged=true]
conquest:willow_log_quarter_slab[facing=north,layer=3,type=top,waterlogged=false]
conquest:willow_log_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=true]
conquest:willow_log_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=false]
conquest:willow_log_quarter_slab[facing=south,layer=1,type=top,waterlogged=true]
conquest:willow_log_quarter_slab[facing=south,layer=1,type=top,waterlogged=false]
conquest:willow_log_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=true]
conquest:willow_log_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=false]
conquest:willow_log_quarter_slab[facing=south,layer=2,type=top,waterlogged=true]
conquest:willow_log_quarter_slab[facing=south,layer=2,type=top,waterlogged=false]
conquest:willow_log_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=true]
conquest:willow_log_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=false]
conquest:willow_log_quarter_slab[facing=south,layer=3,type=top,waterlogged=true]
conquest:willow_log_quarter_slab[facing=south,layer=3,type=top,waterlogged=false]
conquest:willow_log_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=true]
conquest:willow_log_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=false]
conquest:willow_log_quarter_slab[facing=west,layer=1,type=top,waterlogged=true]
conquest:willow_log_quarter_slab[facing=west,layer=1,type=top,waterlogged=false]
conquest:willow_log_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=true]
conquest:willow_log_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=false]
conquest:willow_log_quarter_slab[facing=west,layer=2,type=top,waterlogged=true]
conquest:willow_log_quarter_slab[facing=west,layer=2,type=top,waterlogged=false]
conquest:willow_log_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=true]
conquest:willow_log_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=false]
conquest:willow_log_quarter_slab[facing=west,layer=3,type=top,waterlogged=true]
conquest:willow_log_quarter_slab[facing=west,layer=3,type=top,waterlogged=false]
conquest:willow_log_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=true]
conquest:willow_log_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=false]
conquest:willow_log_quarter_slab[facing=east,layer=1,type=top,waterlogged=true]
conquest:willow_log_quarter_slab[facing=east,layer=1,type=top,waterlogged=false]
conquest:willow_log_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=true]
conquest:willow_log_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=false]
conquest:willow_log_quarter_slab[facing=east,layer=2,type=top,waterlogged=true]
conquest:willow_log_quarter_slab[facing=east,layer=2,type=top,waterlogged=false]
conquest:willow_log_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=true]
conquest:willow_log_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=false]
conquest:willow_log_quarter_slab[facing=east,layer=3,type=top,waterlogged=true]
conquest:willow_log_quarter_slab[facing=east,layer=3,type=top,waterlogged=false]
conquest:willow_log_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=true]
conquest:willow_log_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=false]
conquest:willow_log_slab[layer=1,type=top,waterlogged=true]
conquest:willow_log_slab[layer=1,type=top,waterlogged=false]
conquest:willow_log_slab[layer=1,type=bottom,waterlogged=true]
conquest:willow_log_slab[layer=1,type=bottom,waterlogged=false]
conquest:willow_log_slab[layer=2,type=top,waterlogged=true]
conquest:willow_log_slab[layer=2,type=top,waterlogged=false]
conquest:willow_log_slab[layer=2,type=bottom,waterlogged=true]
conquest:willow_log_slab[layer=2,type=bottom,waterlogged=false]
conquest:willow_log_slab[layer=3,type=top,waterlogged=true]
conquest:willow_log_slab[layer=3,type=top,waterlogged=false]
conquest:willow_log_slab[layer=3,type=bottom,waterlogged=true]
conquest:willow_log_slab[layer=3,type=bottom,waterlogged=false]
conquest:willow_log_slab[layer=4,type=top,waterlogged=true]
conquest:willow_log_slab[layer=4,type=top,waterlogged=false]
conquest:willow_log_slab[layer=4,type=bottom,waterlogged=true]
conquest:willow_log_slab[layer=4,type=bottom,waterlogged=false]
conquest:willow_log_small_branch[east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:willow_log_small_branch[east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:willow_log_small_branch[east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:willow_log_small_branch[east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:willow_log_small_branch[east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:willow_log_small_branch[east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:willow_log_small_branch[east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:willow_log_small_branch[east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:willow_log_small_branch[east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:willow_log_small_branch[east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:willow_log_small_branch[east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:willow_log_small_branch[east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:willow_log_small_branch[east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:willow_log_small_branch[east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:willow_log_small_branch[east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:willow_log_small_branch[east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:willow_log_small_branch[east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:willow_log_small_branch[east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:willow_log_small_branch[east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:willow_log_small_branch[east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:willow_log_small_branch[east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:willow_log_small_branch[east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:willow_log_small_branch[east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:willow_log_small_branch[east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:willow_log_small_branch[east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:willow_log_small_branch[east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:willow_log_small_branch[east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:willow_log_small_branch[east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:willow_log_small_branch[east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:willow_log_small_branch[east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:willow_log_small_branch[east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:willow_log_small_branch[east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:willow_log_small_branch[east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:willow_log_small_branch[east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:willow_log_small_branch[east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:willow_log_small_branch[east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:willow_log_small_branch[east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:willow_log_small_branch[east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:willow_log_small_branch[east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:willow_log_small_branch[east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:willow_log_small_branch[east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:willow_log_small_branch[east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:willow_log_small_branch[east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:willow_log_small_branch[east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:willow_log_small_branch[east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:willow_log_small_branch[east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:willow_log_small_branch[east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:willow_log_small_branch[east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:willow_log_small_branch[east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:willow_log_small_branch[east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:willow_log_small_branch[east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:willow_log_small_branch[east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:willow_log_small_branch[east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:willow_log_small_branch[east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:willow_log_small_branch[east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:willow_log_small_branch[east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:willow_log_small_branch[east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:willow_log_small_branch[east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:willow_log_small_branch[east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:willow_log_small_branch[east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:willow_log_small_branch[east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:willow_log_small_branch[east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:willow_log_small_branch[east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:willow_log_small_branch[east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:willow_log_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:willow_log_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:willow_log_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:willow_log_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:willow_log_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:willow_log_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:willow_log_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:willow_log_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:willow_log_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:willow_log_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:willow_log_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:willow_log_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:willow_log_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:willow_log_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:willow_log_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:willow_log_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:willow_log_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:willow_log_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:willow_log_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:willow_log_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:willow_log_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:willow_log_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:willow_log_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:willow_log_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:willow_log_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:willow_log_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:willow_log_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:willow_log_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:willow_log_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:willow_log_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:willow_log_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:willow_log_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:willow_log_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:willow_log_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:willow_log_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:willow_log_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:willow_log_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:willow_log_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:willow_log_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:willow_log_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:willow_log_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:willow_log_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:willow_log_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:willow_log_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:willow_log_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:willow_log_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:willow_log_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:willow_log_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:willow_log_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:willow_log_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:willow_log_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:willow_log_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:willow_log_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:willow_log_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:willow_log_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:willow_log_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:willow_log_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:willow_log_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:willow_log_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:willow_log_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:willow_log_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:willow_log_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:willow_log_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:willow_log_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:willow_log_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:willow_log_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:willow_log_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:willow_log_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:willow_log_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:willow_log_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:willow_log_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:willow_log_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:willow_log_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:willow_log_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:willow_log_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:willow_log_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:willow_log_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:willow_log_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:willow_log_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:willow_log_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:willow_log_stump[down=true,layer=1,waterlogged=true]
conquest:willow_log_stump[down=true,layer=1,waterlogged=false]
conquest:willow_log_stump[down=true,layer=2,waterlogged=true]
conquest:willow_log_stump[down=true,layer=2,waterlogged=false]
conquest:willow_log_stump[down=true,layer=3,waterlogged=true]
conquest:willow_log_stump[down=true,layer=3,waterlogged=false]
conquest:willow_log_stump[down=true,layer=4,waterlogged=true]
conquest:willow_log_stump[down=true,layer=4,waterlogged=false]
conquest:willow_log_stump[down=true,layer=5,waterlogged=true]
conquest:willow_log_stump[down=true,layer=5,waterlogged=false]
conquest:willow_log_stump[down=false,layer=1,waterlogged=true]
conquest:willow_log_stump[down=false,layer=1,waterlogged=false]
conquest:willow_log_stump[down=false,layer=2,waterlogged=true]
conquest:willow_log_stump[down=false,layer=2,waterlogged=false]
conquest:willow_log_stump[down=false,layer=3,waterlogged=true]
conquest:willow_log_stump[down=false,layer=3,waterlogged=false]
conquest:willow_log_stump[down=false,layer=4,waterlogged=true]
conquest:willow_log_stump[down=false,layer=4,waterlogged=false]
conquest:willow_log_stump[down=false,layer=5,waterlogged=true]
conquest:willow_log_stump[down=false,layer=5,waterlogged=false]
conquest:willow_log_vertical_corner[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:willow_log_vertical_corner[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:willow_log_vertical_corner[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:willow_log_vertical_corner[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:willow_log_vertical_corner[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:willow_log_vertical_corner[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:willow_log_vertical_corner[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:willow_log_vertical_corner[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:willow_log_vertical_corner[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:willow_log_vertical_corner[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:willow_log_vertical_corner[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:willow_log_vertical_corner[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:willow_log_vertical_corner[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:willow_log_vertical_corner[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:willow_log_vertical_corner[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:willow_log_vertical_corner[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:willow_log_vertical_corner[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:willow_log_vertical_corner[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:willow_log_vertical_corner[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:willow_log_vertical_corner[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:willow_log_vertical_corner[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:willow_log_vertical_corner[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:willow_log_vertical_corner[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:willow_log_vertical_corner[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:willow_log_vertical_corner[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:willow_log_vertical_corner[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:willow_log_vertical_corner[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:willow_log_vertical_corner[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:willow_log_vertical_corner[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:willow_log_vertical_corner[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:willow_log_vertical_corner[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:willow_log_vertical_corner[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:willow_log_vertical_corner[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:willow_log_vertical_corner[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:willow_log_vertical_corner[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:willow_log_vertical_corner[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:willow_log_vertical_corner[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:willow_log_vertical_corner[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:willow_log_vertical_corner[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:willow_log_vertical_corner[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:willow_log_vertical_corner[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:willow_log_vertical_corner[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:willow_log_vertical_corner[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:willow_log_vertical_corner[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:willow_log_vertical_corner[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:willow_log_vertical_corner[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:willow_log_vertical_corner[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:willow_log_vertical_corner[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:willow_log_vertical_corner[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:willow_log_vertical_corner[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:willow_log_vertical_corner[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:willow_log_vertical_corner[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:willow_log_vertical_corner[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:willow_log_vertical_corner[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:willow_log_vertical_corner[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:willow_log_vertical_corner[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:willow_log_vertical_corner[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:willow_log_vertical_corner[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:willow_log_vertical_corner[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:willow_log_vertical_corner[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:willow_log_vertical_corner[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:willow_log_vertical_corner[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:willow_log_vertical_corner[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:willow_log_vertical_corner[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:willow_log_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:willow_log_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:willow_log_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:willow_log_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:willow_log_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:willow_log_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:willow_log_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:willow_log_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:willow_log_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:willow_log_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:willow_log_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:willow_log_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:willow_log_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:willow_log_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:willow_log_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:willow_log_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:willow_log_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:willow_log_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:willow_log_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:willow_log_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:willow_log_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:willow_log_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:willow_log_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:willow_log_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:willow_log_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:willow_log_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:willow_log_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:willow_log_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:willow_log_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:willow_log_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:willow_log_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:willow_log_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:willow_log_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:willow_log_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:willow_log_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:willow_log_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:willow_log_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:willow_log_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:willow_log_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:willow_log_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:willow_log_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:willow_log_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:willow_log_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:willow_log_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:willow_log_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:willow_log_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:willow_log_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:willow_log_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:willow_log_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:willow_log_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:willow_log_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:willow_log_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:willow_log_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:willow_log_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:willow_log_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:willow_log_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:willow_log_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:willow_log_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:willow_log_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:willow_log_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:willow_log_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:willow_log_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:willow_log_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:willow_log_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:willow_log_vertical_quarter[down=true,extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:willow_log_vertical_quarter[down=true,extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:willow_log_vertical_quarter[down=true,extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:willow_log_vertical_quarter[down=true,extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:willow_log_vertical_quarter[down=true,extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:willow_log_vertical_quarter[down=true,extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:willow_log_vertical_quarter[down=true,extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:willow_log_vertical_quarter[down=true,extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:willow_log_vertical_quarter[down=true,extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:willow_log_vertical_quarter[down=true,extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:willow_log_vertical_quarter[down=true,extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:willow_log_vertical_quarter[down=true,extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:willow_log_vertical_quarter[down=true,extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:willow_log_vertical_quarter[down=true,extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:willow_log_vertical_quarter[down=true,extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:willow_log_vertical_quarter[down=true,extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:willow_log_vertical_quarter[down=true,extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:willow_log_vertical_quarter[down=true,extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:willow_log_vertical_quarter[down=true,extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:willow_log_vertical_quarter[down=true,extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:willow_log_vertical_quarter[down=true,extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:willow_log_vertical_quarter[down=true,extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:willow_log_vertical_quarter[down=true,extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:willow_log_vertical_quarter[down=true,extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:willow_log_vertical_quarter[down=true,extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:willow_log_vertical_quarter[down=true,extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:willow_log_vertical_quarter[down=true,extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:willow_log_vertical_quarter[down=true,extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:willow_log_vertical_quarter[down=true,extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:willow_log_vertical_quarter[down=true,extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:willow_log_vertical_quarter[down=true,extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:willow_log_vertical_quarter[down=true,extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:willow_log_vertical_quarter[down=true,extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:willow_log_vertical_quarter[down=true,extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:willow_log_vertical_quarter[down=true,extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:willow_log_vertical_quarter[down=true,extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:willow_log_vertical_quarter[down=true,extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:willow_log_vertical_quarter[down=true,extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:willow_log_vertical_quarter[down=true,extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:willow_log_vertical_quarter[down=true,extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:willow_log_vertical_quarter[down=true,extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:willow_log_vertical_quarter[down=true,extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:willow_log_vertical_quarter[down=true,extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:willow_log_vertical_quarter[down=true,extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:willow_log_vertical_quarter[down=true,extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:willow_log_vertical_quarter[down=true,extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:willow_log_vertical_quarter[down=true,extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:willow_log_vertical_quarter[down=true,extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:willow_log_vertical_quarter[down=true,extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:willow_log_vertical_quarter[down=true,extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:willow_log_vertical_quarter[down=true,extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:willow_log_vertical_quarter[down=true,extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:willow_log_vertical_quarter[down=true,extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:willow_log_vertical_quarter[down=true,extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:willow_log_vertical_quarter[down=true,extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:willow_log_vertical_quarter[down=true,extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:willow_log_vertical_quarter[down=true,extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:willow_log_vertical_quarter[down=true,extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:willow_log_vertical_quarter[down=true,extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:willow_log_vertical_quarter[down=true,extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:willow_log_vertical_quarter[down=true,extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:willow_log_vertical_quarter[down=true,extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:willow_log_vertical_quarter[down=true,extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:willow_log_vertical_quarter[down=true,extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:willow_log_vertical_quarter[down=false,extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:willow_log_vertical_quarter[down=false,extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:willow_log_vertical_quarter[down=false,extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:willow_log_vertical_quarter[down=false,extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:willow_log_vertical_quarter[down=false,extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:willow_log_vertical_quarter[down=false,extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:willow_log_vertical_quarter[down=false,extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:willow_log_vertical_quarter[down=false,extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:willow_log_vertical_quarter[down=false,extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:willow_log_vertical_quarter[down=false,extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:willow_log_vertical_quarter[down=false,extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:willow_log_vertical_quarter[down=false,extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:willow_log_vertical_quarter[down=false,extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:willow_log_vertical_quarter[down=false,extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:willow_log_vertical_quarter[down=false,extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:willow_log_vertical_quarter[down=false,extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:willow_log_vertical_quarter[down=false,extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:willow_log_vertical_quarter[down=false,extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:willow_log_vertical_quarter[down=false,extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:willow_log_vertical_quarter[down=false,extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:willow_log_vertical_quarter[down=false,extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:willow_log_vertical_quarter[down=false,extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:willow_log_vertical_quarter[down=false,extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:willow_log_vertical_quarter[down=false,extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:willow_log_vertical_quarter[down=false,extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:willow_log_vertical_quarter[down=false,extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:willow_log_vertical_quarter[down=false,extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:willow_log_vertical_quarter[down=false,extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:willow_log_vertical_quarter[down=false,extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:willow_log_vertical_quarter[down=false,extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:willow_log_vertical_quarter[down=false,extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:willow_log_vertical_quarter[down=false,extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:willow_log_vertical_quarter[down=false,extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:willow_log_vertical_quarter[down=false,extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:willow_log_vertical_quarter[down=false,extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:willow_log_vertical_quarter[down=false,extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:willow_log_vertical_quarter[down=false,extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:willow_log_vertical_quarter[down=false,extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:willow_log_vertical_quarter[down=false,extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:willow_log_vertical_quarter[down=false,extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:willow_log_vertical_quarter[down=false,extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:willow_log_vertical_quarter[down=false,extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:willow_log_vertical_quarter[down=false,extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:willow_log_vertical_quarter[down=false,extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:willow_log_vertical_quarter[down=false,extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:willow_log_vertical_quarter[down=false,extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:willow_log_vertical_quarter[down=false,extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:willow_log_vertical_quarter[down=false,extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:willow_log_vertical_quarter[down=false,extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:willow_log_vertical_quarter[down=false,extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:willow_log_vertical_quarter[down=false,extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:willow_log_vertical_quarter[down=false,extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:willow_log_vertical_quarter[down=false,extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:willow_log_vertical_quarter[down=false,extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:willow_log_vertical_quarter[down=false,extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:willow_log_vertical_quarter[down=false,extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:willow_log_vertical_quarter[down=false,extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:willow_log_vertical_quarter[down=false,extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:willow_log_vertical_quarter[down=false,extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:willow_log_vertical_quarter[down=false,extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:willow_log_vertical_quarter[down=false,extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:willow_log_vertical_quarter[down=false,extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:willow_log_vertical_quarter[down=false,extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:willow_log_vertical_quarter[down=false,extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:willow_log_vertical_slab[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:willow_log_vertical_slab[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:willow_log_vertical_slab[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:willow_log_vertical_slab[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:willow_log_vertical_slab[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:willow_log_vertical_slab[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:willow_log_vertical_slab[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:willow_log_vertical_slab[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:willow_log_vertical_slab[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:willow_log_vertical_slab[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:willow_log_vertical_slab[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:willow_log_vertical_slab[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:willow_log_vertical_slab[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:willow_log_vertical_slab[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:willow_log_vertical_slab[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:willow_log_vertical_slab[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:willow_log_vertical_slab[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:willow_log_vertical_slab[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:willow_log_vertical_slab[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:willow_log_vertical_slab[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:willow_log_vertical_slab[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:willow_log_vertical_slab[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:willow_log_vertical_slab[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:willow_log_vertical_slab[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:willow_log_vertical_slab[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:willow_log_vertical_slab[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:willow_log_vertical_slab[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:willow_log_vertical_slab[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:willow_log_vertical_slab[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:willow_log_vertical_slab[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:willow_log_vertical_slab[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:willow_log_vertical_slab[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:willow_log_vertical_slab[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:willow_log_vertical_slab[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:willow_log_vertical_slab[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:willow_log_vertical_slab[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:willow_log_vertical_slab[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:willow_log_vertical_slab[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:willow_log_vertical_slab[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:willow_log_vertical_slab[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:willow_log_vertical_slab[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:willow_log_vertical_slab[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:willow_log_vertical_slab[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:willow_log_vertical_slab[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:willow_log_vertical_slab[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:willow_log_vertical_slab[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:willow_log_vertical_slab[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:willow_log_vertical_slab[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:willow_log_vertical_slab[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:willow_log_vertical_slab[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:willow_log_vertical_slab[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:willow_log_vertical_slab[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:willow_log_vertical_slab[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:willow_log_vertical_slab[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:willow_log_vertical_slab[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:willow_log_vertical_slab[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:willow_log_vertical_slab[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:willow_log_vertical_slab[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:willow_log_vertical_slab[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:willow_log_vertical_slab[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:willow_log_vertical_slab[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:willow_log_vertical_slab[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:willow_log_vertical_slab[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:willow_log_vertical_slab[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:willow_tree_sapling[stage=0]
conquest:willow_tree_sapling[stage=1]
conquest:willow_wood_beam[axis=x]
conquest:willow_wood_beam[axis=y]
conquest:willow_wood_beam[axis=z]
conquest:willow_wood_beam_bark[axis=x]
conquest:willow_wood_beam_bark[axis=y]
conquest:willow_wood_beam_bark[axis=z]
conquest:willow_wood_beam_beam_board[facing=north,layers=1,toggle=1]
conquest:willow_wood_beam_beam_board[facing=north,layers=1,toggle=2]
conquest:willow_wood_beam_beam_board[facing=north,layers=1,toggle=3]
conquest:willow_wood_beam_beam_board[facing=north,layers=1,toggle=4]
conquest:willow_wood_beam_beam_board[facing=north,layers=2,toggle=1]
conquest:willow_wood_beam_beam_board[facing=north,layers=2,toggle=2]
conquest:willow_wood_beam_beam_board[facing=north,layers=2,toggle=3]
conquest:willow_wood_beam_beam_board[facing=north,layers=2,toggle=4]
conquest:willow_wood_beam_beam_board[facing=north,layers=3,toggle=1]
conquest:willow_wood_beam_beam_board[facing=north,layers=3,toggle=2]
conquest:willow_wood_beam_beam_board[facing=north,layers=3,toggle=3]
conquest:willow_wood_beam_beam_board[facing=north,layers=3,toggle=4]
conquest:willow_wood_beam_beam_board[facing=east,layers=1,toggle=1]
conquest:willow_wood_beam_beam_board[facing=east,layers=1,toggle=2]
conquest:willow_wood_beam_beam_board[facing=east,layers=1,toggle=3]
conquest:willow_wood_beam_beam_board[facing=east,layers=1,toggle=4]
conquest:willow_wood_beam_beam_board[facing=east,layers=2,toggle=1]
conquest:willow_wood_beam_beam_board[facing=east,layers=2,toggle=2]
conquest:willow_wood_beam_beam_board[facing=east,layers=2,toggle=3]
conquest:willow_wood_beam_beam_board[facing=east,layers=2,toggle=4]
conquest:willow_wood_beam_beam_board[facing=east,layers=3,toggle=1]
conquest:willow_wood_beam_beam_board[facing=east,layers=3,toggle=2]
conquest:willow_wood_beam_beam_board[facing=east,layers=3,toggle=3]
conquest:willow_wood_beam_beam_board[facing=east,layers=3,toggle=4]
conquest:willow_wood_beam_beam_board[facing=south,layers=1,toggle=1]
conquest:willow_wood_beam_beam_board[facing=south,layers=1,toggle=2]
conquest:willow_wood_beam_beam_board[facing=south,layers=1,toggle=3]
conquest:willow_wood_beam_beam_board[facing=south,layers=1,toggle=4]
conquest:willow_wood_beam_beam_board[facing=south,layers=2,toggle=1]
conquest:willow_wood_beam_beam_board[facing=south,layers=2,toggle=2]
conquest:willow_wood_beam_beam_board[facing=south,layers=2,toggle=3]
conquest:willow_wood_beam_beam_board[facing=south,layers=2,toggle=4]
conquest:willow_wood_beam_beam_board[facing=south,layers=3,toggle=1]
conquest:willow_wood_beam_beam_board[facing=south,layers=3,toggle=2]
conquest:willow_wood_beam_beam_board[facing=south,layers=3,toggle=3]
conquest:willow_wood_beam_beam_board[facing=south,layers=3,toggle=4]
conquest:willow_wood_beam_beam_board[facing=west,layers=1,toggle=1]
conquest:willow_wood_beam_beam_board[facing=west,layers=1,toggle=2]
conquest:willow_wood_beam_beam_board[facing=west,layers=1,toggle=3]
conquest:willow_wood_beam_beam_board[facing=west,layers=1,toggle=4]
conquest:willow_wood_beam_beam_board[facing=west,layers=2,toggle=1]
conquest:willow_wood_beam_beam_board[facing=west,layers=2,toggle=2]
conquest:willow_wood_beam_beam_board[facing=west,layers=2,toggle=3]
conquest:willow_wood_beam_beam_board[facing=west,layers=2,toggle=4]
conquest:willow_wood_beam_beam_board[facing=west,layers=3,toggle=1]
conquest:willow_wood_beam_beam_board[facing=west,layers=3,toggle=2]
conquest:willow_wood_beam_beam_board[facing=west,layers=3,toggle=3]
conquest:willow_wood_beam_beam_board[facing=west,layers=3,toggle=4]
conquest:willow_wood_beam_beam_board[facing=up,layers=1,toggle=1]
conquest:willow_wood_beam_beam_board[facing=up,layers=1,toggle=2]
conquest:willow_wood_beam_beam_board[facing=up,layers=1,toggle=3]
conquest:willow_wood_beam_beam_board[facing=up,layers=1,toggle=4]
conquest:willow_wood_beam_beam_board[facing=up,layers=2,toggle=1]
conquest:willow_wood_beam_beam_board[facing=up,layers=2,toggle=2]
conquest:willow_wood_beam_beam_board[facing=up,layers=2,toggle=3]
conquest:willow_wood_beam_beam_board[facing=up,layers=2,toggle=4]
conquest:willow_wood_beam_beam_board[facing=up,layers=3,toggle=1]
conquest:willow_wood_beam_beam_board[facing=up,layers=3,toggle=2]
conquest:willow_wood_beam_beam_board[facing=up,layers=3,toggle=3]
conquest:willow_wood_beam_beam_board[facing=up,layers=3,toggle=4]
conquest:willow_wood_beam_beam_board[facing=down,layers=1,toggle=1]
conquest:willow_wood_beam_beam_board[facing=down,layers=1,toggle=2]
conquest:willow_wood_beam_beam_board[facing=down,layers=1,toggle=3]
conquest:willow_wood_beam_beam_board[facing=down,layers=1,toggle=4]
conquest:willow_wood_beam_beam_board[facing=down,layers=2,toggle=1]
conquest:willow_wood_beam_beam_board[facing=down,layers=2,toggle=2]
conquest:willow_wood_beam_beam_board[facing=down,layers=2,toggle=3]
conquest:willow_wood_beam_beam_board[facing=down,layers=2,toggle=4]
conquest:willow_wood_beam_beam_board[facing=down,layers=3,toggle=1]
conquest:willow_wood_beam_beam_board[facing=down,layers=3,toggle=2]
conquest:willow_wood_beam_beam_board[facing=down,layers=3,toggle=3]
conquest:willow_wood_beam_beam_board[facing=down,layers=3,toggle=4]
conquest:willow_wood_beam_corner_slab[facing=north,type=top,waterlogged=true]
conquest:willow_wood_beam_corner_slab[facing=north,type=top,waterlogged=false]
conquest:willow_wood_beam_corner_slab[facing=north,type=bottom,waterlogged=true]
conquest:willow_wood_beam_corner_slab[facing=north,type=bottom,waterlogged=false]
conquest:willow_wood_beam_corner_slab[facing=south,type=top,waterlogged=true]
conquest:willow_wood_beam_corner_slab[facing=south,type=top,waterlogged=false]
conquest:willow_wood_beam_corner_slab[facing=south,type=bottom,waterlogged=true]
conquest:willow_wood_beam_corner_slab[facing=south,type=bottom,waterlogged=false]
conquest:willow_wood_beam_corner_slab[facing=west,type=top,waterlogged=true]
conquest:willow_wood_beam_corner_slab[facing=west,type=top,waterlogged=false]
conquest:willow_wood_beam_corner_slab[facing=west,type=bottom,waterlogged=true]
conquest:willow_wood_beam_corner_slab[facing=west,type=bottom,waterlogged=false]
conquest:willow_wood_beam_corner_slab[facing=east,type=top,waterlogged=true]
conquest:willow_wood_beam_corner_slab[facing=east,type=top,waterlogged=false]
conquest:willow_wood_beam_corner_slab[facing=east,type=bottom,waterlogged=true]
conquest:willow_wood_beam_corner_slab[facing=east,type=bottom,waterlogged=false]
conquest:willow_wood_beam_door_frame_lintel[facing=north,toggle=1,type=top]
conquest:willow_wood_beam_door_frame_lintel[facing=north,toggle=1,type=bottom]
conquest:willow_wood_beam_door_frame_lintel[facing=north,toggle=2,type=top]
conquest:willow_wood_beam_door_frame_lintel[facing=north,toggle=2,type=bottom]
conquest:willow_wood_beam_door_frame_lintel[facing=north,toggle=3,type=top]
conquest:willow_wood_beam_door_frame_lintel[facing=north,toggle=3,type=bottom]
conquest:willow_wood_beam_door_frame_lintel[facing=north,toggle=4,type=top]
conquest:willow_wood_beam_door_frame_lintel[facing=north,toggle=4,type=bottom]
conquest:willow_wood_beam_door_frame_lintel[facing=south,toggle=1,type=top]
conquest:willow_wood_beam_door_frame_lintel[facing=south,toggle=1,type=bottom]
conquest:willow_wood_beam_door_frame_lintel[facing=south,toggle=2,type=top]
conquest:willow_wood_beam_door_frame_lintel[facing=south,toggle=2,type=bottom]
conquest:willow_wood_beam_door_frame_lintel[facing=south,toggle=3,type=top]
conquest:willow_wood_beam_door_frame_lintel[facing=south,toggle=3,type=bottom]
conquest:willow_wood_beam_door_frame_lintel[facing=south,toggle=4,type=top]
conquest:willow_wood_beam_door_frame_lintel[facing=south,toggle=4,type=bottom]
conquest:willow_wood_beam_door_frame_lintel[facing=west,toggle=1,type=top]
conquest:willow_wood_beam_door_frame_lintel[facing=west,toggle=1,type=bottom]
conquest:willow_wood_beam_door_frame_lintel[facing=west,toggle=2,type=top]
conquest:willow_wood_beam_door_frame_lintel[facing=west,toggle=2,type=bottom]
conquest:willow_wood_beam_door_frame_lintel[facing=west,toggle=3,type=top]
conquest:willow_wood_beam_door_frame_lintel[facing=west,toggle=3,type=bottom]
conquest:willow_wood_beam_door_frame_lintel[facing=west,toggle=4,type=top]
conquest:willow_wood_beam_door_frame_lintel[facing=west,toggle=4,type=bottom]
conquest:willow_wood_beam_door_frame_lintel[facing=east,toggle=1,type=top]
conquest:willow_wood_beam_door_frame_lintel[facing=east,toggle=1,type=bottom]
conquest:willow_wood_beam_door_frame_lintel[facing=east,toggle=2,type=top]
conquest:willow_wood_beam_door_frame_lintel[facing=east,toggle=2,type=bottom]
conquest:willow_wood_beam_door_frame_lintel[facing=east,toggle=3,type=top]
conquest:willow_wood_beam_door_frame_lintel[facing=east,toggle=3,type=bottom]
conquest:willow_wood_beam_door_frame_lintel[facing=east,toggle=4,type=top]
conquest:willow_wood_beam_door_frame_lintel[facing=east,toggle=4,type=bottom]
conquest:willow_wood_beam_door_frame_posts[facing=north,toggle=1]
conquest:willow_wood_beam_door_frame_posts[facing=north,toggle=2]
conquest:willow_wood_beam_door_frame_posts[facing=north,toggle=3]
conquest:willow_wood_beam_door_frame_posts[facing=south,toggle=1]
conquest:willow_wood_beam_door_frame_posts[facing=south,toggle=2]
conquest:willow_wood_beam_door_frame_posts[facing=south,toggle=3]
conquest:willow_wood_beam_door_frame_posts[facing=west,toggle=1]
conquest:willow_wood_beam_door_frame_posts[facing=west,toggle=2]
conquest:willow_wood_beam_door_frame_posts[facing=west,toggle=3]
conquest:willow_wood_beam_door_frame_posts[facing=east,toggle=1]
conquest:willow_wood_beam_door_frame_posts[facing=east,toggle=2]
conquest:willow_wood_beam_door_frame_posts[facing=east,toggle=3]
conquest:willow_wood_beam_eighth_slab[facing=north,type=top,waterlogged=true]
conquest:willow_wood_beam_eighth_slab[facing=north,type=top,waterlogged=false]
conquest:willow_wood_beam_eighth_slab[facing=north,type=bottom,waterlogged=true]
conquest:willow_wood_beam_eighth_slab[facing=north,type=bottom,waterlogged=false]
conquest:willow_wood_beam_eighth_slab[facing=south,type=top,waterlogged=true]
conquest:willow_wood_beam_eighth_slab[facing=south,type=top,waterlogged=false]
conquest:willow_wood_beam_eighth_slab[facing=south,type=bottom,waterlogged=true]
conquest:willow_wood_beam_eighth_slab[facing=south,type=bottom,waterlogged=false]
conquest:willow_wood_beam_eighth_slab[facing=west,type=top,waterlogged=true]
conquest:willow_wood_beam_eighth_slab[facing=west,type=top,waterlogged=false]
conquest:willow_wood_beam_eighth_slab[facing=west,type=bottom,waterlogged=true]
conquest:willow_wood_beam_eighth_slab[facing=west,type=bottom,waterlogged=false]
conquest:willow_wood_beam_eighth_slab[facing=east,type=top,waterlogged=true]
conquest:willow_wood_beam_eighth_slab[facing=east,type=top,waterlogged=false]
conquest:willow_wood_beam_eighth_slab[facing=east,type=bottom,waterlogged=true]
conquest:willow_wood_beam_eighth_slab[facing=east,type=bottom,waterlogged=false]
conquest:willow_wood_beam_horizontal[activated=1,facing=north,type=top]
conquest:willow_wood_beam_horizontal[activated=1,facing=north,type=bottom]
conquest:willow_wood_beam_horizontal[activated=1,facing=south,type=top]
conquest:willow_wood_beam_horizontal[activated=1,facing=south,type=bottom]
conquest:willow_wood_beam_horizontal[activated=1,facing=west,type=top]
conquest:willow_wood_beam_horizontal[activated=1,facing=west,type=bottom]
conquest:willow_wood_beam_horizontal[activated=1,facing=east,type=top]
conquest:willow_wood_beam_horizontal[activated=1,facing=east,type=bottom]
conquest:willow_wood_beam_horizontal[activated=2,facing=north,type=top]
conquest:willow_wood_beam_horizontal[activated=2,facing=north,type=bottom]
conquest:willow_wood_beam_horizontal[activated=2,facing=south,type=top]
conquest:willow_wood_beam_horizontal[activated=2,facing=south,type=bottom]
conquest:willow_wood_beam_horizontal[activated=2,facing=west,type=top]
conquest:willow_wood_beam_horizontal[activated=2,facing=west,type=bottom]
conquest:willow_wood_beam_horizontal[activated=2,facing=east,type=top]
conquest:willow_wood_beam_horizontal[activated=2,facing=east,type=bottom]
conquest:willow_wood_beam_horizontal[activated=3,facing=north,type=top]
conquest:willow_wood_beam_horizontal[activated=3,facing=north,type=bottom]
conquest:willow_wood_beam_horizontal[activated=3,facing=south,type=top]
conquest:willow_wood_beam_horizontal[activated=3,facing=south,type=bottom]
conquest:willow_wood_beam_horizontal[activated=3,facing=west,type=top]
conquest:willow_wood_beam_horizontal[activated=3,facing=west,type=bottom]
conquest:willow_wood_beam_horizontal[activated=3,facing=east,type=top]
conquest:willow_wood_beam_horizontal[activated=3,facing=east,type=bottom]
conquest:willow_wood_beam_horizontal[activated=4,facing=north,type=top]
conquest:willow_wood_beam_horizontal[activated=4,facing=north,type=bottom]
conquest:willow_wood_beam_horizontal[activated=4,facing=south,type=top]
conquest:willow_wood_beam_horizontal[activated=4,facing=south,type=bottom]
conquest:willow_wood_beam_horizontal[activated=4,facing=west,type=top]
conquest:willow_wood_beam_horizontal[activated=4,facing=west,type=bottom]
conquest:willow_wood_beam_horizontal[activated=4,facing=east,type=top]
conquest:willow_wood_beam_horizontal[activated=4,facing=east,type=bottom]
conquest:willow_wood_beam_lintel[facing=north,toggle=1,type=top]
conquest:willow_wood_beam_lintel[facing=north,toggle=1,type=bottom]
conquest:willow_wood_beam_lintel[facing=north,toggle=2,type=top]
conquest:willow_wood_beam_lintel[facing=north,toggle=2,type=bottom]
conquest:willow_wood_beam_lintel[facing=north,toggle=3,type=top]
conquest:willow_wood_beam_lintel[facing=north,toggle=3,type=bottom]
conquest:willow_wood_beam_lintel[facing=north,toggle=4,type=top]
conquest:willow_wood_beam_lintel[facing=north,toggle=4,type=bottom]
conquest:willow_wood_beam_lintel[facing=south,toggle=1,type=top]
conquest:willow_wood_beam_lintel[facing=south,toggle=1,type=bottom]
conquest:willow_wood_beam_lintel[facing=south,toggle=2,type=top]
conquest:willow_wood_beam_lintel[facing=south,toggle=2,type=bottom]
conquest:willow_wood_beam_lintel[facing=south,toggle=3,type=top]
conquest:willow_wood_beam_lintel[facing=south,toggle=3,type=bottom]
conquest:willow_wood_beam_lintel[facing=south,toggle=4,type=top]
conquest:willow_wood_beam_lintel[facing=south,toggle=4,type=bottom]
conquest:willow_wood_beam_lintel[facing=west,toggle=1,type=top]
conquest:willow_wood_beam_lintel[facing=west,toggle=1,type=bottom]
conquest:willow_wood_beam_lintel[facing=west,toggle=2,type=top]
conquest:willow_wood_beam_lintel[facing=west,toggle=2,type=bottom]
conquest:willow_wood_beam_lintel[facing=west,toggle=3,type=top]
conquest:willow_wood_beam_lintel[facing=west,toggle=3,type=bottom]
conquest:willow_wood_beam_lintel[facing=west,toggle=4,type=top]
conquest:willow_wood_beam_lintel[facing=west,toggle=4,type=bottom]
conquest:willow_wood_beam_lintel[facing=east,toggle=1,type=top]
conquest:willow_wood_beam_lintel[facing=east,toggle=1,type=bottom]
conquest:willow_wood_beam_lintel[facing=east,toggle=2,type=top]
conquest:willow_wood_beam_lintel[facing=east,toggle=2,type=bottom]
conquest:willow_wood_beam_lintel[facing=east,toggle=3,type=top]
conquest:willow_wood_beam_lintel[facing=east,toggle=3,type=bottom]
conquest:willow_wood_beam_lintel[facing=east,toggle=4,type=top]
conquest:willow_wood_beam_lintel[facing=east,toggle=4,type=bottom]
conquest:willow_wood_beam_pillar[layer=1,waterlogged=true]
conquest:willow_wood_beam_pillar[layer=1,waterlogged=false]
conquest:willow_wood_beam_pillar[layer=2,waterlogged=true]
conquest:willow_wood_beam_pillar[layer=2,waterlogged=false]
conquest:willow_wood_beam_pillar[layer=3,waterlogged=true]
conquest:willow_wood_beam_pillar[layer=3,waterlogged=false]
conquest:willow_wood_beam_posts[facing=north,toggle=1]
conquest:willow_wood_beam_posts[facing=north,toggle=2]
conquest:willow_wood_beam_posts[facing=north,toggle=3]
conquest:willow_wood_beam_posts[facing=south,toggle=1]
conquest:willow_wood_beam_posts[facing=south,toggle=2]
conquest:willow_wood_beam_posts[facing=south,toggle=3]
conquest:willow_wood_beam_posts[facing=west,toggle=1]
conquest:willow_wood_beam_posts[facing=west,toggle=2]
conquest:willow_wood_beam_posts[facing=west,toggle=3]
conquest:willow_wood_beam_posts[facing=east,toggle=1]
conquest:willow_wood_beam_posts[facing=east,toggle=2]
conquest:willow_wood_beam_posts[facing=east,toggle=3]
conquest:willow_wood_beam_quarter_slab[facing=north,layer=1,type=top,waterlogged=true]
conquest:willow_wood_beam_quarter_slab[facing=north,layer=1,type=top,waterlogged=false]
conquest:willow_wood_beam_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=true]
conquest:willow_wood_beam_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=false]
conquest:willow_wood_beam_quarter_slab[facing=north,layer=2,type=top,waterlogged=true]
conquest:willow_wood_beam_quarter_slab[facing=north,layer=2,type=top,waterlogged=false]
conquest:willow_wood_beam_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=true]
conquest:willow_wood_beam_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=false]
conquest:willow_wood_beam_quarter_slab[facing=north,layer=3,type=top,waterlogged=true]
conquest:willow_wood_beam_quarter_slab[facing=north,layer=3,type=top,waterlogged=false]
conquest:willow_wood_beam_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=true]
conquest:willow_wood_beam_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=false]
conquest:willow_wood_beam_quarter_slab[facing=south,layer=1,type=top,waterlogged=true]
conquest:willow_wood_beam_quarter_slab[facing=south,layer=1,type=top,waterlogged=false]
conquest:willow_wood_beam_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=true]
conquest:willow_wood_beam_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=false]
conquest:willow_wood_beam_quarter_slab[facing=south,layer=2,type=top,waterlogged=true]
conquest:willow_wood_beam_quarter_slab[facing=south,layer=2,type=top,waterlogged=false]
conquest:willow_wood_beam_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=true]
conquest:willow_wood_beam_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=false]
conquest:willow_wood_beam_quarter_slab[facing=south,layer=3,type=top,waterlogged=true]
conquest:willow_wood_beam_quarter_slab[facing=south,layer=3,type=top,waterlogged=false]
conquest:willow_wood_beam_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=true]
conquest:willow_wood_beam_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=false]
conquest:willow_wood_beam_quarter_slab[facing=west,layer=1,type=top,waterlogged=true]
conquest:willow_wood_beam_quarter_slab[facing=west,layer=1,type=top,waterlogged=false]
conquest:willow_wood_beam_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=true]
conquest:willow_wood_beam_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=false]
conquest:willow_wood_beam_quarter_slab[facing=west,layer=2,type=top,waterlogged=true]
conquest:willow_wood_beam_quarter_slab[facing=west,layer=2,type=top,waterlogged=false]
conquest:willow_wood_beam_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=true]
conquest:willow_wood_beam_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=false]
conquest:willow_wood_beam_quarter_slab[facing=west,layer=3,type=top,waterlogged=true]
conquest:willow_wood_beam_quarter_slab[facing=west,layer=3,type=top,waterlogged=false]
conquest:willow_wood_beam_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=true]
conquest:willow_wood_beam_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=false]
conquest:willow_wood_beam_quarter_slab[facing=east,layer=1,type=top,waterlogged=true]
conquest:willow_wood_beam_quarter_slab[facing=east,layer=1,type=top,waterlogged=false]
conquest:willow_wood_beam_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=true]
conquest:willow_wood_beam_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=false]
conquest:willow_wood_beam_quarter_slab[facing=east,layer=2,type=top,waterlogged=true]
conquest:willow_wood_beam_quarter_slab[facing=east,layer=2,type=top,waterlogged=false]
conquest:willow_wood_beam_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=true]
conquest:willow_wood_beam_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=false]
conquest:willow_wood_beam_quarter_slab[facing=east,layer=3,type=top,waterlogged=true]
conquest:willow_wood_beam_quarter_slab[facing=east,layer=3,type=top,waterlogged=false]
conquest:willow_wood_beam_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=true]
conquest:willow_wood_beam_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=false]
conquest:willow_wood_beam_slab[layer=1,type=top,waterlogged=true]
conquest:willow_wood_beam_slab[layer=1,type=top,waterlogged=false]
conquest:willow_wood_beam_slab[layer=1,type=bottom,waterlogged=true]
conquest:willow_wood_beam_slab[layer=1,type=bottom,waterlogged=false]
conquest:willow_wood_beam_slab[layer=2,type=top,waterlogged=true]
conquest:willow_wood_beam_slab[layer=2,type=top,waterlogged=false]
conquest:willow_wood_beam_slab[layer=2,type=bottom,waterlogged=true]
conquest:willow_wood_beam_slab[layer=2,type=bottom,waterlogged=false]
conquest:willow_wood_beam_slab[layer=3,type=top,waterlogged=true]
conquest:willow_wood_beam_slab[layer=3,type=top,waterlogged=false]
conquest:willow_wood_beam_slab[layer=3,type=bottom,waterlogged=true]
conquest:willow_wood_beam_slab[layer=3,type=bottom,waterlogged=false]
conquest:willow_wood_beam_slab[layer=4,type=top,waterlogged=true]
conquest:willow_wood_beam_slab[layer=4,type=top,waterlogged=false]
conquest:willow_wood_beam_slab[layer=4,type=bottom,waterlogged=true]
conquest:willow_wood_beam_slab[layer=4,type=bottom,waterlogged=false]
conquest:willow_wood_beam_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:willow_wood_beam_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:willow_wood_beam_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:willow_wood_beam_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:willow_wood_beam_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:willow_wood_beam_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:willow_wood_beam_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:willow_wood_beam_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:willow_wood_beam_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:willow_wood_beam_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:willow_wood_beam_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:willow_wood_beam_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:willow_wood_beam_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:willow_wood_beam_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:willow_wood_beam_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:willow_wood_beam_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:willow_wood_beam_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:willow_wood_beam_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:willow_wood_beam_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:willow_wood_beam_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:willow_wood_beam_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:willow_wood_beam_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:willow_wood_beam_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:willow_wood_beam_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:willow_wood_beam_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:willow_wood_beam_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:willow_wood_beam_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:willow_wood_beam_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:willow_wood_beam_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:willow_wood_beam_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:willow_wood_beam_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:willow_wood_beam_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:willow_wood_beam_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:willow_wood_beam_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:willow_wood_beam_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:willow_wood_beam_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:willow_wood_beam_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:willow_wood_beam_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:willow_wood_beam_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:willow_wood_beam_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:willow_wood_beam_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:willow_wood_beam_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:willow_wood_beam_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:willow_wood_beam_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:willow_wood_beam_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:willow_wood_beam_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:willow_wood_beam_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:willow_wood_beam_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:willow_wood_beam_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:willow_wood_beam_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:willow_wood_beam_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:willow_wood_beam_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:willow_wood_beam_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:willow_wood_beam_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:willow_wood_beam_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:willow_wood_beam_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:willow_wood_beam_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:willow_wood_beam_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:willow_wood_beam_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:willow_wood_beam_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:willow_wood_beam_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:willow_wood_beam_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:willow_wood_beam_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:willow_wood_beam_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:willow_wood_beam_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:willow_wood_beam_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:willow_wood_beam_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:willow_wood_beam_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:willow_wood_beam_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:willow_wood_beam_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:willow_wood_beam_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:willow_wood_beam_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:willow_wood_beam_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:willow_wood_beam_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:willow_wood_beam_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:willow_wood_beam_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:willow_wood_beam_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:willow_wood_beam_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:willow_wood_beam_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:willow_wood_beam_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:willow_wood_beam_vertical[facing=north,toggle=1]
conquest:willow_wood_beam_vertical[facing=north,toggle=2]
conquest:willow_wood_beam_vertical[facing=north,toggle=3]
conquest:willow_wood_beam_vertical[facing=north,toggle=4]
conquest:willow_wood_beam_vertical[facing=north,toggle=5]
conquest:willow_wood_beam_vertical[facing=north,toggle=6]
conquest:willow_wood_beam_vertical[facing=south,toggle=1]
conquest:willow_wood_beam_vertical[facing=south,toggle=2]
conquest:willow_wood_beam_vertical[facing=south,toggle=3]
conquest:willow_wood_beam_vertical[facing=south,toggle=4]
conquest:willow_wood_beam_vertical[facing=south,toggle=5]
conquest:willow_wood_beam_vertical[facing=south,toggle=6]
conquest:willow_wood_beam_vertical[facing=west,toggle=1]
conquest:willow_wood_beam_vertical[facing=west,toggle=2]
conquest:willow_wood_beam_vertical[facing=west,toggle=3]
conquest:willow_wood_beam_vertical[facing=west,toggle=4]
conquest:willow_wood_beam_vertical[facing=west,toggle=5]
conquest:willow_wood_beam_vertical[facing=west,toggle=6]
conquest:willow_wood_beam_vertical[facing=east,toggle=1]
conquest:willow_wood_beam_vertical[facing=east,toggle=2]
conquest:willow_wood_beam_vertical[facing=east,toggle=3]
conquest:willow_wood_beam_vertical[facing=east,toggle=4]
conquest:willow_wood_beam_vertical[facing=east,toggle=5]
conquest:willow_wood_beam_vertical[facing=east,toggle=6]
conquest:willow_wood_beam_vertical_corner[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:willow_wood_beam_vertical_corner[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:willow_wood_beam_vertical_corner[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:willow_wood_beam_vertical_corner[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:willow_wood_beam_vertical_corner[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:willow_wood_beam_vertical_corner[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:willow_wood_beam_vertical_corner[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:willow_wood_beam_vertical_corner[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:willow_wood_beam_vertical_corner[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:willow_wood_beam_vertical_corner[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:willow_wood_beam_vertical_corner[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:willow_wood_beam_vertical_corner[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:willow_wood_beam_vertical_corner[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:willow_wood_beam_vertical_corner[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:willow_wood_beam_vertical_corner[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:willow_wood_beam_vertical_corner[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:willow_wood_beam_vertical_corner[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:willow_wood_beam_vertical_corner[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:willow_wood_beam_vertical_corner[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:willow_wood_beam_vertical_corner[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:willow_wood_beam_vertical_corner[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:willow_wood_beam_vertical_corner[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:willow_wood_beam_vertical_corner[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:willow_wood_beam_vertical_corner[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:willow_wood_beam_vertical_corner[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:willow_wood_beam_vertical_corner[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:willow_wood_beam_vertical_corner[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:willow_wood_beam_vertical_corner[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:willow_wood_beam_vertical_corner[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:willow_wood_beam_vertical_corner[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:willow_wood_beam_vertical_corner[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:willow_wood_beam_vertical_corner[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:willow_wood_beam_vertical_corner[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:willow_wood_beam_vertical_corner[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:willow_wood_beam_vertical_corner[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:willow_wood_beam_vertical_corner[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:willow_wood_beam_vertical_corner[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:willow_wood_beam_vertical_corner[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:willow_wood_beam_vertical_corner[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:willow_wood_beam_vertical_corner[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:willow_wood_beam_vertical_corner[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:willow_wood_beam_vertical_corner[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:willow_wood_beam_vertical_corner[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:willow_wood_beam_vertical_corner[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:willow_wood_beam_vertical_corner[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:willow_wood_beam_vertical_corner[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:willow_wood_beam_vertical_corner[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:willow_wood_beam_vertical_corner[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:willow_wood_beam_vertical_corner[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:willow_wood_beam_vertical_corner[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:willow_wood_beam_vertical_corner[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:willow_wood_beam_vertical_corner[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:willow_wood_beam_vertical_corner[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:willow_wood_beam_vertical_corner[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:willow_wood_beam_vertical_corner[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:willow_wood_beam_vertical_corner[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:willow_wood_beam_vertical_corner[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:willow_wood_beam_vertical_corner[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:willow_wood_beam_vertical_corner[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:willow_wood_beam_vertical_corner[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:willow_wood_beam_vertical_corner[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:willow_wood_beam_vertical_corner[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:willow_wood_beam_vertical_corner[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:willow_wood_beam_vertical_corner[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:willow_wood_beam_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:willow_wood_beam_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:willow_wood_beam_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:willow_wood_beam_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:willow_wood_beam_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:willow_wood_beam_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:willow_wood_beam_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:willow_wood_beam_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:willow_wood_beam_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:willow_wood_beam_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:willow_wood_beam_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:willow_wood_beam_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:willow_wood_beam_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:willow_wood_beam_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:willow_wood_beam_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:willow_wood_beam_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:willow_wood_beam_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:willow_wood_beam_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:willow_wood_beam_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:willow_wood_beam_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:willow_wood_beam_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:willow_wood_beam_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:willow_wood_beam_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:willow_wood_beam_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:willow_wood_beam_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:willow_wood_beam_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:willow_wood_beam_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:willow_wood_beam_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:willow_wood_beam_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:willow_wood_beam_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:willow_wood_beam_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:willow_wood_beam_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:willow_wood_beam_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:willow_wood_beam_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:willow_wood_beam_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:willow_wood_beam_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:willow_wood_beam_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:willow_wood_beam_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:willow_wood_beam_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:willow_wood_beam_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:willow_wood_beam_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:willow_wood_beam_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:willow_wood_beam_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:willow_wood_beam_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:willow_wood_beam_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:willow_wood_beam_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:willow_wood_beam_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:willow_wood_beam_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:willow_wood_beam_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:willow_wood_beam_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:willow_wood_beam_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:willow_wood_beam_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:willow_wood_beam_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:willow_wood_beam_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:willow_wood_beam_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:willow_wood_beam_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:willow_wood_beam_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:willow_wood_beam_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:willow_wood_beam_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:willow_wood_beam_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:willow_wood_beam_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:willow_wood_beam_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:willow_wood_beam_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:willow_wood_beam_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:willow_wood_beam_vertical_quarter[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:willow_wood_beam_vertical_quarter[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:willow_wood_beam_vertical_quarter[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:willow_wood_beam_vertical_quarter[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:willow_wood_beam_vertical_quarter[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:willow_wood_beam_vertical_quarter[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:willow_wood_beam_vertical_quarter[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:willow_wood_beam_vertical_quarter[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:willow_wood_beam_vertical_quarter[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:willow_wood_beam_vertical_quarter[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:willow_wood_beam_vertical_quarter[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:willow_wood_beam_vertical_quarter[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:willow_wood_beam_vertical_quarter[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:willow_wood_beam_vertical_quarter[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:willow_wood_beam_vertical_quarter[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:willow_wood_beam_vertical_quarter[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:willow_wood_beam_vertical_quarter[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:willow_wood_beam_vertical_quarter[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:willow_wood_beam_vertical_quarter[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:willow_wood_beam_vertical_quarter[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:willow_wood_beam_vertical_quarter[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:willow_wood_beam_vertical_quarter[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:willow_wood_beam_vertical_quarter[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:willow_wood_beam_vertical_quarter[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:willow_wood_beam_vertical_quarter[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:willow_wood_beam_vertical_quarter[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:willow_wood_beam_vertical_quarter[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:willow_wood_beam_vertical_quarter[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:willow_wood_beam_vertical_quarter[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:willow_wood_beam_vertical_quarter[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:willow_wood_beam_vertical_quarter[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:willow_wood_beam_vertical_quarter[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:willow_wood_beam_vertical_quarter[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:willow_wood_beam_vertical_quarter[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:willow_wood_beam_vertical_quarter[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:willow_wood_beam_vertical_quarter[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:willow_wood_beam_vertical_quarter[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:willow_wood_beam_vertical_quarter[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:willow_wood_beam_vertical_quarter[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:willow_wood_beam_vertical_quarter[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:willow_wood_beam_vertical_quarter[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:willow_wood_beam_vertical_quarter[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:willow_wood_beam_vertical_quarter[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:willow_wood_beam_vertical_quarter[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:willow_wood_beam_vertical_quarter[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:willow_wood_beam_vertical_quarter[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:willow_wood_beam_vertical_quarter[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:willow_wood_beam_vertical_quarter[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:willow_wood_beam_vertical_quarter[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:willow_wood_beam_vertical_quarter[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:willow_wood_beam_vertical_quarter[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:willow_wood_beam_vertical_quarter[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:willow_wood_beam_vertical_quarter[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:willow_wood_beam_vertical_quarter[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:willow_wood_beam_vertical_quarter[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:willow_wood_beam_vertical_quarter[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:willow_wood_beam_vertical_quarter[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:willow_wood_beam_vertical_quarter[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:willow_wood_beam_vertical_quarter[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:willow_wood_beam_vertical_quarter[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:willow_wood_beam_vertical_quarter[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:willow_wood_beam_vertical_quarter[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:willow_wood_beam_vertical_quarter[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:willow_wood_beam_vertical_quarter[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:willow_wood_beam_vertical_slab[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:willow_wood_beam_vertical_slab[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:willow_wood_beam_vertical_slab[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:willow_wood_beam_vertical_slab[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:willow_wood_beam_vertical_slab[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:willow_wood_beam_vertical_slab[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:willow_wood_beam_vertical_slab[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:willow_wood_beam_vertical_slab[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:willow_wood_beam_vertical_slab[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:willow_wood_beam_vertical_slab[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:willow_wood_beam_vertical_slab[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:willow_wood_beam_vertical_slab[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:willow_wood_beam_vertical_slab[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:willow_wood_beam_vertical_slab[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:willow_wood_beam_vertical_slab[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:willow_wood_beam_vertical_slab[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:willow_wood_beam_vertical_slab[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:willow_wood_beam_vertical_slab[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:willow_wood_beam_vertical_slab[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:willow_wood_beam_vertical_slab[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:willow_wood_beam_vertical_slab[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:willow_wood_beam_vertical_slab[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:willow_wood_beam_vertical_slab[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:willow_wood_beam_vertical_slab[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:willow_wood_beam_vertical_slab[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:willow_wood_beam_vertical_slab[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:willow_wood_beam_vertical_slab[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:willow_wood_beam_vertical_slab[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:willow_wood_beam_vertical_slab[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:willow_wood_beam_vertical_slab[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:willow_wood_beam_vertical_slab[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:willow_wood_beam_vertical_slab[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:willow_wood_beam_vertical_slab[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:willow_wood_beam_vertical_slab[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:willow_wood_beam_vertical_slab[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:willow_wood_beam_vertical_slab[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:willow_wood_beam_vertical_slab[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:willow_wood_beam_vertical_slab[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:willow_wood_beam_vertical_slab[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:willow_wood_beam_vertical_slab[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:willow_wood_beam_vertical_slab[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:willow_wood_beam_vertical_slab[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:willow_wood_beam_vertical_slab[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:willow_wood_beam_vertical_slab[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:willow_wood_beam_vertical_slab[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:willow_wood_beam_vertical_slab[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:willow_wood_beam_vertical_slab[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:willow_wood_beam_vertical_slab[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:willow_wood_beam_vertical_slab[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:willow_wood_beam_vertical_slab[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:willow_wood_beam_vertical_slab[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:willow_wood_beam_vertical_slab[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:willow_wood_beam_vertical_slab[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:willow_wood_beam_vertical_slab[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:willow_wood_beam_vertical_slab[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:willow_wood_beam_vertical_slab[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:willow_wood_beam_vertical_slab[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:willow_wood_beam_vertical_slab[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:willow_wood_beam_vertical_slab[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:willow_wood_beam_vertical_slab[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:willow_wood_beam_vertical_slab[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:willow_wood_beam_vertical_slab[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:willow_wood_beam_vertical_slab[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:willow_wood_beam_vertical_slab[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:willow_wood_beam_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:willow_wood_beam_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:willow_wood_beam_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:willow_wood_beam_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:willow_wood_beam_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:willow_wood_beam_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:willow_wood_beam_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:willow_wood_beam_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:willow_wood_beam_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:willow_wood_beam_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:willow_wood_beam_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:willow_wood_beam_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:willow_wood_beam_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:willow_wood_beam_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:willow_wood_beam_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:willow_wood_beam_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:willow_wood_beam_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:willow_wood_beam_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:willow_wood_beam_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:willow_wood_beam_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:willow_wood_beam_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:willow_wood_beam_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:willow_wood_beam_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:willow_wood_beam_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:willow_wood_beam_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:willow_wood_beam_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:willow_wood_beam_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:willow_wood_beam_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:willow_wood_beam_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:willow_wood_beam_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:willow_wood_beam_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:willow_wood_beam_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:willow_wood_beam_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:willow_wood_beam_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:willow_wood_beam_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:willow_wood_beam_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:willow_wood_beam_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:willow_wood_beam_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:willow_wood_beam_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:willow_wood_beam_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:willow_wood_beam_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:willow_wood_beam_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:willow_wood_beam_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:willow_wood_beam_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:willow_wood_beam_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:willow_wood_beam_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:willow_wood_beam_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:willow_wood_beam_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:willow_wood_beam_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:willow_wood_beam_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:willow_wood_beam_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:willow_wood_beam_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:willow_wood_beam_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:willow_wood_beam_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:willow_wood_beam_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:willow_wood_beam_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:willow_wood_beam_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:willow_wood_beam_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:willow_wood_beam_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:willow_wood_beam_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:willow_wood_beam_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:willow_wood_beam_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:willow_wood_beam_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:willow_wood_beam_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:willow_wood_beam_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:willow_wood_beam_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:willow_wood_beam_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:willow_wood_beam_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:willow_wood_beam_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:willow_wood_beam_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:willow_wood_beam_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:willow_wood_beam_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:willow_wood_beam_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:willow_wood_beam_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:willow_wood_beam_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:willow_wood_beam_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:willow_wood_beam_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:willow_wood_beam_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:willow_wood_beam_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:willow_wood_beam_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:willow_wood_beam_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:willow_wood_beam_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:willow_wood_beam_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:willow_wood_beam_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:willow_wood_beam_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:willow_wood_beam_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:willow_wood_beam_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:willow_wood_beam_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:willow_wood_beam_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:willow_wood_beam_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:willow_wood_beam_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:willow_wood_beam_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:willow_wood_beam_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:willow_wood_beam_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:willow_wood_beam_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:willow_wood_beam_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:willow_wood_beam_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:willow_wood_beam_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:willow_wood_beam_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:willow_wood_beam_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:willow_wood_beam_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:willow_wood_beam_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:willow_wood_beam_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:willow_wood_beam_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:willow_wood_beam_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:willow_wood_beam_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:willow_wood_beam_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:willow_wood_beam_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:willow_wood_beam_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:willow_wood_beam_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:willow_wood_beam_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:willow_wood_beam_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:willow_wood_beam_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:willow_wood_beam_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:willow_wood_beam_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:willow_wood_beam_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:willow_wood_beam_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:willow_wood_beam_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:willow_wood_beam_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:willow_wood_beam_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:willow_wood_beam_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:willow_wood_beam_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:willow_wood_beam_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:willow_wood_beam_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:willow_wood_beam_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:willow_wood_beam_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:willow_wood_beam_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:willow_wood_beam_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:willow_wood_beam_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:willow_wood_beam_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:willow_wood_beam_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:willow_wood_beam_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:willow_wood_beam_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:willow_wood_beam_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:willow_wood_beam_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:willow_wood_beam_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:willow_wood_beam_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:willow_wood_beam_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:willow_wood_beam_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:willow_wood_beam_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:willow_wood_beam_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:willow_wood_beam_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:willow_wood_beam_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:willow_wood_beam_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:willow_wood_beam_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:willow_wood_beam_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:willow_wood_beam_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:willow_wood_beam_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:willow_wood_beam_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:willow_wood_beam_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:willow_wood_beam_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:willow_wood_beam_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:willow_wood_beam_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:willow_wood_beam_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:willow_wood_beam_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:willow_wood_beam_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:willow_wood_beam_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:willow_wood_beam_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:willow_wood_beam_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:willow_wood_beam_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:willow_wood_beam_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:willow_wood_beam_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:willow_wood_beam_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:willow_wood_beam_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:willow_wood_beam_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:willow_wood_beam_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:willow_wood_beam_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:willow_wood_beam_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:willow_wood_beam_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:willow_wood_beam_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:willow_wood_beam_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:willow_wood_beam_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:willow_wood_beam_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:willow_wood_beam_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:willow_wood_beam_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:willow_wood_beam_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:willow_wood_beam_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:willow_wood_beam_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:willow_wood_beam_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:willow_wood_beam_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:willow_wood_beam_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:willow_wood_beam_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:willow_wood_beam_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:willow_wood_beam_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:willow_wood_beam_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:willow_wood_beam_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:willow_wood_beam_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:willow_wood_beam_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:willow_wood_beam_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:willow_wood_beam_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:willow_wood_beam_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:willow_wood_beam_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:willow_wood_beam_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:willow_wood_beam_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:willow_wood_beam_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:willow_wood_beam_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:willow_wood_beam_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:willow_wood_beam_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:willow_wood_beam_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:willow_wood_beam_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:willow_wood_beam_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:willow_wood_beam_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:willow_wood_beam_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:willow_wood_beam_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:willow_wood_beam_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:willow_wood_beam_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:willow_wood_beam_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:willow_wood_beam_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:willow_wood_beam_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:willow_wood_beam_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:willow_wood_beam_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:willow_wood_beam_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:willow_wood_beam_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:willow_wood_beam_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:willow_wood_beam_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:willow_wood_beam_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:willow_wood_beam_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:willow_wood_beam_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:willow_wood_beam_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:willow_wood_beam_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:willow_wood_beam_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:willow_wood_beam_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:willow_wood_beam_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:willow_wood_beam_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:willow_wood_beam_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:willow_wood_beam_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:willow_wood_beam_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:willow_wood_beam_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:willow_wood_beam_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:willow_wood_beam_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:willow_wood_beam_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:willow_wood_beam_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:willow_wood_beam_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:willow_wood_beam_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:willow_wood_beam_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:willow_wood_beam_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:willow_wood_beam_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:willow_wood_beam_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:willow_wood_beam_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:willow_wood_beam_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:willow_wood_beam_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:willow_wood_beam_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:willow_wood_beam_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:willow_wood_beam_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:willow_wood_beam_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:willow_wood_beam_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:willow_wood_beam_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:willow_wood_beam_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:willow_wood_beam_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:willow_wood_beam_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:willow_wood_beam_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:willow_wood_beam_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:willow_wood_beam_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:willow_wood_beam_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:willow_wood_beam_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:willow_wood_beam_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:willow_wood_beam_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:willow_wood_beam_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:willow_wood_beam_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:willow_wood_beam_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:willow_wood_beam_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:willow_wood_beam_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:willow_wood_beam_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:willow_wood_beam_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:willow_wood_beam_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:willow_wood_beam_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:willow_wood_beam_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:willow_wood_beam_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:willow_wood_beam_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:willow_wood_beam_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:willow_wood_beam_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:willow_wood_beam_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:willow_wood_beam_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:willow_wood_beam_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:willow_wood_beam_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:willow_wood_beam_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:willow_wood_beam_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:willow_wood_beam_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:willow_wood_beam_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:willow_wood_beam_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:willow_wood_beam_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:willow_wood_beam_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:willow_wood_beam_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:willow_wood_beam_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:willow_wood_beam_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:willow_wood_beam_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:willow_wood_beam_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:willow_wood_beam_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:willow_wood_beam_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:willow_wood_beam_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:willow_wood_beam_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:willow_wood_beam_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:willow_wood_beam_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:willow_wood_beam_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:willow_wood_beam_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:willow_wood_beam_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:willow_wood_beam_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:willow_wood_beam_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:willow_wood_beam_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:willow_wood_beam_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:willow_wood_beam_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:willow_wood_beam_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:willow_wood_beam_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:willow_wood_beam_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:willow_wood_beam_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:willow_wood_beam_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:willow_wood_beam_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:willow_wood_beam_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:willow_wood_beam_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:willow_wood_beam_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:willow_wood_beam_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:willow_wood_beam_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:willow_wood_beam_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:willow_wood_beam_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:willow_wood_beam_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:willow_wood_beam_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:willow_wood_beam_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:willow_wood_beam_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:willow_wood_beam_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:willow_wood_beam_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:willow_wood_beam_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:willow_wood_beam_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:willow_wood_beam_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:willow_wood_beam_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:willow_wood_plank_balustrade[axis=x,waterlogged=true]
conquest:willow_wood_plank_balustrade[axis=x,waterlogged=false]
conquest:willow_wood_plank_balustrade[axis=y,waterlogged=true]
conquest:willow_wood_plank_balustrade[axis=y,waterlogged=false]
conquest:willow_wood_plank_balustrade[axis=z,waterlogged=true]
conquest:willow_wood_plank_balustrade[axis=z,waterlogged=false]
conquest:willow_wood_plank_boards[facing=north,type=top,waterlogged=true]
conquest:willow_wood_plank_boards[facing=north,type=top,waterlogged=false]
conquest:willow_wood_plank_boards[facing=north,type=bottom,waterlogged=true]
conquest:willow_wood_plank_boards[facing=north,type=bottom,waterlogged=false]
conquest:willow_wood_plank_boards[facing=south,type=top,waterlogged=true]
conquest:willow_wood_plank_boards[facing=south,type=top,waterlogged=false]
conquest:willow_wood_plank_boards[facing=south,type=bottom,waterlogged=true]
conquest:willow_wood_plank_boards[facing=south,type=bottom,waterlogged=false]
conquest:willow_wood_plank_boards[facing=west,type=top,waterlogged=true]
conquest:willow_wood_plank_boards[facing=west,type=top,waterlogged=false]
conquest:willow_wood_plank_boards[facing=west,type=bottom,waterlogged=true]
conquest:willow_wood_plank_boards[facing=west,type=bottom,waterlogged=false]
conquest:willow_wood_plank_boards[facing=east,type=top,waterlogged=true]
conquest:willow_wood_plank_boards[facing=east,type=top,waterlogged=false]
conquest:willow_wood_plank_boards[facing=east,type=bottom,waterlogged=true]
conquest:willow_wood_plank_boards[facing=east,type=bottom,waterlogged=false]
conquest:willow_wood_plank_capital[facing=flat,type=top,waterlogged=true]
conquest:willow_wood_plank_capital[facing=flat,type=top,waterlogged=false]
conquest:willow_wood_plank_capital[facing=flat,type=bottom,waterlogged=true]
conquest:willow_wood_plank_capital[facing=flat,type=bottom,waterlogged=false]
conquest:willow_wood_plank_capital[facing=north,type=top,waterlogged=true]
conquest:willow_wood_plank_capital[facing=north,type=top,waterlogged=false]
conquest:willow_wood_plank_capital[facing=north,type=bottom,waterlogged=true]
conquest:willow_wood_plank_capital[facing=north,type=bottom,waterlogged=false]
conquest:willow_wood_plank_capital[facing=south,type=top,waterlogged=true]
conquest:willow_wood_plank_capital[facing=south,type=top,waterlogged=false]
conquest:willow_wood_plank_capital[facing=south,type=bottom,waterlogged=true]
conquest:willow_wood_plank_capital[facing=south,type=bottom,waterlogged=false]
conquest:willow_wood_plank_capital[facing=east,type=top,waterlogged=true]
conquest:willow_wood_plank_capital[facing=east,type=top,waterlogged=false]
conquest:willow_wood_plank_capital[facing=east,type=bottom,waterlogged=true]
conquest:willow_wood_plank_capital[facing=east,type=bottom,waterlogged=false]
conquest:willow_wood_plank_capital[facing=west,type=top,waterlogged=true]
conquest:willow_wood_plank_capital[facing=west,type=top,waterlogged=false]
conquest:willow_wood_plank_capital[facing=west,type=bottom,waterlogged=true]
conquest:willow_wood_plank_capital[facing=west,type=bottom,waterlogged=false]
conquest:willow_wood_plank_corner_slab[facing=north,type=top,waterlogged=true]
conquest:willow_wood_plank_corner_slab[facing=north,type=top,waterlogged=false]
conquest:willow_wood_plank_corner_slab[facing=north,type=bottom,waterlogged=true]
conquest:willow_wood_plank_corner_slab[facing=north,type=bottom,waterlogged=false]
conquest:willow_wood_plank_corner_slab[facing=south,type=top,waterlogged=true]
conquest:willow_wood_plank_corner_slab[facing=south,type=top,waterlogged=false]
conquest:willow_wood_plank_corner_slab[facing=south,type=bottom,waterlogged=true]
conquest:willow_wood_plank_corner_slab[facing=south,type=bottom,waterlogged=false]
conquest:willow_wood_plank_corner_slab[facing=west,type=top,waterlogged=true]
conquest:willow_wood_plank_corner_slab[facing=west,type=top,waterlogged=false]
conquest:willow_wood_plank_corner_slab[facing=west,type=bottom,waterlogged=true]
conquest:willow_wood_plank_corner_slab[facing=west,type=bottom,waterlogged=false]
conquest:willow_wood_plank_corner_slab[facing=east,type=top,waterlogged=true]
conquest:willow_wood_plank_corner_slab[facing=east,type=top,waterlogged=false]
conquest:willow_wood_plank_corner_slab[facing=east,type=bottom,waterlogged=true]
conquest:willow_wood_plank_corner_slab[facing=east,type=bottom,waterlogged=false]
conquest:willow_wood_plank_eighth_slab[facing=north,type=top,waterlogged=true]
conquest:willow_wood_plank_eighth_slab[facing=north,type=top,waterlogged=false]
conquest:willow_wood_plank_eighth_slab[facing=north,type=bottom,waterlogged=true]
conquest:willow_wood_plank_eighth_slab[facing=north,type=bottom,waterlogged=false]
conquest:willow_wood_plank_eighth_slab[facing=south,type=top,waterlogged=true]
conquest:willow_wood_plank_eighth_slab[facing=south,type=top,waterlogged=false]
conquest:willow_wood_plank_eighth_slab[facing=south,type=bottom,waterlogged=true]
conquest:willow_wood_plank_eighth_slab[facing=south,type=bottom,waterlogged=false]
conquest:willow_wood_plank_eighth_slab[facing=west,type=top,waterlogged=true]
conquest:willow_wood_plank_eighth_slab[facing=west,type=top,waterlogged=false]
conquest:willow_wood_plank_eighth_slab[facing=west,type=bottom,waterlogged=true]
conquest:willow_wood_plank_eighth_slab[facing=west,type=bottom,waterlogged=false]
conquest:willow_wood_plank_eighth_slab[facing=east,type=top,waterlogged=true]
conquest:willow_wood_plank_eighth_slab[facing=east,type=top,waterlogged=false]
conquest:willow_wood_plank_eighth_slab[facing=east,type=bottom,waterlogged=true]
conquest:willow_wood_plank_eighth_slab[facing=east,type=bottom,waterlogged=false]
conquest:willow_wood_plank_pillar[layer=1,waterlogged=true]
conquest:willow_wood_plank_pillar[layer=1,waterlogged=false]
conquest:willow_wood_plank_pillar[layer=2,waterlogged=true]
conquest:willow_wood_plank_pillar[layer=2,waterlogged=false]
conquest:willow_wood_plank_pillar[layer=3,waterlogged=true]
conquest:willow_wood_plank_pillar[layer=3,waterlogged=false]
conquest:willow_wood_plank_quarter_slab[facing=north,layer=1,type=top,waterlogged=true]
conquest:willow_wood_plank_quarter_slab[facing=north,layer=1,type=top,waterlogged=false]
conquest:willow_wood_plank_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=true]
conquest:willow_wood_plank_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=false]
conquest:willow_wood_plank_quarter_slab[facing=north,layer=2,type=top,waterlogged=true]
conquest:willow_wood_plank_quarter_slab[facing=north,layer=2,type=top,waterlogged=false]
conquest:willow_wood_plank_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=true]
conquest:willow_wood_plank_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=false]
conquest:willow_wood_plank_quarter_slab[facing=north,layer=3,type=top,waterlogged=true]
conquest:willow_wood_plank_quarter_slab[facing=north,layer=3,type=top,waterlogged=false]
conquest:willow_wood_plank_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=true]
conquest:willow_wood_plank_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=false]
conquest:willow_wood_plank_quarter_slab[facing=south,layer=1,type=top,waterlogged=true]
conquest:willow_wood_plank_quarter_slab[facing=south,layer=1,type=top,waterlogged=false]
conquest:willow_wood_plank_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=true]
conquest:willow_wood_plank_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=false]
conquest:willow_wood_plank_quarter_slab[facing=south,layer=2,type=top,waterlogged=true]
conquest:willow_wood_plank_quarter_slab[facing=south,layer=2,type=top,waterlogged=false]
conquest:willow_wood_plank_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=true]
conquest:willow_wood_plank_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=false]
conquest:willow_wood_plank_quarter_slab[facing=south,layer=3,type=top,waterlogged=true]
conquest:willow_wood_plank_quarter_slab[facing=south,layer=3,type=top,waterlogged=false]
conquest:willow_wood_plank_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=true]
conquest:willow_wood_plank_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=false]
conquest:willow_wood_plank_quarter_slab[facing=west,layer=1,type=top,waterlogged=true]
conquest:willow_wood_plank_quarter_slab[facing=west,layer=1,type=top,waterlogged=false]
conquest:willow_wood_plank_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=true]
conquest:willow_wood_plank_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=false]
conquest:willow_wood_plank_quarter_slab[facing=west,layer=2,type=top,waterlogged=true]
conquest:willow_wood_plank_quarter_slab[facing=west,layer=2,type=top,waterlogged=false]
conquest:willow_wood_plank_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=true]
conquest:willow_wood_plank_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=false]
conquest:willow_wood_plank_quarter_slab[facing=west,layer=3,type=top,waterlogged=true]
conquest:willow_wood_plank_quarter_slab[facing=west,layer=3,type=top,waterlogged=false]
conquest:willow_wood_plank_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=true]
conquest:willow_wood_plank_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=false]
conquest:willow_wood_plank_quarter_slab[facing=east,layer=1,type=top,waterlogged=true]
conquest:willow_wood_plank_quarter_slab[facing=east,layer=1,type=top,waterlogged=false]
conquest:willow_wood_plank_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=true]
conquest:willow_wood_plank_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=false]
conquest:willow_wood_plank_quarter_slab[facing=east,layer=2,type=top,waterlogged=true]
conquest:willow_wood_plank_quarter_slab[facing=east,layer=2,type=top,waterlogged=false]
conquest:willow_wood_plank_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=true]
conquest:willow_wood_plank_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=false]
conquest:willow_wood_plank_quarter_slab[facing=east,layer=3,type=top,waterlogged=true]
conquest:willow_wood_plank_quarter_slab[facing=east,layer=3,type=top,waterlogged=false]
conquest:willow_wood_plank_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=true]
conquest:willow_wood_plank_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=false]
conquest:willow_wood_plank_rail[shape=north_south,waterlogged=true]
conquest:willow_wood_plank_rail[shape=north_south,waterlogged=false]
conquest:willow_wood_plank_rail[shape=east_west,waterlogged=true]
conquest:willow_wood_plank_rail[shape=east_west,waterlogged=false]
conquest:willow_wood_plank_rail[shape=ascending_east,waterlogged=true]
conquest:willow_wood_plank_rail[shape=ascending_east,waterlogged=false]
conquest:willow_wood_plank_rail[shape=ascending_west,waterlogged=true]
conquest:willow_wood_plank_rail[shape=ascending_west,waterlogged=false]
conquest:willow_wood_plank_rail[shape=ascending_north,waterlogged=true]
conquest:willow_wood_plank_rail[shape=ascending_north,waterlogged=false]
conquest:willow_wood_plank_rail[shape=ascending_south,waterlogged=true]
conquest:willow_wood_plank_rail[shape=ascending_south,waterlogged=false]
conquest:willow_wood_plank_rail[shape=south_east,waterlogged=true]
conquest:willow_wood_plank_rail[shape=south_east,waterlogged=false]
conquest:willow_wood_plank_rail[shape=south_west,waterlogged=true]
conquest:willow_wood_plank_rail[shape=south_west,waterlogged=false]
conquest:willow_wood_plank_rail[shape=north_west,waterlogged=true]
conquest:willow_wood_plank_rail[shape=north_west,waterlogged=false]
conquest:willow_wood_plank_rail[shape=north_east,waterlogged=true]
conquest:willow_wood_plank_rail[shape=north_east,waterlogged=false]
conquest:willow_wood_plank_slab[layer=1,type=top,waterlogged=true]
conquest:willow_wood_plank_slab[layer=1,type=top,waterlogged=false]
conquest:willow_wood_plank_slab[layer=1,type=bottom,waterlogged=true]
conquest:willow_wood_plank_slab[layer=1,type=bottom,waterlogged=false]
conquest:willow_wood_plank_slab[layer=2,type=top,waterlogged=true]
conquest:willow_wood_plank_slab[layer=2,type=top,waterlogged=false]
conquest:willow_wood_plank_slab[layer=2,type=bottom,waterlogged=true]
conquest:willow_wood_plank_slab[layer=2,type=bottom,waterlogged=false]
conquest:willow_wood_plank_slab[layer=3,type=top,waterlogged=true]
conquest:willow_wood_plank_slab[layer=3,type=top,waterlogged=false]
conquest:willow_wood_plank_slab[layer=3,type=bottom,waterlogged=true]
conquest:willow_wood_plank_slab[layer=3,type=bottom,waterlogged=false]
conquest:willow_wood_plank_slab[layer=4,type=top,waterlogged=true]
conquest:willow_wood_plank_slab[layer=4,type=top,waterlogged=false]
conquest:willow_wood_plank_slab[layer=4,type=bottom,waterlogged=true]
conquest:willow_wood_plank_slab[layer=4,type=bottom,waterlogged=false]
conquest:willow_wood_plank_small_window[down=true,up=true,waterlogged=true]
conquest:willow_wood_plank_small_window[down=true,up=true,waterlogged=false]
conquest:willow_wood_plank_small_window[down=true,up=false,waterlogged=true]
conquest:willow_wood_plank_small_window[down=true,up=false,waterlogged=false]
conquest:willow_wood_plank_small_window[down=false,up=true,waterlogged=true]
conquest:willow_wood_plank_small_window[down=false,up=true,waterlogged=false]
conquest:willow_wood_plank_small_window[down=false,up=false,waterlogged=true]
conquest:willow_wood_plank_small_window[down=false,up=false,waterlogged=false]
conquest:willow_wood_plank_small_window_half[down=true,facing=north,up=true,waterlogged=true]
conquest:willow_wood_plank_small_window_half[down=true,facing=north,up=true,waterlogged=false]
conquest:willow_wood_plank_small_window_half[down=true,facing=north,up=false,waterlogged=true]
conquest:willow_wood_plank_small_window_half[down=true,facing=north,up=false,waterlogged=false]
conquest:willow_wood_plank_small_window_half[down=true,facing=south,up=true,waterlogged=true]
conquest:willow_wood_plank_small_window_half[down=true,facing=south,up=true,waterlogged=false]
conquest:willow_wood_plank_small_window_half[down=true,facing=south,up=false,waterlogged=true]
conquest:willow_wood_plank_small_window_half[down=true,facing=south,up=false,waterlogged=false]
conquest:willow_wood_plank_small_window_half[down=true,facing=west,up=true,waterlogged=true]
conquest:willow_wood_plank_small_window_half[down=true,facing=west,up=true,waterlogged=false]
conquest:willow_wood_plank_small_window_half[down=true,facing=west,up=false,waterlogged=true]
conquest:willow_wood_plank_small_window_half[down=true,facing=west,up=false,waterlogged=false]
conquest:willow_wood_plank_small_window_half[down=true,facing=east,up=true,waterlogged=true]
conquest:willow_wood_plank_small_window_half[down=true,facing=east,up=true,waterlogged=false]
conquest:willow_wood_plank_small_window_half[down=true,facing=east,up=false,waterlogged=true]
conquest:willow_wood_plank_small_window_half[down=true,facing=east,up=false,waterlogged=false]
conquest:willow_wood_plank_small_window_half[down=false,facing=north,up=true,waterlogged=true]
conquest:willow_wood_plank_small_window_half[down=false,facing=north,up=true,waterlogged=false]
conquest:willow_wood_plank_small_window_half[down=false,facing=north,up=false,waterlogged=true]
conquest:willow_wood_plank_small_window_half[down=false,facing=north,up=false,waterlogged=false]
conquest:willow_wood_plank_small_window_half[down=false,facing=south,up=true,waterlogged=true]
conquest:willow_wood_plank_small_window_half[down=false,facing=south,up=true,waterlogged=false]
conquest:willow_wood_plank_small_window_half[down=false,facing=south,up=false,waterlogged=true]
conquest:willow_wood_plank_small_window_half[down=false,facing=south,up=false,waterlogged=false]
conquest:willow_wood_plank_small_window_half[down=false,facing=west,up=true,waterlogged=true]
conquest:willow_wood_plank_small_window_half[down=false,facing=west,up=true,waterlogged=false]
conquest:willow_wood_plank_small_window_half[down=false,facing=west,up=false,waterlogged=true]
conquest:willow_wood_plank_small_window_half[down=false,facing=west,up=false,waterlogged=false]
conquest:willow_wood_plank_small_window_half[down=false,facing=east,up=true,waterlogged=true]
conquest:willow_wood_plank_small_window_half[down=false,facing=east,up=true,waterlogged=false]
conquest:willow_wood_plank_small_window_half[down=false,facing=east,up=false,waterlogged=true]
conquest:willow_wood_plank_small_window_half[down=false,facing=east,up=false,waterlogged=false]
conquest:willow_wood_plank_sphere[type=egg,waterlogged=true]
conquest:willow_wood_plank_sphere[type=egg,waterlogged=false]
conquest:willow_wood_plank_sphere[type=small,waterlogged=true]
conquest:willow_wood_plank_sphere[type=small,waterlogged=false]
conquest:willow_wood_plank_sphere[type=large,waterlogged=true]
conquest:willow_wood_plank_sphere[type=large,waterlogged=false]
conquest:willow_wood_plank_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:willow_wood_plank_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:willow_wood_plank_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:willow_wood_plank_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:willow_wood_plank_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:willow_wood_plank_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:willow_wood_plank_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:willow_wood_plank_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:willow_wood_plank_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:willow_wood_plank_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:willow_wood_plank_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:willow_wood_plank_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:willow_wood_plank_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:willow_wood_plank_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:willow_wood_plank_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:willow_wood_plank_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:willow_wood_plank_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:willow_wood_plank_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:willow_wood_plank_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:willow_wood_plank_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:willow_wood_plank_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:willow_wood_plank_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:willow_wood_plank_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:willow_wood_plank_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:willow_wood_plank_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:willow_wood_plank_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:willow_wood_plank_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:willow_wood_plank_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:willow_wood_plank_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:willow_wood_plank_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:willow_wood_plank_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:willow_wood_plank_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:willow_wood_plank_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:willow_wood_plank_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:willow_wood_plank_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:willow_wood_plank_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:willow_wood_plank_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:willow_wood_plank_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:willow_wood_plank_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:willow_wood_plank_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:willow_wood_plank_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:willow_wood_plank_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:willow_wood_plank_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:willow_wood_plank_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:willow_wood_plank_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:willow_wood_plank_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:willow_wood_plank_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:willow_wood_plank_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:willow_wood_plank_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:willow_wood_plank_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:willow_wood_plank_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:willow_wood_plank_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:willow_wood_plank_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:willow_wood_plank_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:willow_wood_plank_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:willow_wood_plank_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:willow_wood_plank_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:willow_wood_plank_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:willow_wood_plank_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:willow_wood_plank_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:willow_wood_plank_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:willow_wood_plank_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:willow_wood_plank_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:willow_wood_plank_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:willow_wood_plank_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:willow_wood_plank_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:willow_wood_plank_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:willow_wood_plank_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:willow_wood_plank_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:willow_wood_plank_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:willow_wood_plank_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:willow_wood_plank_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:willow_wood_plank_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:willow_wood_plank_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:willow_wood_plank_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:willow_wood_plank_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:willow_wood_plank_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:willow_wood_plank_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:willow_wood_plank_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:willow_wood_plank_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:willow_wood_plank_vertical_corner[facing=north,layer=1,waterlogged=true]
conquest:willow_wood_plank_vertical_corner[facing=north,layer=1,waterlogged=false]
conquest:willow_wood_plank_vertical_corner[facing=north,layer=2,waterlogged=true]
conquest:willow_wood_plank_vertical_corner[facing=north,layer=2,waterlogged=false]
conquest:willow_wood_plank_vertical_corner[facing=north,layer=3,waterlogged=true]
conquest:willow_wood_plank_vertical_corner[facing=north,layer=3,waterlogged=false]
conquest:willow_wood_plank_vertical_corner[facing=north,layer=4,waterlogged=true]
conquest:willow_wood_plank_vertical_corner[facing=north,layer=4,waterlogged=false]
conquest:willow_wood_plank_vertical_corner[facing=south,layer=1,waterlogged=true]
conquest:willow_wood_plank_vertical_corner[facing=south,layer=1,waterlogged=false]
conquest:willow_wood_plank_vertical_corner[facing=south,layer=2,waterlogged=true]
conquest:willow_wood_plank_vertical_corner[facing=south,layer=2,waterlogged=false]
conquest:willow_wood_plank_vertical_corner[facing=south,layer=3,waterlogged=true]
conquest:willow_wood_plank_vertical_corner[facing=south,layer=3,waterlogged=false]
conquest:willow_wood_plank_vertical_corner[facing=south,layer=4,waterlogged=true]
conquest:willow_wood_plank_vertical_corner[facing=south,layer=4,waterlogged=false]
conquest:willow_wood_plank_vertical_corner[facing=west,layer=1,waterlogged=true]
conquest:willow_wood_plank_vertical_corner[facing=west,layer=1,waterlogged=false]
conquest:willow_wood_plank_vertical_corner[facing=west,layer=2,waterlogged=true]
conquest:willow_wood_plank_vertical_corner[facing=west,layer=2,waterlogged=false]
conquest:willow_wood_plank_vertical_corner[facing=west,layer=3,waterlogged=true]
conquest:willow_wood_plank_vertical_corner[facing=west,layer=3,waterlogged=false]
conquest:willow_wood_plank_vertical_corner[facing=west,layer=4,waterlogged=true]
conquest:willow_wood_plank_vertical_corner[facing=west,layer=4,waterlogged=false]
conquest:willow_wood_plank_vertical_corner[facing=east,layer=1,waterlogged=true]
conquest:willow_wood_plank_vertical_corner[facing=east,layer=1,waterlogged=false]
conquest:willow_wood_plank_vertical_corner[facing=east,layer=2,waterlogged=true]
conquest:willow_wood_plank_vertical_corner[facing=east,layer=2,waterlogged=false]
conquest:willow_wood_plank_vertical_corner[facing=east,layer=3,waterlogged=true]
conquest:willow_wood_plank_vertical_corner[facing=east,layer=3,waterlogged=false]
conquest:willow_wood_plank_vertical_corner[facing=east,layer=4,waterlogged=true]
conquest:willow_wood_plank_vertical_corner[facing=east,layer=4,waterlogged=false]
conquest:willow_wood_plank_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:willow_wood_plank_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:willow_wood_plank_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:willow_wood_plank_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:willow_wood_plank_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:willow_wood_plank_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:willow_wood_plank_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:willow_wood_plank_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:willow_wood_plank_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:willow_wood_plank_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:willow_wood_plank_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:willow_wood_plank_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:willow_wood_plank_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:willow_wood_plank_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:willow_wood_plank_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:willow_wood_plank_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:willow_wood_plank_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:willow_wood_plank_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:willow_wood_plank_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:willow_wood_plank_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:willow_wood_plank_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:willow_wood_plank_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:willow_wood_plank_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:willow_wood_plank_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:willow_wood_plank_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:willow_wood_plank_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:willow_wood_plank_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:willow_wood_plank_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:willow_wood_plank_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:willow_wood_plank_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:willow_wood_plank_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:willow_wood_plank_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:willow_wood_plank_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:willow_wood_plank_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:willow_wood_plank_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:willow_wood_plank_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:willow_wood_plank_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:willow_wood_plank_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:willow_wood_plank_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:willow_wood_plank_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:willow_wood_plank_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:willow_wood_plank_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:willow_wood_plank_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:willow_wood_plank_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:willow_wood_plank_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:willow_wood_plank_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:willow_wood_plank_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:willow_wood_plank_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:willow_wood_plank_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:willow_wood_plank_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:willow_wood_plank_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:willow_wood_plank_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:willow_wood_plank_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:willow_wood_plank_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:willow_wood_plank_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:willow_wood_plank_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:willow_wood_plank_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:willow_wood_plank_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:willow_wood_plank_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:willow_wood_plank_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:willow_wood_plank_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:willow_wood_plank_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:willow_wood_plank_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:willow_wood_plank_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:willow_wood_plank_vertical_quarter[facing=north,layer=1,waterlogged=true]
conquest:willow_wood_plank_vertical_quarter[facing=north,layer=1,waterlogged=false]
conquest:willow_wood_plank_vertical_quarter[facing=north,layer=2,waterlogged=true]
conquest:willow_wood_plank_vertical_quarter[facing=north,layer=2,waterlogged=false]
conquest:willow_wood_plank_vertical_quarter[facing=north,layer=3,waterlogged=true]
conquest:willow_wood_plank_vertical_quarter[facing=north,layer=3,waterlogged=false]
conquest:willow_wood_plank_vertical_quarter[facing=north,layer=4,waterlogged=true]
conquest:willow_wood_plank_vertical_quarter[facing=north,layer=4,waterlogged=false]
conquest:willow_wood_plank_vertical_quarter[facing=south,layer=1,waterlogged=true]
conquest:willow_wood_plank_vertical_quarter[facing=south,layer=1,waterlogged=false]
conquest:willow_wood_plank_vertical_quarter[facing=south,layer=2,waterlogged=true]
conquest:willow_wood_plank_vertical_quarter[facing=south,layer=2,waterlogged=false]
conquest:willow_wood_plank_vertical_quarter[facing=south,layer=3,waterlogged=true]
conquest:willow_wood_plank_vertical_quarter[facing=south,layer=3,waterlogged=false]
conquest:willow_wood_plank_vertical_quarter[facing=south,layer=4,waterlogged=true]
conquest:willow_wood_plank_vertical_quarter[facing=south,layer=4,waterlogged=false]
conquest:willow_wood_plank_vertical_quarter[facing=west,layer=1,waterlogged=true]
conquest:willow_wood_plank_vertical_quarter[facing=west,layer=1,waterlogged=false]
conquest:willow_wood_plank_vertical_quarter[facing=west,layer=2,waterlogged=true]
conquest:willow_wood_plank_vertical_quarter[facing=west,layer=2,waterlogged=false]
conquest:willow_wood_plank_vertical_quarter[facing=west,layer=3,waterlogged=true]
conquest:willow_wood_plank_vertical_quarter[facing=west,layer=3,waterlogged=false]
conquest:willow_wood_plank_vertical_quarter[facing=west,layer=4,waterlogged=true]
conquest:willow_wood_plank_vertical_quarter[facing=west,layer=4,waterlogged=false]
conquest:willow_wood_plank_vertical_quarter[facing=east,layer=1,waterlogged=true]
conquest:willow_wood_plank_vertical_quarter[facing=east,layer=1,waterlogged=false]
conquest:willow_wood_plank_vertical_quarter[facing=east,layer=2,waterlogged=true]
conquest:willow_wood_plank_vertical_quarter[facing=east,layer=2,waterlogged=false]
conquest:willow_wood_plank_vertical_quarter[facing=east,layer=3,waterlogged=true]
conquest:willow_wood_plank_vertical_quarter[facing=east,layer=3,waterlogged=false]
conquest:willow_wood_plank_vertical_quarter[facing=east,layer=4,waterlogged=true]
conquest:willow_wood_plank_vertical_quarter[facing=east,layer=4,waterlogged=false]
conquest:willow_wood_plank_vertical_slab[facing=north,layer=1,waterlogged=true]
conquest:willow_wood_plank_vertical_slab[facing=north,layer=1,waterlogged=false]
conquest:willow_wood_plank_vertical_slab[facing=north,layer=2,waterlogged=true]
conquest:willow_wood_plank_vertical_slab[facing=north,layer=2,waterlogged=false]
conquest:willow_wood_plank_vertical_slab[facing=north,layer=3,waterlogged=true]
conquest:willow_wood_plank_vertical_slab[facing=north,layer=3,waterlogged=false]
conquest:willow_wood_plank_vertical_slab[facing=north,layer=4,waterlogged=true]
conquest:willow_wood_plank_vertical_slab[facing=north,layer=4,waterlogged=false]
conquest:willow_wood_plank_vertical_slab[facing=south,layer=1,waterlogged=true]
conquest:willow_wood_plank_vertical_slab[facing=south,layer=1,waterlogged=false]
conquest:willow_wood_plank_vertical_slab[facing=south,layer=2,waterlogged=true]
conquest:willow_wood_plank_vertical_slab[facing=south,layer=2,waterlogged=false]
conquest:willow_wood_plank_vertical_slab[facing=south,layer=3,waterlogged=true]
conquest:willow_wood_plank_vertical_slab[facing=south,layer=3,waterlogged=false]
conquest:willow_wood_plank_vertical_slab[facing=south,layer=4,waterlogged=true]
conquest:willow_wood_plank_vertical_slab[facing=south,layer=4,waterlogged=false]
conquest:willow_wood_plank_vertical_slab[facing=west,layer=1,waterlogged=true]
conquest:willow_wood_plank_vertical_slab[facing=west,layer=1,waterlogged=false]
conquest:willow_wood_plank_vertical_slab[facing=west,layer=2,waterlogged=true]
conquest:willow_wood_plank_vertical_slab[facing=west,layer=2,waterlogged=false]
conquest:willow_wood_plank_vertical_slab[facing=west,layer=3,waterlogged=true]
conquest:willow_wood_plank_vertical_slab[facing=west,layer=3,waterlogged=false]
conquest:willow_wood_plank_vertical_slab[facing=west,layer=4,waterlogged=true]
conquest:willow_wood_plank_vertical_slab[facing=west,layer=4,waterlogged=false]
conquest:willow_wood_plank_vertical_slab[facing=east,layer=1,waterlogged=true]
conquest:willow_wood_plank_vertical_slab[facing=east,layer=1,waterlogged=false]
conquest:willow_wood_plank_vertical_slab[facing=east,layer=2,waterlogged=true]
conquest:willow_wood_plank_vertical_slab[facing=east,layer=2,waterlogged=false]
conquest:willow_wood_plank_vertical_slab[facing=east,layer=3,waterlogged=true]
conquest:willow_wood_plank_vertical_slab[facing=east,layer=3,waterlogged=false]
conquest:willow_wood_plank_vertical_slab[facing=east,layer=4,waterlogged=true]
conquest:willow_wood_plank_vertical_slab[facing=east,layer=4,waterlogged=false]
conquest:willow_wood_plank_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:willow_wood_plank_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:willow_wood_plank_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:willow_wood_plank_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:willow_wood_plank_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:willow_wood_plank_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:willow_wood_plank_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:willow_wood_plank_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:willow_wood_plank_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:willow_wood_plank_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:willow_wood_plank_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:willow_wood_plank_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:willow_wood_plank_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:willow_wood_plank_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:willow_wood_plank_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:willow_wood_plank_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:willow_wood_plank_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:willow_wood_plank_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:willow_wood_plank_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:willow_wood_plank_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:willow_wood_plank_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:willow_wood_plank_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:willow_wood_plank_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:willow_wood_plank_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:willow_wood_plank_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:willow_wood_plank_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:willow_wood_plank_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:willow_wood_plank_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:willow_wood_plank_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:willow_wood_plank_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:willow_wood_plank_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:willow_wood_plank_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:willow_wood_plank_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:willow_wood_plank_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:willow_wood_plank_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:willow_wood_plank_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:willow_wood_plank_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:willow_wood_plank_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:willow_wood_plank_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:willow_wood_plank_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:willow_wood_plank_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:willow_wood_plank_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:willow_wood_plank_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:willow_wood_plank_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:willow_wood_plank_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:willow_wood_plank_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:willow_wood_plank_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:willow_wood_plank_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:willow_wood_plank_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:willow_wood_plank_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:willow_wood_plank_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:willow_wood_plank_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:willow_wood_plank_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:willow_wood_plank_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:willow_wood_plank_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:willow_wood_plank_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:willow_wood_plank_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:willow_wood_plank_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:willow_wood_plank_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:willow_wood_plank_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:willow_wood_plank_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:willow_wood_plank_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:willow_wood_plank_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:willow_wood_plank_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:willow_wood_plank_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:willow_wood_plank_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:willow_wood_plank_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:willow_wood_plank_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:willow_wood_plank_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:willow_wood_plank_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:willow_wood_plank_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:willow_wood_plank_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:willow_wood_plank_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:willow_wood_plank_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:willow_wood_plank_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:willow_wood_plank_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:willow_wood_plank_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:willow_wood_plank_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:willow_wood_plank_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:willow_wood_plank_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:willow_wood_plank_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:willow_wood_plank_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:willow_wood_plank_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:willow_wood_plank_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:willow_wood_plank_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:willow_wood_plank_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:willow_wood_plank_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:willow_wood_plank_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:willow_wood_plank_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:willow_wood_plank_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:willow_wood_plank_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:willow_wood_plank_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:willow_wood_plank_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:willow_wood_plank_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:willow_wood_plank_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:willow_wood_plank_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:willow_wood_plank_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:willow_wood_plank_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:willow_wood_plank_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:willow_wood_plank_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:willow_wood_plank_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:willow_wood_plank_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:willow_wood_plank_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:willow_wood_plank_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:willow_wood_plank_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:willow_wood_plank_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:willow_wood_plank_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:willow_wood_plank_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:willow_wood_plank_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:willow_wood_plank_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:willow_wood_plank_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:willow_wood_plank_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:willow_wood_plank_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:willow_wood_plank_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:willow_wood_plank_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:willow_wood_plank_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:willow_wood_plank_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:willow_wood_plank_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:willow_wood_plank_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:willow_wood_plank_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:willow_wood_plank_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:willow_wood_plank_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:willow_wood_plank_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:willow_wood_plank_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:willow_wood_plank_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:willow_wood_plank_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:willow_wood_plank_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:willow_wood_plank_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:willow_wood_plank_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:willow_wood_plank_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:willow_wood_plank_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:willow_wood_plank_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:willow_wood_plank_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:willow_wood_plank_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:willow_wood_plank_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:willow_wood_plank_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:willow_wood_plank_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:willow_wood_plank_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:willow_wood_plank_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:willow_wood_plank_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:willow_wood_plank_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:willow_wood_plank_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:willow_wood_plank_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:willow_wood_plank_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:willow_wood_plank_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:willow_wood_plank_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:willow_wood_plank_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:willow_wood_plank_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:willow_wood_plank_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:willow_wood_plank_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:willow_wood_plank_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:willow_wood_plank_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:willow_wood_plank_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:willow_wood_plank_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:willow_wood_plank_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:willow_wood_plank_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:willow_wood_plank_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:willow_wood_plank_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:willow_wood_plank_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:willow_wood_plank_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:willow_wood_plank_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:willow_wood_plank_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:willow_wood_plank_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:willow_wood_plank_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:willow_wood_plank_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:willow_wood_plank_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:willow_wood_plank_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:willow_wood_plank_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:willow_wood_plank_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:willow_wood_plank_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:willow_wood_plank_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:willow_wood_plank_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:willow_wood_plank_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:willow_wood_plank_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:willow_wood_plank_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:willow_wood_plank_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:willow_wood_plank_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:willow_wood_plank_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:willow_wood_plank_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:willow_wood_plank_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:willow_wood_plank_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:willow_wood_plank_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:willow_wood_plank_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:willow_wood_plank_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:willow_wood_plank_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:willow_wood_plank_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:willow_wood_plank_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:willow_wood_plank_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:willow_wood_plank_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:willow_wood_plank_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:willow_wood_plank_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:willow_wood_plank_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:willow_wood_plank_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:willow_wood_plank_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:willow_wood_plank_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:willow_wood_plank_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:willow_wood_plank_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:willow_wood_plank_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:willow_wood_plank_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:willow_wood_plank_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:willow_wood_plank_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:willow_wood_plank_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:willow_wood_plank_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:willow_wood_plank_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:willow_wood_plank_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:willow_wood_plank_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:willow_wood_plank_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:willow_wood_plank_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:willow_wood_plank_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:willow_wood_plank_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:willow_wood_plank_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:willow_wood_plank_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:willow_wood_plank_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:willow_wood_plank_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:willow_wood_plank_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:willow_wood_plank_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:willow_wood_plank_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:willow_wood_plank_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:willow_wood_plank_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:willow_wood_plank_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:willow_wood_plank_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:willow_wood_plank_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:willow_wood_plank_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:willow_wood_plank_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:willow_wood_plank_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:willow_wood_plank_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:willow_wood_plank_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:willow_wood_plank_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:willow_wood_plank_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:willow_wood_plank_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:willow_wood_plank_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:willow_wood_plank_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:willow_wood_plank_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:willow_wood_plank_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:willow_wood_plank_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:willow_wood_plank_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:willow_wood_plank_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:willow_wood_plank_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:willow_wood_plank_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:willow_wood_plank_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:willow_wood_plank_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:willow_wood_plank_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:willow_wood_plank_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:willow_wood_plank_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:willow_wood_plank_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:willow_wood_plank_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:willow_wood_plank_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:willow_wood_plank_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:willow_wood_plank_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:willow_wood_plank_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:willow_wood_plank_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:willow_wood_plank_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:willow_wood_plank_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:willow_wood_plank_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:willow_wood_plank_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:willow_wood_plank_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:willow_wood_plank_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:willow_wood_plank_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:willow_wood_plank_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:willow_wood_plank_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:willow_wood_plank_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:willow_wood_plank_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:willow_wood_plank_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:willow_wood_plank_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:willow_wood_plank_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:willow_wood_plank_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:willow_wood_plank_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:willow_wood_plank_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:willow_wood_plank_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:willow_wood_plank_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:willow_wood_plank_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:willow_wood_plank_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:willow_wood_plank_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:willow_wood_plank_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:willow_wood_plank_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:willow_wood_plank_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:willow_wood_plank_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:willow_wood_plank_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:willow_wood_plank_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:willow_wood_plank_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:willow_wood_plank_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:willow_wood_plank_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:willow_wood_plank_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:willow_wood_plank_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:willow_wood_plank_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:willow_wood_plank_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:willow_wood_plank_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:willow_wood_plank_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:willow_wood_plank_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:willow_wood_plank_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:willow_wood_plank_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:willow_wood_plank_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:willow_wood_plank_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:willow_wood_plank_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:willow_wood_plank_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:willow_wood_plank_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:willow_wood_plank_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:willow_wood_plank_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:willow_wood_plank_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:willow_wood_plank_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:willow_wood_plank_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:willow_wood_plank_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:willow_wood_plank_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:willow_wood_plank_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:willow_wood_plank_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:willow_wood_plank_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:willow_wood_plank_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:willow_wood_plank_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:willow_wood_plank_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:willow_wood_plank_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:willow_wood_plank_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:willow_wood_plank_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:willow_wood_plank_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:willow_wood_plank_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:willow_wood_plank_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:willow_wood_plank_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:willow_wood_plank_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:willow_wood_plank_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:willow_wood_plank_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:willow_wood_plank_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:willow_wood_plank_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:willow_wood_plank_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:willow_wood_plank_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:willow_wood_plank_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:willow_wood_planks
conquest:wine_barrel
conquest:wine_goblet[bites=0,offset_toggle=true]
conquest:wine_goblet[bites=0,offset_toggle=false]
conquest:wine_goblet[bites=1,offset_toggle=true]
conquest:wine_goblet[bites=1,offset_toggle=false]
conquest:wine_goblet[bites=2,offset_toggle=true]
conquest:wine_goblet[bites=2,offset_toggle=false]
conquest:wine_goblet[bites=3,offset_toggle=true]
conquest:wine_goblet[bites=3,offset_toggle=false]
conquest:wine_goblet[bites=4,offset_toggle=true]
conquest:wine_goblet[bites=4,offset_toggle=false]
conquest:wine_goblet[bites=5,offset_toggle=true]
conquest:wine_goblet[bites=5,offset_toggle=false]
conquest:wine_goblet[bites=6,offset_toggle=true]
conquest:wine_goblet[bites=6,offset_toggle=false]
conquest:wine_press[facing=north,half=upper]
conquest:wine_press[facing=north,half=lower]
conquest:wine_press[facing=south,half=upper]
conquest:wine_press[facing=south,half=lower]
conquest:wine_press[facing=west,half=upper]
conquest:wine_press[facing=west,half=lower]
conquest:wine_press[facing=east,half=upper]
conquest:wine_press[facing=east,half=lower]
conquest:wine_rack[axis=x]
conquest:wine_rack[axis=y]
conquest:wine_rack[axis=z]
conquest:wine_rack_vertical_corner[facing=north,layer=1,waterlogged=true]
conquest:wine_rack_vertical_corner[facing=north,layer=1,waterlogged=false]
conquest:wine_rack_vertical_corner[facing=north,layer=2,waterlogged=true]
conquest:wine_rack_vertical_corner[facing=north,layer=2,waterlogged=false]
conquest:wine_rack_vertical_corner[facing=north,layer=3,waterlogged=true]
conquest:wine_rack_vertical_corner[facing=north,layer=3,waterlogged=false]
conquest:wine_rack_vertical_corner[facing=north,layer=4,waterlogged=true]
conquest:wine_rack_vertical_corner[facing=north,layer=4,waterlogged=false]
conquest:wine_rack_vertical_corner[facing=south,layer=1,waterlogged=true]
conquest:wine_rack_vertical_corner[facing=south,layer=1,waterlogged=false]
conquest:wine_rack_vertical_corner[facing=south,layer=2,waterlogged=true]
conquest:wine_rack_vertical_corner[facing=south,layer=2,waterlogged=false]
conquest:wine_rack_vertical_corner[facing=south,layer=3,waterlogged=true]
conquest:wine_rack_vertical_corner[facing=south,layer=3,waterlogged=false]
conquest:wine_rack_vertical_corner[facing=south,layer=4,waterlogged=true]
conquest:wine_rack_vertical_corner[facing=south,layer=4,waterlogged=false]
conquest:wine_rack_vertical_corner[facing=west,layer=1,waterlogged=true]
conquest:wine_rack_vertical_corner[facing=west,layer=1,waterlogged=false]
conquest:wine_rack_vertical_corner[facing=west,layer=2,waterlogged=true]
conquest:wine_rack_vertical_corner[facing=west,layer=2,waterlogged=false]
conquest:wine_rack_vertical_corner[facing=west,layer=3,waterlogged=true]
conquest:wine_rack_vertical_corner[facing=west,layer=3,waterlogged=false]
conquest:wine_rack_vertical_corner[facing=west,layer=4,waterlogged=true]
conquest:wine_rack_vertical_corner[facing=west,layer=4,waterlogged=false]
conquest:wine_rack_vertical_corner[facing=east,layer=1,waterlogged=true]
conquest:wine_rack_vertical_corner[facing=east,layer=1,waterlogged=false]
conquest:wine_rack_vertical_corner[facing=east,layer=2,waterlogged=true]
conquest:wine_rack_vertical_corner[facing=east,layer=2,waterlogged=false]
conquest:wine_rack_vertical_corner[facing=east,layer=3,waterlogged=true]
conquest:wine_rack_vertical_corner[facing=east,layer=3,waterlogged=false]
conquest:wine_rack_vertical_corner[facing=east,layer=4,waterlogged=true]
conquest:wine_rack_vertical_corner[facing=east,layer=4,waterlogged=false]
conquest:wine_rack_vertical_quarter[facing=north,layer=1,waterlogged=true]
conquest:wine_rack_vertical_quarter[facing=north,layer=1,waterlogged=false]
conquest:wine_rack_vertical_quarter[facing=north,layer=2,waterlogged=true]
conquest:wine_rack_vertical_quarter[facing=north,layer=2,waterlogged=false]
conquest:wine_rack_vertical_quarter[facing=north,layer=3,waterlogged=true]
conquest:wine_rack_vertical_quarter[facing=north,layer=3,waterlogged=false]
conquest:wine_rack_vertical_quarter[facing=north,layer=4,waterlogged=true]
conquest:wine_rack_vertical_quarter[facing=north,layer=4,waterlogged=false]
conquest:wine_rack_vertical_quarter[facing=south,layer=1,waterlogged=true]
conquest:wine_rack_vertical_quarter[facing=south,layer=1,waterlogged=false]
conquest:wine_rack_vertical_quarter[facing=south,layer=2,waterlogged=true]
conquest:wine_rack_vertical_quarter[facing=south,layer=2,waterlogged=false]
conquest:wine_rack_vertical_quarter[facing=south,layer=3,waterlogged=true]
conquest:wine_rack_vertical_quarter[facing=south,layer=3,waterlogged=false]
conquest:wine_rack_vertical_quarter[facing=south,layer=4,waterlogged=true]
conquest:wine_rack_vertical_quarter[facing=south,layer=4,waterlogged=false]
conquest:wine_rack_vertical_quarter[facing=west,layer=1,waterlogged=true]
conquest:wine_rack_vertical_quarter[facing=west,layer=1,waterlogged=false]
conquest:wine_rack_vertical_quarter[facing=west,layer=2,waterlogged=true]
conquest:wine_rack_vertical_quarter[facing=west,layer=2,waterlogged=false]
conquest:wine_rack_vertical_quarter[facing=west,layer=3,waterlogged=true]
conquest:wine_rack_vertical_quarter[facing=west,layer=3,waterlogged=false]
conquest:wine_rack_vertical_quarter[facing=west,layer=4,waterlogged=true]
conquest:wine_rack_vertical_quarter[facing=west,layer=4,waterlogged=false]
conquest:wine_rack_vertical_quarter[facing=east,layer=1,waterlogged=true]
conquest:wine_rack_vertical_quarter[facing=east,layer=1,waterlogged=false]
conquest:wine_rack_vertical_quarter[facing=east,layer=2,waterlogged=true]
conquest:wine_rack_vertical_quarter[facing=east,layer=2,waterlogged=false]
conquest:wine_rack_vertical_quarter[facing=east,layer=3,waterlogged=true]
conquest:wine_rack_vertical_quarter[facing=east,layer=3,waterlogged=false]
conquest:wine_rack_vertical_quarter[facing=east,layer=4,waterlogged=true]
conquest:wine_rack_vertical_quarter[facing=east,layer=4,waterlogged=false]
conquest:wine_rack_vertical_slab[facing=north,layer=1,waterlogged=true]
conquest:wine_rack_vertical_slab[facing=north,layer=1,waterlogged=false]
conquest:wine_rack_vertical_slab[facing=north,layer=2,waterlogged=true]
conquest:wine_rack_vertical_slab[facing=north,layer=2,waterlogged=false]
conquest:wine_rack_vertical_slab[facing=north,layer=3,waterlogged=true]
conquest:wine_rack_vertical_slab[facing=north,layer=3,waterlogged=false]
conquest:wine_rack_vertical_slab[facing=north,layer=4,waterlogged=true]
conquest:wine_rack_vertical_slab[facing=north,layer=4,waterlogged=false]
conquest:wine_rack_vertical_slab[facing=south,layer=1,waterlogged=true]
conquest:wine_rack_vertical_slab[facing=south,layer=1,waterlogged=false]
conquest:wine_rack_vertical_slab[facing=south,layer=2,waterlogged=true]
conquest:wine_rack_vertical_slab[facing=south,layer=2,waterlogged=false]
conquest:wine_rack_vertical_slab[facing=south,layer=3,waterlogged=true]
conquest:wine_rack_vertical_slab[facing=south,layer=3,waterlogged=false]
conquest:wine_rack_vertical_slab[facing=south,layer=4,waterlogged=true]
conquest:wine_rack_vertical_slab[facing=south,layer=4,waterlogged=false]
conquest:wine_rack_vertical_slab[facing=west,layer=1,waterlogged=true]
conquest:wine_rack_vertical_slab[facing=west,layer=1,waterlogged=false]
conquest:wine_rack_vertical_slab[facing=west,layer=2,waterlogged=true]
conquest:wine_rack_vertical_slab[facing=west,layer=2,waterlogged=false]
conquest:wine_rack_vertical_slab[facing=west,layer=3,waterlogged=true]
conquest:wine_rack_vertical_slab[facing=west,layer=3,waterlogged=false]
conquest:wine_rack_vertical_slab[facing=west,layer=4,waterlogged=true]
conquest:wine_rack_vertical_slab[facing=west,layer=4,waterlogged=false]
conquest:wine_rack_vertical_slab[facing=east,layer=1,waterlogged=true]
conquest:wine_rack_vertical_slab[facing=east,layer=1,waterlogged=false]
conquest:wine_rack_vertical_slab[facing=east,layer=2,waterlogged=true]
conquest:wine_rack_vertical_slab[facing=east,layer=2,waterlogged=false]
conquest:wine_rack_vertical_slab[facing=east,layer=3,waterlogged=true]
conquest:wine_rack_vertical_slab[facing=east,layer=3,waterlogged=false]
conquest:wine_rack_vertical_slab[facing=east,layer=4,waterlogged=true]
conquest:wine_rack_vertical_slab[facing=east,layer=4,waterlogged=false]
conquest:wisteria_blossoms[distance=1,persistent=true,waterlogged=true]
conquest:wisteria_blossoms[distance=1,persistent=true,waterlogged=false]
conquest:wisteria_blossoms[distance=1,persistent=false,waterlogged=true]
conquest:wisteria_blossoms[distance=1,persistent=false,waterlogged=false]
conquest:wisteria_blossoms[distance=2,persistent=true,waterlogged=true]
conquest:wisteria_blossoms[distance=2,persistent=true,waterlogged=false]
conquest:wisteria_blossoms[distance=2,persistent=false,waterlogged=true]
conquest:wisteria_blossoms[distance=2,persistent=false,waterlogged=false]
conquest:wisteria_blossoms[distance=3,persistent=true,waterlogged=true]
conquest:wisteria_blossoms[distance=3,persistent=true,waterlogged=false]
conquest:wisteria_blossoms[distance=3,persistent=false,waterlogged=true]
conquest:wisteria_blossoms[distance=3,persistent=false,waterlogged=false]
conquest:wisteria_blossoms[distance=4,persistent=true,waterlogged=true]
conquest:wisteria_blossoms[distance=4,persistent=true,waterlogged=false]
conquest:wisteria_blossoms[distance=4,persistent=false,waterlogged=true]
conquest:wisteria_blossoms[distance=4,persistent=false,waterlogged=false]
conquest:wisteria_blossoms[distance=5,persistent=true,waterlogged=true]
conquest:wisteria_blossoms[distance=5,persistent=true,waterlogged=false]
conquest:wisteria_blossoms[distance=5,persistent=false,waterlogged=true]
conquest:wisteria_blossoms[distance=5,persistent=false,waterlogged=false]
conquest:wisteria_blossoms[distance=6,persistent=true,waterlogged=true]
conquest:wisteria_blossoms[distance=6,persistent=true,waterlogged=false]
conquest:wisteria_blossoms[distance=6,persistent=false,waterlogged=true]
conquest:wisteria_blossoms[distance=6,persistent=false,waterlogged=false]
conquest:wisteria_blossoms[distance=7,persistent=true,waterlogged=true]
conquest:wisteria_blossoms[distance=7,persistent=true,waterlogged=false]
conquest:wisteria_blossoms[distance=7,persistent=false,waterlogged=true]
conquest:wisteria_blossoms[distance=7,persistent=false,waterlogged=false]
conquest:wisteria_leaves[distance=1,persistent=true,waterlogged=true]
conquest:wisteria_leaves[distance=1,persistent=true,waterlogged=false]
conquest:wisteria_leaves[distance=1,persistent=false,waterlogged=true]
conquest:wisteria_leaves[distance=1,persistent=false,waterlogged=false]
conquest:wisteria_leaves[distance=2,persistent=true,waterlogged=true]
conquest:wisteria_leaves[distance=2,persistent=true,waterlogged=false]
conquest:wisteria_leaves[distance=2,persistent=false,waterlogged=true]
conquest:wisteria_leaves[distance=2,persistent=false,waterlogged=false]
conquest:wisteria_leaves[distance=3,persistent=true,waterlogged=true]
conquest:wisteria_leaves[distance=3,persistent=true,waterlogged=false]
conquest:wisteria_leaves[distance=3,persistent=false,waterlogged=true]
conquest:wisteria_leaves[distance=3,persistent=false,waterlogged=false]
conquest:wisteria_leaves[distance=4,persistent=true,waterlogged=true]
conquest:wisteria_leaves[distance=4,persistent=true,waterlogged=false]
conquest:wisteria_leaves[distance=4,persistent=false,waterlogged=true]
conquest:wisteria_leaves[distance=4,persistent=false,waterlogged=false]
conquest:wisteria_leaves[distance=5,persistent=true,waterlogged=true]
conquest:wisteria_leaves[distance=5,persistent=true,waterlogged=false]
conquest:wisteria_leaves[distance=5,persistent=false,waterlogged=true]
conquest:wisteria_leaves[distance=5,persistent=false,waterlogged=false]
conquest:wisteria_leaves[distance=6,persistent=true,waterlogged=true]
conquest:wisteria_leaves[distance=6,persistent=true,waterlogged=false]
conquest:wisteria_leaves[distance=6,persistent=false,waterlogged=true]
conquest:wisteria_leaves[distance=6,persistent=false,waterlogged=false]
conquest:wisteria_leaves[distance=7,persistent=true,waterlogged=true]
conquest:wisteria_leaves[distance=7,persistent=true,waterlogged=false]
conquest:wisteria_leaves[distance=7,persistent=false,waterlogged=true]
conquest:wisteria_leaves[distance=7,persistent=false,waterlogged=false]
conquest:wolf_lichen[down=true,east=true,north=true,offset_toggle=true,south=true,waterlogged=true,west=true]
conquest:wolf_lichen[down=true,east=true,north=true,offset_toggle=true,south=true,waterlogged=true,west=false]
conquest:wolf_lichen[down=true,east=true,north=true,offset_toggle=true,south=true,waterlogged=false,west=true]
conquest:wolf_lichen[down=true,east=true,north=true,offset_toggle=true,south=true,waterlogged=false,west=false]
conquest:wolf_lichen[down=true,east=true,north=true,offset_toggle=true,south=false,waterlogged=true,west=true]
conquest:wolf_lichen[down=true,east=true,north=true,offset_toggle=true,south=false,waterlogged=true,west=false]
conquest:wolf_lichen[down=true,east=true,north=true,offset_toggle=true,south=false,waterlogged=false,west=true]
conquest:wolf_lichen[down=true,east=true,north=true,offset_toggle=true,south=false,waterlogged=false,west=false]
conquest:wolf_lichen[down=true,east=true,north=true,offset_toggle=false,south=true,waterlogged=true,west=true]
conquest:wolf_lichen[down=true,east=true,north=true,offset_toggle=false,south=true,waterlogged=true,west=false]
conquest:wolf_lichen[down=true,east=true,north=true,offset_toggle=false,south=true,waterlogged=false,west=true]
conquest:wolf_lichen[down=true,east=true,north=true,offset_toggle=false,south=true,waterlogged=false,west=false]
conquest:wolf_lichen[down=true,east=true,north=true,offset_toggle=false,south=false,waterlogged=true,west=true]
conquest:wolf_lichen[down=true,east=true,north=true,offset_toggle=false,south=false,waterlogged=true,west=false]
conquest:wolf_lichen[down=true,east=true,north=true,offset_toggle=false,south=false,waterlogged=false,west=true]
conquest:wolf_lichen[down=true,east=true,north=true,offset_toggle=false,south=false,waterlogged=false,west=false]
conquest:wolf_lichen[down=true,east=true,north=false,offset_toggle=true,south=true,waterlogged=true,west=true]
conquest:wolf_lichen[down=true,east=true,north=false,offset_toggle=true,south=true,waterlogged=true,west=false]
conquest:wolf_lichen[down=true,east=true,north=false,offset_toggle=true,south=true,waterlogged=false,west=true]
conquest:wolf_lichen[down=true,east=true,north=false,offset_toggle=true,south=true,waterlogged=false,west=false]
conquest:wolf_lichen[down=true,east=true,north=false,offset_toggle=true,south=false,waterlogged=true,west=true]
conquest:wolf_lichen[down=true,east=true,north=false,offset_toggle=true,south=false,waterlogged=true,west=false]
conquest:wolf_lichen[down=true,east=true,north=false,offset_toggle=true,south=false,waterlogged=false,west=true]
conquest:wolf_lichen[down=true,east=true,north=false,offset_toggle=true,south=false,waterlogged=false,west=false]
conquest:wolf_lichen[down=true,east=true,north=false,offset_toggle=false,south=true,waterlogged=true,west=true]
conquest:wolf_lichen[down=true,east=true,north=false,offset_toggle=false,south=true,waterlogged=true,west=false]
conquest:wolf_lichen[down=true,east=true,north=false,offset_toggle=false,south=true,waterlogged=false,west=true]
conquest:wolf_lichen[down=true,east=true,north=false,offset_toggle=false,south=true,waterlogged=false,west=false]
conquest:wolf_lichen[down=true,east=true,north=false,offset_toggle=false,south=false,waterlogged=true,west=true]
conquest:wolf_lichen[down=true,east=true,north=false,offset_toggle=false,south=false,waterlogged=true,west=false]
conquest:wolf_lichen[down=true,east=true,north=false,offset_toggle=false,south=false,waterlogged=false,west=true]
conquest:wolf_lichen[down=true,east=true,north=false,offset_toggle=false,south=false,waterlogged=false,west=false]
conquest:wolf_lichen[down=true,east=false,north=true,offset_toggle=true,south=true,waterlogged=true,west=true]
conquest:wolf_lichen[down=true,east=false,north=true,offset_toggle=true,south=true,waterlogged=true,west=false]
conquest:wolf_lichen[down=true,east=false,north=true,offset_toggle=true,south=true,waterlogged=false,west=true]
conquest:wolf_lichen[down=true,east=false,north=true,offset_toggle=true,south=true,waterlogged=false,west=false]
conquest:wolf_lichen[down=true,east=false,north=true,offset_toggle=true,south=false,waterlogged=true,west=true]
conquest:wolf_lichen[down=true,east=false,north=true,offset_toggle=true,south=false,waterlogged=true,west=false]
conquest:wolf_lichen[down=true,east=false,north=true,offset_toggle=true,south=false,waterlogged=false,west=true]
conquest:wolf_lichen[down=true,east=false,north=true,offset_toggle=true,south=false,waterlogged=false,west=false]
conquest:wolf_lichen[down=true,east=false,north=true,offset_toggle=false,south=true,waterlogged=true,west=true]
conquest:wolf_lichen[down=true,east=false,north=true,offset_toggle=false,south=true,waterlogged=true,west=false]
conquest:wolf_lichen[down=true,east=false,north=true,offset_toggle=false,south=true,waterlogged=false,west=true]
conquest:wolf_lichen[down=true,east=false,north=true,offset_toggle=false,south=true,waterlogged=false,west=false]
conquest:wolf_lichen[down=true,east=false,north=true,offset_toggle=false,south=false,waterlogged=true,west=true]
conquest:wolf_lichen[down=true,east=false,north=true,offset_toggle=false,south=false,waterlogged=true,west=false]
conquest:wolf_lichen[down=true,east=false,north=true,offset_toggle=false,south=false,waterlogged=false,west=true]
conquest:wolf_lichen[down=true,east=false,north=true,offset_toggle=false,south=false,waterlogged=false,west=false]
conquest:wolf_lichen[down=true,east=false,north=false,offset_toggle=true,south=true,waterlogged=true,west=true]
conquest:wolf_lichen[down=true,east=false,north=false,offset_toggle=true,south=true,waterlogged=true,west=false]
conquest:wolf_lichen[down=true,east=false,north=false,offset_toggle=true,south=true,waterlogged=false,west=true]
conquest:wolf_lichen[down=true,east=false,north=false,offset_toggle=true,south=true,waterlogged=false,west=false]
conquest:wolf_lichen[down=true,east=false,north=false,offset_toggle=true,south=false,waterlogged=true,west=true]
conquest:wolf_lichen[down=true,east=false,north=false,offset_toggle=true,south=false,waterlogged=true,west=false]
conquest:wolf_lichen[down=true,east=false,north=false,offset_toggle=true,south=false,waterlogged=false,west=true]
conquest:wolf_lichen[down=true,east=false,north=false,offset_toggle=true,south=false,waterlogged=false,west=false]
conquest:wolf_lichen[down=true,east=false,north=false,offset_toggle=false,south=true,waterlogged=true,west=true]
conquest:wolf_lichen[down=true,east=false,north=false,offset_toggle=false,south=true,waterlogged=true,west=false]
conquest:wolf_lichen[down=true,east=false,north=false,offset_toggle=false,south=true,waterlogged=false,west=true]
conquest:wolf_lichen[down=true,east=false,north=false,offset_toggle=false,south=true,waterlogged=false,west=false]
conquest:wolf_lichen[down=true,east=false,north=false,offset_toggle=false,south=false,waterlogged=true,west=true]
conquest:wolf_lichen[down=true,east=false,north=false,offset_toggle=false,south=false,waterlogged=true,west=false]
conquest:wolf_lichen[down=true,east=false,north=false,offset_toggle=false,south=false,waterlogged=false,west=true]
conquest:wolf_lichen[down=true,east=false,north=false,offset_toggle=false,south=false,waterlogged=false,west=false]
conquest:wolf_lichen[down=false,east=true,north=true,offset_toggle=true,south=true,waterlogged=true,west=true]
conquest:wolf_lichen[down=false,east=true,north=true,offset_toggle=true,south=true,waterlogged=true,west=false]
conquest:wolf_lichen[down=false,east=true,north=true,offset_toggle=true,south=true,waterlogged=false,west=true]
conquest:wolf_lichen[down=false,east=true,north=true,offset_toggle=true,south=true,waterlogged=false,west=false]
conquest:wolf_lichen[down=false,east=true,north=true,offset_toggle=true,south=false,waterlogged=true,west=true]
conquest:wolf_lichen[down=false,east=true,north=true,offset_toggle=true,south=false,waterlogged=true,west=false]
conquest:wolf_lichen[down=false,east=true,north=true,offset_toggle=true,south=false,waterlogged=false,west=true]
conquest:wolf_lichen[down=false,east=true,north=true,offset_toggle=true,south=false,waterlogged=false,west=false]
conquest:wolf_lichen[down=false,east=true,north=true,offset_toggle=false,south=true,waterlogged=true,west=true]
conquest:wolf_lichen[down=false,east=true,north=true,offset_toggle=false,south=true,waterlogged=true,west=false]
conquest:wolf_lichen[down=false,east=true,north=true,offset_toggle=false,south=true,waterlogged=false,west=true]
conquest:wolf_lichen[down=false,east=true,north=true,offset_toggle=false,south=true,waterlogged=false,west=false]
conquest:wolf_lichen[down=false,east=true,north=true,offset_toggle=false,south=false,waterlogged=true,west=true]
conquest:wolf_lichen[down=false,east=true,north=true,offset_toggle=false,south=false,waterlogged=true,west=false]
conquest:wolf_lichen[down=false,east=true,north=true,offset_toggle=false,south=false,waterlogged=false,west=true]
conquest:wolf_lichen[down=false,east=true,north=true,offset_toggle=false,south=false,waterlogged=false,west=false]
conquest:wolf_lichen[down=false,east=true,north=false,offset_toggle=true,south=true,waterlogged=true,west=true]
conquest:wolf_lichen[down=false,east=true,north=false,offset_toggle=true,south=true,waterlogged=true,west=false]
conquest:wolf_lichen[down=false,east=true,north=false,offset_toggle=true,south=true,waterlogged=false,west=true]
conquest:wolf_lichen[down=false,east=true,north=false,offset_toggle=true,south=true,waterlogged=false,west=false]
conquest:wolf_lichen[down=false,east=true,north=false,offset_toggle=true,south=false,waterlogged=true,west=true]
conquest:wolf_lichen[down=false,east=true,north=false,offset_toggle=true,south=false,waterlogged=true,west=false]
conquest:wolf_lichen[down=false,east=true,north=false,offset_toggle=true,south=false,waterlogged=false,west=true]
conquest:wolf_lichen[down=false,east=true,north=false,offset_toggle=true,south=false,waterlogged=false,west=false]
conquest:wolf_lichen[down=false,east=true,north=false,offset_toggle=false,south=true,waterlogged=true,west=true]
conquest:wolf_lichen[down=false,east=true,north=false,offset_toggle=false,south=true,waterlogged=true,west=false]
conquest:wolf_lichen[down=false,east=true,north=false,offset_toggle=false,south=true,waterlogged=false,west=true]
conquest:wolf_lichen[down=false,east=true,north=false,offset_toggle=false,south=true,waterlogged=false,west=false]
conquest:wolf_lichen[down=false,east=true,north=false,offset_toggle=false,south=false,waterlogged=true,west=true]
conquest:wolf_lichen[down=false,east=true,north=false,offset_toggle=false,south=false,waterlogged=true,west=false]
conquest:wolf_lichen[down=false,east=true,north=false,offset_toggle=false,south=false,waterlogged=false,west=true]
conquest:wolf_lichen[down=false,east=true,north=false,offset_toggle=false,south=false,waterlogged=false,west=false]
conquest:wolf_lichen[down=false,east=false,north=true,offset_toggle=true,south=true,waterlogged=true,west=true]
conquest:wolf_lichen[down=false,east=false,north=true,offset_toggle=true,south=true,waterlogged=true,west=false]
conquest:wolf_lichen[down=false,east=false,north=true,offset_toggle=true,south=true,waterlogged=false,west=true]
conquest:wolf_lichen[down=false,east=false,north=true,offset_toggle=true,south=true,waterlogged=false,west=false]
conquest:wolf_lichen[down=false,east=false,north=true,offset_toggle=true,south=false,waterlogged=true,west=true]
conquest:wolf_lichen[down=false,east=false,north=true,offset_toggle=true,south=false,waterlogged=true,west=false]
conquest:wolf_lichen[down=false,east=false,north=true,offset_toggle=true,south=false,waterlogged=false,west=true]
conquest:wolf_lichen[down=false,east=false,north=true,offset_toggle=true,south=false,waterlogged=false,west=false]
conquest:wolf_lichen[down=false,east=false,north=true,offset_toggle=false,south=true,waterlogged=true,west=true]
conquest:wolf_lichen[down=false,east=false,north=true,offset_toggle=false,south=true,waterlogged=true,west=false]
conquest:wolf_lichen[down=false,east=false,north=true,offset_toggle=false,south=true,waterlogged=false,west=true]
conquest:wolf_lichen[down=false,east=false,north=true,offset_toggle=false,south=true,waterlogged=false,west=false]
conquest:wolf_lichen[down=false,east=false,north=true,offset_toggle=false,south=false,waterlogged=true,west=true]
conquest:wolf_lichen[down=false,east=false,north=true,offset_toggle=false,south=false,waterlogged=true,west=false]
conquest:wolf_lichen[down=false,east=false,north=true,offset_toggle=false,south=false,waterlogged=false,west=true]
conquest:wolf_lichen[down=false,east=false,north=true,offset_toggle=false,south=false,waterlogged=false,west=false]
conquest:wolf_lichen[down=false,east=false,north=false,offset_toggle=true,south=true,waterlogged=true,west=true]
conquest:wolf_lichen[down=false,east=false,north=false,offset_toggle=true,south=true,waterlogged=true,west=false]
conquest:wolf_lichen[down=false,east=false,north=false,offset_toggle=true,south=true,waterlogged=false,west=true]
conquest:wolf_lichen[down=false,east=false,north=false,offset_toggle=true,south=true,waterlogged=false,west=false]
conquest:wolf_lichen[down=false,east=false,north=false,offset_toggle=true,south=false,waterlogged=true,west=true]
conquest:wolf_lichen[down=false,east=false,north=false,offset_toggle=true,south=false,waterlogged=true,west=false]
conquest:wolf_lichen[down=false,east=false,north=false,offset_toggle=true,south=false,waterlogged=false,west=true]
conquest:wolf_lichen[down=false,east=false,north=false,offset_toggle=true,south=false,waterlogged=false,west=false]
conquest:wolf_lichen[down=false,east=false,north=false,offset_toggle=false,south=true,waterlogged=true,west=true]
conquest:wolf_lichen[down=false,east=false,north=false,offset_toggle=false,south=true,waterlogged=true,west=false]
conquest:wolf_lichen[down=false,east=false,north=false,offset_toggle=false,south=true,waterlogged=false,west=true]
conquest:wolf_lichen[down=false,east=false,north=false,offset_toggle=false,south=true,waterlogged=false,west=false]
conquest:wolf_lichen[down=false,east=false,north=false,offset_toggle=false,south=false,waterlogged=true,west=true]
conquest:wolf_lichen[down=false,east=false,north=false,offset_toggle=false,south=false,waterlogged=true,west=false]
conquest:wolf_lichen[down=false,east=false,north=false,offset_toggle=false,south=false,waterlogged=false,west=true]
conquest:wolf_lichen[down=false,east=false,north=false,offset_toggle=false,south=false,waterlogged=false,west=false]
conquest:wolf_pelt_rug[offset_toggle=true]
conquest:wolf_pelt_rug[offset_toggle=false]
conquest:wood_eisel
conquest:wood_horsetail[height=1,layers=1,waterlogged=true]
conquest:wood_horsetail[height=1,layers=1,waterlogged=false]
conquest:wood_horsetail[height=1,layers=2,waterlogged=true]
conquest:wood_horsetail[height=1,layers=2,waterlogged=false]
conquest:wood_horsetail[height=1,layers=3,waterlogged=true]
conquest:wood_horsetail[height=1,layers=3,waterlogged=false]
conquest:wood_horsetail[height=1,layers=4,waterlogged=true]
conquest:wood_horsetail[height=1,layers=4,waterlogged=false]
conquest:wood_horsetail[height=1,layers=5,waterlogged=true]
conquest:wood_horsetail[height=1,layers=5,waterlogged=false]
conquest:wood_horsetail[height=1,layers=6,waterlogged=true]
conquest:wood_horsetail[height=1,layers=6,waterlogged=false]
conquest:wood_horsetail[height=1,layers=7,waterlogged=true]
conquest:wood_horsetail[height=1,layers=7,waterlogged=false]
conquest:wood_horsetail[height=1,layers=8,waterlogged=true]
conquest:wood_horsetail[height=1,layers=8,waterlogged=false]
conquest:wood_horsetail[height=2,layers=1,waterlogged=true]
conquest:wood_horsetail[height=2,layers=1,waterlogged=false]
conquest:wood_horsetail[height=2,layers=2,waterlogged=true]
conquest:wood_horsetail[height=2,layers=2,waterlogged=false]
conquest:wood_horsetail[height=2,layers=3,waterlogged=true]
conquest:wood_horsetail[height=2,layers=3,waterlogged=false]
conquest:wood_horsetail[height=2,layers=4,waterlogged=true]
conquest:wood_horsetail[height=2,layers=4,waterlogged=false]
conquest:wood_horsetail[height=2,layers=5,waterlogged=true]
conquest:wood_horsetail[height=2,layers=5,waterlogged=false]
conquest:wood_horsetail[height=2,layers=6,waterlogged=true]
conquest:wood_horsetail[height=2,layers=6,waterlogged=false]
conquest:wood_horsetail[height=2,layers=7,waterlogged=true]
conquest:wood_horsetail[height=2,layers=7,waterlogged=false]
conquest:wood_horsetail[height=2,layers=8,waterlogged=true]
conquest:wood_horsetail[height=2,layers=8,waterlogged=false]
conquest:wood_plate[bites=0,offset_toggle=true]
conquest:wood_plate[bites=0,offset_toggle=false]
conquest:wood_plate[bites=1,offset_toggle=true]
conquest:wood_plate[bites=1,offset_toggle=false]
conquest:wood_plate[bites=2,offset_toggle=true]
conquest:wood_plate[bites=2,offset_toggle=false]
conquest:wood_plate[bites=3,offset_toggle=true]
conquest:wood_plate[bites=3,offset_toggle=false]
conquest:wood_plate[bites=4,offset_toggle=true]
conquest:wood_plate[bites=4,offset_toggle=false]
conquest:wood_plate[bites=5,offset_toggle=true]
conquest:wood_plate[bites=5,offset_toggle=false]
conquest:wood_plate[bites=6,offset_toggle=true]
conquest:wood_plate[bites=6,offset_toggle=false]
conquest:wood_scaffolding[bottom=true,distance=0,waterlogged=true]
conquest:wood_scaffolding[bottom=true,distance=0,waterlogged=false]
conquest:wood_scaffolding[bottom=true,distance=1,waterlogged=true]
conquest:wood_scaffolding[bottom=true,distance=1,waterlogged=false]
conquest:wood_scaffolding[bottom=true,distance=2,waterlogged=true]
conquest:wood_scaffolding[bottom=true,distance=2,waterlogged=false]
conquest:wood_scaffolding[bottom=true,distance=3,waterlogged=true]
conquest:wood_scaffolding[bottom=true,distance=3,waterlogged=false]
conquest:wood_scaffolding[bottom=true,distance=4,waterlogged=true]
conquest:wood_scaffolding[bottom=true,distance=4,waterlogged=false]
conquest:wood_scaffolding[bottom=true,distance=5,waterlogged=true]
conquest:wood_scaffolding[bottom=true,distance=5,waterlogged=false]
conquest:wood_scaffolding[bottom=true,distance=6,waterlogged=true]
conquest:wood_scaffolding[bottom=true,distance=6,waterlogged=false]
conquest:wood_scaffolding[bottom=true,distance=7,waterlogged=true]
conquest:wood_scaffolding[bottom=true,distance=7,waterlogged=false]
conquest:wood_scaffolding[bottom=false,distance=0,waterlogged=true]
conquest:wood_scaffolding[bottom=false,distance=0,waterlogged=false]
conquest:wood_scaffolding[bottom=false,distance=1,waterlogged=true]
conquest:wood_scaffolding[bottom=false,distance=1,waterlogged=false]
conquest:wood_scaffolding[bottom=false,distance=2,waterlogged=true]
conquest:wood_scaffolding[bottom=false,distance=2,waterlogged=false]
conquest:wood_scaffolding[bottom=false,distance=3,waterlogged=true]
conquest:wood_scaffolding[bottom=false,distance=3,waterlogged=false]
conquest:wood_scaffolding[bottom=false,distance=4,waterlogged=true]
conquest:wood_scaffolding[bottom=false,distance=4,waterlogged=false]
conquest:wood_scaffolding[bottom=false,distance=5,waterlogged=true]
conquest:wood_scaffolding[bottom=false,distance=5,waterlogged=false]
conquest:wood_scaffolding[bottom=false,distance=6,waterlogged=true]
conquest:wood_scaffolding[bottom=false,distance=6,waterlogged=false]
conquest:wood_scaffolding[bottom=false,distance=7,waterlogged=true]
conquest:wood_scaffolding[bottom=false,distance=7,waterlogged=false]
conquest:wooden_arch_window
conquest:wooden_arch_window_pane[down=true,east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:wooden_arch_window_pane[down=true,east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:wooden_arch_window_pane[down=true,east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:wooden_arch_window_pane[down=true,east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:wooden_arch_window_pane[down=true,east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:wooden_arch_window_pane[down=true,east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:wooden_arch_window_pane[down=true,east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:wooden_arch_window_pane[down=true,east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:wooden_arch_window_pane[down=true,east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:wooden_arch_window_pane[down=true,east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:wooden_arch_window_pane[down=true,east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:wooden_arch_window_pane[down=true,east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:wooden_arch_window_pane[down=true,east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:wooden_arch_window_pane[down=true,east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:wooden_arch_window_pane[down=true,east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:wooden_arch_window_pane[down=true,east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:wooden_arch_window_pane[down=true,east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:wooden_arch_window_pane[down=true,east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:wooden_arch_window_pane[down=true,east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:wooden_arch_window_pane[down=true,east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:wooden_arch_window_pane[down=true,east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:wooden_arch_window_pane[down=true,east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:wooden_arch_window_pane[down=true,east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:wooden_arch_window_pane[down=true,east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:wooden_arch_window_pane[down=true,east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:wooden_arch_window_pane[down=true,east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:wooden_arch_window_pane[down=true,east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:wooden_arch_window_pane[down=true,east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:wooden_arch_window_pane[down=true,east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:wooden_arch_window_pane[down=true,east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:wooden_arch_window_pane[down=true,east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:wooden_arch_window_pane[down=true,east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:wooden_arch_window_pane[down=true,east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:wooden_arch_window_pane[down=true,east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:wooden_arch_window_pane[down=true,east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:wooden_arch_window_pane[down=true,east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:wooden_arch_window_pane[down=true,east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:wooden_arch_window_pane[down=true,east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:wooden_arch_window_pane[down=true,east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:wooden_arch_window_pane[down=true,east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:wooden_arch_window_pane[down=true,east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:wooden_arch_window_pane[down=true,east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:wooden_arch_window_pane[down=true,east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:wooden_arch_window_pane[down=true,east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:wooden_arch_window_pane[down=true,east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:wooden_arch_window_pane[down=true,east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:wooden_arch_window_pane[down=true,east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:wooden_arch_window_pane[down=true,east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:wooden_arch_window_pane[down=true,east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:wooden_arch_window_pane[down=true,east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:wooden_arch_window_pane[down=true,east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:wooden_arch_window_pane[down=true,east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:wooden_arch_window_pane[down=true,east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:wooden_arch_window_pane[down=true,east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:wooden_arch_window_pane[down=true,east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:wooden_arch_window_pane[down=true,east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:wooden_arch_window_pane[down=true,east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:wooden_arch_window_pane[down=true,east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:wooden_arch_window_pane[down=true,east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:wooden_arch_window_pane[down=true,east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:wooden_arch_window_pane[down=true,east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:wooden_arch_window_pane[down=true,east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:wooden_arch_window_pane[down=true,east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:wooden_arch_window_pane[down=true,east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:wooden_arch_window_pane[down=false,east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:wooden_arch_window_pane[down=false,east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:wooden_arch_window_pane[down=false,east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:wooden_arch_window_pane[down=false,east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:wooden_arch_window_pane[down=false,east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:wooden_arch_window_pane[down=false,east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:wooden_arch_window_pane[down=false,east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:wooden_arch_window_pane[down=false,east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:wooden_arch_window_pane[down=false,east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:wooden_arch_window_pane[down=false,east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:wooden_arch_window_pane[down=false,east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:wooden_arch_window_pane[down=false,east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:wooden_arch_window_pane[down=false,east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:wooden_arch_window_pane[down=false,east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:wooden_arch_window_pane[down=false,east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:wooden_arch_window_pane[down=false,east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:wooden_arch_window_pane[down=false,east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:wooden_arch_window_pane[down=false,east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:wooden_arch_window_pane[down=false,east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:wooden_arch_window_pane[down=false,east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:wooden_arch_window_pane[down=false,east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:wooden_arch_window_pane[down=false,east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:wooden_arch_window_pane[down=false,east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:wooden_arch_window_pane[down=false,east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:wooden_arch_window_pane[down=false,east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:wooden_arch_window_pane[down=false,east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:wooden_arch_window_pane[down=false,east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:wooden_arch_window_pane[down=false,east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:wooden_arch_window_pane[down=false,east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:wooden_arch_window_pane[down=false,east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:wooden_arch_window_pane[down=false,east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:wooden_arch_window_pane[down=false,east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:wooden_arch_window_pane[down=false,east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:wooden_arch_window_pane[down=false,east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:wooden_arch_window_pane[down=false,east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:wooden_arch_window_pane[down=false,east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:wooden_arch_window_pane[down=false,east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:wooden_arch_window_pane[down=false,east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:wooden_arch_window_pane[down=false,east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:wooden_arch_window_pane[down=false,east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:wooden_arch_window_pane[down=false,east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:wooden_arch_window_pane[down=false,east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:wooden_arch_window_pane[down=false,east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:wooden_arch_window_pane[down=false,east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:wooden_arch_window_pane[down=false,east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:wooden_arch_window_pane[down=false,east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:wooden_arch_window_pane[down=false,east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:wooden_arch_window_pane[down=false,east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:wooden_arch_window_pane[down=false,east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:wooden_arch_window_pane[down=false,east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:wooden_arch_window_pane[down=false,east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:wooden_arch_window_pane[down=false,east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:wooden_arch_window_pane[down=false,east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:wooden_arch_window_pane[down=false,east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:wooden_arch_window_pane[down=false,east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:wooden_arch_window_pane[down=false,east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:wooden_arch_window_pane[down=false,east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:wooden_arch_window_pane[down=false,east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:wooden_arch_window_pane[down=false,east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:wooden_arch_window_pane[down=false,east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:wooden_arch_window_pane[down=false,east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:wooden_arch_window_pane[down=false,east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:wooden_arch_window_pane[down=false,east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:wooden_arch_window_pane[down=false,east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:wooden_arch_window_vertical_corner[facing=north,layer=1,waterlogged=true]
conquest:wooden_arch_window_vertical_corner[facing=north,layer=1,waterlogged=false]
conquest:wooden_arch_window_vertical_corner[facing=north,layer=2,waterlogged=true]
conquest:wooden_arch_window_vertical_corner[facing=north,layer=2,waterlogged=false]
conquest:wooden_arch_window_vertical_corner[facing=north,layer=3,waterlogged=true]
conquest:wooden_arch_window_vertical_corner[facing=north,layer=3,waterlogged=false]
conquest:wooden_arch_window_vertical_corner[facing=north,layer=4,waterlogged=true]
conquest:wooden_arch_window_vertical_corner[facing=north,layer=4,waterlogged=false]
conquest:wooden_arch_window_vertical_corner[facing=south,layer=1,waterlogged=true]
conquest:wooden_arch_window_vertical_corner[facing=south,layer=1,waterlogged=false]
conquest:wooden_arch_window_vertical_corner[facing=south,layer=2,waterlogged=true]
conquest:wooden_arch_window_vertical_corner[facing=south,layer=2,waterlogged=false]
conquest:wooden_arch_window_vertical_corner[facing=south,layer=3,waterlogged=true]
conquest:wooden_arch_window_vertical_corner[facing=south,layer=3,waterlogged=false]
conquest:wooden_arch_window_vertical_corner[facing=south,layer=4,waterlogged=true]
conquest:wooden_arch_window_vertical_corner[facing=south,layer=4,waterlogged=false]
conquest:wooden_arch_window_vertical_corner[facing=west,layer=1,waterlogged=true]
conquest:wooden_arch_window_vertical_corner[facing=west,layer=1,waterlogged=false]
conquest:wooden_arch_window_vertical_corner[facing=west,layer=2,waterlogged=true]
conquest:wooden_arch_window_vertical_corner[facing=west,layer=2,waterlogged=false]
conquest:wooden_arch_window_vertical_corner[facing=west,layer=3,waterlogged=true]
conquest:wooden_arch_window_vertical_corner[facing=west,layer=3,waterlogged=false]
conquest:wooden_arch_window_vertical_corner[facing=west,layer=4,waterlogged=true]
conquest:wooden_arch_window_vertical_corner[facing=west,layer=4,waterlogged=false]
conquest:wooden_arch_window_vertical_corner[facing=east,layer=1,waterlogged=true]
conquest:wooden_arch_window_vertical_corner[facing=east,layer=1,waterlogged=false]
conquest:wooden_arch_window_vertical_corner[facing=east,layer=2,waterlogged=true]
conquest:wooden_arch_window_vertical_corner[facing=east,layer=2,waterlogged=false]
conquest:wooden_arch_window_vertical_corner[facing=east,layer=3,waterlogged=true]
conquest:wooden_arch_window_vertical_corner[facing=east,layer=3,waterlogged=false]
conquest:wooden_arch_window_vertical_corner[facing=east,layer=4,waterlogged=true]
conquest:wooden_arch_window_vertical_corner[facing=east,layer=4,waterlogged=false]
conquest:wooden_arch_window_vertical_quarter[facing=north,layer=1,waterlogged=true]
conquest:wooden_arch_window_vertical_quarter[facing=north,layer=1,waterlogged=false]
conquest:wooden_arch_window_vertical_quarter[facing=north,layer=2,waterlogged=true]
conquest:wooden_arch_window_vertical_quarter[facing=north,layer=2,waterlogged=false]
conquest:wooden_arch_window_vertical_quarter[facing=north,layer=3,waterlogged=true]
conquest:wooden_arch_window_vertical_quarter[facing=north,layer=3,waterlogged=false]
conquest:wooden_arch_window_vertical_quarter[facing=north,layer=4,waterlogged=true]
conquest:wooden_arch_window_vertical_quarter[facing=north,layer=4,waterlogged=false]
conquest:wooden_arch_window_vertical_quarter[facing=south,layer=1,waterlogged=true]
conquest:wooden_arch_window_vertical_quarter[facing=south,layer=1,waterlogged=false]
conquest:wooden_arch_window_vertical_quarter[facing=south,layer=2,waterlogged=true]
conquest:wooden_arch_window_vertical_quarter[facing=south,layer=2,waterlogged=false]
conquest:wooden_arch_window_vertical_quarter[facing=south,layer=3,waterlogged=true]
conquest:wooden_arch_window_vertical_quarter[facing=south,layer=3,waterlogged=false]
conquest:wooden_arch_window_vertical_quarter[facing=south,layer=4,waterlogged=true]
conquest:wooden_arch_window_vertical_quarter[facing=south,layer=4,waterlogged=false]
conquest:wooden_arch_window_vertical_quarter[facing=west,layer=1,waterlogged=true]
conquest:wooden_arch_window_vertical_quarter[facing=west,layer=1,waterlogged=false]
conquest:wooden_arch_window_vertical_quarter[facing=west,layer=2,waterlogged=true]
conquest:wooden_arch_window_vertical_quarter[facing=west,layer=2,waterlogged=false]
conquest:wooden_arch_window_vertical_quarter[facing=west,layer=3,waterlogged=true]
conquest:wooden_arch_window_vertical_quarter[facing=west,layer=3,waterlogged=false]
conquest:wooden_arch_window_vertical_quarter[facing=west,layer=4,waterlogged=true]
conquest:wooden_arch_window_vertical_quarter[facing=west,layer=4,waterlogged=false]
conquest:wooden_arch_window_vertical_quarter[facing=east,layer=1,waterlogged=true]
conquest:wooden_arch_window_vertical_quarter[facing=east,layer=1,waterlogged=false]
conquest:wooden_arch_window_vertical_quarter[facing=east,layer=2,waterlogged=true]
conquest:wooden_arch_window_vertical_quarter[facing=east,layer=2,waterlogged=false]
conquest:wooden_arch_window_vertical_quarter[facing=east,layer=3,waterlogged=true]
conquest:wooden_arch_window_vertical_quarter[facing=east,layer=3,waterlogged=false]
conquest:wooden_arch_window_vertical_quarter[facing=east,layer=4,waterlogged=true]
conquest:wooden_arch_window_vertical_quarter[facing=east,layer=4,waterlogged=false]
conquest:wooden_arch_window_vertical_slab[facing=north,layer=1,waterlogged=true]
conquest:wooden_arch_window_vertical_slab[facing=north,layer=1,waterlogged=false]
conquest:wooden_arch_window_vertical_slab[facing=north,layer=2,waterlogged=true]
conquest:wooden_arch_window_vertical_slab[facing=north,layer=2,waterlogged=false]
conquest:wooden_arch_window_vertical_slab[facing=north,layer=3,waterlogged=true]
conquest:wooden_arch_window_vertical_slab[facing=north,layer=3,waterlogged=false]
conquest:wooden_arch_window_vertical_slab[facing=north,layer=4,waterlogged=true]
conquest:wooden_arch_window_vertical_slab[facing=north,layer=4,waterlogged=false]
conquest:wooden_arch_window_vertical_slab[facing=south,layer=1,waterlogged=true]
conquest:wooden_arch_window_vertical_slab[facing=south,layer=1,waterlogged=false]
conquest:wooden_arch_window_vertical_slab[facing=south,layer=2,waterlogged=true]
conquest:wooden_arch_window_vertical_slab[facing=south,layer=2,waterlogged=false]
conquest:wooden_arch_window_vertical_slab[facing=south,layer=3,waterlogged=true]
conquest:wooden_arch_window_vertical_slab[facing=south,layer=3,waterlogged=false]
conquest:wooden_arch_window_vertical_slab[facing=south,layer=4,waterlogged=true]
conquest:wooden_arch_window_vertical_slab[facing=south,layer=4,waterlogged=false]
conquest:wooden_arch_window_vertical_slab[facing=west,layer=1,waterlogged=true]
conquest:wooden_arch_window_vertical_slab[facing=west,layer=1,waterlogged=false]
conquest:wooden_arch_window_vertical_slab[facing=west,layer=2,waterlogged=true]
conquest:wooden_arch_window_vertical_slab[facing=west,layer=2,waterlogged=false]
conquest:wooden_arch_window_vertical_slab[facing=west,layer=3,waterlogged=true]
conquest:wooden_arch_window_vertical_slab[facing=west,layer=3,waterlogged=false]
conquest:wooden_arch_window_vertical_slab[facing=west,layer=4,waterlogged=true]
conquest:wooden_arch_window_vertical_slab[facing=west,layer=4,waterlogged=false]
conquest:wooden_arch_window_vertical_slab[facing=east,layer=1,waterlogged=true]
conquest:wooden_arch_window_vertical_slab[facing=east,layer=1,waterlogged=false]
conquest:wooden_arch_window_vertical_slab[facing=east,layer=2,waterlogged=true]
conquest:wooden_arch_window_vertical_slab[facing=east,layer=2,waterlogged=false]
conquest:wooden_arch_window_vertical_slab[facing=east,layer=3,waterlogged=true]
conquest:wooden_arch_window_vertical_slab[facing=east,layer=3,waterlogged=false]
conquest:wooden_arch_window_vertical_slab[facing=east,layer=4,waterlogged=true]
conquest:wooden_arch_window_vertical_slab[facing=east,layer=4,waterlogged=false]
conquest:wooden_beam_horizontal[activated=1,facing=north,type=top]
conquest:wooden_beam_horizontal[activated=1,facing=north,type=bottom]
conquest:wooden_beam_horizontal[activated=1,facing=south,type=top]
conquest:wooden_beam_horizontal[activated=1,facing=south,type=bottom]
conquest:wooden_beam_horizontal[activated=1,facing=west,type=top]
conquest:wooden_beam_horizontal[activated=1,facing=west,type=bottom]
conquest:wooden_beam_horizontal[activated=1,facing=east,type=top]
conquest:wooden_beam_horizontal[activated=1,facing=east,type=bottom]
conquest:wooden_beam_horizontal[activated=2,facing=north,type=top]
conquest:wooden_beam_horizontal[activated=2,facing=north,type=bottom]
conquest:wooden_beam_horizontal[activated=2,facing=south,type=top]
conquest:wooden_beam_horizontal[activated=2,facing=south,type=bottom]
conquest:wooden_beam_horizontal[activated=2,facing=west,type=top]
conquest:wooden_beam_horizontal[activated=2,facing=west,type=bottom]
conquest:wooden_beam_horizontal[activated=2,facing=east,type=top]
conquest:wooden_beam_horizontal[activated=2,facing=east,type=bottom]
conquest:wooden_beam_horizontal[activated=3,facing=north,type=top]
conquest:wooden_beam_horizontal[activated=3,facing=north,type=bottom]
conquest:wooden_beam_horizontal[activated=3,facing=south,type=top]
conquest:wooden_beam_horizontal[activated=3,facing=south,type=bottom]
conquest:wooden_beam_horizontal[activated=3,facing=west,type=top]
conquest:wooden_beam_horizontal[activated=3,facing=west,type=bottom]
conquest:wooden_beam_horizontal[activated=3,facing=east,type=top]
conquest:wooden_beam_horizontal[activated=3,facing=east,type=bottom]
conquest:wooden_beam_horizontal[activated=4,facing=north,type=top]
conquest:wooden_beam_horizontal[activated=4,facing=north,type=bottom]
conquest:wooden_beam_horizontal[activated=4,facing=south,type=top]
conquest:wooden_beam_horizontal[activated=4,facing=south,type=bottom]
conquest:wooden_beam_horizontal[activated=4,facing=west,type=top]
conquest:wooden_beam_horizontal[activated=4,facing=west,type=bottom]
conquest:wooden_beam_horizontal[activated=4,facing=east,type=top]
conquest:wooden_beam_horizontal[activated=4,facing=east,type=bottom]
conquest:wooden_beam_horizontal_centered[facing=north,waterlogged=true]
conquest:wooden_beam_horizontal_centered[facing=north,waterlogged=false]
conquest:wooden_beam_horizontal_centered[facing=south,waterlogged=true]
conquest:wooden_beam_horizontal_centered[facing=south,waterlogged=false]
conquest:wooden_beam_horizontal_centered[facing=west,waterlogged=true]
conquest:wooden_beam_horizontal_centered[facing=west,waterlogged=false]
conquest:wooden_beam_horizontal_centered[facing=east,waterlogged=true]
conquest:wooden_beam_horizontal_centered[facing=east,waterlogged=false]
conquest:wooden_beam_vertical[facing=north,toggle=1]
conquest:wooden_beam_vertical[facing=north,toggle=2]
conquest:wooden_beam_vertical[facing=north,toggle=3]
conquest:wooden_beam_vertical[facing=north,toggle=4]
conquest:wooden_beam_vertical[facing=north,toggle=5]
conquest:wooden_beam_vertical[facing=north,toggle=6]
conquest:wooden_beam_vertical[facing=south,toggle=1]
conquest:wooden_beam_vertical[facing=south,toggle=2]
conquest:wooden_beam_vertical[facing=south,toggle=3]
conquest:wooden_beam_vertical[facing=south,toggle=4]
conquest:wooden_beam_vertical[facing=south,toggle=5]
conquest:wooden_beam_vertical[facing=south,toggle=6]
conquest:wooden_beam_vertical[facing=west,toggle=1]
conquest:wooden_beam_vertical[facing=west,toggle=2]
conquest:wooden_beam_vertical[facing=west,toggle=3]
conquest:wooden_beam_vertical[facing=west,toggle=4]
conquest:wooden_beam_vertical[facing=west,toggle=5]
conquest:wooden_beam_vertical[facing=west,toggle=6]
conquest:wooden_beam_vertical[facing=east,toggle=1]
conquest:wooden_beam_vertical[facing=east,toggle=2]
conquest:wooden_beam_vertical[facing=east,toggle=3]
conquest:wooden_beam_vertical[facing=east,toggle=4]
conquest:wooden_beam_vertical[facing=east,toggle=5]
conquest:wooden_beam_vertical[facing=east,toggle=6]
conquest:wooden_beam_vertical_centered
conquest:wooden_box
conquest:wooden_chamber_pot[facing=north]
conquest:wooden_chamber_pot[facing=south]
conquest:wooden_chamber_pot[facing=west]
conquest:wooden_chamber_pot[facing=east]
conquest:wooden_cross_railing[east=true,north=true,south=true,waterlogged=true,west=true]
conquest:wooden_cross_railing[east=true,north=true,south=true,waterlogged=true,west=false]
conquest:wooden_cross_railing[east=true,north=true,south=true,waterlogged=false,west=true]
conquest:wooden_cross_railing[east=true,north=true,south=true,waterlogged=false,west=false]
conquest:wooden_cross_railing[east=true,north=true,south=false,waterlogged=true,west=true]
conquest:wooden_cross_railing[east=true,north=true,south=false,waterlogged=true,west=false]
conquest:wooden_cross_railing[east=true,north=true,south=false,waterlogged=false,west=true]
conquest:wooden_cross_railing[east=true,north=true,south=false,waterlogged=false,west=false]
conquest:wooden_cross_railing[east=true,north=false,south=true,waterlogged=true,west=true]
conquest:wooden_cross_railing[east=true,north=false,south=true,waterlogged=true,west=false]
conquest:wooden_cross_railing[east=true,north=false,south=true,waterlogged=false,west=true]
conquest:wooden_cross_railing[east=true,north=false,south=true,waterlogged=false,west=false]
conquest:wooden_cross_railing[east=true,north=false,south=false,waterlogged=true,west=true]
conquest:wooden_cross_railing[east=true,north=false,south=false,waterlogged=true,west=false]
conquest:wooden_cross_railing[east=true,north=false,south=false,waterlogged=false,west=true]
conquest:wooden_cross_railing[east=true,north=false,south=false,waterlogged=false,west=false]
conquest:wooden_cross_railing[east=false,north=true,south=true,waterlogged=true,west=true]
conquest:wooden_cross_railing[east=false,north=true,south=true,waterlogged=true,west=false]
conquest:wooden_cross_railing[east=false,north=true,south=true,waterlogged=false,west=true]
conquest:wooden_cross_railing[east=false,north=true,south=true,waterlogged=false,west=false]
conquest:wooden_cross_railing[east=false,north=true,south=false,waterlogged=true,west=true]
conquest:wooden_cross_railing[east=false,north=true,south=false,waterlogged=true,west=false]
conquest:wooden_cross_railing[east=false,north=true,south=false,waterlogged=false,west=true]
conquest:wooden_cross_railing[east=false,north=true,south=false,waterlogged=false,west=false]
conquest:wooden_cross_railing[east=false,north=false,south=true,waterlogged=true,west=true]
conquest:wooden_cross_railing[east=false,north=false,south=true,waterlogged=true,west=false]
conquest:wooden_cross_railing[east=false,north=false,south=true,waterlogged=false,west=true]
conquest:wooden_cross_railing[east=false,north=false,south=true,waterlogged=false,west=false]
conquest:wooden_cross_railing[east=false,north=false,south=false,waterlogged=true,west=true]
conquest:wooden_cross_railing[east=false,north=false,south=false,waterlogged=true,west=false]
conquest:wooden_cross_railing[east=false,north=false,south=false,waterlogged=false,west=true]
conquest:wooden_cross_railing[east=false,north=false,south=false,waterlogged=false,west=false]
conquest:wooden_cupboards_and_glass_cabinets[axis=x]
conquest:wooden_cupboards_and_glass_cabinets[axis=y]
conquest:wooden_cupboards_and_glass_cabinets[axis=z]
conquest:wooden_cupboards_and_glass_cabinets_vertical_corner[facing=north,layer=1,waterlogged=true]
conquest:wooden_cupboards_and_glass_cabinets_vertical_corner[facing=north,layer=1,waterlogged=false]
conquest:wooden_cupboards_and_glass_cabinets_vertical_corner[facing=north,layer=2,waterlogged=true]
conquest:wooden_cupboards_and_glass_cabinets_vertical_corner[facing=north,layer=2,waterlogged=false]
conquest:wooden_cupboards_and_glass_cabinets_vertical_corner[facing=north,layer=3,waterlogged=true]
conquest:wooden_cupboards_and_glass_cabinets_vertical_corner[facing=north,layer=3,waterlogged=false]
conquest:wooden_cupboards_and_glass_cabinets_vertical_corner[facing=north,layer=4,waterlogged=true]
conquest:wooden_cupboards_and_glass_cabinets_vertical_corner[facing=north,layer=4,waterlogged=false]
conquest:wooden_cupboards_and_glass_cabinets_vertical_corner[facing=south,layer=1,waterlogged=true]
conquest:wooden_cupboards_and_glass_cabinets_vertical_corner[facing=south,layer=1,waterlogged=false]
conquest:wooden_cupboards_and_glass_cabinets_vertical_corner[facing=south,layer=2,waterlogged=true]
conquest:wooden_cupboards_and_glass_cabinets_vertical_corner[facing=south,layer=2,waterlogged=false]
conquest:wooden_cupboards_and_glass_cabinets_vertical_corner[facing=south,layer=3,waterlogged=true]
conquest:wooden_cupboards_and_glass_cabinets_vertical_corner[facing=south,layer=3,waterlogged=false]
conquest:wooden_cupboards_and_glass_cabinets_vertical_corner[facing=south,layer=4,waterlogged=true]
conquest:wooden_cupboards_and_glass_cabinets_vertical_corner[facing=south,layer=4,waterlogged=false]
conquest:wooden_cupboards_and_glass_cabinets_vertical_corner[facing=west,layer=1,waterlogged=true]
conquest:wooden_cupboards_and_glass_cabinets_vertical_corner[facing=west,layer=1,waterlogged=false]
conquest:wooden_cupboards_and_glass_cabinets_vertical_corner[facing=west,layer=2,waterlogged=true]
conquest:wooden_cupboards_and_glass_cabinets_vertical_corner[facing=west,layer=2,waterlogged=false]
conquest:wooden_cupboards_and_glass_cabinets_vertical_corner[facing=west,layer=3,waterlogged=true]
conquest:wooden_cupboards_and_glass_cabinets_vertical_corner[facing=west,layer=3,waterlogged=false]
conquest:wooden_cupboards_and_glass_cabinets_vertical_corner[facing=west,layer=4,waterlogged=true]
conquest:wooden_cupboards_and_glass_cabinets_vertical_corner[facing=west,layer=4,waterlogged=false]
conquest:wooden_cupboards_and_glass_cabinets_vertical_corner[facing=east,layer=1,waterlogged=true]
conquest:wooden_cupboards_and_glass_cabinets_vertical_corner[facing=east,layer=1,waterlogged=false]
conquest:wooden_cupboards_and_glass_cabinets_vertical_corner[facing=east,layer=2,waterlogged=true]
conquest:wooden_cupboards_and_glass_cabinets_vertical_corner[facing=east,layer=2,waterlogged=false]
conquest:wooden_cupboards_and_glass_cabinets_vertical_corner[facing=east,layer=3,waterlogged=true]
conquest:wooden_cupboards_and_glass_cabinets_vertical_corner[facing=east,layer=3,waterlogged=false]
conquest:wooden_cupboards_and_glass_cabinets_vertical_corner[facing=east,layer=4,waterlogged=true]
conquest:wooden_cupboards_and_glass_cabinets_vertical_corner[facing=east,layer=4,waterlogged=false]
conquest:wooden_cupboards_and_glass_cabinets_vertical_quarter[facing=north,layer=1,waterlogged=true]
conquest:wooden_cupboards_and_glass_cabinets_vertical_quarter[facing=north,layer=1,waterlogged=false]
conquest:wooden_cupboards_and_glass_cabinets_vertical_quarter[facing=north,layer=2,waterlogged=true]
conquest:wooden_cupboards_and_glass_cabinets_vertical_quarter[facing=north,layer=2,waterlogged=false]
conquest:wooden_cupboards_and_glass_cabinets_vertical_quarter[facing=north,layer=3,waterlogged=true]
conquest:wooden_cupboards_and_glass_cabinets_vertical_quarter[facing=north,layer=3,waterlogged=false]
conquest:wooden_cupboards_and_glass_cabinets_vertical_quarter[facing=north,layer=4,waterlogged=true]
conquest:wooden_cupboards_and_glass_cabinets_vertical_quarter[facing=north,layer=4,waterlogged=false]
conquest:wooden_cupboards_and_glass_cabinets_vertical_quarter[facing=south,layer=1,waterlogged=true]
conquest:wooden_cupboards_and_glass_cabinets_vertical_quarter[facing=south,layer=1,waterlogged=false]
conquest:wooden_cupboards_and_glass_cabinets_vertical_quarter[facing=south,layer=2,waterlogged=true]
conquest:wooden_cupboards_and_glass_cabinets_vertical_quarter[facing=south,layer=2,waterlogged=false]
conquest:wooden_cupboards_and_glass_cabinets_vertical_quarter[facing=south,layer=3,waterlogged=true]
conquest:wooden_cupboards_and_glass_cabinets_vertical_quarter[facing=south,layer=3,waterlogged=false]
conquest:wooden_cupboards_and_glass_cabinets_vertical_quarter[facing=south,layer=4,waterlogged=true]
conquest:wooden_cupboards_and_glass_cabinets_vertical_quarter[facing=south,layer=4,waterlogged=false]
conquest:wooden_cupboards_and_glass_cabinets_vertical_quarter[facing=west,layer=1,waterlogged=true]
conquest:wooden_cupboards_and_glass_cabinets_vertical_quarter[facing=west,layer=1,waterlogged=false]
conquest:wooden_cupboards_and_glass_cabinets_vertical_quarter[facing=west,layer=2,waterlogged=true]
conquest:wooden_cupboards_and_glass_cabinets_vertical_quarter[facing=west,layer=2,waterlogged=false]
conquest:wooden_cupboards_and_glass_cabinets_vertical_quarter[facing=west,layer=3,waterlogged=true]
conquest:wooden_cupboards_and_glass_cabinets_vertical_quarter[facing=west,layer=3,waterlogged=false]
conquest:wooden_cupboards_and_glass_cabinets_vertical_quarter[facing=west,layer=4,waterlogged=true]
conquest:wooden_cupboards_and_glass_cabinets_vertical_quarter[facing=west,layer=4,waterlogged=false]
conquest:wooden_cupboards_and_glass_cabinets_vertical_quarter[facing=east,layer=1,waterlogged=true]
conquest:wooden_cupboards_and_glass_cabinets_vertical_quarter[facing=east,layer=1,waterlogged=false]
conquest:wooden_cupboards_and_glass_cabinets_vertical_quarter[facing=east,layer=2,waterlogged=true]
conquest:wooden_cupboards_and_glass_cabinets_vertical_quarter[facing=east,layer=2,waterlogged=false]
conquest:wooden_cupboards_and_glass_cabinets_vertical_quarter[facing=east,layer=3,waterlogged=true]
conquest:wooden_cupboards_and_glass_cabinets_vertical_quarter[facing=east,layer=3,waterlogged=false]
conquest:wooden_cupboards_and_glass_cabinets_vertical_quarter[facing=east,layer=4,waterlogged=true]
conquest:wooden_cupboards_and_glass_cabinets_vertical_quarter[facing=east,layer=4,waterlogged=false]
conquest:wooden_cupboards_and_glass_cabinets_vertical_slab[facing=north,layer=1,waterlogged=true]
conquest:wooden_cupboards_and_glass_cabinets_vertical_slab[facing=north,layer=1,waterlogged=false]
conquest:wooden_cupboards_and_glass_cabinets_vertical_slab[facing=north,layer=2,waterlogged=true]
conquest:wooden_cupboards_and_glass_cabinets_vertical_slab[facing=north,layer=2,waterlogged=false]
conquest:wooden_cupboards_and_glass_cabinets_vertical_slab[facing=north,layer=3,waterlogged=true]
conquest:wooden_cupboards_and_glass_cabinets_vertical_slab[facing=north,layer=3,waterlogged=false]
conquest:wooden_cupboards_and_glass_cabinets_vertical_slab[facing=north,layer=4,waterlogged=true]
conquest:wooden_cupboards_and_glass_cabinets_vertical_slab[facing=north,layer=4,waterlogged=false]
conquest:wooden_cupboards_and_glass_cabinets_vertical_slab[facing=south,layer=1,waterlogged=true]
conquest:wooden_cupboards_and_glass_cabinets_vertical_slab[facing=south,layer=1,waterlogged=false]
conquest:wooden_cupboards_and_glass_cabinets_vertical_slab[facing=south,layer=2,waterlogged=true]
conquest:wooden_cupboards_and_glass_cabinets_vertical_slab[facing=south,layer=2,waterlogged=false]
conquest:wooden_cupboards_and_glass_cabinets_vertical_slab[facing=south,layer=3,waterlogged=true]
conquest:wooden_cupboards_and_glass_cabinets_vertical_slab[facing=south,layer=3,waterlogged=false]
conquest:wooden_cupboards_and_glass_cabinets_vertical_slab[facing=south,layer=4,waterlogged=true]
conquest:wooden_cupboards_and_glass_cabinets_vertical_slab[facing=south,layer=4,waterlogged=false]
conquest:wooden_cupboards_and_glass_cabinets_vertical_slab[facing=west,layer=1,waterlogged=true]
conquest:wooden_cupboards_and_glass_cabinets_vertical_slab[facing=west,layer=1,waterlogged=false]
conquest:wooden_cupboards_and_glass_cabinets_vertical_slab[facing=west,layer=2,waterlogged=true]
conquest:wooden_cupboards_and_glass_cabinets_vertical_slab[facing=west,layer=2,waterlogged=false]
conquest:wooden_cupboards_and_glass_cabinets_vertical_slab[facing=west,layer=3,waterlogged=true]
conquest:wooden_cupboards_and_glass_cabinets_vertical_slab[facing=west,layer=3,waterlogged=false]
conquest:wooden_cupboards_and_glass_cabinets_vertical_slab[facing=west,layer=4,waterlogged=true]
conquest:wooden_cupboards_and_glass_cabinets_vertical_slab[facing=west,layer=4,waterlogged=false]
conquest:wooden_cupboards_and_glass_cabinets_vertical_slab[facing=east,layer=1,waterlogged=true]
conquest:wooden_cupboards_and_glass_cabinets_vertical_slab[facing=east,layer=1,waterlogged=false]
conquest:wooden_cupboards_and_glass_cabinets_vertical_slab[facing=east,layer=2,waterlogged=true]
conquest:wooden_cupboards_and_glass_cabinets_vertical_slab[facing=east,layer=2,waterlogged=false]
conquest:wooden_cupboards_and_glass_cabinets_vertical_slab[facing=east,layer=3,waterlogged=true]
conquest:wooden_cupboards_and_glass_cabinets_vertical_slab[facing=east,layer=3,waterlogged=false]
conquest:wooden_cupboards_and_glass_cabinets_vertical_slab[facing=east,layer=4,waterlogged=true]
conquest:wooden_cupboards_and_glass_cabinets_vertical_slab[facing=east,layer=4,waterlogged=false]
conquest:wooden_fancy_corbel[facing=north,toggle=1]
conquest:wooden_fancy_corbel[facing=north,toggle=2]
conquest:wooden_fancy_corbel[facing=north,toggle=3]
conquest:wooden_fancy_corbel[facing=north,toggle=4]
conquest:wooden_fancy_corbel[facing=south,toggle=1]
conquest:wooden_fancy_corbel[facing=south,toggle=2]
conquest:wooden_fancy_corbel[facing=south,toggle=3]
conquest:wooden_fancy_corbel[facing=south,toggle=4]
conquest:wooden_fancy_corbel[facing=west,toggle=1]
conquest:wooden_fancy_corbel[facing=west,toggle=2]
conquest:wooden_fancy_corbel[facing=west,toggle=3]
conquest:wooden_fancy_corbel[facing=west,toggle=4]
conquest:wooden_fancy_corbel[facing=east,toggle=1]
conquest:wooden_fancy_corbel[facing=east,toggle=2]
conquest:wooden_fancy_corbel[facing=east,toggle=3]
conquest:wooden_fancy_corbel[facing=east,toggle=4]
conquest:wooden_gothic_window
conquest:wooden_gothic_window_pane[down=true,east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:wooden_gothic_window_pane[down=true,east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:wooden_gothic_window_pane[down=true,east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:wooden_gothic_window_pane[down=true,east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:wooden_gothic_window_pane[down=true,east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:wooden_gothic_window_pane[down=true,east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:wooden_gothic_window_pane[down=true,east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:wooden_gothic_window_pane[down=true,east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:wooden_gothic_window_pane[down=true,east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:wooden_gothic_window_pane[down=true,east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:wooden_gothic_window_pane[down=true,east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:wooden_gothic_window_pane[down=true,east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:wooden_gothic_window_pane[down=true,east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:wooden_gothic_window_pane[down=true,east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:wooden_gothic_window_pane[down=true,east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:wooden_gothic_window_pane[down=true,east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:wooden_gothic_window_pane[down=true,east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:wooden_gothic_window_pane[down=true,east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:wooden_gothic_window_pane[down=true,east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:wooden_gothic_window_pane[down=true,east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:wooden_gothic_window_pane[down=true,east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:wooden_gothic_window_pane[down=true,east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:wooden_gothic_window_pane[down=true,east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:wooden_gothic_window_pane[down=true,east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:wooden_gothic_window_pane[down=true,east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:wooden_gothic_window_pane[down=true,east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:wooden_gothic_window_pane[down=true,east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:wooden_gothic_window_pane[down=true,east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:wooden_gothic_window_pane[down=true,east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:wooden_gothic_window_pane[down=true,east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:wooden_gothic_window_pane[down=true,east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:wooden_gothic_window_pane[down=true,east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:wooden_gothic_window_pane[down=true,east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:wooden_gothic_window_pane[down=true,east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:wooden_gothic_window_pane[down=true,east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:wooden_gothic_window_pane[down=true,east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:wooden_gothic_window_pane[down=true,east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:wooden_gothic_window_pane[down=true,east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:wooden_gothic_window_pane[down=true,east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:wooden_gothic_window_pane[down=true,east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:wooden_gothic_window_pane[down=true,east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:wooden_gothic_window_pane[down=true,east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:wooden_gothic_window_pane[down=true,east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:wooden_gothic_window_pane[down=true,east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:wooden_gothic_window_pane[down=true,east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:wooden_gothic_window_pane[down=true,east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:wooden_gothic_window_pane[down=true,east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:wooden_gothic_window_pane[down=true,east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:wooden_gothic_window_pane[down=true,east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:wooden_gothic_window_pane[down=true,east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:wooden_gothic_window_pane[down=true,east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:wooden_gothic_window_pane[down=true,east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:wooden_gothic_window_pane[down=true,east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:wooden_gothic_window_pane[down=true,east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:wooden_gothic_window_pane[down=true,east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:wooden_gothic_window_pane[down=true,east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:wooden_gothic_window_pane[down=true,east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:wooden_gothic_window_pane[down=true,east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:wooden_gothic_window_pane[down=true,east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:wooden_gothic_window_pane[down=true,east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:wooden_gothic_window_pane[down=true,east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:wooden_gothic_window_pane[down=true,east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:wooden_gothic_window_pane[down=true,east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:wooden_gothic_window_pane[down=true,east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:wooden_gothic_window_pane[down=false,east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:wooden_gothic_window_pane[down=false,east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:wooden_gothic_window_pane[down=false,east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:wooden_gothic_window_pane[down=false,east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:wooden_gothic_window_pane[down=false,east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:wooden_gothic_window_pane[down=false,east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:wooden_gothic_window_pane[down=false,east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:wooden_gothic_window_pane[down=false,east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:wooden_gothic_window_pane[down=false,east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:wooden_gothic_window_pane[down=false,east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:wooden_gothic_window_pane[down=false,east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:wooden_gothic_window_pane[down=false,east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:wooden_gothic_window_pane[down=false,east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:wooden_gothic_window_pane[down=false,east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:wooden_gothic_window_pane[down=false,east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:wooden_gothic_window_pane[down=false,east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:wooden_gothic_window_pane[down=false,east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:wooden_gothic_window_pane[down=false,east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:wooden_gothic_window_pane[down=false,east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:wooden_gothic_window_pane[down=false,east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:wooden_gothic_window_pane[down=false,east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:wooden_gothic_window_pane[down=false,east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:wooden_gothic_window_pane[down=false,east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:wooden_gothic_window_pane[down=false,east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:wooden_gothic_window_pane[down=false,east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:wooden_gothic_window_pane[down=false,east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:wooden_gothic_window_pane[down=false,east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:wooden_gothic_window_pane[down=false,east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:wooden_gothic_window_pane[down=false,east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:wooden_gothic_window_pane[down=false,east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:wooden_gothic_window_pane[down=false,east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:wooden_gothic_window_pane[down=false,east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:wooden_gothic_window_pane[down=false,east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:wooden_gothic_window_pane[down=false,east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:wooden_gothic_window_pane[down=false,east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:wooden_gothic_window_pane[down=false,east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:wooden_gothic_window_pane[down=false,east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:wooden_gothic_window_pane[down=false,east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:wooden_gothic_window_pane[down=false,east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:wooden_gothic_window_pane[down=false,east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:wooden_gothic_window_pane[down=false,east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:wooden_gothic_window_pane[down=false,east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:wooden_gothic_window_pane[down=false,east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:wooden_gothic_window_pane[down=false,east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:wooden_gothic_window_pane[down=false,east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:wooden_gothic_window_pane[down=false,east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:wooden_gothic_window_pane[down=false,east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:wooden_gothic_window_pane[down=false,east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:wooden_gothic_window_pane[down=false,east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:wooden_gothic_window_pane[down=false,east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:wooden_gothic_window_pane[down=false,east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:wooden_gothic_window_pane[down=false,east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:wooden_gothic_window_pane[down=false,east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:wooden_gothic_window_pane[down=false,east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:wooden_gothic_window_pane[down=false,east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:wooden_gothic_window_pane[down=false,east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:wooden_gothic_window_pane[down=false,east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:wooden_gothic_window_pane[down=false,east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:wooden_gothic_window_pane[down=false,east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:wooden_gothic_window_pane[down=false,east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:wooden_gothic_window_pane[down=false,east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:wooden_gothic_window_pane[down=false,east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:wooden_gothic_window_pane[down=false,east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:wooden_gothic_window_pane[down=false,east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:wooden_gothic_window_vertical_corner[facing=north,layer=1,waterlogged=true]
conquest:wooden_gothic_window_vertical_corner[facing=north,layer=1,waterlogged=false]
conquest:wooden_gothic_window_vertical_corner[facing=north,layer=2,waterlogged=true]
conquest:wooden_gothic_window_vertical_corner[facing=north,layer=2,waterlogged=false]
conquest:wooden_gothic_window_vertical_corner[facing=north,layer=3,waterlogged=true]
conquest:wooden_gothic_window_vertical_corner[facing=north,layer=3,waterlogged=false]
conquest:wooden_gothic_window_vertical_corner[facing=north,layer=4,waterlogged=true]
conquest:wooden_gothic_window_vertical_corner[facing=north,layer=4,waterlogged=false]
conquest:wooden_gothic_window_vertical_corner[facing=south,layer=1,waterlogged=true]
conquest:wooden_gothic_window_vertical_corner[facing=south,layer=1,waterlogged=false]
conquest:wooden_gothic_window_vertical_corner[facing=south,layer=2,waterlogged=true]
conquest:wooden_gothic_window_vertical_corner[facing=south,layer=2,waterlogged=false]
conquest:wooden_gothic_window_vertical_corner[facing=south,layer=3,waterlogged=true]
conquest:wooden_gothic_window_vertical_corner[facing=south,layer=3,waterlogged=false]
conquest:wooden_gothic_window_vertical_corner[facing=south,layer=4,waterlogged=true]
conquest:wooden_gothic_window_vertical_corner[facing=south,layer=4,waterlogged=false]
conquest:wooden_gothic_window_vertical_corner[facing=west,layer=1,waterlogged=true]
conquest:wooden_gothic_window_vertical_corner[facing=west,layer=1,waterlogged=false]
conquest:wooden_gothic_window_vertical_corner[facing=west,layer=2,waterlogged=true]
conquest:wooden_gothic_window_vertical_corner[facing=west,layer=2,waterlogged=false]
conquest:wooden_gothic_window_vertical_corner[facing=west,layer=3,waterlogged=true]
conquest:wooden_gothic_window_vertical_corner[facing=west,layer=3,waterlogged=false]
conquest:wooden_gothic_window_vertical_corner[facing=west,layer=4,waterlogged=true]
conquest:wooden_gothic_window_vertical_corner[facing=west,layer=4,waterlogged=false]
conquest:wooden_gothic_window_vertical_corner[facing=east,layer=1,waterlogged=true]
conquest:wooden_gothic_window_vertical_corner[facing=east,layer=1,waterlogged=false]
conquest:wooden_gothic_window_vertical_corner[facing=east,layer=2,waterlogged=true]
conquest:wooden_gothic_window_vertical_corner[facing=east,layer=2,waterlogged=false]
conquest:wooden_gothic_window_vertical_corner[facing=east,layer=3,waterlogged=true]
conquest:wooden_gothic_window_vertical_corner[facing=east,layer=3,waterlogged=false]
conquest:wooden_gothic_window_vertical_corner[facing=east,layer=4,waterlogged=true]
conquest:wooden_gothic_window_vertical_corner[facing=east,layer=4,waterlogged=false]
conquest:wooden_gothic_window_vertical_quarter[facing=north,layer=1,waterlogged=true]
conquest:wooden_gothic_window_vertical_quarter[facing=north,layer=1,waterlogged=false]
conquest:wooden_gothic_window_vertical_quarter[facing=north,layer=2,waterlogged=true]
conquest:wooden_gothic_window_vertical_quarter[facing=north,layer=2,waterlogged=false]
conquest:wooden_gothic_window_vertical_quarter[facing=north,layer=3,waterlogged=true]
conquest:wooden_gothic_window_vertical_quarter[facing=north,layer=3,waterlogged=false]
conquest:wooden_gothic_window_vertical_quarter[facing=north,layer=4,waterlogged=true]
conquest:wooden_gothic_window_vertical_quarter[facing=north,layer=4,waterlogged=false]
conquest:wooden_gothic_window_vertical_quarter[facing=south,layer=1,waterlogged=true]
conquest:wooden_gothic_window_vertical_quarter[facing=south,layer=1,waterlogged=false]
conquest:wooden_gothic_window_vertical_quarter[facing=south,layer=2,waterlogged=true]
conquest:wooden_gothic_window_vertical_quarter[facing=south,layer=2,waterlogged=false]
conquest:wooden_gothic_window_vertical_quarter[facing=south,layer=3,waterlogged=true]
conquest:wooden_gothic_window_vertical_quarter[facing=south,layer=3,waterlogged=false]
conquest:wooden_gothic_window_vertical_quarter[facing=south,layer=4,waterlogged=true]
conquest:wooden_gothic_window_vertical_quarter[facing=south,layer=4,waterlogged=false]
conquest:wooden_gothic_window_vertical_quarter[facing=west,layer=1,waterlogged=true]
conquest:wooden_gothic_window_vertical_quarter[facing=west,layer=1,waterlogged=false]
conquest:wooden_gothic_window_vertical_quarter[facing=west,layer=2,waterlogged=true]
conquest:wooden_gothic_window_vertical_quarter[facing=west,layer=2,waterlogged=false]
conquest:wooden_gothic_window_vertical_quarter[facing=west,layer=3,waterlogged=true]
conquest:wooden_gothic_window_vertical_quarter[facing=west,layer=3,waterlogged=false]
conquest:wooden_gothic_window_vertical_quarter[facing=west,layer=4,waterlogged=true]
conquest:wooden_gothic_window_vertical_quarter[facing=west,layer=4,waterlogged=false]
conquest:wooden_gothic_window_vertical_quarter[facing=east,layer=1,waterlogged=true]
conquest:wooden_gothic_window_vertical_quarter[facing=east,layer=1,waterlogged=false]
conquest:wooden_gothic_window_vertical_quarter[facing=east,layer=2,waterlogged=true]
conquest:wooden_gothic_window_vertical_quarter[facing=east,layer=2,waterlogged=false]
conquest:wooden_gothic_window_vertical_quarter[facing=east,layer=3,waterlogged=true]
conquest:wooden_gothic_window_vertical_quarter[facing=east,layer=3,waterlogged=false]
conquest:wooden_gothic_window_vertical_quarter[facing=east,layer=4,waterlogged=true]
conquest:wooden_gothic_window_vertical_quarter[facing=east,layer=4,waterlogged=false]
conquest:wooden_gothic_window_vertical_slab[facing=north,layer=1,waterlogged=true]
conquest:wooden_gothic_window_vertical_slab[facing=north,layer=1,waterlogged=false]
conquest:wooden_gothic_window_vertical_slab[facing=north,layer=2,waterlogged=true]
conquest:wooden_gothic_window_vertical_slab[facing=north,layer=2,waterlogged=false]
conquest:wooden_gothic_window_vertical_slab[facing=north,layer=3,waterlogged=true]
conquest:wooden_gothic_window_vertical_slab[facing=north,layer=3,waterlogged=false]
conquest:wooden_gothic_window_vertical_slab[facing=north,layer=4,waterlogged=true]
conquest:wooden_gothic_window_vertical_slab[facing=north,layer=4,waterlogged=false]
conquest:wooden_gothic_window_vertical_slab[facing=south,layer=1,waterlogged=true]
conquest:wooden_gothic_window_vertical_slab[facing=south,layer=1,waterlogged=false]
conquest:wooden_gothic_window_vertical_slab[facing=south,layer=2,waterlogged=true]
conquest:wooden_gothic_window_vertical_slab[facing=south,layer=2,waterlogged=false]
conquest:wooden_gothic_window_vertical_slab[facing=south,layer=3,waterlogged=true]
conquest:wooden_gothic_window_vertical_slab[facing=south,layer=3,waterlogged=false]
conquest:wooden_gothic_window_vertical_slab[facing=south,layer=4,waterlogged=true]
conquest:wooden_gothic_window_vertical_slab[facing=south,layer=4,waterlogged=false]
conquest:wooden_gothic_window_vertical_slab[facing=west,layer=1,waterlogged=true]
conquest:wooden_gothic_window_vertical_slab[facing=west,layer=1,waterlogged=false]
conquest:wooden_gothic_window_vertical_slab[facing=west,layer=2,waterlogged=true]
conquest:wooden_gothic_window_vertical_slab[facing=west,layer=2,waterlogged=false]
conquest:wooden_gothic_window_vertical_slab[facing=west,layer=3,waterlogged=true]
conquest:wooden_gothic_window_vertical_slab[facing=west,layer=3,waterlogged=false]
conquest:wooden_gothic_window_vertical_slab[facing=west,layer=4,waterlogged=true]
conquest:wooden_gothic_window_vertical_slab[facing=west,layer=4,waterlogged=false]
conquest:wooden_gothic_window_vertical_slab[facing=east,layer=1,waterlogged=true]
conquest:wooden_gothic_window_vertical_slab[facing=east,layer=1,waterlogged=false]
conquest:wooden_gothic_window_vertical_slab[facing=east,layer=2,waterlogged=true]
conquest:wooden_gothic_window_vertical_slab[facing=east,layer=2,waterlogged=false]
conquest:wooden_gothic_window_vertical_slab[facing=east,layer=3,waterlogged=true]
conquest:wooden_gothic_window_vertical_slab[facing=east,layer=3,waterlogged=false]
conquest:wooden_gothic_window_vertical_slab[facing=east,layer=4,waterlogged=true]
conquest:wooden_gothic_window_vertical_slab[facing=east,layer=4,waterlogged=false]
conquest:wooden_mullion_window
conquest:wooden_mullion_window_pane[down=true,east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:wooden_mullion_window_pane[down=true,east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:wooden_mullion_window_pane[down=true,east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:wooden_mullion_window_pane[down=true,east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:wooden_mullion_window_pane[down=true,east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:wooden_mullion_window_pane[down=true,east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:wooden_mullion_window_pane[down=true,east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:wooden_mullion_window_pane[down=true,east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:wooden_mullion_window_pane[down=true,east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:wooden_mullion_window_pane[down=true,east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:wooden_mullion_window_pane[down=true,east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:wooden_mullion_window_pane[down=true,east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:wooden_mullion_window_pane[down=true,east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:wooden_mullion_window_pane[down=true,east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:wooden_mullion_window_pane[down=true,east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:wooden_mullion_window_pane[down=true,east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:wooden_mullion_window_pane[down=true,east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:wooden_mullion_window_pane[down=true,east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:wooden_mullion_window_pane[down=true,east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:wooden_mullion_window_pane[down=true,east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:wooden_mullion_window_pane[down=true,east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:wooden_mullion_window_pane[down=true,east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:wooden_mullion_window_pane[down=true,east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:wooden_mullion_window_pane[down=true,east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:wooden_mullion_window_pane[down=true,east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:wooden_mullion_window_pane[down=true,east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:wooden_mullion_window_pane[down=true,east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:wooden_mullion_window_pane[down=true,east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:wooden_mullion_window_pane[down=true,east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:wooden_mullion_window_pane[down=true,east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:wooden_mullion_window_pane[down=true,east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:wooden_mullion_window_pane[down=true,east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:wooden_mullion_window_pane[down=true,east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:wooden_mullion_window_pane[down=true,east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:wooden_mullion_window_pane[down=true,east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:wooden_mullion_window_pane[down=true,east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:wooden_mullion_window_pane[down=true,east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:wooden_mullion_window_pane[down=true,east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:wooden_mullion_window_pane[down=true,east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:wooden_mullion_window_pane[down=true,east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:wooden_mullion_window_pane[down=true,east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:wooden_mullion_window_pane[down=true,east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:wooden_mullion_window_pane[down=true,east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:wooden_mullion_window_pane[down=true,east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:wooden_mullion_window_pane[down=true,east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:wooden_mullion_window_pane[down=true,east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:wooden_mullion_window_pane[down=true,east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:wooden_mullion_window_pane[down=true,east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:wooden_mullion_window_pane[down=true,east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:wooden_mullion_window_pane[down=true,east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:wooden_mullion_window_pane[down=true,east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:wooden_mullion_window_pane[down=true,east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:wooden_mullion_window_pane[down=true,east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:wooden_mullion_window_pane[down=true,east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:wooden_mullion_window_pane[down=true,east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:wooden_mullion_window_pane[down=true,east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:wooden_mullion_window_pane[down=true,east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:wooden_mullion_window_pane[down=true,east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:wooden_mullion_window_pane[down=true,east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:wooden_mullion_window_pane[down=true,east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:wooden_mullion_window_pane[down=true,east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:wooden_mullion_window_pane[down=true,east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:wooden_mullion_window_pane[down=true,east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:wooden_mullion_window_pane[down=true,east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:wooden_mullion_window_pane[down=false,east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:wooden_mullion_window_pane[down=false,east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:wooden_mullion_window_pane[down=false,east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:wooden_mullion_window_pane[down=false,east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:wooden_mullion_window_pane[down=false,east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:wooden_mullion_window_pane[down=false,east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:wooden_mullion_window_pane[down=false,east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:wooden_mullion_window_pane[down=false,east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:wooden_mullion_window_pane[down=false,east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:wooden_mullion_window_pane[down=false,east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:wooden_mullion_window_pane[down=false,east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:wooden_mullion_window_pane[down=false,east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:wooden_mullion_window_pane[down=false,east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:wooden_mullion_window_pane[down=false,east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:wooden_mullion_window_pane[down=false,east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:wooden_mullion_window_pane[down=false,east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:wooden_mullion_window_pane[down=false,east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:wooden_mullion_window_pane[down=false,east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:wooden_mullion_window_pane[down=false,east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:wooden_mullion_window_pane[down=false,east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:wooden_mullion_window_pane[down=false,east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:wooden_mullion_window_pane[down=false,east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:wooden_mullion_window_pane[down=false,east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:wooden_mullion_window_pane[down=false,east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:wooden_mullion_window_pane[down=false,east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:wooden_mullion_window_pane[down=false,east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:wooden_mullion_window_pane[down=false,east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:wooden_mullion_window_pane[down=false,east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:wooden_mullion_window_pane[down=false,east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:wooden_mullion_window_pane[down=false,east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:wooden_mullion_window_pane[down=false,east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:wooden_mullion_window_pane[down=false,east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:wooden_mullion_window_pane[down=false,east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:wooden_mullion_window_pane[down=false,east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:wooden_mullion_window_pane[down=false,east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:wooden_mullion_window_pane[down=false,east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:wooden_mullion_window_pane[down=false,east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:wooden_mullion_window_pane[down=false,east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:wooden_mullion_window_pane[down=false,east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:wooden_mullion_window_pane[down=false,east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:wooden_mullion_window_pane[down=false,east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:wooden_mullion_window_pane[down=false,east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:wooden_mullion_window_pane[down=false,east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:wooden_mullion_window_pane[down=false,east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:wooden_mullion_window_pane[down=false,east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:wooden_mullion_window_pane[down=false,east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:wooden_mullion_window_pane[down=false,east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:wooden_mullion_window_pane[down=false,east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:wooden_mullion_window_pane[down=false,east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:wooden_mullion_window_pane[down=false,east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:wooden_mullion_window_pane[down=false,east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:wooden_mullion_window_pane[down=false,east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:wooden_mullion_window_pane[down=false,east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:wooden_mullion_window_pane[down=false,east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:wooden_mullion_window_pane[down=false,east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:wooden_mullion_window_pane[down=false,east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:wooden_mullion_window_pane[down=false,east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:wooden_mullion_window_pane[down=false,east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:wooden_mullion_window_pane[down=false,east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:wooden_mullion_window_pane[down=false,east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:wooden_mullion_window_pane[down=false,east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:wooden_mullion_window_pane[down=false,east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:wooden_mullion_window_pane[down=false,east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:wooden_mullion_window_pane[down=false,east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:wooden_mullion_window_vertical_corner[facing=north,layer=1,waterlogged=true]
conquest:wooden_mullion_window_vertical_corner[facing=north,layer=1,waterlogged=false]
conquest:wooden_mullion_window_vertical_corner[facing=north,layer=2,waterlogged=true]
conquest:wooden_mullion_window_vertical_corner[facing=north,layer=2,waterlogged=false]
conquest:wooden_mullion_window_vertical_corner[facing=north,layer=3,waterlogged=true]
conquest:wooden_mullion_window_vertical_corner[facing=north,layer=3,waterlogged=false]
conquest:wooden_mullion_window_vertical_corner[facing=north,layer=4,waterlogged=true]
conquest:wooden_mullion_window_vertical_corner[facing=north,layer=4,waterlogged=false]
conquest:wooden_mullion_window_vertical_corner[facing=south,layer=1,waterlogged=true]
conquest:wooden_mullion_window_vertical_corner[facing=south,layer=1,waterlogged=false]
conquest:wooden_mullion_window_vertical_corner[facing=south,layer=2,waterlogged=true]
conquest:wooden_mullion_window_vertical_corner[facing=south,layer=2,waterlogged=false]
conquest:wooden_mullion_window_vertical_corner[facing=south,layer=3,waterlogged=true]
conquest:wooden_mullion_window_vertical_corner[facing=south,layer=3,waterlogged=false]
conquest:wooden_mullion_window_vertical_corner[facing=south,layer=4,waterlogged=true]
conquest:wooden_mullion_window_vertical_corner[facing=south,layer=4,waterlogged=false]
conquest:wooden_mullion_window_vertical_corner[facing=west,layer=1,waterlogged=true]
conquest:wooden_mullion_window_vertical_corner[facing=west,layer=1,waterlogged=false]
conquest:wooden_mullion_window_vertical_corner[facing=west,layer=2,waterlogged=true]
conquest:wooden_mullion_window_vertical_corner[facing=west,layer=2,waterlogged=false]
conquest:wooden_mullion_window_vertical_corner[facing=west,layer=3,waterlogged=true]
conquest:wooden_mullion_window_vertical_corner[facing=west,layer=3,waterlogged=false]
conquest:wooden_mullion_window_vertical_corner[facing=west,layer=4,waterlogged=true]
conquest:wooden_mullion_window_vertical_corner[facing=west,layer=4,waterlogged=false]
conquest:wooden_mullion_window_vertical_corner[facing=east,layer=1,waterlogged=true]
conquest:wooden_mullion_window_vertical_corner[facing=east,layer=1,waterlogged=false]
conquest:wooden_mullion_window_vertical_corner[facing=east,layer=2,waterlogged=true]
conquest:wooden_mullion_window_vertical_corner[facing=east,layer=2,waterlogged=false]
conquest:wooden_mullion_window_vertical_corner[facing=east,layer=3,waterlogged=true]
conquest:wooden_mullion_window_vertical_corner[facing=east,layer=3,waterlogged=false]
conquest:wooden_mullion_window_vertical_corner[facing=east,layer=4,waterlogged=true]
conquest:wooden_mullion_window_vertical_corner[facing=east,layer=4,waterlogged=false]
conquest:wooden_mullion_window_vertical_quarter[facing=north,layer=1,waterlogged=true]
conquest:wooden_mullion_window_vertical_quarter[facing=north,layer=1,waterlogged=false]
conquest:wooden_mullion_window_vertical_quarter[facing=north,layer=2,waterlogged=true]
conquest:wooden_mullion_window_vertical_quarter[facing=north,layer=2,waterlogged=false]
conquest:wooden_mullion_window_vertical_quarter[facing=north,layer=3,waterlogged=true]
conquest:wooden_mullion_window_vertical_quarter[facing=north,layer=3,waterlogged=false]
conquest:wooden_mullion_window_vertical_quarter[facing=north,layer=4,waterlogged=true]
conquest:wooden_mullion_window_vertical_quarter[facing=north,layer=4,waterlogged=false]
conquest:wooden_mullion_window_vertical_quarter[facing=south,layer=1,waterlogged=true]
conquest:wooden_mullion_window_vertical_quarter[facing=south,layer=1,waterlogged=false]
conquest:wooden_mullion_window_vertical_quarter[facing=south,layer=2,waterlogged=true]
conquest:wooden_mullion_window_vertical_quarter[facing=south,layer=2,waterlogged=false]
conquest:wooden_mullion_window_vertical_quarter[facing=south,layer=3,waterlogged=true]
conquest:wooden_mullion_window_vertical_quarter[facing=south,layer=3,waterlogged=false]
conquest:wooden_mullion_window_vertical_quarter[facing=south,layer=4,waterlogged=true]
conquest:wooden_mullion_window_vertical_quarter[facing=south,layer=4,waterlogged=false]
conquest:wooden_mullion_window_vertical_quarter[facing=west,layer=1,waterlogged=true]
conquest:wooden_mullion_window_vertical_quarter[facing=west,layer=1,waterlogged=false]
conquest:wooden_mullion_window_vertical_quarter[facing=west,layer=2,waterlogged=true]
conquest:wooden_mullion_window_vertical_quarter[facing=west,layer=2,waterlogged=false]
conquest:wooden_mullion_window_vertical_quarter[facing=west,layer=3,waterlogged=true]
conquest:wooden_mullion_window_vertical_quarter[facing=west,layer=3,waterlogged=false]
conquest:wooden_mullion_window_vertical_quarter[facing=west,layer=4,waterlogged=true]
conquest:wooden_mullion_window_vertical_quarter[facing=west,layer=4,waterlogged=false]
conquest:wooden_mullion_window_vertical_quarter[facing=east,layer=1,waterlogged=true]
conquest:wooden_mullion_window_vertical_quarter[facing=east,layer=1,waterlogged=false]
conquest:wooden_mullion_window_vertical_quarter[facing=east,layer=2,waterlogged=true]
conquest:wooden_mullion_window_vertical_quarter[facing=east,layer=2,waterlogged=false]
conquest:wooden_mullion_window_vertical_quarter[facing=east,layer=3,waterlogged=true]
conquest:wooden_mullion_window_vertical_quarter[facing=east,layer=3,waterlogged=false]
conquest:wooden_mullion_window_vertical_quarter[facing=east,layer=4,waterlogged=true]
conquest:wooden_mullion_window_vertical_quarter[facing=east,layer=4,waterlogged=false]
conquest:wooden_mullion_window_vertical_slab[facing=north,layer=1,waterlogged=true]
conquest:wooden_mullion_window_vertical_slab[facing=north,layer=1,waterlogged=false]
conquest:wooden_mullion_window_vertical_slab[facing=north,layer=2,waterlogged=true]
conquest:wooden_mullion_window_vertical_slab[facing=north,layer=2,waterlogged=false]
conquest:wooden_mullion_window_vertical_slab[facing=north,layer=3,waterlogged=true]
conquest:wooden_mullion_window_vertical_slab[facing=north,layer=3,waterlogged=false]
conquest:wooden_mullion_window_vertical_slab[facing=north,layer=4,waterlogged=true]
conquest:wooden_mullion_window_vertical_slab[facing=north,layer=4,waterlogged=false]
conquest:wooden_mullion_window_vertical_slab[facing=south,layer=1,waterlogged=true]
conquest:wooden_mullion_window_vertical_slab[facing=south,layer=1,waterlogged=false]
conquest:wooden_mullion_window_vertical_slab[facing=south,layer=2,waterlogged=true]
conquest:wooden_mullion_window_vertical_slab[facing=south,layer=2,waterlogged=false]
conquest:wooden_mullion_window_vertical_slab[facing=south,layer=3,waterlogged=true]
conquest:wooden_mullion_window_vertical_slab[facing=south,layer=3,waterlogged=false]
conquest:wooden_mullion_window_vertical_slab[facing=south,layer=4,waterlogged=true]
conquest:wooden_mullion_window_vertical_slab[facing=south,layer=4,waterlogged=false]
conquest:wooden_mullion_window_vertical_slab[facing=west,layer=1,waterlogged=true]
conquest:wooden_mullion_window_vertical_slab[facing=west,layer=1,waterlogged=false]
conquest:wooden_mullion_window_vertical_slab[facing=west,layer=2,waterlogged=true]
conquest:wooden_mullion_window_vertical_slab[facing=west,layer=2,waterlogged=false]
conquest:wooden_mullion_window_vertical_slab[facing=west,layer=3,waterlogged=true]
conquest:wooden_mullion_window_vertical_slab[facing=west,layer=3,waterlogged=false]
conquest:wooden_mullion_window_vertical_slab[facing=west,layer=4,waterlogged=true]
conquest:wooden_mullion_window_vertical_slab[facing=west,layer=4,waterlogged=false]
conquest:wooden_mullion_window_vertical_slab[facing=east,layer=1,waterlogged=true]
conquest:wooden_mullion_window_vertical_slab[facing=east,layer=1,waterlogged=false]
conquest:wooden_mullion_window_vertical_slab[facing=east,layer=2,waterlogged=true]
conquest:wooden_mullion_window_vertical_slab[facing=east,layer=2,waterlogged=false]
conquest:wooden_mullion_window_vertical_slab[facing=east,layer=3,waterlogged=true]
conquest:wooden_mullion_window_vertical_slab[facing=east,layer=3,waterlogged=false]
conquest:wooden_mullion_window_vertical_slab[facing=east,layer=4,waterlogged=true]
conquest:wooden_mullion_window_vertical_slab[facing=east,layer=4,waterlogged=false]
conquest:wooden_pitchfork[facing=north,offset_toggle=true,toggle=1]
conquest:wooden_pitchfork[facing=north,offset_toggle=true,toggle=2]
conquest:wooden_pitchfork[facing=north,offset_toggle=false,toggle=1]
conquest:wooden_pitchfork[facing=north,offset_toggle=false,toggle=2]
conquest:wooden_pitchfork[facing=south,offset_toggle=true,toggle=1]
conquest:wooden_pitchfork[facing=south,offset_toggle=true,toggle=2]
conquest:wooden_pitchfork[facing=south,offset_toggle=false,toggle=1]
conquest:wooden_pitchfork[facing=south,offset_toggle=false,toggle=2]
conquest:wooden_pitchfork[facing=west,offset_toggle=true,toggle=1]
conquest:wooden_pitchfork[facing=west,offset_toggle=true,toggle=2]
conquest:wooden_pitchfork[facing=west,offset_toggle=false,toggle=1]
conquest:wooden_pitchfork[facing=west,offset_toggle=false,toggle=2]
conquest:wooden_pitchfork[facing=east,offset_toggle=true,toggle=1]
conquest:wooden_pitchfork[facing=east,offset_toggle=true,toggle=2]
conquest:wooden_pitchfork[facing=east,offset_toggle=false,toggle=1]
conquest:wooden_pitchfork[facing=east,offset_toggle=false,toggle=2]
conquest:wooden_pole
conquest:wooden_rail[shape=north_south,waterlogged=true]
conquest:wooden_rail[shape=north_south,waterlogged=false]
conquest:wooden_rail[shape=east_west,waterlogged=true]
conquest:wooden_rail[shape=east_west,waterlogged=false]
conquest:wooden_rail[shape=ascending_east,waterlogged=true]
conquest:wooden_rail[shape=ascending_east,waterlogged=false]
conquest:wooden_rail[shape=ascending_west,waterlogged=true]
conquest:wooden_rail[shape=ascending_west,waterlogged=false]
conquest:wooden_rail[shape=ascending_north,waterlogged=true]
conquest:wooden_rail[shape=ascending_north,waterlogged=false]
conquest:wooden_rail[shape=ascending_south,waterlogged=true]
conquest:wooden_rail[shape=ascending_south,waterlogged=false]
conquest:wooden_rail[shape=south_east,waterlogged=true]
conquest:wooden_rail[shape=south_east,waterlogged=false]
conquest:wooden_rail[shape=south_west,waterlogged=true]
conquest:wooden_rail[shape=south_west,waterlogged=false]
conquest:wooden_rail[shape=north_west,waterlogged=true]
conquest:wooden_rail[shape=north_west,waterlogged=false]
conquest:wooden_rail[shape=north_east,waterlogged=true]
conquest:wooden_rail[shape=north_east,waterlogged=false]
conquest:wooden_rake[facing=north,offset_toggle=true,toggle=1]
conquest:wooden_rake[facing=north,offset_toggle=true,toggle=2]
conquest:wooden_rake[facing=north,offset_toggle=false,toggle=1]
conquest:wooden_rake[facing=north,offset_toggle=false,toggle=2]
conquest:wooden_rake[facing=south,offset_toggle=true,toggle=1]
conquest:wooden_rake[facing=south,offset_toggle=true,toggle=2]
conquest:wooden_rake[facing=south,offset_toggle=false,toggle=1]
conquest:wooden_rake[facing=south,offset_toggle=false,toggle=2]
conquest:wooden_rake[facing=west,offset_toggle=true,toggle=1]
conquest:wooden_rake[facing=west,offset_toggle=true,toggle=2]
conquest:wooden_rake[facing=west,offset_toggle=false,toggle=1]
conquest:wooden_rake[facing=west,offset_toggle=false,toggle=2]
conquest:wooden_rake[facing=east,offset_toggle=true,toggle=1]
conquest:wooden_rake[facing=east,offset_toggle=true,toggle=2]
conquest:wooden_rake[facing=east,offset_toggle=false,toggle=1]
conquest:wooden_rake[facing=east,offset_toggle=false,toggle=2]
conquest:wooden_roof_supports[facing=north]
conquest:wooden_roof_supports[facing=south]
conquest:wooden_roof_supports[facing=west]
conquest:wooden_roof_supports[facing=east]
conquest:wooden_round_barrel[facing=north]
conquest:wooden_round_barrel[facing=east]
conquest:wooden_round_barrel[facing=south]
conquest:wooden_round_barrel[facing=west]
conquest:wooden_round_barrel[facing=up]
conquest:wooden_round_barrel[facing=down]
conquest:wooden_support_frame[facing=north,toggle=1]
conquest:wooden_support_frame[facing=north,toggle=2]
conquest:wooden_support_frame[facing=east,toggle=1]
conquest:wooden_support_frame[facing=east,toggle=2]
conquest:wooden_support_frame[facing=south,toggle=1]
conquest:wooden_support_frame[facing=south,toggle=2]
conquest:wooden_support_frame[facing=west,toggle=1]
conquest:wooden_support_frame[facing=west,toggle=2]
conquest:wooden_support_frame[facing=up,toggle=1]
conquest:wooden_support_frame[facing=up,toggle=2]
conquest:wooden_support_frame[facing=down,toggle=1]
conquest:wooden_support_frame[facing=down,toggle=2]
conquest:wooden_supports[facing=north,type=top,waterlogged=true]
conquest:wooden_supports[facing=north,type=top,waterlogged=false]
conquest:wooden_supports[facing=north,type=bottom,waterlogged=true]
conquest:wooden_supports[facing=north,type=bottom,waterlogged=false]
conquest:wooden_supports[facing=south,type=top,waterlogged=true]
conquest:wooden_supports[facing=south,type=top,waterlogged=false]
conquest:wooden_supports[facing=south,type=bottom,waterlogged=true]
conquest:wooden_supports[facing=south,type=bottom,waterlogged=false]
conquest:wooden_supports[facing=west,type=top,waterlogged=true]
conquest:wooden_supports[facing=west,type=top,waterlogged=false]
conquest:wooden_supports[facing=west,type=bottom,waterlogged=true]
conquest:wooden_supports[facing=west,type=bottom,waterlogged=false]
conquest:wooden_supports[facing=east,type=top,waterlogged=true]
conquest:wooden_supports[facing=east,type=top,waterlogged=false]
conquest:wooden_supports[facing=east,type=bottom,waterlogged=true]
conquest:wooden_supports[facing=east,type=bottom,waterlogged=false]
conquest:wooden_tankard[facing=north,offset_toggle=true,tankards=1]
conquest:wooden_tankard[facing=north,offset_toggle=true,tankards=2]
conquest:wooden_tankard[facing=north,offset_toggle=false,tankards=1]
conquest:wooden_tankard[facing=north,offset_toggle=false,tankards=2]
conquest:wooden_tankard[facing=south,offset_toggle=true,tankards=1]
conquest:wooden_tankard[facing=south,offset_toggle=true,tankards=2]
conquest:wooden_tankard[facing=south,offset_toggle=false,tankards=1]
conquest:wooden_tankard[facing=south,offset_toggle=false,tankards=2]
conquest:wooden_tankard[facing=west,offset_toggle=true,tankards=1]
conquest:wooden_tankard[facing=west,offset_toggle=true,tankards=2]
conquest:wooden_tankard[facing=west,offset_toggle=false,tankards=1]
conquest:wooden_tankard[facing=west,offset_toggle=false,tankards=2]
conquest:wooden_tankard[facing=east,offset_toggle=true,tankards=1]
conquest:wooden_tankard[facing=east,offset_toggle=true,tankards=2]
conquest:wooden_tankard[facing=east,offset_toggle=false,tankards=1]
conquest:wooden_tankard[facing=east,offset_toggle=false,tankards=2]
conquest:wooden_telescope[facing=north,offset_toggle=true]
conquest:wooden_telescope[facing=north,offset_toggle=false]
conquest:wooden_telescope[facing=south,offset_toggle=true]
conquest:wooden_telescope[facing=south,offset_toggle=false]
conquest:wooden_telescope[facing=west,offset_toggle=true]
conquest:wooden_telescope[facing=west,offset_toggle=false]
conquest:wooden_telescope[facing=east,offset_toggle=true]
conquest:wooden_telescope[facing=east,offset_toggle=false]
conquest:wooden_washing_tub[facing=north,level=0,offset_toggle=true]
conquest:wooden_washing_tub[facing=north,level=0,offset_toggle=false]
conquest:wooden_washing_tub[facing=north,level=1,offset_toggle=true]
conquest:wooden_washing_tub[facing=north,level=1,offset_toggle=false]
conquest:wooden_washing_tub[facing=north,level=2,offset_toggle=true]
conquest:wooden_washing_tub[facing=north,level=2,offset_toggle=false]
conquest:wooden_washing_tub[facing=north,level=3,offset_toggle=true]
conquest:wooden_washing_tub[facing=north,level=3,offset_toggle=false]
conquest:wooden_washing_tub[facing=south,level=0,offset_toggle=true]
conquest:wooden_washing_tub[facing=south,level=0,offset_toggle=false]
conquest:wooden_washing_tub[facing=south,level=1,offset_toggle=true]
conquest:wooden_washing_tub[facing=south,level=1,offset_toggle=false]
conquest:wooden_washing_tub[facing=south,level=2,offset_toggle=true]
conquest:wooden_washing_tub[facing=south,level=2,offset_toggle=false]
conquest:wooden_washing_tub[facing=south,level=3,offset_toggle=true]
conquest:wooden_washing_tub[facing=south,level=3,offset_toggle=false]
conquest:wooden_washing_tub[facing=west,level=0,offset_toggle=true]
conquest:wooden_washing_tub[facing=west,level=0,offset_toggle=false]
conquest:wooden_washing_tub[facing=west,level=1,offset_toggle=true]
conquest:wooden_washing_tub[facing=west,level=1,offset_toggle=false]
conquest:wooden_washing_tub[facing=west,level=2,offset_toggle=true]
conquest:wooden_washing_tub[facing=west,level=2,offset_toggle=false]
conquest:wooden_washing_tub[facing=west,level=3,offset_toggle=true]
conquest:wooden_washing_tub[facing=west,level=3,offset_toggle=false]
conquest:wooden_washing_tub[facing=east,level=0,offset_toggle=true]
conquest:wooden_washing_tub[facing=east,level=0,offset_toggle=false]
conquest:wooden_washing_tub[facing=east,level=1,offset_toggle=true]
conquest:wooden_washing_tub[facing=east,level=1,offset_toggle=false]
conquest:wooden_washing_tub[facing=east,level=2,offset_toggle=true]
conquest:wooden_washing_tub[facing=east,level=2,offset_toggle=false]
conquest:wooden_washing_tub[facing=east,level=3,offset_toggle=true]
conquest:wooden_washing_tub[facing=east,level=3,offset_toggle=false]
conquest:wooden_wheel[facing=north]
conquest:wooden_wheel[facing=east]
conquest:wooden_wheel[facing=south]
conquest:wooden_wheel[facing=west]
conquest:wooden_wheel[facing=up]
conquest:wooden_wheel[facing=down]
conquest:wooden_wheel_2[facing=north,toggle=1]
conquest:wooden_wheel_2[facing=north,toggle=2]
conquest:wooden_wheel_2[facing=east,toggle=1]
conquest:wooden_wheel_2[facing=east,toggle=2]
conquest:wooden_wheel_2[facing=south,toggle=1]
conquest:wooden_wheel_2[facing=south,toggle=2]
conquest:wooden_wheel_2[facing=west,toggle=1]
conquest:wooden_wheel_2[facing=west,toggle=2]
conquest:wooden_wheel_2[facing=up,toggle=1]
conquest:wooden_wheel_2[facing=up,toggle=2]
conquest:wooden_wheel_2[facing=down,toggle=1]
conquest:wooden_wheel_2[facing=down,toggle=2]
conquest:woodland_sedge[layers=1,waterlogged=true]
conquest:woodland_sedge[layers=1,waterlogged=false]
conquest:woodland_sedge[layers=2,waterlogged=true]
conquest:woodland_sedge[layers=2,waterlogged=false]
conquest:woodland_sedge[layers=3,waterlogged=true]
conquest:woodland_sedge[layers=3,waterlogged=false]
conquest:woodland_sedge[layers=4,waterlogged=true]
conquest:woodland_sedge[layers=4,waterlogged=false]
conquest:woodland_sedge[layers=5,waterlogged=true]
conquest:woodland_sedge[layers=5,waterlogged=false]
conquest:woodland_sedge[layers=6,waterlogged=true]
conquest:woodland_sedge[layers=6,waterlogged=false]
conquest:woodland_sedge[layers=7,waterlogged=true]
conquest:woodland_sedge[layers=7,waterlogged=false]
conquest:woodland_sedge[layers=8,waterlogged=true]
conquest:woodland_sedge[layers=8,waterlogged=false]
conquest:wormwood[layers=1,waterlogged=true]
conquest:wormwood[layers=1,waterlogged=false]
conquest:wormwood[layers=2,waterlogged=true]
conquest:wormwood[layers=2,waterlogged=false]
conquest:wormwood[layers=3,waterlogged=true]
conquest:wormwood[layers=3,waterlogged=false]
conquest:wormwood[layers=4,waterlogged=true]
conquest:wormwood[layers=4,waterlogged=false]
conquest:wormwood[layers=5,waterlogged=true]
conquest:wormwood[layers=5,waterlogged=false]
conquest:wormwood[layers=6,waterlogged=true]
conquest:wormwood[layers=6,waterlogged=false]
conquest:wormwood[layers=7,waterlogged=true]
conquest:wormwood[layers=7,waterlogged=false]
conquest:wormwood[layers=8,waterlogged=true]
conquest:wormwood[layers=8,waterlogged=false]
conquest:worn_brown_plaster
conquest:worn_brown_plaster_arrowslit[facing=north,waterlogged=true]
conquest:worn_brown_plaster_arrowslit[facing=north,waterlogged=false]
conquest:worn_brown_plaster_arrowslit[facing=south,waterlogged=true]
conquest:worn_brown_plaster_arrowslit[facing=south,waterlogged=false]
conquest:worn_brown_plaster_arrowslit[facing=west,waterlogged=true]
conquest:worn_brown_plaster_arrowslit[facing=west,waterlogged=false]
conquest:worn_brown_plaster_arrowslit[facing=east,waterlogged=true]
conquest:worn_brown_plaster_arrowslit[facing=east,waterlogged=false]
conquest:worn_brown_plaster_balustrade[axis=x,waterlogged=true]
conquest:worn_brown_plaster_balustrade[axis=x,waterlogged=false]
conquest:worn_brown_plaster_balustrade[axis=y,waterlogged=true]
conquest:worn_brown_plaster_balustrade[axis=y,waterlogged=false]
conquest:worn_brown_plaster_balustrade[axis=z,waterlogged=true]
conquest:worn_brown_plaster_balustrade[axis=z,waterlogged=false]
conquest:worn_brown_plaster_capital[facing=flat,type=top,waterlogged=true]
conquest:worn_brown_plaster_capital[facing=flat,type=top,waterlogged=false]
conquest:worn_brown_plaster_capital[facing=flat,type=bottom,waterlogged=true]
conquest:worn_brown_plaster_capital[facing=flat,type=bottom,waterlogged=false]
conquest:worn_brown_plaster_capital[facing=north,type=top,waterlogged=true]
conquest:worn_brown_plaster_capital[facing=north,type=top,waterlogged=false]
conquest:worn_brown_plaster_capital[facing=north,type=bottom,waterlogged=true]
conquest:worn_brown_plaster_capital[facing=north,type=bottom,waterlogged=false]
conquest:worn_brown_plaster_capital[facing=south,type=top,waterlogged=true]
conquest:worn_brown_plaster_capital[facing=south,type=top,waterlogged=false]
conquest:worn_brown_plaster_capital[facing=south,type=bottom,waterlogged=true]
conquest:worn_brown_plaster_capital[facing=south,type=bottom,waterlogged=false]
conquest:worn_brown_plaster_capital[facing=east,type=top,waterlogged=true]
conquest:worn_brown_plaster_capital[facing=east,type=top,waterlogged=false]
conquest:worn_brown_plaster_capital[facing=east,type=bottom,waterlogged=true]
conquest:worn_brown_plaster_capital[facing=east,type=bottom,waterlogged=false]
conquest:worn_brown_plaster_capital[facing=west,type=top,waterlogged=true]
conquest:worn_brown_plaster_capital[facing=west,type=top,waterlogged=false]
conquest:worn_brown_plaster_capital[facing=west,type=bottom,waterlogged=true]
conquest:worn_brown_plaster_capital[facing=west,type=bottom,waterlogged=false]
conquest:worn_brown_plaster_corner_slab[facing=north,type=top,waterlogged=true]
conquest:worn_brown_plaster_corner_slab[facing=north,type=top,waterlogged=false]
conquest:worn_brown_plaster_corner_slab[facing=north,type=bottom,waterlogged=true]
conquest:worn_brown_plaster_corner_slab[facing=north,type=bottom,waterlogged=false]
conquest:worn_brown_plaster_corner_slab[facing=south,type=top,waterlogged=true]
conquest:worn_brown_plaster_corner_slab[facing=south,type=top,waterlogged=false]
conquest:worn_brown_plaster_corner_slab[facing=south,type=bottom,waterlogged=true]
conquest:worn_brown_plaster_corner_slab[facing=south,type=bottom,waterlogged=false]
conquest:worn_brown_plaster_corner_slab[facing=west,type=top,waterlogged=true]
conquest:worn_brown_plaster_corner_slab[facing=west,type=top,waterlogged=false]
conquest:worn_brown_plaster_corner_slab[facing=west,type=bottom,waterlogged=true]
conquest:worn_brown_plaster_corner_slab[facing=west,type=bottom,waterlogged=false]
conquest:worn_brown_plaster_corner_slab[facing=east,type=top,waterlogged=true]
conquest:worn_brown_plaster_corner_slab[facing=east,type=top,waterlogged=false]
conquest:worn_brown_plaster_corner_slab[facing=east,type=bottom,waterlogged=true]
conquest:worn_brown_plaster_corner_slab[facing=east,type=bottom,waterlogged=false]
conquest:worn_brown_plaster_eighth_slab[facing=north,type=top,waterlogged=true]
conquest:worn_brown_plaster_eighth_slab[facing=north,type=top,waterlogged=false]
conquest:worn_brown_plaster_eighth_slab[facing=north,type=bottom,waterlogged=true]
conquest:worn_brown_plaster_eighth_slab[facing=north,type=bottom,waterlogged=false]
conquest:worn_brown_plaster_eighth_slab[facing=south,type=top,waterlogged=true]
conquest:worn_brown_plaster_eighth_slab[facing=south,type=top,waterlogged=false]
conquest:worn_brown_plaster_eighth_slab[facing=south,type=bottom,waterlogged=true]
conquest:worn_brown_plaster_eighth_slab[facing=south,type=bottom,waterlogged=false]
conquest:worn_brown_plaster_eighth_slab[facing=west,type=top,waterlogged=true]
conquest:worn_brown_plaster_eighth_slab[facing=west,type=top,waterlogged=false]
conquest:worn_brown_plaster_eighth_slab[facing=west,type=bottom,waterlogged=true]
conquest:worn_brown_plaster_eighth_slab[facing=west,type=bottom,waterlogged=false]
conquest:worn_brown_plaster_eighth_slab[facing=east,type=top,waterlogged=true]
conquest:worn_brown_plaster_eighth_slab[facing=east,type=top,waterlogged=false]
conquest:worn_brown_plaster_eighth_slab[facing=east,type=bottom,waterlogged=true]
conquest:worn_brown_plaster_eighth_slab[facing=east,type=bottom,waterlogged=false]
conquest:worn_brown_plaster_pillar[layer=1,waterlogged=true]
conquest:worn_brown_plaster_pillar[layer=1,waterlogged=false]
conquest:worn_brown_plaster_pillar[layer=2,waterlogged=true]
conquest:worn_brown_plaster_pillar[layer=2,waterlogged=false]
conquest:worn_brown_plaster_pillar[layer=3,waterlogged=true]
conquest:worn_brown_plaster_pillar[layer=3,waterlogged=false]
conquest:worn_brown_plaster_quarter_slab[facing=north,layer=1,type=top,waterlogged=true]
conquest:worn_brown_plaster_quarter_slab[facing=north,layer=1,type=top,waterlogged=false]
conquest:worn_brown_plaster_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=true]
conquest:worn_brown_plaster_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=false]
conquest:worn_brown_plaster_quarter_slab[facing=north,layer=2,type=top,waterlogged=true]
conquest:worn_brown_plaster_quarter_slab[facing=north,layer=2,type=top,waterlogged=false]
conquest:worn_brown_plaster_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=true]
conquest:worn_brown_plaster_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=false]
conquest:worn_brown_plaster_quarter_slab[facing=north,layer=3,type=top,waterlogged=true]
conquest:worn_brown_plaster_quarter_slab[facing=north,layer=3,type=top,waterlogged=false]
conquest:worn_brown_plaster_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=true]
conquest:worn_brown_plaster_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=false]
conquest:worn_brown_plaster_quarter_slab[facing=south,layer=1,type=top,waterlogged=true]
conquest:worn_brown_plaster_quarter_slab[facing=south,layer=1,type=top,waterlogged=false]
conquest:worn_brown_plaster_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=true]
conquest:worn_brown_plaster_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=false]
conquest:worn_brown_plaster_quarter_slab[facing=south,layer=2,type=top,waterlogged=true]
conquest:worn_brown_plaster_quarter_slab[facing=south,layer=2,type=top,waterlogged=false]
conquest:worn_brown_plaster_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=true]
conquest:worn_brown_plaster_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=false]
conquest:worn_brown_plaster_quarter_slab[facing=south,layer=3,type=top,waterlogged=true]
conquest:worn_brown_plaster_quarter_slab[facing=south,layer=3,type=top,waterlogged=false]
conquest:worn_brown_plaster_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=true]
conquest:worn_brown_plaster_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=false]
conquest:worn_brown_plaster_quarter_slab[facing=west,layer=1,type=top,waterlogged=true]
conquest:worn_brown_plaster_quarter_slab[facing=west,layer=1,type=top,waterlogged=false]
conquest:worn_brown_plaster_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=true]
conquest:worn_brown_plaster_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=false]
conquest:worn_brown_plaster_quarter_slab[facing=west,layer=2,type=top,waterlogged=true]
conquest:worn_brown_plaster_quarter_slab[facing=west,layer=2,type=top,waterlogged=false]
conquest:worn_brown_plaster_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=true]
conquest:worn_brown_plaster_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=false]
conquest:worn_brown_plaster_quarter_slab[facing=west,layer=3,type=top,waterlogged=true]
conquest:worn_brown_plaster_quarter_slab[facing=west,layer=3,type=top,waterlogged=false]
conquest:worn_brown_plaster_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=true]
conquest:worn_brown_plaster_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=false]
conquest:worn_brown_plaster_quarter_slab[facing=east,layer=1,type=top,waterlogged=true]
conquest:worn_brown_plaster_quarter_slab[facing=east,layer=1,type=top,waterlogged=false]
conquest:worn_brown_plaster_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=true]
conquest:worn_brown_plaster_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=false]
conquest:worn_brown_plaster_quarter_slab[facing=east,layer=2,type=top,waterlogged=true]
conquest:worn_brown_plaster_quarter_slab[facing=east,layer=2,type=top,waterlogged=false]
conquest:worn_brown_plaster_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=true]
conquest:worn_brown_plaster_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=false]
conquest:worn_brown_plaster_quarter_slab[facing=east,layer=3,type=top,waterlogged=true]
conquest:worn_brown_plaster_quarter_slab[facing=east,layer=3,type=top,waterlogged=false]
conquest:worn_brown_plaster_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=true]
conquest:worn_brown_plaster_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=false]
conquest:worn_brown_plaster_slab[layer=1,type=top,waterlogged=true]
conquest:worn_brown_plaster_slab[layer=1,type=top,waterlogged=false]
conquest:worn_brown_plaster_slab[layer=1,type=bottom,waterlogged=true]
conquest:worn_brown_plaster_slab[layer=1,type=bottom,waterlogged=false]
conquest:worn_brown_plaster_slab[layer=2,type=top,waterlogged=true]
conquest:worn_brown_plaster_slab[layer=2,type=top,waterlogged=false]
conquest:worn_brown_plaster_slab[layer=2,type=bottom,waterlogged=true]
conquest:worn_brown_plaster_slab[layer=2,type=bottom,waterlogged=false]
conquest:worn_brown_plaster_slab[layer=3,type=top,waterlogged=true]
conquest:worn_brown_plaster_slab[layer=3,type=top,waterlogged=false]
conquest:worn_brown_plaster_slab[layer=3,type=bottom,waterlogged=true]
conquest:worn_brown_plaster_slab[layer=3,type=bottom,waterlogged=false]
conquest:worn_brown_plaster_slab[layer=4,type=top,waterlogged=true]
conquest:worn_brown_plaster_slab[layer=4,type=top,waterlogged=false]
conquest:worn_brown_plaster_slab[layer=4,type=bottom,waterlogged=true]
conquest:worn_brown_plaster_slab[layer=4,type=bottom,waterlogged=false]
conquest:worn_brown_plaster_small_arch[direction=northsouth,waterlogged=true]
conquest:worn_brown_plaster_small_arch[direction=northsouth,waterlogged=false]
conquest:worn_brown_plaster_small_arch[direction=eastwest,waterlogged=true]
conquest:worn_brown_plaster_small_arch[direction=eastwest,waterlogged=false]
conquest:worn_brown_plaster_small_arch_half[facing=north,waterlogged=true]
conquest:worn_brown_plaster_small_arch_half[facing=north,waterlogged=false]
conquest:worn_brown_plaster_small_arch_half[facing=south,waterlogged=true]
conquest:worn_brown_plaster_small_arch_half[facing=south,waterlogged=false]
conquest:worn_brown_plaster_small_arch_half[facing=west,waterlogged=true]
conquest:worn_brown_plaster_small_arch_half[facing=west,waterlogged=false]
conquest:worn_brown_plaster_small_arch_half[facing=east,waterlogged=true]
conquest:worn_brown_plaster_small_arch_half[facing=east,waterlogged=false]
conquest:worn_brown_plaster_small_window[down=true,up=true,waterlogged=true]
conquest:worn_brown_plaster_small_window[down=true,up=true,waterlogged=false]
conquest:worn_brown_plaster_small_window[down=true,up=false,waterlogged=true]
conquest:worn_brown_plaster_small_window[down=true,up=false,waterlogged=false]
conquest:worn_brown_plaster_small_window[down=false,up=true,waterlogged=true]
conquest:worn_brown_plaster_small_window[down=false,up=true,waterlogged=false]
conquest:worn_brown_plaster_small_window[down=false,up=false,waterlogged=true]
conquest:worn_brown_plaster_small_window[down=false,up=false,waterlogged=false]
conquest:worn_brown_plaster_small_window_half[down=true,facing=north,up=true,waterlogged=true]
conquest:worn_brown_plaster_small_window_half[down=true,facing=north,up=true,waterlogged=false]
conquest:worn_brown_plaster_small_window_half[down=true,facing=north,up=false,waterlogged=true]
conquest:worn_brown_plaster_small_window_half[down=true,facing=north,up=false,waterlogged=false]
conquest:worn_brown_plaster_small_window_half[down=true,facing=south,up=true,waterlogged=true]
conquest:worn_brown_plaster_small_window_half[down=true,facing=south,up=true,waterlogged=false]
conquest:worn_brown_plaster_small_window_half[down=true,facing=south,up=false,waterlogged=true]
conquest:worn_brown_plaster_small_window_half[down=true,facing=south,up=false,waterlogged=false]
conquest:worn_brown_plaster_small_window_half[down=true,facing=west,up=true,waterlogged=true]
conquest:worn_brown_plaster_small_window_half[down=true,facing=west,up=true,waterlogged=false]
conquest:worn_brown_plaster_small_window_half[down=true,facing=west,up=false,waterlogged=true]
conquest:worn_brown_plaster_small_window_half[down=true,facing=west,up=false,waterlogged=false]
conquest:worn_brown_plaster_small_window_half[down=true,facing=east,up=true,waterlogged=true]
conquest:worn_brown_plaster_small_window_half[down=true,facing=east,up=true,waterlogged=false]
conquest:worn_brown_plaster_small_window_half[down=true,facing=east,up=false,waterlogged=true]
conquest:worn_brown_plaster_small_window_half[down=true,facing=east,up=false,waterlogged=false]
conquest:worn_brown_plaster_small_window_half[down=false,facing=north,up=true,waterlogged=true]
conquest:worn_brown_plaster_small_window_half[down=false,facing=north,up=true,waterlogged=false]
conquest:worn_brown_plaster_small_window_half[down=false,facing=north,up=false,waterlogged=true]
conquest:worn_brown_plaster_small_window_half[down=false,facing=north,up=false,waterlogged=false]
conquest:worn_brown_plaster_small_window_half[down=false,facing=south,up=true,waterlogged=true]
conquest:worn_brown_plaster_small_window_half[down=false,facing=south,up=true,waterlogged=false]
conquest:worn_brown_plaster_small_window_half[down=false,facing=south,up=false,waterlogged=true]
conquest:worn_brown_plaster_small_window_half[down=false,facing=south,up=false,waterlogged=false]
conquest:worn_brown_plaster_small_window_half[down=false,facing=west,up=true,waterlogged=true]
conquest:worn_brown_plaster_small_window_half[down=false,facing=west,up=true,waterlogged=false]
conquest:worn_brown_plaster_small_window_half[down=false,facing=west,up=false,waterlogged=true]
conquest:worn_brown_plaster_small_window_half[down=false,facing=west,up=false,waterlogged=false]
conquest:worn_brown_plaster_small_window_half[down=false,facing=east,up=true,waterlogged=true]
conquest:worn_brown_plaster_small_window_half[down=false,facing=east,up=true,waterlogged=false]
conquest:worn_brown_plaster_small_window_half[down=false,facing=east,up=false,waterlogged=true]
conquest:worn_brown_plaster_small_window_half[down=false,facing=east,up=false,waterlogged=false]
conquest:worn_brown_plaster_sphere[type=egg,waterlogged=true]
conquest:worn_brown_plaster_sphere[type=egg,waterlogged=false]
conquest:worn_brown_plaster_sphere[type=small,waterlogged=true]
conquest:worn_brown_plaster_sphere[type=small,waterlogged=false]
conquest:worn_brown_plaster_sphere[type=large,waterlogged=true]
conquest:worn_brown_plaster_sphere[type=large,waterlogged=false]
conquest:worn_brown_plaster_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:worn_brown_plaster_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:worn_brown_plaster_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:worn_brown_plaster_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:worn_brown_plaster_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:worn_brown_plaster_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:worn_brown_plaster_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:worn_brown_plaster_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:worn_brown_plaster_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:worn_brown_plaster_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:worn_brown_plaster_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:worn_brown_plaster_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:worn_brown_plaster_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:worn_brown_plaster_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:worn_brown_plaster_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:worn_brown_plaster_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:worn_brown_plaster_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:worn_brown_plaster_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:worn_brown_plaster_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:worn_brown_plaster_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:worn_brown_plaster_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:worn_brown_plaster_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:worn_brown_plaster_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:worn_brown_plaster_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:worn_brown_plaster_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:worn_brown_plaster_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:worn_brown_plaster_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:worn_brown_plaster_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:worn_brown_plaster_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:worn_brown_plaster_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:worn_brown_plaster_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:worn_brown_plaster_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:worn_brown_plaster_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:worn_brown_plaster_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:worn_brown_plaster_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:worn_brown_plaster_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:worn_brown_plaster_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:worn_brown_plaster_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:worn_brown_plaster_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:worn_brown_plaster_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:worn_brown_plaster_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:worn_brown_plaster_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:worn_brown_plaster_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:worn_brown_plaster_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:worn_brown_plaster_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:worn_brown_plaster_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:worn_brown_plaster_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:worn_brown_plaster_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:worn_brown_plaster_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:worn_brown_plaster_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:worn_brown_plaster_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:worn_brown_plaster_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:worn_brown_plaster_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:worn_brown_plaster_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:worn_brown_plaster_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:worn_brown_plaster_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:worn_brown_plaster_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:worn_brown_plaster_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:worn_brown_plaster_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:worn_brown_plaster_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:worn_brown_plaster_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:worn_brown_plaster_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:worn_brown_plaster_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:worn_brown_plaster_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:worn_brown_plaster_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:worn_brown_plaster_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:worn_brown_plaster_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:worn_brown_plaster_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:worn_brown_plaster_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:worn_brown_plaster_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:worn_brown_plaster_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:worn_brown_plaster_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:worn_brown_plaster_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:worn_brown_plaster_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:worn_brown_plaster_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:worn_brown_plaster_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:worn_brown_plaster_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:worn_brown_plaster_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:worn_brown_plaster_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:worn_brown_plaster_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:worn_brown_plaster_two_meter_arch[facing=north,type=top]
conquest:worn_brown_plaster_two_meter_arch[facing=north,type=bottom]
conquest:worn_brown_plaster_two_meter_arch[facing=south,type=top]
conquest:worn_brown_plaster_two_meter_arch[facing=south,type=bottom]
conquest:worn_brown_plaster_two_meter_arch[facing=west,type=top]
conquest:worn_brown_plaster_two_meter_arch[facing=west,type=bottom]
conquest:worn_brown_plaster_two_meter_arch[facing=east,type=top]
conquest:worn_brown_plaster_two_meter_arch[facing=east,type=bottom]
conquest:worn_brown_plaster_two_meter_arch_half[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:worn_brown_plaster_two_meter_arch_half[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:worn_brown_plaster_two_meter_arch_half[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:worn_brown_plaster_two_meter_arch_half[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:worn_brown_plaster_two_meter_arch_half[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:worn_brown_plaster_two_meter_arch_half[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:worn_brown_plaster_two_meter_arch_half[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:worn_brown_plaster_two_meter_arch_half[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:worn_brown_plaster_two_meter_arch_half[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:worn_brown_plaster_two_meter_arch_half[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:worn_brown_plaster_two_meter_arch_half[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:worn_brown_plaster_two_meter_arch_half[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:worn_brown_plaster_two_meter_arch_half[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:worn_brown_plaster_two_meter_arch_half[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:worn_brown_plaster_two_meter_arch_half[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:worn_brown_plaster_two_meter_arch_half[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:worn_brown_plaster_two_meter_arch_half[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:worn_brown_plaster_two_meter_arch_half[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:worn_brown_plaster_two_meter_arch_half[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:worn_brown_plaster_two_meter_arch_half[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:worn_brown_plaster_two_meter_arch_half[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:worn_brown_plaster_two_meter_arch_half[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:worn_brown_plaster_two_meter_arch_half[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:worn_brown_plaster_two_meter_arch_half[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:worn_brown_plaster_two_meter_arch_half[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:worn_brown_plaster_two_meter_arch_half[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:worn_brown_plaster_two_meter_arch_half[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:worn_brown_plaster_two_meter_arch_half[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:worn_brown_plaster_two_meter_arch_half[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:worn_brown_plaster_two_meter_arch_half[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:worn_brown_plaster_two_meter_arch_half[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:worn_brown_plaster_two_meter_arch_half[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:worn_brown_plaster_two_meter_arch_half[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:worn_brown_plaster_two_meter_arch_half[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:worn_brown_plaster_two_meter_arch_half[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:worn_brown_plaster_two_meter_arch_half[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:worn_brown_plaster_two_meter_arch_half[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:worn_brown_plaster_two_meter_arch_half[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:worn_brown_plaster_two_meter_arch_half[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:worn_brown_plaster_two_meter_arch_half[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:worn_brown_plaster_two_meter_arch_half[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:worn_brown_plaster_two_meter_arch_half[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:worn_brown_plaster_two_meter_arch_half[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:worn_brown_plaster_two_meter_arch_half[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:worn_brown_plaster_two_meter_arch_half[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:worn_brown_plaster_two_meter_arch_half[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:worn_brown_plaster_two_meter_arch_half[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:worn_brown_plaster_two_meter_arch_half[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:worn_brown_plaster_two_meter_arch_half[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:worn_brown_plaster_two_meter_arch_half[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:worn_brown_plaster_two_meter_arch_half[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:worn_brown_plaster_two_meter_arch_half[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:worn_brown_plaster_two_meter_arch_half[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:worn_brown_plaster_two_meter_arch_half[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:worn_brown_plaster_two_meter_arch_half[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:worn_brown_plaster_two_meter_arch_half[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:worn_brown_plaster_two_meter_arch_half[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:worn_brown_plaster_two_meter_arch_half[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:worn_brown_plaster_two_meter_arch_half[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:worn_brown_plaster_two_meter_arch_half[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:worn_brown_plaster_two_meter_arch_half[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:worn_brown_plaster_two_meter_arch_half[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:worn_brown_plaster_two_meter_arch_half[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:worn_brown_plaster_two_meter_arch_half[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:worn_brown_plaster_vertical_corner[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:worn_brown_plaster_vertical_corner[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:worn_brown_plaster_vertical_corner[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:worn_brown_plaster_vertical_corner[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:worn_brown_plaster_vertical_corner[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:worn_brown_plaster_vertical_corner[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:worn_brown_plaster_vertical_corner[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:worn_brown_plaster_vertical_corner[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:worn_brown_plaster_vertical_corner[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:worn_brown_plaster_vertical_corner[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:worn_brown_plaster_vertical_corner[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:worn_brown_plaster_vertical_corner[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:worn_brown_plaster_vertical_corner[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:worn_brown_plaster_vertical_corner[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:worn_brown_plaster_vertical_corner[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:worn_brown_plaster_vertical_corner[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:worn_brown_plaster_vertical_corner[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:worn_brown_plaster_vertical_corner[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:worn_brown_plaster_vertical_corner[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:worn_brown_plaster_vertical_corner[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:worn_brown_plaster_vertical_corner[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:worn_brown_plaster_vertical_corner[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:worn_brown_plaster_vertical_corner[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:worn_brown_plaster_vertical_corner[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:worn_brown_plaster_vertical_corner[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:worn_brown_plaster_vertical_corner[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:worn_brown_plaster_vertical_corner[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:worn_brown_plaster_vertical_corner[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:worn_brown_plaster_vertical_corner[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:worn_brown_plaster_vertical_corner[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:worn_brown_plaster_vertical_corner[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:worn_brown_plaster_vertical_corner[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:worn_brown_plaster_vertical_corner[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:worn_brown_plaster_vertical_corner[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:worn_brown_plaster_vertical_corner[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:worn_brown_plaster_vertical_corner[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:worn_brown_plaster_vertical_corner[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:worn_brown_plaster_vertical_corner[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:worn_brown_plaster_vertical_corner[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:worn_brown_plaster_vertical_corner[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:worn_brown_plaster_vertical_corner[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:worn_brown_plaster_vertical_corner[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:worn_brown_plaster_vertical_corner[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:worn_brown_plaster_vertical_corner[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:worn_brown_plaster_vertical_corner[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:worn_brown_plaster_vertical_corner[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:worn_brown_plaster_vertical_corner[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:worn_brown_plaster_vertical_corner[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:worn_brown_plaster_vertical_corner[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:worn_brown_plaster_vertical_corner[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:worn_brown_plaster_vertical_corner[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:worn_brown_plaster_vertical_corner[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:worn_brown_plaster_vertical_corner[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:worn_brown_plaster_vertical_corner[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:worn_brown_plaster_vertical_corner[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:worn_brown_plaster_vertical_corner[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:worn_brown_plaster_vertical_corner[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:worn_brown_plaster_vertical_corner[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:worn_brown_plaster_vertical_corner[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:worn_brown_plaster_vertical_corner[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:worn_brown_plaster_vertical_corner[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:worn_brown_plaster_vertical_corner[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:worn_brown_plaster_vertical_corner[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:worn_brown_plaster_vertical_corner[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:worn_brown_plaster_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:worn_brown_plaster_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:worn_brown_plaster_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:worn_brown_plaster_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:worn_brown_plaster_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:worn_brown_plaster_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:worn_brown_plaster_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:worn_brown_plaster_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:worn_brown_plaster_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:worn_brown_plaster_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:worn_brown_plaster_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:worn_brown_plaster_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:worn_brown_plaster_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:worn_brown_plaster_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:worn_brown_plaster_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:worn_brown_plaster_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:worn_brown_plaster_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:worn_brown_plaster_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:worn_brown_plaster_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:worn_brown_plaster_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:worn_brown_plaster_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:worn_brown_plaster_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:worn_brown_plaster_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:worn_brown_plaster_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:worn_brown_plaster_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:worn_brown_plaster_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:worn_brown_plaster_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:worn_brown_plaster_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:worn_brown_plaster_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:worn_brown_plaster_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:worn_brown_plaster_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:worn_brown_plaster_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:worn_brown_plaster_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:worn_brown_plaster_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:worn_brown_plaster_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:worn_brown_plaster_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:worn_brown_plaster_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:worn_brown_plaster_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:worn_brown_plaster_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:worn_brown_plaster_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:worn_brown_plaster_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:worn_brown_plaster_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:worn_brown_plaster_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:worn_brown_plaster_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:worn_brown_plaster_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:worn_brown_plaster_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:worn_brown_plaster_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:worn_brown_plaster_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:worn_brown_plaster_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:worn_brown_plaster_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:worn_brown_plaster_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:worn_brown_plaster_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:worn_brown_plaster_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:worn_brown_plaster_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:worn_brown_plaster_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:worn_brown_plaster_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:worn_brown_plaster_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:worn_brown_plaster_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:worn_brown_plaster_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:worn_brown_plaster_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:worn_brown_plaster_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:worn_brown_plaster_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:worn_brown_plaster_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:worn_brown_plaster_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:worn_brown_plaster_vertical_quarter[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:worn_brown_plaster_vertical_quarter[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:worn_brown_plaster_vertical_quarter[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:worn_brown_plaster_vertical_quarter[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:worn_brown_plaster_vertical_quarter[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:worn_brown_plaster_vertical_quarter[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:worn_brown_plaster_vertical_quarter[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:worn_brown_plaster_vertical_quarter[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:worn_brown_plaster_vertical_quarter[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:worn_brown_plaster_vertical_quarter[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:worn_brown_plaster_vertical_quarter[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:worn_brown_plaster_vertical_quarter[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:worn_brown_plaster_vertical_quarter[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:worn_brown_plaster_vertical_quarter[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:worn_brown_plaster_vertical_quarter[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:worn_brown_plaster_vertical_quarter[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:worn_brown_plaster_vertical_quarter[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:worn_brown_plaster_vertical_quarter[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:worn_brown_plaster_vertical_quarter[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:worn_brown_plaster_vertical_quarter[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:worn_brown_plaster_vertical_quarter[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:worn_brown_plaster_vertical_quarter[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:worn_brown_plaster_vertical_quarter[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:worn_brown_plaster_vertical_quarter[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:worn_brown_plaster_vertical_quarter[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:worn_brown_plaster_vertical_quarter[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:worn_brown_plaster_vertical_quarter[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:worn_brown_plaster_vertical_quarter[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:worn_brown_plaster_vertical_quarter[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:worn_brown_plaster_vertical_quarter[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:worn_brown_plaster_vertical_quarter[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:worn_brown_plaster_vertical_quarter[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:worn_brown_plaster_vertical_quarter[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:worn_brown_plaster_vertical_quarter[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:worn_brown_plaster_vertical_quarter[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:worn_brown_plaster_vertical_quarter[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:worn_brown_plaster_vertical_quarter[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:worn_brown_plaster_vertical_quarter[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:worn_brown_plaster_vertical_quarter[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:worn_brown_plaster_vertical_quarter[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:worn_brown_plaster_vertical_quarter[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:worn_brown_plaster_vertical_quarter[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:worn_brown_plaster_vertical_quarter[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:worn_brown_plaster_vertical_quarter[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:worn_brown_plaster_vertical_quarter[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:worn_brown_plaster_vertical_quarter[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:worn_brown_plaster_vertical_quarter[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:worn_brown_plaster_vertical_quarter[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:worn_brown_plaster_vertical_quarter[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:worn_brown_plaster_vertical_quarter[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:worn_brown_plaster_vertical_quarter[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:worn_brown_plaster_vertical_quarter[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:worn_brown_plaster_vertical_quarter[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:worn_brown_plaster_vertical_quarter[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:worn_brown_plaster_vertical_quarter[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:worn_brown_plaster_vertical_quarter[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:worn_brown_plaster_vertical_quarter[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:worn_brown_plaster_vertical_quarter[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:worn_brown_plaster_vertical_quarter[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:worn_brown_plaster_vertical_quarter[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:worn_brown_plaster_vertical_quarter[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:worn_brown_plaster_vertical_quarter[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:worn_brown_plaster_vertical_quarter[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:worn_brown_plaster_vertical_quarter[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:worn_brown_plaster_vertical_slab[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:worn_brown_plaster_vertical_slab[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:worn_brown_plaster_vertical_slab[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:worn_brown_plaster_vertical_slab[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:worn_brown_plaster_vertical_slab[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:worn_brown_plaster_vertical_slab[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:worn_brown_plaster_vertical_slab[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:worn_brown_plaster_vertical_slab[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:worn_brown_plaster_vertical_slab[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:worn_brown_plaster_vertical_slab[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:worn_brown_plaster_vertical_slab[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:worn_brown_plaster_vertical_slab[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:worn_brown_plaster_vertical_slab[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:worn_brown_plaster_vertical_slab[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:worn_brown_plaster_vertical_slab[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:worn_brown_plaster_vertical_slab[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:worn_brown_plaster_vertical_slab[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:worn_brown_plaster_vertical_slab[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:worn_brown_plaster_vertical_slab[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:worn_brown_plaster_vertical_slab[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:worn_brown_plaster_vertical_slab[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:worn_brown_plaster_vertical_slab[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:worn_brown_plaster_vertical_slab[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:worn_brown_plaster_vertical_slab[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:worn_brown_plaster_vertical_slab[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:worn_brown_plaster_vertical_slab[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:worn_brown_plaster_vertical_slab[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:worn_brown_plaster_vertical_slab[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:worn_brown_plaster_vertical_slab[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:worn_brown_plaster_vertical_slab[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:worn_brown_plaster_vertical_slab[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:worn_brown_plaster_vertical_slab[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:worn_brown_plaster_vertical_slab[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:worn_brown_plaster_vertical_slab[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:worn_brown_plaster_vertical_slab[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:worn_brown_plaster_vertical_slab[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:worn_brown_plaster_vertical_slab[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:worn_brown_plaster_vertical_slab[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:worn_brown_plaster_vertical_slab[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:worn_brown_plaster_vertical_slab[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:worn_brown_plaster_vertical_slab[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:worn_brown_plaster_vertical_slab[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:worn_brown_plaster_vertical_slab[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:worn_brown_plaster_vertical_slab[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:worn_brown_plaster_vertical_slab[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:worn_brown_plaster_vertical_slab[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:worn_brown_plaster_vertical_slab[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:worn_brown_plaster_vertical_slab[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:worn_brown_plaster_vertical_slab[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:worn_brown_plaster_vertical_slab[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:worn_brown_plaster_vertical_slab[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:worn_brown_plaster_vertical_slab[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:worn_brown_plaster_vertical_slab[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:worn_brown_plaster_vertical_slab[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:worn_brown_plaster_vertical_slab[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:worn_brown_plaster_vertical_slab[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:worn_brown_plaster_vertical_slab[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:worn_brown_plaster_vertical_slab[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:worn_brown_plaster_vertical_slab[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:worn_brown_plaster_vertical_slab[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:worn_brown_plaster_vertical_slab[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:worn_brown_plaster_vertical_slab[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:worn_brown_plaster_vertical_slab[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:worn_brown_plaster_vertical_slab[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:worn_brown_plaster_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:worn_brown_plaster_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:worn_brown_plaster_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:worn_brown_plaster_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:worn_brown_plaster_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:worn_brown_plaster_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:worn_brown_plaster_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:worn_brown_plaster_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:worn_brown_plaster_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:worn_brown_plaster_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:worn_brown_plaster_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:worn_brown_plaster_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:worn_brown_plaster_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:worn_brown_plaster_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:worn_brown_plaster_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:worn_brown_plaster_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:worn_brown_plaster_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:worn_brown_plaster_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:worn_brown_plaster_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:worn_brown_plaster_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:worn_brown_plaster_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:worn_brown_plaster_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:worn_brown_plaster_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:worn_brown_plaster_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:worn_brown_plaster_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:worn_brown_plaster_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:worn_brown_plaster_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:worn_brown_plaster_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:worn_brown_plaster_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:worn_brown_plaster_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:worn_brown_plaster_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:worn_brown_plaster_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:worn_brown_plaster_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:worn_brown_plaster_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:worn_brown_plaster_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:worn_brown_plaster_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:worn_brown_plaster_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:worn_brown_plaster_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:worn_brown_plaster_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:worn_brown_plaster_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:worn_brown_plaster_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:worn_brown_plaster_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:worn_brown_plaster_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:worn_brown_plaster_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:worn_brown_plaster_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:worn_brown_plaster_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:worn_brown_plaster_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:worn_brown_plaster_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:worn_brown_plaster_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:worn_brown_plaster_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:worn_brown_plaster_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:worn_brown_plaster_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:worn_brown_plaster_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:worn_brown_plaster_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:worn_brown_plaster_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:worn_brown_plaster_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:worn_brown_plaster_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:worn_brown_plaster_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:worn_brown_plaster_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:worn_brown_plaster_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:worn_brown_plaster_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:worn_brown_plaster_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:worn_brown_plaster_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:worn_brown_plaster_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:worn_brown_plaster_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:worn_brown_plaster_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:worn_brown_plaster_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:worn_brown_plaster_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:worn_brown_plaster_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:worn_brown_plaster_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:worn_brown_plaster_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:worn_brown_plaster_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:worn_brown_plaster_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:worn_brown_plaster_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:worn_brown_plaster_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:worn_brown_plaster_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:worn_brown_plaster_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:worn_brown_plaster_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:worn_brown_plaster_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:worn_brown_plaster_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:worn_brown_plaster_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:worn_brown_plaster_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:worn_brown_plaster_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:worn_brown_plaster_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:worn_brown_plaster_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:worn_brown_plaster_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:worn_brown_plaster_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:worn_brown_plaster_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:worn_brown_plaster_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:worn_brown_plaster_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:worn_brown_plaster_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:worn_brown_plaster_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:worn_brown_plaster_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:worn_brown_plaster_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:worn_brown_plaster_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:worn_brown_plaster_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:worn_brown_plaster_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:worn_brown_plaster_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:worn_brown_plaster_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:worn_brown_plaster_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:worn_brown_plaster_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:worn_brown_plaster_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:worn_brown_plaster_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:worn_brown_plaster_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:worn_brown_plaster_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:worn_brown_plaster_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:worn_brown_plaster_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:worn_brown_plaster_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:worn_brown_plaster_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:worn_brown_plaster_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:worn_brown_plaster_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:worn_brown_plaster_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:worn_brown_plaster_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:worn_brown_plaster_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:worn_brown_plaster_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:worn_brown_plaster_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:worn_brown_plaster_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:worn_brown_plaster_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:worn_brown_plaster_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:worn_brown_plaster_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:worn_brown_plaster_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:worn_brown_plaster_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:worn_brown_plaster_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:worn_brown_plaster_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:worn_brown_plaster_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:worn_brown_plaster_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:worn_brown_plaster_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:worn_brown_plaster_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:worn_brown_plaster_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:worn_brown_plaster_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:worn_brown_plaster_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:worn_brown_plaster_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:worn_brown_plaster_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:worn_brown_plaster_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:worn_brown_plaster_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:worn_brown_plaster_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:worn_brown_plaster_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:worn_brown_plaster_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:worn_brown_plaster_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:worn_brown_plaster_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:worn_brown_plaster_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:worn_brown_plaster_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:worn_brown_plaster_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:worn_brown_plaster_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:worn_brown_plaster_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:worn_brown_plaster_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:worn_brown_plaster_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:worn_brown_plaster_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:worn_brown_plaster_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:worn_brown_plaster_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:worn_brown_plaster_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:worn_brown_plaster_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:worn_brown_plaster_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:worn_brown_plaster_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:worn_brown_plaster_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:worn_brown_plaster_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:worn_brown_plaster_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:worn_brown_plaster_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:worn_brown_plaster_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:worn_brown_plaster_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:worn_brown_plaster_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:worn_brown_plaster_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:worn_brown_plaster_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:worn_brown_plaster_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:worn_brown_plaster_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:worn_brown_plaster_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:worn_brown_plaster_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:worn_brown_plaster_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:worn_brown_plaster_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:worn_brown_plaster_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:worn_brown_plaster_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:worn_brown_plaster_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:worn_brown_plaster_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:worn_brown_plaster_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:worn_brown_plaster_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:worn_brown_plaster_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:worn_brown_plaster_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:worn_brown_plaster_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:worn_brown_plaster_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:worn_brown_plaster_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:worn_brown_plaster_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:worn_brown_plaster_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:worn_brown_plaster_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:worn_brown_plaster_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:worn_brown_plaster_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:worn_brown_plaster_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:worn_brown_plaster_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:worn_brown_plaster_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:worn_brown_plaster_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:worn_brown_plaster_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:worn_brown_plaster_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:worn_brown_plaster_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:worn_brown_plaster_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:worn_brown_plaster_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:worn_brown_plaster_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:worn_brown_plaster_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:worn_brown_plaster_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:worn_brown_plaster_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:worn_brown_plaster_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:worn_brown_plaster_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:worn_brown_plaster_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:worn_brown_plaster_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:worn_brown_plaster_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:worn_brown_plaster_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:worn_brown_plaster_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:worn_brown_plaster_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:worn_brown_plaster_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:worn_brown_plaster_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:worn_brown_plaster_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:worn_brown_plaster_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:worn_brown_plaster_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:worn_brown_plaster_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:worn_brown_plaster_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:worn_brown_plaster_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:worn_brown_plaster_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:worn_brown_plaster_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:worn_brown_plaster_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:worn_brown_plaster_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:worn_brown_plaster_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:worn_brown_plaster_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:worn_brown_plaster_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:worn_brown_plaster_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:worn_brown_plaster_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:worn_brown_plaster_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:worn_brown_plaster_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:worn_brown_plaster_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:worn_brown_plaster_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:worn_brown_plaster_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:worn_brown_plaster_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:worn_brown_plaster_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:worn_brown_plaster_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:worn_brown_plaster_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:worn_brown_plaster_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:worn_brown_plaster_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:worn_brown_plaster_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:worn_brown_plaster_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:worn_brown_plaster_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:worn_brown_plaster_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:worn_brown_plaster_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:worn_brown_plaster_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:worn_brown_plaster_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:worn_brown_plaster_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:worn_brown_plaster_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:worn_brown_plaster_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:worn_brown_plaster_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:worn_brown_plaster_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:worn_brown_plaster_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:worn_brown_plaster_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:worn_brown_plaster_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:worn_brown_plaster_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:worn_brown_plaster_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:worn_brown_plaster_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:worn_brown_plaster_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:worn_brown_plaster_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:worn_brown_plaster_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:worn_brown_plaster_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:worn_brown_plaster_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:worn_brown_plaster_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:worn_brown_plaster_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:worn_brown_plaster_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:worn_brown_plaster_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:worn_brown_plaster_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:worn_brown_plaster_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:worn_brown_plaster_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:worn_brown_plaster_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:worn_brown_plaster_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:worn_brown_plaster_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:worn_brown_plaster_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:worn_brown_plaster_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:worn_brown_plaster_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:worn_brown_plaster_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:worn_brown_plaster_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:worn_brown_plaster_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:worn_brown_plaster_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:worn_brown_plaster_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:worn_brown_plaster_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:worn_brown_plaster_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:worn_brown_plaster_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:worn_brown_plaster_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:worn_brown_plaster_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:worn_brown_plaster_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:worn_brown_plaster_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:worn_brown_plaster_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:worn_brown_plaster_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:worn_brown_plaster_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:worn_brown_plaster_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:worn_brown_plaster_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:worn_brown_plaster_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:worn_brown_plaster_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:worn_brown_plaster_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:worn_brown_plaster_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:worn_brown_plaster_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:worn_brown_plaster_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:worn_brown_plaster_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:worn_brown_plaster_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:worn_brown_plaster_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:worn_brown_plaster_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:worn_brown_plaster_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:worn_brown_plaster_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:worn_brown_plaster_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:worn_brown_plaster_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:worn_brown_plaster_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:worn_brown_plaster_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:worn_brown_plaster_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:worn_brown_plaster_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:worn_brown_plaster_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:worn_brown_plaster_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:worn_brown_plaster_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:worn_brown_plaster_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:worn_brown_plaster_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:worn_brown_plaster_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:worn_brown_plaster_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:worn_brown_plaster_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:worn_brown_plaster_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:worn_brown_plaster_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:worn_brown_plaster_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:worn_brown_plaster_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:worn_brown_plaster_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:worn_brown_plaster_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:worn_brown_plaster_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:worn_brown_plaster_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:worn_brown_plaster_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:worn_brown_plaster_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:worn_brown_plaster_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:worn_light_gray_plaster_arrowslit[facing=north,waterlogged=true]
conquest:worn_light_gray_plaster_arrowslit[facing=north,waterlogged=false]
conquest:worn_light_gray_plaster_arrowslit[facing=south,waterlogged=true]
conquest:worn_light_gray_plaster_arrowslit[facing=south,waterlogged=false]
conquest:worn_light_gray_plaster_arrowslit[facing=west,waterlogged=true]
conquest:worn_light_gray_plaster_arrowslit[facing=west,waterlogged=false]
conquest:worn_light_gray_plaster_arrowslit[facing=east,waterlogged=true]
conquest:worn_light_gray_plaster_arrowslit[facing=east,waterlogged=false]
conquest:worn_light_gray_plaster_balustrade[axis=x,waterlogged=true]
conquest:worn_light_gray_plaster_balustrade[axis=x,waterlogged=false]
conquest:worn_light_gray_plaster_balustrade[axis=y,waterlogged=true]
conquest:worn_light_gray_plaster_balustrade[axis=y,waterlogged=false]
conquest:worn_light_gray_plaster_balustrade[axis=z,waterlogged=true]
conquest:worn_light_gray_plaster_balustrade[axis=z,waterlogged=false]
conquest:worn_light_gray_plaster_capital[facing=flat,type=top,waterlogged=true]
conquest:worn_light_gray_plaster_capital[facing=flat,type=top,waterlogged=false]
conquest:worn_light_gray_plaster_capital[facing=flat,type=bottom,waterlogged=true]
conquest:worn_light_gray_plaster_capital[facing=flat,type=bottom,waterlogged=false]
conquest:worn_light_gray_plaster_capital[facing=north,type=top,waterlogged=true]
conquest:worn_light_gray_plaster_capital[facing=north,type=top,waterlogged=false]
conquest:worn_light_gray_plaster_capital[facing=north,type=bottom,waterlogged=true]
conquest:worn_light_gray_plaster_capital[facing=north,type=bottom,waterlogged=false]
conquest:worn_light_gray_plaster_capital[facing=south,type=top,waterlogged=true]
conquest:worn_light_gray_plaster_capital[facing=south,type=top,waterlogged=false]
conquest:worn_light_gray_plaster_capital[facing=south,type=bottom,waterlogged=true]
conquest:worn_light_gray_plaster_capital[facing=south,type=bottom,waterlogged=false]
conquest:worn_light_gray_plaster_capital[facing=east,type=top,waterlogged=true]
conquest:worn_light_gray_plaster_capital[facing=east,type=top,waterlogged=false]
conquest:worn_light_gray_plaster_capital[facing=east,type=bottom,waterlogged=true]
conquest:worn_light_gray_plaster_capital[facing=east,type=bottom,waterlogged=false]
conquest:worn_light_gray_plaster_capital[facing=west,type=top,waterlogged=true]
conquest:worn_light_gray_plaster_capital[facing=west,type=top,waterlogged=false]
conquest:worn_light_gray_plaster_capital[facing=west,type=bottom,waterlogged=true]
conquest:worn_light_gray_plaster_capital[facing=west,type=bottom,waterlogged=false]
conquest:worn_light_gray_plaster_corner_slab[facing=north,type=top,waterlogged=true]
conquest:worn_light_gray_plaster_corner_slab[facing=north,type=top,waterlogged=false]
conquest:worn_light_gray_plaster_corner_slab[facing=north,type=bottom,waterlogged=true]
conquest:worn_light_gray_plaster_corner_slab[facing=north,type=bottom,waterlogged=false]
conquest:worn_light_gray_plaster_corner_slab[facing=south,type=top,waterlogged=true]
conquest:worn_light_gray_plaster_corner_slab[facing=south,type=top,waterlogged=false]
conquest:worn_light_gray_plaster_corner_slab[facing=south,type=bottom,waterlogged=true]
conquest:worn_light_gray_plaster_corner_slab[facing=south,type=bottom,waterlogged=false]
conquest:worn_light_gray_plaster_corner_slab[facing=west,type=top,waterlogged=true]
conquest:worn_light_gray_plaster_corner_slab[facing=west,type=top,waterlogged=false]
conquest:worn_light_gray_plaster_corner_slab[facing=west,type=bottom,waterlogged=true]
conquest:worn_light_gray_plaster_corner_slab[facing=west,type=bottom,waterlogged=false]
conquest:worn_light_gray_plaster_corner_slab[facing=east,type=top,waterlogged=true]
conquest:worn_light_gray_plaster_corner_slab[facing=east,type=top,waterlogged=false]
conquest:worn_light_gray_plaster_corner_slab[facing=east,type=bottom,waterlogged=true]
conquest:worn_light_gray_plaster_corner_slab[facing=east,type=bottom,waterlogged=false]
conquest:worn_light_gray_plaster_eighth_slab[facing=north,type=top,waterlogged=true]
conquest:worn_light_gray_plaster_eighth_slab[facing=north,type=top,waterlogged=false]
conquest:worn_light_gray_plaster_eighth_slab[facing=north,type=bottom,waterlogged=true]
conquest:worn_light_gray_plaster_eighth_slab[facing=north,type=bottom,waterlogged=false]
conquest:worn_light_gray_plaster_eighth_slab[facing=south,type=top,waterlogged=true]
conquest:worn_light_gray_plaster_eighth_slab[facing=south,type=top,waterlogged=false]
conquest:worn_light_gray_plaster_eighth_slab[facing=south,type=bottom,waterlogged=true]
conquest:worn_light_gray_plaster_eighth_slab[facing=south,type=bottom,waterlogged=false]
conquest:worn_light_gray_plaster_eighth_slab[facing=west,type=top,waterlogged=true]
conquest:worn_light_gray_plaster_eighth_slab[facing=west,type=top,waterlogged=false]
conquest:worn_light_gray_plaster_eighth_slab[facing=west,type=bottom,waterlogged=true]
conquest:worn_light_gray_plaster_eighth_slab[facing=west,type=bottom,waterlogged=false]
conquest:worn_light_gray_plaster_eighth_slab[facing=east,type=top,waterlogged=true]
conquest:worn_light_gray_plaster_eighth_slab[facing=east,type=top,waterlogged=false]
conquest:worn_light_gray_plaster_eighth_slab[facing=east,type=bottom,waterlogged=true]
conquest:worn_light_gray_plaster_eighth_slab[facing=east,type=bottom,waterlogged=false]
conquest:worn_light_gray_plaster_pillar[layer=1,waterlogged=true]
conquest:worn_light_gray_plaster_pillar[layer=1,waterlogged=false]
conquest:worn_light_gray_plaster_pillar[layer=2,waterlogged=true]
conquest:worn_light_gray_plaster_pillar[layer=2,waterlogged=false]
conquest:worn_light_gray_plaster_pillar[layer=3,waterlogged=true]
conquest:worn_light_gray_plaster_pillar[layer=3,waterlogged=false]
conquest:worn_light_gray_plaster_quarter_slab[facing=north,layer=1,type=top,waterlogged=true]
conquest:worn_light_gray_plaster_quarter_slab[facing=north,layer=1,type=top,waterlogged=false]
conquest:worn_light_gray_plaster_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=true]
conquest:worn_light_gray_plaster_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=false]
conquest:worn_light_gray_plaster_quarter_slab[facing=north,layer=2,type=top,waterlogged=true]
conquest:worn_light_gray_plaster_quarter_slab[facing=north,layer=2,type=top,waterlogged=false]
conquest:worn_light_gray_plaster_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=true]
conquest:worn_light_gray_plaster_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=false]
conquest:worn_light_gray_plaster_quarter_slab[facing=north,layer=3,type=top,waterlogged=true]
conquest:worn_light_gray_plaster_quarter_slab[facing=north,layer=3,type=top,waterlogged=false]
conquest:worn_light_gray_plaster_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=true]
conquest:worn_light_gray_plaster_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=false]
conquest:worn_light_gray_plaster_quarter_slab[facing=south,layer=1,type=top,waterlogged=true]
conquest:worn_light_gray_plaster_quarter_slab[facing=south,layer=1,type=top,waterlogged=false]
conquest:worn_light_gray_plaster_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=true]
conquest:worn_light_gray_plaster_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=false]
conquest:worn_light_gray_plaster_quarter_slab[facing=south,layer=2,type=top,waterlogged=true]
conquest:worn_light_gray_plaster_quarter_slab[facing=south,layer=2,type=top,waterlogged=false]
conquest:worn_light_gray_plaster_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=true]
conquest:worn_light_gray_plaster_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=false]
conquest:worn_light_gray_plaster_quarter_slab[facing=south,layer=3,type=top,waterlogged=true]
conquest:worn_light_gray_plaster_quarter_slab[facing=south,layer=3,type=top,waterlogged=false]
conquest:worn_light_gray_plaster_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=true]
conquest:worn_light_gray_plaster_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=false]
conquest:worn_light_gray_plaster_quarter_slab[facing=west,layer=1,type=top,waterlogged=true]
conquest:worn_light_gray_plaster_quarter_slab[facing=west,layer=1,type=top,waterlogged=false]
conquest:worn_light_gray_plaster_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=true]
conquest:worn_light_gray_plaster_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=false]
conquest:worn_light_gray_plaster_quarter_slab[facing=west,layer=2,type=top,waterlogged=true]
conquest:worn_light_gray_plaster_quarter_slab[facing=west,layer=2,type=top,waterlogged=false]
conquest:worn_light_gray_plaster_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=true]
conquest:worn_light_gray_plaster_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=false]
conquest:worn_light_gray_plaster_quarter_slab[facing=west,layer=3,type=top,waterlogged=true]
conquest:worn_light_gray_plaster_quarter_slab[facing=west,layer=3,type=top,waterlogged=false]
conquest:worn_light_gray_plaster_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=true]
conquest:worn_light_gray_plaster_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=false]
conquest:worn_light_gray_plaster_quarter_slab[facing=east,layer=1,type=top,waterlogged=true]
conquest:worn_light_gray_plaster_quarter_slab[facing=east,layer=1,type=top,waterlogged=false]
conquest:worn_light_gray_plaster_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=true]
conquest:worn_light_gray_plaster_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=false]
conquest:worn_light_gray_plaster_quarter_slab[facing=east,layer=2,type=top,waterlogged=true]
conquest:worn_light_gray_plaster_quarter_slab[facing=east,layer=2,type=top,waterlogged=false]
conquest:worn_light_gray_plaster_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=true]
conquest:worn_light_gray_plaster_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=false]
conquest:worn_light_gray_plaster_quarter_slab[facing=east,layer=3,type=top,waterlogged=true]
conquest:worn_light_gray_plaster_quarter_slab[facing=east,layer=3,type=top,waterlogged=false]
conquest:worn_light_gray_plaster_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=true]
conquest:worn_light_gray_plaster_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=false]
conquest:worn_light_gray_plaster_slab[layer=1,type=top,waterlogged=true]
conquest:worn_light_gray_plaster_slab[layer=1,type=top,waterlogged=false]
conquest:worn_light_gray_plaster_slab[layer=1,type=bottom,waterlogged=true]
conquest:worn_light_gray_plaster_slab[layer=1,type=bottom,waterlogged=false]
conquest:worn_light_gray_plaster_slab[layer=2,type=top,waterlogged=true]
conquest:worn_light_gray_plaster_slab[layer=2,type=top,waterlogged=false]
conquest:worn_light_gray_plaster_slab[layer=2,type=bottom,waterlogged=true]
conquest:worn_light_gray_plaster_slab[layer=2,type=bottom,waterlogged=false]
conquest:worn_light_gray_plaster_slab[layer=3,type=top,waterlogged=true]
conquest:worn_light_gray_plaster_slab[layer=3,type=top,waterlogged=false]
conquest:worn_light_gray_plaster_slab[layer=3,type=bottom,waterlogged=true]
conquest:worn_light_gray_plaster_slab[layer=3,type=bottom,waterlogged=false]
conquest:worn_light_gray_plaster_slab[layer=4,type=top,waterlogged=true]
conquest:worn_light_gray_plaster_slab[layer=4,type=top,waterlogged=false]
conquest:worn_light_gray_plaster_slab[layer=4,type=bottom,waterlogged=true]
conquest:worn_light_gray_plaster_slab[layer=4,type=bottom,waterlogged=false]
conquest:worn_light_gray_plaster_small_arch[direction=northsouth,waterlogged=true]
conquest:worn_light_gray_plaster_small_arch[direction=northsouth,waterlogged=false]
conquest:worn_light_gray_plaster_small_arch[direction=eastwest,waterlogged=true]
conquest:worn_light_gray_plaster_small_arch[direction=eastwest,waterlogged=false]
conquest:worn_light_gray_plaster_small_arch_half[facing=north,waterlogged=true]
conquest:worn_light_gray_plaster_small_arch_half[facing=north,waterlogged=false]
conquest:worn_light_gray_plaster_small_arch_half[facing=south,waterlogged=true]
conquest:worn_light_gray_plaster_small_arch_half[facing=south,waterlogged=false]
conquest:worn_light_gray_plaster_small_arch_half[facing=west,waterlogged=true]
conquest:worn_light_gray_plaster_small_arch_half[facing=west,waterlogged=false]
conquest:worn_light_gray_plaster_small_arch_half[facing=east,waterlogged=true]
conquest:worn_light_gray_plaster_small_arch_half[facing=east,waterlogged=false]
conquest:worn_light_gray_plaster_small_window[down=true,up=true,waterlogged=true]
conquest:worn_light_gray_plaster_small_window[down=true,up=true,waterlogged=false]
conquest:worn_light_gray_plaster_small_window[down=true,up=false,waterlogged=true]
conquest:worn_light_gray_plaster_small_window[down=true,up=false,waterlogged=false]
conquest:worn_light_gray_plaster_small_window[down=false,up=true,waterlogged=true]
conquest:worn_light_gray_plaster_small_window[down=false,up=true,waterlogged=false]
conquest:worn_light_gray_plaster_small_window[down=false,up=false,waterlogged=true]
conquest:worn_light_gray_plaster_small_window[down=false,up=false,waterlogged=false]
conquest:worn_light_gray_plaster_small_window_half[down=true,facing=north,up=true,waterlogged=true]
conquest:worn_light_gray_plaster_small_window_half[down=true,facing=north,up=true,waterlogged=false]
conquest:worn_light_gray_plaster_small_window_half[down=true,facing=north,up=false,waterlogged=true]
conquest:worn_light_gray_plaster_small_window_half[down=true,facing=north,up=false,waterlogged=false]
conquest:worn_light_gray_plaster_small_window_half[down=true,facing=south,up=true,waterlogged=true]
conquest:worn_light_gray_plaster_small_window_half[down=true,facing=south,up=true,waterlogged=false]
conquest:worn_light_gray_plaster_small_window_half[down=true,facing=south,up=false,waterlogged=true]
conquest:worn_light_gray_plaster_small_window_half[down=true,facing=south,up=false,waterlogged=false]
conquest:worn_light_gray_plaster_small_window_half[down=true,facing=west,up=true,waterlogged=true]
conquest:worn_light_gray_plaster_small_window_half[down=true,facing=west,up=true,waterlogged=false]
conquest:worn_light_gray_plaster_small_window_half[down=true,facing=west,up=false,waterlogged=true]
conquest:worn_light_gray_plaster_small_window_half[down=true,facing=west,up=false,waterlogged=false]
conquest:worn_light_gray_plaster_small_window_half[down=true,facing=east,up=true,waterlogged=true]
conquest:worn_light_gray_plaster_small_window_half[down=true,facing=east,up=true,waterlogged=false]
conquest:worn_light_gray_plaster_small_window_half[down=true,facing=east,up=false,waterlogged=true]
conquest:worn_light_gray_plaster_small_window_half[down=true,facing=east,up=false,waterlogged=false]
conquest:worn_light_gray_plaster_small_window_half[down=false,facing=north,up=true,waterlogged=true]
conquest:worn_light_gray_plaster_small_window_half[down=false,facing=north,up=true,waterlogged=false]
conquest:worn_light_gray_plaster_small_window_half[down=false,facing=north,up=false,waterlogged=true]
conquest:worn_light_gray_plaster_small_window_half[down=false,facing=north,up=false,waterlogged=false]
conquest:worn_light_gray_plaster_small_window_half[down=false,facing=south,up=true,waterlogged=true]
conquest:worn_light_gray_plaster_small_window_half[down=false,facing=south,up=true,waterlogged=false]
conquest:worn_light_gray_plaster_small_window_half[down=false,facing=south,up=false,waterlogged=true]
conquest:worn_light_gray_plaster_small_window_half[down=false,facing=south,up=false,waterlogged=false]
conquest:worn_light_gray_plaster_small_window_half[down=false,facing=west,up=true,waterlogged=true]
conquest:worn_light_gray_plaster_small_window_half[down=false,facing=west,up=true,waterlogged=false]
conquest:worn_light_gray_plaster_small_window_half[down=false,facing=west,up=false,waterlogged=true]
conquest:worn_light_gray_plaster_small_window_half[down=false,facing=west,up=false,waterlogged=false]
conquest:worn_light_gray_plaster_small_window_half[down=false,facing=east,up=true,waterlogged=true]
conquest:worn_light_gray_plaster_small_window_half[down=false,facing=east,up=true,waterlogged=false]
conquest:worn_light_gray_plaster_small_window_half[down=false,facing=east,up=false,waterlogged=true]
conquest:worn_light_gray_plaster_small_window_half[down=false,facing=east,up=false,waterlogged=false]
conquest:worn_light_gray_plaster_sphere[type=egg,waterlogged=true]
conquest:worn_light_gray_plaster_sphere[type=egg,waterlogged=false]
conquest:worn_light_gray_plaster_sphere[type=small,waterlogged=true]
conquest:worn_light_gray_plaster_sphere[type=small,waterlogged=false]
conquest:worn_light_gray_plaster_sphere[type=large,waterlogged=true]
conquest:worn_light_gray_plaster_sphere[type=large,waterlogged=false]
conquest:worn_light_gray_plaster_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:worn_light_gray_plaster_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:worn_light_gray_plaster_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:worn_light_gray_plaster_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:worn_light_gray_plaster_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:worn_light_gray_plaster_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:worn_light_gray_plaster_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:worn_light_gray_plaster_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:worn_light_gray_plaster_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:worn_light_gray_plaster_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:worn_light_gray_plaster_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:worn_light_gray_plaster_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:worn_light_gray_plaster_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:worn_light_gray_plaster_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:worn_light_gray_plaster_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:worn_light_gray_plaster_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:worn_light_gray_plaster_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:worn_light_gray_plaster_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:worn_light_gray_plaster_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:worn_light_gray_plaster_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:worn_light_gray_plaster_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:worn_light_gray_plaster_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:worn_light_gray_plaster_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:worn_light_gray_plaster_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:worn_light_gray_plaster_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:worn_light_gray_plaster_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:worn_light_gray_plaster_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:worn_light_gray_plaster_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:worn_light_gray_plaster_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:worn_light_gray_plaster_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:worn_light_gray_plaster_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:worn_light_gray_plaster_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:worn_light_gray_plaster_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:worn_light_gray_plaster_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:worn_light_gray_plaster_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:worn_light_gray_plaster_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:worn_light_gray_plaster_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:worn_light_gray_plaster_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:worn_light_gray_plaster_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:worn_light_gray_plaster_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:worn_light_gray_plaster_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:worn_light_gray_plaster_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:worn_light_gray_plaster_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:worn_light_gray_plaster_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:worn_light_gray_plaster_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:worn_light_gray_plaster_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:worn_light_gray_plaster_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:worn_light_gray_plaster_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:worn_light_gray_plaster_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:worn_light_gray_plaster_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:worn_light_gray_plaster_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:worn_light_gray_plaster_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:worn_light_gray_plaster_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:worn_light_gray_plaster_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:worn_light_gray_plaster_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:worn_light_gray_plaster_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:worn_light_gray_plaster_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:worn_light_gray_plaster_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:worn_light_gray_plaster_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:worn_light_gray_plaster_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:worn_light_gray_plaster_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:worn_light_gray_plaster_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:worn_light_gray_plaster_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:worn_light_gray_plaster_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:worn_light_gray_plaster_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:worn_light_gray_plaster_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:worn_light_gray_plaster_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:worn_light_gray_plaster_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:worn_light_gray_plaster_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:worn_light_gray_plaster_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:worn_light_gray_plaster_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:worn_light_gray_plaster_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:worn_light_gray_plaster_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:worn_light_gray_plaster_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:worn_light_gray_plaster_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:worn_light_gray_plaster_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:worn_light_gray_plaster_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:worn_light_gray_plaster_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:worn_light_gray_plaster_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:worn_light_gray_plaster_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:worn_light_gray_plaster_two_meter_arch[facing=north,type=top]
conquest:worn_light_gray_plaster_two_meter_arch[facing=north,type=bottom]
conquest:worn_light_gray_plaster_two_meter_arch[facing=south,type=top]
conquest:worn_light_gray_plaster_two_meter_arch[facing=south,type=bottom]
conquest:worn_light_gray_plaster_two_meter_arch[facing=west,type=top]
conquest:worn_light_gray_plaster_two_meter_arch[facing=west,type=bottom]
conquest:worn_light_gray_plaster_two_meter_arch[facing=east,type=top]
conquest:worn_light_gray_plaster_two_meter_arch[facing=east,type=bottom]
conquest:worn_light_gray_plaster_two_meter_arch_half[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:worn_light_gray_plaster_two_meter_arch_half[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:worn_light_gray_plaster_two_meter_arch_half[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:worn_light_gray_plaster_two_meter_arch_half[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:worn_light_gray_plaster_two_meter_arch_half[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:worn_light_gray_plaster_two_meter_arch_half[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:worn_light_gray_plaster_two_meter_arch_half[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:worn_light_gray_plaster_two_meter_arch_half[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:worn_light_gray_plaster_two_meter_arch_half[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:worn_light_gray_plaster_two_meter_arch_half[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:worn_light_gray_plaster_two_meter_arch_half[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:worn_light_gray_plaster_two_meter_arch_half[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:worn_light_gray_plaster_two_meter_arch_half[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:worn_light_gray_plaster_two_meter_arch_half[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:worn_light_gray_plaster_two_meter_arch_half[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:worn_light_gray_plaster_two_meter_arch_half[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:worn_light_gray_plaster_two_meter_arch_half[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:worn_light_gray_plaster_two_meter_arch_half[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:worn_light_gray_plaster_two_meter_arch_half[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:worn_light_gray_plaster_two_meter_arch_half[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:worn_light_gray_plaster_two_meter_arch_half[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:worn_light_gray_plaster_two_meter_arch_half[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:worn_light_gray_plaster_two_meter_arch_half[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:worn_light_gray_plaster_two_meter_arch_half[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:worn_light_gray_plaster_two_meter_arch_half[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:worn_light_gray_plaster_two_meter_arch_half[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:worn_light_gray_plaster_two_meter_arch_half[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:worn_light_gray_plaster_two_meter_arch_half[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:worn_light_gray_plaster_two_meter_arch_half[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:worn_light_gray_plaster_two_meter_arch_half[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:worn_light_gray_plaster_two_meter_arch_half[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:worn_light_gray_plaster_two_meter_arch_half[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:worn_light_gray_plaster_two_meter_arch_half[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:worn_light_gray_plaster_two_meter_arch_half[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:worn_light_gray_plaster_two_meter_arch_half[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:worn_light_gray_plaster_two_meter_arch_half[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:worn_light_gray_plaster_two_meter_arch_half[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:worn_light_gray_plaster_two_meter_arch_half[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:worn_light_gray_plaster_two_meter_arch_half[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:worn_light_gray_plaster_two_meter_arch_half[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:worn_light_gray_plaster_two_meter_arch_half[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:worn_light_gray_plaster_two_meter_arch_half[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:worn_light_gray_plaster_two_meter_arch_half[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:worn_light_gray_plaster_two_meter_arch_half[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:worn_light_gray_plaster_two_meter_arch_half[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:worn_light_gray_plaster_two_meter_arch_half[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:worn_light_gray_plaster_two_meter_arch_half[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:worn_light_gray_plaster_two_meter_arch_half[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:worn_light_gray_plaster_two_meter_arch_half[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:worn_light_gray_plaster_two_meter_arch_half[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:worn_light_gray_plaster_two_meter_arch_half[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:worn_light_gray_plaster_two_meter_arch_half[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:worn_light_gray_plaster_two_meter_arch_half[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:worn_light_gray_plaster_two_meter_arch_half[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:worn_light_gray_plaster_two_meter_arch_half[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:worn_light_gray_plaster_two_meter_arch_half[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:worn_light_gray_plaster_two_meter_arch_half[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:worn_light_gray_plaster_two_meter_arch_half[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:worn_light_gray_plaster_two_meter_arch_half[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:worn_light_gray_plaster_two_meter_arch_half[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:worn_light_gray_plaster_two_meter_arch_half[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:worn_light_gray_plaster_two_meter_arch_half[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:worn_light_gray_plaster_two_meter_arch_half[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:worn_light_gray_plaster_two_meter_arch_half[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:worn_light_gray_plaster_vertical_corner[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:worn_light_gray_plaster_vertical_corner[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:worn_light_gray_plaster_vertical_corner[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:worn_light_gray_plaster_vertical_corner[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:worn_light_gray_plaster_vertical_corner[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:worn_light_gray_plaster_vertical_corner[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:worn_light_gray_plaster_vertical_corner[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:worn_light_gray_plaster_vertical_corner[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:worn_light_gray_plaster_vertical_corner[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:worn_light_gray_plaster_vertical_corner[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:worn_light_gray_plaster_vertical_corner[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:worn_light_gray_plaster_vertical_corner[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:worn_light_gray_plaster_vertical_corner[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:worn_light_gray_plaster_vertical_corner[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:worn_light_gray_plaster_vertical_corner[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:worn_light_gray_plaster_vertical_corner[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:worn_light_gray_plaster_vertical_corner[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:worn_light_gray_plaster_vertical_corner[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:worn_light_gray_plaster_vertical_corner[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:worn_light_gray_plaster_vertical_corner[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:worn_light_gray_plaster_vertical_corner[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:worn_light_gray_plaster_vertical_corner[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:worn_light_gray_plaster_vertical_corner[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:worn_light_gray_plaster_vertical_corner[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:worn_light_gray_plaster_vertical_corner[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:worn_light_gray_plaster_vertical_corner[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:worn_light_gray_plaster_vertical_corner[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:worn_light_gray_plaster_vertical_corner[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:worn_light_gray_plaster_vertical_corner[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:worn_light_gray_plaster_vertical_corner[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:worn_light_gray_plaster_vertical_corner[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:worn_light_gray_plaster_vertical_corner[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:worn_light_gray_plaster_vertical_corner[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:worn_light_gray_plaster_vertical_corner[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:worn_light_gray_plaster_vertical_corner[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:worn_light_gray_plaster_vertical_corner[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:worn_light_gray_plaster_vertical_corner[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:worn_light_gray_plaster_vertical_corner[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:worn_light_gray_plaster_vertical_corner[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:worn_light_gray_plaster_vertical_corner[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:worn_light_gray_plaster_vertical_corner[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:worn_light_gray_plaster_vertical_corner[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:worn_light_gray_plaster_vertical_corner[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:worn_light_gray_plaster_vertical_corner[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:worn_light_gray_plaster_vertical_corner[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:worn_light_gray_plaster_vertical_corner[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:worn_light_gray_plaster_vertical_corner[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:worn_light_gray_plaster_vertical_corner[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:worn_light_gray_plaster_vertical_corner[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:worn_light_gray_plaster_vertical_corner[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:worn_light_gray_plaster_vertical_corner[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:worn_light_gray_plaster_vertical_corner[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:worn_light_gray_plaster_vertical_corner[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:worn_light_gray_plaster_vertical_corner[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:worn_light_gray_plaster_vertical_corner[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:worn_light_gray_plaster_vertical_corner[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:worn_light_gray_plaster_vertical_corner[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:worn_light_gray_plaster_vertical_corner[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:worn_light_gray_plaster_vertical_corner[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:worn_light_gray_plaster_vertical_corner[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:worn_light_gray_plaster_vertical_corner[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:worn_light_gray_plaster_vertical_corner[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:worn_light_gray_plaster_vertical_corner[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:worn_light_gray_plaster_vertical_corner[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:worn_light_gray_plaster_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:worn_light_gray_plaster_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:worn_light_gray_plaster_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:worn_light_gray_plaster_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:worn_light_gray_plaster_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:worn_light_gray_plaster_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:worn_light_gray_plaster_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:worn_light_gray_plaster_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:worn_light_gray_plaster_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:worn_light_gray_plaster_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:worn_light_gray_plaster_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:worn_light_gray_plaster_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:worn_light_gray_plaster_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:worn_light_gray_plaster_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:worn_light_gray_plaster_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:worn_light_gray_plaster_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:worn_light_gray_plaster_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:worn_light_gray_plaster_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:worn_light_gray_plaster_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:worn_light_gray_plaster_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:worn_light_gray_plaster_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:worn_light_gray_plaster_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:worn_light_gray_plaster_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:worn_light_gray_plaster_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:worn_light_gray_plaster_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:worn_light_gray_plaster_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:worn_light_gray_plaster_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:worn_light_gray_plaster_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:worn_light_gray_plaster_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:worn_light_gray_plaster_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:worn_light_gray_plaster_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:worn_light_gray_plaster_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:worn_light_gray_plaster_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:worn_light_gray_plaster_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:worn_light_gray_plaster_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:worn_light_gray_plaster_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:worn_light_gray_plaster_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:worn_light_gray_plaster_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:worn_light_gray_plaster_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:worn_light_gray_plaster_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:worn_light_gray_plaster_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:worn_light_gray_plaster_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:worn_light_gray_plaster_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:worn_light_gray_plaster_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:worn_light_gray_plaster_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:worn_light_gray_plaster_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:worn_light_gray_plaster_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:worn_light_gray_plaster_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:worn_light_gray_plaster_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:worn_light_gray_plaster_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:worn_light_gray_plaster_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:worn_light_gray_plaster_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:worn_light_gray_plaster_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:worn_light_gray_plaster_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:worn_light_gray_plaster_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:worn_light_gray_plaster_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:worn_light_gray_plaster_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:worn_light_gray_plaster_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:worn_light_gray_plaster_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:worn_light_gray_plaster_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:worn_light_gray_plaster_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:worn_light_gray_plaster_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:worn_light_gray_plaster_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:worn_light_gray_plaster_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:worn_light_gray_plaster_vertical_quarter[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:worn_light_gray_plaster_vertical_quarter[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:worn_light_gray_plaster_vertical_quarter[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:worn_light_gray_plaster_vertical_quarter[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:worn_light_gray_plaster_vertical_quarter[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:worn_light_gray_plaster_vertical_quarter[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:worn_light_gray_plaster_vertical_quarter[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:worn_light_gray_plaster_vertical_quarter[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:worn_light_gray_plaster_vertical_quarter[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:worn_light_gray_plaster_vertical_quarter[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:worn_light_gray_plaster_vertical_quarter[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:worn_light_gray_plaster_vertical_quarter[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:worn_light_gray_plaster_vertical_quarter[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:worn_light_gray_plaster_vertical_quarter[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:worn_light_gray_plaster_vertical_quarter[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:worn_light_gray_plaster_vertical_quarter[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:worn_light_gray_plaster_vertical_quarter[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:worn_light_gray_plaster_vertical_quarter[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:worn_light_gray_plaster_vertical_quarter[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:worn_light_gray_plaster_vertical_quarter[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:worn_light_gray_plaster_vertical_quarter[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:worn_light_gray_plaster_vertical_quarter[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:worn_light_gray_plaster_vertical_quarter[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:worn_light_gray_plaster_vertical_quarter[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:worn_light_gray_plaster_vertical_quarter[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:worn_light_gray_plaster_vertical_quarter[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:worn_light_gray_plaster_vertical_quarter[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:worn_light_gray_plaster_vertical_quarter[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:worn_light_gray_plaster_vertical_quarter[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:worn_light_gray_plaster_vertical_quarter[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:worn_light_gray_plaster_vertical_quarter[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:worn_light_gray_plaster_vertical_quarter[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:worn_light_gray_plaster_vertical_quarter[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:worn_light_gray_plaster_vertical_quarter[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:worn_light_gray_plaster_vertical_quarter[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:worn_light_gray_plaster_vertical_quarter[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:worn_light_gray_plaster_vertical_quarter[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:worn_light_gray_plaster_vertical_quarter[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:worn_light_gray_plaster_vertical_quarter[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:worn_light_gray_plaster_vertical_quarter[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:worn_light_gray_plaster_vertical_quarter[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:worn_light_gray_plaster_vertical_quarter[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:worn_light_gray_plaster_vertical_quarter[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:worn_light_gray_plaster_vertical_quarter[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:worn_light_gray_plaster_vertical_quarter[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:worn_light_gray_plaster_vertical_quarter[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:worn_light_gray_plaster_vertical_quarter[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:worn_light_gray_plaster_vertical_quarter[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:worn_light_gray_plaster_vertical_quarter[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:worn_light_gray_plaster_vertical_quarter[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:worn_light_gray_plaster_vertical_quarter[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:worn_light_gray_plaster_vertical_quarter[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:worn_light_gray_plaster_vertical_quarter[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:worn_light_gray_plaster_vertical_quarter[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:worn_light_gray_plaster_vertical_quarter[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:worn_light_gray_plaster_vertical_quarter[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:worn_light_gray_plaster_vertical_quarter[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:worn_light_gray_plaster_vertical_quarter[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:worn_light_gray_plaster_vertical_quarter[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:worn_light_gray_plaster_vertical_quarter[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:worn_light_gray_plaster_vertical_quarter[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:worn_light_gray_plaster_vertical_quarter[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:worn_light_gray_plaster_vertical_quarter[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:worn_light_gray_plaster_vertical_quarter[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:worn_light_gray_plaster_vertical_slab[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:worn_light_gray_plaster_vertical_slab[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:worn_light_gray_plaster_vertical_slab[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:worn_light_gray_plaster_vertical_slab[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:worn_light_gray_plaster_vertical_slab[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:worn_light_gray_plaster_vertical_slab[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:worn_light_gray_plaster_vertical_slab[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:worn_light_gray_plaster_vertical_slab[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:worn_light_gray_plaster_vertical_slab[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:worn_light_gray_plaster_vertical_slab[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:worn_light_gray_plaster_vertical_slab[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:worn_light_gray_plaster_vertical_slab[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:worn_light_gray_plaster_vertical_slab[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:worn_light_gray_plaster_vertical_slab[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:worn_light_gray_plaster_vertical_slab[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:worn_light_gray_plaster_vertical_slab[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:worn_light_gray_plaster_vertical_slab[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:worn_light_gray_plaster_vertical_slab[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:worn_light_gray_plaster_vertical_slab[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:worn_light_gray_plaster_vertical_slab[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:worn_light_gray_plaster_vertical_slab[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:worn_light_gray_plaster_vertical_slab[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:worn_light_gray_plaster_vertical_slab[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:worn_light_gray_plaster_vertical_slab[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:worn_light_gray_plaster_vertical_slab[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:worn_light_gray_plaster_vertical_slab[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:worn_light_gray_plaster_vertical_slab[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:worn_light_gray_plaster_vertical_slab[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:worn_light_gray_plaster_vertical_slab[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:worn_light_gray_plaster_vertical_slab[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:worn_light_gray_plaster_vertical_slab[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:worn_light_gray_plaster_vertical_slab[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:worn_light_gray_plaster_vertical_slab[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:worn_light_gray_plaster_vertical_slab[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:worn_light_gray_plaster_vertical_slab[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:worn_light_gray_plaster_vertical_slab[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:worn_light_gray_plaster_vertical_slab[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:worn_light_gray_plaster_vertical_slab[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:worn_light_gray_plaster_vertical_slab[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:worn_light_gray_plaster_vertical_slab[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:worn_light_gray_plaster_vertical_slab[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:worn_light_gray_plaster_vertical_slab[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:worn_light_gray_plaster_vertical_slab[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:worn_light_gray_plaster_vertical_slab[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:worn_light_gray_plaster_vertical_slab[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:worn_light_gray_plaster_vertical_slab[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:worn_light_gray_plaster_vertical_slab[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:worn_light_gray_plaster_vertical_slab[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:worn_light_gray_plaster_vertical_slab[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:worn_light_gray_plaster_vertical_slab[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:worn_light_gray_plaster_vertical_slab[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:worn_light_gray_plaster_vertical_slab[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:worn_light_gray_plaster_vertical_slab[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:worn_light_gray_plaster_vertical_slab[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:worn_light_gray_plaster_vertical_slab[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:worn_light_gray_plaster_vertical_slab[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:worn_light_gray_plaster_vertical_slab[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:worn_light_gray_plaster_vertical_slab[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:worn_light_gray_plaster_vertical_slab[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:worn_light_gray_plaster_vertical_slab[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:worn_light_gray_plaster_vertical_slab[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:worn_light_gray_plaster_vertical_slab[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:worn_light_gray_plaster_vertical_slab[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:worn_light_gray_plaster_vertical_slab[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:worn_light_gray_plaster_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:worn_light_gray_plaster_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:worn_light_gray_plaster_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:worn_light_gray_plaster_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:worn_light_gray_plaster_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:worn_light_gray_plaster_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:worn_light_gray_plaster_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:worn_light_gray_plaster_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:worn_light_gray_plaster_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:worn_light_gray_plaster_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:worn_light_gray_plaster_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:worn_light_gray_plaster_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:worn_light_gray_plaster_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:worn_light_gray_plaster_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:worn_light_gray_plaster_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:worn_light_gray_plaster_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:worn_light_gray_plaster_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:worn_light_gray_plaster_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:worn_light_gray_plaster_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:worn_light_gray_plaster_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:worn_light_gray_plaster_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:worn_light_gray_plaster_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:worn_light_gray_plaster_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:worn_light_gray_plaster_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:worn_light_gray_plaster_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:worn_light_gray_plaster_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:worn_light_gray_plaster_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:worn_light_gray_plaster_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:worn_light_gray_plaster_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:worn_light_gray_plaster_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:worn_light_gray_plaster_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:worn_light_gray_plaster_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:worn_light_gray_plaster_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:worn_light_gray_plaster_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:worn_light_gray_plaster_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:worn_light_gray_plaster_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:worn_light_gray_plaster_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:worn_light_gray_plaster_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:worn_light_gray_plaster_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:worn_light_gray_plaster_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:worn_light_gray_plaster_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:worn_light_gray_plaster_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:worn_light_gray_plaster_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:worn_light_gray_plaster_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:worn_light_gray_plaster_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:worn_light_gray_plaster_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:worn_light_gray_plaster_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:worn_light_gray_plaster_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:worn_light_gray_plaster_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:worn_light_gray_plaster_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:worn_light_gray_plaster_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:worn_light_gray_plaster_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:worn_light_gray_plaster_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:worn_light_gray_plaster_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:worn_light_gray_plaster_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:worn_light_gray_plaster_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:worn_light_gray_plaster_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:worn_light_gray_plaster_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:worn_light_gray_plaster_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:worn_light_gray_plaster_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:worn_light_gray_plaster_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:worn_light_gray_plaster_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:worn_light_gray_plaster_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:worn_light_gray_plaster_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:worn_light_gray_plaster_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:worn_light_gray_plaster_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:worn_light_gray_plaster_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:worn_light_gray_plaster_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:worn_light_gray_plaster_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:worn_light_gray_plaster_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:worn_light_gray_plaster_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:worn_light_gray_plaster_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:worn_light_gray_plaster_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:worn_light_gray_plaster_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:worn_light_gray_plaster_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:worn_light_gray_plaster_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:worn_light_gray_plaster_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:worn_light_gray_plaster_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:worn_light_gray_plaster_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:worn_light_gray_plaster_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:worn_light_gray_plaster_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:worn_light_gray_plaster_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:worn_light_gray_plaster_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:worn_light_gray_plaster_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:worn_light_gray_plaster_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:worn_light_gray_plaster_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:worn_light_gray_plaster_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:worn_light_gray_plaster_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:worn_light_gray_plaster_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:worn_light_gray_plaster_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:worn_light_gray_plaster_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:worn_light_gray_plaster_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:worn_light_gray_plaster_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:worn_light_gray_plaster_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:worn_light_gray_plaster_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:worn_light_gray_plaster_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:worn_light_gray_plaster_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:worn_light_gray_plaster_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:worn_light_gray_plaster_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:worn_light_gray_plaster_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:worn_light_gray_plaster_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:worn_light_gray_plaster_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:worn_light_gray_plaster_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:worn_light_gray_plaster_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:worn_light_gray_plaster_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:worn_light_gray_plaster_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:worn_light_gray_plaster_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:worn_light_gray_plaster_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:worn_light_gray_plaster_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:worn_light_gray_plaster_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:worn_light_gray_plaster_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:worn_light_gray_plaster_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:worn_light_gray_plaster_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:worn_light_gray_plaster_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:worn_light_gray_plaster_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:worn_light_gray_plaster_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:worn_light_gray_plaster_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:worn_light_gray_plaster_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:worn_light_gray_plaster_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:worn_light_gray_plaster_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:worn_light_gray_plaster_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:worn_light_gray_plaster_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:worn_light_gray_plaster_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:worn_light_gray_plaster_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:worn_light_gray_plaster_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:worn_light_gray_plaster_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:worn_light_gray_plaster_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:worn_light_gray_plaster_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:worn_light_gray_plaster_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:worn_light_gray_plaster_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:worn_light_gray_plaster_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:worn_light_gray_plaster_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:worn_light_gray_plaster_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:worn_light_gray_plaster_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:worn_light_gray_plaster_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:worn_light_gray_plaster_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:worn_light_gray_plaster_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:worn_light_gray_plaster_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:worn_light_gray_plaster_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:worn_light_gray_plaster_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:worn_light_gray_plaster_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:worn_light_gray_plaster_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:worn_light_gray_plaster_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:worn_light_gray_plaster_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:worn_light_gray_plaster_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:worn_light_gray_plaster_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:worn_light_gray_plaster_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:worn_light_gray_plaster_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:worn_light_gray_plaster_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:worn_light_gray_plaster_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:worn_light_gray_plaster_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:worn_light_gray_plaster_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:worn_light_gray_plaster_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:worn_light_gray_plaster_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:worn_light_gray_plaster_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:worn_light_gray_plaster_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:worn_light_gray_plaster_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:worn_light_gray_plaster_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:worn_light_gray_plaster_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:worn_light_gray_plaster_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:worn_light_gray_plaster_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:worn_light_gray_plaster_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:worn_light_gray_plaster_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:worn_light_gray_plaster_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:worn_light_gray_plaster_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:worn_light_gray_plaster_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:worn_light_gray_plaster_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:worn_light_gray_plaster_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:worn_light_gray_plaster_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:worn_light_gray_plaster_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:worn_light_gray_plaster_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:worn_light_gray_plaster_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:worn_light_gray_plaster_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:worn_light_gray_plaster_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:worn_light_gray_plaster_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:worn_light_gray_plaster_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:worn_light_gray_plaster_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:worn_light_gray_plaster_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:worn_light_gray_plaster_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:worn_light_gray_plaster_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:worn_light_gray_plaster_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:worn_light_gray_plaster_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:worn_light_gray_plaster_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:worn_light_gray_plaster_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:worn_light_gray_plaster_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:worn_light_gray_plaster_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:worn_light_gray_plaster_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:worn_light_gray_plaster_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:worn_light_gray_plaster_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:worn_light_gray_plaster_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:worn_light_gray_plaster_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:worn_light_gray_plaster_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:worn_light_gray_plaster_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:worn_light_gray_plaster_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:worn_light_gray_plaster_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:worn_light_gray_plaster_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:worn_light_gray_plaster_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:worn_light_gray_plaster_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:worn_light_gray_plaster_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:worn_light_gray_plaster_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:worn_light_gray_plaster_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:worn_light_gray_plaster_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:worn_light_gray_plaster_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:worn_light_gray_plaster_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:worn_light_gray_plaster_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:worn_light_gray_plaster_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:worn_light_gray_plaster_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:worn_light_gray_plaster_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:worn_light_gray_plaster_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:worn_light_gray_plaster_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:worn_light_gray_plaster_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:worn_light_gray_plaster_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:worn_light_gray_plaster_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:worn_light_gray_plaster_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:worn_light_gray_plaster_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:worn_light_gray_plaster_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:worn_light_gray_plaster_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:worn_light_gray_plaster_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:worn_light_gray_plaster_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:worn_light_gray_plaster_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:worn_light_gray_plaster_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:worn_light_gray_plaster_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:worn_light_gray_plaster_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:worn_light_gray_plaster_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:worn_light_gray_plaster_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:worn_light_gray_plaster_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:worn_light_gray_plaster_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:worn_light_gray_plaster_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:worn_light_gray_plaster_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:worn_light_gray_plaster_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:worn_light_gray_plaster_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:worn_light_gray_plaster_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:worn_light_gray_plaster_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:worn_light_gray_plaster_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:worn_light_gray_plaster_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:worn_light_gray_plaster_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:worn_light_gray_plaster_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:worn_light_gray_plaster_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:worn_light_gray_plaster_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:worn_light_gray_plaster_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:worn_light_gray_plaster_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:worn_light_gray_plaster_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:worn_light_gray_plaster_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:worn_light_gray_plaster_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:worn_light_gray_plaster_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:worn_light_gray_plaster_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:worn_light_gray_plaster_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:worn_light_gray_plaster_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:worn_light_gray_plaster_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:worn_light_gray_plaster_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:worn_light_gray_plaster_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:worn_light_gray_plaster_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:worn_light_gray_plaster_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:worn_light_gray_plaster_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:worn_light_gray_plaster_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:worn_light_gray_plaster_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:worn_light_gray_plaster_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:worn_light_gray_plaster_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:worn_light_gray_plaster_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:worn_light_gray_plaster_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:worn_light_gray_plaster_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:worn_light_gray_plaster_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:worn_light_gray_plaster_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:worn_light_gray_plaster_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:worn_light_gray_plaster_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:worn_light_gray_plaster_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:worn_light_gray_plaster_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:worn_light_gray_plaster_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:worn_light_gray_plaster_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:worn_light_gray_plaster_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:worn_light_gray_plaster_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:worn_light_gray_plaster_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:worn_light_gray_plaster_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:worn_light_gray_plaster_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:worn_light_gray_plaster_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:worn_light_gray_plaster_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:worn_light_gray_plaster_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:worn_light_gray_plaster_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:worn_light_gray_plaster_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:worn_light_gray_plaster_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:worn_light_gray_plaster_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:worn_light_gray_plaster_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:worn_light_gray_plaster_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:worn_light_gray_plaster_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:worn_light_gray_plaster_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:worn_light_gray_plaster_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:worn_light_gray_plaster_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:worn_light_gray_plaster_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:worn_light_gray_plaster_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:worn_light_gray_plaster_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:worn_light_gray_plaster_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:worn_light_gray_plaster_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:worn_light_gray_plaster_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:worn_light_gray_plaster_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:worn_light_gray_plaster_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:worn_light_gray_plaster_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:worn_light_gray_plaster_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:worn_light_gray_plaster_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:worn_light_gray_plaster_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:worn_light_gray_plaster_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:worn_light_gray_plaster_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:worn_light_gray_plaster_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:worn_light_gray_plaster_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:worn_light_gray_plaster_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:worn_light_gray_plaster_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:worn_light_gray_plaster_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:worn_light_gray_plaster_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:worn_light_gray_plaster_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:worn_light_gray_plaster_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:worn_light_gray_plaster_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:worn_light_gray_plaster_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:worn_light_gray_plaster_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:worn_light_gray_plaster_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:worn_light_gray_plaster_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:worn_light_gray_plaster_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:worn_light_gray_plaster_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:worn_light_gray_plaster_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:worn_light_gray_plaster_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:worn_light_gray_plaster_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:worn_light_gray_plaster_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:worn_light_gray_plaster_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:worn_light_gray_plaster_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:worn_light_gray_plaster_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:worn_light_gray_plaster_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:worn_light_limestone_cobble
conquest:worn_light_limestone_cobble_arrowslit[facing=north,waterlogged=true]
conquest:worn_light_limestone_cobble_arrowslit[facing=north,waterlogged=false]
conquest:worn_light_limestone_cobble_arrowslit[facing=south,waterlogged=true]
conquest:worn_light_limestone_cobble_arrowslit[facing=south,waterlogged=false]
conquest:worn_light_limestone_cobble_arrowslit[facing=west,waterlogged=true]
conquest:worn_light_limestone_cobble_arrowslit[facing=west,waterlogged=false]
conquest:worn_light_limestone_cobble_arrowslit[facing=east,waterlogged=true]
conquest:worn_light_limestone_cobble_arrowslit[facing=east,waterlogged=false]
conquest:worn_light_limestone_cobble_balustrade[axis=x,waterlogged=true]
conquest:worn_light_limestone_cobble_balustrade[axis=x,waterlogged=false]
conquest:worn_light_limestone_cobble_balustrade[axis=y,waterlogged=true]
conquest:worn_light_limestone_cobble_balustrade[axis=y,waterlogged=false]
conquest:worn_light_limestone_cobble_balustrade[axis=z,waterlogged=true]
conquest:worn_light_limestone_cobble_balustrade[axis=z,waterlogged=false]
conquest:worn_light_limestone_cobble_capital[facing=flat,type=top,waterlogged=true]
conquest:worn_light_limestone_cobble_capital[facing=flat,type=top,waterlogged=false]
conquest:worn_light_limestone_cobble_capital[facing=flat,type=bottom,waterlogged=true]
conquest:worn_light_limestone_cobble_capital[facing=flat,type=bottom,waterlogged=false]
conquest:worn_light_limestone_cobble_capital[facing=north,type=top,waterlogged=true]
conquest:worn_light_limestone_cobble_capital[facing=north,type=top,waterlogged=false]
conquest:worn_light_limestone_cobble_capital[facing=north,type=bottom,waterlogged=true]
conquest:worn_light_limestone_cobble_capital[facing=north,type=bottom,waterlogged=false]
conquest:worn_light_limestone_cobble_capital[facing=south,type=top,waterlogged=true]
conquest:worn_light_limestone_cobble_capital[facing=south,type=top,waterlogged=false]
conquest:worn_light_limestone_cobble_capital[facing=south,type=bottom,waterlogged=true]
conquest:worn_light_limestone_cobble_capital[facing=south,type=bottom,waterlogged=false]
conquest:worn_light_limestone_cobble_capital[facing=east,type=top,waterlogged=true]
conquest:worn_light_limestone_cobble_capital[facing=east,type=top,waterlogged=false]
conquest:worn_light_limestone_cobble_capital[facing=east,type=bottom,waterlogged=true]
conquest:worn_light_limestone_cobble_capital[facing=east,type=bottom,waterlogged=false]
conquest:worn_light_limestone_cobble_capital[facing=west,type=top,waterlogged=true]
conquest:worn_light_limestone_cobble_capital[facing=west,type=top,waterlogged=false]
conquest:worn_light_limestone_cobble_capital[facing=west,type=bottom,waterlogged=true]
conquest:worn_light_limestone_cobble_capital[facing=west,type=bottom,waterlogged=false]
conquest:worn_light_limestone_cobble_corner_slab[facing=north,type=top,waterlogged=true]
conquest:worn_light_limestone_cobble_corner_slab[facing=north,type=top,waterlogged=false]
conquest:worn_light_limestone_cobble_corner_slab[facing=north,type=bottom,waterlogged=true]
conquest:worn_light_limestone_cobble_corner_slab[facing=north,type=bottom,waterlogged=false]
conquest:worn_light_limestone_cobble_corner_slab[facing=south,type=top,waterlogged=true]
conquest:worn_light_limestone_cobble_corner_slab[facing=south,type=top,waterlogged=false]
conquest:worn_light_limestone_cobble_corner_slab[facing=south,type=bottom,waterlogged=true]
conquest:worn_light_limestone_cobble_corner_slab[facing=south,type=bottom,waterlogged=false]
conquest:worn_light_limestone_cobble_corner_slab[facing=west,type=top,waterlogged=true]
conquest:worn_light_limestone_cobble_corner_slab[facing=west,type=top,waterlogged=false]
conquest:worn_light_limestone_cobble_corner_slab[facing=west,type=bottom,waterlogged=true]
conquest:worn_light_limestone_cobble_corner_slab[facing=west,type=bottom,waterlogged=false]
conquest:worn_light_limestone_cobble_corner_slab[facing=east,type=top,waterlogged=true]
conquest:worn_light_limestone_cobble_corner_slab[facing=east,type=top,waterlogged=false]
conquest:worn_light_limestone_cobble_corner_slab[facing=east,type=bottom,waterlogged=true]
conquest:worn_light_limestone_cobble_corner_slab[facing=east,type=bottom,waterlogged=false]
conquest:worn_light_limestone_cobble_eighth_slab[facing=north,type=top,waterlogged=true]
conquest:worn_light_limestone_cobble_eighth_slab[facing=north,type=top,waterlogged=false]
conquest:worn_light_limestone_cobble_eighth_slab[facing=north,type=bottom,waterlogged=true]
conquest:worn_light_limestone_cobble_eighth_slab[facing=north,type=bottom,waterlogged=false]
conquest:worn_light_limestone_cobble_eighth_slab[facing=south,type=top,waterlogged=true]
conquest:worn_light_limestone_cobble_eighth_slab[facing=south,type=top,waterlogged=false]
conquest:worn_light_limestone_cobble_eighth_slab[facing=south,type=bottom,waterlogged=true]
conquest:worn_light_limestone_cobble_eighth_slab[facing=south,type=bottom,waterlogged=false]
conquest:worn_light_limestone_cobble_eighth_slab[facing=west,type=top,waterlogged=true]
conquest:worn_light_limestone_cobble_eighth_slab[facing=west,type=top,waterlogged=false]
conquest:worn_light_limestone_cobble_eighth_slab[facing=west,type=bottom,waterlogged=true]
conquest:worn_light_limestone_cobble_eighth_slab[facing=west,type=bottom,waterlogged=false]
conquest:worn_light_limestone_cobble_eighth_slab[facing=east,type=top,waterlogged=true]
conquest:worn_light_limestone_cobble_eighth_slab[facing=east,type=top,waterlogged=false]
conquest:worn_light_limestone_cobble_eighth_slab[facing=east,type=bottom,waterlogged=true]
conquest:worn_light_limestone_cobble_eighth_slab[facing=east,type=bottom,waterlogged=false]
conquest:worn_light_limestone_cobble_pillar[layer=1,waterlogged=true]
conquest:worn_light_limestone_cobble_pillar[layer=1,waterlogged=false]
conquest:worn_light_limestone_cobble_pillar[layer=2,waterlogged=true]
conquest:worn_light_limestone_cobble_pillar[layer=2,waterlogged=false]
conquest:worn_light_limestone_cobble_pillar[layer=3,waterlogged=true]
conquest:worn_light_limestone_cobble_pillar[layer=3,waterlogged=false]
conquest:worn_light_limestone_cobble_quarter_slab[facing=north,layer=1,type=top,waterlogged=true]
conquest:worn_light_limestone_cobble_quarter_slab[facing=north,layer=1,type=top,waterlogged=false]
conquest:worn_light_limestone_cobble_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=true]
conquest:worn_light_limestone_cobble_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=false]
conquest:worn_light_limestone_cobble_quarter_slab[facing=north,layer=2,type=top,waterlogged=true]
conquest:worn_light_limestone_cobble_quarter_slab[facing=north,layer=2,type=top,waterlogged=false]
conquest:worn_light_limestone_cobble_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=true]
conquest:worn_light_limestone_cobble_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=false]
conquest:worn_light_limestone_cobble_quarter_slab[facing=north,layer=3,type=top,waterlogged=true]
conquest:worn_light_limestone_cobble_quarter_slab[facing=north,layer=3,type=top,waterlogged=false]
conquest:worn_light_limestone_cobble_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=true]
conquest:worn_light_limestone_cobble_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=false]
conquest:worn_light_limestone_cobble_quarter_slab[facing=south,layer=1,type=top,waterlogged=true]
conquest:worn_light_limestone_cobble_quarter_slab[facing=south,layer=1,type=top,waterlogged=false]
conquest:worn_light_limestone_cobble_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=true]
conquest:worn_light_limestone_cobble_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=false]
conquest:worn_light_limestone_cobble_quarter_slab[facing=south,layer=2,type=top,waterlogged=true]
conquest:worn_light_limestone_cobble_quarter_slab[facing=south,layer=2,type=top,waterlogged=false]
conquest:worn_light_limestone_cobble_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=true]
conquest:worn_light_limestone_cobble_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=false]
conquest:worn_light_limestone_cobble_quarter_slab[facing=south,layer=3,type=top,waterlogged=true]
conquest:worn_light_limestone_cobble_quarter_slab[facing=south,layer=3,type=top,waterlogged=false]
conquest:worn_light_limestone_cobble_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=true]
conquest:worn_light_limestone_cobble_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=false]
conquest:worn_light_limestone_cobble_quarter_slab[facing=west,layer=1,type=top,waterlogged=true]
conquest:worn_light_limestone_cobble_quarter_slab[facing=west,layer=1,type=top,waterlogged=false]
conquest:worn_light_limestone_cobble_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=true]
conquest:worn_light_limestone_cobble_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=false]
conquest:worn_light_limestone_cobble_quarter_slab[facing=west,layer=2,type=top,waterlogged=true]
conquest:worn_light_limestone_cobble_quarter_slab[facing=west,layer=2,type=top,waterlogged=false]
conquest:worn_light_limestone_cobble_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=true]
conquest:worn_light_limestone_cobble_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=false]
conquest:worn_light_limestone_cobble_quarter_slab[facing=west,layer=3,type=top,waterlogged=true]
conquest:worn_light_limestone_cobble_quarter_slab[facing=west,layer=3,type=top,waterlogged=false]
conquest:worn_light_limestone_cobble_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=true]
conquest:worn_light_limestone_cobble_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=false]
conquest:worn_light_limestone_cobble_quarter_slab[facing=east,layer=1,type=top,waterlogged=true]
conquest:worn_light_limestone_cobble_quarter_slab[facing=east,layer=1,type=top,waterlogged=false]
conquest:worn_light_limestone_cobble_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=true]
conquest:worn_light_limestone_cobble_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=false]
conquest:worn_light_limestone_cobble_quarter_slab[facing=east,layer=2,type=top,waterlogged=true]
conquest:worn_light_limestone_cobble_quarter_slab[facing=east,layer=2,type=top,waterlogged=false]
conquest:worn_light_limestone_cobble_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=true]
conquest:worn_light_limestone_cobble_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=false]
conquest:worn_light_limestone_cobble_quarter_slab[facing=east,layer=3,type=top,waterlogged=true]
conquest:worn_light_limestone_cobble_quarter_slab[facing=east,layer=3,type=top,waterlogged=false]
conquest:worn_light_limestone_cobble_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=true]
conquest:worn_light_limestone_cobble_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=false]
conquest:worn_light_limestone_cobble_slab[layers=1,type=top,waterlogged=true]
conquest:worn_light_limestone_cobble_slab[layers=1,type=top,waterlogged=false]
conquest:worn_light_limestone_cobble_slab[layers=1,type=bottom,waterlogged=true]
conquest:worn_light_limestone_cobble_slab[layers=1,type=bottom,waterlogged=false]
conquest:worn_light_limestone_cobble_slab[layers=2,type=top,waterlogged=true]
conquest:worn_light_limestone_cobble_slab[layers=2,type=top,waterlogged=false]
conquest:worn_light_limestone_cobble_slab[layers=2,type=bottom,waterlogged=true]
conquest:worn_light_limestone_cobble_slab[layers=2,type=bottom,waterlogged=false]
conquest:worn_light_limestone_cobble_slab[layers=3,type=top,waterlogged=true]
conquest:worn_light_limestone_cobble_slab[layers=3,type=top,waterlogged=false]
conquest:worn_light_limestone_cobble_slab[layers=3,type=bottom,waterlogged=true]
conquest:worn_light_limestone_cobble_slab[layers=3,type=bottom,waterlogged=false]
conquest:worn_light_limestone_cobble_slab[layers=4,type=top,waterlogged=true]
conquest:worn_light_limestone_cobble_slab[layers=4,type=top,waterlogged=false]
conquest:worn_light_limestone_cobble_slab[layers=4,type=bottom,waterlogged=true]
conquest:worn_light_limestone_cobble_slab[layers=4,type=bottom,waterlogged=false]
conquest:worn_light_limestone_cobble_slab[layers=5,type=top,waterlogged=true]
conquest:worn_light_limestone_cobble_slab[layers=5,type=top,waterlogged=false]
conquest:worn_light_limestone_cobble_slab[layers=5,type=bottom,waterlogged=true]
conquest:worn_light_limestone_cobble_slab[layers=5,type=bottom,waterlogged=false]
conquest:worn_light_limestone_cobble_slab[layers=6,type=top,waterlogged=true]
conquest:worn_light_limestone_cobble_slab[layers=6,type=top,waterlogged=false]
conquest:worn_light_limestone_cobble_slab[layers=6,type=bottom,waterlogged=true]
conquest:worn_light_limestone_cobble_slab[layers=6,type=bottom,waterlogged=false]
conquest:worn_light_limestone_cobble_slab[layers=7,type=top,waterlogged=true]
conquest:worn_light_limestone_cobble_slab[layers=7,type=top,waterlogged=false]
conquest:worn_light_limestone_cobble_slab[layers=7,type=bottom,waterlogged=true]
conquest:worn_light_limestone_cobble_slab[layers=7,type=bottom,waterlogged=false]
conquest:worn_light_limestone_cobble_slab[layers=8,type=top,waterlogged=true]
conquest:worn_light_limestone_cobble_slab[layers=8,type=top,waterlogged=false]
conquest:worn_light_limestone_cobble_slab[layers=8,type=bottom,waterlogged=true]
conquest:worn_light_limestone_cobble_slab[layers=8,type=bottom,waterlogged=false]
conquest:worn_light_limestone_cobble_small_arch[direction=northsouth,waterlogged=true]
conquest:worn_light_limestone_cobble_small_arch[direction=northsouth,waterlogged=false]
conquest:worn_light_limestone_cobble_small_arch[direction=eastwest,waterlogged=true]
conquest:worn_light_limestone_cobble_small_arch[direction=eastwest,waterlogged=false]
conquest:worn_light_limestone_cobble_small_arch_half[facing=north,waterlogged=true]
conquest:worn_light_limestone_cobble_small_arch_half[facing=north,waterlogged=false]
conquest:worn_light_limestone_cobble_small_arch_half[facing=south,waterlogged=true]
conquest:worn_light_limestone_cobble_small_arch_half[facing=south,waterlogged=false]
conquest:worn_light_limestone_cobble_small_arch_half[facing=west,waterlogged=true]
conquest:worn_light_limestone_cobble_small_arch_half[facing=west,waterlogged=false]
conquest:worn_light_limestone_cobble_small_arch_half[facing=east,waterlogged=true]
conquest:worn_light_limestone_cobble_small_arch_half[facing=east,waterlogged=false]
conquest:worn_light_limestone_cobble_small_window[down=true,up=true,waterlogged=true]
conquest:worn_light_limestone_cobble_small_window[down=true,up=true,waterlogged=false]
conquest:worn_light_limestone_cobble_small_window[down=true,up=false,waterlogged=true]
conquest:worn_light_limestone_cobble_small_window[down=true,up=false,waterlogged=false]
conquest:worn_light_limestone_cobble_small_window[down=false,up=true,waterlogged=true]
conquest:worn_light_limestone_cobble_small_window[down=false,up=true,waterlogged=false]
conquest:worn_light_limestone_cobble_small_window[down=false,up=false,waterlogged=true]
conquest:worn_light_limestone_cobble_small_window[down=false,up=false,waterlogged=false]
conquest:worn_light_limestone_cobble_small_window_half[down=true,facing=north,up=true,waterlogged=true]
conquest:worn_light_limestone_cobble_small_window_half[down=true,facing=north,up=true,waterlogged=false]
conquest:worn_light_limestone_cobble_small_window_half[down=true,facing=north,up=false,waterlogged=true]
conquest:worn_light_limestone_cobble_small_window_half[down=true,facing=north,up=false,waterlogged=false]
conquest:worn_light_limestone_cobble_small_window_half[down=true,facing=south,up=true,waterlogged=true]
conquest:worn_light_limestone_cobble_small_window_half[down=true,facing=south,up=true,waterlogged=false]
conquest:worn_light_limestone_cobble_small_window_half[down=true,facing=south,up=false,waterlogged=true]
conquest:worn_light_limestone_cobble_small_window_half[down=true,facing=south,up=false,waterlogged=false]
conquest:worn_light_limestone_cobble_small_window_half[down=true,facing=west,up=true,waterlogged=true]
conquest:worn_light_limestone_cobble_small_window_half[down=true,facing=west,up=true,waterlogged=false]
conquest:worn_light_limestone_cobble_small_window_half[down=true,facing=west,up=false,waterlogged=true]
conquest:worn_light_limestone_cobble_small_window_half[down=true,facing=west,up=false,waterlogged=false]
conquest:worn_light_limestone_cobble_small_window_half[down=true,facing=east,up=true,waterlogged=true]
conquest:worn_light_limestone_cobble_small_window_half[down=true,facing=east,up=true,waterlogged=false]
conquest:worn_light_limestone_cobble_small_window_half[down=true,facing=east,up=false,waterlogged=true]
conquest:worn_light_limestone_cobble_small_window_half[down=true,facing=east,up=false,waterlogged=false]
conquest:worn_light_limestone_cobble_small_window_half[down=false,facing=north,up=true,waterlogged=true]
conquest:worn_light_limestone_cobble_small_window_half[down=false,facing=north,up=true,waterlogged=false]
conquest:worn_light_limestone_cobble_small_window_half[down=false,facing=north,up=false,waterlogged=true]
conquest:worn_light_limestone_cobble_small_window_half[down=false,facing=north,up=false,waterlogged=false]
conquest:worn_light_limestone_cobble_small_window_half[down=false,facing=south,up=true,waterlogged=true]
conquest:worn_light_limestone_cobble_small_window_half[down=false,facing=south,up=true,waterlogged=false]
conquest:worn_light_limestone_cobble_small_window_half[down=false,facing=south,up=false,waterlogged=true]
conquest:worn_light_limestone_cobble_small_window_half[down=false,facing=south,up=false,waterlogged=false]
conquest:worn_light_limestone_cobble_small_window_half[down=false,facing=west,up=true,waterlogged=true]
conquest:worn_light_limestone_cobble_small_window_half[down=false,facing=west,up=true,waterlogged=false]
conquest:worn_light_limestone_cobble_small_window_half[down=false,facing=west,up=false,waterlogged=true]
conquest:worn_light_limestone_cobble_small_window_half[down=false,facing=west,up=false,waterlogged=false]
conquest:worn_light_limestone_cobble_small_window_half[down=false,facing=east,up=true,waterlogged=true]
conquest:worn_light_limestone_cobble_small_window_half[down=false,facing=east,up=true,waterlogged=false]
conquest:worn_light_limestone_cobble_small_window_half[down=false,facing=east,up=false,waterlogged=true]
conquest:worn_light_limestone_cobble_small_window_half[down=false,facing=east,up=false,waterlogged=false]
conquest:worn_light_limestone_cobble_sphere[type=egg,waterlogged=true]
conquest:worn_light_limestone_cobble_sphere[type=egg,waterlogged=false]
conquest:worn_light_limestone_cobble_sphere[type=small,waterlogged=true]
conquest:worn_light_limestone_cobble_sphere[type=small,waterlogged=false]
conquest:worn_light_limestone_cobble_sphere[type=large,waterlogged=true]
conquest:worn_light_limestone_cobble_sphere[type=large,waterlogged=false]
conquest:worn_light_limestone_cobble_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:worn_light_limestone_cobble_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:worn_light_limestone_cobble_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:worn_light_limestone_cobble_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:worn_light_limestone_cobble_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:worn_light_limestone_cobble_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:worn_light_limestone_cobble_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:worn_light_limestone_cobble_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:worn_light_limestone_cobble_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:worn_light_limestone_cobble_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:worn_light_limestone_cobble_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:worn_light_limestone_cobble_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:worn_light_limestone_cobble_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:worn_light_limestone_cobble_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:worn_light_limestone_cobble_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:worn_light_limestone_cobble_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:worn_light_limestone_cobble_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:worn_light_limestone_cobble_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:worn_light_limestone_cobble_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:worn_light_limestone_cobble_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:worn_light_limestone_cobble_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:worn_light_limestone_cobble_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:worn_light_limestone_cobble_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:worn_light_limestone_cobble_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:worn_light_limestone_cobble_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:worn_light_limestone_cobble_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:worn_light_limestone_cobble_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:worn_light_limestone_cobble_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:worn_light_limestone_cobble_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:worn_light_limestone_cobble_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:worn_light_limestone_cobble_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:worn_light_limestone_cobble_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:worn_light_limestone_cobble_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:worn_light_limestone_cobble_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:worn_light_limestone_cobble_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:worn_light_limestone_cobble_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:worn_light_limestone_cobble_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:worn_light_limestone_cobble_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:worn_light_limestone_cobble_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:worn_light_limestone_cobble_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:worn_light_limestone_cobble_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:worn_light_limestone_cobble_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:worn_light_limestone_cobble_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:worn_light_limestone_cobble_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:worn_light_limestone_cobble_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:worn_light_limestone_cobble_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:worn_light_limestone_cobble_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:worn_light_limestone_cobble_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:worn_light_limestone_cobble_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:worn_light_limestone_cobble_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:worn_light_limestone_cobble_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:worn_light_limestone_cobble_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:worn_light_limestone_cobble_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:worn_light_limestone_cobble_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:worn_light_limestone_cobble_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:worn_light_limestone_cobble_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:worn_light_limestone_cobble_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:worn_light_limestone_cobble_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:worn_light_limestone_cobble_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:worn_light_limestone_cobble_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:worn_light_limestone_cobble_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:worn_light_limestone_cobble_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:worn_light_limestone_cobble_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:worn_light_limestone_cobble_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:worn_light_limestone_cobble_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:worn_light_limestone_cobble_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:worn_light_limestone_cobble_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:worn_light_limestone_cobble_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:worn_light_limestone_cobble_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:worn_light_limestone_cobble_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:worn_light_limestone_cobble_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:worn_light_limestone_cobble_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:worn_light_limestone_cobble_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:worn_light_limestone_cobble_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:worn_light_limestone_cobble_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:worn_light_limestone_cobble_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:worn_light_limestone_cobble_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:worn_light_limestone_cobble_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:worn_light_limestone_cobble_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:worn_light_limestone_cobble_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:worn_light_limestone_cobble_two_meter_arch[facing=north,type=top]
conquest:worn_light_limestone_cobble_two_meter_arch[facing=north,type=bottom]
conquest:worn_light_limestone_cobble_two_meter_arch[facing=south,type=top]
conquest:worn_light_limestone_cobble_two_meter_arch[facing=south,type=bottom]
conquest:worn_light_limestone_cobble_two_meter_arch[facing=west,type=top]
conquest:worn_light_limestone_cobble_two_meter_arch[facing=west,type=bottom]
conquest:worn_light_limestone_cobble_two_meter_arch[facing=east,type=top]
conquest:worn_light_limestone_cobble_two_meter_arch[facing=east,type=bottom]
conquest:worn_light_limestone_cobble_two_meter_arch_half[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:worn_light_limestone_cobble_two_meter_arch_half[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:worn_light_limestone_cobble_two_meter_arch_half[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:worn_light_limestone_cobble_two_meter_arch_half[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:worn_light_limestone_cobble_two_meter_arch_half[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:worn_light_limestone_cobble_two_meter_arch_half[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:worn_light_limestone_cobble_two_meter_arch_half[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:worn_light_limestone_cobble_two_meter_arch_half[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:worn_light_limestone_cobble_two_meter_arch_half[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:worn_light_limestone_cobble_two_meter_arch_half[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:worn_light_limestone_cobble_two_meter_arch_half[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:worn_light_limestone_cobble_two_meter_arch_half[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:worn_light_limestone_cobble_two_meter_arch_half[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:worn_light_limestone_cobble_two_meter_arch_half[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:worn_light_limestone_cobble_two_meter_arch_half[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:worn_light_limestone_cobble_two_meter_arch_half[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:worn_light_limestone_cobble_two_meter_arch_half[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:worn_light_limestone_cobble_two_meter_arch_half[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:worn_light_limestone_cobble_two_meter_arch_half[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:worn_light_limestone_cobble_two_meter_arch_half[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:worn_light_limestone_cobble_two_meter_arch_half[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:worn_light_limestone_cobble_two_meter_arch_half[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:worn_light_limestone_cobble_two_meter_arch_half[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:worn_light_limestone_cobble_two_meter_arch_half[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:worn_light_limestone_cobble_two_meter_arch_half[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:worn_light_limestone_cobble_two_meter_arch_half[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:worn_light_limestone_cobble_two_meter_arch_half[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:worn_light_limestone_cobble_two_meter_arch_half[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:worn_light_limestone_cobble_two_meter_arch_half[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:worn_light_limestone_cobble_two_meter_arch_half[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:worn_light_limestone_cobble_two_meter_arch_half[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:worn_light_limestone_cobble_two_meter_arch_half[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:worn_light_limestone_cobble_two_meter_arch_half[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:worn_light_limestone_cobble_two_meter_arch_half[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:worn_light_limestone_cobble_two_meter_arch_half[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:worn_light_limestone_cobble_two_meter_arch_half[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:worn_light_limestone_cobble_two_meter_arch_half[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:worn_light_limestone_cobble_two_meter_arch_half[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:worn_light_limestone_cobble_two_meter_arch_half[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:worn_light_limestone_cobble_two_meter_arch_half[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:worn_light_limestone_cobble_two_meter_arch_half[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:worn_light_limestone_cobble_two_meter_arch_half[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:worn_light_limestone_cobble_two_meter_arch_half[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:worn_light_limestone_cobble_two_meter_arch_half[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:worn_light_limestone_cobble_two_meter_arch_half[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:worn_light_limestone_cobble_two_meter_arch_half[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:worn_light_limestone_cobble_two_meter_arch_half[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:worn_light_limestone_cobble_two_meter_arch_half[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:worn_light_limestone_cobble_two_meter_arch_half[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:worn_light_limestone_cobble_two_meter_arch_half[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:worn_light_limestone_cobble_two_meter_arch_half[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:worn_light_limestone_cobble_two_meter_arch_half[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:worn_light_limestone_cobble_two_meter_arch_half[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:worn_light_limestone_cobble_two_meter_arch_half[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:worn_light_limestone_cobble_two_meter_arch_half[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:worn_light_limestone_cobble_two_meter_arch_half[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:worn_light_limestone_cobble_two_meter_arch_half[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:worn_light_limestone_cobble_two_meter_arch_half[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:worn_light_limestone_cobble_two_meter_arch_half[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:worn_light_limestone_cobble_two_meter_arch_half[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:worn_light_limestone_cobble_two_meter_arch_half[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:worn_light_limestone_cobble_two_meter_arch_half[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:worn_light_limestone_cobble_two_meter_arch_half[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:worn_light_limestone_cobble_two_meter_arch_half[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:worn_light_limestone_cobble_vertical_corner[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:worn_light_limestone_cobble_vertical_corner[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:worn_light_limestone_cobble_vertical_corner[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:worn_light_limestone_cobble_vertical_corner[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:worn_light_limestone_cobble_vertical_corner[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:worn_light_limestone_cobble_vertical_corner[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:worn_light_limestone_cobble_vertical_corner[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:worn_light_limestone_cobble_vertical_corner[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:worn_light_limestone_cobble_vertical_corner[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:worn_light_limestone_cobble_vertical_corner[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:worn_light_limestone_cobble_vertical_corner[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:worn_light_limestone_cobble_vertical_corner[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:worn_light_limestone_cobble_vertical_corner[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:worn_light_limestone_cobble_vertical_corner[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:worn_light_limestone_cobble_vertical_corner[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:worn_light_limestone_cobble_vertical_corner[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:worn_light_limestone_cobble_vertical_corner[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:worn_light_limestone_cobble_vertical_corner[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:worn_light_limestone_cobble_vertical_corner[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:worn_light_limestone_cobble_vertical_corner[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:worn_light_limestone_cobble_vertical_corner[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:worn_light_limestone_cobble_vertical_corner[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:worn_light_limestone_cobble_vertical_corner[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:worn_light_limestone_cobble_vertical_corner[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:worn_light_limestone_cobble_vertical_corner[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:worn_light_limestone_cobble_vertical_corner[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:worn_light_limestone_cobble_vertical_corner[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:worn_light_limestone_cobble_vertical_corner[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:worn_light_limestone_cobble_vertical_corner[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:worn_light_limestone_cobble_vertical_corner[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:worn_light_limestone_cobble_vertical_corner[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:worn_light_limestone_cobble_vertical_corner[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:worn_light_limestone_cobble_vertical_corner[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:worn_light_limestone_cobble_vertical_corner[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:worn_light_limestone_cobble_vertical_corner[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:worn_light_limestone_cobble_vertical_corner[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:worn_light_limestone_cobble_vertical_corner[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:worn_light_limestone_cobble_vertical_corner[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:worn_light_limestone_cobble_vertical_corner[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:worn_light_limestone_cobble_vertical_corner[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:worn_light_limestone_cobble_vertical_corner[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:worn_light_limestone_cobble_vertical_corner[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:worn_light_limestone_cobble_vertical_corner[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:worn_light_limestone_cobble_vertical_corner[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:worn_light_limestone_cobble_vertical_corner[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:worn_light_limestone_cobble_vertical_corner[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:worn_light_limestone_cobble_vertical_corner[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:worn_light_limestone_cobble_vertical_corner[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:worn_light_limestone_cobble_vertical_corner[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:worn_light_limestone_cobble_vertical_corner[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:worn_light_limestone_cobble_vertical_corner[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:worn_light_limestone_cobble_vertical_corner[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:worn_light_limestone_cobble_vertical_corner[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:worn_light_limestone_cobble_vertical_corner[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:worn_light_limestone_cobble_vertical_corner[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:worn_light_limestone_cobble_vertical_corner[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:worn_light_limestone_cobble_vertical_corner[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:worn_light_limestone_cobble_vertical_corner[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:worn_light_limestone_cobble_vertical_corner[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:worn_light_limestone_cobble_vertical_corner[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:worn_light_limestone_cobble_vertical_corner[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:worn_light_limestone_cobble_vertical_corner[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:worn_light_limestone_cobble_vertical_corner[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:worn_light_limestone_cobble_vertical_corner[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:worn_light_limestone_cobble_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:worn_light_limestone_cobble_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:worn_light_limestone_cobble_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:worn_light_limestone_cobble_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:worn_light_limestone_cobble_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:worn_light_limestone_cobble_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:worn_light_limestone_cobble_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:worn_light_limestone_cobble_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:worn_light_limestone_cobble_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:worn_light_limestone_cobble_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:worn_light_limestone_cobble_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:worn_light_limestone_cobble_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:worn_light_limestone_cobble_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:worn_light_limestone_cobble_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:worn_light_limestone_cobble_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:worn_light_limestone_cobble_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:worn_light_limestone_cobble_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:worn_light_limestone_cobble_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:worn_light_limestone_cobble_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:worn_light_limestone_cobble_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:worn_light_limestone_cobble_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:worn_light_limestone_cobble_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:worn_light_limestone_cobble_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:worn_light_limestone_cobble_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:worn_light_limestone_cobble_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:worn_light_limestone_cobble_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:worn_light_limestone_cobble_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:worn_light_limestone_cobble_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:worn_light_limestone_cobble_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:worn_light_limestone_cobble_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:worn_light_limestone_cobble_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:worn_light_limestone_cobble_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:worn_light_limestone_cobble_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:worn_light_limestone_cobble_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:worn_light_limestone_cobble_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:worn_light_limestone_cobble_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:worn_light_limestone_cobble_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:worn_light_limestone_cobble_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:worn_light_limestone_cobble_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:worn_light_limestone_cobble_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:worn_light_limestone_cobble_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:worn_light_limestone_cobble_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:worn_light_limestone_cobble_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:worn_light_limestone_cobble_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:worn_light_limestone_cobble_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:worn_light_limestone_cobble_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:worn_light_limestone_cobble_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:worn_light_limestone_cobble_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:worn_light_limestone_cobble_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:worn_light_limestone_cobble_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:worn_light_limestone_cobble_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:worn_light_limestone_cobble_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:worn_light_limestone_cobble_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:worn_light_limestone_cobble_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:worn_light_limestone_cobble_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:worn_light_limestone_cobble_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:worn_light_limestone_cobble_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:worn_light_limestone_cobble_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:worn_light_limestone_cobble_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:worn_light_limestone_cobble_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:worn_light_limestone_cobble_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:worn_light_limestone_cobble_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:worn_light_limestone_cobble_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:worn_light_limestone_cobble_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:worn_light_limestone_cobble_vertical_quarter[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:worn_light_limestone_cobble_vertical_quarter[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:worn_light_limestone_cobble_vertical_quarter[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:worn_light_limestone_cobble_vertical_quarter[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:worn_light_limestone_cobble_vertical_quarter[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:worn_light_limestone_cobble_vertical_quarter[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:worn_light_limestone_cobble_vertical_quarter[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:worn_light_limestone_cobble_vertical_quarter[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:worn_light_limestone_cobble_vertical_quarter[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:worn_light_limestone_cobble_vertical_quarter[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:worn_light_limestone_cobble_vertical_quarter[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:worn_light_limestone_cobble_vertical_quarter[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:worn_light_limestone_cobble_vertical_quarter[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:worn_light_limestone_cobble_vertical_quarter[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:worn_light_limestone_cobble_vertical_quarter[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:worn_light_limestone_cobble_vertical_quarter[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:worn_light_limestone_cobble_vertical_quarter[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:worn_light_limestone_cobble_vertical_quarter[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:worn_light_limestone_cobble_vertical_quarter[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:worn_light_limestone_cobble_vertical_quarter[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:worn_light_limestone_cobble_vertical_quarter[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:worn_light_limestone_cobble_vertical_quarter[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:worn_light_limestone_cobble_vertical_quarter[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:worn_light_limestone_cobble_vertical_quarter[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:worn_light_limestone_cobble_vertical_quarter[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:worn_light_limestone_cobble_vertical_quarter[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:worn_light_limestone_cobble_vertical_quarter[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:worn_light_limestone_cobble_vertical_quarter[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:worn_light_limestone_cobble_vertical_quarter[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:worn_light_limestone_cobble_vertical_quarter[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:worn_light_limestone_cobble_vertical_quarter[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:worn_light_limestone_cobble_vertical_quarter[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:worn_light_limestone_cobble_vertical_quarter[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:worn_light_limestone_cobble_vertical_quarter[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:worn_light_limestone_cobble_vertical_quarter[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:worn_light_limestone_cobble_vertical_quarter[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:worn_light_limestone_cobble_vertical_quarter[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:worn_light_limestone_cobble_vertical_quarter[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:worn_light_limestone_cobble_vertical_quarter[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:worn_light_limestone_cobble_vertical_quarter[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:worn_light_limestone_cobble_vertical_quarter[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:worn_light_limestone_cobble_vertical_quarter[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:worn_light_limestone_cobble_vertical_quarter[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:worn_light_limestone_cobble_vertical_quarter[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:worn_light_limestone_cobble_vertical_quarter[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:worn_light_limestone_cobble_vertical_quarter[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:worn_light_limestone_cobble_vertical_quarter[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:worn_light_limestone_cobble_vertical_quarter[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:worn_light_limestone_cobble_vertical_quarter[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:worn_light_limestone_cobble_vertical_quarter[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:worn_light_limestone_cobble_vertical_quarter[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:worn_light_limestone_cobble_vertical_quarter[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:worn_light_limestone_cobble_vertical_quarter[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:worn_light_limestone_cobble_vertical_quarter[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:worn_light_limestone_cobble_vertical_quarter[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:worn_light_limestone_cobble_vertical_quarter[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:worn_light_limestone_cobble_vertical_quarter[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:worn_light_limestone_cobble_vertical_quarter[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:worn_light_limestone_cobble_vertical_quarter[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:worn_light_limestone_cobble_vertical_quarter[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:worn_light_limestone_cobble_vertical_quarter[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:worn_light_limestone_cobble_vertical_quarter[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:worn_light_limestone_cobble_vertical_quarter[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:worn_light_limestone_cobble_vertical_quarter[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:worn_light_limestone_cobble_vertical_slab[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:worn_light_limestone_cobble_vertical_slab[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:worn_light_limestone_cobble_vertical_slab[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:worn_light_limestone_cobble_vertical_slab[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:worn_light_limestone_cobble_vertical_slab[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:worn_light_limestone_cobble_vertical_slab[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:worn_light_limestone_cobble_vertical_slab[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:worn_light_limestone_cobble_vertical_slab[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:worn_light_limestone_cobble_vertical_slab[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:worn_light_limestone_cobble_vertical_slab[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:worn_light_limestone_cobble_vertical_slab[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:worn_light_limestone_cobble_vertical_slab[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:worn_light_limestone_cobble_vertical_slab[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:worn_light_limestone_cobble_vertical_slab[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:worn_light_limestone_cobble_vertical_slab[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:worn_light_limestone_cobble_vertical_slab[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:worn_light_limestone_cobble_vertical_slab[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:worn_light_limestone_cobble_vertical_slab[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:worn_light_limestone_cobble_vertical_slab[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:worn_light_limestone_cobble_vertical_slab[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:worn_light_limestone_cobble_vertical_slab[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:worn_light_limestone_cobble_vertical_slab[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:worn_light_limestone_cobble_vertical_slab[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:worn_light_limestone_cobble_vertical_slab[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:worn_light_limestone_cobble_vertical_slab[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:worn_light_limestone_cobble_vertical_slab[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:worn_light_limestone_cobble_vertical_slab[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:worn_light_limestone_cobble_vertical_slab[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:worn_light_limestone_cobble_vertical_slab[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:worn_light_limestone_cobble_vertical_slab[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:worn_light_limestone_cobble_vertical_slab[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:worn_light_limestone_cobble_vertical_slab[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:worn_light_limestone_cobble_vertical_slab[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:worn_light_limestone_cobble_vertical_slab[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:worn_light_limestone_cobble_vertical_slab[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:worn_light_limestone_cobble_vertical_slab[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:worn_light_limestone_cobble_vertical_slab[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:worn_light_limestone_cobble_vertical_slab[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:worn_light_limestone_cobble_vertical_slab[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:worn_light_limestone_cobble_vertical_slab[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:worn_light_limestone_cobble_vertical_slab[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:worn_light_limestone_cobble_vertical_slab[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:worn_light_limestone_cobble_vertical_slab[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:worn_light_limestone_cobble_vertical_slab[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:worn_light_limestone_cobble_vertical_slab[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:worn_light_limestone_cobble_vertical_slab[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:worn_light_limestone_cobble_vertical_slab[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:worn_light_limestone_cobble_vertical_slab[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:worn_light_limestone_cobble_vertical_slab[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:worn_light_limestone_cobble_vertical_slab[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:worn_light_limestone_cobble_vertical_slab[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:worn_light_limestone_cobble_vertical_slab[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:worn_light_limestone_cobble_vertical_slab[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:worn_light_limestone_cobble_vertical_slab[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:worn_light_limestone_cobble_vertical_slab[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:worn_light_limestone_cobble_vertical_slab[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:worn_light_limestone_cobble_vertical_slab[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:worn_light_limestone_cobble_vertical_slab[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:worn_light_limestone_cobble_vertical_slab[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:worn_light_limestone_cobble_vertical_slab[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:worn_light_limestone_cobble_vertical_slab[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:worn_light_limestone_cobble_vertical_slab[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:worn_light_limestone_cobble_vertical_slab[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:worn_light_limestone_cobble_vertical_slab[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:worn_light_limestone_cobble_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:worn_light_limestone_cobble_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:worn_light_limestone_cobble_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:worn_light_limestone_cobble_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:worn_light_limestone_cobble_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:worn_light_limestone_cobble_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:worn_light_limestone_cobble_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:worn_light_limestone_cobble_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:worn_light_limestone_cobble_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:worn_light_limestone_cobble_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:worn_light_limestone_cobble_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:worn_light_limestone_cobble_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:worn_light_limestone_cobble_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:worn_light_limestone_cobble_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:worn_light_limestone_cobble_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:worn_light_limestone_cobble_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:worn_light_limestone_cobble_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:worn_light_limestone_cobble_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:worn_light_limestone_cobble_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:worn_light_limestone_cobble_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:worn_light_limestone_cobble_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:worn_light_limestone_cobble_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:worn_light_limestone_cobble_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:worn_light_limestone_cobble_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:worn_light_limestone_cobble_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:worn_light_limestone_cobble_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:worn_light_limestone_cobble_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:worn_light_limestone_cobble_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:worn_light_limestone_cobble_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:worn_light_limestone_cobble_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:worn_light_limestone_cobble_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:worn_light_limestone_cobble_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:worn_light_limestone_cobble_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:worn_light_limestone_cobble_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:worn_light_limestone_cobble_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:worn_light_limestone_cobble_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:worn_light_limestone_cobble_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:worn_light_limestone_cobble_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:worn_light_limestone_cobble_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:worn_light_limestone_cobble_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:worn_light_limestone_cobble_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:worn_light_limestone_cobble_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:worn_light_limestone_cobble_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:worn_light_limestone_cobble_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:worn_light_limestone_cobble_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:worn_light_limestone_cobble_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:worn_light_limestone_cobble_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:worn_light_limestone_cobble_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:worn_light_limestone_cobble_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:worn_light_limestone_cobble_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:worn_light_limestone_cobble_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:worn_light_limestone_cobble_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:worn_light_limestone_cobble_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:worn_light_limestone_cobble_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:worn_light_limestone_cobble_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:worn_light_limestone_cobble_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:worn_light_limestone_cobble_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:worn_light_limestone_cobble_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:worn_light_limestone_cobble_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:worn_light_limestone_cobble_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:worn_light_limestone_cobble_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:worn_light_limestone_cobble_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:worn_light_limestone_cobble_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:worn_light_limestone_cobble_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:worn_light_limestone_cobble_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:worn_light_limestone_cobble_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:worn_light_limestone_cobble_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:worn_light_limestone_cobble_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:worn_light_limestone_cobble_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:worn_light_limestone_cobble_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:worn_light_limestone_cobble_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:worn_light_limestone_cobble_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:worn_light_limestone_cobble_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:worn_light_limestone_cobble_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:worn_light_limestone_cobble_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:worn_light_limestone_cobble_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:worn_light_limestone_cobble_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:worn_light_limestone_cobble_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:worn_light_limestone_cobble_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:worn_light_limestone_cobble_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:worn_light_limestone_cobble_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:worn_light_limestone_cobble_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:worn_light_limestone_cobble_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:worn_light_limestone_cobble_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:worn_light_limestone_cobble_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:worn_light_limestone_cobble_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:worn_light_limestone_cobble_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:worn_light_limestone_cobble_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:worn_light_limestone_cobble_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:worn_light_limestone_cobble_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:worn_light_limestone_cobble_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:worn_light_limestone_cobble_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:worn_light_limestone_cobble_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:worn_light_limestone_cobble_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:worn_light_limestone_cobble_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:worn_light_limestone_cobble_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:worn_light_limestone_cobble_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:worn_light_limestone_cobble_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:worn_light_limestone_cobble_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:worn_light_limestone_cobble_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:worn_light_limestone_cobble_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:worn_light_limestone_cobble_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:worn_light_limestone_cobble_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:worn_light_limestone_cobble_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:worn_light_limestone_cobble_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:worn_light_limestone_cobble_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:worn_light_limestone_cobble_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:worn_light_limestone_cobble_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:worn_light_limestone_cobble_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:worn_light_limestone_cobble_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:worn_light_limestone_cobble_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:worn_light_limestone_cobble_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:worn_light_limestone_cobble_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:worn_light_limestone_cobble_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:worn_light_limestone_cobble_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:worn_light_limestone_cobble_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:worn_light_limestone_cobble_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:worn_light_limestone_cobble_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:worn_light_limestone_cobble_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:worn_light_limestone_cobble_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:worn_light_limestone_cobble_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:worn_light_limestone_cobble_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:worn_light_limestone_cobble_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:worn_light_limestone_cobble_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:worn_light_limestone_cobble_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:worn_light_limestone_cobble_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:worn_light_limestone_cobble_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:worn_light_limestone_cobble_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:worn_light_limestone_cobble_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:worn_light_limestone_cobble_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:worn_light_limestone_cobble_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:worn_light_limestone_cobble_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:worn_light_limestone_cobble_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:worn_light_limestone_cobble_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:worn_light_limestone_cobble_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:worn_light_limestone_cobble_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:worn_light_limestone_cobble_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:worn_light_limestone_cobble_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:worn_light_limestone_cobble_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:worn_light_limestone_cobble_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:worn_light_limestone_cobble_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:worn_light_limestone_cobble_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:worn_light_limestone_cobble_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:worn_light_limestone_cobble_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:worn_light_limestone_cobble_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:worn_light_limestone_cobble_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:worn_light_limestone_cobble_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:worn_light_limestone_cobble_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:worn_light_limestone_cobble_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:worn_light_limestone_cobble_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:worn_light_limestone_cobble_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:worn_light_limestone_cobble_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:worn_light_limestone_cobble_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:worn_light_limestone_cobble_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:worn_light_limestone_cobble_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:worn_light_limestone_cobble_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:worn_light_limestone_cobble_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:worn_light_limestone_cobble_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:worn_light_limestone_cobble_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:worn_light_limestone_cobble_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:worn_light_limestone_cobble_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:worn_light_limestone_cobble_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:worn_light_limestone_cobble_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:worn_light_limestone_cobble_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:worn_light_limestone_cobble_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:worn_light_limestone_cobble_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:worn_light_limestone_cobble_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:worn_light_limestone_cobble_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:worn_light_limestone_cobble_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:worn_light_limestone_cobble_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:worn_light_limestone_cobble_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:worn_light_limestone_cobble_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:worn_light_limestone_cobble_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:worn_light_limestone_cobble_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:worn_light_limestone_cobble_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:worn_light_limestone_cobble_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:worn_light_limestone_cobble_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:worn_light_limestone_cobble_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:worn_light_limestone_cobble_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:worn_light_limestone_cobble_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:worn_light_limestone_cobble_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:worn_light_limestone_cobble_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:worn_light_limestone_cobble_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:worn_light_limestone_cobble_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:worn_light_limestone_cobble_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:worn_light_limestone_cobble_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:worn_light_limestone_cobble_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:worn_light_limestone_cobble_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:worn_light_limestone_cobble_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:worn_light_limestone_cobble_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:worn_light_limestone_cobble_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:worn_light_limestone_cobble_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:worn_light_limestone_cobble_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:worn_light_limestone_cobble_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:worn_light_limestone_cobble_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:worn_light_limestone_cobble_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:worn_light_limestone_cobble_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:worn_light_limestone_cobble_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:worn_light_limestone_cobble_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:worn_light_limestone_cobble_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:worn_light_limestone_cobble_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:worn_light_limestone_cobble_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:worn_light_limestone_cobble_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:worn_light_limestone_cobble_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:worn_light_limestone_cobble_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:worn_light_limestone_cobble_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:worn_light_limestone_cobble_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:worn_light_limestone_cobble_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:worn_light_limestone_cobble_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:worn_light_limestone_cobble_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:worn_light_limestone_cobble_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:worn_light_limestone_cobble_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:worn_light_limestone_cobble_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:worn_light_limestone_cobble_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:worn_light_limestone_cobble_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:worn_light_limestone_cobble_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:worn_light_limestone_cobble_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:worn_light_limestone_cobble_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:worn_light_limestone_cobble_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:worn_light_limestone_cobble_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:worn_light_limestone_cobble_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:worn_light_limestone_cobble_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:worn_light_limestone_cobble_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:worn_light_limestone_cobble_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:worn_light_limestone_cobble_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:worn_light_limestone_cobble_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:worn_light_limestone_cobble_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:worn_light_limestone_cobble_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:worn_light_limestone_cobble_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:worn_light_limestone_cobble_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:worn_light_limestone_cobble_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:worn_light_limestone_cobble_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:worn_light_limestone_cobble_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:worn_light_limestone_cobble_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:worn_light_limestone_cobble_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:worn_light_limestone_cobble_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:worn_light_limestone_cobble_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:worn_light_limestone_cobble_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:worn_light_limestone_cobble_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:worn_light_limestone_cobble_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:worn_light_limestone_cobble_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:worn_light_limestone_cobble_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:worn_light_limestone_cobble_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:worn_light_limestone_cobble_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:worn_light_limestone_cobble_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:worn_light_limestone_cobble_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:worn_light_limestone_cobble_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:worn_light_limestone_cobble_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:worn_light_limestone_cobble_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:worn_light_limestone_cobble_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:worn_light_limestone_cobble_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:worn_light_limestone_cobble_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:worn_light_limestone_cobble_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:worn_light_limestone_cobble_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:worn_light_limestone_cobble_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:worn_light_limestone_cobble_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:worn_light_limestone_cobble_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:worn_light_limestone_cobble_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:worn_light_limestone_cobble_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:worn_light_limestone_cobble_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:worn_light_limestone_cobble_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:worn_light_limestone_cobble_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:worn_light_limestone_cobble_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:worn_light_limestone_cobble_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:worn_light_limestone_cobble_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:worn_light_limestone_cobble_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:worn_light_limestone_cobble_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:worn_light_limestone_cobble_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:worn_light_limestone_cobble_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:worn_light_limestone_cobble_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:worn_light_limestone_cobble_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:worn_light_limestone_cobble_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:worn_light_limestone_cobble_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:worn_light_limestone_cobble_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:worn_light_limestone_cobble_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:worn_light_limestone_cobble_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:worn_light_limestone_cobble_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:worn_light_limestone_cobble_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:worn_light_limestone_cobble_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:worn_light_limestone_cobble_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:worn_light_limestone_cobble_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:worn_light_limestone_cobble_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:worn_light_limestone_cobble_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:worn_light_limestone_cobble_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:worn_light_limestone_cobble_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:worn_light_limestone_cobble_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:worn_light_limestone_cobble_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:worn_light_limestone_cobble_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:worn_light_limestone_cobble_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:worn_light_limestone_cobble_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:worn_light_limestone_cobble_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:worn_light_limestone_cobble_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:worn_light_limestone_cobble_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:worn_light_limestone_cobble_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:worn_light_limestone_cobble_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:worn_light_limestone_cobble_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:worn_light_limestone_cobble_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:worn_light_limestone_cobble_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:worn_light_limestone_cobble_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:worn_light_limestone_cobble_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:worn_light_limestone_cobble_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:worn_light_limestone_cobble_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:worn_light_limestone_cobble_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:worn_light_limestone_cobble_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:worn_light_limestone_cobble_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:worn_light_limestone_cobble_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:worn_light_limestone_cobble_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:worn_light_limestone_cobble_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:worn_light_limestone_cobble_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:worn_light_limestone_cobble_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:worn_light_limestone_cobble_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:worn_light_limestone_cobble_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:worn_light_limestone_cobble_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:worn_light_limestone_cobble_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:worn_light_limestone_cobble_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:worn_light_limestone_cobble_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:worn_light_limestone_cobble_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:worn_light_limestone_cobble_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:worn_light_limestone_cobble_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:worn_light_limestone_cobble_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:worn_light_limestone_cobble_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:worn_light_limestone_cobble_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:worn_light_limestone_cobble_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:worn_light_limestone_cobble_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:worn_lightly_plastered_brick
conquest:worn_lightly_plastered_brick_arrowslit[facing=north,waterlogged=true]
conquest:worn_lightly_plastered_brick_arrowslit[facing=north,waterlogged=false]
conquest:worn_lightly_plastered_brick_arrowslit[facing=south,waterlogged=true]
conquest:worn_lightly_plastered_brick_arrowslit[facing=south,waterlogged=false]
conquest:worn_lightly_plastered_brick_arrowslit[facing=west,waterlogged=true]
conquest:worn_lightly_plastered_brick_arrowslit[facing=west,waterlogged=false]
conquest:worn_lightly_plastered_brick_arrowslit[facing=east,waterlogged=true]
conquest:worn_lightly_plastered_brick_arrowslit[facing=east,waterlogged=false]
conquest:worn_lightly_plastered_brick_balustrade[axis=x,waterlogged=true]
conquest:worn_lightly_plastered_brick_balustrade[axis=x,waterlogged=false]
conquest:worn_lightly_plastered_brick_balustrade[axis=y,waterlogged=true]
conquest:worn_lightly_plastered_brick_balustrade[axis=y,waterlogged=false]
conquest:worn_lightly_plastered_brick_balustrade[axis=z,waterlogged=true]
conquest:worn_lightly_plastered_brick_balustrade[axis=z,waterlogged=false]
conquest:worn_lightly_plastered_brick_capital[facing=flat,type=top,waterlogged=true]
conquest:worn_lightly_plastered_brick_capital[facing=flat,type=top,waterlogged=false]
conquest:worn_lightly_plastered_brick_capital[facing=flat,type=bottom,waterlogged=true]
conquest:worn_lightly_plastered_brick_capital[facing=flat,type=bottom,waterlogged=false]
conquest:worn_lightly_plastered_brick_capital[facing=north,type=top,waterlogged=true]
conquest:worn_lightly_plastered_brick_capital[facing=north,type=top,waterlogged=false]
conquest:worn_lightly_plastered_brick_capital[facing=north,type=bottom,waterlogged=true]
conquest:worn_lightly_plastered_brick_capital[facing=north,type=bottom,waterlogged=false]
conquest:worn_lightly_plastered_brick_capital[facing=south,type=top,waterlogged=true]
conquest:worn_lightly_plastered_brick_capital[facing=south,type=top,waterlogged=false]
conquest:worn_lightly_plastered_brick_capital[facing=south,type=bottom,waterlogged=true]
conquest:worn_lightly_plastered_brick_capital[facing=south,type=bottom,waterlogged=false]
conquest:worn_lightly_plastered_brick_capital[facing=east,type=top,waterlogged=true]
conquest:worn_lightly_plastered_brick_capital[facing=east,type=top,waterlogged=false]
conquest:worn_lightly_plastered_brick_capital[facing=east,type=bottom,waterlogged=true]
conquest:worn_lightly_plastered_brick_capital[facing=east,type=bottom,waterlogged=false]
conquest:worn_lightly_plastered_brick_capital[facing=west,type=top,waterlogged=true]
conquest:worn_lightly_plastered_brick_capital[facing=west,type=top,waterlogged=false]
conquest:worn_lightly_plastered_brick_capital[facing=west,type=bottom,waterlogged=true]
conquest:worn_lightly_plastered_brick_capital[facing=west,type=bottom,waterlogged=false]
conquest:worn_lightly_plastered_brick_corner_slab[facing=north,type=top,waterlogged=true]
conquest:worn_lightly_plastered_brick_corner_slab[facing=north,type=top,waterlogged=false]
conquest:worn_lightly_plastered_brick_corner_slab[facing=north,type=bottom,waterlogged=true]
conquest:worn_lightly_plastered_brick_corner_slab[facing=north,type=bottom,waterlogged=false]
conquest:worn_lightly_plastered_brick_corner_slab[facing=south,type=top,waterlogged=true]
conquest:worn_lightly_plastered_brick_corner_slab[facing=south,type=top,waterlogged=false]
conquest:worn_lightly_plastered_brick_corner_slab[facing=south,type=bottom,waterlogged=true]
conquest:worn_lightly_plastered_brick_corner_slab[facing=south,type=bottom,waterlogged=false]
conquest:worn_lightly_plastered_brick_corner_slab[facing=west,type=top,waterlogged=true]
conquest:worn_lightly_plastered_brick_corner_slab[facing=west,type=top,waterlogged=false]
conquest:worn_lightly_plastered_brick_corner_slab[facing=west,type=bottom,waterlogged=true]
conquest:worn_lightly_plastered_brick_corner_slab[facing=west,type=bottom,waterlogged=false]
conquest:worn_lightly_plastered_brick_corner_slab[facing=east,type=top,waterlogged=true]
conquest:worn_lightly_plastered_brick_corner_slab[facing=east,type=top,waterlogged=false]
conquest:worn_lightly_plastered_brick_corner_slab[facing=east,type=bottom,waterlogged=true]
conquest:worn_lightly_plastered_brick_corner_slab[facing=east,type=bottom,waterlogged=false]
conquest:worn_lightly_plastered_brick_eighth_slab[facing=north,type=top,waterlogged=true]
conquest:worn_lightly_plastered_brick_eighth_slab[facing=north,type=top,waterlogged=false]
conquest:worn_lightly_plastered_brick_eighth_slab[facing=north,type=bottom,waterlogged=true]
conquest:worn_lightly_plastered_brick_eighth_slab[facing=north,type=bottom,waterlogged=false]
conquest:worn_lightly_plastered_brick_eighth_slab[facing=south,type=top,waterlogged=true]
conquest:worn_lightly_plastered_brick_eighth_slab[facing=south,type=top,waterlogged=false]
conquest:worn_lightly_plastered_brick_eighth_slab[facing=south,type=bottom,waterlogged=true]
conquest:worn_lightly_plastered_brick_eighth_slab[facing=south,type=bottom,waterlogged=false]
conquest:worn_lightly_plastered_brick_eighth_slab[facing=west,type=top,waterlogged=true]
conquest:worn_lightly_plastered_brick_eighth_slab[facing=west,type=top,waterlogged=false]
conquest:worn_lightly_plastered_brick_eighth_slab[facing=west,type=bottom,waterlogged=true]
conquest:worn_lightly_plastered_brick_eighth_slab[facing=west,type=bottom,waterlogged=false]
conquest:worn_lightly_plastered_brick_eighth_slab[facing=east,type=top,waterlogged=true]
conquest:worn_lightly_plastered_brick_eighth_slab[facing=east,type=top,waterlogged=false]
conquest:worn_lightly_plastered_brick_eighth_slab[facing=east,type=bottom,waterlogged=true]
conquest:worn_lightly_plastered_brick_eighth_slab[facing=east,type=bottom,waterlogged=false]
conquest:worn_lightly_plastered_brick_pillar[layer=1,waterlogged=true]
conquest:worn_lightly_plastered_brick_pillar[layer=1,waterlogged=false]
conquest:worn_lightly_plastered_brick_pillar[layer=2,waterlogged=true]
conquest:worn_lightly_plastered_brick_pillar[layer=2,waterlogged=false]
conquest:worn_lightly_plastered_brick_pillar[layer=3,waterlogged=true]
conquest:worn_lightly_plastered_brick_pillar[layer=3,waterlogged=false]
conquest:worn_lightly_plastered_brick_quarter_slab[facing=north,layer=1,type=top,waterlogged=true]
conquest:worn_lightly_plastered_brick_quarter_slab[facing=north,layer=1,type=top,waterlogged=false]
conquest:worn_lightly_plastered_brick_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=true]
conquest:worn_lightly_plastered_brick_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=false]
conquest:worn_lightly_plastered_brick_quarter_slab[facing=north,layer=2,type=top,waterlogged=true]
conquest:worn_lightly_plastered_brick_quarter_slab[facing=north,layer=2,type=top,waterlogged=false]
conquest:worn_lightly_plastered_brick_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=true]
conquest:worn_lightly_plastered_brick_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=false]
conquest:worn_lightly_plastered_brick_quarter_slab[facing=north,layer=3,type=top,waterlogged=true]
conquest:worn_lightly_plastered_brick_quarter_slab[facing=north,layer=3,type=top,waterlogged=false]
conquest:worn_lightly_plastered_brick_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=true]
conquest:worn_lightly_plastered_brick_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=false]
conquest:worn_lightly_plastered_brick_quarter_slab[facing=south,layer=1,type=top,waterlogged=true]
conquest:worn_lightly_plastered_brick_quarter_slab[facing=south,layer=1,type=top,waterlogged=false]
conquest:worn_lightly_plastered_brick_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=true]
conquest:worn_lightly_plastered_brick_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=false]
conquest:worn_lightly_plastered_brick_quarter_slab[facing=south,layer=2,type=top,waterlogged=true]
conquest:worn_lightly_plastered_brick_quarter_slab[facing=south,layer=2,type=top,waterlogged=false]
conquest:worn_lightly_plastered_brick_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=true]
conquest:worn_lightly_plastered_brick_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=false]
conquest:worn_lightly_plastered_brick_quarter_slab[facing=south,layer=3,type=top,waterlogged=true]
conquest:worn_lightly_plastered_brick_quarter_slab[facing=south,layer=3,type=top,waterlogged=false]
conquest:worn_lightly_plastered_brick_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=true]
conquest:worn_lightly_plastered_brick_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=false]
conquest:worn_lightly_plastered_brick_quarter_slab[facing=west,layer=1,type=top,waterlogged=true]
conquest:worn_lightly_plastered_brick_quarter_slab[facing=west,layer=1,type=top,waterlogged=false]
conquest:worn_lightly_plastered_brick_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=true]
conquest:worn_lightly_plastered_brick_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=false]
conquest:worn_lightly_plastered_brick_quarter_slab[facing=west,layer=2,type=top,waterlogged=true]
conquest:worn_lightly_plastered_brick_quarter_slab[facing=west,layer=2,type=top,waterlogged=false]
conquest:worn_lightly_plastered_brick_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=true]
conquest:worn_lightly_plastered_brick_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=false]
conquest:worn_lightly_plastered_brick_quarter_slab[facing=west,layer=3,type=top,waterlogged=true]
conquest:worn_lightly_plastered_brick_quarter_slab[facing=west,layer=3,type=top,waterlogged=false]
conquest:worn_lightly_plastered_brick_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=true]
conquest:worn_lightly_plastered_brick_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=false]
conquest:worn_lightly_plastered_brick_quarter_slab[facing=east,layer=1,type=top,waterlogged=true]
conquest:worn_lightly_plastered_brick_quarter_slab[facing=east,layer=1,type=top,waterlogged=false]
conquest:worn_lightly_plastered_brick_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=true]
conquest:worn_lightly_plastered_brick_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=false]
conquest:worn_lightly_plastered_brick_quarter_slab[facing=east,layer=2,type=top,waterlogged=true]
conquest:worn_lightly_plastered_brick_quarter_slab[facing=east,layer=2,type=top,waterlogged=false]
conquest:worn_lightly_plastered_brick_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=true]
conquest:worn_lightly_plastered_brick_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=false]
conquest:worn_lightly_plastered_brick_quarter_slab[facing=east,layer=3,type=top,waterlogged=true]
conquest:worn_lightly_plastered_brick_quarter_slab[facing=east,layer=3,type=top,waterlogged=false]
conquest:worn_lightly_plastered_brick_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=true]
conquest:worn_lightly_plastered_brick_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=false]
conquest:worn_lightly_plastered_brick_slab[layers=1,type=top,waterlogged=true]
conquest:worn_lightly_plastered_brick_slab[layers=1,type=top,waterlogged=false]
conquest:worn_lightly_plastered_brick_slab[layers=1,type=bottom,waterlogged=true]
conquest:worn_lightly_plastered_brick_slab[layers=1,type=bottom,waterlogged=false]
conquest:worn_lightly_plastered_brick_slab[layers=2,type=top,waterlogged=true]
conquest:worn_lightly_plastered_brick_slab[layers=2,type=top,waterlogged=false]
conquest:worn_lightly_plastered_brick_slab[layers=2,type=bottom,waterlogged=true]
conquest:worn_lightly_plastered_brick_slab[layers=2,type=bottom,waterlogged=false]
conquest:worn_lightly_plastered_brick_slab[layers=3,type=top,waterlogged=true]
conquest:worn_lightly_plastered_brick_slab[layers=3,type=top,waterlogged=false]
conquest:worn_lightly_plastered_brick_slab[layers=3,type=bottom,waterlogged=true]
conquest:worn_lightly_plastered_brick_slab[layers=3,type=bottom,waterlogged=false]
conquest:worn_lightly_plastered_brick_slab[layers=4,type=top,waterlogged=true]
conquest:worn_lightly_plastered_brick_slab[layers=4,type=top,waterlogged=false]
conquest:worn_lightly_plastered_brick_slab[layers=4,type=bottom,waterlogged=true]
conquest:worn_lightly_plastered_brick_slab[layers=4,type=bottom,waterlogged=false]
conquest:worn_lightly_plastered_brick_slab[layers=5,type=top,waterlogged=true]
conquest:worn_lightly_plastered_brick_slab[layers=5,type=top,waterlogged=false]
conquest:worn_lightly_plastered_brick_slab[layers=5,type=bottom,waterlogged=true]
conquest:worn_lightly_plastered_brick_slab[layers=5,type=bottom,waterlogged=false]
conquest:worn_lightly_plastered_brick_slab[layers=6,type=top,waterlogged=true]
conquest:worn_lightly_plastered_brick_slab[layers=6,type=top,waterlogged=false]
conquest:worn_lightly_plastered_brick_slab[layers=6,type=bottom,waterlogged=true]
conquest:worn_lightly_plastered_brick_slab[layers=6,type=bottom,waterlogged=false]
conquest:worn_lightly_plastered_brick_slab[layers=7,type=top,waterlogged=true]
conquest:worn_lightly_plastered_brick_slab[layers=7,type=top,waterlogged=false]
conquest:worn_lightly_plastered_brick_slab[layers=7,type=bottom,waterlogged=true]
conquest:worn_lightly_plastered_brick_slab[layers=7,type=bottom,waterlogged=false]
conquest:worn_lightly_plastered_brick_slab[layers=8,type=top,waterlogged=true]
conquest:worn_lightly_plastered_brick_slab[layers=8,type=top,waterlogged=false]
conquest:worn_lightly_plastered_brick_slab[layers=8,type=bottom,waterlogged=true]
conquest:worn_lightly_plastered_brick_slab[layers=8,type=bottom,waterlogged=false]
conquest:worn_lightly_plastered_brick_small_arch[direction=northsouth,waterlogged=true]
conquest:worn_lightly_plastered_brick_small_arch[direction=northsouth,waterlogged=false]
conquest:worn_lightly_plastered_brick_small_arch[direction=eastwest,waterlogged=true]
conquest:worn_lightly_plastered_brick_small_arch[direction=eastwest,waterlogged=false]
conquest:worn_lightly_plastered_brick_small_arch_half[facing=north,waterlogged=true]
conquest:worn_lightly_plastered_brick_small_arch_half[facing=north,waterlogged=false]
conquest:worn_lightly_plastered_brick_small_arch_half[facing=south,waterlogged=true]
conquest:worn_lightly_plastered_brick_small_arch_half[facing=south,waterlogged=false]
conquest:worn_lightly_plastered_brick_small_arch_half[facing=west,waterlogged=true]
conquest:worn_lightly_plastered_brick_small_arch_half[facing=west,waterlogged=false]
conquest:worn_lightly_plastered_brick_small_arch_half[facing=east,waterlogged=true]
conquest:worn_lightly_plastered_brick_small_arch_half[facing=east,waterlogged=false]
conquest:worn_lightly_plastered_brick_small_window[down=true,up=true,waterlogged=true]
conquest:worn_lightly_plastered_brick_small_window[down=true,up=true,waterlogged=false]
conquest:worn_lightly_plastered_brick_small_window[down=true,up=false,waterlogged=true]
conquest:worn_lightly_plastered_brick_small_window[down=true,up=false,waterlogged=false]
conquest:worn_lightly_plastered_brick_small_window[down=false,up=true,waterlogged=true]
conquest:worn_lightly_plastered_brick_small_window[down=false,up=true,waterlogged=false]
conquest:worn_lightly_plastered_brick_small_window[down=false,up=false,waterlogged=true]
conquest:worn_lightly_plastered_brick_small_window[down=false,up=false,waterlogged=false]
conquest:worn_lightly_plastered_brick_small_window_half[down=true,facing=north,up=true,waterlogged=true]
conquest:worn_lightly_plastered_brick_small_window_half[down=true,facing=north,up=true,waterlogged=false]
conquest:worn_lightly_plastered_brick_small_window_half[down=true,facing=north,up=false,waterlogged=true]
conquest:worn_lightly_plastered_brick_small_window_half[down=true,facing=north,up=false,waterlogged=false]
conquest:worn_lightly_plastered_brick_small_window_half[down=true,facing=south,up=true,waterlogged=true]
conquest:worn_lightly_plastered_brick_small_window_half[down=true,facing=south,up=true,waterlogged=false]
conquest:worn_lightly_plastered_brick_small_window_half[down=true,facing=south,up=false,waterlogged=true]
conquest:worn_lightly_plastered_brick_small_window_half[down=true,facing=south,up=false,waterlogged=false]
conquest:worn_lightly_plastered_brick_small_window_half[down=true,facing=west,up=true,waterlogged=true]
conquest:worn_lightly_plastered_brick_small_window_half[down=true,facing=west,up=true,waterlogged=false]
conquest:worn_lightly_plastered_brick_small_window_half[down=true,facing=west,up=false,waterlogged=true]
conquest:worn_lightly_plastered_brick_small_window_half[down=true,facing=west,up=false,waterlogged=false]
conquest:worn_lightly_plastered_brick_small_window_half[down=true,facing=east,up=true,waterlogged=true]
conquest:worn_lightly_plastered_brick_small_window_half[down=true,facing=east,up=true,waterlogged=false]
conquest:worn_lightly_plastered_brick_small_window_half[down=true,facing=east,up=false,waterlogged=true]
conquest:worn_lightly_plastered_brick_small_window_half[down=true,facing=east,up=false,waterlogged=false]
conquest:worn_lightly_plastered_brick_small_window_half[down=false,facing=north,up=true,waterlogged=true]
conquest:worn_lightly_plastered_brick_small_window_half[down=false,facing=north,up=true,waterlogged=false]
conquest:worn_lightly_plastered_brick_small_window_half[down=false,facing=north,up=false,waterlogged=true]
conquest:worn_lightly_plastered_brick_small_window_half[down=false,facing=north,up=false,waterlogged=false]
conquest:worn_lightly_plastered_brick_small_window_half[down=false,facing=south,up=true,waterlogged=true]
conquest:worn_lightly_plastered_brick_small_window_half[down=false,facing=south,up=true,waterlogged=false]
conquest:worn_lightly_plastered_brick_small_window_half[down=false,facing=south,up=false,waterlogged=true]
conquest:worn_lightly_plastered_brick_small_window_half[down=false,facing=south,up=false,waterlogged=false]
conquest:worn_lightly_plastered_brick_small_window_half[down=false,facing=west,up=true,waterlogged=true]
conquest:worn_lightly_plastered_brick_small_window_half[down=false,facing=west,up=true,waterlogged=false]
conquest:worn_lightly_plastered_brick_small_window_half[down=false,facing=west,up=false,waterlogged=true]
conquest:worn_lightly_plastered_brick_small_window_half[down=false,facing=west,up=false,waterlogged=false]
conquest:worn_lightly_plastered_brick_small_window_half[down=false,facing=east,up=true,waterlogged=true]
conquest:worn_lightly_plastered_brick_small_window_half[down=false,facing=east,up=true,waterlogged=false]
conquest:worn_lightly_plastered_brick_small_window_half[down=false,facing=east,up=false,waterlogged=true]
conquest:worn_lightly_plastered_brick_small_window_half[down=false,facing=east,up=false,waterlogged=false]
conquest:worn_lightly_plastered_brick_sphere[type=egg,waterlogged=true]
conquest:worn_lightly_plastered_brick_sphere[type=egg,waterlogged=false]
conquest:worn_lightly_plastered_brick_sphere[type=small,waterlogged=true]
conquest:worn_lightly_plastered_brick_sphere[type=small,waterlogged=false]
conquest:worn_lightly_plastered_brick_sphere[type=large,waterlogged=true]
conquest:worn_lightly_plastered_brick_sphere[type=large,waterlogged=false]
conquest:worn_lightly_plastered_brick_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:worn_lightly_plastered_brick_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:worn_lightly_plastered_brick_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:worn_lightly_plastered_brick_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:worn_lightly_plastered_brick_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:worn_lightly_plastered_brick_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:worn_lightly_plastered_brick_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:worn_lightly_plastered_brick_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:worn_lightly_plastered_brick_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:worn_lightly_plastered_brick_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:worn_lightly_plastered_brick_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:worn_lightly_plastered_brick_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:worn_lightly_plastered_brick_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:worn_lightly_plastered_brick_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:worn_lightly_plastered_brick_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:worn_lightly_plastered_brick_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:worn_lightly_plastered_brick_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:worn_lightly_plastered_brick_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:worn_lightly_plastered_brick_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:worn_lightly_plastered_brick_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:worn_lightly_plastered_brick_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:worn_lightly_plastered_brick_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:worn_lightly_plastered_brick_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:worn_lightly_plastered_brick_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:worn_lightly_plastered_brick_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:worn_lightly_plastered_brick_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:worn_lightly_plastered_brick_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:worn_lightly_plastered_brick_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:worn_lightly_plastered_brick_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:worn_lightly_plastered_brick_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:worn_lightly_plastered_brick_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:worn_lightly_plastered_brick_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:worn_lightly_plastered_brick_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:worn_lightly_plastered_brick_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:worn_lightly_plastered_brick_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:worn_lightly_plastered_brick_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:worn_lightly_plastered_brick_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:worn_lightly_plastered_brick_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:worn_lightly_plastered_brick_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:worn_lightly_plastered_brick_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:worn_lightly_plastered_brick_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:worn_lightly_plastered_brick_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:worn_lightly_plastered_brick_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:worn_lightly_plastered_brick_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:worn_lightly_plastered_brick_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:worn_lightly_plastered_brick_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:worn_lightly_plastered_brick_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:worn_lightly_plastered_brick_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:worn_lightly_plastered_brick_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:worn_lightly_plastered_brick_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:worn_lightly_plastered_brick_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:worn_lightly_plastered_brick_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:worn_lightly_plastered_brick_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:worn_lightly_plastered_brick_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:worn_lightly_plastered_brick_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:worn_lightly_plastered_brick_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:worn_lightly_plastered_brick_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:worn_lightly_plastered_brick_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:worn_lightly_plastered_brick_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:worn_lightly_plastered_brick_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:worn_lightly_plastered_brick_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:worn_lightly_plastered_brick_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:worn_lightly_plastered_brick_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:worn_lightly_plastered_brick_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:worn_lightly_plastered_brick_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:worn_lightly_plastered_brick_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:worn_lightly_plastered_brick_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:worn_lightly_plastered_brick_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:worn_lightly_plastered_brick_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:worn_lightly_plastered_brick_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:worn_lightly_plastered_brick_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:worn_lightly_plastered_brick_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:worn_lightly_plastered_brick_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:worn_lightly_plastered_brick_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:worn_lightly_plastered_brick_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:worn_lightly_plastered_brick_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:worn_lightly_plastered_brick_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:worn_lightly_plastered_brick_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:worn_lightly_plastered_brick_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:worn_lightly_plastered_brick_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:worn_lightly_plastered_brick_two_meter_arch[facing=north,type=top]
conquest:worn_lightly_plastered_brick_two_meter_arch[facing=north,type=bottom]
conquest:worn_lightly_plastered_brick_two_meter_arch[facing=south,type=top]
conquest:worn_lightly_plastered_brick_two_meter_arch[facing=south,type=bottom]
conquest:worn_lightly_plastered_brick_two_meter_arch[facing=west,type=top]
conquest:worn_lightly_plastered_brick_two_meter_arch[facing=west,type=bottom]
conquest:worn_lightly_plastered_brick_two_meter_arch[facing=east,type=top]
conquest:worn_lightly_plastered_brick_two_meter_arch[facing=east,type=bottom]
conquest:worn_lightly_plastered_brick_two_meter_arch_half[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:worn_lightly_plastered_brick_two_meter_arch_half[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:worn_lightly_plastered_brick_two_meter_arch_half[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:worn_lightly_plastered_brick_two_meter_arch_half[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:worn_lightly_plastered_brick_two_meter_arch_half[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:worn_lightly_plastered_brick_two_meter_arch_half[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:worn_lightly_plastered_brick_two_meter_arch_half[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:worn_lightly_plastered_brick_two_meter_arch_half[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:worn_lightly_plastered_brick_two_meter_arch_half[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:worn_lightly_plastered_brick_two_meter_arch_half[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:worn_lightly_plastered_brick_two_meter_arch_half[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:worn_lightly_plastered_brick_two_meter_arch_half[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:worn_lightly_plastered_brick_two_meter_arch_half[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:worn_lightly_plastered_brick_two_meter_arch_half[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:worn_lightly_plastered_brick_two_meter_arch_half[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:worn_lightly_plastered_brick_two_meter_arch_half[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:worn_lightly_plastered_brick_two_meter_arch_half[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:worn_lightly_plastered_brick_two_meter_arch_half[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:worn_lightly_plastered_brick_two_meter_arch_half[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:worn_lightly_plastered_brick_two_meter_arch_half[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:worn_lightly_plastered_brick_two_meter_arch_half[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:worn_lightly_plastered_brick_two_meter_arch_half[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:worn_lightly_plastered_brick_two_meter_arch_half[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:worn_lightly_plastered_brick_two_meter_arch_half[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:worn_lightly_plastered_brick_two_meter_arch_half[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:worn_lightly_plastered_brick_two_meter_arch_half[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:worn_lightly_plastered_brick_two_meter_arch_half[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:worn_lightly_plastered_brick_two_meter_arch_half[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:worn_lightly_plastered_brick_two_meter_arch_half[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:worn_lightly_plastered_brick_two_meter_arch_half[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:worn_lightly_plastered_brick_two_meter_arch_half[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:worn_lightly_plastered_brick_two_meter_arch_half[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:worn_lightly_plastered_brick_two_meter_arch_half[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:worn_lightly_plastered_brick_two_meter_arch_half[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:worn_lightly_plastered_brick_two_meter_arch_half[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:worn_lightly_plastered_brick_two_meter_arch_half[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:worn_lightly_plastered_brick_two_meter_arch_half[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:worn_lightly_plastered_brick_two_meter_arch_half[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:worn_lightly_plastered_brick_two_meter_arch_half[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:worn_lightly_plastered_brick_two_meter_arch_half[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:worn_lightly_plastered_brick_two_meter_arch_half[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:worn_lightly_plastered_brick_two_meter_arch_half[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:worn_lightly_plastered_brick_two_meter_arch_half[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:worn_lightly_plastered_brick_two_meter_arch_half[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:worn_lightly_plastered_brick_two_meter_arch_half[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:worn_lightly_plastered_brick_two_meter_arch_half[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:worn_lightly_plastered_brick_two_meter_arch_half[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:worn_lightly_plastered_brick_two_meter_arch_half[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:worn_lightly_plastered_brick_two_meter_arch_half[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:worn_lightly_plastered_brick_two_meter_arch_half[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:worn_lightly_plastered_brick_two_meter_arch_half[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:worn_lightly_plastered_brick_two_meter_arch_half[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:worn_lightly_plastered_brick_two_meter_arch_half[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:worn_lightly_plastered_brick_two_meter_arch_half[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:worn_lightly_plastered_brick_two_meter_arch_half[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:worn_lightly_plastered_brick_two_meter_arch_half[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:worn_lightly_plastered_brick_two_meter_arch_half[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:worn_lightly_plastered_brick_two_meter_arch_half[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:worn_lightly_plastered_brick_two_meter_arch_half[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:worn_lightly_plastered_brick_two_meter_arch_half[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:worn_lightly_plastered_brick_two_meter_arch_half[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:worn_lightly_plastered_brick_two_meter_arch_half[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:worn_lightly_plastered_brick_two_meter_arch_half[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:worn_lightly_plastered_brick_two_meter_arch_half[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:worn_lightly_plastered_brick_vertical_corner[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:worn_lightly_plastered_brick_vertical_corner[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:worn_lightly_plastered_brick_vertical_corner[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:worn_lightly_plastered_brick_vertical_corner[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:worn_lightly_plastered_brick_vertical_corner[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:worn_lightly_plastered_brick_vertical_corner[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:worn_lightly_plastered_brick_vertical_corner[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:worn_lightly_plastered_brick_vertical_corner[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:worn_lightly_plastered_brick_vertical_corner[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:worn_lightly_plastered_brick_vertical_corner[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:worn_lightly_plastered_brick_vertical_corner[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:worn_lightly_plastered_brick_vertical_corner[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:worn_lightly_plastered_brick_vertical_corner[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:worn_lightly_plastered_brick_vertical_corner[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:worn_lightly_plastered_brick_vertical_corner[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:worn_lightly_plastered_brick_vertical_corner[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:worn_lightly_plastered_brick_vertical_corner[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:worn_lightly_plastered_brick_vertical_corner[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:worn_lightly_plastered_brick_vertical_corner[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:worn_lightly_plastered_brick_vertical_corner[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:worn_lightly_plastered_brick_vertical_corner[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:worn_lightly_plastered_brick_vertical_corner[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:worn_lightly_plastered_brick_vertical_corner[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:worn_lightly_plastered_brick_vertical_corner[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:worn_lightly_plastered_brick_vertical_corner[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:worn_lightly_plastered_brick_vertical_corner[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:worn_lightly_plastered_brick_vertical_corner[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:worn_lightly_plastered_brick_vertical_corner[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:worn_lightly_plastered_brick_vertical_corner[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:worn_lightly_plastered_brick_vertical_corner[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:worn_lightly_plastered_brick_vertical_corner[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:worn_lightly_plastered_brick_vertical_corner[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:worn_lightly_plastered_brick_vertical_corner[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:worn_lightly_plastered_brick_vertical_corner[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:worn_lightly_plastered_brick_vertical_corner[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:worn_lightly_plastered_brick_vertical_corner[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:worn_lightly_plastered_brick_vertical_corner[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:worn_lightly_plastered_brick_vertical_corner[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:worn_lightly_plastered_brick_vertical_corner[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:worn_lightly_plastered_brick_vertical_corner[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:worn_lightly_plastered_brick_vertical_corner[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:worn_lightly_plastered_brick_vertical_corner[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:worn_lightly_plastered_brick_vertical_corner[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:worn_lightly_plastered_brick_vertical_corner[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:worn_lightly_plastered_brick_vertical_corner[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:worn_lightly_plastered_brick_vertical_corner[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:worn_lightly_plastered_brick_vertical_corner[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:worn_lightly_plastered_brick_vertical_corner[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:worn_lightly_plastered_brick_vertical_corner[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:worn_lightly_plastered_brick_vertical_corner[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:worn_lightly_plastered_brick_vertical_corner[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:worn_lightly_plastered_brick_vertical_corner[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:worn_lightly_plastered_brick_vertical_corner[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:worn_lightly_plastered_brick_vertical_corner[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:worn_lightly_plastered_brick_vertical_corner[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:worn_lightly_plastered_brick_vertical_corner[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:worn_lightly_plastered_brick_vertical_corner[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:worn_lightly_plastered_brick_vertical_corner[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:worn_lightly_plastered_brick_vertical_corner[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:worn_lightly_plastered_brick_vertical_corner[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:worn_lightly_plastered_brick_vertical_corner[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:worn_lightly_plastered_brick_vertical_corner[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:worn_lightly_plastered_brick_vertical_corner[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:worn_lightly_plastered_brick_vertical_corner[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:worn_lightly_plastered_brick_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:worn_lightly_plastered_brick_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:worn_lightly_plastered_brick_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:worn_lightly_plastered_brick_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:worn_lightly_plastered_brick_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:worn_lightly_plastered_brick_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:worn_lightly_plastered_brick_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:worn_lightly_plastered_brick_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:worn_lightly_plastered_brick_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:worn_lightly_plastered_brick_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:worn_lightly_plastered_brick_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:worn_lightly_plastered_brick_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:worn_lightly_plastered_brick_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:worn_lightly_plastered_brick_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:worn_lightly_plastered_brick_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:worn_lightly_plastered_brick_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:worn_lightly_plastered_brick_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:worn_lightly_plastered_brick_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:worn_lightly_plastered_brick_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:worn_lightly_plastered_brick_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:worn_lightly_plastered_brick_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:worn_lightly_plastered_brick_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:worn_lightly_plastered_brick_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:worn_lightly_plastered_brick_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:worn_lightly_plastered_brick_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:worn_lightly_plastered_brick_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:worn_lightly_plastered_brick_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:worn_lightly_plastered_brick_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:worn_lightly_plastered_brick_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:worn_lightly_plastered_brick_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:worn_lightly_plastered_brick_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:worn_lightly_plastered_brick_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:worn_lightly_plastered_brick_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:worn_lightly_plastered_brick_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:worn_lightly_plastered_brick_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:worn_lightly_plastered_brick_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:worn_lightly_plastered_brick_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:worn_lightly_plastered_brick_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:worn_lightly_plastered_brick_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:worn_lightly_plastered_brick_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:worn_lightly_plastered_brick_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:worn_lightly_plastered_brick_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:worn_lightly_plastered_brick_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:worn_lightly_plastered_brick_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:worn_lightly_plastered_brick_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:worn_lightly_plastered_brick_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:worn_lightly_plastered_brick_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:worn_lightly_plastered_brick_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:worn_lightly_plastered_brick_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:worn_lightly_plastered_brick_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:worn_lightly_plastered_brick_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:worn_lightly_plastered_brick_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:worn_lightly_plastered_brick_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:worn_lightly_plastered_brick_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:worn_lightly_plastered_brick_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:worn_lightly_plastered_brick_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:worn_lightly_plastered_brick_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:worn_lightly_plastered_brick_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:worn_lightly_plastered_brick_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:worn_lightly_plastered_brick_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:worn_lightly_plastered_brick_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:worn_lightly_plastered_brick_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:worn_lightly_plastered_brick_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:worn_lightly_plastered_brick_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:worn_lightly_plastered_brick_vertical_quarter[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:worn_lightly_plastered_brick_vertical_quarter[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:worn_lightly_plastered_brick_vertical_quarter[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:worn_lightly_plastered_brick_vertical_quarter[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:worn_lightly_plastered_brick_vertical_quarter[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:worn_lightly_plastered_brick_vertical_quarter[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:worn_lightly_plastered_brick_vertical_quarter[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:worn_lightly_plastered_brick_vertical_quarter[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:worn_lightly_plastered_brick_vertical_quarter[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:worn_lightly_plastered_brick_vertical_quarter[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:worn_lightly_plastered_brick_vertical_quarter[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:worn_lightly_plastered_brick_vertical_quarter[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:worn_lightly_plastered_brick_vertical_quarter[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:worn_lightly_plastered_brick_vertical_quarter[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:worn_lightly_plastered_brick_vertical_quarter[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:worn_lightly_plastered_brick_vertical_quarter[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:worn_lightly_plastered_brick_vertical_quarter[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:worn_lightly_plastered_brick_vertical_quarter[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:worn_lightly_plastered_brick_vertical_quarter[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:worn_lightly_plastered_brick_vertical_quarter[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:worn_lightly_plastered_brick_vertical_quarter[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:worn_lightly_plastered_brick_vertical_quarter[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:worn_lightly_plastered_brick_vertical_quarter[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:worn_lightly_plastered_brick_vertical_quarter[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:worn_lightly_plastered_brick_vertical_quarter[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:worn_lightly_plastered_brick_vertical_quarter[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:worn_lightly_plastered_brick_vertical_quarter[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:worn_lightly_plastered_brick_vertical_quarter[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:worn_lightly_plastered_brick_vertical_quarter[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:worn_lightly_plastered_brick_vertical_quarter[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:worn_lightly_plastered_brick_vertical_quarter[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:worn_lightly_plastered_brick_vertical_quarter[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:worn_lightly_plastered_brick_vertical_quarter[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:worn_lightly_plastered_brick_vertical_quarter[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:worn_lightly_plastered_brick_vertical_quarter[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:worn_lightly_plastered_brick_vertical_quarter[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:worn_lightly_plastered_brick_vertical_quarter[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:worn_lightly_plastered_brick_vertical_quarter[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:worn_lightly_plastered_brick_vertical_quarter[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:worn_lightly_plastered_brick_vertical_quarter[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:worn_lightly_plastered_brick_vertical_quarter[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:worn_lightly_plastered_brick_vertical_quarter[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:worn_lightly_plastered_brick_vertical_quarter[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:worn_lightly_plastered_brick_vertical_quarter[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:worn_lightly_plastered_brick_vertical_quarter[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:worn_lightly_plastered_brick_vertical_quarter[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:worn_lightly_plastered_brick_vertical_quarter[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:worn_lightly_plastered_brick_vertical_quarter[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:worn_lightly_plastered_brick_vertical_quarter[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:worn_lightly_plastered_brick_vertical_quarter[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:worn_lightly_plastered_brick_vertical_quarter[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:worn_lightly_plastered_brick_vertical_quarter[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:worn_lightly_plastered_brick_vertical_quarter[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:worn_lightly_plastered_brick_vertical_quarter[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:worn_lightly_plastered_brick_vertical_quarter[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:worn_lightly_plastered_brick_vertical_quarter[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:worn_lightly_plastered_brick_vertical_quarter[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:worn_lightly_plastered_brick_vertical_quarter[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:worn_lightly_plastered_brick_vertical_quarter[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:worn_lightly_plastered_brick_vertical_quarter[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:worn_lightly_plastered_brick_vertical_quarter[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:worn_lightly_plastered_brick_vertical_quarter[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:worn_lightly_plastered_brick_vertical_quarter[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:worn_lightly_plastered_brick_vertical_quarter[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:worn_lightly_plastered_brick_vertical_slab[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:worn_lightly_plastered_brick_vertical_slab[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:worn_lightly_plastered_brick_vertical_slab[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:worn_lightly_plastered_brick_vertical_slab[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:worn_lightly_plastered_brick_vertical_slab[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:worn_lightly_plastered_brick_vertical_slab[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:worn_lightly_plastered_brick_vertical_slab[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:worn_lightly_plastered_brick_vertical_slab[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:worn_lightly_plastered_brick_vertical_slab[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:worn_lightly_plastered_brick_vertical_slab[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:worn_lightly_plastered_brick_vertical_slab[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:worn_lightly_plastered_brick_vertical_slab[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:worn_lightly_plastered_brick_vertical_slab[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:worn_lightly_plastered_brick_vertical_slab[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:worn_lightly_plastered_brick_vertical_slab[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:worn_lightly_plastered_brick_vertical_slab[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:worn_lightly_plastered_brick_vertical_slab[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:worn_lightly_plastered_brick_vertical_slab[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:worn_lightly_plastered_brick_vertical_slab[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:worn_lightly_plastered_brick_vertical_slab[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:worn_lightly_plastered_brick_vertical_slab[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:worn_lightly_plastered_brick_vertical_slab[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:worn_lightly_plastered_brick_vertical_slab[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:worn_lightly_plastered_brick_vertical_slab[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:worn_lightly_plastered_brick_vertical_slab[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:worn_lightly_plastered_brick_vertical_slab[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:worn_lightly_plastered_brick_vertical_slab[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:worn_lightly_plastered_brick_vertical_slab[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:worn_lightly_plastered_brick_vertical_slab[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:worn_lightly_plastered_brick_vertical_slab[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:worn_lightly_plastered_brick_vertical_slab[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:worn_lightly_plastered_brick_vertical_slab[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:worn_lightly_plastered_brick_vertical_slab[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:worn_lightly_plastered_brick_vertical_slab[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:worn_lightly_plastered_brick_vertical_slab[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:worn_lightly_plastered_brick_vertical_slab[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:worn_lightly_plastered_brick_vertical_slab[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:worn_lightly_plastered_brick_vertical_slab[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:worn_lightly_plastered_brick_vertical_slab[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:worn_lightly_plastered_brick_vertical_slab[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:worn_lightly_plastered_brick_vertical_slab[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:worn_lightly_plastered_brick_vertical_slab[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:worn_lightly_plastered_brick_vertical_slab[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:worn_lightly_plastered_brick_vertical_slab[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:worn_lightly_plastered_brick_vertical_slab[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:worn_lightly_plastered_brick_vertical_slab[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:worn_lightly_plastered_brick_vertical_slab[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:worn_lightly_plastered_brick_vertical_slab[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:worn_lightly_plastered_brick_vertical_slab[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:worn_lightly_plastered_brick_vertical_slab[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:worn_lightly_plastered_brick_vertical_slab[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:worn_lightly_plastered_brick_vertical_slab[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:worn_lightly_plastered_brick_vertical_slab[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:worn_lightly_plastered_brick_vertical_slab[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:worn_lightly_plastered_brick_vertical_slab[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:worn_lightly_plastered_brick_vertical_slab[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:worn_lightly_plastered_brick_vertical_slab[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:worn_lightly_plastered_brick_vertical_slab[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:worn_lightly_plastered_brick_vertical_slab[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:worn_lightly_plastered_brick_vertical_slab[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:worn_lightly_plastered_brick_vertical_slab[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:worn_lightly_plastered_brick_vertical_slab[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:worn_lightly_plastered_brick_vertical_slab[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:worn_lightly_plastered_brick_vertical_slab[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:worn_lightly_plastered_brick_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:worn_lightly_plastered_brick_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:worn_lightly_plastered_brick_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:worn_lightly_plastered_brick_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:worn_lightly_plastered_brick_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:worn_lightly_plastered_brick_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:worn_lightly_plastered_brick_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:worn_lightly_plastered_brick_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:worn_lightly_plastered_brick_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:worn_lightly_plastered_brick_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:worn_lightly_plastered_brick_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:worn_lightly_plastered_brick_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:worn_lightly_plastered_brick_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:worn_lightly_plastered_brick_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:worn_lightly_plastered_brick_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:worn_lightly_plastered_brick_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:worn_lightly_plastered_brick_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:worn_lightly_plastered_brick_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:worn_lightly_plastered_brick_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:worn_lightly_plastered_brick_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:worn_lightly_plastered_brick_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:worn_lightly_plastered_brick_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:worn_lightly_plastered_brick_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:worn_lightly_plastered_brick_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:worn_lightly_plastered_brick_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:worn_lightly_plastered_brick_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:worn_lightly_plastered_brick_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:worn_lightly_plastered_brick_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:worn_lightly_plastered_brick_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:worn_lightly_plastered_brick_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:worn_lightly_plastered_brick_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:worn_lightly_plastered_brick_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:worn_lightly_plastered_brick_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:worn_lightly_plastered_brick_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:worn_lightly_plastered_brick_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:worn_lightly_plastered_brick_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:worn_lightly_plastered_brick_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:worn_lightly_plastered_brick_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:worn_lightly_plastered_brick_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:worn_lightly_plastered_brick_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:worn_lightly_plastered_brick_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:worn_lightly_plastered_brick_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:worn_lightly_plastered_brick_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:worn_lightly_plastered_brick_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:worn_lightly_plastered_brick_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:worn_lightly_plastered_brick_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:worn_lightly_plastered_brick_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:worn_lightly_plastered_brick_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:worn_lightly_plastered_brick_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:worn_lightly_plastered_brick_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:worn_lightly_plastered_brick_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:worn_lightly_plastered_brick_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:worn_lightly_plastered_brick_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:worn_lightly_plastered_brick_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:worn_lightly_plastered_brick_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:worn_lightly_plastered_brick_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:worn_lightly_plastered_brick_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:worn_lightly_plastered_brick_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:worn_lightly_plastered_brick_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:worn_lightly_plastered_brick_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:worn_lightly_plastered_brick_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:worn_lightly_plastered_brick_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:worn_lightly_plastered_brick_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:worn_lightly_plastered_brick_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:worn_lightly_plastered_brick_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:worn_lightly_plastered_brick_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:worn_lightly_plastered_brick_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:worn_lightly_plastered_brick_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:worn_lightly_plastered_brick_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:worn_lightly_plastered_brick_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:worn_lightly_plastered_brick_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:worn_lightly_plastered_brick_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:worn_lightly_plastered_brick_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:worn_lightly_plastered_brick_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:worn_lightly_plastered_brick_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:worn_lightly_plastered_brick_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:worn_lightly_plastered_brick_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:worn_lightly_plastered_brick_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:worn_lightly_plastered_brick_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:worn_lightly_plastered_brick_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:worn_lightly_plastered_brick_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:worn_lightly_plastered_brick_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:worn_lightly_plastered_brick_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:worn_lightly_plastered_brick_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:worn_lightly_plastered_brick_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:worn_lightly_plastered_brick_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:worn_lightly_plastered_brick_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:worn_lightly_plastered_brick_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:worn_lightly_plastered_brick_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:worn_lightly_plastered_brick_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:worn_lightly_plastered_brick_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:worn_lightly_plastered_brick_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:worn_lightly_plastered_brick_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:worn_lightly_plastered_brick_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:worn_lightly_plastered_brick_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:worn_lightly_plastered_brick_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:worn_lightly_plastered_brick_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:worn_lightly_plastered_brick_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:worn_lightly_plastered_brick_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:worn_lightly_plastered_brick_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:worn_lightly_plastered_brick_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:worn_lightly_plastered_brick_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:worn_lightly_plastered_brick_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:worn_lightly_plastered_brick_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:worn_lightly_plastered_brick_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:worn_lightly_plastered_brick_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:worn_lightly_plastered_brick_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:worn_lightly_plastered_brick_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:worn_lightly_plastered_brick_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:worn_lightly_plastered_brick_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:worn_lightly_plastered_brick_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:worn_lightly_plastered_brick_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:worn_lightly_plastered_brick_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:worn_lightly_plastered_brick_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:worn_lightly_plastered_brick_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:worn_lightly_plastered_brick_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:worn_lightly_plastered_brick_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:worn_lightly_plastered_brick_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:worn_lightly_plastered_brick_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:worn_lightly_plastered_brick_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:worn_lightly_plastered_brick_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:worn_lightly_plastered_brick_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:worn_lightly_plastered_brick_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:worn_lightly_plastered_brick_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:worn_lightly_plastered_brick_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:worn_lightly_plastered_brick_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:worn_lightly_plastered_brick_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:worn_lightly_plastered_brick_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:worn_lightly_plastered_brick_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:worn_lightly_plastered_brick_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:worn_lightly_plastered_brick_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:worn_lightly_plastered_brick_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:worn_lightly_plastered_brick_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:worn_lightly_plastered_brick_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:worn_lightly_plastered_brick_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:worn_lightly_plastered_brick_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:worn_lightly_plastered_brick_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:worn_lightly_plastered_brick_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:worn_lightly_plastered_brick_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:worn_lightly_plastered_brick_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:worn_lightly_plastered_brick_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:worn_lightly_plastered_brick_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:worn_lightly_plastered_brick_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:worn_lightly_plastered_brick_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:worn_lightly_plastered_brick_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:worn_lightly_plastered_brick_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:worn_lightly_plastered_brick_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:worn_lightly_plastered_brick_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:worn_lightly_plastered_brick_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:worn_lightly_plastered_brick_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:worn_lightly_plastered_brick_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:worn_lightly_plastered_brick_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:worn_lightly_plastered_brick_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:worn_lightly_plastered_brick_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:worn_lightly_plastered_brick_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:worn_lightly_plastered_brick_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:worn_lightly_plastered_brick_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:worn_lightly_plastered_brick_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:worn_lightly_plastered_brick_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:worn_lightly_plastered_brick_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:worn_lightly_plastered_brick_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:worn_lightly_plastered_brick_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:worn_lightly_plastered_brick_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:worn_lightly_plastered_brick_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:worn_lightly_plastered_brick_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:worn_lightly_plastered_brick_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:worn_lightly_plastered_brick_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:worn_lightly_plastered_brick_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:worn_lightly_plastered_brick_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:worn_lightly_plastered_brick_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:worn_lightly_plastered_brick_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:worn_lightly_plastered_brick_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:worn_lightly_plastered_brick_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:worn_lightly_plastered_brick_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:worn_lightly_plastered_brick_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:worn_lightly_plastered_brick_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:worn_lightly_plastered_brick_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:worn_lightly_plastered_brick_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:worn_lightly_plastered_brick_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:worn_lightly_plastered_brick_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:worn_lightly_plastered_brick_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:worn_lightly_plastered_brick_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:worn_lightly_plastered_brick_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:worn_lightly_plastered_brick_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:worn_lightly_plastered_brick_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:worn_lightly_plastered_brick_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:worn_lightly_plastered_brick_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:worn_lightly_plastered_brick_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:worn_lightly_plastered_brick_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:worn_lightly_plastered_brick_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:worn_lightly_plastered_brick_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:worn_lightly_plastered_brick_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:worn_lightly_plastered_brick_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:worn_lightly_plastered_brick_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:worn_lightly_plastered_brick_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:worn_lightly_plastered_brick_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:worn_lightly_plastered_brick_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:worn_lightly_plastered_brick_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:worn_lightly_plastered_brick_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:worn_lightly_plastered_brick_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:worn_lightly_plastered_brick_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:worn_lightly_plastered_brick_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:worn_lightly_plastered_brick_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:worn_lightly_plastered_brick_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:worn_lightly_plastered_brick_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:worn_lightly_plastered_brick_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:worn_lightly_plastered_brick_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:worn_lightly_plastered_brick_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:worn_lightly_plastered_brick_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:worn_lightly_plastered_brick_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:worn_lightly_plastered_brick_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:worn_lightly_plastered_brick_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:worn_lightly_plastered_brick_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:worn_lightly_plastered_brick_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:worn_lightly_plastered_brick_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:worn_lightly_plastered_brick_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:worn_lightly_plastered_brick_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:worn_lightly_plastered_brick_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:worn_lightly_plastered_brick_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:worn_lightly_plastered_brick_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:worn_lightly_plastered_brick_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:worn_lightly_plastered_brick_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:worn_lightly_plastered_brick_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:worn_lightly_plastered_brick_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:worn_lightly_plastered_brick_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:worn_lightly_plastered_brick_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:worn_lightly_plastered_brick_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:worn_lightly_plastered_brick_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:worn_lightly_plastered_brick_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:worn_lightly_plastered_brick_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:worn_lightly_plastered_brick_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:worn_lightly_plastered_brick_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:worn_lightly_plastered_brick_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:worn_lightly_plastered_brick_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:worn_lightly_plastered_brick_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:worn_lightly_plastered_brick_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:worn_lightly_plastered_brick_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:worn_lightly_plastered_brick_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:worn_lightly_plastered_brick_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:worn_lightly_plastered_brick_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:worn_lightly_plastered_brick_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:worn_lightly_plastered_brick_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:worn_lightly_plastered_brick_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:worn_lightly_plastered_brick_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:worn_lightly_plastered_brick_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:worn_lightly_plastered_brick_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:worn_lightly_plastered_brick_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:worn_lightly_plastered_brick_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:worn_lightly_plastered_brick_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:worn_lightly_plastered_brick_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:worn_lightly_plastered_brick_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:worn_lightly_plastered_brick_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:worn_lightly_plastered_brick_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:worn_lightly_plastered_brick_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:worn_lightly_plastered_brick_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:worn_lightly_plastered_brick_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:worn_lightly_plastered_brick_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:worn_lightly_plastered_brick_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:worn_lightly_plastered_brick_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:worn_lightly_plastered_brick_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:worn_lightly_plastered_brick_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:worn_lightly_plastered_brick_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:worn_lightly_plastered_brick_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:worn_lightly_plastered_brick_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:worn_lightly_plastered_brick_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:worn_lightly_plastered_brick_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:worn_lightly_plastered_brick_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:worn_lightly_plastered_brick_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:worn_lightly_plastered_brick_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:worn_lightly_plastered_brick_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:worn_lightly_plastered_brick_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:worn_lightly_plastered_brick_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:worn_lightly_plastered_brick_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:worn_lightly_plastered_brick_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:worn_lightly_plastered_brick_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:worn_lightly_plastered_brick_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:worn_lightly_plastered_brick_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:worn_lightly_plastered_brick_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:worn_lightly_plastered_brick_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:worn_lightly_plastered_brick_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:worn_lightly_plastered_brick_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:worn_lightly_plastered_brick_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:worn_lightly_plastered_brick_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:worn_lightly_plastered_brick_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:worn_lightly_plastered_brick_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:worn_lightly_plastered_brick_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:worn_lightly_plastered_brick_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:worn_lightly_plastered_brick_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:worn_lightly_plastered_brick_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:worn_lightly_plastered_brick_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:worn_lightly_plastered_brick_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:worn_lightly_plastered_brick_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:worn_lightly_plastered_brick_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:worn_lightly_plastered_brick_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:worn_lightly_plastered_brick_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:worn_lightly_plastered_brick_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:worn_lightly_plastered_brick_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:worn_lightly_plastered_brick_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:worn_lightly_plastered_brick_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:worn_lightly_plastered_brick_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:worn_lightly_plastered_brick_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:worn_lightly_plastered_brick_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:worn_lightly_plastered_brick_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:worn_lightly_plastered_brick_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:worn_lightly_plastered_brick_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:worn_lightly_plastered_brick_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:worn_lightly_plastered_brick_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:worn_lightly_plastered_brick_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:worn_lightly_plastered_brick_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:worn_lightly_plastered_brick_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:worn_lightly_plastered_brick_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:worn_lightly_plastered_brick_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:worn_lightly_plastered_brick_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:worn_lightly_plastered_brick_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:worn_lightly_plastered_brick_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:worn_lightly_plastered_brick_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:worn_lightly_plastered_brick_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:worn_lightly_plastered_brick_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:worn_lightly_plastered_brick_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:worn_lightly_plastered_brick_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:worn_lightly_plastered_brick_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:worn_lightly_plastered_brick_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:worn_lightly_plastered_brick_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:worn_lightly_plastered_brick_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:worn_magenta_plaster_arrowslit[facing=north,waterlogged=true]
conquest:worn_magenta_plaster_arrowslit[facing=north,waterlogged=false]
conquest:worn_magenta_plaster_arrowslit[facing=south,waterlogged=true]
conquest:worn_magenta_plaster_arrowslit[facing=south,waterlogged=false]
conquest:worn_magenta_plaster_arrowslit[facing=west,waterlogged=true]
conquest:worn_magenta_plaster_arrowslit[facing=west,waterlogged=false]
conquest:worn_magenta_plaster_arrowslit[facing=east,waterlogged=true]
conquest:worn_magenta_plaster_arrowslit[facing=east,waterlogged=false]
conquest:worn_magenta_plaster_balustrade[axis=x,waterlogged=true]
conquest:worn_magenta_plaster_balustrade[axis=x,waterlogged=false]
conquest:worn_magenta_plaster_balustrade[axis=y,waterlogged=true]
conquest:worn_magenta_plaster_balustrade[axis=y,waterlogged=false]
conquest:worn_magenta_plaster_balustrade[axis=z,waterlogged=true]
conquest:worn_magenta_plaster_balustrade[axis=z,waterlogged=false]
conquest:worn_magenta_plaster_capital[facing=flat,type=top,waterlogged=true]
conquest:worn_magenta_plaster_capital[facing=flat,type=top,waterlogged=false]
conquest:worn_magenta_plaster_capital[facing=flat,type=bottom,waterlogged=true]
conquest:worn_magenta_plaster_capital[facing=flat,type=bottom,waterlogged=false]
conquest:worn_magenta_plaster_capital[facing=north,type=top,waterlogged=true]
conquest:worn_magenta_plaster_capital[facing=north,type=top,waterlogged=false]
conquest:worn_magenta_plaster_capital[facing=north,type=bottom,waterlogged=true]
conquest:worn_magenta_plaster_capital[facing=north,type=bottom,waterlogged=false]
conquest:worn_magenta_plaster_capital[facing=south,type=top,waterlogged=true]
conquest:worn_magenta_plaster_capital[facing=south,type=top,waterlogged=false]
conquest:worn_magenta_plaster_capital[facing=south,type=bottom,waterlogged=true]
conquest:worn_magenta_plaster_capital[facing=south,type=bottom,waterlogged=false]
conquest:worn_magenta_plaster_capital[facing=east,type=top,waterlogged=true]
conquest:worn_magenta_plaster_capital[facing=east,type=top,waterlogged=false]
conquest:worn_magenta_plaster_capital[facing=east,type=bottom,waterlogged=true]
conquest:worn_magenta_plaster_capital[facing=east,type=bottom,waterlogged=false]
conquest:worn_magenta_plaster_capital[facing=west,type=top,waterlogged=true]
conquest:worn_magenta_plaster_capital[facing=west,type=top,waterlogged=false]
conquest:worn_magenta_plaster_capital[facing=west,type=bottom,waterlogged=true]
conquest:worn_magenta_plaster_capital[facing=west,type=bottom,waterlogged=false]
conquest:worn_magenta_plaster_corner_slab[facing=north,type=top,waterlogged=true]
conquest:worn_magenta_plaster_corner_slab[facing=north,type=top,waterlogged=false]
conquest:worn_magenta_plaster_corner_slab[facing=north,type=bottom,waterlogged=true]
conquest:worn_magenta_plaster_corner_slab[facing=north,type=bottom,waterlogged=false]
conquest:worn_magenta_plaster_corner_slab[facing=south,type=top,waterlogged=true]
conquest:worn_magenta_plaster_corner_slab[facing=south,type=top,waterlogged=false]
conquest:worn_magenta_plaster_corner_slab[facing=south,type=bottom,waterlogged=true]
conquest:worn_magenta_plaster_corner_slab[facing=south,type=bottom,waterlogged=false]
conquest:worn_magenta_plaster_corner_slab[facing=west,type=top,waterlogged=true]
conquest:worn_magenta_plaster_corner_slab[facing=west,type=top,waterlogged=false]
conquest:worn_magenta_plaster_corner_slab[facing=west,type=bottom,waterlogged=true]
conquest:worn_magenta_plaster_corner_slab[facing=west,type=bottom,waterlogged=false]
conquest:worn_magenta_plaster_corner_slab[facing=east,type=top,waterlogged=true]
conquest:worn_magenta_plaster_corner_slab[facing=east,type=top,waterlogged=false]
conquest:worn_magenta_plaster_corner_slab[facing=east,type=bottom,waterlogged=true]
conquest:worn_magenta_plaster_corner_slab[facing=east,type=bottom,waterlogged=false]
conquest:worn_magenta_plaster_eighth_slab[facing=north,type=top,waterlogged=true]
conquest:worn_magenta_plaster_eighth_slab[facing=north,type=top,waterlogged=false]
conquest:worn_magenta_plaster_eighth_slab[facing=north,type=bottom,waterlogged=true]
conquest:worn_magenta_plaster_eighth_slab[facing=north,type=bottom,waterlogged=false]
conquest:worn_magenta_plaster_eighth_slab[facing=south,type=top,waterlogged=true]
conquest:worn_magenta_plaster_eighth_slab[facing=south,type=top,waterlogged=false]
conquest:worn_magenta_plaster_eighth_slab[facing=south,type=bottom,waterlogged=true]
conquest:worn_magenta_plaster_eighth_slab[facing=south,type=bottom,waterlogged=false]
conquest:worn_magenta_plaster_eighth_slab[facing=west,type=top,waterlogged=true]
conquest:worn_magenta_plaster_eighth_slab[facing=west,type=top,waterlogged=false]
conquest:worn_magenta_plaster_eighth_slab[facing=west,type=bottom,waterlogged=true]
conquest:worn_magenta_plaster_eighth_slab[facing=west,type=bottom,waterlogged=false]
conquest:worn_magenta_plaster_eighth_slab[facing=east,type=top,waterlogged=true]
conquest:worn_magenta_plaster_eighth_slab[facing=east,type=top,waterlogged=false]
conquest:worn_magenta_plaster_eighth_slab[facing=east,type=bottom,waterlogged=true]
conquest:worn_magenta_plaster_eighth_slab[facing=east,type=bottom,waterlogged=false]
conquest:worn_magenta_plaster_pillar[layer=1,waterlogged=true]
conquest:worn_magenta_plaster_pillar[layer=1,waterlogged=false]
conquest:worn_magenta_plaster_pillar[layer=2,waterlogged=true]
conquest:worn_magenta_plaster_pillar[layer=2,waterlogged=false]
conquest:worn_magenta_plaster_pillar[layer=3,waterlogged=true]
conquest:worn_magenta_plaster_pillar[layer=3,waterlogged=false]
conquest:worn_magenta_plaster_quarter_slab[facing=north,layer=1,type=top,waterlogged=true]
conquest:worn_magenta_plaster_quarter_slab[facing=north,layer=1,type=top,waterlogged=false]
conquest:worn_magenta_plaster_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=true]
conquest:worn_magenta_plaster_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=false]
conquest:worn_magenta_plaster_quarter_slab[facing=north,layer=2,type=top,waterlogged=true]
conquest:worn_magenta_plaster_quarter_slab[facing=north,layer=2,type=top,waterlogged=false]
conquest:worn_magenta_plaster_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=true]
conquest:worn_magenta_plaster_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=false]
conquest:worn_magenta_plaster_quarter_slab[facing=north,layer=3,type=top,waterlogged=true]
conquest:worn_magenta_plaster_quarter_slab[facing=north,layer=3,type=top,waterlogged=false]
conquest:worn_magenta_plaster_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=true]
conquest:worn_magenta_plaster_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=false]
conquest:worn_magenta_plaster_quarter_slab[facing=south,layer=1,type=top,waterlogged=true]
conquest:worn_magenta_plaster_quarter_slab[facing=south,layer=1,type=top,waterlogged=false]
conquest:worn_magenta_plaster_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=true]
conquest:worn_magenta_plaster_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=false]
conquest:worn_magenta_plaster_quarter_slab[facing=south,layer=2,type=top,waterlogged=true]
conquest:worn_magenta_plaster_quarter_slab[facing=south,layer=2,type=top,waterlogged=false]
conquest:worn_magenta_plaster_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=true]
conquest:worn_magenta_plaster_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=false]
conquest:worn_magenta_plaster_quarter_slab[facing=south,layer=3,type=top,waterlogged=true]
conquest:worn_magenta_plaster_quarter_slab[facing=south,layer=3,type=top,waterlogged=false]
conquest:worn_magenta_plaster_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=true]
conquest:worn_magenta_plaster_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=false]
conquest:worn_magenta_plaster_quarter_slab[facing=west,layer=1,type=top,waterlogged=true]
conquest:worn_magenta_plaster_quarter_slab[facing=west,layer=1,type=top,waterlogged=false]
conquest:worn_magenta_plaster_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=true]
conquest:worn_magenta_plaster_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=false]
conquest:worn_magenta_plaster_quarter_slab[facing=west,layer=2,type=top,waterlogged=true]
conquest:worn_magenta_plaster_quarter_slab[facing=west,layer=2,type=top,waterlogged=false]
conquest:worn_magenta_plaster_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=true]
conquest:worn_magenta_plaster_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=false]
conquest:worn_magenta_plaster_quarter_slab[facing=west,layer=3,type=top,waterlogged=true]
conquest:worn_magenta_plaster_quarter_slab[facing=west,layer=3,type=top,waterlogged=false]
conquest:worn_magenta_plaster_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=true]
conquest:worn_magenta_plaster_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=false]
conquest:worn_magenta_plaster_quarter_slab[facing=east,layer=1,type=top,waterlogged=true]
conquest:worn_magenta_plaster_quarter_slab[facing=east,layer=1,type=top,waterlogged=false]
conquest:worn_magenta_plaster_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=true]
conquest:worn_magenta_plaster_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=false]
conquest:worn_magenta_plaster_quarter_slab[facing=east,layer=2,type=top,waterlogged=true]
conquest:worn_magenta_plaster_quarter_slab[facing=east,layer=2,type=top,waterlogged=false]
conquest:worn_magenta_plaster_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=true]
conquest:worn_magenta_plaster_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=false]
conquest:worn_magenta_plaster_quarter_slab[facing=east,layer=3,type=top,waterlogged=true]
conquest:worn_magenta_plaster_quarter_slab[facing=east,layer=3,type=top,waterlogged=false]
conquest:worn_magenta_plaster_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=true]
conquest:worn_magenta_plaster_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=false]
conquest:worn_magenta_plaster_slab[layer=1,type=top,waterlogged=true]
conquest:worn_magenta_plaster_slab[layer=1,type=top,waterlogged=false]
conquest:worn_magenta_plaster_slab[layer=1,type=bottom,waterlogged=true]
conquest:worn_magenta_plaster_slab[layer=1,type=bottom,waterlogged=false]
conquest:worn_magenta_plaster_slab[layer=2,type=top,waterlogged=true]
conquest:worn_magenta_plaster_slab[layer=2,type=top,waterlogged=false]
conquest:worn_magenta_plaster_slab[layer=2,type=bottom,waterlogged=true]
conquest:worn_magenta_plaster_slab[layer=2,type=bottom,waterlogged=false]
conquest:worn_magenta_plaster_slab[layer=3,type=top,waterlogged=true]
conquest:worn_magenta_plaster_slab[layer=3,type=top,waterlogged=false]
conquest:worn_magenta_plaster_slab[layer=3,type=bottom,waterlogged=true]
conquest:worn_magenta_plaster_slab[layer=3,type=bottom,waterlogged=false]
conquest:worn_magenta_plaster_slab[layer=4,type=top,waterlogged=true]
conquest:worn_magenta_plaster_slab[layer=4,type=top,waterlogged=false]
conquest:worn_magenta_plaster_slab[layer=4,type=bottom,waterlogged=true]
conquest:worn_magenta_plaster_slab[layer=4,type=bottom,waterlogged=false]
conquest:worn_magenta_plaster_small_arch[direction=northsouth,waterlogged=true]
conquest:worn_magenta_plaster_small_arch[direction=northsouth,waterlogged=false]
conquest:worn_magenta_plaster_small_arch[direction=eastwest,waterlogged=true]
conquest:worn_magenta_plaster_small_arch[direction=eastwest,waterlogged=false]
conquest:worn_magenta_plaster_small_arch_half[facing=north,waterlogged=true]
conquest:worn_magenta_plaster_small_arch_half[facing=north,waterlogged=false]
conquest:worn_magenta_plaster_small_arch_half[facing=south,waterlogged=true]
conquest:worn_magenta_plaster_small_arch_half[facing=south,waterlogged=false]
conquest:worn_magenta_plaster_small_arch_half[facing=west,waterlogged=true]
conquest:worn_magenta_plaster_small_arch_half[facing=west,waterlogged=false]
conquest:worn_magenta_plaster_small_arch_half[facing=east,waterlogged=true]
conquest:worn_magenta_plaster_small_arch_half[facing=east,waterlogged=false]
conquest:worn_magenta_plaster_small_window[down=true,up=true,waterlogged=true]
conquest:worn_magenta_plaster_small_window[down=true,up=true,waterlogged=false]
conquest:worn_magenta_plaster_small_window[down=true,up=false,waterlogged=true]
conquest:worn_magenta_plaster_small_window[down=true,up=false,waterlogged=false]
conquest:worn_magenta_plaster_small_window[down=false,up=true,waterlogged=true]
conquest:worn_magenta_plaster_small_window[down=false,up=true,waterlogged=false]
conquest:worn_magenta_plaster_small_window[down=false,up=false,waterlogged=true]
conquest:worn_magenta_plaster_small_window[down=false,up=false,waterlogged=false]
conquest:worn_magenta_plaster_small_window_half[down=true,facing=north,up=true,waterlogged=true]
conquest:worn_magenta_plaster_small_window_half[down=true,facing=north,up=true,waterlogged=false]
conquest:worn_magenta_plaster_small_window_half[down=true,facing=north,up=false,waterlogged=true]
conquest:worn_magenta_plaster_small_window_half[down=true,facing=north,up=false,waterlogged=false]
conquest:worn_magenta_plaster_small_window_half[down=true,facing=south,up=true,waterlogged=true]
conquest:worn_magenta_plaster_small_window_half[down=true,facing=south,up=true,waterlogged=false]
conquest:worn_magenta_plaster_small_window_half[down=true,facing=south,up=false,waterlogged=true]
conquest:worn_magenta_plaster_small_window_half[down=true,facing=south,up=false,waterlogged=false]
conquest:worn_magenta_plaster_small_window_half[down=true,facing=west,up=true,waterlogged=true]
conquest:worn_magenta_plaster_small_window_half[down=true,facing=west,up=true,waterlogged=false]
conquest:worn_magenta_plaster_small_window_half[down=true,facing=west,up=false,waterlogged=true]
conquest:worn_magenta_plaster_small_window_half[down=true,facing=west,up=false,waterlogged=false]
conquest:worn_magenta_plaster_small_window_half[down=true,facing=east,up=true,waterlogged=true]
conquest:worn_magenta_plaster_small_window_half[down=true,facing=east,up=true,waterlogged=false]
conquest:worn_magenta_plaster_small_window_half[down=true,facing=east,up=false,waterlogged=true]
conquest:worn_magenta_plaster_small_window_half[down=true,facing=east,up=false,waterlogged=false]
conquest:worn_magenta_plaster_small_window_half[down=false,facing=north,up=true,waterlogged=true]
conquest:worn_magenta_plaster_small_window_half[down=false,facing=north,up=true,waterlogged=false]
conquest:worn_magenta_plaster_small_window_half[down=false,facing=north,up=false,waterlogged=true]
conquest:worn_magenta_plaster_small_window_half[down=false,facing=north,up=false,waterlogged=false]
conquest:worn_magenta_plaster_small_window_half[down=false,facing=south,up=true,waterlogged=true]
conquest:worn_magenta_plaster_small_window_half[down=false,facing=south,up=true,waterlogged=false]
conquest:worn_magenta_plaster_small_window_half[down=false,facing=south,up=false,waterlogged=true]
conquest:worn_magenta_plaster_small_window_half[down=false,facing=south,up=false,waterlogged=false]
conquest:worn_magenta_plaster_small_window_half[down=false,facing=west,up=true,waterlogged=true]
conquest:worn_magenta_plaster_small_window_half[down=false,facing=west,up=true,waterlogged=false]
conquest:worn_magenta_plaster_small_window_half[down=false,facing=west,up=false,waterlogged=true]
conquest:worn_magenta_plaster_small_window_half[down=false,facing=west,up=false,waterlogged=false]
conquest:worn_magenta_plaster_small_window_half[down=false,facing=east,up=true,waterlogged=true]
conquest:worn_magenta_plaster_small_window_half[down=false,facing=east,up=true,waterlogged=false]
conquest:worn_magenta_plaster_small_window_half[down=false,facing=east,up=false,waterlogged=true]
conquest:worn_magenta_plaster_small_window_half[down=false,facing=east,up=false,waterlogged=false]
conquest:worn_magenta_plaster_sphere[type=egg,waterlogged=true]
conquest:worn_magenta_plaster_sphere[type=egg,waterlogged=false]
conquest:worn_magenta_plaster_sphere[type=small,waterlogged=true]
conquest:worn_magenta_plaster_sphere[type=small,waterlogged=false]
conquest:worn_magenta_plaster_sphere[type=large,waterlogged=true]
conquest:worn_magenta_plaster_sphere[type=large,waterlogged=false]
conquest:worn_magenta_plaster_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:worn_magenta_plaster_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:worn_magenta_plaster_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:worn_magenta_plaster_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:worn_magenta_plaster_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:worn_magenta_plaster_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:worn_magenta_plaster_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:worn_magenta_plaster_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:worn_magenta_plaster_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:worn_magenta_plaster_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:worn_magenta_plaster_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:worn_magenta_plaster_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:worn_magenta_plaster_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:worn_magenta_plaster_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:worn_magenta_plaster_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:worn_magenta_plaster_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:worn_magenta_plaster_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:worn_magenta_plaster_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:worn_magenta_plaster_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:worn_magenta_plaster_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:worn_magenta_plaster_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:worn_magenta_plaster_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:worn_magenta_plaster_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:worn_magenta_plaster_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:worn_magenta_plaster_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:worn_magenta_plaster_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:worn_magenta_plaster_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:worn_magenta_plaster_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:worn_magenta_plaster_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:worn_magenta_plaster_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:worn_magenta_plaster_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:worn_magenta_plaster_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:worn_magenta_plaster_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:worn_magenta_plaster_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:worn_magenta_plaster_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:worn_magenta_plaster_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:worn_magenta_plaster_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:worn_magenta_plaster_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:worn_magenta_plaster_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:worn_magenta_plaster_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:worn_magenta_plaster_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:worn_magenta_plaster_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:worn_magenta_plaster_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:worn_magenta_plaster_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:worn_magenta_plaster_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:worn_magenta_plaster_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:worn_magenta_plaster_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:worn_magenta_plaster_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:worn_magenta_plaster_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:worn_magenta_plaster_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:worn_magenta_plaster_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:worn_magenta_plaster_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:worn_magenta_plaster_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:worn_magenta_plaster_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:worn_magenta_plaster_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:worn_magenta_plaster_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:worn_magenta_plaster_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:worn_magenta_plaster_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:worn_magenta_plaster_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:worn_magenta_plaster_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:worn_magenta_plaster_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:worn_magenta_plaster_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:worn_magenta_plaster_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:worn_magenta_plaster_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:worn_magenta_plaster_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:worn_magenta_plaster_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:worn_magenta_plaster_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:worn_magenta_plaster_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:worn_magenta_plaster_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:worn_magenta_plaster_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:worn_magenta_plaster_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:worn_magenta_plaster_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:worn_magenta_plaster_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:worn_magenta_plaster_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:worn_magenta_plaster_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:worn_magenta_plaster_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:worn_magenta_plaster_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:worn_magenta_plaster_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:worn_magenta_plaster_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:worn_magenta_plaster_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:worn_magenta_plaster_two_meter_arch[facing=north,type=top]
conquest:worn_magenta_plaster_two_meter_arch[facing=north,type=bottom]
conquest:worn_magenta_plaster_two_meter_arch[facing=south,type=top]
conquest:worn_magenta_plaster_two_meter_arch[facing=south,type=bottom]
conquest:worn_magenta_plaster_two_meter_arch[facing=west,type=top]
conquest:worn_magenta_plaster_two_meter_arch[facing=west,type=bottom]
conquest:worn_magenta_plaster_two_meter_arch[facing=east,type=top]
conquest:worn_magenta_plaster_two_meter_arch[facing=east,type=bottom]
conquest:worn_magenta_plaster_two_meter_arch_half[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:worn_magenta_plaster_two_meter_arch_half[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:worn_magenta_plaster_two_meter_arch_half[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:worn_magenta_plaster_two_meter_arch_half[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:worn_magenta_plaster_two_meter_arch_half[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:worn_magenta_plaster_two_meter_arch_half[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:worn_magenta_plaster_two_meter_arch_half[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:worn_magenta_plaster_two_meter_arch_half[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:worn_magenta_plaster_two_meter_arch_half[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:worn_magenta_plaster_two_meter_arch_half[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:worn_magenta_plaster_two_meter_arch_half[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:worn_magenta_plaster_two_meter_arch_half[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:worn_magenta_plaster_two_meter_arch_half[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:worn_magenta_plaster_two_meter_arch_half[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:worn_magenta_plaster_two_meter_arch_half[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:worn_magenta_plaster_two_meter_arch_half[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:worn_magenta_plaster_two_meter_arch_half[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:worn_magenta_plaster_two_meter_arch_half[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:worn_magenta_plaster_two_meter_arch_half[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:worn_magenta_plaster_two_meter_arch_half[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:worn_magenta_plaster_two_meter_arch_half[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:worn_magenta_plaster_two_meter_arch_half[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:worn_magenta_plaster_two_meter_arch_half[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:worn_magenta_plaster_two_meter_arch_half[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:worn_magenta_plaster_two_meter_arch_half[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:worn_magenta_plaster_two_meter_arch_half[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:worn_magenta_plaster_two_meter_arch_half[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:worn_magenta_plaster_two_meter_arch_half[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:worn_magenta_plaster_two_meter_arch_half[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:worn_magenta_plaster_two_meter_arch_half[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:worn_magenta_plaster_two_meter_arch_half[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:worn_magenta_plaster_two_meter_arch_half[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:worn_magenta_plaster_two_meter_arch_half[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:worn_magenta_plaster_two_meter_arch_half[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:worn_magenta_plaster_two_meter_arch_half[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:worn_magenta_plaster_two_meter_arch_half[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:worn_magenta_plaster_two_meter_arch_half[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:worn_magenta_plaster_two_meter_arch_half[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:worn_magenta_plaster_two_meter_arch_half[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:worn_magenta_plaster_two_meter_arch_half[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:worn_magenta_plaster_two_meter_arch_half[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:worn_magenta_plaster_two_meter_arch_half[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:worn_magenta_plaster_two_meter_arch_half[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:worn_magenta_plaster_two_meter_arch_half[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:worn_magenta_plaster_two_meter_arch_half[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:worn_magenta_plaster_two_meter_arch_half[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:worn_magenta_plaster_two_meter_arch_half[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:worn_magenta_plaster_two_meter_arch_half[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:worn_magenta_plaster_two_meter_arch_half[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:worn_magenta_plaster_two_meter_arch_half[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:worn_magenta_plaster_two_meter_arch_half[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:worn_magenta_plaster_two_meter_arch_half[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:worn_magenta_plaster_two_meter_arch_half[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:worn_magenta_plaster_two_meter_arch_half[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:worn_magenta_plaster_two_meter_arch_half[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:worn_magenta_plaster_two_meter_arch_half[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:worn_magenta_plaster_two_meter_arch_half[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:worn_magenta_plaster_two_meter_arch_half[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:worn_magenta_plaster_two_meter_arch_half[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:worn_magenta_plaster_two_meter_arch_half[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:worn_magenta_plaster_two_meter_arch_half[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:worn_magenta_plaster_two_meter_arch_half[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:worn_magenta_plaster_two_meter_arch_half[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:worn_magenta_plaster_two_meter_arch_half[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:worn_magenta_plaster_vertical_corner[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:worn_magenta_plaster_vertical_corner[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:worn_magenta_plaster_vertical_corner[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:worn_magenta_plaster_vertical_corner[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:worn_magenta_plaster_vertical_corner[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:worn_magenta_plaster_vertical_corner[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:worn_magenta_plaster_vertical_corner[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:worn_magenta_plaster_vertical_corner[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:worn_magenta_plaster_vertical_corner[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:worn_magenta_plaster_vertical_corner[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:worn_magenta_plaster_vertical_corner[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:worn_magenta_plaster_vertical_corner[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:worn_magenta_plaster_vertical_corner[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:worn_magenta_plaster_vertical_corner[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:worn_magenta_plaster_vertical_corner[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:worn_magenta_plaster_vertical_corner[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:worn_magenta_plaster_vertical_corner[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:worn_magenta_plaster_vertical_corner[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:worn_magenta_plaster_vertical_corner[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:worn_magenta_plaster_vertical_corner[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:worn_magenta_plaster_vertical_corner[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:worn_magenta_plaster_vertical_corner[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:worn_magenta_plaster_vertical_corner[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:worn_magenta_plaster_vertical_corner[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:worn_magenta_plaster_vertical_corner[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:worn_magenta_plaster_vertical_corner[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:worn_magenta_plaster_vertical_corner[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:worn_magenta_plaster_vertical_corner[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:worn_magenta_plaster_vertical_corner[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:worn_magenta_plaster_vertical_corner[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:worn_magenta_plaster_vertical_corner[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:worn_magenta_plaster_vertical_corner[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:worn_magenta_plaster_vertical_corner[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:worn_magenta_plaster_vertical_corner[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:worn_magenta_plaster_vertical_corner[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:worn_magenta_plaster_vertical_corner[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:worn_magenta_plaster_vertical_corner[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:worn_magenta_plaster_vertical_corner[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:worn_magenta_plaster_vertical_corner[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:worn_magenta_plaster_vertical_corner[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:worn_magenta_plaster_vertical_corner[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:worn_magenta_plaster_vertical_corner[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:worn_magenta_plaster_vertical_corner[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:worn_magenta_plaster_vertical_corner[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:worn_magenta_plaster_vertical_corner[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:worn_magenta_plaster_vertical_corner[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:worn_magenta_plaster_vertical_corner[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:worn_magenta_plaster_vertical_corner[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:worn_magenta_plaster_vertical_corner[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:worn_magenta_plaster_vertical_corner[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:worn_magenta_plaster_vertical_corner[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:worn_magenta_plaster_vertical_corner[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:worn_magenta_plaster_vertical_corner[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:worn_magenta_plaster_vertical_corner[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:worn_magenta_plaster_vertical_corner[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:worn_magenta_plaster_vertical_corner[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:worn_magenta_plaster_vertical_corner[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:worn_magenta_plaster_vertical_corner[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:worn_magenta_plaster_vertical_corner[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:worn_magenta_plaster_vertical_corner[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:worn_magenta_plaster_vertical_corner[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:worn_magenta_plaster_vertical_corner[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:worn_magenta_plaster_vertical_corner[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:worn_magenta_plaster_vertical_corner[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:worn_magenta_plaster_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:worn_magenta_plaster_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:worn_magenta_plaster_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:worn_magenta_plaster_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:worn_magenta_plaster_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:worn_magenta_plaster_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:worn_magenta_plaster_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:worn_magenta_plaster_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:worn_magenta_plaster_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:worn_magenta_plaster_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:worn_magenta_plaster_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:worn_magenta_plaster_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:worn_magenta_plaster_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:worn_magenta_plaster_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:worn_magenta_plaster_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:worn_magenta_plaster_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:worn_magenta_plaster_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:worn_magenta_plaster_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:worn_magenta_plaster_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:worn_magenta_plaster_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:worn_magenta_plaster_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:worn_magenta_plaster_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:worn_magenta_plaster_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:worn_magenta_plaster_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:worn_magenta_plaster_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:worn_magenta_plaster_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:worn_magenta_plaster_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:worn_magenta_plaster_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:worn_magenta_plaster_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:worn_magenta_plaster_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:worn_magenta_plaster_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:worn_magenta_plaster_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:worn_magenta_plaster_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:worn_magenta_plaster_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:worn_magenta_plaster_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:worn_magenta_plaster_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:worn_magenta_plaster_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:worn_magenta_plaster_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:worn_magenta_plaster_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:worn_magenta_plaster_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:worn_magenta_plaster_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:worn_magenta_plaster_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:worn_magenta_plaster_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:worn_magenta_plaster_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:worn_magenta_plaster_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:worn_magenta_plaster_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:worn_magenta_plaster_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:worn_magenta_plaster_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:worn_magenta_plaster_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:worn_magenta_plaster_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:worn_magenta_plaster_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:worn_magenta_plaster_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:worn_magenta_plaster_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:worn_magenta_plaster_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:worn_magenta_plaster_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:worn_magenta_plaster_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:worn_magenta_plaster_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:worn_magenta_plaster_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:worn_magenta_plaster_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:worn_magenta_plaster_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:worn_magenta_plaster_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:worn_magenta_plaster_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:worn_magenta_plaster_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:worn_magenta_plaster_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:worn_magenta_plaster_vertical_quarter[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:worn_magenta_plaster_vertical_quarter[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:worn_magenta_plaster_vertical_quarter[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:worn_magenta_plaster_vertical_quarter[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:worn_magenta_plaster_vertical_quarter[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:worn_magenta_plaster_vertical_quarter[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:worn_magenta_plaster_vertical_quarter[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:worn_magenta_plaster_vertical_quarter[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:worn_magenta_plaster_vertical_quarter[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:worn_magenta_plaster_vertical_quarter[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:worn_magenta_plaster_vertical_quarter[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:worn_magenta_plaster_vertical_quarter[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:worn_magenta_plaster_vertical_quarter[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:worn_magenta_plaster_vertical_quarter[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:worn_magenta_plaster_vertical_quarter[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:worn_magenta_plaster_vertical_quarter[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:worn_magenta_plaster_vertical_quarter[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:worn_magenta_plaster_vertical_quarter[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:worn_magenta_plaster_vertical_quarter[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:worn_magenta_plaster_vertical_quarter[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:worn_magenta_plaster_vertical_quarter[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:worn_magenta_plaster_vertical_quarter[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:worn_magenta_plaster_vertical_quarter[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:worn_magenta_plaster_vertical_quarter[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:worn_magenta_plaster_vertical_quarter[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:worn_magenta_plaster_vertical_quarter[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:worn_magenta_plaster_vertical_quarter[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:worn_magenta_plaster_vertical_quarter[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:worn_magenta_plaster_vertical_quarter[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:worn_magenta_plaster_vertical_quarter[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:worn_magenta_plaster_vertical_quarter[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:worn_magenta_plaster_vertical_quarter[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:worn_magenta_plaster_vertical_quarter[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:worn_magenta_plaster_vertical_quarter[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:worn_magenta_plaster_vertical_quarter[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:worn_magenta_plaster_vertical_quarter[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:worn_magenta_plaster_vertical_quarter[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:worn_magenta_plaster_vertical_quarter[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:worn_magenta_plaster_vertical_quarter[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:worn_magenta_plaster_vertical_quarter[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:worn_magenta_plaster_vertical_quarter[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:worn_magenta_plaster_vertical_quarter[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:worn_magenta_plaster_vertical_quarter[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:worn_magenta_plaster_vertical_quarter[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:worn_magenta_plaster_vertical_quarter[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:worn_magenta_plaster_vertical_quarter[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:worn_magenta_plaster_vertical_quarter[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:worn_magenta_plaster_vertical_quarter[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:worn_magenta_plaster_vertical_quarter[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:worn_magenta_plaster_vertical_quarter[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:worn_magenta_plaster_vertical_quarter[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:worn_magenta_plaster_vertical_quarter[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:worn_magenta_plaster_vertical_quarter[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:worn_magenta_plaster_vertical_quarter[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:worn_magenta_plaster_vertical_quarter[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:worn_magenta_plaster_vertical_quarter[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:worn_magenta_plaster_vertical_quarter[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:worn_magenta_plaster_vertical_quarter[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:worn_magenta_plaster_vertical_quarter[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:worn_magenta_plaster_vertical_quarter[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:worn_magenta_plaster_vertical_quarter[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:worn_magenta_plaster_vertical_quarter[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:worn_magenta_plaster_vertical_quarter[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:worn_magenta_plaster_vertical_quarter[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:worn_magenta_plaster_vertical_slab[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:worn_magenta_plaster_vertical_slab[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:worn_magenta_plaster_vertical_slab[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:worn_magenta_plaster_vertical_slab[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:worn_magenta_plaster_vertical_slab[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:worn_magenta_plaster_vertical_slab[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:worn_magenta_plaster_vertical_slab[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:worn_magenta_plaster_vertical_slab[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:worn_magenta_plaster_vertical_slab[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:worn_magenta_plaster_vertical_slab[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:worn_magenta_plaster_vertical_slab[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:worn_magenta_plaster_vertical_slab[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:worn_magenta_plaster_vertical_slab[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:worn_magenta_plaster_vertical_slab[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:worn_magenta_plaster_vertical_slab[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:worn_magenta_plaster_vertical_slab[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:worn_magenta_plaster_vertical_slab[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:worn_magenta_plaster_vertical_slab[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:worn_magenta_plaster_vertical_slab[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:worn_magenta_plaster_vertical_slab[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:worn_magenta_plaster_vertical_slab[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:worn_magenta_plaster_vertical_slab[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:worn_magenta_plaster_vertical_slab[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:worn_magenta_plaster_vertical_slab[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:worn_magenta_plaster_vertical_slab[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:worn_magenta_plaster_vertical_slab[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:worn_magenta_plaster_vertical_slab[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:worn_magenta_plaster_vertical_slab[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:worn_magenta_plaster_vertical_slab[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:worn_magenta_plaster_vertical_slab[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:worn_magenta_plaster_vertical_slab[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:worn_magenta_plaster_vertical_slab[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:worn_magenta_plaster_vertical_slab[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:worn_magenta_plaster_vertical_slab[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:worn_magenta_plaster_vertical_slab[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:worn_magenta_plaster_vertical_slab[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:worn_magenta_plaster_vertical_slab[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:worn_magenta_plaster_vertical_slab[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:worn_magenta_plaster_vertical_slab[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:worn_magenta_plaster_vertical_slab[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:worn_magenta_plaster_vertical_slab[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:worn_magenta_plaster_vertical_slab[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:worn_magenta_plaster_vertical_slab[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:worn_magenta_plaster_vertical_slab[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:worn_magenta_plaster_vertical_slab[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:worn_magenta_plaster_vertical_slab[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:worn_magenta_plaster_vertical_slab[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:worn_magenta_plaster_vertical_slab[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:worn_magenta_plaster_vertical_slab[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:worn_magenta_plaster_vertical_slab[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:worn_magenta_plaster_vertical_slab[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:worn_magenta_plaster_vertical_slab[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:worn_magenta_plaster_vertical_slab[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:worn_magenta_plaster_vertical_slab[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:worn_magenta_plaster_vertical_slab[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:worn_magenta_plaster_vertical_slab[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:worn_magenta_plaster_vertical_slab[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:worn_magenta_plaster_vertical_slab[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:worn_magenta_plaster_vertical_slab[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:worn_magenta_plaster_vertical_slab[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:worn_magenta_plaster_vertical_slab[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:worn_magenta_plaster_vertical_slab[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:worn_magenta_plaster_vertical_slab[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:worn_magenta_plaster_vertical_slab[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:worn_magenta_plaster_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:worn_magenta_plaster_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:worn_magenta_plaster_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:worn_magenta_plaster_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:worn_magenta_plaster_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:worn_magenta_plaster_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:worn_magenta_plaster_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:worn_magenta_plaster_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:worn_magenta_plaster_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:worn_magenta_plaster_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:worn_magenta_plaster_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:worn_magenta_plaster_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:worn_magenta_plaster_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:worn_magenta_plaster_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:worn_magenta_plaster_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:worn_magenta_plaster_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:worn_magenta_plaster_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:worn_magenta_plaster_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:worn_magenta_plaster_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:worn_magenta_plaster_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:worn_magenta_plaster_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:worn_magenta_plaster_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:worn_magenta_plaster_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:worn_magenta_plaster_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:worn_magenta_plaster_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:worn_magenta_plaster_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:worn_magenta_plaster_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:worn_magenta_plaster_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:worn_magenta_plaster_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:worn_magenta_plaster_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:worn_magenta_plaster_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:worn_magenta_plaster_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:worn_magenta_plaster_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:worn_magenta_plaster_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:worn_magenta_plaster_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:worn_magenta_plaster_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:worn_magenta_plaster_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:worn_magenta_plaster_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:worn_magenta_plaster_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:worn_magenta_plaster_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:worn_magenta_plaster_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:worn_magenta_plaster_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:worn_magenta_plaster_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:worn_magenta_plaster_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:worn_magenta_plaster_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:worn_magenta_plaster_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:worn_magenta_plaster_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:worn_magenta_plaster_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:worn_magenta_plaster_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:worn_magenta_plaster_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:worn_magenta_plaster_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:worn_magenta_plaster_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:worn_magenta_plaster_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:worn_magenta_plaster_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:worn_magenta_plaster_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:worn_magenta_plaster_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:worn_magenta_plaster_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:worn_magenta_plaster_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:worn_magenta_plaster_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:worn_magenta_plaster_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:worn_magenta_plaster_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:worn_magenta_plaster_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:worn_magenta_plaster_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:worn_magenta_plaster_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:worn_magenta_plaster_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:worn_magenta_plaster_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:worn_magenta_plaster_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:worn_magenta_plaster_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:worn_magenta_plaster_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:worn_magenta_plaster_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:worn_magenta_plaster_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:worn_magenta_plaster_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:worn_magenta_plaster_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:worn_magenta_plaster_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:worn_magenta_plaster_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:worn_magenta_plaster_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:worn_magenta_plaster_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:worn_magenta_plaster_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:worn_magenta_plaster_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:worn_magenta_plaster_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:worn_magenta_plaster_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:worn_magenta_plaster_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:worn_magenta_plaster_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:worn_magenta_plaster_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:worn_magenta_plaster_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:worn_magenta_plaster_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:worn_magenta_plaster_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:worn_magenta_plaster_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:worn_magenta_plaster_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:worn_magenta_plaster_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:worn_magenta_plaster_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:worn_magenta_plaster_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:worn_magenta_plaster_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:worn_magenta_plaster_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:worn_magenta_plaster_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:worn_magenta_plaster_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:worn_magenta_plaster_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:worn_magenta_plaster_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:worn_magenta_plaster_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:worn_magenta_plaster_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:worn_magenta_plaster_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:worn_magenta_plaster_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:worn_magenta_plaster_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:worn_magenta_plaster_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:worn_magenta_plaster_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:worn_magenta_plaster_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:worn_magenta_plaster_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:worn_magenta_plaster_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:worn_magenta_plaster_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:worn_magenta_plaster_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:worn_magenta_plaster_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:worn_magenta_plaster_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:worn_magenta_plaster_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:worn_magenta_plaster_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:worn_magenta_plaster_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:worn_magenta_plaster_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:worn_magenta_plaster_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:worn_magenta_plaster_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:worn_magenta_plaster_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:worn_magenta_plaster_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:worn_magenta_plaster_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:worn_magenta_plaster_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:worn_magenta_plaster_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:worn_magenta_plaster_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:worn_magenta_plaster_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:worn_magenta_plaster_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:worn_magenta_plaster_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:worn_magenta_plaster_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:worn_magenta_plaster_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:worn_magenta_plaster_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:worn_magenta_plaster_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:worn_magenta_plaster_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:worn_magenta_plaster_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:worn_magenta_plaster_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:worn_magenta_plaster_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:worn_magenta_plaster_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:worn_magenta_plaster_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:worn_magenta_plaster_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:worn_magenta_plaster_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:worn_magenta_plaster_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:worn_magenta_plaster_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:worn_magenta_plaster_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:worn_magenta_plaster_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:worn_magenta_plaster_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:worn_magenta_plaster_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:worn_magenta_plaster_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:worn_magenta_plaster_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:worn_magenta_plaster_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:worn_magenta_plaster_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:worn_magenta_plaster_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:worn_magenta_plaster_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:worn_magenta_plaster_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:worn_magenta_plaster_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:worn_magenta_plaster_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:worn_magenta_plaster_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:worn_magenta_plaster_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:worn_magenta_plaster_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:worn_magenta_plaster_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:worn_magenta_plaster_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:worn_magenta_plaster_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:worn_magenta_plaster_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:worn_magenta_plaster_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:worn_magenta_plaster_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:worn_magenta_plaster_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:worn_magenta_plaster_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:worn_magenta_plaster_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:worn_magenta_plaster_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:worn_magenta_plaster_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:worn_magenta_plaster_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:worn_magenta_plaster_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:worn_magenta_plaster_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:worn_magenta_plaster_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:worn_magenta_plaster_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:worn_magenta_plaster_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:worn_magenta_plaster_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:worn_magenta_plaster_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:worn_magenta_plaster_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:worn_magenta_plaster_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:worn_magenta_plaster_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:worn_magenta_plaster_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:worn_magenta_plaster_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:worn_magenta_plaster_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:worn_magenta_plaster_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:worn_magenta_plaster_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:worn_magenta_plaster_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:worn_magenta_plaster_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:worn_magenta_plaster_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:worn_magenta_plaster_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:worn_magenta_plaster_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:worn_magenta_plaster_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:worn_magenta_plaster_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:worn_magenta_plaster_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:worn_magenta_plaster_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:worn_magenta_plaster_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:worn_magenta_plaster_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:worn_magenta_plaster_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:worn_magenta_plaster_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:worn_magenta_plaster_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:worn_magenta_plaster_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:worn_magenta_plaster_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:worn_magenta_plaster_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:worn_magenta_plaster_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:worn_magenta_plaster_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:worn_magenta_plaster_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:worn_magenta_plaster_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:worn_magenta_plaster_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:worn_magenta_plaster_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:worn_magenta_plaster_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:worn_magenta_plaster_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:worn_magenta_plaster_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:worn_magenta_plaster_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:worn_magenta_plaster_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:worn_magenta_plaster_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:worn_magenta_plaster_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:worn_magenta_plaster_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:worn_magenta_plaster_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:worn_magenta_plaster_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:worn_magenta_plaster_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:worn_magenta_plaster_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:worn_magenta_plaster_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:worn_magenta_plaster_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:worn_magenta_plaster_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:worn_magenta_plaster_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:worn_magenta_plaster_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:worn_magenta_plaster_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:worn_magenta_plaster_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:worn_magenta_plaster_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:worn_magenta_plaster_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:worn_magenta_plaster_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:worn_magenta_plaster_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:worn_magenta_plaster_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:worn_magenta_plaster_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:worn_magenta_plaster_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:worn_magenta_plaster_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:worn_magenta_plaster_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:worn_magenta_plaster_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:worn_magenta_plaster_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:worn_magenta_plaster_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:worn_magenta_plaster_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:worn_magenta_plaster_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:worn_magenta_plaster_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:worn_magenta_plaster_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:worn_magenta_plaster_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:worn_magenta_plaster_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:worn_magenta_plaster_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:worn_magenta_plaster_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:worn_magenta_plaster_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:worn_magenta_plaster_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:worn_magenta_plaster_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:worn_magenta_plaster_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:worn_magenta_plaster_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:worn_magenta_plaster_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:worn_magenta_plaster_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:worn_magenta_plaster_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:worn_magenta_plaster_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:worn_magenta_plaster_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:worn_magenta_plaster_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:worn_magenta_plaster_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:worn_magenta_plaster_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:worn_magenta_plaster_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:worn_magenta_plaster_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:worn_magenta_plaster_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:worn_magenta_plaster_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:worn_magenta_plaster_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:worn_magenta_plaster_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:worn_magenta_plaster_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:worn_magenta_plaster_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:worn_magenta_plaster_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:worn_magenta_plaster_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:worn_magenta_plaster_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:worn_magenta_plaster_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:worn_magenta_plaster_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:worn_magenta_plaster_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:worn_magenta_plaster_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:worn_magenta_plaster_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:worn_magenta_plaster_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:worn_magenta_plaster_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:worn_magenta_plaster_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:worn_magenta_plaster_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:worn_magenta_plaster_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:worn_magenta_plaster_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:worn_magenta_plaster_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:worn_magenta_plaster_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:worn_magenta_plaster_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:worn_magenta_plaster_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:worn_magenta_plaster_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:worn_magenta_plaster_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:worn_magenta_plaster_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:worn_magenta_plaster_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:worn_magenta_plaster_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:worn_magenta_plaster_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:worn_magenta_plaster_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:worn_magenta_plaster_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:worn_magenta_plaster_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:worn_magenta_plaster_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:worn_magenta_plaster_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:worn_magenta_plaster_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:worn_magenta_plaster_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:worn_magenta_plaster_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:worn_magenta_plaster_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:worn_magenta_plaster_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:worn_magenta_plaster_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:worn_magenta_plaster_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:worn_magenta_plaster_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:worn_magenta_plaster_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:worn_magenta_plaster_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:worn_magenta_plaster_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:worn_magenta_plaster_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:worn_magenta_plaster_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:worn_magenta_plaster_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:worn_magenta_plaster_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:worn_magenta_plaster_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:worn_magenta_plaster_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:worn_magenta_plaster_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:worn_magenta_plaster_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:worn_magenta_plaster_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:worn_magenta_plaster_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:worn_magenta_plaster_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:worn_magenta_plaster_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:worn_magenta_plaster_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:worn_magenta_plaster_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:worn_magenta_plaster_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:worn_magenta_plaster_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:worn_magenta_plaster_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:worn_peach_plaster
conquest:worn_peach_plaster_arrowslit[facing=north,waterlogged=true]
conquest:worn_peach_plaster_arrowslit[facing=north,waterlogged=false]
conquest:worn_peach_plaster_arrowslit[facing=south,waterlogged=true]
conquest:worn_peach_plaster_arrowslit[facing=south,waterlogged=false]
conquest:worn_peach_plaster_arrowslit[facing=west,waterlogged=true]
conquest:worn_peach_plaster_arrowslit[facing=west,waterlogged=false]
conquest:worn_peach_plaster_arrowslit[facing=east,waterlogged=true]
conquest:worn_peach_plaster_arrowslit[facing=east,waterlogged=false]
conquest:worn_peach_plaster_balustrade[axis=x,waterlogged=true]
conquest:worn_peach_plaster_balustrade[axis=x,waterlogged=false]
conquest:worn_peach_plaster_balustrade[axis=y,waterlogged=true]
conquest:worn_peach_plaster_balustrade[axis=y,waterlogged=false]
conquest:worn_peach_plaster_balustrade[axis=z,waterlogged=true]
conquest:worn_peach_plaster_balustrade[axis=z,waterlogged=false]
conquest:worn_peach_plaster_capital[facing=flat,type=top,waterlogged=true]
conquest:worn_peach_plaster_capital[facing=flat,type=top,waterlogged=false]
conquest:worn_peach_plaster_capital[facing=flat,type=bottom,waterlogged=true]
conquest:worn_peach_plaster_capital[facing=flat,type=bottom,waterlogged=false]
conquest:worn_peach_plaster_capital[facing=north,type=top,waterlogged=true]
conquest:worn_peach_plaster_capital[facing=north,type=top,waterlogged=false]
conquest:worn_peach_plaster_capital[facing=north,type=bottom,waterlogged=true]
conquest:worn_peach_plaster_capital[facing=north,type=bottom,waterlogged=false]
conquest:worn_peach_plaster_capital[facing=south,type=top,waterlogged=true]
conquest:worn_peach_plaster_capital[facing=south,type=top,waterlogged=false]
conquest:worn_peach_plaster_capital[facing=south,type=bottom,waterlogged=true]
conquest:worn_peach_plaster_capital[facing=south,type=bottom,waterlogged=false]
conquest:worn_peach_plaster_capital[facing=east,type=top,waterlogged=true]
conquest:worn_peach_plaster_capital[facing=east,type=top,waterlogged=false]
conquest:worn_peach_plaster_capital[facing=east,type=bottom,waterlogged=true]
conquest:worn_peach_plaster_capital[facing=east,type=bottom,waterlogged=false]
conquest:worn_peach_plaster_capital[facing=west,type=top,waterlogged=true]
conquest:worn_peach_plaster_capital[facing=west,type=top,waterlogged=false]
conquest:worn_peach_plaster_capital[facing=west,type=bottom,waterlogged=true]
conquest:worn_peach_plaster_capital[facing=west,type=bottom,waterlogged=false]
conquest:worn_peach_plaster_corner_slab[facing=north,type=top,waterlogged=true]
conquest:worn_peach_plaster_corner_slab[facing=north,type=top,waterlogged=false]
conquest:worn_peach_plaster_corner_slab[facing=north,type=bottom,waterlogged=true]
conquest:worn_peach_plaster_corner_slab[facing=north,type=bottom,waterlogged=false]
conquest:worn_peach_plaster_corner_slab[facing=south,type=top,waterlogged=true]
conquest:worn_peach_plaster_corner_slab[facing=south,type=top,waterlogged=false]
conquest:worn_peach_plaster_corner_slab[facing=south,type=bottom,waterlogged=true]
conquest:worn_peach_plaster_corner_slab[facing=south,type=bottom,waterlogged=false]
conquest:worn_peach_plaster_corner_slab[facing=west,type=top,waterlogged=true]
conquest:worn_peach_plaster_corner_slab[facing=west,type=top,waterlogged=false]
conquest:worn_peach_plaster_corner_slab[facing=west,type=bottom,waterlogged=true]
conquest:worn_peach_plaster_corner_slab[facing=west,type=bottom,waterlogged=false]
conquest:worn_peach_plaster_corner_slab[facing=east,type=top,waterlogged=true]
conquest:worn_peach_plaster_corner_slab[facing=east,type=top,waterlogged=false]
conquest:worn_peach_plaster_corner_slab[facing=east,type=bottom,waterlogged=true]
conquest:worn_peach_plaster_corner_slab[facing=east,type=bottom,waterlogged=false]
conquest:worn_peach_plaster_eighth_slab[facing=north,type=top,waterlogged=true]
conquest:worn_peach_plaster_eighth_slab[facing=north,type=top,waterlogged=false]
conquest:worn_peach_plaster_eighth_slab[facing=north,type=bottom,waterlogged=true]
conquest:worn_peach_plaster_eighth_slab[facing=north,type=bottom,waterlogged=false]
conquest:worn_peach_plaster_eighth_slab[facing=south,type=top,waterlogged=true]
conquest:worn_peach_plaster_eighth_slab[facing=south,type=top,waterlogged=false]
conquest:worn_peach_plaster_eighth_slab[facing=south,type=bottom,waterlogged=true]
conquest:worn_peach_plaster_eighth_slab[facing=south,type=bottom,waterlogged=false]
conquest:worn_peach_plaster_eighth_slab[facing=west,type=top,waterlogged=true]
conquest:worn_peach_plaster_eighth_slab[facing=west,type=top,waterlogged=false]
conquest:worn_peach_plaster_eighth_slab[facing=west,type=bottom,waterlogged=true]
conquest:worn_peach_plaster_eighth_slab[facing=west,type=bottom,waterlogged=false]
conquest:worn_peach_plaster_eighth_slab[facing=east,type=top,waterlogged=true]
conquest:worn_peach_plaster_eighth_slab[facing=east,type=top,waterlogged=false]
conquest:worn_peach_plaster_eighth_slab[facing=east,type=bottom,waterlogged=true]
conquest:worn_peach_plaster_eighth_slab[facing=east,type=bottom,waterlogged=false]
conquest:worn_peach_plaster_pillar[layer=1,waterlogged=true]
conquest:worn_peach_plaster_pillar[layer=1,waterlogged=false]
conquest:worn_peach_plaster_pillar[layer=2,waterlogged=true]
conquest:worn_peach_plaster_pillar[layer=2,waterlogged=false]
conquest:worn_peach_plaster_pillar[layer=3,waterlogged=true]
conquest:worn_peach_plaster_pillar[layer=3,waterlogged=false]
conquest:worn_peach_plaster_quarter_slab[facing=north,layer=1,type=top,waterlogged=true]
conquest:worn_peach_plaster_quarter_slab[facing=north,layer=1,type=top,waterlogged=false]
conquest:worn_peach_plaster_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=true]
conquest:worn_peach_plaster_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=false]
conquest:worn_peach_plaster_quarter_slab[facing=north,layer=2,type=top,waterlogged=true]
conquest:worn_peach_plaster_quarter_slab[facing=north,layer=2,type=top,waterlogged=false]
conquest:worn_peach_plaster_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=true]
conquest:worn_peach_plaster_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=false]
conquest:worn_peach_plaster_quarter_slab[facing=north,layer=3,type=top,waterlogged=true]
conquest:worn_peach_plaster_quarter_slab[facing=north,layer=3,type=top,waterlogged=false]
conquest:worn_peach_plaster_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=true]
conquest:worn_peach_plaster_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=false]
conquest:worn_peach_plaster_quarter_slab[facing=south,layer=1,type=top,waterlogged=true]
conquest:worn_peach_plaster_quarter_slab[facing=south,layer=1,type=top,waterlogged=false]
conquest:worn_peach_plaster_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=true]
conquest:worn_peach_plaster_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=false]
conquest:worn_peach_plaster_quarter_slab[facing=south,layer=2,type=top,waterlogged=true]
conquest:worn_peach_plaster_quarter_slab[facing=south,layer=2,type=top,waterlogged=false]
conquest:worn_peach_plaster_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=true]
conquest:worn_peach_plaster_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=false]
conquest:worn_peach_plaster_quarter_slab[facing=south,layer=3,type=top,waterlogged=true]
conquest:worn_peach_plaster_quarter_slab[facing=south,layer=3,type=top,waterlogged=false]
conquest:worn_peach_plaster_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=true]
conquest:worn_peach_plaster_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=false]
conquest:worn_peach_plaster_quarter_slab[facing=west,layer=1,type=top,waterlogged=true]
conquest:worn_peach_plaster_quarter_slab[facing=west,layer=1,type=top,waterlogged=false]
conquest:worn_peach_plaster_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=true]
conquest:worn_peach_plaster_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=false]
conquest:worn_peach_plaster_quarter_slab[facing=west,layer=2,type=top,waterlogged=true]
conquest:worn_peach_plaster_quarter_slab[facing=west,layer=2,type=top,waterlogged=false]
conquest:worn_peach_plaster_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=true]
conquest:worn_peach_plaster_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=false]
conquest:worn_peach_plaster_quarter_slab[facing=west,layer=3,type=top,waterlogged=true]
conquest:worn_peach_plaster_quarter_slab[facing=west,layer=3,type=top,waterlogged=false]
conquest:worn_peach_plaster_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=true]
conquest:worn_peach_plaster_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=false]
conquest:worn_peach_plaster_quarter_slab[facing=east,layer=1,type=top,waterlogged=true]
conquest:worn_peach_plaster_quarter_slab[facing=east,layer=1,type=top,waterlogged=false]
conquest:worn_peach_plaster_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=true]
conquest:worn_peach_plaster_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=false]
conquest:worn_peach_plaster_quarter_slab[facing=east,layer=2,type=top,waterlogged=true]
conquest:worn_peach_plaster_quarter_slab[facing=east,layer=2,type=top,waterlogged=false]
conquest:worn_peach_plaster_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=true]
conquest:worn_peach_plaster_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=false]
conquest:worn_peach_plaster_quarter_slab[facing=east,layer=3,type=top,waterlogged=true]
conquest:worn_peach_plaster_quarter_slab[facing=east,layer=3,type=top,waterlogged=false]
conquest:worn_peach_plaster_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=true]
conquest:worn_peach_plaster_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=false]
conquest:worn_peach_plaster_slab[layer=1,type=top,waterlogged=true]
conquest:worn_peach_plaster_slab[layer=1,type=top,waterlogged=false]
conquest:worn_peach_plaster_slab[layer=1,type=bottom,waterlogged=true]
conquest:worn_peach_plaster_slab[layer=1,type=bottom,waterlogged=false]
conquest:worn_peach_plaster_slab[layer=2,type=top,waterlogged=true]
conquest:worn_peach_plaster_slab[layer=2,type=top,waterlogged=false]
conquest:worn_peach_plaster_slab[layer=2,type=bottom,waterlogged=true]
conquest:worn_peach_plaster_slab[layer=2,type=bottom,waterlogged=false]
conquest:worn_peach_plaster_slab[layer=3,type=top,waterlogged=true]
conquest:worn_peach_plaster_slab[layer=3,type=top,waterlogged=false]
conquest:worn_peach_plaster_slab[layer=3,type=bottom,waterlogged=true]
conquest:worn_peach_plaster_slab[layer=3,type=bottom,waterlogged=false]
conquest:worn_peach_plaster_slab[layer=4,type=top,waterlogged=true]
conquest:worn_peach_plaster_slab[layer=4,type=top,waterlogged=false]
conquest:worn_peach_plaster_slab[layer=4,type=bottom,waterlogged=true]
conquest:worn_peach_plaster_slab[layer=4,type=bottom,waterlogged=false]
conquest:worn_peach_plaster_small_arch[direction=northsouth,waterlogged=true]
conquest:worn_peach_plaster_small_arch[direction=northsouth,waterlogged=false]
conquest:worn_peach_plaster_small_arch[direction=eastwest,waterlogged=true]
conquest:worn_peach_plaster_small_arch[direction=eastwest,waterlogged=false]
conquest:worn_peach_plaster_small_arch_half[facing=north,waterlogged=true]
conquest:worn_peach_plaster_small_arch_half[facing=north,waterlogged=false]
conquest:worn_peach_plaster_small_arch_half[facing=south,waterlogged=true]
conquest:worn_peach_plaster_small_arch_half[facing=south,waterlogged=false]
conquest:worn_peach_plaster_small_arch_half[facing=west,waterlogged=true]
conquest:worn_peach_plaster_small_arch_half[facing=west,waterlogged=false]
conquest:worn_peach_plaster_small_arch_half[facing=east,waterlogged=true]
conquest:worn_peach_plaster_small_arch_half[facing=east,waterlogged=false]
conquest:worn_peach_plaster_small_window[down=true,up=true,waterlogged=true]
conquest:worn_peach_plaster_small_window[down=true,up=true,waterlogged=false]
conquest:worn_peach_plaster_small_window[down=true,up=false,waterlogged=true]
conquest:worn_peach_plaster_small_window[down=true,up=false,waterlogged=false]
conquest:worn_peach_plaster_small_window[down=false,up=true,waterlogged=true]
conquest:worn_peach_plaster_small_window[down=false,up=true,waterlogged=false]
conquest:worn_peach_plaster_small_window[down=false,up=false,waterlogged=true]
conquest:worn_peach_plaster_small_window[down=false,up=false,waterlogged=false]
conquest:worn_peach_plaster_small_window_half[down=true,facing=north,up=true,waterlogged=true]
conquest:worn_peach_plaster_small_window_half[down=true,facing=north,up=true,waterlogged=false]
conquest:worn_peach_plaster_small_window_half[down=true,facing=north,up=false,waterlogged=true]
conquest:worn_peach_plaster_small_window_half[down=true,facing=north,up=false,waterlogged=false]
conquest:worn_peach_plaster_small_window_half[down=true,facing=south,up=true,waterlogged=true]
conquest:worn_peach_plaster_small_window_half[down=true,facing=south,up=true,waterlogged=false]
conquest:worn_peach_plaster_small_window_half[down=true,facing=south,up=false,waterlogged=true]
conquest:worn_peach_plaster_small_window_half[down=true,facing=south,up=false,waterlogged=false]
conquest:worn_peach_plaster_small_window_half[down=true,facing=west,up=true,waterlogged=true]
conquest:worn_peach_plaster_small_window_half[down=true,facing=west,up=true,waterlogged=false]
conquest:worn_peach_plaster_small_window_half[down=true,facing=west,up=false,waterlogged=true]
conquest:worn_peach_plaster_small_window_half[down=true,facing=west,up=false,waterlogged=false]
conquest:worn_peach_plaster_small_window_half[down=true,facing=east,up=true,waterlogged=true]
conquest:worn_peach_plaster_small_window_half[down=true,facing=east,up=true,waterlogged=false]
conquest:worn_peach_plaster_small_window_half[down=true,facing=east,up=false,waterlogged=true]
conquest:worn_peach_plaster_small_window_half[down=true,facing=east,up=false,waterlogged=false]
conquest:worn_peach_plaster_small_window_half[down=false,facing=north,up=true,waterlogged=true]
conquest:worn_peach_plaster_small_window_half[down=false,facing=north,up=true,waterlogged=false]
conquest:worn_peach_plaster_small_window_half[down=false,facing=north,up=false,waterlogged=true]
conquest:worn_peach_plaster_small_window_half[down=false,facing=north,up=false,waterlogged=false]
conquest:worn_peach_plaster_small_window_half[down=false,facing=south,up=true,waterlogged=true]
conquest:worn_peach_plaster_small_window_half[down=false,facing=south,up=true,waterlogged=false]
conquest:worn_peach_plaster_small_window_half[down=false,facing=south,up=false,waterlogged=true]
conquest:worn_peach_plaster_small_window_half[down=false,facing=south,up=false,waterlogged=false]
conquest:worn_peach_plaster_small_window_half[down=false,facing=west,up=true,waterlogged=true]
conquest:worn_peach_plaster_small_window_half[down=false,facing=west,up=true,waterlogged=false]
conquest:worn_peach_plaster_small_window_half[down=false,facing=west,up=false,waterlogged=true]
conquest:worn_peach_plaster_small_window_half[down=false,facing=west,up=false,waterlogged=false]
conquest:worn_peach_plaster_small_window_half[down=false,facing=east,up=true,waterlogged=true]
conquest:worn_peach_plaster_small_window_half[down=false,facing=east,up=true,waterlogged=false]
conquest:worn_peach_plaster_small_window_half[down=false,facing=east,up=false,waterlogged=true]
conquest:worn_peach_plaster_small_window_half[down=false,facing=east,up=false,waterlogged=false]
conquest:worn_peach_plaster_sphere[type=egg,waterlogged=true]
conquest:worn_peach_plaster_sphere[type=egg,waterlogged=false]
conquest:worn_peach_plaster_sphere[type=small,waterlogged=true]
conquest:worn_peach_plaster_sphere[type=small,waterlogged=false]
conquest:worn_peach_plaster_sphere[type=large,waterlogged=true]
conquest:worn_peach_plaster_sphere[type=large,waterlogged=false]
conquest:worn_peach_plaster_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:worn_peach_plaster_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:worn_peach_plaster_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:worn_peach_plaster_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:worn_peach_plaster_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:worn_peach_plaster_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:worn_peach_plaster_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:worn_peach_plaster_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:worn_peach_plaster_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:worn_peach_plaster_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:worn_peach_plaster_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:worn_peach_plaster_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:worn_peach_plaster_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:worn_peach_plaster_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:worn_peach_plaster_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:worn_peach_plaster_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:worn_peach_plaster_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:worn_peach_plaster_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:worn_peach_plaster_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:worn_peach_plaster_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:worn_peach_plaster_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:worn_peach_plaster_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:worn_peach_plaster_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:worn_peach_plaster_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:worn_peach_plaster_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:worn_peach_plaster_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:worn_peach_plaster_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:worn_peach_plaster_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:worn_peach_plaster_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:worn_peach_plaster_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:worn_peach_plaster_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:worn_peach_plaster_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:worn_peach_plaster_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:worn_peach_plaster_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:worn_peach_plaster_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:worn_peach_plaster_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:worn_peach_plaster_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:worn_peach_plaster_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:worn_peach_plaster_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:worn_peach_plaster_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:worn_peach_plaster_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:worn_peach_plaster_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:worn_peach_plaster_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:worn_peach_plaster_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:worn_peach_plaster_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:worn_peach_plaster_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:worn_peach_plaster_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:worn_peach_plaster_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:worn_peach_plaster_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:worn_peach_plaster_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:worn_peach_plaster_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:worn_peach_plaster_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:worn_peach_plaster_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:worn_peach_plaster_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:worn_peach_plaster_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:worn_peach_plaster_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:worn_peach_plaster_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:worn_peach_plaster_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:worn_peach_plaster_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:worn_peach_plaster_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:worn_peach_plaster_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:worn_peach_plaster_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:worn_peach_plaster_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:worn_peach_plaster_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:worn_peach_plaster_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:worn_peach_plaster_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:worn_peach_plaster_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:worn_peach_plaster_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:worn_peach_plaster_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:worn_peach_plaster_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:worn_peach_plaster_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:worn_peach_plaster_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:worn_peach_plaster_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:worn_peach_plaster_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:worn_peach_plaster_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:worn_peach_plaster_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:worn_peach_plaster_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:worn_peach_plaster_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:worn_peach_plaster_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:worn_peach_plaster_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:worn_peach_plaster_two_meter_arch[facing=north,type=top]
conquest:worn_peach_plaster_two_meter_arch[facing=north,type=bottom]
conquest:worn_peach_plaster_two_meter_arch[facing=south,type=top]
conquest:worn_peach_plaster_two_meter_arch[facing=south,type=bottom]
conquest:worn_peach_plaster_two_meter_arch[facing=west,type=top]
conquest:worn_peach_plaster_two_meter_arch[facing=west,type=bottom]
conquest:worn_peach_plaster_two_meter_arch[facing=east,type=top]
conquest:worn_peach_plaster_two_meter_arch[facing=east,type=bottom]
conquest:worn_peach_plaster_two_meter_arch_half[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:worn_peach_plaster_two_meter_arch_half[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:worn_peach_plaster_two_meter_arch_half[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:worn_peach_plaster_two_meter_arch_half[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:worn_peach_plaster_two_meter_arch_half[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:worn_peach_plaster_two_meter_arch_half[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:worn_peach_plaster_two_meter_arch_half[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:worn_peach_plaster_two_meter_arch_half[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:worn_peach_plaster_two_meter_arch_half[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:worn_peach_plaster_two_meter_arch_half[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:worn_peach_plaster_two_meter_arch_half[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:worn_peach_plaster_two_meter_arch_half[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:worn_peach_plaster_two_meter_arch_half[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:worn_peach_plaster_two_meter_arch_half[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:worn_peach_plaster_two_meter_arch_half[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:worn_peach_plaster_two_meter_arch_half[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:worn_peach_plaster_two_meter_arch_half[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:worn_peach_plaster_two_meter_arch_half[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:worn_peach_plaster_two_meter_arch_half[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:worn_peach_plaster_two_meter_arch_half[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:worn_peach_plaster_two_meter_arch_half[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:worn_peach_plaster_two_meter_arch_half[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:worn_peach_plaster_two_meter_arch_half[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:worn_peach_plaster_two_meter_arch_half[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:worn_peach_plaster_two_meter_arch_half[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:worn_peach_plaster_two_meter_arch_half[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:worn_peach_plaster_two_meter_arch_half[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:worn_peach_plaster_two_meter_arch_half[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:worn_peach_plaster_two_meter_arch_half[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:worn_peach_plaster_two_meter_arch_half[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:worn_peach_plaster_two_meter_arch_half[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:worn_peach_plaster_two_meter_arch_half[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:worn_peach_plaster_two_meter_arch_half[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:worn_peach_plaster_two_meter_arch_half[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:worn_peach_plaster_two_meter_arch_half[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:worn_peach_plaster_two_meter_arch_half[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:worn_peach_plaster_two_meter_arch_half[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:worn_peach_plaster_two_meter_arch_half[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:worn_peach_plaster_two_meter_arch_half[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:worn_peach_plaster_two_meter_arch_half[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:worn_peach_plaster_two_meter_arch_half[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:worn_peach_plaster_two_meter_arch_half[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:worn_peach_plaster_two_meter_arch_half[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:worn_peach_plaster_two_meter_arch_half[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:worn_peach_plaster_two_meter_arch_half[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:worn_peach_plaster_two_meter_arch_half[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:worn_peach_plaster_two_meter_arch_half[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:worn_peach_plaster_two_meter_arch_half[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:worn_peach_plaster_two_meter_arch_half[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:worn_peach_plaster_two_meter_arch_half[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:worn_peach_plaster_two_meter_arch_half[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:worn_peach_plaster_two_meter_arch_half[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:worn_peach_plaster_two_meter_arch_half[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:worn_peach_plaster_two_meter_arch_half[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:worn_peach_plaster_two_meter_arch_half[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:worn_peach_plaster_two_meter_arch_half[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:worn_peach_plaster_two_meter_arch_half[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:worn_peach_plaster_two_meter_arch_half[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:worn_peach_plaster_two_meter_arch_half[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:worn_peach_plaster_two_meter_arch_half[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:worn_peach_plaster_two_meter_arch_half[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:worn_peach_plaster_two_meter_arch_half[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:worn_peach_plaster_two_meter_arch_half[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:worn_peach_plaster_two_meter_arch_half[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:worn_peach_plaster_vertical_corner[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:worn_peach_plaster_vertical_corner[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:worn_peach_plaster_vertical_corner[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:worn_peach_plaster_vertical_corner[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:worn_peach_plaster_vertical_corner[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:worn_peach_plaster_vertical_corner[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:worn_peach_plaster_vertical_corner[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:worn_peach_plaster_vertical_corner[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:worn_peach_plaster_vertical_corner[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:worn_peach_plaster_vertical_corner[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:worn_peach_plaster_vertical_corner[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:worn_peach_plaster_vertical_corner[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:worn_peach_plaster_vertical_corner[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:worn_peach_plaster_vertical_corner[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:worn_peach_plaster_vertical_corner[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:worn_peach_plaster_vertical_corner[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:worn_peach_plaster_vertical_corner[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:worn_peach_plaster_vertical_corner[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:worn_peach_plaster_vertical_corner[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:worn_peach_plaster_vertical_corner[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:worn_peach_plaster_vertical_corner[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:worn_peach_plaster_vertical_corner[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:worn_peach_plaster_vertical_corner[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:worn_peach_plaster_vertical_corner[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:worn_peach_plaster_vertical_corner[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:worn_peach_plaster_vertical_corner[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:worn_peach_plaster_vertical_corner[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:worn_peach_plaster_vertical_corner[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:worn_peach_plaster_vertical_corner[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:worn_peach_plaster_vertical_corner[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:worn_peach_plaster_vertical_corner[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:worn_peach_plaster_vertical_corner[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:worn_peach_plaster_vertical_corner[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:worn_peach_plaster_vertical_corner[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:worn_peach_plaster_vertical_corner[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:worn_peach_plaster_vertical_corner[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:worn_peach_plaster_vertical_corner[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:worn_peach_plaster_vertical_corner[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:worn_peach_plaster_vertical_corner[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:worn_peach_plaster_vertical_corner[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:worn_peach_plaster_vertical_corner[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:worn_peach_plaster_vertical_corner[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:worn_peach_plaster_vertical_corner[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:worn_peach_plaster_vertical_corner[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:worn_peach_plaster_vertical_corner[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:worn_peach_plaster_vertical_corner[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:worn_peach_plaster_vertical_corner[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:worn_peach_plaster_vertical_corner[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:worn_peach_plaster_vertical_corner[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:worn_peach_plaster_vertical_corner[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:worn_peach_plaster_vertical_corner[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:worn_peach_plaster_vertical_corner[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:worn_peach_plaster_vertical_corner[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:worn_peach_plaster_vertical_corner[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:worn_peach_plaster_vertical_corner[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:worn_peach_plaster_vertical_corner[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:worn_peach_plaster_vertical_corner[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:worn_peach_plaster_vertical_corner[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:worn_peach_plaster_vertical_corner[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:worn_peach_plaster_vertical_corner[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:worn_peach_plaster_vertical_corner[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:worn_peach_plaster_vertical_corner[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:worn_peach_plaster_vertical_corner[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:worn_peach_plaster_vertical_corner[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:worn_peach_plaster_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:worn_peach_plaster_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:worn_peach_plaster_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:worn_peach_plaster_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:worn_peach_plaster_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:worn_peach_plaster_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:worn_peach_plaster_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:worn_peach_plaster_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:worn_peach_plaster_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:worn_peach_plaster_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:worn_peach_plaster_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:worn_peach_plaster_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:worn_peach_plaster_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:worn_peach_plaster_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:worn_peach_plaster_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:worn_peach_plaster_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:worn_peach_plaster_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:worn_peach_plaster_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:worn_peach_plaster_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:worn_peach_plaster_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:worn_peach_plaster_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:worn_peach_plaster_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:worn_peach_plaster_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:worn_peach_plaster_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:worn_peach_plaster_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:worn_peach_plaster_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:worn_peach_plaster_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:worn_peach_plaster_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:worn_peach_plaster_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:worn_peach_plaster_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:worn_peach_plaster_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:worn_peach_plaster_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:worn_peach_plaster_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:worn_peach_plaster_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:worn_peach_plaster_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:worn_peach_plaster_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:worn_peach_plaster_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:worn_peach_plaster_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:worn_peach_plaster_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:worn_peach_plaster_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:worn_peach_plaster_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:worn_peach_plaster_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:worn_peach_plaster_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:worn_peach_plaster_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:worn_peach_plaster_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:worn_peach_plaster_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:worn_peach_plaster_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:worn_peach_plaster_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:worn_peach_plaster_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:worn_peach_plaster_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:worn_peach_plaster_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:worn_peach_plaster_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:worn_peach_plaster_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:worn_peach_plaster_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:worn_peach_plaster_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:worn_peach_plaster_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:worn_peach_plaster_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:worn_peach_plaster_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:worn_peach_plaster_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:worn_peach_plaster_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:worn_peach_plaster_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:worn_peach_plaster_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:worn_peach_plaster_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:worn_peach_plaster_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:worn_peach_plaster_vertical_quarter[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:worn_peach_plaster_vertical_quarter[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:worn_peach_plaster_vertical_quarter[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:worn_peach_plaster_vertical_quarter[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:worn_peach_plaster_vertical_quarter[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:worn_peach_plaster_vertical_quarter[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:worn_peach_plaster_vertical_quarter[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:worn_peach_plaster_vertical_quarter[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:worn_peach_plaster_vertical_quarter[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:worn_peach_plaster_vertical_quarter[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:worn_peach_plaster_vertical_quarter[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:worn_peach_plaster_vertical_quarter[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:worn_peach_plaster_vertical_quarter[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:worn_peach_plaster_vertical_quarter[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:worn_peach_plaster_vertical_quarter[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:worn_peach_plaster_vertical_quarter[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:worn_peach_plaster_vertical_quarter[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:worn_peach_plaster_vertical_quarter[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:worn_peach_plaster_vertical_quarter[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:worn_peach_plaster_vertical_quarter[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:worn_peach_plaster_vertical_quarter[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:worn_peach_plaster_vertical_quarter[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:worn_peach_plaster_vertical_quarter[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:worn_peach_plaster_vertical_quarter[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:worn_peach_plaster_vertical_quarter[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:worn_peach_plaster_vertical_quarter[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:worn_peach_plaster_vertical_quarter[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:worn_peach_plaster_vertical_quarter[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:worn_peach_plaster_vertical_quarter[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:worn_peach_plaster_vertical_quarter[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:worn_peach_plaster_vertical_quarter[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:worn_peach_plaster_vertical_quarter[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:worn_peach_plaster_vertical_quarter[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:worn_peach_plaster_vertical_quarter[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:worn_peach_plaster_vertical_quarter[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:worn_peach_plaster_vertical_quarter[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:worn_peach_plaster_vertical_quarter[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:worn_peach_plaster_vertical_quarter[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:worn_peach_plaster_vertical_quarter[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:worn_peach_plaster_vertical_quarter[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:worn_peach_plaster_vertical_quarter[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:worn_peach_plaster_vertical_quarter[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:worn_peach_plaster_vertical_quarter[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:worn_peach_plaster_vertical_quarter[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:worn_peach_plaster_vertical_quarter[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:worn_peach_plaster_vertical_quarter[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:worn_peach_plaster_vertical_quarter[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:worn_peach_plaster_vertical_quarter[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:worn_peach_plaster_vertical_quarter[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:worn_peach_plaster_vertical_quarter[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:worn_peach_plaster_vertical_quarter[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:worn_peach_plaster_vertical_quarter[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:worn_peach_plaster_vertical_quarter[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:worn_peach_plaster_vertical_quarter[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:worn_peach_plaster_vertical_quarter[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:worn_peach_plaster_vertical_quarter[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:worn_peach_plaster_vertical_quarter[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:worn_peach_plaster_vertical_quarter[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:worn_peach_plaster_vertical_quarter[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:worn_peach_plaster_vertical_quarter[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:worn_peach_plaster_vertical_quarter[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:worn_peach_plaster_vertical_quarter[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:worn_peach_plaster_vertical_quarter[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:worn_peach_plaster_vertical_quarter[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:worn_peach_plaster_vertical_slab[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:worn_peach_plaster_vertical_slab[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:worn_peach_plaster_vertical_slab[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:worn_peach_plaster_vertical_slab[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:worn_peach_plaster_vertical_slab[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:worn_peach_plaster_vertical_slab[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:worn_peach_plaster_vertical_slab[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:worn_peach_plaster_vertical_slab[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:worn_peach_plaster_vertical_slab[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:worn_peach_plaster_vertical_slab[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:worn_peach_plaster_vertical_slab[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:worn_peach_plaster_vertical_slab[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:worn_peach_plaster_vertical_slab[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:worn_peach_plaster_vertical_slab[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:worn_peach_plaster_vertical_slab[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:worn_peach_plaster_vertical_slab[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:worn_peach_plaster_vertical_slab[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:worn_peach_plaster_vertical_slab[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:worn_peach_plaster_vertical_slab[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:worn_peach_plaster_vertical_slab[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:worn_peach_plaster_vertical_slab[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:worn_peach_plaster_vertical_slab[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:worn_peach_plaster_vertical_slab[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:worn_peach_plaster_vertical_slab[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:worn_peach_plaster_vertical_slab[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:worn_peach_plaster_vertical_slab[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:worn_peach_plaster_vertical_slab[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:worn_peach_plaster_vertical_slab[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:worn_peach_plaster_vertical_slab[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:worn_peach_plaster_vertical_slab[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:worn_peach_plaster_vertical_slab[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:worn_peach_plaster_vertical_slab[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:worn_peach_plaster_vertical_slab[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:worn_peach_plaster_vertical_slab[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:worn_peach_plaster_vertical_slab[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:worn_peach_plaster_vertical_slab[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:worn_peach_plaster_vertical_slab[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:worn_peach_plaster_vertical_slab[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:worn_peach_plaster_vertical_slab[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:worn_peach_plaster_vertical_slab[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:worn_peach_plaster_vertical_slab[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:worn_peach_plaster_vertical_slab[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:worn_peach_plaster_vertical_slab[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:worn_peach_plaster_vertical_slab[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:worn_peach_plaster_vertical_slab[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:worn_peach_plaster_vertical_slab[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:worn_peach_plaster_vertical_slab[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:worn_peach_plaster_vertical_slab[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:worn_peach_plaster_vertical_slab[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:worn_peach_plaster_vertical_slab[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:worn_peach_plaster_vertical_slab[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:worn_peach_plaster_vertical_slab[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:worn_peach_plaster_vertical_slab[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:worn_peach_plaster_vertical_slab[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:worn_peach_plaster_vertical_slab[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:worn_peach_plaster_vertical_slab[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:worn_peach_plaster_vertical_slab[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:worn_peach_plaster_vertical_slab[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:worn_peach_plaster_vertical_slab[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:worn_peach_plaster_vertical_slab[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:worn_peach_plaster_vertical_slab[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:worn_peach_plaster_vertical_slab[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:worn_peach_plaster_vertical_slab[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:worn_peach_plaster_vertical_slab[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:worn_peach_plaster_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:worn_peach_plaster_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:worn_peach_plaster_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:worn_peach_plaster_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:worn_peach_plaster_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:worn_peach_plaster_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:worn_peach_plaster_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:worn_peach_plaster_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:worn_peach_plaster_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:worn_peach_plaster_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:worn_peach_plaster_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:worn_peach_plaster_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:worn_peach_plaster_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:worn_peach_plaster_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:worn_peach_plaster_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:worn_peach_plaster_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:worn_peach_plaster_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:worn_peach_plaster_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:worn_peach_plaster_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:worn_peach_plaster_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:worn_peach_plaster_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:worn_peach_plaster_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:worn_peach_plaster_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:worn_peach_plaster_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:worn_peach_plaster_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:worn_peach_plaster_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:worn_peach_plaster_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:worn_peach_plaster_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:worn_peach_plaster_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:worn_peach_plaster_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:worn_peach_plaster_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:worn_peach_plaster_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:worn_peach_plaster_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:worn_peach_plaster_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:worn_peach_plaster_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:worn_peach_plaster_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:worn_peach_plaster_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:worn_peach_plaster_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:worn_peach_plaster_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:worn_peach_plaster_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:worn_peach_plaster_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:worn_peach_plaster_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:worn_peach_plaster_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:worn_peach_plaster_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:worn_peach_plaster_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:worn_peach_plaster_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:worn_peach_plaster_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:worn_peach_plaster_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:worn_peach_plaster_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:worn_peach_plaster_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:worn_peach_plaster_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:worn_peach_plaster_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:worn_peach_plaster_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:worn_peach_plaster_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:worn_peach_plaster_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:worn_peach_plaster_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:worn_peach_plaster_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:worn_peach_plaster_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:worn_peach_plaster_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:worn_peach_plaster_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:worn_peach_plaster_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:worn_peach_plaster_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:worn_peach_plaster_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:worn_peach_plaster_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:worn_peach_plaster_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:worn_peach_plaster_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:worn_peach_plaster_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:worn_peach_plaster_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:worn_peach_plaster_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:worn_peach_plaster_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:worn_peach_plaster_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:worn_peach_plaster_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:worn_peach_plaster_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:worn_peach_plaster_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:worn_peach_plaster_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:worn_peach_plaster_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:worn_peach_plaster_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:worn_peach_plaster_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:worn_peach_plaster_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:worn_peach_plaster_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:worn_peach_plaster_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:worn_peach_plaster_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:worn_peach_plaster_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:worn_peach_plaster_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:worn_peach_plaster_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:worn_peach_plaster_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:worn_peach_plaster_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:worn_peach_plaster_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:worn_peach_plaster_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:worn_peach_plaster_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:worn_peach_plaster_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:worn_peach_plaster_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:worn_peach_plaster_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:worn_peach_plaster_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:worn_peach_plaster_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:worn_peach_plaster_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:worn_peach_plaster_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:worn_peach_plaster_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:worn_peach_plaster_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:worn_peach_plaster_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:worn_peach_plaster_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:worn_peach_plaster_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:worn_peach_plaster_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:worn_peach_plaster_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:worn_peach_plaster_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:worn_peach_plaster_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:worn_peach_plaster_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:worn_peach_plaster_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:worn_peach_plaster_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:worn_peach_plaster_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:worn_peach_plaster_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:worn_peach_plaster_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:worn_peach_plaster_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:worn_peach_plaster_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:worn_peach_plaster_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:worn_peach_plaster_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:worn_peach_plaster_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:worn_peach_plaster_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:worn_peach_plaster_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:worn_peach_plaster_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:worn_peach_plaster_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:worn_peach_plaster_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:worn_peach_plaster_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:worn_peach_plaster_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:worn_peach_plaster_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:worn_peach_plaster_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:worn_peach_plaster_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:worn_peach_plaster_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:worn_peach_plaster_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:worn_peach_plaster_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:worn_peach_plaster_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:worn_peach_plaster_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:worn_peach_plaster_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:worn_peach_plaster_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:worn_peach_plaster_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:worn_peach_plaster_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:worn_peach_plaster_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:worn_peach_plaster_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:worn_peach_plaster_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:worn_peach_plaster_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:worn_peach_plaster_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:worn_peach_plaster_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:worn_peach_plaster_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:worn_peach_plaster_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:worn_peach_plaster_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:worn_peach_plaster_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:worn_peach_plaster_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:worn_peach_plaster_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:worn_peach_plaster_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:worn_peach_plaster_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:worn_peach_plaster_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:worn_peach_plaster_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:worn_peach_plaster_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:worn_peach_plaster_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:worn_peach_plaster_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:worn_peach_plaster_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:worn_peach_plaster_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:worn_peach_plaster_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:worn_peach_plaster_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:worn_peach_plaster_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:worn_peach_plaster_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:worn_peach_plaster_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:worn_peach_plaster_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:worn_peach_plaster_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:worn_peach_plaster_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:worn_peach_plaster_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:worn_peach_plaster_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:worn_peach_plaster_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:worn_peach_plaster_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:worn_peach_plaster_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:worn_peach_plaster_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:worn_peach_plaster_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:worn_peach_plaster_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:worn_peach_plaster_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:worn_peach_plaster_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:worn_peach_plaster_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:worn_peach_plaster_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:worn_peach_plaster_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:worn_peach_plaster_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:worn_peach_plaster_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:worn_peach_plaster_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:worn_peach_plaster_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:worn_peach_plaster_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:worn_peach_plaster_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:worn_peach_plaster_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:worn_peach_plaster_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:worn_peach_plaster_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:worn_peach_plaster_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:worn_peach_plaster_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:worn_peach_plaster_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:worn_peach_plaster_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:worn_peach_plaster_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:worn_peach_plaster_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:worn_peach_plaster_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:worn_peach_plaster_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:worn_peach_plaster_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:worn_peach_plaster_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:worn_peach_plaster_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:worn_peach_plaster_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:worn_peach_plaster_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:worn_peach_plaster_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:worn_peach_plaster_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:worn_peach_plaster_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:worn_peach_plaster_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:worn_peach_plaster_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:worn_peach_plaster_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:worn_peach_plaster_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:worn_peach_plaster_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:worn_peach_plaster_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:worn_peach_plaster_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:worn_peach_plaster_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:worn_peach_plaster_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:worn_peach_plaster_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:worn_peach_plaster_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:worn_peach_plaster_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:worn_peach_plaster_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:worn_peach_plaster_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:worn_peach_plaster_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:worn_peach_plaster_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:worn_peach_plaster_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:worn_peach_plaster_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:worn_peach_plaster_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:worn_peach_plaster_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:worn_peach_plaster_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:worn_peach_plaster_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:worn_peach_plaster_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:worn_peach_plaster_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:worn_peach_plaster_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:worn_peach_plaster_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:worn_peach_plaster_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:worn_peach_plaster_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:worn_peach_plaster_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:worn_peach_plaster_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:worn_peach_plaster_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:worn_peach_plaster_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:worn_peach_plaster_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:worn_peach_plaster_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:worn_peach_plaster_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:worn_peach_plaster_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:worn_peach_plaster_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:worn_peach_plaster_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:worn_peach_plaster_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:worn_peach_plaster_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:worn_peach_plaster_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:worn_peach_plaster_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:worn_peach_plaster_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:worn_peach_plaster_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:worn_peach_plaster_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:worn_peach_plaster_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:worn_peach_plaster_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:worn_peach_plaster_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:worn_peach_plaster_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:worn_peach_plaster_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:worn_peach_plaster_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:worn_peach_plaster_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:worn_peach_plaster_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:worn_peach_plaster_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:worn_peach_plaster_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:worn_peach_plaster_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:worn_peach_plaster_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:worn_peach_plaster_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:worn_peach_plaster_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:worn_peach_plaster_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:worn_peach_plaster_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:worn_peach_plaster_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:worn_peach_plaster_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:worn_peach_plaster_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:worn_peach_plaster_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:worn_peach_plaster_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:worn_peach_plaster_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:worn_peach_plaster_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:worn_peach_plaster_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:worn_peach_plaster_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:worn_peach_plaster_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:worn_peach_plaster_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:worn_peach_plaster_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:worn_peach_plaster_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:worn_peach_plaster_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:worn_peach_plaster_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:worn_peach_plaster_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:worn_peach_plaster_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:worn_peach_plaster_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:worn_peach_plaster_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:worn_peach_plaster_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:worn_peach_plaster_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:worn_peach_plaster_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:worn_peach_plaster_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:worn_peach_plaster_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:worn_peach_plaster_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:worn_peach_plaster_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:worn_peach_plaster_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:worn_peach_plaster_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:worn_peach_plaster_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:worn_peach_plaster_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:worn_peach_plaster_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:worn_peach_plaster_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:worn_peach_plaster_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:worn_peach_plaster_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:worn_peach_plaster_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:worn_peach_plaster_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:worn_peach_plaster_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:worn_peach_plaster_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:worn_peach_plaster_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:worn_peach_plaster_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:worn_peach_plaster_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:worn_peach_plaster_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:worn_peach_plaster_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:worn_peach_plaster_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:worn_peach_plaster_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:worn_peach_plaster_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:worn_peach_plaster_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:worn_peach_plaster_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:worn_peach_plaster_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:worn_peach_plaster_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:worn_peach_plaster_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:worn_peach_plaster_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:worn_peach_plaster_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:worn_peach_plaster_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:worn_peach_plaster_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:worn_peach_plaster_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:worn_peach_plaster_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:worn_peach_plaster_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:worn_peach_plaster_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:worn_peach_plaster_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:worn_purple_plaster_arrowslit[facing=north,waterlogged=true]
conquest:worn_purple_plaster_arrowslit[facing=north,waterlogged=false]
conquest:worn_purple_plaster_arrowslit[facing=south,waterlogged=true]
conquest:worn_purple_plaster_arrowslit[facing=south,waterlogged=false]
conquest:worn_purple_plaster_arrowslit[facing=west,waterlogged=true]
conquest:worn_purple_plaster_arrowslit[facing=west,waterlogged=false]
conquest:worn_purple_plaster_arrowslit[facing=east,waterlogged=true]
conquest:worn_purple_plaster_arrowslit[facing=east,waterlogged=false]
conquest:worn_purple_plaster_balustrade[axis=x,waterlogged=true]
conquest:worn_purple_plaster_balustrade[axis=x,waterlogged=false]
conquest:worn_purple_plaster_balustrade[axis=y,waterlogged=true]
conquest:worn_purple_plaster_balustrade[axis=y,waterlogged=false]
conquest:worn_purple_plaster_balustrade[axis=z,waterlogged=true]
conquest:worn_purple_plaster_balustrade[axis=z,waterlogged=false]
conquest:worn_purple_plaster_capital[facing=flat,type=top,waterlogged=true]
conquest:worn_purple_plaster_capital[facing=flat,type=top,waterlogged=false]
conquest:worn_purple_plaster_capital[facing=flat,type=bottom,waterlogged=true]
conquest:worn_purple_plaster_capital[facing=flat,type=bottom,waterlogged=false]
conquest:worn_purple_plaster_capital[facing=north,type=top,waterlogged=true]
conquest:worn_purple_plaster_capital[facing=north,type=top,waterlogged=false]
conquest:worn_purple_plaster_capital[facing=north,type=bottom,waterlogged=true]
conquest:worn_purple_plaster_capital[facing=north,type=bottom,waterlogged=false]
conquest:worn_purple_plaster_capital[facing=south,type=top,waterlogged=true]
conquest:worn_purple_plaster_capital[facing=south,type=top,waterlogged=false]
conquest:worn_purple_plaster_capital[facing=south,type=bottom,waterlogged=true]
conquest:worn_purple_plaster_capital[facing=south,type=bottom,waterlogged=false]
conquest:worn_purple_plaster_capital[facing=east,type=top,waterlogged=true]
conquest:worn_purple_plaster_capital[facing=east,type=top,waterlogged=false]
conquest:worn_purple_plaster_capital[facing=east,type=bottom,waterlogged=true]
conquest:worn_purple_plaster_capital[facing=east,type=bottom,waterlogged=false]
conquest:worn_purple_plaster_capital[facing=west,type=top,waterlogged=true]
conquest:worn_purple_plaster_capital[facing=west,type=top,waterlogged=false]
conquest:worn_purple_plaster_capital[facing=west,type=bottom,waterlogged=true]
conquest:worn_purple_plaster_capital[facing=west,type=bottom,waterlogged=false]
conquest:worn_purple_plaster_corner_slab[facing=north,type=top,waterlogged=true]
conquest:worn_purple_plaster_corner_slab[facing=north,type=top,waterlogged=false]
conquest:worn_purple_plaster_corner_slab[facing=north,type=bottom,waterlogged=true]
conquest:worn_purple_plaster_corner_slab[facing=north,type=bottom,waterlogged=false]
conquest:worn_purple_plaster_corner_slab[facing=south,type=top,waterlogged=true]
conquest:worn_purple_plaster_corner_slab[facing=south,type=top,waterlogged=false]
conquest:worn_purple_plaster_corner_slab[facing=south,type=bottom,waterlogged=true]
conquest:worn_purple_plaster_corner_slab[facing=south,type=bottom,waterlogged=false]
conquest:worn_purple_plaster_corner_slab[facing=west,type=top,waterlogged=true]
conquest:worn_purple_plaster_corner_slab[facing=west,type=top,waterlogged=false]
conquest:worn_purple_plaster_corner_slab[facing=west,type=bottom,waterlogged=true]
conquest:worn_purple_plaster_corner_slab[facing=west,type=bottom,waterlogged=false]
conquest:worn_purple_plaster_corner_slab[facing=east,type=top,waterlogged=true]
conquest:worn_purple_plaster_corner_slab[facing=east,type=top,waterlogged=false]
conquest:worn_purple_plaster_corner_slab[facing=east,type=bottom,waterlogged=true]
conquest:worn_purple_plaster_corner_slab[facing=east,type=bottom,waterlogged=false]
conquest:worn_purple_plaster_eighth_slab[facing=north,type=top,waterlogged=true]
conquest:worn_purple_plaster_eighth_slab[facing=north,type=top,waterlogged=false]
conquest:worn_purple_plaster_eighth_slab[facing=north,type=bottom,waterlogged=true]
conquest:worn_purple_plaster_eighth_slab[facing=north,type=bottom,waterlogged=false]
conquest:worn_purple_plaster_eighth_slab[facing=south,type=top,waterlogged=true]
conquest:worn_purple_plaster_eighth_slab[facing=south,type=top,waterlogged=false]
conquest:worn_purple_plaster_eighth_slab[facing=south,type=bottom,waterlogged=true]
conquest:worn_purple_plaster_eighth_slab[facing=south,type=bottom,waterlogged=false]
conquest:worn_purple_plaster_eighth_slab[facing=west,type=top,waterlogged=true]
conquest:worn_purple_plaster_eighth_slab[facing=west,type=top,waterlogged=false]
conquest:worn_purple_plaster_eighth_slab[facing=west,type=bottom,waterlogged=true]
conquest:worn_purple_plaster_eighth_slab[facing=west,type=bottom,waterlogged=false]
conquest:worn_purple_plaster_eighth_slab[facing=east,type=top,waterlogged=true]
conquest:worn_purple_plaster_eighth_slab[facing=east,type=top,waterlogged=false]
conquest:worn_purple_plaster_eighth_slab[facing=east,type=bottom,waterlogged=true]
conquest:worn_purple_plaster_eighth_slab[facing=east,type=bottom,waterlogged=false]
conquest:worn_purple_plaster_pillar[layer=1,waterlogged=true]
conquest:worn_purple_plaster_pillar[layer=1,waterlogged=false]
conquest:worn_purple_plaster_pillar[layer=2,waterlogged=true]
conquest:worn_purple_plaster_pillar[layer=2,waterlogged=false]
conquest:worn_purple_plaster_pillar[layer=3,waterlogged=true]
conquest:worn_purple_plaster_pillar[layer=3,waterlogged=false]
conquest:worn_purple_plaster_quarter_slab[facing=north,layer=1,type=top,waterlogged=true]
conquest:worn_purple_plaster_quarter_slab[facing=north,layer=1,type=top,waterlogged=false]
conquest:worn_purple_plaster_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=true]
conquest:worn_purple_plaster_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=false]
conquest:worn_purple_plaster_quarter_slab[facing=north,layer=2,type=top,waterlogged=true]
conquest:worn_purple_plaster_quarter_slab[facing=north,layer=2,type=top,waterlogged=false]
conquest:worn_purple_plaster_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=true]
conquest:worn_purple_plaster_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=false]
conquest:worn_purple_plaster_quarter_slab[facing=north,layer=3,type=top,waterlogged=true]
conquest:worn_purple_plaster_quarter_slab[facing=north,layer=3,type=top,waterlogged=false]
conquest:worn_purple_plaster_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=true]
conquest:worn_purple_plaster_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=false]
conquest:worn_purple_plaster_quarter_slab[facing=south,layer=1,type=top,waterlogged=true]
conquest:worn_purple_plaster_quarter_slab[facing=south,layer=1,type=top,waterlogged=false]
conquest:worn_purple_plaster_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=true]
conquest:worn_purple_plaster_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=false]
conquest:worn_purple_plaster_quarter_slab[facing=south,layer=2,type=top,waterlogged=true]
conquest:worn_purple_plaster_quarter_slab[facing=south,layer=2,type=top,waterlogged=false]
conquest:worn_purple_plaster_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=true]
conquest:worn_purple_plaster_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=false]
conquest:worn_purple_plaster_quarter_slab[facing=south,layer=3,type=top,waterlogged=true]
conquest:worn_purple_plaster_quarter_slab[facing=south,layer=3,type=top,waterlogged=false]
conquest:worn_purple_plaster_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=true]
conquest:worn_purple_plaster_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=false]
conquest:worn_purple_plaster_quarter_slab[facing=west,layer=1,type=top,waterlogged=true]
conquest:worn_purple_plaster_quarter_slab[facing=west,layer=1,type=top,waterlogged=false]
conquest:worn_purple_plaster_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=true]
conquest:worn_purple_plaster_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=false]
conquest:worn_purple_plaster_quarter_slab[facing=west,layer=2,type=top,waterlogged=true]
conquest:worn_purple_plaster_quarter_slab[facing=west,layer=2,type=top,waterlogged=false]
conquest:worn_purple_plaster_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=true]
conquest:worn_purple_plaster_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=false]
conquest:worn_purple_plaster_quarter_slab[facing=west,layer=3,type=top,waterlogged=true]
conquest:worn_purple_plaster_quarter_slab[facing=west,layer=3,type=top,waterlogged=false]
conquest:worn_purple_plaster_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=true]
conquest:worn_purple_plaster_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=false]
conquest:worn_purple_plaster_quarter_slab[facing=east,layer=1,type=top,waterlogged=true]
conquest:worn_purple_plaster_quarter_slab[facing=east,layer=1,type=top,waterlogged=false]
conquest:worn_purple_plaster_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=true]
conquest:worn_purple_plaster_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=false]
conquest:worn_purple_plaster_quarter_slab[facing=east,layer=2,type=top,waterlogged=true]
conquest:worn_purple_plaster_quarter_slab[facing=east,layer=2,type=top,waterlogged=false]
conquest:worn_purple_plaster_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=true]
conquest:worn_purple_plaster_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=false]
conquest:worn_purple_plaster_quarter_slab[facing=east,layer=3,type=top,waterlogged=true]
conquest:worn_purple_plaster_quarter_slab[facing=east,layer=3,type=top,waterlogged=false]
conquest:worn_purple_plaster_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=true]
conquest:worn_purple_plaster_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=false]
conquest:worn_purple_plaster_slab[layer=1,type=top,waterlogged=true]
conquest:worn_purple_plaster_slab[layer=1,type=top,waterlogged=false]
conquest:worn_purple_plaster_slab[layer=1,type=bottom,waterlogged=true]
conquest:worn_purple_plaster_slab[layer=1,type=bottom,waterlogged=false]
conquest:worn_purple_plaster_slab[layer=2,type=top,waterlogged=true]
conquest:worn_purple_plaster_slab[layer=2,type=top,waterlogged=false]
conquest:worn_purple_plaster_slab[layer=2,type=bottom,waterlogged=true]
conquest:worn_purple_plaster_slab[layer=2,type=bottom,waterlogged=false]
conquest:worn_purple_plaster_slab[layer=3,type=top,waterlogged=true]
conquest:worn_purple_plaster_slab[layer=3,type=top,waterlogged=false]
conquest:worn_purple_plaster_slab[layer=3,type=bottom,waterlogged=true]
conquest:worn_purple_plaster_slab[layer=3,type=bottom,waterlogged=false]
conquest:worn_purple_plaster_slab[layer=4,type=top,waterlogged=true]
conquest:worn_purple_plaster_slab[layer=4,type=top,waterlogged=false]
conquest:worn_purple_plaster_slab[layer=4,type=bottom,waterlogged=true]
conquest:worn_purple_plaster_slab[layer=4,type=bottom,waterlogged=false]
conquest:worn_purple_plaster_small_arch[direction=northsouth,waterlogged=true]
conquest:worn_purple_plaster_small_arch[direction=northsouth,waterlogged=false]
conquest:worn_purple_plaster_small_arch[direction=eastwest,waterlogged=true]
conquest:worn_purple_plaster_small_arch[direction=eastwest,waterlogged=false]
conquest:worn_purple_plaster_small_arch_half[facing=north,waterlogged=true]
conquest:worn_purple_plaster_small_arch_half[facing=north,waterlogged=false]
conquest:worn_purple_plaster_small_arch_half[facing=south,waterlogged=true]
conquest:worn_purple_plaster_small_arch_half[facing=south,waterlogged=false]
conquest:worn_purple_plaster_small_arch_half[facing=west,waterlogged=true]
conquest:worn_purple_plaster_small_arch_half[facing=west,waterlogged=false]
conquest:worn_purple_plaster_small_arch_half[facing=east,waterlogged=true]
conquest:worn_purple_plaster_small_arch_half[facing=east,waterlogged=false]
conquest:worn_purple_plaster_small_window[down=true,up=true,waterlogged=true]
conquest:worn_purple_plaster_small_window[down=true,up=true,waterlogged=false]
conquest:worn_purple_plaster_small_window[down=true,up=false,waterlogged=true]
conquest:worn_purple_plaster_small_window[down=true,up=false,waterlogged=false]
conquest:worn_purple_plaster_small_window[down=false,up=true,waterlogged=true]
conquest:worn_purple_plaster_small_window[down=false,up=true,waterlogged=false]
conquest:worn_purple_plaster_small_window[down=false,up=false,waterlogged=true]
conquest:worn_purple_plaster_small_window[down=false,up=false,waterlogged=false]
conquest:worn_purple_plaster_small_window_half[down=true,facing=north,up=true,waterlogged=true]
conquest:worn_purple_plaster_small_window_half[down=true,facing=north,up=true,waterlogged=false]
conquest:worn_purple_plaster_small_window_half[down=true,facing=north,up=false,waterlogged=true]
conquest:worn_purple_plaster_small_window_half[down=true,facing=north,up=false,waterlogged=false]
conquest:worn_purple_plaster_small_window_half[down=true,facing=south,up=true,waterlogged=true]
conquest:worn_purple_plaster_small_window_half[down=true,facing=south,up=true,waterlogged=false]
conquest:worn_purple_plaster_small_window_half[down=true,facing=south,up=false,waterlogged=true]
conquest:worn_purple_plaster_small_window_half[down=true,facing=south,up=false,waterlogged=false]
conquest:worn_purple_plaster_small_window_half[down=true,facing=west,up=true,waterlogged=true]
conquest:worn_purple_plaster_small_window_half[down=true,facing=west,up=true,waterlogged=false]
conquest:worn_purple_plaster_small_window_half[down=true,facing=west,up=false,waterlogged=true]
conquest:worn_purple_plaster_small_window_half[down=true,facing=west,up=false,waterlogged=false]
conquest:worn_purple_plaster_small_window_half[down=true,facing=east,up=true,waterlogged=true]
conquest:worn_purple_plaster_small_window_half[down=true,facing=east,up=true,waterlogged=false]
conquest:worn_purple_plaster_small_window_half[down=true,facing=east,up=false,waterlogged=true]
conquest:worn_purple_plaster_small_window_half[down=true,facing=east,up=false,waterlogged=false]
conquest:worn_purple_plaster_small_window_half[down=false,facing=north,up=true,waterlogged=true]
conquest:worn_purple_plaster_small_window_half[down=false,facing=north,up=true,waterlogged=false]
conquest:worn_purple_plaster_small_window_half[down=false,facing=north,up=false,waterlogged=true]
conquest:worn_purple_plaster_small_window_half[down=false,facing=north,up=false,waterlogged=false]
conquest:worn_purple_plaster_small_window_half[down=false,facing=south,up=true,waterlogged=true]
conquest:worn_purple_plaster_small_window_half[down=false,facing=south,up=true,waterlogged=false]
conquest:worn_purple_plaster_small_window_half[down=false,facing=south,up=false,waterlogged=true]
conquest:worn_purple_plaster_small_window_half[down=false,facing=south,up=false,waterlogged=false]
conquest:worn_purple_plaster_small_window_half[down=false,facing=west,up=true,waterlogged=true]
conquest:worn_purple_plaster_small_window_half[down=false,facing=west,up=true,waterlogged=false]
conquest:worn_purple_plaster_small_window_half[down=false,facing=west,up=false,waterlogged=true]
conquest:worn_purple_plaster_small_window_half[down=false,facing=west,up=false,waterlogged=false]
conquest:worn_purple_plaster_small_window_half[down=false,facing=east,up=true,waterlogged=true]
conquest:worn_purple_plaster_small_window_half[down=false,facing=east,up=true,waterlogged=false]
conquest:worn_purple_plaster_small_window_half[down=false,facing=east,up=false,waterlogged=true]
conquest:worn_purple_plaster_small_window_half[down=false,facing=east,up=false,waterlogged=false]
conquest:worn_purple_plaster_sphere[type=egg,waterlogged=true]
conquest:worn_purple_plaster_sphere[type=egg,waterlogged=false]
conquest:worn_purple_plaster_sphere[type=small,waterlogged=true]
conquest:worn_purple_plaster_sphere[type=small,waterlogged=false]
conquest:worn_purple_plaster_sphere[type=large,waterlogged=true]
conquest:worn_purple_plaster_sphere[type=large,waterlogged=false]
conquest:worn_purple_plaster_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:worn_purple_plaster_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:worn_purple_plaster_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:worn_purple_plaster_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:worn_purple_plaster_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:worn_purple_plaster_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:worn_purple_plaster_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:worn_purple_plaster_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:worn_purple_plaster_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:worn_purple_plaster_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:worn_purple_plaster_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:worn_purple_plaster_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:worn_purple_plaster_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:worn_purple_plaster_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:worn_purple_plaster_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:worn_purple_plaster_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:worn_purple_plaster_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:worn_purple_plaster_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:worn_purple_plaster_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:worn_purple_plaster_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:worn_purple_plaster_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:worn_purple_plaster_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:worn_purple_plaster_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:worn_purple_plaster_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:worn_purple_plaster_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:worn_purple_plaster_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:worn_purple_plaster_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:worn_purple_plaster_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:worn_purple_plaster_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:worn_purple_plaster_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:worn_purple_plaster_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:worn_purple_plaster_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:worn_purple_plaster_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:worn_purple_plaster_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:worn_purple_plaster_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:worn_purple_plaster_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:worn_purple_plaster_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:worn_purple_plaster_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:worn_purple_plaster_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:worn_purple_plaster_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:worn_purple_plaster_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:worn_purple_plaster_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:worn_purple_plaster_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:worn_purple_plaster_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:worn_purple_plaster_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:worn_purple_plaster_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:worn_purple_plaster_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:worn_purple_plaster_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:worn_purple_plaster_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:worn_purple_plaster_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:worn_purple_plaster_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:worn_purple_plaster_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:worn_purple_plaster_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:worn_purple_plaster_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:worn_purple_plaster_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:worn_purple_plaster_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:worn_purple_plaster_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:worn_purple_plaster_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:worn_purple_plaster_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:worn_purple_plaster_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:worn_purple_plaster_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:worn_purple_plaster_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:worn_purple_plaster_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:worn_purple_plaster_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:worn_purple_plaster_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:worn_purple_plaster_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:worn_purple_plaster_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:worn_purple_plaster_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:worn_purple_plaster_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:worn_purple_plaster_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:worn_purple_plaster_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:worn_purple_plaster_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:worn_purple_plaster_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:worn_purple_plaster_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:worn_purple_plaster_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:worn_purple_plaster_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:worn_purple_plaster_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:worn_purple_plaster_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:worn_purple_plaster_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:worn_purple_plaster_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:worn_purple_plaster_two_meter_arch[facing=north,type=top]
conquest:worn_purple_plaster_two_meter_arch[facing=north,type=bottom]
conquest:worn_purple_plaster_two_meter_arch[facing=south,type=top]
conquest:worn_purple_plaster_two_meter_arch[facing=south,type=bottom]
conquest:worn_purple_plaster_two_meter_arch[facing=west,type=top]
conquest:worn_purple_plaster_two_meter_arch[facing=west,type=bottom]
conquest:worn_purple_plaster_two_meter_arch[facing=east,type=top]
conquest:worn_purple_plaster_two_meter_arch[facing=east,type=bottom]
conquest:worn_purple_plaster_two_meter_arch_half[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:worn_purple_plaster_two_meter_arch_half[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:worn_purple_plaster_two_meter_arch_half[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:worn_purple_plaster_two_meter_arch_half[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:worn_purple_plaster_two_meter_arch_half[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:worn_purple_plaster_two_meter_arch_half[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:worn_purple_plaster_two_meter_arch_half[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:worn_purple_plaster_two_meter_arch_half[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:worn_purple_plaster_two_meter_arch_half[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:worn_purple_plaster_two_meter_arch_half[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:worn_purple_plaster_two_meter_arch_half[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:worn_purple_plaster_two_meter_arch_half[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:worn_purple_plaster_two_meter_arch_half[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:worn_purple_plaster_two_meter_arch_half[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:worn_purple_plaster_two_meter_arch_half[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:worn_purple_plaster_two_meter_arch_half[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:worn_purple_plaster_two_meter_arch_half[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:worn_purple_plaster_two_meter_arch_half[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:worn_purple_plaster_two_meter_arch_half[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:worn_purple_plaster_two_meter_arch_half[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:worn_purple_plaster_two_meter_arch_half[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:worn_purple_plaster_two_meter_arch_half[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:worn_purple_plaster_two_meter_arch_half[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:worn_purple_plaster_two_meter_arch_half[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:worn_purple_plaster_two_meter_arch_half[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:worn_purple_plaster_two_meter_arch_half[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:worn_purple_plaster_two_meter_arch_half[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:worn_purple_plaster_two_meter_arch_half[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:worn_purple_plaster_two_meter_arch_half[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:worn_purple_plaster_two_meter_arch_half[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:worn_purple_plaster_two_meter_arch_half[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:worn_purple_plaster_two_meter_arch_half[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:worn_purple_plaster_two_meter_arch_half[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:worn_purple_plaster_two_meter_arch_half[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:worn_purple_plaster_two_meter_arch_half[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:worn_purple_plaster_two_meter_arch_half[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:worn_purple_plaster_two_meter_arch_half[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:worn_purple_plaster_two_meter_arch_half[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:worn_purple_plaster_two_meter_arch_half[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:worn_purple_plaster_two_meter_arch_half[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:worn_purple_plaster_two_meter_arch_half[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:worn_purple_plaster_two_meter_arch_half[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:worn_purple_plaster_two_meter_arch_half[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:worn_purple_plaster_two_meter_arch_half[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:worn_purple_plaster_two_meter_arch_half[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:worn_purple_plaster_two_meter_arch_half[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:worn_purple_plaster_two_meter_arch_half[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:worn_purple_plaster_two_meter_arch_half[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:worn_purple_plaster_two_meter_arch_half[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:worn_purple_plaster_two_meter_arch_half[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:worn_purple_plaster_two_meter_arch_half[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:worn_purple_plaster_two_meter_arch_half[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:worn_purple_plaster_two_meter_arch_half[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:worn_purple_plaster_two_meter_arch_half[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:worn_purple_plaster_two_meter_arch_half[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:worn_purple_plaster_two_meter_arch_half[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:worn_purple_plaster_two_meter_arch_half[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:worn_purple_plaster_two_meter_arch_half[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:worn_purple_plaster_two_meter_arch_half[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:worn_purple_plaster_two_meter_arch_half[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:worn_purple_plaster_two_meter_arch_half[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:worn_purple_plaster_two_meter_arch_half[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:worn_purple_plaster_two_meter_arch_half[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:worn_purple_plaster_two_meter_arch_half[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:worn_purple_plaster_vertical_corner[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:worn_purple_plaster_vertical_corner[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:worn_purple_plaster_vertical_corner[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:worn_purple_plaster_vertical_corner[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:worn_purple_plaster_vertical_corner[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:worn_purple_plaster_vertical_corner[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:worn_purple_plaster_vertical_corner[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:worn_purple_plaster_vertical_corner[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:worn_purple_plaster_vertical_corner[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:worn_purple_plaster_vertical_corner[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:worn_purple_plaster_vertical_corner[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:worn_purple_plaster_vertical_corner[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:worn_purple_plaster_vertical_corner[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:worn_purple_plaster_vertical_corner[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:worn_purple_plaster_vertical_corner[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:worn_purple_plaster_vertical_corner[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:worn_purple_plaster_vertical_corner[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:worn_purple_plaster_vertical_corner[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:worn_purple_plaster_vertical_corner[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:worn_purple_plaster_vertical_corner[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:worn_purple_plaster_vertical_corner[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:worn_purple_plaster_vertical_corner[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:worn_purple_plaster_vertical_corner[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:worn_purple_plaster_vertical_corner[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:worn_purple_plaster_vertical_corner[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:worn_purple_plaster_vertical_corner[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:worn_purple_plaster_vertical_corner[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:worn_purple_plaster_vertical_corner[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:worn_purple_plaster_vertical_corner[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:worn_purple_plaster_vertical_corner[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:worn_purple_plaster_vertical_corner[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:worn_purple_plaster_vertical_corner[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:worn_purple_plaster_vertical_corner[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:worn_purple_plaster_vertical_corner[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:worn_purple_plaster_vertical_corner[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:worn_purple_plaster_vertical_corner[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:worn_purple_plaster_vertical_corner[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:worn_purple_plaster_vertical_corner[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:worn_purple_plaster_vertical_corner[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:worn_purple_plaster_vertical_corner[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:worn_purple_plaster_vertical_corner[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:worn_purple_plaster_vertical_corner[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:worn_purple_plaster_vertical_corner[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:worn_purple_plaster_vertical_corner[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:worn_purple_plaster_vertical_corner[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:worn_purple_plaster_vertical_corner[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:worn_purple_plaster_vertical_corner[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:worn_purple_plaster_vertical_corner[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:worn_purple_plaster_vertical_corner[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:worn_purple_plaster_vertical_corner[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:worn_purple_plaster_vertical_corner[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:worn_purple_plaster_vertical_corner[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:worn_purple_plaster_vertical_corner[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:worn_purple_plaster_vertical_corner[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:worn_purple_plaster_vertical_corner[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:worn_purple_plaster_vertical_corner[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:worn_purple_plaster_vertical_corner[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:worn_purple_plaster_vertical_corner[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:worn_purple_plaster_vertical_corner[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:worn_purple_plaster_vertical_corner[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:worn_purple_plaster_vertical_corner[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:worn_purple_plaster_vertical_corner[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:worn_purple_plaster_vertical_corner[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:worn_purple_plaster_vertical_corner[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:worn_purple_plaster_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:worn_purple_plaster_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:worn_purple_plaster_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:worn_purple_plaster_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:worn_purple_plaster_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:worn_purple_plaster_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:worn_purple_plaster_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:worn_purple_plaster_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:worn_purple_plaster_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:worn_purple_plaster_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:worn_purple_plaster_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:worn_purple_plaster_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:worn_purple_plaster_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:worn_purple_plaster_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:worn_purple_plaster_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:worn_purple_plaster_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:worn_purple_plaster_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:worn_purple_plaster_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:worn_purple_plaster_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:worn_purple_plaster_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:worn_purple_plaster_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:worn_purple_plaster_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:worn_purple_plaster_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:worn_purple_plaster_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:worn_purple_plaster_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:worn_purple_plaster_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:worn_purple_plaster_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:worn_purple_plaster_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:worn_purple_plaster_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:worn_purple_plaster_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:worn_purple_plaster_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:worn_purple_plaster_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:worn_purple_plaster_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:worn_purple_plaster_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:worn_purple_plaster_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:worn_purple_plaster_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:worn_purple_plaster_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:worn_purple_plaster_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:worn_purple_plaster_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:worn_purple_plaster_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:worn_purple_plaster_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:worn_purple_plaster_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:worn_purple_plaster_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:worn_purple_plaster_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:worn_purple_plaster_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:worn_purple_plaster_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:worn_purple_plaster_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:worn_purple_plaster_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:worn_purple_plaster_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:worn_purple_plaster_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:worn_purple_plaster_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:worn_purple_plaster_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:worn_purple_plaster_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:worn_purple_plaster_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:worn_purple_plaster_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:worn_purple_plaster_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:worn_purple_plaster_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:worn_purple_plaster_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:worn_purple_plaster_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:worn_purple_plaster_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:worn_purple_plaster_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:worn_purple_plaster_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:worn_purple_plaster_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:worn_purple_plaster_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:worn_purple_plaster_vertical_quarter[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:worn_purple_plaster_vertical_quarter[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:worn_purple_plaster_vertical_quarter[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:worn_purple_plaster_vertical_quarter[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:worn_purple_plaster_vertical_quarter[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:worn_purple_plaster_vertical_quarter[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:worn_purple_plaster_vertical_quarter[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:worn_purple_plaster_vertical_quarter[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:worn_purple_plaster_vertical_quarter[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:worn_purple_plaster_vertical_quarter[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:worn_purple_plaster_vertical_quarter[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:worn_purple_plaster_vertical_quarter[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:worn_purple_plaster_vertical_quarter[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:worn_purple_plaster_vertical_quarter[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:worn_purple_plaster_vertical_quarter[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:worn_purple_plaster_vertical_quarter[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:worn_purple_plaster_vertical_quarter[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:worn_purple_plaster_vertical_quarter[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:worn_purple_plaster_vertical_quarter[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:worn_purple_plaster_vertical_quarter[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:worn_purple_plaster_vertical_quarter[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:worn_purple_plaster_vertical_quarter[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:worn_purple_plaster_vertical_quarter[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:worn_purple_plaster_vertical_quarter[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:worn_purple_plaster_vertical_quarter[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:worn_purple_plaster_vertical_quarter[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:worn_purple_plaster_vertical_quarter[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:worn_purple_plaster_vertical_quarter[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:worn_purple_plaster_vertical_quarter[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:worn_purple_plaster_vertical_quarter[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:worn_purple_plaster_vertical_quarter[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:worn_purple_plaster_vertical_quarter[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:worn_purple_plaster_vertical_quarter[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:worn_purple_plaster_vertical_quarter[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:worn_purple_plaster_vertical_quarter[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:worn_purple_plaster_vertical_quarter[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:worn_purple_plaster_vertical_quarter[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:worn_purple_plaster_vertical_quarter[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:worn_purple_plaster_vertical_quarter[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:worn_purple_plaster_vertical_quarter[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:worn_purple_plaster_vertical_quarter[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:worn_purple_plaster_vertical_quarter[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:worn_purple_plaster_vertical_quarter[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:worn_purple_plaster_vertical_quarter[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:worn_purple_plaster_vertical_quarter[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:worn_purple_plaster_vertical_quarter[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:worn_purple_plaster_vertical_quarter[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:worn_purple_plaster_vertical_quarter[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:worn_purple_plaster_vertical_quarter[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:worn_purple_plaster_vertical_quarter[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:worn_purple_plaster_vertical_quarter[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:worn_purple_plaster_vertical_quarter[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:worn_purple_plaster_vertical_quarter[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:worn_purple_plaster_vertical_quarter[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:worn_purple_plaster_vertical_quarter[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:worn_purple_plaster_vertical_quarter[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:worn_purple_plaster_vertical_quarter[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:worn_purple_plaster_vertical_quarter[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:worn_purple_plaster_vertical_quarter[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:worn_purple_plaster_vertical_quarter[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:worn_purple_plaster_vertical_quarter[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:worn_purple_plaster_vertical_quarter[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:worn_purple_plaster_vertical_quarter[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:worn_purple_plaster_vertical_quarter[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:worn_purple_plaster_vertical_slab[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:worn_purple_plaster_vertical_slab[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:worn_purple_plaster_vertical_slab[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:worn_purple_plaster_vertical_slab[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:worn_purple_plaster_vertical_slab[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:worn_purple_plaster_vertical_slab[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:worn_purple_plaster_vertical_slab[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:worn_purple_plaster_vertical_slab[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:worn_purple_plaster_vertical_slab[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:worn_purple_plaster_vertical_slab[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:worn_purple_plaster_vertical_slab[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:worn_purple_plaster_vertical_slab[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:worn_purple_plaster_vertical_slab[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:worn_purple_plaster_vertical_slab[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:worn_purple_plaster_vertical_slab[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:worn_purple_plaster_vertical_slab[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:worn_purple_plaster_vertical_slab[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:worn_purple_plaster_vertical_slab[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:worn_purple_plaster_vertical_slab[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:worn_purple_plaster_vertical_slab[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:worn_purple_plaster_vertical_slab[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:worn_purple_plaster_vertical_slab[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:worn_purple_plaster_vertical_slab[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:worn_purple_plaster_vertical_slab[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:worn_purple_plaster_vertical_slab[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:worn_purple_plaster_vertical_slab[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:worn_purple_plaster_vertical_slab[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:worn_purple_plaster_vertical_slab[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:worn_purple_plaster_vertical_slab[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:worn_purple_plaster_vertical_slab[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:worn_purple_plaster_vertical_slab[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:worn_purple_plaster_vertical_slab[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:worn_purple_plaster_vertical_slab[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:worn_purple_plaster_vertical_slab[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:worn_purple_plaster_vertical_slab[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:worn_purple_plaster_vertical_slab[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:worn_purple_plaster_vertical_slab[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:worn_purple_plaster_vertical_slab[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:worn_purple_plaster_vertical_slab[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:worn_purple_plaster_vertical_slab[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:worn_purple_plaster_vertical_slab[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:worn_purple_plaster_vertical_slab[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:worn_purple_plaster_vertical_slab[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:worn_purple_plaster_vertical_slab[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:worn_purple_plaster_vertical_slab[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:worn_purple_plaster_vertical_slab[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:worn_purple_plaster_vertical_slab[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:worn_purple_plaster_vertical_slab[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:worn_purple_plaster_vertical_slab[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:worn_purple_plaster_vertical_slab[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:worn_purple_plaster_vertical_slab[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:worn_purple_plaster_vertical_slab[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:worn_purple_plaster_vertical_slab[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:worn_purple_plaster_vertical_slab[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:worn_purple_plaster_vertical_slab[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:worn_purple_plaster_vertical_slab[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:worn_purple_plaster_vertical_slab[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:worn_purple_plaster_vertical_slab[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:worn_purple_plaster_vertical_slab[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:worn_purple_plaster_vertical_slab[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:worn_purple_plaster_vertical_slab[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:worn_purple_plaster_vertical_slab[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:worn_purple_plaster_vertical_slab[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:worn_purple_plaster_vertical_slab[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:worn_purple_plaster_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:worn_purple_plaster_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:worn_purple_plaster_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:worn_purple_plaster_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:worn_purple_plaster_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:worn_purple_plaster_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:worn_purple_plaster_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:worn_purple_plaster_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:worn_purple_plaster_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:worn_purple_plaster_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:worn_purple_plaster_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:worn_purple_plaster_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:worn_purple_plaster_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:worn_purple_plaster_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:worn_purple_plaster_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:worn_purple_plaster_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:worn_purple_plaster_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:worn_purple_plaster_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:worn_purple_plaster_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:worn_purple_plaster_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:worn_purple_plaster_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:worn_purple_plaster_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:worn_purple_plaster_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:worn_purple_plaster_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:worn_purple_plaster_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:worn_purple_plaster_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:worn_purple_plaster_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:worn_purple_plaster_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:worn_purple_plaster_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:worn_purple_plaster_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:worn_purple_plaster_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:worn_purple_plaster_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:worn_purple_plaster_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:worn_purple_plaster_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:worn_purple_plaster_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:worn_purple_plaster_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:worn_purple_plaster_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:worn_purple_plaster_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:worn_purple_plaster_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:worn_purple_plaster_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:worn_purple_plaster_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:worn_purple_plaster_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:worn_purple_plaster_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:worn_purple_plaster_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:worn_purple_plaster_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:worn_purple_plaster_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:worn_purple_plaster_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:worn_purple_plaster_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:worn_purple_plaster_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:worn_purple_plaster_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:worn_purple_plaster_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:worn_purple_plaster_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:worn_purple_plaster_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:worn_purple_plaster_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:worn_purple_plaster_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:worn_purple_plaster_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:worn_purple_plaster_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:worn_purple_plaster_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:worn_purple_plaster_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:worn_purple_plaster_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:worn_purple_plaster_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:worn_purple_plaster_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:worn_purple_plaster_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:worn_purple_plaster_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:worn_purple_plaster_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:worn_purple_plaster_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:worn_purple_plaster_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:worn_purple_plaster_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:worn_purple_plaster_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:worn_purple_plaster_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:worn_purple_plaster_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:worn_purple_plaster_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:worn_purple_plaster_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:worn_purple_plaster_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:worn_purple_plaster_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:worn_purple_plaster_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:worn_purple_plaster_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:worn_purple_plaster_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:worn_purple_plaster_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:worn_purple_plaster_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:worn_purple_plaster_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:worn_purple_plaster_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:worn_purple_plaster_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:worn_purple_plaster_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:worn_purple_plaster_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:worn_purple_plaster_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:worn_purple_plaster_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:worn_purple_plaster_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:worn_purple_plaster_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:worn_purple_plaster_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:worn_purple_plaster_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:worn_purple_plaster_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:worn_purple_plaster_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:worn_purple_plaster_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:worn_purple_plaster_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:worn_purple_plaster_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:worn_purple_plaster_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:worn_purple_plaster_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:worn_purple_plaster_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:worn_purple_plaster_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:worn_purple_plaster_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:worn_purple_plaster_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:worn_purple_plaster_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:worn_purple_plaster_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:worn_purple_plaster_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:worn_purple_plaster_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:worn_purple_plaster_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:worn_purple_plaster_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:worn_purple_plaster_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:worn_purple_plaster_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:worn_purple_plaster_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:worn_purple_plaster_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:worn_purple_plaster_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:worn_purple_plaster_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:worn_purple_plaster_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:worn_purple_plaster_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:worn_purple_plaster_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:worn_purple_plaster_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:worn_purple_plaster_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:worn_purple_plaster_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:worn_purple_plaster_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:worn_purple_plaster_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:worn_purple_plaster_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:worn_purple_plaster_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:worn_purple_plaster_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:worn_purple_plaster_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:worn_purple_plaster_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:worn_purple_plaster_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:worn_purple_plaster_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:worn_purple_plaster_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:worn_purple_plaster_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:worn_purple_plaster_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:worn_purple_plaster_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:worn_purple_plaster_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:worn_purple_plaster_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:worn_purple_plaster_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:worn_purple_plaster_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:worn_purple_plaster_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:worn_purple_plaster_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:worn_purple_plaster_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:worn_purple_plaster_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:worn_purple_plaster_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:worn_purple_plaster_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:worn_purple_plaster_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:worn_purple_plaster_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:worn_purple_plaster_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:worn_purple_plaster_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:worn_purple_plaster_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:worn_purple_plaster_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:worn_purple_plaster_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:worn_purple_plaster_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:worn_purple_plaster_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:worn_purple_plaster_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:worn_purple_plaster_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:worn_purple_plaster_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:worn_purple_plaster_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:worn_purple_plaster_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:worn_purple_plaster_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:worn_purple_plaster_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:worn_purple_plaster_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:worn_purple_plaster_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:worn_purple_plaster_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:worn_purple_plaster_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:worn_purple_plaster_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:worn_purple_plaster_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:worn_purple_plaster_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:worn_purple_plaster_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:worn_purple_plaster_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:worn_purple_plaster_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:worn_purple_plaster_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:worn_purple_plaster_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:worn_purple_plaster_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:worn_purple_plaster_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:worn_purple_plaster_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:worn_purple_plaster_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:worn_purple_plaster_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:worn_purple_plaster_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:worn_purple_plaster_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:worn_purple_plaster_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:worn_purple_plaster_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:worn_purple_plaster_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:worn_purple_plaster_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:worn_purple_plaster_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:worn_purple_plaster_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:worn_purple_plaster_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:worn_purple_plaster_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:worn_purple_plaster_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:worn_purple_plaster_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:worn_purple_plaster_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:worn_purple_plaster_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:worn_purple_plaster_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:worn_purple_plaster_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:worn_purple_plaster_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:worn_purple_plaster_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:worn_purple_plaster_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:worn_purple_plaster_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:worn_purple_plaster_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:worn_purple_plaster_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:worn_purple_plaster_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:worn_purple_plaster_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:worn_purple_plaster_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:worn_purple_plaster_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:worn_purple_plaster_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:worn_purple_plaster_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:worn_purple_plaster_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:worn_purple_plaster_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:worn_purple_plaster_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:worn_purple_plaster_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:worn_purple_plaster_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:worn_purple_plaster_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:worn_purple_plaster_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:worn_purple_plaster_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:worn_purple_plaster_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:worn_purple_plaster_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:worn_purple_plaster_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:worn_purple_plaster_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:worn_purple_plaster_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:worn_purple_plaster_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:worn_purple_plaster_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:worn_purple_plaster_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:worn_purple_plaster_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:worn_purple_plaster_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:worn_purple_plaster_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:worn_purple_plaster_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:worn_purple_plaster_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:worn_purple_plaster_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:worn_purple_plaster_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:worn_purple_plaster_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:worn_purple_plaster_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:worn_purple_plaster_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:worn_purple_plaster_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:worn_purple_plaster_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:worn_purple_plaster_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:worn_purple_plaster_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:worn_purple_plaster_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:worn_purple_plaster_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:worn_purple_plaster_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:worn_purple_plaster_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:worn_purple_plaster_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:worn_purple_plaster_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:worn_purple_plaster_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:worn_purple_plaster_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:worn_purple_plaster_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:worn_purple_plaster_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:worn_purple_plaster_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:worn_purple_plaster_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:worn_purple_plaster_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:worn_purple_plaster_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:worn_purple_plaster_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:worn_purple_plaster_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:worn_purple_plaster_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:worn_purple_plaster_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:worn_purple_plaster_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:worn_purple_plaster_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:worn_purple_plaster_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:worn_purple_plaster_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:worn_purple_plaster_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:worn_purple_plaster_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:worn_purple_plaster_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:worn_purple_plaster_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:worn_purple_plaster_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:worn_purple_plaster_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:worn_purple_plaster_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:worn_purple_plaster_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:worn_purple_plaster_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:worn_purple_plaster_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:worn_purple_plaster_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:worn_purple_plaster_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:worn_purple_plaster_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:worn_purple_plaster_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:worn_purple_plaster_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:worn_purple_plaster_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:worn_purple_plaster_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:worn_purple_plaster_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:worn_purple_plaster_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:worn_purple_plaster_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:worn_purple_plaster_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:worn_purple_plaster_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:worn_purple_plaster_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:worn_purple_plaster_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:worn_purple_plaster_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:worn_purple_plaster_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:worn_purple_plaster_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:worn_purple_plaster_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:worn_purple_plaster_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:worn_purple_plaster_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:worn_purple_plaster_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:worn_purple_plaster_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:worn_purple_plaster_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:worn_purple_plaster_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:worn_purple_plaster_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:worn_purple_plaster_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:worn_purple_plaster_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:worn_purple_plaster_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:worn_purple_plaster_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:worn_purple_plaster_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:worn_purple_plaster_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:worn_purple_plaster_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:worn_purple_plaster_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:worn_purple_plaster_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:worn_purple_plaster_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:worn_purple_plaster_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:worn_purple_plaster_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:worn_purple_plaster_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:worn_purple_plaster_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:worn_purple_plaster_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:worn_purple_plaster_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:worn_purple_plaster_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:worn_purple_plaster_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:worn_purple_plaster_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:worn_purple_plaster_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:worn_purple_plaster_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:worn_purple_plaster_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:worn_purple_plaster_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:worn_purple_plaster_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:worn_purple_plaster_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:worn_purple_plaster_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:worn_purple_plaster_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:worn_purple_plaster_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:worn_purple_plaster_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:worn_purple_plaster_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:worn_purple_plaster_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:worn_purple_plaster_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:worn_purple_plaster_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:worn_red_painted_steel_beam_horizontal[activated=1,facing=north,type=top]
conquest:worn_red_painted_steel_beam_horizontal[activated=1,facing=north,type=bottom]
conquest:worn_red_painted_steel_beam_horizontal[activated=1,facing=south,type=top]
conquest:worn_red_painted_steel_beam_horizontal[activated=1,facing=south,type=bottom]
conquest:worn_red_painted_steel_beam_horizontal[activated=1,facing=west,type=top]
conquest:worn_red_painted_steel_beam_horizontal[activated=1,facing=west,type=bottom]
conquest:worn_red_painted_steel_beam_horizontal[activated=1,facing=east,type=top]
conquest:worn_red_painted_steel_beam_horizontal[activated=1,facing=east,type=bottom]
conquest:worn_red_painted_steel_beam_horizontal[activated=2,facing=north,type=top]
conquest:worn_red_painted_steel_beam_horizontal[activated=2,facing=north,type=bottom]
conquest:worn_red_painted_steel_beam_horizontal[activated=2,facing=south,type=top]
conquest:worn_red_painted_steel_beam_horizontal[activated=2,facing=south,type=bottom]
conquest:worn_red_painted_steel_beam_horizontal[activated=2,facing=west,type=top]
conquest:worn_red_painted_steel_beam_horizontal[activated=2,facing=west,type=bottom]
conquest:worn_red_painted_steel_beam_horizontal[activated=2,facing=east,type=top]
conquest:worn_red_painted_steel_beam_horizontal[activated=2,facing=east,type=bottom]
conquest:worn_red_painted_steel_beam_horizontal[activated=3,facing=north,type=top]
conquest:worn_red_painted_steel_beam_horizontal[activated=3,facing=north,type=bottom]
conquest:worn_red_painted_steel_beam_horizontal[activated=3,facing=south,type=top]
conquest:worn_red_painted_steel_beam_horizontal[activated=3,facing=south,type=bottom]
conquest:worn_red_painted_steel_beam_horizontal[activated=3,facing=west,type=top]
conquest:worn_red_painted_steel_beam_horizontal[activated=3,facing=west,type=bottom]
conquest:worn_red_painted_steel_beam_horizontal[activated=3,facing=east,type=top]
conquest:worn_red_painted_steel_beam_horizontal[activated=3,facing=east,type=bottom]
conquest:worn_red_painted_steel_beam_horizontal[activated=4,facing=north,type=top]
conquest:worn_red_painted_steel_beam_horizontal[activated=4,facing=north,type=bottom]
conquest:worn_red_painted_steel_beam_horizontal[activated=4,facing=south,type=top]
conquest:worn_red_painted_steel_beam_horizontal[activated=4,facing=south,type=bottom]
conquest:worn_red_painted_steel_beam_horizontal[activated=4,facing=west,type=top]
conquest:worn_red_painted_steel_beam_horizontal[activated=4,facing=west,type=bottom]
conquest:worn_red_painted_steel_beam_horizontal[activated=4,facing=east,type=top]
conquest:worn_red_painted_steel_beam_horizontal[activated=4,facing=east,type=bottom]
conquest:worn_red_painted_steel_beam_vertical[facing=north,toggle=1]
conquest:worn_red_painted_steel_beam_vertical[facing=north,toggle=2]
conquest:worn_red_painted_steel_beam_vertical[facing=north,toggle=3]
conquest:worn_red_painted_steel_beam_vertical[facing=north,toggle=4]
conquest:worn_red_painted_steel_beam_vertical[facing=north,toggle=5]
conquest:worn_red_painted_steel_beam_vertical[facing=north,toggle=6]
conquest:worn_red_painted_steel_beam_vertical[facing=south,toggle=1]
conquest:worn_red_painted_steel_beam_vertical[facing=south,toggle=2]
conquest:worn_red_painted_steel_beam_vertical[facing=south,toggle=3]
conquest:worn_red_painted_steel_beam_vertical[facing=south,toggle=4]
conquest:worn_red_painted_steel_beam_vertical[facing=south,toggle=5]
conquest:worn_red_painted_steel_beam_vertical[facing=south,toggle=6]
conquest:worn_red_painted_steel_beam_vertical[facing=west,toggle=1]
conquest:worn_red_painted_steel_beam_vertical[facing=west,toggle=2]
conquest:worn_red_painted_steel_beam_vertical[facing=west,toggle=3]
conquest:worn_red_painted_steel_beam_vertical[facing=west,toggle=4]
conquest:worn_red_painted_steel_beam_vertical[facing=west,toggle=5]
conquest:worn_red_painted_steel_beam_vertical[facing=west,toggle=6]
conquest:worn_red_painted_steel_beam_vertical[facing=east,toggle=1]
conquest:worn_red_painted_steel_beam_vertical[facing=east,toggle=2]
conquest:worn_red_painted_steel_beam_vertical[facing=east,toggle=3]
conquest:worn_red_painted_steel_beam_vertical[facing=east,toggle=4]
conquest:worn_red_painted_steel_beam_vertical[facing=east,toggle=5]
conquest:worn_red_painted_steel_beam_vertical[facing=east,toggle=6]
conquest:worn_red_painted_steel_cross_beams[facing=north,waterlogged=true]
conquest:worn_red_painted_steel_cross_beams[facing=north,waterlogged=false]
conquest:worn_red_painted_steel_cross_beams[facing=south,waterlogged=true]
conquest:worn_red_painted_steel_cross_beams[facing=south,waterlogged=false]
conquest:worn_red_painted_steel_cross_beams[facing=west,waterlogged=true]
conquest:worn_red_painted_steel_cross_beams[facing=west,waterlogged=false]
conquest:worn_red_painted_steel_cross_beams[facing=east,waterlogged=true]
conquest:worn_red_painted_steel_cross_beams[facing=east,waterlogged=false]
conquest:worn_red_painted_steel_cross_beams_side[facing=north,hinge=left,waterlogged=true]
conquest:worn_red_painted_steel_cross_beams_side[facing=north,hinge=left,waterlogged=false]
conquest:worn_red_painted_steel_cross_beams_side[facing=north,hinge=right,waterlogged=true]
conquest:worn_red_painted_steel_cross_beams_side[facing=north,hinge=right,waterlogged=false]
conquest:worn_red_painted_steel_cross_beams_side[facing=south,hinge=left,waterlogged=true]
conquest:worn_red_painted_steel_cross_beams_side[facing=south,hinge=left,waterlogged=false]
conquest:worn_red_painted_steel_cross_beams_side[facing=south,hinge=right,waterlogged=true]
conquest:worn_red_painted_steel_cross_beams_side[facing=south,hinge=right,waterlogged=false]
conquest:worn_red_painted_steel_cross_beams_side[facing=west,hinge=left,waterlogged=true]
conquest:worn_red_painted_steel_cross_beams_side[facing=west,hinge=left,waterlogged=false]
conquest:worn_red_painted_steel_cross_beams_side[facing=west,hinge=right,waterlogged=true]
conquest:worn_red_painted_steel_cross_beams_side[facing=west,hinge=right,waterlogged=false]
conquest:worn_red_painted_steel_cross_beams_side[facing=east,hinge=left,waterlogged=true]
conquest:worn_red_painted_steel_cross_beams_side[facing=east,hinge=left,waterlogged=false]
conquest:worn_red_painted_steel_cross_beams_side[facing=east,hinge=right,waterlogged=true]
conquest:worn_red_painted_steel_cross_beams_side[facing=east,hinge=right,waterlogged=false]
conquest:worn_red_painted_steel_diagonal_beam_1[facing=north,waterlogged=true]
conquest:worn_red_painted_steel_diagonal_beam_1[facing=north,waterlogged=false]
conquest:worn_red_painted_steel_diagonal_beam_1[facing=south,waterlogged=true]
conquest:worn_red_painted_steel_diagonal_beam_1[facing=south,waterlogged=false]
conquest:worn_red_painted_steel_diagonal_beam_1[facing=west,waterlogged=true]
conquest:worn_red_painted_steel_diagonal_beam_1[facing=west,waterlogged=false]
conquest:worn_red_painted_steel_diagonal_beam_1[facing=east,waterlogged=true]
conquest:worn_red_painted_steel_diagonal_beam_1[facing=east,waterlogged=false]
conquest:worn_red_painted_steel_diagonal_beam_2[facing=north,type=top,waterlogged=true]
conquest:worn_red_painted_steel_diagonal_beam_2[facing=north,type=top,waterlogged=false]
conquest:worn_red_painted_steel_diagonal_beam_2[facing=north,type=bottom,waterlogged=true]
conquest:worn_red_painted_steel_diagonal_beam_2[facing=north,type=bottom,waterlogged=false]
conquest:worn_red_painted_steel_diagonal_beam_2[facing=south,type=top,waterlogged=true]
conquest:worn_red_painted_steel_diagonal_beam_2[facing=south,type=top,waterlogged=false]
conquest:worn_red_painted_steel_diagonal_beam_2[facing=south,type=bottom,waterlogged=true]
conquest:worn_red_painted_steel_diagonal_beam_2[facing=south,type=bottom,waterlogged=false]
conquest:worn_red_painted_steel_diagonal_beam_2[facing=west,type=top,waterlogged=true]
conquest:worn_red_painted_steel_diagonal_beam_2[facing=west,type=top,waterlogged=false]
conquest:worn_red_painted_steel_diagonal_beam_2[facing=west,type=bottom,waterlogged=true]
conquest:worn_red_painted_steel_diagonal_beam_2[facing=west,type=bottom,waterlogged=false]
conquest:worn_red_painted_steel_diagonal_beam_2[facing=east,type=top,waterlogged=true]
conquest:worn_red_painted_steel_diagonal_beam_2[facing=east,type=top,waterlogged=false]
conquest:worn_red_painted_steel_diagonal_beam_2[facing=east,type=bottom,waterlogged=true]
conquest:worn_red_painted_steel_diagonal_beam_2[facing=east,type=bottom,waterlogged=false]
conquest:worn_red_painted_steel_diagonal_beam_3[facing=north,type=top,waterlogged=true]
conquest:worn_red_painted_steel_diagonal_beam_3[facing=north,type=top,waterlogged=false]
conquest:worn_red_painted_steel_diagonal_beam_3[facing=north,type=bottom,waterlogged=true]
conquest:worn_red_painted_steel_diagonal_beam_3[facing=north,type=bottom,waterlogged=false]
conquest:worn_red_painted_steel_diagonal_beam_3[facing=south,type=top,waterlogged=true]
conquest:worn_red_painted_steel_diagonal_beam_3[facing=south,type=top,waterlogged=false]
conquest:worn_red_painted_steel_diagonal_beam_3[facing=south,type=bottom,waterlogged=true]
conquest:worn_red_painted_steel_diagonal_beam_3[facing=south,type=bottom,waterlogged=false]
conquest:worn_red_painted_steel_diagonal_beam_3[facing=west,type=top,waterlogged=true]
conquest:worn_red_painted_steel_diagonal_beam_3[facing=west,type=top,waterlogged=false]
conquest:worn_red_painted_steel_diagonal_beam_3[facing=west,type=bottom,waterlogged=true]
conquest:worn_red_painted_steel_diagonal_beam_3[facing=west,type=bottom,waterlogged=false]
conquest:worn_red_painted_steel_diagonal_beam_3[facing=east,type=top,waterlogged=true]
conquest:worn_red_painted_steel_diagonal_beam_3[facing=east,type=top,waterlogged=false]
conquest:worn_red_painted_steel_diagonal_beam_3[facing=east,type=bottom,waterlogged=true]
conquest:worn_red_painted_steel_diagonal_beam_3[facing=east,type=bottom,waterlogged=false]
conquest:worn_red_painted_steel_diagonal_beam_side_1[facing=north,hinge=left,waterlogged=true]
conquest:worn_red_painted_steel_diagonal_beam_side_1[facing=north,hinge=left,waterlogged=false]
conquest:worn_red_painted_steel_diagonal_beam_side_1[facing=north,hinge=right,waterlogged=true]
conquest:worn_red_painted_steel_diagonal_beam_side_1[facing=north,hinge=right,waterlogged=false]
conquest:worn_red_painted_steel_diagonal_beam_side_1[facing=south,hinge=left,waterlogged=true]
conquest:worn_red_painted_steel_diagonal_beam_side_1[facing=south,hinge=left,waterlogged=false]
conquest:worn_red_painted_steel_diagonal_beam_side_1[facing=south,hinge=right,waterlogged=true]
conquest:worn_red_painted_steel_diagonal_beam_side_1[facing=south,hinge=right,waterlogged=false]
conquest:worn_red_painted_steel_diagonal_beam_side_1[facing=west,hinge=left,waterlogged=true]
conquest:worn_red_painted_steel_diagonal_beam_side_1[facing=west,hinge=left,waterlogged=false]
conquest:worn_red_painted_steel_diagonal_beam_side_1[facing=west,hinge=right,waterlogged=true]
conquest:worn_red_painted_steel_diagonal_beam_side_1[facing=west,hinge=right,waterlogged=false]
conquest:worn_red_painted_steel_diagonal_beam_side_1[facing=east,hinge=left,waterlogged=true]
conquest:worn_red_painted_steel_diagonal_beam_side_1[facing=east,hinge=left,waterlogged=false]
conquest:worn_red_painted_steel_diagonal_beam_side_1[facing=east,hinge=right,waterlogged=true]
conquest:worn_red_painted_steel_diagonal_beam_side_1[facing=east,hinge=right,waterlogged=false]
conquest:worn_red_painted_steel_diagonal_beam_side_2[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:worn_red_painted_steel_diagonal_beam_side_2[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:worn_red_painted_steel_diagonal_beam_side_2[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:worn_red_painted_steel_diagonal_beam_side_2[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:worn_red_painted_steel_diagonal_beam_side_2[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:worn_red_painted_steel_diagonal_beam_side_2[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:worn_red_painted_steel_diagonal_beam_side_2[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:worn_red_painted_steel_diagonal_beam_side_2[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:worn_red_painted_steel_diagonal_beam_side_2[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:worn_red_painted_steel_diagonal_beam_side_2[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:worn_red_painted_steel_diagonal_beam_side_2[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:worn_red_painted_steel_diagonal_beam_side_2[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:worn_red_painted_steel_diagonal_beam_side_2[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:worn_red_painted_steel_diagonal_beam_side_2[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:worn_red_painted_steel_diagonal_beam_side_2[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:worn_red_painted_steel_diagonal_beam_side_2[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:worn_red_painted_steel_diagonal_beam_side_2[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:worn_red_painted_steel_diagonal_beam_side_2[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:worn_red_painted_steel_diagonal_beam_side_2[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:worn_red_painted_steel_diagonal_beam_side_2[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:worn_red_painted_steel_diagonal_beam_side_2[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:worn_red_painted_steel_diagonal_beam_side_2[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:worn_red_painted_steel_diagonal_beam_side_2[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:worn_red_painted_steel_diagonal_beam_side_2[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:worn_red_painted_steel_diagonal_beam_side_2[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:worn_red_painted_steel_diagonal_beam_side_2[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:worn_red_painted_steel_diagonal_beam_side_2[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:worn_red_painted_steel_diagonal_beam_side_2[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:worn_red_painted_steel_diagonal_beam_side_2[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:worn_red_painted_steel_diagonal_beam_side_2[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:worn_red_painted_steel_diagonal_beam_side_2[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:worn_red_painted_steel_diagonal_beam_side_2[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:worn_red_painted_steel_diagonal_beam_side_2[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:worn_red_painted_steel_diagonal_beam_side_2[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:worn_red_painted_steel_diagonal_beam_side_2[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:worn_red_painted_steel_diagonal_beam_side_2[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:worn_red_painted_steel_diagonal_beam_side_2[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:worn_red_painted_steel_diagonal_beam_side_2[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:worn_red_painted_steel_diagonal_beam_side_2[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:worn_red_painted_steel_diagonal_beam_side_2[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:worn_red_painted_steel_diagonal_beam_side_2[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:worn_red_painted_steel_diagonal_beam_side_2[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:worn_red_painted_steel_diagonal_beam_side_2[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:worn_red_painted_steel_diagonal_beam_side_2[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:worn_red_painted_steel_diagonal_beam_side_2[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:worn_red_painted_steel_diagonal_beam_side_2[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:worn_red_painted_steel_diagonal_beam_side_2[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:worn_red_painted_steel_diagonal_beam_side_2[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:worn_red_painted_steel_diagonal_beam_side_2[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:worn_red_painted_steel_diagonal_beam_side_2[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:worn_red_painted_steel_diagonal_beam_side_2[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:worn_red_painted_steel_diagonal_beam_side_2[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:worn_red_painted_steel_diagonal_beam_side_2[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:worn_red_painted_steel_diagonal_beam_side_2[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:worn_red_painted_steel_diagonal_beam_side_2[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:worn_red_painted_steel_diagonal_beam_side_2[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:worn_red_painted_steel_diagonal_beam_side_2[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:worn_red_painted_steel_diagonal_beam_side_2[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:worn_red_painted_steel_diagonal_beam_side_2[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:worn_red_painted_steel_diagonal_beam_side_2[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:worn_red_painted_steel_diagonal_beam_side_2[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:worn_red_painted_steel_diagonal_beam_side_2[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:worn_red_painted_steel_diagonal_beam_side_2[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:worn_red_painted_steel_diagonal_beam_side_2[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:worn_red_painted_steel_diagonal_beam_side_3[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:worn_red_painted_steel_diagonal_beam_side_3[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:worn_red_painted_steel_diagonal_beam_side_3[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:worn_red_painted_steel_diagonal_beam_side_3[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:worn_red_painted_steel_diagonal_beam_side_3[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:worn_red_painted_steel_diagonal_beam_side_3[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:worn_red_painted_steel_diagonal_beam_side_3[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:worn_red_painted_steel_diagonal_beam_side_3[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:worn_red_painted_steel_diagonal_beam_side_3[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:worn_red_painted_steel_diagonal_beam_side_3[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:worn_red_painted_steel_diagonal_beam_side_3[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:worn_red_painted_steel_diagonal_beam_side_3[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:worn_red_painted_steel_diagonal_beam_side_3[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:worn_red_painted_steel_diagonal_beam_side_3[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:worn_red_painted_steel_diagonal_beam_side_3[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:worn_red_painted_steel_diagonal_beam_side_3[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:worn_red_painted_steel_diagonal_beam_side_3[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:worn_red_painted_steel_diagonal_beam_side_3[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:worn_red_painted_steel_diagonal_beam_side_3[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:worn_red_painted_steel_diagonal_beam_side_3[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:worn_red_painted_steel_diagonal_beam_side_3[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:worn_red_painted_steel_diagonal_beam_side_3[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:worn_red_painted_steel_diagonal_beam_side_3[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:worn_red_painted_steel_diagonal_beam_side_3[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:worn_red_painted_steel_diagonal_beam_side_3[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:worn_red_painted_steel_diagonal_beam_side_3[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:worn_red_painted_steel_diagonal_beam_side_3[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:worn_red_painted_steel_diagonal_beam_side_3[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:worn_red_painted_steel_diagonal_beam_side_3[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:worn_red_painted_steel_diagonal_beam_side_3[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:worn_red_painted_steel_diagonal_beam_side_3[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:worn_red_painted_steel_diagonal_beam_side_3[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:worn_red_painted_steel_diagonal_beam_side_3[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:worn_red_painted_steel_diagonal_beam_side_3[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:worn_red_painted_steel_diagonal_beam_side_3[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:worn_red_painted_steel_diagonal_beam_side_3[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:worn_red_painted_steel_diagonal_beam_side_3[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:worn_red_painted_steel_diagonal_beam_side_3[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:worn_red_painted_steel_diagonal_beam_side_3[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:worn_red_painted_steel_diagonal_beam_side_3[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:worn_red_painted_steel_diagonal_beam_side_3[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:worn_red_painted_steel_diagonal_beam_side_3[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:worn_red_painted_steel_diagonal_beam_side_3[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:worn_red_painted_steel_diagonal_beam_side_3[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:worn_red_painted_steel_diagonal_beam_side_3[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:worn_red_painted_steel_diagonal_beam_side_3[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:worn_red_painted_steel_diagonal_beam_side_3[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:worn_red_painted_steel_diagonal_beam_side_3[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:worn_red_painted_steel_diagonal_beam_side_3[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:worn_red_painted_steel_diagonal_beam_side_3[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:worn_red_painted_steel_diagonal_beam_side_3[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:worn_red_painted_steel_diagonal_beam_side_3[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:worn_red_painted_steel_diagonal_beam_side_3[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:worn_red_painted_steel_diagonal_beam_side_3[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:worn_red_painted_steel_diagonal_beam_side_3[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:worn_red_painted_steel_diagonal_beam_side_3[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:worn_red_painted_steel_diagonal_beam_side_3[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:worn_red_painted_steel_diagonal_beam_side_3[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:worn_red_painted_steel_diagonal_beam_side_3[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:worn_red_painted_steel_diagonal_beam_side_3[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:worn_red_painted_steel_diagonal_beam_side_3[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:worn_red_painted_steel_diagonal_beam_side_3[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:worn_red_painted_steel_diagonal_beam_side_3[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:worn_red_painted_steel_diagonal_beam_side_3[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:worn_white_plaster
conquest:worn_white_plaster_arrowslit[facing=north,waterlogged=true]
conquest:worn_white_plaster_arrowslit[facing=north,waterlogged=false]
conquest:worn_white_plaster_arrowslit[facing=south,waterlogged=true]
conquest:worn_white_plaster_arrowslit[facing=south,waterlogged=false]
conquest:worn_white_plaster_arrowslit[facing=west,waterlogged=true]
conquest:worn_white_plaster_arrowslit[facing=west,waterlogged=false]
conquest:worn_white_plaster_arrowslit[facing=east,waterlogged=true]
conquest:worn_white_plaster_arrowslit[facing=east,waterlogged=false]
conquest:worn_white_plaster_balustrade[axis=x,waterlogged=true]
conquest:worn_white_plaster_balustrade[axis=x,waterlogged=false]
conquest:worn_white_plaster_balustrade[axis=y,waterlogged=true]
conquest:worn_white_plaster_balustrade[axis=y,waterlogged=false]
conquest:worn_white_plaster_balustrade[axis=z,waterlogged=true]
conquest:worn_white_plaster_balustrade[axis=z,waterlogged=false]
conquest:worn_white_plaster_capital[facing=flat,type=top,waterlogged=true]
conquest:worn_white_plaster_capital[facing=flat,type=top,waterlogged=false]
conquest:worn_white_plaster_capital[facing=flat,type=bottom,waterlogged=true]
conquest:worn_white_plaster_capital[facing=flat,type=bottom,waterlogged=false]
conquest:worn_white_plaster_capital[facing=north,type=top,waterlogged=true]
conquest:worn_white_plaster_capital[facing=north,type=top,waterlogged=false]
conquest:worn_white_plaster_capital[facing=north,type=bottom,waterlogged=true]
conquest:worn_white_plaster_capital[facing=north,type=bottom,waterlogged=false]
conquest:worn_white_plaster_capital[facing=south,type=top,waterlogged=true]
conquest:worn_white_plaster_capital[facing=south,type=top,waterlogged=false]
conquest:worn_white_plaster_capital[facing=south,type=bottom,waterlogged=true]
conquest:worn_white_plaster_capital[facing=south,type=bottom,waterlogged=false]
conquest:worn_white_plaster_capital[facing=east,type=top,waterlogged=true]
conquest:worn_white_plaster_capital[facing=east,type=top,waterlogged=false]
conquest:worn_white_plaster_capital[facing=east,type=bottom,waterlogged=true]
conquest:worn_white_plaster_capital[facing=east,type=bottom,waterlogged=false]
conquest:worn_white_plaster_capital[facing=west,type=top,waterlogged=true]
conquest:worn_white_plaster_capital[facing=west,type=top,waterlogged=false]
conquest:worn_white_plaster_capital[facing=west,type=bottom,waterlogged=true]
conquest:worn_white_plaster_capital[facing=west,type=bottom,waterlogged=false]
conquest:worn_white_plaster_corner_slab[facing=north,type=top,waterlogged=true]
conquest:worn_white_plaster_corner_slab[facing=north,type=top,waterlogged=false]
conquest:worn_white_plaster_corner_slab[facing=north,type=bottom,waterlogged=true]
conquest:worn_white_plaster_corner_slab[facing=north,type=bottom,waterlogged=false]
conquest:worn_white_plaster_corner_slab[facing=south,type=top,waterlogged=true]
conquest:worn_white_plaster_corner_slab[facing=south,type=top,waterlogged=false]
conquest:worn_white_plaster_corner_slab[facing=south,type=bottom,waterlogged=true]
conquest:worn_white_plaster_corner_slab[facing=south,type=bottom,waterlogged=false]
conquest:worn_white_plaster_corner_slab[facing=west,type=top,waterlogged=true]
conquest:worn_white_plaster_corner_slab[facing=west,type=top,waterlogged=false]
conquest:worn_white_plaster_corner_slab[facing=west,type=bottom,waterlogged=true]
conquest:worn_white_plaster_corner_slab[facing=west,type=bottom,waterlogged=false]
conquest:worn_white_plaster_corner_slab[facing=east,type=top,waterlogged=true]
conquest:worn_white_plaster_corner_slab[facing=east,type=top,waterlogged=false]
conquest:worn_white_plaster_corner_slab[facing=east,type=bottom,waterlogged=true]
conquest:worn_white_plaster_corner_slab[facing=east,type=bottom,waterlogged=false]
conquest:worn_white_plaster_eighth_slab[facing=north,type=top,waterlogged=true]
conquest:worn_white_plaster_eighth_slab[facing=north,type=top,waterlogged=false]
conquest:worn_white_plaster_eighth_slab[facing=north,type=bottom,waterlogged=true]
conquest:worn_white_plaster_eighth_slab[facing=north,type=bottom,waterlogged=false]
conquest:worn_white_plaster_eighth_slab[facing=south,type=top,waterlogged=true]
conquest:worn_white_plaster_eighth_slab[facing=south,type=top,waterlogged=false]
conquest:worn_white_plaster_eighth_slab[facing=south,type=bottom,waterlogged=true]
conquest:worn_white_plaster_eighth_slab[facing=south,type=bottom,waterlogged=false]
conquest:worn_white_plaster_eighth_slab[facing=west,type=top,waterlogged=true]
conquest:worn_white_plaster_eighth_slab[facing=west,type=top,waterlogged=false]
conquest:worn_white_plaster_eighth_slab[facing=west,type=bottom,waterlogged=true]
conquest:worn_white_plaster_eighth_slab[facing=west,type=bottom,waterlogged=false]
conquest:worn_white_plaster_eighth_slab[facing=east,type=top,waterlogged=true]
conquest:worn_white_plaster_eighth_slab[facing=east,type=top,waterlogged=false]
conquest:worn_white_plaster_eighth_slab[facing=east,type=bottom,waterlogged=true]
conquest:worn_white_plaster_eighth_slab[facing=east,type=bottom,waterlogged=false]
conquest:worn_white_plaster_pillar[layer=1,waterlogged=true]
conquest:worn_white_plaster_pillar[layer=1,waterlogged=false]
conquest:worn_white_plaster_pillar[layer=2,waterlogged=true]
conquest:worn_white_plaster_pillar[layer=2,waterlogged=false]
conquest:worn_white_plaster_pillar[layer=3,waterlogged=true]
conquest:worn_white_plaster_pillar[layer=3,waterlogged=false]
conquest:worn_white_plaster_quarter_slab[facing=north,layer=1,type=top,waterlogged=true]
conquest:worn_white_plaster_quarter_slab[facing=north,layer=1,type=top,waterlogged=false]
conquest:worn_white_plaster_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=true]
conquest:worn_white_plaster_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=false]
conquest:worn_white_plaster_quarter_slab[facing=north,layer=2,type=top,waterlogged=true]
conquest:worn_white_plaster_quarter_slab[facing=north,layer=2,type=top,waterlogged=false]
conquest:worn_white_plaster_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=true]
conquest:worn_white_plaster_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=false]
conquest:worn_white_plaster_quarter_slab[facing=north,layer=3,type=top,waterlogged=true]
conquest:worn_white_plaster_quarter_slab[facing=north,layer=3,type=top,waterlogged=false]
conquest:worn_white_plaster_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=true]
conquest:worn_white_plaster_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=false]
conquest:worn_white_plaster_quarter_slab[facing=south,layer=1,type=top,waterlogged=true]
conquest:worn_white_plaster_quarter_slab[facing=south,layer=1,type=top,waterlogged=false]
conquest:worn_white_plaster_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=true]
conquest:worn_white_plaster_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=false]
conquest:worn_white_plaster_quarter_slab[facing=south,layer=2,type=top,waterlogged=true]
conquest:worn_white_plaster_quarter_slab[facing=south,layer=2,type=top,waterlogged=false]
conquest:worn_white_plaster_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=true]
conquest:worn_white_plaster_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=false]
conquest:worn_white_plaster_quarter_slab[facing=south,layer=3,type=top,waterlogged=true]
conquest:worn_white_plaster_quarter_slab[facing=south,layer=3,type=top,waterlogged=false]
conquest:worn_white_plaster_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=true]
conquest:worn_white_plaster_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=false]
conquest:worn_white_plaster_quarter_slab[facing=west,layer=1,type=top,waterlogged=true]
conquest:worn_white_plaster_quarter_slab[facing=west,layer=1,type=top,waterlogged=false]
conquest:worn_white_plaster_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=true]
conquest:worn_white_plaster_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=false]
conquest:worn_white_plaster_quarter_slab[facing=west,layer=2,type=top,waterlogged=true]
conquest:worn_white_plaster_quarter_slab[facing=west,layer=2,type=top,waterlogged=false]
conquest:worn_white_plaster_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=true]
conquest:worn_white_plaster_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=false]
conquest:worn_white_plaster_quarter_slab[facing=west,layer=3,type=top,waterlogged=true]
conquest:worn_white_plaster_quarter_slab[facing=west,layer=3,type=top,waterlogged=false]
conquest:worn_white_plaster_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=true]
conquest:worn_white_plaster_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=false]
conquest:worn_white_plaster_quarter_slab[facing=east,layer=1,type=top,waterlogged=true]
conquest:worn_white_plaster_quarter_slab[facing=east,layer=1,type=top,waterlogged=false]
conquest:worn_white_plaster_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=true]
conquest:worn_white_plaster_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=false]
conquest:worn_white_plaster_quarter_slab[facing=east,layer=2,type=top,waterlogged=true]
conquest:worn_white_plaster_quarter_slab[facing=east,layer=2,type=top,waterlogged=false]
conquest:worn_white_plaster_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=true]
conquest:worn_white_plaster_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=false]
conquest:worn_white_plaster_quarter_slab[facing=east,layer=3,type=top,waterlogged=true]
conquest:worn_white_plaster_quarter_slab[facing=east,layer=3,type=top,waterlogged=false]
conquest:worn_white_plaster_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=true]
conquest:worn_white_plaster_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=false]
conquest:worn_white_plaster_slab[layer=1,type=top,waterlogged=true]
conquest:worn_white_plaster_slab[layer=1,type=top,waterlogged=false]
conquest:worn_white_plaster_slab[layer=1,type=bottom,waterlogged=true]
conquest:worn_white_plaster_slab[layer=1,type=bottom,waterlogged=false]
conquest:worn_white_plaster_slab[layer=2,type=top,waterlogged=true]
conquest:worn_white_plaster_slab[layer=2,type=top,waterlogged=false]
conquest:worn_white_plaster_slab[layer=2,type=bottom,waterlogged=true]
conquest:worn_white_plaster_slab[layer=2,type=bottom,waterlogged=false]
conquest:worn_white_plaster_slab[layer=3,type=top,waterlogged=true]
conquest:worn_white_plaster_slab[layer=3,type=top,waterlogged=false]
conquest:worn_white_plaster_slab[layer=3,type=bottom,waterlogged=true]
conquest:worn_white_plaster_slab[layer=3,type=bottom,waterlogged=false]
conquest:worn_white_plaster_slab[layer=4,type=top,waterlogged=true]
conquest:worn_white_plaster_slab[layer=4,type=top,waterlogged=false]
conquest:worn_white_plaster_slab[layer=4,type=bottom,waterlogged=true]
conquest:worn_white_plaster_slab[layer=4,type=bottom,waterlogged=false]
conquest:worn_white_plaster_small_arch[direction=northsouth,waterlogged=true]
conquest:worn_white_plaster_small_arch[direction=northsouth,waterlogged=false]
conquest:worn_white_plaster_small_arch[direction=eastwest,waterlogged=true]
conquest:worn_white_plaster_small_arch[direction=eastwest,waterlogged=false]
conquest:worn_white_plaster_small_arch_half[facing=north,waterlogged=true]
conquest:worn_white_plaster_small_arch_half[facing=north,waterlogged=false]
conquest:worn_white_plaster_small_arch_half[facing=south,waterlogged=true]
conquest:worn_white_plaster_small_arch_half[facing=south,waterlogged=false]
conquest:worn_white_plaster_small_arch_half[facing=west,waterlogged=true]
conquest:worn_white_plaster_small_arch_half[facing=west,waterlogged=false]
conquest:worn_white_plaster_small_arch_half[facing=east,waterlogged=true]
conquest:worn_white_plaster_small_arch_half[facing=east,waterlogged=false]
conquest:worn_white_plaster_small_window[down=true,up=true,waterlogged=true]
conquest:worn_white_plaster_small_window[down=true,up=true,waterlogged=false]
conquest:worn_white_plaster_small_window[down=true,up=false,waterlogged=true]
conquest:worn_white_plaster_small_window[down=true,up=false,waterlogged=false]
conquest:worn_white_plaster_small_window[down=false,up=true,waterlogged=true]
conquest:worn_white_plaster_small_window[down=false,up=true,waterlogged=false]
conquest:worn_white_plaster_small_window[down=false,up=false,waterlogged=true]
conquest:worn_white_plaster_small_window[down=false,up=false,waterlogged=false]
conquest:worn_white_plaster_small_window_half[down=true,facing=north,up=true,waterlogged=true]
conquest:worn_white_plaster_small_window_half[down=true,facing=north,up=true,waterlogged=false]
conquest:worn_white_plaster_small_window_half[down=true,facing=north,up=false,waterlogged=true]
conquest:worn_white_plaster_small_window_half[down=true,facing=north,up=false,waterlogged=false]
conquest:worn_white_plaster_small_window_half[down=true,facing=south,up=true,waterlogged=true]
conquest:worn_white_plaster_small_window_half[down=true,facing=south,up=true,waterlogged=false]
conquest:worn_white_plaster_small_window_half[down=true,facing=south,up=false,waterlogged=true]
conquest:worn_white_plaster_small_window_half[down=true,facing=south,up=false,waterlogged=false]
conquest:worn_white_plaster_small_window_half[down=true,facing=west,up=true,waterlogged=true]
conquest:worn_white_plaster_small_window_half[down=true,facing=west,up=true,waterlogged=false]
conquest:worn_white_plaster_small_window_half[down=true,facing=west,up=false,waterlogged=true]
conquest:worn_white_plaster_small_window_half[down=true,facing=west,up=false,waterlogged=false]
conquest:worn_white_plaster_small_window_half[down=true,facing=east,up=true,waterlogged=true]
conquest:worn_white_plaster_small_window_half[down=true,facing=east,up=true,waterlogged=false]
conquest:worn_white_plaster_small_window_half[down=true,facing=east,up=false,waterlogged=true]
conquest:worn_white_plaster_small_window_half[down=true,facing=east,up=false,waterlogged=false]
conquest:worn_white_plaster_small_window_half[down=false,facing=north,up=true,waterlogged=true]
conquest:worn_white_plaster_small_window_half[down=false,facing=north,up=true,waterlogged=false]
conquest:worn_white_plaster_small_window_half[down=false,facing=north,up=false,waterlogged=true]
conquest:worn_white_plaster_small_window_half[down=false,facing=north,up=false,waterlogged=false]
conquest:worn_white_plaster_small_window_half[down=false,facing=south,up=true,waterlogged=true]
conquest:worn_white_plaster_small_window_half[down=false,facing=south,up=true,waterlogged=false]
conquest:worn_white_plaster_small_window_half[down=false,facing=south,up=false,waterlogged=true]
conquest:worn_white_plaster_small_window_half[down=false,facing=south,up=false,waterlogged=false]
conquest:worn_white_plaster_small_window_half[down=false,facing=west,up=true,waterlogged=true]
conquest:worn_white_plaster_small_window_half[down=false,facing=west,up=true,waterlogged=false]
conquest:worn_white_plaster_small_window_half[down=false,facing=west,up=false,waterlogged=true]
conquest:worn_white_plaster_small_window_half[down=false,facing=west,up=false,waterlogged=false]
conquest:worn_white_plaster_small_window_half[down=false,facing=east,up=true,waterlogged=true]
conquest:worn_white_plaster_small_window_half[down=false,facing=east,up=true,waterlogged=false]
conquest:worn_white_plaster_small_window_half[down=false,facing=east,up=false,waterlogged=true]
conquest:worn_white_plaster_small_window_half[down=false,facing=east,up=false,waterlogged=false]
conquest:worn_white_plaster_sphere[type=egg,waterlogged=true]
conquest:worn_white_plaster_sphere[type=egg,waterlogged=false]
conquest:worn_white_plaster_sphere[type=small,waterlogged=true]
conquest:worn_white_plaster_sphere[type=small,waterlogged=false]
conquest:worn_white_plaster_sphere[type=large,waterlogged=true]
conquest:worn_white_plaster_sphere[type=large,waterlogged=false]
conquest:worn_white_plaster_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:worn_white_plaster_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:worn_white_plaster_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:worn_white_plaster_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:worn_white_plaster_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:worn_white_plaster_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:worn_white_plaster_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:worn_white_plaster_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:worn_white_plaster_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:worn_white_plaster_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:worn_white_plaster_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:worn_white_plaster_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:worn_white_plaster_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:worn_white_plaster_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:worn_white_plaster_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:worn_white_plaster_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:worn_white_plaster_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:worn_white_plaster_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:worn_white_plaster_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:worn_white_plaster_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:worn_white_plaster_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:worn_white_plaster_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:worn_white_plaster_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:worn_white_plaster_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:worn_white_plaster_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:worn_white_plaster_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:worn_white_plaster_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:worn_white_plaster_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:worn_white_plaster_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:worn_white_plaster_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:worn_white_plaster_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:worn_white_plaster_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:worn_white_plaster_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:worn_white_plaster_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:worn_white_plaster_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:worn_white_plaster_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:worn_white_plaster_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:worn_white_plaster_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:worn_white_plaster_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:worn_white_plaster_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:worn_white_plaster_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:worn_white_plaster_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:worn_white_plaster_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:worn_white_plaster_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:worn_white_plaster_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:worn_white_plaster_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:worn_white_plaster_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:worn_white_plaster_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:worn_white_plaster_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:worn_white_plaster_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:worn_white_plaster_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:worn_white_plaster_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:worn_white_plaster_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:worn_white_plaster_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:worn_white_plaster_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:worn_white_plaster_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:worn_white_plaster_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:worn_white_plaster_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:worn_white_plaster_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:worn_white_plaster_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:worn_white_plaster_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:worn_white_plaster_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:worn_white_plaster_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:worn_white_plaster_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:worn_white_plaster_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:worn_white_plaster_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:worn_white_plaster_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:worn_white_plaster_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:worn_white_plaster_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:worn_white_plaster_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:worn_white_plaster_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:worn_white_plaster_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:worn_white_plaster_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:worn_white_plaster_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:worn_white_plaster_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:worn_white_plaster_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:worn_white_plaster_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:worn_white_plaster_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:worn_white_plaster_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:worn_white_plaster_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:worn_white_plaster_two_meter_arch[facing=north,type=top]
conquest:worn_white_plaster_two_meter_arch[facing=north,type=bottom]
conquest:worn_white_plaster_two_meter_arch[facing=south,type=top]
conquest:worn_white_plaster_two_meter_arch[facing=south,type=bottom]
conquest:worn_white_plaster_two_meter_arch[facing=west,type=top]
conquest:worn_white_plaster_two_meter_arch[facing=west,type=bottom]
conquest:worn_white_plaster_two_meter_arch[facing=east,type=top]
conquest:worn_white_plaster_two_meter_arch[facing=east,type=bottom]
conquest:worn_white_plaster_two_meter_arch_half[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:worn_white_plaster_two_meter_arch_half[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:worn_white_plaster_two_meter_arch_half[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:worn_white_plaster_two_meter_arch_half[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:worn_white_plaster_two_meter_arch_half[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:worn_white_plaster_two_meter_arch_half[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:worn_white_plaster_two_meter_arch_half[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:worn_white_plaster_two_meter_arch_half[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:worn_white_plaster_two_meter_arch_half[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:worn_white_plaster_two_meter_arch_half[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:worn_white_plaster_two_meter_arch_half[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:worn_white_plaster_two_meter_arch_half[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:worn_white_plaster_two_meter_arch_half[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:worn_white_plaster_two_meter_arch_half[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:worn_white_plaster_two_meter_arch_half[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:worn_white_plaster_two_meter_arch_half[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:worn_white_plaster_two_meter_arch_half[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:worn_white_plaster_two_meter_arch_half[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:worn_white_plaster_two_meter_arch_half[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:worn_white_plaster_two_meter_arch_half[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:worn_white_plaster_two_meter_arch_half[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:worn_white_plaster_two_meter_arch_half[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:worn_white_plaster_two_meter_arch_half[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:worn_white_plaster_two_meter_arch_half[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:worn_white_plaster_two_meter_arch_half[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:worn_white_plaster_two_meter_arch_half[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:worn_white_plaster_two_meter_arch_half[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:worn_white_plaster_two_meter_arch_half[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:worn_white_plaster_two_meter_arch_half[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:worn_white_plaster_two_meter_arch_half[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:worn_white_plaster_two_meter_arch_half[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:worn_white_plaster_two_meter_arch_half[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:worn_white_plaster_two_meter_arch_half[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:worn_white_plaster_two_meter_arch_half[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:worn_white_plaster_two_meter_arch_half[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:worn_white_plaster_two_meter_arch_half[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:worn_white_plaster_two_meter_arch_half[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:worn_white_plaster_two_meter_arch_half[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:worn_white_plaster_two_meter_arch_half[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:worn_white_plaster_two_meter_arch_half[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:worn_white_plaster_two_meter_arch_half[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:worn_white_plaster_two_meter_arch_half[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:worn_white_plaster_two_meter_arch_half[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:worn_white_plaster_two_meter_arch_half[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:worn_white_plaster_two_meter_arch_half[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:worn_white_plaster_two_meter_arch_half[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:worn_white_plaster_two_meter_arch_half[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:worn_white_plaster_two_meter_arch_half[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:worn_white_plaster_two_meter_arch_half[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:worn_white_plaster_two_meter_arch_half[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:worn_white_plaster_two_meter_arch_half[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:worn_white_plaster_two_meter_arch_half[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:worn_white_plaster_two_meter_arch_half[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:worn_white_plaster_two_meter_arch_half[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:worn_white_plaster_two_meter_arch_half[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:worn_white_plaster_two_meter_arch_half[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:worn_white_plaster_two_meter_arch_half[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:worn_white_plaster_two_meter_arch_half[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:worn_white_plaster_two_meter_arch_half[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:worn_white_plaster_two_meter_arch_half[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:worn_white_plaster_two_meter_arch_half[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:worn_white_plaster_two_meter_arch_half[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:worn_white_plaster_two_meter_arch_half[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:worn_white_plaster_two_meter_arch_half[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:worn_white_plaster_vertical_corner[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:worn_white_plaster_vertical_corner[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:worn_white_plaster_vertical_corner[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:worn_white_plaster_vertical_corner[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:worn_white_plaster_vertical_corner[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:worn_white_plaster_vertical_corner[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:worn_white_plaster_vertical_corner[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:worn_white_plaster_vertical_corner[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:worn_white_plaster_vertical_corner[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:worn_white_plaster_vertical_corner[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:worn_white_plaster_vertical_corner[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:worn_white_plaster_vertical_corner[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:worn_white_plaster_vertical_corner[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:worn_white_plaster_vertical_corner[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:worn_white_plaster_vertical_corner[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:worn_white_plaster_vertical_corner[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:worn_white_plaster_vertical_corner[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:worn_white_plaster_vertical_corner[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:worn_white_plaster_vertical_corner[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:worn_white_plaster_vertical_corner[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:worn_white_plaster_vertical_corner[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:worn_white_plaster_vertical_corner[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:worn_white_plaster_vertical_corner[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:worn_white_plaster_vertical_corner[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:worn_white_plaster_vertical_corner[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:worn_white_plaster_vertical_corner[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:worn_white_plaster_vertical_corner[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:worn_white_plaster_vertical_corner[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:worn_white_plaster_vertical_corner[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:worn_white_plaster_vertical_corner[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:worn_white_plaster_vertical_corner[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:worn_white_plaster_vertical_corner[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:worn_white_plaster_vertical_corner[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:worn_white_plaster_vertical_corner[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:worn_white_plaster_vertical_corner[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:worn_white_plaster_vertical_corner[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:worn_white_plaster_vertical_corner[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:worn_white_plaster_vertical_corner[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:worn_white_plaster_vertical_corner[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:worn_white_plaster_vertical_corner[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:worn_white_plaster_vertical_corner[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:worn_white_plaster_vertical_corner[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:worn_white_plaster_vertical_corner[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:worn_white_plaster_vertical_corner[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:worn_white_plaster_vertical_corner[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:worn_white_plaster_vertical_corner[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:worn_white_plaster_vertical_corner[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:worn_white_plaster_vertical_corner[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:worn_white_plaster_vertical_corner[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:worn_white_plaster_vertical_corner[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:worn_white_plaster_vertical_corner[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:worn_white_plaster_vertical_corner[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:worn_white_plaster_vertical_corner[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:worn_white_plaster_vertical_corner[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:worn_white_plaster_vertical_corner[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:worn_white_plaster_vertical_corner[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:worn_white_plaster_vertical_corner[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:worn_white_plaster_vertical_corner[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:worn_white_plaster_vertical_corner[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:worn_white_plaster_vertical_corner[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:worn_white_plaster_vertical_corner[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:worn_white_plaster_vertical_corner[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:worn_white_plaster_vertical_corner[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:worn_white_plaster_vertical_corner[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:worn_white_plaster_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:worn_white_plaster_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:worn_white_plaster_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:worn_white_plaster_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:worn_white_plaster_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:worn_white_plaster_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:worn_white_plaster_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:worn_white_plaster_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:worn_white_plaster_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:worn_white_plaster_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:worn_white_plaster_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:worn_white_plaster_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:worn_white_plaster_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:worn_white_plaster_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:worn_white_plaster_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:worn_white_plaster_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:worn_white_plaster_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:worn_white_plaster_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:worn_white_plaster_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:worn_white_plaster_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:worn_white_plaster_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:worn_white_plaster_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:worn_white_plaster_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:worn_white_plaster_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:worn_white_plaster_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:worn_white_plaster_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:worn_white_plaster_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:worn_white_plaster_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:worn_white_plaster_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:worn_white_plaster_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:worn_white_plaster_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:worn_white_plaster_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:worn_white_plaster_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:worn_white_plaster_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:worn_white_plaster_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:worn_white_plaster_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:worn_white_plaster_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:worn_white_plaster_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:worn_white_plaster_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:worn_white_plaster_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:worn_white_plaster_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:worn_white_plaster_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:worn_white_plaster_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:worn_white_plaster_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:worn_white_plaster_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:worn_white_plaster_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:worn_white_plaster_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:worn_white_plaster_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:worn_white_plaster_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:worn_white_plaster_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:worn_white_plaster_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:worn_white_plaster_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:worn_white_plaster_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:worn_white_plaster_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:worn_white_plaster_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:worn_white_plaster_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:worn_white_plaster_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:worn_white_plaster_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:worn_white_plaster_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:worn_white_plaster_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:worn_white_plaster_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:worn_white_plaster_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:worn_white_plaster_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:worn_white_plaster_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:worn_white_plaster_vertical_quarter[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:worn_white_plaster_vertical_quarter[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:worn_white_plaster_vertical_quarter[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:worn_white_plaster_vertical_quarter[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:worn_white_plaster_vertical_quarter[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:worn_white_plaster_vertical_quarter[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:worn_white_plaster_vertical_quarter[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:worn_white_plaster_vertical_quarter[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:worn_white_plaster_vertical_quarter[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:worn_white_plaster_vertical_quarter[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:worn_white_plaster_vertical_quarter[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:worn_white_plaster_vertical_quarter[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:worn_white_plaster_vertical_quarter[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:worn_white_plaster_vertical_quarter[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:worn_white_plaster_vertical_quarter[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:worn_white_plaster_vertical_quarter[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:worn_white_plaster_vertical_quarter[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:worn_white_plaster_vertical_quarter[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:worn_white_plaster_vertical_quarter[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:worn_white_plaster_vertical_quarter[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:worn_white_plaster_vertical_quarter[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:worn_white_plaster_vertical_quarter[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:worn_white_plaster_vertical_quarter[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:worn_white_plaster_vertical_quarter[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:worn_white_plaster_vertical_quarter[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:worn_white_plaster_vertical_quarter[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:worn_white_plaster_vertical_quarter[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:worn_white_plaster_vertical_quarter[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:worn_white_plaster_vertical_quarter[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:worn_white_plaster_vertical_quarter[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:worn_white_plaster_vertical_quarter[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:worn_white_plaster_vertical_quarter[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:worn_white_plaster_vertical_quarter[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:worn_white_plaster_vertical_quarter[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:worn_white_plaster_vertical_quarter[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:worn_white_plaster_vertical_quarter[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:worn_white_plaster_vertical_quarter[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:worn_white_plaster_vertical_quarter[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:worn_white_plaster_vertical_quarter[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:worn_white_plaster_vertical_quarter[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:worn_white_plaster_vertical_quarter[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:worn_white_plaster_vertical_quarter[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:worn_white_plaster_vertical_quarter[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:worn_white_plaster_vertical_quarter[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:worn_white_plaster_vertical_quarter[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:worn_white_plaster_vertical_quarter[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:worn_white_plaster_vertical_quarter[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:worn_white_plaster_vertical_quarter[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:worn_white_plaster_vertical_quarter[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:worn_white_plaster_vertical_quarter[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:worn_white_plaster_vertical_quarter[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:worn_white_plaster_vertical_quarter[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:worn_white_plaster_vertical_quarter[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:worn_white_plaster_vertical_quarter[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:worn_white_plaster_vertical_quarter[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:worn_white_plaster_vertical_quarter[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:worn_white_plaster_vertical_quarter[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:worn_white_plaster_vertical_quarter[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:worn_white_plaster_vertical_quarter[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:worn_white_plaster_vertical_quarter[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:worn_white_plaster_vertical_quarter[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:worn_white_plaster_vertical_quarter[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:worn_white_plaster_vertical_quarter[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:worn_white_plaster_vertical_quarter[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:worn_white_plaster_vertical_slab[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:worn_white_plaster_vertical_slab[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:worn_white_plaster_vertical_slab[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:worn_white_plaster_vertical_slab[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:worn_white_plaster_vertical_slab[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:worn_white_plaster_vertical_slab[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:worn_white_plaster_vertical_slab[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:worn_white_plaster_vertical_slab[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:worn_white_plaster_vertical_slab[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:worn_white_plaster_vertical_slab[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:worn_white_plaster_vertical_slab[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:worn_white_plaster_vertical_slab[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:worn_white_plaster_vertical_slab[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:worn_white_plaster_vertical_slab[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:worn_white_plaster_vertical_slab[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:worn_white_plaster_vertical_slab[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:worn_white_plaster_vertical_slab[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:worn_white_plaster_vertical_slab[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:worn_white_plaster_vertical_slab[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:worn_white_plaster_vertical_slab[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:worn_white_plaster_vertical_slab[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:worn_white_plaster_vertical_slab[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:worn_white_plaster_vertical_slab[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:worn_white_plaster_vertical_slab[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:worn_white_plaster_vertical_slab[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:worn_white_plaster_vertical_slab[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:worn_white_plaster_vertical_slab[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:worn_white_plaster_vertical_slab[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:worn_white_plaster_vertical_slab[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:worn_white_plaster_vertical_slab[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:worn_white_plaster_vertical_slab[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:worn_white_plaster_vertical_slab[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:worn_white_plaster_vertical_slab[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:worn_white_plaster_vertical_slab[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:worn_white_plaster_vertical_slab[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:worn_white_plaster_vertical_slab[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:worn_white_plaster_vertical_slab[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:worn_white_plaster_vertical_slab[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:worn_white_plaster_vertical_slab[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:worn_white_plaster_vertical_slab[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:worn_white_plaster_vertical_slab[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:worn_white_plaster_vertical_slab[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:worn_white_plaster_vertical_slab[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:worn_white_plaster_vertical_slab[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:worn_white_plaster_vertical_slab[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:worn_white_plaster_vertical_slab[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:worn_white_plaster_vertical_slab[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:worn_white_plaster_vertical_slab[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:worn_white_plaster_vertical_slab[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:worn_white_plaster_vertical_slab[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:worn_white_plaster_vertical_slab[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:worn_white_plaster_vertical_slab[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:worn_white_plaster_vertical_slab[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:worn_white_plaster_vertical_slab[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:worn_white_plaster_vertical_slab[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:worn_white_plaster_vertical_slab[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:worn_white_plaster_vertical_slab[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:worn_white_plaster_vertical_slab[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:worn_white_plaster_vertical_slab[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:worn_white_plaster_vertical_slab[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:worn_white_plaster_vertical_slab[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:worn_white_plaster_vertical_slab[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:worn_white_plaster_vertical_slab[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:worn_white_plaster_vertical_slab[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:worn_white_plaster_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:worn_white_plaster_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:worn_white_plaster_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:worn_white_plaster_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:worn_white_plaster_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:worn_white_plaster_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:worn_white_plaster_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:worn_white_plaster_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:worn_white_plaster_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:worn_white_plaster_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:worn_white_plaster_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:worn_white_plaster_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:worn_white_plaster_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:worn_white_plaster_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:worn_white_plaster_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:worn_white_plaster_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:worn_white_plaster_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:worn_white_plaster_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:worn_white_plaster_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:worn_white_plaster_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:worn_white_plaster_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:worn_white_plaster_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:worn_white_plaster_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:worn_white_plaster_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:worn_white_plaster_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:worn_white_plaster_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:worn_white_plaster_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:worn_white_plaster_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:worn_white_plaster_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:worn_white_plaster_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:worn_white_plaster_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:worn_white_plaster_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:worn_white_plaster_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:worn_white_plaster_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:worn_white_plaster_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:worn_white_plaster_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:worn_white_plaster_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:worn_white_plaster_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:worn_white_plaster_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:worn_white_plaster_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:worn_white_plaster_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:worn_white_plaster_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:worn_white_plaster_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:worn_white_plaster_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:worn_white_plaster_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:worn_white_plaster_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:worn_white_plaster_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:worn_white_plaster_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:worn_white_plaster_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:worn_white_plaster_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:worn_white_plaster_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:worn_white_plaster_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:worn_white_plaster_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:worn_white_plaster_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:worn_white_plaster_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:worn_white_plaster_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:worn_white_plaster_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:worn_white_plaster_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:worn_white_plaster_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:worn_white_plaster_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:worn_white_plaster_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:worn_white_plaster_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:worn_white_plaster_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:worn_white_plaster_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:worn_white_plaster_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:worn_white_plaster_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:worn_white_plaster_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:worn_white_plaster_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:worn_white_plaster_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:worn_white_plaster_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:worn_white_plaster_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:worn_white_plaster_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:worn_white_plaster_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:worn_white_plaster_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:worn_white_plaster_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:worn_white_plaster_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:worn_white_plaster_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:worn_white_plaster_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:worn_white_plaster_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:worn_white_plaster_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:worn_white_plaster_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:worn_white_plaster_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:worn_white_plaster_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:worn_white_plaster_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:worn_white_plaster_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:worn_white_plaster_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:worn_white_plaster_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:worn_white_plaster_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:worn_white_plaster_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:worn_white_plaster_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:worn_white_plaster_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:worn_white_plaster_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:worn_white_plaster_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:worn_white_plaster_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:worn_white_plaster_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:worn_white_plaster_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:worn_white_plaster_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:worn_white_plaster_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:worn_white_plaster_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:worn_white_plaster_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:worn_white_plaster_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:worn_white_plaster_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:worn_white_plaster_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:worn_white_plaster_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:worn_white_plaster_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:worn_white_plaster_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:worn_white_plaster_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:worn_white_plaster_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:worn_white_plaster_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:worn_white_plaster_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:worn_white_plaster_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:worn_white_plaster_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:worn_white_plaster_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:worn_white_plaster_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:worn_white_plaster_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:worn_white_plaster_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:worn_white_plaster_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:worn_white_plaster_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:worn_white_plaster_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:worn_white_plaster_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:worn_white_plaster_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:worn_white_plaster_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:worn_white_plaster_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:worn_white_plaster_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:worn_white_plaster_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:worn_white_plaster_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:worn_white_plaster_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:worn_white_plaster_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:worn_white_plaster_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:worn_white_plaster_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:worn_white_plaster_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:worn_white_plaster_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:worn_white_plaster_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:worn_white_plaster_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:worn_white_plaster_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:worn_white_plaster_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:worn_white_plaster_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:worn_white_plaster_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:worn_white_plaster_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:worn_white_plaster_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:worn_white_plaster_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:worn_white_plaster_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:worn_white_plaster_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:worn_white_plaster_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:worn_white_plaster_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:worn_white_plaster_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:worn_white_plaster_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:worn_white_plaster_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:worn_white_plaster_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:worn_white_plaster_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:worn_white_plaster_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:worn_white_plaster_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:worn_white_plaster_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:worn_white_plaster_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:worn_white_plaster_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:worn_white_plaster_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:worn_white_plaster_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:worn_white_plaster_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:worn_white_plaster_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:worn_white_plaster_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:worn_white_plaster_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:worn_white_plaster_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:worn_white_plaster_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:worn_white_plaster_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:worn_white_plaster_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:worn_white_plaster_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:worn_white_plaster_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:worn_white_plaster_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:worn_white_plaster_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:worn_white_plaster_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:worn_white_plaster_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:worn_white_plaster_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:worn_white_plaster_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:worn_white_plaster_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:worn_white_plaster_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:worn_white_plaster_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:worn_white_plaster_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:worn_white_plaster_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:worn_white_plaster_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:worn_white_plaster_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:worn_white_plaster_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:worn_white_plaster_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:worn_white_plaster_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:worn_white_plaster_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:worn_white_plaster_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:worn_white_plaster_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:worn_white_plaster_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:worn_white_plaster_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:worn_white_plaster_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:worn_white_plaster_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:worn_white_plaster_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:worn_white_plaster_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:worn_white_plaster_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:worn_white_plaster_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:worn_white_plaster_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:worn_white_plaster_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:worn_white_plaster_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:worn_white_plaster_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:worn_white_plaster_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:worn_white_plaster_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:worn_white_plaster_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:worn_white_plaster_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:worn_white_plaster_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:worn_white_plaster_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:worn_white_plaster_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:worn_white_plaster_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:worn_white_plaster_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:worn_white_plaster_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:worn_white_plaster_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:worn_white_plaster_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:worn_white_plaster_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:worn_white_plaster_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:worn_white_plaster_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:worn_white_plaster_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:worn_white_plaster_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:worn_white_plaster_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:worn_white_plaster_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:worn_white_plaster_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:worn_white_plaster_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:worn_white_plaster_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:worn_white_plaster_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:worn_white_plaster_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:worn_white_plaster_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:worn_white_plaster_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:worn_white_plaster_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:worn_white_plaster_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:worn_white_plaster_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:worn_white_plaster_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:worn_white_plaster_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:worn_white_plaster_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:worn_white_plaster_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:worn_white_plaster_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:worn_white_plaster_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:worn_white_plaster_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:worn_white_plaster_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:worn_white_plaster_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:worn_white_plaster_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:worn_white_plaster_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:worn_white_plaster_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:worn_white_plaster_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:worn_white_plaster_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:worn_white_plaster_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:worn_white_plaster_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:worn_white_plaster_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:worn_white_plaster_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:worn_white_plaster_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:worn_white_plaster_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:worn_white_plaster_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:worn_white_plaster_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:worn_white_plaster_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:worn_white_plaster_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:worn_white_plaster_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:worn_white_plaster_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:worn_white_plaster_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:worn_white_plaster_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:worn_white_plaster_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:worn_white_plaster_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:worn_white_plaster_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:worn_white_plaster_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:worn_white_plaster_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:worn_white_plaster_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:worn_white_plaster_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:worn_white_plaster_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:worn_white_plaster_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:worn_white_plaster_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:worn_white_plaster_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:worn_white_plaster_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:worn_white_plaster_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:worn_white_plaster_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:worn_white_plaster_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:worn_white_plaster_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:worn_white_plaster_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:worn_white_plaster_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:worn_white_plaster_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:worn_white_plaster_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:worn_white_plaster_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:worn_white_plaster_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:worn_white_plaster_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:worn_white_plaster_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:worn_white_plaster_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:worn_white_plaster_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:worn_white_plaster_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:worn_white_plaster_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:worn_white_plaster_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:worn_white_plaster_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:worn_white_plaster_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:worn_white_plaster_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:worn_white_plaster_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:worn_white_plaster_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:worn_white_plaster_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:worn_white_plaster_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:worn_white_plaster_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:worn_white_plaster_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:worn_white_plaster_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:worn_white_plaster_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:worn_white_plaster_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:worn_white_plaster_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:worn_white_plaster_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:worn_white_plaster_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:worn_white_plaster_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:worn_white_plaster_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:worn_white_plaster_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:worn_white_plaster_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:worn_white_plaster_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:worn_white_plaster_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:worn_white_plaster_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:worn_white_plaster_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:worn_white_plaster_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:worn_white_plaster_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:worn_white_plaster_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:worn_white_plaster_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:worn_white_plaster_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:worn_white_plaster_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:worn_white_plaster_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:worn_white_plaster_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:worn_white_plaster_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:worn_white_plaster_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:worn_white_plaster_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:worn_white_plaster_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:worn_white_plaster_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:worn_white_plaster_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:worn_white_plaster_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:worn_white_plaster_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:worn_white_plaster_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:worn_white_plaster_with_red_masonry_lines
conquest:worn_white_plaster_with_red_masonry_lines_arrowslit[facing=north,waterlogged=true]
conquest:worn_white_plaster_with_red_masonry_lines_arrowslit[facing=north,waterlogged=false]
conquest:worn_white_plaster_with_red_masonry_lines_arrowslit[facing=south,waterlogged=true]
conquest:worn_white_plaster_with_red_masonry_lines_arrowslit[facing=south,waterlogged=false]
conquest:worn_white_plaster_with_red_masonry_lines_arrowslit[facing=west,waterlogged=true]
conquest:worn_white_plaster_with_red_masonry_lines_arrowslit[facing=west,waterlogged=false]
conquest:worn_white_plaster_with_red_masonry_lines_arrowslit[facing=east,waterlogged=true]
conquest:worn_white_plaster_with_red_masonry_lines_arrowslit[facing=east,waterlogged=false]
conquest:worn_white_plaster_with_red_masonry_lines_balustrade[axis=x,waterlogged=true]
conquest:worn_white_plaster_with_red_masonry_lines_balustrade[axis=x,waterlogged=false]
conquest:worn_white_plaster_with_red_masonry_lines_balustrade[axis=y,waterlogged=true]
conquest:worn_white_plaster_with_red_masonry_lines_balustrade[axis=y,waterlogged=false]
conquest:worn_white_plaster_with_red_masonry_lines_balustrade[axis=z,waterlogged=true]
conquest:worn_white_plaster_with_red_masonry_lines_balustrade[axis=z,waterlogged=false]
conquest:worn_white_plaster_with_red_masonry_lines_capital[facing=flat,type=top,waterlogged=true]
conquest:worn_white_plaster_with_red_masonry_lines_capital[facing=flat,type=top,waterlogged=false]
conquest:worn_white_plaster_with_red_masonry_lines_capital[facing=flat,type=bottom,waterlogged=true]
conquest:worn_white_plaster_with_red_masonry_lines_capital[facing=flat,type=bottom,waterlogged=false]
conquest:worn_white_plaster_with_red_masonry_lines_capital[facing=north,type=top,waterlogged=true]
conquest:worn_white_plaster_with_red_masonry_lines_capital[facing=north,type=top,waterlogged=false]
conquest:worn_white_plaster_with_red_masonry_lines_capital[facing=north,type=bottom,waterlogged=true]
conquest:worn_white_plaster_with_red_masonry_lines_capital[facing=north,type=bottom,waterlogged=false]
conquest:worn_white_plaster_with_red_masonry_lines_capital[facing=south,type=top,waterlogged=true]
conquest:worn_white_plaster_with_red_masonry_lines_capital[facing=south,type=top,waterlogged=false]
conquest:worn_white_plaster_with_red_masonry_lines_capital[facing=south,type=bottom,waterlogged=true]
conquest:worn_white_plaster_with_red_masonry_lines_capital[facing=south,type=bottom,waterlogged=false]
conquest:worn_white_plaster_with_red_masonry_lines_capital[facing=east,type=top,waterlogged=true]
conquest:worn_white_plaster_with_red_masonry_lines_capital[facing=east,type=top,waterlogged=false]
conquest:worn_white_plaster_with_red_masonry_lines_capital[facing=east,type=bottom,waterlogged=true]
conquest:worn_white_plaster_with_red_masonry_lines_capital[facing=east,type=bottom,waterlogged=false]
conquest:worn_white_plaster_with_red_masonry_lines_capital[facing=west,type=top,waterlogged=true]
conquest:worn_white_plaster_with_red_masonry_lines_capital[facing=west,type=top,waterlogged=false]
conquest:worn_white_plaster_with_red_masonry_lines_capital[facing=west,type=bottom,waterlogged=true]
conquest:worn_white_plaster_with_red_masonry_lines_capital[facing=west,type=bottom,waterlogged=false]
conquest:worn_white_plaster_with_red_masonry_lines_corner_slab[facing=north,type=top,waterlogged=true]
conquest:worn_white_plaster_with_red_masonry_lines_corner_slab[facing=north,type=top,waterlogged=false]
conquest:worn_white_plaster_with_red_masonry_lines_corner_slab[facing=north,type=bottom,waterlogged=true]
conquest:worn_white_plaster_with_red_masonry_lines_corner_slab[facing=north,type=bottom,waterlogged=false]
conquest:worn_white_plaster_with_red_masonry_lines_corner_slab[facing=south,type=top,waterlogged=true]
conquest:worn_white_plaster_with_red_masonry_lines_corner_slab[facing=south,type=top,waterlogged=false]
conquest:worn_white_plaster_with_red_masonry_lines_corner_slab[facing=south,type=bottom,waterlogged=true]
conquest:worn_white_plaster_with_red_masonry_lines_corner_slab[facing=south,type=bottom,waterlogged=false]
conquest:worn_white_plaster_with_red_masonry_lines_corner_slab[facing=west,type=top,waterlogged=true]
conquest:worn_white_plaster_with_red_masonry_lines_corner_slab[facing=west,type=top,waterlogged=false]
conquest:worn_white_plaster_with_red_masonry_lines_corner_slab[facing=west,type=bottom,waterlogged=true]
conquest:worn_white_plaster_with_red_masonry_lines_corner_slab[facing=west,type=bottom,waterlogged=false]
conquest:worn_white_plaster_with_red_masonry_lines_corner_slab[facing=east,type=top,waterlogged=true]
conquest:worn_white_plaster_with_red_masonry_lines_corner_slab[facing=east,type=top,waterlogged=false]
conquest:worn_white_plaster_with_red_masonry_lines_corner_slab[facing=east,type=bottom,waterlogged=true]
conquest:worn_white_plaster_with_red_masonry_lines_corner_slab[facing=east,type=bottom,waterlogged=false]
conquest:worn_white_plaster_with_red_masonry_lines_eighth_slab[facing=north,type=top,waterlogged=true]
conquest:worn_white_plaster_with_red_masonry_lines_eighth_slab[facing=north,type=top,waterlogged=false]
conquest:worn_white_plaster_with_red_masonry_lines_eighth_slab[facing=north,type=bottom,waterlogged=true]
conquest:worn_white_plaster_with_red_masonry_lines_eighth_slab[facing=north,type=bottom,waterlogged=false]
conquest:worn_white_plaster_with_red_masonry_lines_eighth_slab[facing=south,type=top,waterlogged=true]
conquest:worn_white_plaster_with_red_masonry_lines_eighth_slab[facing=south,type=top,waterlogged=false]
conquest:worn_white_plaster_with_red_masonry_lines_eighth_slab[facing=south,type=bottom,waterlogged=true]
conquest:worn_white_plaster_with_red_masonry_lines_eighth_slab[facing=south,type=bottom,waterlogged=false]
conquest:worn_white_plaster_with_red_masonry_lines_eighth_slab[facing=west,type=top,waterlogged=true]
conquest:worn_white_plaster_with_red_masonry_lines_eighth_slab[facing=west,type=top,waterlogged=false]
conquest:worn_white_plaster_with_red_masonry_lines_eighth_slab[facing=west,type=bottom,waterlogged=true]
conquest:worn_white_plaster_with_red_masonry_lines_eighth_slab[facing=west,type=bottom,waterlogged=false]
conquest:worn_white_plaster_with_red_masonry_lines_eighth_slab[facing=east,type=top,waterlogged=true]
conquest:worn_white_plaster_with_red_masonry_lines_eighth_slab[facing=east,type=top,waterlogged=false]
conquest:worn_white_plaster_with_red_masonry_lines_eighth_slab[facing=east,type=bottom,waterlogged=true]
conquest:worn_white_plaster_with_red_masonry_lines_eighth_slab[facing=east,type=bottom,waterlogged=false]
conquest:worn_white_plaster_with_red_masonry_lines_pillar[layer=1,waterlogged=true]
conquest:worn_white_plaster_with_red_masonry_lines_pillar[layer=1,waterlogged=false]
conquest:worn_white_plaster_with_red_masonry_lines_pillar[layer=2,waterlogged=true]
conquest:worn_white_plaster_with_red_masonry_lines_pillar[layer=2,waterlogged=false]
conquest:worn_white_plaster_with_red_masonry_lines_pillar[layer=3,waterlogged=true]
conquest:worn_white_plaster_with_red_masonry_lines_pillar[layer=3,waterlogged=false]
conquest:worn_white_plaster_with_red_masonry_lines_quarter_slab[facing=north,layer=1,type=top,waterlogged=true]
conquest:worn_white_plaster_with_red_masonry_lines_quarter_slab[facing=north,layer=1,type=top,waterlogged=false]
conquest:worn_white_plaster_with_red_masonry_lines_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=true]
conquest:worn_white_plaster_with_red_masonry_lines_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=false]
conquest:worn_white_plaster_with_red_masonry_lines_quarter_slab[facing=north,layer=2,type=top,waterlogged=true]
conquest:worn_white_plaster_with_red_masonry_lines_quarter_slab[facing=north,layer=2,type=top,waterlogged=false]
conquest:worn_white_plaster_with_red_masonry_lines_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=true]
conquest:worn_white_plaster_with_red_masonry_lines_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=false]
conquest:worn_white_plaster_with_red_masonry_lines_quarter_slab[facing=north,layer=3,type=top,waterlogged=true]
conquest:worn_white_plaster_with_red_masonry_lines_quarter_slab[facing=north,layer=3,type=top,waterlogged=false]
conquest:worn_white_plaster_with_red_masonry_lines_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=true]
conquest:worn_white_plaster_with_red_masonry_lines_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=false]
conquest:worn_white_plaster_with_red_masonry_lines_quarter_slab[facing=south,layer=1,type=top,waterlogged=true]
conquest:worn_white_plaster_with_red_masonry_lines_quarter_slab[facing=south,layer=1,type=top,waterlogged=false]
conquest:worn_white_plaster_with_red_masonry_lines_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=true]
conquest:worn_white_plaster_with_red_masonry_lines_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=false]
conquest:worn_white_plaster_with_red_masonry_lines_quarter_slab[facing=south,layer=2,type=top,waterlogged=true]
conquest:worn_white_plaster_with_red_masonry_lines_quarter_slab[facing=south,layer=2,type=top,waterlogged=false]
conquest:worn_white_plaster_with_red_masonry_lines_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=true]
conquest:worn_white_plaster_with_red_masonry_lines_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=false]
conquest:worn_white_plaster_with_red_masonry_lines_quarter_slab[facing=south,layer=3,type=top,waterlogged=true]
conquest:worn_white_plaster_with_red_masonry_lines_quarter_slab[facing=south,layer=3,type=top,waterlogged=false]
conquest:worn_white_plaster_with_red_masonry_lines_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=true]
conquest:worn_white_plaster_with_red_masonry_lines_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=false]
conquest:worn_white_plaster_with_red_masonry_lines_quarter_slab[facing=west,layer=1,type=top,waterlogged=true]
conquest:worn_white_plaster_with_red_masonry_lines_quarter_slab[facing=west,layer=1,type=top,waterlogged=false]
conquest:worn_white_plaster_with_red_masonry_lines_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=true]
conquest:worn_white_plaster_with_red_masonry_lines_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=false]
conquest:worn_white_plaster_with_red_masonry_lines_quarter_slab[facing=west,layer=2,type=top,waterlogged=true]
conquest:worn_white_plaster_with_red_masonry_lines_quarter_slab[facing=west,layer=2,type=top,waterlogged=false]
conquest:worn_white_plaster_with_red_masonry_lines_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=true]
conquest:worn_white_plaster_with_red_masonry_lines_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=false]
conquest:worn_white_plaster_with_red_masonry_lines_quarter_slab[facing=west,layer=3,type=top,waterlogged=true]
conquest:worn_white_plaster_with_red_masonry_lines_quarter_slab[facing=west,layer=3,type=top,waterlogged=false]
conquest:worn_white_plaster_with_red_masonry_lines_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=true]
conquest:worn_white_plaster_with_red_masonry_lines_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=false]
conquest:worn_white_plaster_with_red_masonry_lines_quarter_slab[facing=east,layer=1,type=top,waterlogged=true]
conquest:worn_white_plaster_with_red_masonry_lines_quarter_slab[facing=east,layer=1,type=top,waterlogged=false]
conquest:worn_white_plaster_with_red_masonry_lines_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=true]
conquest:worn_white_plaster_with_red_masonry_lines_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=false]
conquest:worn_white_plaster_with_red_masonry_lines_quarter_slab[facing=east,layer=2,type=top,waterlogged=true]
conquest:worn_white_plaster_with_red_masonry_lines_quarter_slab[facing=east,layer=2,type=top,waterlogged=false]
conquest:worn_white_plaster_with_red_masonry_lines_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=true]
conquest:worn_white_plaster_with_red_masonry_lines_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=false]
conquest:worn_white_plaster_with_red_masonry_lines_quarter_slab[facing=east,layer=3,type=top,waterlogged=true]
conquest:worn_white_plaster_with_red_masonry_lines_quarter_slab[facing=east,layer=3,type=top,waterlogged=false]
conquest:worn_white_plaster_with_red_masonry_lines_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=true]
conquest:worn_white_plaster_with_red_masonry_lines_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=false]
conquest:worn_white_plaster_with_red_masonry_lines_slab[layer=1,type=top,waterlogged=true]
conquest:worn_white_plaster_with_red_masonry_lines_slab[layer=1,type=top,waterlogged=false]
conquest:worn_white_plaster_with_red_masonry_lines_slab[layer=1,type=bottom,waterlogged=true]
conquest:worn_white_plaster_with_red_masonry_lines_slab[layer=1,type=bottom,waterlogged=false]
conquest:worn_white_plaster_with_red_masonry_lines_slab[layer=2,type=top,waterlogged=true]
conquest:worn_white_plaster_with_red_masonry_lines_slab[layer=2,type=top,waterlogged=false]
conquest:worn_white_plaster_with_red_masonry_lines_slab[layer=2,type=bottom,waterlogged=true]
conquest:worn_white_plaster_with_red_masonry_lines_slab[layer=2,type=bottom,waterlogged=false]
conquest:worn_white_plaster_with_red_masonry_lines_slab[layer=3,type=top,waterlogged=true]
conquest:worn_white_plaster_with_red_masonry_lines_slab[layer=3,type=top,waterlogged=false]
conquest:worn_white_plaster_with_red_masonry_lines_slab[layer=3,type=bottom,waterlogged=true]
conquest:worn_white_plaster_with_red_masonry_lines_slab[layer=3,type=bottom,waterlogged=false]
conquest:worn_white_plaster_with_red_masonry_lines_slab[layer=4,type=top,waterlogged=true]
conquest:worn_white_plaster_with_red_masonry_lines_slab[layer=4,type=top,waterlogged=false]
conquest:worn_white_plaster_with_red_masonry_lines_slab[layer=4,type=bottom,waterlogged=true]
conquest:worn_white_plaster_with_red_masonry_lines_slab[layer=4,type=bottom,waterlogged=false]
conquest:worn_white_plaster_with_red_masonry_lines_small_arch[direction=northsouth,waterlogged=true]
conquest:worn_white_plaster_with_red_masonry_lines_small_arch[direction=northsouth,waterlogged=false]
conquest:worn_white_plaster_with_red_masonry_lines_small_arch[direction=eastwest,waterlogged=true]
conquest:worn_white_plaster_with_red_masonry_lines_small_arch[direction=eastwest,waterlogged=false]
conquest:worn_white_plaster_with_red_masonry_lines_small_arch_half[facing=north,waterlogged=true]
conquest:worn_white_plaster_with_red_masonry_lines_small_arch_half[facing=north,waterlogged=false]
conquest:worn_white_plaster_with_red_masonry_lines_small_arch_half[facing=south,waterlogged=true]
conquest:worn_white_plaster_with_red_masonry_lines_small_arch_half[facing=south,waterlogged=false]
conquest:worn_white_plaster_with_red_masonry_lines_small_arch_half[facing=west,waterlogged=true]
conquest:worn_white_plaster_with_red_masonry_lines_small_arch_half[facing=west,waterlogged=false]
conquest:worn_white_plaster_with_red_masonry_lines_small_arch_half[facing=east,waterlogged=true]
conquest:worn_white_plaster_with_red_masonry_lines_small_arch_half[facing=east,waterlogged=false]
conquest:worn_white_plaster_with_red_masonry_lines_small_window[down=true,up=true,waterlogged=true]
conquest:worn_white_plaster_with_red_masonry_lines_small_window[down=true,up=true,waterlogged=false]
conquest:worn_white_plaster_with_red_masonry_lines_small_window[down=true,up=false,waterlogged=true]
conquest:worn_white_plaster_with_red_masonry_lines_small_window[down=true,up=false,waterlogged=false]
conquest:worn_white_plaster_with_red_masonry_lines_small_window[down=false,up=true,waterlogged=true]
conquest:worn_white_plaster_with_red_masonry_lines_small_window[down=false,up=true,waterlogged=false]
conquest:worn_white_plaster_with_red_masonry_lines_small_window[down=false,up=false,waterlogged=true]
conquest:worn_white_plaster_with_red_masonry_lines_small_window[down=false,up=false,waterlogged=false]
conquest:worn_white_plaster_with_red_masonry_lines_small_window_half[down=true,facing=north,up=true,waterlogged=true]
conquest:worn_white_plaster_with_red_masonry_lines_small_window_half[down=true,facing=north,up=true,waterlogged=false]
conquest:worn_white_plaster_with_red_masonry_lines_small_window_half[down=true,facing=north,up=false,waterlogged=true]
conquest:worn_white_plaster_with_red_masonry_lines_small_window_half[down=true,facing=north,up=false,waterlogged=false]
conquest:worn_white_plaster_with_red_masonry_lines_small_window_half[down=true,facing=south,up=true,waterlogged=true]
conquest:worn_white_plaster_with_red_masonry_lines_small_window_half[down=true,facing=south,up=true,waterlogged=false]
conquest:worn_white_plaster_with_red_masonry_lines_small_window_half[down=true,facing=south,up=false,waterlogged=true]
conquest:worn_white_plaster_with_red_masonry_lines_small_window_half[down=true,facing=south,up=false,waterlogged=false]
conquest:worn_white_plaster_with_red_masonry_lines_small_window_half[down=true,facing=west,up=true,waterlogged=true]
conquest:worn_white_plaster_with_red_masonry_lines_small_window_half[down=true,facing=west,up=true,waterlogged=false]
conquest:worn_white_plaster_with_red_masonry_lines_small_window_half[down=true,facing=west,up=false,waterlogged=true]
conquest:worn_white_plaster_with_red_masonry_lines_small_window_half[down=true,facing=west,up=false,waterlogged=false]
conquest:worn_white_plaster_with_red_masonry_lines_small_window_half[down=true,facing=east,up=true,waterlogged=true]
conquest:worn_white_plaster_with_red_masonry_lines_small_window_half[down=true,facing=east,up=true,waterlogged=false]
conquest:worn_white_plaster_with_red_masonry_lines_small_window_half[down=true,facing=east,up=false,waterlogged=true]
conquest:worn_white_plaster_with_red_masonry_lines_small_window_half[down=true,facing=east,up=false,waterlogged=false]
conquest:worn_white_plaster_with_red_masonry_lines_small_window_half[down=false,facing=north,up=true,waterlogged=true]
conquest:worn_white_plaster_with_red_masonry_lines_small_window_half[down=false,facing=north,up=true,waterlogged=false]
conquest:worn_white_plaster_with_red_masonry_lines_small_window_half[down=false,facing=north,up=false,waterlogged=true]
conquest:worn_white_plaster_with_red_masonry_lines_small_window_half[down=false,facing=north,up=false,waterlogged=false]
conquest:worn_white_plaster_with_red_masonry_lines_small_window_half[down=false,facing=south,up=true,waterlogged=true]
conquest:worn_white_plaster_with_red_masonry_lines_small_window_half[down=false,facing=south,up=true,waterlogged=false]
conquest:worn_white_plaster_with_red_masonry_lines_small_window_half[down=false,facing=south,up=false,waterlogged=true]
conquest:worn_white_plaster_with_red_masonry_lines_small_window_half[down=false,facing=south,up=false,waterlogged=false]
conquest:worn_white_plaster_with_red_masonry_lines_small_window_half[down=false,facing=west,up=true,waterlogged=true]
conquest:worn_white_plaster_with_red_masonry_lines_small_window_half[down=false,facing=west,up=true,waterlogged=false]
conquest:worn_white_plaster_with_red_masonry_lines_small_window_half[down=false,facing=west,up=false,waterlogged=true]
conquest:worn_white_plaster_with_red_masonry_lines_small_window_half[down=false,facing=west,up=false,waterlogged=false]
conquest:worn_white_plaster_with_red_masonry_lines_small_window_half[down=false,facing=east,up=true,waterlogged=true]
conquest:worn_white_plaster_with_red_masonry_lines_small_window_half[down=false,facing=east,up=true,waterlogged=false]
conquest:worn_white_plaster_with_red_masonry_lines_small_window_half[down=false,facing=east,up=false,waterlogged=true]
conquest:worn_white_plaster_with_red_masonry_lines_small_window_half[down=false,facing=east,up=false,waterlogged=false]
conquest:worn_white_plaster_with_red_masonry_lines_sphere[type=egg,waterlogged=true]
conquest:worn_white_plaster_with_red_masonry_lines_sphere[type=egg,waterlogged=false]
conquest:worn_white_plaster_with_red_masonry_lines_sphere[type=small,waterlogged=true]
conquest:worn_white_plaster_with_red_masonry_lines_sphere[type=small,waterlogged=false]
conquest:worn_white_plaster_with_red_masonry_lines_sphere[type=large,waterlogged=true]
conquest:worn_white_plaster_with_red_masonry_lines_sphere[type=large,waterlogged=false]
conquest:worn_white_plaster_with_red_masonry_lines_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:worn_white_plaster_with_red_masonry_lines_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:worn_white_plaster_with_red_masonry_lines_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:worn_white_plaster_with_red_masonry_lines_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:worn_white_plaster_with_red_masonry_lines_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:worn_white_plaster_with_red_masonry_lines_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:worn_white_plaster_with_red_masonry_lines_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:worn_white_plaster_with_red_masonry_lines_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:worn_white_plaster_with_red_masonry_lines_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:worn_white_plaster_with_red_masonry_lines_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:worn_white_plaster_with_red_masonry_lines_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:worn_white_plaster_with_red_masonry_lines_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:worn_white_plaster_with_red_masonry_lines_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:worn_white_plaster_with_red_masonry_lines_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:worn_white_plaster_with_red_masonry_lines_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:worn_white_plaster_with_red_masonry_lines_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:worn_white_plaster_with_red_masonry_lines_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:worn_white_plaster_with_red_masonry_lines_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:worn_white_plaster_with_red_masonry_lines_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:worn_white_plaster_with_red_masonry_lines_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:worn_white_plaster_with_red_masonry_lines_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:worn_white_plaster_with_red_masonry_lines_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:worn_white_plaster_with_red_masonry_lines_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:worn_white_plaster_with_red_masonry_lines_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:worn_white_plaster_with_red_masonry_lines_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:worn_white_plaster_with_red_masonry_lines_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:worn_white_plaster_with_red_masonry_lines_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:worn_white_plaster_with_red_masonry_lines_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:worn_white_plaster_with_red_masonry_lines_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:worn_white_plaster_with_red_masonry_lines_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:worn_white_plaster_with_red_masonry_lines_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:worn_white_plaster_with_red_masonry_lines_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:worn_white_plaster_with_red_masonry_lines_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:worn_white_plaster_with_red_masonry_lines_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:worn_white_plaster_with_red_masonry_lines_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:worn_white_plaster_with_red_masonry_lines_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:worn_white_plaster_with_red_masonry_lines_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:worn_white_plaster_with_red_masonry_lines_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:worn_white_plaster_with_red_masonry_lines_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:worn_white_plaster_with_red_masonry_lines_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:worn_white_plaster_with_red_masonry_lines_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:worn_white_plaster_with_red_masonry_lines_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:worn_white_plaster_with_red_masonry_lines_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:worn_white_plaster_with_red_masonry_lines_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:worn_white_plaster_with_red_masonry_lines_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:worn_white_plaster_with_red_masonry_lines_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:worn_white_plaster_with_red_masonry_lines_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:worn_white_plaster_with_red_masonry_lines_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:worn_white_plaster_with_red_masonry_lines_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:worn_white_plaster_with_red_masonry_lines_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:worn_white_plaster_with_red_masonry_lines_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:worn_white_plaster_with_red_masonry_lines_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:worn_white_plaster_with_red_masonry_lines_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:worn_white_plaster_with_red_masonry_lines_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:worn_white_plaster_with_red_masonry_lines_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:worn_white_plaster_with_red_masonry_lines_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:worn_white_plaster_with_red_masonry_lines_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:worn_white_plaster_with_red_masonry_lines_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:worn_white_plaster_with_red_masonry_lines_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:worn_white_plaster_with_red_masonry_lines_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:worn_white_plaster_with_red_masonry_lines_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:worn_white_plaster_with_red_masonry_lines_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:worn_white_plaster_with_red_masonry_lines_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:worn_white_plaster_with_red_masonry_lines_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:worn_white_plaster_with_red_masonry_lines_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:worn_white_plaster_with_red_masonry_lines_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:worn_white_plaster_with_red_masonry_lines_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:worn_white_plaster_with_red_masonry_lines_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:worn_white_plaster_with_red_masonry_lines_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:worn_white_plaster_with_red_masonry_lines_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:worn_white_plaster_with_red_masonry_lines_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:worn_white_plaster_with_red_masonry_lines_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:worn_white_plaster_with_red_masonry_lines_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:worn_white_plaster_with_red_masonry_lines_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:worn_white_plaster_with_red_masonry_lines_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:worn_white_plaster_with_red_masonry_lines_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:worn_white_plaster_with_red_masonry_lines_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:worn_white_plaster_with_red_masonry_lines_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:worn_white_plaster_with_red_masonry_lines_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:worn_white_plaster_with_red_masonry_lines_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:worn_white_plaster_with_red_masonry_lines_two_meter_arch[facing=north,type=top]
conquest:worn_white_plaster_with_red_masonry_lines_two_meter_arch[facing=north,type=bottom]
conquest:worn_white_plaster_with_red_masonry_lines_two_meter_arch[facing=south,type=top]
conquest:worn_white_plaster_with_red_masonry_lines_two_meter_arch[facing=south,type=bottom]
conquest:worn_white_plaster_with_red_masonry_lines_two_meter_arch[facing=west,type=top]
conquest:worn_white_plaster_with_red_masonry_lines_two_meter_arch[facing=west,type=bottom]
conquest:worn_white_plaster_with_red_masonry_lines_two_meter_arch[facing=east,type=top]
conquest:worn_white_plaster_with_red_masonry_lines_two_meter_arch[facing=east,type=bottom]
conquest:worn_white_plaster_with_red_masonry_lines_two_meter_arch_half[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:worn_white_plaster_with_red_masonry_lines_two_meter_arch_half[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:worn_white_plaster_with_red_masonry_lines_two_meter_arch_half[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:worn_white_plaster_with_red_masonry_lines_two_meter_arch_half[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:worn_white_plaster_with_red_masonry_lines_two_meter_arch_half[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:worn_white_plaster_with_red_masonry_lines_two_meter_arch_half[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:worn_white_plaster_with_red_masonry_lines_two_meter_arch_half[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:worn_white_plaster_with_red_masonry_lines_two_meter_arch_half[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:worn_white_plaster_with_red_masonry_lines_two_meter_arch_half[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:worn_white_plaster_with_red_masonry_lines_two_meter_arch_half[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:worn_white_plaster_with_red_masonry_lines_two_meter_arch_half[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:worn_white_plaster_with_red_masonry_lines_two_meter_arch_half[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:worn_white_plaster_with_red_masonry_lines_two_meter_arch_half[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:worn_white_plaster_with_red_masonry_lines_two_meter_arch_half[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:worn_white_plaster_with_red_masonry_lines_two_meter_arch_half[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:worn_white_plaster_with_red_masonry_lines_two_meter_arch_half[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:worn_white_plaster_with_red_masonry_lines_two_meter_arch_half[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:worn_white_plaster_with_red_masonry_lines_two_meter_arch_half[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:worn_white_plaster_with_red_masonry_lines_two_meter_arch_half[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:worn_white_plaster_with_red_masonry_lines_two_meter_arch_half[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:worn_white_plaster_with_red_masonry_lines_two_meter_arch_half[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:worn_white_plaster_with_red_masonry_lines_two_meter_arch_half[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:worn_white_plaster_with_red_masonry_lines_two_meter_arch_half[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:worn_white_plaster_with_red_masonry_lines_two_meter_arch_half[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:worn_white_plaster_with_red_masonry_lines_two_meter_arch_half[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:worn_white_plaster_with_red_masonry_lines_two_meter_arch_half[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:worn_white_plaster_with_red_masonry_lines_two_meter_arch_half[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:worn_white_plaster_with_red_masonry_lines_two_meter_arch_half[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:worn_white_plaster_with_red_masonry_lines_two_meter_arch_half[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:worn_white_plaster_with_red_masonry_lines_two_meter_arch_half[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:worn_white_plaster_with_red_masonry_lines_two_meter_arch_half[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:worn_white_plaster_with_red_masonry_lines_two_meter_arch_half[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:worn_white_plaster_with_red_masonry_lines_two_meter_arch_half[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:worn_white_plaster_with_red_masonry_lines_two_meter_arch_half[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:worn_white_plaster_with_red_masonry_lines_two_meter_arch_half[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:worn_white_plaster_with_red_masonry_lines_two_meter_arch_half[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:worn_white_plaster_with_red_masonry_lines_two_meter_arch_half[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:worn_white_plaster_with_red_masonry_lines_two_meter_arch_half[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:worn_white_plaster_with_red_masonry_lines_two_meter_arch_half[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:worn_white_plaster_with_red_masonry_lines_two_meter_arch_half[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:worn_white_plaster_with_red_masonry_lines_two_meter_arch_half[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:worn_white_plaster_with_red_masonry_lines_two_meter_arch_half[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:worn_white_plaster_with_red_masonry_lines_two_meter_arch_half[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:worn_white_plaster_with_red_masonry_lines_two_meter_arch_half[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:worn_white_plaster_with_red_masonry_lines_two_meter_arch_half[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:worn_white_plaster_with_red_masonry_lines_two_meter_arch_half[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:worn_white_plaster_with_red_masonry_lines_two_meter_arch_half[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:worn_white_plaster_with_red_masonry_lines_two_meter_arch_half[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:worn_white_plaster_with_red_masonry_lines_two_meter_arch_half[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:worn_white_plaster_with_red_masonry_lines_two_meter_arch_half[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:worn_white_plaster_with_red_masonry_lines_two_meter_arch_half[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:worn_white_plaster_with_red_masonry_lines_two_meter_arch_half[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:worn_white_plaster_with_red_masonry_lines_two_meter_arch_half[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:worn_white_plaster_with_red_masonry_lines_two_meter_arch_half[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:worn_white_plaster_with_red_masonry_lines_two_meter_arch_half[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:worn_white_plaster_with_red_masonry_lines_two_meter_arch_half[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:worn_white_plaster_with_red_masonry_lines_two_meter_arch_half[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:worn_white_plaster_with_red_masonry_lines_two_meter_arch_half[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:worn_white_plaster_with_red_masonry_lines_two_meter_arch_half[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:worn_white_plaster_with_red_masonry_lines_two_meter_arch_half[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:worn_white_plaster_with_red_masonry_lines_two_meter_arch_half[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:worn_white_plaster_with_red_masonry_lines_two_meter_arch_half[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:worn_white_plaster_with_red_masonry_lines_two_meter_arch_half[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:worn_white_plaster_with_red_masonry_lines_two_meter_arch_half[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:worn_white_plaster_with_red_masonry_lines_vertical_corner[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:worn_white_plaster_with_red_masonry_lines_vertical_corner[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:worn_white_plaster_with_red_masonry_lines_vertical_corner[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:worn_white_plaster_with_red_masonry_lines_vertical_corner[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:worn_white_plaster_with_red_masonry_lines_vertical_corner[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:worn_white_plaster_with_red_masonry_lines_vertical_corner[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:worn_white_plaster_with_red_masonry_lines_vertical_corner[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:worn_white_plaster_with_red_masonry_lines_vertical_corner[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:worn_white_plaster_with_red_masonry_lines_vertical_corner[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:worn_white_plaster_with_red_masonry_lines_vertical_corner[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:worn_white_plaster_with_red_masonry_lines_vertical_corner[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:worn_white_plaster_with_red_masonry_lines_vertical_corner[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:worn_white_plaster_with_red_masonry_lines_vertical_corner[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:worn_white_plaster_with_red_masonry_lines_vertical_corner[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:worn_white_plaster_with_red_masonry_lines_vertical_corner[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:worn_white_plaster_with_red_masonry_lines_vertical_corner[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:worn_white_plaster_with_red_masonry_lines_vertical_corner[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:worn_white_plaster_with_red_masonry_lines_vertical_corner[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:worn_white_plaster_with_red_masonry_lines_vertical_corner[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:worn_white_plaster_with_red_masonry_lines_vertical_corner[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:worn_white_plaster_with_red_masonry_lines_vertical_corner[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:worn_white_plaster_with_red_masonry_lines_vertical_corner[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:worn_white_plaster_with_red_masonry_lines_vertical_corner[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:worn_white_plaster_with_red_masonry_lines_vertical_corner[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:worn_white_plaster_with_red_masonry_lines_vertical_corner[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:worn_white_plaster_with_red_masonry_lines_vertical_corner[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:worn_white_plaster_with_red_masonry_lines_vertical_corner[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:worn_white_plaster_with_red_masonry_lines_vertical_corner[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:worn_white_plaster_with_red_masonry_lines_vertical_corner[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:worn_white_plaster_with_red_masonry_lines_vertical_corner[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:worn_white_plaster_with_red_masonry_lines_vertical_corner[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:worn_white_plaster_with_red_masonry_lines_vertical_corner[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:worn_white_plaster_with_red_masonry_lines_vertical_corner[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:worn_white_plaster_with_red_masonry_lines_vertical_corner[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:worn_white_plaster_with_red_masonry_lines_vertical_corner[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:worn_white_plaster_with_red_masonry_lines_vertical_corner[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:worn_white_plaster_with_red_masonry_lines_vertical_corner[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:worn_white_plaster_with_red_masonry_lines_vertical_corner[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:worn_white_plaster_with_red_masonry_lines_vertical_corner[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:worn_white_plaster_with_red_masonry_lines_vertical_corner[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:worn_white_plaster_with_red_masonry_lines_vertical_corner[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:worn_white_plaster_with_red_masonry_lines_vertical_corner[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:worn_white_plaster_with_red_masonry_lines_vertical_corner[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:worn_white_plaster_with_red_masonry_lines_vertical_corner[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:worn_white_plaster_with_red_masonry_lines_vertical_corner[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:worn_white_plaster_with_red_masonry_lines_vertical_corner[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:worn_white_plaster_with_red_masonry_lines_vertical_corner[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:worn_white_plaster_with_red_masonry_lines_vertical_corner[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:worn_white_plaster_with_red_masonry_lines_vertical_corner[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:worn_white_plaster_with_red_masonry_lines_vertical_corner[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:worn_white_plaster_with_red_masonry_lines_vertical_corner[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:worn_white_plaster_with_red_masonry_lines_vertical_corner[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:worn_white_plaster_with_red_masonry_lines_vertical_corner[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:worn_white_plaster_with_red_masonry_lines_vertical_corner[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:worn_white_plaster_with_red_masonry_lines_vertical_corner[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:worn_white_plaster_with_red_masonry_lines_vertical_corner[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:worn_white_plaster_with_red_masonry_lines_vertical_corner[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:worn_white_plaster_with_red_masonry_lines_vertical_corner[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:worn_white_plaster_with_red_masonry_lines_vertical_corner[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:worn_white_plaster_with_red_masonry_lines_vertical_corner[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:worn_white_plaster_with_red_masonry_lines_vertical_corner[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:worn_white_plaster_with_red_masonry_lines_vertical_corner[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:worn_white_plaster_with_red_masonry_lines_vertical_corner[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:worn_white_plaster_with_red_masonry_lines_vertical_corner[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:worn_white_plaster_with_red_masonry_lines_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:worn_white_plaster_with_red_masonry_lines_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:worn_white_plaster_with_red_masonry_lines_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:worn_white_plaster_with_red_masonry_lines_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:worn_white_plaster_with_red_masonry_lines_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:worn_white_plaster_with_red_masonry_lines_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:worn_white_plaster_with_red_masonry_lines_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:worn_white_plaster_with_red_masonry_lines_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:worn_white_plaster_with_red_masonry_lines_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:worn_white_plaster_with_red_masonry_lines_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:worn_white_plaster_with_red_masonry_lines_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:worn_white_plaster_with_red_masonry_lines_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:worn_white_plaster_with_red_masonry_lines_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:worn_white_plaster_with_red_masonry_lines_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:worn_white_plaster_with_red_masonry_lines_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:worn_white_plaster_with_red_masonry_lines_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:worn_white_plaster_with_red_masonry_lines_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:worn_white_plaster_with_red_masonry_lines_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:worn_white_plaster_with_red_masonry_lines_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:worn_white_plaster_with_red_masonry_lines_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:worn_white_plaster_with_red_masonry_lines_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:worn_white_plaster_with_red_masonry_lines_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:worn_white_plaster_with_red_masonry_lines_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:worn_white_plaster_with_red_masonry_lines_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:worn_white_plaster_with_red_masonry_lines_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:worn_white_plaster_with_red_masonry_lines_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:worn_white_plaster_with_red_masonry_lines_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:worn_white_plaster_with_red_masonry_lines_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:worn_white_plaster_with_red_masonry_lines_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:worn_white_plaster_with_red_masonry_lines_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:worn_white_plaster_with_red_masonry_lines_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:worn_white_plaster_with_red_masonry_lines_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:worn_white_plaster_with_red_masonry_lines_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:worn_white_plaster_with_red_masonry_lines_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:worn_white_plaster_with_red_masonry_lines_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:worn_white_plaster_with_red_masonry_lines_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:worn_white_plaster_with_red_masonry_lines_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:worn_white_plaster_with_red_masonry_lines_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:worn_white_plaster_with_red_masonry_lines_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:worn_white_plaster_with_red_masonry_lines_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:worn_white_plaster_with_red_masonry_lines_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:worn_white_plaster_with_red_masonry_lines_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:worn_white_plaster_with_red_masonry_lines_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:worn_white_plaster_with_red_masonry_lines_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:worn_white_plaster_with_red_masonry_lines_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:worn_white_plaster_with_red_masonry_lines_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:worn_white_plaster_with_red_masonry_lines_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:worn_white_plaster_with_red_masonry_lines_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:worn_white_plaster_with_red_masonry_lines_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:worn_white_plaster_with_red_masonry_lines_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:worn_white_plaster_with_red_masonry_lines_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:worn_white_plaster_with_red_masonry_lines_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:worn_white_plaster_with_red_masonry_lines_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:worn_white_plaster_with_red_masonry_lines_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:worn_white_plaster_with_red_masonry_lines_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:worn_white_plaster_with_red_masonry_lines_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:worn_white_plaster_with_red_masonry_lines_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:worn_white_plaster_with_red_masonry_lines_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:worn_white_plaster_with_red_masonry_lines_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:worn_white_plaster_with_red_masonry_lines_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:worn_white_plaster_with_red_masonry_lines_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:worn_white_plaster_with_red_masonry_lines_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:worn_white_plaster_with_red_masonry_lines_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:worn_white_plaster_with_red_masonry_lines_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:worn_white_plaster_with_red_masonry_lines_vertical_quarter[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:worn_white_plaster_with_red_masonry_lines_vertical_quarter[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:worn_white_plaster_with_red_masonry_lines_vertical_quarter[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:worn_white_plaster_with_red_masonry_lines_vertical_quarter[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:worn_white_plaster_with_red_masonry_lines_vertical_quarter[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:worn_white_plaster_with_red_masonry_lines_vertical_quarter[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:worn_white_plaster_with_red_masonry_lines_vertical_quarter[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:worn_white_plaster_with_red_masonry_lines_vertical_quarter[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:worn_white_plaster_with_red_masonry_lines_vertical_quarter[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:worn_white_plaster_with_red_masonry_lines_vertical_quarter[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:worn_white_plaster_with_red_masonry_lines_vertical_quarter[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:worn_white_plaster_with_red_masonry_lines_vertical_quarter[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:worn_white_plaster_with_red_masonry_lines_vertical_quarter[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:worn_white_plaster_with_red_masonry_lines_vertical_quarter[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:worn_white_plaster_with_red_masonry_lines_vertical_quarter[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:worn_white_plaster_with_red_masonry_lines_vertical_quarter[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:worn_white_plaster_with_red_masonry_lines_vertical_quarter[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:worn_white_plaster_with_red_masonry_lines_vertical_quarter[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:worn_white_plaster_with_red_masonry_lines_vertical_quarter[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:worn_white_plaster_with_red_masonry_lines_vertical_quarter[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:worn_white_plaster_with_red_masonry_lines_vertical_quarter[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:worn_white_plaster_with_red_masonry_lines_vertical_quarter[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:worn_white_plaster_with_red_masonry_lines_vertical_quarter[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:worn_white_plaster_with_red_masonry_lines_vertical_quarter[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:worn_white_plaster_with_red_masonry_lines_vertical_quarter[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:worn_white_plaster_with_red_masonry_lines_vertical_quarter[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:worn_white_plaster_with_red_masonry_lines_vertical_quarter[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:worn_white_plaster_with_red_masonry_lines_vertical_quarter[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:worn_white_plaster_with_red_masonry_lines_vertical_quarter[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:worn_white_plaster_with_red_masonry_lines_vertical_quarter[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:worn_white_plaster_with_red_masonry_lines_vertical_quarter[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:worn_white_plaster_with_red_masonry_lines_vertical_quarter[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:worn_white_plaster_with_red_masonry_lines_vertical_quarter[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:worn_white_plaster_with_red_masonry_lines_vertical_quarter[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:worn_white_plaster_with_red_masonry_lines_vertical_quarter[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:worn_white_plaster_with_red_masonry_lines_vertical_quarter[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:worn_white_plaster_with_red_masonry_lines_vertical_quarter[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:worn_white_plaster_with_red_masonry_lines_vertical_quarter[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:worn_white_plaster_with_red_masonry_lines_vertical_quarter[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:worn_white_plaster_with_red_masonry_lines_vertical_quarter[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:worn_white_plaster_with_red_masonry_lines_vertical_quarter[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:worn_white_plaster_with_red_masonry_lines_vertical_quarter[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:worn_white_plaster_with_red_masonry_lines_vertical_quarter[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:worn_white_plaster_with_red_masonry_lines_vertical_quarter[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:worn_white_plaster_with_red_masonry_lines_vertical_quarter[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:worn_white_plaster_with_red_masonry_lines_vertical_quarter[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:worn_white_plaster_with_red_masonry_lines_vertical_quarter[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:worn_white_plaster_with_red_masonry_lines_vertical_quarter[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:worn_white_plaster_with_red_masonry_lines_vertical_quarter[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:worn_white_plaster_with_red_masonry_lines_vertical_quarter[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:worn_white_plaster_with_red_masonry_lines_vertical_quarter[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:worn_white_plaster_with_red_masonry_lines_vertical_quarter[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:worn_white_plaster_with_red_masonry_lines_vertical_quarter[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:worn_white_plaster_with_red_masonry_lines_vertical_quarter[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:worn_white_plaster_with_red_masonry_lines_vertical_quarter[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:worn_white_plaster_with_red_masonry_lines_vertical_quarter[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:worn_white_plaster_with_red_masonry_lines_vertical_quarter[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:worn_white_plaster_with_red_masonry_lines_vertical_quarter[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:worn_white_plaster_with_red_masonry_lines_vertical_quarter[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:worn_white_plaster_with_red_masonry_lines_vertical_quarter[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:worn_white_plaster_with_red_masonry_lines_vertical_quarter[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:worn_white_plaster_with_red_masonry_lines_vertical_quarter[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:worn_white_plaster_with_red_masonry_lines_vertical_quarter[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:worn_white_plaster_with_red_masonry_lines_vertical_quarter[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:worn_white_plaster_with_red_masonry_lines_vertical_slab[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:worn_white_plaster_with_red_masonry_lines_vertical_slab[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:worn_white_plaster_with_red_masonry_lines_vertical_slab[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:worn_white_plaster_with_red_masonry_lines_vertical_slab[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:worn_white_plaster_with_red_masonry_lines_vertical_slab[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:worn_white_plaster_with_red_masonry_lines_vertical_slab[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:worn_white_plaster_with_red_masonry_lines_vertical_slab[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:worn_white_plaster_with_red_masonry_lines_vertical_slab[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:worn_white_plaster_with_red_masonry_lines_vertical_slab[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:worn_white_plaster_with_red_masonry_lines_vertical_slab[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:worn_white_plaster_with_red_masonry_lines_vertical_slab[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:worn_white_plaster_with_red_masonry_lines_vertical_slab[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:worn_white_plaster_with_red_masonry_lines_vertical_slab[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:worn_white_plaster_with_red_masonry_lines_vertical_slab[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:worn_white_plaster_with_red_masonry_lines_vertical_slab[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:worn_white_plaster_with_red_masonry_lines_vertical_slab[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:worn_white_plaster_with_red_masonry_lines_vertical_slab[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:worn_white_plaster_with_red_masonry_lines_vertical_slab[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:worn_white_plaster_with_red_masonry_lines_vertical_slab[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:worn_white_plaster_with_red_masonry_lines_vertical_slab[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:worn_white_plaster_with_red_masonry_lines_vertical_slab[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:worn_white_plaster_with_red_masonry_lines_vertical_slab[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:worn_white_plaster_with_red_masonry_lines_vertical_slab[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:worn_white_plaster_with_red_masonry_lines_vertical_slab[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:worn_white_plaster_with_red_masonry_lines_vertical_slab[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:worn_white_plaster_with_red_masonry_lines_vertical_slab[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:worn_white_plaster_with_red_masonry_lines_vertical_slab[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:worn_white_plaster_with_red_masonry_lines_vertical_slab[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:worn_white_plaster_with_red_masonry_lines_vertical_slab[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:worn_white_plaster_with_red_masonry_lines_vertical_slab[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:worn_white_plaster_with_red_masonry_lines_vertical_slab[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:worn_white_plaster_with_red_masonry_lines_vertical_slab[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:worn_white_plaster_with_red_masonry_lines_vertical_slab[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:worn_white_plaster_with_red_masonry_lines_vertical_slab[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:worn_white_plaster_with_red_masonry_lines_vertical_slab[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:worn_white_plaster_with_red_masonry_lines_vertical_slab[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:worn_white_plaster_with_red_masonry_lines_vertical_slab[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:worn_white_plaster_with_red_masonry_lines_vertical_slab[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:worn_white_plaster_with_red_masonry_lines_vertical_slab[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:worn_white_plaster_with_red_masonry_lines_vertical_slab[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:worn_white_plaster_with_red_masonry_lines_vertical_slab[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:worn_white_plaster_with_red_masonry_lines_vertical_slab[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:worn_white_plaster_with_red_masonry_lines_vertical_slab[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:worn_white_plaster_with_red_masonry_lines_vertical_slab[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:worn_white_plaster_with_red_masonry_lines_vertical_slab[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:worn_white_plaster_with_red_masonry_lines_vertical_slab[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:worn_white_plaster_with_red_masonry_lines_vertical_slab[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:worn_white_plaster_with_red_masonry_lines_vertical_slab[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:worn_white_plaster_with_red_masonry_lines_vertical_slab[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:worn_white_plaster_with_red_masonry_lines_vertical_slab[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:worn_white_plaster_with_red_masonry_lines_vertical_slab[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:worn_white_plaster_with_red_masonry_lines_vertical_slab[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:worn_white_plaster_with_red_masonry_lines_vertical_slab[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:worn_white_plaster_with_red_masonry_lines_vertical_slab[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:worn_white_plaster_with_red_masonry_lines_vertical_slab[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:worn_white_plaster_with_red_masonry_lines_vertical_slab[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:worn_white_plaster_with_red_masonry_lines_vertical_slab[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:worn_white_plaster_with_red_masonry_lines_vertical_slab[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:worn_white_plaster_with_red_masonry_lines_vertical_slab[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:worn_white_plaster_with_red_masonry_lines_vertical_slab[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:worn_white_plaster_with_red_masonry_lines_vertical_slab[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:worn_white_plaster_with_red_masonry_lines_vertical_slab[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:worn_white_plaster_with_red_masonry_lines_vertical_slab[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:worn_white_plaster_with_red_masonry_lines_vertical_slab[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:worn_white_plaster_with_red_masonry_lines_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:worn_white_plaster_with_red_masonry_lines_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:worn_white_plaster_with_red_masonry_lines_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:worn_white_plaster_with_red_masonry_lines_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:worn_white_plaster_with_red_masonry_lines_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:worn_white_plaster_with_red_masonry_lines_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:worn_white_plaster_with_red_masonry_lines_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:worn_white_plaster_with_red_masonry_lines_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:worn_white_plaster_with_red_masonry_lines_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:worn_white_plaster_with_red_masonry_lines_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:worn_white_plaster_with_red_masonry_lines_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:worn_white_plaster_with_red_masonry_lines_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:worn_white_plaster_with_red_masonry_lines_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:worn_white_plaster_with_red_masonry_lines_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:worn_white_plaster_with_red_masonry_lines_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:worn_white_plaster_with_red_masonry_lines_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:worn_white_plaster_with_red_masonry_lines_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:worn_white_plaster_with_red_masonry_lines_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:worn_white_plaster_with_red_masonry_lines_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:worn_white_plaster_with_red_masonry_lines_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:worn_white_plaster_with_red_masonry_lines_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:worn_white_plaster_with_red_masonry_lines_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:worn_white_plaster_with_red_masonry_lines_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:worn_white_plaster_with_red_masonry_lines_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:worn_white_plaster_with_red_masonry_lines_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:worn_white_plaster_with_red_masonry_lines_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:worn_white_plaster_with_red_masonry_lines_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:worn_white_plaster_with_red_masonry_lines_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:worn_white_plaster_with_red_masonry_lines_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:worn_white_plaster_with_red_masonry_lines_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:worn_white_plaster_with_red_masonry_lines_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:worn_white_plaster_with_red_masonry_lines_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:worn_white_plaster_with_red_masonry_lines_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:worn_white_plaster_with_red_masonry_lines_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:worn_white_plaster_with_red_masonry_lines_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:worn_white_plaster_with_red_masonry_lines_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:worn_white_plaster_with_red_masonry_lines_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:worn_white_plaster_with_red_masonry_lines_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:worn_white_plaster_with_red_masonry_lines_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:worn_white_plaster_with_red_masonry_lines_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:worn_white_plaster_with_red_masonry_lines_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:worn_white_plaster_with_red_masonry_lines_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:worn_white_plaster_with_red_masonry_lines_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:worn_white_plaster_with_red_masonry_lines_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:worn_white_plaster_with_red_masonry_lines_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:worn_white_plaster_with_red_masonry_lines_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:worn_white_plaster_with_red_masonry_lines_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:worn_white_plaster_with_red_masonry_lines_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:worn_white_plaster_with_red_masonry_lines_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:worn_white_plaster_with_red_masonry_lines_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:worn_white_plaster_with_red_masonry_lines_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:worn_white_plaster_with_red_masonry_lines_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:worn_white_plaster_with_red_masonry_lines_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:worn_white_plaster_with_red_masonry_lines_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:worn_white_plaster_with_red_masonry_lines_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:worn_white_plaster_with_red_masonry_lines_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:worn_white_plaster_with_red_masonry_lines_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:worn_white_plaster_with_red_masonry_lines_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:worn_white_plaster_with_red_masonry_lines_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:worn_white_plaster_with_red_masonry_lines_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:worn_white_plaster_with_red_masonry_lines_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:worn_white_plaster_with_red_masonry_lines_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:worn_white_plaster_with_red_masonry_lines_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:worn_white_plaster_with_red_masonry_lines_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:worn_white_plaster_with_red_masonry_lines_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:worn_white_plaster_with_red_masonry_lines_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:worn_white_plaster_with_red_masonry_lines_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:worn_white_plaster_with_red_masonry_lines_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:worn_white_plaster_with_red_masonry_lines_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:worn_white_plaster_with_red_masonry_lines_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:worn_white_plaster_with_red_masonry_lines_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:worn_white_plaster_with_red_masonry_lines_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:worn_white_plaster_with_red_masonry_lines_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:worn_white_plaster_with_red_masonry_lines_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:worn_white_plaster_with_red_masonry_lines_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:worn_white_plaster_with_red_masonry_lines_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:worn_white_plaster_with_red_masonry_lines_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:worn_white_plaster_with_red_masonry_lines_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:worn_white_plaster_with_red_masonry_lines_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:worn_white_plaster_with_red_masonry_lines_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:worn_white_plaster_with_red_masonry_lines_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:worn_white_plaster_with_red_masonry_lines_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:worn_white_plaster_with_red_masonry_lines_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:worn_white_plaster_with_red_masonry_lines_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:worn_white_plaster_with_red_masonry_lines_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:worn_white_plaster_with_red_masonry_lines_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:worn_white_plaster_with_red_masonry_lines_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:worn_white_plaster_with_red_masonry_lines_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:worn_white_plaster_with_red_masonry_lines_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:worn_white_plaster_with_red_masonry_lines_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:worn_white_plaster_with_red_masonry_lines_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:worn_white_plaster_with_red_masonry_lines_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:worn_white_plaster_with_red_masonry_lines_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:worn_white_plaster_with_red_masonry_lines_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:worn_white_plaster_with_red_masonry_lines_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:worn_white_plaster_with_red_masonry_lines_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:worn_white_plaster_with_red_masonry_lines_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:worn_white_plaster_with_red_masonry_lines_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:worn_white_plaster_with_red_masonry_lines_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:worn_white_plaster_with_red_masonry_lines_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:worn_white_plaster_with_red_masonry_lines_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:worn_white_plaster_with_red_masonry_lines_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:worn_white_plaster_with_red_masonry_lines_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:worn_white_plaster_with_red_masonry_lines_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:worn_white_plaster_with_red_masonry_lines_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:worn_white_plaster_with_red_masonry_lines_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:worn_white_plaster_with_red_masonry_lines_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:worn_white_plaster_with_red_masonry_lines_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:worn_white_plaster_with_red_masonry_lines_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:worn_white_plaster_with_red_masonry_lines_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:worn_white_plaster_with_red_masonry_lines_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:worn_white_plaster_with_red_masonry_lines_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:worn_white_plaster_with_red_masonry_lines_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:worn_white_plaster_with_red_masonry_lines_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:worn_white_plaster_with_red_masonry_lines_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:worn_white_plaster_with_red_masonry_lines_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:worn_white_plaster_with_red_masonry_lines_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:worn_white_plaster_with_red_masonry_lines_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:worn_white_plaster_with_red_masonry_lines_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:worn_white_plaster_with_red_masonry_lines_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:worn_white_plaster_with_red_masonry_lines_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:worn_white_plaster_with_red_masonry_lines_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:worn_white_plaster_with_red_masonry_lines_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:worn_white_plaster_with_red_masonry_lines_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:worn_white_plaster_with_red_masonry_lines_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:worn_white_plaster_with_red_masonry_lines_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:worn_white_plaster_with_red_masonry_lines_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:worn_white_plaster_with_red_masonry_lines_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:worn_white_plaster_with_red_masonry_lines_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:worn_white_plaster_with_red_masonry_lines_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:worn_white_plaster_with_red_masonry_lines_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:worn_white_plaster_with_red_masonry_lines_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:worn_white_plaster_with_red_masonry_lines_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:worn_white_plaster_with_red_masonry_lines_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:worn_white_plaster_with_red_masonry_lines_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:worn_white_plaster_with_red_masonry_lines_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:worn_white_plaster_with_red_masonry_lines_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:worn_white_plaster_with_red_masonry_lines_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:worn_white_plaster_with_red_masonry_lines_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:worn_white_plaster_with_red_masonry_lines_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:worn_white_plaster_with_red_masonry_lines_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:worn_white_plaster_with_red_masonry_lines_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:worn_white_plaster_with_red_masonry_lines_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:worn_white_plaster_with_red_masonry_lines_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:worn_white_plaster_with_red_masonry_lines_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:worn_white_plaster_with_red_masonry_lines_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:worn_white_plaster_with_red_masonry_lines_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:worn_white_plaster_with_red_masonry_lines_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:worn_white_plaster_with_red_masonry_lines_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:worn_white_plaster_with_red_masonry_lines_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:worn_white_plaster_with_red_masonry_lines_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:worn_white_plaster_with_red_masonry_lines_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:worn_white_plaster_with_red_masonry_lines_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:worn_white_plaster_with_red_masonry_lines_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:worn_white_plaster_with_red_masonry_lines_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:worn_white_plaster_with_red_masonry_lines_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:worn_white_plaster_with_red_masonry_lines_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:worn_white_plaster_with_red_masonry_lines_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:worn_white_plaster_with_red_masonry_lines_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:worn_white_plaster_with_red_masonry_lines_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:worn_white_plaster_with_red_masonry_lines_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:worn_white_plaster_with_red_masonry_lines_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:worn_white_plaster_with_red_masonry_lines_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:worn_white_plaster_with_red_masonry_lines_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:worn_white_plaster_with_red_masonry_lines_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:worn_white_plaster_with_red_masonry_lines_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:worn_white_plaster_with_red_masonry_lines_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:worn_white_plaster_with_red_masonry_lines_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:worn_white_plaster_with_red_masonry_lines_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:worn_white_plaster_with_red_masonry_lines_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:worn_white_plaster_with_red_masonry_lines_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:worn_white_plaster_with_red_masonry_lines_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:worn_white_plaster_with_red_masonry_lines_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:worn_white_plaster_with_red_masonry_lines_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:worn_white_plaster_with_red_masonry_lines_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:worn_white_plaster_with_red_masonry_lines_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:worn_white_plaster_with_red_masonry_lines_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:worn_white_plaster_with_red_masonry_lines_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:worn_white_plaster_with_red_masonry_lines_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:worn_white_plaster_with_red_masonry_lines_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:worn_white_plaster_with_red_masonry_lines_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:worn_white_plaster_with_red_masonry_lines_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:worn_white_plaster_with_red_masonry_lines_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:worn_white_plaster_with_red_masonry_lines_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:worn_white_plaster_with_red_masonry_lines_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:worn_white_plaster_with_red_masonry_lines_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:worn_white_plaster_with_red_masonry_lines_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:worn_white_plaster_with_red_masonry_lines_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:worn_white_plaster_with_red_masonry_lines_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:worn_white_plaster_with_red_masonry_lines_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:worn_white_plaster_with_red_masonry_lines_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:worn_white_plaster_with_red_masonry_lines_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:worn_white_plaster_with_red_masonry_lines_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:worn_white_plaster_with_red_masonry_lines_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:worn_white_plaster_with_red_masonry_lines_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:worn_white_plaster_with_red_masonry_lines_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:worn_white_plaster_with_red_masonry_lines_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:worn_white_plaster_with_red_masonry_lines_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:worn_white_plaster_with_red_masonry_lines_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:worn_white_plaster_with_red_masonry_lines_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:worn_white_plaster_with_red_masonry_lines_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:worn_white_plaster_with_red_masonry_lines_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:worn_white_plaster_with_red_masonry_lines_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:worn_white_plaster_with_red_masonry_lines_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:worn_white_plaster_with_red_masonry_lines_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:worn_white_plaster_with_red_masonry_lines_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:worn_white_plaster_with_red_masonry_lines_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:worn_white_plaster_with_red_masonry_lines_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:worn_white_plaster_with_red_masonry_lines_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:worn_white_plaster_with_red_masonry_lines_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:worn_white_plaster_with_red_masonry_lines_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:worn_white_plaster_with_red_masonry_lines_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:worn_white_plaster_with_red_masonry_lines_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:worn_white_plaster_with_red_masonry_lines_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:worn_white_plaster_with_red_masonry_lines_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:worn_white_plaster_with_red_masonry_lines_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:worn_white_plaster_with_red_masonry_lines_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:worn_white_plaster_with_red_masonry_lines_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:worn_white_plaster_with_red_masonry_lines_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:worn_white_plaster_with_red_masonry_lines_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:worn_white_plaster_with_red_masonry_lines_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:worn_white_plaster_with_red_masonry_lines_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:worn_white_plaster_with_red_masonry_lines_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:worn_white_plaster_with_red_masonry_lines_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:worn_white_plaster_with_red_masonry_lines_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:worn_white_plaster_with_red_masonry_lines_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:worn_white_plaster_with_red_masonry_lines_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:worn_white_plaster_with_red_masonry_lines_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:worn_white_plaster_with_red_masonry_lines_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:worn_white_plaster_with_red_masonry_lines_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:worn_white_plaster_with_red_masonry_lines_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:worn_white_plaster_with_red_masonry_lines_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:worn_white_plaster_with_red_masonry_lines_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:worn_white_plaster_with_red_masonry_lines_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:worn_white_plaster_with_red_masonry_lines_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:worn_white_plaster_with_red_masonry_lines_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:worn_white_plaster_with_red_masonry_lines_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:worn_white_plaster_with_red_masonry_lines_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:worn_white_plaster_with_red_masonry_lines_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:worn_white_plaster_with_red_masonry_lines_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:worn_white_plaster_with_red_masonry_lines_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:worn_white_plaster_with_red_masonry_lines_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:worn_white_plaster_with_red_masonry_lines_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:worn_white_plaster_with_red_masonry_lines_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:worn_white_plaster_with_red_masonry_lines_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:worn_white_plaster_with_red_masonry_lines_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:worn_white_plaster_with_red_masonry_lines_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:worn_white_plaster_with_red_masonry_lines_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:worn_white_plaster_with_red_masonry_lines_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:worn_white_plaster_with_red_masonry_lines_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:worn_white_plaster_with_red_masonry_lines_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:worn_white_plaster_with_red_masonry_lines_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:worn_white_plaster_with_red_masonry_lines_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:worn_white_plaster_with_red_masonry_lines_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:worn_white_plaster_with_red_masonry_lines_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:worn_white_plaster_with_red_masonry_lines_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:worn_white_plaster_with_red_masonry_lines_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:worn_white_plaster_with_red_masonry_lines_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:worn_white_plaster_with_red_masonry_lines_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:worn_white_plaster_with_red_masonry_lines_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:worn_white_plaster_with_red_masonry_lines_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:worn_white_plaster_with_red_masonry_lines_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:worn_white_plaster_with_red_masonry_lines_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:worn_white_plaster_with_red_masonry_lines_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:worn_white_plaster_with_red_masonry_lines_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:worn_white_plaster_with_red_masonry_lines_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:worn_white_plaster_with_red_masonry_lines_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:worn_white_plaster_with_red_masonry_lines_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:worn_white_plaster_with_red_masonry_lines_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:worn_white_plaster_with_red_masonry_lines_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:worn_white_plaster_with_red_masonry_lines_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:worn_white_plaster_with_red_masonry_lines_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:worn_white_plaster_with_red_masonry_lines_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:worn_white_plaster_with_red_masonry_lines_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:worn_white_plaster_with_red_masonry_lines_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:worn_white_plaster_with_red_masonry_lines_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:worn_white_plaster_with_red_masonry_lines_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:worn_white_plaster_with_red_masonry_lines_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:worn_white_plaster_with_red_masonry_lines_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:worn_white_plaster_with_red_masonry_lines_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:worn_white_plaster_with_red_masonry_lines_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:worn_white_plaster_with_red_masonry_lines_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:worn_white_plaster_with_red_masonry_lines_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:worn_white_plaster_with_red_masonry_lines_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:worn_white_plaster_with_red_masonry_lines_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:worn_white_plaster_with_red_masonry_lines_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:worn_white_plaster_with_red_masonry_lines_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:worn_white_plaster_with_red_masonry_lines_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:worn_white_plaster_with_red_masonry_lines_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:worn_white_plaster_with_red_masonry_lines_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:worn_white_plaster_with_red_masonry_lines_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:worn_white_plaster_with_red_masonry_lines_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:worn_white_plaster_with_red_masonry_lines_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:worn_white_plaster_with_red_masonry_lines_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:worn_white_plaster_with_red_masonry_lines_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:worn_white_plaster_with_red_masonry_lines_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:worn_white_plaster_with_red_masonry_lines_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:worn_white_plaster_with_red_masonry_lines_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:worn_white_plaster_with_red_masonry_lines_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:worn_white_plaster_with_red_masonry_lines_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:worn_white_plaster_with_red_masonry_lines_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:worn_white_plaster_with_red_masonry_lines_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:worn_white_plaster_with_red_masonry_lines_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:worn_white_plaster_with_red_masonry_lines_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:worn_white_plaster_with_red_masonry_lines_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:worn_white_plaster_with_red_masonry_lines_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:worn_white_plaster_with_red_masonry_lines_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:worn_white_plaster_with_red_masonry_lines_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:worn_white_plaster_with_red_masonry_lines_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:worn_white_plaster_with_red_masonry_lines_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:worn_white_plaster_with_red_masonry_lines_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:worn_white_plaster_with_red_masonry_lines_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:worn_white_plaster_with_red_masonry_lines_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:worn_white_plaster_with_red_masonry_lines_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:worn_white_plaster_with_red_masonry_lines_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:worn_white_plaster_with_red_masonry_lines_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:worn_white_plaster_with_red_masonry_lines_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:worn_white_plaster_with_red_masonry_lines_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:worn_white_plaster_with_red_masonry_lines_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:worn_white_plaster_with_red_masonry_lines_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:worn_white_plaster_with_red_masonry_lines_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:worn_white_plaster_with_red_masonry_lines_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:worn_white_plaster_with_red_masonry_lines_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:worn_white_plaster_with_red_masonry_lines_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:worn_yellow_plaster
conquest:worn_yellow_plaster_arrowslit[facing=north,waterlogged=true]
conquest:worn_yellow_plaster_arrowslit[facing=north,waterlogged=false]
conquest:worn_yellow_plaster_arrowslit[facing=south,waterlogged=true]
conquest:worn_yellow_plaster_arrowslit[facing=south,waterlogged=false]
conquest:worn_yellow_plaster_arrowslit[facing=west,waterlogged=true]
conquest:worn_yellow_plaster_arrowslit[facing=west,waterlogged=false]
conquest:worn_yellow_plaster_arrowslit[facing=east,waterlogged=true]
conquest:worn_yellow_plaster_arrowslit[facing=east,waterlogged=false]
conquest:worn_yellow_plaster_balustrade[axis=x,waterlogged=true]
conquest:worn_yellow_plaster_balustrade[axis=x,waterlogged=false]
conquest:worn_yellow_plaster_balustrade[axis=y,waterlogged=true]
conquest:worn_yellow_plaster_balustrade[axis=y,waterlogged=false]
conquest:worn_yellow_plaster_balustrade[axis=z,waterlogged=true]
conquest:worn_yellow_plaster_balustrade[axis=z,waterlogged=false]
conquest:worn_yellow_plaster_capital[facing=flat,type=top,waterlogged=true]
conquest:worn_yellow_plaster_capital[facing=flat,type=top,waterlogged=false]
conquest:worn_yellow_plaster_capital[facing=flat,type=bottom,waterlogged=true]
conquest:worn_yellow_plaster_capital[facing=flat,type=bottom,waterlogged=false]
conquest:worn_yellow_plaster_capital[facing=north,type=top,waterlogged=true]
conquest:worn_yellow_plaster_capital[facing=north,type=top,waterlogged=false]
conquest:worn_yellow_plaster_capital[facing=north,type=bottom,waterlogged=true]
conquest:worn_yellow_plaster_capital[facing=north,type=bottom,waterlogged=false]
conquest:worn_yellow_plaster_capital[facing=south,type=top,waterlogged=true]
conquest:worn_yellow_plaster_capital[facing=south,type=top,waterlogged=false]
conquest:worn_yellow_plaster_capital[facing=south,type=bottom,waterlogged=true]
conquest:worn_yellow_plaster_capital[facing=south,type=bottom,waterlogged=false]
conquest:worn_yellow_plaster_capital[facing=east,type=top,waterlogged=true]
conquest:worn_yellow_plaster_capital[facing=east,type=top,waterlogged=false]
conquest:worn_yellow_plaster_capital[facing=east,type=bottom,waterlogged=true]
conquest:worn_yellow_plaster_capital[facing=east,type=bottom,waterlogged=false]
conquest:worn_yellow_plaster_capital[facing=west,type=top,waterlogged=true]
conquest:worn_yellow_plaster_capital[facing=west,type=top,waterlogged=false]
conquest:worn_yellow_plaster_capital[facing=west,type=bottom,waterlogged=true]
conquest:worn_yellow_plaster_capital[facing=west,type=bottom,waterlogged=false]
conquest:worn_yellow_plaster_corner_slab[facing=north,type=top,waterlogged=true]
conquest:worn_yellow_plaster_corner_slab[facing=north,type=top,waterlogged=false]
conquest:worn_yellow_plaster_corner_slab[facing=north,type=bottom,waterlogged=true]
conquest:worn_yellow_plaster_corner_slab[facing=north,type=bottom,waterlogged=false]
conquest:worn_yellow_plaster_corner_slab[facing=south,type=top,waterlogged=true]
conquest:worn_yellow_plaster_corner_slab[facing=south,type=top,waterlogged=false]
conquest:worn_yellow_plaster_corner_slab[facing=south,type=bottom,waterlogged=true]
conquest:worn_yellow_plaster_corner_slab[facing=south,type=bottom,waterlogged=false]
conquest:worn_yellow_plaster_corner_slab[facing=west,type=top,waterlogged=true]
conquest:worn_yellow_plaster_corner_slab[facing=west,type=top,waterlogged=false]
conquest:worn_yellow_plaster_corner_slab[facing=west,type=bottom,waterlogged=true]
conquest:worn_yellow_plaster_corner_slab[facing=west,type=bottom,waterlogged=false]
conquest:worn_yellow_plaster_corner_slab[facing=east,type=top,waterlogged=true]
conquest:worn_yellow_plaster_corner_slab[facing=east,type=top,waterlogged=false]
conquest:worn_yellow_plaster_corner_slab[facing=east,type=bottom,waterlogged=true]
conquest:worn_yellow_plaster_corner_slab[facing=east,type=bottom,waterlogged=false]
conquest:worn_yellow_plaster_eighth_slab[facing=north,type=top,waterlogged=true]
conquest:worn_yellow_plaster_eighth_slab[facing=north,type=top,waterlogged=false]
conquest:worn_yellow_plaster_eighth_slab[facing=north,type=bottom,waterlogged=true]
conquest:worn_yellow_plaster_eighth_slab[facing=north,type=bottom,waterlogged=false]
conquest:worn_yellow_plaster_eighth_slab[facing=south,type=top,waterlogged=true]
conquest:worn_yellow_plaster_eighth_slab[facing=south,type=top,waterlogged=false]
conquest:worn_yellow_plaster_eighth_slab[facing=south,type=bottom,waterlogged=true]
conquest:worn_yellow_plaster_eighth_slab[facing=south,type=bottom,waterlogged=false]
conquest:worn_yellow_plaster_eighth_slab[facing=west,type=top,waterlogged=true]
conquest:worn_yellow_plaster_eighth_slab[facing=west,type=top,waterlogged=false]
conquest:worn_yellow_plaster_eighth_slab[facing=west,type=bottom,waterlogged=true]
conquest:worn_yellow_plaster_eighth_slab[facing=west,type=bottom,waterlogged=false]
conquest:worn_yellow_plaster_eighth_slab[facing=east,type=top,waterlogged=true]
conquest:worn_yellow_plaster_eighth_slab[facing=east,type=top,waterlogged=false]
conquest:worn_yellow_plaster_eighth_slab[facing=east,type=bottom,waterlogged=true]
conquest:worn_yellow_plaster_eighth_slab[facing=east,type=bottom,waterlogged=false]
conquest:worn_yellow_plaster_on_brick
conquest:worn_yellow_plaster_on_brick_arrowslit[facing=north,waterlogged=true]
conquest:worn_yellow_plaster_on_brick_arrowslit[facing=north,waterlogged=false]
conquest:worn_yellow_plaster_on_brick_arrowslit[facing=south,waterlogged=true]
conquest:worn_yellow_plaster_on_brick_arrowslit[facing=south,waterlogged=false]
conquest:worn_yellow_plaster_on_brick_arrowslit[facing=west,waterlogged=true]
conquest:worn_yellow_plaster_on_brick_arrowslit[facing=west,waterlogged=false]
conquest:worn_yellow_plaster_on_brick_arrowslit[facing=east,waterlogged=true]
conquest:worn_yellow_plaster_on_brick_arrowslit[facing=east,waterlogged=false]
conquest:worn_yellow_plaster_on_brick_balustrade[axis=x,waterlogged=true]
conquest:worn_yellow_plaster_on_brick_balustrade[axis=x,waterlogged=false]
conquest:worn_yellow_plaster_on_brick_balustrade[axis=y,waterlogged=true]
conquest:worn_yellow_plaster_on_brick_balustrade[axis=y,waterlogged=false]
conquest:worn_yellow_plaster_on_brick_balustrade[axis=z,waterlogged=true]
conquest:worn_yellow_plaster_on_brick_balustrade[axis=z,waterlogged=false]
conquest:worn_yellow_plaster_on_brick_capital[facing=flat,type=top,waterlogged=true]
conquest:worn_yellow_plaster_on_brick_capital[facing=flat,type=top,waterlogged=false]
conquest:worn_yellow_plaster_on_brick_capital[facing=flat,type=bottom,waterlogged=true]
conquest:worn_yellow_plaster_on_brick_capital[facing=flat,type=bottom,waterlogged=false]
conquest:worn_yellow_plaster_on_brick_capital[facing=north,type=top,waterlogged=true]
conquest:worn_yellow_plaster_on_brick_capital[facing=north,type=top,waterlogged=false]
conquest:worn_yellow_plaster_on_brick_capital[facing=north,type=bottom,waterlogged=true]
conquest:worn_yellow_plaster_on_brick_capital[facing=north,type=bottom,waterlogged=false]
conquest:worn_yellow_plaster_on_brick_capital[facing=south,type=top,waterlogged=true]
conquest:worn_yellow_plaster_on_brick_capital[facing=south,type=top,waterlogged=false]
conquest:worn_yellow_plaster_on_brick_capital[facing=south,type=bottom,waterlogged=true]
conquest:worn_yellow_plaster_on_brick_capital[facing=south,type=bottom,waterlogged=false]
conquest:worn_yellow_plaster_on_brick_capital[facing=east,type=top,waterlogged=true]
conquest:worn_yellow_plaster_on_brick_capital[facing=east,type=top,waterlogged=false]
conquest:worn_yellow_plaster_on_brick_capital[facing=east,type=bottom,waterlogged=true]
conquest:worn_yellow_plaster_on_brick_capital[facing=east,type=bottom,waterlogged=false]
conquest:worn_yellow_plaster_on_brick_capital[facing=west,type=top,waterlogged=true]
conquest:worn_yellow_plaster_on_brick_capital[facing=west,type=top,waterlogged=false]
conquest:worn_yellow_plaster_on_brick_capital[facing=west,type=bottom,waterlogged=true]
conquest:worn_yellow_plaster_on_brick_capital[facing=west,type=bottom,waterlogged=false]
conquest:worn_yellow_plaster_on_brick_corner_slab[facing=north,type=top,waterlogged=true]
conquest:worn_yellow_plaster_on_brick_corner_slab[facing=north,type=top,waterlogged=false]
conquest:worn_yellow_plaster_on_brick_corner_slab[facing=north,type=bottom,waterlogged=true]
conquest:worn_yellow_plaster_on_brick_corner_slab[facing=north,type=bottom,waterlogged=false]
conquest:worn_yellow_plaster_on_brick_corner_slab[facing=south,type=top,waterlogged=true]
conquest:worn_yellow_plaster_on_brick_corner_slab[facing=south,type=top,waterlogged=false]
conquest:worn_yellow_plaster_on_brick_corner_slab[facing=south,type=bottom,waterlogged=true]
conquest:worn_yellow_plaster_on_brick_corner_slab[facing=south,type=bottom,waterlogged=false]
conquest:worn_yellow_plaster_on_brick_corner_slab[facing=west,type=top,waterlogged=true]
conquest:worn_yellow_plaster_on_brick_corner_slab[facing=west,type=top,waterlogged=false]
conquest:worn_yellow_plaster_on_brick_corner_slab[facing=west,type=bottom,waterlogged=true]
conquest:worn_yellow_plaster_on_brick_corner_slab[facing=west,type=bottom,waterlogged=false]
conquest:worn_yellow_plaster_on_brick_corner_slab[facing=east,type=top,waterlogged=true]
conquest:worn_yellow_plaster_on_brick_corner_slab[facing=east,type=top,waterlogged=false]
conquest:worn_yellow_plaster_on_brick_corner_slab[facing=east,type=bottom,waterlogged=true]
conquest:worn_yellow_plaster_on_brick_corner_slab[facing=east,type=bottom,waterlogged=false]
conquest:worn_yellow_plaster_on_brick_eighth_slab[facing=north,type=top,waterlogged=true]
conquest:worn_yellow_plaster_on_brick_eighth_slab[facing=north,type=top,waterlogged=false]
conquest:worn_yellow_plaster_on_brick_eighth_slab[facing=north,type=bottom,waterlogged=true]
conquest:worn_yellow_plaster_on_brick_eighth_slab[facing=north,type=bottom,waterlogged=false]
conquest:worn_yellow_plaster_on_brick_eighth_slab[facing=south,type=top,waterlogged=true]
conquest:worn_yellow_plaster_on_brick_eighth_slab[facing=south,type=top,waterlogged=false]
conquest:worn_yellow_plaster_on_brick_eighth_slab[facing=south,type=bottom,waterlogged=true]
conquest:worn_yellow_plaster_on_brick_eighth_slab[facing=south,type=bottom,waterlogged=false]
conquest:worn_yellow_plaster_on_brick_eighth_slab[facing=west,type=top,waterlogged=true]
conquest:worn_yellow_plaster_on_brick_eighth_slab[facing=west,type=top,waterlogged=false]
conquest:worn_yellow_plaster_on_brick_eighth_slab[facing=west,type=bottom,waterlogged=true]
conquest:worn_yellow_plaster_on_brick_eighth_slab[facing=west,type=bottom,waterlogged=false]
conquest:worn_yellow_plaster_on_brick_eighth_slab[facing=east,type=top,waterlogged=true]
conquest:worn_yellow_plaster_on_brick_eighth_slab[facing=east,type=top,waterlogged=false]
conquest:worn_yellow_plaster_on_brick_eighth_slab[facing=east,type=bottom,waterlogged=true]
conquest:worn_yellow_plaster_on_brick_eighth_slab[facing=east,type=bottom,waterlogged=false]
conquest:worn_yellow_plaster_on_brick_pillar[layer=1,waterlogged=true]
conquest:worn_yellow_plaster_on_brick_pillar[layer=1,waterlogged=false]
conquest:worn_yellow_plaster_on_brick_pillar[layer=2,waterlogged=true]
conquest:worn_yellow_plaster_on_brick_pillar[layer=2,waterlogged=false]
conquest:worn_yellow_plaster_on_brick_pillar[layer=3,waterlogged=true]
conquest:worn_yellow_plaster_on_brick_pillar[layer=3,waterlogged=false]
conquest:worn_yellow_plaster_on_brick_quarter_slab[facing=north,layer=1,type=top,waterlogged=true]
conquest:worn_yellow_plaster_on_brick_quarter_slab[facing=north,layer=1,type=top,waterlogged=false]
conquest:worn_yellow_plaster_on_brick_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=true]
conquest:worn_yellow_plaster_on_brick_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=false]
conquest:worn_yellow_plaster_on_brick_quarter_slab[facing=north,layer=2,type=top,waterlogged=true]
conquest:worn_yellow_plaster_on_brick_quarter_slab[facing=north,layer=2,type=top,waterlogged=false]
conquest:worn_yellow_plaster_on_brick_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=true]
conquest:worn_yellow_plaster_on_brick_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=false]
conquest:worn_yellow_plaster_on_brick_quarter_slab[facing=north,layer=3,type=top,waterlogged=true]
conquest:worn_yellow_plaster_on_brick_quarter_slab[facing=north,layer=3,type=top,waterlogged=false]
conquest:worn_yellow_plaster_on_brick_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=true]
conquest:worn_yellow_plaster_on_brick_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=false]
conquest:worn_yellow_plaster_on_brick_quarter_slab[facing=south,layer=1,type=top,waterlogged=true]
conquest:worn_yellow_plaster_on_brick_quarter_slab[facing=south,layer=1,type=top,waterlogged=false]
conquest:worn_yellow_plaster_on_brick_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=true]
conquest:worn_yellow_plaster_on_brick_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=false]
conquest:worn_yellow_plaster_on_brick_quarter_slab[facing=south,layer=2,type=top,waterlogged=true]
conquest:worn_yellow_plaster_on_brick_quarter_slab[facing=south,layer=2,type=top,waterlogged=false]
conquest:worn_yellow_plaster_on_brick_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=true]
conquest:worn_yellow_plaster_on_brick_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=false]
conquest:worn_yellow_plaster_on_brick_quarter_slab[facing=south,layer=3,type=top,waterlogged=true]
conquest:worn_yellow_plaster_on_brick_quarter_slab[facing=south,layer=3,type=top,waterlogged=false]
conquest:worn_yellow_plaster_on_brick_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=true]
conquest:worn_yellow_plaster_on_brick_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=false]
conquest:worn_yellow_plaster_on_brick_quarter_slab[facing=west,layer=1,type=top,waterlogged=true]
conquest:worn_yellow_plaster_on_brick_quarter_slab[facing=west,layer=1,type=top,waterlogged=false]
conquest:worn_yellow_plaster_on_brick_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=true]
conquest:worn_yellow_plaster_on_brick_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=false]
conquest:worn_yellow_plaster_on_brick_quarter_slab[facing=west,layer=2,type=top,waterlogged=true]
conquest:worn_yellow_plaster_on_brick_quarter_slab[facing=west,layer=2,type=top,waterlogged=false]
conquest:worn_yellow_plaster_on_brick_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=true]
conquest:worn_yellow_plaster_on_brick_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=false]
conquest:worn_yellow_plaster_on_brick_quarter_slab[facing=west,layer=3,type=top,waterlogged=true]
conquest:worn_yellow_plaster_on_brick_quarter_slab[facing=west,layer=3,type=top,waterlogged=false]
conquest:worn_yellow_plaster_on_brick_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=true]
conquest:worn_yellow_plaster_on_brick_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=false]
conquest:worn_yellow_plaster_on_brick_quarter_slab[facing=east,layer=1,type=top,waterlogged=true]
conquest:worn_yellow_plaster_on_brick_quarter_slab[facing=east,layer=1,type=top,waterlogged=false]
conquest:worn_yellow_plaster_on_brick_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=true]
conquest:worn_yellow_plaster_on_brick_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=false]
conquest:worn_yellow_plaster_on_brick_quarter_slab[facing=east,layer=2,type=top,waterlogged=true]
conquest:worn_yellow_plaster_on_brick_quarter_slab[facing=east,layer=2,type=top,waterlogged=false]
conquest:worn_yellow_plaster_on_brick_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=true]
conquest:worn_yellow_plaster_on_brick_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=false]
conquest:worn_yellow_plaster_on_brick_quarter_slab[facing=east,layer=3,type=top,waterlogged=true]
conquest:worn_yellow_plaster_on_brick_quarter_slab[facing=east,layer=3,type=top,waterlogged=false]
conquest:worn_yellow_plaster_on_brick_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=true]
conquest:worn_yellow_plaster_on_brick_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=false]
conquest:worn_yellow_plaster_on_brick_slab[layer=1,type=top,waterlogged=true]
conquest:worn_yellow_plaster_on_brick_slab[layer=1,type=top,waterlogged=false]
conquest:worn_yellow_plaster_on_brick_slab[layer=1,type=bottom,waterlogged=true]
conquest:worn_yellow_plaster_on_brick_slab[layer=1,type=bottom,waterlogged=false]
conquest:worn_yellow_plaster_on_brick_slab[layer=2,type=top,waterlogged=true]
conquest:worn_yellow_plaster_on_brick_slab[layer=2,type=top,waterlogged=false]
conquest:worn_yellow_plaster_on_brick_slab[layer=2,type=bottom,waterlogged=true]
conquest:worn_yellow_plaster_on_brick_slab[layer=2,type=bottom,waterlogged=false]
conquest:worn_yellow_plaster_on_brick_slab[layer=3,type=top,waterlogged=true]
conquest:worn_yellow_plaster_on_brick_slab[layer=3,type=top,waterlogged=false]
conquest:worn_yellow_plaster_on_brick_slab[layer=3,type=bottom,waterlogged=true]
conquest:worn_yellow_plaster_on_brick_slab[layer=3,type=bottom,waterlogged=false]
conquest:worn_yellow_plaster_on_brick_slab[layer=4,type=top,waterlogged=true]
conquest:worn_yellow_plaster_on_brick_slab[layer=4,type=top,waterlogged=false]
conquest:worn_yellow_plaster_on_brick_slab[layer=4,type=bottom,waterlogged=true]
conquest:worn_yellow_plaster_on_brick_slab[layer=4,type=bottom,waterlogged=false]
conquest:worn_yellow_plaster_on_brick_small_arch[direction=northsouth,waterlogged=true]
conquest:worn_yellow_plaster_on_brick_small_arch[direction=northsouth,waterlogged=false]
conquest:worn_yellow_plaster_on_brick_small_arch[direction=eastwest,waterlogged=true]
conquest:worn_yellow_plaster_on_brick_small_arch[direction=eastwest,waterlogged=false]
conquest:worn_yellow_plaster_on_brick_small_arch_half[facing=north,waterlogged=true]
conquest:worn_yellow_plaster_on_brick_small_arch_half[facing=north,waterlogged=false]
conquest:worn_yellow_plaster_on_brick_small_arch_half[facing=south,waterlogged=true]
conquest:worn_yellow_plaster_on_brick_small_arch_half[facing=south,waterlogged=false]
conquest:worn_yellow_plaster_on_brick_small_arch_half[facing=west,waterlogged=true]
conquest:worn_yellow_plaster_on_brick_small_arch_half[facing=west,waterlogged=false]
conquest:worn_yellow_plaster_on_brick_small_arch_half[facing=east,waterlogged=true]
conquest:worn_yellow_plaster_on_brick_small_arch_half[facing=east,waterlogged=false]
conquest:worn_yellow_plaster_on_brick_small_window[down=true,up=true,waterlogged=true]
conquest:worn_yellow_plaster_on_brick_small_window[down=true,up=true,waterlogged=false]
conquest:worn_yellow_plaster_on_brick_small_window[down=true,up=false,waterlogged=true]
conquest:worn_yellow_plaster_on_brick_small_window[down=true,up=false,waterlogged=false]
conquest:worn_yellow_plaster_on_brick_small_window[down=false,up=true,waterlogged=true]
conquest:worn_yellow_plaster_on_brick_small_window[down=false,up=true,waterlogged=false]
conquest:worn_yellow_plaster_on_brick_small_window[down=false,up=false,waterlogged=true]
conquest:worn_yellow_plaster_on_brick_small_window[down=false,up=false,waterlogged=false]
conquest:worn_yellow_plaster_on_brick_small_window_half[down=true,facing=north,up=true,waterlogged=true]
conquest:worn_yellow_plaster_on_brick_small_window_half[down=true,facing=north,up=true,waterlogged=false]
conquest:worn_yellow_plaster_on_brick_small_window_half[down=true,facing=north,up=false,waterlogged=true]
conquest:worn_yellow_plaster_on_brick_small_window_half[down=true,facing=north,up=false,waterlogged=false]
conquest:worn_yellow_plaster_on_brick_small_window_half[down=true,facing=south,up=true,waterlogged=true]
conquest:worn_yellow_plaster_on_brick_small_window_half[down=true,facing=south,up=true,waterlogged=false]
conquest:worn_yellow_plaster_on_brick_small_window_half[down=true,facing=south,up=false,waterlogged=true]
conquest:worn_yellow_plaster_on_brick_small_window_half[down=true,facing=south,up=false,waterlogged=false]
conquest:worn_yellow_plaster_on_brick_small_window_half[down=true,facing=west,up=true,waterlogged=true]
conquest:worn_yellow_plaster_on_brick_small_window_half[down=true,facing=west,up=true,waterlogged=false]
conquest:worn_yellow_plaster_on_brick_small_window_half[down=true,facing=west,up=false,waterlogged=true]
conquest:worn_yellow_plaster_on_brick_small_window_half[down=true,facing=west,up=false,waterlogged=false]
conquest:worn_yellow_plaster_on_brick_small_window_half[down=true,facing=east,up=true,waterlogged=true]
conquest:worn_yellow_plaster_on_brick_small_window_half[down=true,facing=east,up=true,waterlogged=false]
conquest:worn_yellow_plaster_on_brick_small_window_half[down=true,facing=east,up=false,waterlogged=true]
conquest:worn_yellow_plaster_on_brick_small_window_half[down=true,facing=east,up=false,waterlogged=false]
conquest:worn_yellow_plaster_on_brick_small_window_half[down=false,facing=north,up=true,waterlogged=true]
conquest:worn_yellow_plaster_on_brick_small_window_half[down=false,facing=north,up=true,waterlogged=false]
conquest:worn_yellow_plaster_on_brick_small_window_half[down=false,facing=north,up=false,waterlogged=true]
conquest:worn_yellow_plaster_on_brick_small_window_half[down=false,facing=north,up=false,waterlogged=false]
conquest:worn_yellow_plaster_on_brick_small_window_half[down=false,facing=south,up=true,waterlogged=true]
conquest:worn_yellow_plaster_on_brick_small_window_half[down=false,facing=south,up=true,waterlogged=false]
conquest:worn_yellow_plaster_on_brick_small_window_half[down=false,facing=south,up=false,waterlogged=true]
conquest:worn_yellow_plaster_on_brick_small_window_half[down=false,facing=south,up=false,waterlogged=false]
conquest:worn_yellow_plaster_on_brick_small_window_half[down=false,facing=west,up=true,waterlogged=true]
conquest:worn_yellow_plaster_on_brick_small_window_half[down=false,facing=west,up=true,waterlogged=false]
conquest:worn_yellow_plaster_on_brick_small_window_half[down=false,facing=west,up=false,waterlogged=true]
conquest:worn_yellow_plaster_on_brick_small_window_half[down=false,facing=west,up=false,waterlogged=false]
conquest:worn_yellow_plaster_on_brick_small_window_half[down=false,facing=east,up=true,waterlogged=true]
conquest:worn_yellow_plaster_on_brick_small_window_half[down=false,facing=east,up=true,waterlogged=false]
conquest:worn_yellow_plaster_on_brick_small_window_half[down=false,facing=east,up=false,waterlogged=true]
conquest:worn_yellow_plaster_on_brick_small_window_half[down=false,facing=east,up=false,waterlogged=false]
conquest:worn_yellow_plaster_on_brick_sphere[type=egg,waterlogged=true]
conquest:worn_yellow_plaster_on_brick_sphere[type=egg,waterlogged=false]
conquest:worn_yellow_plaster_on_brick_sphere[type=small,waterlogged=true]
conquest:worn_yellow_plaster_on_brick_sphere[type=small,waterlogged=false]
conquest:worn_yellow_plaster_on_brick_sphere[type=large,waterlogged=true]
conquest:worn_yellow_plaster_on_brick_sphere[type=large,waterlogged=false]
conquest:worn_yellow_plaster_on_brick_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:worn_yellow_plaster_on_brick_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:worn_yellow_plaster_on_brick_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:worn_yellow_plaster_on_brick_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:worn_yellow_plaster_on_brick_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:worn_yellow_plaster_on_brick_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:worn_yellow_plaster_on_brick_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:worn_yellow_plaster_on_brick_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:worn_yellow_plaster_on_brick_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:worn_yellow_plaster_on_brick_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:worn_yellow_plaster_on_brick_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:worn_yellow_plaster_on_brick_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:worn_yellow_plaster_on_brick_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:worn_yellow_plaster_on_brick_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:worn_yellow_plaster_on_brick_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:worn_yellow_plaster_on_brick_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:worn_yellow_plaster_on_brick_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:worn_yellow_plaster_on_brick_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:worn_yellow_plaster_on_brick_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:worn_yellow_plaster_on_brick_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:worn_yellow_plaster_on_brick_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:worn_yellow_plaster_on_brick_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:worn_yellow_plaster_on_brick_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:worn_yellow_plaster_on_brick_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:worn_yellow_plaster_on_brick_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:worn_yellow_plaster_on_brick_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:worn_yellow_plaster_on_brick_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:worn_yellow_plaster_on_brick_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:worn_yellow_plaster_on_brick_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:worn_yellow_plaster_on_brick_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:worn_yellow_plaster_on_brick_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:worn_yellow_plaster_on_brick_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:worn_yellow_plaster_on_brick_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:worn_yellow_plaster_on_brick_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:worn_yellow_plaster_on_brick_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:worn_yellow_plaster_on_brick_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:worn_yellow_plaster_on_brick_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:worn_yellow_plaster_on_brick_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:worn_yellow_plaster_on_brick_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:worn_yellow_plaster_on_brick_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:worn_yellow_plaster_on_brick_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:worn_yellow_plaster_on_brick_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:worn_yellow_plaster_on_brick_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:worn_yellow_plaster_on_brick_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:worn_yellow_plaster_on_brick_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:worn_yellow_plaster_on_brick_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:worn_yellow_plaster_on_brick_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:worn_yellow_plaster_on_brick_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:worn_yellow_plaster_on_brick_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:worn_yellow_plaster_on_brick_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:worn_yellow_plaster_on_brick_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:worn_yellow_plaster_on_brick_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:worn_yellow_plaster_on_brick_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:worn_yellow_plaster_on_brick_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:worn_yellow_plaster_on_brick_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:worn_yellow_plaster_on_brick_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:worn_yellow_plaster_on_brick_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:worn_yellow_plaster_on_brick_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:worn_yellow_plaster_on_brick_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:worn_yellow_plaster_on_brick_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:worn_yellow_plaster_on_brick_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:worn_yellow_plaster_on_brick_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:worn_yellow_plaster_on_brick_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:worn_yellow_plaster_on_brick_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:worn_yellow_plaster_on_brick_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:worn_yellow_plaster_on_brick_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:worn_yellow_plaster_on_brick_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:worn_yellow_plaster_on_brick_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:worn_yellow_plaster_on_brick_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:worn_yellow_plaster_on_brick_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:worn_yellow_plaster_on_brick_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:worn_yellow_plaster_on_brick_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:worn_yellow_plaster_on_brick_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:worn_yellow_plaster_on_brick_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:worn_yellow_plaster_on_brick_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:worn_yellow_plaster_on_brick_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:worn_yellow_plaster_on_brick_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:worn_yellow_plaster_on_brick_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:worn_yellow_plaster_on_brick_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:worn_yellow_plaster_on_brick_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:worn_yellow_plaster_on_brick_two_meter_arch[facing=north,type=top]
conquest:worn_yellow_plaster_on_brick_two_meter_arch[facing=north,type=bottom]
conquest:worn_yellow_plaster_on_brick_two_meter_arch[facing=south,type=top]
conquest:worn_yellow_plaster_on_brick_two_meter_arch[facing=south,type=bottom]
conquest:worn_yellow_plaster_on_brick_two_meter_arch[facing=west,type=top]
conquest:worn_yellow_plaster_on_brick_two_meter_arch[facing=west,type=bottom]
conquest:worn_yellow_plaster_on_brick_two_meter_arch[facing=east,type=top]
conquest:worn_yellow_plaster_on_brick_two_meter_arch[facing=east,type=bottom]
conquest:worn_yellow_plaster_on_brick_two_meter_arch_half[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:worn_yellow_plaster_on_brick_two_meter_arch_half[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:worn_yellow_plaster_on_brick_two_meter_arch_half[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:worn_yellow_plaster_on_brick_two_meter_arch_half[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:worn_yellow_plaster_on_brick_two_meter_arch_half[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:worn_yellow_plaster_on_brick_two_meter_arch_half[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:worn_yellow_plaster_on_brick_two_meter_arch_half[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:worn_yellow_plaster_on_brick_two_meter_arch_half[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:worn_yellow_plaster_on_brick_two_meter_arch_half[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:worn_yellow_plaster_on_brick_two_meter_arch_half[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:worn_yellow_plaster_on_brick_two_meter_arch_half[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:worn_yellow_plaster_on_brick_two_meter_arch_half[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:worn_yellow_plaster_on_brick_two_meter_arch_half[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:worn_yellow_plaster_on_brick_two_meter_arch_half[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:worn_yellow_plaster_on_brick_two_meter_arch_half[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:worn_yellow_plaster_on_brick_two_meter_arch_half[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:worn_yellow_plaster_on_brick_two_meter_arch_half[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:worn_yellow_plaster_on_brick_two_meter_arch_half[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:worn_yellow_plaster_on_brick_two_meter_arch_half[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:worn_yellow_plaster_on_brick_two_meter_arch_half[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:worn_yellow_plaster_on_brick_two_meter_arch_half[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:worn_yellow_plaster_on_brick_two_meter_arch_half[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:worn_yellow_plaster_on_brick_two_meter_arch_half[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:worn_yellow_plaster_on_brick_two_meter_arch_half[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:worn_yellow_plaster_on_brick_two_meter_arch_half[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:worn_yellow_plaster_on_brick_two_meter_arch_half[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:worn_yellow_plaster_on_brick_two_meter_arch_half[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:worn_yellow_plaster_on_brick_two_meter_arch_half[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:worn_yellow_plaster_on_brick_two_meter_arch_half[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:worn_yellow_plaster_on_brick_two_meter_arch_half[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:worn_yellow_plaster_on_brick_two_meter_arch_half[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:worn_yellow_plaster_on_brick_two_meter_arch_half[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:worn_yellow_plaster_on_brick_two_meter_arch_half[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:worn_yellow_plaster_on_brick_two_meter_arch_half[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:worn_yellow_plaster_on_brick_two_meter_arch_half[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:worn_yellow_plaster_on_brick_two_meter_arch_half[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:worn_yellow_plaster_on_brick_two_meter_arch_half[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:worn_yellow_plaster_on_brick_two_meter_arch_half[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:worn_yellow_plaster_on_brick_two_meter_arch_half[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:worn_yellow_plaster_on_brick_two_meter_arch_half[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:worn_yellow_plaster_on_brick_two_meter_arch_half[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:worn_yellow_plaster_on_brick_two_meter_arch_half[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:worn_yellow_plaster_on_brick_two_meter_arch_half[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:worn_yellow_plaster_on_brick_two_meter_arch_half[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:worn_yellow_plaster_on_brick_two_meter_arch_half[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:worn_yellow_plaster_on_brick_two_meter_arch_half[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:worn_yellow_plaster_on_brick_two_meter_arch_half[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:worn_yellow_plaster_on_brick_two_meter_arch_half[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:worn_yellow_plaster_on_brick_two_meter_arch_half[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:worn_yellow_plaster_on_brick_two_meter_arch_half[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:worn_yellow_plaster_on_brick_two_meter_arch_half[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:worn_yellow_plaster_on_brick_two_meter_arch_half[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:worn_yellow_plaster_on_brick_two_meter_arch_half[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:worn_yellow_plaster_on_brick_two_meter_arch_half[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:worn_yellow_plaster_on_brick_two_meter_arch_half[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:worn_yellow_plaster_on_brick_two_meter_arch_half[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:worn_yellow_plaster_on_brick_two_meter_arch_half[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:worn_yellow_plaster_on_brick_two_meter_arch_half[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:worn_yellow_plaster_on_brick_two_meter_arch_half[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:worn_yellow_plaster_on_brick_two_meter_arch_half[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:worn_yellow_plaster_on_brick_two_meter_arch_half[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:worn_yellow_plaster_on_brick_two_meter_arch_half[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:worn_yellow_plaster_on_brick_two_meter_arch_half[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:worn_yellow_plaster_on_brick_two_meter_arch_half[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:worn_yellow_plaster_on_brick_vertical_corner[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:worn_yellow_plaster_on_brick_vertical_corner[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:worn_yellow_plaster_on_brick_vertical_corner[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:worn_yellow_plaster_on_brick_vertical_corner[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:worn_yellow_plaster_on_brick_vertical_corner[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:worn_yellow_plaster_on_brick_vertical_corner[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:worn_yellow_plaster_on_brick_vertical_corner[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:worn_yellow_plaster_on_brick_vertical_corner[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:worn_yellow_plaster_on_brick_vertical_corner[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:worn_yellow_plaster_on_brick_vertical_corner[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:worn_yellow_plaster_on_brick_vertical_corner[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:worn_yellow_plaster_on_brick_vertical_corner[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:worn_yellow_plaster_on_brick_vertical_corner[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:worn_yellow_plaster_on_brick_vertical_corner[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:worn_yellow_plaster_on_brick_vertical_corner[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:worn_yellow_plaster_on_brick_vertical_corner[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:worn_yellow_plaster_on_brick_vertical_corner[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:worn_yellow_plaster_on_brick_vertical_corner[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:worn_yellow_plaster_on_brick_vertical_corner[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:worn_yellow_plaster_on_brick_vertical_corner[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:worn_yellow_plaster_on_brick_vertical_corner[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:worn_yellow_plaster_on_brick_vertical_corner[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:worn_yellow_plaster_on_brick_vertical_corner[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:worn_yellow_plaster_on_brick_vertical_corner[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:worn_yellow_plaster_on_brick_vertical_corner[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:worn_yellow_plaster_on_brick_vertical_corner[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:worn_yellow_plaster_on_brick_vertical_corner[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:worn_yellow_plaster_on_brick_vertical_corner[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:worn_yellow_plaster_on_brick_vertical_corner[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:worn_yellow_plaster_on_brick_vertical_corner[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:worn_yellow_plaster_on_brick_vertical_corner[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:worn_yellow_plaster_on_brick_vertical_corner[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:worn_yellow_plaster_on_brick_vertical_corner[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:worn_yellow_plaster_on_brick_vertical_corner[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:worn_yellow_plaster_on_brick_vertical_corner[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:worn_yellow_plaster_on_brick_vertical_corner[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:worn_yellow_plaster_on_brick_vertical_corner[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:worn_yellow_plaster_on_brick_vertical_corner[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:worn_yellow_plaster_on_brick_vertical_corner[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:worn_yellow_plaster_on_brick_vertical_corner[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:worn_yellow_plaster_on_brick_vertical_corner[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:worn_yellow_plaster_on_brick_vertical_corner[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:worn_yellow_plaster_on_brick_vertical_corner[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:worn_yellow_plaster_on_brick_vertical_corner[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:worn_yellow_plaster_on_brick_vertical_corner[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:worn_yellow_plaster_on_brick_vertical_corner[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:worn_yellow_plaster_on_brick_vertical_corner[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:worn_yellow_plaster_on_brick_vertical_corner[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:worn_yellow_plaster_on_brick_vertical_corner[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:worn_yellow_plaster_on_brick_vertical_corner[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:worn_yellow_plaster_on_brick_vertical_corner[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:worn_yellow_plaster_on_brick_vertical_corner[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:worn_yellow_plaster_on_brick_vertical_corner[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:worn_yellow_plaster_on_brick_vertical_corner[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:worn_yellow_plaster_on_brick_vertical_corner[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:worn_yellow_plaster_on_brick_vertical_corner[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:worn_yellow_plaster_on_brick_vertical_corner[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:worn_yellow_plaster_on_brick_vertical_corner[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:worn_yellow_plaster_on_brick_vertical_corner[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:worn_yellow_plaster_on_brick_vertical_corner[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:worn_yellow_plaster_on_brick_vertical_corner[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:worn_yellow_plaster_on_brick_vertical_corner[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:worn_yellow_plaster_on_brick_vertical_corner[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:worn_yellow_plaster_on_brick_vertical_corner[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:worn_yellow_plaster_on_brick_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:worn_yellow_plaster_on_brick_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:worn_yellow_plaster_on_brick_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:worn_yellow_plaster_on_brick_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:worn_yellow_plaster_on_brick_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:worn_yellow_plaster_on_brick_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:worn_yellow_plaster_on_brick_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:worn_yellow_plaster_on_brick_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:worn_yellow_plaster_on_brick_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:worn_yellow_plaster_on_brick_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:worn_yellow_plaster_on_brick_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:worn_yellow_plaster_on_brick_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:worn_yellow_plaster_on_brick_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:worn_yellow_plaster_on_brick_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:worn_yellow_plaster_on_brick_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:worn_yellow_plaster_on_brick_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:worn_yellow_plaster_on_brick_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:worn_yellow_plaster_on_brick_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:worn_yellow_plaster_on_brick_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:worn_yellow_plaster_on_brick_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:worn_yellow_plaster_on_brick_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:worn_yellow_plaster_on_brick_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:worn_yellow_plaster_on_brick_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:worn_yellow_plaster_on_brick_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:worn_yellow_plaster_on_brick_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:worn_yellow_plaster_on_brick_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:worn_yellow_plaster_on_brick_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:worn_yellow_plaster_on_brick_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:worn_yellow_plaster_on_brick_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:worn_yellow_plaster_on_brick_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:worn_yellow_plaster_on_brick_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:worn_yellow_plaster_on_brick_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:worn_yellow_plaster_on_brick_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:worn_yellow_plaster_on_brick_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:worn_yellow_plaster_on_brick_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:worn_yellow_plaster_on_brick_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:worn_yellow_plaster_on_brick_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:worn_yellow_plaster_on_brick_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:worn_yellow_plaster_on_brick_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:worn_yellow_plaster_on_brick_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:worn_yellow_plaster_on_brick_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:worn_yellow_plaster_on_brick_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:worn_yellow_plaster_on_brick_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:worn_yellow_plaster_on_brick_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:worn_yellow_plaster_on_brick_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:worn_yellow_plaster_on_brick_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:worn_yellow_plaster_on_brick_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:worn_yellow_plaster_on_brick_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:worn_yellow_plaster_on_brick_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:worn_yellow_plaster_on_brick_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:worn_yellow_plaster_on_brick_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:worn_yellow_plaster_on_brick_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:worn_yellow_plaster_on_brick_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:worn_yellow_plaster_on_brick_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:worn_yellow_plaster_on_brick_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:worn_yellow_plaster_on_brick_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:worn_yellow_plaster_on_brick_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:worn_yellow_plaster_on_brick_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:worn_yellow_plaster_on_brick_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:worn_yellow_plaster_on_brick_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:worn_yellow_plaster_on_brick_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:worn_yellow_plaster_on_brick_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:worn_yellow_plaster_on_brick_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:worn_yellow_plaster_on_brick_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:worn_yellow_plaster_on_brick_vertical_quarter[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:worn_yellow_plaster_on_brick_vertical_quarter[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:worn_yellow_plaster_on_brick_vertical_quarter[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:worn_yellow_plaster_on_brick_vertical_quarter[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:worn_yellow_plaster_on_brick_vertical_quarter[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:worn_yellow_plaster_on_brick_vertical_quarter[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:worn_yellow_plaster_on_brick_vertical_quarter[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:worn_yellow_plaster_on_brick_vertical_quarter[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:worn_yellow_plaster_on_brick_vertical_quarter[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:worn_yellow_plaster_on_brick_vertical_quarter[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:worn_yellow_plaster_on_brick_vertical_quarter[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:worn_yellow_plaster_on_brick_vertical_quarter[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:worn_yellow_plaster_on_brick_vertical_quarter[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:worn_yellow_plaster_on_brick_vertical_quarter[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:worn_yellow_plaster_on_brick_vertical_quarter[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:worn_yellow_plaster_on_brick_vertical_quarter[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:worn_yellow_plaster_on_brick_vertical_quarter[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:worn_yellow_plaster_on_brick_vertical_quarter[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:worn_yellow_plaster_on_brick_vertical_quarter[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:worn_yellow_plaster_on_brick_vertical_quarter[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:worn_yellow_plaster_on_brick_vertical_quarter[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:worn_yellow_plaster_on_brick_vertical_quarter[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:worn_yellow_plaster_on_brick_vertical_quarter[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:worn_yellow_plaster_on_brick_vertical_quarter[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:worn_yellow_plaster_on_brick_vertical_quarter[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:worn_yellow_plaster_on_brick_vertical_quarter[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:worn_yellow_plaster_on_brick_vertical_quarter[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:worn_yellow_plaster_on_brick_vertical_quarter[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:worn_yellow_plaster_on_brick_vertical_quarter[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:worn_yellow_plaster_on_brick_vertical_quarter[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:worn_yellow_plaster_on_brick_vertical_quarter[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:worn_yellow_plaster_on_brick_vertical_quarter[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:worn_yellow_plaster_on_brick_vertical_quarter[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:worn_yellow_plaster_on_brick_vertical_quarter[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:worn_yellow_plaster_on_brick_vertical_quarter[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:worn_yellow_plaster_on_brick_vertical_quarter[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:worn_yellow_plaster_on_brick_vertical_quarter[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:worn_yellow_plaster_on_brick_vertical_quarter[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:worn_yellow_plaster_on_brick_vertical_quarter[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:worn_yellow_plaster_on_brick_vertical_quarter[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:worn_yellow_plaster_on_brick_vertical_quarter[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:worn_yellow_plaster_on_brick_vertical_quarter[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:worn_yellow_plaster_on_brick_vertical_quarter[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:worn_yellow_plaster_on_brick_vertical_quarter[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:worn_yellow_plaster_on_brick_vertical_quarter[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:worn_yellow_plaster_on_brick_vertical_quarter[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:worn_yellow_plaster_on_brick_vertical_quarter[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:worn_yellow_plaster_on_brick_vertical_quarter[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:worn_yellow_plaster_on_brick_vertical_quarter[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:worn_yellow_plaster_on_brick_vertical_quarter[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:worn_yellow_plaster_on_brick_vertical_quarter[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:worn_yellow_plaster_on_brick_vertical_quarter[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:worn_yellow_plaster_on_brick_vertical_quarter[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:worn_yellow_plaster_on_brick_vertical_quarter[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:worn_yellow_plaster_on_brick_vertical_quarter[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:worn_yellow_plaster_on_brick_vertical_quarter[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:worn_yellow_plaster_on_brick_vertical_quarter[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:worn_yellow_plaster_on_brick_vertical_quarter[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:worn_yellow_plaster_on_brick_vertical_quarter[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:worn_yellow_plaster_on_brick_vertical_quarter[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:worn_yellow_plaster_on_brick_vertical_quarter[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:worn_yellow_plaster_on_brick_vertical_quarter[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:worn_yellow_plaster_on_brick_vertical_quarter[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:worn_yellow_plaster_on_brick_vertical_quarter[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:worn_yellow_plaster_on_brick_vertical_slab[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:worn_yellow_plaster_on_brick_vertical_slab[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:worn_yellow_plaster_on_brick_vertical_slab[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:worn_yellow_plaster_on_brick_vertical_slab[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:worn_yellow_plaster_on_brick_vertical_slab[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:worn_yellow_plaster_on_brick_vertical_slab[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:worn_yellow_plaster_on_brick_vertical_slab[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:worn_yellow_plaster_on_brick_vertical_slab[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:worn_yellow_plaster_on_brick_vertical_slab[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:worn_yellow_plaster_on_brick_vertical_slab[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:worn_yellow_plaster_on_brick_vertical_slab[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:worn_yellow_plaster_on_brick_vertical_slab[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:worn_yellow_plaster_on_brick_vertical_slab[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:worn_yellow_plaster_on_brick_vertical_slab[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:worn_yellow_plaster_on_brick_vertical_slab[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:worn_yellow_plaster_on_brick_vertical_slab[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:worn_yellow_plaster_on_brick_vertical_slab[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:worn_yellow_plaster_on_brick_vertical_slab[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:worn_yellow_plaster_on_brick_vertical_slab[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:worn_yellow_plaster_on_brick_vertical_slab[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:worn_yellow_plaster_on_brick_vertical_slab[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:worn_yellow_plaster_on_brick_vertical_slab[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:worn_yellow_plaster_on_brick_vertical_slab[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:worn_yellow_plaster_on_brick_vertical_slab[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:worn_yellow_plaster_on_brick_vertical_slab[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:worn_yellow_plaster_on_brick_vertical_slab[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:worn_yellow_plaster_on_brick_vertical_slab[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:worn_yellow_plaster_on_brick_vertical_slab[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:worn_yellow_plaster_on_brick_vertical_slab[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:worn_yellow_plaster_on_brick_vertical_slab[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:worn_yellow_plaster_on_brick_vertical_slab[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:worn_yellow_plaster_on_brick_vertical_slab[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:worn_yellow_plaster_on_brick_vertical_slab[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:worn_yellow_plaster_on_brick_vertical_slab[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:worn_yellow_plaster_on_brick_vertical_slab[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:worn_yellow_plaster_on_brick_vertical_slab[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:worn_yellow_plaster_on_brick_vertical_slab[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:worn_yellow_plaster_on_brick_vertical_slab[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:worn_yellow_plaster_on_brick_vertical_slab[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:worn_yellow_plaster_on_brick_vertical_slab[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:worn_yellow_plaster_on_brick_vertical_slab[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:worn_yellow_plaster_on_brick_vertical_slab[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:worn_yellow_plaster_on_brick_vertical_slab[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:worn_yellow_plaster_on_brick_vertical_slab[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:worn_yellow_plaster_on_brick_vertical_slab[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:worn_yellow_plaster_on_brick_vertical_slab[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:worn_yellow_plaster_on_brick_vertical_slab[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:worn_yellow_plaster_on_brick_vertical_slab[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:worn_yellow_plaster_on_brick_vertical_slab[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:worn_yellow_plaster_on_brick_vertical_slab[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:worn_yellow_plaster_on_brick_vertical_slab[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:worn_yellow_plaster_on_brick_vertical_slab[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:worn_yellow_plaster_on_brick_vertical_slab[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:worn_yellow_plaster_on_brick_vertical_slab[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:worn_yellow_plaster_on_brick_vertical_slab[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:worn_yellow_plaster_on_brick_vertical_slab[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:worn_yellow_plaster_on_brick_vertical_slab[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:worn_yellow_plaster_on_brick_vertical_slab[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:worn_yellow_plaster_on_brick_vertical_slab[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:worn_yellow_plaster_on_brick_vertical_slab[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:worn_yellow_plaster_on_brick_vertical_slab[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:worn_yellow_plaster_on_brick_vertical_slab[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:worn_yellow_plaster_on_brick_vertical_slab[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:worn_yellow_plaster_on_brick_vertical_slab[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:worn_yellow_plaster_on_brick_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:worn_yellow_plaster_on_brick_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:worn_yellow_plaster_on_brick_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:worn_yellow_plaster_on_brick_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:worn_yellow_plaster_on_brick_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:worn_yellow_plaster_on_brick_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:worn_yellow_plaster_on_brick_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:worn_yellow_plaster_on_brick_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:worn_yellow_plaster_on_brick_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:worn_yellow_plaster_on_brick_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:worn_yellow_plaster_on_brick_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:worn_yellow_plaster_on_brick_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:worn_yellow_plaster_on_brick_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:worn_yellow_plaster_on_brick_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:worn_yellow_plaster_on_brick_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:worn_yellow_plaster_on_brick_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:worn_yellow_plaster_on_brick_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:worn_yellow_plaster_on_brick_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:worn_yellow_plaster_on_brick_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:worn_yellow_plaster_on_brick_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:worn_yellow_plaster_on_brick_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:worn_yellow_plaster_on_brick_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:worn_yellow_plaster_on_brick_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:worn_yellow_plaster_on_brick_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:worn_yellow_plaster_on_brick_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:worn_yellow_plaster_on_brick_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:worn_yellow_plaster_on_brick_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:worn_yellow_plaster_on_brick_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:worn_yellow_plaster_on_brick_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:worn_yellow_plaster_on_brick_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:worn_yellow_plaster_on_brick_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:worn_yellow_plaster_on_brick_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:worn_yellow_plaster_on_brick_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:worn_yellow_plaster_on_brick_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:worn_yellow_plaster_on_brick_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:worn_yellow_plaster_on_brick_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:worn_yellow_plaster_on_brick_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:worn_yellow_plaster_on_brick_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:worn_yellow_plaster_on_brick_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:worn_yellow_plaster_on_brick_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:worn_yellow_plaster_on_brick_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:worn_yellow_plaster_on_brick_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:worn_yellow_plaster_on_brick_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:worn_yellow_plaster_on_brick_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:worn_yellow_plaster_on_brick_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:worn_yellow_plaster_on_brick_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:worn_yellow_plaster_on_brick_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:worn_yellow_plaster_on_brick_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:worn_yellow_plaster_on_brick_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:worn_yellow_plaster_on_brick_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:worn_yellow_plaster_on_brick_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:worn_yellow_plaster_on_brick_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:worn_yellow_plaster_on_brick_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:worn_yellow_plaster_on_brick_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:worn_yellow_plaster_on_brick_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:worn_yellow_plaster_on_brick_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:worn_yellow_plaster_on_brick_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:worn_yellow_plaster_on_brick_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:worn_yellow_plaster_on_brick_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:worn_yellow_plaster_on_brick_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:worn_yellow_plaster_on_brick_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:worn_yellow_plaster_on_brick_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:worn_yellow_plaster_on_brick_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:worn_yellow_plaster_on_brick_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:worn_yellow_plaster_on_brick_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:worn_yellow_plaster_on_brick_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:worn_yellow_plaster_on_brick_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:worn_yellow_plaster_on_brick_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:worn_yellow_plaster_on_brick_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:worn_yellow_plaster_on_brick_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:worn_yellow_plaster_on_brick_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:worn_yellow_plaster_on_brick_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:worn_yellow_plaster_on_brick_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:worn_yellow_plaster_on_brick_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:worn_yellow_plaster_on_brick_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:worn_yellow_plaster_on_brick_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:worn_yellow_plaster_on_brick_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:worn_yellow_plaster_on_brick_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:worn_yellow_plaster_on_brick_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:worn_yellow_plaster_on_brick_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:worn_yellow_plaster_on_brick_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:worn_yellow_plaster_on_brick_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:worn_yellow_plaster_on_brick_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:worn_yellow_plaster_on_brick_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:worn_yellow_plaster_on_brick_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:worn_yellow_plaster_on_brick_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:worn_yellow_plaster_on_brick_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:worn_yellow_plaster_on_brick_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:worn_yellow_plaster_on_brick_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:worn_yellow_plaster_on_brick_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:worn_yellow_plaster_on_brick_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:worn_yellow_plaster_on_brick_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:worn_yellow_plaster_on_brick_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:worn_yellow_plaster_on_brick_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:worn_yellow_plaster_on_brick_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:worn_yellow_plaster_on_brick_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:worn_yellow_plaster_on_brick_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:worn_yellow_plaster_on_brick_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:worn_yellow_plaster_on_brick_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:worn_yellow_plaster_on_brick_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:worn_yellow_plaster_on_brick_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:worn_yellow_plaster_on_brick_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:worn_yellow_plaster_on_brick_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:worn_yellow_plaster_on_brick_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:worn_yellow_plaster_on_brick_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:worn_yellow_plaster_on_brick_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:worn_yellow_plaster_on_brick_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:worn_yellow_plaster_on_brick_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:worn_yellow_plaster_on_brick_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:worn_yellow_plaster_on_brick_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:worn_yellow_plaster_on_brick_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:worn_yellow_plaster_on_brick_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:worn_yellow_plaster_on_brick_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:worn_yellow_plaster_on_brick_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:worn_yellow_plaster_on_brick_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:worn_yellow_plaster_on_brick_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:worn_yellow_plaster_on_brick_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:worn_yellow_plaster_on_brick_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:worn_yellow_plaster_on_brick_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:worn_yellow_plaster_on_brick_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:worn_yellow_plaster_on_brick_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:worn_yellow_plaster_on_brick_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:worn_yellow_plaster_on_brick_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:worn_yellow_plaster_on_brick_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:worn_yellow_plaster_on_brick_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:worn_yellow_plaster_on_brick_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:worn_yellow_plaster_on_brick_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:worn_yellow_plaster_on_brick_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:worn_yellow_plaster_on_brick_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:worn_yellow_plaster_on_brick_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:worn_yellow_plaster_on_brick_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:worn_yellow_plaster_on_brick_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:worn_yellow_plaster_on_brick_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:worn_yellow_plaster_on_brick_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:worn_yellow_plaster_on_brick_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:worn_yellow_plaster_on_brick_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:worn_yellow_plaster_on_brick_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:worn_yellow_plaster_on_brick_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:worn_yellow_plaster_on_brick_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:worn_yellow_plaster_on_brick_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:worn_yellow_plaster_on_brick_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:worn_yellow_plaster_on_brick_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:worn_yellow_plaster_on_brick_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:worn_yellow_plaster_on_brick_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:worn_yellow_plaster_on_brick_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:worn_yellow_plaster_on_brick_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:worn_yellow_plaster_on_brick_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:worn_yellow_plaster_on_brick_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:worn_yellow_plaster_on_brick_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:worn_yellow_plaster_on_brick_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:worn_yellow_plaster_on_brick_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:worn_yellow_plaster_on_brick_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:worn_yellow_plaster_on_brick_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:worn_yellow_plaster_on_brick_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:worn_yellow_plaster_on_brick_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:worn_yellow_plaster_on_brick_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:worn_yellow_plaster_on_brick_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:worn_yellow_plaster_on_brick_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:worn_yellow_plaster_on_brick_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:worn_yellow_plaster_on_brick_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:worn_yellow_plaster_on_brick_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:worn_yellow_plaster_on_brick_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:worn_yellow_plaster_on_brick_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:worn_yellow_plaster_on_brick_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:worn_yellow_plaster_on_brick_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:worn_yellow_plaster_on_brick_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:worn_yellow_plaster_on_brick_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:worn_yellow_plaster_on_brick_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:worn_yellow_plaster_on_brick_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:worn_yellow_plaster_on_brick_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:worn_yellow_plaster_on_brick_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:worn_yellow_plaster_on_brick_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:worn_yellow_plaster_on_brick_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:worn_yellow_plaster_on_brick_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:worn_yellow_plaster_on_brick_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:worn_yellow_plaster_on_brick_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:worn_yellow_plaster_on_brick_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:worn_yellow_plaster_on_brick_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:worn_yellow_plaster_on_brick_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:worn_yellow_plaster_on_brick_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:worn_yellow_plaster_on_brick_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:worn_yellow_plaster_on_brick_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:worn_yellow_plaster_on_brick_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:worn_yellow_plaster_on_brick_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:worn_yellow_plaster_on_brick_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:worn_yellow_plaster_on_brick_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:worn_yellow_plaster_on_brick_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:worn_yellow_plaster_on_brick_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:worn_yellow_plaster_on_brick_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:worn_yellow_plaster_on_brick_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:worn_yellow_plaster_on_brick_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:worn_yellow_plaster_on_brick_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:worn_yellow_plaster_on_brick_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:worn_yellow_plaster_on_brick_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:worn_yellow_plaster_on_brick_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:worn_yellow_plaster_on_brick_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:worn_yellow_plaster_on_brick_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:worn_yellow_plaster_on_brick_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:worn_yellow_plaster_on_brick_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:worn_yellow_plaster_on_brick_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:worn_yellow_plaster_on_brick_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:worn_yellow_plaster_on_brick_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:worn_yellow_plaster_on_brick_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:worn_yellow_plaster_on_brick_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:worn_yellow_plaster_on_brick_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:worn_yellow_plaster_on_brick_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:worn_yellow_plaster_on_brick_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:worn_yellow_plaster_on_brick_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:worn_yellow_plaster_on_brick_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:worn_yellow_plaster_on_brick_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:worn_yellow_plaster_on_brick_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:worn_yellow_plaster_on_brick_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:worn_yellow_plaster_on_brick_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:worn_yellow_plaster_on_brick_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:worn_yellow_plaster_on_brick_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:worn_yellow_plaster_on_brick_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:worn_yellow_plaster_on_brick_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:worn_yellow_plaster_on_brick_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:worn_yellow_plaster_on_brick_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:worn_yellow_plaster_on_brick_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:worn_yellow_plaster_on_brick_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:worn_yellow_plaster_on_brick_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:worn_yellow_plaster_on_brick_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:worn_yellow_plaster_on_brick_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:worn_yellow_plaster_on_brick_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:worn_yellow_plaster_on_brick_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:worn_yellow_plaster_on_brick_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:worn_yellow_plaster_on_brick_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:worn_yellow_plaster_on_brick_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:worn_yellow_plaster_on_brick_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:worn_yellow_plaster_on_brick_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:worn_yellow_plaster_on_brick_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:worn_yellow_plaster_on_brick_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:worn_yellow_plaster_on_brick_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:worn_yellow_plaster_on_brick_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:worn_yellow_plaster_on_brick_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:worn_yellow_plaster_on_brick_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:worn_yellow_plaster_on_brick_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:worn_yellow_plaster_on_brick_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:worn_yellow_plaster_on_brick_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:worn_yellow_plaster_on_brick_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:worn_yellow_plaster_on_brick_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:worn_yellow_plaster_on_brick_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:worn_yellow_plaster_on_brick_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:worn_yellow_plaster_on_brick_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:worn_yellow_plaster_on_brick_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:worn_yellow_plaster_on_brick_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:worn_yellow_plaster_on_brick_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:worn_yellow_plaster_on_brick_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:worn_yellow_plaster_on_brick_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:worn_yellow_plaster_on_brick_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:worn_yellow_plaster_on_brick_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:worn_yellow_plaster_on_brick_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:worn_yellow_plaster_on_brick_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:worn_yellow_plaster_on_brick_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:worn_yellow_plaster_on_brick_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:worn_yellow_plaster_on_brick_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:worn_yellow_plaster_on_brick_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:worn_yellow_plaster_on_brick_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:worn_yellow_plaster_on_brick_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:worn_yellow_plaster_on_brick_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:worn_yellow_plaster_on_brick_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:worn_yellow_plaster_on_brick_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:worn_yellow_plaster_on_brick_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:worn_yellow_plaster_on_brick_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:worn_yellow_plaster_on_brick_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:worn_yellow_plaster_on_brick_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:worn_yellow_plaster_on_brick_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:worn_yellow_plaster_on_brick_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:worn_yellow_plaster_on_brick_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:worn_yellow_plaster_on_brick_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:worn_yellow_plaster_on_brick_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:worn_yellow_plaster_on_brick_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:worn_yellow_plaster_on_brick_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:worn_yellow_plaster_on_brick_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:worn_yellow_plaster_on_brick_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:worn_yellow_plaster_on_brick_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:worn_yellow_plaster_on_brick_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:worn_yellow_plaster_on_brick_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:worn_yellow_plaster_on_brick_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:worn_yellow_plaster_on_brick_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:worn_yellow_plaster_on_brick_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:worn_yellow_plaster_on_brick_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:worn_yellow_plaster_on_brick_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:worn_yellow_plaster_on_brick_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:worn_yellow_plaster_on_brick_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:worn_yellow_plaster_on_brick_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:worn_yellow_plaster_on_brick_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:worn_yellow_plaster_on_brick_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:worn_yellow_plaster_on_brick_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:worn_yellow_plaster_on_brick_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:worn_yellow_plaster_on_brick_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:worn_yellow_plaster_on_brick_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:worn_yellow_plaster_on_brick_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:worn_yellow_plaster_on_brick_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:worn_yellow_plaster_on_brick_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:worn_yellow_plaster_on_brick_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:worn_yellow_plaster_on_brick_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:worn_yellow_plaster_on_brick_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:worn_yellow_plaster_on_brick_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:worn_yellow_plaster_on_brick_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:worn_yellow_plaster_on_brick_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:worn_yellow_plaster_on_brick_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:worn_yellow_plaster_on_brick_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:worn_yellow_plaster_on_brick_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:worn_yellow_plaster_on_brick_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:worn_yellow_plaster_on_brick_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:worn_yellow_plaster_on_brick_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:worn_yellow_plaster_on_brick_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:worn_yellow_plaster_on_brick_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:worn_yellow_plaster_on_brick_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:worn_yellow_plaster_on_brick_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:worn_yellow_plaster_on_brick_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:worn_yellow_plaster_on_brick_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:worn_yellow_plaster_on_brick_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:worn_yellow_plaster_on_brick_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:worn_yellow_plaster_on_brick_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:worn_yellow_plaster_on_brick_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:worn_yellow_plaster_on_brick_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:worn_yellow_plaster_on_brick_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:worn_yellow_plaster_on_brick_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:worn_yellow_plaster_on_brick_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:worn_yellow_plaster_on_brick_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:worn_yellow_plaster_on_brick_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:worn_yellow_plaster_pillar[layer=1,waterlogged=true]
conquest:worn_yellow_plaster_pillar[layer=1,waterlogged=false]
conquest:worn_yellow_plaster_pillar[layer=2,waterlogged=true]
conquest:worn_yellow_plaster_pillar[layer=2,waterlogged=false]
conquest:worn_yellow_plaster_pillar[layer=3,waterlogged=true]
conquest:worn_yellow_plaster_pillar[layer=3,waterlogged=false]
conquest:worn_yellow_plaster_quarter_slab[facing=north,layer=1,type=top,waterlogged=true]
conquest:worn_yellow_plaster_quarter_slab[facing=north,layer=1,type=top,waterlogged=false]
conquest:worn_yellow_plaster_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=true]
conquest:worn_yellow_plaster_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=false]
conquest:worn_yellow_plaster_quarter_slab[facing=north,layer=2,type=top,waterlogged=true]
conquest:worn_yellow_plaster_quarter_slab[facing=north,layer=2,type=top,waterlogged=false]
conquest:worn_yellow_plaster_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=true]
conquest:worn_yellow_plaster_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=false]
conquest:worn_yellow_plaster_quarter_slab[facing=north,layer=3,type=top,waterlogged=true]
conquest:worn_yellow_plaster_quarter_slab[facing=north,layer=3,type=top,waterlogged=false]
conquest:worn_yellow_plaster_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=true]
conquest:worn_yellow_plaster_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=false]
conquest:worn_yellow_plaster_quarter_slab[facing=south,layer=1,type=top,waterlogged=true]
conquest:worn_yellow_plaster_quarter_slab[facing=south,layer=1,type=top,waterlogged=false]
conquest:worn_yellow_plaster_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=true]
conquest:worn_yellow_plaster_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=false]
conquest:worn_yellow_plaster_quarter_slab[facing=south,layer=2,type=top,waterlogged=true]
conquest:worn_yellow_plaster_quarter_slab[facing=south,layer=2,type=top,waterlogged=false]
conquest:worn_yellow_plaster_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=true]
conquest:worn_yellow_plaster_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=false]
conquest:worn_yellow_plaster_quarter_slab[facing=south,layer=3,type=top,waterlogged=true]
conquest:worn_yellow_plaster_quarter_slab[facing=south,layer=3,type=top,waterlogged=false]
conquest:worn_yellow_plaster_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=true]
conquest:worn_yellow_plaster_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=false]
conquest:worn_yellow_plaster_quarter_slab[facing=west,layer=1,type=top,waterlogged=true]
conquest:worn_yellow_plaster_quarter_slab[facing=west,layer=1,type=top,waterlogged=false]
conquest:worn_yellow_plaster_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=true]
conquest:worn_yellow_plaster_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=false]
conquest:worn_yellow_plaster_quarter_slab[facing=west,layer=2,type=top,waterlogged=true]
conquest:worn_yellow_plaster_quarter_slab[facing=west,layer=2,type=top,waterlogged=false]
conquest:worn_yellow_plaster_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=true]
conquest:worn_yellow_plaster_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=false]
conquest:worn_yellow_plaster_quarter_slab[facing=west,layer=3,type=top,waterlogged=true]
conquest:worn_yellow_plaster_quarter_slab[facing=west,layer=3,type=top,waterlogged=false]
conquest:worn_yellow_plaster_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=true]
conquest:worn_yellow_plaster_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=false]
conquest:worn_yellow_plaster_quarter_slab[facing=east,layer=1,type=top,waterlogged=true]
conquest:worn_yellow_plaster_quarter_slab[facing=east,layer=1,type=top,waterlogged=false]
conquest:worn_yellow_plaster_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=true]
conquest:worn_yellow_plaster_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=false]
conquest:worn_yellow_plaster_quarter_slab[facing=east,layer=2,type=top,waterlogged=true]
conquest:worn_yellow_plaster_quarter_slab[facing=east,layer=2,type=top,waterlogged=false]
conquest:worn_yellow_plaster_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=true]
conquest:worn_yellow_plaster_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=false]
conquest:worn_yellow_plaster_quarter_slab[facing=east,layer=3,type=top,waterlogged=true]
conquest:worn_yellow_plaster_quarter_slab[facing=east,layer=3,type=top,waterlogged=false]
conquest:worn_yellow_plaster_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=true]
conquest:worn_yellow_plaster_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=false]
conquest:worn_yellow_plaster_slab[layer=1,type=top,waterlogged=true]
conquest:worn_yellow_plaster_slab[layer=1,type=top,waterlogged=false]
conquest:worn_yellow_plaster_slab[layer=1,type=bottom,waterlogged=true]
conquest:worn_yellow_plaster_slab[layer=1,type=bottom,waterlogged=false]
conquest:worn_yellow_plaster_slab[layer=2,type=top,waterlogged=true]
conquest:worn_yellow_plaster_slab[layer=2,type=top,waterlogged=false]
conquest:worn_yellow_plaster_slab[layer=2,type=bottom,waterlogged=true]
conquest:worn_yellow_plaster_slab[layer=2,type=bottom,waterlogged=false]
conquest:worn_yellow_plaster_slab[layer=3,type=top,waterlogged=true]
conquest:worn_yellow_plaster_slab[layer=3,type=top,waterlogged=false]
conquest:worn_yellow_plaster_slab[layer=3,type=bottom,waterlogged=true]
conquest:worn_yellow_plaster_slab[layer=3,type=bottom,waterlogged=false]
conquest:worn_yellow_plaster_slab[layer=4,type=top,waterlogged=true]
conquest:worn_yellow_plaster_slab[layer=4,type=top,waterlogged=false]
conquest:worn_yellow_plaster_slab[layer=4,type=bottom,waterlogged=true]
conquest:worn_yellow_plaster_slab[layer=4,type=bottom,waterlogged=false]
conquest:worn_yellow_plaster_small_arch[direction=northsouth,waterlogged=true]
conquest:worn_yellow_plaster_small_arch[direction=northsouth,waterlogged=false]
conquest:worn_yellow_plaster_small_arch[direction=eastwest,waterlogged=true]
conquest:worn_yellow_plaster_small_arch[direction=eastwest,waterlogged=false]
conquest:worn_yellow_plaster_small_arch_half[facing=north,waterlogged=true]
conquest:worn_yellow_plaster_small_arch_half[facing=north,waterlogged=false]
conquest:worn_yellow_plaster_small_arch_half[facing=south,waterlogged=true]
conquest:worn_yellow_plaster_small_arch_half[facing=south,waterlogged=false]
conquest:worn_yellow_plaster_small_arch_half[facing=west,waterlogged=true]
conquest:worn_yellow_plaster_small_arch_half[facing=west,waterlogged=false]
conquest:worn_yellow_plaster_small_arch_half[facing=east,waterlogged=true]
conquest:worn_yellow_plaster_small_arch_half[facing=east,waterlogged=false]
conquest:worn_yellow_plaster_small_window[down=true,up=true,waterlogged=true]
conquest:worn_yellow_plaster_small_window[down=true,up=true,waterlogged=false]
conquest:worn_yellow_plaster_small_window[down=true,up=false,waterlogged=true]
conquest:worn_yellow_plaster_small_window[down=true,up=false,waterlogged=false]
conquest:worn_yellow_plaster_small_window[down=false,up=true,waterlogged=true]
conquest:worn_yellow_plaster_small_window[down=false,up=true,waterlogged=false]
conquest:worn_yellow_plaster_small_window[down=false,up=false,waterlogged=true]
conquest:worn_yellow_plaster_small_window[down=false,up=false,waterlogged=false]
conquest:worn_yellow_plaster_small_window_half[down=true,facing=north,up=true,waterlogged=true]
conquest:worn_yellow_plaster_small_window_half[down=true,facing=north,up=true,waterlogged=false]
conquest:worn_yellow_plaster_small_window_half[down=true,facing=north,up=false,waterlogged=true]
conquest:worn_yellow_plaster_small_window_half[down=true,facing=north,up=false,waterlogged=false]
conquest:worn_yellow_plaster_small_window_half[down=true,facing=south,up=true,waterlogged=true]
conquest:worn_yellow_plaster_small_window_half[down=true,facing=south,up=true,waterlogged=false]
conquest:worn_yellow_plaster_small_window_half[down=true,facing=south,up=false,waterlogged=true]
conquest:worn_yellow_plaster_small_window_half[down=true,facing=south,up=false,waterlogged=false]
conquest:worn_yellow_plaster_small_window_half[down=true,facing=west,up=true,waterlogged=true]
conquest:worn_yellow_plaster_small_window_half[down=true,facing=west,up=true,waterlogged=false]
conquest:worn_yellow_plaster_small_window_half[down=true,facing=west,up=false,waterlogged=true]
conquest:worn_yellow_plaster_small_window_half[down=true,facing=west,up=false,waterlogged=false]
conquest:worn_yellow_plaster_small_window_half[down=true,facing=east,up=true,waterlogged=true]
conquest:worn_yellow_plaster_small_window_half[down=true,facing=east,up=true,waterlogged=false]
conquest:worn_yellow_plaster_small_window_half[down=true,facing=east,up=false,waterlogged=true]
conquest:worn_yellow_plaster_small_window_half[down=true,facing=east,up=false,waterlogged=false]
conquest:worn_yellow_plaster_small_window_half[down=false,facing=north,up=true,waterlogged=true]
conquest:worn_yellow_plaster_small_window_half[down=false,facing=north,up=true,waterlogged=false]
conquest:worn_yellow_plaster_small_window_half[down=false,facing=north,up=false,waterlogged=true]
conquest:worn_yellow_plaster_small_window_half[down=false,facing=north,up=false,waterlogged=false]
conquest:worn_yellow_plaster_small_window_half[down=false,facing=south,up=true,waterlogged=true]
conquest:worn_yellow_plaster_small_window_half[down=false,facing=south,up=true,waterlogged=false]
conquest:worn_yellow_plaster_small_window_half[down=false,facing=south,up=false,waterlogged=true]
conquest:worn_yellow_plaster_small_window_half[down=false,facing=south,up=false,waterlogged=false]
conquest:worn_yellow_plaster_small_window_half[down=false,facing=west,up=true,waterlogged=true]
conquest:worn_yellow_plaster_small_window_half[down=false,facing=west,up=true,waterlogged=false]
conquest:worn_yellow_plaster_small_window_half[down=false,facing=west,up=false,waterlogged=true]
conquest:worn_yellow_plaster_small_window_half[down=false,facing=west,up=false,waterlogged=false]
conquest:worn_yellow_plaster_small_window_half[down=false,facing=east,up=true,waterlogged=true]
conquest:worn_yellow_plaster_small_window_half[down=false,facing=east,up=true,waterlogged=false]
conquest:worn_yellow_plaster_small_window_half[down=false,facing=east,up=false,waterlogged=true]
conquest:worn_yellow_plaster_small_window_half[down=false,facing=east,up=false,waterlogged=false]
conquest:worn_yellow_plaster_sphere[type=egg,waterlogged=true]
conquest:worn_yellow_plaster_sphere[type=egg,waterlogged=false]
conquest:worn_yellow_plaster_sphere[type=small,waterlogged=true]
conquest:worn_yellow_plaster_sphere[type=small,waterlogged=false]
conquest:worn_yellow_plaster_sphere[type=large,waterlogged=true]
conquest:worn_yellow_plaster_sphere[type=large,waterlogged=false]
conquest:worn_yellow_plaster_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:worn_yellow_plaster_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:worn_yellow_plaster_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:worn_yellow_plaster_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:worn_yellow_plaster_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:worn_yellow_plaster_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:worn_yellow_plaster_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:worn_yellow_plaster_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:worn_yellow_plaster_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:worn_yellow_plaster_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:worn_yellow_plaster_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:worn_yellow_plaster_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:worn_yellow_plaster_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:worn_yellow_plaster_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:worn_yellow_plaster_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:worn_yellow_plaster_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:worn_yellow_plaster_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:worn_yellow_plaster_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:worn_yellow_plaster_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:worn_yellow_plaster_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:worn_yellow_plaster_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:worn_yellow_plaster_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:worn_yellow_plaster_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:worn_yellow_plaster_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:worn_yellow_plaster_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:worn_yellow_plaster_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:worn_yellow_plaster_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:worn_yellow_plaster_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:worn_yellow_plaster_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:worn_yellow_plaster_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:worn_yellow_plaster_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:worn_yellow_plaster_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:worn_yellow_plaster_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:worn_yellow_plaster_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:worn_yellow_plaster_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:worn_yellow_plaster_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:worn_yellow_plaster_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:worn_yellow_plaster_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:worn_yellow_plaster_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:worn_yellow_plaster_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:worn_yellow_plaster_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:worn_yellow_plaster_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:worn_yellow_plaster_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:worn_yellow_plaster_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:worn_yellow_plaster_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:worn_yellow_plaster_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:worn_yellow_plaster_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:worn_yellow_plaster_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:worn_yellow_plaster_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:worn_yellow_plaster_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:worn_yellow_plaster_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:worn_yellow_plaster_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:worn_yellow_plaster_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:worn_yellow_plaster_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:worn_yellow_plaster_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:worn_yellow_plaster_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:worn_yellow_plaster_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:worn_yellow_plaster_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:worn_yellow_plaster_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:worn_yellow_plaster_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:worn_yellow_plaster_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:worn_yellow_plaster_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:worn_yellow_plaster_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:worn_yellow_plaster_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:worn_yellow_plaster_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:worn_yellow_plaster_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:worn_yellow_plaster_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:worn_yellow_plaster_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:worn_yellow_plaster_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:worn_yellow_plaster_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:worn_yellow_plaster_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:worn_yellow_plaster_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:worn_yellow_plaster_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:worn_yellow_plaster_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:worn_yellow_plaster_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:worn_yellow_plaster_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:worn_yellow_plaster_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:worn_yellow_plaster_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:worn_yellow_plaster_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:worn_yellow_plaster_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:worn_yellow_plaster_two_meter_arch[facing=north,type=top]
conquest:worn_yellow_plaster_two_meter_arch[facing=north,type=bottom]
conquest:worn_yellow_plaster_two_meter_arch[facing=south,type=top]
conquest:worn_yellow_plaster_two_meter_arch[facing=south,type=bottom]
conquest:worn_yellow_plaster_two_meter_arch[facing=west,type=top]
conquest:worn_yellow_plaster_two_meter_arch[facing=west,type=bottom]
conquest:worn_yellow_plaster_two_meter_arch[facing=east,type=top]
conquest:worn_yellow_plaster_two_meter_arch[facing=east,type=bottom]
conquest:worn_yellow_plaster_two_meter_arch_half[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:worn_yellow_plaster_two_meter_arch_half[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:worn_yellow_plaster_two_meter_arch_half[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:worn_yellow_plaster_two_meter_arch_half[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:worn_yellow_plaster_two_meter_arch_half[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:worn_yellow_plaster_two_meter_arch_half[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:worn_yellow_plaster_two_meter_arch_half[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:worn_yellow_plaster_two_meter_arch_half[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:worn_yellow_plaster_two_meter_arch_half[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:worn_yellow_plaster_two_meter_arch_half[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:worn_yellow_plaster_two_meter_arch_half[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:worn_yellow_plaster_two_meter_arch_half[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:worn_yellow_plaster_two_meter_arch_half[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:worn_yellow_plaster_two_meter_arch_half[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:worn_yellow_plaster_two_meter_arch_half[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:worn_yellow_plaster_two_meter_arch_half[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:worn_yellow_plaster_two_meter_arch_half[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:worn_yellow_plaster_two_meter_arch_half[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:worn_yellow_plaster_two_meter_arch_half[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:worn_yellow_plaster_two_meter_arch_half[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:worn_yellow_plaster_two_meter_arch_half[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:worn_yellow_plaster_two_meter_arch_half[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:worn_yellow_plaster_two_meter_arch_half[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:worn_yellow_plaster_two_meter_arch_half[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:worn_yellow_plaster_two_meter_arch_half[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:worn_yellow_plaster_two_meter_arch_half[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:worn_yellow_plaster_two_meter_arch_half[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:worn_yellow_plaster_two_meter_arch_half[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:worn_yellow_plaster_two_meter_arch_half[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:worn_yellow_plaster_two_meter_arch_half[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:worn_yellow_plaster_two_meter_arch_half[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:worn_yellow_plaster_two_meter_arch_half[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:worn_yellow_plaster_two_meter_arch_half[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:worn_yellow_plaster_two_meter_arch_half[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:worn_yellow_plaster_two_meter_arch_half[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:worn_yellow_plaster_two_meter_arch_half[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:worn_yellow_plaster_two_meter_arch_half[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:worn_yellow_plaster_two_meter_arch_half[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:worn_yellow_plaster_two_meter_arch_half[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:worn_yellow_plaster_two_meter_arch_half[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:worn_yellow_plaster_two_meter_arch_half[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:worn_yellow_plaster_two_meter_arch_half[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:worn_yellow_plaster_two_meter_arch_half[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:worn_yellow_plaster_two_meter_arch_half[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:worn_yellow_plaster_two_meter_arch_half[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:worn_yellow_plaster_two_meter_arch_half[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:worn_yellow_plaster_two_meter_arch_half[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:worn_yellow_plaster_two_meter_arch_half[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:worn_yellow_plaster_two_meter_arch_half[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:worn_yellow_plaster_two_meter_arch_half[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:worn_yellow_plaster_two_meter_arch_half[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:worn_yellow_plaster_two_meter_arch_half[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:worn_yellow_plaster_two_meter_arch_half[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:worn_yellow_plaster_two_meter_arch_half[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:worn_yellow_plaster_two_meter_arch_half[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:worn_yellow_plaster_two_meter_arch_half[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:worn_yellow_plaster_two_meter_arch_half[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:worn_yellow_plaster_two_meter_arch_half[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:worn_yellow_plaster_two_meter_arch_half[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:worn_yellow_plaster_two_meter_arch_half[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:worn_yellow_plaster_two_meter_arch_half[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:worn_yellow_plaster_two_meter_arch_half[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:worn_yellow_plaster_two_meter_arch_half[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:worn_yellow_plaster_two_meter_arch_half[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:worn_yellow_plaster_vertical_corner[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:worn_yellow_plaster_vertical_corner[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:worn_yellow_plaster_vertical_corner[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:worn_yellow_plaster_vertical_corner[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:worn_yellow_plaster_vertical_corner[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:worn_yellow_plaster_vertical_corner[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:worn_yellow_plaster_vertical_corner[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:worn_yellow_plaster_vertical_corner[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:worn_yellow_plaster_vertical_corner[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:worn_yellow_plaster_vertical_corner[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:worn_yellow_plaster_vertical_corner[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:worn_yellow_plaster_vertical_corner[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:worn_yellow_plaster_vertical_corner[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:worn_yellow_plaster_vertical_corner[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:worn_yellow_plaster_vertical_corner[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:worn_yellow_plaster_vertical_corner[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:worn_yellow_plaster_vertical_corner[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:worn_yellow_plaster_vertical_corner[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:worn_yellow_plaster_vertical_corner[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:worn_yellow_plaster_vertical_corner[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:worn_yellow_plaster_vertical_corner[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:worn_yellow_plaster_vertical_corner[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:worn_yellow_plaster_vertical_corner[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:worn_yellow_plaster_vertical_corner[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:worn_yellow_plaster_vertical_corner[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:worn_yellow_plaster_vertical_corner[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:worn_yellow_plaster_vertical_corner[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:worn_yellow_plaster_vertical_corner[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:worn_yellow_plaster_vertical_corner[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:worn_yellow_plaster_vertical_corner[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:worn_yellow_plaster_vertical_corner[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:worn_yellow_plaster_vertical_corner[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:worn_yellow_plaster_vertical_corner[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:worn_yellow_plaster_vertical_corner[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:worn_yellow_plaster_vertical_corner[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:worn_yellow_plaster_vertical_corner[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:worn_yellow_plaster_vertical_corner[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:worn_yellow_plaster_vertical_corner[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:worn_yellow_plaster_vertical_corner[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:worn_yellow_plaster_vertical_corner[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:worn_yellow_plaster_vertical_corner[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:worn_yellow_plaster_vertical_corner[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:worn_yellow_plaster_vertical_corner[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:worn_yellow_plaster_vertical_corner[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:worn_yellow_plaster_vertical_corner[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:worn_yellow_plaster_vertical_corner[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:worn_yellow_plaster_vertical_corner[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:worn_yellow_plaster_vertical_corner[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:worn_yellow_plaster_vertical_corner[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:worn_yellow_plaster_vertical_corner[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:worn_yellow_plaster_vertical_corner[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:worn_yellow_plaster_vertical_corner[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:worn_yellow_plaster_vertical_corner[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:worn_yellow_plaster_vertical_corner[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:worn_yellow_plaster_vertical_corner[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:worn_yellow_plaster_vertical_corner[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:worn_yellow_plaster_vertical_corner[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:worn_yellow_plaster_vertical_corner[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:worn_yellow_plaster_vertical_corner[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:worn_yellow_plaster_vertical_corner[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:worn_yellow_plaster_vertical_corner[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:worn_yellow_plaster_vertical_corner[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:worn_yellow_plaster_vertical_corner[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:worn_yellow_plaster_vertical_corner[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:worn_yellow_plaster_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:worn_yellow_plaster_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:worn_yellow_plaster_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:worn_yellow_plaster_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:worn_yellow_plaster_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:worn_yellow_plaster_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:worn_yellow_plaster_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:worn_yellow_plaster_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:worn_yellow_plaster_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:worn_yellow_plaster_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:worn_yellow_plaster_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:worn_yellow_plaster_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:worn_yellow_plaster_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:worn_yellow_plaster_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:worn_yellow_plaster_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:worn_yellow_plaster_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:worn_yellow_plaster_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:worn_yellow_plaster_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:worn_yellow_plaster_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:worn_yellow_plaster_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:worn_yellow_plaster_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:worn_yellow_plaster_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:worn_yellow_plaster_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:worn_yellow_plaster_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:worn_yellow_plaster_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:worn_yellow_plaster_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:worn_yellow_plaster_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:worn_yellow_plaster_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:worn_yellow_plaster_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:worn_yellow_plaster_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:worn_yellow_plaster_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:worn_yellow_plaster_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:worn_yellow_plaster_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:worn_yellow_plaster_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:worn_yellow_plaster_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:worn_yellow_plaster_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:worn_yellow_plaster_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:worn_yellow_plaster_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:worn_yellow_plaster_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:worn_yellow_plaster_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:worn_yellow_plaster_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:worn_yellow_plaster_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:worn_yellow_plaster_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:worn_yellow_plaster_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:worn_yellow_plaster_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:worn_yellow_plaster_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:worn_yellow_plaster_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:worn_yellow_plaster_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:worn_yellow_plaster_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:worn_yellow_plaster_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:worn_yellow_plaster_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:worn_yellow_plaster_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:worn_yellow_plaster_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:worn_yellow_plaster_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:worn_yellow_plaster_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:worn_yellow_plaster_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:worn_yellow_plaster_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:worn_yellow_plaster_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:worn_yellow_plaster_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:worn_yellow_plaster_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:worn_yellow_plaster_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:worn_yellow_plaster_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:worn_yellow_plaster_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:worn_yellow_plaster_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:worn_yellow_plaster_vertical_quarter[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:worn_yellow_plaster_vertical_quarter[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:worn_yellow_plaster_vertical_quarter[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:worn_yellow_plaster_vertical_quarter[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:worn_yellow_plaster_vertical_quarter[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:worn_yellow_plaster_vertical_quarter[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:worn_yellow_plaster_vertical_quarter[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:worn_yellow_plaster_vertical_quarter[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:worn_yellow_plaster_vertical_quarter[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:worn_yellow_plaster_vertical_quarter[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:worn_yellow_plaster_vertical_quarter[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:worn_yellow_plaster_vertical_quarter[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:worn_yellow_plaster_vertical_quarter[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:worn_yellow_plaster_vertical_quarter[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:worn_yellow_plaster_vertical_quarter[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:worn_yellow_plaster_vertical_quarter[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:worn_yellow_plaster_vertical_quarter[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:worn_yellow_plaster_vertical_quarter[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:worn_yellow_plaster_vertical_quarter[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:worn_yellow_plaster_vertical_quarter[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:worn_yellow_plaster_vertical_quarter[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:worn_yellow_plaster_vertical_quarter[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:worn_yellow_plaster_vertical_quarter[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:worn_yellow_plaster_vertical_quarter[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:worn_yellow_plaster_vertical_quarter[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:worn_yellow_plaster_vertical_quarter[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:worn_yellow_plaster_vertical_quarter[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:worn_yellow_plaster_vertical_quarter[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:worn_yellow_plaster_vertical_quarter[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:worn_yellow_plaster_vertical_quarter[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:worn_yellow_plaster_vertical_quarter[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:worn_yellow_plaster_vertical_quarter[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:worn_yellow_plaster_vertical_quarter[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:worn_yellow_plaster_vertical_quarter[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:worn_yellow_plaster_vertical_quarter[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:worn_yellow_plaster_vertical_quarter[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:worn_yellow_plaster_vertical_quarter[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:worn_yellow_plaster_vertical_quarter[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:worn_yellow_plaster_vertical_quarter[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:worn_yellow_plaster_vertical_quarter[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:worn_yellow_plaster_vertical_quarter[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:worn_yellow_plaster_vertical_quarter[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:worn_yellow_plaster_vertical_quarter[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:worn_yellow_plaster_vertical_quarter[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:worn_yellow_plaster_vertical_quarter[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:worn_yellow_plaster_vertical_quarter[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:worn_yellow_plaster_vertical_quarter[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:worn_yellow_plaster_vertical_quarter[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:worn_yellow_plaster_vertical_quarter[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:worn_yellow_plaster_vertical_quarter[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:worn_yellow_plaster_vertical_quarter[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:worn_yellow_plaster_vertical_quarter[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:worn_yellow_plaster_vertical_quarter[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:worn_yellow_plaster_vertical_quarter[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:worn_yellow_plaster_vertical_quarter[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:worn_yellow_plaster_vertical_quarter[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:worn_yellow_plaster_vertical_quarter[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:worn_yellow_plaster_vertical_quarter[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:worn_yellow_plaster_vertical_quarter[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:worn_yellow_plaster_vertical_quarter[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:worn_yellow_plaster_vertical_quarter[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:worn_yellow_plaster_vertical_quarter[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:worn_yellow_plaster_vertical_quarter[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:worn_yellow_plaster_vertical_quarter[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:worn_yellow_plaster_vertical_slab[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:worn_yellow_plaster_vertical_slab[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:worn_yellow_plaster_vertical_slab[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:worn_yellow_plaster_vertical_slab[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:worn_yellow_plaster_vertical_slab[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:worn_yellow_plaster_vertical_slab[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:worn_yellow_plaster_vertical_slab[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:worn_yellow_plaster_vertical_slab[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:worn_yellow_plaster_vertical_slab[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:worn_yellow_plaster_vertical_slab[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:worn_yellow_plaster_vertical_slab[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:worn_yellow_plaster_vertical_slab[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:worn_yellow_plaster_vertical_slab[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:worn_yellow_plaster_vertical_slab[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:worn_yellow_plaster_vertical_slab[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:worn_yellow_plaster_vertical_slab[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:worn_yellow_plaster_vertical_slab[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:worn_yellow_plaster_vertical_slab[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:worn_yellow_plaster_vertical_slab[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:worn_yellow_plaster_vertical_slab[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:worn_yellow_plaster_vertical_slab[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:worn_yellow_plaster_vertical_slab[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:worn_yellow_plaster_vertical_slab[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:worn_yellow_plaster_vertical_slab[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:worn_yellow_plaster_vertical_slab[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:worn_yellow_plaster_vertical_slab[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:worn_yellow_plaster_vertical_slab[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:worn_yellow_plaster_vertical_slab[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:worn_yellow_plaster_vertical_slab[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:worn_yellow_plaster_vertical_slab[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:worn_yellow_plaster_vertical_slab[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:worn_yellow_plaster_vertical_slab[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:worn_yellow_plaster_vertical_slab[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:worn_yellow_plaster_vertical_slab[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:worn_yellow_plaster_vertical_slab[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:worn_yellow_plaster_vertical_slab[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:worn_yellow_plaster_vertical_slab[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:worn_yellow_plaster_vertical_slab[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:worn_yellow_plaster_vertical_slab[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:worn_yellow_plaster_vertical_slab[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:worn_yellow_plaster_vertical_slab[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:worn_yellow_plaster_vertical_slab[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:worn_yellow_plaster_vertical_slab[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:worn_yellow_plaster_vertical_slab[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:worn_yellow_plaster_vertical_slab[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:worn_yellow_plaster_vertical_slab[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:worn_yellow_plaster_vertical_slab[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:worn_yellow_plaster_vertical_slab[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:worn_yellow_plaster_vertical_slab[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:worn_yellow_plaster_vertical_slab[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:worn_yellow_plaster_vertical_slab[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:worn_yellow_plaster_vertical_slab[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:worn_yellow_plaster_vertical_slab[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:worn_yellow_plaster_vertical_slab[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:worn_yellow_plaster_vertical_slab[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:worn_yellow_plaster_vertical_slab[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:worn_yellow_plaster_vertical_slab[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:worn_yellow_plaster_vertical_slab[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:worn_yellow_plaster_vertical_slab[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:worn_yellow_plaster_vertical_slab[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:worn_yellow_plaster_vertical_slab[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:worn_yellow_plaster_vertical_slab[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:worn_yellow_plaster_vertical_slab[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:worn_yellow_plaster_vertical_slab[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:worn_yellow_plaster_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:worn_yellow_plaster_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:worn_yellow_plaster_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:worn_yellow_plaster_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:worn_yellow_plaster_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:worn_yellow_plaster_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:worn_yellow_plaster_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:worn_yellow_plaster_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:worn_yellow_plaster_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:worn_yellow_plaster_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:worn_yellow_plaster_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:worn_yellow_plaster_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:worn_yellow_plaster_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:worn_yellow_plaster_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:worn_yellow_plaster_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:worn_yellow_plaster_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:worn_yellow_plaster_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:worn_yellow_plaster_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:worn_yellow_plaster_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:worn_yellow_plaster_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:worn_yellow_plaster_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:worn_yellow_plaster_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:worn_yellow_plaster_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:worn_yellow_plaster_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:worn_yellow_plaster_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:worn_yellow_plaster_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:worn_yellow_plaster_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:worn_yellow_plaster_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:worn_yellow_plaster_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:worn_yellow_plaster_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:worn_yellow_plaster_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:worn_yellow_plaster_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:worn_yellow_plaster_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:worn_yellow_plaster_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:worn_yellow_plaster_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:worn_yellow_plaster_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:worn_yellow_plaster_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:worn_yellow_plaster_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:worn_yellow_plaster_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:worn_yellow_plaster_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:worn_yellow_plaster_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:worn_yellow_plaster_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:worn_yellow_plaster_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:worn_yellow_plaster_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:worn_yellow_plaster_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:worn_yellow_plaster_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:worn_yellow_plaster_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:worn_yellow_plaster_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:worn_yellow_plaster_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:worn_yellow_plaster_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:worn_yellow_plaster_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:worn_yellow_plaster_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:worn_yellow_plaster_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:worn_yellow_plaster_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:worn_yellow_plaster_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:worn_yellow_plaster_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:worn_yellow_plaster_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:worn_yellow_plaster_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:worn_yellow_plaster_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:worn_yellow_plaster_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:worn_yellow_plaster_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:worn_yellow_plaster_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:worn_yellow_plaster_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:worn_yellow_plaster_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:worn_yellow_plaster_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:worn_yellow_plaster_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:worn_yellow_plaster_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:worn_yellow_plaster_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:worn_yellow_plaster_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:worn_yellow_plaster_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:worn_yellow_plaster_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:worn_yellow_plaster_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:worn_yellow_plaster_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:worn_yellow_plaster_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:worn_yellow_plaster_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:worn_yellow_plaster_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:worn_yellow_plaster_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:worn_yellow_plaster_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:worn_yellow_plaster_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:worn_yellow_plaster_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:worn_yellow_plaster_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:worn_yellow_plaster_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:worn_yellow_plaster_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:worn_yellow_plaster_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:worn_yellow_plaster_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:worn_yellow_plaster_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:worn_yellow_plaster_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:worn_yellow_plaster_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:worn_yellow_plaster_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:worn_yellow_plaster_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:worn_yellow_plaster_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:worn_yellow_plaster_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:worn_yellow_plaster_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:worn_yellow_plaster_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:worn_yellow_plaster_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:worn_yellow_plaster_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:worn_yellow_plaster_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:worn_yellow_plaster_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:worn_yellow_plaster_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:worn_yellow_plaster_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:worn_yellow_plaster_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:worn_yellow_plaster_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:worn_yellow_plaster_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:worn_yellow_plaster_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:worn_yellow_plaster_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:worn_yellow_plaster_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:worn_yellow_plaster_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:worn_yellow_plaster_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:worn_yellow_plaster_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:worn_yellow_plaster_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:worn_yellow_plaster_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:worn_yellow_plaster_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:worn_yellow_plaster_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:worn_yellow_plaster_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:worn_yellow_plaster_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:worn_yellow_plaster_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:worn_yellow_plaster_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:worn_yellow_plaster_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:worn_yellow_plaster_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:worn_yellow_plaster_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:worn_yellow_plaster_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:worn_yellow_plaster_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:worn_yellow_plaster_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:worn_yellow_plaster_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:worn_yellow_plaster_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:worn_yellow_plaster_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:worn_yellow_plaster_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:worn_yellow_plaster_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:worn_yellow_plaster_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:worn_yellow_plaster_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:worn_yellow_plaster_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:worn_yellow_plaster_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:worn_yellow_plaster_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:worn_yellow_plaster_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:worn_yellow_plaster_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:worn_yellow_plaster_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:worn_yellow_plaster_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:worn_yellow_plaster_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:worn_yellow_plaster_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:worn_yellow_plaster_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:worn_yellow_plaster_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:worn_yellow_plaster_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:worn_yellow_plaster_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:worn_yellow_plaster_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:worn_yellow_plaster_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:worn_yellow_plaster_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:worn_yellow_plaster_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:worn_yellow_plaster_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:worn_yellow_plaster_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:worn_yellow_plaster_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:worn_yellow_plaster_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:worn_yellow_plaster_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:worn_yellow_plaster_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:worn_yellow_plaster_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:worn_yellow_plaster_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:worn_yellow_plaster_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:worn_yellow_plaster_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:worn_yellow_plaster_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:worn_yellow_plaster_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:worn_yellow_plaster_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:worn_yellow_plaster_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:worn_yellow_plaster_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:worn_yellow_plaster_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:worn_yellow_plaster_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:worn_yellow_plaster_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:worn_yellow_plaster_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:worn_yellow_plaster_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:worn_yellow_plaster_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:worn_yellow_plaster_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:worn_yellow_plaster_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:worn_yellow_plaster_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:worn_yellow_plaster_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:worn_yellow_plaster_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:worn_yellow_plaster_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:worn_yellow_plaster_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:worn_yellow_plaster_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:worn_yellow_plaster_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:worn_yellow_plaster_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:worn_yellow_plaster_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:worn_yellow_plaster_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:worn_yellow_plaster_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:worn_yellow_plaster_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:worn_yellow_plaster_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:worn_yellow_plaster_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:worn_yellow_plaster_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:worn_yellow_plaster_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:worn_yellow_plaster_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:worn_yellow_plaster_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:worn_yellow_plaster_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:worn_yellow_plaster_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:worn_yellow_plaster_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:worn_yellow_plaster_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:worn_yellow_plaster_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:worn_yellow_plaster_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:worn_yellow_plaster_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:worn_yellow_plaster_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:worn_yellow_plaster_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:worn_yellow_plaster_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:worn_yellow_plaster_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:worn_yellow_plaster_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:worn_yellow_plaster_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:worn_yellow_plaster_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:worn_yellow_plaster_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:worn_yellow_plaster_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:worn_yellow_plaster_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:worn_yellow_plaster_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:worn_yellow_plaster_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:worn_yellow_plaster_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:worn_yellow_plaster_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:worn_yellow_plaster_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:worn_yellow_plaster_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:worn_yellow_plaster_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:worn_yellow_plaster_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:worn_yellow_plaster_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:worn_yellow_plaster_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:worn_yellow_plaster_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:worn_yellow_plaster_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:worn_yellow_plaster_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:worn_yellow_plaster_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:worn_yellow_plaster_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:worn_yellow_plaster_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:worn_yellow_plaster_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:worn_yellow_plaster_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:worn_yellow_plaster_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:worn_yellow_plaster_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:worn_yellow_plaster_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:worn_yellow_plaster_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:worn_yellow_plaster_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:worn_yellow_plaster_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:worn_yellow_plaster_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:worn_yellow_plaster_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:worn_yellow_plaster_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:worn_yellow_plaster_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:worn_yellow_plaster_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:worn_yellow_plaster_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:worn_yellow_plaster_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:worn_yellow_plaster_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:worn_yellow_plaster_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:worn_yellow_plaster_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:worn_yellow_plaster_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:worn_yellow_plaster_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:worn_yellow_plaster_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:worn_yellow_plaster_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:worn_yellow_plaster_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:worn_yellow_plaster_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:worn_yellow_plaster_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:worn_yellow_plaster_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:worn_yellow_plaster_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:worn_yellow_plaster_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:worn_yellow_plaster_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:worn_yellow_plaster_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:worn_yellow_plaster_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:worn_yellow_plaster_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:worn_yellow_plaster_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:worn_yellow_plaster_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:worn_yellow_plaster_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:worn_yellow_plaster_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:worn_yellow_plaster_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:worn_yellow_plaster_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:worn_yellow_plaster_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:worn_yellow_plaster_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:worn_yellow_plaster_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:worn_yellow_plaster_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:worn_yellow_plaster_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:worn_yellow_plaster_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:worn_yellow_plaster_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:worn_yellow_plaster_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:worn_yellow_plaster_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:worn_yellow_plaster_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:worn_yellow_plaster_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:worn_yellow_plaster_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:worn_yellow_plaster_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:worn_yellow_plaster_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:worn_yellow_plaster_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:worn_yellow_plaster_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:worn_yellow_plaster_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:worn_yellow_plaster_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:worn_yellow_plaster_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:worn_yellow_plaster_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:worn_yellow_plaster_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:worn_yellow_plaster_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:worn_yellow_plaster_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:worn_yellow_plaster_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:worn_yellow_plaster_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:worn_yellow_plaster_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:worn_yellow_plaster_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:worn_yellow_plaster_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:worn_yellow_plaster_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:worn_yellow_plaster_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:worn_yellow_plaster_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:worn_yellow_plaster_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:worn_yellow_plaster_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:worn_yellow_plaster_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:worn_yellow_plaster_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:worn_yellow_plaster_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:worn_yellow_plaster_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:worn_yellow_plaster_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:worn_yellow_plaster_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:worn_yellow_plaster_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:worn_yellow_plaster_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:worn_yellow_plaster_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:worn_yellow_plaster_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:worn_yellow_plaster_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:worn_yellow_plaster_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:worn_yellow_plaster_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:worn_yellow_plaster_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:worn_yellow_plaster_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:worn_yellow_plaster_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:worn_yellow_plaster_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:worn_yellow_plaster_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:worn_yellow_plaster_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:worn_yellow_plaster_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:worn_yellow_plaster_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:worn_yellow_plaster_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:worn_yellow_plaster_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:worn_yellow_plaster_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:worn_yellow_plaster_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:worn_yellow_plaster_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:worn_yellow_plaster_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:worn_yellow_plaster_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:worn_yellow_plaster_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:worn_yellow_plaster_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:worn_yellow_plaster_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:worn_yellow_plaster_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:woven_granite_design
conquest:woven_granite_design_corner_slab[facing=north,type=top,waterlogged=true]
conquest:woven_granite_design_corner_slab[facing=north,type=top,waterlogged=false]
conquest:woven_granite_design_corner_slab[facing=north,type=bottom,waterlogged=true]
conquest:woven_granite_design_corner_slab[facing=north,type=bottom,waterlogged=false]
conquest:woven_granite_design_corner_slab[facing=south,type=top,waterlogged=true]
conquest:woven_granite_design_corner_slab[facing=south,type=top,waterlogged=false]
conquest:woven_granite_design_corner_slab[facing=south,type=bottom,waterlogged=true]
conquest:woven_granite_design_corner_slab[facing=south,type=bottom,waterlogged=false]
conquest:woven_granite_design_corner_slab[facing=west,type=top,waterlogged=true]
conquest:woven_granite_design_corner_slab[facing=west,type=top,waterlogged=false]
conquest:woven_granite_design_corner_slab[facing=west,type=bottom,waterlogged=true]
conquest:woven_granite_design_corner_slab[facing=west,type=bottom,waterlogged=false]
conquest:woven_granite_design_corner_slab[facing=east,type=top,waterlogged=true]
conquest:woven_granite_design_corner_slab[facing=east,type=top,waterlogged=false]
conquest:woven_granite_design_corner_slab[facing=east,type=bottom,waterlogged=true]
conquest:woven_granite_design_corner_slab[facing=east,type=bottom,waterlogged=false]
conquest:woven_granite_design_eighth_slab[facing=north,type=top,waterlogged=true]
conquest:woven_granite_design_eighth_slab[facing=north,type=top,waterlogged=false]
conquest:woven_granite_design_eighth_slab[facing=north,type=bottom,waterlogged=true]
conquest:woven_granite_design_eighth_slab[facing=north,type=bottom,waterlogged=false]
conquest:woven_granite_design_eighth_slab[facing=south,type=top,waterlogged=true]
conquest:woven_granite_design_eighth_slab[facing=south,type=top,waterlogged=false]
conquest:woven_granite_design_eighth_slab[facing=south,type=bottom,waterlogged=true]
conquest:woven_granite_design_eighth_slab[facing=south,type=bottom,waterlogged=false]
conquest:woven_granite_design_eighth_slab[facing=west,type=top,waterlogged=true]
conquest:woven_granite_design_eighth_slab[facing=west,type=top,waterlogged=false]
conquest:woven_granite_design_eighth_slab[facing=west,type=bottom,waterlogged=true]
conquest:woven_granite_design_eighth_slab[facing=west,type=bottom,waterlogged=false]
conquest:woven_granite_design_eighth_slab[facing=east,type=top,waterlogged=true]
conquest:woven_granite_design_eighth_slab[facing=east,type=top,waterlogged=false]
conquest:woven_granite_design_eighth_slab[facing=east,type=bottom,waterlogged=true]
conquest:woven_granite_design_eighth_slab[facing=east,type=bottom,waterlogged=false]
conquest:woven_granite_design_quarter_slab[facing=north,layer=1,type=top,waterlogged=true]
conquest:woven_granite_design_quarter_slab[facing=north,layer=1,type=top,waterlogged=false]
conquest:woven_granite_design_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=true]
conquest:woven_granite_design_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=false]
conquest:woven_granite_design_quarter_slab[facing=north,layer=2,type=top,waterlogged=true]
conquest:woven_granite_design_quarter_slab[facing=north,layer=2,type=top,waterlogged=false]
conquest:woven_granite_design_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=true]
conquest:woven_granite_design_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=false]
conquest:woven_granite_design_quarter_slab[facing=north,layer=3,type=top,waterlogged=true]
conquest:woven_granite_design_quarter_slab[facing=north,layer=3,type=top,waterlogged=false]
conquest:woven_granite_design_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=true]
conquest:woven_granite_design_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=false]
conquest:woven_granite_design_quarter_slab[facing=south,layer=1,type=top,waterlogged=true]
conquest:woven_granite_design_quarter_slab[facing=south,layer=1,type=top,waterlogged=false]
conquest:woven_granite_design_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=true]
conquest:woven_granite_design_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=false]
conquest:woven_granite_design_quarter_slab[facing=south,layer=2,type=top,waterlogged=true]
conquest:woven_granite_design_quarter_slab[facing=south,layer=2,type=top,waterlogged=false]
conquest:woven_granite_design_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=true]
conquest:woven_granite_design_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=false]
conquest:woven_granite_design_quarter_slab[facing=south,layer=3,type=top,waterlogged=true]
conquest:woven_granite_design_quarter_slab[facing=south,layer=3,type=top,waterlogged=false]
conquest:woven_granite_design_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=true]
conquest:woven_granite_design_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=false]
conquest:woven_granite_design_quarter_slab[facing=west,layer=1,type=top,waterlogged=true]
conquest:woven_granite_design_quarter_slab[facing=west,layer=1,type=top,waterlogged=false]
conquest:woven_granite_design_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=true]
conquest:woven_granite_design_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=false]
conquest:woven_granite_design_quarter_slab[facing=west,layer=2,type=top,waterlogged=true]
conquest:woven_granite_design_quarter_slab[facing=west,layer=2,type=top,waterlogged=false]
conquest:woven_granite_design_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=true]
conquest:woven_granite_design_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=false]
conquest:woven_granite_design_quarter_slab[facing=west,layer=3,type=top,waterlogged=true]
conquest:woven_granite_design_quarter_slab[facing=west,layer=3,type=top,waterlogged=false]
conquest:woven_granite_design_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=true]
conquest:woven_granite_design_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=false]
conquest:woven_granite_design_quarter_slab[facing=east,layer=1,type=top,waterlogged=true]
conquest:woven_granite_design_quarter_slab[facing=east,layer=1,type=top,waterlogged=false]
conquest:woven_granite_design_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=true]
conquest:woven_granite_design_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=false]
conquest:woven_granite_design_quarter_slab[facing=east,layer=2,type=top,waterlogged=true]
conquest:woven_granite_design_quarter_slab[facing=east,layer=2,type=top,waterlogged=false]
conquest:woven_granite_design_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=true]
conquest:woven_granite_design_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=false]
conquest:woven_granite_design_quarter_slab[facing=east,layer=3,type=top,waterlogged=true]
conquest:woven_granite_design_quarter_slab[facing=east,layer=3,type=top,waterlogged=false]
conquest:woven_granite_design_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=true]
conquest:woven_granite_design_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=false]
conquest:woven_granite_design_slab[layers=1,type=top,waterlogged=true]
conquest:woven_granite_design_slab[layers=1,type=top,waterlogged=false]
conquest:woven_granite_design_slab[layers=1,type=bottom,waterlogged=true]
conquest:woven_granite_design_slab[layers=1,type=bottom,waterlogged=false]
conquest:woven_granite_design_slab[layers=2,type=top,waterlogged=true]
conquest:woven_granite_design_slab[layers=2,type=top,waterlogged=false]
conquest:woven_granite_design_slab[layers=2,type=bottom,waterlogged=true]
conquest:woven_granite_design_slab[layers=2,type=bottom,waterlogged=false]
conquest:woven_granite_design_slab[layers=3,type=top,waterlogged=true]
conquest:woven_granite_design_slab[layers=3,type=top,waterlogged=false]
conquest:woven_granite_design_slab[layers=3,type=bottom,waterlogged=true]
conquest:woven_granite_design_slab[layers=3,type=bottom,waterlogged=false]
conquest:woven_granite_design_slab[layers=4,type=top,waterlogged=true]
conquest:woven_granite_design_slab[layers=4,type=top,waterlogged=false]
conquest:woven_granite_design_slab[layers=4,type=bottom,waterlogged=true]
conquest:woven_granite_design_slab[layers=4,type=bottom,waterlogged=false]
conquest:woven_granite_design_slab[layers=5,type=top,waterlogged=true]
conquest:woven_granite_design_slab[layers=5,type=top,waterlogged=false]
conquest:woven_granite_design_slab[layers=5,type=bottom,waterlogged=true]
conquest:woven_granite_design_slab[layers=5,type=bottom,waterlogged=false]
conquest:woven_granite_design_slab[layers=6,type=top,waterlogged=true]
conquest:woven_granite_design_slab[layers=6,type=top,waterlogged=false]
conquest:woven_granite_design_slab[layers=6,type=bottom,waterlogged=true]
conquest:woven_granite_design_slab[layers=6,type=bottom,waterlogged=false]
conquest:woven_granite_design_slab[layers=7,type=top,waterlogged=true]
conquest:woven_granite_design_slab[layers=7,type=top,waterlogged=false]
conquest:woven_granite_design_slab[layers=7,type=bottom,waterlogged=true]
conquest:woven_granite_design_slab[layers=7,type=bottom,waterlogged=false]
conquest:woven_granite_design_slab[layers=8,type=top,waterlogged=true]
conquest:woven_granite_design_slab[layers=8,type=top,waterlogged=false]
conquest:woven_granite_design_slab[layers=8,type=bottom,waterlogged=true]
conquest:woven_granite_design_slab[layers=8,type=bottom,waterlogged=false]
conquest:woven_granite_design_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:woven_granite_design_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:woven_granite_design_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:woven_granite_design_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:woven_granite_design_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:woven_granite_design_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:woven_granite_design_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:woven_granite_design_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:woven_granite_design_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:woven_granite_design_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:woven_granite_design_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:woven_granite_design_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:woven_granite_design_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:woven_granite_design_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:woven_granite_design_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:woven_granite_design_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:woven_granite_design_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:woven_granite_design_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:woven_granite_design_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:woven_granite_design_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:woven_granite_design_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:woven_granite_design_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:woven_granite_design_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:woven_granite_design_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:woven_granite_design_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:woven_granite_design_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:woven_granite_design_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:woven_granite_design_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:woven_granite_design_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:woven_granite_design_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:woven_granite_design_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:woven_granite_design_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:woven_granite_design_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:woven_granite_design_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:woven_granite_design_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:woven_granite_design_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:woven_granite_design_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:woven_granite_design_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:woven_granite_design_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:woven_granite_design_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:woven_granite_design_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:woven_granite_design_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:woven_granite_design_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:woven_granite_design_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:woven_granite_design_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:woven_granite_design_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:woven_granite_design_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:woven_granite_design_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:woven_granite_design_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:woven_granite_design_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:woven_granite_design_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:woven_granite_design_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:woven_granite_design_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:woven_granite_design_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:woven_granite_design_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:woven_granite_design_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:woven_granite_design_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:woven_granite_design_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:woven_granite_design_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:woven_granite_design_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:woven_granite_design_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:woven_granite_design_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:woven_granite_design_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:woven_granite_design_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:woven_granite_design_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:woven_granite_design_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:woven_granite_design_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:woven_granite_design_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:woven_granite_design_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:woven_granite_design_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:woven_granite_design_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:woven_granite_design_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:woven_granite_design_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:woven_granite_design_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:woven_granite_design_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:woven_granite_design_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:woven_granite_design_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:woven_granite_design_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:woven_granite_design_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:woven_granite_design_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:woven_granite_design_vertical_corner[facing=north,layer=1,waterlogged=true]
conquest:woven_granite_design_vertical_corner[facing=north,layer=1,waterlogged=false]
conquest:woven_granite_design_vertical_corner[facing=north,layer=2,waterlogged=true]
conquest:woven_granite_design_vertical_corner[facing=north,layer=2,waterlogged=false]
conquest:woven_granite_design_vertical_corner[facing=north,layer=3,waterlogged=true]
conquest:woven_granite_design_vertical_corner[facing=north,layer=3,waterlogged=false]
conquest:woven_granite_design_vertical_corner[facing=north,layer=4,waterlogged=true]
conquest:woven_granite_design_vertical_corner[facing=north,layer=4,waterlogged=false]
conquest:woven_granite_design_vertical_corner[facing=south,layer=1,waterlogged=true]
conquest:woven_granite_design_vertical_corner[facing=south,layer=1,waterlogged=false]
conquest:woven_granite_design_vertical_corner[facing=south,layer=2,waterlogged=true]
conquest:woven_granite_design_vertical_corner[facing=south,layer=2,waterlogged=false]
conquest:woven_granite_design_vertical_corner[facing=south,layer=3,waterlogged=true]
conquest:woven_granite_design_vertical_corner[facing=south,layer=3,waterlogged=false]
conquest:woven_granite_design_vertical_corner[facing=south,layer=4,waterlogged=true]
conquest:woven_granite_design_vertical_corner[facing=south,layer=4,waterlogged=false]
conquest:woven_granite_design_vertical_corner[facing=west,layer=1,waterlogged=true]
conquest:woven_granite_design_vertical_corner[facing=west,layer=1,waterlogged=false]
conquest:woven_granite_design_vertical_corner[facing=west,layer=2,waterlogged=true]
conquest:woven_granite_design_vertical_corner[facing=west,layer=2,waterlogged=false]
conquest:woven_granite_design_vertical_corner[facing=west,layer=3,waterlogged=true]
conquest:woven_granite_design_vertical_corner[facing=west,layer=3,waterlogged=false]
conquest:woven_granite_design_vertical_corner[facing=west,layer=4,waterlogged=true]
conquest:woven_granite_design_vertical_corner[facing=west,layer=4,waterlogged=false]
conquest:woven_granite_design_vertical_corner[facing=east,layer=1,waterlogged=true]
conquest:woven_granite_design_vertical_corner[facing=east,layer=1,waterlogged=false]
conquest:woven_granite_design_vertical_corner[facing=east,layer=2,waterlogged=true]
conquest:woven_granite_design_vertical_corner[facing=east,layer=2,waterlogged=false]
conquest:woven_granite_design_vertical_corner[facing=east,layer=3,waterlogged=true]
conquest:woven_granite_design_vertical_corner[facing=east,layer=3,waterlogged=false]
conquest:woven_granite_design_vertical_corner[facing=east,layer=4,waterlogged=true]
conquest:woven_granite_design_vertical_corner[facing=east,layer=4,waterlogged=false]
conquest:woven_granite_design_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:woven_granite_design_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:woven_granite_design_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:woven_granite_design_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:woven_granite_design_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:woven_granite_design_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:woven_granite_design_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:woven_granite_design_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:woven_granite_design_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:woven_granite_design_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:woven_granite_design_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:woven_granite_design_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:woven_granite_design_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:woven_granite_design_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:woven_granite_design_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:woven_granite_design_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:woven_granite_design_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:woven_granite_design_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:woven_granite_design_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:woven_granite_design_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:woven_granite_design_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:woven_granite_design_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:woven_granite_design_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:woven_granite_design_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:woven_granite_design_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:woven_granite_design_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:woven_granite_design_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:woven_granite_design_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:woven_granite_design_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:woven_granite_design_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:woven_granite_design_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:woven_granite_design_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:woven_granite_design_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:woven_granite_design_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:woven_granite_design_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:woven_granite_design_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:woven_granite_design_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:woven_granite_design_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:woven_granite_design_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:woven_granite_design_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:woven_granite_design_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:woven_granite_design_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:woven_granite_design_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:woven_granite_design_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:woven_granite_design_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:woven_granite_design_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:woven_granite_design_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:woven_granite_design_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:woven_granite_design_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:woven_granite_design_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:woven_granite_design_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:woven_granite_design_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:woven_granite_design_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:woven_granite_design_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:woven_granite_design_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:woven_granite_design_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:woven_granite_design_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:woven_granite_design_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:woven_granite_design_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:woven_granite_design_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:woven_granite_design_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:woven_granite_design_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:woven_granite_design_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:woven_granite_design_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:woven_granite_design_vertical_quarter[facing=north,layer=1,waterlogged=true]
conquest:woven_granite_design_vertical_quarter[facing=north,layer=1,waterlogged=false]
conquest:woven_granite_design_vertical_quarter[facing=north,layer=2,waterlogged=true]
conquest:woven_granite_design_vertical_quarter[facing=north,layer=2,waterlogged=false]
conquest:woven_granite_design_vertical_quarter[facing=north,layer=3,waterlogged=true]
conquest:woven_granite_design_vertical_quarter[facing=north,layer=3,waterlogged=false]
conquest:woven_granite_design_vertical_quarter[facing=north,layer=4,waterlogged=true]
conquest:woven_granite_design_vertical_quarter[facing=north,layer=4,waterlogged=false]
conquest:woven_granite_design_vertical_quarter[facing=south,layer=1,waterlogged=true]
conquest:woven_granite_design_vertical_quarter[facing=south,layer=1,waterlogged=false]
conquest:woven_granite_design_vertical_quarter[facing=south,layer=2,waterlogged=true]
conquest:woven_granite_design_vertical_quarter[facing=south,layer=2,waterlogged=false]
conquest:woven_granite_design_vertical_quarter[facing=south,layer=3,waterlogged=true]
conquest:woven_granite_design_vertical_quarter[facing=south,layer=3,waterlogged=false]
conquest:woven_granite_design_vertical_quarter[facing=south,layer=4,waterlogged=true]
conquest:woven_granite_design_vertical_quarter[facing=south,layer=4,waterlogged=false]
conquest:woven_granite_design_vertical_quarter[facing=west,layer=1,waterlogged=true]
conquest:woven_granite_design_vertical_quarter[facing=west,layer=1,waterlogged=false]
conquest:woven_granite_design_vertical_quarter[facing=west,layer=2,waterlogged=true]
conquest:woven_granite_design_vertical_quarter[facing=west,layer=2,waterlogged=false]
conquest:woven_granite_design_vertical_quarter[facing=west,layer=3,waterlogged=true]
conquest:woven_granite_design_vertical_quarter[facing=west,layer=3,waterlogged=false]
conquest:woven_granite_design_vertical_quarter[facing=west,layer=4,waterlogged=true]
conquest:woven_granite_design_vertical_quarter[facing=west,layer=4,waterlogged=false]
conquest:woven_granite_design_vertical_quarter[facing=east,layer=1,waterlogged=true]
conquest:woven_granite_design_vertical_quarter[facing=east,layer=1,waterlogged=false]
conquest:woven_granite_design_vertical_quarter[facing=east,layer=2,waterlogged=true]
conquest:woven_granite_design_vertical_quarter[facing=east,layer=2,waterlogged=false]
conquest:woven_granite_design_vertical_quarter[facing=east,layer=3,waterlogged=true]
conquest:woven_granite_design_vertical_quarter[facing=east,layer=3,waterlogged=false]
conquest:woven_granite_design_vertical_quarter[facing=east,layer=4,waterlogged=true]
conquest:woven_granite_design_vertical_quarter[facing=east,layer=4,waterlogged=false]
conquest:woven_granite_design_vertical_slab[facing=north,layer=1,waterlogged=true]
conquest:woven_granite_design_vertical_slab[facing=north,layer=1,waterlogged=false]
conquest:woven_granite_design_vertical_slab[facing=north,layer=2,waterlogged=true]
conquest:woven_granite_design_vertical_slab[facing=north,layer=2,waterlogged=false]
conquest:woven_granite_design_vertical_slab[facing=north,layer=3,waterlogged=true]
conquest:woven_granite_design_vertical_slab[facing=north,layer=3,waterlogged=false]
conquest:woven_granite_design_vertical_slab[facing=north,layer=4,waterlogged=true]
conquest:woven_granite_design_vertical_slab[facing=north,layer=4,waterlogged=false]
conquest:woven_granite_design_vertical_slab[facing=south,layer=1,waterlogged=true]
conquest:woven_granite_design_vertical_slab[facing=south,layer=1,waterlogged=false]
conquest:woven_granite_design_vertical_slab[facing=south,layer=2,waterlogged=true]
conquest:woven_granite_design_vertical_slab[facing=south,layer=2,waterlogged=false]
conquest:woven_granite_design_vertical_slab[facing=south,layer=3,waterlogged=true]
conquest:woven_granite_design_vertical_slab[facing=south,layer=3,waterlogged=false]
conquest:woven_granite_design_vertical_slab[facing=south,layer=4,waterlogged=true]
conquest:woven_granite_design_vertical_slab[facing=south,layer=4,waterlogged=false]
conquest:woven_granite_design_vertical_slab[facing=west,layer=1,waterlogged=true]
conquest:woven_granite_design_vertical_slab[facing=west,layer=1,waterlogged=false]
conquest:woven_granite_design_vertical_slab[facing=west,layer=2,waterlogged=true]
conquest:woven_granite_design_vertical_slab[facing=west,layer=2,waterlogged=false]
conquest:woven_granite_design_vertical_slab[facing=west,layer=3,waterlogged=true]
conquest:woven_granite_design_vertical_slab[facing=west,layer=3,waterlogged=false]
conquest:woven_granite_design_vertical_slab[facing=west,layer=4,waterlogged=true]
conquest:woven_granite_design_vertical_slab[facing=west,layer=4,waterlogged=false]
conquest:woven_granite_design_vertical_slab[facing=east,layer=1,waterlogged=true]
conquest:woven_granite_design_vertical_slab[facing=east,layer=1,waterlogged=false]
conquest:woven_granite_design_vertical_slab[facing=east,layer=2,waterlogged=true]
conquest:woven_granite_design_vertical_slab[facing=east,layer=2,waterlogged=false]
conquest:woven_granite_design_vertical_slab[facing=east,layer=3,waterlogged=true]
conquest:woven_granite_design_vertical_slab[facing=east,layer=3,waterlogged=false]
conquest:woven_granite_design_vertical_slab[facing=east,layer=4,waterlogged=true]
conquest:woven_granite_design_vertical_slab[facing=east,layer=4,waterlogged=false]
conquest:wrought_iron_fence_pane[down=true,east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:wrought_iron_fence_pane[down=true,east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:wrought_iron_fence_pane[down=true,east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:wrought_iron_fence_pane[down=true,east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:wrought_iron_fence_pane[down=true,east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:wrought_iron_fence_pane[down=true,east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:wrought_iron_fence_pane[down=true,east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:wrought_iron_fence_pane[down=true,east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:wrought_iron_fence_pane[down=true,east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:wrought_iron_fence_pane[down=true,east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:wrought_iron_fence_pane[down=true,east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:wrought_iron_fence_pane[down=true,east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:wrought_iron_fence_pane[down=true,east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:wrought_iron_fence_pane[down=true,east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:wrought_iron_fence_pane[down=true,east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:wrought_iron_fence_pane[down=true,east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:wrought_iron_fence_pane[down=true,east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:wrought_iron_fence_pane[down=true,east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:wrought_iron_fence_pane[down=true,east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:wrought_iron_fence_pane[down=true,east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:wrought_iron_fence_pane[down=true,east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:wrought_iron_fence_pane[down=true,east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:wrought_iron_fence_pane[down=true,east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:wrought_iron_fence_pane[down=true,east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:wrought_iron_fence_pane[down=true,east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:wrought_iron_fence_pane[down=true,east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:wrought_iron_fence_pane[down=true,east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:wrought_iron_fence_pane[down=true,east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:wrought_iron_fence_pane[down=true,east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:wrought_iron_fence_pane[down=true,east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:wrought_iron_fence_pane[down=true,east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:wrought_iron_fence_pane[down=true,east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:wrought_iron_fence_pane[down=true,east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:wrought_iron_fence_pane[down=true,east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:wrought_iron_fence_pane[down=true,east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:wrought_iron_fence_pane[down=true,east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:wrought_iron_fence_pane[down=true,east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:wrought_iron_fence_pane[down=true,east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:wrought_iron_fence_pane[down=true,east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:wrought_iron_fence_pane[down=true,east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:wrought_iron_fence_pane[down=true,east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:wrought_iron_fence_pane[down=true,east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:wrought_iron_fence_pane[down=true,east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:wrought_iron_fence_pane[down=true,east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:wrought_iron_fence_pane[down=true,east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:wrought_iron_fence_pane[down=true,east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:wrought_iron_fence_pane[down=true,east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:wrought_iron_fence_pane[down=true,east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:wrought_iron_fence_pane[down=true,east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:wrought_iron_fence_pane[down=true,east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:wrought_iron_fence_pane[down=true,east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:wrought_iron_fence_pane[down=true,east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:wrought_iron_fence_pane[down=true,east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:wrought_iron_fence_pane[down=true,east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:wrought_iron_fence_pane[down=true,east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:wrought_iron_fence_pane[down=true,east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:wrought_iron_fence_pane[down=true,east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:wrought_iron_fence_pane[down=true,east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:wrought_iron_fence_pane[down=true,east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:wrought_iron_fence_pane[down=true,east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:wrought_iron_fence_pane[down=true,east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:wrought_iron_fence_pane[down=true,east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:wrought_iron_fence_pane[down=true,east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:wrought_iron_fence_pane[down=true,east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:wrought_iron_fence_pane[down=false,east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:wrought_iron_fence_pane[down=false,east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:wrought_iron_fence_pane[down=false,east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:wrought_iron_fence_pane[down=false,east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:wrought_iron_fence_pane[down=false,east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:wrought_iron_fence_pane[down=false,east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:wrought_iron_fence_pane[down=false,east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:wrought_iron_fence_pane[down=false,east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:wrought_iron_fence_pane[down=false,east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:wrought_iron_fence_pane[down=false,east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:wrought_iron_fence_pane[down=false,east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:wrought_iron_fence_pane[down=false,east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:wrought_iron_fence_pane[down=false,east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:wrought_iron_fence_pane[down=false,east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:wrought_iron_fence_pane[down=false,east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:wrought_iron_fence_pane[down=false,east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:wrought_iron_fence_pane[down=false,east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:wrought_iron_fence_pane[down=false,east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:wrought_iron_fence_pane[down=false,east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:wrought_iron_fence_pane[down=false,east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:wrought_iron_fence_pane[down=false,east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:wrought_iron_fence_pane[down=false,east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:wrought_iron_fence_pane[down=false,east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:wrought_iron_fence_pane[down=false,east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:wrought_iron_fence_pane[down=false,east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:wrought_iron_fence_pane[down=false,east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:wrought_iron_fence_pane[down=false,east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:wrought_iron_fence_pane[down=false,east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:wrought_iron_fence_pane[down=false,east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:wrought_iron_fence_pane[down=false,east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:wrought_iron_fence_pane[down=false,east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:wrought_iron_fence_pane[down=false,east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:wrought_iron_fence_pane[down=false,east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:wrought_iron_fence_pane[down=false,east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:wrought_iron_fence_pane[down=false,east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:wrought_iron_fence_pane[down=false,east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:wrought_iron_fence_pane[down=false,east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:wrought_iron_fence_pane[down=false,east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:wrought_iron_fence_pane[down=false,east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:wrought_iron_fence_pane[down=false,east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:wrought_iron_fence_pane[down=false,east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:wrought_iron_fence_pane[down=false,east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:wrought_iron_fence_pane[down=false,east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:wrought_iron_fence_pane[down=false,east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:wrought_iron_fence_pane[down=false,east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:wrought_iron_fence_pane[down=false,east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:wrought_iron_fence_pane[down=false,east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:wrought_iron_fence_pane[down=false,east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:wrought_iron_fence_pane[down=false,east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:wrought_iron_fence_pane[down=false,east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:wrought_iron_fence_pane[down=false,east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:wrought_iron_fence_pane[down=false,east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:wrought_iron_fence_pane[down=false,east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:wrought_iron_fence_pane[down=false,east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:wrought_iron_fence_pane[down=false,east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:wrought_iron_fence_pane[down=false,east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:wrought_iron_fence_pane[down=false,east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:wrought_iron_fence_pane[down=false,east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:wrought_iron_fence_pane[down=false,east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:wrought_iron_fence_pane[down=false,east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:wrought_iron_fence_pane[down=false,east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:wrought_iron_fence_pane[down=false,east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:wrought_iron_fence_pane[down=false,east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:wrought_iron_fence_pane[down=false,east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:wrought_iron_fence_vertical_corner[facing=north,waterlogged=true]
conquest:wrought_iron_fence_vertical_corner[facing=north,waterlogged=false]
conquest:wrought_iron_fence_vertical_corner[facing=south,waterlogged=true]
conquest:wrought_iron_fence_vertical_corner[facing=south,waterlogged=false]
conquest:wrought_iron_fence_vertical_corner[facing=west,waterlogged=true]
conquest:wrought_iron_fence_vertical_corner[facing=west,waterlogged=false]
conquest:wrought_iron_fence_vertical_corner[facing=east,waterlogged=true]
conquest:wrought_iron_fence_vertical_corner[facing=east,waterlogged=false]
conquest:wrought_iron_fence_vertical_slab[facing=north,waterlogged=true]
conquest:wrought_iron_fence_vertical_slab[facing=north,waterlogged=false]
conquest:wrought_iron_fence_vertical_slab[facing=south,waterlogged=true]
conquest:wrought_iron_fence_vertical_slab[facing=south,waterlogged=false]
conquest:wrought_iron_fence_vertical_slab[facing=west,waterlogged=true]
conquest:wrought_iron_fence_vertical_slab[facing=west,waterlogged=false]
conquest:wrought_iron_fence_vertical_slab[facing=east,waterlogged=true]
conquest:wrought_iron_fence_vertical_slab[facing=east,waterlogged=false]
conquest:yellow_3_way_flange[facing=north,type=top,waterlogged=true]
conquest:yellow_3_way_flange[facing=north,type=top,waterlogged=false]
conquest:yellow_3_way_flange[facing=north,type=bottom,waterlogged=true]
conquest:yellow_3_way_flange[facing=north,type=bottom,waterlogged=false]
conquest:yellow_3_way_flange[facing=south,type=top,waterlogged=true]
conquest:yellow_3_way_flange[facing=south,type=top,waterlogged=false]
conquest:yellow_3_way_flange[facing=south,type=bottom,waterlogged=true]
conquest:yellow_3_way_flange[facing=south,type=bottom,waterlogged=false]
conquest:yellow_3_way_flange[facing=west,type=top,waterlogged=true]
conquest:yellow_3_way_flange[facing=west,type=top,waterlogged=false]
conquest:yellow_3_way_flange[facing=west,type=bottom,waterlogged=true]
conquest:yellow_3_way_flange[facing=west,type=bottom,waterlogged=false]
conquest:yellow_3_way_flange[facing=east,type=top,waterlogged=true]
conquest:yellow_3_way_flange[facing=east,type=top,waterlogged=false]
conquest:yellow_3_way_flange[facing=east,type=bottom,waterlogged=true]
conquest:yellow_3_way_flange[facing=east,type=bottom,waterlogged=false]
conquest:yellow_4_way_flange[facing=north,toggle=1,waterlogged=true]
conquest:yellow_4_way_flange[facing=north,toggle=1,waterlogged=false]
conquest:yellow_4_way_flange[facing=north,toggle=2,waterlogged=true]
conquest:yellow_4_way_flange[facing=north,toggle=2,waterlogged=false]
conquest:yellow_4_way_flange[facing=north,toggle=3,waterlogged=true]
conquest:yellow_4_way_flange[facing=north,toggle=3,waterlogged=false]
conquest:yellow_4_way_flange[facing=south,toggle=1,waterlogged=true]
conquest:yellow_4_way_flange[facing=south,toggle=1,waterlogged=false]
conquest:yellow_4_way_flange[facing=south,toggle=2,waterlogged=true]
conquest:yellow_4_way_flange[facing=south,toggle=2,waterlogged=false]
conquest:yellow_4_way_flange[facing=south,toggle=3,waterlogged=true]
conquest:yellow_4_way_flange[facing=south,toggle=3,waterlogged=false]
conquest:yellow_4_way_flange[facing=west,toggle=1,waterlogged=true]
conquest:yellow_4_way_flange[facing=west,toggle=1,waterlogged=false]
conquest:yellow_4_way_flange[facing=west,toggle=2,waterlogged=true]
conquest:yellow_4_way_flange[facing=west,toggle=2,waterlogged=false]
conquest:yellow_4_way_flange[facing=west,toggle=3,waterlogged=true]
conquest:yellow_4_way_flange[facing=west,toggle=3,waterlogged=false]
conquest:yellow_4_way_flange[facing=east,toggle=1,waterlogged=true]
conquest:yellow_4_way_flange[facing=east,toggle=1,waterlogged=false]
conquest:yellow_4_way_flange[facing=east,toggle=2,waterlogged=true]
conquest:yellow_4_way_flange[facing=east,toggle=2,waterlogged=false]
conquest:yellow_4_way_flange[facing=east,toggle=3,waterlogged=true]
conquest:yellow_4_way_flange[facing=east,toggle=3,waterlogged=false]
conquest:yellow_5_way_flange[facing=north]
conquest:yellow_5_way_flange[facing=east]
conquest:yellow_5_way_flange[facing=south]
conquest:yellow_5_way_flange[facing=west]
conquest:yellow_5_way_flange[facing=up]
conquest:yellow_5_way_flange[facing=down]
conquest:yellow_6_way_flange
conquest:yellow_and_red_buntings[east=true,north=true,south=true,waterlogged=true,west=true]
conquest:yellow_and_red_buntings[east=true,north=true,south=true,waterlogged=true,west=false]
conquest:yellow_and_red_buntings[east=true,north=true,south=true,waterlogged=false,west=true]
conquest:yellow_and_red_buntings[east=true,north=true,south=true,waterlogged=false,west=false]
conquest:yellow_and_red_buntings[east=true,north=true,south=false,waterlogged=true,west=true]
conquest:yellow_and_red_buntings[east=true,north=true,south=false,waterlogged=true,west=false]
conquest:yellow_and_red_buntings[east=true,north=true,south=false,waterlogged=false,west=true]
conquest:yellow_and_red_buntings[east=true,north=true,south=false,waterlogged=false,west=false]
conquest:yellow_and_red_buntings[east=true,north=false,south=true,waterlogged=true,west=true]
conquest:yellow_and_red_buntings[east=true,north=false,south=true,waterlogged=true,west=false]
conquest:yellow_and_red_buntings[east=true,north=false,south=true,waterlogged=false,west=true]
conquest:yellow_and_red_buntings[east=true,north=false,south=true,waterlogged=false,west=false]
conquest:yellow_and_red_buntings[east=true,north=false,south=false,waterlogged=true,west=true]
conquest:yellow_and_red_buntings[east=true,north=false,south=false,waterlogged=true,west=false]
conquest:yellow_and_red_buntings[east=true,north=false,south=false,waterlogged=false,west=true]
conquest:yellow_and_red_buntings[east=true,north=false,south=false,waterlogged=false,west=false]
conquest:yellow_and_red_buntings[east=false,north=true,south=true,waterlogged=true,west=true]
conquest:yellow_and_red_buntings[east=false,north=true,south=true,waterlogged=true,west=false]
conquest:yellow_and_red_buntings[east=false,north=true,south=true,waterlogged=false,west=true]
conquest:yellow_and_red_buntings[east=false,north=true,south=true,waterlogged=false,west=false]
conquest:yellow_and_red_buntings[east=false,north=true,south=false,waterlogged=true,west=true]
conquest:yellow_and_red_buntings[east=false,north=true,south=false,waterlogged=true,west=false]
conquest:yellow_and_red_buntings[east=false,north=true,south=false,waterlogged=false,west=true]
conquest:yellow_and_red_buntings[east=false,north=true,south=false,waterlogged=false,west=false]
conquest:yellow_and_red_buntings[east=false,north=false,south=true,waterlogged=true,west=true]
conquest:yellow_and_red_buntings[east=false,north=false,south=true,waterlogged=true,west=false]
conquest:yellow_and_red_buntings[east=false,north=false,south=true,waterlogged=false,west=true]
conquest:yellow_and_red_buntings[east=false,north=false,south=true,waterlogged=false,west=false]
conquest:yellow_and_red_buntings[east=false,north=false,south=false,waterlogged=true,west=true]
conquest:yellow_and_red_buntings[east=false,north=false,south=false,waterlogged=true,west=false]
conquest:yellow_and_red_buntings[east=false,north=false,south=false,waterlogged=false,west=true]
conquest:yellow_and_red_buntings[east=false,north=false,south=false,waterlogged=false,west=false]
conquest:yellow_autumnal_larch_needles[distance=1,persistent=true,waterlogged=true]
conquest:yellow_autumnal_larch_needles[distance=1,persistent=true,waterlogged=false]
conquest:yellow_autumnal_larch_needles[distance=1,persistent=false,waterlogged=true]
conquest:yellow_autumnal_larch_needles[distance=1,persistent=false,waterlogged=false]
conquest:yellow_autumnal_larch_needles[distance=2,persistent=true,waterlogged=true]
conquest:yellow_autumnal_larch_needles[distance=2,persistent=true,waterlogged=false]
conquest:yellow_autumnal_larch_needles[distance=2,persistent=false,waterlogged=true]
conquest:yellow_autumnal_larch_needles[distance=2,persistent=false,waterlogged=false]
conquest:yellow_autumnal_larch_needles[distance=3,persistent=true,waterlogged=true]
conquest:yellow_autumnal_larch_needles[distance=3,persistent=true,waterlogged=false]
conquest:yellow_autumnal_larch_needles[distance=3,persistent=false,waterlogged=true]
conquest:yellow_autumnal_larch_needles[distance=3,persistent=false,waterlogged=false]
conquest:yellow_autumnal_larch_needles[distance=4,persistent=true,waterlogged=true]
conquest:yellow_autumnal_larch_needles[distance=4,persistent=true,waterlogged=false]
conquest:yellow_autumnal_larch_needles[distance=4,persistent=false,waterlogged=true]
conquest:yellow_autumnal_larch_needles[distance=4,persistent=false,waterlogged=false]
conquest:yellow_autumnal_larch_needles[distance=5,persistent=true,waterlogged=true]
conquest:yellow_autumnal_larch_needles[distance=5,persistent=true,waterlogged=false]
conquest:yellow_autumnal_larch_needles[distance=5,persistent=false,waterlogged=true]
conquest:yellow_autumnal_larch_needles[distance=5,persistent=false,waterlogged=false]
conquest:yellow_autumnal_larch_needles[distance=6,persistent=true,waterlogged=true]
conquest:yellow_autumnal_larch_needles[distance=6,persistent=true,waterlogged=false]
conquest:yellow_autumnal_larch_needles[distance=6,persistent=false,waterlogged=true]
conquest:yellow_autumnal_larch_needles[distance=6,persistent=false,waterlogged=false]
conquest:yellow_autumnal_larch_needles[distance=7,persistent=true,waterlogged=true]
conquest:yellow_autumnal_larch_needles[distance=7,persistent=true,waterlogged=false]
conquest:yellow_autumnal_larch_needles[distance=7,persistent=false,waterlogged=true]
conquest:yellow_autumnal_larch_needles[distance=7,persistent=false,waterlogged=false]
conquest:yellow_autumnal_weeping_willow_leaves[distance=1,persistent=true,toggle=1,waterlogged=true]
conquest:yellow_autumnal_weeping_willow_leaves[distance=1,persistent=true,toggle=1,waterlogged=false]
conquest:yellow_autumnal_weeping_willow_leaves[distance=1,persistent=true,toggle=2,waterlogged=true]
conquest:yellow_autumnal_weeping_willow_leaves[distance=1,persistent=true,toggle=2,waterlogged=false]
conquest:yellow_autumnal_weeping_willow_leaves[distance=1,persistent=false,toggle=1,waterlogged=true]
conquest:yellow_autumnal_weeping_willow_leaves[distance=1,persistent=false,toggle=1,waterlogged=false]
conquest:yellow_autumnal_weeping_willow_leaves[distance=1,persistent=false,toggle=2,waterlogged=true]
conquest:yellow_autumnal_weeping_willow_leaves[distance=1,persistent=false,toggle=2,waterlogged=false]
conquest:yellow_autumnal_weeping_willow_leaves[distance=2,persistent=true,toggle=1,waterlogged=true]
conquest:yellow_autumnal_weeping_willow_leaves[distance=2,persistent=true,toggle=1,waterlogged=false]
conquest:yellow_autumnal_weeping_willow_leaves[distance=2,persistent=true,toggle=2,waterlogged=true]
conquest:yellow_autumnal_weeping_willow_leaves[distance=2,persistent=true,toggle=2,waterlogged=false]
conquest:yellow_autumnal_weeping_willow_leaves[distance=2,persistent=false,toggle=1,waterlogged=true]
conquest:yellow_autumnal_weeping_willow_leaves[distance=2,persistent=false,toggle=1,waterlogged=false]
conquest:yellow_autumnal_weeping_willow_leaves[distance=2,persistent=false,toggle=2,waterlogged=true]
conquest:yellow_autumnal_weeping_willow_leaves[distance=2,persistent=false,toggle=2,waterlogged=false]
conquest:yellow_autumnal_weeping_willow_leaves[distance=3,persistent=true,toggle=1,waterlogged=true]
conquest:yellow_autumnal_weeping_willow_leaves[distance=3,persistent=true,toggle=1,waterlogged=false]
conquest:yellow_autumnal_weeping_willow_leaves[distance=3,persistent=true,toggle=2,waterlogged=true]
conquest:yellow_autumnal_weeping_willow_leaves[distance=3,persistent=true,toggle=2,waterlogged=false]
conquest:yellow_autumnal_weeping_willow_leaves[distance=3,persistent=false,toggle=1,waterlogged=true]
conquest:yellow_autumnal_weeping_willow_leaves[distance=3,persistent=false,toggle=1,waterlogged=false]
conquest:yellow_autumnal_weeping_willow_leaves[distance=3,persistent=false,toggle=2,waterlogged=true]
conquest:yellow_autumnal_weeping_willow_leaves[distance=3,persistent=false,toggle=2,waterlogged=false]
conquest:yellow_autumnal_weeping_willow_leaves[distance=4,persistent=true,toggle=1,waterlogged=true]
conquest:yellow_autumnal_weeping_willow_leaves[distance=4,persistent=true,toggle=1,waterlogged=false]
conquest:yellow_autumnal_weeping_willow_leaves[distance=4,persistent=true,toggle=2,waterlogged=true]
conquest:yellow_autumnal_weeping_willow_leaves[distance=4,persistent=true,toggle=2,waterlogged=false]
conquest:yellow_autumnal_weeping_willow_leaves[distance=4,persistent=false,toggle=1,waterlogged=true]
conquest:yellow_autumnal_weeping_willow_leaves[distance=4,persistent=false,toggle=1,waterlogged=false]
conquest:yellow_autumnal_weeping_willow_leaves[distance=4,persistent=false,toggle=2,waterlogged=true]
conquest:yellow_autumnal_weeping_willow_leaves[distance=4,persistent=false,toggle=2,waterlogged=false]
conquest:yellow_autumnal_weeping_willow_leaves[distance=5,persistent=true,toggle=1,waterlogged=true]
conquest:yellow_autumnal_weeping_willow_leaves[distance=5,persistent=true,toggle=1,waterlogged=false]
conquest:yellow_autumnal_weeping_willow_leaves[distance=5,persistent=true,toggle=2,waterlogged=true]
conquest:yellow_autumnal_weeping_willow_leaves[distance=5,persistent=true,toggle=2,waterlogged=false]
conquest:yellow_autumnal_weeping_willow_leaves[distance=5,persistent=false,toggle=1,waterlogged=true]
conquest:yellow_autumnal_weeping_willow_leaves[distance=5,persistent=false,toggle=1,waterlogged=false]
conquest:yellow_autumnal_weeping_willow_leaves[distance=5,persistent=false,toggle=2,waterlogged=true]
conquest:yellow_autumnal_weeping_willow_leaves[distance=5,persistent=false,toggle=2,waterlogged=false]
conquest:yellow_autumnal_weeping_willow_leaves[distance=6,persistent=true,toggle=1,waterlogged=true]
conquest:yellow_autumnal_weeping_willow_leaves[distance=6,persistent=true,toggle=1,waterlogged=false]
conquest:yellow_autumnal_weeping_willow_leaves[distance=6,persistent=true,toggle=2,waterlogged=true]
conquest:yellow_autumnal_weeping_willow_leaves[distance=6,persistent=true,toggle=2,waterlogged=false]
conquest:yellow_autumnal_weeping_willow_leaves[distance=6,persistent=false,toggle=1,waterlogged=true]
conquest:yellow_autumnal_weeping_willow_leaves[distance=6,persistent=false,toggle=1,waterlogged=false]
conquest:yellow_autumnal_weeping_willow_leaves[distance=6,persistent=false,toggle=2,waterlogged=true]
conquest:yellow_autumnal_weeping_willow_leaves[distance=6,persistent=false,toggle=2,waterlogged=false]
conquest:yellow_autumnal_weeping_willow_leaves[distance=7,persistent=true,toggle=1,waterlogged=true]
conquest:yellow_autumnal_weeping_willow_leaves[distance=7,persistent=true,toggle=1,waterlogged=false]
conquest:yellow_autumnal_weeping_willow_leaves[distance=7,persistent=true,toggle=2,waterlogged=true]
conquest:yellow_autumnal_weeping_willow_leaves[distance=7,persistent=true,toggle=2,waterlogged=false]
conquest:yellow_autumnal_weeping_willow_leaves[distance=7,persistent=false,toggle=1,waterlogged=true]
conquest:yellow_autumnal_weeping_willow_leaves[distance=7,persistent=false,toggle=1,waterlogged=false]
conquest:yellow_autumnal_weeping_willow_leaves[distance=7,persistent=false,toggle=2,waterlogged=true]
conquest:yellow_autumnal_weeping_willow_leaves[distance=7,persistent=false,toggle=2,waterlogged=false]
conquest:yellow_ball_valve[facing=north,toggle=1,valve=1,waterlogged=true]
conquest:yellow_ball_valve[facing=north,toggle=1,valve=1,waterlogged=false]
conquest:yellow_ball_valve[facing=north,toggle=1,valve=2,waterlogged=true]
conquest:yellow_ball_valve[facing=north,toggle=1,valve=2,waterlogged=false]
conquest:yellow_ball_valve[facing=north,toggle=2,valve=1,waterlogged=true]
conquest:yellow_ball_valve[facing=north,toggle=2,valve=1,waterlogged=false]
conquest:yellow_ball_valve[facing=north,toggle=2,valve=2,waterlogged=true]
conquest:yellow_ball_valve[facing=north,toggle=2,valve=2,waterlogged=false]
conquest:yellow_ball_valve[facing=north,toggle=3,valve=1,waterlogged=true]
conquest:yellow_ball_valve[facing=north,toggle=3,valve=1,waterlogged=false]
conquest:yellow_ball_valve[facing=north,toggle=3,valve=2,waterlogged=true]
conquest:yellow_ball_valve[facing=north,toggle=3,valve=2,waterlogged=false]
conquest:yellow_ball_valve[facing=north,toggle=4,valve=1,waterlogged=true]
conquest:yellow_ball_valve[facing=north,toggle=4,valve=1,waterlogged=false]
conquest:yellow_ball_valve[facing=north,toggle=4,valve=2,waterlogged=true]
conquest:yellow_ball_valve[facing=north,toggle=4,valve=2,waterlogged=false]
conquest:yellow_ball_valve[facing=south,toggle=1,valve=1,waterlogged=true]
conquest:yellow_ball_valve[facing=south,toggle=1,valve=1,waterlogged=false]
conquest:yellow_ball_valve[facing=south,toggle=1,valve=2,waterlogged=true]
conquest:yellow_ball_valve[facing=south,toggle=1,valve=2,waterlogged=false]
conquest:yellow_ball_valve[facing=south,toggle=2,valve=1,waterlogged=true]
conquest:yellow_ball_valve[facing=south,toggle=2,valve=1,waterlogged=false]
conquest:yellow_ball_valve[facing=south,toggle=2,valve=2,waterlogged=true]
conquest:yellow_ball_valve[facing=south,toggle=2,valve=2,waterlogged=false]
conquest:yellow_ball_valve[facing=south,toggle=3,valve=1,waterlogged=true]
conquest:yellow_ball_valve[facing=south,toggle=3,valve=1,waterlogged=false]
conquest:yellow_ball_valve[facing=south,toggle=3,valve=2,waterlogged=true]
conquest:yellow_ball_valve[facing=south,toggle=3,valve=2,waterlogged=false]
conquest:yellow_ball_valve[facing=south,toggle=4,valve=1,waterlogged=true]
conquest:yellow_ball_valve[facing=south,toggle=4,valve=1,waterlogged=false]
conquest:yellow_ball_valve[facing=south,toggle=4,valve=2,waterlogged=true]
conquest:yellow_ball_valve[facing=south,toggle=4,valve=2,waterlogged=false]
conquest:yellow_ball_valve[facing=west,toggle=1,valve=1,waterlogged=true]
conquest:yellow_ball_valve[facing=west,toggle=1,valve=1,waterlogged=false]
conquest:yellow_ball_valve[facing=west,toggle=1,valve=2,waterlogged=true]
conquest:yellow_ball_valve[facing=west,toggle=1,valve=2,waterlogged=false]
conquest:yellow_ball_valve[facing=west,toggle=2,valve=1,waterlogged=true]
conquest:yellow_ball_valve[facing=west,toggle=2,valve=1,waterlogged=false]
conquest:yellow_ball_valve[facing=west,toggle=2,valve=2,waterlogged=true]
conquest:yellow_ball_valve[facing=west,toggle=2,valve=2,waterlogged=false]
conquest:yellow_ball_valve[facing=west,toggle=3,valve=1,waterlogged=true]
conquest:yellow_ball_valve[facing=west,toggle=3,valve=1,waterlogged=false]
conquest:yellow_ball_valve[facing=west,toggle=3,valve=2,waterlogged=true]
conquest:yellow_ball_valve[facing=west,toggle=3,valve=2,waterlogged=false]
conquest:yellow_ball_valve[facing=west,toggle=4,valve=1,waterlogged=true]
conquest:yellow_ball_valve[facing=west,toggle=4,valve=1,waterlogged=false]
conquest:yellow_ball_valve[facing=west,toggle=4,valve=2,waterlogged=true]
conquest:yellow_ball_valve[facing=west,toggle=4,valve=2,waterlogged=false]
conquest:yellow_ball_valve[facing=east,toggle=1,valve=1,waterlogged=true]
conquest:yellow_ball_valve[facing=east,toggle=1,valve=1,waterlogged=false]
conquest:yellow_ball_valve[facing=east,toggle=1,valve=2,waterlogged=true]
conquest:yellow_ball_valve[facing=east,toggle=1,valve=2,waterlogged=false]
conquest:yellow_ball_valve[facing=east,toggle=2,valve=1,waterlogged=true]
conquest:yellow_ball_valve[facing=east,toggle=2,valve=1,waterlogged=false]
conquest:yellow_ball_valve[facing=east,toggle=2,valve=2,waterlogged=true]
conquest:yellow_ball_valve[facing=east,toggle=2,valve=2,waterlogged=false]
conquest:yellow_ball_valve[facing=east,toggle=3,valve=1,waterlogged=true]
conquest:yellow_ball_valve[facing=east,toggle=3,valve=1,waterlogged=false]
conquest:yellow_ball_valve[facing=east,toggle=3,valve=2,waterlogged=true]
conquest:yellow_ball_valve[facing=east,toggle=3,valve=2,waterlogged=false]
conquest:yellow_ball_valve[facing=east,toggle=4,valve=1,waterlogged=true]
conquest:yellow_ball_valve[facing=east,toggle=4,valve=1,waterlogged=false]
conquest:yellow_ball_valve[facing=east,toggle=4,valve=2,waterlogged=true]
conquest:yellow_ball_valve[facing=east,toggle=4,valve=2,waterlogged=false]
conquest:yellow_baroque_wallpaper
conquest:yellow_baroque_wallpaper_vertical_corner[facing=north,layer=1,waterlogged=true]
conquest:yellow_baroque_wallpaper_vertical_corner[facing=north,layer=1,waterlogged=false]
conquest:yellow_baroque_wallpaper_vertical_corner[facing=north,layer=2,waterlogged=true]
conquest:yellow_baroque_wallpaper_vertical_corner[facing=north,layer=2,waterlogged=false]
conquest:yellow_baroque_wallpaper_vertical_corner[facing=north,layer=3,waterlogged=true]
conquest:yellow_baroque_wallpaper_vertical_corner[facing=north,layer=3,waterlogged=false]
conquest:yellow_baroque_wallpaper_vertical_corner[facing=north,layer=4,waterlogged=true]
conquest:yellow_baroque_wallpaper_vertical_corner[facing=north,layer=4,waterlogged=false]
conquest:yellow_baroque_wallpaper_vertical_corner[facing=south,layer=1,waterlogged=true]
conquest:yellow_baroque_wallpaper_vertical_corner[facing=south,layer=1,waterlogged=false]
conquest:yellow_baroque_wallpaper_vertical_corner[facing=south,layer=2,waterlogged=true]
conquest:yellow_baroque_wallpaper_vertical_corner[facing=south,layer=2,waterlogged=false]
conquest:yellow_baroque_wallpaper_vertical_corner[facing=south,layer=3,waterlogged=true]
conquest:yellow_baroque_wallpaper_vertical_corner[facing=south,layer=3,waterlogged=false]
conquest:yellow_baroque_wallpaper_vertical_corner[facing=south,layer=4,waterlogged=true]
conquest:yellow_baroque_wallpaper_vertical_corner[facing=south,layer=4,waterlogged=false]
conquest:yellow_baroque_wallpaper_vertical_corner[facing=west,layer=1,waterlogged=true]
conquest:yellow_baroque_wallpaper_vertical_corner[facing=west,layer=1,waterlogged=false]
conquest:yellow_baroque_wallpaper_vertical_corner[facing=west,layer=2,waterlogged=true]
conquest:yellow_baroque_wallpaper_vertical_corner[facing=west,layer=2,waterlogged=false]
conquest:yellow_baroque_wallpaper_vertical_corner[facing=west,layer=3,waterlogged=true]
conquest:yellow_baroque_wallpaper_vertical_corner[facing=west,layer=3,waterlogged=false]
conquest:yellow_baroque_wallpaper_vertical_corner[facing=west,layer=4,waterlogged=true]
conquest:yellow_baroque_wallpaper_vertical_corner[facing=west,layer=4,waterlogged=false]
conquest:yellow_baroque_wallpaper_vertical_corner[facing=east,layer=1,waterlogged=true]
conquest:yellow_baroque_wallpaper_vertical_corner[facing=east,layer=1,waterlogged=false]
conquest:yellow_baroque_wallpaper_vertical_corner[facing=east,layer=2,waterlogged=true]
conquest:yellow_baroque_wallpaper_vertical_corner[facing=east,layer=2,waterlogged=false]
conquest:yellow_baroque_wallpaper_vertical_corner[facing=east,layer=3,waterlogged=true]
conquest:yellow_baroque_wallpaper_vertical_corner[facing=east,layer=3,waterlogged=false]
conquest:yellow_baroque_wallpaper_vertical_corner[facing=east,layer=4,waterlogged=true]
conquest:yellow_baroque_wallpaper_vertical_corner[facing=east,layer=4,waterlogged=false]
conquest:yellow_baroque_wallpaper_vertical_quarter[facing=north,layer=1,waterlogged=true]
conquest:yellow_baroque_wallpaper_vertical_quarter[facing=north,layer=1,waterlogged=false]
conquest:yellow_baroque_wallpaper_vertical_quarter[facing=north,layer=2,waterlogged=true]
conquest:yellow_baroque_wallpaper_vertical_quarter[facing=north,layer=2,waterlogged=false]
conquest:yellow_baroque_wallpaper_vertical_quarter[facing=north,layer=3,waterlogged=true]
conquest:yellow_baroque_wallpaper_vertical_quarter[facing=north,layer=3,waterlogged=false]
conquest:yellow_baroque_wallpaper_vertical_quarter[facing=north,layer=4,waterlogged=true]
conquest:yellow_baroque_wallpaper_vertical_quarter[facing=north,layer=4,waterlogged=false]
conquest:yellow_baroque_wallpaper_vertical_quarter[facing=south,layer=1,waterlogged=true]
conquest:yellow_baroque_wallpaper_vertical_quarter[facing=south,layer=1,waterlogged=false]
conquest:yellow_baroque_wallpaper_vertical_quarter[facing=south,layer=2,waterlogged=true]
conquest:yellow_baroque_wallpaper_vertical_quarter[facing=south,layer=2,waterlogged=false]
conquest:yellow_baroque_wallpaper_vertical_quarter[facing=south,layer=3,waterlogged=true]
conquest:yellow_baroque_wallpaper_vertical_quarter[facing=south,layer=3,waterlogged=false]
conquest:yellow_baroque_wallpaper_vertical_quarter[facing=south,layer=4,waterlogged=true]
conquest:yellow_baroque_wallpaper_vertical_quarter[facing=south,layer=4,waterlogged=false]
conquest:yellow_baroque_wallpaper_vertical_quarter[facing=west,layer=1,waterlogged=true]
conquest:yellow_baroque_wallpaper_vertical_quarter[facing=west,layer=1,waterlogged=false]
conquest:yellow_baroque_wallpaper_vertical_quarter[facing=west,layer=2,waterlogged=true]
conquest:yellow_baroque_wallpaper_vertical_quarter[facing=west,layer=2,waterlogged=false]
conquest:yellow_baroque_wallpaper_vertical_quarter[facing=west,layer=3,waterlogged=true]
conquest:yellow_baroque_wallpaper_vertical_quarter[facing=west,layer=3,waterlogged=false]
conquest:yellow_baroque_wallpaper_vertical_quarter[facing=west,layer=4,waterlogged=true]
conquest:yellow_baroque_wallpaper_vertical_quarter[facing=west,layer=4,waterlogged=false]
conquest:yellow_baroque_wallpaper_vertical_quarter[facing=east,layer=1,waterlogged=true]
conquest:yellow_baroque_wallpaper_vertical_quarter[facing=east,layer=1,waterlogged=false]
conquest:yellow_baroque_wallpaper_vertical_quarter[facing=east,layer=2,waterlogged=true]
conquest:yellow_baroque_wallpaper_vertical_quarter[facing=east,layer=2,waterlogged=false]
conquest:yellow_baroque_wallpaper_vertical_quarter[facing=east,layer=3,waterlogged=true]
conquest:yellow_baroque_wallpaper_vertical_quarter[facing=east,layer=3,waterlogged=false]
conquest:yellow_baroque_wallpaper_vertical_quarter[facing=east,layer=4,waterlogged=true]
conquest:yellow_baroque_wallpaper_vertical_quarter[facing=east,layer=4,waterlogged=false]
conquest:yellow_baroque_wallpaper_vertical_slab[facing=north,layer=1,waterlogged=true]
conquest:yellow_baroque_wallpaper_vertical_slab[facing=north,layer=1,waterlogged=false]
conquest:yellow_baroque_wallpaper_vertical_slab[facing=north,layer=2,waterlogged=true]
conquest:yellow_baroque_wallpaper_vertical_slab[facing=north,layer=2,waterlogged=false]
conquest:yellow_baroque_wallpaper_vertical_slab[facing=north,layer=3,waterlogged=true]
conquest:yellow_baroque_wallpaper_vertical_slab[facing=north,layer=3,waterlogged=false]
conquest:yellow_baroque_wallpaper_vertical_slab[facing=north,layer=4,waterlogged=true]
conquest:yellow_baroque_wallpaper_vertical_slab[facing=north,layer=4,waterlogged=false]
conquest:yellow_baroque_wallpaper_vertical_slab[facing=south,layer=1,waterlogged=true]
conquest:yellow_baroque_wallpaper_vertical_slab[facing=south,layer=1,waterlogged=false]
conquest:yellow_baroque_wallpaper_vertical_slab[facing=south,layer=2,waterlogged=true]
conquest:yellow_baroque_wallpaper_vertical_slab[facing=south,layer=2,waterlogged=false]
conquest:yellow_baroque_wallpaper_vertical_slab[facing=south,layer=3,waterlogged=true]
conquest:yellow_baroque_wallpaper_vertical_slab[facing=south,layer=3,waterlogged=false]
conquest:yellow_baroque_wallpaper_vertical_slab[facing=south,layer=4,waterlogged=true]
conquest:yellow_baroque_wallpaper_vertical_slab[facing=south,layer=4,waterlogged=false]
conquest:yellow_baroque_wallpaper_vertical_slab[facing=west,layer=1,waterlogged=true]
conquest:yellow_baroque_wallpaper_vertical_slab[facing=west,layer=1,waterlogged=false]
conquest:yellow_baroque_wallpaper_vertical_slab[facing=west,layer=2,waterlogged=true]
conquest:yellow_baroque_wallpaper_vertical_slab[facing=west,layer=2,waterlogged=false]
conquest:yellow_baroque_wallpaper_vertical_slab[facing=west,layer=3,waterlogged=true]
conquest:yellow_baroque_wallpaper_vertical_slab[facing=west,layer=3,waterlogged=false]
conquest:yellow_baroque_wallpaper_vertical_slab[facing=west,layer=4,waterlogged=true]
conquest:yellow_baroque_wallpaper_vertical_slab[facing=west,layer=4,waterlogged=false]
conquest:yellow_baroque_wallpaper_vertical_slab[facing=east,layer=1,waterlogged=true]
conquest:yellow_baroque_wallpaper_vertical_slab[facing=east,layer=1,waterlogged=false]
conquest:yellow_baroque_wallpaper_vertical_slab[facing=east,layer=2,waterlogged=true]
conquest:yellow_baroque_wallpaper_vertical_slab[facing=east,layer=2,waterlogged=false]
conquest:yellow_baroque_wallpaper_vertical_slab[facing=east,layer=3,waterlogged=true]
conquest:yellow_baroque_wallpaper_vertical_slab[facing=east,layer=3,waterlogged=false]
conquest:yellow_baroque_wallpaper_vertical_slab[facing=east,layer=4,waterlogged=true]
conquest:yellow_baroque_wallpaper_vertical_slab[facing=east,layer=4,waterlogged=false]
conquest:yellow_canvas
conquest:yellow_canvas_corner_slab[facing=north,type=top,waterlogged=true]
conquest:yellow_canvas_corner_slab[facing=north,type=top,waterlogged=false]
conquest:yellow_canvas_corner_slab[facing=north,type=bottom,waterlogged=true]
conquest:yellow_canvas_corner_slab[facing=north,type=bottom,waterlogged=false]
conquest:yellow_canvas_corner_slab[facing=south,type=top,waterlogged=true]
conquest:yellow_canvas_corner_slab[facing=south,type=top,waterlogged=false]
conquest:yellow_canvas_corner_slab[facing=south,type=bottom,waterlogged=true]
conquest:yellow_canvas_corner_slab[facing=south,type=bottom,waterlogged=false]
conquest:yellow_canvas_corner_slab[facing=west,type=top,waterlogged=true]
conquest:yellow_canvas_corner_slab[facing=west,type=top,waterlogged=false]
conquest:yellow_canvas_corner_slab[facing=west,type=bottom,waterlogged=true]
conquest:yellow_canvas_corner_slab[facing=west,type=bottom,waterlogged=false]
conquest:yellow_canvas_corner_slab[facing=east,type=top,waterlogged=true]
conquest:yellow_canvas_corner_slab[facing=east,type=top,waterlogged=false]
conquest:yellow_canvas_corner_slab[facing=east,type=bottom,waterlogged=true]
conquest:yellow_canvas_corner_slab[facing=east,type=bottom,waterlogged=false]
conquest:yellow_canvas_cover
conquest:yellow_canvas_eighth_slab[facing=north,type=top,waterlogged=true]
conquest:yellow_canvas_eighth_slab[facing=north,type=top,waterlogged=false]
conquest:yellow_canvas_eighth_slab[facing=north,type=bottom,waterlogged=true]
conquest:yellow_canvas_eighth_slab[facing=north,type=bottom,waterlogged=false]
conquest:yellow_canvas_eighth_slab[facing=south,type=top,waterlogged=true]
conquest:yellow_canvas_eighth_slab[facing=south,type=top,waterlogged=false]
conquest:yellow_canvas_eighth_slab[facing=south,type=bottom,waterlogged=true]
conquest:yellow_canvas_eighth_slab[facing=south,type=bottom,waterlogged=false]
conquest:yellow_canvas_eighth_slab[facing=west,type=top,waterlogged=true]
conquest:yellow_canvas_eighth_slab[facing=west,type=top,waterlogged=false]
conquest:yellow_canvas_eighth_slab[facing=west,type=bottom,waterlogged=true]
conquest:yellow_canvas_eighth_slab[facing=west,type=bottom,waterlogged=false]
conquest:yellow_canvas_eighth_slab[facing=east,type=top,waterlogged=true]
conquest:yellow_canvas_eighth_slab[facing=east,type=top,waterlogged=false]
conquest:yellow_canvas_eighth_slab[facing=east,type=bottom,waterlogged=true]
conquest:yellow_canvas_eighth_slab[facing=east,type=bottom,waterlogged=false]
conquest:yellow_canvas_quarter_slab[facing=north,layer=1,type=top,waterlogged=true]
conquest:yellow_canvas_quarter_slab[facing=north,layer=1,type=top,waterlogged=false]
conquest:yellow_canvas_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=true]
conquest:yellow_canvas_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=false]
conquest:yellow_canvas_quarter_slab[facing=north,layer=2,type=top,waterlogged=true]
conquest:yellow_canvas_quarter_slab[facing=north,layer=2,type=top,waterlogged=false]
conquest:yellow_canvas_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=true]
conquest:yellow_canvas_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=false]
conquest:yellow_canvas_quarter_slab[facing=north,layer=3,type=top,waterlogged=true]
conquest:yellow_canvas_quarter_slab[facing=north,layer=3,type=top,waterlogged=false]
conquest:yellow_canvas_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=true]
conquest:yellow_canvas_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=false]
conquest:yellow_canvas_quarter_slab[facing=south,layer=1,type=top,waterlogged=true]
conquest:yellow_canvas_quarter_slab[facing=south,layer=1,type=top,waterlogged=false]
conquest:yellow_canvas_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=true]
conquest:yellow_canvas_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=false]
conquest:yellow_canvas_quarter_slab[facing=south,layer=2,type=top,waterlogged=true]
conquest:yellow_canvas_quarter_slab[facing=south,layer=2,type=top,waterlogged=false]
conquest:yellow_canvas_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=true]
conquest:yellow_canvas_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=false]
conquest:yellow_canvas_quarter_slab[facing=south,layer=3,type=top,waterlogged=true]
conquest:yellow_canvas_quarter_slab[facing=south,layer=3,type=top,waterlogged=false]
conquest:yellow_canvas_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=true]
conquest:yellow_canvas_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=false]
conquest:yellow_canvas_quarter_slab[facing=west,layer=1,type=top,waterlogged=true]
conquest:yellow_canvas_quarter_slab[facing=west,layer=1,type=top,waterlogged=false]
conquest:yellow_canvas_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=true]
conquest:yellow_canvas_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=false]
conquest:yellow_canvas_quarter_slab[facing=west,layer=2,type=top,waterlogged=true]
conquest:yellow_canvas_quarter_slab[facing=west,layer=2,type=top,waterlogged=false]
conquest:yellow_canvas_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=true]
conquest:yellow_canvas_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=false]
conquest:yellow_canvas_quarter_slab[facing=west,layer=3,type=top,waterlogged=true]
conquest:yellow_canvas_quarter_slab[facing=west,layer=3,type=top,waterlogged=false]
conquest:yellow_canvas_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=true]
conquest:yellow_canvas_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=false]
conquest:yellow_canvas_quarter_slab[facing=east,layer=1,type=top,waterlogged=true]
conquest:yellow_canvas_quarter_slab[facing=east,layer=1,type=top,waterlogged=false]
conquest:yellow_canvas_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=true]
conquest:yellow_canvas_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=false]
conquest:yellow_canvas_quarter_slab[facing=east,layer=2,type=top,waterlogged=true]
conquest:yellow_canvas_quarter_slab[facing=east,layer=2,type=top,waterlogged=false]
conquest:yellow_canvas_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=true]
conquest:yellow_canvas_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=false]
conquest:yellow_canvas_quarter_slab[facing=east,layer=3,type=top,waterlogged=true]
conquest:yellow_canvas_quarter_slab[facing=east,layer=3,type=top,waterlogged=false]
conquest:yellow_canvas_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=true]
conquest:yellow_canvas_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=false]
conquest:yellow_canvas_slab[layers=1,type=top,waterlogged=true]
conquest:yellow_canvas_slab[layers=1,type=top,waterlogged=false]
conquest:yellow_canvas_slab[layers=1,type=bottom,waterlogged=true]
conquest:yellow_canvas_slab[layers=1,type=bottom,waterlogged=false]
conquest:yellow_canvas_slab[layers=2,type=top,waterlogged=true]
conquest:yellow_canvas_slab[layers=2,type=top,waterlogged=false]
conquest:yellow_canvas_slab[layers=2,type=bottom,waterlogged=true]
conquest:yellow_canvas_slab[layers=2,type=bottom,waterlogged=false]
conquest:yellow_canvas_slab[layers=3,type=top,waterlogged=true]
conquest:yellow_canvas_slab[layers=3,type=top,waterlogged=false]
conquest:yellow_canvas_slab[layers=3,type=bottom,waterlogged=true]
conquest:yellow_canvas_slab[layers=3,type=bottom,waterlogged=false]
conquest:yellow_canvas_slab[layers=4,type=top,waterlogged=true]
conquest:yellow_canvas_slab[layers=4,type=top,waterlogged=false]
conquest:yellow_canvas_slab[layers=4,type=bottom,waterlogged=true]
conquest:yellow_canvas_slab[layers=4,type=bottom,waterlogged=false]
conquest:yellow_canvas_slab[layers=5,type=top,waterlogged=true]
conquest:yellow_canvas_slab[layers=5,type=top,waterlogged=false]
conquest:yellow_canvas_slab[layers=5,type=bottom,waterlogged=true]
conquest:yellow_canvas_slab[layers=5,type=bottom,waterlogged=false]
conquest:yellow_canvas_slab[layers=6,type=top,waterlogged=true]
conquest:yellow_canvas_slab[layers=6,type=top,waterlogged=false]
conquest:yellow_canvas_slab[layers=6,type=bottom,waterlogged=true]
conquest:yellow_canvas_slab[layers=6,type=bottom,waterlogged=false]
conquest:yellow_canvas_slab[layers=7,type=top,waterlogged=true]
conquest:yellow_canvas_slab[layers=7,type=top,waterlogged=false]
conquest:yellow_canvas_slab[layers=7,type=bottom,waterlogged=true]
conquest:yellow_canvas_slab[layers=7,type=bottom,waterlogged=false]
conquest:yellow_canvas_slab[layers=8,type=top,waterlogged=true]
conquest:yellow_canvas_slab[layers=8,type=top,waterlogged=false]
conquest:yellow_canvas_slab[layers=8,type=bottom,waterlogged=true]
conquest:yellow_canvas_slab[layers=8,type=bottom,waterlogged=false]
conquest:yellow_canvas_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:yellow_canvas_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:yellow_canvas_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:yellow_canvas_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:yellow_canvas_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:yellow_canvas_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:yellow_canvas_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:yellow_canvas_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:yellow_canvas_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:yellow_canvas_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:yellow_canvas_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:yellow_canvas_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:yellow_canvas_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:yellow_canvas_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:yellow_canvas_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:yellow_canvas_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:yellow_canvas_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:yellow_canvas_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:yellow_canvas_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:yellow_canvas_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:yellow_canvas_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:yellow_canvas_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:yellow_canvas_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:yellow_canvas_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:yellow_canvas_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:yellow_canvas_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:yellow_canvas_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:yellow_canvas_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:yellow_canvas_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:yellow_canvas_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:yellow_canvas_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:yellow_canvas_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:yellow_canvas_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:yellow_canvas_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:yellow_canvas_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:yellow_canvas_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:yellow_canvas_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:yellow_canvas_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:yellow_canvas_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:yellow_canvas_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:yellow_canvas_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:yellow_canvas_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:yellow_canvas_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:yellow_canvas_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:yellow_canvas_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:yellow_canvas_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:yellow_canvas_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:yellow_canvas_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:yellow_canvas_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:yellow_canvas_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:yellow_canvas_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:yellow_canvas_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:yellow_canvas_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:yellow_canvas_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:yellow_canvas_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:yellow_canvas_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:yellow_canvas_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:yellow_canvas_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:yellow_canvas_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:yellow_canvas_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:yellow_canvas_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:yellow_canvas_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:yellow_canvas_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:yellow_canvas_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:yellow_canvas_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:yellow_canvas_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:yellow_canvas_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:yellow_canvas_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:yellow_canvas_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:yellow_canvas_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:yellow_canvas_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:yellow_canvas_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:yellow_canvas_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:yellow_canvas_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:yellow_canvas_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:yellow_canvas_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:yellow_canvas_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:yellow_canvas_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:yellow_canvas_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:yellow_canvas_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:yellow_canvas_vertical_corner[facing=north,layer=1,waterlogged=true]
conquest:yellow_canvas_vertical_corner[facing=north,layer=1,waterlogged=false]
conquest:yellow_canvas_vertical_corner[facing=north,layer=2,waterlogged=true]
conquest:yellow_canvas_vertical_corner[facing=north,layer=2,waterlogged=false]
conquest:yellow_canvas_vertical_corner[facing=north,layer=3,waterlogged=true]
conquest:yellow_canvas_vertical_corner[facing=north,layer=3,waterlogged=false]
conquest:yellow_canvas_vertical_corner[facing=north,layer=4,waterlogged=true]
conquest:yellow_canvas_vertical_corner[facing=north,layer=4,waterlogged=false]
conquest:yellow_canvas_vertical_corner[facing=south,layer=1,waterlogged=true]
conquest:yellow_canvas_vertical_corner[facing=south,layer=1,waterlogged=false]
conquest:yellow_canvas_vertical_corner[facing=south,layer=2,waterlogged=true]
conquest:yellow_canvas_vertical_corner[facing=south,layer=2,waterlogged=false]
conquest:yellow_canvas_vertical_corner[facing=south,layer=3,waterlogged=true]
conquest:yellow_canvas_vertical_corner[facing=south,layer=3,waterlogged=false]
conquest:yellow_canvas_vertical_corner[facing=south,layer=4,waterlogged=true]
conquest:yellow_canvas_vertical_corner[facing=south,layer=4,waterlogged=false]
conquest:yellow_canvas_vertical_corner[facing=west,layer=1,waterlogged=true]
conquest:yellow_canvas_vertical_corner[facing=west,layer=1,waterlogged=false]
conquest:yellow_canvas_vertical_corner[facing=west,layer=2,waterlogged=true]
conquest:yellow_canvas_vertical_corner[facing=west,layer=2,waterlogged=false]
conquest:yellow_canvas_vertical_corner[facing=west,layer=3,waterlogged=true]
conquest:yellow_canvas_vertical_corner[facing=west,layer=3,waterlogged=false]
conquest:yellow_canvas_vertical_corner[facing=west,layer=4,waterlogged=true]
conquest:yellow_canvas_vertical_corner[facing=west,layer=4,waterlogged=false]
conquest:yellow_canvas_vertical_corner[facing=east,layer=1,waterlogged=true]
conquest:yellow_canvas_vertical_corner[facing=east,layer=1,waterlogged=false]
conquest:yellow_canvas_vertical_corner[facing=east,layer=2,waterlogged=true]
conquest:yellow_canvas_vertical_corner[facing=east,layer=2,waterlogged=false]
conquest:yellow_canvas_vertical_corner[facing=east,layer=3,waterlogged=true]
conquest:yellow_canvas_vertical_corner[facing=east,layer=3,waterlogged=false]
conquest:yellow_canvas_vertical_corner[facing=east,layer=4,waterlogged=true]
conquest:yellow_canvas_vertical_corner[facing=east,layer=4,waterlogged=false]
conquest:yellow_canvas_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:yellow_canvas_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:yellow_canvas_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:yellow_canvas_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:yellow_canvas_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:yellow_canvas_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:yellow_canvas_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:yellow_canvas_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:yellow_canvas_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:yellow_canvas_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:yellow_canvas_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:yellow_canvas_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:yellow_canvas_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:yellow_canvas_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:yellow_canvas_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:yellow_canvas_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:yellow_canvas_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:yellow_canvas_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:yellow_canvas_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:yellow_canvas_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:yellow_canvas_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:yellow_canvas_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:yellow_canvas_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:yellow_canvas_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:yellow_canvas_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:yellow_canvas_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:yellow_canvas_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:yellow_canvas_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:yellow_canvas_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:yellow_canvas_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:yellow_canvas_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:yellow_canvas_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:yellow_canvas_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:yellow_canvas_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:yellow_canvas_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:yellow_canvas_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:yellow_canvas_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:yellow_canvas_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:yellow_canvas_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:yellow_canvas_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:yellow_canvas_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:yellow_canvas_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:yellow_canvas_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:yellow_canvas_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:yellow_canvas_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:yellow_canvas_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:yellow_canvas_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:yellow_canvas_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:yellow_canvas_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:yellow_canvas_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:yellow_canvas_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:yellow_canvas_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:yellow_canvas_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:yellow_canvas_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:yellow_canvas_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:yellow_canvas_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:yellow_canvas_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:yellow_canvas_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:yellow_canvas_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:yellow_canvas_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:yellow_canvas_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:yellow_canvas_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:yellow_canvas_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:yellow_canvas_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:yellow_canvas_vertical_quarter[facing=north,layer=1,waterlogged=true]
conquest:yellow_canvas_vertical_quarter[facing=north,layer=1,waterlogged=false]
conquest:yellow_canvas_vertical_quarter[facing=north,layer=2,waterlogged=true]
conquest:yellow_canvas_vertical_quarter[facing=north,layer=2,waterlogged=false]
conquest:yellow_canvas_vertical_quarter[facing=north,layer=3,waterlogged=true]
conquest:yellow_canvas_vertical_quarter[facing=north,layer=3,waterlogged=false]
conquest:yellow_canvas_vertical_quarter[facing=north,layer=4,waterlogged=true]
conquest:yellow_canvas_vertical_quarter[facing=north,layer=4,waterlogged=false]
conquest:yellow_canvas_vertical_quarter[facing=south,layer=1,waterlogged=true]
conquest:yellow_canvas_vertical_quarter[facing=south,layer=1,waterlogged=false]
conquest:yellow_canvas_vertical_quarter[facing=south,layer=2,waterlogged=true]
conquest:yellow_canvas_vertical_quarter[facing=south,layer=2,waterlogged=false]
conquest:yellow_canvas_vertical_quarter[facing=south,layer=3,waterlogged=true]
conquest:yellow_canvas_vertical_quarter[facing=south,layer=3,waterlogged=false]
conquest:yellow_canvas_vertical_quarter[facing=south,layer=4,waterlogged=true]
conquest:yellow_canvas_vertical_quarter[facing=south,layer=4,waterlogged=false]
conquest:yellow_canvas_vertical_quarter[facing=west,layer=1,waterlogged=true]
conquest:yellow_canvas_vertical_quarter[facing=west,layer=1,waterlogged=false]
conquest:yellow_canvas_vertical_quarter[facing=west,layer=2,waterlogged=true]
conquest:yellow_canvas_vertical_quarter[facing=west,layer=2,waterlogged=false]
conquest:yellow_canvas_vertical_quarter[facing=west,layer=3,waterlogged=true]
conquest:yellow_canvas_vertical_quarter[facing=west,layer=3,waterlogged=false]
conquest:yellow_canvas_vertical_quarter[facing=west,layer=4,waterlogged=true]
conquest:yellow_canvas_vertical_quarter[facing=west,layer=4,waterlogged=false]
conquest:yellow_canvas_vertical_quarter[facing=east,layer=1,waterlogged=true]
conquest:yellow_canvas_vertical_quarter[facing=east,layer=1,waterlogged=false]
conquest:yellow_canvas_vertical_quarter[facing=east,layer=2,waterlogged=true]
conquest:yellow_canvas_vertical_quarter[facing=east,layer=2,waterlogged=false]
conquest:yellow_canvas_vertical_quarter[facing=east,layer=3,waterlogged=true]
conquest:yellow_canvas_vertical_quarter[facing=east,layer=3,waterlogged=false]
conquest:yellow_canvas_vertical_quarter[facing=east,layer=4,waterlogged=true]
conquest:yellow_canvas_vertical_quarter[facing=east,layer=4,waterlogged=false]
conquest:yellow_canvas_vertical_slab[facing=north,layer=1,waterlogged=true]
conquest:yellow_canvas_vertical_slab[facing=north,layer=1,waterlogged=false]
conquest:yellow_canvas_vertical_slab[facing=north,layer=2,waterlogged=true]
conquest:yellow_canvas_vertical_slab[facing=north,layer=2,waterlogged=false]
conquest:yellow_canvas_vertical_slab[facing=north,layer=3,waterlogged=true]
conquest:yellow_canvas_vertical_slab[facing=north,layer=3,waterlogged=false]
conquest:yellow_canvas_vertical_slab[facing=north,layer=4,waterlogged=true]
conquest:yellow_canvas_vertical_slab[facing=north,layer=4,waterlogged=false]
conquest:yellow_canvas_vertical_slab[facing=south,layer=1,waterlogged=true]
conquest:yellow_canvas_vertical_slab[facing=south,layer=1,waterlogged=false]
conquest:yellow_canvas_vertical_slab[facing=south,layer=2,waterlogged=true]
conquest:yellow_canvas_vertical_slab[facing=south,layer=2,waterlogged=false]
conquest:yellow_canvas_vertical_slab[facing=south,layer=3,waterlogged=true]
conquest:yellow_canvas_vertical_slab[facing=south,layer=3,waterlogged=false]
conquest:yellow_canvas_vertical_slab[facing=south,layer=4,waterlogged=true]
conquest:yellow_canvas_vertical_slab[facing=south,layer=4,waterlogged=false]
conquest:yellow_canvas_vertical_slab[facing=west,layer=1,waterlogged=true]
conquest:yellow_canvas_vertical_slab[facing=west,layer=1,waterlogged=false]
conquest:yellow_canvas_vertical_slab[facing=west,layer=2,waterlogged=true]
conquest:yellow_canvas_vertical_slab[facing=west,layer=2,waterlogged=false]
conquest:yellow_canvas_vertical_slab[facing=west,layer=3,waterlogged=true]
conquest:yellow_canvas_vertical_slab[facing=west,layer=3,waterlogged=false]
conquest:yellow_canvas_vertical_slab[facing=west,layer=4,waterlogged=true]
conquest:yellow_canvas_vertical_slab[facing=west,layer=4,waterlogged=false]
conquest:yellow_canvas_vertical_slab[facing=east,layer=1,waterlogged=true]
conquest:yellow_canvas_vertical_slab[facing=east,layer=1,waterlogged=false]
conquest:yellow_canvas_vertical_slab[facing=east,layer=2,waterlogged=true]
conquest:yellow_canvas_vertical_slab[facing=east,layer=2,waterlogged=false]
conquest:yellow_canvas_vertical_slab[facing=east,layer=3,waterlogged=true]
conquest:yellow_canvas_vertical_slab[facing=east,layer=3,waterlogged=false]
conquest:yellow_canvas_vertical_slab[facing=east,layer=4,waterlogged=true]
conquest:yellow_canvas_vertical_slab[facing=east,layer=4,waterlogged=false]
conquest:yellow_carpet
conquest:yellow_carpet_corner_slab[facing=north,type=top,waterlogged=true]
conquest:yellow_carpet_corner_slab[facing=north,type=top,waterlogged=false]
conquest:yellow_carpet_corner_slab[facing=north,type=bottom,waterlogged=true]
conquest:yellow_carpet_corner_slab[facing=north,type=bottom,waterlogged=false]
conquest:yellow_carpet_corner_slab[facing=south,type=top,waterlogged=true]
conquest:yellow_carpet_corner_slab[facing=south,type=top,waterlogged=false]
conquest:yellow_carpet_corner_slab[facing=south,type=bottom,waterlogged=true]
conquest:yellow_carpet_corner_slab[facing=south,type=bottom,waterlogged=false]
conquest:yellow_carpet_corner_slab[facing=west,type=top,waterlogged=true]
conquest:yellow_carpet_corner_slab[facing=west,type=top,waterlogged=false]
conquest:yellow_carpet_corner_slab[facing=west,type=bottom,waterlogged=true]
conquest:yellow_carpet_corner_slab[facing=west,type=bottom,waterlogged=false]
conquest:yellow_carpet_corner_slab[facing=east,type=top,waterlogged=true]
conquest:yellow_carpet_corner_slab[facing=east,type=top,waterlogged=false]
conquest:yellow_carpet_corner_slab[facing=east,type=bottom,waterlogged=true]
conquest:yellow_carpet_corner_slab[facing=east,type=bottom,waterlogged=false]
conquest:yellow_carpet_eighth_slab[facing=north,type=top,waterlogged=true]
conquest:yellow_carpet_eighth_slab[facing=north,type=top,waterlogged=false]
conquest:yellow_carpet_eighth_slab[facing=north,type=bottom,waterlogged=true]
conquest:yellow_carpet_eighth_slab[facing=north,type=bottom,waterlogged=false]
conquest:yellow_carpet_eighth_slab[facing=south,type=top,waterlogged=true]
conquest:yellow_carpet_eighth_slab[facing=south,type=top,waterlogged=false]
conquest:yellow_carpet_eighth_slab[facing=south,type=bottom,waterlogged=true]
conquest:yellow_carpet_eighth_slab[facing=south,type=bottom,waterlogged=false]
conquest:yellow_carpet_eighth_slab[facing=west,type=top,waterlogged=true]
conquest:yellow_carpet_eighth_slab[facing=west,type=top,waterlogged=false]
conquest:yellow_carpet_eighth_slab[facing=west,type=bottom,waterlogged=true]
conquest:yellow_carpet_eighth_slab[facing=west,type=bottom,waterlogged=false]
conquest:yellow_carpet_eighth_slab[facing=east,type=top,waterlogged=true]
conquest:yellow_carpet_eighth_slab[facing=east,type=top,waterlogged=false]
conquest:yellow_carpet_eighth_slab[facing=east,type=bottom,waterlogged=true]
conquest:yellow_carpet_eighth_slab[facing=east,type=bottom,waterlogged=false]
conquest:yellow_carpet_quarter_slab[facing=north,layer=1,type=top,waterlogged=true]
conquest:yellow_carpet_quarter_slab[facing=north,layer=1,type=top,waterlogged=false]
conquest:yellow_carpet_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=true]
conquest:yellow_carpet_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=false]
conquest:yellow_carpet_quarter_slab[facing=north,layer=2,type=top,waterlogged=true]
conquest:yellow_carpet_quarter_slab[facing=north,layer=2,type=top,waterlogged=false]
conquest:yellow_carpet_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=true]
conquest:yellow_carpet_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=false]
conquest:yellow_carpet_quarter_slab[facing=north,layer=3,type=top,waterlogged=true]
conquest:yellow_carpet_quarter_slab[facing=north,layer=3,type=top,waterlogged=false]
conquest:yellow_carpet_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=true]
conquest:yellow_carpet_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=false]
conquest:yellow_carpet_quarter_slab[facing=south,layer=1,type=top,waterlogged=true]
conquest:yellow_carpet_quarter_slab[facing=south,layer=1,type=top,waterlogged=false]
conquest:yellow_carpet_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=true]
conquest:yellow_carpet_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=false]
conquest:yellow_carpet_quarter_slab[facing=south,layer=2,type=top,waterlogged=true]
conquest:yellow_carpet_quarter_slab[facing=south,layer=2,type=top,waterlogged=false]
conquest:yellow_carpet_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=true]
conquest:yellow_carpet_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=false]
conquest:yellow_carpet_quarter_slab[facing=south,layer=3,type=top,waterlogged=true]
conquest:yellow_carpet_quarter_slab[facing=south,layer=3,type=top,waterlogged=false]
conquest:yellow_carpet_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=true]
conquest:yellow_carpet_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=false]
conquest:yellow_carpet_quarter_slab[facing=west,layer=1,type=top,waterlogged=true]
conquest:yellow_carpet_quarter_slab[facing=west,layer=1,type=top,waterlogged=false]
conquest:yellow_carpet_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=true]
conquest:yellow_carpet_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=false]
conquest:yellow_carpet_quarter_slab[facing=west,layer=2,type=top,waterlogged=true]
conquest:yellow_carpet_quarter_slab[facing=west,layer=2,type=top,waterlogged=false]
conquest:yellow_carpet_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=true]
conquest:yellow_carpet_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=false]
conquest:yellow_carpet_quarter_slab[facing=west,layer=3,type=top,waterlogged=true]
conquest:yellow_carpet_quarter_slab[facing=west,layer=3,type=top,waterlogged=false]
conquest:yellow_carpet_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=true]
conquest:yellow_carpet_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=false]
conquest:yellow_carpet_quarter_slab[facing=east,layer=1,type=top,waterlogged=true]
conquest:yellow_carpet_quarter_slab[facing=east,layer=1,type=top,waterlogged=false]
conquest:yellow_carpet_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=true]
conquest:yellow_carpet_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=false]
conquest:yellow_carpet_quarter_slab[facing=east,layer=2,type=top,waterlogged=true]
conquest:yellow_carpet_quarter_slab[facing=east,layer=2,type=top,waterlogged=false]
conquest:yellow_carpet_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=true]
conquest:yellow_carpet_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=false]
conquest:yellow_carpet_quarter_slab[facing=east,layer=3,type=top,waterlogged=true]
conquest:yellow_carpet_quarter_slab[facing=east,layer=3,type=top,waterlogged=false]
conquest:yellow_carpet_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=true]
conquest:yellow_carpet_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=false]
conquest:yellow_carpet_slab[layers=1,type=top,waterlogged=true]
conquest:yellow_carpet_slab[layers=1,type=top,waterlogged=false]
conquest:yellow_carpet_slab[layers=1,type=bottom,waterlogged=true]
conquest:yellow_carpet_slab[layers=1,type=bottom,waterlogged=false]
conquest:yellow_carpet_slab[layers=2,type=top,waterlogged=true]
conquest:yellow_carpet_slab[layers=2,type=top,waterlogged=false]
conquest:yellow_carpet_slab[layers=2,type=bottom,waterlogged=true]
conquest:yellow_carpet_slab[layers=2,type=bottom,waterlogged=false]
conquest:yellow_carpet_slab[layers=3,type=top,waterlogged=true]
conquest:yellow_carpet_slab[layers=3,type=top,waterlogged=false]
conquest:yellow_carpet_slab[layers=3,type=bottom,waterlogged=true]
conquest:yellow_carpet_slab[layers=3,type=bottom,waterlogged=false]
conquest:yellow_carpet_slab[layers=4,type=top,waterlogged=true]
conquest:yellow_carpet_slab[layers=4,type=top,waterlogged=false]
conquest:yellow_carpet_slab[layers=4,type=bottom,waterlogged=true]
conquest:yellow_carpet_slab[layers=4,type=bottom,waterlogged=false]
conquest:yellow_carpet_slab[layers=5,type=top,waterlogged=true]
conquest:yellow_carpet_slab[layers=5,type=top,waterlogged=false]
conquest:yellow_carpet_slab[layers=5,type=bottom,waterlogged=true]
conquest:yellow_carpet_slab[layers=5,type=bottom,waterlogged=false]
conquest:yellow_carpet_slab[layers=6,type=top,waterlogged=true]
conquest:yellow_carpet_slab[layers=6,type=top,waterlogged=false]
conquest:yellow_carpet_slab[layers=6,type=bottom,waterlogged=true]
conquest:yellow_carpet_slab[layers=6,type=bottom,waterlogged=false]
conquest:yellow_carpet_slab[layers=7,type=top,waterlogged=true]
conquest:yellow_carpet_slab[layers=7,type=top,waterlogged=false]
conquest:yellow_carpet_slab[layers=7,type=bottom,waterlogged=true]
conquest:yellow_carpet_slab[layers=7,type=bottom,waterlogged=false]
conquest:yellow_carpet_slab[layers=8,type=top,waterlogged=true]
conquest:yellow_carpet_slab[layers=8,type=top,waterlogged=false]
conquest:yellow_carpet_slab[layers=8,type=bottom,waterlogged=true]
conquest:yellow_carpet_slab[layers=8,type=bottom,waterlogged=false]
conquest:yellow_carpet_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:yellow_carpet_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:yellow_carpet_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:yellow_carpet_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:yellow_carpet_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:yellow_carpet_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:yellow_carpet_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:yellow_carpet_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:yellow_carpet_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:yellow_carpet_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:yellow_carpet_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:yellow_carpet_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:yellow_carpet_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:yellow_carpet_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:yellow_carpet_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:yellow_carpet_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:yellow_carpet_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:yellow_carpet_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:yellow_carpet_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:yellow_carpet_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:yellow_carpet_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:yellow_carpet_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:yellow_carpet_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:yellow_carpet_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:yellow_carpet_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:yellow_carpet_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:yellow_carpet_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:yellow_carpet_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:yellow_carpet_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:yellow_carpet_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:yellow_carpet_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:yellow_carpet_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:yellow_carpet_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:yellow_carpet_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:yellow_carpet_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:yellow_carpet_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:yellow_carpet_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:yellow_carpet_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:yellow_carpet_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:yellow_carpet_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:yellow_carpet_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:yellow_carpet_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:yellow_carpet_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:yellow_carpet_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:yellow_carpet_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:yellow_carpet_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:yellow_carpet_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:yellow_carpet_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:yellow_carpet_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:yellow_carpet_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:yellow_carpet_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:yellow_carpet_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:yellow_carpet_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:yellow_carpet_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:yellow_carpet_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:yellow_carpet_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:yellow_carpet_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:yellow_carpet_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:yellow_carpet_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:yellow_carpet_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:yellow_carpet_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:yellow_carpet_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:yellow_carpet_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:yellow_carpet_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:yellow_carpet_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:yellow_carpet_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:yellow_carpet_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:yellow_carpet_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:yellow_carpet_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:yellow_carpet_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:yellow_carpet_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:yellow_carpet_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:yellow_carpet_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:yellow_carpet_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:yellow_carpet_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:yellow_carpet_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:yellow_carpet_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:yellow_carpet_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:yellow_carpet_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:yellow_carpet_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:yellow_carpet_vertical_corner[facing=north,layer=1,waterlogged=true]
conquest:yellow_carpet_vertical_corner[facing=north,layer=1,waterlogged=false]
conquest:yellow_carpet_vertical_corner[facing=north,layer=2,waterlogged=true]
conquest:yellow_carpet_vertical_corner[facing=north,layer=2,waterlogged=false]
conquest:yellow_carpet_vertical_corner[facing=north,layer=3,waterlogged=true]
conquest:yellow_carpet_vertical_corner[facing=north,layer=3,waterlogged=false]
conquest:yellow_carpet_vertical_corner[facing=north,layer=4,waterlogged=true]
conquest:yellow_carpet_vertical_corner[facing=north,layer=4,waterlogged=false]
conquest:yellow_carpet_vertical_corner[facing=south,layer=1,waterlogged=true]
conquest:yellow_carpet_vertical_corner[facing=south,layer=1,waterlogged=false]
conquest:yellow_carpet_vertical_corner[facing=south,layer=2,waterlogged=true]
conquest:yellow_carpet_vertical_corner[facing=south,layer=2,waterlogged=false]
conquest:yellow_carpet_vertical_corner[facing=south,layer=3,waterlogged=true]
conquest:yellow_carpet_vertical_corner[facing=south,layer=3,waterlogged=false]
conquest:yellow_carpet_vertical_corner[facing=south,layer=4,waterlogged=true]
conquest:yellow_carpet_vertical_corner[facing=south,layer=4,waterlogged=false]
conquest:yellow_carpet_vertical_corner[facing=west,layer=1,waterlogged=true]
conquest:yellow_carpet_vertical_corner[facing=west,layer=1,waterlogged=false]
conquest:yellow_carpet_vertical_corner[facing=west,layer=2,waterlogged=true]
conquest:yellow_carpet_vertical_corner[facing=west,layer=2,waterlogged=false]
conquest:yellow_carpet_vertical_corner[facing=west,layer=3,waterlogged=true]
conquest:yellow_carpet_vertical_corner[facing=west,layer=3,waterlogged=false]
conquest:yellow_carpet_vertical_corner[facing=west,layer=4,waterlogged=true]
conquest:yellow_carpet_vertical_corner[facing=west,layer=4,waterlogged=false]
conquest:yellow_carpet_vertical_corner[facing=east,layer=1,waterlogged=true]
conquest:yellow_carpet_vertical_corner[facing=east,layer=1,waterlogged=false]
conquest:yellow_carpet_vertical_corner[facing=east,layer=2,waterlogged=true]
conquest:yellow_carpet_vertical_corner[facing=east,layer=2,waterlogged=false]
conquest:yellow_carpet_vertical_corner[facing=east,layer=3,waterlogged=true]
conquest:yellow_carpet_vertical_corner[facing=east,layer=3,waterlogged=false]
conquest:yellow_carpet_vertical_corner[facing=east,layer=4,waterlogged=true]
conquest:yellow_carpet_vertical_corner[facing=east,layer=4,waterlogged=false]
conquest:yellow_carpet_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:yellow_carpet_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:yellow_carpet_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:yellow_carpet_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:yellow_carpet_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:yellow_carpet_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:yellow_carpet_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:yellow_carpet_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:yellow_carpet_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:yellow_carpet_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:yellow_carpet_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:yellow_carpet_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:yellow_carpet_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:yellow_carpet_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:yellow_carpet_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:yellow_carpet_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:yellow_carpet_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:yellow_carpet_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:yellow_carpet_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:yellow_carpet_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:yellow_carpet_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:yellow_carpet_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:yellow_carpet_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:yellow_carpet_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:yellow_carpet_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:yellow_carpet_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:yellow_carpet_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:yellow_carpet_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:yellow_carpet_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:yellow_carpet_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:yellow_carpet_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:yellow_carpet_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:yellow_carpet_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:yellow_carpet_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:yellow_carpet_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:yellow_carpet_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:yellow_carpet_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:yellow_carpet_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:yellow_carpet_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:yellow_carpet_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:yellow_carpet_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:yellow_carpet_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:yellow_carpet_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:yellow_carpet_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:yellow_carpet_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:yellow_carpet_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:yellow_carpet_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:yellow_carpet_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:yellow_carpet_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:yellow_carpet_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:yellow_carpet_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:yellow_carpet_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:yellow_carpet_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:yellow_carpet_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:yellow_carpet_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:yellow_carpet_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:yellow_carpet_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:yellow_carpet_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:yellow_carpet_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:yellow_carpet_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:yellow_carpet_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:yellow_carpet_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:yellow_carpet_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:yellow_carpet_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:yellow_carpet_vertical_quarter[facing=north,layer=1,waterlogged=true]
conquest:yellow_carpet_vertical_quarter[facing=north,layer=1,waterlogged=false]
conquest:yellow_carpet_vertical_quarter[facing=north,layer=2,waterlogged=true]
conquest:yellow_carpet_vertical_quarter[facing=north,layer=2,waterlogged=false]
conquest:yellow_carpet_vertical_quarter[facing=north,layer=3,waterlogged=true]
conquest:yellow_carpet_vertical_quarter[facing=north,layer=3,waterlogged=false]
conquest:yellow_carpet_vertical_quarter[facing=north,layer=4,waterlogged=true]
conquest:yellow_carpet_vertical_quarter[facing=north,layer=4,waterlogged=false]
conquest:yellow_carpet_vertical_quarter[facing=south,layer=1,waterlogged=true]
conquest:yellow_carpet_vertical_quarter[facing=south,layer=1,waterlogged=false]
conquest:yellow_carpet_vertical_quarter[facing=south,layer=2,waterlogged=true]
conquest:yellow_carpet_vertical_quarter[facing=south,layer=2,waterlogged=false]
conquest:yellow_carpet_vertical_quarter[facing=south,layer=3,waterlogged=true]
conquest:yellow_carpet_vertical_quarter[facing=south,layer=3,waterlogged=false]
conquest:yellow_carpet_vertical_quarter[facing=south,layer=4,waterlogged=true]
conquest:yellow_carpet_vertical_quarter[facing=south,layer=4,waterlogged=false]
conquest:yellow_carpet_vertical_quarter[facing=west,layer=1,waterlogged=true]
conquest:yellow_carpet_vertical_quarter[facing=west,layer=1,waterlogged=false]
conquest:yellow_carpet_vertical_quarter[facing=west,layer=2,waterlogged=true]
conquest:yellow_carpet_vertical_quarter[facing=west,layer=2,waterlogged=false]
conquest:yellow_carpet_vertical_quarter[facing=west,layer=3,waterlogged=true]
conquest:yellow_carpet_vertical_quarter[facing=west,layer=3,waterlogged=false]
conquest:yellow_carpet_vertical_quarter[facing=west,layer=4,waterlogged=true]
conquest:yellow_carpet_vertical_quarter[facing=west,layer=4,waterlogged=false]
conquest:yellow_carpet_vertical_quarter[facing=east,layer=1,waterlogged=true]
conquest:yellow_carpet_vertical_quarter[facing=east,layer=1,waterlogged=false]
conquest:yellow_carpet_vertical_quarter[facing=east,layer=2,waterlogged=true]
conquest:yellow_carpet_vertical_quarter[facing=east,layer=2,waterlogged=false]
conquest:yellow_carpet_vertical_quarter[facing=east,layer=3,waterlogged=true]
conquest:yellow_carpet_vertical_quarter[facing=east,layer=3,waterlogged=false]
conquest:yellow_carpet_vertical_quarter[facing=east,layer=4,waterlogged=true]
conquest:yellow_carpet_vertical_quarter[facing=east,layer=4,waterlogged=false]
conquest:yellow_carpet_vertical_slab[facing=north,layer=1,waterlogged=true]
conquest:yellow_carpet_vertical_slab[facing=north,layer=1,waterlogged=false]
conquest:yellow_carpet_vertical_slab[facing=north,layer=2,waterlogged=true]
conquest:yellow_carpet_vertical_slab[facing=north,layer=2,waterlogged=false]
conquest:yellow_carpet_vertical_slab[facing=north,layer=3,waterlogged=true]
conquest:yellow_carpet_vertical_slab[facing=north,layer=3,waterlogged=false]
conquest:yellow_carpet_vertical_slab[facing=north,layer=4,waterlogged=true]
conquest:yellow_carpet_vertical_slab[facing=north,layer=4,waterlogged=false]
conquest:yellow_carpet_vertical_slab[facing=south,layer=1,waterlogged=true]
conquest:yellow_carpet_vertical_slab[facing=south,layer=1,waterlogged=false]
conquest:yellow_carpet_vertical_slab[facing=south,layer=2,waterlogged=true]
conquest:yellow_carpet_vertical_slab[facing=south,layer=2,waterlogged=false]
conquest:yellow_carpet_vertical_slab[facing=south,layer=3,waterlogged=true]
conquest:yellow_carpet_vertical_slab[facing=south,layer=3,waterlogged=false]
conquest:yellow_carpet_vertical_slab[facing=south,layer=4,waterlogged=true]
conquest:yellow_carpet_vertical_slab[facing=south,layer=4,waterlogged=false]
conquest:yellow_carpet_vertical_slab[facing=west,layer=1,waterlogged=true]
conquest:yellow_carpet_vertical_slab[facing=west,layer=1,waterlogged=false]
conquest:yellow_carpet_vertical_slab[facing=west,layer=2,waterlogged=true]
conquest:yellow_carpet_vertical_slab[facing=west,layer=2,waterlogged=false]
conquest:yellow_carpet_vertical_slab[facing=west,layer=3,waterlogged=true]
conquest:yellow_carpet_vertical_slab[facing=west,layer=3,waterlogged=false]
conquest:yellow_carpet_vertical_slab[facing=west,layer=4,waterlogged=true]
conquest:yellow_carpet_vertical_slab[facing=west,layer=4,waterlogged=false]
conquest:yellow_carpet_vertical_slab[facing=east,layer=1,waterlogged=true]
conquest:yellow_carpet_vertical_slab[facing=east,layer=1,waterlogged=false]
conquest:yellow_carpet_vertical_slab[facing=east,layer=2,waterlogged=true]
conquest:yellow_carpet_vertical_slab[facing=east,layer=2,waterlogged=false]
conquest:yellow_carpet_vertical_slab[facing=east,layer=3,waterlogged=true]
conquest:yellow_carpet_vertical_slab[facing=east,layer=3,waterlogged=false]
conquest:yellow_carpet_vertical_slab[facing=east,layer=4,waterlogged=true]
conquest:yellow_carpet_vertical_slab[facing=east,layer=4,waterlogged=false]
conquest:yellow_concrete_arrowslit[facing=north,waterlogged=true]
conquest:yellow_concrete_arrowslit[facing=north,waterlogged=false]
conquest:yellow_concrete_arrowslit[facing=south,waterlogged=true]
conquest:yellow_concrete_arrowslit[facing=south,waterlogged=false]
conquest:yellow_concrete_arrowslit[facing=west,waterlogged=true]
conquest:yellow_concrete_arrowslit[facing=west,waterlogged=false]
conquest:yellow_concrete_arrowslit[facing=east,waterlogged=true]
conquest:yellow_concrete_arrowslit[facing=east,waterlogged=false]
conquest:yellow_concrete_balustrade[axis=x,waterlogged=true]
conquest:yellow_concrete_balustrade[axis=x,waterlogged=false]
conquest:yellow_concrete_balustrade[axis=y,waterlogged=true]
conquest:yellow_concrete_balustrade[axis=y,waterlogged=false]
conquest:yellow_concrete_balustrade[axis=z,waterlogged=true]
conquest:yellow_concrete_balustrade[axis=z,waterlogged=false]
conquest:yellow_concrete_capital[facing=flat,type=top,waterlogged=true]
conquest:yellow_concrete_capital[facing=flat,type=top,waterlogged=false]
conquest:yellow_concrete_capital[facing=flat,type=bottom,waterlogged=true]
conquest:yellow_concrete_capital[facing=flat,type=bottom,waterlogged=false]
conquest:yellow_concrete_capital[facing=north,type=top,waterlogged=true]
conquest:yellow_concrete_capital[facing=north,type=top,waterlogged=false]
conquest:yellow_concrete_capital[facing=north,type=bottom,waterlogged=true]
conquest:yellow_concrete_capital[facing=north,type=bottom,waterlogged=false]
conquest:yellow_concrete_capital[facing=south,type=top,waterlogged=true]
conquest:yellow_concrete_capital[facing=south,type=top,waterlogged=false]
conquest:yellow_concrete_capital[facing=south,type=bottom,waterlogged=true]
conquest:yellow_concrete_capital[facing=south,type=bottom,waterlogged=false]
conquest:yellow_concrete_capital[facing=east,type=top,waterlogged=true]
conquest:yellow_concrete_capital[facing=east,type=top,waterlogged=false]
conquest:yellow_concrete_capital[facing=east,type=bottom,waterlogged=true]
conquest:yellow_concrete_capital[facing=east,type=bottom,waterlogged=false]
conquest:yellow_concrete_capital[facing=west,type=top,waterlogged=true]
conquest:yellow_concrete_capital[facing=west,type=top,waterlogged=false]
conquest:yellow_concrete_capital[facing=west,type=bottom,waterlogged=true]
conquest:yellow_concrete_capital[facing=west,type=bottom,waterlogged=false]
conquest:yellow_concrete_corner_slab[facing=north,type=top,waterlogged=true]
conquest:yellow_concrete_corner_slab[facing=north,type=top,waterlogged=false]
conquest:yellow_concrete_corner_slab[facing=north,type=bottom,waterlogged=true]
conquest:yellow_concrete_corner_slab[facing=north,type=bottom,waterlogged=false]
conquest:yellow_concrete_corner_slab[facing=south,type=top,waterlogged=true]
conquest:yellow_concrete_corner_slab[facing=south,type=top,waterlogged=false]
conquest:yellow_concrete_corner_slab[facing=south,type=bottom,waterlogged=true]
conquest:yellow_concrete_corner_slab[facing=south,type=bottom,waterlogged=false]
conquest:yellow_concrete_corner_slab[facing=west,type=top,waterlogged=true]
conquest:yellow_concrete_corner_slab[facing=west,type=top,waterlogged=false]
conquest:yellow_concrete_corner_slab[facing=west,type=bottom,waterlogged=true]
conquest:yellow_concrete_corner_slab[facing=west,type=bottom,waterlogged=false]
conquest:yellow_concrete_corner_slab[facing=east,type=top,waterlogged=true]
conquest:yellow_concrete_corner_slab[facing=east,type=top,waterlogged=false]
conquest:yellow_concrete_corner_slab[facing=east,type=bottom,waterlogged=true]
conquest:yellow_concrete_corner_slab[facing=east,type=bottom,waterlogged=false]
conquest:yellow_concrete_eighth_slab[facing=north,type=top,waterlogged=true]
conquest:yellow_concrete_eighth_slab[facing=north,type=top,waterlogged=false]
conquest:yellow_concrete_eighth_slab[facing=north,type=bottom,waterlogged=true]
conquest:yellow_concrete_eighth_slab[facing=north,type=bottom,waterlogged=false]
conquest:yellow_concrete_eighth_slab[facing=south,type=top,waterlogged=true]
conquest:yellow_concrete_eighth_slab[facing=south,type=top,waterlogged=false]
conquest:yellow_concrete_eighth_slab[facing=south,type=bottom,waterlogged=true]
conquest:yellow_concrete_eighth_slab[facing=south,type=bottom,waterlogged=false]
conquest:yellow_concrete_eighth_slab[facing=west,type=top,waterlogged=true]
conquest:yellow_concrete_eighth_slab[facing=west,type=top,waterlogged=false]
conquest:yellow_concrete_eighth_slab[facing=west,type=bottom,waterlogged=true]
conquest:yellow_concrete_eighth_slab[facing=west,type=bottom,waterlogged=false]
conquest:yellow_concrete_eighth_slab[facing=east,type=top,waterlogged=true]
conquest:yellow_concrete_eighth_slab[facing=east,type=top,waterlogged=false]
conquest:yellow_concrete_eighth_slab[facing=east,type=bottom,waterlogged=true]
conquest:yellow_concrete_eighth_slab[facing=east,type=bottom,waterlogged=false]
conquest:yellow_concrete_pillar[layer=1,waterlogged=true]
conquest:yellow_concrete_pillar[layer=1,waterlogged=false]
conquest:yellow_concrete_pillar[layer=2,waterlogged=true]
conquest:yellow_concrete_pillar[layer=2,waterlogged=false]
conquest:yellow_concrete_pillar[layer=3,waterlogged=true]
conquest:yellow_concrete_pillar[layer=3,waterlogged=false]
conquest:yellow_concrete_powder_layer[layers=1,waterlogged=true]
conquest:yellow_concrete_powder_layer[layers=1,waterlogged=false]
conquest:yellow_concrete_powder_layer[layers=2,waterlogged=true]
conquest:yellow_concrete_powder_layer[layers=2,waterlogged=false]
conquest:yellow_concrete_powder_layer[layers=3,waterlogged=true]
conquest:yellow_concrete_powder_layer[layers=3,waterlogged=false]
conquest:yellow_concrete_powder_layer[layers=4,waterlogged=true]
conquest:yellow_concrete_powder_layer[layers=4,waterlogged=false]
conquest:yellow_concrete_powder_layer[layers=5,waterlogged=true]
conquest:yellow_concrete_powder_layer[layers=5,waterlogged=false]
conquest:yellow_concrete_powder_layer[layers=6,waterlogged=true]
conquest:yellow_concrete_powder_layer[layers=6,waterlogged=false]
conquest:yellow_concrete_powder_layer[layers=7,waterlogged=true]
conquest:yellow_concrete_powder_layer[layers=7,waterlogged=false]
conquest:yellow_concrete_powder_layer[layers=8,waterlogged=true]
conquest:yellow_concrete_powder_layer[layers=8,waterlogged=false]
conquest:yellow_concrete_powder_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:yellow_concrete_powder_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:yellow_concrete_powder_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:yellow_concrete_powder_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:yellow_concrete_powder_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:yellow_concrete_powder_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:yellow_concrete_powder_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:yellow_concrete_powder_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:yellow_concrete_powder_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:yellow_concrete_powder_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:yellow_concrete_powder_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:yellow_concrete_powder_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:yellow_concrete_powder_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:yellow_concrete_powder_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:yellow_concrete_powder_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:yellow_concrete_powder_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:yellow_concrete_powder_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:yellow_concrete_powder_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:yellow_concrete_powder_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:yellow_concrete_powder_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:yellow_concrete_powder_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:yellow_concrete_powder_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:yellow_concrete_powder_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:yellow_concrete_powder_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:yellow_concrete_powder_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:yellow_concrete_powder_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:yellow_concrete_powder_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:yellow_concrete_powder_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:yellow_concrete_powder_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:yellow_concrete_powder_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:yellow_concrete_powder_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:yellow_concrete_powder_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:yellow_concrete_powder_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:yellow_concrete_powder_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:yellow_concrete_powder_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:yellow_concrete_powder_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:yellow_concrete_powder_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:yellow_concrete_powder_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:yellow_concrete_powder_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:yellow_concrete_powder_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:yellow_concrete_powder_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:yellow_concrete_powder_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:yellow_concrete_powder_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:yellow_concrete_powder_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:yellow_concrete_powder_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:yellow_concrete_powder_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:yellow_concrete_powder_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:yellow_concrete_powder_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:yellow_concrete_powder_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:yellow_concrete_powder_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:yellow_concrete_powder_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:yellow_concrete_powder_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:yellow_concrete_powder_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:yellow_concrete_powder_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:yellow_concrete_powder_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:yellow_concrete_powder_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:yellow_concrete_powder_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:yellow_concrete_powder_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:yellow_concrete_powder_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:yellow_concrete_powder_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:yellow_concrete_powder_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:yellow_concrete_powder_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:yellow_concrete_powder_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:yellow_concrete_powder_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:yellow_concrete_powder_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:yellow_concrete_powder_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:yellow_concrete_powder_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:yellow_concrete_powder_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:yellow_concrete_powder_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:yellow_concrete_powder_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:yellow_concrete_powder_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:yellow_concrete_powder_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:yellow_concrete_powder_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:yellow_concrete_powder_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:yellow_concrete_powder_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:yellow_concrete_powder_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:yellow_concrete_powder_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:yellow_concrete_powder_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:yellow_concrete_powder_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:yellow_concrete_powder_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:yellow_concrete_quarter_slab[facing=north,layer=1,type=top,waterlogged=true]
conquest:yellow_concrete_quarter_slab[facing=north,layer=1,type=top,waterlogged=false]
conquest:yellow_concrete_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=true]
conquest:yellow_concrete_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=false]
conquest:yellow_concrete_quarter_slab[facing=north,layer=2,type=top,waterlogged=true]
conquest:yellow_concrete_quarter_slab[facing=north,layer=2,type=top,waterlogged=false]
conquest:yellow_concrete_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=true]
conquest:yellow_concrete_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=false]
conquest:yellow_concrete_quarter_slab[facing=north,layer=3,type=top,waterlogged=true]
conquest:yellow_concrete_quarter_slab[facing=north,layer=3,type=top,waterlogged=false]
conquest:yellow_concrete_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=true]
conquest:yellow_concrete_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=false]
conquest:yellow_concrete_quarter_slab[facing=south,layer=1,type=top,waterlogged=true]
conquest:yellow_concrete_quarter_slab[facing=south,layer=1,type=top,waterlogged=false]
conquest:yellow_concrete_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=true]
conquest:yellow_concrete_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=false]
conquest:yellow_concrete_quarter_slab[facing=south,layer=2,type=top,waterlogged=true]
conquest:yellow_concrete_quarter_slab[facing=south,layer=2,type=top,waterlogged=false]
conquest:yellow_concrete_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=true]
conquest:yellow_concrete_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=false]
conquest:yellow_concrete_quarter_slab[facing=south,layer=3,type=top,waterlogged=true]
conquest:yellow_concrete_quarter_slab[facing=south,layer=3,type=top,waterlogged=false]
conquest:yellow_concrete_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=true]
conquest:yellow_concrete_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=false]
conquest:yellow_concrete_quarter_slab[facing=west,layer=1,type=top,waterlogged=true]
conquest:yellow_concrete_quarter_slab[facing=west,layer=1,type=top,waterlogged=false]
conquest:yellow_concrete_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=true]
conquest:yellow_concrete_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=false]
conquest:yellow_concrete_quarter_slab[facing=west,layer=2,type=top,waterlogged=true]
conquest:yellow_concrete_quarter_slab[facing=west,layer=2,type=top,waterlogged=false]
conquest:yellow_concrete_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=true]
conquest:yellow_concrete_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=false]
conquest:yellow_concrete_quarter_slab[facing=west,layer=3,type=top,waterlogged=true]
conquest:yellow_concrete_quarter_slab[facing=west,layer=3,type=top,waterlogged=false]
conquest:yellow_concrete_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=true]
conquest:yellow_concrete_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=false]
conquest:yellow_concrete_quarter_slab[facing=east,layer=1,type=top,waterlogged=true]
conquest:yellow_concrete_quarter_slab[facing=east,layer=1,type=top,waterlogged=false]
conquest:yellow_concrete_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=true]
conquest:yellow_concrete_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=false]
conquest:yellow_concrete_quarter_slab[facing=east,layer=2,type=top,waterlogged=true]
conquest:yellow_concrete_quarter_slab[facing=east,layer=2,type=top,waterlogged=false]
conquest:yellow_concrete_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=true]
conquest:yellow_concrete_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=false]
conquest:yellow_concrete_quarter_slab[facing=east,layer=3,type=top,waterlogged=true]
conquest:yellow_concrete_quarter_slab[facing=east,layer=3,type=top,waterlogged=false]
conquest:yellow_concrete_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=true]
conquest:yellow_concrete_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=false]
conquest:yellow_concrete_slab[layers=1,type=top,waterlogged=true]
conquest:yellow_concrete_slab[layers=1,type=top,waterlogged=false]
conquest:yellow_concrete_slab[layers=1,type=bottom,waterlogged=true]
conquest:yellow_concrete_slab[layers=1,type=bottom,waterlogged=false]
conquest:yellow_concrete_slab[layers=2,type=top,waterlogged=true]
conquest:yellow_concrete_slab[layers=2,type=top,waterlogged=false]
conquest:yellow_concrete_slab[layers=2,type=bottom,waterlogged=true]
conquest:yellow_concrete_slab[layers=2,type=bottom,waterlogged=false]
conquest:yellow_concrete_slab[layers=3,type=top,waterlogged=true]
conquest:yellow_concrete_slab[layers=3,type=top,waterlogged=false]
conquest:yellow_concrete_slab[layers=3,type=bottom,waterlogged=true]
conquest:yellow_concrete_slab[layers=3,type=bottom,waterlogged=false]
conquest:yellow_concrete_slab[layers=4,type=top,waterlogged=true]
conquest:yellow_concrete_slab[layers=4,type=top,waterlogged=false]
conquest:yellow_concrete_slab[layers=4,type=bottom,waterlogged=true]
conquest:yellow_concrete_slab[layers=4,type=bottom,waterlogged=false]
conquest:yellow_concrete_slab[layers=5,type=top,waterlogged=true]
conquest:yellow_concrete_slab[layers=5,type=top,waterlogged=false]
conquest:yellow_concrete_slab[layers=5,type=bottom,waterlogged=true]
conquest:yellow_concrete_slab[layers=5,type=bottom,waterlogged=false]
conquest:yellow_concrete_slab[layers=6,type=top,waterlogged=true]
conquest:yellow_concrete_slab[layers=6,type=top,waterlogged=false]
conquest:yellow_concrete_slab[layers=6,type=bottom,waterlogged=true]
conquest:yellow_concrete_slab[layers=6,type=bottom,waterlogged=false]
conquest:yellow_concrete_slab[layers=7,type=top,waterlogged=true]
conquest:yellow_concrete_slab[layers=7,type=top,waterlogged=false]
conquest:yellow_concrete_slab[layers=7,type=bottom,waterlogged=true]
conquest:yellow_concrete_slab[layers=7,type=bottom,waterlogged=false]
conquest:yellow_concrete_slab[layers=8,type=top,waterlogged=true]
conquest:yellow_concrete_slab[layers=8,type=top,waterlogged=false]
conquest:yellow_concrete_slab[layers=8,type=bottom,waterlogged=true]
conquest:yellow_concrete_slab[layers=8,type=bottom,waterlogged=false]
conquest:yellow_concrete_small_arch[direction=northsouth,waterlogged=true]
conquest:yellow_concrete_small_arch[direction=northsouth,waterlogged=false]
conquest:yellow_concrete_small_arch[direction=eastwest,waterlogged=true]
conquest:yellow_concrete_small_arch[direction=eastwest,waterlogged=false]
conquest:yellow_concrete_small_arch_half[facing=north,waterlogged=true]
conquest:yellow_concrete_small_arch_half[facing=north,waterlogged=false]
conquest:yellow_concrete_small_arch_half[facing=south,waterlogged=true]
conquest:yellow_concrete_small_arch_half[facing=south,waterlogged=false]
conquest:yellow_concrete_small_arch_half[facing=west,waterlogged=true]
conquest:yellow_concrete_small_arch_half[facing=west,waterlogged=false]
conquest:yellow_concrete_small_arch_half[facing=east,waterlogged=true]
conquest:yellow_concrete_small_arch_half[facing=east,waterlogged=false]
conquest:yellow_concrete_small_window[down=true,up=true,waterlogged=true]
conquest:yellow_concrete_small_window[down=true,up=true,waterlogged=false]
conquest:yellow_concrete_small_window[down=true,up=false,waterlogged=true]
conquest:yellow_concrete_small_window[down=true,up=false,waterlogged=false]
conquest:yellow_concrete_small_window[down=false,up=true,waterlogged=true]
conquest:yellow_concrete_small_window[down=false,up=true,waterlogged=false]
conquest:yellow_concrete_small_window[down=false,up=false,waterlogged=true]
conquest:yellow_concrete_small_window[down=false,up=false,waterlogged=false]
conquest:yellow_concrete_small_window_half[down=true,facing=north,up=true,waterlogged=true]
conquest:yellow_concrete_small_window_half[down=true,facing=north,up=true,waterlogged=false]
conquest:yellow_concrete_small_window_half[down=true,facing=north,up=false,waterlogged=true]
conquest:yellow_concrete_small_window_half[down=true,facing=north,up=false,waterlogged=false]
conquest:yellow_concrete_small_window_half[down=true,facing=south,up=true,waterlogged=true]
conquest:yellow_concrete_small_window_half[down=true,facing=south,up=true,waterlogged=false]
conquest:yellow_concrete_small_window_half[down=true,facing=south,up=false,waterlogged=true]
conquest:yellow_concrete_small_window_half[down=true,facing=south,up=false,waterlogged=false]
conquest:yellow_concrete_small_window_half[down=true,facing=west,up=true,waterlogged=true]
conquest:yellow_concrete_small_window_half[down=true,facing=west,up=true,waterlogged=false]
conquest:yellow_concrete_small_window_half[down=true,facing=west,up=false,waterlogged=true]
conquest:yellow_concrete_small_window_half[down=true,facing=west,up=false,waterlogged=false]
conquest:yellow_concrete_small_window_half[down=true,facing=east,up=true,waterlogged=true]
conquest:yellow_concrete_small_window_half[down=true,facing=east,up=true,waterlogged=false]
conquest:yellow_concrete_small_window_half[down=true,facing=east,up=false,waterlogged=true]
conquest:yellow_concrete_small_window_half[down=true,facing=east,up=false,waterlogged=false]
conquest:yellow_concrete_small_window_half[down=false,facing=north,up=true,waterlogged=true]
conquest:yellow_concrete_small_window_half[down=false,facing=north,up=true,waterlogged=false]
conquest:yellow_concrete_small_window_half[down=false,facing=north,up=false,waterlogged=true]
conquest:yellow_concrete_small_window_half[down=false,facing=north,up=false,waterlogged=false]
conquest:yellow_concrete_small_window_half[down=false,facing=south,up=true,waterlogged=true]
conquest:yellow_concrete_small_window_half[down=false,facing=south,up=true,waterlogged=false]
conquest:yellow_concrete_small_window_half[down=false,facing=south,up=false,waterlogged=true]
conquest:yellow_concrete_small_window_half[down=false,facing=south,up=false,waterlogged=false]
conquest:yellow_concrete_small_window_half[down=false,facing=west,up=true,waterlogged=true]
conquest:yellow_concrete_small_window_half[down=false,facing=west,up=true,waterlogged=false]
conquest:yellow_concrete_small_window_half[down=false,facing=west,up=false,waterlogged=true]
conquest:yellow_concrete_small_window_half[down=false,facing=west,up=false,waterlogged=false]
conquest:yellow_concrete_small_window_half[down=false,facing=east,up=true,waterlogged=true]
conquest:yellow_concrete_small_window_half[down=false,facing=east,up=true,waterlogged=false]
conquest:yellow_concrete_small_window_half[down=false,facing=east,up=false,waterlogged=true]
conquest:yellow_concrete_small_window_half[down=false,facing=east,up=false,waterlogged=false]
conquest:yellow_concrete_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:yellow_concrete_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:yellow_concrete_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:yellow_concrete_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:yellow_concrete_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:yellow_concrete_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:yellow_concrete_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:yellow_concrete_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:yellow_concrete_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:yellow_concrete_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:yellow_concrete_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:yellow_concrete_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:yellow_concrete_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:yellow_concrete_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:yellow_concrete_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:yellow_concrete_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:yellow_concrete_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:yellow_concrete_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:yellow_concrete_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:yellow_concrete_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:yellow_concrete_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:yellow_concrete_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:yellow_concrete_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:yellow_concrete_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:yellow_concrete_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:yellow_concrete_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:yellow_concrete_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:yellow_concrete_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:yellow_concrete_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:yellow_concrete_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:yellow_concrete_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:yellow_concrete_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:yellow_concrete_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:yellow_concrete_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:yellow_concrete_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:yellow_concrete_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:yellow_concrete_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:yellow_concrete_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:yellow_concrete_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:yellow_concrete_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:yellow_concrete_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:yellow_concrete_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:yellow_concrete_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:yellow_concrete_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:yellow_concrete_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:yellow_concrete_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:yellow_concrete_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:yellow_concrete_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:yellow_concrete_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:yellow_concrete_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:yellow_concrete_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:yellow_concrete_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:yellow_concrete_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:yellow_concrete_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:yellow_concrete_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:yellow_concrete_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:yellow_concrete_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:yellow_concrete_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:yellow_concrete_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:yellow_concrete_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:yellow_concrete_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:yellow_concrete_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:yellow_concrete_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:yellow_concrete_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:yellow_concrete_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:yellow_concrete_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:yellow_concrete_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:yellow_concrete_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:yellow_concrete_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:yellow_concrete_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:yellow_concrete_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:yellow_concrete_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:yellow_concrete_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:yellow_concrete_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:yellow_concrete_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:yellow_concrete_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:yellow_concrete_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:yellow_concrete_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:yellow_concrete_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:yellow_concrete_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:yellow_concrete_two_meter_arch[facing=north,type=top]
conquest:yellow_concrete_two_meter_arch[facing=north,type=bottom]
conquest:yellow_concrete_two_meter_arch[facing=south,type=top]
conquest:yellow_concrete_two_meter_arch[facing=south,type=bottom]
conquest:yellow_concrete_two_meter_arch[facing=west,type=top]
conquest:yellow_concrete_two_meter_arch[facing=west,type=bottom]
conquest:yellow_concrete_two_meter_arch[facing=east,type=top]
conquest:yellow_concrete_two_meter_arch[facing=east,type=bottom]
conquest:yellow_concrete_two_meter_arch_half[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:yellow_concrete_two_meter_arch_half[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:yellow_concrete_two_meter_arch_half[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:yellow_concrete_two_meter_arch_half[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:yellow_concrete_two_meter_arch_half[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:yellow_concrete_two_meter_arch_half[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:yellow_concrete_two_meter_arch_half[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:yellow_concrete_two_meter_arch_half[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:yellow_concrete_two_meter_arch_half[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:yellow_concrete_two_meter_arch_half[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:yellow_concrete_two_meter_arch_half[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:yellow_concrete_two_meter_arch_half[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:yellow_concrete_two_meter_arch_half[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:yellow_concrete_two_meter_arch_half[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:yellow_concrete_two_meter_arch_half[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:yellow_concrete_two_meter_arch_half[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:yellow_concrete_two_meter_arch_half[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:yellow_concrete_two_meter_arch_half[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:yellow_concrete_two_meter_arch_half[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:yellow_concrete_two_meter_arch_half[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:yellow_concrete_two_meter_arch_half[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:yellow_concrete_two_meter_arch_half[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:yellow_concrete_two_meter_arch_half[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:yellow_concrete_two_meter_arch_half[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:yellow_concrete_two_meter_arch_half[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:yellow_concrete_two_meter_arch_half[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:yellow_concrete_two_meter_arch_half[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:yellow_concrete_two_meter_arch_half[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:yellow_concrete_two_meter_arch_half[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:yellow_concrete_two_meter_arch_half[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:yellow_concrete_two_meter_arch_half[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:yellow_concrete_two_meter_arch_half[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:yellow_concrete_two_meter_arch_half[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:yellow_concrete_two_meter_arch_half[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:yellow_concrete_two_meter_arch_half[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:yellow_concrete_two_meter_arch_half[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:yellow_concrete_two_meter_arch_half[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:yellow_concrete_two_meter_arch_half[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:yellow_concrete_two_meter_arch_half[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:yellow_concrete_two_meter_arch_half[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:yellow_concrete_two_meter_arch_half[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:yellow_concrete_two_meter_arch_half[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:yellow_concrete_two_meter_arch_half[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:yellow_concrete_two_meter_arch_half[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:yellow_concrete_two_meter_arch_half[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:yellow_concrete_two_meter_arch_half[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:yellow_concrete_two_meter_arch_half[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:yellow_concrete_two_meter_arch_half[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:yellow_concrete_two_meter_arch_half[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:yellow_concrete_two_meter_arch_half[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:yellow_concrete_two_meter_arch_half[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:yellow_concrete_two_meter_arch_half[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:yellow_concrete_two_meter_arch_half[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:yellow_concrete_two_meter_arch_half[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:yellow_concrete_two_meter_arch_half[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:yellow_concrete_two_meter_arch_half[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:yellow_concrete_two_meter_arch_half[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:yellow_concrete_two_meter_arch_half[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:yellow_concrete_two_meter_arch_half[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:yellow_concrete_two_meter_arch_half[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:yellow_concrete_two_meter_arch_half[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:yellow_concrete_two_meter_arch_half[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:yellow_concrete_two_meter_arch_half[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:yellow_concrete_two_meter_arch_half[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:yellow_concrete_vertical_corner[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:yellow_concrete_vertical_corner[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:yellow_concrete_vertical_corner[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:yellow_concrete_vertical_corner[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:yellow_concrete_vertical_corner[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:yellow_concrete_vertical_corner[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:yellow_concrete_vertical_corner[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:yellow_concrete_vertical_corner[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:yellow_concrete_vertical_corner[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:yellow_concrete_vertical_corner[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:yellow_concrete_vertical_corner[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:yellow_concrete_vertical_corner[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:yellow_concrete_vertical_corner[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:yellow_concrete_vertical_corner[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:yellow_concrete_vertical_corner[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:yellow_concrete_vertical_corner[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:yellow_concrete_vertical_corner[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:yellow_concrete_vertical_corner[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:yellow_concrete_vertical_corner[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:yellow_concrete_vertical_corner[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:yellow_concrete_vertical_corner[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:yellow_concrete_vertical_corner[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:yellow_concrete_vertical_corner[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:yellow_concrete_vertical_corner[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:yellow_concrete_vertical_corner[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:yellow_concrete_vertical_corner[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:yellow_concrete_vertical_corner[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:yellow_concrete_vertical_corner[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:yellow_concrete_vertical_corner[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:yellow_concrete_vertical_corner[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:yellow_concrete_vertical_corner[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:yellow_concrete_vertical_corner[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:yellow_concrete_vertical_corner[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:yellow_concrete_vertical_corner[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:yellow_concrete_vertical_corner[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:yellow_concrete_vertical_corner[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:yellow_concrete_vertical_corner[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:yellow_concrete_vertical_corner[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:yellow_concrete_vertical_corner[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:yellow_concrete_vertical_corner[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:yellow_concrete_vertical_corner[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:yellow_concrete_vertical_corner[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:yellow_concrete_vertical_corner[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:yellow_concrete_vertical_corner[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:yellow_concrete_vertical_corner[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:yellow_concrete_vertical_corner[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:yellow_concrete_vertical_corner[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:yellow_concrete_vertical_corner[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:yellow_concrete_vertical_corner[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:yellow_concrete_vertical_corner[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:yellow_concrete_vertical_corner[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:yellow_concrete_vertical_corner[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:yellow_concrete_vertical_corner[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:yellow_concrete_vertical_corner[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:yellow_concrete_vertical_corner[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:yellow_concrete_vertical_corner[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:yellow_concrete_vertical_corner[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:yellow_concrete_vertical_corner[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:yellow_concrete_vertical_corner[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:yellow_concrete_vertical_corner[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:yellow_concrete_vertical_corner[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:yellow_concrete_vertical_corner[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:yellow_concrete_vertical_corner[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:yellow_concrete_vertical_corner[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:yellow_concrete_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:yellow_concrete_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:yellow_concrete_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:yellow_concrete_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:yellow_concrete_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:yellow_concrete_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:yellow_concrete_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:yellow_concrete_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:yellow_concrete_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:yellow_concrete_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:yellow_concrete_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:yellow_concrete_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:yellow_concrete_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:yellow_concrete_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:yellow_concrete_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:yellow_concrete_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:yellow_concrete_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:yellow_concrete_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:yellow_concrete_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:yellow_concrete_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:yellow_concrete_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:yellow_concrete_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:yellow_concrete_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:yellow_concrete_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:yellow_concrete_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:yellow_concrete_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:yellow_concrete_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:yellow_concrete_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:yellow_concrete_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:yellow_concrete_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:yellow_concrete_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:yellow_concrete_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:yellow_concrete_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:yellow_concrete_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:yellow_concrete_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:yellow_concrete_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:yellow_concrete_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:yellow_concrete_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:yellow_concrete_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:yellow_concrete_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:yellow_concrete_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:yellow_concrete_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:yellow_concrete_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:yellow_concrete_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:yellow_concrete_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:yellow_concrete_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:yellow_concrete_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:yellow_concrete_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:yellow_concrete_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:yellow_concrete_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:yellow_concrete_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:yellow_concrete_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:yellow_concrete_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:yellow_concrete_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:yellow_concrete_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:yellow_concrete_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:yellow_concrete_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:yellow_concrete_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:yellow_concrete_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:yellow_concrete_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:yellow_concrete_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:yellow_concrete_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:yellow_concrete_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:yellow_concrete_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:yellow_concrete_vertical_quarter[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:yellow_concrete_vertical_quarter[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:yellow_concrete_vertical_quarter[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:yellow_concrete_vertical_quarter[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:yellow_concrete_vertical_quarter[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:yellow_concrete_vertical_quarter[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:yellow_concrete_vertical_quarter[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:yellow_concrete_vertical_quarter[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:yellow_concrete_vertical_quarter[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:yellow_concrete_vertical_quarter[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:yellow_concrete_vertical_quarter[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:yellow_concrete_vertical_quarter[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:yellow_concrete_vertical_quarter[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:yellow_concrete_vertical_quarter[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:yellow_concrete_vertical_quarter[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:yellow_concrete_vertical_quarter[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:yellow_concrete_vertical_quarter[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:yellow_concrete_vertical_quarter[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:yellow_concrete_vertical_quarter[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:yellow_concrete_vertical_quarter[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:yellow_concrete_vertical_quarter[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:yellow_concrete_vertical_quarter[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:yellow_concrete_vertical_quarter[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:yellow_concrete_vertical_quarter[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:yellow_concrete_vertical_quarter[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:yellow_concrete_vertical_quarter[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:yellow_concrete_vertical_quarter[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:yellow_concrete_vertical_quarter[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:yellow_concrete_vertical_quarter[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:yellow_concrete_vertical_quarter[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:yellow_concrete_vertical_quarter[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:yellow_concrete_vertical_quarter[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:yellow_concrete_vertical_quarter[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:yellow_concrete_vertical_quarter[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:yellow_concrete_vertical_quarter[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:yellow_concrete_vertical_quarter[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:yellow_concrete_vertical_quarter[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:yellow_concrete_vertical_quarter[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:yellow_concrete_vertical_quarter[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:yellow_concrete_vertical_quarter[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:yellow_concrete_vertical_quarter[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:yellow_concrete_vertical_quarter[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:yellow_concrete_vertical_quarter[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:yellow_concrete_vertical_quarter[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:yellow_concrete_vertical_quarter[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:yellow_concrete_vertical_quarter[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:yellow_concrete_vertical_quarter[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:yellow_concrete_vertical_quarter[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:yellow_concrete_vertical_quarter[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:yellow_concrete_vertical_quarter[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:yellow_concrete_vertical_quarter[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:yellow_concrete_vertical_quarter[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:yellow_concrete_vertical_quarter[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:yellow_concrete_vertical_quarter[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:yellow_concrete_vertical_quarter[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:yellow_concrete_vertical_quarter[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:yellow_concrete_vertical_quarter[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:yellow_concrete_vertical_quarter[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:yellow_concrete_vertical_quarter[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:yellow_concrete_vertical_quarter[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:yellow_concrete_vertical_quarter[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:yellow_concrete_vertical_quarter[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:yellow_concrete_vertical_quarter[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:yellow_concrete_vertical_quarter[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:yellow_concrete_vertical_slab[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:yellow_concrete_vertical_slab[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:yellow_concrete_vertical_slab[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:yellow_concrete_vertical_slab[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:yellow_concrete_vertical_slab[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:yellow_concrete_vertical_slab[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:yellow_concrete_vertical_slab[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:yellow_concrete_vertical_slab[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:yellow_concrete_vertical_slab[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:yellow_concrete_vertical_slab[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:yellow_concrete_vertical_slab[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:yellow_concrete_vertical_slab[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:yellow_concrete_vertical_slab[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:yellow_concrete_vertical_slab[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:yellow_concrete_vertical_slab[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:yellow_concrete_vertical_slab[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:yellow_concrete_vertical_slab[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:yellow_concrete_vertical_slab[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:yellow_concrete_vertical_slab[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:yellow_concrete_vertical_slab[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:yellow_concrete_vertical_slab[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:yellow_concrete_vertical_slab[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:yellow_concrete_vertical_slab[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:yellow_concrete_vertical_slab[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:yellow_concrete_vertical_slab[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:yellow_concrete_vertical_slab[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:yellow_concrete_vertical_slab[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:yellow_concrete_vertical_slab[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:yellow_concrete_vertical_slab[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:yellow_concrete_vertical_slab[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:yellow_concrete_vertical_slab[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:yellow_concrete_vertical_slab[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:yellow_concrete_vertical_slab[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:yellow_concrete_vertical_slab[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:yellow_concrete_vertical_slab[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:yellow_concrete_vertical_slab[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:yellow_concrete_vertical_slab[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:yellow_concrete_vertical_slab[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:yellow_concrete_vertical_slab[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:yellow_concrete_vertical_slab[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:yellow_concrete_vertical_slab[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:yellow_concrete_vertical_slab[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:yellow_concrete_vertical_slab[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:yellow_concrete_vertical_slab[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:yellow_concrete_vertical_slab[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:yellow_concrete_vertical_slab[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:yellow_concrete_vertical_slab[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:yellow_concrete_vertical_slab[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:yellow_concrete_vertical_slab[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:yellow_concrete_vertical_slab[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:yellow_concrete_vertical_slab[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:yellow_concrete_vertical_slab[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:yellow_concrete_vertical_slab[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:yellow_concrete_vertical_slab[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:yellow_concrete_vertical_slab[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:yellow_concrete_vertical_slab[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:yellow_concrete_vertical_slab[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:yellow_concrete_vertical_slab[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:yellow_concrete_vertical_slab[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:yellow_concrete_vertical_slab[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:yellow_concrete_vertical_slab[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:yellow_concrete_vertical_slab[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:yellow_concrete_vertical_slab[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:yellow_concrete_vertical_slab[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:yellow_concrete_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:yellow_concrete_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:yellow_concrete_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:yellow_concrete_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:yellow_concrete_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:yellow_concrete_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:yellow_concrete_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:yellow_concrete_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:yellow_concrete_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:yellow_concrete_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:yellow_concrete_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:yellow_concrete_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:yellow_concrete_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:yellow_concrete_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:yellow_concrete_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:yellow_concrete_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:yellow_concrete_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:yellow_concrete_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:yellow_concrete_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:yellow_concrete_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:yellow_concrete_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:yellow_concrete_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:yellow_concrete_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:yellow_concrete_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:yellow_concrete_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:yellow_concrete_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:yellow_concrete_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:yellow_concrete_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:yellow_concrete_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:yellow_concrete_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:yellow_concrete_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:yellow_concrete_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:yellow_concrete_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:yellow_concrete_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:yellow_concrete_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:yellow_concrete_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:yellow_concrete_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:yellow_concrete_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:yellow_concrete_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:yellow_concrete_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:yellow_concrete_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:yellow_concrete_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:yellow_concrete_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:yellow_concrete_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:yellow_concrete_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:yellow_concrete_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:yellow_concrete_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:yellow_concrete_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:yellow_concrete_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:yellow_concrete_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:yellow_concrete_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:yellow_concrete_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:yellow_concrete_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:yellow_concrete_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:yellow_concrete_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:yellow_concrete_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:yellow_concrete_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:yellow_concrete_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:yellow_concrete_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:yellow_concrete_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:yellow_concrete_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:yellow_concrete_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:yellow_concrete_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:yellow_concrete_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:yellow_concrete_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:yellow_concrete_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:yellow_concrete_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:yellow_concrete_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:yellow_concrete_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:yellow_concrete_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:yellow_concrete_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:yellow_concrete_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:yellow_concrete_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:yellow_concrete_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:yellow_concrete_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:yellow_concrete_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:yellow_concrete_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:yellow_concrete_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:yellow_concrete_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:yellow_concrete_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:yellow_concrete_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:yellow_concrete_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:yellow_concrete_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:yellow_concrete_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:yellow_concrete_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:yellow_concrete_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:yellow_concrete_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:yellow_concrete_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:yellow_concrete_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:yellow_concrete_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:yellow_concrete_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:yellow_concrete_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:yellow_concrete_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:yellow_concrete_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:yellow_concrete_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:yellow_concrete_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:yellow_concrete_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:yellow_concrete_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:yellow_concrete_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:yellow_concrete_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:yellow_concrete_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:yellow_concrete_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:yellow_concrete_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:yellow_concrete_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:yellow_concrete_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:yellow_concrete_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:yellow_concrete_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:yellow_concrete_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:yellow_concrete_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:yellow_concrete_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:yellow_concrete_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:yellow_concrete_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:yellow_concrete_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:yellow_concrete_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:yellow_concrete_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:yellow_concrete_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:yellow_concrete_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:yellow_concrete_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:yellow_concrete_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:yellow_concrete_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:yellow_concrete_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:yellow_concrete_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:yellow_concrete_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:yellow_concrete_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:yellow_concrete_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:yellow_concrete_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:yellow_concrete_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:yellow_concrete_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:yellow_concrete_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:yellow_concrete_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:yellow_concrete_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:yellow_concrete_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:yellow_concrete_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:yellow_concrete_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:yellow_concrete_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:yellow_concrete_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:yellow_concrete_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:yellow_concrete_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:yellow_concrete_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:yellow_concrete_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:yellow_concrete_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:yellow_concrete_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:yellow_concrete_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:yellow_concrete_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:yellow_concrete_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:yellow_concrete_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:yellow_concrete_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:yellow_concrete_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:yellow_concrete_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:yellow_concrete_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:yellow_concrete_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:yellow_concrete_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:yellow_concrete_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:yellow_concrete_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:yellow_concrete_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:yellow_concrete_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:yellow_concrete_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:yellow_concrete_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:yellow_concrete_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:yellow_concrete_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:yellow_concrete_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:yellow_concrete_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:yellow_concrete_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:yellow_concrete_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:yellow_concrete_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:yellow_concrete_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:yellow_concrete_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:yellow_concrete_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:yellow_concrete_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:yellow_concrete_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:yellow_concrete_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:yellow_concrete_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:yellow_concrete_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:yellow_concrete_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:yellow_concrete_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:yellow_concrete_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:yellow_concrete_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:yellow_concrete_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:yellow_concrete_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:yellow_concrete_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:yellow_concrete_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:yellow_concrete_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:yellow_concrete_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:yellow_concrete_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:yellow_concrete_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:yellow_concrete_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:yellow_concrete_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:yellow_concrete_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:yellow_concrete_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:yellow_concrete_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:yellow_concrete_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:yellow_concrete_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:yellow_concrete_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:yellow_concrete_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:yellow_concrete_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:yellow_concrete_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:yellow_concrete_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:yellow_concrete_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:yellow_concrete_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:yellow_concrete_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:yellow_concrete_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:yellow_concrete_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:yellow_concrete_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:yellow_concrete_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:yellow_concrete_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:yellow_concrete_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:yellow_concrete_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:yellow_concrete_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:yellow_concrete_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:yellow_concrete_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:yellow_concrete_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:yellow_concrete_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:yellow_concrete_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:yellow_concrete_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:yellow_concrete_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:yellow_concrete_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:yellow_concrete_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:yellow_concrete_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:yellow_concrete_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:yellow_concrete_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:yellow_concrete_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:yellow_concrete_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:yellow_concrete_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:yellow_concrete_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:yellow_concrete_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:yellow_concrete_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:yellow_concrete_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:yellow_concrete_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:yellow_concrete_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:yellow_concrete_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:yellow_concrete_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:yellow_concrete_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:yellow_concrete_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:yellow_concrete_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:yellow_concrete_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:yellow_concrete_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:yellow_concrete_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:yellow_concrete_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:yellow_concrete_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:yellow_concrete_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:yellow_concrete_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:yellow_concrete_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:yellow_concrete_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:yellow_concrete_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:yellow_concrete_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:yellow_concrete_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:yellow_concrete_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:yellow_concrete_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:yellow_concrete_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:yellow_concrete_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:yellow_concrete_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:yellow_concrete_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:yellow_concrete_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:yellow_concrete_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:yellow_concrete_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:yellow_concrete_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:yellow_concrete_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:yellow_concrete_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:yellow_concrete_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:yellow_concrete_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:yellow_concrete_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:yellow_concrete_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:yellow_concrete_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:yellow_concrete_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:yellow_concrete_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:yellow_concrete_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:yellow_concrete_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:yellow_concrete_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:yellow_concrete_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:yellow_concrete_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:yellow_concrete_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:yellow_concrete_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:yellow_concrete_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:yellow_concrete_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:yellow_concrete_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:yellow_concrete_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:yellow_concrete_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:yellow_concrete_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:yellow_concrete_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:yellow_concrete_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:yellow_concrete_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:yellow_concrete_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:yellow_concrete_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:yellow_concrete_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:yellow_concrete_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:yellow_concrete_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:yellow_concrete_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:yellow_concrete_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:yellow_concrete_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:yellow_concrete_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:yellow_concrete_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:yellow_concrete_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:yellow_concrete_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:yellow_concrete_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:yellow_concrete_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:yellow_concrete_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:yellow_concrete_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:yellow_concrete_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:yellow_concrete_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:yellow_concrete_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:yellow_concrete_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:yellow_concrete_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:yellow_concrete_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:yellow_concrete_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:yellow_concrete_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:yellow_concrete_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:yellow_concrete_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:yellow_concrete_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:yellow_concrete_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:yellow_concrete_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:yellow_concrete_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:yellow_concrete_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:yellow_concrete_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:yellow_concrete_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:yellow_concrete_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:yellow_concrete_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:yellow_concrete_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:yellow_concrete_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:yellow_concrete_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:yellow_concrete_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:yellow_concrete_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:yellow_concrete_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:yellow_concrete_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:yellow_concrete_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:yellow_cross_flange[facing=north,toggle=1,waterlogged=true]
conquest:yellow_cross_flange[facing=north,toggle=1,waterlogged=false]
conquest:yellow_cross_flange[facing=north,toggle=2,waterlogged=true]
conquest:yellow_cross_flange[facing=north,toggle=2,waterlogged=false]
conquest:yellow_cross_flange[facing=south,toggle=1,waterlogged=true]
conquest:yellow_cross_flange[facing=south,toggle=1,waterlogged=false]
conquest:yellow_cross_flange[facing=south,toggle=2,waterlogged=true]
conquest:yellow_cross_flange[facing=south,toggle=2,waterlogged=false]
conquest:yellow_cross_flange[facing=west,toggle=1,waterlogged=true]
conquest:yellow_cross_flange[facing=west,toggle=1,waterlogged=false]
conquest:yellow_cross_flange[facing=west,toggle=2,waterlogged=true]
conquest:yellow_cross_flange[facing=west,toggle=2,waterlogged=false]
conquest:yellow_cross_flange[facing=east,toggle=1,waterlogged=true]
conquest:yellow_cross_flange[facing=east,toggle=1,waterlogged=false]
conquest:yellow_cross_flange[facing=east,toggle=2,waterlogged=true]
conquest:yellow_cross_flange[facing=east,toggle=2,waterlogged=false]
conquest:yellow_diamond_marble_pattern
conquest:yellow_diamond_marble_pattern_corner_slab[facing=north,type=top,waterlogged=true]
conquest:yellow_diamond_marble_pattern_corner_slab[facing=north,type=top,waterlogged=false]
conquest:yellow_diamond_marble_pattern_corner_slab[facing=north,type=bottom,waterlogged=true]
conquest:yellow_diamond_marble_pattern_corner_slab[facing=north,type=bottom,waterlogged=false]
conquest:yellow_diamond_marble_pattern_corner_slab[facing=south,type=top,waterlogged=true]
conquest:yellow_diamond_marble_pattern_corner_slab[facing=south,type=top,waterlogged=false]
conquest:yellow_diamond_marble_pattern_corner_slab[facing=south,type=bottom,waterlogged=true]
conquest:yellow_diamond_marble_pattern_corner_slab[facing=south,type=bottom,waterlogged=false]
conquest:yellow_diamond_marble_pattern_corner_slab[facing=west,type=top,waterlogged=true]
conquest:yellow_diamond_marble_pattern_corner_slab[facing=west,type=top,waterlogged=false]
conquest:yellow_diamond_marble_pattern_corner_slab[facing=west,type=bottom,waterlogged=true]
conquest:yellow_diamond_marble_pattern_corner_slab[facing=west,type=bottom,waterlogged=false]
conquest:yellow_diamond_marble_pattern_corner_slab[facing=east,type=top,waterlogged=true]
conquest:yellow_diamond_marble_pattern_corner_slab[facing=east,type=top,waterlogged=false]
conquest:yellow_diamond_marble_pattern_corner_slab[facing=east,type=bottom,waterlogged=true]
conquest:yellow_diamond_marble_pattern_corner_slab[facing=east,type=bottom,waterlogged=false]
conquest:yellow_diamond_marble_pattern_eighth_slab[facing=north,type=top,waterlogged=true]
conquest:yellow_diamond_marble_pattern_eighth_slab[facing=north,type=top,waterlogged=false]
conquest:yellow_diamond_marble_pattern_eighth_slab[facing=north,type=bottom,waterlogged=true]
conquest:yellow_diamond_marble_pattern_eighth_slab[facing=north,type=bottom,waterlogged=false]
conquest:yellow_diamond_marble_pattern_eighth_slab[facing=south,type=top,waterlogged=true]
conquest:yellow_diamond_marble_pattern_eighth_slab[facing=south,type=top,waterlogged=false]
conquest:yellow_diamond_marble_pattern_eighth_slab[facing=south,type=bottom,waterlogged=true]
conquest:yellow_diamond_marble_pattern_eighth_slab[facing=south,type=bottom,waterlogged=false]
conquest:yellow_diamond_marble_pattern_eighth_slab[facing=west,type=top,waterlogged=true]
conquest:yellow_diamond_marble_pattern_eighth_slab[facing=west,type=top,waterlogged=false]
conquest:yellow_diamond_marble_pattern_eighth_slab[facing=west,type=bottom,waterlogged=true]
conquest:yellow_diamond_marble_pattern_eighth_slab[facing=west,type=bottom,waterlogged=false]
conquest:yellow_diamond_marble_pattern_eighth_slab[facing=east,type=top,waterlogged=true]
conquest:yellow_diamond_marble_pattern_eighth_slab[facing=east,type=top,waterlogged=false]
conquest:yellow_diamond_marble_pattern_eighth_slab[facing=east,type=bottom,waterlogged=true]
conquest:yellow_diamond_marble_pattern_eighth_slab[facing=east,type=bottom,waterlogged=false]
conquest:yellow_diamond_marble_pattern_quarter_slab[facing=north,layer=1,type=top,waterlogged=true]
conquest:yellow_diamond_marble_pattern_quarter_slab[facing=north,layer=1,type=top,waterlogged=false]
conquest:yellow_diamond_marble_pattern_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=true]
conquest:yellow_diamond_marble_pattern_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=false]
conquest:yellow_diamond_marble_pattern_quarter_slab[facing=north,layer=2,type=top,waterlogged=true]
conquest:yellow_diamond_marble_pattern_quarter_slab[facing=north,layer=2,type=top,waterlogged=false]
conquest:yellow_diamond_marble_pattern_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=true]
conquest:yellow_diamond_marble_pattern_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=false]
conquest:yellow_diamond_marble_pattern_quarter_slab[facing=north,layer=3,type=top,waterlogged=true]
conquest:yellow_diamond_marble_pattern_quarter_slab[facing=north,layer=3,type=top,waterlogged=false]
conquest:yellow_diamond_marble_pattern_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=true]
conquest:yellow_diamond_marble_pattern_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=false]
conquest:yellow_diamond_marble_pattern_quarter_slab[facing=south,layer=1,type=top,waterlogged=true]
conquest:yellow_diamond_marble_pattern_quarter_slab[facing=south,layer=1,type=top,waterlogged=false]
conquest:yellow_diamond_marble_pattern_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=true]
conquest:yellow_diamond_marble_pattern_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=false]
conquest:yellow_diamond_marble_pattern_quarter_slab[facing=south,layer=2,type=top,waterlogged=true]
conquest:yellow_diamond_marble_pattern_quarter_slab[facing=south,layer=2,type=top,waterlogged=false]
conquest:yellow_diamond_marble_pattern_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=true]
conquest:yellow_diamond_marble_pattern_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=false]
conquest:yellow_diamond_marble_pattern_quarter_slab[facing=south,layer=3,type=top,waterlogged=true]
conquest:yellow_diamond_marble_pattern_quarter_slab[facing=south,layer=3,type=top,waterlogged=false]
conquest:yellow_diamond_marble_pattern_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=true]
conquest:yellow_diamond_marble_pattern_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=false]
conquest:yellow_diamond_marble_pattern_quarter_slab[facing=west,layer=1,type=top,waterlogged=true]
conquest:yellow_diamond_marble_pattern_quarter_slab[facing=west,layer=1,type=top,waterlogged=false]
conquest:yellow_diamond_marble_pattern_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=true]
conquest:yellow_diamond_marble_pattern_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=false]
conquest:yellow_diamond_marble_pattern_quarter_slab[facing=west,layer=2,type=top,waterlogged=true]
conquest:yellow_diamond_marble_pattern_quarter_slab[facing=west,layer=2,type=top,waterlogged=false]
conquest:yellow_diamond_marble_pattern_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=true]
conquest:yellow_diamond_marble_pattern_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=false]
conquest:yellow_diamond_marble_pattern_quarter_slab[facing=west,layer=3,type=top,waterlogged=true]
conquest:yellow_diamond_marble_pattern_quarter_slab[facing=west,layer=3,type=top,waterlogged=false]
conquest:yellow_diamond_marble_pattern_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=true]
conquest:yellow_diamond_marble_pattern_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=false]
conquest:yellow_diamond_marble_pattern_quarter_slab[facing=east,layer=1,type=top,waterlogged=true]
conquest:yellow_diamond_marble_pattern_quarter_slab[facing=east,layer=1,type=top,waterlogged=false]
conquest:yellow_diamond_marble_pattern_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=true]
conquest:yellow_diamond_marble_pattern_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=false]
conquest:yellow_diamond_marble_pattern_quarter_slab[facing=east,layer=2,type=top,waterlogged=true]
conquest:yellow_diamond_marble_pattern_quarter_slab[facing=east,layer=2,type=top,waterlogged=false]
conquest:yellow_diamond_marble_pattern_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=true]
conquest:yellow_diamond_marble_pattern_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=false]
conquest:yellow_diamond_marble_pattern_quarter_slab[facing=east,layer=3,type=top,waterlogged=true]
conquest:yellow_diamond_marble_pattern_quarter_slab[facing=east,layer=3,type=top,waterlogged=false]
conquest:yellow_diamond_marble_pattern_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=true]
conquest:yellow_diamond_marble_pattern_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=false]
conquest:yellow_diamond_marble_pattern_slab[layers=1,type=top,waterlogged=true]
conquest:yellow_diamond_marble_pattern_slab[layers=1,type=top,waterlogged=false]
conquest:yellow_diamond_marble_pattern_slab[layers=1,type=bottom,waterlogged=true]
conquest:yellow_diamond_marble_pattern_slab[layers=1,type=bottom,waterlogged=false]
conquest:yellow_diamond_marble_pattern_slab[layers=2,type=top,waterlogged=true]
conquest:yellow_diamond_marble_pattern_slab[layers=2,type=top,waterlogged=false]
conquest:yellow_diamond_marble_pattern_slab[layers=2,type=bottom,waterlogged=true]
conquest:yellow_diamond_marble_pattern_slab[layers=2,type=bottom,waterlogged=false]
conquest:yellow_diamond_marble_pattern_slab[layers=3,type=top,waterlogged=true]
conquest:yellow_diamond_marble_pattern_slab[layers=3,type=top,waterlogged=false]
conquest:yellow_diamond_marble_pattern_slab[layers=3,type=bottom,waterlogged=true]
conquest:yellow_diamond_marble_pattern_slab[layers=3,type=bottom,waterlogged=false]
conquest:yellow_diamond_marble_pattern_slab[layers=4,type=top,waterlogged=true]
conquest:yellow_diamond_marble_pattern_slab[layers=4,type=top,waterlogged=false]
conquest:yellow_diamond_marble_pattern_slab[layers=4,type=bottom,waterlogged=true]
conquest:yellow_diamond_marble_pattern_slab[layers=4,type=bottom,waterlogged=false]
conquest:yellow_diamond_marble_pattern_slab[layers=5,type=top,waterlogged=true]
conquest:yellow_diamond_marble_pattern_slab[layers=5,type=top,waterlogged=false]
conquest:yellow_diamond_marble_pattern_slab[layers=5,type=bottom,waterlogged=true]
conquest:yellow_diamond_marble_pattern_slab[layers=5,type=bottom,waterlogged=false]
conquest:yellow_diamond_marble_pattern_slab[layers=6,type=top,waterlogged=true]
conquest:yellow_diamond_marble_pattern_slab[layers=6,type=top,waterlogged=false]
conquest:yellow_diamond_marble_pattern_slab[layers=6,type=bottom,waterlogged=true]
conquest:yellow_diamond_marble_pattern_slab[layers=6,type=bottom,waterlogged=false]
conquest:yellow_diamond_marble_pattern_slab[layers=7,type=top,waterlogged=true]
conquest:yellow_diamond_marble_pattern_slab[layers=7,type=top,waterlogged=false]
conquest:yellow_diamond_marble_pattern_slab[layers=7,type=bottom,waterlogged=true]
conquest:yellow_diamond_marble_pattern_slab[layers=7,type=bottom,waterlogged=false]
conquest:yellow_diamond_marble_pattern_slab[layers=8,type=top,waterlogged=true]
conquest:yellow_diamond_marble_pattern_slab[layers=8,type=top,waterlogged=false]
conquest:yellow_diamond_marble_pattern_slab[layers=8,type=bottom,waterlogged=true]
conquest:yellow_diamond_marble_pattern_slab[layers=8,type=bottom,waterlogged=false]
conquest:yellow_diamond_marble_pattern_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:yellow_diamond_marble_pattern_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:yellow_diamond_marble_pattern_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:yellow_diamond_marble_pattern_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:yellow_diamond_marble_pattern_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:yellow_diamond_marble_pattern_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:yellow_diamond_marble_pattern_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:yellow_diamond_marble_pattern_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:yellow_diamond_marble_pattern_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:yellow_diamond_marble_pattern_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:yellow_diamond_marble_pattern_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:yellow_diamond_marble_pattern_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:yellow_diamond_marble_pattern_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:yellow_diamond_marble_pattern_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:yellow_diamond_marble_pattern_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:yellow_diamond_marble_pattern_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:yellow_diamond_marble_pattern_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:yellow_diamond_marble_pattern_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:yellow_diamond_marble_pattern_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:yellow_diamond_marble_pattern_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:yellow_diamond_marble_pattern_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:yellow_diamond_marble_pattern_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:yellow_diamond_marble_pattern_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:yellow_diamond_marble_pattern_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:yellow_diamond_marble_pattern_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:yellow_diamond_marble_pattern_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:yellow_diamond_marble_pattern_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:yellow_diamond_marble_pattern_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:yellow_diamond_marble_pattern_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:yellow_diamond_marble_pattern_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:yellow_diamond_marble_pattern_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:yellow_diamond_marble_pattern_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:yellow_diamond_marble_pattern_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:yellow_diamond_marble_pattern_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:yellow_diamond_marble_pattern_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:yellow_diamond_marble_pattern_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:yellow_diamond_marble_pattern_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:yellow_diamond_marble_pattern_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:yellow_diamond_marble_pattern_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:yellow_diamond_marble_pattern_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:yellow_diamond_marble_pattern_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:yellow_diamond_marble_pattern_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:yellow_diamond_marble_pattern_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:yellow_diamond_marble_pattern_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:yellow_diamond_marble_pattern_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:yellow_diamond_marble_pattern_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:yellow_diamond_marble_pattern_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:yellow_diamond_marble_pattern_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:yellow_diamond_marble_pattern_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:yellow_diamond_marble_pattern_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:yellow_diamond_marble_pattern_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:yellow_diamond_marble_pattern_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:yellow_diamond_marble_pattern_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:yellow_diamond_marble_pattern_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:yellow_diamond_marble_pattern_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:yellow_diamond_marble_pattern_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:yellow_diamond_marble_pattern_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:yellow_diamond_marble_pattern_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:yellow_diamond_marble_pattern_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:yellow_diamond_marble_pattern_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:yellow_diamond_marble_pattern_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:yellow_diamond_marble_pattern_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:yellow_diamond_marble_pattern_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:yellow_diamond_marble_pattern_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:yellow_diamond_marble_pattern_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:yellow_diamond_marble_pattern_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:yellow_diamond_marble_pattern_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:yellow_diamond_marble_pattern_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:yellow_diamond_marble_pattern_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:yellow_diamond_marble_pattern_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:yellow_diamond_marble_pattern_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:yellow_diamond_marble_pattern_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:yellow_diamond_marble_pattern_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:yellow_diamond_marble_pattern_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:yellow_diamond_marble_pattern_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:yellow_diamond_marble_pattern_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:yellow_diamond_marble_pattern_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:yellow_diamond_marble_pattern_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:yellow_diamond_marble_pattern_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:yellow_diamond_marble_pattern_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:yellow_diamond_marble_pattern_vertical_corner[facing=north,layer=1,waterlogged=true]
conquest:yellow_diamond_marble_pattern_vertical_corner[facing=north,layer=1,waterlogged=false]
conquest:yellow_diamond_marble_pattern_vertical_corner[facing=north,layer=2,waterlogged=true]
conquest:yellow_diamond_marble_pattern_vertical_corner[facing=north,layer=2,waterlogged=false]
conquest:yellow_diamond_marble_pattern_vertical_corner[facing=north,layer=3,waterlogged=true]
conquest:yellow_diamond_marble_pattern_vertical_corner[facing=north,layer=3,waterlogged=false]
conquest:yellow_diamond_marble_pattern_vertical_corner[facing=north,layer=4,waterlogged=true]
conquest:yellow_diamond_marble_pattern_vertical_corner[facing=north,layer=4,waterlogged=false]
conquest:yellow_diamond_marble_pattern_vertical_corner[facing=south,layer=1,waterlogged=true]
conquest:yellow_diamond_marble_pattern_vertical_corner[facing=south,layer=1,waterlogged=false]
conquest:yellow_diamond_marble_pattern_vertical_corner[facing=south,layer=2,waterlogged=true]
conquest:yellow_diamond_marble_pattern_vertical_corner[facing=south,layer=2,waterlogged=false]
conquest:yellow_diamond_marble_pattern_vertical_corner[facing=south,layer=3,waterlogged=true]
conquest:yellow_diamond_marble_pattern_vertical_corner[facing=south,layer=3,waterlogged=false]
conquest:yellow_diamond_marble_pattern_vertical_corner[facing=south,layer=4,waterlogged=true]
conquest:yellow_diamond_marble_pattern_vertical_corner[facing=south,layer=4,waterlogged=false]
conquest:yellow_diamond_marble_pattern_vertical_corner[facing=west,layer=1,waterlogged=true]
conquest:yellow_diamond_marble_pattern_vertical_corner[facing=west,layer=1,waterlogged=false]
conquest:yellow_diamond_marble_pattern_vertical_corner[facing=west,layer=2,waterlogged=true]
conquest:yellow_diamond_marble_pattern_vertical_corner[facing=west,layer=2,waterlogged=false]
conquest:yellow_diamond_marble_pattern_vertical_corner[facing=west,layer=3,waterlogged=true]
conquest:yellow_diamond_marble_pattern_vertical_corner[facing=west,layer=3,waterlogged=false]
conquest:yellow_diamond_marble_pattern_vertical_corner[facing=west,layer=4,waterlogged=true]
conquest:yellow_diamond_marble_pattern_vertical_corner[facing=west,layer=4,waterlogged=false]
conquest:yellow_diamond_marble_pattern_vertical_corner[facing=east,layer=1,waterlogged=true]
conquest:yellow_diamond_marble_pattern_vertical_corner[facing=east,layer=1,waterlogged=false]
conquest:yellow_diamond_marble_pattern_vertical_corner[facing=east,layer=2,waterlogged=true]
conquest:yellow_diamond_marble_pattern_vertical_corner[facing=east,layer=2,waterlogged=false]
conquest:yellow_diamond_marble_pattern_vertical_corner[facing=east,layer=3,waterlogged=true]
conquest:yellow_diamond_marble_pattern_vertical_corner[facing=east,layer=3,waterlogged=false]
conquest:yellow_diamond_marble_pattern_vertical_corner[facing=east,layer=4,waterlogged=true]
conquest:yellow_diamond_marble_pattern_vertical_corner[facing=east,layer=4,waterlogged=false]
conquest:yellow_diamond_marble_pattern_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:yellow_diamond_marble_pattern_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:yellow_diamond_marble_pattern_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:yellow_diamond_marble_pattern_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:yellow_diamond_marble_pattern_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:yellow_diamond_marble_pattern_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:yellow_diamond_marble_pattern_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:yellow_diamond_marble_pattern_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:yellow_diamond_marble_pattern_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:yellow_diamond_marble_pattern_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:yellow_diamond_marble_pattern_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:yellow_diamond_marble_pattern_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:yellow_diamond_marble_pattern_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:yellow_diamond_marble_pattern_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:yellow_diamond_marble_pattern_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:yellow_diamond_marble_pattern_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:yellow_diamond_marble_pattern_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:yellow_diamond_marble_pattern_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:yellow_diamond_marble_pattern_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:yellow_diamond_marble_pattern_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:yellow_diamond_marble_pattern_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:yellow_diamond_marble_pattern_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:yellow_diamond_marble_pattern_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:yellow_diamond_marble_pattern_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:yellow_diamond_marble_pattern_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:yellow_diamond_marble_pattern_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:yellow_diamond_marble_pattern_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:yellow_diamond_marble_pattern_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:yellow_diamond_marble_pattern_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:yellow_diamond_marble_pattern_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:yellow_diamond_marble_pattern_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:yellow_diamond_marble_pattern_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:yellow_diamond_marble_pattern_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:yellow_diamond_marble_pattern_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:yellow_diamond_marble_pattern_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:yellow_diamond_marble_pattern_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:yellow_diamond_marble_pattern_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:yellow_diamond_marble_pattern_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:yellow_diamond_marble_pattern_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:yellow_diamond_marble_pattern_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:yellow_diamond_marble_pattern_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:yellow_diamond_marble_pattern_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:yellow_diamond_marble_pattern_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:yellow_diamond_marble_pattern_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:yellow_diamond_marble_pattern_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:yellow_diamond_marble_pattern_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:yellow_diamond_marble_pattern_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:yellow_diamond_marble_pattern_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:yellow_diamond_marble_pattern_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:yellow_diamond_marble_pattern_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:yellow_diamond_marble_pattern_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:yellow_diamond_marble_pattern_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:yellow_diamond_marble_pattern_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:yellow_diamond_marble_pattern_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:yellow_diamond_marble_pattern_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:yellow_diamond_marble_pattern_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:yellow_diamond_marble_pattern_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:yellow_diamond_marble_pattern_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:yellow_diamond_marble_pattern_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:yellow_diamond_marble_pattern_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:yellow_diamond_marble_pattern_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:yellow_diamond_marble_pattern_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:yellow_diamond_marble_pattern_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:yellow_diamond_marble_pattern_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:yellow_diamond_marble_pattern_vertical_quarter[facing=north,layer=1,waterlogged=true]
conquest:yellow_diamond_marble_pattern_vertical_quarter[facing=north,layer=1,waterlogged=false]
conquest:yellow_diamond_marble_pattern_vertical_quarter[facing=north,layer=2,waterlogged=true]
conquest:yellow_diamond_marble_pattern_vertical_quarter[facing=north,layer=2,waterlogged=false]
conquest:yellow_diamond_marble_pattern_vertical_quarter[facing=north,layer=3,waterlogged=true]
conquest:yellow_diamond_marble_pattern_vertical_quarter[facing=north,layer=3,waterlogged=false]
conquest:yellow_diamond_marble_pattern_vertical_quarter[facing=north,layer=4,waterlogged=true]
conquest:yellow_diamond_marble_pattern_vertical_quarter[facing=north,layer=4,waterlogged=false]
conquest:yellow_diamond_marble_pattern_vertical_quarter[facing=south,layer=1,waterlogged=true]
conquest:yellow_diamond_marble_pattern_vertical_quarter[facing=south,layer=1,waterlogged=false]
conquest:yellow_diamond_marble_pattern_vertical_quarter[facing=south,layer=2,waterlogged=true]
conquest:yellow_diamond_marble_pattern_vertical_quarter[facing=south,layer=2,waterlogged=false]
conquest:yellow_diamond_marble_pattern_vertical_quarter[facing=south,layer=3,waterlogged=true]
conquest:yellow_diamond_marble_pattern_vertical_quarter[facing=south,layer=3,waterlogged=false]
conquest:yellow_diamond_marble_pattern_vertical_quarter[facing=south,layer=4,waterlogged=true]
conquest:yellow_diamond_marble_pattern_vertical_quarter[facing=south,layer=4,waterlogged=false]
conquest:yellow_diamond_marble_pattern_vertical_quarter[facing=west,layer=1,waterlogged=true]
conquest:yellow_diamond_marble_pattern_vertical_quarter[facing=west,layer=1,waterlogged=false]
conquest:yellow_diamond_marble_pattern_vertical_quarter[facing=west,layer=2,waterlogged=true]
conquest:yellow_diamond_marble_pattern_vertical_quarter[facing=west,layer=2,waterlogged=false]
conquest:yellow_diamond_marble_pattern_vertical_quarter[facing=west,layer=3,waterlogged=true]
conquest:yellow_diamond_marble_pattern_vertical_quarter[facing=west,layer=3,waterlogged=false]
conquest:yellow_diamond_marble_pattern_vertical_quarter[facing=west,layer=4,waterlogged=true]
conquest:yellow_diamond_marble_pattern_vertical_quarter[facing=west,layer=4,waterlogged=false]
conquest:yellow_diamond_marble_pattern_vertical_quarter[facing=east,layer=1,waterlogged=true]
conquest:yellow_diamond_marble_pattern_vertical_quarter[facing=east,layer=1,waterlogged=false]
conquest:yellow_diamond_marble_pattern_vertical_quarter[facing=east,layer=2,waterlogged=true]
conquest:yellow_diamond_marble_pattern_vertical_quarter[facing=east,layer=2,waterlogged=false]
conquest:yellow_diamond_marble_pattern_vertical_quarter[facing=east,layer=3,waterlogged=true]
conquest:yellow_diamond_marble_pattern_vertical_quarter[facing=east,layer=3,waterlogged=false]
conquest:yellow_diamond_marble_pattern_vertical_quarter[facing=east,layer=4,waterlogged=true]
conquest:yellow_diamond_marble_pattern_vertical_quarter[facing=east,layer=4,waterlogged=false]
conquest:yellow_diamond_marble_pattern_vertical_slab[facing=north,layer=1,waterlogged=true]
conquest:yellow_diamond_marble_pattern_vertical_slab[facing=north,layer=1,waterlogged=false]
conquest:yellow_diamond_marble_pattern_vertical_slab[facing=north,layer=2,waterlogged=true]
conquest:yellow_diamond_marble_pattern_vertical_slab[facing=north,layer=2,waterlogged=false]
conquest:yellow_diamond_marble_pattern_vertical_slab[facing=north,layer=3,waterlogged=true]
conquest:yellow_diamond_marble_pattern_vertical_slab[facing=north,layer=3,waterlogged=false]
conquest:yellow_diamond_marble_pattern_vertical_slab[facing=north,layer=4,waterlogged=true]
conquest:yellow_diamond_marble_pattern_vertical_slab[facing=north,layer=4,waterlogged=false]
conquest:yellow_diamond_marble_pattern_vertical_slab[facing=south,layer=1,waterlogged=true]
conquest:yellow_diamond_marble_pattern_vertical_slab[facing=south,layer=1,waterlogged=false]
conquest:yellow_diamond_marble_pattern_vertical_slab[facing=south,layer=2,waterlogged=true]
conquest:yellow_diamond_marble_pattern_vertical_slab[facing=south,layer=2,waterlogged=false]
conquest:yellow_diamond_marble_pattern_vertical_slab[facing=south,layer=3,waterlogged=true]
conquest:yellow_diamond_marble_pattern_vertical_slab[facing=south,layer=3,waterlogged=false]
conquest:yellow_diamond_marble_pattern_vertical_slab[facing=south,layer=4,waterlogged=true]
conquest:yellow_diamond_marble_pattern_vertical_slab[facing=south,layer=4,waterlogged=false]
conquest:yellow_diamond_marble_pattern_vertical_slab[facing=west,layer=1,waterlogged=true]
conquest:yellow_diamond_marble_pattern_vertical_slab[facing=west,layer=1,waterlogged=false]
conquest:yellow_diamond_marble_pattern_vertical_slab[facing=west,layer=2,waterlogged=true]
conquest:yellow_diamond_marble_pattern_vertical_slab[facing=west,layer=2,waterlogged=false]
conquest:yellow_diamond_marble_pattern_vertical_slab[facing=west,layer=3,waterlogged=true]
conquest:yellow_diamond_marble_pattern_vertical_slab[facing=west,layer=3,waterlogged=false]
conquest:yellow_diamond_marble_pattern_vertical_slab[facing=west,layer=4,waterlogged=true]
conquest:yellow_diamond_marble_pattern_vertical_slab[facing=west,layer=4,waterlogged=false]
conquest:yellow_diamond_marble_pattern_vertical_slab[facing=east,layer=1,waterlogged=true]
conquest:yellow_diamond_marble_pattern_vertical_slab[facing=east,layer=1,waterlogged=false]
conquest:yellow_diamond_marble_pattern_vertical_slab[facing=east,layer=2,waterlogged=true]
conquest:yellow_diamond_marble_pattern_vertical_slab[facing=east,layer=2,waterlogged=false]
conquest:yellow_diamond_marble_pattern_vertical_slab[facing=east,layer=3,waterlogged=true]
conquest:yellow_diamond_marble_pattern_vertical_slab[facing=east,layer=3,waterlogged=false]
conquest:yellow_diamond_marble_pattern_vertical_slab[facing=east,layer=4,waterlogged=true]
conquest:yellow_diamond_marble_pattern_vertical_slab[facing=east,layer=4,waterlogged=false]
conquest:yellow_elbow_flange[facing=north,toggle=1,waterlogged=true]
conquest:yellow_elbow_flange[facing=north,toggle=1,waterlogged=false]
conquest:yellow_elbow_flange[facing=north,toggle=2,waterlogged=true]
conquest:yellow_elbow_flange[facing=north,toggle=2,waterlogged=false]
conquest:yellow_elbow_flange[facing=north,toggle=3,waterlogged=true]
conquest:yellow_elbow_flange[facing=north,toggle=3,waterlogged=false]
conquest:yellow_elbow_flange[facing=south,toggle=1,waterlogged=true]
conquest:yellow_elbow_flange[facing=south,toggle=1,waterlogged=false]
conquest:yellow_elbow_flange[facing=south,toggle=2,waterlogged=true]
conquest:yellow_elbow_flange[facing=south,toggle=2,waterlogged=false]
conquest:yellow_elbow_flange[facing=south,toggle=3,waterlogged=true]
conquest:yellow_elbow_flange[facing=south,toggle=3,waterlogged=false]
conquest:yellow_elbow_flange[facing=west,toggle=1,waterlogged=true]
conquest:yellow_elbow_flange[facing=west,toggle=1,waterlogged=false]
conquest:yellow_elbow_flange[facing=west,toggle=2,waterlogged=true]
conquest:yellow_elbow_flange[facing=west,toggle=2,waterlogged=false]
conquest:yellow_elbow_flange[facing=west,toggle=3,waterlogged=true]
conquest:yellow_elbow_flange[facing=west,toggle=3,waterlogged=false]
conquest:yellow_elbow_flange[facing=east,toggle=1,waterlogged=true]
conquest:yellow_elbow_flange[facing=east,toggle=1,waterlogged=false]
conquest:yellow_elbow_flange[facing=east,toggle=2,waterlogged=true]
conquest:yellow_elbow_flange[facing=east,toggle=2,waterlogged=false]
conquest:yellow_elbow_flange[facing=east,toggle=3,waterlogged=true]
conquest:yellow_elbow_flange[facing=east,toggle=3,waterlogged=false]
conquest:yellow_gate_valve[facing=north,toggle=1,waterlogged=true]
conquest:yellow_gate_valve[facing=north,toggle=1,waterlogged=false]
conquest:yellow_gate_valve[facing=north,toggle=2,waterlogged=true]
conquest:yellow_gate_valve[facing=north,toggle=2,waterlogged=false]
conquest:yellow_gate_valve[facing=north,toggle=3,waterlogged=true]
conquest:yellow_gate_valve[facing=north,toggle=3,waterlogged=false]
conquest:yellow_gate_valve[facing=north,toggle=4,waterlogged=true]
conquest:yellow_gate_valve[facing=north,toggle=4,waterlogged=false]
conquest:yellow_gate_valve[facing=south,toggle=1,waterlogged=true]
conquest:yellow_gate_valve[facing=south,toggle=1,waterlogged=false]
conquest:yellow_gate_valve[facing=south,toggle=2,waterlogged=true]
conquest:yellow_gate_valve[facing=south,toggle=2,waterlogged=false]
conquest:yellow_gate_valve[facing=south,toggle=3,waterlogged=true]
conquest:yellow_gate_valve[facing=south,toggle=3,waterlogged=false]
conquest:yellow_gate_valve[facing=south,toggle=4,waterlogged=true]
conquest:yellow_gate_valve[facing=south,toggle=4,waterlogged=false]
conquest:yellow_gate_valve[facing=west,toggle=1,waterlogged=true]
conquest:yellow_gate_valve[facing=west,toggle=1,waterlogged=false]
conquest:yellow_gate_valve[facing=west,toggle=2,waterlogged=true]
conquest:yellow_gate_valve[facing=west,toggle=2,waterlogged=false]
conquest:yellow_gate_valve[facing=west,toggle=3,waterlogged=true]
conquest:yellow_gate_valve[facing=west,toggle=3,waterlogged=false]
conquest:yellow_gate_valve[facing=west,toggle=4,waterlogged=true]
conquest:yellow_gate_valve[facing=west,toggle=4,waterlogged=false]
conquest:yellow_gate_valve[facing=east,toggle=1,waterlogged=true]
conquest:yellow_gate_valve[facing=east,toggle=1,waterlogged=false]
conquest:yellow_gate_valve[facing=east,toggle=2,waterlogged=true]
conquest:yellow_gate_valve[facing=east,toggle=2,waterlogged=false]
conquest:yellow_gate_valve[facing=east,toggle=3,waterlogged=true]
conquest:yellow_gate_valve[facing=east,toggle=3,waterlogged=false]
conquest:yellow_gate_valve[facing=east,toggle=4,waterlogged=true]
conquest:yellow_gate_valve[facing=east,toggle=4,waterlogged=false]
conquest:yellow_larch_leaf_branch[facing=north,toggle=1]
conquest:yellow_larch_leaf_branch[facing=north,toggle=2]
conquest:yellow_larch_leaf_branch[facing=south,toggle=1]
conquest:yellow_larch_leaf_branch[facing=south,toggle=2]
conquest:yellow_larch_leaf_branch[facing=west,toggle=1]
conquest:yellow_larch_leaf_branch[facing=west,toggle=2]
conquest:yellow_larch_leaf_branch[facing=east,toggle=1]
conquest:yellow_larch_leaf_branch[facing=east,toggle=2]
conquest:yellow_larch_leaf_long_branch[facing=north,toggle=1,type=top]
conquest:yellow_larch_leaf_long_branch[facing=north,toggle=1,type=bottom]
conquest:yellow_larch_leaf_long_branch[facing=north,toggle=2,type=top]
conquest:yellow_larch_leaf_long_branch[facing=north,toggle=2,type=bottom]
conquest:yellow_larch_leaf_long_branch[facing=north,toggle=3,type=top]
conquest:yellow_larch_leaf_long_branch[facing=north,toggle=3,type=bottom]
conquest:yellow_larch_leaf_long_branch[facing=north,toggle=4,type=top]
conquest:yellow_larch_leaf_long_branch[facing=north,toggle=4,type=bottom]
conquest:yellow_larch_leaf_long_branch[facing=south,toggle=1,type=top]
conquest:yellow_larch_leaf_long_branch[facing=south,toggle=1,type=bottom]
conquest:yellow_larch_leaf_long_branch[facing=south,toggle=2,type=top]
conquest:yellow_larch_leaf_long_branch[facing=south,toggle=2,type=bottom]
conquest:yellow_larch_leaf_long_branch[facing=south,toggle=3,type=top]
conquest:yellow_larch_leaf_long_branch[facing=south,toggle=3,type=bottom]
conquest:yellow_larch_leaf_long_branch[facing=south,toggle=4,type=top]
conquest:yellow_larch_leaf_long_branch[facing=south,toggle=4,type=bottom]
conquest:yellow_larch_leaf_long_branch[facing=west,toggle=1,type=top]
conquest:yellow_larch_leaf_long_branch[facing=west,toggle=1,type=bottom]
conquest:yellow_larch_leaf_long_branch[facing=west,toggle=2,type=top]
conquest:yellow_larch_leaf_long_branch[facing=west,toggle=2,type=bottom]
conquest:yellow_larch_leaf_long_branch[facing=west,toggle=3,type=top]
conquest:yellow_larch_leaf_long_branch[facing=west,toggle=3,type=bottom]
conquest:yellow_larch_leaf_long_branch[facing=west,toggle=4,type=top]
conquest:yellow_larch_leaf_long_branch[facing=west,toggle=4,type=bottom]
conquest:yellow_larch_leaf_long_branch[facing=east,toggle=1,type=top]
conquest:yellow_larch_leaf_long_branch[facing=east,toggle=1,type=bottom]
conquest:yellow_larch_leaf_long_branch[facing=east,toggle=2,type=top]
conquest:yellow_larch_leaf_long_branch[facing=east,toggle=2,type=bottom]
conquest:yellow_larch_leaf_long_branch[facing=east,toggle=3,type=top]
conquest:yellow_larch_leaf_long_branch[facing=east,toggle=3,type=bottom]
conquest:yellow_larch_leaf_long_branch[facing=east,toggle=4,type=top]
conquest:yellow_larch_leaf_long_branch[facing=east,toggle=4,type=bottom]
conquest:yellow_larch_leaf_slab[type=top]
conquest:yellow_larch_leaf_slab[type=bottom]
conquest:yellow_larch_leaf_top
conquest:yellow_mounted_pipe[facing=north,toggle=1,waterlogged=true]
conquest:yellow_mounted_pipe[facing=north,toggle=1,waterlogged=false]
conquest:yellow_mounted_pipe[facing=north,toggle=2,waterlogged=true]
conquest:yellow_mounted_pipe[facing=north,toggle=2,waterlogged=false]
conquest:yellow_mounted_pipe[facing=north,toggle=3,waterlogged=true]
conquest:yellow_mounted_pipe[facing=north,toggle=3,waterlogged=false]
conquest:yellow_mounted_pipe[facing=north,toggle=4,waterlogged=true]
conquest:yellow_mounted_pipe[facing=north,toggle=4,waterlogged=false]
conquest:yellow_mounted_pipe[facing=south,toggle=1,waterlogged=true]
conquest:yellow_mounted_pipe[facing=south,toggle=1,waterlogged=false]
conquest:yellow_mounted_pipe[facing=south,toggle=2,waterlogged=true]
conquest:yellow_mounted_pipe[facing=south,toggle=2,waterlogged=false]
conquest:yellow_mounted_pipe[facing=south,toggle=3,waterlogged=true]
conquest:yellow_mounted_pipe[facing=south,toggle=3,waterlogged=false]
conquest:yellow_mounted_pipe[facing=south,toggle=4,waterlogged=true]
conquest:yellow_mounted_pipe[facing=south,toggle=4,waterlogged=false]
conquest:yellow_mounted_pipe[facing=west,toggle=1,waterlogged=true]
conquest:yellow_mounted_pipe[facing=west,toggle=1,waterlogged=false]
conquest:yellow_mounted_pipe[facing=west,toggle=2,waterlogged=true]
conquest:yellow_mounted_pipe[facing=west,toggle=2,waterlogged=false]
conquest:yellow_mounted_pipe[facing=west,toggle=3,waterlogged=true]
conquest:yellow_mounted_pipe[facing=west,toggle=3,waterlogged=false]
conquest:yellow_mounted_pipe[facing=west,toggle=4,waterlogged=true]
conquest:yellow_mounted_pipe[facing=west,toggle=4,waterlogged=false]
conquest:yellow_mounted_pipe[facing=east,toggle=1,waterlogged=true]
conquest:yellow_mounted_pipe[facing=east,toggle=1,waterlogged=false]
conquest:yellow_mounted_pipe[facing=east,toggle=2,waterlogged=true]
conquest:yellow_mounted_pipe[facing=east,toggle=2,waterlogged=false]
conquest:yellow_mounted_pipe[facing=east,toggle=3,waterlogged=true]
conquest:yellow_mounted_pipe[facing=east,toggle=3,waterlogged=false]
conquest:yellow_mounted_pipe[facing=east,toggle=4,waterlogged=true]
conquest:yellow_mounted_pipe[facing=east,toggle=4,waterlogged=false]
conquest:yellow_mudstone_corner_slab[facing=north,type=top,waterlogged=true]
conquest:yellow_mudstone_corner_slab[facing=north,type=top,waterlogged=false]
conquest:yellow_mudstone_corner_slab[facing=north,type=bottom,waterlogged=true]
conquest:yellow_mudstone_corner_slab[facing=north,type=bottom,waterlogged=false]
conquest:yellow_mudstone_corner_slab[facing=south,type=top,waterlogged=true]
conquest:yellow_mudstone_corner_slab[facing=south,type=top,waterlogged=false]
conquest:yellow_mudstone_corner_slab[facing=south,type=bottom,waterlogged=true]
conquest:yellow_mudstone_corner_slab[facing=south,type=bottom,waterlogged=false]
conquest:yellow_mudstone_corner_slab[facing=west,type=top,waterlogged=true]
conquest:yellow_mudstone_corner_slab[facing=west,type=top,waterlogged=false]
conquest:yellow_mudstone_corner_slab[facing=west,type=bottom,waterlogged=true]
conquest:yellow_mudstone_corner_slab[facing=west,type=bottom,waterlogged=false]
conquest:yellow_mudstone_corner_slab[facing=east,type=top,waterlogged=true]
conquest:yellow_mudstone_corner_slab[facing=east,type=top,waterlogged=false]
conquest:yellow_mudstone_corner_slab[facing=east,type=bottom,waterlogged=true]
conquest:yellow_mudstone_corner_slab[facing=east,type=bottom,waterlogged=false]
conquest:yellow_mudstone_eighth_slab[facing=north,type=top,waterlogged=true]
conquest:yellow_mudstone_eighth_slab[facing=north,type=top,waterlogged=false]
conquest:yellow_mudstone_eighth_slab[facing=north,type=bottom,waterlogged=true]
conquest:yellow_mudstone_eighth_slab[facing=north,type=bottom,waterlogged=false]
conquest:yellow_mudstone_eighth_slab[facing=south,type=top,waterlogged=true]
conquest:yellow_mudstone_eighth_slab[facing=south,type=top,waterlogged=false]
conquest:yellow_mudstone_eighth_slab[facing=south,type=bottom,waterlogged=true]
conquest:yellow_mudstone_eighth_slab[facing=south,type=bottom,waterlogged=false]
conquest:yellow_mudstone_eighth_slab[facing=west,type=top,waterlogged=true]
conquest:yellow_mudstone_eighth_slab[facing=west,type=top,waterlogged=false]
conquest:yellow_mudstone_eighth_slab[facing=west,type=bottom,waterlogged=true]
conquest:yellow_mudstone_eighth_slab[facing=west,type=bottom,waterlogged=false]
conquest:yellow_mudstone_eighth_slab[facing=east,type=top,waterlogged=true]
conquest:yellow_mudstone_eighth_slab[facing=east,type=top,waterlogged=false]
conquest:yellow_mudstone_eighth_slab[facing=east,type=bottom,waterlogged=true]
conquest:yellow_mudstone_eighth_slab[facing=east,type=bottom,waterlogged=false]
conquest:yellow_mudstone_quarter_slab[facing=north,layer=1,type=top,waterlogged=true]
conquest:yellow_mudstone_quarter_slab[facing=north,layer=1,type=top,waterlogged=false]
conquest:yellow_mudstone_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=true]
conquest:yellow_mudstone_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=false]
conquest:yellow_mudstone_quarter_slab[facing=north,layer=2,type=top,waterlogged=true]
conquest:yellow_mudstone_quarter_slab[facing=north,layer=2,type=top,waterlogged=false]
conquest:yellow_mudstone_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=true]
conquest:yellow_mudstone_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=false]
conquest:yellow_mudstone_quarter_slab[facing=north,layer=3,type=top,waterlogged=true]
conquest:yellow_mudstone_quarter_slab[facing=north,layer=3,type=top,waterlogged=false]
conquest:yellow_mudstone_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=true]
conquest:yellow_mudstone_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=false]
conquest:yellow_mudstone_quarter_slab[facing=south,layer=1,type=top,waterlogged=true]
conquest:yellow_mudstone_quarter_slab[facing=south,layer=1,type=top,waterlogged=false]
conquest:yellow_mudstone_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=true]
conquest:yellow_mudstone_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=false]
conquest:yellow_mudstone_quarter_slab[facing=south,layer=2,type=top,waterlogged=true]
conquest:yellow_mudstone_quarter_slab[facing=south,layer=2,type=top,waterlogged=false]
conquest:yellow_mudstone_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=true]
conquest:yellow_mudstone_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=false]
conquest:yellow_mudstone_quarter_slab[facing=south,layer=3,type=top,waterlogged=true]
conquest:yellow_mudstone_quarter_slab[facing=south,layer=3,type=top,waterlogged=false]
conquest:yellow_mudstone_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=true]
conquest:yellow_mudstone_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=false]
conquest:yellow_mudstone_quarter_slab[facing=west,layer=1,type=top,waterlogged=true]
conquest:yellow_mudstone_quarter_slab[facing=west,layer=1,type=top,waterlogged=false]
conquest:yellow_mudstone_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=true]
conquest:yellow_mudstone_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=false]
conquest:yellow_mudstone_quarter_slab[facing=west,layer=2,type=top,waterlogged=true]
conquest:yellow_mudstone_quarter_slab[facing=west,layer=2,type=top,waterlogged=false]
conquest:yellow_mudstone_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=true]
conquest:yellow_mudstone_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=false]
conquest:yellow_mudstone_quarter_slab[facing=west,layer=3,type=top,waterlogged=true]
conquest:yellow_mudstone_quarter_slab[facing=west,layer=3,type=top,waterlogged=false]
conquest:yellow_mudstone_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=true]
conquest:yellow_mudstone_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=false]
conquest:yellow_mudstone_quarter_slab[facing=east,layer=1,type=top,waterlogged=true]
conquest:yellow_mudstone_quarter_slab[facing=east,layer=1,type=top,waterlogged=false]
conquest:yellow_mudstone_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=true]
conquest:yellow_mudstone_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=false]
conquest:yellow_mudstone_quarter_slab[facing=east,layer=2,type=top,waterlogged=true]
conquest:yellow_mudstone_quarter_slab[facing=east,layer=2,type=top,waterlogged=false]
conquest:yellow_mudstone_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=true]
conquest:yellow_mudstone_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=false]
conquest:yellow_mudstone_quarter_slab[facing=east,layer=3,type=top,waterlogged=true]
conquest:yellow_mudstone_quarter_slab[facing=east,layer=3,type=top,waterlogged=false]
conquest:yellow_mudstone_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=true]
conquest:yellow_mudstone_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=false]
conquest:yellow_mudstone_slab[layers=1,type=top,waterlogged=true]
conquest:yellow_mudstone_slab[layers=1,type=top,waterlogged=false]
conquest:yellow_mudstone_slab[layers=1,type=bottom,waterlogged=true]
conquest:yellow_mudstone_slab[layers=1,type=bottom,waterlogged=false]
conquest:yellow_mudstone_slab[layers=2,type=top,waterlogged=true]
conquest:yellow_mudstone_slab[layers=2,type=top,waterlogged=false]
conquest:yellow_mudstone_slab[layers=2,type=bottom,waterlogged=true]
conquest:yellow_mudstone_slab[layers=2,type=bottom,waterlogged=false]
conquest:yellow_mudstone_slab[layers=3,type=top,waterlogged=true]
conquest:yellow_mudstone_slab[layers=3,type=top,waterlogged=false]
conquest:yellow_mudstone_slab[layers=3,type=bottom,waterlogged=true]
conquest:yellow_mudstone_slab[layers=3,type=bottom,waterlogged=false]
conquest:yellow_mudstone_slab[layers=4,type=top,waterlogged=true]
conquest:yellow_mudstone_slab[layers=4,type=top,waterlogged=false]
conquest:yellow_mudstone_slab[layers=4,type=bottom,waterlogged=true]
conquest:yellow_mudstone_slab[layers=4,type=bottom,waterlogged=false]
conquest:yellow_mudstone_slab[layers=5,type=top,waterlogged=true]
conquest:yellow_mudstone_slab[layers=5,type=top,waterlogged=false]
conquest:yellow_mudstone_slab[layers=5,type=bottom,waterlogged=true]
conquest:yellow_mudstone_slab[layers=5,type=bottom,waterlogged=false]
conquest:yellow_mudstone_slab[layers=6,type=top,waterlogged=true]
conquest:yellow_mudstone_slab[layers=6,type=top,waterlogged=false]
conquest:yellow_mudstone_slab[layers=6,type=bottom,waterlogged=true]
conquest:yellow_mudstone_slab[layers=6,type=bottom,waterlogged=false]
conquest:yellow_mudstone_slab[layers=7,type=top,waterlogged=true]
conquest:yellow_mudstone_slab[layers=7,type=top,waterlogged=false]
conquest:yellow_mudstone_slab[layers=7,type=bottom,waterlogged=true]
conquest:yellow_mudstone_slab[layers=7,type=bottom,waterlogged=false]
conquest:yellow_mudstone_slab[layers=8,type=top,waterlogged=true]
conquest:yellow_mudstone_slab[layers=8,type=top,waterlogged=false]
conquest:yellow_mudstone_slab[layers=8,type=bottom,waterlogged=true]
conquest:yellow_mudstone_slab[layers=8,type=bottom,waterlogged=false]
conquest:yellow_mudstone_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:yellow_mudstone_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:yellow_mudstone_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:yellow_mudstone_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:yellow_mudstone_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:yellow_mudstone_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:yellow_mudstone_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:yellow_mudstone_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:yellow_mudstone_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:yellow_mudstone_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:yellow_mudstone_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:yellow_mudstone_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:yellow_mudstone_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:yellow_mudstone_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:yellow_mudstone_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:yellow_mudstone_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:yellow_mudstone_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:yellow_mudstone_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:yellow_mudstone_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:yellow_mudstone_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:yellow_mudstone_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:yellow_mudstone_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:yellow_mudstone_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:yellow_mudstone_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:yellow_mudstone_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:yellow_mudstone_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:yellow_mudstone_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:yellow_mudstone_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:yellow_mudstone_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:yellow_mudstone_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:yellow_mudstone_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:yellow_mudstone_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:yellow_mudstone_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:yellow_mudstone_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:yellow_mudstone_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:yellow_mudstone_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:yellow_mudstone_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:yellow_mudstone_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:yellow_mudstone_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:yellow_mudstone_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:yellow_mudstone_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:yellow_mudstone_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:yellow_mudstone_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:yellow_mudstone_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:yellow_mudstone_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:yellow_mudstone_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:yellow_mudstone_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:yellow_mudstone_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:yellow_mudstone_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:yellow_mudstone_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:yellow_mudstone_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:yellow_mudstone_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:yellow_mudstone_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:yellow_mudstone_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:yellow_mudstone_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:yellow_mudstone_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:yellow_mudstone_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:yellow_mudstone_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:yellow_mudstone_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:yellow_mudstone_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:yellow_mudstone_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:yellow_mudstone_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:yellow_mudstone_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:yellow_mudstone_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:yellow_mudstone_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:yellow_mudstone_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:yellow_mudstone_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:yellow_mudstone_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:yellow_mudstone_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:yellow_mudstone_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:yellow_mudstone_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:yellow_mudstone_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:yellow_mudstone_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:yellow_mudstone_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:yellow_mudstone_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:yellow_mudstone_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:yellow_mudstone_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:yellow_mudstone_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:yellow_mudstone_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:yellow_mudstone_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:yellow_mudstone_vertical_corner[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:yellow_mudstone_vertical_corner[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:yellow_mudstone_vertical_corner[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:yellow_mudstone_vertical_corner[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:yellow_mudstone_vertical_corner[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:yellow_mudstone_vertical_corner[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:yellow_mudstone_vertical_corner[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:yellow_mudstone_vertical_corner[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:yellow_mudstone_vertical_corner[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:yellow_mudstone_vertical_corner[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:yellow_mudstone_vertical_corner[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:yellow_mudstone_vertical_corner[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:yellow_mudstone_vertical_corner[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:yellow_mudstone_vertical_corner[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:yellow_mudstone_vertical_corner[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:yellow_mudstone_vertical_corner[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:yellow_mudstone_vertical_corner[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:yellow_mudstone_vertical_corner[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:yellow_mudstone_vertical_corner[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:yellow_mudstone_vertical_corner[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:yellow_mudstone_vertical_corner[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:yellow_mudstone_vertical_corner[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:yellow_mudstone_vertical_corner[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:yellow_mudstone_vertical_corner[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:yellow_mudstone_vertical_corner[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:yellow_mudstone_vertical_corner[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:yellow_mudstone_vertical_corner[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:yellow_mudstone_vertical_corner[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:yellow_mudstone_vertical_corner[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:yellow_mudstone_vertical_corner[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:yellow_mudstone_vertical_corner[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:yellow_mudstone_vertical_corner[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:yellow_mudstone_vertical_corner[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:yellow_mudstone_vertical_corner[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:yellow_mudstone_vertical_corner[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:yellow_mudstone_vertical_corner[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:yellow_mudstone_vertical_corner[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:yellow_mudstone_vertical_corner[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:yellow_mudstone_vertical_corner[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:yellow_mudstone_vertical_corner[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:yellow_mudstone_vertical_corner[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:yellow_mudstone_vertical_corner[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:yellow_mudstone_vertical_corner[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:yellow_mudstone_vertical_corner[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:yellow_mudstone_vertical_corner[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:yellow_mudstone_vertical_corner[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:yellow_mudstone_vertical_corner[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:yellow_mudstone_vertical_corner[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:yellow_mudstone_vertical_corner[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:yellow_mudstone_vertical_corner[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:yellow_mudstone_vertical_corner[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:yellow_mudstone_vertical_corner[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:yellow_mudstone_vertical_corner[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:yellow_mudstone_vertical_corner[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:yellow_mudstone_vertical_corner[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:yellow_mudstone_vertical_corner[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:yellow_mudstone_vertical_corner[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:yellow_mudstone_vertical_corner[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:yellow_mudstone_vertical_corner[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:yellow_mudstone_vertical_corner[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:yellow_mudstone_vertical_corner[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:yellow_mudstone_vertical_corner[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:yellow_mudstone_vertical_corner[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:yellow_mudstone_vertical_corner[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:yellow_mudstone_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:yellow_mudstone_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:yellow_mudstone_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:yellow_mudstone_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:yellow_mudstone_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:yellow_mudstone_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:yellow_mudstone_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:yellow_mudstone_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:yellow_mudstone_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:yellow_mudstone_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:yellow_mudstone_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:yellow_mudstone_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:yellow_mudstone_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:yellow_mudstone_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:yellow_mudstone_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:yellow_mudstone_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:yellow_mudstone_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:yellow_mudstone_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:yellow_mudstone_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:yellow_mudstone_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:yellow_mudstone_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:yellow_mudstone_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:yellow_mudstone_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:yellow_mudstone_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:yellow_mudstone_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:yellow_mudstone_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:yellow_mudstone_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:yellow_mudstone_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:yellow_mudstone_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:yellow_mudstone_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:yellow_mudstone_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:yellow_mudstone_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:yellow_mudstone_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:yellow_mudstone_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:yellow_mudstone_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:yellow_mudstone_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:yellow_mudstone_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:yellow_mudstone_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:yellow_mudstone_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:yellow_mudstone_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:yellow_mudstone_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:yellow_mudstone_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:yellow_mudstone_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:yellow_mudstone_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:yellow_mudstone_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:yellow_mudstone_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:yellow_mudstone_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:yellow_mudstone_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:yellow_mudstone_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:yellow_mudstone_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:yellow_mudstone_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:yellow_mudstone_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:yellow_mudstone_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:yellow_mudstone_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:yellow_mudstone_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:yellow_mudstone_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:yellow_mudstone_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:yellow_mudstone_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:yellow_mudstone_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:yellow_mudstone_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:yellow_mudstone_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:yellow_mudstone_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:yellow_mudstone_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:yellow_mudstone_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:yellow_mudstone_vertical_quarter[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:yellow_mudstone_vertical_quarter[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:yellow_mudstone_vertical_quarter[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:yellow_mudstone_vertical_quarter[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:yellow_mudstone_vertical_quarter[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:yellow_mudstone_vertical_quarter[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:yellow_mudstone_vertical_quarter[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:yellow_mudstone_vertical_quarter[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:yellow_mudstone_vertical_quarter[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:yellow_mudstone_vertical_quarter[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:yellow_mudstone_vertical_quarter[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:yellow_mudstone_vertical_quarter[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:yellow_mudstone_vertical_quarter[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:yellow_mudstone_vertical_quarter[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:yellow_mudstone_vertical_quarter[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:yellow_mudstone_vertical_quarter[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:yellow_mudstone_vertical_quarter[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:yellow_mudstone_vertical_quarter[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:yellow_mudstone_vertical_quarter[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:yellow_mudstone_vertical_quarter[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:yellow_mudstone_vertical_quarter[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:yellow_mudstone_vertical_quarter[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:yellow_mudstone_vertical_quarter[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:yellow_mudstone_vertical_quarter[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:yellow_mudstone_vertical_quarter[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:yellow_mudstone_vertical_quarter[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:yellow_mudstone_vertical_quarter[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:yellow_mudstone_vertical_quarter[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:yellow_mudstone_vertical_quarter[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:yellow_mudstone_vertical_quarter[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:yellow_mudstone_vertical_quarter[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:yellow_mudstone_vertical_quarter[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:yellow_mudstone_vertical_quarter[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:yellow_mudstone_vertical_quarter[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:yellow_mudstone_vertical_quarter[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:yellow_mudstone_vertical_quarter[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:yellow_mudstone_vertical_quarter[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:yellow_mudstone_vertical_quarter[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:yellow_mudstone_vertical_quarter[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:yellow_mudstone_vertical_quarter[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:yellow_mudstone_vertical_quarter[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:yellow_mudstone_vertical_quarter[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:yellow_mudstone_vertical_quarter[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:yellow_mudstone_vertical_quarter[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:yellow_mudstone_vertical_quarter[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:yellow_mudstone_vertical_quarter[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:yellow_mudstone_vertical_quarter[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:yellow_mudstone_vertical_quarter[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:yellow_mudstone_vertical_quarter[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:yellow_mudstone_vertical_quarter[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:yellow_mudstone_vertical_quarter[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:yellow_mudstone_vertical_quarter[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:yellow_mudstone_vertical_quarter[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:yellow_mudstone_vertical_quarter[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:yellow_mudstone_vertical_quarter[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:yellow_mudstone_vertical_quarter[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:yellow_mudstone_vertical_quarter[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:yellow_mudstone_vertical_quarter[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:yellow_mudstone_vertical_quarter[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:yellow_mudstone_vertical_quarter[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:yellow_mudstone_vertical_quarter[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:yellow_mudstone_vertical_quarter[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:yellow_mudstone_vertical_quarter[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:yellow_mudstone_vertical_quarter[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:yellow_mudstone_vertical_slab[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:yellow_mudstone_vertical_slab[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:yellow_mudstone_vertical_slab[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:yellow_mudstone_vertical_slab[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:yellow_mudstone_vertical_slab[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:yellow_mudstone_vertical_slab[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:yellow_mudstone_vertical_slab[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:yellow_mudstone_vertical_slab[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:yellow_mudstone_vertical_slab[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:yellow_mudstone_vertical_slab[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:yellow_mudstone_vertical_slab[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:yellow_mudstone_vertical_slab[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:yellow_mudstone_vertical_slab[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:yellow_mudstone_vertical_slab[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:yellow_mudstone_vertical_slab[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:yellow_mudstone_vertical_slab[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:yellow_mudstone_vertical_slab[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:yellow_mudstone_vertical_slab[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:yellow_mudstone_vertical_slab[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:yellow_mudstone_vertical_slab[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:yellow_mudstone_vertical_slab[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:yellow_mudstone_vertical_slab[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:yellow_mudstone_vertical_slab[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:yellow_mudstone_vertical_slab[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:yellow_mudstone_vertical_slab[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:yellow_mudstone_vertical_slab[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:yellow_mudstone_vertical_slab[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:yellow_mudstone_vertical_slab[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:yellow_mudstone_vertical_slab[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:yellow_mudstone_vertical_slab[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:yellow_mudstone_vertical_slab[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:yellow_mudstone_vertical_slab[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:yellow_mudstone_vertical_slab[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:yellow_mudstone_vertical_slab[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:yellow_mudstone_vertical_slab[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:yellow_mudstone_vertical_slab[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:yellow_mudstone_vertical_slab[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:yellow_mudstone_vertical_slab[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:yellow_mudstone_vertical_slab[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:yellow_mudstone_vertical_slab[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:yellow_mudstone_vertical_slab[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:yellow_mudstone_vertical_slab[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:yellow_mudstone_vertical_slab[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:yellow_mudstone_vertical_slab[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:yellow_mudstone_vertical_slab[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:yellow_mudstone_vertical_slab[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:yellow_mudstone_vertical_slab[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:yellow_mudstone_vertical_slab[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:yellow_mudstone_vertical_slab[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:yellow_mudstone_vertical_slab[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:yellow_mudstone_vertical_slab[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:yellow_mudstone_vertical_slab[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:yellow_mudstone_vertical_slab[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:yellow_mudstone_vertical_slab[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:yellow_mudstone_vertical_slab[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:yellow_mudstone_vertical_slab[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:yellow_mudstone_vertical_slab[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:yellow_mudstone_vertical_slab[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:yellow_mudstone_vertical_slab[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:yellow_mudstone_vertical_slab[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:yellow_mudstone_vertical_slab[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:yellow_mudstone_vertical_slab[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:yellow_mudstone_vertical_slab[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:yellow_mudstone_vertical_slab[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:yellow_painted_plank_balustrade[axis=x,waterlogged=true]
conquest:yellow_painted_plank_balustrade[axis=x,waterlogged=false]
conquest:yellow_painted_plank_balustrade[axis=y,waterlogged=true]
conquest:yellow_painted_plank_balustrade[axis=y,waterlogged=false]
conquest:yellow_painted_plank_balustrade[axis=z,waterlogged=true]
conquest:yellow_painted_plank_balustrade[axis=z,waterlogged=false]
conquest:yellow_painted_plank_boards[facing=north,type=top,waterlogged=true]
conquest:yellow_painted_plank_boards[facing=north,type=top,waterlogged=false]
conquest:yellow_painted_plank_boards[facing=north,type=bottom,waterlogged=true]
conquest:yellow_painted_plank_boards[facing=north,type=bottom,waterlogged=false]
conquest:yellow_painted_plank_boards[facing=south,type=top,waterlogged=true]
conquest:yellow_painted_plank_boards[facing=south,type=top,waterlogged=false]
conquest:yellow_painted_plank_boards[facing=south,type=bottom,waterlogged=true]
conquest:yellow_painted_plank_boards[facing=south,type=bottom,waterlogged=false]
conquest:yellow_painted_plank_boards[facing=west,type=top,waterlogged=true]
conquest:yellow_painted_plank_boards[facing=west,type=top,waterlogged=false]
conquest:yellow_painted_plank_boards[facing=west,type=bottom,waterlogged=true]
conquest:yellow_painted_plank_boards[facing=west,type=bottom,waterlogged=false]
conquest:yellow_painted_plank_boards[facing=east,type=top,waterlogged=true]
conquest:yellow_painted_plank_boards[facing=east,type=top,waterlogged=false]
conquest:yellow_painted_plank_boards[facing=east,type=bottom,waterlogged=true]
conquest:yellow_painted_plank_boards[facing=east,type=bottom,waterlogged=false]
conquest:yellow_painted_plank_capital[facing=flat,type=top,waterlogged=true]
conquest:yellow_painted_plank_capital[facing=flat,type=top,waterlogged=false]
conquest:yellow_painted_plank_capital[facing=flat,type=bottom,waterlogged=true]
conquest:yellow_painted_plank_capital[facing=flat,type=bottom,waterlogged=false]
conquest:yellow_painted_plank_capital[facing=north,type=top,waterlogged=true]
conquest:yellow_painted_plank_capital[facing=north,type=top,waterlogged=false]
conquest:yellow_painted_plank_capital[facing=north,type=bottom,waterlogged=true]
conquest:yellow_painted_plank_capital[facing=north,type=bottom,waterlogged=false]
conquest:yellow_painted_plank_capital[facing=south,type=top,waterlogged=true]
conquest:yellow_painted_plank_capital[facing=south,type=top,waterlogged=false]
conquest:yellow_painted_plank_capital[facing=south,type=bottom,waterlogged=true]
conquest:yellow_painted_plank_capital[facing=south,type=bottom,waterlogged=false]
conquest:yellow_painted_plank_capital[facing=east,type=top,waterlogged=true]
conquest:yellow_painted_plank_capital[facing=east,type=top,waterlogged=false]
conquest:yellow_painted_plank_capital[facing=east,type=bottom,waterlogged=true]
conquest:yellow_painted_plank_capital[facing=east,type=bottom,waterlogged=false]
conquest:yellow_painted_plank_capital[facing=west,type=top,waterlogged=true]
conquest:yellow_painted_plank_capital[facing=west,type=top,waterlogged=false]
conquest:yellow_painted_plank_capital[facing=west,type=bottom,waterlogged=true]
conquest:yellow_painted_plank_capital[facing=west,type=bottom,waterlogged=false]
conquest:yellow_painted_plank_corner_slab[facing=north,type=top,waterlogged=true]
conquest:yellow_painted_plank_corner_slab[facing=north,type=top,waterlogged=false]
conquest:yellow_painted_plank_corner_slab[facing=north,type=bottom,waterlogged=true]
conquest:yellow_painted_plank_corner_slab[facing=north,type=bottom,waterlogged=false]
conquest:yellow_painted_plank_corner_slab[facing=south,type=top,waterlogged=true]
conquest:yellow_painted_plank_corner_slab[facing=south,type=top,waterlogged=false]
conquest:yellow_painted_plank_corner_slab[facing=south,type=bottom,waterlogged=true]
conquest:yellow_painted_plank_corner_slab[facing=south,type=bottom,waterlogged=false]
conquest:yellow_painted_plank_corner_slab[facing=west,type=top,waterlogged=true]
conquest:yellow_painted_plank_corner_slab[facing=west,type=top,waterlogged=false]
conquest:yellow_painted_plank_corner_slab[facing=west,type=bottom,waterlogged=true]
conquest:yellow_painted_plank_corner_slab[facing=west,type=bottom,waterlogged=false]
conquest:yellow_painted_plank_corner_slab[facing=east,type=top,waterlogged=true]
conquest:yellow_painted_plank_corner_slab[facing=east,type=top,waterlogged=false]
conquest:yellow_painted_plank_corner_slab[facing=east,type=bottom,waterlogged=true]
conquest:yellow_painted_plank_corner_slab[facing=east,type=bottom,waterlogged=false]
conquest:yellow_painted_plank_door[facing=north,half=upper,hinge=left,open=true,powered=true]
conquest:yellow_painted_plank_door[facing=north,half=upper,hinge=left,open=true,powered=false]
conquest:yellow_painted_plank_door[facing=north,half=upper,hinge=left,open=false,powered=true]
conquest:yellow_painted_plank_door[facing=north,half=upper,hinge=left,open=false,powered=false]
conquest:yellow_painted_plank_door[facing=north,half=upper,hinge=right,open=true,powered=true]
conquest:yellow_painted_plank_door[facing=north,half=upper,hinge=right,open=true,powered=false]
conquest:yellow_painted_plank_door[facing=north,half=upper,hinge=right,open=false,powered=true]
conquest:yellow_painted_plank_door[facing=north,half=upper,hinge=right,open=false,powered=false]
conquest:yellow_painted_plank_door[facing=north,half=lower,hinge=left,open=true,powered=true]
conquest:yellow_painted_plank_door[facing=north,half=lower,hinge=left,open=true,powered=false]
conquest:yellow_painted_plank_door[facing=north,half=lower,hinge=left,open=false,powered=true]
conquest:yellow_painted_plank_door[facing=north,half=lower,hinge=left,open=false,powered=false]
conquest:yellow_painted_plank_door[facing=north,half=lower,hinge=right,open=true,powered=true]
conquest:yellow_painted_plank_door[facing=north,half=lower,hinge=right,open=true,powered=false]
conquest:yellow_painted_plank_door[facing=north,half=lower,hinge=right,open=false,powered=true]
conquest:yellow_painted_plank_door[facing=north,half=lower,hinge=right,open=false,powered=false]
conquest:yellow_painted_plank_door[facing=south,half=upper,hinge=left,open=true,powered=true]
conquest:yellow_painted_plank_door[facing=south,half=upper,hinge=left,open=true,powered=false]
conquest:yellow_painted_plank_door[facing=south,half=upper,hinge=left,open=false,powered=true]
conquest:yellow_painted_plank_door[facing=south,half=upper,hinge=left,open=false,powered=false]
conquest:yellow_painted_plank_door[facing=south,half=upper,hinge=right,open=true,powered=true]
conquest:yellow_painted_plank_door[facing=south,half=upper,hinge=right,open=true,powered=false]
conquest:yellow_painted_plank_door[facing=south,half=upper,hinge=right,open=false,powered=true]
conquest:yellow_painted_plank_door[facing=south,half=upper,hinge=right,open=false,powered=false]
conquest:yellow_painted_plank_door[facing=south,half=lower,hinge=left,open=true,powered=true]
conquest:yellow_painted_plank_door[facing=south,half=lower,hinge=left,open=true,powered=false]
conquest:yellow_painted_plank_door[facing=south,half=lower,hinge=left,open=false,powered=true]
conquest:yellow_painted_plank_door[facing=south,half=lower,hinge=left,open=false,powered=false]
conquest:yellow_painted_plank_door[facing=south,half=lower,hinge=right,open=true,powered=true]
conquest:yellow_painted_plank_door[facing=south,half=lower,hinge=right,open=true,powered=false]
conquest:yellow_painted_plank_door[facing=south,half=lower,hinge=right,open=false,powered=true]
conquest:yellow_painted_plank_door[facing=south,half=lower,hinge=right,open=false,powered=false]
conquest:yellow_painted_plank_door[facing=west,half=upper,hinge=left,open=true,powered=true]
conquest:yellow_painted_plank_door[facing=west,half=upper,hinge=left,open=true,powered=false]
conquest:yellow_painted_plank_door[facing=west,half=upper,hinge=left,open=false,powered=true]
conquest:yellow_painted_plank_door[facing=west,half=upper,hinge=left,open=false,powered=false]
conquest:yellow_painted_plank_door[facing=west,half=upper,hinge=right,open=true,powered=true]
conquest:yellow_painted_plank_door[facing=west,half=upper,hinge=right,open=true,powered=false]
conquest:yellow_painted_plank_door[facing=west,half=upper,hinge=right,open=false,powered=true]
conquest:yellow_painted_plank_door[facing=west,half=upper,hinge=right,open=false,powered=false]
conquest:yellow_painted_plank_door[facing=west,half=lower,hinge=left,open=true,powered=true]
conquest:yellow_painted_plank_door[facing=west,half=lower,hinge=left,open=true,powered=false]
conquest:yellow_painted_plank_door[facing=west,half=lower,hinge=left,open=false,powered=true]
conquest:yellow_painted_plank_door[facing=west,half=lower,hinge=left,open=false,powered=false]
conquest:yellow_painted_plank_door[facing=west,half=lower,hinge=right,open=true,powered=true]
conquest:yellow_painted_plank_door[facing=west,half=lower,hinge=right,open=true,powered=false]
conquest:yellow_painted_plank_door[facing=west,half=lower,hinge=right,open=false,powered=true]
conquest:yellow_painted_plank_door[facing=west,half=lower,hinge=right,open=false,powered=false]
conquest:yellow_painted_plank_door[facing=east,half=upper,hinge=left,open=true,powered=true]
conquest:yellow_painted_plank_door[facing=east,half=upper,hinge=left,open=true,powered=false]
conquest:yellow_painted_plank_door[facing=east,half=upper,hinge=left,open=false,powered=true]
conquest:yellow_painted_plank_door[facing=east,half=upper,hinge=left,open=false,powered=false]
conquest:yellow_painted_plank_door[facing=east,half=upper,hinge=right,open=true,powered=true]
conquest:yellow_painted_plank_door[facing=east,half=upper,hinge=right,open=true,powered=false]
conquest:yellow_painted_plank_door[facing=east,half=upper,hinge=right,open=false,powered=true]
conquest:yellow_painted_plank_door[facing=east,half=upper,hinge=right,open=false,powered=false]
conquest:yellow_painted_plank_door[facing=east,half=lower,hinge=left,open=true,powered=true]
conquest:yellow_painted_plank_door[facing=east,half=lower,hinge=left,open=true,powered=false]
conquest:yellow_painted_plank_door[facing=east,half=lower,hinge=left,open=false,powered=true]
conquest:yellow_painted_plank_door[facing=east,half=lower,hinge=left,open=false,powered=false]
conquest:yellow_painted_plank_door[facing=east,half=lower,hinge=right,open=true,powered=true]
conquest:yellow_painted_plank_door[facing=east,half=lower,hinge=right,open=true,powered=false]
conquest:yellow_painted_plank_door[facing=east,half=lower,hinge=right,open=false,powered=true]
conquest:yellow_painted_plank_door[facing=east,half=lower,hinge=right,open=false,powered=false]
conquest:yellow_painted_plank_eighth_slab[facing=north,type=top,waterlogged=true]
conquest:yellow_painted_plank_eighth_slab[facing=north,type=top,waterlogged=false]
conquest:yellow_painted_plank_eighth_slab[facing=north,type=bottom,waterlogged=true]
conquest:yellow_painted_plank_eighth_slab[facing=north,type=bottom,waterlogged=false]
conquest:yellow_painted_plank_eighth_slab[facing=south,type=top,waterlogged=true]
conquest:yellow_painted_plank_eighth_slab[facing=south,type=top,waterlogged=false]
conquest:yellow_painted_plank_eighth_slab[facing=south,type=bottom,waterlogged=true]
conquest:yellow_painted_plank_eighth_slab[facing=south,type=bottom,waterlogged=false]
conquest:yellow_painted_plank_eighth_slab[facing=west,type=top,waterlogged=true]
conquest:yellow_painted_plank_eighth_slab[facing=west,type=top,waterlogged=false]
conquest:yellow_painted_plank_eighth_slab[facing=west,type=bottom,waterlogged=true]
conquest:yellow_painted_plank_eighth_slab[facing=west,type=bottom,waterlogged=false]
conquest:yellow_painted_plank_eighth_slab[facing=east,type=top,waterlogged=true]
conquest:yellow_painted_plank_eighth_slab[facing=east,type=top,waterlogged=false]
conquest:yellow_painted_plank_eighth_slab[facing=east,type=bottom,waterlogged=true]
conquest:yellow_painted_plank_eighth_slab[facing=east,type=bottom,waterlogged=false]
conquest:yellow_painted_plank_fence[east=true,north=true,south=true,waterlogged=true,west=true]
conquest:yellow_painted_plank_fence[east=true,north=true,south=true,waterlogged=true,west=false]
conquest:yellow_painted_plank_fence[east=true,north=true,south=true,waterlogged=false,west=true]
conquest:yellow_painted_plank_fence[east=true,north=true,south=true,waterlogged=false,west=false]
conquest:yellow_painted_plank_fence[east=true,north=true,south=false,waterlogged=true,west=true]
conquest:yellow_painted_plank_fence[east=true,north=true,south=false,waterlogged=true,west=false]
conquest:yellow_painted_plank_fence[east=true,north=true,south=false,waterlogged=false,west=true]
conquest:yellow_painted_plank_fence[east=true,north=true,south=false,waterlogged=false,west=false]
conquest:yellow_painted_plank_fence[east=true,north=false,south=true,waterlogged=true,west=true]
conquest:yellow_painted_plank_fence[east=true,north=false,south=true,waterlogged=true,west=false]
conquest:yellow_painted_plank_fence[east=true,north=false,south=true,waterlogged=false,west=true]
conquest:yellow_painted_plank_fence[east=true,north=false,south=true,waterlogged=false,west=false]
conquest:yellow_painted_plank_fence[east=true,north=false,south=false,waterlogged=true,west=true]
conquest:yellow_painted_plank_fence[east=true,north=false,south=false,waterlogged=true,west=false]
conquest:yellow_painted_plank_fence[east=true,north=false,south=false,waterlogged=false,west=true]
conquest:yellow_painted_plank_fence[east=true,north=false,south=false,waterlogged=false,west=false]
conquest:yellow_painted_plank_fence[east=false,north=true,south=true,waterlogged=true,west=true]
conquest:yellow_painted_plank_fence[east=false,north=true,south=true,waterlogged=true,west=false]
conquest:yellow_painted_plank_fence[east=false,north=true,south=true,waterlogged=false,west=true]
conquest:yellow_painted_plank_fence[east=false,north=true,south=true,waterlogged=false,west=false]
conquest:yellow_painted_plank_fence[east=false,north=true,south=false,waterlogged=true,west=true]
conquest:yellow_painted_plank_fence[east=false,north=true,south=false,waterlogged=true,west=false]
conquest:yellow_painted_plank_fence[east=false,north=true,south=false,waterlogged=false,west=true]
conquest:yellow_painted_plank_fence[east=false,north=true,south=false,waterlogged=false,west=false]
conquest:yellow_painted_plank_fence[east=false,north=false,south=true,waterlogged=true,west=true]
conquest:yellow_painted_plank_fence[east=false,north=false,south=true,waterlogged=true,west=false]
conquest:yellow_painted_plank_fence[east=false,north=false,south=true,waterlogged=false,west=true]
conquest:yellow_painted_plank_fence[east=false,north=false,south=true,waterlogged=false,west=false]
conquest:yellow_painted_plank_fence[east=false,north=false,south=false,waterlogged=true,west=true]
conquest:yellow_painted_plank_fence[east=false,north=false,south=false,waterlogged=true,west=false]
conquest:yellow_painted_plank_fence[east=false,north=false,south=false,waterlogged=false,west=true]
conquest:yellow_painted_plank_fence[east=false,north=false,south=false,waterlogged=false,west=false]
conquest:yellow_painted_plank_pillar[layer=1,waterlogged=true]
conquest:yellow_painted_plank_pillar[layer=1,waterlogged=false]
conquest:yellow_painted_plank_pillar[layer=2,waterlogged=true]
conquest:yellow_painted_plank_pillar[layer=2,waterlogged=false]
conquest:yellow_painted_plank_pillar[layer=3,waterlogged=true]
conquest:yellow_painted_plank_pillar[layer=3,waterlogged=false]
conquest:yellow_painted_plank_quarter_slab[facing=north,layer=1,type=top,waterlogged=true]
conquest:yellow_painted_plank_quarter_slab[facing=north,layer=1,type=top,waterlogged=false]
conquest:yellow_painted_plank_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=true]
conquest:yellow_painted_plank_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=false]
conquest:yellow_painted_plank_quarter_slab[facing=north,layer=2,type=top,waterlogged=true]
conquest:yellow_painted_plank_quarter_slab[facing=north,layer=2,type=top,waterlogged=false]
conquest:yellow_painted_plank_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=true]
conquest:yellow_painted_plank_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=false]
conquest:yellow_painted_plank_quarter_slab[facing=north,layer=3,type=top,waterlogged=true]
conquest:yellow_painted_plank_quarter_slab[facing=north,layer=3,type=top,waterlogged=false]
conquest:yellow_painted_plank_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=true]
conquest:yellow_painted_plank_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=false]
conquest:yellow_painted_plank_quarter_slab[facing=south,layer=1,type=top,waterlogged=true]
conquest:yellow_painted_plank_quarter_slab[facing=south,layer=1,type=top,waterlogged=false]
conquest:yellow_painted_plank_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=true]
conquest:yellow_painted_plank_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=false]
conquest:yellow_painted_plank_quarter_slab[facing=south,layer=2,type=top,waterlogged=true]
conquest:yellow_painted_plank_quarter_slab[facing=south,layer=2,type=top,waterlogged=false]
conquest:yellow_painted_plank_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=true]
conquest:yellow_painted_plank_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=false]
conquest:yellow_painted_plank_quarter_slab[facing=south,layer=3,type=top,waterlogged=true]
conquest:yellow_painted_plank_quarter_slab[facing=south,layer=3,type=top,waterlogged=false]
conquest:yellow_painted_plank_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=true]
conquest:yellow_painted_plank_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=false]
conquest:yellow_painted_plank_quarter_slab[facing=west,layer=1,type=top,waterlogged=true]
conquest:yellow_painted_plank_quarter_slab[facing=west,layer=1,type=top,waterlogged=false]
conquest:yellow_painted_plank_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=true]
conquest:yellow_painted_plank_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=false]
conquest:yellow_painted_plank_quarter_slab[facing=west,layer=2,type=top,waterlogged=true]
conquest:yellow_painted_plank_quarter_slab[facing=west,layer=2,type=top,waterlogged=false]
conquest:yellow_painted_plank_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=true]
conquest:yellow_painted_plank_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=false]
conquest:yellow_painted_plank_quarter_slab[facing=west,layer=3,type=top,waterlogged=true]
conquest:yellow_painted_plank_quarter_slab[facing=west,layer=3,type=top,waterlogged=false]
conquest:yellow_painted_plank_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=true]
conquest:yellow_painted_plank_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=false]
conquest:yellow_painted_plank_quarter_slab[facing=east,layer=1,type=top,waterlogged=true]
conquest:yellow_painted_plank_quarter_slab[facing=east,layer=1,type=top,waterlogged=false]
conquest:yellow_painted_plank_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=true]
conquest:yellow_painted_plank_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=false]
conquest:yellow_painted_plank_quarter_slab[facing=east,layer=2,type=top,waterlogged=true]
conquest:yellow_painted_plank_quarter_slab[facing=east,layer=2,type=top,waterlogged=false]
conquest:yellow_painted_plank_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=true]
conquest:yellow_painted_plank_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=false]
conquest:yellow_painted_plank_quarter_slab[facing=east,layer=3,type=top,waterlogged=true]
conquest:yellow_painted_plank_quarter_slab[facing=east,layer=3,type=top,waterlogged=false]
conquest:yellow_painted_plank_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=true]
conquest:yellow_painted_plank_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=false]
conquest:yellow_painted_plank_slab[layer=1,type=top,waterlogged=true]
conquest:yellow_painted_plank_slab[layer=1,type=top,waterlogged=false]
conquest:yellow_painted_plank_slab[layer=1,type=bottom,waterlogged=true]
conquest:yellow_painted_plank_slab[layer=1,type=bottom,waterlogged=false]
conquest:yellow_painted_plank_slab[layer=2,type=top,waterlogged=true]
conquest:yellow_painted_plank_slab[layer=2,type=top,waterlogged=false]
conquest:yellow_painted_plank_slab[layer=2,type=bottom,waterlogged=true]
conquest:yellow_painted_plank_slab[layer=2,type=bottom,waterlogged=false]
conquest:yellow_painted_plank_slab[layer=3,type=top,waterlogged=true]
conquest:yellow_painted_plank_slab[layer=3,type=top,waterlogged=false]
conquest:yellow_painted_plank_slab[layer=3,type=bottom,waterlogged=true]
conquest:yellow_painted_plank_slab[layer=3,type=bottom,waterlogged=false]
conquest:yellow_painted_plank_slab[layer=4,type=top,waterlogged=true]
conquest:yellow_painted_plank_slab[layer=4,type=top,waterlogged=false]
conquest:yellow_painted_plank_slab[layer=4,type=bottom,waterlogged=true]
conquest:yellow_painted_plank_slab[layer=4,type=bottom,waterlogged=false]
conquest:yellow_painted_plank_small_window[down=true,up=true,waterlogged=true]
conquest:yellow_painted_plank_small_window[down=true,up=true,waterlogged=false]
conquest:yellow_painted_plank_small_window[down=true,up=false,waterlogged=true]
conquest:yellow_painted_plank_small_window[down=true,up=false,waterlogged=false]
conquest:yellow_painted_plank_small_window[down=false,up=true,waterlogged=true]
conquest:yellow_painted_plank_small_window[down=false,up=true,waterlogged=false]
conquest:yellow_painted_plank_small_window[down=false,up=false,waterlogged=true]
conquest:yellow_painted_plank_small_window[down=false,up=false,waterlogged=false]
conquest:yellow_painted_plank_small_window_half[down=true,facing=north,up=true,waterlogged=true]
conquest:yellow_painted_plank_small_window_half[down=true,facing=north,up=true,waterlogged=false]
conquest:yellow_painted_plank_small_window_half[down=true,facing=north,up=false,waterlogged=true]
conquest:yellow_painted_plank_small_window_half[down=true,facing=north,up=false,waterlogged=false]
conquest:yellow_painted_plank_small_window_half[down=true,facing=south,up=true,waterlogged=true]
conquest:yellow_painted_plank_small_window_half[down=true,facing=south,up=true,waterlogged=false]
conquest:yellow_painted_plank_small_window_half[down=true,facing=south,up=false,waterlogged=true]
conquest:yellow_painted_plank_small_window_half[down=true,facing=south,up=false,waterlogged=false]
conquest:yellow_painted_plank_small_window_half[down=true,facing=west,up=true,waterlogged=true]
conquest:yellow_painted_plank_small_window_half[down=true,facing=west,up=true,waterlogged=false]
conquest:yellow_painted_plank_small_window_half[down=true,facing=west,up=false,waterlogged=true]
conquest:yellow_painted_plank_small_window_half[down=true,facing=west,up=false,waterlogged=false]
conquest:yellow_painted_plank_small_window_half[down=true,facing=east,up=true,waterlogged=true]
conquest:yellow_painted_plank_small_window_half[down=true,facing=east,up=true,waterlogged=false]
conquest:yellow_painted_plank_small_window_half[down=true,facing=east,up=false,waterlogged=true]
conquest:yellow_painted_plank_small_window_half[down=true,facing=east,up=false,waterlogged=false]
conquest:yellow_painted_plank_small_window_half[down=false,facing=north,up=true,waterlogged=true]
conquest:yellow_painted_plank_small_window_half[down=false,facing=north,up=true,waterlogged=false]
conquest:yellow_painted_plank_small_window_half[down=false,facing=north,up=false,waterlogged=true]
conquest:yellow_painted_plank_small_window_half[down=false,facing=north,up=false,waterlogged=false]
conquest:yellow_painted_plank_small_window_half[down=false,facing=south,up=true,waterlogged=true]
conquest:yellow_painted_plank_small_window_half[down=false,facing=south,up=true,waterlogged=false]
conquest:yellow_painted_plank_small_window_half[down=false,facing=south,up=false,waterlogged=true]
conquest:yellow_painted_plank_small_window_half[down=false,facing=south,up=false,waterlogged=false]
conquest:yellow_painted_plank_small_window_half[down=false,facing=west,up=true,waterlogged=true]
conquest:yellow_painted_plank_small_window_half[down=false,facing=west,up=true,waterlogged=false]
conquest:yellow_painted_plank_small_window_half[down=false,facing=west,up=false,waterlogged=true]
conquest:yellow_painted_plank_small_window_half[down=false,facing=west,up=false,waterlogged=false]
conquest:yellow_painted_plank_small_window_half[down=false,facing=east,up=true,waterlogged=true]
conquest:yellow_painted_plank_small_window_half[down=false,facing=east,up=true,waterlogged=false]
conquest:yellow_painted_plank_small_window_half[down=false,facing=east,up=false,waterlogged=true]
conquest:yellow_painted_plank_small_window_half[down=false,facing=east,up=false,waterlogged=false]
conquest:yellow_painted_plank_sphere[type=egg,waterlogged=true]
conquest:yellow_painted_plank_sphere[type=egg,waterlogged=false]
conquest:yellow_painted_plank_sphere[type=small,waterlogged=true]
conquest:yellow_painted_plank_sphere[type=small,waterlogged=false]
conquest:yellow_painted_plank_sphere[type=large,waterlogged=true]
conquest:yellow_painted_plank_sphere[type=large,waterlogged=false]
conquest:yellow_painted_plank_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:yellow_painted_plank_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:yellow_painted_plank_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:yellow_painted_plank_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:yellow_painted_plank_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:yellow_painted_plank_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:yellow_painted_plank_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:yellow_painted_plank_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:yellow_painted_plank_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:yellow_painted_plank_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:yellow_painted_plank_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:yellow_painted_plank_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:yellow_painted_plank_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:yellow_painted_plank_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:yellow_painted_plank_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:yellow_painted_plank_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:yellow_painted_plank_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:yellow_painted_plank_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:yellow_painted_plank_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:yellow_painted_plank_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:yellow_painted_plank_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:yellow_painted_plank_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:yellow_painted_plank_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:yellow_painted_plank_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:yellow_painted_plank_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:yellow_painted_plank_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:yellow_painted_plank_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:yellow_painted_plank_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:yellow_painted_plank_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:yellow_painted_plank_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:yellow_painted_plank_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:yellow_painted_plank_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:yellow_painted_plank_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:yellow_painted_plank_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:yellow_painted_plank_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:yellow_painted_plank_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:yellow_painted_plank_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:yellow_painted_plank_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:yellow_painted_plank_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:yellow_painted_plank_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:yellow_painted_plank_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:yellow_painted_plank_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:yellow_painted_plank_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:yellow_painted_plank_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:yellow_painted_plank_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:yellow_painted_plank_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:yellow_painted_plank_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:yellow_painted_plank_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:yellow_painted_plank_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:yellow_painted_plank_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:yellow_painted_plank_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:yellow_painted_plank_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:yellow_painted_plank_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:yellow_painted_plank_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:yellow_painted_plank_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:yellow_painted_plank_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:yellow_painted_plank_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:yellow_painted_plank_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:yellow_painted_plank_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:yellow_painted_plank_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:yellow_painted_plank_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:yellow_painted_plank_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:yellow_painted_plank_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:yellow_painted_plank_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:yellow_painted_plank_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:yellow_painted_plank_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:yellow_painted_plank_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:yellow_painted_plank_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:yellow_painted_plank_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:yellow_painted_plank_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:yellow_painted_plank_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:yellow_painted_plank_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:yellow_painted_plank_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:yellow_painted_plank_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:yellow_painted_plank_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:yellow_painted_plank_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:yellow_painted_plank_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:yellow_painted_plank_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:yellow_painted_plank_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:yellow_painted_plank_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:yellow_painted_plank_vertical_corner[facing=north,layer=1,waterlogged=true]
conquest:yellow_painted_plank_vertical_corner[facing=north,layer=1,waterlogged=false]
conquest:yellow_painted_plank_vertical_corner[facing=north,layer=2,waterlogged=true]
conquest:yellow_painted_plank_vertical_corner[facing=north,layer=2,waterlogged=false]
conquest:yellow_painted_plank_vertical_corner[facing=north,layer=3,waterlogged=true]
conquest:yellow_painted_plank_vertical_corner[facing=north,layer=3,waterlogged=false]
conquest:yellow_painted_plank_vertical_corner[facing=north,layer=4,waterlogged=true]
conquest:yellow_painted_plank_vertical_corner[facing=north,layer=4,waterlogged=false]
conquest:yellow_painted_plank_vertical_corner[facing=south,layer=1,waterlogged=true]
conquest:yellow_painted_plank_vertical_corner[facing=south,layer=1,waterlogged=false]
conquest:yellow_painted_plank_vertical_corner[facing=south,layer=2,waterlogged=true]
conquest:yellow_painted_plank_vertical_corner[facing=south,layer=2,waterlogged=false]
conquest:yellow_painted_plank_vertical_corner[facing=south,layer=3,waterlogged=true]
conquest:yellow_painted_plank_vertical_corner[facing=south,layer=3,waterlogged=false]
conquest:yellow_painted_plank_vertical_corner[facing=south,layer=4,waterlogged=true]
conquest:yellow_painted_plank_vertical_corner[facing=south,layer=4,waterlogged=false]
conquest:yellow_painted_plank_vertical_corner[facing=west,layer=1,waterlogged=true]
conquest:yellow_painted_plank_vertical_corner[facing=west,layer=1,waterlogged=false]
conquest:yellow_painted_plank_vertical_corner[facing=west,layer=2,waterlogged=true]
conquest:yellow_painted_plank_vertical_corner[facing=west,layer=2,waterlogged=false]
conquest:yellow_painted_plank_vertical_corner[facing=west,layer=3,waterlogged=true]
conquest:yellow_painted_plank_vertical_corner[facing=west,layer=3,waterlogged=false]
conquest:yellow_painted_plank_vertical_corner[facing=west,layer=4,waterlogged=true]
conquest:yellow_painted_plank_vertical_corner[facing=west,layer=4,waterlogged=false]
conquest:yellow_painted_plank_vertical_corner[facing=east,layer=1,waterlogged=true]
conquest:yellow_painted_plank_vertical_corner[facing=east,layer=1,waterlogged=false]
conquest:yellow_painted_plank_vertical_corner[facing=east,layer=2,waterlogged=true]
conquest:yellow_painted_plank_vertical_corner[facing=east,layer=2,waterlogged=false]
conquest:yellow_painted_plank_vertical_corner[facing=east,layer=3,waterlogged=true]
conquest:yellow_painted_plank_vertical_corner[facing=east,layer=3,waterlogged=false]
conquest:yellow_painted_plank_vertical_corner[facing=east,layer=4,waterlogged=true]
conquest:yellow_painted_plank_vertical_corner[facing=east,layer=4,waterlogged=false]
conquest:yellow_painted_plank_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:yellow_painted_plank_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:yellow_painted_plank_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:yellow_painted_plank_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:yellow_painted_plank_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:yellow_painted_plank_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:yellow_painted_plank_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:yellow_painted_plank_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:yellow_painted_plank_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:yellow_painted_plank_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:yellow_painted_plank_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:yellow_painted_plank_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:yellow_painted_plank_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:yellow_painted_plank_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:yellow_painted_plank_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:yellow_painted_plank_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:yellow_painted_plank_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:yellow_painted_plank_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:yellow_painted_plank_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:yellow_painted_plank_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:yellow_painted_plank_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:yellow_painted_plank_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:yellow_painted_plank_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:yellow_painted_plank_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:yellow_painted_plank_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:yellow_painted_plank_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:yellow_painted_plank_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:yellow_painted_plank_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:yellow_painted_plank_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:yellow_painted_plank_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:yellow_painted_plank_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:yellow_painted_plank_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:yellow_painted_plank_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:yellow_painted_plank_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:yellow_painted_plank_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:yellow_painted_plank_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:yellow_painted_plank_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:yellow_painted_plank_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:yellow_painted_plank_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:yellow_painted_plank_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:yellow_painted_plank_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:yellow_painted_plank_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:yellow_painted_plank_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:yellow_painted_plank_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:yellow_painted_plank_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:yellow_painted_plank_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:yellow_painted_plank_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:yellow_painted_plank_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:yellow_painted_plank_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:yellow_painted_plank_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:yellow_painted_plank_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:yellow_painted_plank_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:yellow_painted_plank_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:yellow_painted_plank_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:yellow_painted_plank_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:yellow_painted_plank_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:yellow_painted_plank_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:yellow_painted_plank_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:yellow_painted_plank_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:yellow_painted_plank_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:yellow_painted_plank_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:yellow_painted_plank_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:yellow_painted_plank_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:yellow_painted_plank_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:yellow_painted_plank_vertical_quarter[facing=north,layer=1,waterlogged=true]
conquest:yellow_painted_plank_vertical_quarter[facing=north,layer=1,waterlogged=false]
conquest:yellow_painted_plank_vertical_quarter[facing=north,layer=2,waterlogged=true]
conquest:yellow_painted_plank_vertical_quarter[facing=north,layer=2,waterlogged=false]
conquest:yellow_painted_plank_vertical_quarter[facing=north,layer=3,waterlogged=true]
conquest:yellow_painted_plank_vertical_quarter[facing=north,layer=3,waterlogged=false]
conquest:yellow_painted_plank_vertical_quarter[facing=north,layer=4,waterlogged=true]
conquest:yellow_painted_plank_vertical_quarter[facing=north,layer=4,waterlogged=false]
conquest:yellow_painted_plank_vertical_quarter[facing=south,layer=1,waterlogged=true]
conquest:yellow_painted_plank_vertical_quarter[facing=south,layer=1,waterlogged=false]
conquest:yellow_painted_plank_vertical_quarter[facing=south,layer=2,waterlogged=true]
conquest:yellow_painted_plank_vertical_quarter[facing=south,layer=2,waterlogged=false]
conquest:yellow_painted_plank_vertical_quarter[facing=south,layer=3,waterlogged=true]
conquest:yellow_painted_plank_vertical_quarter[facing=south,layer=3,waterlogged=false]
conquest:yellow_painted_plank_vertical_quarter[facing=south,layer=4,waterlogged=true]
conquest:yellow_painted_plank_vertical_quarter[facing=south,layer=4,waterlogged=false]
conquest:yellow_painted_plank_vertical_quarter[facing=west,layer=1,waterlogged=true]
conquest:yellow_painted_plank_vertical_quarter[facing=west,layer=1,waterlogged=false]
conquest:yellow_painted_plank_vertical_quarter[facing=west,layer=2,waterlogged=true]
conquest:yellow_painted_plank_vertical_quarter[facing=west,layer=2,waterlogged=false]
conquest:yellow_painted_plank_vertical_quarter[facing=west,layer=3,waterlogged=true]
conquest:yellow_painted_plank_vertical_quarter[facing=west,layer=3,waterlogged=false]
conquest:yellow_painted_plank_vertical_quarter[facing=west,layer=4,waterlogged=true]
conquest:yellow_painted_plank_vertical_quarter[facing=west,layer=4,waterlogged=false]
conquest:yellow_painted_plank_vertical_quarter[facing=east,layer=1,waterlogged=true]
conquest:yellow_painted_plank_vertical_quarter[facing=east,layer=1,waterlogged=false]
conquest:yellow_painted_plank_vertical_quarter[facing=east,layer=2,waterlogged=true]
conquest:yellow_painted_plank_vertical_quarter[facing=east,layer=2,waterlogged=false]
conquest:yellow_painted_plank_vertical_quarter[facing=east,layer=3,waterlogged=true]
conquest:yellow_painted_plank_vertical_quarter[facing=east,layer=3,waterlogged=false]
conquest:yellow_painted_plank_vertical_quarter[facing=east,layer=4,waterlogged=true]
conquest:yellow_painted_plank_vertical_quarter[facing=east,layer=4,waterlogged=false]
conquest:yellow_painted_plank_vertical_slab[facing=north,layer=1,waterlogged=true]
conquest:yellow_painted_plank_vertical_slab[facing=north,layer=1,waterlogged=false]
conquest:yellow_painted_plank_vertical_slab[facing=north,layer=2,waterlogged=true]
conquest:yellow_painted_plank_vertical_slab[facing=north,layer=2,waterlogged=false]
conquest:yellow_painted_plank_vertical_slab[facing=north,layer=3,waterlogged=true]
conquest:yellow_painted_plank_vertical_slab[facing=north,layer=3,waterlogged=false]
conquest:yellow_painted_plank_vertical_slab[facing=north,layer=4,waterlogged=true]
conquest:yellow_painted_plank_vertical_slab[facing=north,layer=4,waterlogged=false]
conquest:yellow_painted_plank_vertical_slab[facing=south,layer=1,waterlogged=true]
conquest:yellow_painted_plank_vertical_slab[facing=south,layer=1,waterlogged=false]
conquest:yellow_painted_plank_vertical_slab[facing=south,layer=2,waterlogged=true]
conquest:yellow_painted_plank_vertical_slab[facing=south,layer=2,waterlogged=false]
conquest:yellow_painted_plank_vertical_slab[facing=south,layer=3,waterlogged=true]
conquest:yellow_painted_plank_vertical_slab[facing=south,layer=3,waterlogged=false]
conquest:yellow_painted_plank_vertical_slab[facing=south,layer=4,waterlogged=true]
conquest:yellow_painted_plank_vertical_slab[facing=south,layer=4,waterlogged=false]
conquest:yellow_painted_plank_vertical_slab[facing=west,layer=1,waterlogged=true]
conquest:yellow_painted_plank_vertical_slab[facing=west,layer=1,waterlogged=false]
conquest:yellow_painted_plank_vertical_slab[facing=west,layer=2,waterlogged=true]
conquest:yellow_painted_plank_vertical_slab[facing=west,layer=2,waterlogged=false]
conquest:yellow_painted_plank_vertical_slab[facing=west,layer=3,waterlogged=true]
conquest:yellow_painted_plank_vertical_slab[facing=west,layer=3,waterlogged=false]
conquest:yellow_painted_plank_vertical_slab[facing=west,layer=4,waterlogged=true]
conquest:yellow_painted_plank_vertical_slab[facing=west,layer=4,waterlogged=false]
conquest:yellow_painted_plank_vertical_slab[facing=east,layer=1,waterlogged=true]
conquest:yellow_painted_plank_vertical_slab[facing=east,layer=1,waterlogged=false]
conquest:yellow_painted_plank_vertical_slab[facing=east,layer=2,waterlogged=true]
conquest:yellow_painted_plank_vertical_slab[facing=east,layer=2,waterlogged=false]
conquest:yellow_painted_plank_vertical_slab[facing=east,layer=3,waterlogged=true]
conquest:yellow_painted_plank_vertical_slab[facing=east,layer=3,waterlogged=false]
conquest:yellow_painted_plank_vertical_slab[facing=east,layer=4,waterlogged=true]
conquest:yellow_painted_plank_vertical_slab[facing=east,layer=4,waterlogged=false]
conquest:yellow_painted_plank_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:yellow_painted_plank_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:yellow_painted_plank_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:yellow_painted_plank_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:yellow_painted_plank_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:yellow_painted_plank_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:yellow_painted_plank_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:yellow_painted_plank_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:yellow_painted_plank_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:yellow_painted_plank_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:yellow_painted_plank_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:yellow_painted_plank_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:yellow_painted_plank_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:yellow_painted_plank_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:yellow_painted_plank_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:yellow_painted_plank_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:yellow_painted_plank_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:yellow_painted_plank_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:yellow_painted_plank_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:yellow_painted_plank_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:yellow_painted_plank_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:yellow_painted_plank_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:yellow_painted_plank_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:yellow_painted_plank_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:yellow_painted_plank_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:yellow_painted_plank_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:yellow_painted_plank_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:yellow_painted_plank_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:yellow_painted_plank_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:yellow_painted_plank_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:yellow_painted_plank_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:yellow_painted_plank_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:yellow_painted_plank_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:yellow_painted_plank_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:yellow_painted_plank_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:yellow_painted_plank_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:yellow_painted_plank_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:yellow_painted_plank_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:yellow_painted_plank_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:yellow_painted_plank_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:yellow_painted_plank_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:yellow_painted_plank_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:yellow_painted_plank_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:yellow_painted_plank_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:yellow_painted_plank_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:yellow_painted_plank_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:yellow_painted_plank_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:yellow_painted_plank_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:yellow_painted_plank_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:yellow_painted_plank_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:yellow_painted_plank_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:yellow_painted_plank_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:yellow_painted_plank_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:yellow_painted_plank_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:yellow_painted_plank_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:yellow_painted_plank_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:yellow_painted_plank_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:yellow_painted_plank_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:yellow_painted_plank_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:yellow_painted_plank_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:yellow_painted_plank_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:yellow_painted_plank_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:yellow_painted_plank_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:yellow_painted_plank_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:yellow_painted_plank_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:yellow_painted_plank_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:yellow_painted_plank_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:yellow_painted_plank_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:yellow_painted_plank_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:yellow_painted_plank_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:yellow_painted_plank_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:yellow_painted_plank_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:yellow_painted_plank_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:yellow_painted_plank_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:yellow_painted_plank_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:yellow_painted_plank_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:yellow_painted_plank_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:yellow_painted_plank_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:yellow_painted_plank_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:yellow_painted_plank_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:yellow_painted_plank_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:yellow_painted_plank_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:yellow_painted_plank_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:yellow_painted_plank_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:yellow_painted_plank_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:yellow_painted_plank_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:yellow_painted_plank_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:yellow_painted_plank_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:yellow_painted_plank_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:yellow_painted_plank_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:yellow_painted_plank_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:yellow_painted_plank_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:yellow_painted_plank_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:yellow_painted_plank_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:yellow_painted_plank_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:yellow_painted_plank_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:yellow_painted_plank_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:yellow_painted_plank_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:yellow_painted_plank_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:yellow_painted_plank_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:yellow_painted_plank_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:yellow_painted_plank_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:yellow_painted_plank_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:yellow_painted_plank_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:yellow_painted_plank_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:yellow_painted_plank_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:yellow_painted_plank_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:yellow_painted_plank_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:yellow_painted_plank_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:yellow_painted_plank_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:yellow_painted_plank_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:yellow_painted_plank_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:yellow_painted_plank_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:yellow_painted_plank_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:yellow_painted_plank_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:yellow_painted_plank_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:yellow_painted_plank_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:yellow_painted_plank_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:yellow_painted_plank_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:yellow_painted_plank_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:yellow_painted_plank_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:yellow_painted_plank_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:yellow_painted_plank_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:yellow_painted_plank_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:yellow_painted_plank_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:yellow_painted_plank_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:yellow_painted_plank_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:yellow_painted_plank_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:yellow_painted_plank_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:yellow_painted_plank_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:yellow_painted_plank_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:yellow_painted_plank_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:yellow_painted_plank_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:yellow_painted_plank_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:yellow_painted_plank_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:yellow_painted_plank_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:yellow_painted_plank_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:yellow_painted_plank_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:yellow_painted_plank_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:yellow_painted_plank_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:yellow_painted_plank_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:yellow_painted_plank_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:yellow_painted_plank_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:yellow_painted_plank_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:yellow_painted_plank_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:yellow_painted_plank_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:yellow_painted_plank_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:yellow_painted_plank_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:yellow_painted_plank_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:yellow_painted_plank_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:yellow_painted_plank_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:yellow_painted_plank_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:yellow_painted_plank_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:yellow_painted_plank_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:yellow_painted_plank_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:yellow_painted_plank_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:yellow_painted_plank_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:yellow_painted_plank_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:yellow_painted_plank_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:yellow_painted_plank_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:yellow_painted_plank_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:yellow_painted_plank_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:yellow_painted_plank_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:yellow_painted_plank_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:yellow_painted_plank_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:yellow_painted_plank_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:yellow_painted_plank_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:yellow_painted_plank_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:yellow_painted_plank_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:yellow_painted_plank_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:yellow_painted_plank_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:yellow_painted_plank_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:yellow_painted_plank_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:yellow_painted_plank_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:yellow_painted_plank_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:yellow_painted_plank_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:yellow_painted_plank_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:yellow_painted_plank_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:yellow_painted_plank_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:yellow_painted_plank_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:yellow_painted_plank_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:yellow_painted_plank_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:yellow_painted_plank_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:yellow_painted_plank_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:yellow_painted_plank_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:yellow_painted_plank_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:yellow_painted_plank_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:yellow_painted_plank_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:yellow_painted_plank_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:yellow_painted_plank_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:yellow_painted_plank_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:yellow_painted_plank_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:yellow_painted_plank_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:yellow_painted_plank_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:yellow_painted_plank_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:yellow_painted_plank_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:yellow_painted_plank_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:yellow_painted_plank_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:yellow_painted_plank_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:yellow_painted_plank_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:yellow_painted_plank_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:yellow_painted_plank_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:yellow_painted_plank_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:yellow_painted_plank_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:yellow_painted_plank_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:yellow_painted_plank_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:yellow_painted_plank_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:yellow_painted_plank_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:yellow_painted_plank_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:yellow_painted_plank_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:yellow_painted_plank_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:yellow_painted_plank_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:yellow_painted_plank_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:yellow_painted_plank_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:yellow_painted_plank_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:yellow_painted_plank_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:yellow_painted_plank_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:yellow_painted_plank_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:yellow_painted_plank_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:yellow_painted_plank_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:yellow_painted_plank_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:yellow_painted_plank_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:yellow_painted_plank_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:yellow_painted_plank_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:yellow_painted_plank_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:yellow_painted_plank_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:yellow_painted_plank_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:yellow_painted_plank_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:yellow_painted_plank_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:yellow_painted_plank_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:yellow_painted_plank_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:yellow_painted_plank_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:yellow_painted_plank_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:yellow_painted_plank_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:yellow_painted_plank_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:yellow_painted_plank_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:yellow_painted_plank_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:yellow_painted_plank_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:yellow_painted_plank_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:yellow_painted_plank_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:yellow_painted_plank_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:yellow_painted_plank_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:yellow_painted_plank_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:yellow_painted_plank_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:yellow_painted_plank_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:yellow_painted_plank_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:yellow_painted_plank_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:yellow_painted_plank_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:yellow_painted_plank_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:yellow_painted_plank_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:yellow_painted_plank_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:yellow_painted_plank_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:yellow_painted_plank_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:yellow_painted_plank_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:yellow_painted_plank_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:yellow_painted_plank_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:yellow_painted_plank_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:yellow_painted_plank_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:yellow_painted_plank_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:yellow_painted_plank_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:yellow_painted_plank_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:yellow_painted_plank_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:yellow_painted_plank_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:yellow_painted_plank_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:yellow_painted_plank_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:yellow_painted_plank_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:yellow_painted_plank_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:yellow_painted_plank_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:yellow_painted_plank_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:yellow_painted_plank_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:yellow_painted_plank_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:yellow_painted_plank_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:yellow_painted_plank_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:yellow_painted_plank_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:yellow_painted_plank_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:yellow_painted_plank_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:yellow_painted_plank_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:yellow_painted_plank_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:yellow_painted_plank_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:yellow_painted_plank_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:yellow_painted_plank_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:yellow_painted_plank_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:yellow_painted_plank_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:yellow_painted_plank_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:yellow_painted_plank_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:yellow_painted_plank_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:yellow_painted_plank_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:yellow_painted_plank_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:yellow_painted_plank_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:yellow_painted_plank_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:yellow_painted_plank_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:yellow_painted_plank_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:yellow_painted_plank_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:yellow_painted_plank_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:yellow_painted_plank_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:yellow_painted_plank_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:yellow_painted_plank_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:yellow_painted_plank_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:yellow_painted_plank_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:yellow_painted_plank_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:yellow_painted_plank_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:yellow_painted_plank_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:yellow_painted_plank_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:yellow_painted_plank_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:yellow_painted_plank_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:yellow_painted_plank_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:yellow_painted_plank_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:yellow_painted_plank_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:yellow_painted_plank_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:yellow_painted_plank_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:yellow_painted_plank_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:yellow_painted_plank_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:yellow_painted_plank_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:yellow_painted_plank_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:yellow_painted_plank_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:yellow_painted_plank_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:yellow_painted_plank_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:yellow_painted_plank_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:yellow_painted_plank_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:yellow_painted_plank_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:yellow_painted_plank_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:yellow_painted_plank_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:yellow_painted_plank_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:yellow_painted_plank_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:yellow_painted_planks
conquest:yellow_painted_shutters[facing=north,hinge=left,toggle=1,waterlogged=true]
conquest:yellow_painted_shutters[facing=north,hinge=left,toggle=1,waterlogged=false]
conquest:yellow_painted_shutters[facing=north,hinge=left,toggle=2,waterlogged=true]
conquest:yellow_painted_shutters[facing=north,hinge=left,toggle=2,waterlogged=false]
conquest:yellow_painted_shutters[facing=north,hinge=left,toggle=3,waterlogged=true]
conquest:yellow_painted_shutters[facing=north,hinge=left,toggle=3,waterlogged=false]
conquest:yellow_painted_shutters[facing=north,hinge=right,toggle=1,waterlogged=true]
conquest:yellow_painted_shutters[facing=north,hinge=right,toggle=1,waterlogged=false]
conquest:yellow_painted_shutters[facing=north,hinge=right,toggle=2,waterlogged=true]
conquest:yellow_painted_shutters[facing=north,hinge=right,toggle=2,waterlogged=false]
conquest:yellow_painted_shutters[facing=north,hinge=right,toggle=3,waterlogged=true]
conquest:yellow_painted_shutters[facing=north,hinge=right,toggle=3,waterlogged=false]
conquest:yellow_painted_shutters[facing=south,hinge=left,toggle=1,waterlogged=true]
conquest:yellow_painted_shutters[facing=south,hinge=left,toggle=1,waterlogged=false]
conquest:yellow_painted_shutters[facing=south,hinge=left,toggle=2,waterlogged=true]
conquest:yellow_painted_shutters[facing=south,hinge=left,toggle=2,waterlogged=false]
conquest:yellow_painted_shutters[facing=south,hinge=left,toggle=3,waterlogged=true]
conquest:yellow_painted_shutters[facing=south,hinge=left,toggle=3,waterlogged=false]
conquest:yellow_painted_shutters[facing=south,hinge=right,toggle=1,waterlogged=true]
conquest:yellow_painted_shutters[facing=south,hinge=right,toggle=1,waterlogged=false]
conquest:yellow_painted_shutters[facing=south,hinge=right,toggle=2,waterlogged=true]
conquest:yellow_painted_shutters[facing=south,hinge=right,toggle=2,waterlogged=false]
conquest:yellow_painted_shutters[facing=south,hinge=right,toggle=3,waterlogged=true]
conquest:yellow_painted_shutters[facing=south,hinge=right,toggle=3,waterlogged=false]
conquest:yellow_painted_shutters[facing=west,hinge=left,toggle=1,waterlogged=true]
conquest:yellow_painted_shutters[facing=west,hinge=left,toggle=1,waterlogged=false]
conquest:yellow_painted_shutters[facing=west,hinge=left,toggle=2,waterlogged=true]
conquest:yellow_painted_shutters[facing=west,hinge=left,toggle=2,waterlogged=false]
conquest:yellow_painted_shutters[facing=west,hinge=left,toggle=3,waterlogged=true]
conquest:yellow_painted_shutters[facing=west,hinge=left,toggle=3,waterlogged=false]
conquest:yellow_painted_shutters[facing=west,hinge=right,toggle=1,waterlogged=true]
conquest:yellow_painted_shutters[facing=west,hinge=right,toggle=1,waterlogged=false]
conquest:yellow_painted_shutters[facing=west,hinge=right,toggle=2,waterlogged=true]
conquest:yellow_painted_shutters[facing=west,hinge=right,toggle=2,waterlogged=false]
conquest:yellow_painted_shutters[facing=west,hinge=right,toggle=3,waterlogged=true]
conquest:yellow_painted_shutters[facing=west,hinge=right,toggle=3,waterlogged=false]
conquest:yellow_painted_shutters[facing=east,hinge=left,toggle=1,waterlogged=true]
conquest:yellow_painted_shutters[facing=east,hinge=left,toggle=1,waterlogged=false]
conquest:yellow_painted_shutters[facing=east,hinge=left,toggle=2,waterlogged=true]
conquest:yellow_painted_shutters[facing=east,hinge=left,toggle=2,waterlogged=false]
conquest:yellow_painted_shutters[facing=east,hinge=left,toggle=3,waterlogged=true]
conquest:yellow_painted_shutters[facing=east,hinge=left,toggle=3,waterlogged=false]
conquest:yellow_painted_shutters[facing=east,hinge=right,toggle=1,waterlogged=true]
conquest:yellow_painted_shutters[facing=east,hinge=right,toggle=1,waterlogged=false]
conquest:yellow_painted_shutters[facing=east,hinge=right,toggle=2,waterlogged=true]
conquest:yellow_painted_shutters[facing=east,hinge=right,toggle=2,waterlogged=false]
conquest:yellow_painted_shutters[facing=east,hinge=right,toggle=3,waterlogged=true]
conquest:yellow_painted_shutters[facing=east,hinge=right,toggle=3,waterlogged=false]
conquest:yellow_paper_lantern[light=0,waterlogged=true]
conquest:yellow_paper_lantern[light=0,waterlogged=false]
conquest:yellow_paper_lantern[light=1,waterlogged=true]
conquest:yellow_paper_lantern[light=1,waterlogged=false]
conquest:yellow_paper_lantern[light=2,waterlogged=true]
conquest:yellow_paper_lantern[light=2,waterlogged=false]
conquest:yellow_paper_lantern[light=3,waterlogged=true]
conquest:yellow_paper_lantern[light=3,waterlogged=false]
conquest:yellow_pipe[facing=north,toggle=1,waterlogged=true]
conquest:yellow_pipe[facing=north,toggle=1,waterlogged=false]
conquest:yellow_pipe[facing=north,toggle=2,waterlogged=true]
conquest:yellow_pipe[facing=north,toggle=2,waterlogged=false]
conquest:yellow_pipe[facing=south,toggle=1,waterlogged=true]
conquest:yellow_pipe[facing=south,toggle=1,waterlogged=false]
conquest:yellow_pipe[facing=south,toggle=2,waterlogged=true]
conquest:yellow_pipe[facing=south,toggle=2,waterlogged=false]
conquest:yellow_pipe[facing=west,toggle=1,waterlogged=true]
conquest:yellow_pipe[facing=west,toggle=1,waterlogged=false]
conquest:yellow_pipe[facing=west,toggle=2,waterlogged=true]
conquest:yellow_pipe[facing=west,toggle=2,waterlogged=false]
conquest:yellow_pipe[facing=east,toggle=1,waterlogged=true]
conquest:yellow_pipe[facing=east,toggle=1,waterlogged=false]
conquest:yellow_pipe[facing=east,toggle=2,waterlogged=true]
conquest:yellow_pipe[facing=east,toggle=2,waterlogged=false]
conquest:yellow_plaster
conquest:yellow_plaster_arrowslit[facing=north,waterlogged=true]
conquest:yellow_plaster_arrowslit[facing=north,waterlogged=false]
conquest:yellow_plaster_arrowslit[facing=south,waterlogged=true]
conquest:yellow_plaster_arrowslit[facing=south,waterlogged=false]
conquest:yellow_plaster_arrowslit[facing=west,waterlogged=true]
conquest:yellow_plaster_arrowslit[facing=west,waterlogged=false]
conquest:yellow_plaster_arrowslit[facing=east,waterlogged=true]
conquest:yellow_plaster_arrowslit[facing=east,waterlogged=false]
conquest:yellow_plaster_balustrade[axis=x,waterlogged=true]
conquest:yellow_plaster_balustrade[axis=x,waterlogged=false]
conquest:yellow_plaster_balustrade[axis=y,waterlogged=true]
conquest:yellow_plaster_balustrade[axis=y,waterlogged=false]
conquest:yellow_plaster_balustrade[axis=z,waterlogged=true]
conquest:yellow_plaster_balustrade[axis=z,waterlogged=false]
conquest:yellow_plaster_capital[facing=flat,type=top,waterlogged=true]
conquest:yellow_plaster_capital[facing=flat,type=top,waterlogged=false]
conquest:yellow_plaster_capital[facing=flat,type=bottom,waterlogged=true]
conquest:yellow_plaster_capital[facing=flat,type=bottom,waterlogged=false]
conquest:yellow_plaster_capital[facing=north,type=top,waterlogged=true]
conquest:yellow_plaster_capital[facing=north,type=top,waterlogged=false]
conquest:yellow_plaster_capital[facing=north,type=bottom,waterlogged=true]
conquest:yellow_plaster_capital[facing=north,type=bottom,waterlogged=false]
conquest:yellow_plaster_capital[facing=south,type=top,waterlogged=true]
conquest:yellow_plaster_capital[facing=south,type=top,waterlogged=false]
conquest:yellow_plaster_capital[facing=south,type=bottom,waterlogged=true]
conquest:yellow_plaster_capital[facing=south,type=bottom,waterlogged=false]
conquest:yellow_plaster_capital[facing=east,type=top,waterlogged=true]
conquest:yellow_plaster_capital[facing=east,type=top,waterlogged=false]
conquest:yellow_plaster_capital[facing=east,type=bottom,waterlogged=true]
conquest:yellow_plaster_capital[facing=east,type=bottom,waterlogged=false]
conquest:yellow_plaster_capital[facing=west,type=top,waterlogged=true]
conquest:yellow_plaster_capital[facing=west,type=top,waterlogged=false]
conquest:yellow_plaster_capital[facing=west,type=bottom,waterlogged=true]
conquest:yellow_plaster_capital[facing=west,type=bottom,waterlogged=false]
conquest:yellow_plaster_corner_slab[facing=north,type=top,waterlogged=true]
conquest:yellow_plaster_corner_slab[facing=north,type=top,waterlogged=false]
conquest:yellow_plaster_corner_slab[facing=north,type=bottom,waterlogged=true]
conquest:yellow_plaster_corner_slab[facing=north,type=bottom,waterlogged=false]
conquest:yellow_plaster_corner_slab[facing=south,type=top,waterlogged=true]
conquest:yellow_plaster_corner_slab[facing=south,type=top,waterlogged=false]
conquest:yellow_plaster_corner_slab[facing=south,type=bottom,waterlogged=true]
conquest:yellow_plaster_corner_slab[facing=south,type=bottom,waterlogged=false]
conquest:yellow_plaster_corner_slab[facing=west,type=top,waterlogged=true]
conquest:yellow_plaster_corner_slab[facing=west,type=top,waterlogged=false]
conquest:yellow_plaster_corner_slab[facing=west,type=bottom,waterlogged=true]
conquest:yellow_plaster_corner_slab[facing=west,type=bottom,waterlogged=false]
conquest:yellow_plaster_corner_slab[facing=east,type=top,waterlogged=true]
conquest:yellow_plaster_corner_slab[facing=east,type=top,waterlogged=false]
conquest:yellow_plaster_corner_slab[facing=east,type=bottom,waterlogged=true]
conquest:yellow_plaster_corner_slab[facing=east,type=bottom,waterlogged=false]
conquest:yellow_plaster_eighth_slab[facing=north,type=top,waterlogged=true]
conquest:yellow_plaster_eighth_slab[facing=north,type=top,waterlogged=false]
conquest:yellow_plaster_eighth_slab[facing=north,type=bottom,waterlogged=true]
conquest:yellow_plaster_eighth_slab[facing=north,type=bottom,waterlogged=false]
conquest:yellow_plaster_eighth_slab[facing=south,type=top,waterlogged=true]
conquest:yellow_plaster_eighth_slab[facing=south,type=top,waterlogged=false]
conquest:yellow_plaster_eighth_slab[facing=south,type=bottom,waterlogged=true]
conquest:yellow_plaster_eighth_slab[facing=south,type=bottom,waterlogged=false]
conquest:yellow_plaster_eighth_slab[facing=west,type=top,waterlogged=true]
conquest:yellow_plaster_eighth_slab[facing=west,type=top,waterlogged=false]
conquest:yellow_plaster_eighth_slab[facing=west,type=bottom,waterlogged=true]
conquest:yellow_plaster_eighth_slab[facing=west,type=bottom,waterlogged=false]
conquest:yellow_plaster_eighth_slab[facing=east,type=top,waterlogged=true]
conquest:yellow_plaster_eighth_slab[facing=east,type=top,waterlogged=false]
conquest:yellow_plaster_eighth_slab[facing=east,type=bottom,waterlogged=true]
conquest:yellow_plaster_eighth_slab[facing=east,type=bottom,waterlogged=false]
conquest:yellow_plaster_gothic_arch[facing=north,shape=one]
conquest:yellow_plaster_gothic_arch[facing=north,shape=two]
conquest:yellow_plaster_gothic_arch[facing=north,shape=three]
conquest:yellow_plaster_gothic_arch[facing=north,shape=three_middle]
conquest:yellow_plaster_gothic_arch[facing=south,shape=one]
conquest:yellow_plaster_gothic_arch[facing=south,shape=two]
conquest:yellow_plaster_gothic_arch[facing=south,shape=three]
conquest:yellow_plaster_gothic_arch[facing=south,shape=three_middle]
conquest:yellow_plaster_gothic_arch[facing=west,shape=one]
conquest:yellow_plaster_gothic_arch[facing=west,shape=two]
conquest:yellow_plaster_gothic_arch[facing=west,shape=three]
conquest:yellow_plaster_gothic_arch[facing=west,shape=three_middle]
conquest:yellow_plaster_gothic_arch[facing=east,shape=one]
conquest:yellow_plaster_gothic_arch[facing=east,shape=two]
conquest:yellow_plaster_gothic_arch[facing=east,shape=three]
conquest:yellow_plaster_gothic_arch[facing=east,shape=three_middle]
conquest:yellow_plaster_pillar[layer=1,waterlogged=true]
conquest:yellow_plaster_pillar[layer=1,waterlogged=false]
conquest:yellow_plaster_pillar[layer=2,waterlogged=true]
conquest:yellow_plaster_pillar[layer=2,waterlogged=false]
conquest:yellow_plaster_pillar[layer=3,waterlogged=true]
conquest:yellow_plaster_pillar[layer=3,waterlogged=false]
conquest:yellow_plaster_quarter_slab[facing=north,layer=1,type=top,waterlogged=true]
conquest:yellow_plaster_quarter_slab[facing=north,layer=1,type=top,waterlogged=false]
conquest:yellow_plaster_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=true]
conquest:yellow_plaster_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=false]
conquest:yellow_plaster_quarter_slab[facing=north,layer=2,type=top,waterlogged=true]
conquest:yellow_plaster_quarter_slab[facing=north,layer=2,type=top,waterlogged=false]
conquest:yellow_plaster_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=true]
conquest:yellow_plaster_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=false]
conquest:yellow_plaster_quarter_slab[facing=north,layer=3,type=top,waterlogged=true]
conquest:yellow_plaster_quarter_slab[facing=north,layer=3,type=top,waterlogged=false]
conquest:yellow_plaster_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=true]
conquest:yellow_plaster_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=false]
conquest:yellow_plaster_quarter_slab[facing=south,layer=1,type=top,waterlogged=true]
conquest:yellow_plaster_quarter_slab[facing=south,layer=1,type=top,waterlogged=false]
conquest:yellow_plaster_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=true]
conquest:yellow_plaster_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=false]
conquest:yellow_plaster_quarter_slab[facing=south,layer=2,type=top,waterlogged=true]
conquest:yellow_plaster_quarter_slab[facing=south,layer=2,type=top,waterlogged=false]
conquest:yellow_plaster_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=true]
conquest:yellow_plaster_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=false]
conquest:yellow_plaster_quarter_slab[facing=south,layer=3,type=top,waterlogged=true]
conquest:yellow_plaster_quarter_slab[facing=south,layer=3,type=top,waterlogged=false]
conquest:yellow_plaster_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=true]
conquest:yellow_plaster_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=false]
conquest:yellow_plaster_quarter_slab[facing=west,layer=1,type=top,waterlogged=true]
conquest:yellow_plaster_quarter_slab[facing=west,layer=1,type=top,waterlogged=false]
conquest:yellow_plaster_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=true]
conquest:yellow_plaster_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=false]
conquest:yellow_plaster_quarter_slab[facing=west,layer=2,type=top,waterlogged=true]
conquest:yellow_plaster_quarter_slab[facing=west,layer=2,type=top,waterlogged=false]
conquest:yellow_plaster_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=true]
conquest:yellow_plaster_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=false]
conquest:yellow_plaster_quarter_slab[facing=west,layer=3,type=top,waterlogged=true]
conquest:yellow_plaster_quarter_slab[facing=west,layer=3,type=top,waterlogged=false]
conquest:yellow_plaster_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=true]
conquest:yellow_plaster_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=false]
conquest:yellow_plaster_quarter_slab[facing=east,layer=1,type=top,waterlogged=true]
conquest:yellow_plaster_quarter_slab[facing=east,layer=1,type=top,waterlogged=false]
conquest:yellow_plaster_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=true]
conquest:yellow_plaster_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=false]
conquest:yellow_plaster_quarter_slab[facing=east,layer=2,type=top,waterlogged=true]
conquest:yellow_plaster_quarter_slab[facing=east,layer=2,type=top,waterlogged=false]
conquest:yellow_plaster_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=true]
conquest:yellow_plaster_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=false]
conquest:yellow_plaster_quarter_slab[facing=east,layer=3,type=top,waterlogged=true]
conquest:yellow_plaster_quarter_slab[facing=east,layer=3,type=top,waterlogged=false]
conquest:yellow_plaster_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=true]
conquest:yellow_plaster_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=false]
conquest:yellow_plaster_round_arch[facing=north,shape=one]
conquest:yellow_plaster_round_arch[facing=north,shape=two]
conquest:yellow_plaster_round_arch[facing=north,shape=three]
conquest:yellow_plaster_round_arch[facing=north,shape=three_middle]
conquest:yellow_plaster_round_arch[facing=south,shape=one]
conquest:yellow_plaster_round_arch[facing=south,shape=two]
conquest:yellow_plaster_round_arch[facing=south,shape=three]
conquest:yellow_plaster_round_arch[facing=south,shape=three_middle]
conquest:yellow_plaster_round_arch[facing=west,shape=one]
conquest:yellow_plaster_round_arch[facing=west,shape=two]
conquest:yellow_plaster_round_arch[facing=west,shape=three]
conquest:yellow_plaster_round_arch[facing=west,shape=three_middle]
conquest:yellow_plaster_round_arch[facing=east,shape=one]
conquest:yellow_plaster_round_arch[facing=east,shape=two]
conquest:yellow_plaster_round_arch[facing=east,shape=three]
conquest:yellow_plaster_round_arch[facing=east,shape=three_middle]
conquest:yellow_plaster_segmental_arch[facing=north,shape=one]
conquest:yellow_plaster_segmental_arch[facing=north,shape=two]
conquest:yellow_plaster_segmental_arch[facing=north,shape=three]
conquest:yellow_plaster_segmental_arch[facing=north,shape=three_middle]
conquest:yellow_plaster_segmental_arch[facing=south,shape=one]
conquest:yellow_plaster_segmental_arch[facing=south,shape=two]
conquest:yellow_plaster_segmental_arch[facing=south,shape=three]
conquest:yellow_plaster_segmental_arch[facing=south,shape=three_middle]
conquest:yellow_plaster_segmental_arch[facing=west,shape=one]
conquest:yellow_plaster_segmental_arch[facing=west,shape=two]
conquest:yellow_plaster_segmental_arch[facing=west,shape=three]
conquest:yellow_plaster_segmental_arch[facing=west,shape=three_middle]
conquest:yellow_plaster_segmental_arch[facing=east,shape=one]
conquest:yellow_plaster_segmental_arch[facing=east,shape=two]
conquest:yellow_plaster_segmental_arch[facing=east,shape=three]
conquest:yellow_plaster_segmental_arch[facing=east,shape=three_middle]
conquest:yellow_plaster_slab[layer=1,type=top,waterlogged=true]
conquest:yellow_plaster_slab[layer=1,type=top,waterlogged=false]
conquest:yellow_plaster_slab[layer=1,type=bottom,waterlogged=true]
conquest:yellow_plaster_slab[layer=1,type=bottom,waterlogged=false]
conquest:yellow_plaster_slab[layer=2,type=top,waterlogged=true]
conquest:yellow_plaster_slab[layer=2,type=top,waterlogged=false]
conquest:yellow_plaster_slab[layer=2,type=bottom,waterlogged=true]
conquest:yellow_plaster_slab[layer=2,type=bottom,waterlogged=false]
conquest:yellow_plaster_slab[layer=3,type=top,waterlogged=true]
conquest:yellow_plaster_slab[layer=3,type=top,waterlogged=false]
conquest:yellow_plaster_slab[layer=3,type=bottom,waterlogged=true]
conquest:yellow_plaster_slab[layer=3,type=bottom,waterlogged=false]
conquest:yellow_plaster_slab[layer=4,type=top,waterlogged=true]
conquest:yellow_plaster_slab[layer=4,type=top,waterlogged=false]
conquest:yellow_plaster_slab[layer=4,type=bottom,waterlogged=true]
conquest:yellow_plaster_slab[layer=4,type=bottom,waterlogged=false]
conquest:yellow_plaster_small_arch[direction=northsouth,waterlogged=true]
conquest:yellow_plaster_small_arch[direction=northsouth,waterlogged=false]
conquest:yellow_plaster_small_arch[direction=eastwest,waterlogged=true]
conquest:yellow_plaster_small_arch[direction=eastwest,waterlogged=false]
conquest:yellow_plaster_small_arch_half[facing=north,waterlogged=true]
conquest:yellow_plaster_small_arch_half[facing=north,waterlogged=false]
conquest:yellow_plaster_small_arch_half[facing=south,waterlogged=true]
conquest:yellow_plaster_small_arch_half[facing=south,waterlogged=false]
conquest:yellow_plaster_small_arch_half[facing=west,waterlogged=true]
conquest:yellow_plaster_small_arch_half[facing=west,waterlogged=false]
conquest:yellow_plaster_small_arch_half[facing=east,waterlogged=true]
conquest:yellow_plaster_small_arch_half[facing=east,waterlogged=false]
conquest:yellow_plaster_small_window[down=true,up=true,waterlogged=true]
conquest:yellow_plaster_small_window[down=true,up=true,waterlogged=false]
conquest:yellow_plaster_small_window[down=true,up=false,waterlogged=true]
conquest:yellow_plaster_small_window[down=true,up=false,waterlogged=false]
conquest:yellow_plaster_small_window[down=false,up=true,waterlogged=true]
conquest:yellow_plaster_small_window[down=false,up=true,waterlogged=false]
conquest:yellow_plaster_small_window[down=false,up=false,waterlogged=true]
conquest:yellow_plaster_small_window[down=false,up=false,waterlogged=false]
conquest:yellow_plaster_small_window_half[down=true,facing=north,up=true,waterlogged=true]
conquest:yellow_plaster_small_window_half[down=true,facing=north,up=true,waterlogged=false]
conquest:yellow_plaster_small_window_half[down=true,facing=north,up=false,waterlogged=true]
conquest:yellow_plaster_small_window_half[down=true,facing=north,up=false,waterlogged=false]
conquest:yellow_plaster_small_window_half[down=true,facing=south,up=true,waterlogged=true]
conquest:yellow_plaster_small_window_half[down=true,facing=south,up=true,waterlogged=false]
conquest:yellow_plaster_small_window_half[down=true,facing=south,up=false,waterlogged=true]
conquest:yellow_plaster_small_window_half[down=true,facing=south,up=false,waterlogged=false]
conquest:yellow_plaster_small_window_half[down=true,facing=west,up=true,waterlogged=true]
conquest:yellow_plaster_small_window_half[down=true,facing=west,up=true,waterlogged=false]
conquest:yellow_plaster_small_window_half[down=true,facing=west,up=false,waterlogged=true]
conquest:yellow_plaster_small_window_half[down=true,facing=west,up=false,waterlogged=false]
conquest:yellow_plaster_small_window_half[down=true,facing=east,up=true,waterlogged=true]
conquest:yellow_plaster_small_window_half[down=true,facing=east,up=true,waterlogged=false]
conquest:yellow_plaster_small_window_half[down=true,facing=east,up=false,waterlogged=true]
conquest:yellow_plaster_small_window_half[down=true,facing=east,up=false,waterlogged=false]
conquest:yellow_plaster_small_window_half[down=false,facing=north,up=true,waterlogged=true]
conquest:yellow_plaster_small_window_half[down=false,facing=north,up=true,waterlogged=false]
conquest:yellow_plaster_small_window_half[down=false,facing=north,up=false,waterlogged=true]
conquest:yellow_plaster_small_window_half[down=false,facing=north,up=false,waterlogged=false]
conquest:yellow_plaster_small_window_half[down=false,facing=south,up=true,waterlogged=true]
conquest:yellow_plaster_small_window_half[down=false,facing=south,up=true,waterlogged=false]
conquest:yellow_plaster_small_window_half[down=false,facing=south,up=false,waterlogged=true]
conquest:yellow_plaster_small_window_half[down=false,facing=south,up=false,waterlogged=false]
conquest:yellow_plaster_small_window_half[down=false,facing=west,up=true,waterlogged=true]
conquest:yellow_plaster_small_window_half[down=false,facing=west,up=true,waterlogged=false]
conquest:yellow_plaster_small_window_half[down=false,facing=west,up=false,waterlogged=true]
conquest:yellow_plaster_small_window_half[down=false,facing=west,up=false,waterlogged=false]
conquest:yellow_plaster_small_window_half[down=false,facing=east,up=true,waterlogged=true]
conquest:yellow_plaster_small_window_half[down=false,facing=east,up=true,waterlogged=false]
conquest:yellow_plaster_small_window_half[down=false,facing=east,up=false,waterlogged=true]
conquest:yellow_plaster_small_window_half[down=false,facing=east,up=false,waterlogged=false]
conquest:yellow_plaster_sphere[type=egg,waterlogged=true]
conquest:yellow_plaster_sphere[type=egg,waterlogged=false]
conquest:yellow_plaster_sphere[type=small,waterlogged=true]
conquest:yellow_plaster_sphere[type=small,waterlogged=false]
conquest:yellow_plaster_sphere[type=large,waterlogged=true]
conquest:yellow_plaster_sphere[type=large,waterlogged=false]
conquest:yellow_plaster_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:yellow_plaster_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:yellow_plaster_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:yellow_plaster_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:yellow_plaster_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:yellow_plaster_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:yellow_plaster_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:yellow_plaster_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:yellow_plaster_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:yellow_plaster_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:yellow_plaster_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:yellow_plaster_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:yellow_plaster_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:yellow_plaster_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:yellow_plaster_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:yellow_plaster_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:yellow_plaster_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:yellow_plaster_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:yellow_plaster_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:yellow_plaster_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:yellow_plaster_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:yellow_plaster_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:yellow_plaster_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:yellow_plaster_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:yellow_plaster_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:yellow_plaster_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:yellow_plaster_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:yellow_plaster_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:yellow_plaster_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:yellow_plaster_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:yellow_plaster_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:yellow_plaster_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:yellow_plaster_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:yellow_plaster_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:yellow_plaster_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:yellow_plaster_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:yellow_plaster_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:yellow_plaster_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:yellow_plaster_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:yellow_plaster_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:yellow_plaster_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:yellow_plaster_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:yellow_plaster_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:yellow_plaster_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:yellow_plaster_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:yellow_plaster_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:yellow_plaster_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:yellow_plaster_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:yellow_plaster_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:yellow_plaster_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:yellow_plaster_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:yellow_plaster_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:yellow_plaster_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:yellow_plaster_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:yellow_plaster_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:yellow_plaster_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:yellow_plaster_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:yellow_plaster_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:yellow_plaster_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:yellow_plaster_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:yellow_plaster_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:yellow_plaster_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:yellow_plaster_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:yellow_plaster_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:yellow_plaster_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:yellow_plaster_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:yellow_plaster_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:yellow_plaster_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:yellow_plaster_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:yellow_plaster_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:yellow_plaster_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:yellow_plaster_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:yellow_plaster_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:yellow_plaster_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:yellow_plaster_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:yellow_plaster_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:yellow_plaster_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:yellow_plaster_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:yellow_plaster_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:yellow_plaster_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:yellow_plaster_two_meter_arch[facing=north,type=top]
conquest:yellow_plaster_two_meter_arch[facing=north,type=bottom]
conquest:yellow_plaster_two_meter_arch[facing=south,type=top]
conquest:yellow_plaster_two_meter_arch[facing=south,type=bottom]
conquest:yellow_plaster_two_meter_arch[facing=west,type=top]
conquest:yellow_plaster_two_meter_arch[facing=west,type=bottom]
conquest:yellow_plaster_two_meter_arch[facing=east,type=top]
conquest:yellow_plaster_two_meter_arch[facing=east,type=bottom]
conquest:yellow_plaster_two_meter_arch_half[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:yellow_plaster_two_meter_arch_half[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:yellow_plaster_two_meter_arch_half[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:yellow_plaster_two_meter_arch_half[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:yellow_plaster_two_meter_arch_half[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:yellow_plaster_two_meter_arch_half[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:yellow_plaster_two_meter_arch_half[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:yellow_plaster_two_meter_arch_half[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:yellow_plaster_two_meter_arch_half[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:yellow_plaster_two_meter_arch_half[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:yellow_plaster_two_meter_arch_half[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:yellow_plaster_two_meter_arch_half[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:yellow_plaster_two_meter_arch_half[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:yellow_plaster_two_meter_arch_half[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:yellow_plaster_two_meter_arch_half[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:yellow_plaster_two_meter_arch_half[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:yellow_plaster_two_meter_arch_half[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:yellow_plaster_two_meter_arch_half[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:yellow_plaster_two_meter_arch_half[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:yellow_plaster_two_meter_arch_half[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:yellow_plaster_two_meter_arch_half[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:yellow_plaster_two_meter_arch_half[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:yellow_plaster_two_meter_arch_half[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:yellow_plaster_two_meter_arch_half[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:yellow_plaster_two_meter_arch_half[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:yellow_plaster_two_meter_arch_half[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:yellow_plaster_two_meter_arch_half[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:yellow_plaster_two_meter_arch_half[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:yellow_plaster_two_meter_arch_half[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:yellow_plaster_two_meter_arch_half[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:yellow_plaster_two_meter_arch_half[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:yellow_plaster_two_meter_arch_half[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:yellow_plaster_two_meter_arch_half[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:yellow_plaster_two_meter_arch_half[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:yellow_plaster_two_meter_arch_half[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:yellow_plaster_two_meter_arch_half[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:yellow_plaster_two_meter_arch_half[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:yellow_plaster_two_meter_arch_half[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:yellow_plaster_two_meter_arch_half[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:yellow_plaster_two_meter_arch_half[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:yellow_plaster_two_meter_arch_half[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:yellow_plaster_two_meter_arch_half[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:yellow_plaster_two_meter_arch_half[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:yellow_plaster_two_meter_arch_half[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:yellow_plaster_two_meter_arch_half[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:yellow_plaster_two_meter_arch_half[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:yellow_plaster_two_meter_arch_half[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:yellow_plaster_two_meter_arch_half[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:yellow_plaster_two_meter_arch_half[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:yellow_plaster_two_meter_arch_half[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:yellow_plaster_two_meter_arch_half[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:yellow_plaster_two_meter_arch_half[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:yellow_plaster_two_meter_arch_half[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:yellow_plaster_two_meter_arch_half[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:yellow_plaster_two_meter_arch_half[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:yellow_plaster_two_meter_arch_half[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:yellow_plaster_two_meter_arch_half[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:yellow_plaster_two_meter_arch_half[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:yellow_plaster_two_meter_arch_half[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:yellow_plaster_two_meter_arch_half[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:yellow_plaster_two_meter_arch_half[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:yellow_plaster_two_meter_arch_half[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:yellow_plaster_two_meter_arch_half[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:yellow_plaster_two_meter_arch_half[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:yellow_plaster_vertical_corner[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:yellow_plaster_vertical_corner[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:yellow_plaster_vertical_corner[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:yellow_plaster_vertical_corner[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:yellow_plaster_vertical_corner[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:yellow_plaster_vertical_corner[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:yellow_plaster_vertical_corner[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:yellow_plaster_vertical_corner[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:yellow_plaster_vertical_corner[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:yellow_plaster_vertical_corner[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:yellow_plaster_vertical_corner[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:yellow_plaster_vertical_corner[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:yellow_plaster_vertical_corner[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:yellow_plaster_vertical_corner[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:yellow_plaster_vertical_corner[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:yellow_plaster_vertical_corner[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:yellow_plaster_vertical_corner[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:yellow_plaster_vertical_corner[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:yellow_plaster_vertical_corner[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:yellow_plaster_vertical_corner[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:yellow_plaster_vertical_corner[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:yellow_plaster_vertical_corner[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:yellow_plaster_vertical_corner[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:yellow_plaster_vertical_corner[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:yellow_plaster_vertical_corner[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:yellow_plaster_vertical_corner[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:yellow_plaster_vertical_corner[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:yellow_plaster_vertical_corner[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:yellow_plaster_vertical_corner[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:yellow_plaster_vertical_corner[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:yellow_plaster_vertical_corner[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:yellow_plaster_vertical_corner[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:yellow_plaster_vertical_corner[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:yellow_plaster_vertical_corner[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:yellow_plaster_vertical_corner[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:yellow_plaster_vertical_corner[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:yellow_plaster_vertical_corner[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:yellow_plaster_vertical_corner[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:yellow_plaster_vertical_corner[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:yellow_plaster_vertical_corner[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:yellow_plaster_vertical_corner[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:yellow_plaster_vertical_corner[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:yellow_plaster_vertical_corner[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:yellow_plaster_vertical_corner[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:yellow_plaster_vertical_corner[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:yellow_plaster_vertical_corner[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:yellow_plaster_vertical_corner[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:yellow_plaster_vertical_corner[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:yellow_plaster_vertical_corner[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:yellow_plaster_vertical_corner[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:yellow_plaster_vertical_corner[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:yellow_plaster_vertical_corner[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:yellow_plaster_vertical_corner[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:yellow_plaster_vertical_corner[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:yellow_plaster_vertical_corner[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:yellow_plaster_vertical_corner[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:yellow_plaster_vertical_corner[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:yellow_plaster_vertical_corner[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:yellow_plaster_vertical_corner[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:yellow_plaster_vertical_corner[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:yellow_plaster_vertical_corner[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:yellow_plaster_vertical_corner[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:yellow_plaster_vertical_corner[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:yellow_plaster_vertical_corner[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:yellow_plaster_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:yellow_plaster_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:yellow_plaster_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:yellow_plaster_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:yellow_plaster_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:yellow_plaster_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:yellow_plaster_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:yellow_plaster_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:yellow_plaster_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:yellow_plaster_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:yellow_plaster_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:yellow_plaster_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:yellow_plaster_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:yellow_plaster_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:yellow_plaster_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:yellow_plaster_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:yellow_plaster_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:yellow_plaster_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:yellow_plaster_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:yellow_plaster_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:yellow_plaster_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:yellow_plaster_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:yellow_plaster_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:yellow_plaster_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:yellow_plaster_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:yellow_plaster_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:yellow_plaster_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:yellow_plaster_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:yellow_plaster_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:yellow_plaster_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:yellow_plaster_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:yellow_plaster_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:yellow_plaster_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:yellow_plaster_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:yellow_plaster_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:yellow_plaster_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:yellow_plaster_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:yellow_plaster_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:yellow_plaster_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:yellow_plaster_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:yellow_plaster_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:yellow_plaster_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:yellow_plaster_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:yellow_plaster_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:yellow_plaster_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:yellow_plaster_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:yellow_plaster_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:yellow_plaster_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:yellow_plaster_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:yellow_plaster_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:yellow_plaster_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:yellow_plaster_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:yellow_plaster_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:yellow_plaster_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:yellow_plaster_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:yellow_plaster_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:yellow_plaster_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:yellow_plaster_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:yellow_plaster_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:yellow_plaster_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:yellow_plaster_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:yellow_plaster_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:yellow_plaster_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:yellow_plaster_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:yellow_plaster_vertical_quarter[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:yellow_plaster_vertical_quarter[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:yellow_plaster_vertical_quarter[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:yellow_plaster_vertical_quarter[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:yellow_plaster_vertical_quarter[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:yellow_plaster_vertical_quarter[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:yellow_plaster_vertical_quarter[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:yellow_plaster_vertical_quarter[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:yellow_plaster_vertical_quarter[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:yellow_plaster_vertical_quarter[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:yellow_plaster_vertical_quarter[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:yellow_plaster_vertical_quarter[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:yellow_plaster_vertical_quarter[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:yellow_plaster_vertical_quarter[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:yellow_plaster_vertical_quarter[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:yellow_plaster_vertical_quarter[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:yellow_plaster_vertical_quarter[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:yellow_plaster_vertical_quarter[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:yellow_plaster_vertical_quarter[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:yellow_plaster_vertical_quarter[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:yellow_plaster_vertical_quarter[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:yellow_plaster_vertical_quarter[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:yellow_plaster_vertical_quarter[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:yellow_plaster_vertical_quarter[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:yellow_plaster_vertical_quarter[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:yellow_plaster_vertical_quarter[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:yellow_plaster_vertical_quarter[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:yellow_plaster_vertical_quarter[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:yellow_plaster_vertical_quarter[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:yellow_plaster_vertical_quarter[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:yellow_plaster_vertical_quarter[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:yellow_plaster_vertical_quarter[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:yellow_plaster_vertical_quarter[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:yellow_plaster_vertical_quarter[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:yellow_plaster_vertical_quarter[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:yellow_plaster_vertical_quarter[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:yellow_plaster_vertical_quarter[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:yellow_plaster_vertical_quarter[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:yellow_plaster_vertical_quarter[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:yellow_plaster_vertical_quarter[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:yellow_plaster_vertical_quarter[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:yellow_plaster_vertical_quarter[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:yellow_plaster_vertical_quarter[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:yellow_plaster_vertical_quarter[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:yellow_plaster_vertical_quarter[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:yellow_plaster_vertical_quarter[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:yellow_plaster_vertical_quarter[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:yellow_plaster_vertical_quarter[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:yellow_plaster_vertical_quarter[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:yellow_plaster_vertical_quarter[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:yellow_plaster_vertical_quarter[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:yellow_plaster_vertical_quarter[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:yellow_plaster_vertical_quarter[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:yellow_plaster_vertical_quarter[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:yellow_plaster_vertical_quarter[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:yellow_plaster_vertical_quarter[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:yellow_plaster_vertical_quarter[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:yellow_plaster_vertical_quarter[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:yellow_plaster_vertical_quarter[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:yellow_plaster_vertical_quarter[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:yellow_plaster_vertical_quarter[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:yellow_plaster_vertical_quarter[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:yellow_plaster_vertical_quarter[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:yellow_plaster_vertical_quarter[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:yellow_plaster_vertical_slab[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:yellow_plaster_vertical_slab[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:yellow_plaster_vertical_slab[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:yellow_plaster_vertical_slab[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:yellow_plaster_vertical_slab[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:yellow_plaster_vertical_slab[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:yellow_plaster_vertical_slab[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:yellow_plaster_vertical_slab[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:yellow_plaster_vertical_slab[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:yellow_plaster_vertical_slab[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:yellow_plaster_vertical_slab[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:yellow_plaster_vertical_slab[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:yellow_plaster_vertical_slab[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:yellow_plaster_vertical_slab[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:yellow_plaster_vertical_slab[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:yellow_plaster_vertical_slab[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:yellow_plaster_vertical_slab[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:yellow_plaster_vertical_slab[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:yellow_plaster_vertical_slab[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:yellow_plaster_vertical_slab[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:yellow_plaster_vertical_slab[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:yellow_plaster_vertical_slab[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:yellow_plaster_vertical_slab[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:yellow_plaster_vertical_slab[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:yellow_plaster_vertical_slab[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:yellow_plaster_vertical_slab[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:yellow_plaster_vertical_slab[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:yellow_plaster_vertical_slab[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:yellow_plaster_vertical_slab[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:yellow_plaster_vertical_slab[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:yellow_plaster_vertical_slab[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:yellow_plaster_vertical_slab[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:yellow_plaster_vertical_slab[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:yellow_plaster_vertical_slab[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:yellow_plaster_vertical_slab[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:yellow_plaster_vertical_slab[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:yellow_plaster_vertical_slab[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:yellow_plaster_vertical_slab[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:yellow_plaster_vertical_slab[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:yellow_plaster_vertical_slab[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:yellow_plaster_vertical_slab[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:yellow_plaster_vertical_slab[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:yellow_plaster_vertical_slab[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:yellow_plaster_vertical_slab[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:yellow_plaster_vertical_slab[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:yellow_plaster_vertical_slab[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:yellow_plaster_vertical_slab[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:yellow_plaster_vertical_slab[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:yellow_plaster_vertical_slab[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:yellow_plaster_vertical_slab[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:yellow_plaster_vertical_slab[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:yellow_plaster_vertical_slab[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:yellow_plaster_vertical_slab[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:yellow_plaster_vertical_slab[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:yellow_plaster_vertical_slab[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:yellow_plaster_vertical_slab[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:yellow_plaster_vertical_slab[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:yellow_plaster_vertical_slab[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:yellow_plaster_vertical_slab[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:yellow_plaster_vertical_slab[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:yellow_plaster_vertical_slab[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:yellow_plaster_vertical_slab[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:yellow_plaster_vertical_slab[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:yellow_plaster_vertical_slab[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:yellow_plaster_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:yellow_plaster_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:yellow_plaster_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:yellow_plaster_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:yellow_plaster_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:yellow_plaster_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:yellow_plaster_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:yellow_plaster_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:yellow_plaster_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:yellow_plaster_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:yellow_plaster_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:yellow_plaster_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:yellow_plaster_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:yellow_plaster_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:yellow_plaster_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:yellow_plaster_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:yellow_plaster_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:yellow_plaster_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:yellow_plaster_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:yellow_plaster_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:yellow_plaster_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:yellow_plaster_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:yellow_plaster_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:yellow_plaster_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:yellow_plaster_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:yellow_plaster_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:yellow_plaster_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:yellow_plaster_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:yellow_plaster_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:yellow_plaster_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:yellow_plaster_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:yellow_plaster_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:yellow_plaster_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:yellow_plaster_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:yellow_plaster_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:yellow_plaster_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:yellow_plaster_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:yellow_plaster_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:yellow_plaster_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:yellow_plaster_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:yellow_plaster_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:yellow_plaster_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:yellow_plaster_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:yellow_plaster_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:yellow_plaster_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:yellow_plaster_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:yellow_plaster_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:yellow_plaster_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:yellow_plaster_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:yellow_plaster_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:yellow_plaster_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:yellow_plaster_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:yellow_plaster_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:yellow_plaster_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:yellow_plaster_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:yellow_plaster_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:yellow_plaster_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:yellow_plaster_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:yellow_plaster_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:yellow_plaster_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:yellow_plaster_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:yellow_plaster_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:yellow_plaster_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:yellow_plaster_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:yellow_plaster_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:yellow_plaster_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:yellow_plaster_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:yellow_plaster_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:yellow_plaster_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:yellow_plaster_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:yellow_plaster_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:yellow_plaster_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:yellow_plaster_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:yellow_plaster_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:yellow_plaster_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:yellow_plaster_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:yellow_plaster_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:yellow_plaster_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:yellow_plaster_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:yellow_plaster_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:yellow_plaster_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:yellow_plaster_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:yellow_plaster_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:yellow_plaster_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:yellow_plaster_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:yellow_plaster_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:yellow_plaster_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:yellow_plaster_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:yellow_plaster_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:yellow_plaster_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:yellow_plaster_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:yellow_plaster_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:yellow_plaster_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:yellow_plaster_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:yellow_plaster_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:yellow_plaster_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:yellow_plaster_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:yellow_plaster_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:yellow_plaster_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:yellow_plaster_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:yellow_plaster_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:yellow_plaster_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:yellow_plaster_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:yellow_plaster_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:yellow_plaster_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:yellow_plaster_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:yellow_plaster_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:yellow_plaster_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:yellow_plaster_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:yellow_plaster_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:yellow_plaster_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:yellow_plaster_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:yellow_plaster_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:yellow_plaster_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:yellow_plaster_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:yellow_plaster_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:yellow_plaster_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:yellow_plaster_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:yellow_plaster_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:yellow_plaster_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:yellow_plaster_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:yellow_plaster_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:yellow_plaster_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:yellow_plaster_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:yellow_plaster_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:yellow_plaster_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:yellow_plaster_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:yellow_plaster_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:yellow_plaster_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:yellow_plaster_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:yellow_plaster_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:yellow_plaster_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:yellow_plaster_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:yellow_plaster_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:yellow_plaster_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:yellow_plaster_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:yellow_plaster_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:yellow_plaster_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:yellow_plaster_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:yellow_plaster_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:yellow_plaster_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:yellow_plaster_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:yellow_plaster_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:yellow_plaster_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:yellow_plaster_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:yellow_plaster_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:yellow_plaster_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:yellow_plaster_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:yellow_plaster_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:yellow_plaster_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:yellow_plaster_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:yellow_plaster_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:yellow_plaster_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:yellow_plaster_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:yellow_plaster_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:yellow_plaster_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:yellow_plaster_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:yellow_plaster_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:yellow_plaster_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:yellow_plaster_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:yellow_plaster_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:yellow_plaster_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:yellow_plaster_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:yellow_plaster_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:yellow_plaster_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:yellow_plaster_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:yellow_plaster_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:yellow_plaster_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:yellow_plaster_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:yellow_plaster_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:yellow_plaster_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:yellow_plaster_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:yellow_plaster_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:yellow_plaster_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:yellow_plaster_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:yellow_plaster_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:yellow_plaster_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:yellow_plaster_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:yellow_plaster_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:yellow_plaster_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:yellow_plaster_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:yellow_plaster_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:yellow_plaster_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:yellow_plaster_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:yellow_plaster_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:yellow_plaster_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:yellow_plaster_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:yellow_plaster_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:yellow_plaster_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:yellow_plaster_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:yellow_plaster_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:yellow_plaster_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:yellow_plaster_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:yellow_plaster_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:yellow_plaster_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:yellow_plaster_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:yellow_plaster_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:yellow_plaster_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:yellow_plaster_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:yellow_plaster_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:yellow_plaster_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:yellow_plaster_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:yellow_plaster_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:yellow_plaster_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:yellow_plaster_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:yellow_plaster_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:yellow_plaster_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:yellow_plaster_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:yellow_plaster_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:yellow_plaster_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:yellow_plaster_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:yellow_plaster_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:yellow_plaster_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:yellow_plaster_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:yellow_plaster_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:yellow_plaster_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:yellow_plaster_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:yellow_plaster_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:yellow_plaster_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:yellow_plaster_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:yellow_plaster_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:yellow_plaster_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:yellow_plaster_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:yellow_plaster_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:yellow_plaster_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:yellow_plaster_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:yellow_plaster_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:yellow_plaster_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:yellow_plaster_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:yellow_plaster_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:yellow_plaster_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:yellow_plaster_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:yellow_plaster_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:yellow_plaster_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:yellow_plaster_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:yellow_plaster_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:yellow_plaster_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:yellow_plaster_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:yellow_plaster_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:yellow_plaster_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:yellow_plaster_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:yellow_plaster_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:yellow_plaster_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:yellow_plaster_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:yellow_plaster_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:yellow_plaster_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:yellow_plaster_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:yellow_plaster_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:yellow_plaster_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:yellow_plaster_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:yellow_plaster_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:yellow_plaster_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:yellow_plaster_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:yellow_plaster_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:yellow_plaster_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:yellow_plaster_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:yellow_plaster_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:yellow_plaster_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:yellow_plaster_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:yellow_plaster_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:yellow_plaster_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:yellow_plaster_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:yellow_plaster_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:yellow_plaster_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:yellow_plaster_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:yellow_plaster_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:yellow_plaster_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:yellow_plaster_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:yellow_plaster_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:yellow_plaster_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:yellow_plaster_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:yellow_plaster_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:yellow_plaster_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:yellow_plaster_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:yellow_plaster_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:yellow_plaster_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:yellow_plaster_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:yellow_plaster_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:yellow_plaster_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:yellow_plaster_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:yellow_plaster_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:yellow_plaster_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:yellow_plaster_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:yellow_plaster_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:yellow_plaster_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:yellow_plaster_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:yellow_plaster_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:yellow_plaster_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:yellow_plaster_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:yellow_plaster_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:yellow_plaster_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:yellow_plaster_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:yellow_plaster_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:yellow_plaster_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:yellow_plaster_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:yellow_plaster_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:yellow_plaster_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:yellow_plaster_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:yellow_plaster_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:yellow_plaster_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:yellow_plaster_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:yellow_plaster_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:yellow_plaster_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:yellow_plaster_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:yellow_plaster_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:yellow_plaster_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:yellow_plaster_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:yellow_plaster_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:yellow_plaster_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:yellow_plaster_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:yellow_plaster_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:yellow_plaster_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:yellow_plaster_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:yellow_plaster_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:yellow_plaster_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:yellow_plaster_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:yellow_plaster_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:yellow_plaster_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:yellow_plaster_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:yellow_plaster_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:yellow_plaster_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:yellow_plaster_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:yellow_plaster_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:yellow_plaster_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:yellow_plaster_with_circular_window
conquest:yellow_plaster_with_circular_window_pane[down=true,east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:yellow_plaster_with_circular_window_pane[down=true,east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:yellow_plaster_with_circular_window_pane[down=true,east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:yellow_plaster_with_circular_window_pane[down=true,east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:yellow_plaster_with_circular_window_pane[down=true,east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:yellow_plaster_with_circular_window_pane[down=true,east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:yellow_plaster_with_circular_window_pane[down=true,east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:yellow_plaster_with_circular_window_pane[down=true,east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:yellow_plaster_with_circular_window_pane[down=true,east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:yellow_plaster_with_circular_window_pane[down=true,east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:yellow_plaster_with_circular_window_pane[down=true,east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:yellow_plaster_with_circular_window_pane[down=true,east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:yellow_plaster_with_circular_window_pane[down=true,east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:yellow_plaster_with_circular_window_pane[down=true,east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:yellow_plaster_with_circular_window_pane[down=true,east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:yellow_plaster_with_circular_window_pane[down=true,east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:yellow_plaster_with_circular_window_pane[down=true,east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:yellow_plaster_with_circular_window_pane[down=true,east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:yellow_plaster_with_circular_window_pane[down=true,east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:yellow_plaster_with_circular_window_pane[down=true,east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:yellow_plaster_with_circular_window_pane[down=true,east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:yellow_plaster_with_circular_window_pane[down=true,east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:yellow_plaster_with_circular_window_pane[down=true,east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:yellow_plaster_with_circular_window_pane[down=true,east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:yellow_plaster_with_circular_window_pane[down=true,east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:yellow_plaster_with_circular_window_pane[down=true,east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:yellow_plaster_with_circular_window_pane[down=true,east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:yellow_plaster_with_circular_window_pane[down=true,east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:yellow_plaster_with_circular_window_pane[down=true,east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:yellow_plaster_with_circular_window_pane[down=true,east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:yellow_plaster_with_circular_window_pane[down=true,east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:yellow_plaster_with_circular_window_pane[down=true,east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:yellow_plaster_with_circular_window_pane[down=true,east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:yellow_plaster_with_circular_window_pane[down=true,east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:yellow_plaster_with_circular_window_pane[down=true,east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:yellow_plaster_with_circular_window_pane[down=true,east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:yellow_plaster_with_circular_window_pane[down=true,east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:yellow_plaster_with_circular_window_pane[down=true,east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:yellow_plaster_with_circular_window_pane[down=true,east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:yellow_plaster_with_circular_window_pane[down=true,east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:yellow_plaster_with_circular_window_pane[down=true,east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:yellow_plaster_with_circular_window_pane[down=true,east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:yellow_plaster_with_circular_window_pane[down=true,east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:yellow_plaster_with_circular_window_pane[down=true,east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:yellow_plaster_with_circular_window_pane[down=true,east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:yellow_plaster_with_circular_window_pane[down=true,east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:yellow_plaster_with_circular_window_pane[down=true,east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:yellow_plaster_with_circular_window_pane[down=true,east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:yellow_plaster_with_circular_window_pane[down=true,east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:yellow_plaster_with_circular_window_pane[down=true,east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:yellow_plaster_with_circular_window_pane[down=true,east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:yellow_plaster_with_circular_window_pane[down=true,east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:yellow_plaster_with_circular_window_pane[down=true,east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:yellow_plaster_with_circular_window_pane[down=true,east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:yellow_plaster_with_circular_window_pane[down=true,east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:yellow_plaster_with_circular_window_pane[down=true,east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:yellow_plaster_with_circular_window_pane[down=true,east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:yellow_plaster_with_circular_window_pane[down=true,east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:yellow_plaster_with_circular_window_pane[down=true,east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:yellow_plaster_with_circular_window_pane[down=true,east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:yellow_plaster_with_circular_window_pane[down=true,east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:yellow_plaster_with_circular_window_pane[down=true,east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:yellow_plaster_with_circular_window_pane[down=true,east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:yellow_plaster_with_circular_window_pane[down=true,east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:yellow_plaster_with_circular_window_pane[down=false,east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:yellow_plaster_with_circular_window_pane[down=false,east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:yellow_plaster_with_circular_window_pane[down=false,east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:yellow_plaster_with_circular_window_pane[down=false,east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:yellow_plaster_with_circular_window_pane[down=false,east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:yellow_plaster_with_circular_window_pane[down=false,east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:yellow_plaster_with_circular_window_pane[down=false,east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:yellow_plaster_with_circular_window_pane[down=false,east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:yellow_plaster_with_circular_window_pane[down=false,east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:yellow_plaster_with_circular_window_pane[down=false,east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:yellow_plaster_with_circular_window_pane[down=false,east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:yellow_plaster_with_circular_window_pane[down=false,east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:yellow_plaster_with_circular_window_pane[down=false,east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:yellow_plaster_with_circular_window_pane[down=false,east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:yellow_plaster_with_circular_window_pane[down=false,east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:yellow_plaster_with_circular_window_pane[down=false,east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:yellow_plaster_with_circular_window_pane[down=false,east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:yellow_plaster_with_circular_window_pane[down=false,east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:yellow_plaster_with_circular_window_pane[down=false,east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:yellow_plaster_with_circular_window_pane[down=false,east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:yellow_plaster_with_circular_window_pane[down=false,east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:yellow_plaster_with_circular_window_pane[down=false,east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:yellow_plaster_with_circular_window_pane[down=false,east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:yellow_plaster_with_circular_window_pane[down=false,east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:yellow_plaster_with_circular_window_pane[down=false,east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:yellow_plaster_with_circular_window_pane[down=false,east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:yellow_plaster_with_circular_window_pane[down=false,east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:yellow_plaster_with_circular_window_pane[down=false,east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:yellow_plaster_with_circular_window_pane[down=false,east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:yellow_plaster_with_circular_window_pane[down=false,east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:yellow_plaster_with_circular_window_pane[down=false,east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:yellow_plaster_with_circular_window_pane[down=false,east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:yellow_plaster_with_circular_window_pane[down=false,east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:yellow_plaster_with_circular_window_pane[down=false,east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:yellow_plaster_with_circular_window_pane[down=false,east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:yellow_plaster_with_circular_window_pane[down=false,east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:yellow_plaster_with_circular_window_pane[down=false,east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:yellow_plaster_with_circular_window_pane[down=false,east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:yellow_plaster_with_circular_window_pane[down=false,east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:yellow_plaster_with_circular_window_pane[down=false,east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:yellow_plaster_with_circular_window_pane[down=false,east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:yellow_plaster_with_circular_window_pane[down=false,east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:yellow_plaster_with_circular_window_pane[down=false,east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:yellow_plaster_with_circular_window_pane[down=false,east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:yellow_plaster_with_circular_window_pane[down=false,east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:yellow_plaster_with_circular_window_pane[down=false,east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:yellow_plaster_with_circular_window_pane[down=false,east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:yellow_plaster_with_circular_window_pane[down=false,east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:yellow_plaster_with_circular_window_pane[down=false,east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:yellow_plaster_with_circular_window_pane[down=false,east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:yellow_plaster_with_circular_window_pane[down=false,east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:yellow_plaster_with_circular_window_pane[down=false,east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:yellow_plaster_with_circular_window_pane[down=false,east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:yellow_plaster_with_circular_window_pane[down=false,east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:yellow_plaster_with_circular_window_pane[down=false,east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:yellow_plaster_with_circular_window_pane[down=false,east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:yellow_plaster_with_circular_window_pane[down=false,east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:yellow_plaster_with_circular_window_pane[down=false,east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:yellow_plaster_with_circular_window_pane[down=false,east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:yellow_plaster_with_circular_window_pane[down=false,east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:yellow_plaster_with_circular_window_pane[down=false,east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:yellow_plaster_with_circular_window_pane[down=false,east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:yellow_plaster_with_circular_window_pane[down=false,east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:yellow_plaster_with_circular_window_pane[down=false,east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:yellow_plaster_with_circular_window_vertical_corner[facing=north,layer=1,waterlogged=true]
conquest:yellow_plaster_with_circular_window_vertical_corner[facing=north,layer=1,waterlogged=false]
conquest:yellow_plaster_with_circular_window_vertical_corner[facing=north,layer=2,waterlogged=true]
conquest:yellow_plaster_with_circular_window_vertical_corner[facing=north,layer=2,waterlogged=false]
conquest:yellow_plaster_with_circular_window_vertical_corner[facing=north,layer=3,waterlogged=true]
conquest:yellow_plaster_with_circular_window_vertical_corner[facing=north,layer=3,waterlogged=false]
conquest:yellow_plaster_with_circular_window_vertical_corner[facing=north,layer=4,waterlogged=true]
conquest:yellow_plaster_with_circular_window_vertical_corner[facing=north,layer=4,waterlogged=false]
conquest:yellow_plaster_with_circular_window_vertical_corner[facing=south,layer=1,waterlogged=true]
conquest:yellow_plaster_with_circular_window_vertical_corner[facing=south,layer=1,waterlogged=false]
conquest:yellow_plaster_with_circular_window_vertical_corner[facing=south,layer=2,waterlogged=true]
conquest:yellow_plaster_with_circular_window_vertical_corner[facing=south,layer=2,waterlogged=false]
conquest:yellow_plaster_with_circular_window_vertical_corner[facing=south,layer=3,waterlogged=true]
conquest:yellow_plaster_with_circular_window_vertical_corner[facing=south,layer=3,waterlogged=false]
conquest:yellow_plaster_with_circular_window_vertical_corner[facing=south,layer=4,waterlogged=true]
conquest:yellow_plaster_with_circular_window_vertical_corner[facing=south,layer=4,waterlogged=false]
conquest:yellow_plaster_with_circular_window_vertical_corner[facing=west,layer=1,waterlogged=true]
conquest:yellow_plaster_with_circular_window_vertical_corner[facing=west,layer=1,waterlogged=false]
conquest:yellow_plaster_with_circular_window_vertical_corner[facing=west,layer=2,waterlogged=true]
conquest:yellow_plaster_with_circular_window_vertical_corner[facing=west,layer=2,waterlogged=false]
conquest:yellow_plaster_with_circular_window_vertical_corner[facing=west,layer=3,waterlogged=true]
conquest:yellow_plaster_with_circular_window_vertical_corner[facing=west,layer=3,waterlogged=false]
conquest:yellow_plaster_with_circular_window_vertical_corner[facing=west,layer=4,waterlogged=true]
conquest:yellow_plaster_with_circular_window_vertical_corner[facing=west,layer=4,waterlogged=false]
conquest:yellow_plaster_with_circular_window_vertical_corner[facing=east,layer=1,waterlogged=true]
conquest:yellow_plaster_with_circular_window_vertical_corner[facing=east,layer=1,waterlogged=false]
conquest:yellow_plaster_with_circular_window_vertical_corner[facing=east,layer=2,waterlogged=true]
conquest:yellow_plaster_with_circular_window_vertical_corner[facing=east,layer=2,waterlogged=false]
conquest:yellow_plaster_with_circular_window_vertical_corner[facing=east,layer=3,waterlogged=true]
conquest:yellow_plaster_with_circular_window_vertical_corner[facing=east,layer=3,waterlogged=false]
conquest:yellow_plaster_with_circular_window_vertical_corner[facing=east,layer=4,waterlogged=true]
conquest:yellow_plaster_with_circular_window_vertical_corner[facing=east,layer=4,waterlogged=false]
conquest:yellow_plaster_with_circular_window_vertical_quarter[facing=north,layer=1,waterlogged=true]
conquest:yellow_plaster_with_circular_window_vertical_quarter[facing=north,layer=1,waterlogged=false]
conquest:yellow_plaster_with_circular_window_vertical_quarter[facing=north,layer=2,waterlogged=true]
conquest:yellow_plaster_with_circular_window_vertical_quarter[facing=north,layer=2,waterlogged=false]
conquest:yellow_plaster_with_circular_window_vertical_quarter[facing=north,layer=3,waterlogged=true]
conquest:yellow_plaster_with_circular_window_vertical_quarter[facing=north,layer=3,waterlogged=false]
conquest:yellow_plaster_with_circular_window_vertical_quarter[facing=north,layer=4,waterlogged=true]
conquest:yellow_plaster_with_circular_window_vertical_quarter[facing=north,layer=4,waterlogged=false]
conquest:yellow_plaster_with_circular_window_vertical_quarter[facing=south,layer=1,waterlogged=true]
conquest:yellow_plaster_with_circular_window_vertical_quarter[facing=south,layer=1,waterlogged=false]
conquest:yellow_plaster_with_circular_window_vertical_quarter[facing=south,layer=2,waterlogged=true]
conquest:yellow_plaster_with_circular_window_vertical_quarter[facing=south,layer=2,waterlogged=false]
conquest:yellow_plaster_with_circular_window_vertical_quarter[facing=south,layer=3,waterlogged=true]
conquest:yellow_plaster_with_circular_window_vertical_quarter[facing=south,layer=3,waterlogged=false]
conquest:yellow_plaster_with_circular_window_vertical_quarter[facing=south,layer=4,waterlogged=true]
conquest:yellow_plaster_with_circular_window_vertical_quarter[facing=south,layer=4,waterlogged=false]
conquest:yellow_plaster_with_circular_window_vertical_quarter[facing=west,layer=1,waterlogged=true]
conquest:yellow_plaster_with_circular_window_vertical_quarter[facing=west,layer=1,waterlogged=false]
conquest:yellow_plaster_with_circular_window_vertical_quarter[facing=west,layer=2,waterlogged=true]
conquest:yellow_plaster_with_circular_window_vertical_quarter[facing=west,layer=2,waterlogged=false]
conquest:yellow_plaster_with_circular_window_vertical_quarter[facing=west,layer=3,waterlogged=true]
conquest:yellow_plaster_with_circular_window_vertical_quarter[facing=west,layer=3,waterlogged=false]
conquest:yellow_plaster_with_circular_window_vertical_quarter[facing=west,layer=4,waterlogged=true]
conquest:yellow_plaster_with_circular_window_vertical_quarter[facing=west,layer=4,waterlogged=false]
conquest:yellow_plaster_with_circular_window_vertical_quarter[facing=east,layer=1,waterlogged=true]
conquest:yellow_plaster_with_circular_window_vertical_quarter[facing=east,layer=1,waterlogged=false]
conquest:yellow_plaster_with_circular_window_vertical_quarter[facing=east,layer=2,waterlogged=true]
conquest:yellow_plaster_with_circular_window_vertical_quarter[facing=east,layer=2,waterlogged=false]
conquest:yellow_plaster_with_circular_window_vertical_quarter[facing=east,layer=3,waterlogged=true]
conquest:yellow_plaster_with_circular_window_vertical_quarter[facing=east,layer=3,waterlogged=false]
conquest:yellow_plaster_with_circular_window_vertical_quarter[facing=east,layer=4,waterlogged=true]
conquest:yellow_plaster_with_circular_window_vertical_quarter[facing=east,layer=4,waterlogged=false]
conquest:yellow_plaster_with_circular_window_vertical_slab[facing=north,layer=1,waterlogged=true]
conquest:yellow_plaster_with_circular_window_vertical_slab[facing=north,layer=1,waterlogged=false]
conquest:yellow_plaster_with_circular_window_vertical_slab[facing=north,layer=2,waterlogged=true]
conquest:yellow_plaster_with_circular_window_vertical_slab[facing=north,layer=2,waterlogged=false]
conquest:yellow_plaster_with_circular_window_vertical_slab[facing=north,layer=3,waterlogged=true]
conquest:yellow_plaster_with_circular_window_vertical_slab[facing=north,layer=3,waterlogged=false]
conquest:yellow_plaster_with_circular_window_vertical_slab[facing=north,layer=4,waterlogged=true]
conquest:yellow_plaster_with_circular_window_vertical_slab[facing=north,layer=4,waterlogged=false]
conquest:yellow_plaster_with_circular_window_vertical_slab[facing=south,layer=1,waterlogged=true]
conquest:yellow_plaster_with_circular_window_vertical_slab[facing=south,layer=1,waterlogged=false]
conquest:yellow_plaster_with_circular_window_vertical_slab[facing=south,layer=2,waterlogged=true]
conquest:yellow_plaster_with_circular_window_vertical_slab[facing=south,layer=2,waterlogged=false]
conquest:yellow_plaster_with_circular_window_vertical_slab[facing=south,layer=3,waterlogged=true]
conquest:yellow_plaster_with_circular_window_vertical_slab[facing=south,layer=3,waterlogged=false]
conquest:yellow_plaster_with_circular_window_vertical_slab[facing=south,layer=4,waterlogged=true]
conquest:yellow_plaster_with_circular_window_vertical_slab[facing=south,layer=4,waterlogged=false]
conquest:yellow_plaster_with_circular_window_vertical_slab[facing=west,layer=1,waterlogged=true]
conquest:yellow_plaster_with_circular_window_vertical_slab[facing=west,layer=1,waterlogged=false]
conquest:yellow_plaster_with_circular_window_vertical_slab[facing=west,layer=2,waterlogged=true]
conquest:yellow_plaster_with_circular_window_vertical_slab[facing=west,layer=2,waterlogged=false]
conquest:yellow_plaster_with_circular_window_vertical_slab[facing=west,layer=3,waterlogged=true]
conquest:yellow_plaster_with_circular_window_vertical_slab[facing=west,layer=3,waterlogged=false]
conquest:yellow_plaster_with_circular_window_vertical_slab[facing=west,layer=4,waterlogged=true]
conquest:yellow_plaster_with_circular_window_vertical_slab[facing=west,layer=4,waterlogged=false]
conquest:yellow_plaster_with_circular_window_vertical_slab[facing=east,layer=1,waterlogged=true]
conquest:yellow_plaster_with_circular_window_vertical_slab[facing=east,layer=1,waterlogged=false]
conquest:yellow_plaster_with_circular_window_vertical_slab[facing=east,layer=2,waterlogged=true]
conquest:yellow_plaster_with_circular_window_vertical_slab[facing=east,layer=2,waterlogged=false]
conquest:yellow_plaster_with_circular_window_vertical_slab[facing=east,layer=3,waterlogged=true]
conquest:yellow_plaster_with_circular_window_vertical_slab[facing=east,layer=3,waterlogged=false]
conquest:yellow_plaster_with_circular_window_vertical_slab[facing=east,layer=4,waterlogged=true]
conquest:yellow_plaster_with_circular_window_vertical_slab[facing=east,layer=4,waterlogged=false]
conquest:yellow_plaster_with_reinforced_circular_window
conquest:yellow_plaster_with_reinforced_circular_window_pane[down=true,east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:yellow_plaster_with_reinforced_circular_window_pane[down=true,east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:yellow_plaster_with_reinforced_circular_window_pane[down=true,east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:yellow_plaster_with_reinforced_circular_window_pane[down=true,east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:yellow_plaster_with_reinforced_circular_window_pane[down=true,east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:yellow_plaster_with_reinforced_circular_window_pane[down=true,east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:yellow_plaster_with_reinforced_circular_window_pane[down=true,east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:yellow_plaster_with_reinforced_circular_window_pane[down=true,east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:yellow_plaster_with_reinforced_circular_window_pane[down=true,east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:yellow_plaster_with_reinforced_circular_window_pane[down=true,east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:yellow_plaster_with_reinforced_circular_window_pane[down=true,east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:yellow_plaster_with_reinforced_circular_window_pane[down=true,east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:yellow_plaster_with_reinforced_circular_window_pane[down=true,east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:yellow_plaster_with_reinforced_circular_window_pane[down=true,east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:yellow_plaster_with_reinforced_circular_window_pane[down=true,east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:yellow_plaster_with_reinforced_circular_window_pane[down=true,east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:yellow_plaster_with_reinforced_circular_window_pane[down=true,east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:yellow_plaster_with_reinforced_circular_window_pane[down=true,east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:yellow_plaster_with_reinforced_circular_window_pane[down=true,east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:yellow_plaster_with_reinforced_circular_window_pane[down=true,east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:yellow_plaster_with_reinforced_circular_window_pane[down=true,east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:yellow_plaster_with_reinforced_circular_window_pane[down=true,east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:yellow_plaster_with_reinforced_circular_window_pane[down=true,east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:yellow_plaster_with_reinforced_circular_window_pane[down=true,east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:yellow_plaster_with_reinforced_circular_window_pane[down=true,east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:yellow_plaster_with_reinforced_circular_window_pane[down=true,east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:yellow_plaster_with_reinforced_circular_window_pane[down=true,east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:yellow_plaster_with_reinforced_circular_window_pane[down=true,east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:yellow_plaster_with_reinforced_circular_window_pane[down=true,east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:yellow_plaster_with_reinforced_circular_window_pane[down=true,east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:yellow_plaster_with_reinforced_circular_window_pane[down=true,east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:yellow_plaster_with_reinforced_circular_window_pane[down=true,east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:yellow_plaster_with_reinforced_circular_window_pane[down=true,east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:yellow_plaster_with_reinforced_circular_window_pane[down=true,east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:yellow_plaster_with_reinforced_circular_window_pane[down=true,east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:yellow_plaster_with_reinforced_circular_window_pane[down=true,east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:yellow_plaster_with_reinforced_circular_window_pane[down=true,east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:yellow_plaster_with_reinforced_circular_window_pane[down=true,east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:yellow_plaster_with_reinforced_circular_window_pane[down=true,east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:yellow_plaster_with_reinforced_circular_window_pane[down=true,east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:yellow_plaster_with_reinforced_circular_window_pane[down=true,east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:yellow_plaster_with_reinforced_circular_window_pane[down=true,east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:yellow_plaster_with_reinforced_circular_window_pane[down=true,east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:yellow_plaster_with_reinforced_circular_window_pane[down=true,east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:yellow_plaster_with_reinforced_circular_window_pane[down=true,east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:yellow_plaster_with_reinforced_circular_window_pane[down=true,east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:yellow_plaster_with_reinforced_circular_window_pane[down=true,east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:yellow_plaster_with_reinforced_circular_window_pane[down=true,east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:yellow_plaster_with_reinforced_circular_window_pane[down=true,east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:yellow_plaster_with_reinforced_circular_window_pane[down=true,east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:yellow_plaster_with_reinforced_circular_window_pane[down=true,east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:yellow_plaster_with_reinforced_circular_window_pane[down=true,east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:yellow_plaster_with_reinforced_circular_window_pane[down=true,east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:yellow_plaster_with_reinforced_circular_window_pane[down=true,east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:yellow_plaster_with_reinforced_circular_window_pane[down=true,east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:yellow_plaster_with_reinforced_circular_window_pane[down=true,east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:yellow_plaster_with_reinforced_circular_window_pane[down=true,east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:yellow_plaster_with_reinforced_circular_window_pane[down=true,east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:yellow_plaster_with_reinforced_circular_window_pane[down=true,east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:yellow_plaster_with_reinforced_circular_window_pane[down=true,east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:yellow_plaster_with_reinforced_circular_window_pane[down=true,east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:yellow_plaster_with_reinforced_circular_window_pane[down=true,east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:yellow_plaster_with_reinforced_circular_window_pane[down=true,east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:yellow_plaster_with_reinforced_circular_window_pane[down=true,east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:yellow_plaster_with_reinforced_circular_window_pane[down=false,east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:yellow_plaster_with_reinforced_circular_window_pane[down=false,east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:yellow_plaster_with_reinforced_circular_window_pane[down=false,east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:yellow_plaster_with_reinforced_circular_window_pane[down=false,east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:yellow_plaster_with_reinforced_circular_window_pane[down=false,east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:yellow_plaster_with_reinforced_circular_window_pane[down=false,east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:yellow_plaster_with_reinforced_circular_window_pane[down=false,east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:yellow_plaster_with_reinforced_circular_window_pane[down=false,east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:yellow_plaster_with_reinforced_circular_window_pane[down=false,east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:yellow_plaster_with_reinforced_circular_window_pane[down=false,east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:yellow_plaster_with_reinforced_circular_window_pane[down=false,east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:yellow_plaster_with_reinforced_circular_window_pane[down=false,east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:yellow_plaster_with_reinforced_circular_window_pane[down=false,east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:yellow_plaster_with_reinforced_circular_window_pane[down=false,east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:yellow_plaster_with_reinforced_circular_window_pane[down=false,east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:yellow_plaster_with_reinforced_circular_window_pane[down=false,east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:yellow_plaster_with_reinforced_circular_window_pane[down=false,east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:yellow_plaster_with_reinforced_circular_window_pane[down=false,east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:yellow_plaster_with_reinforced_circular_window_pane[down=false,east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:yellow_plaster_with_reinforced_circular_window_pane[down=false,east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:yellow_plaster_with_reinforced_circular_window_pane[down=false,east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:yellow_plaster_with_reinforced_circular_window_pane[down=false,east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:yellow_plaster_with_reinforced_circular_window_pane[down=false,east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:yellow_plaster_with_reinforced_circular_window_pane[down=false,east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:yellow_plaster_with_reinforced_circular_window_pane[down=false,east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:yellow_plaster_with_reinforced_circular_window_pane[down=false,east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:yellow_plaster_with_reinforced_circular_window_pane[down=false,east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:yellow_plaster_with_reinforced_circular_window_pane[down=false,east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:yellow_plaster_with_reinforced_circular_window_pane[down=false,east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:yellow_plaster_with_reinforced_circular_window_pane[down=false,east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:yellow_plaster_with_reinforced_circular_window_pane[down=false,east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:yellow_plaster_with_reinforced_circular_window_pane[down=false,east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:yellow_plaster_with_reinforced_circular_window_pane[down=false,east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:yellow_plaster_with_reinforced_circular_window_pane[down=false,east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:yellow_plaster_with_reinforced_circular_window_pane[down=false,east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:yellow_plaster_with_reinforced_circular_window_pane[down=false,east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:yellow_plaster_with_reinforced_circular_window_pane[down=false,east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:yellow_plaster_with_reinforced_circular_window_pane[down=false,east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:yellow_plaster_with_reinforced_circular_window_pane[down=false,east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:yellow_plaster_with_reinforced_circular_window_pane[down=false,east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:yellow_plaster_with_reinforced_circular_window_pane[down=false,east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:yellow_plaster_with_reinforced_circular_window_pane[down=false,east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:yellow_plaster_with_reinforced_circular_window_pane[down=false,east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:yellow_plaster_with_reinforced_circular_window_pane[down=false,east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:yellow_plaster_with_reinforced_circular_window_pane[down=false,east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:yellow_plaster_with_reinforced_circular_window_pane[down=false,east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:yellow_plaster_with_reinforced_circular_window_pane[down=false,east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:yellow_plaster_with_reinforced_circular_window_pane[down=false,east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:yellow_plaster_with_reinforced_circular_window_pane[down=false,east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:yellow_plaster_with_reinforced_circular_window_pane[down=false,east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:yellow_plaster_with_reinforced_circular_window_pane[down=false,east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:yellow_plaster_with_reinforced_circular_window_pane[down=false,east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:yellow_plaster_with_reinforced_circular_window_pane[down=false,east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:yellow_plaster_with_reinforced_circular_window_pane[down=false,east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:yellow_plaster_with_reinforced_circular_window_pane[down=false,east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:yellow_plaster_with_reinforced_circular_window_pane[down=false,east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:yellow_plaster_with_reinforced_circular_window_pane[down=false,east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:yellow_plaster_with_reinforced_circular_window_pane[down=false,east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:yellow_plaster_with_reinforced_circular_window_pane[down=false,east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:yellow_plaster_with_reinforced_circular_window_pane[down=false,east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:yellow_plaster_with_reinforced_circular_window_pane[down=false,east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:yellow_plaster_with_reinforced_circular_window_pane[down=false,east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:yellow_plaster_with_reinforced_circular_window_pane[down=false,east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:yellow_plaster_with_reinforced_circular_window_pane[down=false,east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:yellow_plaster_with_reinforced_circular_window_vertical_corner[facing=north,layer=1,waterlogged=true]
conquest:yellow_plaster_with_reinforced_circular_window_vertical_corner[facing=north,layer=1,waterlogged=false]
conquest:yellow_plaster_with_reinforced_circular_window_vertical_corner[facing=north,layer=2,waterlogged=true]
conquest:yellow_plaster_with_reinforced_circular_window_vertical_corner[facing=north,layer=2,waterlogged=false]
conquest:yellow_plaster_with_reinforced_circular_window_vertical_corner[facing=north,layer=3,waterlogged=true]
conquest:yellow_plaster_with_reinforced_circular_window_vertical_corner[facing=north,layer=3,waterlogged=false]
conquest:yellow_plaster_with_reinforced_circular_window_vertical_corner[facing=north,layer=4,waterlogged=true]
conquest:yellow_plaster_with_reinforced_circular_window_vertical_corner[facing=north,layer=4,waterlogged=false]
conquest:yellow_plaster_with_reinforced_circular_window_vertical_corner[facing=south,layer=1,waterlogged=true]
conquest:yellow_plaster_with_reinforced_circular_window_vertical_corner[facing=south,layer=1,waterlogged=false]
conquest:yellow_plaster_with_reinforced_circular_window_vertical_corner[facing=south,layer=2,waterlogged=true]
conquest:yellow_plaster_with_reinforced_circular_window_vertical_corner[facing=south,layer=2,waterlogged=false]
conquest:yellow_plaster_with_reinforced_circular_window_vertical_corner[facing=south,layer=3,waterlogged=true]
conquest:yellow_plaster_with_reinforced_circular_window_vertical_corner[facing=south,layer=3,waterlogged=false]
conquest:yellow_plaster_with_reinforced_circular_window_vertical_corner[facing=south,layer=4,waterlogged=true]
conquest:yellow_plaster_with_reinforced_circular_window_vertical_corner[facing=south,layer=4,waterlogged=false]
conquest:yellow_plaster_with_reinforced_circular_window_vertical_corner[facing=west,layer=1,waterlogged=true]
conquest:yellow_plaster_with_reinforced_circular_window_vertical_corner[facing=west,layer=1,waterlogged=false]
conquest:yellow_plaster_with_reinforced_circular_window_vertical_corner[facing=west,layer=2,waterlogged=true]
conquest:yellow_plaster_with_reinforced_circular_window_vertical_corner[facing=west,layer=2,waterlogged=false]
conquest:yellow_plaster_with_reinforced_circular_window_vertical_corner[facing=west,layer=3,waterlogged=true]
conquest:yellow_plaster_with_reinforced_circular_window_vertical_corner[facing=west,layer=3,waterlogged=false]
conquest:yellow_plaster_with_reinforced_circular_window_vertical_corner[facing=west,layer=4,waterlogged=true]
conquest:yellow_plaster_with_reinforced_circular_window_vertical_corner[facing=west,layer=4,waterlogged=false]
conquest:yellow_plaster_with_reinforced_circular_window_vertical_corner[facing=east,layer=1,waterlogged=true]
conquest:yellow_plaster_with_reinforced_circular_window_vertical_corner[facing=east,layer=1,waterlogged=false]
conquest:yellow_plaster_with_reinforced_circular_window_vertical_corner[facing=east,layer=2,waterlogged=true]
conquest:yellow_plaster_with_reinforced_circular_window_vertical_corner[facing=east,layer=2,waterlogged=false]
conquest:yellow_plaster_with_reinforced_circular_window_vertical_corner[facing=east,layer=3,waterlogged=true]
conquest:yellow_plaster_with_reinforced_circular_window_vertical_corner[facing=east,layer=3,waterlogged=false]
conquest:yellow_plaster_with_reinforced_circular_window_vertical_corner[facing=east,layer=4,waterlogged=true]
conquest:yellow_plaster_with_reinforced_circular_window_vertical_corner[facing=east,layer=4,waterlogged=false]
conquest:yellow_plaster_with_reinforced_circular_window_vertical_quarter[facing=north,layer=1,waterlogged=true]
conquest:yellow_plaster_with_reinforced_circular_window_vertical_quarter[facing=north,layer=1,waterlogged=false]
conquest:yellow_plaster_with_reinforced_circular_window_vertical_quarter[facing=north,layer=2,waterlogged=true]
conquest:yellow_plaster_with_reinforced_circular_window_vertical_quarter[facing=north,layer=2,waterlogged=false]
conquest:yellow_plaster_with_reinforced_circular_window_vertical_quarter[facing=north,layer=3,waterlogged=true]
conquest:yellow_plaster_with_reinforced_circular_window_vertical_quarter[facing=north,layer=3,waterlogged=false]
conquest:yellow_plaster_with_reinforced_circular_window_vertical_quarter[facing=north,layer=4,waterlogged=true]
conquest:yellow_plaster_with_reinforced_circular_window_vertical_quarter[facing=north,layer=4,waterlogged=false]
conquest:yellow_plaster_with_reinforced_circular_window_vertical_quarter[facing=south,layer=1,waterlogged=true]
conquest:yellow_plaster_with_reinforced_circular_window_vertical_quarter[facing=south,layer=1,waterlogged=false]
conquest:yellow_plaster_with_reinforced_circular_window_vertical_quarter[facing=south,layer=2,waterlogged=true]
conquest:yellow_plaster_with_reinforced_circular_window_vertical_quarter[facing=south,layer=2,waterlogged=false]
conquest:yellow_plaster_with_reinforced_circular_window_vertical_quarter[facing=south,layer=3,waterlogged=true]
conquest:yellow_plaster_with_reinforced_circular_window_vertical_quarter[facing=south,layer=3,waterlogged=false]
conquest:yellow_plaster_with_reinforced_circular_window_vertical_quarter[facing=south,layer=4,waterlogged=true]
conquest:yellow_plaster_with_reinforced_circular_window_vertical_quarter[facing=south,layer=4,waterlogged=false]
conquest:yellow_plaster_with_reinforced_circular_window_vertical_quarter[facing=west,layer=1,waterlogged=true]
conquest:yellow_plaster_with_reinforced_circular_window_vertical_quarter[facing=west,layer=1,waterlogged=false]
conquest:yellow_plaster_with_reinforced_circular_window_vertical_quarter[facing=west,layer=2,waterlogged=true]
conquest:yellow_plaster_with_reinforced_circular_window_vertical_quarter[facing=west,layer=2,waterlogged=false]
conquest:yellow_plaster_with_reinforced_circular_window_vertical_quarter[facing=west,layer=3,waterlogged=true]
conquest:yellow_plaster_with_reinforced_circular_window_vertical_quarter[facing=west,layer=3,waterlogged=false]
conquest:yellow_plaster_with_reinforced_circular_window_vertical_quarter[facing=west,layer=4,waterlogged=true]
conquest:yellow_plaster_with_reinforced_circular_window_vertical_quarter[facing=west,layer=4,waterlogged=false]
conquest:yellow_plaster_with_reinforced_circular_window_vertical_quarter[facing=east,layer=1,waterlogged=true]
conquest:yellow_plaster_with_reinforced_circular_window_vertical_quarter[facing=east,layer=1,waterlogged=false]
conquest:yellow_plaster_with_reinforced_circular_window_vertical_quarter[facing=east,layer=2,waterlogged=true]
conquest:yellow_plaster_with_reinforced_circular_window_vertical_quarter[facing=east,layer=2,waterlogged=false]
conquest:yellow_plaster_with_reinforced_circular_window_vertical_quarter[facing=east,layer=3,waterlogged=true]
conquest:yellow_plaster_with_reinforced_circular_window_vertical_quarter[facing=east,layer=3,waterlogged=false]
conquest:yellow_plaster_with_reinforced_circular_window_vertical_quarter[facing=east,layer=4,waterlogged=true]
conquest:yellow_plaster_with_reinforced_circular_window_vertical_quarter[facing=east,layer=4,waterlogged=false]
conquest:yellow_plaster_with_reinforced_circular_window_vertical_slab[facing=north,layer=1,waterlogged=true]
conquest:yellow_plaster_with_reinforced_circular_window_vertical_slab[facing=north,layer=1,waterlogged=false]
conquest:yellow_plaster_with_reinforced_circular_window_vertical_slab[facing=north,layer=2,waterlogged=true]
conquest:yellow_plaster_with_reinforced_circular_window_vertical_slab[facing=north,layer=2,waterlogged=false]
conquest:yellow_plaster_with_reinforced_circular_window_vertical_slab[facing=north,layer=3,waterlogged=true]
conquest:yellow_plaster_with_reinforced_circular_window_vertical_slab[facing=north,layer=3,waterlogged=false]
conquest:yellow_plaster_with_reinforced_circular_window_vertical_slab[facing=north,layer=4,waterlogged=true]
conquest:yellow_plaster_with_reinforced_circular_window_vertical_slab[facing=north,layer=4,waterlogged=false]
conquest:yellow_plaster_with_reinforced_circular_window_vertical_slab[facing=south,layer=1,waterlogged=true]
conquest:yellow_plaster_with_reinforced_circular_window_vertical_slab[facing=south,layer=1,waterlogged=false]
conquest:yellow_plaster_with_reinforced_circular_window_vertical_slab[facing=south,layer=2,waterlogged=true]
conquest:yellow_plaster_with_reinforced_circular_window_vertical_slab[facing=south,layer=2,waterlogged=false]
conquest:yellow_plaster_with_reinforced_circular_window_vertical_slab[facing=south,layer=3,waterlogged=true]
conquest:yellow_plaster_with_reinforced_circular_window_vertical_slab[facing=south,layer=3,waterlogged=false]
conquest:yellow_plaster_with_reinforced_circular_window_vertical_slab[facing=south,layer=4,waterlogged=true]
conquest:yellow_plaster_with_reinforced_circular_window_vertical_slab[facing=south,layer=4,waterlogged=false]
conquest:yellow_plaster_with_reinforced_circular_window_vertical_slab[facing=west,layer=1,waterlogged=true]
conquest:yellow_plaster_with_reinforced_circular_window_vertical_slab[facing=west,layer=1,waterlogged=false]
conquest:yellow_plaster_with_reinforced_circular_window_vertical_slab[facing=west,layer=2,waterlogged=true]
conquest:yellow_plaster_with_reinforced_circular_window_vertical_slab[facing=west,layer=2,waterlogged=false]
conquest:yellow_plaster_with_reinforced_circular_window_vertical_slab[facing=west,layer=3,waterlogged=true]
conquest:yellow_plaster_with_reinforced_circular_window_vertical_slab[facing=west,layer=3,waterlogged=false]
conquest:yellow_plaster_with_reinforced_circular_window_vertical_slab[facing=west,layer=4,waterlogged=true]
conquest:yellow_plaster_with_reinforced_circular_window_vertical_slab[facing=west,layer=4,waterlogged=false]
conquest:yellow_plaster_with_reinforced_circular_window_vertical_slab[facing=east,layer=1,waterlogged=true]
conquest:yellow_plaster_with_reinforced_circular_window_vertical_slab[facing=east,layer=1,waterlogged=false]
conquest:yellow_plaster_with_reinforced_circular_window_vertical_slab[facing=east,layer=2,waterlogged=true]
conquest:yellow_plaster_with_reinforced_circular_window_vertical_slab[facing=east,layer=2,waterlogged=false]
conquest:yellow_plaster_with_reinforced_circular_window_vertical_slab[facing=east,layer=3,waterlogged=true]
conquest:yellow_plaster_with_reinforced_circular_window_vertical_slab[facing=east,layer=3,waterlogged=false]
conquest:yellow_plaster_with_reinforced_circular_window_vertical_slab[facing=east,layer=4,waterlogged=true]
conquest:yellow_plaster_with_reinforced_circular_window_vertical_slab[facing=east,layer=4,waterlogged=false]
conquest:yellow_plaster_with_tudor_box_frame_1
conquest:yellow_plaster_with_tudor_box_frame_1_vertical_corner[facing=north,layer=1,waterlogged=true]
conquest:yellow_plaster_with_tudor_box_frame_1_vertical_corner[facing=north,layer=1,waterlogged=false]
conquest:yellow_plaster_with_tudor_box_frame_1_vertical_corner[facing=north,layer=2,waterlogged=true]
conquest:yellow_plaster_with_tudor_box_frame_1_vertical_corner[facing=north,layer=2,waterlogged=false]
conquest:yellow_plaster_with_tudor_box_frame_1_vertical_corner[facing=north,layer=3,waterlogged=true]
conquest:yellow_plaster_with_tudor_box_frame_1_vertical_corner[facing=north,layer=3,waterlogged=false]
conquest:yellow_plaster_with_tudor_box_frame_1_vertical_corner[facing=north,layer=4,waterlogged=true]
conquest:yellow_plaster_with_tudor_box_frame_1_vertical_corner[facing=north,layer=4,waterlogged=false]
conquest:yellow_plaster_with_tudor_box_frame_1_vertical_corner[facing=south,layer=1,waterlogged=true]
conquest:yellow_plaster_with_tudor_box_frame_1_vertical_corner[facing=south,layer=1,waterlogged=false]
conquest:yellow_plaster_with_tudor_box_frame_1_vertical_corner[facing=south,layer=2,waterlogged=true]
conquest:yellow_plaster_with_tudor_box_frame_1_vertical_corner[facing=south,layer=2,waterlogged=false]
conquest:yellow_plaster_with_tudor_box_frame_1_vertical_corner[facing=south,layer=3,waterlogged=true]
conquest:yellow_plaster_with_tudor_box_frame_1_vertical_corner[facing=south,layer=3,waterlogged=false]
conquest:yellow_plaster_with_tudor_box_frame_1_vertical_corner[facing=south,layer=4,waterlogged=true]
conquest:yellow_plaster_with_tudor_box_frame_1_vertical_corner[facing=south,layer=4,waterlogged=false]
conquest:yellow_plaster_with_tudor_box_frame_1_vertical_corner[facing=west,layer=1,waterlogged=true]
conquest:yellow_plaster_with_tudor_box_frame_1_vertical_corner[facing=west,layer=1,waterlogged=false]
conquest:yellow_plaster_with_tudor_box_frame_1_vertical_corner[facing=west,layer=2,waterlogged=true]
conquest:yellow_plaster_with_tudor_box_frame_1_vertical_corner[facing=west,layer=2,waterlogged=false]
conquest:yellow_plaster_with_tudor_box_frame_1_vertical_corner[facing=west,layer=3,waterlogged=true]
conquest:yellow_plaster_with_tudor_box_frame_1_vertical_corner[facing=west,layer=3,waterlogged=false]
conquest:yellow_plaster_with_tudor_box_frame_1_vertical_corner[facing=west,layer=4,waterlogged=true]
conquest:yellow_plaster_with_tudor_box_frame_1_vertical_corner[facing=west,layer=4,waterlogged=false]
conquest:yellow_plaster_with_tudor_box_frame_1_vertical_corner[facing=east,layer=1,waterlogged=true]
conquest:yellow_plaster_with_tudor_box_frame_1_vertical_corner[facing=east,layer=1,waterlogged=false]
conquest:yellow_plaster_with_tudor_box_frame_1_vertical_corner[facing=east,layer=2,waterlogged=true]
conquest:yellow_plaster_with_tudor_box_frame_1_vertical_corner[facing=east,layer=2,waterlogged=false]
conquest:yellow_plaster_with_tudor_box_frame_1_vertical_corner[facing=east,layer=3,waterlogged=true]
conquest:yellow_plaster_with_tudor_box_frame_1_vertical_corner[facing=east,layer=3,waterlogged=false]
conquest:yellow_plaster_with_tudor_box_frame_1_vertical_corner[facing=east,layer=4,waterlogged=true]
conquest:yellow_plaster_with_tudor_box_frame_1_vertical_corner[facing=east,layer=4,waterlogged=false]
conquest:yellow_plaster_with_tudor_box_frame_1_vertical_quarter[facing=north,layer=1,waterlogged=true]
conquest:yellow_plaster_with_tudor_box_frame_1_vertical_quarter[facing=north,layer=1,waterlogged=false]
conquest:yellow_plaster_with_tudor_box_frame_1_vertical_quarter[facing=north,layer=2,waterlogged=true]
conquest:yellow_plaster_with_tudor_box_frame_1_vertical_quarter[facing=north,layer=2,waterlogged=false]
conquest:yellow_plaster_with_tudor_box_frame_1_vertical_quarter[facing=north,layer=3,waterlogged=true]
conquest:yellow_plaster_with_tudor_box_frame_1_vertical_quarter[facing=north,layer=3,waterlogged=false]
conquest:yellow_plaster_with_tudor_box_frame_1_vertical_quarter[facing=north,layer=4,waterlogged=true]
conquest:yellow_plaster_with_tudor_box_frame_1_vertical_quarter[facing=north,layer=4,waterlogged=false]
conquest:yellow_plaster_with_tudor_box_frame_1_vertical_quarter[facing=south,layer=1,waterlogged=true]
conquest:yellow_plaster_with_tudor_box_frame_1_vertical_quarter[facing=south,layer=1,waterlogged=false]
conquest:yellow_plaster_with_tudor_box_frame_1_vertical_quarter[facing=south,layer=2,waterlogged=true]
conquest:yellow_plaster_with_tudor_box_frame_1_vertical_quarter[facing=south,layer=2,waterlogged=false]
conquest:yellow_plaster_with_tudor_box_frame_1_vertical_quarter[facing=south,layer=3,waterlogged=true]
conquest:yellow_plaster_with_tudor_box_frame_1_vertical_quarter[facing=south,layer=3,waterlogged=false]
conquest:yellow_plaster_with_tudor_box_frame_1_vertical_quarter[facing=south,layer=4,waterlogged=true]
conquest:yellow_plaster_with_tudor_box_frame_1_vertical_quarter[facing=south,layer=4,waterlogged=false]
conquest:yellow_plaster_with_tudor_box_frame_1_vertical_quarter[facing=west,layer=1,waterlogged=true]
conquest:yellow_plaster_with_tudor_box_frame_1_vertical_quarter[facing=west,layer=1,waterlogged=false]
conquest:yellow_plaster_with_tudor_box_frame_1_vertical_quarter[facing=west,layer=2,waterlogged=true]
conquest:yellow_plaster_with_tudor_box_frame_1_vertical_quarter[facing=west,layer=2,waterlogged=false]
conquest:yellow_plaster_with_tudor_box_frame_1_vertical_quarter[facing=west,layer=3,waterlogged=true]
conquest:yellow_plaster_with_tudor_box_frame_1_vertical_quarter[facing=west,layer=3,waterlogged=false]
conquest:yellow_plaster_with_tudor_box_frame_1_vertical_quarter[facing=west,layer=4,waterlogged=true]
conquest:yellow_plaster_with_tudor_box_frame_1_vertical_quarter[facing=west,layer=4,waterlogged=false]
conquest:yellow_plaster_with_tudor_box_frame_1_vertical_quarter[facing=east,layer=1,waterlogged=true]
conquest:yellow_plaster_with_tudor_box_frame_1_vertical_quarter[facing=east,layer=1,waterlogged=false]
conquest:yellow_plaster_with_tudor_box_frame_1_vertical_quarter[facing=east,layer=2,waterlogged=true]
conquest:yellow_plaster_with_tudor_box_frame_1_vertical_quarter[facing=east,layer=2,waterlogged=false]
conquest:yellow_plaster_with_tudor_box_frame_1_vertical_quarter[facing=east,layer=3,waterlogged=true]
conquest:yellow_plaster_with_tudor_box_frame_1_vertical_quarter[facing=east,layer=3,waterlogged=false]
conquest:yellow_plaster_with_tudor_box_frame_1_vertical_quarter[facing=east,layer=4,waterlogged=true]
conquest:yellow_plaster_with_tudor_box_frame_1_vertical_quarter[facing=east,layer=4,waterlogged=false]
conquest:yellow_plaster_with_tudor_box_frame_1_vertical_slab[facing=north,layer=1,waterlogged=true]
conquest:yellow_plaster_with_tudor_box_frame_1_vertical_slab[facing=north,layer=1,waterlogged=false]
conquest:yellow_plaster_with_tudor_box_frame_1_vertical_slab[facing=north,layer=2,waterlogged=true]
conquest:yellow_plaster_with_tudor_box_frame_1_vertical_slab[facing=north,layer=2,waterlogged=false]
conquest:yellow_plaster_with_tudor_box_frame_1_vertical_slab[facing=north,layer=3,waterlogged=true]
conquest:yellow_plaster_with_tudor_box_frame_1_vertical_slab[facing=north,layer=3,waterlogged=false]
conquest:yellow_plaster_with_tudor_box_frame_1_vertical_slab[facing=north,layer=4,waterlogged=true]
conquest:yellow_plaster_with_tudor_box_frame_1_vertical_slab[facing=north,layer=4,waterlogged=false]
conquest:yellow_plaster_with_tudor_box_frame_1_vertical_slab[facing=south,layer=1,waterlogged=true]
conquest:yellow_plaster_with_tudor_box_frame_1_vertical_slab[facing=south,layer=1,waterlogged=false]
conquest:yellow_plaster_with_tudor_box_frame_1_vertical_slab[facing=south,layer=2,waterlogged=true]
conquest:yellow_plaster_with_tudor_box_frame_1_vertical_slab[facing=south,layer=2,waterlogged=false]
conquest:yellow_plaster_with_tudor_box_frame_1_vertical_slab[facing=south,layer=3,waterlogged=true]
conquest:yellow_plaster_with_tudor_box_frame_1_vertical_slab[facing=south,layer=3,waterlogged=false]
conquest:yellow_plaster_with_tudor_box_frame_1_vertical_slab[facing=south,layer=4,waterlogged=true]
conquest:yellow_plaster_with_tudor_box_frame_1_vertical_slab[facing=south,layer=4,waterlogged=false]
conquest:yellow_plaster_with_tudor_box_frame_1_vertical_slab[facing=west,layer=1,waterlogged=true]
conquest:yellow_plaster_with_tudor_box_frame_1_vertical_slab[facing=west,layer=1,waterlogged=false]
conquest:yellow_plaster_with_tudor_box_frame_1_vertical_slab[facing=west,layer=2,waterlogged=true]
conquest:yellow_plaster_with_tudor_box_frame_1_vertical_slab[facing=west,layer=2,waterlogged=false]
conquest:yellow_plaster_with_tudor_box_frame_1_vertical_slab[facing=west,layer=3,waterlogged=true]
conquest:yellow_plaster_with_tudor_box_frame_1_vertical_slab[facing=west,layer=3,waterlogged=false]
conquest:yellow_plaster_with_tudor_box_frame_1_vertical_slab[facing=west,layer=4,waterlogged=true]
conquest:yellow_plaster_with_tudor_box_frame_1_vertical_slab[facing=west,layer=4,waterlogged=false]
conquest:yellow_plaster_with_tudor_box_frame_1_vertical_slab[facing=east,layer=1,waterlogged=true]
conquest:yellow_plaster_with_tudor_box_frame_1_vertical_slab[facing=east,layer=1,waterlogged=false]
conquest:yellow_plaster_with_tudor_box_frame_1_vertical_slab[facing=east,layer=2,waterlogged=true]
conquest:yellow_plaster_with_tudor_box_frame_1_vertical_slab[facing=east,layer=2,waterlogged=false]
conquest:yellow_plaster_with_tudor_box_frame_1_vertical_slab[facing=east,layer=3,waterlogged=true]
conquest:yellow_plaster_with_tudor_box_frame_1_vertical_slab[facing=east,layer=3,waterlogged=false]
conquest:yellow_plaster_with_tudor_box_frame_1_vertical_slab[facing=east,layer=4,waterlogged=true]
conquest:yellow_plaster_with_tudor_box_frame_1_vertical_slab[facing=east,layer=4,waterlogged=false]
conquest:yellow_plaster_with_tudor_box_frame_2
conquest:yellow_plaster_with_tudor_box_frame_2_vertical_corner[facing=north,layer=1,waterlogged=true]
conquest:yellow_plaster_with_tudor_box_frame_2_vertical_corner[facing=north,layer=1,waterlogged=false]
conquest:yellow_plaster_with_tudor_box_frame_2_vertical_corner[facing=north,layer=2,waterlogged=true]
conquest:yellow_plaster_with_tudor_box_frame_2_vertical_corner[facing=north,layer=2,waterlogged=false]
conquest:yellow_plaster_with_tudor_box_frame_2_vertical_corner[facing=north,layer=3,waterlogged=true]
conquest:yellow_plaster_with_tudor_box_frame_2_vertical_corner[facing=north,layer=3,waterlogged=false]
conquest:yellow_plaster_with_tudor_box_frame_2_vertical_corner[facing=north,layer=4,waterlogged=true]
conquest:yellow_plaster_with_tudor_box_frame_2_vertical_corner[facing=north,layer=4,waterlogged=false]
conquest:yellow_plaster_with_tudor_box_frame_2_vertical_corner[facing=south,layer=1,waterlogged=true]
conquest:yellow_plaster_with_tudor_box_frame_2_vertical_corner[facing=south,layer=1,waterlogged=false]
conquest:yellow_plaster_with_tudor_box_frame_2_vertical_corner[facing=south,layer=2,waterlogged=true]
conquest:yellow_plaster_with_tudor_box_frame_2_vertical_corner[facing=south,layer=2,waterlogged=false]
conquest:yellow_plaster_with_tudor_box_frame_2_vertical_corner[facing=south,layer=3,waterlogged=true]
conquest:yellow_plaster_with_tudor_box_frame_2_vertical_corner[facing=south,layer=3,waterlogged=false]
conquest:yellow_plaster_with_tudor_box_frame_2_vertical_corner[facing=south,layer=4,waterlogged=true]
conquest:yellow_plaster_with_tudor_box_frame_2_vertical_corner[facing=south,layer=4,waterlogged=false]
conquest:yellow_plaster_with_tudor_box_frame_2_vertical_corner[facing=west,layer=1,waterlogged=true]
conquest:yellow_plaster_with_tudor_box_frame_2_vertical_corner[facing=west,layer=1,waterlogged=false]
conquest:yellow_plaster_with_tudor_box_frame_2_vertical_corner[facing=west,layer=2,waterlogged=true]
conquest:yellow_plaster_with_tudor_box_frame_2_vertical_corner[facing=west,layer=2,waterlogged=false]
conquest:yellow_plaster_with_tudor_box_frame_2_vertical_corner[facing=west,layer=3,waterlogged=true]
conquest:yellow_plaster_with_tudor_box_frame_2_vertical_corner[facing=west,layer=3,waterlogged=false]
conquest:yellow_plaster_with_tudor_box_frame_2_vertical_corner[facing=west,layer=4,waterlogged=true]
conquest:yellow_plaster_with_tudor_box_frame_2_vertical_corner[facing=west,layer=4,waterlogged=false]
conquest:yellow_plaster_with_tudor_box_frame_2_vertical_corner[facing=east,layer=1,waterlogged=true]
conquest:yellow_plaster_with_tudor_box_frame_2_vertical_corner[facing=east,layer=1,waterlogged=false]
conquest:yellow_plaster_with_tudor_box_frame_2_vertical_corner[facing=east,layer=2,waterlogged=true]
conquest:yellow_plaster_with_tudor_box_frame_2_vertical_corner[facing=east,layer=2,waterlogged=false]
conquest:yellow_plaster_with_tudor_box_frame_2_vertical_corner[facing=east,layer=3,waterlogged=true]
conquest:yellow_plaster_with_tudor_box_frame_2_vertical_corner[facing=east,layer=3,waterlogged=false]
conquest:yellow_plaster_with_tudor_box_frame_2_vertical_corner[facing=east,layer=4,waterlogged=true]
conquest:yellow_plaster_with_tudor_box_frame_2_vertical_corner[facing=east,layer=4,waterlogged=false]
conquest:yellow_plaster_with_tudor_box_frame_2_vertical_quarter[facing=north,layer=1,waterlogged=true]
conquest:yellow_plaster_with_tudor_box_frame_2_vertical_quarter[facing=north,layer=1,waterlogged=false]
conquest:yellow_plaster_with_tudor_box_frame_2_vertical_quarter[facing=north,layer=2,waterlogged=true]
conquest:yellow_plaster_with_tudor_box_frame_2_vertical_quarter[facing=north,layer=2,waterlogged=false]
conquest:yellow_plaster_with_tudor_box_frame_2_vertical_quarter[facing=north,layer=3,waterlogged=true]
conquest:yellow_plaster_with_tudor_box_frame_2_vertical_quarter[facing=north,layer=3,waterlogged=false]
conquest:yellow_plaster_with_tudor_box_frame_2_vertical_quarter[facing=north,layer=4,waterlogged=true]
conquest:yellow_plaster_with_tudor_box_frame_2_vertical_quarter[facing=north,layer=4,waterlogged=false]
conquest:yellow_plaster_with_tudor_box_frame_2_vertical_quarter[facing=south,layer=1,waterlogged=true]
conquest:yellow_plaster_with_tudor_box_frame_2_vertical_quarter[facing=south,layer=1,waterlogged=false]
conquest:yellow_plaster_with_tudor_box_frame_2_vertical_quarter[facing=south,layer=2,waterlogged=true]
conquest:yellow_plaster_with_tudor_box_frame_2_vertical_quarter[facing=south,layer=2,waterlogged=false]
conquest:yellow_plaster_with_tudor_box_frame_2_vertical_quarter[facing=south,layer=3,waterlogged=true]
conquest:yellow_plaster_with_tudor_box_frame_2_vertical_quarter[facing=south,layer=3,waterlogged=false]
conquest:yellow_plaster_with_tudor_box_frame_2_vertical_quarter[facing=south,layer=4,waterlogged=true]
conquest:yellow_plaster_with_tudor_box_frame_2_vertical_quarter[facing=south,layer=4,waterlogged=false]
conquest:yellow_plaster_with_tudor_box_frame_2_vertical_quarter[facing=west,layer=1,waterlogged=true]
conquest:yellow_plaster_with_tudor_box_frame_2_vertical_quarter[facing=west,layer=1,waterlogged=false]
conquest:yellow_plaster_with_tudor_box_frame_2_vertical_quarter[facing=west,layer=2,waterlogged=true]
conquest:yellow_plaster_with_tudor_box_frame_2_vertical_quarter[facing=west,layer=2,waterlogged=false]
conquest:yellow_plaster_with_tudor_box_frame_2_vertical_quarter[facing=west,layer=3,waterlogged=true]
conquest:yellow_plaster_with_tudor_box_frame_2_vertical_quarter[facing=west,layer=3,waterlogged=false]
conquest:yellow_plaster_with_tudor_box_frame_2_vertical_quarter[facing=west,layer=4,waterlogged=true]
conquest:yellow_plaster_with_tudor_box_frame_2_vertical_quarter[facing=west,layer=4,waterlogged=false]
conquest:yellow_plaster_with_tudor_box_frame_2_vertical_quarter[facing=east,layer=1,waterlogged=true]
conquest:yellow_plaster_with_tudor_box_frame_2_vertical_quarter[facing=east,layer=1,waterlogged=false]
conquest:yellow_plaster_with_tudor_box_frame_2_vertical_quarter[facing=east,layer=2,waterlogged=true]
conquest:yellow_plaster_with_tudor_box_frame_2_vertical_quarter[facing=east,layer=2,waterlogged=false]
conquest:yellow_plaster_with_tudor_box_frame_2_vertical_quarter[facing=east,layer=3,waterlogged=true]
conquest:yellow_plaster_with_tudor_box_frame_2_vertical_quarter[facing=east,layer=3,waterlogged=false]
conquest:yellow_plaster_with_tudor_box_frame_2_vertical_quarter[facing=east,layer=4,waterlogged=true]
conquest:yellow_plaster_with_tudor_box_frame_2_vertical_quarter[facing=east,layer=4,waterlogged=false]
conquest:yellow_plaster_with_tudor_box_frame_2_vertical_slab[facing=north,layer=1,waterlogged=true]
conquest:yellow_plaster_with_tudor_box_frame_2_vertical_slab[facing=north,layer=1,waterlogged=false]
conquest:yellow_plaster_with_tudor_box_frame_2_vertical_slab[facing=north,layer=2,waterlogged=true]
conquest:yellow_plaster_with_tudor_box_frame_2_vertical_slab[facing=north,layer=2,waterlogged=false]
conquest:yellow_plaster_with_tudor_box_frame_2_vertical_slab[facing=north,layer=3,waterlogged=true]
conquest:yellow_plaster_with_tudor_box_frame_2_vertical_slab[facing=north,layer=3,waterlogged=false]
conquest:yellow_plaster_with_tudor_box_frame_2_vertical_slab[facing=north,layer=4,waterlogged=true]
conquest:yellow_plaster_with_tudor_box_frame_2_vertical_slab[facing=north,layer=4,waterlogged=false]
conquest:yellow_plaster_with_tudor_box_frame_2_vertical_slab[facing=south,layer=1,waterlogged=true]
conquest:yellow_plaster_with_tudor_box_frame_2_vertical_slab[facing=south,layer=1,waterlogged=false]
conquest:yellow_plaster_with_tudor_box_frame_2_vertical_slab[facing=south,layer=2,waterlogged=true]
conquest:yellow_plaster_with_tudor_box_frame_2_vertical_slab[facing=south,layer=2,waterlogged=false]
conquest:yellow_plaster_with_tudor_box_frame_2_vertical_slab[facing=south,layer=3,waterlogged=true]
conquest:yellow_plaster_with_tudor_box_frame_2_vertical_slab[facing=south,layer=3,waterlogged=false]
conquest:yellow_plaster_with_tudor_box_frame_2_vertical_slab[facing=south,layer=4,waterlogged=true]
conquest:yellow_plaster_with_tudor_box_frame_2_vertical_slab[facing=south,layer=4,waterlogged=false]
conquest:yellow_plaster_with_tudor_box_frame_2_vertical_slab[facing=west,layer=1,waterlogged=true]
conquest:yellow_plaster_with_tudor_box_frame_2_vertical_slab[facing=west,layer=1,waterlogged=false]
conquest:yellow_plaster_with_tudor_box_frame_2_vertical_slab[facing=west,layer=2,waterlogged=true]
conquest:yellow_plaster_with_tudor_box_frame_2_vertical_slab[facing=west,layer=2,waterlogged=false]
conquest:yellow_plaster_with_tudor_box_frame_2_vertical_slab[facing=west,layer=3,waterlogged=true]
conquest:yellow_plaster_with_tudor_box_frame_2_vertical_slab[facing=west,layer=3,waterlogged=false]
conquest:yellow_plaster_with_tudor_box_frame_2_vertical_slab[facing=west,layer=4,waterlogged=true]
conquest:yellow_plaster_with_tudor_box_frame_2_vertical_slab[facing=west,layer=4,waterlogged=false]
conquest:yellow_plaster_with_tudor_box_frame_2_vertical_slab[facing=east,layer=1,waterlogged=true]
conquest:yellow_plaster_with_tudor_box_frame_2_vertical_slab[facing=east,layer=1,waterlogged=false]
conquest:yellow_plaster_with_tudor_box_frame_2_vertical_slab[facing=east,layer=2,waterlogged=true]
conquest:yellow_plaster_with_tudor_box_frame_2_vertical_slab[facing=east,layer=2,waterlogged=false]
conquest:yellow_plaster_with_tudor_box_frame_2_vertical_slab[facing=east,layer=3,waterlogged=true]
conquest:yellow_plaster_with_tudor_box_frame_2_vertical_slab[facing=east,layer=3,waterlogged=false]
conquest:yellow_plaster_with_tudor_box_frame_2_vertical_slab[facing=east,layer=4,waterlogged=true]
conquest:yellow_plaster_with_tudor_box_frame_2_vertical_slab[facing=east,layer=4,waterlogged=false]
conquest:yellow_plaster_with_tudor_cross_frame
conquest:yellow_plaster_with_tudor_cross_frame_vertical_corner[facing=north,layer=1,waterlogged=true]
conquest:yellow_plaster_with_tudor_cross_frame_vertical_corner[facing=north,layer=1,waterlogged=false]
conquest:yellow_plaster_with_tudor_cross_frame_vertical_corner[facing=north,layer=2,waterlogged=true]
conquest:yellow_plaster_with_tudor_cross_frame_vertical_corner[facing=north,layer=2,waterlogged=false]
conquest:yellow_plaster_with_tudor_cross_frame_vertical_corner[facing=north,layer=3,waterlogged=true]
conquest:yellow_plaster_with_tudor_cross_frame_vertical_corner[facing=north,layer=3,waterlogged=false]
conquest:yellow_plaster_with_tudor_cross_frame_vertical_corner[facing=north,layer=4,waterlogged=true]
conquest:yellow_plaster_with_tudor_cross_frame_vertical_corner[facing=north,layer=4,waterlogged=false]
conquest:yellow_plaster_with_tudor_cross_frame_vertical_corner[facing=south,layer=1,waterlogged=true]
conquest:yellow_plaster_with_tudor_cross_frame_vertical_corner[facing=south,layer=1,waterlogged=false]
conquest:yellow_plaster_with_tudor_cross_frame_vertical_corner[facing=south,layer=2,waterlogged=true]
conquest:yellow_plaster_with_tudor_cross_frame_vertical_corner[facing=south,layer=2,waterlogged=false]
conquest:yellow_plaster_with_tudor_cross_frame_vertical_corner[facing=south,layer=3,waterlogged=true]
conquest:yellow_plaster_with_tudor_cross_frame_vertical_corner[facing=south,layer=3,waterlogged=false]
conquest:yellow_plaster_with_tudor_cross_frame_vertical_corner[facing=south,layer=4,waterlogged=true]
conquest:yellow_plaster_with_tudor_cross_frame_vertical_corner[facing=south,layer=4,waterlogged=false]
conquest:yellow_plaster_with_tudor_cross_frame_vertical_corner[facing=west,layer=1,waterlogged=true]
conquest:yellow_plaster_with_tudor_cross_frame_vertical_corner[facing=west,layer=1,waterlogged=false]
conquest:yellow_plaster_with_tudor_cross_frame_vertical_corner[facing=west,layer=2,waterlogged=true]
conquest:yellow_plaster_with_tudor_cross_frame_vertical_corner[facing=west,layer=2,waterlogged=false]
conquest:yellow_plaster_with_tudor_cross_frame_vertical_corner[facing=west,layer=3,waterlogged=true]
conquest:yellow_plaster_with_tudor_cross_frame_vertical_corner[facing=west,layer=3,waterlogged=false]
conquest:yellow_plaster_with_tudor_cross_frame_vertical_corner[facing=west,layer=4,waterlogged=true]
conquest:yellow_plaster_with_tudor_cross_frame_vertical_corner[facing=west,layer=4,waterlogged=false]
conquest:yellow_plaster_with_tudor_cross_frame_vertical_corner[facing=east,layer=1,waterlogged=true]
conquest:yellow_plaster_with_tudor_cross_frame_vertical_corner[facing=east,layer=1,waterlogged=false]
conquest:yellow_plaster_with_tudor_cross_frame_vertical_corner[facing=east,layer=2,waterlogged=true]
conquest:yellow_plaster_with_tudor_cross_frame_vertical_corner[facing=east,layer=2,waterlogged=false]
conquest:yellow_plaster_with_tudor_cross_frame_vertical_corner[facing=east,layer=3,waterlogged=true]
conquest:yellow_plaster_with_tudor_cross_frame_vertical_corner[facing=east,layer=3,waterlogged=false]
conquest:yellow_plaster_with_tudor_cross_frame_vertical_corner[facing=east,layer=4,waterlogged=true]
conquest:yellow_plaster_with_tudor_cross_frame_vertical_corner[facing=east,layer=4,waterlogged=false]
conquest:yellow_plaster_with_tudor_cross_frame_vertical_quarter[facing=north,layer=1,waterlogged=true]
conquest:yellow_plaster_with_tudor_cross_frame_vertical_quarter[facing=north,layer=1,waterlogged=false]
conquest:yellow_plaster_with_tudor_cross_frame_vertical_quarter[facing=north,layer=2,waterlogged=true]
conquest:yellow_plaster_with_tudor_cross_frame_vertical_quarter[facing=north,layer=2,waterlogged=false]
conquest:yellow_plaster_with_tudor_cross_frame_vertical_quarter[facing=north,layer=3,waterlogged=true]
conquest:yellow_plaster_with_tudor_cross_frame_vertical_quarter[facing=north,layer=3,waterlogged=false]
conquest:yellow_plaster_with_tudor_cross_frame_vertical_quarter[facing=north,layer=4,waterlogged=true]
conquest:yellow_plaster_with_tudor_cross_frame_vertical_quarter[facing=north,layer=4,waterlogged=false]
conquest:yellow_plaster_with_tudor_cross_frame_vertical_quarter[facing=south,layer=1,waterlogged=true]
conquest:yellow_plaster_with_tudor_cross_frame_vertical_quarter[facing=south,layer=1,waterlogged=false]
conquest:yellow_plaster_with_tudor_cross_frame_vertical_quarter[facing=south,layer=2,waterlogged=true]
conquest:yellow_plaster_with_tudor_cross_frame_vertical_quarter[facing=south,layer=2,waterlogged=false]
conquest:yellow_plaster_with_tudor_cross_frame_vertical_quarter[facing=south,layer=3,waterlogged=true]
conquest:yellow_plaster_with_tudor_cross_frame_vertical_quarter[facing=south,layer=3,waterlogged=false]
conquest:yellow_plaster_with_tudor_cross_frame_vertical_quarter[facing=south,layer=4,waterlogged=true]
conquest:yellow_plaster_with_tudor_cross_frame_vertical_quarter[facing=south,layer=4,waterlogged=false]
conquest:yellow_plaster_with_tudor_cross_frame_vertical_quarter[facing=west,layer=1,waterlogged=true]
conquest:yellow_plaster_with_tudor_cross_frame_vertical_quarter[facing=west,layer=1,waterlogged=false]
conquest:yellow_plaster_with_tudor_cross_frame_vertical_quarter[facing=west,layer=2,waterlogged=true]
conquest:yellow_plaster_with_tudor_cross_frame_vertical_quarter[facing=west,layer=2,waterlogged=false]
conquest:yellow_plaster_with_tudor_cross_frame_vertical_quarter[facing=west,layer=3,waterlogged=true]
conquest:yellow_plaster_with_tudor_cross_frame_vertical_quarter[facing=west,layer=3,waterlogged=false]
conquest:yellow_plaster_with_tudor_cross_frame_vertical_quarter[facing=west,layer=4,waterlogged=true]
conquest:yellow_plaster_with_tudor_cross_frame_vertical_quarter[facing=west,layer=4,waterlogged=false]
conquest:yellow_plaster_with_tudor_cross_frame_vertical_quarter[facing=east,layer=1,waterlogged=true]
conquest:yellow_plaster_with_tudor_cross_frame_vertical_quarter[facing=east,layer=1,waterlogged=false]
conquest:yellow_plaster_with_tudor_cross_frame_vertical_quarter[facing=east,layer=2,waterlogged=true]
conquest:yellow_plaster_with_tudor_cross_frame_vertical_quarter[facing=east,layer=2,waterlogged=false]
conquest:yellow_plaster_with_tudor_cross_frame_vertical_quarter[facing=east,layer=3,waterlogged=true]
conquest:yellow_plaster_with_tudor_cross_frame_vertical_quarter[facing=east,layer=3,waterlogged=false]
conquest:yellow_plaster_with_tudor_cross_frame_vertical_quarter[facing=east,layer=4,waterlogged=true]
conquest:yellow_plaster_with_tudor_cross_frame_vertical_quarter[facing=east,layer=4,waterlogged=false]
conquest:yellow_plaster_with_tudor_cross_frame_vertical_slab[facing=north,layer=1,waterlogged=true]
conquest:yellow_plaster_with_tudor_cross_frame_vertical_slab[facing=north,layer=1,waterlogged=false]
conquest:yellow_plaster_with_tudor_cross_frame_vertical_slab[facing=north,layer=2,waterlogged=true]
conquest:yellow_plaster_with_tudor_cross_frame_vertical_slab[facing=north,layer=2,waterlogged=false]
conquest:yellow_plaster_with_tudor_cross_frame_vertical_slab[facing=north,layer=3,waterlogged=true]
conquest:yellow_plaster_with_tudor_cross_frame_vertical_slab[facing=north,layer=3,waterlogged=false]
conquest:yellow_plaster_with_tudor_cross_frame_vertical_slab[facing=north,layer=4,waterlogged=true]
conquest:yellow_plaster_with_tudor_cross_frame_vertical_slab[facing=north,layer=4,waterlogged=false]
conquest:yellow_plaster_with_tudor_cross_frame_vertical_slab[facing=south,layer=1,waterlogged=true]
conquest:yellow_plaster_with_tudor_cross_frame_vertical_slab[facing=south,layer=1,waterlogged=false]
conquest:yellow_plaster_with_tudor_cross_frame_vertical_slab[facing=south,layer=2,waterlogged=true]
conquest:yellow_plaster_with_tudor_cross_frame_vertical_slab[facing=south,layer=2,waterlogged=false]
conquest:yellow_plaster_with_tudor_cross_frame_vertical_slab[facing=south,layer=3,waterlogged=true]
conquest:yellow_plaster_with_tudor_cross_frame_vertical_slab[facing=south,layer=3,waterlogged=false]
conquest:yellow_plaster_with_tudor_cross_frame_vertical_slab[facing=south,layer=4,waterlogged=true]
conquest:yellow_plaster_with_tudor_cross_frame_vertical_slab[facing=south,layer=4,waterlogged=false]
conquest:yellow_plaster_with_tudor_cross_frame_vertical_slab[facing=west,layer=1,waterlogged=true]
conquest:yellow_plaster_with_tudor_cross_frame_vertical_slab[facing=west,layer=1,waterlogged=false]
conquest:yellow_plaster_with_tudor_cross_frame_vertical_slab[facing=west,layer=2,waterlogged=true]
conquest:yellow_plaster_with_tudor_cross_frame_vertical_slab[facing=west,layer=2,waterlogged=false]
conquest:yellow_plaster_with_tudor_cross_frame_vertical_slab[facing=west,layer=3,waterlogged=true]
conquest:yellow_plaster_with_tudor_cross_frame_vertical_slab[facing=west,layer=3,waterlogged=false]
conquest:yellow_plaster_with_tudor_cross_frame_vertical_slab[facing=west,layer=4,waterlogged=true]
conquest:yellow_plaster_with_tudor_cross_frame_vertical_slab[facing=west,layer=4,waterlogged=false]
conquest:yellow_plaster_with_tudor_cross_frame_vertical_slab[facing=east,layer=1,waterlogged=true]
conquest:yellow_plaster_with_tudor_cross_frame_vertical_slab[facing=east,layer=1,waterlogged=false]
conquest:yellow_plaster_with_tudor_cross_frame_vertical_slab[facing=east,layer=2,waterlogged=true]
conquest:yellow_plaster_with_tudor_cross_frame_vertical_slab[facing=east,layer=2,waterlogged=false]
conquest:yellow_plaster_with_tudor_cross_frame_vertical_slab[facing=east,layer=3,waterlogged=true]
conquest:yellow_plaster_with_tudor_cross_frame_vertical_slab[facing=east,layer=3,waterlogged=false]
conquest:yellow_plaster_with_tudor_cross_frame_vertical_slab[facing=east,layer=4,waterlogged=true]
conquest:yellow_plaster_with_tudor_cross_frame_vertical_slab[facing=east,layer=4,waterlogged=false]
conquest:yellow_plaster_with_tudor_diagonal_downwards_frame
conquest:yellow_plaster_with_tudor_diagonal_downwards_frame_vertical_corner[facing=north,layer=1,waterlogged=true]
conquest:yellow_plaster_with_tudor_diagonal_downwards_frame_vertical_corner[facing=north,layer=1,waterlogged=false]
conquest:yellow_plaster_with_tudor_diagonal_downwards_frame_vertical_corner[facing=north,layer=2,waterlogged=true]
conquest:yellow_plaster_with_tudor_diagonal_downwards_frame_vertical_corner[facing=north,layer=2,waterlogged=false]
conquest:yellow_plaster_with_tudor_diagonal_downwards_frame_vertical_corner[facing=north,layer=3,waterlogged=true]
conquest:yellow_plaster_with_tudor_diagonal_downwards_frame_vertical_corner[facing=north,layer=3,waterlogged=false]
conquest:yellow_plaster_with_tudor_diagonal_downwards_frame_vertical_corner[facing=north,layer=4,waterlogged=true]
conquest:yellow_plaster_with_tudor_diagonal_downwards_frame_vertical_corner[facing=north,layer=4,waterlogged=false]
conquest:yellow_plaster_with_tudor_diagonal_downwards_frame_vertical_corner[facing=south,layer=1,waterlogged=true]
conquest:yellow_plaster_with_tudor_diagonal_downwards_frame_vertical_corner[facing=south,layer=1,waterlogged=false]
conquest:yellow_plaster_with_tudor_diagonal_downwards_frame_vertical_corner[facing=south,layer=2,waterlogged=true]
conquest:yellow_plaster_with_tudor_diagonal_downwards_frame_vertical_corner[facing=south,layer=2,waterlogged=false]
conquest:yellow_plaster_with_tudor_diagonal_downwards_frame_vertical_corner[facing=south,layer=3,waterlogged=true]
conquest:yellow_plaster_with_tudor_diagonal_downwards_frame_vertical_corner[facing=south,layer=3,waterlogged=false]
conquest:yellow_plaster_with_tudor_diagonal_downwards_frame_vertical_corner[facing=south,layer=4,waterlogged=true]
conquest:yellow_plaster_with_tudor_diagonal_downwards_frame_vertical_corner[facing=south,layer=4,waterlogged=false]
conquest:yellow_plaster_with_tudor_diagonal_downwards_frame_vertical_corner[facing=west,layer=1,waterlogged=true]
conquest:yellow_plaster_with_tudor_diagonal_downwards_frame_vertical_corner[facing=west,layer=1,waterlogged=false]
conquest:yellow_plaster_with_tudor_diagonal_downwards_frame_vertical_corner[facing=west,layer=2,waterlogged=true]
conquest:yellow_plaster_with_tudor_diagonal_downwards_frame_vertical_corner[facing=west,layer=2,waterlogged=false]
conquest:yellow_plaster_with_tudor_diagonal_downwards_frame_vertical_corner[facing=west,layer=3,waterlogged=true]
conquest:yellow_plaster_with_tudor_diagonal_downwards_frame_vertical_corner[facing=west,layer=3,waterlogged=false]
conquest:yellow_plaster_with_tudor_diagonal_downwards_frame_vertical_corner[facing=west,layer=4,waterlogged=true]
conquest:yellow_plaster_with_tudor_diagonal_downwards_frame_vertical_corner[facing=west,layer=4,waterlogged=false]
conquest:yellow_plaster_with_tudor_diagonal_downwards_frame_vertical_corner[facing=east,layer=1,waterlogged=true]
conquest:yellow_plaster_with_tudor_diagonal_downwards_frame_vertical_corner[facing=east,layer=1,waterlogged=false]
conquest:yellow_plaster_with_tudor_diagonal_downwards_frame_vertical_corner[facing=east,layer=2,waterlogged=true]
conquest:yellow_plaster_with_tudor_diagonal_downwards_frame_vertical_corner[facing=east,layer=2,waterlogged=false]
conquest:yellow_plaster_with_tudor_diagonal_downwards_frame_vertical_corner[facing=east,layer=3,waterlogged=true]
conquest:yellow_plaster_with_tudor_diagonal_downwards_frame_vertical_corner[facing=east,layer=3,waterlogged=false]
conquest:yellow_plaster_with_tudor_diagonal_downwards_frame_vertical_corner[facing=east,layer=4,waterlogged=true]
conquest:yellow_plaster_with_tudor_diagonal_downwards_frame_vertical_corner[facing=east,layer=4,waterlogged=false]
conquest:yellow_plaster_with_tudor_diagonal_downwards_frame_vertical_quarter[facing=north,layer=1,waterlogged=true]
conquest:yellow_plaster_with_tudor_diagonal_downwards_frame_vertical_quarter[facing=north,layer=1,waterlogged=false]
conquest:yellow_plaster_with_tudor_diagonal_downwards_frame_vertical_quarter[facing=north,layer=2,waterlogged=true]
conquest:yellow_plaster_with_tudor_diagonal_downwards_frame_vertical_quarter[facing=north,layer=2,waterlogged=false]
conquest:yellow_plaster_with_tudor_diagonal_downwards_frame_vertical_quarter[facing=north,layer=3,waterlogged=true]
conquest:yellow_plaster_with_tudor_diagonal_downwards_frame_vertical_quarter[facing=north,layer=3,waterlogged=false]
conquest:yellow_plaster_with_tudor_diagonal_downwards_frame_vertical_quarter[facing=north,layer=4,waterlogged=true]
conquest:yellow_plaster_with_tudor_diagonal_downwards_frame_vertical_quarter[facing=north,layer=4,waterlogged=false]
conquest:yellow_plaster_with_tudor_diagonal_downwards_frame_vertical_quarter[facing=south,layer=1,waterlogged=true]
conquest:yellow_plaster_with_tudor_diagonal_downwards_frame_vertical_quarter[facing=south,layer=1,waterlogged=false]
conquest:yellow_plaster_with_tudor_diagonal_downwards_frame_vertical_quarter[facing=south,layer=2,waterlogged=true]
conquest:yellow_plaster_with_tudor_diagonal_downwards_frame_vertical_quarter[facing=south,layer=2,waterlogged=false]
conquest:yellow_plaster_with_tudor_diagonal_downwards_frame_vertical_quarter[facing=south,layer=3,waterlogged=true]
conquest:yellow_plaster_with_tudor_diagonal_downwards_frame_vertical_quarter[facing=south,layer=3,waterlogged=false]
conquest:yellow_plaster_with_tudor_diagonal_downwards_frame_vertical_quarter[facing=south,layer=4,waterlogged=true]
conquest:yellow_plaster_with_tudor_diagonal_downwards_frame_vertical_quarter[facing=south,layer=4,waterlogged=false]
conquest:yellow_plaster_with_tudor_diagonal_downwards_frame_vertical_quarter[facing=west,layer=1,waterlogged=true]
conquest:yellow_plaster_with_tudor_diagonal_downwards_frame_vertical_quarter[facing=west,layer=1,waterlogged=false]
conquest:yellow_plaster_with_tudor_diagonal_downwards_frame_vertical_quarter[facing=west,layer=2,waterlogged=true]
conquest:yellow_plaster_with_tudor_diagonal_downwards_frame_vertical_quarter[facing=west,layer=2,waterlogged=false]
conquest:yellow_plaster_with_tudor_diagonal_downwards_frame_vertical_quarter[facing=west,layer=3,waterlogged=true]
conquest:yellow_plaster_with_tudor_diagonal_downwards_frame_vertical_quarter[facing=west,layer=3,waterlogged=false]
conquest:yellow_plaster_with_tudor_diagonal_downwards_frame_vertical_quarter[facing=west,layer=4,waterlogged=true]
conquest:yellow_plaster_with_tudor_diagonal_downwards_frame_vertical_quarter[facing=west,layer=4,waterlogged=false]
conquest:yellow_plaster_with_tudor_diagonal_downwards_frame_vertical_quarter[facing=east,layer=1,waterlogged=true]
conquest:yellow_plaster_with_tudor_diagonal_downwards_frame_vertical_quarter[facing=east,layer=1,waterlogged=false]
conquest:yellow_plaster_with_tudor_diagonal_downwards_frame_vertical_quarter[facing=east,layer=2,waterlogged=true]
conquest:yellow_plaster_with_tudor_diagonal_downwards_frame_vertical_quarter[facing=east,layer=2,waterlogged=false]
conquest:yellow_plaster_with_tudor_diagonal_downwards_frame_vertical_quarter[facing=east,layer=3,waterlogged=true]
conquest:yellow_plaster_with_tudor_diagonal_downwards_frame_vertical_quarter[facing=east,layer=3,waterlogged=false]
conquest:yellow_plaster_with_tudor_diagonal_downwards_frame_vertical_quarter[facing=east,layer=4,waterlogged=true]
conquest:yellow_plaster_with_tudor_diagonal_downwards_frame_vertical_quarter[facing=east,layer=4,waterlogged=false]
conquest:yellow_plaster_with_tudor_diagonal_downwards_frame_vertical_slab[facing=north,layer=1,waterlogged=true]
conquest:yellow_plaster_with_tudor_diagonal_downwards_frame_vertical_slab[facing=north,layer=1,waterlogged=false]
conquest:yellow_plaster_with_tudor_diagonal_downwards_frame_vertical_slab[facing=north,layer=2,waterlogged=true]
conquest:yellow_plaster_with_tudor_diagonal_downwards_frame_vertical_slab[facing=north,layer=2,waterlogged=false]
conquest:yellow_plaster_with_tudor_diagonal_downwards_frame_vertical_slab[facing=north,layer=3,waterlogged=true]
conquest:yellow_plaster_with_tudor_diagonal_downwards_frame_vertical_slab[facing=north,layer=3,waterlogged=false]
conquest:yellow_plaster_with_tudor_diagonal_downwards_frame_vertical_slab[facing=north,layer=4,waterlogged=true]
conquest:yellow_plaster_with_tudor_diagonal_downwards_frame_vertical_slab[facing=north,layer=4,waterlogged=false]
conquest:yellow_plaster_with_tudor_diagonal_downwards_frame_vertical_slab[facing=south,layer=1,waterlogged=true]
conquest:yellow_plaster_with_tudor_diagonal_downwards_frame_vertical_slab[facing=south,layer=1,waterlogged=false]
conquest:yellow_plaster_with_tudor_diagonal_downwards_frame_vertical_slab[facing=south,layer=2,waterlogged=true]
conquest:yellow_plaster_with_tudor_diagonal_downwards_frame_vertical_slab[facing=south,layer=2,waterlogged=false]
conquest:yellow_plaster_with_tudor_diagonal_downwards_frame_vertical_slab[facing=south,layer=3,waterlogged=true]
conquest:yellow_plaster_with_tudor_diagonal_downwards_frame_vertical_slab[facing=south,layer=3,waterlogged=false]
conquest:yellow_plaster_with_tudor_diagonal_downwards_frame_vertical_slab[facing=south,layer=4,waterlogged=true]
conquest:yellow_plaster_with_tudor_diagonal_downwards_frame_vertical_slab[facing=south,layer=4,waterlogged=false]
conquest:yellow_plaster_with_tudor_diagonal_downwards_frame_vertical_slab[facing=west,layer=1,waterlogged=true]
conquest:yellow_plaster_with_tudor_diagonal_downwards_frame_vertical_slab[facing=west,layer=1,waterlogged=false]
conquest:yellow_plaster_with_tudor_diagonal_downwards_frame_vertical_slab[facing=west,layer=2,waterlogged=true]
conquest:yellow_plaster_with_tudor_diagonal_downwards_frame_vertical_slab[facing=west,layer=2,waterlogged=false]
conquest:yellow_plaster_with_tudor_diagonal_downwards_frame_vertical_slab[facing=west,layer=3,waterlogged=true]
conquest:yellow_plaster_with_tudor_diagonal_downwards_frame_vertical_slab[facing=west,layer=3,waterlogged=false]
conquest:yellow_plaster_with_tudor_diagonal_downwards_frame_vertical_slab[facing=west,layer=4,waterlogged=true]
conquest:yellow_plaster_with_tudor_diagonal_downwards_frame_vertical_slab[facing=west,layer=4,waterlogged=false]
conquest:yellow_plaster_with_tudor_diagonal_downwards_frame_vertical_slab[facing=east,layer=1,waterlogged=true]
conquest:yellow_plaster_with_tudor_diagonal_downwards_frame_vertical_slab[facing=east,layer=1,waterlogged=false]
conquest:yellow_plaster_with_tudor_diagonal_downwards_frame_vertical_slab[facing=east,layer=2,waterlogged=true]
conquest:yellow_plaster_with_tudor_diagonal_downwards_frame_vertical_slab[facing=east,layer=2,waterlogged=false]
conquest:yellow_plaster_with_tudor_diagonal_downwards_frame_vertical_slab[facing=east,layer=3,waterlogged=true]
conquest:yellow_plaster_with_tudor_diagonal_downwards_frame_vertical_slab[facing=east,layer=3,waterlogged=false]
conquest:yellow_plaster_with_tudor_diagonal_downwards_frame_vertical_slab[facing=east,layer=4,waterlogged=true]
conquest:yellow_plaster_with_tudor_diagonal_downwards_frame_vertical_slab[facing=east,layer=4,waterlogged=false]
conquest:yellow_plaster_with_tudor_diagonal_frame_1
conquest:yellow_plaster_with_tudor_diagonal_frame_1_vertical_corner[facing=north,layer=1,waterlogged=true]
conquest:yellow_plaster_with_tudor_diagonal_frame_1_vertical_corner[facing=north,layer=1,waterlogged=false]
conquest:yellow_plaster_with_tudor_diagonal_frame_1_vertical_corner[facing=north,layer=2,waterlogged=true]
conquest:yellow_plaster_with_tudor_diagonal_frame_1_vertical_corner[facing=north,layer=2,waterlogged=false]
conquest:yellow_plaster_with_tudor_diagonal_frame_1_vertical_corner[facing=north,layer=3,waterlogged=true]
conquest:yellow_plaster_with_tudor_diagonal_frame_1_vertical_corner[facing=north,layer=3,waterlogged=false]
conquest:yellow_plaster_with_tudor_diagonal_frame_1_vertical_corner[facing=south,layer=1,waterlogged=true]
conquest:yellow_plaster_with_tudor_diagonal_frame_1_vertical_corner[facing=south,layer=1,waterlogged=false]
conquest:yellow_plaster_with_tudor_diagonal_frame_1_vertical_corner[facing=south,layer=2,waterlogged=true]
conquest:yellow_plaster_with_tudor_diagonal_frame_1_vertical_corner[facing=south,layer=2,waterlogged=false]
conquest:yellow_plaster_with_tudor_diagonal_frame_1_vertical_corner[facing=south,layer=3,waterlogged=true]
conquest:yellow_plaster_with_tudor_diagonal_frame_1_vertical_corner[facing=south,layer=3,waterlogged=false]
conquest:yellow_plaster_with_tudor_diagonal_frame_1_vertical_corner[facing=west,layer=1,waterlogged=true]
conquest:yellow_plaster_with_tudor_diagonal_frame_1_vertical_corner[facing=west,layer=1,waterlogged=false]
conquest:yellow_plaster_with_tudor_diagonal_frame_1_vertical_corner[facing=west,layer=2,waterlogged=true]
conquest:yellow_plaster_with_tudor_diagonal_frame_1_vertical_corner[facing=west,layer=2,waterlogged=false]
conquest:yellow_plaster_with_tudor_diagonal_frame_1_vertical_corner[facing=west,layer=3,waterlogged=true]
conquest:yellow_plaster_with_tudor_diagonal_frame_1_vertical_corner[facing=west,layer=3,waterlogged=false]
conquest:yellow_plaster_with_tudor_diagonal_frame_1_vertical_corner[facing=east,layer=1,waterlogged=true]
conquest:yellow_plaster_with_tudor_diagonal_frame_1_vertical_corner[facing=east,layer=1,waterlogged=false]
conquest:yellow_plaster_with_tudor_diagonal_frame_1_vertical_corner[facing=east,layer=2,waterlogged=true]
conquest:yellow_plaster_with_tudor_diagonal_frame_1_vertical_corner[facing=east,layer=2,waterlogged=false]
conquest:yellow_plaster_with_tudor_diagonal_frame_1_vertical_corner[facing=east,layer=3,waterlogged=true]
conquest:yellow_plaster_with_tudor_diagonal_frame_1_vertical_corner[facing=east,layer=3,waterlogged=false]
conquest:yellow_plaster_with_tudor_diagonal_frame_1_vertical_quarter[facing=north,layer=1,waterlogged=true]
conquest:yellow_plaster_with_tudor_diagonal_frame_1_vertical_quarter[facing=north,layer=1,waterlogged=false]
conquest:yellow_plaster_with_tudor_diagonal_frame_1_vertical_quarter[facing=north,layer=2,waterlogged=true]
conquest:yellow_plaster_with_tudor_diagonal_frame_1_vertical_quarter[facing=north,layer=2,waterlogged=false]
conquest:yellow_plaster_with_tudor_diagonal_frame_1_vertical_quarter[facing=north,layer=3,waterlogged=true]
conquest:yellow_plaster_with_tudor_diagonal_frame_1_vertical_quarter[facing=north,layer=3,waterlogged=false]
conquest:yellow_plaster_with_tudor_diagonal_frame_1_vertical_quarter[facing=south,layer=1,waterlogged=true]
conquest:yellow_plaster_with_tudor_diagonal_frame_1_vertical_quarter[facing=south,layer=1,waterlogged=false]
conquest:yellow_plaster_with_tudor_diagonal_frame_1_vertical_quarter[facing=south,layer=2,waterlogged=true]
conquest:yellow_plaster_with_tudor_diagonal_frame_1_vertical_quarter[facing=south,layer=2,waterlogged=false]
conquest:yellow_plaster_with_tudor_diagonal_frame_1_vertical_quarter[facing=south,layer=3,waterlogged=true]
conquest:yellow_plaster_with_tudor_diagonal_frame_1_vertical_quarter[facing=south,layer=3,waterlogged=false]
conquest:yellow_plaster_with_tudor_diagonal_frame_1_vertical_quarter[facing=west,layer=1,waterlogged=true]
conquest:yellow_plaster_with_tudor_diagonal_frame_1_vertical_quarter[facing=west,layer=1,waterlogged=false]
conquest:yellow_plaster_with_tudor_diagonal_frame_1_vertical_quarter[facing=west,layer=2,waterlogged=true]
conquest:yellow_plaster_with_tudor_diagonal_frame_1_vertical_quarter[facing=west,layer=2,waterlogged=false]
conquest:yellow_plaster_with_tudor_diagonal_frame_1_vertical_quarter[facing=west,layer=3,waterlogged=true]
conquest:yellow_plaster_with_tudor_diagonal_frame_1_vertical_quarter[facing=west,layer=3,waterlogged=false]
conquest:yellow_plaster_with_tudor_diagonal_frame_1_vertical_quarter[facing=east,layer=1,waterlogged=true]
conquest:yellow_plaster_with_tudor_diagonal_frame_1_vertical_quarter[facing=east,layer=1,waterlogged=false]
conquest:yellow_plaster_with_tudor_diagonal_frame_1_vertical_quarter[facing=east,layer=2,waterlogged=true]
conquest:yellow_plaster_with_tudor_diagonal_frame_1_vertical_quarter[facing=east,layer=2,waterlogged=false]
conquest:yellow_plaster_with_tudor_diagonal_frame_1_vertical_quarter[facing=east,layer=3,waterlogged=true]
conquest:yellow_plaster_with_tudor_diagonal_frame_1_vertical_quarter[facing=east,layer=3,waterlogged=false]
conquest:yellow_plaster_with_tudor_diagonal_frame_1_vertical_slab[facing=north,layer=1,waterlogged=true]
conquest:yellow_plaster_with_tudor_diagonal_frame_1_vertical_slab[facing=north,layer=1,waterlogged=false]
conquest:yellow_plaster_with_tudor_diagonal_frame_1_vertical_slab[facing=north,layer=2,waterlogged=true]
conquest:yellow_plaster_with_tudor_diagonal_frame_1_vertical_slab[facing=north,layer=2,waterlogged=false]
conquest:yellow_plaster_with_tudor_diagonal_frame_1_vertical_slab[facing=north,layer=3,waterlogged=true]
conquest:yellow_plaster_with_tudor_diagonal_frame_1_vertical_slab[facing=north,layer=3,waterlogged=false]
conquest:yellow_plaster_with_tudor_diagonal_frame_1_vertical_slab[facing=south,layer=1,waterlogged=true]
conquest:yellow_plaster_with_tudor_diagonal_frame_1_vertical_slab[facing=south,layer=1,waterlogged=false]
conquest:yellow_plaster_with_tudor_diagonal_frame_1_vertical_slab[facing=south,layer=2,waterlogged=true]
conquest:yellow_plaster_with_tudor_diagonal_frame_1_vertical_slab[facing=south,layer=2,waterlogged=false]
conquest:yellow_plaster_with_tudor_diagonal_frame_1_vertical_slab[facing=south,layer=3,waterlogged=true]
conquest:yellow_plaster_with_tudor_diagonal_frame_1_vertical_slab[facing=south,layer=3,waterlogged=false]
conquest:yellow_plaster_with_tudor_diagonal_frame_1_vertical_slab[facing=west,layer=1,waterlogged=true]
conquest:yellow_plaster_with_tudor_diagonal_frame_1_vertical_slab[facing=west,layer=1,waterlogged=false]
conquest:yellow_plaster_with_tudor_diagonal_frame_1_vertical_slab[facing=west,layer=2,waterlogged=true]
conquest:yellow_plaster_with_tudor_diagonal_frame_1_vertical_slab[facing=west,layer=2,waterlogged=false]
conquest:yellow_plaster_with_tudor_diagonal_frame_1_vertical_slab[facing=west,layer=3,waterlogged=true]
conquest:yellow_plaster_with_tudor_diagonal_frame_1_vertical_slab[facing=west,layer=3,waterlogged=false]
conquest:yellow_plaster_with_tudor_diagonal_frame_1_vertical_slab[facing=east,layer=1,waterlogged=true]
conquest:yellow_plaster_with_tudor_diagonal_frame_1_vertical_slab[facing=east,layer=1,waterlogged=false]
conquest:yellow_plaster_with_tudor_diagonal_frame_1_vertical_slab[facing=east,layer=2,waterlogged=true]
conquest:yellow_plaster_with_tudor_diagonal_frame_1_vertical_slab[facing=east,layer=2,waterlogged=false]
conquest:yellow_plaster_with_tudor_diagonal_frame_1_vertical_slab[facing=east,layer=3,waterlogged=true]
conquest:yellow_plaster_with_tudor_diagonal_frame_1_vertical_slab[facing=east,layer=3,waterlogged=false]
conquest:yellow_plaster_with_tudor_diagonal_frame_2
conquest:yellow_plaster_with_tudor_diagonal_frame_2_vertical_corner[facing=north,layer=1,waterlogged=true]
conquest:yellow_plaster_with_tudor_diagonal_frame_2_vertical_corner[facing=north,layer=1,waterlogged=false]
conquest:yellow_plaster_with_tudor_diagonal_frame_2_vertical_corner[facing=north,layer=2,waterlogged=true]
conquest:yellow_plaster_with_tudor_diagonal_frame_2_vertical_corner[facing=north,layer=2,waterlogged=false]
conquest:yellow_plaster_with_tudor_diagonal_frame_2_vertical_corner[facing=north,layer=3,waterlogged=true]
conquest:yellow_plaster_with_tudor_diagonal_frame_2_vertical_corner[facing=north,layer=3,waterlogged=false]
conquest:yellow_plaster_with_tudor_diagonal_frame_2_vertical_corner[facing=south,layer=1,waterlogged=true]
conquest:yellow_plaster_with_tudor_diagonal_frame_2_vertical_corner[facing=south,layer=1,waterlogged=false]
conquest:yellow_plaster_with_tudor_diagonal_frame_2_vertical_corner[facing=south,layer=2,waterlogged=true]
conquest:yellow_plaster_with_tudor_diagonal_frame_2_vertical_corner[facing=south,layer=2,waterlogged=false]
conquest:yellow_plaster_with_tudor_diagonal_frame_2_vertical_corner[facing=south,layer=3,waterlogged=true]
conquest:yellow_plaster_with_tudor_diagonal_frame_2_vertical_corner[facing=south,layer=3,waterlogged=false]
conquest:yellow_plaster_with_tudor_diagonal_frame_2_vertical_corner[facing=west,layer=1,waterlogged=true]
conquest:yellow_plaster_with_tudor_diagonal_frame_2_vertical_corner[facing=west,layer=1,waterlogged=false]
conquest:yellow_plaster_with_tudor_diagonal_frame_2_vertical_corner[facing=west,layer=2,waterlogged=true]
conquest:yellow_plaster_with_tudor_diagonal_frame_2_vertical_corner[facing=west,layer=2,waterlogged=false]
conquest:yellow_plaster_with_tudor_diagonal_frame_2_vertical_corner[facing=west,layer=3,waterlogged=true]
conquest:yellow_plaster_with_tudor_diagonal_frame_2_vertical_corner[facing=west,layer=3,waterlogged=false]
conquest:yellow_plaster_with_tudor_diagonal_frame_2_vertical_corner[facing=east,layer=1,waterlogged=true]
conquest:yellow_plaster_with_tudor_diagonal_frame_2_vertical_corner[facing=east,layer=1,waterlogged=false]
conquest:yellow_plaster_with_tudor_diagonal_frame_2_vertical_corner[facing=east,layer=2,waterlogged=true]
conquest:yellow_plaster_with_tudor_diagonal_frame_2_vertical_corner[facing=east,layer=2,waterlogged=false]
conquest:yellow_plaster_with_tudor_diagonal_frame_2_vertical_corner[facing=east,layer=3,waterlogged=true]
conquest:yellow_plaster_with_tudor_diagonal_frame_2_vertical_corner[facing=east,layer=3,waterlogged=false]
conquest:yellow_plaster_with_tudor_diagonal_frame_2_vertical_quarter[facing=north,layer=1,waterlogged=true]
conquest:yellow_plaster_with_tudor_diagonal_frame_2_vertical_quarter[facing=north,layer=1,waterlogged=false]
conquest:yellow_plaster_with_tudor_diagonal_frame_2_vertical_quarter[facing=north,layer=2,waterlogged=true]
conquest:yellow_plaster_with_tudor_diagonal_frame_2_vertical_quarter[facing=north,layer=2,waterlogged=false]
conquest:yellow_plaster_with_tudor_diagonal_frame_2_vertical_quarter[facing=north,layer=3,waterlogged=true]
conquest:yellow_plaster_with_tudor_diagonal_frame_2_vertical_quarter[facing=north,layer=3,waterlogged=false]
conquest:yellow_plaster_with_tudor_diagonal_frame_2_vertical_quarter[facing=south,layer=1,waterlogged=true]
conquest:yellow_plaster_with_tudor_diagonal_frame_2_vertical_quarter[facing=south,layer=1,waterlogged=false]
conquest:yellow_plaster_with_tudor_diagonal_frame_2_vertical_quarter[facing=south,layer=2,waterlogged=true]
conquest:yellow_plaster_with_tudor_diagonal_frame_2_vertical_quarter[facing=south,layer=2,waterlogged=false]
conquest:yellow_plaster_with_tudor_diagonal_frame_2_vertical_quarter[facing=south,layer=3,waterlogged=true]
conquest:yellow_plaster_with_tudor_diagonal_frame_2_vertical_quarter[facing=south,layer=3,waterlogged=false]
conquest:yellow_plaster_with_tudor_diagonal_frame_2_vertical_quarter[facing=west,layer=1,waterlogged=true]
conquest:yellow_plaster_with_tudor_diagonal_frame_2_vertical_quarter[facing=west,layer=1,waterlogged=false]
conquest:yellow_plaster_with_tudor_diagonal_frame_2_vertical_quarter[facing=west,layer=2,waterlogged=true]
conquest:yellow_plaster_with_tudor_diagonal_frame_2_vertical_quarter[facing=west,layer=2,waterlogged=false]
conquest:yellow_plaster_with_tudor_diagonal_frame_2_vertical_quarter[facing=west,layer=3,waterlogged=true]
conquest:yellow_plaster_with_tudor_diagonal_frame_2_vertical_quarter[facing=west,layer=3,waterlogged=false]
conquest:yellow_plaster_with_tudor_diagonal_frame_2_vertical_quarter[facing=east,layer=1,waterlogged=true]
conquest:yellow_plaster_with_tudor_diagonal_frame_2_vertical_quarter[facing=east,layer=1,waterlogged=false]
conquest:yellow_plaster_with_tudor_diagonal_frame_2_vertical_quarter[facing=east,layer=2,waterlogged=true]
conquest:yellow_plaster_with_tudor_diagonal_frame_2_vertical_quarter[facing=east,layer=2,waterlogged=false]
conquest:yellow_plaster_with_tudor_diagonal_frame_2_vertical_quarter[facing=east,layer=3,waterlogged=true]
conquest:yellow_plaster_with_tudor_diagonal_frame_2_vertical_quarter[facing=east,layer=3,waterlogged=false]
conquest:yellow_plaster_with_tudor_diagonal_frame_2_vertical_slab[facing=north,layer=1,waterlogged=true]
conquest:yellow_plaster_with_tudor_diagonal_frame_2_vertical_slab[facing=north,layer=1,waterlogged=false]
conquest:yellow_plaster_with_tudor_diagonal_frame_2_vertical_slab[facing=north,layer=2,waterlogged=true]
conquest:yellow_plaster_with_tudor_diagonal_frame_2_vertical_slab[facing=north,layer=2,waterlogged=false]
conquest:yellow_plaster_with_tudor_diagonal_frame_2_vertical_slab[facing=north,layer=3,waterlogged=true]
conquest:yellow_plaster_with_tudor_diagonal_frame_2_vertical_slab[facing=north,layer=3,waterlogged=false]
conquest:yellow_plaster_with_tudor_diagonal_frame_2_vertical_slab[facing=south,layer=1,waterlogged=true]
conquest:yellow_plaster_with_tudor_diagonal_frame_2_vertical_slab[facing=south,layer=1,waterlogged=false]
conquest:yellow_plaster_with_tudor_diagonal_frame_2_vertical_slab[facing=south,layer=2,waterlogged=true]
conquest:yellow_plaster_with_tudor_diagonal_frame_2_vertical_slab[facing=south,layer=2,waterlogged=false]
conquest:yellow_plaster_with_tudor_diagonal_frame_2_vertical_slab[facing=south,layer=3,waterlogged=true]
conquest:yellow_plaster_with_tudor_diagonal_frame_2_vertical_slab[facing=south,layer=3,waterlogged=false]
conquest:yellow_plaster_with_tudor_diagonal_frame_2_vertical_slab[facing=west,layer=1,waterlogged=true]
conquest:yellow_plaster_with_tudor_diagonal_frame_2_vertical_slab[facing=west,layer=1,waterlogged=false]
conquest:yellow_plaster_with_tudor_diagonal_frame_2_vertical_slab[facing=west,layer=2,waterlogged=true]
conquest:yellow_plaster_with_tudor_diagonal_frame_2_vertical_slab[facing=west,layer=2,waterlogged=false]
conquest:yellow_plaster_with_tudor_diagonal_frame_2_vertical_slab[facing=west,layer=3,waterlogged=true]
conquest:yellow_plaster_with_tudor_diagonal_frame_2_vertical_slab[facing=west,layer=3,waterlogged=false]
conquest:yellow_plaster_with_tudor_diagonal_frame_2_vertical_slab[facing=east,layer=1,waterlogged=true]
conquest:yellow_plaster_with_tudor_diagonal_frame_2_vertical_slab[facing=east,layer=1,waterlogged=false]
conquest:yellow_plaster_with_tudor_diagonal_frame_2_vertical_slab[facing=east,layer=2,waterlogged=true]
conquest:yellow_plaster_with_tudor_diagonal_frame_2_vertical_slab[facing=east,layer=2,waterlogged=false]
conquest:yellow_plaster_with_tudor_diagonal_frame_2_vertical_slab[facing=east,layer=3,waterlogged=true]
conquest:yellow_plaster_with_tudor_diagonal_frame_2_vertical_slab[facing=east,layer=3,waterlogged=false]
conquest:yellow_plaster_with_tudor_diagonal_upwards_frame
conquest:yellow_plaster_with_tudor_diagonal_upwards_frame_vertical_corner[facing=north,layer=1,waterlogged=true]
conquest:yellow_plaster_with_tudor_diagonal_upwards_frame_vertical_corner[facing=north,layer=1,waterlogged=false]
conquest:yellow_plaster_with_tudor_diagonal_upwards_frame_vertical_corner[facing=north,layer=2,waterlogged=true]
conquest:yellow_plaster_with_tudor_diagonal_upwards_frame_vertical_corner[facing=north,layer=2,waterlogged=false]
conquest:yellow_plaster_with_tudor_diagonal_upwards_frame_vertical_corner[facing=north,layer=3,waterlogged=true]
conquest:yellow_plaster_with_tudor_diagonal_upwards_frame_vertical_corner[facing=north,layer=3,waterlogged=false]
conquest:yellow_plaster_with_tudor_diagonal_upwards_frame_vertical_corner[facing=north,layer=4,waterlogged=true]
conquest:yellow_plaster_with_tudor_diagonal_upwards_frame_vertical_corner[facing=north,layer=4,waterlogged=false]
conquest:yellow_plaster_with_tudor_diagonal_upwards_frame_vertical_corner[facing=south,layer=1,waterlogged=true]
conquest:yellow_plaster_with_tudor_diagonal_upwards_frame_vertical_corner[facing=south,layer=1,waterlogged=false]
conquest:yellow_plaster_with_tudor_diagonal_upwards_frame_vertical_corner[facing=south,layer=2,waterlogged=true]
conquest:yellow_plaster_with_tudor_diagonal_upwards_frame_vertical_corner[facing=south,layer=2,waterlogged=false]
conquest:yellow_plaster_with_tudor_diagonal_upwards_frame_vertical_corner[facing=south,layer=3,waterlogged=true]
conquest:yellow_plaster_with_tudor_diagonal_upwards_frame_vertical_corner[facing=south,layer=3,waterlogged=false]
conquest:yellow_plaster_with_tudor_diagonal_upwards_frame_vertical_corner[facing=south,layer=4,waterlogged=true]
conquest:yellow_plaster_with_tudor_diagonal_upwards_frame_vertical_corner[facing=south,layer=4,waterlogged=false]
conquest:yellow_plaster_with_tudor_diagonal_upwards_frame_vertical_corner[facing=west,layer=1,waterlogged=true]
conquest:yellow_plaster_with_tudor_diagonal_upwards_frame_vertical_corner[facing=west,layer=1,waterlogged=false]
conquest:yellow_plaster_with_tudor_diagonal_upwards_frame_vertical_corner[facing=west,layer=2,waterlogged=true]
conquest:yellow_plaster_with_tudor_diagonal_upwards_frame_vertical_corner[facing=west,layer=2,waterlogged=false]
conquest:yellow_plaster_with_tudor_diagonal_upwards_frame_vertical_corner[facing=west,layer=3,waterlogged=true]
conquest:yellow_plaster_with_tudor_diagonal_upwards_frame_vertical_corner[facing=west,layer=3,waterlogged=false]
conquest:yellow_plaster_with_tudor_diagonal_upwards_frame_vertical_corner[facing=west,layer=4,waterlogged=true]
conquest:yellow_plaster_with_tudor_diagonal_upwards_frame_vertical_corner[facing=west,layer=4,waterlogged=false]
conquest:yellow_plaster_with_tudor_diagonal_upwards_frame_vertical_corner[facing=east,layer=1,waterlogged=true]
conquest:yellow_plaster_with_tudor_diagonal_upwards_frame_vertical_corner[facing=east,layer=1,waterlogged=false]
conquest:yellow_plaster_with_tudor_diagonal_upwards_frame_vertical_corner[facing=east,layer=2,waterlogged=true]
conquest:yellow_plaster_with_tudor_diagonal_upwards_frame_vertical_corner[facing=east,layer=2,waterlogged=false]
conquest:yellow_plaster_with_tudor_diagonal_upwards_frame_vertical_corner[facing=east,layer=3,waterlogged=true]
conquest:yellow_plaster_with_tudor_diagonal_upwards_frame_vertical_corner[facing=east,layer=3,waterlogged=false]
conquest:yellow_plaster_with_tudor_diagonal_upwards_frame_vertical_corner[facing=east,layer=4,waterlogged=true]
conquest:yellow_plaster_with_tudor_diagonal_upwards_frame_vertical_corner[facing=east,layer=4,waterlogged=false]
conquest:yellow_plaster_with_tudor_diagonal_upwards_frame_vertical_quarter[facing=north,layer=1,waterlogged=true]
conquest:yellow_plaster_with_tudor_diagonal_upwards_frame_vertical_quarter[facing=north,layer=1,waterlogged=false]
conquest:yellow_plaster_with_tudor_diagonal_upwards_frame_vertical_quarter[facing=north,layer=2,waterlogged=true]
conquest:yellow_plaster_with_tudor_diagonal_upwards_frame_vertical_quarter[facing=north,layer=2,waterlogged=false]
conquest:yellow_plaster_with_tudor_diagonal_upwards_frame_vertical_quarter[facing=north,layer=3,waterlogged=true]
conquest:yellow_plaster_with_tudor_diagonal_upwards_frame_vertical_quarter[facing=north,layer=3,waterlogged=false]
conquest:yellow_plaster_with_tudor_diagonal_upwards_frame_vertical_quarter[facing=north,layer=4,waterlogged=true]
conquest:yellow_plaster_with_tudor_diagonal_upwards_frame_vertical_quarter[facing=north,layer=4,waterlogged=false]
conquest:yellow_plaster_with_tudor_diagonal_upwards_frame_vertical_quarter[facing=south,layer=1,waterlogged=true]
conquest:yellow_plaster_with_tudor_diagonal_upwards_frame_vertical_quarter[facing=south,layer=1,waterlogged=false]
conquest:yellow_plaster_with_tudor_diagonal_upwards_frame_vertical_quarter[facing=south,layer=2,waterlogged=true]
conquest:yellow_plaster_with_tudor_diagonal_upwards_frame_vertical_quarter[facing=south,layer=2,waterlogged=false]
conquest:yellow_plaster_with_tudor_diagonal_upwards_frame_vertical_quarter[facing=south,layer=3,waterlogged=true]
conquest:yellow_plaster_with_tudor_diagonal_upwards_frame_vertical_quarter[facing=south,layer=3,waterlogged=false]
conquest:yellow_plaster_with_tudor_diagonal_upwards_frame_vertical_quarter[facing=south,layer=4,waterlogged=true]
conquest:yellow_plaster_with_tudor_diagonal_upwards_frame_vertical_quarter[facing=south,layer=4,waterlogged=false]
conquest:yellow_plaster_with_tudor_diagonal_upwards_frame_vertical_quarter[facing=west,layer=1,waterlogged=true]
conquest:yellow_plaster_with_tudor_diagonal_upwards_frame_vertical_quarter[facing=west,layer=1,waterlogged=false]
conquest:yellow_plaster_with_tudor_diagonal_upwards_frame_vertical_quarter[facing=west,layer=2,waterlogged=true]
conquest:yellow_plaster_with_tudor_diagonal_upwards_frame_vertical_quarter[facing=west,layer=2,waterlogged=false]
conquest:yellow_plaster_with_tudor_diagonal_upwards_frame_vertical_quarter[facing=west,layer=3,waterlogged=true]
conquest:yellow_plaster_with_tudor_diagonal_upwards_frame_vertical_quarter[facing=west,layer=3,waterlogged=false]
conquest:yellow_plaster_with_tudor_diagonal_upwards_frame_vertical_quarter[facing=west,layer=4,waterlogged=true]
conquest:yellow_plaster_with_tudor_diagonal_upwards_frame_vertical_quarter[facing=west,layer=4,waterlogged=false]
conquest:yellow_plaster_with_tudor_diagonal_upwards_frame_vertical_quarter[facing=east,layer=1,waterlogged=true]
conquest:yellow_plaster_with_tudor_diagonal_upwards_frame_vertical_quarter[facing=east,layer=1,waterlogged=false]
conquest:yellow_plaster_with_tudor_diagonal_upwards_frame_vertical_quarter[facing=east,layer=2,waterlogged=true]
conquest:yellow_plaster_with_tudor_diagonal_upwards_frame_vertical_quarter[facing=east,layer=2,waterlogged=false]
conquest:yellow_plaster_with_tudor_diagonal_upwards_frame_vertical_quarter[facing=east,layer=3,waterlogged=true]
conquest:yellow_plaster_with_tudor_diagonal_upwards_frame_vertical_quarter[facing=east,layer=3,waterlogged=false]
conquest:yellow_plaster_with_tudor_diagonal_upwards_frame_vertical_quarter[facing=east,layer=4,waterlogged=true]
conquest:yellow_plaster_with_tudor_diagonal_upwards_frame_vertical_quarter[facing=east,layer=4,waterlogged=false]
conquest:yellow_plaster_with_tudor_diagonal_upwards_frame_vertical_slab[facing=north,layer=1,waterlogged=true]
conquest:yellow_plaster_with_tudor_diagonal_upwards_frame_vertical_slab[facing=north,layer=1,waterlogged=false]
conquest:yellow_plaster_with_tudor_diagonal_upwards_frame_vertical_slab[facing=north,layer=2,waterlogged=true]
conquest:yellow_plaster_with_tudor_diagonal_upwards_frame_vertical_slab[facing=north,layer=2,waterlogged=false]
conquest:yellow_plaster_with_tudor_diagonal_upwards_frame_vertical_slab[facing=north,layer=3,waterlogged=true]
conquest:yellow_plaster_with_tudor_diagonal_upwards_frame_vertical_slab[facing=north,layer=3,waterlogged=false]
conquest:yellow_plaster_with_tudor_diagonal_upwards_frame_vertical_slab[facing=north,layer=4,waterlogged=true]
conquest:yellow_plaster_with_tudor_diagonal_upwards_frame_vertical_slab[facing=north,layer=4,waterlogged=false]
conquest:yellow_plaster_with_tudor_diagonal_upwards_frame_vertical_slab[facing=south,layer=1,waterlogged=true]
conquest:yellow_plaster_with_tudor_diagonal_upwards_frame_vertical_slab[facing=south,layer=1,waterlogged=false]
conquest:yellow_plaster_with_tudor_diagonal_upwards_frame_vertical_slab[facing=south,layer=2,waterlogged=true]
conquest:yellow_plaster_with_tudor_diagonal_upwards_frame_vertical_slab[facing=south,layer=2,waterlogged=false]
conquest:yellow_plaster_with_tudor_diagonal_upwards_frame_vertical_slab[facing=south,layer=3,waterlogged=true]
conquest:yellow_plaster_with_tudor_diagonal_upwards_frame_vertical_slab[facing=south,layer=3,waterlogged=false]
conquest:yellow_plaster_with_tudor_diagonal_upwards_frame_vertical_slab[facing=south,layer=4,waterlogged=true]
conquest:yellow_plaster_with_tudor_diagonal_upwards_frame_vertical_slab[facing=south,layer=4,waterlogged=false]
conquest:yellow_plaster_with_tudor_diagonal_upwards_frame_vertical_slab[facing=west,layer=1,waterlogged=true]
conquest:yellow_plaster_with_tudor_diagonal_upwards_frame_vertical_slab[facing=west,layer=1,waterlogged=false]
conquest:yellow_plaster_with_tudor_diagonal_upwards_frame_vertical_slab[facing=west,layer=2,waterlogged=true]
conquest:yellow_plaster_with_tudor_diagonal_upwards_frame_vertical_slab[facing=west,layer=2,waterlogged=false]
conquest:yellow_plaster_with_tudor_diagonal_upwards_frame_vertical_slab[facing=west,layer=3,waterlogged=true]
conquest:yellow_plaster_with_tudor_diagonal_upwards_frame_vertical_slab[facing=west,layer=3,waterlogged=false]
conquest:yellow_plaster_with_tudor_diagonal_upwards_frame_vertical_slab[facing=west,layer=4,waterlogged=true]
conquest:yellow_plaster_with_tudor_diagonal_upwards_frame_vertical_slab[facing=west,layer=4,waterlogged=false]
conquest:yellow_plaster_with_tudor_diagonal_upwards_frame_vertical_slab[facing=east,layer=1,waterlogged=true]
conquest:yellow_plaster_with_tudor_diagonal_upwards_frame_vertical_slab[facing=east,layer=1,waterlogged=false]
conquest:yellow_plaster_with_tudor_diagonal_upwards_frame_vertical_slab[facing=east,layer=2,waterlogged=true]
conquest:yellow_plaster_with_tudor_diagonal_upwards_frame_vertical_slab[facing=east,layer=2,waterlogged=false]
conquest:yellow_plaster_with_tudor_diagonal_upwards_frame_vertical_slab[facing=east,layer=3,waterlogged=true]
conquest:yellow_plaster_with_tudor_diagonal_upwards_frame_vertical_slab[facing=east,layer=3,waterlogged=false]
conquest:yellow_plaster_with_tudor_diagonal_upwards_frame_vertical_slab[facing=east,layer=4,waterlogged=true]
conquest:yellow_plaster_with_tudor_diagonal_upwards_frame_vertical_slab[facing=east,layer=4,waterlogged=false]
conquest:yellow_plaster_with_tudor_narrow_diagonal_frames_1
conquest:yellow_plaster_with_tudor_narrow_diagonal_frames_1_vertical_corner[facing=north,layer=1,waterlogged=true]
conquest:yellow_plaster_with_tudor_narrow_diagonal_frames_1_vertical_corner[facing=north,layer=1,waterlogged=false]
conquest:yellow_plaster_with_tudor_narrow_diagonal_frames_1_vertical_corner[facing=north,layer=2,waterlogged=true]
conquest:yellow_plaster_with_tudor_narrow_diagonal_frames_1_vertical_corner[facing=north,layer=2,waterlogged=false]
conquest:yellow_plaster_with_tudor_narrow_diagonal_frames_1_vertical_corner[facing=north,layer=3,waterlogged=true]
conquest:yellow_plaster_with_tudor_narrow_diagonal_frames_1_vertical_corner[facing=north,layer=3,waterlogged=false]
conquest:yellow_plaster_with_tudor_narrow_diagonal_frames_1_vertical_corner[facing=south,layer=1,waterlogged=true]
conquest:yellow_plaster_with_tudor_narrow_diagonal_frames_1_vertical_corner[facing=south,layer=1,waterlogged=false]
conquest:yellow_plaster_with_tudor_narrow_diagonal_frames_1_vertical_corner[facing=south,layer=2,waterlogged=true]
conquest:yellow_plaster_with_tudor_narrow_diagonal_frames_1_vertical_corner[facing=south,layer=2,waterlogged=false]
conquest:yellow_plaster_with_tudor_narrow_diagonal_frames_1_vertical_corner[facing=south,layer=3,waterlogged=true]
conquest:yellow_plaster_with_tudor_narrow_diagonal_frames_1_vertical_corner[facing=south,layer=3,waterlogged=false]
conquest:yellow_plaster_with_tudor_narrow_diagonal_frames_1_vertical_corner[facing=west,layer=1,waterlogged=true]
conquest:yellow_plaster_with_tudor_narrow_diagonal_frames_1_vertical_corner[facing=west,layer=1,waterlogged=false]
conquest:yellow_plaster_with_tudor_narrow_diagonal_frames_1_vertical_corner[facing=west,layer=2,waterlogged=true]
conquest:yellow_plaster_with_tudor_narrow_diagonal_frames_1_vertical_corner[facing=west,layer=2,waterlogged=false]
conquest:yellow_plaster_with_tudor_narrow_diagonal_frames_1_vertical_corner[facing=west,layer=3,waterlogged=true]
conquest:yellow_plaster_with_tudor_narrow_diagonal_frames_1_vertical_corner[facing=west,layer=3,waterlogged=false]
conquest:yellow_plaster_with_tudor_narrow_diagonal_frames_1_vertical_corner[facing=east,layer=1,waterlogged=true]
conquest:yellow_plaster_with_tudor_narrow_diagonal_frames_1_vertical_corner[facing=east,layer=1,waterlogged=false]
conquest:yellow_plaster_with_tudor_narrow_diagonal_frames_1_vertical_corner[facing=east,layer=2,waterlogged=true]
conquest:yellow_plaster_with_tudor_narrow_diagonal_frames_1_vertical_corner[facing=east,layer=2,waterlogged=false]
conquest:yellow_plaster_with_tudor_narrow_diagonal_frames_1_vertical_corner[facing=east,layer=3,waterlogged=true]
conquest:yellow_plaster_with_tudor_narrow_diagonal_frames_1_vertical_corner[facing=east,layer=3,waterlogged=false]
conquest:yellow_plaster_with_tudor_narrow_diagonal_frames_1_vertical_quarter[facing=north,layer=1,waterlogged=true]
conquest:yellow_plaster_with_tudor_narrow_diagonal_frames_1_vertical_quarter[facing=north,layer=1,waterlogged=false]
conquest:yellow_plaster_with_tudor_narrow_diagonal_frames_1_vertical_quarter[facing=north,layer=2,waterlogged=true]
conquest:yellow_plaster_with_tudor_narrow_diagonal_frames_1_vertical_quarter[facing=north,layer=2,waterlogged=false]
conquest:yellow_plaster_with_tudor_narrow_diagonal_frames_1_vertical_quarter[facing=north,layer=3,waterlogged=true]
conquest:yellow_plaster_with_tudor_narrow_diagonal_frames_1_vertical_quarter[facing=north,layer=3,waterlogged=false]
conquest:yellow_plaster_with_tudor_narrow_diagonal_frames_1_vertical_quarter[facing=south,layer=1,waterlogged=true]
conquest:yellow_plaster_with_tudor_narrow_diagonal_frames_1_vertical_quarter[facing=south,layer=1,waterlogged=false]
conquest:yellow_plaster_with_tudor_narrow_diagonal_frames_1_vertical_quarter[facing=south,layer=2,waterlogged=true]
conquest:yellow_plaster_with_tudor_narrow_diagonal_frames_1_vertical_quarter[facing=south,layer=2,waterlogged=false]
conquest:yellow_plaster_with_tudor_narrow_diagonal_frames_1_vertical_quarter[facing=south,layer=3,waterlogged=true]
conquest:yellow_plaster_with_tudor_narrow_diagonal_frames_1_vertical_quarter[facing=south,layer=3,waterlogged=false]
conquest:yellow_plaster_with_tudor_narrow_diagonal_frames_1_vertical_quarter[facing=west,layer=1,waterlogged=true]
conquest:yellow_plaster_with_tudor_narrow_diagonal_frames_1_vertical_quarter[facing=west,layer=1,waterlogged=false]
conquest:yellow_plaster_with_tudor_narrow_diagonal_frames_1_vertical_quarter[facing=west,layer=2,waterlogged=true]
conquest:yellow_plaster_with_tudor_narrow_diagonal_frames_1_vertical_quarter[facing=west,layer=2,waterlogged=false]
conquest:yellow_plaster_with_tudor_narrow_diagonal_frames_1_vertical_quarter[facing=west,layer=3,waterlogged=true]
conquest:yellow_plaster_with_tudor_narrow_diagonal_frames_1_vertical_quarter[facing=west,layer=3,waterlogged=false]
conquest:yellow_plaster_with_tudor_narrow_diagonal_frames_1_vertical_quarter[facing=east,layer=1,waterlogged=true]
conquest:yellow_plaster_with_tudor_narrow_diagonal_frames_1_vertical_quarter[facing=east,layer=1,waterlogged=false]
conquest:yellow_plaster_with_tudor_narrow_diagonal_frames_1_vertical_quarter[facing=east,layer=2,waterlogged=true]
conquest:yellow_plaster_with_tudor_narrow_diagonal_frames_1_vertical_quarter[facing=east,layer=2,waterlogged=false]
conquest:yellow_plaster_with_tudor_narrow_diagonal_frames_1_vertical_quarter[facing=east,layer=3,waterlogged=true]
conquest:yellow_plaster_with_tudor_narrow_diagonal_frames_1_vertical_quarter[facing=east,layer=3,waterlogged=false]
conquest:yellow_plaster_with_tudor_narrow_diagonal_frames_1_vertical_slab[facing=north,layer=1,waterlogged=true]
conquest:yellow_plaster_with_tudor_narrow_diagonal_frames_1_vertical_slab[facing=north,layer=1,waterlogged=false]
conquest:yellow_plaster_with_tudor_narrow_diagonal_frames_1_vertical_slab[facing=north,layer=2,waterlogged=true]
conquest:yellow_plaster_with_tudor_narrow_diagonal_frames_1_vertical_slab[facing=north,layer=2,waterlogged=false]
conquest:yellow_plaster_with_tudor_narrow_diagonal_frames_1_vertical_slab[facing=north,layer=3,waterlogged=true]
conquest:yellow_plaster_with_tudor_narrow_diagonal_frames_1_vertical_slab[facing=north,layer=3,waterlogged=false]
conquest:yellow_plaster_with_tudor_narrow_diagonal_frames_1_vertical_slab[facing=south,layer=1,waterlogged=true]
conquest:yellow_plaster_with_tudor_narrow_diagonal_frames_1_vertical_slab[facing=south,layer=1,waterlogged=false]
conquest:yellow_plaster_with_tudor_narrow_diagonal_frames_1_vertical_slab[facing=south,layer=2,waterlogged=true]
conquest:yellow_plaster_with_tudor_narrow_diagonal_frames_1_vertical_slab[facing=south,layer=2,waterlogged=false]
conquest:yellow_plaster_with_tudor_narrow_diagonal_frames_1_vertical_slab[facing=south,layer=3,waterlogged=true]
conquest:yellow_plaster_with_tudor_narrow_diagonal_frames_1_vertical_slab[facing=south,layer=3,waterlogged=false]
conquest:yellow_plaster_with_tudor_narrow_diagonal_frames_1_vertical_slab[facing=west,layer=1,waterlogged=true]
conquest:yellow_plaster_with_tudor_narrow_diagonal_frames_1_vertical_slab[facing=west,layer=1,waterlogged=false]
conquest:yellow_plaster_with_tudor_narrow_diagonal_frames_1_vertical_slab[facing=west,layer=2,waterlogged=true]
conquest:yellow_plaster_with_tudor_narrow_diagonal_frames_1_vertical_slab[facing=west,layer=2,waterlogged=false]
conquest:yellow_plaster_with_tudor_narrow_diagonal_frames_1_vertical_slab[facing=west,layer=3,waterlogged=true]
conquest:yellow_plaster_with_tudor_narrow_diagonal_frames_1_vertical_slab[facing=west,layer=3,waterlogged=false]
conquest:yellow_plaster_with_tudor_narrow_diagonal_frames_1_vertical_slab[facing=east,layer=1,waterlogged=true]
conquest:yellow_plaster_with_tudor_narrow_diagonal_frames_1_vertical_slab[facing=east,layer=1,waterlogged=false]
conquest:yellow_plaster_with_tudor_narrow_diagonal_frames_1_vertical_slab[facing=east,layer=2,waterlogged=true]
conquest:yellow_plaster_with_tudor_narrow_diagonal_frames_1_vertical_slab[facing=east,layer=2,waterlogged=false]
conquest:yellow_plaster_with_tudor_narrow_diagonal_frames_1_vertical_slab[facing=east,layer=3,waterlogged=true]
conquest:yellow_plaster_with_tudor_narrow_diagonal_frames_1_vertical_slab[facing=east,layer=3,waterlogged=false]
conquest:yellow_plaster_with_tudor_narrow_diagonal_frames_2
conquest:yellow_plaster_with_tudor_narrow_diagonal_frames_2_vertical_corner[facing=north,layer=1,waterlogged=true]
conquest:yellow_plaster_with_tudor_narrow_diagonal_frames_2_vertical_corner[facing=north,layer=1,waterlogged=false]
conquest:yellow_plaster_with_tudor_narrow_diagonal_frames_2_vertical_corner[facing=north,layer=2,waterlogged=true]
conquest:yellow_plaster_with_tudor_narrow_diagonal_frames_2_vertical_corner[facing=north,layer=2,waterlogged=false]
conquest:yellow_plaster_with_tudor_narrow_diagonal_frames_2_vertical_corner[facing=north,layer=3,waterlogged=true]
conquest:yellow_plaster_with_tudor_narrow_diagonal_frames_2_vertical_corner[facing=north,layer=3,waterlogged=false]
conquest:yellow_plaster_with_tudor_narrow_diagonal_frames_2_vertical_corner[facing=south,layer=1,waterlogged=true]
conquest:yellow_plaster_with_tudor_narrow_diagonal_frames_2_vertical_corner[facing=south,layer=1,waterlogged=false]
conquest:yellow_plaster_with_tudor_narrow_diagonal_frames_2_vertical_corner[facing=south,layer=2,waterlogged=true]
conquest:yellow_plaster_with_tudor_narrow_diagonal_frames_2_vertical_corner[facing=south,layer=2,waterlogged=false]
conquest:yellow_plaster_with_tudor_narrow_diagonal_frames_2_vertical_corner[facing=south,layer=3,waterlogged=true]
conquest:yellow_plaster_with_tudor_narrow_diagonal_frames_2_vertical_corner[facing=south,layer=3,waterlogged=false]
conquest:yellow_plaster_with_tudor_narrow_diagonal_frames_2_vertical_corner[facing=west,layer=1,waterlogged=true]
conquest:yellow_plaster_with_tudor_narrow_diagonal_frames_2_vertical_corner[facing=west,layer=1,waterlogged=false]
conquest:yellow_plaster_with_tudor_narrow_diagonal_frames_2_vertical_corner[facing=west,layer=2,waterlogged=true]
conquest:yellow_plaster_with_tudor_narrow_diagonal_frames_2_vertical_corner[facing=west,layer=2,waterlogged=false]
conquest:yellow_plaster_with_tudor_narrow_diagonal_frames_2_vertical_corner[facing=west,layer=3,waterlogged=true]
conquest:yellow_plaster_with_tudor_narrow_diagonal_frames_2_vertical_corner[facing=west,layer=3,waterlogged=false]
conquest:yellow_plaster_with_tudor_narrow_diagonal_frames_2_vertical_corner[facing=east,layer=1,waterlogged=true]
conquest:yellow_plaster_with_tudor_narrow_diagonal_frames_2_vertical_corner[facing=east,layer=1,waterlogged=false]
conquest:yellow_plaster_with_tudor_narrow_diagonal_frames_2_vertical_corner[facing=east,layer=2,waterlogged=true]
conquest:yellow_plaster_with_tudor_narrow_diagonal_frames_2_vertical_corner[facing=east,layer=2,waterlogged=false]
conquest:yellow_plaster_with_tudor_narrow_diagonal_frames_2_vertical_corner[facing=east,layer=3,waterlogged=true]
conquest:yellow_plaster_with_tudor_narrow_diagonal_frames_2_vertical_corner[facing=east,layer=3,waterlogged=false]
conquest:yellow_plaster_with_tudor_narrow_diagonal_frames_2_vertical_quarter[facing=north,layer=1,waterlogged=true]
conquest:yellow_plaster_with_tudor_narrow_diagonal_frames_2_vertical_quarter[facing=north,layer=1,waterlogged=false]
conquest:yellow_plaster_with_tudor_narrow_diagonal_frames_2_vertical_quarter[facing=north,layer=2,waterlogged=true]
conquest:yellow_plaster_with_tudor_narrow_diagonal_frames_2_vertical_quarter[facing=north,layer=2,waterlogged=false]
conquest:yellow_plaster_with_tudor_narrow_diagonal_frames_2_vertical_quarter[facing=north,layer=3,waterlogged=true]
conquest:yellow_plaster_with_tudor_narrow_diagonal_frames_2_vertical_quarter[facing=north,layer=3,waterlogged=false]
conquest:yellow_plaster_with_tudor_narrow_diagonal_frames_2_vertical_quarter[facing=south,layer=1,waterlogged=true]
conquest:yellow_plaster_with_tudor_narrow_diagonal_frames_2_vertical_quarter[facing=south,layer=1,waterlogged=false]
conquest:yellow_plaster_with_tudor_narrow_diagonal_frames_2_vertical_quarter[facing=south,layer=2,waterlogged=true]
conquest:yellow_plaster_with_tudor_narrow_diagonal_frames_2_vertical_quarter[facing=south,layer=2,waterlogged=false]
conquest:yellow_plaster_with_tudor_narrow_diagonal_frames_2_vertical_quarter[facing=south,layer=3,waterlogged=true]
conquest:yellow_plaster_with_tudor_narrow_diagonal_frames_2_vertical_quarter[facing=south,layer=3,waterlogged=false]
conquest:yellow_plaster_with_tudor_narrow_diagonal_frames_2_vertical_quarter[facing=west,layer=1,waterlogged=true]
conquest:yellow_plaster_with_tudor_narrow_diagonal_frames_2_vertical_quarter[facing=west,layer=1,waterlogged=false]
conquest:yellow_plaster_with_tudor_narrow_diagonal_frames_2_vertical_quarter[facing=west,layer=2,waterlogged=true]
conquest:yellow_plaster_with_tudor_narrow_diagonal_frames_2_vertical_quarter[facing=west,layer=2,waterlogged=false]
conquest:yellow_plaster_with_tudor_narrow_diagonal_frames_2_vertical_quarter[facing=west,layer=3,waterlogged=true]
conquest:yellow_plaster_with_tudor_narrow_diagonal_frames_2_vertical_quarter[facing=west,layer=3,waterlogged=false]
conquest:yellow_plaster_with_tudor_narrow_diagonal_frames_2_vertical_quarter[facing=east,layer=1,waterlogged=true]
conquest:yellow_plaster_with_tudor_narrow_diagonal_frames_2_vertical_quarter[facing=east,layer=1,waterlogged=false]
conquest:yellow_plaster_with_tudor_narrow_diagonal_frames_2_vertical_quarter[facing=east,layer=2,waterlogged=true]
conquest:yellow_plaster_with_tudor_narrow_diagonal_frames_2_vertical_quarter[facing=east,layer=2,waterlogged=false]
conquest:yellow_plaster_with_tudor_narrow_diagonal_frames_2_vertical_quarter[facing=east,layer=3,waterlogged=true]
conquest:yellow_plaster_with_tudor_narrow_diagonal_frames_2_vertical_quarter[facing=east,layer=3,waterlogged=false]
conquest:yellow_plaster_with_tudor_narrow_diagonal_frames_2_vertical_slab[facing=north,layer=1,waterlogged=true]
conquest:yellow_plaster_with_tudor_narrow_diagonal_frames_2_vertical_slab[facing=north,layer=1,waterlogged=false]
conquest:yellow_plaster_with_tudor_narrow_diagonal_frames_2_vertical_slab[facing=north,layer=2,waterlogged=true]
conquest:yellow_plaster_with_tudor_narrow_diagonal_frames_2_vertical_slab[facing=north,layer=2,waterlogged=false]
conquest:yellow_plaster_with_tudor_narrow_diagonal_frames_2_vertical_slab[facing=north,layer=3,waterlogged=true]
conquest:yellow_plaster_with_tudor_narrow_diagonal_frames_2_vertical_slab[facing=north,layer=3,waterlogged=false]
conquest:yellow_plaster_with_tudor_narrow_diagonal_frames_2_vertical_slab[facing=south,layer=1,waterlogged=true]
conquest:yellow_plaster_with_tudor_narrow_diagonal_frames_2_vertical_slab[facing=south,layer=1,waterlogged=false]
conquest:yellow_plaster_with_tudor_narrow_diagonal_frames_2_vertical_slab[facing=south,layer=2,waterlogged=true]
conquest:yellow_plaster_with_tudor_narrow_diagonal_frames_2_vertical_slab[facing=south,layer=2,waterlogged=false]
conquest:yellow_plaster_with_tudor_narrow_diagonal_frames_2_vertical_slab[facing=south,layer=3,waterlogged=true]
conquest:yellow_plaster_with_tudor_narrow_diagonal_frames_2_vertical_slab[facing=south,layer=3,waterlogged=false]
conquest:yellow_plaster_with_tudor_narrow_diagonal_frames_2_vertical_slab[facing=west,layer=1,waterlogged=true]
conquest:yellow_plaster_with_tudor_narrow_diagonal_frames_2_vertical_slab[facing=west,layer=1,waterlogged=false]
conquest:yellow_plaster_with_tudor_narrow_diagonal_frames_2_vertical_slab[facing=west,layer=2,waterlogged=true]
conquest:yellow_plaster_with_tudor_narrow_diagonal_frames_2_vertical_slab[facing=west,layer=2,waterlogged=false]
conquest:yellow_plaster_with_tudor_narrow_diagonal_frames_2_vertical_slab[facing=west,layer=3,waterlogged=true]
conquest:yellow_plaster_with_tudor_narrow_diagonal_frames_2_vertical_slab[facing=west,layer=3,waterlogged=false]
conquest:yellow_plaster_with_tudor_narrow_diagonal_frames_2_vertical_slab[facing=east,layer=1,waterlogged=true]
conquest:yellow_plaster_with_tudor_narrow_diagonal_frames_2_vertical_slab[facing=east,layer=1,waterlogged=false]
conquest:yellow_plaster_with_tudor_narrow_diagonal_frames_2_vertical_slab[facing=east,layer=2,waterlogged=true]
conquest:yellow_plaster_with_tudor_narrow_diagonal_frames_2_vertical_slab[facing=east,layer=2,waterlogged=false]
conquest:yellow_plaster_with_tudor_narrow_diagonal_frames_2_vertical_slab[facing=east,layer=3,waterlogged=true]
conquest:yellow_plaster_with_tudor_narrow_diagonal_frames_2_vertical_slab[facing=east,layer=3,waterlogged=false]
conquest:yellow_quartzite
conquest:yellow_quartzite_corner_slab[facing=north,type=top,waterlogged=true]
conquest:yellow_quartzite_corner_slab[facing=north,type=top,waterlogged=false]
conquest:yellow_quartzite_corner_slab[facing=north,type=bottom,waterlogged=true]
conquest:yellow_quartzite_corner_slab[facing=north,type=bottom,waterlogged=false]
conquest:yellow_quartzite_corner_slab[facing=south,type=top,waterlogged=true]
conquest:yellow_quartzite_corner_slab[facing=south,type=top,waterlogged=false]
conquest:yellow_quartzite_corner_slab[facing=south,type=bottom,waterlogged=true]
conquest:yellow_quartzite_corner_slab[facing=south,type=bottom,waterlogged=false]
conquest:yellow_quartzite_corner_slab[facing=west,type=top,waterlogged=true]
conquest:yellow_quartzite_corner_slab[facing=west,type=top,waterlogged=false]
conquest:yellow_quartzite_corner_slab[facing=west,type=bottom,waterlogged=true]
conquest:yellow_quartzite_corner_slab[facing=west,type=bottom,waterlogged=false]
conquest:yellow_quartzite_corner_slab[facing=east,type=top,waterlogged=true]
conquest:yellow_quartzite_corner_slab[facing=east,type=top,waterlogged=false]
conquest:yellow_quartzite_corner_slab[facing=east,type=bottom,waterlogged=true]
conquest:yellow_quartzite_corner_slab[facing=east,type=bottom,waterlogged=false]
conquest:yellow_quartzite_eighth_slab[facing=north,type=top,waterlogged=true]
conquest:yellow_quartzite_eighth_slab[facing=north,type=top,waterlogged=false]
conquest:yellow_quartzite_eighth_slab[facing=north,type=bottom,waterlogged=true]
conquest:yellow_quartzite_eighth_slab[facing=north,type=bottom,waterlogged=false]
conquest:yellow_quartzite_eighth_slab[facing=south,type=top,waterlogged=true]
conquest:yellow_quartzite_eighth_slab[facing=south,type=top,waterlogged=false]
conquest:yellow_quartzite_eighth_slab[facing=south,type=bottom,waterlogged=true]
conquest:yellow_quartzite_eighth_slab[facing=south,type=bottom,waterlogged=false]
conquest:yellow_quartzite_eighth_slab[facing=west,type=top,waterlogged=true]
conquest:yellow_quartzite_eighth_slab[facing=west,type=top,waterlogged=false]
conquest:yellow_quartzite_eighth_slab[facing=west,type=bottom,waterlogged=true]
conquest:yellow_quartzite_eighth_slab[facing=west,type=bottom,waterlogged=false]
conquest:yellow_quartzite_eighth_slab[facing=east,type=top,waterlogged=true]
conquest:yellow_quartzite_eighth_slab[facing=east,type=top,waterlogged=false]
conquest:yellow_quartzite_eighth_slab[facing=east,type=bottom,waterlogged=true]
conquest:yellow_quartzite_eighth_slab[facing=east,type=bottom,waterlogged=false]
conquest:yellow_quartzite_quarter_slab[facing=north,layer=1,type=top,waterlogged=true]
conquest:yellow_quartzite_quarter_slab[facing=north,layer=1,type=top,waterlogged=false]
conquest:yellow_quartzite_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=true]
conquest:yellow_quartzite_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=false]
conquest:yellow_quartzite_quarter_slab[facing=north,layer=2,type=top,waterlogged=true]
conquest:yellow_quartzite_quarter_slab[facing=north,layer=2,type=top,waterlogged=false]
conquest:yellow_quartzite_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=true]
conquest:yellow_quartzite_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=false]
conquest:yellow_quartzite_quarter_slab[facing=north,layer=3,type=top,waterlogged=true]
conquest:yellow_quartzite_quarter_slab[facing=north,layer=3,type=top,waterlogged=false]
conquest:yellow_quartzite_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=true]
conquest:yellow_quartzite_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=false]
conquest:yellow_quartzite_quarter_slab[facing=south,layer=1,type=top,waterlogged=true]
conquest:yellow_quartzite_quarter_slab[facing=south,layer=1,type=top,waterlogged=false]
conquest:yellow_quartzite_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=true]
conquest:yellow_quartzite_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=false]
conquest:yellow_quartzite_quarter_slab[facing=south,layer=2,type=top,waterlogged=true]
conquest:yellow_quartzite_quarter_slab[facing=south,layer=2,type=top,waterlogged=false]
conquest:yellow_quartzite_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=true]
conquest:yellow_quartzite_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=false]
conquest:yellow_quartzite_quarter_slab[facing=south,layer=3,type=top,waterlogged=true]
conquest:yellow_quartzite_quarter_slab[facing=south,layer=3,type=top,waterlogged=false]
conquest:yellow_quartzite_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=true]
conquest:yellow_quartzite_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=false]
conquest:yellow_quartzite_quarter_slab[facing=west,layer=1,type=top,waterlogged=true]
conquest:yellow_quartzite_quarter_slab[facing=west,layer=1,type=top,waterlogged=false]
conquest:yellow_quartzite_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=true]
conquest:yellow_quartzite_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=false]
conquest:yellow_quartzite_quarter_slab[facing=west,layer=2,type=top,waterlogged=true]
conquest:yellow_quartzite_quarter_slab[facing=west,layer=2,type=top,waterlogged=false]
conquest:yellow_quartzite_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=true]
conquest:yellow_quartzite_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=false]
conquest:yellow_quartzite_quarter_slab[facing=west,layer=3,type=top,waterlogged=true]
conquest:yellow_quartzite_quarter_slab[facing=west,layer=3,type=top,waterlogged=false]
conquest:yellow_quartzite_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=true]
conquest:yellow_quartzite_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=false]
conquest:yellow_quartzite_quarter_slab[facing=east,layer=1,type=top,waterlogged=true]
conquest:yellow_quartzite_quarter_slab[facing=east,layer=1,type=top,waterlogged=false]
conquest:yellow_quartzite_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=true]
conquest:yellow_quartzite_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=false]
conquest:yellow_quartzite_quarter_slab[facing=east,layer=2,type=top,waterlogged=true]
conquest:yellow_quartzite_quarter_slab[facing=east,layer=2,type=top,waterlogged=false]
conquest:yellow_quartzite_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=true]
conquest:yellow_quartzite_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=false]
conquest:yellow_quartzite_quarter_slab[facing=east,layer=3,type=top,waterlogged=true]
conquest:yellow_quartzite_quarter_slab[facing=east,layer=3,type=top,waterlogged=false]
conquest:yellow_quartzite_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=true]
conquest:yellow_quartzite_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=false]
conquest:yellow_quartzite_slab[layers=1,type=top,waterlogged=true]
conquest:yellow_quartzite_slab[layers=1,type=top,waterlogged=false]
conquest:yellow_quartzite_slab[layers=1,type=bottom,waterlogged=true]
conquest:yellow_quartzite_slab[layers=1,type=bottom,waterlogged=false]
conquest:yellow_quartzite_slab[layers=2,type=top,waterlogged=true]
conquest:yellow_quartzite_slab[layers=2,type=top,waterlogged=false]
conquest:yellow_quartzite_slab[layers=2,type=bottom,waterlogged=true]
conquest:yellow_quartzite_slab[layers=2,type=bottom,waterlogged=false]
conquest:yellow_quartzite_slab[layers=3,type=top,waterlogged=true]
conquest:yellow_quartzite_slab[layers=3,type=top,waterlogged=false]
conquest:yellow_quartzite_slab[layers=3,type=bottom,waterlogged=true]
conquest:yellow_quartzite_slab[layers=3,type=bottom,waterlogged=false]
conquest:yellow_quartzite_slab[layers=4,type=top,waterlogged=true]
conquest:yellow_quartzite_slab[layers=4,type=top,waterlogged=false]
conquest:yellow_quartzite_slab[layers=4,type=bottom,waterlogged=true]
conquest:yellow_quartzite_slab[layers=4,type=bottom,waterlogged=false]
conquest:yellow_quartzite_slab[layers=5,type=top,waterlogged=true]
conquest:yellow_quartzite_slab[layers=5,type=top,waterlogged=false]
conquest:yellow_quartzite_slab[layers=5,type=bottom,waterlogged=true]
conquest:yellow_quartzite_slab[layers=5,type=bottom,waterlogged=false]
conquest:yellow_quartzite_slab[layers=6,type=top,waterlogged=true]
conquest:yellow_quartzite_slab[layers=6,type=top,waterlogged=false]
conquest:yellow_quartzite_slab[layers=6,type=bottom,waterlogged=true]
conquest:yellow_quartzite_slab[layers=6,type=bottom,waterlogged=false]
conquest:yellow_quartzite_slab[layers=7,type=top,waterlogged=true]
conquest:yellow_quartzite_slab[layers=7,type=top,waterlogged=false]
conquest:yellow_quartzite_slab[layers=7,type=bottom,waterlogged=true]
conquest:yellow_quartzite_slab[layers=7,type=bottom,waterlogged=false]
conquest:yellow_quartzite_slab[layers=8,type=top,waterlogged=true]
conquest:yellow_quartzite_slab[layers=8,type=top,waterlogged=false]
conquest:yellow_quartzite_slab[layers=8,type=bottom,waterlogged=true]
conquest:yellow_quartzite_slab[layers=8,type=bottom,waterlogged=false]
conquest:yellow_quartzite_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:yellow_quartzite_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:yellow_quartzite_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:yellow_quartzite_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:yellow_quartzite_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:yellow_quartzite_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:yellow_quartzite_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:yellow_quartzite_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:yellow_quartzite_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:yellow_quartzite_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:yellow_quartzite_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:yellow_quartzite_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:yellow_quartzite_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:yellow_quartzite_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:yellow_quartzite_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:yellow_quartzite_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:yellow_quartzite_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:yellow_quartzite_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:yellow_quartzite_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:yellow_quartzite_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:yellow_quartzite_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:yellow_quartzite_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:yellow_quartzite_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:yellow_quartzite_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:yellow_quartzite_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:yellow_quartzite_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:yellow_quartzite_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:yellow_quartzite_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:yellow_quartzite_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:yellow_quartzite_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:yellow_quartzite_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:yellow_quartzite_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:yellow_quartzite_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:yellow_quartzite_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:yellow_quartzite_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:yellow_quartzite_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:yellow_quartzite_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:yellow_quartzite_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:yellow_quartzite_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:yellow_quartzite_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:yellow_quartzite_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:yellow_quartzite_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:yellow_quartzite_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:yellow_quartzite_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:yellow_quartzite_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:yellow_quartzite_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:yellow_quartzite_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:yellow_quartzite_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:yellow_quartzite_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:yellow_quartzite_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:yellow_quartzite_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:yellow_quartzite_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:yellow_quartzite_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:yellow_quartzite_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:yellow_quartzite_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:yellow_quartzite_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:yellow_quartzite_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:yellow_quartzite_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:yellow_quartzite_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:yellow_quartzite_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:yellow_quartzite_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:yellow_quartzite_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:yellow_quartzite_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:yellow_quartzite_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:yellow_quartzite_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:yellow_quartzite_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:yellow_quartzite_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:yellow_quartzite_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:yellow_quartzite_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:yellow_quartzite_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:yellow_quartzite_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:yellow_quartzite_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:yellow_quartzite_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:yellow_quartzite_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:yellow_quartzite_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:yellow_quartzite_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:yellow_quartzite_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:yellow_quartzite_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:yellow_quartzite_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:yellow_quartzite_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:yellow_quartzite_vertical_corner[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:yellow_quartzite_vertical_corner[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:yellow_quartzite_vertical_corner[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:yellow_quartzite_vertical_corner[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:yellow_quartzite_vertical_corner[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:yellow_quartzite_vertical_corner[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:yellow_quartzite_vertical_corner[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:yellow_quartzite_vertical_corner[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:yellow_quartzite_vertical_corner[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:yellow_quartzite_vertical_corner[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:yellow_quartzite_vertical_corner[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:yellow_quartzite_vertical_corner[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:yellow_quartzite_vertical_corner[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:yellow_quartzite_vertical_corner[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:yellow_quartzite_vertical_corner[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:yellow_quartzite_vertical_corner[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:yellow_quartzite_vertical_corner[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:yellow_quartzite_vertical_corner[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:yellow_quartzite_vertical_corner[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:yellow_quartzite_vertical_corner[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:yellow_quartzite_vertical_corner[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:yellow_quartzite_vertical_corner[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:yellow_quartzite_vertical_corner[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:yellow_quartzite_vertical_corner[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:yellow_quartzite_vertical_corner[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:yellow_quartzite_vertical_corner[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:yellow_quartzite_vertical_corner[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:yellow_quartzite_vertical_corner[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:yellow_quartzite_vertical_corner[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:yellow_quartzite_vertical_corner[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:yellow_quartzite_vertical_corner[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:yellow_quartzite_vertical_corner[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:yellow_quartzite_vertical_corner[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:yellow_quartzite_vertical_corner[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:yellow_quartzite_vertical_corner[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:yellow_quartzite_vertical_corner[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:yellow_quartzite_vertical_corner[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:yellow_quartzite_vertical_corner[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:yellow_quartzite_vertical_corner[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:yellow_quartzite_vertical_corner[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:yellow_quartzite_vertical_corner[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:yellow_quartzite_vertical_corner[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:yellow_quartzite_vertical_corner[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:yellow_quartzite_vertical_corner[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:yellow_quartzite_vertical_corner[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:yellow_quartzite_vertical_corner[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:yellow_quartzite_vertical_corner[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:yellow_quartzite_vertical_corner[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:yellow_quartzite_vertical_corner[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:yellow_quartzite_vertical_corner[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:yellow_quartzite_vertical_corner[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:yellow_quartzite_vertical_corner[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:yellow_quartzite_vertical_corner[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:yellow_quartzite_vertical_corner[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:yellow_quartzite_vertical_corner[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:yellow_quartzite_vertical_corner[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:yellow_quartzite_vertical_corner[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:yellow_quartzite_vertical_corner[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:yellow_quartzite_vertical_corner[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:yellow_quartzite_vertical_corner[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:yellow_quartzite_vertical_corner[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:yellow_quartzite_vertical_corner[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:yellow_quartzite_vertical_corner[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:yellow_quartzite_vertical_corner[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:yellow_quartzite_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:yellow_quartzite_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:yellow_quartzite_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:yellow_quartzite_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:yellow_quartzite_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:yellow_quartzite_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:yellow_quartzite_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:yellow_quartzite_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:yellow_quartzite_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:yellow_quartzite_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:yellow_quartzite_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:yellow_quartzite_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:yellow_quartzite_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:yellow_quartzite_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:yellow_quartzite_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:yellow_quartzite_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:yellow_quartzite_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:yellow_quartzite_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:yellow_quartzite_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:yellow_quartzite_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:yellow_quartzite_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:yellow_quartzite_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:yellow_quartzite_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:yellow_quartzite_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:yellow_quartzite_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:yellow_quartzite_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:yellow_quartzite_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:yellow_quartzite_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:yellow_quartzite_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:yellow_quartzite_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:yellow_quartzite_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:yellow_quartzite_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:yellow_quartzite_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:yellow_quartzite_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:yellow_quartzite_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:yellow_quartzite_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:yellow_quartzite_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:yellow_quartzite_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:yellow_quartzite_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:yellow_quartzite_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:yellow_quartzite_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:yellow_quartzite_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:yellow_quartzite_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:yellow_quartzite_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:yellow_quartzite_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:yellow_quartzite_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:yellow_quartzite_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:yellow_quartzite_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:yellow_quartzite_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:yellow_quartzite_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:yellow_quartzite_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:yellow_quartzite_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:yellow_quartzite_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:yellow_quartzite_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:yellow_quartzite_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:yellow_quartzite_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:yellow_quartzite_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:yellow_quartzite_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:yellow_quartzite_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:yellow_quartzite_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:yellow_quartzite_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:yellow_quartzite_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:yellow_quartzite_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:yellow_quartzite_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:yellow_quartzite_vertical_quarter[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:yellow_quartzite_vertical_quarter[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:yellow_quartzite_vertical_quarter[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:yellow_quartzite_vertical_quarter[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:yellow_quartzite_vertical_quarter[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:yellow_quartzite_vertical_quarter[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:yellow_quartzite_vertical_quarter[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:yellow_quartzite_vertical_quarter[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:yellow_quartzite_vertical_quarter[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:yellow_quartzite_vertical_quarter[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:yellow_quartzite_vertical_quarter[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:yellow_quartzite_vertical_quarter[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:yellow_quartzite_vertical_quarter[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:yellow_quartzite_vertical_quarter[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:yellow_quartzite_vertical_quarter[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:yellow_quartzite_vertical_quarter[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:yellow_quartzite_vertical_quarter[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:yellow_quartzite_vertical_quarter[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:yellow_quartzite_vertical_quarter[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:yellow_quartzite_vertical_quarter[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:yellow_quartzite_vertical_quarter[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:yellow_quartzite_vertical_quarter[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:yellow_quartzite_vertical_quarter[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:yellow_quartzite_vertical_quarter[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:yellow_quartzite_vertical_quarter[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:yellow_quartzite_vertical_quarter[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:yellow_quartzite_vertical_quarter[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:yellow_quartzite_vertical_quarter[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:yellow_quartzite_vertical_quarter[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:yellow_quartzite_vertical_quarter[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:yellow_quartzite_vertical_quarter[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:yellow_quartzite_vertical_quarter[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:yellow_quartzite_vertical_quarter[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:yellow_quartzite_vertical_quarter[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:yellow_quartzite_vertical_quarter[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:yellow_quartzite_vertical_quarter[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:yellow_quartzite_vertical_quarter[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:yellow_quartzite_vertical_quarter[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:yellow_quartzite_vertical_quarter[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:yellow_quartzite_vertical_quarter[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:yellow_quartzite_vertical_quarter[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:yellow_quartzite_vertical_quarter[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:yellow_quartzite_vertical_quarter[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:yellow_quartzite_vertical_quarter[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:yellow_quartzite_vertical_quarter[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:yellow_quartzite_vertical_quarter[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:yellow_quartzite_vertical_quarter[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:yellow_quartzite_vertical_quarter[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:yellow_quartzite_vertical_quarter[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:yellow_quartzite_vertical_quarter[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:yellow_quartzite_vertical_quarter[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:yellow_quartzite_vertical_quarter[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:yellow_quartzite_vertical_quarter[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:yellow_quartzite_vertical_quarter[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:yellow_quartzite_vertical_quarter[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:yellow_quartzite_vertical_quarter[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:yellow_quartzite_vertical_quarter[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:yellow_quartzite_vertical_quarter[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:yellow_quartzite_vertical_quarter[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:yellow_quartzite_vertical_quarter[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:yellow_quartzite_vertical_quarter[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:yellow_quartzite_vertical_quarter[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:yellow_quartzite_vertical_quarter[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:yellow_quartzite_vertical_quarter[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:yellow_quartzite_vertical_slab[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:yellow_quartzite_vertical_slab[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:yellow_quartzite_vertical_slab[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:yellow_quartzite_vertical_slab[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:yellow_quartzite_vertical_slab[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:yellow_quartzite_vertical_slab[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:yellow_quartzite_vertical_slab[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:yellow_quartzite_vertical_slab[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:yellow_quartzite_vertical_slab[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:yellow_quartzite_vertical_slab[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:yellow_quartzite_vertical_slab[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:yellow_quartzite_vertical_slab[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:yellow_quartzite_vertical_slab[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:yellow_quartzite_vertical_slab[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:yellow_quartzite_vertical_slab[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:yellow_quartzite_vertical_slab[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:yellow_quartzite_vertical_slab[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:yellow_quartzite_vertical_slab[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:yellow_quartzite_vertical_slab[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:yellow_quartzite_vertical_slab[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:yellow_quartzite_vertical_slab[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:yellow_quartzite_vertical_slab[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:yellow_quartzite_vertical_slab[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:yellow_quartzite_vertical_slab[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:yellow_quartzite_vertical_slab[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:yellow_quartzite_vertical_slab[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:yellow_quartzite_vertical_slab[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:yellow_quartzite_vertical_slab[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:yellow_quartzite_vertical_slab[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:yellow_quartzite_vertical_slab[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:yellow_quartzite_vertical_slab[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:yellow_quartzite_vertical_slab[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:yellow_quartzite_vertical_slab[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:yellow_quartzite_vertical_slab[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:yellow_quartzite_vertical_slab[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:yellow_quartzite_vertical_slab[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:yellow_quartzite_vertical_slab[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:yellow_quartzite_vertical_slab[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:yellow_quartzite_vertical_slab[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:yellow_quartzite_vertical_slab[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:yellow_quartzite_vertical_slab[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:yellow_quartzite_vertical_slab[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:yellow_quartzite_vertical_slab[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:yellow_quartzite_vertical_slab[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:yellow_quartzite_vertical_slab[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:yellow_quartzite_vertical_slab[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:yellow_quartzite_vertical_slab[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:yellow_quartzite_vertical_slab[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:yellow_quartzite_vertical_slab[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:yellow_quartzite_vertical_slab[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:yellow_quartzite_vertical_slab[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:yellow_quartzite_vertical_slab[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:yellow_quartzite_vertical_slab[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:yellow_quartzite_vertical_slab[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:yellow_quartzite_vertical_slab[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:yellow_quartzite_vertical_slab[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:yellow_quartzite_vertical_slab[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:yellow_quartzite_vertical_slab[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:yellow_quartzite_vertical_slab[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:yellow_quartzite_vertical_slab[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:yellow_quartzite_vertical_slab[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:yellow_quartzite_vertical_slab[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:yellow_quartzite_vertical_slab[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:yellow_quartzite_vertical_slab[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:yellow_red_persian_rug
conquest:yellow_red_persian_rug_corner_slab[facing=north,type=top,waterlogged=true]
conquest:yellow_red_persian_rug_corner_slab[facing=north,type=top,waterlogged=false]
conquest:yellow_red_persian_rug_corner_slab[facing=north,type=bottom,waterlogged=true]
conquest:yellow_red_persian_rug_corner_slab[facing=north,type=bottom,waterlogged=false]
conquest:yellow_red_persian_rug_corner_slab[facing=south,type=top,waterlogged=true]
conquest:yellow_red_persian_rug_corner_slab[facing=south,type=top,waterlogged=false]
conquest:yellow_red_persian_rug_corner_slab[facing=south,type=bottom,waterlogged=true]
conquest:yellow_red_persian_rug_corner_slab[facing=south,type=bottom,waterlogged=false]
conquest:yellow_red_persian_rug_corner_slab[facing=west,type=top,waterlogged=true]
conquest:yellow_red_persian_rug_corner_slab[facing=west,type=top,waterlogged=false]
conquest:yellow_red_persian_rug_corner_slab[facing=west,type=bottom,waterlogged=true]
conquest:yellow_red_persian_rug_corner_slab[facing=west,type=bottom,waterlogged=false]
conquest:yellow_red_persian_rug_corner_slab[facing=east,type=top,waterlogged=true]
conquest:yellow_red_persian_rug_corner_slab[facing=east,type=top,waterlogged=false]
conquest:yellow_red_persian_rug_corner_slab[facing=east,type=bottom,waterlogged=true]
conquest:yellow_red_persian_rug_corner_slab[facing=east,type=bottom,waterlogged=false]
conquest:yellow_red_persian_rug_cover
conquest:yellow_red_persian_rug_eighth_slab[facing=north,type=top,waterlogged=true]
conquest:yellow_red_persian_rug_eighth_slab[facing=north,type=top,waterlogged=false]
conquest:yellow_red_persian_rug_eighth_slab[facing=north,type=bottom,waterlogged=true]
conquest:yellow_red_persian_rug_eighth_slab[facing=north,type=bottom,waterlogged=false]
conquest:yellow_red_persian_rug_eighth_slab[facing=south,type=top,waterlogged=true]
conquest:yellow_red_persian_rug_eighth_slab[facing=south,type=top,waterlogged=false]
conquest:yellow_red_persian_rug_eighth_slab[facing=south,type=bottom,waterlogged=true]
conquest:yellow_red_persian_rug_eighth_slab[facing=south,type=bottom,waterlogged=false]
conquest:yellow_red_persian_rug_eighth_slab[facing=west,type=top,waterlogged=true]
conquest:yellow_red_persian_rug_eighth_slab[facing=west,type=top,waterlogged=false]
conquest:yellow_red_persian_rug_eighth_slab[facing=west,type=bottom,waterlogged=true]
conquest:yellow_red_persian_rug_eighth_slab[facing=west,type=bottom,waterlogged=false]
conquest:yellow_red_persian_rug_eighth_slab[facing=east,type=top,waterlogged=true]
conquest:yellow_red_persian_rug_eighth_slab[facing=east,type=top,waterlogged=false]
conquest:yellow_red_persian_rug_eighth_slab[facing=east,type=bottom,waterlogged=true]
conquest:yellow_red_persian_rug_eighth_slab[facing=east,type=bottom,waterlogged=false]
conquest:yellow_red_persian_rug_quarter_slab[facing=north,layer=1,type=top,waterlogged=true]
conquest:yellow_red_persian_rug_quarter_slab[facing=north,layer=1,type=top,waterlogged=false]
conquest:yellow_red_persian_rug_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=true]
conquest:yellow_red_persian_rug_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=false]
conquest:yellow_red_persian_rug_quarter_slab[facing=north,layer=2,type=top,waterlogged=true]
conquest:yellow_red_persian_rug_quarter_slab[facing=north,layer=2,type=top,waterlogged=false]
conquest:yellow_red_persian_rug_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=true]
conquest:yellow_red_persian_rug_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=false]
conquest:yellow_red_persian_rug_quarter_slab[facing=north,layer=3,type=top,waterlogged=true]
conquest:yellow_red_persian_rug_quarter_slab[facing=north,layer=3,type=top,waterlogged=false]
conquest:yellow_red_persian_rug_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=true]
conquest:yellow_red_persian_rug_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=false]
conquest:yellow_red_persian_rug_quarter_slab[facing=south,layer=1,type=top,waterlogged=true]
conquest:yellow_red_persian_rug_quarter_slab[facing=south,layer=1,type=top,waterlogged=false]
conquest:yellow_red_persian_rug_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=true]
conquest:yellow_red_persian_rug_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=false]
conquest:yellow_red_persian_rug_quarter_slab[facing=south,layer=2,type=top,waterlogged=true]
conquest:yellow_red_persian_rug_quarter_slab[facing=south,layer=2,type=top,waterlogged=false]
conquest:yellow_red_persian_rug_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=true]
conquest:yellow_red_persian_rug_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=false]
conquest:yellow_red_persian_rug_quarter_slab[facing=south,layer=3,type=top,waterlogged=true]
conquest:yellow_red_persian_rug_quarter_slab[facing=south,layer=3,type=top,waterlogged=false]
conquest:yellow_red_persian_rug_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=true]
conquest:yellow_red_persian_rug_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=false]
conquest:yellow_red_persian_rug_quarter_slab[facing=west,layer=1,type=top,waterlogged=true]
conquest:yellow_red_persian_rug_quarter_slab[facing=west,layer=1,type=top,waterlogged=false]
conquest:yellow_red_persian_rug_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=true]
conquest:yellow_red_persian_rug_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=false]
conquest:yellow_red_persian_rug_quarter_slab[facing=west,layer=2,type=top,waterlogged=true]
conquest:yellow_red_persian_rug_quarter_slab[facing=west,layer=2,type=top,waterlogged=false]
conquest:yellow_red_persian_rug_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=true]
conquest:yellow_red_persian_rug_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=false]
conquest:yellow_red_persian_rug_quarter_slab[facing=west,layer=3,type=top,waterlogged=true]
conquest:yellow_red_persian_rug_quarter_slab[facing=west,layer=3,type=top,waterlogged=false]
conquest:yellow_red_persian_rug_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=true]
conquest:yellow_red_persian_rug_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=false]
conquest:yellow_red_persian_rug_quarter_slab[facing=east,layer=1,type=top,waterlogged=true]
conquest:yellow_red_persian_rug_quarter_slab[facing=east,layer=1,type=top,waterlogged=false]
conquest:yellow_red_persian_rug_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=true]
conquest:yellow_red_persian_rug_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=false]
conquest:yellow_red_persian_rug_quarter_slab[facing=east,layer=2,type=top,waterlogged=true]
conquest:yellow_red_persian_rug_quarter_slab[facing=east,layer=2,type=top,waterlogged=false]
conquest:yellow_red_persian_rug_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=true]
conquest:yellow_red_persian_rug_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=false]
conquest:yellow_red_persian_rug_quarter_slab[facing=east,layer=3,type=top,waterlogged=true]
conquest:yellow_red_persian_rug_quarter_slab[facing=east,layer=3,type=top,waterlogged=false]
conquest:yellow_red_persian_rug_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=true]
conquest:yellow_red_persian_rug_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=false]
conquest:yellow_red_persian_rug_slab[layers=1,type=top,waterlogged=true]
conquest:yellow_red_persian_rug_slab[layers=1,type=top,waterlogged=false]
conquest:yellow_red_persian_rug_slab[layers=1,type=bottom,waterlogged=true]
conquest:yellow_red_persian_rug_slab[layers=1,type=bottom,waterlogged=false]
conquest:yellow_red_persian_rug_slab[layers=2,type=top,waterlogged=true]
conquest:yellow_red_persian_rug_slab[layers=2,type=top,waterlogged=false]
conquest:yellow_red_persian_rug_slab[layers=2,type=bottom,waterlogged=true]
conquest:yellow_red_persian_rug_slab[layers=2,type=bottom,waterlogged=false]
conquest:yellow_red_persian_rug_slab[layers=3,type=top,waterlogged=true]
conquest:yellow_red_persian_rug_slab[layers=3,type=top,waterlogged=false]
conquest:yellow_red_persian_rug_slab[layers=3,type=bottom,waterlogged=true]
conquest:yellow_red_persian_rug_slab[layers=3,type=bottom,waterlogged=false]
conquest:yellow_red_persian_rug_slab[layers=4,type=top,waterlogged=true]
conquest:yellow_red_persian_rug_slab[layers=4,type=top,waterlogged=false]
conquest:yellow_red_persian_rug_slab[layers=4,type=bottom,waterlogged=true]
conquest:yellow_red_persian_rug_slab[layers=4,type=bottom,waterlogged=false]
conquest:yellow_red_persian_rug_slab[layers=5,type=top,waterlogged=true]
conquest:yellow_red_persian_rug_slab[layers=5,type=top,waterlogged=false]
conquest:yellow_red_persian_rug_slab[layers=5,type=bottom,waterlogged=true]
conquest:yellow_red_persian_rug_slab[layers=5,type=bottom,waterlogged=false]
conquest:yellow_red_persian_rug_slab[layers=6,type=top,waterlogged=true]
conquest:yellow_red_persian_rug_slab[layers=6,type=top,waterlogged=false]
conquest:yellow_red_persian_rug_slab[layers=6,type=bottom,waterlogged=true]
conquest:yellow_red_persian_rug_slab[layers=6,type=bottom,waterlogged=false]
conquest:yellow_red_persian_rug_slab[layers=7,type=top,waterlogged=true]
conquest:yellow_red_persian_rug_slab[layers=7,type=top,waterlogged=false]
conquest:yellow_red_persian_rug_slab[layers=7,type=bottom,waterlogged=true]
conquest:yellow_red_persian_rug_slab[layers=7,type=bottom,waterlogged=false]
conquest:yellow_red_persian_rug_slab[layers=8,type=top,waterlogged=true]
conquest:yellow_red_persian_rug_slab[layers=8,type=top,waterlogged=false]
conquest:yellow_red_persian_rug_slab[layers=8,type=bottom,waterlogged=true]
conquest:yellow_red_persian_rug_slab[layers=8,type=bottom,waterlogged=false]
conquest:yellow_red_persian_rug_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:yellow_red_persian_rug_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:yellow_red_persian_rug_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:yellow_red_persian_rug_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:yellow_red_persian_rug_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:yellow_red_persian_rug_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:yellow_red_persian_rug_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:yellow_red_persian_rug_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:yellow_red_persian_rug_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:yellow_red_persian_rug_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:yellow_red_persian_rug_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:yellow_red_persian_rug_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:yellow_red_persian_rug_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:yellow_red_persian_rug_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:yellow_red_persian_rug_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:yellow_red_persian_rug_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:yellow_red_persian_rug_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:yellow_red_persian_rug_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:yellow_red_persian_rug_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:yellow_red_persian_rug_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:yellow_red_persian_rug_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:yellow_red_persian_rug_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:yellow_red_persian_rug_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:yellow_red_persian_rug_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:yellow_red_persian_rug_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:yellow_red_persian_rug_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:yellow_red_persian_rug_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:yellow_red_persian_rug_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:yellow_red_persian_rug_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:yellow_red_persian_rug_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:yellow_red_persian_rug_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:yellow_red_persian_rug_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:yellow_red_persian_rug_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:yellow_red_persian_rug_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:yellow_red_persian_rug_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:yellow_red_persian_rug_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:yellow_red_persian_rug_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:yellow_red_persian_rug_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:yellow_red_persian_rug_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:yellow_red_persian_rug_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:yellow_red_persian_rug_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:yellow_red_persian_rug_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:yellow_red_persian_rug_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:yellow_red_persian_rug_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:yellow_red_persian_rug_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:yellow_red_persian_rug_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:yellow_red_persian_rug_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:yellow_red_persian_rug_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:yellow_red_persian_rug_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:yellow_red_persian_rug_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:yellow_red_persian_rug_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:yellow_red_persian_rug_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:yellow_red_persian_rug_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:yellow_red_persian_rug_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:yellow_red_persian_rug_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:yellow_red_persian_rug_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:yellow_red_persian_rug_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:yellow_red_persian_rug_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:yellow_red_persian_rug_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:yellow_red_persian_rug_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:yellow_red_persian_rug_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:yellow_red_persian_rug_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:yellow_red_persian_rug_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:yellow_red_persian_rug_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:yellow_red_persian_rug_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:yellow_red_persian_rug_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:yellow_red_persian_rug_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:yellow_red_persian_rug_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:yellow_red_persian_rug_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:yellow_red_persian_rug_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:yellow_red_persian_rug_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:yellow_red_persian_rug_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:yellow_red_persian_rug_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:yellow_red_persian_rug_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:yellow_red_persian_rug_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:yellow_red_persian_rug_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:yellow_red_persian_rug_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:yellow_red_persian_rug_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:yellow_red_persian_rug_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:yellow_red_persian_rug_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:yellow_red_persian_rug_vertical_corner[facing=north,layer=1,waterlogged=true]
conquest:yellow_red_persian_rug_vertical_corner[facing=north,layer=1,waterlogged=false]
conquest:yellow_red_persian_rug_vertical_corner[facing=north,layer=2,waterlogged=true]
conquest:yellow_red_persian_rug_vertical_corner[facing=north,layer=2,waterlogged=false]
conquest:yellow_red_persian_rug_vertical_corner[facing=north,layer=3,waterlogged=true]
conquest:yellow_red_persian_rug_vertical_corner[facing=north,layer=3,waterlogged=false]
conquest:yellow_red_persian_rug_vertical_corner[facing=north,layer=4,waterlogged=true]
conquest:yellow_red_persian_rug_vertical_corner[facing=north,layer=4,waterlogged=false]
conquest:yellow_red_persian_rug_vertical_corner[facing=south,layer=1,waterlogged=true]
conquest:yellow_red_persian_rug_vertical_corner[facing=south,layer=1,waterlogged=false]
conquest:yellow_red_persian_rug_vertical_corner[facing=south,layer=2,waterlogged=true]
conquest:yellow_red_persian_rug_vertical_corner[facing=south,layer=2,waterlogged=false]
conquest:yellow_red_persian_rug_vertical_corner[facing=south,layer=3,waterlogged=true]
conquest:yellow_red_persian_rug_vertical_corner[facing=south,layer=3,waterlogged=false]
conquest:yellow_red_persian_rug_vertical_corner[facing=south,layer=4,waterlogged=true]
conquest:yellow_red_persian_rug_vertical_corner[facing=south,layer=4,waterlogged=false]
conquest:yellow_red_persian_rug_vertical_corner[facing=west,layer=1,waterlogged=true]
conquest:yellow_red_persian_rug_vertical_corner[facing=west,layer=1,waterlogged=false]
conquest:yellow_red_persian_rug_vertical_corner[facing=west,layer=2,waterlogged=true]
conquest:yellow_red_persian_rug_vertical_corner[facing=west,layer=2,waterlogged=false]
conquest:yellow_red_persian_rug_vertical_corner[facing=west,layer=3,waterlogged=true]
conquest:yellow_red_persian_rug_vertical_corner[facing=west,layer=3,waterlogged=false]
conquest:yellow_red_persian_rug_vertical_corner[facing=west,layer=4,waterlogged=true]
conquest:yellow_red_persian_rug_vertical_corner[facing=west,layer=4,waterlogged=false]
conquest:yellow_red_persian_rug_vertical_corner[facing=east,layer=1,waterlogged=true]
conquest:yellow_red_persian_rug_vertical_corner[facing=east,layer=1,waterlogged=false]
conquest:yellow_red_persian_rug_vertical_corner[facing=east,layer=2,waterlogged=true]
conquest:yellow_red_persian_rug_vertical_corner[facing=east,layer=2,waterlogged=false]
conquest:yellow_red_persian_rug_vertical_corner[facing=east,layer=3,waterlogged=true]
conquest:yellow_red_persian_rug_vertical_corner[facing=east,layer=3,waterlogged=false]
conquest:yellow_red_persian_rug_vertical_corner[facing=east,layer=4,waterlogged=true]
conquest:yellow_red_persian_rug_vertical_corner[facing=east,layer=4,waterlogged=false]
conquest:yellow_red_persian_rug_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:yellow_red_persian_rug_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:yellow_red_persian_rug_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:yellow_red_persian_rug_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:yellow_red_persian_rug_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:yellow_red_persian_rug_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:yellow_red_persian_rug_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:yellow_red_persian_rug_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:yellow_red_persian_rug_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:yellow_red_persian_rug_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:yellow_red_persian_rug_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:yellow_red_persian_rug_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:yellow_red_persian_rug_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:yellow_red_persian_rug_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:yellow_red_persian_rug_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:yellow_red_persian_rug_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:yellow_red_persian_rug_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:yellow_red_persian_rug_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:yellow_red_persian_rug_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:yellow_red_persian_rug_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:yellow_red_persian_rug_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:yellow_red_persian_rug_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:yellow_red_persian_rug_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:yellow_red_persian_rug_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:yellow_red_persian_rug_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:yellow_red_persian_rug_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:yellow_red_persian_rug_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:yellow_red_persian_rug_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:yellow_red_persian_rug_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:yellow_red_persian_rug_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:yellow_red_persian_rug_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:yellow_red_persian_rug_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:yellow_red_persian_rug_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:yellow_red_persian_rug_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:yellow_red_persian_rug_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:yellow_red_persian_rug_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:yellow_red_persian_rug_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:yellow_red_persian_rug_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:yellow_red_persian_rug_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:yellow_red_persian_rug_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:yellow_red_persian_rug_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:yellow_red_persian_rug_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:yellow_red_persian_rug_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:yellow_red_persian_rug_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:yellow_red_persian_rug_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:yellow_red_persian_rug_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:yellow_red_persian_rug_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:yellow_red_persian_rug_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:yellow_red_persian_rug_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:yellow_red_persian_rug_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:yellow_red_persian_rug_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:yellow_red_persian_rug_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:yellow_red_persian_rug_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:yellow_red_persian_rug_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:yellow_red_persian_rug_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:yellow_red_persian_rug_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:yellow_red_persian_rug_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:yellow_red_persian_rug_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:yellow_red_persian_rug_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:yellow_red_persian_rug_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:yellow_red_persian_rug_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:yellow_red_persian_rug_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:yellow_red_persian_rug_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:yellow_red_persian_rug_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:yellow_red_persian_rug_vertical_quarter[facing=north,layer=1,waterlogged=true]
conquest:yellow_red_persian_rug_vertical_quarter[facing=north,layer=1,waterlogged=false]
conquest:yellow_red_persian_rug_vertical_quarter[facing=north,layer=2,waterlogged=true]
conquest:yellow_red_persian_rug_vertical_quarter[facing=north,layer=2,waterlogged=false]
conquest:yellow_red_persian_rug_vertical_quarter[facing=north,layer=3,waterlogged=true]
conquest:yellow_red_persian_rug_vertical_quarter[facing=north,layer=3,waterlogged=false]
conquest:yellow_red_persian_rug_vertical_quarter[facing=north,layer=4,waterlogged=true]
conquest:yellow_red_persian_rug_vertical_quarter[facing=north,layer=4,waterlogged=false]
conquest:yellow_red_persian_rug_vertical_quarter[facing=south,layer=1,waterlogged=true]
conquest:yellow_red_persian_rug_vertical_quarter[facing=south,layer=1,waterlogged=false]
conquest:yellow_red_persian_rug_vertical_quarter[facing=south,layer=2,waterlogged=true]
conquest:yellow_red_persian_rug_vertical_quarter[facing=south,layer=2,waterlogged=false]
conquest:yellow_red_persian_rug_vertical_quarter[facing=south,layer=3,waterlogged=true]
conquest:yellow_red_persian_rug_vertical_quarter[facing=south,layer=3,waterlogged=false]
conquest:yellow_red_persian_rug_vertical_quarter[facing=south,layer=4,waterlogged=true]
conquest:yellow_red_persian_rug_vertical_quarter[facing=south,layer=4,waterlogged=false]
conquest:yellow_red_persian_rug_vertical_quarter[facing=west,layer=1,waterlogged=true]
conquest:yellow_red_persian_rug_vertical_quarter[facing=west,layer=1,waterlogged=false]
conquest:yellow_red_persian_rug_vertical_quarter[facing=west,layer=2,waterlogged=true]
conquest:yellow_red_persian_rug_vertical_quarter[facing=west,layer=2,waterlogged=false]
conquest:yellow_red_persian_rug_vertical_quarter[facing=west,layer=3,waterlogged=true]
conquest:yellow_red_persian_rug_vertical_quarter[facing=west,layer=3,waterlogged=false]
conquest:yellow_red_persian_rug_vertical_quarter[facing=west,layer=4,waterlogged=true]
conquest:yellow_red_persian_rug_vertical_quarter[facing=west,layer=4,waterlogged=false]
conquest:yellow_red_persian_rug_vertical_quarter[facing=east,layer=1,waterlogged=true]
conquest:yellow_red_persian_rug_vertical_quarter[facing=east,layer=1,waterlogged=false]
conquest:yellow_red_persian_rug_vertical_quarter[facing=east,layer=2,waterlogged=true]
conquest:yellow_red_persian_rug_vertical_quarter[facing=east,layer=2,waterlogged=false]
conquest:yellow_red_persian_rug_vertical_quarter[facing=east,layer=3,waterlogged=true]
conquest:yellow_red_persian_rug_vertical_quarter[facing=east,layer=3,waterlogged=false]
conquest:yellow_red_persian_rug_vertical_quarter[facing=east,layer=4,waterlogged=true]
conquest:yellow_red_persian_rug_vertical_quarter[facing=east,layer=4,waterlogged=false]
conquest:yellow_red_persian_rug_vertical_slab[facing=north,layer=1,waterlogged=true]
conquest:yellow_red_persian_rug_vertical_slab[facing=north,layer=1,waterlogged=false]
conquest:yellow_red_persian_rug_vertical_slab[facing=north,layer=2,waterlogged=true]
conquest:yellow_red_persian_rug_vertical_slab[facing=north,layer=2,waterlogged=false]
conquest:yellow_red_persian_rug_vertical_slab[facing=north,layer=3,waterlogged=true]
conquest:yellow_red_persian_rug_vertical_slab[facing=north,layer=3,waterlogged=false]
conquest:yellow_red_persian_rug_vertical_slab[facing=north,layer=4,waterlogged=true]
conquest:yellow_red_persian_rug_vertical_slab[facing=north,layer=4,waterlogged=false]
conquest:yellow_red_persian_rug_vertical_slab[facing=south,layer=1,waterlogged=true]
conquest:yellow_red_persian_rug_vertical_slab[facing=south,layer=1,waterlogged=false]
conquest:yellow_red_persian_rug_vertical_slab[facing=south,layer=2,waterlogged=true]
conquest:yellow_red_persian_rug_vertical_slab[facing=south,layer=2,waterlogged=false]
conquest:yellow_red_persian_rug_vertical_slab[facing=south,layer=3,waterlogged=true]
conquest:yellow_red_persian_rug_vertical_slab[facing=south,layer=3,waterlogged=false]
conquest:yellow_red_persian_rug_vertical_slab[facing=south,layer=4,waterlogged=true]
conquest:yellow_red_persian_rug_vertical_slab[facing=south,layer=4,waterlogged=false]
conquest:yellow_red_persian_rug_vertical_slab[facing=west,layer=1,waterlogged=true]
conquest:yellow_red_persian_rug_vertical_slab[facing=west,layer=1,waterlogged=false]
conquest:yellow_red_persian_rug_vertical_slab[facing=west,layer=2,waterlogged=true]
conquest:yellow_red_persian_rug_vertical_slab[facing=west,layer=2,waterlogged=false]
conquest:yellow_red_persian_rug_vertical_slab[facing=west,layer=3,waterlogged=true]
conquest:yellow_red_persian_rug_vertical_slab[facing=west,layer=3,waterlogged=false]
conquest:yellow_red_persian_rug_vertical_slab[facing=west,layer=4,waterlogged=true]
conquest:yellow_red_persian_rug_vertical_slab[facing=west,layer=4,waterlogged=false]
conquest:yellow_red_persian_rug_vertical_slab[facing=east,layer=1,waterlogged=true]
conquest:yellow_red_persian_rug_vertical_slab[facing=east,layer=1,waterlogged=false]
conquest:yellow_red_persian_rug_vertical_slab[facing=east,layer=2,waterlogged=true]
conquest:yellow_red_persian_rug_vertical_slab[facing=east,layer=2,waterlogged=false]
conquest:yellow_red_persian_rug_vertical_slab[facing=east,layer=3,waterlogged=true]
conquest:yellow_red_persian_rug_vertical_slab[facing=east,layer=3,waterlogged=false]
conquest:yellow_red_persian_rug_vertical_slab[facing=east,layer=4,waterlogged=true]
conquest:yellow_red_persian_rug_vertical_slab[facing=east,layer=4,waterlogged=false]
conquest:yellow_rough_marble
conquest:yellow_rough_marble_arrowslit[facing=north,waterlogged=true]
conquest:yellow_rough_marble_arrowslit[facing=north,waterlogged=false]
conquest:yellow_rough_marble_arrowslit[facing=south,waterlogged=true]
conquest:yellow_rough_marble_arrowslit[facing=south,waterlogged=false]
conquest:yellow_rough_marble_arrowslit[facing=west,waterlogged=true]
conquest:yellow_rough_marble_arrowslit[facing=west,waterlogged=false]
conquest:yellow_rough_marble_arrowslit[facing=east,waterlogged=true]
conquest:yellow_rough_marble_arrowslit[facing=east,waterlogged=false]
conquest:yellow_rough_marble_balustrade[axis=x,waterlogged=true]
conquest:yellow_rough_marble_balustrade[axis=x,waterlogged=false]
conquest:yellow_rough_marble_balustrade[axis=y,waterlogged=true]
conquest:yellow_rough_marble_balustrade[axis=y,waterlogged=false]
conquest:yellow_rough_marble_balustrade[axis=z,waterlogged=true]
conquest:yellow_rough_marble_balustrade[axis=z,waterlogged=false]
conquest:yellow_rough_marble_capital[facing=flat,type=top,waterlogged=true]
conquest:yellow_rough_marble_capital[facing=flat,type=top,waterlogged=false]
conquest:yellow_rough_marble_capital[facing=flat,type=bottom,waterlogged=true]
conquest:yellow_rough_marble_capital[facing=flat,type=bottom,waterlogged=false]
conquest:yellow_rough_marble_capital[facing=north,type=top,waterlogged=true]
conquest:yellow_rough_marble_capital[facing=north,type=top,waterlogged=false]
conquest:yellow_rough_marble_capital[facing=north,type=bottom,waterlogged=true]
conquest:yellow_rough_marble_capital[facing=north,type=bottom,waterlogged=false]
conquest:yellow_rough_marble_capital[facing=south,type=top,waterlogged=true]
conquest:yellow_rough_marble_capital[facing=south,type=top,waterlogged=false]
conquest:yellow_rough_marble_capital[facing=south,type=bottom,waterlogged=true]
conquest:yellow_rough_marble_capital[facing=south,type=bottom,waterlogged=false]
conquest:yellow_rough_marble_capital[facing=east,type=top,waterlogged=true]
conquest:yellow_rough_marble_capital[facing=east,type=top,waterlogged=false]
conquest:yellow_rough_marble_capital[facing=east,type=bottom,waterlogged=true]
conquest:yellow_rough_marble_capital[facing=east,type=bottom,waterlogged=false]
conquest:yellow_rough_marble_capital[facing=west,type=top,waterlogged=true]
conquest:yellow_rough_marble_capital[facing=west,type=top,waterlogged=false]
conquest:yellow_rough_marble_capital[facing=west,type=bottom,waterlogged=true]
conquest:yellow_rough_marble_capital[facing=west,type=bottom,waterlogged=false]
conquest:yellow_rough_marble_corner_slab[facing=north,type=top,waterlogged=true]
conquest:yellow_rough_marble_corner_slab[facing=north,type=top,waterlogged=false]
conquest:yellow_rough_marble_corner_slab[facing=north,type=bottom,waterlogged=true]
conquest:yellow_rough_marble_corner_slab[facing=north,type=bottom,waterlogged=false]
conquest:yellow_rough_marble_corner_slab[facing=south,type=top,waterlogged=true]
conquest:yellow_rough_marble_corner_slab[facing=south,type=top,waterlogged=false]
conquest:yellow_rough_marble_corner_slab[facing=south,type=bottom,waterlogged=true]
conquest:yellow_rough_marble_corner_slab[facing=south,type=bottom,waterlogged=false]
conquest:yellow_rough_marble_corner_slab[facing=west,type=top,waterlogged=true]
conquest:yellow_rough_marble_corner_slab[facing=west,type=top,waterlogged=false]
conquest:yellow_rough_marble_corner_slab[facing=west,type=bottom,waterlogged=true]
conquest:yellow_rough_marble_corner_slab[facing=west,type=bottom,waterlogged=false]
conquest:yellow_rough_marble_corner_slab[facing=east,type=top,waterlogged=true]
conquest:yellow_rough_marble_corner_slab[facing=east,type=top,waterlogged=false]
conquest:yellow_rough_marble_corner_slab[facing=east,type=bottom,waterlogged=true]
conquest:yellow_rough_marble_corner_slab[facing=east,type=bottom,waterlogged=false]
conquest:yellow_rough_marble_eighth_slab[facing=north,type=top,waterlogged=true]
conquest:yellow_rough_marble_eighth_slab[facing=north,type=top,waterlogged=false]
conquest:yellow_rough_marble_eighth_slab[facing=north,type=bottom,waterlogged=true]
conquest:yellow_rough_marble_eighth_slab[facing=north,type=bottom,waterlogged=false]
conquest:yellow_rough_marble_eighth_slab[facing=south,type=top,waterlogged=true]
conquest:yellow_rough_marble_eighth_slab[facing=south,type=top,waterlogged=false]
conquest:yellow_rough_marble_eighth_slab[facing=south,type=bottom,waterlogged=true]
conquest:yellow_rough_marble_eighth_slab[facing=south,type=bottom,waterlogged=false]
conquest:yellow_rough_marble_eighth_slab[facing=west,type=top,waterlogged=true]
conquest:yellow_rough_marble_eighth_slab[facing=west,type=top,waterlogged=false]
conquest:yellow_rough_marble_eighth_slab[facing=west,type=bottom,waterlogged=true]
conquest:yellow_rough_marble_eighth_slab[facing=west,type=bottom,waterlogged=false]
conquest:yellow_rough_marble_eighth_slab[facing=east,type=top,waterlogged=true]
conquest:yellow_rough_marble_eighth_slab[facing=east,type=top,waterlogged=false]
conquest:yellow_rough_marble_eighth_slab[facing=east,type=bottom,waterlogged=true]
conquest:yellow_rough_marble_eighth_slab[facing=east,type=bottom,waterlogged=false]
conquest:yellow_rough_marble_pillar[layer=1,waterlogged=true]
conquest:yellow_rough_marble_pillar[layer=1,waterlogged=false]
conquest:yellow_rough_marble_pillar[layer=2,waterlogged=true]
conquest:yellow_rough_marble_pillar[layer=2,waterlogged=false]
conquest:yellow_rough_marble_pillar[layer=3,waterlogged=true]
conquest:yellow_rough_marble_pillar[layer=3,waterlogged=false]
conquest:yellow_rough_marble_quarter_slab[facing=north,layer=1,type=top,waterlogged=true]
conquest:yellow_rough_marble_quarter_slab[facing=north,layer=1,type=top,waterlogged=false]
conquest:yellow_rough_marble_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=true]
conquest:yellow_rough_marble_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=false]
conquest:yellow_rough_marble_quarter_slab[facing=north,layer=2,type=top,waterlogged=true]
conquest:yellow_rough_marble_quarter_slab[facing=north,layer=2,type=top,waterlogged=false]
conquest:yellow_rough_marble_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=true]
conquest:yellow_rough_marble_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=false]
conquest:yellow_rough_marble_quarter_slab[facing=north,layer=3,type=top,waterlogged=true]
conquest:yellow_rough_marble_quarter_slab[facing=north,layer=3,type=top,waterlogged=false]
conquest:yellow_rough_marble_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=true]
conquest:yellow_rough_marble_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=false]
conquest:yellow_rough_marble_quarter_slab[facing=south,layer=1,type=top,waterlogged=true]
conquest:yellow_rough_marble_quarter_slab[facing=south,layer=1,type=top,waterlogged=false]
conquest:yellow_rough_marble_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=true]
conquest:yellow_rough_marble_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=false]
conquest:yellow_rough_marble_quarter_slab[facing=south,layer=2,type=top,waterlogged=true]
conquest:yellow_rough_marble_quarter_slab[facing=south,layer=2,type=top,waterlogged=false]
conquest:yellow_rough_marble_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=true]
conquest:yellow_rough_marble_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=false]
conquest:yellow_rough_marble_quarter_slab[facing=south,layer=3,type=top,waterlogged=true]
conquest:yellow_rough_marble_quarter_slab[facing=south,layer=3,type=top,waterlogged=false]
conquest:yellow_rough_marble_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=true]
conquest:yellow_rough_marble_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=false]
conquest:yellow_rough_marble_quarter_slab[facing=west,layer=1,type=top,waterlogged=true]
conquest:yellow_rough_marble_quarter_slab[facing=west,layer=1,type=top,waterlogged=false]
conquest:yellow_rough_marble_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=true]
conquest:yellow_rough_marble_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=false]
conquest:yellow_rough_marble_quarter_slab[facing=west,layer=2,type=top,waterlogged=true]
conquest:yellow_rough_marble_quarter_slab[facing=west,layer=2,type=top,waterlogged=false]
conquest:yellow_rough_marble_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=true]
conquest:yellow_rough_marble_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=false]
conquest:yellow_rough_marble_quarter_slab[facing=west,layer=3,type=top,waterlogged=true]
conquest:yellow_rough_marble_quarter_slab[facing=west,layer=3,type=top,waterlogged=false]
conquest:yellow_rough_marble_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=true]
conquest:yellow_rough_marble_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=false]
conquest:yellow_rough_marble_quarter_slab[facing=east,layer=1,type=top,waterlogged=true]
conquest:yellow_rough_marble_quarter_slab[facing=east,layer=1,type=top,waterlogged=false]
conquest:yellow_rough_marble_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=true]
conquest:yellow_rough_marble_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=false]
conquest:yellow_rough_marble_quarter_slab[facing=east,layer=2,type=top,waterlogged=true]
conquest:yellow_rough_marble_quarter_slab[facing=east,layer=2,type=top,waterlogged=false]
conquest:yellow_rough_marble_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=true]
conquest:yellow_rough_marble_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=false]
conquest:yellow_rough_marble_quarter_slab[facing=east,layer=3,type=top,waterlogged=true]
conquest:yellow_rough_marble_quarter_slab[facing=east,layer=3,type=top,waterlogged=false]
conquest:yellow_rough_marble_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=true]
conquest:yellow_rough_marble_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=false]
conquest:yellow_rough_marble_slab[layers=1,type=top,waterlogged=true]
conquest:yellow_rough_marble_slab[layers=1,type=top,waterlogged=false]
conquest:yellow_rough_marble_slab[layers=1,type=bottom,waterlogged=true]
conquest:yellow_rough_marble_slab[layers=1,type=bottom,waterlogged=false]
conquest:yellow_rough_marble_slab[layers=2,type=top,waterlogged=true]
conquest:yellow_rough_marble_slab[layers=2,type=top,waterlogged=false]
conquest:yellow_rough_marble_slab[layers=2,type=bottom,waterlogged=true]
conquest:yellow_rough_marble_slab[layers=2,type=bottom,waterlogged=false]
conquest:yellow_rough_marble_slab[layers=3,type=top,waterlogged=true]
conquest:yellow_rough_marble_slab[layers=3,type=top,waterlogged=false]
conquest:yellow_rough_marble_slab[layers=3,type=bottom,waterlogged=true]
conquest:yellow_rough_marble_slab[layers=3,type=bottom,waterlogged=false]
conquest:yellow_rough_marble_slab[layers=4,type=top,waterlogged=true]
conquest:yellow_rough_marble_slab[layers=4,type=top,waterlogged=false]
conquest:yellow_rough_marble_slab[layers=4,type=bottom,waterlogged=true]
conquest:yellow_rough_marble_slab[layers=4,type=bottom,waterlogged=false]
conquest:yellow_rough_marble_slab[layers=5,type=top,waterlogged=true]
conquest:yellow_rough_marble_slab[layers=5,type=top,waterlogged=false]
conquest:yellow_rough_marble_slab[layers=5,type=bottom,waterlogged=true]
conquest:yellow_rough_marble_slab[layers=5,type=bottom,waterlogged=false]
conquest:yellow_rough_marble_slab[layers=6,type=top,waterlogged=true]
conquest:yellow_rough_marble_slab[layers=6,type=top,waterlogged=false]
conquest:yellow_rough_marble_slab[layers=6,type=bottom,waterlogged=true]
conquest:yellow_rough_marble_slab[layers=6,type=bottom,waterlogged=false]
conquest:yellow_rough_marble_slab[layers=7,type=top,waterlogged=true]
conquest:yellow_rough_marble_slab[layers=7,type=top,waterlogged=false]
conquest:yellow_rough_marble_slab[layers=7,type=bottom,waterlogged=true]
conquest:yellow_rough_marble_slab[layers=7,type=bottom,waterlogged=false]
conquest:yellow_rough_marble_slab[layers=8,type=top,waterlogged=true]
conquest:yellow_rough_marble_slab[layers=8,type=top,waterlogged=false]
conquest:yellow_rough_marble_slab[layers=8,type=bottom,waterlogged=true]
conquest:yellow_rough_marble_slab[layers=8,type=bottom,waterlogged=false]
conquest:yellow_rough_marble_small_window[down=true,up=true,waterlogged=true]
conquest:yellow_rough_marble_small_window[down=true,up=true,waterlogged=false]
conquest:yellow_rough_marble_small_window[down=true,up=false,waterlogged=true]
conquest:yellow_rough_marble_small_window[down=true,up=false,waterlogged=false]
conquest:yellow_rough_marble_small_window[down=false,up=true,waterlogged=true]
conquest:yellow_rough_marble_small_window[down=false,up=true,waterlogged=false]
conquest:yellow_rough_marble_small_window[down=false,up=false,waterlogged=true]
conquest:yellow_rough_marble_small_window[down=false,up=false,waterlogged=false]
conquest:yellow_rough_marble_small_window_half[down=true,facing=north,up=true,waterlogged=true]
conquest:yellow_rough_marble_small_window_half[down=true,facing=north,up=true,waterlogged=false]
conquest:yellow_rough_marble_small_window_half[down=true,facing=north,up=false,waterlogged=true]
conquest:yellow_rough_marble_small_window_half[down=true,facing=north,up=false,waterlogged=false]
conquest:yellow_rough_marble_small_window_half[down=true,facing=south,up=true,waterlogged=true]
conquest:yellow_rough_marble_small_window_half[down=true,facing=south,up=true,waterlogged=false]
conquest:yellow_rough_marble_small_window_half[down=true,facing=south,up=false,waterlogged=true]
conquest:yellow_rough_marble_small_window_half[down=true,facing=south,up=false,waterlogged=false]
conquest:yellow_rough_marble_small_window_half[down=true,facing=west,up=true,waterlogged=true]
conquest:yellow_rough_marble_small_window_half[down=true,facing=west,up=true,waterlogged=false]
conquest:yellow_rough_marble_small_window_half[down=true,facing=west,up=false,waterlogged=true]
conquest:yellow_rough_marble_small_window_half[down=true,facing=west,up=false,waterlogged=false]
conquest:yellow_rough_marble_small_window_half[down=true,facing=east,up=true,waterlogged=true]
conquest:yellow_rough_marble_small_window_half[down=true,facing=east,up=true,waterlogged=false]
conquest:yellow_rough_marble_small_window_half[down=true,facing=east,up=false,waterlogged=true]
conquest:yellow_rough_marble_small_window_half[down=true,facing=east,up=false,waterlogged=false]
conquest:yellow_rough_marble_small_window_half[down=false,facing=north,up=true,waterlogged=true]
conquest:yellow_rough_marble_small_window_half[down=false,facing=north,up=true,waterlogged=false]
conquest:yellow_rough_marble_small_window_half[down=false,facing=north,up=false,waterlogged=true]
conquest:yellow_rough_marble_small_window_half[down=false,facing=north,up=false,waterlogged=false]
conquest:yellow_rough_marble_small_window_half[down=false,facing=south,up=true,waterlogged=true]
conquest:yellow_rough_marble_small_window_half[down=false,facing=south,up=true,waterlogged=false]
conquest:yellow_rough_marble_small_window_half[down=false,facing=south,up=false,waterlogged=true]
conquest:yellow_rough_marble_small_window_half[down=false,facing=south,up=false,waterlogged=false]
conquest:yellow_rough_marble_small_window_half[down=false,facing=west,up=true,waterlogged=true]
conquest:yellow_rough_marble_small_window_half[down=false,facing=west,up=true,waterlogged=false]
conquest:yellow_rough_marble_small_window_half[down=false,facing=west,up=false,waterlogged=true]
conquest:yellow_rough_marble_small_window_half[down=false,facing=west,up=false,waterlogged=false]
conquest:yellow_rough_marble_small_window_half[down=false,facing=east,up=true,waterlogged=true]
conquest:yellow_rough_marble_small_window_half[down=false,facing=east,up=true,waterlogged=false]
conquest:yellow_rough_marble_small_window_half[down=false,facing=east,up=false,waterlogged=true]
conquest:yellow_rough_marble_small_window_half[down=false,facing=east,up=false,waterlogged=false]
conquest:yellow_rough_marble_sphere[type=egg,waterlogged=true]
conquest:yellow_rough_marble_sphere[type=egg,waterlogged=false]
conquest:yellow_rough_marble_sphere[type=small,waterlogged=true]
conquest:yellow_rough_marble_sphere[type=small,waterlogged=false]
conquest:yellow_rough_marble_sphere[type=large,waterlogged=true]
conquest:yellow_rough_marble_sphere[type=large,waterlogged=false]
conquest:yellow_rough_marble_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:yellow_rough_marble_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:yellow_rough_marble_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:yellow_rough_marble_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:yellow_rough_marble_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:yellow_rough_marble_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:yellow_rough_marble_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:yellow_rough_marble_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:yellow_rough_marble_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:yellow_rough_marble_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:yellow_rough_marble_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:yellow_rough_marble_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:yellow_rough_marble_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:yellow_rough_marble_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:yellow_rough_marble_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:yellow_rough_marble_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:yellow_rough_marble_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:yellow_rough_marble_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:yellow_rough_marble_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:yellow_rough_marble_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:yellow_rough_marble_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:yellow_rough_marble_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:yellow_rough_marble_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:yellow_rough_marble_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:yellow_rough_marble_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:yellow_rough_marble_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:yellow_rough_marble_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:yellow_rough_marble_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:yellow_rough_marble_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:yellow_rough_marble_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:yellow_rough_marble_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:yellow_rough_marble_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:yellow_rough_marble_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:yellow_rough_marble_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:yellow_rough_marble_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:yellow_rough_marble_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:yellow_rough_marble_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:yellow_rough_marble_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:yellow_rough_marble_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:yellow_rough_marble_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:yellow_rough_marble_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:yellow_rough_marble_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:yellow_rough_marble_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:yellow_rough_marble_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:yellow_rough_marble_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:yellow_rough_marble_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:yellow_rough_marble_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:yellow_rough_marble_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:yellow_rough_marble_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:yellow_rough_marble_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:yellow_rough_marble_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:yellow_rough_marble_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:yellow_rough_marble_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:yellow_rough_marble_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:yellow_rough_marble_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:yellow_rough_marble_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:yellow_rough_marble_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:yellow_rough_marble_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:yellow_rough_marble_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:yellow_rough_marble_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:yellow_rough_marble_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:yellow_rough_marble_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:yellow_rough_marble_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:yellow_rough_marble_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:yellow_rough_marble_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:yellow_rough_marble_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:yellow_rough_marble_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:yellow_rough_marble_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:yellow_rough_marble_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:yellow_rough_marble_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:yellow_rough_marble_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:yellow_rough_marble_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:yellow_rough_marble_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:yellow_rough_marble_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:yellow_rough_marble_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:yellow_rough_marble_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:yellow_rough_marble_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:yellow_rough_marble_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:yellow_rough_marble_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:yellow_rough_marble_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:yellow_rough_marble_vertical_corner[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:yellow_rough_marble_vertical_corner[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:yellow_rough_marble_vertical_corner[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:yellow_rough_marble_vertical_corner[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:yellow_rough_marble_vertical_corner[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:yellow_rough_marble_vertical_corner[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:yellow_rough_marble_vertical_corner[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:yellow_rough_marble_vertical_corner[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:yellow_rough_marble_vertical_corner[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:yellow_rough_marble_vertical_corner[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:yellow_rough_marble_vertical_corner[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:yellow_rough_marble_vertical_corner[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:yellow_rough_marble_vertical_corner[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:yellow_rough_marble_vertical_corner[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:yellow_rough_marble_vertical_corner[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:yellow_rough_marble_vertical_corner[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:yellow_rough_marble_vertical_corner[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:yellow_rough_marble_vertical_corner[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:yellow_rough_marble_vertical_corner[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:yellow_rough_marble_vertical_corner[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:yellow_rough_marble_vertical_corner[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:yellow_rough_marble_vertical_corner[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:yellow_rough_marble_vertical_corner[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:yellow_rough_marble_vertical_corner[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:yellow_rough_marble_vertical_corner[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:yellow_rough_marble_vertical_corner[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:yellow_rough_marble_vertical_corner[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:yellow_rough_marble_vertical_corner[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:yellow_rough_marble_vertical_corner[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:yellow_rough_marble_vertical_corner[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:yellow_rough_marble_vertical_corner[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:yellow_rough_marble_vertical_corner[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:yellow_rough_marble_vertical_corner[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:yellow_rough_marble_vertical_corner[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:yellow_rough_marble_vertical_corner[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:yellow_rough_marble_vertical_corner[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:yellow_rough_marble_vertical_corner[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:yellow_rough_marble_vertical_corner[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:yellow_rough_marble_vertical_corner[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:yellow_rough_marble_vertical_corner[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:yellow_rough_marble_vertical_corner[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:yellow_rough_marble_vertical_corner[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:yellow_rough_marble_vertical_corner[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:yellow_rough_marble_vertical_corner[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:yellow_rough_marble_vertical_corner[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:yellow_rough_marble_vertical_corner[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:yellow_rough_marble_vertical_corner[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:yellow_rough_marble_vertical_corner[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:yellow_rough_marble_vertical_corner[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:yellow_rough_marble_vertical_corner[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:yellow_rough_marble_vertical_corner[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:yellow_rough_marble_vertical_corner[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:yellow_rough_marble_vertical_corner[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:yellow_rough_marble_vertical_corner[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:yellow_rough_marble_vertical_corner[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:yellow_rough_marble_vertical_corner[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:yellow_rough_marble_vertical_corner[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:yellow_rough_marble_vertical_corner[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:yellow_rough_marble_vertical_corner[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:yellow_rough_marble_vertical_corner[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:yellow_rough_marble_vertical_corner[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:yellow_rough_marble_vertical_corner[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:yellow_rough_marble_vertical_corner[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:yellow_rough_marble_vertical_corner[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:yellow_rough_marble_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:yellow_rough_marble_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:yellow_rough_marble_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:yellow_rough_marble_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:yellow_rough_marble_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:yellow_rough_marble_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:yellow_rough_marble_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:yellow_rough_marble_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:yellow_rough_marble_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:yellow_rough_marble_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:yellow_rough_marble_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:yellow_rough_marble_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:yellow_rough_marble_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:yellow_rough_marble_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:yellow_rough_marble_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:yellow_rough_marble_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:yellow_rough_marble_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:yellow_rough_marble_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:yellow_rough_marble_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:yellow_rough_marble_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:yellow_rough_marble_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:yellow_rough_marble_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:yellow_rough_marble_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:yellow_rough_marble_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:yellow_rough_marble_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:yellow_rough_marble_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:yellow_rough_marble_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:yellow_rough_marble_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:yellow_rough_marble_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:yellow_rough_marble_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:yellow_rough_marble_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:yellow_rough_marble_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:yellow_rough_marble_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:yellow_rough_marble_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:yellow_rough_marble_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:yellow_rough_marble_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:yellow_rough_marble_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:yellow_rough_marble_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:yellow_rough_marble_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:yellow_rough_marble_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:yellow_rough_marble_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:yellow_rough_marble_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:yellow_rough_marble_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:yellow_rough_marble_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:yellow_rough_marble_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:yellow_rough_marble_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:yellow_rough_marble_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:yellow_rough_marble_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:yellow_rough_marble_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:yellow_rough_marble_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:yellow_rough_marble_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:yellow_rough_marble_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:yellow_rough_marble_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:yellow_rough_marble_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:yellow_rough_marble_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:yellow_rough_marble_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:yellow_rough_marble_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:yellow_rough_marble_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:yellow_rough_marble_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:yellow_rough_marble_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:yellow_rough_marble_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:yellow_rough_marble_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:yellow_rough_marble_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:yellow_rough_marble_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:yellow_rough_marble_vertical_quarter[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:yellow_rough_marble_vertical_quarter[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:yellow_rough_marble_vertical_quarter[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:yellow_rough_marble_vertical_quarter[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:yellow_rough_marble_vertical_quarter[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:yellow_rough_marble_vertical_quarter[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:yellow_rough_marble_vertical_quarter[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:yellow_rough_marble_vertical_quarter[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:yellow_rough_marble_vertical_quarter[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:yellow_rough_marble_vertical_quarter[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:yellow_rough_marble_vertical_quarter[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:yellow_rough_marble_vertical_quarter[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:yellow_rough_marble_vertical_quarter[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:yellow_rough_marble_vertical_quarter[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:yellow_rough_marble_vertical_quarter[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:yellow_rough_marble_vertical_quarter[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:yellow_rough_marble_vertical_quarter[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:yellow_rough_marble_vertical_quarter[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:yellow_rough_marble_vertical_quarter[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:yellow_rough_marble_vertical_quarter[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:yellow_rough_marble_vertical_quarter[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:yellow_rough_marble_vertical_quarter[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:yellow_rough_marble_vertical_quarter[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:yellow_rough_marble_vertical_quarter[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:yellow_rough_marble_vertical_quarter[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:yellow_rough_marble_vertical_quarter[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:yellow_rough_marble_vertical_quarter[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:yellow_rough_marble_vertical_quarter[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:yellow_rough_marble_vertical_quarter[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:yellow_rough_marble_vertical_quarter[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:yellow_rough_marble_vertical_quarter[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:yellow_rough_marble_vertical_quarter[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:yellow_rough_marble_vertical_quarter[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:yellow_rough_marble_vertical_quarter[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:yellow_rough_marble_vertical_quarter[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:yellow_rough_marble_vertical_quarter[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:yellow_rough_marble_vertical_quarter[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:yellow_rough_marble_vertical_quarter[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:yellow_rough_marble_vertical_quarter[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:yellow_rough_marble_vertical_quarter[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:yellow_rough_marble_vertical_quarter[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:yellow_rough_marble_vertical_quarter[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:yellow_rough_marble_vertical_quarter[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:yellow_rough_marble_vertical_quarter[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:yellow_rough_marble_vertical_quarter[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:yellow_rough_marble_vertical_quarter[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:yellow_rough_marble_vertical_quarter[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:yellow_rough_marble_vertical_quarter[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:yellow_rough_marble_vertical_quarter[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:yellow_rough_marble_vertical_quarter[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:yellow_rough_marble_vertical_quarter[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:yellow_rough_marble_vertical_quarter[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:yellow_rough_marble_vertical_quarter[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:yellow_rough_marble_vertical_quarter[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:yellow_rough_marble_vertical_quarter[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:yellow_rough_marble_vertical_quarter[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:yellow_rough_marble_vertical_quarter[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:yellow_rough_marble_vertical_quarter[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:yellow_rough_marble_vertical_quarter[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:yellow_rough_marble_vertical_quarter[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:yellow_rough_marble_vertical_quarter[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:yellow_rough_marble_vertical_quarter[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:yellow_rough_marble_vertical_quarter[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:yellow_rough_marble_vertical_quarter[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:yellow_rough_marble_vertical_slab[extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:yellow_rough_marble_vertical_slab[extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:yellow_rough_marble_vertical_slab[extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:yellow_rough_marble_vertical_slab[extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:yellow_rough_marble_vertical_slab[extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:yellow_rough_marble_vertical_slab[extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:yellow_rough_marble_vertical_slab[extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:yellow_rough_marble_vertical_slab[extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:yellow_rough_marble_vertical_slab[extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:yellow_rough_marble_vertical_slab[extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:yellow_rough_marble_vertical_slab[extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:yellow_rough_marble_vertical_slab[extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:yellow_rough_marble_vertical_slab[extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:yellow_rough_marble_vertical_slab[extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:yellow_rough_marble_vertical_slab[extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:yellow_rough_marble_vertical_slab[extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:yellow_rough_marble_vertical_slab[extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:yellow_rough_marble_vertical_slab[extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:yellow_rough_marble_vertical_slab[extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:yellow_rough_marble_vertical_slab[extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:yellow_rough_marble_vertical_slab[extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:yellow_rough_marble_vertical_slab[extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:yellow_rough_marble_vertical_slab[extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:yellow_rough_marble_vertical_slab[extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:yellow_rough_marble_vertical_slab[extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:yellow_rough_marble_vertical_slab[extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:yellow_rough_marble_vertical_slab[extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:yellow_rough_marble_vertical_slab[extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:yellow_rough_marble_vertical_slab[extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:yellow_rough_marble_vertical_slab[extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:yellow_rough_marble_vertical_slab[extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:yellow_rough_marble_vertical_slab[extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:yellow_rough_marble_vertical_slab[extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:yellow_rough_marble_vertical_slab[extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:yellow_rough_marble_vertical_slab[extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:yellow_rough_marble_vertical_slab[extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:yellow_rough_marble_vertical_slab[extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:yellow_rough_marble_vertical_slab[extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:yellow_rough_marble_vertical_slab[extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:yellow_rough_marble_vertical_slab[extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:yellow_rough_marble_vertical_slab[extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:yellow_rough_marble_vertical_slab[extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:yellow_rough_marble_vertical_slab[extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:yellow_rough_marble_vertical_slab[extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:yellow_rough_marble_vertical_slab[extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:yellow_rough_marble_vertical_slab[extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:yellow_rough_marble_vertical_slab[extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:yellow_rough_marble_vertical_slab[extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:yellow_rough_marble_vertical_slab[extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:yellow_rough_marble_vertical_slab[extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:yellow_rough_marble_vertical_slab[extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:yellow_rough_marble_vertical_slab[extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:yellow_rough_marble_vertical_slab[extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:yellow_rough_marble_vertical_slab[extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:yellow_rough_marble_vertical_slab[extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:yellow_rough_marble_vertical_slab[extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:yellow_rough_marble_vertical_slab[extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:yellow_rough_marble_vertical_slab[extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:yellow_rough_marble_vertical_slab[extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:yellow_rough_marble_vertical_slab[extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:yellow_rough_marble_vertical_slab[extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:yellow_rough_marble_vertical_slab[extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:yellow_rough_marble_vertical_slab[extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:yellow_rough_marble_vertical_slab[extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:yellow_rough_marble_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:yellow_rough_marble_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:yellow_rough_marble_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:yellow_rough_marble_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:yellow_rough_marble_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:yellow_rough_marble_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:yellow_rough_marble_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:yellow_rough_marble_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:yellow_rough_marble_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:yellow_rough_marble_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:yellow_rough_marble_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:yellow_rough_marble_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:yellow_rough_marble_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:yellow_rough_marble_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:yellow_rough_marble_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:yellow_rough_marble_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:yellow_rough_marble_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:yellow_rough_marble_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:yellow_rough_marble_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:yellow_rough_marble_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:yellow_rough_marble_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:yellow_rough_marble_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:yellow_rough_marble_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:yellow_rough_marble_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:yellow_rough_marble_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:yellow_rough_marble_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:yellow_rough_marble_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:yellow_rough_marble_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:yellow_rough_marble_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:yellow_rough_marble_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:yellow_rough_marble_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:yellow_rough_marble_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:yellow_rough_marble_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:yellow_rough_marble_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:yellow_rough_marble_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:yellow_rough_marble_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:yellow_rough_marble_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:yellow_rough_marble_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:yellow_rough_marble_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:yellow_rough_marble_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:yellow_rough_marble_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:yellow_rough_marble_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:yellow_rough_marble_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:yellow_rough_marble_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:yellow_rough_marble_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:yellow_rough_marble_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:yellow_rough_marble_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:yellow_rough_marble_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:yellow_rough_marble_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:yellow_rough_marble_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:yellow_rough_marble_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:yellow_rough_marble_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:yellow_rough_marble_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:yellow_rough_marble_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:yellow_rough_marble_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:yellow_rough_marble_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:yellow_rough_marble_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:yellow_rough_marble_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:yellow_rough_marble_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:yellow_rough_marble_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:yellow_rough_marble_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:yellow_rough_marble_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:yellow_rough_marble_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:yellow_rough_marble_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:yellow_rough_marble_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:yellow_rough_marble_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:yellow_rough_marble_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:yellow_rough_marble_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:yellow_rough_marble_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:yellow_rough_marble_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:yellow_rough_marble_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:yellow_rough_marble_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:yellow_rough_marble_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:yellow_rough_marble_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:yellow_rough_marble_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:yellow_rough_marble_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:yellow_rough_marble_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:yellow_rough_marble_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:yellow_rough_marble_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:yellow_rough_marble_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:yellow_rough_marble_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:yellow_rough_marble_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:yellow_rough_marble_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:yellow_rough_marble_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:yellow_rough_marble_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:yellow_rough_marble_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:yellow_rough_marble_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:yellow_rough_marble_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:yellow_rough_marble_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:yellow_rough_marble_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:yellow_rough_marble_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:yellow_rough_marble_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:yellow_rough_marble_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:yellow_rough_marble_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:yellow_rough_marble_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:yellow_rough_marble_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:yellow_rough_marble_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:yellow_rough_marble_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:yellow_rough_marble_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:yellow_rough_marble_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:yellow_rough_marble_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:yellow_rough_marble_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:yellow_rough_marble_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:yellow_rough_marble_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:yellow_rough_marble_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:yellow_rough_marble_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:yellow_rough_marble_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:yellow_rough_marble_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:yellow_rough_marble_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:yellow_rough_marble_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:yellow_rough_marble_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:yellow_rough_marble_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:yellow_rough_marble_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:yellow_rough_marble_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:yellow_rough_marble_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:yellow_rough_marble_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:yellow_rough_marble_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:yellow_rough_marble_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:yellow_rough_marble_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:yellow_rough_marble_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:yellow_rough_marble_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:yellow_rough_marble_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:yellow_rough_marble_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:yellow_rough_marble_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:yellow_rough_marble_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:yellow_rough_marble_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:yellow_rough_marble_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:yellow_rough_marble_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:yellow_rough_marble_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:yellow_rough_marble_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:yellow_rough_marble_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:yellow_rough_marble_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:yellow_rough_marble_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:yellow_rough_marble_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:yellow_rough_marble_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:yellow_rough_marble_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:yellow_rough_marble_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:yellow_rough_marble_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:yellow_rough_marble_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:yellow_rough_marble_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:yellow_rough_marble_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:yellow_rough_marble_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:yellow_rough_marble_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:yellow_rough_marble_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:yellow_rough_marble_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:yellow_rough_marble_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:yellow_rough_marble_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:yellow_rough_marble_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:yellow_rough_marble_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:yellow_rough_marble_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:yellow_rough_marble_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:yellow_rough_marble_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:yellow_rough_marble_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:yellow_rough_marble_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:yellow_rough_marble_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:yellow_rough_marble_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:yellow_rough_marble_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:yellow_rough_marble_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:yellow_rough_marble_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:yellow_rough_marble_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:yellow_rough_marble_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:yellow_rough_marble_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:yellow_rough_marble_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:yellow_rough_marble_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:yellow_rough_marble_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:yellow_rough_marble_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:yellow_rough_marble_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:yellow_rough_marble_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:yellow_rough_marble_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:yellow_rough_marble_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:yellow_rough_marble_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:yellow_rough_marble_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:yellow_rough_marble_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:yellow_rough_marble_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:yellow_rough_marble_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:yellow_rough_marble_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:yellow_rough_marble_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:yellow_rough_marble_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:yellow_rough_marble_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:yellow_rough_marble_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:yellow_rough_marble_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:yellow_rough_marble_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:yellow_rough_marble_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:yellow_rough_marble_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:yellow_rough_marble_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:yellow_rough_marble_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:yellow_rough_marble_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:yellow_rough_marble_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:yellow_rough_marble_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:yellow_rough_marble_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:yellow_rough_marble_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:yellow_rough_marble_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:yellow_rough_marble_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:yellow_rough_marble_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:yellow_rough_marble_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:yellow_rough_marble_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:yellow_rough_marble_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:yellow_rough_marble_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:yellow_rough_marble_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:yellow_rough_marble_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:yellow_rough_marble_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:yellow_rough_marble_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:yellow_rough_marble_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:yellow_rough_marble_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:yellow_rough_marble_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:yellow_rough_marble_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:yellow_rough_marble_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:yellow_rough_marble_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:yellow_rough_marble_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:yellow_rough_marble_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:yellow_rough_marble_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:yellow_rough_marble_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:yellow_rough_marble_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:yellow_rough_marble_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:yellow_rough_marble_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:yellow_rough_marble_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:yellow_rough_marble_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:yellow_rough_marble_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:yellow_rough_marble_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:yellow_rough_marble_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:yellow_rough_marble_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:yellow_rough_marble_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:yellow_rough_marble_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:yellow_rough_marble_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:yellow_rough_marble_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:yellow_rough_marble_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:yellow_rough_marble_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:yellow_rough_marble_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:yellow_rough_marble_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:yellow_rough_marble_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:yellow_rough_marble_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:yellow_rough_marble_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:yellow_rough_marble_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:yellow_rough_marble_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:yellow_rough_marble_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:yellow_rough_marble_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:yellow_rough_marble_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:yellow_rough_marble_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:yellow_rough_marble_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:yellow_rough_marble_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:yellow_rough_marble_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:yellow_rough_marble_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:yellow_rough_marble_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:yellow_rough_marble_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:yellow_rough_marble_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:yellow_rough_marble_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:yellow_rough_marble_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:yellow_rough_marble_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:yellow_rough_marble_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:yellow_rough_marble_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:yellow_rough_marble_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:yellow_rough_marble_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:yellow_rough_marble_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:yellow_rough_marble_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:yellow_rough_marble_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:yellow_rough_marble_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:yellow_rough_marble_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:yellow_rough_marble_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:yellow_rough_marble_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:yellow_rough_marble_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:yellow_rough_marble_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:yellow_rough_marble_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:yellow_rough_marble_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:yellow_rough_marble_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:yellow_rough_marble_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:yellow_rough_marble_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:yellow_rough_marble_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:yellow_rough_marble_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:yellow_rough_marble_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:yellow_rough_marble_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:yellow_rough_marble_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:yellow_rough_marble_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:yellow_rough_marble_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:yellow_rough_marble_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:yellow_rough_marble_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:yellow_rough_marble_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:yellow_rough_marble_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:yellow_rough_marble_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:yellow_rough_marble_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:yellow_rough_marble_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:yellow_rough_marble_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:yellow_rough_marble_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:yellow_rough_marble_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:yellow_rough_marble_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:yellow_rough_marble_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:yellow_rough_marble_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:yellow_rough_marble_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:yellow_rough_marble_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:yellow_rough_marble_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:yellow_rough_marble_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:yellow_rough_marble_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:yellow_rough_marble_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:yellow_rough_marble_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:yellow_rough_marble_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:yellow_rough_marble_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:yellow_rough_marble_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:yellow_rough_marble_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:yellow_rough_marble_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:yellow_rough_marble_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:yellow_rough_marble_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:yellow_rough_marble_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:yellow_rough_marble_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:yellow_rough_marble_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:yellow_rough_marble_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:yellow_rough_marble_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:yellow_rough_marble_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:yellow_rough_marble_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:yellow_rough_marble_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:yellow_rough_marble_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:yellow_rough_marble_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:yellow_rough_marble_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:yellow_rough_marble_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:yellow_rough_marble_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:yellow_rough_marble_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:yellow_rough_marble_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:yellow_rough_marble_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:yellow_rough_marble_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:yellow_rough_marble_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:yellow_rough_marble_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:yellow_rough_marble_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:yellow_rough_marble_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:yellow_rough_marble_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:yellow_rough_marble_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:yellow_rough_marble_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:yellow_shipping_container
conquest:yellow_shipping_container_arrowslit[facing=north,waterlogged=true]
conquest:yellow_shipping_container_arrowslit[facing=north,waterlogged=false]
conquest:yellow_shipping_container_arrowslit[facing=south,waterlogged=true]
conquest:yellow_shipping_container_arrowslit[facing=south,waterlogged=false]
conquest:yellow_shipping_container_arrowslit[facing=west,waterlogged=true]
conquest:yellow_shipping_container_arrowslit[facing=west,waterlogged=false]
conquest:yellow_shipping_container_arrowslit[facing=east,waterlogged=true]
conquest:yellow_shipping_container_arrowslit[facing=east,waterlogged=false]
conquest:yellow_shipping_container_balustrade[axis=x,waterlogged=true]
conquest:yellow_shipping_container_balustrade[axis=x,waterlogged=false]
conquest:yellow_shipping_container_balustrade[axis=y,waterlogged=true]
conquest:yellow_shipping_container_balustrade[axis=y,waterlogged=false]
conquest:yellow_shipping_container_balustrade[axis=z,waterlogged=true]
conquest:yellow_shipping_container_balustrade[axis=z,waterlogged=false]
conquest:yellow_shipping_container_capital[facing=flat,type=top,waterlogged=true]
conquest:yellow_shipping_container_capital[facing=flat,type=top,waterlogged=false]
conquest:yellow_shipping_container_capital[facing=flat,type=bottom,waterlogged=true]
conquest:yellow_shipping_container_capital[facing=flat,type=bottom,waterlogged=false]
conquest:yellow_shipping_container_capital[facing=north,type=top,waterlogged=true]
conquest:yellow_shipping_container_capital[facing=north,type=top,waterlogged=false]
conquest:yellow_shipping_container_capital[facing=north,type=bottom,waterlogged=true]
conquest:yellow_shipping_container_capital[facing=north,type=bottom,waterlogged=false]
conquest:yellow_shipping_container_capital[facing=south,type=top,waterlogged=true]
conquest:yellow_shipping_container_capital[facing=south,type=top,waterlogged=false]
conquest:yellow_shipping_container_capital[facing=south,type=bottom,waterlogged=true]
conquest:yellow_shipping_container_capital[facing=south,type=bottom,waterlogged=false]
conquest:yellow_shipping_container_capital[facing=east,type=top,waterlogged=true]
conquest:yellow_shipping_container_capital[facing=east,type=top,waterlogged=false]
conquest:yellow_shipping_container_capital[facing=east,type=bottom,waterlogged=true]
conquest:yellow_shipping_container_capital[facing=east,type=bottom,waterlogged=false]
conquest:yellow_shipping_container_capital[facing=west,type=top,waterlogged=true]
conquest:yellow_shipping_container_capital[facing=west,type=top,waterlogged=false]
conquest:yellow_shipping_container_capital[facing=west,type=bottom,waterlogged=true]
conquest:yellow_shipping_container_capital[facing=west,type=bottom,waterlogged=false]
conquest:yellow_shipping_container_corner_slab[facing=north,type=top,waterlogged=true]
conquest:yellow_shipping_container_corner_slab[facing=north,type=top,waterlogged=false]
conquest:yellow_shipping_container_corner_slab[facing=north,type=bottom,waterlogged=true]
conquest:yellow_shipping_container_corner_slab[facing=north,type=bottom,waterlogged=false]
conquest:yellow_shipping_container_corner_slab[facing=south,type=top,waterlogged=true]
conquest:yellow_shipping_container_corner_slab[facing=south,type=top,waterlogged=false]
conquest:yellow_shipping_container_corner_slab[facing=south,type=bottom,waterlogged=true]
conquest:yellow_shipping_container_corner_slab[facing=south,type=bottom,waterlogged=false]
conquest:yellow_shipping_container_corner_slab[facing=west,type=top,waterlogged=true]
conquest:yellow_shipping_container_corner_slab[facing=west,type=top,waterlogged=false]
conquest:yellow_shipping_container_corner_slab[facing=west,type=bottom,waterlogged=true]
conquest:yellow_shipping_container_corner_slab[facing=west,type=bottom,waterlogged=false]
conquest:yellow_shipping_container_corner_slab[facing=east,type=top,waterlogged=true]
conquest:yellow_shipping_container_corner_slab[facing=east,type=top,waterlogged=false]
conquest:yellow_shipping_container_corner_slab[facing=east,type=bottom,waterlogged=true]
conquest:yellow_shipping_container_corner_slab[facing=east,type=bottom,waterlogged=false]
conquest:yellow_shipping_container_eighth_slab[facing=north,type=top,waterlogged=true]
conquest:yellow_shipping_container_eighth_slab[facing=north,type=top,waterlogged=false]
conquest:yellow_shipping_container_eighth_slab[facing=north,type=bottom,waterlogged=true]
conquest:yellow_shipping_container_eighth_slab[facing=north,type=bottom,waterlogged=false]
conquest:yellow_shipping_container_eighth_slab[facing=south,type=top,waterlogged=true]
conquest:yellow_shipping_container_eighth_slab[facing=south,type=top,waterlogged=false]
conquest:yellow_shipping_container_eighth_slab[facing=south,type=bottom,waterlogged=true]
conquest:yellow_shipping_container_eighth_slab[facing=south,type=bottom,waterlogged=false]
conquest:yellow_shipping_container_eighth_slab[facing=west,type=top,waterlogged=true]
conquest:yellow_shipping_container_eighth_slab[facing=west,type=top,waterlogged=false]
conquest:yellow_shipping_container_eighth_slab[facing=west,type=bottom,waterlogged=true]
conquest:yellow_shipping_container_eighth_slab[facing=west,type=bottom,waterlogged=false]
conquest:yellow_shipping_container_eighth_slab[facing=east,type=top,waterlogged=true]
conquest:yellow_shipping_container_eighth_slab[facing=east,type=top,waterlogged=false]
conquest:yellow_shipping_container_eighth_slab[facing=east,type=bottom,waterlogged=true]
conquest:yellow_shipping_container_eighth_slab[facing=east,type=bottom,waterlogged=false]
conquest:yellow_shipping_container_pillar[layer=1,waterlogged=true]
conquest:yellow_shipping_container_pillar[layer=1,waterlogged=false]
conquest:yellow_shipping_container_pillar[layer=2,waterlogged=true]
conquest:yellow_shipping_container_pillar[layer=2,waterlogged=false]
conquest:yellow_shipping_container_pillar[layer=3,waterlogged=true]
conquest:yellow_shipping_container_pillar[layer=3,waterlogged=false]
conquest:yellow_shipping_container_quarter_slab[facing=north,layer=1,type=top,waterlogged=true]
conquest:yellow_shipping_container_quarter_slab[facing=north,layer=1,type=top,waterlogged=false]
conquest:yellow_shipping_container_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=true]
conquest:yellow_shipping_container_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=false]
conquest:yellow_shipping_container_quarter_slab[facing=north,layer=2,type=top,waterlogged=true]
conquest:yellow_shipping_container_quarter_slab[facing=north,layer=2,type=top,waterlogged=false]
conquest:yellow_shipping_container_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=true]
conquest:yellow_shipping_container_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=false]
conquest:yellow_shipping_container_quarter_slab[facing=north,layer=3,type=top,waterlogged=true]
conquest:yellow_shipping_container_quarter_slab[facing=north,layer=3,type=top,waterlogged=false]
conquest:yellow_shipping_container_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=true]
conquest:yellow_shipping_container_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=false]
conquest:yellow_shipping_container_quarter_slab[facing=south,layer=1,type=top,waterlogged=true]
conquest:yellow_shipping_container_quarter_slab[facing=south,layer=1,type=top,waterlogged=false]
conquest:yellow_shipping_container_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=true]
conquest:yellow_shipping_container_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=false]
conquest:yellow_shipping_container_quarter_slab[facing=south,layer=2,type=top,waterlogged=true]
conquest:yellow_shipping_container_quarter_slab[facing=south,layer=2,type=top,waterlogged=false]
conquest:yellow_shipping_container_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=true]
conquest:yellow_shipping_container_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=false]
conquest:yellow_shipping_container_quarter_slab[facing=south,layer=3,type=top,waterlogged=true]
conquest:yellow_shipping_container_quarter_slab[facing=south,layer=3,type=top,waterlogged=false]
conquest:yellow_shipping_container_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=true]
conquest:yellow_shipping_container_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=false]
conquest:yellow_shipping_container_quarter_slab[facing=west,layer=1,type=top,waterlogged=true]
conquest:yellow_shipping_container_quarter_slab[facing=west,layer=1,type=top,waterlogged=false]
conquest:yellow_shipping_container_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=true]
conquest:yellow_shipping_container_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=false]
conquest:yellow_shipping_container_quarter_slab[facing=west,layer=2,type=top,waterlogged=true]
conquest:yellow_shipping_container_quarter_slab[facing=west,layer=2,type=top,waterlogged=false]
conquest:yellow_shipping_container_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=true]
conquest:yellow_shipping_container_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=false]
conquest:yellow_shipping_container_quarter_slab[facing=west,layer=3,type=top,waterlogged=true]
conquest:yellow_shipping_container_quarter_slab[facing=west,layer=3,type=top,waterlogged=false]
conquest:yellow_shipping_container_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=true]
conquest:yellow_shipping_container_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=false]
conquest:yellow_shipping_container_quarter_slab[facing=east,layer=1,type=top,waterlogged=true]
conquest:yellow_shipping_container_quarter_slab[facing=east,layer=1,type=top,waterlogged=false]
conquest:yellow_shipping_container_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=true]
conquest:yellow_shipping_container_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=false]
conquest:yellow_shipping_container_quarter_slab[facing=east,layer=2,type=top,waterlogged=true]
conquest:yellow_shipping_container_quarter_slab[facing=east,layer=2,type=top,waterlogged=false]
conquest:yellow_shipping_container_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=true]
conquest:yellow_shipping_container_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=false]
conquest:yellow_shipping_container_quarter_slab[facing=east,layer=3,type=top,waterlogged=true]
conquest:yellow_shipping_container_quarter_slab[facing=east,layer=3,type=top,waterlogged=false]
conquest:yellow_shipping_container_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=true]
conquest:yellow_shipping_container_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=false]
conquest:yellow_shipping_container_slab[layer=1,type=top,waterlogged=true]
conquest:yellow_shipping_container_slab[layer=1,type=top,waterlogged=false]
conquest:yellow_shipping_container_slab[layer=1,type=bottom,waterlogged=true]
conquest:yellow_shipping_container_slab[layer=1,type=bottom,waterlogged=false]
conquest:yellow_shipping_container_slab[layer=2,type=top,waterlogged=true]
conquest:yellow_shipping_container_slab[layer=2,type=top,waterlogged=false]
conquest:yellow_shipping_container_slab[layer=2,type=bottom,waterlogged=true]
conquest:yellow_shipping_container_slab[layer=2,type=bottom,waterlogged=false]
conquest:yellow_shipping_container_slab[layer=3,type=top,waterlogged=true]
conquest:yellow_shipping_container_slab[layer=3,type=top,waterlogged=false]
conquest:yellow_shipping_container_slab[layer=3,type=bottom,waterlogged=true]
conquest:yellow_shipping_container_slab[layer=3,type=bottom,waterlogged=false]
conquest:yellow_shipping_container_slab[layer=4,type=top,waterlogged=true]
conquest:yellow_shipping_container_slab[layer=4,type=top,waterlogged=false]
conquest:yellow_shipping_container_slab[layer=4,type=bottom,waterlogged=true]
conquest:yellow_shipping_container_slab[layer=4,type=bottom,waterlogged=false]
conquest:yellow_shipping_container_small_window[down=true,up=true,waterlogged=true]
conquest:yellow_shipping_container_small_window[down=true,up=true,waterlogged=false]
conquest:yellow_shipping_container_small_window[down=true,up=false,waterlogged=true]
conquest:yellow_shipping_container_small_window[down=true,up=false,waterlogged=false]
conquest:yellow_shipping_container_small_window[down=false,up=true,waterlogged=true]
conquest:yellow_shipping_container_small_window[down=false,up=true,waterlogged=false]
conquest:yellow_shipping_container_small_window[down=false,up=false,waterlogged=true]
conquest:yellow_shipping_container_small_window[down=false,up=false,waterlogged=false]
conquest:yellow_shipping_container_small_window_half[down=true,facing=north,up=true,waterlogged=true]
conquest:yellow_shipping_container_small_window_half[down=true,facing=north,up=true,waterlogged=false]
conquest:yellow_shipping_container_small_window_half[down=true,facing=north,up=false,waterlogged=true]
conquest:yellow_shipping_container_small_window_half[down=true,facing=north,up=false,waterlogged=false]
conquest:yellow_shipping_container_small_window_half[down=true,facing=south,up=true,waterlogged=true]
conquest:yellow_shipping_container_small_window_half[down=true,facing=south,up=true,waterlogged=false]
conquest:yellow_shipping_container_small_window_half[down=true,facing=south,up=false,waterlogged=true]
conquest:yellow_shipping_container_small_window_half[down=true,facing=south,up=false,waterlogged=false]
conquest:yellow_shipping_container_small_window_half[down=true,facing=west,up=true,waterlogged=true]
conquest:yellow_shipping_container_small_window_half[down=true,facing=west,up=true,waterlogged=false]
conquest:yellow_shipping_container_small_window_half[down=true,facing=west,up=false,waterlogged=true]
conquest:yellow_shipping_container_small_window_half[down=true,facing=west,up=false,waterlogged=false]
conquest:yellow_shipping_container_small_window_half[down=true,facing=east,up=true,waterlogged=true]
conquest:yellow_shipping_container_small_window_half[down=true,facing=east,up=true,waterlogged=false]
conquest:yellow_shipping_container_small_window_half[down=true,facing=east,up=false,waterlogged=true]
conquest:yellow_shipping_container_small_window_half[down=true,facing=east,up=false,waterlogged=false]
conquest:yellow_shipping_container_small_window_half[down=false,facing=north,up=true,waterlogged=true]
conquest:yellow_shipping_container_small_window_half[down=false,facing=north,up=true,waterlogged=false]
conquest:yellow_shipping_container_small_window_half[down=false,facing=north,up=false,waterlogged=true]
conquest:yellow_shipping_container_small_window_half[down=false,facing=north,up=false,waterlogged=false]
conquest:yellow_shipping_container_small_window_half[down=false,facing=south,up=true,waterlogged=true]
conquest:yellow_shipping_container_small_window_half[down=false,facing=south,up=true,waterlogged=false]
conquest:yellow_shipping_container_small_window_half[down=false,facing=south,up=false,waterlogged=true]
conquest:yellow_shipping_container_small_window_half[down=false,facing=south,up=false,waterlogged=false]
conquest:yellow_shipping_container_small_window_half[down=false,facing=west,up=true,waterlogged=true]
conquest:yellow_shipping_container_small_window_half[down=false,facing=west,up=true,waterlogged=false]
conquest:yellow_shipping_container_small_window_half[down=false,facing=west,up=false,waterlogged=true]
conquest:yellow_shipping_container_small_window_half[down=false,facing=west,up=false,waterlogged=false]
conquest:yellow_shipping_container_small_window_half[down=false,facing=east,up=true,waterlogged=true]
conquest:yellow_shipping_container_small_window_half[down=false,facing=east,up=true,waterlogged=false]
conquest:yellow_shipping_container_small_window_half[down=false,facing=east,up=false,waterlogged=true]
conquest:yellow_shipping_container_small_window_half[down=false,facing=east,up=false,waterlogged=false]
conquest:yellow_shipping_container_sphere[type=egg,waterlogged=true]
conquest:yellow_shipping_container_sphere[type=egg,waterlogged=false]
conquest:yellow_shipping_container_sphere[type=small,waterlogged=true]
conquest:yellow_shipping_container_sphere[type=small,waterlogged=false]
conquest:yellow_shipping_container_sphere[type=large,waterlogged=true]
conquest:yellow_shipping_container_sphere[type=large,waterlogged=false]
conquest:yellow_shipping_container_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:yellow_shipping_container_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:yellow_shipping_container_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:yellow_shipping_container_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:yellow_shipping_container_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:yellow_shipping_container_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:yellow_shipping_container_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:yellow_shipping_container_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:yellow_shipping_container_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:yellow_shipping_container_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:yellow_shipping_container_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:yellow_shipping_container_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:yellow_shipping_container_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:yellow_shipping_container_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:yellow_shipping_container_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:yellow_shipping_container_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:yellow_shipping_container_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:yellow_shipping_container_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:yellow_shipping_container_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:yellow_shipping_container_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:yellow_shipping_container_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:yellow_shipping_container_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:yellow_shipping_container_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:yellow_shipping_container_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:yellow_shipping_container_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:yellow_shipping_container_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:yellow_shipping_container_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:yellow_shipping_container_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:yellow_shipping_container_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:yellow_shipping_container_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:yellow_shipping_container_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:yellow_shipping_container_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:yellow_shipping_container_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:yellow_shipping_container_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:yellow_shipping_container_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:yellow_shipping_container_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:yellow_shipping_container_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:yellow_shipping_container_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:yellow_shipping_container_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:yellow_shipping_container_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:yellow_shipping_container_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:yellow_shipping_container_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:yellow_shipping_container_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:yellow_shipping_container_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:yellow_shipping_container_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:yellow_shipping_container_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:yellow_shipping_container_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:yellow_shipping_container_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:yellow_shipping_container_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:yellow_shipping_container_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:yellow_shipping_container_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:yellow_shipping_container_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:yellow_shipping_container_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:yellow_shipping_container_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:yellow_shipping_container_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:yellow_shipping_container_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:yellow_shipping_container_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:yellow_shipping_container_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:yellow_shipping_container_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:yellow_shipping_container_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:yellow_shipping_container_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:yellow_shipping_container_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:yellow_shipping_container_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:yellow_shipping_container_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:yellow_shipping_container_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:yellow_shipping_container_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:yellow_shipping_container_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:yellow_shipping_container_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:yellow_shipping_container_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:yellow_shipping_container_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:yellow_shipping_container_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:yellow_shipping_container_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:yellow_shipping_container_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:yellow_shipping_container_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:yellow_shipping_container_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:yellow_shipping_container_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:yellow_shipping_container_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:yellow_shipping_container_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:yellow_shipping_container_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:yellow_shipping_container_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:yellow_shipping_container_vertical_corner[facing=north,layer=1,waterlogged=true]
conquest:yellow_shipping_container_vertical_corner[facing=north,layer=1,waterlogged=false]
conquest:yellow_shipping_container_vertical_corner[facing=north,layer=2,waterlogged=true]
conquest:yellow_shipping_container_vertical_corner[facing=north,layer=2,waterlogged=false]
conquest:yellow_shipping_container_vertical_corner[facing=north,layer=3,waterlogged=true]
conquest:yellow_shipping_container_vertical_corner[facing=north,layer=3,waterlogged=false]
conquest:yellow_shipping_container_vertical_corner[facing=north,layer=4,waterlogged=true]
conquest:yellow_shipping_container_vertical_corner[facing=north,layer=4,waterlogged=false]
conquest:yellow_shipping_container_vertical_corner[facing=south,layer=1,waterlogged=true]
conquest:yellow_shipping_container_vertical_corner[facing=south,layer=1,waterlogged=false]
conquest:yellow_shipping_container_vertical_corner[facing=south,layer=2,waterlogged=true]
conquest:yellow_shipping_container_vertical_corner[facing=south,layer=2,waterlogged=false]
conquest:yellow_shipping_container_vertical_corner[facing=south,layer=3,waterlogged=true]
conquest:yellow_shipping_container_vertical_corner[facing=south,layer=3,waterlogged=false]
conquest:yellow_shipping_container_vertical_corner[facing=south,layer=4,waterlogged=true]
conquest:yellow_shipping_container_vertical_corner[facing=south,layer=4,waterlogged=false]
conquest:yellow_shipping_container_vertical_corner[facing=west,layer=1,waterlogged=true]
conquest:yellow_shipping_container_vertical_corner[facing=west,layer=1,waterlogged=false]
conquest:yellow_shipping_container_vertical_corner[facing=west,layer=2,waterlogged=true]
conquest:yellow_shipping_container_vertical_corner[facing=west,layer=2,waterlogged=false]
conquest:yellow_shipping_container_vertical_corner[facing=west,layer=3,waterlogged=true]
conquest:yellow_shipping_container_vertical_corner[facing=west,layer=3,waterlogged=false]
conquest:yellow_shipping_container_vertical_corner[facing=west,layer=4,waterlogged=true]
conquest:yellow_shipping_container_vertical_corner[facing=west,layer=4,waterlogged=false]
conquest:yellow_shipping_container_vertical_corner[facing=east,layer=1,waterlogged=true]
conquest:yellow_shipping_container_vertical_corner[facing=east,layer=1,waterlogged=false]
conquest:yellow_shipping_container_vertical_corner[facing=east,layer=2,waterlogged=true]
conquest:yellow_shipping_container_vertical_corner[facing=east,layer=2,waterlogged=false]
conquest:yellow_shipping_container_vertical_corner[facing=east,layer=3,waterlogged=true]
conquest:yellow_shipping_container_vertical_corner[facing=east,layer=3,waterlogged=false]
conquest:yellow_shipping_container_vertical_corner[facing=east,layer=4,waterlogged=true]
conquest:yellow_shipping_container_vertical_corner[facing=east,layer=4,waterlogged=false]
conquest:yellow_shipping_container_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:yellow_shipping_container_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:yellow_shipping_container_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:yellow_shipping_container_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:yellow_shipping_container_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:yellow_shipping_container_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:yellow_shipping_container_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:yellow_shipping_container_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:yellow_shipping_container_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:yellow_shipping_container_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:yellow_shipping_container_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:yellow_shipping_container_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:yellow_shipping_container_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:yellow_shipping_container_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:yellow_shipping_container_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:yellow_shipping_container_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:yellow_shipping_container_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:yellow_shipping_container_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:yellow_shipping_container_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:yellow_shipping_container_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:yellow_shipping_container_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:yellow_shipping_container_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:yellow_shipping_container_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:yellow_shipping_container_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:yellow_shipping_container_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:yellow_shipping_container_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:yellow_shipping_container_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:yellow_shipping_container_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:yellow_shipping_container_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:yellow_shipping_container_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:yellow_shipping_container_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:yellow_shipping_container_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:yellow_shipping_container_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:yellow_shipping_container_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:yellow_shipping_container_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:yellow_shipping_container_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:yellow_shipping_container_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:yellow_shipping_container_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:yellow_shipping_container_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:yellow_shipping_container_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:yellow_shipping_container_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:yellow_shipping_container_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:yellow_shipping_container_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:yellow_shipping_container_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:yellow_shipping_container_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:yellow_shipping_container_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:yellow_shipping_container_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:yellow_shipping_container_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:yellow_shipping_container_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:yellow_shipping_container_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:yellow_shipping_container_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:yellow_shipping_container_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:yellow_shipping_container_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:yellow_shipping_container_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:yellow_shipping_container_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:yellow_shipping_container_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:yellow_shipping_container_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:yellow_shipping_container_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:yellow_shipping_container_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:yellow_shipping_container_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:yellow_shipping_container_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:yellow_shipping_container_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:yellow_shipping_container_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:yellow_shipping_container_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:yellow_shipping_container_vertical_quarter[facing=north,layer=1,waterlogged=true]
conquest:yellow_shipping_container_vertical_quarter[facing=north,layer=1,waterlogged=false]
conquest:yellow_shipping_container_vertical_quarter[facing=north,layer=2,waterlogged=true]
conquest:yellow_shipping_container_vertical_quarter[facing=north,layer=2,waterlogged=false]
conquest:yellow_shipping_container_vertical_quarter[facing=north,layer=3,waterlogged=true]
conquest:yellow_shipping_container_vertical_quarter[facing=north,layer=3,waterlogged=false]
conquest:yellow_shipping_container_vertical_quarter[facing=north,layer=4,waterlogged=true]
conquest:yellow_shipping_container_vertical_quarter[facing=north,layer=4,waterlogged=false]
conquest:yellow_shipping_container_vertical_quarter[facing=south,layer=1,waterlogged=true]
conquest:yellow_shipping_container_vertical_quarter[facing=south,layer=1,waterlogged=false]
conquest:yellow_shipping_container_vertical_quarter[facing=south,layer=2,waterlogged=true]
conquest:yellow_shipping_container_vertical_quarter[facing=south,layer=2,waterlogged=false]
conquest:yellow_shipping_container_vertical_quarter[facing=south,layer=3,waterlogged=true]
conquest:yellow_shipping_container_vertical_quarter[facing=south,layer=3,waterlogged=false]
conquest:yellow_shipping_container_vertical_quarter[facing=south,layer=4,waterlogged=true]
conquest:yellow_shipping_container_vertical_quarter[facing=south,layer=4,waterlogged=false]
conquest:yellow_shipping_container_vertical_quarter[facing=west,layer=1,waterlogged=true]
conquest:yellow_shipping_container_vertical_quarter[facing=west,layer=1,waterlogged=false]
conquest:yellow_shipping_container_vertical_quarter[facing=west,layer=2,waterlogged=true]
conquest:yellow_shipping_container_vertical_quarter[facing=west,layer=2,waterlogged=false]
conquest:yellow_shipping_container_vertical_quarter[facing=west,layer=3,waterlogged=true]
conquest:yellow_shipping_container_vertical_quarter[facing=west,layer=3,waterlogged=false]
conquest:yellow_shipping_container_vertical_quarter[facing=west,layer=4,waterlogged=true]
conquest:yellow_shipping_container_vertical_quarter[facing=west,layer=4,waterlogged=false]
conquest:yellow_shipping_container_vertical_quarter[facing=east,layer=1,waterlogged=true]
conquest:yellow_shipping_container_vertical_quarter[facing=east,layer=1,waterlogged=false]
conquest:yellow_shipping_container_vertical_quarter[facing=east,layer=2,waterlogged=true]
conquest:yellow_shipping_container_vertical_quarter[facing=east,layer=2,waterlogged=false]
conquest:yellow_shipping_container_vertical_quarter[facing=east,layer=3,waterlogged=true]
conquest:yellow_shipping_container_vertical_quarter[facing=east,layer=3,waterlogged=false]
conquest:yellow_shipping_container_vertical_quarter[facing=east,layer=4,waterlogged=true]
conquest:yellow_shipping_container_vertical_quarter[facing=east,layer=4,waterlogged=false]
conquest:yellow_shipping_container_vertical_slab[facing=north,layer=1,waterlogged=true]
conquest:yellow_shipping_container_vertical_slab[facing=north,layer=1,waterlogged=false]
conquest:yellow_shipping_container_vertical_slab[facing=north,layer=2,waterlogged=true]
conquest:yellow_shipping_container_vertical_slab[facing=north,layer=2,waterlogged=false]
conquest:yellow_shipping_container_vertical_slab[facing=north,layer=3,waterlogged=true]
conquest:yellow_shipping_container_vertical_slab[facing=north,layer=3,waterlogged=false]
conquest:yellow_shipping_container_vertical_slab[facing=north,layer=4,waterlogged=true]
conquest:yellow_shipping_container_vertical_slab[facing=north,layer=4,waterlogged=false]
conquest:yellow_shipping_container_vertical_slab[facing=south,layer=1,waterlogged=true]
conquest:yellow_shipping_container_vertical_slab[facing=south,layer=1,waterlogged=false]
conquest:yellow_shipping_container_vertical_slab[facing=south,layer=2,waterlogged=true]
conquest:yellow_shipping_container_vertical_slab[facing=south,layer=2,waterlogged=false]
conquest:yellow_shipping_container_vertical_slab[facing=south,layer=3,waterlogged=true]
conquest:yellow_shipping_container_vertical_slab[facing=south,layer=3,waterlogged=false]
conquest:yellow_shipping_container_vertical_slab[facing=south,layer=4,waterlogged=true]
conquest:yellow_shipping_container_vertical_slab[facing=south,layer=4,waterlogged=false]
conquest:yellow_shipping_container_vertical_slab[facing=west,layer=1,waterlogged=true]
conquest:yellow_shipping_container_vertical_slab[facing=west,layer=1,waterlogged=false]
conquest:yellow_shipping_container_vertical_slab[facing=west,layer=2,waterlogged=true]
conquest:yellow_shipping_container_vertical_slab[facing=west,layer=2,waterlogged=false]
conquest:yellow_shipping_container_vertical_slab[facing=west,layer=3,waterlogged=true]
conquest:yellow_shipping_container_vertical_slab[facing=west,layer=3,waterlogged=false]
conquest:yellow_shipping_container_vertical_slab[facing=west,layer=4,waterlogged=true]
conquest:yellow_shipping_container_vertical_slab[facing=west,layer=4,waterlogged=false]
conquest:yellow_shipping_container_vertical_slab[facing=east,layer=1,waterlogged=true]
conquest:yellow_shipping_container_vertical_slab[facing=east,layer=1,waterlogged=false]
conquest:yellow_shipping_container_vertical_slab[facing=east,layer=2,waterlogged=true]
conquest:yellow_shipping_container_vertical_slab[facing=east,layer=2,waterlogged=false]
conquest:yellow_shipping_container_vertical_slab[facing=east,layer=3,waterlogged=true]
conquest:yellow_shipping_container_vertical_slab[facing=east,layer=3,waterlogged=false]
conquest:yellow_shipping_container_vertical_slab[facing=east,layer=4,waterlogged=true]
conquest:yellow_shipping_container_vertical_slab[facing=east,layer=4,waterlogged=false]
conquest:yellow_shipping_container_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:yellow_shipping_container_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:yellow_shipping_container_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:yellow_shipping_container_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:yellow_shipping_container_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:yellow_shipping_container_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:yellow_shipping_container_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:yellow_shipping_container_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:yellow_shipping_container_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:yellow_shipping_container_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:yellow_shipping_container_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:yellow_shipping_container_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:yellow_shipping_container_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:yellow_shipping_container_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:yellow_shipping_container_wall[east=false,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:yellow_shipping_container_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:yellow_shipping_container_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:yellow_shipping_container_wall[east=false,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:yellow_shipping_container_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:yellow_shipping_container_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:yellow_shipping_container_wall[east=false,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:yellow_shipping_container_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:yellow_shipping_container_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:yellow_shipping_container_wall[east=false,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:yellow_shipping_container_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:yellow_shipping_container_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:yellow_shipping_container_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:yellow_shipping_container_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:yellow_shipping_container_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:yellow_shipping_container_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:yellow_shipping_container_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:yellow_shipping_container_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:yellow_shipping_container_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:yellow_shipping_container_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:yellow_shipping_container_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:yellow_shipping_container_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:yellow_shipping_container_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:yellow_shipping_container_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:yellow_shipping_container_wall[east=false,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:yellow_shipping_container_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:yellow_shipping_container_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:yellow_shipping_container_wall[east=false,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:yellow_shipping_container_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:yellow_shipping_container_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:yellow_shipping_container_wall[east=false,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:yellow_shipping_container_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:yellow_shipping_container_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:yellow_shipping_container_wall[east=false,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:yellow_shipping_container_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:yellow_shipping_container_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:yellow_shipping_container_wall[east=false,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:yellow_shipping_container_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:yellow_shipping_container_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:yellow_shipping_container_wall[east=false,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:yellow_shipping_container_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:yellow_shipping_container_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:yellow_shipping_container_wall[east=false,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:yellow_shipping_container_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:yellow_shipping_container_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:yellow_shipping_container_wall[east=false,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:yellow_shipping_container_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:yellow_shipping_container_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:yellow_shipping_container_wall[east=false,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:yellow_shipping_container_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:yellow_shipping_container_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:yellow_shipping_container_wall[east=false,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:yellow_shipping_container_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:yellow_shipping_container_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:yellow_shipping_container_wall[east=false,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:yellow_shipping_container_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:yellow_shipping_container_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:yellow_shipping_container_wall[east=false,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:yellow_shipping_container_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:yellow_shipping_container_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:yellow_shipping_container_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:yellow_shipping_container_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:yellow_shipping_container_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:yellow_shipping_container_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:yellow_shipping_container_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:yellow_shipping_container_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:yellow_shipping_container_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:yellow_shipping_container_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:yellow_shipping_container_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:yellow_shipping_container_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:yellow_shipping_container_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:yellow_shipping_container_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:yellow_shipping_container_wall[east=false,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:yellow_shipping_container_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:yellow_shipping_container_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:yellow_shipping_container_wall[east=false,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:yellow_shipping_container_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:yellow_shipping_container_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:yellow_shipping_container_wall[east=false,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:yellow_shipping_container_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:yellow_shipping_container_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:yellow_shipping_container_wall[east=false,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:yellow_shipping_container_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:yellow_shipping_container_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:yellow_shipping_container_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:yellow_shipping_container_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:yellow_shipping_container_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:yellow_shipping_container_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:yellow_shipping_container_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:yellow_shipping_container_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:yellow_shipping_container_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:yellow_shipping_container_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:yellow_shipping_container_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:yellow_shipping_container_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:yellow_shipping_container_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:yellow_shipping_container_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:yellow_shipping_container_wall[east=low,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:yellow_shipping_container_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:yellow_shipping_container_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:yellow_shipping_container_wall[east=low,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:yellow_shipping_container_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:yellow_shipping_container_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:yellow_shipping_container_wall[east=low,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:yellow_shipping_container_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:yellow_shipping_container_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:yellow_shipping_container_wall[east=low,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:yellow_shipping_container_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:yellow_shipping_container_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:yellow_shipping_container_wall[east=low,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:yellow_shipping_container_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:yellow_shipping_container_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:yellow_shipping_container_wall[east=low,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:yellow_shipping_container_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:yellow_shipping_container_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:yellow_shipping_container_wall[east=low,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:yellow_shipping_container_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:yellow_shipping_container_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:yellow_shipping_container_wall[east=low,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:yellow_shipping_container_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:yellow_shipping_container_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:yellow_shipping_container_wall[east=low,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:yellow_shipping_container_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:yellow_shipping_container_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:yellow_shipping_container_wall[east=low,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:yellow_shipping_container_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:yellow_shipping_container_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:yellow_shipping_container_wall[east=low,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:yellow_shipping_container_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:yellow_shipping_container_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:yellow_shipping_container_wall[east=low,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:yellow_shipping_container_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:yellow_shipping_container_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:yellow_shipping_container_wall[east=low,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:yellow_shipping_container_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:yellow_shipping_container_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:yellow_shipping_container_wall[east=low,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:yellow_shipping_container_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:yellow_shipping_container_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:yellow_shipping_container_wall[east=low,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:yellow_shipping_container_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:yellow_shipping_container_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:yellow_shipping_container_wall[east=low,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:yellow_shipping_container_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:yellow_shipping_container_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:yellow_shipping_container_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:yellow_shipping_container_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:yellow_shipping_container_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:yellow_shipping_container_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:yellow_shipping_container_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:yellow_shipping_container_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:yellow_shipping_container_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:yellow_shipping_container_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:yellow_shipping_container_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:yellow_shipping_container_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:yellow_shipping_container_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:yellow_shipping_container_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:yellow_shipping_container_wall[east=low,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:yellow_shipping_container_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:yellow_shipping_container_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:yellow_shipping_container_wall[east=low,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:yellow_shipping_container_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:yellow_shipping_container_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:yellow_shipping_container_wall[east=low,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:yellow_shipping_container_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:yellow_shipping_container_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:yellow_shipping_container_wall[east=low,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:yellow_shipping_container_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:yellow_shipping_container_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:yellow_shipping_container_wall[east=low,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:yellow_shipping_container_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:yellow_shipping_container_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:yellow_shipping_container_wall[east=low,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:yellow_shipping_container_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:yellow_shipping_container_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:yellow_shipping_container_wall[east=low,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:yellow_shipping_container_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:yellow_shipping_container_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:yellow_shipping_container_wall[east=low,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:yellow_shipping_container_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:yellow_shipping_container_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:yellow_shipping_container_wall[east=low,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:yellow_shipping_container_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:yellow_shipping_container_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:yellow_shipping_container_wall[east=low,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:yellow_shipping_container_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:yellow_shipping_container_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:yellow_shipping_container_wall[east=low,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:yellow_shipping_container_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:yellow_shipping_container_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:yellow_shipping_container_wall[east=low,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:yellow_shipping_container_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:yellow_shipping_container_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:yellow_shipping_container_wall[east=low,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:yellow_shipping_container_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:yellow_shipping_container_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:yellow_shipping_container_wall[east=low,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:yellow_shipping_container_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:yellow_shipping_container_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:yellow_shipping_container_wall[east=low,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:yellow_shipping_container_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:yellow_shipping_container_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:yellow_shipping_container_wall[east=low,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:yellow_shipping_container_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:yellow_shipping_container_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=low]
conquest:yellow_shipping_container_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:yellow_shipping_container_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:yellow_shipping_container_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=low]
conquest:yellow_shipping_container_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:yellow_shipping_container_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:yellow_shipping_container_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=low]
conquest:yellow_shipping_container_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:yellow_shipping_container_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:yellow_shipping_container_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=low]
conquest:yellow_shipping_container_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:yellow_shipping_container_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=false]
conquest:yellow_shipping_container_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=low]
conquest:yellow_shipping_container_wall[east=true,north=false,south=low,up=true,waterlogged=true,west=true]
conquest:yellow_shipping_container_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=false]
conquest:yellow_shipping_container_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=low]
conquest:yellow_shipping_container_wall[east=true,north=false,south=low,up=true,waterlogged=false,west=true]
conquest:yellow_shipping_container_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=false]
conquest:yellow_shipping_container_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=low]
conquest:yellow_shipping_container_wall[east=true,north=false,south=low,up=false,waterlogged=true,west=true]
conquest:yellow_shipping_container_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=false]
conquest:yellow_shipping_container_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=low]
conquest:yellow_shipping_container_wall[east=true,north=false,south=low,up=false,waterlogged=false,west=true]
conquest:yellow_shipping_container_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:yellow_shipping_container_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=low]
conquest:yellow_shipping_container_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:yellow_shipping_container_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:yellow_shipping_container_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=low]
conquest:yellow_shipping_container_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:yellow_shipping_container_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:yellow_shipping_container_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=low]
conquest:yellow_shipping_container_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:yellow_shipping_container_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:yellow_shipping_container_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=low]
conquest:yellow_shipping_container_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:yellow_shipping_container_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=false]
conquest:yellow_shipping_container_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=low]
conquest:yellow_shipping_container_wall[east=true,north=low,south=false,up=true,waterlogged=true,west=true]
conquest:yellow_shipping_container_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=false]
conquest:yellow_shipping_container_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=low]
conquest:yellow_shipping_container_wall[east=true,north=low,south=false,up=true,waterlogged=false,west=true]
conquest:yellow_shipping_container_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=false]
conquest:yellow_shipping_container_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=low]
conquest:yellow_shipping_container_wall[east=true,north=low,south=false,up=false,waterlogged=true,west=true]
conquest:yellow_shipping_container_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=false]
conquest:yellow_shipping_container_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=low]
conquest:yellow_shipping_container_wall[east=true,north=low,south=false,up=false,waterlogged=false,west=true]
conquest:yellow_shipping_container_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=false]
conquest:yellow_shipping_container_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=low]
conquest:yellow_shipping_container_wall[east=true,north=low,south=low,up=true,waterlogged=true,west=true]
conquest:yellow_shipping_container_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=false]
conquest:yellow_shipping_container_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=low]
conquest:yellow_shipping_container_wall[east=true,north=low,south=low,up=true,waterlogged=false,west=true]
conquest:yellow_shipping_container_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=false]
conquest:yellow_shipping_container_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=low]
conquest:yellow_shipping_container_wall[east=true,north=low,south=low,up=false,waterlogged=true,west=true]
conquest:yellow_shipping_container_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=false]
conquest:yellow_shipping_container_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=low]
conquest:yellow_shipping_container_wall[east=true,north=low,south=low,up=false,waterlogged=false,west=true]
conquest:yellow_shipping_container_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=false]
conquest:yellow_shipping_container_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=low]
conquest:yellow_shipping_container_wall[east=true,north=low,south=true,up=true,waterlogged=true,west=true]
conquest:yellow_shipping_container_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=false]
conquest:yellow_shipping_container_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=low]
conquest:yellow_shipping_container_wall[east=true,north=low,south=true,up=true,waterlogged=false,west=true]
conquest:yellow_shipping_container_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=false]
conquest:yellow_shipping_container_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=low]
conquest:yellow_shipping_container_wall[east=true,north=low,south=true,up=false,waterlogged=true,west=true]
conquest:yellow_shipping_container_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=false]
conquest:yellow_shipping_container_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=low]
conquest:yellow_shipping_container_wall[east=true,north=low,south=true,up=false,waterlogged=false,west=true]
conquest:yellow_shipping_container_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:yellow_shipping_container_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=low]
conquest:yellow_shipping_container_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:yellow_shipping_container_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:yellow_shipping_container_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=low]
conquest:yellow_shipping_container_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:yellow_shipping_container_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:yellow_shipping_container_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=low]
conquest:yellow_shipping_container_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:yellow_shipping_container_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:yellow_shipping_container_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=low]
conquest:yellow_shipping_container_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:yellow_shipping_container_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=false]
conquest:yellow_shipping_container_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=low]
conquest:yellow_shipping_container_wall[east=true,north=true,south=low,up=true,waterlogged=true,west=true]
conquest:yellow_shipping_container_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=false]
conquest:yellow_shipping_container_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=low]
conquest:yellow_shipping_container_wall[east=true,north=true,south=low,up=true,waterlogged=false,west=true]
conquest:yellow_shipping_container_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=false]
conquest:yellow_shipping_container_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=low]
conquest:yellow_shipping_container_wall[east=true,north=true,south=low,up=false,waterlogged=true,west=true]
conquest:yellow_shipping_container_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=false]
conquest:yellow_shipping_container_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=low]
conquest:yellow_shipping_container_wall[east=true,north=true,south=low,up=false,waterlogged=false,west=true]
conquest:yellow_shipping_container_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:yellow_shipping_container_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=low]
conquest:yellow_shipping_container_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:yellow_shipping_container_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:yellow_shipping_container_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=low]
conquest:yellow_shipping_container_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:yellow_shipping_container_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:yellow_shipping_container_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=low]
conquest:yellow_shipping_container_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:yellow_shipping_container_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:yellow_shipping_container_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=low]
conquest:yellow_shipping_container_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:yellow_silk
conquest:yellow_silk_corner_slab[facing=north,type=top,waterlogged=true]
conquest:yellow_silk_corner_slab[facing=north,type=top,waterlogged=false]
conquest:yellow_silk_corner_slab[facing=north,type=bottom,waterlogged=true]
conquest:yellow_silk_corner_slab[facing=north,type=bottom,waterlogged=false]
conquest:yellow_silk_corner_slab[facing=south,type=top,waterlogged=true]
conquest:yellow_silk_corner_slab[facing=south,type=top,waterlogged=false]
conquest:yellow_silk_corner_slab[facing=south,type=bottom,waterlogged=true]
conquest:yellow_silk_corner_slab[facing=south,type=bottom,waterlogged=false]
conquest:yellow_silk_corner_slab[facing=west,type=top,waterlogged=true]
conquest:yellow_silk_corner_slab[facing=west,type=top,waterlogged=false]
conquest:yellow_silk_corner_slab[facing=west,type=bottom,waterlogged=true]
conquest:yellow_silk_corner_slab[facing=west,type=bottom,waterlogged=false]
conquest:yellow_silk_corner_slab[facing=east,type=top,waterlogged=true]
conquest:yellow_silk_corner_slab[facing=east,type=top,waterlogged=false]
conquest:yellow_silk_corner_slab[facing=east,type=bottom,waterlogged=true]
conquest:yellow_silk_corner_slab[facing=east,type=bottom,waterlogged=false]
conquest:yellow_silk_cover
conquest:yellow_silk_eighth_slab[facing=north,type=top,waterlogged=true]
conquest:yellow_silk_eighth_slab[facing=north,type=top,waterlogged=false]
conquest:yellow_silk_eighth_slab[facing=north,type=bottom,waterlogged=true]
conquest:yellow_silk_eighth_slab[facing=north,type=bottom,waterlogged=false]
conquest:yellow_silk_eighth_slab[facing=south,type=top,waterlogged=true]
conquest:yellow_silk_eighth_slab[facing=south,type=top,waterlogged=false]
conquest:yellow_silk_eighth_slab[facing=south,type=bottom,waterlogged=true]
conquest:yellow_silk_eighth_slab[facing=south,type=bottom,waterlogged=false]
conquest:yellow_silk_eighth_slab[facing=west,type=top,waterlogged=true]
conquest:yellow_silk_eighth_slab[facing=west,type=top,waterlogged=false]
conquest:yellow_silk_eighth_slab[facing=west,type=bottom,waterlogged=true]
conquest:yellow_silk_eighth_slab[facing=west,type=bottom,waterlogged=false]
conquest:yellow_silk_eighth_slab[facing=east,type=top,waterlogged=true]
conquest:yellow_silk_eighth_slab[facing=east,type=top,waterlogged=false]
conquest:yellow_silk_eighth_slab[facing=east,type=bottom,waterlogged=true]
conquest:yellow_silk_eighth_slab[facing=east,type=bottom,waterlogged=false]
conquest:yellow_silk_quarter_slab[facing=north,layer=1,type=top,waterlogged=true]
conquest:yellow_silk_quarter_slab[facing=north,layer=1,type=top,waterlogged=false]
conquest:yellow_silk_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=true]
conquest:yellow_silk_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=false]
conquest:yellow_silk_quarter_slab[facing=north,layer=2,type=top,waterlogged=true]
conquest:yellow_silk_quarter_slab[facing=north,layer=2,type=top,waterlogged=false]
conquest:yellow_silk_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=true]
conquest:yellow_silk_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=false]
conquest:yellow_silk_quarter_slab[facing=north,layer=3,type=top,waterlogged=true]
conquest:yellow_silk_quarter_slab[facing=north,layer=3,type=top,waterlogged=false]
conquest:yellow_silk_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=true]
conquest:yellow_silk_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=false]
conquest:yellow_silk_quarter_slab[facing=south,layer=1,type=top,waterlogged=true]
conquest:yellow_silk_quarter_slab[facing=south,layer=1,type=top,waterlogged=false]
conquest:yellow_silk_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=true]
conquest:yellow_silk_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=false]
conquest:yellow_silk_quarter_slab[facing=south,layer=2,type=top,waterlogged=true]
conquest:yellow_silk_quarter_slab[facing=south,layer=2,type=top,waterlogged=false]
conquest:yellow_silk_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=true]
conquest:yellow_silk_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=false]
conquest:yellow_silk_quarter_slab[facing=south,layer=3,type=top,waterlogged=true]
conquest:yellow_silk_quarter_slab[facing=south,layer=3,type=top,waterlogged=false]
conquest:yellow_silk_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=true]
conquest:yellow_silk_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=false]
conquest:yellow_silk_quarter_slab[facing=west,layer=1,type=top,waterlogged=true]
conquest:yellow_silk_quarter_slab[facing=west,layer=1,type=top,waterlogged=false]
conquest:yellow_silk_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=true]
conquest:yellow_silk_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=false]
conquest:yellow_silk_quarter_slab[facing=west,layer=2,type=top,waterlogged=true]
conquest:yellow_silk_quarter_slab[facing=west,layer=2,type=top,waterlogged=false]
conquest:yellow_silk_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=true]
conquest:yellow_silk_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=false]
conquest:yellow_silk_quarter_slab[facing=west,layer=3,type=top,waterlogged=true]
conquest:yellow_silk_quarter_slab[facing=west,layer=3,type=top,waterlogged=false]
conquest:yellow_silk_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=true]
conquest:yellow_silk_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=false]
conquest:yellow_silk_quarter_slab[facing=east,layer=1,type=top,waterlogged=true]
conquest:yellow_silk_quarter_slab[facing=east,layer=1,type=top,waterlogged=false]
conquest:yellow_silk_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=true]
conquest:yellow_silk_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=false]
conquest:yellow_silk_quarter_slab[facing=east,layer=2,type=top,waterlogged=true]
conquest:yellow_silk_quarter_slab[facing=east,layer=2,type=top,waterlogged=false]
conquest:yellow_silk_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=true]
conquest:yellow_silk_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=false]
conquest:yellow_silk_quarter_slab[facing=east,layer=3,type=top,waterlogged=true]
conquest:yellow_silk_quarter_slab[facing=east,layer=3,type=top,waterlogged=false]
conquest:yellow_silk_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=true]
conquest:yellow_silk_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=false]
conquest:yellow_silk_slab[layers=1,type=top,waterlogged=true]
conquest:yellow_silk_slab[layers=1,type=top,waterlogged=false]
conquest:yellow_silk_slab[layers=1,type=bottom,waterlogged=true]
conquest:yellow_silk_slab[layers=1,type=bottom,waterlogged=false]
conquest:yellow_silk_slab[layers=2,type=top,waterlogged=true]
conquest:yellow_silk_slab[layers=2,type=top,waterlogged=false]
conquest:yellow_silk_slab[layers=2,type=bottom,waterlogged=true]
conquest:yellow_silk_slab[layers=2,type=bottom,waterlogged=false]
conquest:yellow_silk_slab[layers=3,type=top,waterlogged=true]
conquest:yellow_silk_slab[layers=3,type=top,waterlogged=false]
conquest:yellow_silk_slab[layers=3,type=bottom,waterlogged=true]
conquest:yellow_silk_slab[layers=3,type=bottom,waterlogged=false]
conquest:yellow_silk_slab[layers=4,type=top,waterlogged=true]
conquest:yellow_silk_slab[layers=4,type=top,waterlogged=false]
conquest:yellow_silk_slab[layers=4,type=bottom,waterlogged=true]
conquest:yellow_silk_slab[layers=4,type=bottom,waterlogged=false]
conquest:yellow_silk_slab[layers=5,type=top,waterlogged=true]
conquest:yellow_silk_slab[layers=5,type=top,waterlogged=false]
conquest:yellow_silk_slab[layers=5,type=bottom,waterlogged=true]
conquest:yellow_silk_slab[layers=5,type=bottom,waterlogged=false]
conquest:yellow_silk_slab[layers=6,type=top,waterlogged=true]
conquest:yellow_silk_slab[layers=6,type=top,waterlogged=false]
conquest:yellow_silk_slab[layers=6,type=bottom,waterlogged=true]
conquest:yellow_silk_slab[layers=6,type=bottom,waterlogged=false]
conquest:yellow_silk_slab[layers=7,type=top,waterlogged=true]
conquest:yellow_silk_slab[layers=7,type=top,waterlogged=false]
conquest:yellow_silk_slab[layers=7,type=bottom,waterlogged=true]
conquest:yellow_silk_slab[layers=7,type=bottom,waterlogged=false]
conquest:yellow_silk_slab[layers=8,type=top,waterlogged=true]
conquest:yellow_silk_slab[layers=8,type=top,waterlogged=false]
conquest:yellow_silk_slab[layers=8,type=bottom,waterlogged=true]
conquest:yellow_silk_slab[layers=8,type=bottom,waterlogged=false]
conquest:yellow_silk_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:yellow_silk_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:yellow_silk_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:yellow_silk_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:yellow_silk_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:yellow_silk_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:yellow_silk_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:yellow_silk_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:yellow_silk_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:yellow_silk_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:yellow_silk_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:yellow_silk_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:yellow_silk_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:yellow_silk_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:yellow_silk_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:yellow_silk_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:yellow_silk_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:yellow_silk_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:yellow_silk_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:yellow_silk_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:yellow_silk_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:yellow_silk_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:yellow_silk_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:yellow_silk_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:yellow_silk_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:yellow_silk_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:yellow_silk_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:yellow_silk_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:yellow_silk_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:yellow_silk_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:yellow_silk_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:yellow_silk_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:yellow_silk_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:yellow_silk_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:yellow_silk_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:yellow_silk_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:yellow_silk_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:yellow_silk_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:yellow_silk_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:yellow_silk_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:yellow_silk_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:yellow_silk_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:yellow_silk_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:yellow_silk_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:yellow_silk_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:yellow_silk_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:yellow_silk_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:yellow_silk_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:yellow_silk_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:yellow_silk_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:yellow_silk_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:yellow_silk_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:yellow_silk_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:yellow_silk_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:yellow_silk_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:yellow_silk_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:yellow_silk_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:yellow_silk_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:yellow_silk_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:yellow_silk_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:yellow_silk_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:yellow_silk_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:yellow_silk_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:yellow_silk_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:yellow_silk_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:yellow_silk_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:yellow_silk_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:yellow_silk_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:yellow_silk_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:yellow_silk_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:yellow_silk_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:yellow_silk_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:yellow_silk_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:yellow_silk_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:yellow_silk_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:yellow_silk_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:yellow_silk_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:yellow_silk_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:yellow_silk_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:yellow_silk_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:yellow_silk_vertical_corner[facing=north,layer=1,waterlogged=true]
conquest:yellow_silk_vertical_corner[facing=north,layer=1,waterlogged=false]
conquest:yellow_silk_vertical_corner[facing=north,layer=2,waterlogged=true]
conquest:yellow_silk_vertical_corner[facing=north,layer=2,waterlogged=false]
conquest:yellow_silk_vertical_corner[facing=north,layer=3,waterlogged=true]
conquest:yellow_silk_vertical_corner[facing=north,layer=3,waterlogged=false]
conquest:yellow_silk_vertical_corner[facing=north,layer=4,waterlogged=true]
conquest:yellow_silk_vertical_corner[facing=north,layer=4,waterlogged=false]
conquest:yellow_silk_vertical_corner[facing=south,layer=1,waterlogged=true]
conquest:yellow_silk_vertical_corner[facing=south,layer=1,waterlogged=false]
conquest:yellow_silk_vertical_corner[facing=south,layer=2,waterlogged=true]
conquest:yellow_silk_vertical_corner[facing=south,layer=2,waterlogged=false]
conquest:yellow_silk_vertical_corner[facing=south,layer=3,waterlogged=true]
conquest:yellow_silk_vertical_corner[facing=south,layer=3,waterlogged=false]
conquest:yellow_silk_vertical_corner[facing=south,layer=4,waterlogged=true]
conquest:yellow_silk_vertical_corner[facing=south,layer=4,waterlogged=false]
conquest:yellow_silk_vertical_corner[facing=west,layer=1,waterlogged=true]
conquest:yellow_silk_vertical_corner[facing=west,layer=1,waterlogged=false]
conquest:yellow_silk_vertical_corner[facing=west,layer=2,waterlogged=true]
conquest:yellow_silk_vertical_corner[facing=west,layer=2,waterlogged=false]
conquest:yellow_silk_vertical_corner[facing=west,layer=3,waterlogged=true]
conquest:yellow_silk_vertical_corner[facing=west,layer=3,waterlogged=false]
conquest:yellow_silk_vertical_corner[facing=west,layer=4,waterlogged=true]
conquest:yellow_silk_vertical_corner[facing=west,layer=4,waterlogged=false]
conquest:yellow_silk_vertical_corner[facing=east,layer=1,waterlogged=true]
conquest:yellow_silk_vertical_corner[facing=east,layer=1,waterlogged=false]
conquest:yellow_silk_vertical_corner[facing=east,layer=2,waterlogged=true]
conquest:yellow_silk_vertical_corner[facing=east,layer=2,waterlogged=false]
conquest:yellow_silk_vertical_corner[facing=east,layer=3,waterlogged=true]
conquest:yellow_silk_vertical_corner[facing=east,layer=3,waterlogged=false]
conquest:yellow_silk_vertical_corner[facing=east,layer=4,waterlogged=true]
conquest:yellow_silk_vertical_corner[facing=east,layer=4,waterlogged=false]
conquest:yellow_silk_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:yellow_silk_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:yellow_silk_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:yellow_silk_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:yellow_silk_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:yellow_silk_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:yellow_silk_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:yellow_silk_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:yellow_silk_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:yellow_silk_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:yellow_silk_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:yellow_silk_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:yellow_silk_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:yellow_silk_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:yellow_silk_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:yellow_silk_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:yellow_silk_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:yellow_silk_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:yellow_silk_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:yellow_silk_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:yellow_silk_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:yellow_silk_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:yellow_silk_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:yellow_silk_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:yellow_silk_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:yellow_silk_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:yellow_silk_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:yellow_silk_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:yellow_silk_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:yellow_silk_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:yellow_silk_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:yellow_silk_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:yellow_silk_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:yellow_silk_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:yellow_silk_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:yellow_silk_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:yellow_silk_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:yellow_silk_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:yellow_silk_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:yellow_silk_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:yellow_silk_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:yellow_silk_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:yellow_silk_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:yellow_silk_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:yellow_silk_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:yellow_silk_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:yellow_silk_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:yellow_silk_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:yellow_silk_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:yellow_silk_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:yellow_silk_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:yellow_silk_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:yellow_silk_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:yellow_silk_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:yellow_silk_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:yellow_silk_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:yellow_silk_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:yellow_silk_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:yellow_silk_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:yellow_silk_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:yellow_silk_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:yellow_silk_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:yellow_silk_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:yellow_silk_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:yellow_silk_vertical_quarter[facing=north,layer=1,waterlogged=true]
conquest:yellow_silk_vertical_quarter[facing=north,layer=1,waterlogged=false]
conquest:yellow_silk_vertical_quarter[facing=north,layer=2,waterlogged=true]
conquest:yellow_silk_vertical_quarter[facing=north,layer=2,waterlogged=false]
conquest:yellow_silk_vertical_quarter[facing=north,layer=3,waterlogged=true]
conquest:yellow_silk_vertical_quarter[facing=north,layer=3,waterlogged=false]
conquest:yellow_silk_vertical_quarter[facing=north,layer=4,waterlogged=true]
conquest:yellow_silk_vertical_quarter[facing=north,layer=4,waterlogged=false]
conquest:yellow_silk_vertical_quarter[facing=south,layer=1,waterlogged=true]
conquest:yellow_silk_vertical_quarter[facing=south,layer=1,waterlogged=false]
conquest:yellow_silk_vertical_quarter[facing=south,layer=2,waterlogged=true]
conquest:yellow_silk_vertical_quarter[facing=south,layer=2,waterlogged=false]
conquest:yellow_silk_vertical_quarter[facing=south,layer=3,waterlogged=true]
conquest:yellow_silk_vertical_quarter[facing=south,layer=3,waterlogged=false]
conquest:yellow_silk_vertical_quarter[facing=south,layer=4,waterlogged=true]
conquest:yellow_silk_vertical_quarter[facing=south,layer=4,waterlogged=false]
conquest:yellow_silk_vertical_quarter[facing=west,layer=1,waterlogged=true]
conquest:yellow_silk_vertical_quarter[facing=west,layer=1,waterlogged=false]
conquest:yellow_silk_vertical_quarter[facing=west,layer=2,waterlogged=true]
conquest:yellow_silk_vertical_quarter[facing=west,layer=2,waterlogged=false]
conquest:yellow_silk_vertical_quarter[facing=west,layer=3,waterlogged=true]
conquest:yellow_silk_vertical_quarter[facing=west,layer=3,waterlogged=false]
conquest:yellow_silk_vertical_quarter[facing=west,layer=4,waterlogged=true]
conquest:yellow_silk_vertical_quarter[facing=west,layer=4,waterlogged=false]
conquest:yellow_silk_vertical_quarter[facing=east,layer=1,waterlogged=true]
conquest:yellow_silk_vertical_quarter[facing=east,layer=1,waterlogged=false]
conquest:yellow_silk_vertical_quarter[facing=east,layer=2,waterlogged=true]
conquest:yellow_silk_vertical_quarter[facing=east,layer=2,waterlogged=false]
conquest:yellow_silk_vertical_quarter[facing=east,layer=3,waterlogged=true]
conquest:yellow_silk_vertical_quarter[facing=east,layer=3,waterlogged=false]
conquest:yellow_silk_vertical_quarter[facing=east,layer=4,waterlogged=true]
conquest:yellow_silk_vertical_quarter[facing=east,layer=4,waterlogged=false]
conquest:yellow_silk_vertical_slab[facing=north,layer=1,waterlogged=true]
conquest:yellow_silk_vertical_slab[facing=north,layer=1,waterlogged=false]
conquest:yellow_silk_vertical_slab[facing=north,layer=2,waterlogged=true]
conquest:yellow_silk_vertical_slab[facing=north,layer=2,waterlogged=false]
conquest:yellow_silk_vertical_slab[facing=north,layer=3,waterlogged=true]
conquest:yellow_silk_vertical_slab[facing=north,layer=3,waterlogged=false]
conquest:yellow_silk_vertical_slab[facing=north,layer=4,waterlogged=true]
conquest:yellow_silk_vertical_slab[facing=north,layer=4,waterlogged=false]
conquest:yellow_silk_vertical_slab[facing=south,layer=1,waterlogged=true]
conquest:yellow_silk_vertical_slab[facing=south,layer=1,waterlogged=false]
conquest:yellow_silk_vertical_slab[facing=south,layer=2,waterlogged=true]
conquest:yellow_silk_vertical_slab[facing=south,layer=2,waterlogged=false]
conquest:yellow_silk_vertical_slab[facing=south,layer=3,waterlogged=true]
conquest:yellow_silk_vertical_slab[facing=south,layer=3,waterlogged=false]
conquest:yellow_silk_vertical_slab[facing=south,layer=4,waterlogged=true]
conquest:yellow_silk_vertical_slab[facing=south,layer=4,waterlogged=false]
conquest:yellow_silk_vertical_slab[facing=west,layer=1,waterlogged=true]
conquest:yellow_silk_vertical_slab[facing=west,layer=1,waterlogged=false]
conquest:yellow_silk_vertical_slab[facing=west,layer=2,waterlogged=true]
conquest:yellow_silk_vertical_slab[facing=west,layer=2,waterlogged=false]
conquest:yellow_silk_vertical_slab[facing=west,layer=3,waterlogged=true]
conquest:yellow_silk_vertical_slab[facing=west,layer=3,waterlogged=false]
conquest:yellow_silk_vertical_slab[facing=west,layer=4,waterlogged=true]
conquest:yellow_silk_vertical_slab[facing=west,layer=4,waterlogged=false]
conquest:yellow_silk_vertical_slab[facing=east,layer=1,waterlogged=true]
conquest:yellow_silk_vertical_slab[facing=east,layer=1,waterlogged=false]
conquest:yellow_silk_vertical_slab[facing=east,layer=2,waterlogged=true]
conquest:yellow_silk_vertical_slab[facing=east,layer=2,waterlogged=false]
conquest:yellow_silk_vertical_slab[facing=east,layer=3,waterlogged=true]
conquest:yellow_silk_vertical_slab[facing=east,layer=3,waterlogged=false]
conquest:yellow_silk_vertical_slab[facing=east,layer=4,waterlogged=true]
conquest:yellow_silk_vertical_slab[facing=east,layer=4,waterlogged=false]
conquest:yellow_sphagnum_moss[down=true,east=true,north=true,offset_toggle=true,south=true,waterlogged=true,west=true]
conquest:yellow_sphagnum_moss[down=true,east=true,north=true,offset_toggle=true,south=true,waterlogged=true,west=false]
conquest:yellow_sphagnum_moss[down=true,east=true,north=true,offset_toggle=true,south=true,waterlogged=false,west=true]
conquest:yellow_sphagnum_moss[down=true,east=true,north=true,offset_toggle=true,south=true,waterlogged=false,west=false]
conquest:yellow_sphagnum_moss[down=true,east=true,north=true,offset_toggle=true,south=false,waterlogged=true,west=true]
conquest:yellow_sphagnum_moss[down=true,east=true,north=true,offset_toggle=true,south=false,waterlogged=true,west=false]
conquest:yellow_sphagnum_moss[down=true,east=true,north=true,offset_toggle=true,south=false,waterlogged=false,west=true]
conquest:yellow_sphagnum_moss[down=true,east=true,north=true,offset_toggle=true,south=false,waterlogged=false,west=false]
conquest:yellow_sphagnum_moss[down=true,east=true,north=true,offset_toggle=false,south=true,waterlogged=true,west=true]
conquest:yellow_sphagnum_moss[down=true,east=true,north=true,offset_toggle=false,south=true,waterlogged=true,west=false]
conquest:yellow_sphagnum_moss[down=true,east=true,north=true,offset_toggle=false,south=true,waterlogged=false,west=true]
conquest:yellow_sphagnum_moss[down=true,east=true,north=true,offset_toggle=false,south=true,waterlogged=false,west=false]
conquest:yellow_sphagnum_moss[down=true,east=true,north=true,offset_toggle=false,south=false,waterlogged=true,west=true]
conquest:yellow_sphagnum_moss[down=true,east=true,north=true,offset_toggle=false,south=false,waterlogged=true,west=false]
conquest:yellow_sphagnum_moss[down=true,east=true,north=true,offset_toggle=false,south=false,waterlogged=false,west=true]
conquest:yellow_sphagnum_moss[down=true,east=true,north=true,offset_toggle=false,south=false,waterlogged=false,west=false]
conquest:yellow_sphagnum_moss[down=true,east=true,north=false,offset_toggle=true,south=true,waterlogged=true,west=true]
conquest:yellow_sphagnum_moss[down=true,east=true,north=false,offset_toggle=true,south=true,waterlogged=true,west=false]
conquest:yellow_sphagnum_moss[down=true,east=true,north=false,offset_toggle=true,south=true,waterlogged=false,west=true]
conquest:yellow_sphagnum_moss[down=true,east=true,north=false,offset_toggle=true,south=true,waterlogged=false,west=false]
conquest:yellow_sphagnum_moss[down=true,east=true,north=false,offset_toggle=true,south=false,waterlogged=true,west=true]
conquest:yellow_sphagnum_moss[down=true,east=true,north=false,offset_toggle=true,south=false,waterlogged=true,west=false]
conquest:yellow_sphagnum_moss[down=true,east=true,north=false,offset_toggle=true,south=false,waterlogged=false,west=true]
conquest:yellow_sphagnum_moss[down=true,east=true,north=false,offset_toggle=true,south=false,waterlogged=false,west=false]
conquest:yellow_sphagnum_moss[down=true,east=true,north=false,offset_toggle=false,south=true,waterlogged=true,west=true]
conquest:yellow_sphagnum_moss[down=true,east=true,north=false,offset_toggle=false,south=true,waterlogged=true,west=false]
conquest:yellow_sphagnum_moss[down=true,east=true,north=false,offset_toggle=false,south=true,waterlogged=false,west=true]
conquest:yellow_sphagnum_moss[down=true,east=true,north=false,offset_toggle=false,south=true,waterlogged=false,west=false]
conquest:yellow_sphagnum_moss[down=true,east=true,north=false,offset_toggle=false,south=false,waterlogged=true,west=true]
conquest:yellow_sphagnum_moss[down=true,east=true,north=false,offset_toggle=false,south=false,waterlogged=true,west=false]
conquest:yellow_sphagnum_moss[down=true,east=true,north=false,offset_toggle=false,south=false,waterlogged=false,west=true]
conquest:yellow_sphagnum_moss[down=true,east=true,north=false,offset_toggle=false,south=false,waterlogged=false,west=false]
conquest:yellow_sphagnum_moss[down=true,east=false,north=true,offset_toggle=true,south=true,waterlogged=true,west=true]
conquest:yellow_sphagnum_moss[down=true,east=false,north=true,offset_toggle=true,south=true,waterlogged=true,west=false]
conquest:yellow_sphagnum_moss[down=true,east=false,north=true,offset_toggle=true,south=true,waterlogged=false,west=true]
conquest:yellow_sphagnum_moss[down=true,east=false,north=true,offset_toggle=true,south=true,waterlogged=false,west=false]
conquest:yellow_sphagnum_moss[down=true,east=false,north=true,offset_toggle=true,south=false,waterlogged=true,west=true]
conquest:yellow_sphagnum_moss[down=true,east=false,north=true,offset_toggle=true,south=false,waterlogged=true,west=false]
conquest:yellow_sphagnum_moss[down=true,east=false,north=true,offset_toggle=true,south=false,waterlogged=false,west=true]
conquest:yellow_sphagnum_moss[down=true,east=false,north=true,offset_toggle=true,south=false,waterlogged=false,west=false]
conquest:yellow_sphagnum_moss[down=true,east=false,north=true,offset_toggle=false,south=true,waterlogged=true,west=true]
conquest:yellow_sphagnum_moss[down=true,east=false,north=true,offset_toggle=false,south=true,waterlogged=true,west=false]
conquest:yellow_sphagnum_moss[down=true,east=false,north=true,offset_toggle=false,south=true,waterlogged=false,west=true]
conquest:yellow_sphagnum_moss[down=true,east=false,north=true,offset_toggle=false,south=true,waterlogged=false,west=false]
conquest:yellow_sphagnum_moss[down=true,east=false,north=true,offset_toggle=false,south=false,waterlogged=true,west=true]
conquest:yellow_sphagnum_moss[down=true,east=false,north=true,offset_toggle=false,south=false,waterlogged=true,west=false]
conquest:yellow_sphagnum_moss[down=true,east=false,north=true,offset_toggle=false,south=false,waterlogged=false,west=true]
conquest:yellow_sphagnum_moss[down=true,east=false,north=true,offset_toggle=false,south=false,waterlogged=false,west=false]
conquest:yellow_sphagnum_moss[down=true,east=false,north=false,offset_toggle=true,south=true,waterlogged=true,west=true]
conquest:yellow_sphagnum_moss[down=true,east=false,north=false,offset_toggle=true,south=true,waterlogged=true,west=false]
conquest:yellow_sphagnum_moss[down=true,east=false,north=false,offset_toggle=true,south=true,waterlogged=false,west=true]
conquest:yellow_sphagnum_moss[down=true,east=false,north=false,offset_toggle=true,south=true,waterlogged=false,west=false]
conquest:yellow_sphagnum_moss[down=true,east=false,north=false,offset_toggle=true,south=false,waterlogged=true,west=true]
conquest:yellow_sphagnum_moss[down=true,east=false,north=false,offset_toggle=true,south=false,waterlogged=true,west=false]
conquest:yellow_sphagnum_moss[down=true,east=false,north=false,offset_toggle=true,south=false,waterlogged=false,west=true]
conquest:yellow_sphagnum_moss[down=true,east=false,north=false,offset_toggle=true,south=false,waterlogged=false,west=false]
conquest:yellow_sphagnum_moss[down=true,east=false,north=false,offset_toggle=false,south=true,waterlogged=true,west=true]
conquest:yellow_sphagnum_moss[down=true,east=false,north=false,offset_toggle=false,south=true,waterlogged=true,west=false]
conquest:yellow_sphagnum_moss[down=true,east=false,north=false,offset_toggle=false,south=true,waterlogged=false,west=true]
conquest:yellow_sphagnum_moss[down=true,east=false,north=false,offset_toggle=false,south=true,waterlogged=false,west=false]
conquest:yellow_sphagnum_moss[down=true,east=false,north=false,offset_toggle=false,south=false,waterlogged=true,west=true]
conquest:yellow_sphagnum_moss[down=true,east=false,north=false,offset_toggle=false,south=false,waterlogged=true,west=false]
conquest:yellow_sphagnum_moss[down=true,east=false,north=false,offset_toggle=false,south=false,waterlogged=false,west=true]
conquest:yellow_sphagnum_moss[down=true,east=false,north=false,offset_toggle=false,south=false,waterlogged=false,west=false]
conquest:yellow_sphagnum_moss[down=false,east=true,north=true,offset_toggle=true,south=true,waterlogged=true,west=true]
conquest:yellow_sphagnum_moss[down=false,east=true,north=true,offset_toggle=true,south=true,waterlogged=true,west=false]
conquest:yellow_sphagnum_moss[down=false,east=true,north=true,offset_toggle=true,south=true,waterlogged=false,west=true]
conquest:yellow_sphagnum_moss[down=false,east=true,north=true,offset_toggle=true,south=true,waterlogged=false,west=false]
conquest:yellow_sphagnum_moss[down=false,east=true,north=true,offset_toggle=true,south=false,waterlogged=true,west=true]
conquest:yellow_sphagnum_moss[down=false,east=true,north=true,offset_toggle=true,south=false,waterlogged=true,west=false]
conquest:yellow_sphagnum_moss[down=false,east=true,north=true,offset_toggle=true,south=false,waterlogged=false,west=true]
conquest:yellow_sphagnum_moss[down=false,east=true,north=true,offset_toggle=true,south=false,waterlogged=false,west=false]
conquest:yellow_sphagnum_moss[down=false,east=true,north=true,offset_toggle=false,south=true,waterlogged=true,west=true]
conquest:yellow_sphagnum_moss[down=false,east=true,north=true,offset_toggle=false,south=true,waterlogged=true,west=false]
conquest:yellow_sphagnum_moss[down=false,east=true,north=true,offset_toggle=false,south=true,waterlogged=false,west=true]
conquest:yellow_sphagnum_moss[down=false,east=true,north=true,offset_toggle=false,south=true,waterlogged=false,west=false]
conquest:yellow_sphagnum_moss[down=false,east=true,north=true,offset_toggle=false,south=false,waterlogged=true,west=true]
conquest:yellow_sphagnum_moss[down=false,east=true,north=true,offset_toggle=false,south=false,waterlogged=true,west=false]
conquest:yellow_sphagnum_moss[down=false,east=true,north=true,offset_toggle=false,south=false,waterlogged=false,west=true]
conquest:yellow_sphagnum_moss[down=false,east=true,north=true,offset_toggle=false,south=false,waterlogged=false,west=false]
conquest:yellow_sphagnum_moss[down=false,east=true,north=false,offset_toggle=true,south=true,waterlogged=true,west=true]
conquest:yellow_sphagnum_moss[down=false,east=true,north=false,offset_toggle=true,south=true,waterlogged=true,west=false]
conquest:yellow_sphagnum_moss[down=false,east=true,north=false,offset_toggle=true,south=true,waterlogged=false,west=true]
conquest:yellow_sphagnum_moss[down=false,east=true,north=false,offset_toggle=true,south=true,waterlogged=false,west=false]
conquest:yellow_sphagnum_moss[down=false,east=true,north=false,offset_toggle=true,south=false,waterlogged=true,west=true]
conquest:yellow_sphagnum_moss[down=false,east=true,north=false,offset_toggle=true,south=false,waterlogged=true,west=false]
conquest:yellow_sphagnum_moss[down=false,east=true,north=false,offset_toggle=true,south=false,waterlogged=false,west=true]
conquest:yellow_sphagnum_moss[down=false,east=true,north=false,offset_toggle=true,south=false,waterlogged=false,west=false]
conquest:yellow_sphagnum_moss[down=false,east=true,north=false,offset_toggle=false,south=true,waterlogged=true,west=true]
conquest:yellow_sphagnum_moss[down=false,east=true,north=false,offset_toggle=false,south=true,waterlogged=true,west=false]
conquest:yellow_sphagnum_moss[down=false,east=true,north=false,offset_toggle=false,south=true,waterlogged=false,west=true]
conquest:yellow_sphagnum_moss[down=false,east=true,north=false,offset_toggle=false,south=true,waterlogged=false,west=false]
conquest:yellow_sphagnum_moss[down=false,east=true,north=false,offset_toggle=false,south=false,waterlogged=true,west=true]
conquest:yellow_sphagnum_moss[down=false,east=true,north=false,offset_toggle=false,south=false,waterlogged=true,west=false]
conquest:yellow_sphagnum_moss[down=false,east=true,north=false,offset_toggle=false,south=false,waterlogged=false,west=true]
conquest:yellow_sphagnum_moss[down=false,east=true,north=false,offset_toggle=false,south=false,waterlogged=false,west=false]
conquest:yellow_sphagnum_moss[down=false,east=false,north=true,offset_toggle=true,south=true,waterlogged=true,west=true]
conquest:yellow_sphagnum_moss[down=false,east=false,north=true,offset_toggle=true,south=true,waterlogged=true,west=false]
conquest:yellow_sphagnum_moss[down=false,east=false,north=true,offset_toggle=true,south=true,waterlogged=false,west=true]
conquest:yellow_sphagnum_moss[down=false,east=false,north=true,offset_toggle=true,south=true,waterlogged=false,west=false]
conquest:yellow_sphagnum_moss[down=false,east=false,north=true,offset_toggle=true,south=false,waterlogged=true,west=true]
conquest:yellow_sphagnum_moss[down=false,east=false,north=true,offset_toggle=true,south=false,waterlogged=true,west=false]
conquest:yellow_sphagnum_moss[down=false,east=false,north=true,offset_toggle=true,south=false,waterlogged=false,west=true]
conquest:yellow_sphagnum_moss[down=false,east=false,north=true,offset_toggle=true,south=false,waterlogged=false,west=false]
conquest:yellow_sphagnum_moss[down=false,east=false,north=true,offset_toggle=false,south=true,waterlogged=true,west=true]
conquest:yellow_sphagnum_moss[down=false,east=false,north=true,offset_toggle=false,south=true,waterlogged=true,west=false]
conquest:yellow_sphagnum_moss[down=false,east=false,north=true,offset_toggle=false,south=true,waterlogged=false,west=true]
conquest:yellow_sphagnum_moss[down=false,east=false,north=true,offset_toggle=false,south=true,waterlogged=false,west=false]
conquest:yellow_sphagnum_moss[down=false,east=false,north=true,offset_toggle=false,south=false,waterlogged=true,west=true]
conquest:yellow_sphagnum_moss[down=false,east=false,north=true,offset_toggle=false,south=false,waterlogged=true,west=false]
conquest:yellow_sphagnum_moss[down=false,east=false,north=true,offset_toggle=false,south=false,waterlogged=false,west=true]
conquest:yellow_sphagnum_moss[down=false,east=false,north=true,offset_toggle=false,south=false,waterlogged=false,west=false]
conquest:yellow_sphagnum_moss[down=false,east=false,north=false,offset_toggle=true,south=true,waterlogged=true,west=true]
conquest:yellow_sphagnum_moss[down=false,east=false,north=false,offset_toggle=true,south=true,waterlogged=true,west=false]
conquest:yellow_sphagnum_moss[down=false,east=false,north=false,offset_toggle=true,south=true,waterlogged=false,west=true]
conquest:yellow_sphagnum_moss[down=false,east=false,north=false,offset_toggle=true,south=true,waterlogged=false,west=false]
conquest:yellow_sphagnum_moss[down=false,east=false,north=false,offset_toggle=true,south=false,waterlogged=true,west=true]
conquest:yellow_sphagnum_moss[down=false,east=false,north=false,offset_toggle=true,south=false,waterlogged=true,west=false]
conquest:yellow_sphagnum_moss[down=false,east=false,north=false,offset_toggle=true,south=false,waterlogged=false,west=true]
conquest:yellow_sphagnum_moss[down=false,east=false,north=false,offset_toggle=true,south=false,waterlogged=false,west=false]
conquest:yellow_sphagnum_moss[down=false,east=false,north=false,offset_toggle=false,south=true,waterlogged=true,west=true]
conquest:yellow_sphagnum_moss[down=false,east=false,north=false,offset_toggle=false,south=true,waterlogged=true,west=false]
conquest:yellow_sphagnum_moss[down=false,east=false,north=false,offset_toggle=false,south=true,waterlogged=false,west=true]
conquest:yellow_sphagnum_moss[down=false,east=false,north=false,offset_toggle=false,south=true,waterlogged=false,west=false]
conquest:yellow_sphagnum_moss[down=false,east=false,north=false,offset_toggle=false,south=false,waterlogged=true,west=true]
conquest:yellow_sphagnum_moss[down=false,east=false,north=false,offset_toggle=false,south=false,waterlogged=true,west=false]
conquest:yellow_sphagnum_moss[down=false,east=false,north=false,offset_toggle=false,south=false,waterlogged=false,west=true]
conquest:yellow_sphagnum_moss[down=false,east=false,north=false,offset_toggle=false,south=false,waterlogged=false,west=false]
conquest:yellow_sphagnum_moss_block
conquest:yellow_sphagnum_moss_block_corner_slab[facing=north,type=top,waterlogged=true]
conquest:yellow_sphagnum_moss_block_corner_slab[facing=north,type=top,waterlogged=false]
conquest:yellow_sphagnum_moss_block_corner_slab[facing=north,type=bottom,waterlogged=true]
conquest:yellow_sphagnum_moss_block_corner_slab[facing=north,type=bottom,waterlogged=false]
conquest:yellow_sphagnum_moss_block_corner_slab[facing=south,type=top,waterlogged=true]
conquest:yellow_sphagnum_moss_block_corner_slab[facing=south,type=top,waterlogged=false]
conquest:yellow_sphagnum_moss_block_corner_slab[facing=south,type=bottom,waterlogged=true]
conquest:yellow_sphagnum_moss_block_corner_slab[facing=south,type=bottom,waterlogged=false]
conquest:yellow_sphagnum_moss_block_corner_slab[facing=west,type=top,waterlogged=true]
conquest:yellow_sphagnum_moss_block_corner_slab[facing=west,type=top,waterlogged=false]
conquest:yellow_sphagnum_moss_block_corner_slab[facing=west,type=bottom,waterlogged=true]
conquest:yellow_sphagnum_moss_block_corner_slab[facing=west,type=bottom,waterlogged=false]
conquest:yellow_sphagnum_moss_block_corner_slab[facing=east,type=top,waterlogged=true]
conquest:yellow_sphagnum_moss_block_corner_slab[facing=east,type=top,waterlogged=false]
conquest:yellow_sphagnum_moss_block_corner_slab[facing=east,type=bottom,waterlogged=true]
conquest:yellow_sphagnum_moss_block_corner_slab[facing=east,type=bottom,waterlogged=false]
conquest:yellow_sphagnum_moss_block_eighth_slab[facing=north,type=top,waterlogged=true]
conquest:yellow_sphagnum_moss_block_eighth_slab[facing=north,type=top,waterlogged=false]
conquest:yellow_sphagnum_moss_block_eighth_slab[facing=north,type=bottom,waterlogged=true]
conquest:yellow_sphagnum_moss_block_eighth_slab[facing=north,type=bottom,waterlogged=false]
conquest:yellow_sphagnum_moss_block_eighth_slab[facing=south,type=top,waterlogged=true]
conquest:yellow_sphagnum_moss_block_eighth_slab[facing=south,type=top,waterlogged=false]
conquest:yellow_sphagnum_moss_block_eighth_slab[facing=south,type=bottom,waterlogged=true]
conquest:yellow_sphagnum_moss_block_eighth_slab[facing=south,type=bottom,waterlogged=false]
conquest:yellow_sphagnum_moss_block_eighth_slab[facing=west,type=top,waterlogged=true]
conquest:yellow_sphagnum_moss_block_eighth_slab[facing=west,type=top,waterlogged=false]
conquest:yellow_sphagnum_moss_block_eighth_slab[facing=west,type=bottom,waterlogged=true]
conquest:yellow_sphagnum_moss_block_eighth_slab[facing=west,type=bottom,waterlogged=false]
conquest:yellow_sphagnum_moss_block_eighth_slab[facing=east,type=top,waterlogged=true]
conquest:yellow_sphagnum_moss_block_eighth_slab[facing=east,type=top,waterlogged=false]
conquest:yellow_sphagnum_moss_block_eighth_slab[facing=east,type=bottom,waterlogged=true]
conquest:yellow_sphagnum_moss_block_eighth_slab[facing=east,type=bottom,waterlogged=false]
conquest:yellow_sphagnum_moss_block_layer[layers=1,waterlogged=true]
conquest:yellow_sphagnum_moss_block_layer[layers=1,waterlogged=false]
conquest:yellow_sphagnum_moss_block_layer[layers=2,waterlogged=true]
conquest:yellow_sphagnum_moss_block_layer[layers=2,waterlogged=false]
conquest:yellow_sphagnum_moss_block_layer[layers=3,waterlogged=true]
conquest:yellow_sphagnum_moss_block_layer[layers=3,waterlogged=false]
conquest:yellow_sphagnum_moss_block_layer[layers=4,waterlogged=true]
conquest:yellow_sphagnum_moss_block_layer[layers=4,waterlogged=false]
conquest:yellow_sphagnum_moss_block_layer[layers=5,waterlogged=true]
conquest:yellow_sphagnum_moss_block_layer[layers=5,waterlogged=false]
conquest:yellow_sphagnum_moss_block_layer[layers=6,waterlogged=true]
conquest:yellow_sphagnum_moss_block_layer[layers=6,waterlogged=false]
conquest:yellow_sphagnum_moss_block_layer[layers=7,waterlogged=true]
conquest:yellow_sphagnum_moss_block_layer[layers=7,waterlogged=false]
conquest:yellow_sphagnum_moss_block_layer[layers=8,waterlogged=true]
conquest:yellow_sphagnum_moss_block_layer[layers=8,waterlogged=false]
conquest:yellow_sphagnum_moss_block_quarter_slab[facing=north,layer=1,type=top,waterlogged=true]
conquest:yellow_sphagnum_moss_block_quarter_slab[facing=north,layer=1,type=top,waterlogged=false]
conquest:yellow_sphagnum_moss_block_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=true]
conquest:yellow_sphagnum_moss_block_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=false]
conquest:yellow_sphagnum_moss_block_quarter_slab[facing=north,layer=2,type=top,waterlogged=true]
conquest:yellow_sphagnum_moss_block_quarter_slab[facing=north,layer=2,type=top,waterlogged=false]
conquest:yellow_sphagnum_moss_block_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=true]
conquest:yellow_sphagnum_moss_block_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=false]
conquest:yellow_sphagnum_moss_block_quarter_slab[facing=north,layer=3,type=top,waterlogged=true]
conquest:yellow_sphagnum_moss_block_quarter_slab[facing=north,layer=3,type=top,waterlogged=false]
conquest:yellow_sphagnum_moss_block_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=true]
conquest:yellow_sphagnum_moss_block_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=false]
conquest:yellow_sphagnum_moss_block_quarter_slab[facing=south,layer=1,type=top,waterlogged=true]
conquest:yellow_sphagnum_moss_block_quarter_slab[facing=south,layer=1,type=top,waterlogged=false]
conquest:yellow_sphagnum_moss_block_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=true]
conquest:yellow_sphagnum_moss_block_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=false]
conquest:yellow_sphagnum_moss_block_quarter_slab[facing=south,layer=2,type=top,waterlogged=true]
conquest:yellow_sphagnum_moss_block_quarter_slab[facing=south,layer=2,type=top,waterlogged=false]
conquest:yellow_sphagnum_moss_block_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=true]
conquest:yellow_sphagnum_moss_block_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=false]
conquest:yellow_sphagnum_moss_block_quarter_slab[facing=south,layer=3,type=top,waterlogged=true]
conquest:yellow_sphagnum_moss_block_quarter_slab[facing=south,layer=3,type=top,waterlogged=false]
conquest:yellow_sphagnum_moss_block_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=true]
conquest:yellow_sphagnum_moss_block_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=false]
conquest:yellow_sphagnum_moss_block_quarter_slab[facing=west,layer=1,type=top,waterlogged=true]
conquest:yellow_sphagnum_moss_block_quarter_slab[facing=west,layer=1,type=top,waterlogged=false]
conquest:yellow_sphagnum_moss_block_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=true]
conquest:yellow_sphagnum_moss_block_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=false]
conquest:yellow_sphagnum_moss_block_quarter_slab[facing=west,layer=2,type=top,waterlogged=true]
conquest:yellow_sphagnum_moss_block_quarter_slab[facing=west,layer=2,type=top,waterlogged=false]
conquest:yellow_sphagnum_moss_block_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=true]
conquest:yellow_sphagnum_moss_block_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=false]
conquest:yellow_sphagnum_moss_block_quarter_slab[facing=west,layer=3,type=top,waterlogged=true]
conquest:yellow_sphagnum_moss_block_quarter_slab[facing=west,layer=3,type=top,waterlogged=false]
conquest:yellow_sphagnum_moss_block_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=true]
conquest:yellow_sphagnum_moss_block_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=false]
conquest:yellow_sphagnum_moss_block_quarter_slab[facing=east,layer=1,type=top,waterlogged=true]
conquest:yellow_sphagnum_moss_block_quarter_slab[facing=east,layer=1,type=top,waterlogged=false]
conquest:yellow_sphagnum_moss_block_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=true]
conquest:yellow_sphagnum_moss_block_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=false]
conquest:yellow_sphagnum_moss_block_quarter_slab[facing=east,layer=2,type=top,waterlogged=true]
conquest:yellow_sphagnum_moss_block_quarter_slab[facing=east,layer=2,type=top,waterlogged=false]
conquest:yellow_sphagnum_moss_block_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=true]
conquest:yellow_sphagnum_moss_block_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=false]
conquest:yellow_sphagnum_moss_block_quarter_slab[facing=east,layer=3,type=top,waterlogged=true]
conquest:yellow_sphagnum_moss_block_quarter_slab[facing=east,layer=3,type=top,waterlogged=false]
conquest:yellow_sphagnum_moss_block_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=true]
conquest:yellow_sphagnum_moss_block_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=false]
conquest:yellow_sphagnum_moss_block_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:yellow_sphagnum_moss_block_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:yellow_sphagnum_moss_block_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:yellow_sphagnum_moss_block_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:yellow_sphagnum_moss_block_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:yellow_sphagnum_moss_block_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:yellow_sphagnum_moss_block_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:yellow_sphagnum_moss_block_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:yellow_sphagnum_moss_block_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:yellow_sphagnum_moss_block_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:yellow_sphagnum_moss_block_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:yellow_sphagnum_moss_block_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:yellow_sphagnum_moss_block_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:yellow_sphagnum_moss_block_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:yellow_sphagnum_moss_block_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:yellow_sphagnum_moss_block_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:yellow_sphagnum_moss_block_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:yellow_sphagnum_moss_block_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:yellow_sphagnum_moss_block_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:yellow_sphagnum_moss_block_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:yellow_sphagnum_moss_block_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:yellow_sphagnum_moss_block_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:yellow_sphagnum_moss_block_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:yellow_sphagnum_moss_block_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:yellow_sphagnum_moss_block_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:yellow_sphagnum_moss_block_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:yellow_sphagnum_moss_block_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:yellow_sphagnum_moss_block_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:yellow_sphagnum_moss_block_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:yellow_sphagnum_moss_block_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:yellow_sphagnum_moss_block_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:yellow_sphagnum_moss_block_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:yellow_sphagnum_moss_block_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:yellow_sphagnum_moss_block_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:yellow_sphagnum_moss_block_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:yellow_sphagnum_moss_block_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:yellow_sphagnum_moss_block_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:yellow_sphagnum_moss_block_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:yellow_sphagnum_moss_block_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:yellow_sphagnum_moss_block_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:yellow_sphagnum_moss_block_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:yellow_sphagnum_moss_block_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:yellow_sphagnum_moss_block_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:yellow_sphagnum_moss_block_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:yellow_sphagnum_moss_block_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:yellow_sphagnum_moss_block_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:yellow_sphagnum_moss_block_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:yellow_sphagnum_moss_block_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:yellow_sphagnum_moss_block_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:yellow_sphagnum_moss_block_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:yellow_sphagnum_moss_block_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:yellow_sphagnum_moss_block_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:yellow_sphagnum_moss_block_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:yellow_sphagnum_moss_block_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:yellow_sphagnum_moss_block_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:yellow_sphagnum_moss_block_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:yellow_sphagnum_moss_block_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:yellow_sphagnum_moss_block_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:yellow_sphagnum_moss_block_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:yellow_sphagnum_moss_block_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:yellow_sphagnum_moss_block_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:yellow_sphagnum_moss_block_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:yellow_sphagnum_moss_block_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:yellow_sphagnum_moss_block_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:yellow_sphagnum_moss_block_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:yellow_sphagnum_moss_block_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:yellow_sphagnum_moss_block_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:yellow_sphagnum_moss_block_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:yellow_sphagnum_moss_block_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:yellow_sphagnum_moss_block_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:yellow_sphagnum_moss_block_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:yellow_sphagnum_moss_block_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:yellow_sphagnum_moss_block_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:yellow_sphagnum_moss_block_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:yellow_sphagnum_moss_block_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:yellow_sphagnum_moss_block_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:yellow_sphagnum_moss_block_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:yellow_sphagnum_moss_block_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:yellow_sphagnum_moss_block_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:yellow_sphagnum_moss_block_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:yellow_sphagnum_moss_block_stump[down=true,layer=1,waterlogged=true]
conquest:yellow_sphagnum_moss_block_stump[down=true,layer=1,waterlogged=false]
conquest:yellow_sphagnum_moss_block_stump[down=true,layer=2,waterlogged=true]
conquest:yellow_sphagnum_moss_block_stump[down=true,layer=2,waterlogged=false]
conquest:yellow_sphagnum_moss_block_stump[down=true,layer=3,waterlogged=true]
conquest:yellow_sphagnum_moss_block_stump[down=true,layer=3,waterlogged=false]
conquest:yellow_sphagnum_moss_block_stump[down=true,layer=4,waterlogged=true]
conquest:yellow_sphagnum_moss_block_stump[down=true,layer=4,waterlogged=false]
conquest:yellow_sphagnum_moss_block_stump[down=true,layer=5,waterlogged=true]
conquest:yellow_sphagnum_moss_block_stump[down=true,layer=5,waterlogged=false]
conquest:yellow_sphagnum_moss_block_stump[down=false,layer=1,waterlogged=true]
conquest:yellow_sphagnum_moss_block_stump[down=false,layer=1,waterlogged=false]
conquest:yellow_sphagnum_moss_block_stump[down=false,layer=2,waterlogged=true]
conquest:yellow_sphagnum_moss_block_stump[down=false,layer=2,waterlogged=false]
conquest:yellow_sphagnum_moss_block_stump[down=false,layer=3,waterlogged=true]
conquest:yellow_sphagnum_moss_block_stump[down=false,layer=3,waterlogged=false]
conquest:yellow_sphagnum_moss_block_stump[down=false,layer=4,waterlogged=true]
conquest:yellow_sphagnum_moss_block_stump[down=false,layer=4,waterlogged=false]
conquest:yellow_sphagnum_moss_block_stump[down=false,layer=5,waterlogged=true]
conquest:yellow_sphagnum_moss_block_stump[down=false,layer=5,waterlogged=false]
conquest:yellow_sphagnum_moss_block_vertical_corner[facing=north,layer=1,waterlogged=true]
conquest:yellow_sphagnum_moss_block_vertical_corner[facing=north,layer=1,waterlogged=false]
conquest:yellow_sphagnum_moss_block_vertical_corner[facing=north,layer=2,waterlogged=true]
conquest:yellow_sphagnum_moss_block_vertical_corner[facing=north,layer=2,waterlogged=false]
conquest:yellow_sphagnum_moss_block_vertical_corner[facing=north,layer=3,waterlogged=true]
conquest:yellow_sphagnum_moss_block_vertical_corner[facing=north,layer=3,waterlogged=false]
conquest:yellow_sphagnum_moss_block_vertical_corner[facing=north,layer=4,waterlogged=true]
conquest:yellow_sphagnum_moss_block_vertical_corner[facing=north,layer=4,waterlogged=false]
conquest:yellow_sphagnum_moss_block_vertical_corner[facing=south,layer=1,waterlogged=true]
conquest:yellow_sphagnum_moss_block_vertical_corner[facing=south,layer=1,waterlogged=false]
conquest:yellow_sphagnum_moss_block_vertical_corner[facing=south,layer=2,waterlogged=true]
conquest:yellow_sphagnum_moss_block_vertical_corner[facing=south,layer=2,waterlogged=false]
conquest:yellow_sphagnum_moss_block_vertical_corner[facing=south,layer=3,waterlogged=true]
conquest:yellow_sphagnum_moss_block_vertical_corner[facing=south,layer=3,waterlogged=false]
conquest:yellow_sphagnum_moss_block_vertical_corner[facing=south,layer=4,waterlogged=true]
conquest:yellow_sphagnum_moss_block_vertical_corner[facing=south,layer=4,waterlogged=false]
conquest:yellow_sphagnum_moss_block_vertical_corner[facing=west,layer=1,waterlogged=true]
conquest:yellow_sphagnum_moss_block_vertical_corner[facing=west,layer=1,waterlogged=false]
conquest:yellow_sphagnum_moss_block_vertical_corner[facing=west,layer=2,waterlogged=true]
conquest:yellow_sphagnum_moss_block_vertical_corner[facing=west,layer=2,waterlogged=false]
conquest:yellow_sphagnum_moss_block_vertical_corner[facing=west,layer=3,waterlogged=true]
conquest:yellow_sphagnum_moss_block_vertical_corner[facing=west,layer=3,waterlogged=false]
conquest:yellow_sphagnum_moss_block_vertical_corner[facing=west,layer=4,waterlogged=true]
conquest:yellow_sphagnum_moss_block_vertical_corner[facing=west,layer=4,waterlogged=false]
conquest:yellow_sphagnum_moss_block_vertical_corner[facing=east,layer=1,waterlogged=true]
conquest:yellow_sphagnum_moss_block_vertical_corner[facing=east,layer=1,waterlogged=false]
conquest:yellow_sphagnum_moss_block_vertical_corner[facing=east,layer=2,waterlogged=true]
conquest:yellow_sphagnum_moss_block_vertical_corner[facing=east,layer=2,waterlogged=false]
conquest:yellow_sphagnum_moss_block_vertical_corner[facing=east,layer=3,waterlogged=true]
conquest:yellow_sphagnum_moss_block_vertical_corner[facing=east,layer=3,waterlogged=false]
conquest:yellow_sphagnum_moss_block_vertical_corner[facing=east,layer=4,waterlogged=true]
conquest:yellow_sphagnum_moss_block_vertical_corner[facing=east,layer=4,waterlogged=false]
conquest:yellow_sphagnum_moss_block_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:yellow_sphagnum_moss_block_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:yellow_sphagnum_moss_block_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:yellow_sphagnum_moss_block_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:yellow_sphagnum_moss_block_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:yellow_sphagnum_moss_block_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:yellow_sphagnum_moss_block_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:yellow_sphagnum_moss_block_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:yellow_sphagnum_moss_block_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:yellow_sphagnum_moss_block_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:yellow_sphagnum_moss_block_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:yellow_sphagnum_moss_block_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:yellow_sphagnum_moss_block_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:yellow_sphagnum_moss_block_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:yellow_sphagnum_moss_block_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:yellow_sphagnum_moss_block_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:yellow_sphagnum_moss_block_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:yellow_sphagnum_moss_block_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:yellow_sphagnum_moss_block_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:yellow_sphagnum_moss_block_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:yellow_sphagnum_moss_block_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:yellow_sphagnum_moss_block_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:yellow_sphagnum_moss_block_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:yellow_sphagnum_moss_block_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:yellow_sphagnum_moss_block_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:yellow_sphagnum_moss_block_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:yellow_sphagnum_moss_block_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:yellow_sphagnum_moss_block_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:yellow_sphagnum_moss_block_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:yellow_sphagnum_moss_block_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:yellow_sphagnum_moss_block_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:yellow_sphagnum_moss_block_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:yellow_sphagnum_moss_block_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:yellow_sphagnum_moss_block_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:yellow_sphagnum_moss_block_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:yellow_sphagnum_moss_block_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:yellow_sphagnum_moss_block_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:yellow_sphagnum_moss_block_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:yellow_sphagnum_moss_block_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:yellow_sphagnum_moss_block_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:yellow_sphagnum_moss_block_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:yellow_sphagnum_moss_block_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:yellow_sphagnum_moss_block_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:yellow_sphagnum_moss_block_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:yellow_sphagnum_moss_block_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:yellow_sphagnum_moss_block_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:yellow_sphagnum_moss_block_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:yellow_sphagnum_moss_block_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:yellow_sphagnum_moss_block_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:yellow_sphagnum_moss_block_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:yellow_sphagnum_moss_block_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:yellow_sphagnum_moss_block_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:yellow_sphagnum_moss_block_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:yellow_sphagnum_moss_block_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:yellow_sphagnum_moss_block_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:yellow_sphagnum_moss_block_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:yellow_sphagnum_moss_block_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:yellow_sphagnum_moss_block_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:yellow_sphagnum_moss_block_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:yellow_sphagnum_moss_block_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:yellow_sphagnum_moss_block_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:yellow_sphagnum_moss_block_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:yellow_sphagnum_moss_block_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:yellow_sphagnum_moss_block_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:yellow_sphagnum_moss_block_vertical_quarter[down=true,extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:yellow_sphagnum_moss_block_vertical_quarter[down=true,extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:yellow_sphagnum_moss_block_vertical_quarter[down=true,extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:yellow_sphagnum_moss_block_vertical_quarter[down=true,extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:yellow_sphagnum_moss_block_vertical_quarter[down=true,extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:yellow_sphagnum_moss_block_vertical_quarter[down=true,extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:yellow_sphagnum_moss_block_vertical_quarter[down=true,extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:yellow_sphagnum_moss_block_vertical_quarter[down=true,extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:yellow_sphagnum_moss_block_vertical_quarter[down=true,extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:yellow_sphagnum_moss_block_vertical_quarter[down=true,extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:yellow_sphagnum_moss_block_vertical_quarter[down=true,extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:yellow_sphagnum_moss_block_vertical_quarter[down=true,extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:yellow_sphagnum_moss_block_vertical_quarter[down=true,extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:yellow_sphagnum_moss_block_vertical_quarter[down=true,extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:yellow_sphagnum_moss_block_vertical_quarter[down=true,extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:yellow_sphagnum_moss_block_vertical_quarter[down=true,extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:yellow_sphagnum_moss_block_vertical_quarter[down=true,extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:yellow_sphagnum_moss_block_vertical_quarter[down=true,extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:yellow_sphagnum_moss_block_vertical_quarter[down=true,extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:yellow_sphagnum_moss_block_vertical_quarter[down=true,extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:yellow_sphagnum_moss_block_vertical_quarter[down=true,extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:yellow_sphagnum_moss_block_vertical_quarter[down=true,extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:yellow_sphagnum_moss_block_vertical_quarter[down=true,extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:yellow_sphagnum_moss_block_vertical_quarter[down=true,extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:yellow_sphagnum_moss_block_vertical_quarter[down=true,extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:yellow_sphagnum_moss_block_vertical_quarter[down=true,extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:yellow_sphagnum_moss_block_vertical_quarter[down=true,extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:yellow_sphagnum_moss_block_vertical_quarter[down=true,extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:yellow_sphagnum_moss_block_vertical_quarter[down=true,extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:yellow_sphagnum_moss_block_vertical_quarter[down=true,extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:yellow_sphagnum_moss_block_vertical_quarter[down=true,extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:yellow_sphagnum_moss_block_vertical_quarter[down=true,extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:yellow_sphagnum_moss_block_vertical_quarter[down=true,extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:yellow_sphagnum_moss_block_vertical_quarter[down=true,extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:yellow_sphagnum_moss_block_vertical_quarter[down=true,extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:yellow_sphagnum_moss_block_vertical_quarter[down=true,extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:yellow_sphagnum_moss_block_vertical_quarter[down=true,extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:yellow_sphagnum_moss_block_vertical_quarter[down=true,extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:yellow_sphagnum_moss_block_vertical_quarter[down=true,extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:yellow_sphagnum_moss_block_vertical_quarter[down=true,extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:yellow_sphagnum_moss_block_vertical_quarter[down=true,extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:yellow_sphagnum_moss_block_vertical_quarter[down=true,extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:yellow_sphagnum_moss_block_vertical_quarter[down=true,extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:yellow_sphagnum_moss_block_vertical_quarter[down=true,extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:yellow_sphagnum_moss_block_vertical_quarter[down=true,extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:yellow_sphagnum_moss_block_vertical_quarter[down=true,extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:yellow_sphagnum_moss_block_vertical_quarter[down=true,extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:yellow_sphagnum_moss_block_vertical_quarter[down=true,extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:yellow_sphagnum_moss_block_vertical_quarter[down=true,extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:yellow_sphagnum_moss_block_vertical_quarter[down=true,extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:yellow_sphagnum_moss_block_vertical_quarter[down=true,extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:yellow_sphagnum_moss_block_vertical_quarter[down=true,extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:yellow_sphagnum_moss_block_vertical_quarter[down=true,extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:yellow_sphagnum_moss_block_vertical_quarter[down=true,extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:yellow_sphagnum_moss_block_vertical_quarter[down=true,extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:yellow_sphagnum_moss_block_vertical_quarter[down=true,extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:yellow_sphagnum_moss_block_vertical_quarter[down=true,extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:yellow_sphagnum_moss_block_vertical_quarter[down=true,extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:yellow_sphagnum_moss_block_vertical_quarter[down=true,extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:yellow_sphagnum_moss_block_vertical_quarter[down=true,extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:yellow_sphagnum_moss_block_vertical_quarter[down=true,extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:yellow_sphagnum_moss_block_vertical_quarter[down=true,extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:yellow_sphagnum_moss_block_vertical_quarter[down=true,extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:yellow_sphagnum_moss_block_vertical_quarter[down=true,extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:yellow_sphagnum_moss_block_vertical_quarter[down=false,extension_toggle=true,facing=north,layer=1,waterlogged=true]
conquest:yellow_sphagnum_moss_block_vertical_quarter[down=false,extension_toggle=true,facing=north,layer=1,waterlogged=false]
conquest:yellow_sphagnum_moss_block_vertical_quarter[down=false,extension_toggle=true,facing=north,layer=2,waterlogged=true]
conquest:yellow_sphagnum_moss_block_vertical_quarter[down=false,extension_toggle=true,facing=north,layer=2,waterlogged=false]
conquest:yellow_sphagnum_moss_block_vertical_quarter[down=false,extension_toggle=true,facing=north,layer=3,waterlogged=true]
conquest:yellow_sphagnum_moss_block_vertical_quarter[down=false,extension_toggle=true,facing=north,layer=3,waterlogged=false]
conquest:yellow_sphagnum_moss_block_vertical_quarter[down=false,extension_toggle=true,facing=north,layer=4,waterlogged=true]
conquest:yellow_sphagnum_moss_block_vertical_quarter[down=false,extension_toggle=true,facing=north,layer=4,waterlogged=false]
conquest:yellow_sphagnum_moss_block_vertical_quarter[down=false,extension_toggle=true,facing=south,layer=1,waterlogged=true]
conquest:yellow_sphagnum_moss_block_vertical_quarter[down=false,extension_toggle=true,facing=south,layer=1,waterlogged=false]
conquest:yellow_sphagnum_moss_block_vertical_quarter[down=false,extension_toggle=true,facing=south,layer=2,waterlogged=true]
conquest:yellow_sphagnum_moss_block_vertical_quarter[down=false,extension_toggle=true,facing=south,layer=2,waterlogged=false]
conquest:yellow_sphagnum_moss_block_vertical_quarter[down=false,extension_toggle=true,facing=south,layer=3,waterlogged=true]
conquest:yellow_sphagnum_moss_block_vertical_quarter[down=false,extension_toggle=true,facing=south,layer=3,waterlogged=false]
conquest:yellow_sphagnum_moss_block_vertical_quarter[down=false,extension_toggle=true,facing=south,layer=4,waterlogged=true]
conquest:yellow_sphagnum_moss_block_vertical_quarter[down=false,extension_toggle=true,facing=south,layer=4,waterlogged=false]
conquest:yellow_sphagnum_moss_block_vertical_quarter[down=false,extension_toggle=true,facing=west,layer=1,waterlogged=true]
conquest:yellow_sphagnum_moss_block_vertical_quarter[down=false,extension_toggle=true,facing=west,layer=1,waterlogged=false]
conquest:yellow_sphagnum_moss_block_vertical_quarter[down=false,extension_toggle=true,facing=west,layer=2,waterlogged=true]
conquest:yellow_sphagnum_moss_block_vertical_quarter[down=false,extension_toggle=true,facing=west,layer=2,waterlogged=false]
conquest:yellow_sphagnum_moss_block_vertical_quarter[down=false,extension_toggle=true,facing=west,layer=3,waterlogged=true]
conquest:yellow_sphagnum_moss_block_vertical_quarter[down=false,extension_toggle=true,facing=west,layer=3,waterlogged=false]
conquest:yellow_sphagnum_moss_block_vertical_quarter[down=false,extension_toggle=true,facing=west,layer=4,waterlogged=true]
conquest:yellow_sphagnum_moss_block_vertical_quarter[down=false,extension_toggle=true,facing=west,layer=4,waterlogged=false]
conquest:yellow_sphagnum_moss_block_vertical_quarter[down=false,extension_toggle=true,facing=east,layer=1,waterlogged=true]
conquest:yellow_sphagnum_moss_block_vertical_quarter[down=false,extension_toggle=true,facing=east,layer=1,waterlogged=false]
conquest:yellow_sphagnum_moss_block_vertical_quarter[down=false,extension_toggle=true,facing=east,layer=2,waterlogged=true]
conquest:yellow_sphagnum_moss_block_vertical_quarter[down=false,extension_toggle=true,facing=east,layer=2,waterlogged=false]
conquest:yellow_sphagnum_moss_block_vertical_quarter[down=false,extension_toggle=true,facing=east,layer=3,waterlogged=true]
conquest:yellow_sphagnum_moss_block_vertical_quarter[down=false,extension_toggle=true,facing=east,layer=3,waterlogged=false]
conquest:yellow_sphagnum_moss_block_vertical_quarter[down=false,extension_toggle=true,facing=east,layer=4,waterlogged=true]
conquest:yellow_sphagnum_moss_block_vertical_quarter[down=false,extension_toggle=true,facing=east,layer=4,waterlogged=false]
conquest:yellow_sphagnum_moss_block_vertical_quarter[down=false,extension_toggle=false,facing=north,layer=1,waterlogged=true]
conquest:yellow_sphagnum_moss_block_vertical_quarter[down=false,extension_toggle=false,facing=north,layer=1,waterlogged=false]
conquest:yellow_sphagnum_moss_block_vertical_quarter[down=false,extension_toggle=false,facing=north,layer=2,waterlogged=true]
conquest:yellow_sphagnum_moss_block_vertical_quarter[down=false,extension_toggle=false,facing=north,layer=2,waterlogged=false]
conquest:yellow_sphagnum_moss_block_vertical_quarter[down=false,extension_toggle=false,facing=north,layer=3,waterlogged=true]
conquest:yellow_sphagnum_moss_block_vertical_quarter[down=false,extension_toggle=false,facing=north,layer=3,waterlogged=false]
conquest:yellow_sphagnum_moss_block_vertical_quarter[down=false,extension_toggle=false,facing=north,layer=4,waterlogged=true]
conquest:yellow_sphagnum_moss_block_vertical_quarter[down=false,extension_toggle=false,facing=north,layer=4,waterlogged=false]
conquest:yellow_sphagnum_moss_block_vertical_quarter[down=false,extension_toggle=false,facing=south,layer=1,waterlogged=true]
conquest:yellow_sphagnum_moss_block_vertical_quarter[down=false,extension_toggle=false,facing=south,layer=1,waterlogged=false]
conquest:yellow_sphagnum_moss_block_vertical_quarter[down=false,extension_toggle=false,facing=south,layer=2,waterlogged=true]
conquest:yellow_sphagnum_moss_block_vertical_quarter[down=false,extension_toggle=false,facing=south,layer=2,waterlogged=false]
conquest:yellow_sphagnum_moss_block_vertical_quarter[down=false,extension_toggle=false,facing=south,layer=3,waterlogged=true]
conquest:yellow_sphagnum_moss_block_vertical_quarter[down=false,extension_toggle=false,facing=south,layer=3,waterlogged=false]
conquest:yellow_sphagnum_moss_block_vertical_quarter[down=false,extension_toggle=false,facing=south,layer=4,waterlogged=true]
conquest:yellow_sphagnum_moss_block_vertical_quarter[down=false,extension_toggle=false,facing=south,layer=4,waterlogged=false]
conquest:yellow_sphagnum_moss_block_vertical_quarter[down=false,extension_toggle=false,facing=west,layer=1,waterlogged=true]
conquest:yellow_sphagnum_moss_block_vertical_quarter[down=false,extension_toggle=false,facing=west,layer=1,waterlogged=false]
conquest:yellow_sphagnum_moss_block_vertical_quarter[down=false,extension_toggle=false,facing=west,layer=2,waterlogged=true]
conquest:yellow_sphagnum_moss_block_vertical_quarter[down=false,extension_toggle=false,facing=west,layer=2,waterlogged=false]
conquest:yellow_sphagnum_moss_block_vertical_quarter[down=false,extension_toggle=false,facing=west,layer=3,waterlogged=true]
conquest:yellow_sphagnum_moss_block_vertical_quarter[down=false,extension_toggle=false,facing=west,layer=3,waterlogged=false]
conquest:yellow_sphagnum_moss_block_vertical_quarter[down=false,extension_toggle=false,facing=west,layer=4,waterlogged=true]
conquest:yellow_sphagnum_moss_block_vertical_quarter[down=false,extension_toggle=false,facing=west,layer=4,waterlogged=false]
conquest:yellow_sphagnum_moss_block_vertical_quarter[down=false,extension_toggle=false,facing=east,layer=1,waterlogged=true]
conquest:yellow_sphagnum_moss_block_vertical_quarter[down=false,extension_toggle=false,facing=east,layer=1,waterlogged=false]
conquest:yellow_sphagnum_moss_block_vertical_quarter[down=false,extension_toggle=false,facing=east,layer=2,waterlogged=true]
conquest:yellow_sphagnum_moss_block_vertical_quarter[down=false,extension_toggle=false,facing=east,layer=2,waterlogged=false]
conquest:yellow_sphagnum_moss_block_vertical_quarter[down=false,extension_toggle=false,facing=east,layer=3,waterlogged=true]
conquest:yellow_sphagnum_moss_block_vertical_quarter[down=false,extension_toggle=false,facing=east,layer=3,waterlogged=false]
conquest:yellow_sphagnum_moss_block_vertical_quarter[down=false,extension_toggle=false,facing=east,layer=4,waterlogged=true]
conquest:yellow_sphagnum_moss_block_vertical_quarter[down=false,extension_toggle=false,facing=east,layer=4,waterlogged=false]
conquest:yellow_sphagnum_moss_block_vertical_slab[facing=north,layer=1,waterlogged=true]
conquest:yellow_sphagnum_moss_block_vertical_slab[facing=north,layer=1,waterlogged=false]
conquest:yellow_sphagnum_moss_block_vertical_slab[facing=north,layer=2,waterlogged=true]
conquest:yellow_sphagnum_moss_block_vertical_slab[facing=north,layer=2,waterlogged=false]
conquest:yellow_sphagnum_moss_block_vertical_slab[facing=north,layer=3,waterlogged=true]
conquest:yellow_sphagnum_moss_block_vertical_slab[facing=north,layer=3,waterlogged=false]
conquest:yellow_sphagnum_moss_block_vertical_slab[facing=north,layer=4,waterlogged=true]
conquest:yellow_sphagnum_moss_block_vertical_slab[facing=north,layer=4,waterlogged=false]
conquest:yellow_sphagnum_moss_block_vertical_slab[facing=south,layer=1,waterlogged=true]
conquest:yellow_sphagnum_moss_block_vertical_slab[facing=south,layer=1,waterlogged=false]
conquest:yellow_sphagnum_moss_block_vertical_slab[facing=south,layer=2,waterlogged=true]
conquest:yellow_sphagnum_moss_block_vertical_slab[facing=south,layer=2,waterlogged=false]
conquest:yellow_sphagnum_moss_block_vertical_slab[facing=south,layer=3,waterlogged=true]
conquest:yellow_sphagnum_moss_block_vertical_slab[facing=south,layer=3,waterlogged=false]
conquest:yellow_sphagnum_moss_block_vertical_slab[facing=south,layer=4,waterlogged=true]
conquest:yellow_sphagnum_moss_block_vertical_slab[facing=south,layer=4,waterlogged=false]
conquest:yellow_sphagnum_moss_block_vertical_slab[facing=west,layer=1,waterlogged=true]
conquest:yellow_sphagnum_moss_block_vertical_slab[facing=west,layer=1,waterlogged=false]
conquest:yellow_sphagnum_moss_block_vertical_slab[facing=west,layer=2,waterlogged=true]
conquest:yellow_sphagnum_moss_block_vertical_slab[facing=west,layer=2,waterlogged=false]
conquest:yellow_sphagnum_moss_block_vertical_slab[facing=west,layer=3,waterlogged=true]
conquest:yellow_sphagnum_moss_block_vertical_slab[facing=west,layer=3,waterlogged=false]
conquest:yellow_sphagnum_moss_block_vertical_slab[facing=west,layer=4,waterlogged=true]
conquest:yellow_sphagnum_moss_block_vertical_slab[facing=west,layer=4,waterlogged=false]
conquest:yellow_sphagnum_moss_block_vertical_slab[facing=east,layer=1,waterlogged=true]
conquest:yellow_sphagnum_moss_block_vertical_slab[facing=east,layer=1,waterlogged=false]
conquest:yellow_sphagnum_moss_block_vertical_slab[facing=east,layer=2,waterlogged=true]
conquest:yellow_sphagnum_moss_block_vertical_slab[facing=east,layer=2,waterlogged=false]
conquest:yellow_sphagnum_moss_block_vertical_slab[facing=east,layer=3,waterlogged=true]
conquest:yellow_sphagnum_moss_block_vertical_slab[facing=east,layer=3,waterlogged=false]
conquest:yellow_sphagnum_moss_block_vertical_slab[facing=east,layer=4,waterlogged=true]
conquest:yellow_sphagnum_moss_block_vertical_slab[facing=east,layer=4,waterlogged=false]
conquest:yellow_stained_glass_pane[down=true,east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:yellow_stained_glass_pane[down=true,east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:yellow_stained_glass_pane[down=true,east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:yellow_stained_glass_pane[down=true,east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:yellow_stained_glass_pane[down=true,east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:yellow_stained_glass_pane[down=true,east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:yellow_stained_glass_pane[down=true,east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:yellow_stained_glass_pane[down=true,east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:yellow_stained_glass_pane[down=true,east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:yellow_stained_glass_pane[down=true,east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:yellow_stained_glass_pane[down=true,east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:yellow_stained_glass_pane[down=true,east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:yellow_stained_glass_pane[down=true,east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:yellow_stained_glass_pane[down=true,east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:yellow_stained_glass_pane[down=true,east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:yellow_stained_glass_pane[down=true,east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:yellow_stained_glass_pane[down=true,east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:yellow_stained_glass_pane[down=true,east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:yellow_stained_glass_pane[down=true,east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:yellow_stained_glass_pane[down=true,east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:yellow_stained_glass_pane[down=true,east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:yellow_stained_glass_pane[down=true,east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:yellow_stained_glass_pane[down=true,east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:yellow_stained_glass_pane[down=true,east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:yellow_stained_glass_pane[down=true,east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:yellow_stained_glass_pane[down=true,east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:yellow_stained_glass_pane[down=true,east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:yellow_stained_glass_pane[down=true,east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:yellow_stained_glass_pane[down=true,east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:yellow_stained_glass_pane[down=true,east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:yellow_stained_glass_pane[down=true,east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:yellow_stained_glass_pane[down=true,east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:yellow_stained_glass_pane[down=true,east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:yellow_stained_glass_pane[down=true,east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:yellow_stained_glass_pane[down=true,east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:yellow_stained_glass_pane[down=true,east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:yellow_stained_glass_pane[down=true,east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:yellow_stained_glass_pane[down=true,east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:yellow_stained_glass_pane[down=true,east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:yellow_stained_glass_pane[down=true,east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:yellow_stained_glass_pane[down=true,east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:yellow_stained_glass_pane[down=true,east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:yellow_stained_glass_pane[down=true,east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:yellow_stained_glass_pane[down=true,east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:yellow_stained_glass_pane[down=true,east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:yellow_stained_glass_pane[down=true,east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:yellow_stained_glass_pane[down=true,east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:yellow_stained_glass_pane[down=true,east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:yellow_stained_glass_pane[down=true,east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:yellow_stained_glass_pane[down=true,east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:yellow_stained_glass_pane[down=true,east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:yellow_stained_glass_pane[down=true,east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:yellow_stained_glass_pane[down=true,east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:yellow_stained_glass_pane[down=true,east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:yellow_stained_glass_pane[down=true,east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:yellow_stained_glass_pane[down=true,east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:yellow_stained_glass_pane[down=true,east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:yellow_stained_glass_pane[down=true,east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:yellow_stained_glass_pane[down=true,east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:yellow_stained_glass_pane[down=true,east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:yellow_stained_glass_pane[down=true,east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:yellow_stained_glass_pane[down=true,east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:yellow_stained_glass_pane[down=true,east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:yellow_stained_glass_pane[down=true,east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:yellow_stained_glass_pane[down=false,east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:yellow_stained_glass_pane[down=false,east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:yellow_stained_glass_pane[down=false,east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:yellow_stained_glass_pane[down=false,east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:yellow_stained_glass_pane[down=false,east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:yellow_stained_glass_pane[down=false,east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:yellow_stained_glass_pane[down=false,east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:yellow_stained_glass_pane[down=false,east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:yellow_stained_glass_pane[down=false,east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:yellow_stained_glass_pane[down=false,east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:yellow_stained_glass_pane[down=false,east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:yellow_stained_glass_pane[down=false,east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:yellow_stained_glass_pane[down=false,east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:yellow_stained_glass_pane[down=false,east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:yellow_stained_glass_pane[down=false,east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:yellow_stained_glass_pane[down=false,east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:yellow_stained_glass_pane[down=false,east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:yellow_stained_glass_pane[down=false,east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:yellow_stained_glass_pane[down=false,east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:yellow_stained_glass_pane[down=false,east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:yellow_stained_glass_pane[down=false,east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:yellow_stained_glass_pane[down=false,east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:yellow_stained_glass_pane[down=false,east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:yellow_stained_glass_pane[down=false,east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:yellow_stained_glass_pane[down=false,east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:yellow_stained_glass_pane[down=false,east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:yellow_stained_glass_pane[down=false,east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:yellow_stained_glass_pane[down=false,east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:yellow_stained_glass_pane[down=false,east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:yellow_stained_glass_pane[down=false,east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:yellow_stained_glass_pane[down=false,east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:yellow_stained_glass_pane[down=false,east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:yellow_stained_glass_pane[down=false,east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:yellow_stained_glass_pane[down=false,east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:yellow_stained_glass_pane[down=false,east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:yellow_stained_glass_pane[down=false,east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:yellow_stained_glass_pane[down=false,east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:yellow_stained_glass_pane[down=false,east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:yellow_stained_glass_pane[down=false,east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:yellow_stained_glass_pane[down=false,east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:yellow_stained_glass_pane[down=false,east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:yellow_stained_glass_pane[down=false,east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:yellow_stained_glass_pane[down=false,east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:yellow_stained_glass_pane[down=false,east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:yellow_stained_glass_pane[down=false,east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:yellow_stained_glass_pane[down=false,east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:yellow_stained_glass_pane[down=false,east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:yellow_stained_glass_pane[down=false,east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:yellow_stained_glass_pane[down=false,east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:yellow_stained_glass_pane[down=false,east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:yellow_stained_glass_pane[down=false,east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:yellow_stained_glass_pane[down=false,east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:yellow_stained_glass_pane[down=false,east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:yellow_stained_glass_pane[down=false,east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:yellow_stained_glass_pane[down=false,east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:yellow_stained_glass_pane[down=false,east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:yellow_stained_glass_pane[down=false,east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:yellow_stained_glass_pane[down=false,east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:yellow_stained_glass_pane[down=false,east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:yellow_stained_glass_pane[down=false,east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:yellow_stained_glass_pane[down=false,east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:yellow_stained_glass_pane[down=false,east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:yellow_stained_glass_pane[down=false,east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:yellow_stained_glass_pane[down=false,east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:yellow_stained_glass_slab[layer=1,type=top,waterlogged=true]
conquest:yellow_stained_glass_slab[layer=1,type=top,waterlogged=false]
conquest:yellow_stained_glass_slab[layer=1,type=bottom,waterlogged=true]
conquest:yellow_stained_glass_slab[layer=1,type=bottom,waterlogged=false]
conquest:yellow_stained_glass_slab[layer=2,type=top,waterlogged=true]
conquest:yellow_stained_glass_slab[layer=2,type=top,waterlogged=false]
conquest:yellow_stained_glass_slab[layer=2,type=bottom,waterlogged=true]
conquest:yellow_stained_glass_slab[layer=2,type=bottom,waterlogged=false]
conquest:yellow_stained_glass_slab[layer=3,type=top,waterlogged=true]
conquest:yellow_stained_glass_slab[layer=3,type=top,waterlogged=false]
conquest:yellow_stained_glass_slab[layer=3,type=bottom,waterlogged=true]
conquest:yellow_stained_glass_slab[layer=3,type=bottom,waterlogged=false]
conquest:yellow_stained_glass_slab[layer=4,type=top,waterlogged=true]
conquest:yellow_stained_glass_slab[layer=4,type=top,waterlogged=false]
conquest:yellow_stained_glass_slab[layer=4,type=bottom,waterlogged=true]
conquest:yellow_stained_glass_slab[layer=4,type=bottom,waterlogged=false]
conquest:yellow_stained_glass_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:yellow_stained_glass_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:yellow_stained_glass_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:yellow_stained_glass_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:yellow_stained_glass_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:yellow_stained_glass_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:yellow_stained_glass_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:yellow_stained_glass_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:yellow_stained_glass_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:yellow_stained_glass_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:yellow_stained_glass_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:yellow_stained_glass_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:yellow_stained_glass_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:yellow_stained_glass_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:yellow_stained_glass_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:yellow_stained_glass_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:yellow_stained_glass_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:yellow_stained_glass_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:yellow_stained_glass_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:yellow_stained_glass_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:yellow_stained_glass_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:yellow_stained_glass_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:yellow_stained_glass_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:yellow_stained_glass_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:yellow_stained_glass_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:yellow_stained_glass_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:yellow_stained_glass_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:yellow_stained_glass_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:yellow_stained_glass_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:yellow_stained_glass_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:yellow_stained_glass_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:yellow_stained_glass_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:yellow_stained_glass_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:yellow_stained_glass_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:yellow_stained_glass_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:yellow_stained_glass_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:yellow_stained_glass_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:yellow_stained_glass_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:yellow_stained_glass_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:yellow_stained_glass_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:yellow_stained_glass_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:yellow_stained_glass_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:yellow_stained_glass_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:yellow_stained_glass_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:yellow_stained_glass_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:yellow_stained_glass_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:yellow_stained_glass_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:yellow_stained_glass_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:yellow_stained_glass_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:yellow_stained_glass_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:yellow_stained_glass_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:yellow_stained_glass_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:yellow_stained_glass_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:yellow_stained_glass_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:yellow_stained_glass_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:yellow_stained_glass_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:yellow_stained_glass_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:yellow_stained_glass_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:yellow_stained_glass_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:yellow_stained_glass_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:yellow_stained_glass_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:yellow_stained_glass_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:yellow_stained_glass_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:yellow_stained_glass_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:yellow_stained_glass_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:yellow_stained_glass_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:yellow_stained_glass_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:yellow_stained_glass_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:yellow_stained_glass_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:yellow_stained_glass_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:yellow_stained_glass_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:yellow_stained_glass_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:yellow_stained_glass_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:yellow_stained_glass_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:yellow_stained_glass_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:yellow_stained_glass_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:yellow_stained_glass_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:yellow_stained_glass_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:yellow_stained_glass_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:yellow_stained_glass_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:yellow_stained_glass_vertical_corner[facing=north,layer=1,waterlogged=true]
conquest:yellow_stained_glass_vertical_corner[facing=north,layer=1,waterlogged=false]
conquest:yellow_stained_glass_vertical_corner[facing=north,layer=2,waterlogged=true]
conquest:yellow_stained_glass_vertical_corner[facing=north,layer=2,waterlogged=false]
conquest:yellow_stained_glass_vertical_corner[facing=north,layer=3,waterlogged=true]
conquest:yellow_stained_glass_vertical_corner[facing=north,layer=3,waterlogged=false]
conquest:yellow_stained_glass_vertical_corner[facing=north,layer=4,waterlogged=true]
conquest:yellow_stained_glass_vertical_corner[facing=north,layer=4,waterlogged=false]
conquest:yellow_stained_glass_vertical_corner[facing=south,layer=1,waterlogged=true]
conquest:yellow_stained_glass_vertical_corner[facing=south,layer=1,waterlogged=false]
conquest:yellow_stained_glass_vertical_corner[facing=south,layer=2,waterlogged=true]
conquest:yellow_stained_glass_vertical_corner[facing=south,layer=2,waterlogged=false]
conquest:yellow_stained_glass_vertical_corner[facing=south,layer=3,waterlogged=true]
conquest:yellow_stained_glass_vertical_corner[facing=south,layer=3,waterlogged=false]
conquest:yellow_stained_glass_vertical_corner[facing=south,layer=4,waterlogged=true]
conquest:yellow_stained_glass_vertical_corner[facing=south,layer=4,waterlogged=false]
conquest:yellow_stained_glass_vertical_corner[facing=west,layer=1,waterlogged=true]
conquest:yellow_stained_glass_vertical_corner[facing=west,layer=1,waterlogged=false]
conquest:yellow_stained_glass_vertical_corner[facing=west,layer=2,waterlogged=true]
conquest:yellow_stained_glass_vertical_corner[facing=west,layer=2,waterlogged=false]
conquest:yellow_stained_glass_vertical_corner[facing=west,layer=3,waterlogged=true]
conquest:yellow_stained_glass_vertical_corner[facing=west,layer=3,waterlogged=false]
conquest:yellow_stained_glass_vertical_corner[facing=west,layer=4,waterlogged=true]
conquest:yellow_stained_glass_vertical_corner[facing=west,layer=4,waterlogged=false]
conquest:yellow_stained_glass_vertical_corner[facing=east,layer=1,waterlogged=true]
conquest:yellow_stained_glass_vertical_corner[facing=east,layer=1,waterlogged=false]
conquest:yellow_stained_glass_vertical_corner[facing=east,layer=2,waterlogged=true]
conquest:yellow_stained_glass_vertical_corner[facing=east,layer=2,waterlogged=false]
conquest:yellow_stained_glass_vertical_corner[facing=east,layer=3,waterlogged=true]
conquest:yellow_stained_glass_vertical_corner[facing=east,layer=3,waterlogged=false]
conquest:yellow_stained_glass_vertical_corner[facing=east,layer=4,waterlogged=true]
conquest:yellow_stained_glass_vertical_corner[facing=east,layer=4,waterlogged=false]
conquest:yellow_stained_glass_vertical_quarter[facing=north,layer=1,waterlogged=true]
conquest:yellow_stained_glass_vertical_quarter[facing=north,layer=1,waterlogged=false]
conquest:yellow_stained_glass_vertical_quarter[facing=north,layer=2,waterlogged=true]
conquest:yellow_stained_glass_vertical_quarter[facing=north,layer=2,waterlogged=false]
conquest:yellow_stained_glass_vertical_quarter[facing=north,layer=3,waterlogged=true]
conquest:yellow_stained_glass_vertical_quarter[facing=north,layer=3,waterlogged=false]
conquest:yellow_stained_glass_vertical_quarter[facing=north,layer=4,waterlogged=true]
conquest:yellow_stained_glass_vertical_quarter[facing=north,layer=4,waterlogged=false]
conquest:yellow_stained_glass_vertical_quarter[facing=south,layer=1,waterlogged=true]
conquest:yellow_stained_glass_vertical_quarter[facing=south,layer=1,waterlogged=false]
conquest:yellow_stained_glass_vertical_quarter[facing=south,layer=2,waterlogged=true]
conquest:yellow_stained_glass_vertical_quarter[facing=south,layer=2,waterlogged=false]
conquest:yellow_stained_glass_vertical_quarter[facing=south,layer=3,waterlogged=true]
conquest:yellow_stained_glass_vertical_quarter[facing=south,layer=3,waterlogged=false]
conquest:yellow_stained_glass_vertical_quarter[facing=south,layer=4,waterlogged=true]
conquest:yellow_stained_glass_vertical_quarter[facing=south,layer=4,waterlogged=false]
conquest:yellow_stained_glass_vertical_quarter[facing=west,layer=1,waterlogged=true]
conquest:yellow_stained_glass_vertical_quarter[facing=west,layer=1,waterlogged=false]
conquest:yellow_stained_glass_vertical_quarter[facing=west,layer=2,waterlogged=true]
conquest:yellow_stained_glass_vertical_quarter[facing=west,layer=2,waterlogged=false]
conquest:yellow_stained_glass_vertical_quarter[facing=west,layer=3,waterlogged=true]
conquest:yellow_stained_glass_vertical_quarter[facing=west,layer=3,waterlogged=false]
conquest:yellow_stained_glass_vertical_quarter[facing=west,layer=4,waterlogged=true]
conquest:yellow_stained_glass_vertical_quarter[facing=west,layer=4,waterlogged=false]
conquest:yellow_stained_glass_vertical_quarter[facing=east,layer=1,waterlogged=true]
conquest:yellow_stained_glass_vertical_quarter[facing=east,layer=1,waterlogged=false]
conquest:yellow_stained_glass_vertical_quarter[facing=east,layer=2,waterlogged=true]
conquest:yellow_stained_glass_vertical_quarter[facing=east,layer=2,waterlogged=false]
conquest:yellow_stained_glass_vertical_quarter[facing=east,layer=3,waterlogged=true]
conquest:yellow_stained_glass_vertical_quarter[facing=east,layer=3,waterlogged=false]
conquest:yellow_stained_glass_vertical_quarter[facing=east,layer=4,waterlogged=true]
conquest:yellow_stained_glass_vertical_quarter[facing=east,layer=4,waterlogged=false]
conquest:yellow_stained_glass_vertical_slab[facing=north,layer=1,waterlogged=true]
conquest:yellow_stained_glass_vertical_slab[facing=north,layer=1,waterlogged=false]
conquest:yellow_stained_glass_vertical_slab[facing=north,layer=2,waterlogged=true]
conquest:yellow_stained_glass_vertical_slab[facing=north,layer=2,waterlogged=false]
conquest:yellow_stained_glass_vertical_slab[facing=north,layer=3,waterlogged=true]
conquest:yellow_stained_glass_vertical_slab[facing=north,layer=3,waterlogged=false]
conquest:yellow_stained_glass_vertical_slab[facing=north,layer=4,waterlogged=true]
conquest:yellow_stained_glass_vertical_slab[facing=north,layer=4,waterlogged=false]
conquest:yellow_stained_glass_vertical_slab[facing=south,layer=1,waterlogged=true]
conquest:yellow_stained_glass_vertical_slab[facing=south,layer=1,waterlogged=false]
conquest:yellow_stained_glass_vertical_slab[facing=south,layer=2,waterlogged=true]
conquest:yellow_stained_glass_vertical_slab[facing=south,layer=2,waterlogged=false]
conquest:yellow_stained_glass_vertical_slab[facing=south,layer=3,waterlogged=true]
conquest:yellow_stained_glass_vertical_slab[facing=south,layer=3,waterlogged=false]
conquest:yellow_stained_glass_vertical_slab[facing=south,layer=4,waterlogged=true]
conquest:yellow_stained_glass_vertical_slab[facing=south,layer=4,waterlogged=false]
conquest:yellow_stained_glass_vertical_slab[facing=west,layer=1,waterlogged=true]
conquest:yellow_stained_glass_vertical_slab[facing=west,layer=1,waterlogged=false]
conquest:yellow_stained_glass_vertical_slab[facing=west,layer=2,waterlogged=true]
conquest:yellow_stained_glass_vertical_slab[facing=west,layer=2,waterlogged=false]
conquest:yellow_stained_glass_vertical_slab[facing=west,layer=3,waterlogged=true]
conquest:yellow_stained_glass_vertical_slab[facing=west,layer=3,waterlogged=false]
conquest:yellow_stained_glass_vertical_slab[facing=west,layer=4,waterlogged=true]
conquest:yellow_stained_glass_vertical_slab[facing=west,layer=4,waterlogged=false]
conquest:yellow_stained_glass_vertical_slab[facing=east,layer=1,waterlogged=true]
conquest:yellow_stained_glass_vertical_slab[facing=east,layer=1,waterlogged=false]
conquest:yellow_stained_glass_vertical_slab[facing=east,layer=2,waterlogged=true]
conquest:yellow_stained_glass_vertical_slab[facing=east,layer=2,waterlogged=false]
conquest:yellow_stained_glass_vertical_slab[facing=east,layer=3,waterlogged=true]
conquest:yellow_stained_glass_vertical_slab[facing=east,layer=3,waterlogged=false]
conquest:yellow_stained_glass_vertical_slab[facing=east,layer=4,waterlogged=true]
conquest:yellow_stained_glass_vertical_slab[facing=east,layer=4,waterlogged=false]
conquest:yellow_sulfur
conquest:yellow_sulfur_layer[layers=1,waterlogged=true]
conquest:yellow_sulfur_layer[layers=1,waterlogged=false]
conquest:yellow_sulfur_layer[layers=2,waterlogged=true]
conquest:yellow_sulfur_layer[layers=2,waterlogged=false]
conquest:yellow_sulfur_layer[layers=3,waterlogged=true]
conquest:yellow_sulfur_layer[layers=3,waterlogged=false]
conquest:yellow_sulfur_layer[layers=4,waterlogged=true]
conquest:yellow_sulfur_layer[layers=4,waterlogged=false]
conquest:yellow_sulfur_layer[layers=5,waterlogged=true]
conquest:yellow_sulfur_layer[layers=5,waterlogged=false]
conquest:yellow_sulfur_layer[layers=6,waterlogged=true]
conquest:yellow_sulfur_layer[layers=6,waterlogged=false]
conquest:yellow_sulfur_layer[layers=7,waterlogged=true]
conquest:yellow_sulfur_layer[layers=7,waterlogged=false]
conquest:yellow_sulfur_layer[layers=8,waterlogged=true]
conquest:yellow_sulfur_layer[layers=8,waterlogged=false]
conquest:yellow_sulfur_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:yellow_sulfur_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:yellow_sulfur_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:yellow_sulfur_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:yellow_sulfur_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:yellow_sulfur_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:yellow_sulfur_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:yellow_sulfur_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:yellow_sulfur_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:yellow_sulfur_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:yellow_sulfur_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:yellow_sulfur_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:yellow_sulfur_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:yellow_sulfur_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:yellow_sulfur_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:yellow_sulfur_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:yellow_sulfur_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:yellow_sulfur_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:yellow_sulfur_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:yellow_sulfur_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:yellow_sulfur_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:yellow_sulfur_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:yellow_sulfur_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:yellow_sulfur_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:yellow_sulfur_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:yellow_sulfur_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:yellow_sulfur_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:yellow_sulfur_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:yellow_sulfur_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:yellow_sulfur_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:yellow_sulfur_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:yellow_sulfur_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:yellow_sulfur_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:yellow_sulfur_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:yellow_sulfur_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:yellow_sulfur_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:yellow_sulfur_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:yellow_sulfur_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:yellow_sulfur_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:yellow_sulfur_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:yellow_sulfur_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:yellow_sulfur_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:yellow_sulfur_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:yellow_sulfur_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:yellow_sulfur_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:yellow_sulfur_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:yellow_sulfur_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:yellow_sulfur_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:yellow_sulfur_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:yellow_sulfur_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:yellow_sulfur_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:yellow_sulfur_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:yellow_sulfur_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:yellow_sulfur_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:yellow_sulfur_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:yellow_sulfur_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:yellow_sulfur_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:yellow_sulfur_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:yellow_sulfur_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:yellow_sulfur_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:yellow_sulfur_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:yellow_sulfur_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:yellow_sulfur_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:yellow_sulfur_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:yellow_sulfur_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:yellow_sulfur_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:yellow_sulfur_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:yellow_sulfur_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:yellow_sulfur_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:yellow_sulfur_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:yellow_sulfur_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:yellow_sulfur_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:yellow_sulfur_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:yellow_sulfur_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:yellow_sulfur_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:yellow_sulfur_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:yellow_sulfur_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:yellow_sulfur_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:yellow_sulfur_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:yellow_sulfur_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:yellow_t_flange[facing=north,toggle=1,waterlogged=true]
conquest:yellow_t_flange[facing=north,toggle=1,waterlogged=false]
conquest:yellow_t_flange[facing=north,toggle=2,waterlogged=true]
conquest:yellow_t_flange[facing=north,toggle=2,waterlogged=false]
conquest:yellow_t_flange[facing=north,toggle=3,waterlogged=true]
conquest:yellow_t_flange[facing=north,toggle=3,waterlogged=false]
conquest:yellow_t_flange[facing=north,toggle=4,waterlogged=true]
conquest:yellow_t_flange[facing=north,toggle=4,waterlogged=false]
conquest:yellow_t_flange[facing=south,toggle=1,waterlogged=true]
conquest:yellow_t_flange[facing=south,toggle=1,waterlogged=false]
conquest:yellow_t_flange[facing=south,toggle=2,waterlogged=true]
conquest:yellow_t_flange[facing=south,toggle=2,waterlogged=false]
conquest:yellow_t_flange[facing=south,toggle=3,waterlogged=true]
conquest:yellow_t_flange[facing=south,toggle=3,waterlogged=false]
conquest:yellow_t_flange[facing=south,toggle=4,waterlogged=true]
conquest:yellow_t_flange[facing=south,toggle=4,waterlogged=false]
conquest:yellow_t_flange[facing=west,toggle=1,waterlogged=true]
conquest:yellow_t_flange[facing=west,toggle=1,waterlogged=false]
conquest:yellow_t_flange[facing=west,toggle=2,waterlogged=true]
conquest:yellow_t_flange[facing=west,toggle=2,waterlogged=false]
conquest:yellow_t_flange[facing=west,toggle=3,waterlogged=true]
conquest:yellow_t_flange[facing=west,toggle=3,waterlogged=false]
conquest:yellow_t_flange[facing=west,toggle=4,waterlogged=true]
conquest:yellow_t_flange[facing=west,toggle=4,waterlogged=false]
conquest:yellow_t_flange[facing=east,toggle=1,waterlogged=true]
conquest:yellow_t_flange[facing=east,toggle=1,waterlogged=false]
conquest:yellow_t_flange[facing=east,toggle=2,waterlogged=true]
conquest:yellow_t_flange[facing=east,toggle=2,waterlogged=false]
conquest:yellow_t_flange[facing=east,toggle=3,waterlogged=true]
conquest:yellow_t_flange[facing=east,toggle=3,waterlogged=false]
conquest:yellow_t_flange[facing=east,toggle=4,waterlogged=true]
conquest:yellow_t_flange[facing=east,toggle=4,waterlogged=false]
conquest:yellow_thatch
conquest:yellow_thatch_corner_slab[facing=north,type=top,waterlogged=true]
conquest:yellow_thatch_corner_slab[facing=north,type=top,waterlogged=false]
conquest:yellow_thatch_corner_slab[facing=north,type=bottom,waterlogged=true]
conquest:yellow_thatch_corner_slab[facing=north,type=bottom,waterlogged=false]
conquest:yellow_thatch_corner_slab[facing=south,type=top,waterlogged=true]
conquest:yellow_thatch_corner_slab[facing=south,type=top,waterlogged=false]
conquest:yellow_thatch_corner_slab[facing=south,type=bottom,waterlogged=true]
conquest:yellow_thatch_corner_slab[facing=south,type=bottom,waterlogged=false]
conquest:yellow_thatch_corner_slab[facing=west,type=top,waterlogged=true]
conquest:yellow_thatch_corner_slab[facing=west,type=top,waterlogged=false]
conquest:yellow_thatch_corner_slab[facing=west,type=bottom,waterlogged=true]
conquest:yellow_thatch_corner_slab[facing=west,type=bottom,waterlogged=false]
conquest:yellow_thatch_corner_slab[facing=east,type=top,waterlogged=true]
conquest:yellow_thatch_corner_slab[facing=east,type=top,waterlogged=false]
conquest:yellow_thatch_corner_slab[facing=east,type=bottom,waterlogged=true]
conquest:yellow_thatch_corner_slab[facing=east,type=bottom,waterlogged=false]
conquest:yellow_thatch_eighth_slab[facing=north,type=top,waterlogged=true]
conquest:yellow_thatch_eighth_slab[facing=north,type=top,waterlogged=false]
conquest:yellow_thatch_eighth_slab[facing=north,type=bottom,waterlogged=true]
conquest:yellow_thatch_eighth_slab[facing=north,type=bottom,waterlogged=false]
conquest:yellow_thatch_eighth_slab[facing=south,type=top,waterlogged=true]
conquest:yellow_thatch_eighth_slab[facing=south,type=top,waterlogged=false]
conquest:yellow_thatch_eighth_slab[facing=south,type=bottom,waterlogged=true]
conquest:yellow_thatch_eighth_slab[facing=south,type=bottom,waterlogged=false]
conquest:yellow_thatch_eighth_slab[facing=west,type=top,waterlogged=true]
conquest:yellow_thatch_eighth_slab[facing=west,type=top,waterlogged=false]
conquest:yellow_thatch_eighth_slab[facing=west,type=bottom,waterlogged=true]
conquest:yellow_thatch_eighth_slab[facing=west,type=bottom,waterlogged=false]
conquest:yellow_thatch_eighth_slab[facing=east,type=top,waterlogged=true]
conquest:yellow_thatch_eighth_slab[facing=east,type=top,waterlogged=false]
conquest:yellow_thatch_eighth_slab[facing=east,type=bottom,waterlogged=true]
conquest:yellow_thatch_eighth_slab[facing=east,type=bottom,waterlogged=false]
conquest:yellow_thatch_quarter_slab[facing=north,layer=1,type=top,waterlogged=true]
conquest:yellow_thatch_quarter_slab[facing=north,layer=1,type=top,waterlogged=false]
conquest:yellow_thatch_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=true]
conquest:yellow_thatch_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=false]
conquest:yellow_thatch_quarter_slab[facing=north,layer=2,type=top,waterlogged=true]
conquest:yellow_thatch_quarter_slab[facing=north,layer=2,type=top,waterlogged=false]
conquest:yellow_thatch_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=true]
conquest:yellow_thatch_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=false]
conquest:yellow_thatch_quarter_slab[facing=north,layer=3,type=top,waterlogged=true]
conquest:yellow_thatch_quarter_slab[facing=north,layer=3,type=top,waterlogged=false]
conquest:yellow_thatch_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=true]
conquest:yellow_thatch_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=false]
conquest:yellow_thatch_quarter_slab[facing=south,layer=1,type=top,waterlogged=true]
conquest:yellow_thatch_quarter_slab[facing=south,layer=1,type=top,waterlogged=false]
conquest:yellow_thatch_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=true]
conquest:yellow_thatch_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=false]
conquest:yellow_thatch_quarter_slab[facing=south,layer=2,type=top,waterlogged=true]
conquest:yellow_thatch_quarter_slab[facing=south,layer=2,type=top,waterlogged=false]
conquest:yellow_thatch_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=true]
conquest:yellow_thatch_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=false]
conquest:yellow_thatch_quarter_slab[facing=south,layer=3,type=top,waterlogged=true]
conquest:yellow_thatch_quarter_slab[facing=south,layer=3,type=top,waterlogged=false]
conquest:yellow_thatch_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=true]
conquest:yellow_thatch_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=false]
conquest:yellow_thatch_quarter_slab[facing=west,layer=1,type=top,waterlogged=true]
conquest:yellow_thatch_quarter_slab[facing=west,layer=1,type=top,waterlogged=false]
conquest:yellow_thatch_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=true]
conquest:yellow_thatch_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=false]
conquest:yellow_thatch_quarter_slab[facing=west,layer=2,type=top,waterlogged=true]
conquest:yellow_thatch_quarter_slab[facing=west,layer=2,type=top,waterlogged=false]
conquest:yellow_thatch_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=true]
conquest:yellow_thatch_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=false]
conquest:yellow_thatch_quarter_slab[facing=west,layer=3,type=top,waterlogged=true]
conquest:yellow_thatch_quarter_slab[facing=west,layer=3,type=top,waterlogged=false]
conquest:yellow_thatch_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=true]
conquest:yellow_thatch_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=false]
conquest:yellow_thatch_quarter_slab[facing=east,layer=1,type=top,waterlogged=true]
conquest:yellow_thatch_quarter_slab[facing=east,layer=1,type=top,waterlogged=false]
conquest:yellow_thatch_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=true]
conquest:yellow_thatch_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=false]
conquest:yellow_thatch_quarter_slab[facing=east,layer=2,type=top,waterlogged=true]
conquest:yellow_thatch_quarter_slab[facing=east,layer=2,type=top,waterlogged=false]
conquest:yellow_thatch_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=true]
conquest:yellow_thatch_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=false]
conquest:yellow_thatch_quarter_slab[facing=east,layer=3,type=top,waterlogged=true]
conquest:yellow_thatch_quarter_slab[facing=east,layer=3,type=top,waterlogged=false]
conquest:yellow_thatch_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=true]
conquest:yellow_thatch_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=false]
conquest:yellow_thatch_slab[layers=1,type=top,waterlogged=true]
conquest:yellow_thatch_slab[layers=1,type=top,waterlogged=false]
conquest:yellow_thatch_slab[layers=1,type=bottom,waterlogged=true]
conquest:yellow_thatch_slab[layers=1,type=bottom,waterlogged=false]
conquest:yellow_thatch_slab[layers=2,type=top,waterlogged=true]
conquest:yellow_thatch_slab[layers=2,type=top,waterlogged=false]
conquest:yellow_thatch_slab[layers=2,type=bottom,waterlogged=true]
conquest:yellow_thatch_slab[layers=2,type=bottom,waterlogged=false]
conquest:yellow_thatch_slab[layers=3,type=top,waterlogged=true]
conquest:yellow_thatch_slab[layers=3,type=top,waterlogged=false]
conquest:yellow_thatch_slab[layers=3,type=bottom,waterlogged=true]
conquest:yellow_thatch_slab[layers=3,type=bottom,waterlogged=false]
conquest:yellow_thatch_slab[layers=4,type=top,waterlogged=true]
conquest:yellow_thatch_slab[layers=4,type=top,waterlogged=false]
conquest:yellow_thatch_slab[layers=4,type=bottom,waterlogged=true]
conquest:yellow_thatch_slab[layers=4,type=bottom,waterlogged=false]
conquest:yellow_thatch_slab[layers=5,type=top,waterlogged=true]
conquest:yellow_thatch_slab[layers=5,type=top,waterlogged=false]
conquest:yellow_thatch_slab[layers=5,type=bottom,waterlogged=true]
conquest:yellow_thatch_slab[layers=5,type=bottom,waterlogged=false]
conquest:yellow_thatch_slab[layers=6,type=top,waterlogged=true]
conquest:yellow_thatch_slab[layers=6,type=top,waterlogged=false]
conquest:yellow_thatch_slab[layers=6,type=bottom,waterlogged=true]
conquest:yellow_thatch_slab[layers=6,type=bottom,waterlogged=false]
conquest:yellow_thatch_slab[layers=7,type=top,waterlogged=true]
conquest:yellow_thatch_slab[layers=7,type=top,waterlogged=false]
conquest:yellow_thatch_slab[layers=7,type=bottom,waterlogged=true]
conquest:yellow_thatch_slab[layers=7,type=bottom,waterlogged=false]
conquest:yellow_thatch_slab[layers=8,type=top,waterlogged=true]
conquest:yellow_thatch_slab[layers=8,type=top,waterlogged=false]
conquest:yellow_thatch_slab[layers=8,type=bottom,waterlogged=true]
conquest:yellow_thatch_slab[layers=8,type=bottom,waterlogged=false]
conquest:yellow_thatch_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:yellow_thatch_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:yellow_thatch_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:yellow_thatch_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:yellow_thatch_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:yellow_thatch_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:yellow_thatch_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:yellow_thatch_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:yellow_thatch_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:yellow_thatch_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:yellow_thatch_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:yellow_thatch_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:yellow_thatch_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:yellow_thatch_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:yellow_thatch_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:yellow_thatch_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:yellow_thatch_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:yellow_thatch_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:yellow_thatch_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:yellow_thatch_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:yellow_thatch_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:yellow_thatch_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:yellow_thatch_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:yellow_thatch_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:yellow_thatch_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:yellow_thatch_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:yellow_thatch_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:yellow_thatch_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:yellow_thatch_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:yellow_thatch_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:yellow_thatch_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:yellow_thatch_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:yellow_thatch_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:yellow_thatch_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:yellow_thatch_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:yellow_thatch_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:yellow_thatch_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:yellow_thatch_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:yellow_thatch_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:yellow_thatch_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:yellow_thatch_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:yellow_thatch_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:yellow_thatch_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:yellow_thatch_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:yellow_thatch_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:yellow_thatch_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:yellow_thatch_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:yellow_thatch_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:yellow_thatch_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:yellow_thatch_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:yellow_thatch_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:yellow_thatch_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:yellow_thatch_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:yellow_thatch_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:yellow_thatch_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:yellow_thatch_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:yellow_thatch_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:yellow_thatch_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:yellow_thatch_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:yellow_thatch_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:yellow_thatch_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:yellow_thatch_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:yellow_thatch_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:yellow_thatch_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:yellow_thatch_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:yellow_thatch_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:yellow_thatch_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:yellow_thatch_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:yellow_thatch_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:yellow_thatch_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:yellow_thatch_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:yellow_thatch_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:yellow_thatch_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:yellow_thatch_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:yellow_thatch_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:yellow_thatch_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:yellow_thatch_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:yellow_thatch_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:yellow_thatch_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:yellow_thatch_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:yellow_thatch_tracery
conquest:yellow_thatch_tracery_corner_slab[facing=north,type=top,waterlogged=true]
conquest:yellow_thatch_tracery_corner_slab[facing=north,type=top,waterlogged=false]
conquest:yellow_thatch_tracery_corner_slab[facing=north,type=bottom,waterlogged=true]
conquest:yellow_thatch_tracery_corner_slab[facing=north,type=bottom,waterlogged=false]
conquest:yellow_thatch_tracery_corner_slab[facing=south,type=top,waterlogged=true]
conquest:yellow_thatch_tracery_corner_slab[facing=south,type=top,waterlogged=false]
conquest:yellow_thatch_tracery_corner_slab[facing=south,type=bottom,waterlogged=true]
conquest:yellow_thatch_tracery_corner_slab[facing=south,type=bottom,waterlogged=false]
conquest:yellow_thatch_tracery_corner_slab[facing=west,type=top,waterlogged=true]
conquest:yellow_thatch_tracery_corner_slab[facing=west,type=top,waterlogged=false]
conquest:yellow_thatch_tracery_corner_slab[facing=west,type=bottom,waterlogged=true]
conquest:yellow_thatch_tracery_corner_slab[facing=west,type=bottom,waterlogged=false]
conquest:yellow_thatch_tracery_corner_slab[facing=east,type=top,waterlogged=true]
conquest:yellow_thatch_tracery_corner_slab[facing=east,type=top,waterlogged=false]
conquest:yellow_thatch_tracery_corner_slab[facing=east,type=bottom,waterlogged=true]
conquest:yellow_thatch_tracery_corner_slab[facing=east,type=bottom,waterlogged=false]
conquest:yellow_thatch_tracery_eighth_slab[facing=north,type=top,waterlogged=true]
conquest:yellow_thatch_tracery_eighth_slab[facing=north,type=top,waterlogged=false]
conquest:yellow_thatch_tracery_eighth_slab[facing=north,type=bottom,waterlogged=true]
conquest:yellow_thatch_tracery_eighth_slab[facing=north,type=bottom,waterlogged=false]
conquest:yellow_thatch_tracery_eighth_slab[facing=south,type=top,waterlogged=true]
conquest:yellow_thatch_tracery_eighth_slab[facing=south,type=top,waterlogged=false]
conquest:yellow_thatch_tracery_eighth_slab[facing=south,type=bottom,waterlogged=true]
conquest:yellow_thatch_tracery_eighth_slab[facing=south,type=bottom,waterlogged=false]
conquest:yellow_thatch_tracery_eighth_slab[facing=west,type=top,waterlogged=true]
conquest:yellow_thatch_tracery_eighth_slab[facing=west,type=top,waterlogged=false]
conquest:yellow_thatch_tracery_eighth_slab[facing=west,type=bottom,waterlogged=true]
conquest:yellow_thatch_tracery_eighth_slab[facing=west,type=bottom,waterlogged=false]
conquest:yellow_thatch_tracery_eighth_slab[facing=east,type=top,waterlogged=true]
conquest:yellow_thatch_tracery_eighth_slab[facing=east,type=top,waterlogged=false]
conquest:yellow_thatch_tracery_eighth_slab[facing=east,type=bottom,waterlogged=true]
conquest:yellow_thatch_tracery_eighth_slab[facing=east,type=bottom,waterlogged=false]
conquest:yellow_thatch_tracery_quarter_slab[facing=north,layer=1,type=top,waterlogged=true]
conquest:yellow_thatch_tracery_quarter_slab[facing=north,layer=1,type=top,waterlogged=false]
conquest:yellow_thatch_tracery_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=true]
conquest:yellow_thatch_tracery_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=false]
conquest:yellow_thatch_tracery_quarter_slab[facing=north,layer=2,type=top,waterlogged=true]
conquest:yellow_thatch_tracery_quarter_slab[facing=north,layer=2,type=top,waterlogged=false]
conquest:yellow_thatch_tracery_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=true]
conquest:yellow_thatch_tracery_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=false]
conquest:yellow_thatch_tracery_quarter_slab[facing=north,layer=3,type=top,waterlogged=true]
conquest:yellow_thatch_tracery_quarter_slab[facing=north,layer=3,type=top,waterlogged=false]
conquest:yellow_thatch_tracery_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=true]
conquest:yellow_thatch_tracery_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=false]
conquest:yellow_thatch_tracery_quarter_slab[facing=south,layer=1,type=top,waterlogged=true]
conquest:yellow_thatch_tracery_quarter_slab[facing=south,layer=1,type=top,waterlogged=false]
conquest:yellow_thatch_tracery_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=true]
conquest:yellow_thatch_tracery_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=false]
conquest:yellow_thatch_tracery_quarter_slab[facing=south,layer=2,type=top,waterlogged=true]
conquest:yellow_thatch_tracery_quarter_slab[facing=south,layer=2,type=top,waterlogged=false]
conquest:yellow_thatch_tracery_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=true]
conquest:yellow_thatch_tracery_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=false]
conquest:yellow_thatch_tracery_quarter_slab[facing=south,layer=3,type=top,waterlogged=true]
conquest:yellow_thatch_tracery_quarter_slab[facing=south,layer=3,type=top,waterlogged=false]
conquest:yellow_thatch_tracery_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=true]
conquest:yellow_thatch_tracery_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=false]
conquest:yellow_thatch_tracery_quarter_slab[facing=west,layer=1,type=top,waterlogged=true]
conquest:yellow_thatch_tracery_quarter_slab[facing=west,layer=1,type=top,waterlogged=false]
conquest:yellow_thatch_tracery_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=true]
conquest:yellow_thatch_tracery_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=false]
conquest:yellow_thatch_tracery_quarter_slab[facing=west,layer=2,type=top,waterlogged=true]
conquest:yellow_thatch_tracery_quarter_slab[facing=west,layer=2,type=top,waterlogged=false]
conquest:yellow_thatch_tracery_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=true]
conquest:yellow_thatch_tracery_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=false]
conquest:yellow_thatch_tracery_quarter_slab[facing=west,layer=3,type=top,waterlogged=true]
conquest:yellow_thatch_tracery_quarter_slab[facing=west,layer=3,type=top,waterlogged=false]
conquest:yellow_thatch_tracery_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=true]
conquest:yellow_thatch_tracery_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=false]
conquest:yellow_thatch_tracery_quarter_slab[facing=east,layer=1,type=top,waterlogged=true]
conquest:yellow_thatch_tracery_quarter_slab[facing=east,layer=1,type=top,waterlogged=false]
conquest:yellow_thatch_tracery_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=true]
conquest:yellow_thatch_tracery_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=false]
conquest:yellow_thatch_tracery_quarter_slab[facing=east,layer=2,type=top,waterlogged=true]
conquest:yellow_thatch_tracery_quarter_slab[facing=east,layer=2,type=top,waterlogged=false]
conquest:yellow_thatch_tracery_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=true]
conquest:yellow_thatch_tracery_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=false]
conquest:yellow_thatch_tracery_quarter_slab[facing=east,layer=3,type=top,waterlogged=true]
conquest:yellow_thatch_tracery_quarter_slab[facing=east,layer=3,type=top,waterlogged=false]
conquest:yellow_thatch_tracery_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=true]
conquest:yellow_thatch_tracery_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=false]
conquest:yellow_thatch_tracery_slab[layers=1,type=top,waterlogged=true]
conquest:yellow_thatch_tracery_slab[layers=1,type=top,waterlogged=false]
conquest:yellow_thatch_tracery_slab[layers=1,type=bottom,waterlogged=true]
conquest:yellow_thatch_tracery_slab[layers=1,type=bottom,waterlogged=false]
conquest:yellow_thatch_tracery_slab[layers=2,type=top,waterlogged=true]
conquest:yellow_thatch_tracery_slab[layers=2,type=top,waterlogged=false]
conquest:yellow_thatch_tracery_slab[layers=2,type=bottom,waterlogged=true]
conquest:yellow_thatch_tracery_slab[layers=2,type=bottom,waterlogged=false]
conquest:yellow_thatch_tracery_slab[layers=3,type=top,waterlogged=true]
conquest:yellow_thatch_tracery_slab[layers=3,type=top,waterlogged=false]
conquest:yellow_thatch_tracery_slab[layers=3,type=bottom,waterlogged=true]
conquest:yellow_thatch_tracery_slab[layers=3,type=bottom,waterlogged=false]
conquest:yellow_thatch_tracery_slab[layers=4,type=top,waterlogged=true]
conquest:yellow_thatch_tracery_slab[layers=4,type=top,waterlogged=false]
conquest:yellow_thatch_tracery_slab[layers=4,type=bottom,waterlogged=true]
conquest:yellow_thatch_tracery_slab[layers=4,type=bottom,waterlogged=false]
conquest:yellow_thatch_tracery_slab[layers=5,type=top,waterlogged=true]
conquest:yellow_thatch_tracery_slab[layers=5,type=top,waterlogged=false]
conquest:yellow_thatch_tracery_slab[layers=5,type=bottom,waterlogged=true]
conquest:yellow_thatch_tracery_slab[layers=5,type=bottom,waterlogged=false]
conquest:yellow_thatch_tracery_slab[layers=6,type=top,waterlogged=true]
conquest:yellow_thatch_tracery_slab[layers=6,type=top,waterlogged=false]
conquest:yellow_thatch_tracery_slab[layers=6,type=bottom,waterlogged=true]
conquest:yellow_thatch_tracery_slab[layers=6,type=bottom,waterlogged=false]
conquest:yellow_thatch_tracery_slab[layers=7,type=top,waterlogged=true]
conquest:yellow_thatch_tracery_slab[layers=7,type=top,waterlogged=false]
conquest:yellow_thatch_tracery_slab[layers=7,type=bottom,waterlogged=true]
conquest:yellow_thatch_tracery_slab[layers=7,type=bottom,waterlogged=false]
conquest:yellow_thatch_tracery_slab[layers=8,type=top,waterlogged=true]
conquest:yellow_thatch_tracery_slab[layers=8,type=top,waterlogged=false]
conquest:yellow_thatch_tracery_slab[layers=8,type=bottom,waterlogged=true]
conquest:yellow_thatch_tracery_slab[layers=8,type=bottom,waterlogged=false]
conquest:yellow_thatch_tracery_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:yellow_thatch_tracery_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:yellow_thatch_tracery_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:yellow_thatch_tracery_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:yellow_thatch_tracery_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:yellow_thatch_tracery_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:yellow_thatch_tracery_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:yellow_thatch_tracery_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:yellow_thatch_tracery_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:yellow_thatch_tracery_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:yellow_thatch_tracery_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:yellow_thatch_tracery_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:yellow_thatch_tracery_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:yellow_thatch_tracery_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:yellow_thatch_tracery_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:yellow_thatch_tracery_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:yellow_thatch_tracery_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:yellow_thatch_tracery_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:yellow_thatch_tracery_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:yellow_thatch_tracery_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:yellow_thatch_tracery_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:yellow_thatch_tracery_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:yellow_thatch_tracery_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:yellow_thatch_tracery_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:yellow_thatch_tracery_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:yellow_thatch_tracery_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:yellow_thatch_tracery_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:yellow_thatch_tracery_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:yellow_thatch_tracery_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:yellow_thatch_tracery_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:yellow_thatch_tracery_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:yellow_thatch_tracery_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:yellow_thatch_tracery_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:yellow_thatch_tracery_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:yellow_thatch_tracery_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:yellow_thatch_tracery_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:yellow_thatch_tracery_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:yellow_thatch_tracery_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:yellow_thatch_tracery_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:yellow_thatch_tracery_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:yellow_thatch_tracery_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:yellow_thatch_tracery_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:yellow_thatch_tracery_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:yellow_thatch_tracery_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:yellow_thatch_tracery_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:yellow_thatch_tracery_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:yellow_thatch_tracery_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:yellow_thatch_tracery_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:yellow_thatch_tracery_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:yellow_thatch_tracery_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:yellow_thatch_tracery_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:yellow_thatch_tracery_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:yellow_thatch_tracery_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:yellow_thatch_tracery_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:yellow_thatch_tracery_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:yellow_thatch_tracery_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:yellow_thatch_tracery_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:yellow_thatch_tracery_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:yellow_thatch_tracery_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:yellow_thatch_tracery_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:yellow_thatch_tracery_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:yellow_thatch_tracery_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:yellow_thatch_tracery_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:yellow_thatch_tracery_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:yellow_thatch_tracery_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:yellow_thatch_tracery_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:yellow_thatch_tracery_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:yellow_thatch_tracery_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:yellow_thatch_tracery_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:yellow_thatch_tracery_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:yellow_thatch_tracery_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:yellow_thatch_tracery_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:yellow_thatch_tracery_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:yellow_thatch_tracery_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:yellow_thatch_tracery_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:yellow_thatch_tracery_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:yellow_thatch_tracery_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:yellow_thatch_tracery_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:yellow_thatch_tracery_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:yellow_thatch_tracery_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:yellow_thatch_tracery_vertical_corner[facing=north,layer=1,waterlogged=true]
conquest:yellow_thatch_tracery_vertical_corner[facing=north,layer=1,waterlogged=false]
conquest:yellow_thatch_tracery_vertical_corner[facing=north,layer=2,waterlogged=true]
conquest:yellow_thatch_tracery_vertical_corner[facing=north,layer=2,waterlogged=false]
conquest:yellow_thatch_tracery_vertical_corner[facing=north,layer=3,waterlogged=true]
conquest:yellow_thatch_tracery_vertical_corner[facing=north,layer=3,waterlogged=false]
conquest:yellow_thatch_tracery_vertical_corner[facing=north,layer=4,waterlogged=true]
conquest:yellow_thatch_tracery_vertical_corner[facing=north,layer=4,waterlogged=false]
conquest:yellow_thatch_tracery_vertical_corner[facing=south,layer=1,waterlogged=true]
conquest:yellow_thatch_tracery_vertical_corner[facing=south,layer=1,waterlogged=false]
conquest:yellow_thatch_tracery_vertical_corner[facing=south,layer=2,waterlogged=true]
conquest:yellow_thatch_tracery_vertical_corner[facing=south,layer=2,waterlogged=false]
conquest:yellow_thatch_tracery_vertical_corner[facing=south,layer=3,waterlogged=true]
conquest:yellow_thatch_tracery_vertical_corner[facing=south,layer=3,waterlogged=false]
conquest:yellow_thatch_tracery_vertical_corner[facing=south,layer=4,waterlogged=true]
conquest:yellow_thatch_tracery_vertical_corner[facing=south,layer=4,waterlogged=false]
conquest:yellow_thatch_tracery_vertical_corner[facing=west,layer=1,waterlogged=true]
conquest:yellow_thatch_tracery_vertical_corner[facing=west,layer=1,waterlogged=false]
conquest:yellow_thatch_tracery_vertical_corner[facing=west,layer=2,waterlogged=true]
conquest:yellow_thatch_tracery_vertical_corner[facing=west,layer=2,waterlogged=false]
conquest:yellow_thatch_tracery_vertical_corner[facing=west,layer=3,waterlogged=true]
conquest:yellow_thatch_tracery_vertical_corner[facing=west,layer=3,waterlogged=false]
conquest:yellow_thatch_tracery_vertical_corner[facing=west,layer=4,waterlogged=true]
conquest:yellow_thatch_tracery_vertical_corner[facing=west,layer=4,waterlogged=false]
conquest:yellow_thatch_tracery_vertical_corner[facing=east,layer=1,waterlogged=true]
conquest:yellow_thatch_tracery_vertical_corner[facing=east,layer=1,waterlogged=false]
conquest:yellow_thatch_tracery_vertical_corner[facing=east,layer=2,waterlogged=true]
conquest:yellow_thatch_tracery_vertical_corner[facing=east,layer=2,waterlogged=false]
conquest:yellow_thatch_tracery_vertical_corner[facing=east,layer=3,waterlogged=true]
conquest:yellow_thatch_tracery_vertical_corner[facing=east,layer=3,waterlogged=false]
conquest:yellow_thatch_tracery_vertical_corner[facing=east,layer=4,waterlogged=true]
conquest:yellow_thatch_tracery_vertical_corner[facing=east,layer=4,waterlogged=false]
conquest:yellow_thatch_tracery_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:yellow_thatch_tracery_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:yellow_thatch_tracery_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:yellow_thatch_tracery_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:yellow_thatch_tracery_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:yellow_thatch_tracery_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:yellow_thatch_tracery_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:yellow_thatch_tracery_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:yellow_thatch_tracery_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:yellow_thatch_tracery_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:yellow_thatch_tracery_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:yellow_thatch_tracery_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:yellow_thatch_tracery_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:yellow_thatch_tracery_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:yellow_thatch_tracery_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:yellow_thatch_tracery_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:yellow_thatch_tracery_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:yellow_thatch_tracery_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:yellow_thatch_tracery_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:yellow_thatch_tracery_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:yellow_thatch_tracery_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:yellow_thatch_tracery_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:yellow_thatch_tracery_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:yellow_thatch_tracery_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:yellow_thatch_tracery_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:yellow_thatch_tracery_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:yellow_thatch_tracery_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:yellow_thatch_tracery_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:yellow_thatch_tracery_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:yellow_thatch_tracery_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:yellow_thatch_tracery_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:yellow_thatch_tracery_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:yellow_thatch_tracery_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:yellow_thatch_tracery_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:yellow_thatch_tracery_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:yellow_thatch_tracery_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:yellow_thatch_tracery_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:yellow_thatch_tracery_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:yellow_thatch_tracery_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:yellow_thatch_tracery_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:yellow_thatch_tracery_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:yellow_thatch_tracery_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:yellow_thatch_tracery_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:yellow_thatch_tracery_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:yellow_thatch_tracery_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:yellow_thatch_tracery_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:yellow_thatch_tracery_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:yellow_thatch_tracery_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:yellow_thatch_tracery_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:yellow_thatch_tracery_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:yellow_thatch_tracery_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:yellow_thatch_tracery_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:yellow_thatch_tracery_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:yellow_thatch_tracery_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:yellow_thatch_tracery_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:yellow_thatch_tracery_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:yellow_thatch_tracery_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:yellow_thatch_tracery_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:yellow_thatch_tracery_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:yellow_thatch_tracery_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:yellow_thatch_tracery_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:yellow_thatch_tracery_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:yellow_thatch_tracery_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:yellow_thatch_tracery_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:yellow_thatch_tracery_vertical_quarter[facing=north,layer=1,waterlogged=true]
conquest:yellow_thatch_tracery_vertical_quarter[facing=north,layer=1,waterlogged=false]
conquest:yellow_thatch_tracery_vertical_quarter[facing=north,layer=2,waterlogged=true]
conquest:yellow_thatch_tracery_vertical_quarter[facing=north,layer=2,waterlogged=false]
conquest:yellow_thatch_tracery_vertical_quarter[facing=north,layer=3,waterlogged=true]
conquest:yellow_thatch_tracery_vertical_quarter[facing=north,layer=3,waterlogged=false]
conquest:yellow_thatch_tracery_vertical_quarter[facing=north,layer=4,waterlogged=true]
conquest:yellow_thatch_tracery_vertical_quarter[facing=north,layer=4,waterlogged=false]
conquest:yellow_thatch_tracery_vertical_quarter[facing=south,layer=1,waterlogged=true]
conquest:yellow_thatch_tracery_vertical_quarter[facing=south,layer=1,waterlogged=false]
conquest:yellow_thatch_tracery_vertical_quarter[facing=south,layer=2,waterlogged=true]
conquest:yellow_thatch_tracery_vertical_quarter[facing=south,layer=2,waterlogged=false]
conquest:yellow_thatch_tracery_vertical_quarter[facing=south,layer=3,waterlogged=true]
conquest:yellow_thatch_tracery_vertical_quarter[facing=south,layer=3,waterlogged=false]
conquest:yellow_thatch_tracery_vertical_quarter[facing=south,layer=4,waterlogged=true]
conquest:yellow_thatch_tracery_vertical_quarter[facing=south,layer=4,waterlogged=false]
conquest:yellow_thatch_tracery_vertical_quarter[facing=west,layer=1,waterlogged=true]
conquest:yellow_thatch_tracery_vertical_quarter[facing=west,layer=1,waterlogged=false]
conquest:yellow_thatch_tracery_vertical_quarter[facing=west,layer=2,waterlogged=true]
conquest:yellow_thatch_tracery_vertical_quarter[facing=west,layer=2,waterlogged=false]
conquest:yellow_thatch_tracery_vertical_quarter[facing=west,layer=3,waterlogged=true]
conquest:yellow_thatch_tracery_vertical_quarter[facing=west,layer=3,waterlogged=false]
conquest:yellow_thatch_tracery_vertical_quarter[facing=west,layer=4,waterlogged=true]
conquest:yellow_thatch_tracery_vertical_quarter[facing=west,layer=4,waterlogged=false]
conquest:yellow_thatch_tracery_vertical_quarter[facing=east,layer=1,waterlogged=true]
conquest:yellow_thatch_tracery_vertical_quarter[facing=east,layer=1,waterlogged=false]
conquest:yellow_thatch_tracery_vertical_quarter[facing=east,layer=2,waterlogged=true]
conquest:yellow_thatch_tracery_vertical_quarter[facing=east,layer=2,waterlogged=false]
conquest:yellow_thatch_tracery_vertical_quarter[facing=east,layer=3,waterlogged=true]
conquest:yellow_thatch_tracery_vertical_quarter[facing=east,layer=3,waterlogged=false]
conquest:yellow_thatch_tracery_vertical_quarter[facing=east,layer=4,waterlogged=true]
conquest:yellow_thatch_tracery_vertical_quarter[facing=east,layer=4,waterlogged=false]
conquest:yellow_thatch_tracery_vertical_slab[facing=north,layer=1,waterlogged=true]
conquest:yellow_thatch_tracery_vertical_slab[facing=north,layer=1,waterlogged=false]
conquest:yellow_thatch_tracery_vertical_slab[facing=north,layer=2,waterlogged=true]
conquest:yellow_thatch_tracery_vertical_slab[facing=north,layer=2,waterlogged=false]
conquest:yellow_thatch_tracery_vertical_slab[facing=north,layer=3,waterlogged=true]
conquest:yellow_thatch_tracery_vertical_slab[facing=north,layer=3,waterlogged=false]
conquest:yellow_thatch_tracery_vertical_slab[facing=north,layer=4,waterlogged=true]
conquest:yellow_thatch_tracery_vertical_slab[facing=north,layer=4,waterlogged=false]
conquest:yellow_thatch_tracery_vertical_slab[facing=south,layer=1,waterlogged=true]
conquest:yellow_thatch_tracery_vertical_slab[facing=south,layer=1,waterlogged=false]
conquest:yellow_thatch_tracery_vertical_slab[facing=south,layer=2,waterlogged=true]
conquest:yellow_thatch_tracery_vertical_slab[facing=south,layer=2,waterlogged=false]
conquest:yellow_thatch_tracery_vertical_slab[facing=south,layer=3,waterlogged=true]
conquest:yellow_thatch_tracery_vertical_slab[facing=south,layer=3,waterlogged=false]
conquest:yellow_thatch_tracery_vertical_slab[facing=south,layer=4,waterlogged=true]
conquest:yellow_thatch_tracery_vertical_slab[facing=south,layer=4,waterlogged=false]
conquest:yellow_thatch_tracery_vertical_slab[facing=west,layer=1,waterlogged=true]
conquest:yellow_thatch_tracery_vertical_slab[facing=west,layer=1,waterlogged=false]
conquest:yellow_thatch_tracery_vertical_slab[facing=west,layer=2,waterlogged=true]
conquest:yellow_thatch_tracery_vertical_slab[facing=west,layer=2,waterlogged=false]
conquest:yellow_thatch_tracery_vertical_slab[facing=west,layer=3,waterlogged=true]
conquest:yellow_thatch_tracery_vertical_slab[facing=west,layer=3,waterlogged=false]
conquest:yellow_thatch_tracery_vertical_slab[facing=west,layer=4,waterlogged=true]
conquest:yellow_thatch_tracery_vertical_slab[facing=west,layer=4,waterlogged=false]
conquest:yellow_thatch_tracery_vertical_slab[facing=east,layer=1,waterlogged=true]
conquest:yellow_thatch_tracery_vertical_slab[facing=east,layer=1,waterlogged=false]
conquest:yellow_thatch_tracery_vertical_slab[facing=east,layer=2,waterlogged=true]
conquest:yellow_thatch_tracery_vertical_slab[facing=east,layer=2,waterlogged=false]
conquest:yellow_thatch_tracery_vertical_slab[facing=east,layer=3,waterlogged=true]
conquest:yellow_thatch_tracery_vertical_slab[facing=east,layer=3,waterlogged=false]
conquest:yellow_thatch_tracery_vertical_slab[facing=east,layer=4,waterlogged=true]
conquest:yellow_thatch_tracery_vertical_slab[facing=east,layer=4,waterlogged=false]
conquest:yellow_thatch_vertical_corner[facing=north,layer=1,waterlogged=true]
conquest:yellow_thatch_vertical_corner[facing=north,layer=1,waterlogged=false]
conquest:yellow_thatch_vertical_corner[facing=north,layer=2,waterlogged=true]
conquest:yellow_thatch_vertical_corner[facing=north,layer=2,waterlogged=false]
conquest:yellow_thatch_vertical_corner[facing=north,layer=3,waterlogged=true]
conquest:yellow_thatch_vertical_corner[facing=north,layer=3,waterlogged=false]
conquest:yellow_thatch_vertical_corner[facing=north,layer=4,waterlogged=true]
conquest:yellow_thatch_vertical_corner[facing=north,layer=4,waterlogged=false]
conquest:yellow_thatch_vertical_corner[facing=south,layer=1,waterlogged=true]
conquest:yellow_thatch_vertical_corner[facing=south,layer=1,waterlogged=false]
conquest:yellow_thatch_vertical_corner[facing=south,layer=2,waterlogged=true]
conquest:yellow_thatch_vertical_corner[facing=south,layer=2,waterlogged=false]
conquest:yellow_thatch_vertical_corner[facing=south,layer=3,waterlogged=true]
conquest:yellow_thatch_vertical_corner[facing=south,layer=3,waterlogged=false]
conquest:yellow_thatch_vertical_corner[facing=south,layer=4,waterlogged=true]
conquest:yellow_thatch_vertical_corner[facing=south,layer=4,waterlogged=false]
conquest:yellow_thatch_vertical_corner[facing=west,layer=1,waterlogged=true]
conquest:yellow_thatch_vertical_corner[facing=west,layer=1,waterlogged=false]
conquest:yellow_thatch_vertical_corner[facing=west,layer=2,waterlogged=true]
conquest:yellow_thatch_vertical_corner[facing=west,layer=2,waterlogged=false]
conquest:yellow_thatch_vertical_corner[facing=west,layer=3,waterlogged=true]
conquest:yellow_thatch_vertical_corner[facing=west,layer=3,waterlogged=false]
conquest:yellow_thatch_vertical_corner[facing=west,layer=4,waterlogged=true]
conquest:yellow_thatch_vertical_corner[facing=west,layer=4,waterlogged=false]
conquest:yellow_thatch_vertical_corner[facing=east,layer=1,waterlogged=true]
conquest:yellow_thatch_vertical_corner[facing=east,layer=1,waterlogged=false]
conquest:yellow_thatch_vertical_corner[facing=east,layer=2,waterlogged=true]
conquest:yellow_thatch_vertical_corner[facing=east,layer=2,waterlogged=false]
conquest:yellow_thatch_vertical_corner[facing=east,layer=3,waterlogged=true]
conquest:yellow_thatch_vertical_corner[facing=east,layer=3,waterlogged=false]
conquest:yellow_thatch_vertical_corner[facing=east,layer=4,waterlogged=true]
conquest:yellow_thatch_vertical_corner[facing=east,layer=4,waterlogged=false]
conquest:yellow_thatch_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:yellow_thatch_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:yellow_thatch_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:yellow_thatch_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:yellow_thatch_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:yellow_thatch_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:yellow_thatch_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:yellow_thatch_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:yellow_thatch_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:yellow_thatch_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:yellow_thatch_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:yellow_thatch_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:yellow_thatch_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:yellow_thatch_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:yellow_thatch_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:yellow_thatch_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:yellow_thatch_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:yellow_thatch_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:yellow_thatch_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:yellow_thatch_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:yellow_thatch_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:yellow_thatch_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:yellow_thatch_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:yellow_thatch_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:yellow_thatch_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:yellow_thatch_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:yellow_thatch_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:yellow_thatch_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:yellow_thatch_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:yellow_thatch_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:yellow_thatch_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:yellow_thatch_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:yellow_thatch_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:yellow_thatch_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:yellow_thatch_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:yellow_thatch_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:yellow_thatch_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:yellow_thatch_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:yellow_thatch_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:yellow_thatch_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:yellow_thatch_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:yellow_thatch_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:yellow_thatch_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:yellow_thatch_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:yellow_thatch_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:yellow_thatch_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:yellow_thatch_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:yellow_thatch_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:yellow_thatch_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:yellow_thatch_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:yellow_thatch_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:yellow_thatch_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:yellow_thatch_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:yellow_thatch_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:yellow_thatch_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:yellow_thatch_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:yellow_thatch_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:yellow_thatch_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:yellow_thatch_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:yellow_thatch_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:yellow_thatch_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:yellow_thatch_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:yellow_thatch_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:yellow_thatch_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:yellow_thatch_vertical_quarter[facing=north,layer=1,waterlogged=true]
conquest:yellow_thatch_vertical_quarter[facing=north,layer=1,waterlogged=false]
conquest:yellow_thatch_vertical_quarter[facing=north,layer=2,waterlogged=true]
conquest:yellow_thatch_vertical_quarter[facing=north,layer=2,waterlogged=false]
conquest:yellow_thatch_vertical_quarter[facing=north,layer=3,waterlogged=true]
conquest:yellow_thatch_vertical_quarter[facing=north,layer=3,waterlogged=false]
conquest:yellow_thatch_vertical_quarter[facing=north,layer=4,waterlogged=true]
conquest:yellow_thatch_vertical_quarter[facing=north,layer=4,waterlogged=false]
conquest:yellow_thatch_vertical_quarter[facing=south,layer=1,waterlogged=true]
conquest:yellow_thatch_vertical_quarter[facing=south,layer=1,waterlogged=false]
conquest:yellow_thatch_vertical_quarter[facing=south,layer=2,waterlogged=true]
conquest:yellow_thatch_vertical_quarter[facing=south,layer=2,waterlogged=false]
conquest:yellow_thatch_vertical_quarter[facing=south,layer=3,waterlogged=true]
conquest:yellow_thatch_vertical_quarter[facing=south,layer=3,waterlogged=false]
conquest:yellow_thatch_vertical_quarter[facing=south,layer=4,waterlogged=true]
conquest:yellow_thatch_vertical_quarter[facing=south,layer=4,waterlogged=false]
conquest:yellow_thatch_vertical_quarter[facing=west,layer=1,waterlogged=true]
conquest:yellow_thatch_vertical_quarter[facing=west,layer=1,waterlogged=false]
conquest:yellow_thatch_vertical_quarter[facing=west,layer=2,waterlogged=true]
conquest:yellow_thatch_vertical_quarter[facing=west,layer=2,waterlogged=false]
conquest:yellow_thatch_vertical_quarter[facing=west,layer=3,waterlogged=true]
conquest:yellow_thatch_vertical_quarter[facing=west,layer=3,waterlogged=false]
conquest:yellow_thatch_vertical_quarter[facing=west,layer=4,waterlogged=true]
conquest:yellow_thatch_vertical_quarter[facing=west,layer=4,waterlogged=false]
conquest:yellow_thatch_vertical_quarter[facing=east,layer=1,waterlogged=true]
conquest:yellow_thatch_vertical_quarter[facing=east,layer=1,waterlogged=false]
conquest:yellow_thatch_vertical_quarter[facing=east,layer=2,waterlogged=true]
conquest:yellow_thatch_vertical_quarter[facing=east,layer=2,waterlogged=false]
conquest:yellow_thatch_vertical_quarter[facing=east,layer=3,waterlogged=true]
conquest:yellow_thatch_vertical_quarter[facing=east,layer=3,waterlogged=false]
conquest:yellow_thatch_vertical_quarter[facing=east,layer=4,waterlogged=true]
conquest:yellow_thatch_vertical_quarter[facing=east,layer=4,waterlogged=false]
conquest:yellow_thatch_vertical_slab[facing=north,layer=1,waterlogged=true]
conquest:yellow_thatch_vertical_slab[facing=north,layer=1,waterlogged=false]
conquest:yellow_thatch_vertical_slab[facing=north,layer=2,waterlogged=true]
conquest:yellow_thatch_vertical_slab[facing=north,layer=2,waterlogged=false]
conquest:yellow_thatch_vertical_slab[facing=north,layer=3,waterlogged=true]
conquest:yellow_thatch_vertical_slab[facing=north,layer=3,waterlogged=false]
conquest:yellow_thatch_vertical_slab[facing=north,layer=4,waterlogged=true]
conquest:yellow_thatch_vertical_slab[facing=north,layer=4,waterlogged=false]
conquest:yellow_thatch_vertical_slab[facing=south,layer=1,waterlogged=true]
conquest:yellow_thatch_vertical_slab[facing=south,layer=1,waterlogged=false]
conquest:yellow_thatch_vertical_slab[facing=south,layer=2,waterlogged=true]
conquest:yellow_thatch_vertical_slab[facing=south,layer=2,waterlogged=false]
conquest:yellow_thatch_vertical_slab[facing=south,layer=3,waterlogged=true]
conquest:yellow_thatch_vertical_slab[facing=south,layer=3,waterlogged=false]
conquest:yellow_thatch_vertical_slab[facing=south,layer=4,waterlogged=true]
conquest:yellow_thatch_vertical_slab[facing=south,layer=4,waterlogged=false]
conquest:yellow_thatch_vertical_slab[facing=west,layer=1,waterlogged=true]
conquest:yellow_thatch_vertical_slab[facing=west,layer=1,waterlogged=false]
conquest:yellow_thatch_vertical_slab[facing=west,layer=2,waterlogged=true]
conquest:yellow_thatch_vertical_slab[facing=west,layer=2,waterlogged=false]
conquest:yellow_thatch_vertical_slab[facing=west,layer=3,waterlogged=true]
conquest:yellow_thatch_vertical_slab[facing=west,layer=3,waterlogged=false]
conquest:yellow_thatch_vertical_slab[facing=west,layer=4,waterlogged=true]
conquest:yellow_thatch_vertical_slab[facing=west,layer=4,waterlogged=false]
conquest:yellow_thatch_vertical_slab[facing=east,layer=1,waterlogged=true]
conquest:yellow_thatch_vertical_slab[facing=east,layer=1,waterlogged=false]
conquest:yellow_thatch_vertical_slab[facing=east,layer=2,waterlogged=true]
conquest:yellow_thatch_vertical_slab[facing=east,layer=2,waterlogged=false]
conquest:yellow_thatch_vertical_slab[facing=east,layer=3,waterlogged=true]
conquest:yellow_thatch_vertical_slab[facing=east,layer=3,waterlogged=false]
conquest:yellow_thatch_vertical_slab[facing=east,layer=4,waterlogged=true]
conquest:yellow_thatch_vertical_slab[facing=east,layer=4,waterlogged=false]
conquest:yellow_travertine_decor_pillar[axis=x]
conquest:yellow_travertine_decor_pillar[axis=y]
conquest:yellow_travertine_decor_pillar[axis=z]
conquest:yellow_travertine_decor_pillar_pillar[layer=1,waterlogged=true]
conquest:yellow_travertine_decor_pillar_pillar[layer=1,waterlogged=false]
conquest:yellow_travertine_decor_pillar_pillar[layer=2,waterlogged=true]
conquest:yellow_travertine_decor_pillar_pillar[layer=2,waterlogged=false]
conquest:yellow_travertine_decor_pillar_pillar[layer=3,waterlogged=true]
conquest:yellow_travertine_decor_pillar_pillar[layer=3,waterlogged=false]
conquest:yellow_travertine_decor_pillar_vertical_corner[facing=north,layer=1,waterlogged=true]
conquest:yellow_travertine_decor_pillar_vertical_corner[facing=north,layer=1,waterlogged=false]
conquest:yellow_travertine_decor_pillar_vertical_corner[facing=north,layer=2,waterlogged=true]
conquest:yellow_travertine_decor_pillar_vertical_corner[facing=north,layer=2,waterlogged=false]
conquest:yellow_travertine_decor_pillar_vertical_corner[facing=north,layer=3,waterlogged=true]
conquest:yellow_travertine_decor_pillar_vertical_corner[facing=north,layer=3,waterlogged=false]
conquest:yellow_travertine_decor_pillar_vertical_corner[facing=north,layer=4,waterlogged=true]
conquest:yellow_travertine_decor_pillar_vertical_corner[facing=north,layer=4,waterlogged=false]
conquest:yellow_travertine_decor_pillar_vertical_corner[facing=south,layer=1,waterlogged=true]
conquest:yellow_travertine_decor_pillar_vertical_corner[facing=south,layer=1,waterlogged=false]
conquest:yellow_travertine_decor_pillar_vertical_corner[facing=south,layer=2,waterlogged=true]
conquest:yellow_travertine_decor_pillar_vertical_corner[facing=south,layer=2,waterlogged=false]
conquest:yellow_travertine_decor_pillar_vertical_corner[facing=south,layer=3,waterlogged=true]
conquest:yellow_travertine_decor_pillar_vertical_corner[facing=south,layer=3,waterlogged=false]
conquest:yellow_travertine_decor_pillar_vertical_corner[facing=south,layer=4,waterlogged=true]
conquest:yellow_travertine_decor_pillar_vertical_corner[facing=south,layer=4,waterlogged=false]
conquest:yellow_travertine_decor_pillar_vertical_corner[facing=west,layer=1,waterlogged=true]
conquest:yellow_travertine_decor_pillar_vertical_corner[facing=west,layer=1,waterlogged=false]
conquest:yellow_travertine_decor_pillar_vertical_corner[facing=west,layer=2,waterlogged=true]
conquest:yellow_travertine_decor_pillar_vertical_corner[facing=west,layer=2,waterlogged=false]
conquest:yellow_travertine_decor_pillar_vertical_corner[facing=west,layer=3,waterlogged=true]
conquest:yellow_travertine_decor_pillar_vertical_corner[facing=west,layer=3,waterlogged=false]
conquest:yellow_travertine_decor_pillar_vertical_corner[facing=west,layer=4,waterlogged=true]
conquest:yellow_travertine_decor_pillar_vertical_corner[facing=west,layer=4,waterlogged=false]
conquest:yellow_travertine_decor_pillar_vertical_corner[facing=east,layer=1,waterlogged=true]
conquest:yellow_travertine_decor_pillar_vertical_corner[facing=east,layer=1,waterlogged=false]
conquest:yellow_travertine_decor_pillar_vertical_corner[facing=east,layer=2,waterlogged=true]
conquest:yellow_travertine_decor_pillar_vertical_corner[facing=east,layer=2,waterlogged=false]
conquest:yellow_travertine_decor_pillar_vertical_corner[facing=east,layer=3,waterlogged=true]
conquest:yellow_travertine_decor_pillar_vertical_corner[facing=east,layer=3,waterlogged=false]
conquest:yellow_travertine_decor_pillar_vertical_corner[facing=east,layer=4,waterlogged=true]
conquest:yellow_travertine_decor_pillar_vertical_corner[facing=east,layer=4,waterlogged=false]
conquest:yellow_travertine_decor_pillar_vertical_quarter[facing=north,layer=1,waterlogged=true]
conquest:yellow_travertine_decor_pillar_vertical_quarter[facing=north,layer=1,waterlogged=false]
conquest:yellow_travertine_decor_pillar_vertical_quarter[facing=north,layer=2,waterlogged=true]
conquest:yellow_travertine_decor_pillar_vertical_quarter[facing=north,layer=2,waterlogged=false]
conquest:yellow_travertine_decor_pillar_vertical_quarter[facing=north,layer=3,waterlogged=true]
conquest:yellow_travertine_decor_pillar_vertical_quarter[facing=north,layer=3,waterlogged=false]
conquest:yellow_travertine_decor_pillar_vertical_quarter[facing=north,layer=4,waterlogged=true]
conquest:yellow_travertine_decor_pillar_vertical_quarter[facing=north,layer=4,waterlogged=false]
conquest:yellow_travertine_decor_pillar_vertical_quarter[facing=south,layer=1,waterlogged=true]
conquest:yellow_travertine_decor_pillar_vertical_quarter[facing=south,layer=1,waterlogged=false]
conquest:yellow_travertine_decor_pillar_vertical_quarter[facing=south,layer=2,waterlogged=true]
conquest:yellow_travertine_decor_pillar_vertical_quarter[facing=south,layer=2,waterlogged=false]
conquest:yellow_travertine_decor_pillar_vertical_quarter[facing=south,layer=3,waterlogged=true]
conquest:yellow_travertine_decor_pillar_vertical_quarter[facing=south,layer=3,waterlogged=false]
conquest:yellow_travertine_decor_pillar_vertical_quarter[facing=south,layer=4,waterlogged=true]
conquest:yellow_travertine_decor_pillar_vertical_quarter[facing=south,layer=4,waterlogged=false]
conquest:yellow_travertine_decor_pillar_vertical_quarter[facing=west,layer=1,waterlogged=true]
conquest:yellow_travertine_decor_pillar_vertical_quarter[facing=west,layer=1,waterlogged=false]
conquest:yellow_travertine_decor_pillar_vertical_quarter[facing=west,layer=2,waterlogged=true]
conquest:yellow_travertine_decor_pillar_vertical_quarter[facing=west,layer=2,waterlogged=false]
conquest:yellow_travertine_decor_pillar_vertical_quarter[facing=west,layer=3,waterlogged=true]
conquest:yellow_travertine_decor_pillar_vertical_quarter[facing=west,layer=3,waterlogged=false]
conquest:yellow_travertine_decor_pillar_vertical_quarter[facing=west,layer=4,waterlogged=true]
conquest:yellow_travertine_decor_pillar_vertical_quarter[facing=west,layer=4,waterlogged=false]
conquest:yellow_travertine_decor_pillar_vertical_quarter[facing=east,layer=1,waterlogged=true]
conquest:yellow_travertine_decor_pillar_vertical_quarter[facing=east,layer=1,waterlogged=false]
conquest:yellow_travertine_decor_pillar_vertical_quarter[facing=east,layer=2,waterlogged=true]
conquest:yellow_travertine_decor_pillar_vertical_quarter[facing=east,layer=2,waterlogged=false]
conquest:yellow_travertine_decor_pillar_vertical_quarter[facing=east,layer=3,waterlogged=true]
conquest:yellow_travertine_decor_pillar_vertical_quarter[facing=east,layer=3,waterlogged=false]
conquest:yellow_travertine_decor_pillar_vertical_quarter[facing=east,layer=4,waterlogged=true]
conquest:yellow_travertine_decor_pillar_vertical_quarter[facing=east,layer=4,waterlogged=false]
conquest:yellow_travertine_decor_pillar_vertical_slab[facing=north,layer=1,waterlogged=true]
conquest:yellow_travertine_decor_pillar_vertical_slab[facing=north,layer=1,waterlogged=false]
conquest:yellow_travertine_decor_pillar_vertical_slab[facing=north,layer=2,waterlogged=true]
conquest:yellow_travertine_decor_pillar_vertical_slab[facing=north,layer=2,waterlogged=false]
conquest:yellow_travertine_decor_pillar_vertical_slab[facing=north,layer=3,waterlogged=true]
conquest:yellow_travertine_decor_pillar_vertical_slab[facing=north,layer=3,waterlogged=false]
conquest:yellow_travertine_decor_pillar_vertical_slab[facing=north,layer=4,waterlogged=true]
conquest:yellow_travertine_decor_pillar_vertical_slab[facing=north,layer=4,waterlogged=false]
conquest:yellow_travertine_decor_pillar_vertical_slab[facing=south,layer=1,waterlogged=true]
conquest:yellow_travertine_decor_pillar_vertical_slab[facing=south,layer=1,waterlogged=false]
conquest:yellow_travertine_decor_pillar_vertical_slab[facing=south,layer=2,waterlogged=true]
conquest:yellow_travertine_decor_pillar_vertical_slab[facing=south,layer=2,waterlogged=false]
conquest:yellow_travertine_decor_pillar_vertical_slab[facing=south,layer=3,waterlogged=true]
conquest:yellow_travertine_decor_pillar_vertical_slab[facing=south,layer=3,waterlogged=false]
conquest:yellow_travertine_decor_pillar_vertical_slab[facing=south,layer=4,waterlogged=true]
conquest:yellow_travertine_decor_pillar_vertical_slab[facing=south,layer=4,waterlogged=false]
conquest:yellow_travertine_decor_pillar_vertical_slab[facing=west,layer=1,waterlogged=true]
conquest:yellow_travertine_decor_pillar_vertical_slab[facing=west,layer=1,waterlogged=false]
conquest:yellow_travertine_decor_pillar_vertical_slab[facing=west,layer=2,waterlogged=true]
conquest:yellow_travertine_decor_pillar_vertical_slab[facing=west,layer=2,waterlogged=false]
conquest:yellow_travertine_decor_pillar_vertical_slab[facing=west,layer=3,waterlogged=true]
conquest:yellow_travertine_decor_pillar_vertical_slab[facing=west,layer=3,waterlogged=false]
conquest:yellow_travertine_decor_pillar_vertical_slab[facing=west,layer=4,waterlogged=true]
conquest:yellow_travertine_decor_pillar_vertical_slab[facing=west,layer=4,waterlogged=false]
conquest:yellow_travertine_decor_pillar_vertical_slab[facing=east,layer=1,waterlogged=true]
conquest:yellow_travertine_decor_pillar_vertical_slab[facing=east,layer=1,waterlogged=false]
conquest:yellow_travertine_decor_pillar_vertical_slab[facing=east,layer=2,waterlogged=true]
conquest:yellow_travertine_decor_pillar_vertical_slab[facing=east,layer=2,waterlogged=false]
conquest:yellow_travertine_decor_pillar_vertical_slab[facing=east,layer=3,waterlogged=true]
conquest:yellow_travertine_decor_pillar_vertical_slab[facing=east,layer=3,waterlogged=false]
conquest:yellow_travertine_decor_pillar_vertical_slab[facing=east,layer=4,waterlogged=true]
conquest:yellow_travertine_decor_pillar_vertical_slab[facing=east,layer=4,waterlogged=false]
conquest:yellow_travertine_decor_pillar_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:yellow_travertine_decor_pillar_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:yellow_travertine_decor_pillar_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:yellow_travertine_decor_pillar_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:yellow_travertine_decor_pillar_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:yellow_travertine_decor_pillar_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:yellow_travertine_decor_pillar_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:yellow_travertine_decor_pillar_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:yellow_travertine_decor_pillar_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:yellow_travertine_decor_pillar_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:yellow_travertine_decor_pillar_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:yellow_travertine_decor_pillar_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:yellow_travertine_decor_pillar_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:yellow_travertine_decor_pillar_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:yellow_travertine_decor_pillar_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:yellow_travertine_decor_pillar_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:yellow_travertine_decor_pillar_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:yellow_travertine_decor_pillar_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:yellow_travertine_decor_pillar_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:yellow_travertine_decor_pillar_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:yellow_travertine_decor_pillar_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:yellow_travertine_decor_pillar_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:yellow_travertine_decor_pillar_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:yellow_travertine_decor_pillar_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:yellow_travertine_decor_pillar_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:yellow_travertine_decor_pillar_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:yellow_travertine_decor_pillar_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:yellow_travertine_decor_pillar_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:yellow_travertine_decor_pillar_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:yellow_travertine_decor_pillar_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:yellow_travertine_decor_pillar_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:yellow_travertine_decor_pillar_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:yellow_travertine_decor_pillar_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=true]
conquest:yellow_travertine_decor_pillar_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=false]
conquest:yellow_travertine_decor_pillar_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=true]
conquest:yellow_travertine_decor_pillar_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=false]
conquest:yellow_travertine_decor_pillar_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=true]
conquest:yellow_travertine_decor_pillar_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=false]
conquest:yellow_travertine_decor_pillar_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=true]
conquest:yellow_travertine_decor_pillar_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=false]
conquest:yellow_travertine_decor_pillar_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=true]
conquest:yellow_travertine_decor_pillar_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=false]
conquest:yellow_travertine_decor_pillar_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=true]
conquest:yellow_travertine_decor_pillar_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=false]
conquest:yellow_travertine_decor_pillar_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=true]
conquest:yellow_travertine_decor_pillar_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=false]
conquest:yellow_travertine_decor_pillar_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=true]
conquest:yellow_travertine_decor_pillar_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=false]
conquest:yellow_travertine_decor_pillar_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=true]
conquest:yellow_travertine_decor_pillar_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=false]
conquest:yellow_travertine_decor_pillar_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=true]
conquest:yellow_travertine_decor_pillar_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=false]
conquest:yellow_travertine_decor_pillar_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=true]
conquest:yellow_travertine_decor_pillar_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=false]
conquest:yellow_travertine_decor_pillar_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=true]
conquest:yellow_travertine_decor_pillar_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=false]
conquest:yellow_travertine_decor_pillar_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=true]
conquest:yellow_travertine_decor_pillar_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=false]
conquest:yellow_travertine_decor_pillar_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=true]
conquest:yellow_travertine_decor_pillar_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=false]
conquest:yellow_travertine_decor_pillar_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=true]
conquest:yellow_travertine_decor_pillar_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=false]
conquest:yellow_travertine_decor_pillar_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=true]
conquest:yellow_travertine_decor_pillar_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=false]
conquest:yellow_wolfs_bane[layers=1,waterlogged=true]
conquest:yellow_wolfs_bane[layers=1,waterlogged=false]
conquest:yellow_wolfs_bane[layers=2,waterlogged=true]
conquest:yellow_wolfs_bane[layers=2,waterlogged=false]
conquest:yellow_wolfs_bane[layers=3,waterlogged=true]
conquest:yellow_wolfs_bane[layers=3,waterlogged=false]
conquest:yellow_wolfs_bane[layers=4,waterlogged=true]
conquest:yellow_wolfs_bane[layers=4,waterlogged=false]
conquest:yellow_wolfs_bane[layers=5,waterlogged=true]
conquest:yellow_wolfs_bane[layers=5,waterlogged=false]
conquest:yellow_wolfs_bane[layers=6,waterlogged=true]
conquest:yellow_wolfs_bane[layers=6,waterlogged=false]
conquest:yellow_wolfs_bane[layers=7,waterlogged=true]
conquest:yellow_wolfs_bane[layers=7,waterlogged=false]
conquest:yellow_wolfs_bane[layers=8,waterlogged=true]
conquest:yellow_wolfs_bane[layers=8,waterlogged=false]
conquest:yellow_wool_corner_slab[facing=north,type=top,waterlogged=true]
conquest:yellow_wool_corner_slab[facing=north,type=top,waterlogged=false]
conquest:yellow_wool_corner_slab[facing=north,type=bottom,waterlogged=true]
conquest:yellow_wool_corner_slab[facing=north,type=bottom,waterlogged=false]
conquest:yellow_wool_corner_slab[facing=south,type=top,waterlogged=true]
conquest:yellow_wool_corner_slab[facing=south,type=top,waterlogged=false]
conquest:yellow_wool_corner_slab[facing=south,type=bottom,waterlogged=true]
conquest:yellow_wool_corner_slab[facing=south,type=bottom,waterlogged=false]
conquest:yellow_wool_corner_slab[facing=west,type=top,waterlogged=true]
conquest:yellow_wool_corner_slab[facing=west,type=top,waterlogged=false]
conquest:yellow_wool_corner_slab[facing=west,type=bottom,waterlogged=true]
conquest:yellow_wool_corner_slab[facing=west,type=bottom,waterlogged=false]
conquest:yellow_wool_corner_slab[facing=east,type=top,waterlogged=true]
conquest:yellow_wool_corner_slab[facing=east,type=top,waterlogged=false]
conquest:yellow_wool_corner_slab[facing=east,type=bottom,waterlogged=true]
conquest:yellow_wool_corner_slab[facing=east,type=bottom,waterlogged=false]
conquest:yellow_wool_eighth_slab[facing=north,type=top,waterlogged=true]
conquest:yellow_wool_eighth_slab[facing=north,type=top,waterlogged=false]
conquest:yellow_wool_eighth_slab[facing=north,type=bottom,waterlogged=true]
conquest:yellow_wool_eighth_slab[facing=north,type=bottom,waterlogged=false]
conquest:yellow_wool_eighth_slab[facing=south,type=top,waterlogged=true]
conquest:yellow_wool_eighth_slab[facing=south,type=top,waterlogged=false]
conquest:yellow_wool_eighth_slab[facing=south,type=bottom,waterlogged=true]
conquest:yellow_wool_eighth_slab[facing=south,type=bottom,waterlogged=false]
conquest:yellow_wool_eighth_slab[facing=west,type=top,waterlogged=true]
conquest:yellow_wool_eighth_slab[facing=west,type=top,waterlogged=false]
conquest:yellow_wool_eighth_slab[facing=west,type=bottom,waterlogged=true]
conquest:yellow_wool_eighth_slab[facing=west,type=bottom,waterlogged=false]
conquest:yellow_wool_eighth_slab[facing=east,type=top,waterlogged=true]
conquest:yellow_wool_eighth_slab[facing=east,type=top,waterlogged=false]
conquest:yellow_wool_eighth_slab[facing=east,type=bottom,waterlogged=true]
conquest:yellow_wool_eighth_slab[facing=east,type=bottom,waterlogged=false]
conquest:yellow_wool_quarter_slab[facing=north,layer=1,type=top,waterlogged=true]
conquest:yellow_wool_quarter_slab[facing=north,layer=1,type=top,waterlogged=false]
conquest:yellow_wool_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=true]
conquest:yellow_wool_quarter_slab[facing=north,layer=1,type=bottom,waterlogged=false]
conquest:yellow_wool_quarter_slab[facing=north,layer=2,type=top,waterlogged=true]
conquest:yellow_wool_quarter_slab[facing=north,layer=2,type=top,waterlogged=false]
conquest:yellow_wool_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=true]
conquest:yellow_wool_quarter_slab[facing=north,layer=2,type=bottom,waterlogged=false]
conquest:yellow_wool_quarter_slab[facing=north,layer=3,type=top,waterlogged=true]
conquest:yellow_wool_quarter_slab[facing=north,layer=3,type=top,waterlogged=false]
conquest:yellow_wool_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=true]
conquest:yellow_wool_quarter_slab[facing=north,layer=3,type=bottom,waterlogged=false]
conquest:yellow_wool_quarter_slab[facing=south,layer=1,type=top,waterlogged=true]
conquest:yellow_wool_quarter_slab[facing=south,layer=1,type=top,waterlogged=false]
conquest:yellow_wool_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=true]
conquest:yellow_wool_quarter_slab[facing=south,layer=1,type=bottom,waterlogged=false]
conquest:yellow_wool_quarter_slab[facing=south,layer=2,type=top,waterlogged=true]
conquest:yellow_wool_quarter_slab[facing=south,layer=2,type=top,waterlogged=false]
conquest:yellow_wool_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=true]
conquest:yellow_wool_quarter_slab[facing=south,layer=2,type=bottom,waterlogged=false]
conquest:yellow_wool_quarter_slab[facing=south,layer=3,type=top,waterlogged=true]
conquest:yellow_wool_quarter_slab[facing=south,layer=3,type=top,waterlogged=false]
conquest:yellow_wool_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=true]
conquest:yellow_wool_quarter_slab[facing=south,layer=3,type=bottom,waterlogged=false]
conquest:yellow_wool_quarter_slab[facing=west,layer=1,type=top,waterlogged=true]
conquest:yellow_wool_quarter_slab[facing=west,layer=1,type=top,waterlogged=false]
conquest:yellow_wool_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=true]
conquest:yellow_wool_quarter_slab[facing=west,layer=1,type=bottom,waterlogged=false]
conquest:yellow_wool_quarter_slab[facing=west,layer=2,type=top,waterlogged=true]
conquest:yellow_wool_quarter_slab[facing=west,layer=2,type=top,waterlogged=false]
conquest:yellow_wool_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=true]
conquest:yellow_wool_quarter_slab[facing=west,layer=2,type=bottom,waterlogged=false]
conquest:yellow_wool_quarter_slab[facing=west,layer=3,type=top,waterlogged=true]
conquest:yellow_wool_quarter_slab[facing=west,layer=3,type=top,waterlogged=false]
conquest:yellow_wool_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=true]
conquest:yellow_wool_quarter_slab[facing=west,layer=3,type=bottom,waterlogged=false]
conquest:yellow_wool_quarter_slab[facing=east,layer=1,type=top,waterlogged=true]
conquest:yellow_wool_quarter_slab[facing=east,layer=1,type=top,waterlogged=false]
conquest:yellow_wool_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=true]
conquest:yellow_wool_quarter_slab[facing=east,layer=1,type=bottom,waterlogged=false]
conquest:yellow_wool_quarter_slab[facing=east,layer=2,type=top,waterlogged=true]
conquest:yellow_wool_quarter_slab[facing=east,layer=2,type=top,waterlogged=false]
conquest:yellow_wool_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=true]
conquest:yellow_wool_quarter_slab[facing=east,layer=2,type=bottom,waterlogged=false]
conquest:yellow_wool_quarter_slab[facing=east,layer=3,type=top,waterlogged=true]
conquest:yellow_wool_quarter_slab[facing=east,layer=3,type=top,waterlogged=false]
conquest:yellow_wool_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=true]
conquest:yellow_wool_quarter_slab[facing=east,layer=3,type=bottom,waterlogged=false]
conquest:yellow_wool_slab[layers=1,type=top,waterlogged=true]
conquest:yellow_wool_slab[layers=1,type=top,waterlogged=false]
conquest:yellow_wool_slab[layers=1,type=bottom,waterlogged=true]
conquest:yellow_wool_slab[layers=1,type=bottom,waterlogged=false]
conquest:yellow_wool_slab[layers=2,type=top,waterlogged=true]
conquest:yellow_wool_slab[layers=2,type=top,waterlogged=false]
conquest:yellow_wool_slab[layers=2,type=bottom,waterlogged=true]
conquest:yellow_wool_slab[layers=2,type=bottom,waterlogged=false]
conquest:yellow_wool_slab[layers=3,type=top,waterlogged=true]
conquest:yellow_wool_slab[layers=3,type=top,waterlogged=false]
conquest:yellow_wool_slab[layers=3,type=bottom,waterlogged=true]
conquest:yellow_wool_slab[layers=3,type=bottom,waterlogged=false]
conquest:yellow_wool_slab[layers=4,type=top,waterlogged=true]
conquest:yellow_wool_slab[layers=4,type=top,waterlogged=false]
conquest:yellow_wool_slab[layers=4,type=bottom,waterlogged=true]
conquest:yellow_wool_slab[layers=4,type=bottom,waterlogged=false]
conquest:yellow_wool_slab[layers=5,type=top,waterlogged=true]
conquest:yellow_wool_slab[layers=5,type=top,waterlogged=false]
conquest:yellow_wool_slab[layers=5,type=bottom,waterlogged=true]
conquest:yellow_wool_slab[layers=5,type=bottom,waterlogged=false]
conquest:yellow_wool_slab[layers=6,type=top,waterlogged=true]
conquest:yellow_wool_slab[layers=6,type=top,waterlogged=false]
conquest:yellow_wool_slab[layers=6,type=bottom,waterlogged=true]
conquest:yellow_wool_slab[layers=6,type=bottom,waterlogged=false]
conquest:yellow_wool_slab[layers=7,type=top,waterlogged=true]
conquest:yellow_wool_slab[layers=7,type=top,waterlogged=false]
conquest:yellow_wool_slab[layers=7,type=bottom,waterlogged=true]
conquest:yellow_wool_slab[layers=7,type=bottom,waterlogged=false]
conquest:yellow_wool_slab[layers=8,type=top,waterlogged=true]
conquest:yellow_wool_slab[layers=8,type=top,waterlogged=false]
conquest:yellow_wool_slab[layers=8,type=bottom,waterlogged=true]
conquest:yellow_wool_slab[layers=8,type=bottom,waterlogged=false]
conquest:yellow_wool_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:yellow_wool_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:yellow_wool_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:yellow_wool_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:yellow_wool_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:yellow_wool_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:yellow_wool_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:yellow_wool_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:yellow_wool_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:yellow_wool_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:yellow_wool_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:yellow_wool_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:yellow_wool_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:yellow_wool_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:yellow_wool_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:yellow_wool_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:yellow_wool_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:yellow_wool_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:yellow_wool_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:yellow_wool_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:yellow_wool_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:yellow_wool_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:yellow_wool_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:yellow_wool_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:yellow_wool_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:yellow_wool_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:yellow_wool_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:yellow_wool_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:yellow_wool_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:yellow_wool_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:yellow_wool_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:yellow_wool_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:yellow_wool_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:yellow_wool_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:yellow_wool_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:yellow_wool_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:yellow_wool_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:yellow_wool_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:yellow_wool_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:yellow_wool_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:yellow_wool_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:yellow_wool_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:yellow_wool_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:yellow_wool_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:yellow_wool_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:yellow_wool_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:yellow_wool_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:yellow_wool_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:yellow_wool_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:yellow_wool_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:yellow_wool_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:yellow_wool_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:yellow_wool_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:yellow_wool_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:yellow_wool_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:yellow_wool_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:yellow_wool_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:yellow_wool_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:yellow_wool_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:yellow_wool_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:yellow_wool_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:yellow_wool_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:yellow_wool_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:yellow_wool_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:yellow_wool_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:yellow_wool_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:yellow_wool_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:yellow_wool_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:yellow_wool_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:yellow_wool_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:yellow_wool_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:yellow_wool_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:yellow_wool_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:yellow_wool_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:yellow_wool_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:yellow_wool_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:yellow_wool_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:yellow_wool_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:yellow_wool_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:yellow_wool_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
conquest:yellow_wool_vertical_corner[facing=north,layer=1,waterlogged=true]
conquest:yellow_wool_vertical_corner[facing=north,layer=1,waterlogged=false]
conquest:yellow_wool_vertical_corner[facing=north,layer=2,waterlogged=true]
conquest:yellow_wool_vertical_corner[facing=north,layer=2,waterlogged=false]
conquest:yellow_wool_vertical_corner[facing=north,layer=3,waterlogged=true]
conquest:yellow_wool_vertical_corner[facing=north,layer=3,waterlogged=false]
conquest:yellow_wool_vertical_corner[facing=north,layer=4,waterlogged=true]
conquest:yellow_wool_vertical_corner[facing=north,layer=4,waterlogged=false]
conquest:yellow_wool_vertical_corner[facing=south,layer=1,waterlogged=true]
conquest:yellow_wool_vertical_corner[facing=south,layer=1,waterlogged=false]
conquest:yellow_wool_vertical_corner[facing=south,layer=2,waterlogged=true]
conquest:yellow_wool_vertical_corner[facing=south,layer=2,waterlogged=false]
conquest:yellow_wool_vertical_corner[facing=south,layer=3,waterlogged=true]
conquest:yellow_wool_vertical_corner[facing=south,layer=3,waterlogged=false]
conquest:yellow_wool_vertical_corner[facing=south,layer=4,waterlogged=true]
conquest:yellow_wool_vertical_corner[facing=south,layer=4,waterlogged=false]
conquest:yellow_wool_vertical_corner[facing=west,layer=1,waterlogged=true]
conquest:yellow_wool_vertical_corner[facing=west,layer=1,waterlogged=false]
conquest:yellow_wool_vertical_corner[facing=west,layer=2,waterlogged=true]
conquest:yellow_wool_vertical_corner[facing=west,layer=2,waterlogged=false]
conquest:yellow_wool_vertical_corner[facing=west,layer=3,waterlogged=true]
conquest:yellow_wool_vertical_corner[facing=west,layer=3,waterlogged=false]
conquest:yellow_wool_vertical_corner[facing=west,layer=4,waterlogged=true]
conquest:yellow_wool_vertical_corner[facing=west,layer=4,waterlogged=false]
conquest:yellow_wool_vertical_corner[facing=east,layer=1,waterlogged=true]
conquest:yellow_wool_vertical_corner[facing=east,layer=1,waterlogged=false]
conquest:yellow_wool_vertical_corner[facing=east,layer=2,waterlogged=true]
conquest:yellow_wool_vertical_corner[facing=east,layer=2,waterlogged=false]
conquest:yellow_wool_vertical_corner[facing=east,layer=3,waterlogged=true]
conquest:yellow_wool_vertical_corner[facing=east,layer=3,waterlogged=false]
conquest:yellow_wool_vertical_corner[facing=east,layer=4,waterlogged=true]
conquest:yellow_wool_vertical_corner[facing=east,layer=4,waterlogged=false]
conquest:yellow_wool_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:yellow_wool_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:yellow_wool_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:yellow_wool_vertical_corner_slab[facing=north,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:yellow_wool_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:yellow_wool_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:yellow_wool_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:yellow_wool_vertical_corner_slab[facing=north,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:yellow_wool_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:yellow_wool_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:yellow_wool_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:yellow_wool_vertical_corner_slab[facing=north,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:yellow_wool_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:yellow_wool_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:yellow_wool_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:yellow_wool_vertical_corner_slab[facing=north,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:yellow_wool_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:yellow_wool_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:yellow_wool_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:yellow_wool_vertical_corner_slab[facing=south,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:yellow_wool_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:yellow_wool_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:yellow_wool_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:yellow_wool_vertical_corner_slab[facing=south,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:yellow_wool_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:yellow_wool_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:yellow_wool_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:yellow_wool_vertical_corner_slab[facing=south,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:yellow_wool_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:yellow_wool_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:yellow_wool_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:yellow_wool_vertical_corner_slab[facing=south,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:yellow_wool_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:yellow_wool_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:yellow_wool_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:yellow_wool_vertical_corner_slab[facing=west,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:yellow_wool_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:yellow_wool_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:yellow_wool_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:yellow_wool_vertical_corner_slab[facing=west,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:yellow_wool_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:yellow_wool_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:yellow_wool_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:yellow_wool_vertical_corner_slab[facing=west,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:yellow_wool_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:yellow_wool_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:yellow_wool_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:yellow_wool_vertical_corner_slab[facing=west,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:yellow_wool_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=true]
conquest:yellow_wool_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=true,wp_compat=false]
conquest:yellow_wool_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=true]
conquest:yellow_wool_vertical_corner_slab[facing=east,hinge=left,type=top,waterlogged=false,wp_compat=false]
conquest:yellow_wool_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=true]
conquest:yellow_wool_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=true,wp_compat=false]
conquest:yellow_wool_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=true]
conquest:yellow_wool_vertical_corner_slab[facing=east,hinge=left,type=bottom,waterlogged=false,wp_compat=false]
conquest:yellow_wool_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=true]
conquest:yellow_wool_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=true,wp_compat=false]
conquest:yellow_wool_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=true]
conquest:yellow_wool_vertical_corner_slab[facing=east,hinge=right,type=top,waterlogged=false,wp_compat=false]
conquest:yellow_wool_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=true]
conquest:yellow_wool_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=true,wp_compat=false]
conquest:yellow_wool_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=true]
conquest:yellow_wool_vertical_corner_slab[facing=east,hinge=right,type=bottom,waterlogged=false,wp_compat=false]
conquest:yellow_wool_vertical_quarter[facing=north,layer=1,waterlogged=true]
conquest:yellow_wool_vertical_quarter[facing=north,layer=1,waterlogged=false]
conquest:yellow_wool_vertical_quarter[facing=north,layer=2,waterlogged=true]
conquest:yellow_wool_vertical_quarter[facing=north,layer=2,waterlogged=false]
conquest:yellow_wool_vertical_quarter[facing=north,layer=3,waterlogged=true]
conquest:yellow_wool_vertical_quarter[facing=north,layer=3,waterlogged=false]
conquest:yellow_wool_vertical_quarter[facing=north,layer=4,waterlogged=true]
conquest:yellow_wool_vertical_quarter[facing=north,layer=4,waterlogged=false]
conquest:yellow_wool_vertical_quarter[facing=south,layer=1,waterlogged=true]
conquest:yellow_wool_vertical_quarter[facing=south,layer=1,waterlogged=false]
conquest:yellow_wool_vertical_quarter[facing=south,layer=2,waterlogged=true]
conquest:yellow_wool_vertical_quarter[facing=south,layer=2,waterlogged=false]
conquest:yellow_wool_vertical_quarter[facing=south,layer=3,waterlogged=true]
conquest:yellow_wool_vertical_quarter[facing=south,layer=3,waterlogged=false]
conquest:yellow_wool_vertical_quarter[facing=south,layer=4,waterlogged=true]
conquest:yellow_wool_vertical_quarter[facing=south,layer=4,waterlogged=false]
conquest:yellow_wool_vertical_quarter[facing=west,layer=1,waterlogged=true]
conquest:yellow_wool_vertical_quarter[facing=west,layer=1,waterlogged=false]
conquest:yellow_wool_vertical_quarter[facing=west,layer=2,waterlogged=true]
conquest:yellow_wool_vertical_quarter[facing=west,layer=2,waterlogged=false]
conquest:yellow_wool_vertical_quarter[facing=west,layer=3,waterlogged=true]
conquest:yellow_wool_vertical_quarter[facing=west,layer=3,waterlogged=false]
conquest:yellow_wool_vertical_quarter[facing=west,layer=4,waterlogged=true]
conquest:yellow_wool_vertical_quarter[facing=west,layer=4,waterlogged=false]
conquest:yellow_wool_vertical_quarter[facing=east,layer=1,waterlogged=true]
conquest:yellow_wool_vertical_quarter[facing=east,layer=1,waterlogged=false]
conquest:yellow_wool_vertical_quarter[facing=east,layer=2,waterlogged=true]
conquest:yellow_wool_vertical_quarter[facing=east,layer=2,waterlogged=false]
conquest:yellow_wool_vertical_quarter[facing=east,layer=3,waterlogged=true]
conquest:yellow_wool_vertical_quarter[facing=east,layer=3,waterlogged=false]
conquest:yellow_wool_vertical_quarter[facing=east,layer=4,waterlogged=true]
conquest:yellow_wool_vertical_quarter[facing=east,layer=4,waterlogged=false]
conquest:yellow_wool_vertical_slab[facing=north,layer=1,waterlogged=true]
conquest:yellow_wool_vertical_slab[facing=north,layer=1,waterlogged=false]
conquest:yellow_wool_vertical_slab[facing=north,layer=2,waterlogged=true]
conquest:yellow_wool_vertical_slab[facing=north,layer=2,waterlogged=false]
conquest:yellow_wool_vertical_slab[facing=north,layer=3,waterlogged=true]
conquest:yellow_wool_vertical_slab[facing=north,layer=3,waterlogged=false]
conquest:yellow_wool_vertical_slab[facing=north,layer=4,waterlogged=true]
conquest:yellow_wool_vertical_slab[facing=north,layer=4,waterlogged=false]
conquest:yellow_wool_vertical_slab[facing=south,layer=1,waterlogged=true]
conquest:yellow_wool_vertical_slab[facing=south,layer=1,waterlogged=false]
conquest:yellow_wool_vertical_slab[facing=south,layer=2,waterlogged=true]
conquest:yellow_wool_vertical_slab[facing=south,layer=2,waterlogged=false]
conquest:yellow_wool_vertical_slab[facing=south,layer=3,waterlogged=true]
conquest:yellow_wool_vertical_slab[facing=south,layer=3,waterlogged=false]
conquest:yellow_wool_vertical_slab[facing=south,layer=4,waterlogged=true]
conquest:yellow_wool_vertical_slab[facing=south,layer=4,waterlogged=false]
conquest:yellow_wool_vertical_slab[facing=west,layer=1,waterlogged=true]
conquest:yellow_wool_vertical_slab[facing=west,layer=1,waterlogged=false]
conquest:yellow_wool_vertical_slab[facing=west,layer=2,waterlogged=true]
conquest:yellow_wool_vertical_slab[facing=west,layer=2,waterlogged=false]
conquest:yellow_wool_vertical_slab[facing=west,layer=3,waterlogged=true]
conquest:yellow_wool_vertical_slab[facing=west,layer=3,waterlogged=false]
conquest:yellow_wool_vertical_slab[facing=west,layer=4,waterlogged=true]
conquest:yellow_wool_vertical_slab[facing=west,layer=4,waterlogged=false]
conquest:yellow_wool_vertical_slab[facing=east,layer=1,waterlogged=true]
conquest:yellow_wool_vertical_slab[facing=east,layer=1,waterlogged=false]
conquest:yellow_wool_vertical_slab[facing=east,layer=2,waterlogged=true]
conquest:yellow_wool_vertical_slab[facing=east,layer=2,waterlogged=false]
conquest:yellow_wool_vertical_slab[facing=east,layer=3,waterlogged=true]
conquest:yellow_wool_vertical_slab[facing=east,layer=3,waterlogged=false]
conquest:yellow_wool_vertical_slab[facing=east,layer=4,waterlogged=true]
conquest:yellow_wool_vertical_slab[facing=east,layer=4,waterlogged=false]
conquest:yellow_yarrow[layers=1,waterlogged=true]
conquest:yellow_yarrow[layers=1,waterlogged=false]
conquest:yellow_yarrow[layers=2,waterlogged=true]
conquest:yellow_yarrow[layers=2,waterlogged=false]
conquest:yellow_yarrow[layers=3,waterlogged=true]
conquest:yellow_yarrow[layers=3,waterlogged=false]
conquest:yellow_yarrow[layers=4,waterlogged=true]
conquest:yellow_yarrow[layers=4,waterlogged=false]
conquest:yellow_yarrow[layers=5,waterlogged=true]
conquest:yellow_yarrow[layers=5,waterlogged=false]
conquest:yellow_yarrow[layers=6,waterlogged=true]
conquest:yellow_yarrow[layers=6,waterlogged=false]
conquest:yellow_yarrow[layers=7,waterlogged=true]
conquest:yellow_yarrow[layers=7,waterlogged=false]
conquest:yellow_yarrow[layers=8,waterlogged=true]
conquest:yellow_yarrow[layers=8,waterlogged=false]
conquest:young_frozen_tree[layers=1,waterlogged=true]
conquest:young_frozen_tree[layers=1,waterlogged=false]
conquest:young_frozen_tree[layers=2,waterlogged=true]
conquest:young_frozen_tree[layers=2,waterlogged=false]
conquest:young_frozen_tree[layers=3,waterlogged=true]
conquest:young_frozen_tree[layers=3,waterlogged=false]
conquest:young_frozen_tree[layers=4,waterlogged=true]
conquest:young_frozen_tree[layers=4,waterlogged=false]
conquest:young_frozen_tree[layers=5,waterlogged=true]
conquest:young_frozen_tree[layers=5,waterlogged=false]
conquest:young_frozen_tree[layers=6,waterlogged=true]
conquest:young_frozen_tree[layers=6,waterlogged=false]
conquest:young_frozen_tree[layers=7,waterlogged=true]
conquest:young_frozen_tree[layers=7,waterlogged=false]
conquest:young_frozen_tree[layers=8,waterlogged=true]
conquest:young_frozen_tree[layers=8,waterlogged=false]
conquest:young_tree[layers=1,waterlogged=true]
conquest:young_tree[layers=1,waterlogged=false]
conquest:young_tree[layers=2,waterlogged=true]
conquest:young_tree[layers=2,waterlogged=false]
conquest:young_tree[layers=3,waterlogged=true]
conquest:young_tree[layers=3,waterlogged=false]
conquest:young_tree[layers=4,waterlogged=true]
conquest:young_tree[layers=4,waterlogged=false]
conquest:young_tree[layers=5,waterlogged=true]
conquest:young_tree[layers=5,waterlogged=false]
conquest:young_tree[layers=6,waterlogged=true]
conquest:young_tree[layers=6,waterlogged=false]
conquest:young_tree[layers=7,waterlogged=true]
conquest:young_tree[layers=7,waterlogged=false]
conquest:young_tree[layers=8,waterlogged=true]
conquest:young_tree[layers=8,waterlogged=false]
conquest:zen_garden_dirt
conquest:zen_garden_dirt_layer[layers=1,waterlogged=true]
conquest:zen_garden_dirt_layer[layers=1,waterlogged=false]
conquest:zen_garden_dirt_layer[layers=2,waterlogged=true]
conquest:zen_garden_dirt_layer[layers=2,waterlogged=false]
conquest:zen_garden_dirt_layer[layers=3,waterlogged=true]
conquest:zen_garden_dirt_layer[layers=3,waterlogged=false]
conquest:zen_garden_dirt_layer[layers=4,waterlogged=true]
conquest:zen_garden_dirt_layer[layers=4,waterlogged=false]
conquest:zen_garden_dirt_layer[layers=5,waterlogged=true]
conquest:zen_garden_dirt_layer[layers=5,waterlogged=false]
conquest:zen_garden_dirt_layer[layers=6,waterlogged=true]
conquest:zen_garden_dirt_layer[layers=6,waterlogged=false]
conquest:zen_garden_dirt_layer[layers=7,waterlogged=true]
conquest:zen_garden_dirt_layer[layers=7,waterlogged=false]
conquest:zen_garden_dirt_layer[layers=8,waterlogged=true]
conquest:zen_garden_dirt_layer[layers=8,waterlogged=false]
conquest:zen_garden_dirt_stairs[facing=north,half=top,shape=straight,waterlogged=true]
conquest:zen_garden_dirt_stairs[facing=north,half=top,shape=straight,waterlogged=false]
conquest:zen_garden_dirt_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]
conquest:zen_garden_dirt_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]
conquest:zen_garden_dirt_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]
conquest:zen_garden_dirt_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]
conquest:zen_garden_dirt_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]
conquest:zen_garden_dirt_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]
conquest:zen_garden_dirt_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]
conquest:zen_garden_dirt_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]
conquest:zen_garden_dirt_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]
conquest:zen_garden_dirt_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]
conquest:zen_garden_dirt_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]
conquest:zen_garden_dirt_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]
conquest:zen_garden_dirt_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]
conquest:zen_garden_dirt_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]
conquest:zen_garden_dirt_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]
conquest:zen_garden_dirt_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]
conquest:zen_garden_dirt_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]
conquest:zen_garden_dirt_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]
conquest:zen_garden_dirt_stairs[facing=south,half=top,shape=straight,waterlogged=true]
conquest:zen_garden_dirt_stairs[facing=south,half=top,shape=straight,waterlogged=false]
conquest:zen_garden_dirt_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]
conquest:zen_garden_dirt_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]
conquest:zen_garden_dirt_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]
conquest:zen_garden_dirt_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]
conquest:zen_garden_dirt_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]
conquest:zen_garden_dirt_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]
conquest:zen_garden_dirt_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]
conquest:zen_garden_dirt_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]
conquest:zen_garden_dirt_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]
conquest:zen_garden_dirt_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]
conquest:zen_garden_dirt_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]
conquest:zen_garden_dirt_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]
conquest:zen_garden_dirt_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]
conquest:zen_garden_dirt_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]
conquest:zen_garden_dirt_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]
conquest:zen_garden_dirt_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]
conquest:zen_garden_dirt_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]
conquest:zen_garden_dirt_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]
conquest:zen_garden_dirt_stairs[facing=west,half=top,shape=straight,waterlogged=true]
conquest:zen_garden_dirt_stairs[facing=west,half=top,shape=straight,waterlogged=false]
conquest:zen_garden_dirt_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]
conquest:zen_garden_dirt_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]
conquest:zen_garden_dirt_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]
conquest:zen_garden_dirt_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]
conquest:zen_garden_dirt_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]
conquest:zen_garden_dirt_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]
conquest:zen_garden_dirt_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]
conquest:zen_garden_dirt_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]
conquest:zen_garden_dirt_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]
conquest:zen_garden_dirt_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]
conquest:zen_garden_dirt_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]
conquest:zen_garden_dirt_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]
conquest:zen_garden_dirt_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]
conquest:zen_garden_dirt_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]
conquest:zen_garden_dirt_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]
conquest:zen_garden_dirt_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]
conquest:zen_garden_dirt_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]
conquest:zen_garden_dirt_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]
conquest:zen_garden_dirt_stairs[facing=east,half=top,shape=straight,waterlogged=true]
conquest:zen_garden_dirt_stairs[facing=east,half=top,shape=straight,waterlogged=false]
conquest:zen_garden_dirt_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]
conquest:zen_garden_dirt_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]
conquest:zen_garden_dirt_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]
conquest:zen_garden_dirt_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]
conquest:zen_garden_dirt_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]
conquest:zen_garden_dirt_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]
conquest:zen_garden_dirt_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]
conquest:zen_garden_dirt_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]
conquest:zen_garden_dirt_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]
conquest:zen_garden_dirt_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]
conquest:zen_garden_dirt_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]
conquest:zen_garden_dirt_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]
conquest:zen_garden_dirt_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]
conquest:zen_garden_dirt_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]
conquest:zen_garden_dirt_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]
conquest:zen_garden_dirt_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]
conquest:zen_garden_dirt_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]
conquest:zen_garden_dirt_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]
